diff --git a/out.json b/out.json new file mode 100644 index 0000000..996a187 --- /dev/null +++ b/out.json @@ -0,0 +1,607546 @@ +EOF System\Asra3\Define\SystemDefine.jaf + +; sact_text_metrics_t@0 +; RETURN: void +FUNC 1 + PUSHSTRUCTPAGE + CALLMETHOD sact_text_metrics_t@2 + SH_MEM_ASSIGN_IMM 0 255 + SH_MEM_ASSIGN_IMM 1 255 + SH_MEM_ASSIGN_IMM 2 255 + SH_MEM_ASSIGN_IMM 3 16 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + SH_MEM_ASSIGN_IMM 10 0 + SH_MEM_ASSIGN_IMM 11 0 + SH_MEM_ASSIGN_IMM 12 0 + RETURN + +; sact_text_metrics_t@Equal +; ARG 0: a : ref sact_text_metrics_t +; RETURN: int +FUNC 2 + SH_STRUCTREF 0 + SH_LOCALREF a + PUSH 0 + REF + NOTE + IFZ 0xc8 + PUSH 0 + RETURN + JUMP 0xc8 +0xc8: + SH_STRUCTREF 1 + SH_LOCALREF a + PUSH 1 + REF + NOTE + IFZ 0xf2 + PUSH 0 + RETURN + JUMP 0xf2 +0xf2: + SH_STRUCTREF 2 + SH_LOCALREF a + PUSH 2 + REF + NOTE + IFZ 0x11c + PUSH 0 + RETURN + JUMP 0x11c +0x11c: + SH_STRUCTREF 3 + SH_LOCALREF a + PUSH 3 + REF + NOTE + IFZ 0x146 + PUSH 0 + RETURN + JUMP 0x146 +0x146: + SH_STRUCTREF 4 + SH_LOCALREF a + PUSH 4 + REF + NOTE + IFZ 0x170 + PUSH 0 + RETURN + JUMP 0x170 +0x170: + SH_STRUCTREF 5 + SH_LOCALREF a + PUSH 5 + REF + NOTE + IFZ 0x19a + PUSH 0 + RETURN + JUMP 0x19a +0x19a: + SH_STRUCTREF 6 + SH_LOCALREF a + PUSH 6 + REF + NOTE + IFZ 0x1c4 + PUSH 0 + RETURN + JUMP 0x1c4 +0x1c4: + SH_STRUCTREF 7 + SH_LOCALREF a + PUSH 7 + REF + NOTE + IFZ 0x1ee + PUSH 0 + RETURN + JUMP 0x1ee +0x1ee: + SH_STRUCTREF 8 + SH_LOCALREF a + PUSH 8 + REF + NOTE + IFZ 0x218 + PUSH 0 + RETURN + JUMP 0x218 +0x218: + SH_STRUCTREF 9 + SH_LOCALREF a + PUSH 9 + REF + NOTE + IFZ 0x242 + PUSH 0 + RETURN + JUMP 0x242 +0x242: + SH_STRUCTREF 10 + SH_LOCALREF a + PUSH 10 + REF + NOTE + IFZ 0x26c + PUSH 0 + RETURN + JUMP 0x26c +0x26c: + SH_STRUCTREF 11 + SH_LOCALREF a + PUSH 11 + REF + NOTE + IFZ 0x296 + PUSH 0 + RETURN + JUMP 0x296 +0x296: + SH_STRUCTREF 12 + SH_LOCALREF a + PUSH 12 + REF + NOTE + IFZ 0x2c0 + PUSH 0 + RETURN + JUMP 0x2c0 +0x2c0: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; cg_metrics_t@0 +; RETURN: void +FUNC 3 + PUSHSTRUCTPAGE + CALLMETHOD cg_metrics_t@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + RETURN +EOF System\Asra3\Define\sact_struct.jaf +EOF System\Asra3\Define\vk.jaf +EOF System\Asra3\Define\JoystickCode.jaf + +; 文字入力エリア_t@0 +; RETURN: void +FUNC 4 + PUSHSTRUCTPAGE + CALLMETHOD 文字入力エリア_t@2 + .STRUCTASSIGN 文字入力エリア_t m_nMaxTextLengthSJIS -1 + RETURN + +; 選択エリア_t@0 +; RETURN: void +FUNC 5 + PUSHSTRUCTPAGE + CALLMETHOD 選択エリア_t@2 + .F_STRUCTASSIGN 選択エリア_t m_fBoldWeight 0.000000 + .F_STRUCTASSIGN 選択エリア_t m_fSelectedBoldWeight 0.000000 + .F_STRUCTASSIGN 選択エリア_t m_fUnselectableBoldWeight 0.000000 + SH_MEM_ASSIGN_IMM 50 0 + SH_MEM_ASSIGN_IMM 51 0 + SH_MEM_ASSIGN_IMM 52 0 + SH_MEM_ASSIGN_IMM 56 1 + RETURN + +; SeachBackSE_t_Group +; ARG 0: Search : ref BackSE_t +; ARG 1: Data : ref BackSE_t +; RETURN: bool +FUNC 6 + SH_LOCALREF Search + PUSH 0 + REF + SH_LOCALREF Data + PUSH 0 + REF + EQUALE + IFZ 0x400 + PUSH 1 + RETURN + JUMP 0x400 +0x400: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SeachBackSE_t_Group + +; SeachBackSE_t_FadeChannel +; ARG 0: Search : ref BackSE_t +; ARG 1: Data : ref BackSE_t +; RETURN: bool +FUNC 7 + SH_LOCALREF Search + PUSH 1 + REF + SH_LOCALREF Data + PUSH 1 + REF + EQUALE + IFZ 0x44e + PUSH 1 + RETURN + JUMP 0x44e +0x44e: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SeachBackSE_t_FadeChannel +EOF System\Asra3\Define\型.jaf +EOF System\Asra3\Define\定数.jaf +EOF System\Asra3\Define\変数.jaf +EOF System\Asra3\Define\PartsDefine.jaf +EOF System\Asra3\Define\PartsGlobalObject.jaf + +; PARTS_Init +; RETURN: void +FUNC 8 + CALLHLL PartsEngine Init + NOT + IFZ 0x4a2 + RETURN + JUMP 0x4a2 +0x4a2: + CALLFUNC PARTS_InitTimer + RETURN +ENDFUNC PARTS_Init + +; PARTS_Release +; ARG 0: PartsNumber : int +; RETURN: void +FUNC 9 + SH_LOCALREF PartsNumber + CALLHLL PartsEngine ReleaseParts + RETURN +ENDFUNC PARTS_Release + +; PARTS_InitTimer +; RETURN: void +FUNC 10 + PUSHGLOBALPAGE + PUSH 159 + CALLSYS system.GetTime + ASSIGN + POP + RETURN +ENDFUNC PARTS_InitTimer + +; PARTS_GetFreeSystemPartsNumber +; RETURN: int +FUNC 11 + CALLHLL PartsEngine GetFreeSystemPartsNumber + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_GetFreeSystemPartsNumber + +; PARTS_GetFreeSystemPartsNumberWhichIsNotSaved +; RETURN: int +FUNC 12 + CALLHLL PartsEngine GetFreeSystemPartsNumberNotSaved + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_GetFreeSystemPartsNumberWhichIsNotSaved + +; PARTS_Update +; ARG 0: SpeedupByMessageSkip : bool +; VAR 1: CurrentTime : int +; VAR 2: PassedTime : int +; VAR 3: IsSkip : bool +; RETURN: void +FUNC 13 + PUSHLOCALPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF CurrentTime + SH_GLOBALREF g_PARTS_PrevTime + SUB + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_PARTS_PrevTime CurrentTime + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF SpeedupByMessageSkip + IFZ 0x5ba + CALLFUNC 全文スキップ中確認 + IFNZ 0x5a2 + CALLFUNC 既読スキップ中確認 + IFNZ 0x5a2 + PUSH 0 + JUMP 0x5a8 +0x5a2: + PUSH 1 +0x5a8: + IFZ 0x5ba + PUSH 1 + JUMP 0x5c0 +0x5ba: + PUSH 0 +0x5c0: + ITOB + ASSIGN + POP + SH_LOCALREF PassedTime + SH_LOCALREF IsSkip + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@IsShowAll + CALLHLL PartsEngine Update + RETURN +ENDFUNC PARTS_Update + +; PARTS_UpdateGUIController +; VAR 0: CurrentTime : int +; VAR 1: PassedTime : int +; RETURN: void +FUNC 14 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF CurrentTime + SH_GLOBALREF g_PARTS_GUIController_PrevTime + SUB + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_PARTS_GUIController_PrevTime CurrentTime + SH_LOCALREF PassedTime + CALLHLL PartsEngine UpdateGUIController + RETURN +ENDFUNC PARTS_UpdateGUIController + +; PARTS_ReleaseAllPartsWithoutSystem +; RETURN: void +FUNC 15 + CALLHLL PartsEngine ReleaseAllPartsWithoutSystem + RETURN +ENDFUNC PARTS_ReleaseAllPartsWithoutSystem + +; PARTS_PushGUIController +; RETURN: void +FUNC 16 + CALLHLL PartsEngine PushGUIController + RETURN +ENDFUNC PARTS_PushGUIController + +; PARTS_PopGUIController +; RETURN: void +FUNC 17 + CALLHLL PartsEngine PopGUIController + RETURN +ENDFUNC PARTS_PopGUIController + +; PARTS_BeginInput +; RETURN: void +FUNC 18 + CALLHLL PartsEngine BeginInput + RETURN +ENDFUNC PARTS_BeginInput + +; PARTS_EndInput +; RETURN: void +FUNC 19 + CALLHLL PartsEngine BeginInput + RETURN +ENDFUNC PARTS_EndInput + +; PARTS_GetClickPartsNumber +; RETURN: int +FUNC 20 + CALLHLL PartsEngine GetClickPartsNumber + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_GetClickPartsNumber + +; PARTS_GetFocusPartsNumber +; RETURN: int +FUNC 21 + CALLHLL PartsEngine GetFocusPartsNumber + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_GetFocusPartsNumber + +; PARTS_WaitForClick +; ARG 0: Func : functype +; ARG 1: キーキャンセル : bool +; VAR 2: RButtonClick : CASClick +; VAR 3: SpaceKeyClick : CASClick +; VAR 4: ClickPartsNumber : int +; RETURN: int +FUNC 22 + CALLFUNC PARTS_EndMotionFociby + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALASSIGN ClickPartsNumber 0 + CALLFUNC PARTS_BeginInput +0x768: + SH_LOCALREF Func + PUSH 0 + NOTE + IFZ 0x790 + SH_LOCALREF Func + PUSH 18 + CALLFUNC2 + JUMP 0x790 +0x790: + CALLFUNC PARTS_UpdateGUIController + PUSH 1 + CALLFUNC AFL_View_Update + SH_LOCALREF キーキャンセル + IFZ 0x7fc + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x7d2 + JUMP 0x834 + JUMP 0x7d2 +0x7d2: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x7f6 + JUMP 0x834 + JUMP 0x7f6 +0x7f6: + JUMP 0x7fc +0x7fc: + PUSHLOCALPAGE + PUSH 4 + CALLFUNC PARTS_GetClickPartsNumber + ASSIGN + POP + PUSH 0 + SH_LOCALREF ClickPartsNumber + LT + IFZ 0x82e + JUMP 0x834 + JUMP 0x82e +0x82e: + JUMP 0x768 +0x834: + CALLFUNC PARTS_EndInput + PUSH 0 + CALLFUNC P_クリックミス効果音設定 + SH_LOCALREF ClickPartsNumber + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_WaitForClick + +; PARTS_BeginMotion +; RETURN: void +FUNC 23 + CALLHLL PartsEngine BeginMotion + SH_GLOBALREF g_PARTS_MotionTimer + CALLMETHOD CASTimer@Reset + SH_GLOBAL_ASSIGN_IMM g_PARTS_CurrentMotionTime 0 + PUSHGLOBALPAGE + PUSH 162 + SH_GLOBALREF g_PARTS_MotionTimer + CALLMETHOD CASTimer@Get + ASSIGN + POP + RETURN +ENDFUNC PARTS_BeginMotion + +; PARTS_UpdateMotion +; ARG 0: 全文既読スキップ : bool +; VAR 1: CurrentTime : int +; VAR 2: PassedTime : int +; VAR 3: IsSkip : bool +; RETURN: void +FUNC 24 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_PARTS_MotionTimer + CALLMETHOD CASTimer@Get + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF CurrentTime + SH_GLOBALREF g_PARTS_PrevMotionTime + SUB + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_PARTS_PrevMotionTime CurrentTime + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF 全文既読スキップ + IFZ 0x934 + CALLFUNC 全文スキップ中確認 + IFNZ 0x91c + CALLFUNC 既読スキップ中確認 + IFNZ 0x91c + PUSH 0 + JUMP 0x922 +0x91c: + PUSH 1 +0x922: + IFZ 0x934 + PUSH 1 + JUMP 0x93a +0x934: + PUSH 0 +0x93a: + ITOB + ASSIGN + POP + SH_LOCALREF PassedTime + SH_LOCALREF IsSkip + CALLHLL PartsEngine UpdateMotionTime + RETURN +ENDFUNC PARTS_UpdateMotion + +; PARTS_IsMotion +; RETURN: bool +FUNC 25 + CALLHLL PartsEngine IsMotion + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_IsMotion + +; PARTS_EndMotionFociby +; RETURN: void +FUNC 26 + CALLFUNC PARTS_IsMotion + IFZ 0x9ac + CALLHLL PartsEngine SeekEndMotion + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x9ac +0x9ac: + CALLHLL PartsEngine EndMotion + RETURN +ENDFUNC PARTS_EndMotionFociby + +; PARTS_EndMotion +; RETURN: void +FUNC 27 + CALLHLL PartsEngine EndMotion + RETURN +ENDFUNC PARTS_EndMotion + +; PARTS_SetThumbnailReductionSize +; ARG 0: ReductionSize : int +; RETURN: void +FUNC 28 + SH_LOCALREF ReductionSize + CALLHLL PartsEngine SetThumbnailReductionSize + POP + RETURN +ENDFUNC PARTS_SetThumbnailReductionSize + +; PARTS_SetThumbnailMode +; ARG 0: Mode : bool +; RETURN: void +FUNC 29 + SH_LOCALREF Mode + CALLHLL PartsEngine SetThumbnailMode + NOT + IFZ 0xa28 + S_PUSH "サムネイルモードの移行に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0xa28 +0xa28: + RETURN +ENDFUNC PARTS_SetThumbnailMode + +; PARTS_Warning +; ARG 0: Text : string +; RETURN: void +FUNC 30 + S_PUSH "警告 : " + SH_LOCAL_S_REF Text + S_ADD + CALLSYS system.Output + S_POP + RETURN +ENDFUNC PARTS_Warning + +; PARTS_スキップ倍率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 倍率 : int +; RETURN: void +FUNC 31 + SH_LOCALREF パーツ番号 + SH_LOCALREF 倍率 + CALLHLL PartsEngine SetSpeedupRateByMessageSkip + RETURN +ENDFUNC PARTS_スキップ倍率設定 + +; PARTS_スキップ倍率取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 32 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsSpeedupRateByMessageSkip + RETURN + PUSH 0 + RETURN +ENDFUNC PARTS_スキップ倍率取得 +EOF System\Asra3\Define\PartsFunction.jaf + +; GUI_Init +; RETURN: bool +FUNC 33 + PUSHGLOBALPAGE + PUSH 164 + CALLSYS system.GetTime + ASSIGN + POP + CALLHLL GUIEngine Init + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_Init + +; GUI_GetFreeGUINumber +; RETURN: int +FUNC 34 + CALLHLL GUIEngine GetFreeGUINumber + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetFreeGUINumber + +; GUI_SetDelegateIndex +; ARG 0: GUINumber : int +; ARG 1: DelegateIndex : int +; RETURN: void +FUNC 35 + SH_LOCALREF GUINumber + SH_LOCALREF DelegateIndex + CALLHLL GUIEngine SetDelegateIndex + RETURN +ENDFUNC GUI_SetDelegateIndex + +; GUI_GetDelegateIndex +; ARG 0: GUINumber : int +; RETURN: int +FUNC 36 + SH_LOCALREF GUINumber + CALLHLL GUIEngine GetDelegateIndex + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetDelegateIndex + +; GUI_ClearGUIUpdateEvent +; RETURN: void +FUNC 37 + PUSHGLOBALPAGE + PUSH 166 + A_FREE + SH_GLOBALREF g_dgGUIUpdateEvent + DG_CLEAR + RETURN +ENDFUNC GUI_ClearGUIUpdateEvent + +; GUI_AddUpdateEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 38 + SH_GLOBALREF g_dgGUIUpdateEvent + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN +ENDFUNC GUI_AddUpdateEvent + +; GUI_EraseUpdateEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 39 + SH_GLOBALREF g_dgGUIUpdateEvent + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN +ENDFUNC GUI_EraseUpdateEvent + +; GUI_AddUpdateFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 40 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_ftGUIUpdateEvent + ASSIGN + POP +0xbc2: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xc12 + JUMP 0xbe8 +0xbdc: + SH_LOCALINC FindIndex + JUMP 0xbc2 +0xbe8: + SH_GLOBALREF g_ftGUIUpdateEvent + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0xc0c + RETURN + JUMP 0xc0c +0xc0c: + JUMP 0xbdc +0xc12: + PUSHGLOBALPAGE + PUSH 166 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN +ENDFUNC GUI_AddUpdateFunction + +; GUI_EraseUpdateFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 41 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_ftGUIUpdateEvent + ASSIGN + POP +0xc4c: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xca0 + JUMP 0xc72 +0xc66: + SH_LOCALINC FindIndex + JUMP 0xc4c +0xc72: + SH_GLOBALREF g_ftGUIUpdateEvent + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0xc9a + JUMP 0xca0 + JUMP 0xc9a +0xc9a: + JUMP 0xc66 +0xca0: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0xcbc + RETURN + JUMP 0xcbc +0xcbc: + PUSHGLOBALPAGE + PUSH 166 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN +ENDFUNC GUI_EraseUpdateFunction + +; GUI_CallUpdateEvent +; ARG 0: PassedTime : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 42 + SH_GLOBALREF g_dgGUIUpdateEvent + SH_LOCALREF PassedTime + DG_CALLBEGIN DG_GUI_UpdateHandler +0xcee: + DG_CALL DG_GUI_UpdateHandler 0xcfe + JUMP 0xcee +0xcfe: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_ftGUIUpdateEvent + ASSIGN + POP +0xd1a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xd8c + JUMP 0xd40 +0xd34: + SH_LOCALINC FindIndex + JUMP 0xd1a +0xd40: + SH_GLOBALREF g_ftGUIUpdateEvent + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xd68 + JUMP 0xd34 + JUMP 0xd68 +0xd68: + SH_GLOBALREF g_ftGUIUpdateEvent + SH_LOCALREF FindIndex + REF + SH_LOCALREF PassedTime + SWAP + PUSH 19 + CALLFUNC2 + JUMP 0xd34 +0xd8c: + RETURN +ENDFUNC GUI_CallUpdateEvent + +; GUI_Update +; VAR 0: CurrentTime : int +; VAR 1: PassedTime : int +; RETURN: void +FUNC 43 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF CurrentTime + SH_GLOBALREF g_GUI_PrevTime + SUB + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_GUI_PrevTime CurrentTime + SH_LOCALREF PassedTime + CALLFUNC GUI_CallUpdateEvent + CALLFUNC PARTS_UpdateGUIController + SH_LOCALREF PassedTime + CALLHLL GUIEngine UpdateModel + SH_LOCALREF PassedTime + CALLHLL GUIEngine UpdateView + SH_GLOBALREF g_GUIMessageManager + CALLMETHOD CGUIMessageManager@Update + CALLFUNC AFL_MouseWheel_ClearCount + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC GUI_Update + +; GUI_Transition +; ARG 0: Type : int +; ARG 1: Time : int +; VAR 2: CurrentTime : int +; VAR 3: PassedTime : int +; RETURN: void +FUNC 44 + PUSHLOCALPAGE + PUSH 2 + CALLSYS system.GetTime + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF CurrentTime + SH_GLOBALREF g_GUI_PrevTime + SUB + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_GUI_PrevTime CurrentTime + SH_LOCALREF PassedTime + CALLHLL GUIEngine UpdateModel + SH_LOCALREF PassedTime + CALLHLL GUIEngine UpdateView + SH_LOCALREF Type + SH_LOCALREF Time + CALLFUNC A_画面トランジション終了待ち + RETURN +ENDFUNC GUI_Transition + +; GUI_GetMessageCount +; RETURN: int +FUNC 45 + CALLHLL GUIEngine GetMessageCount + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageCount + +; GUI_ReleaseMessage +; RETURN: void +FUNC 46 + CALLHLL GUIEngine ReleaseMessage + RETURN +ENDFUNC GUI_ReleaseMessage + +; GUI_GetMessageGUINumber +; ARG 0: MessageIndex : int +; RETURN: int +FUNC 47 + SH_LOCALREF MessageIndex + CALLHLL GUIEngine GetMessageGUINumber + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageGUINumber + +; GUI_GetMessageDelegateIndex +; ARG 0: MessageIndex : int +; RETURN: int +FUNC 48 + SH_LOCALREF MessageIndex + CALLHLL GUIEngine GetMessageDelegateIndex + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageDelegateIndex + +; GUI_GetMessageType +; ARG 0: MessageIndex : int +; RETURN: int +FUNC 49 + SH_LOCALREF MessageIndex + CALLHLL GUIEngine GetMessageType + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageType + +; GUI_GetMessageVariableCount +; ARG 0: MessageIndex : int +; RETURN: int +FUNC 50 + SH_LOCALREF MessageIndex + CALLHLL GUIEngine GetMessageVariableCount + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageVariableCount + +; GUI_GetMessageVariableType +; ARG 0: MessageIndex : int +; ARG 1: MessageVariableIndex : int +; RETURN: int +FUNC 51 + SH_LOCALREF MessageIndex + SH_LOCALREF MessageVariableIndex + CALLHLL GUIEngine GetMessageVariableType + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageVariableType + +; GUI_GetMessageVariableInt +; ARG 0: MessageIndex : int +; ARG 1: MessageVariableIndex : int +; RETURN: int +FUNC 52 + SH_LOCALREF MessageIndex + SH_LOCALREF MessageVariableIndex + CALLHLL GUIEngine GetMessageVariableInt + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageVariableInt + +; GUI_GetMessageVariableFloat +; ARG 0: MessageIndex : int +; ARG 1: MessageVariableIndex : int +; RETURN: float +FUNC 53 + SH_LOCALREF MessageIndex + SH_LOCALREF MessageVariableIndex + CALLHLL GUIEngine GetMessageVariableFloat + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC GUI_GetMessageVariableFloat + +; GUI_GetMessageVariableBool +; ARG 0: MessageIndex : int +; ARG 1: MessageVariableIndex : int +; RETURN: bool +FUNC 54 + SH_LOCALREF MessageIndex + SH_LOCALREF MessageVariableIndex + CALLHLL GUIEngine GetMessageVariableBool + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_GetMessageVariableBool + +; GUI_GetMessageVariableString +; ARG 0: MessageIndex : int +; ARG 1: MessageVariableIndex : int +; ARG 2: String : ref string +; RETURN: void +FUNC 55 + SH_LOCALREF MessageIndex + SH_LOCALREF MessageVariableIndex + SH_LOCALREF String + CALLHLL GUIEngine GetMessageVariableString + RETURN +ENDFUNC GUI_GetMessageVariableString + +; GUI_Save +; ARG 0: SaveDataBuffer : ref array +; RETURN: bool +FUNC 56 + SH_LOCALREF SaveDataBuffer + CALLHLL GUIEngine Save + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_Save + +; GUI_Load +; ARG 0: SaveDataBuffer : ref array +; RETURN: bool +FUNC 57 + SH_LOCALREF SaveDataBuffer + CALLHLL GUIEngine Load + RETURN + PUSH 0 + RETURN +ENDFUNC GUI_Load +EOF System\Asra3\Define\GUIFunction.jaf +EOF System\Asra3\Define\GUIGlobalObject.jaf + +; CASCGSprite@0 +; RETURN: void +FUNC 58 + PUSHSTRUCTPAGE + CALLMETHOD CASCGSprite@2 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_ASCGSpriteManager + CALLMETHOD CASCGSpriteManager@CreateHandle + ASSIGN + POP + RETURN + +; CASCGSprite@1 +; RETURN: void +FUNC 59 + SH_GLOBALREF g_ASCGSpriteManager + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@ReleaseHandle + RETURN + +; CASCGSprite@Release +; VAR 0: : ref CASCGSpriteImp +; RETURN: void +FUNC 60 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@Release + RETURN + +; CASCGSprite@SetCG +; ARG 0: CGName : string +; VAR 1: : ref CASCGSpriteImp +; RETURN: void +FUNC 61 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + SH_LOCAL_S_REF CGName + CALLMETHOD CASCGSpriteImp@SetCG + POP + RETURN + +; CASCGSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; VAR 2: : ref CASCGSpriteImp +; RETURN: void +FUNC 62 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGSpriteImp@SetPos + RETURN + +; CASCGSprite@SetZ +; ARG 0: nZ : int +; VAR 1: : ref CASCGSpriteImp +; RETURN: void +FUNC 63 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + SH_LOCALREF nZ + CALLMETHOD CASCGSpriteImp@SetZ + RETURN + +; CASCGSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; VAR 2: : ref CASCGSpriteImp +; RETURN: void +FUNC 64 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASCGSpriteImp@SetZByBaseZ + RETURN + +; CASCGSprite@SetShow +; ARG 0: bShow : bool +; VAR 1: : ref CASCGSpriteImp +; RETURN: void +FUNC 65 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + SH_LOCALREF bShow + CALLMETHOD CASCGSpriteImp@SetShow + RETURN + +; CASCGSprite@GetShow +; VAR 0: : ref CASCGSpriteImp +; RETURN: bool +FUNC 66 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetShow + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetX +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 67 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetX + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetY +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 68 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetY + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetZ +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 69 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetZ + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetBaseZ +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 70 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetBaseZ + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetCGWidth +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 71 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetCGWidth + RETURN + PUSH 0 + RETURN + +; CASCGSprite@GetCGHeight +; VAR 0: : ref CASCGSpriteImp +; RETURN: int +FUNC 72 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@GetCGHeight + RETURN + PUSH 0 + RETURN + +; CASCGSprite@IsMouseCursorIn +; VAR 0: : ref CASCGSpriteImp +; RETURN: bool +FUNC 73 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@IsMouseCursorIn + RETURN + PUSH 0 + RETURN + +; CASCGSprite@IsMouseCursorInRect +; VAR 0: : ref CASCGSpriteImp +; RETURN: bool +FUNC 74 + SH_GLOBALREF g_ASCGSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASCGSpriteManager@GetObject + ASSIGN + CALLMETHOD CASCGSpriteImp@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\CGスプライト\CASCGSprite.jaf + +; CASCGStateSprite@0 +; RETURN: void +FUNC 75 + PUSHSTRUCTPAGE + CALLMETHOD CASCGStateSprite@2 + .STRUCTASSIGN CASCGStateSprite m_nActiveIndex -1 + SH_MEM_ASSIGN_IMM 2 1 + RETURN + +; CASCGStateSprite@Release +; RETURN: void +FUNC 76 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CASCGStateSprite@Alloc +; ARG 0: nNumof : int +; RETURN: void +FUNC 77 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nNumof + PUSH 1 + A_ALLOC + RETURN + +; CASCGStateSprite@GetSprite +; ARG 0: nIndex : int +; RETURN: ref CASCGSprite +FUNC 78 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASCGStateSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; VAR 2: nIndex : int +; RETURN: void +FUNC 79 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x14a6: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x14f2 + JUMP 0x14cc +0x14c0: + SH_LOCALINC nIndex + JUMP 0x14a6 +0x14cc: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGSprite@SetPos + JUMP 0x14c0 +0x14f2: + RETURN + +; CASCGStateSprite@SetZ +; ARG 0: nZ : int +; VAR 1: nIndex : int +; RETURN: void +FUNC 80 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x150e: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1554 + JUMP 0x1534 +0x1528: + SH_LOCALINC nIndex + JUMP 0x150e +0x1534: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nZ + CALLMETHOD CASCGSprite@SetZ + JUMP 0x1528 +0x1554: + RETURN + +; CASCGStateSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; VAR 2: nIndex : int +; RETURN: void +FUNC 81 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x1570: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x15bc + JUMP 0x1596 +0x158a: + SH_LOCALINC nIndex + JUMP 0x1570 +0x1596: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASCGSprite@SetZByBaseZ + JUMP 0x158a +0x15bc: + RETURN + +; CASCGStateSprite@SetShow +; ARG 0: bShow : bool +; VAR 1: nData : int +; RETURN: void +FUNC 82 + SH_LOCALASSIGN nData 0 + SH_LOCALASSIGN nData 0 +0x15d8: + SH_LOCALREF nData + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1638 + JUMP 0x15fe +0x15f2: + SH_LOCALINC nData + JUMP 0x15d8 +0x15fe: + SH_STRUCTREF 0 + SH_LOCALREF nData + REF + SH_IF_STRUCTREF_NE_LOCALREF 1 nData 0x1626 + SH_LOCALREF bShow + JUMP 0x162c +0x1626: + PUSH 0 +0x162c: + CALLMETHOD CASCGSprite@SetShow + JUMP 0x15f2 +0x1638: + SH_MEM_ASSIGN_LOCAL 2 bShow + RETURN + +; CASCGStateSprite@GetShow +; RETURN: bool +FUNC 83 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetX +; RETURN: int +FUNC 84 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x1694 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x1694 + PUSH 0 + JUMP 0x169a +0x1694: + PUSH 1 +0x169a: + IFZ 0x16ae + PUSH 0 + RETURN + JUMP 0x16ae +0x16ae: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetX + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetY +; RETURN: int +FUNC 85 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x1706 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x1706 + PUSH 0 + JUMP 0x170c +0x1706: + PUSH 1 +0x170c: + IFZ 0x1720 + PUSH 0 + RETURN + JUMP 0x1720 +0x1720: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetY + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetZ +; RETURN: int +FUNC 86 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x1778 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x1778 + PUSH 0 + JUMP 0x177e +0x1778: + PUSH 1 +0x177e: + IFZ 0x1792 + PUSH 0 + RETURN + JUMP 0x1792 +0x1792: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetZ + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetBaseZ +; RETURN: int +FUNC 87 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x17ea + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x17ea + PUSH 0 + JUMP 0x17f0 +0x17ea: + PUSH 1 +0x17f0: + IFZ 0x1804 + PUSH 0 + RETURN + JUMP 0x1804 +0x1804: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetBaseZ + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetCGWidth +; RETURN: int +FUNC 88 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x185c + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x185c + PUSH 0 + JUMP 0x1862 +0x185c: + PUSH 1 +0x1862: + IFZ 0x1876 + PUSH 0 + RETURN + JUMP 0x1876 +0x1876: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetCGWidth + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@GetCGHeight +; RETURN: int +FUNC 89 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x18ce + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x18ce + PUSH 0 + JUMP 0x18d4 +0x18ce: + PUSH 1 +0x18d4: + IFZ 0x18e8 + PUSH 0 + RETURN + JUMP 0x18e8 +0x18e8: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@GetCGHeight + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@SetActive +; ARG 0: nIndex : int +; VAR 1: nData : int +; RETURN: void +FUNC 90 + SH_MEM_ASSIGN_LOCAL 1 nIndex + SH_LOCALASSIGN nData 0 + SH_LOCALASSIGN nData 0 +0x192a: + SH_LOCALREF nData + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x197a + JUMP 0x1950 +0x1944: + SH_LOCALINC nData + JUMP 0x192a +0x1950: + SH_STRUCTREF 0 + SH_LOCALREF nData + REF + SH_LOCALREF nIndex + SH_LOCALREF nData + EQUALE + ITOB + CALLMETHOD CASCGSprite@SetShow + JUMP 0x1944 +0x197a: + RETURN + +; CASCGStateSprite@GetActive +; RETURN: int +FUNC 91 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@IsMouseCursorIn +; RETURN: bool +FUNC 92 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x19cc + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x19cc + PUSH 0 + JUMP 0x19d2 +0x19cc: + PUSH 1 +0x19d2: + IFZ 0x19e6 + PUSH 0 + RETURN + JUMP 0x19e6 +0x19e6: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@IsMouseCursorIn + RETURN + PUSH 0 + RETURN + +; CASCGStateSprite@IsMouseCursorInRect +; RETURN: bool +FUNC 93 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x1a3e + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x1a3e + PUSH 0 + JUMP 0x1a44 +0x1a3e: + PUSH 1 +0x1a44: + IFZ 0x1a58 + PUSH 0 + RETURN + JUMP 0x1a58 +0x1a58: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASCGSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\CGスプライト\CASCGStateSprite.jaf + +; CASCGSpriteImp@0 +; RETURN: void +FUNC 94 + PUSHSTRUCTPAGE + CALLMETHOD CASCGSpriteImp@2 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 5 255 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 1 + ITOB + ASSIGN + POP + .STRUCTASSIGN CASCGSpriteImp m_nSpriteNum -1 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + RETURN + +; CASCGSpriteImp@1 +; RETURN: void +FUNC 95 + PUSHSTRUCTPAGE + CALLMETHOD CASCGSpriteImp@Release + RETURN + +; CASCGSpriteImp@Release +; RETURN: void +FUNC 96 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1b2a + SH_STRUCTREF 9 + CALLFUNC AFL_Sprite_Release + .STRUCTASSIGN CASCGSpriteImp m_nSpriteNum -1 + JUMP 0x1b2a +0x1b2a: + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 255 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 1 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + RETURN + +; CASCGSpriteImp@SetCG +; ARG 0: CGName : string +; RETURN: bool +FUNC 97 + SH_STRUCTSREF_EQ_LOCALSREF 0 CGName + IFZ 0x1bb6 + PUSH 1 + RETURN + JUMP 0x1bb6 +0x1bb6: + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x1bec + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + JUMP 0x1bec +0x1bec: + SH_STRUCTREF 9 + SH_LOCAL_S_REF CGName + CALLFUNC AFL_Sprite_SetCG + NOT + IFZ 0x1c32 + SH_STRUCTREF 9 + CALLFUNC AFL_Sprite_Release + .STRUCTASSIGN CASCGSpriteImp m_nSpriteNum -1 + PUSH 0 + RETURN + JUMP 0x1c32 +0x1c32: + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCAL_S_REF CGName + CALLFUNC A_CG幅取得 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCAL_S_REF CGName + CALLFUNC A_CG高さ取得 + ASSIGN + POP + SH_STRUCTREF 9 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLFUNC AFL_Sprite_SetPos + POP + SH_STRUCTREF 9 + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + SH_STRUCTREF 9 + SH_STRUCTREF 5 + CALLFUNC AFL_Sprite_SetAlpha + POP + SH_STRUCTREF 9 + SH_STRUCTREF 6 + CALLFUNC AFL_Sprite_SetShow + POP + SH_STRUCTREF_SASSIGN_LOCALSREF 0 CGName + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 98 + SH_IF_STRUCTREF_NE_LOCALREF 1 nX 0x1d06 + SH_IF_STRUCTREF_NE_LOCALREF 2 nY 0x1d06 + PUSH 1 + JUMP 0x1d0c +0x1d06: + PUSH 0 +0x1d0c: + IFZ 0x1d1a + RETURN + JUMP 0x1d1a +0x1d1a: + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1d62 + SH_STRUCTREF 9 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLFUNC AFL_Sprite_SetPos + POP + JUMP 0x1d62 +0x1d62: + RETURN + +; CASCGSpriteImp@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 99 + SH_IF_STRUCTREF_NE_LOCALREF 3 nZ 0x1d80 + RETURN + JUMP 0x1d80 +0x1d80: + SH_MEM_ASSIGN_LOCAL 3 nZ + SH_MEM_ASSIGN_IMM 4 0 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1dc2 + SH_STRUCTREF 9 + SH_STRUCTREF 3 + CALLFUNC AFL_Sprite_SetZ + POP + JUMP 0x1dc2 +0x1dc2: + RETURN + +; CASCGSpriteImp@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 100 + SH_IF_STRUCTREF_NE_LOCALREF 3 nZ 0x1df2 + SH_IF_STRUCTREF_NE_LOCALREF 4 BaseZ 0x1df2 + PUSH 1 + JUMP 0x1df8 +0x1df2: + PUSH 0 +0x1df8: + IFZ 0x1e06 + RETURN + JUMP 0x1e06 +0x1e06: + SH_MEM_ASSIGN_LOCAL 3 nZ + SH_MEM_ASSIGN_LOCAL 4 BaseZ + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1e4e + SH_STRUCTREF 9 + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + JUMP 0x1e4e +0x1e4e: + RETURN + +; CASCGSpriteImp@SetAlpha +; ARG 0: nAlpha : int +; RETURN: void +FUNC 101 + SH_IF_STRUCTREF_NE_LOCALREF 5 nAlpha 0x1e6c + RETURN + JUMP 0x1e6c +0x1e6c: + SH_MEM_ASSIGN_LOCAL 5 nAlpha + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1ea4 + SH_STRUCTREF 9 + SH_STRUCTREF 5 + CALLFUNC AFL_Sprite_SetAlpha + POP + JUMP 0x1ea4 +0x1ea4: + RETURN + +; CASCGSpriteImp@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 102 + SH_IF_STRUCTREF_NE_LOCALREF 6 bShow 0x1ec2 + RETURN + JUMP 0x1ec2 +0x1ec2: + SH_MEM_ASSIGN_LOCAL 6 bShow + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x1efa + SH_STRUCTREF 9 + SH_STRUCTREF 6 + CALLFUNC AFL_Sprite_SetShow + POP + JUMP 0x1efa +0x1efa: + RETURN + +; CASCGSpriteImp@GetShow +; RETURN: bool +FUNC 103 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@IsMouseCursorIn +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 104 + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x1f3c + PUSH 0 + ITOB + RETURN + JUMP 0x1f3c +0x1f3c: + SH_STRUCTREF 6 + NOT + IFZ 0x1f5a + PUSH 0 + ITOB + RETURN + JUMP 0x1f5a +0x1f5a: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x1f9c + PUSH 0 + ITOB + RETURN + JUMP 0x1f9c +0x1f9c: + SH_STRUCTREF 9 + SH_LOCALREF nX + SH_LOCALREF nY + CALLHLL ChipmunkSpriteEngine SP_IsPtIn + ITOB + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetX +; RETURN: int +FUNC 105 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetY +; RETURN: int +FUNC 106 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetZ +; RETURN: int +FUNC 107 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetBaseZ +; RETURN: int +FUNC 108 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetCGWidth +; RETURN: int +FUNC 109 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@GetCGHeight +; RETURN: int +FUNC 110 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@IsMouseCursorInRect +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 111 + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x2072 + PUSH 0 + ITOB + RETURN + JUMP 0x2072 +0x2072: + SH_STRUCTREF 6 + NOT + IFZ 0x2090 + PUSH 0 + ITOB + RETURN + JUMP 0x2090 +0x2090: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x20d2 + PUSH 0 + ITOB + RETURN + JUMP 0x20d2 +0x20d2: + SH_STRUCTREF 9 + SH_LOCALREF nX + SH_LOCALREF nY + CALLHLL ChipmunkSpriteEngine SP_IsPtInRect + ITOB + RETURN + PUSH 0 + RETURN + +; CASCGSpriteImp@Rebuild +; VAR 0: CGName : string +; VAR 1: nX : int +; VAR 2: nY : int +; VAR 3: nZ : int +; VAR 4: nBaseZ : int +; VAR 5: nAlpha : int +; VAR 6: bShow : bool +; RETURN: void +FUNC 112 + .STRUCTASSIGN CASCGSpriteImp m_nSpriteNum -1 + SH_LOCALREF CGName + SH_SASSIGN_STRUCTSREF 0 + SH_LOCAL_ASSIGN_STRUCTREF nX 1 + SH_LOCAL_ASSIGN_STRUCTREF nY 2 + SH_LOCAL_ASSIGN_STRUCTREF nZ 3 + SH_LOCAL_ASSIGN_STRUCTREF nBaseZ 4 + SH_LOCAL_ASSIGN_STRUCTREF nAlpha 5 + SH_LOCAL_ASSIGN_STRUCTREF bShow 6 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 255 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 1 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + PUSHSTRUCTPAGE + SH_LOCAL_S_REF CGName + CALLMETHOD CASCGSpriteImp@SetCG + POP + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGSpriteImp@SetPos + PUSHSTRUCTPAGE + SH_LOCALREF nZ + SH_STRUCTREF 4 + CALLMETHOD CASCGSpriteImp@SetZByBaseZ + PUSHSTRUCTPAGE + SH_LOCALREF nAlpha + CALLMETHOD CASCGSpriteImp@SetAlpha + PUSHSTRUCTPAGE + SH_LOCALREF bShow + CALLMETHOD CASCGSpriteImp@SetShow + RETURN +EOF System\Asra3\ClassLibrary\CGスプライト\CASCGSpriteImp.jaf + +; CASCGSpriteManager@0 +; RETURN: void +FUNC 113 + PUSHSTRUCTPAGE + CALLMETHOD CASCGSpriteManager@2 + RETURN + +; CASCGSpriteManager@1 +; RETURN: void +FUNC 114 + RETURN + +; CASCGSpriteManager@CreateHandle +; VAR 0: nEmptyIndex : int +; VAR 1: nNewIndex : int +; RETURN: int +FUNC 115 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + PUSH 0 + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF nEmptyIndex + PUSH -1 + NOTE + IFZ 0x22a0 + SH_STRUCTREF 1 + SH_LOCALREF nEmptyIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nEmptyIndex + RETURN + JUMP 0x22a0 +0x22a0: + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 1 + SH_LOCALREF nNewIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nNewIndex + RETURN + PUSH 0 + RETURN + +; CASCGSpriteManager@ReleaseHandle +; ARG 0: nHandle : int +; RETURN: void +FUNC 116 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASCGSpriteManager@CheckHandle + NOT + IFZ 0x2338 + RETURN + JUMP 0x2338 +0x2338: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASCGSpriteImp@Release + SH_STRUCTREF 1 + SH_LOCALREF nHandle + PUSH 0 + ASSIGN + POP + RETURN + +; CASCGSpriteManager@GetObject +; ARG 0: nHandle : int +; RETURN: ref CASCGSpriteImp +FUNC 117 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASCGSpriteManager@CheckHandle + NOT + IFZ 0x2392 + PUSH -1 + DUP + SP_INC + RETURN + JUMP 0x2392 +0x2392: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASCGSpriteManager@CheckHandle +; ARG 0: nHandle : int +; RETURN: bool +FUNC 118 + SH_IF_LOC_LT_IMM nHandle 0 0x23e2 + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x23e2 + PUSH 0 + JUMP 0x23e8 +0x23e2: + PUSH 1 +0x23e8: + IFNZ 0x2410 + SH_STRUCTREF 1 + SH_LOCALREF nHandle + REF + NOT + IFNZ 0x2410 + PUSH 0 + JUMP 0x2416 +0x2410: + PUSH 1 +0x2416: + IFZ 0x243a + S_PUSH "AsraFramework内部エラー\nCASCGSpriteManager - ハンドルエラー" + CALLSYS system.Error + S_POP + PUSH 0 + ITOB + RETURN + JUMP 0x243a +0x243a: + PUSH 1 + ITOB + RETURN + PUSH 0 + RETURN + +; CASCGSpriteManager@Rebuild +; VAR 0: nHandle : int +; RETURN: void +FUNC 119 + SH_LOCALASSIGN nHandle 0 + SH_LOCALASSIGN nHandle 0 +0x2466: + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24a6 + JUMP 0x248c +0x2480: + SH_LOCALINC nHandle + JUMP 0x2466 +0x248c: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASCGSpriteImp@Rebuild + JUMP 0x2480 +0x24a6: + RETURN +EOF System\Asra3\ClassLibrary\CGスプライト\CASCGSpriteManager.jaf + +; CASConstructionData@0 +; RETURN: void +FUNC 120 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionData@2 + .STRUCTASSIGN CASConstructionData m_nCommand -1 + RETURN + +; CASConstructionData@SetCreate +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; RETURN: void +FUNC 121 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + RETURN + +; CASConstructionData@SetCreatePixelOnly +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; RETURN: void +FUNC 122 + SH_MEM_ASSIGN_IMM 0 1 + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + RETURN + +; CASConstructionData@SetFill +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 123 + SH_MEM_ASSIGN_IMM 0 2 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 7 nR + SH_MEM_ASSIGN_LOCAL 8 nG + SH_MEM_ASSIGN_LOCAL 9 nB + RETURN + +; CASConstructionData@SetFillAlphaColor +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; RETURN: void +FUNC 124 + SH_MEM_ASSIGN_IMM 0 3 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 7 nR + SH_MEM_ASSIGN_LOCAL 8 nG + SH_MEM_ASSIGN_LOCAL 9 nB + SH_MEM_ASSIGN_LOCAL 10 nA + RETURN + +; CASConstructionData@SetFillAMap +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nAlpha : int +; RETURN: void +FUNC 125 + SH_MEM_ASSIGN_IMM 0 4 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 10 nAlpha + RETURN + +; CASConstructionData@SetFillWithAlpha +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; RETURN: void +FUNC 126 + SH_MEM_ASSIGN_IMM 0 5 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 7 nR + SH_MEM_ASSIGN_LOCAL 8 nG + SH_MEM_ASSIGN_LOCAL 9 nB + SH_MEM_ASSIGN_LOCAL 10 nA + RETURN + +; CASConstructionData@SetDrawText +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: Text : string +; ARG 3: tm : sact_text_metrics_t +; ARG 4: CharSpace : int +; RETURN: void +FUNC 127 + SH_MEM_ASSIGN_IMM 0 6 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_STRUCTREF_SASSIGN_LOCALSREF 16 Text + SH_STRUCTREF 17 + PUSHLOCALPAGE + PUSH 3 + SH_SR_ASSIGN + SH_MEM_ASSIGN_LOCAL 15 CharSpace + RETURN + +; CASConstructionData@SetFillGradationHorizon +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nTopR : int +; ARG 5: nTopG : int +; ARG 6: nTopB : int +; ARG 7: nBottomR : int +; ARG 8: nBottomG : int +; ARG 9: nBottomB : int +; RETURN: void +FUNC 128 + SH_MEM_ASSIGN_IMM 0 7 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 7 nTopR + SH_MEM_ASSIGN_LOCAL 8 nTopG + SH_MEM_ASSIGN_LOCAL 9 nTopB + SH_MEM_ASSIGN_LOCAL 11 nBottomR + SH_MEM_ASSIGN_LOCAL 12 nBottomG + SH_MEM_ASSIGN_LOCAL 13 nBottomB + RETURN + +; CASConstructionData@SetDrawRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 129 + SH_MEM_ASSIGN_IMM 0 8 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_MEM_ASSIGN_LOCAL 7 nR + SH_MEM_ASSIGN_LOCAL 8 nG + SH_MEM_ASSIGN_LOCAL 9 nB + RETURN + +; CASConstructionData@SetDrawLine +; ARG 0: nX0 : int +; ARG 1: nY0 : int +; ARG 2: nX1 : int +; ARG 3: nY1 : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 130 + SH_MEM_ASSIGN_IMM 0 9 + SH_MEM_ASSIGN_LOCAL 1 nX0 + SH_MEM_ASSIGN_LOCAL 2 nY0 + SH_MEM_ASSIGN_LOCAL 5 nX1 + SH_MEM_ASSIGN_LOCAL 6 nY1 + SH_MEM_ASSIGN_LOCAL 7 nR + SH_MEM_ASSIGN_LOCAL 8 nG + SH_MEM_ASSIGN_LOCAL 9 nB + RETURN + +; CASConstructionData@SetCreateDashChar +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; ARG 2: Property : CASCharSpriteProperty +; RETURN: void +FUNC 131 + SH_MEM_ASSIGN_IMM 0 10 + SH_MEM_ASSIGN_LOCAL 3 nWidth + SH_MEM_ASSIGN_LOCAL 4 nHeight + SH_STRUCTREF 18 + PUSHLOCALPAGE + PUSH 2 + SH_SR_ASSIGN + RETURN + +; CASConstructionData@GetCommand +; RETURN: int +FUNC 132 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestX +; RETURN: int +FUNC 133 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestY +; RETURN: int +FUNC 134 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestWidth +; RETURN: int +FUNC 135 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestHeight +; RETURN: int +FUNC 136 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestX2 +; RETURN: int +FUNC 137 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetDestY2 +; RETURN: int +FUNC 138 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetR +; RETURN: int +FUNC 139 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetG +; RETURN: int +FUNC 140 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetB +; RETURN: int +FUNC 141 + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetA +; RETURN: int +FUNC 142 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetR2 +; RETURN: int +FUNC 143 + SH_STRUCTREF 11 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetG2 +; RETURN: int +FUNC 144 + SH_STRUCTREF 12 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetB2 +; RETURN: int +FUNC 145 + SH_STRUCTREF 13 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetA2 +; RETURN: int +FUNC 146 + SH_STRUCTREF 14 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetSpace +; RETURN: int +FUNC 147 + SH_STRUCTREF 15 + RETURN + PUSH 0 + RETURN + +; CASConstructionData@GetText +; RETURN: string +FUNC 148 + SH_STRUCT_S_REF 16 + RETURN + S_PUSH "" + RETURN + +; CASConstructionData@GetTextMetrics +; RETURN: sact_text_metrics_t +FUNC 149 + SH_STRUCT_SR_REF 17 sact_text_metrics_t + RETURN + PUSH -1 + RETURN + +; CASConstructionData@GetCharSpriteProperty +; RETURN: CASCharSpriteProperty +FUNC 150 + SH_STRUCT_SR_REF 18 CASCharSpriteProperty + RETURN + PUSH -1 + RETURN +EOF System\Asra3\ClassLibrary\構築スプライト\CASConstructionData.jaf + +; CASConstructionSprite@0 +; RETURN: void +FUNC 151 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSprite@2 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_ASConstructionSpriteManager + CALLMETHOD CASConstructionSpriteManager@CreateHandle + ASSIGN + POP + RETURN + +; CASConstructionSprite@1 +; RETURN: void +FUNC 152 + SH_GLOBALREF g_ASConstructionSpriteManager + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@ReleaseHandle + RETURN + +; CASConstructionSprite@Release +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 153 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@Release + RETURN + +; CASConstructionSprite@Clear +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 154 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@Clear + RETURN + +; CASConstructionSprite@AddCreate +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; VAR 2: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 155 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSpriteImp@AddCreate + RETURN + +; CASConstructionSprite@AddCreatePixelOnly +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; VAR 2: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 156 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSpriteImp@AddCreatePixelOnly + RETURN + +; CASConstructionSprite@AddFill +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; VAR 7: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 157 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionSpriteImp@AddFill + RETURN + +; CASConstructionSprite@AddFillAlphaColor +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; VAR 8: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 158 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSpriteImp@AddFillAlphaColor + RETURN + +; CASConstructionSprite@AddDrawText +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: Text : string +; ARG 3: tm : sact_text_metrics_t +; ARG 4: CharSpace : int +; VAR 5: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 159 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF Text + PUSHLOCALPAGE + PUSH 3 + SR_REF sact_text_metrics_t + SH_LOCALREF CharSpace + CALLMETHOD CASConstructionSpriteImp@AddDrawText + RETURN + +; CASConstructionSprite@AddFillGradationHorizon +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nTopR : int +; ARG 5: nTopG : int +; ARG 6: nTopB : int +; ARG 7: nBottomR : int +; ARG 8: nBottomG : int +; ARG 9: nBottomB : int +; VAR 10: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 160 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nTopR + SH_LOCALREF nTopG + SH_LOCALREF nTopB + SH_LOCALREF nBottomR + SH_LOCALREF nBottomG + SH_LOCALREF nBottomB + CALLMETHOD CASConstructionSpriteImp@AddFillGradationHorizon + RETURN + +; CASConstructionSprite@AddFillAMap +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nAlpha : int +; VAR 5: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 161 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nAlpha + CALLMETHOD CASConstructionSpriteImp@AddFillAMap + RETURN + +; CASConstructionSprite@AddFillWithAlpha +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; VAR 8: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 162 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSpriteImp@AddFillWithAlpha + RETURN + +; CASConstructionSprite@AddDrawRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; VAR 7: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 163 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionSpriteImp@AddDrawRect + RETURN + +; CASConstructionSprite@AddDrawLine +; ARG 0: nX0 : int +; ARG 1: nY0 : int +; ARG 2: nX1 : int +; ARG 3: nY1 : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; VAR 7: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 164 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX0 + SH_LOCALREF nY0 + SH_LOCALREF nX1 + SH_LOCALREF nY1 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionSpriteImp@AddDrawLine + RETURN + +; CASConstructionSprite@AddCreateDashChar +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; ARG 2: Property : CASCharSpriteProperty +; VAR 3: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 165 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSHLOCALPAGE + PUSH 2 + SR_REF CASCharSpriteProperty + CALLMETHOD CASConstructionSpriteImp@AddCreateDashChar + RETURN + +; CASConstructionSprite@Build +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 166 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@Build + RETURN + +; CASConstructionSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; VAR 2: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 167 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSpriteImp@SetPos + RETURN + +; CASConstructionSprite@SetZ +; ARG 0: nZ : int +; VAR 1: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 168 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nZ + CALLMETHOD CASConstructionSpriteImp@SetZ + RETURN + +; CASConstructionSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; VAR 2: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 169 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASConstructionSpriteImp@SetZByBaseZ + RETURN + +; CASConstructionSprite@SetAlpha +; ARG 0: nAlpha : int +; VAR 1: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 170 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF nAlpha + CALLMETHOD CASConstructionSpriteImp@SetAlpha + RETURN + +; CASConstructionSprite@SetShow +; ARG 0: bShow : bool +; VAR 1: : ref CASConstructionSpriteImp +; RETURN: void +FUNC 171 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + SH_LOCALREF bShow + CALLMETHOD CASConstructionSpriteImp@SetShow + RETURN + +; CASConstructionSprite@GetShow +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: bool +FUNC 172 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetShow + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetX +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 173 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetX + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetY +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 174 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetY + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetZ +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 175 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetZ + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetBaseZ +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 176 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetBaseZ + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetAlpha +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 177 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetAlpha + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetWidth +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 178 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetWidth + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@GetHeight +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: int +FUNC 179 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@GetHeight + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@IsMouseCursorIn +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: bool +FUNC 180 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@IsMouseCursorIn + RETURN + PUSH 0 + RETURN + +; CASConstructionSprite@IsMouseCursorInRect +; VAR 0: : ref CASConstructionSpriteImp +; RETURN: bool +FUNC 181 + SH_GLOBALREF g_ASConstructionSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSpriteManager@GetObject + ASSIGN + CALLMETHOD CASConstructionSpriteImp@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\構築スプライト\CASConstructionSprite.jaf + +; CASConstructionStateSprite@0 +; RETURN: void +FUNC 182 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionStateSprite@2 + .STRUCTASSIGN CASConstructionStateSprite m_nActiveIndex -1 + SH_MEM_ASSIGN_IMM 2 1 + RETURN + +; CASConstructionStateSprite@Release +; RETURN: void +FUNC 183 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CASConstructionStateSprite@Alloc +; ARG 0: nNumof : int +; RETURN: void +FUNC 184 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nNumof + PUSH 1 + A_ALLOC + RETURN + +; CASConstructionStateSprite@GetSprite +; ARG 0: nIndex : int +; RETURN: ref CASConstructionSprite +FUNC 185 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASConstructionStateSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; VAR 2: nIndex : int +; RETURN: void +FUNC 186 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x31f2: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x323e + JUMP 0x3218 +0x320c: + SH_LOCALINC nIndex + JUMP 0x31f2 +0x3218: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + JUMP 0x320c +0x323e: + RETURN + +; CASConstructionStateSprite@SetZ +; ARG 0: nZ : int +; VAR 1: nIndex : int +; RETURN: void +FUNC 187 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x325a: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x32a0 + JUMP 0x3280 +0x3274: + SH_LOCALINC nIndex + JUMP 0x325a +0x3280: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nZ + CALLMETHOD CASConstructionSprite@SetZ + JUMP 0x3274 +0x32a0: + RETURN + +; CASConstructionStateSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; VAR 2: nIndex : int +; RETURN: void +FUNC 188 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x32bc: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x3308 + JUMP 0x32e2 +0x32d6: + SH_LOCALINC nIndex + JUMP 0x32bc +0x32e2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x32d6 +0x3308: + RETURN + +; CASConstructionStateSprite@SetShow +; ARG 0: bShow : bool +; VAR 1: nData : int +; RETURN: void +FUNC 189 + SH_LOCALASSIGN nData 0 + SH_LOCALASSIGN nData 0 +0x3324: + SH_LOCALREF nData + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x3384 + JUMP 0x334a +0x333e: + SH_LOCALINC nData + JUMP 0x3324 +0x334a: + SH_STRUCTREF 0 + SH_LOCALREF nData + REF + SH_IF_STRUCTREF_NE_LOCALREF 1 nData 0x3372 + SH_LOCALREF bShow + JUMP 0x3378 +0x3372: + PUSH 0 +0x3378: + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x333e +0x3384: + SH_MEM_ASSIGN_LOCAL 2 bShow + RETURN + +; CASConstructionStateSprite@GetShow +; RETURN: bool +FUNC 190 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetX +; RETURN: int +FUNC 191 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x33e0 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x33e0 + PUSH 0 + JUMP 0x33e6 +0x33e0: + PUSH 1 +0x33e6: + IFZ 0x33fa + PUSH 0 + RETURN + JUMP 0x33fa +0x33fa: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetX + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetY +; RETURN: int +FUNC 192 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x3452 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x3452 + PUSH 0 + JUMP 0x3458 +0x3452: + PUSH 1 +0x3458: + IFZ 0x346c + PUSH 0 + RETURN + JUMP 0x346c +0x346c: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetY + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetZ +; RETURN: int +FUNC 193 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x34c4 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x34c4 + PUSH 0 + JUMP 0x34ca +0x34c4: + PUSH 1 +0x34ca: + IFZ 0x34de + PUSH 0 + RETURN + JUMP 0x34de +0x34de: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetZ + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetBaseZ +; RETURN: int +FUNC 194 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x3536 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x3536 + PUSH 0 + JUMP 0x353c +0x3536: + PUSH 1 +0x353c: + IFZ 0x3550 + PUSH 0 + RETURN + JUMP 0x3550 +0x3550: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetBaseZ + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetWidth +; RETURN: int +FUNC 195 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x35a8 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x35a8 + PUSH 0 + JUMP 0x35ae +0x35a8: + PUSH 1 +0x35ae: + IFZ 0x35c2 + PUSH 0 + RETURN + JUMP 0x35c2 +0x35c2: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetWidth + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@GetHeight +; RETURN: int +FUNC 196 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x361a + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x361a + PUSH 0 + JUMP 0x3620 +0x361a: + PUSH 1 +0x3620: + IFZ 0x3634 + PUSH 0 + RETURN + JUMP 0x3634 +0x3634: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@GetHeight + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@SetActive +; ARG 0: nIndex : int +; VAR 1: nData : int +; RETURN: void +FUNC 197 + SH_MEM_ASSIGN_LOCAL 1 nIndex + SH_LOCALASSIGN nData 0 + SH_LOCALASSIGN nData 0 +0x3676: + SH_LOCALREF nData + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x36c6 + JUMP 0x369c +0x3690: + SH_LOCALINC nData + JUMP 0x3676 +0x369c: + SH_STRUCTREF 0 + SH_LOCALREF nData + REF + SH_LOCALREF nIndex + SH_LOCALREF nData + EQUALE + ITOB + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x3690 +0x36c6: + RETURN + +; CASConstructionStateSprite@GetActive +; RETURN: int +FUNC 198 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@IsMouseCursorIn +; RETURN: bool +FUNC 199 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x3718 + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x3718 + PUSH 0 + JUMP 0x371e +0x3718: + PUSH 1 +0x371e: + IFZ 0x3732 + PUSH 0 + RETURN + JUMP 0x3732 +0x3732: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@IsMouseCursorIn + RETURN + PUSH 0 + RETURN + +; CASConstructionStateSprite@IsMouseCursorInRect +; RETURN: bool +FUNC 200 + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x378a + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x378a + PUSH 0 + JUMP 0x3790 +0x378a: + PUSH 1 +0x3790: + IFZ 0x37a4 + PUSH 0 + RETURN + JUMP 0x37a4 +0x37a4: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + REF + CALLMETHOD CASConstructionSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\構築スプライト\CASConstructionStateSprite.jaf + +; CASConstructionSpriteImp@0 +; RETURN: void +FUNC 201 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@2 + SH_MEM_ASSIGN_IMM 8 1 + .STRUCTASSIGN CASConstructionSpriteImp m_nSpriteNum -1 + SH_MEM_ASSIGN_IMM 5 255 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + RETURN + +; CASConstructionSpriteImp@1 +; RETURN: void +FUNC 202 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@Release + RETURN + +; CASConstructionSpriteImp@Release +; RETURN: void +FUNC 203 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@ReleaseSprite + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@Clear + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 255 + SH_MEM_ASSIGN_IMM 8 1 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + RETURN + +; CASConstructionSpriteImp@ReleaseSprite +; RETURN: void +FUNC 204 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x38c8 + SH_STRUCTREF 9 + CALLFUNC AFL_Sprite_Release + .STRUCTASSIGN CASConstructionSpriteImp m_nSpriteNum -1 + JUMP 0x38c8 +0x38c8: + RETURN + +; CASConstructionSpriteImp@Clear +; RETURN: void +FUNC 205 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CASConstructionSpriteImp@AddCreate +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; RETURN: void +FUNC 206 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionData@SetCreate + RETURN + +; CASConstructionSpriteImp@AddCreatePixelOnly +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; RETURN: void +FUNC 207 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionData@SetCreatePixelOnly + RETURN + +; CASConstructionSpriteImp@AddFill +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 208 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionData@SetFill + RETURN + +; CASConstructionSpriteImp@AddFillAlphaColor +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; RETURN: void +FUNC 209 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionData@SetFillAlphaColor + RETURN + +; CASConstructionSpriteImp@AddFillAMap +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nAlpha : int +; RETURN: void +FUNC 210 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nAlpha + CALLMETHOD CASConstructionData@SetFillAMap + RETURN + +; CASConstructionSpriteImp@AddFillWithAlpha +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; ARG 7: nA : int +; RETURN: void +FUNC 211 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionData@SetFillWithAlpha + RETURN + +; CASConstructionSpriteImp@AddDrawText +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: Text : string +; ARG 3: tm : sact_text_metrics_t +; ARG 4: CharSpace : int +; RETURN: void +FUNC 212 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF Text + PUSHLOCALPAGE + PUSH 3 + SR_REF sact_text_metrics_t + SH_LOCALREF CharSpace + CALLMETHOD CASConstructionData@SetDrawText + RETURN + +; CASConstructionSpriteImp@AddFillGradationHorizon +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nTopR : int +; ARG 5: nTopG : int +; ARG 6: nTopB : int +; ARG 7: nBottomR : int +; ARG 8: nBottomG : int +; ARG 9: nBottomB : int +; RETURN: void +FUNC 213 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nTopR + SH_LOCALREF nTopG + SH_LOCALREF nTopB + SH_LOCALREF nBottomR + SH_LOCALREF nBottomG + SH_LOCALREF nBottomB + CALLMETHOD CASConstructionData@SetFillGradationHorizon + RETURN + +; CASConstructionSpriteImp@AddDrawRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 214 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionData@SetDrawRect + RETURN + +; CASConstructionSpriteImp@AddDrawLine +; ARG 0: nX0 : int +; ARG 1: nY0 : int +; ARG 2: nX1 : int +; ARG 3: nY1 : int +; ARG 4: nR : int +; ARG 5: nG : int +; ARG 6: nB : int +; RETURN: void +FUNC 215 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nX0 + SH_LOCALREF nY0 + SH_LOCALREF nX1 + SH_LOCALREF nY1 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLMETHOD CASConstructionData@SetDrawLine + RETURN + +; CASConstructionSpriteImp@AddCreateDashChar +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; ARG 2: Property : CASCharSpriteProperty +; RETURN: void +FUNC 216 + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSHLOCALPAGE + PUSH 2 + SR_REF CASCharSpriteProperty + CALLMETHOD CASConstructionData@SetCreateDashChar + RETURN + +; CASConstructionSpriteImp@Build +; VAR 0: nData : int +; VAR 1: Data : ref CASConstructionData +; VAR 2: nOffsetY : int +; VAR 3: nR : int +; VAR 4: nG : int +; VAR 5: nB : int +; VAR 6: Property : CASCharSpriteProperty +; RETURN: void +FUNC 217 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@ReleaseSprite + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x3d76 + RETURN + JUMP 0x3d76 +0x3d76: + SH_LOCALASSIGN nData 0 + SH_LOCALASSIGN nData 0 +0x3d8a: + SH_LOCALREF nData + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x4678 + JUMP 0x3db0 +0x3da4: + SH_LOCALINC nData + JUMP 0x3d8a +0x3db0: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nData + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetCommand + SWITCH 0 + JUMP 0x466c +.CASE 0:0 0 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@ReleaseSprite + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + CALLFUNC AFL_Sprite_Create + POP + SH_STRUCTREF 9 + PUSH 0 + PUSH 0 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + PUSHSTRUCTPAGE + PUSH 6 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + ASSIGN + POP + JUMP 0x466c +.CASE 0:1 1 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@ReleaseSprite + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + CALLHLL ChipmunkSpriteEngine SP_CreatePixelOnly + POP + PUSHSTRUCTPAGE + PUSH 6 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + ASSIGN + POP + JUMP 0x466c +.CASE 0:2 2 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x3fc0 + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph Fill + JUMP 0x3fc0 +0x3fc0: + JUMP 0x466c +.CASE 0:3 3 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4050 + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetA + CALLHLL DrawGraph FillAlphaColor + JUMP 0x4050 +0x4050: + JUMP 0x466c +.CASE 0:4 4 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x40bc + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetA + CALLHLL DrawGraph FillAMap + JUMP 0x40bc +0x40bc: + JUMP 0x466c +.CASE 0:5 5 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x414c + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetA + CALLHLL DrawGraph FillWithAlpha + JUMP 0x414c +0x414c: + JUMP 0x466c +.CASE 0:6 6 + PUSHSTRUCTPAGE + SH_LOCALREF Data + CALLMETHOD CASConstructionSpriteImp@BuildText + JUMP 0x466c +.CASE 0:7 7 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x42f8 + SH_LOCALASSIGN nOffsetY 0 + SH_LOCALASSIGN nOffsetY 0 +0x418e: + SH_LOCALREF nOffsetY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + LT + IFZ 0x42f2 + JUMP 0x41ba +0x41ae: + SH_LOCALINC nOffsetY + JUMP 0x418e +0x41ba: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR2 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SUB + SH_LOCALREF nOffsetY + MUL + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + DIV + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG2 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SUB + SH_LOCALREF nOffsetY + MUL + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + DIV + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB2 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + SUB + SH_LOCALREF nOffsetY + MUL + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + DIV + ADD + ASSIGN + POP + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF nOffsetY + ADD + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + PUSH 1 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLHLL DrawGraph Fill + JUMP 0x41ae +0x42f2: + JUMP 0x42f8 +0x42f8: + JUMP 0x466c +.CASE 0:8 8 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4338 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + PUSH 0 + GT + IFZ 0x4338 + PUSH 1 + JUMP 0x433e +0x4338: + PUSH 0 +0x433e: + IFZ 0x436a + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + PUSH 0 + GT + IFZ 0x436a + PUSH 1 + JUMP 0x4370 +0x436a: + PUSH 0 +0x4370: + IFZ 0x4520 + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + PUSH 1 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph Fill + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + ADD + PUSH 1 + SUB + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + PUSH 1 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph Fill + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + PUSH 1 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph Fill + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + ADD + PUSH 1 + SUB + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + PUSH 1 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph Fill + JUMP 0x4520 +0x4520: + JUMP 0x466c +.CASE 0:9 9 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x45a4 + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX2 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY2 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetR + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetG + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetB + CALLHLL DrawGraph DrawLine + JUMP 0x45a4 +0x45a4: + JUMP 0x466c +.CASE 0:10 10 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@ReleaseSprite + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@SetProperty + SH_STRUCTREF 9 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + CALLHLL ChipmunkSpriteEngine SP_SetDashTextSprite + POP + PUSHSTRUCTPAGE + PUSH 6 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestHeight + ASSIGN + POP + SH_LOCALDELETE Property + JUMP 0x466c +0x466c: + SH_LOCALDELETE Data + JUMP 0x3da4 +0x4678: + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x46ee + SH_STRUCTREF 9 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLFUNC AFL_Sprite_SetPos + POP + SH_STRUCTREF 9 + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + SH_STRUCTREF 9 + SH_STRUCTREF 5 + CALLFUNC AFL_Sprite_SetAlpha + POP + SH_STRUCTREF 9 + SH_STRUCTREF 8 + CALLFUNC AFL_Sprite_SetShow + POP + JUMP 0x46ee +0x46ee: + RETURN + +; CASConstructionSpriteImp@BuildText +; ARG 0: Data : ref CASConstructionData +; VAR 1: Text : string +; VAR 2: TextLength : int +; VAR 3: CharSpace : int +; VAR 4: X : int +; VAR 5: Y : int +; VAR 6: Property : CASCharSpriteProperty +; VAR 7: TempCharSprite : int +; VAR 8: Char : int +; VAR 9: CharSpriteWidth : int +; VAR 10: CharSpriteHeight : int +; RETURN: void +FUNC 218 + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x4712 + RETURN + JUMP 0x4712 +0x4712: + SH_LOCALREF Text + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetText + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetSpace + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetDestY + ASSIGN + POP + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + SH_LOCALREF Data + CALLMETHOD CASConstructionData@GetTextMetrics + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@SetProperty + PUSHLOCALPAGE + PUSH 7 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALASSIGN Char 0 + SH_LOCALASSIGN Char 0 +0x47f4: + SH_LOCALREF Char + SH_LOCALREF TextLength + LT + IFZ 0x48dc + JUMP 0x481a +0x480e: + SH_LOCALINC Char + JUMP 0x47f4 +0x481a: + SH_LOCALREF TempCharSprite + SH_LOCAL_S_REF Text + SH_LOCALREF Char + PUSH 1 + S_GETPART + CALLHLL ChipmunkSpriteEngine SP_SetTextSprite + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF TempCharSprite + CALLHLL ChipmunkSpriteEngine SP_GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF TempCharSprite + CALLHLL ChipmunkSpriteEngine SP_GetHeight + ASSIGN + POP + SH_STRUCTREF 9 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF TempCharSprite + PUSH 0 + PUSH 0 + SH_LOCALREF CharSpriteWidth + SH_LOCALREF CharSpriteHeight + CALLHLL DrawGraph BlendAMap + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF CharSpriteWidth + PLUSA + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF CharSpace + PLUSA + POP + JUMP 0x480e +0x48dc: + SH_LOCALREF TempCharSprite + CALLFUNC AFL_Sprite_Release + RETURN + +; CASConstructionSpriteImp@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 219 + SH_IF_STRUCTREF_NE_LOCALREF 1 nX 0x4918 + SH_IF_STRUCTREF_NE_LOCALREF 2 nY 0x4918 + PUSH 1 + JUMP 0x491e +0x4918: + PUSH 0 +0x491e: + IFZ 0x492c + RETURN + JUMP 0x492c +0x492c: + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4974 + SH_STRUCTREF 9 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLFUNC AFL_Sprite_SetPos + POP + JUMP 0x4974 +0x4974: + RETURN + +; CASConstructionSpriteImp@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 220 + SH_IF_STRUCTREF_NE_LOCALREF 3 nZ 0x4992 + RETURN + JUMP 0x4992 +0x4992: + SH_MEM_ASSIGN_LOCAL 3 nZ + SH_MEM_ASSIGN_IMM 4 0 + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x49d4 + SH_STRUCTREF 9 + SH_STRUCTREF 3 + CALLFUNC AFL_Sprite_SetZ + POP + JUMP 0x49d4 +0x49d4: + RETURN + +; CASConstructionSpriteImp@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 221 + SH_IF_STRUCTREF_NE_LOCALREF 3 nZ 0x4a04 + SH_IF_STRUCTREF_NE_LOCALREF 4 BaseZ 0x4a04 + PUSH 1 + JUMP 0x4a0a +0x4a04: + PUSH 0 +0x4a0a: + IFZ 0x4a18 + RETURN + JUMP 0x4a18 +0x4a18: + SH_MEM_ASSIGN_LOCAL 3 nZ + SH_MEM_ASSIGN_LOCAL 4 BaseZ + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4a60 + SH_STRUCTREF 9 + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + JUMP 0x4a60 +0x4a60: + RETURN + +; CASConstructionSpriteImp@SetAlpha +; ARG 0: nAlpha : int +; RETURN: void +FUNC 222 + SH_IF_STRUCTREF_NE_LOCALREF 5 nAlpha 0x4a7e + RETURN + JUMP 0x4a7e +0x4a7e: + SH_MEM_ASSIGN_LOCAL 5 nAlpha + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4ab6 + SH_STRUCTREF 9 + SH_STRUCTREF 5 + CALLFUNC AFL_Sprite_SetAlpha + POP + JUMP 0x4ab6 +0x4ab6: + RETURN + +; CASConstructionSpriteImp@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 223 + SH_IF_STRUCTREF_NE_LOCALREF 8 bShow 0x4ad4 + RETURN + JUMP 0x4ad4 +0x4ad4: + SH_MEM_ASSIGN_LOCAL 8 bShow + SH_STRUCTREF 9 + PUSH -1 + NOTE + IFZ 0x4b0c + SH_STRUCTREF 9 + SH_STRUCTREF 8 + CALLFUNC AFL_Sprite_SetShow + POP + JUMP 0x4b0c +0x4b0c: + RETURN + +; CASConstructionSpriteImp@GetShow +; RETURN: bool +FUNC 224 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@IsMouseCursorIn +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 225 + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x4b4e + PUSH 0 + ITOB + RETURN + JUMP 0x4b4e +0x4b4e: + SH_STRUCTREF 8 + NOT + IFZ 0x4b6c + PUSH 0 + ITOB + RETURN + JUMP 0x4b6c +0x4b6c: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x4bae + PUSH 0 + ITOB + RETURN + JUMP 0x4bae +0x4bae: + SH_STRUCTREF 9 + SH_LOCALREF nX + SH_LOCALREF nY + CALLHLL ChipmunkSpriteEngine SP_IsPtIn + ITOB + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@IsMouseCursorInRect +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 226 + SH_STRUCTREF 9 + PUSH -1 + EQUALE + IFZ 0x4bfe + PUSH 0 + RETURN + JUMP 0x4bfe +0x4bfe: + SH_STRUCTREF 8 + NOT + IFZ 0x4c1a + PUSH 0 + RETURN + JUMP 0x4c1a +0x4c1a: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x4c5a + PUSH 0 + RETURN + JUMP 0x4c5a +0x4c5a: + SH_STRUCTREF 9 + SH_LOCALREF nX + SH_LOCALREF nY + CALLHLL ChipmunkSpriteEngine SP_IsPtInRect + ITOB + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@Rebuild +; RETURN: void +FUNC 227 + .STRUCTASSIGN CASConstructionSpriteImp m_nSpriteNum -1 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteImp@Build + RETURN + +; CASConstructionSpriteImp@GetX +; RETURN: int +FUNC 228 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetY +; RETURN: int +FUNC 229 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetZ +; RETURN: int +FUNC 230 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetBaseZ +; RETURN: int +FUNC 231 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetAlpha +; RETURN: int +FUNC 232 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetWidth +; RETURN: int +FUNC 233 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteImp@GetHeight +; RETURN: int +FUNC 234 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\構築スプライト\CASConstructionSpriteImp.jaf + +; CASConstructionSpriteManager@0 +; RETURN: void +FUNC 235 + PUSHSTRUCTPAGE + CALLMETHOD CASConstructionSpriteManager@2 + RETURN + +; CASConstructionSpriteManager@1 +; RETURN: void +FUNC 236 + RETURN + +; CASConstructionSpriteManager@CreateHandle +; VAR 0: nEmptyIndex : int +; VAR 1: nNewIndex : int +; RETURN: int +FUNC 237 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + PUSH 0 + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF nEmptyIndex + PUSH -1 + NOTE + IFZ 0x4dc8 + SH_STRUCTREF 1 + SH_LOCALREF nEmptyIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nEmptyIndex + RETURN + JUMP 0x4dc8 +0x4dc8: + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 1 + SH_LOCALREF nNewIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nNewIndex + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteManager@ReleaseHandle +; ARG 0: nHandle : int +; RETURN: void +FUNC 238 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASConstructionSpriteManager@CheckHandle + NOT + IFZ 0x4e60 + RETURN + JUMP 0x4e60 +0x4e60: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASConstructionSpriteImp@Release + SH_STRUCTREF 1 + SH_LOCALREF nHandle + PUSH 0 + ASSIGN + POP + RETURN + +; CASConstructionSpriteManager@GetObject +; ARG 0: nHandle : int +; RETURN: ref CASConstructionSpriteImp +FUNC 239 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASConstructionSpriteManager@CheckHandle + NOT + IFZ 0x4eba + PUSH -1 + DUP + SP_INC + RETURN + JUMP 0x4eba +0x4eba: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASConstructionSpriteManager@CheckHandle +; ARG 0: nHandle : int +; RETURN: bool +FUNC 240 + SH_IF_LOC_LT_IMM nHandle 0 0x4f0a + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x4f0a + PUSH 0 + JUMP 0x4f10 +0x4f0a: + PUSH 1 +0x4f10: + IFNZ 0x4f38 + SH_STRUCTREF 1 + SH_LOCALREF nHandle + REF + NOT + IFNZ 0x4f38 + PUSH 0 + JUMP 0x4f3e +0x4f38: + PUSH 1 +0x4f3e: + IFZ 0x4f62 + S_PUSH "AsraFramework内部エラー\nCASConstructionSpriteManager\nハンドルエラー" + CALLSYS system.Error + S_POP + PUSH 0 + ITOB + RETURN + JUMP 0x4f62 +0x4f62: + PUSH 1 + ITOB + RETURN + PUSH 0 + RETURN + +; CASConstructionSpriteManager@Rebuild +; VAR 0: nHandle : int +; RETURN: void +FUNC 241 + SH_LOCALASSIGN nHandle 0 + SH_LOCALASSIGN nHandle 0 +0x4f8e: + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x4fce + JUMP 0x4fb4 +0x4fa8: + SH_LOCALINC nHandle + JUMP 0x4f8e +0x4fb4: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASConstructionSpriteImp@Rebuild + JUMP 0x4fa8 +0x4fce: + RETURN +EOF System\Asra3\ClassLibrary\構築スプライト\CASConstructionSpriteManager.jaf + +; CASFreeSprite@0 +; RETURN: void +FUNC 242 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSprite@2 + .STRUCTASSIGN CASFreeSprite m_Handle -1 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSprite@Create + RETURN + +; CASFreeSprite@1 +; RETURN: void +FUNC 243 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSprite@Release + RETURN + +; CASFreeSprite@Create +; RETURN: void +FUNC 244 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSprite@Release + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC AFL_CreateFreeSpriteHandle + ASSIGN + POP + RETURN + +; CASFreeSprite@Release +; RETURN: void +FUNC 245 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0x5054 + RETURN + JUMP 0x5054 +0x5054: + SH_STRUCTREF 0 + CALLFUNC AFL_ReleaseFreeSpriteHandle + .STRUCTASSIGN CASFreeSprite m_Handle -1 + RETURN + +; CASFreeSprite@GetSpriteNumber +; RETURN: int +FUNC 246 + SH_STRUCTREF 0 + CALLFUNC AFL_GetFreeSpriteNum + RETURN + PUSH 0 + RETURN + +; CASFreeSprite@IsExist +; RETURN: bool +FUNC 247 + SH_IF_STRUCTREF_NE_IMM 0 1 0x50b2 + PUSH 0 + RETURN + JUMP 0x50b2 +0x50b2: + SH_STRUCTREF 0 + CALLFUNC AFL_IsExistFreeSprite + RETURN + PUSH 0 + RETURN + +; CASFreeSprite@Recreate +; RETURN: void +FUNC 248 + SH_STRUCTREF 0 + CALLFUNC AFL_RecreateFreeSprite + RETURN +EOF System\Asra3\ClassLibrary\フリースプライト\CASFreeSprite.jaf + +; CASFreeSpriteImp@0 +; RETURN: void +FUNC 249 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSpriteImp@2 + .STRUCTASSIGN CASFreeSpriteImp m_nSpriteNum -1 + RETURN + +; CASFreeSpriteImp@1 +; RETURN: void +FUNC 250 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSpriteImp@Release + RETURN + +; CASFreeSpriteImp@Create +; RETURN: void +FUNC 251 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSpriteImp@Release + PUSHSTRUCTPAGE + PUSH 0 + PUSH 5000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + CALLHLL ChipmunkSpriteEngine SP_SetShow + POP + RETURN + +; CASFreeSpriteImp@Release +; RETURN: void +FUNC 252 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSpriteImp@ReleaseSprite + RETURN + +; CASFreeSpriteImp@GetSpriteNum +; RETURN: int +FUNC 253 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASFreeSpriteImp@ReleaseSprite +; RETURN: void +FUNC 254 + SH_STRUCTREF 0 + PUSH -1 + NOTE + IFZ 0x51bc + SH_STRUCTREF 0 + CALLFUNC AFL_Sprite_Release + .STRUCTASSIGN CASFreeSpriteImp m_nSpriteNum -1 + JUMP 0x51bc +0x51bc: + RETURN + +; CASFreeSpriteImp@Rebuild +; RETURN: void +FUNC 255 + .STRUCTASSIGN CASFreeSpriteImp m_nSpriteNum -1 + RETURN +EOF System\Asra3\ClassLibrary\フリースプライト\CASFreeSpriteImp.jaf + +; CASFreeSpriteManager@0 +; RETURN: void +FUNC 256 + PUSHSTRUCTPAGE + CALLMETHOD CASFreeSpriteManager@2 + RETURN + +; CASFreeSpriteManager@1 +; RETURN: void +FUNC 257 + RETURN + +; CASFreeSpriteManager@CreateHandle +; VAR 0: nEmptyIndex : int +; VAR 1: nNewIndex : int +; RETURN: int +FUNC 258 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + PUSH 0 + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF nEmptyIndex + PUSH -1 + NOTE + IFZ 0x5276 + SH_STRUCTREF 0 + SH_LOCALREF nEmptyIndex + REF + CALLMETHOD CASFreeSpriteImp@Create + SH_STRUCTREF 1 + SH_LOCALREF nEmptyIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nEmptyIndex + RETURN + JUMP 0x5276 +0x5276: + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 0 + SH_LOCALREF nNewIndex + REF + CALLMETHOD CASFreeSpriteImp@Create + SH_STRUCTREF 1 + SH_LOCALREF nNewIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nNewIndex + RETURN + PUSH 0 + RETURN + +; CASFreeSpriteManager@ReleaseHandle +; ARG 0: nHandle : int +; RETURN: void +FUNC 259 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@CheckHandle + NOT + IFZ 0x5322 + RETURN + JUMP 0x5322 +0x5322: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASFreeSpriteImp@Release + SH_STRUCTREF 1 + SH_LOCALREF nHandle + PUSH 0 + ASSIGN + POP + RETURN + +; CASFreeSpriteManager@GetObject +; ARG 0: nHandle : int +; RETURN: ref CASFreeSpriteImp +FUNC 260 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@CheckHandle + NOT + IFZ 0x537c + PUSH -1 + DUP + SP_INC + RETURN + JUMP 0x537c +0x537c: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASFreeSpriteManager@CheckHandle +; ARG 0: nHandle : int +; RETURN: bool +FUNC 261 + SH_IF_LOC_LT_IMM nHandle 0 0x53cc + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x53cc + PUSH 0 + JUMP 0x53d2 +0x53cc: + PUSH 1 +0x53d2: + IFNZ 0x53fa + SH_STRUCTREF 1 + SH_LOCALREF nHandle + REF + NOT + IFNZ 0x53fa + PUSH 0 + JUMP 0x5400 +0x53fa: + PUSH 1 +0x5400: + IFZ 0x5424 + S_PUSH "AsraFramework内部エラー\nCASFreeSpriteManager\nハンドルエラー" + CALLSYS system.Error + S_POP + PUSH 0 + ITOB + RETURN + JUMP 0x5424 +0x5424: + PUSH 1 + ITOB + RETURN + PUSH 0 + RETURN + +; CASFreeSpriteManager@Rebuild +; VAR 0: nHandle : int +; RETURN: void +FUNC 262 + SH_LOCALASSIGN nHandle 0 + SH_LOCALASSIGN nHandle 0 +0x5450: + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x5490 + JUMP 0x5476 +0x546a: + SH_LOCALINC nHandle + JUMP 0x5450 +0x5476: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASFreeSpriteImp@Rebuild + JUMP 0x546a +0x5490: + RETURN +EOF System\Asra3\ClassLibrary\フリースプライト\CASFreeSpriteManager.jaf + +; CASCharSpriteProperty@0 +; RETURN: void +FUNC 263 + PUSHSTRUCTPAGE + CALLMETHOD CASCharSpriteProperty@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 16 + SH_STRUCTREF 2 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASColor@Set + .F_STRUCTASSIGN CASCharSpriteProperty m_fBoldWeight 0.000000 + .F_STRUCTASSIGN CASCharSpriteProperty m_fEdgeWeight 0.000000 + SH_STRUCTREF 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD CASColor@Set + RETURN + +; CASCharSpriteProperty@SetType +; ARG 0: nType : int +; RETURN: void +FUNC 264 + SH_MEM_ASSIGN_LOCAL 0 nType + RETURN + +; CASCharSpriteProperty@SetSize +; ARG 0: nSize : int +; RETURN: void +FUNC 265 + SH_MEM_ASSIGN_LOCAL 1 nSize + RETURN + +; CASCharSpriteProperty@SetColor +; ARG 0: Color : CASColor +; RETURN: void +FUNC 266 + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CASCharSpriteProperty@SetBoldWeight +; ARG 0: fBoldWeight : float +; RETURN: void +FUNC 267 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF fBoldWeight + F_ASSIGN + POP + RETURN + +; CASCharSpriteProperty@SetEdgeWeight +; ARG 0: fEdgeWeight : float +; RETURN: void +FUNC 268 + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF fEdgeWeight + F_ASSIGN + POP + RETURN + +; CASCharSpriteProperty@SetEdgeColor +; ARG 0: EdgeColor : CASColor +; RETURN: void +FUNC 269 + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CASCharSpriteProperty@GetType +; RETURN: int +FUNC 270 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASCharSpriteProperty@GetSize +; RETURN: int +FUNC 271 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASCharSpriteProperty@GetColor +; RETURN: CASColor +FUNC 272 + SH_STRUCT_SR_REF 2 CASColor + RETURN + PUSH -1 + RETURN + +; CASCharSpriteProperty@GetBoldWeight +; RETURN: float +FUNC 273 + SH_STRUCTREF 3 + RETURN + F_PUSH 0.000000 + RETURN + +; CASCharSpriteProperty@GetEdgeWeight +; RETURN: float +FUNC 274 + SH_STRUCTREF 4 + RETURN + F_PUSH 0.000000 + RETURN + +; CASCharSpriteProperty@GetEdgeColor +; RETURN: CASColor +FUNC 275 + SH_STRUCT_SR_REF 5 CASColor + RETURN + PUSH -1 + RETURN + +; CASCharSpriteProperty@Equal +; ARG 0: Obj : ref CASCharSpriteProperty +; RETURN: bool +FUNC 276 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + NOTE + IFZ 0x566c + PUSH 0 + RETURN + JUMP 0x566c +0x566c: + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + NOTE + IFZ 0x5696 + PUSH 0 + RETURN + JUMP 0x5696 +0x5696: + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + CALLMETHOD CASColor@Equal + NOT + IFZ 0x56c6 + PUSH 0 + RETURN + JUMP 0x56c6 +0x56c6: + SH_STRUCTREF 3 + SH_LOCALREF Obj + PUSH 3 + REF + F_NOTE + IFZ 0x56f0 + PUSH 0 + RETURN + JUMP 0x56f0 +0x56f0: + SH_STRUCTREF 4 + SH_LOCALREF Obj + PUSH 4 + REF + F_NOTE + IFZ 0x571a + PUSH 0 + RETURN + JUMP 0x571a +0x571a: + SH_STRUCTREF 5 + SH_LOCALREF Obj + PUSH 5 + REF + CALLMETHOD CASColor@Equal + NOT + IFZ 0x574a + PUSH 0 + RETURN + JUMP 0x574a +0x574a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASCharSpriteProperty@SetProperty +; RETURN: void +FUNC 277 + SH_STRUCTREF 0 + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteType + SH_STRUCTREF 1 + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteSize + SH_STRUCTREF 2 + CALLMETHOD CASColor@GetR + SH_STRUCTREF 2 + CALLMETHOD CASColor@GetG + SH_STRUCTREF 2 + CALLMETHOD CASColor@GetB + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteColor + SH_STRUCTREF 3 + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteBoldWeight + SH_STRUCTREF 4 + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteEdgeWeight + SH_STRUCTREF 5 + CALLMETHOD CASColor@GetR + SH_STRUCTREF 5 + CALLMETHOD CASColor@GetG + SH_STRUCTREF 5 + CALLMETHOD CASColor@GetB + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteEdgeColor + RETURN + +; CASCharSpriteProperty@GetPixelWidth +; VAR 0: nWidth : int +; RETURN: int +FUNC 278 + SH_LOCAL_ASSIGN_STRUCTREF nWidth 1 + SH_LOCALREF nWidth + PUSH 2 + MOD + PUSH 0 + NOTE + IFZ 0x5836 + SH_LOCALINC nWidth + JUMP 0x5836 +0x5836: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 3 + CALLHLL Math Ceil + SH_STRUCTREF 4 + CALLHLL Math Ceil + CALLHLL Math Max + PUSH 2 + MUL + PLUSA + POP + SH_LOCALREF nWidth + RETURN + PUSH 0 + RETURN + +; CASCharSpriteProperty@GetPixelHeight +; VAR 0: nHeight : int +; RETURN: int +FUNC 279 + SH_LOCAL_ASSIGN_STRUCTREF nHeight 1 + SH_LOCALREF nHeight + PUSH 2 + MOD + PUSH 0 + NOTE + IFZ 0x58bc + SH_LOCALINC nHeight + JUMP 0x58bc +0x58bc: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 3 + CALLHLL Math Ceil + SH_STRUCTREF 4 + CALLHLL Math Ceil + CALLHLL Math Max + PUSH 2 + MUL + PLUSA + POP + SH_LOCALREF nHeight + RETURN + PUSH 0 + RETURN + +; CASCharSpriteProperty@GetFontWidth +; ARG 0: Char : string +; VAR 1: Width : int +; RETURN: int +FUNC 280 + PUSHSTRUCTPAGE + CALLMETHOD CASCharSpriteProperty@SetProperty + SH_LOCALASSIGN Width 0 + SH_LOCAL_S_REF Char + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine SP_GetFontWidth + POP + SH_LOCALREF Width + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\文字スプライト\CASCharSpriteProperty.jaf + +; CASCharSprite@0 +; RETURN: void +FUNC 281 + PUSHSTRUCTPAGE + CALLMETHOD CASCharSprite@2 + PUSHSTRUCTPAGE + PUSH 0 + CALLHLL ChipmunkSpriteEngine CharSpriteManager_CreateHandle + ASSIGN + POP + RETURN + +; CASCharSprite@1 +; RETURN: void +FUNC 282 + SH_STRUCTREF 0 + CALLHLL ChipmunkSpriteEngine CharSpriteManager_ReleaseHandle + POP + RETURN + +; CASCharSprite@Release +; RETURN: void +FUNC 283 + SH_STRUCTREF 0 + CALLHLL ChipmunkSpriteEngine CharSprite_Release + RETURN + +; CASCharSprite@SetChar +; ARG 0: Char : string +; ARG 1: Property : ref CASCharSpriteProperty +; RETURN: void +FUNC 284 + SH_STRUCTREF 0 + SH_LOCALREF Char + SH_LOCALREF Property + CALLHLL ChipmunkSpriteEngine CharSprite_SetChar + RETURN + +; CASCharSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 285 + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLHLL ChipmunkSpriteEngine CharSprite_SetPos + RETURN + +; CASCharSprite@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 286 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_Z + SH_STRUCTREF 0 + SH_LOCALREF nZ + CALLHLL ChipmunkSpriteEngine CharSprite_SetZ + RETURN + +; CASCharSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 287 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_Z + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + ADD + CALLHLL ChipmunkSpriteEngine CharSprite_SetZ + RETURN + +; CASCharSprite@SetAlphaRate +; ARG 0: nAlphaRate : int +; RETURN: void +FUNC 288 + SH_STRUCTREF 0 + SH_LOCALREF nAlphaRate + CALLHLL ChipmunkSpriteEngine CharSprite_SetAlphaRate + RETURN + +; CASCharSprite@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 289 + SH_STRUCTREF 0 + SH_LOCALREF bShow + CALLHLL ChipmunkSpriteEngine CharSprite_SetShow + RETURN + +; CASCharSprite@GetChar +; VAR 0: Char : string +; RETURN: string +FUNC 290 + SH_LOCALREF Char + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 0 + SH_LOCALREF Char + CALLHLL ChipmunkSpriteEngine CharSprite_GetChar + SH_LOCAL_S_REF Char + RETURN + S_PUSH "" + RETURN + +; CASCharSprite@GetAlphaRate +; RETURN: int +FUNC 291 + SH_STRUCTREF 0 + CALLHLL ChipmunkSpriteEngine CharSprite_GetAlphaRate + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\文字スプライト\CASCharSprite.jaf + +; CASTextSprite@0 +; RETURN: void +FUNC 292 + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@2 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + SH_MEM_ASSIGN_IMM 10 0 + SH_MEM_ASSIGN_IMM 11 0 + SH_MEM_ASSIGN_IMM 12 0 + SH_MEM_ASSIGN_IMM 13 1 + RETURN + +; CASTextSprite@1 +; VAR 0: n : int +; RETURN: void +FUNC 293 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x5b66: + SH_LOCALREF n + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x5bac + JUMP 0x5b8c +0x5b80: + SH_LOCALINC n + JUMP 0x5b66 +0x5b8c: + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLHLL ChipmunkSpriteEngine CharSpriteManager_ReleaseHandle + POP + JUMP 0x5b80 +0x5bac: + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CASTextSprite@Release +; VAR 0: n : int +; RETURN: void +FUNC 294 + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x5bf0: + SH_LOCALREF n + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x5c36 + JUMP 0x5c16 +0x5c0a: + SH_LOCALINC n + JUMP 0x5bf0 +0x5c16: + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLHLL ChipmunkSpriteEngine CharSpriteManager_ReleaseHandle + POP + JUMP 0x5c0a +0x5c36: + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + SH_STRUCTREF 4 + SH_S_ASSIGN_STR0 "" + RETURN + +; CASTextSprite@SetText +; ARG 0: Text : string +; ARG 1: Property : ref CASCharSpriteProperty +; VAR 2: nOffsetX : int +; VAR 3: bPrevDashChar : bool +; VAR 4: nPixelWidth : int +; VAR 5: nPixelHeight : int +; VAR 6: nHalfPixelHeight : int +; VAR 7: nChar : int +; VAR 8: Char : string +; VAR 9: nNumofDashChar : int +; VAR 10: nWidth : int +; VAR 11: nHeight : int +; VAR 12: ConstructionSprite : ref CASConstructionSprite +; VAR 13: nHandle : int +; VAR 14: CharWidth : int +; RETURN: void +FUNC 295 + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@Release + SH_LOCALASSIGN nOffsetX 0 + SH_LOCALASSIGN bPrevDashChar 0 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetPixelWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetPixelHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF nPixelHeight + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALASSIGN nChar 0 + SH_LOCALASSIGN nChar 0 +0x5cce: + SH_LOCALREF nChar + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + LT + IFZ 0x5f76 + JUMP 0x5cf8 +0x5cec: + SH_LOCALINC nChar + JUMP 0x5cce +0x5cf8: + SH_LOCALREF Char + SH_LOCAL_S_REF Text + SH_LOCALREF nChar + PUSH 1 + S_GETPART + S_ASSIGN + S_POP + SH_LOCALSREF_EQ_STR0 Char "―" + IFZ 0x5eac + SH_LOCALREF bPrevDashChar + NOT + IFZ 0x5e9a + PUSHLOCALPAGE + PUSH 9 + PUSHSTRUCTPAGE + SH_LOCALREF nChar + PUSH 1 + ADD + SH_LOCALREF Text + CALLMETHOD CASTextSprite@CalcNumofDashChar + PUSH 1 + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF nPixelWidth + SH_LOCALREF nNumofDashChar + MUL + SH_LOCALREF nNumofDashChar + PUSH 1 + SUB + SH_STRUCTREF 12 + MUL + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF nPixelHeight + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + A_NUMOF_STRUCT_1 2 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 12 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 2 + A_NUMOF_STRUCT_1 2 + PUSH 1 + SUB + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSHLOCALPAGE + PUSH 1 + SR_REF CASCharSpriteProperty + CALLMETHOD CASConstructionSprite@AddCreateDashChar + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF nOffsetX + A_PUSHBACK + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nWidth + PLUSA + POP + SH_LOCALREF nChar + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + PUSH 1 + SUB + LT + IFZ 0x5e84 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 12 + PLUSA + POP + JUMP 0x5e84 +0x5e84: + SH_LOCALASSIGN bPrevDashChar 1 + SH_LOCALDELETE ConstructionSprite + JUMP 0x5ea6 +0x5e9a: + SH_LOCALDELETE ConstructionSprite + JUMP 0x5cec +0x5ea6: + JUMP 0x5f70 +0x5eac: + PUSHLOCALPAGE + PUSH 13 + CALLHLL ChipmunkSpriteEngine CharSpriteManager_CreateHandle + ASSIGN + POP + SH_LOCALREF nHandle + SH_LOCALREF Char + SH_LOCALREF Property + CALLHLL ChipmunkSpriteEngine CharSprite_SetChar + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nHandle + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF nOffsetX + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF Property + SH_LOCAL_S_REF Char + CALLMETHOD CASCharSpriteProperty@GetFontWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF CharWidth + PLUSA + POP + SH_LOCALREF nChar + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + PUSH 1 + SUB + LT + IFZ 0x5f66 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 12 + PLUSA + POP + JUMP 0x5f66 +0x5f66: + SH_LOCALASSIGN bPrevDashChar 0 +0x5f70: + JUMP 0x5cec +0x5f76: + SH_STRUCTREF_SASSIGN_LOCALSREF 4 Text + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + SH_MEM_ASSIGN_LOCAL 10 nOffsetX + PUSHSTRUCTPAGE + PUSH 11 + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetSize + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdatePos + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdateZ + SH_STRUCTREF 13 + NOT + IFZ 0x5fee + SH_MEM_ASSIGN_IMM 13 1 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + JUMP 0x5fee +0x5fee: + RETURN + +; CASTextSprite@SetTextWithoutProperty +; ARG 0: Text : string +; VAR 1: Property : CASCharSpriteProperty +; RETURN: void +FUNC 296 + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + SH_STRUCT_SR_REF 5 CASCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + SH_LOCAL_S_REF Text + SH_LOCALREF Property + CALLMETHOD CASTextSprite@SetText + RETURN + +; CASTextSprite@CalcNumofDashChar +; ARG 0: nChar : int +; ARG 1: MessageText : ref string +; VAR 2: nNumof : int +; RETURN: int +FUNC 297 + SH_LOCALASSIGN nNumof 0 +0x6046: + SH_LOCALREF nChar + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + LT + IFZ 0x60aa + JUMP 0x6070 +0x6064: + SH_LOCALINC nChar + JUMP 0x6046 +0x6070: + SH_LOCAL_S_REF MessageText + SH_LOCALREF nChar + PUSH 1 + S_GETPART + S_PUSH "―" + S_NOTE + IFZ 0x609e + JUMP 0x60aa + JUMP 0x609e +0x609e: + SH_LOCALINC nNumof + JUMP 0x6064 +0x60aa: + SH_LOCALREF nNumof + RETURN + PUSH 0 + RETURN + +; CASTextSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 298 + SH_MEM_ASSIGN_LOCAL 6 nX + SH_MEM_ASSIGN_LOCAL 7 nY + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdatePos + RETURN + +; CASTextSprite@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 299 + SH_MEM_ASSIGN_LOCAL 8 nZ + SH_MEM_ASSIGN_IMM 9 0 + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdateZ + RETURN + +; CASTextSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 300 + SH_MEM_ASSIGN_LOCAL 8 nZ + SH_MEM_ASSIGN_LOCAL 9 BaseZ + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdateZ + RETURN + +; CASTextSprite@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 301 + SH_IF_STRUCTREF_NE_LOCALREF 13 bShow 0x6142 + RETURN + JUMP 0x6142 +0x6142: + SH_MEM_ASSIGN_LOCAL 13 bShow + PUSHSTRUCTPAGE + CALLMETHOD CASTextSprite@UpdateShow + RETURN + +; CASTextSprite@SetCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 302 + SH_MEM_ASSIGN_LOCAL 12 nCharSpace + SH_STRUCTSREF_EMPTY 4 + NOT + IFZ 0x618e + PUSHSTRUCTPAGE + SH_STRUCT_S_REF 4 + SH_STRUCTREF 5 + CALLMETHOD CASTextSprite@SetText + JUMP 0x618e +0x618e: + RETURN + +; CASTextSprite@GetX +; RETURN: int +FUNC 303 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CASTextSprite@GetY +; RETURN: int +FUNC 304 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CASTextSprite@GetWidth +; RETURN: int +FUNC 305 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN + +; CASTextSprite@GetHeight +; RETURN: int +FUNC 306 + SH_STRUCTREF 11 + RETURN + PUSH 0 + RETURN + +; CASTextSprite@UpdatePos +; VAR 0: nChar : int +; RETURN: void +FUNC 307 + SH_LOCALASSIGN nChar 0 + SH_LOCALASSIGN nChar 0 +0x6202: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6262 + JUMP 0x6228 +0x621c: + SH_LOCALINC nChar + JUMP 0x6202 +0x6228: + SH_STRUCTREF 0 + SH_LOCALREF nChar + REF + SH_STRUCTREF 6 + SH_STRUCTREF 1 + SH_LOCALREF nChar + REF + ADD + SH_STRUCTREF 7 + CALLHLL ChipmunkSpriteEngine CharSprite_SetPos + JUMP 0x621c +0x6262: + SH_LOCALASSIGN nChar 0 +0x626c: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 2 + LT + IFZ 0x62c8 + JUMP 0x6292 +0x6286: + SH_LOCALINC nChar + JUMP 0x626c +0x6292: + SH_STRUCTREF 2 + SH_LOCALREF nChar + REF + SH_STRUCTREF 6 + SH_STRUCTREF 3 + SH_LOCALREF nChar + REF + ADD + SH_STRUCTREF 7 + CALLMETHOD CASConstructionSprite@SetPos + JUMP 0x6286 +0x62c8: + RETURN + +; CASTextSprite@UpdateZ +; VAR 0: PosZ : int +; VAR 1: nChar : int +; RETURN: void +FUNC 308 + PUSHSTRUCTPAGE + PUSH 8 + CALLFUNC SYS_ASSERTE_Z + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 8 + SH_STRUCTREF 9 + ADD + ASSIGN + POP + SH_LOCALASSIGN nChar 0 + SH_LOCALASSIGN nChar 0 +0x630c: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6356 + JUMP 0x6332 +0x6326: + SH_LOCALINC nChar + JUMP 0x630c +0x6332: + SH_STRUCTREF 0 + SH_LOCALREF nChar + REF + SH_LOCALREF PosZ + CALLHLL ChipmunkSpriteEngine CharSprite_SetZ + JUMP 0x6326 +0x6356: + SH_LOCALASSIGN nChar 0 +0x6360: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 2 + LT + IFZ 0x63ac + JUMP 0x6386 +0x637a: + SH_LOCALINC nChar + JUMP 0x6360 +0x6386: + SH_STRUCTREF 2 + SH_LOCALREF nChar + REF + SH_STRUCTREF 8 + SH_STRUCTREF 9 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x637a +0x63ac: + RETURN + +; CASTextSprite@UpdateShow +; VAR 0: nChar : int +; RETURN: void +FUNC 309 + SH_LOCALASSIGN nChar 0 + SH_LOCALASSIGN nChar 0 +0x63c8: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6412 + JUMP 0x63ee +0x63e2: + SH_LOCALINC nChar + JUMP 0x63c8 +0x63ee: + SH_STRUCTREF 0 + SH_LOCALREF nChar + REF + SH_STRUCTREF 13 + CALLHLL ChipmunkSpriteEngine CharSprite_SetShow + JUMP 0x63e2 +0x6412: + SH_LOCALASSIGN nChar 0 +0x641c: + SH_LOCALREF nChar + A_NUMOF_STRUCT_1 2 + LT + IFZ 0x6462 + JUMP 0x6442 +0x6436: + SH_LOCALINC nChar + JUMP 0x641c +0x6442: + SH_STRUCTREF 2 + SH_LOCALREF nChar + REF + SH_STRUCTREF 13 + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x6436 +0x6462: + RETURN + +; CASTextSprite@IsMouseCursorInRect +; VAR 0: X : int +; VAR 1: Y : int +; RETURN: bool +FUNC 310 + SH_STRUCTREF 13 + NOT + IFZ 0x6486 + PUSH 0 + RETURN + JUMP 0x6486 +0x6486: + SH_LOCALASSIGN X 0 + SH_LOCALASSIGN Y 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x64c6 + PUSH 0 + RETURN + JUMP 0x64c6 +0x64c6: + SH_LOCALREF X + SH_STRUCTREF 6 + LT + IFNZ 0x6502 + SH_LOCALREF X + SH_STRUCTREF 6 + SH_STRUCTREF 10 + ADD + GTE + IFNZ 0x6502 + PUSH 0 + JUMP 0x6508 +0x6502: + PUSH 1 +0x6508: + IFNZ 0x652e + SH_LOCALREF Y + SH_STRUCTREF 7 + LT + IFNZ 0x652e + PUSH 0 + JUMP 0x6534 +0x652e: + PUSH 1 +0x6534: + IFNZ 0x6562 + SH_LOCALREF Y + SH_STRUCTREF 7 + SH_STRUCTREF 11 + ADD + GTE + IFNZ 0x6562 + PUSH 0 + JUMP 0x6568 +0x6562: + PUSH 1 +0x6568: + IFZ 0x657c + PUSH 0 + RETURN + JUMP 0x657c +0x657c: + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\テキストスプライト\CASTextSprite.jaf + +; CASMultiLineTextSprite@0 +; RETURN: void +FUNC 311 + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@2 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + SH_MEM_ASSIGN_IMM 10 0 + SH_MEM_ASSIGN_IMM 11 1 + RETURN + +; CASMultiLineTextSprite@Release +; RETURN: void +FUNC 312 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + RETURN + +; CASMultiLineTextSprite@SetText +; ARG 0: Text : string +; ARG 1: Property : CASCharSpriteProperty +; VAR 2: TextList : array +; VAR 3: nLine : int +; VAR 4: TextSprite : ref CASTextSprite +; RETURN: void +FUNC 313 + SH_STRUCTSREF_EQ_LOCALSREF 1 Text + IFZ 0x6654 + SH_STRUCTREF 2 + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@Equal + IFZ 0x6654 + PUSH 1 + JUMP 0x665a +0x6654: + PUSH 0 +0x665a: + IFZ 0x6668 + RETURN + JUMP 0x6668 +0x6668: + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@Release + PUSHLOCALPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + SH_LOCAL_S_REF Text + SH_LOCALREF TextList + CALLMETHOD CASMultiLineTextSprite@GetTextList + PUSHSTRUCTPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x66c2: + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x673e + JUMP 0x66e8 +0x66dc: + SH_LOCALINC nLine + JUMP 0x66c2 +0x66e8: + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextSprite + SH_LOCALREF TextList + SH_LOCALREF nLine + S_REF + SH_LOCALREF Property + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextSprite + JUMP 0x66dc +0x673e: + SH_STRUCTREF_SASSIGN_LOCALSREF 1 Text + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdatePos + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateSize + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateZ + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateShow + RETURN + +; CASMultiLineTextSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 314 + SH_MEM_ASSIGN_LOCAL 3 nX + SH_MEM_ASSIGN_LOCAL 4 nY + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdatePos + RETURN + +; CASMultiLineTextSprite@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 315 + SH_MEM_ASSIGN_LOCAL 5 nZ + SH_MEM_ASSIGN_IMM 6 0 + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateZ + RETURN + +; CASMultiLineTextSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 316 + SH_MEM_ASSIGN_LOCAL 5 nZ + SH_MEM_ASSIGN_LOCAL 6 BaseZ + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateZ + RETURN + +; CASMultiLineTextSprite@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 317 + SH_IF_STRUCTREF_NE_LOCALREF 11 bShow 0x6802 + RETURN + JUMP 0x6802 +0x6802: + SH_MEM_ASSIGN_LOCAL 11 bShow + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdateShow + RETURN + +; CASMultiLineTextSprite@SetCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 318 + SH_MEM_ASSIGN_LOCAL 9 nCharSpace + SH_STRUCTSREF_EMPTY 1 + NOT + IFZ 0x6852 + PUSHSTRUCTPAGE + SH_STRUCT_S_REF 1 + SH_STRUCT_SR_REF 2 CASCharSpriteProperty + CALLMETHOD CASMultiLineTextSprite@SetText + JUMP 0x6852 +0x6852: + RETURN + +; CASMultiLineTextSprite@SetLineSpace +; ARG 0: nLineSpace : int +; RETURN: void +FUNC 319 + SH_MEM_ASSIGN_LOCAL 10 nLineSpace + PUSHSTRUCTPAGE + CALLMETHOD CASMultiLineTextSprite@UpdatePos + RETURN + +; CASMultiLineTextSprite@GetX +; RETURN: int +FUNC 320 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASMultiLineTextSprite@GetY +; RETURN: int +FUNC 321 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CASMultiLineTextSprite@GetWidth +; RETURN: int +FUNC 322 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CASMultiLineTextSprite@GetHeight +; RETURN: int +FUNC 323 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CASMultiLineTextSprite@GetTextList +; ARG 0: Text : string +; ARG 1: TextList : ref array +; VAR 2: nIndex : int +; RETURN: void +FUNC 324 + PUSHLOCALPAGE + PUSH 1 + A_FREE +0x68d6: + SH_LOCALSREF_EMPTY Text + NOT + IFZ 0x6986 + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF Text + S_PUSH "\n" + S_FIND + ASSIGN + POP + SH_LOCALREF nIndex + PUSH -1 + EQUALE + IFZ 0x6928 + SH_LOCAL_APUSHBACK_LOCALSREF TextList Text + JUMP 0x6986 + JUMP 0x6980 +0x6928: + PUSHLOCALPAGE + PUSH 1 + SH_LOCAL_S_REF Text + PUSH 0 + SH_LOCALREF nIndex + S_GETPART + A_PUSHBACK + SH_LOCALREF Text + SH_LOCAL_S_REF Text + SH_LOCALREF nIndex + PUSH 1 + ADD + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + SH_LOCALREF nIndex + PUSH 1 + ADD + SUB + S_GETPART + S_ASSIGN + S_POP +0x6980: + JUMP 0x68d6 +0x6986: + RETURN + +; CASMultiLineTextSprite@UpdatePos +; VAR 0: nOffsetY : int +; VAR 1: nLine : int +; RETURN: void +FUNC 325 + SH_LOCALASSIGN nOffsetY 0 + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x69ac: + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6a28 + JUMP 0x69d2 +0x69c6: + SH_LOCALINC nLine + JUMP 0x69ac +0x69d2: + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + SH_STRUCTREF 3 + SH_STRUCTREF 4 + SH_LOCALREF nOffsetY + ADD + CALLMETHOD CASTextSprite@SetPos + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + CALLMETHOD CASTextSprite@GetHeight + SH_STRUCTREF 10 + ADD + PLUSA + POP + JUMP 0x69c6 +0x6a28: + RETURN + +; CASMultiLineTextSprite@UpdateSize +; VAR 0: nMaxWidth : int +; VAR 1: nTotalHeight : int +; VAR 2: nLine : int +; VAR 3: nWidth : int +; VAR 4: nHeight : int +; RETURN: void +FUNC 326 + SH_LOCALASSIGN nMaxWidth 0 + SH_LOCALASSIGN nTotalHeight 0 + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x6a58: + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6b36 + JUMP 0x6a7e +0x6a72: + SH_LOCALINC nLine + JUMP 0x6a58 +0x6a7e: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + CALLMETHOD CASTextSprite@GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + CALLMETHOD CASTextSprite@GetHeight + ASSIGN + POP + SH_LOCALREF nMaxWidth + SH_LOCALREF nWidth + LT + IFZ 0x6aea + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nWidth + ASSIGN + POP + JUMP 0x6aea +0x6aea: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nHeight + PLUSA + POP + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + LT + IFZ 0x6b30 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 10 + PLUSA + POP + JUMP 0x6b30 +0x6b30: + JUMP 0x6a72 +0x6b36: + SH_MEM_ASSIGN_LOCAL 7 nMaxWidth + SH_MEM_ASSIGN_LOCAL 8 nTotalHeight + RETURN + +; CASMultiLineTextSprite@UpdateZ +; VAR 0: nLine : int +; RETURN: void +FUNC 327 + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x6b66: + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6bb2 + JUMP 0x6b8c +0x6b80: + SH_LOCALINC nLine + JUMP 0x6b66 +0x6b8c: + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + SH_STRUCTREF 5 + SH_STRUCTREF 6 + CALLMETHOD CASTextSprite@SetZByBaseZ + JUMP 0x6b80 +0x6bb2: + RETURN + +; CASMultiLineTextSprite@UpdateShow +; VAR 0: nLine : int +; RETURN: void +FUNC 328 + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x6bce: + SH_LOCALREF nLine + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x6c14 + JUMP 0x6bf4 +0x6be8: + SH_LOCALINC nLine + JUMP 0x6bce +0x6bf4: + SH_STRUCTREF 0 + SH_LOCALREF nLine + REF + SH_STRUCTREF 11 + CALLMETHOD CASTextSprite@SetShow + JUMP 0x6be8 +0x6c14: + RETURN +EOF System\Asra3\ClassLibrary\テキストスプライト\CASMultiLineTextSprite.jaf + +; CASVersatileSprite@0 +; RETURN: void +FUNC 329 + PUSHSTRUCTPAGE + CALLMETHOD CASVersatileSprite@2 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; CASVersatileSprite@Release +; RETURN: void +FUNC 330 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@Release + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@Release + RETURN + +; CASVersatileSprite@SetType +; ARG 0: nType : int +; RETURN: void +FUNC 331 + SH_IF_STRUCTREF_NE_LOCALREF 0 nType 0x6c8a + RETURN + JUMP 0x6c8a +0x6c8a: + SH_MEM_ASSIGN_LOCAL 0 nType + RETURN + +; CASVersatileSprite@GetCGSprite +; RETURN: ref CASCGSprite +FUNC 332 + SH_STRUCTREF 1 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASVersatileSprite@GetConstructionSprite +; RETURN: ref CASConstructionSprite +FUNC 333 + SH_STRUCTREF 2 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASVersatileSprite@GetCGStateSprite +; RETURN: ref CASCGStateSprite +FUNC 334 + SH_STRUCTREF 3 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASVersatileSprite@GetConstructionStateSprite +; RETURN: ref CASConstructionStateSprite +FUNC 335 + SH_STRUCTREF 4 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASVersatileSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 336 + SH_STRUCTREF 0 + SWITCH 1 + JUMP 0x6d8e +.CASE 1:0 0 + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGSprite@SetPos + JUMP 0x6d8e +.CASE 1:1 1 + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + JUMP 0x6d8e +.CASE 1:2 2 + SH_STRUCTREF 3 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGStateSprite@SetPos + JUMP 0x6d8e +.CASE 1:3 3 + SH_STRUCTREF 4 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionStateSprite@SetPos + JUMP 0x6d8e +0x6d8e: + RETURN + +; CASVersatileSprite@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 337 + SH_STRUCTREF 0 + SWITCH 2 + JUMP 0x6e08 +.CASE 2:0 0 + SH_STRUCTREF 1 + SH_LOCALREF nZ + CALLMETHOD CASCGSprite@SetZ + JUMP 0x6e08 +.CASE 2:1 1 + SH_STRUCTREF 2 + SH_LOCALREF nZ + CALLMETHOD CASConstructionSprite@SetZ + JUMP 0x6e08 +.CASE 2:2 2 + SH_STRUCTREF 3 + SH_LOCALREF nZ + CALLMETHOD CASCGStateSprite@SetZ + JUMP 0x6e08 +.CASE 2:3 3 + SH_STRUCTREF 4 + SH_LOCALREF nZ + CALLMETHOD CASConstructionStateSprite@SetZ + JUMP 0x6e08 +0x6e08: + RETURN + +; CASVersatileSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 338 + SH_STRUCTREF 0 + SWITCH 3 + JUMP 0x6e9a +.CASE 3:0 0 + SH_STRUCTREF 1 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASCGSprite@SetZByBaseZ + JUMP 0x6e9a +.CASE 3:1 1 + SH_STRUCTREF 2 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x6e9a +.CASE 3:2 2 + SH_STRUCTREF 3 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASCGStateSprite@SetZByBaseZ + JUMP 0x6e9a +.CASE 3:3 3 + SH_STRUCTREF 4 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASConstructionStateSprite@SetZByBaseZ + JUMP 0x6e9a +0x6e9a: + RETURN + +; CASVersatileSprite@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 339 + SH_STRUCTREF 0 + SWITCH 4 + JUMP 0x6f14 +.CASE 4:0 0 + SH_STRUCTREF 1 + SH_LOCALREF bShow + CALLMETHOD CASCGSprite@SetShow + JUMP 0x6f14 +.CASE 4:1 1 + SH_STRUCTREF 2 + SH_LOCALREF bShow + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x6f14 +.CASE 4:2 2 + SH_STRUCTREF 3 + SH_LOCALREF bShow + CALLMETHOD CASCGStateSprite@SetShow + JUMP 0x6f14 +.CASE 4:3 3 + SH_STRUCTREF 4 + SH_LOCALREF bShow + CALLMETHOD CASConstructionStateSprite@SetShow + JUMP 0x6f14 +0x6f14: + RETURN + +; CASVersatileSprite@GetShow +; RETURN: bool +FUNC 340 + SH_STRUCTREF 0 + SWITCH 5 + JUMP 0x6f66 +.CASE 5:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetShow + RETURN +.CASE 5:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetShow + RETURN +.CASE 5:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetShow + RETURN +.CASE 5:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetShow + RETURN +0x6f66: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetX +; RETURN: int +FUNC 341 + SH_STRUCTREF 0 + SWITCH 6 + JUMP 0x6fc6 +.CASE 6:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetX + RETURN +.CASE 6:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetX + RETURN +.CASE 6:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetX + RETURN +.CASE 6:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetX + RETURN +0x6fc6: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetY +; RETURN: int +FUNC 342 + SH_STRUCTREF 0 + SWITCH 7 + JUMP 0x7026 +.CASE 7:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetY + RETURN +.CASE 7:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetY + RETURN +.CASE 7:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetY + RETURN +.CASE 7:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetY + RETURN +0x7026: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetZ +; RETURN: int +FUNC 343 + SH_STRUCTREF 0 + SWITCH 8 + JUMP 0x709e +.CASE 8:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetZ + CALLFUNC SYS_GetVirtualZOrder + RETURN +.CASE 8:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetZ + CALLFUNC SYS_GetVirtualZOrder + RETURN +.CASE 8:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetZ + CALLFUNC SYS_GetVirtualZOrder + RETURN +.CASE 8:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetZ + CALLFUNC SYS_GetVirtualZOrder + RETURN +0x709e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetBaseZ +; RETURN: int +FUNC 344 + SH_STRUCTREF 0 + SWITCH 9 + JUMP 0x70fe +.CASE 9:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetBaseZ + RETURN +.CASE 9:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetBaseZ + RETURN +.CASE 9:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetBaseZ + RETURN +.CASE 9:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetBaseZ + RETURN +0x70fe: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetWidth +; RETURN: int +FUNC 345 + SH_STRUCTREF 0 + SWITCH 10 + JUMP 0x715e +.CASE 10:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetCGWidth + RETURN +.CASE 10:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetWidth + RETURN +.CASE 10:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetCGWidth + RETURN +.CASE 10:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetWidth + RETURN +0x715e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@GetHeight +; RETURN: int +FUNC 346 + SH_STRUCTREF 0 + SWITCH 11 + JUMP 0x71be +.CASE 11:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@GetCGHeight + RETURN +.CASE 11:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetHeight + RETURN +.CASE 11:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetCGHeight + RETURN +.CASE 11:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetHeight + RETURN +0x71be: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@IsMouseCursorIn +; RETURN: bool +FUNC 347 + SH_STRUCTREF 0 + SWITCH 12 + JUMP 0x721e +.CASE 12:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@IsMouseCursorIn + RETURN +.CASE 12:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@IsMouseCursorIn + RETURN +.CASE 12:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@IsMouseCursorIn + RETURN +.CASE 12:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@IsMouseCursorIn + RETURN +0x721e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@IsMouseCursorInRect +; RETURN: bool +FUNC 348 + SH_STRUCTREF 0 + SWITCH 13 + JUMP 0x727e +.CASE 13:0 0 + SH_STRUCTREF 1 + CALLMETHOD CASCGSprite@IsMouseCursorInRect + RETURN +.CASE 13:1 1 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@IsMouseCursorInRect + RETURN +.CASE 13:2 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + RETURN +.CASE 13:3 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@IsMouseCursorInRect + RETURN +0x727e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVersatileSprite@SetActiveState +; ARG 0: nIndex : int +; RETURN: void +FUNC 349 + SH_STRUCTREF 0 + SWITCH 14 + JUMP 0x72d6 +.CASE 14:0 2 + SH_STRUCTREF 3 + SH_LOCALREF nIndex + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x72d6 +.CASE 14:1 3 + SH_STRUCTREF 4 + SH_LOCALREF nIndex + CALLMETHOD CASConstructionStateSprite@SetActive + JUMP 0x72d6 +0x72d6: + RETURN + +; CASVersatileSprite@GetActiveState +; RETURN: int +FUNC 350 + SH_STRUCTREF 0 + SWITCH 15 + JUMP 0x730c +.CASE 15:0 2 + SH_STRUCTREF 3 + CALLMETHOD CASCGStateSprite@GetActive + RETURN +.CASE 15:1 3 + SH_STRUCTREF 4 + CALLMETHOD CASConstructionStateSprite@GetActive + RETURN +0x730c: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\多目的スプライト\CASVersatileSprite.jaf + +; CASButtonSprite@0 +; RETURN: void +FUNC 351 + PUSHSTRUCTPAGE + CALLMETHOD CASButtonSprite@2 + RETURN + +; CASButtonSprite@CreateButton +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; ARG 2: Red : int +; ARG 3: Green : int +; ARG 4: Blue : int +; VAR 5: StateSprite : ref CASConstructionStateSprite +; VAR 6: : ref CASConstructionStateSprite +; VAR 7: nState : int +; VAR 8: Sprite : ref CASConstructionSprite +; VAR 9: : ref CASConstructionSprite +; RETURN: void +FUNC 352 + SH_STRUCTREF 0 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite + PUSH 5 + CALLMETHOD CASConstructionStateSprite@Alloc + SH_LOCALASSIGN nState 0 + SH_LOCALASSIGN nState 0 +0x73a6: + SH_IF_LOC_GE_IMM nState 5 0x77b4 + JUMP 0x73c6 +0x73ba: + SH_LOCALINC nState + JUMP 0x73a6 +0x73c6: + PUSHLOCALPAGE + PUSH 8 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + SH_LOCALREF nState + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Clear + SH_LOCALREF Sprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF nState + PUSH 0 + EQUALE + IFNZ 0x7552 + SH_LOCALREF nState + PUSH 2 + EQUALE + IFNZ 0x7552 + PUSH 0 + JUMP 0x7558 +0x7552: + PUSH 1 +0x7558: + IFNZ 0x757e + SH_LOCALREF nState + PUSH 4 + EQUALE + IFNZ 0x757e + PUSH 0 + JUMP 0x7584 +0x757e: + PUSH 1 +0x7584: + IFZ 0x7698 + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 3 + SUB + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 3 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 3 + SUB + PUSH 2 + PUSH 1 + SH_LOCALREF nHeight + PUSH 3 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 2 + SH_LOCALREF nHeight + PUSH 3 + SUB + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + JUMP 0x7714 +0x7698: + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill +0x7714: + SH_LOCALREF nState + PUSH 2 + EQUALE + IFNZ 0x7748 + SH_LOCALREF nState + PUSH 3 + EQUALE + IFNZ 0x7748 + PUSH 0 + JUMP 0x774e +0x7748: + PUSH 1 +0x774e: + IFZ 0x7796 + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x7796 +0x7796: + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE Sprite + JUMP 0x73ba +0x77b4: + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 1 + RETURN + +; CASButtonSprite@CreateTextButton +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; ARG 2: Text : string +; ARG 3: CharSpace : int +; VAR 4: StateSprite : ref CASConstructionStateSprite +; VAR 5: : ref CASConstructionStateSprite +; VAR 6: nState : int +; VAR 7: Sprite : ref CASConstructionSprite +; VAR 8: : ref CASConstructionSprite +; VAR 9: tm : sact_text_metrics_t +; VAR 10: nTextX : int +; VAR 11: nTextY : int +; RETURN: void +FUNC 353 + SH_STRUCTREF 0 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite + PUSH 5 + CALLMETHOD CASConstructionStateSprite@Alloc + SH_LOCALASSIGN nState 0 + SH_LOCALASSIGN nState 0 +0x785a: + SH_IF_LOC_GE_IMM nState 5 0x7f52 + JUMP 0x787a +0x786e: + SH_LOCALINC nState + JUMP 0x785a +0x787a: + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF nState + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Sprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 240 + PUSH 240 + PUSH 240 + PUSH 190 + PUSH 190 + PUSH 190 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF nState + PUSH 0 + EQUALE + IFNZ 0x7a0c + SH_LOCALREF nState + PUSH 2 + EQUALE + IFNZ 0x7a0c + PUSH 0 + JUMP 0x7a12 +0x7a0c: + PUSH 1 +0x7a12: + IFNZ 0x7a38 + SH_LOCALREF nState + PUSH 4 + EQUALE + IFNZ 0x7a38 + PUSH 0 + JUMP 0x7a3e +0x7a38: + PUSH 1 +0x7a3e: + IFZ 0x7b52 + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 3 + SUB + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 3 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 3 + SUB + PUSH 2 + PUSH 1 + SH_LOCALREF nHeight + PUSH 3 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 2 + SH_LOCALREF nHeight + PUSH 3 + SUB + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + JUMP 0x7bce +0x7b52: + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill +0x7bce: + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 3 + SH_LOCALREF nHeight + PUSH 12 + SUB + ASSIGN + POP + SH_LOCALREF tm + PUSH 0 + SH_IF_LOC_LT_IMM nState 2 0x7c22 + PUSH 96 + JUMP 0x7c28 +0x7c22: + PUSH 0 +0x7c28: + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + SH_IF_LOC_LT_IMM nState 2 0x7c52 + PUSH 96 + JUMP 0x7c58 +0x7c52: + PUSH 0 +0x7c58: + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + SH_IF_LOC_LT_IMM nState 2 0x7c82 + PUSH 96 + JUMP 0x7c88 +0x7c82: + PUSH 0 +0x7c88: + ASSIGN + POP + SH_LOCALREF tm + PUSH 10 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 11 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 12 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 9 + PUSH 1 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF nWidth + SH_LOCALREF tm + PUSH 3 + REF + PUSH 2 + ADD + PUSHLOCALPAGE + PUSH 2 + S_LENGTHBYTE + MUL + PUSH 2 + DIV + SH_LOCALREF CharSpace + PUSHLOCALPAGE + PUSH 2 + S_LENGTH + PUSH 1 + SUB + MUL + ADD + SUB + PUSH 2 + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF nHeight + SH_LOCALREF tm + PUSH 3 + REF + PUSH 2 + ADD + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF nState + PUSH 1 + EQUALE + IFNZ 0x7dee + SH_LOCALREF nState + PUSH 3 + EQUALE + IFNZ 0x7dee + PUSH 0 + JUMP 0x7df4 +0x7dee: + PUSH 1 +0x7df4: + IFZ 0x7e24 + .LOCALPLUSA nTextX 1 + .LOCALPLUSA nTextY 1 + JUMP 0x7e24 +0x7e24: + SH_IF_LOC_NE_IMM nState 4 0x7e7a + SH_LOCALREF tm + PUSH 0 + PUSH 128 + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + PUSH 128 + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + PUSH 128 + ASSIGN + POP + JUMP 0x7e7a +0x7e7a: + SH_LOCALREF Sprite + SH_LOCALREF nTextX + SH_LOCALREF nTextY + SH_LOCAL_S_REF Text + PUSHLOCALPAGE + PUSH 9 + SR_REF sact_text_metrics_t + SH_LOCALREF CharSpace + CALLMETHOD CASConstructionSprite@AddDrawText + SH_LOCALREF nState + PUSH 2 + EQUALE + IFNZ 0x7ee0 + SH_LOCALREF nState + PUSH 3 + EQUALE + IFNZ 0x7ee0 + PUSH 0 + JUMP 0x7ee6 +0x7ee0: + PUSH 1 +0x7ee6: + IFZ 0x7f2e + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x7f2e +0x7f2e: + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE tm + SH_LOCALDELETE "" + SH_LOCALDELETE Sprite + JUMP 0x786e +0x7f52: + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 1 + RETURN + +; CASButtonSprite@CreateCGButton +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; ARG 4: DisableCG : string +; VAR 5: StateSprite : ref CASCGStateSprite +; VAR 6: : ref CASCGStateSprite +; VAR 7: CGSprite0 : ref CASCGSprite +; VAR 8: : ref CASCGSprite +; VAR 9: CGSprite1 : ref CASCGSprite +; VAR 10: : ref CASCGSprite +; VAR 11: CGSprite2 : ref CASCGSprite +; VAR 12: : ref CASCGSprite +; VAR 13: CGSprite3 : ref CASCGSprite +; VAR 14: : ref CASCGSprite +; VAR 15: CGSprite4 : ref CASCGSprite +; VAR 16: : ref CASCGSprite +; RETURN: void +FUNC 354 + SH_STRUCTREF 0 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite + PUSH 5 + CALLMETHOD CASCGStateSprite@Alloc + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 11 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + PUSH 2 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 13 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 14 + SWAP + PUSH 3 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 15 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 16 + SWAP + PUSH 4 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite0 + SH_LOCAL_S_REF KeyUpCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF CGSprite1 + SH_LOCAL_S_REF KeyDownCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF CGSprite2 + SH_LOCAL_S_REF KeyUpOnCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF CGSprite3 + SH_LOCAL_S_REF KeyDownOnCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALSREF_EMPTY DisableCG + PUSH 0 + EQUALE + IFZ 0x8184 + SH_LOCALREF CGSprite4 + SH_LOCAL_S_REF DisableCG + CALLMETHOD CASCGSprite@SetCG + JUMP 0x8184 +0x8184: + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 1 + RETURN + +; CASButtonSprite@Release +; RETURN: void +FUNC 355 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CASButtonSprite@SetPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 356 + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + RETURN + +; CASButtonSprite@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 357 + SH_STRUCTREF 0 + SH_LOCALREF nZ + CALLMETHOD CASVersatileSprite@SetZ + RETURN + +; CASButtonSprite@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 358 + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN + +; CASButtonSprite@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 359 + SH_STRUCTREF 0 + SH_LOCALREF Show + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASButtonSprite@SetEnable +; ARG 0: bEnable : bool +; RETURN: void +FUNC 360 + SH_MEM_ASSIGN_LOCAL 3 bEnable + SH_LOCALREF bEnable + NOT + IFZ 0x8274 + SH_STRUCTREF 0 + PUSH 4 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x8274 +0x8274: + RETURN + +; CASButtonSprite@GetWidth +; RETURN: int +FUNC 361 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + RETURN + PUSH 0 + RETURN + +; CASButtonSprite@GetHeight +; RETURN: int +FUNC 362 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + RETURN + PUSH 0 + RETURN + +; CASButtonSprite@UpdateState +; VAR 0: bKeyDown : bool +; VAR 1: bOnCursor : bool +; RETURN: void +FUNC 363 + SH_STRUCTREF 3 + NOT + IFZ 0x82dc + SH_STRUCTREF 0 + PUSH 4 + CALLMETHOD CASVersatileSprite@SetActiveState + RETURN + JUMP 0x82dc +0x82dc: + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorIn + ASSIGN + POP + SH_LOCALREF bKeyDown + IFZ 0x8330 + SH_LOCALREF bOnCursor + IFZ 0x8330 + PUSH 1 + JUMP 0x8336 +0x8330: + PUSH 0 +0x8336: + IFZ 0x8354 + SH_STRUCTREF 0 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x83b0 +0x8354: + SH_LOCALREF bKeyDown + NOT + IFZ 0x837a + SH_LOCALREF bOnCursor + IFZ 0x837a + PUSH 1 + JUMP 0x8380 +0x837a: + PUSH 0 +0x8380: + IFZ 0x839e + SH_STRUCTREF 0 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x83b0 +0x839e: + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState +0x83b0: + RETURN + +; CASButtonSprite@IsMouseCursorIn +; RETURN: bool +FUNC 364 + SH_STRUCTREF 3 + NOT + IFZ 0x83d4 + PUSH 0 + RETURN + JUMP 0x83d4 +0x83d4: + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorIn + RETURN + PUSH 0 + RETURN + +; CASButtonSprite@IsMouseCursorInRect +; RETURN: bool +FUNC 365 + SH_STRUCTREF 3 + NOT + IFZ 0x840c + PUSH 0 + RETURN + JUMP 0x840c +0x840c: + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\GUIスプライト\CASButtonSprite.jaf + +; CASCheckBoxSprite@Create +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: BaseCG : string +; ARG 5: CheckMarkCG : string +; ARG 6: CursorCG : string +; VAR 7: BaseCGSprite : ref CASCGSprite +; VAR 8: : ref CASCGSprite +; VAR 9: CheckMarkCGSprite : ref CASCGSprite +; VAR 10: : ref CASCGSprite +; VAR 11: CursorCGSprite : ref CASCGSprite +; VAR 12: : ref CASCGSprite +; RETURN: void +FUNC 366 + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF BaseCGSprite + SH_LOCAL_S_REF BaseCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 1 + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CheckMarkCGSprite + SH_LOCAL_S_REF CheckMarkCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 1 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_STRUCTREF 2 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 11 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 2 + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CursorCGSprite + SH_LOCAL_S_REF CursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 2 + SH_LOCALREF nZ + PUSH 2 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 2 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@CreateSampleSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; RETURN: void +FUNC 367 + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASCheckBoxSprite@CreateBaseSprite + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASCheckBoxSprite@CreateCheckMarkSprite + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASCheckBoxSprite@CreateCursorSprite + PUSHSTRUCTPAGE + CALLMETHOD CASCheckBoxSprite@CalcDetectionRect + RETURN + +; CASCheckBoxSprite@Release +; RETURN: void +FUNC 368 + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 2 + CALLMETHOD CASVersatileSprite@Release + SH_STRUCTREF 1 + CALLMETHOD CASVersatileSprite@Release + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CASCheckBoxSprite@CalcDetectionRect +; RETURN: void +FUNC 369 + SH_STRUCTREF 4 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetX + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetY + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + PUSH 8 + ADD + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@GetWidth + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + CALLMETHOD CASRect@Set + RETURN + +; CASCheckBoxSprite@SetTextCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 370 + SH_STRUCTREF 3 + SH_LOCALREF nCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + RETURN + +; CASCheckBoxSprite@SetText +; ARG 0: Text : string +; ARG 1: CharProperty : ref CASCharSpriteProperty +; RETURN: void +FUNC 371 + SH_STRUCTREF 3 + SH_LOCAL_S_REF Text + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 3 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetX + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + ADD + PUSH 8 + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 3 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetZ + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetBaseZ + CALLMETHOD CASTextSprite@SetZByBaseZ + PUSHSTRUCTPAGE + CALLMETHOD CASCheckBoxSprite@CalcDetectionRect + RETURN + +; CASCheckBoxSprite@CreateBaseSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; VAR 6: ConstructionSprite : ref CASConstructionSprite +; VAR 7: : ref CASConstructionSprite +; RETURN: void +FUNC 372 + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Clear + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@CreateCheckMarkSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; VAR 6: ConstructionSprite : ref CASConstructionSprite +; VAR 7: : ref CASConstructionSprite +; RETURN: void +FUNC 373 + SH_STRUCTREF 1 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 1 + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Clear + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF ConstructionSprite + PUSH 3 + SH_LOCALREF nHeight + PUSH 2 + DIV + SH_LOCALREF nWidth + PUSH 4 + DIV + SH_LOCALREF nHeight + PUSH 3 + MUL + PUSH 4 + DIV + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawLine + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + PUSH 4 + DIV + SH_LOCALREF nHeight + PUSH 3 + MUL + PUSH 4 + DIV + SH_LOCALREF nWidth + PUSH 3 + MUL + PUSH 4 + DIV + SH_LOCALREF nHeight + PUSH 4 + DIV + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawLine + SH_LOCALREF ConstructionSprite + PUSH 4 + SH_LOCALREF nHeight + PUSH 2 + DIV + SH_LOCALREF nWidth + PUSH 4 + DIV + PUSH 1 + ADD + SH_LOCALREF nHeight + PUSH 3 + MUL + PUSH 4 + DIV + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawLine + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + PUSH 4 + DIV + PUSH 1 + ADD + SH_LOCALREF nHeight + PUSH 3 + MUL + PUSH 4 + DIV + SH_LOCALREF nWidth + PUSH 3 + MUL + PUSH 4 + DIV + PUSH 1 + ADD + SH_LOCALREF nHeight + PUSH 4 + DIV + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawLine + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 1 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@CreateCursorSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; VAR 6: ConstructionSprite : ref CASConstructionSprite +; VAR 7: : ref CASConstructionSprite +; RETURN: void +FUNC 374 + SH_STRUCTREF 2 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 2 + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Clear + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 2 + SH_LOCALREF nZ + PUSH 2 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 2 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@SetShowCheckMark +; ARG 0: bShow : bool +; RETURN: void +FUNC 375 + SH_STRUCTREF 1 + SH_LOCALREF bShow + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@SetShowCursor +; ARG 0: bShow : bool +; RETURN: void +FUNC 376 + SH_STRUCTREF 2 + SH_LOCALREF bShow + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASCheckBoxSprite@IsMouseCursorInRect +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 377 + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x8d5a + PUSH 0 + RETURN + JUMP 0x8d5a +0x8d5a: + SH_STRUCTREF 4 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASRect@IsIn + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\GUIスプライト\CASCheckBoxSprite.jaf + +; CASHorizonSlider@0 +; RETURN: void +FUNC 378 + PUSHSTRUCTPAGE + CALLMETHOD CASHorizonSlider@2 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CASHorizonSlider@Init +; RETURN: void +FUNC 379 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CASHorizonSlider@Release +; RETURN: void +FUNC 380 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CASHorizonSlider@SetRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 381 + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASRect@Set + RETURN + +; CASHorizonSlider@CreateSampleSprite +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; VAR 2: ConstructionStateSprite : ref CASConstructionStateSprite +; VAR 3: : ref CASConstructionStateSprite +; VAR 4: : ref CASConstructionSprite +; VAR 5: : ref CASConstructionSprite +; RETURN: void +FUNC 382 + SH_STRUCTREF 0 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionStateSprite + PUSH 2 + CALLMETHOD CASConstructionStateSprite@Alloc + PUSHSTRUCTPAGE + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + CALLMETHOD CASHorizonSlider@CreateConstructionBoxSprite + PUSHSTRUCTPAGE + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 1 + CALLMETHOD CASHorizonSlider@CreateConstructionBoxSprite + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASHorizonSlider@SetCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; VAR 2: CGStateSprite : ref CASCGStateSprite +; VAR 3: : ref CASCGStateSprite +; VAR 4: CGSprite0 : ref CASCGSprite +; VAR 5: : ref CASCGSprite +; VAR 6: CGSprite1 : ref CASCGSprite +; VAR 7: : ref CASCGSprite +; RETURN: void +FUNC 383 + SH_STRUCTREF 0 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGStateSprite + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite0 + SH_LOCAL_S_REF CG + CALLMETHOD CASCGSprite@SetCG + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite1 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASHorizonSlider@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 384 + SH_STRUCTREF 0 + SH_LOCALREF nZ + CALLMETHOD CASVersatileSprite@SetZ + RETURN + +; CASHorizonSlider@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 385 + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN + +; CASHorizonSlider@SetBoxPosByRate +; ARG 0: fRate : float +; VAR 1: nSpriteX : int +; VAR 2: nSpriteY : int +; RETURN: void +FUNC 386 + SH_LOCALREF fRate + F_PUSH 0.000000 + F_LT + IFZ 0x90ec + .F_LOCALASSIGN fRate 0.000000 + JUMP 0x9118 +0x90ec: + SH_LOCALREF fRate + F_PUSH 1.000000 + F_GT + IFZ 0x9118 + .F_LOCALASSIGN fRate 1.000000 + JUMP 0x9118 +0x9118: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + SH_LOCALREF fRate + SWAP + ITOF + SWAP + F_MUL + FTOI + PLUSA + POP + SH_STRUCTREF 0 + SH_LOCALREF nSpriteX + SH_LOCALREF nSpriteY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASVersatileSprite@SetPos + RETURN + +; CASHorizonSlider@GetRateByBoxPos +; VAR 0: nX : int +; VAR 1: fRate : float +; RETURN: float +FUNC 387 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + ITOF + SWAP + ITOF + SWAP + F_DIV + F_ASSIGN + POP + SH_LOCALREF fRate + F_PUSH 0.000000 + F_LT + IFZ 0x924a + .F_LOCALASSIGN fRate 0.000000 + JUMP 0x9276 +0x924a: + SH_LOCALREF fRate + F_PUSH 1.000000 + F_GT + IFZ 0x9276 + .F_LOCALASSIGN fRate 1.000000 + JUMP 0x9276 +0x9276: + SH_LOCALREF fRate + RETURN + F_PUSH 0.000000 + RETURN + +; CASHorizonSlider@CreateConstructionBoxSprite +; ARG 0: ConstructionSprite : ref CASConstructionSprite +; ARG 1: nWidth : int +; ARG 2: nHeight : int +; ARG 3: bOnCursor : bool +; RETURN: void +FUNC 388 + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 200 + PUSH 200 + PUSH 200 + PUSH 240 + PUSH 240 + PUSH 240 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF ConstructionSprite + PUSH 0 + SH_LOCALREF nHeight + PUSH 1 + SUB + SH_LOCALREF nWidth + PUSH 1 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + PUSH 1 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF bOnCursor + IFZ 0x942a + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x942a +0x942a: + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + RETURN + +; CASHorizonSlider@UpdateState +; RETURN: void +FUNC 389 + SH_IF_STRUCTREF_Z 2 0x9460 + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x9490 +0x9460: + SH_STRUCTREF 0 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + IFZ 0x9484 + PUSH 1 + JUMP 0x948a +0x9484: + PUSH 0 +0x948a: + CALLMETHOD CASVersatileSprite@SetActiveState +0x9490: + RETURN + +; CASHorizonSlider@CheckBeginDrag +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: IsFirstLButtonDown : bool +; RETURN: bool +FUNC 390 + SH_IF_STRUCTREF_Z 2 0x94b0 + PUSH 0 + RETURN + JUMP 0x94b0 +0x94b0: + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0x94dc + SH_MEM_ASSIGN_IMM 3 0 + PUSH 0 + RETURN + JUMP 0x94dc +0x94dc: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x951c + PUSH 0 + RETURN + JUMP 0x951c +0x951c: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + NOT + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 3 1 + SH_STRUCTREF 1 + SH_LOCALREF nMouseX + SH_LOCALREF nMouseY + CALLMETHOD CASRect@IsIn + IFZ 0x9572 + SH_LOCALREF IsFirstLButtonDown + IFZ 0x9572 + PUSH 1 + JUMP 0x9578 +0x9572: + PUSH 0 +0x9578: + IFZ 0x9596 + SH_MEM_ASSIGN_IMM 2 1 + PUSH 1 + RETURN + JUMP 0x9596 +0x9596: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@UpdateDraggingBox +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: nSpriteX : int +; VAR 3: nSpriteY : int +; RETURN: void +FUNC 391 + SH_STRUCTREF 2 + NOT + IFZ 0x95c2 + RETURN + JUMP 0x95c2 +0x95c2: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x9606 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + JUMP 0x9606 +0x9606: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nMouseX + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + PUSH 2 + DIV + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + ASSIGN + POP + SH_LOCALREF nSpriteX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + LT + IFZ 0x967e + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + ASSIGN + POP + JUMP 0x96ee +0x967e: + SH_LOCALREF nSpriteX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + GT + IFZ 0x96ee + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + ASSIGN + POP + JUMP 0x96ee +0x96ee: + SH_STRUCTREF 0 + SH_LOCALREF nSpriteX + SH_LOCALREF nSpriteY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASVersatileSprite@SetPos + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0x9750 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + JUMP 0x9750 +0x9750: + RETURN + +; CASHorizonSlider@GetRect +; RETURN: CASRect +FUNC 392 + SH_STRUCT_SR_REF 1 CASRect + RETURN + PUSH -1 + RETURN + +; CASHorizonSlider@GetX +; RETURN: int +FUNC 393 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@GetY +; RETURN: int +FUNC 394 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@GetWidth +; RETURN: int +FUNC 395 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@GetHeight +; RETURN: int +FUNC 396 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@IsDragging +; RETURN: bool +FUNC 397 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@IsMouseCursorInRect +; RETURN: bool +FUNC 398 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN + +; CASHorizonSlider@SetShow +; ARG 0: i_ShowFlg : bool +; RETURN: void +FUNC 399 + SH_STRUCTREF 0 + SH_LOCALREF i_ShowFlg + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASHorizonSlider@GetShow +; RETURN: bool +FUNC 400 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetShow + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\GUIスプライト\CASHorizonSlider.jaf + +; CASVerticalSlider@0 +; RETURN: void +FUNC 401 + PUSHSTRUCTPAGE + CALLMETHOD CASVerticalSlider@2 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CASVerticalSlider@Init +; RETURN: void +FUNC 402 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CASVerticalSlider@Release +; RETURN: void +FUNC 403 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CASVerticalSlider@SetRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 404 + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASRect@Set + RETURN + +; CASVerticalSlider@CreateSampleSprite +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; VAR 2: ConstructionStateSprite : ref CASConstructionStateSprite +; VAR 3: : ref CASConstructionStateSprite +; VAR 4: : ref CASConstructionSprite +; VAR 5: : ref CASConstructionSprite +; RETURN: void +FUNC 405 + SH_STRUCTREF 0 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionStateSprite + PUSH 2 + CALLMETHOD CASConstructionStateSprite@Alloc + PUSHSTRUCTPAGE + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + CALLMETHOD CASVerticalSlider@CreateConstructionBoxSprite + PUSHSTRUCTPAGE + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 1 + CALLMETHOD CASVerticalSlider@CreateConstructionBoxSprite + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASVerticalSlider@SetCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; VAR 2: CGStateSprite : ref CASCGStateSprite +; VAR 3: : ref CASCGStateSprite +; VAR 4: CGSprite0 : ref CASCGSprite +; VAR 5: : ref CASCGSprite +; VAR 6: CGSprite1 : ref CASCGSprite +; VAR 7: : ref CASCGSprite +; RETURN: void +FUNC 406 + SH_STRUCTREF 0 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGStateSprite + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite0 + SH_LOCAL_S_REF CG + CALLMETHOD CASCGSprite@SetCG + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite1 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + PUSH 2 + DIV + ADD + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASVerticalSlider@SetZ +; ARG 0: nZ : int +; RETURN: void +FUNC 407 + SH_STRUCTREF 0 + SH_LOCALREF nZ + CALLMETHOD CASVersatileSprite@SetZ + RETURN + +; CASVerticalSlider@SetZByBaseZ +; ARG 0: nZ : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 408 + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF BaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN + +; CASVerticalSlider@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 409 + SH_STRUCTREF 0 + SH_LOCALREF bShow + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CASVerticalSlider@SetBoxPosByRate +; ARG 0: fRate : float +; VAR 1: nSpriteX : int +; VAR 2: nSpriteY : int +; RETURN: void +FUNC 410 + SH_LOCALREF fRate + F_PUSH 0.000000 + F_LT + IFZ 0x9bce + .F_LOCALASSIGN fRate 0.000000 + JUMP 0x9bfa +0x9bce: + SH_LOCALREF fRate + F_PUSH 1.000000 + F_GT + IFZ 0x9bfa + .F_LOCALASSIGN fRate 1.000000 + JUMP 0x9bfa +0x9bfa: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + SH_LOCALREF fRate + SWAP + ITOF + SWAP + F_MUL + FTOI + PLUSA + POP + SH_STRUCTREF 0 + SH_LOCALREF nSpriteX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + PUSH 2 + DIV + ADD + SH_LOCALREF nSpriteY + CALLMETHOD CASVersatileSprite@SetPos + RETURN + +; CASVerticalSlider@GetRateByBoxPos +; VAR 0: nY : int +; VAR 1: fRate : float +; RETURN: float +FUNC 411 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + ITOF + SWAP + ITOF + SWAP + F_DIV + F_ASSIGN + POP + SH_LOCALREF fRate + F_PUSH 0.000000 + F_LT + IFZ 0x9d2c + .F_LOCALASSIGN fRate 0.000000 + JUMP 0x9d58 +0x9d2c: + SH_LOCALREF fRate + F_PUSH 1.000000 + F_GT + IFZ 0x9d58 + .F_LOCALASSIGN fRate 1.000000 + JUMP 0x9d58 +0x9d58: + SH_LOCALREF fRate + RETURN + F_PUSH 0.000000 + RETURN + +; CASVerticalSlider@CreateConstructionBoxSprite +; ARG 0: ConstructionSprite : ref CASConstructionSprite +; ARG 1: nWidth : int +; ARG 2: nHeight : int +; ARG 3: bOnCursor : bool +; RETURN: void +FUNC 412 + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 220 + PUSH 200 + PUSH 255 + PUSH 240 + PUSH 230 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF ConstructionSprite + PUSH 0 + SH_LOCALREF nHeight + PUSH 1 + SUB + SH_LOCALREF nWidth + PUSH 1 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + PUSH 1 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF bOnCursor + IFZ 0x9f0c + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 0 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x9f0c +0x9f0c: + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + RETURN + +; CASVerticalSlider@UpdateState +; RETURN: void +FUNC 413 + SH_IF_STRUCTREF_Z 2 0x9f42 + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x9f72 +0x9f42: + SH_STRUCTREF 0 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + IFZ 0x9f66 + PUSH 1 + JUMP 0x9f6c +0x9f66: + PUSH 0 +0x9f6c: + CALLMETHOD CASVersatileSprite@SetActiveState +0x9f72: + RETURN + +; CASVerticalSlider@CheckBeginDrag +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: IsFirstLButtonDown : bool +; RETURN: bool +FUNC 414 + SH_IF_STRUCTREF_Z 2 0x9f92 + PUSH 0 + RETURN + JUMP 0x9f92 +0x9f92: + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0x9fbe + SH_MEM_ASSIGN_IMM 3 0 + PUSH 0 + RETURN + JUMP 0x9fbe +0x9fbe: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x9ffe + PUSH 0 + RETURN + JUMP 0x9ffe +0x9ffe: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + NOT + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 3 1 + SH_STRUCTREF 1 + SH_LOCALREF nMouseX + SH_LOCALREF nMouseY + CALLMETHOD CASRect@IsIn + IFZ 0xa054 + SH_LOCALREF IsFirstLButtonDown + IFZ 0xa054 + PUSH 1 + JUMP 0xa05a +0xa054: + PUSH 0 +0xa05a: + IFZ 0xa078 + SH_MEM_ASSIGN_IMM 2 1 + PUSH 1 + RETURN + JUMP 0xa078 +0xa078: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASVerticalSlider@UpdateDraggingBox +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: nSpriteX : int +; VAR 3: nSpriteY : int +; RETURN: void +FUNC 415 + SH_STRUCTREF 2 + NOT + IFZ 0xa0a4 + RETURN + JUMP 0xa0a4 +0xa0a4: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0xa0e8 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + JUMP 0xa0e8 +0xa0e8: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nMouseY + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + PUSH 2 + DIV + SUB + ASSIGN + POP + SH_LOCALREF nSpriteY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + LT + IFZ 0xa160 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + ASSIGN + POP + JUMP 0xa1d0 +0xa160: + SH_LOCALREF nSpriteY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + GT + IFZ 0xa1d0 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetY + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetHeight + ADD + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetHeight + SUB + ASSIGN + POP + JUMP 0xa1d0 +0xa1d0: + SH_STRUCTREF 0 + SH_LOCALREF nSpriteX + SH_STRUCTREF 1 + CALLMETHOD CASRect@GetWidth + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@GetWidth + SUB + PUSH 2 + DIV + ADD + SH_LOCALREF nSpriteY + CALLMETHOD CASVersatileSprite@SetPos + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0xa232 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + JUMP 0xa232 +0xa232: + RETURN + +; CASVerticalSlider@GetRect +; RETURN: CASRect +FUNC 416 + SH_STRUCT_SR_REF 1 CASRect + RETURN + PUSH -1 + RETURN + +; CASVerticalSlider@IsDragging +; RETURN: bool +FUNC 417 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASVerticalSlider@IsMouseCursorInRect +; RETURN: bool +FUNC 418 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\GUIスプライト\CASVerticalSlider.jaf + +; CASClick@0 +; RETURN: void +FUNC 419 + PUSHSTRUCTPAGE + CALLMETHOD CASClick@2 + .STRUCTASSIGN CASClick m_nKey -1 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 8 350 + SH_MEM_ASSIGN_IMM 9 50 + RETURN + +; CASClick@Init +; ARG 0: nKey : int +; ARG 1: FirstKeyDownCancel : bool +; RETURN: void +FUNC 420 + SH_MEM_ASSIGN_LOCAL 0 nKey + PUSHSTRUCTPAGE + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASClick@Reset + RETURN + +; CASClick@Reset +; ARG 0: FirstKeyDownCancel : bool +; RETURN: void +FUNC 421 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 5 0 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF FirstKeyDownCancel + IFZ 0xa378 + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa378 + PUSH 1 + JUMP 0xa37e +0xa378: + PUSH 0 +0xa37e: + ITOB + ASSIGN + POP + RETURN + +; CASClick@IsFirstClick +; RETURN: bool +FUNC 422 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa3ae + PUSH 0 + RETURN + JUMP 0xa3ae +0xa3ae: + SH_STRUCTREF 3 + NOT + IFZ 0xa3ca + PUSH 0 + RETURN + JUMP 0xa3ca +0xa3ca: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa400 + SH_STRUCTREF 2 + NOT + IFZ 0xa3fa + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xa3fa +0xa3fa: + JUMP 0xa424 +0xa400: + SH_IF_STRUCTREF_Z 2 0xa424 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + JUMP 0xa424 +0xa424: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASClick@IsClick +; ARG 0: nOnObject : int +; RETURN: bool +FUNC 423 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa45c + PUSH 0 + RETURN + JUMP 0xa45c +0xa45c: + PUSHSTRUCTPAGE + CALLMETHOD CASClick@IsFirstClick + IFZ 0xa478 + PUSH 0 + RETURN + JUMP 0xa478 +0xa478: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa4b8 + SH_STRUCTREF 2 + NOT + IFZ 0xa4b2 + SH_MEM_ASSIGN_IMM 2 1 + SH_MEM_ASSIGN_LOCAL 1 nOnObject + JUMP 0xa4b2 +0xa4b2: + JUMP 0xa520 +0xa4b8: + SH_IF_STRUCTREF_Z 2 0xa520 + SH_MEM_ASSIGN_IMM 2 0 + SH_LOCALREF nOnObject + PUSH -2147483648 + NOTE + IFZ 0xa508 + SH_LOCALREF nOnObject + SH_STRUCTREF 1 + EQUALE + IFZ 0xa502 + PUSH 1 + RETURN + JUMP 0xa502 +0xa502: + JUMP 0xa510 +0xa508: + PUSH 1 + RETURN +0xa510: + SH_MEM_ASSIGN_IMM 1 -2147483648 + JUMP 0xa520 +0xa520: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASClick@IsKeyDown +; RETURN: bool +FUNC 424 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa558 + PUSH 0 + RETURN + JUMP 0xa558 +0xa558: + PUSHSTRUCTPAGE + CALLMETHOD CASClick@IsFirstClick + IFZ 0xa574 + PUSH 0 + RETURN + JUMP 0xa574 +0xa574: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + RETURN + PUSH 0 + RETURN + +; CASClick@IsKeyTrigger +; RETURN: bool +FUNC 425 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa5b2 + PUSH 0 + RETURN + JUMP 0xa5b2 +0xa5b2: + PUSHSTRUCTPAGE + CALLMETHOD CASClick@IsFirstClick + IFZ 0xa5ce + PUSH 0 + RETURN + JUMP 0xa5ce +0xa5ce: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa5fa + SH_STRUCTREF 4 + NOT + IFZ 0xa5fa + PUSH 1 + JUMP 0xa600 +0xa5fa: + PUSH 0 +0xa600: + IFZ 0xa61e + SH_MEM_ASSIGN_IMM 4 1 + PUSH 1 + RETURN + JUMP 0xa648 +0xa61e: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa63e + PUSH 0 + RETURN + JUMP 0xa648 +0xa63e: + SH_MEM_ASSIGN_IMM 4 0 +0xa648: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASClick@IsKeyPress +; ARG 0: nOnObject : int +; RETURN: bool +FUNC 426 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa680 + PUSH 0 + RETURN + JUMP 0xa680 +0xa680: + PUSHSTRUCTPAGE + CALLMETHOD CASClick@IsFirstClick + IFZ 0xa69c + PUSH 0 + RETURN + JUMP 0xa69c +0xa69c: + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0xa79e + SH_STRUCTREF 5 + NOT + IFZ 0xa6f4 + SH_MEM_ASSIGN_IMM 5 1 + SH_MEM_ASSIGN_IMM 6 0 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Reset + SH_MEM_ASSIGN_LOCAL 1 nOnObject + PUSH 1 + RETURN + JUMP 0xa6f4 +0xa6f4: + SH_LOCALREF nOnObject + SH_STRUCTREF 1 + NOTE + IFZ 0xa716 + PUSH 0 + RETURN + JUMP 0xa716 +0xa716: + SH_STRUCTREF 6 + NOT + IFZ 0xa752 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 8 + LT + IFZ 0xa74c + PUSH 0 + RETURN + JUMP 0xa74c +0xa74c: + JUMP 0xa77a +0xa752: + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 9 + LT + IFZ 0xa77a + PUSH 0 + RETURN + JUMP 0xa77a +0xa77a: + SH_MEM_ASSIGN_IMM 6 1 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Reset + PUSH 1 + RETURN + JUMP 0xa7d6 +0xa79e: + SH_IF_STRUCTREF_Z 5 0xa7d6 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 1 -2147483648 + JUMP 0xa7d6 +0xa7d6: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\ユーザ入力\CASClick.jaf + +; CASJoyClick@0 +; RETURN: void +FUNC 427 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClick@2 + .STRUCTASSIGN CASJoyClick m_nKey -1 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 9 350 + SH_MEM_ASSIGN_IMM 10 50 + RETURN + +; CASJoyClick@Init +; ARG 0: nKey : int +; ARG 1: FirstKeyDownCancel : bool +; RETURN: void +FUNC 428 + SH_MEM_ASSIGN_LOCAL 0 nKey + PUSHSTRUCTPAGE + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASJoyClick@Reset + RETURN + +; CASJoyClick@ChangeKey +; ARG 0: nKey : int +; RETURN: void +FUNC 429 + SH_MEM_ASSIGN_LOCAL 0 nKey + RETURN + +; CASJoyClick@Reset +; ARG 0: FirstKeyDownCancel : bool +; RETURN: void +FUNC 430 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 6 0 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF FirstKeyDownCancel + IFZ 0xa900 + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xa900 + PUSH 1 + JUMP 0xa906 +0xa900: + PUSH 0 +0xa906: + ITOB + ASSIGN + POP + RETURN + +; CASJoyClick@IsFirstClick +; RETURN: bool +FUNC 431 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa936 + PUSH 0 + RETURN + JUMP 0xa936 +0xa936: + SH_STRUCTREF 3 + NOT + IFZ 0xa952 + PUSH 0 + RETURN + JUMP 0xa952 +0xa952: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xa98e + SH_STRUCTREF 2 + NOT + IFZ 0xa988 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xa988 +0xa988: + JUMP 0xa9b2 +0xa98e: + SH_IF_STRUCTREF_Z 2 0xa9b2 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + JUMP 0xa9b2 +0xa9b2: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASJoyClick@IsClick +; ARG 0: nOnObject : int +; RETURN: bool +FUNC 432 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa9ea + PUSH 0 + RETURN + JUMP 0xa9ea +0xa9ea: + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClick@IsFirstClick + IFZ 0xaa06 + PUSH 0 + RETURN + JUMP 0xaa06 +0xaa06: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xaa4c + SH_STRUCTREF 2 + NOT + IFZ 0xaa46 + SH_MEM_ASSIGN_IMM 2 1 + SH_MEM_ASSIGN_LOCAL 1 nOnObject + JUMP 0xaa46 +0xaa46: + JUMP 0xaab4 +0xaa4c: + SH_IF_STRUCTREF_Z 2 0xaab4 + SH_MEM_ASSIGN_IMM 2 0 + SH_LOCALREF nOnObject + PUSH -2147483648 + NOTE + IFZ 0xaa9c + SH_LOCALREF nOnObject + SH_STRUCTREF 1 + EQUALE + IFZ 0xaa96 + PUSH 1 + RETURN + JUMP 0xaa96 +0xaa96: + JUMP 0xaaa4 +0xaa9c: + PUSH 1 + RETURN +0xaaa4: + SH_MEM_ASSIGN_IMM 1 -2147483648 + JUMP 0xaab4 +0xaab4: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASJoyClick@IsKeyDown +; RETURN: bool +FUNC 433 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xaaec + PUSH 0 + RETURN + JUMP 0xaaec +0xaaec: + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClick@IsFirstClick + IFZ 0xab08 + PUSH 0 + RETURN + JUMP 0xab08 +0xab08: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + RETURN + PUSH 0 + RETURN + +; CASJoyClick@IsKeyTrigger +; RETURN: bool +FUNC 434 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xab4c + PUSH 0 + RETURN + JUMP 0xab4c +0xab4c: + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClick@IsFirstClick + IFZ 0xab68 + PUSH 0 + RETURN + JUMP 0xab68 +0xab68: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xab9a + SH_STRUCTREF 4 + NOT + IFZ 0xab9a + PUSH 1 + JUMP 0xaba0 +0xab9a: + PUSH 0 +0xaba0: + IFZ 0xabbe + SH_MEM_ASSIGN_IMM 4 1 + PUSH 1 + RETURN + JUMP 0xabee +0xabbe: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xabe4 + PUSH 0 + RETURN + JUMP 0xabee +0xabe4: + SH_MEM_ASSIGN_IMM 4 0 +0xabee: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASJoyClick@IsKeyPress +; RETURN: bool +FUNC 435 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xac26 + PUSH 0 + RETURN + JUMP 0xac26 +0xac26: + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClick@IsFirstClick + IFZ 0xac42 + PUSH 0 + RETURN + JUMP 0xac42 +0xac42: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0xad1e + SH_STRUCTREF 6 + NOT + IFZ 0xac96 + SH_MEM_ASSIGN_IMM 6 1 + SH_MEM_ASSIGN_IMM 7 0 + SH_STRUCTREF 8 + CALLMETHOD CASTimer@Reset + PUSH 1 + RETURN + JUMP 0xac96 +0xac96: + SH_STRUCTREF 7 + NOT + IFZ 0xacd2 + SH_STRUCTREF 8 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 9 + LT + IFZ 0xaccc + PUSH 0 + RETURN + JUMP 0xaccc +0xaccc: + JUMP 0xacfa +0xacd2: + SH_STRUCTREF 8 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 10 + LT + IFZ 0xacfa + PUSH 0 + RETURN + JUMP 0xacfa +0xacfa: + SH_MEM_ASSIGN_IMM 7 1 + SH_STRUCTREF 8 + CALLMETHOD CASTimer@Reset + PUSH 1 + RETURN + JUMP 0xad4c +0xad1e: + SH_IF_STRUCTREF_Z 6 0xad4c + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 3 0 + JUMP 0xad4c +0xad4c: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\ユーザ入力\CASJoyClick.jaf + +; CASJoyClickAssignedKey@0 +; RETURN: void +FUNC 436 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@2 + .STRUCTASSIGN CASJoyClickAssignedKey m_AssignedCode -1 + RETURN + +; CASJoyClickAssignedKey@1 +; RETURN: void +FUNC 437 + RETURN + +; CASJoyClickAssignedKey@UpdateAssignedKey +; RETURN: void +FUNC 438 + SH_STRUCTREF 1 + PUSH -1 + EQUALE + IFZ 0xadae + RETURN + JUMP 0xadae +0xadae: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLFUNC AFL_Joystick_GetButtonAssignment + CALLMETHOD CASJoyClick@ChangeKey + RETURN + +; CASJoyClickAssignedKey@Init +; ARG 0: AssignedCode : int +; ARG 1: FirstKeyDownCancel : bool +; RETURN: void +FUNC 439 + SH_MEM_ASSIGN_LOCAL 1 AssignedCode + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLFUNC AFL_Joystick_GetButtonAssignment + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASJoyClick@Init + RETURN + +; CASJoyClickAssignedKey@Reset +; ARG 0: FirstKeyDownCancel : bool +; RETURN: void +FUNC 440 + SH_STRUCTREF 0 + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASJoyClick@Reset + RETURN + +; CASJoyClickAssignedKey@IsFirstClick +; RETURN: bool +FUNC 441 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@UpdateAssignedKey + SH_STRUCTREF 0 + CALLMETHOD CASJoyClick@IsFirstClick + RETURN + PUSH 0 + RETURN + +; CASJoyClickAssignedKey@IsClick +; ARG 0: nOnObject : int +; RETURN: bool +FUNC 442 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@UpdateAssignedKey + SH_STRUCTREF 0 + SH_LOCALREF nOnObject + CALLMETHOD CASJoyClick@IsClick + RETURN + PUSH 0 + RETURN + +; CASJoyClickAssignedKey@IsKeyDown +; RETURN: bool +FUNC 443 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@UpdateAssignedKey + SH_STRUCTREF 0 + CALLMETHOD CASJoyClick@IsKeyDown + RETURN + PUSH 0 + RETURN + +; CASJoyClickAssignedKey@IsKeyTrigger +; RETURN: bool +FUNC 444 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@UpdateAssignedKey + SH_STRUCTREF 0 + CALLMETHOD CASJoyClick@IsKeyTrigger + RETURN + PUSH 0 + RETURN + +; CASJoyClickAssignedKey@IsKeyPress +; RETURN: bool +FUNC 445 + PUSHSTRUCTPAGE + CALLMETHOD CASJoyClickAssignedKey@UpdateAssignedKey + SH_STRUCTREF 0 + CALLMETHOD CASJoyClick@IsKeyPress + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\ユーザ入力\CASJoyClickAssignedKey.jaf + +; CASTimer@0 +; RETURN: void +FUNC 446 + PUSHSTRUCTPAGE + CALLMETHOD CASTimer@2 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_ASTimerManager + CALLMETHOD CASTimerManager@CreateHandle + ASSIGN + POP + RETURN + +; CASTimer@1 +; RETURN: void +FUNC 447 + SH_GLOBALREF g_ASTimerManager + SH_STRUCTREF 0 + CALLMETHOD CASTimerManager@ReleaseHandle + RETURN + +; CASTimer@Reset +; VAR 0: : ref CASTimerImp +; RETURN: void +FUNC 448 + SH_GLOBALREF g_ASTimerManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASTimerManager@GetObject + ASSIGN + CALLMETHOD CASTimerImp@Reset + RETURN + +; CASTimer@Get +; VAR 0: : ref CASTimerImp +; RETURN: int +FUNC 449 + SH_GLOBALREF g_ASTimerManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASTimerManager@GetObject + ASSIGN + CALLMETHOD CASTimerImp@Get + RETURN + PUSH 0 + RETURN + +; CASTimer@SetPassTime +; ARG 0: PassTime : int +; VAR 1: : ref CASTimerImp +; RETURN: void +FUNC 450 + SH_GLOBALREF g_ASTimerManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CASTimerManager@GetObject + ASSIGN + SH_LOCALREF PassTime + CALLMETHOD CASTimerImp@SetPassTime + RETURN +EOF System\Asra3\ClassLibrary\タイマー\CASTimer.jaf + +; CASTimerImp@Reset +; RETURN: void +FUNC 451 + PUSHSTRUCTPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + ASSIGN + POP + RETURN + +; CASTimerImp@Get +; RETURN: int +FUNC 452 + PUSHSTRUCTPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP + SH_STRUCTREF 1 + SH_STRUCTREF 0 + SUB + RETURN + PUSH 0 + RETURN + +; CASTimerImp@SetPassTime +; ARG 0: PassTime : int +; RETURN: void +FUNC 453 + PUSHSTRUCTPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + SH_LOCALREF PassTime + SUB + ASSIGN + POP + RETURN + +; CASTimerImp@UpdateCurrentTime +; RETURN: void +FUNC 454 + PUSHSTRUCTPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP + RETURN + +; CASTimerImp@Rebuild +; ARG 0: nCurrentTime : int +; VAR 1: nPassTime : int +; RETURN: void +FUNC 455 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + SUB + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 1 nCurrentTime + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nCurrentTime + SH_LOCALREF nPassTime + SUB + ASSIGN + POP + RETURN +EOF System\Asra3\ClassLibrary\タイマー\CASTimerImp.jaf + +; CASTimerManager@0 +; RETURN: void +FUNC 456 + PUSHSTRUCTPAGE + CALLMETHOD CASTimerManager@2 + RETURN + +; CASTimerManager@1 +; RETURN: void +FUNC 457 + RETURN + +; CASTimerManager@CreateHandle +; VAR 0: nEmptyIndex : int +; VAR 1: nNewIndex : int +; RETURN: int +FUNC 458 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + PUSH 0 + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF nEmptyIndex + PUSH -1 + NOTE + IFZ 0xb12c + SH_STRUCTREF 1 + SH_LOCALREF nEmptyIndex + PUSH 1 + ASSIGN + POP + SH_LOCALREF nEmptyIndex + RETURN + JUMP 0xb12c +0xb12c: + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 1 + SH_LOCALREF nNewIndex + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF nNewIndex + REF + CALLMETHOD CASTimerImp@Reset + SH_LOCALREF nNewIndex + RETURN + PUSH 0 + RETURN + +; CASTimerManager@ReleaseHandle +; ARG 0: nHandle : int +; RETURN: void +FUNC 459 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASTimerManager@CheckHandle + NOT + IFZ 0xb1d8 + RETURN + JUMP 0xb1d8 +0xb1d8: + SH_STRUCTREF 1 + SH_LOCALREF nHandle + PUSH 0 + ASSIGN + POP + RETURN + +; CASTimerManager@GetObject +; ARG 0: nHandle : int +; RETURN: ref CASTimerImp +FUNC 460 + PUSHSTRUCTPAGE + SH_LOCALREF nHandle + CALLMETHOD CASTimerManager@CheckHandle + NOT + IFZ 0xb21e + PUSH -1 + DUP + SP_INC + RETURN + JUMP 0xb21e +0xb21e: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASTimerManager@CheckHandle +; ARG 0: nHandle : int +; RETURN: bool +FUNC 461 + SH_IF_LOC_LT_IMM nHandle 0 0xb26e + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0xb26e + PUSH 0 + JUMP 0xb274 +0xb26e: + PUSH 1 +0xb274: + IFNZ 0xb29c + SH_STRUCTREF 1 + SH_LOCALREF nHandle + REF + NOT + IFNZ 0xb29c + PUSH 0 + JUMP 0xb2a2 +0xb29c: + PUSH 1 +0xb2a2: + IFZ 0xb2c6 + S_PUSH "AsraFramework内部エラー\nCASTimerManager - ハンドルエラー" + CALLSYS system.Error + S_POP + PUSH 0 + ITOB + RETURN + JUMP 0xb2c6 +0xb2c6: + PUSH 1 + ITOB + RETURN + PUSH 0 + RETURN + +; CASTimerManager@UpdateCurrentTime +; VAR 0: nHandle : int +; RETURN: void +FUNC 462 + SH_LOCALASSIGN nHandle 0 + SH_LOCALASSIGN nHandle 0 +0xb2f2: + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xb332 + JUMP 0xb318 +0xb30c: + SH_LOCALINC nHandle + JUMP 0xb2f2 +0xb318: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + CALLMETHOD CASTimerImp@UpdateCurrentTime + JUMP 0xb30c +0xb332: + RETURN + +; CASTimerManager@Rebuild +; VAR 0: nCurrentTime : int +; VAR 1: nHandle : int +; RETURN: void +FUNC 463 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + SH_LOCALASSIGN nHandle 0 + SH_LOCALASSIGN nHandle 0 +0xb360: + SH_LOCALREF nHandle + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xb3a6 + JUMP 0xb386 +0xb37a: + SH_LOCALINC nHandle + JUMP 0xb360 +0xb386: + SH_STRUCTREF 0 + SH_LOCALREF nHandle + REF + SH_LOCALREF nCurrentTime + CALLMETHOD CASTimerImp@Rebuild + JUMP 0xb37a +0xb3a6: + RETURN +EOF System\Asra3\ClassLibrary\タイマー\CASTimerManager.jaf + +; CF_CASColor +; ARG 0: nR : int +; ARG 1: nG : int +; ARG 2: nB : int +; ARG 3: nA : int +; VAR 4: Color : CASColor +; RETURN: CASColor +FUNC 464 + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASColor@Set + PUSHLOCALPAGE + PUSH 4 + SR_REF CASColor + RETURN + PUSH -1 + RETURN +ENDFUNC CF_CASColor + +; CASColor@Set +; ARG 0: nR : int +; ARG 1: nG : int +; ARG 2: nB : int +; ARG 3: nA : int +; RETURN: void +FUNC 465 + SH_MEM_ASSIGN_LOCAL 0 nR + SH_MEM_ASSIGN_LOCAL 1 nG + SH_MEM_ASSIGN_LOCAL 2 nB + SH_MEM_ASSIGN_LOCAL 3 nA + RETURN + +; CASColor@GetR +; RETURN: int +FUNC 466 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASColor@GetG +; RETURN: int +FUNC 467 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASColor@GetB +; RETURN: int +FUNC 468 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASColor@GetA +; RETURN: int +FUNC 469 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASColor@Equal +; ARG 0: Obj : ref CASColor +; RETURN: bool +FUNC 470 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + NOTE + IFZ 0xb4be + PUSH 0 + RETURN + JUMP 0xb4be +0xb4be: + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + NOTE + IFZ 0xb4e8 + PUSH 0 + RETURN + JUMP 0xb4e8 +0xb4e8: + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + NOTE + IFZ 0xb512 + PUSH 0 + RETURN + JUMP 0xb512 +0xb512: + SH_STRUCTREF 3 + SH_LOCALREF Obj + PUSH 3 + REF + NOTE + IFZ 0xb53c + PUSH 0 + RETURN + JUMP 0xb53c +0xb53c: + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\データ型\CASColor.jaf + +; CF_CASPos +; ARG 0: nX : int +; ARG 1: nY : int +; VAR 2: Pos : CASPos +; RETURN: CASPos +FUNC 471 + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASPos@Set + PUSHLOCALPAGE + PUSH 2 + SR_REF CASPos + RETURN + PUSH -1 + RETURN +ENDFUNC CF_CASPos + +; CASPos@Set +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 472 + SH_MEM_ASSIGN_LOCAL 0 nX + SH_MEM_ASSIGN_LOCAL 1 nY + RETURN + +; CASPos@GetX +; RETURN: int +FUNC 473 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASPos@GetY +; RETURN: int +FUNC 474 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\データ型\CASPos.jaf + +; CF_CASRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; VAR 4: Rect : CASRect +; RETURN: CASRect +FUNC 475 + SH_LOCALDELETE Rect + SH_LOCALCREATE Rect CASRect + SH_LOCALREF Rect + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASRect@Set + PUSHLOCALPAGE + PUSH 4 + SR_REF CASRect + RETURN + PUSH -1 + RETURN +ENDFUNC CF_CASRect + +; CASRect@Set +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 476 + SH_MEM_ASSIGN_LOCAL 0 nX + SH_MEM_ASSIGN_LOCAL 1 nY + SH_MEM_ASSIGN_LOCAL 2 nWidth + SH_MEM_ASSIGN_LOCAL 3 nHeight + RETURN + +; CASRect@GetX +; RETURN: int +FUNC 477 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASRect@GetY +; RETURN: int +FUNC 478 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASRect@GetWidth +; RETURN: int +FUNC 479 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASRect@GetHeight +; RETURN: int +FUNC 480 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASRect@IsIn +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: bool +FUNC 481 + SH_LOCALREF nX + SH_STRUCTREF 0 + LT + IFZ 0xb6f4 + PUSH 0 + RETURN + JUMP 0xb6f4 +0xb6f4: + SH_LOCALREF nX + SH_STRUCTREF 0 + SH_STRUCTREF 2 + ADD + GTE + IFZ 0xb71e + PUSH 0 + RETURN + JUMP 0xb71e +0xb71e: + SH_LOCALREF nY + SH_STRUCTREF 1 + LT + IFZ 0xb740 + PUSH 0 + RETURN + JUMP 0xb740 +0xb740: + SH_LOCALREF nY + SH_STRUCTREF 1 + SH_STRUCTREF 3 + ADD + GTE + IFZ 0xb76a + PUSH 0 + RETURN + JUMP 0xb76a +0xb76a: + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\データ型\CASRect.jaf + +; _CCgInfo@_GetCg +; RETURN: string +FUNC 482 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; _CCgInfo@_GetX +; RETURN: int +FUNC 483 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; _CCgInfo@_GetY +; RETURN: int +FUNC 484 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; _CCgInfo@_GetZ +; RETURN: int +FUNC 485 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; _CCgInfo@_IsSetCg +; RETURN: bool +FUNC 486 + SH_STRUCTSREF_EMPTY 0 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; _CCgInfo@0 +; RETURN: void +FUNC 487 + PUSHSTRUCTPAGE + CALLMETHOD _CCgInfo@2 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_MEM_ASSIGN_IMM 3 -2147483648 + RETURN + +; _CCgInfo@_Set +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg : string +; RETURN: void +FUNC 488 + PUSHSTRUCTPAGE + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CCgInfo@_SetPos + PUSHSTRUCTPAGE + SH_LOCALREF _z + CALLMETHOD _CCgInfo@_SetZ + PUSHSTRUCTPAGE + SH_LOCAL_S_REF _cg + CALLMETHOD _CCgInfo@_SetCg + RETURN + +; _CCgInfo@_SetCg +; ARG 0: _cg : string +; RETURN: void +FUNC 489 + SH_LOCALSREF_EMPTY _cg + NOT + IFZ 0xb888 + SH_STRUCTREF_SASSIGN_LOCALSREF 0 _cg + JUMP 0xb888 +0xb888: + RETURN + +; _CCgInfo@_SetPos +; ARG 0: _x : int +; ARG 1: _y : int +; RETURN: void +FUNC 490 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0xb8b4 + SH_MEM_ASSIGN_LOCAL 1 _x + JUMP 0xb8b4 +0xb8b4: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0xb8d8 + SH_MEM_ASSIGN_LOCAL 2 _y + JUMP 0xb8d8 +0xb8d8: + RETURN + +; _CCgInfo@_SetZ +; ARG 0: _z : int +; RETURN: void +FUNC 491 + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0xb904 + SH_MEM_ASSIGN_LOCAL 3 _z + JUMP 0xb904 +0xb904: + RETURN +EOF System\Asra3\ClassLibrary\データ型\_CCgInfo.jaf + +; _CButtonCgInfo@_SetCgPln +; ARG 0: _cg : string +; RETURN: void +FUNC 492 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + SH_LOCAL_S_REF _cg + CALLMETHOD _CButtonCgInfo@_SetCg + RETURN + +; _CButtonCgInfo@_SetCgHlt +; ARG 0: _cg : string +; RETURN: void +FUNC 493 + PUSHSTRUCTPAGE + SH_STRUCTREF 4 + SH_LOCAL_S_REF _cg + CALLMETHOD _CButtonCgInfo@_SetCg + RETURN + +; _CButtonCgInfo@_SetCgInv +; ARG 0: _cg : string +; RETURN: void +FUNC 494 + PUSHSTRUCTPAGE + SH_STRUCTREF 5 + SH_LOCAL_S_REF _cg + CALLMETHOD _CButtonCgInfo@_SetCg + RETURN + +; _CButtonCgInfo@_SetCgChk +; ARG 0: _cg : string +; RETURN: void +FUNC 495 + PUSHSTRUCTPAGE + SH_STRUCTREF 6 + SH_LOCAL_S_REF _cg + CALLMETHOD _CButtonCgInfo@_SetCg + RETURN + +; _CButtonCgInfo@_SetCgHltChk +; ARG 0: _cg : string +; RETURN: void +FUNC 496 + PUSHSTRUCTPAGE + SH_STRUCTREF 7 + SH_LOCAL_S_REF _cg + CALLMETHOD _CButtonCgInfo@_SetCg + RETURN + +; _CButtonCgInfo@_SetClickSound +; ARG 0: _click : int +; RETURN: void +FUNC 497 + SH_MEM_ASSIGN_LOCAL 8 _click + RETURN + +; _CButtonCgInfo@_SetCursorSound +; ARG 0: _cursor : int +; RETURN: void +FUNC 498 + SH_MEM_ASSIGN_LOCAL 9 _cursor + RETURN + +; _CButtonCgInfo@_IsSetCgPln +; RETURN: bool +FUNC 499 + SH_STRUCTSREF_EMPTY 3 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_IsSetCgHlt +; RETURN: bool +FUNC 500 + SH_STRUCTSREF_EMPTY 4 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_IsSetCgInv +; RETURN: bool +FUNC 501 + SH_STRUCTSREF_EMPTY 5 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_IsSetCgChk +; RETURN: bool +FUNC 502 + SH_STRUCTSREF_EMPTY 6 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_IsSetCgHltChk +; RETURN: bool +FUNC 503 + SH_STRUCTSREF_EMPTY 7 + ITOB + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_GetX +; RETURN: int +FUNC 504 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_GetY +; RETURN: int +FUNC 505 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_GetZ +; RETURN: int +FUNC 506 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_GetClickSound +; RETURN: int +FUNC 507 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_GetCursorSound +; RETURN: int +FUNC 508 + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; _CButtonCgInfo@_SetCg +; ARG 0: _dst : ref string +; ARG 1: _src : string +; RETURN: void +FUNC 509 + SH_LOCALSREF_NE_STR0 _src "" + IFZ 0xbad0 + SH_LOCALREF_SASSIGN_LOCALSREF _dst _src + JUMP 0xbad0 +0xbad0: + RETURN + +; _CButtonCgInfo@0 +; RETURN: void +FUNC 510 + PUSHSTRUCTPAGE + CALLMETHOD _CButtonCgInfo@2 + SH_MEM_ASSIGN_IMM 0 -2147483648 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 1 + SH_STRUCTREF 3 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 4 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 5 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 6 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 7 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + RETURN + +; _CButtonCgInfo@_SetPos +; ARG 0: _x : int +; ARG 1: _y : int +; RETURN: void +FUNC 511 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0xbb7a + SH_MEM_ASSIGN_LOCAL 0 _x + JUMP 0xbb7a +0xbb7a: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0xbb9e + SH_MEM_ASSIGN_LOCAL 1 _y + JUMP 0xbb9e +0xbb9e: + RETURN + +; _CButtonCgInfo@_SetZ +; ARG 0: _z : int +; RETURN: void +FUNC 512 + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0xbbca + SH_MEM_ASSIGN_LOCAL 2 _z + JUMP 0xbbca +0xbbca: + RETURN + +; _CButtonCgInfo@_GetCg +; ARG 0: _hilite : bool +; ARG 1: _check : bool +; ARG 2: _invalid : bool +; RETURN: string +FUNC 513 + SH_LOCALREF _invalid + IFZ 0xbc08 + SH_STRUCTSREF_EMPTY 5 + NOT + IFZ 0xbbfa + SH_STRUCT_S_REF 5 + RETURN + JUMP 0xbbfa +0xbbfa: + SH_STRUCT_S_REF 3 + RETURN + JUMP 0xbc08 +0xbc08: + SH_LOCALREF _hilite + IFZ 0xbc2c + SH_LOCALREF _check + IFZ 0xbc2c + PUSH 1 + JUMP 0xbc32 +0xbc2c: + PUSH 0 +0xbc32: + IFZ 0xbc9a + SH_STRUCTSREF_EMPTY 7 + NOT + IFZ 0xbc54 + SH_STRUCT_S_REF 7 + RETURN + JUMP 0xbc54 +0xbc54: + SH_STRUCTSREF_EMPTY 4 + NOT + IFZ 0xbc70 + SH_STRUCT_S_REF 4 + RETURN + JUMP 0xbc70 +0xbc70: + SH_STRUCTSREF_EMPTY 6 + NOT + IFZ 0xbc8c + SH_STRUCT_S_REF 6 + RETURN + JUMP 0xbc8c +0xbc8c: + SH_STRUCT_S_REF 3 + RETURN + JUMP 0xbc9a +0xbc9a: + SH_LOCALREF _hilite + IFZ 0xbcd0 + SH_STRUCTSREF_EMPTY 4 + NOT + IFZ 0xbcc2 + SH_STRUCT_S_REF 4 + RETURN + JUMP 0xbcc2 +0xbcc2: + SH_STRUCT_S_REF 3 + RETURN + JUMP 0xbcd0 +0xbcd0: + SH_LOCALREF _check + IFZ 0xbd06 + SH_STRUCTSREF_EMPTY 6 + NOT + IFZ 0xbcf8 + SH_STRUCT_S_REF 6 + RETURN + JUMP 0xbcf8 +0xbcf8: + SH_STRUCT_S_REF 3 + RETURN + JUMP 0xbd06 +0xbd06: + SH_STRUCT_S_REF 3 + RETURN + S_PUSH "" + RETURN +EOF System\Asra3\ClassLibrary\データ型\_CButtonCgInfo.jaf + +; CASParts@0 +; RETURN: void +FUNC 514 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@2 + .STRUCTASSIGN CASParts m_PartsNumber -1 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@Create + RETURN + +; CASParts@1 +; RETURN: void +FUNC 515 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@Release + RETURN + +; CASParts@Create +; RETURN: void +FUNC 516 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@Release + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC SYS_Parts_GetFreeSystemPartsNumber + ASSIGN + POP + RETURN + +; CASParts@Release +; RETURN: void +FUNC 517 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xbd9a + RETURN + JUMP 0xbd9a +0xbd9a: + SH_STRUCTREF 0 + CALLFUNC PARTS_Release + .STRUCTASSIGN CASParts m_PartsNumber -1 + RETURN + +; CASParts@IsExist +; RETURN: bool +FUNC 518 + SH_STRUCTREF 0 + PUSH -1 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; CASParts@GetPartsNumber +; RETURN: int +FUNC 519 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xbdfe + PUSHSTRUCTPAGE + CALLMETHOD CASParts@Create + JUMP 0xbdfe +0xbdfe: + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CASParts@SetState +; ARG 0: State : int +; RETURN: void +FUNC 520 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF State + CALLFUNC AFL_Parts_SetStatus + RETURN + +; CASParts@GetState +; RETURN: int +FUNC 521 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC AFL_Parts_GetStatus + RETURN + PUSH 0 + RETURN + +; CASParts@SetCG +; ARG 0: CGName : string +; ARG 1: State : int +; RETURN: void +FUNC 522 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xbe66 + RETURN + JUMP 0xbe66 +0xbe66: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCAL_S_REF CGName + SH_LOCALREF State + CALLFUNC P_CG設定 + RETURN + +; CASParts@SetCGSurfaceArea +; ARG 0: X : int +; ARG 1: Y : int +; ARG 2: Width : int +; ARG 3: Height : int +; ARG 4: State : int +; RETURN: void +FUNC 523 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Width + SH_LOCALREF Height + SH_LOCALREF State + CALLFUNC P_CG表示範囲設定 + RETURN + +; CASParts@SetLoopCG +; ARG 0: CGName : string +; ARG 1: BeginNumber : int +; ARG 2: Numof : int +; ARG 3: Time : int +; ARG 4: State : int +; RETURN: void +FUNC 524 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xbed4 + RETURN + JUMP 0xbed4 +0xbed4: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCAL_S_REF CGName + SH_LOCALREF BeginNumber + SH_LOCALREF Numof + SH_LOCALREF Time + SH_LOCALREF State + CALLFUNC P_ループCG設定 + RETURN + +; CASParts@SetText +; ARG 0: Text : string +; ARG 1: State : int +; RETURN: void +FUNC 525 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xbf20 + RETURN + JUMP 0xbf20 +0xbf20: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCAL_S_REF Text + SH_LOCALREF State + CALLFUNC P_テキスト設定 + RETURN + +; CASParts@SetFontProperty +; ARG 0: Property : ref CASCharSpriteProperty +; ARG 1: State : int +; VAR 2: Color : CASColor +; VAR 3: EdgeColor : CASColor +; RETURN: void +FUNC 526 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xbf5a + RETURN + JUMP 0xbf5a +0xbf5a: + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF State + CALLMETHOD CASParts@SetFont + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF State + CALLMETHOD CASParts@SetFontSize + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF State + CALLMETHOD CASParts@SetFontBoldWeight + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF State + CALLMETHOD CASParts@SetFontEdgeWeight + PUSHSTRUCTPAGE + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF State + CALLMETHOD CASParts@SetFontColor + PUSHSTRUCTPAGE + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + SH_LOCALREF State + CALLMETHOD CASParts@SetFontEdgeColor + RETURN + +; CASParts@SetFont +; ARG 0: Type : int +; ARG 1: State : int +; RETURN: void +FUNC 527 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc09e + RETURN + JUMP 0xc09e +0xc09e: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Type + SH_LOCALREF State + CALLFUNC P_フォント種類設定 + RETURN + +; CASParts@SetFontSize +; ARG 0: Size : int +; ARG 1: State : int +; RETURN: void +FUNC 528 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc0d8 + RETURN + JUMP 0xc0d8 +0xc0d8: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Size + SH_LOCALREF State + CALLFUNC P_フォントサイズ設定 + RETURN + +; CASParts@SetFontBoldWeight +; ARG 0: Weight : float +; ARG 1: State : int +; RETURN: void +FUNC 529 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc112 + RETURN + JUMP 0xc112 +0xc112: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Weight + SH_LOCALREF State + CALLFUNC P_フォント太字幅設定 + RETURN + +; CASParts@SetFontEdgeWeight +; ARG 0: Weight : float +; ARG 1: State : int +; RETURN: void +FUNC 530 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc14c + RETURN + JUMP 0xc14c +0xc14c: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Weight + SH_LOCALREF State + CALLFUNC P_フォント縁取り幅設定 + RETURN + +; CASParts@SetFontColor +; ARG 0: ColorR : int +; ARG 1: ColorG : int +; ARG 2: ColorB : int +; ARG 3: State : int +; RETURN: void +FUNC 531 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc186 + RETURN + JUMP 0xc186 +0xc186: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + SH_LOCALREF State + CALLFUNC P_フォント色設定 + RETURN + +; CASParts@SetFontEdgeColor +; ARG 0: ColorR : int +; ARG 1: ColorG : int +; ARG 2: ColorB : int +; ARG 3: State : int +; RETURN: void +FUNC 532 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc1cc + RETURN + JUMP 0xc1cc +0xc1cc: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + SH_LOCALREF State + CALLFUNC P_フォント縁取り色設定 + RETURN + +; CASParts@SetFontCharSpace +; ARG 0: Space : int +; ARG 1: State : int +; RETURN: void +FUNC 533 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc212 + RETURN + JUMP 0xc212 +0xc212: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Space + SH_LOCALREF State + CALLFUNC P_テキスト字間隔設定 + RETURN + +; CASParts@SetTextSurfaceArea +; ARG 0: X : int +; ARG 1: Y : int +; ARG 2: Width : int +; ARG 3: Height : int +; ARG 4: State : int +; RETURN: void +FUNC 534 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Width + SH_LOCALREF Height + SH_LOCALREF State + CALLFUNC P_テキスト表示範囲設定 + RETURN + +; CASParts@SetNumeralCG +; ARG 0: CGName : string +; ARG 1: State : int +; RETURN: void +FUNC 535 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc280 + RETURN + JUMP 0xc280 +0xc280: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCAL_S_REF CGName + SH_LOCALREF State + CALLFUNC P_数字CG設定 + RETURN + +; CASParts@SetNumeralNumber +; ARG 0: Number : int +; ARG 1: State : int +; RETURN: void +FUNC 536 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc2ba + RETURN + JUMP 0xc2ba +0xc2ba: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Number + SH_LOCALREF State + CALLFUNC P_数字設定 + RETURN + +; CASParts@SetRectangleDetection +; ARG 0: Width : int +; ARG 1: Height : int +; RETURN: void +FUNC 537 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc2f4 + RETURN + JUMP 0xc2f4 +0xc2f4: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_X座標取得 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_Y座標取得 + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC P_矩形判定設定 + RETURN + +; CASParts@SetFlash +; ARG 0: FlashFileName : string +; RETURN: void +FUNC 538 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc34a + RETURN + JUMP 0xc34a +0xc34a: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCAL_S_REF FlashFileName + PUSH 1 + CALLFUNC P_フラッシュ設定 + RETURN + +; CASParts@GetFlashCurrentFrameNumber +; RETURN: int +FUNC 539 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc38a + PUSH 0 + RETURN + JUMP 0xc38a +0xc38a: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + PUSH 1 + CALLHLL PartsEngine GetPartsFlashCurrentFrameNumber + RETURN + PUSH 0 + RETURN + +; CASParts@BackFlashBeginFrame +; RETURN: void +FUNC 540 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc3ca + RETURN + JUMP 0xc3ca +0xc3ca: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + PUSH 1 + CALLFUNC P_フラッシュ開始フレーム移動 + RETURN + +; CASParts@StepFlashFinalFrame +; RETURN: void +FUNC 541 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc3fe + RETURN + JUMP 0xc3fe +0xc3fe: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + PUSH 1 + CALLFUNC P_フラッシュ最終フレームステップ + RETURN + +; CASParts@SetPos +; ARG 0: X : int +; ARG 1: Y : int +; RETURN: void +FUNC 542 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc432 + RETURN + JUMP 0xc432 +0xc432: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF X + SH_LOCALREF Y + CALLFUNC P_座標設定 + RETURN + +; CASParts@SetZ +; ARG 0: Z : int +; RETURN: void +FUNC 543 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc46c + RETURN + JUMP 0xc46c +0xc46c: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Z + CALLFUNC P_Z座標設定 + RETURN + +; CASParts@SetZByBaseZ +; ARG 0: Z : int +; ARG 1: BaseZ : int +; RETURN: void +FUNC 544 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc4a0 + RETURN + JUMP 0xc4a0 +0xc4a0: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Z + SH_LOCALREF BaseZ + CALLFUNC AFL_Parts_SetZByBaseZ + RETURN + +; CASParts@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 545 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc4da + RETURN + JUMP 0xc4da +0xc4da: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Show + CALLFUNC P_表示設定 + RETURN + +; CASParts@SetAlpha +; ARG 0: Alpha : int +; RETURN: void +FUNC 546 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc50e + RETURN + JUMP 0xc50e +0xc50e: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Alpha + CALLFUNC P_アルファ値設定 + RETURN + +; CASParts@SetAddColor +; ARG 0: Red : int +; ARG 1: Green : int +; ARG 2: Blue : int +; RETURN: void +FUNC 547 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc542 + RETURN + JUMP 0xc542 +0xc542: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLFUNC P_加算色設定 + RETURN + +; CASParts@SetMultipleColor +; ARG 0: Red : int +; ARG 1: Green : int +; ARG 2: Blue : int +; RETURN: void +FUNC 548 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc582 + RETURN + JUMP 0xc582 +0xc582: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLFUNC P_乗算色設定 + RETURN + +; CASParts@SetOriginPosMode +; ARG 0: OriginPosMode : int +; RETURN: void +FUNC 549 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc5c2 + RETURN + JUMP 0xc5c2 +0xc5c2: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF OriginPosMode + CALLFUNC P_原点座標設定 + RETURN + +; CASParts@SetParentParts +; ARG 0: ParentParts : ref CASParts +; RETURN: void +FUNC 550 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc5f6 + RETURN + JUMP 0xc5f6 +0xc5f6: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF ParentParts + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_オンカーソル表示連動設定 + RETURN + +; CASParts@SetMessageWindowShowLink +; ARG 0: ShowLink : bool +; RETURN: void +FUNC 551 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc630 + RETURN + JUMP 0xc630 +0xc630: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF ShowLink + CALLFUNC P_メッセージウィンドウ表示連動設定 + RETURN + +; CASParts@SetClickable +; ARG 0: Clickable : bool +; RETURN: void +FUNC 552 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc664 + RETURN + JUMP 0xc664 +0xc664: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF Clickable + CALLFUNC P_クリック可能設定 + RETURN + +; CASParts@IsShow +; RETURN: bool +FUNC 553 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc69e + PUSH 0 + RETURN + JUMP 0xc69e +0xc69e: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_表示設定取得 + RETURN + PUSH 0 + RETURN + +; CASParts@GetX +; RETURN: int +FUNC 554 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_X座標取得 + RETURN + PUSH 0 + RETURN + +; CASParts@GetY +; RETURN: int +FUNC 555 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_Y座標取得 + RETURN + PUSH 0 + RETURN + +; CASParts@GetAlpha +; RETURN: int +FUNC 556 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + CALLFUNC P_アルファ値取得 + RETURN + PUSH 0 + RETURN + +; CASParts@GetWidth +; ARG 0: State : int +; RETURN: int +FUNC 557 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF State + CALLFUNC AFL_Parts_GetWidth + RETURN + PUSH 0 + RETURN + +; CASParts@GetHeight +; ARG 0: State : int +; RETURN: int +FUNC 558 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF State + CALLFUNC AFL_Parts_GetHeight + RETURN + PUSH 0 + RETURN + +; CASParts@SetOnCursorSoundNumber +; ARG 0: SoundNumber : int +; RETURN: void +FUNC 559 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc776 + RETURN + JUMP 0xc776 +0xc776: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF SoundNumber + CALLFUNC P_オンカーソル効果音設定 + RETURN + +; CASParts@SetClickSoundNumber +; ARG 0: SoundNumber : int +; RETURN: void +FUNC 560 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc7aa + RETURN + JUMP 0xc7aa +0xc7aa: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF SoundNumber + CALLFUNC P_クリック効果音設定 + RETURN + +; CASParts@SetGroupNumber +; ARG 0: GroupNumber : int +; RETURN: void +FUNC 561 + PUSHSTRUCTPAGE + CALLMETHOD CASParts@IsExist + NOT + IFZ 0xc7de + RETURN + JUMP 0xc7de +0xc7de: + PUSHSTRUCTPAGE + CALLMETHOD CASParts@GetPartsNumber + SH_LOCALREF GroupNumber + CALLFUNC P_グループ設定 + RETURN +EOF System\Asra3\ClassLibrary\パーツ\CASParts.jaf + +; CGUIMessageManager@0 +; RETURN: void +FUNC 562 + PUSHSTRUCTPAGE + CALLMETHOD CGUIMessageManager@2 + SH_STRUCTREF 1 + CALLMETHOD CGUIFunctionSet@Init + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CGUIMessageManager@1 +; RETURN: void +FUNC 563 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + SH_STRUCTREF 1 + CALLMETHOD CGUIFunctionSet@Release + RETURN + +; CGUIMessageManager@Update +; VAR 0: MessageCount : int +; VAR 1: MessageIndex : int +; RETURN: void +FUNC 564 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC GUI_GetMessageCount + ASSIGN + POP + SH_LOCALASSIGN MessageIndex 0 +0xc860: + SH_LOCALREF MessageIndex + SH_LOCALREF MessageCount + LT + IFZ 0xc89a + JUMP 0xc886 +0xc87a: + SH_LOCALINC MessageIndex + JUMP 0xc860 +0xc886: + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + CALLMETHOD CGUIMessageManager@CallDelegate + JUMP 0xc87a +0xc89a: + CALLFUNC GUI_ReleaseMessage + RETURN + +; CGUIMessageManager@CallDelegate +; ARG 0: MessageIndex : int +; VAR 1: MessageType : int +; VAR 2: GUINumber : int +; VAR 3: DelegateIndex : int +; VAR 4: FunctionSet : ref CGUIFunctionSet +; RETURN: void +FUNC 565 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageType + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageGUINumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageDelegateIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM DelegateIndex 0 0xc906 + RETURN + JUMP 0xc906 +0xc906: + A_NUMOF_STRUCT_1 0 + SH_LOCALREF DelegateIndex + LTE + IFZ 0xc922 + RETURN + JUMP 0xc922 +0xc922: + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF DelegateIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageType + SWITCH 16 + JUMP 0xcc1e +.CASE 16:0 1 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseEnter + JUMP 0xcc1e +.CASE 16:1 2 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseMove + JUMP 0xcc1e +.CASE 16:2 3 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseLeave + JUMP 0xcc1e +.CASE 16:3 4 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseWheel + JUMP 0xcc1e +.CASE 16:4 5 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseClick + JUMP 0xcc1e +.CASE 16:5 6 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateMouseOnCursor + JUMP 0xcc1e +.CASE 16:6 7 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateKetTrigger + JUMP 0xcc1e +.CASE 16:7 8 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateKeyDown + JUMP 0xcc1e +.CASE 16:8 9 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateKeyPress + JUMP 0xcc1e +.CASE 16:9 10 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateKeyUp + JUMP 0xcc1e +.CASE 16:10 11 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDragBegin + JUMP 0xcc1e +.CASE 16:11 12 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDraging + JUMP 0xcc1e +.CASE 16:12 13 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDragEnd + JUMP 0xcc1e +.CASE 16:13 14 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDropEnter + JUMP 0xcc1e +.CASE 16:14 15 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDroped + JUMP 0xcc1e +.CASE 16:15 16 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateDropLeave + JUMP 0xcc1e +.CASE 16:16 17 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateFocus + JUMP 0xcc1e +.CASE 16:17 18 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateLostFocus + JUMP 0xcc1e +.CASE 16:18 19 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateScroll + JUMP 0xcc1e +.CASE 16:19 20 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateCreated + JUMP 0xcc1e +.CASE 16:20 21 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateSelected + JUMP 0xcc1e +.CASE 16:21 22 + PUSHSTRUCTPAGE + SH_LOCALREF MessageIndex + SH_LOCALREF GUINumber + SH_LOCALREF FunctionSet + CALLMETHOD CGUIMessageManager@CallDelegateChanged + JUMP 0xcc1e +0xcc1e: + RETURN + +; CGUIMessageManager@CallDelegateMouseEnter +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; RETURN: void +FUNC 566 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xcc5a + RETURN + JUMP 0xcc5a +0xcc5a: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xcc82 + RETURN + JUMP 0xcc82 +0xcc82: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xccc8 + RETURN + JUMP 0xccc8 +0xccc8: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseY + SH_LOCALREF MouseY + CALLMETHOD CGUIFunctionSet@CallFunctionMouseEnter + RETURN + +; CGUIMessageManager@CallDelegateMouseMove +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; RETURN: void +FUNC 567 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xcd40 + RETURN + JUMP 0xcd40 +0xcd40: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xcd68 + RETURN + JUMP 0xcd68 +0xcd68: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xcdae + RETURN + JUMP 0xcdae +0xcdae: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + CALLMETHOD CGUIFunctionSet@CallFunctionMouseMove + RETURN + +; CGUIMessageManager@CallDelegateMouseLeave +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; RETURN: void +FUNC 568 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xce26 + RETURN + JUMP 0xce26 +0xce26: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xce4e + RETURN + JUMP 0xce4e +0xce4e: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xce94 + RETURN + JUMP 0xce94 +0xce94: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + CALLMETHOD CGUIFunctionSet@CallFunctionMouseLeave + RETURN + +; CGUIMessageManager@CallDelegateMouseWheel +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: Forward : int +; VAR 5: Back : int +; RETURN: void +FUNC 569 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xcf0c + RETURN + JUMP 0xcf0c +0xcf0c: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xcf34 + RETURN + JUMP 0xcf34 +0xcf34: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xcf7a + RETURN + JUMP 0xcf7a +0xcf7a: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF Forward + SH_LOCALREF Back + CALLMETHOD CGUIFunctionSet@CallFunctionMouseWheel + RETURN + +; CGUIMessageManager@CallDelegateMouseClick +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; RETURN: void +FUNC 570 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xcff2 + RETURN + JUMP 0xcff2 +0xcff2: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd01a + RETURN + JUMP 0xd01a +0xd01a: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd060 + RETURN + JUMP 0xd060 +0xd060: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + CALLMETHOD CGUIFunctionSet@CallFunctionMouseClick + RETURN + +; CGUIMessageManager@CallDelegateMouseOnCursor +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; VAR 6: Time : int +; RETURN: void +FUNC 571 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 3 + NOTE + IFZ 0xd0d8 + RETURN + JUMP 0xd0d8 +0xd0d8: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd100 + RETURN + JUMP 0xd100 +0xd100: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd146 + RETURN + JUMP 0xd146 +0xd146: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 2 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd18c + RETURN + JUMP 0xd18c +0xd18c: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF MessageIndex + PUSH 2 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + SH_LOCALREF Time + CALLMETHOD CGUIFunctionSet@CallFunctionMouseOnCursor + RETURN + +; CGUIMessageManager@CallDelegateKetTrigger +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: KeyCode : int +; RETURN: void +FUNC 572 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd20a + RETURN + JUMP 0xd20a +0xd20a: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd232 + RETURN + JUMP 0xd232 +0xd232: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + CALLMETHOD CGUIFunctionSet@CallFunctionKeyTrigger + RETURN + +; CGUIMessageManager@CallDelegateKeyDown +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: KeyCode : int +; RETURN: void +FUNC 573 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd2a4 + RETURN + JUMP 0xd2a4 +0xd2a4: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd2cc + RETURN + JUMP 0xd2cc +0xd2cc: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + CALLMETHOD CGUIFunctionSet@CallFunctionKeyDown + RETURN + +; CGUIMessageManager@CallDelegateKeyPress +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: KeyCode : int +; RETURN: void +FUNC 574 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd33e + RETURN + JUMP 0xd33e +0xd33e: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd366 + RETURN + JUMP 0xd366 +0xd366: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + CALLMETHOD CGUIFunctionSet@CallFunctionKeyPress + RETURN + +; CGUIMessageManager@CallDelegateKeyUp +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: KeyCode : int +; RETURN: void +FUNC 575 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd3d8 + RETURN + JUMP 0xd3d8 +0xd3d8: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd400 + RETURN + JUMP 0xd400 +0xd400: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + CALLMETHOD CGUIFunctionSet@CallFunctionKeyUp + RETURN + +; CGUIMessageManager@CallDelegateDragBegin +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 576 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd472 + RETURN + JUMP 0xd472 +0xd472: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionDragBegin + RETURN + +; CGUIMessageManager@CallDelegateDraging +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: MouseX : int +; VAR 5: MouseY : int +; RETURN: void +FUNC 577 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 2 + NOTE + IFZ 0xd4c0 + RETURN + JUMP 0xd4c0 +0xd4c0: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd4e8 + RETURN + JUMP 0xd4e8 +0xd4e8: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd52e + RETURN + JUMP 0xd52e +0xd52e: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageIndex + PUSH 1 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + CALLMETHOD CGUIFunctionSet@CallFunctionDraging + RETURN + +; CGUIMessageManager@CallDelegateDragEnd +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 578 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd5a6 + RETURN + JUMP 0xd5a6 +0xd5a6: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionDragEnd + RETURN + +; CGUIMessageManager@CallDelegateDropEnter +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: DragGUINumber : int +; RETURN: void +FUNC 579 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd5f4 + RETURN + JUMP 0xd5f4 +0xd5f4: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd61c + RETURN + JUMP 0xd61c +0xd61c: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionDropEnter + RETURN + +; CGUIMessageManager@CallDelegateDroped +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: DragGUINumber : int +; RETURN: void +FUNC 580 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd68e + RETURN + JUMP 0xd68e +0xd68e: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd6b6 + RETURN + JUMP 0xd6b6 +0xd6b6: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionDroped + RETURN + +; CGUIMessageManager@CallDelegateDropLeave +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: DragGUINumber : int +; RETURN: void +FUNC 581 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd728 + RETURN + JUMP 0xd728 +0xd728: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd750 + RETURN + JUMP 0xd750 +0xd750: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionDropLeave + RETURN + +; CGUIMessageManager@CallDelegateFocus +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 582 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd7c2 + RETURN + JUMP 0xd7c2 +0xd7c2: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionFocus + RETURN + +; CGUIMessageManager@CallDelegateLostFocus +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 583 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd810 + RETURN + JUMP 0xd810 +0xd810: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionLostFocus + RETURN + +; CGUIMessageManager@CallDelegateScroll +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: ScrollPos : int +; RETURN: void +FUNC 584 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd85e + RETURN + JUMP 0xd85e +0xd85e: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd886 + RETURN + JUMP 0xd886 +0xd886: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF ScrollPos + CALLMETHOD CGUIFunctionSet@CallFunctionScroll + RETURN + +; CGUIMessageManager@CallDelegateCreated +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 585 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd8f8 + RETURN + JUMP 0xd8f8 +0xd8f8: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionCreated + RETURN + +; CGUIMessageManager@CallDelegateSelected +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; VAR 4: Selected : int +; RETURN: void +FUNC 586 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 1 + NOTE + IFZ 0xd946 + RETURN + JUMP 0xd946 +0xd946: + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableType + PUSH 0 + NOTE + IFZ 0xd96e + RETURN + JUMP 0xd96e +0xd96e: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageIndex + PUSH 0 + CALLFUNC GUI_GetMessageVariableInt + ASSIGN + POP + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + SH_LOCALREF Selected + CALLMETHOD CGUIFunctionSet@CallFunctionSelected + RETURN + +; CGUIMessageManager@CallDelegateChanged +; ARG 0: MessageIndex : int +; ARG 1: GUINumber : int +; ARG 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: MessageVariableCount : int +; RETURN: void +FUNC 587 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageIndex + CALLFUNC GUI_GetMessageVariableCount + ASSIGN + POP + SH_LOCALREF MessageVariableCount + PUSH 0 + NOTE + IFZ 0xd9e0 + RETURN + JUMP 0xd9e0 +0xd9e0: + SH_LOCALREF FunctionSet + SH_LOCALREF GUINumber + CALLMETHOD CGUIFunctionSet@CallFunctionChanged + RETURN + +; CGUIMessageManager@ReleaseFunctionSet +; ARG 0: GUINumber : int +; VAR 1: DelegateIndex : int +; RETURN: void +FUNC 588 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF GUINumber + CALLFUNC GUI_GetDelegateIndex + ASSIGN + POP + SH_LOCALREF DelegateIndex + PUSH -1 + EQUALE + IFZ 0xda2e + RETURN + JUMP 0xda2e +0xda2e: + SH_IF_LOC_GE_IMM DelegateIndex 0 0xda44 + RETURN + JUMP 0xda44 +0xda44: + A_NUMOF_STRUCT_1 0 + SH_LOCALREF DelegateIndex + LTE + IFZ 0xda60 + RETURN + JUMP 0xda60 +0xda60: + SH_STRUCTREF 0 + SH_LOCALREF DelegateIndex + REF + CALLMETHOD CGUIFunctionSet@Release + RETURN + +; CGUIMessageManager@GetFunctionSet +; ARG 0: GUINumber : int +; VAR 1: DelegateIndex : int +; VAR 2: Index : int +; RETURN: ref CGUIFunctionSet +FUNC 589 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF GUINumber + CALLFUNC GUI_GetDelegateIndex + ASSIGN + POP + SH_LOCALREF DelegateIndex + PUSH -1 + EQUALE + IFZ 0xdb7c + SH_LOCALASSIGN Index 0 +0xdab2: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xdb06 + JUMP 0xdad8 +0xdacc: + SH_LOCALINC Index + JUMP 0xdab2 +0xdad8: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CGUIFunctionSet@IsUse + NOT + IFZ 0xdb00 + JUMP 0xdb06 + JUMP 0xdb00 +0xdb00: + JUMP 0xdacc +0xdb06: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + EQUALE + IFZ 0xdb3e + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 1 + ADD + PUSH 1 + A_REALLOC + JUMP 0xdb3e +0xdb3e: + SH_LOCALREF GUINumber + SH_LOCALREF Index + CALLFUNC GUI_SetDelegateIndex + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CGUIFunctionSet@Init + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Index + ASSIGN + POP + JUMP 0xdb7c +0xdb7c: + SH_IF_LOC_GE_IMM DelegateIndex 0 0xdb9c + SH_STRUCTREF 1 + DUP + SP_INC + RETURN + JUMP 0xdb9c +0xdb9c: + A_NUMOF_STRUCT_1 0 + SH_LOCALREF DelegateIndex + LTE + IFZ 0xdbc2 + SH_STRUCTREF 1 + DUP + SP_INC + RETURN + JUMP 0xdbc2 +0xdbc2: + SH_STRUCTREF 0 + SH_LOCALREF DelegateIndex + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CGUIMessageManager@AddMouseEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 590 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseEnterEvent + RETURN + +; CGUIMessageManager@EraseMouseEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 591 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseEnterEvent + RETURN + +; CGUIMessageManager@AddMouseMoveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 592 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseMoveEvent + RETURN + +; CGUIMessageManager@EraseMouseMoveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 593 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseMoveEvent + RETURN + +; CGUIMessageManager@AddMouseLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 594 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseLeaveEvent + RETURN + +; CGUIMessageManager@EraseMouseLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 595 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseLeaveEvent + RETURN + +; CGUIMessageManager@AddMouseWheelEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 596 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseWheelEvent + RETURN + +; CGUIMessageManager@EraseMouseWheelEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 597 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseWheelEvent + RETURN + +; CGUIMessageManager@AddMouseClickEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 598 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseClickEvent + RETURN + +; CGUIMessageManager@EraseMouseClickEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 599 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseClickEvent + RETURN + +; CGUIMessageManager@AddMouseOnEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 600 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddMouseOnEvent + RETURN + +; CGUIMessageManager@EraseMouseOnEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 601 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseMouseOnEvent + RETURN + +; CGUIMessageManager@AddMouseEnterFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 602 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseEnterFunction + RETURN + +; CGUIMessageManager@EraseMouseEnterFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 603 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseEnterFunction + RETURN + +; CGUIMessageManager@AddMouseMoveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 604 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseMoveFunction + RETURN + +; CGUIMessageManager@EraseMouseMoveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 605 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseMoveFunction + RETURN + +; CGUIMessageManager@AddMouseLeaveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 606 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseLeaveFunction + RETURN + +; CGUIMessageManager@EraseMouseLeaveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 607 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseLeaveFunction + RETURN + +; CGUIMessageManager@AddMouseWheelFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 608 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseWheelFunction + RETURN + +; CGUIMessageManager@EraseMouseWheelFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 609 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseWheelFunction + RETURN + +; CGUIMessageManager@AddMouseClickFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 610 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseClickFunction + RETURN + +; CGUIMessageManager@EraseMouseClickFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 611 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseClickFunction + RETURN + +; CGUIMessageManager@AddMouseOnFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 612 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddMouseOnFunction + RETURN + +; CGUIMessageManager@EraseMouseOnFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 613 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseMouseOnFunction + RETURN + +; CGUIMessageManager@AddKeyTriggerEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 614 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddKeyTriggerEvent + RETURN + +; CGUIMessageManager@EraseKeyTriggerEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 615 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseKeyTriggerEvent + RETURN + +; CGUIMessageManager@AddKeyDownEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 616 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddKeyDownEvent + RETURN + +; CGUIMessageManager@EraseKeyDownEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 617 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseKeyDownEvent + RETURN + +; CGUIMessageManager@AddKeyPressEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 618 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddKeyPressEvent + RETURN + +; CGUIMessageManager@EraseKeyPressEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 619 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseKeyPressEvent + RETURN + +; CGUIMessageManager@AddKeyUpEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 620 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddKeyUpEvent + RETURN + +; CGUIMessageManager@EraseKeyUpEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 621 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseKeyUpEvent + RETURN + +; CGUIMessageManager@AddKeyTriggerFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 622 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddKeyTriggerFunction + RETURN + +; CGUIMessageManager@EraseKeyTriggerFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 623 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseKeyTriggerFunction + RETURN + +; CGUIMessageManager@AddKeyDownFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 624 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddKeyDownFunction + RETURN + +; CGUIMessageManager@EraseKeyDownFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 625 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseKeyDownFunction + RETURN + +; CGUIMessageManager@AddKeyPressFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 626 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddKeyPressFunction + RETURN + +; CGUIMessageManager@EraseKeyPressFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 627 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseKeyPressFunction + RETURN + +; CGUIMessageManager@AddKeyUpFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 628 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddKeyUpFunction + RETURN + +; CGUIMessageManager@EraseKeyUpFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 629 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseKeyUpFunction + RETURN + +; CGUIMessageManager@AddDragBeginEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 630 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDragBeginEvent + RETURN + +; CGUIMessageManager@EraseDragBeginEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 631 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDragBeginEvent + RETURN + +; CGUIMessageManager@AddDragingEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 632 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDragingEvent + RETURN + +; CGUIMessageManager@EraseDragingEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 633 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDragingEvent + RETURN + +; CGUIMessageManager@AddDragEndEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 634 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDragEndEvent + RETURN + +; CGUIMessageManager@EraseDragEndEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 635 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDragEndEvent + RETURN + +; CGUIMessageManager@AddDragBeginFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 636 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDragBeginFunction + RETURN + +; CGUIMessageManager@EraseDragBeginFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 637 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDragBeginFunction + RETURN + +; CGUIMessageManager@AddDragingFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 638 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDragingFunction + RETURN + +; CGUIMessageManager@EraseDragingFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 639 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDragingFunction + RETURN + +; CGUIMessageManager@AddDragEndFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 640 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDragEndFunction + RETURN + +; CGUIMessageManager@EraseDragEndFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 641 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDragEndFunction + RETURN + +; CGUIMessageManager@AddDropEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 642 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDropEnterEvent + RETURN + +; CGUIMessageManager@EraseDropEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 643 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDropEnterEvent + RETURN + +; CGUIMessageManager@AddDropedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 644 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDropedEvent + RETURN + +; CGUIMessageManager@EraseDropedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 645 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDropedEvent + RETURN + +; CGUIMessageManager@AddDropLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 646 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddDropLeaveEvent + RETURN + +; CGUIMessageManager@EraseDropLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 647 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseDropLeaveEvent + RETURN + +; CGUIMessageManager@AddDropEnterFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 648 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDropEnterFunction + RETURN + +; CGUIMessageManager@EraseDropEnterFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 649 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDropEnterFunction + RETURN + +; CGUIMessageManager@AddDropedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 650 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDropedFunction + RETURN + +; CGUIMessageManager@EraseDropedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 651 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDropedFunction + RETURN + +; CGUIMessageManager@AddDropLeaveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 652 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddDropLeaveFunction + RETURN + +; CGUIMessageManager@EraseDropLeaveFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 653 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseDropLeaveFunction + RETURN + +; CGUIMessageManager@AddFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 654 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddFocusEvent + RETURN + +; CGUIMessageManager@EraseFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 655 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseFocusEvent + RETURN + +; CGUIMessageManager@AddLostFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 656 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddLostFocusEvent + RETURN + +; CGUIMessageManager@EraseLostFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 657 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseLostFocusEvent + RETURN + +; CGUIMessageManager@AddFocusFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 658 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddFocusFunction + RETURN + +; CGUIMessageManager@EraseFocusFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 659 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseFocusFunction + RETURN + +; CGUIMessageManager@AddLostFocusFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 660 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddLostFocusFunction + RETURN + +; CGUIMessageManager@EraseLostFocusFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 661 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseLostFocusFunction + RETURN + +; CGUIMessageManager@AddScrollEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 662 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddScrollEvent + RETURN + +; CGUIMessageManager@EraseScrollEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 663 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseScrollEvent + RETURN + +; CGUIMessageManager@AddScrollFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 664 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddScrollFunction + RETURN + +; CGUIMessageManager@EraseScrollFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 665 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseScrollFunction + RETURN + +; CGUIMessageManager@AddCreatedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 666 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddCreatedEvent + RETURN + +; CGUIMessageManager@EraseCreatedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 667 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseCreatedEvent + RETURN + +; CGUIMessageManager@AddCreatedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 668 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddCreatedFunction + RETURN + +; CGUIMessageManager@EraseCreatedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 669 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseCreatedFunction + RETURN + +; CGUIMessageManager@AddSelectedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 670 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddSelectedEvent + RETURN + +; CGUIMessageManager@EraseSelectedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 671 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseSelectedEvent + RETURN + +; CGUIMessageManager@AddSelectedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 672 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddSelectedFunction + RETURN + +; CGUIMessageManager@EraseSelectedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 673 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseSelectedFunction + RETURN + +; CGUIMessageManager@AddChangedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 674 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@AddChangedEvent + RETURN + +; CGUIMessageManager@EraseChangedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 675 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIFunctionSet@EraseChangedEvent + RETURN + +; CGUIMessageManager@AddChangedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 676 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@AddChangedFunction + RETURN + +; CGUIMessageManager@EraseChangedFunction +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; VAR 2: FunctionSet : ref CGUIFunctionSet +; VAR 3: : ref CGUIFunctionSet +; RETURN: void +FUNC 677 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF GUINumber + CALLMETHOD CGUIMessageManager@GetFunctionSet + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FunctionSet + SH_LOCALREF FunctionObject + CALLMETHOD CGUIFunctionSet@EraseChangedFunction + RETURN +EOF System\Asra3\ClassLibrary\GUIコンポーネント\CGUIMessageManager.jaf + +; CGUIFunctionSet@0 +; RETURN: void +FUNC 678 + PUSHSTRUCTPAGE + CALLMETHOD CGUIFunctionSet@2 + PUSHSTRUCTPAGE + CALLMETHOD CGUIFunctionSet@Release + RETURN + +; CGUIFunctionSet@1 +; RETURN: void +FUNC 679 + PUSHSTRUCTPAGE + CALLMETHOD CGUIFunctionSet@Release + RETURN + +; CGUIFunctionSet@Release +; RETURN: void +FUNC 680 + PUSHSTRUCTPAGE + PUSH 44 + A_FREE + SH_STRUCTREF 43 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 42 + A_FREE + SH_STRUCTREF 41 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 40 + A_FREE + SH_STRUCTREF 39 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 38 + A_FREE + SH_STRUCTREF 37 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 36 + A_FREE + PUSHSTRUCTPAGE + PUSH 35 + A_FREE + SH_STRUCTREF 34 + DG_CLEAR + SH_STRUCTREF 33 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 32 + A_FREE + PUSHSTRUCTPAGE + PUSH 31 + A_FREE + PUSHSTRUCTPAGE + PUSH 30 + A_FREE + SH_STRUCTREF 29 + DG_CLEAR + SH_STRUCTREF 28 + DG_CLEAR + SH_STRUCTREF 27 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 26 + A_FREE + PUSHSTRUCTPAGE + PUSH 25 + A_FREE + PUSHSTRUCTPAGE + PUSH 24 + A_FREE + SH_STRUCTREF 23 + DG_CLEAR + SH_STRUCTREF 22 + DG_CLEAR + SH_STRUCTREF 21 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 20 + A_FREE + PUSHSTRUCTPAGE + PUSH 19 + A_FREE + PUSHSTRUCTPAGE + PUSH 18 + A_FREE + PUSHSTRUCTPAGE + PUSH 17 + A_FREE + SH_STRUCTREF 16 + DG_CLEAR + SH_STRUCTREF 15 + DG_CLEAR + SH_STRUCTREF 14 + DG_CLEAR + SH_STRUCTREF 13 + DG_CLEAR + PUSHSTRUCTPAGE + PUSH 12 + A_FREE + PUSHSTRUCTPAGE + PUSH 11 + A_FREE + PUSHSTRUCTPAGE + PUSH 10 + A_FREE + PUSHSTRUCTPAGE + PUSH 9 + A_FREE + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + PUSHSTRUCTPAGE + PUSH 7 + A_FREE + SH_STRUCTREF 6 + DG_CLEAR + SH_STRUCTREF 5 + DG_CLEAR + SH_STRUCTREF 4 + DG_CLEAR + SH_STRUCTREF 3 + DG_CLEAR + SH_STRUCTREF 2 + DG_CLEAR + SH_STRUCTREF 1 + DG_CLEAR + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; CGUIFunctionSet@Init +; RETURN: void +FUNC 681 + SH_MEM_ASSIGN_IMM 0 1 + RETURN + +; CGUIFunctionSet@IsUse +; RETURN: bool +FUNC 682 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CGUIFunctionSet@CallFunctionMouseEnter +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 683 + SH_IF_LOC_NE_IMM GUINumber 0 0xf916 + RETURN + JUMP 0xf916 +0xf916: + SH_STRUCTREF 1 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_MouseEnterHandler +0xf934: + DG_CALL DG_MouseEnterHandler 0xf944 + JUMP 0xf934 +0xf944: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 7 + ASSIGN + POP +0xf960: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xf9e2 + JUMP 0xf986 +0xf97a: + SH_LOCALINC FindIndex + JUMP 0xf960 +0xf986: + SH_STRUCTREF 7 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xf9ae + JUMP 0xf97a + JUMP 0xf9ae +0xf9ae: + SH_STRUCTREF 7 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + PUSH 20 + CALLFUNC2 + JUMP 0xf97a +0xf9e2: + RETURN + +; CGUIFunctionSet@CallFunctionMouseMove +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 684 + SH_IF_LOC_NE_IMM GUINumber 0 0xfa00 + RETURN + JUMP 0xfa00 +0xfa00: + SH_STRUCTREF 2 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_MouseMoveHandler +0xfa1e: + DG_CALL DG_MouseMoveHandler 0xfa2e + JUMP 0xfa1e +0xfa2e: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 8 + ASSIGN + POP +0xfa4a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xfacc + JUMP 0xfa70 +0xfa64: + SH_LOCALINC FindIndex + JUMP 0xfa4a +0xfa70: + SH_STRUCTREF 8 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xfa98 + JUMP 0xfa64 + JUMP 0xfa98 +0xfa98: + SH_STRUCTREF 8 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + PUSH 21 + CALLFUNC2 + JUMP 0xfa64 +0xfacc: + RETURN + +; CGUIFunctionSet@CallFunctionMouseLeave +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 685 + SH_IF_LOC_NE_IMM GUINumber 0 0xfaea + RETURN + JUMP 0xfaea +0xfaea: + SH_STRUCTREF 3 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_MouseLeaveHandler +0xfb08: + DG_CALL DG_MouseLeaveHandler 0xfb18 + JUMP 0xfb08 +0xfb18: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 9 + ASSIGN + POP +0xfb34: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xfbb6 + JUMP 0xfb5a +0xfb4e: + SH_LOCALINC FindIndex + JUMP 0xfb34 +0xfb5a: + SH_STRUCTREF 9 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xfb82 + JUMP 0xfb4e + JUMP 0xfb82 +0xfb82: + SH_STRUCTREF 9 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + PUSH 22 + CALLFUNC2 + JUMP 0xfb4e +0xfbb6: + RETURN + +; CGUIFunctionSet@CallFunctionMouseWheel +; ARG 0: GUINumber : int +; ARG 1: Forward : int +; ARG 2: Back : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 686 + SH_IF_LOC_NE_IMM GUINumber 0 0xfbd4 + RETURN + JUMP 0xfbd4 +0xfbd4: + SH_STRUCTREF 4 + SH_LOCALREF GUINumber + SH_LOCALREF Forward + SH_LOCALREF Back + DG_CALLBEGIN DG_MouseWheelHandler +0xfbf2: + DG_CALL DG_MouseWheelHandler 0xfc02 + JUMP 0xfbf2 +0xfc02: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 10 + ASSIGN + POP +0xfc1e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xfca0 + JUMP 0xfc44 +0xfc38: + SH_LOCALINC FindIndex + JUMP 0xfc1e +0xfc44: + SH_STRUCTREF 10 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xfc6c + JUMP 0xfc38 + JUMP 0xfc6c +0xfc6c: + SH_STRUCTREF 10 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF Forward + SWAP + SH_LOCALREF Back + SWAP + PUSH 23 + CALLFUNC2 + JUMP 0xfc38 +0xfca0: + RETURN + +; CGUIFunctionSet@CallFunctionMouseClick +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 687 + SH_IF_LOC_NE_IMM GUINumber 0 0xfcbe + RETURN + JUMP 0xfcbe +0xfcbe: + SH_STRUCTREF 5 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_MouseClickHandler +0xfcdc: + DG_CALL DG_MouseClickHandler 0xfcec + JUMP 0xfcdc +0xfcec: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 11 + ASSIGN + POP +0xfd08: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xfd8a + JUMP 0xfd2e +0xfd22: + SH_LOCALINC FindIndex + JUMP 0xfd08 +0xfd2e: + SH_STRUCTREF 11 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xfd56 + JUMP 0xfd22 + JUMP 0xfd56 +0xfd56: + SH_STRUCTREF 11 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + PUSH 24 + CALLFUNC2 + JUMP 0xfd22 +0xfd8a: + RETURN + +; CGUIFunctionSet@CallFunctionMouseOnCursor +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; ARG 3: Time : int +; VAR 4: FindIndex : int +; VAR 5: Size : int +; RETURN: void +FUNC 688 + SH_IF_LOC_NE_IMM GUINumber 0 0xfda8 + RETURN + JUMP 0xfda8 +0xfda8: + SH_STRUCTREF 6 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + SH_LOCALREF Time + DG_CALLBEGIN DG_MouseOnHandler +0xfdcc: + DG_CALL DG_MouseOnHandler 0xfddc + JUMP 0xfdcc +0xfddc: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 5 + A_NUMOF_STRUCT_1 12 + ASSIGN + POP +0xfdf8: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xfe82 + JUMP 0xfe1e +0xfe12: + SH_LOCALINC FindIndex + JUMP 0xfdf8 +0xfe1e: + SH_STRUCTREF 12 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xfe46 + JUMP 0xfe12 + JUMP 0xfe46 +0xfe46: + SH_STRUCTREF 12 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + SH_LOCALREF Time + SWAP + PUSH 25 + CALLFUNC2 + JUMP 0xfe12 +0xfe82: + RETURN + +; CGUIFunctionSet@CallFunctionKeyTrigger +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 689 + SH_IF_LOC_NE_IMM GUINumber 0 0xfea0 + RETURN + JUMP 0xfea0 +0xfea0: + SH_STRUCTREF 13 + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyTriggerHandler +0xfeb8: + DG_CALL DG_KeyTriggerHandler 0xfec8 + JUMP 0xfeb8 +0xfec8: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 17 + ASSIGN + POP +0xfee4: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0xff5e + JUMP 0xff0a +0xfefe: + SH_LOCALINC FindIndex + JUMP 0xfee4 +0xff0a: + SH_STRUCTREF 17 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0xff32 + JUMP 0xfefe + JUMP 0xff32 +0xff32: + SH_STRUCTREF 17 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF KeyCode + SWAP + PUSH 26 + CALLFUNC2 + JUMP 0xfefe +0xff5e: + RETURN + +; CGUIFunctionSet@CallFunctionKeyDown +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 690 + SH_IF_LOC_NE_IMM GUINumber 0 0xff7c + RETURN + JUMP 0xff7c +0xff7c: + SH_STRUCTREF 14 + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyDownHandler +0xff94: + DG_CALL DG_KeyDownHandler 0xffa4 + JUMP 0xff94 +0xffa4: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 18 + ASSIGN + POP +0xffc0: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1003a + JUMP 0xffe6 +0xffda: + SH_LOCALINC FindIndex + JUMP 0xffc0 +0xffe6: + SH_STRUCTREF 18 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x1000e + JUMP 0xffda + JUMP 0x1000e +0x1000e: + SH_STRUCTREF 18 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF KeyCode + SWAP + PUSH 27 + CALLFUNC2 + JUMP 0xffda +0x1003a: + RETURN + +; CGUIFunctionSet@CallFunctionKeyPress +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 691 + SH_IF_LOC_NE_IMM GUINumber 0 0x10058 + RETURN + JUMP 0x10058 +0x10058: + SH_STRUCTREF 15 + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyPressHandler +0x10070: + DG_CALL DG_KeyPressHandler 0x10080 + JUMP 0x10070 +0x10080: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 19 + ASSIGN + POP +0x1009c: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10116 + JUMP 0x100c2 +0x100b6: + SH_LOCALINC FindIndex + JUMP 0x1009c +0x100c2: + SH_STRUCTREF 19 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x100ea + JUMP 0x100b6 + JUMP 0x100ea +0x100ea: + SH_STRUCTREF 19 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF KeyCode + SWAP + PUSH 28 + CALLFUNC2 + JUMP 0x100b6 +0x10116: + RETURN + +; CGUIFunctionSet@CallFunctionKeyUp +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 692 + SH_IF_LOC_NE_IMM GUINumber 0 0x10134 + RETURN + JUMP 0x10134 +0x10134: + SH_STRUCTREF 16 + SH_LOCALREF GUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyUpHandler +0x1014c: + DG_CALL DG_KeyUpHandler 0x1015c + JUMP 0x1014c +0x1015c: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 20 + ASSIGN + POP +0x10178: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x101f2 + JUMP 0x1019e +0x10192: + SH_LOCALINC FindIndex + JUMP 0x10178 +0x1019e: + SH_STRUCTREF 20 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x101c6 + JUMP 0x10192 + JUMP 0x101c6 +0x101c6: + SH_STRUCTREF 20 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF KeyCode + SWAP + PUSH 29 + CALLFUNC2 + JUMP 0x10192 +0x101f2: + RETURN + +; CGUIFunctionSet@CallFunctionDragBegin +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 693 + SH_IF_LOC_NE_IMM GUINumber 0 0x10210 + RETURN + JUMP 0x10210 +0x10210: + SH_STRUCTREF 21 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_DragBeginHandler +0x10222: + DG_CALL DG_DragBeginHandler 0x10232 + JUMP 0x10222 +0x10232: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 24 + ASSIGN + POP +0x1024e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x102c0 + JUMP 0x10274 +0x10268: + SH_LOCALINC FindIndex + JUMP 0x1024e +0x10274: + SH_STRUCTREF 24 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x1029c + JUMP 0x10268 + JUMP 0x1029c +0x1029c: + SH_STRUCTREF 24 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 30 + CALLFUNC2 + JUMP 0x10268 +0x102c0: + RETURN + +; CGUIFunctionSet@CallFunctionDraging +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; VAR 3: FindIndex : int +; VAR 4: Size : int +; RETURN: void +FUNC 694 + SH_IF_LOC_NE_IMM GUINumber 0 0x102de + RETURN + JUMP 0x102de +0x102de: + SH_STRUCTREF 22 + SH_LOCALREF GUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_DragingHandler +0x102fc: + DG_CALL DG_DragingHandler 0x1030c + JUMP 0x102fc +0x1030c: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 25 + ASSIGN + POP +0x10328: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x103aa + JUMP 0x1034e +0x10342: + SH_LOCALINC FindIndex + JUMP 0x10328 +0x1034e: + SH_STRUCTREF 25 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10376 + JUMP 0x10342 + JUMP 0x10376 +0x10376: + SH_STRUCTREF 25 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF MouseX + SWAP + SH_LOCALREF MouseY + SWAP + PUSH 31 + CALLFUNC2 + JUMP 0x10342 +0x103aa: + RETURN + +; CGUIFunctionSet@CallFunctionDragEnd +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 695 + SH_IF_LOC_NE_IMM GUINumber 0 0x103c8 + RETURN + JUMP 0x103c8 +0x103c8: + SH_STRUCTREF 23 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_DragEndHandler +0x103da: + DG_CALL DG_DragEndHandler 0x103ea + JUMP 0x103da +0x103ea: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 26 + ASSIGN + POP +0x10406: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10478 + JUMP 0x1042c +0x10420: + SH_LOCALINC FindIndex + JUMP 0x10406 +0x1042c: + SH_STRUCTREF 26 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10454 + JUMP 0x10420 + JUMP 0x10454 +0x10454: + SH_STRUCTREF 26 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 32 + CALLFUNC2 + JUMP 0x10420 +0x10478: + RETURN + +; CGUIFunctionSet@CallFunctionDropEnter +; ARG 0: GUINumber : int +; ARG 1: DragGUINumber : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 696 + SH_IF_LOC_NE_IMM GUINumber 0 0x10496 + RETURN + JUMP 0x10496 +0x10496: + SH_STRUCTREF 27 + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + DG_CALLBEGIN DG_DropEnterHandler +0x104ae: + DG_CALL DG_DropEnterHandler 0x104be + JUMP 0x104ae +0x104be: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 30 + ASSIGN + POP +0x104da: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10554 + JUMP 0x10500 +0x104f4: + SH_LOCALINC FindIndex + JUMP 0x104da +0x10500: + SH_STRUCTREF 30 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10528 + JUMP 0x104f4 + JUMP 0x10528 +0x10528: + SH_STRUCTREF 30 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF DragGUINumber + SWAP + PUSH 33 + CALLFUNC2 + JUMP 0x104f4 +0x10554: + RETURN + +; CGUIFunctionSet@CallFunctionDroped +; ARG 0: GUINumber : int +; ARG 1: DragGUINumber : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 697 + SH_IF_LOC_NE_IMM GUINumber 0 0x10572 + RETURN + JUMP 0x10572 +0x10572: + SH_STRUCTREF 28 + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + DG_CALLBEGIN DG_DropedHandler +0x1058a: + DG_CALL DG_DropedHandler 0x1059a + JUMP 0x1058a +0x1059a: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 31 + ASSIGN + POP +0x105b6: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10630 + JUMP 0x105dc +0x105d0: + SH_LOCALINC FindIndex + JUMP 0x105b6 +0x105dc: + SH_STRUCTREF 31 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10604 + JUMP 0x105d0 + JUMP 0x10604 +0x10604: + SH_STRUCTREF 31 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF DragGUINumber + SWAP + PUSH 34 + CALLFUNC2 + JUMP 0x105d0 +0x10630: + RETURN + +; CGUIFunctionSet@CallFunctionDropLeave +; ARG 0: GUINumber : int +; ARG 1: DragGUINumber : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 698 + SH_IF_LOC_NE_IMM GUINumber 0 0x1064e + RETURN + JUMP 0x1064e +0x1064e: + SH_STRUCTREF 29 + SH_LOCALREF GUINumber + SH_LOCALREF DragGUINumber + DG_CALLBEGIN DG_DropLeaveHandler +0x10666: + DG_CALL DG_DropLeaveHandler 0x10676 + JUMP 0x10666 +0x10676: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 32 + ASSIGN + POP +0x10692: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1070c + JUMP 0x106b8 +0x106ac: + SH_LOCALINC FindIndex + JUMP 0x10692 +0x106b8: + SH_STRUCTREF 32 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x106e0 + JUMP 0x106ac + JUMP 0x106e0 +0x106e0: + SH_STRUCTREF 32 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF DragGUINumber + SWAP + PUSH 35 + CALLFUNC2 + JUMP 0x106ac +0x1070c: + RETURN + +; CGUIFunctionSet@CallFunctionFocus +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 699 + SH_IF_LOC_NE_IMM GUINumber 0 0x1072a + RETURN + JUMP 0x1072a +0x1072a: + SH_STRUCTREF 33 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_FocusHandler +0x1073c: + DG_CALL DG_FocusHandler 0x1074c + JUMP 0x1073c +0x1074c: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 35 + ASSIGN + POP +0x10768: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x107da + JUMP 0x1078e +0x10782: + SH_LOCALINC FindIndex + JUMP 0x10768 +0x1078e: + SH_STRUCTREF 35 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x107b6 + JUMP 0x10782 + JUMP 0x107b6 +0x107b6: + SH_STRUCTREF 35 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 36 + CALLFUNC2 + JUMP 0x10782 +0x107da: + RETURN + +; CGUIFunctionSet@CallFunctionLostFocus +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 700 + SH_IF_LOC_NE_IMM GUINumber 0 0x107f8 + RETURN + JUMP 0x107f8 +0x107f8: + SH_STRUCTREF 34 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_LostFocusHandler +0x1080a: + DG_CALL DG_LostFocusHandler 0x1081a + JUMP 0x1080a +0x1081a: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 36 + ASSIGN + POP +0x10836: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x108a8 + JUMP 0x1085c +0x10850: + SH_LOCALINC FindIndex + JUMP 0x10836 +0x1085c: + SH_STRUCTREF 36 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10884 + JUMP 0x10850 + JUMP 0x10884 +0x10884: + SH_STRUCTREF 36 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 37 + CALLFUNC2 + JUMP 0x10850 +0x108a8: + RETURN + +; CGUIFunctionSet@CallFunctionScroll +; ARG 0: GUINumber : int +; ARG 1: ScrollPos : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 701 + SH_IF_LOC_NE_IMM GUINumber 0 0x108c6 + RETURN + JUMP 0x108c6 +0x108c6: + SH_STRUCTREF 37 + SH_LOCALREF GUINumber + SH_LOCALREF ScrollPos + DG_CALLBEGIN DG_ScrollHandler +0x108de: + DG_CALL DG_ScrollHandler 0x108ee + JUMP 0x108de +0x108ee: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 38 + ASSIGN + POP +0x1090a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10984 + JUMP 0x10930 +0x10924: + SH_LOCALINC FindIndex + JUMP 0x1090a +0x10930: + SH_STRUCTREF 38 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10958 + JUMP 0x10924 + JUMP 0x10958 +0x10958: + SH_STRUCTREF 38 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF ScrollPos + SWAP + PUSH 38 + CALLFUNC2 + JUMP 0x10924 +0x10984: + RETURN + +; CGUIFunctionSet@CallFunctionCreated +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 702 + SH_IF_LOC_NE_IMM GUINumber 0 0x109a2 + RETURN + JUMP 0x109a2 +0x109a2: + SH_STRUCTREF 39 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_CreatedHandler +0x109b4: + DG_CALL DG_CreatedHandler 0x109c4 + JUMP 0x109b4 +0x109c4: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 40 + ASSIGN + POP +0x109e0: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10a52 + JUMP 0x10a06 +0x109fa: + SH_LOCALINC FindIndex + JUMP 0x109e0 +0x10a06: + SH_STRUCTREF 40 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10a2e + JUMP 0x109fa + JUMP 0x10a2e +0x10a2e: + SH_STRUCTREF 40 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 39 + CALLFUNC2 + JUMP 0x109fa +0x10a52: + RETURN + +; CGUIFunctionSet@CallFunctionSelected +; ARG 0: GUINumber : int +; ARG 1: Selected : int +; VAR 2: FindIndex : int +; VAR 3: Size : int +; RETURN: void +FUNC 703 + SH_IF_LOC_NE_IMM GUINumber 0 0x10a70 + RETURN + JUMP 0x10a70 +0x10a70: + SH_STRUCTREF 41 + SH_LOCALREF GUINumber + SH_LOCALREF Selected + DG_CALLBEGIN DG_SelectedHandler +0x10a88: + DG_CALL DG_SelectedHandler 0x10a98 + JUMP 0x10a88 +0x10a98: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 42 + ASSIGN + POP +0x10ab4: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10b2e + JUMP 0x10ada +0x10ace: + SH_LOCALINC FindIndex + JUMP 0x10ab4 +0x10ada: + SH_STRUCTREF 42 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10b02 + JUMP 0x10ace + JUMP 0x10b02 +0x10b02: + SH_STRUCTREF 42 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + SH_LOCALREF Selected + SWAP + PUSH 40 + CALLFUNC2 + JUMP 0x10ace +0x10b2e: + RETURN + +; CGUIFunctionSet@CallFunctionChanged +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 704 + SH_IF_LOC_NE_IMM GUINumber 0 0x10b4c + RETURN + JUMP 0x10b4c +0x10b4c: + SH_STRUCTREF 43 + SH_LOCALREF GUINumber + DG_CALLBEGIN DG_ChangedHandler +0x10b5e: + DG_CALL DG_ChangedHandler 0x10b6e + JUMP 0x10b5e +0x10b6e: + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 44 + ASSIGN + POP +0x10b8a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10bfc + JUMP 0x10bb0 +0x10ba4: + SH_LOCALINC FindIndex + JUMP 0x10b8a +0x10bb0: + SH_STRUCTREF 44 + SH_LOCALREF FindIndex + REF + PUSH 0 + EQUALE + IFZ 0x10bd8 + JUMP 0x10ba4 + JUMP 0x10bd8 +0x10bd8: + SH_STRUCTREF 44 + SH_LOCALREF FindIndex + REF + SH_LOCALREF GUINumber + SWAP + PUSH 41 + CALLFUNC2 + JUMP 0x10ba4 +0x10bfc: + RETURN + +; CGUIFunctionSet@AddMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 705 + SH_STRUCTREF 1 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 706 + SH_STRUCTREF 1 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 707 + SH_STRUCTREF 2 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 708 + SH_STRUCTREF 2 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 709 + SH_STRUCTREF 3 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 710 + SH_STRUCTREF 3 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 711 + SH_STRUCTREF 4 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 712 + SH_STRUCTREF 4 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 713 + SH_STRUCTREF 5 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 714 + SH_STRUCTREF 5 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 715 + SH_STRUCTREF 6 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 716 + SH_STRUCTREF 6 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddMouseEnterFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 717 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 7 + ASSIGN + POP +0x10d58: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10da8 + JUMP 0x10d7e +0x10d72: + SH_LOCALINC FindIndex + JUMP 0x10d58 +0x10d7e: + SH_STRUCTREF 7 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x10da2 + RETURN + JUMP 0x10da2 +0x10da2: + JUMP 0x10d72 +0x10da8: + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseEnterFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 718 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 7 + ASSIGN + POP +0x10ddc: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10e30 + JUMP 0x10e02 +0x10df6: + SH_LOCALINC FindIndex + JUMP 0x10ddc +0x10e02: + SH_STRUCTREF 7 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x10e2a + JUMP 0x10e30 + JUMP 0x10e2a +0x10e2a: + JUMP 0x10df6 +0x10e30: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x10e4c + RETURN + JUMP 0x10e4c +0x10e4c: + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddMouseMoveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 719 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 8 + ASSIGN + POP +0x10e82: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10ed2 + JUMP 0x10ea8 +0x10e9c: + SH_LOCALINC FindIndex + JUMP 0x10e82 +0x10ea8: + SH_STRUCTREF 8 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x10ecc + RETURN + JUMP 0x10ecc +0x10ecc: + JUMP 0x10e9c +0x10ed2: + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseMoveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 720 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 8 + ASSIGN + POP +0x10f06: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10f5a + JUMP 0x10f2c +0x10f20: + SH_LOCALINC FindIndex + JUMP 0x10f06 +0x10f2c: + SH_STRUCTREF 8 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x10f54 + JUMP 0x10f5a + JUMP 0x10f54 +0x10f54: + JUMP 0x10f20 +0x10f5a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x10f76 + RETURN + JUMP 0x10f76 +0x10f76: + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddMouseLeaveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 721 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 9 + ASSIGN + POP +0x10fac: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x10ffc + JUMP 0x10fd2 +0x10fc6: + SH_LOCALINC FindIndex + JUMP 0x10fac +0x10fd2: + SH_STRUCTREF 9 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x10ff6 + RETURN + JUMP 0x10ff6 +0x10ff6: + JUMP 0x10fc6 +0x10ffc: + PUSHSTRUCTPAGE + PUSH 9 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseLeaveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 722 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 9 + ASSIGN + POP +0x11030: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11084 + JUMP 0x11056 +0x1104a: + SH_LOCALINC FindIndex + JUMP 0x11030 +0x11056: + SH_STRUCTREF 9 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1107e + JUMP 0x11084 + JUMP 0x1107e +0x1107e: + JUMP 0x1104a +0x11084: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x110a0 + RETURN + JUMP 0x110a0 +0x110a0: + PUSHSTRUCTPAGE + PUSH 9 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddMouseWheelFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 723 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 10 + ASSIGN + POP +0x110d6: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11126 + JUMP 0x110fc +0x110f0: + SH_LOCALINC FindIndex + JUMP 0x110d6 +0x110fc: + SH_STRUCTREF 10 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11120 + RETURN + JUMP 0x11120 +0x11120: + JUMP 0x110f0 +0x11126: + PUSHSTRUCTPAGE + PUSH 10 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseWheelFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 724 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 10 + ASSIGN + POP +0x1115a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x111ae + JUMP 0x11180 +0x11174: + SH_LOCALINC FindIndex + JUMP 0x1115a +0x11180: + SH_STRUCTREF 10 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x111a8 + JUMP 0x111ae + JUMP 0x111a8 +0x111a8: + JUMP 0x11174 +0x111ae: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x111ca + RETURN + JUMP 0x111ca +0x111ca: + PUSHSTRUCTPAGE + PUSH 10 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddMouseClickFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 725 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 11 + ASSIGN + POP +0x11200: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11250 + JUMP 0x11226 +0x1121a: + SH_LOCALINC FindIndex + JUMP 0x11200 +0x11226: + SH_STRUCTREF 11 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1124a + RETURN + JUMP 0x1124a +0x1124a: + JUMP 0x1121a +0x11250: + PUSHSTRUCTPAGE + PUSH 11 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseClickFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 726 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 11 + ASSIGN + POP +0x11284: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x112d8 + JUMP 0x112aa +0x1129e: + SH_LOCALINC FindIndex + JUMP 0x11284 +0x112aa: + SH_STRUCTREF 11 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x112d2 + JUMP 0x112d8 + JUMP 0x112d2 +0x112d2: + JUMP 0x1129e +0x112d8: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x112f4 + RETURN + JUMP 0x112f4 +0x112f4: + PUSHSTRUCTPAGE + PUSH 11 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddMouseOnFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 727 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 12 + ASSIGN + POP +0x1132a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1137a + JUMP 0x11350 +0x11344: + SH_LOCALINC FindIndex + JUMP 0x1132a +0x11350: + SH_STRUCTREF 12 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11374 + RETURN + JUMP 0x11374 +0x11374: + JUMP 0x11344 +0x1137a: + PUSHSTRUCTPAGE + PUSH 12 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseMouseOnFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 728 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 12 + ASSIGN + POP +0x113ae: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11402 + JUMP 0x113d4 +0x113c8: + SH_LOCALINC FindIndex + JUMP 0x113ae +0x113d4: + SH_STRUCTREF 12 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x113fc + JUMP 0x11402 + JUMP 0x113fc +0x113fc: + JUMP 0x113c8 +0x11402: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x1141e + RETURN + JUMP 0x1141e +0x1141e: + PUSHSTRUCTPAGE + PUSH 12 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 729 + SH_STRUCTREF 13 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 730 + SH_STRUCTREF 13 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 731 + SH_STRUCTREF 14 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 732 + SH_STRUCTREF 14 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 733 + SH_STRUCTREF 15 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 734 + SH_STRUCTREF 15 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 735 + SH_STRUCTREF 16 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 736 + SH_STRUCTREF 16 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddKeyTriggerFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 737 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 17 + ASSIGN + POP +0x11524: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11578 + JUMP 0x1154a +0x1153e: + SH_LOCALINC FindIndex + JUMP 0x11524 +0x1154a: + SH_STRUCTREF 17 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11572 + JUMP 0x11578 + JUMP 0x11572 +0x11572: + JUMP 0x1153e +0x11578: + PUSHSTRUCTPAGE + PUSH 17 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseKeyTriggerFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 738 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 17 + ASSIGN + POP +0x115ac: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11600 + JUMP 0x115d2 +0x115c6: + SH_LOCALINC FindIndex + JUMP 0x115ac +0x115d2: + SH_STRUCTREF 17 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x115fa + JUMP 0x11600 + JUMP 0x115fa +0x115fa: + JUMP 0x115c6 +0x11600: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x1161c + RETURN + JUMP 0x1161c +0x1161c: + PUSHSTRUCTPAGE + PUSH 17 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddKeyDownFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 739 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 18 + ASSIGN + POP +0x11652: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x116a6 + JUMP 0x11678 +0x1166c: + SH_LOCALINC FindIndex + JUMP 0x11652 +0x11678: + SH_STRUCTREF 18 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x116a0 + JUMP 0x116a6 + JUMP 0x116a0 +0x116a0: + JUMP 0x1166c +0x116a6: + PUSHSTRUCTPAGE + PUSH 18 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseKeyDownFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 740 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 18 + ASSIGN + POP +0x116da: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1172e + JUMP 0x11700 +0x116f4: + SH_LOCALINC FindIndex + JUMP 0x116da +0x11700: + SH_STRUCTREF 18 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11728 + JUMP 0x1172e + JUMP 0x11728 +0x11728: + JUMP 0x116f4 +0x1172e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x1174a + RETURN + JUMP 0x1174a +0x1174a: + PUSHSTRUCTPAGE + PUSH 18 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddKeyPressFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 741 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 19 + ASSIGN + POP +0x11780: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x117d4 + JUMP 0x117a6 +0x1179a: + SH_LOCALINC FindIndex + JUMP 0x11780 +0x117a6: + SH_STRUCTREF 19 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x117ce + JUMP 0x117d4 + JUMP 0x117ce +0x117ce: + JUMP 0x1179a +0x117d4: + PUSHSTRUCTPAGE + PUSH 19 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseKeyPressFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 742 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 19 + ASSIGN + POP +0x11808: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1185c + JUMP 0x1182e +0x11822: + SH_LOCALINC FindIndex + JUMP 0x11808 +0x1182e: + SH_STRUCTREF 19 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11856 + JUMP 0x1185c + JUMP 0x11856 +0x11856: + JUMP 0x11822 +0x1185c: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x11878 + RETURN + JUMP 0x11878 +0x11878: + PUSHSTRUCTPAGE + PUSH 19 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddKeyUpFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 743 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 20 + ASSIGN + POP +0x118ae: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11902 + JUMP 0x118d4 +0x118c8: + SH_LOCALINC FindIndex + JUMP 0x118ae +0x118d4: + SH_STRUCTREF 20 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x118fc + JUMP 0x11902 + JUMP 0x118fc +0x118fc: + JUMP 0x118c8 +0x11902: + PUSHSTRUCTPAGE + PUSH 20 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseKeyUpFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 744 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 20 + ASSIGN + POP +0x11936: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1198a + JUMP 0x1195c +0x11950: + SH_LOCALINC FindIndex + JUMP 0x11936 +0x1195c: + SH_STRUCTREF 20 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11984 + JUMP 0x1198a + JUMP 0x11984 +0x11984: + JUMP 0x11950 +0x1198a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x119a6 + RETURN + JUMP 0x119a6 +0x119a6: + PUSHSTRUCTPAGE + PUSH 20 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 745 + SH_STRUCTREF 21 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 746 + SH_STRUCTREF 21 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 747 + SH_STRUCTREF 22 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 748 + SH_STRUCTREF 22 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 749 + SH_STRUCTREF 23 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 750 + SH_STRUCTREF 23 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDragBeginFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 751 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 24 + ASSIGN + POP +0x11a78: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11acc + JUMP 0x11a9e +0x11a92: + SH_LOCALINC FindIndex + JUMP 0x11a78 +0x11a9e: + SH_STRUCTREF 24 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11ac6 + JUMP 0x11acc + JUMP 0x11ac6 +0x11ac6: + JUMP 0x11a92 +0x11acc: + PUSHSTRUCTPAGE + PUSH 24 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDragBeginFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 752 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 24 + ASSIGN + POP +0x11b00: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11b54 + JUMP 0x11b26 +0x11b1a: + SH_LOCALINC FindIndex + JUMP 0x11b00 +0x11b26: + SH_STRUCTREF 24 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11b4e + JUMP 0x11b54 + JUMP 0x11b4e +0x11b4e: + JUMP 0x11b1a +0x11b54: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x11b70 + RETURN + JUMP 0x11b70 +0x11b70: + PUSHSTRUCTPAGE + PUSH 24 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDragingFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 753 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 25 + ASSIGN + POP +0x11ba6: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11bfa + JUMP 0x11bcc +0x11bc0: + SH_LOCALINC FindIndex + JUMP 0x11ba6 +0x11bcc: + SH_STRUCTREF 25 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11bf4 + JUMP 0x11bfa + JUMP 0x11bf4 +0x11bf4: + JUMP 0x11bc0 +0x11bfa: + PUSHSTRUCTPAGE + PUSH 25 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDragingFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 754 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 25 + ASSIGN + POP +0x11c2e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11c82 + JUMP 0x11c54 +0x11c48: + SH_LOCALINC FindIndex + JUMP 0x11c2e +0x11c54: + SH_STRUCTREF 25 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11c7c + JUMP 0x11c82 + JUMP 0x11c7c +0x11c7c: + JUMP 0x11c48 +0x11c82: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x11c9e + RETURN + JUMP 0x11c9e +0x11c9e: + PUSHSTRUCTPAGE + PUSH 25 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDragEndFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 755 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 26 + ASSIGN + POP +0x11cd4: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11d28 + JUMP 0x11cfa +0x11cee: + SH_LOCALINC FindIndex + JUMP 0x11cd4 +0x11cfa: + SH_STRUCTREF 26 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11d22 + JUMP 0x11d28 + JUMP 0x11d22 +0x11d22: + JUMP 0x11cee +0x11d28: + PUSHSTRUCTPAGE + PUSH 26 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDragEndFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 756 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 26 + ASSIGN + POP +0x11d5c: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11db0 + JUMP 0x11d82 +0x11d76: + SH_LOCALINC FindIndex + JUMP 0x11d5c +0x11d82: + SH_STRUCTREF 26 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11daa + JUMP 0x11db0 + JUMP 0x11daa +0x11daa: + JUMP 0x11d76 +0x11db0: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x11dcc + RETURN + JUMP 0x11dcc +0x11dcc: + PUSHSTRUCTPAGE + PUSH 26 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 757 + SH_STRUCTREF 27 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 758 + SH_STRUCTREF 27 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 759 + SH_STRUCTREF 28 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 760 + SH_STRUCTREF 28 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 761 + SH_STRUCTREF 29 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 762 + SH_STRUCTREF 29 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddDropEnterFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 763 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 30 + ASSIGN + POP +0x11e9e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11ef2 + JUMP 0x11ec4 +0x11eb8: + SH_LOCALINC FindIndex + JUMP 0x11e9e +0x11ec4: + SH_STRUCTREF 30 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11eec + JUMP 0x11ef2 + JUMP 0x11eec +0x11eec: + JUMP 0x11eb8 +0x11ef2: + PUSHSTRUCTPAGE + PUSH 30 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDropEnterFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 764 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 30 + ASSIGN + POP +0x11f26: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x11f7a + JUMP 0x11f4c +0x11f40: + SH_LOCALINC FindIndex + JUMP 0x11f26 +0x11f4c: + SH_STRUCTREF 30 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x11f74 + JUMP 0x11f7a + JUMP 0x11f74 +0x11f74: + JUMP 0x11f40 +0x11f7a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x11f96 + RETURN + JUMP 0x11f96 +0x11f96: + PUSHSTRUCTPAGE + PUSH 30 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDropedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 765 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 31 + ASSIGN + POP +0x11fcc: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12020 + JUMP 0x11ff2 +0x11fe6: + SH_LOCALINC FindIndex + JUMP 0x11fcc +0x11ff2: + SH_STRUCTREF 31 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1201a + JUMP 0x12020 + JUMP 0x1201a +0x1201a: + JUMP 0x11fe6 +0x12020: + PUSHSTRUCTPAGE + PUSH 31 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDropedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 766 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 31 + ASSIGN + POP +0x12054: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x120a8 + JUMP 0x1207a +0x1206e: + SH_LOCALINC FindIndex + JUMP 0x12054 +0x1207a: + SH_STRUCTREF 31 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x120a2 + JUMP 0x120a8 + JUMP 0x120a2 +0x120a2: + JUMP 0x1206e +0x120a8: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x120c4 + RETURN + JUMP 0x120c4 +0x120c4: + PUSHSTRUCTPAGE + PUSH 31 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddDropLeaveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 767 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 32 + ASSIGN + POP +0x120fa: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1214e + JUMP 0x12120 +0x12114: + SH_LOCALINC FindIndex + JUMP 0x120fa +0x12120: + SH_STRUCTREF 32 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x12148 + JUMP 0x1214e + JUMP 0x12148 +0x12148: + JUMP 0x12114 +0x1214e: + PUSHSTRUCTPAGE + PUSH 32 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseDropLeaveFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 768 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 32 + ASSIGN + POP +0x12182: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x121d6 + JUMP 0x121a8 +0x1219c: + SH_LOCALINC FindIndex + JUMP 0x12182 +0x121a8: + SH_STRUCTREF 32 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x121d0 + JUMP 0x121d6 + JUMP 0x121d0 +0x121d0: + JUMP 0x1219c +0x121d6: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x121f2 + RETURN + JUMP 0x121f2 +0x121f2: + PUSHSTRUCTPAGE + PUSH 32 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddFocusEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 769 + SH_STRUCTREF 33 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseFocusEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 770 + SH_STRUCTREF 33 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddLostFocusEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 771 + SH_STRUCTREF 34 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseLostFocusEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 772 + SH_STRUCTREF 34 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddFocusFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 773 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 35 + ASSIGN + POP +0x12290: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x122e4 + JUMP 0x122b6 +0x122aa: + SH_LOCALINC FindIndex + JUMP 0x12290 +0x122b6: + SH_STRUCTREF 35 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x122de + JUMP 0x122e4 + JUMP 0x122de +0x122de: + JUMP 0x122aa +0x122e4: + PUSHSTRUCTPAGE + PUSH 35 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseFocusFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 774 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 35 + ASSIGN + POP +0x12318: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1236c + JUMP 0x1233e +0x12332: + SH_LOCALINC FindIndex + JUMP 0x12318 +0x1233e: + SH_STRUCTREF 35 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x12366 + JUMP 0x1236c + JUMP 0x12366 +0x12366: + JUMP 0x12332 +0x1236c: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x12388 + RETURN + JUMP 0x12388 +0x12388: + PUSHSTRUCTPAGE + PUSH 35 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddLostFocusFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 775 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 36 + ASSIGN + POP +0x123be: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12412 + JUMP 0x123e4 +0x123d8: + SH_LOCALINC FindIndex + JUMP 0x123be +0x123e4: + SH_STRUCTREF 36 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1240c + JUMP 0x12412 + JUMP 0x1240c +0x1240c: + JUMP 0x123d8 +0x12412: + PUSHSTRUCTPAGE + PUSH 36 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseLostFocusFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 776 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 36 + ASSIGN + POP +0x12446: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1249a + JUMP 0x1246c +0x12460: + SH_LOCALINC FindIndex + JUMP 0x12446 +0x1246c: + SH_STRUCTREF 36 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x12494 + JUMP 0x1249a + JUMP 0x12494 +0x12494: + JUMP 0x12460 +0x1249a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x124b6 + RETURN + JUMP 0x124b6 +0x124b6: + PUSHSTRUCTPAGE + PUSH 36 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddScrollEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 777 + SH_STRUCTREF 37 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseScrollEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 778 + SH_STRUCTREF 37 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddScrollFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 779 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 38 + ASSIGN + POP +0x12520: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12574 + JUMP 0x12546 +0x1253a: + SH_LOCALINC FindIndex + JUMP 0x12520 +0x12546: + SH_STRUCTREF 38 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1256e + JUMP 0x12574 + JUMP 0x1256e +0x1256e: + JUMP 0x1253a +0x12574: + PUSHSTRUCTPAGE + PUSH 38 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseScrollFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 780 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 38 + ASSIGN + POP +0x125a8: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x125fc + JUMP 0x125ce +0x125c2: + SH_LOCALINC FindIndex + JUMP 0x125a8 +0x125ce: + SH_STRUCTREF 38 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x125f6 + JUMP 0x125fc + JUMP 0x125f6 +0x125f6: + JUMP 0x125c2 +0x125fc: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x12618 + RETURN + JUMP 0x12618 +0x12618: + PUSHSTRUCTPAGE + PUSH 38 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddCreatedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 781 + SH_STRUCTREF 39 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseCreatedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 782 + SH_STRUCTREF 39 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddCreatedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 783 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 40 + ASSIGN + POP +0x12682: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x126d6 + JUMP 0x126a8 +0x1269c: + SH_LOCALINC FindIndex + JUMP 0x12682 +0x126a8: + SH_STRUCTREF 40 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x126d0 + JUMP 0x126d6 + JUMP 0x126d0 +0x126d0: + JUMP 0x1269c +0x126d6: + PUSHSTRUCTPAGE + PUSH 40 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseCreatedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 784 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 40 + ASSIGN + POP +0x1270a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x1275e + JUMP 0x12730 +0x12724: + SH_LOCALINC FindIndex + JUMP 0x1270a +0x12730: + SH_STRUCTREF 40 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x12758 + JUMP 0x1275e + JUMP 0x12758 +0x12758: + JUMP 0x12724 +0x1275e: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x1277a + RETURN + JUMP 0x1277a +0x1277a: + PUSHSTRUCTPAGE + PUSH 40 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddSelectedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 785 + SH_STRUCTREF 41 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseSelectedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 786 + SH_STRUCTREF 41 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddSelectedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 787 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 42 + ASSIGN + POP +0x127e4: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12834 + JUMP 0x1280a +0x127fe: + SH_LOCALINC FindIndex + JUMP 0x127e4 +0x1280a: + SH_STRUCTREF 42 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1282e + RETURN + JUMP 0x1282e +0x1282e: + JUMP 0x127fe +0x12834: + PUSHSTRUCTPAGE + PUSH 42 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseSelectedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 788 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 42 + ASSIGN + POP +0x12868: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x128bc + JUMP 0x1288e +0x12882: + SH_LOCALINC FindIndex + JUMP 0x12868 +0x1288e: + SH_STRUCTREF 42 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x128b6 + JUMP 0x128bc + JUMP 0x128b6 +0x128b6: + JUMP 0x12882 +0x128bc: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x128d8 + RETURN + JUMP 0x128d8 +0x128d8: + PUSHSTRUCTPAGE + PUSH 42 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN + +; CGUIFunctionSet@AddChangedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 789 + SH_STRUCTREF 43 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIFunctionSet@EraseChangedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 790 + SH_STRUCTREF 43 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIFunctionSet@AddChangedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 791 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 44 + ASSIGN + POP +0x12942: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12992 + JUMP 0x12968 +0x1295c: + SH_LOCALINC FindIndex + JUMP 0x12942 +0x12968: + SH_STRUCTREF 44 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x1298c + RETURN + JUMP 0x1298c +0x1298c: + JUMP 0x1295c +0x12992: + PUSHSTRUCTPAGE + PUSH 44 + SH_LOCALREF FunctionObject + A_PUSHBACK + RETURN + +; CGUIFunctionSet@EraseChangedFunction +; ARG 0: FunctionObject : functype +; VAR 1: FindIndex : int +; VAR 2: Size : int +; RETURN: void +FUNC 792 + SH_LOCALASSIGN FindIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 44 + ASSIGN + POP +0x129c6: + SH_LOCALREF FindIndex + SH_LOCALREF Size + LT + IFZ 0x12a1a + JUMP 0x129ec +0x129e0: + SH_LOCALINC FindIndex + JUMP 0x129c6 +0x129ec: + SH_STRUCTREF 44 + SH_LOCALREF FindIndex + REF + SH_LOCALREF FunctionObject + EQUALE + IFZ 0x12a14 + JUMP 0x12a1a + JUMP 0x12a14 +0x12a14: + JUMP 0x129e0 +0x12a1a: + SH_LOCALREF FindIndex + SH_LOCALREF Size + EQUALE + IFZ 0x12a36 + RETURN + JUMP 0x12a36 +0x12a36: + PUSHSTRUCTPAGE + PUSH 44 + SH_LOCALREF FindIndex + A_ERASE + POP + RETURN +EOF System\Asra3\ClassLibrary\GUIコンポーネント\CGUIFunctionSet.jaf + +; CGUIButton@0 +; RETURN: void +FUNC 793 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@2 + SH_MEM_ASSIGN_IMM 0 0 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@Init + RETURN + +; CGUIButton@1 +; RETURN: void +FUNC 794 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@Release + RETURN + +; CGUIButton@Init +; RETURN: void +FUNC 795 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@Release + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC GUI_GetFreeGUINumber + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 128 + PUSH 64 + CALLFUNC G_ボタン_サイズ設定 + SH_STRUCTREF 0 + PUSH 220 + PUSH 220 + PUSH 220 + CALLFUNC G_ボタン_色設定 + SH_STRUCTREF 0 + S_PUSH "BUTTON" + CALLFUNC G_ボタン_通常テキスト設定 + SH_STRUCTREF 0 + S_PUSH "BUTTON" + CALLFUNC G_ボタン_オンカーソルテキスト設定 + SH_STRUCTREF 0 + S_PUSH "BUTTON" + CALLFUNC G_ボタン_キーダウンテキスト設定 + SH_STRUCTREF 0 + S_PUSH "BUTTON" + CALLFUNC G_ボタン_無効テキスト設定 + RETURN + +; CGUIButton@Release +; RETURN: void +FUNC 796 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@LeaveGUIController + SH_STRUCTREF 0 + CALLFUNC G_削除 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; CGUIButton@IsExist +; RETURN: bool +FUNC 797 + PUSH 0 + SH_STRUCTREF 0 + LT + ITOB + RETURN + PUSH 0 + RETURN + +; CGUIButton@CreateFromEX +; ARG 0: EXName : string +; VAR 1: TreeName : string +; VAR 2: FontProperty : CASCharSpriteProperty +; RETURN: void +FUNC 798 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@Init + SH_LOCALREF TreeName + SH_LOCAL_S_REF EXName + S_PUSH "." + S_ADD + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "座標.X" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "座標.Y" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetPos + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "座標.Z" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetZ + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.幅" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetSize + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "ボタン色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "ボタン色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "ボタン色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetColor + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "効果音.オンカーソル" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetOnCursorSoundNumber + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "効果音.クリック" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIButton@SetClickSoundNumber + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "CG名.デフォルト" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDefaultCGName + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "CG名.オンカーソル" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetOnCursorCGName + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "CG名.ダウン" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDownCGName + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "CG名.無効" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDisableCGName + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "テキスト.デフォルト" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDefaultText + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "テキスト.オンカーソル" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetOnCursorText + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "テキスト.ダウン" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDownText + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "テキスト.無効" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIButton@SetDisableText + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "表示許可" + S_ADD + PUSH 0 + CALLFUNC EX_Int + IFZ 0x12e00 + PUSH 1 + JUMP 0x12e06 +0x12e00: + PUSH 0 +0x12e06: + CALLMETHOD CGUIButton@SetShow + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "ドラッグ許可" + S_ADD + PUSH 0 + CALLFUNC EX_Int + IFZ 0x12e3a + PUSH 1 + JUMP 0x12e40 +0x12e3a: + PUSH 0 +0x12e40: + CALLMETHOD CGUIButton@SetDrag + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "有効" + S_ADD + PUSH 0 + CALLFUNC EX_Int + IFZ 0x12e74 + PUSH 1 + JUMP 0x12e7a +0x12e74: + PUSH 0 +0x12e7a: + CALLMETHOD CGUIButton@SetEnable + SH_LOCALDELETE FontProperty + SH_LOCALCREATE FontProperty CASCharSpriteProperty + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.種類" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.サイズ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.文字幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.エッジ幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontProperty + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.エッジ色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.エッジ色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.エッジ色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + PUSHSTRUCTPAGE + SH_LOCALREF FontProperty + CALLMETHOD CGUIButton@SetFontProperty + RETURN + +; CGUIButton@JoinGUIController +; RETURN: void +FUNC 799 + SH_IF_STRUCTREF_GT_IMM 0 0 0x13020 + RETURN + JUMP 0x13020 +0x13020: + SH_STRUCTREF 0 + CALLFUNC G_コントローラ_追加 + RETURN + +; CGUIButton@LeaveGUIController +; RETURN: void +FUNC 800 + SH_STRUCTREF 0 + CALLFUNC G_コントローラ_取り除き + RETURN + +; CGUIButton@GetGUINumber +; RETURN: int +FUNC 801 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetFocus +; RETURN: void +FUNC 802 + SH_STRUCTREF 0 + CALLFUNC G_フォーカス設定 + RETURN + +; CGUIButton@IsFocus +; RETURN: bool +FUNC 803 + SH_STRUCTREF 0 + CALLFUNC G_フォーカス確認 + RETURN + PUSH 0 + RETURN + +; CGUIButton@IsOnCursor +; RETURN: bool +FUNC 804 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CGUIButton@IsClick +; RETURN: bool +FUNC 805 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetPos +; ARG 0: PosX : int +; ARG 1: PosY : int +; RETURN: void +FUNC 806 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x130d2 + RETURN + JUMP 0x130d2 +0x130d2: + SH_STRUCTREF 0 + SH_LOCALREF PosX + SH_LOCALREF PosY + CALLFUNC G_ボタン_座標設定 + RETURN + +; CGUIButton@SetZ +; ARG 0: PosZ : int +; RETURN: void +FUNC 807 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1310a + RETURN + JUMP 0x1310a +0x1310a: + SH_STRUCTREF 0 + SH_LOCALREF PosZ + CALLFUNC G_ボタン_Z座標設定 + RETURN + +; CGUIButton@GetX +; RETURN: int +FUNC 808 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13142 + PUSH 0 + RETURN + JUMP 0x13142 +0x13142: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_X座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetY +; RETURN: int +FUNC 809 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1317c + PUSH 0 + RETURN + JUMP 0x1317c +0x1317c: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_X座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetZ +; RETURN: int +FUNC 810 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x131b6 + PUSH 0 + RETURN + JUMP 0x131b6 +0x131b6: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_Z座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetSize +; ARG 0: Width : int +; ARG 1: Height : int +; RETURN: void +FUNC 811 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x131ea + RETURN + JUMP 0x131ea +0x131ea: + SH_STRUCTREF 0 + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC G_ボタン_サイズ設定 + RETURN + +; CGUIButton@GetWidth +; RETURN: int +FUNC 812 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13228 + PUSH 0 + RETURN + JUMP 0x13228 +0x13228: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_幅取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetHeight +; RETURN: int +FUNC 813 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13262 + PUSH 0 + RETURN + JUMP 0x13262 +0x13262: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_高さ取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 814 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13296 + RETURN + JUMP 0x13296 +0x13296: + SH_STRUCTREF 0 + SH_LOCALREF Show + CALLFUNC G_ボタン_表示設定 + RETURN + +; CGUIButton@IsShow +; RETURN: bool +FUNC 815 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x132ce + PUSH 0 + RETURN + JUMP 0x132ce +0x132ce: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_表示設定取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetDrag +; ARG 0: Drag : bool +; RETURN: void +FUNC 816 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13302 + RETURN + JUMP 0x13302 +0x13302: + SH_STRUCTREF 0 + SH_LOCALREF Drag + CALLFUNC G_ボタン_ドラッグ設定 + RETURN + +; CGUIButton@IsDrag +; RETURN: bool +FUNC 817 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1333a + PUSH 0 + RETURN + JUMP 0x1333a +0x1333a: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_ドラッグ設定取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetEnable +; ARG 0: Enable : bool +; RETURN: void +FUNC 818 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1336e + RETURN + JUMP 0x1336e +0x1336e: + SH_STRUCTREF 0 + SH_LOCALREF Enable + CALLFUNC G_ボタン_有効設定 + RETURN + +; CGUIButton@IsEnable +; RETURN: bool +FUNC 819 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x133a6 + PUSH 0 + RETURN + JUMP 0x133a6 +0x133a6: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_有効設定取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetPixelDecide +; ARG 0: PixelDecide : bool +; RETURN: void +FUNC 820 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x133da + RETURN + JUMP 0x133da +0x133da: + SH_STRUCTREF 0 + SH_LOCALREF PixelDecide + CALLFUNC G_ボタン_ピクセル判定設定 + RETURN + +; CGUIButton@IsPixelDecide +; RETURN: bool +FUNC 821 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13412 + PUSH 0 + RETURN + JUMP 0x13412 +0x13412: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_ピクセル判定設定取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetColor +; ARG 0: Red : int +; ARG 1: Green : int +; ARG 2: Blue : int +; RETURN: void +FUNC 822 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13446 + RETURN + JUMP 0x13446 +0x13446: + SH_STRUCTREF 0 + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLFUNC G_ボタン_色設定 + RETURN + +; CGUIButton@GetR +; RETURN: int +FUNC 823 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1348a + PUSH 0 + RETURN + JUMP 0x1348a +0x1348a: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_赤色取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetG +; RETURN: int +FUNC 824 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x134c4 + PUSH 0 + RETURN + JUMP 0x134c4 +0x134c4: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_緑色取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetB +; RETURN: int +FUNC 825 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x134fe + PUSH 0 + RETURN + JUMP 0x134fe +0x134fe: + SH_STRUCTREF 0 + CALLFUNC G_ボタン_青色取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetFontProperty +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: Color : CASColor +; VAR 2: EdgeColor : CASColor +; RETURN: void +FUNC 826 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x13532 + RETURN + JUMP 0x13532 +0x13532: + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_STRUCTREF 0 + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + CALLFUNC G_ボタン_フォント設定 + RETURN + +; CGUIButton@GetFontProperty +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: 種類 : int +; VAR 2: サイズ : int +; VAR 3: 赤 : int +; VAR 4: 緑 : int +; VAR 5: 青 : int +; VAR 6: 縁取り赤 : int +; VAR 7: 縁取り緑 : int +; VAR 8: 縁取り青 : int +; VAR 9: 太字幅 : float +; VAR 10: 縁取り幅 : float +; RETURN: void +FUNC 827 + PUSHSTRUCTPAGE + CALLMETHOD CGUIButton@IsExist + NOT + IFZ 0x1362e + RETURN + JUMP 0x1362e +0x1362e: + SH_LOCALASSIGN 種類 0 + SH_LOCALASSIGN サイズ 0 + SH_LOCALASSIGN 赤 0 + SH_LOCALASSIGN 緑 0 + SH_LOCALASSIGN 青 0 + SH_LOCALASSIGN 縁取り赤 0 + SH_LOCALASSIGN 縁取り緑 0 + SH_LOCALASSIGN 縁取り青 0 + .F_LOCALASSIGN 太字幅 0.000000 + .F_LOCALASSIGN 縁取り幅 0.000000 + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLFUNC G_ボタン_フォント取得 + SH_LOCALREF FontProperty + SH_LOCALREF 種類 + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontProperty + SH_LOCALREF サイズ + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontProperty + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontProperty + SH_LOCALREF 太字幅 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontProperty + SH_LOCALREF 縁取り幅 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontProperty + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CGUIButton@SetOnCursorSoundNumber +; ARG 0: SoundNumber : int +; RETURN: void +FUNC 828 + SH_STRUCTREF 0 + SH_LOCALREF SoundNumber + CALLFUNC G_ボタン_オンカーソル効果音番号設定 + RETURN + +; CGUIButton@SetClickSoundNumber +; ARG 0: SoundNumber : int +; RETURN: void +FUNC 829 + SH_STRUCTREF 0 + SH_LOCALREF SoundNumber + CALLFUNC G_ボタン_クリック効果音番号設定 + RETURN + +; CGUIButton@GetOnCursorSoundNumber +; RETURN: int +FUNC 830 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_オンカーソル効果音番号取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@GetClickSoundNumber +; RETURN: int +FUNC 831 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_クリック効果音番号取得 + RETURN + PUSH 0 + RETURN + +; CGUIButton@SetDefaultCGName +; ARG 0: Name : string +; RETURN: void +FUNC 832 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Name + CALLFUNC G_ボタン_通常CG名設定 + RETURN + +; CGUIButton@SetOnCursorCGName +; ARG 0: Name : string +; RETURN: void +FUNC 833 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Name + CALLFUNC G_ボタン_オンカーソルCG名設定 + RETURN + +; CGUIButton@SetDownCGName +; ARG 0: Name : string +; RETURN: void +FUNC 834 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Name + CALLFUNC G_ボタン_キーダウンCG名設定 + RETURN + +; CGUIButton@SetDisableCGName +; ARG 0: Name : string +; RETURN: void +FUNC 835 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Name + CALLFUNC G_ボタン_無効CG名設定 + RETURN + +; CGUIButton@GetDefaultCGName +; RETURN: string +FUNC 836 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_通常CG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetOnCursorCGName +; RETURN: string +FUNC 837 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_オンカーソルCG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetDownCGName +; RETURN: string +FUNC 838 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_キーダウンCG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetDisableCGName +; RETURN: string +FUNC 839 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_無効CG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@SetDefaultText +; ARG 0: Text : string +; RETURN: void +FUNC 840 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Text + CALLFUNC G_ボタン_通常テキスト設定 + RETURN + +; CGUIButton@SetOnCursorText +; ARG 0: Text : string +; RETURN: void +FUNC 841 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Text + CALLFUNC G_ボタン_オンカーソルテキスト設定 + RETURN + +; CGUIButton@SetDownText +; ARG 0: Text : string +; RETURN: void +FUNC 842 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Text + CALLFUNC G_ボタン_キーダウンテキスト設定 + RETURN + +; CGUIButton@SetDisableText +; ARG 0: Text : string +; RETURN: void +FUNC 843 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Text + CALLFUNC G_ボタン_無効テキスト設定 + RETURN + +; CGUIButton@GetDefaultText +; RETURN: string +FUNC 844 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_通常テキスト取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetOnCursorText +; RETURN: string +FUNC 845 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_オンカーソルテキスト取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetDownText +; RETURN: string +FUNC 846 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_キーダウンテキスト取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@GetDisableText +; RETURN: string +FUNC 847 + SH_STRUCTREF 0 + CALLFUNC G_ボタン_無効テキスト取得 + RETURN + S_PUSH "" + RETURN + +; CGUIButton@AddMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 848 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseMoveEvent + RETURN + +; CGUIButton@EraseMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 849 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseMoveEvent + RETURN + +; CGUIButton@AddMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 850 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseLeaveEvent + RETURN + +; CGUIButton@EraseMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 851 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseLeaveEvent + RETURN + +; CGUIButton@AddMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 852 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseEnterEvent + RETURN + +; CGUIButton@EraseMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 853 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseEnterEvent + RETURN + +; CGUIButton@AddMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 854 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseClickEvent + RETURN + +; CGUIButton@EraseMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 855 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseClickEvent + RETURN + +; CGUIButton@AddMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 856 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseWheelEvent + RETURN + +; CGUIButton@EraseMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 857 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseWheelEvent + RETURN + +; CGUIButton@AddMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 858 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddMouseOnEvent + RETURN + +; CGUIButton@EraseMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 859 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseMouseOnEvent + RETURN + +; CGUIButton@AddDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 860 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDragBeginEvent + RETURN + +; CGUIButton@EraseDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 861 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDragBeginEvent + RETURN + +; CGUIButton@AddDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 862 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDragingEvent + RETURN + +; CGUIButton@EraseDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 863 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDragingEvent + RETURN + +; CGUIButton@AddDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 864 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDragEndEvent + RETURN + +; CGUIButton@EraseDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 865 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDragEndEvent + RETURN + +; CGUIButton@AddDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 866 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDropEnterEvent + RETURN + +; CGUIButton@EraseDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 867 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDropEnterEvent + RETURN + +; CGUIButton@AddDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 868 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDropedEvent + RETURN + +; CGUIButton@EraseDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 869 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDropedEvent + RETURN + +; CGUIButton@AddDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 870 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddDropLeaveEvent + RETURN + +; CGUIButton@EraseDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 871 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseDropLeaveEvent + RETURN + +; CGUIButton@AddKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 872 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddKeyTriggerEvent + RETURN + +; CGUIButton@EraseKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 873 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseKeyTriggerEvent + RETURN + +; CGUIButton@AddKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 874 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddKeyDownEvent + RETURN + +; CGUIButton@EraseKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 875 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseKeyDownEvent + RETURN + +; CGUIButton@AddKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 876 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddKeyPressEvent + RETURN + +; CGUIButton@EraseKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 877 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseKeyPressEvent + RETURN + +; CGUIButton@AddKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 878 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_AddKeyUpEvent + RETURN + +; CGUIButton@EraseKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 879 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + CALLFUNC AFL_GUI_EraseKeyUpEvent + RETURN +EOF System\Asra3\ClassLibrary\GUIコンポーネント\CGUIButton.jaf + +; CGUIComboBox@0 +; RETURN: void +FUNC 880 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@2 + SH_MEM_ASSIGN_IMM 18 0 + SH_MEM_ASSIGN_IMM 19 0 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@Init + RETURN + +; CGUIComboBox@1 +; RETURN: void +FUNC 881 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@Release + RETURN + +; CGUIComboBox@Init +; RETURN: void +FUNC 882 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@Release + PUSHSTRUCTPAGE + PUSH 18 + CALLFUNC GUI_GetFreeGUINumber + ASSIGN + POP + SH_STRUCTREF 18 + PUSH 0 + PUSH 0 + CALLFUNC G_コンボボックス_座標設定 + SH_STRUCTREF 18 + PUSH 0 + CALLFUNC G_コンボボックス_Z座標設定 + SH_STRUCTREF 18 + PUSH 200 + PUSH 16 + CALLFUNC G_コンボボックス_サイズ設定 + SH_STRUCTREF 18 + PUSH 2 + PUSH 2 + CALLFUNC G_コンボボックス_ボックスマージン設定 + SH_STRUCTREF 18 + PUSH 0 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + F_PUSH 0.000000 + F_PUSH 0.000000 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC G_コンボボックス_フォント設定 + PUSHSTRUCTPAGE + PUSH 19 + CALLFUNC GUI_GetFreeGUINumber + ASSIGN + POP + SH_STRUCTREF 19 + PUSH 0 + PUSH 0 + CALLFUNC G_リストボックス_座標設定 + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 893 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseMoveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 894 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseLeaveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 895 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseEnterEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 896 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseClickEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 897 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseWheelEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 898 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseOnEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 902 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropEnterEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 903 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropedEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 904 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropLeaveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 905 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyTriggerEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 906 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyDownEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 907 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyPressEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + PUSH 908 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyUpEvent + RETURN + +; CGUIComboBox@Release +; RETURN: void +FUNC 883 + .STRUCTASSIGN CGUIComboBox m_OnCursorTime -1 + .STRUCTASSIGN CGUIComboBox m_OnCursorTimeCombo -1 + .STRUCTASSIGN CGUIComboBox m_OnCursorTimeList -1 + SH_STRUCTREF 19 + CALLFUNC G_削除 + SH_STRUCTREF 18 + CALLFUNC G_削除 + SH_MEM_ASSIGN_IMM 19 0 + SH_MEM_ASSIGN_IMM 18 0 + SH_MEM_ASSIGN_IMM 20 0 + RETURN + +; CGUIComboBox@CreateFromEX +; ARG 0: EXName : string +; VAR 1: TreeName : string +; VAR 2: FontPropertyForBox : CASCharSpriteProperty +; VAR 3: FontPropertyForList : CASCharSpriteProperty +; VAR 4: ItemCount : int +; VAR 5: Index : int +; RETURN: void +FUNC 884 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@Init + SH_LOCALREF TreeName + SH_LOCAL_S_REF EXName + S_PUSH "." + S_ADD + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "座標.X" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "座標.Y" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetPos + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "座標.Z" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetZ + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.幅" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.表示ボックスの高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetSize + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.項目の高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetLineHeight + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "サイズ.リストボックスの高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetBoxHeight + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "CG名" + S_ADD + S_PUSH "" + CALLFUNC EX_String + CALLMETHOD CGUIComboBox@SetBoxCGName + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "表示許可" + S_ADD + PUSH 0 + CALLFUNC EX_Int + IFZ 0x1419c + PUSH 1 + JUMP 0x141a2 +0x1419c: + PUSH 0 +0x141a2: + CALLMETHOD CGUIComboBox@SetShow + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "マージン.ボックス内テキスト.幅" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "マージン.ボックス内テキスト.高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetMarginForBox + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "マージン.リスト内テキスト.幅" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "マージン.リスト内テキスト.高さ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@SetMarginForList + SH_LOCALDELETE FontPropertyForBox + SH_LOCALCREATE FontPropertyForBox CASCharSpriteProperty + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.種類" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.サイズ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.文字幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.エッジ幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontPropertyForBox + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.エッジ色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.エッジ色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.ボックス内テキスト.エッジ色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + PUSHSTRUCTPAGE + SH_LOCALREF FontPropertyForBox + CALLMETHOD CGUIComboBox@SetFontPropertyForBox + SH_LOCALDELETE FontPropertyForList + SH_LOCALCREATE FontPropertyForList CASCharSpriteProperty + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.種類" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.サイズ" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.文字幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.エッジ幅" + S_ADD + F_PUSH 0.000000 + CALLFUNC EX_Float + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontPropertyForList + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.エッジ色.R" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.エッジ色.G" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF TreeName + S_PUSH "フォント.リスト内テキスト.エッジ色.B" + S_ADD + PUSH 0 + CALLFUNC EX_Int + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + PUSHSTRUCTPAGE + SH_LOCALREF FontPropertyForList + CALLMETHOD CGUIComboBox@SetFontPropertyForList + PUSHLOCALPAGE + PUSH 4 + SH_LOCAL_S_REF TreeName + S_PUSH "アイテム" + S_ADD + CALLFUNC EX_Width + ASSIGN + POP + SH_LOCALASSIGN Index 0 +0x1454e: + SH_LOCALREF Index + SH_LOCALREF ItemCount + LT + IFZ 0x145a2 + JUMP 0x14574 +0x14568: + SH_LOCALINC Index + JUMP 0x1454e +0x14574: + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "アイテム" + S_ADD + SH_LOCALREF Index + S_PUSH "" + CALLFUNC EX_AString + CALLMETHOD CGUIComboBox@AddItem + JUMP 0x14568 +0x145a2: + PUSHSTRUCTPAGE + SH_LOCAL_S_REF TreeName + S_PUSH "選択インデックス" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLMETHOD CGUIComboBox@Select + RETURN + +; CGUIComboBox@UpdateMouseEvent +; RETURN: void +FUNC 885 + RETURN + +; CGUIComboBox@JoinGUIController +; RETURN: void +FUNC 886 + SH_IF_STRUCTREF_EQ_IMM 18 0 0x145f4 + SH_STRUCTREF 18 + CALLFUNC G_コントローラ_追加 + JUMP 0x145f4 +0x145f4: + RETURN + +; CGUIComboBox@LeaveGUIController +; RETURN: void +FUNC 887 + SH_IF_STRUCTREF_EQ_IMM 19 0 0x1461c + SH_STRUCTREF 19 + CALLFUNC G_コントローラ_取り除き + JUMP 0x1461c +0x1461c: + SH_IF_STRUCTREF_EQ_IMM 18 0 0x1463c + SH_STRUCTREF 18 + CALLFUNC G_コントローラ_取り除き + JUMP 0x1463c +0x1463c: + RETURN + +; CGUIComboBox@GetGUINumber +; RETURN: int +FUNC 888 + SH_STRUCTREF 18 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetFocus +; RETURN: void +FUNC 889 + SH_STRUCTREF 18 + CALLFUNC G_フォーカス設定 + RETURN + +; CGUIComboBox@IsFocus +; RETURN: bool +FUNC 890 + SH_STRUCTREF 18 + CALLFUNC G_フォーカス確認 + IFZ 0x1468e + PUSH 1 + RETURN + JUMP 0x1468e +0x1468e: + SH_STRUCTREF 19 + CALLFUNC G_フォーカス確認 + IFZ 0x146ae + PUSH 1 + RETURN + JUMP 0x146ae +0x146ae: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@IsOnCursor +; RETURN: bool +FUNC 891 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@IsClick +; RETURN: bool +FUNC 892 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@MouseMoveEvent +; ARG 0: GUINumber : int +; ARG 1: UIMouseX : int +; ARG 2: UIMouseY : int +; RETURN: void +FUNC 893 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF UIMouseX + SH_LOCALREF UIMouseY + DG_CALLBEGIN DG_MouseMoveHandler +0x14710: + DG_CALL DG_MouseMoveHandler 0x14720 + JUMP 0x14710 +0x14720: + RETURN + +; CGUIComboBox@MouseLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: UIMouseX : int +; ARG 2: UIMouseY : int +; RETURN: void +FUNC 894 + SH_LOCALREF GUINumber + SH_STRUCTREF 18 + EQUALE + IFZ 0x14766 + PUSHSTRUCTPAGE + PUSH 21 + SH_STRUCTREF 22 + PLUSA + POP + .STRUCTASSIGN CGUIComboBox m_OnCursorTimeCombo -1 + JUMP 0x147a4 +0x14766: + SH_LOCALREF GUINumber + SH_STRUCTREF 19 + EQUALE + IFZ 0x147a4 + PUSHSTRUCTPAGE + PUSH 21 + SH_STRUCTREF 23 + PLUSA + POP + .STRUCTASSIGN CGUIComboBox m_OnCursorTimeList -1 + JUMP 0x147a4 +0x147a4: + RETURN + +; CGUIComboBox@MouseEnterEvent +; ARG 0: GUINumber : int +; ARG 1: UIMouseX : int +; ARG 2: UIMouseY : int +; RETURN: void +FUNC 895 + RETURN + +; CGUIComboBox@MouseClickEvent +; ARG 0: GUINumber : int +; ARG 1: UIMouseX : int +; ARG 2: UIMouseY : int +; VAR 3: PosX : int +; VAR 4: PosY : int +; VAR 5: Width : int +; VAR 6: Height : int +; VAR 7: LineHeight : int +; VAR 8: BoxHehgit : int +; VAR 9: BoxMargin : int +; VAR 10: ListFontProperty : CASCharSpriteProperty +; RETURN: void +FUNC 896 + SH_STRUCTREF 3 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF GUINumber + SH_LOCALREF UIMouseX + DG_CALLBEGIN DG_MouseClickHandler +0x147d4: + DG_CALL DG_MouseClickHandler 0x147e4 + JUMP 0x147d4 +0x147e4: + SH_IF_STRUCTREF_Z 20 0x147f6 + RETURN + JUMP 0x147f6 +0x147f6: + CALLFUNC PARTS_PushGUIController + CALLFUNC PARTS_BeginInput + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetY + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetLineHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetBoxHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetHeightMarginFromList + ASSIGN + POP + SH_LOCALREF PosY + SH_LOCALREF Height + ADD + SH_LOCALREF BoxHehgit + ADD + PUSH 4 + ADD + CALLFUNC AFL_View_GetHeight + LTE + IFZ 0x148e8 + SH_STRUCTREF 19 + SH_LOCALREF PosX + SH_LOCALREF PosY + SH_LOCALREF Height + ADD + PUSH 4 + ADD + CALLFUNC G_リストボックス_座標設定 + JUMP 0x14910 +0x148e8: + SH_STRUCTREF 19 + SH_LOCALREF PosX + SH_LOCALREF PosY + SH_LOCALREF BoxHehgit + SUB + PUSH 4 + SUB + CALLFUNC G_リストボックス_座標設定 +0x14910: + SH_LOCALDELETE ListFontProperty + SH_LOCALCREATE ListFontProperty CASCharSpriteProperty + PUSHSTRUCTPAGE + SH_LOCALREF ListFontProperty + CALLMETHOD CGUIComboBox@GetFontPropertyFromList + SH_LOCALREF ListFontProperty + SH_LOCALREF LineHeight + SH_LOCALREF BoxMargin + PUSH 2 + MUL + SUB + CALLMETHOD CASCharSpriteProperty@SetSize + PUSHSTRUCTPAGE + SH_LOCALREF ListFontProperty + CALLMETHOD CGUIComboBox@SetFontPropertyForList + SH_STRUCTREF 19 + PUSH 0 + CALLFUNC G_リストボックス_Z座標設定 + SH_STRUCTREF 19 + SH_LOCALREF Width + SH_LOCALREF BoxHehgit + CALLFUNC G_リストボックス_サイズ設定 + SH_STRUCTREF 19 + PUSH 1 + CALLFUNC G_リストボックス_表示設定 + SH_STRUCTREF 19 + CALLFUNC G_コントローラ_追加 + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 893 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseMoveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 894 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseLeaveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 895 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseEnterEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 897 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseWheelEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 898 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddMouseOnEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 902 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropEnterEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 903 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropedEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 904 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddDropLeaveEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 905 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyTriggerEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 906 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyDownEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 907 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyPressEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 908 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddKeyUpEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 911 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddLostFocusEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 910 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddCreatedEvent + SH_GLOBALREF g_GUIMessageManager + SH_STRUCTREF 19 + PUSHSTRUCTPAGE + PUSH 909 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddSelectedEvent + SH_MEM_ASSIGN_IMM 20 1 + RETURN + +; CGUIComboBox@MouseWheelEvent +; ARG 0: GUINumber : int +; ARG 1: Forward : int +; ARG 2: Back : int +; VAR 3: nSelectedIndex : int +; RETURN: void +FUNC 897 + SH_STRUCTREF 20 + NOT + IFZ 0x14bc0 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@SelectedIndex + SH_LOCALREF Forward + SUB + SH_LOCALREF Back + ADD + ASSIGN + POP + SH_IF_LOC_GE_IMM nSelectedIndex 0 0x14bac + SH_LOCALASSIGN nSelectedIndex 0 + JUMP 0x14bac +0x14bac: + PUSHSTRUCTPAGE + SH_LOCALREF nSelectedIndex + CALLMETHOD CGUIComboBox@Select + JUMP 0x14bc0 +0x14bc0: + SH_STRUCTREF 4 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF Forward + SH_LOCALREF Back + DG_CALLBEGIN DG_MouseWheelHandler +0x14be0: + DG_CALL DG_MouseWheelHandler 0x14bf0 + JUMP 0x14be0 +0x14bf0: + RETURN + +; CGUIComboBox@MouseOnEvent +; ARG 0: GUINumber : int +; ARG 1: UIMouseX : int +; ARG 2: UIMouseY : int +; ARG 3: Time : int +; RETURN: void +FUNC 898 + SH_LOCALREF GUINumber + SH_STRUCTREF 18 + EQUALE + IFZ 0x14c1c + SH_MEM_ASSIGN_LOCAL 22 Time + JUMP 0x14c40 +0x14c1c: + SH_LOCALREF GUINumber + SH_STRUCTREF 19 + EQUALE + IFZ 0x14c40 + SH_MEM_ASSIGN_LOCAL 23 Time + JUMP 0x14c40 +0x14c40: + RETURN + +; CGUIComboBox@DragBeginEvent +; ARG 0: GUINumber : int +; RETURN: void +FUNC 899 + SH_STRUCTREF 6 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + DG_CALLBEGIN DG_DragBeginHandler +0x14c5c: + DG_CALL DG_DragBeginHandler 0x14c6c + JUMP 0x14c5c +0x14c6c: + RETURN + +; CGUIComboBox@DragingEvent +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; RETURN: void +FUNC 900 + SH_STRUCTREF 7 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + DG_CALLBEGIN DG_DragingHandler +0x14c94: + DG_CALL DG_DragingHandler 0x14ca4 + JUMP 0x14c94 +0x14ca4: + RETURN + +; CGUIComboBox@DragEndEvent +; ARG 0: GUINumber : int +; RETURN: void +FUNC 901 + SH_STRUCTREF 8 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + DG_CALLBEGIN DG_DragEndHandler +0x14cc0: + DG_CALL DG_DragEndHandler 0x14cd0 + JUMP 0x14cc0 +0x14cd0: + RETURN + +; CGUIComboBox@DropEnterEvent +; ARG 0: DropUINumber : int +; ARG 1: DragUINumber : int +; RETURN: void +FUNC 902 + SH_STRUCTREF 9 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF DragUINumber + DG_CALLBEGIN DG_DropEnterHandler +0x14cf2: + DG_CALL DG_DropEnterHandler 0x14d02 + JUMP 0x14cf2 +0x14d02: + RETURN + +; CGUIComboBox@DropedEvent +; ARG 0: DropUINumber : int +; ARG 1: DragUINumber : int +; RETURN: void +FUNC 903 + SH_STRUCTREF 10 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF DragUINumber + DG_CALLBEGIN DG_DropedHandler +0x14d24: + DG_CALL DG_DropedHandler 0x14d34 + JUMP 0x14d24 +0x14d34: + RETURN + +; CGUIComboBox@DropLeaveEvent +; ARG 0: DropUINumber : int +; ARG 1: DragUINumber : int +; RETURN: void +FUNC 904 + SH_STRUCTREF 11 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF DragUINumber + DG_CALLBEGIN DG_DropLeaveHandler +0x14d56: + DG_CALL DG_DropLeaveHandler 0x14d66 + JUMP 0x14d56 +0x14d66: + RETURN + +; CGUIComboBox@KeyTriggerEvent +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; RETURN: void +FUNC 905 + SH_STRUCTREF 14 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyPressHandler +0x14d88: + DG_CALL DG_KeyPressHandler 0x14d98 + JUMP 0x14d88 +0x14d98: + RETURN + +; CGUIComboBox@KeyDownEvent +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; RETURN: void +FUNC 906 + SH_STRUCTREF 15 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyUpHandler +0x14dba: + DG_CALL DG_KeyUpHandler 0x14dca + JUMP 0x14dba +0x14dca: + RETURN + +; CGUIComboBox@KeyPressEvent +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; RETURN: void +FUNC 907 + SH_STRUCTREF 13 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyDownHandler +0x14dec: + DG_CALL DG_KeyDownHandler 0x14dfc + JUMP 0x14dec +0x14dfc: + RETURN + +; CGUIComboBox@KeyUpEvent +; ARG 0: GUINumber : int +; ARG 1: KeyCode : int +; RETURN: void +FUNC 908 + SH_STRUCTREF 12 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + SH_LOCALREF KeyCode + DG_CALLBEGIN DG_KeyTriggerHandler +0x14e1e: + DG_CALL DG_KeyTriggerHandler 0x14e2e + JUMP 0x14e1e +0x14e2e: + RETURN + +; CGUIComboBox@SelectedEvent +; ARG 0: GUINumber : int +; ARG 1: nSelectedIndex : int +; RETURN: void +FUNC 909 + SH_IF_LOC_LT_IMM nSelectedIndex 0 0x14e84 + PUSHSTRUCTPAGE + SH_LOCALREF nSelectedIndex + CALLMETHOD CGUIComboBox@Select + SH_STRUCTREF 17 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@GetGUINumber + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@SelectedIndex + DG_CALLBEGIN DG_SelectedHandler +0x14e6e: + DG_CALL DG_SelectedHandler 0x14e7e + JUMP 0x14e6e +0x14e7e: + JUMP 0x14e84 +0x14e84: + RETURN + +; CGUIComboBox@CreatedEvent +; ARG 0: GUINumber : int +; RETURN: void +FUNC 910 + SH_STRUCTREF 19 + CALLFUNC G_フォーカス設定 + RETURN + +; CGUIComboBox@LostFocusEvent +; ARG 0: GUINumber : int +; RETURN: void +FUNC 911 + SH_LOCALREF GUINumber + SH_STRUCTREF 19 + NOTE + IFZ 0x14ebc + RETURN + JUMP 0x14ebc +0x14ebc: + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@SelectedIndex + CALLMETHOD CGUIComboBox@Select +0x14ecc: + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFZ 0x14efc + JUMP 0x14eea +0x14ee4: + JUMP 0x14ecc +0x14eea: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x14ee4 +0x14efc: + RETURN + +; CGUIComboBox@SetPos +; ARG 0: PosX : int +; ARG 1: PosY : int +; RETURN: void +FUNC 912 + SH_STRUCTREF 18 + SH_LOCALREF PosX + SH_LOCALREF PosY + CALLFUNC G_コンボボックス_座標設定 + RETURN + +; CGUIComboBox@SetZ +; ARG 0: PosZ : int +; RETURN: void +FUNC 913 + SH_STRUCTREF 18 + SH_LOCALREF PosZ + CALLFUNC G_コンボボックス_Z座標設定 + RETURN + +; CGUIComboBox@GetX +; RETURN: int +FUNC 914 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_X座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetY +; RETURN: int +FUNC 915 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_Y座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetZ +; RETURN: int +FUNC 916 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_Z座標取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetSize +; ARG 0: Width : int +; ARG 1: Height : int +; RETURN: void +FUNC 917 + SH_STRUCTREF 18 + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC G_コンボボックス_サイズ設定 + RETURN + +; CGUIComboBox@SetLineHeight +; ARG 0: Height : int +; RETURN: void +FUNC 918 + SH_STRUCTREF 19 + SH_LOCALREF Height + CALLFUNC G_リストボックス_行サイズ設定 + RETURN + +; CGUIComboBox@SetBoxHeight +; ARG 0: Height : int +; RETURN: void +FUNC 919 + SH_STRUCTREF 19 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_幅取得 + SH_LOCALREF Height + CALLFUNC G_リストボックス_サイズ設定 + RETURN + +; CGUIComboBox@GetWidth +; RETURN: int +FUNC 920 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_幅取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetHeight +; RETURN: int +FUNC 921 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_高さ取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetLineHeight +; RETURN: int +FUNC 922 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_行サイズ取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetBoxHeight +; RETURN: int +FUNC 923 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_高さ取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetMarginForBox +; ARG 0: Width : int +; ARG 1: Height : int +; RETURN: void +FUNC 924 + SH_STRUCTREF 18 + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC G_コンボボックス_ボックスマージン設定 + RETURN + +; CGUIComboBox@GetWidthMarginFromBox +; RETURN: int +FUNC 925 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_ボックスマージン幅取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetHeightMarginFromBox +; RETURN: int +FUNC 926 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_ボックスマージン高さ取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetMarginForList +; ARG 0: Width : int +; ARG 1: Height : int +; RETURN: void +FUNC 927 + SH_STRUCTREF 19 + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC G_リストボックス_マージン設定 + RETURN + +; CGUIComboBox@GetWidthMarginFromList +; RETURN: int +FUNC 928 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_マージン幅取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@GetHeightMarginFromList +; RETURN: int +FUNC 929 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_マージン高さ取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 930 + SH_STRUCTREF 18 + SH_LOCALREF Show + CALLFUNC G_コンボボックス_表示設定 + SH_STRUCTREF 19 + SH_LOCALREF Show + CALLFUNC G_リストボックス_表示設定 + RETURN + +; CGUIComboBox@IsShow +; RETURN: bool +FUNC 931 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_表示設定取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SetBoxCGName +; ARG 0: Name : string +; RETURN: void +FUNC 932 + SH_STRUCTREF 18 + SH_LOCAL_S_REF Name + CALLFUNC G_コンボボックス_背景CG名設定 + RETURN + +; CGUIComboBox@GetBoxCGName +; RETURN: string +FUNC 933 + SH_STRUCTREF 18 + CALLFUNC G_コンボボックス_背景CG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIComboBox@SetListCGName +; ARG 0: Name : string +; RETURN: void +FUNC 934 + SH_STRUCTREF 19 + SH_LOCAL_S_REF Name + CALLFUNC G_リストボックス_背景CG名設定 + RETURN + +; CGUIComboBox@GetListCGName +; RETURN: string +FUNC 935 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_背景CG名取得 + RETURN + S_PUSH "" + RETURN + +; CGUIComboBox@SetFontPropertyForBox +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: Color : CASColor +; VAR 2: EdgeColor : CASColor +; RETURN: void +FUNC 936 + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_STRUCTREF 18 + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + CALLFUNC G_コンボボックス_フォント設定 + RETURN + +; CGUIComboBox@GetFontPropertyFromBox +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: Type : int +; VAR 2: Size : int +; VAR 3: ColorR : int +; VAR 4: ColorG : int +; VAR 5: ColorB : int +; VAR 6: EdgeR : int +; VAR 7: EdgeG : int +; VAR 8: EdgeB : int +; VAR 9: Bold : float +; VAR 10: Edge : float +; RETURN: void +FUNC 937 + SH_LOCALASSIGN Type 0 + SH_LOCALASSIGN Size 0 + SH_LOCALASSIGN ColorR 0 + SH_LOCALASSIGN ColorG 0 + SH_LOCALASSIGN ColorB 0 + SH_LOCALASSIGN EdgeR 0 + SH_LOCALASSIGN EdgeG 0 + SH_LOCALASSIGN EdgeB 0 + .F_LOCALASSIGN Bold 0.000000 + .F_LOCALASSIGN Edge 0.000000 + SH_STRUCTREF 18 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLFUNC G_コンボボックス_フォント取得 + SH_LOCALREF FontProperty + SH_LOCALREF Type + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontProperty + SH_LOCALREF Size + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontProperty + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontProperty + SH_LOCALREF Bold + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontProperty + SH_LOCALREF Edge + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontProperty + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CGUIComboBox@SetFontPropertyForList +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: Color : CASColor +; VAR 2: EdgeColor : CASColor +; RETURN: void +FUNC 938 + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_STRUCTREF 19 + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF FontProperty + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + CALLFUNC G_リストボックス_フォント設定 + RETURN + +; CGUIComboBox@GetFontPropertyFromList +; ARG 0: FontProperty : ref CASCharSpriteProperty +; VAR 1: Type : int +; VAR 2: Size : int +; VAR 3: ColorR : int +; VAR 4: ColorG : int +; VAR 5: ColorB : int +; VAR 6: EdgeR : int +; VAR 7: EdgeG : int +; VAR 8: EdgeB : int +; VAR 9: Bold : float +; VAR 10: Edge : float +; RETURN: void +FUNC 939 + SH_LOCALASSIGN Type 0 + SH_LOCALASSIGN Size 0 + SH_LOCALASSIGN ColorR 0 + SH_LOCALASSIGN ColorG 0 + SH_LOCALASSIGN ColorB 0 + SH_LOCALASSIGN EdgeR 0 + SH_LOCALASSIGN EdgeG 0 + SH_LOCALASSIGN EdgeB 0 + .F_LOCALASSIGN Bold 0.000000 + .F_LOCALASSIGN Edge 0.000000 + SH_STRUCTREF 19 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLFUNC G_リストボックス_フォント取得 + SH_LOCALREF FontProperty + SH_LOCALREF Type + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF FontProperty + SH_LOCALREF Size + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF FontProperty + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF FontProperty + SH_LOCALREF Bold + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF FontProperty + SH_LOCALREF Edge + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF FontProperty + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CGUIComboBox@AddItem +; ARG 0: _Item_ : string +; RETURN: void +FUNC 940 + SH_STRUCTREF 19 + SH_LOCAL_S_REF _Item_ + CALLFUNC G_リストボックス_アイテム追加 + RETURN + +; CGUIComboBox@GetItem +; ARG 0: Index : int +; RETURN: string +FUNC 941 + SH_STRUCTREF 19 + SH_LOCALREF Index + CALLFUNC G_リストボックス_アイテム取得 + RETURN + S_PUSH "" + RETURN + +; CGUIComboBox@ClearItem +; RETURN: void +FUNC 942 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_アイテム全削除 + RETURN + +; CGUIComboBox@Numof +; RETURN: int +FUNC 943 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_アイテム数取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@Select +; ARG 0: Index : int +; RETURN: void +FUNC 944 + SH_STRUCTREF 19 + SH_LOCALREF Index + CALLFUNC G_リストボックス_選択位置設定 + SH_STRUCTREF 18 + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@SelectedItem + CALLFUNC G_コンボボックス_テキスト設定 + SH_IF_STRUCTREF_Z 20 0x1574c + SH_STRUCTREF 19 + CALLFUNC G_コントローラ_取り除き + CALLFUNC PARTS_EndInput + CALLFUNC PARTS_PopGUIController + CALLFUNC PARTS_BeginInput + SH_STRUCTREF 18 + CALLFUNC G_フォーカス設定 + SH_MEM_ASSIGN_IMM 20 0 + JUMP 0x1574c +0x1574c: + RETURN + +; CGUIComboBox@SelectedIndex +; RETURN: int +FUNC 945 + SH_STRUCTREF 19 + CALLFUNC G_リストボックス_選択位置取得 + RETURN + PUSH 0 + RETURN + +; CGUIComboBox@SelectedItem +; RETURN: string +FUNC 946 + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD CGUIComboBox@SelectedIndex + CALLMETHOD CGUIComboBox@GetItem + RETURN + S_PUSH "" + RETURN + +; CGUIComboBox@AddMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 947 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseMoveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 948 + SH_STRUCTREF 0 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 949 + SH_STRUCTREF 1 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 950 + SH_STRUCTREF 1 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 951 + SH_STRUCTREF 2 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 952 + SH_STRUCTREF 2 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 953 + SH_STRUCTREF 3 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseClickEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 954 + SH_STRUCTREF 3 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 955 + SH_STRUCTREF 4 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseWheelEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 956 + SH_STRUCTREF 4 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 957 + SH_STRUCTREF 5 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseMouseOnEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 958 + SH_STRUCTREF 5 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 959 + SH_STRUCTREF 6 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDragBeginEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 960 + SH_STRUCTREF 6 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 961 + SH_STRUCTREF 7 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDragingEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 962 + SH_STRUCTREF 7 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 963 + SH_STRUCTREF 8 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDragEndEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 964 + SH_STRUCTREF 8 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 965 + SH_STRUCTREF 9 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDropEnterEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 966 + SH_STRUCTREF 9 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 967 + SH_STRUCTREF 10 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDropedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 968 + SH_STRUCTREF 10 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 969 + SH_STRUCTREF 11 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseDropLeaveEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 970 + SH_STRUCTREF 11 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 971 + SH_STRUCTREF 12 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseKeyTriggerEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 972 + SH_STRUCTREF 12 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 973 + SH_STRUCTREF 13 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseKeyDownEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 974 + SH_STRUCTREF 13 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 975 + SH_STRUCTREF 14 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseKeyPressEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 976 + SH_STRUCTREF 14 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 977 + SH_STRUCTREF 15 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseKeyUpEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 978 + SH_STRUCTREF 15 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddScrollEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 979 + SH_STRUCTREF 16 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseScrollEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 980 + SH_STRUCTREF 16 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN + +; CGUIComboBox@AddSelectedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 981 + SH_STRUCTREF 17 + SH_LOCALREF DelegateObject + DG_COPY + DG_PLUSA + DG_POP + RETURN + +; CGUIComboBox@EraseSelectedEvent +; ARG 0: DelegateObject : delegate +; RETURN: void +FUNC 982 + SH_STRUCTREF 17 + SH_LOCALREF DelegateObject + DG_COPY + DG_MINUSA + DG_POP + RETURN +EOF System\Asra3\ClassLibrary\GUIコンポーネント\CGUIComboBox.jaf + +; CGUIRadioButton@0 +; RETURN: void +FUNC 983 + PUSHSTRUCTPAGE + CALLMETHOD CGUIRadioButton@2 + RETURN + +; CGUIRadioButton@1 +; RETURN: void +FUNC 984 + PUSHSTRUCTPAGE + CALLMETHOD CGUIRadioButton@Clear + RETURN + +; CGUIRadioButton@ChangeEvent +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; VAR 2: Index : int +; VAR 3: Size : int +; RETURN: void +FUNC 985 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_NUMOF_STRUCT_1 0 + SH_LOCALREF GUINumber + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF FindIndex + PUSH -1 + EQUALE + IFZ 0x15ba8 + RETURN + JUMP 0x15ba8 +0x15ba8: + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP +0x15bc4: + SH_LOCALREF Index + SH_LOCALREF Size + LT + IFZ 0x15c0a + JUMP 0x15bea +0x15bde: + SH_LOCALINC Index + JUMP 0x15bc4 +0x15bea: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + CALLFUNC G_チェックボックス_チェック状態設定 + JUMP 0x15bde +0x15c0a: + SH_LOCALREF GUINumber + PUSH 1 + CALLFUNC G_チェックボックス_チェック状態設定 + RETURN + +; CGUIRadioButton@Clear +; RETURN: void +FUNC 986 +0x15c24: + A_NUMOF_STRUCT_1 0 + PUSH 0 + NOTE + IFZ 0x15c60 + JUMP 0x15c44 +0x15c3e: + JUMP 0x15c24 +0x15c44: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + CALLMETHOD CGUIRadioButton@EraseCheckBox + JUMP 0x15c3e +0x15c60: + RETURN + +; CGUIRadioButton@AddCheckBox +; ARG 0: GUINumber : int +; RETURN: void +FUNC 987 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF GUINumber + A_PUSHBACK + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + PUSHSTRUCTPAGE + PUSH 985 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@AddChangedEvent + RETURN + +; CGUIRadioButton@EraseCheckBox +; ARG 0: GUINumber : int +; VAR 1: FindIndex : int +; RETURN: void +FUNC 988 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_NUMOF_STRUCT_1 0 + SH_LOCALREF GUINumber + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF FindIndex + PUSH -1 + EQUALE + IFZ 0x15ce6 + RETURN + JUMP 0x15ce6 +0x15ce6: + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF FindIndex + A_ERASE + POP + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + PUSHSTRUCTPAGE + PUSH 985 + DG_NEW_FROM_METHOD + CALLMETHOD CGUIMessageManager@EraseChangedEvent + RETURN +EOF System\Asra3\ClassLibrary\GUIコンポーネント\CGUIRadioButton.jaf +EOF System\Asra3\ClassLibrary\3Dエンジン\SealEngineConstant.jaf + +; CAS3DInstance@0 +; RETURN: void +FUNC 989 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@2 + .STRUCTASSIGN CAS3DInstance m_PluginNumber -1 + .STRUCTASSIGN CAS3DInstance m_InstanceNumber -1 + RETURN + +; CAS3DInstance@1 +; RETURN: void +FUNC 990 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@Release + RETURN + +; CAS3DInstance@Create +; ARG 0: Layer : ref CAS3DLayer +; VAR 1: PluginNumber : int +; RETURN: bool +FUNC 991 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@Release + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Layer + CALLMETHOD CAS3DLayer@GetPlugin + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF PluginNumber + CALLHLL SealEngine CreateInstance + ASSIGN + POP + SH_STRUCTREF 1 + PUSH -1 + EQUALE + IFZ 0x15dca + PUSH 0 + RETURN + JUMP 0x15dca +0x15dca: + SH_MEM_ASSIGN_LOCAL 0 PluginNumber + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@Release +; RETURN: void +FUNC 992 + PUSHSTRUCTPAGE + POP + SH_STRUCTREF 1 + PUSH -1 + NOTE + IFZ 0x15e32 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine ReleaseInstance + POP + .STRUCTASSIGN CAS3DInstance m_InstanceNumber -1 + JUMP 0x15e32 +0x15e32: + .STRUCTASSIGN CAS3DInstance m_PluginNumber -1 + RETURN + +; CAS3DInstance@GetInstance +; RETURN: int +FUNC 993 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetType +; ARG 0: nType : int +; RETURN: bool +FUNC 994 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nType + CALLHLL SealEngine SetInstanceType + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@Save +; ARG 0: FileName : string +; RETURN: bool +FUNC 995 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF FileName + CALLHLL SealEngine SaveInstance + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@Load +; ARG 0: Name : string +; RETURN: bool +FUNC 996 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF Name + CALLHLL SealEngine LoadInstance + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@IsExistData +; ARG 0: Name : string +; RETURN: bool +FUNC 997 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF Name + CALLHLL SealEngine IsExistInstanceData + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetName +; VAR 0: Name : string +; RETURN: string +FUNC 998 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Name + CALLHLL SealEngine GetInstanceName + NOT + IFZ 0x15f58 + S_PUSH "" + RETURN + JUMP 0x15f58 +0x15f58: + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN + +; CAS3DInstance@SetPos +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: bool +FUNC 999 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetInstancePos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetPosX +; ARG 0: fX : float +; RETURN: bool +FUNC 1000 + PUSHSTRUCTPAGE + SH_LOCALREF fX + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosY + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosZ + CALLMETHOD CAS3DInstance@SetPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetPosY +; ARG 0: fY : float +; RETURN: bool +FUNC 1001 + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosX + SH_LOCALREF fY + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosZ + CALLMETHOD CAS3DInstance@SetPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetPosZ +; ARG 0: fZ : float +; RETURN: bool +FUNC 1002 + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosX + PUSHSTRUCTPAGE + CALLMETHOD CAS3DInstance@GetPosY + SH_LOCALREF fZ + CALLMETHOD CAS3DInstance@SetPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetPosX +; VAR 0: X : float +; VAR 1: Y : float +; VAR 2: Z : float +; RETURN: float +FUNC 1003 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SealEngine GetInstancePos + NOT + IFZ 0x160aa + F_PUSH 0.000000 + RETURN + JUMP 0x160aa +0x160aa: + SH_LOCALREF X + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetPosY +; VAR 0: X : float +; VAR 1: Y : float +; VAR 2: Z : float +; RETURN: float +FUNC 1004 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SealEngine GetInstancePos + NOT + IFZ 0x1613a + F_PUSH 0.000000 + RETURN + JUMP 0x1613a +0x1613a: + SH_LOCALREF Y + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetPosZ +; VAR 0: X : float +; VAR 1: Y : float +; VAR 2: Z : float +; RETURN: float +FUNC 1005 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SealEngine GetInstancePos + NOT + IFZ 0x161ca + F_PUSH 0.000000 + RETURN + JUMP 0x161ca +0x161ca: + SH_LOCALREF Z + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetAngle +; ARG 0: fAngle : float +; RETURN: bool +FUNC 1006 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngle + CALLHLL SealEngine SetInstanceAngle + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAngleP +; ARG 0: fAngleP : float +; RETURN: bool +FUNC 1007 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngleP + CALLHLL SealEngine SetInstanceAngleP + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAngleB +; ARG 0: fAngleB : float +; RETURN: bool +FUNC 1008 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngleB + CALLHLL SealEngine SetInstanceAngleB + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetAngle +; VAR 0: Angle : float +; RETURN: float +FUNC 1009 + .F_LOCALASSIGN Angle 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SealEngine GetInstanceAngle + NOT + IFZ 0x162aa + F_PUSH 0.000000 + RETURN + JUMP 0x162aa +0x162aa: + SH_LOCALREF Angle + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetAngleP +; VAR 0: AngleP : float +; RETURN: float +FUNC 1010 + .F_LOCALASSIGN AngleP 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SealEngine GetInstanceAngleP + NOT + IFZ 0x16306 + F_PUSH 0.000000 + RETURN + JUMP 0x16306 +0x16306: + SH_LOCALREF AngleP + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetAngleB +; VAR 0: AngleB : float +; RETURN: float +FUNC 1011 + .F_LOCALASSIGN AngleB 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SealEngine GetInstanceAngleB + NOT + IFZ 0x16362 + F_PUSH 0.000000 + RETURN + JUMP 0x16362 +0x16362: + SH_LOCALREF AngleB + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetScale +; ARG 0: fScale : float +; RETURN: bool +FUNC 1012 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fScale + CALLHLL SealEngine SetInstanceScaleX + POP + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fScale + CALLHLL SealEngine SetInstanceScaleY + POP + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fScale + CALLHLL SealEngine SetInstanceScaleZ + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetScale +; RETURN: float +FUNC 1013 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceScaleX + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetZBias +; ARG 0: fZBias : float +; RETURN: bool +FUNC 1014 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fZBias + CALLHLL SealEngine SetInstanceZBias + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetZBias +; RETURN: float +FUNC 1015 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceZBias + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetVertexPos +; ARG 0: nIndex : int +; ARG 1: fX : float +; ARG 2: fY : float +; ARG 3: fZ : float +; RETURN: bool +FUNC 1016 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetInstanceVertexPos + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDiffuse +; ARG 0: fR : float +; ARG 1: fG : float +; ARG 2: fB : float +; RETURN: bool +FUNC 1017 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fR + SH_LOCALREF fG + SH_LOCALREF fB + CALLHLL SealEngine SetInstanceDiffuse + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDiffuse +; ARG 0: ColorR : ref float +; ARG 1: : void +; ARG 2: ColorG : ref float +; ARG 3: : void +; ARG 4: ColorB : ref float +; ARG 5: : void +; RETURN: bool +FUNC 1018 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREFREF ColorR + SH_LOCALREFREF ColorG + SH_LOCALREFREF ColorB + CALLHLL SealEngine GetInstanceDiffuse + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAmbient +; ARG 0: Red : float +; ARG 1: Green : float +; ARG 2: Blue : float +; RETURN: bool +FUNC 1019 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLHLL SealEngine SetInstanceAmbient + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetAmbient +; ARG 0: ColorR : ref float +; ARG 1: : void +; ARG 2: ColorG : ref float +; ARG 3: : void +; ARG 4: ColorB : ref float +; ARG 5: : void +; RETURN: bool +FUNC 1020 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREFREF ColorR + SH_LOCALREFREF ColorG + SH_LOCALREFREF ColorB + CALLHLL SealEngine GetInstanceAmbient + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetGlobeDiffuse +; ARG 0: fR : float +; ARG 1: fG : float +; ARG 2: fB : float +; RETURN: bool +FUNC 1021 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fR + SH_LOCALREF fG + SH_LOCALREF fB + CALLHLL SealEngine SetInstanceGlobeDiffuse + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetSpecular +; ARG 0: fSpecular : float +; RETURN: bool +FUNC 1022 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fSpecular + CALLHLL SealEngine SetInstanceSpecular + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAlpha +; ARG 0: fAlpha : float +; RETURN: bool +FUNC 1023 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAlpha + CALLHLL SealEngine SetInstanceAlpha + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAttenuationNear +; ARG 0: fNear : float +; RETURN: bool +FUNC 1024 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fNear + CALLHLL SealEngine SetInstanceAttenuationNear + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetAttenuationFar +; ARG 0: fFar : float +; RETURN: bool +FUNC 1025 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fFar + CALLHLL SealEngine SetInstanceAttenuationFar + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetShow +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1026 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDraw + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@IsShow +; RETURN: bool +FUNC 1027 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDraw + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDrawShadow +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1028 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDrawShadow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDrawBackShadow +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1029 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDrawBackShadow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMakeShadow +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1030 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDrawMakeShadow + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDrawBump +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1031 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDrawBump + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDrawShadow +; RETURN: bool +FUNC 1032 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDrawShadow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDrawBackShadow +; RETURN: bool +FUNC 1033 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDrawBackShadow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDrawMakeShadow +; RETURN: bool +FUNC 1034 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDrawMakeShadow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDrawBump +; RETURN: bool +FUNC 1035 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDrawBump + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDrawParam +; ARG 0: DrawParam : int +; ARG 1: Value : int +; RETURN: bool +FUNC 1036 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF DrawParam + SH_LOCALREF Value + CALLHLL SealEngine SetInstanceDrawParam + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMotionState +; RETURN: int +FUNC 1037 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceMotionState + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMotionFrame +; RETURN: float +FUNC 1038 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceMotionFrame + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@LoadMotion +; ARG 0: Name : string +; RETURN: bool +FUNC 1039 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF Name + CALLHLL SealEngine LoadInstanceMotion + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionFrame +; ARG 0: fFrame : float +; RETURN: bool +FUNC 1040 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fFrame + CALLHLL SealEngine SetInstanceMotionFrame + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionState +; ARG 0: nState : int +; RETURN: bool +FUNC 1041 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nState + CALLHLL SealEngine SetInstanceMotionState + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionFrameRange +; ARG 0: fBeginFrame : float +; ARG 1: fEndFrame : float +; RETURN: bool +FUNC 1042 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fBeginFrame + SH_LOCALREF fEndFrame + CALLHLL SealEngine SetInstanceMotionFrameRange + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionLoopFrameRange +; ARG 0: fBeginFrame : float +; ARG 1: fEndFrame : float +; RETURN: bool +FUNC 1043 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fBeginFrame + SH_LOCALREF fEndFrame + CALLHLL SealEngine SetInstanceMotionLoopFrameRange + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@LoadNextMotion +; ARG 0: Name : string +; RETURN: bool +FUNC 1044 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF Name + CALLHLL SealEngine LoadInstanceNextMotion + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetNextMotionState +; ARG 0: nState : int +; RETURN: bool +FUNC 1045 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nState + CALLHLL SealEngine SetInstanceNextMotionState + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetNextMotionFrame +; ARG 0: fFrame : float +; RETURN: bool +FUNC 1046 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fFrame + CALLHLL SealEngine SetInstanceNextMotionFrame + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetNextMotionFrameRange +; ARG 0: fBeginFrame : float +; ARG 1: fEndFrame : float +; RETURN: bool +FUNC 1047 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fBeginFrame + SH_LOCALREF fEndFrame + CALLHLL SealEngine SetInstanceNextMotionFrameRange + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetNextMotionLoopFrameRange +; ARG 0: fBeginFrame : float +; ARG 1: fEndFrame : float +; RETURN: bool +FUNC 1048 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fBeginFrame + SH_LOCALREF fEndFrame + CALLHLL SealEngine SetInstanceNextMotionLoopFrameRange + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionBlendRate +; ARG 0: fRate : float +; RETURN: bool +FUNC 1049 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fRate + CALLHLL SealEngine SetInstanceMotionBlendRate + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionBlend +; ARG 0: bMotionBlend : bool +; RETURN: bool +FUNC 1050 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bMotionBlend + CALLHLL SealEngine SetInstanceMotionBlend + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@IsMotionBlend +; RETURN: bool +FUNC 1051 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine IsInstanceMotionBlend + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMotionBlendPutTime +; RETURN: bool +FUNC 1052 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceMotionBlendPutTime + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMotionBlendPutTime +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1053 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceMotionBlendPutTime + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SwapMotion +; RETURN: bool +FUNC 1054 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine SwapInstanceMotion + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@FreeNextMotion +; RETURN: bool +FUNC 1055 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine FreeInstanceNextMotion + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofMaterial +; RETURN: int +FUNC 1056 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofMaterial + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMaterialName +; ARG 0: nNum : int +; ARG 1: Name : ref string +; RETURN: bool +FUNC 1057 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nNum + SH_LOCALREF Name + CALLHLL SealEngine GetInstanceMaterialName + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMaterialParam +; ARG 0: nMaterial : int +; ARG 1: nType : int +; RETURN: float +FUNC 1058 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nMaterial + SH_LOCALREF nType + CALLHLL SealEngine GetInstanceMaterialParam + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetMaterialParam +; ARG 0: nMaterial : int +; ARG 1: nType : int +; ARG 2: fParam : float +; RETURN: bool +FUNC 1059 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nMaterial + SH_LOCALREF nType + SH_LOCALREF fParam + CALLHLL SealEngine SetInstanceMaterialParam + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SaveAddMaterialData +; RETURN: bool +FUNC 1060 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine SaveInstanceAddMaterialData + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetPointPos +; ARG 0: nIndex : int +; ARG 1: fX : float +; ARG 2: fY : float +; ARG 3: fZ : float +; RETURN: bool +FUNC 1061 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetInstancePointPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetPointPos +; ARG 0: nIndex : int +; ARG 1: pfX : ref float +; ARG 2: : void +; ARG 3: pfY : ref float +; ARG 4: : void +; ARG 5: pfZ : ref float +; ARG 6: : void +; RETURN: bool +FUNC 1062 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + SH_LOCALREFREF pfX + SH_LOCALREFREF pfY + SH_LOCALREFREF pfZ + CALLHLL SealEngine GetInstancePointPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnPos +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: bool +FUNC 1063 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetInstanceColumnPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnHeight +; ARG 0: fHeight : float +; RETURN: bool +FUNC 1064 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fHeight + CALLHLL SealEngine SetInstanceColumnHeight + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnRadius +; ARG 0: fRadius : float +; RETURN: bool +FUNC 1065 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fRadius + CALLHLL SealEngine SetInstanceColumnRadius + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnAngle +; ARG 0: fAngle : float +; RETURN: bool +FUNC 1066 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngle + CALLHLL SealEngine SetInstanceColumnAngle + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnAngleP +; ARG 0: fAngleP : float +; RETURN: bool +FUNC 1067 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngleP + CALLHLL SealEngine SetInstanceColumnAngleP + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetColumnAngleB +; ARG 0: fAngleB : float +; RETURN: bool +FUNC 1068 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fAngleB + CALLHLL SealEngine SetInstanceColumnAngleB + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetColumnPos +; ARG 0: fX : ref float +; ARG 1: : void +; ARG 2: fY : ref float +; ARG 3: : void +; ARG 4: fZ : ref float +; ARG 5: : void +; RETURN: bool +FUNC 1069 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREFREF fX + SH_LOCALREFREF fY + SH_LOCALREFREF fZ + CALLHLL SealEngine GetInstanceColumnPos + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetColumnHeight +; RETURN: float +FUNC 1070 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceColumnHeight + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetColumnRadius +; RETURN: float +FUNC 1071 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceColumnRadius + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetColumnAngle +; RETURN: float +FUNC 1072 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceColumnAngle + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetColumnAngleP +; RETURN: float +FUNC 1073 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceColumnAngleP + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetColumnAngleB +; RETURN: float +FUNC 1074 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceColumnAngleB + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetDrawColumn +; RETURN: bool +FUNC 1075 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDrawColumn + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDrawColumn +; ARG 0: bDraw : bool +; RETURN: bool +FUNC 1076 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bDraw + CALLHLL SealEngine SetInstanceDrawColumn + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetTarget +; ARG 0: nIndex : int +; ARG 1: nTarget : int +; RETURN: bool +FUNC 1077 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + SH_LOCALREF nTarget + CALLHLL SealEngine SetInstanceTarget + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetTarget +; ARG 0: nIndex : int +; RETURN: int +FUNC 1078 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + CALLHLL SealEngine GetInstanceTarget + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetFPS +; RETURN: float +FUNC 1079 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceFPS + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetFPS +; ARG 0: fFPS : float +; RETURN: bool +FUNC 1080 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fFPS + CALLHLL SealEngine SetInstanceFPS + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofBone +; RETURN: int +FUNC 1081 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofBone + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneName +; ARG 0: BoneIndex : int +; ARG 1: pIName : ref string +; RETURN: bool +FUNC 1082 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF pIName + CALLHLL SealEngine GetInstanceBoneName + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneParentIndex +; ARG 0: BoneIndex : int +; ARG 1: pParentBoneIndex : ref int +; ARG 2: : void +; RETURN: bool +FUNC 1083 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREFREF pParentBoneIndex + CALLHLL SealEngine GetInstanceBoneParentIndex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneIndex +; ARG 0: pIName : string +; RETURN: int +FUNC 1084 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF pIName + CALLHLL SealEngine GetInstanceBoneIndex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@TransLocalPosToWorldPosByBone +; ARG 0: nBone : int +; ARG 1: OffsetPos : CASVector3D +; ARG 2: ResultPos : ref CASVector3D +; VAR 3: X : float +; VAR 4: Y : float +; VAR 5: Z : float +; RETURN: bool +FUNC 1085 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nBone + SH_LOCALREF OffsetPos + CALLMETHOD CASVector3D@GetX + SH_LOCALREF OffsetPos + CALLMETHOD CASVector3D@GetY + SH_LOCALREF OffsetPos + CALLMETHOD CASVector3D@GetZ + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + CALLHLL SealEngine TransInstanceLocalPosToWorldPosByBone + NOT + IFZ 0x17174 + PUSH 0 + RETURN + JUMP 0x17174 +0x17174: + SH_LOCALREF ResultPos + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SaveBoneFile +; RETURN: bool +FUNC 1086 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine SaveBoneFile + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@IsBoneCanIK +; ARG 0: BoneIndex : int +; RETURN: bool +FUNC 1087 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + CALLHLL SealEngine IsBoneCanIK + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCanIK +; ARG 0: BoneIndex : int +; ARG 1: CanIK : bool +; RETURN: bool +FUNC 1088 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF CanIK + CALLHLL SealEngine SetBoneCanIK + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneEulerAngle +; ARG 0: BoneIndex : int +; ARG 1: EulerAngle : ref CASVector3D +; VAR 2: X : float +; VAR 3: Y : float +; VAR 4: Z : float +; RETURN: bool +FUNC 1089 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SealEngine GetBoneEulerAngle + NOT + IFZ 0x172ac + PUSH 0 + RETURN + JUMP 0x172ac +0x172ac: + SH_LOCALREF EulerAngle + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneMinEulerAngle +; ARG 0: BoneIndex : int +; ARG 1: EulerAngle : ref CASVector3D +; VAR 2: X : float +; VAR 3: Y : float +; VAR 4: Z : float +; RETURN: bool +FUNC 1090 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SealEngine GetBoneMinEulerAngle + NOT + IFZ 0x17360 + PUSH 0 + RETURN + JUMP 0x17360 +0x17360: + SH_LOCALREF EulerAngle + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneMaxEulerAngle +; ARG 0: BoneIndex : int +; ARG 1: EulerAngle : ref CASVector3D +; VAR 2: X : float +; VAR 3: Y : float +; VAR 4: Z : float +; RETURN: bool +FUNC 1091 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SealEngine GetBoneMaxEulerAngle + NOT + IFZ 0x17414 + PUSH 0 + RETURN + JUMP 0x17414 +0x17414: + SH_LOCALREF EulerAngle + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneMinEulerAngle +; ARG 0: BoneIndex : int +; ARG 1: EulerAngle : CASVector3D +; RETURN: bool +FUNC 1092 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetX + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetY + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetZ + CALLHLL SealEngine SetBoneMinEulerAngle + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneMaxEulerAngle +; ARG 0: BoneIndex : int +; ARG 1: EulerAngle : CASVector3D +; RETURN: bool +FUNC 1093 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetX + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetY + SH_LOCALREF EulerAngle + CALLMETHOD CASVector3D@GetZ + CALLHLL SealEngine SetBoneMaxEulerAngle + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneMass +; ARG 0: BoneIndex : int +; ARG 1: Mass : float +; RETURN: bool +FUNC 1094 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF Mass + CALLHLL SealEngine SetBoneMass + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneAirResistance +; ARG 0: BoneIndex : int +; ARG 1: AirResistance : float +; RETURN: bool +FUNC 1095 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF AirResistance + CALLHLL SealEngine SetBoneAirResistance + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneRestitutionCoefficient +; ARG 0: BoneIndex : int +; ARG 1: RestitutionCoefficient : float +; RETURN: bool +FUNC 1096 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + SH_LOCALREF RestitutionCoefficient + CALLHLL SealEngine SetBoneRestitutionCoefficient + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneMass +; ARG 0: BoneIndex : int +; RETURN: float +FUNC 1097 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + CALLHLL SealEngine GetBoneMass + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetBoneAirResistance +; ARG 0: BoneIndex : int +; RETURN: float +FUNC 1098 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + CALLHLL SealEngine GetBoneAirResistance + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetBoneRestitutionCoefficient +; ARG 0: BoneIndex : int +; RETURN: float +FUNC 1099 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneIndex + CALLHLL SealEngine GetBoneRestitutionCoefficient + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetNumofBoneCollisionShapeList +; RETURN: int +FUNC 1100 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetNumofBoneCollisionShapeList + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneCollisionShapeType +; ARG 0: Index : int +; RETURN: int +FUNC 1101 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + CALLHLL SealEngine GetBoneCollisionShapeType + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneCollisionShapePoint +; ARG 0: Index : int +; ARG 1: Point : ref CASVector3D +; VAR 2: X : float +; VAR 3: Y : float +; VAR 4: Z : float +; RETURN: bool +FUNC 1102 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SealEngine GetBoneCollisionShapePoint + NOT + IFZ 0x176d4 + PUSH 0 + RETURN + JUMP 0x176d4 +0x176d4: + SH_LOCALREF Point + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneCollisionShapePoint2 +; ARG 0: Index : int +; ARG 1: Point : ref CASVector3D +; VAR 2: X : float +; VAR 3: Y : float +; VAR 4: Z : float +; RETURN: bool +FUNC 1103 + .F_LOCALASSIGN X 0.000000 + .F_LOCALASSIGN Y 0.000000 + .F_LOCALASSIGN Z 0.000000 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SealEngine GetBoneCollisionShapePoint2 + NOT + IFZ 0x17788 + PUSH 0 + RETURN + JUMP 0x17788 +0x17788: + SH_LOCALREF Point + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetBoneCollisionShapeRadius +; ARG 0: Index : int +; RETURN: float +FUNC 1104 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + CALLHLL SealEngine GetBoneCollisionShapeRadius + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetBoneCollisionShapeLinkedBoneIndex +; ARG 0: Index : int +; RETURN: int +FUNC 1105 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + CALLHLL SealEngine GetBoneCollisionShapeLinkedBoneIndex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCollisionShapeType +; ARG 0: Index : int +; ARG 1: Type : int +; RETURN: bool +FUNC 1106 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + SH_LOCALREF Type + CALLHLL SealEngine SetBoneCollisionShapeType + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCollisionShapePoint +; ARG 0: Index : int +; ARG 1: Point : CASVector3D +; RETURN: bool +FUNC 1107 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetZ + CALLHLL SealEngine SetBoneCollisionShapePoint + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCollisionShapePoint2 +; ARG 0: Index : int +; ARG 1: Point : CASVector3D +; RETURN: bool +FUNC 1108 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Point + CALLMETHOD CASVector3D@GetZ + CALLHLL SealEngine SetBoneCollisionShapePoint2 + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCollisionShapeRadius +; ARG 0: Index : int +; ARG 1: Radius : float +; RETURN: bool +FUNC 1109 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + SH_LOCALREF Radius + CALLHLL SealEngine SetBoneCollisionShapeRadius + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetBoneCollisionShapeLinkedBoneIndex +; ARG 0: Index : int +; ARG 1: BoneIndex : int +; RETURN: bool +FUNC 1110 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + SH_LOCALREF BoneIndex + CALLHLL SealEngine SetBoneCollisionShapeLinkedBoneIndex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@AddBoneCollisionShape +; RETURN: bool +FUNC 1111 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine AddBoneCollisionShape + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@EraseBoneCollisionShape +; ARG 0: Index : int +; RETURN: bool +FUNC 1112 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Index + CALLHLL SealEngine EraseBoneCollisionShape + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofPolygon +; RETURN: int +FUNC 1113 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofPolygon + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofVertex +; RETURN: int +FUNC 1114 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofVertex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofNormal +; RETURN: int +FUNC 1115 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofNormal + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetNumofMesh +; RETURN: int +FUNC 1116 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceNumofMesh + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMeshName +; ARG 0: MeshNumber : int +; ARG 1: pIName : ref string +; RETURN: bool +FUNC 1117 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF MeshNumber + SH_LOCALREF pIName + CALLHLL SealEngine GetInstanceMeshName + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMeshMaterialIndex +; ARG 0: MeshNumber : int +; RETURN: int +FUNC 1118 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF MeshNumber + CALLHLL SealEngine GetInstanceMeshMaterialIndex + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMeshMaterialID +; ARG 0: MeshNumber : int +; RETURN: int +FUNC 1119 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF MeshNumber + CALLHLL SealEngine GetInstanceMeshMaterialID + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetMeshNumofPolygon +; ARG 0: MeshNumber : int +; RETURN: int +FUNC 1120 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF MeshNumber + CALLHLL SealEngine GetInstanceMeshNumofPolygon + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@IsMeshAlphaBlending +; ARG 0: MeshNumber : int +; RETURN: bool +FUNC 1121 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF MeshNumber + CALLHLL SealEngine IsInstanceMeshAlphaBlending + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetTextureMemorySize +; RETURN: int +FUNC 1122 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceTextureMemorySize + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetInfoText +; VAR 0: Text : string +; RETURN: string +FUNC 1123 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Text + CALLHLL SealEngine GetInstanceInfoText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN + +; CAS3DInstance@GetMaterialInfoText +; VAR 0: Text : string +; RETURN: string +FUNC 1124 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Text + CALLHLL SealEngine GetInstanceMaterialInfoText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN + +; CAS3DInstance@CalcHeightDetection +; ARG 0: fX : float +; ARG 1: fZ : float +; RETURN: float +FUNC 1125 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fX + SH_LOCALREF fZ + CALLHLL SealEngine CalcInstanceHeightDetection + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetSoftFogEdgeLength +; RETURN: float +FUNC 1126 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceSoftFogEdgeLength + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetSoftFogEdgeLength +; ARG 0: fLength : float +; RETURN: bool +FUNC 1127 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fLength + CALLHLL SealEngine SetInstanceSoftFogEdgeLength + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetShadowVolumeBoneRadius +; RETURN: float +FUNC 1128 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceShadowVolumeBoneRadius + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@SetShadowVolumeBoneRadius +; ARG 0: fRadius : float +; RETURN: bool +FUNC 1129 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fRadius + CALLHLL SealEngine SetInstanceShadowVolumeBoneRadius + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetMeshShow +; ARG 0: MeshName : string +; ARG 1: Show : bool +; RETURN: bool +FUNC 1130 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCAL_S_REF MeshName + SH_LOCALREF Show + CALLHLL SealEngine SetInstanceMeshShow + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@LoadLightParam +; RETURN: bool +FUNC 1131 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine LoadInstanceLightParam + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@StoreLightParam +; RETURN: bool +FUNC 1132 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine StoreInstanceLightParam + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetDebugDrawShadowVolume +; RETURN: bool +FUNC 1133 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceDebugDrawShadowVolume + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetDebugDrawShadowVolume +; ARG 0: bFlag : bool +; RETURN: bool +FUNC 1134 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF bFlag + CALLHLL SealEngine SetInstanceDebugDrawShadowVolume + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@CreateDebugBoneList +; ARG 0: BoneInstance : ref CAS3DInstance +; ARG 1: OnCursorIndex : int +; ARG 2: SelectedIndex : int +; RETURN: bool +FUNC 1135 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneInstance + PUSH 1 + REF + SH_LOCALREF OnCursorIndex + SH_LOCALREF SelectedIndex + CALLHLL SealEngine CreateInstanceDebugBoneList + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@CreateDebugBoneCollision +; ARG 0: BoneInstance : ref CAS3DInstance +; ARG 1: OnCursorIndex : int +; ARG 2: SelectedIndex : int +; RETURN: bool +FUNC 1136 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF BoneInstance + PUSH 1 + REF + SH_LOCALREF OnCursorIndex + SH_LOCALREF SelectedIndex + CALLHLL SealEngine CreateInstanceDebugBoneCollision + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SaveEffect +; RETURN: bool +FUNC 1137 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine SaveEffect + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetEffectFrameRange +; ARG 0: pnBeginFrame : ref int +; ARG 1: : void +; ARG 2: pnEndFrame : ref int +; ARG 3: : void +; RETURN: bool +FUNC 1138 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREFREF pnBeginFrame + SH_LOCALREFREF pnEndFrame + CALLHLL SealEngine GetEffectFrameRange + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetSpecularReflectRate +; ARG 0: fRate : float +; RETURN: bool +FUNC 1139 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fRate + CALLHLL SealEngine SetInstanceSpecularReflectRate + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@SetFresnelReflectRate +; ARG 0: fRate : float +; RETURN: bool +FUNC 1140 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF fRate + CALLHLL SealEngine SetInstanceFresnelReflectRate + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetSpecularReflectRate +; RETURN: float +FUNC 1141 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceSpecularReflectRate + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@GetFresnelReflectRate +; RETURN: float +FUNC 1142 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine GetInstanceFresnelReflectRate + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@CalcIntersectEyeVec +; ARG 0: nMouseX : int +; ARG 1: nMouseY : int +; ARG 2: pfX : ref float +; ARG 3: : void +; ARG 4: pfY : ref float +; ARG 5: : void +; ARG 6: pfZ : ref float +; ARG 7: : void +; RETURN: bool +FUNC 1143 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nMouseX + SH_LOCALREF nMouseY + SH_LOCALREFREF pfX + SH_LOCALREFREF pfY + SH_LOCALREFREF pfZ + CALLHLL SealEngine CalcIntersectEyeVec + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@Calc2DDetectionHeight +; ARG 0: X : float +; ARG 1: Z : float +; RETURN: float +FUNC 1144 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF X + SH_LOCALREF Z + CALLHLL SealEngine CalcInstance2DDetectionHeight + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DInstance@CalcInstance2DDetection +; ARG 0: X0 : float +; ARG 1: Y0 : float +; ARG 2: Z0 : float +; ARG 3: X1 : float +; ARG 4: Y1 : float +; ARG 5: Z1 : float +; ARG 6: X2 : ref float +; ARG 7: : void +; ARG 8: Y2 : ref float +; ARG 9: : void +; ARG 10: Z2 : ref float +; ARG 11: : void +; ARG 12: Radius : float +; RETURN: bool +FUNC 1145 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF X0 + SH_LOCALREF Y0 + SH_LOCALREF Z0 + SH_LOCALREF X1 + SH_LOCALREF Y1 + SH_LOCALREF Z1 + SH_LOCALREFREF X2 + SH_LOCALREFREF Y2 + SH_LOCALREFREF Z2 + SH_LOCALREF Radius + CALLHLL SealEngine CalcInstance2DDetection + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@FindInstancePath +; ARG 0: StartX : float +; ARG 1: StartY : float +; ARG 2: StartZ : float +; ARG 3: GoalX : float +; ARG 4: GoalY : float +; ARG 5: GoalZ : float +; RETURN: bool +FUNC 1146 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF StartX + SH_LOCALREF StartY + SH_LOCALREF StartZ + SH_LOCALREF GoalX + SH_LOCALREF GoalY + SH_LOCALREF GoalZ + CALLHLL SealEngine FindInstancePath + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@CalcPathFinderIntersectEyeVec +; ARG 0: nMouseX : int +; ARG 1: nMouseY : int +; ARG 2: pfX : ref float +; ARG 3: : void +; ARG 4: pfY : ref float +; ARG 5: : void +; ARG 6: pfZ : ref float +; ARG 7: : void +; RETURN: bool +FUNC 1147 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF nMouseX + SH_LOCALREF nMouseY + SH_LOCALREFREF pfX + SH_LOCALREFREF pfY + SH_LOCALREFREF pfZ + CALLHLL SealEngine CalcPathFinderIntersectEyeVec + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@OptimizePathLine +; RETURN: bool +FUNC 1148 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine OptimizeInstancePathLine + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@GetPathLine +; ARG 0: pIXArray : ref array +; ARG 1: pIYArray : ref array +; ARG 2: pIZArray : ref array +; RETURN: bool +FUNC 1149 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF pIXArray + SH_LOCALREF pIYArray + SH_LOCALREF pIZArray + CALLHLL SealEngine GetInstancePathLine + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@CreateInstancePathLineList +; ARG 0: PathInstance : ref CAS3DInstance +; RETURN: bool +FUNC 1150 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF PathInstance + CALLMETHOD CAS3DInstance@GetInstance + CALLHLL SealEngine CreateInstancePathLineList + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@ClearLineList +; RETURN: bool +FUNC 1151 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL SealEngine ClearLineList + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@AddLineList +; ARG 0: Pos1 : CASVector3D +; ARG 1: Pos2 : CASVector3D +; RETURN: bool +FUNC 1152 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetZ + PUSH 16777215 + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetZ + PUSH 16777215 + CALLHLL SealEngine AddLineList + RETURN + PUSH 0 + RETURN + +; CAS3DInstance@AddColorLineList +; ARG 0: Pos1 : CASVector3D +; ARG 1: Color1 : int +; ARG 2: Pos2 : CASVector3D +; ARG 3: Color2 : int +; RETURN: bool +FUNC 1153 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Pos1 + CALLMETHOD CASVector3D@GetZ + SH_LOCALREF Color1 + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetX + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetY + SH_LOCALREF Pos2 + CALLMETHOD CASVector3D@GetZ + SH_LOCALREF Color2 + CALLHLL SealEngine AddLineList + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\3Dエンジン\CAS3DInstance.jaf + +; CAS3DLayer@0 +; RETURN: void +FUNC 1154 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@2 + .STRUCTASSIGN CAS3DLayer m_SpriteHandle -1 + .STRUCTASSIGN CAS3DLayer m_sp -1 + .STRUCTASSIGN CAS3DLayer m_nPlugin -1 + RETURN + +; CAS3DLayer@1 +; RETURN: void +FUNC 1155 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@Release + RETURN + +; CAS3DLayer@Create +; VAR 0: Setting : CAS3DSetting +; RETURN: bool +FUNC 1156 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@Release + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC AFL_CreateFreeSpriteHandle + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLFUNC AFL_GetFreeSpriteNum + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 1 + PUSH 1 + CALLFUNC AFL_Sprite_Create + POP + PUSHSTRUCTPAGE + PUSH 2 + CALLHLL SealEngine CreatePlugin + ASSIGN + POP + SH_STRUCTREF 2 + PUSH -1 + EQUALE + IFZ 0x182d8 + S_PUSH "プラグインの作成に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x182d8 +0x182d8: + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@Bind + NOT + IFZ 0x182f6 + PUSH 0 + RETURN + JUMP 0x182f6 +0x182f6: + SH_LOCALDELETE Setting + SH_LOCALCREATE Setting CAS3DSetting + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@Load + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetRenderMode + CALLMETHOD CAS3DLayer@SetRenderMode + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetLightingMode + CALLMETHOD CAS3DLayer@SetDrawOption + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetAntiAliasingMode + CALLMETHOD CAS3DLayer@SetOptionAntiAliasing + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetShadowMode + CALLMETHOD CAS3DLayer@SetShadowMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetShadowMapResolutionLevel + CALLMETHOD CAS3DLayer@SetShadowMapResolutionLevel + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetBloomMode + CALLMETHOD CAS3DLayer@SetBloomMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetGlareMode + CALLMETHOD CAS3DLayer@SetGlareMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetFogMode + CALLMETHOD CAS3DLayer@SetFogMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetSpecularMode + CALLMETHOD CAS3DLayer@SetSpecularMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetLightMapMode + CALLMETHOD CAS3DLayer@SetLightMapMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetSoftFogEdgeMode + CALLMETHOD CAS3DLayer@SetSoftFogEdgeMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetSSAOMode + CALLMETHOD CAS3DLayer@SetSSAOMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetVertexBlendMode + CALLMETHOD CAS3DLayer@SetVertexBlendMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetBumpMode + CALLMETHOD CAS3DLayer@SetBumpMode + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetTextureResolutionLevel + CALLMETHOD CAS3DLayer@SetTextureResolutionLevel + POP + PUSHSTRUCTPAGE + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetTextureFilterMode + CALLMETHOD CAS3DLayer@SetTextureFilterMode + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Setting + CALLMETHOD CAS3DSetting@GetEdge + CALLMETHOD CAS3DLayer@SetDrawOption + POP + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CAS3DLayer@SetShadowMapType + POP + PUSHSTRUCTPAGE + F_PUSH 0.000000 + F_PUSH -1.000000 + F_PUSH 0.000000 + CALLMETHOD CAS3DLayer@SetShadowMapLightDir + POP + PUSHSTRUCTPAGE + PUSH 0 + F_PUSH 0.010000 + CALLMETHOD CAS3DLayer@SetShadowBias + POP + PUSHSTRUCTPAGE + PUSH 2 + CALLMETHOD CAS3DLayer@SetFogType + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@Release +; RETURN: void +FUNC 1157 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@Unbind + POP + SH_STRUCTREF 2 + PUSH -1 + NOTE + IFZ 0x18560 + SH_STRUCTREF 2 + CALLHLL SealEngine ReleasePlugin + NOT + IFZ 0x18548 + S_PUSH "プラグインの解放に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x18548 +0x18548: + .STRUCTASSIGN CAS3DLayer m_nPlugin -1 + JUMP 0x18560 +0x18560: + .STRUCTASSIGN CAS3DLayer m_sp -1 + SH_STRUCTREF 0 + PUSH -1 + NOTE + IFZ 0x185aa + SH_STRUCTREF 0 + CALLFUNC AFL_ReleaseFreeSpriteHandle + .STRUCTASSIGN CAS3DLayer m_SpriteHandle -1 + JUMP 0x185aa +0x185aa: + RETURN + +; CAS3DLayer@GetPlugin +; RETURN: int +FUNC 1158 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@Bind +; RETURN: bool +FUNC 1159 + SH_STRUCTREF 2 + PUSH -1 + EQUALE + IFZ 0x185ea + PUSH 0 + RETURN + JUMP 0x185ea +0x185ea: + SH_STRUCTREF 1 + PUSH -1 + EQUALE + IFZ 0x1860c + PUSH 0 + RETURN + JUMP 0x1860c +0x1860c: + SH_STRUCTREF 2 + SH_STRUCTREF 1 + CALLHLL SealEngine BindPlugin + NOT + IFZ 0x18646 + S_PUSH "プラグインのバインドに失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18646 +0x18646: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@Unbind +; RETURN: bool +FUNC 1160 + SH_STRUCTREF 2 + PUSH -1 + EQUALE + IFZ 0x1867e + PUSH 1 + RETURN + JUMP 0x1867e +0x1867e: + SH_STRUCTREF 2 + CALLHLL SealEngine UnbindPlugin + NOT + IFZ 0x186b2 + S_PUSH "プラグインのアンバインドに失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x186b2 +0x186b2: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetZ +; ARG 0: Z : int +; RETURN: bool +FUNC 1161 + SH_STRUCTREF 1 + PUSH -1 + EQUALE + IFZ 0x186ea + PUSH 0 + RETURN + JUMP 0x186ea +0x186ea: + SH_STRUCTREF 1 + SH_LOCALREF Z + CALLFUNC AFL_Sprite_SetZ + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@CreateInstance +; VAR 0: nInstance : int +; RETURN: int +FUNC 1162 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 2 + CALLHLL SealEngine CreateInstance + ASSIGN + POP + SH_LOCALREF nInstance + PUSH -1 + EQUALE + IFZ 0x18758 + S_PUSH "インスタンスの作成に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x18758 +0x18758: + SH_LOCALREF nInstance + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@ReleaseInstance +; ARG 0: nInstance : int +; RETURN: bool +FUNC 1163 + SH_STRUCTREF 2 + SH_LOCALREF nInstance + CALLHLL SealEngine ReleaseInstance + NOT + IFZ 0x187a8 + S_PUSH "インスタンスの解放に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x187a8 +0x187a8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetCameraPos +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: void +FUNC 1164 + SH_STRUCTREF 2 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetCameraPos + NOT + IFZ 0x187fc + S_PUSH "カメラ位置の設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x187fc +0x187fc: + RETURN + +; CAS3DLayer@SetCameraAngle +; ARG 0: fAngle : float +; RETURN: void +FUNC 1165 + SH_STRUCTREF 2 + SH_LOCALREF fAngle + CALLHLL SealEngine SetCameraAngle + NOT + IFZ 0x18836 + S_PUSH "カメラ角度の設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x18836 +0x18836: + RETURN + +; CAS3DLayer@SetCameraAngleP +; ARG 0: fAngleP : float +; RETURN: void +FUNC 1166 + SH_STRUCTREF 2 + SH_LOCALREF fAngleP + CALLHLL SealEngine SetCameraAngleP + NOT + IFZ 0x18870 + S_PUSH "カメラ角度の設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x18870 +0x18870: + RETURN + +; CAS3DLayer@SetCameraAngleB +; ARG 0: fAngleB : float +; RETURN: void +FUNC 1167 + SH_STRUCTREF 2 + SH_LOCALREF fAngleB + CALLHLL SealEngine SetCameraAngleB + NOT + IFZ 0x188aa + S_PUSH "カメラ角度の設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x188aa +0x188aa: + RETURN + +; CAS3DLayer@GetShadowBias +; ARG 0: nNum : int +; RETURN: float +FUNC 1168 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetShadowBias + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetShadowTargetDistance +; ARG 0: nNum : int +; RETURN: float +FUNC 1169 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetShadowTargetDistance + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetShadowMapType +; ARG 0: nType : int +; RETURN: bool +FUNC 1170 + SH_STRUCTREF 2 + SH_LOCALREF nType + CALLHLL SealEngine SetShadowMapType + NOT + IFZ 0x1892a + PUSH 0 + RETURN + JUMP 0x1892a +0x1892a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowMapLightLookPos +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: bool +FUNC 1171 + SH_STRUCTREF 2 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetShadowMapLightLookPos + NOT + IFZ 0x18986 + S_PUSH "シャドウマップライト位置の設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18986 +0x18986: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowMapLightDir +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: bool +FUNC 1172 + SH_STRUCTREF 2 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + CALLHLL SealEngine SetShadowMapLightDir + NOT + IFZ 0x189e2 + S_PUSH "シャドウマップライト方向の設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x189e2 +0x189e2: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowBox +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; ARG 3: fSizeX : float +; ARG 4: fSizeY : float +; ARG 5: fSizeZ : float +; RETURN: bool +FUNC 1173 + SH_STRUCTREF 2 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + SH_LOCALREF fSizeX + SH_LOCALREF fSizeY + SH_LOCALREF fSizeZ + CALLHLL SealEngine SetShadowBox + NOT + IFZ 0x18a42 + PUSH 0 + RETURN + JUMP 0x18a42 +0x18a42: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowBias +; ARG 0: nNum : int +; ARG 1: fShadowBias : float +; RETURN: bool +FUNC 1174 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fShadowBias + CALLHLL SealEngine SetShadowBias + NOT + IFZ 0x18a98 + S_PUSH "シャドウマップのバイアスの設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18a98 +0x18a98: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowSlopeBias +; ARG 0: fShadowSlopeBias : float +; RETURN: bool +FUNC 1175 + SH_STRUCTREF 2 + SH_LOCALREF fShadowSlopeBias + CALLHLL SealEngine SetShadowSlopeBias + NOT + IFZ 0x18ae8 + S_PUSH "シャドウマップのスロープバイアスの設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18ae8 +0x18ae8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowFilterMag +; ARG 0: fShadowFilterMag : float +; RETURN: bool +FUNC 1176 + SH_STRUCTREF 2 + SH_LOCALREF fShadowFilterMag + CALLHLL SealEngine SetShadowFilterMag + NOT + IFZ 0x18b38 + S_PUSH "シャドウマップのフィルター倍率の設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18b38 +0x18b38: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowTargetDistance +; ARG 0: nNum : int +; ARG 1: fDistance : float +; RETURN: bool +FUNC 1177 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fDistance + CALLHLL SealEngine SetShadowTargetDistance + NOT + IFZ 0x18b80 + PUSH 0 + RETURN + JUMP 0x18b80 +0x18b80: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowMapResolutionLevel +; ARG 0: nLevel : int +; RETURN: bool +FUNC 1178 + SH_STRUCTREF 2 + SH_LOCALREF nLevel + CALLHLL SealEngine SetShadowMapResolutionLevel + NOT + IFZ 0x18bc2 + PUSH 0 + RETURN + JUMP 0x18bc2 +0x18bc2: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetShadowMapResolutionLevel +; RETURN: int +FUNC 1179 + SH_STRUCTREF 2 + CALLHLL SealEngine GetShadowMapResolutionLevel + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetShadowSplitDepth +; ARG 0: nNum : int +; RETURN: float +FUNC 1180 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetShadowSplitDepth + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetShadowSplitDepth +; ARG 0: nNum : int +; ARG 1: fDepth : float +; RETURN: bool +FUNC 1181 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fDepth + CALLHLL SealEngine SetShadowSplitDepth + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetFogType +; ARG 0: nType : int +; RETURN: bool +FUNC 1182 + SH_STRUCTREF 2 + SH_LOCALREF nType + CALLHLL SealEngine SetFogType + NOT + IFZ 0x18c76 + PUSH 0 + RETURN + JUMP 0x18c76 +0x18c76: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetFogNear +; ARG 0: fNear : float +; RETURN: bool +FUNC 1183 + SH_STRUCTREF 2 + SH_LOCALREF fNear + CALLHLL SealEngine SetFogNear + NOT + IFZ 0x18cb8 + PUSH 0 + RETURN + JUMP 0x18cb8 +0x18cb8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetFogFar +; ARG 0: fFar : float +; RETURN: bool +FUNC 1184 + SH_STRUCTREF 2 + SH_LOCALREF fFar + CALLHLL SealEngine SetFogFar + NOT + IFZ 0x18cfa + PUSH 0 + RETURN + JUMP 0x18cfa +0x18cfa: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetFogColor +; ARG 0: fR : float +; ARG 1: fG : float +; ARG 2: fB : float +; RETURN: bool +FUNC 1185 + SH_STRUCTREF 2 + SH_LOCALREF fR + SH_LOCALREF fG + SH_LOCALREF fB + CALLHLL SealEngine SetFogColor + NOT + IFZ 0x18d48 + PUSH 0 + RETURN + JUMP 0x18d48 +0x18d48: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetFogType +; RETURN: int +FUNC 1186 + SH_STRUCTREF 2 + CALLHLL SealEngine GetFogType + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetFogNear +; RETURN: float +FUNC 1187 + SH_STRUCTREF 2 + CALLHLL SealEngine GetFogNear + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetFogFar +; RETURN: float +FUNC 1188 + SH_STRUCTREF 2 + CALLHLL SealEngine GetFogFar + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetFogColor +; ARG 0: pfR : ref float +; ARG 1: : void +; ARG 2: pfG : ref float +; ARG 3: : void +; ARG 4: pfB : ref float +; ARG 5: : void +; RETURN: void +FUNC 1189 + SH_STRUCTREF 2 + SH_LOCALREFREF pfR + SH_LOCALREFREF pfG + SH_LOCALREFREF pfB + CALLHLL SealEngine GetFogColor + RETURN + +; CAS3DLayer@SetDrawTextureFog +; ARG 0: bDraw : bool +; RETURN: bool +FUNC 1190 + SH_STRUCTREF 2 + SH_LOCALREF bDraw + CALLHLL SealEngine SetDrawTextureFog + NOT + IFZ 0x18e14 + PUSH 0 + RETURN + JUMP 0x18e14 +0x18e14: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetDrawTextureFog +; RETURN: bool +FUNC 1191 + SH_STRUCTREF 2 + CALLHLL SealEngine GetDrawTextureFog + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetOptionAntiAliasing +; ARG 0: nFlag : int +; RETURN: bool +FUNC 1192 + SH_LOCALREF nFlag + CALLHLL SealEngine SetOptionAntiAliasing + NOT + IFZ 0x18e7e + S_PUSH "アンチエイリアシング設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18e7e +0x18e7e: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetOptionWaitVSync +; ARG 0: nFlag : int +; RETURN: bool +FUNC 1193 + SH_LOCALREF nFlag + CALLHLL SealEngine SetOptionWaitVSync + NOT + IFZ 0x18ec8 + S_PUSH "VSYNC待ち設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18ec8 +0x18ec8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetOptionAntiAliasing +; RETURN: int +FUNC 1194 + CALLHLL SealEngine GetOptionAntiAliasing + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetOptionWaitVSync +; RETURN: int +FUNC 1195 + CALLHLL SealEngine GetOptionWaitVSync + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetViewport +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: bool +FUNC 1196 + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLHLL SealEngine SetViewport + NOT + IFZ 0x18f5e + S_PUSH "ビューポートの設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18f5e +0x18f5e: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetProjection +; ARG 0: fWidth : float +; ARG 1: fHeight : float +; ARG 2: fNear : float +; ARG 3: fFar : float +; ARG 4: fDeg : float +; RETURN: bool +FUNC 1197 + SH_STRUCTREF 2 + SH_LOCALREF fWidth + SH_LOCALREF fHeight + SH_LOCALREF fNear + SH_LOCALREF fFar + SH_LOCALREF fDeg + CALLHLL SealEngine SetProjection + NOT + IFZ 0x18fc6 + S_PUSH "プロジェクションの設定に失敗しました" + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x18fc6 +0x18fc6: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetParallelProjection +; ARG 0: Width : float +; ARG 1: Height : float +; ARG 2: Near : float +; ARG 3: Far : float +; ARG 4: Mag : float +; VAR 5: Degree : float +; RETURN: bool +FUNC 1198 + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF Mag + F_INV + F_ASSIGN + POP + SH_STRUCTREF 2 + SH_LOCALREF Width + SH_LOCALREF Height + SH_LOCALREF Near + SH_LOCALREF Far + SH_LOCALREF Degree + CALLHLL SealEngine SetProjection + NOT + IFZ 0x19034 + PUSH 0 + RETURN + JUMP 0x19034 +0x19034: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBrightness +; RETURN: float +FUNC 1199 + SH_STRUCTREF 2 + CALLHLL SealEngine GetBrightness + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetBrightness +; ARG 0: fBrightness : float +; RETURN: void +FUNC 1200 + SH_STRUCTREF 2 + SH_LOCALREF fBrightness + CALLHLL SealEngine SetBrightness + NOT + IFZ 0x1909c + S_PUSH "輝度設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x1909c +0x1909c: + RETURN + +; CAS3DLayer@GetShaderDebugMode +; RETURN: int +FUNC 1201 + SH_STRUCTREF 2 + CALLHLL SealEngine GetShaderDebugMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetDebugMode +; ARG 0: DebugModeType : int +; ARG 1: Mode : int +; RETURN: bool +FUNC 1202 + SH_STRUCTREF 2 + SH_LOCALREF DebugModeType + SH_LOCALREF Mode + CALLHLL SealEngine SetDebugMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetDebugMode +; ARG 0: DebugModeType : int +; RETURN: int +FUNC 1203 + SH_STRUCTREF 2 + SH_LOCALREF DebugModeType + CALLHLL SealEngine GetDebugMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetVertexBlendMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1204 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetVertexBlendMode + NOT + IFZ 0x19142 + PUSH 0 + RETURN + JUMP 0x19142 +0x19142: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetTextureFilterMode +; RETURN: int +FUNC 1205 + SH_STRUCTREF 2 + CALLHLL SealEngine GetTextureFilterMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetRenderMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1206 + SH_LOCALREF nMode + PUSH 0 + GT + IFZ 0x191ba + PUSH 1 + CALLFUNC AFL_View_SetMode + NOT + IFZ 0x191b4 + S_PUSH "ビューモードの切り替えに失敗しました" + CALLSYS system.MsgBox + S_POP + JUMP 0x191b4 +0x191b4: + JUMP 0x191ba +0x191ba: + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetRenderMode + NOT + IFZ 0x191ec + S_PUSH "レンダーモードの設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x191ec +0x191ec: + SH_IF_LOC_GT_IMM nMode 0 0x19228 + PUSH 0 + CALLFUNC AFL_View_SetMode + NOT + IFZ 0x19222 + S_PUSH "ビューモードの切り替えに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x19222 +0x19222: + JUMP 0x19228 +0x19228: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetDrawOption +; ARG 0: DrawOption : int +; ARG 1: Param : int +; RETURN: bool +FUNC 1207 + SH_STRUCTREF 2 + SH_LOCALREF DrawOption + SH_LOCALREF Param + CALLHLL SealEngine SetDrawOption + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetDrawOption +; ARG 0: DrawOption : int +; RETURN: int +FUNC 1208 + SH_STRUCTREF 2 + SH_LOCALREF DrawOption + CALLHLL SealEngine GetDrawOption + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShadowMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1209 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetShadowMode + NOT + IFZ 0x192c2 + S_PUSH "シャドウモードの設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x192c2 +0x192c2: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBumpMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1210 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetBumpMode + NOT + IFZ 0x1930a + S_PUSH "バンプマッピングモードの設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x1930a +0x1930a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetFogMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1211 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetFogMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetSpecularMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1212 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetSpecularMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetLightMapMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1213 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetLightMapMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetSoftFogEdgeMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1214 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetSoftFogEdgeMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetSSAOMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1215 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetSSAOMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetShaderDebugMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1216 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetShaderDebugMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetTextureResolutionLevel +; RETURN: int +FUNC 1217 + SH_STRUCTREF 2 + CALLHLL SealEngine GetTextureResolutionLevel + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetTextureResolutionLevel +; ARG 0: nLevel : int +; RETURN: bool +FUNC 1218 + SH_STRUCTREF 2 + SH_LOCALREF nLevel + CALLHLL SealEngine SetTextureResolutionLevel + NOT + IFZ 0x19450 + PUSH 0 + RETURN + JUMP 0x19450 +0x19450: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetTextureFilterMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1219 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetTextureFilterMode + NOT + IFZ 0x19498 + S_PUSH "テクスチャフィルタモードの設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x19498 +0x19498: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetRenderMode +; RETURN: int +FUNC 1220 + SH_STRUCTREF 2 + CALLHLL SealEngine GetRenderMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetShadowMode +; RETURN: int +FUNC 1221 + SH_STRUCTREF 2 + CALLHLL SealEngine GetShadowMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBumpMode +; RETURN: int +FUNC 1222 + SH_STRUCTREF 2 + CALLHLL SealEngine GetBumpMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetVertexBlendMode +; RETURN: int +FUNC 1223 + SH_STRUCTREF 2 + CALLHLL SealEngine GetVertexBlendMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetFogMode +; RETURN: int +FUNC 1224 + SH_STRUCTREF 2 + CALLHLL SealEngine GetFogMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetSpecularMode +; RETURN: int +FUNC 1225 + SH_STRUCTREF 2 + CALLHLL SealEngine GetSpecularMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetLightMapMode +; RETURN: int +FUNC 1226 + SH_STRUCTREF 2 + CALLHLL SealEngine GetLightMapMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetSoftFogEdgeMode +; RETURN: int +FUNC 1227 + SH_STRUCTREF 2 + CALLHLL SealEngine GetLightMapMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetSSAOMode +; RETURN: int +FUNC 1228 + SH_STRUCTREF 2 + CALLHLL SealEngine GetSSAOMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetUsePower2Texture +; RETURN: bool +FUNC 1229 + SH_STRUCTREF 2 + CALLHLL SealEngine GetUsePower2Texture + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetUsePower2Texture +; ARG 0: bUse : bool +; RETURN: bool +FUNC 1230 + SH_STRUCTREF 2 + SH_LOCALREF bUse + CALLHLL SealEngine SetUsePower2Texture + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetGlobalAmbient +; ARG 0: fR : ref float +; ARG 1: : void +; ARG 2: fG : ref float +; ARG 3: : void +; ARG 4: fB : ref float +; ARG 5: : void +; RETURN: bool +FUNC 1231 + SH_STRUCTREF 2 + SH_LOCALREFREF fR + SH_LOCALREFREF fG + SH_LOCALREFREF fB + CALLHLL SealEngine GetGlobalAmbient + NOT + IFZ 0x1964c + PUSH 0 + RETURN + JUMP 0x1964c +0x1964c: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetGlobalAmbient +; ARG 0: fR : float +; ARG 1: fG : float +; ARG 2: fB : float +; RETURN: bool +FUNC 1232 + SH_STRUCTREF 2 + SH_LOCALREF fR + SH_LOCALREF fG + SH_LOCALREF fB + CALLHLL SealEngine SetGlobalAmbient + NOT + IFZ 0x1969a + PUSH 0 + RETURN + JUMP 0x1969a +0x1969a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBloomMode +; RETURN: int +FUNC 1233 + SH_STRUCTREF 2 + CALLHLL SealEngine GetBloomMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBloomMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1234 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetBloomMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetGlareMode +; RETURN: int +FUNC 1235 + SH_STRUCTREF 2 + CALLHLL SealEngine GetGlareMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetGlareMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1236 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetGlareMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetPostEffectFilterY +; RETURN: float +FUNC 1237 + SH_STRUCTREF 2 + CALLHLL SealEngine GetPostEffectFilterY + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetPostEffectFilterCb +; RETURN: float +FUNC 1238 + SH_STRUCTREF 2 + CALLHLL SealEngine GetPostEffectFilterCb + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetPostEffectFilterCr +; RETURN: float +FUNC 1239 + SH_STRUCTREF 2 + CALLHLL SealEngine GetPostEffectFilterCr + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetPostEffectFilterY +; ARG 0: fY : float +; RETURN: bool +FUNC 1240 + SH_STRUCTREF 2 + SH_LOCALREF fY + CALLHLL SealEngine SetPostEffectFilterY + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetPostEffectFilterCb +; ARG 0: fCb : float +; RETURN: bool +FUNC 1241 + SH_STRUCTREF 2 + SH_LOCALREF fCb + CALLHLL SealEngine SetPostEffectFilterCb + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetPostEffectFilterCr +; ARG 0: fCr : float +; RETURN: bool +FUNC 1242 + SH_STRUCTREF 2 + SH_LOCALREF fCr + CALLHLL SealEngine SetPostEffectFilterCr + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBackCGName +; ARG 0: nNum : int +; ARG 1: pICGName : ref string +; RETURN: bool +FUNC 1243 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF pICGName + CALLHLL SealEngine GetBackCGName + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBackCGNum +; ARG 0: nNum : int +; RETURN: int +FUNC 1244 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGNum + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetBackCGBlendRate +; ARG 0: nNum : int +; RETURN: float +FUNC 1245 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGBlendRate + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetBackCGDestPosX +; ARG 0: nNum : int +; RETURN: float +FUNC 1246 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGDestPosX + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetBackCGDestPosY +; ARG 0: nNum : int +; RETURN: float +FUNC 1247 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGDestPosY + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetBackCGMag +; ARG 0: nNum : int +; RETURN: float +FUNC 1248 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGMag + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetBackCGQuakeMag +; ARG 0: nNum : int +; RETURN: float +FUNC 1249 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGQuakeMag + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@GetBackCGShow +; ARG 0: nNum : int +; RETURN: bool +FUNC 1250 + SH_STRUCTREF 2 + SH_LOCALREF nNum + CALLHLL SealEngine GetBackCGShow + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGName +; ARG 0: nNum : int +; ARG 1: pICGName : string +; RETURN: bool +FUNC 1251 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCAL_S_REF pICGName + CALLHLL SealEngine SetBackCGName + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGNum +; ARG 0: nNum : int +; ARG 1: nCGNum : int +; RETURN: bool +FUNC 1252 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF nCGNum + CALLHLL SealEngine SetBackCGNum + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGBlendRate +; ARG 0: nNum : int +; ARG 1: fBlendRate : float +; RETURN: bool +FUNC 1253 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fBlendRate + CALLHLL SealEngine SetBackCGBlendRate + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGDestPos +; ARG 0: nNum : int +; ARG 1: fX : float +; ARG 2: fY : float +; RETURN: bool +FUNC 1254 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fX + SH_LOCALREF fY + CALLHLL SealEngine SetBackCGDestPos + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGMag +; ARG 0: nNum : int +; ARG 1: fMag : float +; RETURN: bool +FUNC 1255 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fMag + CALLHLL SealEngine SetBackCGMag + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGQuakeMag +; ARG 0: nNum : int +; ARG 1: fQuakeMag : float +; RETURN: bool +FUNC 1256 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF fQuakeMag + CALLHLL SealEngine SetBackCGQuakeMag + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetBackCGShow +; ARG 0: nNum : int +; ARG 1: bShow : bool +; RETURN: bool +FUNC 1257 + SH_STRUCTREF 2 + SH_LOCALREF nNum + SH_LOCALREF bShow + CALLHLL SealEngine SetBackCGShow + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetGlareBrightnessParam +; ARG 0: nIndex : int +; RETURN: float +FUNC 1258 + SH_STRUCTREF 2 + SH_LOCALREF nIndex + CALLHLL SealEngine GetGlareBrightnessParam + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetGlareBrightnessParam +; ARG 0: nIndex : int +; ARG 1: fParam : float +; RETURN: bool +FUNC 1259 + SH_STRUCTREF 2 + SH_LOCALREF nIndex + SH_LOCALREF fParam + CALLHLL SealEngine SetGlareBrightnessParam + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetSSAOParam +; ARG 0: nType : int +; RETURN: float +FUNC 1260 + SH_STRUCTREF 2 + SH_LOCALREF nType + CALLHLL SealEngine GetSSAOParam + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@SetSSAOParam +; ARG 0: nType : int +; ARG 1: fParam : float +; RETURN: bool +FUNC 1261 + SH_STRUCTREF 2 + SH_LOCALREF nType + SH_LOCALREF fParam + CALLHLL SealEngine SetSSAOParam + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@ResetLightParam +; RETURN: bool +FUNC 1262 + SH_STRUCTREF 2 + CALLHLL SealEngine ResetLightParam + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetLightParam +; ARG 0: Type : int +; ARG 1: Value : float +; RETURN: bool +FUNC 1263 + SH_STRUCTREF 2 + SH_LOCALREF Type + SH_LOCALREF Value + CALLHLL SealEngine SetLightParam + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetLightParam +; ARG 0: Type : int +; RETURN: float +FUNC 1264 + SH_STRUCTREF 2 + SH_LOCALREF Type + CALLHLL SealEngine GetLightParam + RETURN + F_PUSH 0.000000 + RETURN + +; CAS3DLayer@IsLoading +; RETURN: bool +FUNC 1265 + SH_STRUCTREF 2 + CALLHLL SealEngine IsLoading + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@GetDebugInfoMode +; RETURN: int +FUNC 1266 + SH_STRUCTREF 2 + CALLHLL SealEngine GetDebugInfoMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetDebugInfoMode +; ARG 0: nMode : int +; RETURN: bool +FUNC 1267 + SH_STRUCTREF 2 + SH_LOCALREF nMode + CALLHLL SealEngine SetDebugInfoMode + NOT + IFZ 0x19c06 + S_PUSH "デバッグ情報モードの設定に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x19c06 +0x19c06: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@SetDebugMessage +; ARG 0: Text : string +; VAR 1: tm : sact_text_metrics_t +; RETURN: void +FUNC 1268 + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 0 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 3 + PUSH 32 + ASSIGN + POP + RETURN + +; CAS3DLayer@SetThreadLoadingMode +; ARG 0: Mode : bool +; RETURN: void +FUNC 1269 + SH_STRUCTREF 2 + SH_LOCALREF Mode + CALLHLL SealEngine SetThreadLoadingMode + POP + RETURN + +; CAS3DLayer@IsThreadLoadingMode +; RETURN: bool +FUNC 1270 + SH_STRUCTREF 2 + CALLHLL SealEngine IsThreadLoadingMode + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@Suspend +; RETURN: bool +FUNC 1271 + SH_STRUCTREF 2 + CALLHLL SealEngine Suspend + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@IsSuspend +; RETURN: bool +FUNC 1272 + SH_STRUCTREF 2 + CALLHLL SealEngine IsSuspend + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@Resume +; VAR 0: BeginTime : int +; RETURN: bool +FUNC 1273 + SH_STRUCTREF 2 + CALLHLL SealEngine Resume + NOT + IFZ 0x19d32 + PUSH 0 + RETURN + JUMP 0x19d32 +0x19d32: + SH_STRUCTREF 2 + PUSH 0 + CALLHLL SealEngine SetThreadLoadingMode + POP + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 0 + CALLFUNC AFL_Sprite_SetShow + POP +0x19d70: + PUSH 1 + CALLFUNC AFL_View_Update + PUSHSTRUCTPAGE + CALLMETHOD CAS3DLayer@IsLoading + NOT + IFZ 0x19d98 + JUMP 0x19d9e + JUMP 0x19d98 +0x19d98: + JUMP 0x19d70 +0x19d9e: + SH_STRUCTREF 1 + PUSH 1 + CALLFUNC AFL_Sprite_SetShow + POP + SH_STRUCTREF 2 + PUSH 1 + CALLHLL SealEngine SetThreadLoadingMode + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DLayer@DrawToMainSurface +; RETURN: bool +FUNC 1274 + SH_STRUCTREF 2 + CALLHLL SealEngine DrawToMainSurface + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\3Dエンジン\CAS3DLayer.jaf + +; CASMatrix@det2x2 +; ARG 0: a1 : float +; ARG 1: a2 : float +; ARG 2: b1 : float +; ARG 3: b2 : float +; RETURN: float +FUNC 1275 + SH_LOCALREF a1 + SH_LOCALREF b2 + F_MUL + SH_LOCALREF b1 + SH_LOCALREF a2 + F_MUL + F_SUB + RETURN + F_PUSH 0.000000 + RETURN + +; CASMatrix@det3x3 +; ARG 0: a1 : float +; ARG 1: a2 : float +; ARG 2: a3 : float +; ARG 3: b1 : float +; ARG 4: b2 : float +; ARG 5: b3 : float +; ARG 6: c1 : float +; ARG 7: c2 : float +; ARG 8: c3 : float +; RETURN: float +FUNC 1276 + SH_LOCALREF a1 + PUSHSTRUCTPAGE + SH_LOCALREF b2 + SH_LOCALREF b3 + SH_LOCALREF c2 + SH_LOCALREF c3 + CALLMETHOD CASMatrix@det2x2 + F_MUL + SH_LOCALREF b1 + PUSHSTRUCTPAGE + SH_LOCALREF a2 + SH_LOCALREF a3 + SH_LOCALREF c2 + SH_LOCALREF c3 + CALLMETHOD CASMatrix@det2x2 + F_MUL + F_SUB + SH_LOCALREF c1 + PUSHSTRUCTPAGE + SH_LOCALREF a2 + SH_LOCALREF a3 + SH_LOCALREF b2 + SH_LOCALREF b3 + CALLMETHOD CASMatrix@det2x2 + F_MUL + F_ADD + RETURN + F_PUSH 0.000000 + RETURN + +; CASMatrix@Set +; ARG 0: a11 : float +; ARG 1: a12 : float +; ARG 2: a13 : float +; ARG 3: a14 : float +; ARG 4: a21 : float +; ARG 5: a22 : float +; ARG 6: a23 : float +; ARG 7: a24 : float +; ARG 8: a31 : float +; ARG 9: a32 : float +; ARG 10: a33 : float +; ARG 11: a34 : float +; ARG 12: a41 : float +; ARG 13: a42 : float +; ARG 14: a43 : float +; ARG 15: a44 : float +; RETURN: void +FUNC 1277 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + SH_LOCALREF a11 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + SH_LOCALREF a12 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + SH_LOCALREF a13 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + SH_LOCALREF a14 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + SH_LOCALREF a21 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + SH_LOCALREF a22 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + SH_LOCALREF a23 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + SH_LOCALREF a24 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + SH_LOCALREF a31 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + SH_LOCALREF a32 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + SH_LOCALREF a33 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + SH_LOCALREF a34 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + SH_LOCALREF a41 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + SH_LOCALREF a42 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + SH_LOCALREF a43 + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + SH_LOCALREF a44 + F_ASSIGN + POP + RETURN + +; CASMatrix@SetMove +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: void +FUNC 1278 + PUSHSTRUCTPAGE + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + F_PUSH 0.000000 + SH_LOCALREF fX + SH_LOCALREF fY + SH_LOCALREF fZ + F_PUSH 1.000000 + CALLMETHOD CASMatrix@Set + RETURN + +; CASMatrix@SetScale +; ARG 0: fX : float +; ARG 1: fY : float +; ARG 2: fZ : float +; RETURN: void +FUNC 1279 + PUSHSTRUCTPAGE + SH_LOCALREF fX + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fY + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fZ + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + CALLMETHOD CASMatrix@Set + RETURN + +; CASMatrix@SetRotH +; ARG 0: fAngle : float +; VAR 1: fCos : float +; VAR 2: fSin : float +; RETURN: void +FUNC 1280 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF fAngle + CALLHLL Math Cos + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF fAngle + CALLHLL Math Sin + F_ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF fCos + F_PUSH 0.000000 + SH_LOCALREF fSin + F_INV + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fSin + F_PUSH 0.000000 + SH_LOCALREF fCos + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + CALLMETHOD CASMatrix@Set + RETURN + +; CASMatrix@SetRotP +; ARG 0: fAngle : float +; VAR 1: fCos : float +; VAR 2: fSin : float +; RETURN: void +FUNC 1281 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF fAngle + CALLHLL Math Cos + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF fAngle + CALLHLL Math Sin + F_ASSIGN + POP + PUSHSTRUCTPAGE + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fCos + SH_LOCALREF fSin + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fSin + F_INV + SH_LOCALREF fCos + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + CALLMETHOD CASMatrix@Set + RETURN + +; CASMatrix@SetRotB +; ARG 0: fAngle : float +; VAR 1: fCos : float +; VAR 2: fSin : float +; RETURN: void +FUNC 1282 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF fAngle + CALLHLL Math Cos + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF fAngle + CALLHLL Math Sin + F_ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF fCos + SH_LOCALREF fSin + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF fSin + F_INV + SH_LOCALREF fCos + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 1.000000 + CALLMETHOD CASMatrix@Set + RETURN + +; CASMatrix@MulMatrix +; ARG 0: a : CASMatrix +; VAR 1: b : CASMatrix +; RETURN: void +FUNC 1283 + SH_LOCALDELETE b + SH_LOCALCREATE b CASMatrix + SH_LOCALREF b + PUSHSTRUCTPAGE + SR_REF2 CASMatrix + PUSH 55 + SR_ASSIGN + SR_POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + F_MUL + F_ADD + F_ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + F_MUL + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF b + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + SH_LOCALREF a + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + F_MUL + F_ADD + F_ASSIGN + POP + RETURN + +; CASMatrix@GetInverse +; ARG 0: Result : ref CASMatrix +; VAR 1: a11 : float +; VAR 2: a21 : float +; VAR 3: a31 : float +; VAR 4: a41 : float +; VAR 5: a12 : float +; VAR 6: a22 : float +; VAR 7: a32 : float +; VAR 8: a42 : float +; VAR 9: a13 : float +; VAR 10: a23 : float +; VAR 11: a33 : float +; VAR 12: a43 : float +; VAR 13: a14 : float +; VAR 14: a24 : float +; VAR 15: a34 : float +; VAR 16: a44 : float +; VAR 17: det : float +; VAR 18: oodet : float +; RETURN: void +FUNC 1284 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 12 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 13 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 14 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 15 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3 + REF + CALLMETHOD CASMatrix@det3x3 + F_INV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 16 + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + REF + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + CALLMETHOD CASMatrix@det3x3 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 17 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + SH_LOCALREF a11 + F_MUL + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + SH_LOCALREF a21 + F_MUL + F_ADD + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + SH_LOCALREF a31 + F_MUL + F_ADD + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3 + REF + SH_LOCALREF a41 + F_MUL + F_ADD + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 18 + PUSH 1 + SH_LOCALREF det + SWAP + ITOF + SWAP + F_DIV + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + SH_LOCALREF a11 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + SH_LOCALREF a21 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + SH_LOCALREF a31 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + SH_LOCALREF a41 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + SH_LOCALREF a12 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + SH_LOCALREF a22 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + SH_LOCALREF a32 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + SH_LOCALREF a42 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + SH_LOCALREF a13 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + SH_LOCALREF a23 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + SH_LOCALREF a33 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + SH_LOCALREF a43 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + SH_LOCALREF a14 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + SH_LOCALREF a24 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + SH_LOCALREF a34 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + SH_LOCALREF a44 + SH_LOCALREF oodet + F_MUL + F_ASSIGN + POP + RETURN +EOF System\Asra3\ClassLibrary\3Dエンジン\CASMatrix.jaf + +; CASProjection@Set +; ARG 0: fWidth_ : float +; ARG 1: fHeight_ : float +; ARG 2: fNear_ : float +; ARG 3: fFar_ : float +; ARG 4: fDeg_ : float +; RETURN: void +FUNC 1285 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF fWidth_ + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF fHeight_ + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF fNear_ + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF fFar_ + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF fDeg_ + F_ASSIGN + POP + RETURN + +; CASProjection@SetNear +; ARG 0: Near : float +; RETURN: void +FUNC 1286 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF Near + F_ASSIGN + POP + RETURN + +; CASProjection@SetFar +; ARG 0: Far : float +; RETURN: void +FUNC 1287 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF Far + F_ASSIGN + POP + RETURN + +; CASProjection@SetDegree +; ARG 0: Degree : float +; RETURN: void +FUNC 1288 + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF Degree + F_ASSIGN + POP + RETURN + +; CASProjection@GetWidth +; RETURN: float +FUNC 1289 + SH_STRUCTREF 0 + RETURN + F_PUSH 0.000000 + RETURN + +; CASProjection@GetHeight +; RETURN: float +FUNC 1290 + SH_STRUCTREF 1 + RETURN + F_PUSH 0.000000 + RETURN + +; CASProjection@GetNear +; RETURN: float +FUNC 1291 + SH_STRUCTREF 2 + RETURN + F_PUSH 0.000000 + RETURN + +; CASProjection@GetFar +; RETURN: float +FUNC 1292 + SH_STRUCTREF 3 + RETURN + F_PUSH 0.000000 + RETURN + +; CASProjection@GetDegree +; RETURN: float +FUNC 1293 + SH_STRUCTREF 4 + RETURN + F_PUSH 0.000000 + RETURN + +; CASProjection@GetMatrix +; VAR 0: dN : float +; VAR 1: dF : float +; VAR 2: dPI : float +; VAR 3: dHalfDeg : float +; VAR 4: dTan : float +; VAR 5: dW : float +; VAR 6: dH : float +; VAR 7: Matrix : CASMatrix +; RETURN: CASMatrix +FUNC 1294 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 2 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + F_ASSIGN + POP + .F_LOCALASSIGN dPI 3.141593 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 4 + F_PUSH 0.500000 + F_MUL + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF dHalfDeg + CALLHLL Math Tan + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + F_PUSH 1.000000 + SH_LOCALREF dTan + F_DIV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 0 + SH_LOCALREF dTan + SH_STRUCTREF 1 + F_MUL + F_DIV + F_ASSIGN + POP + SH_LOCALDELETE Matrix + SH_LOCALCREATE Matrix CASMatrix + SH_LOCALREF Matrix + SH_LOCALREF dW + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF dH + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF dF + SH_LOCALREF dF + SH_LOCALREF dN + F_SUB + F_DIV + F_PUSH 1.000000 + F_PUSH 0.000000 + F_PUSH 0.000000 + SH_LOCALREF dN + F_INV + SH_LOCALREF dF + F_MUL + SH_LOCALREF dF + SH_LOCALREF dN + F_SUB + F_DIV + F_PUSH 0.000000 + CALLMETHOD CASMatrix@Set + PUSHLOCALPAGE + PUSH 7 + SR_REF CASMatrix + RETURN + PUSH -1 + RETURN +EOF System\Asra3\ClassLibrary\3Dエンジン\CASProjection.jaf + +; CASVector3D@Set +; ARG 0: X : float +; ARG 1: Y : float +; ARG 2: Z : float +; RETURN: void +FUNC 1295 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF X + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF Y + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF Z + F_ASSIGN + POP + RETURN + +; CASVector3D@GetX +; RETURN: float +FUNC 1296 + SH_STRUCTREF 0 + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@GetY +; RETURN: float +FUNC 1297 + SH_STRUCTREF 1 + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@GetZ +; RETURN: float +FUNC 1298 + SH_STRUCTREF 2 + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@AddVector +; ARG 0: Obj : CASVector3D +; VAR 1: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1299 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + F_ADD + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 1 + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + F_ADD + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 2 + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + F_ADD + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@SubVector +; ARG 0: Obj : CASVector3D +; VAR 1: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1300 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + F_SUB + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 1 + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + F_SUB + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 2 + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + F_SUB + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@DotVector +; ARG 0: Obj : CASVector3D +; RETURN: float +FUNC 1301 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + F_MUL + F_ADD + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@CrossVector +; ARG 0: Obj : CASVector3D +; VAR 1: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1302 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 2 + REF + F_MUL + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 1 + REF + F_MUL + F_SUB + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 0 + REF + F_MUL + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 2 + REF + F_MUL + F_SUB + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 1 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 2 + REF + F_MUL + F_SUB + CALLMETHOD CASVector3D@Set + PUSHLOCALPAGE + PUSH 1 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@MulMatrix +; ARG 0: m : CASMatrix +; VAR 1: Result : CASVector3D +; VAR 2: fH : float +; VAR 3: fInvH : float +; RETURN: CASVector3D +FUNC 1303 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + REF + PUSH 0 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF m + PUSH 0 + REF + PUSH 1 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF m + PUSH 0 + REF + PUSH 2 + REF + PUSH 0 + REF + F_MUL + F_ADD + SH_LOCALREF m + PUSH 0 + REF + PUSH 3 + REF + PUSH 0 + REF + F_ADD + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + REF + PUSH 1 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF m + PUSH 0 + REF + PUSH 1 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF m + PUSH 0 + REF + PUSH 2 + REF + PUSH 1 + REF + F_MUL + F_ADD + SH_LOCALREF m + PUSH 0 + REF + PUSH 3 + REF + PUSH 1 + REF + F_ADD + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + REF + PUSH 2 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF m + PUSH 0 + REF + PUSH 1 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF m + PUSH 0 + REF + PUSH 2 + REF + PUSH 2 + REF + F_MUL + F_ADD + SH_LOCALREF m + PUSH 0 + REF + PUSH 3 + REF + PUSH 2 + REF + F_ADD + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + REF + PUSH 3 + REF + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF m + PUSH 0 + REF + PUSH 1 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF m + PUSH 0 + REF + PUSH 2 + REF + PUSH 3 + REF + F_MUL + F_ADD + SH_LOCALREF m + PUSH 0 + REF + PUSH 3 + REF + PUSH 3 + REF + F_ADD + F_ASSIGN + POP + SH_LOCALREF fH + F_PUSH 0.000000 + F_NOTE + IFZ 0x1cee8 + PUSHLOCALPAGE + PUSH 3 + PUSH 1 + SH_LOCALREF fH + SWAP + ITOF + SWAP + F_DIV + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 0 + SH_LOCALREF fInvH + F_MULA + POP + SH_LOCALREF Result + PUSH 1 + SH_LOCALREF fInvH + F_MULA + POP + SH_LOCALREF Result + PUSH 2 + SH_LOCALREF fInvH + F_MULA + POP + JUMP 0x1cee8 +0x1cee8: + PUSHLOCALPAGE + PUSH 1 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@MulScalar +; ARG 0: Scalar : float +; VAR 1: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1304 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF Scalar + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 1 + SH_STRUCTREF 1 + SH_LOCALREF Scalar + F_MUL + F_ASSIGN + POP + SH_LOCALREF Result + PUSH 2 + SH_STRUCTREF 2 + SH_LOCALREF Scalar + F_MUL + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@Normalize +; VAR 0: fDenom : float +; RETURN: void +FUNC 1305 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + SH_STRUCTREF 0 + F_MUL + SH_STRUCTREF 1 + SH_STRUCTREF 1 + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_STRUCTREF 2 + F_MUL + F_ADD + CALLHLL Math Sqrt + F_ASSIGN + POP + SH_LOCALREF fDenom + F_PUSH 0.000000 + F_NOTE + IFZ 0x1d03c + PUSHLOCALPAGE + PUSH 0 + F_PUSH 1.000000 + SH_LOCALREF fDenom + F_DIV + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF fDenom + F_MULA + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF fDenom + F_MULA + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF fDenom + F_MULA + POP + JUMP 0x1d03c +0x1d03c: + RETURN + +; CASVector3D@GetNormal +; VAR 0: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1306 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + PUSHSTRUCTPAGE + SR_REF2 CASVector3D + PUSH 57 + SR_ASSIGN + SR_POP + SH_LOCALREF Result + CALLMETHOD CASVector3D@Normalize + PUSHLOCALPAGE + PUSH 0 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN + +; CASVector3D@DistanceVector +; ARG 0: Obj : CASVector3D +; RETURN: float +FUNC 1307 + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + F_SUB + SH_STRUCTREF 0 + SH_LOCALREF Obj + PUSH 0 + REF + F_SUB + F_MUL + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + F_SUB + SH_STRUCTREF 1 + SH_LOCALREF Obj + PUSH 1 + REF + F_SUB + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + F_SUB + SH_STRUCTREF 2 + SH_LOCALREF Obj + PUSH 2 + REF + F_SUB + F_MUL + F_ADD + CALLHLL Math Sqrt + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@LengthVector +; RETURN: float +FUNC 1308 + SH_STRUCTREF 0 + SH_STRUCTREF 0 + F_MUL + SH_STRUCTREF 1 + SH_STRUCTREF 1 + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_STRUCTREF 2 + F_MUL + F_ADD + CALLHLL Math Sqrt + RETURN + F_PUSH 0.000000 + RETURN + +; CASVector3D@LengthVectorSq +; RETURN: float +FUNC 1309 + SH_STRUCTREF 0 + SH_STRUCTREF 0 + F_MUL + SH_STRUCTREF 1 + SH_STRUCTREF 1 + F_MUL + F_ADD + SH_STRUCTREF 2 + SH_STRUCTREF 2 + F_MUL + F_ADD + RETURN + F_PUSH 0.000000 + RETURN + +; CF_CCASVector3D +; ARG 0: X : float +; ARG 1: Y : float +; ARG 2: Z : float +; VAR 3: Result : CASVector3D +; RETURN: CASVector3D +FUNC 1310 + SH_LOCALDELETE Result + SH_LOCALCREATE Result CASVector3D + SH_LOCALREF Result + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLMETHOD CASVector3D@Set + PUSHLOCALPAGE + PUSH 3 + SR_REF CASVector3D + RETURN + PUSH -1 + RETURN +ENDFUNC CF_CCASVector3D +EOF System\Asra3\ClassLibrary\3Dエンジン\CASVector3D.jaf + +; CASGameNetService@0 +; RETURN: void +FUNC 1311 + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@2 + SH_MEM_ASSIGN_IMM 0 826366246 + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "http://game.lan.alicesoft.com/gamename/" + RETURN + +; CASGameNetService@SetServerURL +; ARG 0: ServerURL : string +; RETURN: void +FUNC 1312 + SH_STRUCTREF_SASSIGN_LOCALSREF 1 ServerURL + RETURN + +; CASGameNetService@IsExistUserID +; VAR 0: UserIDFileName : string +; VAR 1: UserID : int +; RETURN: bool +FUNC 1313 + SH_LOCALREF UserIDFileName + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@GetUserIDFileName + S_ASSIGN + S_POP + SH_LOCAL_S_REF UserIDFileName + CALLSYS system.ExistsFile + NOT + IFZ 0x1d288 + PUSH 0 + RETURN + JUMP 0x1d288 +0x1d288: + SH_LOCALASSIGN UserID 0 + PUSHSTRUCTPAGE + PUSHLOCALPAGE + PUSH 1 + CALLMETHOD CASGameNetService@LoadUserIDFile + NOT + IFZ 0x1d2b8 + PUSH 0 + RETURN + JUMP 0x1d2b8 +0x1d2b8: + PUSHSTRUCTPAGE + SH_LOCALREF UserID + CALLMETHOD CASGameNetService@SetUserID + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@BeginCreateUserID +; VAR 0: URL : string +; VAR 1: Param : string +; RETURN: bool +FUNC 1314 + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@IsExistUserID + IFZ 0x1d2f8 + PUSH 0 + RETURN + JUMP 0x1d2f8 +0x1d2f8: + SH_LOCALREF URL + SH_STRUCT_S_REF 1 + S_PUSH "createuserid.php" + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF Param + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF URL + SH_LOCAL_S_REF Param + CALLHLL HTTPDownloader Post + NOT + IFZ 0x1d348 + PUSH 0 + RETURN + JUMP 0x1d348 +0x1d348: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@IsEndCreateUserID +; RETURN: bool +FUNC 1315 + CALLHLL HTTPDownloader IsRun + IFZ 0x1d37c + PUSH 0 + RETURN + JUMP 0x1d37c +0x1d37c: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@StopCreateUserID +; RETURN: void +FUNC 1316 + CALLHLL HTTPDownloader Stop + RETURN + +; CASGameNetService@EndCreateUserID +; VAR 0: ReadSize : int +; VAR 1: ResultText : string +; VAR 2: UserID : int +; RETURN: bool +FUNC 1317 +0x1d3a4: + CALLHLL HTTPDownloader IsRun + NOT + IFZ 0x1d3c2 + JUMP 0x1d3d4 + JUMP 0x1d3c2 +0x1d3c2: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x1d3a4 +0x1d3d4: + PUSHLOCALPAGE + PUSH 0 + CALLHLL HTTPDownloader GetReadSize + ASSIGN + POP + SH_IF_LOC_GT_IMM ReadSize 0 0x1d406 + PUSH 0 + RETURN + JUMP 0x1d406 +0x1d406: + SH_LOCALREF ResultText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF ResultText + CALLHLL HTTPDownloader ReadString + NOT + IFZ 0x1d438 + PUSH 0 + RETURN + JUMP 0x1d438 +0x1d438: + SH_LOCALSREF_EMPTY ResultText + IFZ 0x1d452 + PUSH 0 + RETURN + JUMP 0x1d452 +0x1d452: + SH_LOCALREF ResultText + CALLHLL HTTPDownloader DecodeString + NOT + IFZ 0x1d478 + PUSH 0 + RETURN + JUMP 0x1d478 +0x1d478: + SH_LOCALREF ResultText + CALLHLL HTTPDownloader UTF8ToSJIS + NOT + IFZ 0x1d49e + PUSH 0 + RETURN + JUMP 0x1d49e +0x1d49e: + SH_LOCAL_S_REF ResultText + PUSH 0 + PUSH 6 + S_GETPART + S_PUSH "ERROR=" + S_EQUALE + IFZ 0x1d4ce + PUSH 0 + RETURN + JUMP 0x1d4ce +0x1d4ce: + SH_LOCAL_S_REF ResultText + PUSH 0 + PUSH 7 + S_GETPART + S_PUSH "USERID=" + S_NOTE + IFZ 0x1d4fe + PUSH 0 + RETURN + JUMP 0x1d4fe +0x1d4fe: + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF ResultText + PUSH 7 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + S_GETPART + STOI + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF UserID + CALLMETHOD CASGameNetService@SaveUserIDFile + NOT + IFZ 0x1d548 + PUSH 0 + RETURN + JUMP 0x1d548 +0x1d548: + PUSHSTRUCTPAGE + SH_LOCALREF UserID + CALLMETHOD CASGameNetService@SetUserID + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@GetUserIDFileName +; RETURN: string +FUNC 1318 + CALLSYS system.GetSaveFolderName + S_PUSH "\\" + S_ADD + S_PUSH "NetUserID.vsf" + S_ADD + RETURN + S_PUSH "" + RETURN + +; CASGameNetService@LoadUserIDFile +; ARG 0: UserID : ref int +; ARG 1: : void +; VAR 2: UserIDFileName : string +; VAR 3: ID : int +; VAR 4: Version : int +; RETURN: bool +FUNC 1319 + SH_LOCALREF UserIDFileName + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@GetUserIDFileName + S_ASSIGN + S_POP + SH_LOCAL_S_REF UserIDFileName + CALLHLL VSFile OpenForRead + NOT + IFZ 0x1d5ca + PUSH 0 + RETURN + JUMP 0x1d5ca +0x1d5ca: + SH_LOCALASSIGN ID 0 + PUSHLOCALPAGE + PUSH 3 + CALLHLL VSFile ReadInt + NOT + IFZ 0x1d608 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d608 +0x1d608: + SH_LOCALREF ID + SH_STRUCTREF 0 + NOTE + IFZ 0x1d636 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d636 +0x1d636: + SH_LOCALASSIGN Version 0 + PUSHLOCALPAGE + PUSH 4 + CALLHLL VSFile ReadInt + NOT + IFZ 0x1d674 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d674 +0x1d674: + SH_LOCALREF Version + PUSH 0 + NOTE + IFZ 0x1d6a2 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d6a2 +0x1d6a2: + SH_LOCALREFREF UserID + CALLHLL VSFile ReadInt + NOT + IFZ 0x1d6d4 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d6d4 +0x1d6d4: + CALLHLL VSFile Close + NOT + IFZ 0x1d6f4 + PUSH 0 + RETURN + JUMP 0x1d6f4 +0x1d6f4: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@SaveUserIDFile +; ARG 0: UserID : int +; VAR 1: UserIDFileName : string +; RETURN: bool +FUNC 1320 + SH_LOCALREF UserIDFileName + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@GetUserIDFileName + S_ASSIGN + S_POP + SH_LOCAL_S_REF UserIDFileName + CALLHLL VSFile OpenForWrite + NOT + IFZ 0x1d742 + PUSH 0 + RETURN + JUMP 0x1d742 +0x1d742: + SH_STRUCTREF 0 + CALLHLL VSFile WriteInt + NOT + IFZ 0x1d774 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d774 +0x1d774: + PUSH 0 + CALLHLL VSFile WriteInt + NOT + IFZ 0x1d7a6 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d7a6 +0x1d7a6: + SH_LOCALREF UserID + CALLHLL VSFile WriteInt + NOT + IFZ 0x1d7d8 + CALLHLL VSFile Close + POP + PUSH 0 + RETURN + JUMP 0x1d7d8 +0x1d7d8: + CALLHLL VSFile Close + NOT + IFZ 0x1d7f8 + PUSH 0 + RETURN + JUMP 0x1d7f8 +0x1d7f8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@SetUserID +; ARG 0: UserID : int +; RETURN: void +FUNC 1321 + SH_MEM_ASSIGN_LOCAL 2 UserID + RETURN + +; CASGameNetService@TransDelimiter +; ARG 0: Text : string +; VAR 1: Result : string +; VAR 2: HitIndex : int +; RETURN: string +FUNC 1322 + SH_LOCALSREF_EMPTY Text + IFZ 0x1d83a + S_PUSH "" + RETURN + JUMP 0x1d83a +0x1d83a: + SH_LOCALREF Result + SH_S_ASSIGN_STR0 "" +0x1d846: + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF Text + S_PUSH "," + S_FIND + ASSIGN + POP + SH_LOCALREF HitIndex + PUSH -1 + EQUALE + IFZ 0x1d890 + SH_LOCALREF Result + SH_LOCAL_S_REF Text + S_PLUSA2 + S_POP + JUMP 0x1d8ee + JUMP 0x1d890 +0x1d890: + SH_LOCALREF Result + SH_LOCAL_S_REF Text + PUSH 0 + SH_LOCALREF HitIndex + S_GETPART + S_PLUSA2 + S_POP + SH_LOCALREF Result + S_PUSH "," + S_PLUSA2 + S_POP + SH_LOCALREF Text + SH_LOCAL_S_REF Text + SH_LOCALREF HitIndex + PUSH 1 + ADD + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + S_GETPART + S_ASSIGN + S_POP + JUMP 0x1d846 +0x1d8ee: + SH_LOCAL_S_REF Result + RETURN + S_PUSH "" + RETURN + +; CASGameNetService@BeginSendCommand +; ARG 0: Command : string +; ARG 1: ParamList : array +; VAR 2: URL : string +; VAR 3: Param : string +; VAR 4: n : int +; RETURN: bool +FUNC 1323 + PUSHSTRUCTPAGE + CALLMETHOD CASGameNetService@IsExistUserID + NOT + IFZ 0x1d922 + PUSH 0 + RETURN + JUMP 0x1d922 +0x1d922: + SH_LOCALREF URL + SH_STRUCT_S_REF 1 + SH_LOCAL_S_REF Command + S_ADD + S_PUSH ".php" + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF Param + S_PUSH "%d" + SH_STRUCTREF 2 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x1d974: + SH_LOCALREF n + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + LT + IFZ 0x1d9d2 + JUMP 0x1d9a4 +0x1d998: + SH_LOCALINC n + JUMP 0x1d974 +0x1d9a4: + SH_LOCALREF Param + S_PUSH "," + PUSHSTRUCTPAGE + SH_LOCALREF ParamList + SH_LOCALREF n + S_REF + CALLMETHOD CASGameNetService@TransDelimiter + S_ADD + S_PLUSA2 + S_POP + JUMP 0x1d998 +0x1d9d2: + SH_LOCALREF Param + CALLHLL HTTPDownloader SJISToUTF8 + NOT + IFZ 0x1d9f8 + PUSH 0 + RETURN + JUMP 0x1d9f8 +0x1d9f8: + SH_LOCALREF Param + CALLHLL HTTPDownloader EncodeString + NOT + IFZ 0x1da1e + PUSH 0 + RETURN + JUMP 0x1da1e +0x1da1e: + SH_LOCAL_S_REF URL + S_PUSH "param=" + SH_LOCAL_S_REF Param + S_ADD + CALLHLL HTTPDownloader Post + NOT + IFZ 0x1da52 + PUSH 0 + RETURN + JUMP 0x1da52 +0x1da52: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@IsEndSendCommand +; RETURN: bool +FUNC 1324 + CALLHLL HTTPDownloader IsRun + IFZ 0x1da86 + PUSH 0 + RETURN + JUMP 0x1da86 +0x1da86: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASGameNetService@StopSendCommand +; RETURN: void +FUNC 1325 + CALLHLL HTTPDownloader Stop + RETURN + +; CASGameNetService@EndSendCommand +; ARG 0: Result : ref string +; VAR 1: ReadSize : int +; VAR 2: ResultText : string +; RETURN: bool +FUNC 1326 +0x1daae: + CALLHLL HTTPDownloader IsRun + NOT + IFZ 0x1dacc + JUMP 0x1dade + JUMP 0x1dacc +0x1dacc: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x1daae +0x1dade: + PUSHLOCALPAGE + PUSH 1 + CALLHLL HTTPDownloader GetReadSize + ASSIGN + POP + SH_IF_LOC_GT_IMM ReadSize 0 0x1db10 + PUSH 0 + RETURN + JUMP 0x1db10 +0x1db10: + SH_LOCALREF ResultText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF ResultText + CALLHLL HTTPDownloader ReadString + NOT + IFZ 0x1db42 + PUSH 0 + RETURN + JUMP 0x1db42 +0x1db42: + SH_LOCALSREF_EMPTY ResultText + IFZ 0x1db5c + PUSH 0 + RETURN + JUMP 0x1db5c +0x1db5c: + SH_LOCALREF ResultText + CALLHLL HTTPDownloader DecodeString + NOT + IFZ 0x1db82 + PUSH 0 + RETURN + JUMP 0x1db82 +0x1db82: + SH_LOCALREF ResultText + CALLHLL HTTPDownloader UTF8ToSJIS + NOT + IFZ 0x1dba8 + PUSH 0 + RETURN + JUMP 0x1dba8 +0x1dba8: + SH_LOCAL_S_REF ResultText + PUSH 0 + PUSH 6 + S_GETPART + S_PUSH "ERROR=" + S_EQUALE + IFZ 0x1dbd8 + PUSH 0 + RETURN + JUMP 0x1dbd8 +0x1dbd8: + SH_LOCALREF_SASSIGN_LOCALSREF Result ResultText + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\ClassLibrary\ネットサービス\CASGameNetService.jaf + +; CDrawMovie@0 +; RETURN: void +FUNC 1327 + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@2 + .STRUCTASSIGN CDrawMovie m_nSprite -1 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 1 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + PUSH 13 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + PUSH 32 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 2 + A_NUMOF_STRUCT_1 1 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_NUMOF_STRUCT_1 2 + PUSH 0 + A_FILL + POP + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 100 + RETURN + +; CDrawMovie@1 +; RETURN: void +FUNC 1328 + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@Release + RETURN + +; CDrawMovie@Release +; RETURN: void +FUNC 1329 + CALLHLL DrawMovie3 Release + SH_STRUCTREF 0 + PUSH -1 + NOTE + IFZ 0x1dd14 + SH_STRUCTREF 0 + CALLHLL ChipmunkSpriteEngine SP_Delete + POP + .STRUCTASSIGN CDrawMovie m_nSprite -1 + JUMP 0x1dd14 +0x1dd14: + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_NUMOF_STRUCT_1 2 + PUSH 0 + A_FILL + POP + RETURN + +; CDrawMovie@_CreateSprite +; ARG 0: nWidth : int +; ARG 1: nHeight : int +; RETURN: bool +FUNC 1330 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLHLL ChipmunkSpriteEngine SP_CreatePixelOnly + POP + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_STRUCTREF 4 + SH_STRUCTREF 5 + SH_STRUCTREF 6 + CALLHLL DrawGraph Fill + SH_STRUCTREF 0 + PUSH 36864 + CALLHLL ChipmunkSpriteEngine SP_SetZ + POP + SH_STRUCTREF 0 + PUSH 1 + CALLHLL ChipmunkSpriteEngine SP_SetShow + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CDrawMovie@InitPlugin +; RETURN: bool +FUNC 1331 + S_PUSH "DrawMovie3" + CALLHLL DrawPluginManager IsLoad + NOT + IFZ 0x1de46 + S_PUSH "DrawMovie3" + CALLHLL DrawPluginManager Load + NOT + IFZ 0x1de40 + S_PUSH "DrawMovie3プラグイン初期化に失敗しました" + CALLSYS system.MsgBox + S_POP + PUSH 0 + RETURN + JUMP 0x1de40 +0x1de40: + JUMP 0x1de46 +0x1de46: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CDrawMovie@IsClick +; VAR 0: n : int +; RETURN: bool +FUNC 1332 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x1de70: + SH_LOCALREF n + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x1df0a + JUMP 0x1de96 +0x1de8a: + SH_LOCALINC n + JUMP 0x1de70 +0x1de96: + SH_STRUCTREF 1 + SH_LOCALREF n + REF + CALLFUNC AFL_IsKeyDown + IFZ 0x1decc + SH_STRUCTREF 2 + SH_LOCALREF n + PUSH 1 + ASSIGN + POP + JUMP 0x1df04 +0x1decc: + SH_STRUCTREF 2 + SH_LOCALREF n + REF + IFZ 0x1df04 + SH_STRUCTREF 2 + SH_LOCALREF n + PUSH 0 + ASSIGN + POP + PUSH 1 + RETURN + JUMP 0x1df04 +0x1df04: + JUMP 0x1de8a +0x1df0a: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CDrawMovie@Play +; ARG 0: FileName : string +; ARG 1: nWidth : int +; ARG 2: nHeight : int +; ARG 3: bKeyCancel : bool +; VAR 4: tm : sact_text_metrics_t +; VAR 5: nStartTime : int +; RETURN: bool +FUNC 1333 + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@Release + PUSHSTRUCTPAGE + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CDrawMovie@_CreateSprite + NOT + IFZ 0x1df52 + PUSH 0 + RETURN + JUMP 0x1df52 +0x1df52: + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@InitPlugin + NOT + IFZ 0x1df70 + PUSH 0 + RETURN + JUMP 0x1df70 +0x1df70: + SH_LOCAL_S_REF FileName + CALLHLL DrawMovie3 Load + NOT + IFZ 0x1df96 + PUSH 0 + RETURN + JUMP 0x1df96 +0x1df96: + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 0 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + PUSH 255 + ASSIGN + POP + PUSH 1 + CALLHLL SystemService SetHideMouseCursorByGame + POP + SH_STRUCTREF 7 + CALLHLL DrawMovie3 SetInnerVolume + CALLHLL DrawMovie3 UpdateVolume + PUSH 2563 + CALLFUNC SYS_AddPostCallUpdateViewFuncList + SH_STRUCTREF 3 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + PUSHLOCALPAGE + PUSH 5 + CALLSYS system.GetTime + ASSIGN + POP + CALLHLL DrawMovie3 Run + NOT + IFZ 0x1e088 + PUSH 0 + CALLHLL SystemService SetHideMouseCursorByGame + POP + PUSH 2563 + CALLFUNC SYS_DeletePostCallUpdateViewFuncList + PUSH 0 + RETURN + JUMP 0x1e088 +0x1e088: + CALLHLL DrawMovie3 IsEnd + IFZ 0x1e0a4 + JUMP 0x1e1a6 + JUMP 0x1e0a4 +0x1e0a4: + SH_LOCALREF bKeyCancel + IFZ 0x1e0d8 + CALLSYS system.GetTime + SH_LOCALREF nStartTime + SUB + PUSH 1000 + GTE + IFZ 0x1e0d8 + PUSH 1 + JUMP 0x1e0de +0x1e0d8: + PUSH 0 +0x1e0de: + IFZ 0x1e104 + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@IsClick + IFZ 0x1e0fe + JUMP 0x1e1a6 + JUMP 0x1e0fe +0x1e0fe: + JUMP 0x1e104 +0x1e104: + SH_STRUCTREF 3 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x1e14c + PUSH 0 + CALLHLL SystemService SetHideMouseCursorByGame + POP + CALLFUNC S_コンフィグ + PUSH 1 + CALLHLL SystemService SetHideMouseCursorByGame + POP + JUMP 0x1e14c +0x1e14c: + SH_STRUCTREF 0 + CALLHLL DrawMovie3 Draw + NOT + IFZ 0x1e184 + PUSH 0 + CALLHLL SystemService SetHideMouseCursorByGame + POP + PUSH 0 + RETURN + JUMP 0x1e184 +0x1e184: + CALLHLL DrawMovie3 UpdateVolume + PUSH 1 + CALLFUNC AFL_View_Update + CALLFUNC SYS_RestrainScreensaverWhileAutoMode + JUMP 0x1e088 +0x1e1a6: + PUSH 2563 + CALLFUNC SYS_DeletePostCallUpdateViewFuncList + PUSHSTRUCTPAGE + CALLMETHOD CDrawMovie@Release + PUSH 0 + CALLHLL SystemService SetHideMouseCursorByGame + POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CDrawMovie@SetBackColor +; ARG 0: nR : int +; ARG 1: nG : int +; ARG 2: nB : int +; RETURN: void +FUNC 1334 + SH_MEM_ASSIGN_LOCAL 4 nR + SH_MEM_ASSIGN_LOCAL 5 nG + SH_MEM_ASSIGN_LOCAL 6 nB + RETURN + +; CDrawMovie@SetInnerVolumeRate +; ARG 0: nInnerVolumeRate : int +; RETURN: void +FUNC 1335 + SH_MEM_ASSIGN_LOCAL 7 nInnerVolumeRate + RETURN +EOF System\Asra3\ClassLibrary\ムービー\CDrawMovie.jaf +EOF System\Asra3\MiddleClassLibrary\メッセージ\CMessageText.jaf + +; CMessageTextModel@0 +; RETURN: void +FUNC 1336 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@2 + RETURN + +; CMessageTextModel@Clear +; RETURN: void +FUNC 1337 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CMessageTextModel@ClearMessageText +; ARG 0: MessageWindowNumber : int +; VAR 1: Index : int +; RETURN: void +FUNC 1338 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x1e25c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1e2c4 + JUMP 0x1e27c +0x1e276: + JUMP 0x1e25c +0x1e27c: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 1 + REF + SH_LOCALREF MessageWindowNumber + EQUALE + IFZ 0x1e2b8 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + A_ERASE + POP + JUMP 0x1e2be +0x1e2b8: + SH_LOCALINC Index +0x1e2be: + JUMP 0x1e276 +0x1e2c4: + RETURN + +; CMessageTextModel@AddMessageText +; ARG 0: _index : int +; ARG 1: _text : string +; VAR 2: MessageText : CMessageText +; VAR 3: EdgeWeight : float +; RETURN: void +FUNC 1339 + SH_LOCALDELETE MessageText + SH_LOCALCREATE MessageText CMessageText + SH_LOCALREF MessageText + PUSH 0 + PUSH 0 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@GetEdgeWeight + F_ASSIGN + POP + SH_LOCALREF MessageText + PUSH 2 + SH_LOCALREF _index + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 3 + REF + SH_SASSIGN_LOCALSREF _text + SH_LOCALREF MessageText + PUSH 4 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFont + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 5 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontSize + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 6 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontWeight + F_ASSIGN + POP + SH_LOCALREF MessageText + PUSH 7 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontColorR + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 8 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontColorG + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 9 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontColorB + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 10 + SH_GLOBALREF _M速度 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 11 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontPositionMode + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 12 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@GetEdgeWeight + F_ASSIGN + POP + SH_LOCALREF MessageText + PUSH 13 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontShadowColorR + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 14 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontShadowColorG + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 15 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextModel@_GetFontShadowColorB + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 MessageText + RETURN + +; CMessageTextModel@AddNewLine +; VAR 0: MessageText : CMessageText +; RETURN: void +FUNC 1340 + SH_LOCALDELETE MessageText + SH_LOCALCREATE MessageText CMessageText + SH_LOCALREF MessageText + PUSH 0 + PUSH 1 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 3 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF MessageText + PUSH 4 + SH_GLOBALREF _Mフォント + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 5 + SH_GLOBALREF _Mサイズ + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 6 + F_PUSH 0.000000 + F_ASSIGN + POP + SH_LOCALREF MessageText + PUSH 7 + SH_GLOBALREF _MR + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 8 + SH_GLOBALREF _MG + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 9 + SH_GLOBALREF _MB + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 10 + SH_GLOBALREF _M速度 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 11 + SH_GLOBALREF _M配置 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 12 + F_PUSH 0.000000 + F_ASSIGN + POP + SH_LOCALREF MessageText + PUSH 13 + SH_GLOBALREF _M飾R + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 14 + SH_GLOBALREF _M飾G + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 15 + SH_GLOBALREF _M飾B + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 MessageText + RETURN + +; CMessageTextModel@AddVoice +; ARG 0: VoiceNumber : int +; VAR 1: MessageText : CMessageText +; RETURN: void +FUNC 1341 + SH_LOCALDELETE MessageText + SH_LOCALCREATE MessageText CMessageText + SH_LOCALREF MessageText + PUSH 0 + PUSH 2 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 16 + SH_LOCALREF VoiceNumber + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 MessageText + RETURN + +; CMessageTextModel@AddC +; VAR 0: MessageText : CMessageText +; RETURN: void +FUNC 1342 + SH_LOCALDELETE MessageText + SH_LOCALCREATE MessageText CMessageText + SH_LOCALREF MessageText + PUSH 0 + PUSH 4 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 MessageText + RETURN + +; CMessageTextModel@AddVibrationScreen +; ARG 0: _nWidth : int +; ARG 1: _nHeight : int +; ARG 2: _nTime : int +; VAR 3: MessageText : CMessageText +; RETURN: void +FUNC 1343 + SH_LOCALDELETE MessageText + SH_LOCALCREATE MessageText CMessageText + SH_LOCALREF MessageText + PUSH 0 + PUSH 3 + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 19 + SH_LOCALREF _nWidth + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 20 + SH_LOCALREF _nHeight + ASSIGN + POP + SH_LOCALREF MessageText + PUSH 21 + SH_LOCALREF _nTime + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 MessageText + RETURN + +; CMessageTextModel@GetNumofMessage +; RETURN: int +FUNC 1344 + A_NUMOF_STRUCT_1 0 + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@GetMessage +; ARG 0: Index : int +; RETURN: ref CMessageText +FUNC 1345 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CMessageTextModel@GetMessageTextLength +; VAR 0: Length : int +; VAR 1: nIndex : int +; VAR 2: Message : ref CMessageText +; VAR 3: nChar : int +; VAR 4: nSJISCode : int +; VAR 5: nSJISCode1Byte : int +; RETURN: int +FUNC 1346 + SH_LOCALASSIGN Length 0 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x1e7ac: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1e932 + JUMP 0x1e7d2 +0x1e7c6: + SH_LOCALINC nIndex + JUMP 0x1e7ac +0x1e7d2: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Message + PUSH 0 + REF + PUSH 0 + EQUALE + IFZ 0x1e8fa + SH_LOCALASSIGN nChar 0 + SH_LOCALASSIGN nChar 0 +0x1e82c: + SH_LOCALREF nChar + SH_LOCALREF Message + PUSH 3 + S_LENGTH + LT + IFZ 0x1e8f4 + JUMP 0x1e85a +0x1e84e: + SH_LOCALINC nChar + JUMP 0x1e82c +0x1e85a: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Message + PUSH 3 + REF + SH_LOCALREF nChar + C_REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nSJISCode + PUSH 255 + AND + ASSIGN + POP + SH_LOCALREF nSJISCode + PUSH 255 + GT + IFZ 0x1e8c4 + SH_IF_LOC_LT_IMM nSJISCode1Byte 136 0x1e8c4 + PUSH 1 + JUMP 0x1e8ca +0x1e8c4: + PUSH 0 +0x1e8ca: + IFZ 0x1e8e8 + .LOCALPLUSA Length 2 + JUMP 0x1e8ee +0x1e8e8: + SH_LOCALINC Length +0x1e8ee: + JUMP 0x1e84e +0x1e8f4: + JUMP 0x1e926 +0x1e8fa: + SH_LOCALREF Message + PUSH 0 + REF + PUSH 4 + EQUALE + IFZ 0x1e926 + SH_LOCALASSIGN Length 0 + JUMP 0x1e926 +0x1e926: + SH_LOCALDELETE Message + JUMP 0x1e7c6 +0x1e932: + SH_LOCALREF Length + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@GetLastMessageNumber +; VAR 0: MessageNumber : int +; VAR 1: nIndex : int +; VAR 2: Message : ref CMessageText +; RETURN: int +FUNC 1347 + .LOCALASSIGN MessageNumber -1 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x1e96e: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1ea12 + JUMP 0x1e994 +0x1e988: + SH_LOCALINC nIndex + JUMP 0x1e96e +0x1e994: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Message + PUSH 0 + REF + PUSH 0 + NOTE + IFZ 0x1e9ec + SH_LOCALDELETE Message + JUMP 0x1e988 + JUMP 0x1e9ec +0x1e9ec: + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Message + PUSH 2 + REF + ASSIGN + POP + SH_LOCALDELETE Message + JUMP 0x1e988 +0x1ea12: + SH_LOCALREF MessageNumber + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@GetLastVoiceNumber +; VAR 0: VoiceNumber : int +; VAR 1: nIndex : int +; VAR 2: Message : ref CMessageText +; RETURN: int +FUNC 1348 + .LOCALASSIGN VoiceNumber -1 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x1ea4e: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1eaf2 + JUMP 0x1ea74 +0x1ea68: + SH_LOCALINC nIndex + JUMP 0x1ea4e +0x1ea74: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Message + PUSH 0 + REF + PUSH 2 + NOTE + IFZ 0x1eacc + SH_LOCALDELETE Message + JUMP 0x1ea68 + JUMP 0x1eacc +0x1eacc: + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Message + PUSH 16 + REF + ASSIGN + POP + SH_LOCALDELETE Message + JUMP 0x1ea68 +0x1eaf2: + SH_LOCALREF VoiceNumber + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@IsExistVoice +; VAR 0: nIndex : int +; VAR 1: Message : ref CMessageText +; VAR 2: bExistC : bool +; VAR 3: nNext : int +; RETURN: bool +FUNC 1349 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x1eb1c: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1ec88 + JUMP 0x1eb42 +0x1eb36: + SH_LOCALINC nIndex + JUMP 0x1eb1c +0x1eb42: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Message + PUSH 0 + REF + PUSH 2 + EQUALE + IFZ 0x1ec7c + SH_LOCALASSIGN bExistC 0 + SH_LOCALASSIGN nNext 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nIndex + PUSH 1 + ADD + ASSIGN + POP +0x1ebb6: + SH_LOCALREF nNext + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + LT + IFZ 0x1ec24 + JUMP 0x1ebe4 +0x1ebd8: + SH_LOCALINC nNext + JUMP 0x1ebb6 +0x1ebe4: + SH_STRUCTREF 0 + SH_LOCALREF nNext + REF + PUSH 0 + REF + PUSH 4 + EQUALE + IFZ 0x1ec1e + SH_LOCALASSIGN bExistC 1 + JUMP 0x1ec24 + JUMP 0x1ec1e +0x1ec1e: + JUMP 0x1ebd8 +0x1ec24: + SH_LOCALREF bExistC + IFZ 0x1ec42 + SH_LOCALDELETE Message + JUMP 0x1eb36 + JUMP 0x1ec42 +0x1ec42: + SH_LOCALREF Message + PUSH 16 + REF + CALLFUNC SYS_IsMuteVoice + IFZ 0x1ec6e + SH_LOCALDELETE Message + JUMP 0x1eb36 + JUMP 0x1ec6e +0x1ec6e: + PUSH 1 + RETURN + JUMP 0x1ec7c +0x1ec7c: + SH_LOCALDELETE Message + JUMP 0x1eb36 +0x1ec88: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@SetMessageReadFlag +; VAR 0: n : int +; RETURN: void +FUNC 1350 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x1ecb2: + SH_LOCALREF n + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1ed2e + JUMP 0x1ecd8 +0x1eccc: + SH_LOCALINC n + JUMP 0x1ecb2 +0x1ecd8: + SH_STRUCTREF 0 + SH_LOCALREF n + REF + PUSH 0 + REF + PUSH 0 + NOTE + IFZ 0x1ed08 + JUMP 0x1eccc + JUMP 0x1ed08 +0x1ed08: + SH_STRUCTREF 0 + SH_LOCALREF n + REF + PUSH 2 + REF + CALLHLL MsgSkip SetFlag + JUMP 0x1eccc +0x1ed2e: + RETURN + +; CMessageTextModel@_GetFont +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1351 + SH_GLOBALREF _Mフォント + PUSH -1 + NOTE + IFZ 0x1ed58 + SH_GLOBALREF _Mフォント + RETURN + JUMP 0x1ed58 +0x1ed58: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 27 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontSize +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1352 + SH_GLOBALREF _Mサイズ + PUSH -1 + NOTE + IFZ 0x1edb8 + SH_GLOBALREF _Mサイズ + RETURN + JUMP 0x1edb8 +0x1edb8: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD CMessageWindowModel@GetFontSize + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontColorR +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1353 + SH_GLOBALREF _MR + PUSH -1 + NOTE + IFZ 0x1ee16 + SH_GLOBALREF _MR + RETURN + JUMP 0x1ee16 +0x1ee16: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 29 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontColorG +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1354 + SH_GLOBALREF _MG + PUSH -1 + NOTE + IFZ 0x1ee76 + SH_GLOBALREF _MG + RETURN + JUMP 0x1ee76 +0x1ee76: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 30 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontColorB +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1355 + SH_GLOBALREF _MB + PUSH -1 + NOTE + IFZ 0x1eed6 + SH_GLOBALREF _MB + RETURN + JUMP 0x1eed6 +0x1eed6: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 31 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontWeight +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: PartEXName : string +; VAR 2: BoldWeight : int +; VAR 3: : ref CMessageWindowModel +; RETURN: float +FUNC 1356 + SH_GLOBALREF _g_M太さ + PUSH -1 + NOTE + IFZ 0x1ef48 + SH_GLOBALREF _g_M太さ + PUSH -2147483648 + NOTE + IFZ 0x1ef48 + PUSH 1 + JUMP 0x1ef4e +0x1ef48: + PUSH 0 +0x1ef4e: + IFZ 0x1ef6a + PUSHSTRUCTPAGE + SH_GLOBALREF _g_M太さ + CALLMETHOD CMessageTextModel@CalcFontWeight + RETURN + JUMP 0x1ef6a +0x1ef6a: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF PartEXName + S_PUSH "E_メッセージウィンドウ.%D番.メッセージテキスト.太さ" + SH_LOCALREF ActiveMessageWindowNumber + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF PartEXName + CALLFUNC EX_IsFloat + IFZ 0x1efcc + SH_LOCAL_S_REF PartEXName + F_PUSH 0.000000 + CALLFUNC EX_Float + RETURN + JUMP 0x1efcc +0x1efcc: + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.太さ" + CALLFUNC EX_IsFloat + IFZ 0x1eff8 + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.太さ" + F_PUSH 0.000000 + CALLFUNC EX_Float + RETURN + JUMP 0x1eff8 +0x1eff8: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 28 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF BoldWeight + CALLMETHOD CMessageTextModel@CalcFontWeight + RETURN + F_PUSH 0.000000 + RETURN + +; CMessageTextModel@CalcFontWeight +; ARG 0: Weight : int +; VAR 1: fWeight : float +; RETURN: float +FUNC 1357 + SH_IF_LOC_GT_IMM Weight 400 0x1f066 + F_PUSH 0.000000 + RETURN + JUMP 0x1f066 +0x1f066: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Weight + PUSH 400 + SUB + F_PUSH 2.000000 + SWAP + ITOF + SWAP + F_MUL + F_PUSH 600.000000 + F_DIV + F_ASSIGN + POP + SH_LOCALREF fWeight + F_PUSH 2.000000 + F_GT + IFZ 0x1f0c2 + .F_LOCALASSIGN fWeight 2.000000 + JUMP 0x1f0c2 +0x1f0c2: + SH_LOCALREF fWeight + RETURN + F_PUSH 0.000000 + RETURN + +; CMessageTextModel@GetEdgeWeight +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: PartEXName : string +; VAR 2: WindowModel : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; RETURN: float +FUNC 1358 + SH_GLOBALREF g_MessageTextEdgeWeight + F_PUSH 0.000000 + F_GTE + IFZ 0x1f0fa + SH_GLOBALREF g_MessageTextEdgeWeight + RETURN + JUMP 0x1f0fa +0x1f0fa: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF PartEXName + S_PUSH "E_メッセージウィンドウ.%D番.メッセージテキスト.縁取り.幅" + SH_LOCALREF ActiveMessageWindowNumber + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF PartEXName + CALLFUNC EX_IsFloat + IFZ 0x1f15c + SH_LOCAL_S_REF PartEXName + F_PUSH 0.000000 + CALLFUNC EX_Float + RETURN + JUMP 0x1f15c +0x1f15c: + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.幅" + CALLFUNC EX_IsFloat + IFZ 0x1f188 + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.幅" + F_PUSH 0.000000 + CALLFUNC EX_Float + RETURN + JUMP 0x1f188 +0x1f188: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF WindowModel + CALLMETHOD CMessageWindowModel@GetEdgeWeight + RETURN + F_PUSH 0.000000 + RETURN + +; CMessageTextModel@_GetFontShadowColorR +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: PartEXName : string +; VAR 2: : ref CMessageWindowModel +; RETURN: int +FUNC 1359 + SH_GLOBALREF _M飾R + PUSH -1 + NOTE + IFZ 0x1f202 + SH_GLOBALREF _M飾R + RETURN + JUMP 0x1f202 +0x1f202: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF PartEXName + S_PUSH "E_メッセージウィンドウ.%D番.メッセージテキスト.縁取り.赤色" + SH_LOCALREF ActiveMessageWindowNumber + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF PartEXName + CALLFUNC EX_IsInt + IFZ 0x1f264 + SH_LOCAL_S_REF PartEXName + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f264 +0x1f264: + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.赤色" + CALLFUNC EX_IsInt + IFZ 0x1f290 + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.赤色" + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f290 +0x1f290: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 34 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontShadowColorG +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: PartEXName : string +; VAR 2: : ref CMessageWindowModel +; RETURN: int +FUNC 1360 + SH_GLOBALREF _M飾G + PUSH -1 + NOTE + IFZ 0x1f2ea + SH_GLOBALREF _M飾G + RETURN + JUMP 0x1f2ea +0x1f2ea: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF PartEXName + S_PUSH "E_メッセージウィンドウ.%D番.メッセージテキスト.縁取り.緑色" + SH_LOCALREF ActiveMessageWindowNumber + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF PartEXName + CALLFUNC EX_IsInt + IFZ 0x1f34c + SH_LOCAL_S_REF PartEXName + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f34c +0x1f34c: + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.緑色" + CALLFUNC EX_IsInt + IFZ 0x1f378 + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.緑色" + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f378 +0x1f378: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 35 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontShadowColorB +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: PartEXName : string +; VAR 2: : ref CMessageWindowModel +; RETURN: int +FUNC 1361 + SH_GLOBALREF _M飾B + PUSH -1 + NOTE + IFZ 0x1f3d2 + SH_GLOBALREF _M飾B + RETURN + JUMP 0x1f3d2 +0x1f3d2: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF PartEXName + S_PUSH "E_メッセージウィンドウ.%D番.メッセージテキスト.縁取り.青色" + SH_LOCALREF ActiveMessageWindowNumber + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF PartEXName + CALLFUNC EX_IsInt + IFZ 0x1f434 + SH_LOCAL_S_REF PartEXName + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f434 +0x1f434: + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.青色" + CALLFUNC EX_IsInt + IFZ 0x1f460 + S_PUSH "E_メッセージウィンドウ.全体.メッセージテキスト.縁取り.青色" + PUSH 0 + CALLFUNC EX_Int + RETURN + JUMP 0x1f460 +0x1f460: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 36 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@_GetFontPositionMode +; VAR 0: : ref CMessageWindowModel +; RETURN: int +FUNC 1362 + SH_GLOBALREF _M配置 + PUSH -1 + NOTE + IFZ 0x1f4ba + SH_GLOBALREF _M配置 + RETURN + JUMP 0x1f4ba +0x1f4ba: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 33 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextModel@DebugOutputMessageText +; VAR 0: Index : int +; VAR 1: DrawMessage : ref CMessageText +; RETURN: void +FUNC 1363 + CALLSYS system.IsDebugMode + NOT + IFZ 0x1f50e + RETURN + JUMP 0x1f50e +0x1f50e: + S_PUSH "--------MessageBegin--------\n" + CALLSYS system.Output + S_POP + S_PUSH "【 %s 】\n" + CALLFUNC SYS_GetEventName + PUSH 4 + S_MOD + CALLSYS system.Output + S_POP + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x1f54c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1f5f2 + JUMP 0x1f572 +0x1f566: + SH_LOCALINC Index + JUMP 0x1f54c +0x1f572: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF DrawMessage + PUSH 0 + REF + SWITCH 17 + JUMP 0x1f5e6 +.CASE 17:0 0 + SH_LOCALREF DrawMessage + PUSH 3 + S_REF + CALLSYS system.Output + S_POP + JUMP 0x1f5e6 +.CASE 17:1 1 + S_PUSH "\n" + CALLSYS system.Output + S_POP + JUMP 0x1f5e6 +0x1f5e6: + SH_LOCALDELETE DrawMessage + JUMP 0x1f566 +0x1f5f2: + S_PUSH "\n--------MessageEnd----------\n" + CALLSYS system.Output + S_POP + RETURN + +; CMessageTextModel@DebugMessageTextToClipboard +; VAR 0: Text : string +; VAR 1: Index : int +; VAR 2: DrawMessage : ref CMessageText +; RETURN: void +FUNC 1364 + CALLSYS system.IsDebugMode + NOT + IFZ 0x1f61e + RETURN + JUMP 0x1f61e +0x1f61e: + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Text + S_PUSH "--------MessageBegin--------\r\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "【 %s 】\r\n" + CALLFUNC SYS_GetEventName + PUSH 4 + S_MOD + S_PLUSA2 + S_POP + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x1f66c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x1f716 + JUMP 0x1f692 +0x1f686: + SH_LOCALINC Index + JUMP 0x1f66c +0x1f692: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF DrawMessage + PUSH 0 + REF + SWITCH 18 + JUMP 0x1f70a +.CASE 18:0 0 + SH_LOCALREF Text + SH_LOCALREF DrawMessage + PUSH 3 + S_REF + S_PLUSA2 + S_POP + JUMP 0x1f70a +.CASE 18:1 1 + SH_LOCALREF Text + S_PUSH "\n" + S_PLUSA2 + S_POP + JUMP 0x1f70a +0x1f70a: + SH_LOCALDELETE DrawMessage + JUMP 0x1f686 +0x1f716: + SH_LOCALREF Text + S_PUSH "\n--------MessageEnd----------\r\n" + S_PLUSA2 + S_POP + SH_LOCAL_S_REF Text + CALLFUNC SYS_Clipboard_SetText + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージ\CMessageTextModel.jaf + +; CMessageDrawParts@0 +; RETURN: void +FUNC 1365 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@2 + SH_MEM_ASSIGN_IMM 3 0 + .STRUCTASSIGN CMessageDrawParts m_PartsNumber -1 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@Create + RETURN + +; CMessageDrawParts@1 +; RETURN: void +FUNC 1366 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@Release + RETURN + +; CMessageDrawParts@Create +; RETURN: void +FUNC 1367 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@Release + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC PARTS_GetFreeSystemPartsNumberWhichIsNotSaved + ASSIGN + POP + RETURN + +; CMessageDrawParts@Release +; RETURN: void +FUNC 1368 + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0x1f7c2 + RETURN + JUMP 0x1f7c2 +0x1f7c2: + SH_STRUCTREF 0 + CALLFUNC PARTS_Release + .STRUCTASSIGN CMessageDrawParts m_PartsNumber -1 + RETURN + +; CMessageDrawParts@IsExist +; RETURN: bool +FUNC 1369 + SH_STRUCTREF 0 + PUSH -1 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@GetPartsNumber +; RETURN: int +FUNC 1370 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f826 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@Create + JUMP 0x1f826 +0x1f826: + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@SetCharSprite +; ARG 0: nTime : int +; ARG 1: MessageWindowNumber : int +; RETURN: void +FUNC 1371 + SH_MEM_ASSIGN_LOCAL 2 MessageWindowNumber + SH_MEM_ASSIGN_LOCAL 1 nTime + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CMessageDrawParts@SetFixed +; RETURN: void +FUNC 1372 + SH_MEM_ASSIGN_IMM 3 1 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f884 + RETURN + JUMP 0x1f884 +0x1f884: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + PUSH 255 + CALLFUNC P_アルファ値設定 + RETURN + +; CMessageDrawParts@GetTime +; RETURN: int +FUNC 1373 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@GetMessageWindowNumber +; RETURN: int +FUNC 1374 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@IsFixed +; RETURN: bool +FUNC 1375 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@SetAlphaRate +; ARG 0: AlphaRate : int +; RETURN: void +FUNC 1376 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f8fa + RETURN + JUMP 0x1f8fa +0x1f8fa: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF AlphaRate + CALLFUNC P_アルファ値設定 + RETURN + +; CMessageDrawParts@GetAlphaRate +; RETURN: int +FUNC 1377 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f934 + PUSH 0 + RETURN + JUMP 0x1f934 +0x1f934: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + CALLFUNC P_アルファ値取得 + RETURN + PUSH 0 + RETURN + +; CMessageDrawParts@SetPos +; ARG 0: X : int +; ARG 1: Y : int +; RETURN: void +FUNC 1378 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f96a + RETURN + JUMP 0x1f96a +0x1f96a: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF X + SH_LOCALREF Y + CALLFUNC P_座標設定 + RETURN + +; CMessageDrawParts@SetZ +; ARG 0: Z : int +; RETURN: void +FUNC 1379 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f9a4 + RETURN + JUMP 0x1f9a4 +0x1f9a4: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Z + CALLFUNC P_Z座標設定 + RETURN + +; CMessageDrawParts@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 1380 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1f9d8 + RETURN + JUMP 0x1f9d8 +0x1f9d8: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Show + CALLFUNC P_表示設定 + RETURN + +; CMessageDrawParts@UpdateZByMessageWindowZChanged +; VAR 0: Z : int +; RETURN: void +FUNC 1381 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fa0c + RETURN + JUMP 0x1fa0c +0x1fa0c: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + SH_GLOBALREF g_MessageWindowManager + SH_STRUCTREF 2 + CALLMETHOD CMessageWindowManager@GetOffsetZ + ADD + PUSH 1 + ADD + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Z + CALLFUNC P_Z座標設定 + RETURN + +; CMessageDrawParts@SetText +; ARG 0: Text : string +; ARG 1: State : int +; RETURN: void +FUNC 1382 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fa74 + RETURN + JUMP 0x1fa74 +0x1fa74: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCAL_S_REF Text + SH_LOCALREF State + CALLFUNC P_テキスト設定 + RETURN + +; CMessageDrawParts@SetFontProperty +; ARG 0: Property : ref CASCharSpriteProperty +; ARG 1: State : int +; VAR 2: Color : CASColor +; VAR 3: EdgeColor : CASColor +; RETURN: void +FUNC 1383 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1faae + RETURN + JUMP 0x1faae +0x1faae: + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFont + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFontSize + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFontBoldWeight + PUSHSTRUCTPAGE + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFontEdgeWeight + PUSHSTRUCTPAGE + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFontColor + PUSHSTRUCTPAGE + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + SH_LOCALREF State + CALLMETHOD CMessageDrawParts@SetFontEdgeColor + RETURN + +; CMessageDrawParts@SetFont +; ARG 0: Type : int +; ARG 1: State : int +; RETURN: void +FUNC 1384 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fbf2 + RETURN + JUMP 0x1fbf2 +0x1fbf2: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Type + SH_LOCALREF State + CALLFUNC P_フォント種類設定 + RETURN + +; CMessageDrawParts@SetFontSize +; ARG 0: Size : int +; ARG 1: State : int +; RETURN: void +FUNC 1385 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fc2c + RETURN + JUMP 0x1fc2c +0x1fc2c: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Size + SH_LOCALREF State + CALLFUNC P_フォントサイズ設定 + RETURN + +; CMessageDrawParts@SetFontBoldWeight +; ARG 0: Weight : float +; ARG 1: State : int +; RETURN: void +FUNC 1386 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fc66 + RETURN + JUMP 0x1fc66 +0x1fc66: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Weight + SH_LOCALREF State + CALLFUNC P_フォント太字幅設定 + RETURN + +; CMessageDrawParts@SetFontEdgeWeight +; ARG 0: Weight : float +; ARG 1: State : int +; RETURN: void +FUNC 1387 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fca0 + RETURN + JUMP 0x1fca0 +0x1fca0: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Weight + SH_LOCALREF State + CALLFUNC P_フォント縁取り幅設定 + RETURN + +; CMessageDrawParts@SetFontColor +; ARG 0: ColorR : int +; ARG 1: ColorG : int +; ARG 2: ColorB : int +; ARG 3: State : int +; RETURN: void +FUNC 1388 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fcda + RETURN + JUMP 0x1fcda +0x1fcda: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + SH_LOCALREF State + CALLFUNC P_フォント色設定 + RETURN + +; CMessageDrawParts@SetFontEdgeColor +; ARG 0: ColorR : int +; ARG 1: ColorG : int +; ARG 2: ColorB : int +; ARG 3: State : int +; RETURN: void +FUNC 1389 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fd20 + RETURN + JUMP 0x1fd20 +0x1fd20: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + SH_LOCALREF State + CALLFUNC P_フォント縁取り色設定 + RETURN + +; CMessageDrawParts@SetFontCharSpace +; ARG 0: Space : int +; ARG 1: State : int +; RETURN: void +FUNC 1390 + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@IsExist + NOT + IFZ 0x1fd66 + RETURN + JUMP 0x1fd66 +0x1fd66: + PUSHSTRUCTPAGE + CALLMETHOD CMessageDrawParts@GetPartsNumber + SH_LOCALREF Space + SH_LOCALREF State + CALLFUNC P_テキスト字間隔設定 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージ\CMessageDrawParts.jaf + +; CMessageTextView@0 +; RETURN: void +FUNC 1391 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@2 + SH_MEM_ASSIGN_IMM 5 200 + RETURN + +; CMessageTextView@Clear +; RETURN: void +FUNC 1392 + PUSHSTRUCTPAGE + PUSH 6 + A_FREE + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CMessageTextView@CreateDrawCharList +; ARG 0: MessageTextModel : ref CMessageTextModel +; VAR 1: Time : int +; VAR 2: CurrentMessageWindowNumber : int +; VAR 3: NumofMessage : int +; VAR 4: PosList : array<座標_t> +; VAR 5: Message : int +; VAR 6: MessageText : ref CMessageText +; VAR 7: : ref CMessageText +; VAR 8: MessageEnd : int +; VAR 9: : ref CMessageText +; VAR 10: : ref CMessageText +; VAR 11: Index : int +; VAR 12: MessageText : ref CMessageText +; VAR 13: : ref CMessageText +; VAR 14: MaxCharHeight : int +; RETURN: void +FUNC 1393 + SH_LOCALASSIGN Time 0 + .LOCALASSIGN CurrentMessageWindowNumber -1 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF MessageTextModel + CALLMETHOD CMessageTextModel@GetNumofMessage + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + A_FREE + SH_LOCALASSIGN Message 0 + SH_LOCALASSIGN Message 0 +0x1fe2a: + SH_LOCALREF Message + SH_LOCALREF NumofMessage + LT + IFZ 0x20140 + JUMP 0x1fe4a +0x1fe44: + JUMP 0x1fe2a +0x1fe4a: + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF Message + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageText + PUSH 0 + REF + PUSH 4 + EQUALE + IFZ 0x1fed2 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@FreezeDrawCharListBeforeC + SH_LOCALASSIGN Time 0 + SH_LOCALINC Message + SH_LOCALDELETE "" + SH_LOCALDELETE MessageText + JUMP 0x1fe44 + JUMP 0x1fed2 +0x1fed2: + SH_LOCALASSIGN MessageEnd 0 + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF Message + ASSIGN + POP +0x1feee: + SH_LOCALREF MessageEnd + SH_LOCALREF NumofMessage + LT + IFZ 0x1ffc2 + JUMP 0x1ff14 +0x1ff08: + SH_LOCALINC MessageEnd + JUMP 0x1feee +0x1ff14: + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + SH_LOCALREF MessageEnd + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + PUSH 0 + REF + PUSH 1 + EQUALE + IFZ 0x1ff62 + SH_LOCALINC MessageEnd + SH_LOCALDELETE "" + JUMP 0x1ffc2 + JUMP 0x1ffb0 +0x1ff62: + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + SH_LOCALREF MessageEnd + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + PUSH 0 + REF + PUSH 4 + EQUALE + IFZ 0x1ffb0 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x1ffc2 + JUMP 0x1ffb0 +0x1ffb0: + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x1ff08 +0x1ffc2: + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF Message + ASSIGN + POP +0x1ffde: + SH_LOCALREF Index + SH_LOCALREF MessageEnd + LT + IFZ 0x200c8 + JUMP 0x20004 +0x1fff8: + SH_LOCALINC Index + JUMP 0x1ffde +0x20004: + PUSHLOCALPAGE + PUSH 12 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 13 + SWAP + SH_LOCALREF Index + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CurrentMessageWindowNumber + SH_LOCALREF MessageText#1 + PUSH 1 + REF + NOTE + IFZ 0x200b6 + PUSHSTRUCTPAGE + SH_LOCALREF MessageText#1 + PUSH 1 + REF + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 2 + CALLMETHOD CMessageTextView@GetHomePosition + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF MessageText#1 + PUSH 1 + REF + ASSIGN + POP + JUMP 0x200b6 +0x200b6: + SH_LOCALDELETE "" + SH_LOCALDELETE MessageText#1 + JUMP 0x1fff8 +0x200c8: + PUSHLOCALPAGE + PUSH 14 + PUSHSTRUCTPAGE + SH_LOCALREF MessageTextModel + SH_LOCALREF Message + SH_LOCALREF MessageEnd + SH_LOCALREF CurrentMessageWindowNumber + CALLMETHOD CMessageTextView@CalcMaxCharHeight + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF MessageTextModel + SH_LOCALREF Message + SH_LOCALREF MessageEnd + SH_LOCALREF MaxCharHeight + PUSHLOCALPAGE + PUSH 1 + CALLMETHOD CMessageTextView@CreateDrawChar + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MessageEnd + ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE MessageText + JUMP 0x1fe44 +0x20140: + RETURN + +; CMessageTextView@GetHomePosition +; ARG 0: MessageWindowNumber : int +; ARG 1: DrawX : ref int +; ARG 2: : void +; ARG 3: DrawY : ref int +; ARG 4: : void +; VAR 5: Index : int +; VAR 6: Char : ref SDrawChar +; VAR 7: : ref CMessageWindowModel +; VAR 8: : ref CMessageWindowModel +; RETURN: void +FUNC 1394 + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 5 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + ASSIGN + POP +0x2016c: + SH_IF_LOC_LT_IMM Index 0 0x20236 + JUMP 0x2018c +0x20180: + SH_LOCALDEC Index + JUMP 0x2016c +0x2018c: + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Char + PUSH 1 + REF + SH_LOCALREF MessageWindowNumber + EQUALE + IFZ 0x2022a + SH_LOCALREFREF DrawX + SH_LOCALREF Char + PUSH 2 + REF + SH_LOCALREF Char + PUSH 4 + REF + ADD + SH_LOCALREF Char + PUSH 6 + REF + ADD + ASSIGN + POP + SH_LOCALREFREF DrawY + SH_LOCALREF Char + PUSH 3 + REF + ASSIGN + POP + RETURN + JUMP 0x2022a +0x2022a: + SH_LOCALDELETE Char + JUMP 0x20180 +0x20236: + SH_LOCALREFREF DrawX + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 16 + REF + ASSIGN + POP + SH_LOCALREFREF DrawY + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 13 + REF + ASSIGN + POP + RETURN + +; CMessageTextView@CalcMaxCharHeight +; ARG 0: MessageTextModel : ref CMessageTextModel +; ARG 1: Begin : int +; ARG 2: End : int +; ARG 3: MessageWindowNumber : int +; VAR 4: Result : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: Index : int +; VAR 7: Message : ref CMessageText +; VAR 8: : ref CMessageText +; VAR 9: nMaxSize : int +; VAR 10: Height : int +; RETURN: int +FUNC 1395 + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD CMessageWindowModel@GetFontSize + ASSIGN + POP + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF Begin + ASSIGN + POP +0x202f0: + SH_LOCALREF Index + SH_LOCALREF End + LT + IFZ 0x20434 + JUMP 0x20316 +0x2030a: + SH_LOCALINC Index + JUMP 0x202f0 +0x20316: + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF Index + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Message + PUSH 0 + REF + PUSH 0 + NOTE + IFZ 0x20386 + SH_LOCALDELETE "" + SH_LOCALDELETE Message + JUMP 0x2030a + JUMP 0x20386 +0x20386: + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF Message + PUSH 6 + REF + CALLHLL Math Ceil + SH_LOCALREF Message + PUSH 12 + REF + CALLHLL Math Ceil + CALLHLL Math Max + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF Message + PUSH 5 + REF + SH_LOCALREF nMaxSize + PUSH 2 + MUL + ADD + ASSIGN + POP + SH_LOCALREF Result + SH_LOCALREF Height + LT + IFZ 0x20422 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Height + ASSIGN + POP + JUMP 0x20422 +0x20422: + SH_LOCALDELETE "" + SH_LOCALDELETE Message + JUMP 0x2030a +0x20434: + SH_LOCALREF Result + RETURN + PUSH 0 + RETURN + +; CMessageTextView@CreateDrawChar +; ARG 0: MessageTextModel : ref CMessageTextModel +; ARG 1: Begin : int +; ARG 2: End : int +; ARG 3: MaxCharHeight : int +; ARG 4: Time : ref int +; ARG 5: : void +; VAR 6: _fSpeedRatio : float +; VAR 7: Index : int +; VAR 8: Message : ref CMessageText +; VAR 9: : ref CMessageText +; VAR 10: CharSpeed : int +; VAR 11: : ref CMessageWindowModel +; VAR 12: : ref CMessageWindowModel +; VAR 13: _Char : SDrawChar +; VAR 14: _Char : SDrawChar +; RETURN: void +FUNC 1396 + PUSHLOCALPAGE + PUSH 6 + CALLFUNC SYS_メッセージ速度比率 + F_ASSIGN + POP + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF Begin + ASSIGN + POP +0x20478: + SH_LOCALREF Index + SH_LOCALREF End + LT + IFZ 0x20790 + JUMP 0x2049e +0x20492: + SH_LOCALINC Index + JUMP 0x20478 +0x2049e: + PUSHLOCALPAGE + PUSH 8 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF MessageTextModel + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + SH_LOCALREF Index + CALLMETHOD CMessageTextModel@GetMessage + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 10 + PUSHSTRUCTPAGE + SH_LOCALREF Message + CALLMETHOD CMessageTextView@CalcCharSpeed + SH_LOCALREF _fSpeedRatio + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP + SH_LOCALREF Message + PUSH 0 + REF + SWITCH 19 + JUMP 0x2077e +.CASE 19:0 0 + PUSHSTRUCTPAGE + SH_LOCALREF Message + SH_LOCALREF MaxCharHeight + SH_LOCALREFREF Time + SH_LOCALREF CharSpeed + CALLMETHOD CMessageTextView@CreateDrawCharFromMessage + JUMP 0x2077e +.CASE 19:1 1 + PUSHSTRUCTPAGE + PUSH 1 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 11 + SWAP + SH_LOCALREF Message + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 16 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF MaxCharHeight + PLUSA + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + SH_LOCALREF Message + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 18 + REF + PLUSA + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 1 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 2 + ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x2077e +.CASE 19:2 2 + SH_LOCALDELETE _Char + SH_LOCALCREATE _Char SDrawChar + SH_LOCALREF _Char + PUSH 0 + PUSH 1 + ASSIGN + POP + SH_LOCALREF _Char + PUSH 1 + SH_LOCALREF Message + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREF _Char + PUSH 10 + SH_LOCALREF Message + PUSH 16 + REF + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 _Char + SH_LOCALDELETE _Char + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x2077e +.CASE 19:3 3 + SH_LOCALDELETE _Char#1 + SH_LOCALCREATE _Char#1 SDrawChar + SH_LOCALREF _Char#1 + PUSH 0 + PUSH 2 + ASSIGN + POP + SH_LOCALREF _Char#1 + PUSH 1 + SH_LOCALREF Message + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREF _Char#1 + PUSH 13 + SH_LOCALREF Message + PUSH 19 + REF + ASSIGN + POP + SH_LOCALREF _Char#1 + PUSH 14 + SH_LOCALREF Message + PUSH 20 + REF + ASSIGN + POP + SH_LOCALREF _Char#1 + PUSH 15 + SH_LOCALREF Message + PUSH 21 + REF + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 _Char#1 + SH_LOCALREFREF Time + SH_LOCALREF Message + PUSH 21 + REF + PLUSA + POP + SH_LOCALDELETE _Char#1 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x2077e +.CASE 19:4 4 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x2077e + SH_LOCALDELETE "" + SH_LOCALDELETE "" +0x2077e: + SH_LOCALDELETE "" + SH_LOCALDELETE Message + JUMP 0x20492 +0x20790: + RETURN + +; CMessageTextView@CreateDrawCharFromMessage +; ARG 0: Message : ref CMessageText +; ARG 1: MaxCharHeight : int +; ARG 2: Time : ref int +; ARG 3: : void +; ARG 4: CharSpeed : int +; VAR 5: MessageText : ref string +; VAR 6: nMessageLength : int +; VAR 7: nWeightSize : int +; VAR 8: CharHeight : int +; VAR 9: nCharSpaceWidth : int +; VAR 10: : ref CMessageWindowModel +; VAR 11: bPrevDashChar : bool +; VAR 12: _Char : SDrawChar +; VAR 13: Red : int +; VAR 14: Green : int +; VAR 15: Blue : int +; VAR 16: Red : int +; VAR 17: Green : int +; VAR 18: Blue : int +; VAR 19: Char : int +; VAR 20: nNumofDashChar : int +; VAR 21: TextWidth : int +; VAR 22: TextHeight : int +; VAR 23: TextWidth : int +; VAR 24: TextHeight : int +; RETURN: void +FUNC 1397 + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF Message + PUSH 3 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 5 + S_LENGTH + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF Message + PUSH 6 + REF + CALLHLL Math Ceil + SH_LOCALREF Message + PUSH 12 + REF + CALLHLL Math Ceil + CALLHLL Math Max + PUSH 2 + MUL + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF Message + PUSH 5 + REF + SH_LOCALREF nWeightSize + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + SH_LOCALREF Message + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 17 + REF + ASSIGN + POP + SH_LOCALASSIGN bPrevDashChar 0 + SH_LOCALDELETE _Char + SH_LOCALCREATE _Char SDrawChar + SH_LOCALREF _Char + PUSH 0 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _Char + PUSH 1 + SH_LOCALREF Message + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREF _Char + PUSH 6 + SH_LOCALREF nCharSpaceWidth + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF _Char + PUSH 8 + REF + SH_LOCALREF Message + CALLMETHOD CMessageTextView@SetCharSpritePropertyFromDrawMessage + SH_GLOBALREF _g_バックシーン中 + IFZ 0x20928 + CALLFUNC AFL_Config_ChangesBackSceneTextColor + IFZ 0x20928 + PUSH 1 + JUMP 0x2092e +0x20928: + PUSH 0 +0x2092e: + IFZ 0x209ae + SH_LOCALASSIGN Red 0 + SH_LOCALASSIGN Green 0 + SH_LOCALASSIGN Blue 0 + CALLFUNC AFL_Config_GetBackSceneTextColorIndex + PUSHLOCALPAGE + PUSH 13 + PUSHLOCALPAGE + PUSH 14 + PUSHLOCALPAGE + PUSH 15 + CALLFUNC AFL_Config_GetBackSceneTextColor + SH_LOCALREF _Char + PUSH 8 + REF + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x20a6a +0x209ae: + SH_LOCALREF Message + PUSH 2 + REF + CALLHLL MsgSkip GetFlag + IFZ 0x209e4 + CALLFUNC AFL_Config_ChangesReadTextColor + IFZ 0x209e4 + PUSH 1 + JUMP 0x209ea +0x209e4: + PUSH 0 +0x209ea: + IFZ 0x20a6a + SH_LOCALASSIGN Red#1 0 + SH_LOCALASSIGN Green#1 0 + SH_LOCALASSIGN Blue#1 0 + CALLFUNC AFL_Config_GetReadTextColorIndex + PUSHLOCALPAGE + PUSH 16 + PUSHLOCALPAGE + PUSH 17 + PUSHLOCALPAGE + PUSH 18 + CALLFUNC AFL_Config_GetReadTextColor + SH_LOCALREF _Char + PUSH 8 + REF + SH_LOCALREF Red#1 + SH_LOCALREF Green#1 + SH_LOCALREF Blue#1 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x20a6a +0x20a6a: + SH_LOCALASSIGN Char 0 + SH_LOCALASSIGN Char 0 +0x20a7e: + SH_LOCALREF Char + SH_LOCALREF nMessageLength + LT + IFZ 0x20da4 + JUMP 0x20aa4 +0x20a98: + SH_LOCALINC Char + JUMP 0x20a7e +0x20aa4: + SH_LOCALREF _Char + PUSH 7 + REF + SH_LOCAL_S_REF MessageText + SH_LOCALREF Char + PUSH 1 + S_GETPART + S_ASSIGN + S_POP + SH_LOCALREF _Char + PUSH 2 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALREF _Char + PUSH 3 + SH_STRUCTREF 2 + SH_LOCALREF MaxCharHeight + SH_LOCALREF CharHeight + SUB + ADD + ASSIGN + POP + SH_LOCALREF _Char + PUSH 7 + SH_IF_SREF_NE_STR0 "―" 0x20c8e + SH_LOCALASSIGN nNumofDashChar 0 + SH_LOCALINC Char +0x20b2c: + SH_LOCALREF Char + PUSHLOCALPAGE + PUSH 5 + S_LENGTH + LT + IFZ 0x20bae + JUMP 0x20b56 +0x20b4a: + SH_LOCALINC Char + JUMP 0x20b2c +0x20b56: + SH_LOCAL_S_REF MessageText + SH_LOCALREF Char + PUSH 1 + S_GETPART + S_PUSH "―" + S_NOTE + IFZ 0x20b8a + SH_LOCALDEC Char + JUMP 0x20bae + JUMP 0x20b8a +0x20b8a: + SH_LOCALREF _Char + PUSH 7 + REF + S_PUSH "―" + S_PLUSA2 + S_POP + SH_LOCALINC nNumofDashChar + JUMP 0x20b4a +0x20bae: + SH_LOCALASSIGN TextWidth 0 + SH_LOCALASSIGN TextHeight 0 + SH_LOCALREF _Char + PUSH 8 + REF + SH_LOCALREF _Char + PUSH 7 + S_REF + PUSHLOCALPAGE + PUSH 21 + PUSHLOCALPAGE + PUSH 22 + SH_LOCALREF nCharSpaceWidth + PUSH 0 + CALLFUNC AFL_TextParts_CalcSize + SH_LOCALREF _Char + PUSH 4 + SH_LOCALREF TextWidth + SH_LOCALREF nCharSpaceWidth + ADD + ASSIGN + POP + SH_LOCALREF _Char + PUSH 5 + SH_LOCALREF CharHeight + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF _Char + PUSH 4 + REF + PLUSA + POP + SH_LOCALREF _Char + PUSH 9 + SH_LOCALREFREF Time + REF + ASSIGN + POP + SH_LOCALREFREF Time + SH_LOCALREF CharSpeed + SH_LOCALREF nNumofDashChar + MUL + PLUSA + POP + SH_LOCALASSIGN bPrevDashChar 1 + JUMP 0x20d60 +0x20c8e: + SH_LOCALASSIGN TextWidth#1 0 + SH_LOCALASSIGN TextHeight#1 0 + SH_LOCALREF _Char + PUSH 8 + REF + SH_LOCALREF _Char + PUSH 7 + S_REF + PUSHLOCALPAGE + PUSH 23 + PUSHLOCALPAGE + PUSH 24 + PUSH 0 + PUSH 0 + CALLFUNC AFL_TextParts_CalcSize + SH_LOCALREF _Char + PUSH 4 + SH_LOCALREF TextWidth#1 + ASSIGN + POP + SH_LOCALREF _Char + PUSH 5 + SH_LOCALREF CharHeight + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF _Char + PUSH 4 + REF + SH_LOCALREF nCharSpaceWidth + ADD + PLUSA + POP + SH_LOCALREF _Char + PUSH 9 + SH_LOCALREFREF Time + REF + ASSIGN + POP + SH_LOCALREFREF Time + SH_LOCALREF CharSpeed + PLUSA + POP + SH_LOCALASSIGN bPrevDashChar 0 +0x20d60: + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 1 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 2 + SH_LOCALREF MaxCharHeight + SH_LOCALREF CharHeight + SUB + ADD + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 _Char + JUMP 0x20a98 +0x20da4: + RETURN + +; CMessageTextView@FreezeDrawCharListBeforeC +; VAR 0: Index : int +; RETURN: void +FUNC 1398 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x20dc0: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x20e68 + JUMP 0x20de0 +0x20dda: + JUMP 0x20dc0 +0x20de0: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + REF + SWITCH 20 + JUMP 0x20e62 +.CASE 20:0 0 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 9 + PUSH 0 + ASSIGN + POP + SH_LOCALINC Index + JUMP 0x20e62 +.CASE 20:1 1 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + A_ERASE + POP + JUMP 0x20e62 +.CASE 20:2 2 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + A_ERASE + POP + JUMP 0x20e62 +.DEFAULT 20 + SH_LOCALINC Index +0x20e62: + JUMP 0x20dda +0x20e68: + RETURN + +; CMessageTextView@SetCharSpritePropertyFromDrawMessage +; ARG 0: Property : ref CASCharSpriteProperty +; ARG 1: DrawMessage : ref CMessageText +; RETURN: void +FUNC 1399 + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 4 + REF + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 5 + REF + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 7 + REF + SH_LOCALREF DrawMessage + PUSH 8 + REF + SH_LOCALREF DrawMessage + PUSH 9 + REF + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 6 + REF + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 12 + REF + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF Property + SH_LOCALREF DrawMessage + PUSH 13 + REF + SH_LOCALREF DrawMessage + PUSH 14 + REF + SH_LOCALREF DrawMessage + PUSH 15 + REF + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CMessageTextView@CalcCharSpeed +; ARG 0: Message : ref CMessageText +; VAR 1: : ref CMessageWindowModel +; RETURN: int +FUNC 1400 + SH_LOCALREF Message + PUSH 10 + REF + PUSH -1 + NOTE + IFZ 0x20f96 + SH_LOCALREF Message + PUSH 10 + REF + RETURN + JUMP 0x20f96 +0x20f96: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_LOCALREF Message + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 32 + REF + RETURN + PUSH 0 + RETURN + +; CMessageTextView@Draw +; ARG 0: MessageTextModel : ref CMessageTextModel +; RETURN: void +FUNC 1401 + CALLFUNC AFL_Config_IsAnimateMessageWindow + IFZ 0x20ff4 + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@WaitShowFlash + JUMP 0x21000 +0x20ff4: + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@StepAllFlashFinalFrame +0x21000: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@Clear + PUSHSTRUCTPAGE + SH_LOCALREF MessageTextModel + CALLMETHOD CMessageTextView@CreateDrawCharList + CALLFUNC PARTS_BeginMotion + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@DrawCharList + RETURN + +; CMessageTextView@DrawAll +; ARG 0: MessageTextModel : ref CMessageTextModel +; RETURN: void +FUNC 1402 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@Clear + PUSHSTRUCTPAGE + SH_LOCALREF MessageTextModel + CALLMETHOD CMessageTextView@CreateDrawCharList + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@DrawCharListAll + RETURN + +; CMessageTextView@CalcTotalTime +; VAR 0: TotalTime : int +; VAR 1: Index : int +; RETURN: int +FUNC 1403 + SH_LOCALASSIGN TotalTime 0 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x21070: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x210be + JUMP 0x21096 +0x2108a: + SH_LOCALINC Index + JUMP 0x21070 +0x21096: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 9 + REF + PLUSA + POP + JUMP 0x2108a +0x210be: + SH_LOCALREF TotalTime + RETURN + PUSH 0 + RETURN + +; CMessageTextView@DrawCharList +; VAR 0: Index : int +; VAR 1: _fSpeedRatio : float +; VAR 2: TotalTime : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: Timer : CASTimer +; VAR 5: _fTime : float +; RETURN: void +FUNC 1404 + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_メッセージ速度比率 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@CalcTotalTime + ASSIGN + POP + SH_LOCALREF _fSpeedRatio + F_PUSH 0.000000 + F_GT + IFZ 0x21160 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 32 + REF + PUSH 0 + NOTE + IFZ 0x21160 + PUSH 1 + JUMP 0x21166 +0x21160: + PUSH 0 +0x21166: + IFZ 0x2118c + SH_LOCALREF TotalTime + PUSH 0 + NOTE + IFZ 0x2118c + PUSH 1 + JUMP 0x21192 +0x2118c: + PUSH 0 +0x21192: + IFZ 0x213e0 + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x211b4: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x21234 + JUMP 0x211da +0x211ce: + SH_LOCALINC Index + JUMP 0x211b4 +0x211da: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 9 + REF + PUSH 0 + GT + IFZ 0x2120a + JUMP 0x21234 + JUMP 0x2120a +0x2120a: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 1 + PUSH 0 + CALLMETHOD CMessageTextView@DrawChar + POP + JUMP 0x211ce +0x21234: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@FixAllDrawCharListAlphaRate +0x2123c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + GTE + IFZ 0x2126a + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@IsFinishedDrawCharListFadeIn + IFZ 0x2126a + PUSH 1 + JUMP 0x21270 +0x2126a: + PUSH 0 +0x21270: + IFZ 0x21282 + JUMP 0x213d4 + JUMP 0x21282 +0x21282: + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x2129a + JUMP 0x213d4 + JUMP 0x2129a +0x2129a: + CALLFUNC SYS_スキップ中確認 + IFZ 0x212b2 + JUMP 0x213d4 + JUMP 0x212b2 +0x212b2: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@IsKeysDown + IFZ 0x212cc + JUMP 0x213d4 + JUMP 0x212cc +0x212cc: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@IsJoyKeysDown + IFZ 0x212e6 + JUMP 0x213d4 + JUMP 0x212e6 +0x212e6: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@IsWheelRotate + IFZ 0x21300 + JUMP 0x213d4 + JUMP 0x21300 +0x21300: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + ITOF + F_ASSIGN + POP + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x21394 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 9 + REF + ITOF + SH_LOCALREF _fTime + F_LTE + IFZ 0x2138e + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 1 + PUSH 1 + CALLMETHOD CMessageTextView@DrawChar + IFZ 0x21388 + SH_LOCALINC Index + JUMP 0x21388 +0x21388: + JUMP 0x2138e +0x2138e: + JUMP 0x21394 +0x21394: + PUSHSTRUCTPAGE + SH_LOCALREF _fTime + SH_STRUCTREF 5 + ITOF + CALLMETHOD CMessageTextView@UpdateDrawCharListAlphaRate + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + PUSH 1 + CALLFUNC PARTS_UpdateMotion + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x2123c +0x213d4: + SH_LOCALDELETE Timer + JUMP 0x213e0 +0x213e0: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x21430 + JUMP 0x21406 +0x213fa: + SH_LOCALINC Index + JUMP 0x213e0 +0x21406: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 1 + PUSH 0 + CALLMETHOD CMessageTextView@DrawChar + POP + JUMP 0x213fa +0x21430: + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@FixAllDrawCharListAlphaRate + PUSH 1 + CALLFUNC PARTS_UpdateMotion + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + +; CMessageTextView@IsFinishedDrawCharListFadeIn +; VAR 0: nIndex : int +; VAR 1: MessageDrawParts : ref CMessageDrawParts +; RETURN: bool +FUNC 1405 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x2146c: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21514 + JUMP 0x21492 +0x21486: + SH_LOCALINC nIndex + JUMP 0x2146c +0x21492: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 6 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageDrawParts + CALLMETHOD CMessageDrawParts@IsFixed + IFZ 0x214e0 + SH_LOCALDELETE MessageDrawParts + JUMP 0x21486 + JUMP 0x214e0 +0x214e0: + SH_LOCALREF MessageDrawParts + CALLMETHOD CMessageDrawParts@GetAlphaRate + PUSH 255 + LT + IFZ 0x21508 + PUSH 0 + RETURN + JUMP 0x21508 +0x21508: + SH_LOCALDELETE MessageDrawParts + JUMP 0x21486 +0x21514: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@UpdateDrawCharListAlphaRate +; ARG 0: fTime : float +; ARG 1: fTimeLength : float +; VAR 2: nIndex : int +; VAR 3: MessageDrawParts : ref CMessageDrawParts +; VAR 4: nTime : int +; VAR 5: nAlphaRate : int +; RETURN: void +FUNC 1406 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x2153e: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21636 + JUMP 0x21564 +0x21558: + SH_LOCALINC nIndex + JUMP 0x2153e +0x21564: + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 6 + SH_LOCALREF nIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageDrawParts + CALLMETHOD CMessageDrawParts@IsFixed + IFZ 0x215b2 + SH_LOCALDELETE MessageDrawParts + JUMP 0x21558 + JUMP 0x215b2 +0x215b2: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MessageDrawParts + CALLMETHOD CMessageDrawParts@GetTime + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF fTime + SH_LOCALREF nTime + ITOF + F_SUB + F_PUSH 255.000000 + F_MUL + SH_LOCALREF fTimeLength + F_DIV + FTOI + PUSH 0 + CALLHLL Math Max + PUSH 255 + CALLHLL Math Min + ASSIGN + POP + SH_LOCALREF MessageDrawParts + SH_LOCALREF nAlphaRate + CALLMETHOD CMessageDrawParts@SetAlphaRate + SH_LOCALDELETE MessageDrawParts + JUMP 0x21558 +0x21636: + RETURN + +; CMessageTextView@FixAllDrawCharListAlphaRate +; VAR 0: nIndex : int +; RETURN: void +FUNC 1407 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x21652: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21692 + JUMP 0x21678 +0x2166c: + SH_LOCALINC nIndex + JUMP 0x21652 +0x21678: + SH_STRUCTREF 6 + SH_LOCALREF nIndex + REF + CALLMETHOD CMessageDrawParts@SetFixed + JUMP 0x2166c +0x21692: + RETURN + +; CMessageTextView@DrawCharListAll +; VAR 0: Index : int +; RETURN: void +FUNC 1408 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x216ae: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x216fe + JUMP 0x216d4 +0x216c8: + SH_LOCALINC Index + JUMP 0x216ae +0x216d4: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + PUSH 0 + CALLMETHOD CMessageTextView@DrawChar + POP + JUMP 0x216c8 +0x216fe: + RETURN + +; CMessageTextView@DrawChar +; ARG 0: _Char : ref SDrawChar +; ARG 1: _bEffect : bool +; ARG 2: bAlphaFadeInFinishedCheck : bool +; VAR 3: MessageDrawParts : ref CMessageDrawParts +; VAR 4: nBaseX : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: nBaseY : int +; VAR 7: : ref CMessageWindowModel +; VAR 8: nBaseZ : int +; RETURN: bool +FUNC 1409 + SH_LOCALREF _Char + PUSH 0 + REF + SWITCH 21 + JUMP 0x21b18 +.CASE 21:0 0 + PUSHSTRUCTPAGE + PUSH 6 + A_NUMOF_STRUCT_1 6 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 6 + A_NUMOF_STRUCT_1 6 + PUSH 1 + SUB + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageDrawParts + SH_LOCALREF _Char + PUSH 9 + REF + SH_LOCALREF _Char + PUSH 1 + REF + CALLMETHOD CMessageDrawParts@SetCharSprite + SH_LOCALREF MessageDrawParts + SH_LOCALREF _Char + PUSH 8 + REF + PUSH 1 + CALLMETHOD CMessageDrawParts@SetFontProperty + SH_LOCALREF MessageDrawParts + SH_LOCALREF _Char + PUSH 6 + REF + PUSH 1 + CALLMETHOD CMessageDrawParts@SetFontCharSpace + SH_LOCALREF MessageDrawParts + SH_LOCALREF _Char + PUSH 7 + S_REF + PUSH 1 + CALLMETHOD CMessageDrawParts@SetText + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF _Char + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF _Char + PUSH 1 + REF + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetY + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + SH_GLOBALREF g_MessageWindowManager + SH_LOCALREF _Char + PUSH 1 + REF + CALLMETHOD CMessageWindowManager@GetOffsetZ + ADD + ASSIGN + POP + SH_LOCALREF MessageDrawParts + SH_LOCALREF nBaseX + SH_LOCALREF _Char + PUSH 2 + REF + ADD + SH_LOCALREF nBaseY + SH_LOCALREF _Char + PUSH 3 + REF + ADD + CALLMETHOD CMessageDrawParts@SetPos + SH_LOCALREF MessageDrawParts + SH_LOCALREF nBaseZ + PUSH 1 + ADD + CALLMETHOD CMessageDrawParts@SetZ + SH_LOCALREF MessageDrawParts + PUSH 1 + CALLMETHOD CMessageDrawParts@SetShow + SH_LOCALREF MessageDrawParts + PUSH 255 + CALLMETHOD CMessageDrawParts@SetAlphaRate + SH_GLOBALREF g_DrawMessageCharFunction + PUSH 0 + NOTE + IFZ 0x2195a + SH_GLOBALREF g_DrawMessageCharFunction + SH_LOCALREF _Char + PUSH 7 + S_REF + SWAP + PUSH 17 + CALLFUNC2 + JUMP 0x2195a +0x2195a: + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE MessageDrawParts + JUMP 0x21b18 +.CASE 21:1 1 + SH_LOCALREF _bEffect + IFZ 0x219a6 + SH_LOCALREF _Char + PUSH 10 + REF + PUSH 0 + NOTE + IFZ 0x219a6 + PUSH 1 + JUMP 0x219ac +0x219a6: + PUSH 0 +0x219ac: + IFZ 0x219cc + CALLFUNC SYS_スキップ中確認 + NOT + IFZ 0x219cc + PUSH 1 + JUMP 0x219d2 +0x219cc: + PUSH 0 +0x219d2: + IFZ 0x219f2 + CALLFUNC SYS_全文スキップ中確認 + NOT + IFZ 0x219f2 + PUSH 1 + JUMP 0x219f8 +0x219f2: + PUSH 0 +0x219f8: + IFZ 0x21a18 + SH_LOCALREF _Char + PUSH 10 + REF + CALLFUNC SYS_PlayVoice + JUMP 0x21a18 +0x21a18: + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE MessageDrawParts + JUMP 0x21b18 +.CASE 21:2 2 + SH_LOCALREF bAlphaFadeInFinishedCheck + IFZ 0x21a60 + PUSHSTRUCTPAGE + CALLMETHOD CMessageTextView@IsFinishedDrawCharListFadeIn + NOT + IFZ 0x21a5a + PUSH 0 + RETURN + JUMP 0x21a5a +0x21a5a: + JUMP 0x21a60 +0x21a60: + SH_LOCALREF _bEffect + IFZ 0x21a86 + CALLFUNC SYS_スキップ中確認 + NOT + IFZ 0x21a86 + PUSH 1 + JUMP 0x21a8c +0x21a86: + PUSH 0 +0x21a8c: + IFZ 0x21aac + CALLFUNC SYS_全文スキップ中確認 + NOT + IFZ 0x21aac + PUSH 1 + JUMP 0x21ab2 +0x21aac: + PUSH 0 +0x21ab2: + IFZ 0x21aee + SH_LOCALREF _Char + PUSH 13 + REF + SH_LOCALREF _Char + PUSH 14 + REF + SH_LOCALREF _Char + PUSH 15 + REF + CALLFUNC SYS_画面揺らし + JUMP 0x21aee +0x21aee: + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE MessageDrawParts + JUMP 0x21b18 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE MessageDrawParts +0x21b18: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@IsKeysDown +; RETURN: bool +FUNC 1410 + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21b5e + PUSH 13 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21b5e + PUSH 0 + JUMP 0x21b64 +0x21b5e: + PUSH 1 +0x21b64: + IFNZ 0x21b88 + PUSH 2 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21b88 + PUSH 0 + JUMP 0x21b8e +0x21b88: + PUSH 1 +0x21b8e: + IFNZ 0x21bb2 + PUSH 27 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21bb2 + PUSH 0 + JUMP 0x21bb8 +0x21bb2: + PUSH 1 +0x21bb8: + IFNZ 0x21bdc + PUSH 32 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21bdc + PUSH 0 + JUMP 0x21be2 +0x21bdc: + PUSH 1 +0x21be2: + IFNZ 0x21c06 + PUSH 65 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21c06 + PUSH 0 + JUMP 0x21c0c +0x21c06: + PUSH 1 +0x21c0c: + IFNZ 0x21c30 + PUSH 83 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21c30 + PUSH 0 + JUMP 0x21c36 +0x21c30: + PUSH 1 +0x21c36: + IFNZ 0x21c5a + PUSH 4 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21c5a + PUSH 0 + JUMP 0x21c60 +0x21c5a: + PUSH 1 +0x21c60: + IFNZ 0x21c84 + PUSH 90 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21c84 + PUSH 0 + JUMP 0x21c8a +0x21c84: + PUSH 1 +0x21c8a: + IFNZ 0x21cae + PUSH 33 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21cae + PUSH 0 + JUMP 0x21cb4 +0x21cae: + PUSH 1 +0x21cb4: + IFNZ 0x21cd8 + PUSH 8 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21cd8 + PUSH 0 + JUMP 0x21cde +0x21cd8: + PUSH 1 +0x21cde: + IFNZ 0x21d02 + PUSH 36 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21d02 + PUSH 0 + JUMP 0x21d08 +0x21d02: + PUSH 1 +0x21d08: + IFNZ 0x21d2c + PUSH 38 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21d2c + PUSH 0 + JUMP 0x21d32 +0x21d2c: + PUSH 1 +0x21d32: + IFNZ 0x21d56 + PUSH 40 + CALLFUNC AFL_IsKeyDown + IFNZ 0x21d56 + PUSH 0 + JUMP 0x21d5c +0x21d56: + PUSH 1 +0x21d5c: + IFZ 0x21d70 + PUSH 1 + RETURN + JUMP 0x21d70 +0x21d70: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@IsJoyKeysDown +; VAR 0: JoyKey : int +; RETURN: bool +FUNC 1411 + SH_LOCALASSIGN JoyKey 0 + SH_LOCALASSIGN JoyKey 5 +0x21d9a: + SH_IF_LOC_GT_IMM JoyKey 20 0x21de6 + JUMP 0x21dba +0x21dae: + SH_LOCALINC JoyKey + JUMP 0x21d9a +0x21dba: + PUSH 0 + SH_LOCALREF JoyKey + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0x21de0 + PUSH 1 + RETURN + JUMP 0x21de0 +0x21de0: + JUMP 0x21dae +0x21de6: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@IsWheelRotate +; RETURN: bool +FUNC 1412 + SH_GLOBALREF _g_MouseWheel + PUSH 0 + CALLMETHOD _CMouseWheel@_Update + CALLFUNC SYS_ホイールフォア即確認 + IFZ 0x21e28 + PUSH 1 + RETURN + JUMP 0x21e28 +0x21e28: + CALLFUNC SYS_M送モード取得 + PUSH 1001 + EQUALE + IFZ 0x21e5c + CALLFUNC SYS_ホイールバック確認 + IFZ 0x21e56 + PUSH 1 + RETURN + JUMP 0x21e56 +0x21e56: + JUMP 0x21e5c +0x21e5c: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@ClearMessageTextAndSetHome +; ARG 0: MessageWindowNumber : int +; VAR 1: Index : int +; RETURN: void +FUNC 1413 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x21e86: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21eec + JUMP 0x21ea6 +0x21ea0: + JUMP 0x21e86 +0x21ea6: + SH_STRUCTREF 6 + SH_LOCALREF Index + REF + CALLMETHOD CMessageDrawParts@GetMessageWindowNumber + SH_LOCALREF MessageWindowNumber + EQUALE + IFZ 0x21ee0 + PUSHSTRUCTPAGE + PUSH 6 + SH_LOCALREF Index + A_ERASE + POP + JUMP 0x21ee6 +0x21ee0: + SH_LOCALINC Index +0x21ee6: + JUMP 0x21ea0 +0x21eec: + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CMessageTextView@SetShow +; ARG 0: bShow : bool +; VAR 1: Index : int +; RETURN: void +FUNC 1414 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x21f12: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21f58 + JUMP 0x21f38 +0x21f2c: + SH_LOCALINC Index + JUMP 0x21f12 +0x21f38: + SH_STRUCTREF 6 + SH_LOCALREF Index + REF + SH_LOCALREF bShow + CALLMETHOD CMessageDrawParts@SetShow + JUMP 0x21f2c +0x21f58: + RETURN + +; CMessageTextView@GetDrawEndX +; RETURN: int +FUNC 1415 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@GetDrawEndY +; RETURN: int +FUNC 1416 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CMessageTextView@UpdateZByMessageWindowZChanged +; VAR 0: Index : int +; RETURN: void +FUNC 1417 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x21fa0: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 6 + LT + IFZ 0x21fe0 + JUMP 0x21fc6 +0x21fba: + SH_LOCALINC Index + JUMP 0x21fa0 +0x21fc6: + SH_STRUCTREF 6 + SH_LOCALREF Index + REF + CALLMETHOD CMessageDrawParts@UpdateZByMessageWindowZChanged + JUMP 0x21fba +0x21fe0: + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージ\CMessageTextView.jaf + +; _CMsgKeyWait@_SetSndClick +; ARG 0: _snd : int +; RETURN: void +FUNC 1418 + SH_MEM_ASSIGN_LOCAL 1 _snd + RETURN + +; _CMsgKeyWait@_SetSndCursor +; ARG 0: _snd : int +; RETURN: void +FUNC 1419 + SH_MEM_ASSIGN_LOCAL 2 _snd + RETURN + +; _CMsgKeyWait@0 +; RETURN: void +FUNC 1420 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@2 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + RETURN + +; _CMsgKeyWait@_Execute +; ARG 0: _ignore_skip_mode : bool +; ARG 1: nTextEndX : int +; ARG 2: nTextEndY : int +; RETURN: void +FUNC 1421 + PUSHSTRUCTPAGE + SH_LOCALREF _ignore_skip_mode + CALLMETHOD _CMsgKeyWait@_Prepare + PUSHSTRUCTPAGE + SH_LOCALREF _ignore_skip_mode + SH_LOCALREF nTextEndX + SH_LOCALREF nTextEndY + CALLMETHOD _CMsgKeyWait@_Loop + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_Cleanup + CALLHLL IbisInputEngine Mouse_HideByStepMessage + RETURN + +; _CMsgKeyWait@_Prepare +; ARG 0: _ignore_skip_mode : bool +; VAR 1: : ref CMessageWindowModel +; RETURN: void +FUNC 1422 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_IsSetQuakeScreen + IFZ 0x220b4 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ExecuteQuakeScreen + JUMP 0x220b4 +0x220b4: + SH_GLOBALREF _g_MsgKeyWaitAnime + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD _CMsgKeyWaitAnime@_Init + PUSHSTRUCTPAGE + PUSH 6 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@IsExistVoice + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@InitAutoModeTimer + SH_MEM_ASSIGN_IMM 0 0 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@CheckKeyThroughFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + CALLFUNC SYS_ホイール回転時刻クリア + PUSHSTRUCTPAGE + SH_LOCALREF _ignore_skip_mode + CALLMETHOD _CMsgKeyWait@InitJoyClick + RETURN + +; _CMsgKeyWait@InitJoyClick +; ARG 0: _ignore_skip_mode : bool +; VAR 1: MessageMode : int +; VAR 2: FirstKeyDownCancel : bool +; VAR 3: Index : int +; RETURN: void +FUNC 1423 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF _ignore_skip_mode + IFZ 0x2215c + PUSH 1001 + JUMP 0x22162 +0x2215c: + CALLFUNC SYS_M送モード取得 +0x22162: + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF MessageMode + PUSH 1001 + EQUALE + ITOB + ASSIGN + POP + SH_STRUCTREF 29 + PUSH 4 + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 30 + PUSH 6 + PUSH 0 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 31 + PUSH 8 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 32 + PUSH 15 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + PUSHSTRUCTPAGE + PUSH 33 + PUSH 50 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2220c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 33 + LT + IFZ 0x22280 + JUMP 0x22232 +0x22226: + SH_LOCALINC Index + JUMP 0x2220c +0x22232: + SH_GLOBALREF g_InputJoypadCallbackList + SH_LOCALREF Index + REF + PUSH 0 + EQUALE + IFZ 0x2225a + JUMP 0x22226 + JUMP 0x2225a +0x2225a: + SH_STRUCTREF 33 + SH_LOCALREF Index + REF + SH_LOCALREF Index + PUSH 0 + CALLMETHOD CASJoyClickAssignedKey@Init + JUMP 0x22226 +0x22280: + RETURN + +; _CMsgKeyWait@_Loop +; ARG 0: _ignore_skip_mode : bool +; ARG 1: nTextEndX : int +; ARG 2: nTextEndY : int +; RETURN: void +FUNC 1424 +0x22288: + SH_STRUCTREF 0 + NOT + IFZ 0x222b6 + PUSHSTRUCTPAGE + SH_LOCALREF _ignore_skip_mode + SH_LOCALREF nTextEndX + SH_LOCALREF nTextEndY + CALLMETHOD _CMsgKeyWait@_Update + JUMP 0x22288 +0x222b6: + RETURN + +; _CMsgKeyWait@_Update +; ARG 0: _ignore_skip_mode : bool +; ARG 1: nTextEndX : int +; ARG 2: nTextEndY : int +; VAR 3: nMessageMode : int +; RETURN: void +FUNC 1425 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_M送モード取得 + ASSIGN + POP + SH_LOCALREF _ignore_skip_mode + IFZ 0x22304 + SH_LOCALASSIGN nMessageMode 1001 + JUMP 0x22304 +0x22304: + SH_LOCALREF nMessageMode + SWITCH 22 + JUMP 0x22366 +.CASE 22:2 1003 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnAutoMode + JUMP 0x22366 +.CASE 22:1 1002 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnReadSkipMode + JUMP 0x22366 +.CASE 22:0 1001 + PUSHSTRUCTPAGE + SH_LOCALREF _ignore_skip_mode + CALLMETHOD _CMsgKeyWait@_OnPlainMode + JUMP 0x22366 +.DEFAULT 22 + S_PUSH "M送モード異常(%d) @ _CMsgKeyWait::_Update" + CALLFUNC SYS_M送モード取得 + PUSH 2 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x22366 +0x22366: + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_M送モード取得 + ASSIGN + POP + SH_LOCALREF _ignore_skip_mode + IFZ 0x22394 + SH_LOCALASSIGN nMessageMode 1001 + JUMP 0x22394 +0x22394: + PUSH 1 + CALLFUNC SYS_キー待ちマーク表示設定 + SH_GLOBALREF _g_MsgKeyWaitAnime + SH_LOCALREF nTextEndX + SH_LOCALREF nTextEndY + CALLMETHOD _CMsgKeyWaitAnime@_UpdatePos + PUSH 1 + CALLFUNC PARTS_UpdateMotion + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + +; _CMsgKeyWait@_OnAutoMode +; RETURN: void +FUNC 1426 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_CheckSystemButtonOnCursor + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x22404 + CALLFUNC SYS_StopSE + SH_MEM_ASSIGN_IMM 0 1 + RETURN + JUMP 0x22404 +0x22404: + PUSHSTRUCTPAGE + PUSH 1003 + CALLMETHOD _CMsgKeyWait@CheckKeyClick + IFZ 0x22420 + RETURN + JUMP 0x22420 +0x22420: + PUSHSTRUCTPAGE + PUSH 1003 + CALLMETHOD _CMsgKeyWait@CheckJoyClick + IFZ 0x2243c + RETURN + JUMP 0x2243c +0x2243c: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@IsAllKeyUp + NOT + IFNZ 0x22468 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@IsAllJoyKeyUp + NOT + IFNZ 0x22468 + PUSH 0 + JUMP 0x2246e +0x22468: + PUSH 1 +0x2246e: + IFZ 0x2247c + RETURN + JUMP 0x2247c +0x2247c: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_IsAutoModeTimeOut + IFZ 0x224a2 + CALLFUNC SYS_RestrainScreensaverWhileAutoMode + SH_MEM_ASSIGN_IMM 0 1 + RETURN + JUMP 0x224a2 +0x224a2: + RETURN + +; _CMsgKeyWait@_OnReadSkipMode +; RETURN: void +FUNC 1427 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_CheckSystemButtonOnCursor + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x224d6 + CALLFUNC SYS_StopSE + SH_MEM_ASSIGN_IMM 0 1 + RETURN + JUMP 0x224d6 +0x224d6: + PUSHSTRUCTPAGE + PUSH 1002 + CALLMETHOD _CMsgKeyWait@CheckKeyClick + IFZ 0x224f2 + RETURN + JUMP 0x224f2 +0x224f2: + PUSHSTRUCTPAGE + PUSH 1002 + CALLMETHOD _CMsgKeyWait@CheckJoyClick + IFZ 0x2250e + RETURN + JUMP 0x2250e +0x2250e: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@IsAllKeyUp + NOT + IFNZ 0x2253a + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@IsAllJoyKeyUp + NOT + IFNZ 0x2253a + PUSH 0 + JUMP 0x22540 +0x2253a: + PUSH 1 +0x22540: + IFZ 0x2254e + RETURN + JUMP 0x2254e +0x2254e: + SH_MEM_ASSIGN_IMM 0 1 + RETURN + +; _CMsgKeyWait@_OnPlainMode +; ARG 0: _ignore_skip_mode : bool +; RETURN: void +FUNC 1428 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_CheckSystemButtonOnCursor + SH_LOCALREF _ignore_skip_mode + NOT + IFZ 0x2258e + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x2258e + PUSH 1 + JUMP 0x22594 +0x2258e: + PUSH 0 +0x22594: + IFZ 0x225b2 + CALLFUNC SYS_StopSE + SH_MEM_ASSIGN_IMM 0 1 + RETURN + JUMP 0x225b2 +0x225b2: + PUSHSTRUCTPAGE + PUSH 1001 + CALLMETHOD _CMsgKeyWait@CheckKeyClick + IFZ 0x225ce + RETURN + JUMP 0x225ce +0x225ce: + PUSHSTRUCTPAGE + PUSH 1001 + CALLMETHOD _CMsgKeyWait@CheckJoyClick + IFZ 0x225ea + RETURN + JUMP 0x225ea +0x225ea: + RETURN + +; _CMsgKeyWait@CheckReleaseMode +; ARG 0: nMessageMode : int +; RETURN: bool +FUNC 1429 + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + NOT + IFZ 0x2261a + SH_IF_LOC_NE_IMM nMessageMode 1002 0x2261a + PUSH 1 + JUMP 0x22620 +0x2261a: + PUSH 0 +0x22620: + IFZ 0x22634 + PUSH 0 + RETURN + JUMP 0x22634 +0x22634: + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + NOT + IFZ 0x2265c + SH_IF_LOC_NE_IMM nMessageMode 1003 0x2265c + PUSH 1 + JUMP 0x22662 +0x2265c: + PUSH 0 +0x22662: + IFZ 0x22676 + PUSH 0 + RETURN + JUMP 0x22676 +0x22676: + SH_LOCALREF nMessageMode + PUSH 1003 + NOTE + IFZ 0x226aa + SH_LOCALREF nMessageMode + PUSH 1002 + NOTE + IFZ 0x226aa + PUSH 1 + JUMP 0x226b0 +0x226aa: + PUSH 0 +0x226b0: + IFZ 0x226c4 + PUSH 0 + RETURN + JUMP 0x226c4 +0x226c4: + CALLFUNC SYS_ReleaseModeByClickCancel + PUSH 1 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@CheckKeyClick +; ARG 0: nMessageMode : int +; RETURN: bool +FUNC 1430 + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFZ 0x22728 + SH_STRUCTREF 10 + NOT + IFZ 0x22718 + PUSHSTRUCTPAGE + PUSH 9 + SH_STRUCTREF 8 + ASSIGN + POP + JUMP 0x22718 +0x22718: + SH_MEM_ASSIGN_IMM 10 1 + JUMP 0x22822 +0x22728: + SH_IF_STRUCTREF_Z 10 0x22822 + SH_MEM_ASSIGN_IMM 10 0 + SH_STRUCTREF 9 + SH_STRUCTREF 8 + EQUALE + IFZ 0x22772 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@CheckSystemButton + IFZ 0x2276c + PUSH 1 + RETURN + JUMP 0x2276c +0x2276c: + JUMP 0x22772 +0x22772: + PUSHSTRUCTPAGE + PUSH 26 + SH_STRUCTREF 26 + SH_STRUCTREF 9 + PUSH 0 + NOTE + OR + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 26 + SH_STRUCTREF 26 + SH_STRUCTREF 8 + PUSH 0 + NOTE + OR + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF nMessageMode + CALLMETHOD _CMsgKeyWait@CheckReleaseMode + IFZ 0x227dc + PUSH 1 + RETURN + JUMP 0x227dc +0x227dc: + SH_IF_STRUCTREF_Z 26 0x227f6 + SH_MEM_ASSIGN_IMM 26 0 + JUMP 0x2281c +0x227f6: + SH_IF_LOC_NE_IMM nMessageMode 1001 0x2281c + SH_MEM_ASSIGN_IMM 0 1 + PUSH 1 + RETURN + JUMP 0x2281c +0x2281c: + JUMP 0x22822 +0x22822: + PUSH 13 + CALLFUNC AFL_IsKeyDown + IFZ 0x22844 + SH_MEM_ASSIGN_IMM 11 1 + JUMP 0x228c0 +0x22844: + SH_IF_STRUCTREF_Z 11 0x228c0 + SH_MEM_ASSIGN_IMM 11 0 + PUSHSTRUCTPAGE + SH_LOCALREF nMessageMode + CALLMETHOD _CMsgKeyWait@CheckReleaseMode + IFZ 0x2287a + PUSH 1 + RETURN + JUMP 0x2287a +0x2287a: + SH_IF_STRUCTREF_Z 27 0x22894 + SH_MEM_ASSIGN_IMM 27 0 + JUMP 0x228ba +0x22894: + SH_IF_LOC_NE_IMM nMessageMode 1001 0x228ba + SH_MEM_ASSIGN_IMM 0 1 + PUSH 1 + RETURN + JUMP 0x228ba +0x228ba: + JUMP 0x228c0 +0x228c0: + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + CALLFUNC SYS_ホイールフォア即確認 + IFZ 0x2290e + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2440 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x2290e +0x2290e: + SH_IF_LOC_NE_IMM nMessageMode 1001 0x22946 + CALLFUNC SYS_ホイールバック確認 + IFZ 0x22940 + SH_MEM_ASSIGN_IMM 0 1 + PUSH 1 + RETURN + JUMP 0x22940 +0x22940: + JUMP 0x22946 +0x22946: + PUSH 2 + CALLFUNC AFL_IsKeyDown + IFZ 0x22972 + PUSHSTRUCTPAGE + PUSH 12 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x229ae +0x22972: + SH_IF_STRUCTREF_Z 12 0x229ae + PUSHSTRUCTPAGE + PUSH 12 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnRButton + PUSH 1 + RETURN + JUMP 0x229ae +0x229ae: + PUSH 27 + CALLFUNC AFL_IsKeyDown + IFZ 0x229da + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22a16 +0x229da: + SH_IF_STRUCTREF_Z 13 0x22a16 + PUSHSTRUCTPAGE + PUSH 13 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnEscapeKey + PUSH 1 + RETURN + JUMP 0x22a16 +0x22a16: + PUSH 32 + CALLFUNC AFL_IsKeyDown + IFZ 0x22a42 + PUSHSTRUCTPAGE + PUSH 14 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22a7e +0x22a42: + SH_IF_STRUCTREF_Z 14 0x22a7e + PUSHSTRUCTPAGE + PUSH 14 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnSpaceKey + PUSH 1 + RETURN + JUMP 0x22a7e +0x22a7e: + PUSH 65 + CALLFUNC AFL_IsKeyDown + IFZ 0x22aaa + PUSHSTRUCTPAGE + PUSH 15 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22af4 +0x22aaa: + SH_IF_STRUCTREF_Z 15 0x22af4 + PUSHSTRUCTPAGE + PUSH 15 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2788 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@InitAutoModeTimer + PUSH 1 + RETURN + JUMP 0x22af4 +0x22af4: + PUSH 83 + CALLFUNC AFL_IsKeyDown + IFZ 0x22b20 + PUSHSTRUCTPAGE + PUSH 16 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22b62 +0x22b20: + SH_IF_STRUCTREF_Z 16 0x22b62 + PUSHSTRUCTPAGE + PUSH 16 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2798 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x22b62 +0x22b62: + PUSH 4 + CALLFUNC AFL_IsKeyDown + IFZ 0x22b8e + PUSHSTRUCTPAGE + PUSH 17 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22bd0 +0x22b8e: + SH_IF_STRUCTREF_Z 17 0x22bd0 + PUSHSTRUCTPAGE + PUSH 17 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2798 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x22bd0 +0x22bd0: + PUSH 90 + CALLFUNC AFL_IsKeyDown + IFZ 0x22bfc + PUSHSTRUCTPAGE + PUSH 18 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22c36 +0x22bfc: + SH_IF_STRUCTREF_Z 18 0x22c36 + PUSHSTRUCTPAGE + PUSH 18 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + CALLFUNC SYS_メッセージウィンドウ非表示 + PUSH 1 + RETURN + JUMP 0x22c36 +0x22c36: + PUSH 33 + CALLFUNC AFL_IsKeyDown + IFZ 0x22c58 + SH_MEM_ASSIGN_IMM 19 1 + JUMP 0x22c90 +0x22c58: + SH_IF_STRUCTREF_Z 19 0x22c90 + SH_MEM_ASSIGN_IMM 19 0 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2815 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x22c90 +0x22c90: + PUSH 36 + CALLFUNC AFL_IsKeyDown + IFZ 0x22cb2 + SH_MEM_ASSIGN_IMM 20 1 + JUMP 0x22ce2 +0x22cb2: + SH_IF_STRUCTREF_Z 20 0x22ce2 + SH_MEM_ASSIGN_IMM 20 0 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + PUSH 2839 + CALLMETHOD _CMsgKeyWait@_DoCommand + JUMP 0x22ce2 +0x22ce2: + PUSH 8 + CALLFUNC AFL_IsKeyDown + IFZ 0x22d0e + PUSHSTRUCTPAGE + PUSH 21 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x22d4a +0x22d0e: + SH_IF_STRUCTREF_Z 21 0x22d4a + PUSHSTRUCTPAGE + PUSH 21 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_OnBackspaceKey + PUSH 1 + RETURN + JUMP 0x22d4a +0x22d4a: + CALLSYS system.IsDebugMode + IFZ 0x22dda + PUSH 16 + CALLFUNC AFL_IsKeyDown + IFZ 0x22d86 + PUSH 67 + CALLFUNC AFL_IsKeyDown + IFZ 0x22d86 + PUSH 1 + JUMP 0x22d8c +0x22d86: + PUSH 0 +0x22d8c: + IFZ 0x22da2 + SH_MEM_ASSIGN_IMM 22 1 + JUMP 0x22dd4 +0x22da2: + SH_IF_STRUCTREF_Z 22 0x22dd4 + SH_MEM_ASSIGN_IMM 22 0 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@OnShiftCKeyClick + PUSH 1 + RETURN + JUMP 0x22dd4 +0x22dd4: + JUMP 0x22dda +0x22dda: + PUSH 38 + CALLFUNC AFL_IsKeyDown + IFZ 0x22dfc + SH_MEM_ASSIGN_IMM 23 1 + JUMP 0x22e2c +0x22dfc: + SH_IF_STRUCTREF_Z 23 0x22e2c + SH_MEM_ASSIGN_IMM 23 0 + PUSHSTRUCTPAGE + PUSH 2440 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x22e2c +0x22e2c: + PUSH 40 + CALLFUNC AFL_IsKeyDown + IFZ 0x22e4e + SH_MEM_ASSIGN_IMM 24 1 + JUMP 0x22eca +0x22e4e: + SH_IF_STRUCTREF_Z 24 0x22eca + SH_MEM_ASSIGN_IMM 24 0 + PUSHSTRUCTPAGE + SH_LOCALREF nMessageMode + CALLMETHOD _CMsgKeyWait@CheckReleaseMode + IFZ 0x22e84 + PUSH 1 + RETURN + JUMP 0x22e84 +0x22e84: + SH_IF_STRUCTREF_Z 28 0x22e9e + SH_MEM_ASSIGN_IMM 28 0 + JUMP 0x22ec4 +0x22e9e: + SH_IF_LOC_NE_IMM nMessageMode 1001 0x22ec4 + SH_MEM_ASSIGN_IMM 0 1 + PUSH 1 + RETURN + JUMP 0x22ec4 +0x22ec4: + JUMP 0x22eca +0x22eca: + PUSH 9 + CALLFUNC AFL_IsKeyDown + IFZ 0x22eec + SH_MEM_ASSIGN_IMM 25 1 + JUMP 0x22f42 +0x22eec: + SH_IF_STRUCTREF_Z 25 0x22f42 + SH_MEM_ASSIGN_IMM 25 0 + PUSH 16 + CALLFUNC AFL_IsKeyDown + IFZ 0x22f1e + CALLFUNC SYS_DecrementMessageWindowPosIndex + JUMP 0x22f24 +0x22f1e: + CALLFUNC SYS_IncrementMessageWindowPosIndex +0x22f24: + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + CALLFUNC SYS_メッセージ全表示 + JUMP 0x22f42 +0x22f42: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@IsAllKeyUp +; RETURN: bool +FUNC 1431 + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFZ 0x22f78 + PUSH 0 + RETURN + JUMP 0x22f78 +0x22f78: + PUSH 2 + CALLFUNC AFL_IsKeyDown + IFZ 0x22f98 + PUSH 0 + RETURN + JUMP 0x22f98 +0x22f98: + PUSH 4 + CALLFUNC AFL_IsKeyDown + IFZ 0x22fb8 + PUSH 0 + RETURN + JUMP 0x22fb8 +0x22fb8: + PUSH 13 + CALLFUNC AFL_IsKeyDown + IFZ 0x22fd8 + PUSH 0 + RETURN + JUMP 0x22fd8 +0x22fd8: + PUSH 32 + CALLFUNC AFL_IsKeyDown + IFZ 0x22ff8 + PUSH 0 + RETURN + JUMP 0x22ff8 +0x22ff8: + PUSH 27 + CALLFUNC AFL_IsKeyDown + IFZ 0x23018 + PUSH 0 + RETURN + JUMP 0x23018 +0x23018: + PUSH 65 + CALLFUNC AFL_IsKeyDown + IFZ 0x23038 + PUSH 0 + RETURN + JUMP 0x23038 +0x23038: + PUSH 83 + CALLFUNC AFL_IsKeyDown + IFZ 0x23058 + PUSH 0 + RETURN + JUMP 0x23058 +0x23058: + PUSH 90 + CALLFUNC AFL_IsKeyDown + IFZ 0x23078 + PUSH 0 + RETURN + JUMP 0x23078 +0x23078: + PUSH 33 + CALLFUNC AFL_IsKeyDown + IFZ 0x23098 + PUSH 0 + RETURN + JUMP 0x23098 +0x23098: + PUSH 8 + CALLFUNC AFL_IsKeyDown + IFZ 0x230b8 + PUSH 0 + RETURN + JUMP 0x230b8 +0x230b8: + PUSH 36 + CALLFUNC AFL_IsKeyDown + IFZ 0x230d8 + PUSH 0 + RETURN + JUMP 0x230d8 +0x230d8: + PUSH 38 + CALLFUNC AFL_IsKeyDown + IFZ 0x230f8 + PUSH 0 + RETURN + JUMP 0x230f8 +0x230f8: + PUSH 40 + CALLFUNC AFL_IsKeyDown + IFZ 0x23118 + PUSH 0 + RETURN + JUMP 0x23118 +0x23118: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@CheckJoyClick +; ARG 0: MessageMode : int +; VAR 1: Index : int +; RETURN: bool +FUNC 1432 + SH_STRUCTREF 29 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x2319e + PUSHSTRUCTPAGE + SH_LOCALREF MessageMode + CALLMETHOD _CMsgKeyWait@CheckReleaseMode + IFZ 0x23168 + PUSH 1 + RETURN + JUMP 0x23168 +0x23168: + SH_IF_LOC_NE_IMM MessageMode 1001 0x23198 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 1 + ITOB + ASSIGN + POP + PUSH 1 + RETURN + JUMP 0x23198 +0x23198: + JUMP 0x2319e +0x2319e: + SH_STRUCTREF 30 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x231ca + CALLFUNC SYS_メッセージウィンドウ非表示 + PUSH 1 + RETURN + JUMP 0x231ca +0x231ca: + SH_STRUCTREF 31 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x231fc + PUSHSTRUCTPAGE + PUSH 19 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x23236 +0x231fc: + SH_IF_STRUCTREF_Z 19 0x23236 + PUSHSTRUCTPAGE + PUSH 19 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2815 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSH 1 + RETURN + JUMP 0x23236 +0x23236: + SH_STRUCTREF 32 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x2325e + SH_MEM_ASSIGN_IMM 20 1 + JUMP 0x23286 +0x2325e: + SH_IF_STRUCTREF_Z 20 0x23286 + SH_MEM_ASSIGN_IMM 20 0 + PUSHSTRUCTPAGE + PUSH 2839 + CALLMETHOD _CMsgKeyWait@_DoCommand + JUMP 0x23286 +0x23286: + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2329a: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 33 + LT + IFZ 0x2330a + JUMP 0x232c0 +0x232b4: + SH_LOCALINC Index + JUMP 0x2329a +0x232c0: + SH_STRUCTREF 33 + SH_LOCALREF Index + REF + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x23304 + SH_GLOBALREF g_InputJoypadCallbackList + SH_LOCALREF Index + REF + PUSH 7 + CALLFUNC2 + PUSH 1 + RETURN + JUMP 0x23304 +0x23304: + JUMP 0x232b4 +0x2330a: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@IsAllJoyKeyUp +; VAR 0: Key : int +; RETURN: bool +FUNC 1433 + SH_LOCALASSIGN Key 0 + SH_LOCALASSIGN Key 5 +0x23334: + SH_IF_LOC_GT_IMM Key 20 0x23380 + JUMP 0x23354 +0x23348: + SH_LOCALINC Key + JUMP 0x23334 +0x23354: + PUSH 0 + SH_LOCALREF Key + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0x2337a + PUSH 0 + RETURN + JUMP 0x2337a +0x2337a: + JUMP 0x23348 +0x23380: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@CheckSystemButton +; RETURN: bool +FUNC 1434 + SH_IF_STRUCTREF_EQ_IMM 8 0 0x23410 + SH_IF_STRUCTREF_Z 26 0x233be + SH_MEM_ASSIGN_IMM 26 0 + JUMP 0x233be +0x233be: + SH_IF_STRUCTREF_EQ_IMM 8 2730 0x233da + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_PlaySndClick + JUMP 0x233da +0x233da: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + PUSHSTRUCTPAGE + SH_STRUCTREF 8 + CALLMETHOD _CMsgKeyWait@_DoCommand + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@InitAutoModeTimer + SH_MEM_ASSIGN_IMM 8 0 + PUSH 1 + RETURN + JUMP 0x23410 +0x23410: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@InitAutoModeTimer +; RETURN: void +FUNC 1435 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ComputeAutoModeTimeLength + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Reset + SH_IF_STRUCTREF_Z 6 0x23454 + SH_MEM_ASSIGN_IMM 5 0 + JUMP 0x2346c +0x23454: + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + ASSIGN + POP +0x2346c: + RETURN + +; _CMsgKeyWait@_IsAutoModeTimeOut +; VAR 0: nLapseTime : int +; VAR 1: nLapseTime : int +; RETURN: bool +FUNC 1436 + SH_IF_STRUCTREF_Z 6 0x23516 + PUSH 2 + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0x234a2 + PUSH 0 + RETURN + JUMP 0x234a2 +0x234a2: + SH_IF_STRUCTREF_NE_IMM 5 0 0x234ce + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + ASSIGN + POP + JUMP 0x23510 +0x234ce: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 5 + SUB + ASSIGN + POP + SH_LOCALREF nLapseTime + SH_STRUCTREF 4 + GTE + IFZ 0x23510 + PUSH 1 + RETURN + JUMP 0x23510 +0x23510: + JUMP 0x23558 +0x23516: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 7 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 5 + SUB + ASSIGN + POP + SH_LOCALREF nLapseTime#1 + SH_STRUCTREF 4 + GTE + IFZ 0x23558 + PUSH 1 + RETURN + JUMP 0x23558 +0x23558: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@_ComputeAutoModeTimeLength +; RETURN: void +FUNC 1437 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@IsExistVoice + IFZ 0x23598 + PUSHSTRUCTPAGE + PUSH 4 + SH_GLOBALREF g_nAutoModeWaitTimeExistVoice + ASSIGN + POP + JUMP 0x235b6 +0x23598: + PUSHSTRUCTPAGE + PUSH 4 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@GetMessageTextLength + CALLFUNC SYS_オートモード待機時間計算 + ASSIGN + POP +0x235b6: + RETURN + +; _CMsgKeyWait@_DoCommand +; ARG 0: _f : functype +; VAR 1: : ref CMessageWindowModel +; RETURN: void +FUNC 1438 + PUSH 0 + CALLFUNC SYS_キー待ちマーク表示設定 + SH_LOCALREF _f + PUSH 0 + CALLFUNC2 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + SH_GLOBALREF _g_MsgKeyWaitAnime + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD _CMsgKeyWaitAnime@_Init + RETURN + +; _CMsgKeyWait@_Cleanup +; RETURN: void +FUNC 1439 + PUSH 0 + CALLFUNC SYS_キー待ちマーク表示設定 + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + +; _CMsgKeyWait@_IsSetQuakeScreen +; RETURN: bool +FUNC 1440 + SH_GLOBALREF _文字表示後画面揺らし時 + PUSH 0 + GT + IFZ 0x236aa + SH_GLOBALREF _文字表示後画面揺らし横 + PUSH 0 + GT + IFNZ 0x23692 + SH_GLOBALREF _文字表示後画面揺らし縦 + PUSH 0 + GT + IFNZ 0x23692 + PUSH 0 + JUMP 0x23698 +0x23692: + PUSH 1 +0x23698: + IFZ 0x236aa + PUSH 1 + JUMP 0x236b0 +0x236aa: + PUSH 0 +0x236b0: + ITOB + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWait@_ExecuteQuakeScreen +; RETURN: void +FUNC 1441 + CALLFUNC SYS_全文スキップ中確認 + NOT + IFZ 0x236ea + CALLFUNC SYS_スキップ中確認 + NOT + IFZ 0x236ea + PUSH 1 + JUMP 0x236f0 +0x236ea: + PUSH 0 +0x236f0: + IFZ 0x23714 + SH_GLOBALREF _文字表示後画面揺らし横 + SH_GLOBALREF _文字表示後画面揺らし縦 + SH_GLOBALREF _文字表示後画面揺らし時 + CALLFUNC SYS_画面揺らし + JUMP 0x23714 +0x23714: + RETURN + +; _CMsgKeyWait@_PlaySndClick +; RETURN: void +FUNC 1442 + SH_STRUCTREF 1 + CALLFUNC システム効果音 + RETURN + +; _CMsgKeyWait@_PlaySndCursor +; RETURN: void +FUNC 1443 + SH_STRUCTREF 2 + CALLFUNC システム効果音 + RETURN + +; _CMsgKeyWait@_OnRButton +; RETURN: void +FUNC 1444 + SH_GLOBALREF _g_rbutton_callback_fnc + PUSH 0 + EQUALE + IFZ 0x23764 + CALLFUNC SYS_メッセージウィンドウ非表示 + JUMP 0x23772 +0x23764: + SH_GLOBALREF _g_rbutton_callback_fnc + PUSH 4 + CALLFUNC2 +0x23772: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + RETURN + +; _CMsgKeyWait@_OnSpaceKey +; RETURN: void +FUNC 1445 + SH_GLOBALREF _g_spacekey_callback_fnc + PUSH 0 + NOTE + IFZ 0x237aa + SH_GLOBALREF _g_spacekey_callback_fnc + PUSH 5 + CALLFUNC2 + JUMP 0x237b0 +0x237aa: + CALLFUNC SYS_メッセージウィンドウ非表示 +0x237b0: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + RETURN + +; _CMsgKeyWait@_OnBackspaceKey +; RETURN: void +FUNC 1446 + CALLFUNC S_ボイスリプレイ + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + RETURN + +; _CMsgKeyWait@_OnEscapeKey +; RETURN: void +FUNC 1447 + SH_GLOBALREF _g_escapekey_callback_fnc + PUSH 0 + EQUALE + IFZ 0x237fe + PUSHSTRUCTPAGE + PUSH 2746 + CALLMETHOD _CMsgKeyWait@_DoCommand + JUMP 0x2380c +0x237fe: + SH_GLOBALREF _g_escapekey_callback_fnc + PUSH 6 + CALLFUNC2 +0x2380c: + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_ClearKeyDownFlag + RETURN + +; _CMsgKeyWait@OnShiftCKeyClick +; RETURN: void +FUNC 1448 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@DebugOutputMessageText + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@DebugMessageTextToClipboard + RETURN + +; _CMsgKeyWait@_CheckSystemButtonOnCursor +; VAR 0: _sys_btn : functype +; RETURN: void +FUNC 1449 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@GetSelectedFunc + ASSIGN + POP + SH_LOCALREF _sys_btn + SH_STRUCTREF 8 + NOTE + IFZ 0x23894 + SH_MEM_ASSIGN_LOCAL 8 _sys_btn + SH_IF_STRUCTREF_EQ_IMM 8 0 0x2388e + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWait@_PlaySndCursor + JUMP 0x2388e +0x2388e: + JUMP 0x23894 +0x23894: + RETURN + +; _CMsgKeyWait@_ClearKeyDownFlag +; RETURN: void +FUNC 1450 + SH_MEM_ASSIGN_IMM 10 0 + SH_MEM_ASSIGN_IMM 11 0 + SH_MEM_ASSIGN_IMM 12 0 + SH_MEM_ASSIGN_IMM 13 0 + SH_MEM_ASSIGN_IMM 14 0 + SH_MEM_ASSIGN_IMM 15 0 + SH_MEM_ASSIGN_IMM 16 0 + SH_MEM_ASSIGN_IMM 17 0 + SH_MEM_ASSIGN_IMM 18 0 + SH_MEM_ASSIGN_IMM 19 0 + SH_MEM_ASSIGN_IMM 20 0 + SH_MEM_ASSIGN_IMM 21 0 + SH_MEM_ASSIGN_IMM 22 0 + SH_MEM_ASSIGN_IMM 23 0 + SH_MEM_ASSIGN_IMM 24 0 + SH_MEM_ASSIGN_IMM 25 0 + RETURN + +; _CMsgKeyWait@CheckKeyThroughFlag +; RETURN: void +FUNC 1451 + PUSHSTRUCTPAGE + PUSH 26 + PUSH 1 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 27 + PUSH 13 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 28 + PUSH 40 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + RETURN + +; _CMsgKeyWait@ClearKeyThroughFlag +; RETURN: void +FUNC 1452 + SH_MEM_ASSIGN_IMM 26 0 + SH_MEM_ASSIGN_IMM 27 0 + SH_MEM_ASSIGN_IMM 28 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージ\_CMsgKeyWait.jaf + +; _CMsgKeyWaitAnime@_Init +; ARG 0: _area_data : ref CMessageWindowModel +; RETURN: void +FUNC 1453 + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 0 1 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWaitAnime@_Create + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC SYS_M送モード取得 + CALLMETHOD _CMsgKeyWaitAnime@_SetShow + SH_STRUCTREF 3 + CALLMETHOD CASTimer@Reset + RETURN + +; _CMsgKeyWaitAnime@_Create +; VAR 0: FlashName : string +; RETURN: void +FUNC 1454 + PUSHSTRUCTPAGE + CALLMETHOD _CMsgKeyWaitAnime@_IsIdentity + IFZ 0x23a2a + RETURN + JUMP 0x23a2a +0x23a2a: + SH_STRUCTREF 8 + CALLMETHOD CASParts@Release + SH_LOCALREF FlashName + SH_STRUCTREF 2 + CALLMETHOD CMessageWindowModel@GetKeyWaitMarkFlashName + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY FlashName + NOT + IFZ 0x23a7e + SH_STRUCTREF 8 + CALLMETHOD CASParts@Create + SH_STRUCTREF 8 + SH_LOCAL_S_REF FlashName + CALLMETHOD CASParts@SetFlash + JUMP 0x23af6 +0x23a7e: + SH_STRUCTREF 2 + PUSH 21 + REF + PUSH 0 + NOTE + IFZ 0x23af6 + SH_STRUCTREF 8 + CALLMETHOD CASParts@Create + SH_STRUCTREF 8 + SH_STRUCTREF 2 + PUSH 19 + S_REF + SH_STRUCTREF 2 + PUSH 20 + REF + SH_STRUCTREF 2 + PUSH 21 + REF + SH_STRUCTREF 2 + PUSH 22 + REF + PUSH 1 + CALLMETHOD CASParts@SetLoopCG + JUMP 0x23af6 +0x23af6: + SH_STRUCTREF 4 + SH_STRUCTREF 2 + PUSH 19 + SH_S_ASSIGN_REF + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 2 + PUSH 20 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 6 + SH_STRUCTREF 2 + PUSH 21 + REF + ASSIGN + POP + SH_STRUCTREF 7 + SH_STRUCTREF 2 + CALLMETHOD CMessageWindowModel@GetKeyWaitMarkFlashName + S_ASSIGN + S_POP + RETURN + +; _CMsgKeyWaitAnime@_IsIdentity +; RETURN: bool +FUNC 1455 + SH_STRUCT_S_REF 4 + SH_STRUCTREF 2 + PUSH 19 + S_REF + S_NOTE + IFZ 0x23b86 + PUSH 0 + RETURN + JUMP 0x23b86 +0x23b86: + SH_STRUCTREF 5 + SH_STRUCTREF 2 + PUSH 20 + REF + NOTE + IFZ 0x23bb0 + PUSH 0 + RETURN + JUMP 0x23bb0 +0x23bb0: + SH_STRUCTREF 6 + SH_STRUCTREF 2 + PUSH 21 + REF + NOTE + IFZ 0x23bda + PUSH 0 + RETURN + JUMP 0x23bda +0x23bda: + SH_STRUCT_S_REF 7 + SH_STRUCTREF 2 + CALLMETHOD CMessageWindowModel@GetKeyWaitMarkFlashName + S_NOTE + IFZ 0x23c02 + PUSH 0 + RETURN + JUMP 0x23c02 +0x23c02: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; _CMsgKeyWaitAnime@_Delete +; RETURN: void +FUNC 1456 + SH_STRUCTREF 8 + CALLMETHOD CASParts@Release + RETURN + +; _CMsgKeyWaitAnime@_UpdatePos +; ARG 0: nTextEndX : int +; ARG 1: nTextEndY : int +; VAR 2: x : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: y : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: z : int +; RETURN: void +FUNC 1457 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetY + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@GetShowingMaxOffsetZ + ADD + PUSH 2 + ADD + ASSIGN + POP + SH_STRUCTREF 2 + PUSH 25 + REF + PUSH 1 + EQUALE + IFZ 0x23d0a + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nTextEndX + PLUSA + POP + JUMP 0x23d0a +0x23d0a: + SH_STRUCTREF 2 + PUSH 26 + REF + PUSH 1 + EQUALE + IFZ 0x23d3e + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nTextEndY + PLUSA + POP + JUMP 0x23d3e +0x23d3e: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 2 + PUSH 23 + REF + PLUSA + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 2 + PUSH 24 + REF + PLUSA + POP + SH_STRUCTREF 8 + SH_LOCALREF x + SH_LOCALREF y + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 8 + SH_LOCALREF z + CALLMETHOD CASParts@SetZ + RETURN + +; _CMsgKeyWaitAnime@_SetShow +; ARG 0: _show : bool +; ARG 1: nMessageMode : int +; VAR 2: IsShowParts : bool +; RETURN: void +FUNC 1458 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF _show + IFZ 0x23dd2 + SH_IF_LOC_NE_IMM nMessageMode 1001 0x23dd2 + PUSH 1 + JUMP 0x23dd8 +0x23dd2: + PUSH 0 +0x23dd8: + ITOB + ASSIGN + POP + SH_STRUCTREF 8 + CALLMETHOD CASParts@IsShow + NOT + IFZ 0x23e0a + SH_LOCALREF IsShowParts + IFZ 0x23e0a + PUSH 1 + JUMP 0x23e10 +0x23e0a: + PUSH 0 +0x23e10: + IFZ 0x23ea8 + SH_STRUCTSREF_EMPTY 7 + NOT + IFZ 0x23e36 + SH_STRUCTREF 8 + CALLMETHOD CASParts@BackFlashBeginFrame + JUMP 0x23ea2 +0x23e36: + SH_STRUCTREF 2 + PUSH 21 + REF + PUSH 0 + NOTE + IFZ 0x23ea2 + SH_STRUCTREF 8 + SH_STRUCTREF 2 + PUSH 19 + S_REF + SH_STRUCTREF 2 + PUSH 20 + REF + SH_STRUCTREF 2 + PUSH 21 + REF + SH_STRUCTREF 2 + PUSH 22 + REF + PUSH 1 + CALLMETHOD CASParts@SetLoopCG + JUMP 0x23ea2 +0x23ea2: + JUMP 0x23ea8 +0x23ea8: + SH_MEM_ASSIGN_LOCAL 0 _show + SH_STRUCTREF 8 + SH_LOCALREF IsShowParts + CALLMETHOD CASParts@SetShow + RETURN + +; _CMsgKeyWaitAnime@IsShow +; RETURN: bool +FUNC 1459 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージ\_CMsgKeyWaitAnime.jaf + +; CSystemButtonModelMap@SetButtonModel +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: X : int +; ARG 3: Y : int +; ARG 4: Z : int +; ARG 5: PlainCGName : string +; ARG 6: OnCursorCGName : string +; ARG 7: PixelDecide : bool +; RETURN: void +FUNC 1460 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x23f90 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x23f1c + PUSHSTRUCTPAGE + PUSH 0 + PUSH 40 + PUSH 1 + A_ALLOC + JUMP 0x23f1c +0x23f1c: + SH_LOCALASSIGN MessageWindowNumber 1 +0x23f26: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x23f8a + JUMP 0x23f4c +0x23f40: + SH_LOCALINC MessageWindowNumber + JUMP 0x23f26 +0x23f4c: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF PlainCGName + SH_LOCAL_S_REF OnCursorCGName + SH_LOCALREF PixelDecide + CALLMETHOD CSystemButtonModelMap@SetButtonModelByMessageWindowNumber + JUMP 0x23f40 +0x23f8a: + JUMP 0x23fc8 +0x23f90: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF PlainCGName + SH_LOCAL_S_REF OnCursorCGName + SH_LOCALREF PixelDecide + CALLMETHOD CSystemButtonModelMap@SetButtonModelByMessageWindowNumber +0x23fc8: + RETURN + +; CSystemButtonModelMap@Clear +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 1461 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x24028 + SH_LOCALASSIGN MessageWindowNumber 0 +0x23fe8: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24022 + JUMP 0x2400e +0x24002: + SH_LOCALINC MessageWindowNumber + JUMP 0x23fe8 +0x2400e: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@ClearButtonModelByMessageWindowNumber + JUMP 0x24002 +0x24022: + JUMP 0x24036 +0x24028: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@ClearButtonModelByMessageWindowNumber +0x24036: + RETURN + +; CSystemButtonModelMap@ClearButtonModelByMessageWindowNumber +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 1462 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + CALLMETHOD CSystemButtonModelList@Clear + RETURN + +; CSystemButtonModelMap@SetButtonModelByMessageWindowNumber +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: X : int +; ARG 3: Y : int +; ARG 4: Z : int +; ARG 5: PlainCGName : string +; ARG 6: OnCursorCGName : string +; ARG 7: PixelDecide : bool +; RETURN: void +FUNC 1463 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF PlainCGName + SH_LOCAL_S_REF OnCursorCGName + SH_LOCALREF PixelDecide + CALLMETHOD CSystemButtonModelList@SetButtonModel + RETURN + +; CSystemButtonModelMap@SetButtonModelForReminisceMode +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: CoverCGName : string +; RETURN: void +FUNC 1464 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x24146 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x240f0 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 40 + PUSH 1 + A_ALLOC + JUMP 0x240f0 +0x240f0: + SH_LOCALASSIGN MessageWindowNumber 1 +0x240fa: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24140 + JUMP 0x24120 +0x24114: + SH_LOCALINC MessageWindowNumber + JUMP 0x240fa +0x24120: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + SH_LOCAL_S_REF CoverCGName + CALLMETHOD CSystemButtonModelMap@SetButtonModelByMessageWindowNumberForReminisceMode + JUMP 0x24114 +0x24140: + JUMP 0x24160 +0x24146: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + SH_LOCAL_S_REF CoverCGName + CALLMETHOD CSystemButtonModelMap@SetButtonModelByMessageWindowNumberForReminisceMode +0x24160: + RETURN + +; CSystemButtonModelMap@SetButtonModelByMessageWindowNumberForReminisceMode +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: CoverCGName : string +; RETURN: void +FUNC 1465 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCAL_S_REF CoverCGName + CALLMETHOD CSystemButtonModelList@SetButtonModelForReminisceMode + RETURN + +; CSystemButtonModelMap@SetDisableCG +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: DisableCGName : string +; RETURN: void +FUNC 1466 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x2422e + SH_IF_STRUCT_A_NOT_EMPTY 0 0x241d2 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 40 + PUSH 1 + A_ALLOC + JUMP 0x241d2 +0x241d2: + SH_LOCALASSIGN MessageWindowNumber 1 +0x241dc: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24228 + JUMP 0x24202 +0x241f6: + SH_LOCALINC MessageWindowNumber + JUMP 0x241dc +0x24202: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCAL_S_REF DisableCGName + CALLMETHOD CSystemButtonModelList@SetDisableCG + JUMP 0x241f6 +0x24228: + JUMP 0x2425c +0x2422e: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCAL_S_REF DisableCGName + CALLMETHOD CSystemButtonModelList@SetDisableCG +0x2425c: + RETURN + +; CSystemButtonModelMap@SetIsEnableSystemButtonFunc +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: Func : functype +; RETURN: void +FUNC 1467 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x242f4 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x24298 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 40 + PUSH 1 + A_ALLOC + JUMP 0x24298 +0x24298: + SH_LOCALASSIGN MessageWindowNumber 1 +0x242a2: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x242ee + JUMP 0x242c8 +0x242bc: + SH_LOCALINC MessageWindowNumber + JUMP 0x242a2 +0x242c8: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCALREF Func + CALLMETHOD CSystemButtonModelList@SetIsEnableSystemButtonFunc + JUMP 0x242bc +0x242ee: + JUMP 0x24322 +0x242f4: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF CommandFunc + SH_LOCALREF Func + CALLMETHOD CSystemButtonModelList@SetIsEnableSystemButtonFunc +0x24322: + RETURN + +; CSystemButtonModelMap@EnlargeModelList +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 1468 + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24346 + RETURN + JUMP 0x24346 +0x24346: + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF MessageWindowNumber + PUSH 1 + ADD + PUSH 1 + A_REALLOC + RETURN + +; CSystemButtonModelMap@GetButtonCount +; ARG 0: MessageWindowNumber : int +; RETURN: int +FUNC 1469 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2439a + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x2439a + PUSH 1 + JUMP 0x243a0 +0x2439a: + PUSH 0 +0x243a0: + IFZ 0x243c2 + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + CALLMETHOD CSystemButtonModelList@GetButtonCount + RETURN + JUMP 0x243c2 +0x243c2: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@GetFunction +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: functype +FUNC 1470 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x243fc + PUSH 0 + RETURN + JUMP 0x243fc +0x243fc: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetFunction + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@GetX +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: int +FUNC 1471 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x2444a + PUSH -2147483648 + RETURN + JUMP 0x2444a +0x2444a: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetX + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@GetY +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: int +FUNC 1472 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x24498 + PUSH -2147483648 + RETURN + JUMP 0x24498 +0x24498: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetY + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@GetZ +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: int +FUNC 1473 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x244e6 + PUSH 1 + RETURN + JUMP 0x244e6 +0x244e6: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetZ + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@GetPlainCGName +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: string +FUNC 1474 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x24534 + S_PUSH "" + RETURN + JUMP 0x24534 +0x24534: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetPlainCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelMap@GetOnCursorCGName +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: string +FUNC 1475 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x24582 + S_PUSH "" + RETURN + JUMP 0x24582 +0x24582: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetOnCursorCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelMap@GetDisableCGName +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: string +FUNC 1476 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x245d0 + S_PUSH "" + RETURN + JUMP 0x245d0 +0x245d0: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetDisableCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelMap@GetCoverCGName +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: string +FUNC 1477 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x2461e + S_PUSH "" + RETURN + JUMP 0x2461e +0x2461e: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@GetCoverCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelMap@IsInvalidByReminisceMode +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: bool +FUNC 1478 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x2466c + PUSH 0 + RETURN + JUMP 0x2466c +0x2466c: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@IsInvalidByReminisceMode + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@IsEnable +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: bool +FUNC 1479 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x246ba + PUSH 0 + RETURN + JUMP 0x246ba +0x246ba: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@IsEnable + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@SetVisibleRect +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: VisibleRect : CASRect +; RETURN: void +FUNC 1480 + SH_IF_LOC_NE_IMM MessageWindowNumber 0 0x24776 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x24718 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 40 + PUSH 1 + A_ALLOC + JUMP 0x24718 +0x24718: + SH_LOCALASSIGN MessageWindowNumber 1 +0x24722: + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24770 + JUMP 0x24748 +0x2473c: + SH_LOCALINC MessageWindowNumber + JUMP 0x24722 +0x24748: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + PUSHLOCALPAGE + PUSH 2 + SR_REF CASRect + CALLMETHOD CSystemButtonModelMap@SetOneVisibleRect + JUMP 0x2473c +0x24770: + JUMP 0x24798 +0x24776: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF CommandFunc + PUSHLOCALPAGE + PUSH 2 + SR_REF CASRect + CALLMETHOD CSystemButtonModelMap@SetOneVisibleRect +0x24798: + RETURN + +; CSystemButtonModelMap@SetOneVisibleRect +; ARG 0: MessageWindowNumber : int +; ARG 1: CommandFunc : functype +; ARG 2: VisibleRect : CASRect +; VAR 3: Rect : ref CASRect +; VAR 4: : ref CASRect +; RETURN: void +FUNC 1481 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@EnlargeModelList + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@GetVisibleRect + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Rect + PUSHLOCALPAGE + PUSH 2 + SH_SR_ASSIGN + RETURN + +; CSystemButtonModelMap@GetVisibleRectByIndex +; ARG 0: MessageWindowNumber : int +; ARG 1: Index : int +; VAR 2: : ref CASRect +; RETURN: ref CASRect +FUNC 1482 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x24856 + SH_STRUCTREF 1 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD CASRect@Set + SH_STRUCTREF 1 + DUP + SP_INC + RETURN + JUMP 0x24856 +0x24856: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF Index + CALLMETHOD CSystemButtonModelList@GetVisibleRectByIndex + ASSIGN + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CSystemButtonModelMap@IsPixelDecide +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: bool +FUNC 1483 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@AsserteButtonIndex + NOT + IFZ 0x248b6 + PUSH 0 + RETURN + JUMP 0x248b6 +0x248b6: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@IsPixelDecide + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelMap@AsserteButtonIndex +; ARG 0: MessageWindowNumber : int +; RETURN: bool +FUNC 1484 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2490e + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x2490e + PUSH 1 + JUMP 0x24914 +0x2490e: + PUSH 0 +0x24914: + IFZ 0x24928 + PUSH 1 + RETURN + JUMP 0x24928 +0x24928: + S_PUSH "MessageWindowNumber = %d\nm_SystemButtonModelList.Numof() = %d\n" + SH_LOCALREF MessageWindowNumber + PUSH 2 + S_MOD + A_NUMOF_STRUCT_1 0 + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\システムボタン\CSystemButtonModelMap.jaf + +; CSystemButtonModelList@SetButtonModel +; ARG 0: CommandFunc : functype +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; ARG 4: PlainCGName : string +; ARG 5: OnCursorCGName : string +; ARG 6: PixelDecide : bool +; RETURN: void +FUNC 1485 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindOrNewIndex + REF + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF PlainCGName + SH_LOCAL_S_REF OnCursorCGName + SH_LOCALREF CommandFunc + SH_LOCALREF PixelDecide + CALLMETHOD CSystemButtonModel@SetButtonModel + RETURN + +; CSystemButtonModelList@SetButtonModelForReminisceMode +; ARG 0: CommandFunc : functype +; ARG 1: CoverCGName : string +; RETURN: void +FUNC 1486 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindOrNewIndex + REF + SH_LOCAL_S_REF CoverCGName + CALLMETHOD CSystemButtonModel@SetButtonModelForReminisceMode + RETURN + +; CSystemButtonModelList@SetDisableCG +; ARG 0: CommandFunc : functype +; ARG 1: DisableCGName : string +; RETURN: void +FUNC 1487 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindOrNewIndex + REF + SH_LOCAL_S_REF DisableCGName + CALLMETHOD CSystemButtonModel@SetDisableCG + RETURN + +; CSystemButtonModelList@SetIsEnableSystemButtonFunc +; ARG 0: CommandFunc : functype +; ARG 1: Func : functype +; RETURN: void +FUNC 1488 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindOrNewIndex + REF + SH_LOCALREF Func + CALLMETHOD CSystemButtonModel@SetIsEnableSystemButtonFunc + RETURN + +; CSystemButtonModelList@Clear +; RETURN: void +FUNC 1489 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CSystemButtonModelList@GetButtonCount +; RETURN: int +FUNC 1490 + A_NUMOF_STRUCT_1 0 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@FindOrNewIndex +; ARG 0: CommandFunc : functype +; VAR 1: _i : int +; RETURN: int +FUNC 1491 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindFunction + ASSIGN + POP + SH_LOCALREF _i + PUSH -2147483648 + NOTE + IFZ 0x24a9e + SH_LOCALREF _i + RETURN + JUMP 0x24a9e +0x24a9e: + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@FindFunction +; ARG 0: CommandFunc : functype +; VAR 1: Index : int +; RETURN: int +FUNC 1492 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x24aee: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24b4a + JUMP 0x24b14 +0x24b08: + SH_LOCALINC Index + JUMP 0x24aee +0x24b14: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CSystemButtonModel@GetFunction + SH_LOCALREF CommandFunc + EQUALE + IFZ 0x24b44 + SH_LOCALREF Index + RETURN + JUMP 0x24b44 +0x24b44: + JUMP 0x24b08 +0x24b4a: + PUSH -2147483648 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@IsEnable +; ARG 0: ButtonIndex : int +; RETURN: bool +FUNC 1493 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24b84 + PUSH 0 + RETURN + JUMP 0x24b84 +0x24b84: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@IsEnable + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetFunction +; ARG 0: ButtonIndex : int +; RETURN: functype +FUNC 1494 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24bcc + PUSH 0 + RETURN + JUMP 0x24bcc +0x24bcc: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetFunction + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetX +; ARG 0: ButtonIndex : int +; RETURN: int +FUNC 1495 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24c14 + PUSH -2147483648 + RETURN + JUMP 0x24c14 +0x24c14: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetX + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetY +; ARG 0: ButtonIndex : int +; RETURN: int +FUNC 1496 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24c5c + PUSH -2147483648 + RETURN + JUMP 0x24c5c +0x24c5c: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetY + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetZ +; ARG 0: ButtonIndex : int +; RETURN: int +FUNC 1497 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24ca4 + PUSH 1 + RETURN + JUMP 0x24ca4 +0x24ca4: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetZ + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetPlainCGName +; ARG 0: ButtonIndex : int +; RETURN: string +FUNC 1498 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24cec + S_PUSH "" + RETURN + JUMP 0x24cec +0x24cec: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetPlainCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelList@GetOnCursorCGName +; ARG 0: ButtonIndex : int +; RETURN: string +FUNC 1499 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24d34 + S_PUSH "" + RETURN + JUMP 0x24d34 +0x24d34: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetOnCursorCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelList@GetDisableCGName +; ARG 0: ButtonIndex : int +; RETURN: string +FUNC 1500 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24d7c + S_PUSH "" + RETURN + JUMP 0x24d7c +0x24d7c: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetDisableCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelList@GetCoverCGName +; ARG 0: ButtonIndex : int +; RETURN: string +FUNC 1501 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24dc4 + S_PUSH "" + RETURN + JUMP 0x24dc4 +0x24dc4: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@GetCoverCGName + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModelList@IsInvalidByReminisceMode +; ARG 0: ButtonIndex : int +; RETURN: bool +FUNC 1502 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24e0c + PUSH 0 + RETURN + JUMP 0x24e0c +0x24e0c: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@IsInvalidByReminisceMode + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@AsserteButtonIndex +; ARG 0: ButtonIndex : int +; RETURN: bool +FUNC 1503 + SH_IF_LOC_LT_IMM ButtonIndex 0 0x24e5e + SH_LOCALREF ButtonIndex + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x24e5e + PUSH 1 + JUMP 0x24e64 +0x24e5e: + PUSH 0 +0x24e64: + IFZ 0x24e7a + PUSH 1 + ITOB + RETURN + JUMP 0x24e7a +0x24e7a: + S_PUSH "ButtonIndex = %d\nm_SystemButtonModelList.Numof() = %d\n" + SH_LOCALREF ButtonIndex + PUSH 2 + S_MOD + A_NUMOF_STRUCT_1 0 + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP + PUSH 0 + ITOB + RETURN + PUSH 0 + RETURN + +; CSystemButtonModelList@GetVisibleRect +; ARG 0: CommandFunc : functype +; VAR 1: : ref CASRect +; RETURN: ref CASRect +FUNC 1504 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + SH_LOCALREF CommandFunc + CALLMETHOD CSystemButtonModelList@FindOrNewIndex + REF + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CSystemButtonModel@GetVisibleRect + ASSIGN + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CSystemButtonModelList@GetVisibleRectByIndex +; ARG 0: ButtonIndex : int +; VAR 1: : ref CASRect +; RETURN: ref CASRect +FUNC 1505 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24f46 + SH_STRUCTREF 1 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD CASRect@Set + SH_STRUCTREF 1 + DUP + SP_INC + RETURN + JUMP 0x24f46 +0x24f46: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CSystemButtonModel@GetVisibleRect + ASSIGN + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CSystemButtonModelList@IsPixelDecide +; ARG 0: ButtonIndex : int +; RETURN: bool +FUNC 1506 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelList@AsserteButtonIndex + NOT + IFZ 0x24fa0 + PUSH 0 + RETURN + JUMP 0x24fa0 +0x24fa0: + SH_STRUCTREF 0 + SH_LOCALREF ButtonIndex + REF + CALLMETHOD CSystemButtonModel@IsPixelDecide + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\システムボタン\CSystemButtonModelList.jaf + +; CSystemButtonModel@0 +; RETURN: void +FUNC 1507 + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonModel@2 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_MEM_ASSIGN_IMM 3 1 + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 4 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 5 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 7 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 6 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 10 1 + SH_STRUCTREF 11 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD CASRect@Set + RETURN + +; CSystemButtonModel@SetButtonModel +; ARG 0: X : int +; ARG 1: Y : int +; ARG 2: Z : int +; ARG 3: PlainCGName : string +; ARG 4: OnCursorCGName : string +; ARG 5: CommandFunc : functype +; ARG 6: PixelDecide : bool +; RETURN: void +FUNC 1508 + SH_MEM_ASSIGN_LOCAL 1 X + SH_MEM_ASSIGN_LOCAL 2 Y + SH_MEM_ASSIGN_LOCAL 3 Z + SH_STRUCTREF_SASSIGN_LOCALSREF 4 PlainCGName + SH_STRUCTREF_SASSIGN_LOCALSREF 5 OnCursorCGName + SH_MEM_ASSIGN_LOCAL 0 CommandFunc + SH_MEM_ASSIGN_LOCAL 10 PixelDecide + RETURN + +; CSystemButtonModel@SetButtonModelForReminisceMode +; ARG 0: CoverCGName : string +; RETURN: void +FUNC 1509 + SH_STRUCTREF_SASSIGN_LOCALSREF 7 CoverCGName + SH_MEM_ASSIGN_IMM 8 1 + RETURN + +; CSystemButtonModel@SetDisableCG +; ARG 0: CGName : string +; RETURN: void +FUNC 1510 + SH_STRUCTREF_SASSIGN_LOCALSREF 6 CGName + RETURN + +; CSystemButtonModel@SetIsEnableSystemButtonFunc +; ARG 0: Func : functype +; RETURN: void +FUNC 1511 + SH_MEM_ASSIGN_LOCAL 9 Func + RETURN + +; CSystemButtonModel@IsEnable +; RETURN: bool +FUNC 1512 + SH_IF_STRUCTREF_EQ_IMM 9 0 0x25130 + SH_STRUCTREF 9 + PUSH 1 + CALLFUNC2 + NOT + IFZ 0x2512a + PUSH 0 + RETURN + JUMP 0x2512a +0x2512a: + JUMP 0x25130 +0x25130: + SH_GLOBALREF _g_回想中 + IFZ 0x25152 + SH_IF_STRUCTREF_Z 8 0x25152 + PUSH 1 + JUMP 0x25158 +0x25152: + PUSH 0 +0x25158: + IFZ 0x2516c + PUSH 0 + RETURN + JUMP 0x2516c +0x2516c: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetFunction +; RETURN: functype +FUNC 1513 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetX +; RETURN: int +FUNC 1514 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetY +; RETURN: int +FUNC 1515 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetZ +; RETURN: int +FUNC 1516 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetPlainCGName +; RETURN: string +FUNC 1517 + SH_STRUCT_S_REF 4 + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModel@GetOnCursorCGName +; RETURN: string +FUNC 1518 + SH_STRUCT_S_REF 5 + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModel@GetDisableCGName +; RETURN: string +FUNC 1519 + SH_STRUCT_S_REF 6 + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModel@GetCoverCGName +; RETURN: string +FUNC 1520 + SH_STRUCT_S_REF 7 + RETURN + S_PUSH "" + RETURN + +; CSystemButtonModel@IsInvalidByReminisceMode +; RETURN: bool +FUNC 1521 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CSystemButtonModel@GetVisibleRect +; RETURN: ref CASRect +FUNC 1522 + SH_STRUCTREF 11 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CSystemButtonModel@IsPixelDecide +; RETURN: bool +FUNC 1523 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\システムボタン\CSystemButtonModel.jaf + +; CSystemButtonViewList@0 +; RETURN: void +FUNC 1524 + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonViewList@2 + SH_MEM_ASSIGN_IMM 0 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_MEM_ASSIGN_IMM 3 1 + RETURN + +; CSystemButtonViewList@Clear +; VAR 0: Index : int +; RETURN: void +FUNC 1525 + SH_IF_STRUCTREF_NE_IMM 0 -2147483648 0x252c2 + RETURN + JUMP 0x252c2 +0x252c2: + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x252d6: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x25316 + JUMP 0x252fc +0x252f0: + SH_LOCALINC Index + JUMP 0x252d6 +0x252fc: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + CALLMETHOD CSystemButtonView@Delete + JUMP 0x252f0 +0x25316: + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_MEM_ASSIGN_IMM 0 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + RETURN + +; CSystemButtonViewList@SetMessageWindowNumber +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 1526 + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 0 + EQUALE + IFZ 0x25358 + RETURN + JUMP 0x25358 +0x25358: + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonViewList@Clear + SH_MEM_ASSIGN_LOCAL 0 MessageWindowNumber + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonViewList@Create + RETURN + +; CSystemButtonViewList@Create +; VAR 0: Index : int +; RETURN: void +FUNC 1527 + PUSHSTRUCTPAGE + PUSH 1 + SH_GLOBALREF g_SystemButtonModelMap + SH_STRUCTREF 0 + CALLMETHOD CSystemButtonModelMap@GetButtonCount + PUSH 1 + A_ALLOC + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x253b0: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x253f6 + JUMP 0x253d6 +0x253ca: + SH_LOCALINC Index + JUMP 0x253b0 +0x253d6: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF Index + CALLMETHOD CSystemButtonView@Create + JUMP 0x253ca +0x253f6: + RETURN + +; CSystemButtonViewList@Update +; VAR 0: Index : int +; RETURN: void +FUNC 1528 + SH_IF_STRUCTREF_NE_IMM 0 -2147483648 0x25414 + RETURN + JUMP 0x25414 +0x25414: + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x25428: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x25468 + JUMP 0x2544e +0x25442: + SH_LOCALINC Index + JUMP 0x25428 +0x2544e: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + CALLMETHOD CSystemButtonView@Update + JUMP 0x25442 +0x25468: + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_LOCALASSIGN Index 0 +0x2547c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x254d8 + JUMP 0x254a2 +0x25496: + SH_LOCALINC Index + JUMP 0x2547c +0x254a2: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + CALLMETHOD CSystemButtonView@IsSelecting + IFZ 0x254d2 + SH_MEM_ASSIGN_LOCAL 2 Index + JUMP 0x254d8 + JUMP 0x254d2 +0x254d2: + JUMP 0x25496 +0x254d8: + RETURN + +; CSystemButtonViewList@GetMessageWindowNumber +; RETURN: int +FUNC 1529 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CSystemButtonViewList@GetSelectedFunc +; RETURN: functype +FUNC 1530 + SH_IF_STRUCTREF_NE_IMM 2 -2147483648 0x25512 + PUSH 0 + RETURN + JUMP 0x25512 +0x25512: + SH_GLOBALREF g_SystemButtonModelMap + SH_STRUCTREF 0 + SH_STRUCTREF 2 + CALLMETHOD CSystemButtonModelMap@GetFunction + RETURN + PUSH 0 + RETURN + +; CSystemButtonViewList@Hide +; RETURN: void +FUNC 1531 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CSystemButtonViewList@SetShow + RETURN + +; CSystemButtonViewList@Show +; RETURN: void +FUNC 1532 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CSystemButtonViewList@SetShow + RETURN + +; CSystemButtonViewList@SetShow +; ARG 0: ShowFlg : bool +; VAR 1: Index : int +; RETURN: void +FUNC 1533 + SH_MEM_ASSIGN_LOCAL 3 ShowFlg + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x25584: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x255ca + JUMP 0x255aa +0x2559e: + SH_LOCALINC Index + JUMP 0x25584 +0x255aa: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_STRUCTREF 3 + CALLMETHOD CSystemButtonView@SetShow + JUMP 0x2559e +0x255ca: + RETURN + +; CSystemButtonViewList@IsShow +; RETURN: bool +FUNC 1534 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\システムボタン\CSystemButtonViewList.jaf + +; CSystemButtonView@0 +; RETURN: void +FUNC 1535 + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonView@2 + SH_MEM_ASSIGN_IMM 0 1 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; CSystemButtonView@Create +; ARG 0: ButtonIndex : int +; RETURN: void +FUNC 1536 + SH_MEM_ASSIGN_LOCAL 1 ButtonIndex + SH_STRUCTREF 3 + CALLMETHOD CASParts@Create + RETURN + +; CSystemButtonView@Delete +; RETURN: void +FUNC 1537 + SH_STRUCTREF 3 + CALLMETHOD CASParts@Release + SH_MEM_ASSIGN_IMM 0 1 + SH_MEM_ASSIGN_IMM 1 -2147483648 + SH_MEM_ASSIGN_IMM 2 -2147483648 + RETURN + +; CSystemButtonView@RecreateButtonByState +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; ARG 2: State : int +; VAR 3: ModelMap : ref CSystemButtonModelMap +; RETURN: void +FUNC 1538 + SH_STRUCTREF 3 + CALLMETHOD CASParts@IsExist + NOT + IFZ 0x2569c + SH_STRUCTREF 3 + CALLMETHOD CASParts@Create + JUMP 0x2569c +0x2569c: + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_SystemButtonModelMap + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF State + SWITCH 23 + JUMP 0x25836 +.CASE 23:0 0 + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetPlainCGName + PUSH 1 + CALLMETHOD CASParts@SetCG + JUMP 0x25836 +.CASE 23:1 1 + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetOnCursorCGName + PUSH 1 + CALLMETHOD CASParts@SetCG + JUMP 0x25836 +.CASE 23:2 2 + SH_GLOBALREF _g_回想中 + IFZ 0x25766 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@IsInvalidByReminisceMode + IFZ 0x25766 + PUSH 1 + JUMP 0x2576c +0x25766: + PUSH 0 +0x2576c: + IFZ 0x257d4 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetCoverCGName + S_EMPTY + IFZ 0x257a4 + SH_STRUCTREF 3 + CALLMETHOD CASParts@Release + JUMP 0x257ce +0x257a4: + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetCoverCGName + PUSH 1 + CALLMETHOD CASParts@SetCG +0x257ce: + JUMP 0x25830 +0x257d4: + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetDisableCGName + S_EMPTY + IFZ 0x25806 + SH_STRUCTREF 3 + CALLMETHOD CASParts@Release + JUMP 0x25830 +0x25806: + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetDisableCGName + PUSH 1 + CALLMETHOD CASParts@SetCG +0x25830: + JUMP 0x25836 +0x25836: + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetX + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetY + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 3 + SH_LOCALREF ModelMap + SH_LOCALREF MessageWindowNumber + SH_LOCALREF ButtonIndex + CALLMETHOD CSystemButtonModelMap@GetZ + CALLMETHOD CASParts@SetZ + RETURN + +; CSystemButtonView@Update +; VAR 0: MessageWindowNumber : int +; VAR 1: ButtonCount : int +; RETURN: void +FUNC 1539 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@GetMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF MessageWindowNumber + CALLMETHOD CSystemButtonModelMap@GetButtonCount + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 0 + LT + IFNZ 0x25908 + SH_STRUCTREF 1 + SH_LOCALREF ButtonCount + GTE + IFNZ 0x25908 + PUSH 0 + JUMP 0x2590e +0x25908: + PUSH 1 +0x2590e: + IFZ 0x25954 + S_PUSH "m_ButtonIndex = %d\ng_SystemButtonModelMap.GetButtonCount(%d) = %d\n" + SH_STRUCTREF 1 + PUSH 2 + S_MOD + SH_LOCALREF MessageWindowNumber + PUSH 2 + S_MOD + SH_LOCALREF ButtonCount + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP + RETURN + JUMP 0x25954 +0x25954: + SH_IF_STRUCTREF_Z 0 0x25988 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD CSystemButtonView@RecreateButtonByState + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0x25988 +0x25988: + PUSHSTRUCTPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonView@UpdateState + ASSIGN + POP + SH_IF_STRUCTREF_NE_IMM 2 3 0x259c2 + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD CASParts@SetShow + JUMP 0x259ee +0x259c2: + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD CSystemButtonView@RecreateButtonByState + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLMETHOD CASParts@SetShow +0x259ee: + RETURN + +; CSystemButtonView@UpdateState +; VAR 0: MessageWindowNumber : int +; VAR 1: VisibleRect : ref CASRect +; VAR 2: : ref CASRect +; VAR 3: CursorX : int +; VAR 4: CursorY : int +; VAR 5: PartsNumber : int +; VAR 6: IsPixelDecide : bool +; RETURN: int +FUNC 1540 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@GetMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_SystemButtonModelMap + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 1 + CALLMETHOD CSystemButtonModelMap@GetVisibleRectByIndex + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF VisibleRect + CALLMETHOD CASRect@GetX + PUSH -2147483648 + NOTE + IFZ 0x25ade + SH_LOCALASSIGN CursorX 0 + SH_LOCALASSIGN CursorY 0 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x25aaa + PUSH 3 + RETURN + JUMP 0x25aaa +0x25aaa: + SH_LOCALREF VisibleRect + SH_LOCALREF CursorX + SH_LOCALREF CursorY + CALLMETHOD CASRect@IsIn + NOT + IFZ 0x25ad8 + PUSH 3 + RETURN + JUMP 0x25ad8 +0x25ad8: + JUMP 0x25ade +0x25ade: + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 1 + CALLMETHOD CSystemButtonModelMap@IsEnable + NOT + IFZ 0x25b0c + PUSH 2 + RETURN + JUMP 0x25b0c +0x25b0c: + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 3 + CALLMETHOD CASParts@GetPartsNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF MessageWindowNumber + SH_STRUCTREF 1 + CALLMETHOD CSystemButtonModelMap@IsPixelDecide + ASSIGN + POP + SH_LOCALREF PartsNumber + SH_LOCALREF IsPixelDecide + CALLFUNC P_ピクセル判定設定 + SH_STRUCTREF 3 + CALLMETHOD CASParts@GetPartsNumber + PUSH 1 + CALLFUNC P_オンカーソル判定 + IFZ 0x25b86 + PUSH 1 + RETURN + JUMP 0x25b86 +0x25b86: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CSystemButtonView@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 1541 + SH_MEM_ASSIGN_LOCAL 4 Show + SH_MEM_ASSIGN_IMM 0 1 + PUSHSTRUCTPAGE + CALLMETHOD CSystemButtonView@Update + RETURN + +; CSystemButtonView@IsSelecting +; RETURN: bool +FUNC 1542 + SH_STRUCTREF 2 + PUSH 1 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\システムボタン\CSystemButtonView.jaf + +; CMessageWindowModel@0 +; VAR 0: Index : int +; RETURN: void +FUNC 1543 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowModel@2 + SH_STRUCTREF 8 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASColor@Set + SH_MEM_ASSIGN_IMM 11 1 + SH_MEM_ASSIGN_IMM 12 200 + SH_MEM_ASSIGN_IMM 13 15 + SH_MEM_ASSIGN_IMM 14 10 + SH_MEM_ASSIGN_IMM 15 15 + SH_MEM_ASSIGN_IMM 16 10 + SH_MEM_ASSIGN_IMM 17 0 + SH_MEM_ASSIGN_IMM 18 3 + SH_STRUCTREF 19 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 20 0 + SH_MEM_ASSIGN_IMM 21 0 + SH_MEM_ASSIGN_IMM 22 500 + SH_MEM_ASSIGN_IMM 23 3 + SH_MEM_ASSIGN_IMM 24 3 + SH_MEM_ASSIGN_IMM 25 1 + SH_MEM_ASSIGN_IMM 26 1 + SH_MEM_ASSIGN_IMM 27 0 + SH_MEM_ASSIGN_IMM 6 26 + SH_MEM_ASSIGN_IMM 28 400 + SH_MEM_ASSIGN_IMM 29 255 + SH_MEM_ASSIGN_IMM 30 255 + SH_MEM_ASSIGN_IMM 31 255 + SH_MEM_ASSIGN_IMM 32 23 + SH_MEM_ASSIGN_IMM 33 1 + .F_STRUCTASSIGN CMessageWindowModel m_FontEdgeWeight 0.000000 + SH_MEM_ASSIGN_IMM 34 0 + SH_MEM_ASSIGN_IMM 35 0 + SH_MEM_ASSIGN_IMM 36 0 + SH_STRUCTREF 37 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 38 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 39 0 + SH_MEM_ASSIGN_IMM 40 0 + SH_MEM_ASSIGN_IMM 41 0 + SH_MEM_ASSIGN_IMM 42 0 + SH_MEM_ASSIGN_IMM 43 0 + SH_MEM_ASSIGN_IMM 44 0 + SH_STRUCTREF 45 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 46 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 47 0 + SH_MEM_ASSIGN_IMM 48 0 + SH_MEM_ASSIGN_IMM 49 0 + SH_MEM_ASSIGN_IMM 50 0 + SH_MEM_ASSIGN_IMM 51 0 + SH_MEM_ASSIGN_IMM 52 0 + SH_LOCALASSIGN Index 0 +0x25de6: + SH_IF_LOC_GE_IMM Index 6 0x25e4c + JUMP 0x25e06 +0x25dfa: + SH_LOCALINC Index + JUMP 0x25de6 +0x25e06: + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 3 + PUSH 0 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 4 + PUSH 0 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 5 + PUSH 0 + A_PUSHBACK + JUMP 0x25dfa +0x25e4c: + RETURN + +; CMessageWindowModel@SetCGName +; ARG 0: CGName : string +; RETURN: void +FUNC 1544 + SH_STRUCTSREF_EQ_LOCALSREF 0 CGName + IFZ 0x25e6c + RETURN + JUMP 0x25e6c +0x25e6c: + SH_STRUCTSREF_EMPTY 0 + NOT + IFZ 0x25ea8 + S_PUSH "メッセージウィンドウのCGが書き換えられました %s -> %s" + SH_STRUCT_S_REF 0 + PUSH 4 + S_MOD + SH_LOCAL_S_REF CGName + PUSH 4 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x25ea8 +0x25ea8: + SH_STRUCTREF_SASSIGN_LOCALSREF 0 CGName + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + RETURN + +; CMessageWindowModel@SetFlashFileName +; ARG 0: FlashFileName : string +; RETURN: void +FUNC 1545 + SH_STRUCTSREF_EQ_LOCALSREF 1 FlashFileName + IFZ 0x25ede + RETURN + JUMP 0x25ede +0x25ede: + SH_STRUCTSREF_NE_STR0 1 "" + IFZ 0x25f1c + S_PUSH "メッセージウィンドウのフラッシュファイル名が書き換えられました [%s] -> [%s]" + SH_STRUCT_S_REF 1 + PUSH 4 + S_MOD + SH_LOCAL_S_REF FlashFileName + PUSH 4 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x25f1c +0x25f1c: + SH_STRUCTREF_SASSIGN_LOCALSREF 1 FlashFileName + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + RETURN + +; CMessageWindowModel@SetX +; ARG 0: Index : int +; ARG 1: X : int +; RETURN: void +FUNC 1546 + SH_LOCALREF Index + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x25f56 + RETURN + JUMP 0x25f56 +0x25f56: + SH_STRUCTREF 2 + SH_LOCALREF Index + REF + SH_LOCALREF X + EQUALE + IFZ 0x25f7a + RETURN + JUMP 0x25f7a +0x25f7a: + SH_STRUCTREF 4 + SH_LOCALREF Index + REF + IFZ 0x25fc4 + S_PUSH "メッセージウィンドウのX座標が書き換えられました %d -> %d" + SH_STRUCTREF 2 + SH_LOCALREF Index + REF + PUSH 2 + S_MOD + SH_LOCALREF X + PUSH 2 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x25fc4 +0x25fc4: + SH_STRUCTREF 2 + SH_LOCALREF Index + SH_LOCALREF X + ASSIGN + POP + SH_STRUCTREF 4 + SH_LOCALREF Index + PUSH 1 + ASSIGN + POP + RETURN + +; CMessageWindowModel@SetY +; ARG 0: Index : int +; ARG 1: Y : int +; RETURN: void +FUNC 1547 + SH_LOCALREF Index + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x26014 + RETURN + JUMP 0x26014 +0x26014: + SH_STRUCTREF 3 + SH_LOCALREF Index + REF + SH_LOCALREF Y + EQUALE + IFZ 0x26038 + RETURN + JUMP 0x26038 +0x26038: + SH_STRUCTREF 5 + SH_LOCALREF Index + REF + IFZ 0x26082 + S_PUSH "メッセージウィンドウのY座標が書き換えられました %d -> %d" + SH_STRUCTREF 3 + SH_LOCALREF Index + REF + PUSH 2 + S_MOD + SH_LOCALREF Y + PUSH 2 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x26082 +0x26082: + SH_STRUCTREF 3 + SH_LOCALREF Index + SH_LOCALREF Y + ASSIGN + POP + SH_STRUCTREF 5 + SH_LOCALREF Index + PUSH 1 + ASSIGN + POP + RETURN + +; CMessageWindowModel@SetFontSize +; ARG 0: FontSize : int +; RETURN: void +FUNC 1548 + SH_IF_STRUCTREF_NE_LOCALREF 6 FontSize 0x260cc + RETURN + JUMP 0x260cc +0x260cc: + SH_IF_STRUCTREF_EQ_IMM 6 26 0x26108 + S_PUSH "メッセージウィンドウのフォントサイズが書き換えられました %d -> %d" + SH_STRUCTREF 6 + PUSH 2 + S_MOD + SH_LOCALREF FontSize + PUSH 2 + S_MOD + CALLFUNC SYS_WARNING + JUMP 0x26108 +0x26108: + SH_MEM_ASSIGN_LOCAL 6 FontSize + RETURN + +; CMessageWindowModel@GetCGName +; RETURN: string +FUNC 1549 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; CMessageWindowModel@GetFlashFileName +; RETURN: string +FUNC 1550 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; CMessageWindowModel@GetX +; ARG 0: Index : int +; RETURN: int +FUNC 1551 + SH_LOCALREF Index + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x26168 + PUSH 0 + RETURN + JUMP 0x26168 +0x26168: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowModel@IsPositionSingle + IFZ 0x2618c + SH_STRUCTREF 2 + PUSH 0 + REF + RETURN + JUMP 0x2618c +0x2618c: + SH_STRUCTREF 2 + SH_LOCALREF Index + REF + RETURN + PUSH 0 + RETURN + +; CMessageWindowModel@GetY +; ARG 0: Index : int +; RETURN: int +FUNC 1552 + SH_LOCALREF Index + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x261cc + PUSH 0 + RETURN + JUMP 0x261cc +0x261cc: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowModel@IsPositionSingle + IFZ 0x261f0 + SH_STRUCTREF 3 + PUSH 0 + REF + RETURN + JUMP 0x261f0 +0x261f0: + SH_STRUCTREF 3 + SH_LOCALREF Index + REF + RETURN + PUSH 0 + RETURN + +; CMessageWindowModel@GetFontSize +; RETURN: int +FUNC 1553 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CMessageWindowModel@SetEdgeWeight +; ARG 0: EdgeWeight : float +; RETURN: void +FUNC 1554 + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF EdgeWeight + F_ASSIGN + POP + RETURN + +; CMessageWindowModel@GetEdgeWeight +; RETURN: float +FUNC 1555 + SH_STRUCTREF 7 + RETURN + F_PUSH 0.000000 + RETURN + +; CMessageWindowModel@SetInactiveMultipleColor +; ARG 0: Color : CASColor +; RETURN: void +FUNC 1556 + SH_STRUCTREF 8 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CMessageWindowModel@GetInactiveMultipleColor +; RETURN: CASColor +FUNC 1557 + SH_STRUCT_SR_REF 8 CASColor + RETURN + PUSH -1 + RETURN + +; CMessageWindowModel@SetKeyWaitMarkFlashName +; ARG 0: FlashName : string +; RETURN: void +FUNC 1558 + SH_STRUCTREF_SASSIGN_LOCALSREF 9 FlashName + RETURN + +; CMessageWindowModel@GetKeyWaitMarkFlashName +; RETURN: string +FUNC 1559 + SH_STRUCT_S_REF 9 + RETURN + S_PUSH "" + RETURN + +; CMessageWindowModel@IsPositionSingle +; VAR 0: Index : int +; RETURN: bool +FUNC 1560 + SH_LOCALASSIGN Index 1 +0x262b8: + SH_IF_LOC_GE_IMM Index 6 0x2632c + JUMP 0x262d8 +0x262cc: + SH_LOCALINC Index + JUMP 0x262b8 +0x262d8: + SH_STRUCTREF 4 + SH_LOCALREF Index + REF + IFNZ 0x2630c + SH_STRUCTREF 5 + SH_LOCALREF Index + REF + IFNZ 0x2630c + PUSH 0 + JUMP 0x26312 +0x2630c: + PUSH 1 +0x26312: + IFZ 0x26326 + PUSH 0 + RETURN + JUMP 0x26326 +0x26326: + JUMP 0x262cc +0x2632c: + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージウィンドウ\CMessageWindowModel.jaf + +; CMessageWindowModelManager@0 +; RETURN: void +FUNC 1561 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowModelManager@2 + RETURN + +; CMessageWindowModelManager@Init +; RETURN: bool +FUNC 1562 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 40 + PUSH 1 + A_ALLOC + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageWindowModelManager@SetZ +; ARG 0: Z : int +; RETURN: void +FUNC 1563 + SH_MEM_ASSIGN_LOCAL 0 Z + RETURN + +; CMessageWindowModelManager@GetZ +; RETURN: int +FUNC 1564 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMessageWindowModelManager@GetMessageWindow +; ARG 0: MessageWindowNumber : int +; RETURN: ref CMessageWindowModel +FUNC 1565 + SH_STRUCTREF 1 + SH_LOCALREF MessageWindowNumber + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージウィンドウ\CMessageWindowModelManager.jaf + +; CMessageWindowStatusManager@0 +; RETURN: void +FUNC 1566 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowStatusManager@2 + RETURN + +; CMessageWindowStatusManager@Clear +; RETURN: void +FUNC 1567 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CMessageWindowStatusManager@ShowMessageWindow +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 1568 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowStatusManager@HideMessageWindow + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF MessageWindowNumber + A_PUSHBACK + RETURN + +; CMessageWindowStatusManager@HideMessageWindow +; ARG 0: MessageWindowNumber : int +; VAR 1: Index : int +; RETURN: void +FUNC 1569 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_NUMOF_STRUCT_1 0 + SH_LOCALREF MessageWindowNumber + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x26466 + RETURN + JUMP 0x26466 +0x26466: + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + A_ERASE + POP + RETURN + +; CMessageWindowStatusManager@GetShowingMessageWindowList +; ARG 0: ShowingMessageWindowList : ref array +; RETURN: void +FUNC 1570 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + SH_STRUCTREF 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + A_COPY + POP + RETURN + +; CMessageWindowStatusManager@GetActiveMessageWindowNumber +; RETURN: int +FUNC 1571 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x264e4 + PUSH 0 + RETURN + JUMP 0x264e4 +0x264e4: + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + RETURN + PUSH 0 + RETURN + +; CMessageWindowStatusManager@IsExistActiveMessageWindow +; RETURN: bool +FUNC 1572 + PUSHSTRUCTPAGE + PUSH 0 + A_EMPTY + NOT + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージウィンドウ\CMessageWindowStatusManager.jaf + +; CMessageWindow@0 +; RETURN: void +FUNC 1573 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_STRUCTREF 3 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASColor@Set + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CMessageWindow@1 +; RETURN: void +FUNC 1574 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@Release + RETURN + +; CMessageWindow@Release +; RETURN: void +FUNC 1575 + SH_STRUCTREF 1 + NOT + IFZ 0x265a6 + RETURN + JUMP 0x265a6 +0x265a6: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + CALLFUNC PARTS_Release + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 0 + CALLFUNC P_表示設定 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_STRUCTREF 3 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASColor@Set + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CMessageWindow@IsExist +; RETURN: bool +FUNC 1576 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@Create +; ARG 0: MessageWindowNumber : int +; VAR 1: a : ref CMessageWindowModel +; VAR 2: : ref CMessageWindowModel +; RETURN: bool +FUNC 1577 + SH_MEM_ASSIGN_LOCAL 0 MessageWindowNumber + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF a + CALLMETHOD CMessageWindowModel@GetFlashFileName + S_EMPTY + NOT + IFZ 0x266be + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_LOCALREF a + CALLMETHOD CMessageWindowModel@GetFlashFileName + PUSH 1 + CALLFUNC P_フラッシュ設定 + SH_MEM_ASSIGN_IMM 4 1 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0x26718 +0x266be: + SH_LOCALREF a + CALLMETHOD CMessageWindowModel@GetCGName + S_EMPTY + NOT + IFZ 0x2670e + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_LOCALREF a + CALLMETHOD CMessageWindowModel@GetCGName + PUSH 1 + CALLFUNC P_CG設定 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0x26718 +0x2670e: + SH_MEM_ASSIGN_IMM 1 0 +0x26718: + SH_IF_STRUCTREF_Z 1 0x2676e + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_LOCALREF a + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetX + SH_LOCALREF a + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetY + CALLFUNC P_座標設定 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 1 + CALLFUNC P_表示設定 + JUMP 0x2676e +0x2676e: + SH_STRUCTREF 3 + SH_LOCALREF a + CALLMETHOD CMessageWindowModel@GetInactiveMultipleColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_IF_STRUCTREF_Z 1 0x267ae + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + JUMP 0x267ae +0x267ae: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@GetMessageWindowNumber +; RETURN: int +FUNC 1578 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 1579 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x267f2 + RETURN + JUMP 0x267f2 +0x267f2: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_LOCALREF Show + CALLFUNC P_表示設定 + RETURN + +; CMessageWindow@IsShow +; RETURN: bool +FUNC 1580 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x2682c + PUSH 0 + RETURN + JUMP 0x2682c +0x2682c: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + CALLFUNC P_表示設定取得 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@UpdatePos +; VAR 0: a : ref CMessageWindowModel +; VAR 1: : ref CMessageWindowModel +; RETURN: void +FUNC 1581 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_LOCALREF a + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetX + SH_LOCALREF a + CALLFUNC SYS_GetMessageWindowPosIndex + CALLMETHOD CMessageWindowModel@GetY + CALLFUNC P_座標設定 + RETURN + +; CMessageWindow@SetOffsetZ +; ARG 0: OffsetZ : int +; RETURN: void +FUNC 1582 + SH_MEM_ASSIGN_LOCAL 2 OffsetZ + RETURN + +; CMessageWindow@GetOffsetZ +; RETURN: int +FUNC 1583 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@UpdateZ +; RETURN: void +FUNC 1584 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x26900 + RETURN + JUMP 0x26900 +0x26900: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + SH_STRUCTREF 2 + ADD + CALLFUNC P_Z座標設定 + RETURN + +; CMessageWindow@UpdateActiveState +; ARG 0: Active : bool +; RETURN: void +FUNC 1585 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x26942 + RETURN + JUMP 0x26942 +0x26942: + SH_LOCALREF Active + IFZ 0x26974 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC P_乗算色設定 + JUMP 0x269a6 +0x26974: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + SH_STRUCTREF 3 + CALLMETHOD CASColor@GetR + SH_STRUCTREF 3 + CALLMETHOD CASColor@GetG + SH_STRUCTREF 3 + CALLMETHOD CASColor@GetB + CALLFUNC P_乗算色設定 +0x269a6: + RETURN + +; CMessageWindow@IsFlash +; RETURN: bool +FUNC 1586 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@IsOverFlashWaitFrame +; VAR 0: MessageWindowModel : ref CMessageWindowModel +; VAR 1: : ref CMessageWindowModel +; RETURN: bool +FUNC 1587 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x269e2 + PUSH 1 + RETURN + JUMP 0x269e2 +0x269e2: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsShow + NOT + IFZ 0x26a00 + PUSH 1 + RETURN + JUMP 0x26a00 +0x26a00: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsFlash + NOT + IFZ 0x26a1e + PUSH 1 + RETURN + JUMP 0x26a1e +0x26a1e: + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_STRUCTREF 0 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 1 + CALLHLL PartsEngine GetPartsFlashCurrentFrameNumber + SH_LOCALREF MessageWindowModel + PUSH 10 + REF + GTE + IFZ 0x26a96 + PUSH 1 + RETURN + JUMP 0x26a96 +0x26a96: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CMessageWindow@BackFlashBeginFrame +; RETURN: void +FUNC 1588 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x26ac4 + RETURN + JUMP 0x26ac4 +0x26ac4: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 1 + CALLFUNC P_フラッシュ開始フレーム移動 + RETURN + +; CMessageWindow@StepFlashFinalFrame +; RETURN: void +FUNC 1589 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x26af8 + RETURN + JUMP 0x26af8 +0x26af8: + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindow@GetPartsNumber + PUSH 1 + CALLFUNC P_フラッシュ最終フレームステップ + RETURN + +; CMessageWindow@GetPartsNumber +; RETURN: int +FUNC 1590 + PUSH 1000000000 + SH_STRUCTREF 0 + ADD + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージウィンドウ\CMessageWindow.jaf + +; CMessageWindowManager@0 +; RETURN: void +FUNC 1591 + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowManager@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CMessageWindowManager@1 +; RETURN: void +FUNC 1592 + RETURN + +; CMessageWindowManager@Update +; ARG 0: StatusManager : ref CMessageWindowStatusManager +; VAR 1: ShowingMessageWindowList : array +; RETURN: void +FUNC 1593 + PUSHLOCALPAGE + PUSH 1 + A_FREE + SH_LOCALREF StatusManager + SH_LOCALREF ShowingMessageWindowList + CALLMETHOD CMessageWindowStatusManager@GetShowingMessageWindowList + PUSHSTRUCTPAGE + SH_LOCALREF ShowingMessageWindowList + CALLMETHOD CMessageWindowManager@ClearByShowingList + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowManager@GC + PUSHSTRUCTPAGE + SH_LOCALREF ShowingMessageWindowList + CALLMETHOD CMessageWindowManager@CreateByShowingList + RETURN + +; CMessageWindowManager@FindMessageWindow +; ARG 0: MessageWindowNumber : int +; VAR 1: Index : int +; RETURN: int +FUNC 1594 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x26bca: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x26c26 + JUMP 0x26bf0 +0x26be4: + SH_LOCALINC Index + JUMP 0x26bca +0x26bf0: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@GetMessageWindowNumber + SH_LOCALREF MessageWindowNumber + EQUALE + IFZ 0x26c20 + SH_LOCALREF Index + RETURN + JUMP 0x26c20 +0x26c20: + JUMP 0x26be4 +0x26c26: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; CMessageWindowManager@CreateByShowingList +; ARG 0: ShowingList : ref array +; VAR 1: OffsetZ : int +; VAR 2: Index : int +; VAR 3: MessageWindowNumber : int +; VAR 4: ActiveState : bool +; RETURN: void +FUNC 1595 + SH_LOCALASSIGN OffsetZ 0 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x26c5a: + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0x26d04 + JUMP 0x26c8a +0x26c7e: + SH_LOCALINC Index + JUMP 0x26c5a +0x26c8a: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF ShowingList + SH_LOCALREF Index + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + EQUALE + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + SH_LOCALREF OffsetZ + SH_LOCALREF ActiveState + CALLMETHOD CMessageWindowManager@Create + .LOCALPLUSA OffsetZ 2 + JUMP 0x26c7e +0x26d04: + RETURN + +; CMessageWindowManager@Create +; ARG 0: MessageWindowNumber : int +; ARG 1: OffsetZ : int +; ARG 2: ActiveState : bool +; VAR 3: MessageWindow : ref CMessageWindow +; VAR 4: FindIndex : int +; RETURN: void +FUNC 1596 + .LOCALDELETE MessageWindow + PUSHLOCALPAGE + PUSH 4 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowManager@FindMessageWindow + ASSIGN + POP + SH_LOCALREF FindIndex + PUSH -1 + NOTE + IFZ 0x26dfa + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + SH_STRUCTREF 0 + SH_LOCALREF FindIndex + REF + DUP + SP_INC + ASSIGN + POP + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@IsExist + NOT + IFZ 0x26da4 + SH_LOCALREF MessageWindow + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindow@Create + POP + JUMP 0x26df4 +0x26da4: + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@IsShow + NOT + IFZ 0x26dd6 + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@IsFlash + IFZ 0x26dd6 + PUSH 1 + JUMP 0x26ddc +0x26dd6: + PUSH 0 +0x26ddc: + IFZ 0x26df4 + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@BackFlashBeginFrame + JUMP 0x26df4 +0x26df4: + JUMP 0x26e58 +0x26dfa: + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + SH_STRUCTREF 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + REF + DUP + SP_INC + ASSIGN + POP + SH_LOCALREF MessageWindow + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindow@Create + POP +0x26e58: + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@UpdatePos + SH_LOCALREF MessageWindow + SH_LOCALREF OffsetZ + CALLMETHOD CMessageWindow@SetOffsetZ + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@UpdateZ + SH_LOCALREF MessageWindow + PUSH 1 + CALLMETHOD CMessageWindow@SetShow + SH_LOCALREF MessageWindow + SH_LOCALREF ActiveState + CALLMETHOD CMessageWindow@UpdateActiveState + RETURN + +; CMessageWindowManager@HideAll +; RETURN: void +FUNC 1597 + SH_IF_STRUCTREF_Z 1 0x26ec0 + RETURN + JUMP 0x26ec0 +0x26ec0: + SH_GLOBALREF g_MessageTextView + PUSH 0 + CALLMETHOD CMessageTextView@SetShow + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@IsShow + ASSIGN + POP + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Hide + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _g_MsgKeyWaitAnime + CALLMETHOD _CMsgKeyWaitAnime@IsShow + ASSIGN + POP + PUSH 0 + CALLFUNC SYS_キー待ちマーク表示設定 + CALLFUNC SYS_オートモードマーク非表示 + CALLFUNC SYS_スキップモードマーク非表示 + PUSH 0 + CALLFUNC SYS_CallShowMessageWindowCallbackFuncList + SH_MEM_ASSIGN_IMM 1 1 + RETURN + +; CMessageWindowManager@ShowAll +; RETURN: void +FUNC 1598 + SH_STRUCTREF 1 + NOT + IFZ 0x26f5a + RETURN + JUMP 0x26f5a +0x26f5a: + PUSH 1 + CALLFUNC SYS_CallShowMessageWindowCallbackFuncList + SH_GLOBALREF g_MessageTextView + PUSH 1 + CALLMETHOD CMessageTextView@SetShow + SH_IF_STRUCTREF_Z 3 0x26f94 + PUSH 1 + CALLFUNC SYS_キー待ちマーク表示設定 + JUMP 0x26f94 +0x26f94: + SH_IF_STRUCTREF_Z 2 0x26fb0 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Show + JUMP 0x26fb0 +0x26fb0: + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; CMessageWindowManager@IsShowAll +; RETURN: bool +FUNC 1599 + SH_STRUCTREF 1 + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; CMessageWindowManager@ClearByShowingList +; ARG 0: ShowingList : ref array +; VAR 1: Index : int +; VAR 2: MessageWindowNumber : int +; RETURN: void +FUNC 1600 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x27004: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x270bc + JUMP 0x2702a +0x2701e: + SH_LOCALINC Index + JUMP 0x27004 +0x2702a: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@GetMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + SH_LOCALREF MessageWindowNumber + PUSH 0 + A_FIND + PUSH -1 + EQUALE + IFZ 0x270b6 + SH_GLOBALREF g_MessageTextView + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageTextView@ClearMessageTextAndSetHome + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + CALLMETHOD CMessageWindow@SetShow + JUMP 0x270b6 +0x270b6: + JUMP 0x2701e +0x270bc: + RETURN + +; CMessageWindowManager@GetOffsetZ +; ARG 0: MessageWindowNumber : int +; VAR 1: MessageWindowIndex : int +; RETURN: int +FUNC 1601 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowManager@FindMessageWindow + ASSIGN + POP + SH_LOCALREF MessageWindowIndex + PUSH -1 + EQUALE + IFZ 0x27100 + PUSH 0 + RETURN + JUMP 0x27100 +0x27100: + SH_STRUCTREF 0 + SH_LOCALREF MessageWindowIndex + REF + CALLMETHOD CMessageWindow@GetOffsetZ + RETURN + PUSH 0 + RETURN + +; CMessageWindowManager@GetShowingMaxOffsetZ +; VAR 0: ResultOffsetZ : int +; VAR 1: Index : int +; VAR 2: OffsetZ : int +; RETURN: int +FUNC 1602 + SH_LOCALASSIGN ResultOffsetZ 0 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x27142: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x271e2 + JUMP 0x27168 +0x2715c: + SH_LOCALINC Index + JUMP 0x27142 +0x27168: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@IsShow + NOT + IFZ 0x27190 + JUMP 0x2715c + JUMP 0x27190 +0x27190: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@GetOffsetZ + ASSIGN + POP + SH_LOCALREF OffsetZ + SH_LOCALREF ResultOffsetZ + GT + IFZ 0x271dc + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF OffsetZ + ASSIGN + POP + JUMP 0x271dc +0x271dc: + JUMP 0x2715c +0x271e2: + SH_LOCALREF ResultOffsetZ + RETURN + PUSH 0 + RETURN + +; CMessageWindowManager@GC +; VAR 0: Index : int +; RETURN: void +FUNC 1603 + A_NUMOF_STRUCT_1 0 + PUSH 10 + LT + IFZ 0x27214 + RETURN + JUMP 0x27214 +0x27214: + SH_IF_STRUCTREF_Z 1 0x27226 + RETURN + JUMP 0x27226 +0x27226: + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2723a: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x272a0 + JUMP 0x27260 +0x27254: + SH_LOCALINC Index + JUMP 0x2723a +0x27260: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@IsShow + IFZ 0x27286 + JUMP 0x27254 + JUMP 0x27286 +0x27286: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@Release + JUMP 0x27254 +0x272a0: + RETURN + +; CMessageWindowManager@WaitShowFlash +; VAR 0: Index : int +; VAR 1: MessageWindow : ref CMessageWindow +; RETURN: void +FUNC 1604 +0x272a8: + CALLFUNC 全文スキップ中確認 + IFNZ 0x272cc + CALLFUNC 既読スキップ中確認 + IFNZ 0x272cc + PUSH 0 + JUMP 0x272d2 +0x272cc: + PUSH 1 +0x272d2: + IFZ 0x272ec + PUSHSTRUCTPAGE + CALLMETHOD CMessageWindowManager@StepAllFlashFinalFrame + JUMP 0x273ba + JUMP 0x272ec +0x272ec: + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x27300: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x27382 + JUMP 0x27326 +0x2731a: + SH_LOCALINC Index + JUMP 0x27300 +0x27326: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindow + CALLMETHOD CMessageWindow@IsOverFlashWaitFrame + NOT + IFZ 0x27376 + SH_LOCALDELETE MessageWindow + JUMP 0x27382 + JUMP 0x27376 +0x27376: + SH_LOCALDELETE MessageWindow + JUMP 0x2731a +0x27382: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + GTE + IFZ 0x273a8 + SH_LOCALDELETE MessageWindow + JUMP 0x273ba + JUMP 0x273a8 +0x273a8: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x272a8 +0x273ba: + RETURN + +; CMessageWindowManager@StepAllFlashFinalFrame +; VAR 0: Index : int +; RETURN: void +FUNC 1605 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x273d6: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x2743e + JUMP 0x273fc +0x273f0: + SH_LOCALINC Index + JUMP 0x273d6 +0x273fc: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@IsFlash + NOT + IFZ 0x27424 + JUMP 0x273f0 + JUMP 0x27424 +0x27424: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CMessageWindow@StepFlashFinalFrame + JUMP 0x273f0 +0x2743e: + RETURN +EOF System\Asra3\MiddleClassLibrary\メッセージウィンドウ\CMessageWindowManager.jaf + +; CModeCGModel@0 +; RETURN: void +FUNC 1606 + PUSHSTRUCTPAGE + CALLMETHOD CModeCGModel@2 + PUSHSTRUCTPAGE + CALLMETHOD CModeCGModel@Clear + RETURN + +; CModeCGModel@Clear +; RETURN: void +FUNC 1607 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 0 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + RETURN + +; CModeCGModel@GetCG +; RETURN: string +FUNC 1608 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; CModeCGModel@GetFlashName +; RETURN: string +FUNC 1609 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; CModeCGModel@GetX +; RETURN: int +FUNC 1610 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetY +; RETURN: int +FUNC 1611 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetZ +; RETURN: int +FUNC 1612 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetShow +; RETURN: bool +FUNC 1613 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetCGBeginNumber +; RETURN: int +FUNC 1614 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetCGCount +; RETURN: int +FUNC 1615 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@GetCGSwitchTime +; RETURN: int +FUNC 1616 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CModeCGModel@SetCG +; ARG 0: Name : string +; RETURN: void +FUNC 1617 + SH_STRUCTREF_SASSIGN_LOCALSREF 0 Name + RETURN + +; CModeCGModel@SetFlashName +; ARG 0: Name : string +; RETURN: void +FUNC 1618 + SH_STRUCTREF_SASSIGN_LOCALSREF 1 Name + RETURN + +; CModeCGModel@SetX +; ARG 0: _nX : int +; RETURN: void +FUNC 1619 + SH_MEM_ASSIGN_LOCAL 2 _nX + RETURN + +; CModeCGModel@SetY +; ARG 0: _nY : int +; RETURN: void +FUNC 1620 + SH_MEM_ASSIGN_LOCAL 3 _nY + RETURN + +; CModeCGModel@SetZ +; ARG 0: _nZ : int +; RETURN: void +FUNC 1621 + SH_MEM_ASSIGN_LOCAL 4 _nZ + RETURN + +; CModeCGModel@SetShow +; ARG 0: _bShow : bool +; RETURN: void +FUNC 1622 + SH_MEM_ASSIGN_LOCAL 5 _bShow + RETURN + +; CModeCGModel@SetCGBeginNumber +; ARG 0: Number : int +; RETURN: void +FUNC 1623 + SH_MEM_ASSIGN_LOCAL 6 Number + RETURN + +; CModeCGModel@SetCGCount +; ARG 0: Count : int +; RETURN: void +FUNC 1624 + SH_MEM_ASSIGN_LOCAL 7 Count + RETURN + +; CModeCGModel@SetCGSwitchTime +; ARG 0: Time : int +; RETURN: void +FUNC 1625 + SH_MEM_ASSIGN_LOCAL 8 Time + RETURN +EOF System\Asra3\MiddleClassLibrary\モードCG\CModeCGModel.jaf + +; CModeCGView@0 +; RETURN: void +FUNC 1626 + PUSHSTRUCTPAGE + CALLMETHOD CModeCGView@2 + RETURN + +; CModeCGView@1 +; RETURN: void +FUNC 1627 + PUSHSTRUCTPAGE + CALLMETHOD CModeCGView@Release + RETURN + +; CModeCGView@Create +; ARG 0: Info : CModeCGModel +; VAR 1: IsEmptyCGName : bool +; VAR 2: IsEmptyFlashName : bool +; RETURN: void +FUNC 1628 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCG + S_LENGTH2 + PUSH 0 + EQUALE + ITOB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetFlashName + S_LENGTH2 + PUSH 0 + EQUALE + ITOB + ASSIGN + POP + SH_LOCALREF IsEmptyCGName + SH_LOCALREF IsEmptyFlashName + EQUALE + IFZ 0x276ce + PUSHSTRUCTPAGE + CALLMETHOD CModeCGView@Release + RETURN + JUMP 0x276ce +0x276ce: + SH_STRUCTREF 0 + CALLMETHOD CASParts@IsExist + NOT + IFZ 0x276f4 + SH_STRUCTREF 0 + CALLMETHOD CASParts@Create + JUMP 0x276f4 +0x276f4: + SH_LOCALREF IsEmptyCGName + NOT + IFZ 0x278ba + SH_STRUCTREF 1 + CALLMETHOD CModeCGModel@GetCG + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCG + S_NOTE + IFNZ 0x2774e + SH_STRUCTREF 1 + CALLMETHOD CModeCGModel@GetCGBeginNumber + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGBeginNumber + NOTE + IFNZ 0x2774e + PUSH 0 + JUMP 0x27754 +0x2774e: + PUSH 1 +0x27754: + IFNZ 0x27786 + SH_STRUCTREF 1 + CALLMETHOD CModeCGModel@GetCGCount + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGCount + NOTE + IFNZ 0x27786 + PUSH 0 + JUMP 0x2778c +0x27786: + PUSH 1 +0x2778c: + IFNZ 0x277be + SH_STRUCTREF 1 + CALLMETHOD CModeCGModel@GetCGSwitchTime + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGSwitchTime + NOTE + IFNZ 0x277be + PUSH 0 + JUMP 0x277c4 +0x277be: + PUSH 1 +0x277c4: + IFZ 0x278b4 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGBeginNumber + PUSH 0 + EQUALE + IFZ 0x2780a + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGCount + PUSH 0 + EQUALE + IFZ 0x2780a + PUSH 1 + JUMP 0x27810 +0x2780a: + PUSH 0 +0x27810: + IFZ 0x2783c + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGSwitchTime + PUSH 0 + EQUALE + IFZ 0x2783c + PUSH 1 + JUMP 0x27842 +0x2783c: + PUSH 0 +0x27842: + IFZ 0x2786c + SH_STRUCTREF 0 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCG + PUSH 1 + CALLMETHOD CASParts@SetCG + JUMP 0x278ae +0x2786c: + SH_STRUCTREF 0 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCG + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGBeginNumber + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGCount + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetCGSwitchTime + PUSH 1 + CALLMETHOD CASParts@SetLoopCG +0x278ae: + JUMP 0x278b4 +0x278b4: + JUMP 0x278d2 +0x278ba: + SH_STRUCTREF 0 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetFlashName + CALLMETHOD CASParts@SetFlash +0x278d2: + SH_STRUCTREF 0 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetX + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetY + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 0 + SH_LOCALREF Info + CALLMETHOD CModeCGModel@GetZ + CALLMETHOD CASParts@SetZ + SH_STRUCTREF 0 + CALLMETHOD CASParts@GetPartsNumber + PUSH 1 + CALLFUNC PARTS_スキップ倍率設定 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CModeCGView@Release +; RETURN: void +FUNC 1629 + SH_STRUCTREF 0 + CALLMETHOD CASParts@Release + RETURN + +; CModeCGView@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 1630 + SH_STRUCTREF 0 + SH_LOCALREF Show + CALLMETHOD CASParts@SetShow + RETURN +EOF System\Asra3\MiddleClassLibrary\モードCG\CModeCGView.jaf + +; CBackLogModel@0 +; RETURN: void +FUNC 1631 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogModel@2 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 -2147483648 + SH_MEM_ASSIGN_IMM 4 -2147483648 + SH_MEM_ASSIGN_IMM 5 1 + SH_MEM_ASSIGN_IMM 6 20 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogModel@SetDefaultTextPropertyList + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 0 + SH_STRUCTREF 10 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 11 + SH_S_ASSIGN_STR0 "" + .STRUCTASSIGN CBackLogModel m_nReturnButtonX 740 + .STRUCTASSIGN CBackLogModel m_nReturnButtonY 540 + SH_STRUCTREF 14 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 15 + SH_S_ASSIGN_STR0 "" + .STRUCTASSIGN CBackLogModel m_nScrollBoxAreaX 770 + SH_MEM_ASSIGN_IMM 17 0 + SH_MEM_ASSIGN_IMM 18 30 + SH_MEM_ASSIGN_IMM 19 500 + SH_STRUCTREF 20 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 21 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 22 0 + SH_MEM_ASSIGN_IMM 23 0 + SH_STRUCTREF 24 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 25 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 26 0 + SH_MEM_ASSIGN_IMM 27 0 + SH_MEM_ASSIGN_IMM 28 -2147483648 + SH_MEM_ASSIGN_IMM 29 -2147483648 + SH_MEM_ASSIGN_IMM 30 -2147483648 + RETURN + +; CBackLogModel@SetDefaultTextPropertyList +; RETURN: void +FUNC 1632 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 5 + PUSH 1 + A_ALLOC + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 0 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 7 + PUSH 0 + REF + SH_STRUCTREF 6 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 7 + PUSH 0 + REF + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 7 + PUSH 0 + REF + F_PUSH 2.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 0 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 7 + PUSH 1 + REF + SH_STRUCTREF 6 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 240 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 7 + PUSH 1 + REF + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 7 + PUSH 1 + REF + F_PUSH 2.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 0 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 7 + PUSH 2 + REF + SH_STRUCTREF 6 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 255 + PUSH 160 + PUSH 160 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 7 + PUSH 2 + REF + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 7 + PUSH 2 + REF + F_PUSH 2.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 0 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 7 + PUSH 3 + REF + SH_STRUCTREF 6 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 240 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 7 + PUSH 3 + REF + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 7 + PUSH 3 + REF + F_PUSH 2.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 4 + REF + PUSH 0 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 7 + PUSH 4 + REF + SH_STRUCTREF 6 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 7 + PUSH 4 + REF + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 7 + PUSH 4 + REF + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 7 + PUSH 4 + REF + F_PUSH 2.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 7 + PUSH 4 + REF + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CBackLogModel@SetBackCG +; ARG 0: BackCG : string +; RETURN: void +FUNC 1633 + SH_STRUCTREF_SASSIGN_LOCALSREF 0 BackCG + RETURN + +; CBackLogModel@SetTextPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 1634 + SH_MEM_ASSIGN_LOCAL 1 nX + SH_MEM_ASSIGN_LOCAL 2 nY + RETURN + +; CBackLogModel@SetNumofTextColumn +; ARG 0: nNumofTextColumn : int +; RETURN: void +FUNC 1635 + SH_MEM_ASSIGN_LOCAL 3 nNumofTextColumn + RETURN + +; CBackLogModel@SetNumofTextLine +; ARG 0: nNumofTextLine : int +; RETURN: void +FUNC 1636 + SH_MEM_ASSIGN_LOCAL 4 nNumofTextLine + RETURN + +; CBackLogModel@SetUseTaskBar +; ARG 0: bUseTaskBar : bool +; RETURN: void +FUNC 1637 + SH_MEM_ASSIGN_LOCAL 5 bUseTaskBar + RETURN + +; CBackLogModel@SetFontSize +; ARG 0: nFontSize : int +; VAR 1: n : int +; RETURN: void +FUNC 1638 + SH_MEM_ASSIGN_LOCAL 6 nFontSize + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x27f7c: + SH_LOCALREF n + A_NUMOF_STRUCT_1 7 + LT + IFZ 0x27fc2 + JUMP 0x27fa2 +0x27f96: + SH_LOCALINC n + JUMP 0x27f7c +0x27fa2: + SH_STRUCTREF 7 + SH_LOCALREF n + REF + SH_LOCALREF nFontSize + CALLMETHOD CASCharSpriteProperty@SetSize + JUMP 0x27f96 +0x27fc2: + RETURN + +; CBackLogModel@SetCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 1639 + SH_MEM_ASSIGN_LOCAL 8 nCharSpace + RETURN + +; CBackLogModel@SetLineSpace +; ARG 0: nLineSpace : int +; RETURN: void +FUNC 1640 + SH_MEM_ASSIGN_LOCAL 9 nLineSpace + RETURN + +; CBackLogModel@SetReturnButtonCG +; ARG 0: ReturnButtonCG : string +; RETURN: void +FUNC 1641 + SH_STRUCTREF_SASSIGN_LOCALSREF 10 ReturnButtonCG + RETURN + +; CBackLogModel@SetReturnButtonUnderCursorCG +; ARG 0: ReturnButtonUnderCursorCG : string +; RETURN: void +FUNC 1642 + SH_STRUCTREF_SASSIGN_LOCALSREF 11 ReturnButtonUnderCursorCG + RETURN + +; CBackLogModel@SetReturnButtonPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 1643 + SH_MEM_ASSIGN_LOCAL 12 nX + SH_MEM_ASSIGN_LOCAL 13 nY + RETURN + +; CBackLogModel@SetScrollBoxCG +; ARG 0: ScrollBoxCG : string +; RETURN: void +FUNC 1644 + SH_STRUCTREF_SASSIGN_LOCALSREF 14 ScrollBoxCG + RETURN + +; CBackLogModel@SetScrollBoxUnderCursorCG +; ARG 0: ScrollBoxUnderCursorCG : string +; RETURN: void +FUNC 1645 + SH_STRUCTREF_SASSIGN_LOCALSREF 15 ScrollBoxUnderCursorCG + RETURN + +; CBackLogModel@SetScrollBoxAreaRect +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 1646 + SH_MEM_ASSIGN_LOCAL 16 nX + SH_MEM_ASSIGN_LOCAL 17 nY + SH_MEM_ASSIGN_LOCAL 18 nWidth + SH_MEM_ASSIGN_LOCAL 19 nHeight + RETURN + +; CBackLogModel@SetUpButtonCG +; ARG 0: UpButtonCG : string +; RETURN: void +FUNC 1647 + SH_STRUCTREF_SASSIGN_LOCALSREF 20 UpButtonCG + RETURN + +; CBackLogModel@SetUpButtonUnderCursorCG +; ARG 0: UpButtonUnderCursorCG : string +; RETURN: void +FUNC 1648 + SH_STRUCTREF_SASSIGN_LOCALSREF 21 UpButtonUnderCursorCG + RETURN + +; CBackLogModel@SetUpButtonPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 1649 + SH_MEM_ASSIGN_LOCAL 22 nX + SH_MEM_ASSIGN_LOCAL 23 nY + RETURN + +; CBackLogModel@SetDownButtonCG +; ARG 0: DownButtonCG : string +; RETURN: void +FUNC 1650 + SH_STRUCTREF_SASSIGN_LOCALSREF 24 DownButtonCG + RETURN + +; CBackLogModel@SetDownButtonUnderCursorCG +; ARG 0: DownButtonUnderCursorCG : string +; RETURN: void +FUNC 1651 + SH_STRUCTREF_SASSIGN_LOCALSREF 25 DownButtonUnderCursorCG + RETURN + +; CBackLogModel@SetDownButtonPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 1652 + SH_MEM_ASSIGN_LOCAL 26 nX + SH_MEM_ASSIGN_LOCAL 27 nY + RETURN + +; CBackLogModel@GetBackCG +; RETURN: string +FUNC 1653 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetTextX +; RETURN: int +FUNC 1654 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetTextY +; RETURN: int +FUNC 1655 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetNumofTextColumn +; RETURN: int +FUNC 1656 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetNumofTextLine +; RETURN: int +FUNC 1657 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetUseTaskBar +; RETURN: bool +FUNC 1658 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetFontSize +; RETURN: int +FUNC 1659 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetTextProperty +; ARG 0: Type : int +; RETURN: ref CASCharSpriteProperty +FUNC 1660 + SH_STRUCTREF 7 + SH_LOCALREF Type + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CBackLogModel@GetCharSpace +; RETURN: int +FUNC 1661 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetLineSpace +; RETURN: int +FUNC 1662 + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetReturnButtonCG +; RETURN: string +FUNC 1663 + SH_STRUCT_S_REF 10 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetReturnButtonUnderCursorCG +; RETURN: string +FUNC 1664 + SH_STRUCT_S_REF 11 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetReturnButtonX +; RETURN: int +FUNC 1665 + SH_STRUCTREF 12 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetReturnButtonY +; RETURN: int +FUNC 1666 + SH_STRUCTREF 13 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetScrollBoxCG +; RETURN: string +FUNC 1667 + SH_STRUCT_S_REF 14 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetScrollBoxUnderCursorCG +; RETURN: string +FUNC 1668 + SH_STRUCT_S_REF 15 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetScrollBoxAreaX +; RETURN: int +FUNC 1669 + SH_STRUCTREF 16 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetScrollBoxAreaY +; RETURN: int +FUNC 1670 + SH_STRUCTREF 17 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetScrollBoxAreaWidth +; RETURN: int +FUNC 1671 + SH_STRUCTREF 18 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetScrollBoxAreaHeight +; RETURN: int +FUNC 1672 + SH_STRUCTREF 19 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetUpButtonCG +; RETURN: string +FUNC 1673 + SH_STRUCT_S_REF 20 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetUpButtonUnderCursorCG +; RETURN: string +FUNC 1674 + SH_STRUCT_S_REF 21 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetUpButtonX +; RETURN: int +FUNC 1675 + SH_STRUCTREF 22 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetUpButtonY +; RETURN: int +FUNC 1676 + SH_STRUCTREF 23 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetDownButtonCG +; RETURN: string +FUNC 1677 + SH_STRUCT_S_REF 24 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetDownButtonUnderCursorCG +; RETURN: string +FUNC 1678 + SH_STRUCT_S_REF 25 + RETURN + S_PUSH "" + RETURN + +; CBackLogModel@GetDownButtonX +; RETURN: int +FUNC 1679 + SH_STRUCTREF 26 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetDownButtonY +; RETURN: int +FUNC 1680 + SH_STRUCTREF 27 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetFontHeight +; VAR 0: FontHeight : int +; RETURN: int +FUNC 1681 + SH_LOCALASSIGN FontHeight 0 + A_NUMOF_STRUCT_1 7 + PUSH 5 + EQUALE + IFZ 0x283ca + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 7 + PUSH 0 + REF + CALLMETHOD CASCharSpriteProperty@GetPixelHeight + SH_STRUCTREF 9 + ADD + SH_STRUCTREF 2 + ADD + ASSIGN + POP + JUMP 0x283ca +0x283ca: + SH_LOCALREF FontHeight + RETURN + PUSH 0 + RETURN + +; CBackLogModel@SetDecideSound +; ARG 0: nSound : int +; RETURN: void +FUNC 1682 + SH_MEM_ASSIGN_LOCAL 28 nSound + RETURN + +; CBackLogModel@SetUnderCursorSound +; ARG 0: nSound : int +; RETURN: void +FUNC 1683 + SH_MEM_ASSIGN_LOCAL 29 nSound + RETURN + +; CBackLogModel@SetCancelSound +; ARG 0: nSound : int +; RETURN: void +FUNC 1684 + SH_MEM_ASSIGN_LOCAL 30 nSound + RETURN + +; CBackLogModel@GetDecideSound +; RETURN: int +FUNC 1685 + SH_STRUCTREF 28 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetUnderCursorSound +; RETURN: int +FUNC 1686 + SH_STRUCTREF 29 + RETURN + PUSH 0 + RETURN + +; CBackLogModel@GetCancelSound +; RETURN: int +FUNC 1687 + SH_STRUCTREF 30 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\バックログ\CBackLogModel.jaf + +; CBackLogView@0 +; RETURN: void +FUNC 1688 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@2 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 2 200 + PUSHSTRUCTPAGE + PUSH 11 + PUSH 1 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 17 0 + RETURN + +; CBackLogView@1 +; RETURN: void +FUNC 1689 + SH_STRUCTREF 14 + CALLMETHOD CASVersatileSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CBackLogView@run +; ARG 0: BackLogModel : CBackLogModel +; RETURN: void +FUNC 1690 + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@HideAll + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@prepare + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + PUSH 0 + GT + IFZ 0x28508 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@view + JUMP 0x28508 +0x28508: + RETURN + +; CBackLogView@prepare +; RETURN: void +FUNC 1691 + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetLineSpace + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateBacklogTextList + SH_STRUCTREF 3 + PUSH 0 + CALLFUNC AFL_View_GetWidth + ASSIGN + POP + SH_STRUCTREF 3 + PUSH 1 + CALLFUNC AFL_View_GetHeight + PUSH 24 + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 6 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + ASSIGN + POP + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetNumofTextLine + PUSH -2147483648 + NOTE + IFZ 0x285b0 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetNumofTextLine + ASSIGN + POP + JUMP 0x285d8 +0x285b0: + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 3 + PUSH 1 + REF + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetFontHeight + DIV + ASSIGN + POP +0x285d8: + SH_STRUCTREF 5 + PUSH 0 + LT + IFZ 0x285fc + SH_MEM_ASSIGN_IMM 5 0 + JUMP 0x285fc +0x285fc: + PUSHSTRUCTPAGE + PUSH 7 + SH_STRUCTREF 6 + SH_STRUCTREF 5 + SUB + ASSIGN + POP + SH_STRUCTREF 7 + PUSH 0 + LT + IFZ 0x2863a + SH_MEM_ASSIGN_IMM 7 0 + JUMP 0x2863a +0x2863a: + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateBackSprite + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateReturnButtonSprite + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateScrollBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateUpButtonSprite + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CreateDownButtonSprite + RETURN + +; CBackLogView@CreateBackSprite +; VAR 0: BackCG : string +; VAR 1: : ref CASCGSprite +; VAR 2: ConstructionSprite : ref CASConstructionSprite +; VAR 3: : ref CASConstructionSprite +; VAR 4: nWidth : int +; VAR 5: nHeight : int +; RETURN: void +FUNC 1692 + SH_LOCALREF BackCG + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetBackCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY BackCG + NOT + IFZ 0x286d2 + SH_STRUCTREF 8 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + SH_STRUCTREF 8 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + SH_LOCAL_S_REF BackCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE "" + JUMP 0x287ce +0x286d2: + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 8 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 4 + CALLFUNC AFL_View_GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + CALLFUNC AFL_View_GetHeight + ASSIGN + POP + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 160 + CALLMETHOD CASConstructionSprite@AddFillAMap + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionSprite +0x287ce: + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 8 + PUSH 0 + PUSH 34816 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CBackLogView@CreateReturnButtonSprite +; VAR 0: StateSprite : ref CASCGStateSprite +; VAR 1: : ref CASCGStateSprite +; VAR 2: : ref CASCGSprite +; VAR 3: : ref CASCGSprite +; VAR 4: ConstructionStateSprite : ref CASConstructionStateSprite +; VAR 5: : ref CASConstructionStateSprite +; VAR 6: Width : int +; VAR 7: Height : int +; VAR 8: tm : sact_text_metrics_t +; VAR 9: TextX : int +; VAR 10: TextY : int +; VAR 11: : ref CASConstructionSprite +; VAR 12: : ref CASConstructionSprite +; VAR 13: : ref CASConstructionSprite +; VAR 14: : ref CASConstructionSprite +; VAR 15: : ref CASConstructionSprite +; VAR 16: : ref CASConstructionSprite +; VAR 17: : ref CASConstructionSprite +; VAR 18: : ref CASConstructionSprite +; RETURN: void +FUNC 1693 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetReturnButtonCG + S_EMPTY + NOT + IFZ 0x2890a + SH_STRUCTREF 12 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 12 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetReturnButtonCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetReturnButtonUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE StateSprite + JUMP 0x28c76 +0x2890a: + SH_STRUCTREF 12 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 12 + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionStateSprite + PUSH 2 + CALLMETHOD CASConstructionStateSprite@Alloc + SH_LOCALASSIGN Width 60 + SH_LOCALASSIGN Height 30 + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 9 + PUSH 1 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF Width + SH_LOCALREF tm + PUSH 3 + REF + PUSH 2 + ADD + PUSH 2 + MUL + SUB + PUSH 2 + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF Height + SH_LOCALREF tm + PUSH 3 + REF + PUSH 2 + ADD + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 11 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF Width + SH_LOCALREF Height + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + PUSH 0 + PUSH 0 + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 13 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF TextX + SH_LOCALREF TextY + S_PUSH "戻る" + PUSHLOCALPAGE + PUSH 8 + SR_REF sact_text_metrics_t + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawText + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 14 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + CALLMETHOD CASConstructionSprite@Build + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 15 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF Width + SH_LOCALREF Height + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 16 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + PUSH 0 + PUSH 0 + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 224 + PUSH 224 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 17 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF TextX + SH_LOCALREF TextY + S_PUSH "戻る" + PUSHLOCALPAGE + PUSH 8 + SR_REF sact_text_metrics_t + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawText + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 18 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE tm + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionStateSprite +0x28c76: + SH_STRUCTREF 12 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetReturnButtonX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetReturnButtonY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 12 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 12 + PUSH 7 + PUSH 34816 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN + +; CBackLogView@CreateScrollBoxSprite +; VAR 0: CGStateSprite : ref CASCGStateSprite +; VAR 1: : ref CASCGStateSprite +; VAR 2: : ref CASCGSprite +; VAR 3: : ref CASCGSprite +; VAR 4: ConstructionStateSprite : ref CASConstructionStateSprite +; VAR 5: : ref CASConstructionStateSprite +; VAR 6: Width : int +; VAR 7: Height : int +; VAR 8: : ref CASConstructionSprite +; VAR 9: : ref CASConstructionSprite +; VAR 10: : ref CASConstructionSprite +; VAR 11: : ref CASConstructionSprite +; VAR 12: : ref CASConstructionSprite +; VAR 13: : ref CASConstructionSprite +; RETURN: void +FUNC 1694 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxCG + S_EMPTY + NOT + IFZ 0x28dbe + SH_STRUCTREF 14 + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 14 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGStateSprite + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE CGStateSprite + JUMP 0x28fac +0x28dbe: + SH_STRUCTREF 14 + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 14 + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionStateSprite + PUSH 2 + CALLMETHOD CASConstructionStateSprite@Alloc + SH_LOCALASSIGN Width 30 + SH_LOCALASSIGN Height 40 + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF Width + SH_LOCALREF Height + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + PUSH 0 + PUSH 0 + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 0 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + CALLMETHOD CASConstructionSprite@Build + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 11 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + SH_LOCALREF Width + SH_LOCALREF Height + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + PUSH 0 + PUSH 0 + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 224 + PUSH 224 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionStateSprite + PUSHLOCALPAGE + SWAP + PUSH 13 + SWAP + PUSH 1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionStateSprite +0x28fac: + SH_STRUCTREF 14 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 14 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 14 + PUSH 8 + PUSH 34816 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 14 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CBackLogView@CreateUpButtonSprite +; VAR 0: : ref CASCGSprite +; VAR 1: : ref CASCGSprite +; RETURN: void +FUNC 1695 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonCG + S_EMPTY + IFZ 0x29030 + RETURN + JUMP 0x29030 +0x29030: + SH_STRUCTREF 15 + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + SH_STRUCTREF 15 + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 15 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 15 + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + SH_STRUCTREF 15 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonY + CALLMETHOD CASCGStateSprite@SetPos + SH_STRUCTREF 15 + PUSH 9 + PUSH 34816 + CALLMETHOD CASCGStateSprite@SetZByBaseZ + SH_STRUCTREF 15 + PUSH 1 + CALLMETHOD CASCGStateSprite@SetShow + RETURN + +; CBackLogView@CreateDownButtonSprite +; VAR 0: : ref CASCGSprite +; VAR 1: : ref CASCGSprite +; RETURN: void +FUNC 1696 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonCG + S_EMPTY + IFZ 0x2912a + RETURN + JUMP 0x2912a +0x2912a: + SH_STRUCTREF 16 + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + SH_STRUCTREF 16 + PUSHLOCALPAGE + SWAP + PUSH 0 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 16 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + SH_STRUCTREF 16 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonY + CALLMETHOD CASCGStateSprite@SetPos + SH_STRUCTREF 16 + PUSH 9 + PUSH 34816 + CALLMETHOD CASCGStateSprite@SetZByBaseZ + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD CASCGStateSprite@SetShow + RETURN + +; CBackLogView@get_index_range +; ARG 0: nIndex : int +; ARG 1: nBegin : ref int +; ARG 2: : void +; ARG 3: nEnd : ref int +; ARG 4: : void +; VAR 5: sld : SBackLogViewText +; VAR 6: nNumof : int +; VAR 7: i : int +; RETURN: void +FUNC 1697 + SH_LOCALREFREF nBegin + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF nEnd + SH_LOCALREF nIndex + PUSH 1 + ADD + ASSIGN + POP + SH_LOCALDELETE sld + SH_LOCALCREATE sld SBackLogViewText + PUSHLOCALPAGE + PUSH 6 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + ASSIGN + POP + SH_LOCALASSIGN i 0 + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nIndex + ASSIGN + POP +0x29270: + SH_IF_LOC_LT_IMM i 0 0x292ec + JUMP 0x29290 +0x29284: + SH_LOCALDEC i + JUMP 0x29270 +0x29290: + SH_LOCALREF sld + PUSHSTRUCTPAGE + SH_LOCALREF i + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF sld + PUSH 1 + REF + IFZ 0x292e6 + SH_LOCALREFREF nBegin + SH_LOCALREF i + PUSH 1 + ADD + ASSIGN + POP + JUMP 0x292ec + JUMP 0x292e6 +0x292e6: + JUMP 0x29284 +0x292ec: + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nIndex + ASSIGN + POP +0x292fe: + SH_LOCALREF i + SH_LOCALREF nNumof + LT + IFZ 0x29378 + JUMP 0x29324 +0x29318: + SH_LOCALINC i + JUMP 0x292fe +0x29324: + SH_LOCALREF sld + PUSHSTRUCTPAGE + SH_LOCALREF i + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF sld + PUSH 1 + REF + IFZ 0x29372 + SH_LOCALREFREF nEnd + SH_LOCALREF i + ASSIGN + POP + JUMP 0x29378 + JUMP 0x29372 +0x29372: + JUMP 0x29318 +0x29378: + RETURN + +; CBackLogView@CreateTextSprite +; ARG 0: TextSprite : ref CASTextSprite +; ARG 1: VoiceDecideRect : ref CASRect +; ARG 2: nMsgLogIndex : int +; ARG 3: nX : int +; ARG 4: nY : int +; ARG 5: nZ : int +; ARG 6: nBaseZ : int +; ARG 7: nCurBegin : int +; ARG 8: nCurEnd : int +; ARG 9: bCurVoice : int +; ARG 10: nPlayingBegin : int +; ARG 11: nPlayingEnd : int +; ARG 12: bPlayingVoice : int +; ARG 13: Height : ref int +; ARG 14: : void +; VAR 15: BackLogViewText : SBackLogViewText +; VAR 16: nTextPropertyIndex : int +; VAR 17: TextProperty : ref CASCharSpriteProperty +; VAR 18: : ref CASCharSpriteProperty +; VAR 19: PixelWidth : int +; VAR 20: PixelHeight : int +; VAR 21: size : size_t +; VAR 22: nOffsetX : int +; VAR 23: nOffsetY : int +; VAR 24: nTotalLines : int +; VAR 25: log_data : SBackLogViewText +; RETURN: void +FUNC 1698 + SH_LOCALDELETE BackLogViewText + SH_LOCALCREATE BackLogViewText SBackLogViewText + SH_LOCALREF BackLogViewText + PUSHSTRUCTPAGE + SH_LOCALREF nMsgLogIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALASSIGN nTextPropertyIndex 0 + SH_LOCALREF bPlayingVoice + IFZ 0x293e4 + SH_LOCALREF nMsgLogIndex + SH_LOCALREF nPlayingBegin + GTE + IFZ 0x293e4 + PUSH 1 + JUMP 0x293ea +0x293e4: + PUSH 0 +0x293ea: + IFZ 0x29410 + SH_LOCALREF nMsgLogIndex + SH_LOCALREF nPlayingEnd + LT + IFZ 0x29410 + PUSH 1 + JUMP 0x29416 +0x29410: + PUSH 0 +0x29416: + IFZ 0x2942c + SH_LOCALASSIGN nTextPropertyIndex 3 + JUMP 0x294d0 +0x2942c: + SH_LOCALREF bCurVoice + IFZ 0x29458 + SH_LOCALREF nMsgLogIndex + SH_LOCALREF nCurBegin + GTE + IFZ 0x29458 + PUSH 1 + JUMP 0x2945e +0x29458: + PUSH 0 +0x2945e: + IFZ 0x29484 + SH_LOCALREF nMsgLogIndex + SH_LOCALREF nCurEnd + LT + IFZ 0x29484 + PUSH 1 + JUMP 0x2948a +0x29484: + PUSH 0 +0x2948a: + IFZ 0x294a0 + SH_LOCALASSIGN nTextPropertyIndex 2 + JUMP 0x294d0 +0x294a0: + SH_LOCALREF BackLogViewText + PUSH 2 + A_EMPTY + NOT + IFZ 0x294c6 + SH_LOCALASSIGN nTextPropertyIndex 1 + JUMP 0x294d0 +0x294c6: + SH_LOCALASSIGN nTextPropertyIndex 0 +0x294d0: + PUSHLOCALPAGE + PUSH 17 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 18 + SWAP + SH_LOCALREF nTextPropertyIndex + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 19 + SH_LOCALREF TextProperty + CALLMETHOD CASCharSpriteProperty@GetPixelHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 20 + SH_LOCALREF TextProperty + CALLMETHOD CASCharSpriteProperty@GetPixelHeight + ASSIGN + POP + SH_LOCALDELETE size + SH_LOCALCREATE size size_t + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetNumofTextColumn + PUSH -2147483648 + NOTE + IFZ 0x295a6 + SH_LOCALREF size + PUSH 0 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetNumofTextColumn + SH_LOCALREF PixelWidth + MUL + ASSIGN + POP + SH_LOCALREF size + PUSH 1 + SH_LOCALREF PixelHeight + ASSIGN + POP + JUMP 0x295e2 +0x295a6: + SH_LOCALREF size + PUSH 0 + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH -17 + ADD + ASSIGN + POP + SH_LOCALREF size + PUSH 1 + SH_LOCALREF PixelHeight + ASSIGN + POP +0x295e2: + PUSHLOCALPAGE + PUSH 22 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetTextX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 23 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetTextY + ASSIGN + POP + SH_LOCALREF TextSprite + SH_LOCALREF nX + SH_LOCALREF nOffsetX + ADD + SH_LOCALREF nY + SH_LOCALREF nOffsetY + ADD + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF TextSprite + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALREF TextSprite + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + PUSHLOCALPAGE + PUSH 24 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + ASSIGN + POP + SH_IF_LOC_LT_IMM nMsgLogIndex 0 0x296ac + SH_LOCALREF nMsgLogIndex + SH_LOCALREF nTotalLines + LT + IFZ 0x296ac + PUSH 1 + JUMP 0x296b2 +0x296ac: + PUSH 0 +0x296b2: + IFZ 0x2977a + SH_LOCALDELETE log_data + SH_LOCALCREATE log_data SBackLogViewText + SH_LOCALREF log_data + PUSHSTRUCTPAGE + SH_LOCALREF nMsgLogIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF log_data + PUSH 1 + REF + NOT + IFZ 0x2976e + SH_LOCALREF TextSprite + SH_LOCALREF log_data + PUSH 0 + S_REF + SH_LOCALREF TextProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF VoiceDecideRect + SH_LOCALREF nX + SH_LOCALREF nOffsetX + ADD + SH_LOCALREF nY + SH_LOCALREF nOffsetY + ADD + SH_LOCALREF size + PUSH 0 + REF + SH_LOCALREF size + PUSH 1 + REF + SH_STRUCTREF 4 + ADD + CALLMETHOD CASRect@Set + JUMP 0x2976e +0x2976e: + SH_LOCALDELETE log_data + JUMP 0x2977a +0x2977a: + SH_LOCALREFREF Height + SH_LOCALREF PixelHeight + ASSIGN + POP + RETURN + +; CBackLogView@draw +; ARG 0: nNew : int +; ARG 1: nOld : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nCurrentIndex : int +; ARG 5: nVoicePlayingIndex : int +; ARG 6: bVoicePlaying : bool +; ARG 7: bRedraw : int +; VAR 8: nCurBegin : int +; VAR 9: nCurEnd : int +; VAR 10: sldCur : SBackLogViewText +; VAR 11: bCurVoice : bool +; VAR 12: nPlayingBegin : int +; VAR 13: nPlayingEnd : int +; VAR 14: nY : int +; VAR 15: n : int +; VAR 16: nX : int +; VAR 17: Height : int +; RETURN: void +FUNC 1699 + SH_LOCALASSIGN nCurBegin 0 + SH_LOCALASSIGN nCurEnd 0 + PUSHSTRUCTPAGE + SH_LOCALREF nCurrentIndex + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + CALLMETHOD CBackLogView@get_index_range + SH_LOCALDELETE sldCur + SH_LOCALCREATE sldCur SBackLogViewText + SH_LOCALREF sldCur + PUSHSTRUCTPAGE + SH_LOCALREF nCurrentIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF sldCur + PUSH 2 + A_EMPTY + NOT + ITOB + ASSIGN + POP + SH_LOCALASSIGN nPlayingBegin 0 + SH_LOCALASSIGN nPlayingEnd 0 + SH_LOCALREF bVoicePlaying + IFZ 0x29854 + PUSHSTRUCTPAGE + SH_LOCALREF nVoicePlayingIndex + PUSHLOCALPAGE + PUSH 12 + PUSHLOCALPAGE + PUSH 13 + CALLMETHOD CBackLogView@get_index_range + JUMP 0x29854 +0x29854: + PUSHSTRUCTPAGE + PUSH 9 + SH_STRUCTREF 5 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 10 + SH_STRUCTREF 5 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nY 0 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x2989e: + SH_LOCALREF n + A_NUMOF_STRUCT_1 9 + LT + IFZ 0x2996e + JUMP 0x298c4 +0x298b8: + SH_LOCALINC n + JUMP 0x2989e +0x298c4: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN Height 0 + PUSHSTRUCTPAGE + SH_STRUCTREF 9 + SH_LOCALREF n + REF + SH_STRUCTREF 10 + SH_LOCALREF n + REF + SH_LOCALREF nNew + SH_LOCALREF n + ADD + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nCurBegin + SH_LOCALREF nCurEnd + SH_LOCALREF bCurVoice + SH_LOCALREF nPlayingBegin + SH_LOCALREF nPlayingEnd + SH_LOCALREF bVoicePlaying + PUSHLOCALPAGE + PUSH 17 + CALLMETHOD CBackLogView@CreateTextSprite + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF Height + SH_STRUCTREF 4 + ADD + PLUSA + POP + JUMP 0x298b8 +0x2996e: + RETURN + +; CBackLogView@PlayVoice +; ARG 0: VoiceNumberList : ref array +; RETURN: bool +FUNC 1700 + PUSHLOCALPAGE + PUSH 0 + A_EMPTY + IFZ 0x29994 + PUSH 0 + RETURN + JUMP 0x29994 +0x29994: + PUSHSTRUCTPAGE + PUSH 18 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 18 + PUSH 0 + SH_LOCALREF VoiceNumberList + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + A_COPY + POP + SH_MEM_ASSIGN_IMM 19 0 + CALLFUNC SYS_StopVoice + SH_STRUCTREF 18 + SH_STRUCTREF 19 + REF + CALLFUNC SYS_PlayVoice + SH_MEM_ASSIGN_IMM 17 1 + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CBackLogView@CheckPlayingVoice +; RETURN: bool +FUNC 1701 + SH_STRUCTREF 17 + NOT + IFZ 0x29a42 + PUSH 0 + RETURN + JUMP 0x29a42 +0x29a42: + CALLFUNC SYS_IsPlayVoice + NOT + IFZ 0x29ac6 + SH_STRUCTREF 19 + PUSH 1 + ADD + A_NUMOF_STRUCT_1 18 + GTE + IFZ 0x29a98 + SH_MEM_ASSIGN_IMM 17 0 + PUSHSTRUCTPAGE + PUSH 18 + A_FREE + SH_MEM_ASSIGN_IMM 19 0 + PUSH 1 + RETURN + JUMP 0x29a98 +0x29a98: + PUSHSTRUCTPAGE + PUSH 19 + DUP2 + REF + DUP_X2 + POP + INC + POP + SH_STRUCTREF 18 + SH_STRUCTREF 19 + REF + CALLFUNC SYS_PlayVoice + JUMP 0x29ac6 +0x29ac6: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CBackLogView@view +; VAR 0: nViewTextLine : int +; VAR 1: bKeyClear : int +; VAR 2: bExit : int +; VAR 3: bDelay : int +; VAR 4: bDelayOn : int +; VAR 5: bUpdate : int +; VAR 6: nIndexOld : int +; VAR 7: nNew : int +; VAR 8: nDelta : int +; VAR 9: bDragThumb : int +; VAR 10: nDragThumbY : int +; VAR 11: nDragMouseY : int +; VAR 12: nVoicePlayingIndex : int +; VAR 13: bVoicePlaying : bool +; VAR 14: nOldCurBegin : int +; VAR 15: nOldCurEnd : int +; VAR 16: nOldViewTextLine : int +; VAR 17: LButtonClick : CASClick +; VAR 18: RButtonClick : CASClick +; VAR 19: SpaceKeyClick : CASClick +; VAR 20: EscapeKeyClick : CASClick +; VAR 21: UpKeyPress : CASClick +; VAR 22: DownKeyPress : CASClick +; VAR 23: PageUpKeyPress : CASClick +; VAR 24: PageDownKeyPress : CASClick +; VAR 25: UpKeyClick : CASClick +; VAR 26: DownKeyClick : CASClick +; VAR 27: PageUpKeyClick : CASClick +; VAR 28: PageDownKeyClick : CASClick +; VAR 29: OkKeyClick : CASClick +; VAR 30: ShiftCKeyDown : bool +; VAR 31: l_UpJoyPress : CASJoyClickAssignedKey +; VAR 32: l_DownJoyPress : CASJoyClickAssignedKey +; VAR 33: l_PageUpJoyPress : CASJoyClickAssignedKey +; VAR 34: l_PageDownJoyPress : CASJoyClickAssignedKey +; VAR 35: l_UpJoyClick : CASJoyClickAssignedKey +; VAR 36: l_DownJoyClick : CASJoyClickAssignedKey +; VAR 37: l_PageUpJoyClick : CASJoyClickAssignedKey +; VAR 38: l_PageDownJoyClick : CASJoyClickAssignedKey +; VAR 39: l_JoyCancelClick : CASJoyClickAssignedKey +; VAR 40: l_JoyOkClick : CASJoyClickAssignedKey +; VAR 41: l_Focus : int +; VAR 42: KeyDownObject : int +; VAR 43: nStartTime : int +; VAR 44: nPrevViewTextLine : int +; VAR 45: nIndex : int +; VAR 46: nCurBegin : int +; VAR 47: nCurEnd : int +; VAR 48: sldCur : SBackLogViewText +; VAR 49: sld : SBackLogViewText +; RETURN: void +FUNC 1702 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 6 + SH_STRUCTREF 5 + SUB + ASSIGN + POP + SH_IF_LOC_GE_IMM nViewTextLine 0 0x29b14 + SH_LOCALASSIGN nViewTextLine 0 + JUMP 0x29b14 +0x29b14: + SH_LOCALASSIGN bKeyClear 0 + SH_LOCALASSIGN bExit 0 + SH_LOCALASSIGN bDelay 0 + SH_LOCALASSIGN bDelayOn 0 + SH_LOCALASSIGN bUpdate 1 + .LOCALASSIGN nIndexOld -1 + SH_LOCALASSIGN nNew 0 + SH_LOCALASSIGN nDelta 0 + SH_LOCALASSIGN bDragThumb 0 + SH_LOCALASSIGN nDragThumbY 0 + SH_LOCALASSIGN nDragMouseY 0 + SH_LOCALASSIGN nVoicePlayingIndex 0 + SH_LOCALASSIGN bVoicePlaying 0 + SH_LOCALASSIGN nOldCurBegin 0 + SH_LOCALASSIGN nOldCurEnd 0 + .LOCALASSIGN nOldViewTextLine -1 + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + SH_LOCALREF bDragThumb + ITOB + CALLMETHOD CBackLogView@UpdateScrollBox + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 13 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALDELETE UpKeyPress + SH_LOCALCREATE UpKeyPress CASClick + SH_LOCALDELETE DownKeyPress + SH_LOCALCREATE DownKeyPress CASClick + SH_LOCALDELETE PageUpKeyPress + SH_LOCALCREATE PageUpKeyPress CASClick + SH_LOCALDELETE PageDownKeyPress + SH_LOCALCREATE PageDownKeyPress CASClick + SH_LOCALDELETE UpKeyClick + SH_LOCALCREATE UpKeyClick CASClick + SH_LOCALDELETE DownKeyClick + SH_LOCALCREATE DownKeyClick CASClick + SH_LOCALDELETE PageUpKeyClick + SH_LOCALCREATE PageUpKeyClick CASClick + SH_LOCALDELETE PageDownKeyClick + SH_LOCALCREATE PageDownKeyClick CASClick + SH_LOCALDELETE OkKeyClick + SH_LOCALCREATE OkKeyClick CASClick + SH_LOCALREF UpKeyPress + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF DownKeyPress + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF PageUpKeyPress + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF PageDownKeyPress + PUSH 34 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF UpKeyClick + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF DownKeyClick + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF PageUpKeyClick + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF PageDownKeyClick + PUSH 34 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF OkKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALASSIGN ShiftCKeyDown 0 + SH_LOCALDELETE l_UpJoyPress + SH_LOCALCREATE l_UpJoyPress CASJoyClickAssignedKey + SH_LOCALDELETE l_DownJoyPress + SH_LOCALCREATE l_DownJoyPress CASJoyClickAssignedKey + SH_LOCALDELETE l_PageUpJoyPress + SH_LOCALCREATE l_PageUpJoyPress CASJoyClickAssignedKey + SH_LOCALDELETE l_PageDownJoyPress + SH_LOCALCREATE l_PageDownJoyPress CASJoyClickAssignedKey + SH_LOCALDELETE l_UpJoyClick + SH_LOCALCREATE l_UpJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE l_DownJoyClick + SH_LOCALCREATE l_DownJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE l_PageUpJoyClick + SH_LOCALCREATE l_PageUpJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE l_PageDownJoyClick + SH_LOCALCREATE l_PageDownJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE l_JoyCancelClick + SH_LOCALCREATE l_JoyCancelClick CASJoyClickAssignedKey + SH_LOCALDELETE l_JoyOkClick + SH_LOCALCREATE l_JoyOkClick CASJoyClickAssignedKey + SH_LOCALREF l_UpJoyPress + PUSH 9 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_DownJoyPress + PUSH 10 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_PageUpJoyPress + PUSH 11 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_PageDownJoyPress + PUSH 12 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_UpJoyClick + PUSH 9 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_DownJoyClick + PUSH 10 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_PageUpJoyClick + PUSH 11 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_PageDownJoyClick + PUSH 12 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_JoyCancelClick + PUSH 5 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF l_JoyOkClick + PUSH 4 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALASSIGN l_Focus 0 + SH_LOCALASSIGN KeyDownObject 0 +0x29fa8: + SH_LOCALREF bExit + NOT + IFZ 0x2ad4c + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + SH_LOCALREF bUpdate + IFNZ 0x29ff8 + SH_STRUCTREF 11 + IFNZ 0x29ff8 + PUSH 0 + JUMP 0x29ffe +0x29ff8: + PUSH 1 +0x29ffe: + IFZ 0x2a116 + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + SH_LOCALREF nOldViewTextLine + PUSH 1 + PUSH 34816 + SH_LOCALREF nIndexOld + SH_LOCALREF nVoicePlayingIndex + SH_LOCALREF bVoicePlaying + SH_STRUCTREF 11 + CALLMETHOD CBackLogView@draw + SH_MEM_ASSIGN_IMM 11 0 + PUSHLOCALPAGE + PUSH 16 + SH_LOCALREF nViewTextLine + ASSIGN + POP + PUSH 1 + CALLFUNC AFL_View_Update + SH_LOCALASSIGN bUpdate 0 + SH_LOCALREF bDelay + IFZ 0x2a094 + SH_LOCALREF bDelayOn + NOT + IFZ 0x2a094 + PUSH 1 + JUMP 0x2a09a +0x2a094: + PUSH 0 +0x2a09a: + IFZ 0x2a110 + PUSHLOCALPAGE + PUSH 43 + CALLSYS system.GetTime + ASSIGN + POP +0x2a0b2: + CALLSYS system.GetTime + SH_LOCALREF nStartTime + SUB + SH_STRUCTREF 2 + LT + IFZ 0x2a100 + SH_LOCALREF LButtonClick + CALLMETHOD CASClick@IsKeyDown + NOT + IFZ 0x2a0ee + JUMP 0x2a100 + JUMP 0x2a0ee +0x2a0ee: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x2a0b2 +0x2a100: + SH_LOCALASSIGN bDelayOn 1 + JUMP 0x2a110 +0x2a110: + JUMP 0x2a122 +0x2a116: + PUSH 1 + CALLFUNC AFL_View_Update +0x2a122: + SH_LOCALASSIGN nDelta 0 + PUSHLOCALPAGE + PUSH 44 + SH_LOCALREF nViewTextLine + ASSIGN + POP + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@GetBackCount + PUSH 0 + GT + IFZ 0x2a178 + SH_LOCALREF nViewTextLine + SH_STRUCTREF 7 + GTE + IFZ 0x2a178 + PUSH 1 + JUMP 0x2a17e +0x2a178: + PUSH 0 +0x2a17e: + IFZ 0x2a190 + JUMP 0x2ad4c + JUMP 0x2a190 +0x2a190: + PUSHLOCALPAGE + PUSH 8 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_GetDelta + PUSH 3 + MUL + PLUSA + POP + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CheckReturnButton + NOT + IFZ 0x2a1cc + JUMP 0x2ad4c + JUMP 0x2a1cc +0x2a1cc: + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + SH_LOCALREF bDragThumb + ITOB + CALLMETHOD CBackLogView@UpdateScrollBox + PUSHSTRUCTPAGE + SH_LOCALREF bDragThumb + ITOB + CALLMETHOD CBackLogView@UpdateUpButton + PUSHSTRUCTPAGE + SH_LOCALREF bDragThumb + ITOB + CALLMETHOD CBackLogView@UpdateDownButton + PUSHLOCALPAGE + PUSH 45 + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + CALLMETHOD CBackLogView@get_index_at_mouse_pos + ASSIGN + POP + SH_LOCALREF nIndex + SH_LOCALREF nIndexOld + NOTE + IFZ 0x2a350 + SH_LOCALASSIGN nCurBegin 0 + SH_LOCALASSIGN nCurEnd 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + PUSHLOCALPAGE + PUSH 46 + PUSHLOCALPAGE + PUSH 47 + CALLMETHOD CBackLogView@get_index_range + SH_LOCALREF nCurBegin + SH_LOCALREF nOldCurBegin + NOTE + IFNZ 0x2a296 + SH_LOCALREF nCurEnd + SH_LOCALREF nOldCurEnd + NOTE + IFNZ 0x2a296 + PUSH 0 + JUMP 0x2a29c +0x2a296: + PUSH 1 +0x2a29c: + IFZ 0x2a300 + SH_LOCALDELETE sldCur + SH_LOCALCREATE sldCur SBackLogViewText + SH_LOCALREF sldCur + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF sldCur + PUSH 2 + A_EMPTY + NOT + IFZ 0x2a2f4 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayUnderCursorSound + JUMP 0x2a2f4 +0x2a2f4: + SH_LOCALDELETE sldCur + JUMP 0x2a300 +0x2a300: + SH_LOCALASSIGN bUpdate 1 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF nIndex + ASSIGN + POP + SH_MEM_ASSIGN_IMM 11 1 + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF nCurBegin + ASSIGN + POP + PUSHLOCALPAGE + PUSH 15 + SH_LOCALREF nCurEnd + ASSIGN + POP + JUMP 0x2a350 +0x2a350: + SH_LOCALREF UpKeyClick + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2a372 + SH_LOCALASSIGN l_Focus 10 + JUMP 0x2a372 +0x2a372: + SH_LOCALREF DownKeyClick + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2a394 + SH_LOCALASSIGN l_Focus 11 + JUMP 0x2a394 +0x2a394: + SH_LOCALREF PageUpKeyClick + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2a3b6 + SH_LOCALASSIGN l_Focus 12 + JUMP 0x2a3b6 +0x2a3b6: + SH_LOCALREF PageDownKeyClick + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2a3d8 + SH_LOCALASSIGN l_Focus 13 + JUMP 0x2a3d8 +0x2a3d8: + SH_LOCALREF l_UpJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2a3fa + SH_LOCALASSIGN l_Focus 20 + JUMP 0x2a3fa +0x2a3fa: + SH_LOCALREF l_DownJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2a41c + SH_LOCALASSIGN l_Focus 21 + JUMP 0x2a41c +0x2a41c: + SH_LOCALREF l_PageUpJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2a43e + SH_LOCALASSIGN l_Focus 22 + JUMP 0x2a43e +0x2a43e: + SH_LOCALREF l_PageDownJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2a460 + SH_LOCALASSIGN l_Focus 23 + JUMP 0x2a460 +0x2a460: + SH_LOCALREF UpKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2a492 + SH_IF_LOC_NE_IMM l_Focus 10 0x2a492 + PUSH 1 + JUMP 0x2a498 +0x2a492: + PUSH 0 +0x2a498: + IFZ 0x2a4ae + SH_LOCALASSIGN_SUB_IMM nDelta 1 + JUMP 0x2a4ae +0x2a4ae: + SH_LOCALREF DownKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2a4e0 + SH_IF_LOC_NE_IMM l_Focus 11 0x2a4e0 + PUSH 1 + JUMP 0x2a4e6 +0x2a4e0: + PUSH 0 +0x2a4e6: + IFZ 0x2a54e + SH_LOCALREF nViewTextLine + SH_STRUCTREF 7 + GTE + IFZ 0x2a536 +0x2a500: + PUSH 40 + CALLFUNC AFL_IsKeyDown + IFZ 0x2a524 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x2a500 +0x2a524: + SH_LOCALDELETE sldCur + JUMP 0x2ad4c + JUMP 0x2a536 +0x2a536: + .LOCALPLUSA nDelta 1 + JUMP 0x2a54e +0x2a54e: + SH_LOCALREF l_UpJoyPress + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2a57a + SH_IF_LOC_NE_IMM l_Focus 20 0x2a57a + PUSH 1 + JUMP 0x2a580 +0x2a57a: + PUSH 0 +0x2a580: + IFZ 0x2a596 + SH_LOCALASSIGN_SUB_IMM nDelta 1 + JUMP 0x2a596 +0x2a596: + SH_LOCALREF l_DownJoyPress + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2a5c2 + SH_IF_LOC_NE_IMM l_Focus 21 0x2a5c2 + PUSH 1 + JUMP 0x2a5c8 +0x2a5c2: + PUSH 0 +0x2a5c8: + IFZ 0x2a5e6 + .LOCALPLUSA nDelta 1 + JUMP 0x2a5e6 +0x2a5e6: + SH_LOCALREF PageUpKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2a618 + SH_IF_LOC_NE_IMM l_Focus 12 0x2a618 + PUSH 1 + JUMP 0x2a61e +0x2a618: + PUSH 0 +0x2a61e: + IFZ 0x2a644 + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 5 + PUSH 1 + SUB + MINUSA + POP + JUMP 0x2a644 +0x2a644: + SH_LOCALREF PageDownKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2a676 + SH_IF_LOC_NE_IMM l_Focus 13 0x2a676 + PUSH 1 + JUMP 0x2a67c +0x2a676: + PUSH 0 +0x2a67c: + IFZ 0x2a6a2 + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 5 + PUSH 1 + SUB + PLUSA + POP + JUMP 0x2a6a2 +0x2a6a2: + SH_LOCALREF l_PageUpJoyPress + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2a6ce + SH_IF_LOC_NE_IMM l_Focus 22 0x2a6ce + PUSH 1 + JUMP 0x2a6d4 +0x2a6ce: + PUSH 0 +0x2a6d4: + IFZ 0x2a6fa + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 5 + PUSH 1 + SUB + MINUSA + POP + JUMP 0x2a6fa +0x2a6fa: + SH_LOCALREF l_PageDownJoyPress + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2a726 + SH_IF_LOC_NE_IMM l_Focus 23 0x2a726 + PUSH 1 + JUMP 0x2a72c +0x2a726: + PUSH 0 +0x2a72c: + IFZ 0x2a752 + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 5 + PUSH 1 + SUB + PLUSA + POP + JUMP 0x2a752 +0x2a752: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x2a784 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayCancelSound + SH_LOCALDELETE sldCur + JUMP 0x2ad4c + JUMP 0x2a784 +0x2a784: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x2a7b6 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayCancelSound + SH_LOCALDELETE sldCur + JUMP 0x2ad4c + JUMP 0x2a7b6 +0x2a7b6: + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x2a7e8 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayCancelSound + SH_LOCALDELETE sldCur + JUMP 0x2ad4c + JUMP 0x2a7e8 +0x2a7e8: + SH_LOCALREF l_JoyCancelClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x2a81a + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayCancelSound + SH_LOCALDELETE sldCur + JUMP 0x2ad4c + JUMP 0x2a81a +0x2a81a: + SH_LOCALREF LButtonClick + CALLMETHOD CASClick@IsKeyDown + IFNZ 0x2a850 + SH_LOCALREF l_JoyOkClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFNZ 0x2a850 + PUSH 0 + JUMP 0x2a856 +0x2a850: + PUSH 1 +0x2a856: + IFNZ 0x2a880 + SH_LOCALREF OkKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2a880 + PUSH 0 + JUMP 0x2a886 +0x2a880: + PUSH 1 +0x2a886: + IFZ 0x2aba4 + SH_LOCALASSIGN nDelta 0 + SH_LOCALREF bDragThumb + IFZ 0x2a8b8 + PUSHSTRUCTPAGE + PUSHLOCALPAGE + PUSH 0 + CALLMETHOD CBackLogView@UpdateScrollPosByMousePos + JUMP 0x2ab9e +0x2a8b8: + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@IsScrollBoxAreaUnderCursor + IFZ 0x2a912 + SH_LOCALREF KeyDownObject + PUSH 0 + EQUALE + IFNZ 0x2a8fa + SH_LOCALREF KeyDownObject + PUSH 1 + EQUALE + IFNZ 0x2a8fa + PUSH 0 + JUMP 0x2a900 +0x2a8fa: + PUSH 1 +0x2a900: + IFZ 0x2a912 + PUSH 1 + JUMP 0x2a918 +0x2a912: + PUSH 0 +0x2a918: + IFZ 0x2a950 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayDecideSound + SH_LOCALASSIGN bDragThumb 1 + PUSHSTRUCTPAGE + PUSHLOCALPAGE + PUSH 0 + CALLMETHOD CBackLogView@UpdateScrollPosByMousePos + SH_LOCALASSIGN KeyDownObject 1 + JUMP 0x2ab9e +0x2a950: + SH_LOCALREF bDragThumb + NOT + IFZ 0x2a978 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@IsUpButtonUnderCursor + IFZ 0x2a978 + PUSH 1 + JUMP 0x2a97e +0x2a978: + PUSH 0 +0x2a97e: + IFZ 0x2a9d0 + SH_LOCALREF KeyDownObject + PUSH 0 + EQUALE + IFNZ 0x2a9b8 + SH_LOCALREF KeyDownObject + PUSH 2 + EQUALE + IFNZ 0x2a9b8 + PUSH 0 + JUMP 0x2a9be +0x2a9b8: + PUSH 1 +0x2a9be: + IFZ 0x2a9d0 + PUSH 1 + JUMP 0x2a9d6 +0x2a9d0: + PUSH 0 +0x2a9d6: + IFZ 0x2aa1c + SH_LOCALREF bDelay + NOT + IFZ 0x2a9f8 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayDecideSound + JUMP 0x2a9f8 +0x2a9f8: + SH_LOCALASSIGN bDelay 1 + SH_LOCALASSIGN_SUB_IMM nDelta 1 + SH_LOCALASSIGN KeyDownObject 2 + JUMP 0x2ab9e +0x2aa1c: + SH_LOCALREF bDragThumb + NOT + IFZ 0x2aa44 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@IsDownButtonUnderCursor + IFZ 0x2aa44 + PUSH 1 + JUMP 0x2aa4a +0x2aa44: + PUSH 0 +0x2aa4a: + IFZ 0x2aa9c + SH_LOCALREF KeyDownObject + PUSH 0 + EQUALE + IFNZ 0x2aa84 + SH_LOCALREF KeyDownObject + PUSH 3 + EQUALE + IFNZ 0x2aa84 + PUSH 0 + JUMP 0x2aa8a +0x2aa84: + PUSH 1 +0x2aa8a: + IFZ 0x2aa9c + PUSH 1 + JUMP 0x2aaa2 +0x2aa9c: + PUSH 0 +0x2aaa2: + IFZ 0x2aaf0 + SH_LOCALREF bDelay + NOT + IFZ 0x2aac4 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayDecideSound + JUMP 0x2aac4 +0x2aac4: + SH_LOCALASSIGN bDelay 1 + .LOCALPLUSA nDelta 1 + SH_LOCALASSIGN KeyDownObject 3 + JUMP 0x2ab9e +0x2aaf0: + SH_IF_LOC_LT_IMM nIndex 0 0x2ab9e + SH_LOCALDELETE sld + SH_LOCALCREATE sld SBackLogViewText + SH_LOCALREF sld + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + SH_LOCALREF sld + PUSH 2 + REF + CALLMETHOD CBackLogView@PlayVoice + IFZ 0x2ab92 + SH_LOCALASSIGN bVoicePlaying 1 + SH_LOCALASSIGN bKeyClear 1 + PUSHLOCALPAGE + PUSH 12 + SH_LOCALREF nIndex + ASSIGN + POP + SH_LOCALASSIGN bUpdate 1 + PUSHSTRUCTPAGE + PUSH 11 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x2ab92 +0x2ab92: + SH_LOCALDELETE sld + JUMP 0x2ab9e +0x2ab9e: + JUMP 0x2abcc +0x2aba4: + SH_LOCALASSIGN bDelay 0 + SH_LOCALASSIGN bDelayOn 0 + SH_LOCALASSIGN bDragThumb 0 + SH_LOCALASSIGN KeyDownObject 0 +0x2abcc: + CALLSYS system.IsDebugMode + IFZ 0x2ac62 + PUSH 16 + CALLFUNC AFL_IsKeyDown + IFZ 0x2ac08 + PUSH 67 + CALLFUNC AFL_IsKeyDown + IFZ 0x2ac08 + PUSH 1 + JUMP 0x2ac0e +0x2ac08: + PUSH 0 +0x2ac0e: + IFZ 0x2ac24 + SH_LOCALASSIGN ShiftCKeyDown 1 + JUMP 0x2ac5c +0x2ac24: + SH_LOCALREF ShiftCKeyDown + IFZ 0x2ac5c + SH_LOCALASSIGN ShiftCKeyDown 0 + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + CALLMETHOD CBackLogView@DebugOutputMessageText + PUSHSTRUCTPAGE + SH_LOCALREF nViewTextLine + CALLMETHOD CBackLogView@DebugMessageTextToClipboard + JUMP 0x2ac5c +0x2ac5c: + JUMP 0x2ac62 +0x2ac62: + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nViewTextLine + SH_LOCALREF nDelta + ADD + ASSIGN + POP + PUSHSTRUCTPAGE + PUSHLOCALPAGE + PUSH 7 + CALLMETHOD CBackLogView@ClipScrollPos + SH_LOCALREF nNew + SH_LOCALREF nViewTextLine + NOTE + IFNZ 0x2acc0 + SH_LOCALREF nPrevViewTextLine + SH_LOCALREF nViewTextLine + NOTE + IFNZ 0x2acc0 + PUSH 0 + JUMP 0x2acc6 +0x2acc0: + PUSH 1 +0x2acc6: + IFZ 0x2acee + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nNew + ASSIGN + POP + SH_LOCALASSIGN bUpdate 1 + JUMP 0x2acee +0x2acee: + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@CheckPlayingVoice + IFZ 0x2ad2a + SH_LOCALASSIGN bVoicePlaying 0 + SH_LOCALASSIGN bUpdate 1 + PUSHSTRUCTPAGE + PUSH 11 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x2ad2a +0x2ad2a: + SH_LOCALREF bKeyClear + IFZ 0x2ad46 + SH_LOCALASSIGN bKeyClear 0 + JUMP 0x2ad46 +0x2ad46: + JUMP 0x29fa8 +0x2ad4c: + RETURN + +; CBackLogView@IsScrollBoxAreaUnderCursor +; VAR 0: nX : int +; VAR 1: nY : int +; RETURN: bool +FUNC 1703 + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x2ad94 + PUSH 0 + RETURN + JUMP 0x2ad94 +0x2ad94: + SH_LOCALREF nX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaX + GTE + IFZ 0x2ade2 + SH_LOCALREF nX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaWidth + ADD + LT + IFZ 0x2ade2 + PUSH 1 + JUMP 0x2ade8 +0x2ade2: + PUSH 0 +0x2ade8: + IFZ 0x2ae14 + SH_LOCALREF nY + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaY + GTE + IFZ 0x2ae14 + PUSH 1 + JUMP 0x2ae1a +0x2ae14: + PUSH 0 +0x2ae1a: + IFZ 0x2ae54 + SH_LOCALREF nY + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaY + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaHeight + ADD + LT + IFZ 0x2ae54 + PUSH 1 + JUMP 0x2ae5a +0x2ae54: + PUSH 0 +0x2ae5a: + IFZ 0x2ae6e + PUSH 1 + RETURN + JUMP 0x2ae6e +0x2ae6e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CBackLogView@UpdateScrollPosByMousePos +; ARG 0: nViewTextLine : ref int +; ARG 1: : void +; VAR 2: nX : int +; VAR 3: nY : int +; VAR 4: nOffsetY : int +; VAR 5: nScrollBoxHeight : int +; RETURN: void +FUNC 1704 + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x2aebe + RETURN + JUMP 0x2aebe +0x2aebe: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nY + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaY + SUB + ASSIGN + POP + SH_IF_LOC_GE_IMM nOffsetY 0 0x2af04 + SH_LOCALREFREF nViewTextLine + PUSH 0 + ASSIGN + POP + RETURN + JUMP 0x2af34 +0x2af04: + SH_LOCALREF nOffsetY + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaHeight + GTE + IFZ 0x2af34 + PUSHSTRUCTPAGE + SH_LOCALREFREF nViewTextLine + CALLMETHOD CBackLogView@ClipScrollPos + RETURN + JUMP 0x2af34 +0x2af34: + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 14 + CALLMETHOD CASVersatileSprite@GetHeight + ASSIGN + POP + SH_LOCALREFREF nViewTextLine + SH_LOCALREF nOffsetY + SH_LOCALREF nScrollBoxHeight + PUSH 2 + DIV + SUB + SH_STRUCTREF 7 + MUL + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaHeight + SH_LOCALREF nScrollBoxHeight + SUB + DIV + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREFREF nViewTextLine + CALLMETHOD CBackLogView@ClipScrollPos + RETURN + +; CBackLogView@UpdateScrollBox +; ARG 0: nViewTextLine : int +; ARG 1: bDragging : bool +; VAR 2: nNewActiveState : int +; VAR 3: nScrollBoxY : int +; VAR 4: nScrollBoxHeight : int +; RETURN: void +FUNC 1705 + SH_LOCALREF bDragging + IFZ 0x2afc4 + SH_STRUCTREF 14 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x2b054 +0x2afc4: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 14 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + IFZ 0x2afea + PUSH 1 + JUMP 0x2aff0 +0x2afea: + PUSH 0 +0x2aff0: + ASSIGN + POP + SH_STRUCTREF 14 + CALLMETHOD CASVersatileSprite@GetActiveState + SH_LOCALREF nNewActiveState + NOTE + IFZ 0x2b028 + SH_IF_LOC_NE_IMM nNewActiveState 1 0x2b028 + PUSH 1 + JUMP 0x2b02e +0x2b028: + PUSH 0 +0x2b02e: + IFZ 0x2b042 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayUnderCursorSound + JUMP 0x2b042 +0x2b042: + SH_STRUCTREF 14 + SH_LOCALREF nNewActiveState + CALLMETHOD CASVersatileSprite@SetActiveState +0x2b054: + SH_LOCALASSIGN nScrollBoxY 0 + SH_IF_STRUCTREF_EQ_IMM 7 0 0x2b0ba + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 14 + CALLMETHOD CASVersatileSprite@GetHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nViewTextLine + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaHeight + SH_LOCALREF nScrollBoxHeight + SUB + MUL + SH_STRUCTREF 7 + DIV + ASSIGN + POP + JUMP 0x2b0ba +0x2b0ba: + SH_STRUCTREF 14 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaX + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetScrollBoxAreaY + SH_LOCALREF nScrollBoxY + ADD + CALLMETHOD CASVersatileSprite@SetPos + RETURN + +; CBackLogView@CheckReturnButton +; VAR 0: bUnderCursor : bool +; VAR 1: nNewActiveState : int +; RETURN: bool +FUNC 1706 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 12 + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF bUnderCursor + IFZ 0x2b126 + PUSH 1 + JUMP 0x2b12c +0x2b126: + PUSH 0 +0x2b12c: + ASSIGN + POP + SH_LOCALREF nNewActiveState + SH_STRUCTREF 12 + CALLMETHOD CASVersatileSprite@GetActiveState + NOTE + IFZ 0x2b162 + SH_LOCALREF bUnderCursor + IFZ 0x2b162 + PUSH 1 + JUMP 0x2b168 +0x2b162: + PUSH 0 +0x2b168: + IFZ 0x2b17c + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayUnderCursorSound + JUMP 0x2b17c +0x2b17c: + SH_STRUCTREF 12 + SH_LOCALREF nNewActiveState + CALLMETHOD CASVersatileSprite@SetActiveState + SH_STRUCTREF 13 + SH_LOCALREF bUnderCursor + IFZ 0x2b1ac + PUSH 1 + JUMP 0x2b1b2 +0x2b1ac: + PUSH 0 +0x2b1b2: + CALLMETHOD CASClick@IsClick + IFZ 0x2b1d6 + SH_LOCALREF bUnderCursor + IFZ 0x2b1d6 + PUSH 1 + JUMP 0x2b1dc +0x2b1d6: + PUSH 0 +0x2b1dc: + IFZ 0x2b1f8 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayCancelSound + PUSH 0 + RETURN + JUMP 0x2b1f8 +0x2b1f8: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CBackLogView@IsUpButtonUnderCursor +; RETURN: bool +FUNC 1707 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonCG + S_EMPTY + IFZ 0x2b230 + PUSH 0 + RETURN + JUMP 0x2b230 +0x2b230: + SH_STRUCTREF 15 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN + +; CBackLogView@UpdateUpButton +; ARG 0: bDragging : bool +; VAR 1: nNewActiveState : int +; RETURN: void +FUNC 1708 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUpButtonCG + S_EMPTY + IFZ 0x2b268 + RETURN + JUMP 0x2b268 +0x2b268: + SH_LOCALREF bDragging + IFZ 0x2b28c + SH_STRUCTREF 15 + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x2b31c +0x2b28c: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 15 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + IFZ 0x2b2b2 + PUSH 1 + JUMP 0x2b2b8 +0x2b2b2: + PUSH 0 +0x2b2b8: + ASSIGN + POP + SH_STRUCTREF 15 + CALLMETHOD CASCGStateSprite@GetActive + SH_LOCALREF nNewActiveState + NOTE + IFZ 0x2b2f0 + SH_IF_LOC_NE_IMM nNewActiveState 1 0x2b2f0 + PUSH 1 + JUMP 0x2b2f6 +0x2b2f0: + PUSH 0 +0x2b2f6: + IFZ 0x2b30a + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayUnderCursorSound + JUMP 0x2b30a +0x2b30a: + SH_STRUCTREF 15 + SH_LOCALREF nNewActiveState + CALLMETHOD CASCGStateSprite@SetActive +0x2b31c: + RETURN + +; CBackLogView@IsDownButtonUnderCursor +; RETURN: bool +FUNC 1709 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonCG + S_EMPTY + IFZ 0x2b346 + PUSH 0 + RETURN + JUMP 0x2b346 +0x2b346: + SH_STRUCTREF 16 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN + +; CBackLogView@UpdateDownButton +; ARG 0: bDragging : bool +; VAR 1: nNewActiveState : int +; RETURN: void +FUNC 1710 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDownButtonCG + S_EMPTY + IFZ 0x2b37e + RETURN + JUMP 0x2b37e +0x2b37e: + SH_LOCALREF bDragging + IFZ 0x2b3a2 + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x2b432 +0x2b3a2: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 16 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + IFZ 0x2b3c8 + PUSH 1 + JUMP 0x2b3ce +0x2b3c8: + PUSH 0 +0x2b3ce: + ASSIGN + POP + SH_STRUCTREF 16 + CALLMETHOD CASCGStateSprite@GetActive + SH_LOCALREF nNewActiveState + NOTE + IFZ 0x2b406 + SH_IF_LOC_NE_IMM nNewActiveState 1 0x2b406 + PUSH 1 + JUMP 0x2b40c +0x2b406: + PUSH 0 +0x2b40c: + IFZ 0x2b420 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@PlayUnderCursorSound + JUMP 0x2b420 +0x2b420: + SH_STRUCTREF 16 + SH_LOCALREF nNewActiveState + CALLMETHOD CASCGStateSprite@SetActive +0x2b432: + RETURN + +; CBackLogView@get_index_at_mouse_pos +; ARG 0: nTop : int +; VAR 1: nX : int +; VAR 2: nY : int +; VAR 3: n : int +; RETURN: int +FUNC 1711 + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x2b47a + PUSH -1 + RETURN + JUMP 0x2b47a +0x2b47a: + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x2b48e: + SH_LOCALREF n + A_NUMOF_STRUCT_1 10 + LT + IFZ 0x2b4f6 + JUMP 0x2b4b4 +0x2b4a8: + SH_LOCALINC n + JUMP 0x2b48e +0x2b4b4: + SH_STRUCTREF 10 + SH_LOCALREF n + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASRect@IsIn + IFZ 0x2b4f0 + SH_LOCALREF nTop + SH_LOCALREF n + ADD + RETURN + JUMP 0x2b4f0 +0x2b4f0: + JUMP 0x2b4a8 +0x2b4f6: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; CBackLogView@CreateBacklogTextList +; VAR 0: nNumofADVLog : int +; VAR 1: i : int +; RETURN: void +FUNC 1712 + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + PUSHLOCALPAGE + PUSH 0 + CALLHLL AnteaterADVEngine ADVLogList_GetNumofADVLog + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x2b540: + SH_LOCALREF i + SH_LOCALREF nNumofADVLog + LT + IFZ 0x2b57a + JUMP 0x2b566 +0x2b55a: + SH_LOCALINC i + JUMP 0x2b540 +0x2b566: + PUSHSTRUCTPAGE + SH_LOCALREF i + CALLMETHOD CBackLogView@AddBacklogText + JUMP 0x2b55a +0x2b57a: + RETURN + +; CBackLogView@AddBacklogText +; ARG 0: nADVLog : int +; VAR 1: NumofVoice : int +; VAR 2: VoiceNumberList : array +; VAR 3: VoiceIndex : int +; VAR 4: VoiceNumber : int +; VAR 5: nNumofText : int +; VAR 6: i : int +; VAR 7: BackLogViewText : SBackLogViewText +; VAR 8: SeparatorData : SBackLogViewText +; RETURN: void +FUNC 1713 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nADVLog + CALLHLL AnteaterADVEngine ADVLogList_GetNumofADVLogVoice + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + A_FREE + SH_LOCALASSIGN VoiceIndex 0 + SH_LOCALASSIGN VoiceIndex 0 +0x2b5bc: + SH_LOCALREF VoiceIndex + SH_LOCALREF NumofVoice + LT + IFZ 0x2b61a + JUMP 0x2b5e2 +0x2b5d6: + SH_LOCALINC VoiceIndex + JUMP 0x2b5bc +0x2b5e2: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nADVLog + SH_LOCALREF VoiceIndex + CALLHLL AnteaterADVEngine ADVLogList_GetADVLogVoice + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF VoiceNumber + A_PUSHBACK + JUMP 0x2b5d6 +0x2b61a: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nADVLog + CALLHLL AnteaterADVEngine ADVLogList_GetNumofADVLogText + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x2b64a: + SH_LOCALREF i + SH_LOCALREF nNumofText + LT + IFZ 0x2b710 + JUMP 0x2b670 +0x2b664: + SH_LOCALINC i + JUMP 0x2b64a +0x2b670: + SH_LOCALDELETE BackLogViewText + SH_LOCALCREATE BackLogViewText SBackLogViewText + SH_LOCALREF nADVLog + SH_LOCALREF i + SH_LOCALREF BackLogViewText + PUSH 0 + REF + CALLHLL AnteaterADVEngine ADVLogList_GetADVLogText + SH_LOCALREF BackLogViewText + PUSH 2 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALREF BackLogViewText + PUSH 2 + PUSH 0 + SH_LOCALREF VoiceNumberList + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + A_COPY + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 1 BackLogViewText + SH_LOCALDELETE BackLogViewText + JUMP 0x2b664 +0x2b710: + SH_LOCALDELETE SeparatorData + SH_LOCALCREATE SeparatorData SBackLogViewText + SH_LOCALREF SeparatorData + PUSH 1 + PUSH 1 + ASSIGN + POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 1 SeparatorData + RETURN + +; CBackLogView@GetNumofBacklogText +; RETURN: int +FUNC 1714 + A_NUMOF_STRUCT_1 1 + RETURN + PUSH 0 + RETURN + +; CBackLogView@GetBacklog +; ARG 0: nNum : int +; VAR 1: DummyData : SBackLogViewText +; RETURN: SBackLogViewText +FUNC 1715 + SH_IF_LOC_LT_IMM nNum 0 0x2b78c + SH_LOCALREF nNum + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x2b78c + PUSH 0 + JUMP 0x2b792 +0x2b78c: + PUSH 1 +0x2b792: + IFZ 0x2b7c4 + SH_LOCALDELETE DummyData + SH_LOCALCREATE DummyData SBackLogViewText + PUSHLOCALPAGE + PUSH 1 + SR_REF SBackLogViewText + RETURN + SH_LOCALDELETE DummyData + JUMP 0x2b7c4 +0x2b7c4: + SH_STRUCTREF 1 + SH_LOCALREF nNum + SR_REF SBackLogViewText + RETURN + PUSH -1 + RETURN + +; CBackLogView@PlayDecideSound +; RETURN: void +FUNC 1716 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDecideSound + PUSH -2147483648 + EQUALE + IFZ 0x2b808 + RETURN + JUMP 0x2b808 +0x2b808: + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetDecideSound + CALLFUNC システム効果音 + RETURN + +; CBackLogView@PlayUnderCursorSound +; RETURN: void +FUNC 1717 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUnderCursorSound + PUSH -2147483648 + EQUALE + IFZ 0x2b844 + RETURN + JUMP 0x2b844 +0x2b844: + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetUnderCursorSound + CALLFUNC システム効果音 + RETURN + +; CBackLogView@PlayCancelSound +; RETURN: void +FUNC 1718 + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetCancelSound + PUSH -2147483648 + EQUALE + IFZ 0x2b880 + RETURN + JUMP 0x2b880 +0x2b880: + SH_STRUCTREF 0 + CALLMETHOD CBackLogModel@GetCancelSound + CALLFUNC システム効果音 + RETURN + +; CBackLogView@ClipScrollPos +; ARG 0: nScrollPos : ref int +; ARG 1: : void +; RETURN: void +FUNC 1719 + SH_LOCALREFREF nScrollPos + REF + PUSH 0 + LT + IFZ 0x2b8c6 + SH_LOCALREFREF nScrollPos + PUSH 0 + ASSIGN + POP + JUMP 0x2b8ec +0x2b8c6: + SH_LOCALREFREF nScrollPos + REF + SH_STRUCTREF 7 + GT + IFZ 0x2b8ec + SH_LOCREF_ASSIGN_MEM nScrollPos 7 + JUMP 0x2b8ec +0x2b8ec: + RETURN + +; CBackLogView@DebugOutputMessageText +; ARG 0: ViewTextLineIndex : int +; VAR 1: TotalLines : int +; VAR 2: Index : int +; VAR 3: LogIndex : int +; VAR 4: LogData : SBackLogViewText +; RETURN: void +FUNC 1720 + CALLSYS system.IsDebugMode + NOT + IFZ 0x2b90a + RETURN + JUMP 0x2b90a +0x2b90a: + S_PUSH "--------MessageBegin--------\n" + CALLSYS system.Output + S_POP + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + ASSIGN + POP + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2b940: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 9 + LT + IFZ 0x2ba40 + JUMP 0x2b966 +0x2b95a: + SH_LOCALINC Index + JUMP 0x2b940 +0x2b966: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF ViewTextLineIndex + SH_LOCALREF Index + ADD + ASSIGN + POP + SH_IF_LOC_LT_IMM LogIndex 0 0x2b9ae + SH_LOCALREF LogIndex + SH_LOCALREF TotalLines + LT + IFZ 0x2b9ae + PUSH 1 + JUMP 0x2b9b4 +0x2b9ae: + PUSH 0 +0x2b9b4: + IFZ 0x2ba3a + SH_LOCALDELETE LogData + SH_LOCALCREATE LogData SBackLogViewText + SH_LOCALREF LogData + PUSHSTRUCTPAGE + SH_LOCALREF LogIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF LogData + PUSH 1 + REF + IFZ 0x2ba10 + S_PUSH "\n" + CALLSYS system.Output + S_POP + JUMP 0x2ba2e +0x2ba10: + SH_LOCALREF LogData + PUSH 0 + S_REF + S_PUSH "\n" + S_ADD + CALLSYS system.Output + S_POP +0x2ba2e: + SH_LOCALDELETE LogData + JUMP 0x2ba3a +0x2ba3a: + JUMP 0x2b95a +0x2ba40: + S_PUSH "--------MessageEnd----------\n" + CALLSYS system.Output + S_POP + RETURN + +; CBackLogView@DebugMessageTextToClipboard +; ARG 0: ViewTextLineIndex : int +; VAR 1: Text : string +; VAR 2: TotalLines : int +; VAR 3: Index : int +; VAR 4: LogIndex : int +; VAR 5: LogData : SBackLogViewText +; RETURN: void +FUNC 1721 + CALLSYS system.IsDebugMode + NOT + IFZ 0x2ba6c + RETURN + JUMP 0x2ba6c +0x2ba6c: + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Text + S_PUSH "--------MessageBegin--------\r\n" + S_PLUSA2 + S_POP + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CBackLogView@GetNumofBacklogText + ASSIGN + POP + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2bab0: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 9 + LT + IFZ 0x2bbb4 + JUMP 0x2bad6 +0x2baca: + SH_LOCALINC Index + JUMP 0x2bab0 +0x2bad6: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF ViewTextLineIndex + SH_LOCALREF Index + ADD + ASSIGN + POP + SH_IF_LOC_LT_IMM LogIndex 0 0x2bb1e + SH_LOCALREF LogIndex + SH_LOCALREF TotalLines + LT + IFZ 0x2bb1e + PUSH 1 + JUMP 0x2bb24 +0x2bb1e: + PUSH 0 +0x2bb24: + IFZ 0x2bbae + SH_LOCALDELETE LogData + SH_LOCALCREATE LogData SBackLogViewText + SH_LOCALREF LogData + PUSHSTRUCTPAGE + SH_LOCALREF LogIndex + CALLMETHOD CBackLogView@GetBacklog + PUSH 80 + SR_ASSIGN + SR_POP + SH_LOCALREF LogData + PUSH 1 + REF + IFZ 0x2bb82 + SH_LOCALREF Text + S_PUSH "\n" + S_PLUSA2 + S_POP + JUMP 0x2bba2 +0x2bb82: + SH_LOCALREF Text + SH_LOCALREF LogData + PUSH 0 + S_REF + S_PUSH "\r\n" + S_ADD + S_PLUSA2 + S_POP +0x2bba2: + SH_LOCALDELETE LogData + JUMP 0x2bbae +0x2bbae: + JUMP 0x2baca +0x2bbb4: + SH_LOCALREF Text + S_PUSH "--------MessageEnd----------\r\n" + S_PLUSA2 + S_POP + SH_LOCAL_S_REF Text + CALLFUNC SYS_Clipboard_SetText + RETURN +EOF System\Asra3\MiddleClassLibrary\バックログ\CBackLogView.jaf + +; CBackSceneDocument@_SetCaptionTextPos +; ARG 0: _x : int +; ARG 1: _y : int +; RETURN: void +FUNC 1722 + SH_STRUCTREF 3 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + RETURN + +; CBackSceneDocument@_SetCaptionText +; ARG 0: _text : string +; RETURN: void +FUNC 1723 + SH_STRUCTREF_SASSIGN_LOCALSREF 2 _text + RETURN + +; CBackSceneDocument@_SetCaptionNumeralTM +; ARG 0: _tm : sact_text_metrics_t +; RETURN: void +FUNC 1724 + SH_STRUCTREF 7 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CBackSceneDocument@_SetCaptionTextTM +; ARG 0: _tm : sact_text_metrics_t +; RETURN: void +FUNC 1725 + SH_STRUCTREF 6 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CBackSceneDocument@_GetCaptionText +; RETURN: string +FUNC 1726 + SH_STRUCT_S_REF 2 + RETURN + S_PUSH "" + RETURN + +; CBackSceneDocument@_GetCaptionTextPos +; RETURN: CASPos +FUNC 1727 + SH_STRUCT_SR_REF 3 CASPos + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@_GetCaptionNumeralTM +; RETURN: sact_text_metrics_t +FUNC 1728 + SH_STRUCT_SR_REF 7 sact_text_metrics_t + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@_GetCaptionTextTM +; RETURN: sact_text_metrics_t +FUNC 1729 + SH_STRUCT_SR_REF 6 sact_text_metrics_t + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@0 +; RETURN: void +FUNC 1730 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneDocument@2 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 40 + PUSH 6 + PUSH 2 + A_ALLOC + SH_STRUCTREF 2 + SH_S_ASSIGN_STR0 "Scene" + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + CALLMETHOD CASPos@Set + SH_STRUCTREF 4 + PUSH 50 + PUSH 0 + CALLMETHOD CASPos@Set + SH_STRUCTREF 5 + PUSH 100 + PUSH 0 + CALLMETHOD CASPos@Set + PUSHSTRUCTPAGE + PUSH 8 + PUSH 40 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 9 + PUSH 40 + PUSH 1 + A_ALLOC + SH_MEM_ASSIGN_IMM 10 0 + SH_STRUCTREF 11 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 13 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 14 + SH_S_ASSIGN_STR0 "" + RETURN + +; CBackSceneDocument@_SetBtn +; ARG 0: _id : int +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; ARG 4: _cg1 : string +; ARG 5: _cg2 : string +; VAR 6: Index : int +; RETURN: void +FUNC 1731 + PUSHSTRUCTPAGE + SH_LOCALREF _id + CALLMETHOD CBackSceneDocument@_asserte_button_id + NOT + IFZ 0x2bd9c + RETURN + JUMP 0x2bd9c +0x2bd9c: + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCAL_S_REF _cg1 + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCAL_S_REF _cg2 + CALLMETHOD _CButtonCgInfo@_SetCgHlt + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2be1e: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x2bed8 + JUMP 0x2be44 +0x2be38: + SH_LOCALINC Index + JUMP 0x2be1e +0x2be44: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCAL_S_REF _cg1 + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCAL_S_REF _cg2 + CALLMETHOD _CButtonCgInfo@_SetCgHlt + JUMP 0x2be38 +0x2bed8: + RETURN + +; CBackSceneDocument@SetButtonByMessageWindow +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; ARG 2: X : int +; ARG 3: Y : int +; ARG 4: Z : int +; ARG 5: CGName : string +; ARG 6: OnCursorCGName : string +; VAR 7: Button : ref _CButtonCgInfo +; RETURN: void +FUNC 1732 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2bf0e + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x2bf0e + PUSH 0 + JUMP 0x2bf14 +0x2bf0e: + PUSH 1 +0x2bf14: + IFNZ 0x2bf34 + SH_IF_LOC_LT_IMM ButtonIndex 0 0x2bf34 + PUSH 0 + JUMP 0x2bf3a +0x2bf34: + PUSH 1 +0x2bf3a: + IFNZ 0x2bf6a + SH_LOCALREF ButtonIndex + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + A_NUMOF + GTE + IFNZ 0x2bf6a + PUSH 0 + JUMP 0x2bf70 +0x2bf6a: + PUSH 1 +0x2bf70: + IFZ 0x2bf7e + RETURN + JUMP 0x2bf7e +0x2bf7e: + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 1 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_LOCALREF Button + SH_LOCALREF Z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_LOCALREF Button + SH_LOCAL_S_REF CGName + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_LOCALREF Button + SH_LOCAL_S_REF OnCursorCGName + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CBackSceneDocument@_SetBtnSound +; ARG 0: _id : int +; ARG 1: _click : int +; ARG 2: _cursor : int +; VAR 3: Index : int +; RETURN: void +FUNC 1733 + PUSHSTRUCTPAGE + SH_LOCALREF _id + CALLMETHOD CBackSceneDocument@_asserte_button_id + NOT + IFZ 0x2c024 + RETURN + JUMP 0x2c024 +0x2c024: + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCALREF _click + CALLMETHOD _CButtonCgInfo@_SetClickSound + SH_STRUCTREF 0 + SH_LOCALREF _id + REF + SH_LOCALREF _cursor + CALLMETHOD _CButtonCgInfo@_SetCursorSound + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2c06c: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x2c0dc + JUMP 0x2c092 +0x2c086: + SH_LOCALINC Index + JUMP 0x2c06c +0x2c092: + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCALREF _click + CALLMETHOD _CButtonCgInfo@_SetClickSound + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF _id + REF + SH_LOCALREF _cursor + CALLMETHOD _CButtonCgInfo@_SetCursorSound + JUMP 0x2c086 +0x2c0dc: + RETURN + +; CBackSceneDocument@_GetButton +; ARG 0: _id : int +; VAR 1: _t : _CButtonCgInfo +; RETURN: _CButtonCgInfo +FUNC 1734 + PUSHSTRUCTPAGE + SH_LOCALREF _id + CALLMETHOD CBackSceneDocument@_asserte_button_id + NOT + IFZ 0x2c126 + SH_LOCALDELETE _t + SH_LOCALCREATE _t _CButtonCgInfo + PUSHLOCALPAGE + PUSH 1 + SR_REF _CButtonCgInfo + RETURN + SH_LOCALDELETE _t + JUMP 0x2c126 +0x2c126: + SH_STRUCTREF 0 + SH_LOCALREF _id + SR_REF _CButtonCgInfo + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@GetButtonByMessageWindow +; ARG 0: MessageWindowNumber : int +; ARG 1: ButtonIndex : int +; RETURN: _CButtonCgInfo +FUNC 1735 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2c176 + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 1 + GTE + IFNZ 0x2c176 + PUSH 0 + JUMP 0x2c17c +0x2c176: + PUSH 1 +0x2c17c: + IFNZ 0x2c19c + SH_IF_LOC_LT_IMM ButtonIndex 0 0x2c19c + PUSH 0 + JUMP 0x2c1a2 +0x2c19c: + PUSH 1 +0x2c1a2: + IFNZ 0x2c1d2 + SH_LOCALREF ButtonIndex + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + A_NUMOF + GTE + IFNZ 0x2c1d2 + PUSH 0 + JUMP 0x2c1d8 +0x2c1d2: + PUSH 1 +0x2c1d8: + IFZ 0x2c1f4 + PUSHSTRUCTPAGE + SH_LOCALREF ButtonIndex + CALLMETHOD CBackSceneDocument@_GetButton + RETURN + JUMP 0x2c1f4 +0x2c1f4: + SH_STRUCTREF 1 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF ButtonIndex + SR_REF _CButtonCgInfo + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@_asserte_button_id +; ARG 0: _id : int +; RETURN: bool +FUNC 1736 + SH_IF_LOC_LT_IMM _id 0 0x2c24c + SH_LOCALREF _id + A_NUMOF_STRUCT_1 0 + GTE + IFNZ 0x2c24c + PUSH 0 + JUMP 0x2c252 +0x2c24c: + PUSH 1 +0x2c252: + IFZ 0x2c290 + S_PUSH "_id=%d\n_m_bt.Numof()=%d" + SH_LOCALREF _id + PUSH 2 + S_MOD + A_NUMOF_STRUCT_1 0 + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP + PUSH 0 + RETURN + JUMP 0x2c290 +0x2c290: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CBackSceneDocument@_SetCaptionNumeralPos +; ARG 0: _x : int +; ARG 1: _y : int +; VAR 2: Index : int +; RETURN: void +FUNC 1737 + SH_STRUCTREF 4 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2c2d2: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x2c31e + JUMP 0x2c2f8 +0x2c2ec: + SH_LOCALINC Index + JUMP 0x2c2d2 +0x2c2f8: + SH_STRUCTREF 8 + SH_LOCALREF Index + REF + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + JUMP 0x2c2ec +0x2c31e: + RETURN + +; CBackSceneDocument@_SetCaptionMaxNumeralPos +; ARG 0: _x : int +; ARG 1: _y : int +; VAR 2: Index : int +; RETURN: void +FUNC 1738 + SH_STRUCTREF 5 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x2c352: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 9 + LT + IFZ 0x2c39e + JUMP 0x2c378 +0x2c36c: + SH_LOCALINC Index + JUMP 0x2c352 +0x2c378: + SH_STRUCTREF 9 + SH_LOCALREF Index + REF + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + JUMP 0x2c36c +0x2c39e: + RETURN + +; CBackSceneDocument@SetCaptionNumeralPosByMessageWindow +; ARG 0: MessageWindowNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 1739 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2c3d4 + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 8 + GTE + IFNZ 0x2c3d4 + PUSH 0 + JUMP 0x2c3da +0x2c3d4: + PUSH 1 +0x2c3da: + IFZ 0x2c3e8 + RETURN + JUMP 0x2c3e8 +0x2c3e8: + SH_STRUCTREF 8 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD CASPos@Set + RETURN + +; CBackSceneDocument@SetCaptionMaxNumeralPosByMessageWindow +; ARG 0: MessageWindowNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 1740 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2c43e + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 9 + GTE + IFNZ 0x2c43e + PUSH 0 + JUMP 0x2c444 +0x2c43e: + PUSH 1 +0x2c444: + IFZ 0x2c452 + RETURN + JUMP 0x2c452 +0x2c452: + SH_STRUCTREF 9 + SH_LOCALREF MessageWindowNumber + REF + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD CASPos@Set + RETURN + +; CBackSceneDocument@GetCaptionNumeralPosByMessageWindow +; ARG 0: MessageWindowNumber : int +; RETURN: CASPos +FUNC 1741 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2c4a8 + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 8 + GTE + IFNZ 0x2c4a8 + PUSH 0 + JUMP 0x2c4ae +0x2c4a8: + PUSH 1 +0x2c4ae: + IFZ 0x2c4c6 + SH_STRUCT_SR_REF 4 CASPos + RETURN + JUMP 0x2c4c6 +0x2c4c6: + SH_STRUCTREF 8 + SH_LOCALREF MessageWindowNumber + SR_REF CASPos + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@GetCaptionMaxNumeralPosByMessageWindow +; ARG 0: MessageWindowNumber : int +; RETURN: CASPos +FUNC 1742 + SH_IF_LOC_LT_IMM MessageWindowNumber 0 0x2c516 + SH_LOCALREF MessageWindowNumber + A_NUMOF_STRUCT_1 9 + GTE + IFNZ 0x2c516 + PUSH 0 + JUMP 0x2c51c +0x2c516: + PUSH 1 +0x2c51c: + IFZ 0x2c534 + SH_STRUCT_SR_REF 5 CASPos + RETURN + JUMP 0x2c534 +0x2c534: + SH_STRUCTREF 9 + SH_LOCALREF MessageWindowNumber + SR_REF CASPos + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@SetPageNumberCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 1743 + SH_MEM_ASSIGN_LOCAL 10 nCharSpace + RETURN + +; CBackSceneDocument@GetPageNumberCharSpace +; RETURN: int +FUNC 1744 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN + +; CBackSceneDocument@SetSceneSliderBackCG +; ARG 0: CG : string +; RETURN: void +FUNC 1745 + SH_STRUCTREF_SASSIGN_LOCALSREF 11 CG + RETURN + +; CBackSceneDocument@SetSceneSliderBackPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1746 + SH_STRUCTREF 12 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CBackSceneDocument@SetSceneSliderBoxCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 1747 + SH_STRUCTREF_SASSIGN_LOCALSREF 13 CG + SH_STRUCTREF_SASSIGN_LOCALSREF 14 OnCursorCG + RETURN + +; CBackSceneDocument@SetSceneSliderRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1748 + SH_STRUCTREF 15 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CBackSceneDocument@SetSceneSliderShowRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1749 + SH_STRUCTREF 16 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CBackSceneDocument@GetSceneSliderBackCG +; RETURN: string +FUNC 1750 + SH_STRUCT_S_REF 11 + RETURN + S_PUSH "" + RETURN + +; CBackSceneDocument@GetSceneSliderBackPos +; RETURN: CASPos +FUNC 1751 + SH_STRUCT_SR_REF 12 CASPos + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@GetSceneSliderBoxCG +; RETURN: string +FUNC 1752 + SH_STRUCT_S_REF 13 + RETURN + S_PUSH "" + RETURN + +; CBackSceneDocument@GetSceneSliderBoxOnCursorCG +; RETURN: string +FUNC 1753 + SH_STRUCT_S_REF 14 + RETURN + S_PUSH "" + RETURN + +; CBackSceneDocument@GetSceneSliderRect +; RETURN: CASRect +FUNC 1754 + SH_STRUCT_SR_REF 15 CASRect + RETURN + PUSH -1 + RETURN + +; CBackSceneDocument@GetSceneSliderShowRect +; RETURN: CASRect +FUNC 1755 + SH_STRUCT_SR_REF 16 CASRect + RETURN + PUSH -1 + RETURN +EOF System\Asra3\MiddleClassLibrary\バックシーン\CBackSceneDocument.jaf + +; CBackSceneView@0 +; RETURN: void +FUNC 1756 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@2 + SH_MEM_ASSIGN_IMM 0 0 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 3 -2147483648 + SH_MEM_ASSIGN_IMM 4 -2147483648 + SH_STRUCTREF 9 + CALLMETHOD CASTimer@Reset + SH_MEM_ASSIGN_IMM 50 0 + RETURN + +; CBackSceneView@_Execute +; RETURN: void +FUNC 1757 + CALLFUNC SYS_GetNumofADVScene + PUSH 0 + LTE + IFZ 0x2c6fe + RETURN + JUMP 0x2c6fe +0x2c6fe: + CALLFUNC SYS_StopVoiceByStatus + PUSH 0 + CALLFUNC 効果音 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Open + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Loop + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Close + CALLFUNC SYS_StopVoiceByStatus + PUSH 0 + CALLFUNC 効果音 + RETURN + +; CBackSceneView@_Open +; VAR 0: nFirstIndex : int +; RETURN: void +FUNC 1758 + SH_GLOBAL_ASSIGN_IMM _g_バックシーン中 1 + SH_STRUCTREF 1 + CALLFUNC SYS_画面保管 + CALLFUNC PARTS_ReleaseAllPartsWithoutSystem + CALLFUNC SYS_選択肢非表示 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CBackSceneView@_CreateButton + SH_STRUCTREF 18 + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderShowRect + PUSH 44 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@CreateSceneSliderBackSprite + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@CreateSceneSlider + SH_MEM_ASSIGN_IMM 4 -2147483648 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + ITOB + ASSIGN + POP + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Hide + PUSHSTRUCTPAGE + PUSH 7 + SH_GLOBALREF _g_MsgKeyWaitAnime + CALLMETHOD _CMsgKeyWaitAnime@IsShow + ASSIGN + POP + SH_IF_STRUCTREF_Z 7 0x2c7fc + PUSH 0 + CALLFUNC SYS_キー待ちマーク表示設定 + JUMP 0x2c7fc +0x2c7fc: + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF nFirstIndex + CALLMETHOD CBackSceneView@_SetSceneIndex + SH_STRUCTREF 19 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 20 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 21 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 22 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 23 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 24 + PUSH 8 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 25 + PUSH 90 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 26 + PUSH 36 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 27 + PUSH 35 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 28 + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 29 + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 30 + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 31 + PUSH 34 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 32 + PUSH 36 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 33 + PUSH 35 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 34 + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 35 + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 36 + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 37 + PUSH 34 + PUSH 1 + CALLMETHOD CASClick@Init + SH_MEM_ASSIGN_IMM 49 0 + SH_STRUCTREF 38 + PUSH 16 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 39 + PUSH 17 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 40 + PUSH 18 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 41 + PUSH 19 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 47 + PUSH 5 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 46 + PUSH 20 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 48 + PUSH 21 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 42 + PUSH 16 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 43 + PUSH 17 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 44 + PUSH 18 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_STRUCTREF 45 + PUSH 19 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + RETURN + +; CBackSceneView@_Close +; RETURN: void +FUNC 1759 + SH_IF_STRUCTREF_Z 7 0x2cb22 + PUSH 1 + CALLFUNC SYS_キー待ちマーク表示設定 + JUMP 0x2cb22 +0x2cb22: + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Show + PUSHSTRUCTPAGE + PUSH 14 + A_FREE + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@Release + SH_STRUCTREF 16 + CALLMETHOD CASVersatileSprite@Release + SH_STRUCTREF 11 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASTextSprite@Release + CALLFUNC PARTS_ReleaseAllPartsWithoutSystem + SH_GLOBAL_ASSIGN_IMM _g_バックシーン中 0 + SH_STRUCTREF 1 + PUSH 0 + CALLFUNC SYS_画面復帰 + CALLFUNC SYS_選択肢表示 + PUSH 0 + PUSH 0 + CALLFUNC 全表示 + CALLFUNC SYS_メッセージ全表示 + SH_STRUCTREF 12 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 13 + SH_S_ASSIGN_STR0 "" + RETURN + +; CBackSceneView@_Loop +; RETURN: void +FUNC 1760 +0x2cbc8: + SH_STRUCTREF 2 + NOT + IFZ 0x2cbe4 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Update + JUMP 0x2cbc8 +0x2cbe4: + RETURN + +; CBackSceneView@_Update +; VAR 0: l_DistanceOnScene : int +; VAR 1: nMouseX : int +; VAR 2: nMouseY : int +; VAR 3: bInCursor : bool +; RETURN: void +FUNC 1761 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_UpdateButton + SH_STRUCTREF 21 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2cc4e + SH_STRUCTREF 22 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2cc4e + PUSH 0 + JUMP 0x2cc54 +0x2cc4e: + PUSH 1 +0x2cc54: + IFNZ 0x2cc7e + SH_STRUCTREF 47 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFNZ 0x2cc7e + PUSH 0 + JUMP 0x2cc84 +0x2cc7e: + PUSH 1 +0x2cc84: + IFZ 0x2cc9a + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_DoExit + RETURN + JUMP 0x2cc9a +0x2cc9a: + SH_LOCALASSIGN l_DistanceOnScene 0 + SH_STRUCTREF 23 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2cce0 + SH_STRUCTREF 25 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2cce0 + PUSH 0 + JUMP 0x2cce6 +0x2cce0: + PUSH 1 +0x2cce6: + IFNZ 0x2cd10 + SH_STRUCTREF 46 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFNZ 0x2cd10 + PUSH 0 + JUMP 0x2cd16 +0x2cd10: + PUSH 1 +0x2cd16: + IFZ 0x2cd2a + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@HideMessageWindow + JUMP 0x2cd2a +0x2cd2a: + CALLFUNC SYS_ホイールフォア確認 + IFZ 0x2cd46 + SH_LOCALASSIGN l_DistanceOnScene 1 + JUMP 0x2cd96 +0x2cd46: + CALLFUNC SYS_ホイールバック確認 + IFZ 0x2cd96 + SH_STRUCTREF 0 + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + GTE + IFZ 0x2cd7e + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_DoExit + RETURN + JUMP 0x2cd7e +0x2cd7e: + .LOCALASSIGN l_DistanceOnScene -1 + JUMP 0x2cd96 +0x2cd96: + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@CheckLButtonClick + CALLSYS system.IsDebugMode + IFZ 0x2ce2e + PUSH 16 + CALLFUNC AFL_IsKeyDown + IFZ 0x2cdda + PUSH 67 + CALLFUNC AFL_IsKeyDown + IFZ 0x2cdda + PUSH 1 + JUMP 0x2cde0 +0x2cdda: + PUSH 0 +0x2cde0: + IFZ 0x2cdf6 + SH_MEM_ASSIGN_IMM 49 1 + JUMP 0x2ce28 +0x2cdf6: + SH_IF_STRUCTREF_Z 49 0x2ce28 + SH_MEM_ASSIGN_IMM 49 0 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@DebugOutputMessageText + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@DebugMessageTextToClipboard + JUMP 0x2ce28 +0x2ce28: + JUMP 0x2ce2e +0x2ce2e: + SH_STRUCTREF 32 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2ce50 + SH_MEM_ASSIGN_IMM 50 14 + JUMP 0x2cefa +0x2ce50: + SH_STRUCTREF 33 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2ce72 + SH_MEM_ASSIGN_IMM 50 15 + JUMP 0x2cefa +0x2ce72: + SH_STRUCTREF 34 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2ce94 + SH_MEM_ASSIGN_IMM 50 10 + JUMP 0x2cefa +0x2ce94: + SH_STRUCTREF 35 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2ceb6 + SH_MEM_ASSIGN_IMM 50 11 + JUMP 0x2cefa +0x2ceb6: + SH_STRUCTREF 36 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2ced8 + SH_MEM_ASSIGN_IMM 50 12 + JUMP 0x2cefa +0x2ced8: + SH_STRUCTREF 37 + CALLMETHOD CASClick@IsKeyTrigger + IFZ 0x2cefa + SH_MEM_ASSIGN_IMM 50 13 + JUMP 0x2cefa +0x2cefa: + SH_STRUCTREF 42 + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2cf1c + SH_MEM_ASSIGN_IMM 50 20 + JUMP 0x2cf82 +0x2cf1c: + SH_STRUCTREF 43 + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2cf3e + SH_MEM_ASSIGN_IMM 50 21 + JUMP 0x2cf82 +0x2cf3e: + SH_STRUCTREF 44 + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2cf60 + SH_MEM_ASSIGN_IMM 50 22 + JUMP 0x2cf82 +0x2cf60: + SH_STRUCTREF 45 + CALLMETHOD CASJoyClickAssignedKey@IsKeyTrigger + IFZ 0x2cf82 + SH_MEM_ASSIGN_IMM 50 23 + JUMP 0x2cf82 +0x2cf82: + SH_STRUCTREF 26 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2cfb4 + SH_IF_STRUCTREF_NE_IMM 50 14 0x2cfb4 + PUSH 1 + JUMP 0x2cfba +0x2cfb4: + PUSH 0 +0x2cfba: + IFZ 0x2cfd0 + SH_LOCALASSIGN l_DistanceOnScene 1 + JUMP 0x2d1be +0x2cfd0: + SH_STRUCTREF 27 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2d002 + SH_IF_STRUCTREF_NE_IMM 50 15 0x2d002 + PUSH 1 + JUMP 0x2d008 +0x2d002: + PUSH 0 +0x2d008: + IFZ 0x2d026 + .LOCALASSIGN l_DistanceOnScene -1 + JUMP 0x2d1be +0x2d026: + SH_STRUCTREF 28 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2d058 + SH_IF_STRUCTREF_NE_IMM 50 10 0x2d058 + PUSH 1 + JUMP 0x2d05e +0x2d058: + PUSH 0 +0x2d05e: + IFZ 0x2d074 + SH_LOCALASSIGN l_DistanceOnScene 1 + JUMP 0x2d1be +0x2d074: + SH_STRUCTREF 29 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2d0a6 + SH_IF_STRUCTREF_NE_IMM 50 11 0x2d0a6 + PUSH 1 + JUMP 0x2d0ac +0x2d0a6: + PUSH 0 +0x2d0ac: + IFZ 0x2d11a + SH_STRUCTREF 0 + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + GTE + IFZ 0x2d102 +0x2d0ce: + PUSH 40 + CALLFUNC AFL_IsKeyDown + IFZ 0x2d0f2 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x2d0ce +0x2d0f2: + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_DoExit + RETURN + JUMP 0x2d102 +0x2d102: + .LOCALASSIGN l_DistanceOnScene -1 + JUMP 0x2d1be +0x2d11a: + SH_STRUCTREF 30 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2d14c + SH_IF_STRUCTREF_NE_IMM 50 12 0x2d14c + PUSH 1 + JUMP 0x2d152 +0x2d14c: + PUSH 0 +0x2d152: + IFZ 0x2d168 + SH_LOCALASSIGN l_DistanceOnScene 1 + JUMP 0x2d1be +0x2d168: + SH_STRUCTREF 31 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2d19a + SH_IF_STRUCTREF_NE_IMM 50 13 0x2d19a + PUSH 1 + JUMP 0x2d1a0 +0x2d19a: + PUSH 0 +0x2d1a0: + IFZ 0x2d1be + .LOCALASSIGN l_DistanceOnScene -1 + JUMP 0x2d1be +0x2d1be: + SH_STRUCTREF 38 + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2d1ea + SH_IF_STRUCTREF_NE_IMM 50 20 0x2d1ea + PUSH 1 + JUMP 0x2d1f0 +0x2d1ea: + PUSH 0 +0x2d1f0: + IFZ 0x2d206 + SH_LOCALASSIGN l_DistanceOnScene 1 + JUMP 0x2d2ee +0x2d206: + SH_STRUCTREF 39 + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2d232 + SH_IF_STRUCTREF_NE_IMM 50 21 0x2d232 + PUSH 1 + JUMP 0x2d238 +0x2d232: + PUSH 0 +0x2d238: + IFZ 0x2d256 + .LOCALASSIGN l_DistanceOnScene -1 + JUMP 0x2d2ee +0x2d256: + SH_STRUCTREF 40 + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2d282 + SH_IF_STRUCTREF_NE_IMM 50 22 0x2d282 + PUSH 1 + JUMP 0x2d288 +0x2d282: + PUSH 0 +0x2d288: + IFZ 0x2d29e + SH_LOCALASSIGN l_DistanceOnScene 5 + JUMP 0x2d2ee +0x2d29e: + SH_STRUCTREF 41 + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + IFZ 0x2d2ca + SH_IF_STRUCTREF_NE_IMM 50 23 0x2d2ca + PUSH 1 + JUMP 0x2d2d0 +0x2d2ca: + PUSH 0 +0x2d2d0: + IFZ 0x2d2ee + .LOCALASSIGN l_DistanceOnScene -5 + JUMP 0x2d2ee +0x2d2ee: + SH_STRUCTREF 24 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x2d32a + SH_STRUCTREF 48 + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFNZ 0x2d32a + PUSH 0 + JUMP 0x2d330 +0x2d32a: + PUSH 1 +0x2d330: + IFZ 0x2d342 + CALLFUNC S_ボイスリプレイ + JUMP 0x2d342 +0x2d342: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLFUNC AFL_Mouse_GetPos + ASSIGN + POP + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@IsDragging + IFNZ 0x2d3b0 + SH_STRUCTREF 18 + CALLMETHOD CASRect@GetWidth + PUSH 0 + LTE + IFNZ 0x2d3b0 + PUSH 0 + JUMP 0x2d3b6 +0x2d3b0: + PUSH 1 +0x2d3b6: + IFNZ 0x2d40a + SH_LOCALREF bInCursor + IFZ 0x2d3f2 + SH_STRUCTREF 18 + SH_LOCALREF nMouseX + SH_LOCALREF nMouseY + CALLMETHOD CASRect@IsIn + IFZ 0x2d3f2 + PUSH 1 + JUMP 0x2d3f8 +0x2d3f2: + PUSH 0 +0x2d3f8: + IFNZ 0x2d40a + PUSH 0 + JUMP 0x2d410 +0x2d40a: + PUSH 1 +0x2d410: + IFZ 0x2d490 + SH_STRUCTREF 15 + PUSH 1 + CALLMETHOD CASVerticalSlider@SetShow + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@CheckBeginDrag + POP + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@UpdateDraggingBox + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@UpdateState + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@IsDragging + IFZ 0x2d48a + SH_LOCALASSIGN l_DistanceOnScene 0 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@UpdateIndexBySceneSliderRate + JUMP 0x2d48a +0x2d48a: + JUMP 0x2d4b4 +0x2d490: + SH_STRUCTREF 15 + PUSH 0 + CALLMETHOD CASVerticalSlider@SetShow + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow +0x2d4b4: + SH_LOCALREF l_DistanceOnScene + PUSH 0 + GT + IFZ 0x2d4dc + PUSHSTRUCTPAGE + SH_LOCALREF l_DistanceOnScene + CALLMETHOD CBackSceneView@_DoPrev + JUMP 0x2d4dc +0x2d4dc: + SH_IF_LOC_GE_IMM l_DistanceOnScene 0 0x2d500 + PUSHSTRUCTPAGE + SH_LOCALREF l_DistanceOnScene + INV + CALLMETHOD CBackSceneView@_DoNext + JUMP 0x2d500 +0x2d500: + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + +; CBackSceneView@CreateSceneSliderBackSprite +; VAR 0: BackCG : string +; VAR 1: Pos : CASPos +; VAR 2: CGSprite : ref CASCGSprite +; VAR 3: : ref CASCGSprite +; VAR 4: ConstructionSprite : ref CASConstructionSprite +; VAR 5: : ref CASConstructionSprite +; RETURN: void +FUNC 1762 + SH_LOCALREF BackCG + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderBackCG + S_ASSIGN + S_POP + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderBackPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_LOCALSREF_EMPTY BackCG + NOT + IFZ 0x2d5d0 + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 16 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGSprite + SH_LOCAL_S_REF BackCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE "" + SH_LOCALDELETE CGSprite + JUMP 0x2d6de +0x2d5d0: + SH_LOCALREF Pos + PUSH 752 + PUSH 50 + CALLMETHOD CASPos@Set + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 16 + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Clear + SH_LOCALREF ConstructionSprite + PUSH 24 + PUSH 350 + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 24 + PUSH 350 + PUSH 224 + PUSH 224 + PUSH 255 + PUSH 128 + PUSH 224 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 24 + PUSH 350 + PUSH 64 + CALLMETHOD CASConstructionSprite@AddFillAMap + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionSprite +0x2d6de: + SH_STRUCTREF 16 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 16 + PUSH 1 + PUSH 34816 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CBackSceneView@CreateSceneSlider +; VAR 0: Rect : CASRect +; VAR 1: BoxCG : string +; VAR 2: BoxOnCursorCG : string +; RETURN: void +FUNC 1763 + SH_LOCALDELETE Rect + SH_LOCALCREATE Rect CASRect + SH_LOCALREF Rect + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderRect + PUSH 44 + SR_ASSIGN + SR_POP + SH_LOCALREF Rect + CALLMETHOD CASRect@GetWidth + PUSH 0 + GT + IFZ 0x2d7a0 + SH_LOCALREF Rect + CALLMETHOD CASRect@GetHeight + PUSH 0 + GT + IFZ 0x2d7a0 + PUSH 1 + JUMP 0x2d7a6 +0x2d7a0: + PUSH 0 +0x2d7a6: + IFZ 0x2d7ee + SH_STRUCTREF 15 + SH_LOCALREF Rect + CALLMETHOD CASRect@GetX + SH_LOCALREF Rect + CALLMETHOD CASRect@GetY + SH_LOCALREF Rect + CALLMETHOD CASRect@GetWidth + SH_LOCALREF Rect + CALLMETHOD CASRect@GetHeight + CALLMETHOD CASVerticalSlider@SetRect + JUMP 0x2d812 +0x2d7ee: + SH_STRUCTREF 15 + PUSH 752 + PUSH 50 + PUSH 24 + PUSH 350 + CALLMETHOD CASVerticalSlider@SetRect +0x2d812: + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@Init + SH_LOCALREF BoxCG + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderBoxCG + S_ASSIGN + S_POP + SH_LOCALREF BoxOnCursorCG + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetSceneSliderBoxOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY BoxCG + NOT + IFZ 0x2d872 + SH_LOCALSREF_EMPTY BoxOnCursorCG + NOT + IFZ 0x2d872 + PUSH 1 + JUMP 0x2d878 +0x2d872: + PUSH 0 +0x2d878: + IFZ 0x2d89c + SH_STRUCTREF 15 + SH_LOCAL_S_REF BoxCG + SH_LOCAL_S_REF BoxOnCursorCG + CALLMETHOD CASVerticalSlider@SetCG + JUMP 0x2d8b4 +0x2d89c: + SH_STRUCTREF 15 + PUSH 24 + PUSH 32 + CALLMETHOD CASVerticalSlider@CreateSampleSprite +0x2d8b4: + SH_STRUCTREF 15 + PUSH 2 + PUSH 34816 + CALLMETHOD CASVerticalSlider@SetZByBaseZ + SH_STRUCTREF 15 + PUSH 0 + CALLMETHOD CASVerticalSlider@SetShow + RETURN + +; CBackSceneView@_DoNext +; ARG 0: PrevCount : int +; RETURN: void +FUNC 1764 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF PrevCount + PLUSA + POP + SH_STRUCTREF 0 + CALLFUNC SYS_GetNumofADVScene + GTE + IFZ 0x2d92c + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x2d92c +0x2d92c: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + CALLMETHOD CBackSceneView@_SetSceneIndex + RETURN + +; CBackSceneView@_DoPrev +; ARG 0: PrevCount : int +; RETURN: void +FUNC 1765 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF PrevCount + MINUSA + POP + SH_STRUCTREF 0 + PUSH 0 + LT + IFZ 0x2d978 + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0x2d978 +0x2d978: + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + CALLMETHOD CBackSceneView@_SetSceneIndex + RETURN + +; CBackSceneView@_CreateButton +; ARG 0: MessageWindowNumber : int +; VAR 1: _i : int +; VAR 2: ButtonInfo : _CButtonCgInfo +; VAR 3: KeyUpCG : string +; VAR 4: KeyDownCG : string +; VAR 5: KeyUpOnCursorCG : string +; VAR 6: KeyDownOnCursorCG : string +; RETURN: void +FUNC 1766 + PUSHSTRUCTPAGE + PUSH 14 + PUSH 6 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x2d9b8: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0x2db60 + JUMP 0x2d9de +0x2d9d2: + SH_LOCALINC _i + JUMP 0x2d9b8 +0x2d9de: + SH_LOCALDELETE ButtonInfo + SH_LOCALCREATE ButtonInfo _CButtonCgInfo + SH_LOCALREF ButtonInfo + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + SH_LOCALREF _i + CALLMETHOD CBackSceneDocument@GetButtonByMessageWindow + PUSH 46 + SR_ASSIGN + SR_POP + SH_LOCALREF KeyUpCG + SH_LOCALREF ButtonInfo + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD _CButtonCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF KeyDownCG + SH_LOCALREF ButtonInfo + PUSH 0 + PUSH 1 + PUSH 0 + CALLMETHOD _CButtonCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF KeyUpOnCursorCG + SH_LOCALREF ButtonInfo + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD _CButtonCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF KeyDownOnCursorCG + SH_LOCALREF ButtonInfo + PUSH 1 + PUSH 1 + PUSH 0 + CALLMETHOD _CButtonCgInfo@_GetCg + S_ASSIGN + S_POP + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + SH_LOCAL_S_REF KeyUpCG + SH_LOCAL_S_REF KeyDownCG + SH_LOCAL_S_REF KeyUpOnCursorCG + SH_LOCAL_S_REF KeyDownOnCursorCG + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + SH_LOCALREF ButtonInfo + CALLMETHOD _CButtonCgInfo@_GetX + SH_LOCALREF ButtonInfo + CALLMETHOD _CButtonCgInfo@_GetY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + SH_LOCALREF ButtonInfo + CALLMETHOD _CButtonCgInfo@_GetZ + CALLFUNC SYS_GetVirtualZOrder + PUSH 34816 + CALLMETHOD CASButtonSprite@SetZByBaseZ + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + CALLMETHOD CASButtonSprite@UpdateState + SH_LOCALDELETE ButtonInfo + JUMP 0x2d9d2 +0x2db60: + RETURN + +; CBackSceneView@_UpdateButton +; VAR 0: _prev_btn_id : int +; VAR 1: _i : int +; RETURN: void +FUNC 1767 + SH_LOCAL_ASSIGN_STRUCTREF _prev_btn_id 3 + SH_MEM_ASSIGN_IMM 3 -2147483648 + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x2db90: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0x2dc14 + JUMP 0x2dbb6 +0x2dbaa: + SH_LOCALINC _i + JUMP 0x2db90 +0x2dbb6: + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + CALLMETHOD CASButtonSprite@UpdateState + SH_IF_LOC_NE_IMM _i 4 0x2dbe4 + JUMP 0x2dbaa + JUMP 0x2dbe4 +0x2dbe4: + SH_STRUCTREF 14 + SH_LOCALREF _i + REF + CALLMETHOD CASButtonSprite@IsMouseCursorIn + IFZ 0x2dc0e + SH_MEM_ASSIGN_LOCAL 3 _i + JUMP 0x2dc0e +0x2dc0e: + JUMP 0x2dbaa +0x2dc14: + SH_STRUCTREF 3 + SH_LOCALREF _prev_btn_id + NOTE + IFZ 0x2dc42 + SH_IF_STRUCTREF_EQ_IMM 3 -2147483648 0x2dc42 + PUSH 1 + JUMP 0x2dc48 +0x2dc42: + PUSH 0 +0x2dc48: + IFZ 0x2dc62 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayCursorSound + JUMP 0x2dc62 +0x2dc62: + RETURN + +; CBackSceneView@CheckLButtonClick +; RETURN: void +FUNC 1768 + SH_STRUCTREF 19 + SH_STRUCTREF 3 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x2dd06 + SH_STRUCTREF 3 + SWITCH 24 + JUMP 0x2dd00 +.CASE 24:0 0 + SH_STRUCTREF 8 + NOT + IFZ 0x2dcb6 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayClickSound + JUMP 0x2dcb6 +0x2dcb6: + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CBackSceneView@_DoNext + JUMP 0x2dd00 +.CASE 24:1 1 + SH_STRUCTREF 8 + NOT + IFZ 0x2dcec + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayClickSound + JUMP 0x2dcec +0x2dcec: + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CBackSceneView@_DoPrev + JUMP 0x2dd00 +0x2dd00: + JUMP 0x2dd06 +0x2dd06: + SH_STRUCTREF 20 + SH_STRUCTREF 3 + CALLMETHOD CASClick@IsClick + IFZ 0x2dd8a + SH_STRUCTREF 3 + SWITCH 25 + JUMP 0x2dd84 +.CASE 25:0 2 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayClickSound + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_DoExit + JUMP 0x2dd84 +.CASE 25:1 3 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayClickSound + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_DoPlayVoice + JUMP 0x2dd84 +.CASE 25:2 5 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + CALLMETHOD CBackSceneView@_PlayClickSound + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@HideMessageWindow + JUMP 0x2dd84 +0x2dd84: + JUMP 0x2dd8a +0x2dd8a: + PUSHSTRUCTPAGE + PUSH 8 + SH_STRUCTREF 20 + CALLMETHOD CASClick@IsKeyDown + ASSIGN + POP + RETURN + +; CBackSceneView@_DoExit +; RETURN: void +FUNC 1769 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + +; CBackSceneView@_DoPlayVoice +; RETURN: void +FUNC 1770 + CALLFUNC SYS_StopVoice + CALLFUNC S_ボイスリプレイ + RETURN + +; CBackSceneView@_Redraw +; VAR 0: ADVScene : 画面保管_t +; VAR 1: ActiveMessageWindowNumber : int +; RETURN: void +FUNC 1771 + CALLFUNC SYS_StopVoiceByStatus + SH_LOCALDELETE ADVScene + SH_LOCALCREATE ADVScene 画面保管_t + SH_STRUCTREF 0 + SH_LOCALREF ADVScene + CALLFUNC SYS_GetADVScene + IFZ 0x2de96 + CALLFUNC PARTS_ReleaseAllPartsWithoutSystem + SH_LOCALREF ADVScene + PUSH 1 + CALLFUNC SYS_画面復帰 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + SH_LOCALREF ActiveMessageWindowNumber + PUSH 0 + GT + IFZ 0x2de7c + PUSHSTRUCTPAGE + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CBackSceneView@_CreateButton + PUSHSTRUCTPAGE + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CBackSceneView@UpdatePageNumberTextSprite + PUSHSTRUCTPAGE + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CBackSceneView@UpdateMaxPageNumberTextSprite + JUMP 0x2de7c +0x2de7c: + SH_LOCALREF ADVScene + PUSH 0 + S_REF + CALLFUNC SYS_SetEventName + JUMP 0x2de96 +0x2de96: + CALLFUNC SYS_メッセージ全表示 + RETURN + +; CBackSceneView@_SetSceneIndex +; ARG 0: _index : int +; RETURN: void +FUNC 1772 + SH_MEM_ASSIGN_LOCAL 0 _index + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@UpdateSceneSliderRateByIndex + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Redraw + RETURN + +; CBackSceneView@UpdatePageNumberTextSprite +; ARG 0: MessageWindowNumber : int +; VAR 1: Text : string +; VAR 2: CharProperty : CASCharSpriteProperty +; VAR 3: Pos : CASPos +; RETURN: void +FUNC 1773 + SH_LOCALREF Text + S_PUSH "%3d" + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@GetSceneIndex + PUSH 1 + ADD + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_STRUCTSREF_EQ_LOCALSREF 12 Text + IFZ 0x2df06 + RETURN + JUMP 0x2df06 +0x2df06: + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@_GetCaptionNumeralTM + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + CALLMETHOD CBackSceneDocument@GetCaptionNumeralPosByMessageWindow + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 10 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 10 + PUSH 11 + PUSH 34816 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 10 + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetPageNumberCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 10 + SH_LOCAL_S_REF Text + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF_SASSIGN_LOCALSREF 12 Text + RETURN + +; CBackSceneView@UpdateMaxPageNumberTextSprite +; ARG 0: MessageWindowNumber : int +; VAR 1: Text : string +; VAR 2: CharProperty : CASCharSpriteProperty +; VAR 3: Pos : CASPos +; RETURN: void +FUNC 1774 + SH_LOCALREF Text + S_PUSH "%3d" + CALLFUNC SYS_GetNumofADVScene + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_STRUCTSREF_EQ_LOCALSREF 13 Text + IFZ 0x2e01e + RETURN + JUMP 0x2e01e +0x2e01e: + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@_GetCaptionNumeralTM + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + CALLMETHOD CBackSceneDocument@GetCaptionMaxNumeralPosByMessageWindow + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 11 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 11 + PUSH 11 + PUSH 34816 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 11 + SH_GLOBALREF g_BackSceneDocument + CALLMETHOD CBackSceneDocument@GetPageNumberCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 11 + SH_LOCAL_S_REF Text + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF_SASSIGN_LOCALSREF 13 Text + RETURN + +; CBackSceneView@GetSceneIndex +; RETURN: int +FUNC 1775 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CBackSceneView@_PlayClickSound +; ARG 0: _id : int +; VAR 1: Info : _CButtonCgInfo +; VAR 2: _sound : int +; RETURN: void +FUNC 1776 + SH_STRUCTREF 9 + CALLMETHOD CASTimer@Get + PUSH 128 + LT + IFZ 0x2e138 + RETURN + JUMP 0x2e138 +0x2e138: + SH_STRUCTREF 9 + CALLMETHOD CASTimer@Reset + SH_IF_LOC_LT_IMM _id 0 0x2e172 + SH_LOCALREF _id + A_NUMOF_STRUCT_1 14 + GTE + IFNZ 0x2e172 + PUSH 0 + JUMP 0x2e178 +0x2e172: + PUSH 1 +0x2e178: + IFZ 0x2e186 + RETURN + JUMP 0x2e186 +0x2e186: + SH_LOCALDELETE Info + SH_LOCALCREATE Info _CButtonCgInfo + SH_LOCALREF Info + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF _id + CALLMETHOD CBackSceneDocument@_GetButton + PUSH 46 + SR_ASSIGN + SR_POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF Info + CALLMETHOD _CButtonCgInfo@_GetClickSound + ASSIGN + POP + SH_LOCALREF _sound + PUSH 0 + GT + IFZ 0x2e1f6 + SH_LOCALREF _sound + CALLFUNC システム効果音 + JUMP 0x2e1f6 +0x2e1f6: + RETURN + +; CBackSceneView@_PlayCursorSound +; ARG 0: _id : int +; VAR 1: Info : _CButtonCgInfo +; VAR 2: _sound : int +; RETURN: void +FUNC 1777 + SH_IF_LOC_LT_IMM _id 0 0x2e22c + SH_LOCALREF _id + A_NUMOF_STRUCT_1 14 + GTE + IFNZ 0x2e22c + PUSH 0 + JUMP 0x2e232 +0x2e22c: + PUSH 1 +0x2e232: + IFZ 0x2e240 + RETURN + JUMP 0x2e240 +0x2e240: + SH_LOCALDELETE Info + SH_LOCALCREATE Info _CButtonCgInfo + SH_LOCALREF Info + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF _id + CALLMETHOD CBackSceneDocument@_GetButton + PUSH 46 + SR_ASSIGN + SR_POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF Info + CALLMETHOD _CButtonCgInfo@_GetCursorSound + ASSIGN + POP + SH_LOCALREF _sound + PUSH 0 + GT + IFZ 0x2e2b0 + SH_LOCALREF _sound + CALLFUNC システム効果音 + JUMP 0x2e2b0 +0x2e2b0: + RETURN + +; CBackSceneView@GetSceneSliderRateByIndex +; VAR 0: nMaxIndex : int +; RETURN: float +FUNC 1778 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + ASSIGN + POP + SH_IF_LOC_GT_IMM nMaxIndex 0 0x2e2ee + F_PUSH 0.000000 + RETURN + JUMP 0x2e2ee +0x2e2ee: + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@GetSceneIndex + SH_LOCALREF nMaxIndex + ITOF + SWAP + ITOF + SWAP + F_DIV + RETURN + F_PUSH 0.000000 + RETURN + +; CBackSceneView@UpdateSceneSliderRateByIndex +; VAR 0: fRate : float +; RETURN: void +FUNC 1779 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@GetSceneSliderRateByIndex + F_ASSIGN + POP + SH_STRUCTREF 17 + SH_LOCALREF fRate + F_EQUALE + IFZ 0x2e346 + RETURN + JUMP 0x2e346 +0x2e346: + PUSHSTRUCTPAGE + PUSH 17 + SH_LOCALREF fRate + F_ASSIGN + POP + SH_STRUCTREF 15 + SH_LOCALREF fRate + CALLMETHOD CASVerticalSlider@SetBoxPosByRate + RETURN + +; CBackSceneView@UpdateIndexBySceneSliderRate +; VAR 0: fRate : float +; VAR 1: nNewIndex : int +; RETURN: void +FUNC 1780 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 15 + CALLMETHOD CASVerticalSlider@GetRateByBoxPos + F_ASSIGN + POP + SH_STRUCTREF 17 + SH_LOCALREF fRate + F_EQUALE + IFZ 0x2e3a6 + RETURN + JUMP 0x2e3a6 +0x2e3a6: + PUSHSTRUCTPAGE + PUSH 17 + SH_LOCALREF fRate + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_GetNumofADVScene + SH_LOCALREF fRate + SWAP + ITOF + SWAP + F_MUL + FTOI + CALLFUNC SYS_GetNumofADVScene + PUSH 1 + SUB + CALLHLL Math Min + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF nNewIndex + NOTE + IFZ 0x2e41e + SH_MEM_ASSIGN_LOCAL 0 nNewIndex + PUSHSTRUCTPAGE + CALLMETHOD CBackSceneView@_Redraw + JUMP 0x2e41e +0x2e41e: + RETURN + +; CBackSceneView@HideMessageWindow +; VAR 0: n : int +; RETURN: void +FUNC 1781 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x2e43a: + SH_LOCALREF n + A_NUMOF_STRUCT_1 14 + LT + IFZ 0x2e480 + JUMP 0x2e460 +0x2e454: + SH_LOCALINC n + JUMP 0x2e43a +0x2e460: + SH_STRUCTREF 14 + SH_LOCALREF n + REF + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x2e454 +0x2e480: + SH_STRUCTREF 15 + PUSH 0 + CALLMETHOD CASVerticalSlider@SetShow + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_STRUCTREF 10 + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 11 + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + CALLFUNC SYS_メッセージウィンドウ非表示 + SH_LOCALASSIGN n 0 +0x2e4d8: + SH_LOCALREF n + A_NUMOF_STRUCT_1 14 + LT + IFZ 0x2e51e + JUMP 0x2e4fe +0x2e4f2: + SH_LOCALINC n + JUMP 0x2e4d8 +0x2e4fe: + SH_STRUCTREF 14 + SH_LOCALREF n + REF + PUSH 1 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x2e4f2 +0x2e51e: + SH_STRUCTREF 10 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 11 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + RETURN +EOF System\Asra3\MiddleClassLibrary\バックシーン\CBackSceneView.jaf + +; CConfigModeDocument@GetBackCGInfo +; RETURN: ref _CCgInfo +FUNC 1782 + SH_STRUCTREF 0 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@GetEachBackCGInfo +; ARG 0: nIndex : int +; RETURN: ref _CCgInfo +FUNC 1783 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@GetTabCGInfoList +; ARG 0: Obj : ref array<_CCgInfo>@2 +; VAR 1: i : int +; VAR 2: j : int +; RETURN: void +FUNC 1784 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 2 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + A_NUMOF + PUSH 2 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN j 0 + SH_LOCALASSIGN i 0 +0x2e5d0: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0x2e672 + JUMP 0x2e600 +0x2e5f4: + SH_LOCALINC i + JUMP 0x2e5d0 +0x2e600: + SH_LOCALASSIGN j 0 +0x2e60a: + SH_LOCALREF j + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_NUMOF + LT + IFZ 0x2e66c + JUMP 0x2e63a +0x2e62e: + SH_LOCALINC j + JUMP 0x2e60a +0x2e63a: + SH_LOCALREF Obj + SH_LOCALREF i + REF + SH_LOCALREF j + REF + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF j + SH_SR_ASSIGN + JUMP 0x2e62e +0x2e66c: + JUMP 0x2e5f4 +0x2e672: + RETURN + +; CConfigModeDocument@0 +; RETURN: void +FUNC 1785 + PUSHSTRUCTPAGE + CALLMETHOD CConfigModeDocument@2 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 8 + PUSH 3 + PUSH 2 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 2 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 4 + PUSH 2 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 5 + PUSH 2 + PUSH 1 + A_ALLOC + SH_STRUCTREF 68 + PUSH 350 + PUSH 50 + CALLMETHOD CASPos@Set + SH_STRUCTREF 29 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 30 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 31 + SH_S_ASSIGN_STR0 "" + RETURN + +; CConfigModeDocument@_Init +; VAR 0: n : int +; VAR 1: _i : int +; RETURN: void +FUNC 1786 + SH_MEM_ASSIGN_IMM 69 -2147483648 + SH_MEM_ASSIGN_IMM 70 -2147483648 + SH_MEM_ASSIGN_IMM 71 -2147483648 + PUSHSTRUCTPAGE + PUSH 22 + PUSH 7 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 24 + PUSH 7 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 26 + PUSH 7 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 28 + PUSH 7 + PUSH 1 + A_ALLOC + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + PUSH 0 + S_PUSH "" + CALLMETHOD _CCgInfo@_Set + PUSHSTRUCTPAGE + PUSH 1 + PUSH 8 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x2e7e8: + SH_LOCALREF n + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x2e840 + JUMP 0x2e80e +0x2e802: + SH_LOCALINC n + JUMP 0x2e7e8 +0x2e80e: + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 0 + PUSH 0 + PUSH 0 + S_PUSH "" + CALLMETHOD _CCgInfo@_Set + JUMP 0x2e802 +0x2e840: + SH_STRUCTREF 6 + PUSH 50 + PUSH 500 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 6 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 7 + PUSH 124 + PUSH 500 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 8 + PUSH 270 + PUSH 500 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 9 + PUSH 400 + PUSH 100 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 9 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 10 + PUSH 546 + PUSH 100 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 10 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 12 + PUSH 50 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 12 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 11 + PUSH 306 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 11 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 14 + PUSH 50 + PUSH 230 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 14 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 13 + PUSH 306 + PUSH 230 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 13 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 16 + PUSH 50 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 15 + PUSH 306 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 15 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 16 + PUSH 50 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 17 + PUSH 306 + PUSH 130 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 17 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x2ea76: + SH_IF_LOC_GE_IMM _i 7 0x2eadc + JUMP 0x2ea96 +0x2ea8a: + SH_LOCALINC _i + JUMP 0x2ea76 +0x2ea96: + PUSHSTRUCTPAGE + SH_LOCALREF _i + PUSH 50 + SH_LOCALREF _i + PUSH 1 + ADD + PUSH 32 + MUL + ADD + PUSH 2 + ADD + PUSH 92 + PUSH 1 + CALLMETHOD CConfigModeDocument@_SetGaugeMsgSpeedPos + JUMP 0x2ea8a +0x2eadc: + SH_LOCALASSIGN _i 0 +0x2eae6: + SH_IF_LOC_GE_IMM _i 7 0x2eb4c + JUMP 0x2eb06 +0x2eafa: + SH_LOCALINC _i + JUMP 0x2eae6 +0x2eb06: + PUSHSTRUCTPAGE + SH_LOCALREF _i + PUSH 50 + SH_LOCALREF _i + PUSH 1 + ADD + PUSH 32 + MUL + ADD + PUSH 2 + ADD + PUSH 172 + PUSH 1 + CALLMETHOD CConfigModeDocument@_SetGaugeAutoSpeedPos + JUMP 0x2eafa +0x2eb4c: + SH_LOCALASSIGN _i 0 +0x2eb56: + SH_IF_LOC_GE_IMM _i 7 0x2ebbc + JUMP 0x2eb76 +0x2eb6a: + SH_LOCALINC _i + JUMP 0x2eb56 +0x2eb76: + PUSHSTRUCTPAGE + SH_LOCALREF _i + PUSH 50 + SH_LOCALREF _i + PUSH 1 + ADD + PUSH 32 + MUL + ADD + PUSH 2 + ADD + PUSH 252 + PUSH 1 + CALLMETHOD CConfigModeDocument@_SetGaugeReadMsgskipWaitTimePos + JUMP 0x2eb6a +0x2ebbc: + SH_LOCALASSIGN _i 0 +0x2ebc6: + SH_IF_LOC_GE_IMM _i 7 0x2ec2c + JUMP 0x2ebe6 +0x2ebda: + SH_LOCALINC _i + JUMP 0x2ebc6 +0x2ebe6: + PUSHSTRUCTPAGE + SH_LOCALREF _i + PUSH 50 + SH_LOCALREF _i + PUSH 1 + ADD + PUSH 32 + MUL + ADD + PUSH 2 + ADD + PUSH 332 + PUSH 1 + CALLMETHOD CConfigModeDocument@_SetGaugeDoesAllMsgskipWaitTimePos + JUMP 0x2ebda +0x2ec2c: + SH_STRUCTREF 32 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 33 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 35 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 36 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 38 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 39 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 41 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 42 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 44 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 45 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 46 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 47 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 49 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 50 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 51 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 52 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 54 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 55 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 56 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 57 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 59 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 60 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 61 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 62 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 65 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 66 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 67 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 72 + PUSH 375 + PUSH 350 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 72 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 73 + PUSH 375 + PUSH 350 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 73 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 74 + PUSH 400 + PUSH 150 + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 74 + PUSH 1 + CALLMETHOD _CButtonCgInfo@_SetZ + SH_MEM_ASSIGN_IMM 75 1 + RETURN + +; CConfigModeDocument@_SetBackground +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg : string +; RETURN: void +FUNC 1787 + SH_STRUCTREF 0 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@SetEachBackCG +; ARG 0: Index : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: CG : string +; RETURN: void +FUNC 1788 + SH_STRUCTREF 1 + SH_LOCALREF Index + REF + SH_LOCALREF X + SH_LOCALREF Y + PUSH -2147483648 + SH_LOCAL_S_REF CG + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@SetTabCGInfo +; ARG 0: nIndex : int +; ARG 1: nX : int +; ARG 2: nY : int +; ARG 3: ActiveCG : string +; ARG 4: DisableCG : string +; ARG 5: OnCursorCG : string +; RETURN: void +FUNC 1789 + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + PUSH 0 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF ActiveCG + CALLMETHOD _CCgInfo@_Set + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + PUSH 1 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF DisableCG + CALLMETHOD _CCgInfo@_Set + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@SetCheckBoxCG +; ARG 0: BaseCG : string +; ARG 1: MarkCG : string +; ARG 2: CursorCG : string +; RETURN: void +FUNC 1790 + SH_STRUCTREF_SASSIGN_LOCALSREF 29 BaseCG + SH_STRUCTREF_SASSIGN_LOCALSREF 30 MarkCG + SH_STRUCTREF_SASSIGN_LOCALSREF 31 CursorCG + RETURN + +; CConfigModeDocument@GetCheckBoxBaseCG +; RETURN: string +FUNC 1791 + SH_STRUCT_S_REF 29 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetCheckBoxMarkCG +; RETURN: string +FUNC 1792 + SH_STRUCT_S_REF 30 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetCheckBoxCursorCG +; RETURN: string +FUNC 1793 + SH_STRUCT_S_REF 31 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetCloseGameButtonCGInfo +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 1794 + SH_STRUCTREF 3 + PUSH 0 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF CG + CALLMETHOD _CCgInfo@_Set + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@SetReturnToTitleButtonCGInfo +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 1795 + SH_STRUCTREF 4 + PUSH 0 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF CG + CALLMETHOD _CCgInfo@_Set + SH_STRUCTREF 4 + PUSH 1 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@SetExitButtonCGInfo +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 1796 + SH_STRUCTREF 5 + PUSH 0 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF CG + CALLMETHOD _CCgInfo@_Set + SH_STRUCTREF 5 + PUSH 1 + REF + SH_LOCALREF nX + SH_LOCALREF nY + PUSH -2147483648 + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD _CCgInfo@_Set + RETURN + +; CConfigModeDocument@GetCloseGameButtonCGInfo +; ARG 0: CGInfo : ref array<_CCgInfo> +; RETURN: void +FUNC 1797 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 3 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + SH_STRUCTREF 3 + PUSH 0 + A_NUMOF_STRUCT_1 3 + A_COPY + POP + RETURN + +; CConfigModeDocument@GetReturnToTitleButtonCGInfo +; ARG 0: CGInfo : ref array<_CCgInfo> +; RETURN: void +FUNC 1798 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 4 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + SH_STRUCTREF 4 + PUSH 0 + A_NUMOF_STRUCT_1 4 + A_COPY + POP + RETURN + +; CConfigModeDocument@GetExitButtonCGInfo +; ARG 0: CGInfo : ref array<_CCgInfo> +; RETURN: void +FUNC 1799 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 5 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + SH_STRUCTREF 5 + PUSH 0 + A_NUMOF_STRUCT_1 5 + A_COPY + POP + RETURN + +; CConfigModeDocument@_SetBtnBack +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1800 + SH_STRUCTREF 6 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 6 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 6 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 6 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnExit +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1801 + SH_STRUCTREF 7 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 7 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 7 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 7 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnReset +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1802 + SH_STRUCTREF 8 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 8 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 8 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 8 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnWindowMode +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; ARG 5: _cg_invalid : string +; RETURN: void +FUNC 1803 + SH_STRUCTREF 9 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 9 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 9 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 9 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + SH_STRUCTREF 9 + SH_LOCAL_S_REF _cg_invalid + CALLMETHOD _CButtonCgInfo@_SetCgInv + RETURN + +; CConfigModeDocument@_SetBtnFullMode +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; ARG 5: _cg_invalid : string +; RETURN: void +FUNC 1804 + SH_STRUCTREF 10 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 10 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 10 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 10 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + SH_STRUCTREF 10 + SH_LOCAL_S_REF _cg_invalid + CALLMETHOD _CButtonCgInfo@_SetCgInv + RETURN + +; CConfigModeDocument@_SetBtnMsgSpeedInc +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1805 + SH_STRUCTREF 11 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 11 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 11 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 11 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnMsgSpeedDec +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1806 + SH_STRUCTREF 12 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 12 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 12 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 12 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetGaugeMsgSpeedCg +; ARG 0: _cg : string +; RETURN: void +FUNC 1807 + SH_LOCALSREF_EMPTY _cg + NOT + IFZ 0x2f3ee + SH_STRUCTREF_SASSIGN_LOCALSREF 21 _cg + JUMP 0x2f3ee +0x2f3ee: + RETURN + +; CConfigModeDocument@_SetGaugeMsgSpeedPos +; ARG 0: _index : int +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; RETURN: void +FUNC 1808 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0x2f42e + SH_STRUCTREF 22 + SH_LOCALREF _index + REF + PUSH 0 + SH_LOCALREF _x + ASSIGN + POP + JUMP 0x2f42e +0x2f42e: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0x2f466 + SH_STRUCTREF 22 + SH_LOCALREF _index + REF + PUSH 1 + SH_LOCALREF _y + ASSIGN + POP + JUMP 0x2f466 +0x2f466: + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0x2f49e + SH_STRUCTREF 22 + SH_LOCALREF _index + REF + PUSH 2 + SH_LOCALREF _z + ASSIGN + POP + JUMP 0x2f49e +0x2f49e: + RETURN + +; CConfigModeDocument@_SetBtnAutoSpeedInc +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1809 + SH_STRUCTREF 13 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 13 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 13 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 13 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnAutoSpeedDec +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1810 + SH_STRUCTREF 14 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 14 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 14 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 14 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetGaugeAutoSpeedCg +; ARG 0: _cg : string +; RETURN: void +FUNC 1811 + SH_LOCALSREF_EMPTY _cg + NOT + IFZ 0x2f570 + SH_STRUCTREF_SASSIGN_LOCALSREF 23 _cg + JUMP 0x2f570 +0x2f570: + RETURN + +; CConfigModeDocument@_SetGaugeAutoSpeedPos +; ARG 0: _index : int +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; RETURN: void +FUNC 1812 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0x2f5b0 + SH_STRUCTREF 24 + SH_LOCALREF _index + REF + PUSH 0 + SH_LOCALREF _x + ASSIGN + POP + JUMP 0x2f5b0 +0x2f5b0: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0x2f5e8 + SH_STRUCTREF 24 + SH_LOCALREF _index + REF + PUSH 1 + SH_LOCALREF _y + ASSIGN + POP + JUMP 0x2f5e8 +0x2f5e8: + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0x2f620 + SH_STRUCTREF 24 + SH_LOCALREF _index + REF + PUSH 2 + SH_LOCALREF _z + ASSIGN + POP + JUMP 0x2f620 +0x2f620: + RETURN + +; CConfigModeDocument@_SetBtnReadMsgskipWaitTimeInc +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1813 + SH_STRUCTREF 15 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 15 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 15 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 15 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnReadMsgskipWaitTimeDec +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1814 + SH_STRUCTREF 16 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 16 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 16 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 16 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetGaugeReadMsgskipWaitTimeCg +; ARG 0: _cg : string +; RETURN: void +FUNC 1815 + SH_LOCALSREF_EMPTY _cg + NOT + IFZ 0x2f6f2 + SH_STRUCTREF_SASSIGN_LOCALSREF 25 _cg + JUMP 0x2f6f2 +0x2f6f2: + RETURN + +; CConfigModeDocument@_SetGaugeReadMsgskipWaitTimePos +; ARG 0: _index : int +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; RETURN: void +FUNC 1816 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0x2f732 + SH_STRUCTREF 26 + SH_LOCALREF _index + REF + PUSH 0 + SH_LOCALREF _x + ASSIGN + POP + JUMP 0x2f732 +0x2f732: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0x2f76a + SH_STRUCTREF 26 + SH_LOCALREF _index + REF + PUSH 1 + SH_LOCALREF _y + ASSIGN + POP + JUMP 0x2f76a +0x2f76a: + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0x2f7a2 + SH_STRUCTREF 26 + SH_LOCALREF _index + REF + PUSH 2 + SH_LOCALREF _z + ASSIGN + POP + JUMP 0x2f7a2 +0x2f7a2: + RETURN + +; CConfigModeDocument@_SetBtnDoesAllMsgskipWaitTimeInc +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1817 + SH_STRUCTREF 17 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 17 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 17 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 17 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnDoesAllMsgskipWaitTimeDec +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1818 + SH_STRUCTREF 18 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 18 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 18 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 18 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetGaugeDoesAllMsgskipWaitTimeCg +; ARG 0: _cg : string +; RETURN: void +FUNC 1819 + SH_LOCALSREF_EMPTY _cg + NOT + IFZ 0x2f874 + SH_STRUCTREF_SASSIGN_LOCALSREF 27 _cg + JUMP 0x2f874 +0x2f874: + RETURN + +; CConfigModeDocument@_SetGaugeDoesAllMsgskipWaitTimePos +; ARG 0: _index : int +; ARG 1: _x : int +; ARG 2: _y : int +; ARG 3: _z : int +; RETURN: void +FUNC 1820 + SH_LOCALREF _x + PUSH -2147483648 + NOTE + IFZ 0x2f8b4 + SH_STRUCTREF 28 + SH_LOCALREF _index + REF + PUSH 0 + SH_LOCALREF _x + ASSIGN + POP + JUMP 0x2f8b4 +0x2f8b4: + SH_LOCALREF _y + PUSH -2147483648 + NOTE + IFZ 0x2f8ec + SH_STRUCTREF 28 + SH_LOCALREF _index + REF + PUSH 1 + SH_LOCALREF _y + ASSIGN + POP + JUMP 0x2f8ec +0x2f8ec: + SH_LOCALREF _z + PUSH -2147483648 + NOTE + IFZ 0x2f924 + SH_STRUCTREF 28 + SH_LOCALREF _index + REF + PUSH 2 + SH_LOCALREF _z + ASSIGN + POP + JUMP 0x2f924 +0x2f924: + RETURN + +; CConfigModeDocument@_SetBtnSkipPrevRead +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_uncheck : string +; ARG 4: _cg_check : string +; ARG 5: _cg_hilite : string +; RETURN: void +FUNC 1821 + SH_STRUCTREF 19 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 19 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 19 + SH_LOCAL_S_REF _cg_uncheck + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 19 + SH_LOCAL_S_REF _cg_check + CALLMETHOD _CButtonCgInfo@_SetCgChk + SH_STRUCTREF 19 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnSkipEffect +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_uncheck : string +; ARG 4: _cg_check : string +; ARG 5: _cg_hilite : string +; RETURN: void +FUNC 1822 + SH_STRUCTREF 20 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 20 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 20 + SH_LOCAL_S_REF _cg_uncheck + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 20 + SH_LOCAL_S_REF _cg_check + CALLMETHOD _CButtonCgInfo@_SetCgChk + SH_STRUCTREF 20 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@_SetBtnSoundSetting +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg_plain : string +; ARG 4: _cg_hilite : string +; RETURN: void +FUNC 1823 + SH_STRUCTREF 74 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 74 + SH_LOCALREF _z + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 74 + SH_LOCAL_S_REF _cg_plain + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 74 + SH_LOCAL_S_REF _cg_hilite + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@SetEffectKeyCancelButton +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; ARG 2: nX : int +; ARG 3: nY : int +; ARG 4: nZ : int +; RETURN: void +FUNC 1824 + SH_STRUCTREF 72 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 72 + SH_LOCALREF nZ + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 72 + SH_LOCAL_S_REF CG + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 72 + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@SetEffectKeyCancelOnButton +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; ARG 2: nX : int +; ARG 3: nY : int +; ARG 4: nZ : int +; RETURN: void +FUNC 1825 + SH_STRUCTREF 73 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD _CButtonCgInfo@_SetPos + SH_STRUCTREF 73 + SH_LOCALREF nZ + CALLMETHOD _CButtonCgInfo@_SetZ + SH_STRUCTREF 73 + SH_LOCAL_S_REF CG + CALLMETHOD _CButtonCgInfo@_SetCgPln + SH_STRUCTREF 73 + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD _CButtonCgInfo@_SetCgHlt + RETURN + +; CConfigModeDocument@GetBackSpriteCG +; RETURN: string +FUNC 1826 + SH_STRUCTREF 0 + CALLMETHOD _CCgInfo@_GetCg + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetMessageSpeedSliderCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 1827 + SH_STRUCTREF_SASSIGN_LOCALSREF 32 CG + SH_STRUCTREF_SASSIGN_LOCALSREF 33 OnCursorCG + RETURN + +; CConfigModeDocument@GetMessageSpeedSliderCG +; RETURN: string +FUNC 1828 + SH_STRUCT_S_REF 32 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetMessageSpeedSliderOnCursorCG +; RETURN: string +FUNC 1829 + SH_STRUCT_S_REF 33 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetMessageSpeedSliderRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1830 + SH_STRUCTREF 34 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetMessageSpeedSliderRect +; RETURN: CASRect +FUNC 1831 + SH_STRUCT_SR_REF 34 CASRect + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetAutoModeWaitTimeSliderCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 1832 + SH_STRUCTREF_SASSIGN_LOCALSREF 35 CG + SH_STRUCTREF_SASSIGN_LOCALSREF 36 OnCursorCG + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeSliderCG +; RETURN: string +FUNC 1833 + SH_STRUCT_S_REF 35 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeSliderOnCursorCG +; RETURN: string +FUNC 1834 + SH_STRUCT_S_REF 36 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetAutoModeWaitTimeSliderRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1835 + SH_STRUCTREF 37 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeSliderRect +; RETURN: CASRect +FUNC 1836 + SH_STRUCT_SR_REF 37 CASRect + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetReadMessageSkipWaitTimeSliderCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 1837 + SH_STRUCTREF_SASSIGN_LOCALSREF 38 CG + SH_STRUCTREF_SASSIGN_LOCALSREF 39 OnCursorCG + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeSliderCG +; RETURN: string +FUNC 1838 + SH_STRUCT_S_REF 38 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeSliderOnCursorCG +; RETURN: string +FUNC 1839 + SH_STRUCT_S_REF 39 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetReadMessageSkipWaitTimeSliderRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1840 + SH_STRUCTREF 40 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeSliderRect +; RETURN: CASRect +FUNC 1841 + SH_STRUCT_SR_REF 40 CASRect + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetDoesAllMessageSkipWaitTimeSliderCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 1842 + SH_STRUCTREF_SASSIGN_LOCALSREF 41 CG + SH_STRUCTREF_SASSIGN_LOCALSREF 42 OnCursorCG + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderCG +; RETURN: string +FUNC 1843 + SH_STRUCT_S_REF 41 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderOnCursorCG +; RETURN: string +FUNC 1844 + SH_STRUCT_S_REF 42 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@SetDoesAllMessageSkipWaitTimeSliderRect +; ARG 0: Rect : CASRect +; RETURN: void +FUNC 1845 + SH_STRUCTREF 43 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderRect +; RETURN: CASRect +FUNC 1846 + SH_STRUCT_SR_REF 43 CASRect + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetMessageSpeedResetButtonCG +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 1847 + SH_STRUCTREF_SASSIGN_LOCALSREF 44 KeyUpCG + SH_STRUCTREF_SASSIGN_LOCALSREF 45 KeyDownCG + SH_STRUCTREF_SASSIGN_LOCALSREF 46 KeyUpOnCursorCG + SH_STRUCTREF_SASSIGN_LOCALSREF 47 KeyDownOnCursorCG + RETURN + +; CConfigModeDocument@SetMessageSpeedResetButtonPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1848 + SH_STRUCTREF 48 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetMessageSpeedResetButtonKeyUpCG +; RETURN: string +FUNC 1849 + SH_STRUCT_S_REF 44 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetMessageSpeedResetButtonKeyDownCG +; RETURN: string +FUNC 1850 + SH_STRUCT_S_REF 45 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetMessageSpeedResetButtonKeyUpOnCursorCG +; RETURN: string +FUNC 1851 + SH_STRUCT_S_REF 46 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetMessageSpeedResetButtonKeyDownOnCursorCG +; RETURN: string +FUNC 1852 + SH_STRUCT_S_REF 47 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetMessageSpeedResetButtonPos +; RETURN: CASPos +FUNC 1853 + SH_STRUCT_SR_REF 48 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetAutoModeWaitTimeResetButtonCG +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 1854 + SH_STRUCTREF_SASSIGN_LOCALSREF 49 KeyUpCG + SH_STRUCTREF_SASSIGN_LOCALSREF 50 KeyDownCG + SH_STRUCTREF_SASSIGN_LOCALSREF 51 KeyUpOnCursorCG + SH_STRUCTREF_SASSIGN_LOCALSREF 52 KeyDownOnCursorCG + RETURN + +; CConfigModeDocument@SetAutoModeWaitTimeResetButtonPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1855 + SH_STRUCTREF 53 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyUpCG +; RETURN: string +FUNC 1856 + SH_STRUCT_S_REF 49 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyDownCG +; RETURN: string +FUNC 1857 + SH_STRUCT_S_REF 50 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyUpOnCursorCG +; RETURN: string +FUNC 1858 + SH_STRUCT_S_REF 51 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyDownOnCursorCG +; RETURN: string +FUNC 1859 + SH_STRUCT_S_REF 52 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetAutoModeWaitTimeResetButtonPos +; RETURN: CASPos +FUNC 1860 + SH_STRUCT_SR_REF 53 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetReadMessageSkipWaitTimeResetButtonCG +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 1861 + SH_STRUCTREF_SASSIGN_LOCALSREF 54 KeyUpCG + SH_STRUCTREF_SASSIGN_LOCALSREF 55 KeyDownCG + SH_STRUCTREF_SASSIGN_LOCALSREF 56 KeyUpOnCursorCG + SH_STRUCTREF_SASSIGN_LOCALSREF 57 KeyDownOnCursorCG + RETURN + +; CConfigModeDocument@SetReadMessageSkipWaitTimeResetButtonPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1862 + SH_STRUCTREF 58 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyUpCG +; RETURN: string +FUNC 1863 + SH_STRUCT_S_REF 54 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyDownCG +; RETURN: string +FUNC 1864 + SH_STRUCT_S_REF 55 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyUpOnCursorCG +; RETURN: string +FUNC 1865 + SH_STRUCT_S_REF 56 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyDownOnCursorCG +; RETURN: string +FUNC 1866 + SH_STRUCT_S_REF 57 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonPos +; RETURN: CASPos +FUNC 1867 + SH_STRUCT_SR_REF 58 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetDoesAllMessageSkipWaitTimeResetButtonCG +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 1868 + SH_STRUCTREF_SASSIGN_LOCALSREF 59 KeyUpCG + SH_STRUCTREF_SASSIGN_LOCALSREF 60 KeyDownCG + SH_STRUCTREF_SASSIGN_LOCALSREF 61 KeyUpOnCursorCG + SH_STRUCTREF_SASSIGN_LOCALSREF 62 KeyDownOnCursorCG + RETURN + +; CConfigModeDocument@SetDoesAllMessageSkipWaitTimeResetButtonPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1869 + SH_STRUCTREF 63 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyUpCG +; RETURN: string +FUNC 1870 + SH_STRUCT_S_REF 59 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyDownCG +; RETURN: string +FUNC 1871 + SH_STRUCT_S_REF 60 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyUpOnCursorCG +; RETURN: string +FUNC 1872 + SH_STRUCT_S_REF 61 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyDownOnCursorCG +; RETURN: string +FUNC 1873 + SH_STRUCT_S_REF 62 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonPos +; RETURN: CASPos +FUNC 1874 + SH_STRUCT_SR_REF 63 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetRestrainScreensaverCheckBoxPos +; ARG 0: Pos : CASPos +; RETURN: void +FUNC 1875 + SH_STRUCTREF 64 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; CConfigModeDocument@SetRestrainScreensaverCheckBoxCG +; ARG 0: BaseCG : string +; ARG 1: CheckMarkCG : string +; ARG 2: OnCursorCG : string +; RETURN: void +FUNC 1876 + SH_STRUCTREF_SASSIGN_LOCALSREF 65 BaseCG + SH_STRUCTREF_SASSIGN_LOCALSREF 66 CheckMarkCG + SH_STRUCTREF_SASSIGN_LOCALSREF 67 OnCursorCG + RETURN + +; CConfigModeDocument@GetRestrainScreensaverCheckBoxPos +; RETURN: CASPos +FUNC 1877 + SH_STRUCT_SR_REF 64 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@GetRestrainScreensaverCheckBoxBaseCG +; RETURN: string +FUNC 1878 + SH_STRUCT_S_REF 65 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetRestrainScreensaverCheckBoxCheckMarkCG +; RETURN: string +FUNC 1879 + SH_STRUCT_S_REF 66 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetRestrainScreensaverCheckBoxOnCursorCG +; RETURN: string +FUNC 1880 + SH_STRUCT_S_REF 67 + RETURN + S_PUSH "" + RETURN + +; CConfigModeDocument@GetWindowManualTextPos +; RETURN: CASPos +FUNC 1881 + SH_STRUCT_SR_REF 68 CASPos + RETURN + PUSH -1 + RETURN + +; CConfigModeDocument@SetWindowManualTextPos +; ARG 0: X : int +; ARG 1: Y : int +; RETURN: void +FUNC 1882 + SH_STRUCTREF 68 + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD CASPos@Set + RETURN + +; CConfigModeDocument@SetSoundDecide +; ARG 0: nSound : int +; RETURN: void +FUNC 1883 + SH_MEM_ASSIGN_LOCAL 69 nSound + RETURN + +; CConfigModeDocument@SetSoundUnderCursor +; ARG 0: nSound : int +; RETURN: void +FUNC 1884 + SH_MEM_ASSIGN_LOCAL 70 nSound + RETURN + +; CConfigModeDocument@SetSoundCancel +; ARG 0: nSound : int +; RETURN: void +FUNC 1885 + SH_MEM_ASSIGN_LOCAL 71 nSound + RETURN + +; CConfigModeDocument@GetSoundDecide +; RETURN: int +FUNC 1886 + SH_STRUCTREF 69 + RETURN + PUSH 0 + RETURN + +; CConfigModeDocument@GetSoundUnderCursor +; RETURN: int +FUNC 1887 + SH_STRUCTREF 70 + RETURN + PUSH 0 + RETURN + +; CConfigModeDocument@GetSoundCancel +; RETURN: int +FUNC 1888 + SH_STRUCTREF 71 + RETURN + PUSH 0 + RETURN + +; CConfigModeDocument@SetShowReturnTitleButton +; ARG 0: bShow : bool +; RETURN: void +FUNC 1889 + SH_MEM_ASSIGN_LOCAL 75 bShow + RETURN + +; CConfigModeDocument@GetShowReturnTitleButton +; RETURN: bool +FUNC 1890 + SH_STRUCTREF 75 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigModeDocument.jaf + +; CAS3DSetting@0 +; RETURN: void +FUNC 1891 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DSetting@2 + SH_MEM_ASSIGN_IMM 0 2 + SH_MEM_ASSIGN_IMM 1 1 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 1 + SH_MEM_ASSIGN_IMM 4 2 + SH_MEM_ASSIGN_IMM 5 2 + SH_MEM_ASSIGN_IMM 6 2 + SH_MEM_ASSIGN_IMM 7 0 + SH_MEM_ASSIGN_IMM 8 0 + SH_MEM_ASSIGN_IMM 9 1 + SH_MEM_ASSIGN_IMM 10 1 + SH_MEM_ASSIGN_IMM 11 1 + SH_MEM_ASSIGN_IMM 12 0 + SH_MEM_ASSIGN_IMM 13 0 + SH_MEM_ASSIGN_IMM 14 2 + SH_MEM_ASSIGN_IMM 15 0 + SH_MEM_ASSIGN_IMM 16 3 + RETURN + +; CAS3DSetting@Load +; VAR 0: nRenderMode : int +; VAR 1: LightingMode : int +; VAR 2: AntiAliasingMode : int +; VAR 3: Edge : int +; VAR 4: nShadowMode : int +; VAR 5: nShadowMapResolutionLevel : int +; VAR 6: nBumpMode : int +; VAR 7: nBloomMode : int +; VAR 8: nGlareMode : int +; VAR 9: nFogMode : int +; VAR 10: nSpecularMode : int +; VAR 11: nLightMapMode : int +; VAR 12: nSoftFogEdgeMode : int +; VAR 13: nSSAOMode : int +; VAR 14: nVertexBlendMode : int +; VAR 15: nTextureResolutionLevel : int +; VAR 16: nTextureFilterMode : int +; VAR 17: ChunkName : string +; VAR 18: nVersion : int +; RETURN: bool +FUNC 1892 + SH_LOCALASSIGN nRenderMode 0 + SH_LOCALASSIGN LightingMode 0 + SH_LOCALASSIGN AntiAliasingMode 0 + SH_LOCALASSIGN Edge 0 + SH_LOCALASSIGN nShadowMode 0 + SH_LOCALASSIGN nShadowMapResolutionLevel 0 + SH_LOCALASSIGN nBumpMode 0 + SH_LOCALASSIGN nBloomMode 0 + SH_LOCALASSIGN nGlareMode 0 + SH_LOCALASSIGN nFogMode 0 + SH_LOCALASSIGN nSpecularMode 0 + SH_LOCALASSIGN nLightMapMode 0 + SH_LOCALASSIGN nSoftFogEdgeMode 0 + SH_LOCALASSIGN nSSAOMode 0 + SH_LOCALASSIGN nVertexBlendMode 0 + SH_LOCALASSIGN nTextureResolutionLevel 0 + SH_LOCALASSIGN nTextureFilterMode 0 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DSetting@GetSaveFileName + CALLHLL VSFile OpenForRead + NOT + IFZ 0x302f0 + PUSH 0 + RETURN + JUMP 0x302f0 +0x302f0: + SH_LOCALREF ChunkName + SH_S_ASSIGN_STR0 "" + SH_LOCALREF ChunkName + CALLHLL VSFile ReadString + NOT + IFZ 0x30322 + PUSH 0 + RETURN + JUMP 0x30322 +0x30322: + SH_LOCALSREF_NE_STR0 ChunkName "3ST" + IFZ 0x30340 + PUSH 0 + RETURN + JUMP 0x30340 +0x30340: + SH_LOCALASSIGN nVersion 0 + PUSHLOCALPAGE + PUSH 18 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30372 + PUSH 0 + RETURN + JUMP 0x30372 +0x30372: + SH_IF_LOC_LT_IMM nVersion 0 0x3039a + SH_IF_LOC_GT_IMM nVersion 1 0x3039a + PUSH 0 + JUMP 0x303a0 +0x3039a: + PUSH 1 +0x303a0: + IFZ 0x303b4 + PUSH 0 + RETURN + JUMP 0x303b4 +0x303b4: + PUSHLOCALPAGE + PUSH 0 + CALLHLL VSFile ReadInt + NOT + IFZ 0x303dc + PUSH 0 + RETURN + JUMP 0x303dc +0x303dc: + SH_IF_LOC_LT_IMM nVersion 1 0x30418 + PUSHLOCALPAGE + PUSH 1 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30412 + PUSH 0 + RETURN + JUMP 0x30412 +0x30412: + JUMP 0x30422 +0x30418: + SH_LOCALASSIGN LightingMode 1 +0x30422: + PUSHLOCALPAGE + PUSH 2 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3044a + PUSH 0 + RETURN + JUMP 0x3044a +0x3044a: + PUSHLOCALPAGE + PUSH 3 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30472 + PUSH 0 + RETURN + JUMP 0x30472 +0x30472: + PUSHLOCALPAGE + PUSH 4 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3049a + PUSH 0 + RETURN + JUMP 0x3049a +0x3049a: + PUSHLOCALPAGE + PUSH 5 + CALLHLL VSFile ReadInt + NOT + IFZ 0x304c2 + PUSH 0 + RETURN + JUMP 0x304c2 +0x304c2: + PUSHLOCALPAGE + PUSH 6 + CALLHLL VSFile ReadInt + NOT + IFZ 0x304ea + PUSH 0 + RETURN + JUMP 0x304ea +0x304ea: + PUSHLOCALPAGE + PUSH 7 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30512 + PUSH 0 + RETURN + JUMP 0x30512 +0x30512: + PUSHLOCALPAGE + PUSH 8 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3053a + PUSH 0 + RETURN + JUMP 0x3053a +0x3053a: + PUSHLOCALPAGE + PUSH 9 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30562 + PUSH 0 + RETURN + JUMP 0x30562 +0x30562: + PUSHLOCALPAGE + PUSH 10 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3058a + PUSH 0 + RETURN + JUMP 0x3058a +0x3058a: + PUSHLOCALPAGE + PUSH 11 + CALLHLL VSFile ReadInt + NOT + IFZ 0x305b2 + PUSH 0 + RETURN + JUMP 0x305b2 +0x305b2: + PUSHLOCALPAGE + PUSH 12 + CALLHLL VSFile ReadInt + NOT + IFZ 0x305da + PUSH 0 + RETURN + JUMP 0x305da +0x305da: + PUSHLOCALPAGE + PUSH 13 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30602 + PUSH 0 + RETURN + JUMP 0x30602 +0x30602: + PUSHLOCALPAGE + PUSH 14 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3062a + PUSH 0 + RETURN + JUMP 0x3062a +0x3062a: + PUSHLOCALPAGE + PUSH 15 + CALLHLL VSFile ReadInt + NOT + IFZ 0x30652 + PUSH 0 + RETURN + JUMP 0x30652 +0x30652: + PUSHLOCALPAGE + PUSH 16 + CALLHLL VSFile ReadInt + NOT + IFZ 0x3067a + PUSH 0 + RETURN + JUMP 0x3067a +0x3067a: + CALLHLL VSFile Close + NOT + IFZ 0x3069a + PUSH 0 + RETURN + JUMP 0x3069a +0x3069a: + SH_MEM_ASSIGN_LOCAL 0 nRenderMode + SH_MEM_ASSIGN_LOCAL 1 LightingMode + SH_MEM_ASSIGN_LOCAL 2 AntiAliasingMode + SH_MEM_ASSIGN_LOCAL 3 Edge + SH_MEM_ASSIGN_LOCAL 4 nShadowMode + SH_MEM_ASSIGN_LOCAL 5 nShadowMapResolutionLevel + SH_MEM_ASSIGN_LOCAL 6 nBumpMode + SH_MEM_ASSIGN_LOCAL 7 nBloomMode + SH_MEM_ASSIGN_LOCAL 8 nGlareMode + SH_MEM_ASSIGN_LOCAL 9 nFogMode + SH_MEM_ASSIGN_LOCAL 10 nSpecularMode + SH_MEM_ASSIGN_LOCAL 11 nLightMapMode + SH_MEM_ASSIGN_LOCAL 12 nSoftFogEdgeMode + SH_MEM_ASSIGN_LOCAL 13 nSSAOMode + SH_MEM_ASSIGN_LOCAL 14 nVertexBlendMode + SH_MEM_ASSIGN_LOCAL 15 nTextureResolutionLevel + SH_MEM_ASSIGN_LOCAL 16 nTextureFilterMode + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@Save +; RETURN: bool +FUNC 1893 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DSetting@GetSaveFileName + CALLHLL VSFile OpenForWrite + NOT + IFZ 0x30782 + PUSH 0 + RETURN + JUMP 0x30782 +0x30782: + S_PUSH "3ST" + CALLHLL VSFile WriteString + NOT + IFZ 0x307a8 + PUSH 0 + RETURN + JUMP 0x307a8 +0x307a8: + PUSH 1 + CALLHLL VSFile WriteInt + NOT + IFZ 0x307ce + PUSH 0 + RETURN + JUMP 0x307ce +0x307ce: + SH_STRUCTREF 0 + CALLHLL VSFile WriteInt + NOT + IFZ 0x307f4 + PUSH 0 + RETURN + JUMP 0x307f4 +0x307f4: + SH_STRUCTREF 1 + CALLHLL VSFile WriteInt + NOT + IFZ 0x3081a + PUSH 0 + RETURN + JUMP 0x3081a +0x3081a: + SH_STRUCTREF 2 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30840 + PUSH 0 + RETURN + JUMP 0x30840 +0x30840: + SH_STRUCTREF 3 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30866 + PUSH 0 + RETURN + JUMP 0x30866 +0x30866: + SH_STRUCTREF 4 + CALLHLL VSFile WriteInt + NOT + IFZ 0x3088c + PUSH 0 + RETURN + JUMP 0x3088c +0x3088c: + SH_STRUCTREF 5 + CALLHLL VSFile WriteInt + NOT + IFZ 0x308b2 + PUSH 0 + RETURN + JUMP 0x308b2 +0x308b2: + SH_STRUCTREF 6 + CALLHLL VSFile WriteInt + NOT + IFZ 0x308d8 + PUSH 0 + RETURN + JUMP 0x308d8 +0x308d8: + SH_STRUCTREF 7 + CALLHLL VSFile WriteInt + NOT + IFZ 0x308fe + PUSH 0 + RETURN + JUMP 0x308fe +0x308fe: + SH_STRUCTREF 8 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30924 + PUSH 0 + RETURN + JUMP 0x30924 +0x30924: + SH_STRUCTREF 9 + CALLHLL VSFile WriteInt + NOT + IFZ 0x3094a + PUSH 0 + RETURN + JUMP 0x3094a +0x3094a: + SH_STRUCTREF 10 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30970 + PUSH 0 + RETURN + JUMP 0x30970 +0x30970: + SH_STRUCTREF 11 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30996 + PUSH 0 + RETURN + JUMP 0x30996 +0x30996: + SH_STRUCTREF 12 + CALLHLL VSFile WriteInt + NOT + IFZ 0x309bc + PUSH 0 + RETURN + JUMP 0x309bc +0x309bc: + SH_STRUCTREF 13 + CALLHLL VSFile WriteInt + NOT + IFZ 0x309e2 + PUSH 0 + RETURN + JUMP 0x309e2 +0x309e2: + SH_STRUCTREF 14 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30a08 + PUSH 0 + RETURN + JUMP 0x30a08 +0x30a08: + SH_STRUCTREF 15 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30a2e + PUSH 0 + RETURN + JUMP 0x30a2e +0x30a2e: + SH_STRUCTREF 16 + CALLHLL VSFile WriteInt + NOT + IFZ 0x30a54 + PUSH 0 + RETURN + JUMP 0x30a54 +0x30a54: + CALLHLL VSFile Close + NOT + IFZ 0x30a74 + PUSH 0 + RETURN + JUMP 0x30a74 +0x30a74: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@ExistReignSaveFile +; RETURN: bool +FUNC 1894 + PUSHSTRUCTPAGE + CALLMETHOD CAS3DSetting@GetSaveFileName + CALLSYS system.ExistsFile + ITOB + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetSaveFileName +; RETURN: string +FUNC 1895 + CALLSYS system.GetSaveFolderName + S_PUSH "\\3DSetting.vsf" + S_ADD + RETURN + S_PUSH "" + RETURN + +; CAS3DSetting@GetRenderMode +; RETURN: int +FUNC 1896 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetLightingMode +; RETURN: int +FUNC 1897 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetAntiAliasingMode +; RETURN: int +FUNC 1898 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetEdge +; RETURN: int +FUNC 1899 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetShadowMode +; RETURN: int +FUNC 1900 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetShadowMapResolutionLevel +; RETURN: int +FUNC 1901 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetBumpMode +; RETURN: int +FUNC 1902 + SH_STRUCTREF 6 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetBloomMode +; RETURN: int +FUNC 1903 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetGlareMode +; RETURN: int +FUNC 1904 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetFogMode +; RETURN: int +FUNC 1905 + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetSpecularMode +; RETURN: int +FUNC 1906 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetLightMapMode +; RETURN: int +FUNC 1907 + SH_STRUCTREF 11 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetSoftFogEdgeMode +; RETURN: int +FUNC 1908 + SH_STRUCTREF 12 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetSSAOMode +; RETURN: int +FUNC 1909 + SH_STRUCTREF 13 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetVertexBlendMode +; RETURN: int +FUNC 1910 + SH_STRUCTREF 14 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetTextureResolutionLevel +; RETURN: int +FUNC 1911 + SH_STRUCTREF 15 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@GetTextureFilterMode +; RETURN: int +FUNC 1912 + SH_STRUCTREF 16 + RETURN + PUSH 0 + RETURN + +; CAS3DSetting@SetRenderMode +; ARG 0: nRenderMode : int +; RETURN: void +FUNC 1913 + SH_MEM_ASSIGN_LOCAL 0 nRenderMode + RETURN + +; CAS3DSetting@SetLightingMode +; ARG 0: LightingMode : int +; RETURN: void +FUNC 1914 + SH_MEM_ASSIGN_LOCAL 1 LightingMode + RETURN + +; CAS3DSetting@SetAntiAliasingMode +; ARG 0: AntiAliasingMode : int +; RETURN: void +FUNC 1915 + SH_MEM_ASSIGN_LOCAL 2 AntiAliasingMode + RETURN + +; CAS3DSetting@SetEdge +; ARG 0: Edge : int +; RETURN: void +FUNC 1916 + SH_MEM_ASSIGN_LOCAL 3 Edge + RETURN + +; CAS3DSetting@SetShadowMode +; ARG 0: nShadowMode : int +; RETURN: void +FUNC 1917 + SH_MEM_ASSIGN_LOCAL 4 nShadowMode + RETURN + +; CAS3DSetting@SetShadowMapResolutionLevel +; ARG 0: nShadowMapResolutionLevel : int +; RETURN: void +FUNC 1918 + SH_MEM_ASSIGN_LOCAL 5 nShadowMapResolutionLevel + RETURN + +; CAS3DSetting@SetBumpMode +; ARG 0: nBumpMode : int +; RETURN: void +FUNC 1919 + SH_MEM_ASSIGN_LOCAL 6 nBumpMode + RETURN + +; CAS3DSetting@SetBloomMode +; ARG 0: nBloomMode : int +; RETURN: void +FUNC 1920 + SH_MEM_ASSIGN_LOCAL 7 nBloomMode + RETURN + +; CAS3DSetting@SetGlareMode +; ARG 0: nGlareMode : int +; RETURN: void +FUNC 1921 + SH_MEM_ASSIGN_LOCAL 8 nGlareMode + RETURN + +; CAS3DSetting@SetFogMode +; ARG 0: nFogMode : int +; RETURN: void +FUNC 1922 + SH_MEM_ASSIGN_LOCAL 9 nFogMode + RETURN + +; CAS3DSetting@SetSpecularMode +; ARG 0: nSpecularMode : int +; RETURN: void +FUNC 1923 + SH_MEM_ASSIGN_LOCAL 10 nSpecularMode + RETURN + +; CAS3DSetting@SetLightMapMode +; ARG 0: nLightMapMode : int +; RETURN: void +FUNC 1924 + SH_MEM_ASSIGN_LOCAL 11 nLightMapMode + RETURN + +; CAS3DSetting@SetSoftFogEdgeMode +; ARG 0: nSoftFogEdgeMode : int +; RETURN: void +FUNC 1925 + SH_MEM_ASSIGN_LOCAL 12 nSoftFogEdgeMode + RETURN + +; CAS3DSetting@SetSSAOMode +; ARG 0: nSSAOMode : int +; RETURN: void +FUNC 1926 + SH_MEM_ASSIGN_LOCAL 13 nSSAOMode + RETURN + +; CAS3DSetting@SetVertexBlendMode +; ARG 0: nVertexBlendMode : int +; RETURN: void +FUNC 1927 + SH_MEM_ASSIGN_LOCAL 14 nVertexBlendMode + RETURN + +; CAS3DSetting@SetTextureResolutionLevel +; ARG 0: nTextureResolutionLevel : int +; RETURN: void +FUNC 1928 + SH_MEM_ASSIGN_LOCAL 15 nTextureResolutionLevel + RETURN + +; CAS3DSetting@SetTextureFilterMode +; ARG 0: nTextureFilterMode : int +; RETURN: void +FUNC 1929 + SH_MEM_ASSIGN_LOCAL 16 nTextureFilterMode + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CAS3DSetting.jaf + +; CASConfigCheckBoxSprite@CreateSampleSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: Width : int +; ARG 5: Height : int +; VAR 6: BaseCG : string +; VAR 7: MarkCG : string +; VAR 8: CursorCG : string +; RETURN: void +FUNC 1930 + SH_LOCALREF BaseCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetCheckBoxBaseCG + S_ASSIGN + S_POP + SH_LOCALREF MarkCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetCheckBoxMarkCG + S_ASSIGN + S_POP + SH_LOCALREF CursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetCheckBoxCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY BaseCG + NOT + IFZ 0x30de0 + SH_LOCALSREF_EMPTY MarkCG + NOT + IFZ 0x30de0 + PUSH 1 + JUMP 0x30de6 +0x30de0: + PUSH 0 +0x30de6: + IFZ 0x30e06 + SH_LOCALSREF_EMPTY CursorCG + NOT + IFZ 0x30e06 + PUSH 1 + JUMP 0x30e0c +0x30e06: + PUSH 0 +0x30e0c: + IFZ 0x30e4e + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCAL_S_REF BaseCG + SH_LOCAL_S_REF MarkCG + SH_LOCAL_S_REF CursorCG + CALLMETHOD CASCheckBoxSprite@Create + JUMP 0x30e7e +0x30e4e: + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF Width + SH_LOCALREF Height + CALLMETHOD CASCheckBoxSprite@CreateSampleSprite +0x30e7e: + RETURN + +; CASConfigCheckBoxSprite@Release +; RETURN: void +FUNC 1931 + SH_STRUCTREF 0 + CALLMETHOD CASCheckBoxSprite@Release + RETURN + +; CASConfigCheckBoxSprite@SetTextCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 1932 + SH_STRUCTREF 0 + SH_LOCALREF nCharSpace + CALLMETHOD CASCheckBoxSprite@SetTextCharSpace + RETURN + +; CASConfigCheckBoxSprite@SetText +; ARG 0: Text : string +; ARG 1: CharProperty : ref CASCharSpriteProperty +; RETURN: void +FUNC 1933 + SH_STRUCTREF 0 + SH_LOCAL_S_REF Text + SH_LOCALREF CharProperty + CALLMETHOD CASCheckBoxSprite@SetText + RETURN + +; CASConfigCheckBoxSprite@SetShowCheckMark +; ARG 0: bShow : bool +; RETURN: void +FUNC 1934 + SH_STRUCTREF 0 + SH_LOCALREF bShow + CALLMETHOD CASCheckBoxSprite@SetShowCheckMark + RETURN + +; CASConfigCheckBoxSprite@SetShowCursor +; ARG 0: bShow : bool +; RETURN: void +FUNC 1935 + SH_STRUCTREF 0 + SH_LOCALREF bShow + CALLMETHOD CASCheckBoxSprite@SetShowCursor + RETURN + +; CASConfigCheckBoxSprite@IsMouseCursorInRect +; RETURN: bool +FUNC 1936 + SH_STRUCTREF 0 + CALLMETHOD CASCheckBoxSprite@IsMouseCursorInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CASConfigCheckBoxSprite.jaf + +; CRootConfigView@0 +; RETURN: void +FUNC 1937 + PUSHSTRUCTPAGE + CALLMETHOD CRootConfigView@2 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "メッセージ速度" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "メッセージ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "サウンド" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "入力" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "ウィンドウ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "ネットワーク" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "3D" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "デバッグ" + A_PUSHBACK + RETURN + +; CRootConfigView@Run +; ARG 0: nRunConfig : int +; VAR 1: MessageSpeedConfigView : CMessageSpeedConfigView +; VAR 2: MessageConfigView : CMessageConfigView +; VAR 3: VolumeConfigView : CVolumeConfigView +; VAR 4: InputConfigView : CInputConfigView +; VAR 5: WindowConfigView : CWindowConfigView +; VAR 6: NetworkConfigView : CNetworkConfigView +; VAR 7: _3DConfigView : C3DConfigView +; VAR 8: DebugConfigView : CDebugConfigView +; RETURN: void +FUNC 1938 +0x30fba: + SH_LOCALREF nRunConfig + SWITCH 26 + JUMP 0x311d4 +.CASE 26:0 -2 + SH_LOCALASSIGN nRunConfig 0 + JUMP 0x311d4 +.CASE 26:1 -1 + CALLFUNC SYS_システム共通セーブ + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + RETURN +.CASE 26:2 0 + SH_LOCALDELETE MessageSpeedConfigView + SH_LOCALCREATE MessageSpeedConfigView CMessageSpeedConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF MessageSpeedConfigView + SH_STRUCTREF 0 + CALLMETHOD CMessageSpeedConfigView@Run + ASSIGN + POP + SH_LOCALDELETE MessageSpeedConfigView + JUMP 0x311d4 +.CASE 26:3 1 + SH_LOCALDELETE MessageConfigView + SH_LOCALCREATE MessageConfigView CMessageConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF MessageConfigView + SH_STRUCTREF 0 + CALLMETHOD CMessageConfigView@Run + ASSIGN + POP + SH_LOCALDELETE MessageConfigView + JUMP 0x311d4 +.CASE 26:4 2 + SH_LOCALDELETE VolumeConfigView + SH_LOCALCREATE VolumeConfigView CVolumeConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF VolumeConfigView + SH_GLOBALREF g_VolumeConfigModel + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigView@Open + ASSIGN + POP + SH_LOCALDELETE VolumeConfigView + JUMP 0x311d4 +.CASE 26:5 3 + SH_LOCALDELETE InputConfigView + SH_LOCALCREATE InputConfigView CInputConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF InputConfigView + SH_STRUCTREF 0 + CALLMETHOD CInputConfigView@Run + ASSIGN + POP + SH_LOCALDELETE InputConfigView + JUMP 0x311d4 +.CASE 26:6 4 + SH_LOCALDELETE WindowConfigView + SH_LOCALCREATE WindowConfigView CWindowConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF WindowConfigView + SH_STRUCTREF 0 + CALLMETHOD CWindowConfigView@Run + ASSIGN + POP + SH_LOCALDELETE WindowConfigView + JUMP 0x311d4 +.CASE 26:7 5 + SH_LOCALDELETE NetworkConfigView + SH_LOCALCREATE NetworkConfigView CNetworkConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF NetworkConfigView + SH_STRUCTREF 0 + CALLMETHOD CNetworkConfigView@Run + ASSIGN + POP + SH_LOCALDELETE NetworkConfigView + JUMP 0x311d4 +.CASE 26:8 6 + SH_LOCALDELETE _3DConfigView + SH_LOCALCREATE _3DConfigView C3DConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF _3DConfigView + SH_STRUCTREF 0 + CALLMETHOD C3DConfigView@Run + ASSIGN + POP + SH_LOCALDELETE _3DConfigView + JUMP 0x311d4 +.CASE 26:9 7 + SH_LOCALDELETE DebugConfigView + SH_LOCALCREATE DebugConfigView CDebugConfigView + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF DebugConfigView + SH_STRUCTREF 0 + CALLMETHOD CDebugConfigView@Run + ASSIGN + POP + SH_LOCALDELETE DebugConfigView + JUMP 0x311d4 +.DEFAULT 26 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + RETURN +0x311d4: + JUMP 0x30fba + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CRootConfigView.jaf + +; CConfigCommonViewCreater@0 +; RETURN: void +FUNC 1939 + PUSHSTRUCTPAGE + CALLMETHOD CConfigCommonViewCreater@2 + SH_MEM_ASSIGN_IMM 0 32 + SH_MEM_ASSIGN_IMM 1 32 + RETURN + +; CConfigCommonViewCreater@CreateTab +; ARG 0: ConfigTabView : ref CConfigTabView +; ARG 1: nZ : int +; ARG 2: nBaseZ : int +; ARG 3: nActiveTab : int +; ARG 4: TabNameList : ref array +; VAR 5: TabCGInfoList : array<_CCgInfo>@2 +; VAR 6: nScreenWidth : int +; VAR 7: nTabWidth : int +; RETURN: void +FUNC 1940 + PUSHLOCALPAGE + PUSH 5 + A_FREE + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF TabCGInfoList + CALLMETHOD CConfigModeDocument@GetTabCGInfoList + SH_LOCALREF TabCGInfoList + PUSH 0 + REF + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + IFZ 0x3127a + SH_LOCALREF ConfigTabView + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF TabCGInfoList + A_REF + SH_LOCALREF nActiveTab + CALLMETHOD CConfigTabView@SetCG + JUMP 0x312e0 +0x3127a: + PUSHLOCALPAGE + PUSH 6 + CALLFUNC AFL_View_GetWidth + PUSH 1024 + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nScreenWidth + ASSIGN + POP + SH_LOCALREF ConfigTabView + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nTabWidth + SH_STRUCTREF 0 + SH_LOCALREF nActiveTab + SH_LOCALREF TabNameList + A_REF + CALLMETHOD CConfigTabView@Create +0x312e0: + RETURN + +; CConfigCommonViewCreater@CreateBaseSprite +; ARG 0: BaseSprite : ref CConfigBaseSprite +; ARG 1: nTabIndex : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; VAR 4: EachBackCGInfo : ref _CCgInfo +; VAR 5: : ref _CCgInfo +; VAR 6: BackCGInfo : ref _CCgInfo +; VAR 7: : ref _CCgInfo +; VAR 8: CGName : string +; VAR 9: X : int +; VAR 10: Y : int +; VAR 11: nScreenWidth : int +; VAR 12: ScreenHeight : int +; VAR 13: nBaseSpriteX : int +; VAR 14: nBaseSpriteY : int +; VAR 15: nBaseSpriteWidth : int +; VAR 16: nBaseSpriteHeight : int +; RETURN: void +FUNC 1941 + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF nTabIndex + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + CALLMETHOD CConfigModeDocument@GetBackCGInfo + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGName + SH_LOCALREF EachBackCGInfo + CALLMETHOD _CCgInfo@_GetCg + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF EachBackCGInfo + CALLMETHOD _CCgInfo@_GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF EachBackCGInfo + CALLMETHOD _CCgInfo@_GetY + ASSIGN + POP + SH_LOCALSREF_EMPTY CGName + IFZ 0x313f8 + SH_LOCALREF CGName + SH_LOCALREF BackCGInfo + CALLMETHOD _CCgInfo@_GetCg + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF BackCGInfo + CALLMETHOD _CCgInfo@_GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF BackCGInfo + CALLMETHOD _CCgInfo@_GetY + ASSIGN + POP + JUMP 0x313f8 +0x313f8: + SH_LOCALSREF_EMPTY CGName + NOT + IFZ 0x31436 + SH_LOCALREF BaseSprite + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCAL_S_REF CGName + CALLMETHOD CConfigBaseSprite@SetCG + JUMP 0x3150a +0x31436: + PUSHLOCALPAGE + PUSH 11 + CALLFUNC AFL_View_GetWidth + PUSH 1024 + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 12 + CALLFUNC AFL_View_GetHeight + PUSH 1024 + CALLHLL Math Min + ASSIGN + POP + SH_LOCALASSIGN nBaseSpriteX 0 + PUSHLOCALPAGE + PUSH 14 + SH_STRUCTREF 0 + PUSH 1 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 15 + SH_LOCALREF nScreenWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 16 + SH_LOCALREF ScreenHeight + SH_STRUCTREF 0 + SUB + PUSH 1 + ADD + SH_STRUCTREF 1 + SUB + ASSIGN + POP + SH_LOCALREF BaseSprite + SH_LOCALREF nBaseSpriteX + SH_LOCALREF nBaseSpriteY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nBaseSpriteWidth + SH_LOCALREF nBaseSpriteHeight + CALLMETHOD CConfigBaseSprite@Create +0x3150a: + RETURN + +; CConfigCommonViewCreater@CreateExitBar +; ARG 0: ExitBar : ref CConfigExitBar +; ARG 1: nZ : int +; ARG 2: nBaseZ : int +; VAR 3: CloseGameButtonInfo : array<_CCgInfo> +; VAR 4: ReturnToTitleButtonInfo : array<_CCgInfo> +; VAR 5: ExitButtonInfo : array<_CCgInfo> +; VAR 6: nScreenWidth : int +; VAR 7: ScreenHeight : int +; VAR 8: nBaseSpriteHeight : int +; RETURN: void +FUNC 1942 + PUSHLOCALPAGE + PUSH 3 + A_FREE + PUSHLOCALPAGE + PUSH 4 + A_FREE + PUSHLOCALPAGE + PUSH 5 + A_FREE + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF CloseGameButtonInfo + CALLMETHOD CConfigModeDocument@GetCloseGameButtonCGInfo + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF ReturnToTitleButtonInfo + CALLMETHOD CConfigModeDocument@GetReturnToTitleButtonCGInfo + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF ExitButtonInfo + CALLMETHOD CConfigModeDocument@GetExitButtonCGInfo + SH_LOCALREF CloseGameButtonInfo + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + IFZ 0x315b4 + SH_LOCALREF ExitBar + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF CloseGameButtonInfo + SH_LOCALREF ReturnToTitleButtonInfo + SH_LOCALREF ExitButtonInfo + CALLMETHOD CConfigExitBar@SetCG + JUMP 0x31662 +0x315b4: + PUSHLOCALPAGE + PUSH 6 + CALLFUNC AFL_View_GetWidth + PUSH 1024 + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + CALLFUNC AFL_View_GetHeight + PUSH 1024 + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF ScreenHeight + SH_STRUCTREF 0 + SUB + PUSH 1 + ADD + SH_STRUCTREF 1 + SUB + ASSIGN + POP + SH_LOCALREF ExitBar + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF nBaseSpriteHeight + ADD + PUSH 1 + SUB + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nScreenWidth + SH_STRUCTREF 1 + CALLMETHOD CConfigExitBar@Create +0x31662: + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigCommonViewCreater.jaf + +; CMessageConfigView@0 +; RETURN: void +FUNC 1943 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CMessageConfigView m_nOnCursorObject -1 + SH_STRUCTREF 3 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 3 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 3 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CMessageConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 1944 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CMessageConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMessageConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 1945 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 1 + PUSH 38912 + PUSH 1 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 6 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateHeadlinkTextSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateReleaseSkipModeByClickCheckBoxSpriteBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateReleaseMessageModeBySelectCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateSkipUnreadTextByClickCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateReleaseAutoModeBySelectCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateReleaseAutoModeByClickCheckBoxSpriteBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateRestrainScreensaverCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateAnimateMessageWindowCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateChangeReadTextColorCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CreateChangeBackSceneTextColorCheckBoxSprite + SH_STRUCTREF 28 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 29 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 30 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 31 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CMessageConfigView@Release +; RETURN: void +FUNC 1946 + SH_STRUCTREF 7 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 9 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 24 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 25 + CALLMETHOD CConfigPullDownMenu@Release + SH_STRUCTREF 23 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 22 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 19 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 20 + CALLMETHOD CConfigPullDownMenu@Release + SH_STRUCTREF 18 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 17 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@Release + RETURN + +; CMessageConfigView@CreateHeadlinkTextSprite +; VAR 0: HeadlinkFont : CASCharSpriteProperty +; RETURN: void +FUNC 1947 + SH_LOCALDELETE HeadlinkFont + SH_LOCALCREATE HeadlinkFont CASCharSpriteProperty + SH_LOCALREF HeadlinkFont + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF HeadlinkFont + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF HeadlinkFont + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF HeadlinkFont + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + S_PUSH "スキップモード" + SH_LOCALREF HeadlinkFont + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 7 + PUSH 20 + PUSH 64 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 7 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 8 + S_PUSH "オートモード" + SH_LOCALREF HeadlinkFont + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 8 + PUSH 20 + PUSH 214 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 8 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 9 + S_PUSH "その他" + SH_LOCALREF HeadlinkFont + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 9 + PUSH 20 + PUSH 364 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 9 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + RETURN + +; CMessageConfigView@CreateReleaseSkipModeByClickCheckBoxSpriteBoxSprite +; RETURN: void +FUNC 1948 + SH_STRUCTREF 12 + PUSH 20 + PUSH 94 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 12 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 12 + S_PUSH "クリックで解除する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 12 + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateReleaseMessageModeBySelectCheckBoxSprite +; RETURN: void +FUNC 1949 + SH_STRUCTREF 14 + PUSH 20 + PUSH 124 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 14 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 14 + S_PUSH "選択肢が表示されたとき解除する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 14 + SH_GLOBALREF g_ReleaseMessageSkipInSelectMenu + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateSkipUnreadTextByClickCheckBoxSprite +; RETURN: void +FUNC 1950 + SH_STRUCTREF 11 + PUSH 20 + PUSH 154 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 11 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 11 + S_PUSH "すべてのメッセージをスキップする" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 11 + CALLFUNC AFL_Config_GetSkipAllMessage + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateReleaseAutoModeByClickCheckBoxSpriteBoxSprite +; RETURN: void +FUNC 1951 + SH_STRUCTREF 13 + PUSH 20 + PUSH 244 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 13 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 13 + S_PUSH "クリックで解除する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 13 + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateReleaseAutoModeBySelectCheckBoxSprite +; RETURN: void +FUNC 1952 + SH_STRUCTREF 15 + PUSH 20 + PUSH 274 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 15 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 15 + S_PUSH "選択肢が表示されたとき解除する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 15 + SH_GLOBALREF g_ReleaseAutoModeInSelectMenu + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateRestrainScreensaverCheckBoxSprite +; RETURN: void +FUNC 1953 + SH_STRUCTREF 10 + PUSH 20 + PUSH 304 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 10 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 10 + S_PUSH "オートモード中はスクリーンセーバーを起動しないようにする" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 10 + SH_GLOBALREF g_bRestrainScreensaverWhileAutoMode + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateAnimateMessageWindowCheckBoxSprite +; RETURN: void +FUNC 1954 + SH_STRUCTREF 16 + PUSH 20 + PUSH 394 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 16 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 16 + S_PUSH "メッセージウィンドウのアニメーションをおこなう" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 16 + CALLFUNC AFL_Config_IsAnimateMessageWindow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CMessageConfigView@CreateChangeReadTextColorCheckBoxSprite +; VAR 0: Text : string +; VAR 1: Red : int +; VAR 2: Green : int +; VAR 3: Blue : int +; VAR 4: Index : int +; VAR 5: Red : int +; VAR 6: Green : int +; VAR 7: Blue : int +; RETURN: void +FUNC 1955 + SH_STRUCTREF 17 + S_PUSH "既読メッセージの色" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 17 + PUSH -4 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 17 + PUSH 20 + PUSH 484 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 17 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 21 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 21 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 21 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 21 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "変更しない" + SH_STRUCTREF 21 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + CALLFUNC AFL_Config_ChangesReadTextColor + IFZ 0x31fd8 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " サンプル" + SH_LOCALASSIGN Red 0 + SH_LOCALASSIGN Green 0 + SH_LOCALASSIGN Blue 0 + CALLFUNC AFL_Config_GetReadTextColorIndex + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Config_GetReadTextColor + SH_STRUCTREF 21 + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x31fd8 +0x31fd8: + SH_STRUCTREF 19 + SH_LOCAL_S_REF Text + SH_STRUCTREF 21 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 19 + PUSH 276 + PUSH 484 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 19 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 20 + PUSH 120 + PUSH 28 + S_PUSH "変更しない" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_LOCALASSIGN Index 0 +0x32050: + SH_IF_LOC_GE_IMM Index 12 0x320e4 + JUMP 0x32070 +0x32064: + SH_LOCALINC Index + JUMP 0x32050 +0x32070: + SH_LOCALASSIGN Red#1 0 + SH_LOCALASSIGN Green#1 0 + SH_LOCALASSIGN Blue#1 0 + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + CALLFUNC AFL_Config_GetReadTextColor + SH_STRUCTREF 20 + PUSH 28 + PUSH 28 + SH_LOCALREF Red#1 + SH_LOCALREF Green#1 + SH_LOCALREF Blue#1 + CALLMETHOD CConfigPullDownMenu@AddButton + POP + JUMP 0x32064 +0x320e4: + SH_STRUCTREF 18 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 18 + PUSH 404 + PUSH 484 + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 18 + PUSH 1 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CMessageConfigView@CreateChangeBackSceneTextColorCheckBoxSprite +; VAR 0: Text : string +; VAR 1: Red : int +; VAR 2: Green : int +; VAR 3: Blue : int +; VAR 4: Index : int +; VAR 5: Red : int +; VAR 6: Green : int +; VAR 7: Blue : int +; RETURN: void +FUNC 1956 + SH_STRUCTREF 22 + S_PUSH "バックシーンメッセージの色" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 22 + PUSH -4 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 22 + PUSH 20 + PUSH 514 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 22 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 26 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 26 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 26 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 26 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "変更しない" + SH_STRUCTREF 26 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + CALLFUNC AFL_Config_ChangesBackSceneTextColor + IFZ 0x322d2 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " サンプル" + SH_LOCALASSIGN Red 0 + SH_LOCALASSIGN Green 0 + SH_LOCALASSIGN Blue 0 + CALLFUNC AFL_Config_GetBackSceneTextColorIndex + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Config_GetBackSceneTextColor + SH_STRUCTREF 26 + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x322d2 +0x322d2: + SH_STRUCTREF 24 + SH_LOCAL_S_REF Text + SH_STRUCTREF 26 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 24 + PUSH 276 + PUSH 514 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 24 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 25 + PUSH 120 + PUSH 28 + S_PUSH "変更しない" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_LOCALASSIGN Index 0 +0x3234a: + SH_IF_LOC_GE_IMM Index 12 0x323de + JUMP 0x3236a +0x3235e: + SH_LOCALINC Index + JUMP 0x3234a +0x3236a: + SH_LOCALASSIGN Red#1 0 + SH_LOCALASSIGN Green#1 0 + SH_LOCALASSIGN Blue#1 0 + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + CALLFUNC AFL_Config_GetBackSceneTextColor + SH_STRUCTREF 25 + PUSH 28 + PUSH 28 + SH_LOCALREF Red#1 + SH_LOCALREF Green#1 + SH_LOCALREF Blue#1 + CALLMETHOD CConfigPullDownMenu@AddButton + POP + JUMP 0x3235e +0x323de: + SH_STRUCTREF 23 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 23 + PUSH 404 + PUSH 514 + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 23 + PUSH 1 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CMessageConfigView@RunLoop +; RETURN: void +FUNC 1957 +0x3243a: + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@CheckInput + NOT + IFZ 0x32456 + JUMP 0x32468 + JUMP 0x32456 +0x32456: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x3243a +0x32468: + RETURN + +; CMessageConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; VAR 3: SelectIndex : int +; VAR 4: Text : string +; VAR 5: Red : int +; VAR 6: Green : int +; VAR 7: Blue : int +; VAR 8: SelectIndex : int +; VAR 9: Text : string +; VAR 10: Red : int +; VAR 11: Green : int +; VAR 12: Blue : int +; RETURN: bool +FUNC 1958 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 27 + .STRUCTASSIGN CMessageConfigView m_nOnCursorObject -1 + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x324fe + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x324f8 + PUSHSTRUCTPAGE + PUSH 27 + PUSH 20 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x324f8 +0x324f8: + JUMP 0x324fe +0x324fe: + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x32570 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x3256a + PUSHSTRUCTPAGE + PUSH 27 + PUSH 30 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x3256a +0x3256a: + JUMP 0x32570 +0x32570: + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x325ac + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x325a6 + SH_MEM_ASSIGN_IMM 27 1 + JUMP 0x325a6 +0x325a6: + JUMP 0x325ac +0x325ac: + SH_STRUCTREF 10 + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x32600 + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x325fa + SH_MEM_ASSIGN_IMM 27 9 + JUMP 0x325fa +0x325fa: + JUMP 0x32600 +0x32600: + SH_STRUCTREF 11 + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x32654 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3264e + SH_MEM_ASSIGN_IMM 27 4 + JUMP 0x3264e +0x3264e: + JUMP 0x32654 +0x32654: + SH_STRUCTREF 12 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x326a8 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x326a2 + SH_MEM_ASSIGN_IMM 27 5 + JUMP 0x326a2 +0x326a2: + JUMP 0x326a8 +0x326a8: + SH_STRUCTREF 13 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x326fc + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x326f6 + SH_MEM_ASSIGN_IMM 27 2 + JUMP 0x326f6 +0x326f6: + JUMP 0x326fc +0x326fc: + SH_STRUCTREF 14 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x32750 + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3274a + SH_MEM_ASSIGN_IMM 27 3 + JUMP 0x3274a +0x3274a: + JUMP 0x32750 +0x32750: + SH_STRUCTREF 15 + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x327a4 + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3279e + SH_MEM_ASSIGN_IMM 27 6 + JUMP 0x3279e +0x3279e: + JUMP 0x327a4 +0x327a4: + SH_STRUCTREF 16 + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 18 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x32804 + SH_STRUCTREF 18 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x327fe + SH_MEM_ASSIGN_IMM 27 7 + JUMP 0x327fe +0x327fe: + JUMP 0x32804 +0x32804: + SH_STRUCTREF 23 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x3284c + SH_STRUCTREF 23 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x32846 + SH_MEM_ASSIGN_IMM 27 8 + JUMP 0x32846 +0x32846: + JUMP 0x3284c +0x3284c: + SH_STRUCTREF 27 + PUSH -1 + NOTE + IFZ 0x32880 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 27 + NOTE + IFZ 0x32880 + PUSH 1 + JUMP 0x32886 +0x32880: + PUSH 0 +0x32886: + IFZ 0x3289a + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundUnderCursor + JUMP 0x3289a +0x3289a: + SH_STRUCTREF 28 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x328c8 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x328c8 +0x328c8: + SH_STRUCTREF 30 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x328f6 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x328f6 +0x328f6: + SH_STRUCTREF 31 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x32924 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x32924 +0x32924: + SH_STRUCTREF 29 + SH_STRUCTREF 27 + CALLMETHOD CASClick@IsClick + IFZ 0x3295c + SH_STRUCTREF 27 + PUSH -1 + NOTE + IFZ 0x3295c + PUSH 1 + JUMP 0x32962 +0x3295c: + PUSH 0 +0x32962: + IFZ 0x32f26 + SH_IF_STRUCTREF_NE_IMM 27 1 0x329ac + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 139 + SH_GLOBALREF g_bRestrainScreensaverWhileAutoMode + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 10 + SH_GLOBALREF g_bRestrainScreensaverWhileAutoMode + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x329ac: + SH_IF_STRUCTREF_NE_IMM 27 9 0x329ea + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC AFL_Config_GetSkipAllMessage + NOT + ITOB + CALLFUNC AFL_Config_SetSkipAllMessage + SH_STRUCTREF 11 + CALLFUNC AFL_Config_GetSkipAllMessage + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x329ea: + SH_IF_STRUCTREF_NE_IMM 27 4 0x32a28 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + NOT + ITOB + CALLFUNC AFL_Config_SetReleaseSkipModeByClick + SH_STRUCTREF 12 + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x32a28: + SH_IF_STRUCTREF_NE_IMM 27 5 0x32a66 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + NOT + ITOB + CALLFUNC AFL_Config_SetReleaseAutoModeByClick + SH_STRUCTREF 13 + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x32a66: + SH_IF_STRUCTREF_NE_IMM 27 2 0x32aaa + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 144 + SH_GLOBALREF g_ReleaseMessageSkipInSelectMenu + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 14 + SH_GLOBALREF g_ReleaseMessageSkipInSelectMenu + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x32aaa: + SH_IF_STRUCTREF_NE_IMM 27 3 0x32aee + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 145 + SH_GLOBALREF g_ReleaseAutoModeInSelectMenu + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 15 + SH_GLOBALREF g_ReleaseAutoModeInSelectMenu + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x32aee: + SH_IF_STRUCTREF_NE_IMM 27 6 0x32b2c + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC AFL_Config_IsAnimateMessageWindow + NOT + ITOB + CALLFUNC AFL_Config_SetAnimateMessageWindow + SH_STRUCTREF 16 + CALLFUNC AFL_Config_IsAnimateMessageWindow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x32f20 +0x32b2c: + SH_IF_STRUCTREF_NE_IMM 27 7 0x32c88 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 20 + PUSH 20 + PUSH 514 + PUSH 32767 + PUSH 38912 + CALLMETHOD CConfigPullDownMenu@ShowModalHPullDownMenu + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM SelectIndex 1 + SH_IF_LOC_LT_IMM SelectIndex -1 0x32c7c + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "変更しない" + SH_STRUCTREF 21 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF SelectIndex + PUSH -1 + NOTE + IFZ 0x32c52 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " サンプル" + SH_LOCALASSIGN Red 0 + SH_LOCALASSIGN Green 0 + SH_LOCALASSIGN Blue 0 + SH_LOCALREF SelectIndex + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + CALLFUNC AFL_Config_GetReadTextColor + SH_STRUCTREF 21 + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x32c52 +0x32c52: + SH_STRUCTREF 19 + SH_LOCAL_S_REF Text + SH_STRUCTREF 21 + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF SelectIndex + CALLFUNC AFL_Config_SetReadTextColorIndex + JUMP 0x32c7c +0x32c7c: + CALLFUNC SYS_メッセージ全表示 + JUMP 0x32f20 +0x32c88: + SH_IF_STRUCTREF_NE_IMM 27 8 0x32dde + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 25 + PUSH 20 + PUSH 544 + PUSH 32767 + PUSH 38912 + CALLMETHOD CConfigPullDownMenu@ShowModalHPullDownMenu + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM SelectIndex#1 1 + SH_IF_LOC_LT_IMM SelectIndex#1 -1 0x32dd8 + SH_LOCALREF Text#1 + SH_S_ASSIGN_STR0 "変更しない" + SH_STRUCTREF 26 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF SelectIndex#1 + PUSH -1 + NOTE + IFZ 0x32dae + SH_LOCALREF Text#1 + SH_S_ASSIGN_STR0 " サンプル" + SH_LOCALASSIGN Red#1 0 + SH_LOCALASSIGN Green#1 0 + SH_LOCALASSIGN Blue#1 0 + SH_LOCALREF SelectIndex#1 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 11 + PUSHLOCALPAGE + PUSH 12 + CALLFUNC AFL_Config_GetBackSceneTextColor + SH_STRUCTREF 26 + SH_LOCALREF Red#1 + SH_LOCALREF Green#1 + SH_LOCALREF Blue#1 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + JUMP 0x32dae +0x32dae: + SH_STRUCTREF 24 + SH_LOCAL_S_REF Text#1 + SH_STRUCTREF 26 + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF SelectIndex#1 + CALLFUNC AFL_Config_SetBackSceneTextColorIndex + JUMP 0x32dd8 +0x32dd8: + JUMP 0x32f20 +0x32dde: + SH_STRUCTREF 27 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x32e12 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x32f20 +0x32e12: + SH_STRUCTREF 27 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x32e46 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x32f20 +0x32e46: + SH_STRUCTREF 27 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x32e7c + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x32f20 +0x32e7c: + SH_STRUCTREF 27 + PUSH 20 + GTE + IFZ 0x32eb0 + SH_STRUCTREF 27 + PUSH 28 + LT + IFZ 0x32eb0 + PUSH 1 + JUMP 0x32eb6 +0x32eb0: + PUSH 0 +0x32eb6: + IFZ 0x32ee4 + SH_STRUCTREF 27 + PUSH 20 + SUB + PUSH 1 + NOTE + IFZ 0x32ee4 + PUSH 1 + JUMP 0x32eea +0x32ee4: + PUSH 0 +0x32eea: + IFZ 0x32f20 + PUSHSTRUCTPAGE + CALLMETHOD CMessageConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 27 + PUSH 20 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x32f20 +0x32f20: + JUMP 0x32f26 +0x32f26: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageConfigView@PlaySoundDecide +; RETURN: void +FUNC 1959 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x32f5e + RETURN + JUMP 0x32f5e +0x32f5e: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CMessageConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 1960 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x32f9a + RETURN + JUMP 0x32f9a +0x32f9a: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CMessageConfigView@PlaySoundCancel +; RETURN: void +FUNC 1961 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x32fd6 + RETURN + JUMP 0x32fd6 +0x32fd6: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CMessageConfigView.jaf + +; CMessageSpeedConfigView@0 +; RETURN: void +FUNC 1962 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CMessageSpeedConfigView m_nOnCursorObject -1 + SH_STRUCTREF 3 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 3 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 3 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN + +; CMessageSpeedConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 1963 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CMessageSpeedConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMessageSpeedConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 1964 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 1 + PUSH 38912 + PUSH 0 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 0 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_STRUCTREF 7 + S_PUSH "速" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 7 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 7 + PUSH 632 + PUSH 64 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 7 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 8 + S_PUSH "遅" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 8 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 8 + PUSH 330 + PUSH 64 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 8 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 6 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateMessageSpeedSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateAutoModeWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateReadMessageSkipWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateDoesAllMessageSkipWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateFrameSkipWhileMessageSkipCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CreateSampleMessage + SH_STRUCTREF 33 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 34 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 35 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 36 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CMessageSpeedConfigView@Release +; RETURN: void +FUNC 1965 + SH_STRUCTREF 30 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 7 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 29 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 16 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@Release + SH_STRUCTREF 13 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 14 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 12 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@Release + SH_STRUCTREF 9 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@Release + SH_STRUCTREF 17 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 18 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 24 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@Release + SH_STRUCTREF 21 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 22 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 25 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@Release + RETURN + +; CMessageSpeedConfigView@RunLoop +; RETURN: void +FUNC 1966 +0x33414: + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@CheckInput + NOT + IFZ 0x33430 + JUMP 0x3346a + JUMP 0x33430 +0x33430: + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@UpdateMessageSpeedSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@UpdateAutoModeWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@UpdateReadMessageSkipWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@UpdateDoesAllMessageSkipWaitTimeSlider + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@UpdateSampleMessage + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x33414 +0x3346a: + RETURN + +; CMessageSpeedConfigView@CreateMessageSpeedSlider +; VAR 0: nSliderHeight : int +; VAR 1: ExistBackCG : bool +; VAR 2: : ref _CCgInfo +; VAR 3: SliderRect : CASRect +; VAR 4: SliderBoxCG : string +; VAR 5: SliderBoxOnCursorCG : string +; VAR 6: ResetButtonKeyUpCG : string +; VAR 7: ResetButtonKeyDownCG : string +; VAR 8: ResetButtonKeyUpOnCursorCG : string +; VAR 9: ResetButtonKeyDownOnCursorCG : string +; VAR 10: Pos : CASPos +; RETURN: void +FUNC 1967 + SH_LOCALASSIGN nSliderHeight 24 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + ITOB + ASSIGN + POP + SH_LOCALREF ExistBackCG + NOT + IFZ 0x33540 + SH_STRUCTREF 9 + S_PUSH "メッセージ表示速度 " + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 9 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 9 + PUSH 20 + PUSH 90 + SH_LOCALREF nSliderHeight + SH_STRUCTREF 3 + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 9 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + JUMP 0x33540 +0x33540: + SH_LOCALDELETE SliderRect + SH_LOCALCREATE SliderRect CASRect + SH_LOCALREF SliderRect + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedSliderRect + PUSH 44 + SR_ASSIGN + SR_POP + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + PUSH 0 + GT + IFZ 0x335ac + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + PUSH 0 + GT + IFZ 0x335ac + PUSH 1 + JUMP 0x335b2 +0x335ac: + PUSH 0 +0x335b2: + IFZ 0x335fa + SH_STRUCTREF 11 + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetX + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetY + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + CALLMETHOD CASHorizonSlider@SetRect + JUMP 0x3361e +0x335fa: + SH_STRUCTREF 11 + PUSH 338 + PUSH 90 + PUSH 300 + SH_LOCALREF nSliderHeight + CALLMETHOD CASHorizonSlider@SetRect +0x3361e: + SH_LOCALREF ExistBackCG + NOT + IFZ 0x3376a + SH_STRUCTREF 10 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 10 + PUSH 0 + PUSH 0 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_STRUCTREF 10 + PUSH 0 + PUSH 0 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 10 + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 10 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 10 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 10 + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x3376a +0x3376a: + SH_LOCALREF SliderBoxCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedSliderCG + S_ASSIGN + S_POP + SH_LOCALREF SliderBoxOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedSliderOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY SliderBoxCG + NOT + IFZ 0x337be + SH_LOCALSREF_EMPTY SliderBoxOnCursorCG + NOT + IFZ 0x337be + PUSH 1 + JUMP 0x337c4 +0x337be: + PUSH 0 +0x337c4: + IFZ 0x337e8 + SH_STRUCTREF 11 + SH_LOCAL_S_REF SliderBoxCG + SH_LOCAL_S_REF SliderBoxOnCursorCG + CALLMETHOD CASHorizonSlider@SetCG + JUMP 0x33808 +0x337e8: + SH_STRUCTREF 11 + PUSH 16 + SH_LOCALREF nSliderHeight + PUSH 2 + SUB + CALLMETHOD CASHorizonSlider@CreateSampleSprite +0x33808: + SH_STRUCTREF 11 + PUSH 2 + PUSH 38912 + CALLMETHOD CASHorizonSlider@SetZByBaseZ + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@Init + SH_STRUCTREF 11 + SH_GLOBALREF g_fMessageSpeedRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + SH_LOCALREF ResetButtonKeyUpCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedResetButtonKeyUpCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedResetButtonKeyDownCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyUpOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedResetButtonKeyUpOnCursorCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedResetButtonKeyDownOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY ResetButtonKeyUpCG + IFNZ 0x338ba + SH_LOCALSREF_EMPTY ResetButtonKeyDownCG + IFNZ 0x338ba + PUSH 0 + JUMP 0x338c0 +0x338ba: + PUSH 1 +0x338c0: + IFNZ 0x338de + SH_LOCALSREF_EMPTY ResetButtonKeyUpOnCursorCG + IFNZ 0x338de + PUSH 0 + JUMP 0x338e4 +0x338de: + PUSH 1 +0x338e4: + IFNZ 0x33902 + SH_LOCALSREF_EMPTY ResetButtonKeyDownOnCursorCG + IFNZ 0x33902 + PUSH 0 + JUMP 0x33908 +0x33902: + PUSH 1 +0x33908: + IFZ 0x33982 + SH_STRUCTREF 12 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 12 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 24 + SUB + PUSH 2 + DIV + ADD + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetY + PUSH -28 + ADD + CALLMETHOD CASButtonSprite@SetPos + JUMP 0x33a02 +0x33982: + SH_STRUCTREF 12 + SH_LOCAL_S_REF ResetButtonKeyUpCG + SH_LOCAL_S_REF ResetButtonKeyDownCG + SH_LOCAL_S_REF ResetButtonKeyUpOnCursorCG + SH_LOCAL_S_REF ResetButtonKeyDownOnCursorCG + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetMessageSpeedResetButtonPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 12 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALDELETE Pos +0x33a02: + SH_STRUCTREF 12 + PUSH 3 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CMessageSpeedConfigView@CreateAutoModeWaitTimeSlider +; VAR 0: nSliderHeight : int +; VAR 1: ExistBackCG : bool +; VAR 2: : ref _CCgInfo +; VAR 3: SliderRect : CASRect +; VAR 4: SliderBoxCG : string +; VAR 5: SliderBoxOnCursorCG : string +; VAR 6: ResetButtonKeyUpCG : string +; VAR 7: ResetButtonKeyDownCG : string +; VAR 8: ResetButtonKeyUpOnCursorCG : string +; VAR 9: ResetButtonKeyDownOnCursorCG : string +; VAR 10: Pos : CASPos +; RETURN: void +FUNC 1968 + SH_LOCALASSIGN nSliderHeight 24 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + ITOB + ASSIGN + POP + SH_LOCALREF ExistBackCG + NOT + IFZ 0x33af0 + SH_STRUCTREF 13 + S_PUSH "オートモード待ち時間" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 13 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 13 + PUSH 20 + PUSH 170 + SH_LOCALREF nSliderHeight + SH_STRUCTREF 3 + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 13 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + JUMP 0x33af0 +0x33af0: + SH_LOCALDELETE SliderRect + SH_LOCALCREATE SliderRect CASRect + SH_LOCALREF SliderRect + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeSliderRect + PUSH 44 + SR_ASSIGN + SR_POP + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + PUSH 0 + GT + IFZ 0x33b5c + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + PUSH 0 + GT + IFZ 0x33b5c + PUSH 1 + JUMP 0x33b62 +0x33b5c: + PUSH 0 +0x33b62: + IFZ 0x33baa + SH_STRUCTREF 15 + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetX + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetY + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + CALLMETHOD CASHorizonSlider@SetRect + JUMP 0x33bce +0x33baa: + SH_STRUCTREF 15 + PUSH 338 + PUSH 170 + PUSH 300 + SH_LOCALREF nSliderHeight + CALLMETHOD CASHorizonSlider@SetRect +0x33bce: + SH_LOCALREF ExistBackCG + NOT + IFZ 0x33d1a + SH_STRUCTREF 14 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 14 + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_STRUCTREF 14 + PUSH 0 + PUSH 0 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 14 + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 14 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 14 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 14 + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x33d1a +0x33d1a: + SH_LOCALREF SliderBoxCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeSliderCG + S_ASSIGN + S_POP + SH_LOCALREF SliderBoxOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeSliderOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY SliderBoxCG + NOT + IFZ 0x33d6e + SH_LOCALSREF_EMPTY SliderBoxOnCursorCG + NOT + IFZ 0x33d6e + PUSH 1 + JUMP 0x33d74 +0x33d6e: + PUSH 0 +0x33d74: + IFZ 0x33d98 + SH_STRUCTREF 15 + SH_LOCAL_S_REF SliderBoxCG + SH_LOCAL_S_REF SliderBoxOnCursorCG + CALLMETHOD CASHorizonSlider@SetCG + JUMP 0x33db8 +0x33d98: + SH_STRUCTREF 15 + PUSH 16 + SH_LOCALREF nSliderHeight + PUSH 2 + SUB + CALLMETHOD CASHorizonSlider@CreateSampleSprite +0x33db8: + SH_STRUCTREF 15 + PUSH 2 + PUSH 38912 + CALLMETHOD CASHorizonSlider@SetZByBaseZ + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@Init + SH_STRUCTREF 15 + SH_GLOBALREF g_fAutoModeWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + SH_LOCALREF ResetButtonKeyUpCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyUpCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyDownCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyUpOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyUpOnCursorCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeResetButtonKeyDownOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY ResetButtonKeyUpCG + IFNZ 0x33e6a + SH_LOCALSREF_EMPTY ResetButtonKeyDownCG + IFNZ 0x33e6a + PUSH 0 + JUMP 0x33e70 +0x33e6a: + PUSH 1 +0x33e70: + IFNZ 0x33e8e + SH_LOCALSREF_EMPTY ResetButtonKeyUpOnCursorCG + IFNZ 0x33e8e + PUSH 0 + JUMP 0x33e94 +0x33e8e: + PUSH 1 +0x33e94: + IFNZ 0x33eb2 + SH_LOCALSREF_EMPTY ResetButtonKeyDownOnCursorCG + IFNZ 0x33eb2 + PUSH 0 + JUMP 0x33eb8 +0x33eb2: + PUSH 1 +0x33eb8: + IFZ 0x33f32 + SH_STRUCTREF 16 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 16 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 24 + SUB + PUSH 2 + DIV + ADD + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetY + PUSH -28 + ADD + CALLMETHOD CASButtonSprite@SetPos + JUMP 0x33fb2 +0x33f32: + SH_STRUCTREF 16 + SH_LOCAL_S_REF ResetButtonKeyUpCG + SH_LOCAL_S_REF ResetButtonKeyDownCG + SH_LOCAL_S_REF ResetButtonKeyUpOnCursorCG + SH_LOCAL_S_REF ResetButtonKeyDownOnCursorCG + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetAutoModeWaitTimeResetButtonPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 16 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALDELETE Pos +0x33fb2: + SH_STRUCTREF 16 + PUSH 3 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CMessageSpeedConfigView@CreateReadMessageSkipWaitTimeSlider +; VAR 0: nSliderHeight : int +; VAR 1: ExistBackCG : bool +; VAR 2: : ref _CCgInfo +; VAR 3: SliderRect : CASRect +; VAR 4: SliderBoxCG : string +; VAR 5: SliderBoxOnCursorCG : string +; VAR 6: ResetButtonKeyUpCG : string +; VAR 7: ResetButtonKeyDownCG : string +; VAR 8: ResetButtonKeyUpOnCursorCG : string +; VAR 9: ResetButtonKeyDownOnCursorCG : string +; VAR 10: Pos : CASPos +; RETURN: void +FUNC 1969 + SH_LOCALASSIGN nSliderHeight 24 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + ITOB + ASSIGN + POP + SH_LOCALREF ExistBackCG + NOT + IFZ 0x340a0 + SH_STRUCTREF 17 + S_PUSH "既読スキップ待ち時間 " + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 17 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 17 + PUSH 20 + PUSH 250 + SH_LOCALREF nSliderHeight + SH_STRUCTREF 3 + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 17 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + JUMP 0x340a0 +0x340a0: + SH_LOCALDELETE SliderRect + SH_LOCALCREATE SliderRect CASRect + SH_LOCALREF SliderRect + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeSliderRect + PUSH 44 + SR_ASSIGN + SR_POP + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + PUSH 0 + GT + IFZ 0x3410c + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + PUSH 0 + GT + IFZ 0x3410c + PUSH 1 + JUMP 0x34112 +0x3410c: + PUSH 0 +0x34112: + IFZ 0x3415a + SH_STRUCTREF 19 + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetX + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetY + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + CALLMETHOD CASHorizonSlider@SetRect + JUMP 0x3417e +0x3415a: + SH_STRUCTREF 19 + PUSH 338 + PUSH 250 + PUSH 300 + SH_LOCALREF nSliderHeight + CALLMETHOD CASHorizonSlider@SetRect +0x3417e: + SH_LOCALREF ExistBackCG + NOT + IFZ 0x342ca + SH_STRUCTREF 18 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 18 + PUSH 0 + PUSH 0 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_STRUCTREF 18 + PUSH 0 + PUSH 0 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 18 + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 18 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 18 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 18 + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x342ca +0x342ca: + SH_LOCALREF SliderBoxCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeSliderCG + S_ASSIGN + S_POP + SH_LOCALREF SliderBoxOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeSliderOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY SliderBoxCG + NOT + IFZ 0x3431e + SH_LOCALSREF_EMPTY SliderBoxOnCursorCG + NOT + IFZ 0x3431e + PUSH 1 + JUMP 0x34324 +0x3431e: + PUSH 0 +0x34324: + IFZ 0x34348 + SH_STRUCTREF 19 + SH_LOCAL_S_REF SliderBoxCG + SH_LOCAL_S_REF SliderBoxOnCursorCG + CALLMETHOD CASHorizonSlider@SetCG + JUMP 0x34368 +0x34348: + SH_STRUCTREF 19 + PUSH 16 + SH_LOCALREF nSliderHeight + PUSH 2 + SUB + CALLMETHOD CASHorizonSlider@CreateSampleSprite +0x34368: + SH_STRUCTREF 19 + PUSH 2 + PUSH 38912 + CALLMETHOD CASHorizonSlider@SetZByBaseZ + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@Init + SH_STRUCTREF 19 + SH_GLOBALREF g_fReadMessageSkipWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + SH_LOCALREF ResetButtonKeyUpCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyUpCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyDownCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyUpOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyUpOnCursorCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonKeyDownOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY ResetButtonKeyUpCG + IFNZ 0x3441a + SH_LOCALSREF_EMPTY ResetButtonKeyDownCG + IFNZ 0x3441a + PUSH 0 + JUMP 0x34420 +0x3441a: + PUSH 1 +0x34420: + IFNZ 0x3443e + SH_LOCALSREF_EMPTY ResetButtonKeyUpOnCursorCG + IFNZ 0x3443e + PUSH 0 + JUMP 0x34444 +0x3443e: + PUSH 1 +0x34444: + IFNZ 0x34462 + SH_LOCALSREF_EMPTY ResetButtonKeyDownOnCursorCG + IFNZ 0x34462 + PUSH 0 + JUMP 0x34468 +0x34462: + PUSH 1 +0x34468: + IFZ 0x344e2 + SH_STRUCTREF 20 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 20 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 24 + SUB + PUSH 2 + DIV + ADD + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetY + PUSH -28 + ADD + CALLMETHOD CASButtonSprite@SetPos + JUMP 0x34562 +0x344e2: + SH_STRUCTREF 20 + SH_LOCAL_S_REF ResetButtonKeyUpCG + SH_LOCAL_S_REF ResetButtonKeyDownCG + SH_LOCAL_S_REF ResetButtonKeyUpOnCursorCG + SH_LOCAL_S_REF ResetButtonKeyDownOnCursorCG + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetReadMessageSkipWaitTimeResetButtonPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 20 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALDELETE Pos +0x34562: + SH_STRUCTREF 20 + PUSH 3 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + IFZ 0x345b0 + SH_STRUCTREF 19 + PUSH 0 + CALLMETHOD CASHorizonSlider@SetShow + SH_STRUCTREF 20 + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x345b0 +0x345b0: + RETURN + +; CMessageSpeedConfigView@CreateDoesAllMessageSkipWaitTimeSlider +; VAR 0: nSliderHeight : int +; VAR 1: ExistBackCG : bool +; VAR 2: : ref _CCgInfo +; VAR 3: SliderRect : CASRect +; VAR 4: SliderBoxCG : string +; VAR 5: SliderBoxOnCursorCG : string +; VAR 6: ResetButtonKeyUpCG : string +; VAR 7: ResetButtonKeyDownCG : string +; VAR 8: ResetButtonKeyUpOnCursorCG : string +; VAR 9: ResetButtonKeyDownOnCursorCG : string +; VAR 10: Pos : CASPos +; RETURN: void +FUNC 1970 + SH_LOCALASSIGN nSliderHeight 24 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + PUSH 0 + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + ITOB + ASSIGN + POP + SH_LOCALREF ExistBackCG + NOT + IFZ 0x34686 + SH_STRUCTREF 21 + S_PUSH "全文スキップ待ち時間 " + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 21 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 21 + PUSH 20 + PUSH 330 + SH_LOCALREF nSliderHeight + SH_STRUCTREF 3 + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 21 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + JUMP 0x34686 +0x34686: + SH_LOCALDELETE SliderRect + SH_LOCALCREATE SliderRect CASRect + SH_LOCALREF SliderRect + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderRect + PUSH 44 + SR_ASSIGN + SR_POP + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + PUSH 0 + GT + IFZ 0x346f2 + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + PUSH 0 + GT + IFZ 0x346f2 + PUSH 1 + JUMP 0x346f8 +0x346f2: + PUSH 0 +0x346f8: + IFZ 0x34740 + SH_STRUCTREF 23 + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetX + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetY + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetWidth + SH_LOCALREF SliderRect + CALLMETHOD CASRect@GetHeight + CALLMETHOD CASHorizonSlider@SetRect + JUMP 0x34764 +0x34740: + SH_STRUCTREF 23 + PUSH 338 + PUSH 330 + PUSH 300 + SH_LOCALREF nSliderHeight + CALLMETHOD CASHorizonSlider@SetRect +0x34764: + SH_LOCALREF ExistBackCG + NOT + IFZ 0x348b0 + SH_STRUCTREF 22 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 22 + PUSH 0 + PUSH 0 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetWidth + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 192 + PUSH 192 + PUSH 192 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_STRUCTREF 22 + PUSH 0 + PUSH 0 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 22 + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetHeight + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 22 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 22 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 22 + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + JUMP 0x348b0 +0x348b0: + SH_LOCALREF SliderBoxCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderCG + S_ASSIGN + S_POP + SH_LOCALREF SliderBoxOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeSliderOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY SliderBoxCG + NOT + IFZ 0x34904 + SH_LOCALSREF_EMPTY SliderBoxOnCursorCG + NOT + IFZ 0x34904 + PUSH 1 + JUMP 0x3490a +0x34904: + PUSH 0 +0x3490a: + IFZ 0x3492e + SH_STRUCTREF 23 + SH_LOCAL_S_REF SliderBoxCG + SH_LOCAL_S_REF SliderBoxOnCursorCG + CALLMETHOD CASHorizonSlider@SetCG + JUMP 0x3494e +0x3492e: + SH_STRUCTREF 23 + PUSH 16 + SH_LOCALREF nSliderHeight + PUSH 2 + SUB + CALLMETHOD CASHorizonSlider@CreateSampleSprite +0x3494e: + SH_STRUCTREF 23 + PUSH 2 + PUSH 38912 + CALLMETHOD CASHorizonSlider@SetZByBaseZ + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@Init + SH_STRUCTREF 23 + SH_GLOBALREF g_fDoesAllMessageSkipWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + SH_LOCALREF ResetButtonKeyUpCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyUpCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyDownCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyUpOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyUpOnCursorCG + S_ASSIGN + S_POP + SH_LOCALREF ResetButtonKeyDownOnCursorCG + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonKeyDownOnCursorCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY ResetButtonKeyUpCG + IFNZ 0x34a00 + SH_LOCALSREF_EMPTY ResetButtonKeyDownCG + IFNZ 0x34a00 + PUSH 0 + JUMP 0x34a06 +0x34a00: + PUSH 1 +0x34a06: + IFNZ 0x34a24 + SH_LOCALSREF_EMPTY ResetButtonKeyUpOnCursorCG + IFNZ 0x34a24 + PUSH 0 + JUMP 0x34a2a +0x34a24: + PUSH 1 +0x34a2a: + IFNZ 0x34a48 + SH_LOCALSREF_EMPTY ResetButtonKeyDownOnCursorCG + IFNZ 0x34a48 + PUSH 0 + JUMP 0x34a4e +0x34a48: + PUSH 1 +0x34a4e: + IFZ 0x34ac8 + SH_STRUCTREF 24 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 24 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetX + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetWidth + PUSH 24 + SUB + PUSH 2 + DIV + ADD + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetY + PUSH -28 + ADD + CALLMETHOD CASButtonSprite@SetPos + JUMP 0x34b48 +0x34ac8: + SH_STRUCTREF 24 + SH_LOCAL_S_REF ResetButtonKeyUpCG + SH_LOCAL_S_REF ResetButtonKeyDownCG + SH_LOCAL_S_REF ResetButtonKeyUpOnCursorCG + SH_LOCAL_S_REF ResetButtonKeyDownOnCursorCG + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetDoesAllMessageSkipWaitTimeResetButtonPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 24 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALDELETE Pos +0x34b48: + SH_STRUCTREF 24 + PUSH 3 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + IFZ 0x34b96 + SH_STRUCTREF 23 + PUSH 0 + CALLMETHOD CASHorizonSlider@SetShow + SH_STRUCTREF 24 + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x34b96 +0x34b96: + RETURN + +; CMessageSpeedConfigView@CreateFrameSkipWhileMessageSkipCheckBoxSprite +; RETURN: void +FUNC 1971 + SH_STRUCTREF 25 + PUSH 20 + PUSH 400 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 25 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 25 + S_PUSH "既読・全文スキップ時にフレームスキップして高速化する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 25 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 26 + PUSH 70 + PUSH 430 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 26 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 26 + PUSH -4 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 27 + PUSH 70 + PUSH 460 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 27 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 27 + PUSH -4 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 28 + PUSH 70 + PUSH 490 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 28 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 28 + PUSH -4 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 26 + S_PUSH "※この項目にチェックを入れると以下の項目は無効になります" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 27 + S_PUSH " ・既読スキップ待ち時間" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 28 + S_PUSH " ・全文スキップ待ち時間" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + RETURN + +; CMessageSpeedConfigView@CreateSampleMessage +; RETURN: void +FUNC 1972 + SH_STRUCTREF 29 + PUSH 20 + PUSH 550 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 29 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 29 + S_PUSH "サンプルメッセージを表示する" + SH_STRUCTREF 3 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 29 + SH_GLOBALREF g_ShowSampleMessage + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 30 + S_PUSH "" + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 30 + PUSH -2 + CALLMETHOD CASTextSprite@SetCharSpace + SH_STRUCTREF 30 + PUSH 70 + PUSH 580 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 30 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 30 + SH_GLOBALREF g_ShowSampleMessage + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 31 + CALLMETHOD CASTimer@Reset + RETURN + +; CMessageSpeedConfigView@UpdateSampleMessage +; RETURN: void +FUNC 1973 + SH_STRUCTREF 30 + SH_STRUCTREF 31 + CALLMETHOD CASTimer@Get + CALLFUNC AFL_Config_GetSampleMessageTextByElapsedTime + CALLMETHOD CASTextSprite@SetTextWithoutProperty + RETURN + +; CMessageSpeedConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; RETURN: bool +FUNC 1974 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 32 + .STRUCTASSIGN CMessageSpeedConfigView m_nOnCursorObject -1 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34e82 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34e82 + PUSH 1 + JUMP 0x34e88 +0x34e82: + PUSH 0 +0x34e88: + IFZ 0x34eae + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34eae + PUSH 1 + JUMP 0x34eb4 +0x34eae: + PUSH 0 +0x34eb4: + IFZ 0x34eee + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@UpdateState + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsMouseCursorInRect + IFZ 0x34ee8 + SH_MEM_ASSIGN_IMM 32 0 + JUMP 0x34ee8 +0x34ee8: + JUMP 0x34eee +0x34eee: + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34f22 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34f22 + PUSH 1 + JUMP 0x34f28 +0x34f22: + PUSH 0 +0x34f28: + IFZ 0x34f4e + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34f4e + PUSH 1 + JUMP 0x34f54 +0x34f4e: + PUSH 0 +0x34f54: + IFZ 0x34f8e + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@UpdateState + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsMouseCursorInRect + IFZ 0x34f88 + SH_MEM_ASSIGN_IMM 32 1 + JUMP 0x34f88 +0x34f88: + JUMP 0x34f8e +0x34f8e: + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34fc2 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34fc2 + PUSH 1 + JUMP 0x34fc8 +0x34fc2: + PUSH 0 +0x34fc8: + IFZ 0x34fee + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x34fee + PUSH 1 + JUMP 0x34ff4 +0x34fee: + PUSH 0 +0x34ff4: + IFZ 0x35014 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x35014 + PUSH 1 + JUMP 0x3501a +0x35014: + PUSH 0 +0x3501a: + IFZ 0x35054 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@UpdateState + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsMouseCursorInRect + IFZ 0x3504e + SH_MEM_ASSIGN_IMM 32 2 + JUMP 0x3504e +0x3504e: + JUMP 0x35054 +0x35054: + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35088 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35088 + PUSH 1 + JUMP 0x3508e +0x35088: + PUSH 0 +0x3508e: + IFZ 0x350b4 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x350b4 + PUSH 1 + JUMP 0x350ba +0x350b4: + PUSH 0 +0x350ba: + IFZ 0x350da + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x350da + PUSH 1 + JUMP 0x350e0 +0x350da: + PUSH 0 +0x350e0: + IFZ 0x3511a + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@UpdateState + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsMouseCursorInRect + IFZ 0x35114 + SH_MEM_ASSIGN_IMM 32 3 + JUMP 0x35114 +0x35114: + JUMP 0x3511a +0x3511a: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x3514c + SH_STRUCTREF 29 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3514c + PUSH 1 + JUMP 0x35152 +0x3514c: + PUSH 0 +0x35152: + IFZ 0x35168 + SH_MEM_ASSIGN_IMM 32 8 + JUMP 0x35168 +0x35168: + SH_STRUCTREF 29 + SH_STRUCTREF 29 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 12 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 16 + CALLMETHOD CASButtonSprite@UpdateState + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x351c4 + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 24 + CALLMETHOD CASButtonSprite@UpdateState + JUMP 0x351c4 +0x351c4: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x351f6 + SH_STRUCTREF 12 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x351f6 + PUSH 1 + JUMP 0x351fc +0x351f6: + PUSH 0 +0x351fc: + IFZ 0x35212 + SH_MEM_ASSIGN_IMM 32 4 + JUMP 0x352fc +0x35212: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x35244 + SH_STRUCTREF 16 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x35244 + PUSH 1 + JUMP 0x3524a +0x35244: + PUSH 0 +0x3524a: + IFZ 0x35260 + SH_MEM_ASSIGN_IMM 32 5 + JUMP 0x352fc +0x35260: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x35292 + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x35292 + PUSH 1 + JUMP 0x35298 +0x35292: + PUSH 0 +0x35298: + IFZ 0x352ae + SH_MEM_ASSIGN_IMM 32 6 + JUMP 0x352fc +0x352ae: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x352e0 + SH_STRUCTREF 24 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x352e0 + PUSH 1 + JUMP 0x352e6 +0x352e0: + PUSH 0 +0x352e6: + IFZ 0x352fc + SH_MEM_ASSIGN_IMM 32 7 + JUMP 0x352fc +0x352fc: + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x35338 + SH_STRUCTREF 25 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x35332 + SH_MEM_ASSIGN_IMM 32 9 + JUMP 0x35332 +0x35332: + JUMP 0x35338 +0x35338: + SH_STRUCTREF 25 + SH_STRUCTREF 25 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x353c2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 4 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x353bc + PUSHSTRUCTPAGE + PUSH 32 + PUSH 20 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x353bc +0x353bc: + JUMP 0x353c2 +0x353c2: + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 32 + PUSH -1 + EQUALE + IFZ 0x35434 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x3542e + PUSHSTRUCTPAGE + PUSH 32 + PUSH 30 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x3542e +0x3542e: + JUMP 0x35434 +0x35434: + SH_STRUCTREF 32 + PUSH -1 + NOTE + IFZ 0x35468 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 32 + NOTE + IFZ 0x35468 + PUSH 1 + JUMP 0x3546e +0x35468: + PUSH 0 +0x3546e: + IFZ 0x35494 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35494 + PUSH 1 + JUMP 0x3549a +0x35494: + PUSH 0 +0x3549a: + IFZ 0x354c0 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x354c0 + PUSH 1 + JUMP 0x354c6 +0x354c0: + PUSH 0 +0x354c6: + IFZ 0x354ec + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x354ec + PUSH 1 + JUMP 0x354f2 +0x354ec: + PUSH 0 +0x354f2: + IFZ 0x35518 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35518 + PUSH 1 + JUMP 0x3551e +0x35518: + PUSH 0 +0x3551e: + IFZ 0x35532 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundUnderCursor + JUMP 0x35532 +0x35532: + SH_STRUCTREF 33 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x35560 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x35560 +0x35560: + SH_STRUCTREF 35 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3558e + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3558e +0x3558e: + SH_STRUCTREF 36 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x355bc + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x355bc +0x355bc: + SH_STRUCTREF 34 + SH_STRUCTREF 32 + CALLMETHOD CASClick@IsClick + IFZ 0x355f4 + SH_STRUCTREF 32 + PUSH -1 + NOTE + IFZ 0x355f4 + PUSH 1 + JUMP 0x355fa +0x355f4: + PUSH 0 +0x355fa: + IFZ 0x3593c + SH_IF_STRUCTREF_NE_IMM 32 4 0x35640 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + .F_GLOBALASSIGN g_fMessageSpeedRate 0.500000 + SH_STRUCTREF 11 + SH_GLOBALREF g_fMessageSpeedRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + JUMP 0x35936 +0x35640: + SH_IF_STRUCTREF_NE_IMM 32 5 0x35680 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + .F_GLOBALASSIGN g_fAutoModeWaitTimeRate 0.500000 + SH_STRUCTREF 15 + SH_GLOBALREF g_fAutoModeWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + JUMP 0x35936 +0x35680: + SH_IF_STRUCTREF_NE_IMM 32 6 0x356a8 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x356a8 + PUSH 1 + JUMP 0x356ae +0x356a8: + PUSH 0 +0x356ae: + IFZ 0x356da + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + CALLFUNC AFL_Config_ResetReadMessageSkipWaitTimeRate + SH_STRUCTREF 19 + SH_GLOBALREF g_fReadMessageSkipWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + JUMP 0x35936 +0x356da: + SH_IF_STRUCTREF_NE_IMM 32 7 0x35702 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x35702 + PUSH 1 + JUMP 0x35708 +0x35702: + PUSH 0 +0x35708: + IFZ 0x35734 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + CALLFUNC AFL_Config_ResetAllMessageSkipWaitTimeRate + SH_STRUCTREF 23 + SH_GLOBALREF g_fDoesAllMessageSkipWaitTimeRate + CALLMETHOD CASHorizonSlider@SetBoxPosByRate + JUMP 0x35936 +0x35734: + SH_IF_STRUCTREF_NE_IMM 32 9 0x35788 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 136 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + ITOB + ASSIGN + POP + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigFrameSkipWhileMessageSkip + SH_STRUCTREF 25 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x35936 +0x35788: + SH_IF_STRUCTREF_NE_IMM 32 8 0x357f4 + PUSHGLOBALPAGE + PUSH 135 + SH_GLOBALREF g_ShowSampleMessage + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 29 + SH_GLOBALREF g_ShowSampleMessage + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 30 + SH_GLOBALREF g_ShowSampleMessage + CALLMETHOD CASTextSprite@SetShow + SH_GLOBALREF g_ShowSampleMessage + IFZ 0x357ee + SH_STRUCTREF 31 + CALLMETHOD CASTimer@Reset + JUMP 0x357ee +0x357ee: + JUMP 0x35936 +0x357f4: + SH_STRUCTREF 32 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x35828 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x35936 +0x35828: + SH_STRUCTREF 32 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x3585c + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x35936 +0x3585c: + SH_STRUCTREF 32 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x35892 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x35936 +0x35892: + SH_STRUCTREF 32 + PUSH 20 + GTE + IFZ 0x358c6 + SH_STRUCTREF 32 + PUSH 28 + LT + IFZ 0x358c6 + PUSH 1 + JUMP 0x358cc +0x358c6: + PUSH 0 +0x358cc: + IFZ 0x358fa + SH_STRUCTREF 32 + PUSH 20 + SUB + PUSH 0 + NOTE + IFZ 0x358fa + PUSH 1 + JUMP 0x35900 +0x358fa: + PUSH 0 +0x35900: + IFZ 0x35936 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 32 + PUSH 20 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x35936 +0x35936: + JUMP 0x3593c +0x3593c: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMessageSpeedConfigView@UpdateMessageSpeedSlider +; RETURN: void +FUNC 1975 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35986 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35986 + PUSH 1 + JUMP 0x3598c +0x35986: + PUSH 0 +0x3598c: + IFZ 0x359b2 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x359b2 + PUSH 1 + JUMP 0x359b8 +0x359b2: + PUSH 0 +0x359b8: + IFZ 0x359f0 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@CheckBeginDrag + IFZ 0x359de + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + JUMP 0x359de +0x359de: + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@UpdateDraggingBox + JUMP 0x359f0 +0x359f0: + PUSHGLOBALPAGE + PUSH 131 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@GetRateByBoxPos + F_ASSIGN + POP + RETURN + +; CMessageSpeedConfigView@UpdateAutoModeWaitTimeSlider +; RETURN: void +FUNC 1976 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35a44 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35a44 + PUSH 1 + JUMP 0x35a4a +0x35a44: + PUSH 0 +0x35a4a: + IFZ 0x35a70 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35a70 + PUSH 1 + JUMP 0x35a76 +0x35a70: + PUSH 0 +0x35a76: + IFZ 0x35aae + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@CheckBeginDrag + IFZ 0x35a9c + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + JUMP 0x35a9c +0x35a9c: + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@UpdateDraggingBox + JUMP 0x35aae +0x35aae: + PUSHGLOBALPAGE + PUSH 132 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@GetRateByBoxPos + F_ASSIGN + POP + RETURN + +; CMessageSpeedConfigView@UpdateReadMessageSkipWaitTimeSlider +; RETURN: void +FUNC 1977 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x35b98 + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35b10 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35b10 + PUSH 1 + JUMP 0x35b16 +0x35b10: + PUSH 0 +0x35b16: + IFZ 0x35b3c + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35b3c + PUSH 1 + JUMP 0x35b42 +0x35b3c: + PUSH 0 +0x35b42: + IFZ 0x35b7a + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@CheckBeginDrag + IFZ 0x35b68 + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + JUMP 0x35b68 +0x35b68: + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@UpdateDraggingBox + JUMP 0x35b7a +0x35b7a: + PUSHGLOBALPAGE + PUSH 133 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@GetRateByBoxPos + F_ASSIGN + POP + JUMP 0x35bbc +0x35b98: + SH_STRUCTREF 19 + PUSH 0 + CALLMETHOD CASHorizonSlider@SetShow + SH_STRUCTREF 20 + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow +0x35bbc: + RETURN + +; CMessageSpeedConfigView@UpdateDoesAllMessageSkipWaitTimeSlider +; RETURN: void +FUNC 1978 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x35c8e + SH_STRUCTREF 15 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35c06 + SH_STRUCTREF 11 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35c06 + PUSH 1 + JUMP 0x35c0c +0x35c06: + PUSH 0 +0x35c0c: + IFZ 0x35c32 + SH_STRUCTREF 19 + CALLMETHOD CASHorizonSlider@IsDragging + NOT + IFZ 0x35c32 + PUSH 1 + JUMP 0x35c38 +0x35c32: + PUSH 0 +0x35c38: + IFZ 0x35c70 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@CheckBeginDrag + IFZ 0x35c5e + PUSHSTRUCTPAGE + CALLMETHOD CMessageSpeedConfigView@PlaySoundDecide + JUMP 0x35c5e +0x35c5e: + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@UpdateDraggingBox + JUMP 0x35c70 +0x35c70: + PUSHGLOBALPAGE + PUSH 134 + SH_STRUCTREF 23 + CALLMETHOD CASHorizonSlider@GetRateByBoxPos + F_ASSIGN + POP + JUMP 0x35cb2 +0x35c8e: + SH_STRUCTREF 23 + PUSH 0 + CALLMETHOD CASHorizonSlider@SetShow + SH_STRUCTREF 24 + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow +0x35cb2: + RETURN + +; CMessageSpeedConfigView@PlaySoundDecide +; RETURN: void +FUNC 1979 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x35cdc + RETURN + JUMP 0x35cdc +0x35cdc: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CMessageSpeedConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 1980 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x35d18 + RETURN + JUMP 0x35d18 +0x35d18: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CMessageSpeedConfigView@PlaySoundCancel +; RETURN: void +FUNC 1981 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x35d54 + RETURN + JUMP 0x35d54 +0x35d54: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CMessageSpeedConfigView.jaf + +; CInputConfigView@0 +; RETURN: void +FUNC 1982 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CInputConfigView m_nOnCursorObject -1 + RETURN + +; CInputConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 1983 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CInputConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CInputConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 1984 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 3 + PUSH 1 + PUSH 38912 + PUSH 3 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 3 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateHideUnmoveMouseCursorCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateHideKeyOrJoypadInputMouseCursorCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateHideStepMessageMouseCursorCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateWheelForwardCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateQuickSaveConfirmCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateQuickLoadConfirmCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateSaveConfirmCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateLoadConfirmCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CreateMoveMouseCursorButtonList + SH_STRUCTREF 23 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 24 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 25 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 26 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CInputConfigView@Release +; RETURN: void +FUNC 1985 + SH_STRUCTREF 21 + CALLMETHOD CConfigPullDownMenu@Release + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 19 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 18 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Release + RETURN + +; CInputConfigView@CreateHideUnmoveMouseCursorCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: CharProperty : CASCharSpriteProperty +; VAR 2: nHideUnmoveMouseCursor : int +; RETURN: void +FUNC 1986 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 6 + S_PUSH "マウスカーソルの表示" + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 6 + PUSH 20 + PUSH 48 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 6 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALDELETE CharProperty#1 + SH_LOCALCREATE CharProperty#1 CASCharSpriteProperty + SH_LOCALREF CharProperty#1 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty#1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty#1 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty#1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 20 + PUSH 80 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 7 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 7 + S_PUSH "一定時間マウスカーソルが動かなければ、非表示にする" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nHideUnmoveMouseCursor 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_STRUCTREF 7 + SH_LOCALREF nHideUnmoveMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateHideKeyOrJoypadInputMouseCursorCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: nHideKeyOrJoypadInputMouseCursor : int +; RETURN: void +FUNC 1987 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 8 + PUSH 20 + PUSH 104 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 8 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 8 + S_PUSH "キーボード(・ジョイパッド)の入力があれば、非表示にする" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nHideKeyOrJoypadInputMouseCursor 0 + PUSH 1 + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_STRUCTREF 8 + SH_LOCALREF nHideKeyOrJoypadInputMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateHideStepMessageMouseCursorCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: nHideStepMessageMouseCursor : int +; RETURN: void +FUNC 1988 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 9 + PUSH 20 + PUSH 128 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 9 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 9 + S_PUSH "メッセージを進めたとき、非表示にする" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nHideStepMessageMouseCursor 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_STRUCTREF 9 + SH_LOCALREF nHideStepMessageMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateWheelForwardCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 1989 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 10 + S_PUSH "マウスホイール↑回転" + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 10 + PUSH 20 + PUSH 160 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 10 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALDELETE CharProperty#1 + SH_LOCALCREATE CharProperty#1 CASCharSpriteProperty + SH_LOCALREF CharProperty#1 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty#1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty#1 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty#1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 11 + PUSH 20 + PUSH 190 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 11 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 11 + S_PUSH "バックログ" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 12 + PUSH 20 + PUSH 218 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 12 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 12 + S_PUSH "バックシーン" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 11 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + EQUALE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 12 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateQuickSaveConfirmCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 1990 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 13 + PUSH 20 + PUSH 280 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 13 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 13 + S_PUSH "クイックセーブ時に確認をおこなう" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 13 + SH_GLOBALREF g_ConfigQuickSaveConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateQuickLoadConfirmCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 1991 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 14 + PUSH 20 + PUSH 308 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 14 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 14 + S_PUSH "クイックロード時に確認をおこなう" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 14 + SH_GLOBALREF g_ConfigQuickLoadConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateSaveConfirmCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 1992 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 15 + PUSH 20 + PUSH 336 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 15 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 15 + S_PUSH "セーブ時に確認をおこなう" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 15 + SH_GLOBALREF g_ConfigSaveConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateLoadConfirmCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 1993 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 16 + PUSH 20 + PUSH 364 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 16 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 16 + S_PUSH "ロード時に確認をおこなう" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 16 + SH_GLOBALREF g_ConfigLoadConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CInputConfigView@CreateMoveMouseCursorButtonList +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: Text : string +; RETURN: void +FUNC 1994 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 18 + S_PUSH "マウスカーソルの自動移動" + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 18 + PUSH 20 + PUSH 420 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 18 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + CALLFUNC AFL_Config_GetMoveMouseCursorSpeed + SWITCH 27 + JUMP 0x36bf6 +.CASE 27:0 -1 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " 移動しない " + JUMP 0x36bf6 +.CASE 27:2 2 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  低速  " + JUMP 0x36bf6 +.CASE 27:3 5 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  中速  " + JUMP 0x36bf6 +.CASE 27:4 8 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  高速  " + JUMP 0x36bf6 +.CASE 27:1 0 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " 瞬間移動 " + JUMP 0x36bf6 +0x36bf6: + SH_STRUCTREF 17 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 17 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 17 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 17 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 19 + SH_LOCAL_S_REF Text + SH_STRUCTREF 17 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 19 + PUSH 20 + PUSH 448 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 19 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_STRUCTREF 21 + PUSH 120 + PUSH 28 + S_PUSH "移動しない" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_STRUCTREF 21 + PUSH 120 + PUSH 28 + S_PUSH "低速" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_STRUCTREF 21 + PUSH 120 + PUSH 28 + S_PUSH "中速" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_STRUCTREF 21 + PUSH 120 + PUSH 28 + S_PUSH "高速" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_STRUCTREF 21 + PUSH 120 + PUSH 28 + S_PUSH "瞬間移動" + PUSH 0 + CALLMETHOD CConfigPullDownMenu@AddTextButton + POP + SH_STRUCTREF 20 + PUSH 24 + PUSH 24 + S_PUSH "▼" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 20 + PUSH 140 + PUSH 448 + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 20 + PUSH 32767 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CInputConfigView@RunLoop +; RETURN: void +FUNC 1995 +0x36dd0: + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@CheckInput + NOT + IFZ 0x36dec + JUMP 0x36dfe + JUMP 0x36dec +0x36dec: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x36dd0 +0x36dfe: + RETURN + +; CInputConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; VAR 3: nHideUnmoveMouseCursor : int +; VAR 4: nHideKeyOrJoypadInputMouseCursor : int +; VAR 5: nHideStepMessageMouseCursor : int +; VAR 6: SelectIndex : int +; VAR 7: Speed : int +; VAR 8: Text : string +; RETURN: bool +FUNC 1996 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 22 + .STRUCTASSIGN CInputConfigView m_nOnCursorObject -1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x36e94 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x36e8e + PUSHSTRUCTPAGE + PUSH 22 + PUSH 10 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x36e8e +0x36e8e: + JUMP 0x36e94 +0x36e94: + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x36f06 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x36f00 + PUSHSTRUCTPAGE + PUSH 22 + PUSH 20 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x36f00 +0x36f00: + JUMP 0x36f06 +0x36f06: + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x36f42 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x36f3c + SH_MEM_ASSIGN_IMM 22 0 + JUMP 0x36f3c +0x36f3c: + JUMP 0x36f42 +0x36f42: + SH_STRUCTREF 7 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x36f96 + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x36f90 + SH_MEM_ASSIGN_IMM 22 1 + JUMP 0x36f90 +0x36f90: + JUMP 0x36f96 +0x36f96: + SH_STRUCTREF 8 + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x36fea + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x36fe4 + SH_MEM_ASSIGN_IMM 22 2 + JUMP 0x36fe4 +0x36fe4: + JUMP 0x36fea +0x36fea: + SH_STRUCTREF 9 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x3703e + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x37038 + SH_MEM_ASSIGN_IMM 22 4 + JUMP 0x37038 +0x37038: + JUMP 0x3703e +0x3703e: + SH_STRUCTREF 11 + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x37092 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3708c + SH_MEM_ASSIGN_IMM 22 5 + JUMP 0x3708c +0x3708c: + JUMP 0x37092 +0x37092: + SH_STRUCTREF 12 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x370e6 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x370e0 + SH_MEM_ASSIGN_IMM 22 6 + JUMP 0x370e0 +0x370e0: + JUMP 0x370e6 +0x370e6: + SH_STRUCTREF 13 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x3713a + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x37134 + SH_MEM_ASSIGN_IMM 22 7 + JUMP 0x37134 +0x37134: + JUMP 0x3713a +0x3713a: + SH_STRUCTREF 14 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x3718e + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x37188 + SH_MEM_ASSIGN_IMM 22 8 + JUMP 0x37188 +0x37188: + JUMP 0x3718e +0x3718e: + SH_STRUCTREF 15 + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x371e2 + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x371dc + SH_MEM_ASSIGN_IMM 22 9 + JUMP 0x371dc +0x371dc: + JUMP 0x371e2 +0x371e2: + SH_STRUCTREF 16 + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 22 + PUSH -1 + EQUALE + IFZ 0x37242 + SH_STRUCTREF 20 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x3723c + SH_MEM_ASSIGN_IMM 22 3 + JUMP 0x3723c +0x3723c: + JUMP 0x37242 +0x37242: + SH_STRUCTREF 22 + PUSH -1 + NOTE + IFZ 0x37276 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 22 + NOTE + IFZ 0x37276 + PUSH 1 + JUMP 0x3727c +0x37276: + PUSH 0 +0x3727c: + IFZ 0x37290 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundUnderCursor + JUMP 0x37290 +0x37290: + SH_STRUCTREF 23 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x372be + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x372be +0x372be: + SH_STRUCTREF 25 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x372ec + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x372ec +0x372ec: + SH_STRUCTREF 26 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3731a + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3731a +0x3731a: + SH_STRUCTREF 24 + SH_STRUCTREF 22 + CALLMETHOD CASClick@IsClick + IFZ 0x37352 + SH_STRUCTREF 22 + PUSH -1 + NOTE + IFZ 0x37352 + PUSH 1 + JUMP 0x37358 +0x37352: + PUSH 0 +0x37358: + IFZ 0x379a4 + SH_IF_STRUCTREF_NE_IMM 22 0 0x37404 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + SH_LOCALASSIGN nHideUnmoveMouseCursor 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 3 + CALLHLL SystemService GetMouseCursorConfig + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nHideUnmoveMouseCursor + PUSH 0 + NOTE + IFZ 0x373c0 + PUSH 0 + JUMP 0x373c6 +0x373c0: + PUSH 1 +0x373c6: + ASSIGN + POP + PUSH 0 + SH_LOCALREF nHideUnmoveMouseCursor + CALLHLL SystemService SetMouseCursorConfig + POP + SH_STRUCTREF 7 + SH_LOCALREF nHideUnmoveMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x37404: + SH_IF_STRUCTREF_NE_IMM 22 1 0x374aa + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + SH_LOCALASSIGN nHideKeyOrJoypadInputMouseCursor 0 + PUSH 1 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SystemService GetMouseCursorConfig + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nHideKeyOrJoypadInputMouseCursor + PUSH 0 + NOTE + IFZ 0x37466 + PUSH 0 + JUMP 0x3746c +0x37466: + PUSH 1 +0x3746c: + ASSIGN + POP + PUSH 1 + SH_LOCALREF nHideKeyOrJoypadInputMouseCursor + CALLHLL SystemService SetMouseCursorConfig + POP + SH_STRUCTREF 8 + SH_LOCALREF nHideKeyOrJoypadInputMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x374aa: + SH_IF_STRUCTREF_NE_IMM 22 2 0x37550 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + SH_LOCALASSIGN nHideStepMessageMouseCursor 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 5 + CALLHLL SystemService GetMouseCursorConfig + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nHideStepMessageMouseCursor + PUSH 0 + NOTE + IFZ 0x3750c + PUSH 0 + JUMP 0x37512 +0x3750c: + PUSH 1 +0x37512: + ASSIGN + POP + PUSH 2 + SH_LOCALREF nHideStepMessageMouseCursor + CALLHLL SystemService SetMouseCursorConfig + POP + SH_STRUCTREF 9 + SH_LOCALREF nHideStepMessageMouseCursor + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x37550: + SH_IF_STRUCTREF_NE_IMM 22 4 0x375ae + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + SH_GLOBAL_ASSIGN_IMM g_nKeyConfigMouseWheelForward 0 + SH_STRUCTREF 11 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + EQUALE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 12 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x375ae: + SH_IF_STRUCTREF_NE_IMM 22 5 0x3760c + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + SH_GLOBAL_ASSIGN_IMM g_nKeyConfigMouseWheelForward 1 + SH_STRUCTREF 11 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + EQUALE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 12 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x3760c: + SH_IF_STRUCTREF_NE_IMM 22 6 0x37650 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 151 + SH_GLOBALREF g_ConfigQuickSaveConfirm + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 13 + SH_GLOBALREF g_ConfigQuickSaveConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x37650: + SH_IF_STRUCTREF_NE_IMM 22 7 0x37694 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 152 + SH_GLOBALREF g_ConfigQuickLoadConfirm + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 14 + SH_GLOBALREF g_ConfigQuickLoadConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x37694: + SH_IF_STRUCTREF_NE_IMM 22 8 0x376d8 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 153 + SH_GLOBALREF g_ConfigSaveConfirm + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 15 + SH_GLOBALREF g_ConfigSaveConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x376d8: + SH_IF_STRUCTREF_NE_IMM 22 9 0x3771c + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHGLOBALPAGE + PUSH 154 + SH_GLOBALREF g_ConfigLoadConfirm + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 16 + SH_GLOBALREF g_ConfigLoadConfirm + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3799e +0x3771c: + SH_IF_STRUCTREF_NE_IMM 22 3 0x3785c + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 21 + PUSH 20 + PUSH 481 + PUSH 32767 + PUSH 38912 + CALLMETHOD CConfigPullDownMenu@ShowModalVPullDownMenu + ASSIGN + POP + SH_IF_LOC_LT_IMM SelectIndex 0 0x37856 + .LOCALASSIGN Speed -1 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF SelectIndex + SWITCH 28 + JUMP 0x3782c +.CASE 28:0 0 + SH_LOCALASSIGN Speed -1 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "移動しない " + JUMP 0x3782c +.CASE 28:1 1 + SH_LOCALASSIGN Speed 2 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  低速  " + JUMP 0x3782c +.CASE 28:2 2 + SH_LOCALASSIGN Speed 5 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  中速  " + JUMP 0x3782c +.CASE 28:3 3 + SH_LOCALASSIGN Speed 8 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "  高速  " + JUMP 0x3782c +.CASE 28:4 4 + SH_LOCALASSIGN Speed 0 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 " 瞬間移動 " + JUMP 0x3782c +0x3782c: + SH_STRUCTREF 19 + SH_LOCAL_S_REF Text + SH_STRUCTREF 17 + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF Speed + CALLFUNC AFL_Config_SetMoveMouseCursorSpeed + JUMP 0x37856 +0x37856: + JUMP 0x3799e +0x3785c: + SH_STRUCTREF 22 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x37890 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x3799e +0x37890: + SH_STRUCTREF 22 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x378c4 + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x3799e +0x378c4: + SH_STRUCTREF 22 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x378fa + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x3799e +0x378fa: + SH_STRUCTREF 22 + PUSH 10 + GTE + IFZ 0x3792e + SH_STRUCTREF 22 + PUSH 18 + LT + IFZ 0x3792e + PUSH 1 + JUMP 0x37934 +0x3792e: + PUSH 0 +0x37934: + IFZ 0x37962 + SH_STRUCTREF 22 + PUSH 10 + SUB + PUSH 3 + NOTE + IFZ 0x37962 + PUSH 1 + JUMP 0x37968 +0x37962: + PUSH 0 +0x37968: + IFZ 0x3799e + PUSHSTRUCTPAGE + CALLMETHOD CInputConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 22 + PUSH 10 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x3799e +0x3799e: + JUMP 0x379a4 +0x379a4: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CInputConfigView@PlaySoundDecide +; RETURN: void +FUNC 1997 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x379dc + RETURN + JUMP 0x379dc +0x379dc: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CInputConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 1998 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x37a18 + RETURN + JUMP 0x37a18 +0x37a18: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CInputConfigView@PlaySoundCancel +; RETURN: void +FUNC 1999 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x37a54 + RETURN + JUMP 0x37a54 +0x37a54: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CInputConfigView.jaf + +; CWindowConfigView@0 +; RETURN: void +FUNC 2000 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CWindowConfigView m_nOnCursorObject -1 + PUSHSTRUCTPAGE + PUSH 20 + PUSH 12 + PUSH 1 + A_ALLOC + SH_STRUCTREF 20 + PUSH 4 + REF + PUSH 0 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + SH_STRUCTREF 20 + PUSH 5 + REF + PUSH 1 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + SH_STRUCTREF 20 + PUSH 6 + REF + PUSH 2 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + SH_STRUCTREF 20 + PUSH 7 + REF + PUSH 3 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + SH_STRUCTREF 20 + PUSH 9 + REF + PUSH 4 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + SH_STRUCTREF 20 + PUSH 11 + REF + PUSH 5 + PUSH 1 + CALLFUNC AFL_Config_GetHelpText + S_ASSIGN + S_POP + RETURN + +; CWindowConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 2001 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CWindowConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CWindowConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 2002 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 3 + PUSH 1 + PUSH 38912 + PUSH 4 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 4 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateChangeWindowModeCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateAspectCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateScalingCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateWaitVSyncCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateRecordPosSizeCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateMinimizeByFullScreenInactiveCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateSleepByInactiveCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateOverFrameRateSleepCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateManualBaseSprite + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateManualTextSprite + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CreateInitPosAndSizeButtonSprite + SH_STRUCTREF 25 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 26 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 27 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 28 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CWindowConfigView@Release +; RETURN: void +FUNC 2003 + SH_STRUCTREF 22 + CALLMETHOD CASMultiLineTextSprite@Release + SH_STRUCTREF 21 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 19 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 18 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 17 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 11 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Release + RETURN + +; CWindowConfigView@CreateChangeWindowModeCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2004 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 6 + PUSH 20 + PUSH 50 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 6 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 6 + S_PUSH "ウィンドウ" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 7 + PUSH 20 + PUSH 78 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 7 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 7 + S_PUSH "フルスクリーン" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 6 + CALLHLL SystemService IsFullScreen + NOT + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 7 + CALLHLL SystemService IsFullScreen + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateAspectCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: CharProperty : CASCharSpriteProperty +; VAR 2: nAspectRatio : int +; RETURN: void +FUNC 2005 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 8 + S_PUSH "フルスクリーン時の画面比率" + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 8 + PUSH 20 + PUSH 130 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 8 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALDELETE CharProperty#1 + SH_LOCALCREATE CharProperty#1 CASCharSpriteProperty + SH_LOCALREF CharProperty#1 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty#1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty#1 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty#1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 9 + PUSH 20 + PUSH 160 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 9 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 9 + S_PUSH "標準" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 10 + PUSH 20 + PUSH 188 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 10 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 10 + S_PUSH "固定" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nAspectRatio 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SystemService GetWindowSetting + POP + SH_STRUCTREF 9 + SH_LOCALREF nAspectRatio + PUSH 0 + EQUALE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 10 + SH_LOCALREF nAspectRatio + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateScalingCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: CharProperty : CASCharSpriteProperty +; VAR 2: nScalingMode : int +; RETURN: void +FUNC 2006 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 18 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 11 + S_PUSH "拡大方法" + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 11 + PUSH 20 + PUSH 240 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 11 + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALDELETE CharProperty#1 + SH_LOCALCREATE CharProperty#1 CASCharSpriteProperty + SH_LOCALREF CharProperty#1 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty#1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty#1 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty#1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 12 + PUSH 20 + PUSH 270 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 12 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 12 + S_PUSH "標準" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 13 + PUSH 20 + PUSH 298 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 13 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 13 + S_PUSH "バイキュービック" + SH_LOCALREF CharProperty#1 + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nScalingMode 0 + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SystemService GetWindowSetting + POP + SH_STRUCTREF 12 + SH_LOCALREF nScalingMode + PUSH 0 + EQUALE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 13 + SH_LOCALREF nScalingMode + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateWaitVSyncCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: nWaitVSync : int +; RETURN: void +FUNC 2007 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 14 + PUSH 20 + PUSH 350 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 14 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 14 + S_PUSH "垂直同期を待ち、ちらつきを抑える" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nWaitVSync 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetWindowSetting + POP + SH_STRUCTREF 14 + SH_LOCALREF nWaitVSync + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateRecordPosSizeCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: nRecordPosSize : int +; RETURN: void +FUNC 2008 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 15 + PUSH 20 + PUSH 380 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 15 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 15 + S_PUSH "ウィンドウの位置とサイズを、次回起動時に復元する" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nRecordPosSize 0 + PUSH 3 + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetWindowSetting + POP + SH_STRUCTREF 15 + SH_LOCALREF nRecordPosSize + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateMinimizeByFullScreenInactiveCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: nMinimizeByFullScreenInactive : int +; RETURN: void +FUNC 2009 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 16 + PUSH 20 + PUSH 410 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 16 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 16 + S_PUSH "フルスクリーン時に非アクティブで最小化する" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_LOCALASSIGN nMinimizeByFullScreenInactive 0 + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetWindowSetting + POP + SH_STRUCTREF 16 + SH_LOCALREF nMinimizeByFullScreenInactive + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateSleepByInactiveCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: bSleepByInactive : bool +; RETURN: void +FUNC 2010 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 17 + PUSH 20 + PUSH 440 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 17 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 17 + S_PUSH "非アクティブ時にCPU使用率を下げる" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigSleepByInactiveWindow + ASSIGN + POP + SH_STRUCTREF 17 + SH_LOCALREF bSleepByInactive + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateOverFrameRateSleepCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: bOverFrameRateSleep : bool +; RETURN: void +FUNC 2011 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 18 + PUSH 20 + PUSH 470 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 18 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 18 + S_PUSH "過剰な画面描画を抑えCPU使用率を下げる" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigOverFrameRateSleep + ASSIGN + POP + SH_STRUCTREF 18 + SH_LOCALREF bOverFrameRateSleep + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CWindowConfigView@CreateManualBaseSprite +; VAR 0: EachBackCGInfo : ref _CCgInfo +; VAR 1: : ref _CCgInfo +; VAR 2: BackCGInfo : ref _CCgInfo +; VAR 3: : ref _CCgInfo +; VAR 4: nX : int +; VAR 5: nY : int +; VAR 6: nWidth : int +; VAR 7: nHeight : int +; VAR 8: nLightR : int +; VAR 9: nLightG : int +; VAR 10: nLightB : int +; VAR 11: nDarkR : int +; VAR 12: nDarkG : int +; VAR 13: nDarkB : int +; RETURN: void +FUNC 2012 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + PUSH 4 + CALLMETHOD CConfigModeDocument@GetEachBackCGInfo + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ConfigModeDocument + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CConfigModeDocument@GetBackCGInfo + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF EachBackCGInfo + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + IFNZ 0x38ac8 + SH_LOCALREF BackCGInfo + CALLMETHOD _CCgInfo@_GetCg + S_EMPTY + NOT + IFNZ 0x38ac8 + PUSH 0 + JUMP 0x38ace +0x38ac8: + PUSH 1 +0x38ace: + IFZ 0x38adc + RETURN + JUMP 0x38adc +0x38adc: + SH_LOCALASSIGN nX 350 + SH_LOCALASSIGN nY 50 + SH_LOCALASSIGN nWidth 400 + SH_LOCALASSIGN nHeight 300 + SH_STRUCTREF 21 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 21 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALASSIGN nLightR 192 + SH_LOCALASSIGN nLightG 192 + SH_LOCALASSIGN nLightB 192 + SH_LOCALASSIGN nDarkR 128 + SH_LOCALASSIGN nDarkG 128 + SH_LOCALASSIGN nDarkB 128 + SH_STRUCTREF 21 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 21 + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 21 + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 21 + PUSH 1 + SH_LOCALREF nHeight + PUSH 1 + SUB + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 1 + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 21 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 21 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 21 + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + RETURN + +; CWindowConfigView@CreateManualTextSprite +; VAR 0: Pos : CASPos +; RETURN: void +FUNC 2013 + SH_STRUCTREF 23 + PUSH 16 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_STRUCTREF 23 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 23 + F_PUSH 0.750000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 23 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_LOCALDELETE Pos + SH_LOCALCREATE Pos CASPos + SH_LOCALREF Pos + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetWindowManualTextPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_STRUCTREF 22 + SH_LOCALREF Pos + CALLMETHOD CASPos@GetX + SH_LOCALREF Pos + CALLMETHOD CASPos@GetY + CALLMETHOD CASMultiLineTextSprite@SetPos + SH_STRUCTREF 22 + PUSH 2 + PUSH 38912 + CALLMETHOD CASMultiLineTextSprite@SetZByBaseZ + SH_STRUCTREF 22 + PUSH -6 + CALLMETHOD CASMultiLineTextSprite@SetCharSpace + RETURN + +; CWindowConfigView@CreateInitPosAndSizeButtonSprite +; RETURN: void +FUNC 2014 + SH_STRUCTREF 19 + PUSH 280 + PUSH 28 + S_PUSH "ウィンドウの位置とサイズを初期化" + PUSH -2 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 19 + PUSH 30 + PUSH 520 + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 19 + PUSH 2 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CWindowConfigView@RunLoop +; RETURN: void +FUNC 2015 +0x38e18: + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@CheckInput + NOT + IFZ 0x38e34 + JUMP 0x38e46 + JUMP 0x38e34 +0x38e34: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x38e18 +0x38e46: + RETURN + +; CWindowConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; VAR 3: nWaitVSync : int +; VAR 4: nRecordPosSize : int +; VAR 5: nMinimizeByFullScreenInactive : int +; VAR 6: bSleepByInactive : bool +; VAR 7: bOverFrameRateSleep : bool +; RETURN: bool +FUNC 2016 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 24 + .STRUCTASSIGN CWindowConfigView m_nOnCursorObject -1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x38edc + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x38ed6 + PUSHSTRUCTPAGE + PUSH 24 + PUSH 20 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x38ed6 +0x38ed6: + JUMP 0x38edc +0x38edc: + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x38f4e + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x38f48 + PUSHSTRUCTPAGE + PUSH 24 + PUSH 30 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x38f48 +0x38f48: + JUMP 0x38f4e +0x38f4e: + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x38f8a + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x38f84 + SH_MEM_ASSIGN_IMM 24 1 + JUMP 0x38f84 +0x38f84: + JUMP 0x38f8a +0x38f8a: + SH_STRUCTREF 6 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x38fde + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x38fd8 + SH_MEM_ASSIGN_IMM 24 2 + JUMP 0x38fd8 +0x38fd8: + JUMP 0x38fde +0x38fde: + SH_STRUCTREF 7 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x39032 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3902c + SH_MEM_ASSIGN_IMM 24 3 + JUMP 0x3902c +0x3902c: + JUMP 0x39032 +0x39032: + SH_STRUCTREF 9 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x39086 + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x39080 + SH_MEM_ASSIGN_IMM 24 4 + JUMP 0x39080 +0x39080: + JUMP 0x39086 +0x39086: + SH_STRUCTREF 10 + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x390da + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x390d4 + SH_MEM_ASSIGN_IMM 24 5 + JUMP 0x390d4 +0x390d4: + JUMP 0x390da +0x390da: + SH_STRUCTREF 12 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x3912e + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x39128 + SH_MEM_ASSIGN_IMM 24 6 + JUMP 0x39128 +0x39128: + JUMP 0x3912e +0x3912e: + SH_STRUCTREF 13 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x39182 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3917c + SH_MEM_ASSIGN_IMM 24 7 + JUMP 0x3917c +0x3917c: + JUMP 0x39182 +0x39182: + SH_STRUCTREF 14 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x391d6 + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x391d0 + SH_MEM_ASSIGN_IMM 24 8 + JUMP 0x391d0 +0x391d0: + JUMP 0x391d6 +0x391d6: + SH_STRUCTREF 15 + SH_STRUCTREF 15 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x3922a + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x39224 + SH_MEM_ASSIGN_IMM 24 9 + JUMP 0x39224 +0x39224: + JUMP 0x3922a +0x3922a: + SH_STRUCTREF 16 + SH_STRUCTREF 16 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x3927e + SH_STRUCTREF 17 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x39278 + SH_MEM_ASSIGN_IMM 24 10 + JUMP 0x39278 +0x39278: + JUMP 0x3927e +0x3927e: + SH_STRUCTREF 17 + SH_STRUCTREF 17 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x392d2 + SH_STRUCTREF 18 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x392cc + SH_MEM_ASSIGN_IMM 24 11 + JUMP 0x392cc +0x392cc: + JUMP 0x392d2 +0x392d2: + SH_STRUCTREF 18 + SH_STRUCTREF 18 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 19 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x39328 + SH_STRUCTREF 19 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x39328 + PUSH 1 + JUMP 0x3932e +0x39328: + PUSH 0 +0x3932e: + IFZ 0x39344 + SH_MEM_ASSIGN_IMM 24 12 + JUMP 0x39344 +0x39344: + SH_STRUCTREF 24 + PUSH -1 + NOTE + IFZ 0x39378 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 24 + NOTE + IFZ 0x39378 + PUSH 1 + JUMP 0x3937e +0x39378: + PUSH 0 +0x3937e: + IFZ 0x39392 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundUnderCursor + JUMP 0x39392 +0x39392: + SH_STRUCTREF 25 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x393c0 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x393c0 +0x393c0: + SH_STRUCTREF 27 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x393ee + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x393ee +0x393ee: + SH_STRUCTREF 28 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3941c + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3941c +0x3941c: + SH_STRUCTREF 26 + SH_STRUCTREF 24 + CALLMETHOD CASClick@IsClick + IFZ 0x39454 + SH_STRUCTREF 24 + PUSH -1 + NOTE + IFZ 0x39454 + PUSH 1 + JUMP 0x3945a +0x39454: + PUSH 0 +0x3945a: + IFZ 0x39ad0 + SH_IF_STRUCTREF_NE_IMM 24 1 0x394c2 + CALLHLL SystemService IsFullScreen + IFZ 0x394bc + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + SH_STRUCTREF 6 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + CALLHLL SystemService ChangeNormalScreen + POP + JUMP 0x394bc +0x394bc: + JUMP 0x39aca +0x394c2: + SH_IF_STRUCTREF_NE_IMM 24 2 0x39526 + CALLHLL SystemService IsFullScreen + NOT + IFZ 0x39520 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + CALLHLL SystemService ChangeFullScreen + POP + JUMP 0x39520 +0x39520: + JUMP 0x39aca +0x39526: + SH_IF_STRUCTREF_NE_IMM 24 3 0x3957e + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSH 0 + PUSH 0 + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 9 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 10 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x3957e: + SH_IF_STRUCTREF_NE_IMM 24 4 0x395d6 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSH 0 + PUSH 1 + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 9 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 10 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x395d6: + SH_IF_STRUCTREF_NE_IMM 24 5 0x3962e + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSH 1 + PUSH 0 + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 12 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 13 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x3962e: + SH_IF_STRUCTREF_NE_IMM 24 6 0x39686 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSH 1 + PUSH 1 + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 12 + PUSH 0 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 13 + PUSH 1 + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x39686: + SH_IF_STRUCTREF_NE_IMM 24 7 0x3972c + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + SH_LOCALASSIGN nWaitVSync 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLHLL SystemService GetWindowSetting + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nWaitVSync + PUSH 0 + NOTE + IFZ 0x396e8 + PUSH 0 + JUMP 0x396ee +0x396e8: + PUSH 1 +0x396ee: + ASSIGN + POP + PUSH 2 + SH_LOCALREF nWaitVSync + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 14 + SH_LOCALREF nWaitVSync + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x3972c: + SH_IF_STRUCTREF_NE_IMM 24 8 0x397d2 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + SH_LOCALASSIGN nRecordPosSize 0 + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLHLL SystemService GetWindowSetting + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nRecordPosSize + PUSH 0 + NOTE + IFZ 0x3978e + PUSH 0 + JUMP 0x39794 +0x3978e: + PUSH 1 +0x39794: + ASSIGN + POP + PUSH 3 + SH_LOCALREF nRecordPosSize + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 15 + SH_LOCALREF nRecordPosSize + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x397d2: + SH_IF_STRUCTREF_NE_IMM 24 9 0x39878 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + SH_LOCALASSIGN nMinimizeByFullScreenInactive 0 + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + CALLHLL SystemService GetWindowSetting + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nMinimizeByFullScreenInactive + PUSH 0 + NOTE + IFZ 0x39834 + PUSH 0 + JUMP 0x3983a +0x39834: + PUSH 1 +0x3983a: + ASSIGN + POP + PUSH 4 + SH_LOCALREF nMinimizeByFullScreenInactive + CALLHLL SystemService SetWindowSetting + POP + SH_STRUCTREF 16 + SH_LOCALREF nMinimizeByFullScreenInactive + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x39aca +0x39878: + SH_IF_STRUCTREF_NE_IMM 24 10 0x398ec + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 6 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigSleepByInactiveWindow + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF bSleepByInactive + NOT + ITOB + ASSIGN + POP + SH_LOCALREF bSleepByInactive + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigSleepByInactiveWindow + SH_STRUCTREF 17 + SH_LOCALREF bSleepByInactive + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_GLOBAL_ASSIGN_LOCAL g_bSleepByInactiveWindow bSleepByInactive + JUMP 0x39aca +0x398ec: + SH_IF_STRUCTREF_NE_IMM 24 11 0x39960 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 7 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigOverFrameRateSleep + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF bOverFrameRateSleep + NOT + ITOB + ASSIGN + POP + SH_LOCALREF bOverFrameRateSleep + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigOverFrameRateSleep + SH_STRUCTREF 18 + SH_LOCALREF bOverFrameRateSleep + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_GLOBAL_ASSIGN_LOCAL g_bConfigOverFrameRateSleep bOverFrameRateSleep + JUMP 0x39aca +0x39960: + SH_IF_STRUCTREF_NE_IMM 24 12 0x39988 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + CALLHLL SystemService InitMainWindowPosAndSize + POP + JUMP 0x39aca +0x39988: + SH_STRUCTREF 24 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x399bc + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x39aca +0x399bc: + SH_STRUCTREF 24 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x399f0 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x39aca +0x399f0: + SH_STRUCTREF 24 + PUSH 30 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x39a26 + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x39aca +0x39a26: + SH_STRUCTREF 24 + PUSH 20 + GTE + IFZ 0x39a5a + SH_STRUCTREF 24 + PUSH 28 + LT + IFZ 0x39a5a + PUSH 1 + JUMP 0x39a60 +0x39a5a: + PUSH 0 +0x39a60: + IFZ 0x39a8e + SH_STRUCTREF 24 + PUSH 20 + SUB + PUSH 4 + NOTE + IFZ 0x39a8e + PUSH 1 + JUMP 0x39a94 +0x39a8e: + PUSH 0 +0x39a94: + IFZ 0x39aca + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 24 + PUSH 20 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x39aca +0x39aca: + JUMP 0x39ad0 +0x39ad0: + PUSHSTRUCTPAGE + CALLMETHOD CWindowConfigView@UpdateManualText + SH_STRUCTREF 6 + CALLHLL SystemService IsFullScreen + NOT + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + SH_STRUCTREF 7 + CALLHLL SystemService IsFullScreen + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CWindowConfigView@UpdateManualText +; RETURN: void +FUNC 2017 + SH_STRUCTREF 24 + PUSH 0 + LT + IFNZ 0x39b52 + SH_STRUCTREF 24 + A_NUMOF_STRUCT_1 20 + GTE + IFNZ 0x39b52 + PUSH 0 + JUMP 0x39b58 +0x39b52: + PUSH 1 +0x39b58: + IFZ 0x39b78 + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD CASMultiLineTextSprite@SetShow + RETURN + JUMP 0x39b78 +0x39b78: + SH_STRUCTREF 22 + SH_STRUCTREF 20 + SH_STRUCTREF 24 + S_REF + SH_STRUCT_SR_REF 23 CASCharSpriteProperty + CALLMETHOD CASMultiLineTextSprite@SetText + SH_STRUCTREF 22 + PUSH 1 + CALLMETHOD CASMultiLineTextSprite@SetShow + RETURN + +; CWindowConfigView@PlaySoundDecide +; RETURN: void +FUNC 2018 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x39bd8 + RETURN + JUMP 0x39bd8 +0x39bd8: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CWindowConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 2019 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x39c14 + RETURN + JUMP 0x39c14 +0x39c14: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CWindowConfigView@PlaySoundCancel +; RETURN: void +FUNC 2020 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x39c50 + RETURN + JUMP 0x39c50 +0x39c50: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CWindowConfigView.jaf + +; CNetworkConfigView@0 +; RETURN: void +FUNC 2021 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CNetworkConfigView m_OnCursorObject -1 + RETURN + +; CNetworkConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 2022 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CNetworkConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CNetworkConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 2023 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 3 + PUSH 1 + PUSH 38912 + PUSH 5 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 5 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@CreateAdmitCheckBox + SH_STRUCTREF 8 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 9 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 10 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 11 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CNetworkConfigView@Release +; RETURN: void +FUNC 2024 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Release + RETURN + +; CNetworkConfigView@CreateAdmitCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2025 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 6 + PUSH 20 + PUSH 100 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 6 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 6 + S_PUSH "ネットワーク接続を許可する" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 6 + CALLFUNC AFL_Config_Network_GetEnableConnection + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CNetworkConfigView@RunLoop +; RETURN: void +FUNC 2026 +0x39f22: + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@CheckInput + NOT + IFZ 0x39f3e + JUMP 0x39f50 + JUMP 0x39f3e +0x39f3e: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x39f22 +0x39f50: + RETURN + +; CNetworkConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; RETURN: bool +FUNC 2027 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 7 + .STRUCTASSIGN CNetworkConfigView m_OnCursorObject -1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 7 + PUSH -1 + EQUALE + IFZ 0x39fe6 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x39fe0 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 10 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x39fe0 +0x39fe0: + JUMP 0x39fe6 +0x39fe6: + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 7 + PUSH -1 + EQUALE + IFZ 0x3a058 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x3a052 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 20 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x3a052 +0x3a052: + JUMP 0x3a058 +0x3a058: + SH_STRUCTREF 7 + PUSH -1 + EQUALE + IFZ 0x3a094 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3a08e + SH_MEM_ASSIGN_IMM 7 0 + JUMP 0x3a08e +0x3a08e: + JUMP 0x3a094 +0x3a094: + SH_STRUCTREF 6 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 8 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3a0da + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3a0da +0x3a0da: + SH_STRUCTREF 10 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3a108 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3a108 +0x3a108: + SH_STRUCTREF 11 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3a136 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3a136 +0x3a136: + SH_STRUCTREF 9 + SH_STRUCTREF 7 + CALLMETHOD CASClick@IsClick + IFZ 0x3a16e + SH_STRUCTREF 7 + PUSH -1 + NOTE + IFZ 0x3a16e + PUSH 1 + JUMP 0x3a174 +0x3a16e: + PUSH 0 +0x3a174: + IFZ 0x3a300 + SH_IF_STRUCTREF_NE_IMM 7 0 0x3a1b8 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundDecide + CALLFUNC AFL_Config_Network_GetEnableConnection + NOT + ITOB + CALLFUNC AFL_Config_Network_SetEnableConnection + SH_STRUCTREF 6 + CALLFUNC AFL_Config_Network_GetEnableConnection + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3a2fa +0x3a1b8: + SH_STRUCTREF 7 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x3a1ec + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x3a2fa +0x3a1ec: + SH_STRUCTREF 7 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x3a220 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x3a2fa +0x3a220: + SH_STRUCTREF 7 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x3a256 + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x3a2fa +0x3a256: + SH_STRUCTREF 7 + PUSH 10 + GTE + IFZ 0x3a28a + SH_STRUCTREF 7 + PUSH 18 + LT + IFZ 0x3a28a + PUSH 1 + JUMP 0x3a290 +0x3a28a: + PUSH 0 +0x3a290: + IFZ 0x3a2be + SH_STRUCTREF 7 + PUSH 10 + SUB + PUSH 5 + NOTE + IFZ 0x3a2be + PUSH 1 + JUMP 0x3a2c4 +0x3a2be: + PUSH 0 +0x3a2c4: + IFZ 0x3a2fa + PUSHSTRUCTPAGE + CALLMETHOD CNetworkConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 7 + PUSH 10 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x3a2fa +0x3a2fa: + JUMP 0x3a300 +0x3a300: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CNetworkConfigView@PlaySoundDecide +; RETURN: void +FUNC 2028 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x3a338 + RETURN + JUMP 0x3a338 +0x3a338: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CNetworkConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 2029 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x3a374 + RETURN + JUMP 0x3a374 +0x3a374: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CNetworkConfigView@PlaySoundCancel +; RETURN: void +FUNC 2030 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x3a3b0 + RETURN + JUMP 0x3a3b0 +0x3a3b0: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CNetworkConfigView.jaf + +; S3DConfigCommentList@PushBack +; ARG 0: Text : string +; RETURN: void +FUNC 2031 + SH_STRUCT_APUSHBACK_LOCALSREF 0 Text + RETURN + +; C3DConfigView@0 +; RETURN: void +FUNC 2032 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@2 + SH_MEM_ASSIGN_IMM 33 32 + SH_MEM_ASSIGN_IMM 34 32 + .STRUCTASSIGN C3DConfigView m_OnCursorObject -1 + .STRUCTASSIGN C3DConfigView m_BackSpriteHandle -1 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 20 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 30 + SH_STRUCTREF 1 + ADD + ASSIGN + POP + SH_MEM_ASSIGN_IMM 4 300 + SH_MEM_ASSIGN_IMM 5 500 + PUSHSTRUCTPAGE + PUSH 6 + SH_STRUCTREF 2 + SH_STRUCTREF 4 + ADD + PUSH 16 + ADD + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + SH_STRUCTREF 3 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 8 250 + SH_MEM_ASSIGN_IMM 9 200 + PUSHSTRUCTPAGE + PUSH 10 + SH_STRUCTREF 6 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 11 + SH_STRUCTREF 7 + SH_STRUCTREF 9 + ADD + PUSH 32 + ADD + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 12 + PUSH 744 + SH_STRUCTREF 4 + SUB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 13 270 + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "描画モード" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "ライティング" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "アンチエイリアシング" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "シャドウ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "シャドウマップ解像度" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "テクスチャ解像度" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "テクスチャフィルタリング" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "バンプマッピング" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "ブルーム" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "グレア" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "フォグ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "スペキュラー" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "ソフトフォグエッジ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "アンビエントオクルージョン" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "頂点処理" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "ライトマップ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 17 + S_PUSH "エッジ" + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 19 + PUSH 17 + PUSH 1 + A_ALLOC + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 0 + S_PUSH "ソフトウェア" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 0 + S_PUSH "シェーダなし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 0 + S_PUSH "シェーダあり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + S_PUSH "2x" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + S_PUSH "4x" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + S_PUSH "8x" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 3 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 3 + REF + PUSH 0 + S_PUSH "低画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 3 + REF + PUSH 0 + S_PUSH "中画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 3 + REF + PUSH 0 + S_PUSH "高画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 4 + REF + PUSH 0 + S_PUSH "最高画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 4 + REF + PUSH 0 + S_PUSH "高画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 4 + REF + PUSH 0 + S_PUSH "中画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 4 + REF + PUSH 0 + S_PUSH "低画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 4 + REF + PUSH 0 + S_PUSH "最低画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 5 + REF + PUSH 0 + S_PUSH "最高画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 5 + REF + PUSH 0 + S_PUSH "高画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 5 + REF + PUSH 0 + S_PUSH "中画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 5 + REF + PUSH 0 + S_PUSH "低画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 5 + REF + PUSH 0 + S_PUSH "最低画質" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 6 + REF + PUSH 0 + S_PUSH "最近点フィルタ" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 6 + REF + PUSH 0 + S_PUSH "双線形補間フィルタ" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 6 + REF + PUSH 0 + S_PUSH "異方性フィルタ 次数 4" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 6 + REF + PUSH 0 + S_PUSH "異方性フィルタ 次数 8" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 6 + REF + PUSH 0 + S_PUSH "異方性フィルタ 次数16" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 7 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 7 + REF + PUSH 0 + S_PUSH "バンプマッピング" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 7 + REF + PUSH 0 + S_PUSH "パララクスマッピング" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 7 + REF + PUSH 0 + S_PUSH "レリーフマッピング" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 8 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 8 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 9 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 9 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 10 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 10 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 11 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 11 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 12 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 12 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 13 + REF + PUSH 0 + S_PUSH "なし" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 13 + REF + PUSH 0 + S_PUSH "あり" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 14 + REF + PUSH 0 + S_PUSH "ソフトウェア" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 14 + REF + PUSH 0 + S_PUSH "マルチスレッド" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 14 + REF + PUSH 0 + S_PUSH "ハードウェア" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 15 + REF + PUSH 0 + S_PUSH "使用しない" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 15 + REF + PUSH 0 + S_PUSH "使用する" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 16 + REF + PUSH 0 + S_PUSH "描画しない" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 16 + REF + PUSH 0 + S_PUSH "描画する(キャラのみ)" + A_PUSHBACK + SH_STRUCTREF 19 + PUSH 16 + REF + PUSH 0 + S_PUSH "描画する" + A_PUSHBACK + SH_STRUCTREF 14 + PUSH 3 + PUSH 20 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 9 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 10 + PUSH 64 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 11 + PUSH 64 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 12 + PUSH 96 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 3 + PUSH 20 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 0 + PUSH 255 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 9 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 10 + PUSH 128 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 11 + PUSH 128 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 12 + PUSH 128 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 3 + PUSH 20 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 0 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 2 + PUSH 255 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 9 + PUSH 1 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 10 + PUSH 255 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 11 + PUSH 255 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 12 + PUSH 255 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 31 + PUSH 9 + PUSH 1 + A_ALLOC + SH_STRUCTREF 31 + PUSH 0 + F_PUSH 0.200000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 1 + F_PUSH 0.400000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 2 + F_PUSH 0.600000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 3 + F_PUSH 0.800000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 4 + F_PUSH 1.000000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 5 + F_PUSH 1.200000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 6 + F_PUSH 1.400000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 7 + F_PUSH 1.600000 + F_ASSIGN + POP + SH_STRUCTREF 31 + PUSH 8 + F_PUSH 1.800000 + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 21 + PUSH 17 + PUSH 1 + A_ALLOC + SH_STRUCTREF 21 + PUSH 0 + REF + S_PUSH "「ソフトウェア」はDirect3Dを使わずに3D描画を" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 0 + REF + S_PUSH "おこないます。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 0 + REF + S_PUSH "" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 0 + REF + S_PUSH "「シェーダあり」はシェーダモデル2.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 0 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 2 + REF + S_PUSH "ポリゴンのエッジをなめらかにします。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 2 + REF + S_PUSH "" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 2 + REF + S_PUSH "ビデオカードが対応している必要があります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 3 + REF + S_PUSH "「なし」にすると影を描画しなくなります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 3 + REF + S_PUSH "" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 3 + REF + S_PUSH "「低画質」以上は、シェーダモデル2.0以上と" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 3 + REF + S_PUSH "浮動小数点テクスチャに対応したビデオカードが" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 3 + REF + S_PUSH "必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 4 + REF + S_PUSH "より上の設定をおこなうと影描画の画質が" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 4 + REF + S_PUSH "向上しますが、VRAMの消費量が多くなります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 4 + REF + S_PUSH "" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 4 + REF + S_PUSH "ビデオカードによっては、上位の設定ほど" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 4 + REF + S_PUSH "対応していない場合があります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 5 + REF + S_PUSH "より下の設定をおこなうとVRAMの消費量が" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 5 + REF + S_PUSH "少なくなりますが、画質が低下します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 5 + REF + S_PUSH "ビデオカードによっては、上位の設定ほど" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 5 + REF + S_PUSH "対応していない場合があります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 6 + REF + S_PUSH "次数が高いほど画質が向上します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 6 + REF + S_PUSH "ビデオカードによっては、上位の設定ほど" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 6 + REF + S_PUSH "対応していない場合があります。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 7 + REF + S_PUSH "凸凹を強調します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 7 + REF + S_PUSH "「バンプマッピング」以上は、シェーダモデル2.0" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 7 + REF + S_PUSH "以上が必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 7 + REF + S_PUSH "「レリーフマッピング」以上は、シェーダモデル3.0" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 7 + REF + S_PUSH "以上が必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 8 + REF + S_PUSH "自己発光の輝きを描画します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 8 + REF + S_PUSH "シェーダモデル2.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 8 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 9 + REF + S_PUSH "明るい部分の輝きを描画します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 9 + REF + S_PUSH "シェーダモデル2.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 9 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 10 + REF + S_PUSH "霧や空気感を描画します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 10 + REF + S_PUSH "シェーダモデル2.0以上に対応したビデオカード" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 10 + REF + S_PUSH "であればより綺麗に描画されます。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 11 + REF + S_PUSH "光の反射を描画します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 11 + REF + S_PUSH "シェーダモデル2.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 11 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 12 + REF + S_PUSH "アルファブレンディングされるビルボード等の" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 12 + REF + S_PUSH "ポリゴン交差部分をぼかします。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 12 + REF + S_PUSH "シェーダモデル2.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 12 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 13 + REF + S_PUSH "光が届きにくい部分を暗くします。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 13 + REF + S_PUSH "シェーダモデル3.0以上に対応した" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 13 + REF + S_PUSH "ビデオカードが必要です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 14 + REF + S_PUSH "頂点ブレンディングの処理方法を設定します。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 14 + REF + S_PUSH "シェーダモデル2.0に対応しているビデオカード" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 14 + REF + S_PUSH "であれば、「ハードウェア」にすることで" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 14 + REF + S_PUSH "最も高速になる可能性が高いです。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 15 + REF + S_PUSH "影を焼き込みます。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 15 + REF + S_PUSH "描画モードが「ソフトウェア」の場合は" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 15 + REF + S_PUSH "未対応です。" + CALLMETHOD S3DConfigCommentList@PushBack + SH_STRUCTREF 21 + PUSH 16 + REF + S_PUSH "エッジを描画します。" + CALLMETHOD S3DConfigCommentList@PushBack + RETURN + +; C3DConfigView@1 +; RETURN: void +FUNC 2033 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@Release + RETURN + +; C3DConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 2034 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD C3DConfigView@Create + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@Create_ + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 32 -1 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@SaveSetting + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@Release + SH_STRUCTREF 32 + RETURN + PUSH 0 + RETURN + +; C3DConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 2035 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 35 + PUSH 1 + PUSH 38912 + PUSH 6 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 36 + PUSH 6 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 37 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + SH_STRUCTREF 39 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 40 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 41 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 42 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; C3DConfigView@Release +; RETURN: void +FUNC 2036 + SH_STRUCTREF 37 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 36 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 35 + CALLMETHOD CConfigTabView@Release + PUSHSTRUCTPAGE + PUSH 22 + A_FREE + PUSHSTRUCTPAGE + PUSH 20 + A_FREE + PUSHSTRUCTPAGE + PUSH 18 + A_FREE + SH_STRUCTREF 0 + PUSH -1 + NOTE + IFZ 0x3b70c + SH_STRUCTREF 0 + CALLFUNC AFL_ReleaseFreeSpriteHandle + .STRUCTASSIGN C3DConfigView m_BackSpriteHandle -1 + JUMP 0x3b70c +0x3b70c: + RETURN + +; C3DConfigView@RunLoop +; RETURN: void +FUNC 2037 + SH_MEM_ASSIGN_IMM 25 0 + SH_MEM_ASSIGN_IMM 26 0 +0x3b728: + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@CheckInput + NOT + IFZ 0x3b744 + JUMP 0x3b772 + JUMP 0x3b744 +0x3b744: + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@RunLoopOne + NOT + IFZ 0x3b760 + JUMP 0x3b772 + JUMP 0x3b760 +0x3b760: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x3b728 +0x3b772: + RETURN + +; C3DConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; RETURN: bool +FUNC 2038 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 38 + .STRUCTASSIGN C3DConfigView m_OnCursorObject -1 + SH_STRUCTREF 35 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 38 + PUSH -1 + EQUALE + IFZ 0x3b808 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 35 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x3b802 + PUSHSTRUCTPAGE + PUSH 38 + PUSH 10 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x3b802 +0x3b802: + JUMP 0x3b808 +0x3b808: + SH_STRUCTREF 37 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 38 + PUSH -1 + EQUALE + IFZ 0x3b87a + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 37 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x3b874 + PUSHSTRUCTPAGE + PUSH 38 + PUSH 20 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x3b874 +0x3b874: + JUMP 0x3b87a +0x3b87a: + SH_STRUCTREF 38 + PUSH -1 + NOTE + IFZ 0x3b8ae + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 38 + NOTE + IFZ 0x3b8ae + PUSH 1 + JUMP 0x3b8b4 +0x3b8ae: + PUSH 0 +0x3b8b4: + IFZ 0x3b8c8 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundUnderCursor + JUMP 0x3b8c8 +0x3b8c8: + SH_STRUCTREF 39 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3b8f6 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3b8f6 +0x3b8f6: + SH_STRUCTREF 41 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3b924 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3b924 +0x3b924: + SH_STRUCTREF 42 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3b952 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3b952 +0x3b952: + SH_STRUCTREF 40 + SH_STRUCTREF 38 + CALLMETHOD CASClick@IsClick + IFZ 0x3b98a + SH_STRUCTREF 38 + PUSH -1 + NOTE + IFZ 0x3b98a + PUSH 1 + JUMP 0x3b990 +0x3b98a: + PUSH 0 +0x3b990: + IFZ 0x3bade + SH_STRUCTREF 38 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x3b9ca + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x3bad8 +0x3b9ca: + SH_STRUCTREF 38 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x3b9fe + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x3bad8 +0x3b9fe: + SH_STRUCTREF 38 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x3ba34 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x3bad8 +0x3ba34: + SH_STRUCTREF 38 + PUSH 10 + GTE + IFZ 0x3ba68 + SH_STRUCTREF 38 + PUSH 18 + LT + IFZ 0x3ba68 + PUSH 1 + JUMP 0x3ba6e +0x3ba68: + PUSH 0 +0x3ba6e: + IFZ 0x3ba9c + SH_STRUCTREF 38 + PUSH 10 + SUB + PUSH 6 + NOTE + IFZ 0x3ba9c + PUSH 1 + JUMP 0x3baa2 +0x3ba9c: + PUSH 0 +0x3baa2: + IFZ 0x3bad8 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 32 + SH_STRUCTREF 38 + PUSH 10 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x3bad8 +0x3bad8: + JUMP 0x3bade +0x3bade: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; C3DConfigView@PlaySoundDecide +; RETURN: void +FUNC 2039 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x3bb16 + RETURN + JUMP 0x3bb16 +0x3bb16: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; C3DConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 2040 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x3bb52 + RETURN + JUMP 0x3bb52 +0x3bb52: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; C3DConfigView@PlaySoundCancel +; RETURN: void +FUNC 2041 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x3bb8e + RETURN + JUMP 0x3bb8e +0x3bb8e: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN + +; C3DConfigView@Create_ +; RETURN: void +FUNC 2042 + .STRUCTASSIGN C3DConfigView m_nUnderCursorType -1 + .STRUCTASSIGN C3DConfigView m_nUnderCursorSelect -1 + SH_MEM_ASSIGN_IMM 29 0 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@CreateSelectList + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@CreateBackSprite + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@UpdateAll + RETURN + +; C3DConfigView@CreateSelectList +; VAR 0: ReignSetting : CAS3DSetting +; RETURN: void +FUNC 2043 + PUSHSTRUCTPAGE + PUSH 30 + A_NUMOF_STRUCT_1 17 + PUSH 1 + A_ALLOC + SH_LOCALDELETE ReignSetting + SH_LOCALCREATE ReignSetting CAS3DSetting + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@Load + POP + SH_STRUCTREF 30 + PUSH 0 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetRenderMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 1 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetLightingMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 2 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetAntiAliasingMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 3 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetShadowMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 4 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetShadowMapResolutionLevel + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 5 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetTextureResolutionLevel + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 6 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetTextureFilterMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 7 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetBumpMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 8 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetBloomMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 9 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetGlareMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 10 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetFogMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 11 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetSpecularMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 12 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetSoftFogEdgeMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 13 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetSSAOMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 14 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetVertexBlendMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 15 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetLightMapMode + ASSIGN + POP + SH_STRUCTREF 30 + PUSH 16 + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@GetEdge + ASSIGN + POP + RETURN + +; C3DConfigView@CreateBackSprite +; VAR 0: nWidth : int +; VAR 1: nHeight : int +; VAR 2: nBackR0 : int +; VAR 3: nBackG0 : int +; VAR 4: nBackB0 : int +; VAR 5: nBackR1 : int +; VAR 6: nBackG1 : int +; VAR 7: nBackB1 : int +; VAR 8: BackSprite : int +; RETURN: void +FUNC 2044 + SH_LOCALASSIGN nWidth 800 + SH_LOCALASSIGN nHeight 600 + SH_LOCALASSIGN nBackR0 128 + SH_LOCALASSIGN nBackG0 128 + SH_LOCALASSIGN nBackB0 255 + SH_LOCALASSIGN nBackR1 192 + SH_LOCALASSIGN nBackG1 192 + SH_LOCALASSIGN nBackB1 255 + PUSHSTRUCTPAGE + PUSH 0 + CALLFUNC AFL_CreateFreeSpriteHandle + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 0 + CALLFUNC AFL_GetFreeSpriteNum + ASSIGN + POP + SH_LOCALREF BackSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF BackSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 0 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF BackSprite + PUSH 1 + PUSH 38912 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + PUSHSTRUCTPAGE + SH_LOCALREF BackSprite + SH_STRUCTREF 2 + SH_STRUCTREF 3 + SH_STRUCTREF 4 + SH_STRUCTREF 5 + CALLMETHOD C3DConfigView@DrawBox + PUSHSTRUCTPAGE + SH_LOCALREF BackSprite + SH_STRUCTREF 6 + SH_STRUCTREF 7 + SH_STRUCTREF 8 + SH_STRUCTREF 9 + CALLMETHOD C3DConfigView@DrawBox + PUSHSTRUCTPAGE + SH_LOCALREF BackSprite + SH_STRUCTREF 10 + SH_STRUCTREF 11 + SH_STRUCTREF 12 + SH_STRUCTREF 13 + CALLMETHOD C3DConfigView@DrawBox + RETURN + +; C3DConfigView@DrawBox +; ARG 0: nSprite : int +; ARG 1: nX : int +; ARG 2: nY : int +; ARG 3: nWidth : int +; ARG 4: nHeight : int +; VAR 5: nShadowColorR : int +; VAR 6: nShadowColorG : int +; VAR 7: nShadowColorB : int +; VAR 8: nLightColorR : int +; VAR 9: nLightColorG : int +; VAR 10: nLightColorB : int +; RETURN: void +FUNC 2045 + SH_LOCALREF nSprite + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALASSIGN nShadowColorR 128 + SH_LOCALASSIGN nShadowColorG 128 + SH_LOCALASSIGN nShadowColorB 128 + SH_LOCALASSIGN nLightColorR 255 + SH_LOCALASSIGN nLightColorG 255 + SH_LOCALASSIGN nLightColorB 255 + SH_LOCALREF nSprite + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nShadowColorR + SH_LOCALREF nShadowColorG + SH_LOCALREF nShadowColorB + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF nSprite + SH_LOCALREF nX + SH_LOCALREF nY + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nShadowColorR + SH_LOCALREF nShadowColorG + SH_LOCALREF nShadowColorB + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF nSprite + SH_LOCALREF nX + SH_LOCALREF nWidth + ADD + PUSH 1 + SUB + SH_LOCALREF nY + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nLightColorR + SH_LOCALREF nLightColorG + SH_LOCALREF nLightColorB + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF nSprite + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nHeight + ADD + PUSH 1 + SUB + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nLightColorR + SH_LOCALREF nLightColorG + SH_LOCALREF nLightColorB + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + RETURN + +; C3DConfigView@DrawTypeTextList +; VAR 0: nOffsetX : int +; VAR 1: nOffsetY : int +; VAR 2: n : int +; VAR 3: nX : int +; VAR 4: nY : int +; VAR 5: TextProperty : CASCharSpriteProperty +; VAR 6: TextProperty : CASCharSpriteProperty +; VAR 7: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2046 + PUSHSTRUCTPAGE + PUSH 18 + A_NUMOF_STRUCT_1 17 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nOffsetX 2 + SH_LOCALASSIGN nOffsetY 2 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x3c158: + SH_LOCALREF n + A_NUMOF_STRUCT_1 17 + LT + IFZ 0x3c37e + JUMP 0x3c17e +0x3c172: + SH_LOCALINC n + JUMP 0x3c158 +0x3c17e: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 2 + SH_LOCALREF nOffsetX + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 3 + SH_LOCALREF n + SH_STRUCTREF 14 + PUSH 3 + REF + MUL + ADD + SH_LOCALREF nOffsetY + ADD + ASSIGN + POP + SH_STRUCTREF 18 + SH_LOCALREF n + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 18 + SH_LOCALREF n + REF + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_IF_STRUCTREF_NE_IMM 23 0 0x3c232 + SH_IF_STRUCTREF_NE_LOCALREF 24 n 0x3c232 + PUSH 1 + JUMP 0x3c238 +0x3c232: + PUSH 0 +0x3c238: + IFZ 0x3c2a2 + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + SH_STRUCT_SR_REF 15 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 18 + SH_LOCALREF n + REF + SH_STRUCTREF 17 + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty + JUMP 0x3c378 +0x3c2a2: + SH_LOCALREF n + SH_STRUCTREF 29 + EQUALE + IFZ 0x3c31a + SH_LOCALDELETE TextProperty#1 + SH_LOCALCREATE TextProperty#1 CASCharSpriteProperty + SH_LOCALREF TextProperty#1 + SH_STRUCT_SR_REF 16 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 18 + SH_LOCALREF n + REF + SH_STRUCTREF 17 + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty#1 + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty#1 + JUMP 0x3c378 +0x3c31a: + SH_LOCALDELETE TextProperty#2 + SH_LOCALCREATE TextProperty#2 CASCharSpriteProperty + SH_LOCALREF TextProperty#2 + SH_STRUCT_SR_REF 14 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 18 + SH_LOCALREF n + REF + SH_STRUCTREF 17 + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty#2 + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty#2 +0x3c378: + JUMP 0x3c172 +0x3c37e: + RETURN + +; C3DConfigView@DrawSelectTextList +; VAR 0: nOffsetX : int +; VAR 1: nOffsetY : int +; VAR 2: n : int +; VAR 3: nX : int +; VAR 4: nY : int +; VAR 5: TextProperty : CASCharSpriteProperty +; VAR 6: TextProperty : CASCharSpriteProperty +; VAR 7: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2047 + PUSHSTRUCTPAGE + PUSH 20 + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nOffsetX 2 + SH_LOCALASSIGN nOffsetY 2 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x3c3da: + SH_LOCALREF n + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0x3c64e + JUMP 0x3c416 +0x3c40a: + SH_LOCALINC n + JUMP 0x3c3da +0x3c416: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 6 + SH_LOCALREF nOffsetX + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 7 + SH_LOCALREF n + SH_STRUCTREF 14 + PUSH 3 + REF + MUL + ADD + SH_LOCALREF nOffsetY + ADD + ASSIGN + POP + SH_STRUCTREF 20 + SH_LOCALREF n + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 20 + SH_LOCALREF n + REF + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_IF_STRUCTREF_NE_IMM 23 1 0x3c4ca + SH_IF_STRUCTREF_NE_LOCALREF 24 n 0x3c4ca + PUSH 1 + JUMP 0x3c4d0 +0x3c4ca: + PUSH 0 +0x3c4d0: + IFZ 0x3c54a + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + SH_STRUCT_SR_REF 15 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 20 + SH_LOCALREF n + REF + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + REF + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty + JUMP 0x3c648 +0x3c54a: + SH_STRUCTREF 30 + SH_STRUCTREF 29 + REF + SH_LOCALREF n + EQUALE + IFZ 0x3c5da + SH_LOCALDELETE TextProperty#1 + SH_LOCALCREATE TextProperty#1 CASCharSpriteProperty + SH_LOCALREF TextProperty#1 + SH_STRUCT_SR_REF 16 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 20 + SH_LOCALREF n + REF + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + REF + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty#1 + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty#1 + JUMP 0x3c648 +0x3c5da: + SH_LOCALDELETE TextProperty#2 + SH_LOCALCREATE TextProperty#2 CASCharSpriteProperty + SH_LOCALREF TextProperty#2 + SH_STRUCT_SR_REF 14 sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 20 + SH_LOCALREF n + REF + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + REF + SH_LOCALREF n + S_REF + SH_LOCALREF TextProperty#2 + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty#2 +0x3c648: + JUMP 0x3c40a +0x3c64e: + RETURN + +; C3DConfigView@DrawCommentText +; VAR 0: tm : sact_text_metrics_t +; VAR 1: nOffsetX : int +; VAR 2: nOffsetY : int +; VAR 3: nLine : int +; VAR 4: nX : int +; VAR 5: nY : int +; VAR 6: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2048 + PUSHSTRUCTPAGE + PUSH 22 + SH_STRUCTREF 21 + SH_STRUCTREF 29 + REF + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 3 + PUSH 16 + ASSIGN + POP + SH_LOCALASSIGN nOffsetX 2 + SH_LOCALASSIGN nOffsetY 2 + SH_LOCALASSIGN nLine 0 + SH_LOCALASSIGN nLine 0 +0x3c6d0: + SH_LOCALREF nLine + SH_STRUCTREF 21 + SH_STRUCTREF 29 + REF + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0x3c810 + JUMP 0x3c70c +0x3c700: + SH_LOCALINC nLine + JUMP 0x3c6d0 +0x3c70c: + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 10 + SH_LOCALREF nOffsetX + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 11 + SH_LOCALREF nLine + SH_LOCALREF tm + PUSH 3 + REF + MUL + ADD + SH_LOCALREF nOffsetY + ADD + ASSIGN + POP + SH_STRUCTREF 22 + SH_LOCALREF nLine + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 22 + SH_LOCALREF nLine + REF + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSHLOCALPAGE + PUSH 0 + SR_REF sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_STRUCTREF 22 + SH_LOCALREF nLine + REF + SH_STRUCTREF 21 + SH_STRUCTREF 29 + REF + PUSH 0 + REF + SH_LOCALREF nLine + S_REF + SH_LOCALREF TextProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALDELETE TextProperty + JUMP 0x3c700 +0x3c810: + RETURN + +; C3DConfigView@RunLoopOne +; VAR 0: nPrevUnderCursorType : int +; VAR 1: nPrevUnderCursorSelect : int +; VAR 2: nCursorX : int +; VAR 3: nCursorY : int +; RETURN: bool +FUNC 2049 + SH_LOCAL_ASSIGN_STRUCTREF nPrevUnderCursorType 23 + SH_LOCAL_ASSIGN_STRUCTREF nPrevUnderCursorSelect 24 + .STRUCTASSIGN C3DConfigView m_nUnderCursorType -1 + .STRUCTASSIGN C3DConfigView m_nUnderCursorSelect -1 + SH_LOCALASSIGN nCursorX 0 + SH_LOCALASSIGN nCursorY 0 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Mouse_GetPos + IFZ 0x3c89a + PUSHSTRUCTPAGE + SH_LOCALREF nCursorX + SH_LOCALREF nCursorY + CALLMETHOD C3DConfigView@CheckUnderCursor + JUMP 0x3c89a +0x3c89a: + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFZ 0x3c8f4 + SH_STRUCTREF 25 + NOT + IFZ 0x3c8ee + PUSHSTRUCTPAGE + PUSH 27 + SH_STRUCTREF 23 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 28 + SH_STRUCTREF 24 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 25 1 + JUMP 0x3c8ee +0x3c8ee: + JUMP 0x3c9d8 +0x3c8f4: + SH_IF_STRUCTREF_Z 25 0x3c9d8 + SH_STRUCTREF 27 + SH_STRUCTREF 23 + EQUALE + IFZ 0x3c932 + SH_STRUCTREF 28 + SH_STRUCTREF 24 + EQUALE + IFZ 0x3c932 + PUSH 1 + JUMP 0x3c938 +0x3c932: + PUSH 0 +0x3c938: + IFZ 0x3c95e + SH_STRUCTREF 27 + PUSH -1 + NOTE + IFZ 0x3c95e + PUSH 1 + JUMP 0x3c964 +0x3c95e: + PUSH 0 +0x3c964: + IFZ 0x3c98a + SH_STRUCTREF 28 + PUSH -1 + NOTE + IFZ 0x3c98a + PUSH 1 + JUMP 0x3c990 +0x3c98a: + PUSH 0 +0x3c990: + IFZ 0x3c9a4 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@OnLButtonClick + JUMP 0x3c9a4 +0x3c9a4: + .STRUCTASSIGN C3DConfigView m_nLButtonClickType -1 + .STRUCTASSIGN C3DConfigView m_nLButtonClickSelect -1 + SH_MEM_ASSIGN_IMM 25 0 + JUMP 0x3c9d8 +0x3c9d8: + SH_STRUCTREF 23 + SH_LOCALREF nPrevUnderCursorType + NOTE + IFNZ 0x3ca0c + SH_STRUCTREF 24 + SH_LOCALREF nPrevUnderCursorSelect + NOTE + IFNZ 0x3ca0c + PUSH 0 + JUMP 0x3ca12 +0x3ca0c: + PUSH 1 +0x3ca12: + IFZ 0x3ca26 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@UpdateAll + JUMP 0x3ca26 +0x3ca26: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; C3DConfigView@CheckUnderCursor +; ARG 0: nCursorX : int +; ARG 1: nCursorY : int +; VAR 2: nSelect : int +; VAR 3: nSelect : int +; RETURN: void +FUNC 2050 + SH_LOCALREF nCursorX + SH_STRUCTREF 2 + GTE + IFZ 0x3ca78 + SH_LOCALREF nCursorX + SH_STRUCTREF 2 + SH_STRUCTREF 4 + ADD + LT + IFZ 0x3ca78 + PUSH 1 + JUMP 0x3ca7e +0x3ca78: + PUSH 0 +0x3ca7e: + IFZ 0x3caa4 + SH_LOCALREF nCursorY + SH_STRUCTREF 3 + GTE + IFZ 0x3caa4 + PUSH 1 + JUMP 0x3caaa +0x3caa4: + PUSH 0 +0x3caaa: + IFZ 0x3cad8 + SH_LOCALREF nCursorY + SH_STRUCTREF 3 + SH_STRUCTREF 5 + ADD + LT + IFZ 0x3cad8 + PUSH 1 + JUMP 0x3cade +0x3cad8: + PUSH 0 +0x3cade: + IFZ 0x3cb6a + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nCursorY + SH_STRUCTREF 3 + SUB + SH_STRUCTREF 14 + PUSH 3 + REF + DIV + ASSIGN + POP + SH_IF_LOC_LT_IMM nSelect 0 0x3cb3c + SH_LOCALREF nSelect + A_NUMOF_STRUCT_1 17 + LT + IFZ 0x3cb3c + PUSH 1 + JUMP 0x3cb42 +0x3cb3c: + PUSH 0 +0x3cb42: + IFZ 0x3cb64 + SH_MEM_ASSIGN_IMM 23 0 + SH_MEM_ASSIGN_LOCAL 24 nSelect + RETURN + JUMP 0x3cb64 +0x3cb64: + JUMP 0x3cb6a +0x3cb6a: + SH_LOCALREF nCursorX + SH_STRUCTREF 6 + GTE + IFZ 0x3cba6 + SH_LOCALREF nCursorX + SH_STRUCTREF 6 + SH_STRUCTREF 8 + ADD + LT + IFZ 0x3cba6 + PUSH 1 + JUMP 0x3cbac +0x3cba6: + PUSH 0 +0x3cbac: + IFZ 0x3cbd2 + SH_LOCALREF nCursorY + SH_STRUCTREF 7 + GTE + IFZ 0x3cbd2 + PUSH 1 + JUMP 0x3cbd8 +0x3cbd2: + PUSH 0 +0x3cbd8: + IFZ 0x3cc06 + SH_LOCALREF nCursorY + SH_STRUCTREF 7 + SH_STRUCTREF 9 + ADD + LT + IFZ 0x3cc06 + PUSH 1 + JUMP 0x3cc0c +0x3cc06: + PUSH 0 +0x3cc0c: + IFZ 0x3ccae + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nCursorY + SH_STRUCTREF 7 + SUB + SH_STRUCTREF 14 + PUSH 3 + REF + DIV + ASSIGN + POP + SH_IF_LOC_LT_IMM nSelect#1 0 0x3cc80 + SH_LOCALREF nSelect#1 + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0x3cc80 + PUSH 1 + JUMP 0x3cc86 +0x3cc80: + PUSH 0 +0x3cc86: + IFZ 0x3cca8 + SH_MEM_ASSIGN_IMM 23 1 + SH_MEM_ASSIGN_LOCAL 24 nSelect#1 + RETURN + JUMP 0x3cca8 +0x3cca8: + JUMP 0x3ccae +0x3ccae: + RETURN + +; C3DConfigView@OnLButtonClick +; RETURN: void +FUNC 2051 + SH_IF_STRUCTREF_NE_IMM 27 0 0x3cce4 + PUSHSTRUCTPAGE + PUSH 29 + SH_STRUCTREF 28 + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@UpdateAll + JUMP 0x3cd2a +0x3cce4: + SH_IF_STRUCTREF_NE_IMM 27 1 0x3cd2a + SH_STRUCTREF 30 + SH_STRUCTREF 29 + SH_STRUCTREF 28 + ASSIGN + POP + PUSHSTRUCTPAGE + SH_STRUCTREF 29 + SH_STRUCTREF 28 + CALLMETHOD C3DConfigView@SetReignSetting + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@UpdateAll + JUMP 0x3cd2a +0x3cd2a: + RETURN + +; C3DConfigView@SetReignSetting +; ARG 0: nType : int +; ARG 1: nSelect : int +; VAR 2: NumofPlugin : int +; VAR 3: Plugin : int +; RETURN: void +FUNC 2052 + PUSHLOCALPAGE + PUSH 2 + CALLHLL SealEngine GetNumofPlugin + ASSIGN + POP + SH_LOCALASSIGN Plugin 0 + SH_LOCALASSIGN Plugin 0 +0x3cd5c: + SH_LOCALREF Plugin + SH_LOCALREF NumofPlugin + LT + IFZ 0x3cfc2 + JUMP 0x3cd82 +0x3cd76: + SH_LOCALINC Plugin + JUMP 0x3cd5c +0x3cd82: + SH_LOCALREF Plugin + CALLHLL SealEngine IsExistPlugin + NOT + IFZ 0x3cda6 + JUMP 0x3cd76 + JUMP 0x3cda6 +0x3cda6: + SH_LOCALREF nType + SWITCH 29 + JUMP 0x3cfbc +.CASE 29:0 0 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetRenderMode + POP + JUMP 0x3cfbc +.CASE 29:1 1 + SH_LOCALREF Plugin + PUSH 1 + SH_LOCALREF nSelect + CALLHLL SealEngine SetDrawOption + POP + JUMP 0x3cfbc +.CASE 29:2 2 + SH_LOCALREF nSelect + CALLHLL SealEngine SetOptionAntiAliasing + POP + JUMP 0x3cfbc +.CASE 29:3 3 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetShadowMode + POP + JUMP 0x3cfbc +.CASE 29:4 4 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetShadowMapResolutionLevel + POP + JUMP 0x3cfbc +.CASE 29:5 5 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetTextureResolutionLevel + POP + JUMP 0x3cfbc +.CASE 29:6 6 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetTextureFilterMode + POP + JUMP 0x3cfbc +.CASE 29:7 7 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetBumpMode + POP + JUMP 0x3cfbc +.CASE 29:8 8 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetBloomMode + POP + JUMP 0x3cfbc +.CASE 29:9 9 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetGlareMode + POP + JUMP 0x3cfbc +.CASE 29:10 10 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetFogMode + POP + JUMP 0x3cfbc +.CASE 29:11 11 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetSpecularMode + POP + JUMP 0x3cfbc +.CASE 29:12 12 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetSoftFogEdgeMode + POP + JUMP 0x3cfbc +.CASE 29:13 13 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetSSAOMode + POP + JUMP 0x3cfbc +.CASE 29:14 14 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetVertexBlendMode + POP + JUMP 0x3cfbc +.CASE 29:15 15 + SH_LOCALREF Plugin + SH_LOCALREF nSelect + CALLHLL SealEngine SetLightMapMode + POP + JUMP 0x3cfbc +.CASE 29:16 16 + SH_LOCALREF Plugin + PUSH 0 + SH_LOCALREF nSelect + CALLHLL SealEngine SetDrawOption + POP + JUMP 0x3cfbc +0x3cfbc: + JUMP 0x3cd76 +0x3cfc2: + RETURN + +; C3DConfigView@UpdateAll +; RETURN: void +FUNC 2053 + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@DrawTypeTextList + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@DrawSelectTextList + PUSHSTRUCTPAGE + CALLMETHOD C3DConfigView@DrawCommentText + RETURN + +; C3DConfigView@SaveSetting +; VAR 0: ReignSetting : CAS3DSetting +; RETURN: void +FUNC 2054 + SH_LOCALDELETE ReignSetting + SH_LOCALCREATE ReignSetting CAS3DSetting + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@Load + POP + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 0 + REF + CALLMETHOD CAS3DSetting@SetRenderMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 1 + REF + CALLMETHOD CAS3DSetting@SetLightingMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 2 + REF + CALLMETHOD CAS3DSetting@SetAntiAliasingMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 3 + REF + CALLMETHOD CAS3DSetting@SetShadowMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 4 + REF + CALLMETHOD CAS3DSetting@SetShadowMapResolutionLevel + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 5 + REF + CALLMETHOD CAS3DSetting@SetTextureResolutionLevel + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 6 + REF + CALLMETHOD CAS3DSetting@SetTextureFilterMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 7 + REF + CALLMETHOD CAS3DSetting@SetBumpMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 8 + REF + CALLMETHOD CAS3DSetting@SetBloomMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 9 + REF + CALLMETHOD CAS3DSetting@SetGlareMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 10 + REF + CALLMETHOD CAS3DSetting@SetFogMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 11 + REF + CALLMETHOD CAS3DSetting@SetSpecularMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 12 + REF + CALLMETHOD CAS3DSetting@SetSoftFogEdgeMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 13 + REF + CALLMETHOD CAS3DSetting@SetSSAOMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 14 + REF + CALLMETHOD CAS3DSetting@SetVertexBlendMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 15 + REF + CALLMETHOD CAS3DSetting@SetLightMapMode + SH_LOCALREF ReignSetting + SH_STRUCTREF 30 + PUSH 16 + REF + CALLMETHOD CAS3DSetting@SetEdge + SH_LOCALREF ReignSetting + CALLMETHOD CAS3DSetting@Save + POP + RETURN + +; C3DConfigView@TransFilterYtoIndex +; ARG 0: fFilterY : float +; VAR 1: n : int +; RETURN: int +FUNC 2055 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x3d1ec: + SH_LOCALREF n + A_NUMOF_STRUCT_1 31 + LT + IFZ 0x3d242 + JUMP 0x3d212 +0x3d206: + SH_LOCALINC n + JUMP 0x3d1ec +0x3d212: + SH_LOCALREF fFilterY + SH_STRUCTREF 31 + SH_LOCALREF n + REF + F_LTE + IFZ 0x3d23c + SH_LOCALREF n + RETURN + JUMP 0x3d23c +0x3d23c: + JUMP 0x3d206 +0x3d242: + A_NUMOF_STRUCT_1 31 + PUSH 1 + SUB + RETURN + PUSH 0 + RETURN + +; C3DConfigView@Proxy_DrawText +; ARG 0: SpriteNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Text : string +; ARG 4: tm : sact_text_metrics_t +; VAR 5: Index : int +; VAR 6: CharSpriteHandle : int +; VAR 7: CharSpriteNumber : int +; RETURN: void +FUNC 2056 + SH_LOCALASSIGN Index 0 + SH_LOCALASSIGN Index 0 +0x3d274: + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 3 + S_LENGTH + LT + IFZ 0x3d424 + JUMP 0x3d29e +0x3d292: + SH_LOCALINC Index + JUMP 0x3d274 +0x3d29e: + PUSHLOCALPAGE + PUSH 6 + CALLFUNC AFL_CreateFreeSpriteHandle + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF CharSpriteHandle + CALLFUNC AFL_GetFreeSpriteNum + ASSIGN + POP + SH_LOCALREF CharSpriteNumber + SH_LOCAL_S_REF Text + SH_LOCALREF Index + PUSH 1 + S_GETPART + SH_LOCALREF tm + PUSH 5 + REF + SH_LOCALREF tm + PUSH 3 + REF + SH_LOCALREF tm + PUSH 0 + REF + SH_LOCALREF tm + PUSH 1 + REF + SH_LOCALREF tm + PUSH 2 + REF + SH_LOCALREF tm + PUSH 4 + REF + PUSH 400 + GTE + IFZ 0x3d350 + F_PUSH 1.000000 + JUMP 0x3d356 +0x3d350: + F_PUSH 0.000000 +0x3d356: + SH_LOCALREF tm + PUSH 10 + REF + SH_LOCALREF tm + PUSH 11 + REF + SH_LOCALREF tm + PUSH 12 + REF + SH_LOCALREF tm + PUSH 6 + REF + PUSH 0 + GT + IFZ 0x3d3a8 + F_PUSH 1.000000 + JUMP 0x3d3ae +0x3d3a8: + F_PUSH 0.000000 +0x3d3ae: + CALLFUNC AFL_SetCharSprite + SH_LOCALREF SpriteNumber + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF CharSpriteNumber + PUSH 0 + PUSH 0 + SH_LOCALREF CharSpriteNumber + CALLFUNC AFL_Sprite_GetWidth + SH_LOCALREF CharSpriteNumber + CALLFUNC AFL_Sprite_GetHeight + CALLHLL DrawGraph BlendAMap + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF CharSpriteNumber + CALLFUNC AFL_Sprite_GetWidth + PLUSA + POP + SH_LOCALREF CharSpriteHandle + CALLFUNC AFL_ReleaseFreeSpriteHandle + JUMP 0x3d292 +0x3d424: + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\C3DConfigView.jaf + +; CDebugConfigView@0 +; RETURN: void +FUNC 2057 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@2 + SH_MEM_ASSIGN_IMM 1 32 + SH_MEM_ASSIGN_IMM 2 32 + .STRUCTASSIGN CDebugConfigView m_OnCursorObject -1 + RETURN + +; CDebugConfigView@Run +; ARG 0: TabNameList : ref array +; RETURN: int +FUNC 2058 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CDebugConfigView@Create + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_MEM_ASSIGN_IMM 0 -1 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@RunLoop + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@Release + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CDebugConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 2059 + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 3 + PUSH 1 + PUSH 38912 + PUSH 7 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 7 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowFPSCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateDirect3DModeCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateAntiAliasingModeButtion + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowMemorySizeCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowFillRateCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowVoicePlayingCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowGimicSEPlayingCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowBackVoicePlayingCheckBox + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CreateShowVideoMemorySizeCheckBox + SH_STRUCTREF 16 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 17 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 18 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 19 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CDebugConfigView@Release +; RETURN: void +FUNC 2060 + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Release + RETURN + +; CDebugConfigView@CreateShowFPSCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2061 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 6 + PUSH 20 + PUSH 100 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 6 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 6 + S_PUSH "fps表示" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 6 + CALLFUNC AFL_DebugFPS_GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateDirect3DModeCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; VAR 1: ViewMode : int +; RETURN: void +FUNC 2062 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 20 + PUSH 132 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 7 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 7 + S_PUSH "Direct3Dモード" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine VIEW_GetMode + ASSIGN + POP + SH_STRUCTREF 7 + SH_LOCALREF ViewMode + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateAntiAliasingModeButtion +; RETURN: void +FUNC 2063 + SH_STRUCTREF 8 + PUSH 280 + PUSH 20 + S_PUSH "Direct3D アンチエイリアシングモード" + PUSH -2 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 8 + PUSH 20 + PUSH 164 + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 8 + PUSH 1 + PUSH 38912 + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CDebugConfigView@CreateShowMemorySizeCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2064 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 9 + PUSH 20 + PUSH 196 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 9 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 9 + S_PUSH "メモリ使用量表示    M:現在使用サイズ/最大使用サイズ 共にMB" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 9 + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateShowFillRateCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2065 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 10 + PUSH 20 + PUSH 228 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 10 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 10 + S_PUSH "フィルレート表示    F:現在使用サイズ/最大使用サイズ 共にMB" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 10 + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateShowVoicePlayingCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2066 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 11 + PUSH 20 + PUSH 260 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 11 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 11 + S_PUSH "音声再生中表示" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 11 + SH_GLOBALREF g_DebugVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateShowGimicSEPlayingCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2067 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 12 + PUSH 20 + PUSH 292 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 12 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 12 + S_PUSH "擬音再生中表示" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 12 + SH_GLOBALREF g_DebugGimicSEPlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateShowBackVoicePlayingCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2068 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 13 + PUSH 20 + PUSH 324 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 13 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 13 + S_PUSH "背景音声再生中表示" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 13 + SH_GLOBALREF g_DebugBackVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@CreateShowVideoMemorySizeCheckBox +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2069 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 14 + PUSH 20 + PUSH 356 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 14 + PUSH -2 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 14 + S_PUSH "ビデオメモリ使用量表示 V:現在使用サイズ/最大使用サイズ 共にMB" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 14 + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CDebugConfigView@RunLoop +; RETURN: void +FUNC 2070 +0x3def0: + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@CheckInput + NOT + IFZ 0x3df0c + JUMP 0x3df1e + JUMP 0x3df0c +0x3df0c: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x3def0 +0x3df1e: + RETURN + +; CDebugConfigView@CheckInput +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; VAR 3: AntiAliasingMode : int +; VAR 4: Selected : int +; RETURN: bool +FUNC 2071 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 15 + .STRUCTASSIGN CDebugConfigView m_OnCursorObject -1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3dfb4 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x3dfae + PUSHSTRUCTPAGE + PUSH 15 + PUSH 10 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x3dfae +0x3dfae: + JUMP 0x3dfb4 +0x3dfb4: + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e026 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x3e020 + PUSHSTRUCTPAGE + PUSH 15 + PUSH 20 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x3e020 +0x3e020: + JUMP 0x3e026 +0x3e026: + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e062 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e05c + SH_MEM_ASSIGN_IMM 15 0 + JUMP 0x3e05c +0x3e05c: + JUMP 0x3e062 +0x3e062: + SH_STRUCTREF 6 + SH_STRUCTREF 6 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e0b6 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e0b0 + SH_MEM_ASSIGN_IMM 15 1 + JUMP 0x3e0b0 +0x3e0b0: + JUMP 0x3e0b6 +0x3e0b6: + SH_STRUCTREF 7 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 8 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e10c + SH_STRUCTREF 8 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x3e10c + PUSH 1 + JUMP 0x3e112 +0x3e10c: + PUSH 0 +0x3e112: + IFZ 0x3e128 + SH_MEM_ASSIGN_IMM 15 2 + JUMP 0x3e128 +0x3e128: + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e164 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e15e + SH_MEM_ASSIGN_IMM 15 3 + JUMP 0x3e15e +0x3e15e: + JUMP 0x3e164 +0x3e164: + SH_STRUCTREF 9 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e1b8 + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e1b2 + SH_MEM_ASSIGN_IMM 15 4 + JUMP 0x3e1b2 +0x3e1b2: + JUMP 0x3e1b8 +0x3e1b8: + SH_STRUCTREF 10 + SH_STRUCTREF 10 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e20c + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e206 + SH_MEM_ASSIGN_IMM 15 5 + JUMP 0x3e206 +0x3e206: + JUMP 0x3e20c +0x3e20c: + SH_STRUCTREF 11 + SH_STRUCTREF 11 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e260 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e25a + SH_MEM_ASSIGN_IMM 15 6 + JUMP 0x3e25a +0x3e25a: + JUMP 0x3e260 +0x3e260: + SH_STRUCTREF 12 + SH_STRUCTREF 12 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e2b4 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e2ae + SH_MEM_ASSIGN_IMM 15 7 + JUMP 0x3e2ae +0x3e2ae: + JUMP 0x3e2b4 +0x3e2b4: + SH_STRUCTREF 13 + SH_STRUCTREF 13 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + EQUALE + IFZ 0x3e308 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x3e302 + SH_MEM_ASSIGN_IMM 15 8 + JUMP 0x3e302 +0x3e302: + JUMP 0x3e308 +0x3e308: + SH_STRUCTREF 14 + SH_STRUCTREF 14 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 15 + PUSH -1 + NOTE + IFZ 0x3e354 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 15 + NOTE + IFZ 0x3e354 + PUSH 1 + JUMP 0x3e35a +0x3e354: + PUSH 0 +0x3e35a: + IFZ 0x3e36e + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundUnderCursor + JUMP 0x3e36e +0x3e36e: + SH_STRUCTREF 16 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3e39c + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3e39c +0x3e39c: + SH_STRUCTREF 18 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3e3ca + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3e3ca +0x3e3ca: + SH_STRUCTREF 19 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x3e3f8 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundCancel + PUSH 0 + RETURN + JUMP 0x3e3f8 +0x3e3f8: + SH_STRUCTREF 17 + SH_STRUCTREF 15 + CALLMETHOD CASClick@IsClick + IFZ 0x3e430 + SH_STRUCTREF 15 + PUSH -1 + NOTE + IFZ 0x3e430 + PUSH 1 + JUMP 0x3e436 +0x3e430: + PUSH 0 +0x3e436: + IFZ 0x3ea9a + SH_IF_STRUCTREF_NE_IMM 15 0 0x3e47a + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + CALLFUNC AFL_DebugFPS_GetShow + NOT + ITOB + CALLFUNC AFL_DebugFPS_SetShow + SH_STRUCTREF 6 + CALLFUNC AFL_DebugFPS_GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e47a: + SH_IF_STRUCTREF_NE_IMM 15 1 0x3e4e4 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + CALLHLL ChipmunkSpriteEngine VIEW_GetMode + IFZ 0x3e4ac + PUSH 0 + JUMP 0x3e4b2 +0x3e4ac: + PUSH 1 +0x3e4b2: + CALLHLL ChipmunkSpriteEngine VIEW_SetMode + POP + SH_STRUCTREF 7 + CALLHLL ChipmunkSpriteEngine VIEW_GetMode + PUSH 0 + NOTE + ITOB + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e4e4: + SH_IF_STRUCTREF_NE_IMM 15 2 0x3e670 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + PUSHLOCALPAGE + PUSH 3 + CALLHLL SystemService GetAntiAliasingMode + ASSIGN + POP + PUSH 0 + S_PUSH "なし" + SH_IF_LOC_NE_IMM AntiAliasingMode 0 0x3e536 + S_PUSH " [*]" + JUMP 0x3e53c +0x3e536: + S_PUSH "" +0x3e53c: + S_ADD + PUSH 0 + CALLFUNC 選択肢 + PUSH 1 + S_PUSH "2x" + SH_IF_LOC_NE_IMM AntiAliasingMode 1 0x3e570 + S_PUSH " [*]" + JUMP 0x3e576 +0x3e570: + S_PUSH "" +0x3e576: + S_ADD + PUSH 0 + CALLFUNC 選択肢 + PUSH 2 + S_PUSH "4x" + SH_IF_LOC_NE_IMM AntiAliasingMode 2 0x3e5aa + S_PUSH " [*]" + JUMP 0x3e5b0 +0x3e5aa: + S_PUSH "" +0x3e5b0: + S_ADD + PUSH 0 + CALLFUNC 選択肢 + PUSH 3 + S_PUSH "8x" + SH_IF_LOC_NE_IMM AntiAliasingMode 3 0x3e5e4 + S_PUSH " [*]" + JUMP 0x3e5ea +0x3e5e4: + S_PUSH "" +0x3e5ea: + S_ADD + PUSH 0 + CALLFUNC 選択肢 + PUSH 4 + S_PUSH "16x" + SH_IF_LOC_NE_IMM AntiAliasingMode 4 0x3e61e + S_PUSH " [*]" + JUMP 0x3e624 +0x3e61e: + S_PUSH "" +0x3e624: + S_ADD + PUSH 0 + CALLFUNC 選択肢 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC テスト選択 + ASSIGN + POP + SH_IF_LOC_LT_IMM Selected 0 0x3e66a + SH_LOCALREF Selected + CALLHLL SystemService SetAntiAliasingMode + POP + JUMP 0x3e66a +0x3e66a: + JUMP 0x3ea94 +0x3e670: + SH_IF_STRUCTREF_NE_IMM 15 3 0x3e69e + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@IsCompulsorilyShow + NOT + IFZ 0x3e69e + PUSH 1 + JUMP 0x3e6a4 +0x3e69e: + PUSH 0 +0x3e6a4: + IFZ 0x3e6ec + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugMemorySize + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@GetShow + NOT + ITOB + CALLMETHOD CASDebugMemorySize@SetShow + SH_STRUCTREF 9 + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e6ec: + SH_IF_STRUCTREF_NE_IMM 15 4 0x3e71a + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@IsCompulsorilyShow + NOT + IFZ 0x3e71a + PUSH 1 + JUMP 0x3e720 +0x3e71a: + PUSH 0 +0x3e720: + IFZ 0x3e768 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugFillRate + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@GetShow + NOT + ITOB + CALLMETHOD CASDebugFillRate@SetShow + SH_STRUCTREF 10 + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e768: + SH_IF_STRUCTREF_NE_IMM 15 5 0x3e7e2 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugVoicePlaying + PUSH 255 + PUSH 160 + PUSH 160 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASDebugVoicePlaying@SetText + SH_GLOBALREF g_DebugVoicePlaying + SH_GLOBALREF g_DebugVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + NOT + ITOB + CALLMETHOD CASDebugVoicePlaying@SetShow + SH_STRUCTREF 11 + SH_GLOBALREF g_DebugVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e7e2: + SH_IF_STRUCTREF_NE_IMM 15 6 0x3e85c + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugGimicSEPlaying + PUSH 160 + PUSH 255 + PUSH 160 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASDebugVoicePlaying@SetText + SH_GLOBALREF g_DebugGimicSEPlaying + SH_GLOBALREF g_DebugGimicSEPlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + NOT + ITOB + CALLMETHOD CASDebugVoicePlaying@SetShow + SH_STRUCTREF 12 + SH_GLOBALREF g_DebugGimicSEPlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e85c: + SH_IF_STRUCTREF_NE_IMM 15 7 0x3e8d6 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugBackVoicePlaying + PUSH 160 + PUSH 160 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASDebugVoicePlaying@SetText + SH_GLOBALREF g_DebugBackVoicePlaying + SH_GLOBALREF g_DebugBackVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + NOT + ITOB + CALLMETHOD CASDebugVoicePlaying@SetShow + SH_STRUCTREF 13 + SH_GLOBALREF g_DebugBackVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e8d6: + SH_IF_STRUCTREF_NE_IMM 15 8 0x3e904 + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@IsCompulsorilyShow + NOT + IFZ 0x3e904 + PUSH 1 + JUMP 0x3e90a +0x3e904: + PUSH 0 +0x3e90a: + IFZ 0x3e952 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + SH_GLOBALREF g_DebugVideoMemorySize + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@GetShow + NOT + ITOB + CALLMETHOD CASDebugVideoMemorySize@SetShow + SH_STRUCTREF 14 + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@GetShow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x3ea94 +0x3e952: + SH_STRUCTREF 15 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x3e986 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + CALLFUNC ゲーム終了 + JUMP 0x3ea94 +0x3e986: + SH_STRUCTREF 15 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x3e9ba + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + CALLFUNC タイトルに戻る + JUMP 0x3ea94 +0x3e9ba: + SH_STRUCTREF 15 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x3e9f0 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + PUSH 0 + RETURN + JUMP 0x3ea94 +0x3e9f0: + SH_STRUCTREF 15 + PUSH 10 + GTE + IFZ 0x3ea24 + SH_STRUCTREF 15 + PUSH 18 + LT + IFZ 0x3ea24 + PUSH 1 + JUMP 0x3ea2a +0x3ea24: + PUSH 0 +0x3ea2a: + IFZ 0x3ea58 + SH_STRUCTREF 15 + PUSH 10 + SUB + PUSH 7 + NOTE + IFZ 0x3ea58 + PUSH 1 + JUMP 0x3ea5e +0x3ea58: + PUSH 0 +0x3ea5e: + IFZ 0x3ea94 + PUSHSTRUCTPAGE + CALLMETHOD CDebugConfigView@PlaySoundDecide + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 15 + PUSH 10 + SUB + ASSIGN + POP + PUSH 0 + RETURN + JUMP 0x3ea94 +0x3ea94: + JUMP 0x3ea9a +0x3ea9a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CDebugConfigView@PlaySoundDecide +; RETURN: void +FUNC 2072 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x3ead2 + RETURN + JUMP 0x3ead2 +0x3ead2: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CDebugConfigView@PlaySoundUnderCursor +; RETURN: void +FUNC 2073 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x3eb0e + RETURN + JUMP 0x3eb0e +0x3eb0e: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CDebugConfigView@PlaySoundCancel +; RETURN: void +FUNC 2074 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x3eb4a + RETURN + JUMP 0x3eb4a +0x3eb4a: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CDebugConfigView.jaf + +; CConfigTabView@0 +; RETURN: void +FUNC 2075 + PUSHSTRUCTPAGE + CALLMETHOD CConfigTabView@2 + RETURN + +; CConfigTabView@Release +; RETURN: void +FUNC 2076 + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSprite@Release + RETURN + +; CConfigTabView@Create +; ARG 0: nZ : int +; ARG 1: nBaseZ : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; ARG 4: nActiveIndex : int +; ARG 5: TabNameList : array +; RETURN: void +FUNC 2077 + CALLSYS system.IsDebugMode + NOT + IFZ 0x3ebb6 + PUSHLOCALPAGE + PUSH 5 + A_POPBACK + JUMP 0x3ebb6 +0x3ebb6: + PUSHSTRUCTPAGE + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 1 + SUB + CALLMETHOD CConfigTabView@CreateBaseSprite + PUSHSTRUCTPAGE + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + SH_LOCALREF nHeight + SH_LOCALREF nActiveIndex + SH_LOCALREF TabNameList + CALLMETHOD CConfigTabView@CreateTabButtonList + RETURN + +; CConfigTabView@SetCG +; ARG 0: nZ : int +; ARG 1: nBaseZ : int +; ARG 2: CGInfoList : array<_CCgInfo>@2 +; ARG 3: nActiveIndex : int +; VAR 4: TempCGInfoList : array<_CCgInfo>@2 +; VAR 5: i : int +; VAR 6: j : int +; VAR 7: nIndex : int +; VAR 8: nX : int +; VAR 9: nY : int +; VAR 10: ActiveCG : string +; VAR 11: DisableCG : string +; VAR 12: OnCursorCG : string +; VAR 13: CG : string +; VAR 14: nTabHeight : int +; RETURN: void +FUNC 2078 + CALLSYS system.IsDebugMode + NOT + IFZ 0x3ee10 + PUSHLOCALPAGE + PUSH 4 + A_FREE + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + PUSHLOCALPAGE + PUSH 2 + PUSH 2 + A_NUMOF + PUSH 2 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN j 0 + SH_LOCALASSIGN i 0 +0x3ec7a: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 4 + PUSH 1 + A_NUMOF + LT + IFZ 0x3ed1c + JUMP 0x3ecaa +0x3ec9e: + SH_LOCALINC i + JUMP 0x3ec7a +0x3ecaa: + SH_LOCALASSIGN j 0 +0x3ecb4: + SH_LOCALREF j + PUSHLOCALPAGE + PUSH 4 + PUSH 2 + A_NUMOF + LT + IFZ 0x3ed16 + JUMP 0x3ece4 +0x3ecd8: + SH_LOCALINC j + JUMP 0x3ecb4 +0x3ece4: + SH_LOCALREF TempCGInfoList + SH_LOCALREF i + REF + SH_LOCALREF j + REF + SH_LOCALREF CGInfoList + SH_LOCALREF i + REF + SH_LOCALREF j + SH_SR_ASSIGN + JUMP 0x3ecd8 +0x3ed16: + JUMP 0x3ec9e +0x3ed1c: + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 4 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + PUSHLOCALPAGE + PUSH 4 + PUSH 2 + A_NUMOF + PUSH 2 + A_ALLOC + SH_LOCALASSIGN i 0 +0x3ed5e: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + LT + IFZ 0x3ee00 + JUMP 0x3ed8e +0x3ed82: + SH_LOCALINC i + JUMP 0x3ed5e +0x3ed8e: + SH_LOCALASSIGN j 0 +0x3ed98: + SH_LOCALREF j + PUSHLOCALPAGE + PUSH 2 + PUSH 2 + A_NUMOF + LT + IFZ 0x3edfa + JUMP 0x3edc8 +0x3edbc: + SH_LOCALINC j + JUMP 0x3ed98 +0x3edc8: + SH_LOCALREF CGInfoList + SH_LOCALREF i + REF + SH_LOCALREF j + REF + SH_LOCALREF TempCGInfoList + SH_LOCALREF i + REF + SH_LOCALREF j + SH_SR_ASSIGN + JUMP 0x3edbc +0x3edfa: + JUMP 0x3ed82 +0x3ee00: + PUSHLOCALPAGE + PUSH 4 + A_FREE + JUMP 0x3ee10 +0x3ee10: + PUSHSTRUCTPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x3ee44: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x3f042 + JUMP 0x3ee6a +0x3ee5e: + SH_LOCALINC nIndex + JUMP 0x3ee44 +0x3ee6a: + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF CGInfoList + SH_LOCALREF nIndex + REF + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF CGInfoList + SH_LOCALREF nIndex + REF + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetY + ASSIGN + POP + SH_LOCALREF ActiveCG + SH_LOCALREF CGInfoList + SH_LOCALREF nIndex + REF + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF DisableCG + SH_LOCALREF CGInfoList + SH_LOCALREF nIndex + REF + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF OnCursorCG + SH_LOCALREF CGInfoList + SH_LOCALREF nIndex + REF + PUSH 2 + REF + CALLMETHOD _CCgInfo@_GetCg + S_ASSIGN + S_POP + SH_LOCALREF CG + SH_LOCALREF nIndex + SH_LOCALREF nActiveIndex + EQUALE + IFZ 0x3ef52 + SH_LOCAL_S_REF ActiveCG + JUMP 0x3ef58 +0x3ef52: + SH_LOCAL_S_REF DisableCG +0x3ef58: + S_ASSIGN + S_POP + CALLSYS system.IsDebugMode + IFZ 0x3ef90 + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 1 + PUSH 1 + SUB + EQUALE + IFZ 0x3ef90 + PUSH 1 + JUMP 0x3ef96 +0x3ef90: + PUSH 0 +0x3ef96: + IFZ 0x3eff4 + SH_LOCALASSIGN nTabHeight 32 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + PUSH 700 + PUSH 3 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nTabHeight + S_PUSH "デバッグ" + SH_LOCALREF nIndex + SH_LOCALREF nActiveIndex + EQUALE + ITOB + CALLMETHOD CConfigTabButton@Create + JUMP 0x3f03c +0x3eff4: + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + SH_LOCALREF nIndex + SH_LOCALREF nActiveIndex + EQUALE + ITOB + CALLMETHOD CConfigTabButton@SetCG +0x3f03c: + JUMP 0x3ee5e +0x3f042: + RETURN + +; CConfigTabView@CreateBaseSprite +; ARG 0: nZ : int +; ARG 1: nBaseZ : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2079 + SH_STRUCTREF 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 128 + PUSH 128 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + RETURN + +; CConfigTabView@CreateTabButtonList +; ARG 0: nZ : int +; ARG 1: nBaseZ : int +; ARG 2: nHeight : int +; ARG 3: nActiveIndex : int +; ARG 4: TabNameList : ref array +; VAR 5: nX : int +; VAR 6: nY : int +; VAR 7: nIndex : int +; VAR 8: nTabHeight : int +; RETURN: void +FUNC 2080 + PUSHSTRUCTPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 4 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 3 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x3f10c: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x3f1e2 + JUMP 0x3f132 +0x3f126: + SH_LOCALINC nIndex + JUMP 0x3f10c +0x3f132: + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF nHeight + PUSH 3 + SUB + ASSIGN + POP + SH_LOCALREF nIndex + SH_LOCALREF nActiveIndex + NOTE + IFZ 0x3f16c + SH_LOCALDEC nTabHeight + JUMP 0x3f16c +0x3f16c: + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nTabHeight + SH_LOCALREF TabNameList + SH_LOCALREF nIndex + S_REF + SH_LOCALREF nIndex + SH_LOCALREF nActiveIndex + EQUALE + ITOB + CALLMETHOD CConfigTabButton@Create + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + CALLMETHOD CConfigTabButton@GetWidth + PLUSA + POP + JUMP 0x3f126 +0x3f1e2: + RETURN + +; CConfigTabView@Update +; VAR 0: nIndex : int +; RETURN: void +FUNC 2081 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x3f1fe: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x3f23e + JUMP 0x3f224 +0x3f218: + SH_LOCALINC nIndex + JUMP 0x3f1fe +0x3f224: + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + CALLMETHOD CConfigTabButton@Update + JUMP 0x3f218 +0x3f23e: + RETURN + +; CConfigTabView@GetOnMouseCursorObject +; VAR 0: nIndex : int +; RETURN: int +FUNC 2082 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x3f25a: + SH_LOCALREF nIndex + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x3f2ae + JUMP 0x3f280 +0x3f274: + SH_LOCALINC nIndex + JUMP 0x3f25a +0x3f280: + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + CALLMETHOD CConfigTabButton@IsMouseCursorInRect + IFZ 0x3f2a8 + SH_LOCALREF nIndex + RETURN + JUMP 0x3f2a8 +0x3f2a8: + JUMP 0x3f274 +0x3f2ae: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigTabView.jaf + +; CConfigTabButton@0 +; RETURN: void +FUNC 2083 + PUSHSTRUCTPAGE + CALLMETHOD CConfigTabButton@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 6 2 + SH_STRUCTREF 4 + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + RETURN + +; CConfigTabButton@1 +; RETURN: void +FUNC 2084 + PUSHSTRUCTPAGE + CALLMETHOD CConfigTabButton@Release + RETURN + +; CConfigTabButton@Release +; RETURN: void +FUNC 2085 + SH_STRUCTREF 7 + CALLMETHOD CASCGStateSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 3 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@Release + RETURN + +; CConfigTabButton@Create +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nHeight : int +; ARG 5: Name : string +; ARG 6: bActive : bool +; VAR 7: nWidth : int +; RETURN: void +FUNC 2086 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_LOCAL 1 bActive + SH_LOCALREF bActive + IFZ 0x3f3d4 + SH_STRUCTREF 4 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 4 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + JUMP 0x3f43a +0x3f3d4: + SH_STRUCTREF 4 + PUSH 128 + PUSH 128 + PUSH 128 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 4 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 4 + PUSH 64 + PUSH 64 + PUSH 64 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor +0x3f43a: + PUSHLOCALPAGE + PUSH 7 + PUSHSTRUCTPAGE + SH_LOCAL_S_REF Name + CALLMETHOD CConfigTabButton@CalcWidth + ASSIGN + POP + SH_LOCALREF bActive + NOT + IFZ 0x3f484 + .LOCALPLUSA nY 2 + SH_LOCALASSIGN_SUB_IMM nHeight 2 + JUMP 0x3f484 +0x3f484: + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF bActive + CALLMETHOD CConfigTabButton@CreateBaseSprite + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nHeight + SH_STRUCTREF 4 + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + SH_LOCAL_S_REF Name + CALLMETHOD CConfigTabButton@CreateTextSprite + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + PUSH 2 + ADD + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CConfigTabButton@CreateOnCursorSprite + RETURN + +; CConfigTabButton@SetCG +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: CG : string +; ARG 5: OnCursorCG : string +; ARG 6: Active : bool +; VAR 7: : ref CASCGSprite +; VAR 8: : ref CASCGSprite +; RETURN: void +FUNC 2087 + SH_MEM_ASSIGN_IMM 0 1 + SH_MEM_ASSIGN_LOCAL 1 Active + SH_STRUCTREF 7 + PUSH 2 + CALLMETHOD CASCGStateSprite@Alloc + SH_STRUCTREF 7 + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_LOCAL_S_REF CG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 7 + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 7 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGStateSprite@SetPos + SH_STRUCTREF 7 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASCGStateSprite@SetZByBaseZ + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + RETURN + +; CConfigTabButton@CreateBaseSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; ARG 6: bActive : bool +; VAR 7: nDarkR : int +; VAR 8: nDarkG : int +; VAR 9: nDarkB : int +; VAR 10: nLightR : int +; VAR 11: nLightG : int +; VAR 12: nLightB : int +; VAR 13: nLightR : int +; VAR 14: nLightG : int +; VAR 15: nLightB : int +; RETURN: void +FUNC 2088 + SH_STRUCTREF 2 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 144 + PUSH 144 + PUSH 144 + PUSH 160 + PUSH 160 + PUSH 160 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALASSIGN nDarkR 64 + SH_LOCALASSIGN nDarkG 64 + SH_LOCALASSIGN nDarkB 64 + SH_LOCALREF bActive + IFZ 0x3f75e + SH_LOCALASSIGN nLightR 255 + SH_LOCALASSIGN nLightG 255 + SH_LOCALASSIGN nLightB 255 + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 2 + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill + JUMP 0x3f826 +0x3f75e: + SH_LOCALASSIGN nLightR#1 160 + SH_LOCALASSIGN nLightG#1 160 + SH_LOCALASSIGN nLightB#1 160 + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nLightR#1 + SH_LOCALREF nLightG#1 + SH_LOCALREF nLightB#1 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nLightR#1 + SH_LOCALREF nLightG#1 + SH_LOCALREF nLightB#1 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 2 + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill +0x3f826: + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 2 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + RETURN + +; CConfigTabButton@CreateTextSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: Name : string +; RETURN: void +FUNC 2089 + SH_STRUCTREF 3 + SH_LOCAL_S_REF Name + SH_STRUCTREF 4 + CALLMETHOD CASTextSprite@SetText + SH_STRUCTREF 3 + SH_LOCALREF nX + SH_STRUCTREF 6 + ADD + SH_LOCALREF nY + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 3 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASTextSprite@SetZByBaseZ + RETURN + +; CConfigTabButton@CreateOnCursorSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; RETURN: void +FUNC 2090 + SH_STRUCTREF 5 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_STRUCTREF 5 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_STRUCTREF 5 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 5 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 5 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + SH_STRUCTREF 5 + PUSH 0 + CALLMETHOD CASConstructionSprite@SetShow + RETURN + +; CConfigTabButton@CalcWidth +; ARG 0: Name : string +; RETURN: int +FUNC 2091 + SH_STRUCTREF 4 + CALLMETHOD CASCharSpriteProperty@GetPixelWidth + PUSHLOCALPAGE + PUSH 0 + S_LENGTHBYTE + MUL + PUSH 2 + DIV + SH_STRUCTREF 6 + PUSH 2 + MUL + ADD + RETURN + PUSH 0 + RETURN + +; CConfigTabButton@Update +; RETURN: void +FUNC 2092 + SH_STRUCTREF 0 + SWITCH 30 + JUMP 0x3fa82 +.CASE 30:0 0 + SH_STRUCTREF 1 + NOT + IFZ 0x3f9ea + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@IsMouseCursorInRect + IFZ 0x3f9ea + PUSH 1 + JUMP 0x3f9f0 +0x3f9ea: + PUSH 0 +0x3f9f0: + IFZ 0x3fa0e + SH_STRUCTREF 5 + PUSH 1 + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x3fa20 +0x3fa0e: + SH_STRUCTREF 5 + PUSH 0 + CALLMETHOD CASConstructionSprite@SetShow +0x3fa20: + JUMP 0x3fa82 +.CASE 30:1 1 + SH_STRUCTREF 7 + SH_STRUCTREF 1 + NOT + IFZ 0x3fa58 + SH_STRUCTREF 7 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + IFZ 0x3fa58 + PUSH 1 + JUMP 0x3fa5e +0x3fa58: + PUSH 0 +0x3fa5e: + IFZ 0x3fa70 + PUSH 1 + JUMP 0x3fa76 +0x3fa70: + PUSH 0 +0x3fa76: + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x3fa82 +0x3fa82: + RETURN + +; CConfigTabButton@IsMouseCursorInRect +; RETURN: bool +FUNC 2093 + SH_STRUCTREF 0 + SWITCH 31 + JUMP 0x3fab8 +.CASE 31:0 0 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@IsMouseCursorInRect + RETURN +.CASE 31:1 1 + SH_STRUCTREF 7 + CALLMETHOD CASCGStateSprite@IsMouseCursorInRect + RETURN +0x3fab8: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CConfigTabButton@GetWidth +; RETURN: int +FUNC 2094 + SH_STRUCTREF 0 + SWITCH 32 + JUMP 0x3fafc +.CASE 32:0 0 + SH_STRUCTREF 2 + CALLMETHOD CASConstructionSprite@GetWidth + RETURN +.CASE 32:1 1 + SH_STRUCTREF 7 + CALLMETHOD CASCGStateSprite@GetCGWidth + RETURN +0x3fafc: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigTabButton.jaf + +; CConfigBaseSprite@0 +; RETURN: void +FUNC 2095 + PUSHSTRUCTPAGE + CALLMETHOD CConfigBaseSprite@2 + RETURN + +; CConfigBaseSprite@Release +; RETURN: void +FUNC 2096 + SH_STRUCTREF 0 + CALLMETHOD CASVersatileSprite@Release + RETURN + +; CConfigBaseSprite@Create +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; VAR 6: Sprite : ref CASConstructionSprite +; VAR 7: : ref CASConstructionSprite +; VAR 8: nLightR : int +; VAR 9: nLightG : int +; VAR 10: nLightB : int +; VAR 11: nDarkR : int +; VAR 12: nDarkG : int +; VAR 13: nDarkB : int +; RETURN: void +FUNC 2097 + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Sprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 140 + PUSH 140 + PUSH 140 + PUSH 160 + PUSH 160 + PUSH 160 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALASSIGN nLightR 255 + SH_LOCALASSIGN nLightG 255 + SH_LOCALASSIGN nLightB 255 + SH_LOCALASSIGN nDarkR 64 + SH_LOCALASSIGN nDarkG 64 + SH_LOCALASSIGN nDarkB 64 + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + PUSH 1 + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nLightR + SH_LOCALREF nLightG + SH_LOCALREF nLightB + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_LOCALREF nHeight + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + SH_LOCALREF nHeight + PUSH 1 + SUB + SH_LOCALREF nWidth + PUSH 1 + SUB + PUSH 1 + SH_LOCALREF nDarkR + SH_LOCALREF nDarkG + SH_LOCALREF nDarkB + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN + +; CConfigBaseSprite@SetCG +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: CGName : string +; VAR 5: Sprite : ref CASCGSprite +; VAR 6: : ref CASCGSprite +; RETURN: void +FUNC 2098 + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Sprite + SH_LOCAL_S_REF CGName + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASVersatileSprite@SetZByBaseZ + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigBaseSprite.jaf + +; CConfigExitBar@0 +; RETURN: void +FUNC 2099 + PUSHSTRUCTPAGE + CALLMETHOD CConfigExitBar@2 + RETURN + +; CConfigExitBar@Release +; RETURN: void +FUNC 2100 + SH_STRUCTREF 3 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 2 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 1 + CALLMETHOD CASButtonSprite@Release + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSprite@Release + RETURN + +; CConfigExitBar@Create +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; VAR 6: nButtonSpaceWidth : int +; VAR 7: nCloseGameButtonWidth : int +; VAR 8: nReturnToTitleButtonWidth : int +; VAR 9: nExitButtonSprite : int +; RETURN: void +FUNC 2101 + PUSHSTRUCTPAGE + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CConfigExitBar@CreateBaseSprite + .LOCALPLUSA nY 1 + SH_LOCALASSIGN_SUB_IMM nHeight 2 + SH_LOCALASSIGN nButtonSpaceWidth 4 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nWidth + PUSH 540 + SUB + SH_LOCALREF nButtonSpaceWidth + PUSH 2 + MUL + SUB + ASSIGN + POP + SH_LOCALASSIGN nCloseGameButtonWidth 180 + SH_STRUCTREF 1 + SH_LOCALREF nCloseGameButtonWidth + SH_LOCALREF nHeight + S_PUSH "ゲームを終了する" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 1 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 1 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nCloseGameButtonWidth + SH_LOCALREF nButtonSpaceWidth + ADD + PLUSA + POP + SH_LOCALASSIGN nReturnToTitleButtonWidth 180 + SH_STRUCTREF 2 + SH_LOCALREF nReturnToTitleButtonWidth + SH_LOCALREF nHeight + S_PUSH "タイトルに戻る" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 2 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 2 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nReturnToTitleButtonWidth + SH_LOCALREF nButtonSpaceWidth + ADD + PLUSA + POP + SH_LOCALASSIGN nExitButtonSprite 180 + SH_STRUCTREF 3 + SH_LOCALREF nExitButtonSprite + SH_LOCALREF nHeight + S_PUSH "ゲームに戻る" + PUSH 0 + CALLMETHOD CASButtonSprite@CreateTextButton + SH_STRUCTREF 3 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 3 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CConfigExitBar@SetCG +; ARG 0: nZ : int +; ARG 1: nBaseZ : int +; ARG 2: CloseGameButton : ref array<_CCgInfo> +; ARG 3: ReturnToTitleButton : ref array<_CCgInfo> +; ARG 4: ExitButton : ref array<_CCgInfo> +; RETURN: void +FUNC 2102 + SH_STRUCTREF 1 + SH_LOCALREF CloseGameButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF CloseGameButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF CloseGameButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF CloseGameButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_STRUCTREF 1 + SH_LOCALREF CloseGameButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetX + SH_LOCALREF CloseGameButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 1 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + SH_STRUCTREF 2 + SH_LOCALREF ReturnToTitleButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ReturnToTitleButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ReturnToTitleButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ReturnToTitleButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_STRUCTREF 2 + SH_LOCALREF ReturnToTitleButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetX + SH_LOCALREF ReturnToTitleButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 2 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + SH_STRUCTREF 3 + SH_LOCALREF ExitButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ExitButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ExitButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + SH_LOCALREF ExitButton + PUSH 1 + REF + CALLMETHOD _CCgInfo@_GetCg + S_PUSH "" + CALLMETHOD CASButtonSprite@CreateCGButton + SH_STRUCTREF 3 + SH_LOCALREF ExitButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetX + SH_LOCALREF ExitButton + PUSH 0 + REF + CALLMETHOD _CCgInfo@_GetY + CALLMETHOD CASButtonSprite@SetPos + SH_STRUCTREF 3 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + RETURN + +; CConfigExitBar@CreateBaseSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; RETURN: void +FUNC 2103 + SH_STRUCTREF 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreatePixelOnly + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 128 + PUSH 128 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFill + SH_STRUCTREF 0 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 0 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 0 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + RETURN + +; CConfigExitBar@Update +; RETURN: void +FUNC 2104 + SH_STRUCTREF 1 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 2 + CALLMETHOD CASButtonSprite@UpdateState + SH_STRUCTREF 3 + CALLMETHOD CASButtonSprite@UpdateState + RETURN + +; CConfigExitBar@GetOnMouseCursorObject +; RETURN: int +FUNC 2105 + SH_STRUCTREF 1 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x40326 + PUSH 0 + RETURN + JUMP 0x40326 +0x40326: + SH_STRUCTREF 2 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x40346 + PUSH 1 + RETURN + JUMP 0x40346 +0x40346: + SH_STRUCTREF 3 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x40366 + PUSH 2 + RETURN + JUMP 0x40366 +0x40366: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigExitBar.jaf + +; CConfigPullDownMenu@0 +; RETURN: void +FUNC 2106 + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@2 + RETURN + +; CConfigPullDownMenu@1 +; RETURN: void +FUNC 2107 + RETURN + +; CConfigPullDownMenu@Release +; VAR 0: Index : int +; RETURN: void +FUNC 2108 + SH_LOCALASSIGN Index 0 +0x403a4: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x403e4 + JUMP 0x403ca +0x403be: + SH_LOCALINC Index + JUMP 0x403a4 +0x403ca: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + CALLMETHOD CASButtonSprite@Release + JUMP 0x403be +0x403e4: + RETURN + +; CConfigPullDownMenu@AddCGButton +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; ARG 4: DisableCG : string +; VAR 5: Index : int +; VAR 6: Button : ref CASButtonSprite +; RETURN: int +FUNC 2109 + PUSHLOCALPAGE + PUSH 5 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + SH_LOCAL_S_REF KeyUpCG + SH_LOCAL_S_REF KeyDownCG + SH_LOCAL_S_REF KeyUpOnCursorCG + SH_LOCAL_S_REF KeyDownOnCursorCG + SH_LOCAL_S_REF DisableCG + CALLMETHOD CASButtonSprite@CreateCGButton + SH_LOCALREF Button + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + SH_LOCALREF Index + RETURN + PUSH 0 + RETURN + +; CConfigPullDownMenu@AddTextButton +; ARG 0: Width : int +; ARG 1: Height : int +; ARG 2: Text : string +; ARG 3: CharSpace : int +; VAR 4: Index : int +; VAR 5: Button : ref CASButtonSprite +; RETURN: int +FUNC 2110 + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + SH_LOCALREF Width + SH_LOCALREF Height + SH_LOCAL_S_REF Text + SH_LOCALREF CharSpace + CALLMETHOD CASButtonSprite@CreateTextButton + SH_LOCALREF Button + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + SH_LOCALREF Index + RETURN + PUSH 0 + RETURN + +; CConfigPullDownMenu@AddButton +; ARG 0: Width : int +; ARG 1: Height : int +; ARG 2: Red : int +; ARG 3: Green : int +; ARG 4: Blue : int +; VAR 5: Index : int +; VAR 6: Button : ref CASButtonSprite +; RETURN: int +FUNC 2111 + PUSHLOCALPAGE + PUSH 5 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + SH_LOCALREF Width + SH_LOCALREF Height + SH_LOCALREF Red + SH_LOCALREF Green + SH_LOCALREF Blue + CALLMETHOD CASButtonSprite@CreateButton + SH_LOCALREF Button + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + SH_LOCALREF Index + RETURN + PUSH 0 + RETURN + +; CConfigPullDownMenu@ShowModalVPullDownMenu +; ARG 0: X : int +; ARG 1: Y : int +; ARG 2: Z : int +; ARG 3: BaseZ : int +; VAR 4: TotalHeight : int +; VAR 5: Index : int +; VAR 6: Button : ref CASButtonSprite +; VAR 7: SpaceKeyClick : CASClick +; VAR 8: LButtonClick : CASClick +; VAR 9: RButtonClick : CASClick +; VAR 10: EscapeKeyClick : CASClick +; VAR 11: nPrevOnCursorObject : int +; VAR 12: SelectIndex : int +; VAR 13: OnCursorObject : int +; VAR 14: Button : ref CASButtonSprite +; RETURN: int +FUNC 2112 + SH_LOCALASSIGN TotalHeight 0 + SH_LOCALASSIGN Index 0 +0x405fe: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x406bc + JUMP 0x40624 +0x40618: + SH_LOCALINC Index + JUMP 0x405fe +0x40624: + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + PUSH 1 + CALLMETHOD CASButtonSprite@SetShow + SH_LOCALREF Button + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF TotalHeight + ADD + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALREF Button + SH_LOCALREF Z + SH_LOCALREF BaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Button + CALLMETHOD CASButtonSprite@GetHeight + PLUSA + POP + SH_LOCALDELETE Button + JUMP 0x40618 +0x406bc: + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + .LOCALASSIGN nPrevOnCursorObject -1 + .LOCALASSIGN SelectIndex -1 +0x40780: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x407bc + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x407bc + PUSH 0 + JUMP 0x407c2 +0x407bc: + PUSH 1 +0x407c2: + IFNZ 0x407ec + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x407ec + PUSH 0 + JUMP 0x407f2 +0x407ec: + PUSH 1 +0x407f2: + IFZ 0x4080c + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundCancel + JUMP 0x409ca + JUMP 0x4080c +0x4080c: + .LOCALASSIGN OnCursorObject -1 + SH_LOCALASSIGN Index 0 +0x40828: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x408e6 + JUMP 0x4084e +0x40842: + SH_LOCALINC Index + JUMP 0x40828 +0x4084e: + PUSHLOCALPAGE + PUSH 14 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button#1 + CALLMETHOD CASButtonSprite@UpdateState + SH_LOCALREF OnCursorObject + PUSH -1 + EQUALE + IFZ 0x408b6 + SH_LOCALREF Button#1 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x408b6 + PUSH 1 + JUMP 0x408bc +0x408b6: + PUSH 0 +0x408bc: + IFZ 0x408da + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF Index + ASSIGN + POP + JUMP 0x408da +0x408da: + SH_LOCALDELETE Button#1 + JUMP 0x40842 +0x408e6: + SH_LOCALREF OnCursorObject + PUSH -1 + NOTE + IFZ 0x4091a + SH_LOCALREF nPrevOnCursorObject + SH_LOCALREF OnCursorObject + NOTE + IFZ 0x4091a + PUSH 1 + JUMP 0x40920 +0x4091a: + PUSH 0 +0x40920: + IFZ 0x40934 + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundUnderCursor + JUMP 0x40934 +0x40934: + SH_LOCALREF LButtonClick + SH_LOCALREF OnCursorObject + CALLMETHOD CASClick@IsClick + IFZ 0x409a6 + SH_LOCALREF OnCursorObject + PUSH -1 + NOTE + IFZ 0x4098c + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundDecide + PUSHLOCALPAGE + PUSH 12 + SH_LOCALREF OnCursorObject + ASSIGN + POP + SH_LOCALDELETE Button#1 + JUMP 0x409ca + JUMP 0x409a0 +0x4098c: + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundCancel + SH_LOCALDELETE Button#1 + JUMP 0x409ca +0x409a0: + JUMP 0x409a6 +0x409a6: + PUSH 1 + CALLFUNC AFL_View_Update + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF OnCursorObject + ASSIGN + POP + JUMP 0x40780 +0x409ca: + SH_LOCALASSIGN Index 0 +0x409d4: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x40a1a + JUMP 0x409fa +0x409ee: + SH_LOCALINC Index + JUMP 0x409d4 +0x409fa: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x409ee +0x40a1a: + SH_LOCALREF SelectIndex + RETURN + PUSH 0 + RETURN + +; CConfigPullDownMenu@ShowModalHPullDownMenu +; ARG 0: X : int +; ARG 1: Y : int +; ARG 2: Z : int +; ARG 3: BaseZ : int +; VAR 4: TotalWidth : int +; VAR 5: Index : int +; VAR 6: Button : ref CASButtonSprite +; VAR 7: SpaceKeyClick : CASClick +; VAR 8: LButtonClick : CASClick +; VAR 9: RButtonClick : CASClick +; VAR 10: EscapeKeyClick : CASClick +; VAR 11: nPrevOnCursorObject : int +; VAR 12: SelectIndex : int +; VAR 13: OnCursorObject : int +; VAR 14: Button : ref CASButtonSprite +; RETURN: int +FUNC 2113 + SH_LOCALASSIGN TotalWidth 0 + SH_LOCALASSIGN Index 0 +0x40a44: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x40b02 + JUMP 0x40a6a +0x40a5e: + SH_LOCALINC Index + JUMP 0x40a44 +0x40a6a: + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button + PUSH 1 + CALLMETHOD CASButtonSprite@SetShow + SH_LOCALREF Button + SH_LOCALREF X + SH_LOCALREF TotalWidth + ADD + SH_LOCALREF Y + CALLMETHOD CASButtonSprite@SetPos + SH_LOCALREF Button + SH_LOCALREF Z + SH_LOCALREF BaseZ + CALLMETHOD CASButtonSprite@SetZByBaseZ + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF Button + CALLMETHOD CASButtonSprite@GetWidth + PLUSA + POP + SH_LOCALDELETE Button + JUMP 0x40a5e +0x40b02: + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + .LOCALASSIGN nPrevOnCursorObject -1 + .LOCALASSIGN SelectIndex -1 +0x40bc6: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x40c02 + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x40c02 + PUSH 0 + JUMP 0x40c08 +0x40c02: + PUSH 1 +0x40c08: + IFNZ 0x40c32 + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x40c32 + PUSH 0 + JUMP 0x40c38 +0x40c32: + PUSH 1 +0x40c38: + IFZ 0x40c52 + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundCancel + JUMP 0x40e10 + JUMP 0x40c52 +0x40c52: + .LOCALASSIGN OnCursorObject -1 + SH_LOCALASSIGN Index 0 +0x40c6e: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x40d2c + JUMP 0x40c94 +0x40c88: + SH_LOCALINC Index + JUMP 0x40c6e +0x40c94: + PUSHLOCALPAGE + PUSH 14 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Button#1 + CALLMETHOD CASButtonSprite@UpdateState + SH_LOCALREF OnCursorObject + PUSH -1 + EQUALE + IFZ 0x40cfc + SH_LOCALREF Button#1 + CALLMETHOD CASButtonSprite@IsMouseCursorInRect + IFZ 0x40cfc + PUSH 1 + JUMP 0x40d02 +0x40cfc: + PUSH 0 +0x40d02: + IFZ 0x40d20 + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF Index + ASSIGN + POP + JUMP 0x40d20 +0x40d20: + SH_LOCALDELETE Button#1 + JUMP 0x40c88 +0x40d2c: + SH_LOCALREF OnCursorObject + PUSH -1 + NOTE + IFZ 0x40d60 + SH_LOCALREF nPrevOnCursorObject + SH_LOCALREF OnCursorObject + NOTE + IFZ 0x40d60 + PUSH 1 + JUMP 0x40d66 +0x40d60: + PUSH 0 +0x40d66: + IFZ 0x40d7a + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundUnderCursor + JUMP 0x40d7a +0x40d7a: + SH_LOCALREF LButtonClick + SH_LOCALREF OnCursorObject + CALLMETHOD CASClick@IsClick + IFZ 0x40dec + SH_LOCALREF OnCursorObject + PUSH -1 + NOTE + IFZ 0x40dd2 + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundDecide + PUSHLOCALPAGE + PUSH 12 + SH_LOCALREF OnCursorObject + ASSIGN + POP + SH_LOCALDELETE Button#1 + JUMP 0x40e10 + JUMP 0x40de6 +0x40dd2: + PUSHSTRUCTPAGE + CALLMETHOD CConfigPullDownMenu@PlaySoundCancel + SH_LOCALDELETE Button#1 + JUMP 0x40e10 +0x40de6: + JUMP 0x40dec +0x40dec: + PUSH 1 + CALLFUNC AFL_View_Update + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF OnCursorObject + ASSIGN + POP + JUMP 0x40bc6 +0x40e10: + SH_LOCALASSIGN Index 0 +0x40e1a: + SH_LOCALREF Index + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x40e60 + JUMP 0x40e40 +0x40e34: + SH_LOCALINC Index + JUMP 0x40e1a +0x40e40: + SH_STRUCTREF 0 + SH_LOCALREF Index + REF + PUSH 0 + CALLMETHOD CASButtonSprite@SetShow + JUMP 0x40e34 +0x40e60: + SH_LOCALREF SelectIndex + RETURN + PUSH 0 + RETURN + +; CConfigPullDownMenu@PlaySoundDecide +; RETURN: void +FUNC 2114 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x40e98 + RETURN + JUMP 0x40e98 +0x40e98: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + CALLFUNC システム効果音 + RETURN + +; CConfigPullDownMenu@PlaySoundUnderCursor +; RETURN: void +FUNC 2115 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x40ed4 + RETURN + JUMP 0x40ed4 +0x40ed4: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CConfigPullDownMenu@PlaySoundCancel +; RETURN: void +FUNC 2116 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x40f10 + RETURN + JUMP 0x40f10 +0x40f10: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CConfigPullDownMenu.jaf + +; CVolumeElement@0 +; RETURN: void +FUNC 2117 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeElement@2 + .STRUCTASSIGN CVolumeElement m_nGroup -1 + RETURN + +; CVolumeElement@SetName +; ARG 0: Name : string +; RETURN: void +FUNC 2118 + SH_STRUCTREF_SASSIGN_LOCALSREF 0 Name + RETURN + +; CVolumeElement@SetGroup +; ARG 0: nGroup : int +; RETURN: void +FUNC 2119 + SH_MEM_ASSIGN_LOCAL 1 nGroup + RETURN + +; CVolumeElement@GetName +; RETURN: string +FUNC 2120 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; CVolumeElement@GetGroup +; RETURN: int +FUNC 2121 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CVolumeElement.jaf + +; CVolumeConfigModel@0 +; RETURN: void +FUNC 2122 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigModel@2 + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 2 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 3 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 5 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 6 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 7 -2147483648 + SH_MEM_ASSIGN_IMM 8 -2147483648 + SH_STRUCTREF 9 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 10 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 11 -2147483648 + SH_MEM_ASSIGN_IMM 12 -2147483648 + SH_STRUCTREF 13 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 14 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 15 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 16 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 18 -2147483648 + SH_MEM_ASSIGN_IMM 19 -2147483648 + SH_MEM_ASSIGN_IMM 20 -2147483648 + RETURN + +; CVolumeConfigModel@Clear +; RETURN: void +FUNC 2123 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + RETURN + +; CVolumeConfigModel@AddVolumeElement +; ARG 0: VolumeElement : CVolumeElement +; RETURN: void +FUNC 2124 + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 0 VolumeElement + RETURN + +; CVolumeConfigModel@GetNumofElement +; RETURN: int +FUNC 2125 + A_NUMOF_STRUCT_1 0 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetElement +; ARG 0: nIndex : int +; RETURN: ref CVolumeElement +FUNC 2126 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CVolumeConfigModel@SetBackCG +; ARG 0: BackCG : string +; RETURN: void +FUNC 2127 + SH_STRUCTREF_SASSIGN_LOCALSREF 1 BackCG + RETURN + +; CVolumeConfigModel@SetVolumeBoxCG +; ARG 0: VolumeBoxCG : string +; RETURN: void +FUNC 2128 + SH_STRUCTREF_SASSIGN_LOCALSREF 2 VolumeBoxCG + RETURN + +; CVolumeConfigModel@SetVolumeBoxUnderCursorCG +; ARG 0: VolumeBoxUnderCursorCG : string +; RETURN: void +FUNC 2129 + SH_STRUCTREF_SASSIGN_LOCALSREF 3 VolumeBoxUnderCursorCG + RETURN + +; CVolumeConfigModel@SetVolumeAreaRect +; ARG 0: nElement : int +; ARG 1: nX : int +; ARG 2: nY : int +; ARG 3: nWidth : int +; ARG 4: nHeight : int +; RETURN: void +FUNC 2130 + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 4 + GTE + IFZ 0x4114c + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF nElement + PUSH 1 + ADD + PUSH 1 + A_REALLOC + JUMP 0x4114c +0x4114c: + SH_STRUCTREF 4 + SH_LOCALREF nElement + REF + PUSH 0 + SH_LOCALREF nX + ASSIGN + POP + SH_STRUCTREF 4 + SH_LOCALREF nElement + REF + PUSH 1 + SH_LOCALREF nY + ASSIGN + POP + SH_STRUCTREF 4 + SH_LOCALREF nElement + REF + PUSH 2 + SH_LOCALREF nWidth + ASSIGN + POP + SH_STRUCTREF 4 + SH_LOCALREF nElement + REF + PUSH 3 + SH_LOCALREF nHeight + ASSIGN + POP + RETURN + +; CVolumeConfigModel@SetReturnButtonCG +; ARG 0: ReturnButtonCG : string +; RETURN: void +FUNC 2131 + SH_STRUCTREF_SASSIGN_LOCALSREF 5 ReturnButtonCG + RETURN + +; CVolumeConfigModel@SetReturnButtonUnderCursorCG +; ARG 0: ReturnButtonUnderCursorCG : string +; RETURN: void +FUNC 2132 + SH_STRUCTREF_SASSIGN_LOCALSREF 6 ReturnButtonUnderCursorCG + RETURN + +; CVolumeConfigModel@SetReturnButtonPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2133 + SH_MEM_ASSIGN_LOCAL 7 nX + SH_MEM_ASSIGN_LOCAL 8 nY + RETURN + +; CVolumeConfigModel@SetConfigButtonCG +; ARG 0: ConfigButtonCG : string +; RETURN: void +FUNC 2134 + SH_STRUCTREF_SASSIGN_LOCALSREF 9 ConfigButtonCG + RETURN + +; CVolumeConfigModel@SetConfigButtonUnderCursorCG +; ARG 0: ConfigButtonUnderCursorCG : string +; RETURN: void +FUNC 2135 + SH_STRUCTREF_SASSIGN_LOCALSREF 10 ConfigButtonUnderCursorCG + RETURN + +; CVolumeConfigModel@SetConfigButtonPos +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2136 + SH_MEM_ASSIGN_LOCAL 11 nX + SH_MEM_ASSIGN_LOCAL 12 nY + RETURN + +; CVolumeConfigModel@SetMuteButtonCG +; ARG 0: MuteButtonCG : string +; RETURN: void +FUNC 2137 + SH_STRUCTREF_SASSIGN_LOCALSREF 13 MuteButtonCG + RETURN + +; CVolumeConfigModel@SetMuteButtonUnderCursorCG +; ARG 0: MuteButtonUnderCursorCG : string +; RETURN: void +FUNC 2138 + SH_STRUCTREF_SASSIGN_LOCALSREF 14 MuteButtonUnderCursorCG + RETURN + +; CVolumeConfigModel@SetMuteButtonCheckCG +; ARG 0: MuteButtonCheckCG : string +; RETURN: void +FUNC 2139 + SH_STRUCTREF_SASSIGN_LOCALSREF 15 MuteButtonCheckCG + RETURN + +; CVolumeConfigModel@SetMuteButtonCheckUnderCursorCG +; ARG 0: MuteButtonCheckUnderCursorCG : string +; RETURN: void +FUNC 2140 + SH_STRUCTREF_SASSIGN_LOCALSREF 16 MuteButtonCheckUnderCursorCG + RETURN + +; CVolumeConfigModel@SetMuteButtonPos +; ARG 0: nElement : int +; ARG 1: nX : int +; ARG 2: nY : int +; RETURN: void +FUNC 2141 + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 17 + GTE + IFZ 0x412cc + PUSHSTRUCTPAGE + PUSH 17 + SH_LOCALREF nElement + PUSH 1 + ADD + PUSH 1 + A_REALLOC + JUMP 0x412cc +0x412cc: + SH_STRUCTREF 17 + SH_LOCALREF nElement + REF + PUSH 0 + SH_LOCALREF nX + ASSIGN + POP + SH_STRUCTREF 17 + SH_LOCALREF nElement + REF + PUSH 1 + SH_LOCALREF nY + ASSIGN + POP + RETURN + +; CVolumeConfigModel@GetBackCG +; RETURN: string +FUNC 2142 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetVolumeBoxCG +; RETURN: string +FUNC 2143 + SH_STRUCT_S_REF 2 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetVolumeBoxUnderCursorCG +; RETURN: string +FUNC 2144 + SH_STRUCT_S_REF 3 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetVolumeAreaRect +; ARG 0: nElement : int +; VAR 1: ZeroRect : rect_t +; RETURN: rect_t +FUNC 2145 + SH_IF_LOC_LT_IMM nElement 0 0x41380 + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 4 + GTE + IFNZ 0x41380 + PUSH 0 + JUMP 0x41386 +0x41380: + PUSH 1 +0x41386: + IFZ 0x413b8 + SH_LOCALDELETE ZeroRect + SH_LOCALCREATE ZeroRect rect_t + PUSHLOCALPAGE + PUSH 1 + SR_REF rect_t + RETURN + SH_LOCALDELETE ZeroRect + JUMP 0x413b8 +0x413b8: + SH_STRUCTREF 4 + SH_LOCALREF nElement + SR_REF rect_t + RETURN + PUSH -1 + RETURN + +; CVolumeConfigModel@GetReturnButtonCG +; RETURN: string +FUNC 2146 + SH_STRUCT_S_REF 5 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetReturnButtonUnderCursorCG +; RETURN: string +FUNC 2147 + SH_STRUCT_S_REF 6 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetReturnButtonX +; RETURN: int +FUNC 2148 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetReturnButtonY +; RETURN: int +FUNC 2149 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetConfigButtonCG +; RETURN: string +FUNC 2150 + SH_STRUCT_S_REF 9 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetConfigButtonUnderCursorCG +; RETURN: string +FUNC 2151 + SH_STRUCT_S_REF 10 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetConfigButtonX +; RETURN: int +FUNC 2152 + SH_STRUCTREF 11 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetConfigButtonY +; RETURN: int +FUNC 2153 + SH_STRUCTREF 12 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetMuteButtonCG +; RETURN: string +FUNC 2154 + SH_STRUCT_S_REF 13 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetMuteButtonUnderCursorCG +; RETURN: string +FUNC 2155 + SH_STRUCT_S_REF 14 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetMuteButtonCheckCG +; RETURN: string +FUNC 2156 + SH_STRUCT_S_REF 15 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetMuteButtonCheckUnderCursorCG +; RETURN: string +FUNC 2157 + SH_STRUCT_S_REF 16 + RETURN + S_PUSH "" + RETURN + +; CVolumeConfigModel@GetMuteButtonPos +; ARG 0: nElement : int +; VAR 1: ZeroPos : pos_t +; RETURN: pos_t +FUNC 2158 + SH_IF_LOC_LT_IMM nElement 0 0x41510 + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 17 + GTE + IFNZ 0x41510 + PUSH 0 + JUMP 0x41516 +0x41510: + PUSH 1 +0x41516: + IFZ 0x41548 + SH_LOCALDELETE ZeroPos + SH_LOCALCREATE ZeroPos pos_t + PUSHLOCALPAGE + PUSH 1 + SR_REF pos_t + RETURN + SH_LOCALDELETE ZeroPos + JUMP 0x41548 +0x41548: + SH_STRUCTREF 17 + SH_LOCALREF nElement + SR_REF pos_t + RETURN + PUSH -1 + RETURN + +; CVolumeConfigModel@SetDecideSound +; ARG 0: nSound : int +; RETURN: void +FUNC 2159 + SH_MEM_ASSIGN_LOCAL 18 nSound + RETURN + +; CVolumeConfigModel@SetUnderCursorSound +; ARG 0: nSound : int +; RETURN: void +FUNC 2160 + SH_MEM_ASSIGN_LOCAL 19 nSound + RETURN + +; CVolumeConfigModel@SetCancelSound +; ARG 0: nSound : int +; RETURN: void +FUNC 2161 + SH_MEM_ASSIGN_LOCAL 20 nSound + RETURN + +; CVolumeConfigModel@GetDecideSound +; RETURN: int +FUNC 2162 + SH_STRUCTREF 18 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetUnderCursorSound +; RETURN: int +FUNC 2163 + SH_STRUCTREF 19 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@GetCancelSound +; RETURN: int +FUNC 2164 + SH_STRUCTREF 20 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigModel@SetTestSound +; ARG 0: nElement : int +; ARG 1: nSound : int +; VAR 2: nOldNumof : int +; RETURN: void +FUNC 2165 + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 21 + GTE + IFZ 0x41652 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 21 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 21 + SH_LOCALREF nElement + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 21 + SH_LOCALREF nOldNumof + A_NUMOF_STRUCT_1 21 + SH_LOCALREF nOldNumof + SUB + PUSH -2147483648 + A_FILL + POP + JUMP 0x41652 +0x41652: + SH_STRUCTREF 21 + SH_LOCALREF nElement + SH_LOCALREF nSound + ASSIGN + POP + RETURN + +; CVolumeConfigModel@GetTestSound +; ARG 0: nElement : int +; RETURN: int +FUNC 2166 + SH_IF_LOC_LT_IMM nElement 0 0x4169e + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 21 + GTE + IFNZ 0x4169e + PUSH 0 + JUMP 0x416a4 +0x4169e: + PUSH 1 +0x416a4: + IFZ 0x416b8 + PUSH -2147483648 + RETURN + JUMP 0x416b8 +0x416b8: + SH_STRUCTREF 21 + SH_LOCALREF nElement + REF + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CVolumeConfigModel.jaf + +; CVolumeConfigView@0 +; RETURN: void +FUNC 2167 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@2 + SH_MEM_ASSIGN_IMM 2 32 + SH_MEM_ASSIGN_IMM 3 32 + SH_MEM_ASSIGN_IMM 10 32 + SH_MEM_ASSIGN_IMM 11 64 + SH_MEM_ASSIGN_IMM 12 64 + SH_MEM_ASSIGN_IMM 13 256 + SH_MEM_ASSIGN_IMM 14 32 + SH_MEM_ASSIGN_IMM 15 24 + SH_MEM_ASSIGN_IMM 16 28 + SH_MEM_ASSIGN_IMM 22 24 + SH_MEM_ASSIGN_IMM 23 24 + RETURN + +; CVolumeConfigView@Open +; ARG 0: VolumeConfigModel : ref CVolumeConfigModel +; ARG 1: TabNameList : ref array +; RETURN: int +FUNC 2168 + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_MEM_ASSIGN_IMM 28 0 + .STRUCTASSIGN CVolumeConfigView m_nMuteLButtonDownElement -1 + SH_MEM_ASSIGN_IMM 1 -1 + SH_MEM_ASSIGN_IMM 30 0 + SH_MEM_ASSIGN_IMM 31 -2147483648 + PUSHSTRUCTPAGE + SH_LOCALREF TabNameList + CALLMETHOD CVolumeConfigView@Create + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@Run + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@Release + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigView@Create +; ARG 0: TabNameList : ref array +; VAR 1: ConfigCommonViewCreater : CConfigCommonViewCreater +; RETURN: void +FUNC 2169 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateVolumeAreaRectList + SH_LOCALDELETE ConfigCommonViewCreater + SH_LOCALCREATE ConfigCommonViewCreater CConfigCommonViewCreater + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 5 + PUSH 1 + PUSH 38912 + PUSH 2 + SH_LOCALREF TabNameList + CALLMETHOD CConfigCommonViewCreater@CreateTab + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 4 + PUSH 2 + PUSH 0 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateBaseSprite + SH_LOCALREF ConfigCommonViewCreater + SH_STRUCTREF 6 + PUSH 1 + PUSH 38912 + CALLMETHOD CConfigCommonViewCreater@CreateExitBar + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateVolumeAreaSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateVolumeBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateVolumeBoxOnSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateMuteSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateVolumeNameSpriteList + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateStopVoiceByStatusClickCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateBGMFadeByVoiceCheckBoxSprite + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CreateMuteByInactiveCheckBoxSprite + RETURN + +; CVolumeConfigView@Release +; RETURN: void +FUNC 2170 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@Release + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@Release + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@StopTestSound + PUSHSTRUCTPAGE + PUSH 25 + A_FREE + PUSHSTRUCTPAGE + PUSH 20 + A_FREE + PUSHSTRUCTPAGE + PUSH 19 + A_FREE + PUSHSTRUCTPAGE + PUSH 18 + A_FREE + PUSHSTRUCTPAGE + PUSH 17 + A_FREE + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Release + SH_STRUCTREF 4 + CALLMETHOD CConfigBaseSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CConfigTabView@Release + RETURN + +; CVolumeConfigView@CreateStopVoiceByStatusClickCheckBoxSprite +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2171 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 7 + PUSH 20 + PUSH 490 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 7 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 7 + S_PUSH "クリックで音声を停止する" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 7 + SH_GLOBALREF g_bConfigStopVoiceByStatus + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CVolumeConfigView@CreateBGMFadeByVoiceCheckBoxSprite +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2172 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 8 + PUSH 20 + PUSH 520 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 8 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 8 + S_PUSH "音声再生時にBGMの音量を下げる" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 8 + SH_GLOBALREF g_bConfigBGMFadeByVoice + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CVolumeConfigView@CreateMuteByInactiveCheckBoxSprite +; VAR 0: CharProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2173 + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 20 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 9 + PUSH 20 + PUSH 550 + PUSH 1 + PUSH 38912 + PUSH 20 + PUSH 20 + CALLMETHOD CASConfigCheckBoxSprite@CreateSampleSprite + SH_STRUCTREF 9 + PUSH -4 + CALLMETHOD CASConfigCheckBoxSprite@SetTextCharSpace + SH_STRUCTREF 9 + S_PUSH "ウィンドウが非アクティブのときにミュートする" + SH_LOCALREF CharProperty + CALLMETHOD CASConfigCheckBoxSprite@SetText + SH_STRUCTREF 9 + CALLFUNC AFL_Config_IsMuteByInactiveWindow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + RETURN + +; CVolumeConfigView@CreateVolumeAreaRectList +; VAR 0: nElement : int +; VAR 1: Rect : ref rect_t +; VAR 2: ModelRect : rect_t +; RETURN: void +FUNC 2174 + PUSHSTRUCTPAGE + PUSH 21 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x41c52: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 21 + LT + IFZ 0x41de6 + JUMP 0x41c78 +0x41c6c: + SH_LOCALINC nElement + JUMP 0x41c52 +0x41c78: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 21 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALDELETE ModelRect + SH_LOCALCREATE ModelRect rect_t + SH_LOCALREF ModelRect + SH_STRUCTREF 0 + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetVolumeAreaRect + PUSH 3 + SR_ASSIGN + SR_POP + SH_LOCALREF ModelRect + PUSH 2 + REF + PUSH 0 + NOTE + IFZ 0x41d18 + SH_LOCALREF ModelRect + PUSH 3 + REF + PUSH 0 + NOTE + IFZ 0x41d18 + PUSH 1 + JUMP 0x41d1e +0x41d18: + PUSH 0 +0x41d1e: + IFZ 0x41d4c + SH_LOCALREF Rect + PUSHLOCALPAGE + PUSH 2 + SH_SR_ASSIGN + SH_LOCALDELETE ModelRect + SH_LOCALDELETE Rect + JUMP 0x41c6c + JUMP 0x41d4c +0x41d4c: + SH_LOCALREF Rect + PUSH 0 + SH_STRUCTREF 10 + PUSH 160 + ADD + ASSIGN + POP + SH_LOCALREF Rect + PUSH 1 + SH_STRUCTREF 11 + SH_STRUCTREF 12 + SH_LOCALREF nElement + MUL + ADD + SH_STRUCTREF 12 + SH_STRUCTREF 14 + SUB + PUSH 2 + DIV + ADD + ASSIGN + POP + SH_LOCALREF Rect + PUSH 2 + SH_STRUCTREF 13 + ASSIGN + POP + SH_LOCALREF Rect + PUSH 3 + SH_STRUCTREF 14 + ASSIGN + POP + SH_LOCALDELETE ModelRect + SH_LOCALDELETE Rect + JUMP 0x41c6c +0x41de6: + RETURN + +; CVolumeConfigView@CreateVolumeAreaSprite +; VAR 0: nElement : int +; VAR 1: Sprite : ref CASConstructionSprite +; VAR 2: nX : int +; VAR 3: nY : int +; VAR 4: nWidth : int +; VAR 5: nHeight : int +; RETURN: void +FUNC 2175 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetBackCG + S_EMPTY + NOT + IFZ 0x41e0c + RETURN + JUMP 0x41e0c +0x41e0c: + PUSHSTRUCTPAGE + PUSH 17 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x41e3c: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 17 + LT + IFZ 0x41f8a + JUMP 0x41e62 +0x41e56: + SH_LOCALINC nElement + JUMP 0x41e3c +0x41e62: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 17 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + SH_LOCALASSIGN nWidth 0 + SH_LOCALASSIGN nHeight 0 + PUSHSTRUCTPAGE + SH_LOCALREF nElement + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + CALLMETHOD CVolumeConfigView@GetVolumeAreaRect + SH_LOCALREF Sprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 240 + PUSH 240 + PUSH 240 + PUSH 220 + PUSH 220 + PUSH 220 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALREF Sprite + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_LOCALREF Sprite + PUSH 1 + PUSH 38912 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + SH_LOCALDELETE Sprite + JUMP 0x41e56 +0x41f8a: + RETURN + +; CVolumeConfigView@CreateVolumeBoxSprite +; VAR 0: VolumeBoxCG : string +; VAR 1: nElement : int +; VAR 2: Sprite : ref CASVersatileSprite +; VAR 3: : ref CASCGSprite +; VAR 4: ConstructionSprite : ref CASConstructionSprite +; VAR 5: : ref CASConstructionSprite +; RETURN: void +FUNC 2176 + SH_LOCALREF VolumeBoxCG + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetVolumeBoxCG + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY VolumeBoxCG + NOT + IFZ 0x41fd4 + SH_LOCAL_S_REF VolumeBoxCG + CALLFUNC A_CG存在確認 + IFZ 0x41fd4 + PUSH 1 + JUMP 0x41fda +0x41fd4: + PUSH 0 +0x41fda: + IFZ 0x42016 + PUSHSTRUCTPAGE + PUSH 15 + SH_LOCAL_S_REF VolumeBoxCG + CALLFUNC A_CG幅取得 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 16 + SH_LOCAL_S_REF VolumeBoxCG + CALLFUNC A_CG高さ取得 + ASSIGN + POP + JUMP 0x42016 +0x42016: + PUSHSTRUCTPAGE + PUSH 18 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x42046: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 18 + LT + IFZ 0x4230a + JUMP 0x4206c +0x42060: + SH_LOCALINC nElement + JUMP 0x42046 +0x4206c: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 18 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALSREF_EMPTY VolumeBoxCG + NOT + IFZ 0x42124 + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + SH_LOCALREF Sprite + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + SH_LOCAL_S_REF VolumeBoxCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF Sprite + PUSH 2 + PUSH 38912 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALDELETE "" + SH_LOCALDELETE Sprite + JUMP 0x42060 + SH_LOCALDELETE "" + JUMP 0x42124 +0x42124: + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF Sprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + SH_STRUCTREF 15 + SH_STRUCTREF 16 + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + SH_STRUCTREF 16 + PUSH 220 + PUSH 200 + PUSH 255 + PUSH 240 + PUSH 230 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF ConstructionSprite + PUSH 0 + SH_STRUCTREF 16 + PUSH 1 + SUB + SH_STRUCTREF 15 + PUSH 1 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + SH_STRUCTREF 15 + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_STRUCTREF 16 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 16 + PUSH 1 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALREF Sprite + PUSH 2 + PUSH 38912 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionSprite + SH_LOCALDELETE Sprite + JUMP 0x42060 +0x4230a: + RETURN + +; CVolumeConfigView@CreateVolumeBoxOnSprite +; VAR 0: VolumeBoxUnderCursorCG : string +; VAR 1: nElement : int +; VAR 2: Sprite : ref CASVersatileSprite +; VAR 3: : ref CASCGSprite +; VAR 4: ConstructionSprite : ref CASConstructionSprite +; VAR 5: : ref CASConstructionSprite +; RETURN: void +FUNC 2177 + SH_LOCALREF VolumeBoxUnderCursorCG + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetVolumeBoxUnderCursorCG + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + PUSH 19 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x42358: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 19 + LT + IFZ 0x42658 + JUMP 0x4237e +0x42372: + SH_LOCALINC nElement + JUMP 0x42358 +0x4237e: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 19 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALSREF_EMPTY VolumeBoxUnderCursorCG + NOT + IFZ 0x42436 + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + SH_LOCALREF Sprite + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + SH_LOCAL_S_REF VolumeBoxUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF Sprite + PUSH 2 + PUSH 38912 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALDELETE "" + SH_LOCALDELETE Sprite + JUMP 0x42372 + SH_LOCALDELETE "" + JUMP 0x42436 +0x42436: + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF Sprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF ConstructionSprite + SH_STRUCTREF 15 + SH_STRUCTREF 16 + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + SH_STRUCTREF 16 + PUSH 220 + PUSH 200 + PUSH 255 + PUSH 240 + PUSH 230 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF ConstructionSprite + PUSH 0 + SH_STRUCTREF 16 + PUSH 1 + SUB + SH_STRUCTREF 15 + PUSH 1 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + SH_STRUCTREF 15 + PUSH 1 + SUB + PUSH 0 + PUSH 1 + SH_STRUCTREF 16 + PUSH 140 + PUSH 140 + PUSH 140 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + PUSH 1 + SH_STRUCTREF 16 + PUSH 1 + SUB + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 15 + SH_STRUCTREF 16 + PUSH 255 + PUSH 255 + PUSH 0 + PUSH 128 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALREF Sprite + PUSH 2 + PUSH 38912 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionSprite + SH_LOCALDELETE Sprite + JUMP 0x42372 +0x42658: + RETURN + +; CVolumeConfigView@CreateMuteSprite +; VAR 0: nElement : int +; VAR 1: VersatileSprite : ref CASVersatileSprite +; VAR 2: StateSprite : ref CASCGStateSprite +; VAR 3: : ref CASCGStateSprite +; VAR 4: : ref CASCGSprite +; VAR 5: : ref CASCGSprite +; VAR 6: : ref CASCGSprite +; VAR 7: : ref CASCGSprite +; VAR 8: ButtonPos : pos_t +; VAR 9: nX : int +; VAR 10: nY : int +; VAR 11: nSprite : int +; VAR 12: : ref CASCGSprite +; VAR 13: StateSprite : ref CASConstructionStateSprite +; VAR 14: : ref CASConstructionStateSprite +; VAR 15: nSprite : int +; VAR 16: Sprite : ref CASConstructionSprite +; VAR 17: : ref CASConstructionSprite +; VAR 18: nX : int +; VAR 19: nY : int +; RETURN: void +FUNC 2178 + PUSHSTRUCTPAGE + PUSH 25 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x42690: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 25 + LT + IFZ 0x42d02 + JUMP 0x426b6 +0x426aa: + SH_LOCALINC nElement + JUMP 0x42690 +0x426b6: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 25 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetMuteButtonCG + S_EMPTY + NOT + IFZ 0x429da + SH_LOCALREF VersatileSprite + PUSH 2 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF VersatileSprite + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetCGStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite + PUSH 4 + CALLMETHOD CASCGStateSprite@Alloc + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetMuteButtonCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetMuteButtonCheckCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + PUSH 2 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetMuteButtonUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + PUSH 3 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetMuteButtonCheckUnderCursorCG + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE ButtonPos + SH_LOCALCREATE ButtonPos pos_t + SH_LOCALREF ButtonPos + SH_STRUCTREF 0 + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetMuteButtonPos + PUSH 1 + SR_ASSIGN + SR_POP + PUSHLOCALPAGE + PUSH 9 + SH_STRUCTREF 10 + PUSH 160 + ADD + SH_STRUCTREF 13 + ADD + PUSH 16 + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_STRUCTREF 11 + SH_STRUCTREF 12 + SH_LOCALREF nElement + MUL + ADD + SH_STRUCTREF 12 + SH_STRUCTREF 23 + SUB + PUSH 2 + DIV + ADD + ASSIGN + POP + SH_LOCALREF ButtonPos + PUSH 0 + REF + PUSH 0 + NOTE + IFNZ 0x428f2 + SH_LOCALREF ButtonPos + PUSH 1 + REF + PUSH 0 + NOTE + IFNZ 0x428f2 + PUSH 0 + JUMP 0x428f8 +0x428f2: + PUSH 1 +0x428f8: + IFZ 0x42938 + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF ButtonPos + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF ButtonPos + PUSH 1 + REF + ASSIGN + POP + JUMP 0x42938 +0x42938: + SH_LOCALASSIGN nSprite 0 + SH_LOCALASSIGN nSprite 0 +0x4294c: + SH_IF_LOC_GE_IMM nSprite 4 0x429aa + JUMP 0x4296c +0x42960: + SH_LOCALINC nSprite + JUMP 0x4294c +0x4296c: + SH_LOCALREF StateSprite + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + SH_LOCALREF nSprite + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGSprite@SetPos + SH_LOCALDELETE "" + JUMP 0x42960 +0x429aa: + SH_LOCALDELETE ButtonPos + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE StateSprite + JUMP 0x42ccc +0x429da: + SH_LOCALREF VersatileSprite + PUSH 3 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 13 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF VersatileSprite + PUSHLOCALPAGE + SWAP + PUSH 14 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionStateSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF StateSprite#1 + PUSH 4 + CALLMETHOD CASConstructionStateSprite@Alloc + SH_LOCALASSIGN nSprite#1 0 + SH_LOCALASSIGN nSprite#1 0 +0x42a48: + SH_IF_LOC_GE_IMM nSprite#1 4 0x42cc0 + JUMP 0x42a68 +0x42a5c: + SH_LOCALINC nSprite#1 + JUMP 0x42a48 +0x42a68: + PUSHLOCALPAGE + PUSH 16 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF StateSprite#1 + PUSHLOCALPAGE + SWAP + PUSH 17 + SWAP + SH_LOCALREF nSprite#1 + CALLMETHOD CASConstructionStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Sprite + SH_STRUCTREF 22 + SH_STRUCTREF 23 + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 22 + SH_STRUCTREF 23 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 22 + SH_STRUCTREF 23 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF nSprite#1 + PUSH 2 + MOD + PUSH 1 + EQUALE + IFZ 0x42bd6 + SH_LOCALREF Sprite + PUSH 2 + PUSH 2 + SH_STRUCTREF 22 + PUSH 3 + SUB + SH_STRUCTREF 23 + PUSH 3 + SUB + PUSH 32 + PUSH 32 + PUSH 32 + CALLMETHOD CASConstructionSprite@AddDrawLine + SH_LOCALREF Sprite + SH_STRUCTREF 22 + PUSH 3 + SUB + PUSH 2 + PUSH 2 + SH_STRUCTREF 23 + PUSH 3 + SUB + PUSH 32 + PUSH 32 + PUSH 32 + CALLMETHOD CASConstructionSprite@AddDrawLine + JUMP 0x42bd6 +0x42bd6: + SH_IF_LOC_LT_IMM nSprite#1 2 0x42c26 + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_STRUCTREF 22 + SH_STRUCTREF 23 + PUSH 255 + PUSH 255 + PUSH 0 + PUSH 160 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x42c26 +0x42c26: + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + PUSHLOCALPAGE + PUSH 18 + SH_STRUCTREF 10 + PUSH 160 + ADD + SH_STRUCTREF 13 + ADD + PUSH 16 + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 19 + SH_STRUCTREF 11 + SH_STRUCTREF 12 + SH_LOCALREF nElement + MUL + ADD + SH_STRUCTREF 12 + SH_STRUCTREF 23 + SUB + PUSH 2 + DIV + ADD + ASSIGN + POP + SH_LOCALREF Sprite + SH_LOCALREF nX#1 + SH_LOCALREF nY#1 + CALLMETHOD CASConstructionSprite@SetPos + SH_LOCALDELETE "" + SH_LOCALDELETE Sprite + JUMP 0x42a5c +0x42cc0: + SH_LOCALDELETE "" + SH_LOCALDELETE StateSprite#1 +0x42ccc: + SH_LOCALREF VersatileSprite + PUSH 1 + PUSH 38912 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_LOCALREF VersatileSprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetActiveState + SH_LOCALDELETE VersatileSprite + JUMP 0x426aa +0x42d02: + RETURN + +; CVolumeConfigView@CreateVolumeNameSpriteList +; VAR 0: nElement : int +; VAR 1: VolumeElement : ref CVolumeElement +; VAR 2: : ref CVolumeElement +; VAR 3: TextSprite : ref CASTextSprite +; VAR 4: CharProperty : CASCharSpriteProperty +; VAR 5: nX : int +; VAR 6: nY : int +; RETURN: void +FUNC 2179 + PUSHSTRUCTPAGE + PUSH 20 + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + PUSH 1 + A_ALLOC + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x42d3a: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 20 + LT + IFZ 0x42f04 + JUMP 0x42d60 +0x42d54: + SH_LOCALINC nElement + JUMP 0x42d3a +0x42d60: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetElement + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 20 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSH 24 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_LOCALREF TextSprite + SH_LOCALREF VolumeElement + CALLMETHOD CVolumeElement@GetName + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCAL_ASSIGN_STRUCTREF nX 10 + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 11 + SH_STRUCTREF 12 + SH_LOCALREF nElement + MUL + ADD + SH_STRUCTREF 12 + SH_LOCALREF CharProperty + CALLMETHOD CASCharSpriteProperty@GetSize + SUB + PUSH 2 + DIV + ADD + ASSIGN + POP + SH_LOCALREF TextSprite + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF TextSprite + PUSH 1 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE CharProperty + SH_LOCALDELETE TextSprite + SH_LOCALDELETE "" + SH_LOCALDELETE VolumeElement + JUMP 0x42d54 +0x42f04: + RETURN + +; CVolumeConfigView@CreateButtonSprite +; ARG 0: Sprite : ref CASConstructionSprite +; ARG 1: nWidth : int +; ARG 2: nHeight : int +; ARG 3: Text : string +; ARG 4: bSelect : bool +; VAR 5: tm : sact_text_metrics_t +; VAR 6: nTextX : int +; VAR 7: nTextY : int +; RETURN: void +FUNC 2180 + SH_LOCALREF Sprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 240 + PUSH 240 + PUSH 240 + PUSH 190 + PUSH 190 + PUSH 190 + CALLMETHOD CASConstructionSprite@AddFillGradationHorizon + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawRect + SH_LOCALREF Sprite + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALREF Sprite + PUSH 1 + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + PUSH 96 + PUSH 96 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFill + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 3 + SH_LOCALREF nHeight + PUSH 16 + SUB + ASSIGN + POP + SH_LOCALREF tm + PUSH 0 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 10 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 11 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 12 + PUSH 255 + ASSIGN + POP + SH_LOCALREF tm + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 8 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 7 + PUSH 1 + ASSIGN + POP + SH_LOCALREF tm + PUSH 9 + PUSH 1 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF nWidth + SH_LOCALREF tm + PUSH 3 + REF + PUSHLOCALPAGE + PUSH 3 + S_LENGTHBYTE + MUL + PUSH 2 + DIV + SUB + PUSH 2 + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nHeight + SH_LOCALREF tm + PUSH 3 + REF + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF Sprite + SH_LOCALREF nTextX + SH_LOCALREF nTextY + SH_LOCAL_S_REF Text + PUSHLOCALPAGE + PUSH 5 + SR_REF sact_text_metrics_t + PUSH 0 + CALLMETHOD CASConstructionSprite@AddDrawText + SH_LOCALREF bSelect + IFZ 0x43220 + SH_LOCALREF Sprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillAlphaColor + JUMP 0x43220 +0x43220: + SH_LOCALREF Sprite + CALLMETHOD CASConstructionSprite@Build + RETURN + +; CVolumeConfigView@Run +; VAR 0: RButtonClick : CASClick +; VAR 1: EscapeKeyClick : CASClick +; VAR 2: SpaceKeyClick : CASClick +; RETURN: void +FUNC 2181 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateVolumeBoxPos + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateMuteState + PUSH 1 + PUSH 100 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 26 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + .STRUCTASSIGN CVolumeConfigView m_nOnCursorObject -1 +0x43304: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x43330 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayCancelSound + JUMP 0x433f8 + JUMP 0x43330 +0x43330: + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x4335c + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayCancelSound + JUMP 0x433f8 + JUMP 0x4335c +0x4335c: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x43388 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayCancelSound + JUMP 0x433f8 + JUMP 0x43388 +0x43388: + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@CheckBeginDrag + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateDraggingVolumeBox + SH_STRUCTREF 28 + NOT + IFZ 0x433b4 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateVolumeBoxPos + JUMP 0x433b4 +0x433b4: + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateVolumeBoxOnCursor + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateMuteState + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateButton + IFZ 0x433de + JUMP 0x433f8 + JUMP 0x433de +0x433de: + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@UpdateTestSound + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x43304 +0x433f8: + RETURN + +; CVolumeConfigView@CheckBeginDrag +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: nElement : int +; VAR 3: nX : int +; VAR 4: nY : int +; VAR 5: nWidth : int +; VAR 6: nHeight : int +; VAR 7: nTestSound : int +; RETURN: void +FUNC 2182 + SH_IF_STRUCTREF_Z 28 0x43412 + RETURN + JUMP 0x43412 +0x43412: + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0x4342e + RETURN + JUMP 0x4342e +0x4342e: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x43468 + RETURN + JUMP 0x43468 +0x43468: + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x4347c: + SH_LOCALREF nElement + SH_STRUCTREF 0 + CALLMETHOD CVolumeConfigModel@GetNumofElement + LT + IFZ 0x43622 + JUMP 0x434a8 +0x4349c: + SH_LOCALINC nElement + JUMP 0x4347c +0x434a8: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + SH_LOCALASSIGN nWidth 0 + SH_LOCALASSIGN nHeight 0 + PUSHSTRUCTPAGE + SH_LOCALREF nElement + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + CALLMETHOD CVolumeConfigView@GetVolumeAreaRect + SH_LOCALREF nMouseX + SH_LOCALREF nX + GTE + IFZ 0x4353a + SH_LOCALREF nMouseX + SH_LOCALREF nX + SH_LOCALREF nWidth + ADD + LT + IFZ 0x4353a + PUSH 1 + JUMP 0x43540 +0x4353a: + PUSH 0 +0x43540: + IFZ 0x43566 + SH_LOCALREF nMouseY + SH_LOCALREF nY + GTE + IFZ 0x43566 + PUSH 1 + JUMP 0x4356c +0x43566: + PUSH 0 +0x4356c: + IFZ 0x4359a + SH_LOCALREF nMouseY + SH_LOCALREF nY + SH_LOCALREF nHeight + ADD + LT + IFZ 0x4359a + PUSH 1 + JUMP 0x435a0 +0x4359a: + PUSH 0 +0x435a0: + IFZ 0x4361c + PUSHLOCALPAGE + PUSH 7 + SH_STRUCTREF 0 + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetTestSound + ASSIGN + POP + SH_LOCALREF nTestSound + PUSH -2147483648 + NOTE + IFZ 0x435f2 + PUSHSTRUCTPAGE + SH_LOCALREF nElement + SH_LOCALREF nTestSound + CALLMETHOD CVolumeConfigView@PlayTestSound + JUMP 0x43602 +0x435f2: + PUSHSTRUCTPAGE + SH_LOCALREF nElement + ITOB + CALLMETHOD CVolumeConfigView@PlayDecideSound +0x43602: + SH_MEM_ASSIGN_IMM 28 1 + SH_MEM_ASSIGN_LOCAL 29 nElement + JUMP 0x4361c +0x4361c: + JUMP 0x4349c +0x43622: + RETURN + +; CVolumeConfigView@UpdateDraggingVolumeBox +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: nAreaX : int +; VAR 3: nAreaY : int +; VAR 4: nAreaWidth : int +; VAR 5: nAreaHeight : int +; VAR 6: nVolume : int +; VAR 7: nX : int +; VAR 8: nY : int +; VAR 9: VolumeElement : ref CVolumeElement +; VAR 10: : ref CVolumeElement +; VAR 11: nGroup : int +; RETURN: void +FUNC 2183 + SH_STRUCTREF 28 + NOT + IFZ 0x43640 + RETURN + JUMP 0x43640 +0x43640: + SH_LOCALASSIGN nMouseX 0 + SH_LOCALASSIGN nMouseY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x4368c + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@StopTestSound + SH_MEM_ASSIGN_IMM 28 0 + RETURN + JUMP 0x4368c +0x4368c: + SH_LOCALASSIGN nAreaX 0 + SH_LOCALASSIGN nAreaY 0 + SH_LOCALASSIGN nAreaWidth 0 + SH_LOCALASSIGN nAreaHeight 0 + PUSHSTRUCTPAGE + SH_STRUCTREF 29 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + CALLMETHOD CVolumeConfigView@GetVolumeAreaRect + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF nMouseX + SH_LOCALREF nAreaX + SUB + SH_STRUCTREF 15 + PUSH 2 + DIV + SUB + PUSH 100 + MUL + SH_LOCALREF nAreaWidth + SH_STRUCTREF 15 + SUB + DIV + ASSIGN + POP + SH_IF_LOC_GE_IMM nVolume 0 0x43742 + SH_LOCALASSIGN nVolume 0 + JUMP 0x43766 +0x43742: + SH_LOCALREF nVolume + PUSH 100 + GT + IFZ 0x43766 + SH_LOCALASSIGN nVolume 100 + JUMP 0x43766 +0x43766: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHSTRUCTPAGE + SH_LOCALREF nVolume + SH_STRUCTREF 29 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLMETHOD CVolumeConfigView@CalcVolumeToVolumeBoxPos + SH_STRUCTREF 18 + SH_STRUCTREF 29 + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 19 + SH_STRUCTREF 29 + REF + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + SH_STRUCTREF 29 + CALLMETHOD CVolumeConfigModel@GetElement + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF VolumeElement + CALLMETHOD CVolumeElement@GetGroup + ASSIGN + POP + SH_LOCALREF nGroup + SH_LOCALREF nVolume + CALLHLL SystemService SetMixerVolume + POP + PUSH 1 + CALLFUNC AFL_IsKeyDown + NOT + IFZ 0x43876 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@StopTestSound + SH_MEM_ASSIGN_IMM 28 0 + JUMP 0x43876 +0x43876: + RETURN + +; CVolumeConfigView@UpdateVolumeBoxPos +; VAR 0: nElement : int +; VAR 1: Sprite : ref CASVersatileSprite +; VAR 2: OnSprite : ref CASVersatileSprite +; VAR 3: VolumeElement : ref CVolumeElement +; VAR 4: : ref CVolumeElement +; VAR 5: nGroup : int +; VAR 6: nVolume : int +; VAR 7: nX : int +; VAR 8: nY : int +; RETURN: void +FUNC 2184 + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x43892: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 18 + LT + IFZ 0x43a0a + JUMP 0x438b8 +0x438ac: + SH_LOCALINC nElement + JUMP 0x43892 +0x438b8: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 18 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 19 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetElement + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF VolumeElement + CALLMETHOD CVolumeElement@GetGroup + ASSIGN + POP + SH_LOCALASSIGN nVolume 0 + SH_LOCALREF nGroup + PUSHLOCALPAGE + PUSH 6 + CALLHLL SystemService GetMixerVolume + POP + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + PUSHSTRUCTPAGE + SH_LOCALREF nVolume + SH_LOCALREF nElement + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLMETHOD CVolumeConfigView@CalcVolumeToVolumeBoxPos + SH_LOCALREF Sprite + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_LOCALREF OnSprite + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASVersatileSprite@SetPos + SH_LOCALDELETE "" + SH_LOCALDELETE VolumeElement + SH_LOCALDELETE OnSprite + SH_LOCALDELETE Sprite + JUMP 0x438ac +0x43a0a: + RETURN + +; CVolumeConfigView@UpdateVolumeBoxOnCursor +; VAR 0: nMouseX : int +; VAR 1: nMouseY : int +; VAR 2: nElement : int +; VAR 3: Sprite : ref CASVersatileSprite +; VAR 4: OnSprite : ref CASVersatileSprite +; VAR 5: nX : int +; VAR 6: nY : int +; VAR 7: nWidth : int +; VAR 8: nHeight : int +; RETURN: void +FUNC 2185 + .LOCALASSIGN nMouseX -1 + .LOCALASSIGN nMouseY -1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x43a62: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 18 + LT + IFZ 0x43cce + JUMP 0x43a88 +0x43a7c: + SH_LOCALINC nElement + JUMP 0x43a62 +0x43a88: + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 18 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 19 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_IF_STRUCTREF_Z 28 0x43b48 + SH_IF_STRUCTREF_NE_LOCALREF 29 nElement 0x43b1e + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALREF OnSprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + JUMP 0x43b42 +0x43b1e: + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALREF OnSprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow +0x43b42: + JUMP 0x43cbc +0x43b48: + SH_LOCALASSIGN nX 0 + SH_LOCALASSIGN nY 0 + SH_LOCALASSIGN nWidth 0 + SH_LOCALASSIGN nHeight 0 + PUSHSTRUCTPAGE + SH_LOCALREF nElement + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + CALLMETHOD CVolumeConfigView@GetVolumeAreaRect + SH_LOCALREF nMouseX + SH_LOCALREF nX + GTE + IFZ 0x43bda + SH_LOCALREF nMouseX + SH_LOCALREF nX + SH_LOCALREF nWidth + ADD + LT + IFZ 0x43bda + PUSH 1 + JUMP 0x43be0 +0x43bda: + PUSH 0 +0x43be0: + IFZ 0x43c06 + SH_LOCALREF nMouseY + SH_LOCALREF nY + GTE + IFZ 0x43c06 + PUSH 1 + JUMP 0x43c0c +0x43c06: + PUSH 0 +0x43c0c: + IFZ 0x43c3a + SH_LOCALREF nMouseY + SH_LOCALREF nY + SH_LOCALREF nHeight + ADD + LT + IFZ 0x43c3a + PUSH 1 + JUMP 0x43c40 +0x43c3a: + PUSH 0 +0x43c40: + IFZ 0x43c98 + SH_LOCALREF OnSprite + CALLMETHOD CASVersatileSprite@GetShow + PUSH 0 + EQUALE + IFZ 0x43c6e + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayUnderCursorSound + JUMP 0x43c6e +0x43c6e: + SH_LOCALREF Sprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALREF OnSprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + JUMP 0x43cbc +0x43c98: + SH_LOCALREF Sprite + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALREF OnSprite + PUSH 0 + CALLMETHOD CASVersatileSprite@SetShow +0x43cbc: + SH_LOCALDELETE OnSprite + SH_LOCALDELETE Sprite + JUMP 0x43a7c +0x43cce: + RETURN + +; CVolumeConfigView@UpdateMuteState +; VAR 0: bKeyDown : bool +; VAR 1: nElement : int +; VAR 2: VersatileSprite : ref CASVersatileSprite +; VAR 3: VolumeElement : ref CVolumeElement +; VAR 4: : ref CVolumeElement +; VAR 5: nGroup : int +; VAR 6: bMute : bool +; VAR 7: bOnCursor : bool +; VAR 8: bMuteClick : bool +; VAR 9: nNewActiveState : int +; VAR 10: nNewActiveState : int +; RETURN: void +FUNC 2186 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + SH_LOCALASSIGN nElement 0 + SH_LOCALASSIGN nElement 0 +0x43d02: + SH_LOCALREF nElement + A_NUMOF_STRUCT_1 25 + LT + IFZ 0x44106 + JUMP 0x43d28 +0x43d1c: + SH_LOCALINC nElement + JUMP 0x43d02 +0x43d28: + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 25 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 0 + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF nElement + CALLMETHOD CVolumeConfigModel@GetElement + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF VolumeElement + CALLMETHOD CVolumeElement@GetGroup + ASSIGN + POP + SH_LOCALASSIGN bMute 0 + SH_LOCALREF nGroup + PUSHLOCALPAGE + PUSH 6 + CALLHLL SystemService GetMixerMute + POP + SH_LOCALASSIGN bOnCursor 0 + SH_IF_STRUCTREF_Z 28 0x43dee + SH_LOCALASSIGN bOnCursor 0 + JUMP 0x43e06 +0x43dee: + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF VersatileSprite + CALLMETHOD CASVersatileSprite@IsMouseCursorInRect + ASSIGN + POP +0x43e06: + SH_LOCALASSIGN bMuteClick 0 + SH_LOCALREF bKeyDown + IFZ 0x43e6a + SH_LOCALREF bOnCursor + IFZ 0x43e48 + SH_STRUCTREF 24 + PUSH -1 + EQUALE + IFZ 0x43e48 + PUSH 1 + JUMP 0x43e4e +0x43e48: + PUSH 0 +0x43e4e: + IFZ 0x43e64 + SH_MEM_ASSIGN_LOCAL 24 nElement + JUMP 0x43e64 +0x43e64: + JUMP 0x43f70 +0x43e6a: + SH_LOCALREF bOnCursor + IFZ 0x43e90 + SH_IF_STRUCTREF_NE_LOCALREF 24 nElement 0x43e90 + PUSH 1 + JUMP 0x43e96 +0x43e90: + PUSH 0 +0x43e96: + IFZ 0x43f70 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF bMute + NOT + ITOB + ASSIGN + POP + SH_LOCALREF bMute + IFZ 0x43f3a + SH_LOCALREF nGroup + PUSH 0 + NOTE + IFZ 0x43ef2 + SH_LOCALREF nGroup + PUSH 2 + NOTE + IFZ 0x43ef2 + PUSH 1 + JUMP 0x43ef8 +0x43ef2: + PUSH 0 +0x43ef8: + IFZ 0x43f12 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + JUMP 0x43f12 +0x43f12: + SH_LOCALREF nGroup + SH_LOCALREF bMute + CALLHLL SystemService SetMixerMute + POP + SH_LOCALASSIGN bMuteClick 1 + JUMP 0x43f6a +0x43f3a: + SH_LOCALREF nGroup + SH_LOCALREF bMute + CALLHLL SystemService SetMixerMute + POP + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + SH_LOCALASSIGN bMuteClick 1 +0x43f6a: + JUMP 0x43f70 +0x43f70: + SH_LOCALREF bMute + IFZ 0x44038 + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + SH_LOCALREF bOnCursor + IFZ 0x43fa2 + PUSH 2 + JUMP 0x43fa8 +0x43fa2: + PUSH 0 +0x43fa8: + ADD + ASSIGN + POP + SH_LOCALREF VersatileSprite + CALLMETHOD CASVersatileSprite@GetActiveState + SH_LOCALREF nNewActiveState + NOTE + IFZ 0x43fe0 + SH_LOCALREF bOnCursor + IFZ 0x43fe0 + PUSH 1 + JUMP 0x43fe6 +0x43fe0: + PUSH 0 +0x43fe6: + IFZ 0x44006 + SH_LOCALREF bMuteClick + NOT + IFZ 0x44006 + PUSH 1 + JUMP 0x4400c +0x44006: + PUSH 0 +0x4400c: + IFZ 0x44020 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayUnderCursorSound + JUMP 0x44020 +0x44020: + SH_LOCALREF VersatileSprite + SH_LOCALREF nNewActiveState + CALLMETHOD CASVersatileSprite@SetActiveState + JUMP 0x440ee +0x44038: + PUSHLOCALPAGE + PUSH 10 + PUSH 0 + SH_LOCALREF bOnCursor + IFZ 0x4405e + PUSH 2 + JUMP 0x44064 +0x4405e: + PUSH 0 +0x44064: + ADD + ASSIGN + POP + SH_LOCALREF VersatileSprite + CALLMETHOD CASVersatileSprite@GetActiveState + SH_LOCALREF nNewActiveState#1 + NOTE + IFZ 0x4409c + SH_LOCALREF bOnCursor + IFZ 0x4409c + PUSH 1 + JUMP 0x440a2 +0x4409c: + PUSH 0 +0x440a2: + IFZ 0x440c2 + SH_LOCALREF bMuteClick + NOT + IFZ 0x440c2 + PUSH 1 + JUMP 0x440c8 +0x440c2: + PUSH 0 +0x440c8: + IFZ 0x440dc + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayUnderCursorSound + JUMP 0x440dc +0x440dc: + SH_LOCALREF VersatileSprite + SH_LOCALREF nNewActiveState#1 + CALLMETHOD CASVersatileSprite@SetActiveState +0x440ee: + SH_LOCALDELETE "" + SH_LOCALDELETE VolumeElement + SH_LOCALDELETE VersatileSprite + JUMP 0x43d1c +0x44106: + SH_LOCALREF bKeyDown + NOT + IFZ 0x4412c + .STRUCTASSIGN CVolumeConfigView m_nMuteLButtonDownElement -1 + JUMP 0x4412c +0x4412c: + RETURN + +; CVolumeConfigView@UpdateButton +; VAR 0: nPrevOnCursorObject : int +; VAR 1: nObject : int +; VAR 2: nObject : int +; RETURN: bool +FUNC 2187 + SH_LOCAL_ASSIGN_STRUCTREF nPrevOnCursorObject 27 + .STRUCTASSIGN CVolumeConfigView m_nOnCursorObject -1 + SH_STRUCTREF 5 + CALLMETHOD CConfigTabView@Update + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x441c2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 5 + CALLMETHOD CConfigTabView@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject + PUSH -1 + NOTE + IFZ 0x441bc + PUSHSTRUCTPAGE + PUSH 27 + PUSH 10 + SH_LOCALREF nObject + ADD + ASSIGN + POP + JUMP 0x441bc +0x441bc: + JUMP 0x441c2 +0x441c2: + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@Update + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x44234 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 6 + CALLMETHOD CConfigExitBar@GetOnMouseCursorObject + ASSIGN + POP + SH_LOCALREF nObject#1 + PUSH -1 + NOTE + IFZ 0x4422e + PUSHSTRUCTPAGE + PUSH 27 + PUSH 20 + SH_LOCALREF nObject#1 + ADD + ASSIGN + POP + JUMP 0x4422e +0x4422e: + JUMP 0x44234 +0x44234: + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x44270 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x4426a + SH_MEM_ASSIGN_IMM 27 1 + JUMP 0x4426a +0x4426a: + JUMP 0x44270 +0x44270: + SH_STRUCTREF 7 + SH_STRUCTREF 7 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x442c4 + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x442be + SH_MEM_ASSIGN_IMM 27 2 + JUMP 0x442be +0x442be: + JUMP 0x442c4 +0x442c4: + SH_STRUCTREF 8 + SH_STRUCTREF 8 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + EQUALE + IFZ 0x44318 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + IFZ 0x44312 + SH_MEM_ASSIGN_IMM 27 3 + JUMP 0x44312 +0x44312: + JUMP 0x44318 +0x44318: + SH_STRUCTREF 9 + SH_STRUCTREF 9 + CALLMETHOD CASConfigCheckBoxSprite@IsMouseCursorInRect + CALLMETHOD CASConfigCheckBoxSprite@SetShowCursor + SH_STRUCTREF 27 + PUSH -1 + NOTE + IFZ 0x44364 + SH_LOCALREF nPrevOnCursorObject + SH_STRUCTREF 27 + NOTE + IFZ 0x44364 + PUSH 1 + JUMP 0x4436a +0x44364: + PUSH 0 +0x4436a: + IFZ 0x4437e + PUSHSTRUCTPAGE + CALLMETHOD CVolumeConfigView@PlayUnderCursorSound + JUMP 0x4437e +0x4437e: + SH_STRUCTREF 26 + SH_STRUCTREF 27 + CALLMETHOD CASClick@IsClick + IFZ 0x443b6 + SH_STRUCTREF 27 + PUSH -1 + NOTE + IFZ 0x443b6 + PUSH 1 + JUMP 0x443bc +0x443b6: + PUSH 0 +0x443bc: + IFZ 0x445fa + SH_IF_STRUCTREF_NE_IMM 27 1 0x4440c + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + PUSHGLOBALPAGE + PUSH 147 + SH_GLOBALREF g_bConfigStopVoiceByStatus + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 7 + SH_GLOBALREF g_bConfigStopVoiceByStatus + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x445f4 +0x4440c: + SH_IF_STRUCTREF_NE_IMM 27 2 0x44456 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + PUSHGLOBALPAGE + PUSH 146 + SH_GLOBALREF g_bConfigBGMFadeByVoice + NOT + ITOB + ASSIGN + POP + SH_STRUCTREF 8 + SH_GLOBALREF g_bConfigBGMFadeByVoice + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x445f4 +0x44456: + SH_IF_STRUCTREF_NE_IMM 27 3 0x4449a + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + CALLFUNC AFL_Config_IsMuteByInactiveWindow + NOT + ITOB + CALLFUNC AFL_Config_SetMuteByInactiveWindow + SH_STRUCTREF 9 + CALLFUNC AFL_Config_IsMuteByInactiveWindow + CALLMETHOD CASConfigCheckBoxSprite@SetShowCheckMark + JUMP 0x445f4 +0x4449a: + SH_STRUCTREF 27 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 0 + ADD + EQUALE + IFZ 0x444d4 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + CALLFUNC ゲーム終了 + JUMP 0x445f4 +0x444d4: + SH_STRUCTREF 27 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 1 + ADD + EQUALE + IFZ 0x4450e + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + CALLFUNC タイトルに戻る + JUMP 0x445f4 +0x4450e: + SH_STRUCTREF 27 + PUSH 20 + PUSHSTRUCTPAGE + POP + PUSH 2 + ADD + EQUALE + IFZ 0x4454a + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + PUSH 1 + RETURN + JUMP 0x445f4 +0x4454a: + SH_STRUCTREF 27 + PUSH 10 + GTE + IFZ 0x4457e + SH_STRUCTREF 27 + PUSH 18 + LT + IFZ 0x4457e + PUSH 1 + JUMP 0x44584 +0x4457e: + PUSH 0 +0x44584: + IFZ 0x445b2 + SH_STRUCTREF 27 + PUSH 10 + SUB + PUSH 2 + NOTE + IFZ 0x445b2 + PUSH 1 + JUMP 0x445b8 +0x445b2: + PUSH 0 +0x445b8: + IFZ 0x445f4 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD CVolumeConfigView@PlayDecideSound + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 27 + PUSH 10 + SUB + ASSIGN + POP + PUSH 1 + RETURN + JUMP 0x445f4 +0x445f4: + JUMP 0x445fa +0x445fa: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CVolumeConfigView@CalcVolumeToVolumeBoxPos +; ARG 0: nVolume : int +; ARG 1: nElement : int +; ARG 2: nX : ref int +; ARG 3: : void +; ARG 4: nY : ref int +; ARG 5: : void +; VAR 6: Rect : ref rect_t +; RETURN: void +FUNC 2188 + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 21 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREFREF nX + SH_LOCALREF Rect + PUSH 0 + REF + SH_LOCALREF Rect + PUSH 2 + REF + SH_STRUCTREF 15 + SUB + SH_LOCALREF nVolume + MUL + PUSH 100 + DIV + ADD + ASSIGN + POP + SH_LOCALREFREF nY + SH_LOCALREF Rect + PUSH 1 + REF + SH_LOCALREF Rect + PUSH 3 + REF + SH_STRUCTREF 16 + SUB + PUSH 2 + DIV + ADD + ASSIGN + POP + RETURN + +; CVolumeConfigView@GetVolumeAreaRect +; ARG 0: nElement : int +; ARG 1: nX : ref int +; ARG 2: : void +; ARG 3: nY : ref int +; ARG 4: : void +; ARG 5: nWidth : ref int +; ARG 6: : void +; ARG 7: nHeight : ref int +; ARG 8: : void +; VAR 9: Rect : ref rect_t +; RETURN: void +FUNC 2189 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 21 + SH_LOCALREF nElement + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREFREF nX + SH_LOCALREF Rect + PUSH 0 + REF + ASSIGN + POP + SH_LOCALREFREF nY + SH_LOCALREF Rect + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREFREF nWidth + SH_LOCALREF Rect + PUSH 2 + REF + ASSIGN + POP + SH_LOCALREFREF nHeight + SH_LOCALREF Rect + PUSH 3 + REF + ASSIGN + POP + RETURN + +; CVolumeConfigView@PlayDecideSound +; ARG 0: bWaitPlayEnd : bool +; RETURN: void +FUNC 2190 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + PUSH -2147483648 + EQUALE + IFZ 0x4476e + RETURN + JUMP 0x4476e +0x4476e: + SH_GLOBALREF _g_SystemSound + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundDecide + SH_LOCALREF bWaitPlayEnd + CALLMETHOD _CSystemSound@_Play + RETURN + +; CVolumeConfigView@PlayUnderCursorSound +; RETURN: void +FUNC 2191 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + PUSH -2147483648 + EQUALE + IFZ 0x447b6 + RETURN + JUMP 0x447b6 +0x447b6: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundUnderCursor + CALLFUNC システム効果音 + RETURN + +; CVolumeConfigView@PlayCancelSound +; RETURN: void +FUNC 2192 + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + PUSH -2147483648 + EQUALE + IFZ 0x447f2 + RETURN + JUMP 0x447f2 +0x447f2: + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@GetSoundCancel + CALLFUNC システム効果音 + RETURN + +; CVolumeConfigView@PlayTestSound +; ARG 0: nElement : int +; ARG 1: nTestSound : int +; RETURN: void +FUNC 2193 + PUSH 4 + CALLHLL KiwiSoundEngine Music_Stop + POP + PUSH 3 + CALLHLL KiwiSoundEngine Sound_Stop + POP + SH_LOCALREF nElement + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFZ 0x44898 + PUSH 4 + SH_LOCALREF nTestSound + CALLHLL KiwiSoundEngine Music_Prepare + POP + PUSH 4 + PUSH 0 + PUSH 100 + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + PUSH 4 + CALLHLL KiwiSoundEngine Music_Play + POP + JUMP 0x448e6 +0x44898: + PUSH 3 + SH_LOCALREF nTestSound + CALLHLL KiwiSoundEngine Sound_Prepare + POP + PUSH 3 + PUSH 0 + PUSH 100 + PUSH 0 + CALLHLL KiwiSoundEngine Sound_Fade + POP + PUSH 3 + CALLHLL KiwiSoundEngine Sound_Play + POP +0x448e6: + SH_MEM_ASSIGN_LOCAL 30 nElement + SH_MEM_ASSIGN_LOCAL 31 nTestSound + RETURN + +; CVolumeConfigView@UpdateTestSound +; RETURN: void +FUNC 2194 + SH_IF_STRUCTREF_NE_IMM 31 -2147483648 0x44918 + RETURN + JUMP 0x44918 +0x44918: + SH_STRUCTREF 30 + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFZ 0x44950 + PUSH 4 + CALLHLL KiwiSoundEngine Music_IsPlay + IFZ 0x4494a + RETURN + JUMP 0x4494a +0x4494a: + JUMP 0x4496e +0x44950: + PUSH 3 + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0x4496e + RETURN + JUMP 0x4496e +0x4496e: + PUSHSTRUCTPAGE + SH_STRUCTREF 30 + SH_STRUCTREF 31 + CALLMETHOD CVolumeConfigView@PlayTestSound + RETURN + +; CVolumeConfigView@StopTestSound +; VAR 0: nFadeTime : int +; VAR 1: nVolume : int +; VAR 2: bStop : bool +; RETURN: void +FUNC 2195 + SH_IF_STRUCTREF_NE_IMM 31 -2147483648 0x449a0 + RETURN + JUMP 0x449a0 +0x449a0: + SH_LOCALASSIGN nFadeTime 500 + SH_LOCALASSIGN nVolume 0 + SH_LOCALASSIGN bStop 1 + PUSH 4 + SH_LOCALREF nFadeTime + SH_LOCALREF nVolume + SH_LOCALREF bStop + CALLHLL KiwiSoundEngine Music_Fade + POP + PUSH 3 + SH_LOCALREF nFadeTime + SH_LOCALREF nVolume + SH_LOCALREF bStop + CALLHLL KiwiSoundEngine Sound_Fade + POP + SH_MEM_ASSIGN_IMM 30 0 + SH_MEM_ASSIGN_IMM 31 -2147483648 + RETURN +EOF System\Asra3\MiddleClassLibrary\コンフィグ\CVolumeConfigView.jaf + +; CMenuViewItem@_IsEnableSel +; RETURN: bool +FUNC 2196 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; CMenuViewItem@0 +; RETURN: void +FUNC 2197 + PUSHSTRUCTPAGE + CALLMETHOD CMenuViewItem@2 + RETURN + +; CMenuViewItem@1 +; RETURN: void +FUNC 2198 + PUSHSTRUCTPAGE + CALLMETHOD CMenuViewItem@Release + RETURN + +; CMenuViewItem@Release +; RETURN: void +FUNC 2199 + SH_STRUCTREF 8 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 7 + CALLMETHOD CASConstructionSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CASTextSprite@Release + SH_STRUCTREF 5 + CALLMETHOD CASTextSprite@Release + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CMenuViewItem@SetShow +; ARG 0: bShow : bool +; RETURN: void +FUNC 2200 + SH_STRUCTREF 5 + SH_LOCALREF bShow + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 7 + SH_LOCALREF bShow + CALLMETHOD CASConstructionSprite@SetShow + SH_STRUCTREF 8 + SH_LOCALREF bShow + CALLMETHOD CASConstructionSprite@SetShow + RETURN + +; CMenuViewItem@_IsMousePtIn +; VAR 0: nCursorX : int +; VAR 1: nCursorY : int +; RETURN: bool +FUNC 2201 + SH_LOCALASSIGN nCursorX 0 + SH_LOCALASSIGN nCursorY 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x44b4e + PUSH 0 + RETURN + JUMP 0x44b4e +0x44b4e: + SH_LOCALREF nCursorX + SH_STRUCTREF 0 + LT + IFNZ 0x44b8a + SH_LOCALREF nCursorX + SH_STRUCTREF 0 + SH_STRUCTREF 2 + ADD + GTE + IFNZ 0x44b8a + PUSH 0 + JUMP 0x44b90 +0x44b8a: + PUSH 1 +0x44b90: + IFNZ 0x44bb6 + SH_LOCALREF nCursorY + SH_STRUCTREF 1 + LT + IFNZ 0x44bb6 + PUSH 0 + JUMP 0x44bbc +0x44bb6: + PUSH 1 +0x44bbc: + IFNZ 0x44bea + SH_LOCALREF nCursorY + SH_STRUCTREF 1 + SH_STRUCTREF 3 + ADD + GTE + IFNZ 0x44bea + PUSH 0 + JUMP 0x44bf0 +0x44bea: + PUSH 1 +0x44bf0: + IFZ 0x44c04 + PUSH 0 + RETURN + JUMP 0x44c04 +0x44c04: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CMenuViewItem@SetSelectedState +; ARG 0: bSelected : bool +; RETURN: void +FUNC 2202 + SH_LOCALREF bSelected + IFZ 0x44c50 + SH_STRUCTREF 5 + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 6 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + JUMP 0x44c74 +0x44c50: + SH_STRUCTREF 5 + PUSH 1 + CALLMETHOD CASTextSprite@SetShow + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD CASTextSprite@SetShow +0x44c74: + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD CASConstructionSprite@SetShow + SH_STRUCTREF 8 + SH_LOCALREF bSelected + CALLMETHOD CASConstructionSprite@SetShow + RETURN + +; CMenuViewItem@_Create +; ARG 0: _data : ref 選択肢_t +; ARG 1: tm1 : ref sact_text_metrics_t +; ARG 2: tm2 : ref sact_text_metrics_t +; ARG 3: tm3 : ref sact_text_metrics_t +; ARG 4: fBoldWeight : float +; ARG 5: fSelectedBoldWeight : float +; ARG 6: fUnselectableBoldWeight : float +; ARG 7: nCharSpace : int +; ARG 8: nSelectedCharSpace : int +; ARG 9: nUnselectableCharSpace : int +; ARG 10: _z : int +; ARG 11: _BaseZ : int +; ARG 12: _x : int +; ARG 13: _y : int +; ARG 14: _w : int +; VAR 15: nAreaWidth : int +; VAR 16: nAreaHeight : int +; RETURN: void +FUNC 2203 + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF _data + PUSH 0 + REF + PUSH -2147483648 + NOTE + ITOB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 15 + SH_LOCALREF _w + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 22 + REF + SUB + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 20 + REF + SUB + PUSH 2 + ADD + PUSH 1 + CALLHLL Math Max + ASSIGN + POP + PUSHLOCALPAGE + PUSH 16 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 23 + REF + PUSH 2 + ADD + PUSH 1 + CALLHLL Math Max + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCALREF _BaseZ + SH_LOCALREF nAreaWidth + SH_LOCALREF nAreaHeight + SH_LOCALREF _data + SH_LOCALREF tm1 + SH_LOCALREF tm2 + SH_LOCALREF tm3 + SH_LOCALREF fBoldWeight + SH_LOCALREF fSelectedBoldWeight + SH_LOCALREF fUnselectableBoldWeight + SH_LOCALREF nCharSpace + SH_LOCALREF nSelectedCharSpace + SH_LOCALREF nUnselectableCharSpace + SH_STRUCTREF 4 + CALLMETHOD CMenuViewItem@CreateTextSprite + SH_STRUCTREF 4 + NOT + IFZ 0x44df4 + SH_LOCALREF _data + PUSH 1 + SH_SREF_EMPTY + IFZ 0x44df4 + PUSH 1 + JUMP 0x44dfa +0x44df4: + PUSH 0 +0x44dfa: + IFZ 0x44e5c + PUSHSTRUCTPAGE + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCALREF _BaseZ + SH_LOCALREF nAreaWidth + SH_LOCALREF nAreaHeight + SH_LOCALREF tm1 + PUSH 0 + REF + SH_LOCALREF tm1 + PUSH 1 + REF + SH_LOCALREF tm1 + PUSH 2 + REF + CALLMETHOD CMenuViewItem@CreateSeparatorSprite + JUMP 0x44e5c +0x44e5c: + PUSHSTRUCTPAGE + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCALREF _BaseZ + SH_LOCALREF nAreaWidth + SH_LOCALREF nAreaHeight + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 28 + REF + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 29 + REF + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 30 + REF + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 31 + REF + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 32 + REF + CALLMETHOD CMenuViewItem@CreateCursorSprite + SH_MEM_ASSIGN_LOCAL 0 _x + SH_MEM_ASSIGN_LOCAL 1 _y + SH_MEM_ASSIGN_LOCAL 2 nAreaWidth + SH_MEM_ASSIGN_LOCAL 3 nAreaHeight + RETURN + +; CMenuViewItem@CreateTextSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; ARG 6: MenuInfo : ref 選択肢_t +; ARG 7: TextMetrics : ref sact_text_metrics_t +; ARG 8: SelectedTextMetrics : ref sact_text_metrics_t +; ARG 9: UnselectableTextMetrics : ref sact_text_metrics_t +; ARG 10: fBoldWeight : float +; ARG 11: fSelectedBoldWeight : float +; ARG 12: fUnselectableBoldWeight : float +; ARG 13: nCharSpace : int +; ARG 14: nSelectedCharSpace : int +; ARG 15: nUnselectableCharSpace : int +; ARG 16: bEnableSel : bool +; RETURN: void +FUNC 2204 + SH_LOCALREF bEnableSel + IFZ 0x44fcc + PUSHSTRUCTPAGE + SH_STRUCTREF 5 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF MenuInfo + SH_LOCALREF TextMetrics + SH_LOCALREF fBoldWeight + SH_LOCALREF nCharSpace + CALLMETHOD CMenuViewItem@CreateTextSpriteItem + PUSHSTRUCTPAGE + SH_STRUCTREF 6 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF MenuInfo + SH_LOCALREF SelectedTextMetrics + SH_LOCALREF fSelectedBoldWeight + SH_LOCALREF nSelectedCharSpace + CALLMETHOD CMenuViewItem@CreateTextSpriteItem + JUMP 0x45030 +0x44fcc: + SH_LOCALREF MenuInfo + PUSH 1 + SH_SREF_EMPTY + IFZ 0x44fe6 + JUMP 0x45030 +0x44fe6: + PUSHSTRUCTPAGE + SH_STRUCTREF 5 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF MenuInfo + SH_LOCALREF UnselectableTextMetrics + SH_LOCALREF fUnselectableBoldWeight + SH_LOCALREF nUnselectableCharSpace + CALLMETHOD CMenuViewItem@CreateTextSpriteItem +0x45030: + RETURN + +; CMenuViewItem@CreateTextSpriteItem +; ARG 0: TextSprite : ref CASTextSprite +; ARG 1: nX : int +; ARG 2: nY : int +; ARG 3: nZ : int +; ARG 4: nBaseZ : int +; ARG 5: nWidth : int +; ARG 6: nHeight : int +; ARG 7: MenuInfo : ref 選択肢_t +; ARG 8: TextMetrics : ref sact_text_metrics_t +; ARG 9: fBoldWeight : float +; ARG 10: nCharSpace : int +; VAR 11: CharSpriteProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2205 + SH_LOCALDELETE CharSpriteProperty + SH_LOCALCREATE CharSpriteProperty CASCharSpriteProperty + SH_LOCALREF CharSpriteProperty + PUSHLOCALPAGE + PUSH 8 + SR_REF sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALREF CharSpriteProperty + SH_LOCALREF fBoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextSprite + SH_LOCALREF MenuInfo + PUSH 1 + S_REF + SH_LOCALREF CharSpriteProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF TextSprite + SH_LOCALREF nCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 26 + REF + SWITCH 33 + JUMP 0x45190 +.CASE 33:0 1 + SH_LOCALREF TextSprite + SH_LOCALREF nX + PUSH 1 + ADD + SH_LOCALREF nY + PUSH 1 + ADD + CALLMETHOD CASTextSprite@SetPos + JUMP 0x45190 +.CASE 33:1 2 + SH_LOCALREF TextSprite + SH_LOCALREF nX + PUSH 1 + ADD + SH_LOCALREF nWidth + SH_LOCALREF TextSprite + CALLMETHOD CASTextSprite@GetWidth + SUB + PUSH 2 + DIV + ADD + SH_LOCALREF nY + PUSH 1 + ADD + CALLMETHOD CASTextSprite@SetPos + JUMP 0x45190 +.CASE 33:2 3 + SH_LOCALREF TextSprite + SH_LOCALREF nX + SH_LOCALREF nWidth + ADD + SH_LOCALREF TextSprite + CALLMETHOD CASTextSprite@GetWidth + SUB + PUSH 1 + SUB + SH_LOCALREF nY + PUSH 1 + ADD + CALLMETHOD CASTextSprite@SetPos + JUMP 0x45190 +0x45190: + SH_LOCALREF TextSprite + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALREF TextSprite + PUSH 0 + CALLMETHOD CASTextSprite@SetShow + RETURN + +; CMenuViewItem@CreateSeparatorSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; ARG 6: nR : int +; ARG 7: nG : int +; ARG 8: nB : int +; VAR 9: nSpriteWidth : int +; VAR 10: nSpriteHeight : int +; RETURN: void +FUNC 2206 + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF nWidth + PUSH 2 + SUB + PUSH 1 + CALLHLL Math Max + ASSIGN + POP + SH_LOCALASSIGN nSpriteHeight 1 + SH_STRUCTREF 7 + CALLMETHOD CASConstructionSprite@Clear + SH_STRUCTREF 7 + SH_LOCALREF nSpriteWidth + SH_LOCALREF nSpriteHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_STRUCTREF 7 + PUSH 0 + PUSH 0 + SH_LOCALREF nSpriteWidth + SH_LOCALREF nSpriteHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_STRUCTREF 7 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 7 + SH_LOCALREF nX + PUSH 1 + ADD + SH_LOCALREF nY + SH_LOCALREF nHeight + PUSH 2 + DIV + ADD + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 7 + SH_LOCALREF nZ + PUSH 1 + ADD + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD CASConstructionSprite@SetShow + RETURN + +; CMenuViewItem@CreateCursorSprite +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nZ : int +; ARG 3: nBaseZ : int +; ARG 4: nWidth : int +; ARG 5: nHeight : int +; ARG 6: nCursorType : int +; ARG 7: nCursorR : int +; ARG 8: nCursorG : int +; ARG 9: nCursorB : int +; ARG 10: nCursorA : int +; RETURN: void +FUNC 2207 + SH_STRUCTREF 8 + CALLMETHOD CASConstructionSprite@Clear + SH_STRUCTREF 8 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_LOCALREF nCursorType + SWITCH 34 + JUMP 0x45476 +.CASE 34:0 0 + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nCursorR + SH_LOCALREF nCursorG + SH_LOCALREF nCursorB + PUSH 0 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x45476 +.CASE 34:1 1 + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nCursorR + SH_LOCALREF nCursorG + SH_LOCALREF nCursorB + SH_LOCALREF nCursorA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 1 + SUB + PUSH 0 + CALLMETHOD CASConstructionSprite@AddFillAMap + JUMP 0x45476 +.CASE 34:2 2 + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nCursorR + SH_LOCALREF nCursorG + SH_LOCALREF nCursorB + SH_LOCALREF nCursorA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_STRUCTREF 8 + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + SH_LOCALREF nHeight + PUSH 2 + SUB + PUSH 0 + CALLMETHOD CASConstructionSprite@AddFillAMap + JUMP 0x45476 +.CASE 34:3 3 + SH_STRUCTREF 8 + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nCursorR + SH_LOCALREF nCursorG + SH_LOCALREF nCursorB + SH_LOCALREF nCursorA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x45476 +0x45476: + SH_STRUCTREF 8 + CALLMETHOD CASConstructionSprite@Build + SH_STRUCTREF 8 + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASConstructionSprite@SetPos + SH_STRUCTREF 8 + SH_LOCALREF nZ + SH_LOCALREF nBaseZ + CALLMETHOD CASConstructionSprite@SetZByBaseZ + SH_STRUCTREF 8 + PUSH 0 + CALLMETHOD CASConstructionSprite@SetShow + RETURN + +; CMenuViewItem@GetX +; RETURN: int +FUNC 2208 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMenuViewItem@GetY +; RETURN: int +FUNC 2209 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\テキスト選択肢\CMenuViewItem.jaf + +; CMenuView@_GetResult +; RETURN: SYS_選択_result_t +FUNC 2210 + SH_STRUCT_SR_REF 1 SYS_選択_result_t + RETURN + PUSH -1 + RETURN + +; CMenuView@0 +; RETURN: void +FUNC 2211 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + +; CMenuView@_IsCreate +; RETURN: bool +FUNC 2212 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CMenuView@_Release +; VAR 0: _temp_result : SYS_選択_result_t +; VAR 1: _temp_tm : sact_text_metrics_t +; RETURN: void +FUNC 2213 + SH_STRUCTREF 0 + NOT + IFZ 0x45568 + RETURN + JUMP 0x45568 +0x45568: + SH_LOCALDELETE _temp_result + SH_LOCALCREATE _temp_result SYS_選択_result_t + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 5 0 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_ClearItem + SH_MEM_ASSIGN_IMM 9 0 + PUSHSTRUCTPAGE + PUSH 10 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 11 + PUSH 0 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 12 0 + PUSHSTRUCTPAGE + PUSH 13 + PUSH 0 + ITOB + ASSIGN + POP + SH_LOCALDELETE _temp_tm + SH_LOCALCREATE _temp_tm sact_text_metrics_t + SH_STRUCTREF 14 + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + SH_STRUCTREF 15 + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + SH_STRUCTREF 16 + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + .F_STRUCTASSIGN CMenuView m_fBoldWeight 0.000000 + .F_STRUCTASSIGN CMenuView m_fSelectedBoldWeight 0.000000 + .F_STRUCTASSIGN CMenuView m_fUnselectableBoldWeight 0.000000 + SH_MEM_ASSIGN_IMM 20 0 + SH_MEM_ASSIGN_IMM 21 0 + SH_MEM_ASSIGN_IMM 22 0 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + ITOB + ASSIGN + POP + RETURN + +; CMenuView@_Clear +; RETURN: void +FUNC 2214 + SH_STRUCTREF 1 + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 0 + PUSH 0 + ASSIGN + POP + RETURN + +; CMenuView@_Execute +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; RETURN: void +FUNC 2215 + SH_MEM_ASSIGN_IMM 0 1 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_Open + PUSHSTRUCTPAGE + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + CALLMETHOD CMenuView@_Loop + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_Close + RETURN + +; CMenuView@_Open +; VAR 0: SaveCommentText : string +; RETURN: void +FUNC 2216 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_Clear + PUSHGLOBALPAGE + PUSH 45 + A_EMPTY + IFZ 0x4576a + S_PUSH "選択肢が登録されていない" + PUSH 0 + CALLFUNC SYS_ERROR + PUSH 0 + S_PUSH "キャンセル" + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x4576a +0x4576a: + SH_LOCALREF SaveCommentText + S_PUSH "選択:" + SH_GLOBALREF _選択肢 + PUSH 0 + REF + PUSH 1 + S_REF + S_ADD + S_ASSIGN + S_POP + SH_LOCAL_S_REF SaveCommentText + CALLFUNC SYS_デフォルトセーブコメント設定 + SH_GLOBALREF g_bBeginSelect + IFZ 0x45814 + PUSH -2 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x457dc + PUSH -2 + SH_GLOBAL_S_REF _ゲーム時間 + SH_LOCAL_S_REF SaveCommentText + CALLFUNC SYS_追加セーブ + POP + JUMP 0x457dc +0x457dc: + PUSH -3 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x4580e + PUSH -3 + SH_GLOBAL_S_REF _ゲーム時間 + SH_LOCAL_S_REF SaveCommentText + CALLFUNC SYS_追加セーブ + POP + JUMP 0x4580e +0x4580e: + JUMP 0x45814 +0x45814: + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetTextMetrics + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_CalcAreaMetrics + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_CreateFrame + PUSHSTRUCTPAGE + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + CALLMETHOD CMenuView@_CreateItems + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_ShowFrame + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@CreateCGCursor + SH_MEM_ASSIGN_IMM 9 -2147483648 + PUSHSTRUCTPAGE + PUSH 10 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 11 + PUSH 0 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 12 1 + PUSHSTRUCTPAGE + PUSH 13 + PUSH 0 + ITOB + ASSIGN + POP + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + SH_STRUCTREF 23 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 24 + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 25 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 26 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 27 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 28 + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 29 + PUSH 36 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 30 + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 31 + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CMenuView@_Close +; RETURN: void +FUNC 2217 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_ClearItem + SH_STRUCTREF 7 + CALLMETHOD CASCGSprite@Release + SH_STRUCTREF 6 + CALLMETHOD CASVersatileSprite@Release + CALLFUNC SYS_デフォルトセーブコメント更新フラグセット + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + RETURN + +; CMenuView@SetShow +; ARG 0: bShow : bool +; VAR 1: nItem : int +; RETURN: void +FUNC 2218 + SH_STRUCTREF 0 + NOT + IFZ 0x459de + RETURN + JUMP 0x459de +0x459de: + SH_STRUCTREF 6 + SH_LOCALREF bShow + CALLMETHOD CASVersatileSprite@SetShow + SH_LOCALASSIGN nItem 0 + SH_LOCALASSIGN nItem 0 +0x45a04: + SH_LOCALREF nItem + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x45a76 + JUMP 0x45a2a +0x45a1e: + SH_LOCALINC nItem + JUMP 0x45a04 +0x45a2a: + SH_LOCALREF bShow + IFZ 0x45a56 + SH_STRUCTREF 8 + SH_LOCALREF nItem + REF + PUSH 0 + CALLMETHOD CMenuViewItem@SetSelectedState + JUMP 0x45a70 +0x45a56: + SH_STRUCTREF 8 + SH_LOCALREF nItem + REF + PUSH 0 + CALLMETHOD CMenuViewItem@SetShow +0x45a70: + JUMP 0x45a1e +0x45a76: + RETURN + +; CMenuView@_Loop +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; RETURN: void +FUNC 2219 +0x45a7e: + SH_STRUCTREF 13 + NOT + IFZ 0x45aa6 + PUSHSTRUCTPAGE + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + CALLMETHOD CMenuView@_Update + JUMP 0x45a7e +0x45aa6: + RETURN + +; CMenuView@_Update +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; VAR 2: s : int +; VAR 3: _fn : functype +; VAR 4: i : int +; RETURN: void +FUNC 2220 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + SH_LOCAL_ASSIGN_STRUCTREF s 9 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_IsMoved + IFZ 0x45b02 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_ComputeCurSelByMouse + ASSIGN + POP + JUMP 0x45b16 +0x45b02: + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_ComputeCurSelByKey + ASSIGN + POP +0x45b16: + PUSHSTRUCTPAGE + SH_LOCALREF s + CALLMETHOD CMenuView@_UpdateItem + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 1 + PUSH 1 + REF + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 1 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@GetSelectedFunc + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0x45b92 + SH_LOCALASSIGN s -2147483648 + JUMP 0x45b92 +0x45b92: + SH_STRUCTREF 1 + PUSH 1 + REF + SH_LOCALREF _fn + NOTE + IFZ 0x45bd6 + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0x45bd6 + PUSH 1 + JUMP 0x45bdc +0x45bd6: + PUSH 0 +0x45bdc: + IFZ 0x45bf4 + SH_GLOBALREF _g_MsgKeyWait + CALLMETHOD _CMsgKeyWait@_PlaySndCursor + JUMP 0x45bf4 +0x45bf4: + SH_LOCALREF s + SH_STRUCTREF 9 + NOTE + IFZ 0x45c28 + SH_LOCALREF s + PUSH -2147483648 + NOTE + IFZ 0x45c28 + PUSH 1 + JUMP 0x45c2e +0x45c28: + PUSH 0 +0x45c2e: + IFZ 0x45d22 + SH_IF_STRUCTREF_NE_IMM 12 1 0x45cb2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 45 + REF + IFZ 0x45c80 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 45 + REF + CALLFUNC システム効果音 + JUMP 0x45c80 +0x45c80: + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 46 + REF + IFZ 0x45cac + SH_MEM_ASSIGN_IMM 12 2 + JUMP 0x45cac +0x45cac: + JUMP 0x45d1c +0x45cb2: + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 46 + REF + IFZ 0x45cf0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 46 + REF + CALLFUNC システム効果音 + JUMP 0x45cf0 +0x45cf0: + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 45 + REF + IFZ 0x45d1c + SH_MEM_ASSIGN_IMM 12 1 + JUMP 0x45d1c +0x45d1c: + JUMP 0x45d22 +0x45d22: + PUSH 1 + CALLFUNC AFL_View_Update + CALLFUNC SYS_ホイールフォア即確認 + IFZ 0x45d78 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + SH_STRUCTREF 1 + PUSH 1 + PUSH 2440 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45d78 +0x45d78: + SH_STRUCTREF 28 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x45dc2 + SH_STRUCTREF 1 + PUSH 1 + PUSH 2815 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45dc2 +0x45dc2: + SH_STRUCTREF 29 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x45e0c + SH_STRUCTREF 1 + PUSH 1 + PUSH 2839 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45e0c +0x45e0c: + SH_STRUCTREF 27 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x45e56 + SH_STRUCTREF 1 + PUSH 1 + PUSH 2746 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45e56 +0x45e56: + SH_MEM_ASSIGN_LOCAL 9 s + SH_STRUCTREF 23 + SH_LOCALREF s + CALLMETHOD CASClick@IsClick + IFNZ 0x45e9c + SH_STRUCTREF 24 + SH_LOCALREF s + CALLMETHOD CASClick@IsClick + IFNZ 0x45e9c + PUSH 0 + JUMP 0x45ea2 +0x45e9c: + PUSH 1 +0x45ea2: + IFZ 0x45fae + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0x45ef4 + SH_GLOBALREF _g_MsgKeyWait + CALLMETHOD _CMsgKeyWait@_PlaySndClick + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetResultValue + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45ef4 +0x45ef4: + SH_LOCALREF s + PUSH -2147483648 + NOTE + IFZ 0x45f6a + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 43 + REF + IFZ 0x45f46 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 43 + REF + CALLFUNC システム効果音 + JUMP 0x45f46 +0x45f46: + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetResultValue + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x45f6a +0x45f6a: + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 44 + REF + IFZ 0x45fa8 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 44 + REF + CALLFUNC システム効果音 + JUMP 0x45fa8 +0x45fa8: + JUMP 0x45fae +0x45fae: + SH_STRUCTREF 25 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x45fea + SH_STRUCTREF 26 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x45fea + PUSH 0 + JUMP 0x45ff0 +0x45fea: + PUSH 1 +0x45ff0: + IFZ 0x46062 + SH_LOCALREF _キャンセルあり + IFZ 0x46034 + SH_STRUCTREF 1 + PUSH 0 + SH_LOCALREF _キャンセル値 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x4605c +0x46034: + SH_GLOBALREF _g_menu_rbutton_callback_fnc + PUSH 0 + NOTE + IFZ 0x4605c + SH_GLOBALREF _g_menu_rbutton_callback_fnc + PUSH 3 + CALLFUNC2 + JUMP 0x4605c +0x4605c: + JUMP 0x46062 +0x46062: + CALLSYS system.IsDebugMode + IFZ 0x46102 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x46082: + SH_LOCALREF i + A_NUMOF_STRUCT_1 32 + LT + IFZ 0x460fc + JUMP 0x460a8 +0x4609c: + SH_LOCALINC i + JUMP 0x46082 +0x460a8: + SH_STRUCTREF 32 + SH_LOCALREF i + REF + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x460f6 + SH_MEM_ASSIGN_LOCAL 9 i + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetResultValue + PUSHSTRUCTPAGE + PUSH 13 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x460f6 +0x460f6: + JUMP 0x4609c +0x460fc: + JUMP 0x46102 +0x46102: + RETURN + +; CMenuView@_SetResultValue +; RETURN: void +FUNC 2221 + SH_IF_STRUCTREF_EQ_IMM 9 -2147483648 0x46144 + SH_STRUCTREF 1 + PUSH 0 + SH_GLOBALREF _選択肢 + SH_STRUCTREF 9 + REF + PUSH 0 + REF + ASSIGN + POP + JUMP 0x46144 +0x46144: + RETURN + +; CMenuView@CreateCGCursor +; VAR 0: MenuArea : ref 選択エリア_t +; RETURN: void +FUNC 2222 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MenuArea + PUSH 53 + SH_SREF_EMPTY + IFZ 0x46192 + RETURN + JUMP 0x46192 +0x46192: + SH_STRUCTREF 7 + SH_LOCALREF MenuArea + PUSH 53 + S_REF + CALLMETHOD CASCGSprite@SetCG + SH_STRUCTREF 7 + SH_LOCALREF MenuArea + PUSH 54 + REF + SH_LOCALREF MenuArea + PUSH 55 + REF + CALLMETHOD CASCGSprite@SetPos + SH_STRUCTREF 7 + PUSH 2 + SH_LOCALREF MenuArea + PUSH 56 + REF + ADD + PUSH 32768 + CALLMETHOD CASCGSprite@SetZByBaseZ + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD CASCGSprite@SetShow + RETURN + +; CMenuView@_CreateItems +; ARG 0: _area : ref 選択エリア_t +; VAR 1: _i : int +; VAR 2: i : int +; RETURN: void +FUNC 2223 + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + PUSHSTRUCTPAGE + PUSH 8 + A_NUMOF_GLOB_1 _選択肢 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x4624a: + SH_LOCALREF _i + A_NUMOF_GLOB_1 _選択肢 + LT + IFZ 0x46344 + JUMP 0x46270 +0x46264: + SH_LOCALINC _i + JUMP 0x4624a +0x46270: + SH_STRUCTREF 8 + SH_LOCALREF _i + REF + SH_GLOBALREF _選択肢 + SH_LOCALREF _i + REF + SH_STRUCTREF 14 + SH_STRUCTREF 15 + SH_STRUCTREF 16 + SH_STRUCTREF 17 + SH_STRUCTREF 18 + SH_STRUCTREF 19 + SH_STRUCTREF 20 + SH_STRUCTREF 21 + SH_STRUCTREF 22 + PUSH 2 + PUSH 32768 + SH_STRUCTREF 2 + SH_LOCALREF _area + PUSH 22 + REF + ADD + PUSH 1 + SUB + SH_STRUCTREF 3 + SH_LOCALREF _area + PUSH 19 + REF + ADD + SH_LOCALREF _i + SH_LOCALREF _area + PUSH 23 + REF + SH_LOCALREF _area + PUSH 27 + REF + ADD + MUL + ADD + PUSH 1 + SUB + SH_STRUCTREF 4 + CALLMETHOD CMenuViewItem@_Create + JUMP 0x46264 +0x46344: + CALLSYS system.IsDebugMode + IFZ 0x4640c + PUSHSTRUCTPAGE + PUSH 32 + A_NUMOF_GLOB_1 _選択肢 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x4637a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 32 + LT + IFZ 0x46406 + JUMP 0x463a0 +0x46394: + SH_LOCALINC i + JUMP 0x4637a +0x463a0: + SH_GLOBALREF _選択肢 + SH_LOCALREF i + REF + PUSH 2 + REF + PUSH 0 + EQUALE + IFZ 0x463d0 + JUMP 0x46394 + JUMP 0x463d0 +0x463d0: + SH_STRUCTREF 32 + SH_LOCALREF i + REF + SH_GLOBALREF _選択肢 + SH_LOCALREF i + REF + PUSH 2 + REF + PUSH 1 + CALLMETHOD CASClick@Init + JUMP 0x46394 +0x46406: + JUMP 0x4640c +0x4640c: + RETURN + +; CMenuView@_ClearItem +; RETURN: void +FUNC 2224 + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + PUSHSTRUCTPAGE + PUSH 32 + A_FREE + RETURN + +; CMenuView@_CalcAreaMetrics +; RETURN: void +FUNC 2225 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_CalcAreaSize + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_CalcAreaPos + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaZ + RETURN + +; CMenuView@CalcMaxWidth +; ARG 0: tm : ref sact_text_metrics_t +; ARG 1: Weight : float +; VAR 2: Property : CASCharSpriteProperty +; VAR 3: MaxSelectWidth : int +; VAR 4: SelectIndex : int +; VAR 5: SelectText : ref string +; VAR 6: SelectWidth : int +; VAR 7: TextIndex : int +; VAR 8: Char : string +; VAR 9: CharWidth : int +; RETURN: int +FUNC 2226 + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + PUSHLOCALPAGE + PUSH 0 + SR_REF sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALREF Property + SH_LOCALREF Weight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@SetProperty + SH_LOCALASSIGN MaxSelectWidth 0 + SH_LOCALASSIGN SelectIndex 0 + SH_LOCALASSIGN SelectIndex 0 +0x464c0: + SH_LOCALREF SelectIndex + A_NUMOF_GLOB_1 _選択肢 + LT + IFZ 0x46624 + JUMP 0x464e6 +0x464da: + SH_LOCALINC SelectIndex + JUMP 0x464c0 +0x464e6: + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF _選択肢 + SH_LOCALREF SelectIndex + REF + PUSH 1 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALASSIGN SelectWidth 0 + SH_LOCALASSIGN TextIndex 0 + SH_LOCALASSIGN TextIndex 0 +0x46536: + SH_LOCALREF TextIndex + PUSHLOCALPAGE + PUSH 5 + S_LENGTH + LT + IFZ 0x465ec + JUMP 0x46560 +0x46554: + SH_LOCALINC TextIndex + JUMP 0x46536 +0x46560: + SH_LOCALREF Char + SH_LOCAL_S_REF SelectText + SH_LOCALREF TextIndex + PUSH 1 + S_GETPART + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF Property + SH_LOCAL_S_REF Char + CALLMETHOD CASCharSpriteProperty@GetFontWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF CharWidth + PLUSA + POP + SH_LOCALREF TextIndex + PUSHLOCALPAGE + PUSH 5 + S_LENGTH + PUSH 1 + SUB + LT + IFZ 0x465e6 + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 20 + PLUSA + POP + JUMP 0x465e6 +0x465e6: + JUMP 0x46554 +0x465ec: + SH_LOCALREF MaxSelectWidth + SH_LOCALREF SelectWidth + LT + IFZ 0x46618 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF SelectWidth + ASSIGN + POP + JUMP 0x46618 +0x46618: + SH_LOCALDELETE SelectText + JUMP 0x464da +0x46624: + SH_LOCALREF MaxSelectWidth + RETURN + PUSH 0 + RETURN + +; CMenuView@_CalcAreaSize +; VAR 0: SelectArea : ref 選択エリア_t +; VAR 1: MaxSelectWidth1 : int +; VAR 2: MaxSelectWidth2 : int +; VAR 3: MaxSelectWidth3 : int +; VAR 4: MaxSelectWidth : int +; RETURN: void +FUNC 2227 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF SelectArea + PUSH 5 + REF + PUSH 1 + EQUALE + IFZ 0x4674a + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_STRUCTREF 14 + SH_STRUCTREF 17 + CALLMETHOD CMenuView@CalcMaxWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_STRUCTREF 15 + SH_STRUCTREF 18 + CALLMETHOD CMenuView@CalcMaxWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_STRUCTREF 16 + SH_STRUCTREF 19 + CALLMETHOD CMenuView@CalcMaxWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF MaxSelectWidth1 + SH_LOCALREF MaxSelectWidth2 + CALLHLL Math Max + SH_LOCALREF MaxSelectWidth3 + CALLHLL Math Max + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF MaxSelectWidth + SH_LOCALREF SelectArea + PUSH 22 + REF + ADD + SH_LOCALREF SelectArea + PUSH 20 + REF + ADD + ASSIGN + POP + JUMP 0x46764 +0x4674a: + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF SelectArea + PUSH 9 + REF + ASSIGN + POP +0x46764: + SH_LOCALREF SelectArea + PUSH 6 + REF + PUSH 1 + EQUALE + IFZ 0x467e8 + PUSHSTRUCTPAGE + PUSH 5 + A_NUMOF_GLOB_1 _選択肢 + SH_LOCALREF SelectArea + PUSH 23 + REF + MUL + SH_LOCALREF SelectArea + PUSH 19 + REF + ADD + SH_LOCALREF SelectArea + PUSH 21 + REF + ADD + SH_LOCALREF SelectArea + PUSH 27 + REF + A_NUMOF_GLOB_1 _選択肢 + PUSH 1 + SUB + MUL + ADD + ASSIGN + POP + JUMP 0x46802 +0x467e8: + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF SelectArea + PUSH 10 + REF + ASSIGN + POP +0x46802: + RETURN + +; CMenuView@_CalcAreaPos +; RETURN: void +FUNC 2228 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 7 + REF + SWITCH 35 + JUMP 0x468aa +.CASE 35:0 1 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos左上 + JUMP 0x468aa +.CASE 35:1 2 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos中上 + JUMP 0x468aa +.CASE 35:2 3 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos右上 + JUMP 0x468aa +.CASE 35:3 4 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos左中 + JUMP 0x468aa +.CASE 35:4 5 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos中中 + JUMP 0x468aa +.CASE 35:5 6 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos右中 + JUMP 0x468aa +.CASE 35:6 7 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos左下 + JUMP 0x468aa +.CASE 35:7 8 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos中下 + JUMP 0x468aa +.CASE 35:8 9 + PUSHSTRUCTPAGE + CALLMETHOD CMenuView@_SetAreaPos右下 + JUMP 0x468aa +0x468aa: + RETURN + +; CMenuView@_SetAreaPos左上 +; RETURN: void +FUNC 2229 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos中上 +; RETURN: void +FUNC 2230 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + PUSH 2 + DIV + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos右上 +; RETURN: void +FUNC 2231 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos左中 +; RETURN: void +FUNC 2232 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + PUSH 2 + DIV + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos中中 +; RETURN: void +FUNC 2233 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + PUSH 2 + DIV + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + PUSH 2 + DIV + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos右中 +; RETURN: void +FUNC 2234 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + PUSH 2 + DIV + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos左下 +; RETURN: void +FUNC 2235 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos中下 +; RETURN: void +FUNC 2236 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + PUSH 2 + DIV + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaPos右下 +; RETURN: void +FUNC 2237 + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 1 + REF + SH_STRUCTREF 4 + SUB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 2 + REF + SH_STRUCTREF 5 + SUB + ASSIGN + POP + RETURN + +; CMenuView@_SetAreaZ +; RETURN: void +FUNC 2238 + RETURN + +; CMenuView@_CreateFrame +; VAR 0: CGName : string +; VAR 1: : ref CASCGSprite +; VAR 2: ConstructionSprite : ref CASConstructionSprite +; VAR 3: : ref CASConstructionSprite +; VAR 4: nWidth : int +; VAR 5: nHeight : int +; VAR 6: nR : int +; VAR 7: nG : int +; VAR 8: nB : int +; VAR 9: nA : int +; VAR 10: nFrameR : int +; VAR 11: nFrameG : int +; VAR 12: nFrameB : int +; RETURN: void +FUNC 2239 + SH_LOCALREF CGName + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 4 + SH_S_ASSIGN_REF + SH_LOCALSREF_EMPTY CGName + NOT + IFZ 0x46c64 + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD CASVersatileSprite@SetType + SH_STRUCTREF 6 + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASVersatileSprite@GetCGSprite + ASSIGN + SH_LOCAL_S_REF CGName + CALLMETHOD CASCGSprite@SetCG + SH_LOCALDELETE "" + JUMP 0x47372 +0x46c64: + SH_STRUCTREF 6 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetType + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 6 + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASVersatileSprite@GetConstructionSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCAL_ASSIGN_STRUCTREF nWidth 4 + SH_LOCAL_ASSIGN_STRUCTREF nHeight 5 + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 11 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 12 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 13 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 14 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 16 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 17 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 12 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 18 + REF + ASSIGN + POP + SH_LOCALREF ConstructionSprite + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 15 + REF + SWITCH 36 + JUMP 0x4735a +.CASE 36:0 0 + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x4735a +.CASE 36:1 1 + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 2 + PUSH 2 + SH_LOCALREF nWidth + PUSH 4 + SUB + SH_LOCALREF nHeight + PUSH 4 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x4735a +.CASE 36:2 2 + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 4 + PUSH 4 + SH_LOCALREF nWidth + PUSH 8 + SUB + SH_LOCALREF nHeight + PUSH 8 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x4735a +.CASE 36:3 3 + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 2 + PUSH 2 + SH_LOCALREF nWidth + PUSH 4 + SUB + SH_LOCALREF nHeight + PUSH 4 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 3 + PUSH 3 + SH_LOCALREF nWidth + PUSH 6 + SUB + SH_LOCALREF nHeight + PUSH 6 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 4 + PUSH 4 + SH_LOCALREF nWidth + PUSH 8 + SUB + SH_LOCALREF nHeight + PUSH 8 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x4735a +.CASE 36:4 4 + SH_LOCALREF ConstructionSprite + PUSH 0 + PUSH 0 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 1 + PUSH 1 + SH_LOCALREF nWidth + PUSH 2 + SUB + SH_LOCALREF nHeight + PUSH 2 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 2 + PUSH 2 + SH_LOCALREF nWidth + PUSH 4 + SUB + SH_LOCALREF nHeight + PUSH 4 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 3 + PUSH 3 + SH_LOCALREF nWidth + PUSH 6 + SUB + SH_LOCALREF nHeight + PUSH 6 + SUB + SH_LOCALREF nFrameR + SH_LOCALREF nFrameG + SH_LOCALREF nFrameB + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 5 + PUSH 5 + SH_LOCALREF nWidth + PUSH 10 + SUB + SH_LOCALREF nHeight + PUSH 10 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 6 + PUSH 6 + SH_LOCALREF nWidth + PUSH 12 + SUB + SH_LOCALREF nHeight + PUSH 12 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + SH_LOCALREF ConstructionSprite + PUSH 7 + PUSH 7 + SH_LOCALREF nWidth + PUSH 14 + SUB + SH_LOCALREF nHeight + PUSH 14 + SUB + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + SH_LOCALREF nA + CALLMETHOD CASConstructionSprite@AddFillWithAlpha + JUMP 0x4735a +0x4735a: + SH_LOCALREF ConstructionSprite + CALLMETHOD CASConstructionSprite@Build + SH_LOCALDELETE "" + SH_LOCALDELETE ConstructionSprite +0x47372: + RETURN + +; CMenuView@_SetTextMetrics +; VAR 0: sr : int +; VAR 1: sg : int +; VAR 2: sb : int +; RETURN: void +FUNC 2240 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 33 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 34 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 35 + REF + ASSIGN + POP + SH_LOCALREF sr + PUSH -1 + EQUALE + IFZ 0x47424 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 1 + REF + ASSIGN + POP + JUMP 0x47424 +0x47424: + SH_LOCALREF sg + PUSH -1 + EQUALE + IFZ 0x47468 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 2 + REF + ASSIGN + POP + JUMP 0x47468 +0x47468: + SH_LOCALREF sb + PUSH -1 + EQUALE + IFZ 0x474ac + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 3 + REF + ASSIGN + POP + JUMP 0x474ac +0x474ac: + SH_STRUCTREF 14 + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 1 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 1 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 2 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 3 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 23 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 4 + PUSH 400 + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 5 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 0 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 6 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 7 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 7 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 4 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 8 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 5 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 9 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 6 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 10 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 8 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 11 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 9 + REF + ASSIGN + POP + SH_STRUCTREF 14 + PUSH 12 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 10 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 0 + SH_LOCALREF sr + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 1 + SH_LOCALREF sg + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 2 + SH_LOCALREF sb + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 23 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 4 + PUSH 400 + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 5 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 24 + REF + PUSH 0 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 6 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 39 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 7 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 36 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 8 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 37 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 9 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 38 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 10 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 40 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 11 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 41 + REF + ASSIGN + POP + SH_STRUCTREF 15 + PUSH 12 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 42 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 0 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 1 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 1 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 2 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 2 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 3 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 3 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 23 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 4 + PUSH 400 + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 5 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 0 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 6 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 7 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 7 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 4 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 8 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 5 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 9 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 6 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 10 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 8 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 11 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 9 + REF + ASSIGN + POP + SH_STRUCTREF 16 + PUSH 12 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 25 + REF + PUSH 10 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 17 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 47 + REF + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 18 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 48 + REF + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 19 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 49 + REF + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 20 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 50 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 21 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 51 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 22 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 52 + REF + ASSIGN + POP + RETURN + +; CMenuView@_ShowFrame +; RETURN: void +FUNC 2241 + SH_STRUCTREF 6 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLMETHOD CASVersatileSprite@SetPos + SH_STRUCTREF 6 + PUSH 0 + PUSH 32768 + CALLMETHOD CASVersatileSprite@SetZByBaseZ + SH_STRUCTREF 6 + PUSH 1 + CALLMETHOD CASVersatileSprite@SetShow + RETURN + +; CMenuView@_ComputeCurSelByMouse +; VAR 0: _i : int +; RETURN: int +FUNC 2242 + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x47c00: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x47c86 + JUMP 0x47c26 +0x47c1a: + SH_LOCALINC _i + JUMP 0x47c00 +0x47c26: + SH_STRUCTREF 8 + SH_LOCALREF _i + REF + CALLMETHOD CMenuViewItem@_IsEnableSel + IFZ 0x47c66 + SH_STRUCTREF 8 + SH_LOCALREF _i + REF + CALLMETHOD CMenuViewItem@_IsMousePtIn + IFZ 0x47c66 + PUSH 1 + JUMP 0x47c6c +0x47c66: + PUSH 0 +0x47c6c: + IFZ 0x47c80 + SH_LOCALREF _i + RETURN + JUMP 0x47c80 +0x47c80: + JUMP 0x47c1a +0x47c86: + PUSH -2147483648 + RETURN + PUSH 0 + RETURN + +; CMenuView@_ComputeCurSelByKey +; RETURN: int +FUNC 2243 + SH_STRUCTREF 31 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x47cca + PUSHSTRUCTPAGE + SH_STRUCTREF 9 + CALLMETHOD CMenuView@_GetNextItem + RETURN + JUMP 0x47cca +0x47cca: + SH_STRUCTREF 30 + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x47cf8 + PUSHSTRUCTPAGE + SH_STRUCTREF 9 + CALLMETHOD CMenuView@_GetPrevItem + RETURN + JUMP 0x47cf8 +0x47cf8: + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; CMenuView@_UpdateItem +; ARG 0: _hilite_index : int +; VAR 1: _i : int +; VAR 2: _i : int +; RETURN: void +FUNC 2244 + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 53 + SH_SREF_EMPTY + NOT + IFZ 0x47e54 + SH_IF_LOC_LT_IMM _hilite_index 0 0x47d5a + SH_LOCALREF _hilite_index + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x47d5a + PUSH 1 + JUMP 0x47d60 +0x47d5a: + PUSH 0 +0x47d60: + IFZ 0x47de2 + SH_STRUCTREF 7 + SH_STRUCTREF 8 + SH_LOCALREF _hilite_index + REF + CALLMETHOD CMenuViewItem@GetX + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 54 + REF + ADD + SH_STRUCTREF 8 + SH_LOCALREF _hilite_index + REF + CALLMETHOD CMenuViewItem@GetY + SH_GLOBALREF _選択エリア + SH_GLOBALREF _選択枠 + REF + PUSH 55 + REF + ADD + CALLMETHOD CASCGSprite@SetPos + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD CASCGSprite@SetShow + JUMP 0x47df4 +0x47de2: + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD CASCGSprite@SetShow +0x47df4: + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x47e08: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x47e4e + JUMP 0x47e2e +0x47e22: + SH_LOCALINC _i + JUMP 0x47e08 +0x47e2e: + SH_STRUCTREF 8 + SH_LOCALREF _i + REF + PUSH 0 + CALLMETHOD CMenuViewItem@SetSelectedState + JUMP 0x47e22 +0x47e4e: + JUMP 0x47eb8 +0x47e54: + SH_LOCALASSIGN _i#1 0 + SH_LOCALASSIGN _i#1 0 +0x47e68: + SH_LOCALREF _i#1 + A_NUMOF_STRUCT_1 8 + LT + IFZ 0x47eb8 + JUMP 0x47e8e +0x47e82: + SH_LOCALINC _i#1 + JUMP 0x47e68 +0x47e8e: + SH_STRUCTREF 8 + SH_LOCALREF _i#1 + REF + SH_LOCALREF _i#1 + SH_LOCALREF _hilite_index + EQUALE + ITOB + CALLMETHOD CMenuViewItem@SetSelectedState + JUMP 0x47e82 +0x47eb8: + RETURN + +; CMenuView@_GetNextItem +; ARG 0: _o : int +; VAR 1: _r : int +; RETURN: int +FUNC 2245 + SH_IF_LOC_NE_IMM _o -2147483648 0x47ee6 + .LOCALASSIGN _o -1 + JUMP 0x47ee6 +0x47ee6: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF _o + ASSIGN + POP +0x47ef8: + SH_LOCALINC _r + SH_LOCALREF _r + A_NUMOF_STRUCT_1 8 + GTE + IFZ 0x47f22 + SH_LOCALASSIGN _r 0 + JUMP 0x47f22 +0x47f22: + SH_LOCALREF _r + SH_LOCALREF _o + EQUALE + IFNZ 0x47f5c + SH_STRUCTREF 8 + SH_LOCALREF _r + REF + CALLMETHOD CMenuViewItem@_IsEnableSel + IFNZ 0x47f5c + PUSH 0 + JUMP 0x47f62 +0x47f5c: + PUSH 1 +0x47f62: + IFZ 0x47f76 + SH_LOCALREF _r + RETURN + JUMP 0x47f76 +0x47f76: + JUMP 0x47ef8 + SH_LOCALREF _o + RETURN + PUSH 0 + RETURN + +; CMenuView@_GetPrevItem +; ARG 0: _o : int +; VAR 1: _r : int +; RETURN: int +FUNC 2246 + SH_IF_LOC_NE_IMM _o -2147483648 0x47fb8 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 8 + ASSIGN + POP + JUMP 0x47fb8 +0x47fb8: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF _o + ASSIGN + POP +0x47fca: + SH_LOCALDEC _r + SH_IF_LOC_GE_IMM _r 0 0x47ffe + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 8 + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x47ffe +0x47ffe: + SH_LOCALREF _r + SH_LOCALREF _o + EQUALE + IFNZ 0x48038 + SH_STRUCTREF 8 + SH_LOCALREF _r + REF + CALLMETHOD CMenuViewItem@_IsEnableSel + IFNZ 0x48038 + PUSH 0 + JUMP 0x4803e +0x48038: + PUSH 1 +0x4803e: + IFZ 0x48052 + SH_LOCALREF _r + RETURN + JUMP 0x48052 +0x48052: + JUMP 0x47fca + SH_LOCALREF _o + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\テキスト選択肢\CMenuView.jaf + +; CMenuViewManager@_Execute +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; VAR 2: _nHandle : int +; VAR 3: _result : SYS_選択_result_t +; RETURN: SYS_選択_result_t +FUNC 2247 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CMenuViewManager@_CreateHandle + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF _nHandle + REF + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + CALLMETHOD CMenuView@_Execute + SH_LOCALDELETE _result + SH_LOCALCREATE _result SYS_選択_result_t + SH_LOCALREF _result + SH_STRUCTREF 0 + SH_LOCALREF _nHandle + REF + CALLMETHOD CMenuView@_GetResult + PUSH 5 + SR_ASSIGN + SR_POP + PUSHSTRUCTPAGE + SH_LOCALREF _nHandle + CALLMETHOD CMenuViewManager@_DeleteHandle + PUSHLOCALPAGE + PUSH 3 + SR_REF SYS_選択_result_t + RETURN + PUSH -1 + RETURN + +; CMenuViewManager@_CreateHandle +; VAR 0: _n : int +; RETURN: int +FUNC 2248 + SH_LOCALASSIGN _n 0 + SH_LOCALASSIGN _n 0 +0x4811c: + SH_LOCALREF _n + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x48172 + JUMP 0x48142 +0x48136: + SH_LOCALINC _n + JUMP 0x4811c +0x48142: + SH_STRUCTREF 0 + SH_LOCALREF _n + REF + CALLMETHOD CMenuView@_IsCreate + NOT + IFZ 0x4816c + SH_LOCALREF _n + RETURN + JUMP 0x4816c +0x4816c: + JUMP 0x48136 +0x48172: + PUSHSTRUCTPAGE + PUSH 0 + A_NUMOF_STRUCT_1 0 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + A_NUMOF_STRUCT_1 0 + PUSH 1 + SUB + RETURN + PUSH 0 + RETURN + +; CMenuViewManager@_DeleteHandle +; ARG 0: _nHandle : int +; RETURN: void +FUNC 2249 + SH_STRUCTREF 0 + SH_LOCALREF _nHandle + REF + CALLMETHOD CMenuView@_Release + RETURN + +; CMenuViewManager@SetShow +; ARG 0: bShow : bool +; VAR 1: nMenu : int +; RETURN: void +FUNC 2250 + SH_LOCALASSIGN nMenu 0 + SH_LOCALASSIGN nMenu 0 +0x481de: + SH_LOCALREF nMenu + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x48224 + JUMP 0x48204 +0x481f8: + SH_LOCALINC nMenu + JUMP 0x481de +0x48204: + SH_STRUCTREF 0 + SH_LOCALREF nMenu + REF + SH_LOCALREF bShow + CALLMETHOD CMenuView@SetShow + JUMP 0x481f8 +0x48224: + RETURN +EOF System\Asra3\MiddleClassLibrary\テキスト選択肢\CMenuViewManager.jaf + +; CASCGMenuModel@0 +; RETURN: void +FUNC 2251 + PUSHSTRUCTPAGE + CALLMETHOD CASCGMenuModel@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; CASCGMenuModel@Clear +; VAR 0: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2252 + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; CASCGMenuModel@GetTextProperty +; RETURN: ref CASCharSpriteProperty +FUNC 2253 + SH_STRUCTREF 0 + DUP + SP_INC + RETURN + PUSH -1 + RETURN + +; CASCGMenuModel@SetCharSpace +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 2254 + SH_MEM_ASSIGN_LOCAL 1 nCharSpace + RETURN + +; CASCGMenuModel@GetCharSpace +; RETURN: int +FUNC 2255 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASCGMenuModel@SetTextOffsetPos +; ARG 0: nTextOffsetX : int +; ARG 1: nTextOffsetY : int +; RETURN: void +FUNC 2256 + SH_MEM_ASSIGN_LOCAL 2 nTextOffsetX + SH_MEM_ASSIGN_LOCAL 3 nTextOffsetY + RETURN + +; CASCGMenuModel@GetTextOffsetX +; RETURN: int +FUNC 2257 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASCGMenuModel@GetTextOffsetY +; RETURN: int +FUNC 2258 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; CASCGMenuModel@SetTextOriginPosMode +; ARG 0: Mode : int +; RETURN: void +FUNC 2259 + SH_MEM_ASSIGN_LOCAL 4 Mode + RETURN + +; CASCGMenuModel@GetTextOriginPosMode +; RETURN: int +FUNC 2260 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\CG選択肢\CASCGMenuModel.jaf + +; CCGMenuView@_GetResult +; RETURN: SYS_選択_result_t +FUNC 2261 + SH_STRUCT_SR_REF 0 SYS_選択_result_t + RETURN + PUSH -1 + RETURN + +; CCGMenuView@_Execute +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; ARG 2: bCanOpenBackLog : bool +; ARG 3: 効果番号 : int +; ARG 4: 効果時間 : int +; RETURN: void +FUNC 2262 + PUSHSTRUCTPAGE + SH_LOCALREF 効果番号 + SH_LOCALREF 効果時間 + CALLMETHOD CCGMenuView@_Open + PUSHSTRUCTPAGE + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + SH_LOCALREF bCanOpenBackLog + CALLMETHOD CCGMenuView@_Loop + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_Close + RETURN + +; CCGMenuView@_Open +; ARG 0: 効果番号 : int +; ARG 1: 効果時間 : int +; RETURN: void +FUNC 2263 + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_InitResult + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_InitSprite + SH_MEM_ASSIGN_IMM 4 -2147483648 + SH_MEM_ASSIGN_IMM 5 -2147483648 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 0 + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + PUSH 0 + ITOB + ASSIGN + POP + SH_MEM_ASSIGN_IMM 8 1 + PUSHSTRUCTPAGE + PUSH 9 + PUSH 0 + ITOB + ASSIGN + POP + SH_LOCALREF 効果番号 + PUSH -1 + NOTE + IFZ 0x48468 + SH_LOCALREF 効果時間 + PUSH -1 + NOTE + IFZ 0x48468 + PUSH 1 + JUMP 0x4846e +0x48468: + PUSH 0 +0x4846e: + IFZ 0x48498 + SH_LOCALREF 効果番号 + SH_LOCALREF 効果時間 + PUSH 0 + PUSH 0 + CALLFUNC SYS_画面更新 + JUMP 0x48498 +0x48498: + SH_STRUCTREF 10 + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 11 + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 12 + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 15 + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 13 + PUSH 33 + PUSH 1 + CALLMETHOD CASClick@Init + SH_STRUCTREF 14 + PUSH 36 + PUSH 1 + CALLMETHOD CASClick@Init + RETURN + +; CCGMenuView@_Loop +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; ARG 2: bCanOpenBackLog : bool +; RETURN: void +FUNC 2264 +0x48530: + SH_STRUCTREF 9 + NOT + IFZ 0x4855e + PUSHSTRUCTPAGE + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + SH_LOCALREF bCanOpenBackLog + CALLMETHOD CCGMenuView@_Update + JUMP 0x48530 +0x4855e: + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_UpdateSprite + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + +; CCGMenuView@_Update +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; ARG 2: bCanOpenBackLog : bool +; RETURN: void +FUNC 2265 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_UpdateCurSel + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_UpdateSprite + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_PlaySound + PUSH 1 + CALLFUNC AFL_View_Update + SH_LOCALREF bCanOpenBackLog + IFZ 0x485d6 + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_CheckStartBackLog + JUMP 0x485d6 +0x485d6: + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 5 + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_CheckKeyDownOk + SH_LOCALREF _キャンセルあり + IFZ 0x48610 + PUSHSTRUCTPAGE + SH_LOCALREF _キャンセル値 + CALLMETHOD CCGMenuView@_CheckKeyCancel + JUMP 0x48610 +0x48610: + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@CheckSelectByKeyClick + IFZ 0x48626 + RETURN + JUMP 0x48626 +0x48626: + RETURN + +; CCGMenuView@_Close +; RETURN: void +FUNC 2266 + PUSHSTRUCTPAGE + PUSH 16 + A_FREE + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + RETURN + +; CCGMenuView@_SetResult +; RETURN: void +FUNC 2267 + SH_STRUCTREF 4 + PUSH 0 + GTE + IFZ 0x48692 + SH_STRUCTREF 4 + A_NUMOF_GLOB_1 _CG選択肢 + LT + IFZ 0x48692 + PUSH 1 + JUMP 0x48698 +0x48692: + PUSH 0 +0x48698: + IFZ 0x486ca + SH_STRUCTREF 0 + PUSH 0 + SH_GLOBALREF _CG選択肢 + SH_STRUCTREF 4 + REF + PUSH 0 + REF + ASSIGN + POP + JUMP 0x486ca +0x486ca: + RETURN + +; CCGMenuView@_InitResult +; RETURN: void +FUNC 2268 + SH_STRUCTREF 0 + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + ASSIGN + POP + RETURN + +; CCGMenuView@_InitSprite +; VAR 0: n : int +; VAR 1: Choice : ref CG選択肢_t +; VAR 2: CGStateSprite : ref CASCGStateSprite +; VAR 3: NormalCGSprite : ref CASCGSprite +; VAR 4: : ref CASCGSprite +; VAR 5: SelectedCGSprite : ref CASCGSprite +; VAR 6: : ref CASCGSprite +; VAR 7: KeyDownCGSprite : ref CASCGSprite +; VAR 8: : ref CASCGSprite +; VAR 9: UnselectedCGSprite : ref CASCGSprite +; VAR 10: : ref CASCGSprite +; VAR 11: TextSprite : ref CASTextSprite +; VAR 12: : ref CASCharSpriteProperty +; VAR 13: TextWidth : int +; VAR 14: TextHeight : int +; VAR 15: OriginPosModeOffsetX : int +; VAR 16: OriginPosModeOffsetY : int +; RETURN: void +FUNC 2269 + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_GLOB_1 _CG選択肢 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + A_NUMOF_GLOB_1 _CG選択肢 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + A_NUMOF_GLOB_1 _CG選択肢 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 16 + A_NUMOF_GLOB_1 _CG選択肢 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x48772: + SH_LOCALREF n + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x48cc4 + JUMP 0x48798 +0x4878c: + SH_LOCALINC n + JUMP 0x48772 +0x48798: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF _CG選択肢 + SH_LOCALREF n + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 1 + SH_LOCALREF n + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF CGStateSprite + PUSH 4 + CALLMETHOD CASCGStateSprite@Alloc + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + PUSH 0 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Choice + PUSH 4 + SH_SREF_EMPTY + NOT + IFZ 0x48870 + SH_LOCALREF NormalCGSprite + SH_LOCALREF Choice + PUSH 4 + S_REF + CALLMETHOD CASCGSprite@SetCG + JUMP 0x48870 +0x48870: + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + PUSH 1 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Choice + PUSH 5 + SH_SREF_EMPTY + NOT + IFZ 0x488e2 + SH_LOCALREF SelectedCGSprite + SH_LOCALREF Choice + PUSH 5 + S_REF + CALLMETHOD CASCGSprite@SetCG + JUMP 0x488e2 +0x488e2: + PUSHLOCALPAGE + PUSH 7 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + PUSH 2 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Choice + PUSH 6 + SH_SREF_EMPTY + NOT + IFZ 0x48954 + SH_LOCALREF KeyDownCGSprite + SH_LOCALREF Choice + PUSH 6 + S_REF + CALLMETHOD CASCGSprite@SetCG + JUMP 0x4896e +0x48954: + SH_LOCALREF KeyDownCGSprite + SH_LOCALREF Choice + PUSH 5 + S_REF + CALLMETHOD CASCGSprite@SetCG +0x4896e: + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_LOCALREF CGStateSprite + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 3 + CALLMETHOD CASCGStateSprite@GetSprite + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF Choice + PUSH 7 + SH_SREF_EMPTY + NOT + IFZ 0x489e0 + SH_LOCALREF UnselectedCGSprite + SH_LOCALREF Choice + PUSH 7 + S_REF + CALLMETHOD CASCGSprite@SetCG + JUMP 0x489fa +0x489e0: + SH_LOCALREF UnselectedCGSprite + SH_LOCALREF Choice + PUSH 4 + S_REF + CALLMETHOD CASCGSprite@SetCG +0x489fa: + SH_LOCALREF CGStateSprite + SH_GLOBALREF _CG選択肢 + SH_LOCALREF n + REF + PUSH 1 + REF + SH_GLOBALREF _CG選択肢 + SH_LOCALREF n + REF + PUSH 2 + REF + CALLMETHOD CASCGStateSprite@SetPos + SH_LOCALREF CGStateSprite + PUSH 0 + PUSH 32768 + CALLMETHOD CASCGStateSprite@SetZByBaseZ + SH_LOCALREF Choice + PUSH 7 + SH_SREF_EMPTY + NOT + IFZ 0x48a78 + SH_LOCALREF CGStateSprite + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x48a8a +0x48a78: + SH_LOCALREF CGStateSprite + PUSH 3 + CALLMETHOD CASCGStateSprite@SetActive +0x48a8a: + SH_STRUCTREF 2 + SH_LOCALREF n + SH_LOCALREF Choice + PUSH 7 + SH_SREF_EMPTY + ITOB + ASSIGN + POP + SH_LOCALREF Choice + PUSH 8 + SH_SREF_EMPTY + NOT + IFZ 0x48c38 + PUSHLOCALPAGE + PUSH 11 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 3 + SH_LOCALREF n + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextSprite + SH_GLOBALREF g_ASCGMenuModel + CALLMETHOD CASCGMenuModel@GetCharSpace + CALLMETHOD CASTextSprite@SetCharSpace + SH_LOCALREF TextSprite + SH_LOCALREF Choice + PUSH 8 + S_REF + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 12 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + CALLMETHOD CASTextSprite@SetText + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF TextSprite + CALLMETHOD CASTextSprite@GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF TextSprite + CALLMETHOD CASTextSprite@GetHeight + ASSIGN + POP + SH_LOCALASSIGN OriginPosModeOffsetX 0 + SH_LOCALASSIGN OriginPosModeOffsetY 0 + PUSHSTRUCTPAGE + SH_GLOBALREF g_ASCGMenuModel + CALLMETHOD CASCGMenuModel@GetTextOriginPosMode + SH_LOCALREF TextWidth + SH_LOCALREF TextHeight + PUSHLOCALPAGE + PUSH 15 + PUSHLOCALPAGE + PUSH 16 + CALLMETHOD CCGMenuView@CalcOriginPosModeOffset + SH_LOCALREF TextSprite + SH_GLOBALREF _CG選択肢 + SH_LOCALREF n + REF + PUSH 1 + REF + SH_GLOBALREF g_ASCGMenuModel + CALLMETHOD CASCGMenuModel@GetTextOffsetX + ADD + SH_LOCALREF OriginPosModeOffsetX + ADD + SH_GLOBALREF _CG選択肢 + SH_LOCALREF n + REF + PUSH 2 + REF + SH_GLOBALREF g_ASCGMenuModel + CALLMETHOD CASCGMenuModel@GetTextOffsetY + ADD + SH_LOCALREF OriginPosModeOffsetY + ADD + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF TextSprite + PUSH 1 + PUSH 32768 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALDELETE "" + SH_LOCALDELETE TextSprite + JUMP 0x48c38 +0x48c38: + SH_LOCALREF Choice + PUSH 9 + REF + PUSH 0 + NOTE + IFZ 0x48c82 + SH_STRUCTREF 16 + SH_LOCALREF n + REF + SH_LOCALREF Choice + PUSH 9 + REF + PUSH 1 + CALLMETHOD CASClick@Init + JUMP 0x48c82 +0x48c82: + SH_LOCALDELETE "" + SH_LOCALDELETE UnselectedCGSprite + SH_LOCALDELETE "" + SH_LOCALDELETE KeyDownCGSprite + SH_LOCALDELETE "" + SH_LOCALDELETE SelectedCGSprite + SH_LOCALDELETE "" + SH_LOCALDELETE NormalCGSprite + SH_LOCALDELETE CGStateSprite + SH_LOCALDELETE Choice + JUMP 0x4878c +0x48cc4: + RETURN + +; CCGMenuView@CalcOriginPosModeOffset +; ARG 0: Mode : int +; ARG 1: Width : int +; ARG 2: Height : int +; ARG 3: OffsetX : ref int +; ARG 4: : void +; ARG 5: OffsetY : ref int +; ARG 6: : void +; RETURN: void +FUNC 2270 + SH_LOCALREF Mode + SWITCH 37 + JUMP 0x48e9c +.CASE 37:0 1 + SH_LOCALREFREF OffsetX + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF OffsetY + PUSH 0 + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:1 2 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREFREF OffsetY + PUSH 0 + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:2 3 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + ASSIGN + POP + SH_LOCALREFREF OffsetY + PUSH 0 + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:3 4 + SH_LOCALREFREF OffsetX + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + PUSH 2 + DIV + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:4 5 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + PUSH 2 + DIV + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:5 6 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + PUSH 2 + DIV + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:6 7 + SH_LOCALREFREF OffsetX + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:7 8 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + ASSIGN + POP + JUMP 0x48e9c +.CASE 37:8 9 + SH_LOCALREFREF OffsetX + SH_LOCALREF Width + INV + ASSIGN + POP + SH_LOCALREFREF OffsetY + SH_LOCALREF Height + INV + ASSIGN + POP + JUMP 0x48e9c +.DEFAULT 37 + SH_LOCALREFREF OffsetX + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF OffsetY + PUSH 0 + ASSIGN + POP +0x48e9c: + RETURN + +; CCGMenuView@_UpdateCurSel +; VAR 0: n : int +; RETURN: void +FUNC 2271 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x48eb8: + SH_LOCALREF n + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x48f3c + JUMP 0x48ede +0x48ed2: + SH_LOCALINC n + JUMP 0x48eb8 +0x48ede: + SH_STRUCTREF 2 + SH_LOCALREF n + REF + IFZ 0x48f18 + SH_STRUCTREF 1 + SH_LOCALREF n + REF + CALLMETHOD CASCGStateSprite@IsMouseCursorIn + IFZ 0x48f18 + PUSH 1 + JUMP 0x48f1e +0x48f18: + PUSH 0 +0x48f1e: + IFZ 0x48f36 + SH_MEM_ASSIGN_LOCAL 5 n + RETURN + JUMP 0x48f36 +0x48f36: + JUMP 0x48ed2 +0x48f3c: + SH_MEM_ASSIGN_IMM 5 -2147483648 + RETURN + +; CCGMenuView@_UpdateSprite +; VAR 0: n : int +; RETURN: void +FUNC 2272 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x48f62: + SH_LOCALREF n + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x49084 + JUMP 0x48f88 +0x48f7c: + SH_LOCALINC n + JUMP 0x48f62 +0x48f88: + SH_STRUCTREF 2 + SH_LOCALREF n + REF + NOT + IFZ 0x48fc4 + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 3 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x48f7c + JUMP 0x48fc4 +0x48fc4: + SH_LOCALREF n + SH_STRUCTREF 5 + EQUALE + IFZ 0x4902a + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFZ 0x4900a + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 2 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x49024 +0x4900a: + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 1 + CALLMETHOD CASCGStateSprite@SetActive +0x49024: + JUMP 0x4907e +0x4902a: + SH_STRUCTREF 16 + SH_LOCALREF n + REF + CALLMETHOD CASClick@IsKeyDown + IFZ 0x49064 + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 2 + CALLMETHOD CASCGStateSprite@SetActive + JUMP 0x4907e +0x49064: + SH_STRUCTREF 1 + SH_LOCALREF n + REF + PUSH 0 + CALLMETHOD CASCGStateSprite@SetActive +0x4907e: + JUMP 0x48f7c +0x49084: + RETURN + +; CCGMenuView@_PlaySound +; RETURN: void +FUNC 2273 + SH_IF_STRUCTREF_NE_IMM 5 -2147483648 0x490a2 + RETURN + JUMP 0x490a2 +0x490a2: + SH_STRUCTREF 5 + SH_STRUCTREF 4 + EQUALE + IFZ 0x490be + RETURN + JUMP 0x490be +0x490be: + SH_IF_STRUCTREF_NE_IMM 8 1 0x4910c + SH_GLOBALREF _CG選択音移動1 + IFZ 0x490ea + SH_GLOBALREF _CG選択音移動1 + CALLFUNC システム効果音 + JUMP 0x490ea +0x490ea: + SH_GLOBALREF _CG選択音移動2 + IFZ 0x49106 + SH_MEM_ASSIGN_IMM 8 2 + JUMP 0x49106 +0x49106: + JUMP 0x49146 +0x4910c: + SH_GLOBALREF _CG選択音移動2 + IFZ 0x4912a + SH_GLOBALREF _CG選択音移動2 + CALLFUNC システム効果音 + JUMP 0x4912a +0x4912a: + SH_GLOBALREF _CG選択音移動1 + IFZ 0x49146 + SH_MEM_ASSIGN_IMM 8 1 + JUMP 0x49146 +0x49146: + RETURN + +; CCGMenuView@_CheckKeyDownOk +; RETURN: void +FUNC 2274 + SH_STRUCTREF 10 + SH_STRUCTREF 5 + CALLMETHOD CASClick@IsClick + IFZ 0x4921a + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0x491a6 + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_SetResult + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x491a6 +0x491a6: + SH_IF_STRUCTREF_EQ_IMM 5 -2147483648 0x491f6 + SH_GLOBALREF _CG選択音決定 + IFZ 0x491d2 + SH_GLOBALREF _CG選択音決定 + CALLFUNC システム効果音 + JUMP 0x491d2 +0x491d2: + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_SetResult + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x491f6 +0x491f6: + SH_GLOBALREF _CG選択音無効 + IFZ 0x49214 + SH_GLOBALREF _CG選択音無効 + CALLFUNC システム効果音 + JUMP 0x49214 +0x49214: + JUMP 0x4921a +0x4921a: + RETURN + +; CCGMenuView@_CheckKeyCancel +; ARG 0: _キャンセル値 : int +; RETURN: void +FUNC 2275 + SH_STRUCTREF 11 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x4925e + SH_STRUCTREF 12 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x4925e + PUSH 0 + JUMP 0x49264 +0x4925e: + PUSH 1 +0x49264: + IFNZ 0x4928e + SH_STRUCTREF 15 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x4928e + PUSH 0 + JUMP 0x49294 +0x4928e: + PUSH 1 +0x49294: + IFZ 0x492cc + SH_STRUCTREF 0 + PUSH 0 + SH_LOCALREF _キャンセル値 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x492cc +0x492cc: + RETURN + +; CCGMenuView@CheckSelectByKeyClick +; VAR 0: n : int +; RETURN: bool +FUNC 2276 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x492e8: + SH_LOCALREF n + A_NUMOF_STRUCT_1 16 + LT + IFZ 0x493cc + JUMP 0x4930e +0x49302: + SH_LOCALINC n + JUMP 0x492e8 +0x4930e: + SH_STRUCTREF 16 + SH_LOCALREF n + REF + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x493c6 + SH_MEM_ASSIGN_LOCAL 4 n + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0x4937e + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_SetResult + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + PUSH 1 + RETURN + JUMP 0x4937e +0x4937e: + SH_GLOBALREF _CG選択音決定 + IFZ 0x4939c + SH_GLOBALREF _CG選択音決定 + CALLFUNC システム効果音 + JUMP 0x4939c +0x4939c: + PUSHSTRUCTPAGE + CALLMETHOD CCGMenuView@_SetResult + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + PUSH 1 + RETURN + JUMP 0x493c6 +0x493c6: + JUMP 0x49302 +0x493cc: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CCGMenuView@_CheckStartBackLog +; RETURN: void +FUNC 2277 + CALLFUNC SYS_ホイールフォア即確認 + IFZ 0x4942c + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + SH_STRUCTREF 0 + PUSH 1 + PUSH 2440 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x4942c +0x4942c: + SH_STRUCTREF 13 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x49476 + SH_STRUCTREF 0 + PUSH 1 + PUSH 2815 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x49476 +0x49476: + SH_STRUCTREF 14 + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x494c0 + SH_STRUCTREF 0 + PUSH 1 + PUSH 2839 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 9 + PUSH 1 + ITOB + ASSIGN + POP + RETURN + JUMP 0x494c0 +0x494c0: + RETURN +EOF System\Asra3\MiddleClassLibrary\CG選択肢\CCGMenuView.jaf + +; _CSystemSound@0 +; RETURN: void +FUNC 2278 + PUSHSTRUCTPAGE + CALLMETHOD _CSystemSound@2 + SH_STRUCTREF 1 + PUSH 0 + REF + PUSH 4 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 5 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_STRUCTREF 1 + PUSH 2 + REF + PUSH 6 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_STRUCTREF 1 + PUSH 3 + REF + PUSH 7 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_STRUCTREF 1 + PUSH 4 + REF + PUSH 8 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 9 + CALLMETHOD _CSystemSoundChannel@_SetChannel + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; _CSystemSound@_Play +; ARG 0: _snd : int +; ARG 1: bWaitPlayEnd : bool +; RETURN: void +FUNC 2279 + SH_LOCALREF _snd + PUSH 0 + EQUALE + IFNZ 0x495b8 + SH_LOCALREF _snd + PUSH -2147483648 + EQUALE + IFNZ 0x495b8 + PUSH 0 + JUMP 0x495be +0x495b8: + PUSH 1 +0x495be: + IFZ 0x495cc + RETURN + JUMP 0x495cc +0x495cc: + SH_STRUCTREF 1 + SH_STRUCTREF 0 + REF + SH_LOCALREF _snd + CALLMETHOD _CSystemSoundChannel@_Prepare + SH_STRUCTREF 1 + SH_STRUCTREF 0 + REF + CALLMETHOD _CSystemSoundChannel@_Play + SH_LOCALREF bWaitPlayEnd + IFZ 0x4961a + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + CALLMETHOD _CSystemSound@WaitPlayEnd + JUMP 0x4961a +0x4961a: + PUSHSTRUCTPAGE + PUSH 0 + DUP2 + INC + REF + A_NUMOF_STRUCT_1 1 + GTE + IFZ 0x49646 + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0x49646 +0x49646: + RETURN + +; _CSystemSound@_Recycle +; ARG 0: _snd : int +; ARG 1: bWaitPlayEnd : bool +; VAR 2: _i : int +; RETURN: bool +FUNC 2280 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_LOCALREF _snd + CALLMETHOD _CSystemSound@_Find + ASSIGN + POP + SH_IF_LOC_NE_IMM _i -2147483648 0x49684 + PUSH 0 + RETURN + JUMP 0x49684 +0x49684: + SH_STRUCTREF 1 + SH_LOCALREF _i + REF + CALLMETHOD _CSystemSoundChannel@_IsPlay + IFZ 0x496ac + PUSH 0 + RETURN + JUMP 0x496ac +0x496ac: + SH_STRUCTREF 1 + SH_LOCALREF _i + REF + CALLMETHOD _CSystemSoundChannel@_Play + SH_LOCALREF bWaitPlayEnd + IFZ 0x496e0 + PUSHSTRUCTPAGE + SH_LOCALREF _i + CALLMETHOD _CSystemSound@WaitPlayEnd + JUMP 0x496e0 +0x496e0: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; _CSystemSound@WaitPlayEnd +; ARG 0: nIndex : int +; RETURN: void +FUNC 2281 +0x496f6: + SH_STRUCTREF 1 + SH_LOCALREF nIndex + REF + CALLMETHOD _CSystemSoundChannel@_IsPlay + IFZ 0x49722 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x496f6 +0x49722: + RETURN + +; _CSystemSound@_Find +; ARG 0: _snd : int +; VAR 1: _i : int +; RETURN: int +FUNC 2282 + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x4973e: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x49798 + JUMP 0x49764 +0x49758: + SH_LOCALINC _i + JUMP 0x4973e +0x49764: + SH_STRUCTREF 1 + SH_LOCALREF _i + REF + SH_LOCALREF _snd + CALLMETHOD _CSystemSoundChannel@_IsSound + IFZ 0x49792 + SH_LOCALREF _i + RETURN + JUMP 0x49792 +0x49792: + JUMP 0x49758 +0x49798: + PUSH -2147483648 + RETURN + PUSH 0 + RETURN + +; _CSystemSound@_ClearCache +; VAR 0: _i : int +; RETURN: void +FUNC 2283 + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 0 +0x497c2: + SH_LOCALREF _i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0x49802 + JUMP 0x497e8 +0x497dc: + SH_LOCALINC _i + JUMP 0x497c2 +0x497e8: + SH_STRUCTREF 1 + SH_LOCALREF _i + REF + CALLMETHOD _CSystemSoundChannel@_Unprepare + JUMP 0x497dc +0x49802: + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\_CSystemSound.jaf + +; _CSystemSoundChannel@_IsSound +; ARG 0: _snd : int +; RETURN: bool +FUNC 2284 + SH_LOCALREF _snd + SH_STRUCTREF 1 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; _CSystemSoundChannel@0 +; RETURN: void +FUNC 2285 + PUSHSTRUCTPAGE + CALLMETHOD _CSystemSoundChannel@2 + SH_MEM_ASSIGN_IMM 0 -2147483648 + SH_MEM_ASSIGN_IMM 1 -2147483648 + RETURN + +; _CSystemSoundChannel@_SetChannel +; ARG 0: _ch : int +; RETURN: void +FUNC 2286 + SH_MEM_ASSIGN_LOCAL 0 _ch + RETURN + +; _CSystemSoundChannel@_Prepare +; ARG 0: _snd : int +; RETURN: void +FUNC 2287 + SH_MEM_ASSIGN_LOCAL 1 _snd + SH_IF_STRUCTREF_NE_IMM 0 -2147483648 0x49886 + RETURN + JUMP 0x49886 +0x49886: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLHLL KiwiSoundEngine Sound_Prepare + POP + RETURN + +; _CSystemSoundChannel@_IsPlay +; RETURN: bool +FUNC 2288 + SH_IF_STRUCTREF_NE_IMM 0 -2147483648 0x498c4 + PUSH 0 + ITOB + RETURN + JUMP 0x498c4 +0x498c4: + SH_STRUCTREF 0 + CALLHLL KiwiSoundEngine Sound_IsPlay + ITOB + RETURN + PUSH 0 + RETURN + +; _CSystemSoundChannel@_Play +; RETURN: void +FUNC 2289 + SH_IF_STRUCTREF_NE_IMM 1 -2147483648 0x498fc + RETURN + JUMP 0x498fc +0x498fc: + SH_STRUCTREF 0 + CALLHLL KiwiSoundEngine Sound_Play + POP + SH_GLOBALREF g_BGMVolumeCapManager + SH_STRUCTREF 0 + SH_STRUCTREF 1 + CALLMETHOD CBGMVolumeCapManager@BeginBGMFade + RETURN + +; _CSystemSoundChannel@_Unprepare +; RETURN: void +FUNC 2290 + SH_IF_STRUCTREF_NE_IMM 1 -2147483648 0x49944 + RETURN + JUMP 0x49944 +0x49944: + SH_STRUCTREF 0 + CALLHLL KiwiSoundEngine Sound_Unprepare + POP + SH_MEM_ASSIGN_IMM 1 -2147483648 + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\_CSystemSoundChannel.jaf + +; CVolumeCap@0 +; RETURN: void +FUNC 2291 + PUSHSTRUCTPAGE + CALLMETHOD CVolumeCap@2 + SH_MEM_ASSIGN_IMM 0 60 + SH_MEM_ASSIGN_IMM 1 100 + SH_MEM_ASSIGN_IMM 2 1000 + SH_MEM_ASSIGN_IMM 3 450 + RETURN + +; CVolumeCap@Set +; ARG 0: CapVolume : int +; ARG 1: FadeOutTime : int +; ARG 2: WaitForFadeInTime : int +; ARG 3: FadeInTime : int +; RETURN: void +FUNC 2292 + SH_IF_LOC_LT_IMM CapVolume 0 0x499c4 + SH_MEM_ASSIGN_LOCAL 0 CapVolume + JUMP 0x499c4 +0x499c4: + SH_IF_LOC_LT_IMM FadeOutTime 0 0x499e2 + SH_MEM_ASSIGN_LOCAL 1 FadeOutTime + JUMP 0x499e2 +0x499e2: + SH_IF_LOC_LT_IMM WaitForFadeInTime 0 0x49a00 + SH_MEM_ASSIGN_LOCAL 2 WaitForFadeInTime + JUMP 0x49a00 +0x49a00: + SH_IF_LOC_LT_IMM FadeInTime 0 0x49a1e + SH_MEM_ASSIGN_LOCAL 3 FadeInTime + JUMP 0x49a1e +0x49a1e: + RETURN + +; CVolumeCap@GetCapVolume +; RETURN: int +FUNC 2293 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; CVolumeCap@GetFadeOutTime +; RETURN: int +FUNC 2294 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CVolumeCap@GetWaitForFadeInTime +; RETURN: int +FUNC 2295 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CVolumeCap@GetFadeInTime +; RETURN: int +FUNC 2296 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\CVolumeCap.jaf + +; CBGMVolumeCapManager@0 +; RETURN: void +FUNC 2297 + PUSHSTRUCTPAGE + CALLMETHOD CBGMVolumeCapManager@2 + SH_MEM_ASSIGN_IMM 1 100 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_STRUCTREF 0 + S_PUSH "E_BGMボリュームキャップ設定_ボリューム" + PUSH 60 + CALLFUNC EX_Int + S_PUSH "E_BGMボリュームキャップ設定_フェードアウト時間" + PUSH 100 + CALLFUNC EX_Int + S_PUSH "E_BGMボリュームキャップ設定_フェードイン待ち時間" + PUSH 1000 + CALLFUNC EX_Int + S_PUSH "E_BGMボリュームキャップ設定_フェードイン時間" + PUSH 450 + CALLFUNC EX_Int + CALLMETHOD CVolumeCap@Set + RETURN + +; CBGMVolumeCapManager@IsPlayList +; VAR 0: Count : int +; VAR 1: Numof : int +; VAR 2: Temp_t : BackSE_t +; RETURN: bool +FUNC 2298 + SH_LOCALASSIGN Count 0 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 5 + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x49b2c: + SH_LOCALREF Count + SH_LOCALREF Numof + LT + IFZ 0x49c26 + JUMP 0x49b52 +0x49b46: + SH_LOCALINC Count + JUMP 0x49b2c +0x49b52: + SH_LOCALDELETE Temp_t + SH_LOCALCREATE Temp_t BackSE_t + SH_LOCALREF Temp_t + SH_STRUCTREF 5 + SH_LOCALREF Count + REF + CALLFUNC SYS_GetBackSE_t + PUSH 12 + SR_ASSIGN + SR_POP + SH_STRUCTREF 5 + SH_LOCALREF Count + REF + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0x49bc6 + SH_LOCALREF Temp_t + PUSH 4 + REF + NOT + IFZ 0x49bc6 + PUSH 1 + JUMP 0x49bcc +0x49bc6: + PUSH 0 +0x49bcc: + IFZ 0x49be0 + PUSH 1 + RETURN + JUMP 0x49c1a +0x49be0: + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF Count + A_ERASE + POP + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 5 + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM Count 1 + SH_LOCALDELETE Temp_t + JUMP 0x49b46 +0x49c1a: + SH_LOCALDELETE Temp_t + JUMP 0x49b46 +0x49c26: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CBGMVolumeCapManager@IsWaitingBGMFadeByVoice +; RETURN: bool +FUNC 2299 + SH_STRUCTREF 3 + NOT + IFZ 0x49c8a + PUSHSTRUCTPAGE + CALLMETHOD CBGMVolumeCapManager@IsPlayList + IFZ 0x49c66 + PUSH 0 + RETURN + JUMP 0x49c66 +0x49c66: + SH_MEM_ASSIGN_IMM 3 1 + SH_STRUCTREF 4 + CALLMETHOD CASTimer@Reset + PUSH 0 + RETURN + JUMP 0x49c8a +0x49c8a: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CBGMVolumeCapManager@SeachCalcVolumeList +; ARG 0: GroupNumber : int +; VAR 1: TempGroupNumber : int +; VAR 2: GroupNumberLog : array +; VAR 3: ParentGroupNumber : int +; RETURN: bool +FUNC 2300 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF GroupNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + A_FREE +0x49cbc: + PUSH 1 + IFZ 0x49ec6 + PUSHLOCALPAGE + PUSH 3 + S_PUSH "E_SEボリューム計算" + SH_LOCALREF TempGroupNumber + S_PUSH "親サウンドグループ番号" + PUSH -1 + CALLFUNC EX_IA2Int + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF TempGroupNumber + A_PUSHBACK + SH_IF_LOC_LT_IMM ParentGroupNumber 0 0x49d30 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_MASTER + EQUALE + IFNZ 0x49d30 + PUSH 0 + JUMP 0x49d36 +0x49d30: + PUSH 1 +0x49d36: + IFZ 0x49de2 + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + CALLFUNC SYS_SOUNDGROUP_VOICE + PUSH 0 + A_FIND + PUSH 0 + GTE + IFNZ 0x49dbc + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + PUSH 0 + A_FIND + PUSH 0 + GTE + IFNZ 0x49dbc + PUSH 0 + JUMP 0x49dc2 +0x49dbc: + PUSH 1 +0x49dc2: + IFZ 0x49dd4 + JUMP 0x49ec6 + JUMP 0x49ddc +0x49dd4: + PUSH 0 + RETURN +0x49ddc: + JUMP 0x49ec0 +0x49de2: + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFNZ 0x49e16 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_SE + EQUALE + IFNZ 0x49e16 + PUSH 0 + JUMP 0x49e1c +0x49e16: + PUSH 1 +0x49e1c: + IFNZ 0x49e42 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFNZ 0x49e42 + PUSH 0 + JUMP 0x49e48 +0x49e42: + PUSH 1 +0x49e48: + IFNZ 0x49e94 + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + SH_LOCALREF ParentGroupNumber + PUSH 0 + A_FIND + PUSH -1 + NOTE + IFNZ 0x49e94 + PUSH 0 + JUMP 0x49e9a +0x49e94: + PUSH 1 +0x49e9a: + IFZ 0x49eae + PUSH 0 + RETURN + JUMP 0x49ec0 +0x49eae: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF ParentGroupNumber + ASSIGN + POP +0x49ec0: + JUMP 0x49cbc +0x49ec6: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CBGMVolumeCapManager@BeginBGMFade +; ARG 0: Channel : int +; ARG 1: SoundNumber : int +; VAR 2: GroupNumber : int +; VAR 3: Index : int +; VAR 4: TotalTime : int +; RETURN: void +FUNC 2301 + SH_GLOBALREF g_bConfigBGMFadeByVoice + NOT + IFZ 0x49ef2 + RETURN + JUMP 0x49ef2 +0x49ef2: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF SoundNumber + CALLHLL KiwiSoundEngine Sound_GetGroupNumFromDataNum + ASSIGN + POP + SH_IF_LOC_LT_IMM GroupNumber 0 0x49f3c + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_MASTER + EQUALE + IFNZ 0x49f3c + PUSH 0 + JUMP 0x49f42 +0x49f3c: + PUSH 1 +0x49f42: + IFNZ 0x49f68 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFNZ 0x49f68 + PUSH 0 + JUMP 0x49f6e +0x49f68: + PUSH 1 +0x49f6e: + IFNZ 0x49f94 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_SE + EQUALE + IFNZ 0x49f94 + PUSH 0 + JUMP 0x49f9a +0x49f94: + PUSH 1 +0x49f9a: + IFNZ 0x49fc0 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFNZ 0x49fc0 + PUSH 0 + JUMP 0x49fc6 +0x49fc0: + PUSH 1 +0x49fc6: + IFNZ 0x49fec + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + EQUALE + IFNZ 0x49fec + PUSH 0 + JUMP 0x49ff2 +0x49fec: + PUSH 1 +0x49ff2: + IFZ 0x4a000 + RETURN + JUMP 0x4a000 +0x4a000: + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_VOICE + NOTE + IFZ 0x4a038 + PUSHSTRUCTPAGE + SH_LOCALREF GroupNumber + CALLMETHOD CBGMVolumeCapManager@SeachCalcVolumeList + NOT + IFZ 0x4a032 + RETURN + JUMP 0x4a032 +0x4a032: + JUMP 0x4a038 +0x4a038: + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 0 + A_NUMOF_STRUCT_1 5 + SH_LOCALREF Channel + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + NOTE + IFZ 0x4a082 + RETURN + JUMP 0x4a082 +0x4a082: + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF Channel + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetCapVolume + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetFadeOutTime + ASSIGN + POP + SH_LOCALREF TotalTime + CALLFUNC SYS_BGM_BeginFade + SH_MEM_ASSIGN_IMM 2 1 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CBGMVolumeCapManager@UpdateBGMFade +; VAR 0: nBGMFadeWaitTime : int +; VAR 1: TotalTime : int +; RETURN: void +FUNC 2302 + SH_STRUCTREF 2 + NOT + IFZ 0x4a100 + RETURN + JUMP 0x4a100 +0x4a100: + PUSHSTRUCTPAGE + CALLMETHOD CBGMVolumeCapManager@IsWaitingBGMFadeByVoice + NOT + IFZ 0x4a118 + RETURN + JUMP 0x4a118 +0x4a118: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetWaitForFadeInTime + ASSIGN + POP + SH_STRUCTREF 4 + CALLMETHOD CASTimer@Get + SH_LOCALREF nBGMFadeWaitTime + LT + IFZ 0x4a152 + RETURN + JUMP 0x4a152 +0x4a152: + SH_MEM_ASSIGN_IMM 1 100 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetFadeInTime + ASSIGN + POP + SH_LOCALREF TotalTime + CALLFUNC SYS_BGM_BeginFade + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; CBGMVolumeCapManager@ResetBGM +; RETURN: void +FUNC 2303 + PUSHSTRUCTPAGE + CALLMETHOD CBGMVolumeCapManager@IsPlayList + NOT + IFNZ 0x4a1cc + A_NUMOF_STRUCT_1 5 + PUSH 0 + EQUALE + IFNZ 0x4a1cc + PUSH 0 + JUMP 0x4a1d2 +0x4a1cc: + PUSH 1 +0x4a1d2: + IFZ 0x4a206 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 1 100 + PUSHSTRUCTPAGE + PUSH 5 + A_FREE + JUMP 0x4a206 +0x4a206: + RETURN + +; CBGMVolumeCapManager@GetCurrentBGMVolumeCapRate +; RETURN: int +FUNC 2304 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\CBGMVolumeCapManager.jaf + +; CSoundVolumeCapManager@0 +; RETURN: void +FUNC 2305 + PUSHSTRUCTPAGE + CALLMETHOD CSoundVolumeCapManager@2 + SH_STRUCTREF 0 + PUSH 0 + PUSH 450 + PUSH 100 + PUSH 450 + CALLMETHOD CVolumeCap@Set + SH_MEM_ASSIGN_IMM 1 0 + .STRUCTASSIGN CSoundVolumeCapManager m_PlayChannel -1 + RETURN + +; CSoundVolumeCapManager@IsWaitingSoundFadeByVoice +; RETURN: bool +FUNC 2306 + SH_STRUCTREF 1 + NOT + IFZ 0x4a2d0 + SH_STRUCTREF 3 + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0x4a2ac + PUSH 0 + RETURN + JUMP 0x4a2ac +0x4a2ac: + SH_MEM_ASSIGN_IMM 1 1 + SH_STRUCTREF 2 + CALLMETHOD CASTimer@Reset + PUSH 0 + RETURN + JUMP 0x4a2d0 +0x4a2d0: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CSoundVolumeCapManager@SeachCalcVolumeList +; ARG 0: GroupNumber : int +; VAR 1: TempGroupNumber : int +; VAR 2: GroupNumberLog : array +; VAR 3: ParentGroupNumber : int +; RETURN: bool +FUNC 2307 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF GroupNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + A_FREE +0x4a302: + PUSH 1 + IFZ 0x4a4e6 + PUSHLOCALPAGE + PUSH 3 + S_PUSH "E_SEボリューム計算" + SH_LOCALREF TempGroupNumber + S_PUSH "親サウンドグループ番号" + PUSH -1 + CALLFUNC EX_IA2Int + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF TempGroupNumber + A_PUSHBACK + SH_IF_LOC_LT_IMM ParentGroupNumber 0 0x4a376 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_MASTER + EQUALE + IFNZ 0x4a376 + PUSH 0 + JUMP 0x4a37c +0x4a376: + PUSH 1 +0x4a37c: + IFZ 0x4a3d6 + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + CALLFUNC SYS_SOUNDGROUP_VOICE + PUSH 0 + A_FIND + PUSH 0 + GTE + IFZ 0x4a3c8 + JUMP 0x4a4e6 + JUMP 0x4a3d0 +0x4a3c8: + PUSH 0 + RETURN +0x4a3d0: + JUMP 0x4a4e0 +0x4a3d6: + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFNZ 0x4a40a + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_SE + EQUALE + IFNZ 0x4a40a + PUSH 0 + JUMP 0x4a410 +0x4a40a: + PUSH 1 +0x4a410: + IFNZ 0x4a436 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFNZ 0x4a436 + PUSH 0 + JUMP 0x4a43c +0x4a436: + PUSH 1 +0x4a43c: + IFNZ 0x4a462 + SH_LOCALREF ParentGroupNumber + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + EQUALE + IFNZ 0x4a462 + PUSH 0 + JUMP 0x4a468 +0x4a462: + PUSH 1 +0x4a468: + IFNZ 0x4a4b4 + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + SH_LOCALREF ParentGroupNumber + PUSH 0 + A_FIND + PUSH -1 + NOTE + IFNZ 0x4a4b4 + PUSH 0 + JUMP 0x4a4ba +0x4a4b4: + PUSH 1 +0x4a4ba: + IFZ 0x4a4ce + PUSH 0 + RETURN + JUMP 0x4a4e0 +0x4a4ce: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF ParentGroupNumber + ASSIGN + POP +0x4a4e0: + JUMP 0x4a302 +0x4a4e6: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CSoundVolumeCapManager@ResetPlayListVolume +; ARG 0: myIndex : int +; VAR 1: Count : int +; VAR 2: Numof : int +; VAR 3: TotalTime : int +; RETURN: void +FUNC 2308 + SH_LOCALASSIGN Count 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_サウンド再生リスト + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetFadeInTime + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x4a53a: + SH_LOCALREF Count + SH_LOCALREF Numof + LT + IFZ 0x4a5fc + JUMP 0x4a560 +0x4a554: + SH_LOCALINC Count + JUMP 0x4a53a +0x4a560: + SH_LOCALREF myIndex + SH_LOCALREF Count + NOTE + IFZ 0x4a59e + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Count + REF + PUSH 4 + REF + NOT + IFZ 0x4a59e + PUSH 1 + JUMP 0x4a5a4 +0x4a59e: + PUSH 0 +0x4a5a4: + IFZ 0x4a5f6 + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Count + REF + PUSH 1 + REF + SH_LOCALREF TotalTime + PUSH 100 + CALLFUNC SYS_Sound_BeginFade + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Count + REF + PUSH 5 + PUSH 0 + ASSIGN + POP + JUMP 0x4a5f6 +0x4a5f6: + JUMP 0x4a554 +0x4a5fc: + RETURN + +; CSoundVolumeCapManager@BeginSoundFade +; ARG 0: Channel : int +; ARG 1: SoundNumber : int +; VAR 2: GroupNumber : int +; VAR 3: Index : int +; VAR 4: VolumeCapRate : int +; VAR 5: TotalTime : int +; RETURN: void +FUNC 2309 + SH_GLOBALREF g_bConfigBGMFadeByVoice + NOT + IFZ 0x4a61a + RETURN + JUMP 0x4a61a +0x4a61a: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF SoundNumber + CALLHLL KiwiSoundEngine Sound_GetGroupNumFromDataNum + ASSIGN + POP + SH_IF_LOC_LT_IMM GroupNumber 0 0x4a664 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_MASTER + EQUALE + IFNZ 0x4a664 + PUSH 0 + JUMP 0x4a66a +0x4a664: + PUSH 1 +0x4a66a: + IFNZ 0x4a690 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_BGM + EQUALE + IFNZ 0x4a690 + PUSH 0 + JUMP 0x4a696 +0x4a690: + PUSH 1 +0x4a696: + IFNZ 0x4a6bc + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_SE + EQUALE + IFNZ 0x4a6bc + PUSH 0 + JUMP 0x4a6c2 +0x4a6bc: + PUSH 1 +0x4a6c2: + IFNZ 0x4a6e8 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFNZ 0x4a6e8 + PUSH 0 + JUMP 0x4a6ee +0x4a6e8: + PUSH 1 +0x4a6ee: + IFNZ 0x4a714 + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + EQUALE + IFNZ 0x4a714 + PUSH 0 + JUMP 0x4a71a +0x4a714: + PUSH 1 +0x4a71a: + IFZ 0x4a728 + RETURN + JUMP 0x4a728 +0x4a728: + SH_LOCALREF GroupNumber + CALLFUNC SYS_SOUNDGROUP_VOICE + NOTE + IFZ 0x4a760 + PUSHSTRUCTPAGE + SH_LOCALREF GroupNumber + CALLMETHOD CSoundVolumeCapManager@SeachCalcVolumeList + NOT + IFZ 0x4a75a + RETURN + JUMP 0x4a75a +0x4a75a: + JUMP 0x4a760 +0x4a760: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF GroupNumber + CALLFUNC SYS_GetIndexBackSE_t + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF Index + CALLMETHOD CSoundVolumeCapManager@ResetPlayListVolume + SH_LOCALREF Index + PUSH -1 + EQUALE + IFNZ 0x4a7c2 + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 4 + REF + IFNZ 0x4a7c2 + PUSH 0 + JUMP 0x4a7c8 +0x4a7c2: + PUSH 1 +0x4a7c8: + IFZ 0x4a7d6 + RETURN + JUMP 0x4a7d6 +0x4a7d6: + SH_MEM_ASSIGN_LOCAL 3 Channel + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetCapVolume + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetFadeOutTime + ASSIGN + POP + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 1 + REF + SH_LOCALREF TotalTime + SH_LOCALREF VolumeCapRate + CALLFUNC SYS_Sound_BeginFade + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 5 + PUSH 1 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; CSoundVolumeCapManager@UpdateSoundFade +; ARG 0: Index : int +; VAR 1: Temp_t : BackSE_t +; VAR 2: nSoundFadeWaitTime : int +; VAR 3: VolumeCapRate : int +; VAR 4: TotalTime : int +; RETURN: void +FUNC 2310 + SH_LOCALDELETE Temp_t + SH_LOCALCREATE Temp_t BackSE_t + SH_LOCALREF Temp_t + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + SH_SR_ASSIGN + SH_LOCALREF Temp_t + PUSH 5 + REF + NOT + IFNZ 0x4a8c2 + SH_LOCALREF Temp_t + PUSH 4 + REF + IFNZ 0x4a8c2 + PUSH 0 + JUMP 0x4a8c8 +0x4a8c2: + PUSH 1 +0x4a8c8: + IFZ 0x4a8d6 + RETURN + JUMP 0x4a8d6 +0x4a8d6: + PUSHSTRUCTPAGE + CALLMETHOD CSoundVolumeCapManager@IsWaitingSoundFadeByVoice + NOT + IFZ 0x4a8ee + RETURN + JUMP 0x4a8ee +0x4a8ee: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetWaitForFadeInTime + ASSIGN + POP + SH_STRUCTREF 2 + CALLMETHOD CASTimer@Get + SH_LOCALREF nSoundFadeWaitTime + LT + IFZ 0x4a928 + RETURN + JUMP 0x4a928 +0x4a928: + SH_LOCALASSIGN VolumeCapRate 100 + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetFadeInTime + ASSIGN + POP + SH_LOCALREF Temp_t + PUSH 1 + REF + SH_LOCALREF TotalTime + SH_LOCALREF VolumeCapRate + CALLFUNC SYS_Sound_BeginFade + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 5 + PUSH 0 + ASSIGN + POP + RETURN + +; CSoundVolumeCapManager@UpdateSoundShuffle +; ARG 0: Index : int +; VAR 1: Temp_t : BackSE_t +; RETURN: void +FUNC 2311 + SH_LOCALDELETE Temp_t + SH_LOCALCREATE Temp_t BackSE_t + SH_LOCALREF Temp_t + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + SH_SR_ASSIGN + SH_LOCALREF Temp_t + PUSH 4 + REF + NOT + IFZ 0x4aad2 + SH_LOCALREF Temp_t + PUSH 1 + REF + CALLHLL KiwiSoundEngine Sound_IsPlay + NOT + IFZ 0x4aacc + SH_LOCALREF Temp_t + PUSH 2 + SH_LOCALREF Temp_t + PUSH 2 + REF + PUSH 1 + ADD + SH_LOCALREF Temp_t + PUSH 3 + PUSH 1 + A_NUMOF + MOD + ASSIGN + POP + SH_LOCALREF Temp_t + PUSH 2 + REF + PUSH 0 + EQUALE + IFZ 0x4aa5c + SH_LOCALREF Temp_t + PUSH 3 + REF + CALLFUNC SYS_ShuffleSoundList + JUMP 0x4aa5c +0x4aa5c: + SH_LOCALREF Temp_t + PUSH 1 + REF + SH_LOCALREF Temp_t + PUSH 3 + REF + SH_LOCALREF Temp_t + PUSH 2 + REF + REF + CALLHLL KiwiSoundEngine Sound_Prepare + POP + SH_LOCALREF Temp_t + PUSH 1 + REF + CALLHLL KiwiSoundEngine Sound_Play + POP + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + JUMP 0x4aacc +0x4aacc: + JUMP 0x4aad2 +0x4aad2: + RETURN + +; CSoundVolumeCapManager@UpdateSound +; VAR 0: Numof : int +; VAR 1: Count : int +; VAR 2: nSoundFadeWaitTime : int +; RETURN: void +FUNC 2312 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_GLOB_1 g_サウンド再生リスト + ASSIGN + POP + SH_LOCALASSIGN Count 0 + SH_LOCALASSIGN Count 0 +0x4ab00: + SH_LOCALREF Count + SH_LOCALREF Numof + LT + IFZ 0x4ab48 + JUMP 0x4ab26 +0x4ab1a: + SH_LOCALINC Count + JUMP 0x4ab00 +0x4ab26: + PUSHSTRUCTPAGE + SH_LOCALREF Count + CALLMETHOD CSoundVolumeCapManager@UpdateSoundShuffle + PUSHSTRUCTPAGE + SH_LOCALREF Count + CALLMETHOD CSoundVolumeCapManager@UpdateSoundFade + JUMP 0x4ab1a +0x4ab48: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + CALLMETHOD CVolumeCap@GetWaitForFadeInTime + ASSIGN + POP + SH_IF_STRUCTREF_Z 1 0x4ab90 + SH_STRUCTREF 2 + CALLMETHOD CASTimer@Get + SH_LOCALREF nSoundFadeWaitTime + GTE + IFZ 0x4ab90 + PUSH 1 + JUMP 0x4ab96 +0x4ab90: + PUSH 0 +0x4ab96: + IFZ 0x4abac + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0x4abac +0x4abac: + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\CSoundVolumeCapManager.jaf + +; CBackUpSoundData@SoundDataToTemp +; RETURN: void +FUNC 2313 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF _音楽 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_GLOBALREF _一時停止中 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_GLOBALREF g_BGMVolume + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + PUSHSTRUCTPAGE + PUSH 3 + A_NUMOF_GLOB_1 g_サウンド再生リスト + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 0 + SH_GLOBALREF g_サウンド再生リスト + PUSH 0 + A_NUMOF_GLOB_1 g_サウンド再生リスト + A_COPY + POP + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; CBackUpSoundData@TempToSoundData +; RETURN: void +FUNC 2314 + PUSHGLOBALPAGE + PUSH 63 + SH_STRUCTREF 0 + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 64 + SH_STRUCTREF 1 + ITOB + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 65 + SH_STRUCTREF 2 + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 77 + A_FREE + PUSHGLOBALPAGE + PUSH 77 + A_NUMOF_STRUCT_1 3 + PUSH 1 + A_ALLOC + PUSHGLOBALPAGE + PUSH 77 + PUSH 0 + SH_STRUCTREF 3 + PUSH 0 + A_NUMOF_STRUCT_1 3 + A_COPY + POP + SH_MEM_ASSIGN_IMM 4 0 + RETURN + +; CBackUpSoundData@IsTemp +; RETURN: bool +FUNC 2315 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\サウンド\CBackUpSoundData.jaf + +; _CMouseCursorPos@0 +; RETURN: void +FUNC 2316 + PUSHSTRUCTPAGE + CALLMETHOD _CMouseCursorPos@2 + SH_STRUCTREF 0 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD CASPos@Set + SH_STRUCTREF 1 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD CASPos@Set + PUSHSTRUCTPAGE + CALLMETHOD _CMouseCursorPos@_Update + RETURN + +; _CMouseCursorPos@_Update +; VAR 0: _x : int +; VAR 1: _y : int +; RETURN: void +FUNC 2317 + SH_STRUCTREF 1 + SH_STRUCT_SR_REF 0 CASPos + PUSH 43 + SR_ASSIGN + SR_POP + SH_LOCALASSIGN _x 0 + SH_LOCALASSIGN _y 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x4ad9e + SH_LOCALASSIGN _x -2147483648 + SH_LOCALASSIGN _y -2147483648 + JUMP 0x4ad9e +0x4ad9e: + SH_STRUCTREF 0 + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CASPos@Set + RETURN + +; _CMouseCursorPos@_IsMoved +; RETURN: bool +FUNC 2318 + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetX + SH_STRUCTREF 1 + CALLMETHOD CASPos@GetX + NOTE + IFNZ 0x4ae0a + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetY + SH_STRUCTREF 1 + CALLMETHOD CASPos@GetY + NOTE + IFNZ 0x4ae0a + PUSH 0 + JUMP 0x4ae10 +0x4ae0a: + PUSH 1 +0x4ae10: + ITOB + RETURN + PUSH 0 + RETURN + +; _CMouseCursorPos@_Get +; RETURN: CASPos +FUNC 2319 + SH_STRUCT_SR_REF 0 CASPos + RETURN + PUSH -1 + RETURN + +; _CMouseCursorPos@_GetX +; RETURN: int +FUNC 2320 + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetX + RETURN + PUSH 0 + RETURN + +; _CMouseCursorPos@_GetY +; RETURN: int +FUNC 2321 + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetY + RETURN + PUSH 0 + RETURN + +; _CMouseCursorPos@_IsInSp +; ARG 0: _sp : int +; RETURN: bool +FUNC 2322 + SH_LOCALREF _sp + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetX + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetY + CALLFUNC AFL_Sprite_IsIn + RETURN + PUSH 0 + RETURN + +; _CMouseCursorPos@_IsInSpRc +; ARG 0: _sp : int +; RETURN: bool +FUNC 2323 + SH_LOCALREF _sp + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetX + SH_STRUCTREF 0 + CALLMETHOD CASPos@GetY + CALLFUNC AFL_Sprite_IsInRect + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\ユーザ入力\_CMouseCursorPos.jaf + +; _CMouseWheel@_IsFore +; RETURN: bool +FUNC 2324 + SH_STRUCTREF 0 + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; _CMouseWheel@_IsBack +; RETURN: bool +FUNC 2325 + SH_STRUCTREF 1 + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; _CMouseWheel@GetForeCount +; RETURN: int +FUNC 2326 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; _CMouseWheel@GetBackCount +; RETURN: int +FUNC 2327 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; _CMouseWheel@_GetDelta +; RETURN: int +FUNC 2328 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + SUB + RETURN + PUSH 0 + RETURN + +; _CMouseWheel@0 +; RETURN: void +FUNC 2329 + PUSHSTRUCTPAGE + CALLMETHOD _CMouseWheel@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; _CMouseWheel@_Update +; ARG 0: _bClear : bool +; RETURN: void +FUNC 2330 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + CALLFUNC AFL_MouseWheel_GetCount + SH_LOCALREF _bClear + IFZ 0x4afbe + CALLFUNC AFL_MouseWheel_ClearCount + JUMP 0x4afbe +0x4afbe: + RETURN + +; _CMouseWheel@_Clear +; RETURN: void +FUNC 2331 + CALLFUNC AFL_MouseWheel_ClearCount + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\ユーザ入力\_CMouseWheel.jaf + +; CASEffectKeyCancelKey@0 +; RETURN: void +FUNC 2332 + PUSHSTRUCTPAGE + CALLMETHOD CASEffectKeyCancelKey@2 + .STRUCTASSIGN CASEffectKeyCancelKey m_nKey -1 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; CASEffectKeyCancelKey@Init +; ARG 0: nKey : int +; ARG 1: bFirstKeyDownCancel : bool +; RETURN: bool +FUNC 2333 + SH_MEM_ASSIGN_LOCAL 0 nKey + SH_LOCALREF bFirstKeyDownCancel + IFZ 0x4b04e + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF nKey + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + JUMP 0x4b058 +0x4b04e: + SH_MEM_ASSIGN_IMM 1 0 +0x4b058: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASEffectKeyCancelKey@IsKeyDown +; RETURN: bool +FUNC 2334 + SH_STRUCTREF 0 + CALLFUNC AFL_IsKeyDown + IFZ 0x4b0aa + SH_STRUCTREF 1 + NOT + IFZ 0x4b09c + PUSH 1 + RETURN + JUMP 0x4b09c +0x4b09c: + PUSH 0 + RETURN + JUMP 0x4b0b4 +0x4b0aa: + SH_MEM_ASSIGN_IMM 1 0 +0x4b0b4: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASEffectKeyCancelKey@GetKey +; RETURN: int +FUNC 2335 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\ユーザ入力\CASEffectKeyCancelKey.jaf + +; CASEffectKeyCancelChecker@0 +; RETURN: void +FUNC 2336 + PUSHSTRUCTPAGE + CALLMETHOD CASEffectKeyCancelChecker@2 + RETURN + +; CASEffectKeyCancelChecker@Init +; VAR 0: FirstKeyDownCancel : bool +; RETURN: bool +FUNC 2337 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 14 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN FirstKeyDownCancel 1 + CALLFUNC SYS_IsClickModeCancel + IFZ 0x4b132 + SH_LOCALASSIGN FirstKeyDownCancel 0 + JUMP 0x4b132 +0x4b132: + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 4 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 13 + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 27 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 32 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 65 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 83 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 90 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 33 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 8 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 36 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 38 + PUSH 0 + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 40 + SH_LOCALREF FirstKeyDownCancel + CALLMETHOD CASEffectKeyCancelKey@Init + POP + SH_MEM_ASSIGN_IMM 1 0 + PUSH 1 + RETURN + PUSH 0 + RETURN + +; CASEffectKeyCancelChecker@IsCancel +; VAR 0: n : int +; RETURN: bool +FUNC 2338 + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + CALLFUNC A_オートモード中確認 + NOT + IFZ 0x4b378 + CALLFUNC SYS_ホイールバック確認 + IFZ 0x4b372 + SH_MEM_ASSIGN_IMM 1 0 + PUSH 1 + RETURN + JUMP 0x4b372 +0x4b372: + JUMP 0x4b378 +0x4b378: + CALLFUNC SYS_ホイールフォア即確認 + IFZ 0x4b39c + SH_MEM_ASSIGN_IMM 1 0 + PUSH 1 + RETURN + JUMP 0x4b39c +0x4b39c: + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x4b3b0: + SH_LOCALREF n + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x4b4b4 + JUMP 0x4b3d6 +0x4b3ca: + SH_LOCALINC n + JUMP 0x4b3b0 +0x4b3d6: + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLMETHOD CASEffectKeyCancelKey@IsKeyDown + IFZ 0x4b4ae + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLMETHOD CASEffectKeyCancelKey@GetKey + PUSH 1 + EQUALE + IFNZ 0x4b440 + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLMETHOD CASEffectKeyCancelKey@GetKey + PUSH 13 + EQUALE + IFNZ 0x4b440 + PUSH 0 + JUMP 0x4b446 +0x4b440: + PUSH 1 +0x4b446: + IFNZ 0x4b47a + SH_STRUCTREF 0 + SH_LOCALREF n + REF + CALLMETHOD CASEffectKeyCancelKey@GetKey + PUSH 40 + EQUALE + IFNZ 0x4b47a + PUSH 0 + JUMP 0x4b480 +0x4b47a: + PUSH 1 +0x4b480: + IFZ 0x4b496 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0x4b4a0 +0x4b496: + SH_MEM_ASSIGN_IMM 1 0 +0x4b4a0: + PUSH 1 + RETURN + JUMP 0x4b4ae +0x4b4ae: + JUMP 0x4b3ca +0x4b4b4: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CASEffectKeyCancelChecker@IsClickCanceled +; RETURN: bool +FUNC 2339 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\ユーザ入力\CASEffectKeyCancelChecker.jaf + +; CSampleSaveView@Run +; VAR 0: NumofViewList : int +; VAR 1: ViewIndex : int +; VAR 2: SaveNumber : int +; VAR 3: Title : string +; VAR 4: Year : int +; VAR 5: Month : int +; VAR 6: Day : int +; VAR 7: Week : int +; VAR 8: Hour : int +; VAR 9: Min : int +; VAR 10: Sec : int +; VAR 11: TimeInGameText : string +; VAR 12: UserComment : string +; VAR 13: PlayMinuteTime : int +; VAR 14: WeekTextList : array +; VAR 15: Result : int +; VAR 16: SaveNumber : int +; VAR 17: Comment : string +; RETURN: void +FUNC 2340 + SH_LOCALASSIGN NumofViewList 20 + SH_LOCALASSIGN ViewIndex 0 + SH_LOCALASSIGN ViewIndex 0 +0x4b504: + SH_LOCALREF ViewIndex + SH_LOCALREF NumofViewList + LT + IFZ 0x4b7a6 + JUMP 0x4b52a +0x4b51e: + SH_LOCALINC ViewIndex + JUMP 0x4b504 +0x4b52a: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF ViewIndex + PUSH 1 + ADD + ASSIGN + POP + SH_LOCALREF Title + SH_S_ASSIGN_STR0 "" + SH_LOCALREF SaveNumber + CALLFUNC AFL_GameSave_IsExistFile + IFZ 0x4b752 + SH_LOCALASSIGN Year 0 + SH_LOCALASSIGN Month 0 + SH_LOCALASSIGN Day 0 + SH_LOCALASSIGN Week 0 + SH_LOCALASSIGN Hour 0 + SH_LOCALASSIGN Min 0 + SH_LOCALASSIGN Sec 0 + SH_LOCALREF TimeInGameText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF UserComment + SH_S_ASSIGN_STR0 "" + SH_LOCALASSIGN PlayMinuteTime 0 + SH_LOCALREF SaveNumber + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF TimeInGameText + SH_LOCALREF UserComment + PUSHLOCALPAGE + PUSH 13 + CALLFUNC AFL_GameSave_GetFileInfo + POP + PUSHLOCALPAGE + PUSH 14 + A_FREE + PUSHLOCALPAGE + PUSH 14 + S_PUSH "日" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "月" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "火" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "水" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "木" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "金" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "土" + A_PUSHBACK + SH_LOCALREF Title + S_PUSH "%4d年%2d月%2d日(%s) %2d時%2d分%2d秒 [%s][%s] プレイ%d分" + SH_LOCALREF Year + PUSH 2 + S_MOD + SH_LOCALREF Month + PUSH 2 + S_MOD + SH_LOCALREF Day + PUSH 2 + S_MOD + SH_LOCALREF WeekTextList + SH_LOCALREF Week + S_REF + PUSH 4 + S_MOD + SH_LOCALREF Hour + PUSH 2 + S_MOD + SH_LOCALREF Min + PUSH 2 + S_MOD + SH_LOCALREF Sec + PUSH 2 + S_MOD + SH_LOCAL_S_REF TimeInGameText + PUSH 4 + S_MOD + SH_LOCAL_S_REF UserComment + PUSH 4 + S_MOD + SH_LOCALREF PlayMinuteTime + PUSH 2 + S_MOD + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 14 + A_FREE + JUMP 0x4b75e +0x4b752: + SH_LOCALREF Title + SH_S_ASSIGN_STR0 "" +0x4b75e: + SH_LOCALREF SaveNumber + CALLFUNC SYS_最終セーブ番号取得 + EQUALE + IFZ 0x4b788 + SH_LOCALREF Title + S_PUSH " NEW!" + S_PLUSA2 + S_POP + JUMP 0x4b788 +0x4b788: + SH_LOCALREF SaveNumber + SH_LOCAL_S_REF Title + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x4b51e +0x4b7a6: + PUSHLOCALPAGE + PUSH 15 + CALLFUNC テスト選択 + ASSIGN + POP + SH_IF_LOC_LT_IMM Result 1 0x4b7ee + SH_LOCALREF Result + PUSH 1 + SH_LOCALREF NumofViewList + ADD + LT + IFZ 0x4b7ee + PUSH 1 + JUMP 0x4b7f4 +0x4b7ee: + PUSH 0 +0x4b7f4: + IFZ 0x4b832 + PUSHLOCALPAGE + PUSH 16 + SH_LOCALREF Result + ASSIGN + POP + SH_LOCALREF Comment + SH_S_ASSIGN_STR0 "" + SH_LOCALREF SaveNumber#1 + SH_LOCAL_S_REF Comment + CALLFUNC AFL_GameSave_Save + POP + JUMP 0x4b832 +0x4b832: + RETURN +EOF System\Asra3\MiddleClassLibrary\サンプル\CSampleSaveView.jaf + +; CSampleLoadView@Run +; VAR 0: NumofViewList : int +; VAR 1: ViewIndex : int +; VAR 2: SaveNumber : int +; VAR 3: Title : string +; VAR 4: Year : int +; VAR 5: Month : int +; VAR 6: Day : int +; VAR 7: Week : int +; VAR 8: Hour : int +; VAR 9: Min : int +; VAR 10: Sec : int +; VAR 11: TimeInGameText : string +; VAR 12: UserComment : string +; VAR 13: PlayMinuteTime : int +; VAR 14: WeekTextList : array +; VAR 15: Result : int +; VAR 16: SaveNumber : int +; RETURN: void +FUNC 2341 + SH_LOCALASSIGN NumofViewList 20 + SH_LOCALASSIGN ViewIndex 0 + SH_LOCALASSIGN ViewIndex 0 +0x4b85e: + SH_LOCALREF ViewIndex + SH_LOCALREF NumofViewList + LT + IFZ 0x4bb00 + JUMP 0x4b884 +0x4b878: + SH_LOCALINC ViewIndex + JUMP 0x4b85e +0x4b884: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF ViewIndex + PUSH 1 + ADD + ASSIGN + POP + SH_LOCALREF Title + SH_S_ASSIGN_STR0 "" + SH_LOCALREF SaveNumber + CALLFUNC AFL_GameSave_IsExistFile + IFZ 0x4baac + SH_LOCALASSIGN Year 0 + SH_LOCALASSIGN Month 0 + SH_LOCALASSIGN Day 0 + SH_LOCALASSIGN Week 0 + SH_LOCALASSIGN Hour 0 + SH_LOCALASSIGN Min 0 + SH_LOCALASSIGN Sec 0 + SH_LOCALREF TimeInGameText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF UserComment + SH_S_ASSIGN_STR0 "" + SH_LOCALASSIGN PlayMinuteTime 0 + SH_LOCALREF SaveNumber + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF TimeInGameText + SH_LOCALREF UserComment + PUSHLOCALPAGE + PUSH 13 + CALLFUNC AFL_GameSave_GetFileInfo + POP + PUSHLOCALPAGE + PUSH 14 + A_FREE + PUSHLOCALPAGE + PUSH 14 + S_PUSH "日" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "月" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "火" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "水" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "木" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "金" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 14 + S_PUSH "土" + A_PUSHBACK + SH_LOCALREF Title + S_PUSH "%4d年%2d月%2d日(%s) %2d時%2d分%2d秒 [%s][%s] プレイ%d分" + SH_LOCALREF Year + PUSH 2 + S_MOD + SH_LOCALREF Month + PUSH 2 + S_MOD + SH_LOCALREF Day + PUSH 2 + S_MOD + SH_LOCALREF WeekTextList + SH_LOCALREF Week + S_REF + PUSH 4 + S_MOD + SH_LOCALREF Hour + PUSH 2 + S_MOD + SH_LOCALREF Min + PUSH 2 + S_MOD + SH_LOCALREF Sec + PUSH 2 + S_MOD + SH_LOCAL_S_REF TimeInGameText + PUSH 4 + S_MOD + SH_LOCAL_S_REF UserComment + PUSH 4 + S_MOD + SH_LOCALREF PlayMinuteTime + PUSH 2 + S_MOD + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 14 + A_FREE + JUMP 0x4bab8 +0x4baac: + SH_LOCALREF Title + SH_S_ASSIGN_STR0 "" +0x4bab8: + SH_LOCALREF SaveNumber + CALLFUNC SYS_最終セーブ番号取得 + EQUALE + IFZ 0x4bae2 + SH_LOCALREF Title + S_PUSH " NEW!" + S_PLUSA2 + S_POP + JUMP 0x4bae2 +0x4bae2: + SH_LOCALREF SaveNumber + SH_LOCAL_S_REF Title + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x4b878 +0x4bb00: + PUSHLOCALPAGE + PUSH 15 + CALLFUNC テスト選択 + ASSIGN + POP + SH_IF_LOC_LT_IMM Result 1 0x4bb48 + SH_LOCALREF Result + PUSH 1 + SH_LOCALREF NumofViewList + ADD + LT + IFZ 0x4bb48 + PUSH 1 + JUMP 0x4bb4e +0x4bb48: + PUSH 0 +0x4bb4e: + IFZ 0x4bb78 + PUSHLOCALPAGE + PUSH 16 + SH_LOCALREF Result + ASSIGN + POP + SH_LOCALREF SaveNumber#1 + CALLFUNC AFL_GameSave_Load + JUMP 0x4bb78 +0x4bb78: + RETURN +EOF System\Asra3\MiddleClassLibrary\サンプル\CSampleLoadView.jaf + +; CASDebugFPS@0 +; RETURN: void +FUNC 2342 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFPS@2 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CASDebugFPS@SetShow +; ARG 0: Show : bool +; VAR 1: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2343 + SH_IF_STRUCTREF_NE_LOCALREF 2 Show 0x4bbb6 + RETURN + JUMP 0x4bbb6 +0x4bbb6: + SH_LOCALREF Show + IFZ 0x4bcbc + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSH 16 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 0 + CALLMETHOD CASParts@Create + SH_STRUCTREF 0 + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 0 + PUSH 0 + PUSH 16777216 + CALLMETHOD CASParts@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@SetShow + SH_LOCALDELETE TextProperty + JUMP 0x4bcda +0x4bcbc: + SH_STRUCTREF 0 + CALLMETHOD CASParts@Release + .F_STRUCTASSIGN CASDebugFPS m_FPS 0.000000 +0x4bcda: + SH_MEM_ASSIGN_LOCAL 2 Show + RETURN + +; CASDebugFPS@GetShow +; RETURN: bool +FUNC 2344 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CASDebugFPS@Update +; VAR 0: Left : int +; VAR 1: FPS : float +; RETURN: void +FUNC 2345 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFPS@GetShow + NOT + IFZ 0x4bd1a + RETURN + JUMP 0x4bd1a +0x4bd1a: + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFPS@IsShowLeft + IFZ 0x4bd3c + PUSH 0 + JUMP 0x4bd56 +0x4bd3c: + CALLFUNC AFL_View_GetWidth + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@GetWidth + SUB +0x4bd56: + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF Left + PUSH 0 + CALLMETHOD CASParts@SetPos + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine FPS_Get + F_ASSIGN + POP + SH_LOCALREF FPS + SH_STRUCTREF 1 + F_EQUALE + IFZ 0x4bda4 + RETURN + JUMP 0x4bda4 +0x4bda4: + SH_STRUCTREF 0 + S_PUSH "%.2f fps" + SH_LOCALREF FPS + PUSH 3 + S_MOD + PUSH 1 + CALLMETHOD CASParts@SetText + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF FPS + F_ASSIGN + POP + RETURN + +; CASDebugFPS@IsShowLeft +; VAR 0: MouseX : int +; VAR 1: MouseY : int +; RETURN: bool +FUNC 2346 + .LOCALASSIGN MouseX -1 + .LOCALASSIGN MouseY -1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_LOCALREF MouseX + CALLFUNC AFL_View_GetWidth + PUSH 2 + DIV + GTE + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\デバッグ\CASDebugFPS.jaf + +; CASDebugMemorySize@0 +; RETURN: void +FUNC 2347 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugMemorySize@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 384 + RETURN + +; CASDebugMemorySize@SetShow +; ARG 0: Show : bool +; VAR 1: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2348 + SH_IF_STRUCTREF_NE_LOCALREF 1 Show 0x4be88 + RETURN + JUMP 0x4be88 +0x4be88: + SH_LOCALREF Show + IFZ 0x4bf8e + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSH 12 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 0 + CALLMETHOD CASParts@Create + SH_STRUCTREF 0 + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_STRUCTREF 0 + PUSH 0 + PUSH 16 + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 0 + PUSH 0 + PUSH 16777216 + CALLMETHOD CASParts@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@SetShow + SH_LOCALDELETE TextProperty + JUMP 0x4bfae +0x4bf8e: + SH_STRUCTREF 0 + CALLMETHOD CASParts@Release + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 +0x4bfae: + SH_MEM_ASSIGN_LOCAL 1 Show + RETURN + +; CASDebugMemorySize@GetShow +; RETURN: bool +FUNC 2349 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASDebugMemorySize@Update +; VAR 0: PrevCurrentAllocatedMemorySize : int +; VAR 1: MaxAllocatedMemorySize : int +; VAR 2: Left : int +; RETURN: void +FUNC 2350 + SH_LOCAL_ASSIGN_STRUCTREF PrevCurrentAllocatedMemorySize 3 + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine Debug_GetMaxAllocatedMemorySize + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + CALLHLL ChipmunkSpriteEngine Debug_GetCurrentAllocatedMemorySize + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CASDebugMemorySize@IsCompulsorilyShow + IFZ 0x4c02e + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CASDebugMemorySize@SetShow + JUMP 0x4c02e +0x4c02e: + SH_STRUCTREF 1 + NOT + IFZ 0x4c044 + RETURN + JUMP 0x4c044 +0x4c044: + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugMemorySize@IsShowLeft + IFZ 0x4c066 + PUSH 0 + JUMP 0x4c080 +0x4c066: + CALLFUNC AFL_View_GetWidth + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@GetWidth + SUB +0x4c080: + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF Left + PUSH 16 + CALLMETHOD CASParts@SetPos + SH_IF_STRUCTREF_NE_LOCALREF 3 PrevCurrentAllocatedMemorySize 0x4c0c4 + SH_IF_STRUCTREF_NE_LOCALREF 4 MaxAllocatedMemorySize 0x4c0c4 + PUSH 1 + JUMP 0x4c0ca +0x4c0c4: + PUSH 0 +0x4c0ca: + IFZ 0x4c0d8 + RETURN + JUMP 0x4c0d8 +0x4c0d8: + SH_STRUCTREF 0 + S_PUSH "M:%4d/%4d" + SH_STRUCTREF 3 + PUSH 2 + S_MOD + SH_LOCALREF MaxAllocatedMemorySize + PUSH 2 + S_MOD + PUSH 1 + CALLMETHOD CASParts@SetText + SH_MEM_ASSIGN_LOCAL 4 MaxAllocatedMemorySize + RETURN + +; CASDebugMemorySize@IsShowLeft +; VAR 0: MouseX : int +; VAR 1: MouseY : int +; RETURN: bool +FUNC 2351 + .LOCALASSIGN MouseX -1 + .LOCALASSIGN MouseY -1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_LOCALREF MouseX + CALLFUNC AFL_View_GetWidth + PUSH 2 + DIV + GTE + ITOB + RETURN + PUSH 0 + RETURN + +; CASDebugMemorySize@IsCompulsorilyShow +; RETURN: bool +FUNC 2352 + SH_STRUCTREF 3 + SH_STRUCTREF 2 + GTE + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\デバッグ\CASDebugMemorySize.jaf + +; CASDebugFillRate@0 +; RETURN: void +FUNC 2353 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFillRate@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 16000 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 + RETURN + +; CASDebugFillRate@SetShow +; ARG 0: Show : bool +; VAR 1: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2354 + SH_IF_STRUCTREF_NE_LOCALREF 1 Show 0x4c1f6 + RETURN + JUMP 0x4c1f6 +0x4c1f6: + SH_LOCALREF Show + IFZ 0x4c2fc + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSH 12 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 0 + CALLMETHOD CASParts@Create + SH_STRUCTREF 0 + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_STRUCTREF 0 + PUSH 0 + PUSH 30 + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 0 + PUSH 0 + PUSH 16777216 + CALLMETHOD CASParts@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@SetShow + SH_LOCALDELETE TextProperty + JUMP 0x4c31c +0x4c2fc: + SH_STRUCTREF 0 + CALLMETHOD CASParts@Release + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 4 0 +0x4c31c: + SH_MEM_ASSIGN_LOCAL 1 Show + RETURN + +; CASDebugFillRate@GetShow +; RETURN: bool +FUNC 2355 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASDebugFillRate@Update +; VAR 0: PrevFillRate : int +; VAR 1: MaxFillRate : int +; VAR 2: Left : int +; RETURN: void +FUNC 2356 + SH_LOCAL_ASSIGN_STRUCTREF PrevFillRate 3 + SH_LOCAL_ASSIGN_STRUCTREF MaxFillRate 4 + PUSHSTRUCTPAGE + PUSH 3 + CALLHLL ChipmunkSpriteEngine Debug_GetFillRate + ASSIGN + POP + SH_LOCALREF MaxFillRate + SH_STRUCTREF 3 + LT + IFZ 0x4c392 + SH_LOCAL_ASSIGN_STRUCTREF MaxFillRate 3 + JUMP 0x4c392 +0x4c392: + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFillRate@IsCompulsorilyShow + IFZ 0x4c3b4 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CASDebugFillRate@SetShow + JUMP 0x4c3b4 +0x4c3b4: + SH_STRUCTREF 1 + NOT + IFZ 0x4c3d4 + SH_MEM_ASSIGN_LOCAL 4 MaxFillRate + RETURN + JUMP 0x4c3d4 +0x4c3d4: + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugFillRate@IsShowLeft + IFZ 0x4c3f6 + PUSH 0 + JUMP 0x4c410 +0x4c3f6: + CALLFUNC AFL_View_GetWidth + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD CASParts@GetWidth + SUB +0x4c410: + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF Left + PUSH 30 + CALLMETHOD CASParts@SetPos + SH_IF_STRUCTREF_NE_LOCALREF 3 PrevFillRate 0x4c454 + SH_IF_STRUCTREF_NE_LOCALREF 4 MaxFillRate 0x4c454 + PUSH 1 + JUMP 0x4c45a +0x4c454: + PUSH 0 +0x4c45a: + IFZ 0x4c468 + RETURN + JUMP 0x4c468 +0x4c468: + SH_STRUCTREF 0 + S_PUSH "F:%4d/%4d" + SH_STRUCTREF 3 + PUSH 1024 + DIV + PUSH 2 + S_MOD + SH_LOCALREF MaxFillRate + PUSH 1024 + DIV + PUSH 2 + S_MOD + PUSH 1 + CALLMETHOD CASParts@SetText + SH_MEM_ASSIGN_LOCAL 4 MaxFillRate + RETURN + +; CASDebugFillRate@IsShowLeft +; VAR 0: MouseX : int +; VAR 1: MouseY : int +; RETURN: bool +FUNC 2357 + .LOCALASSIGN MouseX -1 + .LOCALASSIGN MouseY -1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_LOCALREF MouseX + CALLFUNC AFL_View_GetWidth + PUSH 2 + DIV + GTE + ITOB + RETURN + PUSH 0 + RETURN + +; CASDebugFillRate@IsCompulsorilyShow +; RETURN: bool +FUNC 2358 + SH_STRUCTREF 3 + SH_STRUCTREF 2 + GTE + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\デバッグ\CASDebugFillRate.jaf + +; CASDebugVoicePlaying@0 +; RETURN: void +FUNC 2359 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugVoicePlaying@2 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; CASDebugVoicePlaying@SetText +; ARG 0: Color : CASColor +; VAR 1: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2360 + SH_STRUCTREF 0 + CALLMETHOD CASParts@Release + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSH 32 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSHLOCALPAGE + PUSH 0 + SR_REF CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProperty + F_PUSH 1.500000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProperty + PUSH 64 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 0 + CALLMETHOD CASParts@Create + SH_STRUCTREF 0 + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_STRUCTREF 0 + S_PUSH "♪" + PUSH 1 + CALLMETHOD CASParts@SetText + SH_STRUCTREF 0 + PUSH 0 + PUSH 16777216 + CALLMETHOD CASParts@SetZByBaseZ + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD CASParts@SetShow + RETURN + +; CASDebugVoicePlaying@SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 2361 + SH_MEM_ASSIGN_LOCAL 1 Show + RETURN + +; CASDebugVoicePlaying@IsShow +; RETURN: bool +FUNC 2362 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; CASDebugVoicePlaying@SetPlay +; ARG 0: Play : bool +; RETURN: void +FUNC 2363 + SH_MEM_ASSIGN_LOCAL 2 Play + RETURN + +; CASDebugVoicePlaying@SetPos +; ARG 0: X : int +; ARG 1: Y : int +; RETURN: void +FUNC 2364 + SH_STRUCTREF 0 + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD CASParts@SetPos + RETURN + +; CASDebugVoicePlaying@Update +; RETURN: void +FUNC 2365 + SH_STRUCTREF 1 + NOT + IFZ 0x4c6ce + RETURN + JUMP 0x4c6ce +0x4c6ce: + SH_STRUCTREF 0 + SH_STRUCTREF 2 + CALLMETHOD CASParts@SetShow + RETURN +EOF System\Asra3\MiddleClassLibrary\デバッグ\CASDebugVoicePlaying.jaf + +; CASDebugVideoMemorySize@0 +; RETURN: void +FUNC 2366 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugVideoMemorySize@2 + SH_MEM_ASSIGN_IMM 5 0 + .STRUCTASSIGN CASDebugVideoMemorySize m_AllowedMemorySize 94371840 + RETURN + +; CASDebugVideoMemorySize@SetShow +; ARG 0: Show : bool +; VAR 1: TextProperty : CASCharSpriteProperty +; RETURN: void +FUNC 2367 + SH_IF_STRUCTREF_NE_LOCALREF 5 Show 0x4c730 + RETURN + JUMP 0x4c730 +0x4c730: + SH_LOCALREF Show + IFZ 0x4c836 + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + PUSH 12 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProperty + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProperty + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 4 + CALLMETHOD CASParts@Create + SH_STRUCTREF 4 + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_STRUCTREF 4 + PUSH 0 + PUSH 44 + CALLMETHOD CASParts@SetPos + SH_STRUCTREF 4 + PUSH 0 + PUSH 16777216 + CALLMETHOD CASParts@SetZByBaseZ + SH_STRUCTREF 4 + PUSH 1 + CALLMETHOD CASParts@SetShow + SH_LOCALDELETE TextProperty + JUMP 0x4c860 +0x4c836: + SH_STRUCTREF 4 + CALLMETHOD CASParts@Release + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 +0x4c860: + SH_MEM_ASSIGN_LOCAL 5 Show + RETURN + +; CASDebugVideoMemorySize@GetShow +; RETURN: bool +FUNC 2368 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; CASDebugVideoMemorySize@Update +; VAR 0: l_MaxSize : int +; VAR 1: l_UseMaxSize : int +; VAR 2: l_PrevUseSize : int +; VAR 3: Left : int +; RETURN: void +FUNC 2369 + SH_LOCALASSIGN l_MaxSize 0 + SH_LOCALASSIGN l_UseMaxSize 0 + SH_LOCAL_ASSIGN_STRUCTREF l_PrevUseSize 1 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 1 + CALLHLL ChipmunkSpriteEngine Debug_GetVideoMemoryInfo + POP + PUSHSTRUCTPAGE + CALLMETHOD CASDebugVideoMemorySize@IsCompulsorilyShow + IFZ 0x4c8ec + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD CASDebugVideoMemorySize@SetShow + JUMP 0x4c8ec +0x4c8ec: + SH_STRUCTREF 5 + NOT + IFZ 0x4c902 + RETURN + JUMP 0x4c902 +0x4c902: + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD CASDebugVideoMemorySize@IsShowLeft + IFZ 0x4c924 + PUSH 0 + JUMP 0x4c93e +0x4c924: + CALLFUNC AFL_View_GetWidth + SH_STRUCTREF 4 + PUSH 1 + CALLMETHOD CASParts@GetWidth + SUB +0x4c93e: + ASSIGN + POP + SH_STRUCTREF 4 + SH_LOCALREF Left + PUSH 44 + CALLMETHOD CASParts@SetPos + SH_IF_STRUCTREF_NE_LOCALREF 0 l_MaxSize 0x4c988 + SH_LOCALREF l_UseMaxSize + SH_STRUCTREF 1 + EQUALE + IFZ 0x4c988 + PUSH 1 + JUMP 0x4c98e +0x4c988: + PUSH 0 +0x4c98e: + IFZ 0x4c9ae + SH_IF_STRUCTREF_NE_LOCALREF 2 l_UseMaxSize 0x4c9ae + PUSH 1 + JUMP 0x4c9b4 +0x4c9ae: + PUSH 0 +0x4c9b4: + IFZ 0x4c9c2 + RETURN + JUMP 0x4c9c2 +0x4c9c2: + SH_STRUCTREF 4 + S_PUSH "V:%4d/%4d" + SH_STRUCTREF 1 + PUSH 1024 + DIV + PUSH 1024 + DIV + PUSH 2 + S_MOD + SH_LOCALREF l_UseMaxSize + PUSH 1024 + DIV + PUSH 1024 + DIV + PUSH 2 + S_MOD + PUSH 1 + CALLMETHOD CASParts@SetText + SH_MEM_ASSIGN_LOCAL 0 l_MaxSize + SH_MEM_ASSIGN_LOCAL 2 l_UseMaxSize + RETURN + +; CASDebugVideoMemorySize@IsShowLeft +; VAR 0: MouseX : int +; VAR 1: MouseY : int +; RETURN: bool +FUNC 2370 + .LOCALASSIGN MouseX -1 + .LOCALASSIGN MouseY -1 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_LOCALREF MouseX + CALLFUNC AFL_View_GetWidth + PUSH 2 + DIV + GTE + ITOB + RETURN + PUSH 0 + RETURN + +; CASDebugVideoMemorySize@IsCompulsorilyShow +; RETURN: bool +FUNC 2371 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + GTE + ITOB + RETURN + PUSH 0 + RETURN +EOF System\Asra3\MiddleClassLibrary\デバッグ\CASDebugVideoMemorySize.jaf + +; main +; RETURN: int +FUNC 2372 + CALLFUNC SYS_Init + CALLFUNC game_main +0x4cac8: + CALLSYS system.Peek + PUSH 1 + CALLSYS system.Sleep + JUMP 0x4cac8 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC main + +; SYS_Init +; VAR 0: AddData_t : BackSE_t +; VAR 1: w : int +; VAR 2: h : int +; VAR 3: i : int +; VAR 4: t : 文字入力エリア_t +; VAR 5: CGモードファイル名 : string +; VAR 6: 回想モードファイル名 : string +; VAR 7: 音楽モードファイル名 : string +; RETURN: void +FUNC 2373 + CALLFUNC GUI_Init + POP + PUSHGLOBALPAGE + PUSH 159 + CALLSYS system.GetTime + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 160 + CALLSYS system.GetTime + ASSIGN + POP + CALLSYS system.GetSaveFolderName + S_PUSH "\\CommonSystemData.sav" + S_ADD + CALLHLL CommonSystemData SetFullPathSaveFileName + CALLHLL CommonSystemData LoadAtStartup + NOT + IFZ 0x4cb66 + S_PUSH "CommonSystemDataセーブファイルの読み込みに失敗しました\n" + CALLSYS system.Output + S_POP + JUMP 0x4cb66 +0x4cb66: + PUSHGLOBALPAGE + PUSH 43 + PUSH 40 + PUSH 1 + A_ALLOC + PUSHGLOBALPAGE + PUSH 59 + PUSH 40 + PUSH 1 + A_ALLOC + PUSHGLOBALPAGE + PUSH 73 + PUSH 3 + PUSH 1 + A_ALLOC + SH_LOCALDELETE AddData_t + SH_LOCALCREATE AddData_t BackSE_t + SH_LOCALREF AddData_t + PUSH 0 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 1 + PUSH 10 + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 3 + PUSH 0 + A_PUSHBACK + SH_LOCALREF AddData_t + PUSH 4 + PUSH 1 + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 5 + PUSH 0 + ASSIGN + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT g_サウンド再生リスト AddData_t + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@Init + POP + SH_GLOBAL_ASSIGN_IMM _選択枠 1 + CALLFUNC SYS_SetMenuAreaDefaultParameters + SH_LOCALASSIGN w 320 + SH_LOCALASSIGN h 32 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 1 +0x4cc8a: + SH_IF_LOC_GE_IMM i 40 0x4cf7a + JUMP 0x4ccaa +0x4cc9e: + SH_LOCALINC i + JUMP 0x4cc8a +0x4ccaa: + SH_LOCALDELETE t + SH_LOCALCREATE t 文字入力エリア_t + SH_LOCALREF t + PUSH 0 + CALLFUNC AFL_View_GetWidth + SH_LOCALREF w + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF t + PUSH 1 + CALLFUNC AFL_View_GetHeight + SH_LOCALREF h + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF t + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 3 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF t + PUSH 4 + SH_LOCALREF w + ASSIGN + POP + SH_LOCALREF t + PUSH 5 + SH_LOCALREF h + ASSIGN + POP + SH_LOCALREF t + PUSH 6 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 7 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 8 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 9 + PUSH 200 + ASSIGN + POP + SH_LOCALREF t + PUSH 10 + PUSH 3 + ASSIGN + POP + SH_LOCALREF t + PUSH 11 + PUSH 255 + ASSIGN + POP + SH_LOCALREF t + PUSH 12 + PUSH 240 + ASSIGN + POP + SH_LOCALREF t + PUSH 13 + PUSH 192 + ASSIGN + POP + SH_LOCALREF t + PUSH 14 + PUSH 6 + ASSIGN + POP + SH_LOCALREF t + PUSH 15 + PUSH 6 + ASSIGN + POP + SH_LOCALREF t + PUSH 16 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 17 + PUSH 20 + ASSIGN + POP + SH_LOCALREF t + PUSH 18 + PUSH 255 + ASSIGN + POP + SH_LOCALREF t + PUSH 19 + PUSH 255 + ASSIGN + POP + SH_LOCALREF t + PUSH 20 + PUSH 255 + ASSIGN + POP + SH_LOCALREF t + PUSH 21 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 22 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 23 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 24 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 25 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 26 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 27 + PUSH 0 + ASSIGN + POP + SH_LOCALREF t + PUSH 28 + PUSH -1 + ASSIGN + POP + SH_GLOBALREF _文字入力エリア + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 4 + SH_SR_ASSIGN + SH_LOCALDELETE t + JUMP 0x4cc9e +0x4cf7a: + .GLOBALASSIGN _Mフォント -1 + .GLOBALASSIGN _Mサイズ -1 + SH_GLOBAL_ASSIGN_IMM _g_M太さ -2147483648 + .GLOBALASSIGN _MR -1 + .GLOBALASSIGN _MG -1 + .GLOBALASSIGN _MB -1 + .GLOBALASSIGN _M速度 -1 + .GLOBALASSIGN _M配置 -1 + .F_GLOBALASSIGN g_MessageTextEdgeWeight -340282346638528859811704183484516925440.000000 + .GLOBALASSIGN _M飾R -1 + .GLOBALASSIGN _M飾G -1 + .GLOBALASSIGN _M飾B -1 + SH_GLOBAL_ASSIGN_IMM _効果音ボリューム 100 + SH_GLOBAL_ASSIGN_IMM _ループ効果音ボリューム 100 + SH_GLOBALREF ch音楽 + PUSH 0 + PUSH 1 + ASSIGN + POP + SH_GLOBALREF ch音楽 + PUSH 1 + PUSH 2 + ASSIGN + POP + SH_GLOBAL_ASSIGN_IMM chループ効果音 3 + SH_GLOBAL_ASSIGN_IMM _全表示効果番号 1 + SH_GLOBAL_ASSIGN_IMM _全表示効果時間 200 + CALLFUNC SYS_InitMessageWindow + .F_GLOBALASSIGN g_fMessageSpeedRate 0.500000 + .F_GLOBALASSIGN g_fAutoModeWaitTimeRate 0.500000 + CALLFUNC AFL_Config_ResetReadMessageSkipWaitTimeRate + CALLFUNC AFL_Config_ResetAllMessageSkipWaitTimeRate + CALLFUNC SYS_Init_JoystickButtonAssignment + PUSHGLOBALPAGE + PUSH 97 + PUSH 50 + PUSH 1 + A_ALLOC + SH_LOCALREF CGモードファイル名 + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_PUSH "CGモード.asd" + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF 回想モードファイル名 + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_PUSH "回想モード.asd" + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF 音楽モードファイル名 + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_PUSH "音楽モード.asd" + S_ADD + S_ASSIGN + S_POP + PUSH 0 + SH_LOCAL_S_REF CGモードファイル名 + CALLHLL PassRegister SetFileName + POP + PUSH 1 + SH_LOCAL_S_REF 回想モードファイル名 + CALLHLL PassRegister SetFileName + POP + PUSH 2 + SH_LOCAL_S_REF 音楽モードファイル名 + CALLHLL PassRegister SetFileName + POP + PUSH -2 + CALLFUNC SYS_セーブファイル削除 + PUSH -3 + CALLFUNC SYS_セーブファイル削除 + PUSH -4 + CALLFUNC SYS_セーブファイル削除 + SH_GLOBAL_ASSIGN_IMM g_bCanReturnBackSelect 0 + CALLFUNC SYS_クイックセーブファイル存在フラグ更新 + CALLFUNC SYS_システム共通ロード + CALLFUNC SYS_共有ロード + POP + SH_GLOBALREF g_ConfigSoundGlobalFocus + CALLHLL KiwiSoundEngine SetGlobalFocus + SH_GLOBALREF g_ConfigModeDocument + CALLMETHOD CConfigModeDocument@_Init + CALLFUNC サウンドコンフィグ画面_ボリューム要素全削除 + CALLFUNC SYS_SOUNDGROUP_MASTER + S_PUSH "マスター" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + CALLFUNC SYS_SOUNDGROUP_BGM + S_PUSH "BGM" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + CALLFUNC SYS_SOUNDGROUP_SE + S_PUSH "効果音" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + CALLFUNC SYS_SOUNDGROUP_VOICE + S_PUSH "音声" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + S_PUSH "擬音" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + S_PUSH "背景音声" + CALLFUNC サウンドコンフィグ画面_ボリューム要素追加 + SH_GLOBALREF g_bConfigOverFrameRateSleep + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigOverFrameRateSleep + SH_GLOBALREF g_bSleepByInactiveWindow + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigSleepByInactiveWindow + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigFrameSkipWhileMessageSkip + CALLSYS system.GetSaveFolderName + CALLHLL CrayfishLogViewer SetSaveFolderName + PUSH 0 + CALLFUNC AFL_PlayTime_SetMinuteTime + SH_GLOBALREF g_PlayTimer + CALLMETHOD CASTimer@Reset + RETURN +ENDFUNC SYS_Init + +; SYS_TransitionUpdateView +; ARG 0: TransitionRate : float +; RETURN: void +FUNC 2374 + SH_GLOBALREF g_SoundVolumeCapManager + CALLMETHOD CSoundVolumeCapManager@UpdateSound + SH_GLOBALREF g_BGMVolumeCapManager + CALLMETHOD CBGMVolumeCapManager@UpdateBGMFade + CALLFUNC SYS_スキップ中確認 + CALLHLL ChipmunkSpriteEngine SYSTEM_SetReadMessageSkipping + CALLSYS system.IsDebugMode + IFZ 0x4d336 + SH_GLOBALREF g_DebugFPS + CALLMETHOD CASDebugFPS@Update + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@Update + JUMP 0x4d336 +0x4d336: + CALLHLL MarmotModelEngine Update + POP + PUSH 0 + CALLFUNC PARTS_Update + SH_LOCALREF TransitionRate + CALLHLL ChipmunkSpriteEngine TRANS_Update + POP + CALLHLL SystemService UpdateView + POP + CALLHLL ChipmunkSpriteEngine Sleep + CALLSYS system.Peek + CALLFUNC SYS_PostCallUpdateView + CALLHLL IbisInputEngine Joystick_ClearCaptureFlag + RETURN +ENDFUNC SYS_TransitionUpdateView + +; SYS_Init_JoystickButtonAssignment +; RETURN: void +FUNC 2375 + PUSHGLOBALPAGE + PUSH 155 + PUSH 50 + PUSH 1 + A_ALLOC + PUSHGLOBALPAGE + PUSH 155 + PUSH 0 + A_NUMOF_GLOB_1 g_JoystickButtonAssignmentTable + PUSH -1 + A_FILL + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 0 + PUSH 0 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 1 + PUSH 1 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 2 + PUSH 2 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 3 + PUSH 3 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 4 + PUSH 4 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 5 + PUSH 5 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 6 + PUSH 6 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 7 + PUSH 7 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 8 + PUSH 8 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 15 + PUSH 15 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 16 + PUSH 16 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 17 + PUSH 17 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 18 + PUSH 18 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 19 + PUSH 19 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 9 + PUSH 9 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 10 + PUSH 10 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 11 + PUSH 11 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 12 + PUSH 12 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 20 + PUSH 20 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 21 + PUSH 21 + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 40 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION01" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 41 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION02" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 42 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION03" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 43 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION04" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 44 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION05" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 45 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION06" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 46 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION07" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 47 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION08" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 48 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION09" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + SH_GLOBALREF g_JoystickButtonAssignmentTable + PUSH 49 + S_PUSH "E_ジョイパッド_アサインコード_ゲーム機能" + S_PUSH "JOYBUTTONASSIGN_GAMEFUNCTION10" + S_PUSH "デフォルトキー" + PUSH 0 + CALLFUNC EX_SA2Int + ASSIGN + POP + RETURN +ENDFUNC SYS_Init_JoystickButtonAssignment + +; SYS_GetDefaultJoystickButtonAssignment +; ARG 0: JoystickCode : int +; RETURN: int +FUNC 2376 + SH_LOCALREF JoystickCode + SWITCH 38 + JUMP 0x4d88a +.CASE 38:0 0 + PUSH 1 + RETURN +.CASE 38:1 1 + PUSH 2 + RETURN +.CASE 38:2 2 + PUSH 3 + RETURN +.CASE 38:3 3 + PUSH 4 + RETURN +.CASE 38:4 4 + PUSH 6 + RETURN +.CASE 38:5 5 + PUSH 7 + RETURN +.CASE 38:6 6 + PUSH 5 + RETURN +.CASE 38:7 7 + PUSH 8 + RETURN +.CASE 38:8 8 + PUSH 9 + RETURN +.CASE 38:13 15 + PUSH 10 + RETURN +.CASE 38:14 16 + PUSH 3 + RETURN +.CASE 38:15 17 + PUSH 4 + RETURN +.CASE 38:16 18 + PUSH 11 + RETURN +.CASE 38:17 19 + PUSH 12 + RETURN +.CASE 38:9 9 + PUSH 3 + RETURN +.CASE 38:10 10 + PUSH 4 + RETURN +.CASE 38:11 11 + PUSH 11 + RETURN +.CASE 38:12 12 + PUSH 12 + RETURN +.CASE 38:18 20 + PUSH 5 + RETURN +.CASE 38:19 21 + PUSH 6 + RETURN +0x4d88a: + PUSH -1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetDefaultJoystickButtonAssignment + +; SYS_ERROR +; ARG 0: tx : string +; ARG 1: nest : int +; VAR 2: f : array +; VAR 3: i : int +; VAR 4: j : int +; RETURN: void +FUNC 2377 + PUSHLOCALPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x4d8d0: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + LT + IFZ 0x4d9d4 + JUMP 0x4d900 +0x4d8f4: + SH_LOCALINC i + JUMP 0x4d8d0 +0x4d900: + SH_LOCALREF f + SH_LOCALREF i + REF + SH_LOCALREF i + PUSH 1 + ADD + SH_LOCALREF nest + ADD + SH_S_ASSIGN_CALLSYS19 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF f + SH_LOCALREF i + S_REF + S_PUSH "@" + S_FIND + ASSIGN + POP + SH_LOCALREF j + PUSH -1 + NOTE + IFZ 0x4d9ce + SH_LOCALREF f + SH_LOCALREF i + REF + SH_LOCALREF f + SH_LOCALREF i + S_REF + PUSH 0 + SH_LOCALREF j + S_GETPART + S_PUSH "::" + S_ADD + SH_LOCALREF f + SH_LOCALREF i + S_REF + SH_LOCALREF j + PUSH 1 + ADD + SH_LOCALREF f + SH_LOCALREF i + S_LENGTH + PUSH 1 + SUB + S_GETPART + S_ADD + S_ASSIGN + S_POP + JUMP 0x4d9ce +0x4d9ce: + JUMP 0x4d8f4 +0x4d9d4: + S_PUSH "警告 %s @ %s @ %s\n" + SH_LOCAL_S_REF tx + PUSH 4 + S_MOD + SH_LOCALREF f + PUSH 0 + S_REF + PUSH 4 + S_MOD + SH_LOCALREF f + PUSH 1 + S_REF + PUSH 4 + S_MOD + CALLSYS system.Output + S_POP + RETURN +ENDFUNC SYS_ERROR + +; SYS_WARNING +; ARG 0: Text : string +; RETURN: void +FUNC 2378 + S_PUSH "【警告】" + SH_LOCAL_S_REF Text + S_ADD + S_PUSH "\n" + S_ADD + CALLSYS system.Output + S_POP + RETURN +ENDFUNC SYS_WARNING + +; SYS_CG_ERROR +; ARG 0: cg : string +; ARG 1: nest : int +; VAR 2: i : int +; RETURN: void +FUNC 2379 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x4da6a: + SH_LOCALREF i + A_NUMOF_GLOB_1 _CG_ERROR + LT + IFZ 0x4daba + JUMP 0x4da90 +0x4da84: + SH_LOCALINC i + JUMP 0x4da6a +0x4da90: + SH_GLOBALREF _CG_ERROR + SH_LOCALREF i + S_REF + SH_LOCAL_S_REF cg + S_EQUALE + IFZ 0x4dab4 + RETURN + JUMP 0x4dab4 +0x4dab4: + JUMP 0x4da84 +0x4daba: + S_PUSH "[%s]ロード失敗" + SH_LOCAL_S_REF cg + PUSH 4 + S_MOD + SH_LOCALREF nest + PUSH 1 + ADD + CALLFUNC SYS_ERROR + SH_GLOBAL_APUSHBACK_LOCALSREF _CG_ERROR cg + RETURN +ENDFUNC SYS_CG_ERROR + +; SYS_GetMessageWindowPosIndex +; RETURN: int +FUNC 2380 + SH_GLOBALREF g_MessageWindowPosIndex + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetMessageWindowPosIndex + +; SYS_IncrementMessageWindowPosIndex +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: Single : bool +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2381 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD CMessageWindowModel@IsPositionSingle + ASSIGN + POP + SH_LOCALREF Single + IFZ 0x4db74 + RETURN + JUMP 0x4db74 +0x4db74: + PUSHGLOBALPAGE + PUSH 130 + DUP2 + INC + POP + POP + SH_GLOBALREF g_MessageWindowPosIndex + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x4dba8 + SH_GLOBAL_ASSIGN_IMM g_MessageWindowPosIndex 0 + JUMP 0x4dba8 +0x4dba8: + RETURN +ENDFUNC SYS_IncrementMessageWindowPosIndex + +; SYS_DecrementMessageWindowPosIndex +; VAR 0: ActiveMessageWindowNumber : int +; VAR 1: Single : bool +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2382 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF ActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLMETHOD CMessageWindowModel@IsPositionSingle + ASSIGN + POP + SH_LOCALREF Single + IFZ 0x4dc14 + RETURN + JUMP 0x4dc14 +0x4dc14: + PUSHGLOBALPAGE + PUSH 130 + DUP2 + DEC + POP + POP + SH_GLOBALREF g_MessageWindowPosIndex + CALLFUNC SYS_IsValidMessageWindowPosIndex + NOT + IFZ 0x4dc50 + .GLOBALASSIGN g_MessageWindowPosIndex 5 + JUMP 0x4dc50 +0x4dc50: + RETURN +ENDFUNC SYS_DecrementMessageWindowPosIndex + +; SYS_IsValidMessageWindowPosIndex +; ARG 0: Index : int +; RETURN: bool +FUNC 2383 + SH_IF_LOC_LT_IMM Index 0 0x4dc86 + SH_IF_LOC_GE_IMM Index 6 0x4dc86 + PUSH 1 + JUMP 0x4dc8c +0x4dc86: + PUSH 0 +0x4dc8c: + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsValidMessageWindowPosIndex + +; SYS_SetMessageWindowPos +; ARG 0: MessageWindowNumber : int +; ARG 1: MessageWindowPosIndex : int +; ARG 2: X : int +; ARG 3: Y : int +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; RETURN: void +FUNC 2384 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCALREF MessageWindowPosIndex + SH_LOCALREF X + CALLMETHOD CMessageWindowModel@SetX + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCALREF MessageWindowPosIndex + SH_LOCALREF Y + CALLMETHOD CMessageWindowModel@SetY + RETURN +ENDFUNC SYS_SetMessageWindowPos + +; SYS_InitMessageWindow +; VAR 0: MessageWindowNumber : int +; VAR 1: MessageWindowPosIndex : int +; VAR 2: EXBaseName : string +; VAR 3: EXName : string +; RETURN: void +FUNC 2385 + SH_LOCALASSIGN MessageWindowNumber 1 +0x4dd2e: + SH_IF_LOC_GE_IMM MessageWindowNumber 40 0x4defe + JUMP 0x4dd4e +0x4dd42: + SH_LOCALINC MessageWindowNumber + JUMP 0x4dd2e +0x4dd4e: + SH_LOCALASSIGN MessageWindowPosIndex 0 +0x4dd58: + SH_IF_LOC_GE_IMM MessageWindowPosIndex 6 0x4def8 + JUMP 0x4dd78 +0x4dd6c: + SH_LOCALINC MessageWindowPosIndex + JUMP 0x4dd58 +0x4dd78: + SH_LOCALREF EXBaseName + S_PUSH "E_メッセージウィンドウ.全体.座標%D" + SH_LOCALREF MessageWindowPosIndex + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCALREF EXName + S_PUSH "E_メッセージウィンドウ.%D番.座標%D" + SH_LOCALREF MessageWindowNumber + PUSH 2 + S_MOD + SH_LOCALREF MessageWindowPosIndex + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF EXName + S_PUSH ".X" + S_ADD + CALLFUNC EX_IsExist + IFZ 0x4de02 + SH_LOCAL_S_REF EXName + S_PUSH ".Y" + S_ADD + CALLFUNC EX_IsExist + IFZ 0x4de02 + PUSH 1 + JUMP 0x4de08 +0x4de02: + PUSH 0 +0x4de08: + IFZ 0x4de5a + SH_LOCALREF MessageWindowNumber + SH_LOCALREF MessageWindowPosIndex + SH_LOCAL_S_REF EXName + S_PUSH ".X" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF EXName + S_PUSH ".Y" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLFUNC SYS_SetMessageWindowPos + JUMP 0x4def2 +0x4de5a: + SH_LOCAL_S_REF EXBaseName + S_PUSH ".X" + S_ADD + CALLFUNC EX_IsExist + IFZ 0x4de9a + SH_LOCAL_S_REF EXBaseName + S_PUSH ".Y" + S_ADD + CALLFUNC EX_IsExist + IFZ 0x4de9a + PUSH 1 + JUMP 0x4dea0 +0x4de9a: + PUSH 0 +0x4dea0: + IFZ 0x4def2 + SH_LOCALREF MessageWindowNumber + SH_LOCALREF MessageWindowPosIndex + SH_LOCAL_S_REF EXBaseName + S_PUSH ".X" + S_ADD + PUSH 0 + CALLFUNC EX_Int + SH_LOCAL_S_REF EXBaseName + S_PUSH ".Y" + S_ADD + PUSH 0 + CALLFUNC EX_Int + CALLFUNC SYS_SetMessageWindowPos + JUMP 0x4def2 +0x4def2: + JUMP 0x4dd6c +0x4def8: + JUMP 0x4dd42 +0x4defe: + RETURN +ENDFUNC SYS_InitMessageWindow + +; SYS_メッセージ速度比率 +; RETURN: float +FUNC 2386 + SH_GLOBALREF g_fMessageSpeedRate + F_PUSH 0.500000 + F_GTE + IFZ 0x4df3e + F_PUSH 1.000000 + SH_GLOBALREF g_fMessageSpeedRate + F_SUB + F_PUSH 2.000000 + F_MUL + RETURN + JUMP 0x4df3e +0x4df3e: + F_PUSH 0.500000 + SH_GLOBALREF g_fMessageSpeedRate + F_SUB + F_PUSH 6.000000 + F_MUL + F_PUSH 1.000000 + F_ADD + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC SYS_メッセージ速度比率 + +; SYS_既読メッセージスキップ待ち時間比率 +; RETURN: int +FUNC 2387 + F_PUSH 150.000000 + SH_GLOBALREF g_fReadMessageSkipWaitTimeRate + F_PUSH 150.000000 + F_MUL + F_SUB + FTOI + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_既読メッセージスキップ待ち時間比率 + +; SYS_全文スキップ待ち時間比率 +; RETURN: int +FUNC 2388 + F_PUSH 150.000000 + SH_GLOBALREF g_fDoesAllMessageSkipWaitTimeRate + F_PUSH 150.000000 + F_MUL + F_SUB + FTOI + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_全文スキップ待ち時間比率 + +; SYS_メッセージスキップ待ち +; VAR 0: 待ち時間 : int +; VAR 1: 時間 : int +; RETURN: void +FUNC 2389 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + NOT + IFZ 0x4e0ae + SH_LOCALASSIGN 待ち時間 0 + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x4e00a + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_全文スキップ待ち時間比率 + ASSIGN + POP + JUMP 0x4e052 +0x4e00a: + CALLFUNC SYS_スキップ中確認 + IFZ 0x4e052 + CALLFUNC AFL_Config_GetSkipAllMessage + IFZ 0x4e03a + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_全文スキップ待ち時間比率 + ASSIGN + POP + JUMP 0x4e04c +0x4e03a: + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_既読メッセージスキップ待ち時間比率 + ASSIGN + POP +0x4e04c: + JUMP 0x4e052 +0x4e052: + SH_IF_LOC_GE_IMM 待ち時間 1 0x4e068 + RETURN + JUMP 0x4e068 +0x4e068: + PUSHLOCALPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP +0x4e07a: + CALLSYS system.GetTime + SH_LOCALREF 時間 + SUB + SH_LOCALREF 待ち時間 + LT + IFZ 0x4e0a8 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x4e07a +0x4e0a8: + JUMP 0x4e0ae +0x4e0ae: + RETURN +ENDFUNC SYS_メッセージスキップ待ち + +; SYS_メッセージエリア +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: CG名 : string +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; VAR 7: : ref CMessageWindowModel +; RETURN: void +FUNC 2390 + SH_LOCALREF X + PUSH -2147483648 + NOTE + IFZ 0x4e10e + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 0 + SH_LOCALREF X + CALLMETHOD CMessageWindowModel@SetX + SH_LOCALDELETE "" + JUMP 0x4e10e +0x4e10e: + SH_LOCALREF Y + PUSH -2147483648 + NOTE + IFZ 0x4e160 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 0 + SH_LOCALREF Y + CALLMETHOD CMessageWindowModel@SetY + SH_LOCALDELETE "" + JUMP 0x4e160 +0x4e160: + SH_LOCALREF Z + PUSH -2147483648 + NOTE + IFZ 0x4e1d8 + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + PUSH 0 + EQUALE + IFNZ 0x4e1b4 + SH_LOCALREF Z + SH_GLOBALREF g_MessageWindowModelManager + CALLMETHOD CMessageWindowModelManager@GetZ + LT + IFNZ 0x4e1b4 + PUSH 0 + JUMP 0x4e1ba +0x4e1b4: + PUSH 1 +0x4e1ba: + IFZ 0x4e1d2 + SH_LOCALREF Z + CALLFUNC A_メッセージウィンドウZ座標設定 + JUMP 0x4e1d2 +0x4e1d2: + JUMP 0x4e1d8 +0x4e1d8: + SH_LOCALSREF_EMPTY CG名 + NOT + IFZ 0x4e21e + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCAL_S_REF CG名 + CALLMETHOD CMessageWindowModel@SetCGName + SH_LOCALDELETE "" + JUMP 0x4e21e +0x4e21e: + RETURN +ENDFUNC SYS_メッセージエリア + +; SYS_メッセージエリア余白 +; ARG 0: M番号 : int +; ARG 1: t : int +; ARG 2: r : int +; ARG 3: b : int +; ARG 4: l : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; VAR 7: : ref CMessageWindowModel +; VAR 8: : ref CMessageWindowModel +; RETURN: void +FUNC 2391 + SH_LOCALREF t + PUSH -2147483648 + NOTE + IFZ 0x4e27c + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 13 + SH_LOCALREF t + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e27c +0x4e27c: + SH_LOCALREF r + PUSH -2147483648 + NOTE + IFZ 0x4e2cc + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 14 + SH_LOCALREF r + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e2cc +0x4e2cc: + SH_LOCALREF b + PUSH -2147483648 + NOTE + IFZ 0x4e31c + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 15 + SH_LOCALREF b + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e31c +0x4e31c: + SH_LOCALREF l + PUSH -2147483648 + NOTE + IFZ 0x4e36c + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 16 + SH_LOCALREF l + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e36c +0x4e36c: + RETURN +ENDFUNC SYS_メッセージエリア余白 + +; SYS_字間隔 +; ARG 0: M番号 : int +; ARG 1: 字間 : int +; ARG 2: 行間 : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: : ref CMessageWindowModel +; RETURN: void +FUNC 2392 + SH_LOCALREF 字間 + PUSH -2147483648 + NOTE + IFZ 0x4e3ca + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 17 + SH_LOCALREF 字間 + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e3ca +0x4e3ca: + SH_LOCALREF 行間 + PUSH -2147483648 + NOTE + IFZ 0x4e41a + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 18 + SH_LOCALREF 行間 + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e41a +0x4e41a: + RETURN +ENDFUNC SYS_字間隔 + +; SYS_キー待ちマーク +; ARG 0: M番号 : int +; ARG 1: 基準CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: CG枚数 : int +; ARG 4: 時間 : int +; VAR 5: MessageWindowModel : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2393 + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALSREF_EMPTY 基準CG名 + NOT + IFZ 0x4e48c + SH_LOCALREF MessageWindowModel + PUSH 19 + REF + SH_SASSIGN_LOCALSREF 基準CG名 + JUMP 0x4e48c +0x4e48c: + SH_LOCALREF 開始番号 + PUSH -2147483648 + NOTE + IFZ 0x4e4bc + SH_LOCALREF MessageWindowModel + PUSH 20 + SH_LOCALREF 開始番号 + ASSIGN + POP + JUMP 0x4e4bc +0x4e4bc: + SH_LOCALREF CG枚数 + PUSH -2147483648 + NOTE + IFZ 0x4e4ec + SH_LOCALREF MessageWindowModel + PUSH 21 + SH_LOCALREF CG枚数 + ASSIGN + POP + JUMP 0x4e4ec +0x4e4ec: + SH_LOCALREF 時間 + PUSH -2147483648 + NOTE + IFZ 0x4e51c + SH_LOCALREF MessageWindowModel + PUSH 22 + SH_LOCALREF 時間 + ASSIGN + POP + JUMP 0x4e51c +0x4e51c: + RETURN +ENDFUNC SYS_キー待ちマーク + +; SYS_キー待ちマークフラッシュ設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: フラッシュファイル名 : string +; VAR 2: MessageWindowModel : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; RETURN: void +FUNC 2394 + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindowModel + SH_LOCAL_S_REF フラッシュファイル名 + CALLMETHOD CMessageWindowModel@SetKeyWaitMarkFlashName + RETURN +ENDFUNC SYS_キー待ちマークフラッシュ設定 + +; SYS_キー待ちマーク位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Xフラグ : int +; ARG 4: Yフラグ : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; VAR 7: : ref CMessageWindowModel +; VAR 8: : ref CMessageWindowModel +; RETURN: void +FUNC 2395 + SH_LOCALREF X + PUSH -2147483648 + NOTE + IFZ 0x4e5d6 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 23 + SH_LOCALREF X + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e5d6 +0x4e5d6: + SH_LOCALREF Y + PUSH -2147483648 + NOTE + IFZ 0x4e626 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 24 + SH_LOCALREF Y + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e626 +0x4e626: + SH_LOCALREF Xフラグ + PUSH -2147483648 + NOTE + IFZ 0x4e676 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 25 + SH_LOCALREF Xフラグ + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e676 +0x4e676: + SH_LOCALREF Yフラグ + PUSH -2147483648 + NOTE + IFZ 0x4e6c6 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 26 + SH_LOCALREF Yフラグ + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4e6c6 +0x4e6c6: + RETURN +ENDFUNC SYS_キー待ちマーク位置 + +; SYS_キー待ちマーク表示状態取得 +; RETURN: bool +FUNC 2396 + SH_GLOBALREF _g_MsgKeyWaitAnime + CALLMETHOD _CMsgKeyWaitAnime@IsShow + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_キー待ちマーク表示状態取得 + +; SYS_キー待ちマーク表示設定 +; ARG 0: bShow : bool +; RETURN: void +FUNC 2397 + SH_GLOBALREF _g_MsgKeyWaitAnime + SH_LOCALREF bShow + CALLFUNC SYS_M送モード取得 + CALLMETHOD _CMsgKeyWaitAnime@_SetShow + RETURN +ENDFUNC SYS_キー待ちマーク表示設定 + +; SYS_オートモードマーク_CG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; VAR 2: : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2398 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 37 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 38 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 39 + PUSH 0 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 40 + PUSH 0 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 44 + PUSH 0 + ASSIGN + POP + RETURN +ENDFUNC SYS_オートモードマーク_CG設定 + +; SYS_オートモードマーク_ループCG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 切り替え時間 : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; VAR 7: : ref CMessageWindowModel +; VAR 8: : ref CMessageWindowModel +; VAR 9: : ref CMessageWindowModel +; RETURN: void +FUNC 2399 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 37 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 38 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 39 + SH_LOCALREF 開始番号 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 40 + SH_LOCALREF 枚数 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 44 + SH_LOCALREF 切り替え時間 + ASSIGN + POP + RETURN +ENDFUNC SYS_オートモードマーク_ループCG設定 + +; SYS_オートモードマーク_フラッシュ設定 +; ARG 0: M番号 : int +; ARG 1: フラッシュ名 : string +; VAR 2: : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; RETURN: void +FUNC 2400 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 37 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 38 + REF + SH_SASSIGN_LOCALSREF フラッシュ名 + RETURN +ENDFUNC SYS_オートモードマーク_フラッシュ設定 + +; SYS_オートモードマーク表示位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2401 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 41 + SH_LOCALREF X + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 42 + SH_LOCALREF Y + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 43 + SH_LOCALREF Z + ASSIGN + POP + RETURN +ENDFUNC SYS_オートモードマーク表示位置 + +; SYS_スキップモードマーク_CG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; VAR 2: : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2402 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 45 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 46 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 47 + PUSH 0 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 48 + PUSH 0 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 52 + PUSH 0 + ASSIGN + POP + RETURN +ENDFUNC SYS_スキップモードマーク_CG設定 + +; SYS_スキップモードマーク_ループCG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 切り替え時間 : int +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; VAR 7: : ref CMessageWindowModel +; VAR 8: : ref CMessageWindowModel +; VAR 9: : ref CMessageWindowModel +; RETURN: void +FUNC 2403 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 45 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 46 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 7 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 47 + SH_LOCALREF 開始番号 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 8 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 48 + SH_LOCALREF 枚数 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 9 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 52 + SH_LOCALREF 切り替え時間 + ASSIGN + POP + RETURN +ENDFUNC SYS_スキップモードマーク_ループCG設定 + +; SYS_スキップモードマーク_フラッシュ設定 +; ARG 0: M番号 : int +; ARG 1: フラッシュ名 : string +; VAR 2: : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; RETURN: void +FUNC 2404 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 45 + REF + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 46 + REF + SH_SASSIGN_LOCALSREF フラッシュ名 + RETURN +ENDFUNC SYS_スキップモードマーク_フラッシュ設定 + +; SYS_スキップモードマーク表示位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2405 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 49 + SH_LOCALREF X + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 50 + SH_LOCALREF Y + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 51 + SH_LOCALREF Z + ASSIGN + POP + RETURN +ENDFUNC SYS_スキップモードマーク表示位置 + +; SYS_字初期値 +; ARG 0: M番号 : int +; ARG 1: フォント : int +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2406 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 27 + SH_LOCALREF フォント + ASSIGN + POP + RETURN +ENDFUNC SYS_字初期値 + +; SYS_字サイズ初期値 +; ARG 0: M番号 : int +; ARG 1: サイズ : int +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2407 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCALREF サイズ + CALLMETHOD CMessageWindowModel@SetFontSize + RETURN +ENDFUNC SYS_字サイズ初期値 + +; SYS_字太初期値 +; ARG 0: M番号 : int +; ARG 1: _太さ : int +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2408 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 28 + SH_LOCALREF _太さ + ASSIGN + POP + RETURN +ENDFUNC SYS_字太初期値 + +; SYS_字色初期値 +; ARG 0: M番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; VAR 4: MessageWindowModel : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; RETURN: void +FUNC 2409 + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindowModel + PUSH 29 + SH_LOCALREF R + ASSIGN + POP + SH_LOCALREF MessageWindowModel + PUSH 30 + SH_LOCALREF G + ASSIGN + POP + SH_LOCALREF MessageWindowModel + PUSH 31 + SH_LOCALREF B + ASSIGN + POP + RETURN +ENDFUNC SYS_字色初期値 + +; SYS_字速度初期値 +; ARG 0: M番号 : int +; ARG 1: 時間 : int +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2410 + SH_IF_LOC_NE_IMM 時間 0 0x4eea0 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 32 + SH_LOCALREF 時間 + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0x4eea0 +0x4eea0: + RETURN +ENDFUNC SYS_字速度初期値 + +; SYS_字飾り初期値 +; ARG 0: M番号 : int +; ARG 1: EdgeWeight : float +; ARG 2: pR : int +; ARG 3: pG : int +; ARG 4: pB : int +; VAR 5: MessageWindowModel : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2411 + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindowModel + SH_LOCALREF EdgeWeight + CALLMETHOD CMessageWindowModel@SetEdgeWeight + SH_LOCALREF MessageWindowModel + PUSH 34 + SH_LOCALREF pR + ASSIGN + POP + SH_LOCALREF MessageWindowModel + PUSH 35 + SH_LOCALREF pG + ASSIGN + POP + SH_LOCALREF MessageWindowModel + PUSH 36 + SH_LOCALREF pB + ASSIGN + POP + RETURN +ENDFUNC SYS_字飾り初期値 + +; SYS_枠描画 +; ARG 0: 枠タイプ : int +; ARG 1: sp : int +; ARG 2: 幅 : int +; ARG 3: 高 : int +; ARG 4: 塗R : int +; ARG 5: 塗G : int +; ARG 6: 塗B : int +; ARG 7: 塗率 : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2412 + SH_LOCALREF 枠タイプ + SWITCH 39 + JUMP 0x4f59e +.CASE 39:0 0 + SH_LOCALREF sp + SH_LOCALREF 幅 + SH_LOCALREF 高 + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp + PUSH 0 + PUSH 0 + SH_LOCALREF 幅 + SH_LOCALREF 高 + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x4f59e +.CASE 39:1 1 + SH_LOCALREF sp + SH_LOCALREF 幅 + SH_LOCALREF 高 + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp + PUSH 0 + PUSH 0 + SH_LOCALREF 幅 + SH_LOCALREF 高 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 1 + PUSH 1 + SH_LOCALREF 幅 + PUSH 2 + SUB + SH_LOCALREF 高 + PUSH 2 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 2 + PUSH 2 + SH_LOCALREF 幅 + PUSH 4 + SUB + SH_LOCALREF 高 + PUSH 4 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x4f59e +.CASE 39:2 2 + SH_LOCALREF sp + SH_LOCALREF 幅 + SH_LOCALREF 高 + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp + PUSH 0 + PUSH 0 + SH_LOCALREF 幅 + SH_LOCALREF 高 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 1 + PUSH 1 + SH_LOCALREF 幅 + PUSH 2 + SUB + SH_LOCALREF 高 + PUSH 2 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 4 + PUSH 4 + SH_LOCALREF 幅 + PUSH 8 + SUB + SH_LOCALREF 高 + PUSH 8 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x4f59e +.CASE 39:3 3 + SH_LOCALREF sp + SH_LOCALREF 幅 + SH_LOCALREF 高 + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp + PUSH 0 + PUSH 0 + SH_LOCALREF 幅 + SH_LOCALREF 高 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 1 + PUSH 1 + SH_LOCALREF 幅 + PUSH 2 + SUB + SH_LOCALREF 高 + PUSH 2 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 2 + PUSH 2 + SH_LOCALREF 幅 + PUSH 4 + SUB + SH_LOCALREF 高 + PUSH 4 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 3 + PUSH 3 + SH_LOCALREF 幅 + PUSH 6 + SUB + SH_LOCALREF 高 + PUSH 6 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 4 + PUSH 4 + SH_LOCALREF 幅 + PUSH 8 + SUB + SH_LOCALREF 高 + PUSH 8 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x4f59e +.CASE 39:4 4 + SH_LOCALREF sp + SH_LOCALREF 幅 + SH_LOCALREF 高 + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp + PUSH 0 + PUSH 0 + SH_LOCALREF 幅 + SH_LOCALREF 高 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 96 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 1 + PUSH 1 + SH_LOCALREF 幅 + PUSH 2 + SUB + SH_LOCALREF 高 + PUSH 2 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 2 + PUSH 2 + SH_LOCALREF 幅 + PUSH 4 + SUB + SH_LOCALREF 高 + PUSH 4 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 3 + PUSH 3 + SH_LOCALREF 幅 + PUSH 6 + SUB + SH_LOCALREF 高 + PUSH 6 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 5 + PUSH 5 + SH_LOCALREF 幅 + PUSH 10 + SUB + SH_LOCALREF 高 + PUSH 10 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 6 + PUSH 6 + SH_LOCALREF 幅 + PUSH 12 + SUB + SH_LOCALREF 高 + PUSH 12 + SUB + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp + PUSH 7 + PUSH 7 + SH_LOCALREF 幅 + PUSH 14 + SUB + SH_LOCALREF 高 + PUSH 14 + SUB + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x4f59e +0x4f59e: + RETURN +ENDFUNC SYS_枠描画 + +; SYS_選択エリア2 +; ARG 0: S番号 : int +; ARG 1: 幅 : int +; ARG 2: 高 : int +; ARG 3: 塗R : int +; ARG 4: 塗G : int +; ARG 5: 塗B : int +; ARG 6: 塗率 : int +; ARG 7: 枠タイプ : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2413 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF 幅 + PUSH -2147483648 + NOTE + IFZ 0x4f602 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 9 + SH_LOCALREF 幅 + ASSIGN + POP + JUMP 0x4f602 +0x4f602: + SH_LOCALREF 高 + PUSH -2147483648 + NOTE + IFZ 0x4f63a + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 10 + SH_LOCALREF 高 + ASSIGN + POP + JUMP 0x4f63a +0x4f63a: + SH_LOCALREF 塗R + PUSH -2147483648 + NOTE + IFZ 0x4f672 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 11 + SH_LOCALREF 塗R + ASSIGN + POP + JUMP 0x4f672 +0x4f672: + SH_LOCALREF 塗G + PUSH -2147483648 + NOTE + IFZ 0x4f6aa + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 12 + SH_LOCALREF 塗G + ASSIGN + POP + JUMP 0x4f6aa +0x4f6aa: + SH_LOCALREF 塗B + PUSH -2147483648 + NOTE + IFZ 0x4f6e2 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 13 + SH_LOCALREF 塗B + ASSIGN + POP + JUMP 0x4f6e2 +0x4f6e2: + SH_LOCALREF 塗率 + PUSH -2147483648 + NOTE + IFZ 0x4f71a + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 14 + SH_LOCALREF 塗率 + ASSIGN + POP + JUMP 0x4f71a +0x4f71a: + SH_LOCALREF 枠タイプ + PUSH -2147483648 + NOTE + IFZ 0x4f752 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 15 + SH_LOCALREF 枠タイプ + ASSIGN + POP + JUMP 0x4f752 +0x4f752: + SH_LOCALREF 枠R + PUSH -2147483648 + NOTE + IFZ 0x4f78a + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 16 + SH_LOCALREF 枠R + ASSIGN + POP + JUMP 0x4f78a +0x4f78a: + SH_LOCALREF 枠G + PUSH -2147483648 + NOTE + IFZ 0x4f7c2 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 17 + SH_LOCALREF 枠G + ASSIGN + POP + JUMP 0x4f7c2 +0x4f7c2: + SH_LOCALREF 枠B + PUSH -2147483648 + NOTE + IFZ 0x4f7fa + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 18 + SH_LOCALREF 枠B + ASSIGN + POP + JUMP 0x4f7fa +0x4f7fa: + RETURN +ENDFUNC SYS_選択エリア2 + +; SYS_選択エリア余白 +; ARG 0: S番号 : int +; ARG 1: t : int +; ARG 2: r : int +; ARG 3: b : int +; ARG 4: l : int +; RETURN: void +FUNC 2414 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF t + PUSH -2147483648 + NOTE + IFZ 0x4f85e + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 19 + SH_LOCALREF t + ASSIGN + POP + JUMP 0x4f85e +0x4f85e: + SH_LOCALREF r + PUSH -2147483648 + NOTE + IFZ 0x4f896 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 20 + SH_LOCALREF r + ASSIGN + POP + JUMP 0x4f896 +0x4f896: + SH_LOCALREF b + PUSH -2147483648 + NOTE + IFZ 0x4f8ce + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 21 + SH_LOCALREF b + ASSIGN + POP + JUMP 0x4f8ce +0x4f8ce: + SH_LOCALREF l + PUSH -2147483648 + NOTE + IFZ 0x4f906 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 22 + SH_LOCALREF l + ASSIGN + POP + JUMP 0x4f906 +0x4f906: + RETURN +ENDFUNC SYS_選択エリア余白 + +; SYS_選択エリア音設定 +; ARG 0: S番号 : int +; ARG 1: 決定 : int +; ARG 2: 無効 : int +; ARG 3: 移動1 : int +; ARG 4: 移動2 : int +; RETURN: void +FUNC 2415 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 43 + SH_LOCALREF 決定 + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 44 + SH_LOCALREF 無効 + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 45 + SH_LOCALREF 移動1 + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 46 + SH_LOCALREF 移動2 + ASSIGN + POP + RETURN +ENDFUNC SYS_選択エリア音設定 + +; SYS_選択文字設定 +; ARG 0: S番号 : int +; ARG 1: フォント : int +; ARG 2: サイズ : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; RETURN: void +FUNC 2416 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF フォント + PUSH -2147483648 + NOTE + IFZ 0x4fa16 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 24 + REF + PUSH 0 + SH_LOCALREF フォント + ASSIGN + POP + JUMP 0x4fa16 +0x4fa16: + SH_LOCALREF サイズ + PUSH -2147483648 + NOTE + IFZ 0x4fa4e + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 23 + SH_LOCALREF サイズ + ASSIGN + POP + JUMP 0x4fa4e +0x4fa4e: + SH_LOCALREF R + PUSH -2147483648 + NOTE + IFZ 0x4fa8e + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 24 + REF + PUSH 1 + SH_LOCALREF R + ASSIGN + POP + JUMP 0x4fa8e +0x4fa8e: + SH_LOCALREF G + PUSH -2147483648 + NOTE + IFZ 0x4face + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 24 + REF + PUSH 2 + SH_LOCALREF G + ASSIGN + POP + JUMP 0x4face +0x4face: + SH_LOCALREF B + PUSH -2147483648 + NOTE + IFZ 0x4fb0e + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 24 + REF + PUSH 3 + SH_LOCALREF B + ASSIGN + POP + JUMP 0x4fb0e +0x4fb0e: + RETURN +ENDFUNC SYS_選択文字設定 + +; SYS_選択文字飾り設定 +; ARG 0: pS番号 : int +; ARG 1: p上 : int +; ARG 2: p右 : int +; ARG 3: p下 : int +; ARG 4: p左 : int +; ARG 5: pR : int +; ARG 6: pG : int +; ARG 7: pB : int +; RETURN: void +FUNC 2417 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 0 + SH_LOCALREF pS番号 + ASSIGN + POP + SH_LOCALREF p上 + PUSH -2147483648 + NOTE + IFZ 0x4fb7a + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 4 + SH_LOCALREF p上 + ASSIGN + POP + JUMP 0x4fb7a +0x4fb7a: + SH_LOCALREF p右 + PUSH -2147483648 + NOTE + IFZ 0x4fbba + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 5 + SH_LOCALREF p右 + ASSIGN + POP + JUMP 0x4fbba +0x4fbba: + SH_LOCALREF p下 + PUSH -2147483648 + NOTE + IFZ 0x4fbfa + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 6 + SH_LOCALREF p下 + ASSIGN + POP + JUMP 0x4fbfa +0x4fbfa: + SH_LOCALREF p左 + PUSH -2147483648 + NOTE + IFZ 0x4fc3a + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 7 + SH_LOCALREF p左 + ASSIGN + POP + JUMP 0x4fc3a +0x4fc3a: + SH_LOCALREF pR + PUSH -2147483648 + NOTE + IFZ 0x4fc7a + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 8 + SH_LOCALREF pR + ASSIGN + POP + JUMP 0x4fc7a +0x4fc7a: + SH_LOCALREF pG + PUSH -2147483648 + NOTE + IFZ 0x4fcba + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 9 + SH_LOCALREF pG + ASSIGN + POP + JUMP 0x4fcba +0x4fcba: + SH_LOCALREF pB + PUSH -2147483648 + NOTE + IFZ 0x4fcfa + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 24 + REF + PUSH 10 + SH_LOCALREF pB + ASSIGN + POP + JUMP 0x4fcfa +0x4fcfa: + RETURN +ENDFUNC SYS_選択文字飾り設定 + +; SYS_選択文字太字幅設定 +; ARG 0: nNum : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2418 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 47 + SH_LOCALREF fBoldWeight + F_ASSIGN + POP + RETURN +ENDFUNC SYS_選択文字太字幅設定 + +; SYS_選択文字字間隔設定 +; ARG 0: nNum : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2419 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 50 + SH_LOCALREF nCharSpace + ASSIGN + POP + RETURN +ENDFUNC SYS_選択文字字間隔設定 + +; SYS_選択不可文字設定 +; ARG 0: S番号 : int +; ARG 1: フォント : int +; ARG 2: R : int +; ARG 3: G : int +; ARG 4: B : int +; RETURN: void +FUNC 2420 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF フォント + PUSH -2147483648 + NOTE + IFZ 0x4fdfa + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 25 + REF + PUSH 0 + SH_LOCALREF フォント + ASSIGN + POP + JUMP 0x4fdfa +0x4fdfa: + SH_LOCALREF R + PUSH -2147483648 + NOTE + IFZ 0x4fe3a + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 25 + REF + PUSH 1 + SH_LOCALREF R + ASSIGN + POP + JUMP 0x4fe3a +0x4fe3a: + SH_LOCALREF G + PUSH -2147483648 + NOTE + IFZ 0x4fe7a + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 25 + REF + PUSH 2 + SH_LOCALREF G + ASSIGN + POP + JUMP 0x4fe7a +0x4fe7a: + SH_LOCALREF B + PUSH -2147483648 + NOTE + IFZ 0x4feba + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 25 + REF + PUSH 3 + SH_LOCALREF B + ASSIGN + POP + JUMP 0x4feba +0x4feba: + RETURN +ENDFUNC SYS_選択不可文字設定 + +; SYS_選択不可文字飾り設定 +; ARG 0: pS番号 : int +; ARG 1: p上 : int +; ARG 2: p右 : int +; ARG 3: p下 : int +; ARG 4: p左 : int +; ARG 5: pR : int +; ARG 6: pG : int +; ARG 7: pB : int +; RETURN: void +FUNC 2421 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 0 + SH_LOCALREF pS番号 + ASSIGN + POP + SH_LOCALREF p上 + PUSH -2147483648 + NOTE + IFZ 0x4ff26 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 4 + SH_LOCALREF p上 + ASSIGN + POP + JUMP 0x4ff26 +0x4ff26: + SH_LOCALREF p右 + PUSH -2147483648 + NOTE + IFZ 0x4ff66 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 5 + SH_LOCALREF p右 + ASSIGN + POP + JUMP 0x4ff66 +0x4ff66: + SH_LOCALREF p下 + PUSH -2147483648 + NOTE + IFZ 0x4ffa6 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 6 + SH_LOCALREF p下 + ASSIGN + POP + JUMP 0x4ffa6 +0x4ffa6: + SH_LOCALREF p左 + PUSH -2147483648 + NOTE + IFZ 0x4ffe6 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 7 + SH_LOCALREF p左 + ASSIGN + POP + JUMP 0x4ffe6 +0x4ffe6: + SH_LOCALREF pR + PUSH -2147483648 + NOTE + IFZ 0x50026 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 8 + SH_LOCALREF pR + ASSIGN + POP + JUMP 0x50026 +0x50026: + SH_LOCALREF pG + PUSH -2147483648 + NOTE + IFZ 0x50066 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 9 + SH_LOCALREF pG + ASSIGN + POP + JUMP 0x50066 +0x50066: + SH_LOCALREF pB + PUSH -2147483648 + NOTE + IFZ 0x500a6 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 25 + REF + PUSH 10 + SH_LOCALREF pB + ASSIGN + POP + JUMP 0x500a6 +0x500a6: + RETURN +ENDFUNC SYS_選択不可文字飾り設定 + +; SYS_選択不可文字太字幅設定 +; ARG 0: nNum : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2422 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 49 + SH_LOCALREF fBoldWeight + F_ASSIGN + POP + RETURN +ENDFUNC SYS_選択不可文字太字幅設定 + +; SYS_選択不可文字字間隔設定 +; ARG 0: nNum : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2423 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 52 + SH_LOCALREF nCharSpace + ASSIGN + POP + RETURN +ENDFUNC SYS_選択不可文字字間隔設定 + +; SYS_選択カーソル文字飾り設定 +; ARG 0: pS番号 : int +; ARG 1: p上 : int +; ARG 2: p右 : int +; ARG 3: p下 : int +; ARG 4: p左 : int +; ARG 5: pR : int +; ARG 6: pG : int +; ARG 7: pB : int +; RETURN: void +FUNC 2424 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 0 + SH_LOCALREF pS番号 + ASSIGN + POP + SH_LOCALREF p上 + PUSH -2147483648 + NOTE + IFZ 0x5019e + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 36 + SH_LOCALREF p上 + ASSIGN + POP + JUMP 0x5019e +0x5019e: + SH_LOCALREF p右 + PUSH -2147483648 + NOTE + IFZ 0x501d6 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 37 + SH_LOCALREF p右 + ASSIGN + POP + JUMP 0x501d6 +0x501d6: + SH_LOCALREF p下 + PUSH -2147483648 + NOTE + IFZ 0x5020e + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 38 + SH_LOCALREF p下 + ASSIGN + POP + JUMP 0x5020e +0x5020e: + SH_LOCALREF p左 + PUSH -2147483648 + NOTE + IFZ 0x50246 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 39 + SH_LOCALREF p左 + ASSIGN + POP + JUMP 0x50246 +0x50246: + SH_LOCALREF pR + PUSH -2147483648 + NOTE + IFZ 0x5027e + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 40 + SH_LOCALREF pR + ASSIGN + POP + JUMP 0x5027e +0x5027e: + SH_LOCALREF pG + PUSH -2147483648 + NOTE + IFZ 0x502b6 + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 41 + SH_LOCALREF pG + ASSIGN + POP + JUMP 0x502b6 +0x502b6: + SH_LOCALREF pB + PUSH -2147483648 + NOTE + IFZ 0x502ee + SH_GLOBALREF _選択エリア + SH_LOCALREF pS番号 + REF + PUSH 42 + SH_LOCALREF pB + ASSIGN + POP + JUMP 0x502ee +0x502ee: + RETURN +ENDFUNC SYS_選択カーソル文字飾り設定 + +; SYS_選択カーソル文字太字幅設定 +; ARG 0: nNum : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2425 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 48 + SH_LOCALREF fBoldWeight + F_ASSIGN + POP + RETURN +ENDFUNC SYS_選択カーソル文字太字幅設定 + +; SYS_選択カーソル文字字間隔設定 +; ARG 0: nNum : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2426 + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 0 + SH_LOCALREF nNum + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF nNum + REF + PUSH 51 + SH_LOCALREF nCharSpace + ASSIGN + POP + RETURN +ENDFUNC SYS_選択カーソル文字字間隔設定 + +; SYS_選択文字配置設定 +; ARG 0: S番号 : int +; ARG 1: 配置 : int +; ARG 2: 行間 : int +; RETURN: void +FUNC 2427 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF 配置 + PUSH -2147483648 + NOTE + IFZ 0x503e6 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 26 + SH_LOCALREF 配置 + ASSIGN + POP + JUMP 0x503e6 +0x503e6: + SH_LOCALREF 行間 + PUSH -2147483648 + NOTE + IFZ 0x5041e + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 27 + SH_LOCALREF 行間 + ASSIGN + POP + JUMP 0x5041e +0x5041e: + RETURN +ENDFUNC SYS_選択文字配置設定 + +; SYS_選択カーソル設定 +; ARG 0: S番号 : int +; ARG 1: タイプ : int +; ARG 2: R : int +; ARG 3: G : int +; ARG 4: B : int +; ARG 5: 字R : int +; ARG 6: 字G : int +; ARG 7: 字B : int +; RETURN: void +FUNC 2428 + SH_IF_LOC_NE_IMM 字B -2147483648 0x50452 + .LOCALASSIGN 字B -1 + JUMP 0x50452 +0x50452: + SH_IF_LOC_NE_IMM 字G -2147483648 0x50478 + .LOCALASSIGN 字G -1 + JUMP 0x50478 +0x50478: + SH_IF_LOC_NE_IMM 字R -2147483648 0x5049e + .LOCALASSIGN 字R -1 + JUMP 0x5049e +0x5049e: + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF タイプ + PUSH -2147483648 + NOTE + IFZ 0x504f4 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 28 + SH_LOCALREF タイプ + ASSIGN + POP + JUMP 0x504f4 +0x504f4: + SH_LOCALREF R + PUSH -2147483648 + NOTE + IFZ 0x5052c + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 29 + SH_LOCALREF R + ASSIGN + POP + JUMP 0x5052c +0x5052c: + SH_LOCALREF G + PUSH -2147483648 + NOTE + IFZ 0x50564 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 30 + SH_LOCALREF G + ASSIGN + POP + JUMP 0x50564 +0x50564: + SH_LOCALREF B + PUSH -2147483648 + NOTE + IFZ 0x5059c + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 31 + SH_LOCALREF B + ASSIGN + POP + JUMP 0x5059c +0x5059c: + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 33 + SH_LOCALREF 字R + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 34 + SH_LOCALREF 字G + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 35 + SH_LOCALREF 字B + ASSIGN + POP + RETURN +ENDFUNC SYS_選択カーソル設定 + +; SYS_文字入力エリア +; ARG 0: I番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: CG名 : string +; RETURN: void +FUNC 2429 + SH_LOCALREF X + PUSH -2147483648 + NOTE + IFZ 0x5063c + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 0 + SH_LOCALREF X + ASSIGN + POP + JUMP 0x5063c +0x5063c: + SH_LOCALREF Y + PUSH -2147483648 + NOTE + IFZ 0x50674 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 1 + SH_LOCALREF Y + ASSIGN + POP + JUMP 0x50674 +0x50674: + SH_LOCALREF Z + PUSH -2147483648 + NOTE + IFZ 0x506ac + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 2 + SH_LOCALREF Z + ASSIGN + POP + JUMP 0x506ac +0x506ac: + SH_LOCALSREF_EMPTY CG名 + NOT + IFZ 0x506dc + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 3 + REF + SH_SASSIGN_LOCALSREF CG名 + JUMP 0x506dc +0x506dc: + RETURN +ENDFUNC SYS_文字入力エリア + +; SYS_文字入力エリア2 +; ARG 0: I番号 : int +; ARG 1: 幅 : int +; ARG 2: 高 : int +; ARG 3: 塗R : int +; ARG 4: 塗G : int +; ARG 5: 塗B : int +; ARG 6: 塗率 : int +; ARG 7: 枠タイプ : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2430 + SH_LOCALREF 幅 + PUSH -2147483648 + NOTE + IFZ 0x50722 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 4 + SH_LOCALREF 幅 + ASSIGN + POP + JUMP 0x50722 +0x50722: + SH_LOCALREF 高 + PUSH -2147483648 + NOTE + IFZ 0x5075a + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 5 + SH_LOCALREF 高 + ASSIGN + POP + JUMP 0x5075a +0x5075a: + SH_LOCALREF 塗R + PUSH -2147483648 + NOTE + IFZ 0x50792 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 6 + SH_LOCALREF 塗R + ASSIGN + POP + JUMP 0x50792 +0x50792: + SH_LOCALREF 塗G + PUSH -2147483648 + NOTE + IFZ 0x507ca + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 7 + SH_LOCALREF 塗G + ASSIGN + POP + JUMP 0x507ca +0x507ca: + SH_LOCALREF 塗B + PUSH -2147483648 + NOTE + IFZ 0x50802 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 8 + SH_LOCALREF 塗B + ASSIGN + POP + JUMP 0x50802 +0x50802: + SH_LOCALREF 塗率 + PUSH -2147483648 + NOTE + IFZ 0x5083a + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 9 + SH_LOCALREF 塗率 + ASSIGN + POP + JUMP 0x5083a +0x5083a: + SH_LOCALREF 枠タイプ + PUSH -2147483648 + NOTE + IFZ 0x50872 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 10 + SH_LOCALREF 枠タイプ + ASSIGN + POP + JUMP 0x50872 +0x50872: + SH_LOCALREF 枠R + PUSH -2147483648 + NOTE + IFZ 0x508aa + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 11 + SH_LOCALREF 枠R + ASSIGN + POP + JUMP 0x508aa +0x508aa: + SH_LOCALREF 枠G + PUSH -2147483648 + NOTE + IFZ 0x508e2 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 12 + SH_LOCALREF 枠G + ASSIGN + POP + JUMP 0x508e2 +0x508e2: + SH_LOCALREF 枠B + PUSH -2147483648 + NOTE + IFZ 0x5091a + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 13 + SH_LOCALREF 枠B + ASSIGN + POP + JUMP 0x5091a +0x5091a: + RETURN +ENDFUNC SYS_文字入力エリア2 + +; SYS_文字入力エリア文字 +; ARG 0: I番号 : int +; ARG 1: サイズ : int +; ARG 2: フォント : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: X : int +; ARG 7: Y : int +; RETURN: void +FUNC 2431 + SH_LOCALREF サイズ + PUSH -2147483648 + NOTE + IFZ 0x50960 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 17 + SH_LOCALREF サイズ + ASSIGN + POP + JUMP 0x50960 +0x50960: + SH_LOCALREF フォント + PUSH -2147483648 + NOTE + IFZ 0x50998 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 16 + SH_LOCALREF フォント + ASSIGN + POP + JUMP 0x50998 +0x50998: + SH_LOCALREF R + PUSH -2147483648 + NOTE + IFZ 0x509d0 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 18 + SH_LOCALREF R + ASSIGN + POP + JUMP 0x509d0 +0x509d0: + SH_LOCALREF G + PUSH -2147483648 + NOTE + IFZ 0x50a08 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 19 + SH_LOCALREF G + ASSIGN + POP + JUMP 0x50a08 +0x50a08: + SH_LOCALREF B + PUSH -2147483648 + NOTE + IFZ 0x50a40 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 20 + SH_LOCALREF B + ASSIGN + POP + JUMP 0x50a40 +0x50a40: + SH_LOCALREF X + PUSH -2147483648 + NOTE + IFZ 0x50a78 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 14 + SH_LOCALREF X + ASSIGN + POP + JUMP 0x50a78 +0x50a78: + SH_LOCALREF Y + PUSH -2147483648 + NOTE + IFZ 0x50ab0 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + PUSH 15 + SH_LOCALREF Y + ASSIGN + POP + JUMP 0x50ab0 +0x50ab0: + RETURN +ENDFUNC SYS_文字入力エリア文字 + +; SYS_文字入力エリア文字飾り +; ARG 0: pI番号 : int +; ARG 1: p上 : int +; ARG 2: p右 : int +; ARG 3: p下 : int +; ARG 4: p左 : int +; ARG 5: pR : int +; ARG 6: pG : int +; ARG 7: pB : int +; RETURN: void +FUNC 2432 + SH_LOCALREF p上 + PUSH -2147483648 + NOTE + IFZ 0x50af6 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 21 + SH_LOCALREF p上 + ASSIGN + POP + JUMP 0x50af6 +0x50af6: + SH_LOCALREF p右 + PUSH -2147483648 + NOTE + IFZ 0x50b2e + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 22 + SH_LOCALREF p右 + ASSIGN + POP + JUMP 0x50b2e +0x50b2e: + SH_LOCALREF p下 + PUSH -2147483648 + NOTE + IFZ 0x50b66 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 23 + SH_LOCALREF p下 + ASSIGN + POP + JUMP 0x50b66 +0x50b66: + SH_LOCALREF p左 + PUSH -2147483648 + NOTE + IFZ 0x50b9e + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 24 + SH_LOCALREF p左 + ASSIGN + POP + JUMP 0x50b9e +0x50b9e: + SH_LOCALREF pR + PUSH -2147483648 + NOTE + IFZ 0x50bd6 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 25 + SH_LOCALREF pR + ASSIGN + POP + JUMP 0x50bd6 +0x50bd6: + SH_LOCALREF pG + PUSH -2147483648 + NOTE + IFZ 0x50c0e + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 26 + SH_LOCALREF pG + ASSIGN + POP + JUMP 0x50c0e +0x50c0e: + SH_LOCALREF pB + PUSH -2147483648 + NOTE + IFZ 0x50c46 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF pI番号 + REF + PUSH 27 + SH_LOCALREF pB + ASSIGN + POP + JUMP 0x50c46 +0x50c46: + RETURN +ENDFUNC SYS_文字入力エリア文字飾り + +; SYS_文字入力エリアクリッピング文字数設定 +; ARG 0: nIndex : int +; ARG 1: nMaxLengthSJIS : int +; RETURN: void +FUNC 2433 + SH_GLOBALREF _文字入力エリア + SH_LOCALREF nIndex + REF + PUSH 28 + SH_LOCALREF nMaxLengthSJIS + ASSIGN + POP + RETURN +ENDFUNC SYS_文字入力エリアクリッピング文字数設定 + +; SYS_Mキー待ち +; ARG 0: _ignore_read_skip_mode : bool +; RETURN: void +FUNC 2434 + CALLFUNC SYS_全文スキップ中確認 + NOT + IFNZ 0x50ca6 + SH_LOCALREF _ignore_read_skip_mode + IFNZ 0x50ca6 + PUSH 0 + JUMP 0x50cac +0x50ca6: + PUSH 1 +0x50cac: + IFZ 0x50ce2 + SH_GLOBALREF _g_MsgKeyWait + SH_LOCALREF _ignore_read_skip_mode + SH_GLOBALREF g_MessageTextView + CALLMETHOD CMessageTextView@GetDrawEndX + SH_GLOBALREF g_MessageTextView + CALLMETHOD CMessageTextView@GetDrawEndY + CALLMETHOD _CMsgKeyWait@_Execute + JUMP 0x50ce2 +0x50ce2: + CALLFUNC SYS_文字表示後画面揺らしクリア + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + RETURN +ENDFUNC SYS_Mキー待ち + +; SYS_ホイールバック即確認 +; RETURN: bool +FUNC 2435 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsBack + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_ホイールバック即確認 + +; SYS_ホイールバック確認 +; VAR 0: nCurrentTime : int +; RETURN: bool +FUNC 2436 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsBack + NOT + IFZ 0x50d46 + PUSH 0 + RETURN + JUMP 0x50d46 +0x50d46: + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + SH_GLOBALREF _g_M送ホイール確認時刻 + PUSH -2147483648 + EQUALE + IFZ 0x50d84 + SH_GLOBAL_ASSIGN_LOCAL _g_M送ホイール確認時刻 nCurrentTime + PUSH 1 + RETURN + JUMP 0x50d84 +0x50d84: + SH_LOCALREF nCurrentTime + SH_GLOBALREF _g_M送ホイール確認時刻 + PUSH 200 + ADD + GT + IFZ 0x50db8 + SH_GLOBAL_ASSIGN_LOCAL _g_M送ホイール確認時刻 nCurrentTime + PUSH 1 + RETURN + JUMP 0x50db8 +0x50db8: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_ホイールバック確認 + +; SYS_ホイールフォア即確認 +; RETURN: bool +FUNC 2437 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsFore + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_ホイールフォア即確認 + +; SYS_ホイールフォア確認 +; VAR 0: nCurrentTime : int +; RETURN: bool +FUNC 2438 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsFore + NOT + IFZ 0x50e18 + PUSH 0 + RETURN + JUMP 0x50e18 +0x50e18: + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GetTime + ASSIGN + POP + SH_GLOBALREF _g_M送ホイール確認時刻 + PUSH -2147483648 + EQUALE + IFZ 0x50e56 + SH_GLOBAL_ASSIGN_LOCAL _g_M送ホイール確認時刻 nCurrentTime + PUSH 1 + RETURN + JUMP 0x50e56 +0x50e56: + SH_LOCALREF nCurrentTime + SH_GLOBALREF _g_M送ホイール確認時刻 + PUSH 200 + ADD + GT + IFZ 0x50e8a + SH_GLOBAL_ASSIGN_LOCAL _g_M送ホイール確認時刻 nCurrentTime + PUSH 1 + RETURN + JUMP 0x50e8a +0x50e8a: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_ホイールフォア確認 + +; SYS_ホイール回転時刻クリア +; RETURN: void +FUNC 2439 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsBack + IFNZ 0x50ed6 + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_IsFore + IFNZ 0x50ed6 + PUSH 0 + JUMP 0x50edc +0x50ed6: + PUSH 1 +0x50edc: + IFZ 0x50efa + PUSHGLOBALPAGE + PUSH 96 + CALLSYS system.GetTime + ASSIGN + POP + JUMP 0x50efa +0x50efa: + RETURN +ENDFUNC SYS_ホイール回転時刻クリア + +; SYS_RunCommandMouseWheelForward +; RETURN: void +FUNC 2440 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + SWITCH 40 + JUMP 0x50f32 +.CASE 40:0 0 + CALLFUNC S_バックログ + JUMP 0x50f32 +.CASE 40:1 1 + CALLFUNC S_バックシーン + JUMP 0x50f32 +0x50f32: + RETURN +ENDFUNC SYS_RunCommandMouseWheelForward + +; SYS_RestrainScreensaverWhileAutoMode +; RETURN: void +FUNC 2441 + SH_GLOBALREF g_bRestrainScreensaverWhileAutoMode + NOT + IFZ 0x50f56 + RETURN + JUMP 0x50f56 +0x50f56: + CALLHLL SystemService RestrainScreensaver + RETURN +ENDFUNC SYS_RestrainScreensaverWhileAutoMode + +; SYS_オートモード待機時間計算 +; ARG 0: TextLength : int +; VAR 1: fRate : float +; VAR 2: WaitMessageLength : int +; VAR 3: TotalTime : int +; RETURN: int +FUNC 2442 + PUSHLOCALPAGE + PUSH 1 + F_PUSH 1.000000 + SH_GLOBALREF g_fAutoModeWaitTimeRate + F_SUB + F_PUSH 2.000000 + F_MUL + F_PUSH 1.000000 + F_SUB + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF TextLength + PUSH 5 + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF WaitMessageLength + PUSH 100 + PUSH 100 + SH_LOCALREF fRate + SWAP + ITOF + SWAP + F_MUL + SWAP + ITOF + SWAP + F_ADD + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP + SH_LOCALREF TotalTime + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_オートモード待機時間計算 + +; SYS_画面更新 +; ARG 0: 効果番号 : int +; ARG 1: 効果時間 : int +; ARG 2: デフォルト効果番号 : int +; ARG 3: デフォルト効果時間 : int +; VAR 4: ASEffectKeyCancelChecker : CASEffectKeyCancelChecker +; VAR 5: Timer : CASTimer +; VAR 6: nTime : int +; VAR 7: fRate : float +; RETURN: void +FUNC 2443 + SH_IF_LOC_GE_IMM 効果番号 0 0x51032 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF デフォルト効果番号 + ASSIGN + POP + JUMP 0x51032 +0x51032: + SH_IF_LOC_GE_IMM 効果時間 0 0x51058 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF デフォルト効果時間 + ASSIGN + POP + JUMP 0x51058 +0x51058: + SH_LOCALREF 効果番号 + PUSH 0 + EQUALE + IFNZ 0x5108c + SH_LOCALREF 効果時間 + PUSH 0 + LTE + IFNZ 0x5108c + PUSH 0 + JUMP 0x51092 +0x5108c: + PUSH 1 +0x51092: + IFZ 0x510ac + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + JUMP 0x510ac +0x510ac: + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_効果番号チェック + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x510da + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + JUMP 0x510da +0x510da: + CALLFUNC SYS_スキップ中確認 + IFZ 0x510fa + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + JUMP 0x510fa +0x510fa: + SH_LOCALREF 効果番号 + CALLHLL ChipmunkSpriteEngine TRANS_Begin + POP + SH_LOCALDELETE ASEffectKeyCancelChecker + SH_LOCALCREATE ASEffectKeyCancelChecker CASEffectKeyCancelChecker + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@Init + POP + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x51146: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + ASSIGN + POP + SH_LOCALREF nTime + SH_LOCALREF 効果時間 + GTE + IFZ 0x5117e + JUMP 0x5121a + JUMP 0x5117e +0x5117e: + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x51196 + JUMP 0x5121a + JUMP 0x51196 +0x51196: + CALLFUNC SYS_スキップ中確認 + IFZ 0x511ae + JUMP 0x5121a + JUMP 0x511ae +0x511ae: + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@IsCancel + IFZ 0x511ea + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@IsClickCanceled + IFZ 0x511de + CALLFUNC SYS_ReleaseModeByClickCancel + JUMP 0x511de +0x511de: + JUMP 0x5121a + JUMP 0x511ea +0x511ea: + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nTime + ITOF + SH_LOCALREF 効果時間 + ITOF + F_DIV + F_ASSIGN + POP + SH_LOCALREF fRate + CALLFUNC SYS_TransitionUpdateView + JUMP 0x51146 +0x5121a: + CALLHLL ChipmunkSpriteEngine TRANS_End + POP + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC SYS_画面更新 + +; SYS_効果番号チェック +; ARG 0: 効果番号 : ref int +; ARG 1: : void +; RETURN: void +FUNC 2444 + SH_LOCALREFREF 効果番号 + REF + SWITCH 41 + JUMP 0x51288 +.CASE 41:0 1 +.CASE 41:1 6 +.CASE 41:2 7 +.CASE 41:3 8 +.CASE 41:4 9 +.CASE 41:5 12 +.CASE 41:6 13 +.CASE 41:7 14 +.CASE 41:8 15 +.CASE 41:9 16 +.CASE 41:10 17 +.CASE 41:11 20 +.CASE 41:12 21 +.CASE 41:13 22 +.CASE 41:14 23 +.CASE 41:15 24 +.CASE 41:16 25 +.CASE 41:17 26 +.CASE 41:18 28 +.CASE 41:19 29 +.CASE 41:20 31 +.CASE 41:21 34 +.CASE 41:22 35 +.CASE 41:23 36 +.CASE 41:24 37 +.CASE 41:25 39 +.CASE 41:26 40 +.CASE 41:27 41 +.CASE 41:28 43 +.CASE 41:29 44 +.CASE 41:30 45 +.CASE 41:31 46 +.CASE 41:32 47 +.CASE 41:33 48 +.CASE 41:34 49 +.CASE 41:35 50 +.CASE 41:36 51 +.CASE 41:37 54 +.CASE 41:38 55 +.CASE 41:39 56 +.CASE 41:40 57 +.CASE 41:41 58 +.CASE 41:42 59 +.CASE 41:43 60 + JUMP 0x51288 +.DEFAULT 41 + S_PUSH "未実装の画面エフェクトです【 %d 】\n" + SH_LOCALREFREF 効果番号 + REF + PUSH 2 + S_MOD + CALLSYS system.Output + S_POP + SH_LOCALREFREF 効果番号 + PUSH 1 + ASSIGN + POP +0x51288: + RETURN +ENDFUNC SYS_効果番号チェック + +; SYS_画面レイアウト保管 +; ARG 0: t : ref 画面保管_t +; RETURN: void +FUNC 2445 + SH_LOCALREF t + PUSH 1 + CALLFUNC SYS_画面全体保管 + RETURN +ENDFUNC SYS_画面レイアウト保管 + +; SYS_画面保管 +; ARG 0: t : ref 画面保管_t +; RETURN: void +FUNC 2446 + SH_LOCALREF t + PUSH 0 + CALLFUNC SYS_画面全体保管 + RETURN +ENDFUNC SYS_画面保管 + +; SYS_画面全体保管 +; ARG 0: t : ref 画面保管_t +; ARG 1: レイアウト保存 : bool +; RETURN: void +FUNC 2447 + SH_LOCALREF t + PUSH 0 + REF + CALLFUNC SYS_GetEventName + S_ASSIGN + S_POP + SH_LOCALREF t + PUSH 3 + SH_GLOBALREF _音楽 + ASSIGN + POP + SH_LOCALREF t + PUSH 4 + SH_GLOBALREF _一時停止中 + ASSIGN + POP + SH_LOCALREF t + PUSH 5 + SH_GLOBALREF g_BGMVolume + ASSIGN + POP + SH_LOCALREF t + PUSH 6 + SH_GLOBALREF _ループ効果音 + ASSIGN + POP + SH_LOCALREF t + PUSH 7 + SH_GLOBALREF _ループ効果音ボリューム + ASSIGN + POP + SH_LOCALREF t + PUSH 8 + SH_GLOBALREF _g_最終音声番号 + ASSIGN + POP + SH_LOCALREF t + PUSH 9 + A_FREE + SH_LOCALREF t + PUSH 9 + A_NUMOF_GLOB_1 g_サウンド再生リスト + PUSH 1 + A_ALLOC + SH_LOCALREF t + PUSH 9 + PUSH 0 + SH_GLOBALREF g_サウンド再生リスト + PUSH 0 + A_NUMOF_GLOB_1 g_サウンド再生リスト + A_COPY + POP + SH_LOCALREF t + PUSH 1 + REF + PUSHGLOBALPAGE + PUSH 22 + SH_SR_ASSIGN + SH_LOCALREF t + PUSH 2 + REF + PUSHGLOBALPAGE + PUSH 24 + SH_SR_ASSIGN + SH_LOCALREF t + PUSH 11 + REF + CALLFUNC GUI_Save + NOT + IFZ 0x51422 + S_PUSH "画面保管においてGUIエンジンデータの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x51422 +0x51422: + SH_LOCALREF レイアウト保存 + IFZ 0x51468 + SH_LOCALREF t + PUSH 10 + REF + CALLHLL PartsEngine SaveWithoutHideParts + NOT + IFZ 0x51462 + S_PUSH "画面保管においてパーツライブラリデータの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x51462 +0x51462: + JUMP 0x5149c +0x51468: + SH_LOCALREF t + PUSH 10 + REF + CALLHLL PartsEngine Save + NOT + IFZ 0x5149c + S_PUSH "画面保管においてパーツライブラリデータの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x5149c +0x5149c: + RETURN +ENDFUNC SYS_画面全体保管 + +; SYS_画面復帰 +; ARG 0: t : ref 画面保管_t +; ARG 1: PlayVoice : bool +; VAR 2: VoiceNumber : int +; RETURN: void +FUNC 2448 + CALLFUNC SYS_既読メッセージフラグクリア + SH_GLOBALREF g_MessageWindowStatusManager + SH_LOCALREF t + PUSH 1 + SH_SR_ASSIGN + SH_LOCALREF t + PUSH 10 + REF + CALLHLL PartsEngine Load + NOT + IFZ 0x514f8 + S_PUSH "画面保管においてパーツライブラリデータの読み込みに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x514f8 +0x514f8: + SH_LOCALREF t + PUSH 11 + REF + CALLFUNC GUI_Load + NOT + IFZ 0x51528 + S_PUSH "画面保管においてGUIエンジンデータの読み込みに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x51528 +0x51528: + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@StepAllFlashFinalFrame + SH_GLOBALREF g_MessageTextModel + SH_LOCALREF t + PUSH 2 + SH_SR_ASSIGN + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@GetLastMessageNumber + CALLFUNC SYS_既読メッセージフラグ更新 + SH_LOCALREF t + PUSH 0 + S_REF + CALLFUNC SYS_SetEventName + SH_LOCALREF t + PUSH 3 + REF + PUSH 0 + PUSH 1 + PUSH 100 + SH_LOCALREF t + PUSH 5 + REF + CALLFUNC SYS_PlayBGM + SH_LOCALREF t + PUSH 4 + REF + IFZ 0x515d4 + CALLFUNC A_音楽一時停止 + JUMP 0x515ec +0x515d4: + CALLFUNC A_音楽一時停止中確認 + IFZ 0x515ec + CALLFUNC A_音楽再開 + JUMP 0x515ec +0x515ec: + SH_LOCALREF t + PUSH 7 + REF + CALLFUNC ループ効果音ボリューム + SH_LOCALREF t + PUSH 6 + REF + SH_GLOBALREF _ループ効果音 + NOTE + IFZ 0x51642 + SH_LOCALREF t + PUSH 6 + REF + PUSH -1 + PUSH -1 + CALLFUNC ループ効果音 + JUMP 0x51642 +0x51642: + SH_LOCALREF t + PUSH 9 + REF + A_REF + CALLFUNC SYS_BackScene_PlayBackSE + SH_LOCALREF PlayVoice + IFZ 0x516a8 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@GetLastVoiceNumber + ASSIGN + POP + SH_LOCALREF VoiceNumber + PUSH -1 + NOTE + IFZ 0x516a2 + SH_LOCALREF VoiceNumber + CALLFUNC SYS_PlayVoice + JUMP 0x516a2 +0x516a2: + JUMP 0x516a8 +0x516a8: + PUSHGLOBALPAGE + PUSH 76 + SH_LOCALREF t + PUSH 8 + REF + ASSIGN + POP + RETURN +ENDFUNC SYS_画面復帰 + +; SYS_選択肢表示 +; RETURN: void +FUNC 2449 + SH_GLOBALREF g_MenuViewManager + PUSH 1 + CALLMETHOD CMenuViewManager@SetShow + RETURN +ENDFUNC SYS_選択肢表示 + +; SYS_選択肢非表示 +; RETURN: void +FUNC 2450 + SH_GLOBALREF g_MenuViewManager + PUSH 0 + CALLMETHOD CMenuViewManager@SetShow + RETURN +ENDFUNC SYS_選択肢非表示 + +; SYS_ASSERTE_AREA_ID +; ARG 0: エリア番号 : ref int +; ARG 1: : void +; RETURN: void +FUNC 2451 + SH_LOCALREFREF エリア番号 + REF + PUSH 1 + GTE + IFZ 0x51748 + SH_LOCALREFREF エリア番号 + REF + PUSH 40 + LT + IFZ 0x51748 + PUSH 1 + JUMP 0x5174e +0x51748: + PUSH 0 +0x5174e: + IFZ 0x5175c + RETURN + JUMP 0x5175c +0x5175c: + S_PUSH "エリア番号が[%d] (使用可能%d〜%d)" + SH_LOCALREFREF エリア番号 + REF + PUSH 2 + S_MOD + PUSH 1 + PUSH 2 + S_MOD + PUSH 39 + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF エリア番号 + PUSH 1 + ASSIGN + POP + RETURN +ENDFUNC SYS_ASSERTE_AREA_ID + +; SYS_ASSERTE_Z +; ARG 0: Z : ref int +; ARG 1: : void +; RETURN: void +FUNC 2452 + PUSH 0 + SH_LOCALREFREF Z + REF + LTE + IFZ 0x517f0 + SH_LOCALREFREF Z + REF + PUSH 32767 + LTE + IFZ 0x517f0 + PUSH 1 + JUMP 0x517f6 +0x517f0: + PUSH 0 +0x517f6: + IFZ 0x51804 + RETURN + JUMP 0x51804 +0x51804: + S_PUSH "Z=%d" + SH_LOCALREFREF Z + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + S_PUSH "許容範囲外のZ値が指定されました\n%d〜%dに収めてください【%d】\n" + PUSH 0 + PUSH 2 + S_MOD + PUSH 32767 + PUSH 2 + S_MOD + SH_LOCALREFREF Z + REF + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP + RETURN +ENDFUNC SYS_ASSERTE_Z + +; SYS_ASSERTE_CG +; ARG 0: CG名 : ref string +; RETURN: void +FUNC 2453 + SH_LOCALSREF_EMPTY CG名 + IFZ 0x51882 + RETURN + JUMP 0x51882 +0x51882: + SH_LOCAL_S_REF CG名 + CALLFUNC A_CG存在確認 + IFZ 0x5189c + RETURN + JUMP 0x5189c +0x5189c: + SH_LOCAL_S_REF CG名 + PUSH 1 + CALLFUNC SYS_CG_ERROR + SH_LOCALREF CG名 + SH_S_ASSIGN_STR0 "" + RETURN +ENDFUNC SYS_ASSERTE_CG + +; SYS_ASSERTE_SIZE +; ARG 0: 幅 : ref int +; ARG 1: : void +; ARG 2: 高 : ref int +; ARG 3: : void +; RETURN: void +FUNC 2454 + SH_LOCALREFREF 幅 + REF + PUSH 1 + LT + IFZ 0x51916 + S_PUSH "幅=%d" + SH_LOCALREFREF 幅 + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF 幅 + CALLFUNC AFL_View_GetWidth + ASSIGN + POP + JUMP 0x51916 +0x51916: + SH_LOCALREFREF 高 + REF + PUSH 1 + LT + IFZ 0x51964 + S_PUSH "高=%d" + SH_LOCALREFREF 高 + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF 高 + CALLFUNC AFL_View_GetHeight + ASSIGN + POP + JUMP 0x51964 +0x51964: + RETURN +ENDFUNC SYS_ASSERTE_SIZE + +; SYS_ASSERTE_SOUND +; ARG 0: 番号 : ref int +; ARG 1: : void +; RETURN: void +FUNC 2455 + SH_LOCALREFREF 番号 + REF + PUSH 0 + EQUALE + IFZ 0x51990 + RETURN + JUMP 0x51990 +0x51990: + SH_LOCALREFREF 番号 + REF + CALLHLL KiwiSoundEngine Sound_IsExist + IFZ 0x519b0 + RETURN + JUMP 0x519b0 +0x519b0: + S_PUSH "効果音[%05d]ロード失敗" + SH_LOCALREFREF 番号 + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF 番号 + PUSH 0 + ASSIGN + POP + RETURN +ENDFUNC SYS_ASSERTE_SOUND + +; SYS_ASSERTE_VOLUME +; ARG 0: 音量 : ref int +; ARG 1: : void +; RETURN: void +FUNC 2456 + SH_LOCALREFREF 音量 + REF + PUSH 0 + LT + IFZ 0x51a40 + S_PUSH "音量=%d" + SH_LOCALREFREF 音量 + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF 音量 + PUSH 0 + ASSIGN + POP + RETURN + JUMP 0x51a40 +0x51a40: + SH_LOCALREFREF 音量 + REF + PUSH 100 + GT + IFZ 0x51a90 + S_PUSH "音量=%d" + SH_LOCALREFREF 音量 + REF + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALREFREF 音量 + PUSH 100 + ASSIGN + POP + RETURN + JUMP 0x51a90 +0x51a90: + RETURN +ENDFUNC SYS_ASSERTE_VOLUME + +; SYS_全画面色 +; ARG 0: R : int +; ARG 1: G : int +; ARG 2: B : int +; RETURN: void +FUNC 2457 + SH_LOCALREF R + PUSH -2147483648 + NOTE + IFZ 0x51ad2 + SH_LOCALREF G + PUSH -2147483648 + NOTE + IFZ 0x51ad2 + PUSH 1 + JUMP 0x51ad8 +0x51ad2: + PUSH 0 +0x51ad8: + IFZ 0x51afe + SH_LOCALREF B + PUSH -2147483648 + NOTE + IFZ 0x51afe + PUSH 1 + JUMP 0x51b04 +0x51afe: + PUSH 0 +0x51b04: + IFZ 0x51bee + SH_GLOBALREF g_ColorLayerSprite + CALLMETHOD CASConstructionSprite@Release + SH_GLOBALREF g_ColorLayerSprite + CALLMETHOD CASConstructionSprite@Clear + SH_GLOBALREF g_ColorLayerSprite + CALLFUNC AFL_View_GetWidth + CALLFUNC AFL_View_GetHeight + CALLMETHOD CASConstructionSprite@AddCreate + SH_GLOBALREF g_ColorLayerSprite + PUSH 0 + PUSH 0 + CALLFUNC AFL_View_GetWidth + CALLFUNC AFL_View_GetHeight + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLMETHOD CASConstructionSprite@AddFill + SH_GLOBALREF g_ColorLayerSprite + PUSH 0 + PUSH 0 + CALLFUNC AFL_View_GetWidth + CALLFUNC AFL_View_GetHeight + PUSH 255 + CALLMETHOD CASConstructionSprite@AddFillAMap + SH_GLOBALREF g_ColorLayerSprite + CALLMETHOD CASConstructionSprite@Build + SH_GLOBALREF g_ColorLayerSprite + PUSH 0 + PUSH 0 + CALLMETHOD CASConstructionSprite@SetPos + SH_GLOBALREF g_ColorLayerSprite + PUSH 0 + PUSH 36864 + CALLMETHOD CASConstructionSprite@SetZByBaseZ + SH_GLOBALREF g_ColorLayerSprite + PUSH 1 + CALLMETHOD CASConstructionSprite@SetShow + JUMP 0x51bfa +0x51bee: + SH_GLOBALREF g_ColorLayerSprite + CALLMETHOD CASConstructionSprite@Release +0x51bfa: + RETURN +ENDFUNC SYS_全画面色 + +; SYS_画面揺らし +; ARG 0: nQuakeWidth : int +; ARG 1: nQuakeHeight : int +; ARG 2: nTotalTime : int +; VAR 3: ASEffectKeyCancelChecker : CASEffectKeyCancelChecker +; VAR 4: _nBeginTime : int +; VAR 5: _nTime : int +; VAR 6: _fMag : float +; VAR 7: _nX : int +; VAR 8: _nY : int +; RETURN: void +FUNC 2458 + SH_LOCALDELETE ASEffectKeyCancelChecker + SH_LOCALCREATE ASEffectKeyCancelChecker CASEffectKeyCancelChecker + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@Init + POP + PUSHLOCALPAGE + PUSH 4 + CALLSYS system.GetTime + ASSIGN + POP +0x51c38: + PUSHLOCALPAGE + PUSH 5 + CALLSYS system.GetTime + SH_LOCALREF _nBeginTime + SUB + ASSIGN + POP + SH_LOCALREF _nTime + SH_LOCALREF nTotalTime + GTE + IFZ 0x51c72 + JUMP 0x51dfc + JUMP 0x51c72 +0x51c72: + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x51c8a + JUMP 0x51dfc + JUMP 0x51c8a +0x51c8a: + CALLFUNC SYS_スキップ中確認 + IFZ 0x51ca2 + JUMP 0x51dfc + JUMP 0x51ca2 +0x51ca2: + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@IsCancel + IFZ 0x51cde + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@IsClickCanceled + IFZ 0x51cd2 + CALLFUNC SYS_ReleaseModeByClickCancel + JUMP 0x51cd2 +0x51cd2: + JUMP 0x51dfc + JUMP 0x51cde +0x51cde: + PUSHLOCALPAGE + PUSH 6 + F_PUSH 1.000000 + SH_LOCALREF _nTime + SH_LOCALREF nTotalTime + ITOF + SWAP + ITOF + SWAP + F_DIV + F_SUB + F_ASSIGN + POP + SH_LOCALASSIGN _nX 0 + SH_IF_LOC_NE_IMM nQuakeWidth 0 0x51d30 + SH_LOCALASSIGN _nX 0 + JUMP 0x51d6e +0x51d30: + PUSHLOCALPAGE + PUSH 7 + CALLHLL Math Rand + SH_LOCALREF nQuakeWidth + MOD + SH_LOCALREF nQuakeWidth + PUSH 2 + DIV + SUB + SH_LOCALREF _fMag + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP +0x51d6e: + SH_LOCALASSIGN _nY 0 + SH_IF_LOC_NE_IMM nQuakeHeight 0 0x51d96 + SH_LOCALASSIGN _nY 0 + JUMP 0x51dd4 +0x51d96: + PUSHLOCALPAGE + PUSH 8 + CALLHLL Math Rand + SH_LOCALREF nQuakeHeight + MOD + SH_LOCALREF nQuakeHeight + PUSH 2 + DIV + SUB + SH_LOCALREF _fMag + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP +0x51dd4: + SH_LOCALREF _nX + SH_LOCALREF _nY + CALLHLL ChipmunkSpriteEngine VIEW_SetOffsetPos + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x51c38 +0x51dfc: + PUSH 0 + PUSH 0 + CALLHLL ChipmunkSpriteEngine VIEW_SetOffsetPos + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC SYS_画面揺らし + +; SYS_画面揺らし終了待ち +; ARG 0: nQuakeWidth : int +; ARG 1: nQuakeHeight : int +; ARG 2: nTotalTime : int +; VAR 3: ASEffectKeyCancelChecker : CASEffectKeyCancelChecker +; VAR 4: _nBeginTime : int +; VAR 5: _nTime : int +; VAR 6: _fMag : float +; VAR 7: _nX : int +; VAR 8: _nY : int +; RETURN: void +FUNC 2459 + SH_LOCALDELETE ASEffectKeyCancelChecker + SH_LOCALCREATE ASEffectKeyCancelChecker CASEffectKeyCancelChecker + SH_LOCALREF ASEffectKeyCancelChecker + CALLMETHOD CASEffectKeyCancelChecker@Init + POP + PUSHLOCALPAGE + PUSH 4 + CALLSYS system.GetTime + ASSIGN + POP +0x51e5c: + PUSHLOCALPAGE + PUSH 5 + CALLSYS system.GetTime + SH_LOCALREF _nBeginTime + SUB + ASSIGN + POP + SH_LOCALREF _nTime + SH_LOCALREF nTotalTime + GTE + IFZ 0x51e96 + JUMP 0x51fb4 + JUMP 0x51e96 +0x51e96: + PUSHLOCALPAGE + PUSH 6 + F_PUSH 1.000000 + SH_LOCALREF _nTime + SH_LOCALREF nTotalTime + ITOF + SWAP + ITOF + SWAP + F_DIV + F_SUB + F_ASSIGN + POP + SH_LOCALASSIGN _nX 0 + SH_IF_LOC_NE_IMM nQuakeWidth 0 0x51ee8 + SH_LOCALASSIGN _nX 0 + JUMP 0x51f26 +0x51ee8: + PUSHLOCALPAGE + PUSH 7 + CALLHLL Math Rand + SH_LOCALREF nQuakeWidth + MOD + SH_LOCALREF nQuakeWidth + PUSH 2 + DIV + SUB + SH_LOCALREF _fMag + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP +0x51f26: + SH_LOCALASSIGN _nY 0 + SH_IF_LOC_NE_IMM nQuakeHeight 0 0x51f4e + SH_LOCALASSIGN _nY 0 + JUMP 0x51f8c +0x51f4e: + PUSHLOCALPAGE + PUSH 8 + CALLHLL Math Rand + SH_LOCALREF nQuakeHeight + MOD + SH_LOCALREF nQuakeHeight + PUSH 2 + DIV + SUB + SH_LOCALREF _fMag + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP +0x51f8c: + SH_LOCALREF _nX + SH_LOCALREF _nY + CALLHLL ChipmunkSpriteEngine VIEW_SetOffsetPos + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x51e5c +0x51fb4: + PUSH 0 + PUSH 0 + CALLHLL ChipmunkSpriteEngine VIEW_SetOffsetPos + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC SYS_画面揺らし終了待ち + +; SYS_文字表示後画面揺らしクリア +; RETURN: void +FUNC 2460 + SH_GLOBAL_ASSIGN_IMM _文字表示後画面揺らし横 0 + SH_GLOBAL_ASSIGN_IMM _文字表示後画面揺らし縦 0 + SH_GLOBAL_ASSIGN_IMM _文字表示後画面揺らし時 0 + RETURN +ENDFUNC SYS_文字表示後画面揺らしクリア + +; SYS_IsClickModeCancel +; VAR 0: モード : int +; RETURN: bool +FUNC 2461 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_M送モード取得 + ASSIGN + POP + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + NOT + IFZ 0x5204a + SH_IF_LOC_NE_IMM モード 1002 0x5204a + PUSH 1 + JUMP 0x52050 +0x5204a: + PUSH 0 +0x52050: + IFZ 0x52064 + PUSH 0 + RETURN + JUMP 0x52064 +0x52064: + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + NOT + IFZ 0x5208c + SH_IF_LOC_NE_IMM モード 1003 0x5208c + PUSH 1 + JUMP 0x52092 +0x5208c: + PUSH 0 +0x52092: + IFZ 0x520a6 + PUSH 0 + RETURN + JUMP 0x520a6 +0x520a6: + PUSH 1003 + CALLFUNC SYS_M送モード確認 + IFZ 0x520c6 + PUSH 1 + RETURN + JUMP 0x520c6 +0x520c6: + PUSH 1002 + CALLFUNC SYS_M送モード確認 + IFZ 0x520e6 + PUSH 1 + RETURN + JUMP 0x520e6 +0x520e6: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsClickModeCancel + +; SYS_ReleaseModeByClickCancel +; VAR 0: モード : int +; RETURN: void +FUNC 2462 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_M送モード取得 + ASSIGN + POP + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + NOT + IFZ 0x5213c + SH_IF_LOC_NE_IMM モード 1002 0x5213c + PUSH 1 + JUMP 0x52142 +0x5213c: + PUSH 0 +0x52142: + IFZ 0x52150 + RETURN + JUMP 0x52150 +0x52150: + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + NOT + IFZ 0x52178 + SH_IF_LOC_NE_IMM モード 1003 0x52178 + PUSH 1 + JUMP 0x5217e +0x52178: + PUSH 0 +0x5217e: + IFZ 0x5218c + RETURN + JUMP 0x5218c +0x5218c: + SH_LOCALREF モード + SWITCH 42 + JUMP 0x521ce +.CASE 42:1 1003 + PUSH 0 + PUSH 1 + CALLFUNC SYS_オート設定 + JUMP 0x521ce +.CASE 42:0 1002 + PUSH 0 + PUSH 1 + CALLFUNC SYS_スキップモード設定 + JUMP 0x521ce +0x521ce: + RETURN +ENDFUNC SYS_ReleaseModeByClickCancel + +; SYS_M送モード設定 +; ARG 0: _mode : int +; RETURN: void +FUNC 2463 + SH_LOCALREF _mode + SH_GLOBALREF _g_message_wait_mode + NOTE + IFZ 0x52200 + SH_GLOBAL_ASSIGN_LOCAL _g_message_wait_mode _mode + JUMP 0x52200 +0x52200: + CALLFUNC SYS_M送モードマーク表示更新 + RETURN +ENDFUNC SYS_M送モード設定 + +; SYS_M送モード取得 +; RETURN: int +FUNC 2464 + SH_GLOBALREF _g_message_wait_mode + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_M送モード取得 + +; SYS_M送モード確認 +; ARG 0: _mode : int +; RETURN: bool +FUNC 2465 + SH_LOCALREF _mode + CALLFUNC SYS_M送モード取得 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_M送モード確認 + +; SYS_M送モードマーク表示更新 +; RETURN: void +FUNC 2466 + SH_GLOBALREF _g_バックシーン中 + IFZ 0x52280 + PUSH 0 + CALLFUNC SYS_スキップモードマーク表示 + PUSH 0 + CALLFUNC SYS_オートモードマーク表示 + JUMP 0x522d4 +0x52280: + CALLFUNC SYS_スキップモードマーク表示確認 + CALLFUNC SYS_スキップモードマーク表示 + CALLFUNC SYS_M送モード取得 + SWITCH 43 + JUMP 0x522d4 +.CASE 43:0 1001 + PUSH 0 + CALLFUNC SYS_オートモードマーク表示 + JUMP 0x522d4 +.CASE 43:1 1002 + PUSH 0 + CALLFUNC SYS_オートモードマーク表示 + JUMP 0x522d4 +.CASE 43:2 1003 + PUSH 1 + CALLFUNC SYS_オートモードマーク表示 + JUMP 0x522d4 +0x522d4: + RETURN +ENDFUNC SYS_M送モードマーク表示更新 + +; SYS_スキップモードマーク表示 +; ARG 0: bShow : bool +; VAR 1: : ref CMessageWindowModel +; RETURN: void +FUNC 2467 + SH_LOCALREF bShow + IFZ 0x52306 + SH_GLOBALREF g_bスキップモードマーク表示許可 + IFZ 0x52306 + PUSH 1 + JUMP 0x5230c +0x52306: + PUSH 0 +0x5230c: + IFZ 0x52368 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + IFZ 0x52362 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_スキップモードマーク作成 + CALLFUNC SYS_スキップモードマーク更新 + SH_LOCALDELETE "" + JUMP 0x52362 +0x52362: + JUMP 0x5236e +0x52368: + CALLFUNC SYS_スキップモードマーク非表示 +0x5236e: + RETURN +ENDFUNC SYS_スキップモードマーク表示 + +; SYS_オートモードマーク表示 +; ARG 0: bShow : bool +; VAR 1: : ref CMessageWindowModel +; RETURN: void +FUNC 2468 + SH_LOCALREF bShow + IFZ 0x523a0 + SH_GLOBALREF g_bオートモードマーク表示許可 + IFZ 0x523a0 + PUSH 1 + JUMP 0x523a6 +0x523a0: + PUSH 0 +0x523a6: + IFZ 0x52402 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + IFZ 0x523fc + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + CALLFUNC SYS_オートモードマーク作成 + CALLFUNC SYS_オートモードマーク更新 + SH_LOCALDELETE "" + JUMP 0x523fc +0x523fc: + JUMP 0x52408 +0x52402: + CALLFUNC SYS_オートモードマーク非表示 +0x52408: + RETURN +ENDFUNC SYS_オートモードマーク表示 + +; SYS_スキップモードマーク表示許可フラグ取得 +; RETURN: bool +FUNC 2469 + SH_GLOBALREF g_bスキップモードマーク表示許可 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_スキップモードマーク表示許可フラグ取得 + +; SYS_オートモードマーク表示許可フラグ取得 +; RETURN: bool +FUNC 2470 + SH_GLOBALREF g_bオートモードマーク表示許可 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_オートモードマーク表示許可フラグ取得 + +; SYS_スキップモードマーク作成 +; ARG 0: _a : ref CMessageWindowModel +; VAR 1: Info : CModeCGModel +; RETURN: void +FUNC 2471 + SH_LOCALDELETE Info + SH_LOCALCREATE Info CModeCGModel + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 45 + S_REF + CALLMETHOD CModeCGModel@SetCG + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 46 + S_REF + CALLMETHOD CModeCGModel@SetFlashName + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 49 + REF + CALLMETHOD CModeCGModel@SetX + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 50 + REF + CALLMETHOD CModeCGModel@SetY + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 51 + REF + CALLMETHOD CModeCGModel@SetZ + SH_LOCALREF Info + PUSH 1 + CALLMETHOD CModeCGModel@SetShow + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 47 + REF + CALLMETHOD CModeCGModel@SetCGBeginNumber + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 48 + REF + CALLMETHOD CModeCGModel@SetCGCount + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 52 + REF + CALLMETHOD CModeCGModel@SetCGSwitchTime + SH_GLOBALREF _g_MsgSkipModeCGList + PUSHLOCALPAGE + PUSH 1 + SR_REF CModeCGModel + CALLMETHOD CModeCGView@Create + RETURN +ENDFUNC SYS_スキップモードマーク作成 + +; SYS_スキップモードマーク非表示 +; RETURN: void +FUNC 2472 + SH_GLOBALREF _g_MsgSkipModeCGList + PUSH 0 + CALLMETHOD CModeCGView@SetShow + RETURN +ENDFUNC SYS_スキップモードマーク非表示 + +; SYS_スキップモードマーク更新 +; RETURN: void +FUNC 2473 + SH_GLOBALREF _g_MsgSkipModeCGList + PUSH 1 + CALLMETHOD CModeCGView@SetShow + RETURN +ENDFUNC SYS_スキップモードマーク更新 + +; SYS_スキップモードマーク表示確認 +; RETURN: bool +FUNC 2474 + CALLFUNC SYS_スキップモード確認 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_スキップモードマーク表示確認 + +; SYS_オートモードマーク作成 +; ARG 0: _a : ref CMessageWindowModel +; VAR 1: Info : CModeCGModel +; RETURN: void +FUNC 2475 + SH_LOCALDELETE Info + SH_LOCALCREATE Info CModeCGModel + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 37 + S_REF + CALLMETHOD CModeCGModel@SetCG + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 38 + S_REF + CALLMETHOD CModeCGModel@SetFlashName + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 41 + REF + CALLMETHOD CModeCGModel@SetX + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 42 + REF + CALLMETHOD CModeCGModel@SetY + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 43 + REF + CALLMETHOD CModeCGModel@SetZ + SH_LOCALREF Info + PUSH 1 + CALLMETHOD CModeCGModel@SetShow + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 39 + REF + CALLMETHOD CModeCGModel@SetCGBeginNumber + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 40 + REF + CALLMETHOD CModeCGModel@SetCGCount + SH_LOCALREF Info + SH_LOCALREF _a + PUSH 44 + REF + CALLMETHOD CModeCGModel@SetCGSwitchTime + SH_GLOBALREF _g_AutoModeCGList + PUSHLOCALPAGE + PUSH 1 + SR_REF CModeCGModel + CALLMETHOD CModeCGView@Create + RETURN +ENDFUNC SYS_オートモードマーク作成 + +; SYS_オートモードマーク非表示 +; RETURN: void +FUNC 2476 + SH_GLOBALREF _g_AutoModeCGList + PUSH 0 + CALLMETHOD CModeCGView@SetShow + RETURN +ENDFUNC SYS_オートモードマーク非表示 + +; SYS_オートモードマーク更新 +; RETURN: void +FUNC 2477 + SH_GLOBALREF _g_AutoModeCGList + PUSH 1 + CALLMETHOD CModeCGView@SetShow + RETURN +ENDFUNC SYS_オートモードマーク更新 + +; SYS_スキップ中確認 +; RETURN: bool +FUNC 2478 + SH_GLOBALREF g_bスキップ中 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_スキップ中確認 + +; SYS_全文スキップ中確認 +; RETURN: bool +FUNC 2479 + PUSH 17 + CALLFUNC AFL_IsKeyDown + IFZ 0x5275a + PUSH 1 + RETURN + JUMP 0x5275a +0x5275a: + PUSH 0 + PUSH 7 + CALLFUNC AFL_Joystick_GetButtonAssignment + CALLFUNC AFL_Joystick_IsKeyDown + IFZ 0x52786 + PUSH 1 + RETURN + JUMP 0x52786 +0x52786: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_全文スキップ中確認 + +; SYS_スキップモード確認 +; VAR 0: bSkipMode : bool +; RETURN: bool +FUNC 2480 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_MessageSkipMode + ASSIGN + POP + SH_LOCALREF bSkipMode + IFZ 0x527d8 + CALLFUNC A_オートモード中確認 + IFZ 0x527d8 + PUSH 1 + JUMP 0x527de +0x527d8: + PUSH 0 +0x527de: + IFZ 0x527fc + PUSH 0 + PUSH 1 + CALLFUNC SYS_オート設定 + JUMP 0x527fc +0x527fc: + SH_LOCALREF bSkipMode + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_スキップモード確認 + +; SYS_スキップモード設定 +; ARG 0: _on : bool +; ARG 1: bAutoModeOff : bool +; VAR 2: _bOld : bool +; RETURN: void +FUNC 2481 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_MessageSkipMode + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_MessageSkipMode _on + SH_LOCALREF _bOld + NOT + IFZ 0x5285a + SH_LOCALREF _on + IFZ 0x5285a + PUSH 1 + JUMP 0x52860 +0x5285a: + PUSH 0 +0x52860: + IFZ 0x52878 + SH_GLOBALREF g_Mスキップタイマー + CALLMETHOD CASTimer@Reset + JUMP 0x52878 +0x52878: + SH_LOCALREF bAutoModeOff + IFZ 0x5289c + SH_LOCALREF _on + IFZ 0x5289c + PUSH 1 + JUMP 0x528a2 +0x5289c: + PUSH 0 +0x528a2: + IFZ 0x528c0 + CALLFUNC A_オートモード中確認 + IFZ 0x528c0 + PUSH 1 + JUMP 0x528c6 +0x528c0: + PUSH 0 +0x528c6: + IFZ 0x528e4 + PUSH 0 + PUSH 0 + CALLFUNC SYS_オート設定 + JUMP 0x528e4 +0x528e4: + RETURN +ENDFUNC SYS_スキップモード設定 + +; SYS_スキップモード反転 +; RETURN: void +FUNC 2482 + CALLFUNC SYS_スキップモード確認 + NOT + ITOB + PUSH 1 + CALLFUNC SYS_スキップモード設定 + RETURN +ENDFUNC SYS_スキップモード反転 + +; SYS_オート設定 +; ARG 0: _on : bool +; ARG 1: bMsgSkipOff : bool +; RETURN: void +FUNC 2483 + SH_GLOBALREF _g_Mオート + SH_LOCALREF _on + NOTE + IFZ 0x5295a + SH_GLOBAL_ASSIGN_LOCAL _g_Mオート _on + SH_IF_LOC_NE_IMM _on 1 0x52954 + SH_GLOBALREF g_Mオートタイマー + CALLMETHOD CASTimer@Reset + JUMP 0x52954 +0x52954: + JUMP 0x5295a +0x5295a: + SH_LOCALREF bMsgSkipOff + IFZ 0x5297e + SH_LOCALREF _on + IFZ 0x5297e + PUSH 1 + JUMP 0x52984 +0x5297e: + PUSH 0 +0x52984: + IFZ 0x529a2 + SH_GLOBALREF g_MessageSkipMode + IFZ 0x529a2 + PUSH 1 + JUMP 0x529a8 +0x529a2: + PUSH 0 +0x529a8: + IFZ 0x529c6 + PUSH 0 + PUSH 0 + CALLFUNC SYS_スキップモード設定 + JUMP 0x529c6 +0x529c6: + RETURN +ENDFUNC SYS_オート設定 + +; SYS_スキップ中フラグ更新 +; RETURN: void +FUNC 2484 + PUSHGLOBALPAGE + PUSH 120 + CALLFUNC SYS_スキップモード確認 + IFZ 0x52a08 + SH_GLOBALREF g_既読メッセージ + CALLFUNC SYS_全文スキップ許可確認 + OR + IFZ 0x52a08 + PUSH 1 + JUMP 0x52a0e +0x52a08: + PUSH 0 +0x52a0e: + ITOB + ASSIGN + POP + RETURN +ENDFUNC SYS_スキップ中フラグ更新 + +; SYS_スキップ中フラグクリア +; RETURN: void +FUNC 2485 + SH_GLOBAL_ASSIGN_IMM g_既読メッセージ 0 + SH_GLOBAL_ASSIGN_IMM g_bスキップ中 0 + RETURN +ENDFUNC SYS_スキップ中フラグクリア + +; SYS_既読メッセージフラグ更新 +; ARG 0: MessageNumber : int +; RETURN: void +FUNC 2486 + PUSHGLOBALPAGE + PUSH 122 + SH_LOCALREF MessageNumber + CALLHLL MsgSkip GetFlag + PUSH 0 + NOTE + ITOB + ASSIGN + POP + RETURN +ENDFUNC SYS_既読メッセージフラグ更新 + +; SYS_既読メッセージフラグクリア +; RETURN: void +FUNC 2487 + SH_GLOBAL_ASSIGN_IMM g_既読メッセージ 0 + RETURN +ENDFUNC SYS_既読メッセージフラグクリア + +; SYS_全文スキップ許可 +; ARG 0: 許可 : bool +; RETURN: void +FUNC 2488 + SH_GLOBAL_ASSIGN_LOCAL g_全文スキップ許可 許可 + RETURN +ENDFUNC SYS_全文スキップ許可 + +; SYS_全文スキップ許可確認 +; RETURN: bool +FUNC 2489 + SH_GLOBALREF g_全文スキップ許可 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_全文スキップ許可確認 + +; SYS_M送モード更新 +; RETURN: void +FUNC 2490 + CALLFUNC SYS_スキップ中フラグ更新 + CALLFUNC SYS_スキップ中確認 + IFZ 0x52ae8 + PUSH 1002 + CALLFUNC SYS_M送モード設定 + JUMP 0x52b12 +0x52ae8: + SH_GLOBALREF _g_Mオート + IFZ 0x52b06 + PUSH 1003 + CALLFUNC SYS_M送モード設定 + JUMP 0x52b12 +0x52b06: + PUSH 1001 + CALLFUNC SYS_M送モード設定 +0x52b12: + RETURN +ENDFUNC SYS_M送モード更新 + +; SYS_デフォルトセーブコメント設定 +; ARG 0: _t : string +; RETURN: void +FUNC 2491 + SH_LOCALSREF_EMPTY _t + NOT + IFZ 0x52b54 + SH_GLOBALREF _g_デフォルトセーブコメント + SH_SASSIGN_LOCALSREF _t + PUSHGLOBALPAGE + PUSH 125 + PUSH 0 + ITOB + ASSIGN + POP + JUMP 0x52b54 +0x52b54: + RETURN +ENDFUNC SYS_デフォルトセーブコメント設定 + +; SYS_デフォルトセーブコメント要更新 +; RETURN: bool +FUNC 2492 + SH_GLOBALREF _g_デフォルトセーブコメント要更新 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_デフォルトセーブコメント要更新 + +; SYS_デフォルトセーブコメント更新フラグセット +; RETURN: void +FUNC 2493 + PUSHGLOBALPAGE + PUSH 125 + PUSH 1 + ITOB + ASSIGN + POP + RETURN +ENDFUNC SYS_デフォルトセーブコメント更新フラグセット + +; SYS_デフォルトセーブコメント取得 +; RETURN: string +FUNC 2494 + SH_GLOBAL_S_REF _g_デフォルトセーブコメント + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_デフォルトセーブコメント取得 + +; SYS_字飾りパラメータチェック +; ARG 0: _tt : ref int +; ARG 1: : void +; ARG 2: _tr : ref int +; ARG 3: : void +; ARG 4: _tb : ref int +; ARG 5: : void +; ARG 6: _tl : ref int +; ARG 7: : void +; ARG 8: _cr : ref int +; ARG 9: : void +; ARG 10: _cg : ref int +; ARG 11: : void +; ARG 12: _cb : ref int +; ARG 13: : void +; RETURN: void +FUNC 2495 + SH_LOCALREFREF _tt + REF + PUSH -1 + NOTE + IFZ 0x52bf4 + SH_LOCALREFREF _tt + REF + PUSH -2147483648 + NOTE + IFZ 0x52bf4 + PUSH 1 + JUMP 0x52bfa +0x52bf4: + PUSH 0 +0x52bfa: + IFZ 0x52c50 + SH_LOCALREFREF _tt + REF + PUSH 0 + LT + IFNZ 0x52c38 + SH_LOCALREFREF _tt + REF + PUSH 9 + GT + IFNZ 0x52c38 + PUSH 0 + JUMP 0x52c3e +0x52c38: + PUSH 1 +0x52c3e: + IFZ 0x52c50 + PUSH 1 + JUMP 0x52c56 +0x52c50: + PUSH 0 +0x52c56: + IFZ 0x52c94 + S_PUSH "上=%d" + SH_LOCALREFREF _tt + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _tt + PUSH 0 + ASSIGN + POP + JUMP 0x52c94 +0x52c94: + SH_LOCALREFREF _tr + REF + PUSH -1 + NOTE + IFZ 0x52ccc + SH_LOCALREFREF _tr + REF + PUSH -2147483648 + NOTE + IFZ 0x52ccc + PUSH 1 + JUMP 0x52cd2 +0x52ccc: + PUSH 0 +0x52cd2: + IFZ 0x52d28 + SH_LOCALREFREF _tr + REF + PUSH 0 + LT + IFNZ 0x52d10 + SH_LOCALREFREF _tr + REF + PUSH 9 + GT + IFNZ 0x52d10 + PUSH 0 + JUMP 0x52d16 +0x52d10: + PUSH 1 +0x52d16: + IFZ 0x52d28 + PUSH 1 + JUMP 0x52d2e +0x52d28: + PUSH 0 +0x52d2e: + IFZ 0x52d6c + S_PUSH "右=%d" + SH_LOCALREFREF _tr + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _tr + PUSH 0 + ASSIGN + POP + JUMP 0x52d6c +0x52d6c: + SH_LOCALREFREF _tb + REF + PUSH -1 + NOTE + IFZ 0x52da4 + SH_LOCALREFREF _tb + REF + PUSH -2147483648 + NOTE + IFZ 0x52da4 + PUSH 1 + JUMP 0x52daa +0x52da4: + PUSH 0 +0x52daa: + IFZ 0x52e00 + SH_LOCALREFREF _tb + REF + PUSH 0 + LT + IFNZ 0x52de8 + SH_LOCALREFREF _tb + REF + PUSH 9 + GT + IFNZ 0x52de8 + PUSH 0 + JUMP 0x52dee +0x52de8: + PUSH 1 +0x52dee: + IFZ 0x52e00 + PUSH 1 + JUMP 0x52e06 +0x52e00: + PUSH 0 +0x52e06: + IFZ 0x52e44 + S_PUSH "下=%d" + SH_LOCALREFREF _tb + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _tb + PUSH 0 + ASSIGN + POP + JUMP 0x52e44 +0x52e44: + SH_LOCALREFREF _tl + REF + PUSH -1 + NOTE + IFZ 0x52e7c + SH_LOCALREFREF _tl + REF + PUSH -2147483648 + NOTE + IFZ 0x52e7c + PUSH 1 + JUMP 0x52e82 +0x52e7c: + PUSH 0 +0x52e82: + IFZ 0x52ed8 + SH_LOCALREFREF _tl + REF + PUSH 0 + LT + IFNZ 0x52ec0 + SH_LOCALREFREF _tl + REF + PUSH 9 + GT + IFNZ 0x52ec0 + PUSH 0 + JUMP 0x52ec6 +0x52ec0: + PUSH 1 +0x52ec6: + IFZ 0x52ed8 + PUSH 1 + JUMP 0x52ede +0x52ed8: + PUSH 0 +0x52ede: + IFZ 0x52f1c + S_PUSH "左=%d" + SH_LOCALREFREF _tl + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _tl + PUSH 0 + ASSIGN + POP + JUMP 0x52f1c +0x52f1c: + SH_LOCALREFREF _cr + REF + PUSH -1 + NOTE + IFZ 0x52f54 + SH_LOCALREFREF _cr + REF + PUSH -2147483648 + NOTE + IFZ 0x52f54 + PUSH 1 + JUMP 0x52f5a +0x52f54: + PUSH 0 +0x52f5a: + IFZ 0x52fb0 + SH_LOCALREFREF _cr + REF + PUSH 0 + LT + IFNZ 0x52f98 + SH_LOCALREFREF _cr + REF + PUSH 255 + GT + IFNZ 0x52f98 + PUSH 0 + JUMP 0x52f9e +0x52f98: + PUSH 1 +0x52f9e: + IFZ 0x52fb0 + PUSH 1 + JUMP 0x52fb6 +0x52fb0: + PUSH 0 +0x52fb6: + IFZ 0x52ff4 + S_PUSH "R=%d" + SH_LOCALREFREF _cr + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _cr + PUSH 0 + ASSIGN + POP + JUMP 0x52ff4 +0x52ff4: + SH_LOCALREFREF _cg + REF + PUSH -1 + NOTE + IFZ 0x5302c + SH_LOCALREFREF _cg + REF + PUSH -2147483648 + NOTE + IFZ 0x5302c + PUSH 1 + JUMP 0x53032 +0x5302c: + PUSH 0 +0x53032: + IFZ 0x53088 + SH_LOCALREFREF _cg + REF + PUSH 0 + LT + IFNZ 0x53070 + SH_LOCALREFREF _cg + REF + PUSH 255 + GT + IFNZ 0x53070 + PUSH 0 + JUMP 0x53076 +0x53070: + PUSH 1 +0x53076: + IFZ 0x53088 + PUSH 1 + JUMP 0x5308e +0x53088: + PUSH 0 +0x5308e: + IFZ 0x530cc + S_PUSH "G=%d" + SH_LOCALREFREF _cg + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _cg + PUSH 0 + ASSIGN + POP + JUMP 0x530cc +0x530cc: + SH_LOCALREFREF _cb + REF + PUSH -1 + NOTE + IFZ 0x53104 + SH_LOCALREFREF _cb + REF + PUSH -2147483648 + NOTE + IFZ 0x53104 + PUSH 1 + JUMP 0x5310a +0x53104: + PUSH 0 +0x5310a: + IFZ 0x53160 + SH_LOCALREFREF _cb + REF + PUSH 0 + LT + IFNZ 0x53148 + SH_LOCALREFREF _cb + REF + PUSH 255 + GT + IFNZ 0x53148 + PUSH 0 + JUMP 0x5314e +0x53148: + PUSH 1 +0x5314e: + IFZ 0x53160 + PUSH 1 + JUMP 0x53166 +0x53160: + PUSH 0 +0x53166: + IFZ 0x531a4 + S_PUSH "B=%d" + SH_LOCALREFREF _cb + REF + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALREFREF _cb + PUSH 0 + ASSIGN + POP + JUMP 0x531a4 +0x531a4: + RETURN +ENDFUNC SYS_字飾りパラメータチェック + +; SYS_VOICE +; ARG 0: nVoice : int +; VAR 1: DebugOutputText : string +; RETURN: void +FUNC 2496 + SH_GLOBAL_ASSIGN_LOCAL _g_最終音声番号 nVoice + SH_LOCALREF nVoice + PUSH 0 + NOTE + IFZ 0x531f4 + SH_LOCALREF nVoice + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0x531f4 + PUSH 1 + JUMP 0x531fa +0x531f4: + PUSH 0 +0x531fa: + IFZ 0x53230 + S_PUSH "VOICE[%d]ロード失敗" + SH_LOCALREF nVoice + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN nVoice 0 + JUMP 0x53230 +0x53230: + SH_GLOBALREF g_MessageTextModel + SH_LOCALREF nVoice + CALLMETHOD CMessageTextModel@AddVoice + SH_LOCALREF nVoice + CALLHLL AnteaterADVEngine ADVLogList_AddVoice + CALLSYS system.IsDebugMode + IFZ 0x5327e + SH_LOCALREF nVoice + PUSH 0 + NOTE + IFZ 0x5327e + PUSH 1 + JUMP 0x53284 +0x5327e: + PUSH 0 +0x53284: + IFZ 0x532ca + SH_LOCALREF DebugOutputText + S_PUSH "[%d]" + SH_LOCALREF nVoice + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCALREF DebugOutputText + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLHLL AnteaterADVEngine ADVLogList_AddText + JUMP 0x532ca +0x532ca: + RETURN +ENDFUNC SYS_VOICE + +; SYS_SetEventName +; ARG 0: EventName : string +; RETURN: void +FUNC 2497 + SH_GLOBALREF g_EventName + SH_SASSIGN_LOCALSREF EventName + RETURN +ENDFUNC SYS_SetEventName + +; SYS_GetEventName +; RETURN: string +FUNC 2498 + SH_GLOBAL_S_REF g_EventName + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_GetEventName + +; SYS_SetMenuAreaDefaultParameters +; VAR 0: _字 : 選択エリア_字_t +; VAR 1: _t : 選択エリア_t +; VAR 2: i : int +; RETURN: void +FUNC 2499 + SH_LOCALDELETE _字 + SH_LOCALCREATE _字 選択エリア_字_t + SH_LOCALREF _字 + PUSH 0 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 1 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 2 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 3 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 4 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 5 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 6 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 7 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 8 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 9 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _字 + PUSH 10 + PUSH 0 + ASSIGN + POP + SH_LOCALDELETE _t + SH_LOCALCREATE _t 選択エリア_t + SH_LOCALREF _t + PUSH 1 + CALLFUNC AFL_View_GetWidth + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF _t + PUSH 2 + CALLFUNC AFL_View_GetHeight + PUSH 120 + SUB + PUSH 2 + DIV + ASSIGN + POP + SH_LOCALREF _t + PUSH 3 + PUSH 700 + ASSIGN + POP + SH_LOCALREF _t + PUSH 4 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF _t + PUSH 5 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 6 + PUSH 1 + ASSIGN + POP + SH_LOCALREF _t + PUSH 7 + PUSH 5 + ASSIGN + POP + SH_LOCALREF _t + PUSH 8 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 9 + CALLFUNC AFL_View_GetWidth + PUSH 160 + SUB + ASSIGN + POP + SH_LOCALREF _t + PUSH 10 + PUSH 120 + ASSIGN + POP + SH_LOCALREF _t + PUSH 11 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 12 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 13 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 14 + PUSH 200 + ASSIGN + POP + SH_LOCALREF _t + PUSH 15 + PUSH 3 + ASSIGN + POP + SH_LOCALREF _t + PUSH 16 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _t + PUSH 17 + PUSH 240 + ASSIGN + POP + SH_LOCALREF _t + PUSH 18 + PUSH 192 + ASSIGN + POP + SH_LOCALREF _t + PUSH 19 + PUSH 9 + ASSIGN + POP + SH_LOCALREF _t + PUSH 20 + PUSH 7 + ASSIGN + POP + SH_LOCALREF _t + PUSH 21 + PUSH 9 + ASSIGN + POP + SH_LOCALREF _t + PUSH 22 + PUSH 7 + ASSIGN + POP + SH_LOCALREF _t + PUSH 23 + PUSH 26 + ASSIGN + POP + SH_LOCALREF _t + PUSH 24 + REF + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_LOCALREF _t + PUSH 25 + REF + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + SH_LOCALREF _t + PUSH 26 + PUSH 2 + ASSIGN + POP + SH_LOCALREF _t + PUSH 27 + PUSH 3 + ASSIGN + POP + SH_LOCALREF _t + PUSH 28 + PUSH 3 + ASSIGN + POP + SH_LOCALREF _t + PUSH 29 + PUSH 224 + ASSIGN + POP + SH_LOCALREF _t + PUSH 30 + PUSH 64 + ASSIGN + POP + SH_LOCALREF _t + PUSH 31 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 32 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _t + PUSH 33 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _t + PUSH 34 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _t + PUSH 35 + PUSH 255 + ASSIGN + POP + SH_LOCALREF _t + PUSH 36 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 37 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 38 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 39 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 40 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 41 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 42 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 43 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 44 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 45 + PUSH 0 + ASSIGN + POP + SH_LOCALREF _t + PUSH 46 + PUSH 0 + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 1 +0x5384a: + SH_IF_LOC_GE_IMM i 40 0x5389e + JUMP 0x5386a +0x5385e: + SH_LOCALINC i + JUMP 0x5384a +0x5386a: + SH_LOCALREF _t + PUSH 0 + SH_LOCALREF i + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 1 + SH_SR_ASSIGN + JUMP 0x5385e +0x5389e: + RETURN +ENDFUNC SYS_SetMenuAreaDefaultParameters + +; SYS_TransCharSpriteProperty +; ARG 0: tm : sact_text_metrics_t +; VAR 1: CharSpriteProperty : CASCharSpriteProperty +; RETURN: CASCharSpriteProperty +FUNC 2500 + SH_LOCALDELETE CharSpriteProperty + SH_LOCALCREATE CharSpriteProperty CASCharSpriteProperty + SH_LOCALREF CharSpriteProperty + SH_LOCALREF tm + PUSH 5 + REF + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF CharSpriteProperty + SH_LOCALREF tm + PUSH 3 + REF + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF CharSpriteProperty + SH_LOCALREF tm + PUSH 0 + REF + SH_LOCALREF tm + PUSH 1 + REF + SH_LOCALREF tm + PUSH 2 + REF + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF CharSpriteProperty + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF CharSpriteProperty + PUSH 0 + SH_LOCALREF tm + PUSH 6 + REF + SH_LOCALREF tm + PUSH 8 + REF + CALLHLL Math Max + SH_LOCALREF tm + PUSH 7 + REF + SH_LOCALREF tm + PUSH 9 + REF + CALLHLL Math Max + CALLHLL Math Max + CALLHLL Math Max + ITOF + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF CharSpriteProperty + SH_LOCALREF tm + PUSH 10 + REF + SH_LOCALREF tm + PUSH 11 + REF + SH_LOCALREF tm + PUSH 12 + REF + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + PUSHLOCALPAGE + PUSH 1 + SR_REF CASCharSpriteProperty + RETURN + PUSH -1 + RETURN +ENDFUNC SYS_TransCharSpriteProperty + +; SYS_PostCallUpdateView +; VAR 0: n : int +; RETURN: void +FUNC 2501 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x53a32: + SH_LOCALREF n + A_NUMOF_GLOB_1 g_PostCallUpdateViewFuncList + LT + IFZ 0x53a74 + JUMP 0x53a58 +0x53a4c: + SH_LOCALINC n + JUMP 0x53a32 +0x53a58: + SH_GLOBALREF g_PostCallUpdateViewFuncList + SH_LOCALREF n + REF + PUSH 9 + CALLFUNC2 + JUMP 0x53a4c +0x53a74: + RETURN +ENDFUNC SYS_PostCallUpdateView + +; SYS_AddPostCallUpdateViewFuncList +; ARG 0: Func : functype +; RETURN: void +FUNC 2502 + SH_LOCALREF Func + CALLFUNC SYS_DeletePostCallUpdateViewFuncList + PUSHGLOBALPAGE + PUSH 98 + SH_LOCALREF Func + A_PUSHBACK + RETURN +ENDFUNC SYS_AddPostCallUpdateViewFuncList + +; SYS_DeletePostCallUpdateViewFuncList +; ARG 0: Func : functype +; VAR 1: n : int +; RETURN: void +FUNC 2503 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x53ac0: + SH_LOCALREF n + A_NUMOF_GLOB_1 g_PostCallUpdateViewFuncList + LT + IFZ 0x53b20 + JUMP 0x53ae0 +0x53ada: + JUMP 0x53ac0 +0x53ae0: + SH_GLOBALREF g_PostCallUpdateViewFuncList + SH_LOCALREF n + REF + SH_LOCALREF Func + EQUALE + IFZ 0x53b14 + PUSHGLOBALPAGE + PUSH 98 + SH_LOCALREF n + A_ERASE + POP + JUMP 0x53b1a +0x53b14: + SH_LOCALINC n +0x53b1a: + JUMP 0x53ada +0x53b20: + RETURN +ENDFUNC SYS_DeletePostCallUpdateViewFuncList + +; SYS_GetVirtualZOrder +; ARG 0: PosZ : int +; RETURN: int +FUNC 2504 + PUSH 32767 + SH_LOCALREF PosZ + AND + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetVirtualZOrder + +; SYS_GetBaseZOrder +; ARG 0: PosZ : int +; RETURN: int +FUNC 2505 + PUSH -32768 + SH_LOCALREF PosZ + AND + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetBaseZOrder + +; SYS_Parts_GetFreeSystemPartsNumber +; RETURN: int +FUNC 2506 + CALLFUNC PARTS_GetFreeSystemPartsNumber + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_Parts_GetFreeSystemPartsNumber +EOF System\Asra3\MiddleLibrary\システム関数.jaf + +; SYS_Message +; ARG 0: nMsgNum : int +; ARG 1: nNumofMsg : int +; ARG 2: szText : string +; RETURN: void +FUNC 2507 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + NOT + IFZ 0x53be0 + S_PUSH "【警告】message関数:字枠が設定されていないので字枠(1)を使用します。\n    '%s'\n" + SH_LOCAL_S_REF szText + PUSH 4 + S_MOD + CALLSYS system.Output + S_POP + PUSH 1 + PUSH -2147483648 + CALLFUNC 字枠セット + JUMP 0x53be0 +0x53be0: + SH_GLOBALREF g_MessageTextModel + SH_LOCALREF nMsgNum + SH_LOCAL_S_REF szText + CALLMETHOD CMessageTextModel@AddMessageText + SH_LOCALREF nMsgNum + CALLFUNC SYS_既読メッセージフラグ更新 + CALLFUNC SYS_デフォルトセーブコメント要更新 + IFZ 0x53c22 + SH_LOCAL_S_REF szText + CALLFUNC SYS_デフォルトセーブコメント設定 + JUMP 0x53c22 +0x53c22: + SH_LOCALREF szText + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLHLL AnteaterADVEngine ADVLogList_AddText + RETURN +ENDFUNC SYS_Message + +; SYS_R +; RETURN: void +FUNC 2508 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + NOT + IFZ 0x53c86 + S_PUSH "【警告】R関数:字枠が設定されていないので字枠(1)を使用します。\n" + CALLSYS system.Output + S_POP + PUSH 1 + PUSH -2147483648 + CALLFUNC 字枠セット + JUMP 0x53c86 +0x53c86: + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@AddNewLine + CALLHLL AnteaterADVEngine ADVLogList_AddNewLine + RETURN +ENDFUNC SYS_R + +; SYS_A +; RETURN: void +FUNC 2509 + CALLFUNC SYS_メッセージ表示 + PUSH 0 + CALLFUNC SYS_Mキー待ち + CALLFUNC SYS_メッセージスキップ待ち + CALLFUNC PARTS_EndMotionFociby + CALLFUNC SYS_バックシーン登録 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@SetMessageReadFlag + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLFUNC SYS_M消去 + CALLHLL AnteaterADVEngine ADVLogList_AddNewPage + CALLFUNC SYS_StopVoiceByStatus + SH_GLOBAL_ASSIGN_IMM _g_最終音声番号 0 + RETURN +ENDFUNC SYS_A + +; SYS_AA +; RETURN: void +FUNC 2510 + CALLFUNC SYS_メッセージ表示 + PUSH 1 + CALLFUNC SYS_Mキー待ち + CALLFUNC PARTS_EndMotionFociby + CALLFUNC SYS_バックシーン登録 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@SetMessageReadFlag + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLFUNC SYS_M消去 + CALLHLL AnteaterADVEngine ADVLogList_AddNewPage + CALLFUNC SYS_StopVoiceByStatus + SH_GLOBAL_ASSIGN_IMM _g_最終音声番号 0 + RETURN +ENDFUNC SYS_AA + +; SYS_B +; RETURN: void +FUNC 2511 + CALLFUNC SYS_メッセージ表示 + CALLFUNC PARTS_EndMotionFociby + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@SetMessageReadFlag + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@AddC + CALLFUNC SYS_StopVoiceByStatus + SH_GLOBAL_ASSIGN_IMM _g_最終音声番号 0 + RETURN +ENDFUNC SYS_B + +; SYS_C +; RETURN: void +FUNC 2512 + CALLFUNC SYS_メッセージ表示 + PUSH 0 + CALLFUNC SYS_Mキー待ち + CALLFUNC SYS_メッセージスキップ待ち + CALLFUNC PARTS_EndMotionFociby + CALLFUNC SYS_バックシーン登録 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@SetMessageReadFlag + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@AddC + CALLFUNC SYS_StopVoiceByStatus + SH_GLOBAL_ASSIGN_IMM _g_最終音声番号 0 + RETURN +ENDFUNC SYS_C + +; SYS_D +; RETURN: void +FUNC 2513 + CALLFUNC SYS_メッセージ表示 + PUSH 0 + CALLFUNC SYS_Mキー待ち + CALLFUNC SYS_メッセージスキップ待ち + CALLFUNC PARTS_EndMotionFociby + CALLFUNC SYS_バックシーン登録 + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@SetMessageReadFlag + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@AddNewLine + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextModel@AddNewLine + RETURN +ENDFUNC SYS_D + +; SYS_字枠セット +; ARG 0: M番号 : int +; ARG 1: 動作 : int +; RETURN: void +FUNC 2514 + SH_IF_LOC_NE_IMM 動作 -2147483648 0x53e88 + SH_LOCALASSIGN 動作 2 + JUMP 0x53e88 +0x53e88: + SH_IF_LOC_NE_IMM M番号 0 0x53ed4 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Clear + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@Clear + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + RETURN + JUMP 0x53ed4 +0x53ed4: + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + SH_LOCALREF M番号 + EQUALE + IFZ 0x53f08 + SH_IF_LOC_NE_IMM 動作 0 0x53f08 + PUSH 1 + JUMP 0x53f0e +0x53f08: + PUSH 0 +0x53f0e: + IFZ 0x53f32 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Clear + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + JUMP 0x53f90 +0x53f32: + SH_GLOBALREF _g_バックシーン中 + NOT + IFZ 0x53f60 + SH_LOCALREF 動作 + PUSH 0 + NOTE + IFZ 0x53f60 + PUSH 1 + JUMP 0x53f66 +0x53f60: + PUSH 0 +0x53f66: + IFZ 0x53f90 + SH_GLOBALREF g_SystemButtonViewList + SH_LOCALREF M番号 + CALLMETHOD CSystemButtonViewList@SetMessageWindowNumber + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + JUMP 0x53f90 +0x53f90: + SH_LOCALREF 動作 + SWITCH 44 + JUMP 0x54086 +.CASE 44:0 0 + SH_GLOBALREF g_MessageWindowStatusManager + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowStatusManager@HideMessageWindow + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + SH_LOCALREF M番号 + CALLFUNC SYS_M消去 + JUMP 0x54086 +.CASE 44:1 1 + SH_LOCALREF M番号 + PUSH 0 + CALLFUNC SYS_字枠表示 + SH_LOCALREF M番号 + CALLFUNC SYS_M消去 + JUMP 0x54086 +.CASE 44:2 2 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + SH_LOCALREF M番号 + NOTE + IFZ 0x5402e + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLFUNC SYS_M消去 + JUMP 0x5402e +0x5402e: + SH_LOCALREF M番号 + PUSH 1 + CALLFUNC SYS_字枠表示 + SH_LOCALREF M番号 + CALLFUNC SYS_M消去 + JUMP 0x54086 +.CASE 44:3 3 + SH_LOCALREF M番号 + PUSH 0 + CALLFUNC SYS_字枠表示 + JUMP 0x54086 +.DEFAULT 44 + S_PUSH "未対応のメッセージウィンドウの切り替え設定がおこなわれました %d" + SH_LOCALREF 動作 + PUSH 2 + S_MOD + CALLSYS system.Error + S_POP +0x54086: + SH_GLOBALREF g_MessageTextView + CALLMETHOD CMessageTextView@UpdateZByMessageWindowZChanged + RETURN +ENDFUNC SYS_字枠セット + +; SYS_字枠表示 +; ARG 0: M番号 : int +; ARG 1: ClearPrevMessageWindow : bool +; RETURN: void +FUNC 2515 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + SH_LOCALREF M番号 + NOTE + IFZ 0x5410a + SH_LOCALREF ClearPrevMessageWindow + IFZ 0x540f2 + SH_GLOBALREF g_MessageWindowStatusManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowStatusManager@HideMessageWindow + JUMP 0x540f2 +0x540f2: + SH_GLOBALREF g_MessageWindowStatusManager + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowStatusManager@ShowMessageWindow + JUMP 0x5410a +0x5410a: + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + RETURN +ENDFUNC SYS_字枠表示 + +; SYS_メッセージウィンドウ非表示 +; VAR 0: LButtonClick : CASClick +; VAR 1: RButtonClick : CASClick +; VAR 2: ReturnKeyClick : CASClick +; VAR 3: ZKeyClick : CASClick +; VAR 4: SpaceKeyClick : CASClick +; VAR 5: m_OKJoyClick : CASJoyClickAssignedKey +; VAR 6: m_CancelJoyClick : CASJoyClickAssignedKey +; VAR 7: m_HideMessageWindowJoyClick : CASJoyClickAssignedKey +; RETURN: void +FUNC 2516 + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@HideAll + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE ReturnKeyClick + SH_LOCALCREATE ReturnKeyClick CASClick + SH_LOCALDELETE ZKeyClick + SH_LOCALCREATE ZKeyClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF ReturnKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF ZKeyClick + PUSH 90 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALDELETE m_OKJoyClick + SH_LOCALCREATE m_OKJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE m_CancelJoyClick + SH_LOCALCREATE m_CancelJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE m_HideMessageWindowJoyClick + SH_LOCALCREATE m_HideMessageWindowJoyClick CASJoyClickAssignedKey + SH_LOCALREF m_OKJoyClick + PUSH 4 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF m_CancelJoyClick + PUSH 5 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF m_HideMessageWindowJoyClick + PUSH 6 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init +0x54276: + SH_LOCALREF LButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x5429a + JUMP 0x543a8 + JUMP 0x5429a +0x5429a: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x542be + JUMP 0x543a8 + JUMP 0x542be +0x542be: + SH_LOCALREF ReturnKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x542e2 + JUMP 0x543a8 + JUMP 0x542e2 +0x542e2: + SH_LOCALREF ZKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x54306 + JUMP 0x543a8 + JUMP 0x54306 +0x54306: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x5432a + JUMP 0x543a8 + JUMP 0x5432a +0x5432a: + SH_LOCALREF m_OKJoyClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x5434e + JUMP 0x543a8 + JUMP 0x5434e +0x5434e: + SH_LOCALREF m_CancelJoyClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x54372 + JUMP 0x543a8 + JUMP 0x54372 +0x54372: + SH_LOCALREF m_HideMessageWindowJoyClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x54396 + JUMP 0x543a8 + JUMP 0x54396 +0x54396: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x54276 +0x543a8: + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@ShowAll + PUSH 1 + CALLFUNC AFL_View_Update + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + RETURN +ENDFUNC SYS_メッセージウィンドウ非表示 + +; SYS_CallShowMessageWindowCallbackFuncList +; ARG 0: bShow : bool +; VAR 1: n : int +; RETURN: void +FUNC 2517 + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x543ee: + SH_LOCALREF n + A_NUMOF_GLOB_1 g_ShowMessageWindowCallbackFuncList + LT + IFZ 0x54438 + JUMP 0x54414 +0x54408: + SH_LOCALINC n + JUMP 0x543ee +0x54414: + SH_GLOBALREF g_ShowMessageWindowCallbackFuncList + SH_LOCALREF n + REF + SH_LOCALREF bShow + SWAP + PUSH 2 + CALLFUNC2 + JUMP 0x54408 +0x54438: + RETURN +ENDFUNC SYS_CallShowMessageWindowCallbackFuncList + +; SYS_M消去 +; ARG 0: MessageWindowNumber : int +; RETURN: void +FUNC 2518 + CALLFUNC SYS_デフォルトセーブコメント更新フラグセット + SH_GLOBALREF g_MessageTextModel + SH_LOCALREF MessageWindowNumber + CALLMETHOD CMessageTextModel@ClearMessageText + SH_GLOBALREF g_MessageTextView + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextView@DrawAll + RETURN +ENDFUNC SYS_M消去 + +; SYS_メッセージ表示 +; RETURN: void +FUNC 2519 + SH_GLOBALREF g_MessageTextView + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextView@Draw + RETURN +ENDFUNC SYS_メッセージ表示 + +; SYS_メッセージ全表示 +; RETURN: void +FUNC 2520 + SH_GLOBALREF g_MessageTextView + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextView@DrawAll + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC SYS_メッセージ全表示 +EOF System\Asra3\MiddleLibrary\SYSメッセージウィンドウ.jaf + +; SYS_文字入力 +; ARG 0: a : ref 文字入力エリア_t +; ARG 1: tx : ref string +; VAR 2: cg : string +; VAR 3: nBaseSprite : int +; RETURN: void +FUNC 2521 + SH_LOCALREF cg + SH_LOCALREF a + PUSH 3 + SH_S_ASSIGN_REF + SH_LOCALREF cg + CALLFUNC SYS_ASSERTE_CG + PUSHLOCALPAGE + PUSH 3 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALSREF_EMPTY cg + NOT + IFZ 0x54534 + SH_LOCALREF nBaseSprite + SH_LOCAL_S_REF cg + CALLFUNC AFL_Sprite_SetCG + POP + JUMP 0x545cc +0x54534: + SH_LOCALREF a + PUSH 10 + REF + SH_LOCALREF nBaseSprite + SH_LOCALREF a + PUSH 4 + REF + SH_LOCALREF a + PUSH 5 + REF + SH_LOCALREF a + PUSH 6 + REF + SH_LOCALREF a + PUSH 7 + REF + SH_LOCALREF a + PUSH 8 + REF + SH_LOCALREF a + PUSH 9 + REF + SH_LOCALREF a + PUSH 11 + REF + SH_LOCALREF a + PUSH 12 + REF + SH_LOCALREF a + PUSH 13 + REF + CALLFUNC SYS_枠描画 +0x545cc: + SH_LOCALREF nBaseSprite + SH_LOCALREF a + PUSH 0 + REF + SH_LOCALREF a + PUSH 1 + REF + CALLFUNC AFL_Sprite_SetPos + POP + SH_LOCALREF nBaseSprite + SH_LOCALREF a + PUSH 2 + REF + PUSH 16777216 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + SH_LOCALREF nBaseSprite + PUSH 1 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF a + SH_LOCALREF tx + CALLFUNC SYS_文字入力実行 + SH_LOCALREF nBaseSprite + CALLFUNC AFL_Sprite_Release + CALLFUNC AFL_MouseWheel_ClearCount + RETURN +ENDFUNC SYS_文字入力 + +; SYS_文字入力実行 +; ARG 0: a : ref 文字入力エリア_t +; ARG 1: tx : ref string +; VAR 2: font_name : string +; VAR 3: tm : sact_text_metrics_t +; VAR 4: CharProperty : CASCharSpriteProperty +; VAR 5: PrevTextSprite : CASTextSprite +; VAR 6: NextTextSprite : CASTextSprite +; VAR 7: crsr : int +; VAR 8: Dummy : string +; VAR 9: PrevText : string +; VAR 10: NextText : string +; VAR 11: OldPrevText : string +; VAR 12: OldNextText : string +; VAR 13: LeftKeyClick : CASClick +; VAR 14: RightKeyClick : CASClick +; VAR 15: EnterKeyClick : CASClick +; VAR 16: EscapeKeyClick : CASClick +; VAR 17: RButtonClick : CASClick +; VAR 18: HomeKeyClick : CASClick +; VAR 19: EndKeyClick : CASClick +; VAR 20: BackSpaceKeyPress : CASClick +; VAR 21: DeleteKeyPress : CASClick +; VAR 22: LeftKeyPress : CASClick +; VAR 23: RightKeyPress : CASClick +; VAR 24: Index : int +; VAR 25: MoveCursor : bool +; VAR 26: Converts : bool +; VAR 27: Inputs : bool +; RETURN: void +FUNC 2522 + SH_LOCALREF font_name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF a + PUSH 16 + REF + SWITCH 45 + JUMP 0x546ba +.CASE 45:0 0 + SH_LOCALREF font_name + SH_S_ASSIGN_STR0 "MS ゴシック" + JUMP 0x546ba +.CASE 45:1 1 + SH_LOCALREF font_name + SH_S_ASSIGN_STR0 "MS 明朝" + JUMP 0x546ba +.DEFAULT 45 + SH_LOCALREF font_name + SH_S_ASSIGN_STR0 "MS ゴシック" + JUMP 0x546ba +0x546ba: + SH_LOCALREF a + PUSH 17 + REF + SH_LOCAL_S_REF font_name + PUSH 0 + CALLHLL InputString SetFont + SH_LOCALREF a + PUSH 0 + REF + SH_LOCALREF a + PUSH 14 + REF + ADD + SH_LOCALREF a + PUSH 1 + REF + SH_LOCALREF a + PUSH 15 + REF + ADD + CALLHLL InputString SetPos + SH_LOCALDELETE tm + SH_LOCALCREATE tm sact_text_metrics_t + SH_LOCALREF tm + PUSH 0 + SH_LOCALREF a + PUSH 18 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 1 + SH_LOCALREF a + PUSH 19 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 2 + SH_LOCALREF a + PUSH 20 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 3 + SH_LOCALREF a + PUSH 17 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 4 + PUSH 0 + ASSIGN + POP + SH_LOCALREF tm + PUSH 5 + SH_LOCALREF a + PUSH 16 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 6 + SH_LOCALREF a + PUSH 24 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 7 + SH_LOCALREF a + PUSH 21 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 8 + SH_LOCALREF a + PUSH 22 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 9 + SH_LOCALREF a + PUSH 23 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 10 + SH_LOCALREF a + PUSH 25 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 11 + SH_LOCALREF a + PUSH 26 + REF + ASSIGN + POP + SH_LOCALREF tm + PUSH 12 + SH_LOCALREF a + PUSH 27 + REF + ASSIGN + POP + SH_LOCALDELETE CharProperty + SH_LOCALCREATE CharProperty CASCharSpriteProperty + SH_LOCALREF CharProperty + PUSHLOCALPAGE + PUSH 3 + SR_REF sact_text_metrics_t + CALLFUNC SYS_TransCharSpriteProperty + PUSH 27 + SR_ASSIGN + SR_POP + SH_LOCALDELETE PrevTextSprite + SH_LOCALCREATE PrevTextSprite CASTextSprite + SH_LOCALDELETE NextTextSprite + SH_LOCALCREATE NextTextSprite CASTextSprite + SH_LOCALREF PrevTextSprite + SH_LOCALREF a + PUSH 0 + REF + SH_LOCALREF a + PUSH 14 + REF + ADD + SH_LOCALREF a + PUSH 1 + REF + SH_LOCALREF a + PUSH 15 + REF + ADD + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF PrevTextSprite + SH_LOCALREF a + PUSH 2 + REF + PUSH 1 + ADD + PUSH 16777216 + CALLMETHOD CASTextSprite@SetZByBaseZ + SH_LOCALREF NextTextSprite + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetX + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetWidth + ADD + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetY + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF NextTextSprite + SH_LOCALREF a + PUSH 2 + REF + PUSH 1 + ADD + PUSH 16777216 + CALLMETHOD CASTextSprite@SetZByBaseZ + PUSHLOCALPAGE + PUSH 7 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF a + SH_LOCALREF crsr + SH_LOCALREF a + PUSH 14 + REF + SH_LOCALREF a + PUSH 15 + REF + CALLFUNC SYS_文字入力_入力位置更新 + SH_LOCALREF crsr + PUSH 3 + SH_LOCALREF a + PUSH 17 + REF + CALLFUNC AFL_Sprite_CreatePixelOnly + POP + SH_LOCALREF a + PUSH 21 + REF + PUSH 0 + GT + IFNZ 0x54a80 + SH_LOCALREF a + PUSH 22 + REF + PUSH 0 + GT + IFNZ 0x54a80 + PUSH 0 + JUMP 0x54a86 +0x54a80: + PUSH 1 +0x54a86: + IFNZ 0x54ab4 + SH_LOCALREF a + PUSH 23 + REF + PUSH 0 + GT + IFNZ 0x54ab4 + PUSH 0 + JUMP 0x54aba +0x54ab4: + PUSH 1 +0x54aba: + IFNZ 0x54ae8 + SH_LOCALREF a + PUSH 24 + REF + PUSH 0 + GT + IFNZ 0x54ae8 + PUSH 0 + JUMP 0x54aee +0x54ae8: + PUSH 1 +0x54aee: + IFZ 0x54bb6 + SH_LOCALREF crsr + PUSH 0 + PUSH 0 + PUSH 3 + SH_LOCALREF a + PUSH 17 + REF + SH_LOCALREF a + PUSH 25 + REF + SH_LOCALREF a + PUSH 26 + REF + SH_LOCALREF a + PUSH 27 + REF + CALLHLL DrawGraph Fill + SH_LOCALREF crsr + PUSH 1 + PUSH 1 + PUSH 1 + SH_LOCALREF a + PUSH 17 + REF + PUSH 2 + SUB + SH_LOCALREF a + PUSH 18 + REF + SH_LOCALREF a + PUSH 19 + REF + SH_LOCALREF a + PUSH 20 + REF + CALLHLL DrawGraph Fill + JUMP 0x54c10 +0x54bb6: + SH_LOCALREF crsr + PUSH 0 + PUSH 0 + PUSH 3 + SH_LOCALREF a + PUSH 17 + REF + SH_LOCALREF a + PUSH 18 + REF + SH_LOCALREF a + PUSH 19 + REF + SH_LOCALREF a + PUSH 20 + REF + CALLHLL DrawGraph Fill +0x54c10: + SH_LOCALREF crsr + SH_LOCALREF a + PUSH 2 + REF + PUSH 2 + ADD + PUSH 16777216 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + CALLHLL InputString Begin + CALLHLL InputString OpenIME + SH_LOCALREF Dummy + SH_S_ASSIGN_STR0 "" + SH_LOCALREF a + SH_LOCALREF tx + SH_LOCALREF Dummy + CALLFUNC SYS_文字入力_文字数クリッピング + SH_LOCALREF_SASSIGN_LOCALSREF PrevText tx + SH_LOCALREF NextText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF OldPrevText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF OldNextText + SH_S_ASSIGN_STR0 "" + SH_LOCALDELETE LeftKeyClick + SH_LOCALCREATE LeftKeyClick CASClick + SH_LOCALDELETE RightKeyClick + SH_LOCALCREATE RightKeyClick CASClick + SH_LOCALDELETE EnterKeyClick + SH_LOCALCREATE EnterKeyClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE HomeKeyClick + SH_LOCALCREATE HomeKeyClick CASClick + SH_LOCALDELETE EndKeyClick + SH_LOCALCREATE EndKeyClick CASClick + SH_LOCALREF LeftKeyClick + PUSH 37 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RightKeyClick + PUSH 39 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EnterKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF HomeKeyClick + PUSH 36 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EndKeyClick + PUSH 35 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALDELETE BackSpaceKeyPress + SH_LOCALCREATE BackSpaceKeyPress CASClick + SH_LOCALDELETE DeleteKeyPress + SH_LOCALCREATE DeleteKeyPress CASClick + SH_LOCALDELETE LeftKeyPress + SH_LOCALCREATE LeftKeyPress CASClick + SH_LOCALDELETE RightKeyPress + SH_LOCALCREATE RightKeyPress CASClick + SH_LOCALREF BackSpaceKeyPress + PUSH 8 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF DeleteKeyPress + PUSH 46 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF LeftKeyPress + PUSH 37 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RightKeyPress + PUSH 39 + PUSH 1 + CALLMETHOD CASClick@Init + PUSHLOCALPAGE + PUSH 24 + PUSHLOCALPAGE + PUSH 9 + S_LENGTH + ASSIGN + POP + SH_LOCALASSIGN MoveCursor 0 + SH_LOCALASSIGN Converts 0 + SH_LOCALASSIGN Inputs 0 +0x54e8c: + SH_LOCALREF EnterKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x54ec8 + SH_LOCALREF tx + SH_LOCAL_S_REF PrevText + SH_LOCAL_S_REF NextText + S_ADD + S_ASSIGN + S_POP + JUMP 0x552c6 + JUMP 0x54ec8 +0x54ec8: + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x54eec + JUMP 0x552c6 + JUMP 0x54eec +0x54eec: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x54f10 + JUMP 0x552c6 + JUMP 0x54f10 +0x54f10: + SH_LOCALREF Inputs + NOT + IFZ 0x54f38 + SH_LOCALREF Converts + NOT + IFZ 0x54f38 + PUSH 1 + JUMP 0x54f3e +0x54f38: + PUSH 0 +0x54f3e: + IFZ 0x550f6 + SH_LOCALREF LeftKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x54f80 + PUSHLOCALPAGE + PUSH 25 + SH_LOCALREF PrevText + SH_LOCALREF NextText + CALLFUNC SYS_Move_LastChar_ToTop + ASSIGN + POP + JUMP 0x55040 +0x54f80: + SH_LOCALREF RightKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x54fbc + PUSHLOCALPAGE + PUSH 25 + SH_LOCALREF NextText + SH_LOCALREF PrevText + CALLFUNC SYS_Move_TopChar_ToLast + ASSIGN + POP + JUMP 0x55040 +0x54fbc: + SH_LOCALREF HomeKeyClick + CALLMETHOD CASClick@IsKeyDown + IFZ 0x54ffe +0x54fce: + SH_LOCALREF PrevText + SH_LOCALREF NextText + CALLFUNC SYS_Move_LastChar_ToTop + IFZ 0x54ff8 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x54fce +0x54ff8: + JUMP 0x55040 +0x54ffe: + SH_LOCALREF EndKeyClick + CALLMETHOD CASClick@IsKeyDown + IFZ 0x55040 +0x55010: + SH_LOCALREF NextText + SH_LOCALREF PrevText + CALLFUNC SYS_Move_TopChar_ToLast + IFZ 0x5503a + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x55010 +0x5503a: + JUMP 0x55040 +0x55040: + SH_LOCALREF LeftKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x5507c + SH_LOCALREF RightKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x5507c + PUSH 0 + JUMP 0x55082 +0x5507c: + PUSH 1 +0x55082: + IFZ 0x55098 + SH_LOCALASSIGN MoveCursor 0 + JUMP 0x55098 +0x55098: + SH_LOCALREF BackSpaceKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x550be + SH_LOCALREF PrevText + S_POPBACK2 + JUMP 0x550f0 +0x550be: + SH_LOCALREF DeleteKeyPress + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + IFZ 0x550f0 + SH_LOCALREF NextText + PUSH 0 + PUSH 1 + S_ERASE2 + JUMP 0x550f0 +0x550f0: + JUMP 0x5512c +0x550f6: + SH_LOCALREF BackSpaceKeyPress + PUSH 1 + CALLMETHOD CASClick@Reset + SH_LOCALREF DeleteKeyPress + PUSH 1 + CALLMETHOD CASClick@Reset + SH_LOCALREF EnterKeyClick + PUSH 1 + CALLMETHOD CASClick@Reset +0x5512c: + SH_LOCALREF PrevText + CALLHLL InputString GetResultString + S_PLUSA2 + S_POP + CALLHLL InputString ClearResultString + SH_LOCAL_S_REF OldPrevText + SH_LOCAL_S_REF PrevText + S_NOTE + IFNZ 0x5517e + SH_LOCAL_S_REF OldNextText + SH_LOCAL_S_REF NextText + S_NOTE + IFNZ 0x5517e + PUSH 0 + JUMP 0x55184 +0x5517e: + PUSH 1 +0x55184: + IFZ 0x5525a + SH_LOCALREF a + SH_LOCALREF PrevText + SH_LOCALREF NextText + CALLFUNC SYS_文字入力_文字数クリッピング + SH_LOCALREF PrevTextSprite + SH_LOCAL_S_REF PrevText + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF NextTextSprite + SH_LOCAL_S_REF NextText + SH_LOCALREF CharProperty + CALLMETHOD CASTextSprite@SetText + SH_LOCALREF NextTextSprite + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetX + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetWidth + ADD + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetY + CALLMETHOD CASTextSprite@SetPos + SH_LOCALREF a + SH_LOCALREF crsr + SH_LOCALREF a + PUSH 14 + REF + SH_LOCALREF PrevTextSprite + CALLMETHOD CASTextSprite@GetWidth + ADD + SH_LOCALREF a + PUSH 15 + REF + CALLFUNC SYS_文字入力_入力位置更新 + SH_LOCALREF_SASSIGN_LOCALSREF OldPrevText PrevText + SH_LOCALREF_SASSIGN_LOCALSREF OldNextText NextText + JUMP 0x5525a +0x5525a: + PUSHLOCALPAGE + PUSH 26 + CALLHLL InputString Converts + ASSIGN + POP + PUSHLOCALPAGE + PUSH 27 + CALLHLL InputString Inputs + ASSIGN + POP + SH_LOCALREF crsr + SH_LOCALREF MoveCursor + CALLSYS system.GetTime + PUSH 500 + DIV + PUSH 2 + MOD + OR + ITOB + CALLFUNC AFL_Sprite_SetShow + POP + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x54e8c +0x552c6: + SH_LOCALREF crsr + CALLFUNC AFL_Sprite_Release + CALLHLL InputString CloseIME + CALLHLL InputString End + RETURN +ENDFUNC SYS_文字入力実行 + +; SYS_文字入力_入力位置更新 +; ARG 0: a : ref 文字入力エリア_t +; ARG 1: crsr_sp : int +; ARG 2: OffsetX : int +; ARG 3: OffsetY : int +; VAR 4: x : int +; VAR 5: y : int +; RETURN: void +FUNC 2523 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF a + PUSH 0 + REF + SH_LOCALREF OffsetX + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF a + PUSH 1 + REF + SH_LOCALREF OffsetY + ADD + ASSIGN + POP + SH_LOCALREF x + SH_LOCALREF y + CALLHLL InputString SetPos + SH_LOCALREF crsr_sp + SH_LOCALREF x + PUSH 1 + ADD + SH_LOCALREF y + CALLFUNC AFL_Sprite_SetPos + POP + RETURN +ENDFUNC SYS_文字入力_入力位置更新 + +; SYS_文字入力_文字数クリッピング +; ARG 0: InputStringArea : ref 文字入力エリア_t +; ARG 1: PrevText : ref string +; ARG 2: NextText : ref string +; RETURN: void +FUNC 2524 + SH_LOCALREF InputStringArea + PUSH 28 + REF + PUSH -1 + EQUALE + IFZ 0x553a2 + RETURN + JUMP 0x553a2 +0x553a2: + PUSHLOCALPAGE + PUSH 1 + S_LENGTHBYTE + PUSHLOCALPAGE + PUSH 2 + S_LENGTHBYTE + ADD + SH_LOCALREF InputStringArea + PUSH 28 + REF + PUSH 2 + MUL + GT + IFZ 0x55408 + SH_LOCALREF NextText + S_POPBACK2 + PUSHLOCALPAGE + PUSH 2 + S_LENGTHBYTE + PUSH 0 + EQUALE + IFZ 0x55402 + JUMP 0x55408 + JUMP 0x55402 +0x55402: + JUMP 0x553a2 +0x55408: + PUSHLOCALPAGE + PUSH 1 + S_LENGTHBYTE + SH_LOCALREF InputStringArea + PUSH 28 + REF + PUSH 2 + MUL + GT + IFZ 0x5543e + SH_LOCALREF PrevText + S_POPBACK2 + JUMP 0x55408 +0x5543e: + RETURN +ENDFUNC SYS_文字入力_文字数クリッピング + +; SYS_Move_LastChar_ToTop +; ARG 0: SrcText : ref string +; ARG 1: DestText : ref string +; RETURN: bool +FUNC 2525 + SH_LOCALSREF_EMPTY SrcText + IFZ 0x55466 + PUSH 0 + RETURN + JUMP 0x55466 +0x55466: + SH_LOCALREF DestText + SH_LOCAL_S_REF SrcText + PUSHLOCALPAGE + PUSH 0 + S_LENGTH + PUSH 1 + SUB + PUSH 1 + S_GETPART + SH_LOCAL_S_REF DestText + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF SrcText + S_POPBACK2 + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_Move_LastChar_ToTop + +; SYS_Move_TopChar_ToLast +; ARG 0: SrcText : ref string +; ARG 1: DestText : ref string +; RETURN: bool +FUNC 2526 + SH_LOCALSREF_EMPTY SrcText + IFZ 0x554d6 + PUSH 0 + RETURN + JUMP 0x554d6 +0x554d6: + SH_LOCALREF DestText + SH_LOCAL_S_REF SrcText + PUSH 0 + PUSH 1 + S_GETPART + S_PLUSA2 + S_POP + SH_LOCALREF SrcText + PUSH 0 + PUSH 1 + S_ERASE2 + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_Move_TopChar_ToLast + +; SYS_Clipboard_SetText +; ARG 0: Text : string +; RETURN: void +FUNC 2527 + SH_LOCAL_S_REF Text + CALLHLL Clipboard SetText + RETURN +ENDFUNC SYS_Clipboard_SetText + +; SYS_Clipboard_GetText +; VAR 0: Text : string +; RETURN: string +FUNC 2528 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Text + CALLHLL Clipboard GetText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_Clipboard_GetText +EOF System\Asra3\MiddleLibrary\SYS文字入力.jaf + +; SYS_PlaySE +; ARG 0: _効果音番号 : int +; ARG 1: WaitEnd : bool +; ARG 2: KeyOrReadSkip : bool +; VAR 3: LButtonClick : CASClick +; VAR 4: RButtonClick : CASClick +; VAR 5: SpaceKeyClick : CASClick +; VAR 6: ReturnKeyClick : CASClick +; RETURN: void +FUNC 2529 + SH_LOCALREF _効果音番号 + PUSH 0 + NOTE + IFZ 0x555b8 + SH_LOCALREF _効果音番号 + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0x555b8 + PUSH 1 + JUMP 0x555be +0x555b8: + PUSH 0 +0x555be: + IFZ 0x555f4 + S_PUSH "効果音[%d]ロード失敗\n" + SH_LOCALREF _効果音番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN _効果音番号 0 + JUMP 0x555f4 +0x555f4: + SH_IF_LOC_NE_IMM _効果音番号 0 0x5561c + PUSH 1 + CALLHLL KiwiSoundEngine Sound_Stop + POP + RETURN + JUMP 0x5561c +0x5561c: + SH_LOCALREF KeyOrReadSkip + IFZ 0x55642 + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x5563c + RETURN + JUMP 0x5563c +0x5563c: + JUMP 0x55642 +0x55642: + SH_LOCALREF KeyOrReadSkip + IFZ 0x55670 + CALLFUNC SYS_M送モード取得 + PUSH 1002 + EQUALE + IFZ 0x5566a + RETURN + JUMP 0x5566a +0x5566a: + JUMP 0x55670 +0x55670: + PUSH 1 + SH_LOCALREF _効果音番号 + CALLHLL KiwiSoundEngine Sound_Prepare + POP + PUSH 1 + CALLHLL KiwiSoundEngine Sound_Play + POP + SH_GLOBALREF g_BGMVolumeCapManager + PUSH 1 + SH_LOCALREF _効果音番号 + CALLMETHOD CBGMVolumeCapManager@BeginBGMFade + SH_LOCALREF WaitEnd + NOT + IFZ 0x556c8 + RETURN + JUMP 0x556c8 +0x556c8: + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALDELETE ReturnKeyClick + SH_LOCALCREATE ReturnKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF ReturnKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init +0x55768: + PUSH 1 + CALLHLL KiwiSoundEngine Sound_IsPlay + NOT + IFZ 0x5578c + JUMP 0x55870 + JUMP 0x5578c +0x5578c: + SH_LOCALREF KeyOrReadSkip + IFZ 0x5585e + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x557b0 + JUMP 0x55870 + JUMP 0x557b0 +0x557b0: + CALLFUNC SYS_スキップ中確認 + IFZ 0x557c8 + JUMP 0x55870 + JUMP 0x557c8 +0x557c8: + SH_LOCALREF LButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x557ec + JUMP 0x55870 + JUMP 0x557ec +0x557ec: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x55810 + JUMP 0x55870 + JUMP 0x55810 +0x55810: + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x55834 + JUMP 0x55870 + JUMP 0x55834 +0x55834: + SH_LOCALREF ReturnKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x55858 + JUMP 0x55870 + JUMP 0x55858 +0x55858: + JUMP 0x5585e +0x5585e: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x55768 +0x55870: + PUSH 1 + CALLHLL KiwiSoundEngine Sound_Stop + POP + RETURN +ENDFUNC SYS_PlaySE + +; SYS_StopSE +; RETURN: void +FUNC 2530 + PUSH 1 + CALLHLL KiwiSoundEngine Sound_Stop + POP + RETURN +ENDFUNC SYS_StopSE + +; SYS_IsPlayGimicSE +; RETURN: bool +FUNC 2531 + PUSH 10 + CALLHLL KiwiSoundEngine Sound_IsPlay + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsPlayGimicSE + +; SYS_IsPlayBackVoice +; VAR 0: Count : int +; RETURN: bool +FUNC 2532 + SH_LOCALASSIGN Count 11 +0x558e2: + SH_LOCALREF Count + SH_GLOBALREF g_ch背景音声 + LTE + IFZ 0x55932 + JUMP 0x55908 +0x558fc: + SH_LOCALINC Count + JUMP 0x558e2 +0x55908: + SH_LOCALREF Count + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0x5592c + PUSH 1 + RETURN + JUMP 0x5592c +0x5592c: + JUMP 0x558fc +0x55932: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsPlayBackVoice + +; SYS_GetIndexBackSE_t +; ARG 0: GroupNumber : int +; VAR 1: Seach_t : BackSE_t +; VAR 2: Index : int +; RETURN: int +FUNC 2533 + SH_LOCALDELETE Seach_t + SH_LOCALCREATE Seach_t BackSE_t + SH_LOCALREF Seach_t + PUSH 0 + SH_LOCALREF GroupNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHGLOBALPAGE + PUSH 77 + PUSH 0 + A_NUMOF_GLOB_1 g_サウンド再生リスト + SH_LOCALREF Seach_t + PUSH 6 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetIndexBackSE_t + +; SYS_GetBackSE_t +; ARG 0: FadeChannel : int +; VAR 1: Seach_t : BackSE_t +; VAR 2: Defualt_t : BackSE_t +; VAR 3: Index : int +; RETURN: BackSE_t +FUNC 2534 + SH_LOCALDELETE Seach_t + SH_LOCALCREATE Seach_t BackSE_t + SH_LOCALDELETE Defualt_t + SH_LOCALCREATE Defualt_t BackSE_t + SH_LOCALREF Seach_t + PUSH 1 + SH_LOCALREF FadeChannel + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSHGLOBALPAGE + PUSH 77 + PUSH 0 + A_NUMOF_GLOB_1 g_サウンド再生リスト + SH_LOCALREF Seach_t + PUSH 7 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x55a4c + PUSHLOCALPAGE + PUSH 2 + SR_REF BackSE_t + RETURN + JUMP 0x55a4c +0x55a4c: + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + SR_REF BackSE_t + RETURN + PUSH -1 + RETURN +ENDFUNC SYS_GetBackSE_t + +; SYS_Sound_GetChannel +; ARG 0: GroupNumber : int +; ARG 1: SoundList : array +; ARG 2: bStop : bool +; VAR 3: FadeChannel : int +; VAR 4: Index : int +; VAR 5: AddData_t : BackSE_t +; RETURN: int +FUNC 2535 + .LOCALASSIGN FadeChannel -1 + SH_GLOBALREF g_ch背景音声 + PUSH 999 + GT + IFZ 0x55aa8 + SH_LOCALREF FadeChannel + RETURN + JUMP 0x55aa8 +0x55aa8: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF GroupNumber + CALLFUNC SYS_GetIndexBackSE_t + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x55bec + SH_LOCALDELETE AddData_t + SH_LOCALCREATE AddData_t BackSE_t + SH_LOCALREF AddData_t + PUSH 0 + SH_LOCALREF GroupNumber + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 1 + SH_GLOBALREF g_ch背景音声 + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 3 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALREF AddData_t + PUSH 3 + PUSH 0 + SH_LOCALREF SoundList + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + A_COPY + POP + SH_LOCALREF AddData_t + PUSH 4 + SH_LOCALREF bStop + ASSIGN + POP + SH_LOCALREF AddData_t + PUSH 5 + PUSH 0 + ASSIGN + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT g_サウンド再生リスト AddData_t + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF AddData_t + PUSH 1 + REF + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 78 + DUP2 + REF + DUP_X2 + POP + INC + POP + SH_LOCALDELETE AddData_t + JUMP 0x55cf8 +0x55bec: + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 2 + PUSH 0 + ASSIGN + POP + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 4 + SH_LOCALREF bStop + ASSIGN + POP + SH_LOCALREF bStop + NOT + IFZ 0x55cd6 + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 3 + A_FREE + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 3 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 3 + PUSH 0 + SH_LOCALREF SoundList + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + A_COPY + POP + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 5 + PUSH 0 + ASSIGN + POP + JUMP 0x55cd6 +0x55cd6: + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF g_サウンド再生リスト + SH_LOCALREF Index + REF + PUSH 1 + REF + ASSIGN + POP +0x55cf8: + SH_LOCALREF FadeChannel + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_Sound_GetChannel + +; SYS_Sound_BeginFade +; ARG 0: _チャンネル番号 : int +; ARG 1: TotalTime : int +; ARG 2: VolumeCapRate : int +; VAR 3: Volume : int +; RETURN: void +FUNC 2536 + PUSHLOCALPAGE + PUSH 3 + PUSH 100 + SH_LOCALREF VolumeCapRate + MUL + PUSH 100 + DIV + ASSIGN + POP + SH_LOCALREF _チャンネル番号 + SH_LOCALREF TotalTime + SH_LOCALREF Volume + PUSH 0 + CALLHLL KiwiSoundEngine Sound_Fade + POP + RETURN +ENDFUNC SYS_Sound_BeginFade + +; SYS_ShuffleSoundList +; ARG 0: SoundList : ref array +; VAR 1: TempList : array +; VAR 2: RamdomList : array +; VAR 3: Numof : int +; VAR 4: Count : int +; VAR 5: TempNumof : int +; VAR 6: RandTempNo : int +; RETURN: void +FUNC 2537 + PUSHLOCALPAGE + PUSH 1 + A_FREE + PUSHLOCALPAGE + PUSH 2 + A_FREE + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN Count 0 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Numof + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 1 + PUSH 0 + SH_LOCALREF SoundList + PUSH 0 + SH_LOCALREF Numof + A_COPY + POP + PUSHLOCALPAGE + PUSH 0 + A_FREE + SH_LOCALASSIGN Count 0 +0x55df0: + SH_LOCALREF Count + SH_LOCALREF Numof + LT + IFZ 0x55e82 + JUMP 0x55e16 +0x55e0a: + SH_LOCALINC Count + JUMP 0x55df0 +0x55e16: + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF TempNumof + CALLFUNC RAND + PUSH 1 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF TempList + SH_LOCALREF RandTempNo + REF + A_PUSHBACK + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF RandTempNo + A_ERASE + POP + JUMP 0x55e0a +0x55e82: + RETURN +ENDFUNC SYS_ShuffleSoundList + +; SYS_GetParentGroupNumber +; ARG 0: _サウンドグループ番号 : int +; VAR 1: ParentGroupNumber : int +; RETURN: int +FUNC 2538 + SH_LOCALASSIGN ParentGroupNumber 0 + SH_LOCALREF _サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFZ 0x55ec6 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF _サウンドグループ番号 + ASSIGN + POP + JUMP 0x55f32 +0x55ec6: + PUSHLOCALPAGE + PUSH 1 + S_PUSH "E_SE背景音声関連付け" + SH_LOCALREF _サウンドグループ番号 + S_PUSH "背景音声グループ番号" + PUSH -1 + CALLFUNC EX_IA2Int + ASSIGN + POP + SH_LOCALREF ParentGroupNumber + PUSH -1 + EQUALE + IFZ 0x55f32 + S_PUSH "サウンドグループ[%d]関連付け失敗\n" + SH_LOCALREF _サウンドグループ番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + PUSH 0 + RETURN + JUMP 0x55f32 +0x55f32: + SH_LOCALREF ParentGroupNumber + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetParentGroupNumber + +; SYS_IsExistSoundList +; ARG 0: _サウンドグループ番号 : int +; ARG 1: SoundList : ref array +; VAR 2: Count : int +; VAR 3: ParentGroupNumber : int +; VAR 4: Numof : int +; VAR 5: bStop : bool +; VAR 6: Value : int +; VAR 7: SoundGroup : int +; RETURN: bool +FUNC 2539 + SH_LOCALASSIGN Count 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF _サウンドグループ番号 + CALLFUNC SYS_GetParentGroupNumber + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + PUSH 0 + ITOB + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x55faa: + SH_LOCALREF Count + SH_LOCALREF Numof + LT + IFZ 0x561a6 + JUMP 0x55fd0 +0x55fc4: + SH_LOCALINC Count + JUMP 0x55faa +0x55fd0: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF SoundList + SH_LOCALREF Count + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF Value + CALLHLL KiwiSoundEngine Sound_GetGroupNumFromDataNum + ASSIGN + POP + SH_LOCALREF SoundList + SH_LOCALREF Count + REF + PUSH 0 + EQUALE + IFZ 0x56038 + SH_LOCALASSIGN bStop 1 + JUMP 0x561a6 + JUMP 0x561a0 +0x56038: + SH_LOCALREF Value + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0x560ee + SH_LOCALREF _サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFZ 0x5608a + S_PUSH "擬音[%d]ロード失敗\n" + SH_LOCALREF Value + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x560aa +0x5608a: + S_PUSH "背景音声[%d]ロード失敗\n" + SH_LOCALREF Value + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR +0x560aa: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Count + A_ERASE + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM Count 1 + JUMP 0x55fc4 + JUMP 0x561a0 +0x560ee: + SH_LOCALREF SoundGroup + SH_LOCALREF ParentGroupNumber + NOTE + IFZ 0x561a0 + SH_LOCALREF _サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFZ 0x5613c + S_PUSH "擬音[%d]関連付け失敗\n" + SH_LOCALREF Value + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x5615c +0x5613c: + S_PUSH "背景音声[%d]関連付け失敗\n" + SH_LOCALREF Value + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR +0x5615c: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Count + A_ERASE + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM Count 1 + JUMP 0x55fc4 + JUMP 0x561a0 +0x561a0: + JUMP 0x55fc4 +0x561a6: + SH_LOCALREF bStop + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsExistSoundList + +; SYS_CheckSoundList +; ARG 0: FirstData_t : array +; ARG 1: SecondData_t : array +; VAR 2: Count : int +; VAR 3: Index : int +; VAR 4: NowNumof : int +; VAR 5: PrevNumof : int +; RETURN: bool +FUNC 2540 + SH_LOCALASSIGN Count 0 + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x56218: + SH_LOCALREF Count + SH_LOCALREF NowNumof + LT + IFZ 0x56306 + JUMP 0x5623e +0x56232: + SH_LOCALINC Count + JUMP 0x56218 +0x5623e: + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 1 + PUSH 0 + SH_LOCALREF PrevNumof + SH_LOCALREF FirstData_t + PUSH 0 + REF + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x56294 + JUMP 0x56306 + JUMP 0x56300 +0x56294: + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + A_ERASE + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF Index + A_ERASE + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN_SUB_IMM Count 1 + JUMP 0x56232 +0x56300: + JUMP 0x56232 +0x56306: + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x56328 + PUSH 0 + RETURN + JUMP 0x56328 +0x56328: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_CheckSoundList + +; SYS_PlayBackSE +; ARG 0: _サウンドグループ番号 : int +; ARG 1: SoundList : array +; VAR 2: Numof : int +; VAR 3: PlayIndex : int +; VAR 4: ParentGroupNumber : int +; VAR 5: bStop : bool +; VAR 6: Channel : int +; RETURN: void +FUNC 2541 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN PlayIndex 0 + SH_LOCALASSIGN ParentGroupNumber 0 + SH_LOCALASSIGN bStop 0 + SH_IF_LOC_GE_IMM Numof 1 0x56394 + RETURN + JUMP 0x56394 +0x56394: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF _サウンドグループ番号 + SH_LOCALREF SoundList + CALLFUNC SYS_IsExistSoundList + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_IF_LOC_GE_IMM Numof 1 0x563e4 + RETURN + JUMP 0x563e4 +0x563e4: + SH_LOCALREF SoundList + CALLFUNC SYS_ShuffleSoundList + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF _サウンドグループ番号 + SH_LOCALREF SoundList + A_REF + SH_LOCALREF bStop + CALLFUNC SYS_Sound_GetChannel + ASSIGN + POP + SH_LOCALREF Channel + PUSH -1 + EQUALE + IFZ 0x56470 + SH_LOCALREF _サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + EQUALE + IFZ 0x56456 + S_PUSH "擬音再生チャンネル取得失敗\n" + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x56468 +0x56456: + S_PUSH "背景音声チャンネル取得失敗\n" + PUSH 0 + CALLFUNC SYS_ERROR +0x56468: + RETURN + JUMP 0x56470 +0x56470: + SH_LOCALREF bStop + IFZ 0x564a8 + SH_LOCALREF Channel + PUSH 1000 + PUSH 0 + PUSH 1 + CALLHLL KiwiSoundEngine Sound_Fade + POP + RETURN + JUMP 0x564a8 +0x564a8: + SH_GLOBALREF g_BGMVolumeCapManager + SH_LOCALREF Channel + SH_LOCALREF SoundList + PUSH 0 + REF + CALLMETHOD CBGMVolumeCapManager@BeginBGMFade + SH_LOCALREF Channel + PUSH 0 + PUSH 100 + CALLFUNC SYS_Sound_BeginFade + SH_LOCALREF Channel + SH_LOCALREF SoundList + PUSH 0 + REF + CALLHLL KiwiSoundEngine Sound_Prepare + POP + SH_LOCALREF Channel + CALLHLL KiwiSoundEngine Sound_Play + POP + RETURN +ENDFUNC SYS_PlayBackSE + +; SYS_IsMuteVoice +; ARG 0: VoiceNumber : int +; VAR 1: Mute : bool +; VAR 2: Mute : bool +; VAR 3: nGroup : int +; VAR 4: Mute : bool +; RETURN: bool +FUNC 2542 + SH_LOCALASSIGN Mute 0 + CALLFUNC SYS_SOUNDGROUP_MASTER + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetMixerMute + IFZ 0x56560 + SH_LOCALREF Mute + IFZ 0x56560 + PUSH 1 + JUMP 0x56566 +0x56560: + PUSH 0 +0x56566: + IFZ 0x5657a + PUSH 1 + RETURN + JUMP 0x5657a +0x5657a: + SH_LOCALASSIGN Mute#1 0 + CALLFUNC SYS_SOUNDGROUP_VOICE + PUSHLOCALPAGE + PUSH 2 + CALLHLL SystemService GetMixerMute + IFZ 0x565ba + SH_LOCALREF Mute#1 + IFZ 0x565ba + PUSH 1 + JUMP 0x565c0 +0x565ba: + PUSH 0 +0x565c0: + IFZ 0x565d4 + PUSH 1 + RETURN + JUMP 0x565d4 +0x565d4: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF VoiceNumber + CALLHLL KiwiSoundEngine Sound_GetGroupNumFromDataNum + ASSIGN + POP + SH_LOCALASSIGN Mute#2 0 + SH_LOCALREF nGroup + PUSHLOCALPAGE + PUSH 4 + CALLHLL SystemService GetMixerMute + IFZ 0x56630 + SH_LOCALREF Mute#2 + IFZ 0x56630 + PUSH 1 + JUMP 0x56636 +0x56630: + PUSH 0 +0x56636: + IFZ 0x5664a + PUSH 1 + RETURN + JUMP 0x5664a +0x5664a: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsMuteVoice + +; SYS_PlayVoice +; ARG 0: VoiceNumber : int +; RETURN: void +FUNC 2543 + SH_IF_LOC_GT_IMM VoiceNumber 0 0x5667c + RETURN + JUMP 0x5667c +0x5667c: + SH_LOCALREF VoiceNumber + CALLFUNC SYS_IsMuteVoice + IFZ 0x56696 + RETURN + JUMP 0x56696 +0x56696: + PUSH 2 + SH_LOCALREF VoiceNumber + CALLHLL KiwiSoundEngine Sound_Prepare + POP + PUSH 2 + CALLHLL KiwiSoundEngine Sound_Play + POP + SH_GLOBALREF g_BGMVolumeCapManager + PUSH 2 + SH_LOCALREF VoiceNumber + CALLMETHOD CBGMVolumeCapManager@BeginBGMFade + SH_GLOBALREF g_SoundVolumeCapManager + PUSH 2 + SH_LOCALREF VoiceNumber + CALLMETHOD CSoundVolumeCapManager@BeginSoundFade + RETURN +ENDFUNC SYS_PlayVoice + +; SYS_StopVoice +; RETURN: void +FUNC 2544 + PUSH 2 + CALLHLL KiwiSoundEngine Sound_Stop + POP + RETURN +ENDFUNC SYS_StopVoice + +; SYS_StopVoiceByStatus +; RETURN: void +FUNC 2545 + SH_GLOBALREF g_bConfigStopVoiceByStatus + NOT + IFZ 0x56734 + RETURN + JUMP 0x56734 +0x56734: + PUSH 2 + CALLHLL KiwiSoundEngine Sound_Stop + POP + RETURN +ENDFUNC SYS_StopVoiceByStatus + +; SYS_IsPlayVoice +; RETURN: bool +FUNC 2546 + PUSH 2 + CALLHLL KiwiSoundEngine Sound_IsPlay + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsPlayVoice + +; SYS_PlayBGM +; ARG 0: 音楽番号 : int +; ARG 1: LoopCount : int +; ARG 2: 効果タイプ : int +; ARG 3: 効果時間 : int +; ARG 4: Volume : int +; RETURN: void +FUNC 2547 + SH_LOCALREF 音楽番号 + PUSH 0 + NOTE + IFZ 0x567b4 + SH_LOCALREF 音楽番号 + CALLHLL KiwiSoundEngine Music_IsExist + NOT + IFZ 0x567b4 + PUSH 1 + JUMP 0x567ba +0x567b4: + PUSH 0 +0x567ba: + IFZ 0x567f0 + S_PUSH "音楽[%d]ロード失敗\n" + SH_LOCALREF 音楽番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 音楽番号 0 + JUMP 0x567f0 +0x567f0: + SH_LOCALREF 効果タイプ + PUSH -1 + EQUALE + IFZ 0x5681c + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF _音楽効果 + ASSIGN + POP + JUMP 0x5681c +0x5681c: + SH_LOCALREF 効果時間 + PUSH -1 + EQUALE + IFZ 0x56848 + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF _音楽効果時間 + ASSIGN + POP + JUMP 0x56848 +0x56848: + SH_IF_LOC_NE_IMM 効果タイプ 0 0x56866 + SH_LOCALASSIGN 効果時間 0 + JUMP 0x56866 +0x56866: + SH_GLOBALREF _音楽 + SH_LOCALREF 音楽番号 + EQUALE + IFZ 0x568b4 + SH_GLOBALREF g_BGMVolume + SH_LOCALREF Volume + NOTE + IFZ 0x568ac + SH_LOCALREF Volume + CALLFUNC SYS_BGM_SetVolume + SH_LOCALREF 効果時間 + CALLFUNC SYS_BGM_BeginFade + JUMP 0x568ac +0x568ac: + RETURN + JUMP 0x568b4 +0x568b4: + SH_GLOBALREF g_BGMVolumeCapManager + CALLMETHOD CBGMVolumeCapManager@ResetBGM + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + SH_LOCALREF 効果時間 + PUSH 0 + PUSH 1 + CALLHLL KiwiSoundEngine Music_Fade + POP + PUSHGLOBALPAGE + PUSH 74 + PUSH 1 + SH_GLOBALREF ch音楽i + SUB + ASSIGN + POP + SH_LOCALREF Volume + CALLFUNC SYS_BGM_SetVolume + SH_LOCALREF 音楽番号 + PUSH 0 + NOTE + IFZ 0x569e6 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + SH_LOCALREF 音楽番号 + CALLHLL KiwiSoundEngine Music_Prepare + NOT + IFZ 0x5696e + S_PUSH "音楽【 %d 】番の準備に失敗しました\n" + SH_LOCALREF 音楽番号 + PUSH 2 + S_MOD + CALLSYS system.Output + S_POP + JUMP 0x5696e +0x5696e: + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + SH_LOCALREF 効果時間 + CALLFUNC SYS_BGM_BeginFade + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + SH_LOCALREF LoopCount + CALLHLL KiwiSoundEngine Music_SetLoopCount + POP + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_Play + POP + JUMP 0x56a00 +0x569e6: + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_Stop + POP +0x56a00: + PUSH 2 + SH_LOCALREF 音楽番号 + CALLHLL PassRegister RegistNumber + POP + SH_GLOBAL_ASSIGN_LOCAL _音楽 音楽番号 + SH_GLOBAL_ASSIGN_IMM _一時停止中 0 + RETURN +ENDFUNC SYS_PlayBGM + +; SYS_BGM_SetVolume +; ARG 0: Volume : int +; RETURN: void +FUNC 2548 + SH_GLOBAL_ASSIGN_LOCAL g_BGMVolume Volume + RETURN +ENDFUNC SYS_BGM_SetVolume + +; SYS_BGM_BeginFade +; ARG 0: TotalTime : int +; VAR 1: VolumeCapRate : int +; VAR 2: Volume : int +; RETURN: void +FUNC 2549 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_BGMVolumeCapManager + CALLMETHOD CBGMVolumeCapManager@GetCurrentBGMVolumeCapRate + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_BGMVolume + SH_LOCALREF VolumeCapRate + MUL + PUSH 100 + DIV + ASSIGN + POP + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + SH_LOCALREF TotalTime + SH_LOCALREF Volume + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + RETURN +ENDFUNC SYS_BGM_BeginFade + +; SYS_BGM_GetPlayingNumber +; RETURN: int +FUNC 2550 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_IsPlay + IFZ 0x56af2 + SH_GLOBALREF _音楽 + RETURN + JUMP 0x56af2 +0x56af2: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_BGM_GetPlayingNumber + +; SYS_IsPlayBGM +; RETURN: bool +FUNC 2551 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_IsPlay + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_IsPlayBGM + +; SYS_BGM_GetPlayLength +; RETURN: int +FUNC 2552 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_GetLength + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_BGM_GetPlayLength + +; SYS_BGM_GetPlayPos +; RETURN: int +FUNC 2553 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_GetPos + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_BGM_GetPlayPos + +; SYS_BGM_Seek +; ARG 0: MilliSecond : int +; RETURN: int +FUNC 2554 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + SH_LOCALREF MilliSecond + CALLHLL KiwiSoundEngine Music_Seek + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_BGM_Seek + +; SYS_Sound_Status_Set +; ARG 0: bMusicStop : bool +; RETURN: void +FUNC 2555 + SH_GLOBALREF g_BackUpSoundData + CALLMETHOD CBackUpSoundData@IsTemp + IFZ 0x56be8 + RETURN + JUMP 0x56be8 +0x56be8: + SH_GLOBALREF g_BackUpSoundData + CALLMETHOD CBackUpSoundData@SoundDataToTemp + SH_LOCALREF bMusicStop + IFZ 0x56c1e + PUSH 0 + PUSH -1 + PUSH -1 + CALLFUNC 音楽 + JUMP 0x56c1e +0x56c1e: + PUSH 0 + CALLFUNC 効果音 + CALLFUNC SYS_StopVoice + CALLFUNC SYS_擬音停止 + CALLFUNC SYS_背景音声停止 + RETURN +ENDFUNC SYS_Sound_Status_Set + +; SYS_Sound_Status_Return +; RETURN: void +FUNC 2556 + SH_GLOBALREF g_BackUpSoundData + CALLMETHOD CBackUpSoundData@IsTemp + NOT + IFZ 0x56c66 + RETURN + JUMP 0x56c66 +0x56c66: + SH_GLOBALREF g_BackUpSoundData + CALLMETHOD CBackUpSoundData@TempToSoundData + PUSH 0 + CALLFUNC 効果音 + CALLFUNC SYS_StopVoice + CALLFUNC SYS_擬音復帰 + CALLFUNC SYS_背景音声復帰 + RETURN +ENDFUNC SYS_Sound_Status_Return + +; SYS_SOUNDGROUP_MASTER +; RETURN: int +FUNC 2557 + CALLHLL KiwiSoundEngine GetMasterGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_MASTER + +; SYS_SOUNDGROUP_BGM +; RETURN: int +FUNC 2558 + CALLHLL KiwiSoundEngine GetBGMGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_BGM + +; SYS_SOUNDGROUP_SE +; RETURN: int +FUNC 2559 + CALLHLL KiwiSoundEngine GetSEGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_SE + +; SYS_SOUNDGROUP_VOICE +; RETURN: int +FUNC 2560 + CALLHLL KiwiSoundEngine GetVoiceGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_VOICE + +; SYS_SOUNDGROUP_GIMICSE +; RETURN: int +FUNC 2561 + CALLHLL KiwiSoundEngine GetGimicSEGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_GIMICSE + +; SYS_SOUNDGROUP_BACKVOICE +; RETURN: int +FUNC 2562 + CALLHLL KiwiSoundEngine GetBackVoiceGroup + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_SOUNDGROUP_BACKVOICE + +; SYS_Movie_UpdateVolume +; RETURN: void +FUNC 2563 + CALLHLL DrawMovie3 UpdateVolume + RETURN +ENDFUNC SYS_Movie_UpdateVolume +EOF System\Asra3\MiddleLibrary\SYSサウンド.jaf + +; SYS_PlayTime_Update +; VAR 0: MilliSecondTime : int +; VAR 1: MinuteTime : int +; VAR 2: PassTime : int +; RETURN: void +FUNC 2564 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_PlayTimer + CALLMETHOD CASTimer@Get + ASSIGN + POP + SH_LOCALREF MilliSecondTime + PUSH 60000 + GTE + IFZ 0x56e36 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF MilliSecondTime + PUSH 60000 + DIV + ASSIGN + POP + SH_GLOBALREF g_PausePlayTimeCounter + NOT + IFZ 0x56dfc + PUSHGLOBALPAGE + PUSH 101 + SH_LOCALREF MinuteTime + PLUSA + POP + CALLFUNC SYS_TotalPlayTime_GetMinuteTime + SH_LOCALREF MinuteTime + ADD + CALLFUNC SYS_TotalPlayTime_SetMinuteTime + JUMP 0x56dfc +0x56dfc: + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF MilliSecondTime + SH_LOCALREF MinuteTime + PUSH 60000 + MUL + SUB + ASSIGN + POP + SH_GLOBALREF g_PlayTimer + SH_LOCALREF PassTime + CALLMETHOD CASTimer@SetPassTime + JUMP 0x56e36 +0x56e36: + RETURN +ENDFUNC SYS_PlayTime_Update + +; SYS_PlayTime_Reset +; RETURN: void +FUNC 2565 + SH_GLOBALREF g_PlayTimer + CALLMETHOD CASTimer@Reset + RETURN +ENDFUNC SYS_PlayTime_Reset + +; SYS_TotalPlayTime_GetMinuteTime +; VAR 0: MinuteTime : int +; RETURN: int +FUNC 2566 + SH_LOCALASSIGN MinuteTime 0 + S_PUSH "Asra_TotalPlayTime" + PUSHLOCALPAGE + PUSH 0 + CALLHLL CommonSystemData GetDataInt + NOT + IFZ 0x56e9a + PUSH 0 + CALLFUNC SYS_TotalPlayTime_SetMinuteTime + JUMP 0x56e9a +0x56e9a: + SH_LOCALREF MinuteTime + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_TotalPlayTime_GetMinuteTime + +; SYS_TotalPlayTime_SetMinuteTime +; ARG 0: MinuteTime : int +; RETURN: void +FUNC 2567 + S_PUSH "Asra_TotalPlayTime" + SH_LOCALREF MinuteTime + CALLHLL CommonSystemData SetDataInt + POP + RETURN +ENDFUNC SYS_TotalPlayTime_SetMinuteTime +EOF System\Asra3\MiddleLibrary\SYSプレイ時間.jaf + +; SYS_バックシーン登録 +; VAR 0: ADVScene : 画面保管_t +; RETURN: void +FUNC 2568 + SH_GLOBALREF g_bバックシーン登録可能 + NOT + IFZ 0x56ef8 + RETURN + JUMP 0x56ef8 +0x56ef8: + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + NOT + IFZ 0x56f14 + RETURN + JUMP 0x56f14 +0x56f14: + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Hide + SH_LOCALDELETE ADVScene + SH_LOCALCREATE ADVScene 画面保管_t + SH_LOCALREF ADVScene + CALLFUNC SYS_画面レイアウト保管 + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Show + A_NUMOF_GLOB_1 g_ADVSceneList + PUSH 500 + GTE + IFZ 0x56f74 + PUSHGLOBALPAGE + PUSH 89 + PUSH 0 + A_ERASE + POP + JUMP 0x56f74 +0x56f74: + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT g_ADVSceneList ADVScene + RETURN +ENDFUNC SYS_バックシーン登録 + +; SYS_GetNumofADVScene +; RETURN: int +FUNC 2569 + A_NUMOF_GLOB_1 g_ADVSceneList + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetNumofADVScene + +; SYS_GetADVScene +; ARG 0: nIndex : int +; ARG 1: ADVScene : ref 画面保管_t +; RETURN: bool +FUNC 2570 + SH_IF_LOC_LT_IMM nIndex 0 0x56fd6 + SH_LOCALREF nIndex + A_NUMOF_GLOB_1 g_ADVSceneList + GTE + IFNZ 0x56fd6 + PUSH 0 + JUMP 0x56fdc +0x56fd6: + PUSH 1 +0x56fdc: + IFZ 0x56ff0 + PUSH 0 + RETURN + JUMP 0x56ff0 +0x56ff0: + SH_LOCALREF ADVScene + SH_GLOBALREF g_ADVSceneList + SH_LOCALREF nIndex + SH_SR_ASSIGN + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_GetADVScene + +; SYS_BackScene_Play +; ARG 0: nChannel : int +; ARG 1: NowData_t : BackSE_t +; ARG 2: PrevData_t : BackSE_t +; RETURN: bool +FUNC 2571 + SH_LOCALREF nChannel + CALLHLL KiwiSoundEngine Sound_IsPlay + NOT + IFNZ 0x57068 + SH_LOCALREF NowData_t + PUSH 4 + REF + SH_LOCALREF PrevData_t + PUSH 4 + REF + NOTE + IFNZ 0x57068 + PUSH 0 + JUMP 0x5706e +0x57068: + PUSH 1 +0x5706e: + IFZ 0x570a6 + SH_LOCALREF PrevData_t + PUSH 0 + REF + SH_LOCALREF PrevData_t + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + PUSH 1 + RETURN + JUMP 0x570a6 +0x570a6: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_BackScene_Play + +; SYS_BackScene_PlayBackSE +; ARG 0: SoundList : array +; VAR 1: Count : int +; VAR 2: NowData_t : BackSE_t +; VAR 3: Index : int +; VAR 4: PrevData_t : BackSE_t +; VAR 5: NowNumof : int +; VAR 6: PrevNumof : int +; RETURN: void +FUNC 2572 + SH_LOCALASSIGN Count 0 + SH_LOCALASSIGN Count 10 +0x570d6: + SH_IF_LOC_GE_IMM Count 999 0x5740c + JUMP 0x570f6 +0x570ea: + SH_LOCALINC Count + JUMP 0x570d6 +0x570f6: + SH_LOCALDELETE NowData_t + SH_LOCALCREATE NowData_t BackSE_t + SH_LOCALREF NowData_t + SH_LOCALREF Count + CALLFUNC SYS_GetBackSE_t + PUSH 12 + SR_ASSIGN + SR_POP + SH_LOCALREF NowData_t + PUSH 1 + REF + PUSH 10 + LT + IFZ 0x57150 + SH_LOCALDELETE NowData_t + JUMP 0x5740c + JUMP 0x57150 +0x57150: + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + SH_LOCALREF NowData_t + PUSH 6 + A_FIND + ASSIGN + POP + SH_LOCALREF Index + PUSH -1 + EQUALE + IFZ 0x571dc + SH_IF_LOC_NE_IMM Count 10 0x571b6 + CALLFUNC A_擬音終了 + JUMP 0x571ca +0x571b6: + SH_LOCALREF NowData_t + PUSH 0 + REF + CALLFUNC A_背景音声終了 +0x571ca: + SH_LOCALDELETE NowData_t + JUMP 0x570ea + JUMP 0x571dc +0x571dc: + SH_LOCALDELETE PrevData_t + SH_LOCALCREATE PrevData_t BackSE_t + SH_LOCALREF PrevData_t + SH_LOCALREF SoundList + SH_LOCALREF Index + SH_SR_ASSIGN + SH_LOCALREF PrevData_t + PUSH 4 + REF + IFZ 0x5725a + SH_IF_LOC_NE_IMM Count 10 0x5722e + CALLFUNC A_擬音終了 + JUMP 0x57242 +0x5722e: + SH_LOCALREF NowData_t + PUSH 0 + REF + CALLFUNC A_背景音声終了 +0x57242: + SH_LOCALDELETE PrevData_t + SH_LOCALDELETE NowData_t + JUMP 0x570ea + JUMP 0x5725a +0x5725a: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF NowData_t + PUSH 3 + PUSH 1 + A_NUMOF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF PrevData_t + PUSH 3 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALREF NowNumof + SH_LOCALREF PrevNumof + EQUALE + IFZ 0x5739a + SH_LOCALREF NowData_t + PUSH 3 + REF + A_REF + SH_LOCALREF PrevData_t + PUSH 3 + REF + A_REF + CALLFUNC SYS_CheckSoundList + IFZ 0x5735e + SH_LOCALREF NowData_t + PUSH 4 + REF + IFZ 0x57310 + SH_LOCALREF PrevData_t + PUSH 4 + REF + NOT + IFZ 0x57310 + PUSH 1 + JUMP 0x57316 +0x57310: + PUSH 0 +0x57316: + IFZ 0x57346 + SH_LOCALREF PrevData_t + PUSH 0 + REF + SH_LOCALREF PrevData_t + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + JUMP 0x57346 +0x57346: + SH_LOCALDELETE PrevData_t + SH_LOCALDELETE NowData_t + JUMP 0x570ea + JUMP 0x57394 +0x5735e: + SH_LOCALREF PrevData_t + PUSH 0 + REF + SH_LOCALREF PrevData_t + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + SH_LOCALDELETE PrevData_t + SH_LOCALDELETE NowData_t + JUMP 0x570ea +0x57394: + JUMP 0x573d0 +0x5739a: + SH_LOCALREF PrevData_t + PUSH 0 + REF + SH_LOCALREF PrevData_t + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + SH_LOCALDELETE PrevData_t + SH_LOCALDELETE NowData_t + JUMP 0x570ea +0x573d0: + SH_LOCALREF Count + PUSHLOCALPAGE + PUSH 2 + SR_REF BackSE_t + PUSHLOCALPAGE + PUSH 4 + SR_REF BackSE_t + CALLFUNC SYS_BackScene_Play + POP + SH_LOCALDELETE PrevData_t + SH_LOCALDELETE NowData_t + JUMP 0x570ea +0x5740c: + RETURN +ENDFUNC SYS_BackScene_PlayBackSE +EOF System\Asra3\MiddleLibrary\SYSバックシーン.jaf + +; SYS_追加セーブ +; ARG 0: 番号 : int +; ARG 1: ゲーム時間文字列 : string +; ARG 2: コメント : string +; VAR 3: a : セーブ2_t +; VAR 4: フルパスファイル名 : string +; RETURN: bool +FUNC 2573 + SH_LOCALDELETE a + SH_LOCALCREATE a セーブ2_t + SH_LOCALREF a + PUSH 0 + SH_LOCALREF a + PUSH 1 + SH_LOCALREF a + PUSH 2 + SH_LOCALREF a + PUSH 3 + SH_LOCALREF a + PUSH 4 + SH_LOCALREF a + PUSH 5 + SH_LOCALREF a + PUSH 6 + CALLFUNC AFL_GetTime + SH_LOCALREF a + PUSH 7 + REF + SH_SASSIGN_LOCALSREF ゲーム時間文字列 + SH_LOCALREF a + PUSH 8 + REF + SH_SASSIGN_LOCALSREF コメント + SH_LOCALREF a + PUSH 9 + CALLFUNC AFL_PlayTime_GetMinuteTime + ASSIGN + POP + SH_LOCALREF フルパスファイル名 + CALLSYS system.GetSaveFolderName + S_PUSH "\\" + S_ADD + SH_LOCALREF 番号 + CALLFUNC SYS_追加セーブファイル名 + S_ADD + S_ASSIGN + S_POP + SH_LOCAL_S_REF フルパスファイル名 + CALLHLL VSFile OpenForWrite + NOT + IFZ 0x57514 + PUSH 0 + RETURN + JUMP 0x57514 +0x57514: + SH_LOCALREF a + PUSH 0 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x57542 + PUSH 0 + RETURN + JUMP 0x57542 +0x57542: + SH_LOCALREF a + PUSH 1 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x57570 + PUSH 0 + RETURN + JUMP 0x57570 +0x57570: + SH_LOCALREF a + PUSH 2 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x5759e + PUSH 0 + RETURN + JUMP 0x5759e +0x5759e: + SH_LOCALREF a + PUSH 3 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x575cc + PUSH 0 + RETURN + JUMP 0x575cc +0x575cc: + SH_LOCALREF a + PUSH 4 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x575fa + PUSH 0 + RETURN + JUMP 0x575fa +0x575fa: + SH_LOCALREF a + PUSH 5 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x57628 + PUSH 0 + RETURN + JUMP 0x57628 +0x57628: + SH_LOCALREF a + PUSH 6 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x57656 + PUSH 0 + RETURN + JUMP 0x57656 +0x57656: + SH_LOCALREF a + PUSH 7 + S_REF + CALLHLL VSFile WriteString + NOT + IFZ 0x57684 + PUSH 0 + RETURN + JUMP 0x57684 +0x57684: + SH_LOCALREF a + PUSH 8 + S_REF + CALLHLL VSFile WriteString + NOT + IFZ 0x576b2 + PUSH 0 + RETURN + JUMP 0x576b2 +0x576b2: + SH_LOCALREF a + PUSH 9 + REF + CALLHLL VSFile WriteInt + NOT + IFZ 0x576e0 + PUSH 0 + RETURN + JUMP 0x576e0 +0x576e0: + CALLHLL VSFile Close + NOT + IFZ 0x57700 + PUSH 0 + RETURN + JUMP 0x57700 +0x57700: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_追加セーブ + +; SYS_追加ロード +; ARG 0: nSaveNum : int +; ARG 1: Data : ref セーブ2_t +; VAR 2: フルパスファイル名 : string +; RETURN: bool +FUNC 2574 + SH_LOCALREF nSaveNum + CALLFUNC SYS_セーブファイル存在 + NOT + IFZ 0x5773e + PUSH 0 + RETURN + JUMP 0x5773e +0x5773e: + SH_LOCALREF フルパスファイル名 + CALLSYS system.GetSaveFolderName + S_PUSH "\\" + S_ADD + SH_LOCALREF nSaveNum + CALLFUNC SYS_追加セーブファイル名 + S_ADD + S_ASSIGN + S_POP + SH_LOCAL_S_REF フルパスファイル名 + CALLHLL VSFile OpenForRead + NOT + IFZ 0x5778a + PUSH 0 + RETURN + JUMP 0x5778a +0x5778a: + SH_LOCALREF Data + PUSH 0 + CALLHLL VSFile ReadInt + NOT + IFZ 0x577b6 + PUSH 0 + RETURN + JUMP 0x577b6 +0x577b6: + SH_LOCALREF Data + PUSH 1 + CALLHLL VSFile ReadInt + NOT + IFZ 0x577e2 + PUSH 0 + RETURN + JUMP 0x577e2 +0x577e2: + SH_LOCALREF Data + PUSH 2 + CALLHLL VSFile ReadInt + NOT + IFZ 0x5780e + PUSH 0 + RETURN + JUMP 0x5780e +0x5780e: + SH_LOCALREF Data + PUSH 3 + CALLHLL VSFile ReadInt + NOT + IFZ 0x5783a + PUSH 0 + RETURN + JUMP 0x5783a +0x5783a: + SH_LOCALREF Data + PUSH 4 + CALLHLL VSFile ReadInt + NOT + IFZ 0x57866 + PUSH 0 + RETURN + JUMP 0x57866 +0x57866: + SH_LOCALREF Data + PUSH 5 + CALLHLL VSFile ReadInt + NOT + IFZ 0x57892 + PUSH 0 + RETURN + JUMP 0x57892 +0x57892: + SH_LOCALREF Data + PUSH 6 + CALLHLL VSFile ReadInt + NOT + IFZ 0x578be + PUSH 0 + RETURN + JUMP 0x578be +0x578be: + SH_LOCALREF Data + PUSH 7 + REF + CALLHLL VSFile ReadString + NOT + IFZ 0x578ec + PUSH 0 + RETURN + JUMP 0x578ec +0x578ec: + SH_LOCALREF Data + PUSH 8 + REF + CALLHLL VSFile ReadString + NOT + IFZ 0x5791a + PUSH 0 + RETURN + JUMP 0x5791a +0x5791a: + SH_LOCALREF Data + PUSH 9 + CALLHLL VSFile ReadInt + NOT + IFZ 0x57946 + PUSH 0 + RETURN + JUMP 0x57946 +0x57946: + CALLHLL VSFile Close + NOT + IFZ 0x57966 + PUSH 0 + RETURN + JUMP 0x57966 +0x57966: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_追加ロード + +; SYS_セーブファイル名 +; ARG 0: _番号 : int +; VAR 1: Prefix : string +; RETURN: string +FUNC 2575 + SH_LOCALREF Prefix + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_ASSIGN + S_POP + SH_LOCALREF _番号 + SWITCH 46 + JUMP 0x57a20 +.CASE 46:0 -5 + S_PUSH "MemoryMode_" + SH_LOCAL_S_REF Prefix + S_ADD + S_PUSH ".asd" + S_ADD + RETURN +.CASE 46:1 -4 + S_PUSH "BackSelect2_" + SH_LOCAL_S_REF Prefix + S_ADD + S_PUSH ".asd" + S_ADD + RETURN +.CASE 46:2 -3 + S_PUSH "BackSelect1_" + SH_LOCAL_S_REF Prefix + S_ADD + S_PUSH ".asd" + S_ADD + RETURN +.CASE 46:3 -2 + S_PUSH "TempSelect_" + SH_LOCAL_S_REF Prefix + S_ADD + S_PUSH ".asd" + S_ADD + RETURN +.CASE 46:4 -1 + SH_LOCAL_S_REF Prefix + S_PUSH "QC.asd" + S_ADD + RETURN +0x57a20: + SH_LOCAL_S_REF Prefix + S_PUSH "%02d.asd" + SH_LOCALREF _番号 + PUSH 2 + S_MOD + S_ADD + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_セーブファイル名 + +; SYS_追加セーブファイル名 +; ARG 0: _番号 : int +; VAR 1: Prefix : string +; RETURN: string +FUNC 2576 + SH_LOCALREF Prefix + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_ASSIGN + S_POP + SH_LOCALREF _番号 + SWITCH 47 + JUMP 0x57ad0 +.CASE 47:0 -5 + SH_LOCAL_S_REF Prefix + S_PUSH "MemoryMode.vsf" + S_ADD + RETURN +.CASE 47:1 -4 + SH_LOCAL_S_REF Prefix + S_PUSH "BackSelect2.vsf" + S_ADD + RETURN +.CASE 47:2 -3 + SH_LOCAL_S_REF Prefix + S_PUSH "BackSelect1.vsf" + S_ADD + RETURN +.CASE 47:3 -2 + SH_LOCAL_S_REF Prefix + S_PUSH "TempSelect.vsf" + S_ADD + RETURN +.CASE 47:4 -1 + SH_LOCAL_S_REF Prefix + S_PUSH "QC.vsf" + S_ADD + RETURN +0x57ad0: + SH_LOCAL_S_REF Prefix + S_PUSH "%02d.vsf" + SH_LOCALREF _番号 + PUSH 2 + S_MOD + S_ADD + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_追加セーブファイル名 + +; SYS_セーブファイル番号チェック +; ARG 0: SaveNumber : int +; RETURN: bool +FUNC 2577 + SH_IF_LOC_LT_IMM SaveNumber 0 0x57b1e + PUSH 1 + RETURN + JUMP 0x57b1e +0x57b1e: + SH_LOCALREF SaveNumber + SWITCH 48 + JUMP 0x57b38 +.CASE 48:0 -5 +.CASE 48:1 -4 +.CASE 48:2 -3 +.CASE 48:3 -2 +.CASE 48:4 -1 + PUSH 1 + RETURN +0x57b38: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_セーブファイル番号チェック + +; SYS_セーブファイル存在 +; ARG 0: _セーブ番号 : int +; RETURN: bool +FUNC 2578 + SH_LOCALREF _セーブ番号 + CALLFUNC SYS_セーブファイル番号チェック + NOT + IFZ 0x57b76 + PUSH 0 + RETURN + JUMP 0x57b76 +0x57b76: + SH_LOCALREF _セーブ番号 + CALLFUNC SYS_セーブファイル名 + CALLSYS system.ExistsSaveFile + NOT + IFZ 0x57b9e + PUSH 0 + RETURN + JUMP 0x57b9e +0x57b9e: + SH_LOCALREF _セーブ番号 + CALLFUNC SYS_追加セーブファイル名 + CALLSYS system.ExistsSaveFile + NOT + IFZ 0x57bc6 + PUSH 0 + RETURN + JUMP 0x57bc6 +0x57bc6: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_セーブファイル存在 + +; SYS_セーブファイルコピー +; ARG 0: nDestNum : int +; ARG 1: nSrcNum : int +; RETURN: bool +FUNC 2579 + SH_LOCALREF nDestNum + CALLFUNC SYS_セーブファイル名 + SH_LOCALREF nSrcNum + CALLFUNC SYS_セーブファイル名 + CALLSYS system.CopySaveFile + NOT + IFZ 0x57c16 + PUSH 0 + RETURN + JUMP 0x57c16 +0x57c16: + SH_LOCALREF nDestNum + CALLFUNC SYS_追加セーブファイル名 + SH_LOCALREF nSrcNum + CALLFUNC SYS_追加セーブファイル名 + CALLSYS system.CopySaveFile + NOT + IFZ 0x57c4a + PUSH 0 + RETURN + JUMP 0x57c4a +0x57c4a: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_セーブファイルコピー + +; SYS_セーブファイル削除 +; ARG 0: nNum : int +; RETURN: void +FUNC 2580 + SH_LOCALREF nNum + CALLFUNC SYS_セーブファイル名 + CALLSYS system.DeleteSaveFile + POP + SH_LOCALREF nNum + CALLFUNC SYS_追加セーブファイル名 + CALLSYS system.DeleteSaveFile + POP + RETURN +ENDFUNC SYS_セーブファイル削除 + +; SYS_最終セーブ番号更新 +; ARG 0: nNum : int +; RETURN: void +FUNC 2581 + SH_GLOBAL_ASSIGN_LOCAL _最終セーブ番号 nNum + RETURN +ENDFUNC SYS_最終セーブ番号更新 + +; SYS_最終セーブ番号取得 +; RETURN: int +FUNC 2582 + SH_GLOBALREF _最終セーブ番号 + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_最終セーブ番号取得 + +; SYS_セーブ実行 +; ARG 0: 番号 : int +; ARG 1: ゲーム時間文字列 : string +; ARG 2: コメント : string +; VAR 3: PartsLibraryData : array +; VAR 4: GUIEngineData : array +; VAR 5: セーブファイル名 : string +; VAR 6: 追加セーブファイル名 : string +; VAR 7: nSucceeded : int +; VAR 8: bSaved : bool +; RETURN: bool +FUNC 2583 + SH_GLOBALREF g_ADVLogListForSaveData + CALLHLL AnteaterADVEngine ADVLogList_Save + NOT + IFZ 0x57cfc + S_PUSH "バックログ用メモリの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57cfc +0x57cfc: + SH_GLOBALREF g_CharSpriteManagerForSave + CALLHLL ChipmunkSpriteEngine CharSpriteManager_Save + NOT + IFZ 0x57d28 + S_PUSH "文字スプライトマネージャ用メモリの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57d28 +0x57d28: + PUSHLOCALPAGE + PUSH 3 + A_FREE + SH_LOCALREF PartsLibraryData + CALLHLL PartsEngine Save + NOT + IFZ 0x57d5e + S_PUSH "パーツライブラリの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57d5e +0x57d5e: + PUSHLOCALPAGE + PUSH 4 + A_FREE + SH_LOCALREF GUIEngineData + CALLFUNC GUI_Save + NOT + IFZ 0x57d90 + S_PUSH "GUIエンジンの保存に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57d90 +0x57d90: + CALLFUNC SYS_共有セーブ + POP + CALLFUNC SYS_システム共通セーブ + SH_LOCALREF セーブファイル名 + SH_LOCALREF 番号 + CALLFUNC SYS_セーブファイル名 + S_ASSIGN + S_POP + SH_LOCALREF 追加セーブファイル名 + SH_LOCALREF 番号 + CALLFUNC SYS_追加セーブファイル名 + S_ASSIGN + S_POP + SH_GLOBALREF g_ASTimerManager + CALLMETHOD CASTimerManager@UpdateCurrentTime + SH_LOCALASSIGN nSucceeded 0 + PUSHLOCALPAGE + PUSH 8 + CALLFUNC SYS_セーブキー + SH_LOCAL_S_REF セーブファイル名 + PUSHLOCALPAGE + PUSH 7 + CALLSYS system.ResumeSave + PUSH 0 + NOTE + ITOB + ASSIGN + POP + SH_LOCALREF bSaved + IFZ 0x57ea0 + SH_LOCALREF nSucceeded + PUSH 0 + NOTE + IFZ 0x57e7e + SH_LOCALREF 番号 + SH_LOCAL_S_REF ゲーム時間文字列 + SH_LOCAL_S_REF コメント + CALLFUNC SYS_追加セーブ + NOT + IFZ 0x57e78 + S_PUSH "追加セーブファイル\n【 %s 】\nの保存に失敗しました" + SH_LOCALREF 番号 + CALLFUNC SYS_追加セーブファイル名 + PUSH 4 + S_MOD + CALLSYS system.Error + S_POP + JUMP 0x57e78 +0x57e78: + JUMP 0x57e9a +0x57e7e: + S_PUSH "セーブファイル\n【 %s 】\nの保存に失敗しました" + SH_LOCAL_S_REF セーブファイル名 + PUSH 4 + S_MOD + CALLSYS system.MsgBox + S_POP +0x57e9a: + JUMP 0x57eb2 +0x57ea0: + SH_LOCALREF PartsLibraryData + SH_LOCALREF GUIEngineData + CALLFUNC SYS_セーブ実行_ロード後復帰処理 +0x57eb2: + CALLFUNC SYS_セーブ実行_セーブロード後共通復帰処理 + SH_LOCALREF bSaved + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_セーブ実行 + +; SYS_セーブ実行_ロード後復帰処理 +; ARG 0: PartsLibraryData : ref array +; ARG 1: GUIEngineData : ref array +; RETURN: void +FUNC 2584 + SH_GLOBALREF g_bBeginSelect + NOT + IFZ 0x57ef4 + PUSH -2 + CALLFUNC SYS_セーブファイル削除 + JUMP 0x57ef4 +0x57ef4: + PUSH -3 + CALLFUNC SYS_セーブファイル削除 + PUSH -4 + CALLFUNC SYS_セーブファイル削除 + SH_GLOBAL_ASSIGN_IMM g_bCanReturnBackSelect 0 + PUSHGLOBALPAGE + PUSH 85 + A_EMPTY + IFZ 0x57f36 + CALLHLL AnteaterADVEngine ADVLogList_Clear + JUMP 0x57f62 +0x57f36: + SH_GLOBALREF g_ADVLogListForSaveData + CALLHLL AnteaterADVEngine ADVLogList_Load + NOT + IFZ 0x57f62 + S_PUSH "バックログ用メモリの復帰に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57f62 +0x57f62: + CALLFUNC SYS_クイックセーブファイル存在フラグ更新 + CALLHLL ChipmunkSpriteEngine SP_DeleteAll + POP + SH_GLOBALREF g_ASCGSpriteManager + CALLMETHOD CASCGSpriteManager@Rebuild + PUSHGLOBALPAGE + PUSH 4 + A_EMPTY + IFZ 0x57fa0 + CALLHLL ChipmunkSpriteEngine CharSpriteManager_Clear + JUMP 0x57fcc +0x57fa0: + SH_GLOBALREF g_CharSpriteManagerForSave + CALLHLL ChipmunkSpriteEngine CharSpriteManager_Load + NOT + IFZ 0x57fcc + S_PUSH "文字スプライトマネージャ用メモリの復帰に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x57fcc +0x57fcc: + CALLHLL ChipmunkSpriteEngine CharSpriteManager_Rebuild + SH_GLOBALREF g_ASConstructionSpriteManager + CALLMETHOD CASConstructionSpriteManager@Rebuild + SH_GLOBALREF g_ASFreeSpriteManager + CALLMETHOD CASFreeSpriteManager@Rebuild + SH_GLOBALREF g_KeepPreviousViewMode + CALLHLL ChipmunkSpriteEngine KeepPreviousView_SetMode + POP + SH_GLOBALREF _g_SystemSound + CALLMETHOD _CSystemSound@_ClearCache + CALLFUNC SYS_共有ロード + POP + CALLFUNC SYS_システム共通ロード + SH_LOCALREF PartsLibraryData + CALLHLL PartsEngine Load + NOT + IFZ 0x58046 + S_PUSH "パーツライブラリの復帰に失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x58046 +0x58046: + SH_LOCALREF GUIEngineData + CALLFUNC GUI_Load + NOT + IFZ 0x5806e + S_PUSH "GUIエンジンの読み込みに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x5806e +0x5806e: + SH_GLOBALREF g_MessageWindowManager + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowManager@Update + SH_GLOBALREF g_MessageTextView + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextView@DrawAll + CALLFUNC SYS_セーブ実行_音楽復帰 + CALLFUNC SYS_セーブ実行_ループ効果音復帰 + CALLFUNC SYS_擬音復帰 + CALLFUNC SYS_背景音声復帰 + SH_GLOBAL_ASSIGN_IMM _g_M送ホイール確認時刻 -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC SYS_スキップモード設定 + PUSH 0 + PUSH 1 + CALLFUNC SYS_オート設定 + SH_GLOBALREF g_ASTimerManager + CALLMETHOD CASTimerManager@Rebuild + CALLFUNC SYS_PlayTime_Reset + RETURN +ENDFUNC SYS_セーブ実行_ロード後復帰処理 + +; SYS_セーブ実行_セーブロード後共通復帰処理 +; RETURN: void +FUNC 2585 + PUSHGLOBALPAGE + PUSH 85 + A_FREE + PUSHGLOBALPAGE + PUSH 86 + A_FREE + PUSHGLOBALPAGE + PUSH 4 + A_FREE + RETURN +ENDFUNC SYS_セーブ実行_セーブロード後共通復帰処理 + +; SYS_セーブ実行_音楽復帰 +; VAR 0: PrevBGMNumber : int +; VAR 1: PrevPause : int +; VAR 2: PrevBGMVolume : int +; RETURN: void +FUNC 2586 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _音楽 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF _一時停止中 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_BGMVolume + ASSIGN + POP + SH_GLOBAL_ASSIGN_IMM _音楽 -2147483648 + PUSH 0 + PUSH -1 + PUSH -1 + CALLFUNC 音楽 + SH_LOCALREF PrevBGMNumber + PUSH 0 + PUSH 1 + SH_GLOBALREF _音楽効果時間 + SH_LOCALREF PrevBGMVolume + CALLFUNC SYS_PlayBGM + SH_LOCALREF PrevPause + IFZ 0x581b8 + CALLFUNC A_音楽一時停止 + JUMP 0x581b8 +0x581b8: + RETURN +ENDFUNC SYS_セーブ実行_音楽復帰 + +; SYS_セーブ実行_ループ効果音復帰 +; VAR 0: nNewループ効果音 : int +; RETURN: void +FUNC 2587 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _ループ効果音 + ASSIGN + POP + PUSH 0 + PUSH -1 + PUSH -1 + CALLFUNC ループ効果音 + SH_GLOBALREF _ループ効果音ボリューム + CALLFUNC ループ効果音ボリューム + SH_LOCALREF nNewループ効果音 + PUSH 0 + NOTE + IFZ 0x5822e + SH_LOCALREF nNewループ効果音 + PUSH -1 + PUSH -1 + CALLFUNC ループ効果音 + JUMP 0x5822e +0x5822e: + RETURN +ENDFUNC SYS_セーブ実行_ループ効果音復帰 + +; SYS_擬音復帰 +; VAR 0: Result : BackSE_t +; RETURN: void +FUNC 2588 + SH_LOCALDELETE Result + SH_LOCALCREATE Result BackSE_t + SH_LOCALREF Result + PUSH 10 + CALLFUNC SYS_GetBackSE_t + PUSH 12 + SR_ASSIGN + SR_POP + SH_LOCALREF Result + PUSH 4 + REF + NOT + IFZ 0x582a0 + CALLFUNC SYS_SOUNDGROUP_GIMICSE + SH_LOCALREF Result + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + JUMP 0x582a0 +0x582a0: + RETURN +ENDFUNC SYS_擬音復帰 + +; SYS_背景音声復帰 +; VAR 0: Count : int +; VAR 1: Result : BackSE_t +; RETURN: void +FUNC 2589 + SH_LOCALASSIGN Count 0 + SH_LOCALASSIGN Count 11 +0x582c2: + SH_IF_LOC_GE_IMM Count 999 0x58388 + JUMP 0x582e2 +0x582d6: + SH_LOCALINC Count + JUMP 0x582c2 +0x582e2: + SH_LOCALDELETE Result + SH_LOCALCREATE Result BackSE_t + SH_LOCALREF Result + SH_LOCALREF Count + CALLFUNC SYS_GetBackSE_t + PUSH 12 + SR_ASSIGN + SR_POP + SH_LOCALREF Result + PUSH 1 + REF + PUSH 11 + LT + IFZ 0x5833c + SH_LOCALDELETE Result + JUMP 0x58388 + JUMP 0x5833c +0x5833c: + SH_LOCALREF Result + PUSH 4 + REF + NOT + IFZ 0x5837c + SH_LOCALREF Result + PUSH 0 + REF + SH_LOCALREF Result + PUSH 3 + REF + A_REF + CALLFUNC SYS_PlayBackSE + JUMP 0x5837c +0x5837c: + SH_LOCALDELETE Result + JUMP 0x582d6 +0x58388: + RETURN +ENDFUNC SYS_背景音声復帰 + +; SYS_状態セーブ +; ARG 0: nTypeNum : int +; ARG 1: ゲーム時間文字列 : string +; ARG 2: コメント : string +; VAR 3: t : 画面保管_t +; VAR 4: bPrevShowMsgKeyWaitAnime : bool +; VAR 5: IsQuickSave : bool +; VAR 6: bSaved : bool +; VAR 7: bPlayVoice : bool +; RETURN: bool +FUNC 2590 + SH_LOCALDELETE t + SH_LOCALCREATE t 画面保管_t + SH_LOCALREF t + CALLFUNC SYS_画面保管 + CALLFUNC SYS_選択肢非表示 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC SYS_キー待ちマーク表示状態取得 + ASSIGN + POP + SH_LOCALREF bPrevShowMsgKeyWaitAnime + IFZ 0x583e8 + PUSH 0 + CALLFUNC SYS_キー待ちマーク表示設定 + JUMP 0x583e8 +0x583e8: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nTypeNum + PUSH -1 + EQUALE + ITOB + ASSIGN + POP + SH_LOCALASSIGN bSaved 0 + SH_LOCALREF IsQuickSave + IFZ 0x58432 + SH_GLOBALREF g_bBeginSelect + IFZ 0x58432 + PUSH 1 + JUMP 0x58438 +0x58432: + PUSH 0 +0x58438: + IFZ 0x58456 + SH_GLOBALREF g_bInSelect + IFZ 0x58456 + PUSH 1 + JUMP 0x5845c +0x58456: + PUSH 0 +0x5845c: + IFZ 0x58480 + PUSH -2 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x58480 + PUSH 1 + JUMP 0x58486 +0x58480: + PUSH 0 +0x58486: + IFZ 0x584ca + PUSH -1 + PUSH -2 + CALLFUNC SYS_セーブファイルコピー + NOT + IFZ 0x584ba + S_PUSH "クイックセーブでの選択肢テンポラリセーブファイルからのコピーに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x584ba +0x584ba: + SH_LOCALASSIGN bSaved 1 + JUMP 0x584ee +0x584ca: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF nTypeNum + SH_LOCAL_S_REF ゲーム時間文字列 + SH_LOCAL_S_REF コメント + CALLFUNC SYS_セーブ実行 + ASSIGN + POP +0x584ee: + PUSHGLOBALPAGE + PUSH 93 + SH_GLOBALREF g_bExistQuickSaveFile + IFNZ 0x5851a + SH_LOCALREF IsQuickSave + IFNZ 0x5851a + PUSH 0 + JUMP 0x58520 +0x5851a: + PUSH 1 +0x58520: + ITOB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF bSaved + IFZ 0x58546 + PUSH 0 + JUMP 0x5854c +0x58546: + PUSH 1 +0x5854c: + ASSIGN + POP + SH_LOCALREF t + SH_LOCALREF bPlayVoice + CALLFUNC SYS_画面復帰 + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@IsExistActiveMessageWindow + IFZ 0x5859e + SH_GLOBALREF g_SystemButtonViewList + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CSystemButtonViewList@SetMessageWindowNumber + SH_GLOBALREF g_SystemButtonViewList + CALLMETHOD CSystemButtonViewList@Update + JUMP 0x5859e +0x5859e: + CALLFUNC SYS_選択肢表示 + SH_GLOBALREF g_MessageTextView + SH_GLOBALREF g_MessageTextModel + CALLMETHOD CMessageTextView@DrawAll + SH_LOCALREF bPrevShowMsgKeyWaitAnime + CALLFUNC SYS_キー待ちマーク表示設定 + PUSH 0 + CALLHLL GUIEngine UpdateModel + PUSH 0 + CALLHLL GUIEngine UpdateView + SH_LOCALREF bSaved + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_状態セーブ + +; SYS_ロード実行 +; ARG 0: 番号 : int +; RETURN: void +FUNC 2591 + CALLFUNC SYS_共有セーブ + POP + CALLFUNC SYS_システム共通セーブ + PUSH -2 + SH_LOCALREF 番号 + CALLFUNC SYS_セーブファイルコピー + POP + CALLFUNC SYS_擬音停止 + CALLFUNC SYS_背景音声停止 + CALLFUNC 全消去 + CALLFUNC SYS_セーブキー + SH_LOCALREF 番号 + CALLFUNC SYS_セーブファイル名 + CALLSYS system.ResumeLoad + S_PUSH "ロードに失敗しました" + CALLSYS system.Error + S_POP + RETURN +ENDFUNC SYS_ロード実行 + +; SYS_擬音停止 +; RETURN: void +FUNC 2592 + CALLFUNC A_擬音終了 + RETURN +ENDFUNC SYS_擬音停止 + +; SYS_背景音声停止 +; VAR 0: Count : int +; VAR 1: Result : BackSE_t +; RETURN: void +FUNC 2593 + SH_LOCALASSIGN Count 0 + SH_LOCALASSIGN Count 11 +0x5868e: + SH_IF_LOC_GE_IMM Count 999 0x58728 + JUMP 0x586ae +0x586a2: + SH_LOCALINC Count + JUMP 0x5868e +0x586ae: + SH_LOCALDELETE Result + SH_LOCALCREATE Result BackSE_t + SH_LOCALREF Result + SH_LOCALREF Count + CALLFUNC SYS_GetBackSE_t + PUSH 12 + SR_ASSIGN + SR_POP + SH_LOCALREF Result + PUSH 1 + REF + PUSH 11 + LT + IFZ 0x58708 + SH_LOCALDELETE Result + JUMP 0x58728 + JUMP 0x58708 +0x58708: + SH_LOCALREF Result + PUSH 0 + REF + CALLFUNC A_背景音声終了 + SH_LOCALDELETE Result + JUMP 0x586a2 +0x58728: + RETURN +ENDFUNC SYS_背景音声停止 + +; SYS_共有セーブ +; VAR 0: num : int +; VAR 1: セーブキー : string +; VAR 2: 共有データファイル名 : string +; VAR 3: 共有データグループ名 : string +; VAR 4: ok : int +; RETURN: int +FUNC 2594 + SH_LOCALASSIGN num 0 + SH_LOCALREF セーブキー + CALLFUNC SYS_セーブキー + S_ASSIGN + S_POP + SH_LOCALREF 共有データファイル名 + CALLFUNC SYS_共有データファイル名 + S_ASSIGN + S_POP + SH_LOCALREF 共有データグループ名 + CALLFUNC SYS_共有データグループ名 + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCAL_S_REF セーブキー + SH_LOCAL_S_REF 共有データファイル名 + SH_LOCAL_S_REF 共有データグループ名 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GroupSave + ASSIGN + POP + SH_LOCALREF ok + NOT + IFZ 0x58802 + S_PUSH "system.GroupSave失敗 key=%s file=%s group=%s num=%d" + SH_LOCAL_S_REF セーブキー + PUSH 4 + S_MOD + SH_LOCAL_S_REF 共有データファイル名 + PUSH 4 + S_MOD + SH_LOCAL_S_REF 共有データグループ名 + PUSH 4 + S_MOD + SH_LOCALREF num + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + PUSH -1 + RETURN + JUMP 0x58802 +0x58802: + SH_LOCALREF num + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_共有セーブ + +; SYS_共有ロード +; VAR 0: num : int +; VAR 1: セーブキー : string +; VAR 2: 共有データファイル名 : string +; VAR 3: 共有データグループ名 : string +; VAR 4: ok : int +; RETURN: int +FUNC 2595 + SH_LOCALASSIGN num 0 + SH_LOCALREF セーブキー + CALLFUNC SYS_セーブキー + S_ASSIGN + S_POP + SH_LOCALREF 共有データファイル名 + CALLFUNC SYS_共有データファイル名 + S_ASSIGN + S_POP + SH_LOCALREF 共有データグループ名 + CALLFUNC SYS_共有データグループ名 + S_ASSIGN + S_POP + SH_LOCAL_S_REF 共有データファイル名 + CALLSYS system.ExistsSaveFile + IFZ 0x58902 + PUSHLOCALPAGE + PUSH 4 + SH_LOCAL_S_REF セーブキー + SH_LOCAL_S_REF 共有データファイル名 + SH_LOCAL_S_REF 共有データグループ名 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GroupLoad + ASSIGN + POP + SH_LOCALREF ok + NOT + IFZ 0x588fc + S_PUSH "system.GroupLoad失敗 key=%s file=%s group=%s num=%d" + SH_LOCAL_S_REF セーブキー + PUSH 4 + S_MOD + SH_LOCAL_S_REF 共有データファイル名 + PUSH 4 + S_MOD + SH_LOCAL_S_REF 共有データグループ名 + PUSH 4 + S_MOD + SH_LOCALREF num + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + PUSH -1 + RETURN + JUMP 0x588fc +0x588fc: + JUMP 0x58902 +0x58902: + SH_IF_LOC_NE_IMM num 0 0x5891e + PUSH 0 + RETURN + JUMP 0x5891e +0x5891e: + SH_LOCALREF num + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_共有ロード + +; SYS_システム共通セーブ +; VAR 0: num : int +; VAR 1: セーブキー : string +; VAR 2: システム共通データファイル名 : string +; VAR 3: システム共通データグループ名 : string +; VAR 4: ok : int +; RETURN: void +FUNC 2596 + SH_LOCALASSIGN num 0 + SH_LOCALREF セーブキー + CALLFUNC SYS_セーブキー + S_ASSIGN + S_POP + SH_LOCALREF システム共通データファイル名 + CALLFUNC SYS_システム共通データファイル名 + S_ASSIGN + S_POP + SH_LOCALREF システム共通データグループ名 + CALLFUNC SYS_システム共通データグループ名 + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCAL_S_REF セーブキー + SH_LOCAL_S_REF システム共通データファイル名 + SH_LOCAL_S_REF システム共通データグループ名 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GroupSave + ASSIGN + POP + SH_LOCALREF ok + NOT + IFZ 0x589fe + S_PUSH "system.GroupSave失敗 key=%s file=%s group=%s num=%d" + SH_LOCAL_S_REF セーブキー + PUSH 4 + S_MOD + SH_LOCAL_S_REF システム共通データファイル名 + PUSH 4 + S_MOD + SH_LOCAL_S_REF システム共通データグループ名 + PUSH 4 + S_MOD + SH_LOCALREF num + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x589fe +0x589fe: + RETURN +ENDFUNC SYS_システム共通セーブ + +; SYS_システム共通ロード +; VAR 0: num : int +; VAR 1: セーブキー : string +; VAR 2: システム共通データファイル名 : string +; VAR 3: システム共通データグループ名 : string +; VAR 4: ok : int +; RETURN: void +FUNC 2597 + SH_LOCALASSIGN num 0 + SH_LOCALREF セーブキー + CALLFUNC SYS_セーブキー + S_ASSIGN + S_POP + SH_LOCALREF システム共通データファイル名 + CALLFUNC SYS_システム共通データファイル名 + S_ASSIGN + S_POP + SH_LOCALREF システム共通データグループ名 + CALLFUNC SYS_システム共通データグループ名 + S_ASSIGN + S_POP + SH_LOCAL_S_REF システム共通データファイル名 + CALLSYS system.ExistsSaveFile + IFZ 0x58ae8 + PUSHLOCALPAGE + PUSH 4 + SH_LOCAL_S_REF セーブキー + SH_LOCAL_S_REF システム共通データファイル名 + SH_LOCAL_S_REF システム共通データグループ名 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.GroupLoad + ASSIGN + POP + SH_LOCALREF ok + NOT + IFZ 0x58ae2 + S_PUSH "system.GroupLoad失敗 key=%s file=%s group=%s num=%d" + SH_LOCAL_S_REF セーブキー + PUSH 4 + S_MOD + SH_LOCAL_S_REF システム共通データファイル名 + PUSH 4 + S_MOD + SH_LOCAL_S_REF システム共通データグループ名 + PUSH 4 + S_MOD + SH_LOCALREF num + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x58ae2 +0x58ae2: + JUMP 0x58ae8 +0x58ae8: + RETURN +ENDFUNC SYS_システム共通ロード + +; SYS_クイックセーブファイル存在フラグ更新 +; RETURN: void +FUNC 2598 + PUSHGLOBALPAGE + PUSH 93 + PUSH -1 + CALLFUNC SYS_セーブファイル名 + CALLSYS system.ExistsSaveFile + ITOB + ASSIGN + POP + RETURN +ENDFUNC SYS_クイックセーブファイル存在フラグ更新 + +; SYS_ゲームセーブ +; ARG 0: SaveNumber : int +; ARG 1: TimeInGame : string +; ARG 2: Comment : string +; VAR 3: Saved : bool +; RETURN: bool +FUNC 2599 + SH_LOCALREF SaveNumber + CALLFUNC SYS_最終セーブ番号更新 + SH_LOCALASSIGN Saved 0 + SH_GLOBALREF g_bBeginSelect + IFZ 0x58b5e + SH_GLOBALREF g_bInSelect + IFZ 0x58b5e + PUSH 1 + JUMP 0x58b64 +0x58b5e: + PUSH 0 +0x58b64: + IFZ 0x58b88 + PUSH -2 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x58b88 + PUSH 1 + JUMP 0x58b8e +0x58b88: + PUSH 0 +0x58b8e: + IFZ 0x58c0c + CALLFUNC SYS_システム共通セーブ + SH_LOCALREF SaveNumber + PUSH -2 + CALLFUNC SYS_セーブファイルコピー + NOT + IFZ 0x58bc8 + S_PUSH "セーブでの選択肢テンポラリセーブファイルからのコピーに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x58bc8 +0x58bc8: + SH_LOCALREF SaveNumber + SH_LOCAL_S_REF TimeInGame + SH_LOCAL_S_REF Comment + CALLFUNC SYS_追加セーブ + NOT + IFZ 0x58bfc + S_PUSH "追加セーブに失敗しました" + CALLSYS system.Error + S_POP + JUMP 0x58bfc +0x58bfc: + SH_LOCALASSIGN Saved 1 + JUMP 0x58c30 +0x58c0c: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF SaveNumber + SH_LOCAL_S_REF TimeInGame + SH_LOCAL_S_REF Comment + CALLFUNC SYS_セーブ実行 + ASSIGN + POP +0x58c30: + SH_LOCALREF Saved + RETURN + PUSH 0 + RETURN +ENDFUNC SYS_ゲームセーブ + +; SYS_ゲームロード +; ARG 0: SaveNumber : int +; RETURN: void +FUNC 2600 + SH_LOCALREF SaveNumber + CALLFUNC SYS_ロード実行 + RETURN +ENDFUNC SYS_ゲームロード + +; SYS_GameSave_GetThumbnailFileName +; ARG 0: SaveNumber : int +; RETURN: string +FUNC 2601 + S_PUSH "Thumb%04d.qnt" + SH_LOCALREF SaveNumber + PUSH 2 + S_MOD + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_GameSave_GetThumbnailFileName + +; SYS_セーブキー +; RETURN: string +FUNC 2602 + S_PUSH "仮キー名" + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_セーブキー + +; SYS_共有データファイル名 +; RETURN: string +FUNC 2603 + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_PUSH "共有.asd" + S_ADD + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_共有データファイル名 + +; SYS_共有データグループ名 +; RETURN: string +FUNC 2604 + S_PUSH "共有データ" + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_共有データグループ名 + +; SYS_システム共通データファイル名 +; RETURN: string +FUNC 2605 + S_PUSH "E_セーブファイル名_接頭語" + S_PUSH "" + CALLFUNC EX_String + S_PUSH "システム共通データ.asd" + S_ADD + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_システム共通データファイル名 + +; SYS_システム共通データグループ名 +; RETURN: string +FUNC 2606 + S_PUSH "システム共通データ" + RETURN + S_PUSH "" + RETURN +ENDFUNC SYS_システム共通データグループ名 +EOF System\Asra3\MiddleLibrary\SYSセーブロード.jaf + +; SYS_テスト選択 +; ARG 0: result : ref SYS_選択_result_t +; VAR 1: SelectItemList : array<選択肢_t> +; VAR 2: i : int +; VAR 3: max_x : int +; VAR 4: max_y : int +; VAR 5: x0 : int +; VAR 6: y0 : int +; VAR 7: x : int +; VAR 8: y : int +; VAR 9: item : array +; VAR 10: TextProperty : CASCharSpriteProperty +; VAR 11: SelectedTextProperty : CASCharSpriteProperty +; VAR 12: ItemRectList : array +; VAR 13: MaxTextPartsWidth : int +; VAR 14: MaxTextPartsHeight : int +; VAR 15: NumofY : int +; VAR 16: sp0 : int +; VAR 17: ClickList : array +; VAR 18: LButtonClick : CASClick +; VAR 19: RButtonClick : CASClick +; VAR 20: ReturnKeyClick : CASClick +; VAR 21: EscapeKeyClick : CASClick +; VAR 22: UpKeyClick : CASClick +; VAR 23: DownKeyClick : CASClick +; VAR 24: LeftKeyClick : CASClick +; VAR 25: RightKeyClick : CASClick +; VAR 26: OKJoyClick : CASJoyClickAssignedKey +; VAR 27: UpJoyClick : CASJoyClickAssignedKey +; VAR 28: DownJoyClick : CASJoyClickAssignedKey +; VAR 29: LeftJoyClick : CASJoyClickAssignedKey +; VAR 30: RightJoyClick : CASJoyClickAssignedKey +; VAR 31: MouseSelectMode : bool +; VAR 32: SelectIndex : int +; VAR 33: sel : int +; VAR 34: PrevMouseX : int +; VAR 35: PrevMouseY : int +; VAR 36: MouseX : int +; VAR 37: MouseY : int +; VAR 38: UpKeyPress : bool +; VAR 39: DownKeyPress : bool +; VAR 40: LeftKeyPress : bool +; VAR 41: RightKeyPress : bool +; VAR 42: UpJoyPress : bool +; VAR 43: DownJoyPress : bool +; VAR 44: LeftJoyPress : bool +; VAR 45: RightJoyPress : bool +; RETURN: void +FUNC 2607 + SH_LOCALREF result + PUSH 1 + PUSH 0 + ASSIGN + POP + SH_LOCALREF result + PUSH 0 + PUSH 0 + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 45 + A_EMPTY + IFZ 0x58da0 + S_PUSH "選択肢が登録されていない" + PUSH 0 + CALLFUNC SYS_ERROR + RETURN + JUMP 0x58da0 +0x58da0: + PUSHLOCALPAGE + PUSH 1 + A_FREE + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_GLOB_1 _選択肢 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 1 + PUSH 0 + SH_GLOBALREF _選択肢 + PUSH 0 + A_NUMOF_GLOB_1 _選択肢 + A_COPY + POP + PUSHGLOBALPAGE + PUSH 45 + A_FREE + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN max_x 0 + SH_LOCALASSIGN max_y 0 + SH_LOCALASSIGN x0 2 + SH_LOCALASSIGN y0 2 + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF x0 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF y0 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + A_FREE + PUSHLOCALPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALDELETE TextProperty + SH_LOCALCREATE TextProperty CASCharSpriteProperty + SH_LOCALREF TextProperty + SH_GLOBALREF g_テスト選択肢_フォント種類 + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProperty + SH_GLOBALREF g_テスト選択肢_フォントサイズ + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF TextProperty + PUSH 192 + PUSH 192 + PUSH 192 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALDELETE SelectedTextProperty + SH_LOCALCREATE SelectedTextProperty CASCharSpriteProperty + SH_LOCALREF SelectedTextProperty + SH_GLOBALREF g_テスト選択肢_フォント種類 + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF SelectedTextProperty + SH_GLOBALREF g_テスト選択肢_フォントサイズ + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF SelectedTextProperty + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + PUSHLOCALPAGE + PUSH 12 + A_FREE + PUSHLOCALPAGE + PUSH 12 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN MaxTextPartsWidth 0 + SH_LOCALASSIGN MaxTextPartsHeight 0 + SH_LOCALASSIGN i 0 +0x58f72: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + LT + IFZ 0x590f0 + JUMP 0x58fa2 +0x58f96: + SH_LOCALINC i + JUMP 0x58f72 +0x58fa2: + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF TextProperty + PUSH 1 + CALLMETHOD CASParts@SetFontProperty + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF SelectedTextProperty + PUSH 2 + CALLMETHOD CASParts@SetFontProperty + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF SelectItemList + SH_LOCALREF i + REF + PUSH 1 + S_REF + PUSH 1 + CALLMETHOD CASParts@SetText + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF SelectItemList + SH_LOCALREF i + REF + PUSH 1 + S_REF + PUSH 2 + CALLMETHOD CASParts@SetText + SH_LOCALREF MaxTextPartsWidth + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD CASParts@GetWidth + LT + IFZ 0x59096 + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD CASParts@GetWidth + ASSIGN + POP + JUMP 0x59096 +0x59096: + SH_LOCALREF MaxTextPartsHeight + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD CASParts@GetHeight + LT + IFZ 0x590ea + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD CASParts@GetHeight + ASSIGN + POP + JUMP 0x590ea +0x590ea: + JUMP 0x58f96 +0x590f0: + PUSHLOCALPAGE + PUSH 15 + CALLFUNC AFL_View_GetHeight + SH_LOCALREF y0 + SUB + SH_LOCALREF MaxTextPartsHeight + PUSH 1 + ADD + DIV + ASSIGN + POP + SH_LOCALASSIGN i 0 +0x59124: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + LT + IFZ 0x5928e + JUMP 0x59154 +0x59148: + SH_LOCALINC i + JUMP 0x59124 +0x59154: + SH_LOCALREF x + SH_LOCALREF max_x + GT + IFZ 0x59180 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF x + ASSIGN + POP + JUMP 0x59180 +0x59180: + SH_LOCALREF y + SH_LOCALREF max_y + GT + IFZ 0x591ac + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF y + ASSIGN + POP + JUMP 0x591ac +0x591ac: + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF x + SH_LOCALREF y + CALLMETHOD CASParts@SetPos + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + PUSH 45056 + CALLMETHOD CASParts@SetZByBaseZ + SH_LOCALREF ItemRectList + SH_LOCALREF i + REF + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF MaxTextPartsWidth + SH_LOCALREF MaxTextPartsHeight + CALLMETHOD CASRect@Set + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF MaxTextPartsHeight + PUSH 1 + ADD + PLUSA + POP + SH_LOCALREF y + SH_LOCALREF MaxTextPartsHeight + ADD + PUSH 1 + ADD + CALLFUNC AFL_View_GetHeight + GT + IFZ 0x59288 + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF MaxTextPartsWidth + PUSH 1 + ADD + PLUSA + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF y0 + ASSIGN + POP + JUMP 0x59288 +0x59288: + JUMP 0x59148 +0x5928e: + PUSHLOCALPAGE + PUSH 16 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF sp0 + SH_LOCALREF max_x + SH_LOCALREF MaxTextPartsWidth + ADD + SH_LOCALREF max_y + SH_LOCALREF MaxTextPartsHeight + ADD + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF sp0 + PUSH 0 + PUSH 0 + SH_LOCALREF max_x + SH_LOCALREF MaxTextPartsWidth + ADD + SH_LOCALREF max_y + SH_LOCALREF MaxTextPartsHeight + ADD + PUSH 0 + PUSH 64 + PUSH 32 + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + SH_LOCALREF sp0 + PUSH 1 + PUSH 1 + CALLFUNC AFL_Sprite_SetPos + POP + SH_LOCALREF sp0 + PUSH 0 + PUSH 45056 + CALLFUNC AFL_Sprite_SetZByBaseZ + POP + PUSHLOCALPAGE + PUSH 17 + A_FREE + PUSHLOCALPAGE + PUSH 17 + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 +0x5938c: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 17 + PUSH 1 + A_NUMOF + LT + IFZ 0x59422 + JUMP 0x593bc +0x593b0: + SH_LOCALINC i + JUMP 0x5938c +0x593bc: + SH_LOCALREF SelectItemList + SH_LOCALREF i + REF + PUSH 2 + REF + PUSH 0 + EQUALE + IFZ 0x593ec + JUMP 0x593b0 + JUMP 0x593ec +0x593ec: + SH_LOCALREF ClickList + SH_LOCALREF i + REF + SH_LOCALREF SelectItemList + SH_LOCALREF i + REF + PUSH 2 + REF + PUSH 1 + CALLMETHOD CASClick@Init + JUMP 0x593b0 +0x59422: + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE ReturnKeyClick + SH_LOCALCREATE ReturnKeyClick CASClick + SH_LOCALDELETE EscapeKeyClick + SH_LOCALCREATE EscapeKeyClick CASClick + SH_LOCALDELETE UpKeyClick + SH_LOCALCREATE UpKeyClick CASClick + SH_LOCALDELETE DownKeyClick + SH_LOCALCREATE DownKeyClick CASClick + SH_LOCALDELETE LeftKeyClick + SH_LOCALCREATE LeftKeyClick CASClick + SH_LOCALDELETE RightKeyClick + SH_LOCALCREATE RightKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF ReturnKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EscapeKeyClick + PUSH 27 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF UpKeyClick + PUSH 38 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF DownKeyClick + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF LeftKeyClick + PUSH 37 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RightKeyClick + PUSH 39 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALDELETE OKJoyClick + SH_LOCALCREATE OKJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE UpJoyClick + SH_LOCALCREATE UpJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE DownJoyClick + SH_LOCALCREATE DownJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE LeftJoyClick + SH_LOCALCREATE LeftJoyClick CASJoyClickAssignedKey + SH_LOCALDELETE RightJoyClick + SH_LOCALCREATE RightJoyClick CASJoyClickAssignedKey + SH_LOCALREF OKJoyClick + PUSH 4 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF UpJoyClick + PUSH 2 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF DownJoyClick + PUSH 3 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF LeftJoyClick + PUSH 0 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF RightJoyClick + PUSH 1 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALASSIGN MouseSelectMode 1 + .LOCALASSIGN SelectIndex -1 + .LOCALASSIGN sel -1 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + PUSHLOCALPAGE + PUSH 34 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 35 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_GetY + ASSIGN + POP +0x59694: + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_Update + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + PUSHLOCALPAGE + PUSH 36 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_GetX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 37 + SH_GLOBALREF _g_MouseCursorPos + CALLMETHOD _CMouseCursorPos@_GetY + ASSIGN + POP + SH_LOCALREF MouseX + SH_LOCALREF PrevMouseX + NOTE + IFNZ 0x59716 + SH_LOCALREF MouseY + SH_LOCALREF PrevMouseY + NOTE + IFNZ 0x59716 + PUSH 0 + JUMP 0x5971c +0x59716: + PUSH 1 +0x5971c: + IFZ 0x59732 + SH_LOCALASSIGN MouseSelectMode 1 + JUMP 0x59732 +0x59732: + PUSHLOCALPAGE + PUSH 34 + SH_LOCALREF MouseX + ASSIGN + POP + PUSHLOCALPAGE + PUSH 35 + SH_LOCALREF MouseY + ASSIGN + POP + SH_LOCALREF MouseSelectMode + IFZ 0x597fe + .LOCALASSIGN SelectIndex -1 + SH_LOCALASSIGN i 0 +0x5977e: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 12 + PUSH 1 + A_NUMOF + LT + IFZ 0x597f8 + JUMP 0x597ae +0x597a2: + SH_LOCALINC i + JUMP 0x5977e +0x597ae: + SH_LOCALREF ItemRectList + SH_LOCALREF i + REF + SH_LOCALREF MouseX + SH_LOCALREF MouseY + CALLMETHOD CASRect@IsIn + IFZ 0x597f2 + PUSHLOCALPAGE + PUSH 32 + SH_LOCALREF i + ASSIGN + POP + JUMP 0x597f8 + JUMP 0x597f2 +0x597f2: + JUMP 0x597a2 +0x597f8: + JUMP 0x597fe +0x597fe: + PUSHLOCALPAGE + PUSH 38 + SH_LOCALREF UpKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 39 + SH_LOCALREF DownKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 40 + SH_LOCALREF LeftKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 41 + SH_LOCALREF RightKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 42 + SH_LOCALREF UpJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 43 + SH_LOCALREF DownJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 44 + SH_LOCALREF LeftJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + ASSIGN + POP + PUSHLOCALPAGE + PUSH 45 + SH_LOCALREF RightJoyClick + CALLMETHOD CASJoyClickAssignedKey@IsKeyPress + ASSIGN + POP + SH_LOCALREF UpKeyPress + IFNZ 0x598fa + SH_LOCALREF UpJoyPress + IFNZ 0x598fa + PUSH 0 + JUMP 0x59900 +0x598fa: + PUSH 1 +0x59900: + IFZ 0x599a4 + SH_LOCALREF MouseSelectMode + IFZ 0x59972 + SH_LOCALASSIGN MouseSelectMode 0 + SH_LOCALREF SelectIndex + PUSH -1 + EQUALE + IFZ 0x59940 + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x5996c +0x59940: + PUSHLOCALPAGE + PUSH 32 + DUP2 + DEC + REF + PUSH 0 + LT + IFZ 0x5996c + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x5996c +0x5996c: + JUMP 0x5999e +0x59972: + PUSHLOCALPAGE + PUSH 32 + DUP2 + DEC + REF + PUSH 0 + LT + IFZ 0x5999e + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x5999e +0x5999e: + JUMP 0x599a4 +0x599a4: + SH_LOCALREF DownKeyPress + IFNZ 0x599c8 + SH_LOCALREF DownJoyPress + IFNZ 0x599c8 + PUSH 0 + JUMP 0x599ce +0x599c8: + PUSH 1 +0x599ce: + IFZ 0x59aba + SH_LOCALREF MouseSelectMode + IFZ 0x59a64 + SH_LOCALASSIGN MouseSelectMode 0 + SH_LOCALREF SelectIndex + PUSH -1 + EQUALE + IFZ 0x59a0e + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x59a5e +0x59a0e: + PUSHLOCALPAGE + PUSH 32 + DUP2 + INC + REF + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + GTE + IFZ 0x59a5e + PUSHLOCALPAGE + PUSH 32 + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x59a5e +0x59a5e: + JUMP 0x59ab4 +0x59a64: + PUSHLOCALPAGE + PUSH 32 + DUP2 + INC + REF + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + GTE + IFZ 0x59ab4 + PUSHLOCALPAGE + PUSH 32 + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x59ab4 +0x59ab4: + JUMP 0x59aba +0x59aba: + SH_LOCALREF LeftKeyPress + IFNZ 0x59ade + SH_LOCALREF LeftJoyPress + IFNZ 0x59ade + PUSH 0 + JUMP 0x59ae4 +0x59ade: + PUSH 1 +0x59ae4: + IFZ 0x59b90 + SH_LOCALREF MouseSelectMode + IFZ 0x59b5a + SH_LOCALASSIGN MouseSelectMode 0 + SH_LOCALREF SelectIndex + PUSH -1 + EQUALE + IFZ 0x59b24 + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x59b54 +0x59b24: + PUSHLOCALPAGE + PUSH 32 + SH_LOCALREF NumofY + MINUSA + POP + SH_IF_LOC_GE_IMM SelectIndex 0 0x59b54 + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x59b54 +0x59b54: + JUMP 0x59b8a +0x59b5a: + PUSHLOCALPAGE + PUSH 32 + SH_LOCALREF NumofY + MINUSA + POP + SH_IF_LOC_GE_IMM SelectIndex 0 0x59b8a + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x59b8a +0x59b8a: + JUMP 0x59b90 +0x59b90: + SH_LOCALREF RightKeyPress + IFNZ 0x59bb4 + SH_LOCALREF RightJoyPress + IFNZ 0x59bb4 + PUSH 0 + JUMP 0x59bba +0x59bb4: + PUSH 1 +0x59bba: + IFZ 0x59cba + SH_LOCALREF MouseSelectMode + IFZ 0x59c5a + SH_LOCALASSIGN MouseSelectMode 0 + SH_LOCALREF SelectIndex + PUSH -1 + EQUALE + IFZ 0x59bfa + SH_LOCALASSIGN SelectIndex 0 + JUMP 0x59c54 +0x59bfa: + PUSHLOCALPAGE + PUSH 32 + SH_LOCALREF NumofY + PLUSA + POP + SH_LOCALREF SelectIndex + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + GTE + IFZ 0x59c54 + PUSHLOCALPAGE + PUSH 32 + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x59c54 +0x59c54: + JUMP 0x59cb4 +0x59c5a: + PUSHLOCALPAGE + PUSH 32 + SH_LOCALREF NumofY + PLUSA + POP + SH_LOCALREF SelectIndex + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + GTE + IFZ 0x59cb4 + PUSHLOCALPAGE + PUSH 32 + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x59cb4 +0x59cb4: + JUMP 0x59cba +0x59cba: + SH_LOCALASSIGN i 0 +0x59cc4: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 17 + PUSH 1 + A_NUMOF + LT + IFZ 0x59d38 + JUMP 0x59cf4 +0x59ce8: + SH_LOCALINC i + JUMP 0x59cc4 +0x59cf4: + SH_LOCALREF ClickList + SH_LOCALREF i + REF + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x59d32 + PUSHLOCALPAGE + PUSH 33 + SH_LOCALREF i + ASSIGN + POP + JUMP 0x59d38 + JUMP 0x59d32 +0x59d32: + JUMP 0x59ce8 +0x59d38: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 17 + PUSH 1 + A_NUMOF + LT + IFZ 0x59d76 + SH_LOCALREF sel + PUSH -1 + NOTE + IFZ 0x59d76 + PUSH 1 + JUMP 0x59d7c +0x59d76: + PUSH 0 +0x59d7c: + IFZ 0x59d8e + JUMP 0x5a066 + JUMP 0x59d8e +0x59d8e: + PUSHLOCALPAGE + PUSH 33 + SH_LOCALREF SelectIndex + ASSIGN + POP + SH_LOCALREF LButtonClick + SH_LOCALREF sel + CALLMETHOD CASClick@IsClick + IFZ 0x59dd8 + SH_LOCALREF sel + PUSH -1 + NOTE + IFZ 0x59dd8 + PUSH 1 + JUMP 0x59dde +0x59dd8: + PUSH 0 +0x59dde: + IFZ 0x59df0 + JUMP 0x5a066 + JUMP 0x59df0 +0x59df0: + SH_LOCALREF ReturnKeyClick + SH_LOCALREF sel + CALLMETHOD CASClick@IsClick + IFZ 0x59e28 + SH_LOCALREF sel + PUSH -1 + NOTE + IFZ 0x59e28 + PUSH 1 + JUMP 0x59e2e +0x59e28: + PUSH 0 +0x59e2e: + IFZ 0x59e40 + JUMP 0x5a066 + JUMP 0x59e40 +0x59e40: + SH_LOCALREF OKJoyClick + SH_LOCALREF sel + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x59e78 + SH_LOCALREF sel + PUSH -1 + NOTE + IFZ 0x59e78 + PUSH 1 + JUMP 0x59e7e +0x59e78: + PUSH 0 +0x59e7e: + IFZ 0x59e90 + JUMP 0x5a066 + JUMP 0x59e90 +0x59e90: + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x59ed2 + SH_LOCALREF sp0 + CALLFUNC AFL_Sprite_Release + SH_LOCALREF result + PUSH 0 + PUSH -1 + ASSIGN + POP + RETURN + JUMP 0x59ed2 +0x59ed2: + SH_LOCALREF EscapeKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x59fda + SH_LOCALREF sp0 + PUSH 0 + CALLHLL ChipmunkSpriteEngine SP_SetShow + POP + SH_LOCALASSIGN i 0 +0x59f0c: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + LT + IFZ 0x59f5c + JUMP 0x59f3c +0x59f30: + SH_LOCALINC i + JUMP 0x59f0c +0x59f3c: + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD CASParts@SetShow + JUMP 0x59f30 +0x59f5c: + CALLFUNC S_コンフィグ + SH_LOCALREF sp0 + PUSH 1 + CALLHLL ChipmunkSpriteEngine SP_SetShow + POP + SH_LOCALASSIGN i 0 +0x59f84: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + LT + IFZ 0x59fd4 + JUMP 0x59fb4 +0x59fa8: + SH_LOCALINC i + JUMP 0x59f84 +0x59fb4: + SH_LOCALREF item + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD CASParts@SetShow + JUMP 0x59fa8 +0x59fd4: + JUMP 0x59fda +0x59fda: + SH_LOCALASSIGN i 0 +0x59fe4: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 9 + PUSH 1 + A_NUMOF + LT + IFZ 0x5a054 + JUMP 0x5a014 +0x5a008: + SH_LOCALINC i + JUMP 0x59fe4 +0x5a014: + SH_LOCALREF item + SH_LOCALREF i + REF + SH_LOCALREF i + SH_LOCALREF SelectIndex + EQUALE + IFZ 0x5a042 + PUSH 2 + JUMP 0x5a048 +0x5a042: + PUSH 1 +0x5a048: + CALLMETHOD CASParts@SetState + JUMP 0x5a008 +0x5a054: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x59694 +0x5a066: + SH_LOCALREF sp0 + CALLFUNC AFL_Sprite_Release + SH_LOCALREF result + PUSH 0 + SH_LOCALREF SelectItemList + SH_LOCALREF sel + REF + PUSH 0 + REF + ASSIGN + POP + RETURN +ENDFUNC SYS_テスト選択 +EOF System\Asra3\MiddleLibrary\SYSテスト選択.jaf + +; A_メッセージウィンドウZ座標設定 +; ARG 0: Z : int +; RETURN: void +FUNC 2608 + SH_GLOBALREF g_MessageWindowModelManager + SH_LOCALREF Z + CALLMETHOD CMessageWindowModelManager@SetZ + RETURN +ENDFUNC A_メッセージウィンドウZ座標設定 + +; A_メッセージウィンドウ座標設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: : ref CMessageWindowModel +; RETURN: void +FUNC 2609 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 0 + SH_LOCALREF X + CALLMETHOD CMessageWindowModel@SetX + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 0 + SH_LOCALREF Y + CALLMETHOD CMessageWindowModel@SetY + RETURN +ENDFUNC A_メッセージウィンドウ座標設定 + +; A_メッセージウィンドウCG設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: CG名 : string +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2610 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF CG名 + CALLFUNC SYS_ASSERTE_CG + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCAL_S_REF CG名 + CALLMETHOD CMessageWindowModel@SetCGName + RETURN +ENDFUNC A_メッセージウィンドウCG設定 + +; A_メッセージウィンドウ非アクティブ乗算色設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; VAR 4: : ref CMessageWindowModel +; RETURN: void +FUNC 2611 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CMessageWindowModel@SetInactiveMultipleColor + RETURN +ENDFUNC A_メッセージウィンドウ非アクティブ乗算色設定 + +; メッセージエリア +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: CG名 : string +; RETURN: void +FUNC 2612 + SH_LOCALREF Z + PUSH -2147483648 + NOTE + IFZ 0x5a228 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_Z + JUMP 0x5a228 +0x5a228: + SH_LOCALSREF_EMPTY CG名 + NOT + IFZ 0x5a248 + SH_LOCALREF CG名 + CALLFUNC SYS_ASSERTE_CG + JUMP 0x5a248 +0x5a248: + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a296 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_メッセージエリア + RETURN + JUMP 0x5a296 +0x5a296: + SH_LOCALASSIGN M番号 1 +0x5a2a0: + SH_IF_LOC_GE_IMM M番号 40 0x5a2ea + JUMP 0x5a2c0 +0x5a2b4: + SH_LOCALINC M番号 + JUMP 0x5a2a0 +0x5a2c0: + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_メッセージエリア + JUMP 0x5a2b4 +0x5a2ea: + RETURN +ENDFUNC メッセージエリア + +; メッセージエリア2 +; ARG 0: M番号 : int +; ARG 1: 幅 : int +; ARG 2: 高 : int +; ARG 3: 塗R : int +; ARG 4: 塗G : int +; ARG 5: 塗B : int +; ARG 6: 塗率 : int +; ARG 7: 枠タイプ : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2613 + RETURN +ENDFUNC メッセージエリア2 + +; A_メッセージウィンドウフラッシュ設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: フラッシュファイル名 : string +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2614 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SH_LOCAL_S_REF フラッシュファイル名 + CALLMETHOD CMessageWindowModel@SetFlashFileName + RETURN +ENDFUNC A_メッセージウィンドウフラッシュ設定 + +; A_メッセージウィンドウフラッシュ待機フレーム番号設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: フレーム番号 : int +; VAR 2: : ref CMessageWindowModel +; RETURN: void +FUNC 2615 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 10 + SH_LOCALREF フレーム番号 + ASSIGN + POP + RETURN +ENDFUNC A_メッセージウィンドウフラッシュ待機フレーム番号設定 + +; メッセージエリア余白 +; ARG 0: M番号 : int +; ARG 1: t : int +; ARG 2: r : int +; ARG 3: b : int +; ARG 4: l : int +; RETURN: void +FUNC 2616 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a3e8 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF t + SH_LOCALREF r + SH_LOCALREF b + SH_LOCALREF l + CALLFUNC SYS_メッセージエリア余白 + RETURN + JUMP 0x5a3e8 +0x5a3e8: + SH_LOCALASSIGN M番号 1 +0x5a3f2: + SH_IF_LOC_GE_IMM M番号 40 0x5a43c + JUMP 0x5a412 +0x5a406: + SH_LOCALINC M番号 + JUMP 0x5a3f2 +0x5a412: + SH_LOCALREF M番号 + SH_LOCALREF t + SH_LOCALREF r + SH_LOCALREF b + SH_LOCALREF l + CALLFUNC SYS_メッセージエリア余白 + JUMP 0x5a406 +0x5a43c: + RETURN +ENDFUNC メッセージエリア余白 + +; メッセージエリア画面トランジション設定 +; ARG 0: M番号 : int +; ARG 1: 効果番号 : int +; ARG 2: 効果時間 : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2617 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a4e0 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 11 + SH_LOCALREF 効果番号 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 4 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 12 + SH_LOCALREF 効果時間 + ASSIGN + POP + RETURN + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x5a4e0 +0x5a4e0: + SH_LOCALASSIGN M番号 1 +0x5a4ea: + SH_IF_LOC_GE_IMM M番号 40 0x5a57c + JUMP 0x5a50a +0x5a4fe: + SH_LOCALINC M番号 + JUMP 0x5a4ea +0x5a50a: + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 11 + SH_LOCALREF 効果番号 + ASSIGN + POP + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 12 + SH_LOCALREF 効果時間 + ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0x5a4fe +0x5a57c: + RETURN +ENDFUNC メッセージエリア画面トランジション設定 +EOF System\Asra3\Command\メッセージ枠・初期設定.jaf + +; 字初期値 +; ARG 0: M番号 : int +; ARG 1: フォント : int +; RETURN: void +FUNC 2618 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a5cc + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF フォント + CALLFUNC SYS_字初期値 + RETURN + JUMP 0x5a5cc +0x5a5cc: + SH_LOCALASSIGN M番号 1 +0x5a5d6: + SH_IF_LOC_GE_IMM M番号 40 0x5a60e + JUMP 0x5a5f6 +0x5a5ea: + SH_LOCALINC M番号 + JUMP 0x5a5d6 +0x5a5f6: + SH_LOCALREF M番号 + SH_LOCALREF フォント + CALLFUNC SYS_字初期値 + JUMP 0x5a5ea +0x5a60e: + RETURN +ENDFUNC 字初期値 + +; 字サイズ初期値 +; ARG 0: M番号 : int +; ARG 1: サイズ : int +; RETURN: void +FUNC 2619 + SH_IF_LOC_GE_IMM サイズ 1 0x5a65a + S_PUSH "サイズ=%d" + SH_LOCALREF サイズ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN サイズ 20 + JUMP 0x5a65a +0x5a65a: + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a696 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF サイズ + CALLFUNC SYS_字サイズ初期値 + RETURN + JUMP 0x5a696 +0x5a696: + SH_LOCALASSIGN M番号 1 +0x5a6a0: + SH_IF_LOC_GE_IMM M番号 40 0x5a6d8 + JUMP 0x5a6c0 +0x5a6b4: + SH_LOCALINC M番号 + JUMP 0x5a6a0 +0x5a6c0: + SH_LOCALREF M番号 + SH_LOCALREF サイズ + CALLFUNC SYS_字サイズ初期値 + JUMP 0x5a6b4 +0x5a6d8: + RETURN +ENDFUNC 字サイズ初期値 + +; 字太初期値 +; ARG 0: _M番号 : int +; ARG 1: _太さ : int +; VAR 2: _v : int +; VAR 3: _i : int +; RETURN: void +FUNC 2620 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF _太さ + ASSIGN + POP + SH_IF_LOC_GE_IMM _v 1 0x5a736 + S_PUSH "太さ = %d" + SH_LOCALREF _太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN _v 400 + JUMP 0x5a736 +0x5a736: + SH_LOCALREF _M番号 + PUSH 0 + NOTE + IFZ 0x5a770 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF _M番号 + SH_LOCALREF _v + CALLFUNC SYS_字太初期値 + JUMP 0x5a7bc +0x5a770: + SH_LOCALASSIGN _i 0 + SH_LOCALASSIGN _i 1 +0x5a784: + SH_IF_LOC_GE_IMM _i 40 0x5a7bc + JUMP 0x5a7a4 +0x5a798: + SH_LOCALINC _i + JUMP 0x5a784 +0x5a7a4: + SH_LOCALREF _i + SH_LOCALREF _v + CALLFUNC SYS_字太初期値 + JUMP 0x5a798 +0x5a7bc: + RETURN +ENDFUNC 字太初期値 + +; 字色初期値 +; ARG 0: M番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; RETURN: void +FUNC 2621 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a812 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_字色初期値 + RETURN + JUMP 0x5a812 +0x5a812: + SH_LOCALASSIGN M番号 1 +0x5a81c: + SH_IF_LOC_GE_IMM M番号 40 0x5a860 + JUMP 0x5a83c +0x5a830: + SH_LOCALINC M番号 + JUMP 0x5a81c +0x5a83c: + SH_LOCALREF M番号 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_字色初期値 + JUMP 0x5a830 +0x5a860: + RETURN +ENDFUNC 字色初期値 + +; 字速度初期値 +; ARG 0: M番号 : int +; ARG 1: 時間 : int +; RETURN: void +FUNC 2622 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5a8aa + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF 時間 + CALLFUNC SYS_字速度初期値 + RETURN + JUMP 0x5a8aa +0x5a8aa: + SH_LOCALASSIGN M番号 1 +0x5a8b4: + SH_IF_LOC_GE_IMM M番号 40 0x5a8ec + JUMP 0x5a8d4 +0x5a8c8: + SH_LOCALINC M番号 + JUMP 0x5a8b4 +0x5a8d4: + SH_LOCALREF M番号 + SH_LOCALREF 時間 + CALLFUNC SYS_字速度初期値 + JUMP 0x5a8c8 +0x5a8ec: + RETURN +ENDFUNC 字速度初期値 + +; 字配置初期値 +; ARG 0: M番号 : int +; ARG 1: 配置 : int +; RETURN: void +FUNC 2623 + RETURN +ENDFUNC 字配置初期値 + +; 字飾り初期値 +; ARG 0: M番号 : int +; ARG 1: 上太さ : int +; ARG 2: 右太さ : int +; ARG 3: 下太さ : int +; ARG 4: 左太さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; VAR 8: EdgeWeight : float +; RETURN: void +FUNC 2624 + SH_IF_LOC_GE_IMM 上太さ 0 0x5a946 + S_PUSH "上太さ = %d" + SH_LOCALREF 上太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 上太さ 0 + JUMP 0x5a946 +0x5a946: + SH_IF_LOC_GE_IMM 右太さ 0 0x5a984 + S_PUSH "右太さ = %d" + SH_LOCALREF 右太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 右太さ 0 + JUMP 0x5a984 +0x5a984: + SH_IF_LOC_GE_IMM 下太さ 0 0x5a9c2 + S_PUSH "下太さ = %d" + SH_LOCALREF 下太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 下太さ 0 + JUMP 0x5a9c2 +0x5a9c2: + SH_IF_LOC_GE_IMM 左太さ 0 0x5aa00 + S_PUSH "左太さ = %d" + SH_LOCALREF 左太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 左太さ 0 + JUMP 0x5aa00 +0x5aa00: + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + CALLHLL Math Max + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + CALLHLL Math Max + CALLHLL Math Max + ITOF + F_ASSIGN + POP + SH_LOCALREF EdgeWeight + F_PUSH 0.000000 + F_LT + IFZ 0x5aa70 + .F_LOCALASSIGN EdgeWeight 0.000000 + JUMP 0x5aa70 +0x5aa70: + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5aabe + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF EdgeWeight + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_字飾り初期値 + RETURN + JUMP 0x5aabe +0x5aabe: + SH_LOCALASSIGN M番号 1 +0x5aac8: + SH_IF_LOC_GE_IMM M番号 40 0x5ab12 + JUMP 0x5aae8 +0x5aadc: + SH_LOCALINC M番号 + JUMP 0x5aac8 +0x5aae8: + SH_LOCALREF M番号 + SH_LOCALREF EdgeWeight + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_字飾り初期値 + JUMP 0x5aadc +0x5ab12: + RETURN +ENDFUNC 字飾り初期値 + +; A_メッセージウィンドウ_フォント縁取り幅初期設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: 縁取り幅 : float +; VAR 2: MessageWindowModel : ref CMessageWindowModel +; VAR 3: : ref CMessageWindowModel +; VAR 4: MessageWindowModel : ref CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; RETURN: void +FUNC 2625 + SH_LOCALREF メッセージウィンドウ番号 + PUSH 0 + NOTE + IFZ 0x5aba4 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + PUSHLOCALPAGE + PUSH 2 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindowModel + SH_LOCALREF 縁取り幅 + CALLMETHOD CMessageWindowModel@SetEdgeWeight + RETURN + SH_LOCALDELETE "" + SH_LOCALDELETE MessageWindowModel + JUMP 0x5aba4 +0x5aba4: + SH_LOCALASSIGN メッセージウィンドウ番号 1 +0x5abae: + SH_IF_LOC_GE_IMM メッセージウィンドウ番号 40 0x5ac2e + JUMP 0x5abce +0x5abc2: + SH_LOCALINC メッセージウィンドウ番号 + JUMP 0x5abae +0x5abce: + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_LOCALREF メッセージウィンドウ番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF MessageWindowModel#1 + SH_LOCALREF 縁取り幅 + CALLMETHOD CMessageWindowModel@SetEdgeWeight + SH_LOCALDELETE "" + SH_LOCALDELETE MessageWindowModel#1 + JUMP 0x5abc2 +0x5ac2e: + RETURN +ENDFUNC A_メッセージウィンドウ_フォント縁取り幅初期設定 + +; 字間隔 +; ARG 0: M番号 : int +; ARG 1: 字間 : int +; ARG 2: 行間 : int +; RETURN: void +FUNC 2626 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5ac7e + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF 字間 + SH_LOCALREF 行間 + CALLFUNC SYS_字間隔 + RETURN + JUMP 0x5ac7e +0x5ac7e: + SH_LOCALASSIGN M番号 1 +0x5ac88: + SH_IF_LOC_GE_IMM M番号 40 0x5acc6 + JUMP 0x5aca8 +0x5ac9c: + SH_LOCALINC M番号 + JUMP 0x5ac88 +0x5aca8: + SH_LOCALREF M番号 + SH_LOCALREF 字間 + SH_LOCALREF 行間 + CALLFUNC SYS_字間隔 + JUMP 0x5ac9c +0x5acc6: + RETURN +ENDFUNC 字間隔 +EOF System\Asra3\Command\メッセージ枠・文字初期設定.jaf + +; 字 +; ARG 0: フォント : int +; RETURN: void +FUNC 2627 + SH_GLOBAL_ASSIGN_LOCAL _Mフォント フォント + RETURN +ENDFUNC 字 + +; 字サイズ +; ARG 0: サイズ : int +; RETURN: void +FUNC 2628 + SH_LOCALREF サイズ + PUSH -1 + LT + IFZ 0x5ad3e + S_PUSH "サイズ = %d" + SH_LOCALREF サイズ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + .LOCALASSIGN サイズ -1 + JUMP 0x5ad3e +0x5ad3e: + SH_GLOBAL_ASSIGN_LOCAL _Mサイズ サイズ + RETURN +ENDFUNC 字サイズ + +; 字太 +; ARG 0: _太さ : int +; RETURN: void +FUNC 2629 + SH_GLOBAL_ASSIGN_LOCAL _g_M太さ _太さ + RETURN +ENDFUNC 字太 + +; 字色 +; ARG 0: R : int +; ARG 1: G : int +; ARG 2: B : int +; RETURN: void +FUNC 2630 + SH_GLOBAL_ASSIGN_LOCAL _MR R + SH_GLOBAL_ASSIGN_LOCAL _MG G + SH_GLOBAL_ASSIGN_LOCAL _MB B + RETURN +ENDFUNC 字色 + +; 字速度 +; ARG 0: 時間 : int +; RETURN: void +FUNC 2631 + SH_LOCALREF 時間 + PUSH 0 + EQUALE + IFNZ 0x5adce + SH_LOCALREF 時間 + PUSH -1 + EQUALE + IFNZ 0x5adce + PUSH 0 + JUMP 0x5add4 +0x5adce: + PUSH 1 +0x5add4: + IFZ 0x5adea + SH_GLOBAL_ASSIGN_LOCAL _M速度 時間 + JUMP 0x5adea +0x5adea: + RETURN +ENDFUNC 字速度 + +; 字配置 +; ARG 0: タイプ : int +; RETURN: void +FUNC 2632 + RETURN +ENDFUNC 字配置 + +; 字飾り +; ARG 0: p上 : int +; ARG 1: p右 : int +; ARG 2: p下 : int +; ARG 3: p左 : int +; ARG 4: pR : int +; ARG 5: pG : int +; ARG 6: pB : int +; RETURN: void +FUNC 2633 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + CALLFUNC SYS_字飾りパラメータチェック + PUSHGLOBALPAGE + PUSH 14 + SH_LOCALREF p上 + SH_LOCALREF p右 + CALLHLL Math Max + SH_LOCALREF p下 + SH_LOCALREF p左 + CALLHLL Math Max + CALLHLL Math Max + ITOF + F_ASSIGN + POP + SH_GLOBALREF g_MessageTextEdgeWeight + F_PUSH 0.000000 + F_LT + IFZ 0x5aeb4 + .F_GLOBALASSIGN g_MessageTextEdgeWeight -340282346638528859811704183484516925440.000000 + JUMP 0x5aeb4 +0x5aeb4: + SH_GLOBAL_ASSIGN_LOCAL _M飾R pR + SH_GLOBAL_ASSIGN_LOCAL _M飾G pG + SH_GLOBAL_ASSIGN_LOCAL _M飾B pB + RETURN +ENDFUNC 字飾り + +; 字初期化 +; RETURN: void +FUNC 2634 + .GLOBALASSIGN _Mフォント -1 + .GLOBALASSIGN _Mサイズ -1 + SH_GLOBAL_ASSIGN_IMM _g_M太さ -2147483648 + .GLOBALASSIGN _MR -1 + .GLOBALASSIGN _MG -1 + .GLOBALASSIGN _MB -1 + .GLOBALASSIGN _M速度 -1 + .GLOBALASSIGN _M配置 -1 + .F_GLOBALASSIGN g_MessageTextEdgeWeight -340282346638528859811704183484516925440.000000 + .GLOBALASSIGN _M飾R -1 + .GLOBALASSIGN _M飾G -1 + .GLOBALASSIGN _M飾B -1 + RETURN +ENDFUNC 字初期化 +EOF System\Asra3\Command\メッセージ枠・文字設定.jaf + +; キー待ちマーク +; ARG 0: M番号 : int +; ARG 1: 基準CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: CG枚数 : int +; ARG 4: 時間 : int +; RETURN: void +FUNC 2635 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5b012 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF 基準CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF CG枚数 + SH_LOCALREF 時間 + CALLFUNC SYS_キー待ちマーク + RETURN + JUMP 0x5b012 +0x5b012: + SH_LOCALASSIGN M番号 1 +0x5b01c: + SH_IF_LOC_GE_IMM M番号 40 0x5b066 + JUMP 0x5b03c +0x5b030: + SH_LOCALINC M番号 + JUMP 0x5b01c +0x5b03c: + SH_LOCALREF M番号 + SH_LOCAL_S_REF 基準CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF CG枚数 + SH_LOCALREF 時間 + CALLFUNC SYS_キー待ちマーク + JUMP 0x5b030 +0x5b066: + RETURN +ENDFUNC キー待ちマーク + +; A_キー待ちマークフラッシュ設定 +; ARG 0: メッセージウィンドウ番号 : int +; ARG 1: フラッシュファイル名 : string +; VAR 2: M番号 : int +; RETURN: void +FUNC 2636 + SH_LOCALREF メッセージウィンドウ番号 + PUSH 0 + NOTE + IFZ 0x5b0b0 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF メッセージウィンドウ番号 + SH_LOCAL_S_REF フラッシュファイル名 + CALLFUNC SYS_キー待ちマークフラッシュ設定 + RETURN + JUMP 0x5b0b0 +0x5b0b0: + SH_LOCALASSIGN M番号 0 + SH_LOCALASSIGN M番号 1 +0x5b0c4: + SH_IF_LOC_GE_IMM M番号 40 0x5b0fc + JUMP 0x5b0e4 +0x5b0d8: + SH_LOCALINC M番号 + JUMP 0x5b0c4 +0x5b0e4: + SH_LOCALREF M番号 + SH_LOCAL_S_REF フラッシュファイル名 + CALLFUNC SYS_キー待ちマークフラッシュ設定 + JUMP 0x5b0d8 +0x5b0fc: + RETURN +ENDFUNC A_キー待ちマークフラッシュ設定 + +; キー待ちマーク位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Xフラグ : int +; ARG 4: Yフラグ : int +; RETURN: void +FUNC 2637 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5b158 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Xフラグ + SH_LOCALREF Yフラグ + CALLFUNC SYS_キー待ちマーク位置 + RETURN + JUMP 0x5b158 +0x5b158: + SH_LOCALASSIGN M番号 1 +0x5b162: + SH_IF_LOC_GE_IMM M番号 40 0x5b1ac + JUMP 0x5b182 +0x5b176: + SH_LOCALINC M番号 + JUMP 0x5b162 +0x5b182: + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Xフラグ + SH_LOCALREF Yフラグ + CALLFUNC SYS_キー待ちマーク位置 + JUMP 0x5b176 +0x5b1ac: + RETURN +ENDFUNC キー待ちマーク位置 +EOF System\Asra3\Command\メッセージ枠・キー待ちマーク.jaf + +; message +; ARG 0: nMsgNum : int +; ARG 1: nNumofMsg : int +; ARG 2: szText : string +; RETURN: void +FUNC 2638 + SH_GLOBALREF g_MessageFunction + PUSH 0 + NOTE + IFZ 0x5b202 + SH_GLOBALREF g_MessageFunction + SH_LOCALREF nMsgNum + SWAP + SH_LOCALREF nNumofMsg + SWAP + SH_LOCAL_S_REF szText + SWAP + PUSH 10 + CALLFUNC2 + RETURN + JUMP 0x5b202 +0x5b202: + SH_LOCALREF nMsgNum + SH_LOCALREF nNumofMsg + SH_LOCAL_S_REF szText + CALLFUNC SYS_Message + RETURN +ENDFUNC message + +; R +; RETURN: void +FUNC 2639 + SH_GLOBALREF g_MessageRFunction + PUSH 0 + NOTE + IFZ 0x5b252 + SH_GLOBALREF g_MessageRFunction + PUSH 11 + CALLFUNC2 + RETURN + JUMP 0x5b252 +0x5b252: + CALLFUNC SYS_R + RETURN +ENDFUNC R + +; A +; RETURN: void +FUNC 2640 + PUSH 1 + CALLSYS system.GetFuncStackName + CALLFUNC SYS_SetEventName + SH_GLOBALREF g_MessageAFunction + PUSH 0 + NOTE + IFZ 0x5b2a2 + SH_GLOBALREF g_MessageAFunction + PUSH 12 + CALLFUNC2 + RETURN + JUMP 0x5b2a2 +0x5b2a2: + CALLFUNC SYS_A + RETURN +ENDFUNC A + +; AA +; RETURN: void +FUNC 2641 + PUSH 1 + CALLSYS system.GetFuncStackName + CALLFUNC SYS_SetEventName + SH_GLOBALREF g_MessageAAFunction + PUSH 0 + NOTE + IFZ 0x5b2f2 + SH_GLOBALREF g_MessageAAFunction + PUSH 13 + CALLFUNC2 + RETURN + JUMP 0x5b2f2 +0x5b2f2: + CALLFUNC SYS_AA + RETURN +ENDFUNC AA + +; B +; RETURN: void +FUNC 2642 + PUSH 1 + CALLSYS system.GetFuncStackName + CALLFUNC SYS_SetEventName + SH_GLOBALREF g_MessageBFunction + PUSH 0 + NOTE + IFZ 0x5b342 + SH_GLOBALREF g_MessageBFunction + PUSH 14 + CALLFUNC2 + RETURN + JUMP 0x5b342 +0x5b342: + CALLFUNC SYS_B + RETURN +ENDFUNC B + +; C +; RETURN: void +FUNC 2643 + PUSH 1 + CALLSYS system.GetFuncStackName + CALLFUNC SYS_SetEventName + SH_GLOBALREF g_MessageCFunction + PUSH 0 + NOTE + IFZ 0x5b392 + SH_GLOBALREF g_MessageCFunction + PUSH 15 + CALLFUNC2 + RETURN + JUMP 0x5b392 +0x5b392: + CALLFUNC SYS_C + RETURN +ENDFUNC C + +; D +; RETURN: void +FUNC 2644 + PUSH 1 + CALLSYS system.GetFuncStackName + CALLFUNC SYS_SetEventName + SH_GLOBALREF g_MessageDFunction + PUSH 0 + NOTE + IFZ 0x5b3e2 + SH_GLOBALREF g_MessageDFunction + PUSH 16 + CALLFUNC2 + RETURN + JUMP 0x5b3e2 +0x5b3e2: + CALLFUNC SYS_D + RETURN +ENDFUNC D + +; N +; ARG 0: 値 : int +; ARG 1: 桁 : int +; ARG 2: 零埋 : int +; VAR 3: s : string +; RETURN: void +FUNC 2645 + SH_LOCALREF s + SH_S_ASSIGN_STR0 "" + SH_LOCALREF 桁 + SWITCH 49 + JUMP 0x5b72c +.CASE 49:0 2 + SH_LOCALREF 零埋 + IFZ 0x5b444 + SH_LOCALREF s + S_PUSH "%02D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b462 +0x5b444: + SH_LOCALREF s + S_PUSH "%2D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b462: + JUMP 0x5b72c +.CASE 49:1 3 + SH_LOCALREF 零埋 + IFZ 0x5b498 + SH_LOCALREF s + S_PUSH "%03D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b4b6 +0x5b498: + SH_LOCALREF s + S_PUSH "%3D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b4b6: + JUMP 0x5b72c +.CASE 49:2 4 + SH_LOCALREF 零埋 + IFZ 0x5b4ec + SH_LOCALREF s + S_PUSH "%04D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b50a +0x5b4ec: + SH_LOCALREF s + S_PUSH "%4D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b50a: + JUMP 0x5b72c +.CASE 49:3 5 + SH_LOCALREF 零埋 + IFZ 0x5b540 + SH_LOCALREF s + S_PUSH "%05D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b55e +0x5b540: + SH_LOCALREF s + S_PUSH "%5D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b55e: + JUMP 0x5b72c +.CASE 49:4 6 + SH_LOCALREF 零埋 + IFZ 0x5b594 + SH_LOCALREF s + S_PUSH "%06D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b5b2 +0x5b594: + SH_LOCALREF s + S_PUSH "%6D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b5b2: + JUMP 0x5b72c +.CASE 49:5 7 + SH_LOCALREF 零埋 + IFZ 0x5b5e8 + SH_LOCALREF s + S_PUSH "%07D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b606 +0x5b5e8: + SH_LOCALREF s + S_PUSH "%7D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b606: + JUMP 0x5b72c +.CASE 49:6 8 + SH_LOCALREF 零埋 + IFZ 0x5b63c + SH_LOCALREF s + S_PUSH "%08D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b65a +0x5b63c: + SH_LOCALREF s + S_PUSH "%8D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b65a: + JUMP 0x5b72c +.CASE 49:7 9 + SH_LOCALREF 零埋 + IFZ 0x5b690 + SH_LOCALREF s + S_PUSH "%09D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b6ae +0x5b690: + SH_LOCALREF s + S_PUSH "%9D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b6ae: + JUMP 0x5b72c +.CASE 49:8 10 + SH_LOCALREF 零埋 + IFZ 0x5b6e4 + SH_LOCALREF s + S_PUSH "%10D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b702 +0x5b6e4: + SH_LOCALREF s + S_PUSH "%10D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b702: + JUMP 0x5b72c +.DEFAULT 49 + SH_LOCALREF s + S_PUSH "%D" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b72c +0x5b72c: + SH_LOCAL_S_REF s + CALLFUNC S + RETURN +ENDFUNC N + +; NH +; ARG 0: 値 : int +; ARG 1: 桁 : int +; ARG 2: 零埋 : int +; VAR 3: s : string +; RETURN: void +FUNC 2646 + SH_LOCALREF s + SH_S_ASSIGN_STR0 "" + SH_LOCALREF 桁 + SWITCH 50 + JUMP 0x5ba7c +.CASE 50:0 2 + SH_LOCALREF 零埋 + IFZ 0x5b794 + SH_LOCALREF s + S_PUSH "%02d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b7b2 +0x5b794: + SH_LOCALREF s + S_PUSH "%2d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b7b2: + JUMP 0x5ba7c +.CASE 50:1 3 + SH_LOCALREF 零埋 + IFZ 0x5b7e8 + SH_LOCALREF s + S_PUSH "%03d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b806 +0x5b7e8: + SH_LOCALREF s + S_PUSH "%3d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b806: + JUMP 0x5ba7c +.CASE 50:2 4 + SH_LOCALREF 零埋 + IFZ 0x5b83c + SH_LOCALREF s + S_PUSH "%04d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b85a +0x5b83c: + SH_LOCALREF s + S_PUSH "%4d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b85a: + JUMP 0x5ba7c +.CASE 50:3 5 + SH_LOCALREF 零埋 + IFZ 0x5b890 + SH_LOCALREF s + S_PUSH "%05d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b8ae +0x5b890: + SH_LOCALREF s + S_PUSH "%5d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b8ae: + JUMP 0x5ba7c +.CASE 50:4 6 + SH_LOCALREF 零埋 + IFZ 0x5b8e4 + SH_LOCALREF s + S_PUSH "%06d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b902 +0x5b8e4: + SH_LOCALREF s + S_PUSH "%6d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b902: + JUMP 0x5ba7c +.CASE 50:5 7 + SH_LOCALREF 零埋 + IFZ 0x5b938 + SH_LOCALREF s + S_PUSH "%07d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b956 +0x5b938: + SH_LOCALREF s + S_PUSH "%7d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b956: + JUMP 0x5ba7c +.CASE 50:6 8 + SH_LOCALREF 零埋 + IFZ 0x5b98c + SH_LOCALREF s + S_PUSH "%08d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b9aa +0x5b98c: + SH_LOCALREF s + S_PUSH "%8d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b9aa: + JUMP 0x5ba7c +.CASE 50:7 9 + SH_LOCALREF 零埋 + IFZ 0x5b9e0 + SH_LOCALREF s + S_PUSH "%09d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5b9fe +0x5b9e0: + SH_LOCALREF s + S_PUSH "%9d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5b9fe: + JUMP 0x5ba7c +.CASE 50:8 10 + SH_LOCALREF 零埋 + IFZ 0x5ba34 + SH_LOCALREF s + S_PUSH "%10d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5ba52 +0x5ba34: + SH_LOCALREF s + S_PUSH "%10d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP +0x5ba52: + JUMP 0x5ba7c +.DEFAULT 50 + SH_LOCALREF s + S_PUSH "%d" + SH_LOCALREF 値 + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0x5ba7c +0x5ba7c: + SH_LOCAL_S_REF s + CALLFUNC S + RETURN +ENDFUNC NH + +; S +; ARG 0: テキスト : string +; RETURN: void +FUNC 2647 + PUSH 0 + PUSH 0 + SH_LOCAL_S_REF テキスト + CALLFUNC message + RETURN +ENDFUNC S +EOF System\Asra3\Command\メッセージ枠・表示.jaf + +; 字枠 +; ARG 0: M番号 : int +; ARG 1: 動作 : int +; ARG 2: 効果番号 : int +; ARG 3: 効果時間 : int +; VAR 4: a : CMessageWindowModel +; VAR 5: : ref CMessageWindowModel +; VAR 6: : ref CMessageWindowModel +; RETURN: void +FUNC 2648 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5baea + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + JUMP 0x5baea +0x5baea: + SH_LOCALDELETE a + SH_LOCALCREATE a CMessageWindowModel + SH_IF_LOC_NE_IMM M番号 0 0x5bb50 + SH_LOCALREF a + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 5 + SWAP + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SR_REF2 CMessageWindowModel + PUSH 72 + SR_ASSIGN + SR_POP + SH_LOCALDELETE "" + JUMP 0x5bb8c +0x5bb50: + SH_LOCALREF a + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 6 + SWAP + SH_LOCALREF M番号 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + SR_REF2 CMessageWindowModel + PUSH 72 + SR_ASSIGN + SR_POP + SH_LOCALDELETE "" +0x5bb8c: + SH_LOCALREF M番号 + SH_LOCALREF 動作 + CALLFUNC 字枠セット + SH_LOCALREF 効果番号 + SH_LOCALREF 効果時間 + SH_LOCALREF a + PUSH 11 + REF + SH_LOCALREF a + PUSH 12 + REF + CALLFUNC SYS_画面更新 + RETURN +ENDFUNC 字枠 + +; 字枠セット +; ARG 0: M番号 : int +; ARG 1: 動作 : int +; RETURN: void +FUNC 2649 + SH_LOCALREF M番号 + SH_LOCALREF 動作 + CALLFUNC SYS_字枠セット + RETURN +ENDFUNC 字枠セット + +; メッセージウィンドウ非表示 +; RETURN: void +FUNC 2650 + CALLFUNC SYS_メッセージウィンドウ非表示 + RETURN +ENDFUNC メッセージウィンドウ非表示 +EOF System\Asra3\Command\メッセージ枠・設定.jaf + +; システムボタン +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: 通常CG名 : string +; ARG 5: 選択CG名 : string +; ARG 6: 呼出コマンド : functype +; ARG 7: ピクセル判定 : bool +; RETURN: void +FUNC 2651 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF M番号 + SH_LOCALREF 呼出コマンド + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF 通常CG名 + SH_LOCAL_S_REF 選択CG名 + SH_LOCALREF ピクセル判定 + CALLMETHOD CSystemButtonModelMap@SetButtonModel + RETURN +ENDFUNC システムボタン + +; システムボタン2 +; ARG 0: M番号 : int +; ARG 1: 呼出コマンド : functype +; ARG 2: 蓋CG名 : string +; RETURN: void +FUNC 2652 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF M番号 + SH_LOCALREF 呼出コマンド + SH_LOCAL_S_REF 蓋CG名 + CALLMETHOD CSystemButtonModelMap@SetButtonModelForReminisceMode + RETURN +ENDFUNC システムボタン2 + +; システムボタン選択不可CG設定 +; ARG 0: M番号 : int +; ARG 1: 呼出コマンド : functype +; ARG 2: CG : string +; RETURN: void +FUNC 2653 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF M番号 + SH_LOCALREF 呼出コマンド + SH_LOCAL_S_REF CG + CALLMETHOD CSystemButtonModelMap@SetDisableCG + RETURN +ENDFUNC システムボタン選択不可CG設定 + +; システムボタン選択不可判定関数設定 +; ARG 0: M番号 : int +; ARG 1: 呼出コマンド : functype +; ARG 2: 判定関数 : functype +; RETURN: void +FUNC 2654 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF M番号 + SH_LOCALREF 呼出コマンド + SH_LOCALREF 判定関数 + CALLMETHOD CSystemButtonModelMap@SetIsEnableSystemButtonFunc + RETURN +ENDFUNC システムボタン選択不可判定関数設定 + +; システムボタン可視矩形設定 +; ARG 0: M番号 : int +; ARG 1: 呼出コマンド : functype +; ARG 2: X : int +; ARG 3: Y : int +; ARG 4: Width : int +; ARG 5: Height : int +; RETURN: void +FUNC 2655 + SH_GLOBALREF g_SystemButtonModelMap + SH_LOCALREF M番号 + SH_LOCALREF 呼出コマンド + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Width + SH_LOCALREF Height + CALLFUNC CF_CASRect + CALLMETHOD CSystemButtonModelMap@SetVisibleRect + RETURN +ENDFUNC システムボタン可視矩形設定 + +; システムボタン効果音 +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2656 + SH_GLOBALREF _g_MsgKeyWait + SH_LOCALREF _click + CALLMETHOD _CMsgKeyWait@_SetSndClick + SH_GLOBALREF _g_MsgKeyWait + SH_LOCALREF _cursor + CALLMETHOD _CMsgKeyWait@_SetSndCursor + RETURN +ENDFUNC システムボタン効果音 +EOF System\Asra3\Command\メッセージ枠・システムボタン設定.jaf + +; 右クリック関数登録 +; ARG 0: _f : functype +; RETURN: void +FUNC 2657 + SH_GLOBAL_ASSIGN_LOCAL _g_rbutton_callback_fnc _f + RETURN +ENDFUNC 右クリック関数登録 + +; スペースキー関数登録 +; ARG 0: _f : functype +; RETURN: void +FUNC 2658 + SH_GLOBAL_ASSIGN_LOCAL _g_spacekey_callback_fnc _f + RETURN +ENDFUNC スペースキー関数登録 + +; エスケープキー関数登録 +; ARG 0: _f : functype +; RETURN: void +FUNC 2659 + SH_GLOBAL_ASSIGN_LOCAL _g_escapekey_callback_fnc _f + RETURN +ENDFUNC エスケープキー関数登録 +EOF System\Asra3\Command\メッセージ枠・コールバック設定.jaf + +; 選択エリア +; ARG 0: S番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: CG名 : string +; ARG 5: 幅フラグ : int +; ARG 6: 高フラグ : int +; ARG 7: 座標フラグ : int +; ARG 8: 枠太 : int +; RETURN: void +FUNC 2660 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALSREF_EMPTY CG名 + NOT + IFZ 0x5bdda + SH_LOCALREF CG名 + CALLFUNC SYS_ASSERTE_CG + JUMP 0x5bdda +0x5bdda: + SH_LOCALREF Z + PUSH -2147483648 + NOTE + IFZ 0x5be02 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_Z + JUMP 0x5be02 +0x5be02: + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 0 + SH_LOCALREF S番号 + ASSIGN + POP + SH_LOCALREF X + PUSH -2147483648 + NOTE + IFZ 0x5be58 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 1 + SH_LOCALREF X + ASSIGN + POP + JUMP 0x5be58 +0x5be58: + SH_LOCALREF Y + PUSH -2147483648 + NOTE + IFZ 0x5be90 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 2 + SH_LOCALREF Y + ASSIGN + POP + JUMP 0x5be90 +0x5be90: + SH_LOCALREF Z + PUSH -2147483648 + NOTE + IFZ 0x5bec8 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 3 + SH_LOCALREF Z + ASSIGN + POP + JUMP 0x5bec8 +0x5bec8: + SH_LOCALSREF_EMPTY CG名 + NOT + IFZ 0x5bef8 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 4 + REF + SH_SASSIGN_LOCALSREF CG名 + JUMP 0x5bef8 +0x5bef8: + SH_LOCALREF 幅フラグ + PUSH -2147483648 + NOTE + IFZ 0x5bf30 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 5 + SH_LOCALREF 幅フラグ + ASSIGN + POP + JUMP 0x5bf30 +0x5bf30: + SH_LOCALREF 高フラグ + PUSH -2147483648 + NOTE + IFZ 0x5bf68 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 6 + SH_LOCALREF 高フラグ + ASSIGN + POP + JUMP 0x5bf68 +0x5bf68: + SH_LOCALREF 座標フラグ + PUSH -2147483648 + NOTE + IFZ 0x5bfa0 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 7 + SH_LOCALREF 座標フラグ + ASSIGN + POP + JUMP 0x5bfa0 +0x5bfa0: + SH_LOCALREF 枠太 + PUSH -2147483648 + NOTE + IFZ 0x5bfd8 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 8 + SH_LOCALREF 枠太 + ASSIGN + POP + JUMP 0x5bfd8 +0x5bfd8: + RETURN +ENDFUNC 選択エリア + +; 選択エリア2 +; ARG 0: S番号 : int +; ARG 1: 幅 : int +; ARG 2: 高 : int +; ARG 3: 塗R : int +; ARG 4: 塗G : int +; ARG 5: 塗B : int +; ARG 6: 塗率 : int +; ARG 7: 枠タイプ : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2661 + SH_LOCALREF 幅 + PUSH -2147483648 + NOTE + IFZ 0x5c01a + SH_LOCALREF 高 + PUSH -2147483648 + NOTE + IFZ 0x5c01a + PUSH 1 + JUMP 0x5c020 +0x5c01a: + PUSH 0 +0x5c020: + IFZ 0x5c042 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLFUNC SYS_ASSERTE_SIZE + JUMP 0x5c042 +0x5c042: + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c0b4 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 幅 + SH_LOCALREF 高 + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + SH_LOCALREF 枠タイプ + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + CALLFUNC SYS_選択エリア2 + RETURN + JUMP 0x5c0b4 +0x5c0b4: + SH_LOCALASSIGN S番号 1 +0x5c0be: + SH_IF_LOC_GE_IMM S番号 40 0x5c12c + JUMP 0x5c0de +0x5c0d2: + SH_LOCALINC S番号 + JUMP 0x5c0be +0x5c0de: + SH_LOCALREF S番号 + SH_LOCALREF 幅 + SH_LOCALREF 高 + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + SH_LOCALREF 枠タイプ + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + CALLFUNC SYS_選択エリア2 + JUMP 0x5c0d2 +0x5c12c: + RETURN +ENDFUNC 選択エリア2 + +; 選択エリア余白 +; ARG 0: S番号 : int +; ARG 1: t : int +; ARG 2: r : int +; ARG 3: b : int +; ARG 4: l : int +; RETURN: void +FUNC 2662 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c188 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF t + SH_LOCALREF r + SH_LOCALREF b + SH_LOCALREF l + CALLFUNC SYS_選択エリア余白 + RETURN + JUMP 0x5c188 +0x5c188: + SH_LOCALASSIGN S番号 1 +0x5c192: + SH_IF_LOC_GE_IMM S番号 40 0x5c1dc + JUMP 0x5c1b2 +0x5c1a6: + SH_LOCALINC S番号 + JUMP 0x5c192 +0x5c1b2: + SH_LOCALREF S番号 + SH_LOCALREF t + SH_LOCALREF r + SH_LOCALREF b + SH_LOCALREF l + CALLFUNC SYS_選択エリア余白 + JUMP 0x5c1a6 +0x5c1dc: + RETURN +ENDFUNC 選択エリア余白 + +; 選択文字設定 +; ARG 0: S番号 : int +; ARG 1: フォント : int +; ARG 2: サイズ : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; RETURN: void +FUNC 2663 + SH_IF_LOC_GE_IMM サイズ 1 0x5c228 + S_PUSH "サイズ = %d" + SH_LOCALREF サイズ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN サイズ 20 + JUMP 0x5c228 +0x5c228: + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c27c + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF フォント + SH_LOCALREF サイズ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択文字設定 + RETURN + JUMP 0x5c27c +0x5c27c: + SH_LOCALASSIGN S番号 1 +0x5c286: + SH_IF_LOC_GE_IMM S番号 40 0x5c2d6 + JUMP 0x5c2a6 +0x5c29a: + SH_LOCALINC S番号 + JUMP 0x5c286 +0x5c2a6: + SH_LOCALREF S番号 + SH_LOCALREF フォント + SH_LOCALREF サイズ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択文字設定 + JUMP 0x5c29a +0x5c2d6: + RETURN +ENDFUNC 選択文字設定 + +; 選択文字配置設定 +; ARG 0: S番号 : int +; ARG 1: 配置 : int +; ARG 2: 行間 : int +; RETURN: void +FUNC 2664 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c326 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 配置 + SH_LOCALREF 行間 + CALLFUNC SYS_選択文字配置設定 + RETURN + JUMP 0x5c326 +0x5c326: + SH_LOCALASSIGN S番号 1 +0x5c330: + SH_IF_LOC_GE_IMM S番号 40 0x5c36e + JUMP 0x5c350 +0x5c344: + SH_LOCALINC S番号 + JUMP 0x5c330 +0x5c350: + SH_LOCALREF S番号 + SH_LOCALREF 配置 + SH_LOCALREF 行間 + CALLFUNC SYS_選択文字配置設定 + JUMP 0x5c344 +0x5c36e: + RETURN +ENDFUNC 選択文字配置設定 + +; 選択文字飾り設定 +; ARG 0: S番号 : int +; ARG 1: 上太さ : int +; ARG 2: 右太さ : int +; ARG 3: 下太さ : int +; ARG 4: 左太さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; RETURN: void +FUNC 2665 + SH_LOCALREF 上太さ + PUSH -2147483648 + NOTE + IFZ 0x5c3d0 + SH_IF_LOC_LT_IMM 上太さ 0 0x5c3b8 + SH_IF_LOC_GT_IMM 上太さ 9 0x5c3b8 + PUSH 0 + JUMP 0x5c3be +0x5c3b8: + PUSH 1 +0x5c3be: + IFZ 0x5c3d0 + PUSH 1 + JUMP 0x5c3d6 +0x5c3d0: + PUSH 0 +0x5c3d6: + IFZ 0x5c40c + S_PUSH "上太さ = %d" + SH_LOCALREF 上太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 上太さ 0 + JUMP 0x5c40c +0x5c40c: + SH_LOCALREF 右太さ + PUSH -2147483648 + NOTE + IFZ 0x5c460 + SH_IF_LOC_LT_IMM 右太さ 0 0x5c448 + SH_IF_LOC_GT_IMM 右太さ 9 0x5c448 + PUSH 0 + JUMP 0x5c44e +0x5c448: + PUSH 1 +0x5c44e: + IFZ 0x5c460 + PUSH 1 + JUMP 0x5c466 +0x5c460: + PUSH 0 +0x5c466: + IFZ 0x5c49c + S_PUSH "右太さ = %d" + SH_LOCALREF 右太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 右太さ 0 + JUMP 0x5c49c +0x5c49c: + SH_LOCALREF 下太さ + PUSH -2147483648 + NOTE + IFZ 0x5c4f0 + SH_IF_LOC_LT_IMM 下太さ 0 0x5c4d8 + SH_IF_LOC_GT_IMM 下太さ 9 0x5c4d8 + PUSH 0 + JUMP 0x5c4de +0x5c4d8: + PUSH 1 +0x5c4de: + IFZ 0x5c4f0 + PUSH 1 + JUMP 0x5c4f6 +0x5c4f0: + PUSH 0 +0x5c4f6: + IFZ 0x5c52c + S_PUSH "下太さ = %d" + SH_LOCALREF 下太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 下太さ 0 + JUMP 0x5c52c +0x5c52c: + SH_LOCALREF 左太さ + PUSH -2147483648 + NOTE + IFZ 0x5c580 + SH_IF_LOC_LT_IMM 左太さ 0 0x5c568 + SH_IF_LOC_GT_IMM 左太さ 9 0x5c568 + PUSH 0 + JUMP 0x5c56e +0x5c568: + PUSH 1 +0x5c56e: + IFZ 0x5c580 + PUSH 1 + JUMP 0x5c586 +0x5c580: + PUSH 0 +0x5c586: + IFZ 0x5c5bc + S_PUSH "左太さ = %d" + SH_LOCALREF 左太さ + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 左太さ 0 + JUMP 0x5c5bc +0x5c5bc: + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c61c + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択文字飾り設定 + RETURN + JUMP 0x5c61c +0x5c61c: + SH_LOCALASSIGN S番号 1 +0x5c626: + SH_IF_LOC_GE_IMM S番号 40 0x5c682 + JUMP 0x5c646 +0x5c63a: + SH_LOCALINC S番号 + JUMP 0x5c626 +0x5c646: + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択文字飾り設定 + JUMP 0x5c63a +0x5c682: + RETURN +ENDFUNC 選択文字飾り設定 + +; 選択文字太字幅設定 +; ARG 0: S番号 : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2666 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c6ca + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択文字太字幅設定 + JUMP 0x5c70c +0x5c6ca: + SH_LOCALASSIGN S番号 1 +0x5c6d4: + SH_IF_LOC_GE_IMM S番号 40 0x5c70c + JUMP 0x5c6f4 +0x5c6e8: + SH_LOCALINC S番号 + JUMP 0x5c6d4 +0x5c6f4: + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択文字太字幅設定 + JUMP 0x5c6e8 +0x5c70c: + RETURN +ENDFUNC 選択文字太字幅設定 + +; 選択文字字間隔設定 +; ARG 0: S番号 : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2667 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c754 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択文字字間隔設定 + JUMP 0x5c796 +0x5c754: + SH_LOCALASSIGN S番号 1 +0x5c75e: + SH_IF_LOC_GE_IMM S番号 40 0x5c796 + JUMP 0x5c77e +0x5c772: + SH_LOCALINC S番号 + JUMP 0x5c75e +0x5c77e: + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択文字字間隔設定 + JUMP 0x5c772 +0x5c796: + RETURN +ENDFUNC 選択文字字間隔設定 + +; 選択不可文字設定 +; ARG 0: S番号 : int +; ARG 1: フォント : int +; ARG 2: R : int +; ARG 3: G : int +; ARG 4: B : int +; RETURN: void +FUNC 2668 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c7f2 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF フォント + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択不可文字設定 + RETURN + JUMP 0x5c7f2 +0x5c7f2: + SH_LOCALASSIGN S番号 1 +0x5c7fc: + SH_IF_LOC_GE_IMM S番号 40 0x5c846 + JUMP 0x5c81c +0x5c810: + SH_LOCALINC S番号 + JUMP 0x5c7fc +0x5c81c: + SH_LOCALREF S番号 + SH_LOCALREF フォント + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択不可文字設定 + JUMP 0x5c810 +0x5c846: + RETURN +ENDFUNC 選択不可文字設定 + +; 選択不可文字飾り設定 +; ARG 0: S番号 : int +; ARG 1: 上太さ : int +; ARG 2: 右太さ : int +; ARG 3: 下太さ : int +; ARG 4: 左太さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; RETURN: void +FUNC 2669 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + CALLFUNC SYS_字飾りパラメータチェック + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c8f2 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択不可文字飾り設定 + RETURN + JUMP 0x5c8f2 +0x5c8f2: + SH_LOCALASSIGN S番号 1 +0x5c8fc: + SH_IF_LOC_GE_IMM S番号 40 0x5c958 + JUMP 0x5c91c +0x5c910: + SH_LOCALINC S番号 + JUMP 0x5c8fc +0x5c91c: + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択不可文字飾り設定 + JUMP 0x5c910 +0x5c958: + RETURN +ENDFUNC 選択不可文字飾り設定 + +; 選択不可文字太字幅設定 +; ARG 0: S番号 : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2670 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5c9a0 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択不可文字太字幅設定 + JUMP 0x5c9e2 +0x5c9a0: + SH_LOCALASSIGN S番号 1 +0x5c9aa: + SH_IF_LOC_GE_IMM S番号 40 0x5c9e2 + JUMP 0x5c9ca +0x5c9be: + SH_LOCALINC S番号 + JUMP 0x5c9aa +0x5c9ca: + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択不可文字太字幅設定 + JUMP 0x5c9be +0x5c9e2: + RETURN +ENDFUNC 選択不可文字太字幅設定 + +; 選択不可文字字間隔設定 +; ARG 0: S番号 : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2671 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5ca2a + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択不可文字字間隔設定 + JUMP 0x5ca6c +0x5ca2a: + SH_LOCALASSIGN S番号 1 +0x5ca34: + SH_IF_LOC_GE_IMM S番号 40 0x5ca6c + JUMP 0x5ca54 +0x5ca48: + SH_LOCALINC S番号 + JUMP 0x5ca34 +0x5ca54: + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択不可文字字間隔設定 + JUMP 0x5ca48 +0x5ca6c: + RETURN +ENDFUNC 選択不可文字字間隔設定 + +; 選択カーソル設定 +; ARG 0: S番号 : int +; ARG 1: タイプ : int +; ARG 2: R : int +; ARG 3: G : int +; ARG 4: B : int +; ARG 5: 字R : int +; ARG 6: 字G : int +; ARG 7: 字B : int +; RETURN: void +FUNC 2672 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5cada + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF タイプ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 字R + SH_LOCALREF 字G + SH_LOCALREF 字B + CALLFUNC SYS_選択カーソル設定 + RETURN + JUMP 0x5cada +0x5cada: + SH_LOCALASSIGN S番号 1 +0x5cae4: + SH_IF_LOC_GE_IMM S番号 40 0x5cb40 + JUMP 0x5cb04 +0x5caf8: + SH_LOCALINC S番号 + JUMP 0x5cae4 +0x5cb04: + SH_LOCALREF S番号 + SH_LOCALREF タイプ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 字R + SH_LOCALREF 字G + SH_LOCALREF 字B + CALLFUNC SYS_選択カーソル設定 + JUMP 0x5caf8 +0x5cb40: + RETURN +ENDFUNC 選択カーソル設定 + +; 選択カーソル文字飾り設定 +; ARG 0: S番号 : int +; ARG 1: 上太さ : int +; ARG 2: 右太さ : int +; ARG 3: 下太さ : int +; ARG 4: 左太さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; RETURN: void +FUNC 2673 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 7 + CALLFUNC SYS_字飾りパラメータチェック + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5cbec + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択カーソル文字飾り設定 + RETURN + JUMP 0x5cbec +0x5cbec: + SH_LOCALASSIGN S番号 1 +0x5cbf6: + SH_IF_LOC_GE_IMM S番号 40 0x5cc52 + JUMP 0x5cc16 +0x5cc0a: + SH_LOCALINC S番号 + JUMP 0x5cbf6 +0x5cc16: + SH_LOCALREF S番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_選択カーソル文字飾り設定 + JUMP 0x5cc0a +0x5cc52: + RETURN +ENDFUNC 選択カーソル文字飾り設定 + +; 選択カーソル文字太字幅設定 +; ARG 0: S番号 : int +; ARG 1: fBoldWeight : float +; RETURN: void +FUNC 2674 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5cc9a + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択カーソル文字太字幅設定 + JUMP 0x5ccdc +0x5cc9a: + SH_LOCALASSIGN S番号 1 +0x5cca4: + SH_IF_LOC_GE_IMM S番号 40 0x5ccdc + JUMP 0x5ccc4 +0x5ccb8: + SH_LOCALINC S番号 + JUMP 0x5cca4 +0x5ccc4: + SH_LOCALREF S番号 + SH_LOCALREF fBoldWeight + CALLFUNC SYS_選択カーソル文字太字幅設定 + JUMP 0x5ccb8 +0x5ccdc: + RETURN +ENDFUNC 選択カーソル文字太字幅設定 + +; 選択カーソル文字字間隔設定 +; ARG 0: S番号 : int +; ARG 1: nCharSpace : int +; RETURN: void +FUNC 2675 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5cd24 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択カーソル文字字間隔設定 + JUMP 0x5cd66 +0x5cd24: + SH_LOCALASSIGN S番号 1 +0x5cd2e: + SH_IF_LOC_GE_IMM S番号 40 0x5cd66 + JUMP 0x5cd4e +0x5cd42: + SH_LOCALINC S番号 + JUMP 0x5cd2e +0x5cd4e: + SH_LOCALREF S番号 + SH_LOCALREF nCharSpace + CALLFUNC SYS_選択カーソル文字字間隔設定 + JUMP 0x5cd42 +0x5cd66: + RETURN +ENDFUNC 選択カーソル文字字間隔設定 + +; 選択CGカーソル設定 +; ARG 0: S番号 : int +; ARG 1: CG名 : string +; ARG 2: X : int +; ARG 3: Y : int +; ARG 4: Z : int +; RETURN: void +FUNC 2676 + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5ce12 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 53 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 54 + SH_LOCALREF X + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 55 + SH_LOCALREF Y + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 56 + SH_LOCALREF Z + ASSIGN + POP + JUMP 0x5ceb8 +0x5ce12: + SH_LOCALASSIGN S番号 1 +0x5ce1c: + SH_IF_LOC_GE_IMM S番号 40 0x5ceb8 + JUMP 0x5ce3c +0x5ce30: + SH_LOCALINC S番号 + JUMP 0x5ce1c +0x5ce3c: + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 53 + REF + SH_SASSIGN_LOCALSREF CG名 + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 54 + SH_LOCALREF X + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 55 + SH_LOCALREF Y + ASSIGN + POP + SH_GLOBALREF _選択エリア + SH_LOCALREF S番号 + REF + PUSH 56 + SH_LOCALREF Z + ASSIGN + POP + JUMP 0x5ce30 +0x5ceb8: + RETURN +ENDFUNC 選択CGカーソル設定 + +; 選択エリア音設定 +; ARG 0: S番号 : int +; ARG 1: 決定 : int +; ARG 2: 無効 : int +; ARG 3: 移動1 : int +; ARG 4: 移動2 : int +; RETURN: void +FUNC 2677 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 2 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 4 + CALLFUNC SYS_ASSERTE_SOUND + SH_LOCALREF S番号 + PUSH 0 + NOTE + IFZ 0x5cf4c + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF S番号 + SH_LOCALREF 決定 + SH_LOCALREF 無効 + SH_LOCALREF 移動1 + SH_LOCALREF 移動2 + CALLFUNC SYS_選択エリア音設定 + RETURN + JUMP 0x5cf4c +0x5cf4c: + SH_LOCALASSIGN S番号 1 +0x5cf56: + SH_IF_LOC_GE_IMM S番号 40 0x5cfa0 + JUMP 0x5cf76 +0x5cf6a: + SH_LOCALINC S番号 + JUMP 0x5cf56 +0x5cf76: + SH_LOCALREF S番号 + SH_LOCALREF 決定 + SH_LOCALREF 無効 + SH_LOCALREF 移動1 + SH_LOCALREF 移動2 + CALLFUNC SYS_選択エリア音設定 + JUMP 0x5cf6a +0x5cfa0: + RETURN +ENDFUNC 選択エリア音設定 + +; 選択枠 +; ARG 0: S番号 : int +; RETURN: void +FUNC 2678 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBAL_ASSIGN_LOCAL _選択枠 S番号 + RETURN +ENDFUNC 選択枠 + +; 選択肢開始 +; RETURN: void +FUNC 2679 + SH_GLOBALREF g_bBeginSelect + IFZ 0x5cff4 + S_PUSH "既に選択肢開始()コマンドは呼び出されています" + CALLSYS system.Error + S_POP + JUMP 0x5cff4 +0x5cff4: + SH_GLOBAL_ASSIGN_IMM g_bBeginSelect 1 + PUSH -2 + SH_GLOBAL_S_REF _ゲーム時間 + S_PUSH "" + CALLFUNC SYS_状態セーブ + POP + PUSH -3 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x5d044 + PUSH -4 + PUSH -3 + CALLFUNC SYS_セーブファイルコピー + POP + JUMP 0x5d044 +0x5d044: + PUSH -3 + PUSH -2 + CALLFUNC SYS_セーブファイルコピー + POP + SH_GLOBAL_ASSIGN_IMM g_bCanReturnBackSelect 1 + RETURN +ENDFUNC 選択肢開始 + +; 選択肢 +; ARG 0: 登録番号 : int +; ARG 1: テキスト : string +; ARG 2: キーコード : int +; VAR 3: SelectItem : 選択肢_t +; RETURN: void +FUNC 2680 + SH_LOCALDELETE SelectItem + SH_LOCALCREATE SelectItem 選択肢_t + SH_LOCALREF SelectItem + PUSH 0 + SH_LOCALREF 登録番号 + ASSIGN + POP + SH_LOCALREF SelectItem + PUSH 1 + REF + SH_SASSIGN_LOCALSREF テキスト + SH_LOCALREF SelectItem + PUSH 2 + SH_LOCALREF キーコード + ASSIGN + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT _選択肢 SelectItem + RETURN +ENDFUNC 選択肢 + +; 選択 +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; VAR 2: result : SYS_選択_result_t +; RETURN: int +FUNC 2681 + SH_GLOBALREF g_bInSelect + IFZ 0x5d0f8 + S_PUSH "既に選択()コマンドは呼び出されています" + CALLSYS system.Error + S_POP + JUMP 0x5d0f8 +0x5d0f8: + SH_GLOBAL_ASSIGN_IMM g_bInSelect 1 + CALLFUNC 既読スキップ選択肢解除確認 + IFZ 0x5d11a + CALLFUNC 既読スキップモード解除 + JUMP 0x5d11a +0x5d11a: + CALLFUNC オートモード選択肢解除確認 + IFZ 0x5d132 + CALLFUNC オートモード解除 + JUMP 0x5d132 +0x5d132: + SH_LOCALDELETE result + SH_LOCALCREATE result SYS_選択_result_t +0x5d142: + SH_LOCALREF result + SH_GLOBALREF g_MenuViewManager + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + CALLMETHOD CMenuViewManager@_Execute + PUSH 5 + SR_ASSIGN + SR_POP + SH_LOCALREF result + PUSH 1 + REF + PUSH 0 + EQUALE + IFZ 0x5d19c + PUSHGLOBALPAGE + PUSH 45 + A_FREE + JUMP 0x5d1b8 + JUMP 0x5d19c +0x5d19c: + SH_LOCALREF result + PUSH 1 + REF + PUSH 0 + CALLFUNC2 + JUMP 0x5d142 +0x5d1b8: + SH_GLOBAL_ASSIGN_IMM g_bInSelect 0 + SH_GLOBAL_ASSIGN_IMM g_bBeginSelect 0 + PUSH -2 + CALLFUNC SYS_セーブファイル削除 + SH_LOCALREF result + PUSH 0 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC 選択 + +; 選択右クリック関数登録 +; ARG 0: _f : functype +; RETURN: void +FUNC 2682 + SH_GLOBAL_ASSIGN_LOCAL _g_menu_rbutton_callback_fnc _f + RETURN +ENDFUNC 選択右クリック関数登録 + +; 前の選択肢に戻る +; RETURN: void +FUNC 2683 + SH_GLOBALREF g_bInSelect + IFZ 0x5d23e + PUSH -4 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x5d23e + PUSH 1 + JUMP 0x5d244 +0x5d23e: + PUSH 0 +0x5d244: + IFZ 0x5d25c + PUSH -4 + CALLFUNC SYS_ロード実行 + JUMP 0x5d25c +0x5d25c: + PUSH -3 + CALLFUNC SYS_セーブファイル存在 + IFZ 0x5d280 + PUSH -3 + CALLFUNC SYS_ロード実行 + JUMP 0x5d280 +0x5d280: + S_PUSH "前の選択肢に戻る()コマンドにおいて、ロード処理がおこなわれませんでした" + CALLSYS system.Error + S_POP + RETURN +ENDFUNC 前の選択肢に戻る + +; 前の選択肢に戻る実行可能確認 +; RETURN: bool +FUNC 2684 + SH_GLOBALREF g_bCanReturnBackSelect + RETURN + PUSH 0 + RETURN +ENDFUNC 前の選択肢に戻る実行可能確認 + +; テスト選択 +; VAR 0: Result : SYS_選択_result_t +; RETURN: int +FUNC 2685 + CALLSYS system.IsDebugMode + NOT + IFZ 0x5d2de +0x5d2c6: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x5d2c6 + JUMP 0x5d2de +0x5d2de: + SH_LOCALDELETE Result + SH_LOCALCREATE Result SYS_選択_result_t + SH_LOCALREF Result + CALLFUNC SYS_テスト選択 + SH_LOCALREF Result + PUSH 0 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC テスト選択 + +; A_テスト選択肢_フォント種類設定 +; ARG 0: 種類 : int +; RETURN: void +FUNC 2686 + SH_GLOBAL_ASSIGN_LOCAL g_テスト選択肢_フォント種類 種類 + RETURN +ENDFUNC A_テスト選択肢_フォント種類設定 + +; A_テスト選択肢_フォントサイズ設定 +; ARG 0: サイズ : int +; RETURN: void +FUNC 2687 + SH_GLOBAL_ASSIGN_LOCAL g_テスト選択肢_フォントサイズ サイズ + RETURN +ENDFUNC A_テスト選択肢_フォントサイズ設定 +EOF System\Asra3\Command\選択肢.jaf + +; CG選択音設定 +; ARG 0: 決定 : int +; ARG 1: 無効 : int +; ARG 2: 移動1 : int +; ARG 3: 移動2 : int +; RETURN: void +FUNC 2688 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 2 + CALLFUNC SYS_ASSERTE_SOUND + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_SOUND + SH_GLOBAL_ASSIGN_LOCAL _CG選択音決定 決定 + SH_GLOBAL_ASSIGN_LOCAL _CG選択音無効 無効 + SH_GLOBAL_ASSIGN_LOCAL _CG選択音移動1 移動1 + SH_GLOBAL_ASSIGN_LOCAL _CG選択音移動2 移動2 + RETURN +ENDFUNC CG選択音設定 + +; CG選択肢テキストフォント設定 +; ARG 0: nType : int +; VAR 1: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2689 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF nType + CALLMETHOD CASCharSpriteProperty@SetType + RETURN +ENDFUNC CG選択肢テキストフォント設定 + +; CG選択肢テキスト文字サイズ設定 +; ARG 0: nSize : int +; VAR 1: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2690 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF nSize + CALLMETHOD CASCharSpriteProperty@SetSize + RETURN +ENDFUNC CG選択肢テキスト文字サイズ設定 + +; CG選択肢テキスト文字色設定 +; ARG 0: nR : int +; ARG 1: nG : int +; ARG 2: nB : int +; VAR 3: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2691 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + RETURN +ENDFUNC CG選択肢テキスト文字色設定 + +; CG選択肢テキスト太字幅設定 +; ARG 0: fBoldWeight : float +; VAR 1: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2692 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF fBoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + RETURN +ENDFUNC CG選択肢テキスト太字幅設定 + +; CG選択肢テキスト文字縁取り幅設定 +; ARG 0: fEdgeWeight : float +; VAR 1: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2693 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 1 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF fEdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + RETURN +ENDFUNC CG選択肢テキスト文字縁取り幅設定 + +; CG選択肢テキスト縁取り色設定 +; ARG 0: nR : int +; ARG 1: nG : int +; ARG 2: nB : int +; VAR 3: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2694 + SH_GLOBALREF g_ASCGMenuModel + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + CALLMETHOD CASCGMenuModel@GetTextProperty + ASSIGN + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC CG選択肢テキスト縁取り色設定 + +; CG選択肢テキスト字間隔設定 +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 2695 + SH_GLOBALREF g_ASCGMenuModel + SH_LOCALREF nCharSpace + CALLMETHOD CASCGMenuModel@SetCharSpace + RETURN +ENDFUNC CG選択肢テキスト字間隔設定 + +; CG選択肢テキスト座標設定 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2696 + SH_GLOBALREF g_ASCGMenuModel + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CASCGMenuModel@SetTextOffsetPos + RETURN +ENDFUNC CG選択肢テキスト座標設定 + +; CG選択肢テキスト原点座標モード設定 +; ARG 0: Mode : int +; RETURN: void +FUNC 2697 + SH_GLOBALREF g_ASCGMenuModel + SH_LOCALREF Mode + CALLMETHOD CASCGMenuModel@SetTextOriginPosMode + RETURN +ENDFUNC CG選択肢テキスト原点座標モード設定 + +; CG選択肢 +; ARG 0: 登録番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: 通常CG名 : string +; ARG 5: 選択CG名 : string +; ARG 6: クリックCG名 : string +; ARG 7: Text : string +; ARG 8: キーコード : int +; VAR 9: t : CG選択肢_t +; RETURN: void +FUNC 2698 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF 通常CG名 + CALLFUNC SYS_ASSERTE_CG + SH_LOCALREF 選択CG名 + CALLFUNC SYS_ASSERTE_CG + SH_LOCALSREF_EMPTY クリックCG名 + NOT + IFZ 0x5d5d6 + SH_LOCALREF クリックCG名 + CALLFUNC SYS_ASSERTE_CG + JUMP 0x5d5d6 +0x5d5d6: + SH_LOCALDELETE t + SH_LOCALCREATE t CG選択肢_t + SH_LOCALREF t + PUSH 0 + SH_LOCALREF 登録番号 + ASSIGN + POP + SH_LOCALREF t + PUSH 1 + SH_LOCALREF X + ASSIGN + POP + SH_LOCALREF t + PUSH 2 + SH_LOCALREF Y + ASSIGN + POP + SH_LOCALREF t + PUSH 3 + SH_LOCALREF Z + ASSIGN + POP + SH_LOCALREF t + PUSH 4 + REF + SH_SASSIGN_LOCALSREF 通常CG名 + SH_LOCALREF t + PUSH 5 + REF + SH_SASSIGN_LOCALSREF 選択CG名 + SH_LOCALREF t + PUSH 6 + REF + SH_SASSIGN_LOCALSREF クリックCG名 + SH_LOCALREF t + PUSH 7 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF t + PUSH 8 + REF + SH_SASSIGN_LOCALSREF Text + SH_LOCALREF t + PUSH 9 + SH_LOCALREF キーコード + ASSIGN + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT _CG選択肢 t + RETURN +ENDFUNC CG選択肢 + +; CG非選択肢 +; ARG 0: 登録番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: 非選択CG名 : string +; ARG 5: Text : string +; VAR 6: t : CG選択肢_t +; RETURN: void +FUNC 2699 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF 非選択CG名 + CALLFUNC SYS_ASSERTE_CG + SH_LOCALDELETE t + SH_LOCALCREATE t CG選択肢_t + SH_LOCALREF t + PUSH 0 + SH_LOCALREF 登録番号 + ASSIGN + POP + SH_LOCALREF t + PUSH 1 + SH_LOCALREF X + ASSIGN + POP + SH_LOCALREF t + PUSH 2 + SH_LOCALREF Y + ASSIGN + POP + SH_LOCALREF t + PUSH 3 + SH_LOCALREF Z + ASSIGN + POP + SH_LOCALREF t + PUSH 4 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF t + PUSH 5 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF t + PUSH 6 + REF + SH_S_ASSIGN_STR0 "" + SH_LOCALREF t + PUSH 7 + REF + SH_SASSIGN_LOCALSREF 非選択CG名 + SH_LOCALREF t + PUSH 8 + REF + SH_SASSIGN_LOCALSREF Text + SH_LOCALREF t + PUSH 9 + PUSH 0 + ASSIGN + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT _CG選択肢 t + RETURN +ENDFUNC CG非選択肢 + +; CG選択 +; ARG 0: _キャンセルあり : bool +; ARG 1: _キャンセル値 : int +; ARG 2: bCanOpenBackLog : bool +; ARG 3: 効果番号 : int +; ARG 4: 効果時間 : int +; VAR 5: Result : SYS_選択_result_t +; VAR 6: CGMenuView : CCGMenuView +; RETURN: int +FUNC 2700 + PUSHGLOBALPAGE + PUSH 47 + A_EMPTY + IFZ 0x5d814 + S_PUSH "CG選択肢が登録されていない" + PUSH 0 + CALLFUNC SYS_ERROR + PUSH -1 + RETURN + JUMP 0x5d814 +0x5d814: + SH_LOCALDELETE Result + SH_LOCALCREATE Result SYS_選択_result_t +0x5d824: + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + SH_LOCALDELETE CGMenuView + SH_LOCALCREATE CGMenuView CCGMenuView + SH_LOCALREF CGMenuView + SH_LOCALREF _キャンセルあり + SH_LOCALREF _キャンセル値 + SH_LOCALREF bCanOpenBackLog + SH_LOCALREF 効果番号 + SH_LOCALREF 効果時間 + CALLMETHOD CCGMenuView@_Execute + SH_LOCALREF Result + SH_LOCALREF CGMenuView + CALLMETHOD CCGMenuView@_GetResult + PUSH 5 + SR_ASSIGN + SR_POP + SH_LOCALREF Result + PUSH 1 + REF + PUSH 0 + EQUALE + IFZ 0x5d8b4 + SH_LOCALDELETE CGMenuView + JUMP 0x5d8fa + JUMP 0x5d8b4 +0x5d8b4: + SH_LOCALREF Result + PUSH 1 + REF + PUSH 0 + CALLFUNC2 + .LOCALASSIGN 効果番号 -1 + .LOCALASSIGN 効果時間 -1 + SH_LOCALDELETE CGMenuView + JUMP 0x5d824 +0x5d8fa: + PUSHGLOBALPAGE + PUSH 47 + A_FREE + SH_GLOBALREF g_ASCGMenuModel + CALLMETHOD CASCGMenuModel@Clear + SH_LOCALREF Result + PUSH 0 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC CG選択 +EOF System\Asra3\Command\CG選択肢.jaf + +; 全表示 +; ARG 0: 効果番号 : int +; ARG 1: 効果時間 : int +; RETURN: void +FUNC 2701 + SH_LOCALREF 効果番号 + SH_LOCALREF 効果時間 + SH_GLOBALREF _全表示効果番号 + SH_GLOBALREF _全表示効果時間 + CALLFUNC SYS_画面更新 + RETURN +ENDFUNC 全表示 + +; A_画面トランジション終了待ち +; ARG 0: 効果番号 : int +; ARG 1: 効果時間 : int +; VAR 2: Timer : CASTimer +; VAR 3: nTime : int +; VAR 4: fRate : float +; RETURN: void +FUNC 2702 + SH_IF_LOC_GE_IMM 効果番号 0 0x5d98c + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF _全表示効果番号 + ASSIGN + POP + JUMP 0x5d98c +0x5d98c: + SH_IF_LOC_GE_IMM 効果時間 0 0x5d9b2 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF _全表示効果時間 + ASSIGN + POP + JUMP 0x5d9b2 +0x5d9b2: + SH_LOCALREF 効果番号 + PUSH 0 + EQUALE + IFNZ 0x5d9e6 + SH_LOCALREF 効果時間 + PUSH 0 + LTE + IFNZ 0x5d9e6 + PUSH 0 + JUMP 0x5d9ec +0x5d9e6: + PUSH 1 +0x5d9ec: + IFZ 0x5da06 + PUSH 1 + CALLFUNC AFL_View_Update + RETURN + JUMP 0x5da06 +0x5da06: + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_効果番号チェック + SH_LOCALREF 効果番号 + CALLHLL ChipmunkSpriteEngine TRANS_Begin + POP + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x5da42: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + ASSIGN + POP + SH_LOCALREF nTime + SH_LOCALREF 効果時間 + GTE + IFZ 0x5da7a + JUMP 0x5daaa + JUMP 0x5da7a +0x5da7a: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nTime + ITOF + SH_LOCALREF 効果時間 + ITOF + F_DIV + F_ASSIGN + POP + SH_LOCALREF fRate + CALLFUNC SYS_TransitionUpdateView + JUMP 0x5da42 +0x5daaa: + CALLHLL ChipmunkSpriteEngine TRANS_End + POP + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC A_画面トランジション終了待ち + +; 全消去 +; RETURN: void +FUNC 2703 + CALLFUNC PARTS_ReleaseAllPartsWithoutSystem + PUSH 0 + PUSH -2147483648 + CALLFUNC 字枠セット + RETURN +ENDFUNC 全消去 + +; 画面揺らし +; ARG 0: 横振幅 : int +; ARG 1: 縦振幅 : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2704 + CALLFUNC SYS_全文スキップ中確認 + NOT + IFZ 0x5db1e + CALLFUNC SYS_スキップ中確認 + NOT + IFZ 0x5db1e + PUSH 1 + JUMP 0x5db24 +0x5db1e: + PUSH 0 +0x5db24: + IFZ 0x5db48 + SH_LOCALREF 横振幅 + SH_LOCALREF 縦振幅 + SH_LOCALREF 効果時間 + CALLFUNC SYS_画面揺らし + JUMP 0x5db48 +0x5db48: + RETURN +ENDFUNC 画面揺らし + +; A_画面揺らし終了待ち +; ARG 0: 横振幅 : int +; ARG 1: 縦振幅 : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2705 + SH_LOCALREF 横振幅 + SH_LOCALREF 縦振幅 + SH_LOCALREF 効果時間 + CALLFUNC SYS_画面揺らし終了待ち + RETURN +ENDFUNC A_画面揺らし終了待ち + +; 文字表示後画面揺らし +; ARG 0: 横振幅 : int +; ARG 1: 縦振幅 : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2706 + SH_GLOBAL_ASSIGN_LOCAL _文字表示後画面揺らし横 横振幅 + SH_GLOBAL_ASSIGN_LOCAL _文字表示後画面揺らし縦 縦振幅 + SH_GLOBAL_ASSIGN_LOCAL _文字表示後画面揺らし時 効果時間 + RETURN +ENDFUNC 文字表示後画面揺らし + +; 全画面色 +; ARG 0: R : int +; ARG 1: G : int +; ARG 2: B : int +; RETURN: void +FUNC 2707 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_全画面色 + RETURN +ENDFUNC 全画面色 +EOF System\Asra3\Command\画面効果.jaf + +; 全表示設定 +; ARG 0: 効果番号 : int +; ARG 1: 効果時間 : int +; RETURN: void +FUNC 2708 + SH_GLOBAL_ASSIGN_LOCAL _全表示効果番号 効果番号 + SH_GLOBAL_ASSIGN_LOCAL _全表示効果時間 効果時間 + RETURN +ENDFUNC 全表示設定 +EOF System\Asra3\Command\画面効果設定.jaf + +; 音楽設定 +; ARG 0: 効果タイプ : int +; ARG 1: 効果時間 : int +; RETURN: void +FUNC 2709 + SH_GLOBAL_ASSIGN_LOCAL _音楽効果 効果タイプ + SH_GLOBAL_ASSIGN_LOCAL _音楽効果時間 効果時間 + RETURN +ENDFUNC 音楽設定 + +; 音楽 +; ARG 0: 音楽番号 : int +; ARG 1: 効果タイプ : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2710 + SH_LOCALREF 音楽番号 + PUSH 0 + SH_LOCALREF 効果タイプ + SH_LOCALREF 効果時間 + PUSH 100 + CALLFUNC SYS_PlayBGM + RETURN +ENDFUNC 音楽 + +; 音楽1回再生 +; ARG 0: 音楽番号 : int +; ARG 1: 効果タイプ : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2711 + SH_LOCALREF 音楽番号 + PUSH 1 + SH_LOCALREF 効果タイプ + SH_LOCALREF 効果時間 + PUSH 100 + CALLFUNC SYS_PlayBGM + RETURN +ENDFUNC 音楽1回再生 + +; 音楽再生中確認 +; RETURN: bool +FUNC 2712 + CALLFUNC SYS_IsPlayBGM + RETURN + PUSH 0 + RETURN +ENDFUNC 音楽再生中確認 + +; 音楽再生中番号取得 +; RETURN: int +FUNC 2713 + CALLFUNC SYS_BGM_GetPlayingNumber + RETURN + PUSH 0 + RETURN +ENDFUNC 音楽再生中番号取得 + +; 音楽ボリューム +; ARG 0: 音量 : int +; RETURN: void +FUNC 2714 + RETURN +ENDFUNC 音楽ボリューム + +; A_音楽一時停止 +; RETURN: void +FUNC 2715 + SH_GLOBAL_ASSIGN_IMM _一時停止中 1 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_Pause + POP + RETURN +ENDFUNC A_音楽一時停止 + +; A_音楽再開 +; RETURN: void +FUNC 2716 + SH_GLOBAL_ASSIGN_IMM _一時停止中 0 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_Restart + POP + RETURN +ENDFUNC A_音楽再開 + +; A_音楽一時停止中確認 +; RETURN: bool +FUNC 2717 + SH_GLOBALREF ch音楽 + SH_GLOBALREF ch音楽i + REF + CALLHLL KiwiSoundEngine Music_IsPause + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC A_音楽一時停止中確認 + +; A_音楽確認 +; ARG 0: 音楽番号 : int +; RETURN: bool +FUNC 2718 + PUSH 2 + SH_LOCALREF 音楽番号 + CALLHLL PassRegister ExistNumber + RETURN + PUSH 0 + RETURN +ENDFUNC A_音楽確認 + +; 効果音 +; ARG 0: _効果音番号 : int +; RETURN: void +FUNC 2719 + SH_LOCALREF _効果音番号 + PUSH 0 + PUSH 1 + CALLFUNC SYS_PlaySE + RETURN +ENDFUNC 効果音 + +; 効果音終了待ちあり +; ARG 0: _効果音番号 : int +; RETURN: void +FUNC 2720 + SH_LOCALREF _効果音番号 + PUSH 1 + PUSH 1 + CALLFUNC SYS_PlaySE + RETURN +ENDFUNC 効果音終了待ちあり + +; 効果音強制終了待ちあり +; ARG 0: _効果音番号 : int +; RETURN: void +FUNC 2721 + SH_LOCALREF _効果音番号 + PUSH 1 + PUSH 0 + CALLFUNC SYS_PlaySE + RETURN +ENDFUNC 効果音強制終了待ちあり + +; 効果音ボリューム +; ARG 0: 音量 : int +; RETURN: void +FUNC 2722 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_VOLUME + SH_GLOBAL_ASSIGN_LOCAL _効果音ボリューム 音量 + PUSH 1 + PUSH 0 + SH_GLOBALREF _効果音ボリューム + PUSH 0 + CALLHLL KiwiSoundEngine Sound_Fade + POP + RETURN +ENDFUNC 効果音ボリューム + +; システム効果音 +; ARG 0: _snd : int +; RETURN: void +FUNC 2723 + SH_GLOBALREF _g_SystemSound + SH_LOCALREF _snd + PUSH 0 + CALLMETHOD _CSystemSound@_Play + RETURN +ENDFUNC システム効果音 + +; ループ効果音設定 +; ARG 0: 効果タイプ : int +; ARG 1: 効果時間 : int +; RETURN: void +FUNC 2724 + SH_GLOBAL_ASSIGN_LOCAL _ループ効果音効果 効果タイプ + SH_GLOBAL_ASSIGN_LOCAL _ループ効果音効果時間 効果時間 + RETURN +ENDFUNC ループ効果音設定 + +; ループ効果音 +; ARG 0: ループ効果音番号 : int +; ARG 1: 効果タイプ : int +; ARG 2: 効果時間 : int +; RETURN: void +FUNC 2725 + SH_LOCALREF ループ効果音番号 + PUSH 0 + NOTE + IFZ 0x5dec4 + SH_LOCALREF ループ効果音番号 + CALLHLL KiwiSoundEngine Music_IsExist + NOT + IFZ 0x5dec4 + PUSH 1 + JUMP 0x5deca +0x5dec4: + PUSH 0 +0x5deca: + IFZ 0x5df00 + S_PUSH "ループ効果音[%d]ロード失敗" + SH_LOCALREF ループ効果音番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN ループ効果音番号 0 + JUMP 0x5df00 +0x5df00: + SH_LOCALREF 効果タイプ + PUSH -1 + EQUALE + IFZ 0x5df2c + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF _ループ効果音効果 + ASSIGN + POP + JUMP 0x5df2c +0x5df2c: + SH_LOCALREF 効果時間 + PUSH -1 + EQUALE + IFZ 0x5df58 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF _ループ効果音効果時間 + ASSIGN + POP + JUMP 0x5df58 +0x5df58: + SH_IF_LOC_NE_IMM 効果タイプ 0 0x5df76 + SH_LOCALASSIGN 効果時間 0 + JUMP 0x5df76 +0x5df76: + SH_LOCALREF ループ効果音番号 + PUSH 0 + NOTE + IFZ 0x5e01a + SH_GLOBALREF chループ効果音 + SH_LOCALREF ループ効果音番号 + CALLHLL KiwiSoundEngine Music_Prepare + POP + SH_GLOBALREF chループ効果音 + PUSH 0 + PUSH 0 + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + SH_GLOBALREF chループ効果音 + SH_LOCALREF 効果時間 + SH_GLOBALREF _ループ効果音ボリューム + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + SH_GLOBALREF chループ効果音 + PUSH 0 + CALLHLL KiwiSoundEngine Music_SetLoopCount + POP + SH_GLOBALREF chループ効果音 + CALLHLL KiwiSoundEngine Music_Play + POP + JUMP 0x5e03e +0x5e01a: + SH_GLOBALREF chループ効果音 + SH_LOCALREF 効果時間 + PUSH 0 + PUSH 1 + CALLHLL KiwiSoundEngine Music_Fade + POP +0x5e03e: + SH_GLOBAL_ASSIGN_LOCAL _ループ効果音 ループ効果音番号 + RETURN +ENDFUNC ループ効果音 + +; ループ効果音ボリューム +; ARG 0: 音量 : int +; RETURN: void +FUNC 2726 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_VOLUME + SH_GLOBAL_ASSIGN_LOCAL _ループ効果音ボリューム 音量 + SH_GLOBALREF chループ効果音 + PUSH 0 + SH_GLOBALREF _ループ効果音ボリューム + PUSH 0 + CALLHLL KiwiSoundEngine Music_Fade + POP + RETURN +ENDFUNC ループ効果音ボリューム + +; VOICE +; ARG 0: VOICE番号 : int +; RETURN: void +FUNC 2727 + SH_LOCALREF VOICE番号 + CALLFUNC SYS_VOICE + RETURN +ENDFUNC VOICE + +; A_ボイス停止 +; RETURN: void +FUNC 2728 + CALLFUNC SYS_StopVoice + RETURN +ENDFUNC A_ボイス停止 + +; A_ボイスリプレイ可能確認 +; RETURN: bool +FUNC 2729 + SH_GLOBALREF _g_最終音声番号 + PUSH 0 + LTE + IFZ 0x5e0f0 + PUSH 0 + RETURN + JUMP 0x5e0f0 +0x5e0f0: + SH_GLOBALREF _g_最終音声番号 + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0x5e116 + PUSH 0 + RETURN + JUMP 0x5e116 +0x5e116: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC A_ボイスリプレイ可能確認 + +; S_ボイスリプレイ +; RETURN: void +FUNC 2730 + CALLFUNC A_ボイスリプレイ可能確認 + IFZ 0x5e150 + SH_GLOBALREF _g_最終音声番号 + CALLFUNC SYS_PlayVoice + JUMP 0x5e150 +0x5e150: + RETURN +ENDFUNC S_ボイスリプレイ + +; A_BGMボリュームキャップ設定 +; ARG 0: サウンドグループ番号 : int +; ARG 1: ボリューム : int +; ARG 2: フェードアウト時間 : int +; ARG 3: フェードイン待ち時間 : int +; ARG 4: フェードイン時間 : int +; RETURN: void +FUNC 2731 + RETURN +ENDFUNC A_BGMボリュームキャップ設定 + +; A_擬音開始 +; ARG 0: 効果音番号1 : int +; ARG 1: 効果音番号2 : int +; ARG 2: 効果音番号3 : int +; ARG 3: 効果音番号4 : int +; ARG 4: 効果音番号5 : int +; ARG 5: 効果音番号6 : int +; ARG 6: 効果音番号7 : int +; ARG 7: 効果音番号8 : int +; ARG 8: 効果音番号9 : int +; ARG 9: 効果音番号10 : int +; VAR 10: SoundList : array +; RETURN: void +FUNC 2732 + PUSHLOCALPAGE + PUSH 10 + A_FREE + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号1 + A_PUSHBACK + SH_LOCALREF 効果音番号2 + PUSH -1 + NOTE + IFZ 0x5e1b0 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号2 + A_PUSHBACK + JUMP 0x5e1b0 +0x5e1b0: + SH_LOCALREF 効果音番号3 + PUSH -1 + NOTE + IFZ 0x5e1da + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号3 + A_PUSHBACK + JUMP 0x5e1da +0x5e1da: + SH_LOCALREF 効果音番号4 + PUSH -1 + NOTE + IFZ 0x5e204 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号4 + A_PUSHBACK + JUMP 0x5e204 +0x5e204: + SH_LOCALREF 効果音番号5 + PUSH -1 + NOTE + IFZ 0x5e22e + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号5 + A_PUSHBACK + JUMP 0x5e22e +0x5e22e: + SH_LOCALREF 効果音番号6 + PUSH -1 + NOTE + IFZ 0x5e258 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号6 + A_PUSHBACK + JUMP 0x5e258 +0x5e258: + SH_LOCALREF 効果音番号7 + PUSH -1 + NOTE + IFZ 0x5e282 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号7 + A_PUSHBACK + JUMP 0x5e282 +0x5e282: + SH_LOCALREF 効果音番号8 + PUSH -1 + NOTE + IFZ 0x5e2ac + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号8 + A_PUSHBACK + JUMP 0x5e2ac +0x5e2ac: + SH_LOCALREF 効果音番号9 + PUSH -1 + NOTE + IFZ 0x5e2d6 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号9 + A_PUSHBACK + JUMP 0x5e2d6 +0x5e2d6: + SH_LOCALREF 効果音番号10 + PUSH -1 + NOTE + IFZ 0x5e300 + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF 効果音番号10 + A_PUSHBACK + JUMP 0x5e300 +0x5e300: + CALLFUNC SYS_SOUNDGROUP_GIMICSE + SH_LOCALREF SoundList + A_REF + CALLFUNC SYS_PlayBackSE + RETURN +ENDFUNC A_擬音開始 + +; A_擬音終了 +; VAR 0: SoundList : array +; RETURN: void +FUNC 2733 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + A_PUSHBACK + CALLFUNC SYS_SOUNDGROUP_GIMICSE + SH_LOCALREF SoundList + A_REF + CALLFUNC SYS_PlayBackSE + RETURN +ENDFUNC A_擬音終了 + +; A_背景音声開始 +; ARG 0: サウンドグループ番号 : int +; ARG 1: 音声番号1 : int +; ARG 2: 音声番号2 : int +; ARG 3: 音声番号3 : int +; ARG 4: 音声番号4 : int +; ARG 5: 音声番号5 : int +; ARG 6: 音声番号6 : int +; ARG 7: 音声番号7 : int +; ARG 8: 音声番号8 : int +; ARG 9: 音声番号9 : int +; ARG 10: 音声番号10 : int +; VAR 11: SoundList : array +; RETURN: void +FUNC 2734 + SH_LOCALREF サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + LTE + IFZ 0x5e39a + S_PUSH "サウンドグループ[%d]無効" + SH_LOCALREF サウンドグループ番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + RETURN + JUMP 0x5e39a +0x5e39a: + PUSHLOCALPAGE + PUSH 11 + A_FREE + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号1 + A_PUSHBACK + SH_LOCALREF 音声番号2 + PUSH -1 + NOTE + IFZ 0x5e3de + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号2 + A_PUSHBACK + JUMP 0x5e3de +0x5e3de: + SH_LOCALREF 音声番号3 + PUSH -1 + NOTE + IFZ 0x5e408 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号3 + A_PUSHBACK + JUMP 0x5e408 +0x5e408: + SH_LOCALREF 音声番号4 + PUSH -1 + NOTE + IFZ 0x5e432 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号4 + A_PUSHBACK + JUMP 0x5e432 +0x5e432: + SH_LOCALREF 音声番号5 + PUSH -1 + NOTE + IFZ 0x5e45c + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号5 + A_PUSHBACK + JUMP 0x5e45c +0x5e45c: + SH_LOCALREF 音声番号6 + PUSH -1 + NOTE + IFZ 0x5e486 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号6 + A_PUSHBACK + JUMP 0x5e486 +0x5e486: + SH_LOCALREF 音声番号7 + PUSH -1 + NOTE + IFZ 0x5e4b0 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号7 + A_PUSHBACK + JUMP 0x5e4b0 +0x5e4b0: + SH_LOCALREF 音声番号8 + PUSH -1 + NOTE + IFZ 0x5e4da + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号8 + A_PUSHBACK + JUMP 0x5e4da +0x5e4da: + SH_LOCALREF 音声番号9 + PUSH -1 + NOTE + IFZ 0x5e504 + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号9 + A_PUSHBACK + JUMP 0x5e504 +0x5e504: + SH_LOCALREF 音声番号10 + PUSH -1 + NOTE + IFZ 0x5e52e + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF 音声番号10 + A_PUSHBACK + JUMP 0x5e52e +0x5e52e: + SH_LOCALREF サウンドグループ番号 + SH_LOCALREF SoundList + A_REF + CALLFUNC SYS_PlayBackSE + RETURN +ENDFUNC A_背景音声開始 + +; A_背景音声終了 +; ARG 0: サウンドグループ番号 : int +; VAR 1: SoundList : array +; RETURN: void +FUNC 2735 + SH_LOCALREF サウンドグループ番号 + CALLFUNC SYS_SOUNDGROUP_BACKVOICE + LTE + IFZ 0x5e58c + S_PUSH "サウンドグループ[%d]無効" + SH_LOCALREF サウンドグループ番号 + PUSH 2 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + RETURN + JUMP 0x5e58c +0x5e58c: + PUSHLOCALPAGE + PUSH 1 + A_FREE + PUSHLOCALPAGE + PUSH 1 + PUSH 0 + A_PUSHBACK + SH_LOCALREF サウンドグループ番号 + SH_LOCALREF SoundList + A_REF + CALLFUNC SYS_PlayBackSE + RETURN +ENDFUNC A_背景音声終了 + +; A_サウンド状態保存 +; ARG 0: 音楽停止 : bool +; RETURN: void +FUNC 2736 + SH_LOCALREF 音楽停止 + CALLFUNC SYS_Sound_Status_Set + RETURN +ENDFUNC A_サウンド状態保存 + +; A_サウンド状態復帰 +; RETURN: void +FUNC 2737 + CALLFUNC SYS_Sound_Status_Return + RETURN +ENDFUNC A_サウンド状態復帰 +EOF System\Asra3\Command\音.jaf + +; CGエフェクト +; ARG 0: BaseCGName : string +; ARG 1: StartNomber : int +; ARG 2: _numofcg : int +; ARG 3: _time : int +; ARG 4: _x : int +; ARG 5: _y : int +; ARG 6: _z : int +; ARG 7: _width : int +; ARG 8: _height : int +; ARG 9: _se : int +; VAR 10: _nViewSprite : int +; VAR 11: _nTempSprite : int +; VAR 12: _bStretch : bool +; VAR 13: _totaltime : int +; VAR 14: bSkipMode : bool +; VAR 15: _cgindex : int +; VAR 16: _loadedcg : string +; VAR 17: _begintime : int +; VAR 18: _currenttime : int +; VAR 19: _loadcg : string +; VAR 20: _srcwidth : int +; VAR 21: _srcheight : int +; RETURN: void +FUNC 2738 + .LOCALASSIGN _nViewSprite -1 + .LOCALASSIGN _nTempSprite -1 + PUSHLOCALPAGE + PUSH 10 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF _nViewSprite + SH_LOCALREF _x + SH_LOCALREF _y + CALLFUNC AFL_Sprite_SetPos + POP + SH_LOCALREF _nViewSprite + SH_LOCALREF _z + CALLFUNC AFL_Sprite_SetZ + POP + SH_LOCALREF _nViewSprite + PUSH 1 + CALLFUNC AFL_Sprite_SetShow + POP + PUSHLOCALPAGE + PUSH 12 + PUSH 0 + ITOB + ASSIGN + POP + SH_LOCALREF _width + PUSH -2147483648 + NOTE + IFZ 0x5e6c6 + SH_LOCALREF _height + PUSH -2147483648 + NOTE + IFZ 0x5e6c6 + PUSH 1 + JUMP 0x5e6cc +0x5e6c6: + PUSH 0 +0x5e6cc: + IFZ 0x5e7a4 + PUSHLOCALPAGE + PUSH 12 + PUSH 1 + ITOB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF _nTempSprite + SH_LOCALREF _x + SH_LOCALREF _y + CALLFUNC AFL_Sprite_SetPos + POP + SH_LOCALREF _nTempSprite + SH_LOCALREF _z + CALLFUNC AFL_Sprite_SetZ + POP + SH_LOCALREF _nTempSprite + PUSH 0 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF _nViewSprite + SH_LOCALREF _width + SH_LOCALREF _height + CALLFUNC AFL_Sprite_Create + POP + SH_LOCALREF _nViewSprite + PUSH 0 + PUSH 0 + SH_LOCALREF _width + SH_LOCALREF _height + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLHLL DrawGraph FillWithAlpha + JUMP 0x5e7a4 +0x5e7a4: + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF _time + SH_LOCALREF _numofcg + MUL + ASSIGN + POP + PUSHLOCALPAGE + PUSH 14 + PUSH 0 + ITOB + ASSIGN + POP + SH_LOCALASSIGN _cgindex 0 + SH_LOCALREF _loadedcg + SH_S_ASSIGN_STR0 "" + SH_LOCALREF _se + PUSH -2147483648 + NOTE + IFZ 0x5e80e + SH_LOCALREF _se + CALLFUNC システム効果音 + JUMP 0x5e80e +0x5e80e: + PUSHLOCALPAGE + PUSH 17 + CALLSYS system.GetTime + ASSIGN + POP +0x5e820: + PUSHLOCALPAGE + PUSH 18 + CALLSYS system.GetTime + SH_LOCALREF _begintime + SUB + ASSIGN + POP + SH_LOCALREF _currenttime + SH_LOCALREF _totaltime + GTE + IFZ 0x5e85a + JUMP 0x5eb26 + JUMP 0x5e85a +0x5e85a: + SH_LOCALREF bSkipMode + NOT + IFZ 0x5e880 + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x5e880 + PUSH 1 + JUMP 0x5e886 +0x5e880: + PUSH 0 +0x5e886: + IFZ 0x5e8a6 + PUSHLOCALPAGE + PUSH 14 + PUSH 1 + ITOB + ASSIGN + POP + JUMP 0x5e8a6 +0x5e8a6: + SH_LOCALREF bSkipMode + IFZ 0x5e8de + SH_LOCALINC _cgindex + SH_LOCALREF _cgindex + SH_LOCALREF _numofcg + GTE + IFZ 0x5e8d8 + JUMP 0x5eb26 + JUMP 0x5e8d8 +0x5e8d8: + JUMP 0x5e900 +0x5e8de: + PUSHLOCALPAGE + PUSH 15 + SH_LOCALREF _currenttime + SH_LOCALREF _numofcg + MUL + SH_LOCALREF _totaltime + DIV + ASSIGN + POP +0x5e900: + SH_LOCALREF _loadcg + SH_LOCAL_S_REF BaseCGName + S_PUSH "%d" + SH_LOCALREF StartNomber + SH_LOCALREF _cgindex + ADD + PUSH 2 + S_MOD + S_ADD + S_ASSIGN + S_POP + SH_LOCAL_S_REF _loadedcg + SH_LOCAL_S_REF _loadcg + S_NOTE + IFZ 0x5eaf6 + SH_LOCALREF _bStretch + IFZ 0x5ead2 + SH_LOCALREF _nTempSprite + SH_LOCAL_S_REF _loadcg + CALLFUNC AFL_Sprite_SetCG + POP + PUSHLOCALPAGE + PUSH 20 + SH_LOCALREF _nTempSprite + CALLFUNC AFL_Sprite_GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 21 + SH_LOCALREF _nTempSprite + CALLFUNC AFL_Sprite_GetHeight + ASSIGN + POP + SH_LOCALREF _srcwidth + SH_LOCALREF _width + EQUALE + IFZ 0x5e9c6 + SH_LOCALREF _srcheight + SH_LOCALREF _height + EQUALE + IFZ 0x5e9c6 + PUSH 1 + JUMP 0x5e9cc +0x5e9c6: + PUSH 0 +0x5e9cc: + IFZ 0x5ea00 + SH_LOCALREF _nTempSprite + PUSH 1 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF _nViewSprite + PUSH 0 + CALLFUNC AFL_Sprite_SetShow + POP + JUMP 0x5eacc +0x5ea00: + SH_LOCALREF _nTempSprite + PUSH 0 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF _nViewSprite + PUSH 1 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF _nViewSprite + PUSH 0 + PUSH 0 + SH_LOCALREF _width + SH_LOCALREF _height + SH_LOCALREF _nTempSprite + PUSH 0 + PUSH 0 + SH_LOCALREF _srcwidth + SH_LOCALREF _srcheight + CALLHLL DrawGraph CopyStretchInterp + SH_LOCALREF _nTempSprite + CALLFUNC AFL_Sprite_IsExistAlphaMap + IFZ 0x5eacc + SH_LOCALREF _nViewSprite + PUSH 0 + PUSH 0 + SH_LOCALREF _width + SH_LOCALREF _height + SH_LOCALREF _nTempSprite + PUSH 0 + PUSH 0 + SH_LOCALREF _srcwidth + SH_LOCALREF _srcheight + CALLHLL DrawGraph CopyStretchAMapInterp + JUMP 0x5eacc +0x5eacc: + JUMP 0x5eae6 +0x5ead2: + SH_LOCALREF _nViewSprite + SH_LOCAL_S_REF _loadcg + CALLFUNC AFL_Sprite_SetCG + POP +0x5eae6: + SH_LOCALREF_SASSIGN_LOCALSREF _loadedcg _loadcg + JUMP 0x5eaf6 +0x5eaf6: + PUSH 1 + CALLFUNC AFL_View_Update + SH_LOCALREF bSkipMode + IFZ 0x5eb20 + PUSH 20 + CALLSYS system.Sleep + JUMP 0x5eb20 +0x5eb20: + JUMP 0x5e820 +0x5eb26: + SH_LOCALREF _nViewSprite + PUSH -1 + NOTE + IFZ 0x5eb4c + SH_LOCALREF _nViewSprite + CALLFUNC AFL_Sprite_Release + JUMP 0x5eb4c +0x5eb4c: + SH_LOCALREF _nTempSprite + PUSH -1 + NOTE + IFZ 0x5eb72 + SH_LOCALREF _nTempSprite + CALLFUNC AFL_Sprite_Release + JUMP 0x5eb72 +0x5eb72: + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC CGエフェクト +EOF System\Asra3\Command\CGエフェクト.jaf + +; S_セーブ +; VAR 0: SampleSaveView : CSampleSaveView +; RETURN: void +FUNC 2739 + PUSH 0 + CALLFUNC A_サウンド状態保存 + SH_LOCALDELETE SampleSaveView + SH_LOCALCREATE SampleSaveView CSampleSaveView + SH_LOCALREF SampleSaveView + CALLMETHOD CSampleSaveView@Run + CALLFUNC A_サウンド状態復帰 + RETURN +ENDFUNC S_セーブ + +; S_ロード +; VAR 0: SampleLoadView : CSampleLoadView +; RETURN: void +FUNC 2740 + PUSH 0 + CALLFUNC A_サウンド状態保存 + SH_LOCALDELETE SampleLoadView + SH_LOCALCREATE SampleLoadView CSampleLoadView + SH_LOCALREF SampleLoadView + CALLMETHOD CSampleLoadView@Run + CALLFUNC A_サウンド状態復帰 + RETURN +ENDFUNC S_ロード + +; S_簡易セーブ +; RETURN: void +FUNC 2741 + CALLFUNC AFL_GetConfigQuickSaveConfirm + IFZ 0x5ec1c + JUMP 0x5ec1c +0x5ec1c: + PUSH -1 + SH_GLOBAL_S_REF _ゲーム時間 + S_PUSH "" + CALLFUNC SYS_状態セーブ + POP + RETURN +ENDFUNC S_簡易セーブ + +; S_簡易ロード +; VAR 0: Timer : CASTimer +; RETURN: void +FUNC 2742 + CALLFUNC AFL_GetConfigQuickSaveConfirm + IFZ 0x5ec56 + JUMP 0x5ec56 +0x5ec56: + PUSH -1 + CALLFUNC SYS_セーブファイル名 + CALLSYS system.ExistsSaveFile + NOT + IFZ 0x5ec8a + S_PUSH "簡易セーブデータなし" + PUSH 0 + CALLFUNC SYS_ERROR + RETURN + JUMP 0x5ec8a +0x5ec8a: + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x5eca6: + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + PUSH 300 + LT + IFZ 0x5ecd2 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x5eca6 +0x5ecd2: + PUSH -1 + CALLFUNC SYS_ロード実行 + RETURN +ENDFUNC S_簡易ロード + +; クイックセーブファイル存在確認 +; RETURN: bool +FUNC 2743 + SH_GLOBALREF g_bExistQuickSaveFile + RETURN + PUSH 0 + RETURN +ENDFUNC クイックセーブファイル存在確認 + +; 共有セーブ +; RETURN: void +FUNC 2744 + CALLFUNC SYS_共有セーブ + POP + RETURN +ENDFUNC 共有セーブ + +; ゲーム時間 +; ARG 0: ゲーム時間文字列 : string +; RETURN: void +FUNC 2745 + SH_GLOBALREF _ゲーム時間 + SH_SASSIGN_LOCALSREF ゲーム時間文字列 + RETURN +ENDFUNC ゲーム時間 +EOF System\Asra3\Command\セーブロード.jaf + +; S_コンフィグ +; RETURN: void +FUNC 2746 + PUSH 0 + CALLFUNC A_サウンド状態保存 + SH_GLOBALREF g_ConfigViewFunction + PUSH 0 + NOTE + IFZ 0x5ed84 + SH_GLOBALREF g_ConfigViewFunction + PUSH 8 + CALLFUNC2 + CALLFUNC SYS_システム共通セーブ + SH_GLOBALREF _g_MouseWheel + CALLMETHOD _CMouseWheel@_Clear + JUMP 0x5ed8a +0x5ed84: + CALLFUNC AFL_OpenConfig +0x5ed8a: + CALLFUNC A_サウンド状態復帰 + RETURN +ENDFUNC S_コンフィグ + +; S_コンフィグ_関数登録 +; ARG 0: ConfigViewFunction : functype +; RETURN: void +FUNC 2747 + SH_GLOBAL_ASSIGN_LOCAL g_ConfigViewFunction ConfigViewFunction + RETURN +ENDFUNC S_コンフィグ_関数登録 + +; S_コンフィグ_タイトルに戻るボタン表示設定 +; ARG 0: bShow : bool +; RETURN: void +FUNC 2748 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF bShow + CALLMETHOD CConfigModeDocument@SetShowReturnTitleButton + RETURN +ENDFUNC S_コンフィグ_タイトルに戻るボタン表示設定 + +; S_コンフィグ画面_背景 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2749 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF X + SH_LOCALREF Y + PUSH -2147483648 + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@_SetBackground + RETURN +ENDFUNC S_コンフィグ画面_背景 + +; S_コンフィグ画面_メッセージ背景 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2750 + SH_GLOBALREF g_ConfigModeDocument + PUSH 0 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@SetEachBackCG + RETURN +ENDFUNC S_コンフィグ画面_メッセージ背景 + +; S_コンフィグ画面_メッセージ背景2 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2751 + SH_GLOBALREF g_ConfigModeDocument + PUSH 1 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@SetEachBackCG + RETURN +ENDFUNC S_コンフィグ画面_メッセージ背景2 + +; S_コンフィグ画面_サウンド背景 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2752 + SH_GLOBALREF g_ConfigModeDocument + PUSH 2 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@SetEachBackCG + RETURN +ENDFUNC S_コンフィグ画面_サウンド背景 + +; S_コンフィグ画面_入力背景 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2753 + SH_GLOBALREF g_ConfigModeDocument + PUSH 3 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@SetEachBackCG + RETURN +ENDFUNC S_コンフィグ画面_入力背景 + +; S_コンフィグ画面_ウィンドウ背景 +; ARG 0: CG名 : string +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2754 + SH_GLOBALREF g_ConfigModeDocument + PUSH 4 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF CG名 + CALLMETHOD CConfigModeDocument@SetEachBackCG + RETURN +ENDFUNC S_コンフィグ画面_ウィンドウ背景 + +; S_コンフィグ画面_メッセージタブ +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: ActiveCG : string +; ARG 3: DisableCG : string +; ARG 4: OnCursorCG : string +; RETURN: void +FUNC 2755 + SH_GLOBALREF g_ConfigModeDocument + PUSH 0 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF ActiveCG + SH_LOCAL_S_REF DisableCG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetTabCGInfo + RETURN +ENDFUNC S_コンフィグ画面_メッセージタブ + +; S_コンフィグ画面_メッセージ2タブ +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: ActiveCG : string +; ARG 3: DisableCG : string +; ARG 4: OnCursorCG : string +; RETURN: void +FUNC 2756 + SH_GLOBALREF g_ConfigModeDocument + PUSH 1 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF ActiveCG + SH_LOCAL_S_REF DisableCG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetTabCGInfo + RETURN +ENDFUNC S_コンフィグ画面_メッセージ2タブ + +; S_コンフィグ画面_サウンドタブ +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: ActiveCG : string +; ARG 3: DisableCG : string +; ARG 4: OnCursorCG : string +; RETURN: void +FUNC 2757 + SH_GLOBALREF g_ConfigModeDocument + PUSH 2 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF ActiveCG + SH_LOCAL_S_REF DisableCG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetTabCGInfo + RETURN +ENDFUNC S_コンフィグ画面_サウンドタブ + +; S_コンフィグ画面_入力タブ +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: ActiveCG : string +; ARG 3: DisableCG : string +; ARG 4: OnCursorCG : string +; RETURN: void +FUNC 2758 + SH_GLOBALREF g_ConfigModeDocument + PUSH 3 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF ActiveCG + SH_LOCAL_S_REF DisableCG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetTabCGInfo + RETURN +ENDFUNC S_コンフィグ画面_入力タブ + +; S_コンフィグ画面_ウィンドウタブ +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: ActiveCG : string +; ARG 3: DisableCG : string +; ARG 4: OnCursorCG : string +; RETURN: void +FUNC 2759 + SH_GLOBALREF g_ConfigModeDocument + PUSH 4 + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF ActiveCG + SH_LOCAL_S_REF DisableCG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetTabCGInfo + RETURN +ENDFUNC S_コンフィグ画面_ウィンドウタブ + +; S_コンフィグ画面_ウィンドウ解説テキスト位置設定 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2760 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CConfigModeDocument@SetWindowManualTextPos + RETURN +ENDFUNC S_コンフィグ画面_ウィンドウ解説テキスト位置設定 + +; S_コンフィグ画面_チェックボックスCG設定 +; ARG 0: BaseCGName : string +; ARG 1: MarkCGName : string +; ARG 2: CursorCGName : string +; RETURN: void +FUNC 2761 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCAL_S_REF BaseCGName + SH_LOCAL_S_REF MarkCGName + SH_LOCAL_S_REF CursorCGName + CALLMETHOD CConfigModeDocument@SetCheckBoxCG + RETURN +ENDFUNC S_コンフィグ画面_チェックボックスCG設定 + +; S_コンフィグ画面_ゲーム終了ボタン +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 2762 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetCloseGameButtonCGInfo + RETURN +ENDFUNC S_コンフィグ画面_ゲーム終了ボタン + +; S_コンフィグ画面_タイトルに戻るボタン +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 2763 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetReturnToTitleButtonCGInfo + RETURN +ENDFUNC S_コンフィグ画面_タイトルに戻るボタン + +; S_コンフィグ画面_ゲームに戻るボタン +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: CG : string +; ARG 3: OnCursorCG : string +; RETURN: void +FUNC 2764 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetExitButtonCGInfo + RETURN +ENDFUNC S_コンフィグ画面_ゲームに戻るボタン + +; S_コンフィグ画面_決定音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2765 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nSound + CALLMETHOD CConfigModeDocument@SetSoundDecide + RETURN +ENDFUNC S_コンフィグ画面_決定音 + +; S_コンフィグ画面_カーソル音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2766 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nSound + CALLMETHOD CConfigModeDocument@SetSoundUnderCursor + RETURN +ENDFUNC S_コンフィグ画面_カーソル音 + +; S_コンフィグ画面_キャンセル音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2767 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nSound + CALLMETHOD CConfigModeDocument@SetSoundCancel + RETURN +ENDFUNC S_コンフィグ画面_キャンセル音 + +; S_コンフィグ画面_メッセージ速度スライダーCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 2768 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetMessageSpeedSliderCG + RETURN +ENDFUNC S_コンフィグ画面_メッセージ速度スライダーCG + +; S_コンフィグ画面_メッセージ速度スライダー矩形 +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2769 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLFUNC CF_CASRect + CALLMETHOD CConfigModeDocument@SetMessageSpeedSliderRect + RETURN +ENDFUNC S_コンフィグ画面_メッセージ速度スライダー矩形 + +; S_コンフィグ画面_オートモード待ち時間スライダーCG +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 2770 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CConfigModeDocument@SetAutoModeWaitTimeSliderCG + RETURN +ENDFUNC S_コンフィグ画面_オートモード待ち時間スライダーCG + +; S_コンフィグ画面_オートモード待ち時間スライダー矩形 +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2771 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLFUNC CF_CASRect + CALLMETHOD CConfigModeDocument@SetAutoModeWaitTimeSliderRect + RETURN +ENDFUNC S_コンフィグ画面_オートモード待ち時間スライダー矩形 + +; S_コンフィグ画面_メッセージ速度リセットボタンCG設定 +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 2772 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCAL_S_REF KeyUpCG + SH_LOCAL_S_REF KeyDownCG + SH_LOCAL_S_REF KeyUpOnCursorCG + SH_LOCAL_S_REF KeyDownOnCursorCG + CALLMETHOD CConfigModeDocument@SetMessageSpeedResetButtonCG + RETURN +ENDFUNC S_コンフィグ画面_メッセージ速度リセットボタンCG設定 + +; S_コンフィグ画面_メッセージ速度リセットボタン位置設定 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2773 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + CALLFUNC CF_CASPos + CALLMETHOD CConfigModeDocument@SetMessageSpeedResetButtonPos + RETURN +ENDFUNC S_コンフィグ画面_メッセージ速度リセットボタン位置設定 + +; S_コンフィグ画面_オートモード待ち時間リセットボタンCG設定 +; ARG 0: KeyUpCG : string +; ARG 1: KeyDownCG : string +; ARG 2: KeyUpOnCursorCG : string +; ARG 3: KeyDownOnCursorCG : string +; RETURN: void +FUNC 2774 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCAL_S_REF KeyUpCG + SH_LOCAL_S_REF KeyDownCG + SH_LOCAL_S_REF KeyUpOnCursorCG + SH_LOCAL_S_REF KeyDownOnCursorCG + CALLMETHOD CConfigModeDocument@SetAutoModeWaitTimeResetButtonCG + RETURN +ENDFUNC S_コンフィグ画面_オートモード待ち時間リセットボタンCG設定 + +; S_コンフィグ画面_オートモード待ち時間リセットボタン位置設定 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2775 + SH_GLOBALREF g_ConfigModeDocument + SH_LOCALREF nX + SH_LOCALREF nY + CALLFUNC CF_CASPos + CALLMETHOD CConfigModeDocument@SetAutoModeWaitTimeResetButtonPos + RETURN +ENDFUNC S_コンフィグ画面_オートモード待ち時間リセットボタン位置設定 +EOF System\Asra3\Command\コンフィグ.jaf + +; サウンドコンフィグ画面_ボリューム要素全削除 +; RETURN: void +FUNC 2776 + SH_GLOBALREF g_VolumeConfigModel + CALLMETHOD CVolumeConfigModel@Clear + RETURN +ENDFUNC サウンドコンフィグ画面_ボリューム要素全削除 + +; サウンドコンフィグ画面_ボリューム要素追加 +; ARG 0: グループ番号 : int +; ARG 1: 名前 : string +; VAR 2: VolumeElement : CVolumeElement +; RETURN: void +FUNC 2777 + SH_LOCALDELETE VolumeElement + SH_LOCALCREATE VolumeElement CVolumeElement + SH_LOCALREF VolumeElement + SH_LOCALREF グループ番号 + CALLMETHOD CVolumeElement@SetGroup + SH_LOCALREF VolumeElement + SH_LOCAL_S_REF 名前 + CALLMETHOD CVolumeElement@SetName + SH_GLOBALREF g_VolumeConfigModel + PUSHLOCALPAGE + PUSH 2 + SR_REF CVolumeElement + CALLMETHOD CVolumeConfigModel@AddVolumeElement + RETURN +ENDFUNC サウンドコンフィグ画面_ボリューム要素追加 + +; サウンドコンフィグ画面_ボリュームボックスCG +; ARG 0: CG名 : string +; ARG 1: カーソル下CG名 : string +; RETURN: void +FUNC 2778 + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF CG名 + CALLMETHOD CVolumeConfigModel@SetVolumeBoxCG + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF カーソル下CG名 + CALLMETHOD CVolumeConfigModel@SetVolumeBoxUnderCursorCG + RETURN +ENDFUNC サウンドコンフィグ画面_ボリュームボックスCG + +; サウンドコンフィグ画面_ボリュームエリア矩形 +; ARG 0: グループ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: W : int +; ARG 4: H : int +; RETURN: void +FUNC 2779 + SH_GLOBALREF g_VolumeConfigModel + SH_LOCALREF グループ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF W + SH_LOCALREF H + CALLMETHOD CVolumeConfigModel@SetVolumeAreaRect + RETURN +ENDFUNC サウンドコンフィグ画面_ボリュームエリア矩形 + +; サウンドコンフィグ画面_ミュートボタンCG +; ARG 0: CG名 : string +; ARG 1: カーソル下CG名 : string +; ARG 2: チェックCG名 : string +; ARG 3: チェックカーソル下CG名 : string +; RETURN: void +FUNC 2780 + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF CG名 + CALLMETHOD CVolumeConfigModel@SetMuteButtonCG + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF カーソル下CG名 + CALLMETHOD CVolumeConfigModel@SetMuteButtonUnderCursorCG + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF チェックCG名 + CALLMETHOD CVolumeConfigModel@SetMuteButtonCheckCG + SH_GLOBALREF g_VolumeConfigModel + SH_LOCAL_S_REF チェックカーソル下CG名 + CALLMETHOD CVolumeConfigModel@SetMuteButtonCheckUnderCursorCG + RETURN +ENDFUNC サウンドコンフィグ画面_ミュートボタンCG + +; サウンドコンフィグ画面_ミュートボタン位置 +; ARG 0: グループ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2781 + SH_GLOBALREF g_VolumeConfigModel + SH_LOCALREF グループ番号 + SH_LOCALREF X + SH_LOCALREF Y + CALLMETHOD CVolumeConfigModel@SetMuteButtonPos + RETURN +ENDFUNC サウンドコンフィグ画面_ミュートボタン位置 + +; サウンドコンフィグ画面_テスト音 +; ARG 0: nElement : int +; ARG 1: nSound : int +; RETURN: void +FUNC 2782 + SH_GLOBALREF g_VolumeConfigModel + SH_LOCALREF nElement + SH_LOCALREF nSound + CALLMETHOD CVolumeConfigModel@SetTestSound + RETURN +ENDFUNC サウンドコンフィグ画面_テスト音 +EOF System\Asra3\Command\サウンドコンフィグ画面.jaf + +; CGモード登録 +; ARG 0: CG名 : string +; RETURN: void +FUNC 2783 + PUSH 0 + SH_LOCAL_S_REF CG名 + CALLHLL PassRegister RegistText + POP + RETURN +ENDFUNC CGモード登録 + +; CGモード確認 +; ARG 0: CG名 : string +; RETURN: bool +FUNC 2784 + PUSH 0 + SH_LOCAL_S_REF CG名 + CALLHLL PassRegister ExistText + RETURN + PUSH 0 + RETURN +ENDFUNC CGモード確認 +EOF System\Asra3\Command\CGモード.jaf + +; 回想登録 +; ARG 0: _登録番号 : int +; RETURN: void +FUNC 2785 + PUSH 1 + SH_LOCALREF _登録番号 + CALLHLL PassRegister RegistNumber + POP + RETURN +ENDFUNC 回想登録 + +; 回想確認 +; ARG 0: _登録番号 : int +; RETURN: bool +FUNC 2786 + PUSH 1 + SH_LOCALREF _登録番号 + CALLHLL PassRegister ExistNumber + RETURN + PUSH 0 + RETURN +ENDFUNC 回想確認 + +; 回想モード実行中確認 +; RETURN: bool +FUNC 2787 + SH_GLOBALREF _g_回想中 + RETURN + PUSH 0 + RETURN +ENDFUNC 回想モード実行中確認 +EOF System\Asra3\Command\回想モード.jaf + +; S_オート +; RETURN: void +FUNC 2788 + SH_GLOBALREF _g_Mオート + IFZ 0x5f570 + PUSH 0 + JUMP 0x5f576 +0x5f570: + PUSH 1 +0x5f576: + ITOB + PUSH 1 + CALLFUNC SYS_オート設定 + RETURN +ENDFUNC S_オート + +; オートモード解除 +; RETURN: void +FUNC 2789 + PUSH 0 + PUSH 1 + CALLFUNC SYS_オート設定 + RETURN +ENDFUNC オートモード解除 + +; A_オートモード中確認 +; RETURN: bool +FUNC 2790 + SH_GLOBALREF _g_Mオート + RETURN + PUSH 0 + RETURN +ENDFUNC A_オートモード中確認 + +; オートモード選択肢解除確認 +; RETURN: bool +FUNC 2791 + SH_GLOBALREF g_ReleaseAutoModeInSelectMenu + RETURN + PUSH 0 + RETURN +ENDFUNC オートモード選択肢解除確認 + +; オートモードマーク_CG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 2792 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f626 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_オートモードマーク_CG設定 + RETURN + JUMP 0x5f626 +0x5f626: + SH_LOCALASSIGN M番号 1 +0x5f630: + SH_IF_LOC_GE_IMM M番号 40 0x5f668 + JUMP 0x5f650 +0x5f644: + SH_LOCALINC M番号 + JUMP 0x5f630 +0x5f650: + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_オートモードマーク_CG設定 + JUMP 0x5f644 +0x5f668: + RETURN +ENDFUNC オートモードマーク_CG設定 + +; オートモードマーク_ループCG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 切り替え時間 : int +; RETURN: void +FUNC 2793 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f6c4 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 切り替え時間 + CALLFUNC SYS_オートモードマーク_ループCG設定 + RETURN + JUMP 0x5f6c4 +0x5f6c4: + SH_LOCALASSIGN M番号 1 +0x5f6ce: + SH_IF_LOC_GE_IMM M番号 40 0x5f718 + JUMP 0x5f6ee +0x5f6e2: + SH_LOCALINC M番号 + JUMP 0x5f6ce +0x5f6ee: + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 切り替え時間 + CALLFUNC SYS_オートモードマーク_ループCG設定 + JUMP 0x5f6e2 +0x5f718: + RETURN +ENDFUNC オートモードマーク_ループCG設定 + +; オートモードマーク_フラッシュ設定 +; ARG 0: M番号 : int +; ARG 1: フラッシュ名 : string +; RETURN: void +FUNC 2794 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f762 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF フラッシュ名 + CALLFUNC SYS_オートモードマーク_フラッシュ設定 + RETURN + JUMP 0x5f762 +0x5f762: + SH_LOCALASSIGN M番号 1 +0x5f76c: + SH_IF_LOC_GE_IMM M番号 40 0x5f7a4 + JUMP 0x5f78c +0x5f780: + SH_LOCALINC M番号 + JUMP 0x5f76c +0x5f78c: + SH_LOCALREF M番号 + SH_LOCAL_S_REF フラッシュ名 + CALLFUNC SYS_オートモードマーク_フラッシュ設定 + JUMP 0x5f780 +0x5f7a4: + RETURN +ENDFUNC オートモードマーク_フラッシュ設定 + +; オートモードマーク表示位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; RETURN: void +FUNC 2795 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f7fa + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLFUNC SYS_オートモードマーク表示位置 + RETURN + JUMP 0x5f7fa +0x5f7fa: + SH_LOCALASSIGN M番号 1 +0x5f804: + SH_IF_LOC_GE_IMM M番号 40 0x5f848 + JUMP 0x5f824 +0x5f818: + SH_LOCALINC M番号 + JUMP 0x5f804 +0x5f824: + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLFUNC SYS_オートモードマーク表示位置 + JUMP 0x5f818 +0x5f848: + RETURN +ENDFUNC オートモードマーク表示位置 + +; オートモードマーク表示許可設定 +; ARG 0: bShow : bool +; RETURN: void +FUNC 2796 + SH_GLOBAL_ASSIGN_LOCAL g_bオートモードマーク表示許可 bShow + RETURN +ENDFUNC オートモードマーク表示許可設定 + +; オートモード音声あり待ち時間 +; ARG 0: nTime : int +; RETURN: void +FUNC 2797 + SH_GLOBAL_ASSIGN_LOCAL g_nAutoModeWaitTimeExistVoice nTime + RETURN +ENDFUNC オートモード音声あり待ち時間 +EOF System\Asra3\Command\オートモード.jaf + +; S_既読スキップ +; RETURN: void +FUNC 2798 + CALLFUNC SYS_スキップモード反転 + RETURN +ENDFUNC S_既読スキップ + +; 既読スキップモード解除 +; RETURN: void +FUNC 2799 + PUSH 0 + PUSH 1 + CALLFUNC SYS_スキップモード設定 + RETURN +ENDFUNC 既読スキップモード解除 + +; 既読スキップ中確認 +; RETURN: bool +FUNC 2800 + CALLFUNC SYS_スキップ中確認 + RETURN + PUSH 0 + RETURN +ENDFUNC 既読スキップ中確認 + +; 既読スキップ中フラグクリア +; RETURN: void +FUNC 2801 + CALLFUNC SYS_スキップ中フラグクリア + RETURN +ENDFUNC 既読スキップ中フラグクリア + +; 既読スキップ選択肢解除確認 +; RETURN: bool +FUNC 2802 + SH_GLOBALREF g_ReleaseMessageSkipInSelectMenu + RETURN + PUSH 0 + RETURN +ENDFUNC 既読スキップ選択肢解除確認 + +; 既読スキップモードマーク_CG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 2803 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f948 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_スキップモードマーク_CG設定 + RETURN + JUMP 0x5f948 +0x5f948: + SH_LOCALASSIGN M番号 1 +0x5f952: + SH_IF_LOC_GE_IMM M番号 40 0x5f98a + JUMP 0x5f972 +0x5f966: + SH_LOCALINC M番号 + JUMP 0x5f952 +0x5f972: + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_スキップモードマーク_CG設定 + JUMP 0x5f966 +0x5f98a: + RETURN +ENDFUNC 既読スキップモードマーク_CG設定 + +; 既読スキップモードマーク_ループCG設定 +; ARG 0: M番号 : int +; ARG 1: CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 切り替え時間 : int +; RETURN: void +FUNC 2804 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5f9e6 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 切り替え時間 + CALLFUNC SYS_スキップモードマーク_ループCG設定 + RETURN + JUMP 0x5f9e6 +0x5f9e6: + SH_LOCALASSIGN M番号 1 +0x5f9f0: + SH_IF_LOC_GE_IMM M番号 40 0x5fa3a + JUMP 0x5fa10 +0x5fa04: + SH_LOCALINC M番号 + JUMP 0x5f9f0 +0x5fa10: + SH_LOCALREF M番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 切り替え時間 + CALLFUNC SYS_スキップモードマーク_ループCG設定 + JUMP 0x5fa04 +0x5fa3a: + RETURN +ENDFUNC 既読スキップモードマーク_ループCG設定 + +; 既読スキップモードマーク_フラッシュ設定 +; ARG 0: M番号 : int +; ARG 1: フラッシュ名 : string +; RETURN: void +FUNC 2805 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5fa84 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCAL_S_REF フラッシュ名 + CALLFUNC SYS_スキップモードマーク_フラッシュ設定 + RETURN + JUMP 0x5fa84 +0x5fa84: + SH_LOCALASSIGN M番号 1 +0x5fa8e: + SH_IF_LOC_GE_IMM M番号 40 0x5fac6 + JUMP 0x5faae +0x5faa2: + SH_LOCALINC M番号 + JUMP 0x5fa8e +0x5faae: + SH_LOCALREF M番号 + SH_LOCAL_S_REF フラッシュ名 + CALLFUNC SYS_スキップモードマーク_フラッシュ設定 + JUMP 0x5faa2 +0x5fac6: + RETURN +ENDFUNC 既読スキップモードマーク_フラッシュ設定 + +; 既読スキップモードマーク表示位置 +; ARG 0: M番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; RETURN: void +FUNC 2806 + SH_LOCALREF M番号 + PUSH 0 + NOTE + IFZ 0x5fb1c + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLFUNC SYS_スキップモードマーク表示位置 + RETURN + JUMP 0x5fb1c +0x5fb1c: + SH_LOCALASSIGN M番号 1 +0x5fb26: + SH_IF_LOC_GE_IMM M番号 40 0x5fb6a + JUMP 0x5fb46 +0x5fb3a: + SH_LOCALINC M番号 + JUMP 0x5fb26 +0x5fb46: + SH_LOCALREF M番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + CALLFUNC SYS_スキップモードマーク表示位置 + JUMP 0x5fb3a +0x5fb6a: + RETURN +ENDFUNC 既読スキップモードマーク表示位置 + +; 既読スキップモードマーク表示許可設定 +; ARG 0: bShow : bool +; RETURN: void +FUNC 2807 + SH_GLOBAL_ASSIGN_LOCAL g_bスキップモードマーク表示許可 bShow + RETURN +ENDFUNC 既読スキップモードマーク表示許可設定 +EOF System\Asra3\Command\スキップモード.jaf + +; 全文スキップ中確認 +; RETURN: bool +FUNC 2808 + CALLFUNC SYS_全文スキップ中確認 + RETURN + PUSH 0 + RETURN +ENDFUNC 全文スキップ中確認 +EOF System\Asra3\Command\未読スキップモード.jaf + +; 文字入力エリア +; ARG 0: I番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: CG名 : string +; RETURN: void +FUNC 2809 + SH_LOCALREF I番号 + PUSH 0 + NOTE + IFZ 0x5fc06 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF I番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_文字入力エリア + RETURN + JUMP 0x5fc06 +0x5fc06: + SH_LOCALASSIGN I番号 1 +0x5fc10: + SH_IF_LOC_GE_IMM I番号 40 0x5fc5a + JUMP 0x5fc30 +0x5fc24: + SH_LOCALINC I番号 + JUMP 0x5fc10 +0x5fc30: + SH_LOCALREF I番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF Z + SH_LOCAL_S_REF CG名 + CALLFUNC SYS_文字入力エリア + JUMP 0x5fc24 +0x5fc5a: + RETURN +ENDFUNC 文字入力エリア + +; 文字入力エリア2 +; ARG 0: I番号 : int +; ARG 1: 幅 : int +; ARG 2: 高 : int +; ARG 3: 塗R : int +; ARG 4: 塗G : int +; ARG 5: 塗B : int +; ARG 6: 塗率 : int +; ARG 7: 枠タイプ : int +; ARG 8: 枠R : int +; ARG 9: 枠G : int +; ARG 10: 枠B : int +; RETURN: void +FUNC 2810 + SH_LOCALREF 幅 + PUSH -2147483648 + NOTE + IFZ 0x5fc9c + SH_LOCALREF 高 + PUSH -2147483648 + NOTE + IFZ 0x5fc9c + PUSH 1 + JUMP 0x5fca2 +0x5fc9c: + PUSH 0 +0x5fca2: + IFZ 0x5fcc4 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLFUNC SYS_ASSERTE_SIZE + JUMP 0x5fcc4 +0x5fcc4: + SH_LOCALREF I番号 + PUSH 0 + NOTE + IFZ 0x5fd36 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF I番号 + SH_LOCALREF 幅 + SH_LOCALREF 高 + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + SH_LOCALREF 枠タイプ + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + CALLFUNC SYS_文字入力エリア2 + RETURN + JUMP 0x5fd36 +0x5fd36: + SH_LOCALASSIGN I番号 1 +0x5fd40: + SH_IF_LOC_GE_IMM I番号 40 0x5fdae + JUMP 0x5fd60 +0x5fd54: + SH_LOCALINC I番号 + JUMP 0x5fd40 +0x5fd60: + SH_LOCALREF I番号 + SH_LOCALREF 幅 + SH_LOCALREF 高 + SH_LOCALREF 塗R + SH_LOCALREF 塗G + SH_LOCALREF 塗B + SH_LOCALREF 塗率 + SH_LOCALREF 枠タイプ + SH_LOCALREF 枠R + SH_LOCALREF 枠G + SH_LOCALREF 枠B + CALLFUNC SYS_文字入力エリア2 + JUMP 0x5fd54 +0x5fdae: + RETURN +ENDFUNC 文字入力エリア2 + +; 文字入力エリア文字 +; ARG 0: I番号 : int +; ARG 1: サイズ : int +; ARG 2: フォント : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: X : int +; ARG 7: Y : int +; RETURN: void +FUNC 2811 + SH_LOCALREF I番号 + PUSH 0 + NOTE + IFZ 0x5fe1c + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF I番号 + SH_LOCALREF サイズ + SH_LOCALREF フォント + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF X + SH_LOCALREF Y + CALLFUNC SYS_文字入力エリア文字 + RETURN + JUMP 0x5fe1c +0x5fe1c: + SH_LOCALASSIGN I番号 1 +0x5fe26: + SH_IF_LOC_GE_IMM I番号 40 0x5fe82 + JUMP 0x5fe46 +0x5fe3a: + SH_LOCALINC I番号 + JUMP 0x5fe26 +0x5fe46: + SH_LOCALREF I番号 + SH_LOCALREF サイズ + SH_LOCALREF フォント + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF X + SH_LOCALREF Y + CALLFUNC SYS_文字入力エリア文字 + JUMP 0x5fe3a +0x5fe82: + RETURN +ENDFUNC 文字入力エリア文字 + +; 文字入力エリア文字飾り +; ARG 0: I番号 : int +; ARG 1: 上太さ : int +; ARG 2: 右太さ : int +; ARG 3: 下太さ : int +; ARG 4: 左太さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; RETURN: void +FUNC 2812 + SH_LOCALREF I番号 + PUSH 0 + NOTE + IFZ 0x5fef0 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF I番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_文字入力エリア文字飾り + RETURN + JUMP 0x5fef0 +0x5fef0: + SH_LOCALASSIGN I番号 1 +0x5fefa: + SH_IF_LOC_GE_IMM I番号 40 0x5ff56 + JUMP 0x5ff1a +0x5ff0e: + SH_LOCALINC I番号 + JUMP 0x5fefa +0x5ff1a: + SH_LOCALREF I番号 + SH_LOCALREF 上太さ + SH_LOCALREF 右太さ + SH_LOCALREF 下太さ + SH_LOCALREF 左太さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + CALLFUNC SYS_文字入力エリア文字飾り + JUMP 0x5ff0e +0x5ff56: + RETURN +ENDFUNC 文字入力エリア文字飾り + +; 文字入力エリアクリッピング文字数設定 +; ARG 0: nIndex : int +; ARG 1: nMaxLengthSJIS : int +; RETURN: void +FUNC 2813 + SH_LOCALREF nIndex + PUSH 0 + NOTE + IFZ 0x5ff9e + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_LOCALREF nIndex + SH_LOCALREF nMaxLengthSJIS + CALLFUNC SYS_文字入力エリアクリッピング文字数設定 + JUMP 0x5ffe0 +0x5ff9e: + SH_LOCALASSIGN nIndex 1 +0x5ffa8: + SH_IF_LOC_GE_IMM nIndex 40 0x5ffe0 + JUMP 0x5ffc8 +0x5ffbc: + SH_LOCALINC nIndex + JUMP 0x5ffa8 +0x5ffc8: + SH_LOCALREF nIndex + SH_LOCALREF nMaxLengthSJIS + CALLFUNC SYS_文字入力エリアクリッピング文字数設定 + JUMP 0x5ffbc +0x5ffe0: + RETURN +ENDFUNC 文字入力エリアクリッピング文字数設定 + +; 文字入力 +; ARG 0: I番号 : int +; ARG 1: tx : ref string +; RETURN: void +FUNC 2814 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC SYS_ASSERTE_AREA_ID + SH_GLOBALREF _文字入力エリア + SH_LOCALREF I番号 + REF + SH_LOCALREF tx + CALLFUNC SYS_文字入力 + RETURN +ENDFUNC 文字入力 +EOF System\Asra3\Command\文字入力.jaf + +; S_バックログ +; VAR 0: BackLogView : CBackLogView +; RETURN: void +FUNC 2815 + CALLFUNC SYS_StopVoiceByStatus + PUSH 0 + CALLFUNC 効果音 + SH_LOCALDELETE BackLogView + SH_LOCALCREATE BackLogView CBackLogView + SH_LOCALREF BackLogView + PUSHGLOBALPAGE + PUSH 84 + SR_REF CBackLogModel + CALLMETHOD CBackLogView@run + SH_LOCALDELETE BackLogView + CALLFUNC SYS_StopVoiceByStatus + PUSH 0 + CALLFUNC 効果音 + SH_GLOBALREF g_MessageWindowManager + CALLMETHOD CMessageWindowManager@ShowAll + PUSH 1 + CALLFUNC AFL_View_Update + RETURN +ENDFUNC S_バックログ + +; バックログ登録 +; ARG 0: Text : string +; RETURN: void +FUNC 2816 + SH_LOCALREF Text + SH_GLOBALREF g_MessageWindowStatusManager + CALLMETHOD CMessageWindowStatusManager@GetActiveMessageWindowNumber + CALLHLL AnteaterADVEngine ADVLogList_AddText + CALLHLL AnteaterADVEngine ADVLogList_AddNewLine + RETURN +ENDFUNC バックログ登録 + +; バックログ登録制御 +; ARG 0: _on : bool +; VAR 1: r : bool +; RETURN: bool +FUNC 2817 + PUSHLOCALPAGE + PUSH 1 + CALLHLL AnteaterADVEngine ADVLogList_IsEnable + ASSIGN + POP + SH_LOCALREF _on + CALLHLL AnteaterADVEngine ADVLogList_SetEnable + SH_LOCALREF r + RETURN + PUSH 0 + RETURN +ENDFUNC バックログ登録制御 + +; バックログ画面_背景CG +; ARG 0: BackCG : string +; RETURN: void +FUNC 2818 + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF BackCG + CALLMETHOD CBackLogModel@SetBackCG + RETURN +ENDFUNC バックログ画面_背景CG + +; バックログ画面_テキスト位置 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2819 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CBackLogModel@SetTextPos + RETURN +ENDFUNC バックログ画面_テキスト位置 + +; バックログ画面_テキスト行数 +; ARG 0: nNumofTextLine : int +; RETURN: void +FUNC 2820 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nNumofTextLine + CALLMETHOD CBackLogModel@SetNumofTextLine + RETURN +ENDFUNC バックログ画面_テキスト行数 + +; バックログ画面_テキスト桁数 +; ARG 0: nNumofTextColumn : int +; RETURN: void +FUNC 2821 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nNumofTextColumn + CALLMETHOD CBackLogModel@SetNumofTextColumn + RETURN +ENDFUNC バックログ画面_テキスト桁数 + +; バックログ画面_テキスト文字サイズ +; ARG 0: nFontSize : int +; RETURN: void +FUNC 2822 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nFontSize + CALLMETHOD CBackLogModel@SetFontSize + RETURN +ENDFUNC バックログ画面_テキスト文字サイズ + +; バックログ画面_テキスト通常プロパティ設定 +; ARG 0: FontType : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: BoldWeight : float +; ARG 5: EdgeR : int +; ARG 6: EdgeG : int +; ARG 7: EdgeB : int +; ARG 8: EdgeWeight : float +; VAR 9: TextProprety : ref CASCharSpriteProperty +; VAR 10: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2823 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_BackLogModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 0 + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextProprety + SH_LOCALREF FontType + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProprety + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProprety + SH_LOCALREF BoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC バックログ画面_テキスト通常プロパティ設定 + +; バックログ画面_テキスト通常オンカーソルプロパティ設定 +; ARG 0: FontType : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: BoldWeight : float +; ARG 5: EdgeR : int +; ARG 6: EdgeG : int +; ARG 7: EdgeB : int +; ARG 8: EdgeWeight : float +; VAR 9: TextProprety : ref CASCharSpriteProperty +; VAR 10: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2824 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_BackLogModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 4 + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextProprety + SH_LOCALREF FontType + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProprety + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProprety + SH_LOCALREF BoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC バックログ画面_テキスト通常オンカーソルプロパティ設定 + +; バックログ画面_テキスト音声ありプロパティ設定 +; ARG 0: FontType : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: BoldWeight : float +; ARG 5: EdgeR : int +; ARG 6: EdgeG : int +; ARG 7: EdgeB : int +; ARG 8: EdgeWeight : float +; VAR 9: TextProprety : ref CASCharSpriteProperty +; VAR 10: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2825 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_BackLogModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 1 + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextProprety + SH_LOCALREF FontType + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProprety + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProprety + SH_LOCALREF BoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC バックログ画面_テキスト音声ありプロパティ設定 + +; バックログ画面_テキスト音声ありオンカーソルプロパティ設定 +; ARG 0: FontType : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: BoldWeight : float +; ARG 5: EdgeR : int +; ARG 6: EdgeG : int +; ARG 7: EdgeB : int +; ARG 8: EdgeWeight : float +; VAR 9: TextProprety : ref CASCharSpriteProperty +; VAR 10: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2826 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_BackLogModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 2 + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextProprety + SH_LOCALREF FontType + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProprety + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProprety + SH_LOCALREF BoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC バックログ画面_テキスト音声ありオンカーソルプロパティ設定 + +; バックログ画面_テキスト音声再生中プロパティ設定 +; ARG 0: FontType : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: BoldWeight : float +; ARG 5: EdgeR : int +; ARG 6: EdgeG : int +; ARG 7: EdgeB : int +; ARG 8: EdgeWeight : float +; VAR 9: TextProprety : ref CASCharSpriteProperty +; VAR 10: : ref CASCharSpriteProperty +; RETURN: void +FUNC 2827 + PUSHLOCALPAGE + PUSH 9 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_BackLogModel + PUSHLOCALPAGE + SWAP + PUSH 10 + SWAP + PUSH 3 + CALLMETHOD CBackLogModel@GetTextProperty + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF TextProprety + SH_LOCALREF FontType + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF TextProprety + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF TextProprety + SH_LOCALREF BoldWeight + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeWeight + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF TextProprety + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + PUSH 255 + CALLFUNC CF_CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + RETURN +ENDFUNC バックログ画面_テキスト音声再生中プロパティ設定 + +; バックログ画面_テキスト字間隔設定 +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 2828 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nCharSpace + CALLMETHOD CBackLogModel@SetCharSpace + RETURN +ENDFUNC バックログ画面_テキスト字間隔設定 + +; バックログ画面_テキスト行間隔設定 +; ARG 0: nLineSpace : int +; RETURN: void +FUNC 2829 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nLineSpace + CALLMETHOD CBackLogModel@SetLineSpace + RETURN +ENDFUNC バックログ画面_テキスト行間隔設定 + +; バックログ画面_タスクバー使用 +; ARG 0: bUseTaskBar : bool +; RETURN: void +FUNC 2830 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF bUseTaskBar + CALLMETHOD CBackLogModel@SetUseTaskBar + RETURN +ENDFUNC バックログ画面_タスクバー使用 + +; バックログ画面_戻るボタン +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; ARG 2: nX : int +; ARG 3: nY : int +; RETURN: void +FUNC 2831 + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF CG + CALLMETHOD CBackLogModel@SetReturnButtonCG + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD CBackLogModel@SetReturnButtonUnderCursorCG + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CBackLogModel@SetReturnButtonPos + RETURN +ENDFUNC バックログ画面_戻るボタン + +; バックログ画面_スクロールボックスCG +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; RETURN: void +FUNC 2832 + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF CG + CALLMETHOD CBackLogModel@SetScrollBoxCG + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD CBackLogModel@SetScrollBoxUnderCursorCG + RETURN +ENDFUNC バックログ画面_スクロールボックスCG + +; バックログ画面_スクロールボックス領域 +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2833 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLMETHOD CBackLogModel@SetScrollBoxAreaRect + RETURN +ENDFUNC バックログ画面_スクロールボックス領域 + +; バックログ画面_アップボタン +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; ARG 2: nX : int +; ARG 3: nY : int +; RETURN: void +FUNC 2834 + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF CG + CALLMETHOD CBackLogModel@SetUpButtonCG + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD CBackLogModel@SetUpButtonUnderCursorCG + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CBackLogModel@SetUpButtonPos + RETURN +ENDFUNC バックログ画面_アップボタン + +; バックログ画面_ダウンボタン +; ARG 0: CG : string +; ARG 1: UnderCursorCG : string +; ARG 2: nX : int +; ARG 3: nY : int +; RETURN: void +FUNC 2835 + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF CG + CALLMETHOD CBackLogModel@SetDownButtonCG + SH_GLOBALREF g_BackLogModel + SH_LOCAL_S_REF UnderCursorCG + CALLMETHOD CBackLogModel@SetDownButtonUnderCursorCG + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nX + SH_LOCALREF nY + CALLMETHOD CBackLogModel@SetDownButtonPos + RETURN +ENDFUNC バックログ画面_ダウンボタン + +; バックログ画面_決定音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2836 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nSound + CALLMETHOD CBackLogModel@SetDecideSound + RETURN +ENDFUNC バックログ画面_決定音 + +; バックログ画面_カーソル音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2837 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nSound + CALLMETHOD CBackLogModel@SetUnderCursorSound + RETURN +ENDFUNC バックログ画面_カーソル音 + +; バックログ画面_キャンセル音 +; ARG 0: nSound : int +; RETURN: void +FUNC 2838 + SH_GLOBALREF g_BackLogModel + SH_LOCALREF nSound + CALLMETHOD CBackLogModel@SetCancelSound + RETURN +ENDFUNC バックログ画面_キャンセル音 +EOF System\Asra3\Command\バックログ.jaf + +; S_バックシーン +; VAR 0: BackSceneView : CBackSceneView +; RETURN: void +FUNC 2839 + SH_LOCALDELETE BackSceneView + SH_LOCALCREATE BackSceneView CBackSceneView + SH_LOCALREF BackSceneView + CALLMETHOD CBackSceneView@_Execute + RETURN +ENDFUNC S_バックシーン + +; バックシーン登録制御 +; ARG 0: bFlag : bool +; VAR 1: bPrevFlag : bool +; RETURN: bool +FUNC 2840 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_bバックシーン登録可能 + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_bバックシーン登録可能 bFlag + SH_LOCALREF bPrevFlag + RETURN + PUSH 0 + RETURN +ENDFUNC バックシーン登録制御 + +; S_バックシーン画面設定_前ボタン +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg1 : string +; ARG 4: _cg2 : string +; ARG 5: MessageWindowNumber : int +; RETURN: void +FUNC 2841 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60892 + SH_GLOBALREF g_BackSceneDocument + PUSH 1 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x608c8 +0x60892: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 1 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x608c8: + RETURN +ENDFUNC S_バックシーン画面設定_前ボタン + +; S_バックシーン画面設定_次ボタン +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg1 : string +; ARG 4: _cg2 : string +; ARG 5: MessageWindowNumber : int +; RETURN: void +FUNC 2842 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x6091a + SH_GLOBALREF g_BackSceneDocument + PUSH 0 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x60950 +0x6091a: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 0 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x60950: + RETURN +ENDFUNC S_バックシーン画面設定_次ボタン + +; S_バックシーン画面設定_終ボタン +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg1 : string +; ARG 4: _cg2 : string +; ARG 5: MessageWindowNumber : int +; RETURN: void +FUNC 2843 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x609a2 + SH_GLOBALREF g_BackSceneDocument + PUSH 2 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x609d8 +0x609a2: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 2 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x609d8: + RETURN +ENDFUNC S_バックシーン画面設定_終ボタン + +; S_バックシーン画面設定_音声再生ボタン +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg1 : string +; ARG 4: _cg2 : string +; ARG 5: MessageWindowNumber : int +; RETURN: void +FUNC 2844 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60a2a + SH_GLOBALREF g_BackSceneDocument + PUSH 3 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x60a60 +0x60a2a: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 3 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x60a60: + RETURN +ENDFUNC S_バックシーン画面設定_音声再生ボタン + +; S_バックシーン画面設定_ウィンドウ非表示ボタン +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg1 : string +; ARG 4: _cg2 : string +; ARG 5: MessageWindowNumber : int +; RETURN: void +FUNC 2845 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60ab2 + SH_GLOBALREF g_BackSceneDocument + PUSH 5 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x60ae8 +0x60ab2: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 5 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg1 + SH_LOCAL_S_REF _cg2 + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x60ae8: + RETURN +ENDFUNC S_バックシーン画面設定_ウィンドウ非表示ボタン + +; S_バックシーン画面設定_タイトル +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: _z : int +; ARG 3: _cg : string +; ARG 4: MessageWindowNumber : int +; RETURN: void +FUNC 2846 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60b3a + SH_GLOBALREF g_BackSceneDocument + PUSH 4 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg + SH_LOCAL_S_REF _cg + CALLMETHOD CBackSceneDocument@_SetBtn + JUMP 0x60b70 +0x60b3a: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + PUSH 4 + SH_LOCALREF _x + SH_LOCALREF _y + SH_LOCALREF _z + SH_LOCAL_S_REF _cg + SH_LOCAL_S_REF _cg + CALLMETHOD CBackSceneDocument@SetButtonByMessageWindow +0x60b70: + RETURN +ENDFUNC S_バックシーン画面設定_タイトル + +; S_バックシーン効果音設定_前ボタン +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2847 + SH_GLOBALREF g_BackSceneDocument + PUSH 1 + SH_LOCALREF _click + SH_LOCALREF _cursor + CALLMETHOD CBackSceneDocument@_SetBtnSound + RETURN +ENDFUNC S_バックシーン効果音設定_前ボタン + +; S_バックシーン効果音設定_次ボタン +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2848 + SH_GLOBALREF g_BackSceneDocument + PUSH 0 + SH_LOCALREF _click + SH_LOCALREF _cursor + CALLMETHOD CBackSceneDocument@_SetBtnSound + RETURN +ENDFUNC S_バックシーン効果音設定_次ボタン + +; S_バックシーン効果音設定_終ボタン +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2849 + SH_GLOBALREF g_BackSceneDocument + PUSH 2 + SH_LOCALREF _click + SH_LOCALREF _cursor + CALLMETHOD CBackSceneDocument@_SetBtnSound + RETURN +ENDFUNC S_バックシーン効果音設定_終ボタン + +; S_バックシーン効果音設定_音声再生ボタン +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2850 + SH_GLOBALREF g_BackSceneDocument + PUSH 3 + SH_LOCALREF _click + SH_LOCALREF _cursor + CALLMETHOD CBackSceneDocument@_SetBtnSound + RETURN +ENDFUNC S_バックシーン効果音設定_音声再生ボタン + +; S_バックシーン効果音設定_ウィンドウ非表示ボタン +; ARG 0: _click : int +; ARG 1: _cursor : int +; RETURN: void +FUNC 2851 + SH_GLOBALREF g_BackSceneDocument + PUSH 5 + SH_LOCALREF _click + SH_LOCALREF _cursor + CALLMETHOD CBackSceneDocument@_SetBtnSound + RETURN +ENDFUNC S_バックシーン効果音設定_ウィンドウ非表示ボタン + +; S_バックシーン画面設定_タイトル文字位置 +; ARG 0: _x : int +; ARG 1: _y : int +; RETURN: void +FUNC 2852 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CBackSceneDocument@_SetCaptionTextPos + RETURN +ENDFUNC S_バックシーン画面設定_タイトル文字位置 + +; S_バックシーン画面設定_タイトル文字 +; ARG 0: _text : string +; RETURN: void +FUNC 2853 + SH_GLOBALREF g_BackSceneDocument + SH_LOCAL_S_REF _text + CALLMETHOD CBackSceneDocument@_SetCaptionText + RETURN +ENDFUNC S_バックシーン画面設定_タイトル文字 + +; S_バックシーン画面設定_タイトル文字フォント +; ARG 0: _size : int +; ARG 1: _face : int +; ARG 2: _col_r : int +; ARG 3: _col_g : int +; ARG 4: _col_b : int +; ARG 5: _deco_pix_top : int +; ARG 6: _deco_pix_right : int +; ARG 7: _deco_pix_bottom : int +; ARG 8: _deco_pix_left : int +; ARG 9: _deco_col_r : int +; ARG 10: _deco_col_g : int +; ARG 11: _deco_col_b : int +; VAR 12: _tm : sact_text_metrics_t +; RETURN: void +FUNC 2854 + SH_LOCALDELETE _tm + SH_LOCALCREATE _tm sact_text_metrics_t + SH_LOCALREF _tm + PUSH 0 + SH_LOCALREF _col_r + ASSIGN + POP + SH_LOCALREF _tm + PUSH 1 + SH_LOCALREF _col_g + ASSIGN + POP + SH_LOCALREF _tm + PUSH 2 + SH_LOCALREF _col_b + ASSIGN + POP + SH_LOCALREF _tm + PUSH 3 + SH_LOCALREF _size + ASSIGN + POP + SH_LOCALREF _tm + PUSH 5 + SH_LOCALREF _face + ASSIGN + POP + SH_LOCALREF _tm + PUSH 6 + SH_LOCALREF _deco_pix_left + ASSIGN + POP + SH_LOCALREF _tm + PUSH 7 + SH_LOCALREF _deco_pix_top + ASSIGN + POP + SH_LOCALREF _tm + PUSH 8 + SH_LOCALREF _deco_pix_right + ASSIGN + POP + SH_LOCALREF _tm + PUSH 9 + SH_LOCALREF _deco_pix_bottom + ASSIGN + POP + SH_LOCALREF _tm + PUSH 10 + SH_LOCALREF _deco_col_r + ASSIGN + POP + SH_LOCALREF _tm + PUSH 11 + SH_LOCALREF _deco_col_g + ASSIGN + POP + SH_LOCALREF _tm + PUSH 12 + SH_LOCALREF _deco_col_b + ASSIGN + POP + SH_GLOBALREF g_BackSceneDocument + PUSHLOCALPAGE + PUSH 12 + SR_REF sact_text_metrics_t + CALLMETHOD CBackSceneDocument@_SetCaptionTextTM + RETURN +ENDFUNC S_バックシーン画面設定_タイトル文字フォント + +; S_バックシーン画面設定_ページ数字位置 +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: MessageWindowNumber : int +; RETURN: void +FUNC 2855 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60e0c + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CBackSceneDocument@_SetCaptionNumeralPos + JUMP 0x60e2a +0x60e0c: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CBackSceneDocument@SetCaptionNumeralPosByMessageWindow +0x60e2a: + RETURN +ENDFUNC S_バックシーン画面設定_ページ数字位置 + +; S_バックシーン画面設定_最大ページ数字位置 +; ARG 0: _x : int +; ARG 1: _y : int +; ARG 2: MessageWindowNumber : int +; RETURN: void +FUNC 2856 + SH_IF_LOC_NE_IMM MessageWindowNumber -2147483648 0x60e64 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CBackSceneDocument@_SetCaptionMaxNumeralPos + JUMP 0x60e82 +0x60e64: + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF MessageWindowNumber + SH_LOCALREF _x + SH_LOCALREF _y + CALLMETHOD CBackSceneDocument@SetCaptionMaxNumeralPosByMessageWindow +0x60e82: + RETURN +ENDFUNC S_バックシーン画面設定_最大ページ数字位置 + +; S_バックシーン画面設定_ページ数字フォント +; ARG 0: _size : int +; ARG 1: _face : int +; ARG 2: _col_r : int +; ARG 3: _col_g : int +; ARG 4: _col_b : int +; ARG 5: _deco_pix_top : int +; ARG 6: _deco_pix_right : int +; ARG 7: _deco_pix_bottom : int +; ARG 8: _deco_pix_left : int +; ARG 9: _deco_col_r : int +; ARG 10: _deco_col_g : int +; ARG 11: _deco_col_b : int +; VAR 12: _tm : sact_text_metrics_t +; RETURN: void +FUNC 2857 + SH_LOCALDELETE _tm + SH_LOCALCREATE _tm sact_text_metrics_t + SH_LOCALREF _tm + PUSH 0 + SH_LOCALREF _col_r + ASSIGN + POP + SH_LOCALREF _tm + PUSH 1 + SH_LOCALREF _col_g + ASSIGN + POP + SH_LOCALREF _tm + PUSH 2 + SH_LOCALREF _col_b + ASSIGN + POP + SH_LOCALREF _tm + PUSH 3 + SH_LOCALREF _size + ASSIGN + POP + SH_LOCALREF _tm + PUSH 5 + SH_LOCALREF _face + ASSIGN + POP + SH_LOCALREF _tm + PUSH 6 + SH_LOCALREF _deco_pix_left + ASSIGN + POP + SH_LOCALREF _tm + PUSH 7 + SH_LOCALREF _deco_pix_top + ASSIGN + POP + SH_LOCALREF _tm + PUSH 8 + SH_LOCALREF _deco_pix_right + ASSIGN + POP + SH_LOCALREF _tm + PUSH 9 + SH_LOCALREF _deco_pix_bottom + ASSIGN + POP + SH_LOCALREF _tm + PUSH 10 + SH_LOCALREF _deco_col_r + ASSIGN + POP + SH_LOCALREF _tm + PUSH 11 + SH_LOCALREF _deco_col_g + ASSIGN + POP + SH_LOCALREF _tm + PUSH 12 + SH_LOCALREF _deco_col_b + ASSIGN + POP + SH_GLOBALREF g_BackSceneDocument + PUSHLOCALPAGE + PUSH 12 + SR_REF sact_text_metrics_t + CALLMETHOD CBackSceneDocument@_SetCaptionNumeralTM + RETURN +ENDFUNC S_バックシーン画面設定_ページ数字フォント + +; S_バックシーン画面設定_ページ数字字間隔 +; ARG 0: nCharSpace : int +; RETURN: void +FUNC 2858 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF nCharSpace + CALLMETHOD CBackSceneDocument@SetPageNumberCharSpace + RETURN +ENDFUNC S_バックシーン画面設定_ページ数字字間隔 + +; S_バックシーン画面_シーンスライダー背景CG設定 +; ARG 0: CG : string +; RETURN: void +FUNC 2859 + SH_GLOBALREF g_BackSceneDocument + SH_LOCAL_S_REF CG + CALLMETHOD CBackSceneDocument@SetSceneSliderBackCG + RETURN +ENDFUNC S_バックシーン画面_シーンスライダー背景CG設定 + +; S_バックシーン画面_シーンスライダー背景位置設定 +; ARG 0: nX : int +; ARG 1: nY : int +; RETURN: void +FUNC 2860 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF nX + SH_LOCALREF nY + CALLFUNC CF_CASPos + CALLMETHOD CBackSceneDocument@SetSceneSliderBackPos + RETURN +ENDFUNC S_バックシーン画面_シーンスライダー背景位置設定 + +; S_バックシーン画面_シーンスライダーボックスCG設定 +; ARG 0: CG : string +; ARG 1: OnCursorCG : string +; RETURN: void +FUNC 2861 + SH_GLOBALREF g_BackSceneDocument + SH_LOCAL_S_REF CG + SH_LOCAL_S_REF OnCursorCG + CALLMETHOD CBackSceneDocument@SetSceneSliderBoxCG + RETURN +ENDFUNC S_バックシーン画面_シーンスライダーボックスCG設定 + +; S_バックシーン画面_シーンスライダー移動範囲矩形設定 +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2862 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLFUNC CF_CASRect + CALLMETHOD CBackSceneDocument@SetSceneSliderRect + RETURN +ENDFUNC S_バックシーン画面_シーンスライダー移動範囲矩形設定 + +; S_バックシーン画面_シーンスライダー可視矩形設定 +; ARG 0: nX : int +; ARG 1: nY : int +; ARG 2: nWidth : int +; ARG 3: nHeight : int +; RETURN: void +FUNC 2863 + SH_GLOBALREF g_BackSceneDocument + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF nWidth + SH_LOCALREF nHeight + CALLFUNC CF_CASRect + CALLMETHOD CBackSceneDocument@SetSceneSliderShowRect + RETURN +ENDFUNC S_バックシーン画面_シーンスライダー可視矩形設定 +EOF System\Asra3\Command\バックシーン.jaf + +; キー待ち +; ARG 0: _ignore_skip_mode : bool +; VAR 1: LButtonClick : CASClick +; VAR 2: EnterKeyClick : CASClick +; VAR 3: DownKeyClick : CASClick +; VAR 4: JoyOkClick : CASJoyClickAssignedKey +; VAR 5: JoyCancelClick : CASJoyClickAssignedKey +; VAR 6: _time_out : int +; RETURN: void +FUNC 2864 + CALLFUNC SYS_バックシーン登録 + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE EnterKeyClick + SH_LOCALCREATE EnterKeyClick CASClick + SH_LOCALDELETE DownKeyClick + SH_LOCALCREATE DownKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EnterKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF DownKeyClick + PUSH 40 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALDELETE JoyOkClick + SH_LOCALCREATE JoyOkClick CASJoyClickAssignedKey + SH_LOCALDELETE JoyCancelClick + SH_LOCALCREATE JoyCancelClick CASJoyClickAssignedKey + SH_LOCALREF JoyOkClick + PUSH 4 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + SH_LOCALREF JoyCancelClick + PUSH 5 + PUSH 1 + CALLMETHOD CASJoyClickAssignedKey@Init + PUSHLOCALPAGE + PUSH 6 + CALLSYS system.GetTime + PUSH 15 + CALLFUNC SYS_オートモード待機時間計算 + ADD + ASSIGN + POP +0x611c6: + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x611f6 + CALLFUNC SYS_メッセージスキップ待ち + JUMP 0x61356 + JUMP 0x611f6 +0x611f6: + SH_LOCALREF LButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x6121a + JUMP 0x61356 + JUMP 0x6121a +0x6121a: + SH_LOCALREF EnterKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x6123e + JUMP 0x61356 + JUMP 0x6123e +0x6123e: + SH_LOCALREF DownKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFZ 0x61262 + JUMP 0x61356 + JUMP 0x61262 +0x61262: + SH_LOCALREF JoyOkClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x61286 + JUMP 0x61356 + JUMP 0x61286 +0x61286: + SH_LOCALREF JoyCancelClick + PUSH -2147483648 + CALLMETHOD CASJoyClickAssignedKey@IsClick + IFZ 0x612aa + JUMP 0x61356 + JUMP 0x612aa +0x612aa: + SH_LOCALREF _ignore_skip_mode + NOT + IFZ 0x6132c + PUSH 1002 + CALLFUNC SYS_M送モード確認 + IFZ 0x612dc + CALLFUNC SYS_メッセージスキップ待ち + JUMP 0x61356 + JUMP 0x612dc +0x612dc: + PUSH 1003 + CALLFUNC SYS_M送モード確認 + IFZ 0x6130e + CALLSYS system.GetTime + SH_LOCALREF _time_out + GTE + IFZ 0x6130e + PUSH 1 + JUMP 0x61314 +0x6130e: + PUSH 0 +0x61314: + IFZ 0x61326 + JUMP 0x61356 + JUMP 0x61326 +0x61326: + JUMP 0x6132c +0x6132c: + CALLFUNC SYS_ホイールバック確認 + IFZ 0x61344 + JUMP 0x61356 + JUMP 0x61344 +0x61344: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x611c6 +0x61356: + CALLHLL IbisInputEngine Mouse_HideByStepMessage + RETURN +ENDFUNC キー待ち +EOF System\Asra3\Command\キー入力.jaf + +; W +; ARG 0: 時間 : int +; VAR 1: LButtonClick : CASClick +; VAR 2: ReturnKeyClick : CASClick +; VAR 3: DownKeyClick : CASClick +; VAR 4: t : int +; RETURN: void +FUNC 2865 + PUSH 1 + CALLFUNC AFL_View_Update + SH_IF_LOC_GE_IMM 時間 1 0x61396 + RETURN + JUMP 0x61396 +0x61396: + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE ReturnKeyClick + SH_LOCALCREATE ReturnKeyClick CASClick + SH_LOCALDELETE DownKeyClick + SH_LOCALCREATE DownKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + CALLFUNC SYS_IsClickModeCancel + NOT + ITOB + CALLMETHOD CASClick@Init + SH_LOCALREF ReturnKeyClick + PUSH 13 + CALLFUNC SYS_IsClickModeCancel + NOT + ITOB + CALLMETHOD CASClick@Init + SH_LOCALREF DownKeyClick + PUSH 40 + CALLFUNC SYS_IsClickModeCancel + NOT + ITOB + CALLMETHOD CASClick@Init + PUSHLOCALPAGE + PUSH 4 + CALLSYS system.GetTime + ASSIGN + POP +0x6142c: + CALLSYS system.GetTime + SH_LOCALREF t + SUB + SH_LOCALREF 時間 + LT + IFZ 0x6153e + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + CALLFUNC SYS_全文スキップ中確認 + IFZ 0x61472 + JUMP 0x6153e + JUMP 0x61472 +0x61472: + CALLFUNC SYS_スキップ中確認 + IFZ 0x6148a + JUMP 0x6153e + JUMP 0x6148a +0x6148a: + SH_LOCALREF LButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x614c6 + SH_LOCALREF ReturnKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x614c6 + PUSH 0 + JUMP 0x614cc +0x614c6: + PUSH 1 +0x614cc: + IFNZ 0x614f6 + SH_LOCALREF DownKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x614f6 + PUSH 0 + JUMP 0x614fc +0x614f6: + PUSH 1 +0x614fc: + IFZ 0x61514 + CALLFUNC SYS_ReleaseModeByClickCancel + JUMP 0x6153e + JUMP 0x61514 +0x61514: + CALLFUNC SYS_ホイールバック確認 + IFZ 0x6152c + JUMP 0x6153e + JUMP 0x6152c +0x6152c: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x6142c +0x6153e: + RETURN +ENDFUNC W + +; W強制待ち +; ARG 0: 時間 : int +; VAR 1: t : int +; RETURN: void +FUNC 2866 + PUSHLOCALPAGE + PUSH 1 + CALLSYS system.GetTime + ASSIGN + POP + PUSH 1 + CALLFUNC AFL_View_Update + SH_IF_LOC_GE_IMM 時間 1 0x61580 + RETURN + JUMP 0x61580 +0x61580: + CALLFUNC SYS_バックシーン登録 +0x61586: + CALLSYS system.GetTime + SH_LOCALREF t + SUB + SH_LOCALREF 時間 + LT + IFZ 0x615b4 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x61586 +0x615b4: + RETURN +ENDFUNC W強制待ち +EOF System\Asra3\Command\時間.jaf + +; RAND +; ARG 0: 最大値 : int +; RETURN: int +FUNC 2867 + SH_IF_LOC_GT_IMM 最大値 0 0x61606 + S_PUSH "RANDコマンドのパラメータが[%d] (1以上が指定可能)" + SH_LOCALREF 最大値 + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC SYS_ERROR + SH_LOCALASSIGN 最大値 1 + JUMP 0x61606 +0x61606: + CALLHLL Math Rand + SH_LOCALREF 最大値 + MOD + PUSH 1 + ADD + RETURN + PUSH 0 + RETURN +ENDFUNC RAND +EOF System\Asra3\Command\数学.jaf + +; ゲームインストール確認 +; ARG 0: ゲーム名 : string +; RETURN: bool +FUNC 2868 + SH_LOCAL_S_REF ゲーム名 + CALLHLL InstallInfo IsInstalledGame + RETURN + PUSH 0 + RETURN +ENDFUNC ゲームインストール確認 +EOF System\Asra3\Command\ゲームインストール.jaf + +; ゲーム終了 +; VAR 0: GameName : string +; RETURN: void +FUNC 2869 + SH_LOCALREF GameName + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GameName + CALLHLL SystemService GetGameName + S_PUSH "『%s』を終了しますか?\n\n※セーブされていないデータは失われます" + SH_LOCAL_S_REF GameName + PUSH 4 + S_MOD + CALLSYS system.MsgBoxOkCancel + NOT + IFZ 0x616ae + RETURN + JUMP 0x616ae +0x616ae: + PUSH 0 + CALLSYS system.Exit +0x616ba: + CALLSYS system.Peek + JUMP 0x616ba + RETURN +ENDFUNC ゲーム終了 + +; タイトルに戻る +; RETURN: void +FUNC 2870 + S_PUSH "タイトルに戻りますか?\n\n※セーブされていないデータは失われます" + CALLSYS system.MsgBoxOkCancel + NOT + IFZ 0x616f0 + RETURN + JUMP 0x616f0 +0x616f0: + CALLFUNC A_タイトルに戻る_確認なし + RETURN +ENDFUNC タイトルに戻る + +; A_タイトルに戻る_確認なし +; RETURN: void +FUNC 2871 + CALLFUNC SYS_システム共通セーブ + CALLSYS system.Reset +0x61710: + CALLSYS system.Peek + JUMP 0x61710 + RETURN +ENDFUNC A_タイトルに戻る_確認なし + +; 再起動後確認 +; RETURN: bool +FUNC 2872 + CALLHLL SystemService IsResetOnce + RETURN + PUSH 0 + RETURN +ENDFUNC 再起動後確認 +EOF System\Asra3\Command\ゲーム終了.jaf + +; EV +; ARG 0: func_name : string +; ARG 1: flag : int +; VAR 2: fnc : functype +; VAR 3: old : bool +; VAR 4: i : int +; RETURN: bool +FUNC 2873 + SH_LOCALSREF_EMPTY func_name + NOT + IFZ 0x617b0 + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF func_name + PUSH 42 + FT_ASSIGNS + S_POP + SH_IF_LOC_NE_IMM fnc 0 0x617aa + S_PUSH "関数\"%s\"未実装" + SH_LOCAL_S_REF func_name + PUSH 4 + S_MOD + PUSH 0 + CALLFUNC SYS_ERROR + JUMP 0x617aa +0x617aa: + JUMP 0x617b0 +0x617b0: + SH_LOCALREF flag + PUSH -2147483648 + NOTE + IFZ 0x618be + SH_LOCALSREF_EMPTY func_name + IFZ 0x617f2 + S_PUSH "フラグ強制セットには関数名の指定が必要" + PUSH 0 + CALLFUNC SYS_ERROR + PUSH 0 + ITOB + RETURN + JUMP 0x617f2 +0x617f2: + SH_LOCALASSIGN old 0 + PUSHLOCALPAGE + PUSH 4 + PUSHGLOBALPAGE + PUSH 113 + PUSH 0 + A_NUMOF_GLOB_1 _EV_TABLE + SH_LOCAL_S_REF func_name + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF i + PUSH -1 + EQUALE + IFZ 0x61876 + PUSHLOCALPAGE + PUSH 3 + PUSH 0 + ITOB + ASSIGN + POP + SH_IF_LOC_NE_IMM flag 1 0x61870 + SH_GLOBAL_APUSHBACK_LOCALSREF _EV_TABLE func_name + JUMP 0x61870 +0x61870: + JUMP 0x618b0 +0x61876: + PUSHLOCALPAGE + PUSH 3 + PUSH 1 + ITOB + ASSIGN + POP + SH_IF_LOC_NE_IMM flag 0 0x618b0 + PUSHGLOBALPAGE + PUSH 113 + SH_LOCALREF i + A_ERASE + POP + JUMP 0x618b0 +0x618b0: + SH_LOCALREF old + RETURN + JUMP 0x618be +0x618be: + SH_LOCALSREF_EMPTY func_name + NOT + IFZ 0x61900 + PUSH -1 + PUSHGLOBALPAGE + PUSH 113 + PUSH 0 + A_NUMOF_GLOB_1 _EV_TABLE + SH_LOCAL_S_REF func_name + PUSH 0 + A_FIND + NOTE + ITOB + RETURN + JUMP 0x61900 +0x61900: + SH_LOCALREF func_name + PUSH 1 + SH_S_ASSIGN_CALLSYS19 + PUSH -1 + PUSHGLOBALPAGE + PUSH 113 + PUSH 0 + A_NUMOF_GLOB_1 _EV_TABLE + SH_LOCAL_S_REF func_name + PUSH 0 + A_FIND + NOTE + IFZ 0x6194e + PUSH 1 + ITOB + RETURN + JUMP 0x6194e +0x6194e: + SH_GLOBAL_APUSHBACK_LOCALSREF _EV_TABLE func_name + PUSH 0 + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EV + +; EV全クリア +; RETURN: void +FUNC 2874 + PUSHGLOBALPAGE + PUSH 113 + A_FREE + RETURN +ENDFUNC EV全クリア +EOF System\Asra3\Command\イベント.jaf + +; A_CG存在確認 +; ARG 0: CGName : string +; RETURN: bool +FUNC 2875 + SH_LOCAL_S_REF CGName + CALLHLL ChipmunkSpriteEngine CG_IsExist + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC A_CG存在確認 + +; A_CG幅取得 +; ARG 0: CGName : string +; VAR 1: CGMetrics : cg_metrics_t +; RETURN: int +FUNC 2876 + SH_LOCALDELETE CGMetrics + SH_LOCALCREATE CGMetrics cg_metrics_t + SH_LOCAL_S_REF CGName + SH_LOCALREF CGMetrics + CALLHLL ChipmunkSpriteEngine CG_GetMetrics + NOT + IFZ 0x619f8 + PUSH 0 + RETURN + JUMP 0x619f8 +0x619f8: + SH_LOCALREF CGMetrics + PUSH 0 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC A_CG幅取得 + +; A_CG高さ取得 +; ARG 0: CGName : string +; VAR 1: CGMetrics : cg_metrics_t +; RETURN: int +FUNC 2877 + SH_LOCALDELETE CGMetrics + SH_LOCALCREATE CGMetrics cg_metrics_t + SH_LOCAL_S_REF CGName + SH_LOCALREF CGMetrics + CALLHLL ChipmunkSpriteEngine CG_GetMetrics + NOT + IFZ 0x61a58 + PUSH 0 + RETURN + JUMP 0x61a58 +0x61a58: + SH_LOCALREF CGMetrics + PUSH 1 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC A_CG高さ取得 +EOF System\Asra3\Command\CG.jaf + +; P_存在確認 +; ARG 0: PartsNumber : int +; RETURN: bool +FUNC 2878 + SH_LOCALREF PartsNumber + CALLHLL PartsEngine IsExistParts + RETURN + PUSH 0 + RETURN +ENDFUNC P_存在確認 + +; P_CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2879 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + PUSH 0 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsCG + NOT + IFZ 0x61b0e + S_PUSH "P_CG名(パーツ番号 = %d, CG名 = %s, 状態 = %d)\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF CG名 + PUSH 4 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x61b0e +0x61b0e: + SH_LOCAL_S_REF CG名 + CALLFUNC CGモード登録 + RETURN +ENDFUNC P_CG設定 + +; P_左右反転CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2880 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + PUSH 1 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsCG + POP + SH_LOCAL_S_REF CG名 + CALLFUNC CGモード登録 + RETURN +ENDFUNC P_左右反転CG設定 + +; P_上下反転CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2881 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + PUSH 2 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsCG + POP + SH_LOCAL_S_REF CG名 + CALLFUNC CGモード登録 + RETURN +ENDFUNC P_上下反転CG設定 + +; P_CG名取得 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; VAR 2: CGName : string +; RETURN: string +FUNC 2882 + SH_LOCALREF CGName + SH_S_ASSIGN_STR0 "" + SH_LOCALREF パーツ番号 + SH_LOCALREF CGName + SH_LOCALREF 状態 + CALLHLL PartsEngine GetPartsCGName + SH_LOCAL_S_REF CGName + RETURN + S_PUSH "" + RETURN +ENDFUNC P_CG名取得 + +; P_CG表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2883 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsCGSurfaceArea + POP + RETURN +ENDFUNC P_CG表示範囲設定 + +; P_ループCG設定 +; ARG 0: パーツ番号 : int +; ARG 1: 基本CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 時間 : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2884 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF 基本CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 時間 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetLoopCG + NOT + IFZ 0x61cc2 + S_PUSH "P_ループCG設定(パーツ番号 = %d, 基本CG名 = %s, 開始番号 = %d, 枚数 = %d, 時間 = %d, 状態 = %d)\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF 基本CG名 + PUSH 4 + S_MOD + SH_LOCALREF 開始番号 + PUSH 2 + S_MOD + SH_LOCALREF 枚数 + PUSH 2 + S_MOD + SH_LOCALREF 時間 + PUSH 2 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x61cc2 +0x61cc2: + RETURN +ENDFUNC P_ループCG設定 + +; P_ループCG表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2885 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetLoopCGSurfaceArea + POP + RETURN +ENDFUNC P_ループCG表示範囲設定 + +; P_テキスト設定 +; ARG 0: パーツ番号 : int +; ARG 1: テキスト : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2886 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF テキスト + SH_LOCALREF 状態 + CALLHLL PartsEngine SetText + POP + RETURN +ENDFUNC P_テキスト設定 + +; P_テキスト追加 +; ARG 0: パーツ番号 : int +; ARG 1: テキスト : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2887 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF テキスト + SH_LOCALREF 状態 + CALLHLL PartsEngine AddPartsText + POP + RETURN +ENDFUNC P_テキスト追加 + +; P_テキスト追加表示 +; ARG 0: パーツ番号 : int +; ARG 1: テキスト : string +; ARG 2: 時間 : int +; ARG 3: 状態 : int +; VAR 4: TotalTime : int +; VAR 5: EndIndex : int +; VAR 6: Timer : CASTimer +; VAR 7: Time : int +; VAR 8: Index : int +; VAR 9: OneChar : string +; RETURN: void +FUNC 2888 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + SH_LOCALREF 時間 + MUL + ASSIGN + POP + SH_LOCALASSIGN EndIndex 0 + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x61daa: + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + SH_LOCALREF Time + MUL + SH_LOCALREF TotalTime + DIV + ASSIGN + POP + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + GTE + IFZ 0x61e24 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + PUSH 1 + SUB + ASSIGN + POP + JUMP 0x61e24 +0x61e24: + SH_LOCALREF Index + SH_LOCALREF EndIndex + GTE + IFZ 0x61e8e + SH_LOCALREF OneChar + SH_LOCAL_S_REF テキスト + SH_LOCALREF EndIndex + PUSH 1 + S_GETPART + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY OneChar + NOT + IFZ 0x61e82 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF OneChar + SH_LOCALREF 状態 + CALLFUNC P_テキスト追加 + JUMP 0x61e82 +0x61e82: + SH_LOCALINC EndIndex + JUMP 0x61e24 +0x61e8e: + PUSH 1 + CALLFUNC AFL_View_Update + SH_LOCALREF Time + SH_LOCALREF TotalTime + GTE + IFZ 0x61eba + JUMP 0x61ec0 + JUMP 0x61eba +0x61eba: + JUMP 0x61daa +0x61ec0: + RETURN +ENDFUNC P_テキスト追加表示 + +; P_テキスト表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2889 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsTextSurfaceArea + POP + RETURN +ENDFUNC P_テキスト表示範囲設定 + +; P_フォント設定 +; ARG 0: パーツ番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取りR : int +; ARG 8: 縁取りG : int +; ARG 9: 縁取りB : int +; ARG 10: 縁取り幅 : float +; ARG 11: 状態 : int +; RETURN: void +FUNC 2890 + SH_LOCALREF パーツ番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取りR + SH_LOCALREF 縁取りG + SH_LOCALREF 縁取りB + SH_LOCALREF 縁取り幅 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetFont + POP + RETURN +ENDFUNC P_フォント設定 + +; P_テキスト先頭行削除 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 2891 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine DeletePartsTopTextLine + POP + RETURN +ENDFUNC P_テキスト先頭行削除 + +; P_テキストハイライト設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始位置 : int +; ARG 2: 文字数 : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: 状態 : int +; RETURN: void +FUNC 2892 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始位置 + SH_LOCALREF 文字数 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsTextHighlight + RETURN +ENDFUNC P_テキストハイライト設定 + +; P_テキストハイライト追加 +; ARG 0: パーツ番号 : int +; ARG 1: 開始位置 : int +; ARG 2: 文字数 : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: 状態 : int +; RETURN: void +FUNC 2893 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始位置 + SH_LOCALREF 文字数 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine AddPartsTextHighlight + RETURN +ENDFUNC P_テキストハイライト追加 + +; P_テキストハイライト削除 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 2894 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine ClearPartsTextHighlight + RETURN +ENDFUNC P_テキストハイライト削除 + +; P_テキスト改行表示 +; ARG 0: パーツ番号 : int +; ARG 1: 許可 : bool +; ARG 2: 状態 : int +; RETURN: void +FUNC 2895 + SH_LOCALREF パーツ番号 + SH_LOCALREF 許可 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsTextCountReturn + RETURN +ENDFUNC P_テキスト改行表示 + +; P_テキスト改行表示確認 +; ARG 0: パーツ番号 : int +; ARG 1: 許可 : bool +; ARG 2: 状態 : int +; RETURN: bool +FUNC 2896 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine GetPartsTextCountReturn + RETURN + PUSH 0 + RETURN +ENDFUNC P_テキスト改行表示確認 + +; P_フォント種類設定 +; ARG 0: パーツ番号 : int +; ARG 1: 種類 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2897 + SH_LOCALREF パーツ番号 + SH_LOCALREF 種類 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontType + POP + RETURN +ENDFUNC P_フォント種類設定 + +; P_フォントサイズ設定 +; ARG 0: パーツ番号 : int +; ARG 1: サイズ : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2898 + SH_LOCALREF パーツ番号 + SH_LOCALREF サイズ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontSize + POP + RETURN +ENDFUNC P_フォントサイズ設定 + +; P_フォント色設定 +; ARG 0: パーツ番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; ARG 4: 状態 : int +; RETURN: void +FUNC 2899 + SH_LOCALREF パーツ番号 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontColor + POP + RETURN +ENDFUNC P_フォント色設定 + +; P_フォント太字幅設定 +; ARG 0: パーツ番号 : int +; ARG 1: 太字幅 : float +; ARG 2: 状態 : int +; RETURN: void +FUNC 2900 + SH_LOCALREF パーツ番号 + SH_LOCALREF 太字幅 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontBoldWeight + POP + RETURN +ENDFUNC P_フォント太字幅設定 + +; P_フォント縁取り色設定 +; ARG 0: パーツ番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; ARG 4: 状態 : int +; RETURN: void +FUNC 2901 + SH_LOCALREF パーツ番号 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontEdgeColor + POP + RETURN +ENDFUNC P_フォント縁取り色設定 + +; P_フォント縁取り幅設定 +; ARG 0: パーツ番号 : int +; ARG 1: 縁取り幅 : float +; ARG 2: 状態 : int +; RETURN: void +FUNC 2902 + SH_LOCALREF パーツ番号 + SH_LOCALREF 縁取り幅 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFontEdgeWeight + POP + RETURN +ENDFUNC P_フォント縁取り幅設定 + +; P_テキスト字間隔設定 +; ARG 0: パーツ番号 : int +; ARG 1: _字間隔 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2903 + SH_LOCALREF パーツ番号 + SH_LOCALREF _字間隔 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetTextCharSpace + POP + RETURN +ENDFUNC P_テキスト字間隔設定 + +; P_テキスト行間隔設定 +; ARG 0: パーツ番号 : int +; ARG 1: _行間隔 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2904 + SH_LOCALREF パーツ番号 + SH_LOCALREF _行間隔 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetTextLineSpace + POP + RETURN +ENDFUNC P_テキスト行間隔設定 + +; P_数字CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2905 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralCG + NOT + IFZ 0x6226a + S_PUSH "P_数字CG設定(パーツ番号 = %d, CG名 = %s, 状態 = %d)\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF CG名 + PUSH 4 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x6226a +0x6226a: + RETURN +ENDFUNC P_数字CG設定 + +; P_数字連結CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 幅0 : int +; ARG 3: 幅1 : int +; ARG 4: 幅2 : int +; ARG 5: 幅3 : int +; ARG 6: 幅4 : int +; ARG 7: 幅5 : int +; ARG 8: 幅6 : int +; ARG 9: 幅7 : int +; ARG 10: 幅8 : int +; ARG 11: 幅9 : int +; ARG 12: 幅マイナス : int +; ARG 13: 幅コンマ : int +; ARG 14: 状態 : int +; RETURN: void +FUNC 2906 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 幅0 + SH_LOCALREF 幅1 + SH_LOCALREF 幅2 + SH_LOCALREF 幅3 + SH_LOCALREF 幅4 + SH_LOCALREF 幅5 + SH_LOCALREF 幅6 + SH_LOCALREF 幅7 + SH_LOCALREF 幅8 + SH_LOCALREF 幅9 + SH_LOCALREF 幅マイナス + SH_LOCALREF 幅コンマ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralLinkedCGNumberWidthWidthList + POP + RETURN +ENDFUNC P_数字連結CG設定 + +; P_数字半角フォント設定 +; ARG 0: パーツ番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取りR : int +; ARG 8: 縁取りG : int +; ARG 9: 縁取りB : int +; ARG 10: 縁取り幅 : float +; ARG 11: 状態 : int +; RETURN: void +FUNC 2907 + SH_LOCALREF パーツ番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取りR + SH_LOCALREF 縁取りG + SH_LOCALREF 縁取りB + SH_LOCALREF 縁取り幅 + PUSH 0 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralFont + POP + RETURN +ENDFUNC P_数字半角フォント設定 + +; P_数字全角フォント設定 +; ARG 0: パーツ番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: R : int +; ARG 4: G : int +; ARG 5: B : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取りR : int +; ARG 8: 縁取りG : int +; ARG 9: 縁取りB : int +; ARG 10: 縁取り幅 : float +; ARG 11: 状態 : int +; RETURN: void +FUNC 2908 + SH_LOCALREF パーツ番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取りR + SH_LOCALREF 縁取りG + SH_LOCALREF 縁取りB + SH_LOCALREF 縁取り幅 + PUSH 1 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralFont + POP + RETURN +ENDFUNC P_数字全角フォント設定 + +; P_数字設定 +; ARG 0: パーツ番号 : int +; ARG 1: 数 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2909 + SH_LOCALREF パーツ番号 + SH_LOCALREF 数 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralNumber + POP + RETURN +ENDFUNC P_数字設定 + +; P_数字コンマ表示設定 +; ARG 0: パーツ番号 : int +; ARG 1: 表示フラグ : bool +; ARG 2: 状態 : int +; RETURN: void +FUNC 2910 + SH_LOCALREF パーツ番号 + SH_LOCALREF 表示フラグ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralShowComma + POP + RETURN +ENDFUNC P_数字コンマ表示設定 + +; P_数字字間隔設定 +; ARG 0: パーツ番号 : int +; ARG 1: _字間隔 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2911 + SH_LOCALREF パーツ番号 + SH_LOCALREF _字間隔 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralSpace + POP + RETURN +ENDFUNC P_数字字間隔設定 + +; P_数字桁設定 +; ARG 0: パーツ番号 : int +; ARG 1: 桁数 : int +; ARG 2: 状態 : int +; RETURN: void +FUNC 2912 + SH_LOCALREF パーツ番号 + SH_LOCALREF 桁数 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralLength + POP + RETURN +ENDFUNC P_数字桁設定 + +; P_数字表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2913 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetNumeralSurfaceArea + POP + RETURN +ENDFUNC P_数字表示範囲設定 + +; P_横ゲージCG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2914 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetHGaugeCG + NOT + IFZ 0x6250a + S_PUSH "P_横ゲージCG設定(パーツ番号 = %d, CG名 = %s, 状態 = %d)\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF CG名 + PUSH 4 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x6250a +0x6250a: + RETURN +ENDFUNC P_横ゲージCG設定 + +; P_横ゲージ率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 分子 : int +; ARG 2: 分母 : int +; ARG 3: 状態 : int +; RETURN: void +FUNC 2915 + SH_LOCALREF パーツ番号 + SH_LOCALREF 分子 + SH_LOCALREF 分母 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetHGaugeRate + POP + RETURN +ENDFUNC P_横ゲージ率設定 + +; P_横ゲージ表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2916 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetHGaugeSurfaceArea + POP + RETURN +ENDFUNC P_横ゲージ表示範囲設定 + +; P_縦ゲージCG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2917 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetVGaugeCG + NOT + IFZ 0x625e8 + S_PUSH "P_縦ゲージCG設定(パーツ番号 = %d, CG名 = %s, 状態 = %d)\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF CG名 + PUSH 4 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x625e8 +0x625e8: + RETURN +ENDFUNC P_縦ゲージCG設定 + +; P_縦ゲージ率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 分子 : int +; ARG 2: 分母 : int +; ARG 3: 状態 : int +; RETURN: void +FUNC 2918 + SH_LOCALREF パーツ番号 + SH_LOCALREF 分子 + SH_LOCALREF 分母 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetVGaugeRate + POP + RETURN +ENDFUNC P_縦ゲージ率設定 + +; P_縦ゲージ表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2919 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetVGaugeSurfaceArea + POP + RETURN +ENDFUNC P_縦ゲージ表示範囲設定 + +; P_矩形判定設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; RETURN: void +FUNC 2920 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL PartsEngine SetPos + SH_LOCALREF パーツ番号 + SH_LOCALREF 幅 + SH_LOCALREF 高さ + PUSH 1 + CALLHLL PartsEngine SetPartsRectangleDetectionSize + POP + RETURN +ENDFUNC P_矩形判定設定 + +; P_矩形判定範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2921 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsRectangleDetectionSurfaceArea + POP + RETURN +ENDFUNC P_矩形判定範囲設定 + +; P_フラッシュ設定 +; ARG 0: パーツ番号 : int +; ARG 1: フラッシュファイル名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2922 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF フラッシュファイル名 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsFlash + NOT + IFZ 0x62752 + S_PUSH "P_フラッシュ設定(パーツ番号 = %d, フラッシュファイル名 = \"%s\", 状態 = %d\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCAL_S_REF フラッシュファイル名 + PUSH 4 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x62752 +0x62752: + RETURN +ENDFUNC P_フラッシュ設定 + +; P_フラッシュ終了確認 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: bool +FUNC 2923 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine IsPartsFlashEnd + RETURN + PUSH 0 + RETURN +ENDFUNC P_フラッシュ終了確認 + +; P_フラッシュ開始フレーム移動 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 2924 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine BackPartsFlashBeginFrame + POP + RETURN +ENDFUNC P_フラッシュ開始フレーム移動 + +; P_フラッシュ最終フレームステップ +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 2925 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine StepPartsFlashFinalFrame + POP + RETURN +ENDFUNC P_フラッシュ最終フレームステップ + +; P_CG判定設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: CG名 : string +; RETURN: void +FUNC 2926 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL PartsEngine SetPos + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + PUSH 1 + CALLHLL PartsEngine SetPartsCGDetectionSize + POP + RETURN +ENDFUNC P_CG判定設定 + +; P_CG判定範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2927 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsCGDetectionSurfaceArea + POP + RETURN +ENDFUNC P_CG判定範囲設定 + +; P_削除 +; ARG 0: パーツ番号 : int +; VAR 1: ErrorText : string +; RETURN: void +FUNC 2928 + SH_IF_LOC_LT_IMM パーツ番号 1000000000 0x628da + SH_LOCALREF ErrorText + SH_S_ASSIGN_STR0 "" + SH_LOCALREF ErrorText + S_PUSH "指定されたパーツ番号【%d】はシステムが使用しています。\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + S_PLUSA2 + S_POP + SH_LOCALREF ErrorText + S_PUSH "削除することができません。\n" + S_PLUSA2 + S_POP + SH_LOCALREF ErrorText + S_PUSH "使用可能なパーツ番号は【 1 〜 %d 】です" + PUSH 999999999 + PUSH 2 + S_MOD + S_PLUSA2 + S_POP + SH_LOCAL_S_REF ErrorText + CALLSYS system.Error + S_POP + RETURN + JUMP 0x628da +0x628da: + SH_LOCALREF パーツ番号 + CALLFUNC PARTS_Release + RETURN +ENDFUNC P_削除 + +; P_座標設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: void +FUNC 2929 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL PartsEngine SetPos + RETURN +ENDFUNC P_座標設定 + +; P_原点座標設定 +; ARG 0: パーツ番号 : int +; ARG 1: 原点座標 : int +; RETURN: void +FUNC 2930 + SH_LOCALREF パーツ番号 + SH_LOCALREF 原点座標 + CALLHLL PartsEngine SetPartsOriginPosMode + RETURN +ENDFUNC P_原点座標設定 + +; P_Z座標設定 +; ARG 0: パーツ番号 : int +; ARG 1: Z : int +; RETURN: void +FUNC 2931 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF パーツ番号 + SH_LOCALREF Z + CALLHLL PartsEngine SetZ + RETURN +ENDFUNC P_Z座標設定 + +; P_表示設定 +; ARG 0: パーツ番号 : int +; ARG 1: 表示フラグ : bool +; RETURN: void +FUNC 2932 + SH_LOCALREF パーツ番号 + SH_LOCALREF 表示フラグ + CALLHLL PartsEngine SetShow + RETURN +ENDFUNC P_表示設定 + +; P_アルファ値設定 +; ARG 0: パーツ番号 : int +; ARG 1: アルファ値 : int +; RETURN: void +FUNC 2933 + SH_LOCALREF パーツ番号 + SH_LOCALREF アルファ値 + CALLHLL PartsEngine SetAlpha + RETURN +ENDFUNC P_アルファ値設定 + +; P_加算色設定 +; ARG 0: パーツ番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 2934 + SH_LOCALREF パーツ番号 + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + CALLHLL PartsEngine SetAddColor + RETURN +ENDFUNC P_加算色設定 + +; P_乗算色設定 +; ARG 0: パーツ番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 2935 + SH_LOCALREF パーツ番号 + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + CALLHLL PartsEngine SetMultiplyColor + RETURN +ENDFUNC P_乗算色設定 + +; P_描画フィルタ設定 +; ARG 0: パーツ番号 : int +; ARG 1: 描画フィルタ : int +; RETURN: void +FUNC 2936 + SH_LOCALREF パーツ番号 + SH_LOCALREF 描画フィルタ + CALLHLL PartsEngine SetPartsDrawFilter + RETURN +ENDFUNC P_描画フィルタ設定 + +; P_ピクセル判定設定 +; ARG 0: パーツ番号 : int +; ARG 1: ピクセル判定 : bool +; RETURN: void +FUNC 2937 + SH_LOCALREF パーツ番号 + SH_LOCALREF ピクセル判定 + CALLHLL PartsEngine SetPartsPixelDecide + RETURN +ENDFUNC P_ピクセル判定設定 + +; P_時間初期化許可設定 +; ARG 0: パーツ番号 : int +; ARG 1: 許可 : bool +; ARG 2: 状態 : int +; RETURN: void +FUNC 2938 + SH_LOCALREF パーツ番号 + SH_LOCALREF 許可 + SH_LOCALREF 状態 + CALLHLL PartsEngine SetResetTimerByChangeInputStatus + RETURN +ENDFUNC P_時間初期化許可設定 + +; P_X座標取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 2939 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsX + RETURN + PUSH 0 + RETURN +ENDFUNC P_X座標取得 + +; P_Y座標取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 2940 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsY + RETURN + PUSH 0 + RETURN +ENDFUNC P_Y座標取得 + +; P_Z座標取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 2941 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsZ + RETURN + PUSH 0 + RETURN +ENDFUNC P_Z座標取得 + +; P_原点座標取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 2942 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsOriginPosMode + RETURN + PUSH 0 + RETURN +ENDFUNC P_原点座標取得 + +; P_表示設定取得 +; ARG 0: パーツ番号 : int +; RETURN: bool +FUNC 2943 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsShow + RETURN + PUSH 0 + RETURN +ENDFUNC P_表示設定取得 + +; P_アルファ値取得 +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 2944 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsAlpha + RETURN + PUSH 0 + RETURN +ENDFUNC P_アルファ値取得 + +; P_加算色取得 +; ARG 0: パーツ番号 : int +; ARG 1: 赤 : ref int +; ARG 2: : void +; ARG 3: 緑 : ref int +; ARG 4: : void +; ARG 5: 青 : ref int +; ARG 6: : void +; RETURN: void +FUNC 2945 + SH_LOCALREF パーツ番号 + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + CALLHLL PartsEngine GetAddColor + RETURN +ENDFUNC P_加算色取得 + +; P_乗算色取得 +; ARG 0: パーツ番号 : int +; ARG 1: 赤 : ref int +; ARG 2: : void +; ARG 3: 緑 : ref int +; ARG 4: : void +; ARG 5: 青 : ref int +; ARG 6: : void +; RETURN: void +FUNC 2946 + SH_LOCALREF パーツ番号 + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + CALLHLL PartsEngine GetMultiplyColor + RETURN +ENDFUNC P_乗算色取得 + +; P_時間初期化許可取得 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: bool +FUNC 2947 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine GetResetTimerByChangeInputStatus + RETURN + PUSH 0 + RETURN +ENDFUNC P_時間初期化許可取得 + +; P_オンカーソル効果音設定 +; ARG 0: パーツ番号 : int +; ARG 1: 効果音番号 : int +; RETURN: void +FUNC 2948 + SH_LOCALREF パーツ番号 + SH_LOCALREF 効果音番号 + PUSH 2 + CALLHLL PartsEngine SetSoundNumber + RETURN +ENDFUNC P_オンカーソル効果音設定 + +; P_クリック効果音設定 +; ARG 0: パーツ番号 : int +; ARG 1: 効果音番号 : int +; RETURN: void +FUNC 2949 + SH_LOCALREF パーツ番号 + SH_LOCALREF 効果音番号 + PUSH 3 + CALLHLL PartsEngine SetSoundNumber + RETURN +ENDFUNC P_クリック効果音設定 + +; P_親設定 +; ARG 0: パーツ番号 : int +; ARG 1: 親パーツ番号 : int +; RETURN: void +FUNC 2950 + SH_LOCALREF パーツ番号 + SH_LOCALREF 親パーツ番号 + CALLHLL PartsEngine SetParentPartsNumber + RETURN +ENDFUNC P_親設定 + +; P_親メッセージウィンドウ設定 +; ARG 0: パーツ番号 : int +; ARG 1: 親メッセージウィンドウ番号 : int +; RETURN: void +FUNC 2951 + SH_LOCALREF パーツ番号 + PUSH 1000000000 + SH_LOCALREF 親メッセージウィンドウ番号 + ADD + CALLFUNC P_親設定 + RETURN +ENDFUNC P_親メッセージウィンドウ設定 + +; P_オンカーソル表示連動設定 +; ARG 0: パーツ番号 : int +; ARG 1: 参照パーツ番号 : int +; RETURN: void +FUNC 2952 + SH_LOCALREF パーツ番号 + SH_LOCALREF 参照パーツ番号 + CALLHLL PartsEngine SetOnCursorShowLinkPartsNumber + RETURN +ENDFUNC P_オンカーソル表示連動設定 + +; P_グループ設定 +; ARG 0: パーツ番号 : int +; ARG 1: グループ番号 : int +; RETURN: void +FUNC 2953 + SH_LOCALREF パーツ番号 + SH_LOCALREF グループ番号 + CALLHLL PartsEngine SetPartsGroupNumber + POP + RETURN +ENDFUNC P_グループ設定 + +; P_グループカーソル判定設定 +; ARG 0: グループ番号 : int +; ARG 1: 判定フラグ : bool +; RETURN: void +FUNC 2954 + SH_LOCALREF グループ番号 + SH_LOCALREF 判定フラグ + CALLHLL PartsEngine SetPartsGroupDecideOnCursor + RETURN +ENDFUNC P_グループカーソル判定設定 + +; P_グループクリック設定 +; ARG 0: グループ番号 : int +; ARG 1: 判定フラグ : bool +; RETURN: void +FUNC 2955 + SH_LOCALREF グループ番号 + SH_LOCALREF 判定フラグ + CALLHLL PartsEngine SetPartsGroupDecideClick + RETURN +ENDFUNC P_グループクリック設定 + +; P_メッセージウィンドウ表示連動設定 +; ARG 0: パーツ番号 : int +; ARG 1: 表示連動設定 : bool +; RETURN: void +FUNC 2956 + SH_LOCALREF パーツ番号 + SH_LOCALREF 表示連動設定 + CALLHLL PartsEngine SetPartsMessageWindowShowLink + RETURN +ENDFUNC P_メッセージウィンドウ表示連動設定 + +; P_クリック可能設定 +; ARG 0: パーツ番号 : int +; ARG 1: 選択可能 : bool +; RETURN: void +FUNC 2957 + SH_LOCALREF パーツ番号 + SH_LOCALREF 選択可能 + CALLHLL PartsEngine SetClickable + RETURN +ENDFUNC P_クリック可能設定 + +; P_クリック可能設定取得 +; ARG 0: パーツ番号 : int +; RETURN: bool +FUNC 2958 + SH_LOCALREF パーツ番号 + CALLHLL PartsEngine GetPartsClickable + RETURN + PUSH 0 + RETURN +ENDFUNC P_クリック可能設定取得 + +; P_クリックミス効果音設定 +; ARG 0: 効果音番号 : int +; RETURN: void +FUNC 2959 + SH_LOCALREF 効果音番号 + CALLHLL PartsEngine SetClickMissSoundNumber + RETURN +ENDFUNC P_クリックミス効果音設定 + +; P_クリック実行 +; ARG 0: キーキャンセル : bool +; RETURN: int +FUNC 2960 + PUSH 0 + SH_LOCALREF キーキャンセル + CALLFUNC PARTS_WaitForClick + RETURN + PUSH 0 + RETURN +ENDFUNC P_クリック実行 + +; P_モーション移動設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始X座標 : int +; ARG 2: 開始Y座標 : int +; ARG 3: 終了X座標 : int +; ARG 4: 終了Y座標 : int +; ARG 5: 開始時間 : int +; ARG 6: 終了時間 : int +; ARG 7: カーブ定義名 : string +; RETURN: void +FUNC 2961 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始X座標 + SH_LOCALREF 開始Y座標 + SH_LOCALREF 終了X座標 + SH_LOCALREF 終了Y座標 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionPos + RETURN +ENDFUNC P_モーション移動設定 + +; P_モーションアルファ設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始アルファ値 : int +; ARG 2: 終了アルファ値 : int +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2962 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始アルファ値 + SH_LOCALREF 終了アルファ値 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionAlpha + RETURN +ENDFUNC P_モーションアルファ設定 + +; P_モーションCG設定 +; ARG 0: パーツ番号 : int +; ARG 1: 基準CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 開始時間 : int +; ARG 5: 終了時間 : int +; ARG 6: カーブ定義名 : string +; RETURN: void +FUNC 2963 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF 基準CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionCG + RETURN +ENDFUNC P_モーションCG設定 + +; P_モーションCGエフェクト設定 +; ARG 0: パーツ番号 : int +; ARG 1: 基準CG名 : string +; ARG 2: 開始番号 : int +; ARG 3: 枚数 : int +; ARG 4: 開始時間 : int +; ARG 5: 終了時間 : int +; ARG 6: カーブ定義名 : string +; RETURN: void +FUNC 2964 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF 基準CG名 + SH_LOCALREF 開始番号 + SH_LOCALREF 枚数 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionCG + SH_LOCALREF パーツ番号 + S_PUSH "" + PUSH 0 + PUSH 1 + SH_LOCALREF 終了時間 + SH_LOCALREF 終了時間 + S_PUSH "" + CALLHLL PartsEngine AddMotionCG + RETURN +ENDFUNC P_モーションCGエフェクト設定 + +; P_モーション横ゲージ率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始分子 : int +; ARG 2: 開始分母 : int +; ARG 3: 終了分子 : int +; ARG 4: 終了分母 : int +; ARG 5: 開始時間 : int +; ARG 6: 終了時間 : int +; ARG 7: カーブ定義名 : string +; RETURN: void +FUNC 2965 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始分子 + SH_LOCALREF 開始分母 + SH_LOCALREF 終了分子 + SH_LOCALREF 終了分母 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionHGaugeRate + RETURN +ENDFUNC P_モーション横ゲージ率設定 + +; P_モーション縦ゲージ率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始分子 : int +; ARG 2: 開始分母 : int +; ARG 3: 終了分子 : int +; ARG 4: 終了分母 : int +; ARG 5: 開始時間 : int +; ARG 6: 終了時間 : int +; ARG 7: カーブ定義名 : string +; RETURN: void +FUNC 2966 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始分子 + SH_LOCALREF 開始分母 + SH_LOCALREF 終了分子 + SH_LOCALREF 終了分母 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionVGaugeRate + RETURN +ENDFUNC P_モーション縦ゲージ率設定 + +; P_モーション数字設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始数 : int +; ARG 2: 終了数 : int +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2967 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始数 + SH_LOCALREF 終了数 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionNumeralNumber + RETURN +ENDFUNC P_モーション数字設定 + +; P_モーションX拡大率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始X拡大率 : float +; ARG 2: 終了X拡大率 : float +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2968 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始X拡大率 + SH_LOCALREF 終了X拡大率 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionMagX + RETURN +ENDFUNC P_モーションX拡大率設定 + +; P_モーションY拡大率設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始Y拡大率 : float +; ARG 2: 終了Y拡大率 : float +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2969 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始Y拡大率 + SH_LOCALREF 終了Y拡大率 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionMagY + RETURN +ENDFUNC P_モーションY拡大率設定 + +; P_モーションX回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始X回転角度 : float +; ARG 2: 終了X回転角度 : float +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2970 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始X回転角度 + SH_LOCALREF 終了X回転角度 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionRotateX + RETURN +ENDFUNC P_モーションX回転角度設定 + +; P_モーションY回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始Y回転角度 : float +; ARG 2: 終了Y回転角度 : float +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2971 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始Y回転角度 + SH_LOCALREF 終了Y回転角度 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionRotateY + RETURN +ENDFUNC P_モーションY回転角度設定 + +; P_モーションZ回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始Z回転角度 : float +; ARG 2: 終了Z回転角度 : float +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; ARG 5: カーブ定義名 : string +; RETURN: void +FUNC 2972 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始Z回転角度 + SH_LOCALREF 終了Z回転角度 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + SH_LOCAL_S_REF カーブ定義名 + CALLHLL PartsEngine AddMotionRotateZ + RETURN +ENDFUNC P_モーションZ回転角度設定 + +; P_モーション振動設定 +; ARG 0: パーツ番号 : int +; ARG 1: 開始幅 : int +; ARG 2: 開始高さ : int +; ARG 3: 開始時間 : int +; ARG 4: 終了時間 : int +; RETURN: void +FUNC 2973 + SH_LOCALREF パーツ番号 + SH_LOCALREF 開始幅 + SH_LOCALREF 開始高さ + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + CALLHLL PartsEngine AddMotionVibrationSize + RETURN +ENDFUNC P_モーション振動設定 + +; P_モーション画面振動設定 +; ARG 0: 横振幅 : int +; ARG 1: 縦振幅 : int +; ARG 2: 開始時間 : int +; ARG 3: 終了時間 : int +; RETURN: void +FUNC 2974 + SH_LOCALREF 横振幅 + SH_LOCALREF 縦振幅 + SH_LOCALREF 開始時間 + SH_LOCALREF 終了時間 + CALLHLL PartsEngine AddWholeMotionVibrationSize + RETURN +ENDFUNC P_モーション画面振動設定 + +; P_モーション効果音設定 +; ARG 0: 効果音番号 : int +; ARG 1: 開始時間 : int +; RETURN: void +FUNC 2975 + SH_LOCALREF 効果音番号 + SH_LOCALREF 開始時間 + CALLHLL PartsEngine AddMotionSound + RETURN +ENDFUNC P_モーション効果音設定 + +; P_モーション実行 +; ARG 0: 未読既読スキップ : bool +; RETURN: void +FUNC 2976 + CALLFUNC PARTS_BeginMotion +0x631a8: + SH_LOCALREF 未読既読スキップ + CALLFUNC PARTS_UpdateMotion + SH_LOCALREF 未読既読スキップ + CALLFUNC AFL_View_Update + CALLFUNC PARTS_IsMotion + NOT + IFZ 0x631da + JUMP 0x631e0 + JUMP 0x631da +0x631da: + JUMP 0x631a8 +0x631e0: + CALLFUNC PARTS_EndMotion + RETURN +ENDFUNC P_モーション実行 + +; P_モーション実行キャンセル可能 +; VAR 0: LButtonClick : CASClick +; VAR 1: RButtonClick : CASClick +; VAR 2: SpaceKeyClick : CASClick +; VAR 3: EnterKeyClick : CASClick +; RETURN: void +FUNC 2977 + SH_LOCALDELETE LButtonClick + SH_LOCALCREATE LButtonClick CASClick + SH_LOCALDELETE RButtonClick + SH_LOCALCREATE RButtonClick CASClick + SH_LOCALDELETE SpaceKeyClick + SH_LOCALCREATE SpaceKeyClick CASClick + SH_LOCALDELETE EnterKeyClick + SH_LOCALCREATE EnterKeyClick CASClick + SH_LOCALREF LButtonClick + PUSH 1 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF RButtonClick + PUSH 2 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF SpaceKeyClick + PUSH 32 + PUSH 1 + CALLMETHOD CASClick@Init + SH_LOCALREF EnterKeyClick + PUSH 13 + PUSH 1 + CALLMETHOD CASClick@Init + CALLFUNC PARTS_BeginMotion +0x6329a: + SH_GLOBALREF _g_MouseWheel + PUSH 1 + CALLMETHOD _CMouseWheel@_Update + SH_LOCALREF LButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x632e8 + SH_LOCALREF RButtonClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x632e8 + PUSH 0 + JUMP 0x632ee +0x632e8: + PUSH 1 +0x632ee: + IFNZ 0x63318 + SH_LOCALREF SpaceKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x63318 + PUSH 0 + JUMP 0x6331e +0x63318: + PUSH 1 +0x6331e: + IFNZ 0x63348 + SH_LOCALREF EnterKeyClick + PUSH -2147483648 + CALLMETHOD CASClick@IsClick + IFNZ 0x63348 + PUSH 0 + JUMP 0x6334e +0x63348: + PUSH 1 +0x6334e: + IFNZ 0x6336c + CALLFUNC 全文スキップ中確認 + IFNZ 0x6336c + PUSH 0 + JUMP 0x63372 +0x6336c: + PUSH 1 +0x63372: + IFNZ 0x63390 + CALLFUNC 既読スキップ中確認 + IFNZ 0x63390 + PUSH 0 + JUMP 0x63396 +0x63390: + PUSH 1 +0x63396: + IFNZ 0x633b4 + CALLFUNC SYS_ホイールバック確認 + IFNZ 0x633b4 + PUSH 0 + JUMP 0x633ba +0x633b4: + PUSH 1 +0x633ba: + IFZ 0x633d2 + CALLFUNC PARTS_EndMotionFociby + JUMP 0x6340a + JUMP 0x633d2 +0x633d2: + PUSH 0 + CALLFUNC PARTS_UpdateMotion + PUSH 1 + CALLFUNC AFL_View_Update + CALLFUNC PARTS_IsMotion + NOT + IFZ 0x63404 + JUMP 0x6340a + JUMP 0x63404 +0x63404: + JUMP 0x6329a +0x6340a: + CALLFUNC PARTS_EndMotion + RETURN +ENDFUNC P_モーション実行キャンセル可能 + +; P_X拡大率設定 +; ARG 0: パーツ番号 : int +; ARG 1: X拡大率 : float +; RETURN: void +FUNC 2978 + SH_LOCALREF パーツ番号 + SH_LOCALREF X拡大率 + CALLHLL PartsEngine SetPartsMagX + RETURN +ENDFUNC P_X拡大率設定 + +; P_Y拡大率設定 +; ARG 0: パーツ番号 : int +; ARG 1: Y拡大率 : float +; RETURN: void +FUNC 2979 + SH_LOCALREF パーツ番号 + SH_LOCALREF Y拡大率 + CALLHLL PartsEngine SetPartsMagY + RETURN +ENDFUNC P_Y拡大率設定 + +; P_X回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: X回転角度 : float +; RETURN: void +FUNC 2980 + SH_LOCALREF パーツ番号 + SH_LOCALREF X回転角度 + CALLHLL PartsEngine SetPartsRotateX + RETURN +ENDFUNC P_X回転角度設定 + +; P_Y回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: Y回転角度 : float +; RETURN: void +FUNC 2981 + SH_LOCALREF パーツ番号 + SH_LOCALREF Y回転角度 + CALLHLL PartsEngine SetPartsRotateY + RETURN +ENDFUNC P_Y回転角度設定 + +; P_Z回転角度設定 +; ARG 0: パーツ番号 : int +; ARG 1: Z回転角度 : float +; RETURN: void +FUNC 2982 + SH_LOCALREF パーツ番号 + SH_LOCALREF Z回転角度 + CALLHLL PartsEngine SetPartsRotateZ + RETURN +ENDFUNC P_Z回転角度設定 + +; P_アルファクリッパー設定 +; ARG 0: パーツ番号 : int +; ARG 1: アルファクリッパーパーツ番号 : int +; RETURN: void +FUNC 2983 + SH_LOCALREF パーツ番号 + SH_LOCALREF アルファクリッパーパーツ番号 + CALLHLL PartsEngine SetPartsAlphaClipperPartsNumber + RETURN +ENDFUNC P_アルファクリッパー設定 + +; P_構築手順_作成 +; ARG 0: パーツ番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; ARG 3: 状態 : int +; RETURN: void +FUNC 2984 + SH_LOCALREF パーツ番号 + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddCreateToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_作成 + +; P_構築手順_ピクセル作成 +; ARG 0: パーツ番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; ARG 3: 状態 : int +; RETURN: void +FUNC 2985 + SH_LOCALREF パーツ番号 + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddCreatePixelOnlyToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_ピクセル作成 + +; P_構築手順_CG設定 +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 状態 : int +; RETURN: void +FUNC 2986 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddCreateCGToProcess + POP + RETURN +ENDFUNC P_構築手順_CG設定 + +; P_構築手順_色塗り +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; ARG 8: アルファ : int +; ARG 9: 状態 : int +; RETURN: void +FUNC 2987 + SH_LOCALREF アルファ + PUSH -1 + EQUALE + IFZ 0x635e2 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine AddFillToPartsConstructionProcess + POP + JUMP 0x6362a +0x635e2: + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF アルファ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddFillWithAlphaToPartsConstructionProcess + POP +0x6362a: + RETURN +ENDFUNC P_構築手順_色塗り + +; P_構築手順_アルファ塗り +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: アルファ : int +; ARG 6: 状態 : int +; RETURN: void +FUNC 2988 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF アルファ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddFillAMapToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_アルファ塗り + +; P_構築手順_ブレンド塗り +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; ARG 8: アルファ : int +; ARG 9: 状態 : int +; RETURN: void +FUNC 2989 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF アルファ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddFillAlphaColorToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_ブレンド塗り + +; P_構築手順_グラデーション +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 上R : int +; ARG 6: 上G : int +; ARG 7: 上B : int +; ARG 8: 下R : int +; ARG 9: 下G : int +; ARG 10: 下B : int +; ARG 11: 状態 : int +; RETURN: void +FUNC 2990 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 上R + SH_LOCALREF 上G + SH_LOCALREF 上B + SH_LOCALREF 下R + SH_LOCALREF 下G + SH_LOCALREF 下B + SH_LOCALREF 状態 + CALLHLL PartsEngine AddFillGradationHorizonToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_グラデーション + +; P_構築手順_テキストブレンド +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: テキスト : string +; ARG 4: フォント : CASCharSpriteProperty +; ARG 5: 文字間隔 : int +; ARG 6: 行間隔 : int +; ARG 7: 状態 : int +; VAR 8: Property : CASCharSpriteProperty +; VAR 9: Color : CASColor +; VAR 10: EdgeColor : CASColor +; RETURN: void +FUNC 2991 + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + PUSHLOCALPAGE + PUSH 4 + SH_SR_ASSIGN + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF テキスト + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF 文字間隔 + SH_LOCALREF 行間隔 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddDrawTextToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_テキストブレンド + +; P_構築手順_テキストコピー +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: テキスト : string +; ARG 4: フォント : CASCharSpriteProperty +; ARG 5: 文字間隔 : int +; ARG 6: 行間隔 : int +; ARG 7: 状態 : int +; VAR 8: Property : CASCharSpriteProperty +; VAR 9: Color : CASColor +; VAR 10: EdgeColor : CASColor +; RETURN: void +FUNC 2992 + SH_LOCALDELETE Property + SH_LOCALCREATE Property CASCharSpriteProperty + SH_LOCALREF Property + PUSHLOCALPAGE + PUSH 4 + SH_SR_ASSIGN + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE EdgeColor + SH_LOCALCREATE EdgeColor CASColor + SH_LOCALREF EdgeColor + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCAL_S_REF テキスト + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetType + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetSize + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetBoldWeight + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetR + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetG + SH_LOCALREF EdgeColor + CALLMETHOD CASColor@GetB + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetEdgeWeight + SH_LOCALREF 文字間隔 + SH_LOCALREF 行間隔 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddCopyTextToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_テキストコピー + +; P_構築手順_矩形 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; ARG 8: 状態 : int +; RETURN: void +FUNC 2993 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + SH_LOCALREF 状態 + CALLHLL PartsEngine AddDrawRectToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_矩形 + +; P_構築手順_CG部分ブレンド +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 貼り付け先X : int +; ARG 3: 貼り付け先Y : int +; ARG 4: 切り取り元X : int +; ARG 5: 切り取り元Y : int +; ARG 6: 幅 : int +; ARG 7: 高さ : int +; ARG 8: 状態 : int +; RETURN: void +FUNC 2994 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 貼り付け先X + SH_LOCALREF 貼り付け先Y + SH_LOCALREF 切り取り元X + SH_LOCALREF 切り取り元Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddDrawCutCGToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_CG部分ブレンド + +; P_構築手順_CG部分コピー +; ARG 0: パーツ番号 : int +; ARG 1: CG名 : string +; ARG 2: 貼り付け先X : int +; ARG 3: 貼り付け先Y : int +; ARG 4: 切り取り元X : int +; ARG 5: 切り取り元Y : int +; ARG 6: 幅 : int +; ARG 7: 高さ : int +; ARG 8: 状態 : int +; RETURN: void +FUNC 2995 + SH_LOCALREF パーツ番号 + SH_LOCAL_S_REF CG名 + SH_LOCALREF 貼り付け先X + SH_LOCALREF 貼り付け先Y + SH_LOCALREF 切り取り元X + SH_LOCALREF 切り取り元Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine AddCopyCutCGToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_CG部分コピー + +; P_構築手順_白黒フィルタ +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 2996 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + PUSH 0 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddGrayFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_白黒フィルタ + +; P_構築手順_白黒フィルタ全 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 2997 + SH_LOCALREF パーツ番号 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddGrayFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_白黒フィルタ全 + +; P_構築手順_加算フィルタ +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; ARG 8: 状態 : int +; RETURN: void +FUNC 2998 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + PUSH 0 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddAddFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_加算フィルタ + +; P_構築手順_加算フィルタ全 +; ARG 0: パーツ番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; ARG 4: 状態 : int +; RETURN: void +FUNC 2999 + SH_LOCALREF パーツ番号 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + PUSH 1 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddAddFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_加算フィルタ全 + +; P_構築手順_乗算フィルタ +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: R : int +; ARG 6: G : int +; ARG 7: B : int +; ARG 8: 状態 : int +; RETURN: void +FUNC 3000 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + PUSH 0 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddMulFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_乗算フィルタ + +; P_構築手順_乗算フィルタ全 +; ARG 0: パーツ番号 : int +; ARG 1: R : int +; ARG 2: G : int +; ARG 3: B : int +; ARG 4: 状態 : int +; RETURN: void +FUNC 3001 + SH_LOCALREF パーツ番号 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + SH_LOCALREF R + SH_LOCALREF G + SH_LOCALREF B + PUSH 1 + SH_LOCALREF 状態 + CALLHLL PartsEngine AddMulFilterToPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_乗算フィルタ全 + +; P_構築手順_初期化 +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 3002 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine ClearPartsConstructionProcess + POP + RETURN +ENDFUNC P_構築手順_初期化 + +; P_構築ビルド +; ARG 0: パーツ番号 : int +; ARG 1: 状態 : int +; RETURN: void +FUNC 3003 + SH_LOCALREF パーツ番号 + SH_LOCALREF 状態 + CALLHLL PartsEngine BuildPartsConstructionProcess + NOT + IFZ 0x63cde + S_PUSH "P_構築ビルド(パーツ番号 = %d, 状態 = %d ビルド中にエラーが発生しました。正しくビルドされていない可能性があります\n" + SH_LOCALREF パーツ番号 + PUSH 2 + S_MOD + SH_LOCALREF 状態 + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + JUMP 0x63cde +0x63cde: + RETURN +ENDFUNC P_構築ビルド + +; P_構築表示範囲設定 +; ARG 0: パーツ番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: 幅 : int +; ARG 4: 高さ : int +; ARG 5: 状態 : int +; RETURN: void +FUNC 3004 + SH_LOCALREF パーツ番号 + SH_LOCALREF X + SH_LOCALREF Y + SH_LOCALREF 幅 + SH_LOCALREF 高さ + SH_LOCALREF 状態 + CALLHLL PartsEngine SetPartsConstructionSurfaceArea + POP + RETURN +ENDFUNC P_構築表示範囲設定 + +; P_オンカーソル判定 +; ARG 0: PartsNumber : int +; ARG 1: State : int +; VAR 2: MouseX : int +; VAR 3: MouseY : int +; RETURN: bool +FUNC 3005 + SH_LOCALASSIGN MouseX 0 + SH_LOCALASSIGN MouseY 0 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x63d6a + PUSH 0 + RETURN + JUMP 0x63d6a +0x63d6a: + SH_LOCALREF PartsNumber + SH_LOCALREF MouseX + SH_LOCALREF MouseY + SH_LOCALREF State + CALLFUNC AFL_Parts_IsPointIn + RETURN + PUSH 0 + RETURN +ENDFUNC P_オンカーソル判定 +EOF System\Asra3\Command\パーツライブラリ\パーツライブラリ.jaf + +; G_削除 +; ARG 0: GUINumber : int +; RETURN: void +FUNC 3006 + SH_LOCALREF GUINumber + CALLHLL GUIEngine Release + RETURN +ENDFUNC G_削除 + +; G_コントローラ_追加 +; ARG 0: GUINumber : int +; RETURN: void +FUNC 3007 + SH_LOCALREF GUINumber + CALLHLL GUIEngine Join + RETURN +ENDFUNC G_コントローラ_追加 + +; G_コントローラ_取り除き +; ARG 0: GUINumber : int +; RETURN: void +FUNC 3008 + SH_LOCALREF GUINumber + CALLHLL GUIEngine Leave + RETURN +ENDFUNC G_コントローラ_取り除き + +; G_フォーカス設定 +; ARG 0: GUINumber : int +; RETURN: void +FUNC 3009 + SH_LOCALREF GUINumber + CALLHLL GUIEngine SetFocus + RETURN +ENDFUNC G_フォーカス設定 + +; G_フォーカス確認 +; ARG 0: GUINumber : int +; RETURN: bool +FUNC 3010 + SH_LOCALREF GUINumber + CALLHLL GUIEngine IsFocus + RETURN + PUSH 0 + RETURN +ENDFUNC G_フォーカス確認 + +; G_コマンド登録_マウスエンター +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3011 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseEnterFunction + RETURN +ENDFUNC G_コマンド登録_マウスエンター + +; G_コマンド削除_マウスエンター +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3012 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseEnterFunction + RETURN +ENDFUNC G_コマンド削除_マウスエンター + +; G_コマンド登録_マウス移動 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3013 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseMoveFunction + RETURN +ENDFUNC G_コマンド登録_マウス移動 + +; G_コマンド削除_マウス移動 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3014 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseMoveFunction + RETURN +ENDFUNC G_コマンド削除_マウス移動 + +; G_コマンド登録_マウスリーブ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3015 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseLeaveFunction + RETURN +ENDFUNC G_コマンド登録_マウスリーブ + +; G_コマンド削除_マウスリーブ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3016 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseLeaveFunction + RETURN +ENDFUNC G_コマンド削除_マウスリーブ + +; G_コマンド登録_マウスホイール回転 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3017 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseWheelFunction + RETURN +ENDFUNC G_コマンド登録_マウスホイール回転 + +; G_コマンド削除_マウスホイール回転 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3018 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseWheelFunction + RETURN +ENDFUNC G_コマンド削除_マウスホイール回転 + +; G_コマンド登録_マウスクリック +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3019 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseClickFunction + RETURN +ENDFUNC G_コマンド登録_マウスクリック + +; G_コマンド削除_マウスクリック +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3020 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseClickFunction + RETURN +ENDFUNC G_コマンド削除_マウスクリック + +; G_コマンド登録_マウスオン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3021 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddMouseOnFunction + RETURN +ENDFUNC G_コマンド登録_マウスオン + +; G_コマンド削除_マウスオン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3022 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseMouseOnFunction + RETURN +ENDFUNC G_コマンド削除_マウスオン + +; G_コマンド登録_キー初回ダウン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3023 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddKeyTriggerFunction + RETURN +ENDFUNC G_コマンド登録_キー初回ダウン + +; G_コマンド削除_キー初回ダウン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3024 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseKeyTriggerFunction + RETURN +ENDFUNC G_コマンド削除_キー初回ダウン + +; G_コマンド登録_キーダウン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3025 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddKeyDownFunction + RETURN +ENDFUNC G_コマンド登録_キーダウン + +; G_コマンド削除_キーダウン +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3026 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseKeyDownFunction + RETURN +ENDFUNC G_コマンド削除_キーダウン + +; G_コマンド登録_キープレス +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3027 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddKeyPressFunction + RETURN +ENDFUNC G_コマンド登録_キープレス + +; G_コマンド削除_キープレス +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3028 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseKeyPressFunction + RETURN +ENDFUNC G_コマンド削除_キープレス + +; G_コマンド登録_キーアップ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3029 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddKeyUpFunction + RETURN +ENDFUNC G_コマンド登録_キーアップ + +; G_コマンド削除_キーアップ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3030 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseKeyUpFunction + RETURN +ENDFUNC G_コマンド削除_キーアップ + +; G_コマンド登録_ドラッグ開始 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3031 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDragBeginFunction + RETURN +ENDFUNC G_コマンド登録_ドラッグ開始 + +; G_コマンド削除_ドラッグ開始 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3032 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDragBeginFunction + RETURN +ENDFUNC G_コマンド削除_ドラッグ開始 + +; G_コマンド登録_ドラッグ中 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3033 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDragingFunction + RETURN +ENDFUNC G_コマンド登録_ドラッグ中 + +; G_コマンド削除_ドラッグ中 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3034 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDragingFunction + RETURN +ENDFUNC G_コマンド削除_ドラッグ中 + +; G_コマンド登録_ドラッグ終了 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3035 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDragEndFunction + RETURN +ENDFUNC G_コマンド登録_ドラッグ終了 + +; G_コマンド削除_ドラッグ終了 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3036 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDragEndFunction + RETURN +ENDFUNC G_コマンド削除_ドラッグ終了 + +; G_コマンド登録_ドロップエンター +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3037 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDropEnterFunction + RETURN +ENDFUNC G_コマンド登録_ドロップエンター + +; G_コマンド削除_ドロップエンター +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3038 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDropEnterFunction + RETURN +ENDFUNC G_コマンド削除_ドロップエンター + +; G_コマンド登録_ドロップ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3039 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDropedFunction + RETURN +ENDFUNC G_コマンド登録_ドロップ + +; G_コマンド削除_ドロップ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3040 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDropedFunction + RETURN +ENDFUNC G_コマンド削除_ドロップ + +; G_コマンド登録_ドロップリーブ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3041 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddDropLeaveFunction + RETURN +ENDFUNC G_コマンド登録_ドロップリーブ + +; G_コマンド削除_ドロップリーブ +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3042 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseDropLeaveFunction + RETURN +ENDFUNC G_コマンド削除_ドロップリーブ + +; G_コマンド登録_フォーカス取得 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3043 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddFocusFunction + RETURN +ENDFUNC G_コマンド登録_フォーカス取得 + +; G_コマンド削除_フォーカス取得 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3044 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseFocusFunction + RETURN +ENDFUNC G_コマンド削除_フォーカス取得 + +; G_コマンド登録_フォーカス紛失 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3045 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddLostFocusFunction + RETURN +ENDFUNC G_コマンド登録_フォーカス紛失 + +; G_コマンド削除_フォーカス紛失 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3046 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseLostFocusFunction + RETURN +ENDFUNC G_コマンド削除_フォーカス紛失 + +; G_コマンド登録_スクロール +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3047 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddScrollFunction + RETURN +ENDFUNC G_コマンド登録_スクロール + +; G_コマンド削除_スクロール +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3048 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseScrollFunction + RETURN +ENDFUNC G_コマンド削除_スクロール + +; G_コマンド登録_生成 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3049 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddCreatedFunction + RETURN +ENDFUNC G_コマンド登録_生成 + +; G_コマンド削除_生成 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3050 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseCreatedFunction + RETURN +ENDFUNC G_コマンド削除_生成 + +; G_コマンド登録_選択 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3051 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddSelectedFunction + RETURN +ENDFUNC G_コマンド登録_選択 + +; G_コマンド削除_選択 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3052 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseSelectedFunction + RETURN +ENDFUNC G_コマンド削除_選択 + +; G_コマンド登録_変更 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3053 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@AddChangedFunction + RETURN +ENDFUNC G_コマンド登録_変更 + +; G_コマンド削除_変更 +; ARG 0: GUINumber : int +; ARG 1: FunctionObject : functype +; RETURN: void +FUNC 3054 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF FunctionObject + CALLMETHOD CGUIMessageManager@EraseChangedFunction + RETURN +ENDFUNC G_コマンド削除_変更 +EOF System\Asra3\Command\GUIコンポーネント\GUIコンポーネント.jaf + +; G_ボタン_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3055 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetButtonPos + RETURN +ENDFUNC G_ボタン_座標設定 + +; G_ボタン_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3056 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetButtonZ + RETURN +ENDFUNC G_ボタン_Z座標設定 + +; G_ボタン_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3057 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonX + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_X座標取得 + +; G_ボタン_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3058 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonY + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_Y座標取得 + +; G_ボタン_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3059 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_Z座標取得 + +; G_ボタン_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3060 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetButtonWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetButtonHeight + RETURN +ENDFUNC G_ボタン_サイズ設定 + +; G_ボタン_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3061 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_幅取得 + +; G_ボタン_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3062 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_高さ取得 + +; G_ボタン_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3063 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetButtonShow + RETURN +ENDFUNC G_ボタン_表示設定 + +; G_ボタン_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3064 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsButtonShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_表示設定取得 + +; G_ボタン_ドラッグ設定 +; ARG 0: GUI番号 : int +; ARG 1: ドラッグ : bool +; RETURN: void +FUNC 3065 + SH_LOCALREF GUI番号 + SH_LOCALREF ドラッグ + CALLHLL GUIEngine SetButtonDrag + RETURN +ENDFUNC G_ボタン_ドラッグ設定 + +; G_ボタン_ドラッグ設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3066 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsButtonDrag + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_ドラッグ設定取得 + +; G_ボタン_有効設定 +; ARG 0: GUI番号 : int +; ARG 1: 有効 : bool +; RETURN: void +FUNC 3067 + SH_LOCALREF GUI番号 + SH_LOCALREF 有効 + CALLHLL GUIEngine SetButtonEnable + RETURN +ENDFUNC G_ボタン_有効設定 + +; G_ボタン_有効設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3068 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsButtonEnable + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_有効設定取得 + +; G_ボタン_ピクセル判定設定 +; ARG 0: GUI番号 : int +; ARG 1: ピクセル判定 : bool +; RETURN: void +FUNC 3069 + SH_LOCALREF GUI番号 + SH_LOCALREF ピクセル判定 + CALLHLL GUIEngine SetButtonPixelDecide + RETURN +ENDFUNC G_ボタン_ピクセル判定設定 + +; G_ボタン_ピクセル判定設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3070 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsButtonPixelDecide + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_ピクセル判定設定取得 + +; G_ボタン_色設定 +; ARG 0: GUI番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 3071 + SH_LOCALREF GUI番号 + SH_LOCALREF 赤 + CALLHLL GUIEngine SetButtonR + SH_LOCALREF GUI番号 + SH_LOCALREF 緑 + CALLHLL GUIEngine SetButtonG + SH_LOCALREF GUI番号 + SH_LOCALREF 青 + CALLHLL GUIEngine SetButtonB + RETURN +ENDFUNC G_ボタン_色設定 + +; G_ボタン_赤色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3072 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonR + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_赤色取得 + +; G_ボタン_緑色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3073 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonG + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_緑色取得 + +; G_ボタン_青色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3074 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonB + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_青色取得 + +; G_ボタン_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3075 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetButtonFontProperty + RETURN +ENDFUNC G_ボタン_フォント設定 + +; G_ボタン_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3076 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetButtonFontProperty + RETURN +ENDFUNC G_ボタン_フォント取得 + +; G_ボタン_オンカーソル効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3077 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetButtonOnCursorSoundNumber + RETURN +ENDFUNC G_ボタン_オンカーソル効果音番号設定 + +; G_ボタン_クリック効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3078 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetButtonClickSoundNumber + RETURN +ENDFUNC G_ボタン_クリック効果音番号設定 + +; G_ボタン_オンカーソル効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3079 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonOnCursorSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_オンカーソル効果音番号取得 + +; G_ボタン_クリック効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3080 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetButtonClickSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_ボタン_クリック効果音番号取得 + +; G_ボタン_通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3081 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetButtonDefaultCGName + RETURN +ENDFUNC G_ボタン_通常CG名設定 + +; G_ボタン_オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3082 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetButtonOnCursorCGName + RETURN +ENDFUNC G_ボタン_オンカーソルCG名設定 + +; G_ボタン_キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3083 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetButtonDownCGName + RETURN +ENDFUNC G_ボタン_キーダウンCG名設定 + +; G_ボタン_無効CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3084 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetButtonDisableCGName + RETURN +ENDFUNC G_ボタン_無効CG名設定 + +; G_ボタン_通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3085 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetButtonDefaultCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_通常CG名取得 + +; G_ボタン_オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3086 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetButtonOnCursorCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_オンカーソルCG名取得 + +; G_ボタン_キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3087 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetButtonDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_キーダウンCG名取得 + +; G_ボタン_無効CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3088 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetButtonDisableCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_無効CG名取得 + +; G_ボタン_通常テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3089 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetButtonDefaultText + RETURN +ENDFUNC G_ボタン_通常テキスト設定 + +; G_ボタン_オンカーソルテキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3090 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetButtonOnCursorText + RETURN +ENDFUNC G_ボタン_オンカーソルテキスト設定 + +; G_ボタン_キーダウンテキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3091 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetButtonDownText + RETURN +ENDFUNC G_ボタン_キーダウンテキスト設定 + +; G_ボタン_無効テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3092 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetButtonDisableText + RETURN +ENDFUNC G_ボタン_無効テキスト設定 + +; G_ボタン_通常テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3093 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetButtonDefaultText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_通常テキスト取得 + +; G_ボタン_オンカーソルテキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3094 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetButtonOnCursorText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_オンカーソルテキスト取得 + +; G_ボタン_キーダウンテキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3095 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetButtonDownText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_キーダウンテキスト取得 + +; G_ボタン_無効テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3096 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetButtonDisableText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ボタン_無効テキスト取得 + +; G_ボタン_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; VAR 2: 種類 : int +; VAR 3: サイズ : int +; VAR 4: 赤 : int +; VAR 5: 緑 : int +; VAR 6: 青 : int +; VAR 7: 縁取り赤 : int +; VAR 8: 縁取り緑 : int +; VAR 9: 縁取り青 : int +; VAR 10: 太字幅 : float +; VAR 11: 縁取り幅 : float +; RETURN: void +FUNC 3097 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_幅取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_サイズ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ボタン_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ドラッグ許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_ドラッグ設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ボタン_ドラッグ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".有効" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_有効設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ボタン_有効設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ピクセル判定" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_ピクセル判定設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ボタン_ピクセル判定設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボタン色.赤" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_赤色取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボタン色.緑" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_緑色取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボタン色.青" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_青色取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_色設定 + SH_LOCALASSIGN 種類 0 + SH_LOCALASSIGN サイズ 0 + SH_LOCALASSIGN 赤 0 + SH_LOCALASSIGN 緑 0 + SH_LOCALASSIGN 青 0 + SH_LOCALASSIGN 縁取り赤 0 + SH_LOCALASSIGN 縁取り緑 0 + SH_LOCALASSIGN 縁取り青 0 + .F_LOCALASSIGN 太字幅 0.000000 + .F_LOCALASSIGN 縁取り幅 0.000000 + SH_LOCALREF GUI番号 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 11 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + CALLFUNC G_ボタン_フォント取得 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.種類" + S_ADD + SH_LOCALREF 種類 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.サイズ" + S_ADD + SH_LOCALREF サイズ + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.赤" + S_ADD + SH_LOCALREF 赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.緑" + S_ADD + SH_LOCALREF 緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.青" + S_ADD + SH_LOCALREF 青 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.太字幅" + S_ADD + SH_LOCALREF 太字幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り幅" + S_ADD + SH_LOCALREF 縁取り幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.赤" + S_ADD + SH_LOCALREF 縁取り赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.緑" + S_ADD + SH_LOCALREF 縁取り緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.青" + S_ADD + SH_LOCALREF 縁取り青 + CALLFUNC EX_Int + CALLFUNC G_ボタン_フォント設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_オンカーソル効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_オンカーソル効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.クリック" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_クリック効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_ボタン_クリック効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_オンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_オンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_キーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_キーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.無効" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_無効CG名取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_無効CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_通常テキスト取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_通常テキスト設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_オンカーソルテキスト取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_オンカーソルテキスト設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_キーダウンテキスト取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_キーダウンテキスト設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト.無効" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ボタン_無効テキスト取得 + CALLFUNC EX_String + CALLFUNC G_ボタン_無効テキスト設定 + RETURN +ENDFUNC G_ボタン_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUIボタン.jaf + +; G_CGボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3098 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetCGBoxPos + RETURN +ENDFUNC G_CGボックス_座標設定 + +; G_CGボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3099 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetCGBoxZ + RETURN +ENDFUNC G_CGボックス_Z座標設定 + +; G_CGボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3100 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_X座標取得 + +; G_CGボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3101 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_Y座標取得 + +; G_CGボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3102 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_Z座標取得 + +; G_CGボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3103 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetCGBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetCGBoxHeight + RETURN +ENDFUNC G_CGボックス_サイズ設定 + +; G_CGボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3104 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_幅取得 + +; G_CGボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3105 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_高さ取得 + +; G_CGボックス_アルファ値設定 +; ARG 0: GUI番号 : int +; ARG 1: アルファ値 : int +; RETURN: void +FUNC 3106 + SH_LOCALREF GUI番号 + SH_LOCALREF アルファ値 + CALLHLL GUIEngine SetCGBoxAlpha + RETURN +ENDFUNC G_CGボックス_アルファ値設定 + +; G_CGボックス_アルファ値取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3107 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxAlpha + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_アルファ値取得 + +; G_CGボックス_ズーム方法設定 +; ARG 0: GUI番号 : int +; ARG 1: ズーム方法 : int +; RETURN: void +FUNC 3108 + SH_LOCALREF GUI番号 + SH_LOCALREF ズーム方法 + CALLHLL GUIEngine SetCGBoxViewMode + RETURN +ENDFUNC G_CGボックス_ズーム方法設定 + +; G_CGボックス_ズーム方法取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3109 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxViewMode + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_ズーム方法取得 + +; G_CGボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3110 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetCGBoxShow + RETURN +ENDFUNC G_CGボックス_表示設定 + +; G_CGボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3111 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsCGBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_表示設定取得 + +; G_CGボックス_ドラッグ設定 +; ARG 0: GUI番号 : int +; ARG 1: ドラッグ : bool +; RETURN: void +FUNC 3112 + SH_LOCALREF GUI番号 + SH_LOCALREF ドラッグ + CALLHLL GUIEngine SetCGBoxDrag + RETURN +ENDFUNC G_CGボックス_ドラッグ設定 + +; G_CGボックス_ドラッグ設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3113 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsCGBoxDrag + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_ドラッグ設定取得 + +; G_CGボックス_CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3114 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCGBoxCGName + RETURN +ENDFUNC G_CGボックス_CG名設定 + +; G_CGボックス_CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3115 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCGBoxCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_CGボックス_CG名取得 + +; G_CGボックス_加算色設定 +; ARG 0: GUI番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 3116 + SH_LOCALREF GUI番号 + SH_LOCALREF 赤 + CALLHLL GUIEngine SetCGBoxAddR + SH_LOCALREF GUI番号 + SH_LOCALREF 緑 + CALLHLL GUIEngine SetCGBoxAddG + SH_LOCALREF GUI番号 + SH_LOCALREF 青 + CALLHLL GUIEngine SetCGBoxAddB + RETURN +ENDFUNC G_CGボックス_加算色設定 + +; G_CGボックス_加算色赤取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3117 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxAddR + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_加算色赤取得 + +; G_CGボックス_加算色緑取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3118 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxAddG + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_加算色緑取得 + +; G_CGボックス_加算色青取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3119 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxAddB + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_加算色青取得 + +; G_CGボックス_乗算色設定 +; ARG 0: GUI番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 3120 + SH_LOCALREF GUI番号 + SH_LOCALREF 赤 + CALLHLL GUIEngine SetCGBoxMulR + SH_LOCALREF GUI番号 + SH_LOCALREF 緑 + CALLHLL GUIEngine SetCGBoxMulG + SH_LOCALREF GUI番号 + SH_LOCALREF 青 + CALLHLL GUIEngine SetCGBoxMulB + RETURN +ENDFUNC G_CGボックス_乗算色設定 + +; G_CGボックス_乗算色赤取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3121 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxMulR + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_乗算色赤取得 + +; G_CGボックス_乗算色緑取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3122 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxMulG + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_乗算色緑取得 + +; G_CGボックス_乗算色青取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3123 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCGBoxMulB + RETURN + PUSH 0 + RETURN +ENDFUNC G_CGボックス_乗算色青取得 + +; G_CGボックス_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; RETURN: void +FUNC 3124 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_幅取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_サイズ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".アルファ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_アルファ値取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_アルファ値設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ズーム方法" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_ズーム方法取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_ズーム方法設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_CGボックス_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ドラッグ許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_ドラッグ設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_CGボックス_ドラッグ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_CG名取得 + CALLFUNC EX_String + CALLFUNC G_CGボックス_CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".加算色.赤" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_加算色赤取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".加算色.緑" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_加算色緑取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".加算色.青" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_加算色青取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_加算色設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".乗算色.赤" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_乗算色赤取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".乗算色.緑" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_乗算色緑取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".乗算色.青" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_CGボックス_乗算色青取得 + CALLFUNC EX_Int + CALLFUNC G_CGボックス_乗算色設定 + RETURN +ENDFUNC G_CGボックス_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUICGボックス.jaf + +; G_チェックボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3125 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetCheckBoxPos + RETURN +ENDFUNC G_チェックボックス_座標設定 + +; G_チェックボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3126 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetCheckBoxZ + RETURN +ENDFUNC G_チェックボックス_Z座標設定 + +; G_チェックボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3127 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_X座標取得 + +; G_チェックボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3128 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_Y座標取得 + +; G_チェックボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3129 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_Z座標取得 + +; G_チェックボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3130 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetCheckBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetCheckBoxHeight + RETURN +ENDFUNC G_チェックボックス_サイズ設定 + +; G_チェックボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3131 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_幅取得 + +; G_チェックボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3132 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_高さ取得 + +; G_チェックボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3133 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetCheckBoxShow + RETURN +ENDFUNC G_チェックボックス_表示設定 + +; G_チェックボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3134 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsCheckBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_表示設定取得 + +; G_チェックボックス_ドラッグ設定 +; ARG 0: GUI番号 : int +; ARG 1: ドラッグ : bool +; RETURN: void +FUNC 3135 + SH_LOCALREF GUI番号 + SH_LOCALREF ドラッグ + CALLHLL GUIEngine SetCheckBoxDrag + RETURN +ENDFUNC G_チェックボックス_ドラッグ設定 + +; G_チェックボックス_ドラッグ設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3136 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsCheckBoxDrag + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_ドラッグ設定取得 + +; G_チェックボックス_チェック状態設定 +; ARG 0: GUI番号 : int +; ARG 1: チェック : bool +; RETURN: void +FUNC 3137 + SH_LOCALREF GUI番号 + SH_LOCALREF チェック + CALLHLL GUIEngine CheckBoxChecked + RETURN +ENDFUNC G_チェックボックス_チェック状態設定 + +; G_チェックボックス_チェック状態取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3138 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsCheckBoxChecked + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_チェック状態取得 + +; G_チェックボックス_色設定 +; ARG 0: GUI番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 3139 + SH_LOCALREF GUI番号 + SH_LOCALREF 赤 + CALLHLL GUIEngine SetCheckBoxR + SH_LOCALREF GUI番号 + SH_LOCALREF 緑 + CALLHLL GUIEngine SetCheckBoxG + SH_LOCALREF GUI番号 + SH_LOCALREF 青 + CALLHLL GUIEngine SetCheckBoxB + RETURN +ENDFUNC G_チェックボックス_色設定 + +; G_チェックボックス_赤色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3140 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxR + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_赤色取得 + +; G_チェックボックス_緑色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3141 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxG + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_緑色取得 + +; G_チェックボックス_青色取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3142 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxB + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_青色取得 + +; G_チェックボックス_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3143 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetCheckBoxFontProperty + RETURN +ENDFUNC G_チェックボックス_フォント設定 + +; G_チェックボックス_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3144 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetCheckBoxFontProperty + RETURN +ENDFUNC G_チェックボックス_フォント取得 + +; G_チェックボックス_オンカーソル効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3145 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetCheckBoxOnCursorSoundNumber + RETURN +ENDFUNC G_チェックボックス_オンカーソル効果音番号設定 + +; G_チェックボックス_クリック効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3146 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetCheckBoxClickSoundNumber + RETURN +ENDFUNC G_チェックボックス_クリック効果音番号設定 + +; G_チェックボックス_オンカーソル効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3147 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxOnCursorSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_オンカーソル効果音番号取得 + +; G_チェックボックス_クリック効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3148 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetCheckBoxClickSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_チェックボックス_クリック効果音番号取得 + +; G_チェックボックス_通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3149 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxDefaultCGName + RETURN +ENDFUNC G_チェックボックス_通常CG名設定 + +; G_チェックボックス_オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3150 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxOnCursorCGName + RETURN +ENDFUNC G_チェックボックス_オンカーソルCG名設定 + +; G_チェックボックス_キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3151 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxDownCGName + RETURN +ENDFUNC G_チェックボックス_キーダウンCG名設定 + +; G_チェックボックス_通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3152 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxDefaultCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_通常CG名取得 + +; G_チェックボックス_オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3153 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxOnCursorCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_オンカーソルCG名取得 + +; G_チェックボックス_キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3154 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_キーダウンCG名取得 + +; G_チェックボックス_チェック状態_通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3155 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxCheckedDefaultCGName + RETURN +ENDFUNC G_チェックボックス_チェック状態_通常CG名設定 + +; G_チェックボックス_チェック状態_オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3156 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxCheckedOnCursorCGName + RETURN +ENDFUNC G_チェックボックス_チェック状態_オンカーソルCG名設定 + +; G_チェックボックス_チェック状態_キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3157 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetCheckBoxCheckedDownCGName + RETURN +ENDFUNC G_チェックボックス_チェック状態_キーダウンCG名設定 + +; G_チェックボックス_チェック状態_通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3158 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxCheckedDefaultCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_チェック状態_通常CG名取得 + +; G_チェックボックス_チェック状態_オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3159 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxCheckedOnCursorCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_チェック状態_オンカーソルCG名取得 + +; G_チェックボックス_チェック状態_キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3160 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetCheckBoxCheckedDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_チェック状態_キーダウンCG名取得 + +; G_チェックボックス_テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3161 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetCheckBoxText + RETURN +ENDFUNC G_チェックボックス_テキスト設定 + +; G_チェックボックス_テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3162 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetCheckBoxText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_チェックボックス_テキスト取得 + +; G_チェックボックス_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; VAR 2: 種類 : int +; VAR 3: サイズ : int +; VAR 4: 赤 : int +; VAR 5: 緑 : int +; VAR 6: 青 : int +; VAR 7: 縁取り赤 : int +; VAR 8: 縁取り緑 : int +; VAR 9: 縁取り青 : int +; VAR 10: 太字幅 : float +; VAR 11: 縁取り幅 : float +; RETURN: void +FUNC 3163 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_幅取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_サイズ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_チェックボックス_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ドラッグ許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_ドラッグ設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_チェックボックス_ドラッグ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".チェック状態" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_チェック状態取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_チェックボックス_チェック状態設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボックス色.赤" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_赤色取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボックス色.緑" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_緑色取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".ボックス色.青" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_青色取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_色設定 + SH_LOCALASSIGN 種類 0 + SH_LOCALASSIGN サイズ 0 + SH_LOCALASSIGN 赤 0 + SH_LOCALASSIGN 緑 0 + SH_LOCALASSIGN 青 0 + SH_LOCALASSIGN 縁取り赤 0 + SH_LOCALASSIGN 縁取り緑 0 + SH_LOCALASSIGN 縁取り青 0 + .F_LOCALASSIGN 太字幅 0.000000 + .F_LOCALASSIGN 縁取り幅 0.000000 + SH_LOCALREF GUI番号 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 11 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + CALLFUNC G_チェックボックス_フォント取得 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.種類" + S_ADD + SH_LOCALREF 種類 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.サイズ" + S_ADD + SH_LOCALREF サイズ + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.赤" + S_ADD + SH_LOCALREF 赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.緑" + S_ADD + SH_LOCALREF 緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.青" + S_ADD + SH_LOCALREF 青 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.太字幅" + S_ADD + SH_LOCALREF 太字幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り幅" + S_ADD + SH_LOCALREF 縁取り幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.赤" + S_ADD + SH_LOCALREF 縁取り赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.緑" + S_ADD + SH_LOCALREF 縁取り緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.青" + S_ADD + SH_LOCALREF 縁取り青 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_フォント設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_オンカーソル効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_オンカーソル効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.クリック" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_クリック効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_チェックボックス_クリック効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.通常.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.通常.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_オンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_オンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.通常.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_キーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_キーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.チェック.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_チェック状態_通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_チェック状態_通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.チェック.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_チェック状態_オンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_チェック状態_オンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.チェック.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_チェック状態_キーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_チェック状態_キーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_チェックボックス_テキスト取得 + CALLFUNC EX_String + CALLFUNC G_チェックボックス_テキスト設定 + RETURN +ENDFUNC G_チェックボックス_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUIチェックボックス.jaf + +; G_ラベル_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3164 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetLabelPos + RETURN +ENDFUNC G_ラベル_座標設定 + +; G_ラベル_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3165 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetLabelZ + RETURN +ENDFUNC G_ラベル_Z座標設定 + +; G_ラベル_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3166 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelX + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_X座標取得 + +; G_ラベル_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3167 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelY + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_Y座標取得 + +; G_ラベル_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3168 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_Z座標取得 + +; G_ラベル_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3169 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetLabelWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetLabelHeight + RETURN +ENDFUNC G_ラベル_サイズ設定 + +; G_ラベル_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3170 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_幅取得 + +; G_ラベル_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3171 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_高さ取得 + +; G_ラベル_アルファ値設定 +; ARG 0: GUI番号 : int +; ARG 1: アルファ : int +; RETURN: void +FUNC 3172 + SH_LOCALREF GUI番号 + SH_LOCALREF アルファ + CALLHLL GUIEngine SetLabelAlpha + RETURN +ENDFUNC G_ラベル_アルファ値設定 + +; G_ラベル_アルファ値取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3173 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetLabelAlpha + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_アルファ値取得 + +; G_ラベル_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3174 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetLabelShow + RETURN +ENDFUNC G_ラベル_表示設定 + +; G_ラベル_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3175 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsLabelShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_表示設定取得 + +; G_ラベル_ドラッグ設定 +; ARG 0: GUI番号 : int +; ARG 1: ドラッグ : bool +; RETURN: void +FUNC 3176 + SH_LOCALREF GUI番号 + SH_LOCALREF ドラッグ + CALLHLL GUIEngine SetLabelDrag + RETURN +ENDFUNC G_ラベル_ドラッグ設定 + +; G_ラベル_ドラッグ設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3177 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsLabelDrag + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_ドラッグ設定取得 + +; G_ラベル_クリップ設定 +; ARG 0: GUI番号 : int +; ARG 1: 有効 : bool +; RETURN: void +FUNC 3178 + SH_LOCALREF GUI番号 + SH_LOCALREF 有効 + CALLHLL GUIEngine SetLabelClip + RETURN +ENDFUNC G_ラベル_クリップ設定 + +; G_ラベル_クリップ設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3179 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsLabelClip + RETURN + PUSH 0 + RETURN +ENDFUNC G_ラベル_クリップ設定取得 + +; G_ラベル_テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3180 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetLabelText + RETURN +ENDFUNC G_ラベル_テキスト設定 + +; G_ラベル_テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3181 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetLabelText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_ラベル_テキスト取得 + +; G_ラベル_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3182 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetLabelFontProperty + RETURN +ENDFUNC G_ラベル_フォント設定 + +; G_ラベル_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3183 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetLabelFontProperty + RETURN +ENDFUNC G_ラベル_フォント取得 + +; G_ラベル_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; VAR 2: 種類 : int +; VAR 3: サイズ : int +; VAR 4: 赤 : int +; VAR 5: 緑 : int +; VAR 6: 青 : int +; VAR 7: 縁取り赤 : int +; VAR 8: 縁取り緑 : int +; VAR 9: 縁取り青 : int +; VAR 10: 太字幅 : float +; VAR 11: 縁取り幅 : float +; RETURN: void +FUNC 3184 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_ラベル_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_ラベル_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_幅取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_ラベル_サイズ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".アルファ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_アルファ値取得 + CALLFUNC EX_Int + CALLFUNC G_ラベル_アルファ値設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ラベル_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".ドラッグ許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_ドラッグ設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ラベル_ドラッグ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".クリップ許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_クリップ設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_ラベル_クリップ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".テキスト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_ラベル_テキスト取得 + CALLFUNC EX_String + CALLFUNC G_ラベル_テキスト設定 + SH_LOCALASSIGN 種類 0 + SH_LOCALASSIGN サイズ 0 + SH_LOCALASSIGN 赤 0 + SH_LOCALASSIGN 緑 0 + SH_LOCALASSIGN 青 0 + SH_LOCALASSIGN 縁取り赤 0 + SH_LOCALASSIGN 縁取り緑 0 + SH_LOCALASSIGN 縁取り青 0 + .F_LOCALASSIGN 太字幅 0.000000 + .F_LOCALASSIGN 縁取り幅 0.000000 + SH_LOCALREF GUI番号 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 11 + PUSHLOCALPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + CALLFUNC G_ラベル_フォント取得 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.種類" + S_ADD + SH_LOCALREF 種類 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.サイズ" + S_ADD + SH_LOCALREF サイズ + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.赤" + S_ADD + SH_LOCALREF 赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.緑" + S_ADD + SH_LOCALREF 緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.色.青" + S_ADD + SH_LOCALREF 青 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.太字幅" + S_ADD + SH_LOCALREF 太字幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り幅" + S_ADD + SH_LOCALREF 縁取り幅 + CALLFUNC EX_Float + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.赤" + S_ADD + SH_LOCALREF 縁取り赤 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.緑" + S_ADD + SH_LOCALREF 縁取り緑 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".フォント.縁取り色.青" + S_ADD + SH_LOCALREF 縁取り青 + CALLFUNC EX_Int + CALLFUNC G_ラベル_フォント設定 + RETURN +ENDFUNC G_ラベル_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUIラベル.jaf + +; G_縦スクロールバー_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3185 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetVScrollbarPos + RETURN +ENDFUNC G_縦スクロールバー_座標設定 + +; G_縦スクロールバー_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3186 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetVScrollbarZ + RETURN +ENDFUNC G_縦スクロールバー_Z座標設定 + +; G_縦スクロールバー_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3187 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarX + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_X座標取得 + +; G_縦スクロールバー_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3188 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarY + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_Y座標取得 + +; G_縦スクロールバー_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3189 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_Z座標取得 + +; G_縦スクロールバー_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3190 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetVScrollbarShow + RETURN +ENDFUNC G_縦スクロールバー_表示設定 + +; G_縦スクロールバー_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3191 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsVScrollbarShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_表示設定取得 + +; G_縦スクロールバー_オンカーソル効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3192 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetVScrollbarOnCursorSoundNumber + RETURN +ENDFUNC G_縦スクロールバー_オンカーソル効果音番号設定 + +; G_縦スクロールバー_クリック効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3193 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetVScrollbarClickSoundNumber + RETURN +ENDFUNC G_縦スクロールバー_クリック効果音番号設定 + +; G_縦スクロールバー_オンカーソル効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3194 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarOnCursorSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_オンカーソル効果音番号取得 + +; G_縦スクロールバー_クリック効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3195 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarClickSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_クリック効果音番号取得 + +; G_縦スクロールバー_幅設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; RETURN: void +FUNC 3196 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetVScrollbarWidth + RETURN +ENDFUNC G_縦スクロールバー_幅設定 + +; G_縦スクロールバー_高さ設定 +; ARG 0: GUI番号 : int +; ARG 1: 高さ : int +; RETURN: void +FUNC 3197 + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetVScrollbarHeight + RETURN +ENDFUNC G_縦スクロールバー_高さ設定 + +; G_縦スクロールバー_上ボタン高さ設定 +; ARG 0: GUI番号 : int +; ARG 1: 高さ : int +; RETURN: void +FUNC 3198 + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetVScrollbarUpHeight + RETURN +ENDFUNC G_縦スクロールバー_上ボタン高さ設定 + +; G_縦スクロールバー_下ボタン高さ設定 +; ARG 0: GUI番号 : int +; ARG 1: 高さ : int +; RETURN: void +FUNC 3199 + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetVScrollbarDownHeight + RETURN +ENDFUNC G_縦スクロールバー_下ボタン高さ設定 + +; G_縦スクロールバー_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3200 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_幅取得 + +; G_縦スクロールバー_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3201 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_高さ取得 + +; G_縦スクロールバー_上ボタン高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3202 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarUpHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_上ボタン高さ取得 + +; G_縦スクロールバー_下ボタン高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3203 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarDownHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_下ボタン高さ取得 + +; G_縦スクロールバー_全体量設定 +; ARG 0: GUI番号 : int +; ARG 1: 全体量 : int +; RETURN: void +FUNC 3204 + SH_LOCALREF GUI番号 + SH_LOCALREF 全体量 + CALLHLL GUIEngine SetVScrollbarTotalSize + RETURN +ENDFUNC G_縦スクロールバー_全体量設定 + +; G_縦スクロールバー_表示量設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示量 : int +; RETURN: void +FUNC 3205 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示量 + CALLHLL GUIEngine SetVScrollbarViewSize + RETURN +ENDFUNC G_縦スクロールバー_表示量設定 + +; G_縦スクロールバー_スクロール位置設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示位置 : int +; RETURN: void +FUNC 3206 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示位置 + CALLHLL GUIEngine SetVScrollbarScrollPos + RETURN +ENDFUNC G_縦スクロールバー_スクロール位置設定 + +; G_縦スクロールバー_ボタンクリック移動量設定 +; ARG 0: GUI番号 : int +; ARG 1: 移動量 : int +; RETURN: void +FUNC 3207 + SH_LOCALREF GUI番号 + SH_LOCALREF 移動量 + CALLHLL GUIEngine SetVScrollbarMoveSizeByButton + RETURN +ENDFUNC G_縦スクロールバー_ボタンクリック移動量設定 + +; G_縦スクロールバー_バークリック移動量設定 +; ARG 0: GUI番号 : int +; ARG 1: 移動量 : int +; RETURN: void +FUNC 3208 + SH_LOCALREF GUI番号 + SH_LOCALREF 移動量 + CALLHLL GUIEngine SetVScrollbarMoveSizeByClick + RETURN +ENDFUNC G_縦スクロールバー_バークリック移動量設定 + +; G_縦スクロールバー_全体量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3209 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarTotalSize + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_全体量取得 + +; G_縦スクロールバー_表示量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3210 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarViewSize + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_表示量取得 + +; G_縦スクロールバー_スクロール位置取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3211 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarScrollPos + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_スクロール位置取得 + +; G_縦スクロールバー_ボタンクリック移動量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3212 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarMoveSizeByButton + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_ボタンクリック移動量取得 + +; G_縦スクロールバー_バークリック移動量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3213 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetVScrollbarMoveSizeByClick + RETURN + PUSH 0 + RETURN +ENDFUNC G_縦スクロールバー_バークリック移動量取得 + +; G_縦スクロールバー_上ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3214 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDefaultUpCGName + RETURN +ENDFUNC G_縦スクロールバー_上ボタン通常CG名設定 + +; G_縦スクロールバー_上ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3215 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarOnCursorUpCGName + RETURN +ENDFUNC G_縦スクロールバー_上ボタンオンカーソルCG名設定 + +; G_縦スクロールバー_上ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3216 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDownUpCGName + RETURN +ENDFUNC G_縦スクロールバー_上ボタンキーダウンCG名設定 + +; G_縦スクロールバー_下ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3217 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDefaultDownCGName + RETURN +ENDFUNC G_縦スクロールバー_下ボタン通常CG名設定 + +; G_縦スクロールバー_下ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3218 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarOnCursorDownCGName + RETURN +ENDFUNC G_縦スクロールバー_下ボタンオンカーソルCG名設定 + +; G_縦スクロールバー_下ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3219 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDownDownCGName + RETURN +ENDFUNC G_縦スクロールバー_下ボタンキーダウンCG名設定 + +; G_縦スクロールバー_バー通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3220 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDefaultBarCGName + RETURN +ENDFUNC G_縦スクロールバー_バー通常CG名設定 + +; G_縦スクロールバー_バーオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3221 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarOnCursorBarCGName + RETURN +ENDFUNC G_縦スクロールバー_バーオンカーソルCG名設定 + +; G_縦スクロールバー_バーキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3222 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDownBarCGName + RETURN +ENDFUNC G_縦スクロールバー_バーキーダウンCG名設定 + +; G_縦スクロールバー_背景通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3223 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDefaultBGCGName + RETURN +ENDFUNC G_縦スクロールバー_背景通常CG名設定 + +; G_縦スクロールバー_背景オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3224 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarOnCursorBGCGName + RETURN +ENDFUNC G_縦スクロールバー_背景オンカーソルCG名設定 + +; G_縦スクロールバー_背景キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3225 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetVScrollbarDownBGCGName + RETURN +ENDFUNC G_縦スクロールバー_背景キーダウンCG名設定 + +; G_縦スクロールバー_上ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3226 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDefaultUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_上ボタン通常CG名取得 + +; G_縦スクロールバー_上ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3227 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarOnCursorUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_上ボタンオンカーソルCG名取得 + +; G_縦スクロールバー_上ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3228 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDownUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_上ボタンキーダウンCG名取得 + +; G_縦スクロールバー_下ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3229 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDefaultDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_下ボタン通常CG名取得 + +; G_縦スクロールバー_下ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3230 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarOnCursorDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_下ボタンオンカーソルCG名取得 + +; G_縦スクロールバー_下ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3231 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDownDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_下ボタンキーダウンCG名取得 + +; G_縦スクロールバー_バー通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3232 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDefaultBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_バー通常CG名取得 + +; G_縦スクロールバー_バーオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3233 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarOnCursorBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_バーオンカーソルCG名取得 + +; G_縦スクロールバー_バーキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3234 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDownBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_バーキーダウンCG名取得 + +; G_縦スクロールバー_背景通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3235 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDefaultBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_背景通常CG名取得 + +; G_縦スクロールバー_背景オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3236 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarOnCursorBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_背景オンカーソルCG名取得 + +; G_縦スクロールバー_背景キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3237 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetVScrollbarDownBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_縦スクロールバー_背景キーダウンCG名取得 + +; G_縦スクロールバー_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; RETURN: void +FUNC 3238 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_縦スクロールバー_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_オンカーソル効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_オンカーソル効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.クリック" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_クリック効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_クリック効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_幅取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_幅設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_高さ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.上ボタン高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_上ボタン高さ取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_上ボタン高さ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.下ボタン高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_下ボタン高さ取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_下ボタン高さ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.表示量" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_表示量取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_表示量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.全体量" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_全体量取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_全体量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール位置" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_スクロール位置取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_スクロール位置設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール量.ボタン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_ボタンクリック移動量取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_ボタンクリック移動量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール量.背景" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_バークリック移動量取得 + CALLFUNC EX_Int + CALLFUNC G_縦スクロールバー_バークリック移動量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.上ボタン.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_上ボタン通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_上ボタン通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.上ボタン.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_上ボタンオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_上ボタンオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.上ボタン.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_上ボタンキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_上ボタンキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.下ボタン.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_下ボタン通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_下ボタン通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.下ボタン.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_下ボタンオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_下ボタンオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.下ボタン.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_下ボタンキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_下ボタンキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_バー通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_バー通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_バーオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_バーオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_バーキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_バーキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_背景通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_背景通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_背景オンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_背景オンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_縦スクロールバー_背景キーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_縦スクロールバー_背景キーダウンCG名設定 + RETURN +ENDFUNC G_縦スクロールバー_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUI縦スクロールバー.jaf + +; G_横スクロールバー_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3239 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetHScrollbarPos + RETURN +ENDFUNC G_横スクロールバー_座標設定 + +; G_横スクロールバー_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3240 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetHScrollbarZ + RETURN +ENDFUNC G_横スクロールバー_Z座標設定 + +; G_横スクロールバー_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3241 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarX + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_X座標取得 + +; G_横スクロールバー_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3242 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarY + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_Y座標取得 + +; G_横スクロールバー_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3243 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_Z座標取得 + +; G_横スクロールバー_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3244 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetHScrollbarShow + RETURN +ENDFUNC G_横スクロールバー_表示設定 + +; G_横スクロールバー_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3245 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsHScrollbarShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_表示設定取得 + +; G_横スクロールバー_オンカーソル効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3246 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetHScrollbarOnCursorSoundNumber + RETURN +ENDFUNC G_横スクロールバー_オンカーソル効果音番号設定 + +; G_横スクロールバー_クリック効果音番号設定 +; ARG 0: GUI番号 : int +; ARG 1: サウンド番号 : int +; RETURN: void +FUNC 3247 + SH_LOCALREF GUI番号 + SH_LOCALREF サウンド番号 + CALLHLL GUIEngine SetHScrollbarClickSoundNumber + RETURN +ENDFUNC G_横スクロールバー_クリック効果音番号設定 + +; G_横スクロールバー_オンカーソル効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3248 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarOnCursorSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_オンカーソル効果音番号取得 + +; G_横スクロールバー_クリック効果音番号取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3249 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarClickSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_クリック効果音番号取得 + +; G_横スクロールバー_幅設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; RETURN: void +FUNC 3250 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetHScrollbarWidth + RETURN +ENDFUNC G_横スクロールバー_幅設定 + +; G_横スクロールバー_高さ設定 +; ARG 0: GUI番号 : int +; ARG 1: 高さ : int +; RETURN: void +FUNC 3251 + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetHScrollbarHeight + RETURN +ENDFUNC G_横スクロールバー_高さ設定 + +; G_横スクロールバー_左ボタン幅設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; RETURN: void +FUNC 3252 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetHScrollbarLeftWidth + RETURN +ENDFUNC G_横スクロールバー_左ボタン幅設定 + +; G_横スクロールバー_右ボタン幅設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; RETURN: void +FUNC 3253 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetHScrollbarRightWidth + RETURN +ENDFUNC G_横スクロールバー_右ボタン幅設定 + +; G_横スクロールバー_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3254 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_幅取得 + +; G_横スクロールバー_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3255 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_高さ取得 + +; G_横スクロールバー_左ボタン幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3256 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarLeftWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_左ボタン幅取得 + +; G_横スクロールバー_右ボタン幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3257 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarRightWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_右ボタン幅取得 + +; G_横スクロールバー_全体量設定 +; ARG 0: GUI番号 : int +; ARG 1: 全体量 : int +; RETURN: void +FUNC 3258 + SH_LOCALREF GUI番号 + SH_LOCALREF 全体量 + CALLHLL GUIEngine SetHScrollbarTotalSize + RETURN +ENDFUNC G_横スクロールバー_全体量設定 + +; G_横スクロールバー_表示量設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示量 : int +; RETURN: void +FUNC 3259 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示量 + CALLHLL GUIEngine SetHScrollbarViewSize + RETURN +ENDFUNC G_横スクロールバー_表示量設定 + +; G_横スクロールバー_スクロール位置設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示位置 : int +; RETURN: void +FUNC 3260 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示位置 + CALLHLL GUIEngine SetHScrollbarScrollPos + RETURN +ENDFUNC G_横スクロールバー_スクロール位置設定 + +; G_横スクロールバー_ボタンクリック移動量設定 +; ARG 0: GUI番号 : int +; ARG 1: 移動量 : int +; RETURN: void +FUNC 3261 + SH_LOCALREF GUI番号 + SH_LOCALREF 移動量 + CALLHLL GUIEngine SetHScrollbarMoveSizeByButton + RETURN +ENDFUNC G_横スクロールバー_ボタンクリック移動量設定 + +; G_横スクロールバー_バークリック移動量設定 +; ARG 0: GUI番号 : int +; ARG 1: 移動量 : int +; RETURN: void +FUNC 3262 + SH_LOCALREF GUI番号 + SH_LOCALREF 移動量 + CALLHLL GUIEngine SetHScrollbarMoveSizeByClick + RETURN +ENDFUNC G_横スクロールバー_バークリック移動量設定 + +; G_横スクロールバー_全体量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3263 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarTotalSize + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_全体量取得 + +; G_横スクロールバー_表示量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3264 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarViewSize + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_表示量取得 + +; G_横スクロールバー_スクロール位置取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3265 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarScrollPos + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_スクロール位置取得 + +; G_横スクロールバー_ボタンクリック移動量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3266 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarMoveSizeByButton + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_ボタンクリック移動量取得 + +; G_横スクロールバー_バークリック移動量取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3267 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetHScrollbarMoveSizeByClick + RETURN + PUSH 0 + RETURN +ENDFUNC G_横スクロールバー_バークリック移動量取得 + +; G_横スクロールバー_左ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3268 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDefaultLeftCGName + RETURN +ENDFUNC G_横スクロールバー_左ボタン通常CG名設定 + +; G_横スクロールバー_左ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3269 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarOnCursorLeftCGName + RETURN +ENDFUNC G_横スクロールバー_左ボタンオンカーソルCG名設定 + +; G_横スクロールバー_左ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3270 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDownLeftCGName + RETURN +ENDFUNC G_横スクロールバー_左ボタンキーダウンCG名設定 + +; G_横スクロールバー_右ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3271 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDefaultRightCGName + RETURN +ENDFUNC G_横スクロールバー_右ボタン通常CG名設定 + +; G_横スクロールバー_右ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3272 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarOnCursorRightCGName + RETURN +ENDFUNC G_横スクロールバー_右ボタンオンカーソルCG名設定 + +; G_横スクロールバー_右ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3273 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDownRightCGName + RETURN +ENDFUNC G_横スクロールバー_右ボタンキーダウンCG名設定 + +; G_横スクロールバー_バー通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3274 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDefaultBarCGName + RETURN +ENDFUNC G_横スクロールバー_バー通常CG名設定 + +; G_横スクロールバー_バーオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3275 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarOnCursorBarCGName + RETURN +ENDFUNC G_横スクロールバー_バーオンカーソルCG名設定 + +; G_横スクロールバー_バーキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3276 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDownBarCGName + RETURN +ENDFUNC G_横スクロールバー_バーキーダウンCG名設定 + +; G_横スクロールバー_背景通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3277 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDefaultBGCGName + RETURN +ENDFUNC G_横スクロールバー_背景通常CG名設定 + +; G_横スクロールバー_背景オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3278 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarOnCursorBGCGName + RETURN +ENDFUNC G_横スクロールバー_背景オンカーソルCG名設定 + +; G_横スクロールバー_背景キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3279 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetHScrollbarDownBGCGName + RETURN +ENDFUNC G_横スクロールバー_背景キーダウンCG名設定 + +; G_横スクロールバー_左ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3280 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDefaultLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_左ボタン通常CG名取得 + +; G_横スクロールバー_左ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3281 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarOnCursorLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_左ボタンオンカーソルCG名取得 + +; G_横スクロールバー_左ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3282 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDownLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_左ボタンキーダウンCG名取得 + +; G_横スクロールバー_右ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3283 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDefaultRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_右ボタン通常CG名取得 + +; G_横スクロールバー_右ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3284 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarOnCursorRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_右ボタンオンカーソルCG名取得 + +; G_横スクロールバー_右ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3285 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDownRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_右ボタンキーダウンCG名取得 + +; G_横スクロールバー_バー通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3286 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDefaultBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_バー通常CG名取得 + +; G_横スクロールバー_バーオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3287 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarOnCursorBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_バーオンカーソルCG名取得 + +; G_横スクロールバー_バーキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3288 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDownBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_バーキーダウンCG名取得 + +; G_横スクロールバー_背景通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3289 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDefaultBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_背景通常CG名取得 + +; G_横スクロールバー_背景オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3290 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarOnCursorBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_背景オンカーソルCG名取得 + +; G_横スクロールバー_背景キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3291 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetHScrollbarDownBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_横スクロールバー_背景キーダウンCG名取得 + +; G_横スクロールバー_外部定義設定 +; ARG 0: GUI番号 : int +; ARG 1: 定義名 : string +; RETURN: void +FUNC 3292 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.X" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_X座標取得 + CALLFUNC EX_Int + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Y" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_Y座標取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".座標.Z" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_Z座標取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_Z座標設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".表示許可" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_表示設定取得 + CALLFUNC EX_Int + ITOB + CALLFUNC G_横スクロールバー_表示設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_オンカーソル効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_オンカーソル効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".効果音.クリック" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_クリック効果音番号取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_クリック効果音番号設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_幅取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_幅設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.高さ" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_高さ取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_高さ設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.左ボタン幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_左ボタン幅取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_左ボタン幅設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".サイズ.右ボタン幅" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_右ボタン幅取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_右ボタン幅設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.表示量" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_表示量取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_表示量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.全体量" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_全体量取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_全体量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール位置" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_スクロール位置取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_スクロール位置設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール量.ボタン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_ボタンクリック移動量取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_ボタンクリック移動量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".スクロール値.スクロール量.背景" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_バークリック移動量取得 + CALLFUNC EX_Int + CALLFUNC G_横スクロールバー_バークリック移動量設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.左ボタン.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_左ボタン通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_左ボタン通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.左ボタン.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_左ボタンオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_左ボタンオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.左ボタン.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_左ボタンキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_左ボタンキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.右ボタン.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_右ボタン通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_右ボタン通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.右ボタン.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_右ボタンオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_右ボタンオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.右ボタン.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_右ボタンキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_右ボタンキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_バー通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_バー通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_バーオンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_バーオンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.バー.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_バーキーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_バーキーダウンCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.デフォルト" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_背景通常CG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_背景通常CG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.オンカーソル" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_背景オンカーソルCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_背景オンカーソルCG名設定 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF 定義名 + S_PUSH ".CG名.背景.ダウン" + S_ADD + SH_LOCALREF GUI番号 + CALLFUNC G_横スクロールバー_背景キーダウンCG名取得 + CALLFUNC EX_String + CALLFUNC G_横スクロールバー_背景キーダウンCG名設定 + RETURN +ENDFUNC G_横スクロールバー_外部定義設定 +EOF System\Asra3\Command\GUIコンポーネント\GUI横スクロールバー.jaf + +; G_テキストボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3293 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetTextBoxPos + RETURN +ENDFUNC G_テキストボックス_座標設定 + +; G_テキストボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3294 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetTextBoxZ + RETURN +ENDFUNC G_テキストボックス_Z座標設定 + +; G_テキストボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3295 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_X座標取得 + +; G_テキストボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3296 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_Y座標取得 + +; G_テキストボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3297 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_Z座標取得 + +; G_テキストボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3298 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetTextBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetTextBoxHeight + RETURN +ENDFUNC G_テキストボックス_サイズ設定 + +; G_テキストボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3299 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_幅取得 + +; G_テキストボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3300 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_高さ取得 + +; G_テキストボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3301 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetTextBoxShow + RETURN +ENDFUNC G_テキストボックス_表示設定 + +; G_テキストボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3302 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsTextBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_表示設定取得 + +; G_テキストボックス_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3303 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetTextBoxFontProperty + RETURN +ENDFUNC G_テキストボックス_フォント設定 + +; G_テキストボックス_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3304 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetTextBoxFontProperty + RETURN +ENDFUNC G_テキストボックス_フォント取得 + +; G_テキストボックス_テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3305 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetTextBoxText + RETURN +ENDFUNC G_テキストボックス_テキスト設定 + +; G_テキストボックス_テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3306 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetTextBoxText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_テキストボックス_テキスト取得 + +; G_テキストボックス_最大文字数設定 +; ARG 0: GUI番号 : int +; ARG 1: 最大文字数 : int +; RETURN: void +FUNC 3307 + SH_LOCALREF GUI番号 + SH_LOCALREF 最大文字数 + CALLHLL GUIEngine SetTextBoxMaxTextLength + RETURN +ENDFUNC G_テキストボックス_最大文字数設定 + +; G_テキストボックス_最大文字数取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3308 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetTextBoxMaxTextLength + RETURN + PUSH 0 + RETURN +ENDFUNC G_テキストボックス_最大文字数取得 +EOF System\Asra3\Command\GUIコンポーネント\GUIテキストボックス.jaf + +; G_リストボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3309 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetListBoxPos + RETURN +ENDFUNC G_リストボックス_座標設定 + +; G_リストボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3310 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetListBoxZ + RETURN +ENDFUNC G_リストボックス_Z座標設定 + +; G_リストボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3311 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_X座標取得 + +; G_リストボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3312 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_Y座標取得 + +; G_リストボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3313 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_Z座標取得 + +; G_リストボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3314 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetListBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetListBoxHeight + RETURN +ENDFUNC G_リストボックス_サイズ設定 + +; G_リストボックス_行サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 高さ : int +; RETURN: void +FUNC 3315 + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetListBoxLineHeight + RETURN +ENDFUNC G_リストボックス_行サイズ設定 + +; G_リストボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3316 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_幅取得 + +; G_リストボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3317 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_高さ取得 + +; G_リストボックス_行サイズ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3318 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxLineHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_行サイズ取得 + +; G_リストボックス_マージン設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3319 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetListBoxWidthMargin + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetListBoxHeightMargin + RETURN +ENDFUNC G_リストボックス_マージン設定 + +; G_リストボックス_マージン幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3320 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxWidthMargin + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_マージン幅取得 + +; G_リストボックス_マージン高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3321 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxHeightMargin + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_マージン高さ取得 + +; G_リストボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3322 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetListBoxShow + RETURN +ENDFUNC G_リストボックス_表示設定 + +; G_リストボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3323 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsListBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_表示設定取得 + +; G_リストボックス_背景CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3324 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetListBoxCGName + RETURN +ENDFUNC G_リストボックス_背景CG名設定 + +; G_リストボックス_背景CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3325 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetListBoxCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_リストボックス_背景CG名取得 + +; G_リストボックス_スクロール位置設定 +; ARG 0: GUI番号 : int +; ARG 1: 位置 : int +; RETURN: void +FUNC 3326 + SH_LOCALREF GUI番号 + SH_LOCALREF 位置 + CALLHLL GUIEngine SetListBoxScrollPos + RETURN +ENDFUNC G_リストボックス_スクロール位置設定 + +; G_リストボックス_スクロール位置取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3327 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxScrollPos + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_スクロール位置取得 + +; G_リストボックス_アイテム追加 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3328 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine AddListBoxItem + RETURN +ENDFUNC G_リストボックス_アイテム追加 + +; G_リストボックス_アイテム設定 +; ARG 0: GUI番号 : int +; ARG 1: インデックス : int +; ARG 2: テキスト : string +; RETURN: void +FUNC 3329 + SH_LOCALREF GUI番号 + SH_LOCALREF インデックス + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetListBoxItem + RETURN +ENDFUNC G_リストボックス_アイテム設定 + +; G_リストボックス_アイテム数取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3330 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxItemCount + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_アイテム数取得 + +; G_リストボックス_アイテム取得 +; ARG 0: GUI番号 : int +; ARG 1: インデックス : int +; VAR 2: Text : string +; RETURN: string +FUNC 3331 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF インデックス + SH_LOCALREF Text + CALLHLL GUIEngine GetListBoxItem + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_リストボックス_アイテム取得 + +; G_リストボックス_アイテム削除 +; ARG 0: GUI番号 : int +; ARG 1: インデックス : int +; RETURN: void +FUNC 3332 + SH_LOCALREF GUI番号 + SH_LOCALREF インデックス + CALLHLL GUIEngine EraseListBoxItem + RETURN +ENDFUNC G_リストボックス_アイテム削除 + +; G_リストボックス_アイテム全削除 +; ARG 0: GUI番号 : int +; RETURN: void +FUNC 3333 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine ClearListBoxItem + RETURN +ENDFUNC G_リストボックス_アイテム全削除 + +; G_リストボックス_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3334 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetListBoxFontProperty + RETURN +ENDFUNC G_リストボックス_フォント設定 + +; G_リストボックス_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3335 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetListBoxFontProperty + RETURN +ENDFUNC G_リストボックス_フォント取得 + +; G_リストボックス_選択位置設定 +; ARG 0: GUI番号 : int +; ARG 1: 位置 : int +; RETURN: void +FUNC 3336 + SH_LOCALREF GUI番号 + SH_LOCALREF 位置 + CALLHLL GUIEngine SetListBoxSelectIndex + RETURN +ENDFUNC G_リストボックス_選択位置設定 + +; G_リストボックス_選択位置取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3337 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetListBoxSelectIndex + RETURN + PUSH 0 + RETURN +ENDFUNC G_リストボックス_選択位置取得 +EOF System\Asra3\Command\GUIコンポーネント\GUIリストボックス.jaf + +; G_コンボボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3338 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetComboBoxPos + RETURN +ENDFUNC G_コンボボックス_座標設定 + +; G_コンボボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3339 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetComboBoxZ + RETURN +ENDFUNC G_コンボボックス_Z座標設定 + +; G_コンボボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3340 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_X座標取得 + +; G_コンボボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3341 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_Y座標取得 + +; G_コンボボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3342 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_Z座標取得 + +; G_コンボボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3343 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetComboBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetComboBoxHeight + RETURN +ENDFUNC G_コンボボックス_サイズ設定 + +; G_コンボボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3344 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_幅取得 + +; G_コンボボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3345 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_高さ取得 + +; G_コンボボックス_ボックスマージン設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3346 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetComboBoxTextWidthMargin + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetComboBoxTextHeightMargin + RETURN +ENDFUNC G_コンボボックス_ボックスマージン設定 + +; G_コンボボックス_ボックスマージン幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3347 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxTextWidthMargin + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_ボックスマージン幅取得 + +; G_コンボボックス_ボックスマージン高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3348 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetComboBoxTextHeightMargin + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_ボックスマージン高さ取得 + +; G_コンボボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3349 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetComboBoxShow + RETURN +ENDFUNC G_コンボボックス_表示設定 + +; G_コンボボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3350 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsComboBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_コンボボックス_表示設定取得 + +; G_コンボボックス_背景CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3351 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetComboBoxCGName + RETURN +ENDFUNC G_コンボボックス_背景CG名設定 + +; G_コンボボックス_背景CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3352 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetComboBoxCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_コンボボックス_背景CG名取得 + +; G_コンボボックス_テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3353 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetComboBoxText + RETURN +ENDFUNC G_コンボボックス_テキスト設定 + +; G_コンボボックス_テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3354 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetComboBoxText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_コンボボックス_テキスト取得 + +; G_コンボボックス_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3355 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetComboBoxFontProperty + RETURN +ENDFUNC G_コンボボックス_フォント設定 + +; G_コンボボックス_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3356 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetComboBoxFontProperty + RETURN +ENDFUNC G_コンボボックス_フォント取得 +EOF System\Asra3\Command\GUIコンポーネント\GUIコンボボックス.jaf + +; G_マルチテキストボックス_座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _X座標 : int +; ARG 2: _Y座標 : int +; RETURN: void +FUNC 3357 + SH_LOCALREF GUI番号 + SH_LOCALREF _X座標 + SH_LOCALREF _Y座標 + CALLHLL GUIEngine SetMultiTextBoxPos + RETURN +ENDFUNC G_マルチテキストボックス_座標設定 + +; G_マルチテキストボックス_Z座標設定 +; ARG 0: GUI番号 : int +; ARG 1: _Z座標 : int +; RETURN: void +FUNC 3358 + SH_LOCALREF GUI番号 + SH_LOCALREF _Z座標 + CALLHLL GUIEngine SetMultiTextBoxZ + RETURN +ENDFUNC G_マルチテキストボックス_Z座標設定 + +; G_マルチテキストボックス_X座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3359 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxX + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_X座標取得 + +; G_マルチテキストボックス_Y座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3360 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxY + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_Y座標取得 + +; G_マルチテキストボックス_Z座標取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3361 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxZ + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_Z座標取得 + +; G_マルチテキストボックス_サイズ設定 +; ARG 0: GUI番号 : int +; ARG 1: 幅 : int +; ARG 2: 高さ : int +; RETURN: void +FUNC 3362 + SH_LOCALREF GUI番号 + SH_LOCALREF 幅 + CALLHLL GUIEngine SetMultiTextBoxWidth + SH_LOCALREF GUI番号 + SH_LOCALREF 高さ + CALLHLL GUIEngine SetMultiTextBoxHeight + RETURN +ENDFUNC G_マルチテキストボックス_サイズ設定 + +; G_マルチテキストボックス_幅取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3363 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxWidth + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_幅取得 + +; G_マルチテキストボックス_高さ取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3364 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxHeight + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_高さ取得 + +; G_マルチテキストボックス_表示設定 +; ARG 0: GUI番号 : int +; ARG 1: 表示 : bool +; RETURN: void +FUNC 3365 + SH_LOCALREF GUI番号 + SH_LOCALREF 表示 + CALLHLL GUIEngine SetMultiTextBoxShow + RETURN +ENDFUNC G_マルチテキストボックス_表示設定 + +; G_マルチテキストボックス_表示設定取得 +; ARG 0: GUI番号 : int +; RETURN: bool +FUNC 3366 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine IsMultiTextBoxShow + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_表示設定取得 + +; G_マルチテキストボックス_フォント設定 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : int +; ARG 2: サイズ : int +; ARG 3: 赤 : int +; ARG 4: 緑 : int +; ARG 5: 青 : int +; ARG 6: 太字幅 : float +; ARG 7: 縁取り幅 : float +; ARG 8: 縁取り赤 : int +; ARG 9: 縁取り緑 : int +; ARG 10: 縁取り青 : int +; RETURN: void +FUNC 3367 + SH_LOCALREF GUI番号 + SH_LOCALREF 種類 + SH_LOCALREF サイズ + SH_LOCALREF 赤 + SH_LOCALREF 緑 + SH_LOCALREF 青 + SH_LOCALREF 太字幅 + SH_LOCALREF 縁取り赤 + SH_LOCALREF 縁取り緑 + SH_LOCALREF 縁取り青 + SH_LOCALREF 縁取り幅 + CALLHLL GUIEngine SetMultiTextBoxFontProperty + RETURN +ENDFUNC G_マルチテキストボックス_フォント設定 + +; G_マルチテキストボックス_フォント取得 +; ARG 0: GUI番号 : int +; ARG 1: 種類 : ref int +; ARG 2: : void +; ARG 3: サイズ : ref int +; ARG 4: : void +; ARG 5: 赤 : ref int +; ARG 6: : void +; ARG 7: 緑 : ref int +; ARG 8: : void +; ARG 9: 青 : ref int +; ARG 10: : void +; ARG 11: 太字幅 : ref float +; ARG 12: : void +; ARG 13: 縁取り幅 : ref float +; ARG 14: : void +; ARG 15: 縁取り赤 : ref int +; ARG 16: : void +; ARG 17: 縁取り緑 : ref int +; ARG 18: : void +; ARG 19: 縁取り青 : ref int +; ARG 20: : void +; RETURN: void +FUNC 3368 + SH_LOCALREF GUI番号 + SH_LOCALREFREF 種類 + SH_LOCALREFREF サイズ + SH_LOCALREFREF 赤 + SH_LOCALREFREF 緑 + SH_LOCALREFREF 青 + SH_LOCALREFREF 太字幅 + SH_LOCALREFREF 縁取り赤 + SH_LOCALREFREF 縁取り緑 + SH_LOCALREFREF 縁取り青 + SH_LOCALREFREF 縁取り幅 + CALLHLL GUIEngine GetMultiTextBoxFontProperty + RETURN +ENDFUNC G_マルチテキストボックス_フォント取得 + +; G_マルチテキストボックス_テキスト設定 +; ARG 0: GUI番号 : int +; ARG 1: テキスト : string +; RETURN: void +FUNC 3369 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF テキスト + CALLHLL GUIEngine SetMultiTextBoxText + RETURN +ENDFUNC G_マルチテキストボックス_テキスト設定 + +; G_マルチテキストボックス_テキスト取得 +; ARG 0: GUI番号 : int +; VAR 1: Text : string +; RETURN: string +FUNC 3370 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Text + CALLHLL GUIEngine GetMultiTextBoxText + SH_LOCAL_S_REF Text + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_テキスト取得 + +; G_マルチテキストボックス_最大文字数設定 +; ARG 0: GUI番号 : int +; ARG 1: 最大文字数 : int +; RETURN: void +FUNC 3371 + SH_LOCALREF GUI番号 + SH_LOCALREF 最大文字数 + CALLHLL GUIEngine SetMultiTextBoxMaxTextLength + RETURN +ENDFUNC G_マルチテキストボックス_最大文字数設定 + +; G_マルチテキストボックス_最大文字数取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3372 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxMaxTextLength + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_最大文字数取得 + +; G_マルチテキストボックス_選択色設定 +; ARG 0: GUI番号 : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; RETURN: void +FUNC 3373 + SH_LOCALREF GUI番号 + SH_LOCALREF 赤 + CALLHLL GUIEngine SetMultiTextBoxSelectR + SH_LOCALREF GUI番号 + SH_LOCALREF 緑 + CALLHLL GUIEngine SetMultiTextBoxSelectG + SH_LOCALREF GUI番号 + SH_LOCALREF 青 + CALLHLL GUIEngine SetMultiTextBoxSelectB + RETURN +ENDFUNC G_マルチテキストボックス_選択色設定 + +; G_マルチテキストボックス_選択色赤取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3374 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxSelectR + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_選択色赤取得 + +; G_マルチテキストボックス_選択色緑取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3375 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxSelectG + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_選択色緑取得 + +; G_マルチテキストボックス_選択色青取得 +; ARG 0: GUI番号 : int +; RETURN: int +FUNC 3376 + SH_LOCALREF GUI番号 + CALLHLL GUIEngine GetMultiTextBoxSelectB + RETURN + PUSH 0 + RETURN +ENDFUNC G_マルチテキストボックス_選択色青取得 + +; G_マルチテキストボックス_背景CG設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3377 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxCGName + RETURN +ENDFUNC G_マルチテキストボックス_背景CG設定 + +; G_マルチテキストボックス_背景CG取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3378 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_背景CG取得 + +; G_マルチテキストボックス_左ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3379 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDefaultLeftCGName + RETURN +ENDFUNC G_マルチテキストボックス_左ボタン通常CG名設定 + +; G_マルチテキストボックス_左ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3380 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarOnCursorLeftCGName + RETURN +ENDFUNC G_マルチテキストボックス_左ボタンオンカーソルCG名設定 + +; G_マルチテキストボックス_左ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3381 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDownLeftCGName + RETURN +ENDFUNC G_マルチテキストボックス_左ボタンキーダウンCG名設定 + +; G_マルチテキストボックス_右ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3382 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDefaultRightCGName + RETURN +ENDFUNC G_マルチテキストボックス_右ボタン通常CG名設定 + +; G_マルチテキストボックス_右ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3383 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarOnCursorRightCGName + RETURN +ENDFUNC G_マルチテキストボックス_右ボタンオンカーソルCG名設定 + +; G_マルチテキストボックス_右ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3384 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDownRightCGName + RETURN +ENDFUNC G_マルチテキストボックス_右ボタンキーダウンCG名設定 + +; G_マルチテキストボックス_横バー通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3385 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDefaultBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_横バー通常CG名設定 + +; G_マルチテキストボックス_横バーオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3386 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarOnCursorBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_横バーオンカーソルCG名設定 + +; G_マルチテキストボックス_横バーキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3387 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDownBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_横バーキーダウンCG名設定 + +; G_マルチテキストボックス_横背景通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3388 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDefaultBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_横背景通常CG名設定 + +; G_マルチテキストボックス_横背景オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3389 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarOnCursorBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_横背景オンカーソルCG名設定 + +; G_マルチテキストボックス_横背景キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3390 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxHScrollbarDownBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_横背景キーダウンCG名設定 + +; G_マルチテキストボックス_左ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3391 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDefaultLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_左ボタン通常CG名取得 + +; G_マルチテキストボックス_左ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3392 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarOnCursorLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_左ボタンオンカーソルCG名取得 + +; G_マルチテキストボックス_左ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3393 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDownLeftCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_左ボタンキーダウンCG名取得 + +; G_マルチテキストボックス_右ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3394 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDefaultRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_右ボタン通常CG名取得 + +; G_マルチテキストボックス_右ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3395 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarOnCursorRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_右ボタンオンカーソルCG名取得 + +; G_マルチテキストボックス_右ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3396 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDownRightCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_右ボタンキーダウンCG名取得 + +; G_マルチテキストボックス_横バー通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3397 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDefaultBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横バー通常CG名取得 + +; G_マルチテキストボックス_横バーオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3398 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarOnCursorBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横バーオンカーソルCG名取得 + +; G_マルチテキストボックス_横バーキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3399 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDownBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横バーキーダウンCG名取得 + +; G_マルチテキストボックス_横背景通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3400 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDefaultBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横背景通常CG名取得 + +; G_マルチテキストボックス_横背景オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3401 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarOnCursorBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横背景オンカーソルCG名取得 + +; G_マルチテキストボックス_横背景キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3402 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxHScrollbarDownBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_横背景キーダウンCG名取得 + +; G_マルチテキストボックス_上ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3403 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDefaultUpCGName + RETURN +ENDFUNC G_マルチテキストボックス_上ボタン通常CG名設定 + +; G_マルチテキストボックス_上ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3404 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarOnCursorUpCGName + RETURN +ENDFUNC G_マルチテキストボックス_上ボタンオンカーソルCG名設定 + +; G_マルチテキストボックス_上ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3405 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDownUpCGName + RETURN +ENDFUNC G_マルチテキストボックス_上ボタンキーダウンCG名設定 + +; G_マルチテキストボックス_下ボタン通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3406 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDefaultDownCGName + RETURN +ENDFUNC G_マルチテキストボックス_下ボタン通常CG名設定 + +; G_マルチテキストボックス_下ボタンオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3407 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarOnCursorDownCGName + RETURN +ENDFUNC G_マルチテキストボックス_下ボタンオンカーソルCG名設定 + +; G_マルチテキストボックス_下ボタンキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3408 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDownDownCGName + RETURN +ENDFUNC G_マルチテキストボックス_下ボタンキーダウンCG名設定 + +; G_マルチテキストボックス_縦バー通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3409 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDefaultBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦バー通常CG名設定 + +; G_マルチテキストボックス_縦バーオンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3410 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarOnCursorBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦バーオンカーソルCG名設定 + +; G_マルチテキストボックス_縦バーキーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3411 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDownBarCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦バーキーダウンCG名設定 + +; G_マルチテキストボックス_縦背景通常CG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3412 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDefaultBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦背景通常CG名設定 + +; G_マルチテキストボックス_縦背景オンカーソルCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3413 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarOnCursorBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦背景オンカーソルCG名設定 + +; G_マルチテキストボックス_縦背景キーダウンCG名設定 +; ARG 0: GUI番号 : int +; ARG 1: CG名 : string +; RETURN: void +FUNC 3414 + SH_LOCALREF GUI番号 + SH_LOCAL_S_REF CG名 + CALLHLL GUIEngine SetMultiTextBoxVScrollbarDownBGCGName + RETURN +ENDFUNC G_マルチテキストボックス_縦背景キーダウンCG名設定 + +; G_マルチテキストボックス_上ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3415 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDefaultUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_上ボタン通常CG名取得 + +; G_マルチテキストボックス_上ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3416 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarOnCursorUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_上ボタンオンカーソルCG名取得 + +; G_マルチテキストボックス_上ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3417 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDownUpCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_上ボタンキーダウンCG名取得 + +; G_マルチテキストボックス_下ボタン通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3418 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDefaultDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_下ボタン通常CG名取得 + +; G_マルチテキストボックス_下ボタンオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3419 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarOnCursorDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_下ボタンオンカーソルCG名取得 + +; G_マルチテキストボックス_下ボタンキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3420 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDownDownCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_下ボタンキーダウンCG名取得 + +; G_マルチテキストボックス_縦バー通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3421 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDefaultBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦バー通常CG名取得 + +; G_マルチテキストボックス_縦バーオンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3422 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarOnCursorBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦バーオンカーソルCG名取得 + +; G_マルチテキストボックス_縦バーキーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3423 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDownBarCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦バーキーダウンCG名取得 + +; G_マルチテキストボックス_縦背景通常CG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3424 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDefaultBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦背景通常CG名取得 + +; G_マルチテキストボックス_縦背景オンカーソルCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3425 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarOnCursorBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦背景オンカーソルCG名取得 + +; G_マルチテキストボックス_縦背景キーダウンCG名取得 +; ARG 0: GUI番号 : int +; VAR 1: Name : string +; RETURN: string +FUNC 3426 + SH_LOCALREF Name + SH_S_ASSIGN_STR0 "" + SH_LOCALREF GUI番号 + SH_LOCALREF Name + CALLHLL GUIEngine GetMultiTextBoxVScrollbarDownBGCGName + SH_LOCAL_S_REF Name + RETURN + S_PUSH "" + RETURN +ENDFUNC G_マルチテキストボックス_縦背景キーダウンCG名取得 +EOF System\Asra3\Command\GUIコンポーネント\GUIマルチテキストボックス.jaf + +; 台本出力開始 +; ARG 0: _開始番号 : int +; RETURN: void +FUNC 3427 + RETURN +ENDFUNC 台本出力開始 + +; 台本出力終了 +; RETURN: void +FUNC 3428 + RETURN +ENDFUNC 台本出力終了 +EOF System\Asra3\Command\台本出力.jaf + +; EX_ReloadDebugEXFile +; RETURN: bool +FUNC 3429 + CALLHLL MainEXFile ReloadDebugEXFile + RETURN + PUSH 0 + RETURN +ENDFUNC EX_ReloadDebugEXFile + +; EX_Handle +; ARG 0: Name : string +; RETURN: int +FUNC 3430 + SH_LOCAL_S_REF Name + CALLHLL MainEXFile Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Handle + +; EX_AHandle +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: int +FUNC 3431 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + CALLHLL MainEXFile AHandle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AHandle + +; EX_A2Handle +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: int +FUNC 3432 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Handle + +; EX_IA2Handle +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3433 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Handle + +; EX_SA2Handle +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: int +FUNC 3434 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Handle + +; EX_RA2Handle +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3435 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Handle + +; EX_AHandle_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: int +FUNC 3436 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLHLL MainEXFile AHandle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AHandle_ + +; EX_A2Handle_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: int +FUNC 3437 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Handle_ + +; EX_IA2Handle_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3438 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Handle_ + +; EX_SA2Handle_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: int +FUNC 3439 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Handle_ + +; EX_RA2Handle_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3440 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Handle + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Handle_ + +; EX_Height +; ARG 0: Name : string +; RETURN: int +FUNC 3441 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + CALLHLL MainEXFile Row + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Height + +; EX_Width +; ARG 0: Name : string +; RETURN: int +FUNC 3442 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + CALLHLL MainEXFile Col + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Width + +; EX_Height_ +; ARG 0: Handle : int +; RETURN: int +FUNC 3443 + SH_LOCALREF Handle + CALLHLL MainEXFile Row + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Height_ + +; EX_Width_ +; ARG 0: Handle : int +; RETURN: int +FUNC 3444 + SH_LOCALREF Handle + CALLHLL MainEXFile Col + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Width_ + +; EX_Type +; ARG 0: Name : string +; RETURN: int +FUNC 3445 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + CALLHLL MainEXFile Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Type + +; EX_AType +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: int +FUNC 3446 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + CALLHLL MainEXFile AType + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AType + +; EX_A2Type +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: int +FUNC 3447 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Type + +; EX_IA2Type +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3448 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Type + +; EX_SA2Type +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: int +FUNC 3449 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Type + +; EX_RA2Type +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3450 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Type + +; EX_Type_ +; ARG 0: Handle : int +; RETURN: int +FUNC 3451 + SH_LOCALREF Handle + CALLHLL MainEXFile Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Type_ + +; EX_AType_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: int +FUNC 3452 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLHLL MainEXFile AType + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AType_ + +; EX_A2Type_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: int +FUNC 3453 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Type_ + +; EX_IA2Type_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3454 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Type_ + +; EX_SA2Type_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: int +FUNC 3455 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Type_ + +; EX_RA2Type_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: int +FUNC 3456 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Type + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Type_ + +; EX_IsExist +; ARG 0: Name : string +; RETURN: bool +FUNC 3457 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + CALLHLL MainEXFile Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExist + +; EX_IsExistA +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: bool +FUNC 3458 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + CALLHLL MainEXFile AExists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistA + +; EX_IsExistA2 +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3459 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistA2 + +; EX_IsExistIA2 +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3460 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistIA2 + +; EX_IsExistSA2 +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3461 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistSA2 + +; EX_IsExistRA2 +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3462 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistRA2 + +; EX_IsExist_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3463 + SH_LOCALREF Handle + CALLHLL MainEXFile Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExist_ + +; EX_IsExistA_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: bool +FUNC 3464 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLHLL MainEXFile AExists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistA_ + +; EX_IsExistA2_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3465 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLHLL MainEXFile A2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistA2_ + +; EX_IsExistIA2_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3466 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile IA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistIA2_ + +; EX_IsExistSA2_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3467 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile SA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistSA2_ + +; EX_IsExistRA2_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3468 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLHLL MainEXFile RA2Exists + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsExistRA2_ + +; EX_IsInt +; ARG 0: Name : string +; RETURN: bool +FUNC 3469 + SH_LOCAL_S_REF Name + CALLFUNC EX_Type + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsInt + +; EX_IsAInt +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: bool +FUNC 3470 + SH_LOCAL_S_REF Name + SH_LOCALREF Index + CALLFUNC EX_AType + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsAInt + +; EX_IsA2Int +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3471 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLFUNC EX_A2Type + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Int + +; EX_IsIA2Int +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3472 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Int + +; EX_IsSA2Int +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3473 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Int + +; EX_IsRA2Int +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3474 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Int + +; EX_IsInt_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3475 + SH_LOCALREF Handle + CALLFUNC EX_Type_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsInt_ + +; EX_IsAInt_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: bool +FUNC 3476 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLFUNC EX_AType_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsAInt_ + +; EX_IsA2Int_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3477 + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_A2Type_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Int_ + +; EX_IsIA2Int_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3478 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Int_ + +; EX_IsSA2Int_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3479 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Int_ + +; EX_IsRA2Int_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3480 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type_ + SH_GLOBALREF DEFINETYPE_INT + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Int_ + +; EX_IsFloat +; ARG 0: Name : string +; RETURN: bool +FUNC 3481 + SH_LOCAL_S_REF Name + CALLFUNC EX_Type + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6aa46 + PUSH 1 + RETURN + JUMP 0x6aa46 +0x6aa46: + SH_LOCAL_S_REF Name + CALLFUNC EX_IsInt + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsFloat + +; EX_IsAFloat +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: bool +FUNC 3482 + SH_LOCAL_S_REF Name + SH_LOCALREF Index + CALLFUNC EX_AType + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6aa96 + PUSH 1 + RETURN + JUMP 0x6aa96 +0x6aa96: + SH_LOCAL_S_REF Name + SH_LOCALREF Index + CALLFUNC EX_IsAInt + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsAFloat + +; EX_IsA2Float +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3483 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLFUNC EX_A2Type + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6aaf2 + PUSH 1 + RETURN + JUMP 0x6aaf2 +0x6aaf2: + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLFUNC EX_IsA2Int + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Float + +; EX_IsIA2Float +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3484 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ab54 + PUSH 1 + RETURN + JUMP 0x6ab54 +0x6ab54: + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsIA2Int + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Float + +; EX_IsSA2Float +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3485 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6abb6 + PUSH 1 + RETURN + JUMP 0x6abb6 +0x6abb6: + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsSA2Int + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Float + +; EX_IsRA2Float +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3486 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ac18 + PUSH 1 + RETURN + JUMP 0x6ac18 +0x6ac18: + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsRA2Int + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Float + +; EX_IsFloat_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3487 + SH_LOCALREF Handle + CALLFUNC EX_Type_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ac6e + PUSH 1 + RETURN + JUMP 0x6ac6e +0x6ac6e: + SH_LOCALREF Handle + CALLFUNC EX_IsInt_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsFloat_ + +; EX_IsAFloat_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: bool +FUNC 3488 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLFUNC EX_AType_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6acbe + PUSH 1 + RETURN + JUMP 0x6acbe +0x6acbe: + SH_LOCALREF Handle + SH_LOCALREF Index + CALLFUNC EX_IsAInt_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsAFloat_ + +; EX_IsA2Float_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3489 + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_A2Type_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ad1a + PUSH 1 + RETURN + JUMP 0x6ad1a +0x6ad1a: + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_IsA2Int_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Float_ + +; EX_IsIA2Float_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3490 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ad7c + PUSH 1 + RETURN + JUMP 0x6ad7c +0x6ad7c: + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsIA2Int_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Float_ + +; EX_IsSA2Float_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3491 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6adde + PUSH 1 + RETURN + JUMP 0x6adde +0x6adde: + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsSA2Int_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Float_ + +; EX_IsRA2Float_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3492 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type_ + SH_GLOBALREF DEFINETYPE_FLOAT + EQUALE + IFZ 0x6ae40 + PUSH 1 + RETURN + JUMP 0x6ae40 +0x6ae40: + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsRA2Int_ + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Float_ + +; EX_IsString +; ARG 0: Name : string +; RETURN: bool +FUNC 3493 + SH_LOCAL_S_REF Name + CALLFUNC EX_Type + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsString + +; EX_IsAString +; ARG 0: Name : string +; ARG 1: Index : int +; RETURN: bool +FUNC 3494 + SH_LOCAL_S_REF Name + SH_LOCALREF Index + CALLFUNC EX_AType + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsAString + +; EX_IsA2String +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3495 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLFUNC EX_A2Type + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2String + +; EX_IsIA2String +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3496 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2String + +; EX_IsSA2String +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3497 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2String + +; EX_IsRA2String +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3498 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2String + +; EX_IsString_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3499 + SH_LOCALREF Handle + CALLFUNC EX_Type_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsString_ + +; EX_IAString_ +; ARG 0: Handle : int +; ARG 1: Index : int +; RETURN: bool +FUNC 3500 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLFUNC EX_AType_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IAString_ + +; EX_IsA2String_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3501 + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_A2Type_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2String_ + +; EX_IsIA2String_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3502 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2String_ + +; EX_IsSA2String_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3503 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2String_ + +; EX_IsRA2String_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3504 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type_ + SH_GLOBALREF DEFINETYPE_STRING + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2String_ + +; EX_IsArray2 +; ARG 0: Name : string +; RETURN: bool +FUNC 3505 + SH_LOCAL_S_REF Name + CALLFUNC EX_Type + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsArray2 + +; EX_IsA2Array2 +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3506 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCALREF LineX + CALLFUNC EX_A2Type + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Array2 + +; EX_IsIA2Array2 +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3507 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Array2 + +; EX_IsSA2Array2 +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3508 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Array2 + +; EX_IsRA2Array2 +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3509 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Array2 + +; EX_IsArray2_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3510 + SH_LOCALREF Handle + CALLFUNC EX_Type_ + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsArray2_ + +; EX_IsA2Array2_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; RETURN: bool +FUNC 3511 + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_A2Type_ + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsA2Array2_ + +; EX_IsIA2Array2_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3512 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IA2Type_ + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsIA2Array2_ + +; EX_IsSA2Array2_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3513 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_SA2Type_ + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsSA2Array2_ + +; EX_IsRA2Array2_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; RETURN: bool +FUNC 3514 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_RA2Type_ + SH_GLOBALREF DEFINETYPE_TABLE + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsRA2Array2_ + +; EX_IsArray +; ARG 0: Name : string +; RETURN: bool +FUNC 3515 + SH_LOCAL_S_REF Name + CALLFUNC EX_Type + SH_GLOBALREF DEFINETYPE_ARRAY + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsArray + +; EX_IsArray_ +; ARG 0: Handle : int +; RETURN: bool +FUNC 3516 + SH_LOCALREF Handle + CALLFUNC EX_Type_ + SH_GLOBALREF DEFINETYPE_ARRAY + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IsArray_ + +; EX_Int +; ARG 0: Name : string +; ARG 1: Default : int +; VAR 2: Data : int +; RETURN: int +FUNC 3517 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + PUSHLOCALPAGE + PUSH 2 + CALLHLL MainEXFile Int + NOT + IFZ 0x6b398 + SH_LOCALREF Default + RETURN + JUMP 0x6b398 +0x6b398: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Int + +; EX_Float +; ARG 0: Name : string +; ARG 1: Default : float +; VAR 2: Data : float +; RETURN: float +FUNC 3518 + SH_LOCAL_S_REF Name + CALLFUNC EX_IsInt + IFZ 0x6b3e2 + SH_LOCAL_S_REF Name + PUSH 0 + CALLFUNC EX_Int + ITOF + RETURN + JUMP 0x6b3e2 +0x6b3e2: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + PUSHLOCALPAGE + PUSH 2 + CALLHLL MainEXFile Float + NOT + IFZ 0x6b428 + SH_LOCALREF Default + RETURN + JUMP 0x6b428 +0x6b428: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_Float + +; EX_String +; ARG 0: Name : string +; ARG 1: Default : string +; VAR 2: Data : string +; RETURN: string +FUNC 3519 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Data + CALLHLL MainEXFile String + NOT + IFZ 0x6b482 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6b482 +0x6b482: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_String + +; EX_Int_ +; ARG 0: Handle : int +; ARG 1: Default : int +; VAR 2: Data : int +; RETURN: int +FUNC 3520 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + PUSHLOCALPAGE + PUSH 2 + CALLHLL MainEXFile Int + NOT + IFZ 0x6b4d6 + SH_LOCALREF Default + RETURN + JUMP 0x6b4d6 +0x6b4d6: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_Int_ + +; EX_Float_ +; ARG 0: Handle : int +; ARG 1: Default : float +; VAR 2: Data : float +; RETURN: float +FUNC 3521 + SH_LOCALREF Handle + CALLFUNC EX_IsInt_ + IFZ 0x6b520 + SH_LOCALREF Handle + PUSH 0 + CALLFUNC EX_Int_ + ITOF + RETURN + JUMP 0x6b520 +0x6b520: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + PUSHLOCALPAGE + PUSH 2 + CALLHLL MainEXFile Float + NOT + IFZ 0x6b560 + SH_LOCALREF Default + RETURN + JUMP 0x6b560 +0x6b560: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_Float_ + +; EX_String_ +; ARG 0: Handle : int +; ARG 1: Default : string +; VAR 2: Data : string +; RETURN: string +FUNC 3522 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCALREF Data + CALLHLL MainEXFile String + NOT + IFZ 0x6b5b4 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6b5b4 +0x6b5b4: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_String_ + +; EX_AInt +; ARG 0: Name : string +; ARG 1: Index : int +; ARG 2: Default : int +; VAR 3: Data : int +; RETURN: int +FUNC 3523 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 3 + CALLHLL MainEXFile AInt + NOT + IFZ 0x6b614 + SH_LOCALREF Default + RETURN + JUMP 0x6b614 +0x6b614: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AInt + +; EX_AFloat +; ARG 0: Name : string +; ARG 1: Index : int +; ARG 2: Default : float +; VAR 3: Data : float +; RETURN: float +FUNC 3524 + SH_LOCAL_S_REF Name + SH_LOCALREF Index + CALLFUNC EX_IsAInt + IFZ 0x6b66a + SH_LOCAL_S_REF Name + SH_LOCALREF Index + PUSH 0 + CALLFUNC EX_AInt + ITOF + RETURN + JUMP 0x6b66a +0x6b66a: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 3 + CALLHLL MainEXFile AFloat + NOT + IFZ 0x6b6b6 + SH_LOCALREF Default + RETURN + JUMP 0x6b6b6 +0x6b6b6: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_AFloat + +; EX_AString +; ARG 0: Name : string +; ARG 1: Index : int +; ARG 2: Default : string +; VAR 3: Data : string +; RETURN: string +FUNC 3525 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Index + SH_LOCALREF Data + CALLHLL MainEXFile AString + NOT + IFZ 0x6b716 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6b716 +0x6b716: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_AString + +; EX_AInt_ +; ARG 0: Handle : int +; ARG 1: Index : int +; ARG 2: Default : int +; VAR 3: Data : int +; RETURN: int +FUNC 3526 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 3 + CALLHLL MainEXFile AInt + NOT + IFZ 0x6b770 + SH_LOCALREF Default + RETURN + JUMP 0x6b770 +0x6b770: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_AInt_ + +; EX_AFloat_ +; ARG 0: Handle : int +; ARG 1: Index : int +; ARG 2: Default : float +; VAR 3: Data : float +; RETURN: float +FUNC 3527 + SH_LOCALREF Handle + SH_LOCALREF Index + CALLFUNC EX_IsAInt_ + IFZ 0x6b7c6 + SH_LOCALREF Handle + SH_LOCALREF Index + PUSH 0 + CALLFUNC EX_AInt_ + ITOF + RETURN + JUMP 0x6b7c6 +0x6b7c6: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + SH_LOCALREF Index + PUSHLOCALPAGE + PUSH 3 + CALLHLL MainEXFile AFloat + NOT + IFZ 0x6b80c + SH_LOCALREF Default + RETURN + JUMP 0x6b80c +0x6b80c: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_AFloat_ + +; EX_AString_ +; ARG 0: Handle : int +; ARG 1: Index : int +; ARG 2: Default : string +; VAR 3: Data : string +; RETURN: string +FUNC 3528 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCALREF Index + SH_LOCALREF Data + CALLHLL MainEXFile AString + NOT + IFZ 0x6b866 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6b866 +0x6b866: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_AString_ + +; EX_A2Int +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3529 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile A2Int + NOT + IFZ 0x6b8cc + SH_LOCALREF Default + RETURN + JUMP 0x6b8cc +0x6b8cc: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Int + +; EX_A2Float +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3530 + SH_LOCAL_S_REF Name + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_IsA2Int + IFZ 0x6b92e + SH_LOCAL_S_REF Name + SH_LOCALREF LineX + SH_LOCALREF LineY + PUSH 0 + CALLFUNC EX_A2Int + ITOF + RETURN + JUMP 0x6b92e +0x6b92e: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile A2Float + NOT + IFZ 0x6b980 + SH_LOCALREF Default + RETURN + JUMP 0x6b980 +0x6b980: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_A2Float + +; EX_A2String +; ARG 0: Name : string +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3531 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + SH_LOCALREF Data + CALLHLL MainEXFile A2String + NOT + IFZ 0x6b9e6 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6b9e6 +0x6b9e6: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_A2String + +; EX_IA2LineY +; ARG 0: Name : string +; ARG 1: Key : int +; RETURN: int +FUNC 3532 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + CALLHLL MainEXFile GetRowAtIntKey + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2LineY + +; EX_SA2LineY +; ARG 0: Name : string +; ARG 1: Key : string +; RETURN: float +FUNC 3533 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + CALLHLL MainEXFile GetRowAtStringKey + ITOF + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_SA2LineY + +; EX_A2Int_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3534 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile A2Int + NOT + IFZ 0x6baac + SH_LOCALREF Default + RETURN + JUMP 0x6baac +0x6baac: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_A2Int_ + +; EX_A2Float_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3535 + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + CALLFUNC EX_IsA2Int_ + IFZ 0x6bb0e + SH_LOCALREF Handle + SH_LOCALREF LineX + SH_LOCALREF LineY + PUSH 0 + CALLFUNC EX_A2Int_ + ITOF + RETURN + JUMP 0x6bb0e +0x6bb0e: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile A2Float + NOT + IFZ 0x6bb5a + SH_LOCALREF Default + RETURN + JUMP 0x6bb5a +0x6bb5a: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_A2Float_ + +; EX_A2String_ +; ARG 0: Handle : int +; ARG 1: LineX : int +; ARG 2: LineY : int +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3536 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCALREF LineX + SH_LOCALREF Data + CALLHLL MainEXFile A2String + NOT + IFZ 0x6bbba + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6bbba +0x6bbba: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_A2String_ + +; EX_IA2Int +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3537 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile IA2Int + NOT + IFZ 0x6bc20 + SH_LOCALREF Default + RETURN + JUMP 0x6bc20 +0x6bc20: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Int + +; EX_IA2Float +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3538 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsIA2Int + IFZ 0x6bc82 + SH_LOCAL_S_REF Name + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_IA2Int + ITOF + RETURN + JUMP 0x6bc82 +0x6bc82: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile IA2Float + NOT + IFZ 0x6bcd4 + SH_LOCALREF Default + RETURN + JUMP 0x6bcd4 +0x6bcd4: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_IA2Float + +; EX_IA2String +; ARG 0: Name : string +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3539 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile IA2String + NOT + IFZ 0x6bd3a + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6bd3a +0x6bd3a: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_IA2String + +; EX_IA2Int_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3540 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile IA2Int + NOT + IFZ 0x6bd9a + SH_LOCALREF Default + RETURN + JUMP 0x6bd9a +0x6bd9a: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_IA2Int_ + +; EX_IA2Float_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3541 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsIA2Int_ + IFZ 0x6bdfc + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_IA2Int_ + ITOF + RETURN + JUMP 0x6bdfc +0x6bdfc: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile IA2Float + NOT + IFZ 0x6be48 + SH_LOCALREF Default + RETURN + JUMP 0x6be48 +0x6be48: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_IA2Float_ + +; EX_IA2String_ +; ARG 0: Handle : int +; ARG 1: Key : int +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3542 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCALREF Key + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile IA2String + NOT + IFZ 0x6bea8 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6bea8 +0x6bea8: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_IA2String_ + +; EX_SA2Int +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3543 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile SA2Int + NOT + IFZ 0x6bf0e + SH_LOCALREF Default + RETURN + JUMP 0x6bf0e +0x6bf0e: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Int + +; EX_SA2Float +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3544 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsSA2Int + IFZ 0x6bf70 + SH_LOCAL_S_REF Name + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_SA2Int + ITOF + RETURN + JUMP 0x6bf70 +0x6bf70: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile SA2Float + NOT + IFZ 0x6bfc2 + SH_LOCALREF Default + RETURN + JUMP 0x6bfc2 +0x6bfc2: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_SA2Float + +; EX_SA2String +; ARG 0: Name : string +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3545 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile SA2String + NOT + IFZ 0x6c028 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6c028 +0x6c028: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_SA2String + +; EX_SA2Int_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3546 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile SA2Int + NOT + IFZ 0x6c088 + SH_LOCALREF Default + RETURN + JUMP 0x6c088 +0x6c088: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_SA2Int_ + +; EX_SA2Float_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3547 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsSA2Int_ + IFZ 0x6c0ea + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_SA2Int_ + ITOF + RETURN + JUMP 0x6c0ea +0x6c0ea: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile SA2Float + NOT + IFZ 0x6c136 + SH_LOCALREF Default + RETURN + JUMP 0x6c136 +0x6c136: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_SA2Float_ + +; EX_SA2String_ +; ARG 0: Handle : int +; ARG 1: Key : string +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3548 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCAL_S_REF Key + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile SA2String + NOT + IFZ 0x6c196 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6c196 +0x6c196: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_SA2String_ + +; EX_RA2Int +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3549 + SH_LOCALASSIGN Data 0 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile RA2Int + NOT + IFZ 0x6c1fc + SH_LOCALREF Default + RETURN + JUMP 0x6c1fc +0x6c1fc: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Int + +; EX_RA2Float +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3550 + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsRA2Int + IFZ 0x6c25e + SH_LOCAL_S_REF Name + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_RA2Int + ITOF + RETURN + JUMP 0x6c25e +0x6c25e: + .F_LOCALASSIGN Data 0.000000 + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile RA2Float + NOT + IFZ 0x6c2b0 + SH_LOCALREF Default + RETURN + JUMP 0x6c2b0 +0x6c2b0: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_RA2Float + +; EX_RA2String +; ARG 0: Name : string +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3551 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF Name + CALLFUNC EX_Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile RA2String + NOT + IFZ 0x6c316 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6c316 +0x6c316: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_RA2String + +; EX_RA2Int_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : int +; VAR 4: Data : int +; RETURN: int +FUNC 3552 + SH_LOCALASSIGN Data 0 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile RA2Int + NOT + IFZ 0x6c376 + SH_LOCALREF Default + RETURN + JUMP 0x6c376 +0x6c376: + SH_LOCALREF Data + RETURN + PUSH 0 + RETURN +ENDFUNC EX_RA2Int_ + +; EX_RA2Float_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : float +; VAR 4: Data : float +; RETURN: float +FUNC 3553 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + CALLFUNC EX_IsRA2Int_ + IFZ 0x6c3d8 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSH 0 + CALLFUNC EX_RA2Int_ + ITOF + RETURN + JUMP 0x6c3d8 +0x6c3d8: + .F_LOCALASSIGN Data 0.000000 + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + PUSHLOCALPAGE + PUSH 4 + CALLHLL MainEXFile RA2Float + NOT + IFZ 0x6c424 + SH_LOCALREF Default + RETURN + JUMP 0x6c424 +0x6c424: + SH_LOCALREF Data + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC EX_RA2Float_ + +; EX_RA2String_ +; ARG 0: Handle : int +; ARG 1: LineY : int +; ARG 2: FormatName : string +; ARG 3: Default : string +; VAR 4: Data : string +; RETURN: string +FUNC 3554 + SH_LOCALREF Data + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Handle + SH_LOCALREF LineY + SH_LOCAL_S_REF FormatName + SH_LOCALREF Data + CALLHLL MainEXFile RA2String + NOT + IFZ 0x6c484 + SH_LOCAL_S_REF Default + RETURN + JUMP 0x6c484 +0x6c484: + SH_LOCAL_S_REF Data + RETURN + S_PUSH "" + RETURN +ENDFUNC EX_RA2String_ + +; EX_GetNodeNameList +; ARG 0: TreePath : string +; ARG 1: NodeList : ref array +; VAR 2: NodeNameListCount : int +; VAR 3: Count : int +; VAR 4: NodeName : string +; RETURN: void +FUNC 3555 + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF TreePath + CALLHLL MainEXFile GetNodeNameCount + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x6c4c6: + SH_LOCALREF Count + SH_LOCALREF NodeNameListCount + LT + IFZ 0x6c526 + JUMP 0x6c4ec +0x6c4e0: + SH_LOCALINC Count + JUMP 0x6c4c6 +0x6c4ec: + SH_LOCALREF NodeName + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF TreePath + SH_LOCALREF Count + SH_LOCALREF NodeName + CALLHLL MainEXFile GetNodeName + POP + SH_LOCAL_APUSHBACK_LOCALSREF NodeList NodeName + JUMP 0x6c4e0 +0x6c526: + RETURN +ENDFUNC EX_GetNodeNameList + +; EX_GetEXNameList +; ARG 0: TreePath : string +; ARG 1: EXList : ref array +; VAR 2: NodeNameListCount : int +; VAR 3: Count : int +; VAR 4: EXName : string +; RETURN: void +FUNC 3556 + PUSHLOCALPAGE + PUSH 2 + SH_LOCAL_S_REF TreePath + CALLHLL MainEXFile GetEXNameCount + ASSIGN + POP + SH_LOCALASSIGN Count 0 +0x6c55a: + SH_LOCALREF Count + SH_LOCALREF NodeNameListCount + LT + IFZ 0x6c5ba + JUMP 0x6c580 +0x6c574: + SH_LOCALINC Count + JUMP 0x6c55a +0x6c580: + SH_LOCALREF EXName + SH_S_ASSIGN_STR0 "" + SH_LOCAL_S_REF TreePath + SH_LOCALREF Count + SH_LOCALREF EXName + CALLHLL MainEXFile GetEXName + POP + SH_LOCAL_APUSHBACK_LOCALSREF EXList EXName + JUMP 0x6c574 +0x6c5ba: + RETURN +ENDFUNC EX_GetEXNameList +EOF System\Asra3\Command\EX_外部定義.jaf + +; A_フラッシュ存在確認 +; ARG 0: フラッシュファイル名 : string +; RETURN: bool +FUNC 3557 + SH_LOCAL_S_REF フラッシュファイル名 + CALLHLL PartsEngine ExistsFlashFile + RETURN + PUSH 0 + RETURN +ENDFUNC A_フラッシュ存在確認 +EOF System\Asra3\Command\フラッシュ.jaf + +; CMoveCursorDummy@Callback +; RETURN: void +FUNC 3558 + RETURN + +; A_カーソル移動 +; ARG 0: 移動先X : int +; ARG 1: 移動先Y : int +; VAR 2: Dummy : CMoveCursorDummy +; RETURN: void +FUNC 3559 + SH_LOCALDELETE Dummy + SH_LOCALCREATE Dummy CMoveCursorDummy + SH_LOCALREF 移動先X + SH_LOCALREF 移動先Y + SH_LOCALREF Dummy + PUSH 3558 + DG_NEW_FROM_METHOD + CALLFUNC AFL_Mouse_MovePos + RETURN +ENDFUNC A_カーソル移動 +EOF System\Asra3\Command\マウス.jaf + +; A_プレイングマニュアル存在確認 +; RETURN: bool +FUNC 3560 + CALLHLL SystemService IsExistPlayingManual + RETURN + PUSH 0 + RETURN +ENDFUNC A_プレイングマニュアル存在確認 + +; A_プレイングマニュアル表示 +; RETURN: void +FUNC 3561 + CALLHLL SystemService OpenPlayingManual + RETURN +ENDFUNC A_プレイングマニュアル表示 +EOF System\Asra3\Command\マニュアル.jaf + +; ムービー +; ARG 0: ファイル名 : string +; ARG 1: キーキャンセル : bool +; ARG 2: nBackColorR : int +; ARG 3: nBackColorG : int +; ARG 4: nBackColorB : int +; VAR 5: bPrevInvalidateFrameSkip : bool +; VAR 6: bPrev既読スキップモードマーク表示許可 : bool +; VAR 7: bPrevオートモードマーク表示許可 : bool +; VAR 8: PluginObject : CDrawMovie +; VAR 9: nWidth : int +; VAR 10: nHeight : int +; RETURN: void +FUNC 3562 + PUSH 27 + CALLFUNC AFL_IsKeyDown + IFZ 0x6c69e + RETURN + JUMP 0x6c69e +0x6c69e: + PUSHLOCALPAGE + PUSH 5 + CALLFUNC AFL_GetInvalidateFrameSkipWhileMessageSkip + ASSIGN + POP + PUSH 1 + CALLFUNC AFL_SetInvalidateFrameSkipWhileMessageSkip + PUSHLOCALPAGE + PUSH 6 + CALLFUNC SYS_スキップモードマーク表示許可フラグ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + CALLFUNC SYS_オートモードマーク表示許可フラグ取得 + ASSIGN + POP + PUSH 0 + CALLFUNC 既読スキップモードマーク表示許可設定 + PUSH 0 + CALLFUNC オートモードマーク表示許可設定 + SH_LOCALDELETE PluginObject + SH_LOCALCREATE PluginObject CDrawMovie + SH_LOCALREF PluginObject + SH_LOCALREF nBackColorR + SH_LOCALREF nBackColorG + SH_LOCALREF nBackColorB + CALLMETHOD CDrawMovie@SetBackColor + SH_LOCALREF PluginObject + SH_GLOBALREF g_nMovieInnerVolumeRate + CALLMETHOD CDrawMovie@SetInnerVolumeRate + PUSHLOCALPAGE + PUSH 9 + CALLFUNC AFL_View_GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + CALLFUNC AFL_View_GetHeight + ASSIGN + POP + SH_LOCALREF PluginObject + SH_LOCAL_S_REF ファイル名 + SH_LOCALREF nWidth + SH_LOCALREF nHeight + SH_LOCALREF キーキャンセル + CALLMETHOD CDrawMovie@Play + NOT + IFZ 0x6c7aa + S_PUSH "【 %s 】\nムービー再生に失敗しました" + SH_LOCAL_S_REF ファイル名 + PUSH 4 + S_MOD + CALLSYS system.Error + S_POP + JUMP 0x6c7aa +0x6c7aa: + SH_LOCALREF bPrev既読スキップモードマーク表示許可 + CALLFUNC 既読スキップモードマーク表示許可設定 + SH_LOCALREF bPrevオートモードマーク表示許可 + CALLFUNC オートモードマーク表示許可設定 + SH_LOCALREF bPrevInvalidateFrameSkip + CALLFUNC AFL_SetInvalidateFrameSkipWhileMessageSkip + RETURN +ENDFUNC ムービー + +; ムービー内部ボリューム率設定 +; ARG 0: nInnerVolumeRate : int +; RETURN: void +FUNC 3563 + SH_IF_LOC_GE_IMM nInnerVolumeRate 0 0x6c7fa + SH_LOCALASSIGN nInnerVolumeRate 0 + JUMP 0x6c81e +0x6c7fa: + SH_LOCALREF nInnerVolumeRate + PUSH 100 + GT + IFZ 0x6c81e + SH_LOCALASSIGN nInnerVolumeRate 100 + JUMP 0x6c81e +0x6c81e: + SH_GLOBAL_ASSIGN_LOCAL g_nMovieInnerVolumeRate nInnerVolumeRate + RETURN +ENDFUNC ムービー内部ボリューム率設定 +EOF System\Asra3\Command\ムービー.jaf + +; AFL_IsKeyDown +; ARG 0: KeyCode : int +; RETURN: bool +FUNC 3564 + SH_LOCALREF KeyCode + CALLHLL IbisInputEngine Key_IsDown + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_IsKeyDown +EOF System\Asra3\AFL\AFL_キー入力.jaf + +; AFL_Mouse_GetPos +; ARG 0: X : ref int +; ARG 1: : void +; ARG 2: Y : ref int +; ARG 3: : void +; RETURN: bool +FUNC 3565 + SH_LOCALREFREF X + SH_LOCALREFREF Y + CALLHLL IbisInputEngine Mouse_GetPos + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Mouse_GetPos + +; AFL_MouseWheel_ClearCount +; RETURN: void +FUNC 3566 + CALLHLL IbisInputEngine MouseWheel_ClearCount + RETURN +ENDFUNC AFL_MouseWheel_ClearCount + +; AFL_MouseWheel_GetCount +; ARG 0: Forward : ref int +; ARG 1: : void +; ARG 2: Back : ref int +; ARG 3: : void +; RETURN: void +FUNC 3567 + SH_LOCALREFREF Forward + SH_LOCALREFREF Back + CALLHLL IbisInputEngine MouseWheel_GetCount + RETURN +ENDFUNC AFL_MouseWheel_GetCount + +; AFL_Mouse_SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 3568 + SH_LOCALREF Show + NOT + ITOB + CALLHLL SystemService SetHideMouseCursorByGame + POP + RETURN +ENDFUNC AFL_Mouse_SetShow + +; AFL_Mouse_IsShow +; RETURN: bool +FUNC 3569 + CALLHLL SystemService GetHideMouseCursorByGame + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Mouse_IsShow + +; AFL_Mouse_MovePos +; ARG 0: DestX : int +; ARG 1: DestY : int +; ARG 2: Event : delegate +; VAR 3: MouseX : int +; VAR 4: MouseY : int +; VAR 5: Width : float +; VAR 6: Height : float +; VAR 7: Length : float +; VAR 8: Theta : float +; VAR 9: EndTime : float +; VAR 10: Timer : CASTimer +; VAR 11: Time : float +; VAR 12: MoveRate : float +; VAR 13: LengthByTime : float +; VAR 14: PosXByTime : float +; VAR 15: PosYByTime : float +; RETURN: void +FUNC 3570 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF DestX + PUSH 0 + CALLHLL Math Max + CALLFUNC AFL_View_GetWidth + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF DestY + PUSH 0 + CALLHLL Math Max + CALLFUNC AFL_View_GetHeight + CALLHLL Math Min + ASSIGN + POP + SH_GLOBALREF g_MoveMouseCursorSpeed + PUSH -1 + EQUALE + IFZ 0x6c998 + RETURN + JUMP 0x6c998 +0x6c998: + SH_LOCALASSIGN MouseX 0 + SH_LOCALASSIGN MouseY 0 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC AFL_Mouse_GetPos + NOT + IFZ 0x6c9d2 + RETURN + JUMP 0x6c9d2 +0x6c9d2: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF DestX + SH_LOCALREF MouseX + SUB + ITOF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF DestY + SH_LOCALREF MouseY + SUB + ITOF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF Width + SH_LOCALREF Width + F_MUL + SH_LOCALREF Height + SH_LOCALREF Height + F_MUL + F_ADD + CALLHLL Math Sqrt + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF Height + SH_LOCALREF Width + CALLHLL Math Atan2 + F_PUSH 57.295776 + F_MUL + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF Length + SH_GLOBALREF g_MoveMouseCursorSpeed + ITOF + F_DIV + F_ASSIGN + POP + SH_LOCALDELETE Timer + SH_LOCALCREATE Timer CASTimer + SH_LOCALREF Timer + CALLMETHOD CASTimer@Reset +0x6caa0: + PUSHLOCALPAGE + PUSH 11 + SH_LOCALREF Timer + CALLMETHOD CASTimer@Get + ITOF + F_ASSIGN + POP + SH_LOCALREF EndTime + SH_LOCALREF Time + F_LTE + IFZ 0x6cada + JUMP 0x6cbbc + JUMP 0x6cada +0x6cada: + PUSHLOCALPAGE + PUSH 12 + SH_LOCALREF Time + SH_LOCALREF EndTime + F_DIV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF Length + SH_LOCALREF MoveRate + F_MUL + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF Theta + CALLHLL Math Cos + SH_LOCALREF LengthByTime + F_MUL + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 15 + SH_LOCALREF Theta + CALLHLL Math Sin + SH_LOCALREF LengthByTime + F_MUL + F_ASSIGN + POP + SH_LOCALREF MouseX + SH_LOCALREF PosXByTime + SWAP + ITOF + SWAP + F_ADD + FTOI + SH_LOCALREF MouseY + SH_LOCALREF PosYByTime + SWAP + ITOF + SWAP + F_ADD + FTOI + CALLHLL SystemService MoveMouseCursorPosImmediately + POP + SH_LOCALREF Event + DG_CALLBEGIN DG_MoveCursor_UpdateView +0x6cb9a: + DG_CALL DG_MoveCursor_UpdateView 0x6cbaa + JUMP 0x6cb9a +0x6cbaa: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x6caa0 +0x6cbbc: + SH_LOCALREF DestX + SH_LOCALREF DestY + CALLHLL SystemService MoveMouseCursorPosImmediately + POP + RETURN +ENDFUNC AFL_Mouse_MovePos +EOF System\Asra3\AFL\AFL_マウス.jaf + +; AFL_SetInvalidateFrameSkipWhileMessageSkip +; ARG 0: bInvalidateFrameSkipWhileMessageSkip : bool +; RETURN: void +FUNC 3571 + SH_LOCALREF bInvalidateFrameSkipWhileMessageSkip + CALLHLL ChipmunkSpriteEngine SYSTEM_SetInvalidateFrameSkipWhileMessageSkip + RETURN +ENDFUNC AFL_SetInvalidateFrameSkipWhileMessageSkip + +; AFL_GetInvalidateFrameSkipWhileMessageSkip +; RETURN: bool +FUNC 3572 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetInvalidateFrameSkipWhileMessageSkip + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetInvalidateFrameSkipWhileMessageSkip + +; AFL_SetDrawMessageCharFunction +; ARG 0: DrawMessageCharFunction : functype +; RETURN: void +FUNC 3573 + SH_GLOBAL_ASSIGN_LOCAL g_DrawMessageCharFunction DrawMessageCharFunction + RETURN +ENDFUNC AFL_SetDrawMessageCharFunction +EOF System\Asra3\AFL\AFL_メッセージ.jaf + +; AFL_SetShowMessageWindowCallbackFunc +; ARG 0: Func : functype +; RETURN: void +FUNC 3574 + SH_IF_LOC_NE_IMM Func 0 0x6cc5a + RETURN + JUMP 0x6cc5a +0x6cc5a: + SH_LOCALREF Func + CALLFUNC AFL_ClearShowMessageWindowCallbackFunc + PUSHGLOBALPAGE + PUSH 28 + SH_LOCALREF Func + A_PUSHBACK + RETURN +ENDFUNC AFL_SetShowMessageWindowCallbackFunc + +; AFL_ClearShowMessageWindowCallbackFunc +; ARG 0: Func : functype +; VAR 1: n : int +; RETURN: void +FUNC 3575 + SH_IF_LOC_NE_IMM Func 0 0x6cc9a + RETURN + JUMP 0x6cc9a +0x6cc9a: + SH_LOCALASSIGN n 0 + SH_LOCALASSIGN n 0 +0x6ccae: + SH_LOCALREF n + A_NUMOF_GLOB_1 g_ShowMessageWindowCallbackFuncList + LT + IFZ 0x6cd0e + JUMP 0x6ccce +0x6ccc8: + JUMP 0x6ccae +0x6ccce: + SH_GLOBALREF g_ShowMessageWindowCallbackFuncList + SH_LOCALREF n + REF + SH_LOCALREF Func + EQUALE + IFZ 0x6cd08 + PUSHGLOBALPAGE + PUSH 28 + SH_LOCALREF n + A_ERASE + POP + JUMP 0x6cd0e + JUMP 0x6cd08 +0x6cd08: + JUMP 0x6ccc8 +0x6cd0e: + RETURN +ENDFUNC AFL_ClearShowMessageWindowCallbackFunc +EOF System\Asra3\AFL\AFL_メッセージウィンドウ.jaf + +; AFL_OverrideMessageFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3576 + SH_GLOBAL_ASSIGN_LOCAL g_MessageFunction Function + RETURN +ENDFUNC AFL_OverrideMessageFunction + +; AFL_OverrideMessageRFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3577 + SH_GLOBAL_ASSIGN_LOCAL g_MessageRFunction Function + RETURN +ENDFUNC AFL_OverrideMessageRFunction + +; AFL_OverrideMessageAFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3578 + SH_GLOBAL_ASSIGN_LOCAL g_MessageAFunction Function + RETURN +ENDFUNC AFL_OverrideMessageAFunction + +; AFL_OverrideMessageAAFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3579 + SH_GLOBAL_ASSIGN_LOCAL g_MessageAAFunction Function + RETURN +ENDFUNC AFL_OverrideMessageAAFunction + +; AFL_OverrideMessageBFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3580 + SH_GLOBAL_ASSIGN_LOCAL g_MessageBFunction Function + RETURN +ENDFUNC AFL_OverrideMessageBFunction + +; AFL_OverrideMessageCFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3581 + SH_GLOBAL_ASSIGN_LOCAL g_MessageCFunction Function + RETURN +ENDFUNC AFL_OverrideMessageCFunction + +; AFL_OverrideMessageDFunction +; ARG 0: Function : functype +; RETURN: void +FUNC 3582 + SH_GLOBAL_ASSIGN_LOCAL g_MessageDFunction Function + RETURN +ENDFUNC AFL_OverrideMessageDFunction +EOF System\Asra3\AFL\AFL_メッセージ処理.jaf + +; AFL_CreateFreeSpriteHandle +; RETURN: int +FUNC 3583 + SH_GLOBALREF g_ASFreeSpriteManager + CALLMETHOD CASFreeSpriteManager@CreateHandle + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_CreateFreeSpriteHandle + +; AFL_ReleaseFreeSpriteHandle +; ARG 0: nHandle : int +; RETURN: void +FUNC 3584 + SH_GLOBALREF g_ASFreeSpriteManager + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@ReleaseHandle + RETURN +ENDFUNC AFL_ReleaseFreeSpriteHandle + +; AFL_GetFreeSpriteNum +; ARG 0: nHandle : int +; VAR 1: FreeSpriteImp : ref CASFreeSpriteImp +; VAR 2: : ref CASFreeSpriteImp +; RETURN: int +FUNC 3585 + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ASFreeSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@GetObject + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FreeSpriteImp + CALLMETHOD CASFreeSpriteImp@GetSpriteNum + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetFreeSpriteNum + +; AFL_IsExistFreeSprite +; ARG 0: nHandle : int +; VAR 1: FreeSpriteImp : ref CASFreeSpriteImp +; VAR 2: : ref CASFreeSpriteImp +; RETURN: bool +FUNC 3586 + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ASFreeSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@GetObject + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FreeSpriteImp + CALLMETHOD CASFreeSpriteImp@GetSpriteNum + PUSH -1 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_IsExistFreeSprite + +; AFL_RecreateFreeSprite +; ARG 0: nHandle : int +; VAR 1: FreeSpriteImp : ref CASFreeSpriteImp +; VAR 2: : ref CASFreeSpriteImp +; RETURN: void +FUNC 3587 + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_ASFreeSpriteManager + PUSHLOCALPAGE + SWAP + PUSH 2 + SWAP + SH_LOCALREF nHandle + CALLMETHOD CASFreeSpriteManager@GetObject + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF FreeSpriteImp + CALLMETHOD CASFreeSpriteImp@Create + RETURN +ENDFUNC AFL_RecreateFreeSprite +EOF System\Asra3\AFL\AFL_フリースプライト.jaf + +; AFL_Sprite_SetCG +; ARG 0: SpriteNumber : int +; ARG 1: CGName : string +; RETURN: bool +FUNC 3588 + SH_LOCALREF SpriteNumber + SH_LOCAL_S_REF CGName + CALLHLL ChipmunkSpriteEngine SP_SetCG + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetCG + +; AFL_Sprite_SetCGFile +; ARG 0: SpriteNumber : int +; ARG 1: CGFileName : string +; RETURN: bool +FUNC 3589 + SH_LOCALREF SpriteNumber + SH_LOCAL_S_REF CGFileName + CALLHLL ChipmunkSpriteEngine SP_SetCGFromFile + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetCGFile + +; AFL_Sprite_Create +; ARG 0: SpriteNumber : int +; ARG 1: Width : int +; ARG 2: Height : int +; RETURN: bool +FUNC 3590 + SH_LOCALREF SpriteNumber + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLHLL ChipmunkSpriteEngine SP_Create + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_Create + +; AFL_Sprite_CreatePixelOnly +; ARG 0: SpriteNumber : int +; ARG 1: Width : int +; ARG 2: Height : int +; RETURN: bool +FUNC 3591 + SH_LOCALREF SpriteNumber + SH_LOCALREF Width + SH_LOCALREF Height + CALLHLL ChipmunkSpriteEngine SP_CreatePixelOnly + NOT + IFZ 0x6d00e + PUSH 0 + RETURN + JUMP 0x6d00e +0x6d00e: + SH_LOCALREF SpriteNumber + PUSH 0 + PUSH 0 + SH_LOCALREF Width + SH_LOCALREF Height + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLHLL DrawGraph FillWithAlpha + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_CreatePixelOnly + +; AFL_Sprite_Release +; ARG 0: SpriteNumber : int +; RETURN: void +FUNC 3592 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_Delete + POP + RETURN +ENDFUNC AFL_Sprite_Release + +; AFL_Sprite_SetPos +; ARG 0: SpriteNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: bool +FUNC 3593 + SH_LOCALREF SpriteNumber + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL ChipmunkSpriteEngine SP_SetPos + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetPos + +; AFL_Sprite_SetZ +; ARG 0: SpriteNumber : int +; ARG 1: Z : int +; RETURN: bool +FUNC 3594 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF SpriteNumber + SH_LOCALREF Z + CALLHLL ChipmunkSpriteEngine SP_SetZ + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetZ + +; AFL_Sprite_SetZByBaseZ +; ARG 0: SpriteNumber : int +; ARG 1: Z : int +; ARG 2: BaseZ : int +; RETURN: bool +FUNC 3595 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF SpriteNumber + SH_LOCALREF Z + SH_LOCALREF BaseZ + ADD + CALLHLL ChipmunkSpriteEngine SP_SetZ + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetZByBaseZ + +; AFL_Sprite_SetAlpha +; ARG 0: SpriteNumber : int +; ARG 1: Alpha : int +; RETURN: bool +FUNC 3596 + SH_LOCALREF SpriteNumber + SH_LOCALREF Alpha + CALLHLL ChipmunkSpriteEngine SP_SetBlendRate + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetAlpha + +; AFL_Sprite_SetMultipleColor +; ARG 0: SpriteNumber : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; RETURN: bool +FUNC 3597 + SH_LOCALREF SpriteNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + CALLHLL ChipmunkSpriteEngine SP_SetMultipleColor + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetMultipleColor + +; AFL_Sprite_SetAddColor +; ARG 0: SpriteNumber : int +; ARG 1: ColorR : int +; ARG 2: ColorG : int +; ARG 3: ColorB : int +; ARG 4: ColorA : int +; RETURN: bool +FUNC 3598 + SH_LOCALREF SpriteNumber + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + SH_LOCALREF ColorA + CALLHLL ChipmunkSpriteEngine SP_SetAddColor + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetAddColor + +; AFL_Sprite_SetDrawFilter +; ARG 0: SpriteNumber : int +; ARG 1: DrawFilter : int +; RETURN: bool +FUNC 3599 + SH_LOCALREF SpriteNumber + SH_LOCALREF DrawFilter + CALLHLL ChipmunkSpriteEngine SP_SetDrawMethod + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetDrawFilter + +; AFL_Sprite_SetShow +; ARG 0: SpriteNumber : int +; ARG 1: Show : bool +; RETURN: bool +FUNC 3600 + SH_LOCALREF SpriteNumber + SH_LOCALREF Show + CALLHLL ChipmunkSpriteEngine SP_SetShow + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetShow + +; AFL_Sprite_GetX +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3601 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetPosX + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetX + +; AFL_Sprite_GetY +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3602 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetPosY + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetY + +; AFL_Sprite_GetZ +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3603 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetZ + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetZ + +; AFL_Sprite_GetWidth +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3604 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetWidth + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetWidth + +; AFL_Sprite_GetHeight +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3605 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetHeight + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetHeight + +; AFL_Sprite_GetAlpha +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3606 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetBlendRate + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetAlpha + +; AFL_Sprite_GetShow +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3607 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_GetShow + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetShow + +; AFL_Sprite_IsExistAlphaMap +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3608 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_ExistAlpha + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_IsExistAlphaMap + +; AFL_Sprite_SetTransformMode +; ARG 0: SpriteNumber : int +; ARG 1: TransformMode : int +; RETURN: bool +FUNC 3609 + SH_LOCALREF SpriteNumber + SH_LOCALREF TransformMode + CALLHLL ChipmunkSpriteEngine SP_SetSpriteTransformMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetTransformMode + +; AFL_Sprite_SetTransformPos +; ARG 0: SpriteNumber : int +; ARG 1: X0 : float +; ARG 2: Y0 : float +; ARG 3: Z0 : float +; ARG 4: W0 : float +; ARG 5: U0 : float +; ARG 6: V0 : float +; ARG 7: X1 : float +; ARG 8: Y1 : float +; ARG 9: Z1 : float +; ARG 10: W1 : float +; ARG 11: U1 : float +; ARG 12: V1 : float +; ARG 13: X2 : float +; ARG 14: Y2 : float +; ARG 15: Z2 : float +; ARG 16: W2 : float +; ARG 17: U2 : float +; ARG 18: V2 : float +; ARG 19: X3 : float +; ARG 20: Y3 : float +; ARG 21: Z3 : float +; ARG 22: W3 : float +; ARG 23: U3 : float +; ARG 24: V3 : float +; RETURN: bool +FUNC 3610 + SH_LOCALREF SpriteNumber + SH_LOCALREF X0 + SH_LOCALREF Y0 + SH_LOCALREF Z0 + SH_LOCALREF W0 + SH_LOCALREF U0 + SH_LOCALREF V0 + SH_LOCALREF X1 + SH_LOCALREF Y1 + SH_LOCALREF Z1 + SH_LOCALREF W1 + SH_LOCALREF U1 + SH_LOCALREF V1 + SH_LOCALREF X2 + SH_LOCALREF Y2 + SH_LOCALREF Z2 + SH_LOCALREF W2 + SH_LOCALREF U2 + SH_LOCALREF V2 + SH_LOCALREF X3 + SH_LOCALREF Y3 + SH_LOCALREF Z3 + SH_LOCALREF W3 + SH_LOCALREF U3 + SH_LOCALREF V3 + CALLHLL ChipmunkSpriteEngine SP_SetSpriteTransformPos + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetTransformPos + +; AFL_Sprite_SetTextureFilterType +; ARG 0: SpriteNumber : int +; ARG 1: TextureFilterType : int +; RETURN: bool +FUNC 3611 + SH_LOCALREF SpriteNumber + SH_LOCALREF TextureFilterType + CALLHLL ChipmunkSpriteEngine Sprite_SetTextureFilerType + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_SetTextureFilterType + +; AFL_Sprite_GetTextureFilterType +; ARG 0: SpriteNumber : int +; RETURN: int +FUNC 3612 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine Sprite_GetTextureFilterType + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_GetTextureFilterType + +; AFL_Sprite_Suspend +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3613 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_Suspend + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_Suspend + +; AFL_Sprite_Resume +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3614 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_Resume + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_Resume + +; AFL_Sprite_IsSuspend +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3615 + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_IsSuspend + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_IsSuspend + +; AFL_CombineTexture +; RETURN: void +FUNC 3616 + CALLHLL ChipmunkSpriteEngine CombineTexture + RETURN +ENDFUNC AFL_CombineTexture + +; AFL_ReleaseCombinedTexture +; RETURN: void +FUNC 3617 + CALLHLL ChipmunkSpriteEngine ReleaseCombinedTexture + RETURN +ENDFUNC AFL_ReleaseCombinedTexture + +; AFL_Sprite_IsIn +; ARG 0: SpriteNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: bool +FUNC 3618 + SH_LOCALREF SpriteNumber + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL ChipmunkSpriteEngine SP_IsPtIn + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_IsIn + +; AFL_Sprite_IsInRect +; ARG 0: SpriteNumber : int +; ARG 1: X : int +; ARG 2: Y : int +; RETURN: bool +FUNC 3619 + SH_LOCALREF SpriteNumber + SH_LOCALREF X + SH_LOCALREF Y + CALLHLL ChipmunkSpriteEngine SP_IsPtInRect + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_IsInRect +EOF System\Asra3\AFL\AFL_スプライト.jaf + +; AFL_SetCharSprite +; ARG 0: SpriteNumber : int +; ARG 1: Text : string +; ARG 2: FontType : int +; ARG 3: Size : int +; ARG 4: ColorR : int +; ARG 5: ColorG : int +; ARG 6: ColorB : int +; ARG 7: BoldWeight : float +; ARG 8: EdgeR : int +; ARG 9: EdgeG : int +; ARG 10: EdgeB : int +; ARG 11: EdgeWeight : float +; RETURN: void +FUNC 3620 + SH_LOCALREF FontType + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteType + SH_LOCALREF Size + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteSize + SH_LOCALREF ColorR + SH_LOCALREF ColorG + SH_LOCALREF ColorB + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteColor + SH_LOCALREF BoldWeight + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteBoldWeight + SH_LOCALREF EdgeWeight + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteEdgeWeight + SH_LOCALREF EdgeR + SH_LOCALREF EdgeG + SH_LOCALREF EdgeB + CALLHLL ChipmunkSpriteEngine SP_SetTextSpriteEdgeColor + SH_LOCALREF SpriteNumber + SH_LOCAL_S_REF Text + PUSH 0 + PUSH 1 + S_GETPART + CALLHLL ChipmunkSpriteEngine SP_SetTextSprite + POP + RETURN +ENDFUNC AFL_SetCharSprite +EOF System\Asra3\AFL\AFL_文字スプライト.jaf + +; AFL_OpenConfig +; VAR 0: RootConfigView : CRootConfigView +; RETURN: void +FUNC 3621 + SH_LOCALDELETE RootConfigView + SH_LOCALCREATE RootConfigView CRootConfigView + SH_LOCALREF RootConfigView + PUSH -2 + CALLMETHOD CRootConfigView@Run + RETURN +ENDFUNC AFL_OpenConfig + +; AFL_GetKeyConfigMouseWheelForwardMode +; RETURN: int +FUNC 3622 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetKeyConfigMouseWheelForwardMode + +; AFL_GetConfigQuickSaveConfirm +; RETURN: bool +FUNC 3623 + SH_GLOBALREF g_ConfigQuickSaveConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetConfigQuickSaveConfirm + +; AFL_GetConfigQuickLoadConfirm +; RETURN: bool +FUNC 3624 + SH_GLOBALREF g_ConfigQuickLoadConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetConfigQuickLoadConfirm + +; AFL_GetConfigSaveConfirm +; RETURN: bool +FUNC 3625 + SH_GLOBALREF g_ConfigSaveConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetConfigSaveConfirm + +; AFL_GetConfigLoadConfirm +; RETURN: bool +FUNC 3626 + SH_GLOBALREF g_ConfigLoadConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetConfigLoadConfirm +EOF System\Asra3\AFL\AFL_コンフィグ.jaf + +; AFL_SetRandSeed +; ARG 0: Seed : int +; RETURN: void +FUNC 3627 + SH_LOCALREF Seed + CALLHLL Math SetSeed + RETURN +ENDFUNC AFL_SetRandSeed + +; AFL_SetRandSeedByCurrentTime +; RETURN: void +FUNC 3628 + CALLHLL Math SetSeedByCurrentTime + RETURN +ENDFUNC AFL_SetRandSeedByCurrentTime + +; AFL_Rand +; RETURN: int +FUNC 3629 + CALLHLL Math Rand + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Rand + +; AFL_RandF +; RETURN: float +FUNC 3630 + CALLHLL Math RandF + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC AFL_RandF +EOF System\Asra3\AFL\AFL_乱数.jaf + +; AFL_Joystick_GetNumofDevice +; RETURN: int +FUNC 3631 + CALLHLL IbisInputEngine Joystick_GetNumofDevice + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Joystick_GetNumofDevice + +; AFL_Joystick_IsKeyDown +; ARG 0: DeviceNumber : int +; ARG 1: JoystickCode : int +; RETURN: bool +FUNC 3632 + SH_LOCALREF DeviceNumber + SH_LOCALREF JoystickCode + CALLHLL IbisInputEngine Joystick_IsKeyDown + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Joystick_IsKeyDown + +; AFL_Joystick_GetButtonAssignment +; ARG 0: Function : int +; RETURN: int +FUNC 3633 + SH_IF_LOC_LT_IMM Function 0 0x6d820 + SH_LOCALREF Function + A_NUMOF_GLOB_1 g_JoystickButtonAssignmentTable + GTE + IFNZ 0x6d820 + PUSH 0 + JUMP 0x6d826 +0x6d820: + PUSH 1 +0x6d826: + IFZ 0x6d83a + PUSH -1 + RETURN + JUMP 0x6d83a +0x6d83a: + SH_GLOBALREF g_JoystickButtonAssignmentTable + SH_LOCALREF Function + REF + PUSH -1 + EQUALE + IFZ 0x6d86a + SH_LOCALREF Function + CALLFUNC SYS_GetDefaultJoystickButtonAssignment + RETURN + JUMP 0x6d86a +0x6d86a: + SH_GLOBALREF g_JoystickButtonAssignmentTable + SH_LOCALREF Function + REF + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Joystick_GetButtonAssignment + +; AFL_Joystick_SetButtonAssignment +; ARG 0: Function : int +; ARG 1: JoystickCode : int +; RETURN: bool +FUNC 3634 + SH_IF_LOC_LT_IMM Function 0 0x6d8bc + SH_LOCALREF Function + A_NUMOF_GLOB_1 g_JoystickButtonAssignmentTable + GTE + IFNZ 0x6d8bc + PUSH 0 + JUMP 0x6d8c2 +0x6d8bc: + PUSH 1 +0x6d8c2: + IFZ 0x6d8d6 + PUSH 0 + RETURN + JUMP 0x6d8d6 +0x6d8d6: + SH_GLOBALREF g_JoystickButtonAssignmentTable + SH_LOCALREF Function + SH_LOCALREF JoystickCode + ASSIGN + POP + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Joystick_SetButtonAssignment + +; AFL_Joystick_SetMessageKeyWaitCallback +; ARG 0: AssignCode : int +; ARG 1: Function : functype +; RETURN: bool +FUNC 3635 + SH_LOC_LT_IMM_OR_LOC_GE_IMM AssignCode 0 50 + IFNZ 0x6d93c + SH_LOCALREF AssignCode + PUSH 4 + EQUALE + IFNZ 0x6d93c + PUSH 0 + JUMP 0x6d942 +0x6d93c: + PUSH 1 +0x6d942: + IFNZ 0x6d968 + SH_LOCALREF AssignCode + PUSH 6 + EQUALE + IFNZ 0x6d968 + PUSH 0 + JUMP 0x6d96e +0x6d968: + PUSH 1 +0x6d96e: + IFZ 0x6d982 + PUSH 0 + RETURN + JUMP 0x6d982 +0x6d982: + SH_GLOBALREF g_InputJoypadCallbackList + SH_LOCALREF AssignCode + SH_LOCALREF Function + ASSIGN + POP + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Joystick_SetMessageKeyWaitCallback + +; AFL_Joystick_InitButtonAssignment +; RETURN: void +FUNC 3636 + CALLFUNC SYS_Init_JoystickButtonAssignment + RETURN +ENDFUNC AFL_Joystick_InitButtonAssignment +EOF System\Asra3\AFL\AFL_ジョイスティック.jaf + +; AFL_KeepPreviousView_SetMode +; ARG 0: KeepPreviousViewMode : bool +; RETURN: void +FUNC 3637 + SH_LOCALREF KeepPreviousViewMode + CALLHLL ChipmunkSpriteEngine KeepPreviousView_SetMode + POP + RETURN +ENDFUNC AFL_KeepPreviousView_SetMode + +; AFL_KeepPreviousView_GetMode +; RETURN: bool +FUNC 3638 + CALLHLL ChipmunkSpriteEngine KeepPreviousView_GetMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_KeepPreviousView_GetMode + +; AFL_Sprite_RenderView +; ARG 0: SpriteNumber : int +; RETURN: bool +FUNC 3639 + PUSH 0 + CALLFUNC PARTS_Update + SH_LOCALREF SpriteNumber + CALLHLL ChipmunkSpriteEngine SP_RenderView + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sprite_RenderView + +; AFL_View_Update +; ARG 0: 未読既読スキップ : bool +; VAR 1: HeightCount : int +; RETURN: void +FUNC 3640 + CALLFUNC SYS_M送モード更新 + SH_GLOBALREF g_SoundVolumeCapManager + CALLMETHOD CSoundVolumeCapManager@UpdateSound + SH_GLOBALREF g_BGMVolumeCapManager + CALLMETHOD CBGMVolumeCapManager@UpdateBGMFade + CALLFUNC SYS_スキップ中確認 + CALLHLL ChipmunkSpriteEngine SYSTEM_SetReadMessageSkipping + CALLSYS system.IsDebugMode + IFZ 0x6dbf0 + SH_GLOBALREF g_DebugFPS + CALLMETHOD CASDebugFPS@Update + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@Update + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@Update + SH_LOCALASSIGN HeightCount 0 + SH_GLOBALREF g_DebugVoicePlaying + PUSH 0 + PUSH 0 + CALLMETHOD CASDebugVoicePlaying@SetPos + SH_GLOBALREF g_DebugVoicePlaying + CALLFUNC SYS_IsPlayVoice + CALLMETHOD CASDebugVoicePlaying@SetPlay + SH_GLOBALREF g_DebugVoicePlaying + CALLMETHOD CASDebugVoicePlaying@Update + SH_GLOBALREF g_DebugVoicePlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + IFZ 0x6db08 + CALLFUNC SYS_IsPlayVoice + IFZ 0x6db08 + PUSH 1 + JUMP 0x6db0e +0x6db08: + PUSH 0 +0x6db0e: + IFZ 0x6db20 + SH_LOCALINC HeightCount + JUMP 0x6db20 +0x6db20: + SH_GLOBALREF g_DebugGimicSEPlaying + PUSH 0 + PUSH 32 + SH_LOCALREF HeightCount + MUL + CALLMETHOD CASDebugVoicePlaying@SetPos + SH_GLOBALREF g_DebugGimicSEPlaying + CALLFUNC SYS_IsPlayGimicSE + CALLMETHOD CASDebugVoicePlaying@SetPlay + SH_GLOBALREF g_DebugGimicSEPlaying + CALLMETHOD CASDebugVoicePlaying@Update + SH_GLOBALREF g_DebugGimicSEPlaying + CALLMETHOD CASDebugVoicePlaying@IsShow + IFZ 0x6db88 + CALLFUNC SYS_IsPlayGimicSE + IFZ 0x6db88 + PUSH 1 + JUMP 0x6db8e +0x6db88: + PUSH 0 +0x6db8e: + IFZ 0x6dba0 + SH_LOCALINC HeightCount + JUMP 0x6dba0 +0x6dba0: + SH_GLOBALREF g_DebugBackVoicePlaying + PUSH 0 + PUSH 32 + SH_LOCALREF HeightCount + MUL + CALLMETHOD CASDebugVoicePlaying@SetPos + SH_GLOBALREF g_DebugBackVoicePlaying + CALLFUNC SYS_IsPlayBackVoice + CALLMETHOD CASDebugVoicePlaying@SetPlay + SH_GLOBALREF g_DebugBackVoicePlaying + CALLMETHOD CASDebugVoicePlaying@Update + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@Update + JUMP 0x6dbf0 +0x6dbf0: + CALLHLL MarmotModelEngine Update + POP + SH_LOCALREF 未読既読スキップ + CALLFUNC PARTS_Update + CALLFUNC SYS_PlayTime_Update + CALLHLL ChipmunkSpriteEngine Update + POP + CALLHLL SystemService UpdateView + POP + CALLHLL ChipmunkSpriteEngine KeepPreviousView + POP + CALLHLL ChipmunkSpriteEngine Sleep + CALLSYS system.Peek + CALLFUNC SYS_PostCallUpdateView + CALLHLL IbisInputEngine Joystick_ClearCaptureFlag + RETURN +ENDFUNC AFL_View_Update + +; AFL_View_GetWidth +; RETURN: int +FUNC 3641 + CALLHLL SystemService GetViewWidth + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_View_GetWidth + +; AFL_View_GetHeight +; RETURN: int +FUNC 3642 + CALLHLL SystemService GetViewHeight + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_View_GetHeight + +; AFL_View_SetMode +; ARG 0: Mode : int +; RETURN: bool +FUNC 3643 + SH_LOCALREF Mode + PUSH 0 + NOTE + IFZ 0x6dcd4 + SH_LOCALREF Mode + PUSH 1 + NOTE + IFZ 0x6dcd4 + PUSH 1 + JUMP 0x6dcda +0x6dcd4: + PUSH 0 +0x6dcda: + IFZ 0x6dcee + PUSH 0 + RETURN + JUMP 0x6dcee +0x6dcee: + SH_LOCALREF Mode + CALLHLL ChipmunkSpriteEngine VIEW_SetMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_View_SetMode + +; AFL_View_GetMode +; RETURN: int +FUNC 3644 + CALLHLL ChipmunkSpriteEngine VIEW_GetMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_View_GetMode +EOF System\Asra3\AFL\AFL_ビュー.jaf + +; AFL_Sound_GetLength +; ARG 0: DataNumber : int +; RETURN: int +FUNC 3645 + SH_LOCALREF DataNumber + CALLHLL KiwiSoundEngine Sound_GetDataLength + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Sound_GetLength + +; AFL_BGM_GetPlayLength +; RETURN: int +FUNC 3646 + CALLFUNC SYS_BGM_GetPlayLength + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_BGM_GetPlayLength + +; AFL_BGM_GetPlayPos +; RETURN: int +FUNC 3647 + CALLFUNC SYS_BGM_GetPlayPos + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_BGM_GetPlayPos + +; AFL_BGM_Seek +; ARG 0: MilliSecond : int +; RETURN: int +FUNC 3648 + SH_LOCALREF MilliSecond + CALLFUNC SYS_BGM_Seek + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_BGM_Seek + +; AFL_BGM_Play +; ARG 0: BGMNumber : int +; ARG 1: Volume : int +; ARG 2: TotalTime : int +; RETURN: void +FUNC 3649 + SH_LOCALREF BGMNumber + PUSH 0 + PUSH 1 + SH_LOCALREF TotalTime + SH_LOCALREF Volume + CALLFUNC SYS_PlayBGM + RETURN +ENDFUNC AFL_BGM_Play + +; AFL_BGM_BeginFade +; ARG 0: Volume : int +; ARG 1: TotalTime : int +; RETURN: void +FUNC 3650 + SH_LOCALREF Volume + CALLFUNC SYS_BGM_SetVolume + SH_LOCALREF TotalTime + CALLFUNC SYS_BGM_BeginFade + RETURN +ENDFUNC AFL_BGM_BeginFade +EOF System\Asra3\AFL\AFL_サウンド.jaf + +; AFL_Parts_WaitForClick +; ARG 0: Func : functype +; ARG 1: キーキャンセル : bool +; RETURN: int +FUNC 3651 + SH_LOCALREF Func + SH_LOCALREF キーキャンセル + CALLFUNC PARTS_WaitForClick + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_WaitForClick + +; AFL_Parts_GetOnCursorSound +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 3652 + SH_LOCALREF パーツ番号 + PUSH 2 + CALLHLL PartsEngine GetSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetOnCursorSound + +; AFL_Parts_GetClickSound +; ARG 0: パーツ番号 : int +; RETURN: int +FUNC 3653 + SH_LOCALREF パーツ番号 + PUSH 3 + CALLHLL PartsEngine GetSoundNumber + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetClickSound + +; AFL_Parts_SetStatus +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: void +FUNC 3654 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine SetInputState + RETURN +ENDFUNC AFL_Parts_SetStatus + +; AFL_Parts_GetStatus +; ARG 0: PartsNumber : int +; RETURN: int +FUNC 3655 + SH_LOCALREF PartsNumber + CALLHLL PartsEngine GetInputState + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetStatus + +; AFL_Parts_PlaySound +; ARG 0: PartsNumber : int +; ARG 1: State : int +; VAR 2: SoundNumber : int +; RETURN: void +FUNC 3656 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine GetSoundNumber + ASSIGN + POP + SH_IF_LOC_NE_IMM SoundNumber 0 0x6df1a + RETURN + JUMP 0x6df1a +0x6df1a: + SH_LOCALREF SoundNumber + CALLFUNC 効果音 + RETURN +ENDFUNC AFL_Parts_PlaySound + +; AFL_Parts_PlayClickMissSound +; VAR 0: SoundNumber : int +; RETURN: void +FUNC 3657 + PUSHLOCALPAGE + PUSH 0 + CALLHLL PartsEngine GetClickMissSoundNumber + ASSIGN + POP + SH_IF_LOC_NE_IMM SoundNumber 0 0x6df60 + RETURN + JUMP 0x6df60 +0x6df60: + SH_LOCALREF SoundNumber + CALLFUNC 効果音 + RETURN +ENDFUNC AFL_Parts_PlayClickMissSound + +; AFL_Parts_GetUpperLeftPosX +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: int +FUNC 3658 + SH_LOCALREF PartsNumber + PUSH 1 + CALLHLL PartsEngine GetPartsUpperLeftPosX + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetUpperLeftPosX + +; AFL_Parts_GetUpperLeftPosY +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: int +FUNC 3659 + SH_LOCALREF PartsNumber + PUSH 1 + CALLHLL PartsEngine GetPartsUpperLeftPosY + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetUpperLeftPosY + +; AFL_Parts_GetWidth +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: int +FUNC 3660 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine GetPartsWidth + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetWidth + +; AFL_Parts_GetHeight +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: int +FUNC 3661 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine GetPartsHeight + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetHeight + +; AFL_Parts_IsPointIn +; ARG 0: PartsNumber : int +; ARG 1: nX : int +; ARG 2: nY : int +; ARG 3: State : int +; RETURN: bool +FUNC 3662 + SH_LOCALREF PartsNumber + SH_LOCALREF nX + SH_LOCALREF nY + SH_LOCALREF State + CALLHLL PartsEngine IsCursorIn + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_IsPointIn + +; AFL_Parts_SetZByBaseZ +; ARG 0: PartsNumber : int +; ARG 1: PosZ : int +; ARG 2: BasePosZ : int +; RETURN: void +FUNC 3663 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC SYS_ASSERTE_Z + SH_LOCALREF PartsNumber + SH_LOCALREF PosZ + SH_LOCALREF BasePosZ + ADD + CALLHLL PartsEngine SetZ + RETURN +ENDFUNC AFL_Parts_SetZByBaseZ +EOF System\Asra3\AFL\AFL_パーツライブラリ.jaf + +; AFL_Parts_SetPartsFlashAndStop +; ARG 0: PartsNumber : int +; ARG 1: pIFlashFileName : string +; ARG 2: State : int +; RETURN: bool +FUNC 3664 + SH_LOCALREF PartsNumber + SH_LOCAL_S_REF pIFlashFileName + SH_LOCALREF State + CALLHLL PartsEngine SetPartsFlashAndStop + NOT + IFZ 0x6e10a + S_PUSH "AFL_Parts_SetPartsFlashAndStop(パーツ番号 = %d, フラッシュファイル名 = \"%s\", 状態 = %d\n" + SH_LOCALREF PartsNumber + PUSH 2 + S_MOD + SH_LOCAL_S_REF pIFlashFileName + PUSH 4 + S_MOD + SH_LOCALREF State + PUSH 2 + S_MOD + CALLFUNC PARTS_Warning + PUSH 0 + RETURN + JUMP 0x6e10a +0x6e10a: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_SetPartsFlashAndStop + +; AFL_Parts_StopPartsFlash +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: bool +FUNC 3665 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine StopPartsFlash + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_StopPartsFlash + +; AFL_Parts_StartPartsFlash +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: bool +FUNC 3666 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine StartPartsFlash + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_StartPartsFlash + +; AFL_Parts_GoFramePartsFlash +; ARG 0: PartsNumber : int +; ARG 1: FrameNumber : int +; ARG 2: State : int +; RETURN: bool +FUNC 3667 + SH_LOCALREF PartsNumber + SH_LOCALREF FrameNumber + SH_LOCALREF State + CALLHLL PartsEngine GoFramePartsFlash + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GoFramePartsFlash + +; AFL_Parts_GetPartsFlashEndFrameNumber +; ARG 0: PartsNumber : int +; ARG 1: State : int +; RETURN: int +FUNC 3668 + SH_LOCALREF PartsNumber + SH_LOCALREF State + CALLHLL PartsEngine GetPartsFlashEndFrame + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Parts_GetPartsFlashEndFrameNumber +EOF System\Asra3\AFL\AFL_フラッシュパーツ.jaf + +; AFL_TextParts_CalcSize +; ARG 0: Property : ref CASCharSpriteProperty +; ARG 1: Text : string +; ARG 2: Width : ref int +; ARG 3: : void +; ARG 4: Height : ref int +; ARG 5: : void +; ARG 6: CharSpace : int +; ARG 7: LineSpace : int +; VAR 8: FontWidth : int +; VAR 9: FontHeight : int +; VAR 10: Index : int +; VAR 11: Size : int +; VAR 12: TextPart : string +; RETURN: void +FUNC 3669 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + PUSH 0 + EQUALE + IFZ 0x6e220 + SH_LOCALREFREF Width + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF Height + PUSH 0 + ASSIGN + POP + JUMP 0x6e220 +0x6e220: + SH_LOCALASSIGN FontWidth 0 + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF Property + CALLMETHOD CASCharSpriteProperty@GetPixelHeight + ASSIGN + POP + SH_LOCALREFREF Width + PUSH 0 + ASSIGN + POP + SH_LOCALREFREF Height + SH_LOCALREF FontHeight + ASSIGN + POP + SH_LOCALASSIGN Index 0 + PUSHLOCALPAGE + PUSH 11 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + ASSIGN + POP +0x6e282: + SH_LOCALREF Index + SH_LOCALREF Size + LT + IFZ 0x6e364 + JUMP 0x6e2a8 +0x6e29c: + SH_LOCALINC Index + JUMP 0x6e282 +0x6e2a8: + SH_LOCALREF TextPart + SH_LOCAL_S_REF Text + SH_LOCALREF Index + PUSH 1 + S_GETPART + S_ASSIGN + S_POP + SH_LOCALSREF_EQ_STR0 TextPart "\n" + IFZ 0x6e338 + SH_LOCALREFREF Height + SH_LOCALREF FontHeight + SH_LOCALREF LineSpace + ADD + PLUSA + POP + SH_LOCALREFREF Width + SH_LOCALREFREF Width + REF + SH_LOCALREF FontWidth + LT + IFZ 0x6e316 + SH_LOCALREF FontWidth + JUMP 0x6e31e +0x6e316: + SH_LOCALREFREF Width + REF +0x6e31e: + ASSIGN + POP + SH_LOCALASSIGN FontWidth 0 + JUMP 0x6e29c + JUMP 0x6e338 +0x6e338: + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF Property + SH_LOCAL_S_REF TextPart + CALLMETHOD CASCharSpriteProperty@GetFontWidth + SH_LOCALREF CharSpace + ADD + PLUSA + POP + JUMP 0x6e29c +0x6e364: + SH_LOCALREFREF Width + SH_LOCALREFREF Width + REF + SH_LOCALREF FontWidth + LT + IFZ 0x6e38c + SH_LOCALREF FontWidth + JUMP 0x6e394 +0x6e38c: + SH_LOCALREFREF Width + REF +0x6e394: + ASSIGN + POP + SH_LOCALREFREF Height + SH_LOCALREF LineSpace + MINUSA + POP + SH_LOCALREFREF Width + SH_LOCALREF CharSpace + MINUSA + POP + RETURN +ENDFUNC AFL_TextParts_CalcSize +EOF System\Asra3\AFL\AFL_テキストパーツ.jaf + +; AFL_PlayTime_GetMinuteTime +; RETURN: int +FUNC 3670 + SH_GLOBALREF g_PlayMinuteTime + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_PlayTime_GetMinuteTime + +; AFL_PlayTime_SetMinuteTime +; ARG 0: MinuteTime : int +; RETURN: void +FUNC 3671 + SH_GLOBAL_ASSIGN_LOCAL g_PlayMinuteTime MinuteTime + RETURN +ENDFUNC AFL_PlayTime_SetMinuteTime + +; AFL_PlayTime_PauseCounter +; RETURN: void +FUNC 3672 + SH_GLOBAL_ASSIGN_IMM g_PausePlayTimeCounter 1 + RETURN +ENDFUNC AFL_PlayTime_PauseCounter + +; AFL_PlayTime_RestartCounter +; RETURN: void +FUNC 3673 + SH_GLOBAL_ASSIGN_IMM g_PausePlayTimeCounter 0 + RETURN +ENDFUNC AFL_PlayTime_RestartCounter + +; AFL_PlayTime_IsPauseCounter +; RETURN: bool +FUNC 3674 + SH_GLOBALREF g_PausePlayTimeCounter + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_PlayTime_IsPauseCounter + +; AFL_TotalPlayTime_GetMinuteTime +; RETURN: int +FUNC 3675 + CALLFUNC SYS_TotalPlayTime_GetMinuteTime + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_TotalPlayTime_GetMinuteTime +EOF System\Asra3\AFL\AFL_プレイ時間.jaf + +; AFL_LogViewer_OpenViewer +; RETURN: void +FUNC 3676 + CALLHLL CrayfishLogViewer OpenViewer + POP + RETURN +ENDFUNC AFL_LogViewer_OpenViewer + +; AFL_LogViewer_CloseViewer +; RETURN: void +FUNC 3677 + CALLHLL CrayfishLogViewer CloseViewer + POP + RETURN +ENDFUNC AFL_LogViewer_CloseViewer + +; AFL_LogViewer_IsOpenedViewer +; RETURN: bool +FUNC 3678 + CALLHLL CrayfishLogViewer IsOpenedViewer + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_LogViewer_IsOpenedViewer + +; AFL_LogViewer_SetWindowTitleName +; ARG 0: WindowTitleName : string +; RETURN: void +FUNC 3679 + SH_LOCAL_S_REF WindowTitleName + CALLHLL CrayfishLogViewer SetWindowTitleName + RETURN +ENDFUNC AFL_LogViewer_SetWindowTitleName + +; AFL_LogViewer_AddText +; ARG 0: Text : string +; RETURN: void +FUNC 3680 + SH_LOCAL_S_REF Text + CALLHLL CrayfishLogViewer AddText + POP + RETURN +ENDFUNC AFL_LogViewer_AddText + +; AFL_LogViewer_ClearText +; RETURN: void +FUNC 3681 + CALLHLL CrayfishLogViewer ClearText + POP + RETURN +ENDFUNC AFL_LogViewer_ClearText +EOF System\Asra3\AFL\AFL_ログビューワ.jaf + +; AFL_Config_GetMessageSpeedRate +; RETURN: float +FUNC 3682 + SH_GLOBALREF g_fMessageSpeedRate + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC AFL_Config_GetMessageSpeedRate + +; AFL_Config_SetMessageSpeedRate +; ARG 0: Rate : float +; RETURN: void +FUNC 3683 + SH_LOCALREF Rate + F_PUSH 0.000000 + F_LT + IFZ 0x6e568 + .F_LOCALASSIGN Rate 0.000000 + JUMP 0x6e594 +0x6e568: + SH_LOCALREF Rate + F_PUSH 1.000000 + F_GT + IFZ 0x6e594 + .F_LOCALASSIGN Rate 1.000000 + JUMP 0x6e594 +0x6e594: + PUSHGLOBALPAGE + PUSH 131 + SH_LOCALREF Rate + F_ASSIGN + POP + RETURN +ENDFUNC AFL_Config_SetMessageSpeedRate + +; AFL_Config_ResetMessageSpeedRate +; RETURN: void +FUNC 3684 + .F_GLOBALASSIGN g_fMessageSpeedRate 0.500000 + RETURN +ENDFUNC AFL_Config_ResetMessageSpeedRate + +; AFL_Config_GetAutoModeWaitTimeRate +; RETURN: float +FUNC 3685 + SH_GLOBALREF g_fAutoModeWaitTimeRate + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC AFL_Config_GetAutoModeWaitTimeRate + +; AFL_Config_SetAutoModeWaitTimeRate +; ARG 0: Rate : float +; RETURN: void +FUNC 3686 + SH_LOCALREF Rate + F_PUSH 0.000000 + F_LT + IFZ 0x6e61c + .F_LOCALASSIGN Rate 0.000000 + JUMP 0x6e648 +0x6e61c: + SH_LOCALREF Rate + F_PUSH 1.000000 + F_GT + IFZ 0x6e648 + .F_LOCALASSIGN Rate 1.000000 + JUMP 0x6e648 +0x6e648: + PUSHGLOBALPAGE + PUSH 132 + SH_LOCALREF Rate + F_ASSIGN + POP + RETURN +ENDFUNC AFL_Config_SetAutoModeWaitTimeRate + +; AFL_Config_ResetAutoModeWaitTimeRate +; RETURN: void +FUNC 3687 + .F_GLOBALASSIGN g_fAutoModeWaitTimeRate 0.500000 + RETURN +ENDFUNC AFL_Config_ResetAutoModeWaitTimeRate + +; AFL_Config_GetReadMessageSkipWaitTimeRate +; RETURN: float +FUNC 3688 + SH_GLOBALREF g_fReadMessageSkipWaitTimeRate + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC AFL_Config_GetReadMessageSkipWaitTimeRate + +; AFL_Config_SetReadMessageSkipWaitTimeRate +; ARG 0: Rate : float +; RETURN: void +FUNC 3689 + SH_LOCALREF Rate + F_PUSH 0.000000 + F_LT + IFZ 0x6e6d0 + .F_LOCALASSIGN Rate 0.000000 + JUMP 0x6e6fc +0x6e6d0: + SH_LOCALREF Rate + F_PUSH 1.000000 + F_GT + IFZ 0x6e6fc + .F_LOCALASSIGN Rate 1.000000 + JUMP 0x6e6fc +0x6e6fc: + PUSHGLOBALPAGE + PUSH 133 + SH_LOCALREF Rate + F_ASSIGN + POP + RETURN +ENDFUNC AFL_Config_SetReadMessageSkipWaitTimeRate + +; AFL_Config_ResetReadMessageSkipWaitTimeRate +; RETURN: void +FUNC 3690 + .F_GLOBALASSIGN g_fReadMessageSkipWaitTimeRate 1.000000 + RETURN +ENDFUNC AFL_Config_ResetReadMessageSkipWaitTimeRate + +; AFL_Config_GetAllMessageSkipWaitTimeRate +; RETURN: float +FUNC 3691 + SH_GLOBALREF g_fDoesAllMessageSkipWaitTimeRate + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC AFL_Config_GetAllMessageSkipWaitTimeRate + +; AFL_Config_SetAllMessageSkipWaitTimeRate +; ARG 0: Rate : float +; RETURN: void +FUNC 3692 + SH_LOCALREF Rate + F_PUSH 0.000000 + F_LT + IFZ 0x6e784 + .F_LOCALASSIGN Rate 0.000000 + JUMP 0x6e7b0 +0x6e784: + SH_LOCALREF Rate + F_PUSH 1.000000 + F_GT + IFZ 0x6e7b0 + .F_LOCALASSIGN Rate 1.000000 + JUMP 0x6e7b0 +0x6e7b0: + PUSHGLOBALPAGE + PUSH 134 + SH_LOCALREF Rate + F_ASSIGN + POP + RETURN +ENDFUNC AFL_Config_SetAllMessageSkipWaitTimeRate + +; AFL_Config_ResetAllMessageSkipWaitTimeRate +; RETURN: void +FUNC 3693 + .F_GLOBALASSIGN g_fDoesAllMessageSkipWaitTimeRate 0.666667 + RETURN +ENDFUNC AFL_Config_ResetAllMessageSkipWaitTimeRate + +; AFL_Config_GetRestrainScreensaverWhileAutoMode +; RETURN: bool +FUNC 3694 + SH_GLOBALREF g_bRestrainScreensaverWhileAutoMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetRestrainScreensaverWhileAutoMode + +; AFL_Config_SetRestrainScreensaverWhileAutoMode +; ARG 0: Flag : bool +; RETURN: void +FUNC 3695 + SH_GLOBAL_ASSIGN_LOCAL g_bRestrainScreensaverWhileAutoMode Flag + RETURN +ENDFUNC AFL_Config_SetRestrainScreensaverWhileAutoMode + +; AFL_Config_GetFrameSkipWhileMessageSkip +; RETURN: bool +FUNC 3696 + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetFrameSkipWhileMessageSkip + +; AFL_Config_SetFrameSkipWhileMessageSkip +; ARG 0: Flag : bool +; RETURN: void +FUNC 3697 + SH_GLOBAL_ASSIGN_LOCAL g_bConfigIsSpeedupForFrameSkip Flag + SH_GLOBALREF g_bConfigIsSpeedupForFrameSkip + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigFrameSkipWhileMessageSkip + RETURN +ENDFUNC AFL_Config_SetFrameSkipWhileMessageSkip + +; AFL_Config_GetReleaseSkipModeByClick +; RETURN: bool +FUNC 3698 + SH_GLOBALREF g_bConfigReleaseSkipModeByClick + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetReleaseSkipModeByClick + +; AFL_Config_SetReleaseSkipModeByClick +; ARG 0: Flag : bool +; RETURN: void +FUNC 3699 + SH_GLOBAL_ASSIGN_LOCAL g_bConfigReleaseSkipModeByClick Flag + RETURN +ENDFUNC AFL_Config_SetReleaseSkipModeByClick + +; AFL_Config_GetReleaseAutoModeByClick +; RETURN: bool +FUNC 3700 + SH_GLOBALREF g_bConfigReleaseAutoModeByClick + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetReleaseAutoModeByClick + +; AFL_Config_SetReleaseAutoModeByClick +; ARG 0: Flag : bool +; RETURN: void +FUNC 3701 + SH_GLOBAL_ASSIGN_LOCAL g_bConfigReleaseAutoModeByClick Flag + RETURN +ENDFUNC AFL_Config_SetReleaseAutoModeByClick + +; AFL_Config_SetSkipAllMessage +; ARG 0: 許可 : bool +; RETURN: void +FUNC 3702 + SH_LOCALREF 許可 + CALLFUNC SYS_全文スキップ許可 + RETURN +ENDFUNC AFL_Config_SetSkipAllMessage + +; AFL_Config_GetSkipAllMessage +; RETURN: bool +FUNC 3703 + CALLFUNC SYS_全文スキップ許可確認 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetSkipAllMessage + +; AFL_Config_GetReleaseMessageSkipInSelectMenu +; RETURN: bool +FUNC 3704 + SH_GLOBALREF g_ReleaseMessageSkipInSelectMenu + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetReleaseMessageSkipInSelectMenu + +; AFL_Config_SetReleaseMessageSkipInSelectMenu +; ARG 0: Flag : bool +; RETURN: void +FUNC 3705 + SH_GLOBAL_ASSIGN_LOCAL g_ReleaseMessageSkipInSelectMenu Flag + RETURN +ENDFUNC AFL_Config_SetReleaseMessageSkipInSelectMenu + +; AFL_Config_GetReleaseAutoModeInSelectMenu +; RETURN: bool +FUNC 3706 + SH_GLOBALREF g_ReleaseAutoModeInSelectMenu + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetReleaseAutoModeInSelectMenu + +; AFL_Config_SetReleaseAutoModeInSelectMenu +; ARG 0: Flag : bool +; RETURN: void +FUNC 3707 + SH_GLOBAL_ASSIGN_LOCAL g_ReleaseAutoModeInSelectMenu Flag + RETURN +ENDFUNC AFL_Config_SetReleaseAutoModeInSelectMenu + +; AFL_Config_GetShowSampleMessage +; RETURN: bool +FUNC 3708 + SH_GLOBALREF g_ShowSampleMessage + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetShowSampleMessage + +; AFL_Config_SetShowSampleMessage +; ARG 0: Flag : bool +; RETURN: void +FUNC 3709 + SH_GLOBAL_ASSIGN_LOCAL g_ShowSampleMessage Flag + RETURN +ENDFUNC AFL_Config_SetShowSampleMessage + +; AFL_Config_GetSampleMessageTextByElapsedTime +; ARG 0: MilliSecond : int +; VAR 1: l_SampleMessageText : string +; VAR 2: TimePerOneChar : int +; VAR 3: : ref CMessageWindowModel +; VAR 4: TotalTime : int +; VAR 5: TextLength : int +; RETURN: string +FUNC 3710 + SH_LOCALREF l_SampleMessageText + SH_S_ASSIGN_STR0 "これはサンプルメッセージです。" + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_MessageWindowModelManager + PUSHLOCALPAGE + SWAP + PUSH 3 + SWAP + PUSH 1 + CALLMETHOD CMessageWindowModelManager@GetMessageWindow + ASSIGN + PUSH 32 + REF + CALLFUNC SYS_メッセージ速度比率 + SWAP + ITOF + SWAP + F_MUL + FTOI + ASSIGN + POP + SH_IF_LOC_GT_IMM TimePerOneChar 0 0x6ea0e + SH_LOCAL_S_REF l_SampleMessageText + RETURN + JUMP 0x6ea0e +0x6ea0e: + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + SH_LOCALREF TimePerOneChar + MUL + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + CALLFUNC SYS_オートモード待機時間計算 + ADD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF TotalTime + MODA + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF MilliSecond + SH_LOCALREF TimePerOneChar + DIV + PUSHLOCALPAGE + PUSH 1 + S_LENGTH + CALLHLL Math Min + ASSIGN + POP + SH_LOCAL_S_REF l_SampleMessageText + PUSH 0 + SH_LOCALREF TextLength + S_GETPART + RETURN + S_PUSH "" + RETURN +ENDFUNC AFL_Config_GetSampleMessageTextByElapsedTime + +; AFL_Config_IsAnimateMessageWindow +; RETURN: bool +FUNC 3711 + SH_GLOBALREF g_AnimateMessageWindow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_IsAnimateMessageWindow + +; AFL_Config_SetAnimateMessageWindow +; ARG 0: AnimateMessageWindow : bool +; RETURN: void +FUNC 3712 + SH_GLOBAL_ASSIGN_LOCAL g_AnimateMessageWindow AnimateMessageWindow + RETURN +ENDFUNC AFL_Config_SetAnimateMessageWindow + +; AFL_Config_ChangesReadTextColor +; RETURN: bool +FUNC 3713 + SH_GLOBALREF g_既読メッセージ色番号 + PUSH -1 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_ChangesReadTextColor + +; AFL_Config_SetReadTextColorIndex +; ARG 0: Index : int +; RETURN: void +FUNC 3714 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Index + PUSH -1 + CALLHLL Math Max + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 11 + CALLHLL Math Min + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_既読メッセージ色番号 Index + RETURN +ENDFUNC AFL_Config_SetReadTextColorIndex + +; AFL_Config_GetReadTextColorIndex +; RETURN: int +FUNC 3715 + SH_GLOBALREF g_既読メッセージ色番号 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetReadTextColorIndex + +; AFL_Config_GetReadTextColor +; ARG 0: Index : int +; ARG 1: Red : ref int +; ARG 2: : void +; ARG 3: Green : ref int +; ARG 4: : void +; ARG 5: Blue : ref int +; ARG 6: : void +; VAR 7: Color : CASColor +; RETURN: void +FUNC 3716 + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALREF Index + SWITCH 51 + JUMP 0x6f19a +.CASE 51:0 0 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 0 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 0 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 0 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:1 1 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 1 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 1 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 1 + S_PUSH "青" + PUSH 191 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:2 2 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 2 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 2 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 2 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:3 3 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 3 + S_PUSH "赤" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 3 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 3 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:4 4 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 4 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 4 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 4 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:5 5 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 5 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 5 + S_PUSH "緑" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 5 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:6 6 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 6 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 6 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 6 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:7 7 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 7 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 7 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 7 + S_PUSH "青" + PUSH 191 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:8 8 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 8 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 8 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 8 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:9 9 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 9 + S_PUSH "赤" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 9 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 9 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:10 10 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 10 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 10 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 10 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +.CASE 51:11 11 + SH_LOCALREF Color + S_PUSH "E_既読メッセージ色" + PUSH 11 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 11 + S_PUSH "緑" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_既読メッセージ色" + PUSH 11 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f19a +0x6f19a: + SH_LOCALREFREF Red + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + ASSIGN + POP + SH_LOCALREFREF Green + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + ASSIGN + POP + SH_LOCALREFREF Blue + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + ASSIGN + POP + RETURN +ENDFUNC AFL_Config_GetReadTextColor + +; AFL_Config_ChangesBackSceneTextColor +; RETURN: bool +FUNC 3717 + SH_GLOBALREF g_バックシーンメッセージ色番号 + PUSH -1 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_ChangesBackSceneTextColor + +; AFL_Config_SetBackSceneTextColorIndex +; ARG 0: Index : int +; RETURN: void +FUNC 3718 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Index + PUSH -1 + CALLHLL Math Max + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF Index + PUSH 11 + CALLHLL Math Min + ASSIGN + POP + SH_GLOBAL_ASSIGN_LOCAL g_バックシーンメッセージ色番号 Index + RETURN +ENDFUNC AFL_Config_SetBackSceneTextColorIndex + +; AFL_Config_GetBackSceneTextColorIndex +; RETURN: int +FUNC 3719 + SH_GLOBALREF g_バックシーンメッセージ色番号 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetBackSceneTextColorIndex + +; AFL_Config_GetBackSceneTextColor +; ARG 0: Index : int +; ARG 1: Red : ref int +; ARG 2: : void +; ARG 3: Green : ref int +; ARG 4: : void +; ARG 5: Blue : ref int +; ARG 6: : void +; VAR 7: Color : CASColor +; RETURN: void +FUNC 3720 + SH_LOCALDELETE Color + SH_LOCALCREATE Color CASColor + SH_LOCALREF Color + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALREF Index + SWITCH 52 + JUMP 0x6f8a8 +.CASE 52:0 0 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 0 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 0 + S_PUSH "緑" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 0 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:1 1 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 1 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 1 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 1 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:2 2 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 2 + S_PUSH "赤" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 2 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 2 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:3 3 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 3 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 3 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 3 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:4 4 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 4 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 4 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 4 + S_PUSH "青" + PUSH 191 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:5 5 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 5 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 5 + S_PUSH "緑" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 5 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:6 6 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 6 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 6 + S_PUSH "緑" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 6 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:7 7 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 7 + S_PUSH "赤" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 7 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 7 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:8 8 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 8 + S_PUSH "赤" + PUSH 191 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 8 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 8 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:9 9 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 9 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 9 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 9 + S_PUSH "青" + PUSH 255 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:10 10 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 10 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 10 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 10 + S_PUSH "青" + PUSH 191 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +.CASE 52:11 11 + SH_LOCALREF Color + S_PUSH "E_バックシーンメッセージ色" + PUSH 11 + S_PUSH "赤" + PUSH 255 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 11 + S_PUSH "緑" + PUSH 127 + CALLFUNC EX_RA2Int + S_PUSH "E_バックシーンメッセージ色" + PUSH 11 + S_PUSH "青" + PUSH 127 + CALLFUNC EX_RA2Int + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + JUMP 0x6f8a8 +0x6f8a8: + SH_LOCALREFREF Red + SH_LOCALREF Color + CALLMETHOD CASColor@GetR + ASSIGN + POP + SH_LOCALREFREF Green + SH_LOCALREF Color + CALLMETHOD CASColor@GetG + ASSIGN + POP + SH_LOCALREFREF Blue + SH_LOCALREF Color + CALLMETHOD CASColor@GetB + ASSIGN + POP + RETURN +ENDFUNC AFL_Config_GetBackSceneTextColor + +; AFL_Config_GetStopVoiceByStatus +; RETURN: bool +FUNC 3721 + SH_GLOBALREF g_bConfigStopVoiceByStatus + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetStopVoiceByStatus + +; AFL_Config_SetStopVoiceByStatus +; ARG 0: Flag : bool +; RETURN: void +FUNC 3722 + SH_GLOBAL_ASSIGN_LOCAL g_bConfigStopVoiceByStatus Flag + RETURN +ENDFUNC AFL_Config_SetStopVoiceByStatus + +; AFL_Config_GetVolume +; ARG 0: GroupNumber : int +; VAR 1: Volume : int +; RETURN: int +FUNC 3723 + SH_LOCALASSIGN Volume 0 + SH_LOCALREF GroupNumber + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetMixerVolume + POP + SH_LOCALREF Volume + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetVolume + +; AFL_Config_SetVolume +; ARG 0: GroupNumber : int +; ARG 1: Volume : int +; VAR 2: BackVoiceGroupNumber : int +; RETURN: void +FUNC 3724 + SH_IF_LOC_GE_IMM Volume 0 0x6f98a + SH_LOCALASSIGN Volume 0 + JUMP 0x6f9ae +0x6f98a: + SH_LOCALREF Volume + PUSH 100 + GT + IFZ 0x6f9ae + SH_LOCALASSIGN Volume 100 + JUMP 0x6f9ae +0x6f9ae: + SH_LOCALREF GroupNumber + SH_LOCALREF Volume + CALLHLL SystemService SetMixerVolume + POP + PUSHLOCALPAGE + PUSH 2 + S_PUSH "E_SE背景音声関連付け" + SH_LOCALREF GroupNumber + S_PUSH "背景音声グループ番号" + PUSH -1 + CALLFUNC EX_IA2Int + ASSIGN + POP + SH_LOCALREF BackVoiceGroupNumber + PUSH -1 + NOTE + IFZ 0x6fa22 + SH_LOCALREF BackVoiceGroupNumber + SH_LOCALREF Volume + CALLHLL SystemService SetMixerVolume + POP + JUMP 0x6fa22 +0x6fa22: + RETURN +ENDFUNC AFL_Config_SetVolume + +; AFL_Config_GetMute +; ARG 0: GroupNumber : int +; VAR 1: Mute : bool +; RETURN: bool +FUNC 3725 + SH_LOCALASSIGN Mute 0 + SH_LOCALREF GroupNumber + PUSHLOCALPAGE + PUSH 1 + CALLHLL SystemService GetMixerMute + POP + SH_LOCALREF Mute + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetMute + +; AFL_Config_SetMute +; ARG 0: GroupNumber : int +; ARG 1: Mute : bool +; VAR 2: BackVoiceGroupNumber : int +; RETURN: void +FUNC 3726 + SH_LOCALREF GroupNumber + SH_LOCALREF Mute + CALLHLL SystemService SetMixerMute + POP + PUSHLOCALPAGE + PUSH 2 + S_PUSH "E_SE背景音声関連付け" + SH_LOCALREF GroupNumber + S_PUSH "背景音声グループ番号" + PUSH -1 + CALLFUNC EX_IA2Int + ASSIGN + POP + SH_LOCALREF BackVoiceGroupNumber + PUSH -1 + NOTE + IFZ 0x6fae4 + SH_LOCALREF BackVoiceGroupNumber + SH_LOCALREF Mute + CALLHLL SystemService SetMixerMute + POP + JUMP 0x6fae4 +0x6fae4: + RETURN +ENDFUNC AFL_Config_SetMute + +; AFL_Config_GetBGMFadeByVoice +; RETURN: bool +FUNC 3727 + SH_GLOBALREF g_bConfigBGMFadeByVoice + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetBGMFadeByVoice + +; AFL_Config_SetBGMFadeByVoice +; ARG 0: Flag : bool +; RETURN: void +FUNC 3728 + SH_GLOBAL_ASSIGN_LOCAL g_bConfigBGMFadeByVoice Flag + RETURN +ENDFUNC AFL_Config_SetBGMFadeByVoice + +; AFL_Config_IsMuteByInactiveWindow +; RETURN: bool +FUNC 3729 + SH_GLOBALREF g_ConfigSoundGlobalFocus + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_IsMuteByInactiveWindow + +; AFL_Config_SetMuteByInactiveWindow +; ARG 0: Mute : bool +; RETURN: void +FUNC 3730 + PUSHGLOBALPAGE + PUSH 148 + SH_LOCALREF Mute + NOT + ITOB + ASSIGN + POP + SH_GLOBALREF g_ConfigSoundGlobalFocus + CALLHLL KiwiSoundEngine SetGlobalFocus + RETURN +ENDFUNC AFL_Config_SetMuteByInactiveWindow + +; AFL_Config_GetHideUnmoveMouseCursor +; VAR 0: HideUnmoveMouseCursor : int +; RETURN: bool +FUNC 3731 + SH_LOCALASSIGN HideUnmoveMouseCursor 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_LOCALREF HideUnmoveMouseCursor + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetHideUnmoveMouseCursor + +; AFL_Config_SetHideUnmoveMouseCursor +; ARG 0: Flag : bool +; RETURN: void +FUNC 3732 + PUSH 0 + SH_LOCALREF Flag + IFZ 0x6fbe2 + PUSH 1 + JUMP 0x6fbe8 +0x6fbe2: + PUSH 0 +0x6fbe8: + CALLHLL SystemService SetMouseCursorConfig + POP + RETURN +ENDFUNC AFL_Config_SetHideUnmoveMouseCursor + +; AFL_Config_GetHideKeyOrJoypadInputMouseCursor +; VAR 0: HideUnmoveMouseCursor : int +; RETURN: bool +FUNC 3733 + SH_LOCALASSIGN HideUnmoveMouseCursor 0 + PUSH 1 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_LOCALREF HideUnmoveMouseCursor + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetHideKeyOrJoypadInputMouseCursor + +; AFL_Config_SetHideKeyOrJoypadInputMouseCursor +; ARG 0: Flag : bool +; RETURN: void +FUNC 3734 + PUSH 1 + SH_LOCALREF Flag + IFZ 0x6fc6a + PUSH 1 + JUMP 0x6fc70 +0x6fc6a: + PUSH 0 +0x6fc70: + CALLHLL SystemService SetMouseCursorConfig + POP + RETURN +ENDFUNC AFL_Config_SetHideKeyOrJoypadInputMouseCursor + +; AFL_Config_GetHideStepMessageMouseCursor +; VAR 0: HideUnmoveMouseCursor : int +; RETURN: bool +FUNC 3735 + SH_LOCALASSIGN HideUnmoveMouseCursor 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetMouseCursorConfig + POP + SH_LOCALREF HideUnmoveMouseCursor + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetHideStepMessageMouseCursor + +; AFL_Config_SetHideStepMessageMouseCursor +; ARG 0: Flag : bool +; RETURN: void +FUNC 3736 + PUSH 2 + SH_LOCALREF Flag + IFZ 0x6fcf2 + PUSH 1 + JUMP 0x6fcf8 +0x6fcf2: + PUSH 0 +0x6fcf8: + CALLHLL SystemService SetMouseCursorConfig + POP + RETURN +ENDFUNC AFL_Config_SetHideStepMessageMouseCursor + +; AFL_Config_GetWheelForward +; RETURN: int +FUNC 3737 + SH_GLOBALREF g_nKeyConfigMouseWheelForward + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetWheelForward + +; AFL_Config_SetWheelForward +; ARG 0: Type : int +; RETURN: void +FUNC 3738 + SH_LOCALREF Type + PUSH 0 + NOTE + IFZ 0x6fd62 + SH_LOCALREF Type + PUSH 1 + NOTE + IFZ 0x6fd62 + PUSH 1 + JUMP 0x6fd68 +0x6fd62: + PUSH 0 +0x6fd68: + IFZ 0x6fd76 + RETURN + JUMP 0x6fd76 +0x6fd76: + SH_GLOBAL_ASSIGN_LOCAL g_nKeyConfigMouseWheelForward Type + RETURN +ENDFUNC AFL_Config_SetWheelForward + +; AFL_Config_GetQuickSaveConfirm +; RETURN: bool +FUNC 3739 + CALLFUNC AFL_GetConfigQuickSaveConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetQuickSaveConfirm + +; AFL_Config_SetQuickSaveConfirm +; ARG 0: Flag : bool +; RETURN: void +FUNC 3740 + SH_GLOBAL_ASSIGN_LOCAL g_ConfigQuickSaveConfirm Flag + RETURN +ENDFUNC AFL_Config_SetQuickSaveConfirm + +; AFL_Config_GetQuickLoadConfirm +; RETURN: bool +FUNC 3741 + CALLFUNC AFL_GetConfigQuickLoadConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetQuickLoadConfirm + +; AFL_Config_SetQuickLoadConfirm +; ARG 0: Flag : bool +; RETURN: void +FUNC 3742 + SH_GLOBAL_ASSIGN_LOCAL g_ConfigQuickLoadConfirm Flag + RETURN +ENDFUNC AFL_Config_SetQuickLoadConfirm + +; AFL_Config_GetSaveConfirm +; RETURN: bool +FUNC 3743 + CALLFUNC AFL_GetConfigSaveConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetSaveConfirm + +; AFL_Config_SetSaveConfirm +; ARG 0: Flag : bool +; RETURN: void +FUNC 3744 + SH_GLOBAL_ASSIGN_LOCAL g_ConfigSaveConfirm Flag + RETURN +ENDFUNC AFL_Config_SetSaveConfirm + +; AFL_Config_GetLoadConfirm +; RETURN: bool +FUNC 3745 + CALLFUNC AFL_GetConfigLoadConfirm + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetLoadConfirm + +; AFL_Config_SetLoadConfirm +; ARG 0: Flag : bool +; RETURN: void +FUNC 3746 + SH_GLOBAL_ASSIGN_LOCAL g_ConfigLoadConfirm Flag + RETURN +ENDFUNC AFL_Config_SetLoadConfirm + +; AFL_Config_SetMoveMouseCursorSpeed +; ARG 0: Speed : int +; RETURN: void +FUNC 3747 + SH_GLOBAL_ASSIGN_LOCAL g_MoveMouseCursorSpeed Speed + RETURN +ENDFUNC AFL_Config_SetMoveMouseCursorSpeed + +; AFL_Config_GetMoveMouseCursorSpeed +; RETURN: int +FUNC 3748 + SH_GLOBALREF g_MoveMouseCursorSpeed + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetMoveMouseCursorSpeed + +; AFL_Config_GetWindowMode +; RETURN: bool +FUNC 3749 + CALLHLL SystemService IsFullScreen + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetWindowMode + +; AFL_Config_SetWindowMode +; ARG 0: WindowMode : bool +; RETURN: void +FUNC 3750 + SH_LOCALREF WindowMode + IFZ 0x6feee + CALLHLL SystemService IsFullScreen + NOT + IFZ 0x6fedc + RETURN + JUMP 0x6fedc +0x6fedc: + CALLHLL SystemService ChangeNormalScreen + POP + JUMP 0x6ff12 +0x6feee: + CALLHLL SystemService IsFullScreen + IFZ 0x6ff06 + RETURN + JUMP 0x6ff06 +0x6ff06: + CALLHLL SystemService ChangeFullScreen + POP +0x6ff12: + RETURN +ENDFUNC AFL_Config_SetWindowMode + +; AFL_Config_GetAspectRatio +; VAR 0: AspectRatio : int +; RETURN: int +FUNC 3751 + SH_LOCALASSIGN AspectRatio 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetWindowSetting + POP + SH_LOCALREF AspectRatio + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetAspectRatio + +; AFL_Config_SetAspectRatio +; ARG 0: Type : int +; RETURN: void +FUNC 3752 + SH_LOCALREF Type + PUSH 0 + NOTE + IFZ 0x6ff94 + SH_LOCALREF Type + PUSH 1 + NOTE + IFZ 0x6ff94 + PUSH 1 + JUMP 0x6ff9a +0x6ff94: + PUSH 0 +0x6ff9a: + IFZ 0x6ffa8 + RETURN + JUMP 0x6ffa8 +0x6ffa8: + PUSH 0 + SH_LOCALREF Type + CALLHLL SystemService SetWindowSetting + POP + RETURN +ENDFUNC AFL_Config_SetAspectRatio + +; AFL_Config_GetScalingType +; VAR 0: ScalingMode : int +; RETURN: int +FUNC 3753 + SH_LOCALASSIGN ScalingMode 0 + PUSH 1 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetWindowSetting + POP + SH_LOCALREF ScalingMode + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetScalingType + +; AFL_Config_SetScalingType +; ARG 0: Type : int +; RETURN: void +FUNC 3754 + SH_LOCALREF Type + PUSH 0 + NOTE + IFZ 0x70042 + SH_LOCALREF Type + PUSH 1 + NOTE + IFZ 0x70042 + PUSH 1 + JUMP 0x70048 +0x70042: + PUSH 0 +0x70048: + IFZ 0x70056 + RETURN + JUMP 0x70056 +0x70056: + PUSH 1 + SH_LOCALREF Type + CALLHLL SystemService SetWindowSetting + POP + RETURN +ENDFUNC AFL_Config_SetScalingType + +; AFL_Config_GetWaitVSync +; VAR 0: WaitVSync : int +; RETURN: bool +FUNC 3755 + SH_LOCALASSIGN WaitVSync 0 + PUSH 2 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetWindowSetting + POP + SH_LOCALREF WaitVSync + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetWaitVSync + +; AFL_Config_SetWaitVSync +; ARG 0: Flag : bool +; RETURN: void +FUNC 3756 + PUSH 2 + SH_LOCALREF Flag + IFZ 0x700e4 + PUSH 1 + JUMP 0x700ea +0x700e4: + PUSH 0 +0x700ea: + CALLHLL SystemService SetWindowSetting + POP + RETURN +ENDFUNC AFL_Config_SetWaitVSync + +; AFL_Config_GetRecordPosSize +; VAR 0: RecordPosSize : int +; RETURN: bool +FUNC 3757 + SH_LOCALASSIGN RecordPosSize 0 + PUSH 3 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetWindowSetting + POP + SH_LOCALREF RecordPosSize + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetRecordPosSize + +; AFL_Config_SetRecordPosSize +; ARG 0: Flag : bool +; RETURN: void +FUNC 3758 + PUSH 3 + SH_LOCALREF Flag + IFZ 0x7016c + PUSH 1 + JUMP 0x70172 +0x7016c: + PUSH 0 +0x70172: + CALLHLL SystemService SetWindowSetting + POP + RETURN +ENDFUNC AFL_Config_SetRecordPosSize + +; AFL_Config_GetMinimizeByFullScreenInactive +; VAR 0: MinimizeByFullScreenInactive : int +; RETURN: bool +FUNC 3759 + SH_LOCALASSIGN MinimizeByFullScreenInactive 0 + PUSH 4 + PUSHLOCALPAGE + PUSH 0 + CALLHLL SystemService GetWindowSetting + POP + SH_LOCALREF MinimizeByFullScreenInactive + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetMinimizeByFullScreenInactive + +; AFL_Config_SetMinimizeByFullScreenInactive +; ARG 0: Flag : bool +; RETURN: void +FUNC 3760 + PUSH 4 + SH_LOCALREF Flag + IFZ 0x701f4 + PUSH 1 + JUMP 0x701fa +0x701f4: + PUSH 0 +0x701fa: + CALLHLL SystemService SetWindowSetting + POP + RETURN +ENDFUNC AFL_Config_SetMinimizeByFullScreenInactive + +; AFL_Config_GetSleepByInactive +; RETURN: bool +FUNC 3761 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigSleepByInactiveWindow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetSleepByInactive + +; AFL_Config_SetSleepByInactive +; ARG 0: Flag : bool +; RETURN: void +FUNC 3762 + SH_LOCALREF Flag + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigSleepByInactiveWindow + SH_GLOBAL_ASSIGN_LOCAL g_bSleepByInactiveWindow Flag + RETURN +ENDFUNC AFL_Config_SetSleepByInactive + +; AFL_Config_GetOverFrameRateSleep +; RETURN: bool +FUNC 3763 + CALLHLL ChipmunkSpriteEngine SYSTEM_GetConfigOverFrameRateSleep + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetOverFrameRateSleep + +; AFL_Config_SetOverFrameRateSleep +; ARG 0: Flag : bool +; RETURN: void +FUNC 3764 + SH_LOCALREF Flag + CALLHLL ChipmunkSpriteEngine SYSTEM_SetConfigOverFrameRateSleep + SH_GLOBAL_ASSIGN_LOCAL g_bConfigOverFrameRateSleep Flag + RETURN +ENDFUNC AFL_Config_SetOverFrameRateSleep + +; AFL_Config_InitMainWindowPosAndSize +; RETURN: void +FUNC 3765 + CALLHLL SystemService InitMainWindowPosAndSize + POP + RETURN +ENDFUNC AFL_Config_InitMainWindowPosAndSize + +; AFL_Config_Network_SetEnableConnection +; ARG 0: EnableConnection : bool +; RETURN: void +FUNC 3766 + SH_GLOBAL_ASSIGN_LOCAL g_Network_EnableConnection EnableConnection + RETURN +ENDFUNC AFL_Config_Network_SetEnableConnection + +; AFL_Config_Network_GetEnableConnection +; RETURN: bool +FUNC 3767 + SH_GLOBALREF g_Network_EnableConnection + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_Network_GetEnableConnection + +; AFL_Config_GetShowFPS +; RETURN: bool +FUNC 3768 + CALLFUNC AFL_DebugFPS_GetShow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetShowFPS + +; AFL_Config_SetShowFPS +; ARG 0: Flag : bool +; RETURN: void +FUNC 3769 + SH_LOCALREF Flag + CALLFUNC AFL_DebugFPS_SetShow + RETURN +ENDFUNC AFL_Config_SetShowFPS + +; AFL_Config_GetDirect3DMode +; RETURN: bool +FUNC 3770 + CALLHLL ChipmunkSpriteEngine VIEW_GetMode + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetDirect3DMode + +; AFL_Config_SetDirect3DMode +; ARG 0: Flag : bool +; RETURN: void +FUNC 3771 + SH_LOCALREF Flag + IFZ 0x7036a + PUSH 1 + JUMP 0x70370 +0x7036a: + PUSH 0 +0x70370: + CALLFUNC AFL_View_SetMode + POP + RETURN +ENDFUNC AFL_Config_SetDirect3DMode + +; AFL_Config_GetShowMemorySize +; RETURN: bool +FUNC 3772 + SH_GLOBALREF g_DebugMemorySize + CALLMETHOD CASDebugMemorySize@GetShow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetShowMemorySize + +; AFL_Config_SetShowMemorySize +; ARG 0: Flag : bool +; RETURN: void +FUNC 3773 + SH_GLOBALREF g_DebugMemorySize + SH_LOCALREF Flag + CALLMETHOD CASDebugMemorySize@SetShow + RETURN +ENDFUNC AFL_Config_SetShowMemorySize + +; AFL_Config_GetShowFillRate +; RETURN: bool +FUNC 3774 + SH_GLOBALREF g_DebugFillRate + CALLMETHOD CASDebugFillRate@GetShow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetShowFillRate + +; AFL_Config_SetShowFillRate +; ARG 0: Flag : bool +; RETURN: void +FUNC 3775 + SH_GLOBALREF g_DebugFillRate + SH_LOCALREF Flag + CALLMETHOD CASDebugFillRate@SetShow + RETURN +ENDFUNC AFL_Config_SetShowFillRate + +; AFL_Config_GetShowVideoMemorySize +; RETURN: bool +FUNC 3776 + SH_GLOBALREF g_DebugVideoMemorySize + CALLMETHOD CASDebugVideoMemorySize@GetShow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_Config_GetShowVideoMemorySize + +; AFL_Config_SetShowVideoMemorySize +; ARG 0: Flag : bool +; RETURN: void +FUNC 3777 + SH_GLOBALREF g_DebugVideoMemorySize + SH_LOCALREF Flag + CALLMETHOD CASDebugVideoMemorySize@SetShow + RETURN +ENDFUNC AFL_Config_SetShowVideoMemorySize + +; AFL_Config_GetHelpText +; ARG 0: Type : int +; ARG 1: AddNewLine : bool +; VAR 2: NewLineText : string +; VAR 3: NewLineText2 : string +; RETURN: string +FUNC 3778 + SH_LOCALREF NewLineText + SH_LOCALREF AddNewLine + IFZ 0x7046a + S_PUSH "\n" + JUMP 0x70470 +0x7046a: + S_PUSH "" +0x70470: + S_ASSIGN + S_POP + SH_LOCALREF NewLineText2 + SH_LOCALREF AddNewLine + IFZ 0x70492 + S_PUSH "\n\n" + JUMP 0x70498 +0x70492: + S_PUSH "" +0x70498: + S_ASSIGN + S_POP + SH_LOCALREF Type + SWITCH 53 + JUMP 0x7067e +.CASE 53:0 0 + S_PUSH "ゲーム画面の比率と同じでないディスプレイ" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "でも、フルスクリーン時に画面比率を維持" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "します。" + S_ADD + SH_LOCAL_S_REF NewLineText2 + S_ADD + S_PUSH "この機能を使うにはDirect3Dが正常に" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "動作するビデオカードが必要です。" + S_ADD + RETURN +.CASE 53:1 1 + S_PUSH "【フルスクリーン時の画面比率が標準のとき】" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "フルスクリーン時はディスプレイの拡大機能が" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "使用されます。ウィンドウモードの時は、" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "バイリニアフィルタリングが適用されます。" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "【フルスクリーン時の画面比率が固定のとき】" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "バイリニアフィルタリングが適用されます。" + S_ADD + RETURN +.CASE 53:2 2 + S_PUSH "「標準」よりもよりシャープで綺麗な画質に" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "なります。" + S_ADD + SH_LOCAL_S_REF NewLineText2 + S_ADD + S_PUSH "フルスクリーン時の画面比率が固定のときと、" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "ウィンドウモード時のみ、この機能が適用" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "されます。" + S_ADD + SH_LOCAL_S_REF NewLineText2 + S_ADD + S_PUSH "使用するにはシェーダモデル3.0に" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "対応したビデオカードが必要です。" + S_ADD + RETURN +.CASE 53:3 3 + S_PUSH "画面更新時に垂直同期を待つことで、画面の" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "ちらつきを抑えることができます。" + S_ADD + RETURN +.CASE 53:4 4 + S_PUSH "オフにすることで、マルチディスプレイ環境" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "において、フルスクリーン時に他の" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "ディスプレイ上のウィンドウをアクティブに" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "したときに、ゲーム側のウィンドウが最小化" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "されないようにします。" + S_ADD + RETURN +.CASE 53:5 5 + S_PUSH "画面更新頻度を適度に抑え、CPU使用率を" + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "下げます。" + S_ADD + SH_LOCAL_S_REF NewLineText2 + S_ADD + S_PUSH "なお、自動的に動作クロックを下げる機能を" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "持つCPUを使用している場合、タスク" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "マネージャ上でのCPU使用率の値が" + S_ADD + SH_LOCAL_S_REF NewLineText + S_ADD + S_PUSH "下がらない場合があります。" + S_ADD + RETURN +0x7067e: + S_PUSH "" + RETURN + S_PUSH "" + RETURN +ENDFUNC AFL_Config_GetHelpText +EOF System\Asra3\AFL\AFL_コンフィグカスタマイズ.jaf + +; AFL_GameSave_IsExistFile +; ARG 0: SaveNumber : int +; RETURN: bool +FUNC 3779 + SH_LOCALREF SaveNumber + CALLFUNC SYS_セーブファイル存在 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_IsExistFile + +; AFL_GameSave_GetFileInfo +; ARG 0: SaveNumber : int +; ARG 1: Year : ref int +; ARG 2: : void +; ARG 3: Month : ref int +; ARG 4: : void +; ARG 5: Day : ref int +; ARG 6: : void +; ARG 7: Week : ref int +; ARG 8: : void +; ARG 9: Hour : ref int +; ARG 10: : void +; ARG 11: Min : ref int +; ARG 12: : void +; ARG 13: Sec : ref int +; ARG 14: : void +; ARG 15: TimeInGameText : ref string +; ARG 16: UserComment : ref string +; ARG 17: PlayMinuteTime : ref int +; ARG 18: : void +; VAR 19: Info : セーブ2_t +; RETURN: bool +FUNC 3780 + SH_LOCALDELETE Info + SH_LOCALCREATE Info セーブ2_t + SH_LOCALREF SaveNumber + SH_LOCALREF Info + CALLFUNC SYS_追加ロード + NOT + IFZ 0x706fa + PUSH 0 + RETURN + JUMP 0x706fa +0x706fa: + SH_LOCALREFREF Year + SH_LOCALREF Info + PUSH 0 + REF + ASSIGN + POP + SH_LOCALREFREF Month + SH_LOCALREF Info + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREFREF Day + SH_LOCALREF Info + PUSH 2 + REF + ASSIGN + POP + SH_LOCALREFREF Week + SH_LOCALREF Info + PUSH 3 + REF + ASSIGN + POP + SH_LOCALREFREF Hour + SH_LOCALREF Info + PUSH 4 + REF + ASSIGN + POP + SH_LOCALREFREF Min + SH_LOCALREF Info + PUSH 5 + REF + ASSIGN + POP + SH_LOCALREFREF Sec + SH_LOCALREF Info + PUSH 6 + REF + ASSIGN + POP + SH_LOCALREF TimeInGameText + SH_LOCALREF Info + PUSH 7 + SH_S_ASSIGN_REF + SH_LOCALREF UserComment + SH_LOCALREF Info + PUSH 8 + SH_S_ASSIGN_REF + SH_LOCALREFREF PlayMinuteTime + SH_LOCALREF Info + PUSH 9 + REF + ASSIGN + POP + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_GetFileInfo + +; AFL_GameSave_GetLatestSaveNumber +; RETURN: int +FUNC 3781 + CALLFUNC SYS_最終セーブ番号取得 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_GetLatestSaveNumber + +; AFL_GameSave_Save +; ARG 0: SaveNumber : int +; ARG 1: UserComment : string +; RETURN: bool +FUNC 3782 + SH_LOCALREF SaveNumber + SH_GLOBAL_S_REF _ゲーム時間 + SH_LOCAL_S_REF UserComment + CALLFUNC SYS_ゲームセーブ + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_Save + +; AFL_GameSave_Load +; ARG 0: SaveNumber : int +; RETURN: void +FUNC 3783 + SH_LOCALREF SaveNumber + CALLFUNC SYS_ロード実行 + RETURN +ENDFUNC AFL_GameSave_Load + +; AFL_GameSave_SaveThumbnail +; ARG 0: SaveNumber : int +; ARG 1: ReductionSize : int +; VAR 2: ViewWidth : int +; VAR 3: ViewHeight : int +; VAR 4: ViewSprite : int +; VAR 5: ThumbnailWidth : int +; VAR 6: ThumbnailHeight : int +; VAR 7: ThumbnailSprite : int +; VAR 8: SaveFileName : string +; RETURN: bool +FUNC 3784 + SH_IF_LOC_GE_IMM ReductionSize 1 0x70880 + SH_LOCALASSIGN ReductionSize 1 + JUMP 0x70880 +0x70880: + PUSHLOCALPAGE + PUSH 2 + CALLFUNC AFL_View_GetWidth + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_View_GetHeight + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF ViewSprite + SH_LOCALREF ViewWidth + SH_LOCALREF ViewHeight + CALLFUNC AFL_Sprite_CreatePixelOnly + POP + SH_LOCALREF ViewSprite + PUSH 0 + CALLFUNC AFL_Sprite_SetShow + POP + SH_LOCALREF ReductionSize + CALLFUNC PARTS_SetThumbnailReductionSize + PUSH 1 + CALLFUNC PARTS_SetThumbnailMode + PUSH 0 + CALLFUNC PARTS_Update + SH_LOCALREF ViewSprite + CALLFUNC AFL_Sprite_RenderView + POP + PUSH 0 + CALLFUNC PARTS_SetThumbnailMode + PUSH 0 + CALLFUNC PARTS_Update + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF ViewWidth + SH_LOCALREF ReductionSize + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF ViewHeight + SH_LOCALREF ReductionSize + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + PUSH 1000 + CALLHLL ChipmunkSpriteEngine SP_GetUnuseNum + ASSIGN + POP + SH_LOCALREF ThumbnailSprite + SH_LOCALREF ThumbnailWidth + SH_LOCALREF ThumbnailHeight + CALLFUNC AFL_Sprite_CreatePixelOnly + POP + SH_LOCALREF ThumbnailSprite + PUSH 0 + PUSH 0 + SH_LOCALREF ThumbnailWidth + SH_LOCALREF ThumbnailHeight + SH_LOCALREF ViewSprite + PUSH 0 + PUSH 0 + SH_LOCALREF ViewWidth + SH_LOCALREF ViewHeight + CALLHLL DrawGraph CopyReduce + SH_LOCALREF SaveFileName + CALLSYS system.GetSaveFolderName + S_PUSH "\\" + S_ADD + SH_LOCALREF SaveNumber + CALLFUNC AFL_GameSave_GetThumbnailFileName + S_ADD + S_ASSIGN + S_POP + SH_LOCALREF ThumbnailSprite + SH_LOCAL_S_REF SaveFileName + CALLHLL ChipmunkSpriteEngine SP_SaveCG + POP + SH_LOCALREF ThumbnailSprite + CALLFUNC AFL_Sprite_Release + SH_LOCALREF ViewSprite + CALLFUNC AFL_Sprite_Release + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_SaveThumbnail + +; AFL_GameSave_Copy +; ARG 0: DestSaveNumber : int +; ARG 1: SrcSaveNumber : int +; RETURN: bool +FUNC 3785 + SH_LOCALREF DestSaveNumber + SH_LOCALREF SrcSaveNumber + CALLFUNC SYS_セーブファイルコピー + NOT + IFZ 0x70a82 + PUSH 0 + RETURN + JUMP 0x70a82 +0x70a82: + SH_LOCALREF SrcSaveNumber + CALLFUNC AFL_GameSave_IsExistThumbnail + IFZ 0x70ac2 + SH_LOCALREF DestSaveNumber + SH_LOCALREF SrcSaveNumber + CALLFUNC AFL_GameSave_CopyThumbnail + NOT + IFZ 0x70abc + PUSH 0 + RETURN + JUMP 0x70abc +0x70abc: + JUMP 0x70ac2 +0x70ac2: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_Copy + +; AFL_GameSave_Delete +; ARG 0: SaveNumber : int +; RETURN: void +FUNC 3786 + SH_LOCALREF SaveNumber + CALLFUNC SYS_セーブファイル削除 + SH_LOCALREF SaveNumber + CALLFUNC SYS_GameSave_GetThumbnailFileName + CALLSYS system.DeleteSaveFile + POP + RETURN +ENDFUNC AFL_GameSave_Delete + +; AFL_GameSave_CopyThumbnail +; ARG 0: DestSaveNumber : int +; ARG 1: SrcSaveNumber : int +; VAR 2: DestFileName : string +; VAR 3: SrcFileName : string +; RETURN: bool +FUNC 3787 + SH_LOCALREF SrcSaveNumber + CALLFUNC AFL_GameSave_IsExistThumbnail + NOT + IFZ 0x70b2e + PUSH 0 + RETURN + JUMP 0x70b2e +0x70b2e: + SH_LOCALREF DestFileName + SH_LOCALREF DestSaveNumber + CALLFUNC SYS_GameSave_GetThumbnailFileName + S_ASSIGN + S_POP + SH_LOCALREF SrcFileName + SH_LOCALREF SrcSaveNumber + CALLFUNC SYS_GameSave_GetThumbnailFileName + S_ASSIGN + S_POP + SH_LOCAL_S_REF DestFileName + SH_LOCAL_S_REF SrcFileName + CALLSYS system.CopySaveFile + PUSH 0 + EQUALE + IFZ 0x70b88 + PUSH 0 + RETURN + JUMP 0x70b88 +0x70b88: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_CopyThumbnail + +; AFL_GameSave_GetThumbnailFileName +; ARG 0: SaveNumber : int +; RETURN: string +FUNC 3788 + SH_LOCALREF SaveNumber + CALLFUNC SYS_GameSave_GetThumbnailFileName + RETURN + S_PUSH "" + RETURN +ENDFUNC AFL_GameSave_GetThumbnailFileName + +; AFL_GameSave_IsExistThumbnail +; ARG 0: SaveNumber : int +; VAR 1: SaveFileName : string +; RETURN: bool +FUNC 3789 + SH_LOCALREF SaveFileName + SH_LOCALREF SaveNumber + CALLFUNC SYS_GameSave_GetThumbnailFileName + S_ASSIGN + S_POP + SH_LOCAL_S_REF SaveFileName + CALLSYS system.ExistsSaveFile + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GameSave_IsExistThumbnail +EOF System\Asra3\AFL\AFL_ゲームセーブロード.jaf + +; AFL_MemoryModeEvent_Begin +; RETURN: bool +FUNC 3790 + SH_GLOBAL_ASSIGN_IMM _g_回想中 1 + PUSH -5 + S_PUSH "" + S_PUSH "" + CALLFUNC SYS_セーブ実行 + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_MemoryModeEvent_Begin + +; AFL_MemoryModeEvent_End +; RETURN: void +FUNC 3791 + CALLFUNC SYS_StopSE + CALLFUNC SYS_StopVoice + PUSH -5 + CALLFUNC SYS_ロード実行 + RETURN +ENDFUNC AFL_MemoryModeEvent_End + +; AFL_MemoryModeEvent_Cleanup +; RETURN: void +FUNC 3792 + PUSH -5 + CALLFUNC SYS_セーブファイル削除 + SH_GLOBAL_ASSIGN_IMM _g_回想中 0 + RETURN +ENDFUNC AFL_MemoryModeEvent_Cleanup +EOF System\Asra3\AFL\AFL_回想モード.jaf + +; AFL_AddArchive +; ARG 0: ArchiveName : string +; RETURN: bool +FUNC 3793 + SH_LOCAL_S_REF ArchiveName + CALLHLL CGManager LoadArchive + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_AddArchive + +; AFL_SearchTitleFromArchive +; ARG 0: Title : string +; RETURN: int +FUNC 3794 + SH_LOCAL_S_REF Title + CALLHLL CGManager SearchTitleFromArchive + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_SearchTitleFromArchive + +; AFL_PrefixSearchTitleFromArchive +; ARG 0: Title : string +; RETURN: int +FUNC 3795 + SH_LOCAL_S_REF Title + CALLHLL CGManager PrefixSearchTitleFromArchive + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_PrefixSearchTitleFromArchive + +; AFL_SuffixSearchTitleFromArchive +; ARG 0: Title : string +; RETURN: int +FUNC 3796 + SH_LOCAL_S_REF Title + CALLHLL CGManager SuffixSearchTitleFromArchive + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_SuffixSearchTitleFromArchive + +; AFL_GetCountOfSearchDataFromArchive +; RETURN: int +FUNC 3797 + CALLHLL CGManager GetCountOfSearchDataFromArchive + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_GetCountOfSearchDataFromArchive + +; AFL_GetSearchTitleByIndexFromArchive +; ARG 0: Index : int +; VAR 1: Title : string +; RETURN: string +FUNC 3798 + SH_LOCALREF Title + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Index + SH_LOCALREF Title + CALLHLL CGManager GetSearchTitleByIndexFromArchive + SH_LOCAL_S_REF Title + RETURN + S_PUSH "" + RETURN +ENDFUNC AFL_GetSearchTitleByIndexFromArchive +EOF System\Asra3\AFL\AFL_CG.jaf + +; AFL_GetTime +; ARG 0: Year : ref int +; ARG 1: : void +; ARG 2: Month : ref int +; ARG 3: : void +; ARG 4: Day : ref int +; ARG 5: : void +; ARG 6: Weak : ref int +; ARG 7: : void +; ARG 8: Hour : ref int +; ARG 9: : void +; ARG 10: Minute : ref int +; ARG 11: : void +; ARG 12: Second : ref int +; ARG 13: : void +; RETURN: void +FUNC 3799 + SH_LOCALREFREF Year + SH_LOCALREFREF Month + SH_LOCALREFREF Day + SH_LOCALREFREF Weak + CALLHLL SystemService GetDate + SH_LOCALREFREF Hour + SH_LOCALREFREF Minute + SH_LOCALREFREF Second + CALLHLL SystemService GetTime + RETURN +ENDFUNC AFL_GetTime +EOF System\Asra3\AFL\AFL_時間.jaf + +; AFL_GUI_AddMouseEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3800 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseEnterEvent + RETURN +ENDFUNC AFL_GUI_AddMouseEnterEvent + +; AFL_GUI_EraseMouseEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3801 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseEnterEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseEnterEvent + +; AFL_GUI_AddMouseMoveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3802 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseMoveEvent + RETURN +ENDFUNC AFL_GUI_AddMouseMoveEvent + +; AFL_GUI_EraseMouseMoveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3803 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseMoveEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseMoveEvent + +; AFL_GUI_AddMouseLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3804 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseLeaveEvent + RETURN +ENDFUNC AFL_GUI_AddMouseLeaveEvent + +; AFL_GUI_EraseMouseLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3805 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseLeaveEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseLeaveEvent + +; AFL_GUI_AddMouseWheelEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3806 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseWheelEvent + RETURN +ENDFUNC AFL_GUI_AddMouseWheelEvent + +; AFL_GUI_EraseMouseWheelEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3807 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseWheelEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseWheelEvent + +; AFL_GUI_AddMouseClickEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3808 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseClickEvent + RETURN +ENDFUNC AFL_GUI_AddMouseClickEvent + +; AFL_GUI_EraseMouseClickEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3809 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseClickEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseClickEvent + +; AFL_GUI_AddMouseOnEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3810 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddMouseOnEvent + RETURN +ENDFUNC AFL_GUI_AddMouseOnEvent + +; AFL_GUI_EraseMouseOnEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3811 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseMouseOnEvent + RETURN +ENDFUNC AFL_GUI_EraseMouseOnEvent + +; AFL_GUI_AddKeyTriggerEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3812 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddKeyTriggerEvent + RETURN +ENDFUNC AFL_GUI_AddKeyTriggerEvent + +; AFL_GUI_EraseKeyTriggerEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3813 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseKeyTriggerEvent + RETURN +ENDFUNC AFL_GUI_EraseKeyTriggerEvent + +; AFL_GUI_AddKeyDownEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3814 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddKeyDownEvent + RETURN +ENDFUNC AFL_GUI_AddKeyDownEvent + +; AFL_GUI_EraseKeyDownEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3815 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseKeyDownEvent + RETURN +ENDFUNC AFL_GUI_EraseKeyDownEvent + +; AFL_GUI_AddKeyPressEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3816 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddKeyPressEvent + RETURN +ENDFUNC AFL_GUI_AddKeyPressEvent + +; AFL_GUI_EraseKeyPressEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3817 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseKeyPressEvent + RETURN +ENDFUNC AFL_GUI_EraseKeyPressEvent + +; AFL_GUI_AddKeyUpEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3818 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddKeyUpEvent + RETURN +ENDFUNC AFL_GUI_AddKeyUpEvent + +; AFL_GUI_EraseKeyUpEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3819 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseKeyUpEvent + RETURN +ENDFUNC AFL_GUI_EraseKeyUpEvent + +; AFL_GUI_AddDragBeginEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3820 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDragBeginEvent + RETURN +ENDFUNC AFL_GUI_AddDragBeginEvent + +; AFL_GUI_EraseDragBeginEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3821 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDragBeginEvent + RETURN +ENDFUNC AFL_GUI_EraseDragBeginEvent + +; AFL_GUI_AddDragingEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3822 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDragingEvent + RETURN +ENDFUNC AFL_GUI_AddDragingEvent + +; AFL_GUI_EraseDragingEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3823 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDragingEvent + RETURN +ENDFUNC AFL_GUI_EraseDragingEvent + +; AFL_GUI_AddDragEndEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3824 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDragEndEvent + RETURN +ENDFUNC AFL_GUI_AddDragEndEvent + +; AFL_GUI_EraseDragEndEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3825 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDragEndEvent + RETURN +ENDFUNC AFL_GUI_EraseDragEndEvent + +; AFL_GUI_AddDropEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3826 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDropEnterEvent + RETURN +ENDFUNC AFL_GUI_AddDropEnterEvent + +; AFL_GUI_EraseDropEnterEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3827 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDropEnterEvent + RETURN +ENDFUNC AFL_GUI_EraseDropEnterEvent + +; AFL_GUI_AddDropedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3828 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDropedEvent + RETURN +ENDFUNC AFL_GUI_AddDropedEvent + +; AFL_GUI_EraseDropedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3829 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDropedEvent + RETURN +ENDFUNC AFL_GUI_EraseDropedEvent + +; AFL_GUI_AddDropLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3830 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddDropLeaveEvent + RETURN +ENDFUNC AFL_GUI_AddDropLeaveEvent + +; AFL_GUI_EraseDropLeaveEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3831 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseDropLeaveEvent + RETURN +ENDFUNC AFL_GUI_EraseDropLeaveEvent + +; AFL_GUI_AddFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3832 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddFocusEvent + RETURN +ENDFUNC AFL_GUI_AddFocusEvent + +; AFL_GUI_EraseFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3833 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseFocusEvent + RETURN +ENDFUNC AFL_GUI_EraseFocusEvent + +; AFL_GUI_AddLostFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3834 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddLostFocusEvent + RETURN +ENDFUNC AFL_GUI_AddLostFocusEvent + +; AFL_GUI_EraseLostFocusEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3835 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseLostFocusEvent + RETURN +ENDFUNC AFL_GUI_EraseLostFocusEvent + +; AFL_GUI_AddScrollEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3836 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddScrollEvent + RETURN +ENDFUNC AFL_GUI_AddScrollEvent + +; AFL_GUI_EraseScrollEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3837 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseScrollEvent + RETURN +ENDFUNC AFL_GUI_EraseScrollEvent + +; AFL_GUI_AddCreatedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3838 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddCreatedEvent + RETURN +ENDFUNC AFL_GUI_AddCreatedEvent + +; AFL_GUI_EraseCreatedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3839 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseCreatedEvent + RETURN +ENDFUNC AFL_GUI_EraseCreatedEvent + +; AFL_GUI_AddSelectedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3840 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddSelectedEvent + RETURN +ENDFUNC AFL_GUI_AddSelectedEvent + +; AFL_GUI_EraseSelectedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3841 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseSelectedEvent + RETURN +ENDFUNC AFL_GUI_EraseSelectedEvent + +; AFL_GUI_AddChangedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3842 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@AddChangedEvent + RETURN +ENDFUNC AFL_GUI_AddChangedEvent + +; AFL_GUI_EraseChangedEvent +; ARG 0: GUINumber : int +; ARG 1: DelegateObject : delegate +; RETURN: void +FUNC 3843 + SH_GLOBALREF g_GUIMessageManager + SH_LOCALREF GUINumber + SH_LOCALREF DelegateObject + DG_COPY + CALLMETHOD CGUIMessageManager@EraseChangedEvent + RETURN +ENDFUNC AFL_GUI_EraseChangedEvent +EOF System\Asra3\AFL\AFL_GUIエンジン.jaf + +; AFL_DebugFPS_SetShow +; ARG 0: Show : bool +; RETURN: void +FUNC 3844 + SH_GLOBALREF g_DebugFPS + SH_LOCALREF Show + CALLMETHOD CASDebugFPS@SetShow + RETURN +ENDFUNC AFL_DebugFPS_SetShow + +; AFL_DebugFPS_GetShow +; RETURN: bool +FUNC 3845 + SH_GLOBALREF g_DebugFPS + CALLMETHOD CASDebugFPS@GetShow + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_DebugFPS_GetShow +EOF System\Asra3\AFL\AFL_デバッグ.jaf + +; C_DATA@Init +; ARG 0: nIndex : int +; RETURN: void +FUNC 3846 + RETURN + +; C_DATA@GetIndex +; ARG 0: nIndex : int +; RETURN: int +FUNC 3847 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + SH_LOCALREF nIndex + PUSH 0 + A_FIND + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7155a + PUSH -2147483648 + JUMP 0x71560 +0x7155a: + SH_LOCALREF nIndex +0x71560: + RETURN + PUSH 0 + RETURN + +; C_DATA@配列確保 +; ARG 0: nIndex : int +; VAR 1: nArray : int +; RETURN: void +FUNC 3848 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nArray 0 0x715de + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nArray + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF nIndex + A_PUSHBACK + JUMP 0x715de +0x715de: + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@Init + RETURN + +; C_DATA@名前設定 +; ARG 0: nIndex : int +; ARG 1: szName : string +; RETURN: void +FUNC 3849 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71624 + RETURN + JUMP 0x71624 +0x71624: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + REF + SH_SASSIGN_LOCALSREF szName + RETURN + +; C_DATA@名前取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3850 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7167e + S_PUSH "" + RETURN + JUMP 0x7167e +0x7167e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + S_REF + RETURN + S_PUSH "" + RETURN + +; C_DATA@受精ゲージ設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3851 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x716d4 + RETURN + JUMP 0x716d4 +0x716d4: + SH_LOCALREF nValue + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + GT + IFZ 0x71720 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + ASSIGN + POP + JUMP 0x71720 +0x71720: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@受精ゲージ取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3852 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7177e + PUSH -2147483648 + RETURN + JUMP 0x7177e +0x7177e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@受精ゲージ/上限値取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3853 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x717da + PUSH -2147483648 + RETURN + JUMP 0x717da +0x717da: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@受精ゲージ/上限値設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3854 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71830 + RETURN + JUMP 0x71830 +0x71830: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@受精ゲージ/加算値取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3855 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7188e + PUSH -2147483648 + RETURN + JUMP 0x7188e +0x7188e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@受精ゲージ/加算値設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3856 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x718e4 + RETURN + JUMP 0x718e4 +0x718e4: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@ラブガード取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3857 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71942 + PUSH -2147483648 + RETURN + JUMP 0x71942 +0x71942: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@ラブガード設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3858 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71998 + RETURN + JUMP 0x71998 +0x71998: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@ラブガード/上限値取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3859 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x719f6 + PUSH -2147483648 + RETURN + JUMP 0x719f6 +0x719f6: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@ラブガード/上限値設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3860 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71a4c + RETURN + JUMP 0x71a4c +0x71a4c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@勝ち星取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3861 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71aaa + PUSH -2147483648 + RETURN + JUMP 0x71aaa +0x71aaa: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@勝ち星設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3862 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71b00 + RETURN + JUMP 0x71b00 +0x71b00: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@勝ち星/上限値取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3863 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71b5e + PUSH -2147483648 + RETURN + JUMP 0x71b5e +0x71b5e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@勝ち星/上限値設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3864 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71bb4 + RETURN + JUMP 0x71bb4 +0x71bb4: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@勝ち星/打ち止め判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3865 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71c14 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x71c14 +0x71c14: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@勝ち星/打ち止め設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3866 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71c6a + RETURN + JUMP 0x71c6a +0x71c6a: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; C_DATA@性格ゲージ設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3867 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71cc0 + RETURN + JUMP 0x71cc0 +0x71cc0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@性格ゲージ取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3868 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71d1e + PUSH -2147483648 + RETURN + JUMP 0x71d1e +0x71d1e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@タマゴ/残りブロック設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3869 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71d74 + RETURN + JUMP 0x71d74 +0x71d74: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@タマゴ/残りブロック取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3870 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71dd2 + PUSH -2147483648 + RETURN + JUMP 0x71dd2 +0x71dd2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@タマゴ/生存設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3871 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71e28 + RETURN + JUMP 0x71e28 +0x71e28: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; C_DATA@タマゴ/生存判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3872 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71e86 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x71e86 +0x71e86: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@移動先設定 +; ARG 0: nIndex : int +; ARG 1: nPosition : int +; ARG 2: nDay : int +; ARG 3: nTime : int +; RETURN: void +FUNC 3873 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nDay + PUSH 7 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71ef6 + RETURN + JUMP 0x71ef6 +0x71ef6: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 14 + REF + SH_LOCALREF nDay + REF + SH_LOCALREF nTime + SH_LOCALREF nPosition + ASSIGN + POP + RETURN + +; C_DATA@移動先取得 +; ARG 0: nIndex : int +; ARG 1: nDay : int +; ARG 2: nTime : int +; RETURN: int +FUNC 3874 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nDay + PUSH 7 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71f7c + PUSH -2147483648 + RETURN + JUMP 0x71f7c +0x71f7c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 14 + REF + SH_LOCALREF nDay + REF + SH_LOCALREF nTime + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@状態設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3875 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x71fe2 + RETURN + JUMP 0x71fe2 +0x71fe2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 15 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; C_DATA@状態取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3876 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7203e + PUSH -2147483648 + RETURN + JUMP 0x7203e +0x7203e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 15 + REF + RETURN + PUSH 0 + RETURN + +; C_DATA@EVゲージ設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3877 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72094 + RETURN + JUMP 0x72094 +0x72094: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 13 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; C_DATA@EVゲージ取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3878 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD C_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x720f2 + PUSH -2147483648 + RETURN + JUMP 0x720f2 +0x720f2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 13 + REF + RETURN + PUSH 0 + RETURN +EOF システム\Fuurin\構造体定義.jaf + +; E_DATA@Init +; ARG 0: nIndex : int +; RETURN: void +FUNC 3879 + RETURN + +; E_DATA@GetIndex +; ARG 0: nIndex : int +; RETURN: int +FUNC 3880 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + SH_LOCALREF nIndex + PUSH 0 + A_FIND + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7216e + PUSH -2147483648 + JUMP 0x72174 +0x7216e: + SH_LOCALREF nIndex +0x72174: + RETURN + PUSH 0 + RETURN + +; E_DATA@配列確保 +; ARG 0: nIndex : int +; VAR 1: nArray : int +; RETURN: void +FUNC 3881 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nArray 0 0x721f2 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nArray + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF nIndex + A_PUSHBACK + JUMP 0x721f2 +0x721f2: + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@Init + RETURN + +; E_DATA@名前設定 +; ARG 0: nIndex : int +; ARG 1: szName : string +; RETURN: void +FUNC 3882 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72238 + RETURN + JUMP 0x72238 +0x72238: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + REF + SH_SASSIGN_LOCALSREF szName + RETURN + +; E_DATA@名前取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3883 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72292 + S_PUSH "" + RETURN + JUMP 0x72292 +0x72292: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + S_REF + RETURN + S_PUSH "" + RETURN + +; E_DATA@顔アイコン大設定 +; ARG 0: nIndex : int +; ARG 1: szName : string +; RETURN: void +FUNC 3884 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x722e8 + RETURN + JUMP 0x722e8 +0x722e8: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + REF + SH_SASSIGN_LOCALSREF szName + RETURN + +; E_DATA@顔アイコン大取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3885 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72342 + S_PUSH "" + RETURN + JUMP 0x72342 +0x72342: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + S_REF + RETURN + S_PUSH "" + RETURN + +; E_DATA@顔アイコン小設定 +; ARG 0: nIndex : int +; ARG 1: szName : string +; RETURN: void +FUNC 3886 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72398 + RETURN + JUMP 0x72398 +0x72398: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + SH_SASSIGN_LOCALSREF szName + RETURN + +; E_DATA@顔アイコン小取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3887 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x723f2 + S_PUSH "" + RETURN + JUMP 0x723f2 +0x723f2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + S_REF + RETURN + S_PUSH "" + RETURN + +; E_DATA@行動設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3888 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72448 + RETURN + JUMP 0x72448 +0x72448: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; E_DATA@行動取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3889 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x724a4 + PUSH -2147483648 + RETURN + JUMP 0x724a4 +0x724a4: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@攻撃力設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3890 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x724fa + RETURN + JUMP 0x724fa +0x724fa: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@攻撃力取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3891 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72558 + PUSH -2147483648 + RETURN + JUMP 0x72558 +0x72558: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@攻撃回数設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3892 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x725ae + RETURN + JUMP 0x725ae +0x725ae: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@攻撃回数取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3893 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7260c + PUSH -2147483648 + RETURN + JUMP 0x7260c +0x7260c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@追加確率設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3894 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72662 + RETURN + JUMP 0x72662 +0x72662: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@追加確率取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3895 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x726c0 + PUSH -2147483648 + RETURN + JUMP 0x726c0 +0x726c0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@受精ゲージ設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3896 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72716 + RETURN + JUMP 0x72716 +0x72716: + SH_LOCALREF nValue + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + REF + GT + IFZ 0x72762 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + REF + ASSIGN + POP + JUMP 0x72762 +0x72762: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@受精ゲージ取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3897 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x727c0 + PUSH -2147483648 + RETURN + JUMP 0x727c0 +0x727c0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@受精ゲージ/上限値設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3898 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72816 + RETURN + JUMP 0x72816 +0x72816: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@受精ゲージ/上限値取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3899 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72874 + PUSH -2147483648 + RETURN + JUMP 0x72874 +0x72874: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@精力設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3900 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x728ca + RETURN + JUMP 0x728ca +0x728ca: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@精力取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3901 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72928 + PUSH -2147483648 + RETURN + JUMP 0x72928 +0x72928: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@ソート設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3902 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7297e + RETURN + JUMP 0x7297e +0x7297e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; E_DATA@ソート判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3903 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x729dc + PUSH -2147483648 + ITOB + RETURN + JUMP 0x729dc +0x729dc: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@移動先設定 +; ARG 0: nIndex : int +; ARG 1: nPosition : int +; ARG 2: nDay : int +; ARG 3: nTime : int +; RETURN: void +FUNC 3904 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF nDay + PUSH 7 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72a4c + RETURN + JUMP 0x72a4c +0x72a4c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 12 + REF + SH_LOCALREF nDay + REF + SH_LOCALREF nTime + SH_LOCALREF nPosition + ASSIGN + POP + RETURN + +; E_DATA@移動先取得 +; ARG 0: nIndex : int +; ARG 1: nDay : int +; ARG 2: nTime : int +; RETURN: int +FUNC 3905 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nDay + PUSH 7 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72ad2 + PUSH -2147483648 + RETURN + JUMP 0x72ad2 +0x72ad2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 12 + REF + SH_LOCALREF nDay + REF + SH_LOCALREF nTime + REF + RETURN + PUSH 0 + RETURN + +; E_DATA@イベント日付設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3906 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72b38 + RETURN + JUMP 0x72b38 +0x72b38: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + SH_LOCALREF nValue + ITOLI + LI_ASSIGN + POP + RETURN + +; E_DATA@イベント日付取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3907 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD E_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72b96 + PUSH -2147483648 + RETURN + JUMP 0x72b96 +0x72b96: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + REF + RETURN + PUSH 0 + RETURN +EOF システム\Fuurin\構造体定義2.jaf + +; P_DATA@Init +; ARG 0: nIndex : int +; RETURN: void +FUNC 3908 + RETURN + +; P_DATA@GetIndex +; ARG 0: nIndex : int +; RETURN: int +FUNC 3909 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_NUMOF_STRUCT_1 1 + SH_LOCALREF nIndex + PUSH 0 + A_FIND + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72c12 + PUSH -2147483648 + JUMP 0x72c18 +0x72c12: + SH_LOCALREF nIndex +0x72c18: + RETURN + PUSH 0 + RETURN + +; P_DATA@配列確保 +; ARG 0: nIndex : int +; VAR 1: nArray : int +; RETURN: void +FUNC 3910 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nArray 0 0x72c96 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF nArray + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF nIndex + A_PUSHBACK + JUMP 0x72c96 +0x72c96: + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@Init + RETURN + +; P_DATA@CG名設定 +; ARG 0: nIndex : int +; ARG 1: szCG_Name : string +; RETURN: void +FUNC 3911 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72cdc + RETURN + JUMP 0x72cdc +0x72cdc: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + REF + SH_SASSIGN_LOCALSREF szCG_Name + RETURN + +; P_DATA@CG名取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3912 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72d36 + S_PUSH "" + RETURN + JUMP 0x72d36 +0x72d36: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 3 + S_REF + RETURN + S_PUSH "" + RETURN + +; P_DATA@X座標設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3913 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72d8c + RETURN + JUMP 0x72d8c +0x72d8c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; P_DATA@X座標取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3914 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72de8 + PUSH -2147483648 + RETURN + JUMP 0x72de8 +0x72de8: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@Y座標設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3915 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72e3e + RETURN + JUMP 0x72e3e +0x72e3e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; P_DATA@Y座標取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3916 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72e9a + PUSH -2147483648 + RETURN + JUMP 0x72e9a +0x72e9a: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@状態設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3917 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72ef0 + RETURN + JUMP 0x72ef0 +0x72ef0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; P_DATA@状態取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3918 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72f4c + PUSH -2147483648 + RETURN + JUMP 0x72f4c +0x72f4c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/ボーナス設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3919 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x72fa2 + RETURN + JUMP 0x72fa2 +0x72fa2: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/ボーナス判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3920 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73000 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73000 +0x73000: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 4 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/純愛設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3921 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73056 + RETURN + JUMP 0x73056 +0x73056: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/純愛判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3922 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x730b4 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x730b4 +0x730b4: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 5 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/ハートを回復設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3923 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7310a + RETURN + JUMP 0x7310a +0x7310a: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/ハートを回復判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3924 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73168 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73168 +0x73168: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 6 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/安全確認設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3925 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x731be + RETURN + JUMP 0x731be +0x731be: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/安全確認判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3926 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7321c + PUSH -2147483648 + ITOB + RETURN + JUMP 0x7321c +0x7321c: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 7 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/トレーニング設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3927 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73272 + RETURN + JUMP 0x73272 +0x73272: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/トレーニング判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3928 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x732d0 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x732d0 +0x732d0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 8 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/休息設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3929 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73326 + RETURN + JUMP 0x73326 +0x73326: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/休息判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3930 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73384 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73384 +0x73384: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 9 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/雪乃と交渉設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3931 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x733da + RETURN + JUMP 0x733da +0x733da: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/雪乃と交渉判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3932 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73438 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73438 +0x73438: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 10 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/入浴設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3933 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7348e + RETURN + JUMP 0x7348e +0x7348e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/入浴判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3934 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x734ec + PUSH -2147483648 + ITOB + RETURN + JUMP 0x734ec +0x734ec: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 11 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@コマンド/響子に依頼設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3935 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73542 + RETURN + JUMP 0x73542 +0x73542: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 12 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@コマンド/響子に依頼判定 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3936 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x735a0 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x735a0 +0x735a0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 12 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@背景名/午前設定 +; ARG 0: nIndex : int +; ARG 1: szCG_Name : string +; RETURN: void +FUNC 3937 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x735f6 + RETURN + JUMP 0x735f6 +0x735f6: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 14 + REF + SH_SASSIGN_LOCALSREF szCG_Name + RETURN + +; P_DATA@背景名/午前取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3938 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73650 + S_PUSH "" + RETURN + JUMP 0x73650 +0x73650: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 14 + S_REF + RETURN + S_PUSH "" + RETURN + +; P_DATA@背景名/夜設定 +; ARG 0: nIndex : int +; ARG 1: szCG_Name : string +; RETURN: void +FUNC 3939 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x736a6 + RETURN + JUMP 0x736a6 +0x736a6: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 15 + REF + SH_SASSIGN_LOCALSREF szCG_Name + RETURN + +; P_DATA@背景名/夜取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3940 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73700 + S_PUSH "" + RETURN + JUMP 0x73700 +0x73700: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 15 + S_REF + RETURN + S_PUSH "" + RETURN + +; P_DATA@背景名/深夜設定 +; ARG 0: nIndex : int +; ARG 1: szCG_Name : string +; RETURN: void +FUNC 3941 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73756 + RETURN + JUMP 0x73756 +0x73756: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 16 + REF + SH_SASSIGN_LOCALSREF szCG_Name + RETURN + +; P_DATA@背景名/深夜取得 +; ARG 0: nIndex : int +; RETURN: string +FUNC 3942 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x737b0 + S_PUSH "" + RETURN + JUMP 0x737b0 +0x737b0: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 16 + S_REF + RETURN + S_PUSH "" + RETURN + +; P_DATA@強制イベント発生設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3943 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73806 + RETURN + JUMP 0x73806 +0x73806: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 17 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@強制イベント発生取得 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3944 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73864 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73864 +0x73864: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 17 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@ヒロインイベント発生設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3945 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x738ba + RETURN + JUMP 0x738ba +0x738ba: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 18 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@ヒロインイベント発生取得 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3946 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73918 + PUSH -2147483648 + ITOB + RETURN + JUMP 0x73918 +0x73918: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 18 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@ハート表示設定 +; ARG 0: nIndex : int +; ARG 1: bFlag : bool +; RETURN: void +FUNC 3947 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x7396e + RETURN + JUMP 0x7396e +0x7396e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 19 + SH_LOCALREF bFlag + ASSIGN + POP + RETURN + +; P_DATA@ハート表示取得 +; ARG 0: nIndex : int +; RETURN: bool +FUNC 3948 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x739cc + PUSH -2147483648 + ITOB + RETURN + JUMP 0x739cc +0x739cc: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 19 + REF + RETURN + PUSH 0 + RETURN + +; P_DATA@安全日数設定 +; ARG 0: nIndex : int +; ARG 1: nValue : int +; RETURN: void +FUNC 3949 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73a22 + RETURN + JUMP 0x73a22 +0x73a22: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 13 + SH_LOCALREF nValue + ASSIGN + POP + RETURN + +; P_DATA@安全日数取得 +; ARG 0: nIndex : int +; RETURN: int +FUNC 3950 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + SH_LOCALREF nIndex + CALLMETHOD P_DATA@GetIndex + ASSIGN + POP + SH_IF_LOC_GE_IMM nIndex 0 0x73a7e + PUSH -2147483648 + RETURN + JUMP 0x73a7e +0x73a7e: + SH_STRUCTREF 0 + SH_LOCALREF nIndex + REF + PUSH 13 + REF + RETURN + PUSH 0 + RETURN +EOF システム\Fuurin\構造体定義3.jaf +EOF システム\Fuurin\データ定義.jaf + +; ゲームデータ設定 +; RETURN: void +FUNC 3951 + PUSH 0 + CALLFUNC ■アリスの館設定 + CALLFUNC ■イベント分岐フラグリセット + PUSH 0 + CALLFUNC ■時間ブロックスキップ設定 + PUSH 0 + CALLFUNC ■宴前参加 + SH_GLOBAL_ASSIGN_IMM g_b琴音エンドフラグ 0 + SH_GLOBAL_ASSIGN_IMM g_b琴音/敵中出し 0 + SH_GLOBAL_ASSIGN_IMM g_b紗夜/敵中出し 0 + SH_GLOBAL_ASSIGN_IMM g_b莉々子/敵中出し 0 + PUSH 50 + PUSH 999 + PUSH 3 + CALLFUNC 主人公設定 + PUSH 1 + S_PUSH "神代 琴音" + PUSH 300 + PUSH 0 + PUSH 5 + PUSH 3 + PUSH 5 + CALLFUNC ヒロイン設定 + PUSH 2 + S_PUSH "神代 紗夜" + PUSH 150 + PUSH 0 + PUSH 7 + PUSH 2 + PUSH 5 + CALLFUNC ヒロイン設定 + PUSH 3 + S_PUSH "神代 莉々子" + PUSH 100 + PUSH 0 + PUSH 4 + PUSH 2 + PUSH 5 + CALLFUNC ヒロイン設定 + PUSH 4 + S_PUSH "雪乃" + PUSH 100 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC ヒロイン設定 + PUSH 5 + S_PUSH "兼田 響子" + PUSH 200 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC ヒロイン設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + PUSH 1 + CALLFUNC ■雪乃助っ人設定 + PUSH 0 + CALLFUNC ■雪乃配置設定 + PUSH 0 + CALLFUNC ■雪乃やられ設定 + PUSH 0 + CALLFUNC ■雪乃1日頑張れる設定 + PUSH 0 + CALLFUNC ■響子呼び出し回数設定 + CALLFUNC ■エッチクリア + PUSH 0 + CALLFUNC ■莉々子/遭遇設定 + PUSH 1 + PUSH 1 + PUSH 3 + PUSH 13 + PUSH 12 + PUSH 5 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 2 + PUSH 5 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 3 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 5 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 4 + PUSH 5 + PUSH 1 + PUSH 5 + PUSH 12 + PUSH 5 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 5 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 5 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 6 + PUSH 3 + PUSH 5 + PUSH 5 + PUSH 5 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 0 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 5 + PUSH 5 + PUSH 5 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 1 + PUSH 3 + PUSH 1 + PUSH 4 + PUSH 2 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 2 + PUSH 3 + PUSH 4 + PUSH 4 + PUSH 13 + PUSH 4 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 3 + PUSH 3 + PUSH 1 + PUSH 13 + PUSH 2 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 4 + PUSH 3 + PUSH 4 + PUSH 4 + PUSH 2 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 5 + PUSH 3 + PUSH 1 + PUSH 4 + PUSH 2 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 6 + PUSH 3 + PUSH 4 + PUSH 4 + PUSH 12 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 0 + PUSH 3 + PUSH 1 + PUSH 4 + PUSH 12 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 1 + PUSH 6 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 2 + PUSH 6 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 3 + PUSH 6 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 4 + PUSH 6 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 5 + PUSH 6 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 6 + PUSH 1 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 0 + PUSH 3 + PUSH 8 + PUSH 6 + PUSH 6 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 8 + S_PUSH "真人" + S_PUSH "システム/顔アイコン/大/真人" + S_PUSH "システム/顔アイコン/小/真人" + PUSH 1 + PUSH 5 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 9 + S_PUSH "小出" + S_PUSH "システム/顔アイコン/大/小出" + S_PUSH "システム/顔アイコン/小/小出" + PUSH 1 + PUSH 3 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 10 + S_PUSH "池上" + S_PUSH "システム/顔アイコン/大/池上" + S_PUSH "システム/顔アイコン/小/池上" + PUSH 1 + PUSH 3 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 11 + S_PUSH "会長" + S_PUSH "システム/顔アイコン/大/会長" + S_PUSH "システム/顔アイコン/小/会長" + PUSH 1 + PUSH 3 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 12 + S_PUSH "部員" + S_PUSH "システム/顔アイコン/大/部員" + S_PUSH "システム/顔アイコン/小/部員" + PUSH 1 + PUSH 9 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 13 + S_PUSH "主将" + S_PUSH "システム/顔アイコン/大/主将" + S_PUSH "システム/顔アイコン/小/主将" + PUSH 1 + PUSH 6 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 14 + S_PUSH "浮浪者" + S_PUSH "システム/顔アイコン/大/浮浪者" + S_PUSH "システム/顔アイコン/小/浮浪者" + PUSH 1 + PUSH 10 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 15 + S_PUSH "篠原" + S_PUSH "システム/顔アイコン/大/篠原" + S_PUSH "システム/顔アイコン/小/篠原" + PUSH 1 + PUSH 3 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 16 + S_PUSH "大野" + S_PUSH "システム/顔アイコン/大/大野" + S_PUSH "システム/顔アイコン/小/大野" + PUSH 1 + PUSH 5 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 17 + S_PUSH "舟木" + S_PUSH "システム/顔アイコン/大/舟木" + S_PUSH "システム/顔アイコン/小/舟木" + PUSH 1 + PUSH 8 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 18 + S_PUSH "進士" + S_PUSH "システム/顔アイコン/大/進士" + S_PUSH "システム/顔アイコン/小/進士" + PUSH 1 + PUSH 9 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 19 + S_PUSH "貞二" + S_PUSH "システム/顔アイコン/大/貞二" + S_PUSH "システム/顔アイコン/小/貞二" + PUSH 1 + PUSH 6 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 20 + S_PUSH "木村" + S_PUSH "システム/顔アイコン/大/木村" + S_PUSH "システム/顔アイコン/小/木村" + PUSH 1 + PUSH 6 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 21 + S_PUSH "村人" + S_PUSH "システム/顔アイコン/大/村人1" + S_PUSH "システム/顔アイコン/小/村人" + PUSH 1 + PUSH 3 + PUSH 0 + PUSH 50 + PUSH 2 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 22 + S_PUSH "藪井" + S_PUSH "システム/顔アイコン/大/藪井" + S_PUSH "システム/顔アイコン/小/藪井" + PUSH 1 + PUSH 6 + PUSH 0 + PUSH 50 + PUSH 3 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 23 + S_PUSH "青年" + S_PUSH "システム/顔アイコン/大/村人2" + S_PUSH "システム/顔アイコン/小/村人" + PUSH 1 + PUSH 5 + PUSH 0 + PUSH 50 + PUSH 3 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSH 24 + S_PUSH "村人3" + S_PUSH "システム/顔アイコン/大/村人1" + S_PUSH "システム/顔アイコン/小/村人" + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + PUSH 0 + CALLFUNC 敵キャラ設定 + PUSHGLOBALPAGE + PUSH 207 + PUSH 26 + PUSH 1 + A_ALLOC + PUSH 8 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 2 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 3 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 4 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 5 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 6 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 8 + PUSH 0 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 1 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 2 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 3 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 4 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 5 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 6 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + 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CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + 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PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 15 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 15 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 3 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + CALLFUNC 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6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 1 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 2 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 3 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 4 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 5 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 6 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 0 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 24 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 1 + S_PUSH "システム/移動先/場所/中庭" + PUSH 260 + PUSH 130 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 2 + S_PUSH "システム/移動先/場所/大広間" + PUSH 500 + PUSH 220 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 3 + S_PUSH "システム/移動先/場所/一騎の部屋" + PUSH 510 + PUSH 320 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 4 + S_PUSH "システム/移動先/場所/紗夜の部屋" + PUSH 750 + PUSH 270 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 5 + S_PUSH "システム/移動先/場所/琴音の部屋" + PUSH 260 + PUSH 260 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 6 + S_PUSH "システム/移動先/場所/莉々子の部屋" + PUSH 750 + PUSH 420 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 7 + S_PUSH "システム/移動先/場所/大浴場" + PUSH 720 + PUSH 190 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 8 + S_PUSH "システム/移動先/場所/藪井の部屋" + PUSH 580 + PUSH 460 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 9 + S_PUSH "システム/移動先/場所/篠原の部屋" + PUSH 260 + PUSH 340 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 10 + S_PUSH "システム/移動先/場所/治療室" + PUSH 760 + PUSH 550 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 11 + S_PUSH "システム/移動先/場所/屋根裏部屋" + PUSH 480 + PUSH 120 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 12 + S_PUSH "システム/移動先/場所/正門" + PUSH 140 + PUSH 410 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 13 + S_PUSH "システム/移動先/場所/玄関" + PUSH 390 + PUSH 410 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 14 + S_PUSH "システム/移動先/場所/河畔" + PUSH 10 + PUSH 130 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 15 + S_PUSH "システム/移動先/場所/宴の間" + PUSH 520 + PUSH 520 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 16 + S_PUSH "システム/移動先/場所/地下牢" + PUSH 270 + PUSH 500 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH 17 + S_PUSH "システム/移動先/場所/河畔" + PUSH 10 + PUSH 80 + PUSH -2147483648 + CALLFUNC 移動先データ設定 + PUSH -2147483648 + CALLFUNC 移動先コマンドデフォルト設定 + PUSH 1 + S_PUSH "システム/防衛戦/背景/中庭/午前" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 2 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/大広間/夜" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 3 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/一騎の部屋/夜" + S_PUSH "システム/防衛戦/背景/一騎の部屋/消灯" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 4 + S_PUSH "システム/防衛戦/背景/紗夜の部屋/午前" + S_PUSH "システム/防衛戦/背景/紗夜の部屋/夜" + S_PUSH "システム/防衛戦/背景/紗夜の部屋/夜" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 5 + S_PUSH "システム/防衛戦/背景/琴音の部屋/午前" + S_PUSH "システム/防衛戦/背景/琴音の部屋/夜" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 6 + S_PUSH "システム/防衛戦/背景/莉々子の部屋/午前" + S_PUSH "システム/防衛戦/背景/莉々子の部屋/夜" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 7 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 8 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 9 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 10 + S_PUSH "システム/防衛戦/背景/治療室" + S_PUSH "システム/防衛戦/背景/治療室" + S_PUSH "システム/防衛戦/背景/治療室" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 11 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 12 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 13 + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 14 + S_PUSH "システム/防衛戦/背景/河畔/午前" + S_PUSH "システム/防衛戦/背景/仮" + S_PUSH "システム/防衛戦/背景/仮" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 15 + S_PUSH "システム/防衛戦/背景/宴の間" + S_PUSH "システム/防衛戦/背景/宴の間" + S_PUSH "システム/防衛戦/背景/宴の間" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 16 + S_PUSH "システム/防衛戦/背景/地下牢" + S_PUSH "システム/防衛戦/背景/地下牢" + S_PUSH "システム/防衛戦/背景/地下牢" + CALLFUNC 移動先防衛戦用背景設定 + PUSH 17 + S_PUSH "システム/防衛戦/背景/山小屋" + S_PUSH "システム/防衛戦/背景/山小屋" + S_PUSH "システム/防衛戦/背景/山小屋" + CALLFUNC 移動先防衛戦用背景設定 + PUSHGLOBALPAGE + PUSH 206 + PUSH 18 + PUSH 1 + A_ALLOC + CALLFUNC ■名札設定 + RETURN +ENDFUNC ゲームデータ設定 + +; 主人公設定 +; ARG 0: n精力/上限値 : int +; ARG 1: n精力/リミット : int +; ARG 2: n精力/上限値アップ : int +; RETURN: void +FUNC 3952 + SH_GLOBAL_ASSIGN_LOCAL g_n精力 n精力/上限値 + SH_GLOBAL_ASSIGN_LOCAL g_n精力/上限値 n精力/上限値 + SH_GLOBAL_ASSIGN_LOCAL g_n精力/リミット n精力/リミット + SH_GLOBAL_ASSIGN_LOCAL g_n精力/上限値アップ n精力/上限値アップ + RETURN +ENDFUNC 主人公設定 + +; ヒロイン設定 +; ARG 0: nキャラID : int +; ARG 1: sz名前 : string +; ARG 2: n受精ゲージ/上限値 : int +; ARG 3: n受精ゲージ/加算値 : int +; ARG 4: n性格ゲージ : int +; ARG 5: nラブガード/上限値 : int +; ARG 6: n勝ち星/上限値 : int +; RETURN: void +FUNC 3953 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + CALLMETHOD C_DATA@配列確保 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCAL_S_REF sz名前 + CALLMETHOD C_DATA@名前設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n受精ゲージ/上限値 + CALLMETHOD C_DATA@受精ゲージ/上限値設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n受精ゲージ/加算値 + CALLMETHOD C_DATA@受精ゲージ/加算値設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n性格ゲージ + CALLMETHOD C_DATA@性格ゲージ設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF nラブガード/上限値 + CALLMETHOD C_DATA@ラブガード/上限値設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF nラブガード/上限値 + CALLMETHOD C_DATA@ラブガード設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n勝ち星/上限値 + CALLMETHOD C_DATA@勝ち星/上限値設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + PUSH 0 + CALLMETHOD C_DATA@EVゲージ設定 + RETURN +ENDFUNC ヒロイン設定 + +; 敵キャラ設定 +; ARG 0: nキャラID : int +; ARG 1: sz名前 : string +; ARG 2: sz顔アイコン大 : string +; ARG 3: sz顔アイコン小 : string +; ARG 4: n攻撃力 : int +; ARG 5: n攻撃回数 : int +; ARG 6: n追加確率 : int +; ARG 7: n精力 : int +; ARG 8: nヒロインID : int +; ARG 9: bソート : bool +; RETURN: void +FUNC 3954 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + CALLMETHOD E_DATA@配列確保 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCAL_S_REF sz名前 + CALLMETHOD E_DATA@名前設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCAL_S_REF sz顔アイコン大 + CALLMETHOD E_DATA@顔アイコン大設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCAL_S_REF sz顔アイコン小 + CALLMETHOD E_DATA@顔アイコン小設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n攻撃力 + CALLMETHOD E_DATA@攻撃力設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n攻撃回数 + CALLMETHOD E_DATA@攻撃回数設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n追加確率 + CALLMETHOD E_DATA@追加確率設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n精力 + CALLMETHOD E_DATA@精力設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nヒロインID + CALLMETHOD C_DATA@受精ゲージ/上限値取得 + CALLMETHOD E_DATA@受精ゲージ/上限値設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF bソート + CALLMETHOD E_DATA@ソート設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + PUSH 0 + CALLMETHOD E_DATA@イベント日付設定 + RETURN +ENDFUNC 敵キャラ設定 + +; 敵キャラ行動設定 +; ARG 0: nキャラID : int +; ARG 1: n曜日 : int +; ARG 2: n場所1 : int +; ARG 3: n場所2 : int +; ARG 4: n場所3 : int +; ARG 5: n場所4 : int +; ARG 6: n場所5 : int +; ARG 7: n場所6 : int +; RETURN: void +FUNC 3955 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所1 + SH_LOCALREF n曜日 + PUSH 0 + CALLMETHOD E_DATA@移動先設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所2 + SH_LOCALREF n曜日 + PUSH 1 + CALLMETHOD E_DATA@移動先設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所3 + SH_LOCALREF n曜日 + PUSH 2 + CALLMETHOD E_DATA@移動先設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所4 + SH_LOCALREF n曜日 + PUSH 3 + CALLMETHOD E_DATA@移動先設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所5 + SH_LOCALREF n曜日 + PUSH 4 + CALLMETHOD E_DATA@移動先設定 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所6 + SH_LOCALREF n曜日 + PUSH 5 + CALLMETHOD E_DATA@移動先設定 + RETURN +ENDFUNC 敵キャラ行動設定 + +; 移動先コマンドデフォルト設定 +; ARG 0: n時間ブロック : int +; RETURN: void +FUNC 3956 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 7 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 8 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 9 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 10 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 12 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 13 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 14 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 15 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + CALLFUNC ■雪乃やられ判定 + NOT + IFZ 0x76ba2 + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x769fa + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x769fa + PUSH 0 + JUMP 0x76a00 +0x769fa: + PUSH 1 +0x76a00: + IFZ 0x76a26 + CALLFUNC ■雪乃配置取得 + PUSH 1 + EQUALE + IFZ 0x76a26 + PUSH 1 + JUMP 0x76a2c +0x76a26: + PUSH 0 +0x76a2c: + IFZ 0x76a7e + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x76a66 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x76a66 + PUSH 0 + JUMP 0x76a6c +0x76a66: + PUSH 1 +0x76a6c: + IFZ 0x76a7e + PUSH 1 + JUMP 0x76a84 +0x76a7e: + PUSH 0 +0x76a84: + IFZ 0x76ac6 + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 1 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x76ac6 +0x76ac6: + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x76b02 + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x76b02 + PUSH 0 + JUMP 0x76b08 +0x76b02: + PUSH 1 +0x76b08: + IFZ 0x76b28 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x76b28 + PUSH 1 + JUMP 0x76b2e +0x76b28: + PUSH 0 +0x76b2e: + IFZ 0x76b54 + CALLFUNC ■日数取得 + PUSH 34 + LT + IFZ 0x76b54 + PUSH 1 + JUMP 0x76b5a +0x76b54: + PUSH 0 +0x76b5a: + IFZ 0x76b9c + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 1 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x76b9c +0x76b9c: + JUMP 0x76ba2 +0x76ba2: + S_PUSH "紗夜/響子/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x76be0 + S_PUSH "響子/真人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x76be0 + PUSH 1 + JUMP 0x76be6 +0x76be0: + PUSH 0 +0x76be6: + IFZ 0x76c3c + SH_LOCALREF n時間ブロック + PUSH 7 + NOTE + IFZ 0x76c1e + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 1 + CALLMETHOD P_DATA@コマンド/響子に依頼設定 + JUMP 0x76c36 +0x76c1e: + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 0 + CALLMETHOD P_DATA@コマンド/響子に依頼設定 +0x76c36: + JUMP 0x76c54 +0x76c3c: + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 0 + CALLMETHOD P_DATA@コマンド/響子に依頼設定 +0x76c54: + PUSH 1 + CALLFUNC ■妊娠判定 + IFNZ 0x76c84 + PUSH 2 + CALLFUNC ■妊娠判定 + IFNZ 0x76c84 + PUSH 0 + JUMP 0x76c8a +0x76c84: + PUSH 1 +0x76c8a: + IFNZ 0x76cae + PUSH 3 + CALLFUNC ■妊娠判定 + IFNZ 0x76cae + PUSH 0 + JUMP 0x76cb4 +0x76cae: + PUSH 1 +0x76cb4: + IFZ 0x76cd8 + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 0 + CALLMETHOD P_DATA@コマンド/響子に依頼設定 + JUMP 0x76cd8 +0x76cd8: + RETURN +ENDFUNC 移動先コマンドデフォルト設定 + +; 移動先データ設定 +; ARG 0: n場所ID : int +; ARG 1: szCG名 : string +; ARG 2: nX : int +; ARG 3: nY : int +; ARG 4: n状態 : int +; RETURN: void +FUNC 3957 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + CALLMETHOD P_DATA@配列確保 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCAL_S_REF szCG名 + CALLMETHOD P_DATA@CG名設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF nX + CALLMETHOD P_DATA@X座標設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF nY + CALLMETHOD P_DATA@Y座標設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF n状態 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + PUSH 0 + CALLMETHOD P_DATA@安全日数設定 + RETURN +ENDFUNC 移動先データ設定 + +; 移動先コマンド設定 +; ARG 0: n場所ID : int +; ARG 1: bコマンド/純愛 : bool +; ARG 2: bコマンド/ハートを回復 : bool +; ARG 3: bコマンド/安全確認 : bool +; ARG 4: bコマンド/トレーニング : bool +; ARG 5: bコマンド/休息 : bool +; ARG 6: bコマンド/雪乃と交渉 : bool +; ARG 7: bコマンド/入浴 : bool +; RETURN: void +FUNC 3958 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/純愛 + CALLMETHOD P_DATA@コマンド/純愛設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/ハートを回復 + CALLMETHOD P_DATA@コマンド/ハートを回復設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/安全確認 + CALLMETHOD P_DATA@コマンド/安全確認設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/トレーニング + CALLMETHOD P_DATA@コマンド/トレーニング設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/休息 + CALLMETHOD P_DATA@コマンド/休息設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/雪乃と交渉 + CALLMETHOD P_DATA@コマンド/雪乃と交渉設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCALREF bコマンド/入浴 + CALLMETHOD P_DATA@コマンド/入浴設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + PUSH 0 + CALLMETHOD P_DATA@コマンド/響子に依頼設定 + RETURN +ENDFUNC 移動先コマンド設定 + +; 移動先防衛戦用背景設定 +; ARG 0: n場所ID : int +; ARG 1: sz背景名/午前 : string +; ARG 2: sz背景名/夜 : string +; ARG 3: sz背景名/深夜 : string +; RETURN: void +FUNC 3959 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCAL_S_REF sz背景名/午前 + CALLMETHOD P_DATA@背景名/午前設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCAL_S_REF sz背景名/夜 + CALLMETHOD P_DATA@背景名/夜設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n場所ID + SH_LOCAL_S_REF sz背景名/深夜 + CALLMETHOD P_DATA@背景名/深夜設定 + RETURN +ENDFUNC 移動先防衛戦用背景設定 + +; 名札用名前取得 +; ARG 0: szText : string +; VAR 1: nNumof : int +; VAR 2: i : int +; RETURN: string +FUNC 3960 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_GLOB_1 asz名札 + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x76ec8: + SH_LOCALREF i + SH_LOCALREF nNumof + LT + IFZ 0x76f2e + JUMP 0x76eee +0x76ee2: + SH_LOCALINC i + JUMP 0x76ec8 +0x76eee: + SH_LOCAL_S_REF szText + SH_GLOBALREF asz名札 + SH_LOCALREF i + S_REF + S_FIND + PUSH -1 + NOTE + IFZ 0x76f28 + SH_GLOBALREF asz名札 + SH_LOCALREF i + S_REF + RETURN + JUMP 0x76f28 +0x76f28: + JUMP 0x76ee2 +0x76f2e: + S_PUSH "" + RETURN + S_PUSH "" + RETURN +ENDFUNC 名札用名前取得 + +; ヒロイン行動設定 +; ARG 0: nキャラID : int +; ARG 1: n曜日 : int +; ARG 2: n場所1 : int +; ARG 3: n場所2 : int +; ARG 4: n場所3 : int +; ARG 5: n場所4 : int +; ARG 6: n場所5 : int +; ARG 7: n場所6 : int +; RETURN: void +FUNC 3961 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所1 + SH_LOCALREF n曜日 + PUSH 0 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所2 + SH_LOCALREF n曜日 + PUSH 1 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所3 + SH_LOCALREF n曜日 + PUSH 2 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所4 + SH_LOCALREF n曜日 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所5 + SH_LOCALREF n曜日 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nキャラID + SH_LOCALREF n場所6 + SH_LOCALREF n曜日 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + RETURN +ENDFUNC ヒロイン行動設定 + +; ヒロイン移動先デフォルト設定 +; ARG 0: nChrID : int +; RETURN: void +FUNC 3962 + SH_LOCALREF nChrID + PUSH 1 + EQUALE + IFNZ 0x77064 + SH_LOCALREF nChrID + PUSH -2147483648 + EQUALE + IFNZ 0x77064 + PUSH 0 + JUMP 0x7706a +0x77064: + PUSH 1 +0x7706a: + IFZ 0x774ac + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 2 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 5 + PUSH 5 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 3 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 4 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 5 + PUSH 5 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 5 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 2 + PUSH 15 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 6 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 5 + PUSH 5 + CALLFUNC ヒロイン行動設定 + PUSH 1 + PUSH 0 + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 3 + PUSH 5 + PUSH 5 + CALLFUNC ヒロイン行動設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 12 + CALLMETHOD E_DATA@ソート判定 + IFNZ 0x77226 + SH_GLOBALREF ☆敵キャラデータ + PUSH 14 + CALLMETHOD E_DATA@ソート判定 + IFNZ 0x77226 + PUSH 0 + JUMP 0x7722c +0x77226: + PUSH 1 +0x7722c: + IFZ 0x77280 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 15 + PUSH 6 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 15 + PUSH 0 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x77280 +0x77280: + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x77490 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 1 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 1 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 2 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 2 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 3 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 3 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 4 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 4 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 5 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 6 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 6 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 0 + PUSH 4 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + PUSH 0 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x77490 +0x77490: + SH_IF_LOC_NE_IMM nChrID 1 0x774a6 + RETURN + JUMP 0x774a6 +0x774a6: + JUMP 0x774ac +0x774ac: + SH_LOCALREF nChrID + PUSH 2 + EQUALE + IFNZ 0x774e0 + SH_LOCALREF nChrID + PUSH -2147483648 + EQUALE + IFNZ 0x774e0 + PUSH 0 + JUMP 0x774e6 +0x774e0: + PUSH 1 +0x774e6: + IFZ 0x77988 + PUSH 2 + PUSH 1 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 2 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 3 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 4 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 5 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 6 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + PUSH 2 + PUSH 0 + PUSH 4 + PUSH 1 + PUSH 4 + PUSH 4 + PUSH 10 + PUSH 3 + CALLFUNC ヒロイン行動設定 + S_PUSH "紗夜/村人/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x77738 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + PUSH 1 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + PUSH 2 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + PUSH 3 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + PUSH 4 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + PUSH 5 + PUSH 3 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x77738 +0x77738: + S_PUSH "紗夜/深夜/00" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x77852 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 1 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 2 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 3 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 4 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 5 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 6 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + PUSH 0 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x77852 +0x77852: + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x7796c + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 1 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 2 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 3 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 4 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 5 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 6 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + PUSH 0 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x7796c +0x7796c: + SH_IF_LOC_NE_IMM nChrID 2 0x77982 + RETURN + JUMP 0x77982 +0x77982: + JUMP 0x77988 +0x77988: + SH_LOCALREF nChrID + PUSH 3 + EQUALE + IFNZ 0x779bc + SH_LOCALREF nChrID + PUSH -2147483648 + EQUALE + IFNZ 0x779bc + PUSH 0 + JUMP 0x779c2 +0x779bc: + PUSH 1 +0x779c2: + IFZ 0x77c30 + PUSH 3 + PUSH 1 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 2 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 3 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 4 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 5 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 6 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + PUSH 3 + PUSH 0 + PUSH 14 + PUSH 6 + PUSH 6 + PUSH 10 + PUSH 6 + PUSH 6 + CALLFUNC ヒロイン行動設定 + S_PUSH "莉々子/藪井/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x77c14 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 16 + PUSH 1 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 16 + PUSH 2 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 16 + PUSH 3 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 16 + PUSH 4 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 16 + PUSH 5 + PUSH 5 + CALLMETHOD C_DATA@移動先設定 + JUMP 0x77c14 +0x77c14: + SH_IF_LOC_NE_IMM nChrID 3 0x77c2a + RETURN + JUMP 0x77c2a +0x77c2a: + JUMP 0x77c30 +0x77c30: + RETURN +ENDFUNC ヒロイン移動先デフォルト設定 + +; ヒロインコマンド設定 +; ARG 0: nChrID : int +; ARG 1: n日数 : int +; ARG 2: n時間ブロック : int +; VAR 3: n移動先 : int +; VAR 4: b世話1 : bool +; VAR 5: b世話2 : bool +; VAR 6: b仕事 : bool +; RETURN: void +FUNC 3963 + SH_IF_LOC_GT_IMM n時間ブロック 1 0x77c54 + RETURN + JUMP 0x77c54 +0x77c54: + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + PUSH 2 + SUB + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + CALLMETHOD P_DATA@状態取得 + NOT + IFZ 0x77ca8 + RETURN + JUMP 0x77ca8 +0x77ca8: + SH_LOCALASSIGN b世話1 0 + SH_LOCALASSIGN b世話2 0 + SH_LOCALASSIGN b仕事 0 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x77cf8 + SH_LOCALASSIGN b世話1 0 + SH_LOCALASSIGN b世話2 0 + SH_LOCALASSIGN b仕事 0 + JUMP 0x77d38 +0x77cf8: + SH_LOCALREF nChrID + CALLFUNC ■EVゲージ判定 + IFZ 0x77d1a + SH_LOCALASSIGN b世話1 1 + JUMP 0x77d24 +0x77d1a: + SH_LOCALASSIGN b世話1 0 +0x77d24: + SH_LOCALASSIGN b世話2 1 + SH_LOCALASSIGN b仕事 1 +0x77d38: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード取得 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード/上限値取得 + GTE + IFZ 0x77d74 + SH_LOCALASSIGN b世話2 0 + JUMP 0x77d74 +0x77d74: + SH_LOCALREF n移動先 + SWITCH 54 + JUMP 0x78574 +.CASE 54:0 1 + SH_IF_LOC_NE_IMM nChrID 1 0x77db2 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x77db2 + PUSH 1 + JUMP 0x77db8 +0x77db2: + PUSH 0 +0x77db8: + IFZ 0x77ddc + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x77ddc +0x77ddc: + SH_IF_LOC_NE_IMM nChrID 2 0x77e08 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x77e08 + PUSH 1 + JUMP 0x77e0e +0x77e08: + PUSH 0 +0x77e0e: + IFZ 0x77e32 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x77e32 +0x77e32: + PUSH 1 + SH_LOCALREF b世話1 + SH_LOCALREF b世話2 + PUSH 0 + SH_LOCALREF b仕事 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:1 2 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:2 3 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:3 4 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x77f18 + S_PUSH "紗夜/深夜/00" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x77f18 + PUSH 1 + JUMP 0x77f1e +0x77f18: + PUSH 0 +0x77f1e: + IFZ 0x77f42 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x77f42 + PUSH 1 + JUMP 0x77f48 +0x77f42: + PUSH 0 +0x77f48: + IFZ 0x77f5e + SH_LOCALASSIGN b世話1 1 + JUMP 0x77f5e +0x77f5e: + SH_IF_LOC_NE_IMM n時間ブロック 4 0x77f90 + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x77f90 + PUSH 1 + JUMP 0x77f96 +0x77f90: + PUSH 0 +0x77f96: + IFZ 0x77fa2 + JUMP 0x77ff8 +0x77fa2: + SH_IF_LOC_NE_IMM nChrID 2 0x77fce + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x77fce + PUSH 1 + JUMP 0x77fd4 +0x77fce: + PUSH 0 +0x77fd4: + IFZ 0x77ff8 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x77ff8 +0x77ff8: + PUSH 4 + SH_LOCALREF b世話1 + SH_LOCALREF b世話2 + PUSH 0 + SH_LOCALREF b仕事 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:4 5 + SH_LOCALREF n時間ブロック + PUSH 4 + NOTE + IFZ 0x78068 + SH_LOCALREF n時間ブロック + PUSH 7 + NOTE + IFZ 0x78068 + PUSH 1 + JUMP 0x7806e +0x78068: + PUSH 0 +0x7806e: + IFZ 0x780d0 + SH_IF_LOC_NE_IMM nChrID 1 0x780a0 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x780a0 + PUSH 1 + JUMP 0x780a6 +0x780a0: + PUSH 0 +0x780a6: + IFZ 0x780ca + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x780ca +0x780ca: + JUMP 0x780d0 +0x780d0: + PUSH 5 + SH_LOCALREF b世話1 + SH_LOCALREF b世話2 + PUSH 0 + SH_LOCALREF b仕事 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:5 6 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x7813e + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x7813e + PUSH 1 + JUMP 0x78144 +0x7813e: + PUSH 0 +0x78144: + IFZ 0x78168 + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x78168 + PUSH 1 + JUMP 0x7816e +0x78168: + PUSH 0 +0x7816e: + IFZ 0x78184 + SH_LOCALASSIGN b世話1 1 + JUMP 0x78184 +0x78184: + SH_IF_LOC_NE_IMM n時間ブロック 4 0x781b6 + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x781b6 + PUSH 1 + JUMP 0x781bc +0x781b6: + PUSH 0 +0x781bc: + IFZ 0x781c8 + JUMP 0x78244 +0x781c8: + SH_IF_LOC_NE_IMM nChrID 3 0x781f4 + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x781f4 + PUSH 1 + JUMP 0x781fa +0x781f4: + PUSH 0 +0x781fa: + IFZ 0x7821a + SH_IF_LOC_NE_IMM b世話1 1 0x7821a + PUSH 1 + JUMP 0x78220 +0x7821a: + PUSH 0 +0x78220: + IFZ 0x78244 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x78244 +0x78244: + PUSH 6 + SH_LOCALREF b世話1 + SH_LOCALREF b世話2 + PUSH 0 + SH_LOCALREF b仕事 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:6 7 + PUSH 7 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:7 8 + PUSH 8 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:8 9 + PUSH 9 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:9 10 + PUSH 10 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:10 11 + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:11 12 + PUSH 12 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:12 13 + PUSH 13 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:13 14 + PUSH 14 + SH_LOCALREF b世話1 + SH_LOCALREF b世話2 + PUSH 0 + SH_LOCALREF b仕事 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x7848e + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x7848e + PUSH 0 + JUMP 0x78494 +0x7848e: + PUSH 1 +0x78494: + IFZ 0x784a0 + JUMP 0x784f6 +0x784a0: + SH_IF_LOC_NE_IMM nChrID 3 0x784cc + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x784cc + PUSH 1 + JUMP 0x784d2 +0x784cc: + PUSH 0 +0x784d2: + IFZ 0x784f6 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + JUMP 0x784f6 +0x784f6: + JUMP 0x78574 +.CASE 54:14 15 + PUSH 15 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +.CASE 54:15 16 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78574 +0x78574: + SH_IF_LOC_NE_IMM nChrID 1 0x7859c + SH_IF_LOC_NE_IMM n移動先 3 0x7859c + PUSH 1 + JUMP 0x785a2 +0x7859c: + PUSH 0 +0x785a2: + IFZ 0x785c2 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x785c2 + PUSH 1 + JUMP 0x785c8 +0x785c2: + PUSH 0 +0x785c8: + IFZ 0x7860a + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x7860a +0x7860a: + SH_IF_LOC_NE_IMM nChrID 1 0x78632 + SH_IF_LOC_NE_IMM n移動先 2 0x78632 + PUSH 1 + JUMP 0x78638 +0x78632: + PUSH 0 +0x78638: + IFZ 0x78658 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x78658 + PUSH 1 + JUMP 0x7865e +0x78658: + PUSH 0 +0x7865e: + IFZ 0x786a0 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x786a0 +0x786a0: + SH_IF_LOC_NE_IMM nChrID 1 0x786c8 + SH_IF_LOC_NE_IMM n移動先 16 0x786c8 + PUSH 1 + JUMP 0x786ce +0x786c8: + PUSH 0 +0x786ce: + IFZ 0x786ee + SH_IF_LOC_NE_IMM n時間ブロック 7 0x786ee + PUSH 1 + JUMP 0x786f4 +0x786ee: + PUSH 0 +0x786f4: + IFZ 0x78736 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x78736 +0x78736: + RETURN +ENDFUNC ヒロインコマンド設定 + +; ■イベント分岐フラグリセット +; RETURN: void +FUNC 3964 + SH_GLOBAL_ASSIGN_IMM g_nイベント分岐 0 + SH_GLOBAL_ASSIGN_IMM g_b紗夜/舟木/昼2/ループ 0 + RETURN +ENDFUNC ■イベント分岐フラグリセット +EOF システム\Fuurin\データ設定.jaf +EOF システム\Fuurin\セーブデータ定義.jaf +EOF システム\Fuurin\射精量定義.jaf + +; ■断面図表示設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3965 + SH_GLOBAL_ASSIGN_LOCAL g_b断面図表示 bFlag + CALLFUNC 共有セーブ + SH_LOCALREF bFlag + IFZ 0x787ac + PUSH 10 + PUSH 1 + CALLFUNC P_表示設定 + JUMP 0x787be +0x787ac: + PUSH 10 + PUSH 0 + CALLFUNC P_表示設定 +0x787be: + RETURN +ENDFUNC ■断面図表示設定 + +; ■断面図表示判定 +; RETURN: bool +FUNC 3966 + SH_GLOBALREF g_b断面図表示 + RETURN + PUSH 0 + RETURN +ENDFUNC ■断面図表示判定 + +; ■寝取られシーン設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3967 + SH_GLOBAL_ASSIGN_LOCAL g_b寝取られシーン bFlag + CALLFUNC 共有セーブ + RETURN +ENDFUNC ■寝取られシーン設定 + +; ■寝取られシーン判定 +; RETURN: bool +FUNC 3968 + SH_GLOBALREF g_b寝取られシーン + RETURN + PUSH 0 + RETURN +ENDFUNC ■寝取られシーン判定 + +; ■神秘アニメ表示設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3969 + SH_GLOBAL_ASSIGN_LOCAL g_b神秘アニメ表示 bFlag + RETURN +ENDFUNC ■神秘アニメ表示設定 + +; ■神秘アニメ表示判定 +; RETURN: bool +FUNC 3970 + SH_GLOBALREF g_b神秘アニメ表示 + RETURN + PUSH 0 + RETURN +ENDFUNC ■神秘アニメ表示判定 + +; ■パラメータ表示設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3971 + SH_GLOBAL_ASSIGN_LOCAL g_bパラメータ表示 bFlag + CALLFUNC 共有セーブ + RETURN +ENDFUNC ■パラメータ表示設定 + +; ■パラメータ表示判定 +; RETURN: bool +FUNC 3972 + SH_GLOBALREF g_bパラメータ表示 + RETURN + PUSH 0 + RETURN +ENDFUNC ■パラメータ表示判定 + +; ■プロローグスキップ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3973 + SH_GLOBAL_ASSIGN_LOCAL g_bプロローグスキップ bFlag + CALLFUNC 共有セーブ + RETURN +ENDFUNC ■プロローグスキップ設定 + +; ■プロローグスキップ判定 +; RETURN: bool +FUNC 3974 + SH_GLOBALREF g_bプロローグスキップ + RETURN + PUSH 0 + RETURN +ENDFUNC ■プロローグスキップ判定 + +; ■ゲームクリア設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3975 + SH_GLOBAL_ASSIGN_LOCAL g_bクリアフラグ bFlag + CALLFUNC 共有セーブ + RETURN +ENDFUNC ■ゲームクリア設定 + +; ■ゲームクリア判定 +; RETURN: bool +FUNC 3976 + SH_GLOBALREF g_bクリアフラグ + RETURN + PUSH 0 + RETURN +ENDFUNC ■ゲームクリア判定 + +; オプション設定 +; RETURN: void +FUNC 3977 + RETURN +ENDFUNC オプション設定 +EOF システム\Fuurin\オプション設定.jaf + +; ■活動報告初期化 +; RETURN: void +FUNC 3978 + PUSH 1 + S_PUSH "" + CALLFUNC ■活動報告設定 + PUSH 2 + S_PUSH "" + CALLFUNC ■活動報告設定 + PUSH 3 + S_PUSH "" + CALLFUNC ■活動報告設定 + RETURN +ENDFUNC ■活動報告初期化 + +; ■活動報告文字列取得 +; ARG 0: nChrID : int +; RETURN: string +FUNC 3979 + SH_IF_LOC_LT_IMM nChrID 26 0x78978 + S_PUSH "キャラIDが不正です" + RETURN + JUMP 0x78978 +0x78978: + SH_GLOBALREF asz行動MSG + SH_LOCALREF nChrID + S_REF + RETURN + S_PUSH "" + RETURN +ENDFUNC ■活動報告文字列取得 + +; ■活動報告設定 +; ARG 0: nChrID : int +; ARG 1: szText : string +; RETURN: void +FUNC 3980 + SH_IF_LOC_LT_IMM nChrID 26 0x789c0 + S_PUSH "キャラIDが不正です" + CALLSYS system.MsgBox + S_POP + RETURN + JUMP 0x789c0 +0x789c0: + SH_GLOBALREF asz行動MSG + SH_LOCALREF nChrID + REF + SH_SASSIGN_LOCALSREF szText + RETURN +ENDFUNC ■活動報告設定 + +; ■活動報告デフォルト設定 +; ARG 0: n時間ブロック : int +; VAR 1: szText : string +; VAR 2: n移動先 : int +; RETURN: void +FUNC 3981 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "" + SH_LOCALASSIGN n移動先 0 + SH_IF_LOC_NE_IMM n時間ブロック 1 0x78a0e + RETURN + JUMP 0x78a0e +0x78a0e: + PUSH 1 + CALLFUNC ■活動報告文字列取得 + S_PUSH "" + S_NOTE + IFZ 0x78a34 + JUMP 0x78b48 + JUMP 0x78a34 +0x78a34: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLFUNC ■日数取得 + SH_LOCALREF n時間ブロック + PUSH 2 + SUB + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_LOCALREF n移動先 + SWITCH 55 + JUMP 0x78b36 +.CASE 55:0 1 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は中庭を散歩中です" + JUMP 0x78b36 +.CASE 55:3 5 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x78aaa + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は就寝中です" + JUMP 0x78ae8 +0x78aaa: + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@ラブガード取得 + PUSH 0 + GT + IFZ 0x78adc + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は部屋でくつろいでいます" + JUMP 0x78ae8 +0x78adc: + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音はショックで倒れています" +0x78ae8: + JUMP 0x78b36 +.CASE 55:2 3 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は一騎の世話をしています" + JUMP 0x78b36 +.CASE 55:1 2 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は宴の準備をしています" + JUMP 0x78b36 +.CASE 55:4 15 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "琴音は客を待っています" + JUMP 0x78b36 +.DEFAULT 55 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "すっぽ抜け" + JUMP 0x78b36 +0x78b36: + PUSH 1 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 +0x78b48: + PUSH 2 + CALLFUNC ■活動報告文字列取得 + S_PUSH "" + S_NOTE + IFZ 0x78b6e + JUMP 0x78cd2 + JUMP 0x78b6e +0x78b6e: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLFUNC ■日数取得 + SH_LOCALREF n時間ブロック + PUSH 2 + SUB + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_LOCALREF n移動先 + SWITCH 56 + JUMP 0x78cc0 +.CASE 56:0 1 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は中庭を散歩中です" + JUMP 0x78cc0 +.CASE 56:3 4 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x78be4 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は就寝中です" + JUMP 0x78c22 +0x78be4: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLMETHOD C_DATA@ラブガード取得 + PUSH 0 + GT + IFZ 0x78c16 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は部屋でくつろいでいます" + JUMP 0x78c22 +0x78c16: + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜はショックで倒れています" +0x78c22: + JUMP 0x78cc0 +.CASE 56:2 3 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x78c5a + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x78c5a + PUSH 1 + JUMP 0x78c60 +0x78c5a: + PUSH 0 +0x78c60: + IFZ 0x78c78 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は子種を付けられています" + JUMP 0x78c84 +0x78c78: + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は一騎の世話をしています" +0x78c84: + JUMP 0x78cc0 +.CASE 56:1 2 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は接客中です" + JUMP 0x78cc0 +.CASE 56:4 10 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "紗夜は身体作りをしています" + JUMP 0x78cc0 +.DEFAULT 56 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "すっぽ抜け" + JUMP 0x78cc0 +0x78cc0: + PUSH 2 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 +0x78cd2: + PUSH 3 + CALLFUNC ■活動報告文字列取得 + S_PUSH "" + S_NOTE + IFZ 0x78cf8 + JUMP 0x78dfa + JUMP 0x78cf8 +0x78cf8: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + CALLFUNC ■日数取得 + SH_LOCALREF n時間ブロック + PUSH 2 + SUB + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_LOCALREF n移動先 + SWITCH 57 + JUMP 0x78de8 +.CASE 57:2 14 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子は河畔を散歩中です" + JUMP 0x78de8 +.CASE 57:0 6 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x78d6e + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子は就寝中です" + JUMP 0x78dac +0x78d6e: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + CALLMETHOD C_DATA@ラブガード取得 + PUSH 0 + GT + IFZ 0x78da0 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子は部屋でくつろいでいます" + JUMP 0x78dac +0x78da0: + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子はショックで倒れています" +0x78dac: + JUMP 0x78de8 +.CASE 57:1 10 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子は診察を受けています" + JUMP 0x78de8 +.CASE 57:3 16 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "莉々子は地下牢で何かしています" + JUMP 0x78de8 +.DEFAULT 57 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "すっぽ抜け" + JUMP 0x78de8 +0x78de8: + PUSH 3 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 +0x78dfa: + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "真人が琴音に会いに来ました" + PUSH 8 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "小出が中庭の手入れにきました" + PUSH 9 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "池上が宴を要求しています" + PUSH 10 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "会長が宴を要求しています" + PUSH 11 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "部員が琴音に褒美を求めています" + PUSH 12 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "主将が宴を要求しています" + PUSH 13 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "一騎が琴音に迫っています" + PUSH 14 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "篠原が紗夜に種付けを迫っています" + PUSH 15 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "大野が紗夜の身体作りにきました" + PUSH 16 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "舟木が紗夜に種付けを迫っています" + PUSH 17 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "進士が紗夜に求愛しています" + PUSH 18 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "木村が紗夜に求愛しています" + PUSH 20 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "村人が懇親会にやってきました" + PUSH 21 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "藪井が莉々子の診察にきました" + PUSH 22 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + SH_LOCALREF szText + SH_S_ASSIGN_STR0 "村の青年が莉々子を狙っています" + PUSH 23 + SH_LOCAL_S_REF szText + CALLFUNC ■活動報告設定 + RETURN +ENDFUNC ■活動報告デフォルト設定 +EOF システム\Fuurin\活動報告.jaf + +; ■選択肢 +; ARG 0: sz選択肢1 : string +; ARG 1: sz選択肢2 : string +; ARG 2: sz選択肢3 : string +; ARG 3: sz選択肢4 : string +; ARG 4: sz選択肢5 : string +; VAR 5: nZ : int +; VAR 6: nP_Num : int +; VAR 7: nSelect : int +; VAR 8: nResult : int +; RETURN: int +FUNC 3982 + CALLFUNC オートモード選択肢解除確認 + IFZ 0x78fe8 + CALLFUNC オートモード解除 + JUMP 0x78fe8 +0x78fe8: + CALLFUNC 既読スキップ選択肢解除確認 + IFZ 0x79000 + CALLFUNC 既読スキップモード解除 + JUMP 0x79000 +0x79000: + CALLFUNC ■選択初期化 + CALLFUNC ■字枠消去 + SH_LOCALASSIGN nZ 1000 + SH_LOCALASSIGN nP_Num 19 + SH_LOCALASSIGN nSelect 0 + SH_LOCALSREF_EQ_STR0 sz選択肢2 "" + IFZ 0x79050 + SH_LOCALASSIGN nSelect 1 + JUMP 0x79104 + JUMP 0x79050 +0x79050: + SH_LOCALSREF_EQ_STR0 sz選択肢3 "" + IFZ 0x79076 + SH_LOCALASSIGN nSelect 2 + JUMP 0x79104 + JUMP 0x79076 +0x79076: + SH_LOCALSREF_EQ_STR0 sz選択肢4 "" + IFZ 0x7909c + SH_LOCALASSIGN nSelect 3 + JUMP 0x79104 + JUMP 0x7909c +0x7909c: + SH_LOCALSREF_EQ_STR0 sz選択肢5 "" + IFZ 0x790c2 + SH_LOCALASSIGN nSelect 4 + JUMP 0x79104 + JUMP 0x790c2 +0x790c2: + SH_LOCALSREF_NE_STR0 sz選択肢5 "" + IFZ 0x790e8 + SH_LOCALASSIGN nSelect 5 + JUMP 0x79104 + JUMP 0x790e8 +0x790e8: + SH_IF_LOC_NE_IMM nSelect 0 0x79104 + SH_LOCALREF nSelect + RETURN + JUMP 0x79104 +0x79104: + PUSH 259 + CALLFUNC CG選択肢テキストフォント設定 + PUSH 40 + CALLFUNC CG選択肢テキスト文字サイズ設定 + PUSH 255 + PUSH 239 + PUSH 204 + CALLFUNC CG選択肢テキスト文字色設定 + F_PUSH 2.000000 + CALLFUNC CG選択肢テキスト文字縁取り幅設定 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC CG選択肢テキスト縁取り色設定 + PUSH 509 + PUSH 32 + CALLFUNC CG選択肢テキスト座標設定 + PUSH 5 + CALLFUNC CG選択肢テキスト原点座標モード設定 + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x7928c + PUSH 10 + PUSH 872 + PUSH 726 + SH_LOCALREF nZ + S_PUSH "システム/ADVボタン/Q−SAVE/消灯" + S_PUSH "システム/ADVボタン/Q−SAVE/点灯" + S_PUSH "" + S_PUSH "" + PUSH 0 + CALLFUNC CG選択肢 + CALLFUNC クイックセーブファイル存在確認 + IFZ 0x7920e + PUSH 11 + PUSH 944 + PUSH 726 + SH_LOCALREF nZ + S_PUSH "システム/ADVボタン/Q−LOAD/消灯" + S_PUSH "システム/ADVボタン/Q−LOAD/点灯" + S_PUSH "" + S_PUSH "" + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x7920e +0x7920e: + PUSH 12 + PUSH 872 + PUSH 741 + SH_LOCALREF nZ + S_PUSH "システム/ADVボタン/SAVE/消灯" + S_PUSH "システム/ADVボタン/SAVE/点灯" + S_PUSH "" + S_PUSH "" + PUSH 0 + CALLFUNC CG選択肢 + PUSH 13 + PUSH 944 + PUSH 741 + SH_LOCALREF nZ + S_PUSH "システム/ADVボタン/LOAD/消灯" + S_PUSH "システム/ADVボタン/LOAD/点灯" + S_PUSH "" + S_PUSH "" + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x7928c +0x7928c: + SH_LOCALREF nSelect + SWITCH 58 + JUMP 0x79648 +.CASE 58:0 1 + PUSH 1 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79648 +.CASE 58:1 2 + PUSH 1 + PUSH 3 + PUSH 210 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 310 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79648 +.CASE 58:2 3 + PUSH 1 + PUSH 3 + PUSH 180 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 340 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79648 +.CASE 58:3 4 + PUSH 1 + PUSH 3 + PUSH 140 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 220 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 300 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 4 + PUSH 3 + PUSH 380 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢4 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79648 +.CASE 58:4 5 + PUSH 1 + PUSH 3 + PUSH 100 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 180 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 4 + PUSH 3 + PUSH 340 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢4 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 5 + PUSH 3 + PUSH 420 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢5 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79648 +.DEFAULT 58 + SH_LOCALREF nSelect + RETURN +0x79648: + PUSHLOCALPAGE + PUSH 8 + PUSH 0 + PUSH -1 + PUSH 1 + PUSH 1 + PUSH 200 + CALLFUNC CG選択 + ASSIGN + POP + SH_LOCALREF nResult + SWITCH 59 + JUMP 0x796c0 +.CASE 59:0 10 + CALLFUNC △簡易セーブ + JUMP 0x79104 +.CASE 59:1 11 + CALLFUNC △簡易ロード + JUMP 0x79104 +.CASE 59:2 12 + CALLFUNC △セーブ + JUMP 0x79104 +.CASE 59:3 13 + CALLFUNC △ロード + JUMP 0x79104 +.DEFAULT 59 + JUMP 0x796c0 +0x796c0: + SH_LOCALREF nResult + RETURN + PUSH 0 + RETURN +ENDFUNC ■選択肢 + +; ■アンケ選択肢 +; ARG 0: sz選択肢1 : string +; ARG 1: sz選択肢2 : string +; ARG 2: sz選択肢3 : string +; ARG 3: sz選択肢4 : string +; ARG 4: sz選択肢5 : string +; ARG 5: sz選択肢6 : string +; VAR 6: nZ : int +; VAR 7: nP_Num : int +; VAR 8: nSelect : int +; VAR 9: nResult : int +; RETURN: int +FUNC 3983 + CALLFUNC ■選択初期化 + SH_LOCALASSIGN nZ 1000 + SH_LOCALASSIGN nP_Num 19 + SH_LOCALASSIGN nSelect 0 + SH_LOCALSREF_EQ_STR0 sz選択肢2 "" + IFZ 0x79726 + SH_LOCALASSIGN nSelect 1 + JUMP 0x79800 + JUMP 0x79726 +0x79726: + SH_LOCALSREF_EQ_STR0 sz選択肢3 "" + IFZ 0x7974c + SH_LOCALASSIGN nSelect 2 + JUMP 0x79800 + JUMP 0x7974c +0x7974c: + SH_LOCALSREF_EQ_STR0 sz選択肢4 "" + IFZ 0x79772 + SH_LOCALASSIGN nSelect 3 + JUMP 0x79800 + JUMP 0x79772 +0x79772: + SH_LOCALSREF_EQ_STR0 sz選択肢5 "" + IFZ 0x79798 + SH_LOCALASSIGN nSelect 4 + JUMP 0x79800 + JUMP 0x79798 +0x79798: + SH_LOCALSREF_EQ_STR0 sz選択肢6 "" + IFZ 0x797be + SH_LOCALASSIGN nSelect 5 + JUMP 0x79800 + JUMP 0x797be +0x797be: + SH_LOCALSREF_NE_STR0 sz選択肢6 "" + IFZ 0x797e4 + SH_LOCALASSIGN nSelect 6 + JUMP 0x79800 + JUMP 0x797e4 +0x797e4: + SH_IF_LOC_NE_IMM nSelect 0 0x79800 + SH_LOCALREF nSelect + RETURN + JUMP 0x79800 +0x79800: + PUSH 259 + CALLFUNC CG選択肢テキストフォント設定 + PUSH 40 + CALLFUNC CG選択肢テキスト文字サイズ設定 + PUSH 255 + PUSH 239 + PUSH 204 + CALLFUNC CG選択肢テキスト文字色設定 + F_PUSH 2.000000 + CALLFUNC CG選択肢テキスト文字縁取り幅設定 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC CG選択肢テキスト縁取り色設定 + PUSH 509 + PUSH 32 + CALLFUNC CG選択肢テキスト座標設定 + PUSH 5 + CALLFUNC CG選択肢テキスト原点座標モード設定 + SH_LOCALREF nSelect + SWITCH 60 + JUMP 0x79d9c +.CASE 60:0 1 + PUSH 1 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.CASE 60:1 2 + PUSH 1 + PUSH 3 + PUSH 210 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 310 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.CASE 60:2 3 + PUSH 1 + PUSH 3 + PUSH 180 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 340 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.CASE 60:3 4 + PUSH 1 + PUSH 3 + PUSH 140 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 220 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 300 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 4 + PUSH 3 + PUSH 380 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢4 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.CASE 60:4 5 + PUSH 1 + PUSH 3 + PUSH 100 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 180 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 260 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 4 + PUSH 3 + PUSH 340 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢4 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 5 + PUSH 3 + PUSH 420 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢5 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.CASE 60:5 6 + PUSH 1 + PUSH 3 + PUSH 60 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢1 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 2 + PUSH 3 + PUSH 140 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢2 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 3 + PUSH 3 + PUSH 220 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢3 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 4 + PUSH 3 + PUSH 300 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢4 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 5 + PUSH 3 + PUSH 380 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢5 + PUSH 0 + CALLFUNC CG選択肢 + PUSH 6 + PUSH 3 + PUSH 460 + SH_LOCALREF nZ + S_PUSH "システム/選択枠(非選択)" + S_PUSH "システム/選択枠(選択)" + S_PUSH "システム/選択枠(決定)" + SH_LOCAL_S_REF sz選択肢6 + PUSH 0 + CALLFUNC CG選択肢 + JUMP 0x79d9c +.DEFAULT 60 + SH_LOCALREF nSelect + RETURN +0x79d9c: + PUSHLOCALPAGE + PUSH 9 + PUSH 0 + PUSH -1 + PUSH 1 + PUSH 1 + PUSH 200 + CALLFUNC CG選択 + ASSIGN + POP + SH_LOCALREF nResult + RETURN + PUSH 0 + RETURN +ENDFUNC ■アンケ選択肢 + +; 既読スキップ&オートモード解除判定 +; RETURN: void +FUNC 3984 + CALLFUNC 既読スキップ選択肢解除確認 + IFZ 0x79e00 + CALLFUNC 既読スキップモード解除 + JUMP 0x79e00 +0x79e00: + CALLFUNC オートモード選択肢解除確認 + IFZ 0x79e18 + CALLFUNC オートモード解除 + JUMP 0x79e18 +0x79e18: + RETURN +ENDFUNC 既読スキップ&オートモード解除判定 + +; CG鑑賞設定 +; RETURN: void +FUNC 3985 + RETURN +ENDFUNC CG鑑賞設定 + +; 回想設定 +; RETURN: void +FUNC 3986 + RETURN +ENDFUNC 回想設定 + +; 音楽鑑賞設定 +; RETURN: void +FUNC 3987 + RETURN +ENDFUNC 音楽鑑賞設定 + +; セーブ画面設定 +; RETURN: void +FUNC 3988 + RETURN +ENDFUNC セーブ画面設定 + +; ロード画面設定 +; RETURN: void +FUNC 3989 + RETURN +ENDFUNC ロード画面設定 +EOF システム\Fuurin\レイアウト設定.jaf + +; イベントログ生成 +; RETURN: void +FUNC 3990 + .GLOBALASSIGN g_nLogEvent -1 + CALLSYS system.IsDebugMode + IFZ 0x79eb2 + PUSHGLOBALPAGE + PUSH 173 + S_PUSH "イベント" + CALLHLL OutputLog Create + ASSIGN + POP + JUMP 0x79eb2 +0x79eb2: + RETURN +ENDFUNC イベントログ生成 + +; ■イベント +; ARG 0: nMem_Num : int +; ARG 1: bContinue : bool +; ARG 2: nSetLog : int +; VAR 3: szFuncLabel : string +; RETURN: void +FUNC 3991 + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x79eee + SH_LOCALREF nMem_Num + PUSH -2147483648 + NOTE + IFZ 0x79eee + PUSH 1 + JUMP 0x79ef4 +0x79eee: + PUSH 0 +0x79ef4: + IFZ 0x79f26 + SH_LOCALREF nMem_Num + CALLFUNC 回想確認 + NOT + IFZ 0x79f20 + SH_LOCALREF nMem_Num + CALLFUNC 回想登録 + JUMP 0x79f20 +0x79f20: + JUMP 0x79f26 +0x79f26: + SH_LOCALREF bContinue + NOT + IFZ 0x79f62 + SH_GLOBAL_ASSIGN_IMM g_nMSG_Mode 0 + CALLFUNC 全消去2 + PUSH 0 + PUSH -2147483648 + CALLFUNC 字枠セット + CALLFUNC 画面設定 + JUMP 0x79f62 +0x79f62: + SH_LOCALREF bContinue + PUSH 0 + EQUALE + IFNZ 0x79f96 + CALLFUNC 回想モード実行中確認 + PUSH 1 + EQUALE + IFNZ 0x79f96 + PUSH 0 + JUMP 0x79f9c +0x79f96: + PUSH 1 +0x79f9c: + IFZ 0x79fb4 + PUSH 1000 + CALLFUNC ■音楽停止 + JUMP 0x79fb4 +0x79fb4: + SH_LOCALREF szFuncLabel + SH_LOCALREF nSetLog + CALLSYS system.GetFuncStackName + S_PUSH "\n" + S_ADD + S_ASSIGN + S_POP + CALLSYS system.IsDebugMode + IFZ 0x79ffe + SH_GLOBALREF g_nLogEvent + PUSH 0 + GTE + IFZ 0x79ffe + PUSH 1 + JUMP 0x7a004 +0x79ffe: + PUSH 0 +0x7a004: + IFZ 0x7a026 + SH_GLOBALREF g_nLogEvent + SH_LOCAL_S_REF szFuncLabel + CALLHLL OutputLog Output + JUMP 0x7a026 +0x7a026: + RETURN + RETURN +ENDFUNC ■イベント + +; イベント登録 +; RETURN: void +FUNC 3992 + SH_GLOBALREF g_eventCallback + PUSH 0 + PUSH 4160 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 12 + PUSH 4164 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 2 + PUSH 4163 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 14 + PUSH 4176 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 1 + PUSH 4175 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 3 + PUSH 4170 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 4 + PUSH 4169 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 5 + PUSH 4171 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 6 + PUSH 4165 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 7 + PUSH 4166 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 8 + PUSH 4172 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 9 + PUSH 4167 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 13 + PUSH 4168 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 11 + PUSH 4173 + ASSIGN + POP + RETURN +ENDFUNC イベント登録 + +; ■時間ブロックスキップ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 3993 + SH_GLOBAL_ASSIGN_LOCAL g_b時間ブロックスキップフラグ bFlag + RETURN +ENDFUNC ■時間ブロックスキップ設定 + +; ■時間ブロックスキップ判定 +; RETURN: bool +FUNC 3994 + SH_GLOBALREF g_b時間ブロックスキップフラグ + RETURN + PUSH 0 + RETURN +ENDFUNC ■時間ブロックスキップ判定 + +; ■空きイベント判定 +; ARG 0: nPlace : int +; RETURN: bool +FUNC 3995 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nPlace + CALLMETHOD P_DATA@強制イベント発生取得 + IFZ 0x7a1d2 + PUSH 0 + RETURN + JUMP 0x7a1d2 +0x7a1d2: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC ■空きイベント判定 +EOF システム\Fuurin\イベント処理.jaf + +; 画面設定 +; RETURN: void +FUNC 3996 + CALLFUNC 字枠モード初期化 + PUSH 1 + PUSH -50 + PUSH -50 + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 11 + PUSH -50 + PUSH -50 + PUSH 65 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 60 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 4 + PUSH -200 + PUSH 0 + PUSH 50 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 5 + PUSH 200 + PUSH 0 + PUSH 40 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 6 + PUSH -200 + PUSH 0 + PUSH 30 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 7 + PUSH 0 + PUSH 0 + PUSH 20 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 8 + PUSH 0 + PUSH 0 + PUSH 2 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 9 + PUSH 0 + PUSH 0 + PUSH 3 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 10 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + CALLFUNC ■断面図表示判定 + IFZ 0x7a42e + PUSH 10 + PUSH 1 + CALLFUNC P_表示設定 + JUMP 0x7a440 +0x7a42e: + PUSH 10 + PUSH 0 + CALLFUNC P_表示設定 +0x7a440: + PUSH 12 + PUSH -70 + PUSH 920 + PUSH 75 + PUSH 7 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 13 + PUSH 190 + PUSH 598 + PUSH 700 + PUSH 5 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 13 + PUSH 257 + PUSH 30 + PUSH 255 + PUSH 239 + PUSH 204 + F_PUSH 0.000000 + PUSH 0 + PUSH 0 + PUSH 0 + F_PUSH 2.000000 + PUSH 1 + CALLFUNC P_フォント設定 + PUSH 13 + PUSH 0 + PUSH 1 + CALLFUNC P_テキスト字間隔設定 + PUSH 69 + CALLFUNC A_メッセージウィンドウZ座標設定 + PUSH 1 + PUSH -50 + PUSH 556 + CALLFUNC A_メッセージウィンドウ座標設定 + PUSH 1 + S_PUSH "システム/メッセージウィンドウ" + CALLFUNC A_メッセージウィンドウCG設定 + PUSH 1 + PUSH 1 + PUSH 200 + CALLFUNC メッセージエリア画面トランジション設定 + PUSH 2 + PUSH -50 + PUSH 556 + CALLFUNC A_メッセージウィンドウ座標設定 + PUSH 2 + S_PUSH "システム/メッセージウィンドウ(名札付き)" + CALLFUNC A_メッセージウィンドウCG設定 + PUSH 2 + PUSH 1 + PUSH 200 + CALLFUNC メッセージエリア画面トランジション設定 + PUSH 3 + PUSH -50 + PUSH 556 + CALLFUNC A_メッセージウィンドウ座標設定 + PUSH 3 + S_PUSH "システム/メッセージウィンドウ" + CALLFUNC A_メッセージウィンドウCG設定 + PUSH 3 + PUSH 1 + PUSH 200 + CALLFUNC メッセージエリア画面トランジション設定 + PUSH 1 + PUSH 40 + CALLFUNC 文字初期化 + PUSH 2 + PUSH 40 + CALLFUNC 文字初期化 + PUSH 3 + PUSH 40 + CALLFUNC 文字初期化 + PUSH 40 + PUSH 822 + PUSH 592 + PUSH 900 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 41 + PUSH 925 + PUSH 586 + PUSH 900 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 42 + PUSH 953 + PUSH 586 + PUSH 900 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + PUSH 43 + PUSH 981 + PUSH 586 + PUSH 900 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + CALLFUNC ■アリスの館判定 + NOT + IFZ 0x7a6e8 + CALLFUNC システムボタン登録 + JUMP 0x7a6e8 +0x7a6e8: + PUSH 13 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 12 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 40 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 41 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 42 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 43 + PUSH 1 + CALLFUNC P_メッセージウィンドウ表示連動設定 + PUSH 1 + PUSH 800 + CALLFUNC 全表示設定 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 文字入力エリア2 + PUSH 1 + S_PUSH "アイコン/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC キー待ちマーク + PUSH 2 + S_PUSH "アイコン/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC キー待ちマーク + PUSH 3 + S_PUSH "アイコン/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC キー待ちマーク + PUSH 1 + PUSH 538 + PUSH 12 + PUSH 0 + PUSH 0 + CALLFUNC キー待ちマーク位置 + PUSH 2 + PUSH 538 + PUSH 12 + PUSH 0 + PUSH 0 + CALLFUNC キー待ちマーク位置 + PUSH 3 + PUSH 538 + PUSH 12 + PUSH 0 + PUSH 0 + CALLFUNC キー待ちマーク位置 + PUSH 1 + S_PUSH "アイコン/SKIP/%04d" + PUSH 1 + PUSH 20 + PUSH 20 + CALLFUNC 既読スキップモードマーク_ループCG設定 + PUSH 2 + S_PUSH "アイコン/SKIP/%04d" + PUSH 1 + PUSH 20 + PUSH 20 + CALLFUNC 既読スキップモードマーク_ループCG設定 + PUSH 3 + S_PUSH "アイコン/SKIP/%04d" + PUSH 1 + PUSH 20 + PUSH 20 + CALLFUNC 既読スキップモードマーク_ループCG設定 + PUSH 1 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC 既読スキップモードマーク表示位置 + PUSH 2 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC 既読スキップモードマーク表示位置 + PUSH 3 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC 既読スキップモードマーク表示位置 + PUSH 1 + S_PUSH "アイコン/AUTO/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC オートモードマーク_ループCG設定 + PUSH 2 + S_PUSH "アイコン/AUTO/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC オートモードマーク_ループCG設定 + PUSH 3 + S_PUSH "アイコン/AUTO/%04d" + PUSH 1 + PUSH 20 + PUSH 50 + CALLFUNC オートモードマーク_ループCG設定 + PUSH 1 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC オートモードマーク表示位置 + PUSH 2 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC オートモードマーク表示位置 + PUSH 3 + PUSH 966 + PUSH 10 + PUSH 70 + CALLFUNC オートモードマーク表示位置 + RETURN +ENDFUNC 画面設定 + +; 字枠モード初期化 +; RETURN: void +FUNC 3997 + SH_GLOBAL_ASSIGN_IMM g_nMSG_W -2147483648 + RETURN +ENDFUNC 字枠モード初期化 + +; 字枠モード設定 +; ARG 0: nMode : int +; RETURN: void +FUNC 3998 + SH_GLOBAL_ASSIGN_LOCAL g_nMSG_W nMode + RETURN +ENDFUNC 字枠モード設定 + +; 字枠モード取得 +; RETURN: int +FUNC 3999 + SH_GLOBALREF g_nMSG_W + RETURN + PUSH 0 + RETURN +ENDFUNC 字枠モード取得 + +; 文字初期化 +; ARG 0: nMSG_Num : int +; ARG 1: nFont_Size : int +; RETURN: void +FUNC 4000 + SH_LOCALREF nMSG_Num + PUSH 259 + CALLFUNC 字初期値 + SH_LOCALREF nMSG_Num + SH_LOCALREF nFont_Size + CALLFUNC 字サイズ初期値 + SH_LOCALREF nMSG_Num + PUSH 255 + PUSH 239 + PUSH 204 + CALLFUNC 字色初期値 + SH_LOCALREF nMSG_Num + PUSH -2 + PUSH -10 + CALLFUNC 字間隔 + SH_LOCALREF nMSG_Num + PUSH 2 + PUSH 2 + PUSH 2 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 字飾り初期値 + SH_LOCALREF nMSG_Num + PUSH 10 + CALLFUNC 字速度初期値 + RETURN +ENDFUNC 文字初期化 + +; 名札 +; ARG 0: szTEXT : string +; RETURN: void +FUNC 4001 + PUSH 13 + SH_LOCAL_S_REF szTEXT + PUSH 1 + CALLFUNC P_テキスト設定 + RETURN +ENDFUNC 名札 + +; システムボタン登録 +; VAR 0: nMSG_Num : int +; RETURN: void +FUNC 4002 + SH_LOCALASSIGN nMSG_Num 0 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ab94 + SH_LOCALREF nMSG_Num + PUSH 728 + PUSH 726 + PUSH 900 + S_PUSH "システム/ADVボタン/回想復帰/消灯" + S_PUSH "システム/ADVボタン/回想復帰/点灯" + PUSH 3791 + PUSH 0 + CALLFUNC システムボタン + JUMP 0x7ab94 +0x7ab94: + SH_LOCALREF nMSG_Num + PUSH 728 + PUSH 726 + PUSH 900 + S_PUSH "システム/ADVボタン/Q−SAVE/消灯" + S_PUSH "システム/ADVボタン/Q−SAVE/点灯" + PUSH 5400 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 800 + PUSH 726 + PUSH 900 + S_PUSH "システム/ADVボタン/Q−LOAD/消灯" + S_PUSH "システム/ADVボタン/Q−LOAD/点灯" + PUSH 5401 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 728 + PUSH 741 + PUSH 900 + S_PUSH "システム/ADVボタン/SAVE/消灯" + S_PUSH "システム/ADVボタン/SAVE/点灯" + PUSH 5397 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 800 + PUSH 741 + PUSH 900 + S_PUSH "システム/ADVボタン/LOAD/消灯" + S_PUSH "システム/ADVボタン/LOAD/点灯" + PUSH 5398 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 872 + PUSH 726 + PUSH 900 + S_PUSH "システム/ADVボタン/VOICE/消灯" + S_PUSH "システム/ADVボタン/VOICE/点灯" + PUSH 2730 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 944 + PUSH 726 + PUSH 900 + S_PUSH "システム/ADVボタン/SKIP/消灯" + S_PUSH "システム/ADVボタン/SKIP/点灯" + PUSH 2798 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 872 + PUSH 741 + PUSH 900 + S_PUSH "システム/ADVボタン/AUTO/消灯" + S_PUSH "システム/ADVボタン/AUTO/点灯" + PUSH 2788 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 944 + PUSH 741 + PUSH 900 + S_PUSH "システム/ADVボタン/CONFIG/消灯" + S_PUSH "システム/ADVボタン/CONFIG/点灯" + PUSH 2746 + PUSH 0 + CALLFUNC システムボタン + SH_LOCALREF nMSG_Num + PUSH 5400 + S_PUSH "" + CALLFUNC システムボタン2 + SH_LOCALREF nMSG_Num + PUSH 5401 + S_PUSH "" + CALLFUNC システムボタン2 + SH_LOCALREF nMSG_Num + PUSH 5397 + S_PUSH "" + CALLFUNC システムボタン2 + SH_LOCALREF nMSG_Num + PUSH 5398 + S_PUSH "" + CALLFUNC システムボタン2 + SH_LOCALREF nMSG_Num + PUSH 5401 + PUSH 2743 + CALLFUNC システムボタン選択不可判定関数設定 + RETURN +ENDFUNC システムボタン登録 + +; パーツ消去 +; RETURN: void +FUNC 4003 + CALLFUNC 名札消去 + CALLFUNC 顔消去 + PUSH 0 + PUSH -2147483648 + CALLFUNC 字枠セット + CALLFUNC 字枠モード初期化 + RETURN +ENDFUNC パーツ消去 + +; 顔消去 +; RETURN: void +FUNC 4004 + PUSH 12 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC 顔消去 + +; 名札消去 +; RETURN: void +FUNC 4005 + PUSH 13 + S_PUSH "" + PUSH 1 + CALLFUNC P_テキスト設定 + RETURN +ENDFUNC 名札消去 + +; 背景消去 +; RETURN: void +FUNC 4006 + PUSH 1 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC 背景消去 + +; イベント絵消去 +; RETURN: void +FUNC 4007 + PUSH 8 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC イベント絵消去 + +; SP全消去セット +; RETURN: void +FUNC 4008 + PUSH 3 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + PUSH 4 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + PUSH 5 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + PUSH 6 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + PUSH 7 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC SP全消去セット + +; 移動壁紙消去セット +; RETURN: void +FUNC 4009 + PUSH 16 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + PUSH 17 + S_PUSH "" + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC 移動壁紙消去セット + +; パーツ設定 +; ARG 0: P番号 : int +; ARG 1: X : int +; ARG 2: Y : int +; ARG 3: Z : int +; ARG 4: 原点 : int +; ARG 5: 表示 : bool +; ARG 6: アルファ値 : int +; RETURN: void +FUNC 4010 + SH_LOCALREF P番号 + SH_LOCALREF X + SH_LOCALREF Y + CALLFUNC P_座標設定 + SH_LOCALREF P番号 + SH_LOCALREF 原点 + CALLFUNC P_原点座標設定 + SH_LOCALREF P番号 + SH_LOCALREF Z + CALLFUNC P_Z座標設定 + SH_LOCALREF P番号 + SH_LOCALREF 表示 + CALLFUNC P_表示設定 + SH_LOCALREF P番号 + SH_LOCALREF アルファ値 + CALLFUNC P_アルファ値設定 + RETURN +ENDFUNC パーツ設定 + +; 背景表示 +; ARG 0: szBG : string +; ARG 1: nEffect_Num : int +; ARG 2: nEffect_Time : int +; RETURN: void +FUNC 4011 + SH_LOCAL_S_REF szBG + CALLFUNC CG存在判定 + NOT + IFZ 0x7afe2 + RETURN + JUMP 0x7afe2 +0x7afe2: + CALLFUNC パーツ消去 + CALLFUNC SP全消去セット + PUSH -1 + PUSH -1 + CALLFUNC ■画面表示 + SH_LOCALREF nEffect_Time + SWITCH 61 + JUMP 0x7b058 +.CASE 61:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7b058 +.CASE 61:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7b058 +.CASE 61:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7b058 +.CASE 61:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7b058 +.DEFAULT 61 + JUMP 0x7b058 +0x7b058: + SH_LOCAL_S_REF szBG + CALLFUNC ■背景登録 + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + RETURN +ENDFUNC 背景表示 + +; ■字枠 +; RETURN: void +FUNC 4012 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + RETURN +ENDFUNC ■字枠 + +; ■字枠消去 +; RETURN: void +FUNC 4013 + CALLFUNC 名札消去 + CALLFUNC 顔消去 + PUSH 0 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + CALLFUNC 字枠モード初期化 + RETURN +ENDFUNC ■字枠消去 + +; ■ADVモード +; ARG 0: szBG : string +; ARG 1: nEffect_Num : int +; ARG 2: nEffect_Time : int +; RETURN: void +FUNC 4014 + CALLFUNC 字枠モード初期化 + SH_LOCAL_S_REF szBG + CALLFUNC ■背景登録 + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC ■画面表示 + RETURN +ENDFUNC ■ADVモード + +; ■イベントクリア +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; RETURN: void +FUNC 4015 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ■字枠消去 + SH_LOCALREF nEffect_Time + SWITCH 62 + JUMP 0x7b196 +.CASE 62:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7b196 +.CASE 62:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7b196 +.CASE 62:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7b196 +.CASE 62:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7b196 +.DEFAULT 62 + JUMP 0x7b196 +0x7b196: + CALLFUNC 全消去2 + PUSH 0 + PUSH -2147483648 + CALLFUNC 字枠セット + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + RETURN +ENDFUNC ■イベントクリア + +; ■画面表示 +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; RETURN: void +FUNC 4016 + SH_LOCALREF nEffect_Time + SWITCH 63 + JUMP 0x7b226 +.CASE 63:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7b226 +.CASE 63:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7b226 +.CASE 63:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7b226 +.CASE 63:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7b226 +.DEFAULT 63 + JUMP 0x7b226 +0x7b226: + SH_LOCALREF nEffect_Num + PUSH -1 + EQUALE + IFZ 0x7b254 + PUSH -1 + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + RETURN + JUMP 0x7b254 +0x7b254: + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + RETURN +ENDFUNC ■画面表示 + +; 名札MSGW設定 +; RETURN: void +FUNC 4017 + CALLFUNC 顔消去 + CALLFUNC 字枠モード取得 + PUSH 2 + NOTE + IFZ 0x7b2f6 + CALLFUNC 字枠モード取得 + PUSH -2147483648 + EQUALE + IFZ 0x7b2c6 + PUSH 2 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7b2e4 +0x7b2c6: + PUSH 2 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 +0x7b2e4: + PUSH 2 + CALLFUNC 字枠モード設定 + JUMP 0x7b2f6 +0x7b2f6: + PUSH 2 + PUSH 54 + PUSH 109 + PUSH 20 + PUSH 155 + CALLFUNC メッセージエリア余白 + RETURN +ENDFUNC 名札MSGW設定 + +; 顔MSGW設定 +; ARG 0: szCG : string +; RETURN: void +FUNC 4018 + CALLFUNC 名札消去 + SH_LOCAL_S_REF szCG + CALLFUNC ■顔セット + CALLFUNC 字枠モード取得 + PUSH 3 + NOTE + IFZ 0x7b3b6 + CALLFUNC 字枠モード取得 + PUSH -2147483648 + EQUALE + IFZ 0x7b386 + PUSH 3 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7b3a4 +0x7b386: + PUSH 3 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 +0x7b3a4: + PUSH 3 + CALLFUNC 字枠モード設定 + JUMP 0x7b3b6 +0x7b3b6: + PUSH 3 + PUSH 54 + PUSH 109 + PUSH 20 + PUSH 300 + CALLFUNC メッセージエリア余白 + RETURN +ENDFUNC 顔MSGW設定 + +; ◎台詞 +; ARG 0: szCG : string +; ARG 1: szText : string +; VAR 2: szBackLogName : string +; RETURN: void +FUNC 4019 + SH_LOCALREF szBackLogName + SH_S_ASSIGN_STR0 "" + SH_LOCALSREF_EQ_STR0 szText "" + IFZ 0x7b420 + SH_LOCALREF szBackLogName + SH_LOCAL_S_REF szCG + CALLFUNC 名札用名前取得 + S_ASSIGN + S_POP + JUMP 0x7b42a +0x7b420: + SH_LOCALREF_SASSIGN_LOCALSREF szBackLogName szText +0x7b42a: + SH_LOCALREF szBackLogName + S_PUSH "【" + SH_LOCAL_S_REF szBackLogName + S_ADD + S_PUSH "】" + S_ADD + S_ASSIGN + S_POP + SH_LOCAL_S_REF szCG + S_PUSH "顔/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7b47e + CALLFUNC 名札MSGW設定 + SH_LOCAL_S_REF szBackLogName + CALLFUNC 名札 + JUMP 0x7b48a +0x7b47e: + SH_LOCAL_S_REF szCG + CALLFUNC 顔MSGW設定 +0x7b48a: + SH_LOCAL_S_REF szBackLogName + CALLFUNC バックログ登録 + RETURN +ENDFUNC ◎台詞 + +; ◎ト書き +; RETURN: void +FUNC 4020 + CALLFUNC 顔消去 + CALLFUNC 名札消去 + CALLFUNC 字枠モード取得 + PUSH 1 + NOTE + IFZ 0x7b52c + CALLFUNC 字枠モード取得 + PUSH -2147483648 + EQUALE + IFZ 0x7b4fc + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7b51a +0x7b4fc: + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 +0x7b51a: + PUSH 1 + CALLFUNC 字枠モード設定 + JUMP 0x7b52c +0x7b52c: + PUSH 1 + PUSH 54 + PUSH 109 + PUSH 20 + PUSH 155 + CALLFUNC メッセージエリア余白 + RETURN +ENDFUNC ◎ト書き + +; ■立ち絵 +; ARG 0: szCG1 : string +; ARG 1: szCG2 : string +; ARG 2: szCG3 : string +; ARG 3: szCG4 : string +; ARG 4: szCG5 : string +; RETURN: void +FUNC 4021 + CALLFUNC 顔消去 + CALLFUNC 名札消去 + PUSH 0 + PUSH 0 + CALLFUNC 全表示 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC ■立ち絵登録 + PUSH -1 + PUSH 200 + CALLFUNC 全表示 + RETURN +ENDFUNC ■立ち絵 + +; ■立ち絵登録 +; ARG 0: szCG1 : string +; ARG 1: szCG2 : string +; ARG 2: szCG3 : string +; ARG 3: szCG4 : string +; ARG 4: szCG5 : string +; RETURN: void +FUNC 4022 + SH_LOCALSREF_NE_STR0 szCG1 "" + IFZ 0x7b5f0 + SH_LOCAL_S_REF szCG1 + CALLFUNC CG存在判定 + NOT + IFZ 0x7b5f0 + PUSH 1 + JUMP 0x7b5f6 +0x7b5f0: + PUSH 0 +0x7b5f6: + IFZ 0x7b604 + RETURN + JUMP 0x7b604 +0x7b604: + SH_LOCALSREF_NE_STR0 szCG2 "" + IFZ 0x7b634 + SH_LOCAL_S_REF szCG2 + CALLFUNC CG存在判定 + NOT + IFZ 0x7b634 + PUSH 1 + JUMP 0x7b63a +0x7b634: + PUSH 0 +0x7b63a: + IFZ 0x7b648 + RETURN + JUMP 0x7b648 +0x7b648: + SH_LOCALSREF_NE_STR0 szCG3 "" + IFZ 0x7b678 + SH_LOCAL_S_REF szCG3 + CALLFUNC CG存在判定 + NOT + IFZ 0x7b678 + PUSH 1 + JUMP 0x7b67e +0x7b678: + PUSH 0 +0x7b67e: + IFZ 0x7b68c + RETURN + JUMP 0x7b68c +0x7b68c: + SH_LOCALSREF_NE_STR0 szCG4 "" + IFZ 0x7b6bc + SH_LOCAL_S_REF szCG4 + CALLFUNC CG存在判定 + NOT + IFZ 0x7b6bc + PUSH 1 + JUMP 0x7b6c2 +0x7b6bc: + PUSH 0 +0x7b6c2: + IFZ 0x7b6d0 + RETURN + JUMP 0x7b6d0 +0x7b6d0: + SH_LOCALSREF_NE_STR0 szCG5 "" + IFZ 0x7b700 + SH_LOCAL_S_REF szCG5 + CALLFUNC CG存在判定 + NOT + IFZ 0x7b700 + PUSH 1 + JUMP 0x7b706 +0x7b700: + PUSH 0 +0x7b706: + IFZ 0x7b714 + RETURN + JUMP 0x7b714 +0x7b714: + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵高さ調節 + PUSH 3 + SH_LOCAL_S_REF szCG1 + PUSH 1 + CALLFUNC P_CG設定 + PUSH 4 + SH_LOCAL_S_REF szCG2 + PUSH 1 + CALLFUNC P_CG設定 + PUSH 5 + SH_LOCAL_S_REF szCG3 + PUSH 1 + CALLFUNC P_CG設定 + PUSH 6 + SH_LOCAL_S_REF szCG4 + PUSH 1 + CALLFUNC P_CG設定 + PUSH 7 + SH_LOCAL_S_REF szCG5 + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■立ち絵登録 + +; ■SP全消去セット +; RETURN: void +FUNC 4023 + CALLFUNC SP全消去セット + RETURN +ENDFUNC ■SP全消去セット + +; ■SP全消去 +; RETURN: void +FUNC 4024 + CALLFUNC SP全消去セット + PUSH -1 + PUSH 200 + CALLFUNC 全表示 + RETURN +ENDFUNC ■SP全消去 + +; ■断面図登録 +; ARG 0: szCG : string +; RETURN: void +FUNC 4025 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7b828 + SH_LOCAL_S_REF szCG + CALLFUNC CG存在判定 + NOT + IFZ 0x7b828 + PUSH 1 + JUMP 0x7b82e +0x7b828: + PUSH 0 +0x7b82e: + IFZ 0x7b83c + RETURN + JUMP 0x7b83c +0x7b83c: + PUSH 10 + SH_LOCAL_S_REF szCG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■断面図登録 + +; ■断面図 +; ARG 0: szCG : string +; ARG 1: bKeyWait : bool +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4026 + CALLFUNC パーツ消去 + PUSH -1 + PUSH -1 + CALLFUNC ■画面表示 + SH_LOCAL_S_REF szCG + CALLFUNC ■断面図登録 + PUSH 1 + PUSH 800 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7b8b6 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7b8b6 +0x7b8b6: + SH_LOCALREF bMSG_W + IFZ 0x7b8e6 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7b8e6 +0x7b8e6: + RETURN +ENDFUNC ■断面図 + +; ■カットイン登録 +; ARG 0: szCG : string +; RETURN: void +FUNC 4027 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7b924 + SH_LOCAL_S_REF szCG + CALLFUNC CG存在判定 + NOT + IFZ 0x7b924 + PUSH 1 + JUMP 0x7b92a +0x7b924: + PUSH 0 +0x7b92a: + IFZ 0x7b938 + RETURN + JUMP 0x7b938 +0x7b938: + PUSH 9 + SH_LOCAL_S_REF szCG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■カットイン登録 + +; ■画面効果登録 +; ARG 0: szCG : string +; RETURN: void +FUNC 4028 + PUSH 11 + SH_LOCAL_S_REF szCG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■画面効果登録 + +; ■画面効果 +; ARG 0: szCG : string +; RETURN: void +FUNC 4029 + SH_LOCAL_S_REF szCG + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH 800 + CALLFUNC 全表示 + RETURN +ENDFUNC ■画面効果 + +; ■カットイン +; ARG 0: szBG : string +; ARG 1: bKeyWait : bool +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4030 + CALLFUNC パーツ消去 + PUSH -1 + PUSH -1 + CALLFUNC ■画面表示 + SH_LOCAL_S_REF szBG + CALLFUNC ■カットイン登録 + PUSH 1 + PUSH 800 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7ba04 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7ba04 +0x7ba04: + SH_LOCALREF bMSG_W + IFZ 0x7ba34 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7ba34 +0x7ba34: + RETURN +ENDFUNC ■カットイン + +; ■イベント絵登録 +; ARG 0: szCG : string +; RETURN: void +FUNC 4031 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7ba72 + SH_LOCAL_S_REF szCG + CALLFUNC CG存在判定 + NOT + IFZ 0x7ba72 + PUSH 1 + JUMP 0x7ba78 +0x7ba72: + PUSH 0 +0x7ba78: + IFZ 0x7ba86 + RETURN + JUMP 0x7ba86 +0x7ba86: + CALLFUNC 背景消去 + CALLFUNC パーツ消去 + CALLFUNC SP全消去セット + PUSH 8 + SH_LOCAL_S_REF szCG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■イベント絵登録 + +; ■イベント絵 +; ARG 0: szBG : string +; ARG 1: nEffect_Num : int +; ARG 2: nEffect_Time : int +; ARG 3: bKeyWait : bool +; ARG 4: bMSG_W : bool +; RETURN: void +FUNC 4032 + CALLFUNC パーツ消去 + PUSH -1 + PUSH -1 + CALLFUNC ■画面表示 + SH_LOCALREF nEffect_Time + SWITCH 64 + JUMP 0x7bb2e +.CASE 64:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7bb2e +.CASE 64:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7bb2e +.CASE 64:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7bb2e +.CASE 64:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7bb2e +.DEFAULT 64 + JUMP 0x7bb2e +0x7bb2e: + SH_LOCAL_S_REF szBG + CALLFUNC ■イベント絵登録 + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7bb6a + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7bb6a +0x7bb6a: + SH_LOCALREF bMSG_W + IFZ 0x7bb9a + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7bb9a +0x7bb9a: + RETURN +ENDFUNC ■イベント絵 + +; ■イベント絵初回 +; ARG 0: szCG : string +; ARG 1: bMSG_W : bool +; RETURN: void +FUNC 4033 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + SH_LOCAL_S_REF szCG + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 1 + SH_LOCALREF bMSG_W + CALLFUNC ■ブラックイン + RETURN +ENDFUNC ■イベント絵初回 + +; ■イベント絵初回断面図込み +; ARG 0: szCG1 : string +; ARG 1: szCG2 : string +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4034 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + SH_LOCAL_S_REF szCG1 + CALLFUNC ■イベント絵登録 + SH_LOCAL_S_REF szCG2 + CALLFUNC ■断面図登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 1 + SH_LOCALREF bMSG_W + CALLFUNC ■ブラックイン + RETURN +ENDFUNC ■イベント絵初回断面図込み + +; ■背景登録 +; ARG 0: szBG : string +; RETURN: void +FUNC 4035 + SH_LOCALSREF_NE_STR0 szBG "" + IFZ 0x7bcf0 + SH_LOCAL_S_REF szBG + CALLFUNC CG存在判定 + NOT + IFZ 0x7bcf0 + PUSH 1 + JUMP 0x7bcf6 +0x7bcf0: + PUSH 0 +0x7bcf6: + IFZ 0x7bd04 + RETURN + JUMP 0x7bd04 +0x7bd04: + CALLFUNC イベント絵消去 + PUSH 1 + SH_LOCAL_S_REF szBG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■背景登録 + +; ■背景 +; ARG 0: szBG : string +; ARG 1: nEffect_Num : int +; ARG 2: nEffect_Time : int +; ARG 3: bMSG_W : bool +; RETURN: void +FUNC 4036 + SH_LOCAL_S_REF szBG + CALLFUNC CG存在判定 + NOT + IFZ 0x7bd4c + RETURN + JUMP 0x7bd4c +0x7bd4c: + CALLFUNC パーツ消去 + PUSH -1 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC SP全消去セット + SH_LOCALREF nEffect_Time + SWITCH 65 + JUMP 0x7bdc2 +.CASE 65:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7bdc2 +.CASE 65:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7bdc2 +.CASE 65:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7bdc2 +.CASE 65:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7bdc2 +.DEFAULT 65 + JUMP 0x7bdc2 +0x7bdc2: + SH_LOCAL_S_REF szBG + CALLFUNC ■背景登録 + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + SH_LOCALREF bMSG_W + IFZ 0x7be10 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7be10 +0x7be10: + RETURN +ENDFUNC ■背景 + +; ■顔セット +; ARG 0: szCG : string +; RETURN: void +FUNC 4037 + SH_LOCAL_S_REF szCG + CALLFUNC CG存在判定 + NOT + IFZ 0x7be3a + RETURN + JUMP 0x7be3a +0x7be3a: + PUSH 12 + SH_LOCAL_S_REF szCG + PUSH 1 + CALLFUNC P_CG設定 + RETURN +ENDFUNC ■顔セット + +; ■ホワイトアウト +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; RETURN: void +FUNC 4038 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + SH_LOCALREF nEffect_Time + SWITCH 66 + JUMP 0x7bed0 +.CASE 66:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7bed0 +.CASE 66:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7bed0 +.CASE 66:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7bed0 +.CASE 66:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7bed0 +.DEFAULT 66 + JUMP 0x7bed0 +0x7bed0: + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + CALLFUNC ■字枠消去 + RETURN +ENDFUNC ■ホワイトアウト + +; ■ホワイトイン +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; ARG 2: bKeyWait : bool +; RETURN: void +FUNC 4039 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + SH_LOCALREF nEffect_Time + SWITCH 67 + JUMP 0x7bf66 +.CASE 67:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7bf66 +.CASE 67:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7bf66 +.CASE 67:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7bf66 +.CASE 67:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7bf66 +.DEFAULT 67 + JUMP 0x7bf66 +0x7bf66: + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7bf96 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7bf96 +0x7bf96: + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + RETURN +ENDFUNC ■ホワイトイン + +; ■ブラックアウト +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; RETURN: void +FUNC 4040 + CALLFUNC ■字枠消去 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 全画面色 + SH_LOCALREF nEffect_Time + SWITCH 68 + JUMP 0x7c038 +.CASE 68:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7c038 +.CASE 68:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7c038 +.CASE 68:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7c038 +.CASE 68:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7c038 +.DEFAULT 68 + JUMP 0x7c038 +0x7c038: + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + CALLFUNC ■字枠消去 + RETURN +ENDFUNC ■ブラックアウト + +; ■ブラックイン +; ARG 0: nEffect_Num : int +; ARG 1: nEffect_Time : int +; ARG 2: bKeyWait : bool +; ARG 3: bMSG_W : bool +; RETURN: void +FUNC 4041 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + SH_LOCALREF nEffect_Time + SWITCH 69 + JUMP 0x7c0ce +.CASE 69:3 -1 + SH_LOCALASSIGN nEffect_Time 200 + JUMP 0x7c0ce +.CASE 69:2 -2 + SH_LOCALASSIGN nEffect_Time 800 + JUMP 0x7c0ce +.CASE 69:1 -3 + SH_LOCALASSIGN nEffect_Time 1400 + JUMP 0x7c0ce +.CASE 69:0 -4 + SH_LOCALASSIGN nEffect_Time 3000 + JUMP 0x7c0ce +.DEFAULT 69 + JUMP 0x7c0ce +0x7c0ce: + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7c0fe + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7c0fe +0x7c0fe: + SH_LOCALREF bMSG_W + IFZ 0x7c12e + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7c12e +0x7c12e: + RETURN +ENDFUNC ■ブラックイン + +; ■文字サイズセット +; ARG 0: nSize : int +; RETURN: void +FUNC 4042 + SH_LOCALREF nSize + CALLFUNC 字サイズ + RETURN +ENDFUNC ■文字サイズセット + +; ■文字サイズリセット +; RETURN: void +FUNC 4043 + PUSH -1 + CALLFUNC 字サイズ + RETURN +ENDFUNC ■文字サイズリセット + +; ■文字色リセット +; RETURN: void +FUNC 4044 + PUSH -1 + PUSH -1 + PUSH -1 + CALLFUNC 字色 + RETURN +ENDFUNC ■文字色リセット + +; ■文字リセット +; RETURN: void +FUNC 4045 + CALLFUNC ■文字サイズリセット + CALLFUNC ■文字色リセット + RETURN +ENDFUNC ■文字リセット + +; ■待機時間 +; ARG 0: nWait_Time : int +; RETURN: void +FUNC 4046 + SH_LOCALREF nWait_Time + CALLFUNC W + RETURN +ENDFUNC ■待機時間 + +; ■画面揺れ +; ARG 0: nTime : int +; RETURN: void +FUNC 4047 + PUSH 1 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 3 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 4 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 5 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 6 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 7 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + PUSH 8 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + RETURN +ENDFUNC ■画面揺れ + +; ■顔揺れ +; ARG 0: nTime : int +; RETURN: void +FUNC 4048 + PUSH 12 + PUSH 50 + PUSH 50 + PUSH 0 + SH_LOCALREF nTime + CALLFUNC P_モーション振動設定 + RETURN +ENDFUNC ■顔揺れ + +; CG存在判定 +; ARG 0: szCG : string +; RETURN: bool +FUNC 4049 + SH_LOCAL_S_REF szCG + CALLFUNC A_CG存在確認 + NOT + IFZ 0x7c34e + S_PUSH "【" + SH_LOCAL_S_REF szCG + S_ADD + S_PUSH "】のCGは存在しません。" + S_ADD + S_PUSH "\n" + S_ADD + CALLSYS system.Output + S_POP + PUSH 0 + RETURN + JUMP 0x7c34e +0x7c34e: + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC CG存在判定 + +; ■ループ効果 +; ARG 0: szCG : string +; ARG 1: nNum : int +; ARG 2: nTime : int +; RETURN: void +FUNC 4050 + PUSH 18 + SH_LOCAL_S_REF szCG + S_PUSH "%d" + S_ADD + PUSH 1 + SH_LOCALREF nNum + SH_LOCALREF nTime + PUSH 1 + CALLFUNC P_ループCG設定 + PUSH 18 + PUSH 0 + PUSH 0 + PUSH 80 + PUSH 1 + PUSH 1 + PUSH 255 + CALLFUNC パーツ設定 + RETURN +ENDFUNC ■ループ効果 + +; ■ループ効果停止 +; RETURN: void +FUNC 4051 + PUSH 18 + CALLFUNC P_削除 + RETURN +ENDFUNC ■ループ効果停止 + +; ■ちょい待ち +; ARG 0: nTime : int +; RETURN: void +FUNC 4052 + CALLFUNC 既読スキップ中確認 + IFZ 0x7c408 + RETURN + JUMP 0x7c408 +0x7c408: + CALLFUNC A_オートモード中確認 + IFZ 0x7c41c + RETURN + JUMP 0x7c41c +0x7c41c: + SH_LOCALREF nTime + CALLFUNC W + RETURN +ENDFUNC ■ちょい待ち + +; ■キー待ち +; RETURN: void +FUNC 4053 + CALLFUNC 既読スキップ中確認 + IFZ 0x7c44a + RETURN + JUMP 0x7c44a +0x7c44a: + CALLFUNC A_オートモード中確認 + IFZ 0x7c45e + RETURN + JUMP 0x7c45e +0x7c45e: + PUSH -2147483648 + PUSH 1 + CALLFUNC KeyInputWait + RETURN +ENDFUNC ■キー待ち + +; ■点滅 +; RETURN: void +FUNC 4054 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 0 + CALLFUNC 全表示 + PUSH 100 + CALLFUNC ■待機時間 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 0 + CALLFUNC 全表示 + RETURN +ENDFUNC ■点滅 + +; ■射精 +; ARG 0: szCG : string +; ARG 1: bKeyWait : bool +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4055 + CALLFUNC ■字枠消去 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH 300 + CALLFUNC ■待機時間 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 600 + CALLFUNC 全表示 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7c5f2 + SH_LOCAL_S_REF szCG + CALLFUNC ■イベント絵登録 + JUMP 0x7c5f2 +0x7c5f2: + PUSH 5032 + CALLFUNC ■効果音 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 1000 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7c646 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7c646 +0x7c646: + SH_LOCALREF bMSG_W + IFZ 0x7c676 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7c676 +0x7c676: + RETURN +ENDFUNC ■射精 + +; ■射精断面図込み +; ARG 0: szCG1 : string +; ARG 1: szCG2 : string +; ARG 2: bKeyWait : bool +; ARG 3: bMSG_W : bool +; RETURN: void +FUNC 4056 + CALLFUNC ■字枠消去 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH 300 + CALLFUNC ■待機時間 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 600 + CALLFUNC 全表示 + SH_LOCALSREF_NE_STR0 szCG1 "" + IFZ 0x7c78a + SH_LOCAL_S_REF szCG1 + CALLFUNC ■イベント絵登録 + JUMP 0x7c78a +0x7c78a: + SH_LOCALSREF_NE_STR0 szCG2 "" + IFZ 0x7c7ac + SH_LOCAL_S_REF szCG2 + CALLFUNC ■断面図登録 + JUMP 0x7c7ac +0x7c7ac: + PUSH 5032 + CALLFUNC ■効果音 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 1000 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7c800 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7c800 +0x7c800: + SH_LOCALREF bMSG_W + IFZ 0x7c830 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7c830 +0x7c830: + RETURN +ENDFUNC ■射精断面図込み + +; ■絶頂 +; ARG 0: szCG : string +; ARG 1: bKeyWait : bool +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4057 + CALLFUNC ■字枠消去 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 300 + CALLFUNC 全表示 + PUSH 300 + CALLFUNC ■待機時間 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 600 + CALLFUNC 全表示 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7c8f0 + SH_LOCAL_S_REF szCG + CALLFUNC ■イベント絵登録 + JUMP 0x7c8f0 +0x7c8f0: + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 1000 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7c932 + CALLFUNC ■キー待ち + JUMP 0x7c932 +0x7c932: + SH_LOCALREF bMSG_W + IFZ 0x7c962 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7c962 +0x7c962: + RETURN +ENDFUNC ■絶頂 + +; ■鼓動 +; ARG 0: szCG : string +; ARG 1: bKeyWait : bool +; ARG 2: bMSG_W : bool +; RETURN: void +FUNC 4058 + CALLFUNC ■字枠消去 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC 全画面色 + PUSH 1 + PUSH 500 + CALLFUNC 全表示 + SH_LOCALSREF_NE_STR0 szCG "" + IFZ 0x7c9c2 + SH_LOCAL_S_REF szCG + CALLFUNC ■イベント絵登録 + JUMP 0x7c9c2 +0x7c9c2: + PUSH 5032 + CALLFUNC ■効果音 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + PUSH 1 + PUSH 200 + CALLFUNC 全表示 + SH_LOCALREF bKeyWait + IFZ 0x7ca16 + PUSH 1000 + CALLFUNC ■ちょい待ち + JUMP 0x7ca16 +0x7ca16: + SH_LOCALREF bMSG_W + IFZ 0x7ca46 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + JUMP 0x7ca46 +0x7ca46: + RETURN +ENDFUNC ■鼓動 + +; ■場面転換 +; ARG 0: szCG : string +; ARG 1: nEffect_Num : int +; ARG 2: nEffect_Time : int +; ARG 3: nWait_Time : int +; RETURN: void +FUNC 4059 + SH_LOCALREF nEffect_Num + SH_LOCALREF nEffect_Time + CALLFUNC ■ブラックアウト + CALLFUNC ■フィルタオフ + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + SH_LOCAL_S_REF szCG + CALLFUNC ■背景登録 + SH_LOCALREF nWait_Time + CALLFUNC ■待機時間 + SH_LOCALREF nEffect_Num + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + RETURN +ENDFUNC ■場面転換 + +; ■時間経過 +; ARG 0: nTime : int +; RETURN: void +FUNC 4060 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + CALLFUNC ■フィルタオフ + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + SH_LOCALREF nTime + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + RETURN +ENDFUNC ■時間経過 + +; ■エンド1枚絵 +; ARG 0: szCG : string +; RETURN: void +FUNC 4061 + CALLFUNC ■字枠消去 + PUSH 51 + PUSH -4 + CALLFUNC ■ブラックアウト + SH_LOCAL_S_REF szCG + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■ブラックイン + PUSH 2000 + CALLFUNC W強制待ち + CALLFUNC ■キー待ち + S_PUSH "" + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH 3000 + CALLFUNC 全表示 + RETURN +ENDFUNC ■エンド1枚絵 + +; ■フィルタオフ +; VAR 0: nR : int +; VAR 1: nG : int +; VAR 2: nB : int +; RETURN: void +FUNC 4062 + SH_LOCALASSIGN nR 0 + SH_LOCALASSIGN nG 0 + SH_LOCALASSIGN nB 0 + SH_LOCALASSIGN nR 255 + SH_LOCALASSIGN nG 255 + SH_LOCALASSIGN nB 255 + PUSH 3 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 4 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 5 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 6 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 7 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + RETURN +ENDFUNC ■フィルタオフ + +; ■消灯フィルタ +; VAR 0: nR : int +; VAR 1: nG : int +; VAR 2: nB : int +; RETURN: void +FUNC 4063 + SH_LOCALASSIGN nR 0 + SH_LOCALASSIGN nG 0 + SH_LOCALASSIGN nB 0 + SH_LOCALASSIGN nR 164 + SH_LOCALASSIGN nG 195 + SH_LOCALASSIGN nB 209 + PUSH 3 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 4 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 5 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 6 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 7 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + RETURN +ENDFUNC ■消灯フィルタ + +; ■炎フィルタ +; VAR 0: nR : int +; VAR 1: nG : int +; VAR 2: nB : int +; RETURN: void +FUNC 4064 + SH_LOCALASSIGN nR 0 + SH_LOCALASSIGN nG 0 + SH_LOCALASSIGN nB 0 + SH_LOCALASSIGN nR 255 + SH_LOCALASSIGN nG 179 + SH_LOCALASSIGN nB 69 + PUSH 3 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 4 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 5 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 6 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 7 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + RETURN +ENDFUNC ■炎フィルタ + +; ■夕焼けフィルタ +; VAR 0: nR : int +; VAR 1: nG : int +; VAR 2: nB : int +; RETURN: void +FUNC 4065 + SH_LOCALASSIGN nR 0 + SH_LOCALASSIGN nG 0 + SH_LOCALASSIGN nB 0 + SH_LOCALASSIGN nR 255 + SH_LOCALASSIGN nG 240 + SH_LOCALASSIGN nB 200 + PUSH 3 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 4 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 5 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 6 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + PUSH 7 + SH_LOCALREF nR + SH_LOCALREF nG + SH_LOCALREF nB + CALLFUNC P_乗算色設定 + RETURN +ENDFUNC ■夕焼けフィルタ + +; 立ち絵高さ調節 +; ARG 0: szCG1 : string +; ARG 1: szCG2 : string +; ARG 2: szCG3 : string +; ARG 3: szCG4 : string +; ARG 4: szCG5 : string +; VAR 5: nY : int +; RETURN: void +FUNC 4066 + SH_LOCALASSIGN nY 0 + PUSHLOCALPAGE + PUSH 5 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵Y座標取得 + ASSIGN + POP + PUSH 3 + PUSH 0 + SH_LOCALREF nY + CALLFUNC P_座標設定 + PUSHLOCALPAGE + PUSH 5 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵Y座標取得 + ASSIGN + POP + PUSH 4 + PUSH -200 + SH_LOCALREF nY + CALLFUNC P_座標設定 + PUSHLOCALPAGE + PUSH 5 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵Y座標取得 + ASSIGN + POP + PUSH 5 + PUSH 200 + SH_LOCALREF nY + CALLFUNC P_座標設定 + PUSHLOCALPAGE + PUSH 5 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵Y座標取得 + ASSIGN + POP + PUSH 6 + PUSH -200 + SH_LOCALREF nY + CALLFUNC P_座標設定 + PUSHLOCALPAGE + PUSH 5 + SH_LOCAL_S_REF szCG5 + SH_LOCAL_S_REF szCG1 + SH_LOCAL_S_REF szCG2 + SH_LOCAL_S_REF szCG3 + SH_LOCAL_S_REF szCG4 + SH_LOCAL_S_REF szCG5 + CALLFUNC 立ち絵Y座標取得 + ASSIGN + POP + PUSH 7 + PUSH 0 + SH_LOCALREF nY + CALLFUNC P_座標設定 + RETURN +ENDFUNC 立ち絵高さ調節 + +; 立ち絵Y座標取得 +; ARG 0: szCG : string +; ARG 1: szCG1 : string +; ARG 2: szCG2 : string +; ARG 3: szCG3 : string +; ARG 4: szCG4 : string +; ARG 5: szCG5 : string +; RETURN: int +FUNC 4067 + SH_LOCAL_S_REF szCG + S_PUSH "全身/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d174 + JUMP 0x7d17c +0x7d174: + PUSH 0 + RETURN +0x7d17c: + SH_LOCAL_S_REF szCG + S_PUSH "琴音/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d19e + JUMP 0x7d39a +0x7d19e: + SH_LOCAL_S_REF szCG1 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d1e2 + SH_LOCAL_S_REF szCG2 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d1e2 + PUSH 0 + JUMP 0x7d1e8 +0x7d1e2: + PUSH 1 +0x7d1e8: + IFNZ 0x7d216 + SH_LOCAL_S_REF szCG3 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d216 + PUSH 0 + JUMP 0x7d21c +0x7d216: + PUSH 1 +0x7d21c: + IFNZ 0x7d24a + SH_LOCAL_S_REF szCG4 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d24a + PUSH 0 + JUMP 0x7d250 +0x7d24a: + PUSH 1 +0x7d250: + IFNZ 0x7d27e + SH_LOCAL_S_REF szCG5 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d27e + PUSH 0 + JUMP 0x7d284 +0x7d27e: + PUSH 1 +0x7d284: + IFZ 0x7d298 + PUSH 80 + RETURN + JUMP 0x7d298 +0x7d298: + SH_LOCAL_S_REF szCG1 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d2dc + SH_LOCAL_S_REF szCG2 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d2dc + PUSH 0 + JUMP 0x7d2e2 +0x7d2dc: + PUSH 1 +0x7d2e2: + IFNZ 0x7d310 + SH_LOCAL_S_REF szCG3 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d310 + PUSH 0 + JUMP 0x7d316 +0x7d310: + PUSH 1 +0x7d316: + IFNZ 0x7d344 + SH_LOCAL_S_REF szCG4 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d344 + PUSH 0 + JUMP 0x7d34a +0x7d344: + PUSH 1 +0x7d34a: + IFNZ 0x7d378 + SH_LOCAL_S_REF szCG5 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d378 + PUSH 0 + JUMP 0x7d37e +0x7d378: + PUSH 1 +0x7d37e: + IFZ 0x7d392 + PUSH 50 + RETURN + JUMP 0x7d392 +0x7d392: + PUSH 30 + RETURN +0x7d39a: + SH_LOCAL_S_REF szCG + S_PUSH "紗夜/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d3bc + JUMP 0x7d5b8 +0x7d3bc: + SH_LOCAL_S_REF szCG1 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d400 + SH_LOCAL_S_REF szCG2 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d400 + PUSH 0 + JUMP 0x7d406 +0x7d400: + PUSH 1 +0x7d406: + IFNZ 0x7d434 + SH_LOCAL_S_REF szCG3 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d434 + PUSH 0 + JUMP 0x7d43a +0x7d434: + PUSH 1 +0x7d43a: + IFNZ 0x7d468 + SH_LOCAL_S_REF szCG4 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d468 + PUSH 0 + JUMP 0x7d46e +0x7d468: + PUSH 1 +0x7d46e: + IFNZ 0x7d49c + SH_LOCAL_S_REF szCG5 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d49c + PUSH 0 + JUMP 0x7d4a2 +0x7d49c: + PUSH 1 +0x7d4a2: + IFZ 0x7d4b6 + PUSH 60 + RETURN + JUMP 0x7d4b6 +0x7d4b6: + SH_LOCAL_S_REF szCG1 + S_PUSH "舟木/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d4fa + SH_LOCAL_S_REF szCG2 + S_PUSH "舟木/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d4fa + PUSH 0 + JUMP 0x7d500 +0x7d4fa: + PUSH 1 +0x7d500: + IFNZ 0x7d52e + SH_LOCAL_S_REF szCG3 + S_PUSH "舟木/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d52e + PUSH 0 + JUMP 0x7d534 +0x7d52e: + PUSH 1 +0x7d534: + IFNZ 0x7d562 + SH_LOCAL_S_REF szCG4 + S_PUSH "舟木/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d562 + PUSH 0 + JUMP 0x7d568 +0x7d562: + PUSH 1 +0x7d568: + IFNZ 0x7d596 + SH_LOCAL_S_REF szCG5 + S_PUSH "舟木/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d596 + PUSH 0 + JUMP 0x7d59c +0x7d596: + PUSH 1 +0x7d59c: + IFZ 0x7d5b0 + PUSH 100 + RETURN + JUMP 0x7d5b0 +0x7d5b0: + PUSH 10 + RETURN +0x7d5b8: + SH_LOCAL_S_REF szCG + S_PUSH "莉々子/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d5da + JUMP 0x7d7d6 +0x7d5da: + SH_LOCAL_S_REF szCG1 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d61e + SH_LOCAL_S_REF szCG2 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d61e + PUSH 0 + JUMP 0x7d624 +0x7d61e: + PUSH 1 +0x7d624: + IFNZ 0x7d652 + SH_LOCAL_S_REF szCG3 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d652 + PUSH 0 + JUMP 0x7d658 +0x7d652: + PUSH 1 +0x7d658: + IFNZ 0x7d686 + SH_LOCAL_S_REF szCG4 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d686 + PUSH 0 + JUMP 0x7d68c +0x7d686: + PUSH 1 +0x7d68c: + IFNZ 0x7d6ba + SH_LOCAL_S_REF szCG5 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d6ba + PUSH 0 + JUMP 0x7d6c0 +0x7d6ba: + PUSH 1 +0x7d6c0: + IFZ 0x7d6d4 + PUSH 120 + RETURN + JUMP 0x7d6d4 +0x7d6d4: + SH_LOCAL_S_REF szCG1 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d718 + SH_LOCAL_S_REF szCG2 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d718 + PUSH 0 + JUMP 0x7d71e +0x7d718: + PUSH 1 +0x7d71e: + IFNZ 0x7d74c + SH_LOCAL_S_REF szCG3 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d74c + PUSH 0 + JUMP 0x7d752 +0x7d74c: + PUSH 1 +0x7d752: + IFNZ 0x7d780 + SH_LOCAL_S_REF szCG4 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d780 + PUSH 0 + JUMP 0x7d786 +0x7d780: + PUSH 1 +0x7d786: + IFNZ 0x7d7b4 + SH_LOCAL_S_REF szCG5 + S_PUSH "紗夜/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d7b4 + PUSH 0 + JUMP 0x7d7ba +0x7d7b4: + PUSH 1 +0x7d7ba: + IFZ 0x7d7ce + PUSH 120 + RETURN + JUMP 0x7d7ce +0x7d7ce: + PUSH 80 + RETURN +0x7d7d6: + SH_LOCAL_S_REF szCG + S_PUSH "雪乃/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d7f8 + JUMP 0x7d8fa +0x7d7f8: + SH_LOCAL_S_REF szCG1 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d83c + SH_LOCAL_S_REF szCG2 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d83c + PUSH 0 + JUMP 0x7d842 +0x7d83c: + PUSH 1 +0x7d842: + IFNZ 0x7d870 + SH_LOCAL_S_REF szCG3 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d870 + PUSH 0 + JUMP 0x7d876 +0x7d870: + PUSH 1 +0x7d876: + IFNZ 0x7d8a4 + SH_LOCAL_S_REF szCG4 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d8a4 + PUSH 0 + JUMP 0x7d8aa +0x7d8a4: + PUSH 1 +0x7d8aa: + IFNZ 0x7d8d8 + SH_LOCAL_S_REF szCG5 + S_PUSH "琴音/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d8d8 + PUSH 0 + JUMP 0x7d8de +0x7d8d8: + PUSH 1 +0x7d8de: + IFZ 0x7d8f2 + PUSH 120 + RETURN + JUMP 0x7d8f2 +0x7d8f2: + PUSH 100 + RETURN +0x7d8fa: + SH_LOCAL_S_REF szCG + S_PUSH "舟木/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d91c + JUMP 0x7d924 +0x7d91c: + PUSH -30 + RETURN +0x7d924: + SH_LOCAL_S_REF szCG + S_PUSH "一騎/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d946 + JUMP 0x7d94e +0x7d946: + PUSH -40 + RETURN +0x7d94e: + SH_LOCAL_S_REF szCG + S_PUSH "篠原/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d970 + JUMP 0x7d978 +0x7d970: + PUSH -30 + RETURN +0x7d978: + SH_LOCAL_S_REF szCG + S_PUSH "藪井/" + S_FIND + PUSH -1 + EQUALE + IFZ 0x7d99a + JUMP 0x7da9c +0x7d99a: + SH_LOCAL_S_REF szCG1 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d9de + SH_LOCAL_S_REF szCG2 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7d9de + PUSH 0 + JUMP 0x7d9e4 +0x7d9de: + PUSH 1 +0x7d9e4: + IFNZ 0x7da12 + SH_LOCAL_S_REF szCG3 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7da12 + PUSH 0 + JUMP 0x7da18 +0x7da12: + PUSH 1 +0x7da18: + IFNZ 0x7da46 + SH_LOCAL_S_REF szCG4 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7da46 + PUSH 0 + JUMP 0x7da4c +0x7da46: + PUSH 1 +0x7da4c: + IFNZ 0x7da7a + SH_LOCAL_S_REF szCG5 + S_PUSH "篠原/" + S_FIND + PUSH -1 + NOTE + IFNZ 0x7da7a + PUSH 0 + JUMP 0x7da80 +0x7da7a: + PUSH 1 +0x7da80: + IFZ 0x7da94 + PUSH 150 + RETURN + JUMP 0x7da94 +0x7da94: + PUSH 50 + RETURN +0x7da9c: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC 立ち絵Y座標取得 +EOF システム\Fuurin\画面処理.jaf + +; ■音楽 +; ARG 0: nMusic_Num : int +; VAR 1: nPlay_Music_Num : int +; RETURN: void +FUNC 4068 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC 音楽再生中番号取得 + ASSIGN + POP + SH_LOCALREF nPlay_Music_Num + SH_LOCALREF nMusic_Num + EQUALE + IFZ 0x7daec + RETURN + JUMP 0x7daec +0x7daec: + SH_LOCALREF nMusic_Num + PUSH -1 + PUSH -1 + CALLFUNC 音楽 + RETURN +ENDFUNC ■音楽 + +; ■音楽停止 +; ARG 0: nFade_Time : int +; RETURN: void +FUNC 4069 + PUSH 0 + PUSH 1 + SH_LOCALREF nFade_Time + CALLFUNC 音楽 + RETURN +ENDFUNC ■音楽停止 + +; ■ループ効果音 +; ARG 0: nSound_Num : int +; ARG 1: nFade_Time : int +; RETURN: void +FUNC 4070 + SH_LOCALREF nSound_Num + PUSH 1 + SH_LOCALREF nFade_Time + CALLFUNC ループ効果音 + RETURN +ENDFUNC ■ループ効果音 + +; ■ループ効果音停止 +; ARG 0: nFade_Time : int +; RETURN: void +FUNC 4071 + PUSH 0 + PUSH 1 + SH_LOCALREF nFade_Time + CALLFUNC ループ効果音 + RETURN +ENDFUNC ■ループ効果音停止 + +; ■効果音 +; ARG 0: nSound_Num : int +; RETURN: void +FUNC 4072 + SH_IF_LOC_NE_IMM nSound_Num 0 0x7db9a + RETURN + JUMP 0x7db9a +0x7db9a: + SH_LOCALREF nSound_Num + CALLFUNC 効果音 + RETURN +ENDFUNC ■効果音 + +; ■効果音待ち +; ARG 0: nSound_Num : int +; RETURN: void +FUNC 4073 + SH_IF_LOC_NE_IMM nSound_Num 0 0x7dbca + RETURN + JUMP 0x7dbca +0x7dbca: + SH_LOCALREF nSound_Num + CALLFUNC 効果音終了待ちあり + RETURN +ENDFUNC ■効果音待ち + +; ■システム効果音 +; ARG 0: nSound_Num : int +; RETURN: void +FUNC 4074 + SH_IF_LOC_NE_IMM nSound_Num 0 0x7dbfa + RETURN + JUMP 0x7dbfa +0x7dbfa: + SH_LOCALREF nSound_Num + CALLFUNC システム効果音 + RETURN +ENDFUNC ■システム効果音 +EOF システム\Fuurin\サウンド処理.jaf + +; 初期設定 +; RETURN: void +FUNC 4075 + CALLFUNC ゲームデータ設定 + RETURN +ENDFUNC 初期設定 + +; ゲームメイン(本編から) +; RETURN: void +FUNC 4076 + CALLFUNC イベントログ生成 + CALLFUNC 初期設定 + CALLFUNC ■EVデータ初期化 + CALLFUNC イベント登録 + PUSH 5 + CALLFUNC ■日数設定 + PUSH 0 + CALLFUNC ■時間ブロック設定 + CALLFUNC RunSceneTest + RETURN +ENDFUNC ゲームメイン(本編から) + +; ゲームメイン +; RETURN: void +FUNC 4077 + CALLFUNC イベントログ生成 + CALLFUNC 初期設定 + CALLFUNC ■EVデータ初期化 + PUSH 0 + CALLFUNC ■日数設定 + PUSH 0 + CALLFUNC ■時間ブロック設定 + S_PUSH "00日目/主人公の回想" + CALLFUNC RunSceneAdv + PUSH 1 + CALLFUNC ■日数設定 + PUSH 1 + CALLFUNC ■時間ブロック設定 + S_PUSH "01日目/朝/琴音初登場" + CALLFUNC RunSceneAdv + CALLFUNC イベント登録 + PUSH 0 + CALLFUNC ■日数設定 + PUSH 0 + CALLFUNC ■時間ブロック設定 + CALLFUNC RunSceneTest + RETURN +ENDFUNC ゲームメイン + +; ■移動先リセット +; RETURN: void +FUNC 4078 + PUSHGLOBALPAGE + PUSH 206 + PUSH 0 + A_NUMOF_GLOB_1 an移動先 + PUSH 0 + A_FILL + POP + RETURN +ENDFUNC ■移動先リセット + +; ■移動先登録 +; ARG 0: nPlace : int +; ARG 1: nChrID : int +; VAR 2: i : int +; RETURN: void +FUNC 4079 + SH_LOCALREF nPlace + A_NUMOF_GLOB_1 an移動先 + GTE + IFZ 0x7dd54 + S_PUSH "移動先が範囲外です" + CALLSYS system.MsgBox + S_POP + RETURN + JUMP 0x7dd54 +0x7dd54: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 1 +0x7dd68: + SH_IF_LOC_GE_IMM i 18 0x7ddb2 + JUMP 0x7dd88 +0x7dd7c: + SH_LOCALINC i + JUMP 0x7dd68 +0x7dd88: + SH_GLOBALREF an移動先 + SH_LOCALREF i + REF + SH_LOCALREF nChrID + EQUALE + IFZ 0x7ddac + RETURN + JUMP 0x7ddac +0x7ddac: + JUMP 0x7dd7c +0x7ddb2: + SH_GLOBALREF an移動先 + SH_LOCALREF nPlace + REF + PUSH 0 + EQUALE + IFZ 0x7ddea + SH_GLOBALREF an移動先 + SH_LOCALREF nPlace + SH_LOCALREF nChrID + ASSIGN + POP + JUMP 0x7ddea +0x7ddea: + RETURN +ENDFUNC ■移動先登録 + +; ■移動先キャラ取得 +; ARG 0: nPlace : int +; RETURN: int +FUNC 4080 + SH_LOCALREF nPlace + A_NUMOF_GLOB_1 an移動先 + GTE + IFZ 0x7de28 + S_PUSH "移動先が範囲外です" + CALLSYS system.MsgBox + S_POP + PUSH 0 + RETURN + JUMP 0x7de28 +0x7de28: + SH_GLOBALREF an移動先 + SH_LOCALREF nPlace + REF + RETURN + PUSH 0 + RETURN +ENDFUNC ■移動先キャラ取得 + +; ■ブロック判定 +; ARG 0: nChrID : int +; ARG 1: nBlock : int +; VAR 2: nブロック数 : int +; RETURN: bool +FUNC 4081 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード/上限値取得 + PUSH 3 + DIV + ASSIGN + POP + SH_IF_LOC_GT_IMM nブロック数 0 0x7de90 + SH_LOCALASSIGN nブロック数 1 + JUMP 0x7de90 +0x7de90: + SH_LOCALREF nBlock + SH_LOCALREF nブロック数 + GTE + IFZ 0x7deb2 + PUSH 1 + RETURN + JUMP 0x7deb2 +0x7deb2: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC ■ブロック判定 + +; ■ゲームリセット +; RETURN: void +FUNC 4082 + CALLFUNC resetGame + RETURN +ENDFUNC ■ゲームリセット + +; ■EVデータ初期化 +; RETURN: void +FUNC 4083 + CALLFUNC EV全クリア + RETURN +ENDFUNC ■EVデータ初期化 + +; ■時間ブロック設定 +; ARG 0: nBlock : int +; RETURN: void +FUNC 4084 + SH_GLOBAL_ASSIGN_LOCAL g_nBlock nBlock + RETURN +ENDFUNC ■時間ブロック設定 + +; ■時間ブロック初期化 +; RETURN: void +FUNC 4085 + SH_GLOBAL_ASSIGN_IMM g_nBlock 1 + RETURN +ENDFUNC ■時間ブロック初期化 + +; ■時間ブロック経過 +; RETURN: void +FUNC 4086 + PUSHGLOBALPAGE + PUSH 178 + DUP2 + REF + DUP_X2 + POP + INC + POP + RETURN +ENDFUNC ■時間ブロック経過 + +; ■時間ブロック取得 +; RETURN: int +FUNC 4087 + SH_GLOBALREF g_nBlock + RETURN + PUSH 0 + RETURN +ENDFUNC ■時間ブロック取得 + +; ■日数取得 +; RETURN: int +FUNC 4088 + SH_GLOBALREF g_nDay + RETURN + PUSH 0 + RETURN +ENDFUNC ■日数取得 + +; ■日数設定 +; ARG 0: nDay : int +; RETURN: void +FUNC 4089 + SH_GLOBAL_ASSIGN_LOCAL g_nDay nDay + RETURN +ENDFUNC ■日数設定 + +; ■曜日取得 +; RETURN: int +FUNC 4090 + SH_GLOBALREF g_nDay + PUSH 7 + MOD + RETURN + PUSH 0 + RETURN +ENDFUNC ■曜日取得 +EOF システム\Fuurin\メイン処理.jaf + +; ■名札設定 +; RETURN: void +FUNC 4091 + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "護" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "琴音" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "紗夜" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "莉々子" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "雪乃" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "一騎" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "舟木" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "大野" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "小出" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "篠原" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "進士" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "貞二" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "木村" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "響子" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "真人" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "藪井" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "男A" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "男B" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "男C" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "男" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "池上" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "主将" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "部員A" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "部員B" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "部員C" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "会長" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "夫人" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "浮浪者A" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "浮浪者B" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "浮浪者C" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "浮浪者D" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "浮浪者" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村長" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "神代" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "一同" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人1" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人2" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人3" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人4" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人5" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人6" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人7" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人8" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人9" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人10" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人A" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人B" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人C" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人D" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "村人たち" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学園長" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生A" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生B" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生C" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生D" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生E" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生F" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生G" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生H" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生I" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生J" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生K" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生L" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "学生たち" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "不良1" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "不良2" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "不良3" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "不良4" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "アリス" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "諭吉" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "風麟" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "MIN" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "いのくま" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "天然水" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "タケペン" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "古介" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "れんれん" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "なかじー" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "モグ太" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "ひさと" + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 179 + S_PUSH "おつゆ" + A_PUSHBACK + RETURN +ENDFUNC ■名札設定 +EOF システム\Fuurin\定義/名札.jaf + +; ■アリスの館判定 +; RETURN: bool +FUNC 4092 + SH_GLOBALREF g_bアリスの館 + RETURN + PUSH 0 + RETURN +ENDFUNC ■アリスの館判定 + +; ■アリスの館設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4093 + SH_GLOBAL_ASSIGN_LOCAL g_bアリスの館 bFlag + RETURN +ENDFUNC ■アリスの館設定 + +; ■精力アップ +; ARG 0: nValue : int +; VAR 1: n精力/変化前 : lint +; VAR 2: n精力/変化後 : lint +; RETURN: void +FUNC 4094 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e52e + RETURN + JUMP 0x7e52e +0x7e52e: + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_n精力 + ITOLI + LI_ASSIGN + POP + SH_LOCALASSIGN n精力/変化後 0 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF n精力/変化前 + SH_LOCALREF nValue + LI_ADD + LI_ASSIGN + POP + SH_LOCALREF n精力/変化後 + SH_GLOBALREF g_n精力/上限値 + GT + IFZ 0x7e594 + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_n精力/上限値 + ITOLI + LI_ASSIGN + POP + JUMP 0x7e594 +0x7e594: + SH_GLOBAL_ASSIGN_LOCAL g_n精力 n精力/変化後 + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7e5b4 + RETURN + JUMP 0x7e5b4 +0x7e5b4: + CALLFUNC 名札消去 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 + PUSH 1 + CALLFUNC 字枠モード設定 + SH_LOCALREF n精力/変化前 + SH_LOCALREF nValue + CALLFUNC △精力ゲージ変動 + RETURN +ENDFUNC ■精力アップ + +; ■精力ダウン +; ARG 0: nValue : int +; VAR 1: n精力/変化前 : lint +; VAR 2: n精力/変化後 : lint +; RETURN: void +FUNC 4095 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e618 + RETURN + JUMP 0x7e618 +0x7e618: + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_n精力 + ITOLI + LI_ASSIGN + POP + SH_LOCALASSIGN n精力/変化後 0 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF n精力/変化前 + SH_LOCALREF nValue + LI_SUB + LI_ASSIGN + POP + SH_IF_LOC_GE_IMM n精力/変化後 0 0x7e678 + PUSHLOCALPAGE + PUSH 2 + PUSH 0 + ITOLI + LI_ASSIGN + POP + JUMP 0x7e678 +0x7e678: + SH_GLOBAL_ASSIGN_LOCAL g_n精力 n精力/変化後 + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7e698 + RETURN + JUMP 0x7e698 +0x7e698: + CALLFUNC 名札消去 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 + PUSH 1 + CALLFUNC 字枠モード設定 + SH_LOCALREF n精力/変化前 + SH_LOCALREF nValue + INV + CALLFUNC △精力ゲージ変動 + RETURN +ENDFUNC ■精力ダウン + +; ■精力回復 +; RETURN: void +FUNC 4096 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e6fe + RETURN + JUMP 0x7e6fe +0x7e6fe: + PUSHGLOBALPAGE + PUSH 199 + SH_GLOBALREF g_n精力/上限値 + ASSIGN + POP + RETURN +ENDFUNC ■精力回復 + +; ■精力全回復 +; RETURN: void +FUNC 4097 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e732 + RETURN + JUMP 0x7e732 +0x7e732: + SH_GLOBALREF g_n精力/上限値 + CALLFUNC ■精力アップ + RETURN +ENDFUNC ■精力全回復 + +; ■精力上限値アップ +; ARG 0: nアップ値 : int +; RETURN: void +FUNC 4098 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e760 + RETURN + JUMP 0x7e760 +0x7e760: + SH_GLOBALREF g_n精力/上限値 + SH_GLOBALREF g_n精力/リミット + GTE + IFZ 0x7e77c + RETURN + JUMP 0x7e77c +0x7e77c: + SH_IF_LOC_GT_IMM nアップ値 0 0x7e7a2 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_n精力/上限値アップ + ASSIGN + POP + JUMP 0x7e7a8 +0x7e7a2: + JUMP 0x7e7a8 +0x7e7a8: + PUSHGLOBALPAGE + PUSH 200 + SH_GLOBALREF g_n精力/上限値 + SH_LOCALREF nアップ値 + ADD + ASSIGN + POP + SH_GLOBALREF g_n精力/上限値 + SH_GLOBALREF g_n精力/リミット + GT + IFZ 0x7e7ee + PUSHGLOBALPAGE + PUSH 200 + SH_GLOBALREF g_n精力/リミット + ASSIGN + POP + JUMP 0x7e7ee +0x7e7ee: + RETURN +ENDFUNC ■精力上限値アップ + +; ■精力取得 +; RETURN: int +FUNC 4099 + SH_GLOBALREF g_n精力 + RETURN + PUSH 0 + RETURN +ENDFUNC ■精力取得 + +; ■精力上限値取得 +; RETURN: int +FUNC 4100 + SH_GLOBALREF g_n精力/上限値 + RETURN + PUSH 0 + RETURN +ENDFUNC ■精力上限値取得 + +; ■貞操ガード回復 +; ARG 0: nChrID : int +; ARG 1: nValue : int +; VAR 2: nラブガード : int +; VAR 3: nラブガード/上限値 : int +; VAR 4: n性格ゲージ : int +; RETURN: void +FUNC 4101 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e848 + RETURN + JUMP 0x7e848 +0x7e848: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード/上限値取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@性格ゲージ取得 + ASSIGN + POP + SH_LOCALREF nラブガード + SH_LOCALREF nラブガード/上限値 + GTE + IFZ 0x7e8be + RETURN + JUMP 0x7e8be +0x7e8be: + SH_IF_LOC_NE_IMM nValue -2147483648 0x7e8ea + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF nラブガード/上限値 + CALLMETHOD C_DATA@ラブガード設定 + JUMP 0x7e8ea +0x7e8ea: + SH_LOCALREF nラブガード + SH_LOCALREF nValue + ADD + SH_LOCALREF nラブガード/上限値 + GT + IFZ 0x7e924 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF nラブガード/上限値 + CALLMETHOD C_DATA@ラブガード設定 + JUMP 0x7e944 +0x7e924: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF nラブガード + SH_LOCALREF nValue + ADD + CALLMETHOD C_DATA@ラブガード設定 +0x7e944: + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7e95a + RETURN + JUMP 0x7e95a +0x7e95a: + CALLFUNC ■字枠消去 + SH_LOCALREF nChrID + SH_LOCALREF n性格ゲージ + SH_LOCALREF nラブガード + SH_LOCALREF nラブガード/上限値 + SH_LOCALREF nValue + CALLFUNC △貞操ガード変化 + RETURN +ENDFUNC ■貞操ガード回復 + +; ■貞操ガード全回復 +; ARG 0: nChrID : int +; VAR 1: nラブガード/上限値 : int +; RETURN: void +FUNC 4102 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e9a6 + RETURN + JUMP 0x7e9a6 +0x7e9a6: + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード/上限値取得 + ASSIGN + POP + SH_LOCALREF nChrID + SH_LOCALREF nラブガード/上限値 + CALLFUNC ■貞操ガード回復 + RETURN +ENDFUNC ■貞操ガード全回復 + +; ■雪乃助っ人設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4103 + CALLFUNC 回想モード実行中確認 + IFZ 0x7e9f8 + RETURN + JUMP 0x7e9f8 +0x7e9f8: + SH_GLOBAL_ASSIGN_LOCAL g_b雪乃助っ人 bFlag + RETURN +ENDFUNC ■雪乃助っ人設定 + +; ■雪乃助っ人判定 +; RETURN: bool +FUNC 4104 + SH_GLOBALREF g_b雪乃助っ人 + RETURN + PUSH 0 + RETURN +ENDFUNC ■雪乃助っ人判定 + +; ■雪乃配置設定 +; ARG 0: nStatus : int +; RETURN: void +FUNC 4105 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ea40 + RETURN + JUMP 0x7ea40 +0x7ea40: + SH_GLOBAL_ASSIGN_LOCAL g_n雪乃配置 nStatus + RETURN +ENDFUNC ■雪乃配置設定 + +; ■雪乃配置取得 +; RETURN: int +FUNC 4106 + SH_GLOBALREF g_n雪乃配置 + RETURN + PUSH 0 + RETURN +ENDFUNC ■雪乃配置取得 + +; ■雪乃やられ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4107 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ea88 + RETURN + JUMP 0x7ea88 +0x7ea88: + SH_GLOBAL_ASSIGN_LOCAL g_b雪乃やられフラグ bFlag + RETURN +ENDFUNC ■雪乃やられ設定 + +; ■雪乃やられ判定 +; RETURN: bool +FUNC 4108 + SH_GLOBALREF g_b雪乃やられフラグ + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC ■雪乃やられ判定 + +; ■雪乃1日頑張れる設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4109 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ead2 + RETURN + JUMP 0x7ead2 +0x7ead2: + SH_GLOBAL_ASSIGN_LOCAL g_b雪乃/1日頑張れる bFlag + RETURN +ENDFUNC ■雪乃1日頑張れる設定 + +; ■雪乃1日頑張れる判定 +; RETURN: bool +FUNC 4110 + SH_GLOBALREF g_b雪乃/1日頑張れる + RETURN + PUSH 0 + RETURN +ENDFUNC ■雪乃1日頑張れる判定 + +; ■選択初期化 +; RETURN: void +FUNC 4111 + SH_GLOBAL_ASSIGN_IMM g_n選択回答 0 + RETURN +ENDFUNC ■選択初期化 + +; ■選択設定 +; ARG 0: nSelect : int +; RETURN: void +FUNC 4112 + SH_GLOBAL_ASSIGN_LOCAL g_n選択回答 nSelect + RETURN +ENDFUNC ■選択設定 + +; ■選択取得 +; RETURN: int +FUNC 4113 + SH_GLOBALREF g_n選択回答 + RETURN + PUSH 0 + RETURN +ENDFUNC ■選択取得 + +; ■性格ゲージアップ +; ARG 0: nChrID : int +; ARG 1: nValue : int +; VAR 2: n性格レベル/変化前 : lint +; VAR 3: n性格レベル/変化後 : lint +; VAR 4: n性格レベル/上限 : lint +; RETURN: void +FUNC 4114 + CALLFUNC 回想モード実行中確認 + IFZ 0x7eb66 + RETURN + JUMP 0x7eb66 +0x7eb66: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@性格ゲージ取得 + ITOLI + LI_ASSIGN + POP + SH_LOCALASSIGN n性格レベル/変化後 0 + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@性格ゲージ取得 + ITOLI + LI_ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF nValue + LI_ADD + LI_ASSIGN + POP + SH_LOCALREF n性格レベル/変化後 + PUSH 9 + GT + IFZ 0x7ebf8 + PUSHLOCALPAGE + PUSH 3 + PUSH 9 + ITOLI + LI_ASSIGN + POP + JUMP 0x7ebf8 +0x7ebf8: + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF n性格レベル/変化後 + EQUALE + IFZ 0x7ec14 + RETURN + JUMP 0x7ec14 +0x7ec14: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF n性格レベル/変化後 + CALLMETHOD C_DATA@性格ゲージ設定 + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7ec42 + RETURN + JUMP 0x7ec42 +0x7ec42: + CALLFUNC ■字枠消去 + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF nValue + CALLFUNC △性格ゲージ変化 + RETURN +ENDFUNC ■性格ゲージアップ + +; ■性格ゲージダウン +; ARG 0: nChrID : int +; ARG 1: nValue : int +; VAR 2: n性格レベル/変化前 : lint +; VAR 3: n性格レベル/変化後 : lint +; RETURN: void +FUNC 4115 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ec7c + RETURN + JUMP 0x7ec7c +0x7ec7c: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@性格ゲージ取得 + ITOLI + LI_ASSIGN + POP + SH_LOCALASSIGN n性格レベル/変化後 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF nValue + LI_SUB + LI_ASSIGN + POP + SH_IF_LOC_GE_IMM n性格レベル/変化後 1 0x7ed02 + PUSHLOCALPAGE + PUSH 3 + PUSH 1 + ITOLI + LI_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF n性格レベル/変化前 + PUSH 1 + LI_SUB + ASSIGN + POP + JUMP 0x7ed02 +0x7ed02: + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF n性格レベル/変化後 + EQUALE + IFZ 0x7ed1e + RETURN + JUMP 0x7ed1e +0x7ed1e: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF n性格レベル/変化後 + CALLMETHOD C_DATA@性格ゲージ設定 + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7ed4c + RETURN + JUMP 0x7ed4c +0x7ed4c: + CALLFUNC ■字枠消去 + SH_LOCALREF n性格レベル/変化前 + SH_LOCALREF nValue + INV + CALLFUNC △性格ゲージ変化 + RETURN +ENDFUNC ■性格ゲージダウン + +; ■強制排卵 +; ARG 0: nChrID : int +; RETURN: void +FUNC 4116 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ed88 + RETURN + JUMP 0x7ed88 +0x7ed88: + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7eda2 + JUMP 0x7edae + JUMP 0x7eda2 +0x7eda2: + SH_LOCALREF nChrID + CALLFUNC ■排卵ムービー +0x7edae: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + PUSH 1 + CALLMETHOD C_DATA@タマゴ/生存設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + PUSH 20 + CALLMETHOD C_DATA@タマゴ/残りブロック設定 + RETURN +ENDFUNC ■強制排卵 + +; ■中出し +; ARG 0: nHeroin : int +; ARG 1: nMan : int +; ARG 2: nValue : int +; VAR 3: n精力 : int +; RETURN: void +FUNC 4117 + CALLFUNC 回想モード実行中確認 + IFZ 0x7ee00 + RETURN + JUMP 0x7ee00 +0x7ee00: + SH_IF_LOC_NE_IMM nMan 7 0x7ee2e + SH_LOCALREF nHeroin + CALLFUNC ■妊娠判定 + IFZ 0x7ee28 + RETURN + JUMP 0x7ee28 +0x7ee28: + JUMP 0x7ee62 +0x7ee2e: + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ取得 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + GTE + IFZ 0x7ee62 + RETURN + JUMP 0x7ee62 +0x7ee62: + SH_LOCALREF nMan + PUSH 7 + NOTE + IFZ 0x7eebe + SH_LOCALREF nHeroin + SWITCH 70 + JUMP 0x7eeb8 +.CASE 70:0 1 + SH_GLOBAL_ASSIGN_IMM g_b琴音/敵中出し 1 + JUMP 0x7eeb8 +.CASE 70:1 2 + SH_GLOBAL_ASSIGN_IMM g_b紗夜/敵中出し 1 + JUMP 0x7eeb8 +.CASE 70:2 3 + SH_GLOBAL_ASSIGN_IMM g_b莉々子/敵中出し 1 + JUMP 0x7eeb8 +0x7eeb8: + JUMP 0x7eebe +0x7eebe: + SH_LOCALASSIGN n精力 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nValue + ASSIGN + POP + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nHeroin + CALLMETHOD C_DATA@タマゴ/生存判定 + NOT + IFZ 0x7ef14 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n精力 + PUSH 2 + DIV + ASSIGN + POP + JUMP 0x7ef14 +0x7ef14: + SH_LOCALREF nMan + PUSH 7 + NOTE + IFZ 0x7ef38 + SH_LOCALASSIGN nHeroin 0 + JUMP 0x7ef38 +0x7ef38: + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x7ef66 + SH_LOCALREF nMan + SH_LOCALREF nHeroin + SH_LOCALREF n精力 + CALLFUNC ■受精ゲージ加算 + RETURN + JUMP 0x7ef66 +0x7ef66: + CALLFUNC ■字枠消去 + SH_LOCALREF nMan + SH_LOCALREF nHeroin + SH_LOCALREF n精力 + CALLFUNC △受精ゲージ上昇 + SH_IF_LOC_NE_IMM nMan 7 0x7efbc + SH_LOCALREF nHeroin + CALLFUNC ■妊娠判定 + IFZ 0x7efb6 + PUSH 0 + CALLFUNC ■受精ムービー + JUMP 0x7efb6 +0x7efb6: + JUMP 0x7effa +0x7efbc: + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ取得 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + GTE + IFZ 0x7effa + PUSH 0 + CALLFUNC ■受精ムービー + JUMP 0x7effa +0x7effa: + RETURN +ENDFUNC ■中出し + +; ■受精ゲージ加算 +; ARG 0: nMan : int +; ARG 1: nHeroin : int +; ARG 2: nValue : int +; VAR 3: n受精ゲージ : int +; RETURN: void +FUNC 4118 + CALLFUNC 回想モード実行中確認 + IFZ 0x7f01c + RETURN + JUMP 0x7f01c +0x7f01c: + SH_LOCALASSIGN n受精ゲージ 0 + SH_IF_LOC_NE_IMM nMan 7 0x7f094 + SH_LOCALREF nHeroin + CALLFUNC ■妊娠判定 + IFZ 0x7f04e + RETURN + JUMP 0x7f04e +0x7f04e: + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nHeroin + CALLMETHOD C_DATA@受精ゲージ取得 + SH_LOCALREF nValue + ADD + ASSIGN + POP + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nHeroin + SH_LOCALREF n受精ゲージ + CALLMETHOD C_DATA@受精ゲージ設定 + RETURN + JUMP 0x7f094 +0x7f094: + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ取得 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + GTE + IFZ 0x7f0c8 + RETURN + JUMP 0x7f0c8 +0x7f0c8: + PUSHLOCALPAGE + PUSH 3 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + CALLMETHOD E_DATA@受精ゲージ取得 + SH_LOCALREF nValue + ADD + ASSIGN + POP + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nMan + SH_LOCALREF n受精ゲージ + CALLMETHOD E_DATA@受精ゲージ設定 + RETURN +ENDFUNC ■受精ゲージ加算 + +; ■受精ゲージリセット +; ARG 0: nHeroin : int +; RETURN: void +FUNC 4119 + SH_LOCALREF nHeroin + SWITCH 71 + JUMP 0x7f300 +.CASE 71:0 1 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 10 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 11 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 12 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 13 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 14 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + JUMP 0x7f300 +.CASE 71:1 2 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 15 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 18 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 19 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 20 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + JUMP 0x7f300 +.CASE 71:2 3 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 23 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + JUMP 0x7f300 +0x7f300: + RETURN +ENDFUNC ■受精ゲージリセット + +; ■宴前参加 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4120 + SH_GLOBAL_ASSIGN_LOCAL g_b宴前参加 bFlag + RETURN +ENDFUNC ■宴前参加 + +; ■宴前参加判定 +; RETURN: bool +FUNC 4121 + SH_GLOBALREF g_b宴前参加 + RETURN + PUSH 0 + RETURN +ENDFUNC ■宴前参加判定 + +; ■ヒロイン敵中出し判定 +; RETURN: bool +FUNC 4122 + SH_GLOBALREF g_b紗夜/敵中出し + IFNZ 0x7f366 + SH_GLOBALREF g_b莉々子/敵中出し + IFNZ 0x7f366 + PUSH 0 + JUMP 0x7f36c +0x7f366: + PUSH 1 +0x7f36c: + IFZ 0x7f380 + PUSH 1 + RETURN + JUMP 0x7f380 +0x7f380: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC ■ヒロイン敵中出し判定 + +; ■移動先イベント発生リセット +; VAR 0: nIndex : int +; RETURN: void +FUNC 4123 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x7f3b0: + SH_IF_LOC_GE_IMM nIndex 18 0x7f436 + JUMP 0x7f3d0 +0x7f3c4: + SH_LOCALINC nIndex + JUMP 0x7f3b0 +0x7f3d0: + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nIndex + PUSH 0 + CALLMETHOD P_DATA@強制イベント発生設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nIndex + PUSH 0 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nIndex + PUSH 0 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nIndex + PUSH 0 + CALLMETHOD P_DATA@コマンド/ボーナス設定 + JUMP 0x7f3c4 +0x7f436: + RETURN +ENDFUNC ■移動先イベント発生リセット + +; ■移動先状態リセット +; VAR 0: nIndex : int +; RETURN: void +FUNC 4124 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN nIndex 0 +0x7f458: + SH_IF_LOC_GE_IMM nIndex 18 0x7f496 + JUMP 0x7f478 +0x7f46c: + SH_LOCALINC nIndex + JUMP 0x7f458 +0x7f478: + SH_GLOBALREF ☆移動先データ + SH_LOCALREF nIndex + PUSH 0 + CALLMETHOD P_DATA@状態設定 + JUMP 0x7f46c +0x7f496: + RETURN +ENDFUNC ■移動先状態リセット + +; ■受精ゲージ設定 +; ARG 0: nChrID : int +; ARG 1: nValue : int +; RETURN: void +FUNC 4125 + CALLFUNC 回想モード実行中確認 + IFZ 0x7f4b8 + RETURN + JUMP 0x7f4b8 +0x7f4b8: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF nValue + CALLMETHOD C_DATA@受精ゲージ設定 + RETURN +ENDFUNC ■受精ゲージ設定 + +; ■EVゲージ初期化 +; ARG 0: nChrID : int +; RETURN: void +FUNC 4126 + CALLFUNC 回想モード実行中確認 + IFZ 0x7f4f2 + RETURN + JUMP 0x7f4f2 +0x7f4f2: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + PUSH 0 + CALLMETHOD C_DATA@EVゲージ設定 + RETURN +ENDFUNC ■EVゲージ初期化 + +; ■EVゲージアップ +; ARG 0: nChrID : int +; ARG 1: nAdd : int +; RETURN: void +FUNC 4127 + CALLFUNC 回想モード実行中確認 + IFZ 0x7f52c + RETURN + JUMP 0x7f52c +0x7f52c: + CALLFUNC 顔消去 + CALLFUNC 名札消去 + PUSH 1 + PUSH -2147483648 + PUSH -1 + PUSH 0 + CALLFUNC 字枠 + SH_LOCALREF nChrID + SH_LOCALREF nAdd + CALLFUNC △EVゲージ変化 + RETURN +ENDFUNC ■EVゲージアップ + +; ■EVゲージ判定 +; ARG 0: nChrID : int +; VAR 1: nValue : int +; RETURN: bool +FUNC 4128 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@EVゲージ取得 + ASSIGN + POP + SH_IF_LOC_LT_IMM nValue 100 0x7f5b0 + PUSH 1 + RETURN + JUMP 0x7f5b0 +0x7f5b0: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC ■EVゲージ判定 + +; ■イベント日付設定 +; ARG 0: nChrID : int +; RETURN: void +FUNC 4129 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nChrID + CALLFUNC ■日数取得 + CALLMETHOD E_DATA@イベント日付設定 + RETURN +ENDFUNC ■イベント日付設定 + +; ■イベント日付取得 +; ARG 0: nChrID : int +; RETURN: int +FUNC 4130 + SH_GLOBALREF ☆敵キャラデータ + SH_LOCALREF nChrID + CALLMETHOD E_DATA@イベント日付取得 + RETURN + PUSH 0 + RETURN +ENDFUNC ■イベント日付取得 + +; ■響子呼び出し回数設定 +; ARG 0: nCount : int +; RETURN: void +FUNC 4131 + SH_GLOBAL_ASSIGN_LOCAL g_n響子呼び出し回数 nCount + RETURN +ENDFUNC ■響子呼び出し回数設定 + +; ■響子呼び出し回数取得 +; RETURN: int +FUNC 4132 + SH_GLOBALREF g_n響子呼び出し回数 + RETURN + PUSH 0 + RETURN +ENDFUNC ■響子呼び出し回数取得 + +; ■響子呼び出し回数アップ +; RETURN: void +FUNC 4133 + PUSHGLOBALPAGE + PUSH 192 + SH_GLOBALREF g_n響子呼び出し回数 + PUSH 1 + ADD + ASSIGN + POP + RETURN +ENDFUNC ■響子呼び出し回数アップ + +; ■エッチクリア +; RETURN: void +FUNC 4134 + SH_GLOBAL_ASSIGN_IMM g_b琴音/エッチ 0 + SH_GLOBAL_ASSIGN_IMM g_b紗夜/エッチ 0 + SH_GLOBAL_ASSIGN_IMM g_b莉々子/エッチ 0 + RETURN +ENDFUNC ■エッチクリア + +; ■琴音/エッチ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4135 + SH_GLOBAL_ASSIGN_LOCAL g_b琴音/エッチ bFlag + SH_GLOBAL_ASSIGN_IMM g_b紗夜/エッチ 0 + SH_GLOBAL_ASSIGN_IMM g_b莉々子/エッチ 0 + RETURN +ENDFUNC ■琴音/エッチ設定 + +; ■琴音/エッチ取得 +; RETURN: bool +FUNC 4136 + SH_GLOBALREF g_b琴音/エッチ + RETURN + PUSH 0 + RETURN +ENDFUNC ■琴音/エッチ取得 + +; ■紗夜/エッチ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4137 + SH_GLOBAL_ASSIGN_IMM g_b琴音/エッチ 0 + SH_GLOBAL_ASSIGN_LOCAL g_b紗夜/エッチ bFlag + SH_GLOBAL_ASSIGN_IMM g_b莉々子/エッチ 0 + RETURN +ENDFUNC ■紗夜/エッチ設定 + +; ■紗夜/エッチ取得 +; RETURN: bool +FUNC 4138 + SH_GLOBALREF g_b紗夜/エッチ + RETURN + PUSH 0 + RETURN +ENDFUNC ■紗夜/エッチ取得 + +; ■莉々子/エッチ設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4139 + SH_GLOBAL_ASSIGN_IMM g_b琴音/エッチ 0 + SH_GLOBAL_ASSIGN_IMM g_b紗夜/エッチ 0 + SH_GLOBAL_ASSIGN_LOCAL g_b莉々子/エッチ bFlag + RETURN +ENDFUNC ■莉々子/エッチ設定 + +; ■莉々子/エッチ取得 +; RETURN: bool +FUNC 4140 + SH_GLOBALREF g_b莉々子/エッチ + RETURN + PUSH 0 + RETURN +ENDFUNC ■莉々子/エッチ取得 + +; ■莉々子/遭遇設定 +; ARG 0: bFlag : bool +; RETURN: void +FUNC 4141 + SH_GLOBAL_ASSIGN_LOCAL g_b莉々子/会った bFlag + RETURN +ENDFUNC ■莉々子/遭遇設定 + +; ■莉々子/遭遇取得 +; RETURN: bool +FUNC 4142 + SH_GLOBALREF g_b莉々子/会った + RETURN + PUSH 0 + RETURN +ENDFUNC ■莉々子/遭遇取得 +EOF システム\Fuurin\データ処理.jaf + +; ■別視点 +; VAR 0: nP_BG : int +; VAR 1: nP_Text : int +; VAR 2: nZ_BG : int +; VAR 3: nZ_Text : int +; VAR 4: nTime : int +; RETURN: void +FUNC 4143 + CALLFUNC 回想モード実行中確認 + IFZ 0x7f7c8 + RETURN + JUMP 0x7f7c8 +0x7f7c8: + SH_LOCALASSIGN nP_BG 30 + SH_LOCALASSIGN nP_Text 31 + SH_LOCALASSIGN nZ_BG 100 + SH_LOCALASSIGN nZ_Text 101 + SH_LOCALASSIGN nTime 500 + SH_LOCALREF nP_BG + SH_LOCALREF nZ_BG + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Text + SH_LOCALREF nZ_Text + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_BG + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_BG + PUSH 512 + PUSH 384 + CALLFUNC P_座標設定 + SH_LOCALREF nP_BG + S_PUSH "システム/別視点" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Text + S_PUSH "システム/別視点/テキスト" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_BG + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 255 + SH_LOCALREF nTime + PUSH 2 + DIV + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_BG + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_BG + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Text + PUSH 200 + PUSH 0 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + PUSH 2 + DIV + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1069 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + PUSH 2000 + CALLFUNC ■ちょい待ち + SH_LOCALREF nP_BG + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + PUSH 2 + DIV + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_BG + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_BG + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 0 + PUSH -200 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + PUSH 2 + DIV + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_BG + CALLFUNC P_削除 + SH_LOCALREF nP_Text + CALLFUNC P_削除 + RETURN +ENDFUNC ■別視点 + +; ■卵判定 +; ARG 0: nChrID : int +; VAR 1: nP_EGG : int +; VAR 2: nP_NO : int +; VAR 3: nTime : int +; RETURN: bool +FUNC 4144 + CALLFUNC 回想モード実行中確認 + IFZ 0x7faca + PUSH 0 + RETURN + JUMP 0x7faca +0x7faca: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@タマゴ/生存判定 + IFZ 0x7faf0 + PUSH 0 + RETURN + JUMP 0x7faf0 +0x7faf0: + SH_LOCALASSIGN nP_EGG 30 + SH_LOCALASSIGN nP_NO 31 + SH_LOCALASSIGN nTime 200 + SH_LOCALREF nP_EGG + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_EGG + PUSH 512 + PUSH 580 + CALLFUNC P_座標設定 + SH_LOCALREF nP_EGG + PUSH 2 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_NO + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_NO + PUSH 512 + PUSH 530 + CALLFUNC P_座標設定 + SH_LOCALREF nP_NO + PUSH 3 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_NO + S_PUSH "システム/ADV/卵なし" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_EGG + S_PUSH "システム/受精ゲージ/卵" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_EGG + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_NO + PUSH 0 + PUSH 255 + SH_LOCALREF nTime + SH_LOCALREF nTime + PUSH 200 + ADD + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_NO + F_PUSH 0.500000 + F_PUSH 1.500000 + SH_LOCALREF nTime + SH_LOCALREF nTime + PUSH 100 + ADD + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_NO + F_PUSH 0.500000 + F_PUSH 1.500000 + SH_LOCALREF nTime + SH_LOCALREF nTime + PUSH 100 + ADD + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_NO + F_PUSH 1.500000 + F_PUSH 1.000000 + SH_LOCALREF nTime + PUSH 100 + ADD + SH_LOCALREF nTime + PUSH 200 + ADD + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_NO + F_PUSH 1.500000 + F_PUSH 1.000000 + SH_LOCALREF nTime + PUSH 100 + ADD + SH_LOCALREF nTime + PUSH 200 + ADD + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_EGG + PUSH 512 + PUSH 580 + PUSH 512 + PUSH 540 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + PUSH 1000 + CALLFUNC W + SH_LOCALREF nP_EGG + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_NO + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_EGG + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_EGG + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_NO + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_NO + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_EGG + CALLFUNC P_削除 + SH_LOCALREF nP_NO + CALLFUNC P_削除 + PUSH 1 + RETURN + PUSH 0 + RETURN +ENDFUNC ■卵判定 + +; ■精力ゲージ変化 +; ARG 0: nValue : int +; VAR 1: nNow : int +; RETURN: void +FUNC 4145 + CALLFUNC 回想モード実行中確認 + IFZ 0x7fe88 + RETURN + JUMP 0x7fe88 +0x7fe88: + PUSHLOCALPAGE + PUSH 1 + CALLFUNC ■精力取得 + ASSIGN + POP + SH_LOCALREF nNow + SH_LOCALREF nValue + CALLFUNC △精力ゲージ変動 + RETURN +ENDFUNC ■精力ゲージ変化 + +; ■射精ムービー +; ARG 0: bReverse : bool +; VAR 1: nP_Mov : int +; VAR 2: nP_Mov_Base : int +; VAR 3: nTime : int +; RETURN: void +FUNC 4146 + CALLFUNC ■神秘アニメ表示判定 + NOT + IFZ 0x7fed0 + RETURN + JUMP 0x7fed0 +0x7fed0: + CALLFUNC パーツ消去 + SH_LOCALASSIGN nP_Mov 30 + SH_LOCALASSIGN nP_Mov_Base 31 + SH_LOCALASSIGN nTime 1000 + SH_LOCALREF nP_Mov_Base + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 516 + PUSH 298 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 6 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov + PUSH 512 + PUSH 294 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov + PUSH 7 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov_Base + S_PUSH "システム/排卵ムービー/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Mov_Base + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF bReverse + IFZ 0x80050 + SH_LOCALREF nP_Mov + S_PUSH "アニメ/射精2/%04d" + PUSH 1 + PUSH 95 + PUSH 0 + PUSH 3000 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x80080 +0x80050: + SH_LOCALREF nP_Mov + S_PUSH "アニメ/射精/%04d" + PUSH 1 + PUSH 95 + PUSH 0 + PUSH 3000 + S_PUSH "" + CALLFUNC P_モーションCG設定 +0x80080: + PUSH 5032 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 5032 + PUSH 1500 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALASSIGN nTime 600 + SH_LOCALREF nP_Mov + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Mov + CALLFUNC P_削除 + SH_LOCALREF nP_Mov_Base + CALLFUNC P_削除 + RETURN +ENDFUNC ■射精ムービー + +; ■受精ムービー +; ARG 0: bReverse : bool +; VAR 1: nP_Mov : int +; VAR 2: nP_Mov_Base : int +; VAR 3: nTime : int +; RETURN: void +FUNC 4147 + CALLFUNC ■神秘アニメ表示判定 + NOT + IFZ 0x801fe + RETURN + JUMP 0x801fe +0x801fe: + CALLFUNC パーツ消去 + SH_LOCALASSIGN nP_Mov 30 + SH_LOCALASSIGN nP_Mov_Base 31 + SH_LOCALASSIGN nTime 1000 + SH_LOCALREF nP_Mov_Base + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 516 + PUSH 298 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 6 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov + PUSH 512 + PUSH 294 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov + PUSH 7 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov_Base + S_PUSH "システム/排卵ムービー/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Mov_Base + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF bReverse + IFZ 0x8037e + SH_LOCALREF nP_Mov + S_PUSH "アニメ/受精2/%04d" + PUSH 1 + PUSH 130 + PUSH 0 + PUSH 4000 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x803ae +0x8037e: + SH_LOCALREF nP_Mov + S_PUSH "アニメ/受精/%04d" + PUSH 1 + PUSH 130 + PUSH 0 + PUSH 4000 + S_PUSH "" + CALLFUNC P_モーションCG設定 +0x803ae: + PUSH 5032 + PUSH 1000 + CALLFUNC P_モーション効果音設定 + PUSH 1070 + PUSH 2500 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALASSIGN nTime 600 + SH_LOCALREF nP_Mov + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Mov + CALLFUNC P_削除 + SH_LOCALREF nP_Mov_Base + CALLFUNC P_削除 + RETURN +ENDFUNC ■受精ムービー + +; ■排卵ムービー +; ARG 0: nChrID : int +; VAR 1: nP_Mov : int +; VAR 2: nP_Mov_Base : int +; VAR 3: nTime : int +; VAR 4: nP_Unit : int +; VAR 5: nP_Egg : int +; VAR 6: nP_Text : int +; VAR 7: nP_Effect : int +; VAR 8: nX : int +; RETURN: void +FUNC 4148 + CALLFUNC ■神秘アニメ表示判定 + NOT + IFZ 0x8052c + RETURN + JUMP 0x8052c +0x8052c: + CALLFUNC パーツ消去 + SH_LOCALASSIGN nP_Mov 30 + SH_LOCALASSIGN nP_Mov_Base 31 + SH_LOCALASSIGN nTime 1000 + SH_LOCALREF nP_Mov_Base + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 516 + PUSH 298 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov_Base + PUSH 6 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Mov + PUSH 512 + PUSH 294 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Mov + PUSH 7 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Mov_Base + S_PUSH "システム/排卵ムービー/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Mov_Base + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.500000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Mov + S_PUSH "アニメ/%04d" + PUSH 1 + PUSH 75 + SH_LOCALREF nTime + SH_LOCALREF nTime + PUSH 2500 + ADD + S_PUSH "" + CALLFUNC P_モーションCG設定 + PUSH 1070 + SH_LOCALREF nTime + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALASSIGN nTime 600 + SH_LOCALREF nP_Mov + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov_Base + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Mov_Base + F_PUSH 1.000000 + F_PUSH 1.500000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Mov + CALLFUNC P_削除 + SH_LOCALREF nP_Mov_Base + CALLFUNC P_削除 + SH_IF_LOC_NE_IMM nChrID -2147483648 0x807f4 + RETURN + JUMP 0x807f4 +0x807f4: + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@タマゴ/生存判定 + IFZ 0x80814 + RETURN + JUMP 0x80814 +0x80814: + SH_LOCALASSIGN nP_Unit 30 + SH_LOCALASSIGN nP_Egg 31 + SH_LOCALASSIGN nP_Text 32 + SH_LOCALASSIGN nP_Effect 33 + SH_LOCALASSIGN nX 400 + SH_LOCALREF nChrID + SWITCH 72 + JUMP 0x808b4 +.CASE 72:0 1 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/琴音/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x808b4 +.CASE 72:1 2 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/紗夜/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x808b4 +.CASE 72:2 3 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/莉々子/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x808b4 +.DEFAULT 72 + RETURN +0x808b4: + SH_LOCALREF nP_Unit + PUSH -30 + SH_LOCALREF nX + ADD + PUSH 405 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Unit + PUSH 6 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Egg + PUSH -60 + SH_LOCALREF nX + ADD + PUSH 405 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Egg + PUSH 7 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Egg + S_PUSH "システム/受精ゲージ/卵" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Text + PUSH 20 + SH_LOCALREF nX + ADD + PUSH 380 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Text + PUSH 8 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Effect + PUSH 14 + SH_LOCALREF nX + ADD + PUSH 446 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Effect + PUSH 9 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Unit + PUSH -60 + SH_LOCALREF nX + ADD + PUSH 405 + PUSH -40 + SH_LOCALREF nX + ADD + PUSH 405 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALREF nP_Unit + PUSH 0 + PUSH 255 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Egg + PUSH 60 + SH_LOCALREF nX + ADD + PUSH -100 + PUSH 60 + SH_LOCALREF nX + ADD + PUSH 510 + PUSH 200 + PUSH 600 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALREF nP_Egg + PUSH 0 + PUSH 255 + PUSH 200 + PUSH 600 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + PUSH 1071 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nChrID + SWITCH 73 + JUMP 0x80b48 +.CASE 73:0 1 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/琴音/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x80b48 +.CASE 73:1 2 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/紗夜/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x80b48 +.CASE 73:2 3 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/莉々子/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x80b48 +.DEFAULT 73 + RETURN +0x80b48: + SH_LOCALREF nP_Effect + S_PUSH "エフェクト/卵ゲット/%04d" + PUSH 1 + PUSH 30 + PUSH 0 + PUSH 1000 + S_PUSH "" + CALLFUNC P_モーションCGエフェクト設定 + SH_LOCALREF nP_Text + S_PUSH "システム/ADV/卵獲得" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 255 + PUSH 0 + PUSH 300 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 60 + SH_LOCALREF nX + ADD + PUSH 450 + PUSH 60 + SH_LOCALREF nX + ADD + PUSH 430 + PUSH 0 + PUSH 300 + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1072 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Unit + PUSH 255 + PUSH 0 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Egg + PUSH 255 + PUSH 0 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 255 + PUSH 0 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Unit + PUSH -40 + SH_LOCALREF nX + ADD + PUSH 405 + PUSH -130 + SH_LOCALREF nX + ADD + PUSH 405 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALREF nP_Egg + PUSH 60 + SH_LOCALREF nX + ADD + PUSH 510 + PUSH -40 + SH_LOCALREF nX + ADD + PUSH 510 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALREF nP_Text + PUSH 60 + SH_LOCALREF nX + ADD + PUSH 430 + PUSH -40 + SH_LOCALREF nX + ADD + PUSH 430 + PUSH 0 + PUSH 200 + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Unit + CALLFUNC P_削除 + SH_LOCALREF nP_Egg + CALLFUNC P_削除 + SH_LOCALREF nP_Text + CALLFUNC P_削除 + SH_LOCALREF nP_Effect + CALLFUNC P_削除 + RETURN +ENDFUNC ■排卵ムービー + +; ■ゲームオーバー +; VAR 0: nP_WP : int +; VAR 1: nP_Text : int +; VAR 2: nP_Effect : int +; VAR 3: nTime : int +; RETURN: void +FUNC 4149 + SH_LOCALASSIGN nP_WP 1 + SH_LOCALASSIGN nP_Text 2 + SH_LOCALASSIGN nP_Effect 3 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 全画面色 + PUSH 51 + PUSH 2000 + CALLFUNC 全表示 + CALLFUNC 全消去2 + PUSH 0 + PUSH -2147483648 + CALLFUNC 字枠セット + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 全画面色 + SH_LOCALREF nP_WP + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_WP + PUSH 512 + PUSH 384 + CALLFUNC P_座標設定 + SH_LOCALREF nP_WP + PUSH 1 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Text + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Text + PUSH 512 + PUSH 384 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Text + PUSH 2 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Effect + PUSH 0 + PUSH 0 + CALLFUNC P_座標設定 + SH_LOCALREF nP_Effect + PUSH 3 + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_WP + S_PUSH "システム/ゲームオーバー/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Text + S_PUSH "システム/ゲームオーバー/テキスト" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALASSIGN nTime 1000 + SH_LOCALREF nP_WP + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + PUSH 2 + DIV + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_WP + F_PUSH 1.200000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_WP + F_PUSH 1.200000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Text + F_PUSH 8.000000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Text + F_PUSH 8.000000 + F_PUSH 1.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + SH_LOCALREF nP_Text + F_PUSH 0.000000 + F_PUSH 2160.000000 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションZ回転角度設定 + PUSH 1008 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + PUSH 50 + PUSH 50 + PUSH 0 + PUSH 1000 + CALLFUNC P_モーション画面振動設定 + SH_LOCALREF nP_Effect + S_PUSH "エフェクト/ゲームオーバー/%04d" + PUSH 1 + PUSH 60 + PUSH 0 + PUSH 2000 + S_PUSH "" + CALLFUNC P_モーションCGエフェクト設定 + PUSH 1 + CALLFUNC P_モーション実行 + CALLFUNC ■キー待ち + CALLFUNC 全消去2 + PUSH 49 + PUSH 1000 + CALLFUNC 全表示 + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC ■ゲームオーバー + +; ■貞操ガード1UP +; ARG 0: nChrID : int +; VAR 1: nP_Num : int +; VAR 2: nP_Z : int +; VAR 3: nX : int +; VAR 4: nY : int +; VAR 5: nP_Del : int +; VAR 6: n貞操G : int +; VAR 7: nP_Unit : int +; VAR 8: i : int +; VAR 9: nP_End : int +; RETURN: void +FUNC 4150 + SH_LOCALASSIGN nP_Num 50 + SH_LOCALASSIGN nP_Z 100 + SH_LOCALASSIGN nX 512 + SH_LOCALASSIGN nY 520 + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nP_Num + ASSIGN + POP + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@ラブガード/上限値取得 + ASSIGN + POP + SH_IF_LOC_LT_IMM n貞操G 11 0x81152 + RETURN + JUMP 0x81152 +0x81152: + CALLFUNC ■パラメータ表示判定 + NOT + IFZ 0x81188 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF n貞操G + PUSH 1 + ADD + CALLMETHOD C_DATA@ラブガード/上限値設定 + RETURN + JUMP 0x81188 +0x81188: + CALLFUNC ■字枠消去 + SH_LOCALREF nP_Num + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + SH_LOCALREF nY + CALLFUNC P_座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nP_Z + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Num + S_PUSH "システム/貞操ガード/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 255 + PUSH 0 + PUSH 500 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + SH_LOCALREF nY + PUSH 50 + SUB + SH_LOCALREF nX + SH_LOCALREF nY + PUSH 0 + PUSH 500 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALINC nP_Num + SH_LOCALINC nP_Z + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF nP_Num + ASSIGN + POP + SH_LOCALREF nP_Num + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nP_Z + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 255 + PUSH 0 + PUSH 500 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + PUSH 280 + SUB + SH_LOCALREF nY + PUSH 50 + SUB + SH_LOCALREF nX + PUSH 232 + SUB + SH_LOCALREF nY + PUSH 50 + SUB + PUSH 0 + PUSH 500 + S_PUSH "" + CALLFUNC P_モーション移動設定 + SH_LOCALREF nChrID + SWITCH 74 + JUMP 0x81378 +.CASE 74:0 1 + SH_LOCALREF nP_Num + S_PUSH "ユニット/琴音/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x81378 +.CASE 74:1 2 + SH_LOCALREF nP_Num + S_PUSH "ユニット/紗夜/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x81378 +.CASE 74:2 3 + SH_LOCALREF nP_Num + S_PUSH "ユニット/莉々子/ニュートラル" + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x81378 +0x81378: + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nChrID + SWITCH 75 + JUMP 0x81438 +.CASE 75:0 1 + SH_LOCALREF nP_Num + S_PUSH "ユニット/琴音/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 400 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81438 +.CASE 75:1 2 + SH_LOCALREF nP_Num + S_PUSH "ユニット/紗夜/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 400 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81438 +.CASE 75:2 3 + SH_LOCALREF nP_Num + S_PUSH "ユニット/莉々子/ハート無し/%04d" + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 400 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81438 +0x81438: + SH_LOCALINC nP_Num + SH_LOCALINC nP_Z + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x81458: + SH_LOCALREF i + SH_LOCALREF n貞操G + LT + IFZ 0x81546 + JUMP 0x8148a +0x81472: + SH_LOCALINC i + SH_LOCALINC nP_Num + SH_LOCALINC nP_Z + JUMP 0x81458 +0x8148a: + SH_LOCALREF nP_Num + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + PUSH 18 + SH_LOCALREF i + MUL + ADD + PUSH 15 + SUB + SH_LOCALREF nY + PUSH 21 + SUB + CALLFUNC P_座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nP_Z + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Num + S_PUSH "システム/貞操ガード/中/0" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 255 + SH_LOCALREF i + PUSH 200 + MUL + SH_LOCALREF i + PUSH 1 + ADD + PUSH 200 + MUL + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + JUMP 0x81472 +0x81546: + SH_LOCALREF nP_Num + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + PUSH 18 + SH_LOCALREF i + MUL + ADD + PUSH 15 + SUB + SH_LOCALREF nY + PUSH 21 + SUB + CALLFUNC P_座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nP_Z + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Num + S_PUSH "システム/貞操ガード/中/0" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 255 + SH_LOCALREF i + PUSH 200 + MUL + SH_LOCALREF i + PUSH 1 + ADD + PUSH 300 + MUL + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Num + F_PUSH 5.000000 + F_PUSH 1.000000 + SH_LOCALREF i + PUSH 200 + MUL + SH_LOCALREF i + PUSH 1 + ADD + PUSH 300 + MUL + S_PUSH "" + CALLFUNC P_モーションX拡大率設定 + SH_LOCALREF nP_Num + F_PUSH 5.000000 + F_PUSH 1.000000 + SH_LOCALREF i + PUSH 200 + MUL + SH_LOCALREF i + PUSH 1 + ADD + PUSH 300 + MUL + S_PUSH "" + CALLFUNC P_モーションY拡大率設定 + PUSH 1065 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nChrID + SWITCH 76 + JUMP 0x81752 +.CASE 76:0 1 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/琴音/1UP/%04d" + PUSH 1 + PUSH 8 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81752 +.CASE 76:1 2 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/紗夜/1UP/%04d" + PUSH 1 + PUSH 8 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81752 +.CASE 76:2 3 + SH_LOCALREF nP_Unit + S_PUSH "ユニット/莉々子/1UP/%04d" + PUSH 1 + PUSH 8 + PUSH 0 + PUSH 800 + S_PUSH "" + CALLFUNC P_モーションCG設定 + JUMP 0x81752 +0x81752: + SH_LOCALINC nP_Num + SH_LOCALINC nP_Z + SH_LOCALREF nP_Num + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Num + SH_LOCALREF nP_Z + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Num + S_PUSH "システム/受精ゲージ/貞操UP" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 255 + PUSH 800 + PUSH 900 + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Num + SH_LOCALREF nX + PUSH 80 + ADD + SH_LOCALREF nY + PUSH 60 + SUB + SH_LOCALREF nX + PUSH 80 + ADD + SH_LOCALREF nY + PUSH 80 + SUB + PUSH 800 + PUSH 900 + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1066 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF nP_Num + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF nP_Del + ASSIGN + POP + SH_LOCALREF n貞操G + PUSH 10 + GTE + IFZ 0x8190c + SH_LOCALREF nP_Num + S_PUSH "システム/貞操ガード/ベース/完全ガード" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALINC nP_Num + SH_LOCALINC nP_Num + SH_LOCALASSIGN i 0 +0x8189e: + SH_IF_LOC_GE_IMM i 11 0x81906 + JUMP 0x818c4 +0x818b2: + SH_LOCALINC i + SH_LOCALINC nP_Num + JUMP 0x8189e +0x818c4: + SH_LOCALREF nP_Num + S_PUSH "システム/貞操ガード/中/完全ガード" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Num + PUSH 0 + PUSH 50 + PUSH 0 + PUSH 500 + CALLFUNC P_モーション振動設定 + JUMP 0x818b2 +0x81906: + JUMP 0x8190c +0x8190c: + PUSH 1 + CALLFUNC P_モーション実行 + PUSH 1000 + CALLFUNC ■ちょい待ち + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF nP_Del + ASSIGN + POP +0x81936: + SH_LOCALREF i + SH_LOCALREF nP_End + LTE + IFZ 0x8196e + JUMP 0x8195c +0x81950: + SH_LOCALINC i + JUMP 0x81936 +0x8195c: + SH_LOCALREF i + CALLFUNC P_削除 + JUMP 0x81950 +0x8196e: + PUSH -1 + PUSH -1 + CALLFUNC 全表示 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + SH_LOCALREF n貞操G + PUSH 1 + ADD + CALLMETHOD C_DATA@ラブガード/上限値設定 + RETURN +ENDFUNC ■貞操ガード1UP + +; ■寝取られスキップ +; VAR 0: nP_BG : int +; VAR 1: nP_Text : int +; VAR 2: nZ_BG : int +; VAR 3: nZ_Text : int +; VAR 4: nTime : int +; RETURN: void +FUNC 4151 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + SH_LOCALASSIGN nP_BG 30 + SH_LOCALASSIGN nP_Text 31 + SH_LOCALASSIGN nZ_BG 100 + SH_LOCALASSIGN nZ_Text 101 + SH_LOCALASSIGN nTime 200 + SH_LOCALREF nP_BG + SH_LOCALREF nZ_BG + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_Text + SH_LOCALREF nZ_Text + CALLFUNC P_Z座標設定 + SH_LOCALREF nP_BG + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_BG + PUSH 512 + PUSH 384 + CALLFUNC P_座標設定 + SH_LOCALREF nP_BG + S_PUSH "システム/ADV/NTRSKIP/ベース" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_BG + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_BG + PUSH 512 + PUSH 400 + PUSH 512 + PUSH 300 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1068 + PUSH 0 + CALLFUNC P_モーション効果音設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_Text + PUSH 5 + CALLFUNC P_原点座標設定 + SH_LOCALREF nP_Text + S_PUSH "システム/ADV/NTRSKIP/文字" + PUSH 1 + CALLFUNC P_CG設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 255 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 0 + PUSH 300 + PUSH 512 + PUSH 300 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + PUSH 2000 + CALLFUNC ■ちょい待ち + SH_LOCALREF nP_Text + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_Text + PUSH 512 + PUSH 300 + PUSH 1024 + PUSH 300 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_BG + PUSH 255 + PUSH 0 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーションアルファ設定 + SH_LOCALREF nP_BG + PUSH 512 + PUSH 300 + PUSH 512 + PUSH 260 + PUSH 0 + SH_LOCALREF nTime + S_PUSH "" + CALLFUNC P_モーション移動設定 + PUSH 1 + CALLFUNC P_モーション実行 + SH_LOCALREF nP_BG + CALLFUNC P_削除 + SH_LOCALREF nP_Text + CALLFUNC P_削除 + RETURN +ENDFUNC ■寝取られスキップ +EOF システム\Fuurin\カスタマイズ関数.jaf + +; イベント/純愛判定 +; RETURN: bool +FUNC 4152 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/純愛判定 + +; イベント/ハートを回復判定 +; RETURN: bool +FUNC 4153 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/ハートを回復判定 + +; イベント/安全確認判定 +; RETURN: bool +FUNC 4154 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/安全確認判定 + +; イベント/トレーニング判定 +; RETURN: bool +FUNC 4155 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/トレーニング判定 + +; イベント/休息判定 +; RETURN: bool +FUNC 4156 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/休息判定 + +; イベント/雪乃と交渉判定 +; RETURN: bool +FUNC 4157 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/雪乃と交渉判定 + +; イベント/入浴判定 +; RETURN: bool +FUNC 4158 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/入浴判定 + +; イベント/ボーナス判定 +; RETURN: bool +FUNC 4159 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC イベント/ボーナス判定 +EOF システム\Fuurin\コマンド条件処理.jaf + +; イベント/初期化 +; ARG 0: info : CallbackInfomation +; VAR 1: n日数 : int +; VAR 2: n時間ブロック : int +; VAR 3: nTBIndex : lint +; VAR 4: n雪乃配置 : int +; VAR 5: n移動先 : int +; VAR 6: n移動先/琴音 : int +; VAR 7: n移動先/紗夜 : int +; VAR 8: n移動先/莉々子 : int +; RETURN: void +FUNC 4160 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n時間ブロック + PUSH 2 + SUB + ITOLI + LI_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + CALLFUNC ■雪乃配置取得 + ASSIGN + POP + SH_LOCALREF n日数 + CALLFUNC ■妊娠確認と敵キャラ状態設定 + CALLFUNC ■時間ブロックスキップ判定 + IFZ 0x81df6 + RETURN + JUMP 0x81df6 +0x81df6: + CALLFUNC ■移動先イベント発生リセット + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + CALLFUNC ■活動報告初期化 + S_PUSH "雪乃/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x81e92 + PUSH 0 + CALLFUNC ■雪乃配置設定 + PUSH 0 + CALLFUNC ■雪乃やられ設定 + PUSH 0 + CALLFUNC ■雪乃1日頑張れる設定 + JUMP 0x81efc +0x81e92: + CALLFUNC ■雪乃1日頑張れる判定 + IFZ 0x81ebe + CALLFUNC ■雪乃配置取得 + PUSH 0 + NOTE + IFZ 0x81ebe + PUSH 1 + JUMP 0x81ec4 +0x81ebe: + PUSH 0 +0x81ec4: + IFZ 0x81edc + PUSH 2 + CALLFUNC ■雪乃配置設定 + JUMP 0x81edc +0x81edc: + SH_IF_LOC_NE_IMM n時間ブロック 7 0x81efc + PUSH 0 + CALLFUNC ■雪乃1日頑張れる設定 + JUMP 0x81efc +0x81efc: + SH_IF_LOC_NE_IMM n日数 1 0x81f8c + S_PUSH "01日目/昼/一騎初登場" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x81f86 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "一騎の部屋まで、琴音に付添です" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x81f86 +0x81f86: + JUMP 0x81f8c +0x81f8c: + SH_IF_LOC_NE_IMM n日数 1 0x82040 + S_PUSH "01日目/昼/OP" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8203a + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音と街へお出掛けです" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x8203a +0x8203a: + JUMP 0x82040 +0x82040: + SH_IF_LOC_NE_IMM n日数 1 0x820f4 + S_PUSH "01日目/夜/買い物帰り" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x820ee + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 12 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 12 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 12 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "買い物を済ませ、帰宅しました" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x820ee +0x820ee: + JUMP 0x820f4 +0x820f4: + SH_IF_LOC_NE_IMM n日数 1 0x821a8 + S_PUSH "01日目/夜/あの頃のように" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x821a2 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音の荷物を部屋に運びます" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x821a2 +0x821a2: + JUMP 0x821a8 +0x821a8: + SH_IF_LOC_NE_IMM n日数 1 0x821de + SH_LOCALREF info + PUSH 1 + REF + PUSH 6 + EQUALE + IFZ 0x821de + PUSH 1 + JUMP 0x821e4 +0x821de: + PUSH 0 +0x821e4: + IFZ 0x82264 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 3 + S_PUSH "莉々子は診察を受けています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x82264 +0x82264: + SH_IF_LOC_NE_IMM n日数 1 0x8229a + SH_LOCALREF info + PUSH 1 + REF + PUSH 7 + EQUALE + IFZ 0x8229a + PUSH 1 + JUMP 0x822a0 +0x8229a: + PUSH 0 +0x822a0: + IFZ 0x822f6 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x822f6 +0x822f6: + SH_IF_LOC_NE_IMM n日数 2 0x8232c + SH_LOCALREF info + PUSH 1 + REF + PUSH 2 + EQUALE + IFZ 0x8232c + PUSH 1 + JUMP 0x82332 +0x8232c: + PUSH 0 +0x82332: + IFZ 0x823b8 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x823b8 +0x823b8: + SH_IF_LOC_NE_IMM n日数 2 0x823ee + SH_LOCALREF info + PUSH 1 + REF + PUSH 5 + EQUALE + IFZ 0x823ee + PUSH 1 + JUMP 0x823f4 +0x823ee: + PUSH 0 +0x823f4: + IFZ 0x824b0 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + PUSH 2 + S_PUSH "紗夜が帰ってきました" + CALLFUNC ■活動報告設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x824b0 +0x824b0: + SH_IF_LOC_NE_IMM n日数 2 0x824e6 + SH_LOCALREF info + PUSH 1 + REF + PUSH 6 + EQUALE + IFZ 0x824e6 + PUSH 1 + JUMP 0x824ec +0x824e6: + PUSH 0 +0x824ec: + IFZ 0x825a8 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜に呼ばれています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x825a8 +0x825a8: + SH_IF_LOC_NE_IMM n日数 2 0x825de + SH_LOCALREF info + PUSH 1 + REF + PUSH 7 + EQUALE + IFZ 0x825de + PUSH 1 + JUMP 0x825e4 +0x825de: + PUSH 0 +0x825e4: + IFZ 0x8263a + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x8263a +0x8263a: + SH_IF_LOC_NE_IMM n日数 3 0x82670 + SH_LOCALREF info + PUSH 1 + REF + PUSH 5 + EQUALE + IFZ 0x82670 + PUSH 1 + JUMP 0x82676 +0x82670: + PUSH 0 +0x82676: + IFZ 0x82732 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 12 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 12 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 12 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音と屋敷に戻ります" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x82732 +0x82732: + SH_IF_LOC_NE_IMM n日数 3 0x82768 + SH_LOCALREF info + PUSH 1 + REF + PUSH 6 + EQUALE + IFZ 0x82768 + PUSH 1 + JUMP 0x8276e +0x82768: + PUSH 0 +0x8276e: + IFZ 0x8282a + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "村長が紗夜に会いに来ました" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x8282a +0x8282a: + SH_IF_LOC_NE_IMM n日数 3 0x82860 + SH_LOCALREF info + PUSH 1 + REF + PUSH 7 + EQUALE + IFZ 0x82860 + PUSH 1 + JUMP 0x82866 +0x82860: + PUSH 0 +0x82866: + IFZ 0x828ec + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x828ec +0x828ec: + SH_IF_LOC_NE_IMM n日数 4 0x82922 + SH_LOCALREF info + PUSH 1 + REF + PUSH 2 + EQUALE + IFZ 0x82922 + PUSH 1 + JUMP 0x82928 +0x82922: + PUSH 0 +0x82928: + IFZ 0x829e4 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音、急用で中庭を護に任せます" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x829e4 +0x829e4: + SH_IF_LOC_NE_IMM n日数 4 0x82a1a + SH_LOCALREF info + PUSH 1 + REF + PUSH 3 + EQUALE + IFZ 0x82a1a + PUSH 1 + JUMP 0x82a20 +0x82a1a: + PUSH 0 +0x82a20: + IFZ 0x82adc + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "一騎に呼ばれて部屋へ" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x82adc +0x82adc: + SH_IF_LOC_NE_IMM n日数 4 0x82b12 + SH_LOCALREF info + PUSH 1 + REF + PUSH 7 + EQUALE + IFZ 0x82b12 + PUSH 1 + JUMP 0x82b18 +0x82b12: + PUSH 0 +0x82b18: + IFZ 0x82b9e + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 9 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 9 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x82b9e +0x82b9e: + SH_IF_LOC_NE_IMM n日数 5 0x82bd4 + SH_LOCALREF info + PUSH 1 + REF + PUSH 2 + EQUALE + IFZ 0x82bd4 + PUSH 1 + JUMP 0x82bda +0x82bd4: + PUSH 0 +0x82bda: + IFZ 0x82c60 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 8 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 8 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x82c60 +0x82c60: + SH_IF_LOC_NE_IMM n日数 5 0x82c96 + SH_LOCALREF info + PUSH 1 + REF + PUSH 4 + EQUALE + IFZ 0x82c96 + PUSH 1 + JUMP 0x82c9c +0x82c96: + PUSH 0 +0x82c9c: + IFZ 0x82d22 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x82d22 +0x82d22: + SH_IF_LOC_NE_IMM n日数 5 0x82d58 + SH_LOCALREF info + PUSH 1 + REF + PUSH 7 + EQUALE + IFZ 0x82d58 + PUSH 1 + JUMP 0x82d5e +0x82d58: + PUSH 0 +0x82d5e: + IFZ 0x82de4 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x82de4 +0x82de4: + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x82e26 + SH_LOCALREF info + PUSH 1 + REF + PUSH 2 + EQUALE + IFZ 0x82e26 + PUSH 1 + JUMP 0x82e2c +0x82e26: + PUSH 0 +0x82e2c: + IFZ 0x82ee8 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 9 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 9 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 9 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "篠原に呼ばれています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x82ee8 +0x82ee8: + S_PUSH "琴音/護/02−1" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x82f26 + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x82f26 + PUSH 1 + JUMP 0x82f2c +0x82f26: + PUSH 0 +0x82f2c: + IFZ 0x82f5a + SH_LOCALREF info + PUSH 1 + REF + PUSH 6 + EQUALE + IFZ 0x82f5a + PUSH 1 + JUMP 0x82f60 +0x82f5a: + PUSH 0 +0x82f60: + IFZ 0x8301c + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は宴の準備をしています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x8301c +0x8301c: + SH_LOCALREF info + PUSH 1 + REF + PUSH 1 + EQUALE + IFZ 0x8304a + PUSH -2147483648 + CALLFUNC ヒロイン移動先デフォルト設定 + JUMP 0x8304a +0x8304a: + S_PUSH "紗夜/貞二/07−2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83088 + S_PUSH "紗夜/貞二/07−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83088 + PUSH 1 + JUMP 0x8308e +0x83088: + PUSH 0 +0x8308e: + IFZ 0x830ae + SH_IF_LOC_NE_IMM n時間ブロック 7 0x830ae + PUSH 1 + JUMP 0x830b4 +0x830ae: + PUSH 0 +0x830b4: + IFZ 0x83176 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 14 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は大雨で足止めされています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x83176 +0x83176: + S_PUSH "琴音/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x831b4 + S_PUSH "琴音/護/19" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x831b4 + PUSH 1 + JUMP 0x831ba +0x831b4: + PUSH 0 +0x831ba: + IFZ 0x831da + SH_IF_LOC_NE_IMM n時間ブロック 7 0x831da + PUSH 1 + JUMP 0x831e0 +0x831da: + PUSH 0 +0x831e0: + IFZ 0x832a2 + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 16 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 16 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 16 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "地下牢に閉じ込められました" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x832a2 +0x832a2: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x832e0 + S_PUSH "琴音/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x832e0 + PUSH 1 + JUMP 0x832e6 +0x832e0: + PUSH 0 +0x832e6: + IFZ 0x83306 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83306 + PUSH 1 + JUMP 0x8330c +0x83306: + PUSH 0 +0x8330c: + IFZ 0x833ce + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は護の面倒を見ています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x833ce +0x833ce: + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8340c + S_PUSH "琴音/護/23" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8340c + PUSH 1 + JUMP 0x83412 +0x8340c: + PUSH 0 +0x83412: + IFZ 0x83432 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x83432 + PUSH 1 + JUMP 0x83438 +0x83432: + PUSH 0 +0x83438: + IFZ 0x834fa + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "大事な用件で紗夜に呼ばれています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x834fa +0x834fa: + SH_GLOBALREF g_b琴音エンドフラグ + IFZ 0x8352c + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8352c + PUSH 1 + JUMP 0x83532 +0x8352c: + PUSH 0 +0x83532: + IFZ 0x8355c + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8355c + PUSH 1 + JUMP 0x83562 +0x8355c: + PUSH 0 +0x83562: + IFZ 0x83582 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83582 + PUSH 1 + JUMP 0x83588 +0x83582: + PUSH 0 +0x83588: + IFZ 0x8364a + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 7 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 7 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 7 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "大浴場に呼ばれています" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x8364a +0x8364a: + S_PUSH "紗夜/護/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83688 + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83688 + PUSH 1 + JUMP 0x8368e +0x83688: + PUSH 0 +0x8368e: + IFZ 0x836ae + SH_IF_LOC_NE_IMM n時間ブロック 3 0x836ae + PUSH 1 + JUMP 0x836b4 +0x836ae: + PUSH 0 +0x836b4: + IFZ 0x83776 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜に来客です" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x83776 +0x83776: + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x837b4 + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x837b4 + PUSH 1 + JUMP 0x837ba +0x837b4: + PUSH 0 +0x837ba: + IFZ 0x837da + SH_IF_LOC_NE_IMM n時間ブロック 4 0x837da + PUSH 1 + JUMP 0x837e0 +0x837da: + PUSH 0 +0x837e0: + IFZ 0x838f0 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + PUSH 13 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 2 + S_PUSH "泥まみれで何もできません" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x838f0 +0x838f0: + S_PUSH "紗夜/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8392e + S_PUSH "紗夜/護/09−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8392e + PUSH 1 + JUMP 0x83934 +0x8392e: + PUSH 0 +0x83934: + IFZ 0x83954 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83954 + PUSH 1 + JUMP 0x8395a +0x83954: + PUSH 0 +0x8395a: + IFZ 0x839e6 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x839e6 +0x839e6: + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83a24 + S_PUSH "紗夜/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83a24 + PUSH 1 + JUMP 0x83a2a +0x83a24: + PUSH 0 +0x83a2a: + IFZ 0x83a56 + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83a56 + PUSH 1 + JUMP 0x83a5c +0x83a56: + PUSH 0 +0x83a5c: + IFZ 0x83a7c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83a7c + PUSH 1 + JUMP 0x83a82 +0x83a7c: + PUSH 0 +0x83a82: + IFZ 0x83b44 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜の様子を見に行きます" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x83b44 +0x83b44: + S_PUSH "紗夜/護/20−行かない" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83b82 + S_PUSH "紗夜/護/19" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83b82 + PUSH 1 + JUMP 0x83b88 +0x83b82: + PUSH 0 +0x83b88: + IFZ 0x83bb4 + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83bb4 + PUSH 1 + JUMP 0x83bba +0x83bb4: + PUSH 0 +0x83bba: + IFZ 0x83bda + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83bda + PUSH 1 + JUMP 0x83be0 +0x83bda: + PUSH 0 +0x83be0: + IFZ 0x83c90 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x83c90 +0x83c90: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83cce + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83cce + PUSH 1 + JUMP 0x83cd4 +0x83cce: + PUSH 0 +0x83cd4: + IFZ 0x83cf4 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x83cf4 + PUSH 1 + JUMP 0x83cfa +0x83cf4: + PUSH 0 +0x83cfa: + IFZ 0x83daa + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x83daa +0x83daa: + S_PUSH "紗夜/貞二/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83de8 + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83de8 + PUSH 1 + JUMP 0x83dee +0x83de8: + PUSH 0 +0x83dee: + IFZ 0x83e0e + SH_IF_LOC_NE_IMM n時間ブロック 5 0x83e0e + PUSH 1 + JUMP 0x83e14 +0x83e0e: + PUSH 0 +0x83e14: + IFZ 0x83ed6 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 16 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 16 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 16 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜が進士の様子を見に行きます" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x83ed6 +0x83ed6: + S_PUSH "紗夜/村人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x83f14 + S_PUSH "紗夜/大野/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x83f14 + PUSH 1 + JUMP 0x83f1a +0x83f14: + PUSH 0 +0x83f1a: + IFZ 0x83f40 + CALLFUNC ■曜日取得 + PUSH 1 + GTE + IFZ 0x83f40 + PUSH 1 + JUMP 0x83f46 +0x83f40: + PUSH 0 +0x83f46: + IFZ 0x83f6c + CALLFUNC ■曜日取得 + PUSH 5 + LTE + IFZ 0x83f6c + PUSH 1 + JUMP 0x83f72 +0x83f6c: + PUSH 0 +0x83f72: + IFZ 0x83f92 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x83f92 + PUSH 1 + JUMP 0x83f98 +0x83f92: + PUSH 0 +0x83f98: + IFZ 0x8405a + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "大広間で懇親会です" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x8405a +0x8405a: + S_PUSH "莉々子/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84098 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84098 + PUSH 1 + JUMP 0x8409e +0x84098: + PUSH 0 +0x8409e: + IFZ 0x840be + SH_IF_LOC_NE_IMM n時間ブロック 3 0x840be + PUSH 1 + JUMP 0x840c4 +0x840be: + PUSH 0 +0x840c4: + IFZ 0x84174 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x84174 +0x84174: + S_PUSH "莉々子/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x841b2 + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x841b2 + PUSH 1 + JUMP 0x841b8 +0x841b2: + PUSH 0 +0x841b8: + IFZ 0x841d8 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x841d8 + PUSH 1 + JUMP 0x841de +0x841d8: + PUSH 0 +0x841de: + IFZ 0x8428e + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x8428e +0x8428e: + S_PUSH "雪乃/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x842cc + S_PUSH "雪乃/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x842cc + PUSH 1 + JUMP 0x842d2 +0x842cc: + PUSH 0 +0x842d2: + IFZ 0x842f2 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x842f2 + PUSH 1 + JUMP 0x842f8 +0x842f2: + PUSH 0 +0x842f8: + IFZ 0x8431e + CALLFUNC ■雪乃配置取得 + PUSH 0 + NOTE + IFZ 0x8431e + PUSH 1 + JUMP 0x84324 +0x8431e: + PUSH 0 +0x84324: + IFZ 0x843b0 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x843b0 +0x843b0: + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84558 + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84408 + S_PUSH "雪乃/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84408 + PUSH 1 + JUMP 0x8440e +0x84408: + PUSH 0 +0x8440e: + IFZ 0x8443a + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8443a + PUSH 1 + JUMP 0x84440 +0x8443a: + PUSH 0 +0x84440: + IFZ 0x8449a + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x84482 + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x84482 + PUSH 0 + JUMP 0x84488 +0x84482: + PUSH 1 +0x84488: + IFZ 0x8449a + PUSH 1 + JUMP 0x844a0 +0x8449a: + PUSH 0 +0x844a0: + IFZ 0x844c0 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x844c0 + PUSH 1 + JUMP 0x844c6 +0x844c0: + PUSH 0 +0x844c6: + IFZ 0x84552 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + JUMP 0x84552 +0x84552: + JUMP 0x84558 +0x84558: + S_PUSH "紗夜/響子/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84596 + S_PUSH "紗夜/響子/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84596 + PUSH 1 + JUMP 0x8459c +0x84596: + PUSH 0 +0x8459c: + IFZ 0x845bc + SH_IF_LOC_NE_IMM n時間ブロック 2 0x845bc + PUSH 1 + JUMP 0x845c2 +0x845bc: + PUSH 0 +0x845c2: + IFZ 0x84684 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "響子が訪ねてきました" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x84684 +0x84684: + S_PUSH "紗夜/大野/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x846c2 + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x846c2 + PUSH 1 + JUMP 0x846c8 +0x846c2: + PUSH 0 +0x846c8: + IFZ 0x846e8 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x846e8 + PUSH 1 + JUMP 0x846ee +0x846e8: + PUSH 0 +0x846ee: + IFZ 0x847b0 + CALLFUNC ■移動先状態リセット + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜に来客です" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x847b0 +0x847b0: + S_PUSH "紗夜/進士/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x847ee + S_PUSH "紗夜/貞二/07−勝利−終了" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x847ee + PUSH 1 + JUMP 0x847f4 +0x847ee: + PUSH 0 +0x847f4: + IFZ 0x84828 + SH_LOCALREF n日数 + PUSH 18 + CALLFUNC ■イベント日付取得 + PUSH 2 + ADD + LTE + IFZ 0x84828 + PUSH 1 + JUMP 0x8482e +0x84828: + PUSH 0 +0x8482e: + IFZ 0x84880 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x84868 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x84868 + PUSH 0 + JUMP 0x8486e +0x84868: + PUSH 1 +0x8486e: + IFZ 0x84880 + PUSH 1 + JUMP 0x84886 +0x84880: + PUSH 0 +0x84886: + IFZ 0x848c2 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x848c2 +0x848c2: + SH_LOCALASSIGN n移動先 0 + SH_LOCALASSIGN n移動先/琴音 0 + SH_LOCALASSIGN n移動先/紗夜 0 + SH_LOCALASSIGN n移動先/莉々子 0 + SH_LOCALREF n時間ブロック + CALLFUNC 移動先コマンドデフォルト設定 + S_PUSH "琴音/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84936 + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84936 + PUSH 1 + JUMP 0x8493c +0x84936: + PUSH 0 +0x8493c: + IFZ 0x84966 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84966 + PUSH 1 + JUMP 0x8496c +0x84966: + PUSH 0 +0x8496c: + IFZ 0x8498c + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8498c + PUSH 1 + JUMP 0x84992 +0x8498c: + PUSH 0 +0x84992: + IFZ 0x84a22 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は2階廊下を移動中です" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x84a22 +0x84a22: + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84a60 + S_PUSH "琴音/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84a60 + PUSH 1 + JUMP 0x84a66 +0x84a60: + PUSH 0 +0x84a66: + IFZ 0x84a86 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x84a86 + PUSH 1 + JUMP 0x84a8c +0x84a86: + PUSH 0 +0x84a8c: + IFZ 0x84ab0 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x84ab0 + PUSH 1 + JUMP 0x84ab6 +0x84ab0: + PUSH 0 +0x84ab6: + IFZ 0x84b34 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x84af0 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x84af0 + PUSH 0 + JUMP 0x84af6 +0x84af0: + PUSH 1 +0x84af6: + IFNZ 0x84b1c + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x84b1c + PUSH 0 + JUMP 0x84b22 +0x84b1c: + PUSH 1 +0x84b22: + IFZ 0x84b34 + PUSH 1 + JUMP 0x84b3a +0x84b34: + PUSH 0 +0x84b3a: + IFZ 0x84c18 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 1 + S_PUSH "琴音は身体作りに入ります" + CALLFUNC ■活動報告設定 + PUSH 2 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x8621e + JUMP 0x84c18 +0x84c18: + S_PUSH "琴音/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84c56 + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84c56 + PUSH 1 + JUMP 0x84c5c +0x84c56: + PUSH 0 +0x84c5c: + IFZ 0x84c86 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84c86 + PUSH 1 + JUMP 0x84c8c +0x84c86: + PUSH 0 +0x84c8c: + IFZ 0x84cb8 + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84cb8 + PUSH 1 + JUMP 0x84cbe +0x84cb8: + PUSH 0 +0x84cbe: + IFZ 0x84cde + SH_IF_LOC_NE_IMM n時間ブロック 2 0x84cde + PUSH 1 + JUMP 0x84ce4 +0x84cde: + PUSH 0 +0x84ce4: + IFZ 0x84d74 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は中庭を散歩中です" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x84d74 +0x84d74: + S_PUSH "琴音/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84db2 + S_PUSH "琴音/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84db2 + PUSH 1 + JUMP 0x84db8 +0x84db2: + PUSH 0 +0x84db8: + IFZ 0x84dd8 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x84dd8 + PUSH 1 + JUMP 0x84dde +0x84dd8: + PUSH 0 +0x84dde: + IFZ 0x84e6e + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は部屋でくつろいでいます" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x84e6e +0x84e6e: + S_PUSH "琴音/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x84eac + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x84eac + PUSH 1 + JUMP 0x84eb2 +0x84eac: + PUSH 0 +0x84eb2: + IFZ 0x84ed2 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x84ed2 + PUSH 1 + JUMP 0x84ed8 +0x84ed2: + PUSH 0 +0x84ed8: + IFZ 0x84efc + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x84efc + PUSH 1 + JUMP 0x84f02 +0x84efc: + PUSH 0 +0x84f02: + IFZ 0x84fc2 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 1 + S_PUSH "琴音は中庭を散歩しています" + CALLFUNC ■活動報告設定 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x8621e + JUMP 0x84fc2 +0x84fc2: + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85000 + S_PUSH "琴音/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85000 + PUSH 1 + JUMP 0x85006 +0x85000: + PUSH 0 +0x85006: + IFZ 0x85026 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x85026 + PUSH 1 + JUMP 0x8502c +0x85026: + PUSH 0 +0x8502c: + IFZ 0x85050 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x85050 + PUSH 1 + JUMP 0x85056 +0x85050: + PUSH 0 +0x85056: + IFZ 0x85116 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 1 + S_PUSH "琴音は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x8621e + JUMP 0x85116 +0x85116: + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85154 + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85154 + PUSH 1 + JUMP 0x8515a +0x85154: + PUSH 0 +0x8515a: + IFZ 0x8517a + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8517a + PUSH 1 + JUMP 0x85180 +0x8517a: + PUSH 0 +0x85180: + IFZ 0x851a4 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x851a4 + PUSH 1 + JUMP 0x851aa +0x851a4: + PUSH 0 +0x851aa: + IFZ 0x85228 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x851e4 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x851e4 + PUSH 0 + JUMP 0x851ea +0x851e4: + PUSH 1 +0x851ea: + IFNZ 0x85210 + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x85210 + PUSH 0 + JUMP 0x85216 +0x85210: + PUSH 1 +0x85216: + IFZ 0x85228 + PUSH 1 + JUMP 0x8522e +0x85228: + PUSH 0 +0x8522e: + IFZ 0x852ee + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 1 + S_PUSH "琴音は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x8621e + JUMP 0x852ee +0x852ee: + S_PUSH "琴音/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8532e + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8532e + PUSH 1 + JUMP 0x85334 +0x8532e: + PUSH 0 +0x85334: + IFZ 0x8535e + S_PUSH "琴音/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8535e + PUSH 1 + JUMP 0x85364 +0x8535e: + PUSH 0 +0x85364: + IFZ 0x853be + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x853a6 + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x853a6 + PUSH 0 + JUMP 0x853ac +0x853a6: + PUSH 1 +0x853ac: + IFZ 0x853be + PUSH 1 + JUMP 0x853c4 +0x853be: + PUSH 0 +0x853c4: + IFZ 0x853e4 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x853e4 + PUSH 1 + JUMP 0x853ea +0x853e4: + PUSH 0 +0x853ea: + IFZ 0x854ac + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は部屋でくつろいでいます" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x854ac +0x854ac: + S_PUSH "琴音/護/15" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x854ea + S_PUSH "琴音/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x854ea + PUSH 1 + JUMP 0x854f0 +0x854ea: + PUSH 0 +0x854f0: + IFZ 0x85510 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x85510 + PUSH 1 + JUMP 0x85516 +0x85510: + PUSH 0 +0x85516: + IFZ 0x855d8 + CALLFUNC ■移動先状態リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音の部屋に莉々子が来ました" + CALLFUNC ■活動報告設定 + RETURN + JUMP 0x855d8 +0x855d8: + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85616 + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85616 + PUSH 1 + JUMP 0x8561c +0x85616: + PUSH 0 +0x8561c: + IFZ 0x8563c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8563c + PUSH 1 + JUMP 0x85642 +0x8563c: + PUSH 0 +0x85642: + IFZ 0x85666 + PUSH 1 + CALLFUNC ■EVゲージ判定 + IFZ 0x85666 + PUSH 1 + JUMP 0x8566c +0x85666: + PUSH 0 +0x8566c: + IFZ 0x8574a + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 1 + S_PUSH "琴音は外出の準備をしています" + CALLFUNC ■活動報告設定 + PUSH 5 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x8621e + JUMP 0x8574a +0x8574a: + S_PUSH "琴音/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85788 + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85788 + PUSH 1 + JUMP 0x8578e +0x85788: + PUSH 0 +0x8578e: + IFZ 0x857ae + SH_IF_LOC_NE_IMM n時間ブロック 2 0x857ae + PUSH 1 + JUMP 0x857b4 +0x857ae: + PUSH 0 +0x857b4: + IFZ 0x85844 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は中庭を散歩しています" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x85844 +0x85844: + S_PUSH "琴音/護/19" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85882 + S_PUSH "琴音/護/18" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85882 + PUSH 1 + JUMP 0x85888 +0x85882: + PUSH 0 +0x85888: + IFZ 0x858a8 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x858a8 + PUSH 1 + JUMP 0x858ae +0x858a8: + PUSH 0 +0x858ae: + IFZ 0x858d4 + PUSH 1 + CALLFUNC ■妊娠判定 + NOT + IFZ 0x858d4 + PUSH 1 + JUMP 0x858da +0x858d4: + PUSH 0 +0x858da: + IFZ 0x85958 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x85914 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x85914 + PUSH 0 + JUMP 0x8591a +0x85914: + PUSH 1 +0x8591a: + IFNZ 0x85940 + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x85940 + PUSH 0 + JUMP 0x85946 +0x85940: + PUSH 1 +0x85946: + IFZ 0x85958 + PUSH 1 + JUMP 0x8595e +0x85958: + PUSH 0 +0x8595e: + IFZ 0x859ee + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 5 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は自分を慰めています" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x859ee +0x859ee: + S_PUSH "琴音/小出/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85a2c + S_PUSH "琴音/護/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85a2c + PUSH 1 + JUMP 0x85a32 +0x85a2c: + PUSH 0 +0x85a32: + IFZ 0x85a52 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x85a52 + PUSH 1 + JUMP 0x85a58 +0x85a52: + PUSH 0 +0x85a58: + IFZ 0x85b06 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 1 + S_PUSH "琴音は小出に指示を出しています" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x85b06 +0x85b06: + S_PUSH "琴音/小出/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85b44 + S_PUSH "琴音/小出/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85b44 + PUSH 1 + JUMP 0x85b4a +0x85b44: + PUSH 0 +0x85b4a: + IFZ 0x85b6a + SH_IF_LOC_NE_IMM n時間ブロック 2 0x85b6a + PUSH 1 + JUMP 0x85b70 +0x85b6a: + PUSH 0 +0x85b70: + IFZ 0x85bee + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 1 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8621e + JUMP 0x85bee +0x85bee: + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x85c2a + S_PUSH "琴音/護/21−敗北" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x85c2a + PUSH 0 + JUMP 0x85c30 +0x85c2a: + PUSH 1 +0x85c30: + IFZ 0x85c50 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x85c50 + PUSH 1 + JUMP 0x85c56 +0x85c50: + PUSH 0 +0x85c56: + IFZ 0x85ca8 + CALLFUNC ■曜日取得 + PUSH 6 + EQUALE + IFNZ 0x85c90 + CALLFUNC ■曜日取得 + PUSH 0 + EQUALE + IFNZ 0x85c90 + PUSH 0 + JUMP 0x85c96 +0x85c90: + PUSH 1 +0x85c96: + IFZ 0x85ca8 + PUSH 1 + JUMP 0x85cae +0x85ca8: + PUSH 0 +0x85cae: + IFZ 0x85d5c + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 15 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 15 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 15 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 1 + S_PUSH "琴音は篠原と話をしています" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x85d5c +0x85d5c: + S_PUSH "琴音/侵入不可/一騎の部屋" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x85d90 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x85d90 + PUSH 1 + JUMP 0x85d96 +0x85d90: + PUSH 0 +0x85d96: + IFZ 0x85e5c + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は一騎の世話をしています" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x85e5c +0x85e5c: + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_IF_LOC_NE_IMM n移動先 2 0x85eae + SH_IF_LOC_NE_IMM n時間ブロック 6 0x85eae + PUSH 1 + JUMP 0x85eb4 +0x85eae: + PUSH 0 +0x85eb4: + IFZ 0x85ede + S_PUSH "琴音/要人/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x85ede + PUSH 1 + JUMP 0x85ee4 +0x85ede: + PUSH 0 +0x85ee4: + IFZ 0x85f62 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x85f1e + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x85f1e + PUSH 0 + JUMP 0x85f24 +0x85f1e: + PUSH 1 +0x85f24: + IFNZ 0x85f4a + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x85f4a + PUSH 0 + JUMP 0x85f50 +0x85f4a: + PUSH 1 +0x85f50: + IFZ 0x85f62 + PUSH 1 + JUMP 0x85f68 +0x85f62: + PUSH 0 +0x85f68: + IFZ 0x860ea + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x86010 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 1 + S_PUSH "琴音は身体作りに入ります" + CALLFUNC ■活動報告設定 + JUMP 0x8621e + JUMP 0x860e4 +0x86010: + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x860cc + PUSH 1 + S_PUSH "琴音は身体作りを拒否しています" + CALLFUNC ■活動報告設定 + JUMP 0x860de +0x860cc: + PUSH 1 + S_PUSH "琴音は身体作りに入ります" + CALLFUNC ■活動報告設定 +0x860de: + JUMP 0x8621e +0x860e4: + JUMP 0x860ea +0x860ea: + SH_LOCALREF n移動先 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86122 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8621e + JUMP 0x86122 +0x86122: + SH_GLOBALREF ☆キャラデータ + PUSH 1 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n移動先 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + CALLMETHOD P_DATA@状態取得 + NOT + IFZ 0x86196 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + JUMP 0x86196 +0x86196: + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + SH_IF_LOC_NE_IMM n移動先 5 0x861d6 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x861d6 + PUSH 1 + JUMP 0x861dc +0x861d6: + PUSH 0 +0x861dc: + IFZ 0x8621e + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 1 + CALLMETHOD P_DATA@コマンド/入浴設定 + SH_GLOBALREF ☆移動先データ + PUSH 5 + PUSH 0 + CALLMETHOD P_DATA@コマンド/ハートを回復設定 + JUMP 0x8621e + JUMP 0x8621e +0x8621e: + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x862a2 + PUSH 1 + CALLFUNC ■妊娠判定 + IFNZ 0x8628a + PUSH 3 + CALLFUNC ■妊娠判定 + IFNZ 0x8628a + PUSH 0 + JUMP 0x86290 +0x8628a: + PUSH 1 +0x86290: + IFZ 0x862a2 + PUSH 1 + JUMP 0x862a8 +0x862a2: + PUSH 0 +0x862a8: + IFZ 0x862ba + JUMP 0x883a4 + JUMP 0x862ba +0x862ba: + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x862de + JUMP 0x883a4 + JUMP 0x862de +0x862de: + S_PUSH "紗夜/護/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8631c + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8631c + PUSH 1 + JUMP 0x86322 +0x8631c: + PUSH 0 +0x86322: + IFZ 0x86342 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x86342 + PUSH 1 + JUMP 0x86348 +0x86342: + PUSH 0 +0x86348: + IFZ 0x8636c + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x8636c + PUSH 1 + JUMP 0x86372 +0x8636c: + PUSH 0 +0x86372: + IFZ 0x8644e + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86398 + JUMP 0x88588 + JUMP 0x86398 +0x86398: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x863c4 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x863c4 +0x863c4: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜から大事な話があります" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x8644e +0x8644e: + S_PUSH "紗夜/大野/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86482 + SH_IF_LOC_NE_IMM n日数 7 0x86482 + PUSH 1 + JUMP 0x86488 +0x86482: + PUSH 0 +0x86488: + IFZ 0x864a8 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x864a8 + PUSH 1 + JUMP 0x864ae +0x864a8: + PUSH 0 +0x864ae: + IFZ 0x865a8 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x864d4 + JUMP 0x88588 + JUMP 0x864d4 +0x864d4: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x86500 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86500 +0x86500: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 13 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "紗夜に来客です" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x865a8 +0x865a8: + S_PUSH "紗夜/大野/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x865dc + SH_IF_LOC_NE_IMM n日数 7 0x865dc + PUSH 1 + JUMP 0x865e2 +0x865dc: + PUSH 0 +0x865e2: + IFZ 0x86602 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x86602 + PUSH 1 + JUMP 0x86608 +0x86602: + PUSH 0 +0x86608: + IFZ 0x86702 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8662e + JUMP 0x88588 + JUMP 0x8662e +0x8662e: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x8665a + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8665a +0x8665a: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "紗夜はベッドで安静にしています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x86702 +0x86702: + S_PUSH "紗夜/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86736 + SH_IF_LOC_LT_IMM n日数 6 0x86736 + PUSH 1 + JUMP 0x8673c +0x86736: + PUSH 0 +0x8673c: + IFZ 0x8678e + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x86776 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x86776 + PUSH 0 + JUMP 0x8677c +0x86776: + PUSH 1 +0x8677c: + IFZ 0x8678e + PUSH 1 + JUMP 0x86794 +0x8678e: + PUSH 0 +0x86794: + IFZ 0x86870 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x867ba + JUMP 0x88588 + JUMP 0x867ba +0x867ba: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x867e6 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x867e6 +0x867e6: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は部屋でくつろいでいます" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x86870 +0x86870: + S_PUSH "紗夜/護/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x868ae + S_PUSH "紗夜/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x868ae + PUSH 1 + JUMP 0x868b4 +0x868ae: + PUSH 0 +0x868b4: + IFZ 0x868d4 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x868d4 + PUSH 1 + JUMP 0x868da +0x868d4: + PUSH 0 +0x868da: + IFZ 0x86918 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + PUSH 7 + NOTE + IFZ 0x86918 + PUSH 1 + JUMP 0x8691e +0x86918: + PUSH 0 +0x8691e: + IFZ 0x86a18 + PUSH 7 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86944 + JUMP 0x88588 + JUMP 0x86944 +0x86944: + SH_IF_LOC_NE_IMM n移動先/琴音 7 0x86970 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86970 +0x86970: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 7 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 7 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 7 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "紗夜は入浴のため大浴場へ" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x86a18 +0x86a18: + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86a56 + S_PUSH "紗夜/護/03−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x86a56 + PUSH 1 + JUMP 0x86a5c +0x86a56: + PUSH 0 +0x86a5c: + IFZ 0x86a80 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x86a80 + PUSH 1 + JUMP 0x86a86 +0x86a80: + PUSH 0 +0x86a86: + IFZ 0x86aa6 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x86aa6 + PUSH 1 + JUMP 0x86aac +0x86aa6: + PUSH 0 +0x86aac: + IFZ 0x86bb8 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86ad2 + JUMP 0x88588 + JUMP 0x86ad2 +0x86ad2: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x86afe + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86afe +0x86afe: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 2 + S_PUSH "紗夜が舟木と外出準備中です" + CALLFUNC ■活動報告設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x88588 + JUMP 0x86bb8 +0x86bb8: + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86bf6 + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x86bf6 + PUSH 1 + JUMP 0x86bfc +0x86bf6: + PUSH 0 +0x86bfc: + IFZ 0x86c1c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x86c1c + PUSH 1 + JUMP 0x86c22 +0x86c1c: + PUSH 0 +0x86c22: + IFZ 0x86d0a + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86c48 + JUMP 0x88588 + JUMP 0x86c48 +0x86c48: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x86c74 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86c74 +0x86c74: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x88588 + JUMP 0x86d0a +0x86d0a: + S_PUSH "紗夜/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86d48 + S_PUSH "紗夜/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x86d48 + PUSH 1 + JUMP 0x86d4e +0x86d48: + PUSH 0 +0x86d4e: + IFZ 0x86d6e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x86d6e + PUSH 1 + JUMP 0x86d74 +0x86d6e: + PUSH 0 +0x86d74: + IFZ 0x86d98 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x86d98 + PUSH 1 + JUMP 0x86d9e +0x86d98: + PUSH 0 +0x86d9e: + IFZ 0x86eaa + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86dc4 + JUMP 0x88588 + JUMP 0x86dc4 +0x86dc4: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x86df0 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86df0 +0x86df0: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 2 + S_PUSH "紗夜が待っています" + CALLFUNC ■活動報告設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x88588 + JUMP 0x86eaa +0x86eaa: + S_PUSH "紗夜/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x86ee8 + S_PUSH "紗夜/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x86ee8 + PUSH 1 + JUMP 0x86eee +0x86ee8: + PUSH 0 +0x86eee: + IFZ 0x86f0e + SH_IF_LOC_NE_IMM n時間ブロック 7 0x86f0e + PUSH 1 + JUMP 0x86f14 +0x86f0e: + PUSH 0 +0x86f14: + IFZ 0x8700e + PUSH 3 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x86f3a + JUMP 0x88588 + JUMP 0x86f3a +0x86f3a: + SH_IF_LOC_NE_IMM n移動先/琴音 3 0x86f66 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x86f66 +0x86f66: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "一騎と話し合いをしています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x8700e +0x8700e: + S_PUSH "紗夜/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8704c + S_PUSH "紗夜/護/11" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8704c + PUSH 1 + JUMP 0x87052 +0x8704c: + PUSH 0 +0x87052: + IFZ 0x87072 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x87072 + PUSH 1 + JUMP 0x87078 +0x87072: + PUSH 0 +0x87078: + IFZ 0x87154 + PUSH 3 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8709e + JUMP 0x88588 + JUMP 0x8709e +0x8709e: + SH_IF_LOC_NE_IMM n移動先/琴音 3 0x870ca + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x870ca +0x870ca: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜が何かを迷っています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x87154 +0x87154: + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87192 + S_PUSH "紗夜/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87192 + PUSH 1 + JUMP 0x87198 +0x87192: + PUSH 0 +0x87198: + IFZ 0x871b8 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x871b8 + PUSH 1 + JUMP 0x871be +0x871b8: + PUSH 0 +0x871be: + IFZ 0x871e2 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x871e2 + PUSH 1 + JUMP 0x871e8 +0x871e2: + PUSH 0 +0x871e8: + IFZ 0x87312 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8720e + JUMP 0x88588 + JUMP 0x8720e +0x8720e: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x8723a + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8723a +0x8723a: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 2 + S_PUSH "紗夜に呼ばれています" + CALLFUNC ■活動報告設定 + PUSH 4 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x88588 + JUMP 0x87312 +0x87312: + S_PUSH "紗夜/護/15" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87350 + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87350 + PUSH 1 + JUMP 0x87356 +0x87350: + PUSH 0 +0x87356: + IFZ 0x87376 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x87376 + PUSH 1 + JUMP 0x8737c +0x87376: + PUSH 0 +0x8737c: + IFZ 0x87446 + PUSH 2 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x873a2 + JUMP 0x88588 + JUMP 0x873a2 +0x873a2: + SH_IF_LOC_NE_IMM n移動先/琴音 2 0x873ce + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x873ce +0x873ce: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x88588 + JUMP 0x87446 +0x87446: + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87484 + S_PUSH "紗夜/護/15" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87484 + PUSH 1 + JUMP 0x8748a +0x87484: + PUSH 0 +0x8748a: + IFZ 0x874aa + SH_IF_LOC_NE_IMM n時間ブロック 7 0x874aa + PUSH 1 + JUMP 0x874b0 +0x874aa: + PUSH 0 +0x874b0: + IFZ 0x875aa + PUSH 3 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x874d6 + JUMP 0x88588 + JUMP 0x874d6 +0x874d6: + SH_IF_LOC_NE_IMM n移動先/琴音 3 0x87502 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x87502 +0x87502: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "一騎と話し合いをしています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x875aa +0x875aa: + S_PUSH "紗夜/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x875e8 + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x875e8 + PUSH 1 + JUMP 0x875ee +0x875e8: + PUSH 0 +0x875ee: + IFZ 0x87618 + S_PUSH "紗夜/護/12−反対" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87618 + PUSH 1 + JUMP 0x8761e +0x87618: + PUSH 0 +0x8761e: + IFZ 0x87664 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x8764c + SH_IF_LOC_GT_IMM n時間ブロック 7 0x8764c + PUSH 1 + JUMP 0x87652 +0x8764c: + PUSH 0 +0x87652: + IFZ 0x87664 + PUSH 1 + JUMP 0x8766a +0x87664: + PUSH 0 +0x8766a: + IFZ 0x876ac + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88588 + JUMP 0x876ac +0x876ac: + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x876ea + S_PUSH "紗夜/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x876ea + PUSH 1 + JUMP 0x876f0 +0x876ea: + PUSH 0 +0x876f0: + IFZ 0x87736 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x8771e + SH_IF_LOC_GT_IMM n時間ブロック 6 0x8771e + PUSH 1 + JUMP 0x87724 +0x8771e: + PUSH 0 +0x87724: + IFZ 0x87736 + PUSH 1 + JUMP 0x8773c +0x87736: + PUSH 0 +0x8773c: + IFZ 0x8777e + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 0 + CALLMETHOD C_DATA@状態設定 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88588 + JUMP 0x8777e +0x8777e: + S_PUSH "紗夜/護/19" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x877bc + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x877bc + PUSH 1 + JUMP 0x877c2 +0x877bc: + PUSH 0 +0x877c2: + IFZ 0x877ee + S_PUSH "琴音/護/23" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x877ee + PUSH 1 + JUMP 0x877f4 +0x877ee: + PUSH 0 +0x877f4: + IFZ 0x87820 + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87820 + PUSH 1 + JUMP 0x87826 +0x87820: + PUSH 0 +0x87826: + IFZ 0x87846 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x87846 + PUSH 1 + JUMP 0x8784c +0x87846: + PUSH 0 +0x8784c: + IFZ 0x87870 + PUSH 2 + CALLFUNC ■EVゲージ判定 + IFZ 0x87870 + PUSH 1 + JUMP 0x87876 +0x87870: + PUSH 0 +0x87876: + IFZ 0x879a0 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8789c + JUMP 0x88588 + JUMP 0x8789c +0x8789c: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x878c8 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x878c8 +0x878c8: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 2 + S_PUSH "紗夜がホールにいます" + CALLFUNC ■活動報告設定 + PUSH 13 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x88588 + JUMP 0x879a0 +0x879a0: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x879de + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x879de + PUSH 1 + JUMP 0x879e4 +0x879de: + PUSH 0 +0x879e4: + IFZ 0x87a2a + SH_IF_LOC_LT_IMM n時間ブロック 2 0x87a12 + SH_IF_LOC_GT_IMM n時間ブロック 6 0x87a12 + PUSH 1 + JUMP 0x87a18 +0x87a12: + PUSH 0 +0x87a18: + IFZ 0x87a2a + PUSH 1 + JUMP 0x87a30 +0x87a2a: + PUSH 0 +0x87a30: + IFZ 0x87a5a + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88588 + JUMP 0x87a5a +0x87a5a: + S_PUSH "紗夜/護/23" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87a98 + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87a98 + PUSH 1 + JUMP 0x87a9e +0x87a98: + PUSH 0 +0x87a9e: + IFZ 0x87ae4 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x87acc + SH_IF_LOC_GT_IMM n時間ブロック 3 0x87acc + PUSH 1 + JUMP 0x87ad2 +0x87acc: + PUSH 0 +0x87ad2: + IFZ 0x87ae4 + PUSH 1 + JUMP 0x87aea +0x87ae4: + PUSH 0 +0x87aea: + IFZ 0x87bc6 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x87b10 + JUMP 0x88588 + JUMP 0x87b10 +0x87b10: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x87b3c + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x87b3c +0x87b3c: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は護を待っています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x87bc6 +0x87bc6: + S_PUSH "紗夜/悪夢/選択" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87c04 + S_PUSH "紗夜/護/23" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87c04 + PUSH 1 + JUMP 0x87c0a +0x87c04: + PUSH 0 +0x87c0a: + IFZ 0x87c2a + SH_IF_LOC_NE_IMM n時間ブロック 7 0x87c2a + PUSH 1 + JUMP 0x87c30 +0x87c2a: + PUSH 0 +0x87c30: + IFZ 0x87d0c + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x87c56 + JUMP 0x88588 + JUMP 0x87c56 +0x87c56: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x87c82 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x87c82 +0x87c82: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は寝ています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x87d0c +0x87d0c: + S_PUSH "紗夜/貞二/07−1" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87d4a + S_PUSH "紗夜/貞二/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87d4a + PUSH 1 + JUMP 0x87d50 +0x87d4a: + PUSH 0 +0x87d50: + IFZ 0x87d70 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x87d70 + PUSH 1 + JUMP 0x87d76 +0x87d70: + PUSH 0 +0x87d76: + IFZ 0x87d96 + SH_IF_LOC_GE_IMM n日数 30 0x87d96 + PUSH 1 + JUMP 0x87d9c +0x87d96: + PUSH 0 +0x87d9c: + IFZ 0x87e78 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x87dc2 + JUMP 0x88588 + JUMP 0x87dc2 +0x87dc2: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x87dee + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x87dee +0x87dee: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 13 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は急用で外出です" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x87e78 +0x87e78: + S_PUSH "紗夜/篠原/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x87eb6 + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87eb6 + PUSH 1 + JUMP 0x87ebc +0x87eb6: + PUSH 0 +0x87ebc: + IFZ 0x87ee6 + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x87ee6 + PUSH 1 + JUMP 0x87eec +0x87ee6: + PUSH 0 +0x87eec: + IFZ 0x87f0c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x87f0c + PUSH 1 + JUMP 0x87f12 +0x87f0c: + PUSH 0 +0x87f12: + IFZ 0x87ffa + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x87f38 + JUMP 0x88588 + JUMP 0x87f38 +0x87f38: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x87f64 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x87f64 +0x87f64: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + JUMP 0x88588 + JUMP 0x87ffa +0x87ffa: + S_PUSH "紗夜/進士/03/補足" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88038 + S_PUSH "紗夜/進士/03−敗北/H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x88038 + PUSH 1 + JUMP 0x8803e +0x88038: + PUSH 0 +0x8803e: + IFZ 0x8805e + SH_IF_LOC_NE_IMM n時間ブロック 4 0x8805e + PUSH 1 + JUMP 0x88064 +0x8805e: + PUSH 0 +0x88064: + IFZ 0x8815e + PUSH 7 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8808a + JUMP 0x88588 + JUMP 0x8808a +0x8808a: + SH_IF_LOC_NE_IMM n移動先/琴音 7 0x880b6 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x880b6 +0x880b6: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 7 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 7 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + PUSH 7 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + PUSH 2 + S_PUSH "紗夜は1人で入浴中です" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x8815e +0x8815e: + S_PUSH "紗夜/侵入不可/一騎の部屋" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88192 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x88192 + PUSH 1 + JUMP 0x88198 +0x88192: + PUSH 0 +0x88198: + IFZ 0x8825e + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 3 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は一騎の世話をしています" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x8825e +0x8825e: + S_PUSH "紗夜/深夜/00" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8829c + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8829c + PUSH 1 + JUMP 0x882a2 +0x8829c: + PUSH 0 +0x882a2: + IFZ 0x882c2 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x882c2 + PUSH 1 + JUMP 0x882c8 +0x882c2: + PUSH 0 +0x882c8: + IFZ 0x883a4 + PUSH 4 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x882ee + JUMP 0x88588 + JUMP 0x882ee +0x882ee: + SH_IF_LOC_NE_IMM n移動先/琴音 4 0x8831a + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8831a +0x8831a: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 4 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 2 + S_PUSH "紗夜は就寝中です" + CALLFUNC ■活動報告設定 + JUMP 0x88588 + JUMP 0x883a4 +0x883a4: + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_LOCALREF n移動先 + CALLFUNC ■空きイベント判定 + NOT + IFNZ 0x8842c + SH_LOCALREF n移動先 + SH_LOCALREF n移動先/琴音 + EQUALE + IFNZ 0x8842c + PUSH 0 + JUMP 0x88432 +0x8842c: + PUSH 1 +0x88432: + IFZ 0x8845c + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88588 + JUMP 0x8845c +0x8845c: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n移動先 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + CALLMETHOD P_DATA@状態取得 + NOT + IFZ 0x884d0 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + JUMP 0x884d0 +0x884d0: + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + SH_IF_LOC_NE_IMM n移動先 4 0x88510 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x88510 + PUSH 1 + JUMP 0x88516 +0x88510: + PUSH 0 +0x88516: + IFZ 0x88540 + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x88540 + PUSH 1 + JUMP 0x88546 +0x88540: + PUSH 0 +0x88546: + IFZ 0x88588 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 1 + CALLMETHOD P_DATA@コマンド/入浴設定 + SH_GLOBALREF ☆移動先データ + PUSH 4 + PUSH 0 + CALLMETHOD P_DATA@コマンド/ハートを回復設定 + JUMP 0x88588 + JUMP 0x88588 +0x88588: + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8861a + S_PUSH "莉々子/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8861a + PUSH 1 + JUMP 0x88620 +0x8861a: + PUSH 0 +0x88620: + IFZ 0x88640 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x88640 + PUSH 1 + JUMP 0x88646 +0x88640: + PUSH 0 +0x88646: + IFZ 0x8866a + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x8866a + PUSH 1 + JUMP 0x88670 +0x8866a: + PUSH 0 +0x88670: + IFZ 0x887a8 + PUSH 14 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88696 + JUMP 0x89ab2 + JUMP 0x88696 +0x88696: + SH_IF_LOC_NE_IMM n移動先/琴音 14 0x886c2 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x886c2 +0x886c2: + SH_IF_LOC_NE_IMM n移動先/紗夜 14 0x886ee + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x886ee +0x886ee: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 14 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 14 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x887a8 +0x887a8: + S_PUSH "莉々子/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x887e6 + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x887e6 + PUSH 1 + JUMP 0x887ec +0x887e6: + PUSH 0 +0x887ec: + IFZ 0x8880c + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8880c + PUSH 1 + JUMP 0x88812 +0x8880c: + PUSH 0 +0x88812: + IFZ 0x88836 + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x88836 + PUSH 1 + JUMP 0x8883c +0x88836: + PUSH 0 +0x8883c: + IFZ 0x88974 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88862 + JUMP 0x89ab2 + JUMP 0x88862 +0x88862: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x8888e + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8888e +0x8888e: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x888ba + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x888ba +0x888ba: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x88974 +0x88974: + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x889b2 + S_PUSH "莉々子/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x889b2 + PUSH 1 + JUMP 0x889b8 +0x889b2: + PUSH 0 +0x889b8: + IFZ 0x889d8 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x889d8 + PUSH 1 + JUMP 0x889de +0x889d8: + PUSH 0 +0x889de: + IFZ 0x88a02 + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x88a02 + PUSH 1 + JUMP 0x88a08 +0x88a02: + PUSH 0 +0x88a08: + IFZ 0x88b40 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88a2e + JUMP 0x89ab2 + JUMP 0x88a2e +0x88a2e: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x88a5a + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88a5a +0x88a5a: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x88a86 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88a86 +0x88a86: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x88b40 +0x88b40: + S_PUSH "莉々子/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88b7e + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x88b7e + PUSH 1 + JUMP 0x88b84 +0x88b7e: + PUSH 0 +0x88b84: + IFZ 0x88bb0 + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88bb0 + PUSH 1 + JUMP 0x88bb6 +0x88bb0: + PUSH 0 +0x88bb6: + IFZ 0x88bd6 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x88bd6 + PUSH 1 + JUMP 0x88bdc +0x88bd6: + PUSH 0 +0x88bdc: + IFZ 0x88c00 + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x88c00 + PUSH 1 + JUMP 0x88c06 +0x88c00: + PUSH 0 +0x88c06: + IFZ 0x88d3e + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88c2c + JUMP 0x89ab2 + JUMP 0x88c2c +0x88c2c: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x88c58 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88c58 +0x88c58: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x88c84 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88c84 +0x88c84: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x88d3e +0x88d3e: + S_PUSH "莉々子/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88d7c + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x88d7c + PUSH 1 + JUMP 0x88d82 +0x88d7c: + PUSH 0 +0x88d82: + IFZ 0x88dac + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x88dac + PUSH 1 + JUMP 0x88db2 +0x88dac: + PUSH 0 +0x88db2: + IFZ 0x88dd2 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x88dd2 + PUSH 1 + JUMP 0x88dd8 +0x88dd2: + PUSH 0 +0x88dd8: + IFZ 0x88ee0 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88dfe + JUMP 0x89ab2 + JUMP 0x88dfe +0x88dfe: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x88e2a + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88e2a +0x88e2a: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x88e56 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88e56 +0x88e56: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + JUMP 0x89ab2 + JUMP 0x88ee0 +0x88ee0: + S_PUSH "莉々子/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x88f4e + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x88f36 + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x88f36 + PUSH 0 + JUMP 0x88f3c +0x88f36: + PUSH 1 +0x88f3c: + IFZ 0x88f4e + PUSH 1 + JUMP 0x88f54 +0x88f4e: + PUSH 0 +0x88f54: + IFZ 0x88f74 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x88f74 + PUSH 1 + JUMP 0x88f7a +0x88f74: + PUSH 0 +0x88f7a: + IFZ 0x88f9e + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x88f9e + PUSH 1 + JUMP 0x88fa4 +0x88f9e: + PUSH 0 +0x88fa4: + IFZ 0x890dc + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x88fca + JUMP 0x89ab2 + JUMP 0x88fca +0x88fca: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x88ff6 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x88ff6 +0x88ff6: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x89022 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89022 +0x89022: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x890dc +0x890dc: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8911a + S_PUSH "莉々子/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8911a + PUSH 1 + JUMP 0x89120 +0x8911a: + PUSH 0 +0x89120: + IFZ 0x89140 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x89140 + PUSH 1 + JUMP 0x89146 +0x89140: + PUSH 0 +0x89146: + IFZ 0x8916a + PUSH 3 + CALLFUNC ■EVゲージ判定 + IFZ 0x8916a + PUSH 1 + JUMP 0x89170 +0x8916a: + PUSH 0 +0x89170: + IFZ 0x892a8 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89196 + JUMP 0x89ab2 + JUMP 0x89196 +0x89196: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x891c2 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x891c2 +0x891c2: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x891ee + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x891ee +0x891ee: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@ヒロインイベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + JUMP 0x89ab2 + JUMP 0x892a8 +0x892a8: + S_PUSH "莉々子/護/16" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x892e6 + S_PUSH "莉々子/護/15" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x892e6 + PUSH 1 + JUMP 0x892ec +0x892e6: + PUSH 0 +0x892ec: + IFZ 0x8930c + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8930c + PUSH 1 + JUMP 0x89312 +0x8930c: + PUSH 0 +0x89312: + IFZ 0x89338 + SH_LOCALREF n日数 + PUSH 32 + LTE + IFZ 0x89338 + PUSH 1 + JUMP 0x8933e +0x89338: + PUSH 0 +0x8933e: + IFZ 0x89446 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89364 + JUMP 0x89ab2 + JUMP 0x89364 +0x89364: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x89390 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89390 +0x89390: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x893bc + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x893bc +0x893bc: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 3 + S_PUSH "莉々子は護を待っています" + CALLFUNC ■活動報告設定 + JUMP 0x89ab2 + JUMP 0x89446 +0x89446: + S_PUSH "莉々子/藪井/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89484 + S_PUSH "莉々子/藪井/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89484 + PUSH 1 + JUMP 0x8948a +0x89484: + PUSH 0 +0x8948a: + IFZ 0x894e4 + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x894cc + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x894cc + PUSH 0 + JUMP 0x894d2 +0x894cc: + PUSH 1 +0x894d2: + IFZ 0x894e4 + PUSH 1 + JUMP 0x894ea +0x894e4: + PUSH 0 +0x894ea: + IFZ 0x8950a + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8950a + PUSH 1 + JUMP 0x89510 +0x8950a: + PUSH 0 +0x89510: + IFZ 0x89606 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89536 + JUMP 0x89ab2 + JUMP 0x89536 +0x89536: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x89562 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89562 +0x89562: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x8958e + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8958e +0x8958e: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x89ab2 + JUMP 0x89606 +0x89606: + S_PUSH "莉々子/深夜/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89644 + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89644 + PUSH 1 + JUMP 0x8964a +0x89644: + PUSH 0 +0x8964a: + IFZ 0x8966a + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8966a + PUSH 1 + JUMP 0x89670 +0x8966a: + PUSH 0 +0x89670: + IFZ 0x89778 + PUSH 6 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89696 + JUMP 0x89ab2 + JUMP 0x89696 +0x89696: + SH_IF_LOC_NE_IMM n移動先/琴音 6 0x896c2 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x896c2 +0x896c2: + SH_IF_LOC_NE_IMM n移動先/紗夜 6 0x896ee + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x896ee +0x896ee: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 6 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 3 + S_PUSH "莉々子の部屋から変な音が……" + CALLFUNC ■活動報告設定 + JUMP 0x89ab2 + JUMP 0x89778 +0x89778: + S_PUSH "莉々子/侵入不可/治療室" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x897ac + SH_IF_LOC_NE_IMM n時間ブロック 5 0x897ac + PUSH 1 + JUMP 0x897b2 +0x897ac: + PUSH 0 +0x897b2: + IFZ 0x89878 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 10 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + PUSH 10 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 移動先コマンド設定 + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + PUSH 3 + S_PUSH "莉々子は診察を受けています" + CALLFUNC ■活動報告設定 + JUMP 0x89ab2 + JUMP 0x89878 +0x89878: + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_LOCALREF n移動先 + CALLFUNC ■空きイベント判定 + NOT + IFNZ 0x8992a + SH_LOCALREF n移動先 + SH_LOCALREF n移動先/琴音 + EQUALE + IFNZ 0x8992a + PUSH 0 + JUMP 0x89930 +0x8992a: + PUSH 1 +0x89930: + IFNZ 0x89956 + SH_LOCALREF n移動先 + SH_LOCALREF n移動先/紗夜 + EQUALE + IFNZ 0x89956 + PUSH 0 + JUMP 0x8995c +0x89956: + PUSH 1 +0x8995c: + IFZ 0x89986 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89ab2 + JUMP 0x89986 +0x89986: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + PUSH 1 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + SH_LOCALREF n移動先 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + CALLMETHOD P_DATA@状態取得 + NOT + IFZ 0x899fa + SH_GLOBALREF ☆移動先データ + SH_LOCALREF n移動先 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + JUMP 0x899fa +0x899fa: + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF n時間ブロック + CALLFUNC ヒロインコマンド設定 + SH_IF_LOC_NE_IMM n移動先 6 0x89a3a + SH_IF_LOC_NE_IMM n時間ブロック 4 0x89a3a + PUSH 1 + JUMP 0x89a40 +0x89a3a: + PUSH 0 +0x89a40: + IFZ 0x89a6a + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89a6a + PUSH 1 + JUMP 0x89a70 +0x89a6a: + PUSH 0 +0x89a70: + IFZ 0x89ab2 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 1 + CALLMETHOD P_DATA@コマンド/入浴設定 + SH_GLOBALREF ☆移動先データ + PUSH 6 + PUSH 0 + CALLMETHOD P_DATA@コマンド/ハートを回復設定 + JUMP 0x89ab2 + JUMP 0x89ab2 +0x89ab2: + S_PUSH "雪乃/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89af0 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89af0 + PUSH 1 + JUMP 0x89af6 +0x89af0: + PUSH 0 +0x89af6: + IFZ 0x89b08 + JUMP 0x8a972 + JUMP 0x89b08 +0x89b08: + PUSHLOCALPAGE + PUSH 6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + CALLFUNC ■雪乃助っ人判定 + PUSH 1 + EQUALE + IFZ 0x89bc0 + S_PUSH "雪乃/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89bc0 + PUSH 1 + JUMP 0x89bc6 +0x89bc0: + PUSH 0 +0x89bc6: + IFZ 0x89c18 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x89c00 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x89c00 + PUSH 0 + JUMP 0x89c06 +0x89c00: + PUSH 1 +0x89c06: + IFZ 0x89c18 + PUSH 1 + JUMP 0x89c1e +0x89c18: + PUSH 0 +0x89c1e: + IFZ 0x89d04 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89c44 + JUMP 0x8a972 + JUMP 0x89c44 +0x89c44: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x89c70 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89c70 +0x89c70: + SH_IF_LOC_NE_IMM n移動先/紗夜 13 0x89c9c + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89c9c +0x89c9c: + SH_IF_LOC_NE_IMM n移動先/莉々子 13 0x89cc8 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89cc8 +0x89cc8: + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x89d04 +0x89d04: + S_PUSH "雪乃/護/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89d42 + S_PUSH "雪乃/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89d42 + PUSH 1 + JUMP 0x89d48 +0x89d42: + PUSH 0 +0x89d48: + IFZ 0x89d9a + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x89d82 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x89d82 + PUSH 0 + JUMP 0x89d88 +0x89d82: + PUSH 1 +0x89d88: + IFZ 0x89d9a + PUSH 1 + JUMP 0x89da0 +0x89d9a: + PUSH 0 +0x89da0: + IFZ 0x89e86 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89dc6 + JUMP 0x8a972 + JUMP 0x89dc6 +0x89dc6: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x89df2 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89df2 +0x89df2: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x89e1e + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89e1e +0x89e1e: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x89e4a + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89e4a +0x89e4a: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x89e86 +0x89e86: + S_PUSH "雪乃/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x89ec4 + S_PUSH "雪乃/護/使用許可" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x89ec4 + PUSH 1 + JUMP 0x89eca +0x89ec4: + PUSH 0 +0x89eca: + IFZ 0x89eea + SH_IF_LOC_NE_IMM n時間ブロック 7 0x89eea + PUSH 1 + JUMP 0x89ef0 +0x89eea: + PUSH 0 +0x89ef0: + IFZ 0x89fd6 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x89f16 + JUMP 0x8a972 + JUMP 0x89f16 +0x89f16: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x89f42 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89f42 +0x89f42: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x89f6e + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89f6e +0x89f6e: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x89f9a + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x89f9a +0x89f9a: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x89fd6 +0x89fd6: + S_PUSH "雪乃/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a014 + S_PUSH "雪乃/護/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a014 + PUSH 1 + JUMP 0x8a01a +0x8a014: + PUSH 0 +0x8a01a: + IFZ 0x8a03a + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8a03a + PUSH 1 + JUMP 0x8a040 +0x8a03a: + PUSH 0 +0x8a040: + IFZ 0x8a126 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a066 + JUMP 0x8a972 + JUMP 0x8a066 +0x8a066: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x8a092 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a092 +0x8a092: + SH_IF_LOC_NE_IMM n移動先/紗夜 13 0x8a0be + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a0be +0x8a0be: + SH_IF_LOC_NE_IMM n移動先/莉々子 13 0x8a0ea + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a0ea +0x8a0ea: + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a126 +0x8a126: + S_PUSH "雪乃/護/使用許可" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a164 + S_PUSH "雪乃/護/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a164 + PUSH 1 + JUMP 0x8a16a +0x8a164: + PUSH 0 +0x8a16a: + IFZ 0x8a18a + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8a18a + PUSH 1 + JUMP 0x8a190 +0x8a18a: + PUSH 0 +0x8a190: + IFZ 0x8a276 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a1b6 + JUMP 0x8a972 + JUMP 0x8a1b6 +0x8a1b6: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x8a1e2 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a1e2 +0x8a1e2: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x8a20e + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a20e +0x8a20e: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x8a23a + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a23a +0x8a23a: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a276 +0x8a276: + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a2b4 + S_PUSH "雪乃/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a2b4 + PUSH 1 + JUMP 0x8a2ba +0x8a2b4: + PUSH 0 +0x8a2ba: + IFZ 0x8a2e6 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a2e6 + PUSH 1 + JUMP 0x8a2ec +0x8a2e6: + PUSH 0 +0x8a2ec: + IFZ 0x8a30c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8a30c + PUSH 1 + JUMP 0x8a312 +0x8a30c: + PUSH 0 +0x8a312: + IFZ 0x8a3f8 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a338 + JUMP 0x8a972 + JUMP 0x8a338 +0x8a338: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x8a364 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a364 +0x8a364: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x8a390 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a390 +0x8a390: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x8a3bc + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a3bc +0x8a3bc: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a3f8 +0x8a3f8: + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a436 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a436 + PUSH 1 + JUMP 0x8a43c +0x8a436: + PUSH 0 +0x8a43c: + IFZ 0x8a45c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8a45c + PUSH 1 + JUMP 0x8a462 +0x8a45c: + PUSH 0 +0x8a462: + IFZ 0x8a548 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a488 + JUMP 0x8a972 + JUMP 0x8a488 +0x8a488: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x8a4b4 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a4b4 +0x8a4b4: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x8a4e0 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a4e0 +0x8a4e0: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x8a50c + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a50c +0x8a50c: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a548 +0x8a548: + S_PUSH "雪乃/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a586 + S_PUSH "雪乃/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a586 + PUSH 1 + JUMP 0x8a58c +0x8a586: + PUSH 0 +0x8a58c: + IFZ 0x8a5b8 + S_PUSH "雪乃/藪井/01/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a5b8 + PUSH 1 + JUMP 0x8a5be +0x8a5b8: + PUSH 0 +0x8a5be: + IFZ 0x8a5de + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8a5de + PUSH 1 + JUMP 0x8a5e4 +0x8a5de: + PUSH 0 +0x8a5e4: + IFZ 0x8a6ca + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a60a + JUMP 0x8a972 + JUMP 0x8a60a +0x8a60a: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x8a636 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a636 +0x8a636: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x8a662 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a662 +0x8a662: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x8a68e + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a68e +0x8a68e: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a6ca +0x8a6ca: + SH_IF_LOC_LT_IMM n日数 35 0x8a6fc + S_PUSH "雪乃/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a6fc + PUSH 1 + JUMP 0x8a702 +0x8a6fc: + PUSH 0 +0x8a702: + IFZ 0x8a754 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8a73c + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8a73c + PUSH 0 + JUMP 0x8a742 +0x8a73c: + PUSH 1 +0x8a742: + IFZ 0x8a754 + PUSH 1 + JUMP 0x8a75a +0x8a754: + PUSH 0 +0x8a75a: + IFZ 0x8a858 + PUSH 13 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a780 + JUMP 0x8a972 + JUMP 0x8a780 +0x8a780: + SH_IF_LOC_NE_IMM n移動先/琴音 13 0x8a7ac + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a7ac +0x8a7ac: + SH_IF_LOC_NE_IMM n移動先/紗夜 13 0x8a7d8 + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a7d8 +0x8a7d8: + SH_IF_LOC_NE_IMM n移動先/莉々子 13 0x8a804 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a804 +0x8a804: + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + SH_GLOBALREF ☆移動先データ + PUSH 13 + PUSH 1 + CALLMETHOD P_DATA@ハート表示設定 + JUMP 0x8a972 + JUMP 0x8a858 +0x8a858: + CALLFUNC ■雪乃やられ判定 + PUSH 1 + EQUALE + IFZ 0x8a886 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8a886 + PUSH 1 + JUMP 0x8a88c +0x8a886: + PUSH 0 +0x8a88c: + IFZ 0x8a972 + PUSH 11 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8a8b2 + JUMP 0x8aae6 + JUMP 0x8a8b2 +0x8a8b2: + SH_IF_LOC_NE_IMM n移動先/琴音 11 0x8a8de + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a8de +0x8a8de: + SH_IF_LOC_NE_IMM n移動先/紗夜 11 0x8a90a + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a90a +0x8a90a: + SH_IF_LOC_NE_IMM n移動先/莉々子 11 0x8a936 + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8a936 +0x8a936: + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8a972 + JUMP 0x8a972 +0x8a972: + CALLFUNC ■ヒロイン敵中出し判定 + IFZ 0x8a9a4 + S_PUSH "紗夜/響子/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8a9a4 + PUSH 1 + JUMP 0x8a9aa +0x8a9a4: + PUSH 0 +0x8a9aa: + IFZ 0x8a9d4 + S_PUSH "紗夜/響子/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8a9d4 + PUSH 1 + JUMP 0x8a9da +0x8a9d4: + PUSH 0 +0x8a9da: + IFZ 0x8a9fa + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8a9fa + PUSH 1 + JUMP 0x8aa00 +0x8a9fa: + PUSH 0 +0x8aa00: + IFZ 0x8aae6 + PUSH 2 + CALLFUNC ■空きイベント判定 + NOT + IFZ 0x8aa26 + JUMP 0x8aae6 + JUMP 0x8aa26 +0x8aa26: + SH_IF_LOC_NE_IMM n移動先/琴音 2 0x8aa52 + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8aa52 +0x8aa52: + SH_IF_LOC_NE_IMM n移動先/紗夜 2 0x8aa7e + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8aa7e +0x8aa7e: + SH_IF_LOC_NE_IMM n移動先/莉々子 2 0x8aaaa + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLFUNC ■ヒロイン移動先リセット + JUMP 0x8aaaa +0x8aaaa: + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + SH_GLOBALREF ☆移動先データ + PUSH 2 + PUSH 1 + CALLMETHOD P_DATA@強制イベント発生設定 + JUMP 0x8aae6 + JUMP 0x8aae6 +0x8aae6: + SH_LOCALREF n時間ブロック + CALLFUNC ■活動報告デフォルト設定 + SH_GLOBALREF ☆移動先データ + PUSH 11 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + S_PUSH "紗夜/響子/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ab48 + S_PUSH "響子/真人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ab48 + PUSH 1 + JUMP 0x8ab4e +0x8ab48: + PUSH 0 +0x8ab4e: + IFZ 0x8ab72 + SH_GLOBALREF ☆移動先データ + PUSH 10 + PUSH 1 + CALLMETHOD P_DATA@状態設定 + JUMP 0x8ab72 +0x8ab72: + CALLFUNC ■雪乃配置取得 + PUSH 0 + NOTE + IFZ 0x8aba0 + SH_IF_LOC_NE_IMM n雪乃配置 2 0x8aba0 + PUSH 1 + JUMP 0x8aba6 +0x8aba0: + PUSH 0 +0x8aba6: + IFZ 0x8abcc + SH_LOCALREF n時間ブロック + PUSH 7 + NOTE + IFZ 0x8abcc + PUSH 1 + JUMP 0x8abd2 +0x8abcc: + PUSH 0 +0x8abd2: + IFZ 0x8abea + PUSH 2 + CALLFUNC ■雪乃配置設定 + JUMP 0x8abea +0x8abea: + RETURN +ENDFUNC イベント/初期化 + +; ■ヒロイン移動先リセット +; ARG 0: nChrID : int +; ARG 1: nDay : int +; ARG 2: nTBIndex : int +; RETURN: void +FUNC 4161 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + PUSH 0 + CALLMETHOD C_DATA@状態設定 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + PUSH 0 + SH_LOCALREF nDay + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先設定 + RETURN +ENDFUNC ■ヒロイン移動先リセット + +; ■妊娠確認と敵キャラ状態設定 +; ARG 0: n日数 : int +; RETURN: void +FUNC 4162 + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x8ac5a + JUMP 0x8ac5a +0x8ac5a: + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x8ac72 + JUMP 0x8ad3a +0x8ac72: + S_PUSH "紗夜/舟木/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8acb0 + S_PUSH "紗夜/大野/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8acb0 + PUSH 1 + JUMP 0x8acb6 +0x8acb0: + PUSH 0 +0x8acb6: + IFZ 0x8ace0 + S_PUSH "紗夜/舟木/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ace0 + PUSH 1 + JUMP 0x8ace6 +0x8ace0: + PUSH 0 +0x8ace6: + IFZ 0x8ad10 + S_PUSH "紗夜/舟木/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ad10 + PUSH 1 + JUMP 0x8ad16 +0x8ad10: + PUSH 0 +0x8ad16: + IFZ 0x8ad3a + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + JUMP 0x8ad3a +0x8ad3a: + PUSH 3 + CALLFUNC ■妊娠判定 + NOT + IFZ 0x8b156 + S_PUSH "莉々子/藪井/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8adbc + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8ada4 + S_PUSH "莉々子/藪井/02/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8ada4 + PUSH 0 + JUMP 0x8adaa +0x8ada4: + PUSH 1 +0x8adaa: + IFZ 0x8adbc + PUSH 1 + JUMP 0x8adc2 +0x8adbc: + PUSH 0 +0x8adc2: + IFZ 0x8adee + SH_LOCALREF n日数 + PUSH 22 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x8adee + PUSH 1 + JUMP 0x8adf4 +0x8adee: + PUSH 0 +0x8adf4: + IFZ 0x8af80 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + JUMP 0x8b156 + JUMP 0x8af80 +0x8af80: + S_PUSH "莉々子/藪井/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8afbe + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8afbe + PUSH 1 + JUMP 0x8afc4 +0x8afbe: + PUSH 0 +0x8afc4: + IFZ 0x8b150 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + JUMP 0x8b156 + JUMP 0x8b150 +0x8b150: + JUMP 0x8b156 +0x8b156: + RETURN + RETURN +ENDFUNC ■妊娠確認と敵キャラ状態設定 +EOF システム\Fuurin\イベント条件/初期化.jaf + +; イベント/朝 +; ARG 0: info : CallbackInfomation +; VAR 1: n日数 : int +; RETURN: void +FUNC 4163 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 0 + REF + ASSIGN + POP + PUSH 0 + CALLFUNC ■宴前参加 + CALLFUNC ■エッチクリア + PUSH 0 + CALLFUNC ■莉々子/遭遇設定 + S_PUSH "莉々子/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b1e2 + S_PUSH "莉々子/護/19−H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b1e2 + PUSH 1 + JUMP 0x8b1e8 +0x8b1e2: + PUSH 0 +0x8b1e8: + IFZ 0x8b202 + S_PUSH "莉々子/護/20" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b202 +0x8b202: + CALLFUNC ■ハーレムエンド条件 + CALLFUNC ■終了エンディング検索 + SH_LOCALREF n日数 + PUSH 35 + GT + IFZ 0x8b2a8 + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x8b248 + S_PUSH "まとめ/琴音/簡素エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b248 +0x8b248: + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x8b26e + S_PUSH "まとめ/紗夜/簡素エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b26e +0x8b26e: + PUSH 3 + CALLFUNC ■妊娠判定 + IFZ 0x8b294 + S_PUSH "まとめ/莉々子/簡素エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b294 +0x8b294: + S_PUSH "まとめ/バッド/エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b2a8 +0x8b2a8: + S_PUSH "雪乃/護/使用許可" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b2e6 + S_PUSH "雪乃/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b2e6 + PUSH 1 + JUMP 0x8b2ec +0x8b2e6: + PUSH 0 +0x8b2ec: + IFZ 0x8b312 + CALLFUNC ■雪乃やられ判定 + PUSH 0 + EQUALE + IFZ 0x8b312 + PUSH 1 + JUMP 0x8b318 +0x8b312: + PUSH 0 +0x8b318: + IFZ 0x8b330 + PUSH 2 + CALLFUNC ■雪乃配置設定 + JUMP 0x8b330 +0x8b330: + SH_IF_LOC_NE_IMM n日数 2 0x8b372 + S_PUSH "02日目/朝/日常" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b36c + S_PUSH "02日目/朝/日常" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b36c +0x8b36c: + JUMP 0x8b372 +0x8b372: + SH_IF_LOC_NE_IMM n日数 3 0x8b3b4 + S_PUSH "03日目/朝/篠原と藪井" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b3ae + S_PUSH "まとめ/03日目/朝/篠原と藪井" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b3ae +0x8b3ae: + JUMP 0x8b3b4 +0x8b3b4: + SH_IF_LOC_NE_IMM n日数 4 0x8b3f6 + S_PUSH "04日目/朝/篠原の誘い" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b3f0 + S_PUSH "まとめ/04日目/朝/篠原の誘い" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b3f0 +0x8b3f0: + JUMP 0x8b3f6 +0x8b3f6: + SH_IF_LOC_NE_IMM n日数 5 0x8b438 + S_PUSH "05日目/朝/護倒れる" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b432 + S_PUSH "05日目/朝/護倒れる" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b432 +0x8b432: + JUMP 0x8b438 +0x8b438: + SH_IF_LOC_NE_IMM n日数 6 0x8b47a + S_PUSH "莉々子/守りの依頼" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b474 + S_PUSH "莉々子/守りの依頼" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b474 +0x8b474: + JUMP 0x8b47a +0x8b47a: + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b4b8 + S_PUSH "紗夜/貞二/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b4b8 + PUSH 1 + JUMP 0x8b4be +0x8b4b8: + PUSH 0 +0x8b4be: + IFZ 0x8b4d8 + S_PUSH "紗夜/貞二/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b4d8 +0x8b4d8: + S_PUSH "紗夜/貞二/07−終了" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b516 + S_PUSH "紗夜/貞二/07−2" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b516 + PUSH 1 + JUMP 0x8b51c +0x8b516: + PUSH 0 +0x8b51c: + IFZ 0x8b562 + S_PUSH "紗夜/貞二/07−敗北" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b54e + S_PUSH "まとめ/紗夜/貞二/07/敗北" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b55c +0x8b54e: + S_PUSH "まとめ/紗夜/貞二/07/勝利" + CALLFUNC RunSceneAdv + RETURN +0x8b55c: + JUMP 0x8b562 +0x8b562: + S_PUSH "紗夜/進士/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b5a0 + S_PUSH "紗夜/進士/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b5a0 + PUSH 1 + JUMP 0x8b5a6 +0x8b5a0: + PUSH 0 +0x8b5a6: + IFZ 0x8b5c0 + S_PUSH "まとめ/紗夜/進士/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b5c0 +0x8b5c0: + S_PUSH "紗夜/護/20−補足" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b5fe + S_PUSH "紗夜/護/20/OK" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b5fe + PUSH 1 + JUMP 0x8b604 +0x8b5fe: + PUSH 0 +0x8b604: + IFZ 0x8b61e + S_PUSH "紗夜/護/20−補足" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b61e +0x8b61e: + S_PUSH "雪乃/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b65c + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b65c + PUSH 1 + JUMP 0x8b662 +0x8b65c: + PUSH 0 +0x8b662: + IFZ 0x8b67c + S_PUSH "雪乃/護/09" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b67c +0x8b67c: + S_PUSH "莉々子/護/19−2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b6ba + S_PUSH "莉々子/護/19−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b6ba + PUSH 1 + JUMP 0x8b6c0 +0x8b6ba: + PUSH 0 +0x8b6c0: + IFZ 0x8b6da + S_PUSH "まとめ/莉々子/護/19" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b6da +0x8b6da: + S_PUSH "莉々子/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b718 + S_PUSH "莉々子/護/19−H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b718 + PUSH 1 + JUMP 0x8b71e +0x8b718: + PUSH 0 +0x8b71e: + IFZ 0x8b738 + S_PUSH "まとめ/莉々子/護/エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b738 +0x8b738: + S_PUSH "琴音/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b776 + S_PUSH "琴音/要人/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b776 + PUSH 1 + JUMP 0x8b77c +0x8b776: + PUSH 0 +0x8b77c: + IFZ 0x8b796 + S_PUSH "琴音/護/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b796 +0x8b796: + S_PUSH "琴音/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b7d4 + S_PUSH "琴音/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b7d4 + PUSH 1 + JUMP 0x8b7da +0x8b7d4: + PUSH 0 +0x8b7da: + IFZ 0x8b7f4 + S_PUSH "琴音/護/05" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b7f4 +0x8b7f4: + S_PUSH "琴音/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b832 + S_PUSH "琴音/護/20" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b832 + PUSH 1 + JUMP 0x8b838 +0x8b832: + PUSH 0 +0x8b838: + IFZ 0x8b852 + S_PUSH "まとめ/琴音/護/21" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b852 +0x8b852: + S_PUSH "紗夜/護/09−1" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b890 + S_PUSH "紗夜/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b890 + PUSH 1 + JUMP 0x8b896 +0x8b890: + PUSH 0 +0x8b896: + IFZ 0x8b8b0 + S_PUSH "紗夜/護/09−1" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b8b0 +0x8b8b0: + S_PUSH "莉々子/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b8ee + S_PUSH "琴音/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b8ee + PUSH 1 + JUMP 0x8b8f4 +0x8b8ee: + PUSH 0 +0x8b8f4: + IFZ 0x8b90e + S_PUSH "莉々子/護/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b90e +0x8b90e: + S_PUSH "莉々子/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b94c + S_PUSH "莉々子/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b94c + PUSH 1 + JUMP 0x8b952 +0x8b94c: + PUSH 0 +0x8b952: + IFZ 0x8b984 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "莉々子/護/09" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b984 +0x8b984: + S_PUSH "莉々子/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8b9c2 + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8b9c2 + PUSH 1 + JUMP 0x8b9c8 +0x8b9c2: + PUSH 0 +0x8b9c8: + IFZ 0x8b9e2 + S_PUSH "莉々子/護/14" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8b9e2 +0x8b9e2: + S_PUSH "紗夜/舟木/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ba20 + S_PUSH "紗夜/大野/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ba20 + PUSH 1 + JUMP 0x8ba26 +0x8ba20: + PUSH 0 +0x8ba26: + IFZ 0x8ba40 + S_PUSH "紗夜/舟木/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ba40 +0x8ba40: + S_PUSH "紗夜/舟木/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ba7e + S_PUSH "紗夜/舟木/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ba7e + PUSH 1 + JUMP 0x8ba84 +0x8ba7e: + PUSH 0 +0x8ba84: + IFZ 0x8ba9e + S_PUSH "紗夜/舟木/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ba9e +0x8ba9e: + S_PUSH "紗夜/舟木/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8badc + S_PUSH "紗夜/舟木/08−H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8badc + PUSH 1 + JUMP 0x8bae2 +0x8badc: + PUSH 0 +0x8bae2: + IFZ 0x8bc8e + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + PUSH 17 + PUSH 1 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 2 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 3 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 4 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 5 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 6 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + S_PUSH "紗夜/舟木/09" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8bc8e +0x8bc8e: + S_PUSH "雪乃/護/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8bccc + S_PUSH "雪乃/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8bccc + PUSH 1 + JUMP 0x8bcd2 +0x8bccc: + PUSH 0 +0x8bcd2: + IFZ 0x8bcfc + S_PUSH "莉々子/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8bcfc + PUSH 1 + JUMP 0x8bd02 +0x8bcfc: + PUSH 0 +0x8bd02: + IFZ 0x8bd1c + S_PUSH "雪乃/護/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8bd1c +0x8bd1c: + S_PUSH "雪乃/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8bd5a + S_PUSH "雪乃/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8bd5a + PUSH 1 + JUMP 0x8bd60 +0x8bd5a: + PUSH 0 +0x8bd60: + IFZ 0x8bd7a + S_PUSH "雪乃/護/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8bd7a +0x8bd7a: + S_PUSH "雪乃/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8bde8 + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8bdd0 + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8bdd0 + PUSH 0 + JUMP 0x8bdd6 +0x8bdd0: + PUSH 1 +0x8bdd6: + IFZ 0x8bde8 + PUSH 1 + JUMP 0x8bdee +0x8bde8: + PUSH 0 +0x8bdee: + IFZ 0x8be20 + PUSH 2 + CALLFUNC ■雪乃配置設定 + PUSH 1 + CALLFUNC ■雪乃1日頑張れる設定 + S_PUSH "雪乃/護/12" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8be20 +0x8be20: + SH_LOCALREF n日数 + PUSH 34 + EQUALE + IFZ 0x8be5a + S_PUSH "雪乃/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8be5a + PUSH 1 + JUMP 0x8be60 +0x8be5a: + PUSH 0 +0x8be60: + IFZ 0x8be8a + S_PUSH "雪乃/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8be8a + PUSH 1 + JUMP 0x8be90 +0x8be8a: + PUSH 0 +0x8be90: + IFZ 0x8beaa + S_PUSH "雪乃/護/14" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8beaa +0x8beaa: + CALLFUNC ■悪阻イベント検索 + CALLFUNC ■雪乃1日頑張れる判定 + PUSH 0 + EQUALE + IFZ 0x8bee4 + CALLFUNC ■雪乃やられ判定 + PUSH 0 + EQUALE + IFZ 0x8bee4 + PUSH 1 + JUMP 0x8beea +0x8bee4: + PUSH 0 +0x8beea: + IFZ 0x8bf44 + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8bf2c + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8bf2c + PUSH 0 + JUMP 0x8bf32 +0x8bf2c: + PUSH 1 +0x8bf32: + IFZ 0x8bf44 + PUSH 1 + JUMP 0x8bf4a +0x8bf44: + PUSH 0 +0x8bf4a: + IFZ 0x8bf76 + S_PUSH "雪乃/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8bf76 + PUSH 1 + JUMP 0x8bf7c +0x8bf76: + PUSH 0 +0x8bf7c: + IFZ 0x8bfa2 + SH_LOCALREF n日数 + PUSH 34 + LT + IFZ 0x8bfa2 + PUSH 1 + JUMP 0x8bfa8 +0x8bfa2: + PUSH 0 +0x8bfa8: + IFZ 0x8bfc2 + S_PUSH "雪乃/護/BUSY解除/朝" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8bfc2 +0x8bfc2: + RETURN +ENDFUNC イベント/朝 +EOF システム\Fuurin\イベント条件/朝.jaf + +; イベント/EV +; ARG 0: info : CallbackInfomation +; VAR 1: n日数 : int +; VAR 2: n時間ブロック : int +; VAR 3: nヒロイン : int +; VAR 4: n場所 : int +; RETURN: void +FUNC 4164 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF info + PUSH 4 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM n日数 1 0x8c080 + S_PUSH "01日目/昼/一騎初登場" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c07a + S_PUSH "01日目/昼/一騎初登場" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c07a +0x8c07a: + JUMP 0x8c080 +0x8c080: + SH_IF_LOC_NE_IMM n日数 1 0x8c0c2 + S_PUSH "01日目/昼/OP" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c0bc + S_PUSH "01日目/昼/OP" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c0bc +0x8c0bc: + JUMP 0x8c0c2 +0x8c0c2: + SH_IF_LOC_NE_IMM n日数 1 0x8c104 + S_PUSH "01日目/夜/買い物帰り" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c0fe + S_PUSH "01日目/夜/買い物帰り" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c0fe +0x8c0fe: + JUMP 0x8c104 +0x8c104: + SH_IF_LOC_NE_IMM n日数 1 0x8c146 + S_PUSH "01日目/夜/あの頃のように" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c140 + S_PUSH "01日目/夜/あの頃のように" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c140 +0x8c140: + JUMP 0x8c146 +0x8c146: + SH_IF_LOC_NE_IMM n日数 1 0x8c16e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8c16e + PUSH 1 + JUMP 0x8c174 +0x8c16e: + PUSH 0 +0x8c174: + IFZ 0x8c194 + SH_IF_LOC_NE_IMM n場所 6 0x8c194 + PUSH 1 + JUMP 0x8c19a +0x8c194: + PUSH 0 +0x8c19a: + IFZ 0x8c1d4 + S_PUSH "01日目/夜/藪医者の診察/阻止" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c1ce + S_PUSH "01日目/夜/藪医者の診察/阻止" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c1ce +0x8c1ce: + JUMP 0x8c1d4 +0x8c1d4: + SH_IF_LOC_NE_IMM n日数 1 0x8c1fc + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8c1fc + PUSH 1 + JUMP 0x8c202 +0x8c1fc: + PUSH 0 +0x8c202: + IFZ 0x8c23c + S_PUSH "01日目/深夜/合い言葉" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c236 + S_PUSH "まとめ/01日目/深夜/合い言葉" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c236 +0x8c236: + JUMP 0x8c23c +0x8c23c: + SH_IF_LOC_NE_IMM n日数 2 0x8c27e + S_PUSH "02日目/昼/藪医者の診察2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c278 + S_PUSH "02日目/昼/藪医者の診察2" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c278 +0x8c278: + JUMP 0x8c27e +0x8c27e: + SH_IF_LOC_NE_IMM n日数 2 0x8c2c0 + S_PUSH "02日目/夜/奥様の帰宅" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c2ba + S_PUSH "まとめ/02日目/夜/奥様の帰宅" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c2ba +0x8c2ba: + JUMP 0x8c2c0 +0x8c2c0: + SH_IF_LOC_NE_IMM n日数 2 0x8c302 + S_PUSH "02日目/夜/奥様のお願い" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c2fc + S_PUSH "02日目/夜/奥様のお願い" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c2fc +0x8c2fc: + JUMP 0x8c302 +0x8c302: + SH_IF_LOC_NE_IMM n日数 2 0x8c344 + S_PUSH "02日目/深夜/就寝前" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c33e + S_PUSH "まとめ/02日目/深夜/就寝前" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c33e +0x8c33e: + JUMP 0x8c344 +0x8c344: + SH_IF_LOC_NE_IMM n日数 3 0x8c386 + S_PUSH "03日目/朝/篠原と藪井" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c380 + S_PUSH "まとめ/03日目/朝/篠原と藪井" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c380 +0x8c380: + JUMP 0x8c386 +0x8c386: + SH_IF_LOC_NE_IMM n日数 3 0x8c3c8 + S_PUSH "03日目/夜/進士と遭遇" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c3c2 + S_PUSH "まとめ/03日目/夜/進士と遭遇" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c3c2 +0x8c3c2: + JUMP 0x8c3c8 +0x8c3c8: + SH_IF_LOC_NE_IMM n日数 3 0x8c40a + S_PUSH "03日目/夜/村長の来訪" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c404 + S_PUSH "まとめ/03日目/夜/村長の来訪" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c404 +0x8c404: + JUMP 0x8c40a +0x8c40a: + SH_IF_LOC_NE_IMM n日数 3 0x8c44c + S_PUSH "03日目/深夜/就寝前" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c446 + S_PUSH "まとめ/03日目/深夜/就寝前" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c446 +0x8c446: + JUMP 0x8c44c +0x8c44c: + SH_IF_LOC_NE_IMM n日数 4 0x8c48e + S_PUSH "04日目/昼/庭師初登場" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c488 + S_PUSH "04日目/昼/庭師初登場" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c488 +0x8c488: + JUMP 0x8c48e +0x8c48e: + SH_IF_LOC_NE_IMM n日数 4 0x8c4d0 + S_PUSH "紗夜/守りの依頼" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c4ca + S_PUSH "まとめ/紗夜/守りの依頼" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c4ca +0x8c4ca: + JUMP 0x8c4d0 +0x8c4d0: + SH_IF_LOC_NE_IMM n日数 4 0x8c512 + S_PUSH "04日目/夜/真実を知る" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c50c + S_PUSH "まとめ/04日目/夜/真実を知る" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c50c +0x8c50c: + JUMP 0x8c512 +0x8c512: + SH_IF_LOC_NE_IMM n日数 5 0x8c554 + S_PUSH "05日目/昼/密談2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c54e + S_PUSH "05日目/昼/密談2" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c54e +0x8c54e: + JUMP 0x8c554 +0x8c554: + SH_IF_LOC_NE_IMM n日数 5 0x8c596 + S_PUSH "05日目/夜/お風呂で解毒" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c590 + S_PUSH "05日目/夜/お風呂で解毒" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c590 +0x8c590: + JUMP 0x8c596 +0x8c596: + SH_IF_LOC_NE_IMM n日数 5 0x8c5d8 + S_PUSH "05日目/深夜/カバー" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c5d2 + S_PUSH "まとめ/05日目/深夜/カバー" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c5d2 +0x8c5d2: + JUMP 0x8c5d8 +0x8c5d8: + SH_IF_LOC_LT_IMM n日数 35 0x8c60a + S_PUSH "雪乃/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8c60a + PUSH 1 + JUMP 0x8c610 +0x8c60a: + PUSH 0 +0x8c610: + IFZ 0x8c630 + SH_IF_LOC_NE_IMM n場所 13 0x8c630 + PUSH 1 + JUMP 0x8c636 +0x8c630: + PUSH 0 +0x8c636: + IFZ 0x8c688 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8c670 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8c670 + PUSH 0 + JUMP 0x8c676 +0x8c670: + PUSH 1 +0x8c676: + IFZ 0x8c688 + PUSH 1 + JUMP 0x8c68e +0x8c688: + PUSH 0 +0x8c68e: + IFZ 0x8c6a8 + S_PUSH "まとめ/雪乃/護/エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c6a8 +0x8c6a8: + S_PUSH "紗夜/村人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c6e6 + S_PUSH "紗夜/大野/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8c6e6 + PUSH 1 + JUMP 0x8c6ec +0x8c6e6: + PUSH 0 +0x8c6ec: + IFZ 0x8c70c + SH_IF_LOC_NE_IMM n場所 2 0x8c70c + PUSH 1 + JUMP 0x8c712 +0x8c70c: + PUSH 0 +0x8c712: + IFZ 0x8c732 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8c732 + PUSH 1 + JUMP 0x8c738 +0x8c732: + PUSH 0 +0x8c738: + IFZ 0x8c752 + S_PUSH "まとめ/紗夜/村人" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c752 +0x8c752: + SH_GLOBALREF g_b琴音エンドフラグ + IFZ 0x8c784 + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c784 + PUSH 1 + JUMP 0x8c78a +0x8c784: + PUSH 0 +0x8c78a: + IFZ 0x8c7b4 + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8c7b4 + PUSH 1 + JUMP 0x8c7ba +0x8c7b4: + PUSH 0 +0x8c7ba: + IFZ 0x8c7da + SH_IF_LOC_NE_IMM n場所 7 0x8c7da + PUSH 1 + JUMP 0x8c7e0 +0x8c7da: + PUSH 0 +0x8c7e0: + IFZ 0x8c800 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8c800 + PUSH 1 + JUMP 0x8c806 +0x8c800: + PUSH 0 +0x8c806: + IFZ 0x8c820 + S_PUSH "琴音/護/25" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c820 +0x8c820: + S_PUSH "紗夜/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c85e + S_PUSH "紗夜/護/09−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8c85e + PUSH 1 + JUMP 0x8c864 +0x8c85e: + PUSH 0 +0x8c864: + IFZ 0x8c884 + SH_IF_LOC_NE_IMM n場所 3 0x8c884 + PUSH 1 + JUMP 0x8c88a +0x8c884: + PUSH 0 +0x8c88a: + IFZ 0x8c8aa + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8c8aa + PUSH 1 + JUMP 0x8c8b0 +0x8c8aa: + PUSH 0 +0x8c8b0: + IFZ 0x8c8ca + S_PUSH "紗夜/護/10" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c8ca +0x8c8ca: + SH_IF_LOC_NE_IMM nヒロイン 1 0x8c8fc + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8c8fc + PUSH 1 + JUMP 0x8c902 +0x8c8fc: + PUSH 0 +0x8c902: + IFZ 0x8d31a + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c93c + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8c93c + PUSH 1 + JUMP 0x8c942 +0x8c93c: + PUSH 0 +0x8c942: + IFZ 0x8c95c + S_PUSH "琴音/護/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c95c +0x8c95c: + S_PUSH "琴音/護/02−1" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8c99a + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8c99a + PUSH 1 + JUMP 0x8c9a0 +0x8c99a: + PUSH 0 +0x8c9a0: + IFZ 0x8c9c0 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8c9c0 + PUSH 1 + JUMP 0x8c9c6 +0x8c9c0: + PUSH 0 +0x8c9c6: + IFZ 0x8c9e0 + S_PUSH "まとめ/琴音/護/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8c9e0 +0x8c9e0: + S_PUSH "琴音/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ca20 + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ca20 + PUSH 1 + JUMP 0x8ca26 +0x8ca20: + PUSH 0 +0x8ca26: + IFZ 0x8ca50 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ca50 + PUSH 1 + JUMP 0x8ca56 +0x8ca50: + PUSH 0 +0x8ca56: + IFZ 0x8ca76 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8ca76 + PUSH 1 + JUMP 0x8ca7c +0x8ca76: + PUSH 0 +0x8ca7c: + IFZ 0x8ca96 + S_PUSH "琴音/護/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ca96 +0x8ca96: + S_PUSH "琴音/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cad4 + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cad4 + PUSH 1 + JUMP 0x8cada +0x8cad4: + PUSH 0 +0x8cada: + IFZ 0x8cb04 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cb04 + PUSH 1 + JUMP 0x8cb0a +0x8cb04: + PUSH 0 +0x8cb0a: + IFZ 0x8cb36 + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cb36 + PUSH 1 + JUMP 0x8cb3c +0x8cb36: + PUSH 0 +0x8cb3c: + IFZ 0x8cb5c + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8cb5c + PUSH 1 + JUMP 0x8cb62 +0x8cb5c: + PUSH 0 +0x8cb62: + IFZ 0x8cb7c + S_PUSH "琴音/護/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cb7c +0x8cb7c: + S_PUSH "琴音/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cbba + S_PUSH "琴音/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cbba + PUSH 1 + JUMP 0x8cbc0 +0x8cbba: + PUSH 0 +0x8cbc0: + IFZ 0x8cbe0 + SH_IF_LOC_NE_IMM n場所 5 0x8cbe0 + PUSH 1 + JUMP 0x8cbe6 +0x8cbe0: + PUSH 0 +0x8cbe6: + IFZ 0x8cc06 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8cc06 + PUSH 1 + JUMP 0x8cc0c +0x8cc06: + PUSH 0 +0x8cc0c: + IFZ 0x8cc26 + S_PUSH "琴音/護/09" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cc26 +0x8cc26: + S_PUSH "琴音/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cc66 + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cc66 + PUSH 1 + JUMP 0x8cc6c +0x8cc66: + PUSH 0 +0x8cc6c: + IFZ 0x8cc96 + S_PUSH "琴音/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cc96 + PUSH 1 + JUMP 0x8cc9c +0x8cc96: + PUSH 0 +0x8cc9c: + IFZ 0x8ccf6 + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8ccde + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8ccde + PUSH 0 + JUMP 0x8cce4 +0x8ccde: + PUSH 1 +0x8cce4: + IFZ 0x8ccf6 + PUSH 1 + JUMP 0x8ccfc +0x8ccf6: + PUSH 0 +0x8ccfc: + IFZ 0x8cd1c + SH_IF_LOC_NE_IMM n場所 5 0x8cd1c + PUSH 1 + JUMP 0x8cd22 +0x8cd1c: + PUSH 0 +0x8cd22: + IFZ 0x8cd42 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8cd42 + PUSH 1 + JUMP 0x8cd48 +0x8cd42: + PUSH 0 +0x8cd48: + IFZ 0x8cd62 + S_PUSH "琴音/護/14" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cd62 +0x8cd62: + S_PUSH "琴音/護/15" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cda0 + S_PUSH "琴音/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cda0 + PUSH 1 + JUMP 0x8cda6 +0x8cda0: + PUSH 0 +0x8cda6: + IFZ 0x8cdc6 + SH_IF_LOC_NE_IMM n場所 5 0x8cdc6 + PUSH 1 + JUMP 0x8cdcc +0x8cdc6: + PUSH 0 +0x8cdcc: + IFZ 0x8ce1e + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x8ce06 + SH_LOCALREF n時間ブロック + PUSH 7 + EQUALE + IFNZ 0x8ce06 + PUSH 0 + JUMP 0x8ce0c +0x8ce06: + PUSH 1 +0x8ce0c: + IFZ 0x8ce1e + PUSH 1 + JUMP 0x8ce24 +0x8ce1e: + PUSH 0 +0x8ce24: + IFZ 0x8ce3e + S_PUSH "琴音/護/15" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ce3e +0x8ce3e: + S_PUSH "琴音/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ce7c + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ce7c + PUSH 1 + JUMP 0x8ce82 +0x8ce7c: + PUSH 0 +0x8ce82: + IFZ 0x8cea2 + SH_IF_LOC_NE_IMM n場所 1 0x8cea2 + PUSH 1 + JUMP 0x8cea8 +0x8cea2: + PUSH 0 +0x8cea8: + IFZ 0x8cec8 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8cec8 + PUSH 1 + JUMP 0x8cece +0x8cec8: + PUSH 0 +0x8cece: + IFZ 0x8cee8 + S_PUSH "琴音/護/18" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cee8 +0x8cee8: + S_PUSH "琴音/護/19" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cf26 + S_PUSH "琴音/護/18" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cf26 + PUSH 1 + JUMP 0x8cf2c +0x8cf26: + PUSH 0 +0x8cf2c: + IFZ 0x8cf4c + SH_IF_LOC_NE_IMM n場所 5 0x8cf4c + PUSH 1 + JUMP 0x8cf52 +0x8cf4c: + PUSH 0 +0x8cf52: + IFZ 0x8cf72 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8cf72 + PUSH 1 + JUMP 0x8cf78 +0x8cf72: + PUSH 0 +0x8cf78: + IFZ 0x8cf92 + S_PUSH "琴音/護/19" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cf92 +0x8cf92: + S_PUSH "琴音/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8cfd0 + S_PUSH "琴音/護/19" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8cfd0 + PUSH 1 + JUMP 0x8cfd6 +0x8cfd0: + PUSH 0 +0x8cfd6: + IFZ 0x8cff0 + S_PUSH "まとめ/琴音/護/20" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8cff0 +0x8cff0: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d02e + S_PUSH "琴音/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d02e + PUSH 1 + JUMP 0x8d034 +0x8d02e: + PUSH 0 +0x8d034: + IFZ 0x8d04e + S_PUSH "琴音/護/22" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d04e +0x8d04e: + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d08c + S_PUSH "琴音/護/23" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d08c + PUSH 1 + JUMP 0x8d092 +0x8d08c: + PUSH 0 +0x8d092: + IFZ 0x8d0b2 + SH_IF_LOC_NE_IMM n場所 4 0x8d0b2 + PUSH 1 + JUMP 0x8d0b8 +0x8d0b2: + PUSH 0 +0x8d0b8: + IFZ 0x8d0d8 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8d0d8 + PUSH 1 + JUMP 0x8d0de +0x8d0d8: + PUSH 0 +0x8d0de: + IFZ 0x8d0f8 + S_PUSH "琴音/護/24" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d0f8 +0x8d0f8: + S_PUSH "琴音/小出/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d136 + S_PUSH "琴音/小出/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d136 + PUSH 1 + JUMP 0x8d13c +0x8d136: + PUSH 0 +0x8d13c: + IFZ 0x8d15c + SH_IF_LOC_NE_IMM n場所 1 0x8d15c + PUSH 1 + JUMP 0x8d162 +0x8d15c: + PUSH 0 +0x8d162: + IFZ 0x8d182 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8d182 + PUSH 1 + JUMP 0x8d188 +0x8d182: + PUSH 0 +0x8d188: + IFZ 0x8d1ae + PUSH 9 + CALLFUNC ■イベント日付設定 + S_PUSH "琴音/小出/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d1ae +0x8d1ae: + SH_IF_LOC_NE_IMM n場所 2 0x8d1d6 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8d1d6 + PUSH 1 + JUMP 0x8d1dc +0x8d1d6: + PUSH 0 +0x8d1dc: + IFZ 0x8d25a + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x8d216 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x8d216 + PUSH 0 + JUMP 0x8d21c +0x8d216: + PUSH 1 +0x8d21c: + IFNZ 0x8d242 + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x8d242 + PUSH 0 + JUMP 0x8d248 +0x8d242: + PUSH 1 +0x8d248: + IFZ 0x8d25a + PUSH 1 + JUMP 0x8d260 +0x8d25a: + PUSH 0 +0x8d260: + IFZ 0x8d2ca + PUSH 1 + CALLFUNC ■宴前参加 + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d2aa + PUSH 1 + CALLFUNC ■琴音/エッチ設定 + S_PUSH "琴音/宴前/護/ループ1" + CALLFUNC RunSceneAdv + JUMP 0x8d2c2 +0x8d2aa: + PUSH 1 + CALLFUNC ■琴音/エッチ設定 + S_PUSH "琴音/宴前/護/ループ2" + CALLFUNC RunSceneAdv +0x8d2c2: + RETURN + JUMP 0x8d2ca +0x8d2ca: + SH_IF_LOC_NE_IMM n場所 3 0x8d2f2 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8d2f2 + PUSH 1 + JUMP 0x8d2f8 +0x8d2f2: + PUSH 0 +0x8d2f8: + IFZ 0x8d312 + S_PUSH "琴音/侵入不可/一騎の部屋" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d312 +0x8d312: + RETURN + JUMP 0x8d31a +0x8d31a: + SH_IF_LOC_NE_IMM nヒロイン 2 0x8d34c + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8d34c + PUSH 1 + JUMP 0x8d352 +0x8d34c: + PUSH 0 +0x8d352: + IFZ 0x8df30 + S_PUSH "紗夜/護/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d396 + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d396 + PUSH 1 + JUMP 0x8d39c +0x8d396: + PUSH 0 +0x8d39c: + IFZ 0x8d3bc + SH_IF_LOC_NE_IMM n場所 4 0x8d3bc + PUSH 1 + JUMP 0x8d3c2 +0x8d3bc: + PUSH 0 +0x8d3c2: + IFZ 0x8d3e2 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8d3e2 + PUSH 1 + JUMP 0x8d3e8 +0x8d3e2: + PUSH 0 +0x8d3e8: + IFZ 0x8d40c + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x8d40c + PUSH 1 + JUMP 0x8d412 +0x8d40c: + PUSH 0 +0x8d412: + IFZ 0x8d42c + S_PUSH "まとめ/紗夜/護/エンディング" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d42c +0x8d42c: + S_PUSH "紗夜/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d460 + SH_IF_LOC_LT_IMM n日数 6 0x8d460 + PUSH 1 + JUMP 0x8d466 +0x8d460: + PUSH 0 +0x8d466: + IFZ 0x8d486 + SH_IF_LOC_NE_IMM n場所 4 0x8d486 + PUSH 1 + JUMP 0x8d48c +0x8d486: + PUSH 0 +0x8d48c: + IFZ 0x8d4de + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8d4c6 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8d4c6 + PUSH 0 + JUMP 0x8d4cc +0x8d4c6: + PUSH 1 +0x8d4cc: + IFZ 0x8d4de + PUSH 1 + JUMP 0x8d4e4 +0x8d4de: + PUSH 0 +0x8d4e4: + IFZ 0x8d4fe + S_PUSH "紗夜/護/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d4fe +0x8d4fe: + S_PUSH "紗夜/護/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d53c + S_PUSH "琴音/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d53c + PUSH 1 + JUMP 0x8d542 +0x8d53c: + PUSH 0 +0x8d542: + IFZ 0x8d562 + SH_IF_LOC_NE_IMM n場所 13 0x8d562 + PUSH 1 + JUMP 0x8d568 +0x8d562: + PUSH 0 +0x8d568: + IFZ 0x8d588 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8d588 + PUSH 1 + JUMP 0x8d58e +0x8d588: + PUSH 0 +0x8d58e: + IFZ 0x8d5a8 + S_PUSH "まとめ/紗夜/護/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d5a8 +0x8d5a8: + S_PUSH "紗夜/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d5e6 + S_PUSH "紗夜/護/11" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d5e6 + PUSH 1 + JUMP 0x8d5ec +0x8d5e6: + PUSH 0 +0x8d5ec: + IFZ 0x8d60c + SH_IF_LOC_NE_IMM n場所 3 0x8d60c + PUSH 1 + JUMP 0x8d612 +0x8d60c: + PUSH 0 +0x8d612: + IFZ 0x8d632 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8d632 + PUSH 1 + JUMP 0x8d638 +0x8d632: + PUSH 0 +0x8d638: + IFZ 0x8d652 + S_PUSH "まとめ/紗夜/護/12" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d652 +0x8d652: + S_PUSH "紗夜/護/15" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d690 + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d690 + PUSH 1 + JUMP 0x8d696 +0x8d690: + PUSH 0 +0x8d696: + IFZ 0x8d6b6 + SH_IF_LOC_NE_IMM n場所 2 0x8d6b6 + PUSH 1 + JUMP 0x8d6bc +0x8d6b6: + PUSH 0 +0x8d6bc: + IFZ 0x8d6dc + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8d6dc + PUSH 1 + JUMP 0x8d6e2 +0x8d6dc: + PUSH 0 +0x8d6e2: + IFZ 0x8d6fc + S_PUSH "紗夜/護/15" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d6fc +0x8d6fc: + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d73a + S_PUSH "紗夜/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d73a + PUSH 1 + JUMP 0x8d740 +0x8d73a: + PUSH 0 +0x8d740: + IFZ 0x8d760 + SH_IF_LOC_NE_IMM n場所 4 0x8d760 + PUSH 1 + JUMP 0x8d766 +0x8d760: + PUSH 0 +0x8d766: + IFZ 0x8d786 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8d786 + PUSH 1 + JUMP 0x8d78c +0x8d786: + PUSH 0 +0x8d78c: + IFZ 0x8d7a6 + S_PUSH "紗夜/護/18" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d7a6 +0x8d7a6: + S_PUSH "紗夜/護/20−行かない" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d7e4 + S_PUSH "紗夜/護/19" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d7e4 + PUSH 1 + JUMP 0x8d7ea +0x8d7e4: + PUSH 0 +0x8d7ea: + IFZ 0x8d816 + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d816 + PUSH 1 + JUMP 0x8d81c +0x8d816: + PUSH 0 +0x8d81c: + IFZ 0x8d83c + SH_IF_LOC_NE_IMM n場所 13 0x8d83c + PUSH 1 + JUMP 0x8d842 +0x8d83c: + PUSH 0 +0x8d842: + IFZ 0x8d862 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8d862 + PUSH 1 + JUMP 0x8d868 +0x8d862: + PUSH 0 +0x8d868: + IFZ 0x8d882 + S_PUSH "紗夜/護/20−行かない" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d882 +0x8d882: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d8c0 + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d8c0 + PUSH 1 + JUMP 0x8d8c6 +0x8d8c0: + PUSH 0 +0x8d8c6: + IFZ 0x8d8e6 + SH_IF_LOC_NE_IMM n場所 4 0x8d8e6 + PUSH 1 + JUMP 0x8d8ec +0x8d8e6: + PUSH 0 +0x8d8ec: + IFZ 0x8d90c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8d90c + PUSH 1 + JUMP 0x8d912 +0x8d90c: + PUSH 0 +0x8d912: + IFZ 0x8d92c + S_PUSH "紗夜/護/21" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8d92c +0x8d92c: + S_PUSH "紗夜/護/23" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8d96a + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8d96a + PUSH 1 + JUMP 0x8d970 +0x8d96a: + PUSH 0 +0x8d970: + IFZ 0x8d990 + SH_IF_LOC_NE_IMM n場所 4 0x8d990 + PUSH 1 + JUMP 0x8d996 +0x8d990: + PUSH 0 +0x8d996: + IFZ 0x8d9e8 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8d9d0 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8d9d0 + PUSH 0 + JUMP 0x8d9d6 +0x8d9d0: + PUSH 1 +0x8d9d6: + IFZ 0x8d9e8 + PUSH 1 + JUMP 0x8d9ee +0x8d9e8: + PUSH 0 +0x8d9ee: + IFZ 0x8da08 + S_PUSH "紗夜/護/23" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8da08 +0x8da08: + S_PUSH "紗夜/悪夢/選択" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8da46 + S_PUSH "紗夜/護/23" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8da46 + PUSH 1 + JUMP 0x8da4c +0x8da46: + PUSH 0 +0x8da4c: + IFZ 0x8da6c + SH_IF_LOC_NE_IMM n場所 4 0x8da6c + PUSH 1 + JUMP 0x8da72 +0x8da6c: + PUSH 0 +0x8da72: + IFZ 0x8da92 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8da92 + PUSH 1 + JUMP 0x8da98 +0x8da92: + PUSH 0 +0x8da98: + IFZ 0x8dab2 + S_PUSH "まとめ/紗夜/悪夢/選択" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8dab2 +0x8dab2: + S_PUSH "紗夜/大野/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8daf0 + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8daf0 + PUSH 1 + JUMP 0x8daf6 +0x8daf0: + PUSH 0 +0x8daf6: + IFZ 0x8db16 + SH_IF_LOC_NE_IMM n場所 13 0x8db16 + PUSH 1 + JUMP 0x8db1c +0x8db16: + PUSH 0 +0x8db1c: + IFZ 0x8db3c + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8db3c + PUSH 1 + JUMP 0x8db42 +0x8db3c: + PUSH 0 +0x8db42: + IFZ 0x8db5c + S_PUSH "まとめ/紗夜/大野/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8db5c +0x8db5c: + S_PUSH "紗夜/響子/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8db9a + S_PUSH "紗夜/響子/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8db9a + PUSH 1 + JUMP 0x8dba0 +0x8db9a: + PUSH 0 +0x8dba0: + IFZ 0x8dbc0 + SH_IF_LOC_NE_IMM n場所 13 0x8dbc0 + PUSH 1 + JUMP 0x8dbc6 +0x8dbc0: + PUSH 0 +0x8dbc6: + IFZ 0x8dbe6 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8dbe6 + PUSH 1 + JUMP 0x8dbec +0x8dbe6: + PUSH 0 +0x8dbec: + IFZ 0x8dc06 + S_PUSH "紗夜/響子/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8dc06 +0x8dc06: + S_PUSH "紗夜/貞二/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8dc44 + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8dc44 + PUSH 1 + JUMP 0x8dc4a +0x8dc44: + PUSH 0 +0x8dc4a: + IFZ 0x8dc6a + SH_IF_LOC_NE_IMM n場所 16 0x8dc6a + PUSH 1 + JUMP 0x8dc70 +0x8dc6a: + PUSH 0 +0x8dc70: + IFZ 0x8dc90 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8dc90 + PUSH 1 + JUMP 0x8dc96 +0x8dc90: + PUSH 0 +0x8dc96: + IFZ 0x8dcbc + PUSH 19 + CALLFUNC ■イベント日付設定 + S_PUSH "紗夜/貞二/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8dcbc +0x8dcbc: + S_PUSH "紗夜/貞二/07−1" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8dcfa + S_PUSH "紗夜/貞二/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8dcfa + PUSH 1 + JUMP 0x8dd00 +0x8dcfa: + PUSH 0 +0x8dd00: + IFZ 0x8dd20 + SH_IF_LOC_NE_IMM n場所 13 0x8dd20 + PUSH 1 + JUMP 0x8dd26 +0x8dd20: + PUSH 0 +0x8dd26: + IFZ 0x8dd46 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8dd46 + PUSH 1 + JUMP 0x8dd4c +0x8dd46: + PUSH 0 +0x8dd4c: + IFZ 0x8dd6c + SH_IF_LOC_GE_IMM n日数 30 0x8dd6c + PUSH 1 + JUMP 0x8dd72 +0x8dd6c: + PUSH 0 +0x8dd72: + IFZ 0x8dd8c + S_PUSH "紗夜/貞二/07−1" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8dd8c +0x8dd8c: + S_PUSH "紗夜/貞二/07−2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ddca + S_PUSH "紗夜/貞二/07−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ddca + PUSH 1 + JUMP 0x8ddd0 +0x8ddca: + PUSH 0 +0x8ddd0: + IFZ 0x8ddf0 + SH_IF_LOC_NE_IMM n場所 14 0x8ddf0 + PUSH 1 + JUMP 0x8ddf6 +0x8ddf0: + PUSH 0 +0x8ddf6: + IFZ 0x8de16 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8de16 + PUSH 1 + JUMP 0x8de1c +0x8de16: + PUSH 0 +0x8de1c: + IFZ 0x8de36 + S_PUSH "まとめ/紗夜/貞二/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8de36 +0x8de36: + S_PUSH "紗夜/深夜/00" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8de74 + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8de74 + PUSH 1 + JUMP 0x8de7a +0x8de74: + PUSH 0 +0x8de7a: + IFZ 0x8de9a + SH_IF_LOC_NE_IMM n場所 4 0x8de9a + PUSH 1 + JUMP 0x8dea0 +0x8de9a: + PUSH 0 +0x8dea0: + IFZ 0x8dec0 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8dec0 + PUSH 1 + JUMP 0x8dec6 +0x8dec0: + PUSH 0 +0x8dec6: + IFZ 0x8dee0 + S_PUSH "紗夜/深夜/00" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8dee0 +0x8dee0: + SH_IF_LOC_NE_IMM n場所 3 0x8df08 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8df08 + PUSH 1 + JUMP 0x8df0e +0x8df08: + PUSH 0 +0x8df0e: + IFZ 0x8df28 + S_PUSH "紗夜/侵入不可/一騎の部屋" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8df28 +0x8df28: + RETURN + JUMP 0x8df30 +0x8df30: + SH_IF_LOC_NE_IMM nヒロイン 3 0x8df62 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8df62 + PUSH 1 + JUMP 0x8df68 +0x8df62: + PUSH 0 +0x8df68: + IFZ 0x8e43a + PUSH 1 + CALLFUNC ■莉々子/遭遇設定 + S_PUSH "莉々子/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8dfb8 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8dfb8 + PUSH 1 + JUMP 0x8dfbe +0x8dfb8: + PUSH 0 +0x8dfbe: + IFZ 0x8dfde + SH_IF_LOC_NE_IMM n場所 1 0x8dfde + PUSH 1 + JUMP 0x8dfe4 +0x8dfde: + PUSH 0 +0x8dfe4: + IFZ 0x8e004 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8e004 + PUSH 1 + JUMP 0x8e00a +0x8e004: + PUSH 0 +0x8e00a: + IFZ 0x8e024 + S_PUSH "莉々子/護/05" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e024 +0x8e024: + S_PUSH "莉々子/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e062 + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e062 + PUSH 1 + JUMP 0x8e068 +0x8e062: + PUSH 0 +0x8e068: + IFZ 0x8e092 + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e092 + PUSH 1 + JUMP 0x8e098 +0x8e092: + PUSH 0 +0x8e098: + IFZ 0x8e0b8 + SH_IF_LOC_NE_IMM n場所 6 0x8e0b8 + PUSH 1 + JUMP 0x8e0be +0x8e0b8: + PUSH 0 +0x8e0be: + IFZ 0x8e0de + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8e0de + PUSH 1 + JUMP 0x8e0e4 +0x8e0de: + PUSH 0 +0x8e0e4: + IFZ 0x8e0fe + S_PUSH "まとめ/莉々子/護/11/非処女" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e0fe +0x8e0fe: + S_PUSH "莉々子/護/16" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e13c + S_PUSH "莉々子/護/15" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e13c + PUSH 1 + JUMP 0x8e142 +0x8e13c: + PUSH 0 +0x8e142: + IFZ 0x8e162 + SH_IF_LOC_NE_IMM n場所 6 0x8e162 + PUSH 1 + JUMP 0x8e168 +0x8e162: + PUSH 0 +0x8e168: + IFZ 0x8e188 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8e188 + PUSH 1 + JUMP 0x8e18e +0x8e188: + PUSH 0 +0x8e18e: + IFZ 0x8e1b4 + SH_LOCALREF n日数 + PUSH 32 + LTE + IFZ 0x8e1b4 + PUSH 1 + JUMP 0x8e1ba +0x8e1b4: + PUSH 0 +0x8e1ba: + IFZ 0x8e1d4 + S_PUSH "莉々子/護/16" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e1d4 +0x8e1d4: + S_PUSH "莉々子/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e212 + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e212 + PUSH 1 + JUMP 0x8e218 +0x8e212: + PUSH 0 +0x8e218: + IFZ 0x8e238 + SH_IF_LOC_NE_IMM n場所 3 0x8e238 + PUSH 1 + JUMP 0x8e23e +0x8e238: + PUSH 0 +0x8e23e: + IFZ 0x8e25e + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e25e + PUSH 1 + JUMP 0x8e264 +0x8e25e: + PUSH 0 +0x8e264: + IFZ 0x8e27e + S_PUSH "まとめ/莉々子/護/18" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e27e +0x8e27e: + S_PUSH "莉々子/藪井/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e2bc + S_PUSH "莉々子/藪井/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e2bc + PUSH 1 + JUMP 0x8e2c2 +0x8e2bc: + PUSH 0 +0x8e2c2: + IFZ 0x8e2e2 + SH_IF_LOC_NE_IMM n場所 6 0x8e2e2 + PUSH 1 + JUMP 0x8e2e8 +0x8e2e2: + PUSH 0 +0x8e2e8: + IFZ 0x8e308 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x8e308 + PUSH 1 + JUMP 0x8e30e +0x8e308: + PUSH 0 +0x8e30e: + IFZ 0x8e340 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "莉々子/藪井/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e340 +0x8e340: + S_PUSH "莉々子/深夜/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e37e + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e37e + PUSH 1 + JUMP 0x8e384 +0x8e37e: + PUSH 0 +0x8e384: + IFZ 0x8e3a4 + SH_IF_LOC_NE_IMM n場所 6 0x8e3a4 + PUSH 1 + JUMP 0x8e3aa +0x8e3a4: + PUSH 0 +0x8e3aa: + IFZ 0x8e3ca + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e3ca + PUSH 1 + JUMP 0x8e3d0 +0x8e3ca: + PUSH 0 +0x8e3d0: + IFZ 0x8e3ea + S_PUSH "莉々子/深夜/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e3ea +0x8e3ea: + SH_IF_LOC_NE_IMM n場所 10 0x8e412 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x8e412 + PUSH 1 + JUMP 0x8e418 +0x8e412: + PUSH 0 +0x8e418: + IFZ 0x8e432 + S_PUSH "莉々子/侵入不可/治療室" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e432 +0x8e432: + RETURN + JUMP 0x8e43a +0x8e43a: + S_PUSH "雪乃/護/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e46e + SH_IF_LOC_NE_IMM n場所 13 0x8e46e + PUSH 1 + JUMP 0x8e474 +0x8e46e: + PUSH 0 +0x8e474: + IFZ 0x8e4c6 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8e4ae + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8e4ae + PUSH 0 + JUMP 0x8e4b4 +0x8e4ae: + PUSH 1 +0x8e4b4: + IFZ 0x8e4c6 + PUSH 1 + JUMP 0x8e4cc +0x8e4c6: + PUSH 0 +0x8e4cc: + IFZ 0x8e4e6 + S_PUSH "雪乃/護/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e4e6 +0x8e4e6: + S_PUSH "雪乃/護/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e524 + S_PUSH "雪乃/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e524 + PUSH 1 + JUMP 0x8e52a +0x8e524: + PUSH 0 +0x8e52a: + IFZ 0x8e54a + SH_IF_LOC_NE_IMM n場所 11 0x8e54a + PUSH 1 + JUMP 0x8e550 +0x8e54a: + PUSH 0 +0x8e550: + IFZ 0x8e5a2 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8e58a + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8e58a + PUSH 0 + JUMP 0x8e590 +0x8e58a: + PUSH 1 +0x8e590: + IFZ 0x8e5a2 + PUSH 1 + JUMP 0x8e5a8 +0x8e5a2: + PUSH 0 +0x8e5a8: + IFZ 0x8e5c2 + S_PUSH "雪乃/護/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e5c2 +0x8e5c2: + S_PUSH "雪乃/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e600 + S_PUSH "雪乃/護/使用許可" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e600 + PUSH 1 + JUMP 0x8e606 +0x8e600: + PUSH 0 +0x8e606: + IFZ 0x8e626 + SH_IF_LOC_NE_IMM n場所 11 0x8e626 + PUSH 1 + JUMP 0x8e62c +0x8e626: + PUSH 0 +0x8e62c: + IFZ 0x8e64c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e64c + PUSH 1 + JUMP 0x8e652 +0x8e64c: + PUSH 0 +0x8e652: + IFZ 0x8e66c + S_PUSH "雪乃/護/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e66c +0x8e66c: + S_PUSH "雪乃/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e6aa + S_PUSH "雪乃/護/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e6aa + PUSH 1 + JUMP 0x8e6b0 +0x8e6aa: + PUSH 0 +0x8e6b0: + IFZ 0x8e6d0 + SH_IF_LOC_NE_IMM n場所 13 0x8e6d0 + PUSH 1 + JUMP 0x8e6d6 +0x8e6d0: + PUSH 0 +0x8e6d6: + IFZ 0x8e6f6 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8e6f6 + PUSH 1 + JUMP 0x8e6fc +0x8e6f6: + PUSH 0 +0x8e6fc: + IFZ 0x8e716 + S_PUSH "雪乃/護/05" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e716 +0x8e716: + S_PUSH "雪乃/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e754 + S_PUSH "雪乃/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e754 + PUSH 1 + JUMP 0x8e75a +0x8e754: + PUSH 0 +0x8e75a: + IFZ 0x8e77a + SH_IF_LOC_NE_IMM n場所 11 0x8e77a + PUSH 1 + JUMP 0x8e780 +0x8e77a: + PUSH 0 +0x8e780: + IFZ 0x8e7a0 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e7a0 + PUSH 1 + JUMP 0x8e7a6 +0x8e7a0: + PUSH 0 +0x8e7a6: + IFZ 0x8e7c0 + S_PUSH "雪乃/護/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e7c0 +0x8e7c0: + S_PUSH "雪乃/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e7fe + S_PUSH "雪乃/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e7fe + PUSH 1 + JUMP 0x8e804 +0x8e7fe: + PUSH 0 +0x8e804: + IFZ 0x8e830 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e830 + PUSH 1 + JUMP 0x8e836 +0x8e830: + PUSH 0 +0x8e836: + IFZ 0x8e890 + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8e878 + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x8e878 + PUSH 0 + JUMP 0x8e87e +0x8e878: + PUSH 1 +0x8e87e: + IFZ 0x8e890 + PUSH 1 + JUMP 0x8e896 +0x8e890: + PUSH 0 +0x8e896: + IFZ 0x8e8b6 + SH_IF_LOC_NE_IMM n場所 11 0x8e8b6 + PUSH 1 + JUMP 0x8e8bc +0x8e8b6: + PUSH 0 +0x8e8bc: + IFZ 0x8e8dc + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e8dc + PUSH 1 + JUMP 0x8e8e2 +0x8e8dc: + PUSH 0 +0x8e8e2: + IFZ 0x8e8fc + S_PUSH "雪乃/護/08" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e8fc +0x8e8fc: + S_PUSH "雪乃/護/使用許可" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e93a + S_PUSH "雪乃/護/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e93a + PUSH 1 + JUMP 0x8e940 +0x8e93a: + PUSH 0 +0x8e940: + IFZ 0x8e960 + SH_IF_LOC_NE_IMM n場所 11 0x8e960 + PUSH 1 + JUMP 0x8e966 +0x8e960: + PUSH 0 +0x8e966: + IFZ 0x8e986 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8e986 + PUSH 1 + JUMP 0x8e98c +0x8e986: + PUSH 0 +0x8e98c: + IFZ 0x8e9b2 + PUSH 2 + CALLFUNC ■雪乃配置設定 + S_PUSH "雪乃/護/使用許可" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8e9b2 +0x8e9b2: + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8e9f0 + S_PUSH "雪乃/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8e9f0 + PUSH 1 + JUMP 0x8e9f6 +0x8e9f0: + PUSH 0 +0x8e9f6: + IFZ 0x8ea22 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ea22 + PUSH 1 + JUMP 0x8ea28 +0x8ea22: + PUSH 0 +0x8ea28: + IFZ 0x8ea48 + SH_IF_LOC_NE_IMM n場所 11 0x8ea48 + PUSH 1 + JUMP 0x8ea4e +0x8ea48: + PUSH 0 +0x8ea4e: + IFZ 0x8ea6e + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8ea6e + PUSH 1 + JUMP 0x8ea74 +0x8ea6e: + PUSH 0 +0x8ea74: + IFZ 0x8ea8e + S_PUSH "雪乃/護/11/処女" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ea8e +0x8ea8e: + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8eacc + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8eacc + PUSH 1 + JUMP 0x8ead2 +0x8eacc: + PUSH 0 +0x8ead2: + IFZ 0x8eaf2 + SH_IF_LOC_NE_IMM n場所 11 0x8eaf2 + PUSH 1 + JUMP 0x8eaf8 +0x8eaf2: + PUSH 0 +0x8eaf8: + IFZ 0x8eb18 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8eb18 + PUSH 1 + JUMP 0x8eb1e +0x8eb18: + PUSH 0 +0x8eb1e: + IFZ 0x8eb50 + PUSH 2 + CALLFUNC ■雪乃配置設定 + PUSH 0 + CALLFUNC ■雪乃やられ設定 + S_PUSH "雪乃/護/11/非処女" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8eb50 +0x8eb50: + S_PUSH "雪乃/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8eb8e + S_PUSH "雪乃/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8eb8e + PUSH 1 + JUMP 0x8eb94 +0x8eb8e: + PUSH 0 +0x8eb94: + IFZ 0x8ebc0 + S_PUSH "雪乃/藪井/01/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ebc0 + PUSH 1 + JUMP 0x8ebc6 +0x8ebc0: + PUSH 0 +0x8ebc6: + IFZ 0x8ebe6 + SH_IF_LOC_NE_IMM n場所 11 0x8ebe6 + PUSH 1 + JUMP 0x8ebec +0x8ebe6: + PUSH 0 +0x8ebec: + IFZ 0x8ec0c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8ec0c + PUSH 1 + JUMP 0x8ec12 +0x8ec0c: + PUSH 0 +0x8ec12: + IFZ 0x8ec2c + S_PUSH "雪乃/護/13" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ec2c +0x8ec2c: + CALLFUNC ■ヒロイン敵中出し判定 + IFZ 0x8ec5e + S_PUSH "紗夜/響子/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ec5e + PUSH 1 + JUMP 0x8ec64 +0x8ec5e: + PUSH 0 +0x8ec64: + IFZ 0x8ec8e + S_PUSH "紗夜/響子/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ec8e + PUSH 1 + JUMP 0x8ec94 +0x8ec8e: + PUSH 0 +0x8ec94: + IFZ 0x8ecb4 + SH_IF_LOC_NE_IMM n場所 2 0x8ecb4 + PUSH 1 + JUMP 0x8ecba +0x8ecb4: + PUSH 0 +0x8ecba: + IFZ 0x8ecda + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8ecda + PUSH 1 + JUMP 0x8ece0 +0x8ecda: + PUSH 0 +0x8ece0: + IFZ 0x8ecfa + S_PUSH "紗夜/響子/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ecfa +0x8ecfa: + S_PUSH "紗夜/進士/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ed38 + S_PUSH "紗夜/貞二/07−勝利−終了" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ed38 + PUSH 1 + JUMP 0x8ed3e +0x8ed38: + PUSH 0 +0x8ed3e: + IFZ 0x8ed72 + SH_LOCALREF n日数 + PUSH 18 + CALLFUNC ■イベント日付取得 + PUSH 2 + ADD + LTE + IFZ 0x8ed72 + PUSH 1 + JUMP 0x8ed78 +0x8ed72: + PUSH 0 +0x8ed78: + IFZ 0x8ed98 + SH_IF_LOC_NE_IMM n場所 14 0x8ed98 + PUSH 1 + JUMP 0x8ed9e +0x8ed98: + PUSH 0 +0x8ed9e: + IFZ 0x8edf0 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8edd8 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8edd8 + PUSH 0 + JUMP 0x8edde +0x8edd8: + PUSH 1 +0x8edde: + IFZ 0x8edf0 + PUSH 1 + JUMP 0x8edf6 +0x8edf0: + PUSH 0 +0x8edf6: + IFZ 0x8ee10 + S_PUSH "まとめ/紗夜/進士/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ee10 +0x8ee10: + CALLFUNC ■雪乃やられ判定 + PUSH 1 + EQUALE + IFZ 0x8ee3e + SH_IF_LOC_NE_IMM n場所 11 0x8ee3e + PUSH 1 + JUMP 0x8ee44 +0x8ee3e: + PUSH 0 +0x8ee44: + IFZ 0x8ee64 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8ee64 + PUSH 1 + JUMP 0x8ee6a +0x8ee64: + PUSH 0 +0x8ee6a: + IFZ 0x8ee9c + PUSH 2 + CALLFUNC ■雪乃配置設定 + PUSH 0 + CALLFUNC ■雪乃やられ設定 + S_PUSH "雪乃/護/使用不可復帰" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ee9c +0x8ee9c: + RETURN +ENDFUNC イベント/EV +EOF システム\Fuurin\イベント条件/EV.jaf + +; イベント/トレーニング +; ARG 0: info : CallbackInfomation +; VAR 1: n時間ブロック : int +; VAR 2: nヒロイン : int +; VAR 3: n場所 : int +; RETURN: void +FUNC 4165 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF info + PUSH 4 + REF + ASSIGN + POP + SH_LOCALREF n時間ブロック + CALLFUNC ■時間ブロック設定 + SH_IF_LOC_NE_IMM nヒロイン 1 0x8ef3c + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8ef3c + PUSH 1 + JUMP 0x8ef42 +0x8ef3c: + PUSH 0 +0x8ef42: + IFZ 0x8eff6 + S_PUSH "琴音/お世話/琴音の部屋/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8ef7c + SH_IF_LOC_NE_IMM n場所 5 0x8ef7c + PUSH 1 + JUMP 0x8ef82 +0x8ef7c: + PUSH 0 +0x8ef82: + IFZ 0x8ef9c + S_PUSH "琴音/お世話/琴音の部屋/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ef9c +0x8ef9c: + S_PUSH "琴音/お世話/中庭/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8efd0 + SH_IF_LOC_NE_IMM n場所 1 0x8efd0 + PUSH 1 + JUMP 0x8efd6 +0x8efd0: + PUSH 0 +0x8efd6: + IFZ 0x8eff0 + S_PUSH "琴音/お世話/中庭/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8eff0 +0x8eff0: + JUMP 0x8eff6 +0x8eff6: + SH_IF_LOC_NE_IMM nヒロイン 2 0x8f028 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8f028 + PUSH 1 + JUMP 0x8f02e +0x8f028: + PUSH 0 +0x8f02e: + IFZ 0x8f18e + S_PUSH "紗夜/回復/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f068 + SH_IF_LOC_NE_IMM n場所 4 0x8f068 + PUSH 1 + JUMP 0x8f06e +0x8f068: + PUSH 0 +0x8f06e: + IFZ 0x8f0c0 + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8f0a8 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8f0a8 + PUSH 0 + JUMP 0x8f0ae +0x8f0a8: + PUSH 1 +0x8f0ae: + IFZ 0x8f0c0 + PUSH 1 + JUMP 0x8f0c6 +0x8f0c0: + PUSH 0 +0x8f0c6: + IFZ 0x8f0e0 + S_PUSH "紗夜/回復/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f0e0 +0x8f0e0: + S_PUSH "紗夜/お世話/紗夜の部屋/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f114 + SH_IF_LOC_NE_IMM n場所 4 0x8f114 + PUSH 1 + JUMP 0x8f11a +0x8f114: + PUSH 0 +0x8f11a: + IFZ 0x8f134 + S_PUSH "紗夜/お世話/紗夜の部屋/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f134 +0x8f134: + S_PUSH "紗夜/お世話/中庭/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f168 + SH_IF_LOC_NE_IMM n場所 1 0x8f168 + PUSH 1 + JUMP 0x8f16e +0x8f168: + PUSH 0 +0x8f16e: + IFZ 0x8f188 + S_PUSH "紗夜/お世話/中庭/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f188 +0x8f188: + JUMP 0x8f18e +0x8f18e: + SH_IF_LOC_NE_IMM nヒロイン 3 0x8f1c0 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + CALLMETHOD C_DATA@状態取得 + IFZ 0x8f1c0 + PUSH 1 + JUMP 0x8f1c6 +0x8f1c0: + PUSH 0 +0x8f1c6: + IFZ 0x8f286 + PUSH 1 + CALLFUNC ■莉々子/遭遇設定 + S_PUSH "莉々子/お世話/莉々子の部屋/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f20c + SH_IF_LOC_NE_IMM n場所 6 0x8f20c + PUSH 1 + JUMP 0x8f212 +0x8f20c: + PUSH 0 +0x8f212: + IFZ 0x8f22c + S_PUSH "莉々子/お世話/莉々子の部屋/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f22c +0x8f22c: + S_PUSH "莉々子/お世話/河畔/汎用" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f260 + SH_IF_LOC_NE_IMM n場所 14 0x8f260 + PUSH 1 + JUMP 0x8f266 +0x8f260: + PUSH 0 +0x8f266: + IFZ 0x8f280 + S_PUSH "莉々子/お世話/河畔/汎用" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f280 +0x8f280: + JUMP 0x8f286 +0x8f286: + RETURN +ENDFUNC イベント/トレーニング + +; イベント/休息 +; ARG 0: info : CallbackInfomation +; RETURN: void +FUNC 4166 + CALLFUNC ■エッチクリア + RETURN +ENDFUNC イベント/休息 + +; イベント/入浴 +; ARG 0: info : CallbackInfomation +; VAR 1: nヒロイン : int +; RETURN: void +FUNC 4167 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM nヒロイン 1 0x8f3aa + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x8f2ea + RETURN + JUMP 0x8f2ea +0x8f2ea: + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f318 + S_PUSH "琴音/入浴/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f318 +0x8f318: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f356 + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f356 + PUSH 1 + JUMP 0x8f35c +0x8f356: + PUSH 0 +0x8f35c: + IFZ 0x8f376 + S_PUSH "琴音/入浴/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f376 +0x8f376: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f3a2 + S_PUSH "琴音/入浴/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f3a2 +0x8f3a2: + RETURN + JUMP 0x8f3aa +0x8f3aa: + SH_IF_LOC_NE_IMM nヒロイン 2 0x8f52e + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x8f3d2 + RETURN + JUMP 0x8f3d2 +0x8f3d2: + S_PUSH "紗夜/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f410 + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f410 + PUSH 1 + JUMP 0x8f416 +0x8f410: + PUSH 0 +0x8f416: + IFZ 0x8f430 + S_PUSH "紗夜/護/22" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f430 +0x8f430: + S_PUSH "紗夜/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f45e + S_PUSH "紗夜/入浴/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f45e +0x8f45e: + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f49c + S_PUSH "紗夜/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f49c + PUSH 1 + JUMP 0x8f4a2 +0x8f49c: + PUSH 0 +0x8f4a2: + IFZ 0x8f4bc + S_PUSH "紗夜/入浴/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f4bc +0x8f4bc: + S_PUSH "紗夜/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f4fa + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f4fa + PUSH 1 + JUMP 0x8f500 +0x8f4fa: + PUSH 0 +0x8f500: + IFZ 0x8f51a + S_PUSH "紗夜/入浴/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f51a +0x8f51a: + S_PUSH "紗夜/入浴/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f52e +0x8f52e: + SH_IF_LOC_NE_IMM nヒロイン 3 0x8f600 + PUSH 1 + CALLFUNC ■莉々子/遭遇設定 + PUSH 3 + CALLFUNC ■妊娠判定 + IFZ 0x8f562 + RETURN + JUMP 0x8f562 +0x8f562: + S_PUSH "莉々子/入浴/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f590 + S_PUSH "莉々子/入浴/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f590 +0x8f590: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f5be + S_PUSH "莉々子/入浴/01/ループ" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f5be +0x8f5be: + S_PUSH "莉々子/入浴/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f5ec + S_PUSH "莉々子/入浴/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f5ec +0x8f5ec: + S_PUSH "莉々子/入浴/02/ループ" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f600 +0x8f600: + RETURN +ENDFUNC イベント/入浴 + +; イベント/敗北 +; ARG 0: info : CallbackInfomation +; VAR 1: nヒロイン : int +; VAR 2: n敵キャラ : int +; RETURN: void +FUNC 4168 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 3 + REF + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 187 + SH_LOCALREF info + PUSH 4 + REF + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 188 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM nヒロイン 1 0x8f6fe + SH_LOCALREF n敵キャラ + SWITCH 77 + JUMP 0x8f6f8 +.CASE 77:1 9 + S_PUSH "まとめ/琴音/小出" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:2 10 + S_PUSH "まとめ/琴音/要人" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:3 11 + S_PUSH "まとめ/琴音/老人" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:0 8 + S_PUSH "まとめ/琴音/真人" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:4 12 + S_PUSH "まとめ/琴音/部員" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:5 13 + S_PUSH "まとめ/琴音/主将" + CALLFUNC RunSceneAdv + RETURN +.CASE 77:6 14 + S_PUSH "まとめ/琴音/浮浪者" + CALLFUNC RunSceneAdv +.DEFAULT 77 + RETURN +0x8f6f8: + JUMP 0x8f6fe +0x8f6fe: + SH_IF_LOC_NE_IMM nヒロイン 2 0x8f77a + SH_LOCALREF n敵キャラ + SWITCH 78 + JUMP 0x8f774 +.CASE 78:1 16 + S_PUSH "まとめ/紗夜/大野" + CALLFUNC RunSceneAdv + RETURN +.CASE 78:0 15 + S_PUSH "まとめ/紗夜/篠原" + CALLFUNC RunSceneAdv + RETURN +.CASE 78:5 21 + S_PUSH "まとめ/紗夜/村人" + CALLFUNC RunSceneAdv + RETURN +.CASE 78:2 17 + S_PUSH "まとめ/紗夜/舟木" + CALLFUNC RunSceneAdv + RETURN +.CASE 78:4 20 + S_PUSH "まとめ/紗夜/木村" + CALLFUNC RunSceneAdv + RETURN +.CASE 78:3 18 + S_PUSH "まとめ/紗夜/進士" + CALLFUNC RunSceneAdv + RETURN +.DEFAULT 78 + RETURN +0x8f774: + JUMP 0x8f77a +0x8f77a: + SH_IF_LOC_NE_IMM nヒロイン 3 0x8f7be + SH_LOCALREF n敵キャラ + SWITCH 79 + JUMP 0x8f7b8 +.CASE 79:0 22 + S_PUSH "まとめ/莉々子/藪井" + CALLFUNC RunSceneAdv + RETURN +.CASE 79:1 23 + S_PUSH "まとめ/莉々子/村人" + CALLFUNC RunSceneAdv + RETURN +.DEFAULT 79 + RETURN +0x8f7b8: + JUMP 0x8f7be +0x8f7be: + SH_IF_LOC_NE_IMM nヒロイン 4 0x8f7e0 + S_PUSH "まとめ/雪乃/藪井" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f7e0 +0x8f7e0: + RETURN +ENDFUNC イベント/敗北 + +; イベント/回復 +; ARG 0: info : CallbackInfomation +; VAR 1: nヒロイン : int +; RETURN: void +FUNC 4169 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM nヒロイン 3 0x8f828 + PUSH 1 + CALLFUNC ■莉々子/遭遇設定 + JUMP 0x8f828 +0x8f828: + RETURN +ENDFUNC イベント/回復 + +; イベント/純愛 +; ARG 0: info : CallbackInfomation +; VAR 1: nヒロイン : int +; VAR 2: n場所 : int +; VAR 3: n時間ブロック : int +; RETURN: void +FUNC 4170 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 4 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM nヒロイン 1 0x8ffea + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f8be + PUSH 1 + CALLFUNC ■EVゲージ初期化 + JUMP 0x8f8be +0x8f8be: + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8f8fc + S_PUSH "琴音/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8f8fc + PUSH 1 + JUMP 0x8f902 +0x8f8fc: + PUSH 0 +0x8f902: + IFZ 0x8f922 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8f922 + PUSH 1 + JUMP 0x8f928 +0x8f922: + PUSH 0 +0x8f928: + IFZ 0x8f9a6 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x8f962 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x8f962 + PUSH 0 + JUMP 0x8f968 +0x8f962: + PUSH 1 +0x8f968: + IFNZ 0x8f98e + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x8f98e + PUSH 0 + JUMP 0x8f994 +0x8f98e: + PUSH 1 +0x8f994: + IFZ 0x8f9a6 + PUSH 1 + JUMP 0x8f9ac +0x8f9a6: + PUSH 0 +0x8f9ac: + IFZ 0x8f9d2 + PUSH 1 + CALLFUNC ■宴前参加 + S_PUSH "琴音/護/08" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8f9d2 +0x8f9d2: + S_PUSH "琴音/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8fa10 + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8fa10 + PUSH 1 + JUMP 0x8fa16 +0x8fa10: + PUSH 0 +0x8fa16: + IFZ 0x8fa36 + SH_IF_LOC_NE_IMM n場所 1 0x8fa36 + PUSH 1 + JUMP 0x8fa3c +0x8fa36: + PUSH 0 +0x8fa3c: + IFZ 0x8fa5c + SH_IF_LOC_NE_IMM n時間ブロック 2 0x8fa5c + PUSH 1 + JUMP 0x8fa62 +0x8fa5c: + PUSH 0 +0x8fa62: + IFZ 0x8fa7c + S_PUSH "琴音/護/10" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fa7c +0x8fa7c: + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8faba + S_PUSH "琴音/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8faba + PUSH 1 + JUMP 0x8fac0 +0x8faba: + PUSH 0 +0x8fac0: + IFZ 0x8fae0 + SH_IF_LOC_NE_IMM n場所 5 0x8fae0 + PUSH 1 + JUMP 0x8fae6 +0x8fae0: + PUSH 0 +0x8fae6: + IFZ 0x8fb06 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x8fb06 + PUSH 1 + JUMP 0x8fb0c +0x8fb06: + PUSH 0 +0x8fb0c: + IFZ 0x8fb26 + S_PUSH "琴音/護/12" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fb26 +0x8fb26: + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8fb64 + S_PUSH "琴音/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8fb64 + PUSH 1 + JUMP 0x8fb6a +0x8fb64: + PUSH 0 +0x8fb6a: + IFZ 0x8fb8a + SH_IF_LOC_NE_IMM n場所 5 0x8fb8a + PUSH 1 + JUMP 0x8fb90 +0x8fb8a: + PUSH 0 +0x8fb90: + IFZ 0x8fbb0 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8fbb0 + PUSH 1 + JUMP 0x8fbb6 +0x8fbb0: + PUSH 0 +0x8fbb6: + IFZ 0x8fc34 + CALLFUNC ■曜日取得 + PUSH 1 + EQUALE + IFNZ 0x8fbf0 + CALLFUNC ■曜日取得 + PUSH 3 + EQUALE + IFNZ 0x8fbf0 + PUSH 0 + JUMP 0x8fbf6 +0x8fbf0: + PUSH 1 +0x8fbf6: + IFNZ 0x8fc1c + CALLFUNC ■曜日取得 + PUSH 5 + EQUALE + IFNZ 0x8fc1c + PUSH 0 + JUMP 0x8fc22 +0x8fc1c: + PUSH 1 +0x8fc22: + IFZ 0x8fc34 + PUSH 1 + JUMP 0x8fc3a +0x8fc34: + PUSH 0 +0x8fc3a: + IFZ 0x8fc54 + S_PUSH "琴音/護/13" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fc54 +0x8fc54: + S_PUSH "琴音/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8fc92 + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8fc92 + PUSH 1 + JUMP 0x8fc98 +0x8fc92: + PUSH 0 +0x8fc98: + IFZ 0x8fcb8 + SH_IF_LOC_NE_IMM n場所 5 0x8fcb8 + PUSH 1 + JUMP 0x8fcbe +0x8fcb8: + PUSH 0 +0x8fcbe: + IFZ 0x8fcde + SH_IF_LOC_NE_IMM n時間ブロック 7 0x8fcde + PUSH 1 + JUMP 0x8fce4 +0x8fcde: + PUSH 0 +0x8fce4: + IFZ 0x8fd16 + SH_GLOBALREF ☆敵キャラデータ + PUSH 12 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "琴音/護/17" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fd16 +0x8fd16: + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x8fd4a + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x8fd4a + PUSH 0 + JUMP 0x8fd50 +0x8fd4a: + PUSH 1 +0x8fd50: + IFZ 0x8fe16 + S_PUSH "琴音/純愛/午前/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8fd84 + S_PUSH "琴音/純愛/午前/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fd84 +0x8fd84: + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8fdc2 + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8fdc2 + PUSH 1 + JUMP 0x8fdc8 +0x8fdc2: + PUSH 0 +0x8fdc8: + IFZ 0x8fde2 + S_PUSH "琴音/純愛/午前/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fde2 +0x8fde2: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8fe0e + S_PUSH "琴音/純愛/午前/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8fe0e +0x8fe0e: + RETURN + JUMP 0x8fe16 +0x8fe16: + SH_LOCALREF n時間ブロック + PUSH 4 + EQUALE + IFNZ 0x8fe4a + SH_LOCALREF n時間ブロック + PUSH 5 + EQUALE + IFNZ 0x8fe4a + PUSH 0 + JUMP 0x8fe50 +0x8fe4a: + PUSH 1 +0x8fe50: + IFNZ 0x8fe76 + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x8fe76 + PUSH 0 + JUMP 0x8fe7c +0x8fe76: + PUSH 1 +0x8fe7c: + IFZ 0x8ffe2 + S_PUSH "琴音/純愛/夜/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8feb0 + S_PUSH "琴音/純愛/夜/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8feb0 +0x8feb0: + S_PUSH "琴音/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8feee + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x8feee + PUSH 1 + JUMP 0x8fef4 +0x8feee: + PUSH 0 +0x8fef4: + IFZ 0x8ff1a + PUSH 1 + CALLFUNC ■琴音/エッチ設定 + S_PUSH "琴音/純愛/夜/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ff1a +0x8ff1a: + SH_IF_LOC_NE_IMM n時間ブロック 6 0x8ffa2 + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ff7c + CALLFUNC ■紗夜/エッチ取得 + IFNZ 0x8ff64 + CALLFUNC ■莉々子/エッチ取得 + IFNZ 0x8ff64 + PUSH 0 + JUMP 0x8ff6a +0x8ff64: + PUSH 1 +0x8ff6a: + IFZ 0x8ff7c + PUSH 1 + JUMP 0x8ff82 +0x8ff7c: + PUSH 0 +0x8ff82: + IFZ 0x8ff9c + S_PUSH "琴音/性器確認" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ff9c +0x8ff9c: + JUMP 0x8ffa2 +0x8ffa2: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x8ffda + PUSH 1 + CALLFUNC ■琴音/エッチ設定 + S_PUSH "琴音/純愛/夜/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x8ffda +0x8ffda: + RETURN + JUMP 0x8ffe2 +0x8ffe2: + RETURN + JUMP 0x8ffea +0x8ffea: + SH_IF_LOC_NE_IMM nヒロイン 2 0x9080e + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90024 + PUSH 2 + CALLFUNC ■EVゲージ初期化 + JUMP 0x90024 +0x90024: + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90062 + S_PUSH "紗夜/護/03−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90062 + PUSH 1 + JUMP 0x90068 +0x90062: + PUSH 0 +0x90068: + IFZ 0x90088 + SH_IF_LOC_NE_IMM n場所 4 0x90088 + PUSH 1 + JUMP 0x9008e +0x90088: + PUSH 0 +0x9008e: + IFZ 0x900ae + SH_IF_LOC_NE_IMM n時間ブロック 3 0x900ae + PUSH 1 + JUMP 0x900b4 +0x900ae: + PUSH 0 +0x900b4: + IFZ 0x900da + PUSH 19 + CALLFUNC ■イベント日付設定 + S_PUSH "紗夜/護/05" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x900da +0x900da: + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90118 + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90118 + PUSH 1 + JUMP 0x9011e +0x90118: + PUSH 0 +0x9011e: + IFZ 0x9013e + SH_IF_LOC_NE_IMM n場所 13 0x9013e + PUSH 1 + JUMP 0x90144 +0x9013e: + PUSH 0 +0x90144: + IFZ 0x90164 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x90164 + PUSH 1 + JUMP 0x9016a +0x90164: + PUSH 0 +0x9016a: + IFZ 0x90184 + S_PUSH "紗夜/護/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90184 +0x90184: + S_PUSH "紗夜/護/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x901c2 + S_PUSH "紗夜/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x901c2 + PUSH 1 + JUMP 0x901c8 +0x901c2: + PUSH 0 +0x901c8: + IFZ 0x901e8 + SH_IF_LOC_NE_IMM n場所 4 0x901e8 + PUSH 1 + JUMP 0x901ee +0x901e8: + PUSH 0 +0x901ee: + IFZ 0x9020e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x9020e + PUSH 1 + JUMP 0x90214 +0x9020e: + PUSH 0 +0x90214: + IFZ 0x9022e + S_PUSH "紗夜/護/09" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9022e +0x9022e: + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9026c + S_PUSH "紗夜/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9026c + PUSH 1 + JUMP 0x90272 +0x9026c: + PUSH 0 +0x90272: + IFZ 0x90292 + SH_IF_LOC_NE_IMM n場所 4 0x90292 + PUSH 1 + JUMP 0x90298 +0x90292: + PUSH 0 +0x90298: + IFZ 0x902b8 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x902b8 + PUSH 1 + JUMP 0x902be +0x902b8: + PUSH 0 +0x902be: + IFZ 0x902d8 + S_PUSH "紗夜/護/14" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x902d8 +0x902d8: + S_PUSH "紗夜/護/19" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90316 + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90316 + PUSH 1 + JUMP 0x9031c +0x90316: + PUSH 0 +0x9031c: + IFZ 0x9033c + SH_IF_LOC_NE_IMM n場所 13 0x9033c + PUSH 1 + JUMP 0x90342 +0x9033c: + PUSH 0 +0x90342: + IFZ 0x90362 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x90362 + PUSH 1 + JUMP 0x90368 +0x90362: + PUSH 0 +0x90368: + IFZ 0x90382 + S_PUSH "まとめ/紗夜/護/19" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90382 +0x90382: + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x903b6 + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x903b6 + PUSH 0 + JUMP 0x903bc +0x903b6: + PUSH 1 +0x903bc: + IFZ 0x90538 + S_PUSH "紗夜/純愛/午前/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x903f0 + S_PUSH "紗夜/純愛/午前/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x903f0 +0x903f0: + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9041c + S_PUSH "紗夜/純愛/午前/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9041c +0x9041c: + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9045a + S_PUSH "紗夜/護/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9045a + PUSH 1 + JUMP 0x90460 +0x9045a: + PUSH 0 +0x90460: + IFZ 0x904a8 + S_PUSH "紗夜/純愛/午前/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90494 + S_PUSH "紗夜/純愛/午前/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90494 +0x90494: + S_PUSH "紗夜/純愛/午前/05/ミルク飲む" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x904a8 +0x904a8: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x904e6 + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x904e6 + PUSH 1 + JUMP 0x904ec +0x904e6: + PUSH 0 +0x904ec: + IFZ 0x90506 + S_PUSH "紗夜/純愛/午前/05/ミルク飲ませる" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90506 +0x90506: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90532 + S_PUSH "紗夜/純愛/午前/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90532 +0x90532: + JUMP 0x90538 +0x90538: + SH_LOCALREF n時間ブロック + PUSH 4 + EQUALE + IFNZ 0x9056c + SH_LOCALREF n時間ブロック + PUSH 5 + EQUALE + IFNZ 0x9056c + PUSH 0 + JUMP 0x90572 +0x9056c: + PUSH 1 +0x90572: + IFNZ 0x90598 + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x90598 + PUSH 0 + JUMP 0x9059e +0x90598: + PUSH 1 +0x9059e: + IFZ 0x9065a + S_PUSH "紗夜/純愛/夜/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x905d2 + S_PUSH "紗夜/純愛/夜/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x905d2 +0x905d2: + S_PUSH "紗夜/護/14" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90600 + S_PUSH "紗夜/純愛/夜/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90600 +0x90600: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9063a + PUSH 1 + CALLFUNC ■紗夜/エッチ設定 + S_PUSH "紗夜/純愛/夜/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9063a +0x9063a: + PUSH 1 + CALLFUNC ■紗夜/エッチ設定 + S_PUSH "紗夜/純愛/夜/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9065a +0x9065a: + SH_IF_LOC_NE_IMM n時間ブロック 7 0x90806 + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x906bc + CALLFUNC ■琴音/エッチ取得 + IFNZ 0x906a4 + CALLFUNC ■莉々子/エッチ取得 + IFNZ 0x906a4 + PUSH 0 + JUMP 0x906aa +0x906a4: + PUSH 1 +0x906aa: + IFZ 0x906bc + PUSH 1 + JUMP 0x906c2 +0x906bc: + PUSH 0 +0x906c2: + IFZ 0x906dc + S_PUSH "紗夜/性器確認" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x906dc +0x906dc: + S_PUSH "紗夜/護/12−反対" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9071a + S_PUSH "紗夜/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9071a + PUSH 1 + JUMP 0x90720 +0x9071a: + PUSH 0 +0x90720: + IFZ 0x9073a + S_PUSH "紗夜/深夜/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9073a +0x9073a: + S_PUSH "紗夜/護/12−反対" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90778 + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90778 + PUSH 1 + JUMP 0x9077e +0x90778: + PUSH 0 +0x9077e: + IFZ 0x907c6 + S_PUSH "紗夜/深夜/03/直前" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x907b2 + S_PUSH "まとめ/紗夜/深夜/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x907c0 +0x907b2: + S_PUSH "紗夜/深夜/03" + CALLFUNC RunSceneAdv + RETURN +0x907c0: + JUMP 0x907c6 +0x907c6: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x907f2 + S_PUSH "紗夜/深夜/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x907f2 +0x907f2: + S_PUSH "紗夜/深夜/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90806 +0x90806: + RETURN + JUMP 0x9080e +0x9080e: + SH_IF_LOC_NE_IMM nヒロイン 3 0x91288 + PUSH 1 + CALLFUNC ■莉々子/遭遇設定 + S_PUSH "莉々子/護/19−H" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90854 + PUSH 3 + CALLFUNC ■EVゲージ初期化 + JUMP 0x90854 +0x90854: + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90892 + S_PUSH "莉々子/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90892 + PUSH 1 + JUMP 0x90898 +0x90892: + PUSH 0 +0x90898: + IFZ 0x908b8 + SH_IF_LOC_NE_IMM n場所 14 0x908b8 + PUSH 1 + JUMP 0x908be +0x908b8: + PUSH 0 +0x908be: + IFZ 0x908de + SH_IF_LOC_NE_IMM n時間ブロック 2 0x908de + PUSH 1 + JUMP 0x908e4 +0x908de: + PUSH 0 +0x908e4: + IFZ 0x908fe + S_PUSH "莉々子/護/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x908fe +0x908fe: + S_PUSH "莉々子/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9093c + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9093c + PUSH 1 + JUMP 0x90942 +0x9093c: + PUSH 0 +0x90942: + IFZ 0x90962 + SH_IF_LOC_NE_IMM n場所 6 0x90962 + PUSH 1 + JUMP 0x90968 +0x90962: + PUSH 0 +0x90968: + IFZ 0x90988 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x90988 + PUSH 1 + JUMP 0x9098e +0x90988: + PUSH 0 +0x9098e: + IFZ 0x909a8 + S_PUSH "莉々子/護/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x909a8 +0x909a8: + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x909e6 + S_PUSH "莉々子/護/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x909e6 + PUSH 1 + JUMP 0x909ec +0x909e6: + PUSH 0 +0x909ec: + IFZ 0x90a0c + SH_IF_LOC_NE_IMM n場所 6 0x90a0c + PUSH 1 + JUMP 0x90a12 +0x90a0c: + PUSH 0 +0x90a12: + IFZ 0x90a32 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x90a32 + PUSH 1 + JUMP 0x90a38 +0x90a32: + PUSH 0 +0x90a38: + IFZ 0x90a52 + S_PUSH "莉々子/護/10" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90a52 +0x90a52: + S_PUSH "莉々子/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90a90 + S_PUSH "莉々子/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90a90 + PUSH 1 + JUMP 0x90a96 +0x90a90: + PUSH 0 +0x90a96: + IFZ 0x90ac2 + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90ac2 + PUSH 1 + JUMP 0x90ac8 +0x90ac2: + PUSH 0 +0x90ac8: + IFZ 0x90ae8 + SH_IF_LOC_NE_IMM n場所 6 0x90ae8 + PUSH 1 + JUMP 0x90aee +0x90ae8: + PUSH 0 +0x90aee: + IFZ 0x90b0e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x90b0e + PUSH 1 + JUMP 0x90b14 +0x90b0e: + PUSH 0 +0x90b14: + IFZ 0x90b2e + S_PUSH "まとめ/莉々子/護/11/処女" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90b2e +0x90b2e: + S_PUSH "莉々子/護/12" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90b9c + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x90b84 + S_PUSH "莉々子/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x90b84 + PUSH 0 + JUMP 0x90b8a +0x90b84: + PUSH 1 +0x90b8a: + IFZ 0x90b9c + PUSH 1 + JUMP 0x90ba2 +0x90b9c: + PUSH 0 +0x90ba2: + IFZ 0x90bc2 + SH_IF_LOC_NE_IMM n場所 6 0x90bc2 + PUSH 1 + JUMP 0x90bc8 +0x90bc2: + PUSH 0 +0x90bc8: + IFZ 0x90be8 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x90be8 + PUSH 1 + JUMP 0x90bee +0x90be8: + PUSH 0 +0x90bee: + IFZ 0x90c08 + S_PUSH "莉々子/護/12" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90c08 +0x90c08: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90c46 + S_PUSH "莉々子/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90c46 + PUSH 1 + JUMP 0x90c4c +0x90c46: + PUSH 0 +0x90c4c: + IFZ 0x90c6c + SH_IF_LOC_NE_IMM n場所 6 0x90c6c + PUSH 1 + JUMP 0x90c72 +0x90c6c: + PUSH 0 +0x90c72: + IFZ 0x90c92 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x90c92 + PUSH 1 + JUMP 0x90c98 +0x90c92: + PUSH 0 +0x90c98: + IFZ 0x90cb2 + S_PUSH "莉々子/護/13" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90cb2 +0x90cb2: + S_PUSH "莉々子/純愛/河畔/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90cf2 + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90cf2 + PUSH 1 + JUMP 0x90cf8 +0x90cf2: + PUSH 0 +0x90cf8: + IFZ 0x90d18 + SH_IF_LOC_NE_IMM n場所 14 0x90d18 + PUSH 1 + JUMP 0x90d1e +0x90d18: + PUSH 0 +0x90d1e: + IFZ 0x90d3e + SH_IF_LOC_NE_IMM n時間ブロック 2 0x90d3e + PUSH 1 + JUMP 0x90d44 +0x90d3e: + PUSH 0 +0x90d44: + IFZ 0x90d5e + S_PUSH "莉々子/純愛/河畔/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90d5e +0x90d5e: + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90d90 + SH_IF_LOC_NE_IMM n場所 14 0x90d90 + PUSH 1 + JUMP 0x90d96 +0x90d90: + PUSH 0 +0x90d96: + IFZ 0x90db6 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x90db6 + PUSH 1 + JUMP 0x90dbc +0x90db6: + PUSH 0 +0x90dbc: + IFZ 0x90dd6 + S_PUSH "莉々子/純愛/河畔/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90dd6 +0x90dd6: + SH_IF_LOC_NE_IMM n場所 6 0x90dfe + SH_IF_LOC_NE_IMM n時間ブロック 3 0x90dfe + PUSH 1 + JUMP 0x90e04 +0x90dfe: + PUSH 0 +0x90e04: + IFZ 0x90e2e + S_PUSH "莉々子/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90e2e + PUSH 1 + JUMP 0x90e34 +0x90e2e: + PUSH 0 +0x90e34: + IFZ 0x90e4e + S_PUSH "莉々子/純愛/おっぱい/初回" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90e4e +0x90e4e: + S_PUSH "紗夜/純愛/午前/05/ミルク飲む" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x90e80 + SH_IF_LOC_NE_IMM n場所 6 0x90e80 + PUSH 1 + JUMP 0x90e86 +0x90e80: + PUSH 0 +0x90e86: + IFZ 0x90ea6 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x90ea6 + PUSH 1 + JUMP 0x90eac +0x90ea6: + PUSH 0 +0x90eac: + IFZ 0x90ef4 + S_PUSH "莉々子/純愛/莉々子の部屋/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90ee0 + S_PUSH "莉々子/純愛/莉々子の部屋/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90eee +0x90ee0: + S_PUSH "莉々子/純愛/莉々子の部屋/02" + CALLFUNC RunSceneAdv + RETURN +0x90eee: + JUMP 0x90ef4 +0x90ef4: + S_PUSH "莉々子/純愛/夜/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90f34 + S_PUSH "莉々子/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x90f34 + PUSH 1 + JUMP 0x90f3a +0x90f34: + PUSH 0 +0x90f3a: + IFZ 0x90f5a + SH_IF_LOC_NE_IMM n場所 6 0x90f5a + PUSH 1 + JUMP 0x90f60 +0x90f5a: + PUSH 0 +0x90f60: + IFZ 0x90fb2 + SH_LOCALREF n時間ブロック + PUSH 4 + EQUALE + IFNZ 0x90f9a + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x90f9a + PUSH 0 + JUMP 0x90fa0 +0x90f9a: + PUSH 1 +0x90fa0: + IFZ 0x90fb2 + PUSH 1 + JUMP 0x90fb8 +0x90fb2: + PUSH 0 +0x90fb8: + IFZ 0x90fd2 + S_PUSH "莉々子/純愛/夜/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x90fd2 +0x90fd2: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91010 + S_PUSH "莉々子/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91010 + PUSH 1 + JUMP 0x91016 +0x91010: + PUSH 0 +0x91016: + IFZ 0x91036 + SH_IF_LOC_NE_IMM n場所 6 0x91036 + PUSH 1 + JUMP 0x9103c +0x91036: + PUSH 0 +0x9103c: + IFZ 0x9108e + SH_LOCALREF n時間ブロック + PUSH 4 + EQUALE + IFNZ 0x91076 + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x91076 + PUSH 0 + JUMP 0x9107c +0x91076: + PUSH 1 +0x9107c: + IFZ 0x9108e + PUSH 1 + JUMP 0x91094 +0x9108e: + PUSH 0 +0x91094: + IFZ 0x910ae + S_PUSH "莉々子/純愛/夜/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x910ae +0x910ae: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x910e0 + SH_IF_LOC_NE_IMM n場所 6 0x910e0 + PUSH 1 + JUMP 0x910e6 +0x910e0: + PUSH 0 +0x910e6: + IFZ 0x91138 + SH_LOCALREF n時間ブロック + PUSH 4 + EQUALE + IFNZ 0x91120 + SH_LOCALREF n時間ブロック + PUSH 6 + EQUALE + IFNZ 0x91120 + PUSH 0 + JUMP 0x91126 +0x91120: + PUSH 1 +0x91126: + IFZ 0x91138 + PUSH 1 + JUMP 0x9113e +0x91138: + PUSH 0 +0x9113e: + IFZ 0x91164 + PUSH 1 + CALLFUNC ■莉々子/エッチ設定 + S_PUSH "莉々子/純愛/夜/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x91164 +0x91164: + SH_IF_LOC_NE_IMM n時間ブロック 7 0x9118c + SH_IF_LOC_NE_IMM n場所 6 0x9118c + PUSH 1 + JUMP 0x91192 +0x9118c: + PUSH 0 +0x91192: + IFZ 0x91280 + S_PUSH "莉々子/護/19−H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x911ec + CALLFUNC ■琴音/エッチ取得 + IFNZ 0x911d4 + CALLFUNC ■紗夜/エッチ取得 + IFNZ 0x911d4 + PUSH 0 + JUMP 0x911da +0x911d4: + PUSH 1 +0x911da: + IFZ 0x911ec + PUSH 1 + JUMP 0x911f2 +0x911ec: + PUSH 0 +0x911f2: + IFZ 0x9120c + S_PUSH "莉々子/性器確認" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9120c +0x9120c: + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9124c + S_PUSH "雪乃/護/11/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9124c + PUSH 1 + JUMP 0x91252 +0x9124c: + PUSH 0 +0x91252: + IFZ 0x9126c + S_PUSH "莉々子/深夜/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9126c +0x9126c: + S_PUSH "莉々子/深夜/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x91280 +0x91280: + RETURN + JUMP 0x91288 +0x91288: + RETURN +ENDFUNC イベント/純愛 + +; イベント/安全確認 +; ARG 0: info : CallbackInfomation +; RETURN: void +FUNC 4171 + RETURN +ENDFUNC イベント/安全確認 + +; イベント/雪乃 +; ARG 0: info : CallbackInfomation +; VAR 1: n場所 : int +; VAR 2: n時間ブロック : int +; RETURN: void +FUNC 4172 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 4 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + SH_LOCALREF n時間ブロック + PUSH 2 + EQUALE + IFNZ 0x9130c + SH_LOCALREF n時間ブロック + PUSH 3 + EQUALE + IFNZ 0x9130c + PUSH 0 + JUMP 0x91312 +0x9130c: + PUSH 1 +0x91312: + IFZ 0x91364 + PUSH 2 + CALLFUNC ■雪乃配置設定 + S_PUSH "雪乃/護/配置依頼/ホール" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91350 + S_PUSH "雪乃/護/配置依頼/ホール" + CALLFUNC RunSceneAdv + JUMP 0x9135c +0x91350: + S_PUSH "雪乃/護/BUSY解除/午前" + CALLFUNC RunSceneAdv +0x9135c: + RETURN + JUMP 0x91364 +0x91364: + SH_IF_LOC_NE_IMM n時間ブロック 7 0x9139e + PUSH 1 + CALLFUNC ■雪乃1日頑張れる設定 + PUSH 2 + CALLFUNC ■雪乃配置設定 + S_PUSH "雪乃/護/BUSY解除/夜" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9139e +0x9139e: + RETURN +ENDFUNC イベント/雪乃 + +; イベント/響子 +; ARG 0: info : CallbackInfomation +; RETURN: void +FUNC 4173 + S_PUSH "まとめ/紗夜/響子/04" + CALLFUNC RunSceneAdv + RETURN +ENDFUNC イベント/響子 + +; ■悪阻イベント検索 +; RETURN: void +FUNC 4174 + S_PUSH "まとめ/悪阻/護" + CALLFUNC RunSceneAdv + RETURN +ENDFUNC ■悪阻イベント検索 +EOF システム\Fuurin\イベント条件/コマンド.jaf + +; イベント/ブロックエンド +; ARG 0: info : CallbackInfomation +; VAR 1: nヒロイン : int +; VAR 2: n日数 : int +; VAR 3: n時間ブロック : int +; VAR 4: nTBIndex : lint +; VAR 5: n移動先 : int +; RETURN: void +FUNC 4175 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF info + PUSH 1 + REF + PUSH 2 + SUB + ITOLI + LI_ASSIGN + POP + SH_LOCALASSIGN n移動先 0 + CALLFUNC ■敵エンディング検索 + SH_IF_LOC_NE_IMM n日数 1 0x9149c + S_PUSH "01日目/夜/藪医者の診察" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9149c + PUSH 1 + JUMP 0x914a2 +0x9149c: + PUSH 0 +0x914a2: + IFZ 0x914c2 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x914c2 + PUSH 1 + JUMP 0x914c8 +0x914c2: + PUSH 0 +0x914c8: + IFZ 0x914e2 + S_PUSH "01日目/夜/藪医者の診察" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x914e2 +0x914e2: + S_PUSH "紗夜/響子/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91520 + S_PUSH "紗夜/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91520 + PUSH 1 + JUMP 0x91526 +0x91520: + PUSH 0 +0x91526: + IFZ 0x91546 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x91546 + PUSH 1 + JUMP 0x9154c +0x91546: + PUSH 0 +0x9154c: + IFZ 0x91566 + S_PUSH "紗夜/響子/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x91566 +0x91566: + S_PUSH "紗夜/貞二/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x915a4 + S_PUSH "紗夜/貞二/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x915a4 + PUSH 1 + JUMP 0x915aa +0x915a4: + PUSH 0 +0x915aa: + IFZ 0x915d4 + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x915d4 + PUSH 1 + JUMP 0x915da +0x915d4: + PUSH 0 +0x915da: + IFZ 0x91600 + SH_LOCALREF nヒロイン + PUSH 2 + NOTE + IFZ 0x91600 + PUSH 1 + JUMP 0x91606 +0x91600: + PUSH 0 +0x91606: + IFZ 0x91626 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x91626 + PUSH 1 + JUMP 0x9162c +0x91626: + PUSH 0 +0x9162c: + IFZ 0x91646 + S_PUSH "紗夜/貞二/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x91646 +0x91646: + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91684 + S_PUSH "紗夜/貞二/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91684 + PUSH 1 + JUMP 0x9168a +0x91684: + PUSH 0 +0x9168a: + IFZ 0x91698 + RETURN + JUMP 0x91698 +0x91698: + S_PUSH "琴音/護/23" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x916d6 + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x916d6 + PUSH 1 + JUMP 0x916dc +0x916d6: + PUSH 0 +0x916dc: + IFZ 0x916fc + SH_IF_LOC_NE_IMM n時間ブロック 5 0x916fc + PUSH 1 + JUMP 0x91702 +0x916fc: + PUSH 0 +0x91702: + IFZ 0x91728 + PUSH 2 + CALLFUNC ■妊娠判定 + NOT + IFZ 0x91728 + PUSH 1 + JUMP 0x9172e +0x91728: + PUSH 0 +0x9172e: + IFZ 0x91754 + PUSH 3 + CALLFUNC ■妊娠判定 + NOT + IFZ 0x91754 + PUSH 1 + JUMP 0x9175a +0x91754: + PUSH 0 +0x9175a: + IFZ 0x917c6 + S_PUSH "紗夜/護/20/OK" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x917a0 + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x917a0 + PUSH 1 + JUMP 0x917a6 +0x917a0: + PUSH 0 +0x917a6: + IFZ 0x917c0 + S_PUSH "琴音/護/23" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x917c0 +0x917c0: + JUMP 0x917c6 +0x917c6: + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91804 + S_PUSH "莉々子/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91804 + PUSH 1 + JUMP 0x9180a +0x91804: + PUSH 0 +0x9180a: + IFZ 0x91836 + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91836 + PUSH 1 + JUMP 0x9183c +0x91836: + PUSH 0 +0x9183c: + IFZ 0x91868 + S_PUSH "紗夜/護/20/OK" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91868 + PUSH 1 + JUMP 0x9186e +0x91868: + PUSH 0 +0x9186e: + IFZ 0x9188e + SH_IF_LOC_NE_IMM n時間ブロック 3 0x9188e + PUSH 1 + JUMP 0x91894 +0x9188e: + PUSH 0 +0x91894: + IFZ 0x918ae + S_PUSH "莉々子/護/17" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x918ae +0x918ae: + S_PUSH "紗夜/護/17" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x918ec + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x918ec + PUSH 1 + JUMP 0x918f2 +0x918ec: + PUSH 0 +0x918f2: + IFZ 0x9191c + S_PUSH "紗夜/護/12−反対" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9191c + PUSH 1 + JUMP 0x91922 +0x9191c: + PUSH 0 +0x91922: + IFZ 0x9194e + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9194e + PUSH 1 + JUMP 0x91954 +0x9194e: + PUSH 0 +0x91954: + IFZ 0x91974 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x91974 + PUSH 1 + JUMP 0x9197a +0x91974: + PUSH 0 +0x9197a: + IFZ 0x91994 + S_PUSH "紗夜/護/17" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x91994 +0x91994: + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@状態取得 + IFZ 0x9206a + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + SH_IF_LOC_NE_IMM n移動先 2 0x91a08 + S_PUSH "琴音/護/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91a08 + PUSH 1 + JUMP 0x91a0e +0x91a08: + PUSH 0 +0x91a0e: + IFZ 0x91a2e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x91a2e + PUSH 1 + JUMP 0x91a34 +0x91a2e: + PUSH 0 +0x91a34: + IFZ 0x91a86 + CALLFUNC ■曜日取得 + PUSH 1 + GTE + IFZ 0x91a6e + CALLFUNC ■曜日取得 + PUSH 5 + LTE + IFZ 0x91a6e + PUSH 1 + JUMP 0x91a74 +0x91a6e: + PUSH 0 +0x91a74: + IFZ 0x91a86 + PUSH 1 + JUMP 0x91a8c +0x91a86: + PUSH 0 +0x91a8c: + IFZ 0x91aac + CALLFUNC ■宴前参加判定 + NOT + IFZ 0x91aac + PUSH 1 + JUMP 0x91ab2 +0x91aac: + PUSH 0 +0x91ab2: + IFZ 0x91ad0 + S_PUSH "宴前の身体づくり" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91ad0 +0x91ad0: + SH_IF_LOC_NE_IMM n移動先 5 0x91bb6 + S_PUSH "琴音/真人/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91b1c + S_PUSH "琴音/真人/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91b1c + PUSH 1 + JUMP 0x91b22 +0x91b1c: + PUSH 0 +0x91b22: + IFZ 0x91b42 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x91b42 + PUSH 1 + JUMP 0x91b48 +0x91b42: + PUSH 0 +0x91b48: + IFZ 0x91b74 + SH_LOCALREF n日数 + PUSH 8 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x91b74 + PUSH 1 + JUMP 0x91b7a +0x91b74: + PUSH 0 +0x91b7a: + IFZ 0x91bb0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "琴音/真人/03" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91bb0 +0x91bb0: + JUMP 0x91bb6 +0x91bb6: + SH_IF_LOC_NE_IMM n移動先 1 0x91dbe + S_PUSH "琴音/小出/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91c02 + S_PUSH "琴音/護/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91c02 + PUSH 1 + JUMP 0x91c08 +0x91c02: + PUSH 0 +0x91c08: + IFZ 0x91c28 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x91c28 + PUSH 1 + JUMP 0x91c2e +0x91c28: + PUSH 0 +0x91c2e: + IFZ 0x91c4c + S_PUSH "琴音/小出/01" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91c4c +0x91c4c: + S_PUSH "琴音/小出/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91c8a + S_PUSH "琴音/小出/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91c8a + PUSH 1 + JUMP 0x91c90 +0x91c8a: + PUSH 0 +0x91c90: + IFZ 0x91cb0 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x91cb0 + PUSH 1 + JUMP 0x91cb6 +0x91cb0: + PUSH 0 +0x91cb6: + IFZ 0x91d08 + SH_LOCALREF n日数 + PUSH 9 + CALLFUNC ■イベント日付取得 + SUB + PUSH 0 + GT + IFZ 0x91d02 + PUSH 9 + CALLFUNC ■イベント日付設定 + S_PUSH "琴音/小出/03" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91d02 +0x91d02: + JUMP 0x91d08 +0x91d08: + S_PUSH "琴音/小出/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91d46 + S_PUSH "琴音/小出/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91d46 + PUSH 1 + JUMP 0x91d4c +0x91d46: + PUSH 0 +0x91d4c: + IFZ 0x91d6c + SH_IF_LOC_NE_IMM n時間ブロック 2 0x91d6c + PUSH 1 + JUMP 0x91d72 +0x91d6c: + PUSH 0 +0x91d72: + IFZ 0x91db8 + SH_LOCALREF n日数 + PUSH 9 + CALLFUNC ■イベント日付取得 + SUB + PUSH 0 + GT + IFZ 0x91db2 + S_PUSH "琴音/小出/04" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91db2 +0x91db2: + JUMP 0x91db8 +0x91db8: + JUMP 0x91dbe +0x91dbe: + SH_IF_LOC_NE_IMM n移動先 3 0x92064 + S_PUSH "琴音/一騎/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91e0a + S_PUSH "琴音/一騎/04/ループ" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91e0a + PUSH 1 + JUMP 0x91e10 +0x91e0a: + PUSH 0 +0x91e10: + IFZ 0x91e42 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@性格ゲージ取得 + PUSH 1 + LTE + IFZ 0x91e42 + PUSH 1 + JUMP 0x91e48 +0x91e42: + PUSH 0 +0x91e48: + IFZ 0x91e60 + S_PUSH "まとめ/琴音/一騎/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x91e60 +0x91e60: + S_PUSH "琴音/一騎/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91e9e + S_PUSH "琴音/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91e9e + PUSH 1 + JUMP 0x91ea4 +0x91e9e: + PUSH 0 +0x91ea4: + IFZ 0x91ec2 + S_PUSH "琴音/一騎/01" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91ec2 +0x91ec2: + S_PUSH "琴音/一騎/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91f00 + S_PUSH "琴音/一騎/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91f00 + PUSH 1 + JUMP 0x91f06 +0x91f00: + PUSH 0 +0x91f06: + IFZ 0x91f38 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@性格ゲージ取得 + PUSH 3 + LTE + IFZ 0x91f38 + PUSH 1 + JUMP 0x91f3e +0x91f38: + PUSH 0 +0x91f3e: + IFZ 0x91f5c + S_PUSH "琴音/一騎/02" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91f5c +0x91f5c: + S_PUSH "琴音/一騎/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x91f9a + S_PUSH "琴音/一騎/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x91f9a + PUSH 1 + JUMP 0x91fa0 +0x91f9a: + PUSH 0 +0x91fa0: + IFZ 0x91fd2 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@性格ゲージ取得 + PUSH 3 + LTE + IFZ 0x91fd2 + PUSH 1 + JUMP 0x91fd8 +0x91fd2: + PUSH 0 +0x91fd8: + IFZ 0x91ff6 + S_PUSH "琴音/一騎/03" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x91ff6 +0x91ff6: + S_PUSH "琴音/一騎/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9203a + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@性格ゲージ取得 + PUSH 3 + LTE + IFZ 0x9203a + PUSH 1 + JUMP 0x92040 +0x9203a: + PUSH 0 +0x92040: + IFZ 0x9205e + S_PUSH "琴音/一騎/04/ループ" + CALLFUNC RunSceneAdv + JUMP 0x9206a + JUMP 0x9205e +0x9205e: + JUMP 0x92064 +0x92064: + JUMP 0x9206a +0x9206a: + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLMETHOD C_DATA@状態取得 + IFZ 0x929be + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + S_PUSH "紗夜/大野/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x920e0 + SH_IF_LOC_NE_IMM n日数 7 0x920e0 + PUSH 1 + JUMP 0x920e6 +0x920e0: + PUSH 0 +0x920e6: + IFZ 0x92106 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x92106 + PUSH 1 + JUMP 0x9210c +0x92106: + PUSH 0 +0x9210c: + IFZ 0x92126 + S_PUSH "まとめ/紗夜/大野/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92126 +0x92126: + S_PUSH "紗夜/護/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92164 + S_PUSH "紗夜/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92164 + PUSH 1 + JUMP 0x9216a +0x92164: + PUSH 0 +0x9216a: + IFZ 0x9218a + SH_IF_LOC_NE_IMM n移動先 7 0x9218a + PUSH 1 + JUMP 0x92190 +0x9218a: + PUSH 0 +0x92190: + IFZ 0x921b0 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x921b0 + PUSH 1 + JUMP 0x921b6 +0x921b0: + PUSH 0 +0x921b6: + IFZ 0x921d4 + S_PUSH "紗夜/護/02" + CALLFUNC RunSceneAdv + JUMP 0x929be + JUMP 0x921d4 +0x921d4: + S_PUSH "紗夜/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92212 + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92212 + PUSH 1 + JUMP 0x92218 +0x92212: + PUSH 0 +0x92218: + IFZ 0x92238 + SH_IF_LOC_NE_IMM n移動先 4 0x92238 + PUSH 1 + JUMP 0x9223e +0x92238: + PUSH 0 +0x9223e: + IFZ 0x9225e + SH_IF_LOC_NE_IMM n時間ブロック 7 0x9225e + PUSH 1 + JUMP 0x92264 +0x9225e: + PUSH 0 +0x92264: + IFZ 0x92282 + S_PUSH "紗夜/護/07" + CALLFUNC RunSceneAdv + JUMP 0x929be + JUMP 0x92282 +0x92282: + S_PUSH "紗夜/護/11" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x922c0 + S_PUSH "紗夜/護/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x922c0 + PUSH 1 + JUMP 0x922c6 +0x922c0: + PUSH 0 +0x922c6: + IFZ 0x922e6 + SH_IF_LOC_NE_IMM n移動先 3 0x922e6 + PUSH 1 + JUMP 0x922ec +0x922e6: + PUSH 0 +0x922ec: + IFZ 0x9230c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x9230c + PUSH 1 + JUMP 0x92312 +0x9230c: + PUSH 0 +0x92312: + IFZ 0x9232c + S_PUSH "紗夜/護/11" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9232c +0x9232c: + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9236a + S_PUSH "紗夜/護/15" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9236a + PUSH 1 + JUMP 0x92370 +0x9236a: + PUSH 0 +0x92370: + IFZ 0x92390 + SH_IF_LOC_NE_IMM n移動先 3 0x92390 + PUSH 1 + JUMP 0x92396 +0x92390: + PUSH 0 +0x92396: + IFZ 0x923b6 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x923b6 + PUSH 1 + JUMP 0x923bc +0x923b6: + PUSH 0 +0x923bc: + IFZ 0x923d6 + S_PUSH "まとめ/紗夜/護/16" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x923d6 +0x923d6: + S_PUSH "紗夜/篠原/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92414 + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92414 + PUSH 1 + JUMP 0x9241a +0x92414: + PUSH 0 +0x9241a: + IFZ 0x92444 + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92444 + PUSH 1 + JUMP 0x9244a +0x92444: + PUSH 0 +0x9244a: + IFZ 0x9246a + SH_IF_LOC_NE_IMM n移動先 4 0x9246a + PUSH 1 + JUMP 0x92470 +0x9246a: + PUSH 0 +0x92470: + IFZ 0x92490 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92490 + PUSH 1 + JUMP 0x92496 +0x92490: + PUSH 0 +0x92496: + IFZ 0x924c8 + SH_GLOBALREF ☆敵キャラデータ + PUSH 15 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "紗夜/篠原/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x924c8 +0x924c8: + S_PUSH "紗夜/大野/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92506 + S_PUSH "紗夜/大野/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92506 + PUSH 1 + JUMP 0x9250c +0x92506: + PUSH 0 +0x9250c: + IFZ 0x9252c + SH_IF_LOC_NE_IMM n移動先 10 0x9252c + PUSH 1 + JUMP 0x92532 +0x9252c: + PUSH 0 +0x92532: + IFZ 0x92552 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x92552 + PUSH 1 + JUMP 0x92558 +0x92552: + PUSH 0 +0x92558: + IFZ 0x92584 + SH_LOCALREF n日数 + PUSH 16 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x92584 + PUSH 1 + JUMP 0x9258a +0x92584: + PUSH 0 +0x9258a: + IFZ 0x925a4 + S_PUSH "紗夜/大野/04" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x925a4 +0x925a4: + S_PUSH "紗夜/舟木/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x925e2 + S_PUSH "紗夜/大野/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x925e2 + PUSH 1 + JUMP 0x925e8 +0x925e2: + PUSH 0 +0x925e8: + IFZ 0x92608 + SH_IF_LOC_NE_IMM n移動先 10 0x92608 + PUSH 1 + JUMP 0x9260e +0x92608: + PUSH 0 +0x9260e: + IFZ 0x9262e + SH_IF_LOC_NE_IMM n時間ブロック 6 0x9262e + PUSH 1 + JUMP 0x92634 +0x9262e: + PUSH 0 +0x92634: + IFZ 0x9264e + S_PUSH "紗夜/大野/04/ループ" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x9264e +0x9264e: + S_PUSH "紗夜/舟木/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92682 + SH_IF_LOC_NE_IMM n移動先 1 0x92682 + PUSH 1 + JUMP 0x92688 +0x92682: + PUSH 0 +0x92688: + IFZ 0x926a8 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x926a8 + PUSH 1 + JUMP 0x926ae +0x926a8: + PUSH 0 +0x926ae: + IFZ 0x926c8 + S_PUSH "紗夜/舟木/02" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x926c8 +0x926c8: + S_PUSH "紗夜/舟木/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x926fc + SH_IF_LOC_NE_IMM n移動先 4 0x926fc + PUSH 1 + JUMP 0x92702 +0x926fc: + PUSH 0 +0x92702: + IFZ 0x92722 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x92722 + PUSH 1 + JUMP 0x92728 +0x92722: + PUSH 0 +0x92728: + IFZ 0x92798 + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9276c + S_PUSH "紗夜/護/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9276c + PUSH 1 + JUMP 0x92772 +0x9276c: + PUSH 0 +0x92772: + IFZ 0x92784 + JUMP 0x929be + JUMP 0x92784 +0x92784: + S_PUSH "紗夜/舟木/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92798 +0x92798: + S_PUSH "紗夜/舟木/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x927d6 + S_PUSH "紗夜/舟木/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x927d6 + PUSH 1 + JUMP 0x927dc +0x927d6: + PUSH 0 +0x927dc: + IFZ 0x92806 + S_PUSH "紗夜/大野/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92806 + PUSH 1 + JUMP 0x9280c +0x92806: + PUSH 0 +0x9280c: + IFZ 0x9282c + SH_IF_LOC_NE_IMM n移動先 4 0x9282c + PUSH 1 + JUMP 0x92832 +0x9282c: + PUSH 0 +0x92832: + IFZ 0x92852 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92852 + PUSH 1 + JUMP 0x92858 +0x92852: + PUSH 0 +0x92858: + IFZ 0x92872 + S_PUSH "まとめ/紗夜/舟木/08" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92872 +0x92872: + S_PUSH "紗夜/進士/03/補足" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x928b0 + S_PUSH "紗夜/進士/03−敗北/H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x928b0 + PUSH 1 + JUMP 0x928b6 +0x928b0: + PUSH 0 +0x928b6: + IFZ 0x928d6 + SH_IF_LOC_NE_IMM n移動先 7 0x928d6 + PUSH 1 + JUMP 0x928dc +0x928d6: + PUSH 0 +0x928dc: + IFZ 0x928fc + SH_IF_LOC_NE_IMM n時間ブロック 4 0x928fc + PUSH 1 + JUMP 0x92902 +0x928fc: + PUSH 0 +0x92902: + IFZ 0x92934 + SH_GLOBALREF ☆敵キャラデータ + PUSH 18 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "紗夜/進士/03/補足" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92934 +0x92934: + S_PUSH "紗夜/護/13" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92972 + S_PUSH "紗夜/護/12−賛成" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92972 + PUSH 1 + JUMP 0x92978 +0x92972: + PUSH 0 +0x92978: + IFZ 0x92998 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92998 + PUSH 1 + JUMP 0x9299e +0x92998: + PUSH 0 +0x9299e: + IFZ 0x929b8 + S_PUSH "紗夜/護/13" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x929b8 +0x929b8: + JUMP 0x929be +0x929be: + SH_GLOBALREF ☆キャラデータ + PUSH 3 + CALLMETHOD C_DATA@状態取得 + IFZ 0x92c9e + PUSHLOCALPAGE + PUSH 5 + SH_GLOBALREF ☆キャラデータ + PUSH 3 + SH_LOCALREF n日数 + SH_LOCALREF nTBIndex + CALLMETHOD C_DATA@移動先取得 + ASSIGN + POP + S_PUSH "莉々子/護/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92a3e + S_PUSH "莉々子/護/01" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92a3e + PUSH 1 + JUMP 0x92a44 +0x92a3e: + PUSH 0 +0x92a44: + IFZ 0x92a64 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92a64 + PUSH 1 + JUMP 0x92a6a +0x92a64: + PUSH 0 +0x92a6a: + IFZ 0x92a88 + S_PUSH "莉々子/護/02" + CALLFUNC RunSceneAdv + JUMP 0x92c9e + JUMP 0x92a88 +0x92a88: + SH_IF_LOC_NE_IMM n移動先 6 0x92c52 + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92ad4 + S_PUSH "莉々子/護/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92ad4 + PUSH 1 + JUMP 0x92ada +0x92ad4: + PUSH 0 +0x92ada: + IFZ 0x92afa + SH_IF_LOC_NE_IMM n時間ブロック 6 0x92afa + PUSH 1 + JUMP 0x92b00 +0x92afa: + PUSH 0 +0x92b00: + IFZ 0x92b1a + S_PUSH "莉々子/護/03" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92b1a +0x92b1a: + S_PUSH "莉々子/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92b58 + S_PUSH "莉々子/護/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92b58 + PUSH 1 + JUMP 0x92b5e +0x92b58: + PUSH 0 +0x92b5e: + IFZ 0x92b7e + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92b7e + PUSH 1 + JUMP 0x92b84 +0x92b7e: + PUSH 0 +0x92b84: + IFZ 0x92ba2 + S_PUSH "莉々子/護/08" + CALLFUNC RunSceneAdv + JUMP 0x92c9e + JUMP 0x92ba2 +0x92ba2: + S_PUSH "莉々子/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92bda + CALLFUNC ■莉々子/遭遇取得 + PUSH 0 + EQUALE + IFZ 0x92bda + PUSH 1 + JUMP 0x92be0 +0x92bda: + PUSH 0 +0x92be0: + IFZ 0x92c06 + PUSH 3 + CALLFUNC ■妊娠判定 + NOT + IFZ 0x92c06 + PUSH 1 + JUMP 0x92c0c +0x92c06: + PUSH 0 +0x92c0c: + IFZ 0x92c2c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92c2c + PUSH 1 + JUMP 0x92c32 +0x92c2c: + PUSH 0 +0x92c32: + IFZ 0x92c4c + S_PUSH "莉々子/特殊/純愛調整" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92c4c +0x92c4c: + JUMP 0x92c52 +0x92c52: + SH_IF_LOC_NE_IMM n移動先 10 0x92c98 + S_PUSH "莉々子/藪井/治療室/初回" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92c92 + S_PUSH "莉々子/藪井/治療室/初回" + CALLFUNC RunSceneAdv + JUMP 0x92c9e + JUMP 0x92c92 +0x92c92: + JUMP 0x92c98 +0x92c98: + JUMP 0x92c9e +0x92c9e: + SH_IF_LOC_LT_IMM n日数 9 0x92cd2 + S_PUSH "篠原/独り言" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92cd2 + PUSH 1 + JUMP 0x92cd8 +0x92cd2: + PUSH 0 +0x92cd8: + IFZ 0x92cf8 + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92cf8 + PUSH 1 + JUMP 0x92cfe +0x92cf8: + PUSH 0 +0x92cfe: + IFZ 0x92d30 + SH_GLOBALREF ☆敵キャラデータ + PUSH 11 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "篠原/独り言" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92d30 +0x92d30: + S_PUSH "莉々子/護/15" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92d6e + S_PUSH "莉々子/護/14" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92d6e + PUSH 1 + JUMP 0x92d74 +0x92d6e: + PUSH 0 +0x92d74: + IFZ 0x92d94 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x92d94 + PUSH 1 + JUMP 0x92d9a +0x92d94: + PUSH 0 +0x92d9a: + IFZ 0x92db4 + S_PUSH "莉々子/護/15" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92db4 +0x92db4: + S_PUSH "琴音/真人/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92df2 + S_PUSH "琴音/真人/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92df2 + PUSH 1 + JUMP 0x92df8 +0x92df2: + PUSH 0 +0x92df8: + IFZ 0x92e18 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x92e18 + PUSH 1 + JUMP 0x92e1e +0x92e18: + PUSH 0 +0x92e1e: + IFZ 0x92e4a + SH_LOCALREF n日数 + PUSH 8 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x92e4a + PUSH 1 + JUMP 0x92e50 +0x92e4a: + PUSH 0 +0x92e50: + IFZ 0x92e76 + PUSH 8 + CALLFUNC ■イベント日付設定 + S_PUSH "琴音/真人/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92e76 +0x92e76: + S_PUSH "琴音/真人/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92eb4 + S_PUSH "琴音/真人/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92eb4 + PUSH 1 + JUMP 0x92eba +0x92eb4: + PUSH 0 +0x92eba: + IFZ 0x92eda + SH_IF_LOC_NE_IMM n時間ブロック 3 0x92eda + PUSH 1 + JUMP 0x92ee0 +0x92eda: + PUSH 0 +0x92ee0: + IFZ 0x92f0c + SH_LOCALREF n日数 + PUSH 8 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x92f0c + PUSH 1 + JUMP 0x92f12 +0x92f0c: + PUSH 0 +0x92f12: + IFZ 0x92f44 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + S_PUSH "琴音/真人/07" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92f44 +0x92f44: + S_PUSH "紗夜/貞二/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x92f82 + S_PUSH "紗夜/護/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x92f82 + PUSH 1 + JUMP 0x92f88 +0x92f82: + PUSH 0 +0x92f88: + IFZ 0x92fb4 + SH_LOCALREF n日数 + PUSH 19 + CALLFUNC ■イベント日付取得 + GT + IFZ 0x92fb4 + PUSH 1 + JUMP 0x92fba +0x92fb4: + PUSH 0 +0x92fba: + IFZ 0x92fda + SH_IF_LOC_NE_IMM n時間ブロック 7 0x92fda + PUSH 1 + JUMP 0x92fe0 +0x92fda: + PUSH 0 +0x92fe0: + IFZ 0x92ffa + S_PUSH "紗夜/貞二/01" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x92ffa +0x92ffa: + S_PUSH "紗夜/貞二/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93038 + S_PUSH "紗夜/貞二/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93038 + PUSH 1 + JUMP 0x9303e +0x93038: + PUSH 0 +0x9303e: + IFZ 0x93072 + SH_LOCALREF n日数 + PUSH 19 + CALLFUNC ■イベント日付取得 + SUB + PUSH 2 + GTE + IFZ 0x93072 + PUSH 1 + JUMP 0x93078 +0x93072: + PUSH 0 +0x93078: + IFZ 0x93098 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x93098 + PUSH 1 + JUMP 0x9309e +0x93098: + PUSH 0 +0x9309e: + IFZ 0x930b8 + S_PUSH "紗夜/貞二/05" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x930b8 +0x930b8: + S_PUSH "紗夜/貞二/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x930f6 + S_PUSH "紗夜/貞二/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x930f6 + PUSH 1 + JUMP 0x930fc +0x930f6: + PUSH 0 +0x930fc: + IFZ 0x9311c + SH_IF_LOC_NE_IMM n時間ブロック 7 0x9311c + PUSH 1 + JUMP 0x93122 +0x9311c: + PUSH 0 +0x93122: + IFZ 0x93148 + PUSH 19 + CALLFUNC ■イベント日付設定 + S_PUSH "紗夜/貞二/06" + CALLFUNC RunSceneAdv + RETURN + JUMP 0x93148 +0x93148: + RETURN +ENDFUNC イベント/ブロックエンド +EOF システム\Fuurin\イベント条件/ブロックエンド.jaf + +; 時間ブロックスキップチェック +; ARG 0: info : CallbackInfomation +; VAR 1: n日数 : int +; VAR 2: n時間ブロック : int +; RETURN: bool +FUNC 4176 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF info + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF info + PUSH 1 + REF + ASSIGN + POP + PUSH 1 + CALLFUNC ■時間ブロックスキップ設定 + SH_IF_LOC_NE_IMM n日数 2 0x931c4 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x931c4 + PUSH 1 + JUMP 0x931ca +0x931c4: + PUSH 0 +0x931ca: + IFZ 0x931de + PUSH 1 + RETURN + JUMP 0x931de +0x931de: + SH_IF_LOC_NE_IMM n日数 2 0x93206 + SH_IF_LOC_NE_IMM n時間ブロック 4 0x93206 + PUSH 1 + JUMP 0x9320c +0x93206: + PUSH 0 +0x9320c: + IFZ 0x93220 + PUSH 1 + RETURN + JUMP 0x93220 +0x93220: + SH_IF_LOC_NE_IMM n日数 3 0x93248 + SH_IF_LOC_NE_IMM n時間ブロック 2 0x93248 + PUSH 1 + JUMP 0x9324e +0x93248: + PUSH 0 +0x9324e: + IFZ 0x93262 + PUSH 1 + RETURN + JUMP 0x93262 +0x93262: + SH_IF_LOC_NE_IMM n日数 3 0x9328a + SH_IF_LOC_NE_IMM n時間ブロック 3 0x9328a + PUSH 1 + JUMP 0x93290 +0x9328a: + PUSH 0 +0x93290: + IFZ 0x932a4 + PUSH 1 + RETURN + JUMP 0x932a4 +0x932a4: + SH_IF_LOC_NE_IMM n日数 3 0x932cc + SH_IF_LOC_NE_IMM n時間ブロック 4 0x932cc + PUSH 1 + JUMP 0x932d2 +0x932cc: + PUSH 0 +0x932d2: + IFZ 0x932e6 + PUSH 1 + RETURN + JUMP 0x932e6 +0x932e6: + SH_IF_LOC_NE_IMM n日数 4 0x9330e + SH_IF_LOC_NE_IMM n時間ブロック 4 0x9330e + PUSH 1 + JUMP 0x93314 +0x9330e: + PUSH 0 +0x93314: + IFZ 0x93328 + PUSH 1 + RETURN + JUMP 0x93328 +0x93328: + SH_IF_LOC_NE_IMM n日数 4 0x93350 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x93350 + PUSH 1 + JUMP 0x93356 +0x93350: + PUSH 0 +0x93356: + IFZ 0x9336a + PUSH 1 + RETURN + JUMP 0x9336a +0x9336a: + SH_IF_LOC_NE_IMM n日数 4 0x93392 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x93392 + PUSH 1 + JUMP 0x93398 +0x93392: + PUSH 0 +0x93398: + IFZ 0x933ac + PUSH 1 + RETURN + JUMP 0x933ac +0x933ac: + SH_IF_LOC_NE_IMM n日数 5 0x933d4 + SH_IF_LOC_NE_IMM n時間ブロック 3 0x933d4 + PUSH 1 + JUMP 0x933da +0x933d4: + PUSH 0 +0x933da: + IFZ 0x933ee + PUSH 1 + RETURN + JUMP 0x933ee +0x933ee: + SH_IF_LOC_NE_IMM n日数 5 0x93416 + SH_IF_LOC_NE_IMM n時間ブロック 5 0x93416 + PUSH 1 + JUMP 0x9341c +0x93416: + PUSH 0 +0x9341c: + IFZ 0x93430 + PUSH 1 + RETURN + JUMP 0x93430 +0x93430: + SH_IF_LOC_NE_IMM n日数 5 0x93458 + SH_IF_LOC_NE_IMM n時間ブロック 6 0x93458 + PUSH 1 + JUMP 0x9345e +0x93458: + PUSH 0 +0x9345e: + IFZ 0x93472 + PUSH 1 + RETURN + JUMP 0x93472 +0x93472: + S_PUSH "琴音/護/22" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x934b0 + S_PUSH "琴音/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x934b0 + PUSH 1 + JUMP 0x934b6 +0x934b0: + PUSH 0 +0x934b6: + IFZ 0x934fc + SH_IF_LOC_LT_IMM n時間ブロック 2 0x934e4 + SH_IF_LOC_GT_IMM n時間ブロック 6 0x934e4 + PUSH 1 + JUMP 0x934ea +0x934e4: + PUSH 0 +0x934ea: + IFZ 0x934fc + PUSH 1 + JUMP 0x93502 +0x934fc: + PUSH 0 +0x93502: + IFZ 0x93516 + PUSH 1 + RETURN + JUMP 0x93516 +0x93516: + SH_GLOBALREF g_b琴音エンドフラグ + IFZ 0x93548 + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93548 + PUSH 1 + JUMP 0x9354e +0x93548: + PUSH 0 +0x9354e: + IFZ 0x93578 + S_PUSH "琴音/護/24" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93578 + PUSH 1 + JUMP 0x9357e +0x93578: + PUSH 0 +0x9357e: + IFZ 0x935c4 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x935ac + SH_IF_LOC_GT_IMM n時間ブロック 6 0x935ac + PUSH 1 + JUMP 0x935b2 +0x935ac: + PUSH 0 +0x935b2: + IFZ 0x935c4 + PUSH 1 + JUMP 0x935ca +0x935c4: + PUSH 0 +0x935ca: + IFZ 0x935de + PUSH 1 + RETURN + JUMP 0x935de +0x935de: + S_PUSH "紗夜/護/19" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9364e + S_PUSH "紗夜/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93636 + S_PUSH "紗夜/護/20−行かない" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93636 + PUSH 1 + JUMP 0x9363c +0x93636: + PUSH 0 +0x9363c: + IFZ 0x9364e + PUSH 1 + JUMP 0x93654 +0x9364e: + PUSH 0 +0x93654: + IFZ 0x9369a + SH_IF_LOC_LT_IMM n時間ブロック 2 0x93682 + SH_IF_LOC_GT_IMM n時間ブロック 6 0x93682 + PUSH 1 + JUMP 0x93688 +0x93682: + PUSH 0 +0x93688: + IFZ 0x9369a + PUSH 1 + JUMP 0x936a0 +0x9369a: + PUSH 0 +0x936a0: + IFZ 0x936b4 + PUSH 1 + RETURN + JUMP 0x936b4 +0x936b4: + S_PUSH "紗夜/護/20−補足" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x936f2 + S_PUSH "紗夜/護/20/OK" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x936f2 + PUSH 1 + JUMP 0x936f8 +0x936f2: + PUSH 0 +0x936f8: + IFZ 0x9373e + SH_IF_LOC_LT_IMM n時間ブロック 2 0x93726 + SH_IF_LOC_GT_IMM n時間ブロック 7 0x93726 + PUSH 1 + JUMP 0x9372c +0x93726: + PUSH 0 +0x9372c: + IFZ 0x9373e + PUSH 1 + JUMP 0x93744 +0x9373e: + PUSH 0 +0x93744: + IFZ 0x93758 + PUSH 1 + RETURN + JUMP 0x93758 +0x93758: + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93796 + S_PUSH "紗夜/護/20−補足" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93796 + PUSH 1 + JUMP 0x9379c +0x93796: + PUSH 0 +0x9379c: + IFZ 0x937e2 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x937ca + SH_IF_LOC_GT_IMM n時間ブロック 6 0x937ca + PUSH 1 + JUMP 0x937d0 +0x937ca: + PUSH 0 +0x937d0: + IFZ 0x937e2 + PUSH 1 + JUMP 0x937e8 +0x937e2: + PUSH 0 +0x937e8: + IFZ 0x937fc + PUSH 1 + RETURN + JUMP 0x937fc +0x937fc: + S_PUSH "莉々子/護/18" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9383a + S_PUSH "莉々子/護/17" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9383a + PUSH 1 + JUMP 0x93840 +0x9383a: + PUSH 0 +0x93840: + IFZ 0x93886 + SH_IF_LOC_LT_IMM n時間ブロック 4 0x9386e + SH_IF_LOC_GT_IMM n時間ブロック 6 0x9386e + PUSH 1 + JUMP 0x93874 +0x9386e: + PUSH 0 +0x93874: + IFZ 0x93886 + PUSH 1 + JUMP 0x9388c +0x93886: + PUSH 0 +0x9388c: + IFZ 0x938a0 + PUSH 1 + RETURN + JUMP 0x938a0 +0x938a0: + S_PUSH "莉々子/護/20" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x938de + S_PUSH "莉々子/護/19−H" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x938de + PUSH 1 + JUMP 0x938e4 +0x938de: + PUSH 0 +0x938e4: + IFZ 0x9392a + SH_IF_LOC_LT_IMM n時間ブロック 2 0x93912 + SH_IF_LOC_GT_IMM n時間ブロック 7 0x93912 + PUSH 1 + JUMP 0x93918 +0x93912: + PUSH 0 +0x93918: + IFZ 0x9392a + PUSH 1 + JUMP 0x93930 +0x9392a: + PUSH 0 +0x93930: + IFZ 0x93944 + PUSH 1 + RETURN + JUMP 0x93944 +0x93944: + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93982 + S_PUSH "紗夜/貞二/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93982 + PUSH 1 + JUMP 0x93988 +0x93982: + PUSH 0 +0x93988: + IFZ 0x939ce + SH_IF_LOC_LT_IMM n時間ブロック 5 0x939b6 + SH_IF_LOC_GT_IMM n時間ブロック 7 0x939b6 + PUSH 1 + JUMP 0x939bc +0x939b6: + PUSH 0 +0x939bc: + IFZ 0x939ce + PUSH 1 + JUMP 0x939d4 +0x939ce: + PUSH 0 +0x939d4: + IFZ 0x939e8 + PUSH 1 + RETURN + JUMP 0x939e8 +0x939e8: + S_PUSH "紗夜/貞二/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93a26 + S_PUSH "紗夜/貞二/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93a26 + PUSH 1 + JUMP 0x93a2c +0x93a26: + PUSH 0 +0x93a2c: + IFZ 0x93a72 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x93a5a + SH_IF_LOC_GT_IMM n時間ブロック 4 0x93a5a + PUSH 1 + JUMP 0x93a60 +0x93a5a: + PUSH 0 +0x93a60: + IFZ 0x93a72 + PUSH 1 + JUMP 0x93a78 +0x93a72: + PUSH 0 +0x93a78: + IFZ 0x93a8c + PUSH 1 + RETURN + JUMP 0x93a8c +0x93a8c: + S_PUSH "紗夜/貞二/07−2" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93aca + S_PUSH "紗夜/貞二/07−1" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93aca + PUSH 1 + JUMP 0x93ad0 +0x93aca: + PUSH 0 +0x93ad0: + IFZ 0x93af0 + SH_IF_LOC_GT_IMM n時間ブロック 6 0x93af0 + PUSH 1 + JUMP 0x93af6 +0x93af0: + PUSH 0 +0x93af6: + IFZ 0x93b0a + PUSH 1 + RETURN + JUMP 0x93b0a +0x93b0a: + S_PUSH "紗夜/進士/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93b48 + S_PUSH "紗夜/進士/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93b48 + PUSH 1 + JUMP 0x93b4e +0x93b48: + PUSH 0 +0x93b4e: + IFZ 0x93b94 + SH_IF_LOC_LT_IMM n時間ブロック 2 0x93b7c + SH_IF_LOC_GT_IMM n時間ブロック 7 0x93b7c + PUSH 1 + JUMP 0x93b82 +0x93b7c: + PUSH 0 +0x93b82: + IFZ 0x93b94 + PUSH 1 + JUMP 0x93b9a +0x93b94: + PUSH 0 +0x93b9a: + IFZ 0x93bae + PUSH 1 + RETURN + JUMP 0x93bae +0x93bae: + PUSH 0 + CALLFUNC ■時間ブロックスキップ設定 + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC 時間ブロックスキップチェック +EOF システム\Fuurin\イベント条件/ブロックスキップ.jaf + +; ■ハーレムエンド条件 +; RETURN: void +FUNC 4177 + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x93c0c + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x93c0c + PUSH 1 + JUMP 0x93c12 +0x93c0c: + PUSH 0 +0x93c12: + IFZ 0x93c36 + PUSH 3 + CALLFUNC ■妊娠判定 + IFZ 0x93c36 + PUSH 1 + JUMP 0x93c3c +0x93c36: + PUSH 0 +0x93c3c: + IFZ 0x93c66 + S_PUSH "雪乃/護/12" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93c66 + PUSH 1 + JUMP 0x93c6c +0x93c66: + PUSH 0 +0x93c6c: + IFZ 0x93c84 + S_PUSH "まとめ/ハーレム/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93c84 +0x93c84: + RETURN +ENDFUNC ■ハーレムエンド条件 + +; ■終了エンディング検索 +; RETURN: void +FUNC 4178 + S_PUSH "琴音/護/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93cd0 + S_PUSH "琴音/護/25" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93cd0 + PUSH 1 + JUMP 0x93cd6 +0x93cd0: + PUSH 0 +0x93cd6: + IFZ 0x93cfa + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x93cfa + PUSH 1 + JUMP 0x93d00 +0x93cfa: + PUSH 0 +0x93d00: + IFZ 0x93d5c + CALLFUNC ■日数取得 + PUSH 35 + GTE + IFZ 0x93d2c + S_PUSH "まとめ/琴音/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93d56 +0x93d2c: + S_PUSH "琴音/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93d56 + S_PUSH "まとめ/琴音/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93d56 +0x93d56: + JUMP 0x93d5c +0x93d5c: + S_PUSH "紗夜/護/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93d9a + S_PUSH "紗夜/護/21" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93d9a + PUSH 1 + JUMP 0x93da0 +0x93d9a: + PUSH 0 +0x93da0: + IFZ 0x93dc4 + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x93dc4 + PUSH 1 + JUMP 0x93dca +0x93dc4: + PUSH 0 +0x93dca: + IFZ 0x93e26 + CALLFUNC ■日数取得 + PUSH 35 + GTE + IFZ 0x93df6 + S_PUSH "まとめ/紗夜/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93e20 +0x93df6: + S_PUSH "紗夜/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93e20 + S_PUSH "まとめ/紗夜/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93e20 +0x93e20: + JUMP 0x93e26 +0x93e26: + S_PUSH "莉々子/護/エンディング" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x93e64 + S_PUSH "莉々子/護/20" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93e64 + PUSH 1 + JUMP 0x93e6a +0x93e64: + PUSH 0 +0x93e6a: + IFZ 0x93e8e + PUSH 3 + CALLFUNC ■妊娠判定 + IFZ 0x93e8e + PUSH 1 + JUMP 0x93e94 +0x93e8e: + PUSH 0 +0x93e94: + IFZ 0x93ef0 + CALLFUNC ■日数取得 + PUSH 35 + GTE + IFZ 0x93ec0 + S_PUSH "まとめ/莉々子/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93eea +0x93ec0: + S_PUSH "莉々子/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x93eea + S_PUSH "まとめ/莉々子/護/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93eea +0x93eea: + JUMP 0x93ef0 +0x93ef0: + RETURN +ENDFUNC ■終了エンディング検索 + +; ■敵エンディング検索 +; VAR 0: n受精ゲージ : int +; VAR 1: n受精ゲージ/上限値 : int +; RETURN: void +FUNC 4179 + SH_LOCALASSIGN n受精ゲージ 0 + SH_LOCALASSIGN n受精ゲージ/上限値 0 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x93f74 + S_PUSH "まとめ/琴音/真人/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93f74 +0x93f74: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x93fd6 + S_PUSH "まとめ/琴音/小出/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x93fd6 +0x93fd6: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 10 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 10 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x94038 + S_PUSH "まとめ/琴音/要人/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x94038 +0x94038: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 11 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 11 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x9409a + S_PUSH "まとめ/琴音/老人/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x9409a +0x9409a: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 13 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 13 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x940fc + S_PUSH "まとめ/琴音/主将/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x940fc +0x940fc: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 14 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 14 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x9415e + S_PUSH "まとめ/琴音/浮浪者/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x9415e +0x9415e: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x941c0 + S_PUSH "まとめ/紗夜/大野/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x941c0 +0x941c0: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 15 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 15 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x94222 + S_PUSH "まとめ/紗夜/篠原/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x94222 +0x94222: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x94284 + S_PUSH "まとめ/紗夜/舟木/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x94284 +0x94284: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 18 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 18 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x942e6 + S_PUSH "まとめ/紗夜/進士/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x942e6 +0x942e6: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 20 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 20 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x94348 + S_PUSH "まとめ/紗夜/木村/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x94348 +0x94348: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x943aa + S_PUSH "まとめ/紗夜/村人/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x943aa +0x943aa: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x9440c + S_PUSH "まとめ/莉々子/藪井/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x9440c +0x9440c: + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 23 + CALLMETHOD E_DATA@受精ゲージ取得 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF ☆敵キャラデータ + PUSH 23 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + ASSIGN + POP + SH_LOCALREF n受精ゲージ + SH_LOCALREF n受精ゲージ/上限値 + GTE + IFZ 0x9446e + S_PUSH "まとめ/莉々子/村人/エンディング" + CALLFUNC RunSceneAdv + JUMP 0x9446e +0x9446e: + RETURN +ENDFUNC ■敵エンディング検索 + +; ■妊娠判定 +; ARG 0: nChrID : int +; RETURN: bool +FUNC 4180 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@受精ゲージ取得 + SH_GLOBALREF ☆キャラデータ + SH_LOCALREF nChrID + CALLMETHOD C_DATA@受精ゲージ/上限値取得 + GTE + IFZ 0x944b6 + PUSH 1 + RETURN + JUMP 0x944b6 +0x944b6: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC ■妊娠判定 +EOF システム\Fuurin\エンディング処理.jaf + +; まとめ/01日目/深夜/合い言葉 +; RETURN: void +FUNC 4181 + CALLFUNC 01日目/深夜/合い言葉 + CALLFUNC 01日目/深夜/護の夢 + RETURN +ENDFUNC まとめ/01日目/深夜/合い言葉 + +; まとめ/02日目/夜/奥様の帰宅 +; RETURN: void +FUNC 4182 + CALLFUNC 02日目/夜/奥様の帰宅 + CALLFUNC 02日目/夜/密談 + CALLFUNC 02日目/夜/琴音の入浴 + RETURN +ENDFUNC まとめ/02日目/夜/奥様の帰宅 + +; まとめ/02日目/深夜/就寝前 +; RETURN: void +FUNC 4183 + CALLFUNC 02日目/深夜/就寝前 + RETURN +ENDFUNC まとめ/02日目/深夜/就寝前 + +; まとめ/03日目/朝/篠原と藪井 +; RETURN: void +FUNC 4184 + CALLFUNC 03日目/朝/篠原と藪井 + CALLFUNC 03日目/朝/琴音とお出掛け + RETURN +ENDFUNC まとめ/03日目/朝/篠原と藪井 + +; まとめ/03日目/夜/進士と遭遇 +; RETURN: void +FUNC 4185 + CALLFUNC 03日目/夜/進士と遭遇 + CALLFUNC 03日目/夜/宴の誘い + RETURN +ENDFUNC まとめ/03日目/夜/進士と遭遇 + +; まとめ/03日目/夜/村長の来訪 +; RETURN: void +FUNC 4186 + CALLFUNC 03日目/夜/村長の来訪 + RETURN +ENDFUNC まとめ/03日目/夜/村長の来訪 + +; まとめ/03日目/深夜/就寝前 +; RETURN: void +FUNC 4187 + CALLFUNC 03日目/深夜/就寝前 + CALLFUNC 03日目/深夜/進士の尾行 + CALLFUNC 03日目/深夜/琴音の訪問 + CALLFUNC 03日目/深夜/琴音の処女喪失 + CALLFUNC 03日目/深夜/夢の後 + RETURN +ENDFUNC まとめ/03日目/深夜/就寝前 + +; まとめ/04日目/朝/篠原の誘い +; RETURN: void +FUNC 4188 + CALLFUNC 04日目/朝/篠原の誘い + CALLFUNC 04日目/朝/子作り宣言 + RETURN +ENDFUNC まとめ/04日目/朝/篠原の誘い + +; まとめ/紗夜/守りの依頼 +; RETURN: void +FUNC 4189 + CALLFUNC 琴音/一騎/初回 + CALLFUNC 紗夜/守りの依頼 + RETURN +ENDFUNC まとめ/紗夜/守りの依頼 + +; まとめ/04日目/夜/真実を知る +; RETURN: void +FUNC 4190 + CALLFUNC 04日目/夜/真実を知る + CALLFUNC 04日目/夜/初めての宴 + CALLFUNC 04日目/夜/宴 + RETURN +ENDFUNC まとめ/04日目/夜/真実を知る + +; まとめ/05日目/深夜/カバー +; RETURN: void +FUNC 4191 + CALLFUNC 05日目/深夜/カバー + CALLFUNC 05日目/深夜/宴/回想 + PUSH 1 + CALLFUNC ■プロローグスキップ設定 + RETURN +ENDFUNC まとめ/05日目/深夜/カバー + +; まとめ/琴音/護/02 +; RETURN: void +FUNC 4192 + CALLFUNC 琴音/護/02−1 + CALLFUNC 琴音/護/02−2 + CALLFUNC 琴音/護/02−3 + CALLFUNC 琴音/要人/01 + SH_GLOBALREF ☆敵キャラデータ + PUSH 10 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 琴音/護/04 + RETURN +ENDFUNC まとめ/琴音/護/02 + +; まとめ/琴音/護/20 +; RETURN: void +FUNC 4193 + CALLFUNC 琴音/護/20 + CALLFUNC ■選択取得 + IFZ 0x94676 + CALLFUNC 琴音/護/20−敗北 + JUMP 0x9467c +0x94676: + CALLFUNC 琴音/護/20−勝利 +0x9467c: + RETURN +ENDFUNC まとめ/琴音/護/20 + +; まとめ/琴音/護/21 +; RETURN: void +FUNC 4194 + CALLFUNC 琴音/護/21 + S_PUSH "琴音/護/20−勝利" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x946b4 + CALLFUNC 琴音/護/21−勝利 + JUMP 0x946d2 +0x946b4: + CALLFUNC 琴音/護/21−敗北 + SH_GLOBALREF ☆敵キャラデータ + PUSH 14 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 +0x946d2: + RETURN +ENDFUNC まとめ/琴音/護/21 + +; まとめ/琴音/要人 +; RETURN: void +FUNC 4195 + CALLFUNC 琴音/要人/03/ループ + RETURN +ENDFUNC まとめ/琴音/要人 + +; まとめ/琴音/老人 +; RETURN: void +FUNC 4196 + S_PUSH "琴音/老人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9471c + CALLFUNC 琴音/老人/01 + RETURN + JUMP 0x9471c +0x9471c: + CALLFUNC 琴音/老人/03/ループ + RETURN +ENDFUNC まとめ/琴音/老人 + +; まとめ/琴音/小出 +; RETURN: void +FUNC 4197 + S_PUSH "琴音/小出/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9476e + S_PUSH "琴音/小出/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9476e + PUSH 1 + JUMP 0x94774 +0x9476e: + PUSH 0 +0x94774: + IFZ 0x9479a + SH_GLOBALREF g_n敗北/場所 + PUSH 1 + EQUALE + IFZ 0x9479a + PUSH 1 + JUMP 0x947a0 +0x9479a: + PUSH 0 +0x947a0: + IFZ 0x947c6 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x947c6 + PUSH 1 + JUMP 0x947cc +0x947c6: + PUSH 0 +0x947cc: + IFZ 0x947f8 + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 琴音/小出/06 + RETURN + JUMP 0x947f8 +0x947f8: + S_PUSH "琴音/小出/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94836 + S_PUSH "琴音/小出/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94836 + PUSH 1 + JUMP 0x9483c +0x94836: + PUSH 0 +0x9483c: + IFZ 0x94862 + SH_GLOBALREF g_n敗北/場所 + PUSH 1 + EQUALE + IFZ 0x94862 + PUSH 1 + JUMP 0x94868 +0x94862: + PUSH 0 +0x94868: + IFZ 0x9488e + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x9488e + PUSH 1 + JUMP 0x94894 +0x9488e: + PUSH 0 +0x94894: + IFZ 0x94a22 + CALLFUNC 琴音/小出/08 + PUSH 9 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x94a22 +0x94a22: + S_PUSH "琴音/小出/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94a60 + S_PUSH "琴音/小出/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94a60 + PUSH 1 + JUMP 0x94a66 +0x94a60: + PUSH 0 +0x94a66: + IFZ 0x94a8c + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94a8c + PUSH 1 + JUMP 0x94a92 +0x94a8c: + PUSH 0 +0x94a92: + IFZ 0x94ab8 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 4 + EQUALE + IFZ 0x94ab8 + PUSH 1 + JUMP 0x94abe +0x94ab8: + PUSH 0 +0x94abe: + IFZ 0x94c4c + CALLFUNC 琴音/小出/09 + PUSH 9 + PUSH 1 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 2 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 3 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 4 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 5 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 6 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x94c4c +0x94c4c: + S_PUSH "琴音/小出/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94c84 + SH_GLOBALREF g_n敗北/場所 + PUSH 1 + EQUALE + IFZ 0x94c84 + PUSH 1 + JUMP 0x94c8a +0x94c84: + PUSH 0 +0x94c8a: + IFZ 0x94cb0 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x94cb0 + PUSH 1 + JUMP 0x94cb6 +0x94cb0: + PUSH 0 +0x94cb6: + IFZ 0x94cca + CALLFUNC 琴音/小出/10/中庭/ループ + RETURN + JUMP 0x94cca +0x94cca: + S_PUSH "琴音/小出/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94d02 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94d02 + PUSH 1 + JUMP 0x94d08 +0x94d02: + PUSH 0 +0x94d08: + IFZ 0x94d2e + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 4 + EQUALE + IFZ 0x94d2e + PUSH 1 + JUMP 0x94d34 +0x94d2e: + PUSH 0 +0x94d34: + IFZ 0x94d48 + CALLFUNC 琴音/小出/10/琴音の部屋/ループ + RETURN + JUMP 0x94d48 +0x94d48: + RETURN +ENDFUNC まとめ/琴音/小出 + +; まとめ/琴音/真人 +; RETURN: void +FUNC 4198 + S_PUSH "琴音/真人/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94d90 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94d90 + PUSH 1 + JUMP 0x94d96 +0x94d90: + PUSH 0 +0x94d96: + IFZ 0x94dbc + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x94dbc + PUSH 1 + JUMP 0x94dc2 +0x94dbc: + PUSH 0 +0x94dc2: + IFZ 0x94dfa + PUSH 8 + CALLFUNC ■イベント日付設定 + CALLFUNC 琴音/真人/02 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x94dfa +0x94dfa: + S_PUSH "琴音/真人/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94e38 + S_PUSH "琴音/真人/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94e38 + PUSH 1 + JUMP 0x94e3e +0x94e38: + PUSH 0 +0x94e3e: + IFZ 0x94e64 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94e64 + PUSH 1 + JUMP 0x94e6a +0x94e64: + PUSH 0 +0x94e6a: + IFZ 0x94e90 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x94e90 + PUSH 1 + JUMP 0x94e96 +0x94e90: + PUSH 0 +0x94e96: + IFZ 0x94eaa + CALLFUNC 琴音/真人/04 + RETURN + JUMP 0x94eaa +0x94eaa: + S_PUSH "琴音/真人/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94ee8 + S_PUSH "琴音/真人/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94ee8 + PUSH 1 + JUMP 0x94eee +0x94ee8: + PUSH 0 +0x94eee: + IFZ 0x94f14 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94f14 + PUSH 1 + JUMP 0x94f1a +0x94f14: + PUSH 0 +0x94f1a: + IFZ 0x94f40 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x94f40 + PUSH 1 + JUMP 0x94f46 +0x94f40: + PUSH 0 +0x94f46: + IFZ 0x94f7e + PUSH 8 + CALLFUNC ■イベント日付設定 + CALLFUNC 琴音/真人/05 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x94f7e +0x94f7e: + S_PUSH "琴音/真人/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x94fbc + S_PUSH "琴音/真人/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x94fbc + PUSH 1 + JUMP 0x94fc2 +0x94fbc: + PUSH 0 +0x94fc2: + IFZ 0x94fe8 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x94fe8 + PUSH 1 + JUMP 0x94fee +0x94fe8: + PUSH 0 +0x94fee: + IFZ 0x95014 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x95014 + PUSH 1 + JUMP 0x9501a +0x95014: + PUSH 0 +0x9501a: + IFZ 0x9502e + CALLFUNC 琴音/真人/08 + RETURN + JUMP 0x9502e +0x9502e: + S_PUSH "琴音/真人/09" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9506c + S_PUSH "琴音/真人/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9506c + PUSH 1 + JUMP 0x95072 +0x9506c: + PUSH 0 +0x95072: + IFZ 0x95098 + SH_GLOBALREF g_n敗北/場所 + PUSH 5 + EQUALE + IFZ 0x95098 + PUSH 1 + JUMP 0x9509e +0x95098: + PUSH 0 +0x9509e: + IFZ 0x950c4 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x950c4 + PUSH 1 + JUMP 0x950ca +0x950c4: + PUSH 0 +0x950ca: + IFZ 0x950de + CALLFUNC 琴音/真人/09 + RETURN + JUMP 0x950de +0x950de: + CALLFUNC 琴音/真人/09/ループ + RETURN +ENDFUNC まとめ/琴音/真人 + +; まとめ/琴音/浮浪者 +; RETURN: void +FUNC 4199 + CALLFUNC 琴音/浮浪者/01/ループ + RETURN +ENDFUNC まとめ/琴音/浮浪者 + +; まとめ/琴音/部員 +; RETURN: void +FUNC 4200 + S_PUSH "琴音/部員/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x95146 + CALLFUNC 琴音/部員/01 + SH_GLOBALREF ☆敵キャラデータ + PUSH 13 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x95146 +0x95146: + S_PUSH "琴音/部員/01/ループ" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9516e + CALLFUNC 琴音/部員/01/ループ + RETURN + JUMP 0x9516e +0x9516e: + CALLFUNC 琴音/部員/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/部員 + +; まとめ/琴音/主将 +; RETURN: void +FUNC 4201 + S_PUSH "琴音/主将/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x951b0 + CALLFUNC 琴音/主将/01 + RETURN + JUMP 0x951b0 +0x951b0: + CALLFUNC 琴音/主将/01/ループ + RETURN +ENDFUNC まとめ/琴音/主将 + +; まとめ/紗夜/護/04 +; RETURN: void +FUNC 4202 + CALLFUNC 紗夜/護/04 + SH_GLOBALREF ☆敵キャラデータ + PUSH 8 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 琴音/真人/01 + CALLFUNC 紗夜/護/04−補足 + RETURN +ENDFUNC まとめ/紗夜/護/04 + +; まとめ/紗夜/護/12 +; RETURN: void +FUNC 4203 + CALLFUNC 紗夜/護/12 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x95228 + CALLFUNC 紗夜/護/12−賛成 + CALLFUNC 紗夜/護/12−賛成−H + JUMP 0x9522e +0x95228: + CALLFUNC 紗夜/護/12−反対 +0x9522e: + RETURN +ENDFUNC まとめ/紗夜/護/12 + +; まとめ/紗夜/護/16 +; RETURN: void +FUNC 4204 + CALLFUNC 紗夜/護/16 + RETURN +ENDFUNC まとめ/紗夜/護/16 + +; まとめ/紗夜/護/19 +; VAR 0: n攻撃回数 : int +; RETURN: void +FUNC 4205 + CALLFUNC 紗夜/護/19 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x95300 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + CALLMETHOD E_DATA@攻撃回数取得 + ASSIGN + POP + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + PUSH 9 + CALLMETHOD E_DATA@攻撃回数設定 + CALLFUNC 紗夜/護/20 + CALLFUNC ■選択取得 + IFZ 0x952dc + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + PUSH 0 + CALLMETHOD E_DATA@受精ゲージ設定 + CALLFUNC 紗夜/護/20/バッドエンド + CALLFUNC ■ゲームオーバー + JUMP 0x952e2 +0x952dc: + CALLFUNC 紗夜/護/20/OK +0x952e2: + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + SH_LOCALREF n攻撃回数 + CALLMETHOD E_DATA@攻撃回数設定 + JUMP 0x95300 +0x95300: + RETURN +ENDFUNC まとめ/紗夜/護/19 + +; まとめ/紗夜/深夜/03 +; RETURN: void +FUNC 4206 + CALLFUNC 紗夜/深夜/03/直前 + CALLFUNC 紗夜/深夜/03 + RETURN +ENDFUNC まとめ/紗夜/深夜/03 + +; まとめ/紗夜/大野/01 +; RETURN: void +FUNC 4207 + CALLFUNC 紗夜/大野/01 + CALLFUNC 紗夜/護/03 + CALLFUNC 紗夜/護/03−1 + RETURN +ENDFUNC まとめ/紗夜/大野/01 + +; まとめ/紗夜/大野 +; RETURN: void +FUNC 4208 + S_PUSH "紗夜/大野/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x95394 + PUSH 16 + CALLFUNC ■イベント日付設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 紗夜/大野/03 + RETURN + JUMP 0x95394 +0x95394: + S_PUSH "紗夜/大野/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x953bc + CALLFUNC 紗夜/大野/05 + RETURN + JUMP 0x953bc +0x953bc: + S_PUSH "紗夜/大野/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9555e + CALLFUNC 紗夜/大野/07 + PUSH 17 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x9555e +0x9555e: + S_PUSH "紗夜/舟木/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9559c + S_PUSH "紗夜/大野/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9559c + PUSH 1 + JUMP 0x955a2 +0x9559c: + PUSH 0 +0x955a2: + IFZ 0x955b6 + CALLFUNC 紗夜/大野/07/ループ + RETURN + JUMP 0x955b6 +0x955b6: + S_PUSH "紗夜/大野/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9575e + CALLFUNC 紗夜/大野/08 + CALLFUNC 紗夜/大野/09 + PUSH 16 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 10 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 10 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 10 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x9575e +0x9575e: + S_PUSH "紗夜/大野/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9579c + S_PUSH "紗夜/大野/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x9579c + PUSH 1 + JUMP 0x957a2 +0x9579c: + PUSH 0 +0x957a2: + IFZ 0x957c8 + SH_GLOBALREF g_n敗北/場所 + PUSH 10 + EQUALE + IFZ 0x957c8 + PUSH 1 + JUMP 0x957ce +0x957c8: + PUSH 0 +0x957ce: + IFZ 0x957f4 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 6 + EQUALE + IFZ 0x957f4 + PUSH 1 + JUMP 0x957fa +0x957f4: + PUSH 0 +0x957fa: + IFZ 0x9580e + CALLFUNC まとめ/紗夜/大野/10 + RETURN + JUMP 0x9580e +0x9580e: + S_PUSH "紗夜/大野/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x95846 + SH_GLOBALREF g_n敗北/場所 + PUSH 4 + EQUALE + IFZ 0x95846 + PUSH 1 + JUMP 0x9584c +0x95846: + PUSH 0 +0x9584c: + IFZ 0x95872 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 4 + EQUALE + IFZ 0x95872 + PUSH 1 + JUMP 0x95878 +0x95872: + PUSH 0 +0x95878: + IFZ 0x9588c + CALLFUNC 紗夜/大野/入浴/ループ + RETURN + JUMP 0x9588c +0x9588c: + S_PUSH "紗夜/大野/09" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x958c4 + SH_GLOBALREF g_n敗北/場所 + PUSH 4 + EQUALE + IFZ 0x958c4 + PUSH 1 + JUMP 0x958ca +0x958c4: + PUSH 0 +0x958ca: + IFZ 0x958f0 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x958f0 + PUSH 1 + JUMP 0x958f6 +0x958f0: + PUSH 0 +0x958f6: + IFZ 0x95938 + SH_GLOBALREF ☆キャラデータ + PUSH 2 + CALLMETHOD C_DATA@受精ゲージ取得 + PUSH 0 + GT + IFZ 0x9592a + CALLFUNC 紗夜/大野/治療室/ループ + RETURN + JUMP 0x95932 +0x9592a: + CALLFUNC 紗夜/大野/深夜/ループ + RETURN +0x95932: + JUMP 0x95938 +0x95938: + RETURN +ENDFUNC まとめ/紗夜/大野 + +; まとめ/紗夜/大野/02 +; RETURN: void +FUNC 4209 + CALLFUNC 紗夜/大野/02 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 紗夜/護/08 + RETURN +ENDFUNC まとめ/紗夜/大野/02 + +; まとめ/紗夜/貞二/07 +; RETURN: void +FUNC 4210 + CALLFUNC 紗夜/貞二/07−2 + CALLFUNC ■選択取得 + IFZ 0x95996 + CALLFUNC 紗夜/貞二/07−敗北 + JUMP 0x9599c +0x95996: + CALLFUNC 紗夜/貞二/07−勝利 +0x9599c: + RETURN +ENDFUNC まとめ/紗夜/貞二/07 + +; まとめ/紗夜/貞二/07/勝利 +; RETURN: void +FUNC 4211 + CALLFUNC 紗夜/貞二/07−勝利−終了 + CALLFUNC 紗夜/貞二/07−終了 + SH_GLOBALREF ☆敵キャラデータ + PUSH 19 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + PUSH 18 + CALLFUNC ■イベント日付設定 + RETURN +ENDFUNC まとめ/紗夜/貞二/07/勝利 + +; まとめ/紗夜/貞二/07/敗北 +; RETURN: void +FUNC 4212 + CALLFUNC 紗夜/貞二/07−敗北−終了 + CALLFUNC 紗夜/貞二/07−終了 + CALLFUNC まとめ/紗夜/貞二/エンディング + RETURN +ENDFUNC まとめ/紗夜/貞二/07/敗北 + +; まとめ/紗夜/進士/03 +; RETURN: void +FUNC 4213 + CALLFUNC 紗夜/進士/03 + CALLFUNC ■選択取得 + IFZ 0x95a2c + CALLFUNC 紗夜/進士/03−敗北 + CALLFUNC 紗夜/進士/03−敗北/H + JUMP 0x95a32 +0x95a2c: + CALLFUNC 紗夜/進士/03−勝利 +0x95a32: + RETURN +ENDFUNC まとめ/紗夜/進士/03 + +; まとめ/紗夜/進士/01 +; RETURN: void +FUNC 4214 + CALLFUNC 紗夜/進士/01 + CALLFUNC 紗夜/進士/02 + RETURN +ENDFUNC まとめ/紗夜/進士/01 + +; まとめ/紗夜/進士 +; RETURN: void +FUNC 4215 + S_PUSH "紗夜/進士/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x95bfc + CALLFUNC 紗夜/進士/04 + PUSH 18 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x95bfc +0x95bfc: + S_PUSH "紗夜/進士/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x95d9e + CALLFUNC 紗夜/進士/05 + PUSH 18 + PUSH 1 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 2 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 3 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 4 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 5 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 6 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 18 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x95d9e +0x95d9e: + SH_GLOBALREF g_n敗北/場所 + PUSH 1 + EQUALE + IFZ 0x95dd2 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x95dd2 + PUSH 1 + JUMP 0x95dd8 +0x95dd2: + PUSH 0 +0x95dd8: + IFZ 0x95dec + CALLFUNC 紗夜/進士/05/昼2/ループ + RETURN + JUMP 0x95dec +0x95dec: + SH_GLOBALREF g_n敗北/場所 + PUSH 4 + EQUALE + IFZ 0x95e20 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x95e20 + PUSH 1 + JUMP 0x95e26 +0x95e20: + PUSH 0 +0x95e26: + IFZ 0x95e3a + CALLFUNC 紗夜/進士/05/深夜/ループ + RETURN + JUMP 0x95e3a +0x95e3a: + RETURN +ENDFUNC まとめ/紗夜/進士 + +; まとめ/紗夜/舟木 +; RETURN: void +FUNC 4216 + S_PUSH "紗夜/舟木/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96020 + CALLFUNC 紗夜/舟木/04 + CALLFUNC 紗夜/舟木/05 + PUSH 16 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 16 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 16 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x96020 +0x96020: + S_PUSH "紗夜/舟木/10" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x961c2 + CALLFUNC 紗夜/舟木/10 + PUSH 17 + PUSH 1 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 2 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 3 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 4 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 5 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 6 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + PUSH 17 + PUSH 0 + PUSH 0 + PUSH 1 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x961c2 +0x961c2: + S_PUSH "紗夜/舟木/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x961fa + SH_GLOBALREF g_n敗北/場所 + PUSH 1 + EQUALE + IFZ 0x961fa + PUSH 1 + JUMP 0x96200 +0x961fa: + PUSH 0 +0x96200: + IFZ 0x96226 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 3 + EQUALE + IFZ 0x96226 + PUSH 1 + JUMP 0x9622c +0x96226: + PUSH 0 +0x9622c: + IFZ 0x96240 + CALLFUNC 紗夜/舟木/昼2/ループ + RETURN + JUMP 0x96240 +0x96240: + S_PUSH "紗夜/舟木/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x96278 + SH_GLOBALREF g_n敗北/場所 + PUSH 4 + EQUALE + IFZ 0x96278 + PUSH 1 + JUMP 0x9627e +0x96278: + PUSH 0 +0x9627e: + IFZ 0x962a4 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 4 + EQUALE + IFZ 0x962a4 + PUSH 1 + JUMP 0x962aa +0x962a4: + PUSH 0 +0x962aa: + IFZ 0x962be + CALLFUNC 紗夜/舟木/入浴/ループ + RETURN + JUMP 0x962be +0x962be: + S_PUSH "紗夜/舟木/10" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x962f6 + SH_GLOBALREF g_n敗北/場所 + PUSH 4 + EQUALE + IFZ 0x962f6 + PUSH 1 + JUMP 0x962fc +0x962f6: + PUSH 0 +0x962fc: + IFZ 0x96322 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x96322 + PUSH 1 + JUMP 0x96328 +0x96322: + PUSH 0 +0x96328: + IFZ 0x9633c + CALLFUNC 紗夜/舟木/深夜/ループ + RETURN + JUMP 0x9633c +0x9633c: + RETURN +ENDFUNC まとめ/紗夜/舟木 + +; まとめ/紗夜/舟木/08 +; RETURN: void +FUNC 4217 + CALLFUNC 紗夜/舟木/08 + CALLFUNC ■選択取得 + IFZ 0x96368 + CALLFUNC 紗夜/舟木/08−H + JUMP 0x9636e +0x96368: + CALLFUNC 紗夜/舟木/08−勝利 +0x9636e: + SH_GLOBALREF ☆敵キャラデータ + PUSH 17 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + RETURN +ENDFUNC まとめ/紗夜/舟木/08 + +; まとめ/紗夜/篠原 +; RETURN: void +FUNC 4218 + S_PUSH "紗夜/篠原/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x963c8 + CALLFUNC 紗夜/篠原/02 + CALLFUNC 紗夜/篠原/03 + CALLFUNC まとめ/紗夜/篠原/エンディング + RETURN + JUMP 0x963c8 +0x963c8: + RETURN +ENDFUNC まとめ/紗夜/篠原 + +; まとめ/紗夜/村人 +; RETURN: void +FUNC 4219 + S_PUSH "紗夜/村人/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9641c + CALLFUNC 紗夜/村人/01 + SH_GLOBALREF ☆敵キャラデータ + PUSH 21 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 莉々子/村人/01 + RETURN + JUMP 0x9641c +0x9641c: + S_PUSH "紗夜/村人/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96444 + CALLFUNC 紗夜/村人/02 + RETURN + JUMP 0x96444 +0x96444: + S_PUSH "紗夜/村人/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9646c + CALLFUNC 紗夜/村人/03 + RETURN + JUMP 0x9646c +0x9646c: + S_PUSH "紗夜/村人/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9649a + CALLFUNC 紗夜/村人/04 + CALLFUNC 紗夜/村人/04−1 + RETURN + JUMP 0x9649a +0x9649a: + S_PUSH "紗夜/村人/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x964c2 + CALLFUNC 紗夜/村人/05 + RETURN + JUMP 0x964c2 +0x964c2: + S_PUSH "紗夜/村人/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96502 + CALLFUNC 紗夜/村人/06 + SH_GLOBALREF ☆敵キャラデータ + PUSH 20 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x96502 +0x96502: + CALLFUNC 紗夜/村人/06/ループ + RETURN +ENDFUNC まとめ/紗夜/村人 + +; まとめ/紗夜/木村 +; RETURN: void +FUNC 4220 + S_PUSH "紗夜/木村/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x966be + CALLFUNC 紗夜/木村/01 + CALLFUNC 紗夜/木村/01−1 + PUSH 20 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 20 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x966be +0x966be: + CALLFUNC 紗夜/木村/01/ループ + RETURN +ENDFUNC まとめ/紗夜/木村 + +; まとめ/紗夜/悪夢/選択 +; RETURN: void +FUNC 4221 + CALLFUNC 紗夜/悪夢/選択 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x966f4 + RETURN + JUMP 0x966fa +0x966f4: + CALLFUNC 紗夜/制服/悪夢 +0x966fa: + RETURN +ENDFUNC まとめ/紗夜/悪夢/選択 + +; まとめ/莉々子/護/11/処女 +; RETURN: void +FUNC 4222 + CALLFUNC 莉々子/護/11 + CALLFUNC 莉々子/護/11/処女 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + SH_GLOBALREF ☆敵キャラデータ + PUSH 23 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + RETURN +ENDFUNC まとめ/莉々子/護/11/処女 + +; まとめ/莉々子/護/11/非処女 +; RETURN: void +FUNC 4223 + CALLFUNC 莉々子/護/11 + CALLFUNC 莉々子/護/11/非処女 + SH_GLOBALREF ☆敵キャラデータ + PUSH 23 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + RETURN +ENDFUNC まとめ/莉々子/護/11/非処女 + +; まとめ/莉々子/護/18 +; RETURN: void +FUNC 4224 + CALLFUNC 莉々子/護/18 + CALLFUNC 莉々子/護/19−1 + RETURN +ENDFUNC まとめ/莉々子/護/18 + +; まとめ/莉々子/護/19 +; RETURN: void +FUNC 4225 + CALLFUNC 莉々子/護/19−2 + CALLFUNC 莉々子/護/19−H + RETURN +ENDFUNC まとめ/莉々子/護/19 + +; まとめ/莉々子/藪井 +; RETURN: void +FUNC 4226 + S_PUSH "莉々子/藪井/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9695a + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9695a + PUSH 1 + JUMP 0x96960 +0x9695a: + PUSH 0 +0x96960: + IFZ 0x9698c + S_PUSH "莉々子/藪井/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9698c + PUSH 1 + JUMP 0x96992 +0x9698c: + PUSH 0 +0x96992: + IFZ 0x969b8 + SH_GLOBALREF g_n敗北/場所 + PUSH 6 + EQUALE + IFZ 0x969b8 + PUSH 1 + JUMP 0x969be +0x969b8: + PUSH 0 +0x969be: + IFZ 0x969e4 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 6 + EQUALE + IFZ 0x969e4 + PUSH 1 + JUMP 0x969ea +0x969e4: + PUSH 0 +0x969ea: + IFZ 0x96b78 + CALLFUNC 莉々子/藪井/01 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x96b78 +0x96b78: + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96bb8 + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96bb8 + PUSH 1 + JUMP 0x96bbe +0x96bb8: + PUSH 0 +0x96bbe: + IFZ 0x96be4 + SH_GLOBALREF g_n敗北/場所 + PUSH 10 + EQUALE + IFZ 0x96be4 + PUSH 1 + JUMP 0x96bea +0x96be4: + PUSH 0 +0x96bea: + IFZ 0x96c10 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 5 + EQUALE + IFZ 0x96c10 + PUSH 1 + JUMP 0x96c16 +0x96c10: + PUSH 0 +0x96c16: + IFZ 0x96db6 + PUSH 22 + CALLFUNC ■イベント日付設定 + CALLFUNC 莉々子/藪井/02 + CALLFUNC 莉々子/藪井/02/処女 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x96db6 +0x96db6: + S_PUSH "莉々子/藪井/02/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x96df4 + S_PUSH "莉々子/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x96df4 + PUSH 1 + JUMP 0x96dfa +0x96df4: + PUSH 0 +0x96dfa: + IFZ 0x96e20 + SH_GLOBALREF g_n敗北/場所 + PUSH 10 + EQUALE + IFZ 0x96e20 + PUSH 1 + JUMP 0x96e26 +0x96e20: + PUSH 0 +0x96e26: + IFZ 0x96e4c + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 5 + EQUALE + IFZ 0x96e4c + PUSH 1 + JUMP 0x96e52 +0x96e4c: + PUSH 0 +0x96e52: + IFZ 0x96ff2 + PUSH 22 + CALLFUNC ■イベント日付設定 + CALLFUNC 莉々子/藪井/02 + CALLFUNC 莉々子/藪井/02/非処女 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x96ff2 +0x96ff2: + S_PUSH "莉々子/藪井/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97060 + S_PUSH "莉々子/藪井/02/処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x97048 + S_PUSH "莉々子/藪井/02/非処女" + PUSH -2147483648 + CALLFUNC EV + IFNZ 0x97048 + PUSH 0 + JUMP 0x9704e +0x97048: + PUSH 1 +0x9704e: + IFZ 0x97060 + PUSH 1 + JUMP 0x97066 +0x97060: + PUSH 0 +0x97066: + IFZ 0x9708c + SH_GLOBALREF g_n敗北/場所 + PUSH 6 + EQUALE + IFZ 0x9708c + PUSH 1 + JUMP 0x97092 +0x9708c: + PUSH 0 +0x97092: + IFZ 0x970b8 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 6 + EQUALE + IFZ 0x970b8 + PUSH 1 + JUMP 0x970be +0x970b8: + PUSH 0 +0x970be: + IFZ 0x970ea + CALLFUNC 莉々子/藪井/03 + SH_GLOBALREF ☆敵キャラデータ + PUSH 22 + PUSH 0 + CALLMETHOD E_DATA@ソート設定 + RETURN + JUMP 0x970ea +0x970ea: + S_PUSH "莉々子/藪井/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97128 + S_PUSH "莉々子/藪井/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97128 + PUSH 1 + JUMP 0x9712e +0x97128: + PUSH 0 +0x9712e: + IFZ 0x97154 + SH_GLOBALREF g_n敗北/場所 + PUSH 6 + EQUALE + IFZ 0x97154 + PUSH 1 + JUMP 0x9715a +0x97154: + PUSH 0 +0x9715a: + IFZ 0x97180 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 6 + EQUALE + IFZ 0x97180 + PUSH 1 + JUMP 0x97186 +0x97180: + PUSH 0 +0x97186: + IFZ 0x97314 + CALLFUNC 莉々子/藪井/05 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x97314 +0x97314: + S_PUSH "莉々子/村人/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97352 + S_PUSH "莉々子/村人/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97352 + PUSH 1 + JUMP 0x97358 +0x97352: + PUSH 0 +0x97358: + IFZ 0x97382 + S_PUSH "莉々子/藪井/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97382 + PUSH 1 + JUMP 0x97388 +0x97382: + PUSH 0 +0x97388: + IFZ 0x973ae + SH_GLOBALREF g_n敗北/場所 + PUSH 10 + EQUALE + IFZ 0x973ae + PUSH 1 + JUMP 0x973b4 +0x973ae: + PUSH 0 +0x973b4: + IFZ 0x973da + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 5 + EQUALE + IFZ 0x973da + PUSH 1 + JUMP 0x973e0 +0x973da: + PUSH 0 +0x973e0: + IFZ 0x976e8 + CALLFUNC 莉々子/村人/05 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x976e8 +0x976e8: + S_PUSH "莉々子/藪井/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97726 + S_PUSH "莉々子/村人/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97726 + PUSH 1 + JUMP 0x9772c +0x97726: + PUSH 0 +0x9772c: + IFZ 0x97752 + SH_GLOBALREF g_n敗北/場所 + PUSH 16 + EQUALE + IFZ 0x97752 + PUSH 1 + JUMP 0x97758 +0x97752: + PUSH 0 +0x97758: + IFZ 0x9777e + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x9777e + PUSH 1 + JUMP 0x97784 +0x9777e: + PUSH 0 +0x97784: + IFZ 0x97798 + CALLFUNC 莉々子/藪井/06 + RETURN + JUMP 0x97798 +0x97798: + S_PUSH "莉々子/藪井/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x977d6 + S_PUSH "莉々子/藪井/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x977d6 + PUSH 1 + JUMP 0x977dc +0x977d6: + PUSH 0 +0x977dc: + IFZ 0x97802 + SH_GLOBALREF g_n敗北/場所 + PUSH 16 + EQUALE + IFZ 0x97802 + PUSH 1 + JUMP 0x97808 +0x97802: + PUSH 0 +0x97808: + IFZ 0x9782e + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x9782e + PUSH 1 + JUMP 0x97834 +0x9782e: + PUSH 0 +0x97834: + IFZ 0x979c2 + CALLFUNC 莉々子/藪井/07 + PUSH 22 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 16 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 22 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 10 + PUSH 6 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x979c2 +0x979c2: + SH_GLOBALREF g_n敗北/場所 + PUSH 6 + EQUALE + IFZ 0x979f6 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 6 + EQUALE + IFZ 0x979f6 + PUSH 1 + JUMP 0x979fc +0x979f6: + PUSH 0 +0x979fc: + IFZ 0x97a10 + CALLFUNC 莉々子/藪井/07/莉々子の部屋/夜2/ループ + RETURN + JUMP 0x97a10 +0x97a10: + SH_GLOBALREF g_n敗北/場所 + PUSH 10 + EQUALE + IFZ 0x97a44 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 5 + EQUALE + IFZ 0x97a44 + PUSH 1 + JUMP 0x97a4a +0x97a44: + PUSH 0 +0x97a4a: + IFZ 0x97a5e + CALLFUNC 莉々子/藪井/07/治療室/ループ + RETURN + JUMP 0x97a5e +0x97a5e: + SH_GLOBALREF g_n敗北/場所 + PUSH 16 + EQUALE + IFZ 0x97a92 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x97a92 + PUSH 1 + JUMP 0x97a98 +0x97a92: + PUSH 0 +0x97a98: + IFZ 0x97aac + CALLFUNC 莉々子/藪井/07/地下牢/ループ + RETURN + JUMP 0x97aac +0x97aac: + RETURN +ENDFUNC まとめ/莉々子/藪井 + +; まとめ/莉々子/村人 +; RETURN: void +FUNC 4227 + S_PUSH "莉々子/村人/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97af4 + SH_GLOBALREF g_n敗北/場所 + PUSH 14 + EQUALE + IFZ 0x97af4 + PUSH 1 + JUMP 0x97afa +0x97af4: + PUSH 0 +0x97afa: + IFZ 0x97b20 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x97b20 + PUSH 1 + JUMP 0x97b26 +0x97b20: + PUSH 0 +0x97b26: + IFZ 0x97b3a + CALLFUNC 莉々子/村人/02 + RETURN + JUMP 0x97b3a +0x97b3a: + S_PUSH "莉々子/村人/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97b78 + S_PUSH "莉々子/村人/02" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97b78 + PUSH 1 + JUMP 0x97b7e +0x97b78: + PUSH 0 +0x97b7e: + IFZ 0x97ba4 + SH_GLOBALREF g_n敗北/場所 + PUSH 14 + EQUALE + IFZ 0x97ba4 + PUSH 1 + JUMP 0x97baa +0x97ba4: + PUSH 0 +0x97baa: + IFZ 0x97bd0 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x97bd0 + PUSH 1 + JUMP 0x97bd6 +0x97bd0: + PUSH 0 +0x97bd6: + IFZ 0x97bea + CALLFUNC 莉々子/村人/03 + RETURN + JUMP 0x97bea +0x97bea: + S_PUSH "莉々子/村人/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97c28 + S_PUSH "莉々子/村人/03" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97c28 + PUSH 1 + JUMP 0x97c2e +0x97c28: + PUSH 0 +0x97c2e: + IFZ 0x97c54 + SH_GLOBALREF g_n敗北/場所 + PUSH 14 + EQUALE + IFZ 0x97c54 + PUSH 1 + JUMP 0x97c5a +0x97c54: + PUSH 0 +0x97c5a: + IFZ 0x97c80 + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 2 + EQUALE + IFZ 0x97c80 + PUSH 1 + JUMP 0x97c86 +0x97c80: + PUSH 0 +0x97c86: + IFZ 0x97e14 + CALLFUNC 莉々子/村人/04 + PUSH 23 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 23 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x97e14 +0x97e14: + S_PUSH "莉々子/村人/06" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97e52 + S_PUSH "莉々子/村人/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97e52 + PUSH 1 + JUMP 0x97e58 +0x97e52: + PUSH 0 +0x97e58: + IFZ 0x97e7e + SH_GLOBALREF g_n敗北/場所 + PUSH 16 + EQUALE + IFZ 0x97e7e + PUSH 1 + JUMP 0x97e84 +0x97e7e: + PUSH 0 +0x97e84: + IFZ 0x97eaa + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x97eaa + PUSH 1 + JUMP 0x97eb0 +0x97eaa: + PUSH 0 +0x97eb0: + IFZ 0x97ec4 + CALLFUNC 莉々子/村人/06 + RETURN + JUMP 0x97ec4 +0x97ec4: + S_PUSH "莉々子/村人/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97f02 + S_PUSH "莉々子/村人/06" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x97f02 + PUSH 1 + JUMP 0x97f08 +0x97f02: + PUSH 0 +0x97f08: + IFZ 0x97f2e + SH_GLOBALREF g_n敗北/場所 + PUSH 16 + EQUALE + IFZ 0x97f2e + PUSH 1 + JUMP 0x97f34 +0x97f2e: + PUSH 0 +0x97f34: + IFZ 0x97f5a + SH_GLOBALREF g_n敗北/時間ブロック + PUSH 7 + EQUALE + IFZ 0x97f5a + PUSH 1 + JUMP 0x97f60 +0x97f5a: + PUSH 0 +0x97f60: + IFZ 0x97f74 + CALLFUNC 莉々子/村人/07 + RETURN + JUMP 0x97f74 +0x97f74: + CALLFUNC 莉々子/村人/07/ループ2 + RETURN +ENDFUNC まとめ/莉々子/村人 + +; まとめ/雪乃/藪井 +; RETURN: void +FUNC 4228 + PUSH 1 + CALLFUNC ■雪乃やられ設定 + S_PUSH "雪乃/藪井/01/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97fd4 + S_PUSH "雪乃/藪井/01/非処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x97fd4 + PUSH 1 + JUMP 0x97fda +0x97fd4: + PUSH 0 +0x97fda: + IFZ 0x98040 + S_PUSH "雪乃/護/11/処女" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98032 + CALLFUNC 雪乃/藪井/01/処女 + S_PUSH "雪乃/護/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9802c + PUSH 0 + CALLFUNC ■雪乃配置設定 + JUMP 0x9802c +0x9802c: + JUMP 0x98038 +0x98032: + CALLFUNC 雪乃/藪井/01/非処女 +0x98038: + RETURN + JUMP 0x98040 +0x98040: + CALLFUNC 雪乃/藪井/02/ループ + RETURN +ENDFUNC まとめ/雪乃/藪井 + +; まとめ/琴音/護/エンディング +; RETURN: void +FUNC 4229 + CALLFUNC 琴音/護/エンディング + CALLFUNC スタッフロール + PUSH 1 + CALLFUNC ■ゲームクリア設定 + CALLFUNC 琴音/護/エピローグ + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/琴音/護/エンディング + +; まとめ/琴音/簡素エンディング +; RETURN: void +FUNC 4230 + CALLFUNC 琴音/護/エンディング + CALLFUNC スタッフロール + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/琴音/簡素エンディング + +; まとめ/琴音/小出/エンディング +; RETURN: void +FUNC 4231 + CALLFUNC 琴音/悪阻/敵 + CALLFUNC 琴音/小出/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/小出/エンディング + +; まとめ/琴音/真人/エンディング +; RETURN: void +FUNC 4232 + CALLFUNC 琴音/悪阻/敵 + CALLFUNC 琴音/真人/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/真人/エンディング + +; まとめ/琴音/要人/エンディング +; RETURN: void +FUNC 4233 + CALLFUNC 琴音/悪阻/敵 + CALLFUNC 琴音/要人/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/要人/エンディング + +; まとめ/琴音/老人/エンディング +; RETURN: void +FUNC 4234 + CALLFUNC 琴音/悪阻/敵 + CALLFUNC 琴音/老人/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/老人/エンディング + +; まとめ/琴音/主将/エンディング +; RETURN: void +FUNC 4235 + CALLFUNC 琴音/悪阻/敵 + CALLFUNC 琴音/主将/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/主将/エンディング + +; まとめ/琴音/浮浪者/エンディング +; RETURN: void +FUNC 4236 + CALLFUNC 琴音/浮浪者/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/浮浪者/エンディング + +; まとめ/琴音/一騎/エンディング +; RETURN: void +FUNC 4237 + CALLFUNC 琴音/一騎/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/琴音/一騎/エンディング + +; まとめ/紗夜/護/エンディング +; RETURN: void +FUNC 4238 + CALLFUNC 紗夜/護/エンディング + CALLFUNC スタッフロール + PUSH 1 + CALLFUNC ■ゲームクリア設定 + CALLFUNC 紗夜/護/エピローグ + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/紗夜/護/エンディング + +; まとめ/紗夜/簡素エンディング +; RETURN: void +FUNC 4239 + CALLFUNC 紗夜/護/エンディング + CALLFUNC スタッフロール + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/紗夜/簡素エンディング + +; まとめ/紗夜/大野/10 +; RETURN: void +FUNC 4240 + CALLFUNC 紗夜/大野/10 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/大野/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/大野/10 + +; まとめ/紗夜/大野/エンディング +; RETURN: void +FUNC 4241 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/大野/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/大野/エンディング + +; まとめ/紗夜/貞二/エンディング +; RETURN: void +FUNC 4242 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/貞二/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/貞二/エンディング + +; まとめ/紗夜/進士/エンディング +; RETURN: void +FUNC 4243 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/進士/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/進士/エンディング + +; まとめ/紗夜/篠原/エンディング +; RETURN: void +FUNC 4244 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/篠原/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/篠原/エンディング + +; まとめ/紗夜/村人/エンディング +; RETURN: void +FUNC 4245 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/村人/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/村人/エンディング + +; まとめ/紗夜/木村/エンディング +; RETURN: void +FUNC 4246 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/木村/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/木村/エンディング + +; まとめ/紗夜/舟木/エンディング +; RETURN: void +FUNC 4247 + CALLFUNC 紗夜/悪阻/敵 + CALLFUNC 紗夜/舟木/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/紗夜/舟木/エンディング + +; まとめ/莉々子/護/エンディング +; RETURN: void +FUNC 4248 + CALLFUNC 莉々子/護/エンディング + CALLFUNC スタッフロール + PUSH 1 + CALLFUNC ■ゲームクリア設定 + CALLFUNC 莉々子/護/エピローグ + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/莉々子/護/エンディング + +; まとめ/莉々子/簡素エンディング +; RETURN: void +FUNC 4249 + CALLFUNC 莉々子/護/エンディング + CALLFUNC スタッフロール + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/莉々子/簡素エンディング + +; まとめ/莉々子/藪井/エンディング +; RETURN: void +FUNC 4250 + CALLFUNC 莉々子/悪阻/敵 + CALLFUNC 莉々子/藪井/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/莉々子/藪井/エンディング + +; まとめ/莉々子/村人/エンディング +; RETURN: void +FUNC 4251 + CALLFUNC 莉々子/悪阻/敵 + CALLFUNC 莉々子/村人/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/莉々子/村人/エンディング + +; まとめ/雪乃/護/エンディング +; RETURN: void +FUNC 4252 + CALLFUNC 雪乃/護/エンディング + CALLFUNC スタッフロール + PUSH 1 + CALLFUNC ■ゲームクリア設定 + CALLFUNC 雪乃/護/エピローグ + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/雪乃/護/エンディング + +; まとめ/バッド/エンディング +; RETURN: void +FUNC 4253 + CALLFUNC バッド/エンディング + CALLFUNC ■ゲームオーバー + RETURN +ENDFUNC まとめ/バッド/エンディング + +; まとめ/ハーレム/エンディング +; RETURN: void +FUNC 4254 + CALLFUNC ハーレム/エンディング + CALLFUNC スタッフロール + PUSH 1 + CALLFUNC ■ゲームクリア設定 + CALLFUNC ハーレム/エピローグ + CALLFUNC ■ゲームリセット + RETURN +ENDFUNC まとめ/ハーレム/エンディング + +; スタッフロール +; VAR 0: bKeyCancel : bool +; RETURN: void +FUNC 4255 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC ■ゲームクリア判定 + ASSIGN + POP + PUSH 50 + CALLFUNC ムービー内部ボリューム率設定 + S_PUSH "Movie\\ending.alm" + SH_LOCALREF bKeyCancel + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC ムービー + RETURN +ENDFUNC スタッフロール + +; まとめ/紗夜/響子/04 +; RETURN: void +FUNC 4256 + CALLFUNC 紗夜/響子/04 + CALLFUNC 紗夜/響子/04−H + CALLFUNC ■選択取得 + SWITCH 80 + JUMP 0x98486 +.CASE 80:0 1 + PUSH 1 + CALLFUNC ■受精ゲージリセット + JUMP 0x98486 +.CASE 80:1 2 + PUSH 2 + CALLFUNC ■受精ゲージリセット + JUMP 0x98486 +.CASE 80:2 3 + PUSH 3 + CALLFUNC ■受精ゲージリセット + JUMP 0x98486 +0x98486: + S_PUSH "琴音/真人/08" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x984aa + CALLFUNC 響子/真人/01 + JUMP 0x984aa +0x984aa: + RETURN +ENDFUNC まとめ/紗夜/響子/04 + +; まとめ/悪阻/護 +; VAR 0: n日数 : int +; RETURN: void +FUNC 4257 + S_PUSH "琴音/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x984f0 + PUSH 1 + CALLFUNC ■妊娠判定 + IFZ 0x984f0 + PUSH 1 + JUMP 0x984f6 +0x984f0: + PUSH 0 +0x984f6: + IFZ 0x98af0 + CALLFUNC 琴音/悪阻/護 + PUSH 10 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 10 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 11 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 12 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 2 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 3 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 4 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 5 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 6 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 13 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + JUMP 0x98af0 +0x98af0: + S_PUSH "紗夜/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98b28 + PUSH 2 + CALLFUNC ■妊娠判定 + IFZ 0x98b28 + PUSH 1 + JUMP 0x98b2e +0x98b28: + PUSH 0 +0x98b2e: + IFZ 0x98b40 + CALLFUNC 紗夜/悪阻/護 + JUMP 0x98b40 +0x98b40: + S_PUSH "莉々子/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98b7e + S_PUSH "莉々子/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x98b7e + PUSH 1 + JUMP 0x98b84 +0x98b7e: + PUSH 0 +0x98b84: + IFZ 0x98ba8 + PUSH 3 + CALLFUNC ■妊娠判定 + IFZ 0x98ba8 + PUSH 1 + JUMP 0x98bae +0x98ba8: + PUSH 0 +0x98bae: + IFZ 0x98bc0 + CALLFUNC 莉々子/悪阻/護 + JUMP 0x98bc0 +0x98bc0: + PUSHLOCALPAGE + PUSH 0 + CALLFUNC ■日数取得 + ASSIGN + POP + S_PUSH "雪乃/悪阻/護" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98c0c + SH_LOCALREF n日数 + PUSH 33 + EQUALE + IFZ 0x98c0c + PUSH 1 + JUMP 0x98c12 +0x98c0c: + PUSH 0 +0x98c12: + IFZ 0x98c3c + S_PUSH "雪乃/護/13" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x98c3c + PUSH 1 + JUMP 0x98c42 +0x98c3c: + PUSH 0 +0x98c42: + IFZ 0x98c54 + CALLFUNC 雪乃/悪阻/護 + JUMP 0x98c54 +0x98c54: + RETURN +ENDFUNC まとめ/悪阻/護 + +; 宴前の身体づくり +; RETURN: void +FUNC 4258 + S_PUSH "琴音/護/08" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98ccc + S_PUSH "琴音/身体づくり拒否" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98ca4 + CALLFUNC 琴音/身体づくり拒否 + RETURN + JUMP 0x98ca4 +0x98ca4: + S_PUSH "莉々子/護/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98cc6 + RETURN + JUMP 0x98cc6 +0x98cc6: + JUMP 0x98ccc +0x98ccc: + S_PUSH "琴音/篠原/01" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98cf4 + CALLFUNC 琴音/篠原/01 + RETURN + JUMP 0x98cf4 +0x98cf4: + S_PUSH "琴音/小出/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98d32 + S_PUSH "琴音/小出/04" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x98d32 + PUSH 1 + JUMP 0x98d38 +0x98d32: + PUSH 0 +0x98d38: + IFZ 0x98d64 + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 琴音/小出/05 + RETURN + JUMP 0x98d64 +0x98d64: + S_PUSH "琴音/小出/07" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98da2 + S_PUSH "琴音/小出/05" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x98da2 + PUSH 1 + JUMP 0x98da8 +0x98da2: + PUSH 0 +0x98da8: + IFZ 0x98f4e + SH_GLOBALREF ☆敵キャラデータ + PUSH 9 + PUSH 1 + CALLMETHOD E_DATA@ソート設定 + CALLFUNC 琴音/小出/07 + PUSH 9 + PUSH 1 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 2 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 3 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 4 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 5 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 6 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + PUSH 9 + PUSH 0 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 敵キャラ行動設定 + RETURN + JUMP 0x98f4e +0x98f4e: + S_PUSH "琴音/小出/07" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x98f9a + CALLFUNC 琴音/選択/篠原と小出 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x98f8c + CALLFUNC まとめ/琴音/篠原 + JUMP 0x98f92 +0x98f8c: + CALLFUNC 琴音/小出/10/治療室/ループ +0x98f92: + RETURN + JUMP 0x98fa8 +0x98f9a: + CALLFUNC 琴音/選択/篠原のみ + CALLFUNC まとめ/琴音/篠原 + RETURN +0x98fa8: + RETURN +ENDFUNC 宴前の身体づくり + +; まとめ/琴音/篠原 +; RETURN: void +FUNC 4259 + S_PUSH "琴音/篠原/02" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x98fde + CALLFUNC 琴音/篠原/02 + RETURN + JUMP 0x98fde +0x98fde: + S_PUSH "琴音/篠原/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x99006 + CALLFUNC 琴音/篠原/03 + RETURN + JUMP 0x99006 +0x99006: + S_PUSH "琴音/篠原/04" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x9902e + CALLFUNC 琴音/篠原/04 + RETURN + JUMP 0x9902e +0x9902e: + S_PUSH "琴音/篠原/05" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x99060 + CALLFUNC 琴音/篠原/05 + CALLFUNC 琴音/篠原/エンディング + CALLFUNC ■ゲームオーバー + JUMP 0x99060 +0x99060: + RETURN +ENDFUNC まとめ/琴音/篠原 +EOF システム\Fuurin\まとめイベント.jaf + +; アリスの館 +; RETURN: void +FUNC 4260 + PUSH 1 + CALLFUNC ■アリスの館設定 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 28 + CALLFUNC ■音楽 + S_PUSH "立ち絵/アリス" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1 ; "「クリアおめでとうございます♀」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2 ; "「そして、アリスの館へようこそ♀」" + CALLFUNC A + S_PUSH "諭吉" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3 ; "「ガァ! ガァ! ガァ!」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4 ; "「あ、ごめんなさい♪" + CALLFUNC R + MSG 0x5 ; " ここは、アリスの館じゃなくて、" + CALLFUNC R + MSG 0x6 ; " 神代家のお屋敷だったわね」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7 ; "「というわけで、今回は、" + CALLFUNC R + MSG 0x8 ; " 神代家の大広間からお届けします♀」" + CALLFUNC A + S_PUSH "諭吉" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9 ; "「ガァ!」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa ; "「ねぇ、諭吉。" + CALLFUNC R + MSG 0xb ; " 本当に、ここは安全な場所なの?」" + CALLFUNC A + S_PUSH "諭吉" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc ; "「ガァ! ガァ!」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd ; "「こうして立っているだけで、狙われているような" + CALLFUNC R + MSG 0xe ; " 気持ちになるのは、気のせいかしら?」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf ; "「何だか甘い香りもするし、これが終わったら、" + CALLFUNC R + MSG 0x10 ; " きっとデザートが待ってるのね♀」" + CALLFUNC A + S_PUSH "諭吉" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11 ; "「ガァ!?」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12 ; "「それでは、見たいスタッフを選択して下さい♪」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 +0x992c8: + CALLFUNC ■字枠消去 + PUSH 1 + PUSH 0 + PUSH 18 + PUSH -2147483648 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC 選択文字設定 + PUSH 1 + CALLFUNC 選択枠 + PUSH -2147483648 + S_PUSH "スタッフを選択" + PUSH 0 + CALLFUNC 選択肢 + PUSH -2147483648 + S_PUSH "" + PUSH 0 + CALLFUNC 選択肢 + PUSH 10 + S_PUSH "風麟(監督)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 11 + S_PUSH "MIN−NARAKEN(原画)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 12 + S_PUSH "いのくま(シナリオ)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 13 + S_PUSH "天然水(CG)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 14 + S_PUSH "タケペン(CG助っ人)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 15 + S_PUSH "古介(背景)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 16 + S_PUSH "れんれん(背景)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 17 + S_PUSH "なかじー(背景お手伝い)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 18 + S_PUSH "ドラ之介モグ太(ユニットCG)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 19 + S_PUSH "ひさと(印刷物・ロゴデザイン)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 20 + S_PUSH "おつゆフィーバー(営業・宣伝・業務)" + PUSH 0 + CALLFUNC 選択肢 + PUSH 99 + S_PUSH "終了" + PUSH 0 + CALLFUNC 選択肢 + PUSH 0 + PUSH -1 + CALLFUNC 選択 + SWITCH 81 + JUMP 0x99576 +.CASE 81:0 10 + CALLFUNC アリスの館/風麟 + JUMP 0x99576 +.CASE 81:1 11 + CALLFUNC アリスの館/MIN + JUMP 0x99576 +.CASE 81:2 12 + CALLFUNC アリスの館/いのくま + JUMP 0x99576 +.CASE 81:3 13 + CALLFUNC アリスの館/天然水 + JUMP 0x99576 +.CASE 81:4 14 + CALLFUNC アリスの館/タケペン + JUMP 0x99576 +.CASE 81:5 15 + CALLFUNC アリスの館/古介 + JUMP 0x99576 +.CASE 81:6 16 + CALLFUNC アリスの館/れんれん + JUMP 0x99576 +.CASE 81:7 17 + CALLFUNC アリスの館/なかじー + JUMP 0x99576 +.CASE 81:8 18 + CALLFUNC アリスの館/モグ太 + JUMP 0x99576 +.CASE 81:9 19 + CALLFUNC アリスの館/ひさと + JUMP 0x99576 +.CASE 81:10 20 + CALLFUNC アリスの館/おつゆ + JUMP 0x99576 +.DEFAULT 81 + S_PUSH "立ち絵/アリス" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13 ; "「お疲れさまでした♀」" + CALLFUNC A + S_PUSH "諭吉" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14 ; "「ガァ!」" + CALLFUNC A + PUSH 0 + CALLFUNC ■アリスの館設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +0x99576: + JUMP 0x992c8 + RETURN +ENDFUNC アリスの館 + +; アリスの館/風麟 +; RETURN: void +FUNC 4261 + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15 ; "どもー! 雑務でおなじみの風麟でーす!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16 ; "この度は、『母娘乱館』をご購入いただき" + CALLFUNC R + MSG 0x17 ; "ありがとうございます!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18 ; "そして、クリアおめでとうございます!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19 ; "いやー、自分が企画したゲームは" + CALLFUNC R + MSG 0x1a ; "『僕だけの保健室』以来ですねー。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b ; "何年ぶりでしょうか……?" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c ; "もちろん、その間は他の開発でお手伝いを" + CALLFUNC R + MSG 0x1d ; "していたわけなのですが……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e ; "実は、職種柄、自分が企画しないときは、" + CALLFUNC R + MSG 0x1f ; "エロいことは全く関与しません。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20 ; "従って、どんどんエロエナジーが" + CALLFUNC R + MSG 0x21 ; "蓄積されていきます。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22 ; "長くなればなるほど、溜まっていきます。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23 ; "そんな風麟が、エロエナジーを溜めに溜めて" + CALLFUNC R + MSG 0x24 ; "開発に臨んだのが、この『母娘乱館』なのです!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25 ; "テンションがMAX状態で出来上がっていく" + CALLFUNC R + MSG 0x26 ; "プロットは、属性に特化しすぎてて、" + CALLFUNC R + MSG 0x27 ; "本当にシナリオさんには、ご迷惑をお掛けしました。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28 ; "もみあげルパンRさん、いのくまさん、" + CALLFUNC R + MSG 0x29 ; "そして、お手伝いしてくれたイマームさん、" + CALLFUNC R + MSG 0x2a ; "ありがとうございました!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b ; "CGの差分も、気が付けばすごい量だし、" + CALLFUNC R + MSG 0x2c ; "天然水さんやYOKさんにも、" + CALLFUNC R + MSG 0x2d ; "ご迷惑をお掛けしてしまって……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e ; "プログラムが不慣れなので、DJ C++さん" + CALLFUNC R + MSG 0x2f ; "にも、ご迷惑をお掛けしてしまって……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30 ; "原画のMINさんにも、" + CALLFUNC R + MSG 0x31 ; "あれこれと差分を注文したし……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32 ; "そんなことをすると、最終的に" + CALLFUNC R + MSG 0x33 ; "ワタナベさんにしわ寄せが行って、" + CALLFUNC R + MSG 0x34 ; "えらいことになるのですが……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35 ; "ワタナベさん、ごめんなさい!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36 ; "……と、迷惑を掛けまくって" + CALLFUNC R + MSG 0x37 ; "何とか完成まで辿り着くことができました!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38 ; "今回、どうしてもやりたかったことが" + CALLFUNC R + MSG 0x39 ; "2つありました。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a ; "1つ目は、エロシーンにハートマークを" + CALLFUNC R + MSG 0x3b ; "入れること。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c ; "これです→♀♂" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d ; "純愛シーンでも入れると盛り上がるのですが、" + CALLFUNC R + MSG 0x3e ; "その本当の意味は、寝取られシーンで" + CALLFUNC R + MSG 0x3f ; "ハートマークを入れることなんです!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40 ; "何で主人公以外で、ハートだしちゃう" + CALLFUNC R + MSG 0x41 ; "んだよぉぉぉぉっ!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42 ; "もしかして……か、感じているのか!?" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43 ; "そうなのかーっ!?" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44 ; "みたいな♂" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45 ; "2つ目は、神秘アニメ。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46 ; "ご想像のとおり、生命の神秘から" + CALLFUNC R + MSG 0x47 ; "来ているわけですが、これは断面図に次ぐ、" + CALLFUNC R + MSG 0x48 ; "エロ表現かなと、勝手に思っております。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49 ; "孕ませ的にも、やったぜ!" + CALLFUNC R + MSG 0x4a ; "となる瞬間です!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b ; "もちろん、お嫌いな方もいらっしゃると" + CALLFUNC R + MSG 0x4c ; "思いますので、ON/OFF機能を" + CALLFUNC R + MSG 0x4d ; "付けさせていただきました。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e ; "ちなみに、作ったのは私です!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f ; "こんな依頼、誰も受けるはずがありません!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50 ; "古くて誰も使わなくなった3Dツールで、" + CALLFUNC R + MSG 0x51 ; "夜遅くにレンダリング……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52 ; "スタッフのみんなに、何してんの?" + CALLFUNC R + MSG 0x53 ; "と聞かれ、説明に困っていたことを" + CALLFUNC R + MSG 0x54 ; "思い出しました……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55 ; "さてさて、次はヒロインについて……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56 ; "琴音もママンも莉々子も雪乃も響子も、" + CALLFUNC R + MSG 0x57 ; "みーんな自分にとっては、愛しいキャラで" + CALLFUNC R + MSG 0x58 ; "ございます!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59 ; "1人でもお客様に気に入っていただければ" + CALLFUNC R + MSG 0x5a ; "幸いでございます!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b ; "サブキャラだからと、手抜き無しです!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c ; "雪乃のCGを追加したり、響子をあちこちに" + CALLFUNC R + MSG 0x5d ; "顔突っ込ませたりと、大活躍です!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e ; "もちろん、風麟一押しはママンですが、" + CALLFUNC R + MSG 0x5f ; "長い開発で全員に構っていると、" + CALLFUNC R + MSG 0x60 ; "みんなが可愛く思えてきて……。" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61 ; "うおー、もっとエロいことを" + CALLFUNC R + MSG 0x62 ; "させたくなるぜー!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63 ; "……と、お時間が来たようです!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64 ; "次の企画は、何年後になるか" + CALLFUNC R + MSG 0x65 ; "わかりませんが、それまでに" + CALLFUNC R + MSG 0x66 ; "またエロエナジーを溜めに溜めて……" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67 ; "皆様にお目に掛かりたいと" + CALLFUNC R + MSG 0x68 ; "思います!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69 ; "本当にありがとうございましたー!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a ; "…………" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b ; "……" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c ; "おーい! 桜貝のメンバー集合ー!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d ; "おいらのエロエナジーを" + CALLFUNC R + MSG 0x6e ; "発散させてくれぇぇぇ!" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f ; "すまん! 忙しすぎる!" + CALLFUNC A + S_PUSH "顔/自画像/タケペン" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70 ; "すみません。トマトをなくして……。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71 ; "親知らずが痛くて、" + CALLFUNC R + MSG 0x72 ; "それどころじゃありません!" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73 ; "…………" + CALLFUNC A + S_PUSH "顔/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74 ; "……" + CALLFUNC A + RETURN +ENDFUNC アリスの館/風麟 + +; アリスの館/MIN +; RETURN: void +FUNC 4262 + S_PUSH "館/イラスト/MIN/1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75 ; "さてさてお久しぶり!" + CALLFUNC R + MSG 0x76 ; "MIN-NARAKENです(^^☆" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77 ; "前のアリスの館から" + CALLFUNC R + MSG 0x78 ; "実に何年ぶりなのだろうかと・・" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79 ; "今回のタイトル……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a ; "「母娘乱館" + CALLFUNC R + MSG 0x7b ; " −しとどに濡れた女の身体に纏わりつく" + CALLFUNC R + MSG 0x7c ; " 野獣たちの夜の雄叫び−(サブタイ)」" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d ; "では開発スタッフの足並みが揃ったのか、" + CALLFUNC R + MSG 0x7e ; "色々運よく入れる事ができましたね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f ; "…え、そんなサブタイトルは付いてないって?WOW。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80 ; "うん、アリスの館の話だねそうだね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81 ; "あるとやっぱり華やぐね。" + CALLFUNC R + MSG 0x82 ; "関わったみんなも何かと言いたい事が" + CALLFUNC R + MSG 0x83 ; "あるだろうし主に風麟氏に対して(笑" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x84 ; "あ、向こうからなんか睨んでる人がいるよ。" + CALLFUNC R + MSG 0x85 ; "まあいいや。" + CALLFUNC R + MSG 0x86 ; "気にせず行こう☆" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87 ; "さて時間がマジないの?〆切り今日!?!" + CALLFUNC R + MSG 0x88 ; "ちょいきなりなんやな!" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89 ; "…な状態なのでまいて行くよさてさてキャラだけど、" + CALLFUNC R + MSG 0x8a ; "難産は琴音でした。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b ; "どうでもいいけど難産って書くと" + CALLFUNC R + MSG 0x8c ; "風麟さん開発ぽくて良いね。なにがだよ。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d ; "…ああ話がズレるズレる琴音琴音。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e ; "琴音は難産だったのだけど、" + CALLFUNC R + MSG 0x8f ; "他キャラである紗夜(開発名はママン)と……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90 ; "リリコ(開発中、莉々子と漢字変換がめどかったので" + CALLFUNC R + MSG 0x91 ; "私上での表記はカタカナが主)" + CALLFUNC R + MSG 0x92 ; "は意外とサクリと決まった気が。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93 ; "リリコなんかは名前とか設定聞いた時点で" + CALLFUNC R + MSG 0x94 ; "だいたい頭中には出来上がってたし(笑" + CALLFUNC R + MSG 0x95 ; "ママンは胸が全てだし。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96 ; "実際胸から描いてった気がするし。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97 ; "そうそう、私は設定を組んだ時点や聞いた時点で、" + CALLFUNC R + MSG 0x98 ; "イメージした部分から描くクセがあるのだけど。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99 ; "だから髪型が真っ先にイメージできれば髪から描くし、" + CALLFUNC R + MSG 0x9a ; "「これはつま先が綺麗なキャラなんです」と言われれば" + CALLFUNC R + MSG 0x9b ; "つま先から描いたりするよ。ほんとさ。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c ; "いやいや違う。そうじゃない。" + CALLFUNC R + MSG 0x9d ; "そういう事じゃあないんだ。どうなんだ。(笑" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e ; "…話を続けよう。次は雪乃ね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f ; "そうそう雪乃(これも開発中は" + CALLFUNC R + MSG 0xa0 ; "ユキノとかユッキいとかユーとか色々。主に私のHD" + CALLFUNC R + MSG 0xa1 ; "内表記だけでだが)もザクりと一発だった気が。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2 ; "他キャラと髪色が実際ぽくなく銀なりなのは" + CALLFUNC R + MSG 0xa3 ; "見た目印象を弱めようとしたり……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4 ; "(黒髪メイドは危険)儚げな感じを" + CALLFUNC R + MSG 0xa5 ; "どうにかこうにかしようとした結果なの" + CALLFUNC A + MSG 0xa6 ; "だけど、返って逆効果だったね。" + CALLFUNC R + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7 ; "うん。気に入ってるからいいけど。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8 ; "服の色は灰色入った濃緑色?" + CALLFUNC R + MSG 0xa9 ; "でこれも天然水さん(CG担当)に何パターンか" + CALLFUNC R + MSG 0xaa ; "塗ってもらって決めたようなそんな。うん。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab ; "キャラ決めに当たってこういうのは" + CALLFUNC R + MSG 0xac ; "よくある事なのですよ。比較的重要なキャラが" + CALLFUNC R + MSG 0xad ; "結構決まらず…っていうのは。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae ; "メインが決まらず、比較的脇を固める" + CALLFUNC R + MSG 0xaf ; "(準ヒロインも含む)キャラばかりが" + CALLFUNC R + MSG 0xb0 ; "どんどんどん…。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1 ; "琴音もそんな感じで出来上がるのは" + CALLFUNC R + MSG 0xb2 ; "結局最後になってしまったのですね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3 ; "でもま、その分は掴めた感じがしたので" + CALLFUNC R + MSG 0xb4 ; "返ってコレも良かったのかと。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5 ; "掴む掴めないで言ったら絵的にはすんなり出来た" + CALLFUNC R + MSG 0xb6 ; "リリコの方が後の方になるまで" + CALLFUNC R + MSG 0xb7 ; "掴めなかった方かなと。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8 ; "出来た順番は早い順に" + CALLFUNC R + MSG 0xb9 ; "ママン・ユキノ・リリコ・琴音…かな。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba ; "もう少し何だか色々やってやりたかったので" + CALLFUNC R + MSG 0xbb ; "(何をだ)また機会があれば" + CALLFUNC R + MSG 0xbc ; "描いてあげましょう。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd ; "さて、もうちょい時間あるね。" + CALLFUNC R + MSG 0xbe ; "ちょいキャラごとに諸々。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf ; "琴音。" + CALLFUNC R + MSG 0xc0 ; "髪の色は結構すんなりとこの系の色に。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1 ; "この娘の髪色を決める段階では" + CALLFUNC R + MSG 0xc2 ; "もう既に他キャラの配色が決まっていたので" + CALLFUNC R + MSG 0xc3 ; "カチ合う事もなく、微調整でいけました。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4 ; "服はまあ、それなりに悩んでこの色に。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5 ; "この娘は通常私服とドレス姿という、" + CALLFUNC R + MSG 0xc6 ; "大きく2種類の服が用意されているので……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7 ; "対比もあってドレスの白に対して" + CALLFUNC R + MSG 0xc8 ; "私服では暗めの色をもってくる、というのは決めて" + CALLFUNC R + MSG 0xc9 ; "たのだけどそこから行ったり来たりでもう。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca ; "結果、落ち着かせる事が出来て良かった。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb ; "下着は白系で。" + CALLFUNC R + MSG 0xcc ; "あんまりダークだとまあ何ですから(笑" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd ; "この娘は文武両道という設定だけど、" + CALLFUNC R + MSG 0xce ; "実際そんな人が近くに居たら怖いよね。" + CALLFUNC R + MSG 0xcf ; "自分の性能と比べてしまうと居ても立ってもいr(略" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0 ; "…さて…気分が微妙に参ってきたトコで次はリリコ。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1 ; "私服は和服とワンピースの2種。" + CALLFUNC R + MSG 0xd2 ; "カラバリも含めると全8種" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3 ; "…ありませんウソです。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4 ; "和服ですね。うん、色は悩んだかな…" + CALLFUNC R + MSG 0xd5 ; "何種類作ったんだろうか。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6 ; "5、6種は作ったような気が。" + CALLFUNC R + MSG 0xd7 ; "水色とか、紫系とか。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8 ; "結果、赤、朱色系に丸く収まりました。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9 ; "和服は自分で単品イラストで描くのは" + CALLFUNC R + MSG 0xda ; "線画段階までは好きなんだけど、" + CALLFUNC R + MSG 0xdb ; "CGにする段になって後悔する事が多いです。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc ; "模様がね…。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd ; "ゲームCGは基本、CGさんに塗ってもらう事に" + CALLFUNC R + MSG 0xde ; "なるのでおおまかな指定だけ" + CALLFUNC R + MSG 0xdf ; "でいけるんだけど。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0 ; "CGさん、今回はどうもありがとう(感謝)" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1 ; "下着は下のみ。上は着けてないという設定で。" + CALLFUNC R + MSG 0xe2 ; "…和服って、下も着けてないとかいう話も" + CALLFUNC R + MSG 0xe3 ; "聞いた事はあるが、それはないよね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4 ; "日本は怖い国だなあ(意味不明)" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5 ; "さて紗夜ママン。" + CALLFUNC R + MSG 0xe6 ; "栄養の大半を持っていかれている胸が凶器。" + CALLFUNC R + MSG 0xe7 ; "?そうなんかどうなんか?" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8 ; "そういえば裸婦違うラフ段階で" + CALLFUNC R + MSG 0xe9 ; "いわゆる巨乳を超えた超乳も興味本位で描いてみるも" + CALLFUNC R + MSG 0xea ; "自ボツに。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb ; "暗い気分になってしまったのでHDからは" + CALLFUNC R + MSG 0xec ; "跡形もなく消去してしまいました。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed ; "…誰にも見せない 見られちゃいけない。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee ; "結果、それなりの常識の範囲内に" + CALLFUNC R + MSG 0xef ; "胸だけに丸く収めました。(うわ)" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0 ; "下着は、上はギュッと固めた感じの仕様にして" + CALLFUNC R + MSG 0xf1 ; "下はガーター付きで。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2 ; "私は腰を一度ヘルニアってるんだけど、" + CALLFUNC R + MSG 0xf3 ; "その時アレだ、コルセットを" + CALLFUNC R + MSG 0xf4 ; "強制着用させられて生活を強いられる事が……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5 ; "……あったのだけど、まあその、" + CALLFUNC R + MSG 0xf6 ; "ギュっとしすぎるんはキツいし苦しいです。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7 ; "ただ背筋がピンと張って何だか凛々しい姿勢に" + CALLFUNC R + MSG 0xf8 ; "なるのでそれはそれで" + CALLFUNC R + MSG 0xf9 ; "いいかも知れませんね。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa ; "…どうでもいいやん的話横道。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb ; "最後は雪乃。" + CALLFUNC R + MSG 0xfc ; "デフォはメイド服。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd ; "ラフ段階では2種類あって、スカート丈の長いのと" + CALLFUNC R + MSG 0xfe ; "超短いのがあったのだけど、まあ政治により" + CALLFUNC R + MSG 0xff ; "長い方に決定しました。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x100 ; "ちなみに私は短い方を押そうとしたのだけど、" + CALLFUNC R + MSG 0x101 ; "何も言えなかったんだ…。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102 ; "強大な政治力の前には描いた本人であろうとも" + CALLFUNC R + MSG 0x103 ; "抗う事すらできない現状があり……" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104 ; "いやそれだけじゃない他にも" + CALLFUNC R + MSG 0x105 ; "いrいたたた何ちょお前ら何よはなs" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106 ; "…はあはあ。く、やつら…オレを亡きものにしようと…。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x107 ; "あ、話を戻そう。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108 ; "雪乃ね、下着はひんぬーにスケスケで。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109 ; "スゴいな。神をも恐れぬ行為格好だようん。" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a ; "ラフ時にはカボチャぱんつも検討されていたんだが、" + CALLFUNC R + MSG 0x10b ; "というか実際描いたんだが" + CALLFUNC R + MSG 0x10c ; "これも強大な政治力の前には如何ともし難く…" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d ; "…しかしオレはカモメが唄う悪魔の歌の中" + CALLFUNC R + MSG 0x10e ; "立ち上がって右手を振りかざしt" + CALLFUNC R + MSG 0x10f ; "いたたた何ちょお前らまたnはなs" + CALLFUNC A + S_PUSH "顔/自画像/MIN" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110 ; "…うぐ…ッ時間もないのか!" + CALLFUNC R + MSG 0x111 ; "最後に一言だけ言わせてくれ!" + CALLFUNC R + MSG 0x112 ; "ありがとうっ!!" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + RETURN +ENDFUNC アリスの館/MIN + +; アリスの館/いのくま +; RETURN: void +FUNC 4263 + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113 ; "おはようございまーーーす、" + CALLFUNC R + MSG 0x114 ; "いのくま(かすてら)です!" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115 ; "フルネームは「猪熊源三郎」" + CALLFUNC R + MSG 0x116 ; "(かすてゐら)です!" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117 ; "この度は、母娘乱館をお買い上げいただき" + CALLFUNC R + MSG 0x118 ; "誠にありがとうございましたー!" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119 ; "どんぱふ どんぱふぱふ" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a ; "長らく休止中だったアリスの館に" + CALLFUNC R + MSG 0x11b ; "参加できて、とっても嬉しゅうございますー。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c ; "若い頃からの夢だったので、入社後" + CALLFUNC R + MSG 0x11d ; "アリスの館が無い時期に耐え切れず、衝動的に" + CALLFUNC R + MSG 0x11e ; "川に飛び込み、やがて海に流れ出る……" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f ; "そんなことは特にありませんでした。" + CALLFUNC A +0x9ac0e: + CALLFUNC ■字枠消去 + PUSH 1 + CALLFUNC 選択枠 + PUSH -2147483648 + S_PUSH "てららら〜♪" + PUSH 0 + CALLFUNC 選択肢 + PUSH -2147483648 + S_PUSH "" + PUSH 0 + CALLFUNC 選択肢 + PUSH 10 + S_PUSH "【近況】" + PUSH 0 + CALLFUNC 選択肢 + PUSH 11 + S_PUSH "【ヤブプラスのこと】" + PUSH 0 + CALLFUNC 選択肢 + PUSH 12 + S_PUSH "【戻る】" + PUSH 0 + CALLFUNC 選択肢 + PUSH 0 + PUSH -1 + CALLFUNC 選択 + SWITCH 82 + JUMP 0x9acc8 +.CASE 82:0 10 + JUMP 0x9acc8 +.CASE 82:1 11 + JUMP 0x9adb2 +.DEFAULT 82 + JUMP 0x9b06a +0x9acc8: + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120 ; "1年前からうさぎを飼っています。" + CALLFUNC R + MSG 0x121 ; "名前はブリッツ。雑種・オス・茶色。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122 ; "一羽目の名前が雷なので、" + CALLFUNC R + MSG 0x123 ; "二羽目は炎系にしたいです。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124 ; "雷と炎って主人公っぽいですよね。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125 ; "でもいのくまは闇属性が好きです。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126 ; "光と闇なら闇、" + CALLFUNC R + MSG 0x127 ; "勇者と魔王なら魔王、" + CALLFUNC R + MSG 0x128 ; "貞二と篠原なら貞二 です!" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129 ; "イケメンは不幸になれ!" + CALLFUNC A + JUMP 0x9ac0e +0x9adb2: + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a ; "今年の春、エイプリルフール企画に" + CALLFUNC R + MSG 0x12b ; "藪井先生と恋愛する『ヤブプラス』の" + CALLFUNC R + MSG 0x12c ; "企画を提出したのですが……" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d ; "「まだ時代が先生に追いついていない」" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e ; "ということでボツになりました。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f ; "天然水さん、れんれんさん、いのくまで" + CALLFUNC R + MSG 0x130 ; "「忘れられない悪夢を」というコンセプトのもと" + CALLFUNC R + MSG 0x131 ; "……わりとがんばったのでざんねんです。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132 ; "ちなみに、他の攻略対象は" + CALLFUNC R + MSG 0x133 ; "一騎、村長(大野)です。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134 ; "誰がどのポジションかは言えません。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135 ; "広がる青い空の下、スキップしている" + CALLFUNC R + MSG 0x136 ; "藪井先生のパッケージを描いてもらう" + CALLFUNC R + MSG 0x137 ; "つもりだったのに無念です。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138 ; "ちなみに中身は……" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139 ; "藪井「ドキッ……ど、どうしてなんじゃ……。" + CALLFUNC R + MSG 0x13a ; "   莉々子様より……おぬしが気になる……」" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b ; "【腹に拳を埋める(純愛)】" + CALLFUNC R + MSG 0x13c ; "【冷酷な視線で見つめる(鬼畜)】" + CALLFUNC R + MSG 0x13d ; "【むしる(残りの髪の毛を)】" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e ; "という選択肢から、" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f ; "藪井「これは昨日、徹夜で作った媚香じゃ" + CALLFUNC R + MSG 0x140 ; "   ……クリスマスプレゼント、じゃよ♀」" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141 ; "という記念日イベント、そして" + CALLFUNC R + MSG 0x142 ; "夕日に照らされながら河岸での" + CALLFUNC R + MSG 0x143 ; "イベントシーン……" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144 ; "藪井「ワシは寝取りがしたいだけなんじゃ……」" + CALLFUNC R + MSG 0x145 ; "藪井「ずっと、それだけを考えてきた。" + CALLFUNC R + MSG 0x146 ; "   そのために、出来る努力は全てした……」" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147 ; "藪井「おぬしなら、わかってくれるじゃろう?」" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148 ; "……などなど、色々案はありました。" + CALLFUNC A + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149 ; "イェーイ! 国民的主治医!!" + CALLFUNC A + JUMP 0x9ac0e +0x9b06a: + S_PUSH "顔/自画像/いのくま" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a ; "だいたいそんなかんじー!" + CALLFUNC R + MSG 0x14b ; "いのくまでした!" + CALLFUNC A + RETURN +ENDFUNC アリスの館/いのくま + +; アリスの館/天然水 +; RETURN: void +FUNC 4264 + S_PUSH "館/イラスト/天然水/1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/天然水" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c ; "こんにちは、天然水です。" + CALLFUNC R + MSG 0x14d ; "母娘乱館をお買い上げいただき、ありがとうございました。" + CALLFUNC A + S_PUSH "顔/自画像/天然水" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e ; "お気に入りの登場人物はできましたでしょうか。" + CALLFUNC R + MSG 0x14f ; "天然水の推しメンは、藪…莉々子さまです。" + CALLFUNC A + S_PUSH "顔/自画像/天然水" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150 ; "彼女にはぜひ幸せになってもらいたいものです。" + CALLFUNC R + MSG 0x151 ; "もちろん藪井先生と。" + CALLFUNC A + S_PUSH "顔/自画像/天然水" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152 ; "それでは、母娘乱館の次回作、藪井先生が主役の" + CALLFUNC R + MSG 0x153 ; "『僕だけの診療室』でお会いしましょう!" + CALLFUNC A + S_PUSH "顔/自画像/天然水" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154 ; "ウソです。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + RETURN +ENDFUNC アリスの館/天然水 + +; アリスの館/タケペン +; RETURN: void +FUNC 4265 + S_PUSH "顔/自画像/タケペン" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155 ; "こんにちは、タケペンです。" + CALLFUNC R + MSG 0x156 ; "久しぶりの館ですねー。" + CALLFUNC A + S_PUSH "顔/自画像/タケペン" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157 ; "僕は助っ人でカットインだけ塗ってます。" + CALLFUNC R + MSG 0x158 ; "ほんのちょっぴりお手伝い〜。" + CALLFUNC A + S_PUSH "顔/自画像/タケペン" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159 ; "さてさてお気に入りのキャラなどいましたでしょうか?" + CALLFUNC R + MSG 0x15a ; "僕は流れるようにママンです、おっぱいおっぱい。" + CALLFUNC R + MSG 0x15b ; "癒されたいぜ……。" + CALLFUNC A + S_PUSH "顔/自画像/タケペン" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15c ; "ではでは、めくるめくエロスの世界を堪能くださいな。" + CALLFUNC R + MSG 0x15d ; "んでは、またの次の機会にー。" + CALLFUNC A + RETURN +ENDFUNC アリスの館/タケペン + +; アリスの館/古介 +; RETURN: void +FUNC 4266 + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15e ; "はろはろ〜" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15f ; "どうもみなさんコンニチワ。アナタのアニマルライフ" + CALLFUNC R + MSG 0x160 ; "を潤すピンクの家畜・古介です。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x161 ; "まずはクリアおめでとう&お疲れ様でーす。みなさま" + CALLFUNC R + MSG 0x162 ; "が攻略したのはどの娘さんだったのでしょうね?" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x163 ; "それとも既に全ルート制覇済みの猛者だったりして…" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x164 ; "ちなみにワタクシはβテストで一通りプレイしたので" + CALLFUNC R + MSG 0x165 ; "すが、後半の敵のアタックには恐れ慄きました。いや" + CALLFUNC R + MSG 0x166 ; "どんだけ攻めてくんねん。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x167 ; "そこからまた色々手が加えられたようでいわゆる完成" + CALLFUNC R + MSG 0x168 ; "品でプレイするのはこれからになります。さてさて、" + CALLFUNC R + MSG 0x169 ; "どうなってることやら。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16a ; "どーでもいーですが、ワタクシこの手のゲームをプレ" + CALLFUNC R + MSG 0x16b ; "イすると初回は大抵ゲームオーバーかまします。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16c ; "どれか一筋でいければいいんでしょうけど、イベント" + CALLFUNC R + MSG 0x16d ; "発生の匂いがするたび、あっちへフラフラこっちへフ" + CALLFUNC R + MSG 0x16e ; "ラフラ…" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16f ; "いや、毎回学習しないですね(汗) 今回はちゃんと" + CALLFUNC R + MSG 0x170 ; "できるかなぁ〜" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x171 ; "ちなみにワタクシ、このゲームでは背景の叩き台とな" + CALLFUNC R + MSG 0x172 ; "るイメージラフとそれを元に上がってきたブツの調整" + CALLFUNC R + MSG 0x173 ; "などをやっておりました。" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x174 ; "…考えてみると、最初と最後の美味しいとこどりして" + CALLFUNC R + MSG 0x175 ; "る感じですね。やー、いい仕事でした(おい)" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x176 ; "さて、短いですが今回はこの辺で。まだクリアしてな" + CALLFUNC R + MSG 0x177 ; "いルートがありましたら是非そちらもチャレンジして" + CALLFUNC R + MSG 0x178 ; "くださいねー いやホントに凄いですから…" + CALLFUNC A + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x179 ; "それでは最後に〜" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/自画像/古介" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17a ; "YES! ANIMAL!" + CALLFUNC A + RETURN +ENDFUNC アリスの館/古介 + +; アリスの館/れんれん +; RETURN: void +FUNC 4267 + S_PUSH "館/イラスト/れんれん/1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17b ; "はじめまして、こんにちは!" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17c ; "今回から初参加しました、" + CALLFUNC R + MSG 0x17d ; "背景のれんれんと申します。" + CALLFUNC R + MSG 0x17e ; "みなさまどうぞよろしくお願い致します〜。" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17f ; "入社してすぐ、すでにいくつか" + CALLFUNC R + MSG 0x180 ; "仕上がっている背景たちを見て……" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x181 ; "「何これ…超好み…!!」と、ものすごく" + CALLFUNC R + MSG 0x182 ; "テンション上がったのを覚えています。" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x183 ; "燭台、猫脚家具、ゴージャスソファ…" + CALLFUNC R + MSG 0x184 ; "こんなお家に住みたいぃ!!" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x185 ; "アンティークなお屋敷を描くのは" + CALLFUNC R + MSG 0x186 ; "とてもとっても楽しかったです。" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x187 ; "美女に囲まれ別荘にいる気分(?)で、" + CALLFUNC R + MSG 0x188 ; "館の空気感も楽しんで頂けると嬉しいな、" + CALLFUNC R + MSG 0x189 ; "と思います〜。" + CALLFUNC A + S_PUSH "顔/自画像/れんれん" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18a ; "ありがとうございました!!" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + RETURN +ENDFUNC アリスの館/れんれん + +; アリスの館/なかじー +; RETURN: void +FUNC 4268 + S_PUSH "館/イラスト/なかじー/1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18b ; "にゃるっす!!" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18c ; "背景と道端にひっそりと咲く脇キャラが大好き〜" + CALLFUNC R + MSG 0x18d ; "なかじーです。" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18e ; "なので母娘乱館的には必然的に雪乃押しです。" + CALLFUNC R + MSG 0x18f ; "彼女がひっそりかどうかは別ですが(^^ゞ" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x190 ; "雪乃の違ったメイド服も見てみたくて" + CALLFUNC R + MSG 0x191 ; "描いてみましたが" + CALLFUNC R + MSG 0x192 ; "なぜか元気娘になりました。" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x193 ; "勝手に脳内変換されて出てきた物なので" + CALLFUNC R + MSG 0x194 ; "わかりません" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x195 ; "雪乃に色々恥ずかしがる衣装着せて" + CALLFUNC R + MSG 0x196 ; "きゃっきゃっうふふしたいです!!" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x197 ; "あっそれか" + CALLFUNC R + MSG 0x198 ; "ジト目でも構いません" + CALLFUNC R + MSG 0x199 ; "雪乃にジト目で見られるのイイですよね〜" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19a ; "もうたまりません!!" + CALLFUNC R + MSG 0x19b ; "むふーっむふーっ♪" + CALLFUNC R + MSG 0x19c ; "妄想メーターが上がります。" + CALLFUNC A + S_PUSH "館/イラスト/なかじー/2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19d ; "「ニャー」" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19e ; "っとそろそろご飯の時間だ" + CALLFUNC R + MSG 0x19f ; "腹を空かせた猫達が俺のパンを待ってるぜ!!" + CALLFUNC A + S_PUSH "顔/自画像/なかじー" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a0 ; "それではじゃーにぃー。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + RETURN +ENDFUNC アリスの館/なかじー + +; アリスの館/モグ太 +; RETURN: void +FUNC 4269 + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a1 ; "こんにちは。ユニット担当ドラ之介モグ太です。" + CALLFUNC A + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a2 ; "今回のユニットからいつものユニットの" + CALLFUNC R + MSG 0x1a3 ; "4倍の解像度になっています。" + CALLFUNC A + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a4 ; "まだ手打ちドットユニットなので、" + CALLFUNC R + MSG 0x1a5 ; "でかくなって大変ではあったのですが、" + CALLFUNC A + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a6 ; "風麟さんからはほぼリテイクが無かったので" + CALLFUNC R + MSG 0x1a7 ; "その辺りは楽でした。" + CALLFUNC A + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a8 ; "このタイプのユニットが沢山出てくる" + CALLFUNC R + MSG 0x1a9 ; "ゲームもまた発売されるので、" + CALLFUNC A + S_PUSH "顔/自画像/モグ太" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1aa ; "その時はまたアリスソフトのゲームで" + CALLFUNC R + MSG 0x1ab ; "遊んでいただけるとありがたいです!" + CALLFUNC A + RETURN +ENDFUNC アリスの館/モグ太 + +; アリスの館/ひさと +; RETURN: void +FUNC 4270 + S_PUSH "館/イラスト/ひさと/1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ac ; "こんにちは!ひさとです。" + CALLFUNC R + MSG 0x1ad ; "今回は印刷物とかロゴとか作りました〜" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ae ; "今回は館というタイトルイメージから" + CALLFUNC R + MSG 0x1af ; "セピア系の渋め?を目指してみました!" + CALLFUNC R + MSG 0x1b0 ; "気に入ってもらえるとうれしいなあ〜" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b1 ; "館ブログでも少し話出ていましたが、" + CALLFUNC R + MSG 0x1b2 ; "ロゴは、本当に" + CALLFUNC R + MSG 0x1b3 ; "風麟さんのオーダーどおりですので!w" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b4 ; "花で卵管とかあたり…あとは文字の色味とか。" + CALLFUNC R + MSG 0x1b5 ; "そんな指定が画像つきで来たときは" + CALLFUNC R + MSG 0x1b6 ; "思わず笑ってしまったのですがw" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b7 ; "あと↑で書きましたが初の" + CALLFUNC R + MSG 0x1b8 ; "風麟ブログに参加で嬉しかったです!" + CALLFUNC R + MSG 0x1b9 ; "いつも記事面白すぎて憧れでした…!" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ba ; "なんかすごいキャラになってましたけどね!" + CALLFUNC R + MSG 0x1bb ; "…え、そんなイメージなん…?(゜Д゜)" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1bc ; "というわけで久しぶりのアリスの館です。" + CALLFUNC R + MSG 0x1bd ; "えーいつぶりなん。" + CALLFUNC R + MSG 0x1be ; "ぱっと思い浮かばない程度に前ですね前回。" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1bf ; "折角なのでままん描いてみたよー" + CALLFUNC R + MSG 0x1c0 ; "おっぱーがすごい重力に逆らっているのは" + CALLFUNC R + MSG 0x1c1 ; "最初服着せようとしてたからです…!" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c2 ; "途中で面倒になったから裸ですよ!えー" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c3 ; "あと、本編CGにあわせて色塗ろうとしたら" + CALLFUNC R + MSG 0x1c4 ; "思ったよりずいぶんと濃い色で" + CALLFUNC R + MSG 0x1c5 ; "うまくバランス取れませんでしたw" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c6 ; "難しいぜー" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c7 ; "ブックレットでは莉々子描いてるので" + CALLFUNC R + MSG 0x1c8 ; "結局琴音だけ" + CALLFUNC R + MSG 0x1c9 ; "大きい等身描けませんでしたよ。" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ca ; "あ、あと雪乃もだ…" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cb ; "あ、パッケージ版購入いただいた方は" + CALLFUNC R + MSG 0x1cc ; "ソフトカタログもアレな母娘SD絵が" + CALLFUNC R + MSG 0x1cd ; "入ってるかもしれない?ので" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ce ; "是非見てみてくださいねー" + CALLFUNC R + MSG 0x1cf ; "まあばーじょん違いとかが" + CALLFUNC R + MSG 0x1d0 ; "入ってるかもしれないのでわからんですがw" + CALLFUNC A + S_PUSH "顔/自画像/ひさと" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d1 ; "ではでは〜またおあいしましょ〜" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + RETURN +ENDFUNC アリスの館/ひさと + +; アリスの館/おつゆ +; RETURN: void +FUNC 4271 + CALLFUNC ■字枠消去 + PUSH 1 + CALLFUNC 選択枠 + PUSH -2147483648 + S_PUSH "ここから先は、莉々子のネタバレを含みます" + PUSH 0 + CALLFUNC 選択肢 + PUSH -2147483648 + S_PUSH "" + PUSH 0 + CALLFUNC 選択肢 + PUSH 10 + S_PUSH "まだ見てないから、引き返す" + PUSH 0 + CALLFUNC 選択肢 + PUSH 11 + S_PUSH "莉々子エンド見たから、先に進む" + PUSH 0 + CALLFUNC 選択肢 + PUSH 0 + PUSH -1 + CALLFUNC 選択 + SWITCH 83 + JUMP 0x9bd9c +.CASE 83:0 10 + RETURN +.DEFAULT 83 + JUMP 0x9bd9c +0x9bd9c: + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d2 ; "こんにちは。" + CALLFUNC R + MSG 0x1d3 ; "広報おつゆフィーバーです。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d4 ; "「母娘乱館」、無事に発売となりました!" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d5 ; "「母娘乱館」の広報の話なのです。" + CALLFUNC R + MSG 0x1d6 ; "ブラック莉々子の話。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d7 ; "ブラック莉々子を広報で出す出さないで" + CALLFUNC R + MSG 0x1d8 ; "実はすごく悩みました。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d9 ; "ブラック莉々子は、広報で出せば、" + CALLFUNC R + MSG 0x1da ; "莉々子の人気が出るだろう" + CALLFUNC R + MSG 0x1db ; "ソフトの売上もあがるだろうと思ったのですが。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1dc ; "…これは知らないでプレイしたほうが" + CALLFUNC R + MSG 0x1dd ; "絶対にユーザーさんは楽しいだろうなぁ" + CALLFUNC R + MSG 0x1de ; "と思い、情報封鎖してしまいました^^;" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1df ; "ブラック莉々子の存在は" + CALLFUNC R + MSG 0x1e0 ; "プレイしていただいた" + CALLFUNC R + MSG 0x1e1 ; "ユーザー様との秘密、ということで…。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e2 ; "いいですよね。ブラック莉々子。" + CALLFUNC R + MSG 0x1e3 ; "ということで、歌います。" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e4 ; "ブラック莉々子だぞーー♪" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e5 ; "(「好きさブラックデビル」の音楽で)" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e6 ; "ブラック莉々子〜♪" + CALLFUNC R + MSG 0x1e7 ; "ブラックブラック莉々子〜♪" + CALLFUNC R + MSG 0x1e8 ; "ブヒブヒいいなさいー" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e9 ; "ブラック莉々子〜♪" + CALLFUNC R + MSG 0x1ea ; "ブラックブラック莉々子〜♪" + CALLFUNC R + MSG 0x1eb ; "あなたは豚よー" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ec ; "ブラック莉々子〜♪" + CALLFUNC R + MSG 0x1ed ; "ブラックブラック莉々子〜♪" + CALLFUNC R + MSG 0x1ee ; "兄さま大好き〜" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ef ; "ブラック莉々子〜♪" + CALLFUNC R + MSG 0x1f0 ; "ブラックブラック莉々子〜♪" + CALLFUNC R + MSG 0x1f1 ; "でもあなたは豚よ〜" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f2 ; "…さぁ君も莉々子組に入るんだ!" + CALLFUNC A + S_PUSH "顔/自画像/おつゆ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f3 ; "ハイル! リリー!" + CALLFUNC A + RETURN +ENDFUNC アリスの館/おつゆ +EOF システム\Fuurin\アリスの館.jaf + +; アンケート送信 +; VAR 0: n回答 : int +; VAR 1: r : string +; VAR 2: result : bool +; RETURN: void +FUNC 4272 + PUSH 1 + CALLFUNC ■アリスの館設定 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 28 + CALLFUNC ■音楽 + S_PUSH "立ち絵/アリス" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f4 ; "「いらっしゃいませ♀」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f5 ; "「アンケートへのご協力、" + CALLFUNC R + MSG 0x1f6 ; " ありがとうございます」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f7 ; "「質問が多いですが、気軽に答えて下さいね」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f8 ; "「送信後、ご意見が変わられた場合は、" + CALLFUNC R + MSG 0x1f9 ; " 再度お送り下さい」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fa ; "「それを、最新の結果として受け取らせて頂きます」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fb ; "「準備はよろしいですか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "はじめる" + S_PUSH "やめる" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_IF_LOC_NE_IMM n回答 2 0x9c242 + PUSH 0 + CALLFUNC ■アリスの館設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x9c242 +0x9c242: + SH_GLOBALREF g_userEnquite + CALLMETHOD UserEnquiteManager@init + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fc ; "「それでは、あなたのことをお聞きしますね」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fd ; "「あなたの年齢を教えてください」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 20歳未満" + S_PUSH "2 : 20〜24歳" + S_PUSH "3 : 25〜29歳" + S_PUSH "4 : 30〜34歳" + S_PUSH "5 : 35〜39歳" + S_PUSH "6 : 40歳代以上" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 1 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fe ; "「あなたは、男性ですか? 女性ですか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 男性" + S_PUSH "2 : 女性" + S_PUSH "3 : どちらでもない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 2 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ff ; "「あなたのエロゲー歴はどれぐらいですか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 1年未満" + S_PUSH "2 : 1〜2年" + S_PUSH "3 : 3〜4年" + S_PUSH "4 : 5年〜9年" + S_PUSH "5 : 10年以上" + S_PUSH "6 : 20年以上" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 3 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x200 ; "「アリスソフトのゲームを何本プレイしたことがありますか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : これが初めて" + S_PUSH "2 : 2本目です" + S_PUSH "3 : 3本目です" + S_PUSH "4 : 4本〜9本です" + S_PUSH "5 : 10本よりも多いよ" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 4 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x201 ; "「きのこ、たけのこ、どっちが好き?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : きのこ" + S_PUSH "2 : たけのこ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 5 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x202 ; "「……どっちもおいしいよね」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x203 ; "「ありがとうございました。" + CALLFUNC R + MSG 0x204 ; " これであなたのことがわかりました。" + CALLFUNC R + MSG 0x205 ; " 次は「母娘乱館」について質問します」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x206 ; "「本作の満足度を教えてください」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 最高、非常に満足している" + S_PUSH "2 : 充分、楽しめた" + S_PUSH "3 : まぁまぁだった" + S_PUSH "4 : 少し期待はずれ" + S_PUSH "5 : 全然駄目、つまらん" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 6 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x207 ; "「母娘乱館の良いところをひとつあげるとすれば?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : キャラクターが良かった" + S_PUSH "2 : エロが良かった" + S_PUSH "3 : 物語が良かった" + S_PUSH "4 : ゲーム性が良かった" + S_PUSH "5 : 全部良かった" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 7 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x208 ; "「本商品をパッケージで買いましたか? ダウンロードですか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : パッケージ" + S_PUSH "2 : ダウンロード" + S_PUSH "3 : どちらでもない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 8 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x209 ; "「販売価格について、どう感じましたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 高い" + S_PUSH "2 : 適正" + S_PUSH "3 : 安い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 9 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20a ; "「ヒロインが他の男に寝取られるゲームをどう思いますか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 寝取られは大好きです" + S_PUSH "2 : エロがよければ寝取られもOK" + S_PUSH "3 : 寝取られは勘弁してください" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 10 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20b ; "「おっぱいは大きいほうがいいですか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 巨乳がいいです" + S_PUSH "2 : ちょうどいいサイズがいいです" + S_PUSH "3 : 貧乳がいいです" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 11 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20c ; "「……えっち」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20d ; "「ありがとうございます。" + CALLFUNC R + MSG 0x20e ; " 残り半分です。" + CALLFUNC R + MSG 0x20f ; " 次は、ゲームの細かい部分の質問です」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x210 ; "「原画について、絵柄やデザインの品質はどうでしたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 12 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x211 ; "「CGの塗りの品質はどうでしたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 13 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x212 ; "「ゲームシステムについて、どう感じましたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 14 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x213 ; "「ゲームの操作性についてはどうでしたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 15 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x214 ; "「キャラクターの会話、物語については」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 16 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x215 ; "「エロシーンについては」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 17 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x216 ; "「本作の音楽はどうでしたか?」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "1 : 非常に気に入った" + S_PUSH "2 : 問題ない" + S_PUSH "3 : もう少しがんばってほしい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■アンケ選択肢 + ASSIGN + POP + SH_GLOBALREF g_userEnquite + PUSH 18 + SH_LOCALREF n回答 + CALLMETHOD UserEnquiteManager@set + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x217 ; "「ご意見ご感想があれば、800文字以内で" + CALLFUNC R + MSG 0x218 ; " ご自由にお書きください。" + CALLFUNC R + MSG 0x219 ; " 特に何もなければ、空欄でも構いません」" + CALLFUNC A + CALLFUNC 名札消去 + PUSH 1 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + SH_LOCALREF r + CALLFUNC ユーザアンケート自由入力 + S_ASSIGN + S_POP + SH_GLOBALREF g_userEnquite + PUSH 104 + SH_LOCAL_S_REF r + CALLMETHOD UserEnquiteManager@setString + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_userEnquite + CALLMETHOD UserEnquiteManager@createId + ASSIGN + POP + SH_LOCALREF result + NOT + IFZ 0x9d078 + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21a ; "「情報送信の準備に失敗しました……」" + CALLFUNC A + PUSH 0 + CALLFUNC ■アリスの館設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x9d078 +0x9d078: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_userEnquite + CALLMETHOD UserEnquiteManager@send + ASSIGN + POP + SH_LOCALREF result + NOT + IFZ 0x9d0e0 + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21b ; "「あらら、送信に失敗してしまいました……」" + CALLFUNC A + JUMP 0x9d17c +0x9d0e0: + PUSH 2 + PUSH 2 + PUSH -1 + PUSH -1 + CALLFUNC 字枠 + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21c ; "「……はい。おつかれさまでした。" + CALLFUNC R + MSG 0x21d ; " アンケートは以上になります。" + CALLFUNC R + MSG 0x21e ; " とっても参考になりました」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21f ; "「お答えいただいたアンケートは、" + CALLFUNC R + MSG 0x220 ; " 今後のゲーム開発の参考にさせて頂きます」" + CALLFUNC A + S_PUSH "アリス" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x221 ; "「ありがとうございました♀」" + CALLFUNC A +0x9d17c: + PUSH 0 + CALLFUNC ■アリスの館設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC アンケート送信 +EOF システム\Fuurin\アンケート.jaf + +; テキストスプライト設定 +; ARG 0: 番号 : int +; ARG 1: 中心X : int +; ARG 2: 中心Y : int +; ARG 3: Z値 : int +; ARG 4: 文字間隔 : int +; ARG 5: 縁取り : int +; ARG 6: st : sact_text_metrics_t +; RETURN: void +FUNC 4273 + RETURN +ENDFUNC テキストスプライト設定 + +; テキストスプライト構造体設定 +; ARG 0: フォントサイズ : int +; ARG 1: 赤 : int +; ARG 2: 緑 : int +; ARG 3: 青 : int +; ARG 4: 淵赤 : int +; ARG 5: 淵緑 : int +; ARG 6: 淵青 : int +; VAR 7: st : sact_text_metrics_t +; RETURN: sact_text_metrics_t +FUNC 4274 + SH_LOCALDELETE st + SH_LOCALCREATE st sact_text_metrics_t + SH_LOCALREF st + PUSH 3 + SH_LOCALREF フォントサイズ + ASSIGN + POP + SH_LOCALREF st + PUSH 0 + SH_LOCALREF 赤 + ASSIGN + POP + SH_LOCALREF st + PUSH 1 + SH_LOCALREF 緑 + ASSIGN + POP + SH_LOCALREF st + PUSH 2 + SH_LOCALREF 青 + ASSIGN + POP + SH_LOCALREF st + PUSH 10 + SH_LOCALREF 淵赤 + ASSIGN + POP + SH_LOCALREF st + PUSH 11 + SH_LOCALREF 淵緑 + ASSIGN + POP + SH_LOCALREF st + PUSH 12 + SH_LOCALREF 淵青 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SR_REF sact_text_metrics_t + RETURN + PUSH -1 + RETURN +ENDFUNC テキストスプライト構造体設定 +EOF システム\Mituki\設定.jaf + +; KeyInputWait +; ARG 0: nTime : int +; ARG 1: bControl : bool +; VAR 2: bKeyIsDownOk : bool +; VAR 3: bKeyIsDownCancel : bool +; VAR 4: cTimer : CASTimer +; RETURN: void +FUNC 4275 + SH_LOCALASSIGN bKeyIsDownOk 0 + SH_LOCALASSIGN bKeyIsDownCancel 0 + SH_LOCALDELETE cTimer + SH_LOCALCREATE cTimer CASTimer + SH_LOCALREF cTimer + CALLMETHOD CASTimer@Reset +0x9d2c0: + PUSH 1 + IFZ 0x9d41c + SH_LOCALREF bKeyIsDownOk + NOT + IFZ 0x9d2f4 + SH_LOCALREF bKeyIsDownCancel + NOT + IFZ 0x9d2f4 + PUSH 1 + JUMP 0x9d2fa +0x9d2f4: + PUSH 0 +0x9d2fa: + IFZ 0x9d3a6 + SH_LOCALREF nTime + PUSH -2147483648 + NOTE + IFZ 0x9d33a + SH_LOCALREF nTime + SH_LOCALREF cTimer + CALLMETHOD CASTimer@Get + LTE + IFZ 0x9d33a + PUSH 1 + JUMP 0x9d340 +0x9d33a: + PUSH 0 +0x9d340: + IFZ 0x9d352 + JUMP 0x9d41c + JUMP 0x9d352 +0x9d352: + PUSHLOCALPAGE + PUSH 2 + CALLFUNC AFL_KeyIsDownOk + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_KeyIsDownCancel + ASSIGN + POP + SH_LOCALREF bControl + IFZ 0x9d3a0 + CALLFUNC AFL_KeyIsDownSkip + IFZ 0x9d39a + JUMP 0x9d41c + JUMP 0x9d39a +0x9d39a: + JUMP 0x9d3a0 +0x9d3a0: + JUMP 0x9d40a +0x9d3a6: + PUSHLOCALPAGE + PUSH 2 + CALLFUNC AFL_KeyIsDownOk + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_KeyIsDownCancel + ASSIGN + POP + SH_LOCALREF bKeyIsDownOk + NOT + IFZ 0x9d3f2 + SH_LOCALREF bKeyIsDownCancel + NOT + IFZ 0x9d3f2 + PUSH 1 + JUMP 0x9d3f8 +0x9d3f2: + PUSH 0 +0x9d3f8: + IFZ 0x9d40a + JUMP 0x9d41c + JUMP 0x9d40a +0x9d40a: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0x9d2c0 +0x9d41c: + RETURN +ENDFUNC KeyInputWait + +; KeyIsDownDirection +; VAR 0: bUp : bool +; VAR 1: bDown : bool +; VAR 2: bLeft : bool +; VAR 3: bRight : bool +; RETURN: bool +FUNC 4276 + PUSHLOCALPAGE + PUSH 0 + PUSH 38 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSH 40 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSH 37 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSH 39 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + SH_LOCALREF bUp + IFNZ 0x9d4ae + SH_LOCALREF bDown + IFNZ 0x9d4ae + PUSH 0 + JUMP 0x9d4b4 +0x9d4ae: + PUSH 1 +0x9d4b4: + IFNZ 0x9d4d2 + SH_LOCALREF bLeft + IFNZ 0x9d4d2 + PUSH 0 + JUMP 0x9d4d8 +0x9d4d2: + PUSH 1 +0x9d4d8: + IFNZ 0x9d4f6 + SH_LOCALREF bRight + IFNZ 0x9d4f6 + PUSH 0 + JUMP 0x9d4fc +0x9d4f6: + PUSH 1 +0x9d4fc: + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC KeyIsDownDirection + +; KeyIsDownPageChange +; VAR 0: bPageUp : bool +; VAR 1: bPageDown : bool +; RETURN: bool +FUNC 4277 + PUSHLOCALPAGE + PUSH 0 + PUSH 33 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSH 34 + CALLFUNC AFL_IsKeyDown + ASSIGN + POP + SH_LOCALREF bPageUp + IFNZ 0x9d568 + SH_LOCALREF bPageDown + IFNZ 0x9d568 + PUSH 0 + JUMP 0x9d56e +0x9d568: + PUSH 1 +0x9d56e: + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC KeyIsDownPageChange + +; AFL_KeyIsDownOk +; RETURN: bool +FUNC 4278 + PUSH 13 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9d5b6 + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9d5b6 + PUSH 0 + JUMP 0x9d5bc +0x9d5b6: + PUSH 1 +0x9d5bc: + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_KeyIsDownOk + +; AFL_KeyIsDownSkip +; RETURN: bool +FUNC 4279 + PUSH 17 + CALLFUNC AFL_IsKeyDown + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_KeyIsDownSkip + +; AFL_KeyIsDownCancel +; RETURN: bool +FUNC 4280 + PUSH 32 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9d626 + PUSH 2 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9d626 + PUSH 0 + JUMP 0x9d62c +0x9d626: + PUSH 1 +0x9d62c: + IFNZ 0x9d650 + PUSH 27 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9d650 + PUSH 0 + JUMP 0x9d656 +0x9d650: + PUSH 1 +0x9d656: + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC AFL_KeyIsDownCancel +EOF システム\Mituki\キー関数.jaf + +; ■シナリオデバッグ初期化 +; RETURN: void +FUNC 4281 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d68a + RETURN + JUMP 0x9d68a +0x9d68a: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Init + RETURN +ENDFUNC ■シナリオデバッグ初期化 + +; ■シナリオデバッグページ追加 +; ARG 0: szPageTitle : string +; ARG 1: szBeforePageTitle : string +; RETURN: void +FUNC 4282 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d6ba + RETURN + JUMP 0x9d6ba +0x9d6ba: + SH_GLOBALREF g_cScenarioDebug + SH_LOCAL_S_REF szPageTitle + SH_LOCAL_S_REF szBeforePageTitle + CALLMETHOD C_SCENARIO_DEBUG@AddNewPage + RETURN +ENDFUNC ■シナリオデバッグページ追加 + +; ■シナリオデバッグデータセット +; ARG 0: szPageTitle : string +; ARG 1: szDataFunction : string +; ARG 2: szDataTitle : string +; RETURN: void +FUNC 4283 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d6f6 + RETURN + JUMP 0x9d6f6 +0x9d6f6: + SH_GLOBALREF g_cScenarioDebug + SH_LOCAL_S_REF szPageTitle + SH_LOCAL_S_REF szDataFunction + SH_LOCAL_S_REF szDataTitle + CALLMETHOD C_SCENARIO_DEBUG@AddNewData + RETURN +ENDFUNC ■シナリオデバッグデータセット + +; ■シナリオデバッグ +; RETURN: void +FUNC 4284 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d738 + RETURN + JUMP 0x9d738 +0x9d738: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Run + RETURN +ENDFUNC ■シナリオデバッグ + +; ■シナリオデバッグ終了 +; RETURN: void +FUNC 4285 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d768 + RETURN + JUMP 0x9d768 +0x9d768: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Delete + RETURN +ENDFUNC ■シナリオデバッグ終了 + +; _■シナリオデバッグ初期化 +; RETURN: void +FUNC 4286 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d798 + RETURN + JUMP 0x9d798 +0x9d798: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Init + RETURN +ENDFUNC _■シナリオデバッグ初期化 + +; _■シナリオデバッグページ追加 +; ARG 0: szPageTitle : string +; ARG 1: szBeforePageTitle : string +; RETURN: void +FUNC 4287 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d7c8 + RETURN + JUMP 0x9d7c8 +0x9d7c8: + SH_GLOBALREF g_cScenarioDebug + SH_LOCAL_S_REF szPageTitle + SH_LOCAL_S_REF szBeforePageTitle + CALLMETHOD C_SCENARIO_DEBUG@AddNewPage + RETURN +ENDFUNC _■シナリオデバッグページ追加 + +; _■シナリオデバッグデータセット +; ARG 0: szPageTitle : string +; ARG 1: szDataFunction : string +; ARG 2: szDataTitle : string +; RETURN: void +FUNC 4288 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d804 + RETURN + JUMP 0x9d804 +0x9d804: + SH_GLOBALREF g_cScenarioDebug + SH_LOCAL_S_REF szPageTitle + SH_LOCAL_S_REF szDataFunction + SH_LOCAL_S_REF szDataTitle + CALLMETHOD C_SCENARIO_DEBUG@AddNewData + RETURN +ENDFUNC _■シナリオデバッグデータセット + +; _■シナリオデバッグ +; RETURN: void +FUNC 4289 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d846 + RETURN + JUMP 0x9d846 +0x9d846: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Run + RETURN +ENDFUNC _■シナリオデバッグ + +; _■シナリオデバッグ終了 +; RETURN: void +FUNC 4290 + CALLSYS system.IsDebugMode + NOT + IFZ 0x9d876 + RETURN + JUMP 0x9d876 +0x9d876: + SH_GLOBALREF g_cScenarioDebug + CALLMETHOD C_SCENARIO_DEBUG@Delete + RETURN +ENDFUNC _■シナリオデバッグ終了 +EOF システム\Mituki\シナリオデバッグ関数\シナリオデバッグ関数.jaf + +; C_SCENARIO_DEBUG@0 +; RETURN: void +FUNC 4291 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@2 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@Delete + RETURN + +; C_SCENARIO_DEBUG@1 +; RETURN: void +FUNC 4292 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@Delete + RETURN + +; C_SCENARIO_DEBUG@Init +; RETURN: void +FUNC 4293 + SH_STRUCTREF 4 + SH_S_ASSIGN_STR0 "TopPage" + PUSHSTRUCTPAGE + SH_STRUCT_S_REF 4 + S_PUSH "" + CALLMETHOD C_SCENARIO_DEBUG@AddNewPage + RETURN + +; C_SCENARIO_DEBUG@AddNewPage +; ARG 0: szPageTitle : string +; ARG 1: szBeforePageTitle : string +; VAR 2: nIndex : int +; RETURN: void +FUNC 4294 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_LOCAL_S_REF szPageTitle + CALLMETHOD C_SCENARIO_DEBUG@GetPageIndex + ASSIGN + POP + SH_LOCALSREF_NE_STR0 szPageTitle "TopPage" + IFZ 0x9d92c + SH_LOCALSREF_EQ_STR0 szBeforePageTitle "" + IFZ 0x9d92c + PUSH 1 + JUMP 0x9d932 +0x9d92c: + PUSH 0 +0x9d932: + IFZ 0x9d94a + SH_LOCALREF szBeforePageTitle + SH_S_ASSIGN_STR0 "TopPage" + JUMP 0x9d94a +0x9d94a: + SH_IF_LOC_NE_IMM nIndex -2147483648 0x9d98e + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 3 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF nIndex + PUSH 1 + ADD + PUSH 1 + A_REALLOC + JUMP 0x9d98e +0x9d98e: + SH_STRUCTREF 3 + SH_LOCALREF nIndex + REF + SH_LOCAL_S_REF szPageTitle + SH_LOCAL_S_REF szBeforePageTitle + CALLMETHOD C_SCENARIO_DEBUG_PAGE@Init + RETURN + +; C_SCENARIO_DEBUG@AddNewData +; ARG 0: szPageTitle : string +; ARG 1: szDataFunction : string +; ARG 2: szDataTitle : string +; VAR 3: nPageIndex : int +; VAR 4: szError : string +; VAR 5: nIndex : int +; RETURN: void +FUNC 4295 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCAL_S_REF szPageTitle + CALLMETHOD C_SCENARIO_DEBUG@GetPageIndex + ASSIGN + POP + SH_IF_LOC_NE_IMM nPageIndex -2147483648 0x9da20 + SH_LOCALREF szError + S_PUSH "■警告■ページ[ %s ]は存在しません。関数[ %s ]の登録に失敗しました。\n" + SH_LOCAL_S_REF szPageTitle + PUSH 4 + S_MOD + SH_LOCAL_S_REF szDataFunction + PUSH 4 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF szError + CALLSYS system.Output + S_POP + RETURN + JUMP 0x9da20 +0x9da20: + PUSHLOCALPAGE + PUSH 5 + PUSHSTRUCTPAGE + SH_LOCAL_S_REF szDataFunction + CALLMETHOD C_SCENARIO_DEBUG@GetDataIndex + ASSIGN + POP + SH_IF_LOC_NE_IMM nIndex -2147483648 0x9da7e + PUSHLOCALPAGE + PUSH 5 + A_NUMOF_STRUCT_1 2 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF nIndex + PUSH 1 + ADD + PUSH 1 + A_REALLOC + JUMP 0x9da7e +0x9da7e: + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + SH_LOCAL_S_REF szDataFunction + SH_LOCAL_S_REF szDataTitle + CALLMETHOD C_SCENARIO_DEBUG_DATA@Init + POP + SH_STRUCTREF 3 + SH_LOCALREF nPageIndex + REF + SH_LOCALREF nIndex + CALLMETHOD C_SCENARIO_DEBUG_PAGE@AddDataIndex + RETURN + +; C_SCENARIO_DEBUG@Run +; VAR 0: nSelect : int +; VAR 1: szNowPage : string +; RETURN: void +FUNC 4296 + SH_LOCALASSIGN nSelect 0 + SH_LOCALREF szNowPage + SH_S_ASSIGN_STR0 "" +0x9dad8: + PUSH 1 + IFZ 0x9dc04 + SH_STRUCTSREF_NE_LOCALSREF 4 szNowPage + IFZ 0x9db0e + SH_LOCALREF szNowPage + SH_SASSIGN_STRUCTSREF 4 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@GetAboutArray + JUMP 0x9db0e +0x9db0e: + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@SetPageSelect + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@SetDataSelect + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG@SetSystemSelect + PUSHLOCALPAGE + PUSH 0 + CALLFUNC テスト選択 + ASSIGN + POP + SH_IF_LOC_NE_IMM nSelect 2147483647 0x9db52 + JUMP 0x9dad8 + JUMP 0x9db52 +0x9db52: + SH_IF_LOC_GT_IMM nSelect 0 0x9db94 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTSREF_NE_STR0 4 "TopPage" + IFZ 0x9db84 + PUSH 2147483644 + JUMP 0x9db8a +0x9db84: + PUSH 2147483646 +0x9db8a: + ASSIGN + POP + JUMP 0x9db94 +0x9db94: + SH_IF_LOC_NE_IMM nSelect 2147483646 0x9dbae + JUMP 0x9dc04 + JUMP 0x9dbae +0x9dbae: + PUSHSTRUCTPAGE + SH_LOCALREF nSelect + CALLMETHOD C_SCENARIO_DEBUG@SelectSystem + IFZ 0x9dbce + JUMP 0x9dad8 + JUMP 0x9dbce +0x9dbce: + PUSHSTRUCTPAGE + SH_LOCALREF nSelect + CALLMETHOD C_SCENARIO_DEBUG@SelectPage + IFZ 0x9dbee + JUMP 0x9dad8 + JUMP 0x9dbee +0x9dbee: + PUSHSTRUCTPAGE + SH_LOCALREF nSelect + CALLMETHOD C_SCENARIO_DEBUG@SelectData + POP + JUMP 0x9dad8 +0x9dc04: + RETURN + +; C_SCENARIO_DEBUG@Delete +; RETURN: void +FUNC 4297 + SH_MEM_ASSIGN_IMM 5 1 + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + RETURN + +; C_SCENARIO_DEBUG@GetPageIndex +; ARG 0: szTitle : string +; VAR 1: niCnt : int +; VAR 2: nNumof : int +; RETURN: int +FUNC 4298 + SH_LOCALASSIGN niCnt 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 3 + ASSIGN + POP + SH_LOCALASSIGN niCnt 0 +0x9dc6c: + SH_LOCALREF niCnt + SH_LOCALREF nNumof + LT + IFZ 0x9dcce + JUMP 0x9dc92 +0x9dc86: + SH_LOCALINC niCnt + JUMP 0x9dc6c +0x9dc92: + SH_STRUCTREF 3 + SH_LOCALREF niCnt + REF + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetPageTitle + SH_LOCAL_S_REF szTitle + S_NOTE + IFZ 0x9dcc0 + JUMP 0x9dc86 + JUMP 0x9dcc0 +0x9dcc0: + SH_LOCALREF niCnt + RETURN + JUMP 0x9dc86 +0x9dcce: + PUSH -2147483648 + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG@GetDataIndex +; ARG 0: szFunction : string +; VAR 1: niCnt : int +; VAR 2: nNumof : int +; RETURN: int +FUNC 4299 + SH_LOCALASSIGN niCnt 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 2 + ASSIGN + POP + SH_LOCALASSIGN niCnt 0 +0x9dd0a: + SH_LOCALREF niCnt + SH_LOCALREF nNumof + LT + IFZ 0x9dd6c + JUMP 0x9dd30 +0x9dd24: + SH_LOCALINC niCnt + JUMP 0x9dd0a +0x9dd30: + SH_STRUCTREF 2 + SH_LOCALREF niCnt + REF + CALLMETHOD C_SCENARIO_DEBUG_DATA@GetFunction + SH_LOCAL_S_REF szFunction + S_NOTE + IFZ 0x9dd5e + JUMP 0x9dd24 + JUMP 0x9dd5e +0x9dd5e: + SH_LOCALREF niCnt + RETURN + JUMP 0x9dd24 +0x9dd6c: + PUSH -2147483648 + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG@GetAboutArray +; VAR 0: niCnt : int +; VAR 1: nNumof : int +; VAR 2: nIndex : int +; RETURN: void +FUNC 4300 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_LOCALASSIGN niCnt 0 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 3 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_STRUCT_S_REF 4 + CALLMETHOD C_SCENARIO_DEBUG@GetPageIndex + ASSIGN + POP + SH_LOCALASSIGN niCnt 0 +0x9ddd6: + SH_LOCALREF niCnt + SH_LOCALREF nNumof + LT + IFZ 0x9de40 + JUMP 0x9ddfc +0x9ddf0: + SH_LOCALINC niCnt + JUMP 0x9ddd6 +0x9ddfc: + SH_STRUCTREF 3 + SH_LOCALREF niCnt + REF + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetBeforePageTitle + SH_STRUCT_S_REF 4 + S_NOTE + IFZ 0x9de2a + JUMP 0x9ddf0 + JUMP 0x9de2a +0x9de2a: + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF niCnt + A_PUSHBACK + JUMP 0x9ddf0 +0x9de40: + SH_STRUCTREF 3 + SH_LOCALREF nIndex + REF + SH_STRUCTREF 1 + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetDataArray + RETURN + +; C_SCENARIO_DEBUG@SetPageSelect +; VAR 0: niCnt : int +; VAR 1: nNumof : int +; VAR 2: nIndex : int +; VAR 3: szTitle : string +; RETURN: void +FUNC 4301 + SH_IF_STRUCT_A_NOT_EMPTY 0 0x9de74 + RETURN + JUMP 0x9de74 +0x9de74: + SH_LOCALASSIGN niCnt 0 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSH 2147483647 + S_PUSH "―― ページ ――" + PUSH 0 + CALLFUNC 選択肢 + SH_LOCALASSIGN niCnt 0 +0x9deb2: + SH_LOCALREF niCnt + SH_LOCALREF nNumof + LT + IFZ 0x9df36 + JUMP 0x9ded8 +0x9decc: + SH_LOCALINC niCnt + JUMP 0x9deb2 +0x9ded8: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF niCnt + REF + ASSIGN + POP + SH_LOCALREF szTitle + SH_STRUCTREF 3 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetPageTitle + S_ASSIGN + S_POP + SH_LOCALREF niCnt + PUSH 1 + ADD + SH_LOCAL_S_REF szTitle + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x9decc +0x9df36: + RETURN + +; C_SCENARIO_DEBUG@SetDataSelect +; VAR 0: niCnt : int +; VAR 1: nPageNumof : int +; VAR 2: nDataNumof : int +; VAR 3: nIndex : int +; VAR 4: szTitle : string +; RETURN: void +FUNC 4302 + SH_IF_STRUCT_A_NOT_EMPTY 1 0x9df50 + RETURN + JUMP 0x9df50 +0x9df50: + SH_LOCALASSIGN niCnt 0 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 1 + ASSIGN + POP + SH_LOCALASSIGN nIndex 0 + SH_LOCALREF szTitle + SH_S_ASSIGN_STR0 "" + PUSH 2147483647 + S_PUSH "―― データ ――" + PUSH 0 + CALLFUNC 選択肢 + SH_LOCALASSIGN niCnt 0 +0x9dfb6: + SH_LOCALREF niCnt + SH_LOCALREF nDataNumof + LT + IFZ 0x9e070 + JUMP 0x9dfdc +0x9dfd0: + SH_LOCALINC niCnt + JUMP 0x9dfb6 +0x9dfdc: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 1 + SH_LOCALREF niCnt + REF + ASSIGN + POP + SH_IF_STRUCTREF_Z 5 0x9e024 + SH_LOCALREF szTitle + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_DATA@GetTitle + S_ASSIGN + S_POP + JUMP 0x9e042 +0x9e024: + SH_LOCALREF szTitle + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_DATA@GetFunction + S_ASSIGN + S_POP +0x9e042: + SH_LOCALREF niCnt + SH_LOCALREF nPageNumof + ADD + PUSH 1 + ADD + SH_LOCAL_S_REF szTitle + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x9dfd0 +0x9e070: + RETURN + +; C_SCENARIO_DEBUG@SetSystemSelect +; RETURN: void +FUNC 4303 + PUSH 2147483647 + S_PUSH "―― システム ――" + PUSH 0 + CALLFUNC 選択肢 + PUSH 2147483643 + SH_IF_STRUCTREF_Z 5 0x9e0ac + S_PUSH "関数名を表示" + JUMP 0x9e0b2 +0x9e0ac: + S_PUSH "タイトルを表示" +0x9e0b2: + PUSH 0 + CALLFUNC 選択肢 + SH_STRUCTSREF_NE_STR0 4 "TopPage" + IFZ 0x9e104 + PUSH 2147483645 + S_PUSH "トップページへ" + PUSH 0 + CALLFUNC 選択肢 + PUSH 2147483644 + S_PUSH "前のページへ戻る" + PUSH 0 + CALLFUNC 選択肢 + JUMP 0x9e104 +0x9e104: + PUSH 2147483646 + S_PUSH "終了" + PUSH 0 + CALLFUNC 選択肢 + RETURN + +; C_SCENARIO_DEBUG@SelectSystem +; ARG 0: nSelect : int +; VAR 1: nIndex : int +; VAR 2: bFlag : bool +; RETURN: bool +FUNC 4304 + SH_LOCALASSIGN nIndex 0 + SH_LOCALASSIGN bFlag 1 + SH_LOCALREF nSelect + SWITCH 84 + JUMP 0x9e1c6 +.CASE 84:2 2147483645 + SH_STRUCTREF 4 + SH_S_ASSIGN_STR0 "TopPage" + JUMP 0x9e1c6 +.CASE 84:1 2147483644 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_STRUCT_S_REF 4 + CALLMETHOD C_SCENARIO_DEBUG@GetPageIndex + ASSIGN + POP + SH_STRUCTREF 4 + SH_STRUCTREF 3 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetBeforePageTitle + S_ASSIGN + S_POP + JUMP 0x9e1c6 +.CASE 84:0 2147483643 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 5 + NOT + ITOB + ASSIGN + POP + JUMP 0x9e1c6 +.DEFAULT 84 + SH_LOCALASSIGN bFlag 0 + JUMP 0x9e1c6 +0x9e1c6: + SH_LOCALREF bFlag + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG@SelectPage +; ARG 0: nSelect : int +; VAR 1: nIndex : int +; VAR 2: nPageNumof : int +; RETURN: bool +FUNC 4305 + SH_LOCALASSIGN nIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + SH_LOCALDEC nSelect + SH_IF_LOC_LT_IMM nSelect 0 0x9e22c + SH_LOCALREF nPageNumof + SH_LOCALREF nSelect + LTE + IFNZ 0x9e22c + PUSH 0 + JUMP 0x9e232 +0x9e22c: + PUSH 1 +0x9e232: + IFZ 0x9e246 + PUSH 0 + RETURN + JUMP 0x9e246 +0x9e246: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF nSelect + REF + ASSIGN + POP + SH_STRUCTREF 4 + SH_STRUCTREF 3 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_PAGE@GetPageTitle + S_ASSIGN + S_POP + PUSH 1 + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG@SelectData +; ARG 0: nSelect : int +; VAR 1: nIndex : int +; VAR 2: nPageNumof : int +; VAR 3: nDataNumof : int +; VAR 4: szFunction : string +; RETURN: bool +FUNC 4306 + SH_LOCALASSIGN nIndex 0 + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + A_NUMOF_STRUCT_1 1 + ASSIGN + POP + SH_LOCALREF szFunction + SH_S_ASSIGN_STR0 "" + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF nPageNumof + PUSH 1 + ADD + MINUSA + POP + SH_IF_LOC_LT_IMM nSelect 0 0x9e316 + SH_LOCALREF nDataNumof + SH_LOCALREF nSelect + LTE + IFNZ 0x9e316 + PUSH 0 + JUMP 0x9e31c +0x9e316: + PUSH 1 +0x9e31c: + IFZ 0x9e330 + PUSH 0 + RETURN + JUMP 0x9e330 +0x9e330: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + SH_LOCALREF nSelect + REF + ASSIGN + POP + SH_LOCALREF szFunction + SH_STRUCTREF 2 + SH_LOCALREF nIndex + REF + CALLMETHOD C_SCENARIO_DEBUG_DATA@GetFunction + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + SH_LOCAL_S_REF szFunction + CALLMETHOD C_SCENARIO_DEBUG@PlayEvent + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG@PlayEvent +; ARG 0: szFunction : string +; VAR 1: Func : functype +; VAR 2: szError : string +; RETURN: bool +FUNC 4307 + SH_LOCALASSIGN Func 0 + SH_LOCAL_S_REF szFunction + CALLSYS system.ExistFunc + NOT + IFZ 0x9e3de + SH_LOCALREF szError + S_PUSH "■警告■関数[ %s ]は存在しません。\n" + SH_LOCAL_S_REF szFunction + PUSH 4 + S_MOD + S_ASSIGN + S_POP + SH_LOCAL_S_REF szError + CALLSYS system.Output + S_POP + PUSH 0 + RETURN + JUMP 0x9e3de +0x9e3de: + PUSHLOCALPAGE + PUSH 1 + SH_LOCAL_S_REF szFunction + PUSH 42 + FT_ASSIGNS + S_POP + SH_LOCALREF Func + PUSH 42 + CALLFUNC2 + SH_LOCALASSIGN Func 0 + PUSH 1 + RETURN + PUSH 0 + RETURN +EOF システム\Mituki\シナリオデバッグ関数\C_SCENARIO_DEBUG\C_SCENARIO_DEBUG.jaf + +; C_SCENARIO_DEBUG_DATA@0 +; RETURN: void +FUNC 4308 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG_DATA@2 + RETURN + +; C_SCENARIO_DEBUG_DATA@1 +; RETURN: void +FUNC 4309 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG_DATA@Delete + RETURN + +; C_SCENARIO_DEBUG_DATA@Init +; ARG 0: szFunction : string +; ARG 1: szTitle : string +; RETURN: bool +FUNC 4310 + SH_LOCALSREF_EQ_STR0 szTitle "" + IFZ 0x9e46a + SH_LOCALREF_SASSIGN_LOCALSREF szTitle szFunction + JUMP 0x9e46a +0x9e46a: + SH_STRUCTREF_SASSIGN_LOCALSREF 1 szFunction + SH_STRUCTREF_SASSIGN_LOCALSREF 0 szTitle + PUSH 1 + RETURN + PUSH 0 + RETURN + +; C_SCENARIO_DEBUG_DATA@GetTitle +; RETURN: string +FUNC 4311 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; C_SCENARIO_DEBUG_DATA@GetFunction +; RETURN: string +FUNC 4312 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; C_SCENARIO_DEBUG_DATA@Delete +; RETURN: void +FUNC 4313 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + RETURN +EOF システム\Mituki\シナリオデバッグ関数\C_SCENARIO_DEBUG\C_SCENARIO_DEBUG_DATA.jaf + +; C_SCENARIO_DEBUG_PAGE@0 +; RETURN: void +FUNC 4314 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG_PAGE@2 + RETURN + +; C_SCENARIO_DEBUG_PAGE@1 +; RETURN: void +FUNC 4315 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG_PAGE@Delete + RETURN + +; C_SCENARIO_DEBUG_PAGE@Init +; ARG 0: szTitle : string +; ARG 1: szBeforePageTitle : string +; RETURN: void +FUNC 4316 + PUSHSTRUCTPAGE + CALLMETHOD C_SCENARIO_DEBUG_PAGE@Delete + SH_STRUCTREF_SASSIGN_LOCALSREF 0 szTitle + SH_STRUCTREF_SASSIGN_LOCALSREF 1 szBeforePageTitle + RETURN + +; C_SCENARIO_DEBUG_PAGE@AddDataIndex +; ARG 0: nDateIndex : int +; RETURN: void +FUNC 4317 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_NUMOF_STRUCT_1 2 + SH_LOCALREF nDateIndex + PUSH 0 + A_FIND + PUSH -1 + NOTE + IFZ 0x9e562 + RETURN + JUMP 0x9e562 +0x9e562: + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF nDateIndex + A_PUSHBACK + RETURN + +; C_SCENARIO_DEBUG_PAGE@GetPageTitle +; RETURN: string +FUNC 4318 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; C_SCENARIO_DEBUG_PAGE@GetBeforePageTitle +; RETURN: string +FUNC 4319 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; C_SCENARIO_DEBUG_PAGE@GetDataArray +; ARG 0: anBuffer : ref array +; RETURN: void +FUNC 4320 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 2 + PUSH 1 + A_ALLOC + PUSHLOCALPAGE + PUSH 0 + PUSH 0 + SH_STRUCTREF 2 + PUSH 0 + A_NUMOF_STRUCT_1 2 + A_COPY + POP + RETURN + +; C_SCENARIO_DEBUG_PAGE@Delete +; RETURN: void +FUNC 4321 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "" + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + RETURN +EOF システム\Mituki\シナリオデバッグ関数\C_SCENARIO_DEBUG\C_SCENARIO_DEBUG_PAGE.jaf + +; initBackLog +; RETURN: void +FUNC 4322 + S_PUSH "システム/バックログ/背景" + CALLFUNC バックログ画面_背景CG + PUSH 178 + PUSH 59 + CALLFUNC バックログ画面_テキスト位置 + PUSH 25 + CALLFUNC バックログ画面_テキスト行数 + PUSH 40 + CALLFUNC バックログ画面_テキスト桁数 + PUSH 30 + CALLFUNC バックログ画面_テキスト文字サイズ + PUSH 0 + CALLFUNC バックログ画面_テキスト字間隔設定 + PUSH -5 + CALLFUNC バックログ画面_テキスト行間隔設定 + PUSH 259 + PUSH 255 + PUSH 255 + PUSH 255 + F_PUSH 0.000000 + PUSH 0 + PUSH 0 + PUSH 0 + F_PUSH 1.000000 + CALLFUNC バックログ画面_テキスト通常プロパティ設定 + PUSH 259 + PUSH 255 + PUSH 255 + PUSH 180 + F_PUSH 0.000000 + PUSH 0 + PUSH 0 + PUSH 0 + F_PUSH 1.000000 + CALLFUNC バックログ画面_テキスト音声ありプロパティ設定 + PUSH 259 + PUSH 255 + PUSH 255 + PUSH 255 + F_PUSH 0.000000 + PUSH 255 + PUSH 0 + PUSH 0 + F_PUSH 1.000000 + CALLFUNC バックログ画面_テキスト音声ありオンカーソルプロパティ設定 + PUSH 259 + PUSH 200 + PUSH 200 + PUSH 255 + F_PUSH 0.000000 + PUSH 0 + PUSH 0 + PUSH 0 + F_PUSH 1.000000 + CALLFUNC バックログ画面_テキスト音声再生中プロパティ設定 + S_PUSH "システム/バックログ/バー/OFF" + S_PUSH "システム/バックログ/バー/ON" + CALLFUNC バックログ画面_スクロールボックスCG + PUSH 938 + PUSH 96 + PUSH 36 + PUSH 537 + CALLFUNC バックログ画面_スクロールボックス領域 + S_PUSH "システム/バックログ/上矢印/OFF" + S_PUSH "システム/バックログ/上矢印/ON" + PUSH 936 + PUSH 45 + CALLFUNC バックログ画面_アップボタン + S_PUSH "システム/バックログ/下矢印/OFF" + S_PUSH "システム/バックログ/下矢印/ON" + PUSH 936 + PUSH 634 + CALLFUNC バックログ画面_ダウンボタン + S_PUSH "システム/バックログ/戻る/OFF" + S_PUSH "システム/バックログ/戻る/ON" + PUSH 914 + PUSH 691 + CALLFUNC バックログ画面_戻るボタン + PUSH 1002 + CALLFUNC バックログ画面_決定音 + PUSH 1001 + CALLFUNC バックログ画面_カーソル音 + PUSH 1003 + CALLFUNC バックログ画面_キャンセル音 + RETURN +ENDFUNC initBackLog +EOF システム\DJCPP\asra_setting\BackLog.jaf + +; initBackScene +; RETURN: void +FUNC 4323 + PUSH 797 + PUSH 728 + PUSH 0 + S_PUSH "システム/バックシーン/左ボタン/OFF" + S_PUSH "システム/バックシーン/左ボタン/ON" + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_前ボタン + PUSH 835 + PUSH 728 + PUSH 0 + S_PUSH "システム/バックシーン/右ボタン/OFF" + S_PUSH "システム/バックシーン/右ボタン/ON" + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_次ボタン + PUSH 936 + PUSH 728 + PUSH 0 + S_PUSH "システム/バックシーン/戻る/OFF" + S_PUSH "システム/バックシーン/戻る/ON" + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_終ボタン + PUSH 877 + PUSH 728 + PUSH 0 + S_PUSH "システム/バックシーン/ボイス/OFF" + S_PUSH "システム/バックシーン/ボイス/ON" + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_音声再生ボタン + PUSH 803 + PUSH 577 + PUSH 0 + S_PUSH "システム/バックシーン/ページ数" + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_タイトル + PUSH 921 + PUSH 579 + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_ページ数字位置 + PUSH 979 + PUSH 579 + PUSH -2147483648 + CALLFUNC S_バックシーン画面設定_最大ページ数字位置 + PUSH 18 + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC S_バックシーン画面設定_ページ数字フォント + PUSH 0 + CALLFUNC S_バックシーン画面設定_ページ数字字間隔 + S_PUSH "システム/バックシーン/バー/ベース" + CALLFUNC S_バックシーン画面_シーンスライダー背景CG設定 + PUSH 980 + PUSH 24 + CALLFUNC S_バックシーン画面_シーンスライダー背景位置設定 + S_PUSH "システム/バックシーン/バー/OFF" + S_PUSH "システム/バックシーン/バー/ON" + CALLFUNC S_バックシーン画面_シーンスライダーボックスCG設定 + PUSH 970 + PUSH 24 + PUSH 36 + PUSH 538 + CALLFUNC S_バックシーン画面_シーンスライダー移動範囲矩形設定 + PUSH 624 + PUSH 0 + PUSH 400 + PUSH 768 + CALLFUNC S_バックシーン画面_シーンスライダー可視矩形設定 + PUSH 1002 + PUSH 1001 + CALLFUNC S_バックシーン効果音設定_前ボタン + PUSH 1002 + PUSH 1001 + CALLFUNC S_バックシーン効果音設定_次ボタン + PUSH 1002 + PUSH 1001 + CALLFUNC S_バックシーン効果音設定_終ボタン + PUSH 1002 + PUSH 1001 + CALLFUNC S_バックシーン効果音設定_音声再生ボタン + RETURN +ENDFUNC initBackScene +EOF システム\DJCPP\asra_setting\BackScene.jaf + +; initLibrary +; RETURN: void +FUNC 4324 + PUSH 5478 + CALLFUNC S_コンフィグ_関数登録 + CALLFUNC createGlobalObject + SH_GLOBALSREF_NE_STR0 g_omakeModeVersion "0.83" + IFZ 0x9eab6 + SH_GLOBALREF g_omakeModeVersion + SH_S_ASSIGN_STR0 "0.83" + PUSHGLOBALPAGE + PUSH 230 + A_FREE + PUSHGLOBALPAGE + PUSH 229 + A_FREE + PUSHGLOBALPAGE + PUSH 231 + A_FREE + CALLFUNC initCgModeInfo + CALLFUNC initReplayModeInfo + CALLFUNC initMusicModeInfo + CALLFUNC 共有セーブ + JUMP 0x9eab6 +0x9eab6: + RETURN +ENDFUNC initLibrary + +; createGlobalObject +; VAR 0: : ref GlobalGameTimer +; VAR 1: : ref ConstantFrameController +; VAR 2: : ref PartsNumberProvider +; VAR 3: : ref KeyInput +; VAR 4: : ref MouseInput +; VAR 5: : ref SystemSound +; VAR 6: : ref Music +; VAR 7: : ref ObjectRegionManager +; RETURN: void +FUNC 4325 + PUSHGLOBALPAGE + PUSH 223 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 0 + PUSH 154 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 225 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 1 + PUSH 156 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 224 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 2 + PUSH 145 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 218 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 3 + PUSH 138 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 220 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 4 + PUSH 141 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 219 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 5 + PUSH 152 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 221 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 6 + PUSH 151 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 222 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 7 + PUSH 142 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + RETURN +ENDFUNC createGlobalObject +EOF システム\DJCPP\lib\Initialize.jaf +EOF システム\DJCPP\lib\Debug\DebugPanel.jaf + +; pass +; ARG 0: msg : string +; ARG 1: level : int +; RETURN: void +FUNC 4326 + RETURN +ENDFUNC pass +EOF システム\DJCPP\lib\Debug\DebugHelper.jaf +EOF システム\DJCPP\lib\Debug\DebugParts.jaf +EOF システム\DJCPP\lib\Debug\DebugFunction.jaf + +; KeyInput@0 +; VAR 0: key : array +; VAR 1: num : int +; RETURN: void +FUNC 4327 + PUSHSTRUCTPAGE + CALLMETHOD KeyInput@2 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 8 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 9 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 13 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 16 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 17 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 19 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 27 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 32 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 33 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 34 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 35 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 36 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 37 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 38 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 39 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 40 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 48 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 49 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 50 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 51 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 52 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 53 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 54 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 55 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 56 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 57 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 65 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 66 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 67 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 68 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 69 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 70 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 71 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 72 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 73 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 74 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 75 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 76 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 77 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 78 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 79 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 80 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 81 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 82 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 83 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 84 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 85 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 86 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 87 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 88 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 89 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 90 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 96 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 97 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 98 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 99 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 100 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 101 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 102 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 103 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 104 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 105 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 106 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 107 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 108 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 109 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 110 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 111 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 112 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 113 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 114 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 115 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 116 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 117 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 118 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 119 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 120 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 121 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 122 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 123 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + SH_LOCALREF key + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + A_COPY + POP + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF num + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF num + PUSH 1 + A_ALLOC + RETURN + +; KeyInput@update +; VAR 0: i : int +; RETURN: void +FUNC 4328 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0x9f202: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0x9f27e + JUMP 0x9f228 +0x9f21c: + SH_LOCALINC i + JUMP 0x9f202 +0x9f228: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + SH_STRUCTREF 0 + SH_LOCALREF i + REF + CALLFUNC AFL_IsKeyDown + CALLMETHOD ButtonState@update + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_STRUCTREF 0 + SH_LOCALREF i + REF + CALLFUNC AFL_IsKeyDown + CALLMETHOD RepeatKeyState@update + JUMP 0x9f21c +0x9f27e: + RETURN + +; KeyInput@isDown +; ARG 0: vKey : int +; RETURN: bool +FUNC 4329 + SH_STRUCTREF 1 + PUSHSTRUCTPAGE + SH_LOCALREF vKey + CALLMETHOD KeyInput@indexFromVirtualKey + REF + CALLMETHOD ButtonState@isDown + RETURN + PUSH 0 + RETURN + +; KeyInput@isPress +; ARG 0: vKey : int +; RETURN: bool +FUNC 4330 + SH_STRUCTREF 1 + PUSHSTRUCTPAGE + SH_LOCALREF vKey + CALLMETHOD KeyInput@indexFromVirtualKey + REF + CALLMETHOD ButtonState@isPress + RETURN + PUSH 0 + RETURN + +; KeyInput@isPressWithRepeat +; ARG 0: vKey : int +; RETURN: bool +FUNC 4331 + SH_STRUCTREF 2 + PUSHSTRUCTPAGE + SH_LOCALREF vKey + CALLMETHOD KeyInput@indexFromVirtualKey + REF + CALLMETHOD RepeatKeyState@isPress + RETURN + PUSH 0 + RETURN + +; KeyInput@indexFromVirtualKey +; ARG 0: vKey : int +; RETURN: int +FUNC 4332 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_NUMOF_STRUCT_1 0 + SH_LOCALREF vKey + PUSH 0 + A_FIND + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Input\KeyInput.jaf + +; RepeatKeyState@0 +; RETURN: void +FUNC 4333 + PUSHSTRUCTPAGE + CALLMETHOD RepeatKeyState@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; RepeatKeyState@isPress +; RETURN: bool +FUNC 4334 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; RepeatKeyState@update +; ARG 0: newState : bool +; RETURN: void +FUNC 4335 + SH_LOCALREF newState + NOT + IFZ 0x9f3a4 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0x9f430 +0x9f3a4: + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0x9f414 + SH_STRUCTREF 0 + PUSH 40 + GT + IFZ 0x9f3fc + SH_STRUCTREF 0 + PUSH 6 + MOD + PUSH 0 + EQUALE + IFZ 0x9f3fc + PUSH 1 + JUMP 0x9f402 +0x9f3fc: + PUSH 0 +0x9f402: + IFNZ 0x9f414 + PUSH 0 + JUMP 0x9f41a +0x9f414: + PUSH 1 +0x9f41a: + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + DUP2 + INC + POP + POP +0x9f430: + RETURN +EOF システム\DJCPP\lib\Input\RepeatKeyState.jaf + +; ButtonState@0 +; RETURN: void +FUNC 4336 + PUSHSTRUCTPAGE + CALLMETHOD ButtonState@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 3 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 0 + ASSIGN + ASSIGN + ASSIGN + ASSIGN + POP + RETURN + +; ButtonState@isDown +; RETURN: bool +FUNC 4337 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; ButtonState@isPress +; RETURN: bool +FUNC 4338 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; ButtonState@update +; ARG 0: newState : bool +; RETURN: void +FUNC 4339 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 1 newState + SH_MEM_ASSIGN_IMM 3 0 + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 1 + NOT + IFZ 0x9f4fc + SH_IF_STRUCTREF_Z 0 0x9f4fc + PUSH 1 + JUMP 0x9f502 +0x9f4fc: + PUSH 0 +0x9f502: + IFNZ 0x9f520 + SH_STRUCTREF 3 + IFNZ 0x9f520 + PUSH 0 + JUMP 0x9f526 +0x9f520: + PUSH 1 +0x9f526: + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 2 0x9f54c + SH_IF_STRUCTREF_Z 4 0x9f54c + PUSH 1 + JUMP 0x9f552 +0x9f54c: + PUSH 0 +0x9f552: + IFZ 0x9f572 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0x9f572 +0x9f572: + RETURN + +; ButtonState@forceClick +; RETURN: void +FUNC 4340 + SH_MEM_ASSIGN_IMM 3 1 + RETURN + +; ButtonState@setNextMouseUpIgnore +; RETURN: void +FUNC 4341 + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; ButtonState@onDown +; RETURN: bool +FUNC 4342 + SH_STRUCTREF 0 + NOT + IFZ 0x9f5c2 + SH_IF_STRUCTREF_Z 1 0x9f5c2 + PUSH 1 + JUMP 0x9f5c8 +0x9f5c2: + PUSH 0 +0x9f5c8: + ITOB + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Input\ButtonState.jaf + +; MouseInput@0 +; RETURN: void +FUNC 4343 + PUSHSTRUCTPAGE + CALLMETHOD MouseInput@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; MouseInput@update +; RETURN: void +FUNC 4344 + PUSHSTRUCTPAGE + CALLMETHOD MouseInput@updateCursorPos + PUSHSTRUCTPAGE + CALLMETHOD MouseInput@updateButtonState + PUSHSTRUCTPAGE + CALLMETHOD MouseInput@updateWheel + RETURN + +; MouseInput@updateCursorPos +; VAR 0: x : int +; VAR 1: y : int +; RETURN: void +FUNC 4345 + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 0 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALASSIGN x 0 + SH_LOCALASSIGN y 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_Mouse_GetPos + POP + SH_IF_LOC_LT_IMM x 0 0x9f6a2 + SH_LOCALREF x + CALLFUNC AFL_View_GetWidth + LTE + IFZ 0x9f6a2 + PUSH 1 + JUMP 0x9f6a8 +0x9f6a2: + PUSH 0 +0x9f6a8: + IFZ 0x9f6c8 + SH_IF_LOC_LT_IMM y 0 0x9f6c8 + PUSH 1 + JUMP 0x9f6ce +0x9f6c8: + PUSH 0 +0x9f6ce: + IFZ 0x9f6f4 + SH_LOCALREF y + CALLFUNC AFL_View_GetHeight + LTE + IFZ 0x9f6f4 + PUSH 1 + JUMP 0x9f6fa +0x9f6f4: + PUSH 0 +0x9f6fa: + IFZ 0x9f71a + SH_MEM_ASSIGN_LOCAL 0 x + SH_MEM_ASSIGN_LOCAL 1 y + JUMP 0x9f71a +0x9f71a: + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 2 + SH_STRUCTREF 0 + NOTE + IFNZ 0x9f756 + SH_STRUCTREF 3 + SH_STRUCTREF 1 + NOTE + IFNZ 0x9f756 + PUSH 0 + JUMP 0x9f75c +0x9f756: + PUSH 1 +0x9f75c: + ITOB + ASSIGN + POP + RETURN + +; MouseInput@updateButtonState +; RETURN: void +FUNC 4346 + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 1 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9f7a8 + PUSH 13 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9f7a8 + PUSH 0 + JUMP 0x9f7ae +0x9f7a8: + PUSH 1 +0x9f7ae: + ITOB + CALLMETHOD ButtonState@update + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 2 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9f7f4 + PUSH 32 + CALLFUNC AFL_IsKeyDown + IFNZ 0x9f7f4 + PUSH 0 + JUMP 0x9f7fa +0x9f7f4: + PUSH 1 +0x9f7fa: + ITOB + CALLMETHOD ButtonState@update + RETURN + +; MouseInput@updateWheel +; VAR 0: fw : int +; VAR 1: bk : int +; RETURN: void +FUNC 4347 + SH_LOCALASSIGN fw 0 + SH_LOCALASSIGN bk 0 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLFUNC AFL_MouseWheel_GetCount + CALLFUNC AFL_MouseWheel_ClearCount + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF fw + SH_LOCALREF bk + SUB + ASSIGN + POP + RETURN + +; MouseInput@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 4348 + SH_LOCALREF x + SH_LOCALREF y + CALLHLL SystemService MoveMouseCursorPosImmediately + POP + RETURN + +; MouseInput@setNextMouseUpIgnore +; RETURN: void +FUNC 4349 + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD ButtonState@setNextMouseUpIgnore + RETURN + +; MouseInput@forceClick +; ARG 0: n : int +; RETURN: void +FUNC 4350 + SH_STRUCTREF 6 + SH_LOCALREF n + REF + CALLMETHOD ButtonState@forceClick + RETURN + +; MouseInput@isCursorChanged +; RETURN: bool +FUNC 4351 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; MouseInput@isClick +; ARG 0: button : int +; RETURN: bool +FUNC 4352 + SH_STRUCTREF 6 + SH_LOCALREF button + REF + CALLMETHOD ButtonState@isPress + RETURN + PUSH 0 + RETURN + +; MouseInput@isDown +; ARG 0: button : int +; RETURN: bool +FUNC 4353 + SH_STRUCTREF 6 + SH_LOCALREF button + REF + CALLMETHOD ButtonState@isDown + RETURN + PUSH 0 + RETURN + +; MouseInput@onMouseDown +; ARG 0: button : int +; RETURN: bool +FUNC 4354 + SH_STRUCTREF 6 + SH_LOCALREF button + REF + CALLMETHOD ButtonState@onDown + RETURN + PUSH 0 + RETURN + +; MouseInput@getX +; RETURN: int +FUNC 4355 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; MouseInput@getY +; RETURN: int +FUNC 4356 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; MouseInput@getWheel +; RETURN: int +FUNC 4357 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Input\MouseInput.jaf + +; ObjectRegionManager@0 +; RETURN: void +FUNC 4358 + PUSHSTRUCTPAGE + CALLMETHOD ObjectRegionManager@2 + .STRUCTASSIGN ObjectRegionManager active_ -1 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; ObjectRegionManager@addRegion +; ARG 0: region : delegate +; VAR 1: r : ObjectRegion +; RETURN: void +FUNC 4359 + SH_LOCALDELETE r + SH_LOCALCREATE r ObjectRegion + SH_LOCALREF r + PUSH 0 + REF + SH_LOCALREF region + DG_COPY + DG_ASSIGN + DG_POP + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 3 r + RETURN + +; ObjectRegionManager@update +; RETURN: void +FUNC 4360 + SH_IF_STRUCTREF_NE_IMM 1 0 0x9fa84 + SH_STRUCTREF 0 + NOT + IFZ 0x9fa30 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + IFZ 0x9fa30 + PUSH 1 + JUMP 0x9fa36 +0x9fa30: + PUSH 0 +0x9fa36: + IFZ 0x9fa60 + PUSHSTRUCTPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD ObjectRegionManager@getActiveRegion + ASSIGN + POP + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0x9fa60 +0x9fa60: + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + ASSIGN + POP + JUMP 0x9faae +0x9fa84: + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + NOT + IFZ 0x9faae + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0x9faae +0x9faae: + RETURN + +; ObjectRegionManager@isClick +; RETURN: bool +FUNC 4361 + SH_STRUCTREF 2 + PUSH -1 + NOTE + IFZ 0x9faee + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0x9faee + PUSH 1 + JUMP 0x9faf4 +0x9faee: + PUSH 0 +0x9faf4: + IFZ 0x9fb38 + SH_STRUCTREF 3 + SH_STRUCTREF 2 + REF + PUSH 0 + REF + DG_CALLBEGIN DG_IsObjectRegion +0x9fb16: + DG_CALL DG_IsObjectRegion 0x9fb26 + JUMP 0x9fb16 +0x9fb26: + IFZ 0x9fb38 + PUSH 1 + JUMP 0x9fb3e +0x9fb38: + PUSH 0 +0x9fb3e: + IFZ 0x9fb52 + PUSH 1 + RETURN + JUMP 0x9fb52 +0x9fb52: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; ObjectRegionManager@isDown +; RETURN: bool +FUNC 4362 + SH_IF_STRUCTREF_NE_IMM 1 1 0x9fbb4 + SH_STRUCTREF 3 + SH_STRUCTREF 2 + REF + PUSH 0 + REF + DG_CALLBEGIN DG_IsObjectRegion +0x9fb92: + DG_CALL DG_IsObjectRegion 0x9fba2 + JUMP 0x9fb92 +0x9fba2: + IFZ 0x9fbb4 + PUSH 1 + JUMP 0x9fbba +0x9fbb4: + PUSH 0 +0x9fbba: + IFZ 0x9fbce + PUSH 1 + RETURN + JUMP 0x9fbce +0x9fbce: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; ObjectRegionManager@getActiveRegion +; VAR 0: r : int +; VAR 1: i : int +; RETURN: int +FUNC 4363 + .LOCALASSIGN r -1 + SH_LOCALASSIGN i 0 +0x9fc00: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0x9fcd4 + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 0 + REF + DG_NUMOF + PUSH 0 + EQUALE + IFZ 0x9fc52 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF i + A_ERASE + POP + JUMP 0x9fcce +0x9fc52: + SH_LOCALREF r + PUSH -1 + EQUALE + IFZ 0x9fca4 + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 0 + REF + DG_CALLBEGIN DG_IsObjectRegion +0x9fc82: + DG_CALL DG_IsObjectRegion 0x9fc92 + JUMP 0x9fc82 +0x9fc92: + IFZ 0x9fca4 + PUSH 1 + JUMP 0x9fcaa +0x9fca4: + PUSH 0 +0x9fcaa: + IFZ 0x9fcc8 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF i + ASSIGN + POP + JUMP 0x9fcc8 +0x9fcc8: + SH_LOCALINC i +0x9fcce: + JUMP 0x9fc00 +0x9fcd4: + SH_LOCALREF r + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Input\ObjectRegionManager.jaf + +; Parts@0 +; RETURN: void +FUNC 4364 + PUSHSTRUCTPAGE + CALLMETHOD Parts@2 + PUSHSTRUCTPAGE + CALLMETHOD Parts@clear + SH_STRUCTREF 15 + CALLMETHOD LocalTimer@reset + SH_GLOBALREF g_partsMotionUpdateMethod + PUSHSTRUCTPAGE + PUSH 4396 + DG_SET + SH_GLOBALREF g_partsSleepMethod + PUSHSTRUCTPAGE + PUSH 4402 + DG_SET + RETURN + +; Parts@init +; ARG 0: cgName : string +; ARG 1: loadingMode : int +; RETURN: void +FUNC 4365 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_LOCALSREF_EQ_STR0 cgName "" + IFZ 0x9fd54 + RETURN + JUMP 0x9fd54 +0x9fd54: + SH_IF_STRUCTREF_NE_IMM 0 0 0x9fd80 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0x9fd80 +0x9fd80: + SH_LOCALREF loadingMode + SWITCH 85 + JUMP 0x9fdec +.CASE 85:0 0 + SH_STRUCTREF 0 + SH_LOCAL_S_REF cgName + PUSH 1 + CALLFUNC P_CG設定 + JUMP 0x9fdec +.CASE 85:1 1 + SH_STRUCTREF 0 + SH_LOCAL_S_REF cgName + PUSH 1 + CALLFUNC P_上下反転CG設定 + JUMP 0x9fdec +.CASE 85:2 2 + SH_STRUCTREF 0 + SH_LOCAL_S_REF cgName + PUSH 1 + CALLFUNC P_左右反転CG設定 + JUMP 0x9fdec +0x9fdec: + SH_MEM_ASSIGN_IMM 1 1 + RETURN + +; Parts@initAsText +; ARG 0: text : string +; ARG 1: size : int +; ARG 2: isEdge : bool +; ARG 3: type : int +; VAR 4: textSpanWidth : int +; VAR 5: body : CASColor +; VAR 6: edge : CASColor +; VAR 7: prop : CASCharSpriteProperty +; VAR 8: w : int +; VAR 9: h : int +; RETURN: void +FUNC 4366 + SH_STRUCTSREF_EQ_LOCALSREF 6 text + IFZ 0x9fe16 + RETURN + JUMP 0x9fe16 +0x9fe16: + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_LOCALSREF_EQ_STR0 text "" + IFZ 0x9fe62 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD Parts@initAsPlaneImage + RETURN + JUMP 0x9fe62 +0x9fe62: + SH_STRUCTREF_SASSIGN_LOCALSREF 6 text + SH_IF_STRUCTREF_NE_IMM 0 0 0x9fe98 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0x9fe98 +0x9fe98: + SH_LOCALASSIGN textSpanWidth 0 + SH_LOCALDELETE body + SH_LOCALCREATE body CASColor + SH_LOCALDELETE edge + SH_LOCALCREATE edge CASColor + SH_LOCALREF body + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD CASColor@Set + SH_LOCALREF edge + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD CASColor@Set + SH_LOCALDELETE prop + SH_LOCALCREATE prop CASCharSpriteProperty + SH_LOCALREF prop + SH_LOCALREF type + CALLMETHOD CASCharSpriteProperty@SetType + SH_LOCALREF prop + SH_LOCALREF size + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALREF prop + PUSHLOCALPAGE + PUSH 5 + SR_REF CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_LOCALREF prop + SH_LOCALREF isEdge + IFZ 0x9ff76 + F_PUSH 1.000000 + JUMP 0x9ff7c +0x9ff76: + F_PUSH 0.000000 +0x9ff7c: + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_LOCALREF prop + PUSHLOCALPAGE + PUSH 6 + SR_REF CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_LOCALREF prop + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_LOCALASSIGN w 0 + SH_LOCALASSIGN h 0 + SH_LOCALREF prop + SH_LOCAL_S_REF text + PUSHLOCALPAGE + PUSH 8 + PUSHLOCALPAGE + PUSH 9 + PUSH 0 + PUSH 0 + CALLFUNC AFL_TextParts_CalcSize + SH_STRUCTREF 0 + SH_LOCALREF w + SH_LOCALREF h + PUSH 1 + CALLFUNC P_構築手順_作成 + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCAL_S_REF text + PUSHLOCALPAGE + PUSH 7 + SR_REF CASCharSpriteProperty + SH_LOCALREF textSpanWidth + PUSH 0 + PUSH 1 + CALLFUNC P_構築手順_テキストコピー + SH_STRUCTREF 0 + PUSH 1 + CALLFUNC P_構築ビルド + SH_MEM_ASSIGN_IMM 1 4 + RETURN + +; Parts@initAsPlaneImage +; ARG 0: w : int +; ARG 1: h : int +; ARG 2: r : int +; ARG 3: g : int +; ARG 4: b : int +; ARG 5: a : int +; RETURN: void +FUNC 4367 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_IF_STRUCTREF_NE_IMM 0 0 0xa00a4 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0xa00a4 +0xa00a4: + SH_STRUCTREF 0 + SH_LOCALREF w + SH_LOCALREF h + PUSH 1 + CALLFUNC P_構築手順_作成 + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCALREF w + SH_LOCALREF h + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + PUSH -1 + PUSH 1 + CALLFUNC P_構築手順_色塗り + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCALREF w + SH_LOCALREF h + SH_LOCALREF a + PUSH 1 + CALLFUNC P_構築手順_アルファ塗り + SH_STRUCTREF 0 + PUSH 1 + CALLFUNC P_構築ビルド + SH_MEM_ASSIGN_IMM 1 4 + RETURN + +; Parts@initAsCgPlaneImage +; ARG 0: cgName : string +; ARG 1: r : int +; ARG 2: g : int +; ARG 3: b : int +; RETURN: void +FUNC 4368 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_IF_STRUCTREF_NE_IMM 0 0 0xa018c + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0xa018c +0xa018c: + SH_STRUCTREF 0 + SH_LOCAL_S_REF cgName + PUSH 1 + CALLFUNC P_構築手順_CG設定 + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + SH_LOCAL_S_REF cgName + CALLFUNC A_CG幅取得 + SH_LOCAL_S_REF cgName + CALLFUNC A_CG高さ取得 + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + PUSH 255 + PUSH 1 + CALLFUNC P_構築手順_ブレンド塗り + SH_STRUCTREF 0 + PUSH 1 + CALLFUNC P_構築ビルド + SH_MEM_ASSIGN_IMM 1 4 + RETURN + +; Parts@initAsNumber +; ARG 0: cgName : string +; ARG 1: info : ref NumberPartsInfomation +; RETURN: void +FUNC 4369 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_IF_STRUCTREF_NE_IMM 0 0 0xa024a + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0xa024a +0xa024a: + SH_STRUCTREF 0 + SH_LOCAL_S_REF cgName + SH_LOCALREF info + PUSH 0 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 1 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 2 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 3 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 4 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 5 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 6 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 7 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 8 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 9 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 10 + CALLMETHOD NumberPartsInfomation@getWidth + SH_LOCALREF info + PUSH 11 + CALLMETHOD NumberPartsInfomation@getWidth + PUSH 1 + CALLFUNC P_数字連結CG設定 + SH_STRUCTREF 0 + SH_LOCALREF info + CALLMETHOD NumberPartsInfomation@isUseComma + PUSH 1 + CALLFUNC P_数字コンマ表示設定 + SH_STRUCTREF 0 + PUSH 0 + PUSH 1 + CALLFUNC P_数字設定 + SH_MEM_ASSIGN_IMM 1 2 + RETURN + +; Parts@initAsDummy +; RETURN: void +FUNC 4370 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_IF_STRUCTREF_NE_IMM 0 0 0xa03b6 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0xa03b6 +0xa03b6: + SH_STRUCTREF 0 + PUSH 0 + PUSH 0 + CALLFUNC P_座標設定 + SH_MEM_ASSIGN_IMM 1 3 + RETURN + +; Parts@setNumber +; ARG 0: num : int +; RETURN: void +FUNC 4371 + SH_IF_STRUCTREF_EQ_IMM 1 2 0xa03f6 + RETURN + JUMP 0xa03f6 +0xa03f6: + SH_STRUCTREF 0 + SH_LOCALREF num + PUSH 1 + CALLFUNC P_数字設定 + RETURN + +; Parts@setParent +; ARG 0: parent : int +; RETURN: void +FUNC 4372 + SH_IF_STRUCTREF_NE_LOCALREF 0 parent 0xa042c + RETURN + JUMP 0xa042c +0xa042c: + SH_STRUCTREF 0 + SH_LOCALREF parent + CALLFUNC P_親設定 + RETURN + +; Parts@setOrigin +; ARG 0: val : int +; RETURN: void +FUNC 4373 + SH_STRUCTREF 0 + SH_LOCALREF val + CALLFUNC asraPartsOriginFromPartsOriginMode + CALLFUNC P_原点座標設定 + RETURN + +; Parts@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4374 + SH_LOCALREF x + PUSH -2147483648 + NOTE + IFZ 0xa048a + SH_MEM_ASSIGN_LOCAL 7 x + JUMP 0xa048a +0xa048a: + SH_LOCALREF y + PUSH -2147483648 + NOTE + IFZ 0xa04ae + SH_MEM_ASSIGN_LOCAL 8 y + JUMP 0xa04ae +0xa04ae: + SH_LOCALREF z + PUSH -2147483648 + NOTE + IFZ 0xa04d2 + SH_MEM_ASSIGN_LOCAL 9 z + JUMP 0xa04d2 +0xa04d2: + SH_STRUCTREF 0 + SH_STRUCTREF 7 + SH_STRUCTREF 8 + CALLFUNC P_座標設定 + SH_STRUCTREF 0 + SH_STRUCTREF 9 + SH_STRUCTREF 10 + CALLFUNC AFL_Parts_SetZByBaseZ + RETURN + +; Parts@setScaling +; ARG 0: per : float +; VAR 1: rate : float +; RETURN: void +FUNC 4375 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF per + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF per + F_PUSH 100.000000 + F_DIV + F_ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF rate + CALLFUNC P_X拡大率設定 + SH_STRUCTREF 0 + SH_LOCALREF rate + CALLFUNC P_Y拡大率設定 + RETURN + +; Parts@setRot +; ARG 0: rot : float +; RETURN: void +FUNC 4376 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF rot + FTOI + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF rot + CALLFUNC P_Z回転角度設定 + RETURN + +; Parts@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4377 + SH_MEM_ASSIGN_LOCAL 5 val + SH_STRUCTREF 0 + SH_IF_STRUCTREF_Z 5 0xa05c4 + SH_STRUCTREF 4 + NOT + IFZ 0xa05c4 + PUSH 1 + JUMP 0xa05ca +0xa05c4: + PUSH 0 +0xa05ca: + ITOB + CALLFUNC P_表示設定 + RETURN + +; Parts@setAlpha +; ARG 0: val : int +; RETURN: void +FUNC 4378 + SH_STRUCTREF 0 + SH_LOCALREF val + CALLFUNC P_アルファ値設定 + RETURN + +; Parts@setCgRange +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: w : int +; ARG 3: h : int +; RETURN: void +FUNC 4379 + SH_IF_STRUCTREF_NE_IMM 1 4 0xa0632 + SH_STRUCTREF 0 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF w + SH_LOCALREF h + PUSH 1 + CALLFUNC P_構築表示範囲設定 + JUMP 0xa0670 +0xa0632: + SH_IF_STRUCTREF_NE_IMM 1 1 0xa0670 + SH_STRUCTREF 0 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF w + SH_LOCALREF h + PUSH 1 + CALLFUNC P_CG表示範囲設定 + JUMP 0xa0670 +0xa0670: + RETURN + +; Parts@setCgRangeRect +; ARG 0: l : int +; ARG 1: t : int +; ARG 2: r : int +; ARG 3: b : int +; RETURN: void +FUNC 4380 + PUSHSTRUCTPAGE + SH_LOCALREF l + SH_LOCALREF t + SH_LOCALREF r + SH_LOCALREF l + SUB + SH_LOCALREF b + SH_LOCALREF t + SUB + CALLMETHOD Parts@setCgRange + RETURN + +; Parts@setDrawFilter +; ARG 0: filterType : int +; RETURN: void +FUNC 4381 + SH_STRUCTREF 0 + SH_LOCALREF filterType + CALLFUNC P_描画フィルタ設定 + RETURN + +; Parts@setAddColorValue +; ARG 0: r : int +; ARG 1: g : int +; ARG 2: b : int +; RETURN: void +FUNC 4382 + SH_STRUCTREF 0 + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + CALLFUNC P_加算色設定 + RETURN + +; Parts@setMultiColorValue +; ARG 0: r : int +; ARG 1: g : int +; ARG 2: b : int +; RETURN: void +FUNC 4383 + SH_STRUCTREF 0 + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + CALLFUNC P_乗算色設定 + RETURN + +; Parts@getX +; RETURN: int +FUNC 4384 + SH_STRUCTREF 7 + RETURN + PUSH 0 + RETURN + +; Parts@getY +; RETURN: int +FUNC 4385 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; Parts@getZ +; RETURN: int +FUNC 4386 + SH_STRUCTREF 9 + RETURN + PUSH 0 + RETURN + +; Parts@getWidth +; RETURN: int +FUNC 4387 + SH_STRUCTREF 0 + PUSH 1 + CALLFUNC AFL_Parts_GetWidth + RETURN + PUSH 0 + RETURN + +; Parts@getHeight +; RETURN: int +FUNC 4388 + SH_STRUCTREF 0 + PUSH 1 + CALLFUNC AFL_Parts_GetHeight + RETURN + PUSH 0 + RETURN + +; Parts@getAlpha +; RETURN: int +FUNC 4389 + SH_STRUCTREF 0 + CALLFUNC P_アルファ値取得 + RETURN + PUSH 0 + RETURN + +; Parts@getRot +; RETURN: int +FUNC 4390 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; Parts@getScaling +; RETURN: float +FUNC 4391 + SH_STRUCTREF 2 + RETURN + F_PUSH 0.000000 + RETURN + +; Parts@isShow +; RETURN: bool +FUNC 4392 + SH_STRUCTREF 5 + RETURN + PUSH 0 + RETURN + +; Parts@finalizeMotion +; RETURN: void +FUNC 4393 + PUSHSTRUCTPAGE + CALLMETHOD Parts@isMotion + NOT + IFNZ 0xa0826 + PUSHSTRUCTPAGE + PUSH 13 + A_EMPTY + IFNZ 0xa0826 + PUSH 0 + JUMP 0xa082c +0xa0826: + PUSH 1 +0xa082c: + IFZ 0xa083a + RETURN + JUMP 0xa083a +0xa083a: + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD Parts@setMotionLastFrame + PUSHSTRUCTPAGE + PUSH 13 + PUSH 0 + A_ERASE + POP + SH_IF_STRUCT_A_NOT_EMPTY 13 0xa0878 + JUMP 0xa0894 + JUMP 0xa0878 +0xa0878: + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD Parts@setMotionDefaultValue + JUMP 0xa083a +0xa0894: + SH_MEM_ASSIGN_IMM 11 0 + RETURN + +; Parts@runMotion +; ARG 0: motionInfo : MotionInfomation +; RETURN: void +FUNC 4394 + PUSHSTRUCTPAGE + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@addMotion + PUSHSTRUCTPAGE + CALLMETHOD Parts@startMotion + RETURN + +; Parts@runMotionArray +; ARG 0: motions : ref array +; RETURN: void +FUNC 4395 + PUSHSTRUCTPAGE + SH_LOCALREF motions + CALLMETHOD Parts@addMotionArray + PUSHSTRUCTPAGE + CALLMETHOD Parts@startMotion + RETURN + +; Parts@updateMotionState +; VAR 0: now : int +; RETURN: void +FUNC 4396 + PUSHSTRUCTPAGE + PUSH 13 + A_EMPTY + NOT + IFZ 0xa096e + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 12 + CALLMETHOD LocalTimer@getTime + ASSIGN + POP + SH_LOCALREF now + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD MotionInfomation@getTime + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD MotionInfomation@getDelay + ADD + GT + IFZ 0xa095a + PUSHSTRUCTPAGE + CALLMETHOD Parts@onMotionFinish + JUMP 0xa0968 +0xa095a: + PUSHSTRUCTPAGE + SH_LOCALREF now + CALLMETHOD Parts@onMotion +0xa0968: + JUMP 0xa096e +0xa096e: + SH_IF_STRUCTREF_Z 14 0xa0992 + PUSHSTRUCTPAGE + SH_STRUCTREF 15 + CALLMETHOD LocalTimer@getTime + CALLMETHOD Parts@updateLoopMotion + JUMP 0xa0992 +0xa0992: + RETURN + +; Parts@isMotion +; RETURN: bool +FUNC 4397 + SH_STRUCTREF 11 + RETURN + PUSH 0 + RETURN + +; Parts@getPartsNumber +; RETURN: int +FUNC 4398 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; Parts@release +; RETURN: void +FUNC 4399 + SH_GLOBALREF g_partsNumberProvider + SH_STRUCTREF 0 + CALLMETHOD PartsNumberProvider@releaseNumber + PUSHSTRUCTPAGE + CALLMETHOD Parts@clear + RETURN + +; Parts@setLoopMotion +; ARG 0: loopMotion : ref LoopMotionInfomation +; RETURN: void +FUNC 4400 + SH_STRUCTREF 16 + PUSHLOCALPAGE + PUSH 0 + SH_SR_ASSIGN + RETURN + +; Parts@setActiveLoopMotion +; ARG 0: val : bool +; RETURN: void +FUNC 4401 + SH_MEM_ASSIGN_LOCAL 14 val + SH_LOCALREF val + NOT + IFZ 0xa0a46 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD Parts@setAddColorValue + PUSHSTRUCTPAGE + F_PUSH 100.000000 + CALLMETHOD Parts@setScaling + JUMP 0xa0a46 +0xa0a46: + RETURN + +; Parts@sleep +; ARG 0: val : bool +; RETURN: void +FUNC 4402 + SH_MEM_ASSIGN_LOCAL 4 val + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD Parts@isShow + CALLMETHOD Parts@setShow + RETURN + +; Parts@1 +; RETURN: void +FUNC 4403 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + RETURN + +; Parts@onMotionFinish +; RETURN: void +FUNC 4404 + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD Parts@setMotionLastFrame + PUSHSTRUCTPAGE + PUSH 13 + PUSH 0 + A_ERASE + POP + SH_IF_STRUCT_A_NOT_EMPTY 13 0xa0ac2 + SH_MEM_ASSIGN_IMM 11 0 + JUMP 0xa0ae4 +0xa0ac2: + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD Parts@setMotionDefaultValue + SH_STRUCTREF 12 + CALLMETHOD LocalTimer@reset +0xa0ae4: + RETURN + +; Parts@onMotion +; ARG 0: now : int +; VAR 1: t : float +; VAR 2: rx : int +; VAR 3: ry : int +; VAR 4: sx : int +; VAR 5: sy : int +; VAR 6: m : ref MotionInfomation +; VAR 7: shake : int +; VAR 8: swX : int +; VAR 9: swY : int +; VAR 10: c : int +; RETURN: void +FUNC 4405 + .F_LOCALASSIGN t 0.000000 + SH_LOCALASSIGN rx 0 + SH_LOCALASSIGN ry 0 + SH_LOCALASSIGN sx 0 + SH_LOCALASSIGN sy 0 + PUSHLOCALPAGE + PUSH 6 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 13 + PUSH 0 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF now + SH_LOCALREF m + CALLMETHOD MotionInfomation@getDelay + GTE + IFZ 0xa0d98 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF now + SH_LOCALREF m + CALLMETHOD MotionInfomation@getDelay + SUB + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getTime + ITOF + F_DIV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeShakeLevel + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromShakeLevel + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToShakeLevel + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_IF_LOC_NE_IMM shake 0 0xa0c00 + PUSH 0 + JUMP 0xa0c1c +0xa0c00: + SH_LOCALREF shake + CALLFUNC RAND + SH_LOCALREF shake + PUSH 2 + DIV + SUB +0xa0c1c: + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_IF_LOC_NE_IMM shake 0 0xa0c42 + PUSH 0 + JUMP 0xa0c5e +0xa0c42: + SH_LOCALREF shake + CALLFUNC RAND + SH_LOCALREF shake + PUSH 2 + DIV + SUB +0xa0c5e: + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeSwingX + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromSwingX + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToSwingX + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeSwingY + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromSwingY + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToSwingY + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getSwingCount + PUSH 360 + MUL + SH_LOCALREF t + SWAP + ITOF + SWAP + F_MUL + SH_IF_LOC_NE_IMM swY 0 0xa0d2a + PUSH 90 + JUMP 0xa0d30 +0xa0d2a: + PUSH 0 +0xa0d30: + ITOF + F_ADD + CALLHLL Math Cos + SH_LOCALREF swX + ITOF + F_MUL + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getSwingCount + PUSH 360 + MUL + SH_LOCALREF t + SWAP + ITOF + SWAP + F_MUL + CALLHLL Math Sin + SH_LOCALREF swY + ITOF + F_MUL + FTOI + ASSIGN + POP + JUMP 0xa0d98 +0xa0d98: + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeXY + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromX + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToX + ITOF + SH_LOCALREF t + CALLFUNC motion + SH_LOCALREF rx + ITOF + F_ADD + SH_LOCALREF sx + ITOF + F_ADD + FTOI + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeXY + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromY + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToY + ITOF + SH_LOCALREF t + CALLFUNC motion + SH_LOCALREF ry + ITOF + F_ADD + SH_LOCALREF sy + ITOF + F_ADD + FTOI + PUSH -2147483648 + CALLMETHOD Parts@setPos + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeAlpha + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromAlpha + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToAlpha + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + CALLMETHOD Parts@setAlpha + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeRot + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromRot + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToRot + ITOF + SH_LOCALREF t + CALLFUNC motion + CALLMETHOD Parts@setRot + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeScaling + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromScaling + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToScaling + ITOF + SH_LOCALREF t + CALLFUNC motion + CALLMETHOD Parts@setScaling + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeCgRange + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromCgRangeLeft + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToCgRangeLeft + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeCgRange + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromCgRangeTop + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToCgRangeTop + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeCgRange + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromCgRangeRight + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToCgRangeRight + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeCgRange + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromCgRangeBottom + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToCgRangeBottom + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + CALLMETHOD Parts@setCgRangeRect + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeNumber + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromNumber + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToNumber + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + CALLMETHOD Parts@setNumber + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getMotionTypeSpecular + SH_LOCALREF m + CALLMETHOD MotionInfomation@getFromSpecular + ITOF + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToSpecular + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF c + SH_LOCALREF c + SH_LOCALREF c + CALLMETHOD Parts@setAddColorValue + RETURN + +; Parts@updateLoopMotion +; ARG 0: nowTime : int +; VAR 1: c : int +; RETURN: void +FUNC 4406 + SH_STRUCTREF 16 + PUSH 2 + CALLMETHOD LoopMotionInfomation@isEnable + IFZ 0xa10ce + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 16 + PUSH 2 + SH_LOCALREF nowTime + CALLMETHOD LoopMotionInfomation@get + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF c + SH_LOCALREF c + SH_LOCALREF c + CALLMETHOD Parts@setAddColorValue + JUMP 0xa10ce +0xa10ce: + SH_STRUCTREF 16 + PUSH 3 + CALLMETHOD LoopMotionInfomation@isEnable + IFZ 0xa110e + PUSHSTRUCTPAGE + SH_STRUCTREF 16 + PUSH 3 + SH_LOCALREF nowTime + CALLMETHOD LoopMotionInfomation@get + ITOF + CALLMETHOD Parts@setScaling + JUMP 0xa110e +0xa110e: + RETURN + +; Parts@addMotion +; ARG 0: motionInfo : MotionInfomation +; RETURN: void +FUNC 4407 + PUSHSTRUCTPAGE + CALLMETHOD Parts@isMotion + IFZ 0xa1132 + PUSHSTRUCTPAGE + CALLMETHOD Parts@finalizeMotion + JUMP 0xa1132 +0xa1132: + SH_STRUCT_A_PUSHBACK_LOCAL_STRUCT 13 motionInfo + RETURN + +; Parts@addMotionArray +; ARG 0: motions : ref array +; VAR 1: i : int +; RETURN: void +FUNC 4408 + PUSHSTRUCTPAGE + CALLMETHOD Parts@isMotion + IFZ 0xa1160 + PUSHSTRUCTPAGE + CALLMETHOD Parts@finalizeMotion + JUMP 0xa1160 +0xa1160: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa1174: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xa11c4 + JUMP 0xa11a4 +0xa1198: + SH_LOCALINC i + JUMP 0xa1174 +0xa11a4: + PUSHSTRUCTPAGE + SH_LOCALREF motions + SH_LOCALREF i + SR_REF MotionInfomation + CALLMETHOD Parts@addMotion + JUMP 0xa1198 +0xa11c4: + RETURN + +; Parts@startMotion +; RETURN: void +FUNC 4409 + SH_IF_STRUCT_A_NOT_EMPTY 13 0xa11de + RETURN + JUMP 0xa11de +0xa11de: + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + PUSH 0 + REF + CALLMETHOD Parts@setMotionDefaultValue + SH_MEM_ASSIGN_IMM 11 1 + SH_STRUCTREF 12 + CALLMETHOD LocalTimer@reset + RETURN + +; Parts@setMotionLastFrame +; ARG 0: m : ref MotionInfomation +; VAR 1: c : int +; RETURN: void +FUNC 4410 + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToX + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToY + PUSH -2147483648 + CALLMETHOD Parts@setPos + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToAlpha + CALLMETHOD Parts@setAlpha + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToRot + ITOF + CALLMETHOD Parts@setRot + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToScaling + ITOF + CALLMETHOD Parts@setScaling + PUSHSTRUCTPAGE + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToNumber + CALLMETHOD Parts@setNumber + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF m + CALLMETHOD MotionInfomation@getToSpecular + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF c + SH_LOCALREF c + SH_LOCALREF c + CALLMETHOD Parts@setAddColorValue + RETURN + +; Parts@setMotionDefaultValue +; ARG 0: motionInfo : ref MotionInfomation +; RETURN: void +FUNC 4411 + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getToX + PUSH -2147483648 + EQUALE + IFZ 0xa1318 + SH_LOCALREF motionInfo + PUSHSTRUCTPAGE + CALLMETHOD Parts@getX + PUSHSTRUCTPAGE + CALLMETHOD Parts@getY + PUSHSTRUCTPAGE + CALLMETHOD Parts@getX + PUSHSTRUCTPAGE + CALLMETHOD Parts@getY + PUSH 1 + CALLMETHOD MotionInfomation@setMove + JUMP 0xa1372 +0xa1318: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromX + PUSH -2147483648 + EQUALE + IFZ 0xa1372 + SH_LOCALREF motionInfo + PUSHSTRUCTPAGE + CALLMETHOD Parts@getX + PUSHSTRUCTPAGE + CALLMETHOD Parts@getY + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getToX + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getToY + PUSH 1 + CALLMETHOD MotionInfomation@setMove + JUMP 0xa1372 +0xa1372: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromSwingX + PUSH -2147483648 + EQUALE + IFZ 0xa13b0 + SH_LOCALREF motionInfo + PUSH 0 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setSwingX + JUMP 0xa13b0 +0xa13b0: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromSwingY + PUSH -2147483648 + EQUALE + IFZ 0xa13ee + SH_LOCALREF motionInfo + PUSH 0 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setSwingY + JUMP 0xa13ee +0xa13ee: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromShakeLevel + PUSH -2147483648 + EQUALE + IFZ 0xa142c + SH_LOCALREF motionInfo + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setShakeLevel + JUMP 0xa142c +0xa142c: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromAlpha + PUSH -2147483648 + EQUALE + IFZ 0xa146e + SH_LOCALREF motionInfo + PUSHSTRUCTPAGE + CALLMETHOD Parts@getAlpha + PUSHSTRUCTPAGE + CALLMETHOD Parts@getAlpha + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + JUMP 0xa146e +0xa146e: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromRot + PUSH -2147483648 + EQUALE + IFZ 0xa14b0 + SH_LOCALREF motionInfo + PUSHSTRUCTPAGE + CALLMETHOD Parts@getRot + PUSHSTRUCTPAGE + CALLMETHOD Parts@getRot + PUSH 0 + CALLMETHOD MotionInfomation@setRot + JUMP 0xa14b0 +0xa14b0: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromScaling + PUSH -2147483648 + EQUALE + IFZ 0xa14f6 + SH_LOCALREF motionInfo + PUSHSTRUCTPAGE + CALLMETHOD Parts@getScaling + FTOI + PUSHSTRUCTPAGE + CALLMETHOD Parts@getScaling + FTOI + PUSH 0 + CALLMETHOD MotionInfomation@setScaling + JUMP 0xa14f6 +0xa14f6: + SH_LOCALREF motionInfo + CALLMETHOD MotionInfomation@getFromSpecular + PUSH -2147483648 + EQUALE + IFZ 0xa1534 + SH_LOCALREF motionInfo + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setSpecular + JUMP 0xa1534 +0xa1534: + RETURN + +; Parts@clear +; RETURN: void +FUNC 4412 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 14 0 + SH_MEM_ASSIGN_IMM 5 1 + .F_STRUCTASSIGN Parts scaling_ 100.000000 + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 11 0 + PUSHSTRUCTPAGE + PUSH 13 + A_FREE + SH_STRUCTREF 6 + SH_S_ASSIGN_STR0 "" + PUSHSTRUCTPAGE + PUSH 7 + PUSHSTRUCTPAGE + PUSH 8 + PUSH 0 + ASSIGN + ASSIGN + POP + SH_MEM_ASSIGN_IMM 9 1 + SH_MEM_ASSIGN_IMM 10 0 + RETURN + +; Parts@setScalingByFloat +; ARG 0: ratio : float +; RETURN: void +FUNC 4413 + SH_STRUCTREF 0 + SH_LOCALREF ratio + CALLFUNC P_X拡大率設定 + SH_STRUCTREF 0 + SH_LOCALREF ratio + CALLFUNC P_Y拡大率設定 + RETURN + +; Parts@setBaseZPos +; ARG 0: baseZ : int +; RETURN: void +FUNC 4414 + SH_MEM_ASSIGN_LOCAL 10 baseZ + SH_STRUCTREF 0 + SH_STRUCTREF 9 + SH_STRUCTREF 10 + CALLFUNC AFL_Parts_SetZByBaseZ + RETURN + +; Parts@initAsLoopCg +; ARG 0: cg : string +; ARG 1: start : int +; ARG 2: count : int +; ARG 3: time : int +; RETURN: void +FUNC 4415 + PUSHSTRUCTPAGE + CALLMETHOD Parts@release + SH_LOCALSREF_EQ_STR0 cg "" + IFZ 0xa1658 + RETURN + JUMP 0xa1658 +0xa1658: + SH_IF_STRUCTREF_NE_IMM 0 0 0xa1684 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_partsNumberProvider + CALLMETHOD PartsNumberProvider@getNumber + ASSIGN + POP + JUMP 0xa1684 +0xa1684: + SH_STRUCTREF 0 + SH_LOCAL_S_REF cg + SH_LOCALREF start + SH_LOCALREF count + SH_LOCALREF time + PUSH 1 + CALLFUNC P_ループCG設定 + RETURN +EOF システム\DJCPP\lib\Parts\Parts.jaf + +; asraPartsOriginFromPartsOriginMode +; ARG 0: partsOriginMode : int +; RETURN: int +FUNC 4416 + SH_LOCALREF partsOriginMode + SWITCH 86 + JUMP 0xa1716 +.CASE 86:6 7 + PUSH 1 + RETURN +.CASE 86:7 8 + PUSH 2 + RETURN +.CASE 86:8 9 + PUSH 3 + RETURN +.CASE 86:3 4 + PUSH 4 + RETURN +.CASE 86:4 5 + PUSH 5 + RETURN +.CASE 86:5 6 + PUSH 6 + RETURN +.CASE 86:0 1 + PUSH 7 + RETURN +.CASE 86:1 2 + PUSH 8 + RETURN +.CASE 86:2 3 + PUSH 9 + RETURN +0xa1716: + PUSH 5 + RETURN + PUSH 0 + RETURN +ENDFUNC asraPartsOriginFromPartsOriginMode + +; buildParts +; ARG 0: p : ref Parts +; ARG 1: name : string +; ARG 2: x : int +; ARG 3: y : int +; ARG 4: z : int +; ARG 5: origin : int +; RETURN: void +FUNC 4417 + SH_LOCALREF p + SH_LOCAL_S_REF name + PUSH 0 + CALLMETHOD Parts@init + SH_LOCALREF p + SH_LOCALREF x + SH_LOCALREF y + SH_IF_LOC_NE_IMM z -2147483648 0xa1776 + PUSH 1 + JUMP 0xa177c +0xa1776: + SH_LOCALREF z +0xa177c: + CALLMETHOD Parts@setPos + SH_LOCALREF p + SH_IF_LOC_NE_IMM origin -2147483648 0xa17a2 + PUSH 7 + JUMP 0xa17a8 +0xa17a2: + SH_LOCALREF origin +0xa17a8: + CALLMETHOD Parts@setOrigin + RETURN +ENDFUNC buildParts + +; createPartsGroup +; ARG 0: parent : ref Parts +; ARG 1: list : ref array +; ARG 2: parentZ : int +; VAR 3: i : int +; RETURN: void +FUNC 4418 + SH_LOCALREF parent + CALLMETHOD Parts@initAsDummy + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa17dc: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 1 + PUSH 1 + A_NUMOF + LT + IFZ 0xa1888 + JUMP 0xa180c +0xa1800: + SH_LOCALINC i + JUMP 0xa17dc +0xa180c: + SH_LOCALREF list + SH_LOCALREF i + REF + CALLMETHOD Parts@getZ + PUSH 1 + EQUALE + IFZ 0xa1862 + SH_LOCALREF list + SH_LOCALREF i + REF + PUSH -2147483648 + PUSH -2147483648 + SH_LOCALREF i + PUSH 1 + ADD + CALLMETHOD Parts@setPos + JUMP 0xa1862 +0xa1862: + SH_LOCALREF list + SH_LOCALREF i + REF + SH_LOCALREF parent + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + JUMP 0xa1800 +0xa1888: + SH_LOCALREF parent + PUSH -2147483648 + PUSH -2147483648 + SH_LOCALREF parentZ + CALLMETHOD Parts@setPos + RETURN +ENDFUNC createPartsGroup +EOF システム\DJCPP\lib\Parts\PartsHelper.jaf + +; PartsNumberProvider@0 +; RETURN: void +FUNC 4419 + PUSHSTRUCTPAGE + CALLMETHOD PartsNumberProvider@2 + SH_MEM_ASSIGN_IMM 2 100000 + RETURN + +; PartsNumberProvider@getNumber +; VAR 0: num : int +; VAR 1: n : int +; RETURN: int +FUNC 4420 + SH_IF_STRUCT_A_NOT_EMPTY 1 0xa1916 + SH_LOCAL_ASSIGN_STRUCTREF num 2 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF num + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + INC + POP + POP + SH_LOCALREF num + RETURN + JUMP 0xa1916 +0xa1916: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + PUSH 0 + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + A_ERASE + POP + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF n + A_PUSHBACK + SH_LOCALREF n + RETURN + PUSH 0 + RETURN + +; PartsNumberProvider@releaseNumber +; ARG 0: number : int +; VAR 1: index : int +; RETURN: void +FUNC 4421 + SH_IF_LOC_NE_IMM number 0 0xa197e + RETURN + JUMP 0xa197e +0xa197e: + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_NUMOF_STRUCT_1 0 + SH_LOCALREF number + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF index + PUSH -1 + NOTE + IFZ 0xa1a14 + SH_LOCALREF number + CALLFUNC P_削除 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF index + A_ERASE + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF number + A_PUSHBACK + S_PUSH "free:%d" + SH_LOCALREF number + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + JUMP 0xa1a34 +0xa1a14: + S_PUSH "無効な番号を削除しようとしました。:%d" + SH_LOCALREF number + PUSH 2 + S_MOD + PUSH 1 + CALLFUNC pass +0xa1a34: + RETURN +EOF システム\DJCPP\lib\Parts\PartsNumberProvider.jaf + +; NumberPartsInfomation@0 +; RETURN: void +FUNC 4422 + PUSHSTRUCTPAGE + CALLMETHOD NumberPartsInfomation@2 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 3 0 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; NumberPartsInfomation@setCgName +; ARG 0: cgName : string +; RETURN: void +FUNC 4423 + SH_STRUCTREF_SASSIGN_LOCALSREF 0 cgName + RETURN + +; NumberPartsInfomation@setWidth +; ARG 0: w0 : int +; ARG 1: w1 : int +; ARG 2: w2 : int +; ARG 3: w3 : int +; ARG 4: w4 : int +; ARG 5: w5 : int +; ARG 6: w6 : int +; ARG 7: w7 : int +; ARG 8: w8 : int +; ARG 9: w9 : int +; ARG 10: wMinus : int +; ARG 11: wComma : int +; RETURN: void +FUNC 4424 + SH_STRUCTREF 1 + PUSH 0 + SH_LOCALREF w0 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 1 + SH_LOCALREF w1 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 2 + SH_LOCALREF w2 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 3 + SH_LOCALREF w3 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 4 + SH_LOCALREF w4 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 5 + SH_LOCALREF w5 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 6 + SH_LOCALREF w6 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 7 + SH_LOCALREF w7 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 8 + SH_LOCALREF w8 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 9 + SH_LOCALREF w9 + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 10 + SH_LOCALREF wMinus + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 11 + SH_LOCALREF wComma + ASSIGN + POP + RETURN + +; NumberPartsInfomation@setUseComma +; ARG 0: val : bool +; RETURN: void +FUNC 4425 + SH_MEM_ASSIGN_LOCAL 2 val + RETURN + +; NumberPartsInfomation@setSpan +; ARG 0: val : int +; RETURN: void +FUNC 4426 + SH_MEM_ASSIGN_LOCAL 3 val + RETURN + +; NumberPartsInfomation@getCgName +; RETURN: string +FUNC 4427 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; NumberPartsInfomation@getWidth +; ARG 0: index : int +; RETURN: int +FUNC 4428 + SH_STRUCTREF 1 + SH_LOCALREF index + REF + RETURN + PUSH 0 + RETURN + +; NumberPartsInfomation@isUseComma +; RETURN: bool +FUNC 4429 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; NumberPartsInfomation@getSpan +; RETURN: int +FUNC 4430 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Parts\NumberPartsInfomation.jaf + +; MotionKey@0 +; RETURN: void +FUNC 4431 + PUSHSTRUCTPAGE + CALLMETHOD MotionKey@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH -2147483648 + ASSIGN + ASSIGN + POP + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; MotionInfomation@0 +; RETURN: void +FUNC 4432 + PUSHSTRUCTPAGE + CALLMETHOD MotionInfomation@2 + PUSHSTRUCTPAGE + CALLMETHOD MotionInfomation@clear + RETURN + +; MotionInfomation@clear +; RETURN: void +FUNC 4433 + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 1 200 + SH_MEM_ASSIGN_IMM 3 5 + PUSHSTRUCTPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + PUSH 0 + PUSH 14 + PUSH 1 + A_ALLOC + RETURN + +; MotionInfomation@setMove +; ARG 0: fromX : int +; ARG 1: fromY : int +; ARG 2: toX : int +; ARG 3: toY : int +; ARG 4: motionType : int +; RETURN: void +FUNC 4434 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + SH_LOCALREF fromX + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + SH_LOCALREF toX + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + SH_LOCALREF fromY + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + SH_LOCALREF toY + ASSIGN + POP + RETURN + +; MotionInfomation@setMoveTo +; ARG 0: toX : int +; ARG 1: toY : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4435 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + PUSH -2147483648 + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + SH_LOCALREF toX + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + PUSH -2147483648 + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + SH_LOCALREF toY + ASSIGN + POP + RETURN + +; MotionInfomation@setSwingCount +; ARG 0: val : int +; RETURN: void +FUNC 4436 + SH_MEM_ASSIGN_LOCAL 3 val + RETURN + +; MotionInfomation@setAlpha +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4437 + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setRot +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4438 + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setScaling +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4439 + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setShakeLevel +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4440 + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setSwingX +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4441 + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setSwingY +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4442 + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + RETURN + +; MotionInfomation@setCgRangeMove +; ARG 0: fromLeft : int +; ARG 1: fromTop : int +; ARG 2: fromRight : int +; ARG 3: fromBottom : int +; ARG 4: toLeft : int +; ARG 5: toTop : int +; ARG 6: toRight : int +; ARG 7: toBottom : int +; ARG 8: motionType : int +; RETURN: void +FUNC 4443 + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 0 + SH_LOCALREF fromLeft + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 1 + SH_LOCALREF toLeft + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 0 + SH_LOCALREF fromTop + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 1 + SH_LOCALREF toTop + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 0 + SH_LOCALREF fromRight + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 1 + SH_LOCALREF toRight + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 0 + SH_LOCALREF fromBottom + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 1 + SH_LOCALREF toBottom + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 2 + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 2 + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 2 + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + ASSIGN + ASSIGN + ASSIGN + POP + RETURN + +; MotionInfomation@setNumberMove +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4444 + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + RETURN + +; MotionInfomation@setSpecular +; ARG 0: from : int +; ARG 1: to : int +; ARG 2: motionType : int +; RETURN: void +FUNC 4445 + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 0 + SH_LOCALREF from + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 1 + SH_LOCALREF to + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 2 + SH_LOCALREF motionType + ASSIGN + POP + RETURN + +; MotionInfomation@setTime +; ARG 0: time : int +; ARG 1: delay : int +; RETURN: void +FUNC 4446 + SH_MEM_ASSIGN_LOCAL 1 time + SH_MEM_ASSIGN_LOCAL 2 delay + RETURN + +; MotionInfomation@getTime +; RETURN: int +FUNC 4447 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getDelay +; RETURN: int +FUNC 4448 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getSwingCount +; RETURN: int +FUNC 4449 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeXY +; RETURN: int +FUNC 4450 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeAlpha +; RETURN: int +FUNC 4451 + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeRot +; RETURN: int +FUNC 4452 + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeScaling +; RETURN: int +FUNC 4453 + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromX +; RETURN: int +FUNC 4454 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromY +; RETURN: int +FUNC 4455 + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToX +; RETURN: int +FUNC 4456 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToY +; RETURN: int +FUNC 4457 + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromAlpha +; RETURN: int +FUNC 4458 + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToAlpha +; RETURN: int +FUNC 4459 + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromRot +; RETURN: int +FUNC 4460 + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToRot +; RETURN: int +FUNC 4461 + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromScaling +; RETURN: int +FUNC 4462 + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToScaling +; RETURN: int +FUNC 4463 + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeShakeLevel +; RETURN: int +FUNC 4464 + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromShakeLevel +; RETURN: int +FUNC 4465 + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToShakeLevel +; RETURN: int +FUNC 4466 + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeSwingX +; RETURN: int +FUNC 4467 + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromSwingX +; RETURN: int +FUNC 4468 + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToSwingX +; RETURN: int +FUNC 4469 + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeSwingY +; RETURN: int +FUNC 4470 + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromSwingY +; RETURN: int +FUNC 4471 + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToSwingY +; RETURN: int +FUNC 4472 + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromCgRangeLeft +; RETURN: int +FUNC 4473 + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromCgRangeTop +; RETURN: int +FUNC 4474 + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromCgRangeRight +; RETURN: int +FUNC 4475 + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromCgRangeBottom +; RETURN: int +FUNC 4476 + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToCgRangeLeft +; RETURN: int +FUNC 4477 + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToCgRangeTop +; RETURN: int +FUNC 4478 + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToCgRangeRight +; RETURN: int +FUNC 4479 + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToCgRangeBottom +; RETURN: int +FUNC 4480 + SH_STRUCTREF 0 + PUSH 11 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeCgRange +; RETURN: int +FUNC 4481 + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromNumber +; RETURN: int +FUNC 4482 + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToNumber +; RETURN: int +FUNC 4483 + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeNumber +; RETURN: int +FUNC 4484 + SH_STRUCTREF 0 + PUSH 12 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getFromSpecular +; RETURN: int +FUNC 4485 + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 0 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getToSpecular +; RETURN: int +FUNC 4486 + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 1 + REF + RETURN + PUSH 0 + RETURN + +; MotionInfomation@getMotionTypeSpecular +; RETURN: int +FUNC 4487 + SH_STRUCTREF 0 + PUSH 13 + REF + PUSH 2 + REF + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Parts\MotionInfomation.jaf + +; motion +; ARG 0: motionType : int +; ARG 1: from : float +; ARG 2: to : float +; ARG 3: t : float +; VAR 4: tt : float +; VAR 5: tt : float +; VAR 6: tt : float +; RETURN: float +FUNC 4488 + SH_LOCALREF from + SH_LOCALREF to + F_EQUALE + IFZ 0xa28ce + SH_LOCALREF from + RETURN + JUMP 0xa28ce +0xa28ce: + PUSHLOCALPAGE + PUSH 3 + F_PUSH 1.000000 + SH_LOCALREF t + CALLHLL Math MinF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + F_PUSH 0.000000 + SH_LOCALREF t + CALLHLL Math MaxF + F_ASSIGN + POP + SH_LOCALREF motionType + SWITCH 87 + JUMP 0xa2a9a +.CASE 87:0 0 + PUSH 1 + SH_LOCALREF t + SWAP + ITOF + SWAP + F_SUB + SH_LOCALREF from + F_MUL + SH_LOCALREF t + SH_LOCALREF to + F_MUL + F_ADD + RETURN + JUMP 0xa2a9a +.CASE 87:1 1 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF t + F_PUSH 1.000000 + F_SUB + F_PUSH 3.000000 + CALLHLL Math Pow + CALLHLL Math AbsF + F_INV + F_PUSH 1.000000 + F_ADD + F_ASSIGN + POP + PUSH 1 + SH_LOCALREF tt + SWAP + ITOF + SWAP + F_SUB + SH_LOCALREF from + F_MUL + SH_LOCALREF tt + SH_LOCALREF to + F_MUL + F_ADD + RETURN + JUMP 0xa2a9a +.CASE 87:2 2 + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF t + F_PUSH 1.000000 + F_SUB + F_PUSH 5.000000 + CALLHLL Math Pow + CALLHLL Math AbsF + F_INV + F_PUSH 1.000000 + F_ADD + F_ASSIGN + POP + PUSH 1 + SH_LOCALREF tt#1 + SWAP + ITOF + SWAP + F_SUB + SH_LOCALREF from + F_MUL + SH_LOCALREF tt#1 + SH_LOCALREF to + F_MUL + F_ADD + RETURN + JUMP 0xa2a9a +.CASE 87:3 3 + PUSHLOCALPAGE + PUSH 6 + F_PUSH 0.000000 + F_PUSH 1.000000 + SH_LOCALREF t + F_PUSH 1.200000 + CALLFUNC bezierVal + F_ASSIGN + POP + PUSH 1 + SH_LOCALREF tt#2 + SWAP + ITOF + SWAP + F_SUB + SH_LOCALREF from + F_MUL + SH_LOCALREF tt#2 + SH_LOCALREF to + F_MUL + F_ADD + RETURN + JUMP 0xa2a9a +0xa2a9a: + SH_LOCALREF from + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC motion +EOF システム\DJCPP\lib\Parts\Motion.jaf + +; getStandardMotion +; ARG 0: type : int +; VAR 1: m : MotionInfomation +; RETURN: MotionInfomation +FUNC 4489 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF type + SWITCH 88 + JUMP 0xa2b26 +.CASE 88:0 0 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + JUMP 0xa2b26 +.CASE 88:1 1 + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + JUMP 0xa2b26 +0xa2b26: + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + RETURN + PUSH -1 + RETURN +ENDFUNC getStandardMotion +EOF システム\DJCPP\lib\Parts\StandardMotion.jaf + +; LoopMotionKey@0 +; RETURN: void +FUNC 4490 + PUSHSTRUCTPAGE + CALLMETHOD LoopMotionKey@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 1000 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; LoopMotionInfomation@set +; ARG 0: key : int +; ARG 1: offset : int +; ARG 2: moveRange : int +; ARG 3: loopTime : int +; ARG 4: loopMotionType : int +; RETURN: void +FUNC 4491 + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 0 + SH_LOCALREF offset + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 1 + SH_LOCALREF moveRange + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 2 + SH_LOCALREF loopTime + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 3 + SH_LOCALREF loopMotionType + ASSIGN + POP + RETURN + +; LoopMotionInfomation@get +; ARG 0: key : int +; ARG 1: nowTime : int +; VAR 2: lt : int +; VAR 3: ofs : int +; VAR 4: r : int +; VAR 5: t : float +; RETURN: int +FUNC 4492 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 2 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 1 + REF + ASSIGN + POP + SH_IF_LOC_NE_IMM r 0 0xa2c8a + SH_LOCALREF ofs + RETURN + JUMP 0xa2c8a +0xa2c8a: + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF nowTime + SH_LOCALREF lt + MOD + ITOF + SH_LOCALREF lt + ITOF + F_DIV + F_ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 3 + REF + SWITCH 89 + JUMP 0xa2d8c +.CASE 89:0 0 + SH_LOCALREF ofs + SH_LOCALREF t + F_PUSH 360.000000 + F_MUL + CALLHLL Math Sin + SH_LOCALREF r + PUSH 2 + DIV + ITOF + F_MUL + SWAP + ITOF + SWAP + F_ADD + FTOI + RETURN +.CASE 89:1 1 + SH_LOCALREF ofs + SH_LOCALREF t + SH_LOCALREF r + ITOF + F_MUL + SH_LOCALREF r + PUSH 2 + DIV + ITOF + F_SUB + SWAP + ITOF + SWAP + F_ADD + FTOI + RETURN +.CASE 89:2 2 + SH_LOCALREF ofs + PUSH 1 + SH_LOCALREF t + SWAP + ITOF + SWAP + F_SUB + SH_LOCALREF r + ITOF + F_MUL + SH_LOCALREF r + PUSH 2 + DIV + ITOF + F_SUB + SWAP + ITOF + SWAP + F_ADD + FTOI + RETURN +.DEFAULT 89 + SH_LOCALREF ofs + RETURN +0xa2d8c: + SH_LOCALREF ofs + RETURN + PUSH 0 + RETURN + +; LoopMotionInfomation@isEnable +; ARG 0: key : int +; RETURN: bool +FUNC 4493 + SH_STRUCTREF 0 + SH_LOCALREF key + REF + PUSH 1 + REF + PUSH 0 + NOTE + ITOB + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Parts\LoopMotionInfomation.jaf + +; Music@0 +; RETURN: void +FUNC 4494 + PUSHSTRUCTPAGE + CALLMETHOD Music@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + ASSIGN + ASSIGN + POP + RETURN + +; Music@addMusic +; ARG 0: number : int +; ARG 1: name : string +; VAR 2: f : int +; RETURN: void +FUNC 4495 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_NUMOF_STRUCT_1 2 + SH_LOCALREF number + PUSH 0 + A_FIND + ASSIGN + POP + SH_LOCALREF f + PUSH -1 + EQUALE + IFZ 0xa2e66 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF number + A_PUSHBACK + SH_STRUCT_APUSHBACK_LOCALSREF 3 name + JUMP 0xa2e7a +0xa2e66: + SH_STRUCTREF 3 + SH_LOCALREF f + REF + SH_SASSIGN_LOCALSREF name +0xa2e7a: + RETURN + +; Music@play +; ARG 0: musicNumber : int +; RETURN: void +FUNC 4496 + SH_IF_STRUCTREF_NE_LOCALREF 0 musicNumber 0xa2e98 + RETURN + JUMP 0xa2e98 +0xa2e98: + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 0 musicNumber + SH_IF_STRUCTREF_EQ_IMM 1 0 0xa2ee0 + SH_LOCALREF musicNumber + PUSH 1 + PUSH 1500 + CALLFUNC 音楽 + JUMP 0xa2ef8 +0xa2ee0: + SH_LOCALREF musicNumber + PUSH -1 + PUSH -1 + CALLFUNC 音楽 +0xa2ef8: + RETURN + +; Music@fadeOut +; ARG 0: fadeTime : int +; RETURN: void +FUNC 4497 + SH_IF_STRUCTREF_NE_IMM 0 0 0xa2f16 + RETURN + JUMP 0xa2f16 +0xa2f16: + PUSH 0 + PUSH 1 + SH_LOCALREF fadeTime + CALLFUNC 音楽 + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 0 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; Music@playLastPlayedMusic +; RETURN: void +FUNC 4498 + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + CALLMETHOD Music@play + RETURN + +; Music@getPlayingMusicNumber +; RETURN: int +FUNC 4499 + CALLFUNC 音楽再生中番号取得 + RETURN + PUSH 0 + RETURN + +; Music@getLastPlayedMusicNumber +; RETURN: int +FUNC 4500 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; Music@getLength +; RETURN: int +FUNC 4501 + CALLFUNC AFL_BGM_GetPlayLength + RETURN + PUSH 0 + RETURN + +; Music@getPlayingPosition +; RETURN: int +FUNC 4502 + CALLFUNC AFL_BGM_GetPlayPos + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Sound\Music.jaf + +; SoundInfomation@0 +; RETURN: void +FUNC 4503 + PUSHSTRUCTPAGE + CALLMETHOD SoundInfomation@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH -1 + ASSIGN + ASSIGN + POP + RETURN + +; SystemSound@0 +; RETURN: void +FUNC 4504 + PUSHSTRUCTPAGE + CALLMETHOD SystemSound@2 + SH_STRUCTREF 1 + CALLMETHOD LocalTimer@reset + RETURN + +; SystemSound@play +; ARG 0: number : int +; ARG 1: reuse : bool +; VAR 2: passed : int +; VAR 3: ch : int +; RETURN: void +FUNC 4505 + SH_LOCALREF number + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0xa302e + RETURN + JUMP 0xa302e +0xa302e: + SH_LOCALREF reuse + NOT + IFZ 0xa30b2 + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + SH_LOCALREF number + CALLMETHOD SystemSound@getPassedTimeFromLastPlay + ASSIGN + POP + SH_LOCALREF passed + PUSH -1 + EQUALE + IFNZ 0xa3084 + SH_IF_LOC_GT_IMM passed 50 0xa3084 + PUSH 0 + JUMP 0xa308a +0xa3084: + PUSH 1 +0xa308a: + IFZ 0xa30ac + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD SystemSound@getEmptyChannel + SH_LOCALREF number + CALLMETHOD SystemSound@innerPlay + JUMP 0xa30ac +0xa30ac: + JUMP 0xa3110 +0xa30b2: + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF number + CALLMETHOD SystemSound@getPreparedSoundChannel + ASSIGN + POP + SH_LOCALREF ch + PUSH -1 + EQUALE + IFZ 0xa30fc + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD SystemSound@getEmptyChannel + SH_LOCALREF number + CALLMETHOD SystemSound@innerPlay + JUMP 0xa3110 +0xa30fc: + PUSHSTRUCTPAGE + SH_LOCALREF ch + SH_LOCALREF number + CALLMETHOD SystemSound@innerPlay +0xa3110: + RETURN + +; SystemSound@stopSound +; ARG 0: number : int +; VAR 1: i : int +; RETURN: void +FUNC 4506 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa312c: + SH_IF_LOC_GE_IMM i 5 0xa31c2 + JUMP 0xa314c +0xa3140: + SH_LOCALINC i + JUMP 0xa312c +0xa314c: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 1 + REF + SH_LOCALREF number + EQUALE + IFNZ 0xa3190 + SH_LOCALREF number + PUSH -1 + EQUALE + IFNZ 0xa3190 + PUSH 0 + JUMP 0xa3196 +0xa3190: + PUSH 1 +0xa3196: + IFZ 0xa31bc + SH_LOCALREF i + PUSH 10000 + ADD + CALLHLL KiwiSoundEngine Sound_Stop + POP + JUMP 0xa31bc +0xa31bc: + JUMP 0xa3140 +0xa31c2: + RETURN + +; SystemSound@playVoice +; ARG 0: number : int +; RETURN: void +FUNC 4507 + SH_IF_LOC_GE_IMM number 0 0xa31e0 + RETURN + JUMP 0xa31e0 +0xa31e0: + SH_LOCALREF number + CALLHLL KiwiSoundEngine Sound_IsExist + NOT + IFZ 0xa3200 + RETURN + JUMP 0xa3200 +0xa3200: + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF number + CALLMETHOD SystemSound@innerPlay + RETURN + +; SystemSound@getPassedTimeFromLastPlay +; ARG 0: number : int +; VAR 1: latest : int +; VAR 2: i : int +; RETURN: int +FUNC 4508 + .LOCALASSIGN latest -1 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa3242: + SH_IF_LOC_GE_IMM i 5 0xa32fa + JUMP 0xa3262 +0xa3256: + SH_LOCALINC i + JUMP 0xa3242 +0xa3262: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 1 + REF + SH_LOCALREF number + EQUALE + IFZ 0xa32b0 + SH_LOCALREF i + PUSH 10000 + ADD + CALLHLL KiwiSoundEngine Sound_IsPlay + IFZ 0xa32b0 + PUSH 1 + JUMP 0xa32b6 +0xa32b0: + PUSH 0 +0xa32b6: + IFZ 0xa32f4 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + REF + SH_LOCALREF latest + CALLHLL Math Max + ASSIGN + POP + JUMP 0xa32f4 +0xa32f4: + JUMP 0xa3256 +0xa32fa: + SH_LOCALREF latest + PUSH -1 + EQUALE + IFZ 0xa331c + PUSH -1 + RETURN + JUMP 0xa331c +0xa331c: + SH_STRUCTREF 1 + CALLMETHOD LocalTimer@getTime + SH_LOCALREF latest + SUB + RETURN + PUSH 0 + RETURN + +; SystemSound@getEmptyChannel +; VAR 0: i : int +; RETURN: int +FUNC 4509 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa3354: + SH_IF_LOC_GE_IMM i 5 0xa33a8 + JUMP 0xa3374 +0xa3368: + SH_LOCALINC i + JUMP 0xa3354 +0xa3374: + SH_LOCALREF i + PUSH 10000 + ADD + CALLHLL KiwiSoundEngine Sound_IsPlay + NOT + IFZ 0xa33a2 + SH_LOCALREF i + RETURN + JUMP 0xa33a2 +0xa33a2: + JUMP 0xa3368 +0xa33a8: + PUSHSTRUCTPAGE + CALLMETHOD SystemSound@getOldestChannel + RETURN + PUSH 0 + RETURN + +; SystemSound@getOldestChannel +; VAR 0: ch : int +; VAR 1: time : int +; VAR 2: i : int +; RETURN: int +FUNC 4510 + SH_LOCALASSIGN ch 0 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLMETHOD LocalTimer@getTime + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa33f6: + SH_IF_LOC_GE_IMM i 5 0xa34b6 + JUMP 0xa3416 +0xa340a: + SH_LOCALINC i + JUMP 0xa33f6 +0xa3416: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + REF + PUSH -1 + NOTE + IFZ 0xa346a + SH_LOCALREF time + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + REF + GT + IFZ 0xa346a + PUSH 1 + JUMP 0xa3470 +0xa346a: + PUSH 0 +0xa3470: + IFZ 0xa34b0 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF i + ASSIGN + POP + JUMP 0xa34b0 +0xa34b0: + JUMP 0xa340a +0xa34b6: + SH_LOCALREF ch + RETURN + PUSH 0 + RETURN + +; SystemSound@innerPlay +; ARG 0: ch : int +; ARG 1: number : int +; VAR 2: kiwiCh : int +; RETURN: void +FUNC 4511 + SH_STRUCTREF 0 + SH_LOCALREF ch + REF + PUSH 0 + SH_STRUCTREF 1 + CALLMETHOD LocalTimer@getTime + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF ch + REF + PUSH 1 + SH_LOCALREF number + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF ch + PUSH 10000 + ADD + ASSIGN + POP + SH_LOCALREF kiwiCh + CALLHLL KiwiSoundEngine Sound_Unprepare + POP + SH_LOCALREF kiwiCh + SH_LOCALREF number + CALLHLL KiwiSoundEngine Sound_Prepare + POP + SH_LOCALREF kiwiCh + CALLHLL KiwiSoundEngine Sound_Play + POP + RETURN + +; SystemSound@getPreparedSoundChannel +; ARG 0: number : int +; VAR 1: i : int +; RETURN: int +FUNC 4512 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa3580: + SH_IF_LOC_GE_IMM i 5 0xa35d8 + JUMP 0xa35a0 +0xa3594: + SH_LOCALINC i + JUMP 0xa3580 +0xa35a0: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 1 + REF + SH_LOCALREF number + EQUALE + IFZ 0xa35d2 + SH_LOCALREF i + RETURN + JUMP 0xa35d2 +0xa35d2: + JUMP 0xa3594 +0xa35d8: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Sound\SystemSound.jaf + +; GlobalGameTimer@0 +; RETURN: void +FUNC 4513 + PUSHSTRUCTPAGE + CALLMETHOD GlobalGameTimer@2 + SH_STRUCTREF 4 + CALLMETHOD CASTimer@Reset + PUSHSTRUCTPAGE + PUSH 2 + PUSHSTRUCTPAGE + PUSH 3 + F_PUSH 1.000000 + F_ASSIGN + F_ASSIGN + POP + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; GlobalGameTimer@update +; VAR 0: now : int +; VAR 1: delta : float +; RETURN: void +FUNC 4514 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 4 + CALLMETHOD CASTimer@Get + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF now + SH_STRUCTREF 0 + SUB + ITOF + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + PUSH 100 + SH_LOCALREF delta + PUSHSTRUCTPAGE + CALLMETHOD GlobalGameTimer@getScaling + F_MUL + FTOI + CALLHLL Math Min + PLUSA + POP + SH_MEM_ASSIGN_LOCAL 0 now + RETURN + +; GlobalGameTimer@getTime +; RETURN: int +FUNC 4515 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; GlobalGameTimer@setTimeScaling +; ARG 0: val : float +; RETURN: void +FUNC 4516 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF val + F_ASSIGN + POP + RETURN + +; GlobalGameTimer@setGlobalScaling +; ARG 0: val : float +; RETURN: void +FUNC 4517 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF val + F_ASSIGN + POP + RETURN + +; GlobalGameTimer@getScaling +; RETURN: float +FUNC 4518 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + F_MUL + RETURN + F_PUSH 0.000000 + RETURN +EOF システム\DJCPP\lib\Timer\GlobalGameTimer.jaf + +; LocalTimer@0 +; RETURN: void +FUNC 4519 + PUSHSTRUCTPAGE + CALLMETHOD LocalTimer@2 + PUSHSTRUCTPAGE + CALLMETHOD LocalTimer@reset + RETURN + +; LocalTimer@reset +; RETURN: void +FUNC 4520 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_globalTimer + CALLMETHOD GlobalGameTimer@getTime + ASSIGN + POP + RETURN + +; LocalTimer@getTime +; RETURN: int +FUNC 4521 + SH_GLOBALREF g_globalTimer + CALLMETHOD GlobalGameTimer@getTime + SH_STRUCTREF 0 + SUB + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Timer\LocalTimer.jaf + +; ConstantFrameController@0 +; RETURN: void +FUNC 4522 + PUSHSTRUCTPAGE + CALLMETHOD ConstantFrameController@2 + SH_STRUCTREF 1 + CALLMETHOD CASTimer@Reset + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + CALLMETHOD CASTimer@Get + ASSIGN + POP + RETURN + +; ConstantFrameController@waitFrame +; VAR 0: nextTime : int +; RETURN: void +FUNC 4523 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 1 + CALLMETHOD CASTimer@Get + PUSH 1048576 + ADD + ASSIGN + POP + SH_STRUCTREF 0 + PUSH 65536 + GTE + IFZ 0xa37fe + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 1 + CALLMETHOD CASTimer@Reset + JUMP 0xa37fe +0xa37fe: + PUSHSTRUCTPAGE + PUSH 0 + PUSH 1048576 + PLUSA + POP +0xa3810: + SH_STRUCTREF 1 + CALLMETHOD CASTimer@Get + SH_STRUCTREF 0 + PUSH 16 + RSHIFT + LTE + IFZ 0xa3844 + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0xa3810 +0xa3844: + PUSHSTRUCTPAGE + CALLMETHOD ConstantFrameController@setTimeScaling + SH_GLOBALREF g_globalTimer + CALLMETHOD GlobalGameTimer@update + PUSHSTRUCTPAGE + CALLMETHOD ConstantFrameController@udpateInputDevices + RETURN + +; ConstantFrameController@setTimeScaling +; VAR 0: scaling : float +; RETURN: void +FUNC 4524 + .F_LOCALASSIGN scaling 1.000000 + SH_GLOBALREF g_keyboard + PUSH 17 + CALLMETHOD KeyInput@isDown + IFZ 0xa38aa + PUSHLOCALPAGE + PUSH 0 + F_PUSH 3.000000 + F_MULA + POP + JUMP 0xa38aa +0xa38aa: + SH_GLOBALREF g_globalTimer + SH_LOCALREF scaling + CALLMETHOD GlobalGameTimer@setTimeScaling + RETURN + +; ConstantFrameController@udpateInputDevices +; RETURN: void +FUNC 4525 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@update + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@update + SH_GLOBALREF g_keyboard + CALLMETHOD KeyInput@update + RETURN +EOF システム\DJCPP\lib\Timer\ConstantFrameController.jaf + +; Fader@0 +; RETURN: void +FUNC 4526 + PUSHSTRUCTPAGE + CALLMETHOD Fader@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + ASSIGN + ASSIGN + POP + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; Fader@reset +; ARG 0: time : int +; ARG 1: delay : int +; RETURN: void +FUNC 4527 + SH_MEM_ASSIGN_LOCAL 0 time + SH_MEM_ASSIGN_LOCAL 1 delay + PUSHSTRUCTPAGE + CALLMETHOD Fader@restart + RETURN + +; Fader@restart +; RETURN: void +FUNC 4528 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@reset + RETURN + +; Fader@value +; VAR 0: t : float +; RETURN: float +FUNC 4529 + SH_IF_STRUCTREF_NE_IMM 0 0 0xa398a + F_PUSH 1.000000 + RETURN + JUMP 0xa398a +0xa398a: + SH_IF_STRUCTREF_Z 2 0xa39a2 + F_PUSH 1.000000 + RETURN + JUMP 0xa39a2 +0xa39a2: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@getTime + ITOF + F_ASSIGN + POP + F_PUSH 0.000000 + F_PUSH 1.000000 + SH_LOCALREF t + SH_STRUCTREF 1 + ITOF + F_SUB + SH_STRUCTREF 0 + ITOF + F_DIV + CALLFUNC rangeF + RETURN + F_PUSH 0.000000 + RETURN + +; Fader@isFinish +; RETURN: bool +FUNC 4530 + PUSHSTRUCTPAGE + CALLMETHOD Fader@value + F_PUSH 1.000000 + F_EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; Fader@finalize +; RETURN: void +FUNC 4531 + SH_MEM_ASSIGN_IMM 2 1 + RETURN +EOF システム\DJCPP\lib\Timer\Fader.jaf + +; FaderChain@0 +; RETURN: void +FUNC 4532 + PUSHSTRUCTPAGE + CALLMETHOD FaderChain@2 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_PUSHBACK + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; FaderChain@addTimer +; ARG 0: time : int +; ARG 1: delay : int +; VAR 2: last : int +; VAR 3: last : int +; RETURN: void +FUNC 4533 + SH_IF_LOC_GE_IMM time 0 0xa3a7c + RETURN + JUMP 0xa3a7c +0xa3a7c: + SH_IF_LOC_GE_IMM delay 0 0xa3a92 + RETURN + JUMP 0xa3a92 +0xa3a92: + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF time + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF delay + ASSIGN + POP + SH_LOCALREF delay + PUSH 0 + GT + IFZ 0xa3b2a + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 2 + A_NUMOF_STRUCT_1 2 + PUSH 1 + SUB + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF last + SH_LOCALREF delay + ADD + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 3 + PUSH 1 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 4 + A_PUSHBACK + JUMP 0xa3b2a +0xa3b2a: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 2 + A_NUMOF_STRUCT_1 2 + PUSH 1 + SUB + REF + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF last#1 + SH_LOCALREF time + ADD + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 3 + PUSH 0 + A_PUSHBACK + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + REF + DUP_X2 + POP + INC + A_PUSHBACK + SH_MEM_ASSIGN_IMM 6 0 + RETURN + +; FaderChain@clear +; RETURN: void +FUNC 4534 + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_MEM_ASSIGN_IMM 7 0 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_PUSHBACK + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; FaderChain@getValue +; ARG 0: stage : ref int +; ARG 1: : void +; ARG 2: val : ref float +; ARG 3: : void +; VAR 4: i : int +; VAR 5: t : int +; VAR 6: d : int +; RETURN: void +FUNC 4535 + SH_STRUCTREF 6 + NOT + IFZ 0xa3c40 + SH_LOCALREFREF val + F_PUSH 0.000000 + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREFREF stage + PUSH -1 + ASSIGN + ASSIGN + POP + RETURN + JUMP 0xa3c40 +0xa3c40: + PUSHSTRUCTPAGE + CALLMETHOD FaderChain@isFinish + IFZ 0xa3c80 + SH_LOCALREFREF val + F_PUSH 1.000000 + F_ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREFREF stage + SH_STRUCTREF 4 + ASSIGN + ASSIGN + POP + RETURN + JUMP 0xa3c80 +0xa3c80: + SH_LOCALASSIGN i 0 + PUSHLOCALPAGE + PUSH 5 + PUSHSTRUCTPAGE + CALLMETHOD FaderChain@getTime + ASSIGN + POP + SH_LOCALASSIGN i 0 +0xa3ca8: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + PUSH 1 + SUB + LT + IFZ 0xa3e12 + JUMP 0xa3cd6 +0xa3cca: + SH_LOCALINC i + JUMP 0xa3ca8 +0xa3cd6: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF t + LTE + IFZ 0xa3d22 + SH_LOCALREF t + SH_STRUCTREF 2 + SH_LOCALREF i + PUSH 1 + ADD + REF + LT + IFZ 0xa3d22 + PUSH 1 + JUMP 0xa3d28 +0xa3d22: + PUSH 0 +0xa3d28: + IFZ 0xa3e0c + SH_STRUCTREF 8 + SH_STRUCTREF 1 + SH_LOCALREF i + REF + NOTE + IFZ 0xa3d5a + SH_MEM_ASSIGN_IMM 7 1 + JUMP 0xa3d5a +0xa3d5a: + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREFREF stage + SH_STRUCTREF 1 + SH_LOCALREF i + REF + ASSIGN + ASSIGN + POP + SH_STRUCTREF 3 + SH_LOCALREF i + REF + IFZ 0xa3da6 + SH_LOCALREFREF val + F_PUSH 0.000000 + F_ASSIGN + POP + JUMP 0xa3e04 +0xa3da6: + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 2 + SH_LOCALREF i + PUSH 1 + ADD + REF + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SUB + ASSIGN + POP + SH_LOCALREFREF val + SH_LOCALREF t + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SUB + ITOF + SH_LOCALREF d + ITOF + F_DIV + F_ASSIGN + POP +0xa3e04: + RETURN + JUMP 0xa3e0c +0xa3e0c: + JUMP 0xa3cca +0xa3e12: + RETURN + +; FaderChain@jumpForward +; ARG 0: time : int +; RETURN: void +FUNC 4536 + SH_LOCALREF time + PUSHSTRUCTPAGE + CALLMETHOD FaderChain@getTime + LT + IFZ 0xa3e38 + RETURN + JUMP 0xa3e38 +0xa3e38: + SH_MEM_ASSIGN_LOCAL 0 time + SH_STRUCTREF 5 + CALLMETHOD LocalTimer@reset + RETURN + +; FaderChain@onStageChanged +; VAR 0: val : bool +; RETURN: bool +FUNC 4537 + SH_LOCAL_ASSIGN_STRUCTREF val 7 + SH_MEM_ASSIGN_IMM 7 0 + SH_LOCALREF val + RETURN + PUSH 0 + RETURN + +; FaderChain@getStage +; RETURN: int +FUNC 4538 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; FaderChain@start +; RETURN: void +FUNC 4539 + SH_STRUCTREF 5 + CALLMETHOD LocalTimer@reset + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 6 1 + RETURN + +; FaderChain@isFinish +; RETURN: bool +FUNC 4540 + PUSHSTRUCTPAGE + CALLMETHOD FaderChain@getTime + SH_STRUCTREF 2 + A_NUMOF_STRUCT_1 2 + PUSH 1 + SUB + REF + GTE + IFZ 0xa3efa + SH_IF_STRUCTREF_Z 6 0xa3efa + PUSH 1 + JUMP 0xa3f00 +0xa3efa: + PUSH 0 +0xa3f00: + ITOB + RETURN + PUSH 0 + RETURN + +; FaderChain@getTime +; RETURN: int +FUNC 4541 + SH_STRUCTREF 0 + SH_STRUCTREF 5 + CALLMETHOD LocalTimer@getTime + ADD + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Timer\FaderChain.jaf + +; AutoModeTimer@0 +; RETURN: void +FUNC 4542 + PUSHSTRUCTPAGE + CALLMETHOD AutoModeTimer@2 + PUSHSTRUCTPAGE + CALLMETHOD AutoModeTimer@reset + RETURN + +; AutoModeTimer@reset +; RETURN: void +FUNC 4543 + .STRUCTASSIGN AutoModeTimer lastTime_ -1 + RETURN + +; AutoModeTimer@isSkipFrame +; RETURN: bool +FUNC 4544 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xa3f94 + PUSH 1 + RETURN + JUMP 0xa3ff6 +0xa3f94: + SH_STRUCTREF 0 + PUSH -1 + EQUALE + IFZ 0xa3fc6 + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_globalTimer + CALLMETHOD GlobalGameTimer@getTime + ASSIGN + POP + JUMP 0xa3ff6 +0xa3fc6: + SH_GLOBALREF g_globalTimer + CALLMETHOD GlobalGameTimer@getTime + SH_STRUCTREF 0 + SUB + PUSH 1200 + GT + IFZ 0xa3ff6 + PUSH 1 + RETURN + JUMP 0xa3ff6 +0xa3ff6: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\lib\Timer\AutoModeTimer.jaf + +; getDeflectionRandomValue +; ARG 0: level : int +; VAR 1: total : float +; VAR 2: i : int +; RETURN: float +FUNC 4545 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + SH_LOCALREF level + CALLHLL Math Max + ASSIGN + POP + .F_LOCALASSIGN total 0.000000 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa405a: + SH_LOCALREF i + SH_LOCALREF level + LT + IFZ 0xa409c + JUMP 0xa4080 +0xa4074: + SH_LOCALINC i + JUMP 0xa405a +0xa4080: + PUSHLOCALPAGE + PUSH 1 + CALLHLL Math RandF + F_PLUSA + POP + JUMP 0xa4074 +0xa409c: + SH_LOCALREF total + SH_LOCALREF level + ITOF + F_DIV + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC getDeflectionRandomValue + +; range +; ARG 0: min : int +; ARG 1: max : int +; ARG 2: val : int +; RETURN: int +FUNC 4546 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF max + SH_LOCALREF val + CALLHLL Math Min + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF min + SH_LOCALREF val + CALLHLL Math Max + ASSIGN + POP + SH_LOCALREF val + RETURN + PUSH 0 + RETURN +ENDFUNC range + +; rangeF +; ARG 0: min : float +; ARG 1: max : float +; ARG 2: val : float +; RETURN: float +FUNC 4547 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF max + SH_LOCALREF val + CALLHLL Math MinF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF min + SH_LOCALREF val + CALLHLL Math MaxF + F_ASSIGN + POP + SH_LOCALREF val + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC rangeF + +; roundOff +; ARG 0: val : float +; VAR 1: v : int +; RETURN: int +FUNC 4548 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF val + FTOI + ASSIGN + POP + SH_LOCALREF val + SH_LOCALREF v + ITOF + F_SUB + F_PUSH 0.500000 + F_LT + IFZ 0xa41c2 + SH_LOCALREF v + RETURN + JUMP 0xa41c2 +0xa41c2: + SH_LOCALREF v + PUSH 1 + ADD + RETURN + PUSH 0 + RETURN +ENDFUNC roundOff + +; getDest +; ARG 0: x1 : int +; ARG 1: y1 : int +; ARG 2: x2 : int +; ARG 3: y2 : int +; VAR 4: dx : int +; VAR 5: dy : int +; RETURN: float +FUNC 4549 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF x1 + SH_LOCALREF x2 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF y1 + SH_LOCALREF y2 + SUB + ASSIGN + POP + SH_LOCALREF dx + SH_LOCALREF dx + MUL + SH_LOCALREF dy + SH_LOCALREF dy + MUL + ADD + ITOF + CALLHLL Math Sqrt + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC getDest + +; isCollideAABB +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: left : int +; ARG 3: top : int +; ARG 4: right : int +; ARG 5: bottom : int +; RETURN: bool +FUNC 4550 + SH_LOCALREF left + SH_LOCALREF x + LT + IFZ 0xa428e + SH_LOCALREF x + SH_LOCALREF right + LT + IFZ 0xa428e + PUSH 1 + JUMP 0xa4294 +0xa428e: + PUSH 0 +0xa4294: + IFZ 0xa42ba + SH_LOCALREF top + SH_LOCALREF y + LT + IFZ 0xa42ba + PUSH 1 + JUMP 0xa42c0 +0xa42ba: + PUSH 0 +0xa42c0: + IFZ 0xa42e6 + SH_LOCALREF y + SH_LOCALREF bottom + LT + IFZ 0xa42e6 + PUSH 1 + JUMP 0xa42ec +0xa42e6: + PUSH 0 +0xa42ec: + IFZ 0xa4300 + PUSH 1 + RETURN + JUMP 0xa4300 +0xa4300: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC isCollideAABB + +; isCollideAABBWH +; ARG 0: mx : int +; ARG 1: my : int +; ARG 2: x : int +; ARG 3: y : int +; ARG 4: w : int +; ARG 5: h : int +; RETURN: bool +FUNC 4551 + SH_LOCALREF mx + SH_LOCALREF my + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF x + SH_LOCALREF w + ADD + SH_LOCALREF y + SH_LOCALREF h + ADD + CALLFUNC isCollideAABB + RETURN + PUSH 0 + RETURN +ENDFUNC isCollideAABBWH + +; isCollideWithMouseWH +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: w : int +; ARG 3: h : int +; RETURN: bool +FUNC 4552 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getX + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getY + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF w + SH_LOCALREF h + CALLFUNC isCollideAABBWH + RETURN + PUSH 0 + RETURN +ENDFUNC isCollideWithMouseWH + +; isCollideEllipse +; ARG 0: mx : int +; ARG 1: my : int +; ARG 2: cx : int +; ARG 3: cy : int +; ARG 4: a : int +; ARG 5: b : int +; VAR 6: px : int +; VAR 7: py : int +; VAR 8: f : int +; VAR 9: dst1 : int +; VAR 10: dst2 : int +; RETURN: bool +FUNC 4553 + SH_LOCALREF a + SH_LOCALREF b + LT + IFZ 0xa43da + PUSH 0 + RETURN + JUMP 0xa43da +0xa43da: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF mx + SH_LOCALREF cx + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF my + SH_LOCALREF cy + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF a + SH_LOCALREF a + MUL + SH_LOCALREF b + SH_LOCALREF b + MUL + SUB + ITOF + CALLHLL Math Sqrt + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF f + INV + PUSH 0 + SH_LOCALREF px + SH_LOCALREF py + CALLFUNC getDest + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF f + PUSH 0 + SH_LOCALREF px + SH_LOCALREF py + CALLFUNC getDest + FTOI + ASSIGN + POP + SH_LOCALREF dst1 + SH_LOCALREF dst2 + ADD + PUSH 2 + SH_LOCALREF a + MUL + LT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC isCollideEllipse + +; getAngle +; ARG 0: x : float +; ARG 1: y : float +; VAR 2: r : float +; RETURN: float +FUNC 4554 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF y + SH_LOCALREF x + F_DIV + CALLHLL Math Atan + F_INV + F_ASSIGN + POP + SH_LOCALREF x + F_PUSH 0.000000 + F_LT + IFZ 0xa4528 + PUSHLOCALPAGE + PUSH 2 + F_PUSH 3.140000 + F_PLUSA + POP + JUMP 0xa456c +0xa4528: + SH_LOCALREF x + F_PUSH 0.000000 + F_EQUALE + IFZ 0xa456c + SH_LOCALREF y + F_PUSH 0.000000 + F_GT + IFZ 0xa455e + F_PUSH 90.000000 + RETURN + JUMP 0xa455e +0xa455e: + F_PUSH 270.000000 + RETURN + JUMP 0xa456c +0xa456c: + SH_LOCALREF r + F_PUSH 3.140000 + F_DIV + F_PUSH 180.000000 + F_MUL + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC getAngle + +; rotate +; ARG 0: x : float +; ARG 1: y : float +; ARG 2: rot : float +; ARG 3: cx : float +; ARG 4: cy : float +; ARG 5: rx : ref float +; ARG 6: : void +; ARG 7: ry : ref float +; ARG 8: : void +; VAR 9: px : float +; VAR 10: py : float +; RETURN: void +FUNC 4555 + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF x + SH_LOCALREF cx + F_SUB + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF y + SH_LOCALREF cy + F_SUB + F_ASSIGN + POP + SH_LOCALREFREF rx + SH_LOCALREF px + SH_LOCALREF rot + CALLHLL Math Cos + F_MUL + SH_LOCALREF py + SH_LOCALREF rot + CALLHLL Math Sin + F_MUL + F_SUB + SH_LOCALREF cx + F_ADD + F_ASSIGN + POP + SH_LOCALREFREF ry + SH_LOCALREF px + SH_LOCALREF rot + CALLHLL Math Sin + F_MUL + SH_LOCALREF py + SH_LOCALREF rot + CALLHLL Math Cos + F_MUL + F_SUB + SH_LOCALREF cy + F_ADD + F_ASSIGN + POP + RETURN +ENDFUNC rotate + +; bezierVal +; ARG 0: s : float +; ARG 1: e : float +; ARG 2: t : float +; ARG 3: c : float +; VAR 4: v : float +; RETURN: float +FUNC 4556 + SH_LOCALREF s + SH_LOCALREF e + F_EQUALE + IFZ 0xa4684 + SH_LOCALREF s + RETURN + JUMP 0xa4684 +0xa4684: + PUSHLOCALPAGE + PUSH 2 + F_PUSH 0.000000 + F_PUSH 1.000000 + SH_LOCALREF t + CALLFUNC rangeF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + F_PUSH 0.000000 + F_PUSH 2.000000 + SH_LOCALREF c + CALLFUNC rangeF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSH 2 + SH_LOCALREF t + SWAP + ITOF + SWAP + F_MUL + PUSH 1 + SH_LOCALREF t + SWAP + ITOF + SWAP + F_SUB + F_MUL + SH_LOCALREF c + F_MUL + SH_LOCALREF t + SH_LOCALREF t + F_MUL + F_ADD + F_ASSIGN + POP + SH_LOCALREF s + SH_LOCALREF e + SH_LOCALREF s + F_SUB + SH_LOCALREF v + F_MUL + F_ADD + RETURN + F_PUSH 0.000000 + RETURN +ENDFUNC bezierVal + +; projection +; ARG 0: pos : Pos3D +; ARG 1: offset : Pos3D +; ARG 2: res : ref Pos3D +; ARG 3: horizon : float +; ARG 4: vertical : float +; ARG 5: nearClip : float +; ARG 6: farClip : float +; VAR 7: w : float +; VAR 8: h : float +; VAR 9: Q : float +; RETURN: void +FUNC 4557 + SH_LOCALREF pos + PUSH 0 + SH_LOCALREF offset + PUSH 0 + REF + F_PLUSA + POP + SH_LOCALREF pos + PUSH 1 + SH_LOCALREF offset + PUSH 1 + REF + F_PLUSA + POP + SH_LOCALREF pos + PUSH 2 + SH_LOCALREF offset + PUSH 2 + REF + F_PLUSA + POP + PUSHLOCALPAGE + PUSH 7 + PUSH 2 + SH_LOCALREF nearClip + SWAP + ITOF + SWAP + F_MUL + F_PUSH 1.000000 + F_DIV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + PUSH 2 + SH_LOCALREF nearClip + SWAP + ITOF + SWAP + F_MUL + F_PUSH 0.750000 + F_DIV + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF farClip + SH_LOCALREF farClip + SH_LOCALREF nearClip + F_SUB + F_DIV + F_ASSIGN + POP + SH_LOCALREF res + PUSH 0 + SH_LOCALREF pos + PUSH 0 + REF + SH_LOCALREF w + F_MUL + F_ASSIGN + POP + SH_LOCALREF res + PUSH 1 + SH_LOCALREF pos + PUSH 1 + REF + SH_LOCALREF h + F_MUL + F_ASSIGN + POP + SH_LOCALREF res + PUSH 2 + SH_LOCALREF Q + SH_LOCALREF pos + PUSH 2 + REF + F_MUL + F_PUSH 1.000000 + F_ADD + F_ASSIGN + POP + SH_LOCALREF res + PUSH 3 + SH_LOCALREF Q + F_INV + SH_LOCALREF nearClip + F_MUL + SH_LOCALREF pos + PUSH 2 + REF + F_MUL + F_ASSIGN + POP + SH_LOCALREF res + PUSH 0 + SH_LOCALREF res + PUSH 3 + REF + F_DIVA + POP + SH_LOCALREF res + PUSH 1 + SH_LOCALREF res + PUSH 3 + REF + F_DIVA + POP + SH_LOCALREF res + PUSH 2 + SH_LOCALREF res + PUSH 3 + REF + F_DIVA + POP + SH_LOCALREF res + PUSH 0 + PUSH 400 + SH_LOCALREF res + PUSH 0 + REF + F_PUSH 2.000000 + F_DIV + F_PUSH 400.000000 + F_MUL + SWAP + ITOF + SWAP + F_SUB + F_ASSIGN + POP + SH_LOCALREF res + PUSH 1 + PUSH 300 + SH_LOCALREF res + PUSH 1 + REF + F_PUSH 2.000000 + F_DIV + F_PUSH 300.000000 + F_MUL + SWAP + ITOF + SWAP + F_SUB + F_ASSIGN + POP + RETURN +ENDFUNC projection +EOF システム\DJCPP\lib\MathHelper.jaf + +; LoveLevelGauge@0 +; RETURN: void +FUNC 4558 + PUSHSTRUCTPAGE + CALLMETHOD LoveLevelGauge@2 + PUSHSTRUCTPAGE + PUSH 4563 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4564 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD LoveLevelGauge@initParts + SH_MEM_ASSIGN_IMM 4 4 + SH_MEM_ASSIGN_IMM 6 0 + RETURN + +; LoveLevelGauge@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4559 + SH_LOCALREF val + IFZ 0xa4a4c + SH_STRUCTREF 4 + PUSH 0 + EQUALE + IFNZ 0xa4a32 + SH_STRUCTREF 4 + PUSH 1 + EQUALE + IFNZ 0xa4a32 + PUSH 0 + JUMP 0xa4a38 +0xa4a32: + PUSH 1 +0xa4a38: + IFZ 0xa4a46 + RETURN + JUMP 0xa4a46 +0xa4a46: + JUMP 0xa4a94 +0xa4a4c: + SH_STRUCTREF 4 + PUSH 3 + EQUALE + IFNZ 0xa4a80 + SH_STRUCTREF 4 + PUSH 4 + EQUALE + IFNZ 0xa4a80 + PUSH 0 + JUMP 0xa4a86 +0xa4a80: + PUSH 1 +0xa4a86: + IFZ 0xa4a94 + RETURN + JUMP 0xa4a94 +0xa4a94: + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF val + IFZ 0xa4ab4 + PUSH 0 + JUMP 0xa4aba +0xa4ab4: + PUSH 3 +0xa4aba: + ASSIGN + POP + SH_STRUCTREF 0 + SH_LOCALREF val + IFZ 0xa4adc + PUSH 0 + JUMP 0xa4ae2 +0xa4adc: + PUSH 1 +0xa4ae2: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; LoveLevelGauge@setValue +; ARG 0: val : int +; RETURN: void +FUNC 4560 + SH_MEM_ASSIGN_LOCAL 6 val + RETURN + +; LoveLevelGauge@addLoveLevel +; ARG 0: addVal : int +; RETURN: void +FUNC 4561 + SH_MEM_ASSIGN_LOCAL 5 addVal + SH_STRUCTREF 5 + SH_STRUCTREF 6 + ADD + PUSH 1 + LT + IFZ 0xa4b48 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 6 + INV + ASSIGN + POP + JUMP 0xa4b84 +0xa4b48: + SH_STRUCTREF 5 + SH_STRUCTREF 6 + ADD + PUSH 9 + GT + IFZ 0xa4b84 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 9 + SH_STRUCTREF 6 + SUB + ASSIGN + POP + JUMP 0xa4b84 +0xa4b84: + SH_IF_STRUCTREF_NE_IMM 5 0 0xa4b9a + RETURN + JUMP 0xa4b9a +0xa4b9a: + SH_STRUCTREF 5 + PUSH 0 + LT + IFZ 0xa4bc4 + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + DEC + POP + POP + JUMP 0xa4bd4 +0xa4bc4: + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + INC + POP + POP +0xa4bd4: + PUSHSTRUCTPAGE + CALLMETHOD LoveLevelGauge@setWhiteParts + SH_MEM_ASSIGN_IMM 4 2 + SH_STRUCTREF 7 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; LoveLevelGauge@isFinishAddValue +; RETURN: bool +FUNC 4562 + SH_STRUCTREF 4 + PUSH 2 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; LoveLevelGauge@control +; RETURN: void +FUNC 4563 + PUSHSTRUCTPAGE + CALLMETHOD LoveLevelGauge@setGaugeWidth + SH_STRUCTREF 4 + SWITCH 90 + JUMP 0xa4d70 +.CASE 90:0 0 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa4c64 + SH_MEM_ASSIGN_IMM 4 1 + JUMP 0xa4c64 +0xa4c64: + JUMP 0xa4d70 +.CASE 90:1 1 + JUMP 0xa4d70 +.CASE 90:2 2 + SH_STRUCTREF 7 + CALLMETHOD Fader@isFinish + IFZ 0xa4d3a + SH_STRUCTREF 5 + PUSH 0 + LT + IFZ 0xa4cac + PUSHSTRUCTPAGE + PUSH 5 + DUP2 + INC + POP + POP + JUMP 0xa4cbc +0xa4cac: + PUSHSTRUCTPAGE + PUSH 5 + DUP2 + DEC + POP + POP +0xa4cbc: + SH_IF_STRUCTREF_NE_IMM 5 0 0xa4cda + SH_MEM_ASSIGN_IMM 4 1 + JUMP 0xa4d34 +0xa4cda: + SH_STRUCTREF 5 + PUSH 0 + LT + IFZ 0xa4d04 + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + DEC + POP + POP + JUMP 0xa4d14 +0xa4d04: + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + INC + POP + POP +0xa4d14: + SH_STRUCTREF 7 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + PUSHSTRUCTPAGE + CALLMETHOD LoveLevelGauge@setWhiteParts +0xa4d34: + JUMP 0xa4d3a +0xa4d3a: + JUMP 0xa4d70 +.CASE 90:3 3 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa4d64 + SH_MEM_ASSIGN_IMM 4 4 + JUMP 0xa4d64 +0xa4d64: + JUMP 0xa4d70 +.CASE 90:4 4 + JUMP 0xa4d70 +0xa4d70: + RETURN + +; LoveLevelGauge@updateParts +; RETURN: void +FUNC 4564 + SH_STRUCTREF 0 + SH_STRUCTREF 4 + PUSH 4 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; LoveLevelGauge@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4565 + SH_STRUCTREF 0 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + RETURN + +; LoveLevelGauge@setWhiteParts +; VAR 0: pos : int +; VAR 1: pos : int +; VAR 2: m : MotionInfomation +; RETURN: void +FUNC 4566 + SH_STRUCTREF 1 + PUSH 5 + REF + CALLMETHOD Parts@finalizeMotion + SH_STRUCTREF 5 + PUSH 0 + GT + IFZ 0xa4e48 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 6 + PUSH 1 + SUB + ASSIGN + POP + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 16 + SH_LOCALREF pos + PUSH 39 + MUL + ADD + PUSH 19 + ADD + PUSH 14 + PUSH -2147483648 + CALLMETHOD Parts@setPos + JUMP 0xa4e90 +0xa4e48: + SH_LOCAL_ASSIGN_STRUCTREF pos#1 6 + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 16 + SH_LOCALREF pos#1 + PUSH 39 + MUL + ADD + PUSH 19 + ADD + PUSH 14 + PUSH -2147483648 + CALLMETHOD Parts@setPos +0xa4e90: + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 1 + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 100 + PUSH 300 + PUSH 0 + CALLMETHOD MotionInfomation@setScaling + SH_STRUCTREF 1 + PUSH 5 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_GLOBALREF g_sysSound + SH_STRUCTREF 5 + PUSH 0 + GT + IFZ 0xa4f3c + PUSH 1044 + JUMP 0xa4f42 +0xa4f3c: + PUSH 1045 +0xa4f42: + PUSH 0 + CALLMETHOD SystemSound@play + RETURN + +; LoveLevelGauge@initParts +; RETURN: void +FUNC 4567 + SH_STRUCTREF 1 + PUSH 0 + REF + S_PUSH "システム/愛欲レベル/ベース" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 1 + REF + S_PUSH "システム/愛欲レベル/ゲージ" + PUSH 16 + PUSH 5 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 2 + REF + S_PUSH "システム/愛欲レベル/数字" + PUSH 16 + PUSH 5 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 3 + REF + S_PUSH "システム/愛欲レベル/左" + PUSH 85 + PUSH 27 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 4 + REF + S_PUSH "システム/愛欲レベル/右" + PUSH 260 + PUSH 27 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 39 + PUSH 18 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 1400 + CALLFUNC createPartsGroup + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; LoveLevelGauge@setGaugeWidth +; RETURN: void +FUNC 4568 + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 0 + PUSH 0 + SH_STRUCTREF 6 + PUSH 39 + MUL + PUSH 18 + CALLMETHOD Parts@setCgRange + RETURN +EOF システム\DJCPP\game\00_general\LoveLevelGauge.jaf + +; LoveGuardGauge@0 +; RETURN: void +FUNC 4569 + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@2 + PUSHSTRUCTPAGE + PUSH 4574 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4575 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 2 4 + RETURN + +; LoveGuardGauge@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4570 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa519e + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xa51c6 +0xa519e: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 3 +0xa51c6: + SH_STRUCTREF 10 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; LoveGuardGauge@init +; ARG 0: guard : int +; ARG 1: max : int +; ARG 2: level : int +; ARG 3: isPerfectGuard : bool +; RETURN: void +FUNC 4571 + SH_MEM_ASSIGN_LOCAL 5 isPerfectGuard + SH_MEM_ASSIGN_LOCAL 6 max + SH_MEM_ASSIGN_LOCAL 4 guard + SH_MEM_ASSIGN_LOCAL 8 level + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@initParts + RETURN + +; LoveGuardGauge@getValue +; RETURN: int +FUNC 4572 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; LoveGuardGauge@addLoveLevel +; ARG 0: addVal : int +; RETURN: void +FUNC 4573 + SH_MEM_ASSIGN_LOCAL 3 addVal + SH_STRUCTREF 3 + SH_STRUCTREF 4 + ADD + PUSH 0 + LT + IFZ 0xa5276 + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 4 + INV + ASSIGN + POP + JUMP 0xa52b2 +0xa5276: + SH_STRUCTREF 3 + SH_STRUCTREF 4 + ADD + SH_STRUCTREF 6 + GT + IFZ 0xa52b2 + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 6 + SH_STRUCTREF 4 + SUB + ASSIGN + POP + JUMP 0xa52b2 +0xa52b2: + SH_IF_STRUCTREF_NE_IMM 3 0 0xa52c8 + RETURN + JUMP 0xa52c8 +0xa52c8: + SH_MEM_ASSIGN_IMM 2 2 + SH_STRUCTREF 3 + PUSH 0 + LT + IFZ 0xa52fc + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + DEC + POP + POP + JUMP 0xa530c +0xa52fc: + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + INC + POP + POP +0xa530c: + SH_STRUCTREF 9 + PUSH 500 + PUSH 0 + CALLMETHOD Fader@reset + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@onChangeValue + RETURN + +; LoveGuardGauge@control +; RETURN: void +FUNC 4574 + SH_STRUCTREF 2 + SWITCH 91 + JUMP 0xa546a +.CASE 91:0 0 + SH_STRUCTREF 10 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa536a + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xa536a +0xa536a: + JUMP 0xa546a +.CASE 91:1 1 + JUMP 0xa546a +.CASE 91:2 2 + SH_STRUCTREF 9 + CALLMETHOD Fader@isFinish + IFZ 0xa5434 + SH_STRUCTREF 3 + PUSH 0 + LT + IFZ 0xa53b2 + PUSHSTRUCTPAGE + PUSH 3 + DUP2 + INC + POP + POP + JUMP 0xa53c2 +0xa53b2: + PUSHSTRUCTPAGE + PUSH 3 + DUP2 + DEC + POP + POP +0xa53c2: + SH_IF_STRUCTREF_NE_IMM 3 0 0xa53e0 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xa542e +0xa53e0: + SH_STRUCTREF 3 + PUSH 0 + LT + IFZ 0xa540a + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + DEC + POP + POP + JUMP 0xa541a +0xa540a: + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + INC + POP + POP +0xa541a: + SH_STRUCTREF 9 + CALLMETHOD Fader@restart + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@onChangeValue +0xa542e: + JUMP 0xa5434 +0xa5434: + JUMP 0xa546a +.CASE 91:3 3 + SH_STRUCTREF 10 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa545e + SH_MEM_ASSIGN_IMM 2 4 + JUMP 0xa545e +0xa545e: + JUMP 0xa546a +.CASE 91:4 4 + JUMP 0xa546a +0xa546a: + RETURN + +; LoveGuardGauge@updateParts +; RETURN: void +FUNC 4575 + SH_STRUCTREF 10 + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@isShow + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardGauge@setPartsShowState + RETURN + +; LoveGuardGauge@isFinishAddValue +; RETURN: bool +FUNC 4576 + SH_STRUCTREF 2 + PUSH 2 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; LoveGuardGauge@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4577 + SH_STRUCTREF 10 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + RETURN + +; LoveGuardGauge@isShow +; RETURN: bool +FUNC 4578 + SH_STRUCTREF 2 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; LoveGuardGauge@onChangeValue +; VAR 0: p : ref Parts +; VAR 1: pos : int +; VAR 2: m : MotionInfomation +; RETURN: void +FUNC 4579 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + SH_STRUCTREF 12 + A_NUMOF_STRUCT_1 12 + PUSH 1 + SUB + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF p + CALLMETHOD Parts@finalizeMotion + SH_LOCALASSIGN pos 0 + SH_STRUCTREF 3 + PUSH 0 + GT + IFZ 0xa5578 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 4 + PUSH 1 + SUB + ASSIGN + POP + JUMP 0xa5582 +0xa5578: + SH_LOCAL_ASSIGN_STRUCTREF pos 4 +0xa5582: + SH_LOCALREF p + SH_LOCALREF pos + PUSH 20 + MUL + PUSH 18 + ADD + PUSH 26 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 1 + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 100 + PUSH 300 + PUSH 0 + CALLMETHOD MotionInfomation@setScaling + SH_LOCALREF p + PUSHLOCALPAGE + PUSH 2 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_GLOBALREF g_sysSound + PUSH 1062 + PUSH 0 + CALLMETHOD SystemSound@play + RETURN + +; LoveGuardGauge@initParts +; VAR 0: limit : int +; VAR 1: i : int +; VAR 2: n : int +; RETURN: void +FUNC 4580 + SH_LOCALASSIGN limit 11 + PUSHSTRUCTPAGE + PUSH 12 + SH_LOCALREF limit + PUSH 3 + MUL + PUSH 1 + ADD + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa5678: + SH_LOCALREF i + SH_LOCALREF limit + LT + IFZ 0xa57c0 + JUMP 0xa569e +0xa5692: + SH_LOCALINC i + JUMP 0xa5678 +0xa569e: + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 0 + MUL + SH_LOCALREF i + ADD + REF + S_PUSH "システム/貞操ガード/中/0" + SH_LOCALREF i + PUSH 20 + MUL + PUSH 0 + SH_LOCALREF i + PUSH 3 + MUL + PUSH 1 + ADD + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 1 + MUL + SH_LOCALREF i + ADD + REF + S_PUSH "システム/貞操ガード/中/%D" + SH_STRUCTREF 8 + PUSH 2 + S_MOD + SH_LOCALREF i + PUSH 20 + MUL + PUSH 0 + SH_LOCALREF i + PUSH 3 + MUL + PUSH 2 + ADD + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 2 + MUL + SH_LOCALREF i + ADD + REF + S_PUSH "システム/貞操ガード/中/完全ガード" + SH_LOCALREF i + PUSH 20 + MUL + PUSH 0 + SH_LOCALREF i + PUSH 3 + MUL + PUSH 3 + ADD + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xa5692 +0xa57c0: + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_STRUCT_1 12 + PUSH 1 + SUB + ASSIGN + POP + SH_STRUCTREF 12 + SH_LOCALREF n + REF + S_PUSH "システム/貞操ガード/中/1" + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD Parts@initAsCgPlaneImage + SH_STRUCTREF 12 + SH_LOCALREF n + REF + SH_STRUCTREF 10 + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + SH_STRUCTREF 12 + SH_LOCALREF n + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 12 + SH_LOCALREF n + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 10 + SH_STRUCTREF 12 + PUSH 1500 + CALLFUNC createPartsGroup + RETURN + +; LoveGuardGauge@setPartsShowState +; VAR 0: limit : int +; VAR 1: i : int +; RETURN: void +FUNC 4581 + SH_LOCALASSIGN limit 11 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa5898: + SH_LOCALREF i + SH_LOCALREF limit + LT + IFZ 0xa5a0e + JUMP 0xa58be +0xa58b2: + SH_LOCALINC i + JUMP 0xa5898 +0xa58be: + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 0 + MUL + SH_LOCALREF i + ADD + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 1 + MUL + SH_LOCALREF i + ADD + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 2 + MUL + SH_LOCALREF i + ADD + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_IF_STRUCTREF_Z 5 0xa5980 + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 2 + MUL + SH_LOCALREF i + ADD + REF + SH_LOCALREF i + SH_STRUCTREF 6 + LT + ITOB + CALLMETHOD Parts@setShow + JUMP 0xa5a08 +0xa5980: + SH_LOCALREF i + SH_STRUCTREF 4 + LT + IFZ 0xa59c4 + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 1 + MUL + SH_LOCALREF i + ADD + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xa5a08 +0xa59c4: + SH_LOCALREF i + SH_STRUCTREF 6 + LT + IFZ 0xa5a08 + SH_STRUCTREF 12 + SH_LOCALREF limit + PUSH 0 + MUL + SH_LOCALREF i + ADD + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xa5a08 +0xa5a08: + JUMP 0xa58b2 +0xa5a0e: + RETURN +EOF システム\DJCPP\game\00_general\LoveGuardGauge.jaf + +; NormalButton@0 +; RETURN: void +FUNC 4582 + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@2 + PUSHSTRUCTPAGE + PUSH 9 + PUSHSTRUCTPAGE + PUSH 4584 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4585 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 4587 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 7 3 + SH_MEM_ASSIGN_IMM 6 7 + SH_MEM_ASSIGN_IMM 4 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 2 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 0 + ASSIGN + ASSIGN + ASSIGN + ASSIGN + POP + SH_MEM_ASSIGN_IMM 10 0 + RETURN + +; NormalButton@init +; ARG 0: cgBase : string +; ARG 1: cgHover : string +; ARG 2: cgClick : string +; ARG 3: cgDisable : string +; VAR 4: lp : LoopMotionInfomation +; RETURN: void +FUNC 4583 + PUSHSTRUCTPAGE + SH_LOCALREF cgHover + SH_LOCALREF cgBase + CALLMETHOD NormalButton@setDefaultValue + PUSHSTRUCTPAGE + SH_LOCALREF cgClick + SH_LOCALREF cgBase + CALLMETHOD NormalButton@setDefaultValue + PUSHSTRUCTPAGE + SH_LOCALREF cgDisable + SH_LOCALREF cgBase + CALLMETHOD NormalButton@setDefaultValue + SH_STRUCTREF 11 + PUSH 0 + REF + SH_LOCAL_S_REF cgBase + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 11 + PUSH 1 + REF + SH_LOCAL_S_REF cgHover + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 11 + PUSH 2 + REF + SH_LOCAL_S_REF cgClick + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 11 + PUSH 3 + REF + SH_LOCAL_S_REF cgDisable + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 11 + PUSH 0 + REF + CALLMETHOD Parts@getWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 11 + PUSH 0 + REF + CALLMETHOD Parts@getHeight + ASSIGN + POP + SH_STRUCTREF 11 + PUSH 4 + REF + SH_LOCAL_S_REF cgBase + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD Parts@initAsCgPlaneImage + SH_STRUCTREF 11 + PUSH 4 + REF + PUSH 128 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 8 + SH_STRUCTREF 11 + PUSH 200 + CALLFUNC createPartsGroup + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 32 + PUSH 64 + PUSH 2000 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 11 + PUSH 1 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + PUSHSTRUCTPAGE + PUSH 7 + CALLMETHOD NormalButton@setOrigin + RETURN + +; NormalButton@control +; VAR 0: last : bool +; RETURN: void +FUNC 4584 + SH_STRUCTREF 7 + SWITCH 92 + JUMP 0xa5e3a +.CASE 92:0 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 8 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa5d0c + SH_MEM_ASSIGN_IMM 7 1 + JUMP 0xa5d0c +0xa5d0c: + JUMP 0xa5e3a +.CASE 92:1 1 + SH_LOCAL_ASSIGN_STRUCTREF last 5 + PUSHSTRUCTPAGE + PUSH 5 + SH_IF_STRUCTREF_Z 4 0xa5d48 + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@collideWithOrigin + IFZ 0xa5d48 + PUSH 1 + JUMP 0xa5d4e +0xa5d48: + PUSH 0 +0xa5d4e: + ITOB + ASSIGN + POP + SH_LOCALREF last + NOT + IFZ 0xa5d78 + SH_IF_STRUCTREF_Z 5 0xa5d78 + PUSH 1 + JUMP 0xa5d7e +0xa5d78: + PUSH 0 +0xa5d7e: + IFZ 0xa5da2 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xa5df0 +0xa5da2: + SH_IF_STRUCTREF_Z 5 0xa5dc6 + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@isClick + IFZ 0xa5dc6 + PUSH 1 + JUMP 0xa5dcc +0xa5dc6: + PUSH 0 +0xa5dcc: + IFZ 0xa5df0 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xa5df0 +0xa5df0: + JUMP 0xa5e3a +.CASE 92:2 2 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 8 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa5e24 + SH_MEM_ASSIGN_IMM 7 3 + JUMP 0xa5e24 +0xa5e24: + JUMP 0xa5e3a +.CASE 92:3 3 + SH_MEM_ASSIGN_IMM 5 0 + JUMP 0xa5e3a +0xa5e3a: + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@updateChildPartsShowState + RETURN + +; NormalButton@updateParts +; RETURN: void +FUNC 4585 + SH_STRUCTREF 11 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 8 + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@isShow + CALLMETHOD Parts@setShow + RETURN + +; NormalButton@isShow +; RETURN: bool +FUNC 4586 + SH_STRUCTREF 7 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; NormalButton@isHover +; RETURN: bool +FUNC 4587 + SH_IF_STRUCTREF_Z 5 0xa5eca + SH_STRUCTREF 9 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xa5eca + PUSH 1 + JUMP 0xa5ed0 +0xa5eca: + PUSH 0 +0xa5ed0: + ITOB + RETURN + PUSH 0 + RETURN + +; NormalButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4588 + SH_LOCALREF val + IFZ 0xa5f3c + SH_STRUCTREF 7 + PUSH 0 + EQUALE + IFNZ 0xa5f22 + SH_STRUCTREF 7 + PUSH 1 + EQUALE + IFNZ 0xa5f22 + PUSH 0 + JUMP 0xa5f28 +0xa5f22: + PUSH 1 +0xa5f28: + IFZ 0xa5f36 + RETURN + JUMP 0xa5f36 +0xa5f36: + JUMP 0xa5f84 +0xa5f3c: + SH_STRUCTREF 7 + PUSH 2 + EQUALE + IFNZ 0xa5f70 + SH_STRUCTREF 7 + PUSH 3 + EQUALE + IFNZ 0xa5f70 + PUSH 0 + JUMP 0xa5f76 +0xa5f70: + PUSH 1 +0xa5f76: + IFZ 0xa5f84 + RETURN + JUMP 0xa5f84 +0xa5f84: + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF val + IFZ 0xa5fa4 + PUSH 0 + JUMP 0xa5faa +0xa5fa4: + PUSH 2 +0xa5faa: + ASSIGN + POP + SH_STRUCTREF 8 + SH_LOCALREF val + IFZ 0xa5fcc + PUSH 0 + JUMP 0xa5fd2 +0xa5fcc: + PUSH 1 +0xa5fd2: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; NormalButton@fadeInWithMotion +; ARG 0: val : bool +; ARG 1: m : ref array +; RETURN: void +FUNC 4589 + SH_LOCALREF val + IFZ 0xa6040 + SH_STRUCTREF 7 + PUSH 0 + EQUALE + IFNZ 0xa6026 + SH_STRUCTREF 7 + PUSH 1 + EQUALE + IFNZ 0xa6026 + PUSH 0 + JUMP 0xa602c +0xa6026: + PUSH 1 +0xa602c: + IFZ 0xa603a + RETURN + JUMP 0xa603a +0xa603a: + JUMP 0xa6088 +0xa6040: + SH_STRUCTREF 7 + PUSH 2 + EQUALE + IFNZ 0xa6074 + SH_STRUCTREF 7 + PUSH 3 + EQUALE + IFNZ 0xa6074 + PUSH 0 + JUMP 0xa607a +0xa6074: + PUSH 1 +0xa607a: + IFZ 0xa6088 + RETURN + JUMP 0xa6088 +0xa6088: + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF val + IFZ 0xa60a8 + PUSH 0 + JUMP 0xa60ae +0xa60a8: + PUSH 2 +0xa60ae: + ASSIGN + POP + SH_STRUCTREF 8 + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + RETURN + +; NormalButton@isClick +; RETURN: bool +FUNC 4590 + SH_IF_STRUCTREF_Z 5 0xa60f4 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xa60f4 + PUSH 1 + JUMP 0xa60fa +0xa60f4: + PUSH 0 +0xa60fa: + ITOB + RETURN + PUSH 0 + RETURN + +; NormalButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; ARG 3: baseZ : int +; RETURN: void +FUNC 4591 + SH_MEM_ASSIGN_LOCAL 0 x + SH_MEM_ASSIGN_LOCAL 1 y + SH_STRUCTREF 8 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_LOCALREF z + CALLMETHOD Parts@setPos + SH_LOCALREF baseZ + PUSH -2147483648 + NOTE + IFZ 0xa616a + SH_STRUCTREF 8 + SH_LOCALREF baseZ + CALLMETHOD Parts@setBaseZPos + JUMP 0xa616a +0xa616a: + RETURN + +; NormalButton@setOrigin +; ARG 0: origin : int +; VAR 1: i : int +; RETURN: void +FUNC 4592 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa6186: + SH_LOCALREF i + A_NUMOF_STRUCT_1 11 + LT + IFZ 0xa61cc + JUMP 0xa61ac +0xa61a0: + SH_LOCALINC i + JUMP 0xa6186 +0xa61ac: + SH_STRUCTREF 11 + SH_LOCALREF i + REF + SH_LOCALREF origin + CALLMETHOD Parts@setOrigin + JUMP 0xa61a0 +0xa61cc: + SH_MEM_ASSIGN_LOCAL 6 origin + RETURN + +; NormalButton@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4593 + PUSHSTRUCTPAGE + PUSH 7 + SH_LOCALREF val + IFZ 0xa61fe + PUSH 1 + JUMP 0xa6204 +0xa61fe: + PUSH 3 +0xa6204: + ASSIGN + POP + RETURN + +; NormalButton@setEnable +; ARG 0: val : bool +; RETURN: void +FUNC 4594 + SH_MEM_ASSIGN_LOCAL 4 val + RETURN + +; NormalButton@isEnable +; RETURN: bool +FUNC 4595 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; NormalButton@getX +; RETURN: int +FUNC 4596 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; NormalButton@getY +; RETURN: int +FUNC 4597 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; NormalButton@isActive +; RETURN: bool +FUNC 4598 + SH_STRUCTREF 10 + RETURN + PUSH 0 + RETURN + +; NormalButton@setActive +; ARG 0: val : bool +; RETURN: void +FUNC 4599 + SH_MEM_ASSIGN_LOCAL 10 val + PUSHSTRUCTPAGE + CALLMETHOD NormalButton@updateChildPartsShowState + RETURN + +; NormalButton@setBaseZPos +; ARG 0: z : int +; RETURN: void +FUNC 4600 + SH_STRUCTREF 8 + SH_LOCALREF z + CALLMETHOD Parts@setBaseZPos + RETURN + +; NormalButton@collideWithOrigin +; RETURN: bool +FUNC 4601 + S_PUSH "%d" + SH_STRUCTREF 6 + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + SH_STRUCTREF 6 + SWITCH 93 + JUMP 0xa6490 +.CASE 93:6 7 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:7 8 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + PUSH 2 + DIV + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:8 9 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:3 4 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + PUSH 2 + DIV + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:4 5 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + PUSH 2 + DIV + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 3 + PUSH 2 + DIV + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:5 6 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 3 + PUSH 2 + DIV + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:0 1 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:1 2 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + PUSH 2 + DIV + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 3 + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +.CASE 93:2 3 + SH_STRUCTREF 0 + SH_STRUCTREF 2 + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 3 + SUB + SH_STRUCTREF 2 + SH_STRUCTREF 3 + CALLFUNC isCollideWithMouseWH + RETURN +0xa6490: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; NormalButton@setDefaultValue +; ARG 0: targetName : ref string +; ARG 1: defName : ref string +; RETURN: void +FUNC 4602 + SH_LOCALSREF_EQ_STR0 targetName "" + IFZ 0xa64c6 + SH_LOCALREF_SASSIGN_LOCALSREF targetName defName + JUMP 0xa64c6 +0xa64c6: + RETURN + +; NormalButton@updateChildPartsShowState +; VAR 0: n : int +; VAR 1: i : int +; RETURN: void +FUNC 4603 + SH_LOCALASSIGN n 0 + SH_IF_STRUCTREF_Z 5 0xa651e + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + IFZ 0xa650e + PUSH 2 + JUMP 0xa6514 +0xa650e: + PUSH 1 +0xa6514: + ASSIGN + POP + JUMP 0xa651e +0xa651e: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa6532: + SH_LOCALREF i + A_NUMOF_STRUCT_1 11 + LT + IFZ 0xa6582 + JUMP 0xa6558 +0xa654c: + SH_LOCALINC i + JUMP 0xa6532 +0xa6558: + SH_STRUCTREF 11 + SH_LOCALREF i + REF + SH_LOCALREF i + SH_LOCALREF n + EQUALE + ITOB + CALLMETHOD Parts@setShow + JUMP 0xa654c +0xa6582: + SH_STRUCTREF 11 + PUSH 4 + REF + SH_STRUCTREF 10 + CALLMETHOD Parts@setShow + RETURN +EOF システム\DJCPP\game\00_general\NormalButton.jaf + +; HeroineIcon@0 +; RETURN: void +FUNC 4604 + PUSHSTRUCTPAGE + CALLMETHOD HeroineIcon@2 + PUSHSTRUCTPAGE + PUSH 4605 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4606 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 1 3 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; HeroineIcon@control +; RETURN: void +FUNC 4605 + SH_STRUCTREF 1 + SWITCH 94 + JUMP 0xa665c +.CASE 94:0 0 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa6620 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xa6620 +0xa6620: + JUMP 0xa665c +.CASE 94:1 1 + JUMP 0xa665c +.CASE 94:2 2 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa6650 + SH_MEM_ASSIGN_IMM 1 3 + JUMP 0xa6650 +0xa6650: + JUMP 0xa665c +.CASE 94:3 3 + JUMP 0xa665c +0xa665c: + RETURN + +; HeroineIcon@updateParts +; RETURN: void +FUNC 4606 + SH_STRUCTREF 2 + PUSHSTRUCTPAGE + CALLMETHOD HeroineIcon@isShow + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD HeroineIcon@updateNumber + RETURN + +; HeroineIcon@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; VAR 2: m : MotionInfomation +; RETURN: void +FUNC 4607 + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF val + IFZ 0xa66a8 + PUSH 0 + JUMP 0xa66ae +0xa66a8: + PUSH 2 +0xa66ae: + ASSIGN + POP + SH_LOCALREF val + IFZ 0xa671c + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 1 0 + SH_LOCALDELETE m + JUMP 0xa6774 +0xa671c: + SH_LOCALDELETE m#1 + SH_LOCALCREATE m#1 MotionInfomation + SH_LOCALREF m#1 + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 2 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 1 2 + SH_LOCALDELETE m#1 +0xa6774: + RETURN + +; HeroineIcon@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4608 + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF val + IFZ 0xa679c + PUSH 1 + JUMP 0xa67a2 +0xa679c: + PUSH 3 +0xa67a2: + ASSIGN + POP + RETURN + +; HeroineIcon@isShow +; RETURN: bool +FUNC 4609 + SH_STRUCTREF 1 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; HeroineIcon@init +; ARG 0: heroineId : int +; RETURN: void +FUNC 4610 + SH_MEM_ASSIGN_LOCAL 0 heroineId + PUSHSTRUCTPAGE + CALLMETHOD HeroineIcon@initParts + RETURN + +; HeroineIcon@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 4611 + SH_STRUCTREF 2 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; HeroineIcon@updateNumber +; VAR 0: h : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; RETURN: void +FUNC 4612 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@isEggEnable + IFZ 0xa6880 + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + NOT + IFZ 0xa6880 + PUSH 1 + JUMP 0xa6886 +0xa6880: + PUSH 0 +0xa6886: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEggCount + CALLMETHOD Parts@setNumber + RETURN + +; HeroineIcon@initParts +; VAR 0: n : string +; VAR 1: : ref HeroineInfo +; VAR 2: : ref HeroineInfo +; VAR 3: : ref HeroineInfo +; VAR 4: info : NumberPartsInfomation +; RETURN: void +FUNC 4613 + SH_LOCALREF n + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 0 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ASSIGN + S_POP + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 0 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@isPerfectGuard + IFZ 0xa6944 + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/ステータス/%s/MAX" + SH_LOCAL_S_REF n + PUSH 4 + S_MOD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xa69ec +0xa6944: + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 0 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@isEggEnable + IFZ 0xa69ac + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/ステータス/%s/たまご" + SH_LOCAL_S_REF n + PUSH 4 + S_MOD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xa69ec +0xa69ac: + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/ステータス/%s/ノーマル" + SH_LOCAL_S_REF n + PUSH 4 + S_MOD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts +0xa69ec: + SH_LOCALDELETE info + SH_LOCALCREATE info NumberPartsInfomation + SH_LOCALREF info + PUSH 15 + PUSH 10 + PUSH 14 + PUSH 14 + PUSH 16 + PUSH 14 + PUSH 15 + PUSH 14 + PUSH 15 + PUSH 15 + PUSH 11 + PUSH 7 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 3 + PUSH 1 + REF + S_PUSH "システム/ステータス/たまご/数字" + SH_LOCALREF info + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 104 + PUSH 119 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info + SH_STRUCTREF 2 + SH_STRUCTREF 3 + PUSH 5700 + CALLFUNC createPartsGroup + SH_STRUCTREF 2 + PUSH 574 + PUSH 10 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\00_general\HeroineIcon.jaf + +; ConceptionGauge@0 +; RETURN: void +FUNC 4614 + PUSHSTRUCTPAGE + CALLMETHOD ConceptionGauge@2 + PUSHSTRUCTPAGE + PUSH 4615 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4616 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConceptionGauge@initParts + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; ConceptionGauge@control +; RETURN: void +FUNC 4615 + SH_STRUCTREF 0 + SWITCH 95 + JUMP 0xa6baa +.CASE 95:0 0 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa6b6e + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xa6b6e +0xa6b6e: + JUMP 0xa6baa +.CASE 95:1 1 + JUMP 0xa6baa +.CASE 95:2 2 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa6b9e + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xa6b9e +0xa6b9e: + JUMP 0xa6baa +.CASE 95:3 3 + JUMP 0xa6baa +0xa6baa: + RETURN + +; ConceptionGauge@updateParts +; RETURN: void +FUNC 4616 + SH_STRUCTREF 3 + PUSHSTRUCTPAGE + CALLMETHOD ConceptionGauge@isShow + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD ConceptionGauge@setGaugeWidth + RETURN + +; ConceptionGauge@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4617 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa6c20 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xa6c48 +0xa6c20: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 2 +0xa6c48: + SH_STRUCTREF 3 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; ConceptionGauge@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4618 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xa6c8a + PUSH 1 + JUMP 0xa6c90 +0xa6c8a: + PUSH 3 +0xa6c90: + ASSIGN + POP + RETURN + +; ConceptionGauge@isShow +; RETURN: bool +FUNC 4619 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ConceptionGauge@setVal +; ARG 0: now : int +; ARG 1: max : int +; RETURN: void +FUNC 4620 + SH_MEM_ASSIGN_LOCAL 1 now + SH_MEM_ASSIGN_LOCAL 2 max + SH_STRUCTREF 4 + PUSH 2 + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@setNumber + SH_STRUCTREF 4 + PUSH 3 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@setNumber + RETURN + +; ConceptionGauge@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4621 + SH_STRUCTREF 3 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + RETURN + +; ConceptionGauge@initParts +; VAR 0: n : NumberPartsInfomation +; RETURN: void +FUNC 4622 + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "システム/受精ゲージ/ベース/小" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/受精ゲージ/ゲージ/小" + PUSH 4 + PUSH 20 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_LOCALDELETE n + SH_LOCALCREATE n NumberPartsInfomation + SH_LOCALREF n + PUSH 12 + PUSH 7 + PUSH 11 + PUSH 10 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 8 + PUSH 5 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 4 + PUSH 2 + REF + S_PUSH "システム/受精ゲージ/数字/小" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 3 + REF + S_PUSH "システム/受精ゲージ/数字/小" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 48 + PUSH 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 3 + REF + PUSH 63 + PUSH 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + SH_STRUCTREF 4 + PUSH 1600 + CALLFUNC createPartsGroup + RETURN + +; ConceptionGauge@setGaugeWidth +; VAR 0: w : int +; RETURN: void +FUNC 4623 + PUSHLOCALPAGE + PUSH 0 + F_PUSH 112.000000 + SH_STRUCTREF 1 + ITOF + F_MUL + SH_STRUCTREF 2 + ITOF + F_DIV + FTOI + ASSIGN + POP + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 0 + PUSH 0 + SH_LOCALREF w + SH_STRUCTREF 4 + PUSH 1 + REF + CALLMETHOD Parts@getHeight + CALLMETHOD Parts@setCgRange + RETURN +EOF システム\DJCPP\game\00_general\ConceptionGauge.jaf + +; AnimationUnit@0 +; RETURN: void +FUNC 4624 + PUSHSTRUCTPAGE + CALLMETHOD AnimationUnit@2 + PUSHSTRUCTPAGE + PUSH 4626 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4627 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 2 3300 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; AnimationUnit@init +; ARG 0: baseName : string +; ARG 1: count : int +; ARG 2: isReverse : bool +; ARG 3: isLoop : bool +; RETURN: void +FUNC 4625 + SH_LOCALSREF_EQ_STR0 baseName "" + IFZ 0xa6f92 + PUSHSTRUCTPAGE + PUSH 6 + A_FREE + RETURN + JUMP 0xa6f92 +0xa6f92: + SH_MEM_ASSIGN_LOCAL 3 isLoop + PUSHSTRUCTPAGE + SH_LOCAL_S_REF baseName + SH_LOCALREF count + SH_LOCALREF isReverse + CALLMETHOD AnimationUnit@initParts + RETURN + +; AnimationUnit@control +; RETURN: void +FUNC 4626 + SH_IF_STRUCTREF_Z 3 0xa6fe6 + SH_STRUCTREF 4 + CALLMETHOD Fader@isFinish + IFZ 0xa6fe6 + PUSH 1 + JUMP 0xa6fec +0xa6fe6: + PUSH 0 +0xa6fec: + IFZ 0xa7004 + SH_STRUCTREF 4 + CALLMETHOD Fader@restart + JUMP 0xa7004 +0xa7004: + RETURN + +; AnimationUnit@updateParts +; VAR 0: now : int +; VAR 1: i : int +; RETURN: void +FUNC 4627 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 4 + CALLMETHOD Fader@value + A_NUMOF_STRUCT_1 6 + PUSH 1 + SUB + ITOF + F_MUL + FTOI + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa704c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 6 + LT + IFZ 0xa709c + JUMP 0xa7072 +0xa7066: + SH_LOCALINC i + JUMP 0xa704c +0xa7072: + SH_STRUCTREF 6 + SH_LOCALREF i + REF + SH_LOCALREF i + SH_LOCALREF now + EQUALE + ITOB + CALLMETHOD Parts@setShow + JUMP 0xa7066 +0xa709c: + RETURN + +; AnimationUnit@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4628 + SH_MEM_ASSIGN_LOCAL 0 x + SH_MEM_ASSIGN_LOCAL 1 y + SH_LOCALREF z + PUSH -2147483648 + NOTE + IFZ 0xa70dc + SH_MEM_ASSIGN_LOCAL 2 z + JUMP 0xa70dc +0xa70dc: + SH_STRUCTREF 5 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD Parts@setPos + RETURN + +; AnimationUnit@run +; ARG 0: time : int +; ARG 1: delay : int +; RETURN: void +FUNC 4629 + SH_STRUCTREF 4 + SH_LOCALREF time + SH_LOCALREF delay + CALLMETHOD Fader@reset + RETURN + +; AnimationUnit@isFinish +; RETURN: bool +FUNC 4630 + SH_STRUCTREF 3 + NOT + IFZ 0xa714e + SH_STRUCTREF 4 + CALLMETHOD Fader@isFinish + IFZ 0xa714e + PUSH 1 + JUMP 0xa7154 +0xa714e: + PUSH 0 +0xa7154: + ITOB + RETURN + PUSH 0 + RETURN + +; AnimationUnit@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4631 + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD Parts@setShow + RETURN + +; AnimationUnit@setAlpha +; ARG 0: val : int +; RETURN: void +FUNC 4632 + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD Parts@setAlpha + RETURN + +; AnimationUnit@setZpos +; ARG 0: val : int +; RETURN: void +FUNC 4633 + SH_MEM_ASSIGN_LOCAL 2 val + SH_STRUCTREF 5 + SH_STRUCTREF 2 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; AnimationUnit@runMotion +; ARG 0: m : MotionInfomation +; RETURN: void +FUNC 4634 + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; AnimationUnit@isMotion +; RETURN: bool +FUNC 4635 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + RETURN + PUSH 0 + RETURN + +; AnimationUnit@initParts +; ARG 0: baseName : string +; ARG 1: count : int +; ARG 2: isReverse : bool +; VAR 3: i : int +; VAR 4: mode : int +; RETURN: void +FUNC 4636 + PUSHSTRUCTPAGE + PUSH 6 + SH_LOCALREF count + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa7232: + SH_LOCALREF i + SH_LOCALREF count + LT + IFZ 0xa72f2 + JUMP 0xa7258 +0xa724c: + SH_LOCALINC i + JUMP 0xa7232 +0xa7258: + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF isReverse + IFZ 0xa7278 + PUSH 2 + JUMP 0xa727e +0xa7278: + PUSH 0 +0xa727e: + ASSIGN + POP + SH_STRUCTREF 6 + SH_LOCALREF i + REF + SH_LOCAL_S_REF baseName + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + SH_LOCALREF mode + CALLMETHOD Parts@init + SH_STRUCTREF 6 + SH_LOCALREF i + REF + PUSH 2 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 6 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD Parts@setShow + JUMP 0xa724c +0xa72f2: + SH_STRUCTREF 5 + SH_STRUCTREF 6 + SH_STRUCTREF 2 + CALLFUNC createPartsGroup + SH_STRUCTREF 5 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\00_general\AnimationUnit.jaf + +; Background@0 +; RETURN: void +FUNC 4637 + PUSHSTRUCTPAGE + CALLMETHOD Background@2 + PUSHSTRUCTPAGE + PUSH 4638 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4640 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 100 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + RETURN + +; Background@control +; RETURN: void +FUNC 4638 + SH_STRUCTREF 1 + SWITCH 96 + JUMP 0xa73f6 +.CASE 96:1 1 + SH_STRUCTREF 2 + PUSH 1 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa73ea + PUSHSTRUCTPAGE + CALLMETHOD Background@popFront + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xa73ea +0xa73ea: + JUMP 0xa73f6 +.CASE 96:0 0 + JUMP 0xa73f6 +0xa73f6: + RETURN + +; Background@setBaseZpos +; ARG 0: z : int +; RETURN: void +FUNC 4639 + SH_MEM_ASSIGN_LOCAL 0 z + PUSHSTRUCTPAGE + CALLMETHOD Background@setPartsZpos + RETURN + +; Background@updateParts +; RETURN: void +FUNC 4640 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 2 + PUSH 1 + REF + SH_STRUCTREF 1 + PUSH 1 + EQUALE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; Background@isFinish +; RETURN: bool +FUNC 4641 + SH_STRUCTREF 1 + PUSH 0 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; Background@fadeIn +; ARG 0: cg : string +; ARG 1: time : int +; VAR 2: m : MotionInfomation +; RETURN: void +FUNC 4642 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + SH_LOCALREF time + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALSREF_EQ_STR0 cg "" + IFZ 0xa7512 + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + JUMP 0xa7532 +0xa7512: + SH_STRUCTREF 2 + PUSH 1 + REF + SH_LOCAL_S_REF cg + PUSH 0 + CALLMETHOD Parts@init +0xa7532: + PUSHSTRUCTPAGE + CALLMETHOD Background@setPartsZpos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 1 1 + RETURN + +; Background@setPartsZpos +; RETURN: void +FUNC 4643 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH -2147483648 + PUSH -2147483648 + SH_STRUCTREF 0 + PUSH 1 + ADD + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH -2147483648 + PUSH -2147483648 + SH_STRUCTREF 0 + PUSH 2 + ADD + CALLMETHOD Parts@setPos + RETURN + +; Background@popFront +; RETURN: void +FUNC 4644 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 0 + A_ERASE + POP + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_REALLOC + RETURN +EOF システム\DJCPP\game\00_general\Background.jaf + +; MouseCursor@0 +; RETURN: void +FUNC 4645 + PUSHSTRUCTPAGE + CALLMETHOD MouseCursor@2 + PUSHSTRUCTPAGE + PUSH 4646 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4647 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD MouseCursor@initParts + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD MouseCursor@setType + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD MouseCursor@setShow + RETURN + +; MouseCursor@control +; RETURN: void +FUNC 4646 + RETURN + +; MouseCursor@updateParts +; RETURN: void +FUNC 4647 + SH_STRUCTREF 3 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getX + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getY + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSHSTRUCTPAGE + CALLMETHOD MouseCursor@isShow + CALLMETHOD Parts@setShow + RETURN + +; MouseCursor@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4648 + SH_MEM_ASSIGN_LOCAL 1 val + RETURN + +; MouseCursor@isShow +; RETURN: bool +FUNC 4649 + SH_IF_STRUCTREF_Z 1 0xa770c + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getX + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getY + PUSH 0 + PUSH 432 + PUSH 136 + PUSH 168 + CALLFUNC isCollideAABBWH + NOT + IFZ 0xa770c + PUSH 1 + JUMP 0xa7712 +0xa770c: + PUSH 0 +0xa7712: + ITOB + RETURN + PUSH 0 + RETURN + +; MouseCursor@setType +; ARG 0: val : int +; VAR 1: i : int +; RETURN: void +FUNC 4650 + SH_MEM_ASSIGN_LOCAL 0 val + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa7742: + SH_IF_LOC_GE_IMM i 2 0xa778c + JUMP 0xa7762 +0xa7756: + SH_LOCALINC i + JUMP 0xa7742 +0xa7762: + SH_STRUCTREF 4 + SH_LOCALREF i + REF + SH_STRUCTREF 0 + SH_LOCALREF i + EQUALE + ITOB + CALLMETHOD Parts@setShow + JUMP 0xa7756 +0xa778c: + RETURN + +; MouseCursor@initParts +; RETURN: void +FUNC 4651 + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "システム/移動先/ぷち/護" + PUSH -35 + PUSH -38 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/移動先/ぷち/雪乃" + PUSH -35 + PUSH -38 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 3 + SH_STRUCTREF 4 + PUSH 4100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\00_general\MouseCursor.jaf + +; PopupWindow@0 +; RETURN: void +FUNC 4652 + PUSHSTRUCTPAGE + CALLMETHOD PopupWindow@2 + PUSHSTRUCTPAGE + PUSH 4653 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4654 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; PopupWindow@control +; RETURN: void +FUNC 4653 + SH_STRUCTREF 0 + SWITCH 97 + JUMP 0xa78c6 +.CASE 97:1 1 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa788a + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xa788a +0xa788a: + JUMP 0xa78c6 +.CASE 97:3 3 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa78b4 + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xa78b4 +0xa78b4: + JUMP 0xa78c6 +.CASE 97:2 2 + JUMP 0xa78c6 +.CASE 97:0 0 + JUMP 0xa78c6 +0xa78c6: + RETURN + +; PopupWindow@updateParts +; RETURN: void +FUNC 4654 + RETURN + +; PopupWindow@setText +; ARG 0: text : array +; RETURN: void +FUNC 4655 + PUSHSTRUCTPAGE + SH_LOCALREF text + A_REF + CALLMETHOD PopupWindow@initParts + RETURN + +; PopupWindow@getWidth +; RETURN: int +FUNC 4656 + SH_IF_STRUCT_A_NOT_EMPTY 2 0xa7906 + PUSH 0 + RETURN + JUMP 0xa7906 +0xa7906: + SH_STRUCTREF 2 + PUSH 0 + REF + CALLMETHOD Parts@getWidth + RETURN + PUSH 0 + RETURN + +; PopupWindow@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4657 + SH_LOCALREF val + IFZ 0xa7984 + SH_STRUCTREF 0 + PUSH 2 + EQUALE + IFNZ 0xa796a + SH_STRUCTREF 0 + PUSH 1 + EQUALE + IFNZ 0xa796a + PUSH 0 + JUMP 0xa7970 +0xa796a: + PUSH 1 +0xa7970: + IFZ 0xa797e + RETURN + JUMP 0xa797e +0xa797e: + JUMP 0xa79cc +0xa7984: + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xa79b8 + SH_STRUCTREF 0 + PUSH 3 + EQUALE + IFNZ 0xa79b8 + PUSH 0 + JUMP 0xa79be +0xa79b8: + PUSH 1 +0xa79be: + IFZ 0xa79cc + RETURN + JUMP 0xa79cc +0xa79cc: + SH_STRUCTREF 1 + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 1 + SH_LOCALREF val + IFZ 0xa79fc + PUSH 0 + JUMP 0xa7a02 +0xa79fc: + PUSH 1 +0xa7a02: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xa7a2e + PUSH 1 + JUMP 0xa7a34 +0xa7a2e: + PUSH 3 +0xa7a34: + ASSIGN + POP + RETURN + +; PopupWindow@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4658 + SH_STRUCTREF 1 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + RETURN + +; PopupWindow@initParts +; ARG 0: text : array +; VAR 1: span : int +; VAR 2: textSpan : int +; VAR 3: maxWidth : int +; VAR 4: i : int +; VAR 5: h : int +; RETURN: void +FUNC 4659 + PUSHSTRUCTPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + ADD + PUSH 1 + A_ALLOC + SH_LOCALASSIGN span 5 + SH_LOCALASSIGN textSpan 0 + SH_LOCALASSIGN maxWidth 0 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa7ac0: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xa7bb0 + JUMP 0xa7af0 +0xa7ae4: + SH_LOCALINC i + JUMP 0xa7ac0 +0xa7af0: + SH_STRUCTREF 2 + SH_LOCALREF i + PUSH 1 + ADD + REF + SH_LOCALREF text + SH_LOCALREF i + S_REF + PUSH 14 + PUSH 1 + PUSH 256 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 2 + SH_LOCALREF i + PUSH 1 + ADD + REF + SH_LOCALREF span + SH_LOCALREF span + SH_LOCALREF i + PUSH 20 + SH_LOCALREF textSpan + ADD + MUL + ADD + PUSH -2147483648 + CALLMETHOD Parts@setPos + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF maxWidth + SH_STRUCTREF 2 + SH_LOCALREF i + PUSH 1 + ADD + REF + CALLMETHOD Parts@getWidth + CALLHLL Math Max + ASSIGN + POP + JUMP 0xa7ae4 +0xa7bb0: + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 20 + MUL + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + SUB + SH_LOCALREF textSpan + MUL + ADD + SH_LOCALREF span + PUSH 2 + MUL + ADD + ASSIGN + POP + SH_STRUCTREF 2 + PUSH 0 + REF + SH_LOCALREF maxWidth + SH_LOCALREF span + PUSH 2 + MUL + ADD + SH_LOCALREF h + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 200 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 900 + CALLFUNC createPartsGroup + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN +EOF システム\DJCPP\game\00_general\PopupWindow.jaf + +; CheckBox@0 +; RETURN: void +FUNC 4660 + PUSHSTRUCTPAGE + CALLMETHOD CheckBox@2 + SH_MEM_ASSIGN_IMM 2 0 + PUSHSTRUCTPAGE + PUSH 4663 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4664 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; CheckBox@init +; ARG 0: normalCgName : string +; ARG 1: checkedCgName : string +; VAR 2: lp : LoopMotionInfomation +; RETURN: void +FUNC 4661 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_LOCAL_S_REF normalCgName + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 1 + REF + SH_LOCAL_S_REF checkedCgName + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 80 + PUSH 32 + PUSH 2000 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 6 + PUSH 0 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + SH_STRUCTREF 6 + PUSH 1 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD Parts@getWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD Parts@getHeight + ASSIGN + POP + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 1 + CALLFUNC createPartsGroup + RETURN + +; CheckBox@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; ARG 3: baseZ : int +; RETURN: void +FUNC 4662 + SH_STRUCTREF 5 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + SH_LOCALREF baseZ + PUSH -2147483648 + NOTE + IFZ 0xa7e42 + SH_STRUCTREF 5 + SH_LOCALREF baseZ + CALLMETHOD Parts@setBaseZPos + JUMP 0xa7e42 +0xa7e42: + RETURN + +; CheckBox@control +; VAR 0: last : bool +; RETURN: void +FUNC 4663 + SH_STRUCTREF 0 + SWITCH 98 + JUMP 0xa7fd6 +.CASE 98:0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa7e8a + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xa7e8a +0xa7e8a: + JUMP 0xa7fd6 +.CASE 98:1 1 + SH_LOCAL_ASSIGN_STRUCTREF last 1 + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 5 + CALLMETHOD Parts@getX + SH_STRUCTREF 5 + CALLMETHOD Parts@getY + SH_STRUCTREF 3 + SH_STRUCTREF 4 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 1 0xa7ef4 + SH_LOCALREF last + NOT + IFZ 0xa7ef4 + PUSH 1 + JUMP 0xa7efa +0xa7ef4: + PUSH 0 +0xa7efa: + IFZ 0xa7f1e + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xa7f1e +0xa7f1e: + SH_IF_STRUCTREF_Z 1 0xa7f4c + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xa7f4c + PUSH 1 + JUMP 0xa7f52 +0xa7f4c: + PUSH 0 +0xa7f52: + IFZ 0xa7f8c + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 2 + NOT + ITOB + ASSIGN + POP + JUMP 0xa7f8c +0xa7f8c: + JUMP 0xa7fd6 +.CASE 98:2 2 + SH_MEM_ASSIGN_IMM 1 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa7fc0 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xa7fc0 +0xa7fc0: + JUMP 0xa7fd6 +.CASE 98:3 3 + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xa7fd6 +0xa7fd6: + RETURN + +; CheckBox@updateParts +; RETURN: void +FUNC 4664 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 6 + PUSH 1 + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 2 + NOT + IFZ 0xa8048 + PUSHSTRUCTPAGE + CALLMETHOD CheckBox@isShow + IFZ 0xa8048 + PUSH 1 + JUMP 0xa804e +0xa8048: + PUSH 0 +0xa804e: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 1 + REF + SH_IF_STRUCTREF_Z 2 0xa8088 + PUSHSTRUCTPAGE + CALLMETHOD CheckBox@isShow + IFZ 0xa8088 + PUSH 1 + JUMP 0xa808e +0xa8088: + PUSH 0 +0xa808e: + ITOB + CALLMETHOD Parts@setShow + RETURN + +; CheckBox@setChecked +; ARG 0: val : bool +; RETURN: void +FUNC 4665 + SH_MEM_ASSIGN_LOCAL 2 val + RETURN + +; CheckBox@isChecked +; RETURN: bool +FUNC 4666 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; CheckBox@isShow +; RETURN: bool +FUNC 4667 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; CheckBox@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4668 + SH_LOCALREF val + IFZ 0xa8160 + SH_STRUCTREF 0 + PUSH 2 + EQUALE + IFNZ 0xa8126 + SH_STRUCTREF 0 + PUSH 3 + EQUALE + IFNZ 0xa8126 + PUSH 0 + JUMP 0xa812c +0xa8126: + PUSH 1 +0xa812c: + IFZ 0xa815a + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 5 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + JUMP 0xa815a +0xa815a: + JUMP 0xa81c8 +0xa8160: + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xa8194 + SH_STRUCTREF 0 + PUSH 1 + EQUALE + IFNZ 0xa8194 + PUSH 0 + JUMP 0xa819a +0xa8194: + PUSH 1 +0xa819a: + IFZ 0xa81c8 + SH_MEM_ASSIGN_IMM 0 2 + SH_STRUCTREF 5 + PUSH 1 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + JUMP 0xa81c8 +0xa81c8: + RETURN +EOF システム\DJCPP\game\00_general\CheckBox.jaf + +; SceneAdvEvent@0 +; RETURN: void +FUNC 4669 + PUSHSTRUCTPAGE + CALLMETHOD SceneAdvEvent@2 + SH_MEM_ASSIGN_IMM 0 2 + PUSHSTRUCTPAGE + CALLMETHOD SceneAdvEvent@initParts + RETURN + +; SceneAdvEvent@init +; ARG 0: advEventName : string +; RETURN: void +FUNC 4670 + SH_STRUCTREF_SASSIGN_LOCALSREF 4 advEventName + RETURN + +; SceneAdvEvent@run +; VAR 0: m : MotionInfomation +; RETURN: void +FUNC 4671 + SH_STRUCTSREF_NE_STR0 4 "" + IFZ 0xa82ba + PUSHSTRUCTPAGE + PUSH 1 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + ASSIGN + POP + SH_GLOBALREF g_music + PUSH 1000 + CALLMETHOD Music@fadeOut + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 3 + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 0 + SH_LOCALDELETE m + JUMP 0xa82ba +0xa82ba: + RETURN + +; SceneAdvEvent@update +; VAR 0: adv : functype +; VAR 1: m : MotionInfomation +; RETURN: int +FUNC 4672 + SH_STRUCTREF 0 + SWITCH 99 + JUMP 0xa84bc +.CASE 99:0 0 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa8488 + SH_GLOBALREF g_partsSleepMethod + PUSH 1 + DG_CALLBEGIN DG_SleepMethod +0xa82fa: + DG_CALL DG_SleepMethod 0xa830a + JUMP 0xa82fa +0xa830a: + PUSHLOCALPAGE + PUSH 0 + SH_STRUCT_S_REF 4 + PUSH 43 + FT_ASSIGNS + S_POP + SH_LOCALREF adv + PUSH 0 + NOTE + IFZ 0xa837c + SH_GLOBALREF g_isLastSkipMode + IFZ 0xa834e + CALLFUNC S_既読スキップ + JUMP 0xa834e +0xa834e: + SH_LOCALREF adv + PUSH 43 + CALLFUNC2 + PUSHGLOBALPAGE + PUSH 228 + CALLFUNC 既読スキップ中確認 + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneAdvEvent@setReplayModeEnable + JUMP 0xa839c +0xa837c: + S_PUSH "イベントが発見できません:%s" + SH_STRUCT_S_REF 4 + PUSH 4 + S_MOD + PUSH 0 + CALLFUNC pass +0xa839c: + SH_GLOBALREF g_onAdvEnd + DG_NUMOF + PUSH 0 + EQUALE + NOT + IFZ 0xa83e2 + SH_GLOBALREF g_onAdvEnd + DG_CALLBEGIN DG_OnAdvEnd +0xa83c0: + DG_CALL DG_OnAdvEnd 0xa83d0 + JUMP 0xa83c0 +0xa83d0: + CALLFUNC controlRegisteredObject + CALLFUNC updatePartsRegisteredObject + JUMP 0xa83e2 +0xa83e2: + SH_IF_STRUCTREF_EQ_IMM 1 0 0xa8408 + SH_GLOBALREF g_music + SH_STRUCTREF 1 + CALLMETHOD Music@play + JUMP 0xa8408 +0xa8408: + SH_GLOBALREF g_partsSleepMethod + PUSH 0 + DG_CALLBEGIN DG_SleepMethod +0xa841a: + DG_CALL DG_SleepMethod 0xa842a + JUMP 0xa841a +0xa842a: + SH_MEM_ASSIGN_IMM 0 1 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 3 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m + JUMP 0xa8488 +0xa8488: + JUMP 0xa84bc +.CASE 99:1 1 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa84b6 + CALLFUNC 既読スキップモード解除 + PUSH 1 + RETURN + JUMP 0xa84b6 +0xa84b6: + JUMP 0xa84bc +0xa84bc: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneAdvEvent@draw +; RETURN: void +FUNC 4673 + CALLFUNC updatePartsRegisteredObject + SH_STRUCTREF 3 + SH_STRUCTREF 0 + PUSH 2 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; SceneAdvEvent@initParts +; RETURN: void +FUNC 4674 + SH_STRUCTREF 3 + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; SceneAdvEvent@setReplayModeEnable +; VAR 0: i : int +; RETURN: void +FUNC 4675 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa8578: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_replayModeInfo + LT + IFZ 0xa85f8 + JUMP 0xa859e +0xa8592: + SH_LOCALINC i + JUMP 0xa8578 +0xa859e: + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i + REF + CALLMETHOD ReplayModeInfo@getEventName + PUSH -2147483648 + CALLFUNC EV + PUSH 1 + EQUALE + IFZ 0xa85f2 + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i + REF + PUSH 1 + PUSH 0 + CALLMETHOD ReplayModeInfo@setEnable + JUMP 0xa85f2 +0xa85f2: + JUMP 0xa8592 +0xa85f8: + CALLFUNC 共有セーブ + RETURN + +; addAdvEndCallback +; ARG 0: onAdvEnd : delegate +; RETURN: void +FUNC 4676 + SH_GLOBALREF g_onAdvEnd + SH_LOCALREF onAdvEnd + DG_COPY + DG_PLUSA + DG_POP + RETURN +ENDFUNC addAdvEndCallback + +; eraseAdvEndCallback +; ARG 0: onAdvEnd : delegate +; RETURN: void +FUNC 4677 + SH_GLOBALREF g_onAdvEnd + SH_LOCALREF onAdvEnd + DG_COPY + DG_MINUSA + DG_POP + RETURN +ENDFUNC eraseAdvEndCallback + +; setReplayModeEnable +; VAR 0: i : int +; RETURN: void +FUNC 4678 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa865a: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_replayModeInfo + LT + IFZ 0xa86da + JUMP 0xa8680 +0xa8674: + SH_LOCALINC i + JUMP 0xa865a +0xa8680: + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i + REF + CALLMETHOD ReplayModeInfo@getEventName + PUSH -2147483648 + CALLFUNC EV + PUSH 1 + EQUALE + IFZ 0xa86d4 + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i + REF + PUSH 1 + PUSH 0 + CALLMETHOD ReplayModeInfo@setEnable + JUMP 0xa86d4 +0xa86d4: + JUMP 0xa8674 +0xa86da: + CALLFUNC 共有セーブ + RETURN +ENDFUNC setReplayModeEnable +EOF システム\DJCPP\game\00_general\SceneAdvEvent.jaf + +; SceneStatus@0 +; RETURN: void +FUNC 4679 + PUSHSTRUCTPAGE + CALLMETHOD SceneStatus@2 + SH_MEM_ASSIGN_IMM 12 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 0 + PUSH -1 + ASSIGN + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneStatus@initParts + RETURN + +; SceneStatus@run +; ARG 0: initialCharacterIndex : int +; RETURN: void +FUNC 4680 + SH_MEM_ASSIGN_IMM 12 1 + PUSHSTRUCTPAGE + SH_LOCALREF initialCharacterIndex + CALLMETHOD SceneStatus@changeCharacter + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneStatus@fadeObjects + SH_STRUCTREF 11 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneStatus@update +; VAR 0: n : int +; RETURN: int +FUNC 4681 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 12 + SWITCH 100 + JUMP 0xa899a +.CASE 100:0 1 + SH_STRUCTREF 7 + CALLMETHOD Background@isFinish + IFZ 0xa87b2 + SH_MEM_ASSIGN_IMM 12 4 + JUMP 0xa87b2 +0xa87b2: + JUMP 0xa899a +.CASE 100:3 4 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneStatus@getClickedButton + ASSIGN + POP + SH_LOCALREF n + PUSH 3 + EQUALE + IFNZ 0xa8804 + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFNZ 0xa8804 + PUSH 0 + JUMP 0xa880a +0xa8804: + PUSH 1 +0xa880a: + IFZ 0xa886e + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xa8846 + SH_GLOBALREF g_sysSound + PUSH 1003 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xa8846 +0xa8846: + SH_STRUCTREF 6 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 12 2 + JUMP 0xa8944 +0xa886e: + SH_LOCALREF n + PUSH -1 + NOTE + IFZ 0xa88b8 + PUSHSTRUCTPAGE + SH_LOCALREF n + CALLMETHOD SceneStatus@changeCharacter + SH_MEM_ASSIGN_IMM 12 3 + SH_STRUCTREF 11 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xa8944 +0xa88b8: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFZ 0xa88fe + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + PUSH 1 + SUB + CALLHLL Math Max + CALLMETHOD SceneStatus@changeCharacter + JUMP 0xa8944 +0xa88fe: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFZ 0xa8944 + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 1 + PUSH 1 + ADD + CALLHLL Math Min + CALLMETHOD SceneStatus@changeCharacter + JUMP 0xa8944 +0xa8944: + JUMP 0xa899a +.CASE 100:2 3 + SH_STRUCTREF 7 + CALLMETHOD Background@isFinish + IFZ 0xa896c + SH_MEM_ASSIGN_IMM 12 4 + JUMP 0xa896c +0xa896c: + JUMP 0xa899a +.CASE 100:1 2 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa8994 + PUSH 1 + RETURN + JUMP 0xa8994 +0xa8994: + JUMP 0xa899a +0xa899a: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneStatus@draw +; RETURN: void +FUNC 4682 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneStatus@initParts +; RETURN: void +FUNC 4683 + SH_STRUCTREF 7 + PUSH 5000 + CALLMETHOD Background@setBaseZpos + SH_STRUCTREF 6 + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD Parts@setAlpha + PUSHSTRUCTPAGE + CALLMETHOD SceneStatus@initButton + RETURN + +; SceneStatus@changeCharacter +; ARG 0: chr : int +; VAR 1: h : ref HeroineInfo +; RETURN: void +FUNC 4684 + SH_LOCALREF chr + SH_STRUCTREF 1 + EQUALE + IFZ 0xa8a5c + RETURN + JUMP 0xa8a5c +0xa8a5c: + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 1 chr + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + SH_GLOBALREF g_heroine + SH_STRUCTREF 1 + REF + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_STRUCTREF 4 + PUSH 612 + PUSH 178 + PUSH 5300 + CALLMETHOD LoveLevelGauge@setPos + SH_STRUCTREF 4 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + CALLMETHOD LoveLevelGauge@setValue + SH_STRUCTREF 3 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveGuard + SH_LOCALREF h + CALLMETHOD HeroineInfo@getMaxLoveGuard + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + CALLMETHOD LoveGuardGauge@init + SH_STRUCTREF 3 + PUSH 774 + PUSH 245 + PUSH 5400 + CALLMETHOD LoveGuardGauge@setPos + SH_STRUCTREF 5 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getId + CALLMETHOD HeroineIcon@init + PUSHSTRUCTPAGE + CALLMETHOD SceneStatus@resetConceptionGauge + SH_STRUCTREF 8 + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + CALLMETHOD StatusSubObjects@setPerfectGuard + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD StatusSubObjects@fadeIn + SH_STRUCTREF 9 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getId + CALLMETHOD StatusHeroineInfomation@init + SH_STRUCTREF 9 + PUSH 1 + CALLMETHOD StatusHeroineInfomation@fadeIn + SH_STRUCTREF 7 + PUSHSTRUCTPAGE + PUSH -1 + CALLMETHOD SceneStatus@getCgBaseName + S_PUSH "壁紙" + S_ADD + PUSH 200 + CALLMETHOD Background@fadeIn + RETURN + +; SceneStatus@resetConceptionGauge +; VAR 0: list : array +; VAR 1: i : int +; VAR 2: index : int +; VAR 3: isTarget : bool +; VAR 4: i : int +; RETURN: void +FUNC 4685 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + PUSH 10 + A_FREE + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa8bfe: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_boys + LT + IFZ 0xa8cf6 + JUMP 0xa8c24 +0xa8c18: + SH_LOCALINC i + JUMP 0xa8bfe +0xa8c24: + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@getTargetHeroineId + PUSH 1 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF index + SH_STRUCTREF 1 + EQUALE + IFNZ 0xa8c82 + SH_IF_LOC_LT_IMM index 0 0xa8c82 + PUSH 0 + JUMP 0xa8c88 +0xa8c82: + PUSH 1 +0xa8c88: + ITOB + ASSIGN + POP + SH_LOCALREF isTarget + IFZ 0xa8cc0 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@isAlive + IFZ 0xa8cc0 + PUSH 1 + JUMP 0xa8cc6 +0xa8cc0: + PUSH 0 +0xa8cc6: + IFZ 0xa8cf0 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@getId + A_PUSHBACK + JUMP 0xa8cf0 +0xa8cf0: + JUMP 0xa8c18 +0xa8cf6: + PUSHSTRUCTPAGE + PUSH 10 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i#1 0 + SH_LOCALASSIGN i#1 0 +0xa8d2a: + SH_LOCALREF i#1 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xa8de6 + JUMP 0xa8d5a +0xa8d4e: + SH_LOCALINC i#1 + JUMP 0xa8d2a +0xa8d5a: + SH_STRUCTREF 10 + SH_LOCALREF i#1 + REF + SH_LOCALREF list + SH_LOCALREF i#1 + REF + SH_STRUCTREF 1 + PUSH 1 + ADD + CALLMETHOD BoyConceptionGauge@init + SH_STRUCTREF 10 + SH_LOCALREF i#1 + REF + PUSH 606 + SH_LOCALREF i#1 + PUSH 4 + DIV + PUSH 210 + MUL + ADD + PUSH 350 + PUSH 80 + SH_LOCALREF i#1 + PUSH 4 + MOD + MUL + ADD + PUSH 5500 + CALLMETHOD BoyConceptionGauge@setPos + JUMP 0xa8d4e +0xa8de6: + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneStatus@fadeConceptionGauge + RETURN + +; SceneStatus@fadeConceptionGauge +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4686 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa8e10: + SH_LOCALREF i + A_NUMOF_STRUCT_1 10 + LT + IFZ 0xa8e56 + JUMP 0xa8e36 +0xa8e2a: + SH_LOCALINC i + JUMP 0xa8e10 +0xa8e36: + SH_STRUCTREF 10 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD BoyConceptionGauge@fadeIn + JUMP 0xa8e2a +0xa8e56: + RETURN + +; SceneStatus@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 4687 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa8e72: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xa8ec6 + JUMP 0xa8e98 +0xa8e8c: + SH_LOCALINC i + JUMP 0xa8e72 +0xa8e98: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xa8ec0 + SH_LOCALREF i + RETURN + JUMP 0xa8ec0 +0xa8ec0: + JUMP 0xa8e8c +0xa8ec6: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneStatus@initButton +; VAR 0: i : int +; RETURN: void +FUNC 4688 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/ステータス切替/琴音/非選択" + S_PUSH "システム/ステータス切替/琴音/選択" + S_PUSH "システム/ステータス切替/琴音/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/ステータス切替/紗夜/非選択" + S_PUSH "システム/ステータス切替/紗夜/選択" + S_PUSH "システム/ステータス切替/紗夜/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/ステータス切替/莉々子/非選択" + S_PUSH "システム/ステータス切替/莉々子/選択" + S_PUSH "システム/ステータス切替/莉々子/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 2 + PUSH 3 + REF + S_PUSH "システム/ステータス切替/もどる/非選択" + S_PUSH "システム/ステータス切替/もどる/選択" + S_PUSH "システム/ステータス切替/もどる/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa8fa0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xa9022 + JUMP 0xa8fc6 +0xa8fba: + SH_LOCALINC i + JUMP 0xa8fa0 +0xa8fc6: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 611 + SH_LOCALREF i + PUSH 100 + MUL + ADD + PUSH 668 + PUSH 5600 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xa8fba +0xa9022: + RETURN + +; SceneStatus@getCgBaseName +; ARG 0: chr : int +; VAR 1: n : int +; RETURN: string +FUNC 4689 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF chr + PUSH -1 + NOTE + IFZ 0xa9052 + SH_LOCALREF chr + JUMP 0xa9058 +0xa9052: + SH_STRUCTREF 1 +0xa9058: + ASSIGN + POP + S_PUSH "システム/ステータス/%s/" + SH_GLOBALREF g_heroine + SH_LOCALREF n + REF + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + RETURN + S_PUSH "" + RETURN + +; SceneStatus@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4690 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa90a2: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xa90e8 + JUMP 0xa90c8 +0xa90bc: + SH_LOCALINC i + JUMP 0xa90a2 +0xa90c8: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xa90bc +0xa90e8: + RETURN + +; SceneStatus@fadeObjects +; ARG 0: val : bool +; RETURN: void +FUNC 4691 + SH_STRUCTREF 3 + SH_LOCALREF val + CALLMETHOD LoveGuardGauge@fadeIn + SH_STRUCTREF 4 + SH_LOCALREF val + CALLMETHOD LoveLevelGauge@fadeIn + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD HeroineIcon@fadeIn + PUSHSTRUCTPAGE + SH_LOCALREF val + CALLMETHOD SceneStatus@fadeConceptionGauge + RETURN +EOF システム\DJCPP\game\01_status\SceneStatus.jaf + +; BoyConceptionGauge@0 +; RETURN: void +FUNC 4692 + PUSHSTRUCTPAGE + CALLMETHOD BoyConceptionGauge@2 + PUSHSTRUCTPAGE + PUSH 4693 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4694 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 1 3 + .STRUCTASSIGN BoyConceptionGauge id_ -1 + RETURN + +; BoyConceptionGauge@control +; RETURN: void +FUNC 4693 + SH_STRUCTREF 1 + SWITCH 101 + JUMP 0xa91fc +.CASE 101:0 0 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa91c0 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xa91c0 +0xa91c0: + JUMP 0xa91fc +.CASE 101:1 1 + JUMP 0xa91fc +.CASE 101:2 2 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa91f0 + SH_MEM_ASSIGN_IMM 1 3 + JUMP 0xa91f0 +0xa91f0: + JUMP 0xa91fc +.CASE 101:3 3 + JUMP 0xa91fc +0xa91fc: + RETURN + +; BoyConceptionGauge@updateParts +; RETURN: void +FUNC 4694 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + CALLMETHOD BoyConceptionGauge@isShow + CALLMETHOD Parts@setShow + RETURN + +; BoyConceptionGauge@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4695 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa926a + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xa9292 +0xa926a: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 2 +0xa9292: + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_STRUCTREF 7 + SH_LOCALREF val + CALLMETHOD ConceptionGauge@fadeIn + RETURN + +; BoyConceptionGauge@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4696 + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD Parts@setShow + SH_STRUCTREF 7 + SH_LOCALREF val + CALLMETHOD ConceptionGauge@setShow + RETURN + +; BoyConceptionGauge@isShow +; RETURN: bool +FUNC 4697 + SH_STRUCTREF 1 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; BoyConceptionGauge@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4698 + SH_MEM_ASSIGN_LOCAL 4 x + SH_MEM_ASSIGN_LOCAL 5 y + SH_STRUCTREF 0 + SH_STRUCTREF 4 + SH_STRUCTREF 5 + SH_LOCALREF z + CALLMETHOD Parts@setPos + SH_STRUCTREF 7 + SH_STRUCTREF 4 + PUSH 72 + ADD + SH_STRUCTREF 5 + PUSH 4 + ADD + SH_LOCALREF z + CALLMETHOD ConceptionGauge@setPos + RETURN + +; BoyConceptionGauge@init +; ARG 0: boyId : int +; ARG 1: heroineId : int +; RETURN: void +FUNC 4699 + SH_MEM_ASSIGN_LOCAL 2 boyId + SH_MEM_ASSIGN_LOCAL 3 heroineId + PUSHSTRUCTPAGE + CALLMETHOD BoyConceptionGauge@initParts + PUSHSTRUCTPAGE + CALLMETHOD BoyConceptionGauge@resetParam + RETURN + +; BoyConceptionGauge@initParts +; VAR 0: : ref BoyInfo +; RETURN: void +FUNC 4700 + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 2 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getBigFaceIconName + SH_STRUCTREF 4 + SH_STRUCTREF 5 + PUSH 21000 + PUSH -2147483648 + CALLFUNC buildParts + RETURN + +; BoyConceptionGauge@resetParam +; VAR 0: : ref BoyInfo +; VAR 1: : ref BoyInfo +; RETURN: void +FUNC 4701 + SH_STRUCTREF 7 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 2 + CALLFUNC getBoyFromId + ASSIGN + SH_STRUCTREF 3 + CALLMETHOD BoyInfo@getConceptionValue + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 2 + CALLFUNC getBoyFromId + ASSIGN + SH_STRUCTREF 3 + CALLMETHOD BoyInfo@getMaxConceptionValue + CALLMETHOD ConceptionGauge@setVal + RETURN +EOF システム\DJCPP\game\01_status\BoyConceptionGauge.jaf + +; StatusSubObjects@0 +; RETURN: void +FUNC 4702 + PUSHSTRUCTPAGE + CALLMETHOD StatusSubObjects@2 + PUSHSTRUCTPAGE + PUSH 4703 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4704 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD StatusSubObjects@initParts + SH_MEM_ASSIGN_IMM 1 4 + RETURN + +; StatusSubObjects@control +; RETURN: void +FUNC 4703 + SH_STRUCTREF 1 + SWITCH 102 + JUMP 0xa94fc +.CASE 102:0 0 +.CASE 102:2 2 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa94c0 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xa94c0 +0xa94c0: + JUMP 0xa94fc +.CASE 102:1 1 + JUMP 0xa94fc +.CASE 102:3 3 + SH_STRUCTREF 3 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa94f0 + SH_MEM_ASSIGN_IMM 1 4 + JUMP 0xa94f0 +0xa94f0: + JUMP 0xa94fc +.CASE 102:4 4 + JUMP 0xa94fc +0xa94fc: + RETURN + +; StatusSubObjects@updateParts +; RETURN: void +FUNC 4704 + SH_STRUCTREF 3 + PUSHSTRUCTPAGE + CALLMETHOD StatusSubObjects@isShow + CALLMETHOD Parts@setShow + RETURN + +; StatusSubObjects@setPerfectGuard +; ARG 0: val : bool +; RETURN: void +FUNC 4705 + SH_MEM_ASSIGN_LOCAL 2 val + PUSHSTRUCTPAGE + CALLMETHOD StatusSubObjects@initParts + RETURN + +; StatusSubObjects@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4706 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa9584 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xa95ac +0xa9584: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 3 +0xa95ac: + SH_STRUCTREF 3 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; StatusSubObjects@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4707 + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF val + IFZ 0xa95ee + PUSH 1 + JUMP 0xa95f4 +0xa95ee: + PUSH 4 +0xa95f4: + ASSIGN + POP + RETURN + +; StatusSubObjects@isShow +; RETURN: bool +FUNC 4708 + SH_STRUCTREF 1 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; StatusSubObjects@initParts +; RETURN: void +FUNC 4709 + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "システム/ステータス切替/ベース" + PUSH 566 + PUSH 717 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 4 + PUSH 2 + REF + S_PUSH "システム/ステータス/男/ベース" + PUSH 595 + PUSH 313 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 4 + PUSH 3 + REF + S_PUSH "システム/ステータス/男/ベース" + PUSH 805 + PUSH 313 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_IF_STRUCTREF_Z 2 0xa96f8 + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/貞操ガード/ベース/完全ガード" + PUSH 598 + PUSH 260 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xa972a +0xa96f8: + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/貞操ガード/ベース" + PUSH 598 + PUSH 260 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts +0xa972a: + SH_STRUCTREF 3 + SH_STRUCTREF 4 + PUSH 5100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\01_status\StatusSubObjects.jaf + +; StatusHeroineInfomation@0 +; RETURN: void +FUNC 4710 + PUSHSTRUCTPAGE + CALLMETHOD StatusHeroineInfomation@2 + PUSHSTRUCTPAGE + PUSH 4712 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4713 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + RETURN + +; StatusHeroineInfomation@init +; ARG 0: heroineId : int +; RETURN: void +FUNC 4711 + SH_MEM_ASSIGN_LOCAL 2 heroineId + PUSHSTRUCTPAGE + CALLMETHOD StatusHeroineInfomation@initParts + RETURN + +; StatusHeroineInfomation@control +; RETURN: void +FUNC 4712 + SH_STRUCTREF 3 + SWITCH 103 + JUMP 0xa97fc +.CASE 103:0 0 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa97cc + SH_MEM_ASSIGN_IMM 3 1 + JUMP 0xa97cc +0xa97cc: + JUMP 0xa97fc +.CASE 103:1 2 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa97f6 + SH_MEM_ASSIGN_IMM 3 3 + JUMP 0xa97f6 +0xa97f6: + JUMP 0xa97fc +0xa97fc: + RETURN + +; StatusHeroineInfomation@updateParts +; RETURN: void +FUNC 4713 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + CALLMETHOD StatusHeroineInfomation@isShow + CALLMETHOD Parts@setShow + RETURN + +; StatusHeroineInfomation@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4714 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa986a + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 3 0 + JUMP 0xa9892 +0xa986a: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 3 2 +0xa9892: + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; StatusHeroineInfomation@isShow +; RETURN: bool +FUNC 4715 + SH_STRUCTREF 3 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; StatusHeroineInfomation@initParts +; VAR 0: name : string +; VAR 1: : ref HeroineInfo +; VAR 2: standCg : string +; VAR 3: : ref HeroineInfo +; VAR 4: nameCg : string +; RETURN: void +FUNC 4716 + SH_LOCALREF name + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 2 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ASSIGN + S_POP + SH_LOCALREF standCg + S_PUSH "システム/ステータス/%s/立ち絵/%D" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + PUSH 1 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 2 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveGuard + CALLHLL Math Max + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_LOCALREF nameCg + S_PUSH "システム/ステータス/%s/名前" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + S_ASSIGN + S_POP + SH_STRUCTREF 1 + PUSH 0 + REF + SH_LOCAL_S_REF standCg + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 1 + REF + SH_LOCAL_S_REF nameCg + PUSH 997 + PUSH 54 + PUSH -2147483648 + PUSH 9 + CALLFUNC buildParts + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 5200 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\01_status\StatusHeroineInfomation.jaf + +; TimeBlockView@0 +; RETURN: void +FUNC 4717 + PUSHSTRUCTPAGE + CALLMETHOD TimeBlockView@2 + PUSHSTRUCTPAGE + PUSH 4718 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4719 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; TimeBlockView@control +; RETURN: void +FUNC 4718 + SH_STRUCTREF 0 + SWITCH 104 + JUMP 0xa9a9c +.CASE 104:0 0 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa9a60 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xa9a60 +0xa9a60: + JUMP 0xa9a9c +.CASE 104:1 1 + JUMP 0xa9a9c +.CASE 104:2 2 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa9a90 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xa9a90 +0xa9a90: + JUMP 0xa9a9c +.CASE 104:3 3 + JUMP 0xa9a9c +0xa9a9c: + RETURN + +; TimeBlockView@updateParts +; RETURN: void +FUNC 4719 + SH_STRUCTREF 2 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; TimeBlockView@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4720 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xa9b12 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xa9b3a +0xa9b12: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 2 +0xa9b3a: + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; TimeBlockView@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4721 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xa9b7c + PUSH 1 + JUMP 0xa9b82 +0xa9b7c: + PUSH 3 +0xa9b82: + ASSIGN + POP + RETURN + +; TimeBlockView@isShow +; RETURN: bool +FUNC 4722 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; TimeBlockView@setTimeBlock +; ARG 0: val : int +; RETURN: void +FUNC 4723 + SH_MEM_ASSIGN_LOCAL 1 val + PUSHSTRUCTPAGE + CALLMETHOD TimeBlockView@resetParts + RETURN + +; TimeBlockView@resetParts +; VAR 0: lp : LoopMotionInfomation +; RETURN: void +FUNC 4724 + PUSHSTRUCTPAGE + CALLMETHOD TimeBlockView@releaseParts + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/時間ブロック/ゲージ" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 3 + PUSH 1 + REF + SH_STRUCTREF 1 + CALLFUNC getTimeBlockCgName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 3 + PUSH 2 + REF + SH_STRUCTREF 1 + CALLFUNC getTimeBlockDescriptionCgName + PUSH 0 + CALLMETHOD Parts@init + PUSHSTRUCTPAGE + CALLMETHOD TimeBlockView@setPartsRelatePos + SH_STRUCTREF 2 + SH_STRUCTREF 3 + PUSH 4000 + CALLFUNC createPartsGroup + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 32 + PUSH 64 + PUSH 2000 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + RETURN + +; TimeBlockView@setPartsRelatePos +; RETURN: void +FUNC 4725 + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 107 + PUSH 16 + SH_STRUCTREF 1 + PUSH 1 + SUB + MUL + ADD + PUSH 34 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 2 + REF + PUSH 107 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; TimeBlockView@releaseParts +; VAR 0: i : int +; RETURN: void +FUNC 4726 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xa9d64: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xa9da4 + JUMP 0xa9d8a +0xa9d7e: + SH_LOCALINC i + JUMP 0xa9d64 +0xa9d8a: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + CALLMETHOD Parts@release + JUMP 0xa9d7e +0xa9da4: + RETURN +EOF システム\DJCPP\game\02_map\TimeBlockView.jaf + +; EnergyGauge@0 +; RETURN: void +FUNC 4727 + PUSHSTRUCTPAGE + CALLMETHOD EnergyGauge@2 + PUSHSTRUCTPAGE + PUSH 4728 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4729 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD EnergyGauge@initParts + SH_MEM_ASSIGN_IMM 0 4 + RETURN + +; EnergyGauge@control +; VAR 0: t : float +; RETURN: void +FUNC 4728 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 5 + CALLMETHOD Fader@value + F_ASSIGN + POP + SH_STRUCTREF 0 + SWITCH 105 + JUMP 0xa9f30 +.CASE 105:0 0 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa9e3e + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xa9e3e +0xa9e3e: + JUMP 0xa9f30 +.CASE 105:1 1 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 3 + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + PUSH 0 + SH_STRUCTREF 2 + ITOF + SH_STRUCTREF 4 + ITOF + SH_LOCALREF t + CALLFUNC motion + FTOI + CALLMETHOD EnergyGauge@updateNum + SH_STRUCTREF 5 + CALLMETHOD Fader@isFinish + IFZ 0xa9ef4 + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 0 + CALLMETHOD Parts@setActiveLoopMotion + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 3 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 4 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xa9ef4 +0xa9ef4: + JUMP 0xa9f30 +.CASE 105:2 2 + JUMP 0xa9f30 +.CASE 105:3 3 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xa9f24 + SH_MEM_ASSIGN_IMM 0 4 + JUMP 0xa9f24 +0xa9f24: + JUMP 0xa9f30 +.CASE 105:4 4 + JUMP 0xa9f30 +0xa9f30: + RETURN + +; EnergyGauge@updateParts +; VAR 0: t : float +; RETURN: void +FUNC 4729 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 5 + CALLMETHOD Fader@value + F_ASSIGN + POP + SH_STRUCTREF 0 + SWITCH 106 + JUMP 0xaa014 +.CASE 106:0 0 + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 2 + ITOF + CALLMETHOD EnergyGauge@setGaugeRange + JUMP 0xaa014 +.CASE 106:1 1 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 3 + ITOF + SH_LOCALREF t + CALLFUNC motion + PUSH 0 + SH_STRUCTREF 2 + ITOF + SH_STRUCTREF 4 + ITOF + SH_LOCALREF t + CALLFUNC motion + CALLMETHOD EnergyGauge@setGaugeRange + JUMP 0xaa014 +.CASE 106:2 2 + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 2 + ITOF + CALLMETHOD EnergyGauge@setGaugeRange + JUMP 0xaa014 +.CASE 106:3 3 + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 2 + ITOF + CALLMETHOD EnergyGauge@setGaugeRange + JUMP 0xaa014 +.CASE 106:4 4 + JUMP 0xaa014 +0xaa014: + SH_STRUCTREF 6 + SH_STRUCTREF 0 + PUSH 4 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; EnergyGauge@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4730 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xaa082 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xaa0aa +0xaa082: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 3 +0xaa0aa: + SH_STRUCTREF 6 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; EnergyGauge@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4731 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaa0ec + PUSH 2 + JUMP 0xaa0f2 +0xaa0ec: + PUSH 4 +0xaa0f2: + ASSIGN + POP + RETURN + +; EnergyGauge@isShow +; RETURN: bool +FUNC 4732 + SH_STRUCTREF 0 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; EnergyGauge@setChangedValue +; ARG 0: now : int +; ARG 1: max : int +; RETURN: void +FUNC 4733 + SH_MEM_ASSIGN_LOCAL 3 now + SH_MEM_ASSIGN_LOCAL 4 max + RETURN + +; EnergyGauge@showChangedValue +; ARG 0: immidiate : bool +; RETURN: void +FUNC 4734 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + EQUALE + IFZ 0xaa16e + SH_STRUCTREF 2 + SH_STRUCTREF 4 + EQUALE + IFZ 0xaa16e + PUSH 1 + JUMP 0xaa174 +0xaa16e: + PUSH 0 +0xaa174: + IFZ 0xaa182 + RETURN + JUMP 0xaa182 +0xaa182: + SH_LOCALREF immidiate + IFZ 0xaa1cc + PUSHSTRUCTPAGE + PUSH 1 + SH_STRUCTREF 3 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 4 + ASSIGN + POP + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD EnergyGauge@updateNum + JUMP 0xaa266 +0xaa1cc: + SH_IF_STRUCTREF_EQ_IMM 0 1 0xaa266 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + GT + IFZ 0xaa20c + SH_GLOBALREF g_sysSound + PUSH 1061 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xaa224 +0xaa20c: + SH_GLOBALREF g_sysSound + PUSH 1060 + PUSH 0 + CALLMETHOD SystemSound@play +0xaa224: + SH_MEM_ASSIGN_IMM 0 1 + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 5 + PUSH 500 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xaa266 +0xaa266: + RETURN + +; EnergyGauge@updateNum +; ARG 0: now : int +; ARG 1: max : int +; RETURN: void +FUNC 4735 + SH_STRUCTREF 7 + PUSH 1 + REF + SH_LOCALREF now + CALLMETHOD Parts@setNumber + SH_STRUCTREF 7 + PUSH 2 + REF + SH_LOCALREF max + CALLMETHOD Parts@setNumber + RETURN + +; EnergyGauge@initParts +; VAR 0: n : NumberPartsInfomation +; VAR 1: lp : LoopMotionInfomation +; RETURN: void +FUNC 4736 + SH_STRUCTREF 7 + PUSH 0 + REF + S_PUSH "システム/体力/ゲージ" + PUSH 259 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_LOCALDELETE n + SH_LOCALCREATE n NumberPartsInfomation + SH_LOCALREF n + PUSH 12 + PUSH 10 + PUSH 12 + PUSH 12 + PUSH 13 + PUSH 12 + PUSH 12 + PUSH 12 + PUSH 12 + PUSH 11 + PUSH 10 + PUSH 8 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 7 + PUSH 1 + REF + S_PUSH "システム/数字/精力/小" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 7 + PUSH 2 + REF + S_PUSH "システム/数字/精力/小/限界" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 7 + PUSH 3 + REF + S_PUSH "システム/体力/中身" + PUSH 310 + PUSH 37 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + PUSHSTRUCTPAGE + CALLMETHOD EnergyGauge@setRelatePos + SH_STRUCTREF 6 + SH_STRUCTREF 7 + PUSH 4000 + CALLFUNC createPartsGroup + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 64 + PUSH 128 + PUSH 500 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 7 + PUSH 3 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + RETURN + +; EnergyGauge@setRelatePos +; RETURN: void +FUNC 4737 + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 442 + PUSH 8 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 500 + PUSH 8 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 310 + PUSH 37 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; EnergyGauge@setGaugeRange +; ARG 0: now : float +; ARG 1: max : float +; VAR 2: maxW : int +; VAR 3: w : int +; RETURN: void +FUNC 4738 + SH_LOCALASSIGN maxW 200 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF now + SH_LOCALREF max + F_DIV + SH_LOCALREF maxW + ITOF + F_MUL + FTOI + ASSIGN + POP + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 0 + PUSH 0 + SH_LOCALREF w + PUSH 6 + CALLMETHOD Parts@setCgRange + RETURN +EOF システム\DJCPP\game\02_map\EnergyGauge.jaf + +; PlaceButton@0 +; RETURN: void +FUNC 4739 + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@2 + PUSHSTRUCTPAGE + PUSH 14 + PUSHSTRUCTPAGE + PUSH 4740 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4741 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 4751 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 0 4 + PUSHSTRUCTPAGE + PUSH 5 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 0 + ASSIGN + ASSIGN + POP + .STRUCTASSIGN PlaceButton selectedCommandButton_ -1 + SH_MEM_ASSIGN_IMM 11 0 + RETURN + +; PlaceButton@control +; VAR 0: last : bool +; RETURN: void +FUNC 4740 + SH_IF_STRUCTREF_Z 5 0xaa5cc + RETURN + JUMP 0xaa5cc +0xaa5cc: + SH_STRUCTREF 0 + SWITCH 107 + JUMP 0xaa784 +.CASE 107:0 0 + SH_MEM_ASSIGN_IMM 6 0 + SH_STRUCTREF 13 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xaa60c + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xaa60c +0xaa60c: + JUMP 0xaa784 +.CASE 107:1 1 + SH_LOCAL_ASSIGN_STRUCTREF last 6 + PUSHSTRUCTPAGE + PUSH 6 + SH_IF_STRUCTREF_Z 7 0xaa66e + SH_STRUCTREF 2 + PUSH 33 + ADD + SH_STRUCTREF 3 + PUSH 16 + ADD + PUSH 206 + PUSH 42 + CALLFUNC isCollideWithMouseWH + IFZ 0xaa66e + PUSH 1 + JUMP 0xaa674 +0xaa66e: + PUSH 0 +0xaa674: + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 6 0xaa69e + SH_LOCALREF last + NOT + IFZ 0xaa69e + PUSH 1 + JUMP 0xaa6a4 +0xaa69e: + PUSH 0 +0xaa6a4: + IFZ 0xaa6c8 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xaa716 +0xaa6c8: + SH_IF_STRUCTREF_Z 6 0xaa6ec + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@isClick + IFZ 0xaa6ec + PUSH 1 + JUMP 0xaa6f2 +0xaa6ec: + PUSH 0 +0xaa6f2: + IFZ 0xaa716 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xaa716 +0xaa716: + JUMP 0xaa784 +.CASE 107:3 3 + SH_MEM_ASSIGN_IMM 6 0 + PUSHSTRUCTPAGE + PUSH 10 + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@getCommandButtonClicked + ASSIGN + POP + JUMP 0xaa784 +.CASE 107:2 2 + SH_MEM_ASSIGN_IMM 6 0 + SH_STRUCTREF 13 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xaa76e + SH_MEM_ASSIGN_IMM 0 4 + JUMP 0xaa76e +0xaa76e: + JUMP 0xaa784 +.CASE 107:4 4 + SH_MEM_ASSIGN_IMM 6 0 + JUMP 0xaa784 +0xaa784: + RETURN + +; PlaceButton@updateParts +; RETURN: void +FUNC 4741 + SH_STRUCTREF 12 + PUSH 1 + REF + SH_STRUCTREF 6 + CALLMETHOD Parts@setShow + SH_STRUCTREF 13 + SH_IF_STRUCTREF_EQ_IMM 0 4 0xaa7d4 + SH_STRUCTREF 5 + NOT + IFZ 0xaa7d4 + PUSH 1 + JUMP 0xaa7da +0xaa7d4: + PUSH 0 +0xaa7da: + ITOB + CALLMETHOD Parts@setShow + RETURN + +; PlaceButton@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4742 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xaa834 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xaa85c +0xaa834: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 2 +0xaa85c: + SH_STRUCTREF 13 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; PlaceButton@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4743 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaa89e + PUSH 1 + JUMP 0xaa8a4 +0xaa89e: + PUSH 4 +0xaa8a4: + ASSIGN + POP + RETURN + +; PlaceButton@isShow +; RETURN: bool +FUNC 4744 + SH_STRUCTREF 0 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; PlaceButton@setId +; ARG 0: val : int +; RETURN: void +FUNC 4745 + SH_MEM_ASSIGN_LOCAL 1 val + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@initParts + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@reset + RETURN + +; PlaceButton@reset +; RETURN: void +FUNC 4746 + SH_MEM_ASSIGN_IMM 11 0 + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@updateParam + RETURN + +; PlaceButton@updateParam +; VAR 0: info : ref PlaceInfo +; VAR 1: : ref PlaceInfo +; RETURN: void +FUNC 4747 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getPlaceFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF info + CALLMETHOD PlaceInfo@getX + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF info + CALLMETHOD PlaceInfo@getY + ASSIGN + POP + SH_STRUCTREF 13 + SH_STRUCTREF 2 + SH_STRUCTREF 3 + PUSH -2147483648 + CALLMETHOD Parts@setPos + PUSHSTRUCTPAGE + PUSH 5 + SH_LOCALREF info + CALLMETHOD PlaceInfo@getViewState + PUSH 1 + NOTE + ITOB + ASSIGN + POP + SH_STRUCTREF 13 + SH_STRUCTREF 5 + NOT + ITOB + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@setEventMarkShowState + PUSHSTRUCTPAGE + SH_STRUCTREF 11 + CALLMETHOD PlaceButton@setMiniStandIconShowState + PUSHSTRUCTPAGE + SH_STRUCTREF 4 + CALLMETHOD PlaceButton@showAttackMark + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@initCommandButton + RETURN + +; PlaceButton@showCommandButton +; ARG 0: val : bool +; RETURN: void +FUNC 4748 + PUSHSTRUCTPAGE + SH_LOCALREF val + CALLMETHOD PlaceButton@fadeCommandButton + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaaa26 + PUSH 3 + JUMP 0xaaa2c +0xaaa26: + PUSH 1 +0xaaa2c: + ASSIGN + POP + RETURN + +; PlaceButton@getSelectedCommand +; RETURN: int +FUNC 4749 + SH_STRUCTREF 10 + PUSH -1 + NOTE + IFZ 0xaaa62 + SH_STRUCTREF 9 + SH_STRUCTREF 10 + REF + RETURN + JUMP 0xaaa62 +0xaaa62: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; PlaceButton@isClick +; RETURN: bool +FUNC 4750 + SH_IF_STRUCTREF_Z 6 0xaaaa0 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xaaaa0 + PUSH 1 + JUMP 0xaaaa6 +0xaaaa0: + PUSH 0 +0xaaaa6: + ITOB + RETURN + PUSH 0 + RETURN + +; PlaceButton@isHover +; RETURN: bool +FUNC 4751 + SH_IF_STRUCTREF_Z 6 0xaaae2 + SH_STRUCTREF 14 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xaaae2 + PUSH 1 + JUMP 0xaaae8 +0xaaae2: + PUSH 0 +0xaaae8: + ITOB + RETURN + PUSH 0 + RETURN + +; PlaceButton@setSelectable +; ARG 0: val : bool +; RETURN: void +FUNC 4752 + SH_MEM_ASSIGN_LOCAL 7 val + RETURN + +; PlaceButton@showAttackMark +; ARG 0: val : bool +; RETURN: void +FUNC 4753 + SH_STRUCTREF 12 + PUSH 9 + REF + SH_LOCALREF val + CALLMETHOD Parts@setShow + SH_MEM_ASSIGN_LOCAL 4 val + RETURN + +; PlaceButton@getId +; RETURN: int +FUNC 4754 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; PlaceButton@setMiniStandIcon +; ARG 0: type : int +; RETURN: void +FUNC 4755 + SH_MEM_ASSIGN_LOCAL 11 type + PUSHSTRUCTPAGE + SH_LOCALREF type + CALLMETHOD PlaceButton@setMiniStandIconShowState + RETURN + +; PlaceButton@setMiniStandIconShowState +; ARG 0: type : int +; RETURN: void +FUNC 4756 + SH_STRUCTREF 12 + PUSH 10 + REF + SH_LOCALREF type + PUSH 1 + EQUALE + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 11 + REF + SH_LOCALREF type + PUSH 2 + EQUALE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; PlaceButton@initParts +; VAR 0: : ref PlaceInfo +; RETURN: void +FUNC 4757 + SH_STRUCTREF 12 + PUSH 0 + REF + S_PUSH "システム/移動先/ベース/アニメ/5" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 1 + REF + S_PUSH "システム/移動先/点灯" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 2 + REF + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 1 + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getPlaceCgName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 3 + REF + S_PUSH "システム/移動先/右アイコン/EV" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 4 + REF + S_PUSH "システム/移動先/右アイコン/愛" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 5 + REF + S_PUSH "システム/移動先/右アイコン/?" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 6 + REF + S_PUSH "システム/移動先/右アイコン/ゆ" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 7 + REF + S_PUSH "システム/移動先/右アイコン/ハート" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 8 + REF + S_PUSH "システム/移動先/右アイコン/進入禁止" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 9 + REF + S_PUSH "システム/移動先/ATTACK" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 10 + REF + S_PUSH "システム/移動先/ぷち/護" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 12 + PUSH 11 + REF + S_PUSH "システム/移動先/ぷち/雪乃" + PUSH 0 + CALLMETHOD Parts@init + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@setPartsRelatePos + SH_STRUCTREF 13 + SH_STRUCTREF 12 + PUSH 300 + CALLFUNC createPartsGroup + RETURN + +; PlaceButton@initCommandButton +; RETURN: void +FUNC 4758 + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + PUSHSTRUCTPAGE + PUSH 9 + A_FREE + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 3 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 4 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 5 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 6 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + PUSH 8 + CALLMETHOD PlaceButton@addCommandButton + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@setCommandButtonPos + RETURN + +; PlaceButton@addCommandButton +; ARG 0: type : int +; VAR 1: : ref PlaceInfo +; VAR 2: n : int +; VAR 3: : ref BoyInfo +; RETURN: void +FUNC 4759 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getPlaceFromId + ASSIGN + SH_LOCALREF type + CALLMETHOD PlaceInfo@isCommandEnable + IFZ 0xaaeb4 + PUSHSTRUCTPAGE + PUSH 9 + SH_LOCALREF type + A_PUSHBACK + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD PlaceButton@reallocCommandButton + ASSIGN + POP + SH_STRUCTREF 8 + SH_LOCALREF n + REF + SH_LOCALREF type + CALLMETHOD CommandButton@init + SH_STRUCTREF 8 + SH_LOCALREF n + REF + SH_LOCALREF type + CALLFUNC getRequiredEnergy + PUSHLOCALPAGE + PUSH 3 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getEnergy + LTE + ITOB + CALLMETHOD CommandButton@setEnable + SH_LOCALDELETE "" + JUMP 0xaaeb4 +0xaaeb4: + RETURN + +; PlaceButton@reallocCommandButton +; RETURN: int +FUNC 4760 + PUSHSTRUCTPAGE + PUSH 8 + A_NUMOF_STRUCT_1 8 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + A_NUMOF_STRUCT_1 8 + PUSH 1 + SUB + RETURN + PUSH 0 + RETURN + +; PlaceButton@setPartsRelatePos +; RETURN: void +FUNC 4761 + SH_STRUCTREF 12 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 2 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 3 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 4 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 6 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 5 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 7 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 8 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 9 + REF + PUSH 105 + PUSH 17 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 10 + REF + PUSH 188 + PUSH -28 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 12 + PUSH 11 + REF + PUSH 188 + PUSH -28 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; PlaceButton@setEventMarkShowState +; VAR 0: pl : ref PlaceInfo +; VAR 1: : ref PlaceInfo +; RETURN: void +FUNC 4762 + SH_STRUCTREF 12 + PUSH 3 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 4 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 6 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 7 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 5 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 12 + PUSH 8 + REF + PUSH 0 + CALLMETHOD Parts@setShow + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getPlaceFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF pl + CALLMETHOD PlaceInfo@isForceHeroineEventShowHeart + IFZ 0xab1c8 + SH_STRUCTREF 12 + PUSH 7 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab1c8: + SH_LOCALREF pl + CALLMETHOD PlaceInfo@isForceHeroineEvent + IFZ 0xab1fa + SH_STRUCTREF 12 + PUSH 3 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab1fa: + SH_LOCALREF pl + CALLMETHOD PlaceInfo@isForceEvent + IFZ 0xab22c + SH_STRUCTREF 12 + PUSH 5 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab22c: + SH_LOCALREF pl + CALLMETHOD PlaceInfo@isAllCommandDisable + IFZ 0xab25e + SH_STRUCTREF 12 + PUSH 8 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab25e: + SH_LOCALREF pl + PUSH 6 + CALLMETHOD PlaceInfo@isCommandEnable + IFZ 0xab296 + SH_STRUCTREF 12 + PUSH 6 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab296: + SH_LOCALREF pl + PUSH 0 + CALLMETHOD PlaceInfo@isCommandEnable + IFNZ 0xab2d2 + SH_LOCALREF pl + PUSH 1 + CALLMETHOD PlaceInfo@isCommandEnable + IFNZ 0xab2d2 + PUSH 0 + JUMP 0xab2d8 +0xab2d2: + PUSH 1 +0xab2d8: + IFZ 0xab2fe + SH_STRUCTREF 12 + PUSH 4 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xab2fe +0xab2fe: + RETURN + +; PlaceButton@setCommandButtonPos +; VAR 0: i : int +; RETURN: void +FUNC 4763 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xab31a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xab38c + JUMP 0xab340 +0xab334: + SH_LOCALINC i + JUMP 0xab31a +0xab340: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_STRUCTREF 2 + PUSH 76 + ADD + SH_STRUCTREF 3 + PUSH 58 + ADD + SH_LOCALREF i + PUSH 20 + MUL + ADD + PUSH -2147483648 + CALLMETHOD CommandButton@setPos + JUMP 0xab334 +0xab38c: + RETURN + +; PlaceButton@getCommandButtonClicked +; VAR 0: i : int +; RETURN: int +FUNC 4764 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xab3a8: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xab3fc + JUMP 0xab3ce +0xab3c2: + SH_LOCALINC i + JUMP 0xab3a8 +0xab3ce: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + CALLMETHOD CommandButton@isClick + IFZ 0xab3f6 + SH_LOCALREF i + RETURN + JUMP 0xab3f6 +0xab3f6: + JUMP 0xab3c2 +0xab3fc: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; PlaceButton@fadeCommandButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4765 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xab426: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xab46c + JUMP 0xab44c +0xab440: + SH_LOCALINC i + JUMP 0xab426 +0xab44c: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD CommandButton@fadeIn + JUMP 0xab440 +0xab46c: + RETURN +EOF システム\DJCPP\game\02_map\PlaceButton.jaf + +; HeroineMapIcon@0 +; RETURN: void +FUNC 4766 + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@2 + PUSHSTRUCTPAGE + PUSH 4767 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4768 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 2 4 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + ASSIGN + ASSIGN + POP + .STRUCTASSIGN HeroineMapIcon id_ -1 + RETURN + +; HeroineMapIcon@control +; RETURN: void +FUNC 4767 + SH_STRUCTREF 2 + SWITCH 108 + JUMP 0xab59c +.CASE 108:0 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xab514 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xab514 +0xab514: + JUMP 0xab59c +.CASE 108:1 1 + JUMP 0xab59c +.CASE 108:2 2 + SH_STRUCTREF 4 + PUSH 7 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xab566 + SH_STRUCTREF 4 + PUSH 7 + REF + PUSH 0 + CALLMETHOD Parts@setActiveLoopMotion + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xab566 +0xab566: + JUMP 0xab59c +.CASE 108:3 3 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xab590 + SH_MEM_ASSIGN_IMM 2 4 + JUMP 0xab590 +0xab590: + JUMP 0xab59c +.CASE 108:4 4 + JUMP 0xab59c +0xab59c: + RETURN + +; HeroineMapIcon@updateParts +; VAR 0: isMax : bool +; VAR 1: : ref HeroineInfo +; VAR 2: per : float +; VAR 3: : ref HeroineInfo +; RETURN: void +FUNC 4768 + SH_STRUCTREF 5 + SH_STRUCTREF 2 + PUSH 4 + NOTE + ITOB + CALLMETHOD Parts@setShow + SH_IF_STRUCTREF_EQ_IMM 2 2 0xab69a + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 6 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getEvGauge + PUSH 100 + EQUALE + ITOB + ASSIGN + POP + SH_STRUCTREF 4 + PUSH 8 + REF + SH_LOCALREF isMax + CALLMETHOD Parts@setShow + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 6 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getEvGauge + ITOF + F_PUSH 100.000000 + F_DIV + F_ASSIGN + POP + SH_STRUCTREF 4 + PUSH 7 + REF + PUSH 0 + PUSH 0 + PUSH 80 + SH_LOCALREF per + SWAP + ITOF + SWAP + F_MUL + FTOI + PUSH 30 + CALLMETHOD Parts@setCgRange + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xab69a +0xab69a: + RETURN + +; HeroineMapIcon@fadeIn +; ARG 0: val : bool +; ARG 1: isFadeInFromLeft : bool +; VAR 2: m : MotionInfomation +; RETURN: void +FUNC 4769 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xab6ec + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xab714 +0xab6ec: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 3 +0xab714: + SH_LOCALREF isFadeInFromLeft + IFZ 0xab770 + SH_LOCALREF m + SH_STRUCTREF 0 + PUSH 200 + SUB + SH_STRUCTREF 1 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + JUMP 0xab770 +0xab770: + SH_LOCALREF isFadeInFromLeft + IFZ 0xab79a + SH_GLOBALREF g_sysSound + PUSH 1024 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xab79a +0xab79a: + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 2 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; HeroineMapIcon@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4770 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF val + IFZ 0xab7dc + PUSH 1 + JUMP 0xab7e2 +0xab7dc: + PUSH 4 +0xab7e2: + ASSIGN + POP + RETURN + +; HeroineMapIcon@isShow +; RETURN: bool +FUNC 4771 + SH_STRUCTREF 2 + PUSH 0 + EQUALE + IFNZ 0xab81a + PUSH 1 + IFNZ 0xab81a + PUSH 0 + JUMP 0xab820 +0xab81a: + PUSH 1 +0xab820: + ITOB + RETURN + PUSH 0 + RETURN + +; HeroineMapIcon@init +; ARG 0: heroineId : int +; RETURN: void +FUNC 4772 + SH_MEM_ASSIGN_LOCAL 6 heroineId + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@initParts + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@reset + RETURN + +; HeroineMapIcon@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 4773 + SH_MEM_ASSIGN_LOCAL 0 x + SH_MEM_ASSIGN_LOCAL 1 y + SH_STRUCTREF 5 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; HeroineMapIcon@changeEvGauge +; ARG 0: changeValue : int +; VAR 1: nowEv : int +; VAR 2: : ref HeroineInfo +; VAR 3: nowW : int +; VAR 4: toW : int +; VAR 5: h : int +; VAR 6: m : MotionInfomation +; VAR 7: m : MotionInfomation +; RETURN: void +FUNC 4774 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 6 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getEvGauge + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF nowEv + ITOF + F_PUSH 100.000000 + F_DIV + F_PUSH 80.000000 + F_MUL + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF nowEv + SH_LOCALREF changeValue + ADD + ITOF + F_PUSH 100.000000 + F_DIV + F_PUSH 80.000000 + F_MUL + FTOI + ASSIGN + POP + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 4 + PUSH 7 + REF + CALLMETHOD Parts@getHeight + ASSIGN + POP + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + PUSH 0 + SH_LOCALREF nowW + SH_LOCALREF h + PUSH 0 + PUSH 0 + SH_LOCALREF toW + SH_LOCALREF h + PUSH 0 + CALLMETHOD MotionInfomation@setCgRangeMove + SH_LOCALREF m + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + PUSH 7 + REF + PUSHLOCALPAGE + PUSH 6 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m + SH_LOCALDELETE m#1 + SH_LOCALCREATE m#1 MotionInfomation + SH_LOCALREF m#1 + PUSH 0 + SH_LOCALREF changeValue + PUSH 0 + CALLMETHOD MotionInfomation@setNumberMove + SH_LOCALREF m#1 + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + PUSH 9 + REF + PUSHLOCALPAGE + PUSH 7 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m#1 + SH_MEM_ASSIGN_IMM 2 2 + SH_GLOBALREF g_sysSound + PUSH 1067 + PUSH 0 + CALLMETHOD SystemSound@play + SH_STRUCTREF 4 + PUSH 7 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + RETURN + +; HeroineMapIcon@isFinishChangeEvGauge +; RETURN: bool +FUNC 4775 + SH_STRUCTREF 2 + PUSH 2 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; HeroineMapIcon@showEvGuardValue +; ARG 0: val : int +; RETURN: void +FUNC 4776 + SH_STRUCTREF 4 + PUSH 10 + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 9 + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 9 + REF + SH_LOCALREF val + CALLMETHOD Parts@setNumber + RETURN + +; HeroineMapIcon@reset +; RETURN: void +FUNC 4777 + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@initParts + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@setNumber + SH_STRUCTREF 5 + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; HeroineMapIcon@setNumber +; VAR 0: h : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; RETURN: void +FUNC 4778 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 6 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_STRUCTREF 4 + PUSH 5 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveGuard + CALLMETHOD Parts@setNumber + SH_STRUCTREF 4 + PUSH 6 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@getMaxLoveGuard + CALLMETHOD Parts@setNumber + SH_STRUCTREF 4 + PUSH 11 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEggCount + CALLMETHOD Parts@setNumber + RETURN + +; HeroineMapIcon@initParts +; VAR 0: h : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; VAR 2: info : NumberPartsInfomation +; VAR 3: info : NumberPartsInfomation +; VAR 4: info : NumberPartsInfomation +; VAR 5: info : NumberPartsInfomation +; VAR 6: per : float +; VAR 7: lp : LoopMotionInfomation +; RETURN: void +FUNC 4779 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 6 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHSTRUCTPAGE + PUSH 4 + A_FREE + PUSHSTRUCTPAGE + PUSH 4 + PUSH 12 + PUSH 1 + A_ALLOC + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "システム/ヒロイン土台/影" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/ヒロイン土台" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 2 + REF + SH_STRUCTREF 6 + CALLFUNC getHeroineIconName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 3 + REF + S_PUSH "システム/ヒロイン土台/貞操ガード/LV%D" + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 2 + S_MOD + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 4 + REF + S_PUSH "システム/ヒロイン土台/貞操ガード/×" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 7 + REF + S_PUSH "システム/ヒロイン土台/EVゲージ" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 8 + REF + S_PUSH "システム/ヒロイン土台/EVゲージ/MAX" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 10 + REF + S_PUSH "システム/数字/EVゲージ/+" + PUSH 0 + CALLMETHOD Parts@init + SH_LOCALDELETE info + SH_LOCALCREATE info NumberPartsInfomation + SH_LOCALREF info + PUSH 9 + PUSH 7 + PUSH 9 + PUSH 10 + PUSH 9 + PUSH 10 + PUSH 9 + PUSH 9 + PUSH 9 + PUSH 10 + PUSH 7 + PUSH 5 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 4 + PUSH 5 + REF + S_PUSH "システム/ヒロイン土台/貞操ガード/数字/分子" + SH_LOCALREF info + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 5 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info + SH_LOCALDELETE info#1 + SH_LOCALCREATE info#1 NumberPartsInfomation + SH_LOCALREF info#1 + PUSH 9 + PUSH 7 + PUSH 9 + PUSH 10 + PUSH 9 + PUSH 10 + PUSH 9 + PUSH 9 + PUSH 9 + PUSH 10 + PUSH 7 + PUSH 5 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 4 + PUSH 6 + REF + S_PUSH "システム/ヒロイン土台/貞操ガード/数字/小/分母" + SH_LOCALREF info#1 + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 6 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info#1 + SH_LOCALDELETE info#2 + SH_LOCALCREATE info#2 NumberPartsInfomation + SH_LOCALREF info#2 + PUSH 12 + PUSH 9 + PUSH 12 + PUSH 12 + PUSH 13 + PUSH 12 + PUSH 12 + PUSH 11 + PUSH 12 + PUSH 12 + PUSH 10 + PUSH 6 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 4 + PUSH 11 + REF + S_PUSH "システム/ヒロイン土台/たまご/数字" + SH_LOCALREF info#2 + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 11 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info#2 + SH_LOCALDELETE info#3 + SH_LOCALCREATE info#3 NumberPartsInfomation + SH_LOCALREF info#3 + PUSH 29 + PUSH 22 + PUSH 28 + PUSH 29 + PUSH 30 + PUSH 29 + PUSH 29 + PUSH 28 + PUSH 30 + PUSH 29 + PUSH 0 + PUSH 0 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 4 + PUSH 9 + REF + S_PUSH "システム/数字/EVゲージ" + SH_LOCALREF info#3 + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 4 + PUSH 9 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info#3 + PUSHSTRUCTPAGE + CALLMETHOD HeroineMapIcon@setPartsRelatePos + SH_STRUCTREF 5 + SH_STRUCTREF 4 + PUSH 400 + CALLFUNC createPartsGroup + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEvGauge + ITOF + F_PUSH 100.000000 + F_DIV + F_ASSIGN + POP + SH_STRUCTREF 4 + PUSH 7 + REF + PUSH 0 + PUSH 0 + PUSH 80 + SH_LOCALREF per + SWAP + ITOF + SWAP + F_MUL + FTOI + PUSH 30 + CALLMETHOD Parts@setCgRange + SH_STRUCTREF 4 + PUSH 11 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@isEggEnable + IFZ 0xac06e + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + NOT + IFZ 0xac06e + PUSH 1 + JUMP 0xac074 +0xac06e: + PUSH 0 +0xac074: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 10 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 9 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 128 + PUSH 128 + PUSH 250 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 4 + PUSH 7 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + SH_STRUCTREF 4 + PUSH 8 + REF + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEvGauge + PUSH 100 + EQUALE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; HeroineMapIcon@setPartsRelatePos +; RETURN: void +FUNC 4780 + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 0 + PUSH -28 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 3 + REF + PUSH 15 + PUSH 48 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 4 + REF + PUSH 32 + PUSH 48 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 5 + REF + PUSH 49 + PUSH 44 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 6 + REF + PUSH 49 + PUSH 57 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 11 + REF + PUSH 47 + PUSH 20 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 7 + REF + PUSH 60 + PUSH 3 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 8 + REF + PUSH 60 + PUSH 3 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 10 + REF + PUSH 75 + PUSH 27 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 9 + REF + PUSH 154 + PUSH 27 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\02_map\HeroineMapIcon.jaf + +; BoyIcon@0 +; RETURN: void +FUNC 4781 + PUSHSTRUCTPAGE + CALLMETHOD BoyIcon@2 + PUSHSTRUCTPAGE + PUSH 4782 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4783 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 5 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 6 0 + RETURN + +; BoyIcon@control +; RETURN: void +FUNC 4782 + SH_STRUCTREF 2 + SWITCH 109 + JUMP 0xac42e +.CASE 109:0 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xac398 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xac398 +0xac398: + JUMP 0xac42e +.CASE 109:1 1 + JUMP 0xac42e +.CASE 109:2 2 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xac3f8 + SH_IF_STRUCTREF_Z 6 0xac3e8 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD BoyIcon@setSize + SH_STRUCTREF 5 + F_PUSH 100.000000 + CALLMETHOD Parts@setScaling + JUMP 0xac3e8 +0xac3e8: + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xac3f8 +0xac3f8: + JUMP 0xac42e +.CASE 109:3 3 +.CASE 109:4 4 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xac422 + SH_MEM_ASSIGN_IMM 2 5 + JUMP 0xac422 +0xac422: + JUMP 0xac42e +.CASE 109:5 5 + JUMP 0xac42e +0xac42e: + RETURN + +; BoyIcon@updateParts +; RETURN: void +FUNC 4783 + SH_STRUCTREF 5 + SH_STRUCTREF 2 + PUSH 5 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; BoyIcon@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4784 + SH_LOCALREF val + IFZ 0xac4b4 + SH_STRUCTREF 2 + PUSH 0 + EQUALE + IFNZ 0xac49a + SH_STRUCTREF 2 + PUSH 1 + EQUALE + IFNZ 0xac49a + PUSH 0 + JUMP 0xac4a0 +0xac49a: + PUSH 1 +0xac4a0: + IFZ 0xac4ae + RETURN + JUMP 0xac4ae +0xac4ae: + JUMP 0xac528 +0xac4b4: + SH_STRUCTREF 2 + PUSH 5 + EQUALE + IFNZ 0xac4e8 + SH_STRUCTREF 2 + PUSH 3 + EQUALE + IFNZ 0xac4e8 + PUSH 0 + JUMP 0xac4ee +0xac4e8: + PUSH 1 +0xac4ee: + IFNZ 0xac514 + SH_STRUCTREF 2 + PUSH 4 + EQUALE + IFNZ 0xac514 + PUSH 0 + JUMP 0xac51a +0xac514: + PUSH 1 +0xac51a: + IFZ 0xac528 + RETURN + JUMP 0xac528 +0xac528: + SH_STRUCTREF 5 + SH_LOCALREF val + IFZ 0xac546 + PUSH 0 + JUMP 0xac54c +0xac546: + PUSH 1 +0xac54c: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF val + IFZ 0xac578 + PUSH 0 + JUMP 0xac57e +0xac578: + PUSH 3 +0xac57e: + ASSIGN + POP + RETURN + +; BoyIcon@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4785 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF val + IFZ 0xac5aa + PUSH 1 + JUMP 0xac5b0 +0xac5aa: + PUSH 5 +0xac5b0: + ASSIGN + POP + RETURN + +; BoyIcon@isShow +; RETURN: bool +FUNC 4786 + SH_STRUCTREF 2 + PUSH 5 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; BoyIcon@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 4787 + SH_STRUCTREF 5 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; BoyIcon@moveTo +; ARG 0: toX : int +; ARG 1: toY : int +; ARG 2: toSmall : bool +; ARG 3: time : int +; ARG 4: delay : int +; VAR 5: m : array +; RETURN: void +FUNC 4788 + SH_STRUCTREF 5 + CALLMETHOD Parts@finalizeMotion + SH_MEM_ASSIGN_LOCAL 6 toSmall + PUSHLOCALPAGE + PUSH 5 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + SH_STRUCTREF 5 + CALLMETHOD Parts@getX + SH_STRUCTREF 5 + CALLMETHOD Parts@getY + SH_LOCALREF toX + SH_LOCALREF toY + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 0 + REF + SH_LOCALREF time + SH_LOCALREF delay + CALLMETHOD MotionInfomation@setTime + SH_IF_STRUCTREF_Z 6 0xac70c + SH_LOCALREF m + PUSH 1 + REF + PUSH 100 + PUSH 50 + PUSH 0 + CALLMETHOD MotionInfomation@setScaling + SH_LOCALREF m + PUSH 1 + REF + PUSH 200 + PUSH 500 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 5 + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + SH_GLOBALREF g_sysSound + PUSH 1025 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xac742 +0xac70c: + SH_STRUCTREF 5 + SH_LOCALREF m + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_GLOBALREF g_sysSound + PUSH 1023 + PUSH 0 + CALLMETHOD SystemSound@play +0xac742: + SH_MEM_ASSIGN_IMM 2 2 + RETURN + +; BoyIcon@zoomOut +; VAR 0: m : MotionInfomation +; RETURN: void +FUNC 4789 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 100 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setScaling + SH_LOCALREF m + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 2 4 + RETURN + +; BoyIcon@init +; ARG 0: id : int +; RETURN: void +FUNC 4790 + SH_MEM_ASSIGN_LOCAL 1 id + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD BoyIcon@initParts + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD BoyIcon@setSize + RETURN + +; BoyIcon@isFinish +; RETURN: bool +FUNC 4791 + SH_STRUCTREF 2 + PUSH 1 + EQUALE + IFNZ 0xac828 + SH_STRUCTREF 2 + PUSH 5 + EQUALE + IFNZ 0xac828 + PUSH 0 + JUMP 0xac82e +0xac828: + PUSH 1 +0xac82e: + ITOB + RETURN + PUSH 0 + RETURN + +; BoyIcon@setDrawStage +; ARG 0: ds : int +; RETURN: void +FUNC 4792 + SH_MEM_ASSIGN_LOCAL 3 ds + RETURN + +; BoyIcon@initParts +; ARG 0: isBig : bool +; VAR 1: : ref BoyInfo +; VAR 2: : ref BoyInfo +; RETURN: void +FUNC 4793 + SH_STRUCTREF 4 + PUSH 0 + REF + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getBigFaceIconName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 1 + REF + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getSmallFaceIconName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 5 + SH_STRUCTREF 4 + PUSH 600 + CALLFUNC createPartsGroup + RETURN + +; BoyIcon@setSize +; ARG 0: isBig : bool +; RETURN: void +FUNC 4794 + SH_STRUCTREF 4 + PUSH 0 + REF + SH_LOCALREF isBig + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 1 + REF + SH_LOCALREF isBig + NOT + ITOB + CALLMETHOD Parts@setShow + RETURN +EOF システム\DJCPP\game\02_map\BoyIcon.jaf + +; PhaseBar@0 +; RETURN: void +FUNC 4795 + PUSHSTRUCTPAGE + CALLMETHOD PhaseBar@2 + PUSHSTRUCTPAGE + PUSH 4797 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4798 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD PhaseBar@initParts + SH_MEM_ASSIGN_IMM 1 3 + RETURN + +; PhaseBar@run +; RETURN: void +FUNC 4796 + PUSHSTRUCTPAGE + CALLMETHOD PhaseBar@updateInfomationText + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD PhaseBar@fadeIn + RETURN + +; PhaseBar@control +; RETURN: void +FUNC 4797 + SH_STRUCTREF 1 + SWITCH 110 + JUMP 0xaca70 +.CASE 110:0 0 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xac9ea + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xac9ea +0xac9ea: + JUMP 0xaca70 +.CASE 110:1 1 + SH_STRUCTREF 4 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xaca3a + SH_STRUCTREF 4 + CALLMETHOD AutoModeTimer@reset + SH_IF_STRUCT_A_NOT_EMPTY 0 0xaca2c + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD PhaseBar@fadeIn + JUMP 0xaca34 +0xaca2c: + PUSHSTRUCTPAGE + CALLMETHOD PhaseBar@updateInfomationText +0xaca34: + JUMP 0xaca3a +0xaca3a: + JUMP 0xaca70 +.CASE 110:2 2 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xaca64 + SH_MEM_ASSIGN_IMM 1 3 + JUMP 0xaca64 +0xaca64: + JUMP 0xaca70 +.CASE 110:3 3 + JUMP 0xaca70 +0xaca70: + RETURN + +; PhaseBar@updateParts +; RETURN: void +FUNC 4798 + SH_STRUCTREF 2 + SH_STRUCTREF 1 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; PhaseBar@isFinish +; RETURN: bool +FUNC 4799 + SH_STRUCTREF 1 + PUSH 3 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; PhaseBar@addText +; ARG 0: text : string +; RETURN: void +FUNC 4800 + SH_STRUCT_APUSHBACK_LOCALSREF 0 text + RETURN + +; PhaseBar@isTextRegistered +; RETURN: bool +FUNC 4801 + PUSHSTRUCTPAGE + PUSH 0 + A_EMPTY + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; PhaseBar@updateInfomationText +; RETURN: void +FUNC 4802 + PUSHSTRUCTPAGE + PUSH 0 + A_EMPTY + NOT + IFZ 0xacb2c + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 0 + S_REF + CALLMETHOD PhaseBar@setText + PUSHSTRUCTPAGE + PUSH 0 + PUSH 0 + A_ERASE + POP + JUMP 0xacb2c +0xacb2c: + RETURN + +; PhaseBar@setText +; ARG 0: text : string +; RETURN: void +FUNC 4803 + SH_STRUCTREF 3 + PUSH 1 + REF + CALLMETHOD Parts@release + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCAL_S_REF text + PUSH 30 + PUSH 1 + PUSH 259 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 0 + PUSH 5 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 3 + PUSH 1 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + RETURN + +; PhaseBar@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4804 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xacc26 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xacc4e +0xacc26: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 1 2 +0xacc4e: + SH_LOCALREF m + PUSH 400 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 2 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; PhaseBar@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4805 + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF val + IFZ 0xacca8 + PUSH 1 + JUMP 0xaccae +0xacca8: + PUSH 3 +0xaccae: + ASSIGN + POP + RETURN + +; PhaseBar@initParts +; RETURN: void +FUNC 4806 + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/日付更新/ベース1" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 2 + CALLMETHOD Parts@initAsDummy + SH_STRUCTREF 3 + PUSH 0 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + SH_STRUCTREF 2 + PUSH 512 + PUSH 384 + PUSH 1000 + CALLMETHOD Parts@setPos + RETURN + +; PhaseBar@setRelatePos +; VAR 0: z : int +; RETURN: void +FUNC 4807 + SH_LOCALASSIGN z 0 + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\02_map\PhaseBar.jaf + +; ActionLog@0 +; RETURN: void +FUNC 4808 + PUSHSTRUCTPAGE + CALLMETHOD ActionLog@2 + PUSHSTRUCTPAGE + PUSH 4809 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4810 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 3 + SH_MEM_ASSIGN_IMM 4 0 + PUSHSTRUCTPAGE + CALLMETHOD ActionLog@initParts + RETURN + +; ActionLog@control +; RETURN: void +FUNC 4809 + SH_STRUCTREF 0 + SWITCH 111 + JUMP 0xace74 +.CASE 111:0 0 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xace38 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xace38 +0xace38: + JUMP 0xace74 +.CASE 111:1 1 + JUMP 0xace74 +.CASE 111:2 2 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xace68 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xace68 +0xace68: + JUMP 0xace74 +.CASE 111:3 3 + JUMP 0xace74 +0xace74: + RETURN + +; ActionLog@updateParts +; RETURN: void +FUNC 4810 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; ActionLog@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4811 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xacec0 + PUSH 1 + JUMP 0xacec6 +0xacec0: + PUSH 3 +0xacec6: + ASSIGN + POP + RETURN + +; ActionLog@isShow +; RETURN: bool +FUNC 4812 + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xacefe + PUSH 1 + IFNZ 0xacefe + PUSH 0 + JUMP 0xacf04 +0xacefe: + PUSH 1 +0xacf04: + ITOB + RETURN + PUSH 0 + RETURN + +; ActionLog@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4813 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xacf98 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + PUSH 500 + PUSH 0 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_GLOBALREF g_sysSound + PUSH 1022 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xacfe0 +0xacf98: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 500 + PUSH 1 + CALLMETHOD MotionInfomation@setMove +0xacfe0: + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; ActionLog@addText +; ARG 0: text : string +; VAR 1: index : int +; VAR 2: i : int +; RETURN: void +FUNC 4814 + PUSHLOCALPAGE + PUSH 1 + A_NUMOF_STRUCT_1 3 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 3 + A_NUMOF_STRUCT_1 3 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 3 + SH_LOCALREF index + REF + SH_LOCAL_S_REF text + PUSH 20 + PUSH 1 + PUSH 258 + CALLMETHOD Parts@initAsText + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xad07c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xad0f6 + JUMP 0xad0a2 +0xad096: + SH_LOCALINC i + JUMP 0xad07c +0xad0a2: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 60 + PUSH 614 + PUSH 19 + SH_LOCALREF i + PUSH 6 + ADD + A_NUMOF_STRUCT_1 3 + SUB + MUL + ADD + PUSH 10 + SH_LOCALREF i + ADD + CALLMETHOD Parts@setPos + JUMP 0xad096 +0xad0f6: + SH_STRUCTREF 3 + SH_LOCALREF index + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + A_NUMOF_STRUCT_1 3 + PUSH 6 + GT + IFZ 0xad142 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 0 + A_ERASE + POP + JUMP 0xad142 +0xad142: + RETURN + +; ActionLog@clear +; RETURN: void +FUNC 4815 + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + SH_MEM_ASSIGN_IMM 4 0 + RETURN + +; ActionLog@initParts +; RETURN: void +FUNC 4816 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/活動報告/MSGW" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/活動報告" + PUSH 0 + CALLMETHOD Parts@init + PUSHSTRUCTPAGE + CALLMETHOD ActionLog@setPartsRelatePos + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 500 + CALLFUNC createPartsGroup + RETURN + +; ActionLog@setPartsRelatePos +; VAR 0: z : int +; RETURN: void +FUNC 4817 + SH_LOCALASSIGN z 0 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 50 + PUSH 590 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 50 + PUSH 590 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + PUSH 100 + ADD + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\02_map\ActionLog.jaf + +; CommandAnimation@0 +; RETURN: void +FUNC 4818 + PUSHSTRUCTPAGE + CALLMETHOD CommandAnimation@2 + PUSHSTRUCTPAGE + PUSH 4819 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4820 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 3 1 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; CommandAnimation@control +; RETURN: void +FUNC 4819 + SH_IF_STRUCTREF_NE_IMM 3 0 0xad2b6 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xad2b6 + PUSH 1 + JUMP 0xad2bc +0xad2b6: + PUSH 0 +0xad2bc: + IFZ 0xad2e4 + SH_MEM_ASSIGN_IMM 9 1 + PUSHSTRUCTPAGE + CALLMETHOD CommandAnimation@hideUnit + SH_MEM_ASSIGN_IMM 3 1 + JUMP 0xad2e4 +0xad2e4: + RETURN + +; CommandAnimation@updateParts +; RETURN: void +FUNC 4820 + RETURN + +; CommandAnimation@set +; ARG 0: heroineId : int +; ARG 1: placeCommandType : int +; ARG 2: x : int +; ARG 3: y : int +; RETURN: void +FUNC 4821 + SH_MEM_ASSIGN_LOCAL 8 heroineId + SH_MEM_ASSIGN_LOCAL 5 placeCommandType + SH_MEM_ASSIGN_LOCAL 1 x + SH_MEM_ASSIGN_LOCAL 2 y + PUSHSTRUCTPAGE + CALLMETHOD CommandAnimation@setUnitAnimationByType + RETURN + +; CommandAnimation@run +; VAR 0: i : int +; RETURN: void +FUNC 4822 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xad340: + SH_LOCALREF i + A_NUMOF_STRUCT_1 12 + LT + IFZ 0xad3a6 + JUMP 0xad366 +0xad35a: + SH_LOCALINC i + JUMP 0xad340 +0xad366: + SH_STRUCTREF 12 + SH_LOCALREF i + REF + SH_STRUCTREF 6 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 12 + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD AnimationUnit@setShow + JUMP 0xad35a +0xad3a6: + SH_MEM_ASSIGN_IMM 9 0 + SH_MEM_ASSIGN_IMM 3 0 + SH_STRUCTREF 11 + SH_STRUCTREF 6 + SH_STRUCTREF 7 + ADD + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; CommandAnimation@onFinish +; ARG 0: notReset : bool +; RETURN: bool +FUNC 4823 + SH_IF_STRUCTREF_Z 9 0xad418 + SH_LOCALREF notReset + NOT + IFZ 0xad40a + SH_MEM_ASSIGN_IMM 9 0 + JUMP 0xad40a +0xad40a: + PUSH 1 + RETURN + JUMP 0xad418 +0xad418: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; CommandAnimation@isFinish +; RETURN: bool +FUNC 4824 + SH_STRUCTREF 3 + PUSH 1 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; CommandAnimation@hideUnit +; RETURN: void +FUNC 4825 + SH_STRUCTREF 12 + PUSH 0 + REF + PUSH 0 + CALLMETHOD AnimationUnit@setShow + SH_STRUCTREF 12 + PUSH 1 + REF + PUSH 0 + CALLMETHOD AnimationUnit@setShow + RETURN + +; CommandAnimation@setUnitAnimationByType +; VAR 0: name : string +; VAR 1: : ref HeroineInfo +; RETURN: void +FUNC 4826 + SH_LOCALREF name + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 8 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ASSIGN + S_POP + SH_MEM_ASSIGN_IMM 6 600 + SH_MEM_ASSIGN_IMM 7 400 + SH_STRUCTREF 5 + SWITCH 112 + JUMP 0xad708 +.CASE 112:1 1 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "ユニット/%s/ハート受け取り/%02D" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + PUSH 5 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "ユニット/主人公/ハートを渡す/%02D" + PUSH 4 + PUSH 1 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + JUMP 0xad708 +.CASE 112:0 0 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "ユニット/%s/キス/%02D" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + PUSH 4 + PUSH 0 + PUSH 40 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "ユニット/主人公/キス/%02D" + PUSH 4 + PUSH 1 + PUSH -40 + CALLMETHOD CommandAnimation@setUnit + JUMP 0xad708 +.CASE 112:4 6 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "ユニット/%s/入浴/%02D" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + PUSH 8 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "ユニット/主人公/入浴/%02D" + PUSH 8 + PUSH 1 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + JUMP 0xad708 +.CASE 112:3 3 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "" + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "ユニット/主人公/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + JUMP 0xad708 +.CASE 112:2 2 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "" + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "ユニット/主人公/調査する/%02D" + PUSH 4 + PUSH 1 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + JUMP 0xad708 +.DEFAULT 112 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "" + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 1 + S_PUSH "" + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD CommandAnimation@setUnit + PUSHSTRUCTPAGE + PUSH 6 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 0 + ASSIGN + ASSIGN + POP + JUMP 0xad708 +0xad708: + RETURN + +; CommandAnimation@setUnit +; ARG 0: index : int +; ARG 1: cgNameBase : string +; ARG 2: count : int +; ARG 3: isReverse : bool +; ARG 4: offset : int +; RETURN: void +FUNC 4827 + SH_LOCALSREF_EQ_STR0 cgNameBase "" + IFZ 0xad752 + SH_STRUCTREF 12 + SH_LOCALREF index + REF + S_PUSH "" + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + JUMP 0xad7e6 +0xad752: + SH_STRUCTREF 12 + SH_LOCALREF index + REF + SH_LOCAL_S_REF cgNameBase + SH_LOCALREF count + SH_LOCALREF isReverse + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 12 + SH_LOCALREF index + REF + SH_STRUCTREF 1 + PUSH 40 + ADD + PUSH 180 + SH_LOCALREF index + MUL + ADD + SH_LOCALREF offset + ADD + SH_STRUCTREF 2 + PUSH 70 + ADD + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 12 + SH_LOCALREF index + REF + PUSH 0 + CALLMETHOD AnimationUnit@setShow +0xad7e6: + RETURN +EOF システム\DJCPP\game\02_map\CommandAnimation.jaf + +; YukinoIcon@0 +; RETURN: void +FUNC 4828 + PUSHSTRUCTPAGE + CALLMETHOD YukinoIcon@2 + PUSHSTRUCTPAGE + PUSH 4829 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4830 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 3 1 + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 4 0 + SH_MEM_ASSIGN_IMM 2 0 + PUSHSTRUCTPAGE + CALLMETHOD YukinoIcon@initParts + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD YukinoIcon@setEnable + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; YukinoIcon@control +; VAR 0: isLastHover : bool +; RETURN: void +FUNC 4829 + SH_STRUCTREF 0 + SWITCH 113 + JUMP 0xada22 +.CASE 113:0 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xad8a8 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xad8a8 +0xad8a8: + JUMP 0xada22 +.CASE 113:1 1 + SH_LOCAL_ASSIGN_STRUCTREF isLastHover 2 + PUSHSTRUCTPAGE + PUSH 2 + SH_IF_STRUCTREF_Z 1 0xad8e0 + SH_IF_STRUCTREF_Z 4 0xad8e0 + PUSH 1 + JUMP 0xad8e6 +0xad8e0: + PUSH 0 +0xad8e6: + IFZ 0xad91c + PUSH 30 + PUSH 304 + PUSH 80 + PUSH 105 + CALLFUNC isCollideWithMouseWH + IFZ 0xad91c + PUSH 1 + JUMP 0xad922 +0xad91c: + PUSH 0 +0xad922: + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 2 0xad94c + SH_LOCALREF isLastHover + NOT + IFZ 0xad94c + PUSH 1 + JUMP 0xad952 +0xad94c: + PUSH 0 +0xad952: + IFZ 0xad976 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xad976 +0xad976: + SH_IF_STRUCTREF_Z 2 0xad9a4 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xad9a4 + PUSH 1 + JUMP 0xad9aa +0xad9a4: + PUSH 0 +0xad9aa: + IFZ 0xad9e2 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD YukinoIcon@isShowCharacterIcon + NOT + ITOB + CALLMETHOD YukinoIcon@setShowCharacterIcon + JUMP 0xad9e2 +0xad9e2: + JUMP 0xada22 +.CASE 113:2 2 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xada16 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xada16 +0xada16: + JUMP 0xada22 +.CASE 113:3 3 + JUMP 0xada22 +0xada22: + RETURN + +; YukinoIcon@updateParts +; RETURN: void +FUNC 4830 + SH_STRUCTREF 5 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 1 + REF + SH_STRUCTREF 2 + NOT + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 2 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 3 + REF + SH_STRUCTREF 4 + NOT + IFZ 0xadab0 + SH_IF_STRUCTREF_Z 3 0xadab0 + PUSH 1 + JUMP 0xadab6 +0xadab0: + PUSH 0 +0xadab6: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 4 + REF + SH_STRUCTREF 4 + NOT + IFZ 0xadaf0 + SH_IF_STRUCTREF_Z 3 0xadaf0 + PUSH 1 + JUMP 0xadaf6 +0xadaf0: + PUSH 0 +0xadaf6: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 5 + REF + SH_IF_STRUCTREF_Z 4 0xadb2c + SH_IF_STRUCTREF_Z 3 0xadb2c + PUSH 1 + JUMP 0xadb32 +0xadb2c: + PUSH 0 +0xadb32: + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 6 + REF + SH_IF_STRUCTREF_Z 4 0xadb68 + SH_IF_STRUCTREF_Z 3 0xadb68 + PUSH 1 + JUMP 0xadb6e +0xadb68: + PUSH 0 +0xadb6e: + ITOB + CALLMETHOD Parts@setShow + RETURN + +; YukinoIcon@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4831 + SH_LOCALREF val + NOT + IFZ 0xadba6 + SH_IF_STRUCTREF_NE_IMM 0 3 0xadba6 + PUSH 1 + JUMP 0xadbac +0xadba6: + PUSH 0 +0xadbac: + IFZ 0xadbba + RETURN + JUMP 0xadbba +0xadbba: + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xadc46 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH -200 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_MEM_ASSIGN_IMM 0 0 + SH_GLOBALREF g_sysSound + PUSH 1021 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xadc98 +0xadc46: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + PUSH 0 + PUSH -200 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_MEM_ASSIGN_IMM 0 2 +0xadc98: + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; YukinoIcon@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4832 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xadcda + PUSH 1 + JUMP 0xadce0 +0xadcda: + PUSH 3 +0xadce0: + ASSIGN + POP + RETURN + +; YukinoIcon@isShow +; RETURN: bool +FUNC 4833 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; YukinoIcon@setShowCharacterIcon +; ARG 0: val : bool +; RETURN: void +FUNC 4834 + SH_MEM_ASSIGN_LOCAL 3 val + RETURN + +; YukinoIcon@isShowCharacterIcon +; RETURN: bool +FUNC 4835 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; YukinoIcon@setEnable +; ARG 0: val : bool +; RETURN: void +FUNC 4836 + SH_MEM_ASSIGN_LOCAL 4 val + RETURN + +; YukinoIcon@setSelectable +; ARG 0: val : bool +; RETURN: void +FUNC 4837 + SH_MEM_ASSIGN_LOCAL 1 val + RETURN + +; YukinoIcon@isSelectable +; RETURN: bool +FUNC 4838 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; YukinoIcon@initParts +; RETURN: void +FUNC 4839 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/ブロック/矢印" + PUSH 15 + PUSH 327 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 1 + REF + S_PUSH "システム/ブロック/土台" + PUSH 30 + PUSH 361 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "システム/ブロック/土台/点灯" + PUSH 30 + PUSH 361 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 3 + REF + S_PUSH "システム/ブロック/雪乃/BUSY" + PUSH 38 + PUSH 311 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 4 + REF + S_PUSH "システム/ブロック/BUSY" + PUSH 80 + PUSH 272 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 5 + REF + S_PUSH "システム/ブロック/雪乃/FREE" + PUSH 38 + PUSH 311 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 6 + REF + S_PUSH "システム/ブロック/FREE" + PUSH 80 + PUSH 272 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 700 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\02_map\YukinoIcon.jaf + +; DayCaption@0 +; RETURN: void +FUNC 4840 + PUSHSTRUCTPAGE + CALLMETHOD DayCaption@2 + PUSHSTRUCTPAGE + PUSH 4841 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4842 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD DayCaption@initParts + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; DayCaption@control +; RETURN: void +FUNC 4841 + SH_STRUCTREF 0 + SWITCH 114 + JUMP 0xadfa2 +.CASE 114:0 0 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xadf66 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xadf66 +0xadf66: + JUMP 0xadfa2 +.CASE 114:1 1 + JUMP 0xadfa2 +.CASE 114:2 2 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xadf96 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xadf96 +0xadf96: + JUMP 0xadfa2 +.CASE 114:3 3 + JUMP 0xadfa2 +0xadfa2: + RETURN + +; DayCaption@updateParts +; RETURN: void +FUNC 4842 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; DayCaption@run +; ARG 0: day : int +; RETURN: void +FUNC 4843 + SH_STRUCTREF 2 + PUSH 2 + REF + SH_LOCALREF day + CALLMETHOD Parts@setNumber + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD DayCaption@fadeIn + RETURN + +; DayCaption@isFinish +; RETURN: bool +FUNC 4844 + SH_STRUCTREF 0 + PUSH 3 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; DayCaption@isShow +; RETURN: bool +FUNC 4845 + SH_STRUCTREF 0 + PUSH 1 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; DayCaption@fadeOut +; RETURN: void +FUNC 4846 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD DayCaption@fadeIn + RETURN + +; DayCaption@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4847 + SH_LOCALREF val + IFZ 0xae0ae + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xae094 + SH_STRUCTREF 0 + PUSH 1 + EQUALE + IFNZ 0xae094 + PUSH 0 + JUMP 0xae09a +0xae094: + PUSH 1 +0xae09a: + IFZ 0xae0a8 + RETURN + JUMP 0xae0a8 +0xae0a8: + JUMP 0xae0f6 +0xae0ae: + SH_STRUCTREF 0 + PUSH 2 + EQUALE + IFNZ 0xae0e2 + SH_STRUCTREF 0 + PUSH 3 + EQUALE + IFNZ 0xae0e2 + PUSH 0 + JUMP 0xae0e8 +0xae0e2: + PUSH 1 +0xae0e8: + IFZ 0xae0f6 + RETURN + JUMP 0xae0f6 +0xae0f6: + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + SH_LOCALREF val + IFZ 0xae124 + PUSH 0 + JUMP 0xae12a +0xae124: + PUSH 1 +0xae12a: + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xae172 + PUSH 0 + JUMP 0xae178 +0xae172: + PUSH 2 +0xae178: + ASSIGN + POP + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; DayCaption@initParts +; VAR 0: info : NumberPartsInfomation +; RETURN: void +FUNC 4848 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/日付更新/ベース1" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/日付更新/ベース2" + PUSH 0 + CALLMETHOD Parts@init + SH_LOCALDELETE info + SH_LOCALCREATE info NumberPartsInfomation + SH_LOCALREF info + PUSH 48 + PUSH 24 + PUSH 44 + PUSH 43 + PUSH 48 + PUSH 42 + PUSH 43 + PUSH 43 + PUSH 46 + PUSH 43 + PUSH 49 + PUSH 18 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/数字/日付/大" + SH_LOCALREF info + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 2 + PUSH 2 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + PUSHSTRUCTPAGE + CALLMETHOD DayCaption@setPartsRelatePos + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 800 + CALLFUNC createPartsGroup + SH_STRUCTREF 1 + PUSH 0 + PUSH 340 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; DayCaption@setPartsRelatePos +; VAR 0: z : int +; RETURN: void +FUNC 4849 + SH_LOCALASSIGN z 0 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 0 + PUSH -56 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 2 + REF + PUSH 562 + PUSH 25 + PUSHLOCALPAGE + PUSH 0 + DUP2 + INC + REF + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\02_map\DayCaption.jaf + +; BlockStartCaption@0 +; RETURN: void +FUNC 4850 + PUSHSTRUCTPAGE + CALLMETHOD BlockStartCaption@2 + PUSHSTRUCTPAGE + PUSH 4851 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4852 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 3 3 + RETURN + +; BlockStartCaption@control +; RETURN: void +FUNC 4851 + SH_STRUCTREF 3 + SWITCH 115 + JUMP 0xae494 +.CASE 115:0 0 + SH_STRUCTREF 2 + PUSH 8 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xae3f0 + SH_MEM_ASSIGN_IMM 3 1 + SH_STRUCTREF 4 + PUSH 500 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xae3f0 +0xae3f0: + JUMP 0xae494 +.CASE 115:1 1 + SH_STRUCTREF 4 + CALLMETHOD Fader@isFinish + IFZ 0xae426 + SH_STRUCTREF 5 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xae426 + PUSH 1 + JUMP 0xae42c +0xae426: + PUSH 0 +0xae42c: + IFZ 0xae456 + SH_STRUCTREF 5 + CALLMETHOD AutoModeTimer@reset + SH_MEM_ASSIGN_IMM 3 2 + PUSHSTRUCTPAGE + CALLMETHOD BlockStartCaption@setFadeOutMotion + JUMP 0xae456 +0xae456: + JUMP 0xae494 +.CASE 115:2 2 + SH_STRUCTREF 2 + PUSH 8 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xae488 + SH_MEM_ASSIGN_IMM 3 3 + JUMP 0xae488 +0xae488: + JUMP 0xae494 +.CASE 115:3 3 + JUMP 0xae494 +0xae494: + RETURN + +; BlockStartCaption@updateParts +; RETURN: void +FUNC 4852 + SH_STRUCTREF 1 + SH_STRUCTREF 3 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; BlockStartCaption@init +; ARG 0: timeBlock : int +; RETURN: void +FUNC 4853 + PUSHSTRUCTPAGE + SH_LOCALREF timeBlock + CALLMETHOD BlockStartCaption@initParts + RETURN + +; BlockStartCaption@run +; RETURN: void +FUNC 4854 + SH_GLOBALREF g_sysSound + PUSH 1020 + PUSH 0 + CALLMETHOD SystemSound@play + SH_MEM_ASSIGN_IMM 3 0 + PUSHSTRUCTPAGE + CALLMETHOD BlockStartCaption@setFadeInMotion + RETURN + +; BlockStartCaption@isFinish +; RETURN: bool +FUNC 4855 + SH_STRUCTREF 3 + PUSH 3 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; BlockStartCaption@initParts +; ARG 0: timeBlock : int +; RETURN: void +FUNC 4856 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/ブロック更新/N" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/ブロック更新/E" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/ブロック更新/X" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 3 + REF + S_PUSH "システム/ブロック更新/T" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 4 + REF + S_PUSH "システム/ブロック更新/B" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 5 + REF + S_PUSH "システム/ブロック更新/L" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 6 + REF + S_PUSH "システム/ブロック更新/O" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 7 + REF + S_PUSH "システム/ブロック更新/C" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 8 + REF + S_PUSH "システム/ブロック更新/K" + PUSH 0 + CALLMETHOD Parts@init + SH_LOCALREF timeBlock + SWITCH 116 + JUMP 0xae7fe +.CASE 116:0 2 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/昼" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/昼1" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +.CASE 116:1 3 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/昼" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/昼2" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +.CASE 116:2 4 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/入" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/浴" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +.CASE 116:3 5 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/夜" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/夜1" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +.CASE 116:4 6 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/夜" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/夜2" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +.CASE 116:5 7 + SH_STRUCTREF 2 + PUSH 9 + REF + S_PUSH "システム/ブロック更新/深" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 10 + REF + S_PUSH "システム/ブロック更新/深夜" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xae7fe +0xae7fe: + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 1100 + CALLFUNC createPartsGroup + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; BlockStartCaption@setFadeInMotion +; VAR 0: i : int +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4857 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xae844: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xae990 + JUMP 0xae86a +0xae85e: + SH_LOCALINC i + JUMP 0xae844 +0xae86a: + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_IF_LOC_GE_IMM i 9 0xae900 + SH_LOCALREF m + PUSH 466 + PUSH 400 + SH_IF_LOC_GE_IMM i 4 0xae8d2 + PUSH 160 + JUMP 0xae8d8 +0xae8d2: + PUSH 210 +0xae8d8: + SH_LOCALREF i + PUSH 70 + MUL + ADD + PUSH 270 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + JUMP 0xae942 +0xae900: + SH_LOCALREF m + PUSH 466 + PUSH 400 + PUSH 432 + SH_LOCALREF i + PUSH 9 + SUB + PUSH 70 + MUL + ADD + PUSH 388 + PUSH 1 + CALLMETHOD MotionInfomation@setMove +0xae942: + SH_LOCALREF m + PUSH 500 + SH_LOCALREF i + PUSH 50 + MUL + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m + JUMP 0xae85e +0xae990: + RETURN + +; BlockStartCaption@setFadeOutMotion +; VAR 0: i : int +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4858 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xae9ac: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xaea2e + JUMP 0xae9d2 +0xae9c6: + SH_LOCALINC i + JUMP 0xae9ac +0xae9d2: + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m + JUMP 0xae9c6 +0xaea2e: + RETURN +EOF システム\DJCPP\game\02_map\BlockStartCaption.jaf + +; DayInfo@0 +; RETURN: void +FUNC 4859 + PUSHSTRUCTPAGE + CALLMETHOD DayInfo@2 + PUSHSTRUCTPAGE + PUSH 4860 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4861 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD DayInfo@initParts + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; DayInfo@control +; RETURN: void +FUNC 4860 + SH_STRUCTREF 0 + SWITCH 117 + JUMP 0xaeaec +.CASE 117:0 0 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xaeab0 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xaeab0 +0xaeab0: + JUMP 0xaeaec +.CASE 117:1 1 + JUMP 0xaeaec +.CASE 117:2 2 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xaeae0 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xaeae0 +0xaeae0: + JUMP 0xaeaec +.CASE 117:3 3 + JUMP 0xaeaec +0xaeaec: + RETURN + +; DayInfo@updateParts +; RETURN: void +FUNC 4861 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; DayInfo@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4862 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xaeb62 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xaeb8a +0xaeb62: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 2 +0xaeb8a: + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; DayInfo@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4863 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaebcc + PUSH 1 + JUMP 0xaebd2 +0xaebcc: + PUSH 3 +0xaebd2: + ASSIGN + POP + RETURN + +; DayInfo@isShow +; RETURN: bool +FUNC 4864 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; DayInfo@set +; ARG 0: day : int +; RETURN: void +FUNC 4865 + SH_STRUCTREF 2 + PUSH 0 + REF + SH_LOCALREF day + CALLMETHOD Parts@setNumber + SH_STRUCTREF 2 + PUSH 1 + REF + CALLFUNC ■曜日取得 + CALLMETHOD Parts@setNumber + RETURN + +; DayInfo@initParts +; VAR 0: n : NumberPartsInfomation +; VAR 1: n : NumberPartsInfomation +; RETURN: void +FUNC 4866 + SH_LOCALDELETE n + SH_LOCALCREATE n NumberPartsInfomation + SH_LOCALREF n + PUSH 13 + PUSH 11 + PUSH 14 + PUSH 14 + PUSH 15 + PUSH 14 + PUSH 14 + PUSH 14 + PUSH 14 + PUSH 14 + PUSH 12 + PUSH 8 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/数字/日付" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 3 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE n + SH_LOCALDELETE n#1 + SH_LOCALCREATE n#1 NumberPartsInfomation + SH_LOCALREF n#1 + PUSH 15 + PUSH 18 + PUSH 20 + PUSH 21 + PUSH 20 + PUSH 21 + PUSH 21 + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 1 + PUSH 1 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/曜日" + SH_LOCALREF n#1 + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 7 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE n#1 + PUSHSTRUCTPAGE + CALLMETHOD DayInfo@setRelatePos + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 4000 + CALLFUNC createPartsGroup + RETURN + +; DayInfo@setRelatePos +; VAR 0: z : int +; RETURN: void +FUNC 4867 + SH_LOCALASSIGN z 0 + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 36 + PUSH 26 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 74 + PUSH 8 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\02_map\DayInfo.jaf + +; CommandResult@0 +; RETURN: void +FUNC 4868 + PUSHSTRUCTPAGE + CALLMETHOD CommandResult@2 + PUSHSTRUCTPAGE + PUSH 4869 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4870 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; CommandResult@control +; RETURN: void +FUNC 4869 + PUSHSTRUCTPAGE + CALLMETHOD CommandResult@process + SH_STRUCTREF 0 + SWITCH 118 + JUMP 0xaeecc +.CASE 118:0 0 + SH_STRUCTREF 8 + CALLMETHOD Fader@isFinish + IFZ 0xaee80 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xaee80 +0xaee80: + JUMP 0xaeecc +.CASE 118:1 1 + JUMP 0xaeecc +.CASE 118:2 2 + SH_STRUCTREF 8 + CALLMETHOD Fader@isFinish + IFZ 0xaeec0 + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD LoveLevelGauge@fadeIn + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xaeec0 +0xaeec0: + JUMP 0xaeecc +.CASE 118:3 3 + JUMP 0xaeecc +0xaeecc: + RETURN + +; CommandResult@updateParts +; RETURN: void +FUNC 4870 + RETURN + +; CommandResult@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4871 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaeefc + PUSH 0 + JUMP 0xaef02 +0xaeefc: + PUSH 2 +0xaef02: + ASSIGN + POP + RETURN + +; CommandResult@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 4872 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xaef2e + PUSH 1 + JUMP 0xaef34 +0xaef2e: + PUSH 3 +0xaef34: + ASSIGN + POP + RETURN + +; CommandResult@isShow +; RETURN: bool +FUNC 4873 + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xaef6c + PUSH 1 + IFNZ 0xaef6c + PUSH 0 + JUMP 0xaef72 +0xaef6c: + PUSH 1 +0xaef72: + ITOB + RETURN + PUSH 0 + RETURN + +; CommandResult@run +; ARG 0: heroineId : int +; ARG 1: commandType : int +; ARG 2: mapX : int +; ARG 3: mapY : int +; RETURN: void +FUNC 4874 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF heroineId + PUSH -1 + EQUALE + IFZ 0xaefac + PUSH 1 + JUMP 0xaefb2 +0xaefac: + SH_LOCALREF heroineId +0xaefb2: + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 4 commandType + SH_MEM_ASSIGN_LOCAL 1 mapX + SH_MEM_ASSIGN_LOCAL 2 mapY + SH_STRUCTREF 5 + CALLMETHOD FaderChain@clear + SH_STRUCTREF 4 + SWITCH 119 + JUMP 0xaf1e0 +.CASE 119:0 0 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 3 + SH_STRUCTREF 4 + SH_LOCALREF mapX + SH_LOCALREF mapY + CALLMETHOD CommandAnimation@set + PUSHSTRUCTPAGE + CALLMETHOD CommandResult@initLoveLevelGauge + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD LoveLevelGauge@fadeIn + SH_STRUCTREF 5 + PUSH 500 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 5 + PUSH 1200 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 5 + PUSH 500 + PUSH 0 + CALLMETHOD FaderChain@addTimer + JUMP 0xaf1e0 +.CASE 119:2 7 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 3 + PUSH 1 + SH_LOCALREF mapX + SH_LOCALREF mapY + CALLMETHOD CommandAnimation@set + SH_STRUCTREF 6 + PUSH 1 + REF + SH_STRUCTREF 3 + PUSH 0 + SH_LOCALREF mapX + SH_LOCALREF mapY + CALLMETHOD CommandAnimation@set + PUSHSTRUCTPAGE + CALLMETHOD CommandResult@initLoveLevelGauge + SH_STRUCTREF 5 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 5 + PUSH 500 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 5 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 5 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + JUMP 0xaf1e0 +.CASE 119:1 4 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 3 + SH_STRUCTREF 4 + SH_LOCALREF mapX + SH_LOCALREF mapY + CALLMETHOD CommandAnimation@set + SH_STRUCTREF 5 + PUSH 200 + PUSH 0 + CALLMETHOD FaderChain@addTimer + JUMP 0xaf1e0 +.DEFAULT 119 + SH_STRUCTREF 6 + PUSH 0 + REF + SH_STRUCTREF 3 + SH_STRUCTREF 4 + SH_LOCALREF mapX + SH_LOCALREF mapY + CALLMETHOD CommandAnimation@set + SH_STRUCTREF 5 + PUSH 1200 + PUSH 0 + CALLMETHOD FaderChain@addTimer + JUMP 0xaf1e0 +0xaf1e0: + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD CommandAnimation@run + SH_STRUCTREF 5 + CALLMETHOD FaderChain@start + RETURN + +; CommandResult@onEndAnimation +; RETURN: bool +FUNC 4875 + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 0 + CALLMETHOD CommandAnimation@onFinish + RETURN + PUSH 0 + RETURN + +; CommandResult@isFinish +; RETURN: bool +FUNC 4876 + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD CommandAnimation@isFinish + IFZ 0xaf26a + SH_STRUCTREF 5 + CALLMETHOD FaderChain@isFinish + IFZ 0xaf26a + PUSH 1 + JUMP 0xaf270 +0xaf26a: + PUSH 0 +0xaf270: + ITOB + RETURN + PUSH 0 + RETURN + +; CommandResult@initLoveLevelGauge +; VAR 0: : ref HeroineInfo +; RETURN: void +FUNC 4877 + SH_STRUCTREF 7 + PUSH 0 + PUSH 638 + SH_STRUCTREF 1 + PUSH 70 + SUB + CALLFUNC range + SH_STRUCTREF 2 + PUSH 100 + ADD + PUSH -2147483648 + CALLMETHOD LoveLevelGauge@setPos + SH_STRUCTREF 7 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + CALLMETHOD LoveLevelGauge@setValue + RETURN + +; CommandResult@process +; VAR 0: stage : int +; VAR 1: val : float +; RETURN: void +FUNC 4878 + SH_LOCALASSIGN stage 0 + .F_LOCALASSIGN val 0.000000 + SH_STRUCTREF 5 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLMETHOD FaderChain@getValue + SH_STRUCTREF 4 + SWITCH 120 + JUMP 0xaf370 +.CASE 120:0 0 + PUSHSTRUCTPAGE + SH_LOCALREF stage + SH_LOCALREF val + CALLMETHOD CommandResult@processTypeLove + JUMP 0xaf370 +.CASE 120:1 7 + PUSHSTRUCTPAGE + SH_LOCALREF stage + SH_LOCALREF val + CALLMETHOD CommandResult@processTypeBonus + JUMP 0xaf370 +0xaf370: + RETURN + +; CommandResult@processTypeLove +; ARG 0: stage : int +; ARG 1: val : float +; RETURN: void +FUNC 4879 + SH_LOCALREF stage + SWITCH 121 + JUMP 0xaf3ea +.CASE 121:0 1 + SH_STRUCTREF 5 + CALLMETHOD FaderChain@onStageChanged + IFZ 0xaf3b4 + SH_STRUCTREF 7 + CALLFUNC getGuardHealPoint + CALLMETHOD LoveLevelGauge@addLoveLevel + JUMP 0xaf3b4 +0xaf3b4: + JUMP 0xaf3ea +.CASE 121:1 2 + SH_STRUCTREF 5 + CALLMETHOD FaderChain@onStageChanged + IFZ 0xaf3e4 + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD LoveLevelGauge@fadeIn + JUMP 0xaf3e4 +0xaf3e4: + JUMP 0xaf3ea +0xaf3ea: + RETURN + +; CommandResult@processTypeBonus +; ARG 0: stage : int +; ARG 1: val : float +; VAR 2: : ref HeroineInfo +; RETURN: void +FUNC 4880 + SH_LOCALREF stage + SWITCH 122 + JUMP 0xaf516 +.CASE 122:0 1 + SH_STRUCTREF 5 + CALLMETHOD FaderChain@onStageChanged + IFZ 0xaf4b0 + SH_STRUCTREF 6 + PUSH 1 + REF + CALLMETHOD CommandAnimation@run + SH_STRUCTREF 7 + PUSH 0 + PUSH 638 + SH_STRUCTREF 1 + PUSH 70 + SUB + CALLFUNC range + SH_STRUCTREF 2 + PUSH 100 + ADD + PUSH -2147483648 + CALLMETHOD LoveLevelGauge@setPos + SH_STRUCTREF 7 + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + CALLMETHOD LoveLevelGauge@setValue + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD LoveLevelGauge@fadeIn + SH_LOCALDELETE "" + JUMP 0xaf4b0 +0xaf4b0: + JUMP 0xaf516 +.CASE 122:1 2 + SH_STRUCTREF 5 + CALLMETHOD FaderChain@onStageChanged + IFZ 0xaf4e0 + SH_STRUCTREF 7 + PUSH 4 + CALLMETHOD LoveLevelGauge@addLoveLevel + JUMP 0xaf4e0 +0xaf4e0: + JUMP 0xaf516 +.CASE 122:2 3 + SH_STRUCTREF 5 + CALLMETHOD FaderChain@onStageChanged + IFZ 0xaf510 + SH_STRUCTREF 7 + PUSH 0 + CALLMETHOD LoveLevelGauge@fadeIn + JUMP 0xaf510 +0xaf510: + JUMP 0xaf516 +0xaf516: + RETURN +EOF システム\DJCPP\game\02_map\CommandResult.jaf + +; CommandButton@0 +; RETURN: void +FUNC 4881 + PUSHSTRUCTPAGE + CALLMETHOD CommandButton@2 + PUSHSTRUCTPAGE + PUSH 4883 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4884 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + RETURN + +; CommandButton@init +; ARG 0: type : int +; RETURN: void +FUNC 4882 + SH_LOCALREF type + SWITCH 123 + JUMP 0xaf688 +.CASE 123:0 0 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/純愛する/消灯" + S_PUSH "システム/ボタン/純愛する/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:1 1 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/ハートを回復/消灯" + S_PUSH "システム/ボタン/ハートを回復/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:2 3 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/トレーニング/消灯" + S_PUSH "システム/ボタン/トレーニング/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:3 4 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/休息/消灯" + S_PUSH "システム/ボタン/休息/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:4 5 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/雪乃と交渉/消灯" + S_PUSH "システム/ボタン/雪乃と交渉/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:5 6 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/入浴する/消灯" + S_PUSH "システム/ボタン/入浴する/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +.CASE 123:6 8 + SH_STRUCTREF 0 + S_PUSH "システム/ボタン/響子に依頼/消灯" + S_PUSH "システム/ボタン/響子に依頼/点灯" + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + JUMP 0xaf688 +0xaf688: + PUSHSTRUCTPAGE + CALLMETHOD CommandButton@initParts + PUSHSTRUCTPAGE + SH_LOCALREF type + CALLMETHOD CommandButton@initPopup + RETURN + +; CommandButton@control +; RETURN: void +FUNC 4883 + SH_STRUCTREF 2 + SH_STRUCTREF 0 + CALLMETHOD NormalButton@isHover + CALLMETHOD PopupWindow@fadeIn + RETURN + +; CommandButton@updateParts +; RETURN: void +FUNC 4884 + RETURN + +; CommandButton@isClick +; RETURN: bool +FUNC 4885 + SH_STRUCTREF 0 + CALLMETHOD NormalButton@isClick + RETURN + PUSH 0 + RETURN + +; CommandButton@setEnable +; ARG 0: val : bool +; RETURN: void +FUNC 4886 + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD NormalButton@setEnable + RETURN + +; CommandButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 4887 + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + SH_STRUCTREF 0 + CALLMETHOD NormalButton@isEnable + NOT + IFZ 0xaf772 + SH_STRUCTREF 1 + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 1 + SH_LOCALREF val + IFZ 0xaf75a + PUSH 0 + JUMP 0xaf760 +0xaf75a: + PUSH 1 +0xaf760: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + JUMP 0xaf772 +0xaf772: + RETURN + +; CommandButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 4888 + SH_STRUCTREF 0 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 1 + SH_LOCALREF x + SH_LOCALREF y + PUSH 200 + CALLMETHOD Parts@setPos + SH_LOCALREF x + PUSH 160 + ADD + SH_STRUCTREF 2 + CALLMETHOD PopupWindow@getWidth + ADD + PUSH 1024 + GT + IFZ 0xaf820 + SH_STRUCTREF 2 + SH_LOCALREF x + SH_STRUCTREF 2 + CALLMETHOD PopupWindow@getWidth + SUB + PUSH 20 + SUB + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD PopupWindow@setPos + JUMP 0xaf846 +0xaf820: + SH_STRUCTREF 2 + SH_LOCALREF x + PUSH 160 + ADD + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD PopupWindow@setPos +0xaf846: + RETURN + +; CommandButton@initPopup +; ARG 0: type : int +; VAR 1: text : array +; RETURN: void +FUNC 4889 + PUSHLOCALPAGE + PUSH 1 + A_FREE + SH_LOCALREF type + SWITCH 124 + JUMP 0xaf924 +.CASE 124:0 0 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "【貞操観念】をアップします。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:1 1 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "壊された【貞操ガード】を回復します。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:2 3 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "【体力】の上限をアップします。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:3 4 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "【体力】を全回復します。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:4 5 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "雪乃の状態を【FREE】に戻します。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:5 6 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "【貞操ガード】を全回復します。" + A_PUSHBACK + JUMP 0xaf924 +.CASE 124:6 8 + PUSHLOCALPAGE + PUSH 1 + S_PUSH "響子を呼び出し、選択したヒロインの" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 1 + S_PUSH "【受精ゲージ】を全てリセットします。" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 1 + S_PUSH "主人公も含まれるので、ご注意下さい。" + A_PUSHBACK + JUMP 0xaf924 +0xaf924: + SH_STRUCTREF 2 + SH_LOCALREF text + A_REF + CALLMETHOD PopupWindow@setText + RETURN + +; CommandButton@initParts +; RETURN: void +FUNC 4890 + SH_STRUCTREF 1 + S_PUSH "システム/ボタン補足/体力不足" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 1 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN +EOF システム\DJCPP\game\02_map\CommandButton.jaf + +; SaveLoadButton@0 +; RETURN: void +FUNC 4891 + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadButton@2 + PUSHSTRUCTPAGE + PUSH 4892 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4893 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadButton@init + RETURN + +; SaveLoadButton@control +; RETURN: void +FUNC 4892 + SH_STRUCTREF 0 + PUSH 1 + REF + CALLFUNC クイックセーブファイル存在確認 + CALLMETHOD NormalButton@setEnable + RETURN + +; SaveLoadButton@updateParts +; RETURN: void +FUNC 4893 + RETURN + +; SaveLoadButton@fadeIn +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4894 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xaf9ea: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xafa30 + JUMP 0xafa10 +0xafa04: + SH_LOCALINC i + JUMP 0xaf9ea +0xafa10: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xafa04 +0xafa30: + RETURN + +; SaveLoadButton@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4895 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xafa4c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xafa92 + JUMP 0xafa72 +0xafa66: + SH_LOCALINC i + JUMP 0xafa4c +0xafa72: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@setShow + JUMP 0xafa66 +0xafa92: + RETURN + +; SaveLoadButton@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 4896 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xafaae: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xafb02 + JUMP 0xafad4 +0xafac8: + SH_LOCALINC i + JUMP 0xafaae +0xafad4: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xafafc + SH_LOCALREF i + RETURN + JUMP 0xafafc +0xafafc: + JUMP 0xafac8 +0xafb02: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SaveLoadButton@init +; VAR 0: n : array +; VAR 1: i : int +; RETURN: void +FUNC 4897 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + S_PUSH "QSAVE" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "QLOAD" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "SAVE" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "LOAD" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "EXIT" + A_PUSHBACK + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xafb86: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xafc60 + JUMP 0xafbac +0xafba0: + SH_LOCALINC i + JUMP 0xafb86 +0xafbac: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + S_PUSH "システム/マップボタン/%s/消灯" + SH_LOCALREF n + SH_LOCALREF i + S_REF + PUSH 4 + S_MOD + S_PUSH "システム/マップボタン/%s/点灯" + SH_LOCALREF n + SH_LOCALREF i + S_REF + PUSH 4 + S_MOD + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 0 + PUSH 434 + SH_LOCALREF i + PUSH 32 + MUL + ADD + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xafba0 +0xafc60: + RETURN +EOF システム\DJCPP\game\02_map\SaveLoadButton.jaf + +; SceneMap@0 +; RETURN: void +FUNC 4898 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@2 + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 25 + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 25 + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 25 + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + RETURN + +; SceneMap@clear +; RETURN: void +FUNC 4899 + SH_STRUCTREF 25 + PUSH 0 + CALLMETHOD Parts@setAlpha + .STRUCTASSIGN SceneMap yukinoPos_ -1 + SH_MEM_ASSIGN_IMM 6 0 + .STRUCTASSIGN SceneMap selectedPlaceButtonIndex_ -1 + SH_STRUCTREF 29 + CALLMETHOD AutoModeTimer@reset + RETURN + +; SceneMap@run +; ARG 0: day : int +; ARG 1: timeBlock : int +; RETURN: void +FUNC 4900 + SH_MEM_ASSIGN_LOCAL 1 day + SH_MEM_ASSIGN_LOCAL 2 timeBlock + PUSHSTRUCTPAGE + PUSH 10 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@isSkipTimeBlock + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@clear + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@decEggCountAndAddPhaseInfo + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initObjects + SH_STRUCTREF 10 + NOT + IFZ 0xafde0 + PUSHSTRUCTPAGE + PUSH 0 + PUSH -1 + PUSH -1 + PUSH -1 + CALLMETHOD SceneMap@callCallbackEvent + PUSHSTRUCTPAGE + SH_STRUCTREF 2 + CALLMETHOD SceneMap@isBackGroundChangeBlock + IFZ 0xafdd2 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@changeState + JUMP 0xafdda +0xafdd2: + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@changeSceneToBlockInit +0xafdda: + JUMP 0xafe16 +0xafde0: + PUSHSTRUCTPAGE + SH_STRUCTREF 2 + CALLMETHOD SceneMap@isBackGroundChangeBlock + IFZ 0xafe08 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@changeState + JUMP 0xafe16 +0xafe08: + PUSHSTRUCTPAGE + PUSH 17 + CALLMETHOD SceneMap@changeState +0xafe16: + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@updateEnergyGaugeValue + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@resetPlaceButton + RETURN + +; SceneMap@update +; VAR 0: boyId : int +; VAR 1: placeId : int +; VAR 2: : ref BoyInfo +; VAR 3: heroineId : int +; VAR 4: pIndex : int +; VAR 5: r : int +; VAR 6: placeId : int +; VAR 7: : ref PlaceInfo +; VAR 8: index : int +; VAR 9: s : int +; VAR 10: pl : int +; VAR 11: heroineId : int +; VAR 12: up : int +; VAR 13: : ref HeroineInfo +; VAR 14: : ref HeroineInfo +; RETURN: int +FUNC 4901 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 125 + JUMP 0xb0b68 +.CASE 125:0 1 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xafeac + SH_IF_STRUCTREF_NE_IMM 2 1 0xafe80 + PUSHSTRUCTPAGE + PUSH 2 + CALLMETHOD SceneMap@changeState + JUMP 0xafea6 +0xafe80: + SH_IF_STRUCTREF_Z 10 0xafe9e + PUSHSTRUCTPAGE + PUSH 17 + CALLMETHOD SceneMap@changeState + JUMP 0xafea6 +0xafe9e: + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@changeSceneToBlockInit +0xafea6: + JUMP 0xafeac +0xafeac: + JUMP 0xb0b68 +.CASE 125:1 2 + SH_STRUCTREF 24 + CALLMETHOD DayCaption@isShow + IFZ 0xaff2e + SH_STRUCTREF 23 + CALLMETHOD SaveLoadButton@getClickedButton + PUSH -1 + NOTE + IFZ 0xafef8 + PUSHSTRUCTPAGE + SH_STRUCTREF 23 + CALLMETHOD SaveLoadButton@getClickedButton + CALLMETHOD SceneMap@processSaveLoad + JUMP 0xaff28 +0xafef8: + SH_STRUCTREF 29 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xaff28 + SH_STRUCTREF 29 + CALLMETHOD AutoModeTimer@reset + SH_STRUCTREF 24 + CALLMETHOD DayCaption@fadeOut + JUMP 0xaff28 +0xaff28: + JUMP 0xaff74 +0xaff2e: + SH_STRUCTREF 24 + CALLMETHOD DayCaption@isFinish + IFZ 0xaff74 + PUSHSTRUCTPAGE + PUSH 1 + PUSH -1 + PUSH -1 + PUSH -1 + CALLMETHOD SceneMap@callCallbackEvent + PUSHSTRUCTPAGE + PUSH 17 + CALLMETHOD SceneMap@changeState + JUMP 0xaff74 +0xaff74: + JUMP 0xb0b68 +.CASE 125:2 3 + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@isFinish + IFZ 0xaffa0 + PUSHSTRUCTPAGE + PUSH 4 + CALLMETHOD SceneMap@changeState + JUMP 0xaffa0 +0xaffa0: + JUMP 0xb0b68 +.CASE 125:3 4 + SH_STRUCTREF 27 + CALLMETHOD BlockStartCaption@isFinish + IFZ 0xaffcc + PUSHSTRUCTPAGE + PUSH 5 + CALLMETHOD SceneMap@changeState + JUMP 0xaffcc +0xaffcc: + JUMP 0xb0b68 +.CASE 125:4 5 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xafff8 + PUSHSTRUCTPAGE + PUSH 6 + CALLMETHOD SceneMap@changeState + JUMP 0xafff8 +0xafff8: + JUMP 0xb0b68 +.CASE 125:5 6 + SH_STRUCTREF 15 + A_NUMOF_STRUCT_1 15 + PUSH 1 + SUB + REF + CALLMETHOD BoyIcon@isFinish + IFZ 0xb0034 + PUSHSTRUCTPAGE + PUSH 7 + CALLMETHOD SceneMap@changeState + JUMP 0xb0034 +0xb0034: + JUMP 0xb0b68 +.CASE 125:6 7 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xb005a + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@startBoyAction + JUMP 0xb005a +0xb005a: + JUMP 0xb0b68 +.CASE 125:8 9 + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@isFinish + IFZ 0xb008e + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@setEnemyBoyAction + PUSHSTRUCTPAGE + PUSH 11 + CALLMETHOD SceneMap@changeState + JUMP 0xb008e +0xb008e: + JUMP 0xb0b68 +.CASE 125:7 8 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xb015c + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + INC + POP + POP + SH_STRUCTREF 6 + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xb014e + SH_STRUCTREF 5 + SH_STRUCTREF 6 + REF + PUSH 7 + EQUALE + IFZ 0xb00fa + PUSHSTRUCTPAGE + PUSH 10 + CALLMETHOD SceneMap@changeState + JUMP 0xb0148 +0xb00fa: + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 1 + SUB + REF + PUSH 7 + EQUALE + IFZ 0xb0132 + PUSHSTRUCTPAGE + PUSH 9 + CALLMETHOD SceneMap@changeState + JUMP 0xb0148 +0xb0132: + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@setEnemyBoyAction + PUSHSTRUCTPAGE + PUSH 11 + CALLMETHOD SceneMap@changeState +0xb0148: + JUMP 0xb0156 +0xb014e: + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@exitBlock +0xb0156: + JUMP 0xb015c +0xb015c: + JUMP 0xb0b68 +.CASE 125:10 11 + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + CALLMETHOD BoyIcon@isFinish + IFZ 0xb041c + SH_IF_STRUCTREF_Z 9 0xb0408 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 5 + SH_STRUCTREF 6 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF boyId + CALLFUNC getBoyFromId + ASSIGN + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD BoyInfo@getMoveTo + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + SH_LOCALREF placeId + CALLMETHOD SceneMap@getHeroineIdInPlace + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF placeId + CALLFUNC placeIndexFromId + ASSIGN + POP + SH_STRUCTREF 7 + SH_LOCALREF pIndex + REF + PUSH 7 + EQUALE + IFZ 0xb0272 + SH_STRUCTREF 2 + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_STRUCTREF 7 + SH_LOCALREF pIndex + REF + PUSH 0 + PUSH 0 + CALLFUNC RunSceneBattle + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@playMusic + PUSHSTRUCTPAGE + SH_STRUCTREF 6 + CALLMETHOD SceneMap@moveOutBoyIcon + JUMP 0xb03fc +0xb0272: + SH_LOCALREF placeId + SH_STRUCTREF 8 + EQUALE + IFZ 0xb0328 + SH_IF_LOC_NE_IMM boyId 22 0xb02ee + SH_STRUCTREF 2 + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + PUSH 2 + PUSH 0 + CALLFUNC RunSceneBattle + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@playMusic + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF placeId + PUSH 4 + SH_LOCALREF boyId + CALLMETHOD SceneMap@callCallbackEvent + JUMP 0xb0322 +0xb02ee: + SH_STRUCTREF 2 + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + PUSH 1 + PUSH 0 + CALLFUNC RunSceneBattle + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@playMusic +0xb0322: + JUMP 0xb03fc +0xb0328: + SH_LOCALREF heroineId + PUSH -1 + NOTE + IFZ 0xb03e6 + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 2 + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + PUSH 3 + PUSH 0 + CALLFUNC RunSceneBattle + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@playMusic + SH_IF_LOC_NE_IMM r 1 0xb03d2 + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + CALLMETHOD SceneMap@callCallbackEvent + SH_STRUCTREF 7 + SH_LOCALREF pIndex + SH_LOCALREF boyId + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF placeId + CALLMETHOD SceneMap@showAttackMark + JUMP 0xb03e0 +0xb03d2: + PUSHSTRUCTPAGE + SH_STRUCTREF 6 + CALLMETHOD SceneMap@moveOutBoyIcon +0xb03e0: + JUMP 0xb03fc +0xb03e6: + SH_STRUCTREF 7 + SH_LOCALREF pIndex + SH_LOCALREF boyId + ASSIGN + POP +0xb03fc: + SH_LOCALDELETE "" + JUMP 0xb0408 +0xb0408: + PUSHSTRUCTPAGE + PUSH 8 + CALLMETHOD SceneMap@changeState + JUMP 0xb041c +0xb041c: + JUMP 0xb0b68 +.CASE 125:9 10 + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@isFinish + IFZ 0xb0448 + PUSHSTRUCTPAGE + PUSH 12 + CALLMETHOD SceneMap@changeState + JUMP 0xb0448 +0xb0448: + JUMP 0xb0b68 +.CASE 125:11 12 + PUSHSTRUCTPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@getPlaceButtonClicked + ASSIGN + POP + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShow + IFZ 0xb0494 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShowCharacterIcon + NOT + IFZ 0xb0494 + PUSH 1 + JUMP 0xb049a +0xb0494: + PUSH 0 +0xb049a: + IFZ 0xb04c0 + SH_STRUCTREF 8 + PUSH -1 + EQUALE + IFZ 0xb04c0 + PUSH 1 + JUMP 0xb04c6 +0xb04c0: + PUSH 0 +0xb04c6: + IFZ 0xb04e4 + SH_STRUCTREF 22 + PUSH 1 + CALLMETHOD MouseCursor@setType + JUMP 0xb04f6 +0xb04e4: + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD MouseCursor@setType +0xb04f6: + SH_STRUCTREF 23 + CALLMETHOD SaveLoadButton@getClickedButton + PUSH -1 + NOTE + IFZ 0xb052a + PUSHSTRUCTPAGE + SH_STRUCTREF 23 + CALLMETHOD SaveLoadButton@getClickedButton + CALLMETHOD SceneMap@processSaveLoad + JUMP 0xb0738 +0xb052a: + SH_STRUCTREF 3 + PUSH -1 + NOTE + IFZ 0xb0738 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShow + IFZ 0xb0570 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShowCharacterIcon + NOT + IFZ 0xb0570 + PUSH 1 + JUMP 0xb0576 +0xb0570: + PUSH 0 +0xb0576: + IFZ 0xb059c + SH_STRUCTREF 8 + PUSH -1 + EQUALE + IFZ 0xb059c + PUSH 1 + JUMP 0xb05a2 +0xb059c: + PUSH 0 +0xb05a2: + IFZ 0xb0620 + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@setSelectable + PUSHSTRUCTPAGE + PUSH 8 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 2 + CALLMETHOD PlaceButton@setMiniStandIcon + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 0 + CALLMETHOD PlaceButton@setSelectable + PUSH 1 + CALLFUNC setYukinoState + JUMP 0xb0732 +0xb0620: + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF placeId#1 + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@isForceEvent + IFZ 0xb071e + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShow + IFZ 0xb068c + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@fadeIn + JUMP 0xb068c +0xb068c: + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 1 + CALLMETHOD PlaceButton@setMiniStandIcon + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD MouseCursor@setShow + SH_STRUCTREF 7 + SH_LOCALREF placeId#1 + CALLFUNC placeIndexFromId + PUSH 7 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@setPlaceButtonSelectable + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF placeId#1 + PUSHSTRUCTPAGE + SH_LOCALREF placeId#1 + CALLMETHOD SceneMap@getHeroineIdInPlace + PUSH -1 + CALLMETHOD SceneMap@callCallbackEvent + PUSHSTRUCTPAGE + PUSH 8 + CALLMETHOD SceneMap@changeState + JUMP 0xb072c +0xb071e: + PUSHSTRUCTPAGE + PUSH 13 + CALLMETHOD SceneMap@changeState +0xb072c: + SH_LOCALDELETE "" +0xb0732: + JUMP 0xb0738 +0xb0738: + SH_GLOBALREF g_keyboard + PUSH 27 + CALLMETHOD KeyInput@isPress + IFZ 0xb075c + CALLFUNC S_コンフィグ + JUMP 0xb075c +0xb075c: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xb0896 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShow + IFZ 0xb07a6 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShowCharacterIcon + NOT + IFZ 0xb07a6 + PUSH 1 + JUMP 0xb07ac +0xb07a6: + PUSH 0 +0xb07ac: + IFZ 0xb0890 + SH_STRUCTREF 8 + PUSH -1 + EQUALE + IFZ 0xb07f6 + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@setShowCharacterIcon + SH_GLOBALREF g_sysSound + PUSH 1003 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb088a +0xb07f6: + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 8 + CALLFUNC placeIndexFromId + ASSIGN + POP + SH_STRUCTREF 13 + SH_LOCALREF index + REF + PUSH 0 + CALLMETHOD PlaceButton@setMiniStandIcon + SH_STRUCTREF 13 + SH_LOCALREF index + REF + PUSH 1 + CALLMETHOD PlaceButton@setSelectable + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@setSelectable + PUSH 2 + CALLFUNC setYukinoState + .STRUCTASSIGN SceneMap yukinoPos_ -1 + SH_GLOBALREF g_sysSound + PUSH 1003 + PUSH 0 + CALLMETHOD SystemSound@play +0xb088a: + JUMP 0xb0890 +0xb0890: + JUMP 0xb0896 +0xb0896: + PUSHLOCALPAGE + PUSH 9 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@getStatusButtonClicked + ASSIGN + POP + SH_LOCALREF s + PUSH -1 + NOTE + IFZ 0xb08d0 + SH_LOCALREF s + CALLFUNC RunSceneStatus + JUMP 0xb08d0 +0xb08d0: + JUMP 0xb0b68 +.CASE 125:12 13 + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getSelectedCommand + ASSIGN + POP + SH_STRUCTREF 4 + PUSH -1 + NOTE + IFZ 0xb0948 + SH_STRUCTREF 16 + CALLMETHOD YukinoIcon@isShow + IFZ 0xb0934 + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@fadeIn + JUMP 0xb0934 +0xb0934: + PUSHSTRUCTPAGE + PUSH 14 + CALLMETHOD SceneMap@changeState + JUMP 0xb098c +0xb0948: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xb098c + SH_GLOBALREF g_sysSound + PUSH 1003 + PUSH 0 + CALLMETHOD SystemSound@play + PUSHSTRUCTPAGE + PUSH 12 + CALLMETHOD SceneMap@changeState + JUMP 0xb098c +0xb098c: + JUMP 0xb0b68 +.CASE 125:13 14 + SH_STRUCTREF 28 + CALLMETHOD CommandResult@onEndAnimation + IFZ 0xb0aa0 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@updatePlaceButtonParam + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 1 + CALLMETHOD PlaceButton@setMiniStandIcon + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@updateHeroineIcon + PUSHLOCALPAGE + PUSH 10 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + PUSHLOCALPAGE + PUSH 11 + PUSHSTRUCTPAGE + SH_LOCALREF pl + CALLMETHOD SceneMap@getHeroineIdInPlace + ASSIGN + POP + SH_LOCALREF heroineId#1 + PUSH -1 + NOTE + IFZ 0xb0a9a + SH_LOCALASSIGN up 35 + SH_STRUCTREF 14 + SH_LOCALREF heroineId#1 + PUSH 1 + SUB + REF + SH_LOCALREF up + CALLMETHOD HeroineMapIcon@changeEvGauge + PUSHLOCALPAGE + PUSH 13 + SH_LOCALREF heroineId#1 + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 14 + SH_LOCALREF heroineId#1 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getEvGauge + SH_LOCALREF up + ADD + CALLMETHOD HeroineInfo@setEvGauge + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb0a9a +0xb0a9a: + JUMP 0xb0aa0 +0xb0aa0: + SH_STRUCTREF 28 + CALLMETHOD CommandResult@isFinish + IFZ 0xb0ace + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@callCommandCallback + PUSHSTRUCTPAGE + PUSH 8 + CALLMETHOD SceneMap@changeState + JUMP 0xb0ace +0xb0ace: + JUMP 0xb0b68 +.CASE 125:14 15 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xb0afa + PUSHSTRUCTPAGE + PUSH 17 + CALLMETHOD SceneMap@changeState + JUMP 0xb0afa +0xb0afa: + JUMP 0xb0b68 +.CASE 125:15 16 + SH_STRUCTREF 11 + CALLMETHOD Fader@isFinish + IFZ 0xb0b26 + PUSHSTRUCTPAGE + PUSH 17 + CALLMETHOD SceneMap@changeState + JUMP 0xb0b26 +0xb0b26: + JUMP 0xb0b68 +.CASE 125:16 17 + SH_STRUCTREF 10 + NOT + IFZ 0xb0b60 + PUSHSTRUCTPAGE + PUSH 4 + PUSH -1 + PUSH -1 + PUSH -1 + CALLMETHOD SceneMap@callCallbackEvent + JUMP 0xb0b60 +0xb0b60: + PUSH 1 + RETURN +0xb0b68: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFZ 0xb0bae + CALLFUNC AFL_Config_GetWheelForward + PUSH 0 + EQUALE + IFZ 0xb0ba2 + CALLFUNC S_バックログ + JUMP 0xb0ba8 +0xb0ba2: + CALLFUNC S_バックシーン +0xb0ba8: + JUMP 0xb0bae +0xb0bae: + SH_GLOBALREF g_keyboard + PUSH 36 + CALLMETHOD KeyInput@isPress + IFZ 0xb0bd2 + CALLFUNC S_バックシーン + JUMP 0xb0bd2 +0xb0bd2: + SH_GLOBALREF g_keyboard + PUSH 33 + CALLMETHOD KeyInput@isPress + IFZ 0xb0bf6 + CALLFUNC S_バックログ + JUMP 0xb0bf6 +0xb0bf6: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneMap@draw +; RETURN: void +FUNC 4902 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneMap@initObjects +; RETURN: void +FUNC 4903 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initBoysList + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initBoyIcon + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initStatusButton + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initPlaceButton + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@initHeroineIcon + SH_STRUCTREF 26 + SH_STRUCTREF 1 + CALLMETHOD DayInfo@set + SH_STRUCTREF 21 + CALLMETHOD ActionLog@clear + SH_STRUCTREF 18 + PUSH 1 + CALLMETHOD TimeBlockView@setShow + SH_STRUCTREF 18 + SH_STRUCTREF 2 + CALLMETHOD TimeBlockView@setTimeBlock + RETURN + +; SceneMap@initBoysList +; VAR 0: index : int +; RETURN: void +FUNC 4904 + SH_STRUCTREF 5 + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLFUNC getActiveBoyList + SH_STRUCTREF 5 + CALLFUNC shuffleIntArray + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 0 + A_NUMOF_STRUCT_1 5 + PUSH 7 + PUSH 0 + A_FIND + ASSIGN + POP + SH_STRUCTREF 5 + PUSH 0 + SH_STRUCTREF 5 + SH_LOCALREF index + PUSH 10 + OBJSWAP + PUSHSTRUCTPAGE + PUSH 7 + A_NUMOF_GLOB_1 g_place + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 7 + PUSH 0 + A_NUMOF_STRUCT_1 7 + PUSH -1 + A_FILL + POP + RETURN + +; SceneMap@changeState +; ARG 0: newState : int +; RETURN: void +FUNC 4905 + SH_STRUCTREF 0 + SWITCH 126 + JUMP 0xb0d76 +.CASE 126:0 2 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onEndShowDayCaption + JUMP 0xb0d76 +.CASE 126:1 12 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onEndMapButtonClickWait + JUMP 0xb0d76 +.CASE 126:2 13 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onEndCommandButtonClickWait + JUMP 0xb0d76 +0xb0d76: + SH_LOCALREF newState + SWITCH 127 + JUMP 0xb0e62 +.CASE 127:0 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginFadeIn + JUMP 0xb0e62 +.CASE 127:1 2 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginShowDayCaption + JUMP 0xb0e62 +.CASE 127:2 3 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginBlockInitInfomation + JUMP 0xb0e62 +.CASE 127:3 4 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginShowBlockStart + JUMP 0xb0e62 +.CASE 127:4 5 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginFadeinHeroineAndPlace + JUMP 0xb0e62 +.CASE 127:5 6 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginBoyIconFadeIn + JUMP 0xb0e62 +.CASE 127:6 7 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginMoveHeroineIcon + JUMP 0xb0e62 +.CASE 127:8 9 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginPhaseEnemyTurn + JUMP 0xb0e62 +.CASE 127:7 8 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginBoyIconSlide +.CASE 127:10 11 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginBoyIconAction + JUMP 0xb0e62 +.CASE 127:9 10 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginPhaseMyAction + JUMP 0xb0e62 +.CASE 127:11 12 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginMapButtonClickWait + JUMP 0xb0e62 +.CASE 127:12 13 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginCommandButtonClickWait + JUMP 0xb0e62 +.CASE 127:13 14 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginShowCommandAnimation + JUMP 0xb0e62 +.CASE 127:14 15 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginBlockFadeOut + JUMP 0xb0e62 +.CASE 127:15 16 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@onBeginFadeOut + JUMP 0xb0e62 +0xb0e62: + SH_MEM_ASSIGN_LOCAL 0 newState + RETURN + +; SceneMap@onBeginFadeIn +; VAR 0: time : int +; RETURN: void +FUNC 4906 + SH_LOCALASSIGN time 500 + SH_IF_STRUCTREF_NE_IMM 2 1 0xb0eae + SH_STRUCTREF 19 + PUSH 1 + CALLMETHOD EnergyGauge@fadeIn + SH_LOCALASSIGN time 1000 + JUMP 0xb0eae +0xb0eae: + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@playMusic + SH_STRUCTREF 12 + SH_STRUCTREF 2 + CALLFUNC getMapBackGroundImage + PUSH 1000 + CALLMETHOD Background@fadeIn + SH_STRUCTREF 26 + PUSH 1 + CALLMETHOD DayInfo@fadeIn + SH_STRUCTREF 11 + SH_LOCALREF time + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneMap@playMusic +; RETURN: void +FUNC 4907 + SH_STRUCTREF 2 + SWITCH 128 + JUMP 0xb0f48 +.CASE 128:0 1 +.CASE 128:1 2 +.CASE 128:2 3 + SH_GLOBALREF g_music + PUSH 7 + CALLMETHOD Music@play + JUMP 0xb0f48 +.DEFAULT 128 + SH_GLOBALREF g_music + PUSH 8 + CALLMETHOD Music@play + JUMP 0xb0f48 +0xb0f48: + RETURN + +; SceneMap@onBeginShowDayCaption +; RETURN: void +FUNC 4908 + SH_STRUCTREF 24 + SH_STRUCTREF 1 + CALLMETHOD DayCaption@run + RETURN + +; SceneMap@onBeginBlockInitInfomation +; RETURN: void +FUNC 4909 + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@run + RETURN + +; SceneMap@onBeginShowBlockStart +; RETURN: void +FUNC 4910 + SH_STRUCTREF 27 + SH_STRUCTREF 2 + CALLMETHOD BlockStartCaption@init + SH_STRUCTREF 27 + CALLMETHOD BlockStartCaption@run + RETURN + +; SceneMap@onBeginFadeinHeroineAndPlace +; RETURN: void +FUNC 4911 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@fadePlaceButton + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@fadeHeroineIcon + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneMap@onBeginBoyIconFadeIn +; RETURN: void +FUNC 4912 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@fadeInBoyIcon + SH_STRUCTREF 21 + PUSH 1 + CALLMETHOD ActionLog@fadeIn + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@changePlaceButtonFull + SH_STRUCTREF 11 + PUSH 1500 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneMap@onBeginMoveHeroineIcon +; RETURN: void +FUNC 4913 + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@moveHeroineIcon + RETURN + +; SceneMap@onBeginPhaseEnemyTurn +; RETURN: void +FUNC 4914 + SH_STRUCTREF 20 + S_PUSH "敵キャラ 行動開始!!" + CALLMETHOD PhaseBar@addText + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@run + RETURN + +; SceneMap@onBeginCommandButtonClickWait +; RETURN: void +FUNC 4915 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 1 + CALLMETHOD PlaceButton@setMiniStandIcon + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@setPlaceButtonSelectable + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 1 + CALLMETHOD PlaceButton@setSelectable + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 1 + CALLMETHOD PlaceButton@showCommandButton + CALLFUNC getYukinoState + PUSH 2 + EQUALE + IFZ 0xb10e6 + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@setSelectable + JUMP 0xb10e6 +0xb10e6: + RETURN + +; SceneMap@onBeginBoyIconSlide +; RETURN: void +FUNC 4916 + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@setPlaceButtonSelectable + PUSHSTRUCTPAGE + SH_STRUCTREF 6 + PUSH 1 + ADD + CALLMETHOD SceneMap@moveRestBoyIcon + RETURN + +; SceneMap@onBeginBoyIconAction +; RETURN: void +FUNC 4917 + RETURN + +; SceneMap@onBeginPhaseMyAction +; RETURN: void +FUNC 4918 + SH_STRUCTREF 20 + S_PUSH "護 行動開始!!" + CALLMETHOD PhaseBar@addText + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@run + RETURN + +; SceneMap@onBeginMapButtonClickWait +; RETURN: void +FUNC 4919 + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD MouseCursor@setType + SH_STRUCTREF 22 + PUSH 1 + CALLMETHOD MouseCursor@setShow + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + PUSH 1 + CALLMETHOD BoyIcon@fadeIn + SH_STRUCTREF 23 + PUSH 1 + CALLMETHOD SaveLoadButton@fadeIn + CALLFUNC getYukinoState + PUSH 0 + NOTE + IFZ 0xb11e4 + SH_STRUCTREF 8 + PUSH -1 + EQUALE + IFZ 0xb11e4 + PUSH 1 + JUMP 0xb11ea +0xb11e4: + PUSH 0 +0xb11ea: + IFZ 0xb1248 + SH_STRUCTREF 16 + CALLFUNC getYukinoState + PUSH 2 + EQUALE + ITOB + CALLMETHOD YukinoIcon@setEnable + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@setShowCharacterIcon + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@setSelectable + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@fadeIn + JUMP 0xb1248 +0xb1248: + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@setPlaceButtonSelectable + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@fadeStatusButton + RETURN + +; SceneMap@onBeginShowCommandAnimation +; VAR 0: p : int +; VAR 1: : ref PlaceInfo +; VAR 2: : ref PlaceInfo +; RETURN: void +FUNC 4920 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + SH_STRUCTREF 7 + SH_LOCALREF p + CALLFUNC placeIndexFromId + PUSH 7 + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@setPlaceButtonSelectable + SH_STRUCTREF 28 + PUSHSTRUCTPAGE + SH_LOCALREF p + CALLMETHOD SceneMap@getHeroineIdInPlace + SH_STRUCTREF 4 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF p + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getX + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF p + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getY + CALLMETHOD CommandResult@run + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@commandProcessing + RETURN + +; SceneMap@onBeginBlockFadeOut +; RETURN: void +FUNC 4921 + SH_STRUCTREF 11 + PUSH 1200 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 21 + PUSH 0 + CALLMETHOD ActionLog@fadeIn + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@fadeIn + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@fadePlaceButton + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@fadeHeroineIcon + PUSHSTRUCTPAGE + PUSH -1 + CALLMETHOD SceneMap@moveOutBoyIcon + RETURN + +; SceneMap@onBeginFadeOut +; VAR 0: m : MotionInfomation +; RETURN: void +FUNC 4922 + SH_STRUCTREF 11 + PUSH 2000 + PUSH 0 + CALLMETHOD Fader@reset + SH_GLOBALREF g_music + PUSH 1000 + CALLMETHOD Music@fadeOut + SH_STRUCTREF 16 + PUSH 0 + CALLMETHOD YukinoIcon@fadeIn + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 2000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 25 + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; SceneMap@onEndShowDayCaption +; RETURN: void +FUNC 4923 + RETURN + +; SceneMap@onEndCommandButtonClickWait +; RETURN: void +FUNC 4924 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 0 + CALLMETHOD PlaceButton@setMiniStandIcon + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + PUSH 0 + CALLMETHOD PlaceButton@showCommandButton + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + PUSH 0 + CALLMETHOD BoyIcon@fadeIn + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD MouseCursor@setShow + CALLFUNC getYukinoState + PUSH 2 + EQUALE + IFZ 0xb14c2 + SH_STRUCTREF 16 + PUSH 1 + CALLMETHOD YukinoIcon@setSelectable + JUMP 0xb14c2 +0xb14c2: + RETURN + +; SceneMap@onEndMapButtonClickWait +; RETURN: void +FUNC 4925 + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + PUSH 0 + CALLMETHOD BoyIcon@fadeIn + SH_STRUCTREF 22 + PUSH 0 + CALLMETHOD MouseCursor@setShow + SH_STRUCTREF 23 + PUSH 0 + CALLMETHOD SaveLoadButton@fadeIn + RETURN + +; SceneMap@exitBlock +; RETURN: void +FUNC 4926 + SH_IF_STRUCTREF_NE_IMM 2 7 0xb1532 + PUSHSTRUCTPAGE + PUSH 16 + CALLMETHOD SceneMap@changeState + JUMP 0xb1540 +0xb1532: + PUSHSTRUCTPAGE + PUSH 15 + CALLMETHOD SceneMap@changeState +0xb1540: + RETURN + +; SceneMap@startBoyAction +; RETURN: void +FUNC 4927 + SH_STRUCTREF 5 + SH_STRUCTREF 6 + REF + PUSH 7 + EQUALE + IFZ 0xb1578 + PUSHSTRUCTPAGE + PUSH 10 + CALLMETHOD SceneMap@changeState + JUMP 0xb1586 +0xb1578: + PUSHSTRUCTPAGE + PUSH 9 + CALLMETHOD SceneMap@changeState +0xb1586: + RETURN + +; SceneMap@callCallbackEvent +; ARG 0: eventType : int +; ARG 1: place : int +; ARG 2: heroine : int +; ARG 3: boy : int +; VAR 4: info : CallbackInfomation +; RETURN: void +FUNC 4928 + SH_LOCALDELETE info + SH_LOCALCREATE info CallbackInfomation + SH_LOCALREF info + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALREF info + PUSH 1 + SH_STRUCTREF 2 + ASSIGN + POP + SH_LOCALREF info + PUSH 4 + SH_LOCALREF place + ASSIGN + POP + SH_LOCALREF info + PUSH 2 + SH_LOCALREF heroine + ASSIGN + POP + SH_LOCALREF info + PUSH 3 + SH_LOCALREF boy + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4929 + DG_NEW_FROM_METHOD + CALLFUNC addAdvEndCallback + SH_LOCALREF eventType + SWITCH 129 + JUMP 0xb17b4 +.CASE 129:0 0 + SH_GLOBALREF g_eventCallback + PUSH 0 + REF + PUSH 0 + NOTE + IFZ 0xb1676 + SH_GLOBALREF g_eventCallback + PUSH 0 + REF + PUSHLOCALPAGE + PUSH 4 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1676 +0xb1676: + JUMP 0xb17b4 +.CASE 129:1 1 + SH_GLOBALREF g_eventCallback + PUSH 2 + REF + PUSH 0 + NOTE + IFZ 0xb16c4 + SH_GLOBALREF g_eventCallback + PUSH 2 + REF + PUSHLOCALPAGE + PUSH 4 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb16c4 +0xb16c4: + JUMP 0xb17b4 +.CASE 129:2 2 + SH_GLOBALREF g_eventCallback + PUSH 12 + REF + PUSH 0 + NOTE + IFZ 0xb1712 + SH_GLOBALREF g_eventCallback + PUSH 12 + REF + PUSHLOCALPAGE + PUSH 4 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1712 +0xb1712: + JUMP 0xb17b4 +.CASE 129:3 3 + SH_GLOBALREF g_eventCallback + PUSH 13 + REF + PUSH 0 + NOTE + IFZ 0xb1760 + SH_GLOBALREF g_eventCallback + PUSH 13 + REF + PUSHLOCALPAGE + PUSH 4 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1760 +0xb1760: + JUMP 0xb17b4 +.CASE 129:4 4 + SH_GLOBALREF g_eventCallback + PUSH 1 + REF + PUSH 0 + NOTE + IFZ 0xb17ae + SH_GLOBALREF g_eventCallback + PUSH 1 + REF + PUSHLOCALPAGE + PUSH 4 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb17ae +0xb17ae: + JUMP 0xb17b4 +0xb17b4: + PUSHSTRUCTPAGE + PUSH 4929 + DG_NEW_FROM_METHOD + CALLFUNC eraseAdvEndCallback + RETURN + +; SceneMap@onEndAdvEvent +; RETURN: void +FUNC 4929 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMap@updateEnergyGaugeValue + PUSHSTRUCTPAGE + CALLMETHOD SceneMap@updateHeroineIcon + RETURN + +; SceneMap@commandProcessing +; VAR 0: placeId : int +; VAR 1: heroineId : int +; VAR 2: info : CallbackInfomation +; VAR 3: : ref HeroineInfo +; VAR 4: : ref HeroineInfo +; VAR 5: : ref HeroineInfo +; VAR 6: : ref HeroineInfo +; VAR 7: : ref HeroineInfo +; VAR 8: : ref HeroineInfo +; VAR 9: : ref HeroineInfo +; VAR 10: : ref HeroineInfo +; VAR 11: : ref BoyInfo +; VAR 12: : ref BoyInfo +; RETURN: void +FUNC 4930 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF placeId + CALLMETHOD SceneMap@getHeroineIdInPlace + ASSIGN + POP + SH_LOCALDELETE info + SH_LOCALCREATE info CallbackInfomation + SH_LOCALREF info + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALREF info + PUSH 1 + SH_STRUCTREF 2 + ASSIGN + POP + SH_LOCALREF info + PUSH 2 + SH_LOCALREF heroineId + ASSIGN + POP + SH_LOCALREF info + PUSH 3 + SH_STRUCTREF 7 + SH_LOCALREF placeId + CALLFUNC placeIndexFromId + REF + ASSIGN + POP + SH_LOCALREF info + PUSH 4 + SH_LOCALREF placeId + ASSIGN + POP + SH_STRUCTREF 4 + SWITCH 130 + JUMP 0xb1ada +.CASE 130:0 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + CALLFUNC getGuardHealPoint + ADD + CALLMETHOD HeroineInfo@setLoveLevel + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:1 1 + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveGuard + CALLFUNC getHeartHealPoint + ADD + CALLMETHOD HeroineInfo@setLoveGuard + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:2 3 + PUSH 0 + CALLFUNC ■精力上限値アップ + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:3 4 + CALLFUNC ■精力回復 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:4 5 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:5 6 + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada +.CASE 130:6 7 + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 8 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getMaxLoveGuard + CALLMETHOD HeroineInfo@setLoveGuard + PUSHLOCALPAGE + PUSH 9 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 4 + ADD + CALLMETHOD HeroineInfo@setLoveLevel + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb1ada + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" +0xb1ada: + PUSHLOCALPAGE + PUSH 11 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + PUSHLOCALPAGE + PUSH 12 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getEnergy + SH_STRUCTREF 4 + CALLFUNC getRequiredEnergy + SUB + CALLMETHOD BoyInfo@setEnergy + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMap@updateEnergyGaugeValue + RETURN + +; SceneMap@callCommandCallback +; VAR 0: placeId : int +; VAR 1: heroineId : int +; VAR 2: info : CallbackInfomation +; RETURN: void +FUNC 4931 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF placeId + CALLMETHOD SceneMap@getHeroineIdInPlace + ASSIGN + POP + SH_LOCALDELETE info + SH_LOCALCREATE info CallbackInfomation + SH_LOCALREF info + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALREF info + PUSH 1 + SH_STRUCTREF 2 + ASSIGN + POP + SH_LOCALREF info + PUSH 2 + SH_LOCALREF heroineId + ASSIGN + POP + SH_LOCALREF info + PUSH 3 + SH_STRUCTREF 7 + SH_LOCALREF placeId + CALLFUNC placeIndexFromId + REF + ASSIGN + POP + SH_LOCALREF info + PUSH 4 + SH_LOCALREF placeId + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 4929 + DG_NEW_FROM_METHOD + CALLFUNC addAdvEndCallback + SH_STRUCTREF 4 + SWITCH 131 + JUMP 0xb1e46 +.CASE 131:0 0 + SH_GLOBALREF g_eventCallback + PUSH 3 + REF + PUSH 0 + NOTE + IFZ 0xb1c66 + SH_GLOBALREF g_eventCallback + PUSH 3 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1c66 +0xb1c66: + JUMP 0xb1e46 +.CASE 131:1 1 + SH_GLOBALREF g_eventCallback + PUSH 4 + REF + PUSH 0 + NOTE + IFZ 0xb1cb4 + SH_GLOBALREF g_eventCallback + PUSH 4 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1cb4 +0xb1cb4: + JUMP 0xb1e46 +.CASE 131:2 3 + SH_GLOBALREF g_eventCallback + PUSH 6 + REF + PUSH 0 + NOTE + IFZ 0xb1d02 + SH_GLOBALREF g_eventCallback + PUSH 6 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1d02 +0xb1d02: + JUMP 0xb1e46 +.CASE 131:3 4 + JUMP 0xb1e46 +.CASE 131:4 5 + SH_GLOBALREF g_eventCallback + PUSH 8 + REF + PUSH 0 + NOTE + IFZ 0xb1d56 + SH_GLOBALREF g_eventCallback + PUSH 8 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1d56 +0xb1d56: + JUMP 0xb1e46 +.CASE 131:5 6 + SH_GLOBALREF g_eventCallback + PUSH 9 + REF + PUSH 0 + NOTE + IFZ 0xb1da4 + SH_GLOBALREF g_eventCallback + PUSH 9 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1da4 +0xb1da4: + JUMP 0xb1e46 +.CASE 131:6 7 + SH_GLOBALREF g_eventCallback + PUSH 10 + REF + PUSH 0 + NOTE + IFZ 0xb1df2 + SH_GLOBALREF g_eventCallback + PUSH 10 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1df2 +0xb1df2: + JUMP 0xb1e46 +.CASE 131:7 8 + SH_GLOBALREF g_eventCallback + PUSH 11 + REF + PUSH 0 + NOTE + IFZ 0xb1e40 + SH_GLOBALREF g_eventCallback + PUSH 11 + REF + PUSHLOCALPAGE + PUSH 2 + SR_REF CallbackInfomation + SWAP + PUSH 54 + CALLFUNC2 + JUMP 0xb1e40 +0xb1e40: + JUMP 0xb1e46 +0xb1e46: + PUSHSTRUCTPAGE + PUSH 4929 + DG_NEW_FROM_METHOD + CALLFUNC eraseAdvEndCallback + RETURN + +; SceneMap@processSaveLoad +; ARG 0: btnType : int +; RETURN: void +FUNC 4932 + SH_LOCALREF btnType + SWITCH 132 + JUMP 0xb1ee8 +.CASE 132:0 0 + SH_GLOBALREF g_sysSound + PUSH 1005 + PUSH 0 + CALLMETHOD SystemSound@play + CALLFUNC △簡易セーブ + JUMP 0xb1ee8 +.CASE 132:1 1 + SH_GLOBALREF g_sysSound + PUSH 1006 + PUSH 0 + CALLMETHOD SystemSound@play + CALLFUNC △簡易ロード + JUMP 0xb1ee8 +.CASE 132:2 2 + PUSH 1 + CALLFUNC RunSceneSaveLoad + JUMP 0xb1ee8 +.CASE 132:3 3 + PUSH 0 + CALLFUNC RunSceneSaveLoad + JUMP 0xb1ee8 +.CASE 132:4 4 + CALLFUNC S_コンフィグ + JUMP 0xb1ee8 +0xb1ee8: + RETURN + +; SceneMap@setEnemyBoyAction +; VAR 0: id : int +; VAR 1: pl : int +; VAR 2: : ref BoyInfo +; VAR 3: : ref BoyInfo +; VAR 4: : ref PlaceInfo +; VAR 5: : ref PlaceInfo +; VAR 6: : ref BoyInfo +; VAR 7: : ref BoyInfo +; RETURN: void +FUNC 4933 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 5 + SH_STRUCTREF 6 + REF + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF id + CALLFUNC getBoyFromId + ASSIGN + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD BoyInfo@getMoveTo + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 9 + PUSHSTRUCTPAGE + SH_LOCALREF id + SH_LOCALREF pl + CALLMETHOD SceneMap@isBoyApproachable + IFZ 0xb1f9e + PUSHSTRUCTPAGE + SH_LOCALREF pl + CALLMETHOD SceneMap@getHeroineIdInPlace + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF id + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getTargetHeroineId + EQUALE + IFZ 0xb1f9e + PUSH 1 + JUMP 0xb1fa4 +0xb1f9e: + PUSH 0 +0xb1fa4: + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 9 0xb2062 + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF pl + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getX + PUSH 218 + ADD + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF pl + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getY + PUSH 37 + ADD + PUSH 1 + PUSH 500 + PUSH 0 + CALLMETHOD BoyIcon@moveTo + SH_STRUCTREF 21 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF id + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getActionLogText + CALLMETHOD ActionLog@addText + SH_LOCALDELETE "" + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb20b2 +0xb2062: + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + CALLMETHOD BoyIcon@zoomOut + SH_STRUCTREF 21 + S_PUSH "%sは諦めて引き上げた。" + PUSHLOCALPAGE + PUSH 7 + SH_LOCALREF id + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getName + PUSH 4 + S_MOD + CALLMETHOD ActionLog@addText + SH_LOCALDELETE "" +0xb20b2: + RETURN + +; SceneMap@initPlaceButton +; VAR 0: i : int +; RETURN: void +FUNC 4934 + PUSHSTRUCTPAGE + PUSH 13 + A_FREE + PUSHSTRUCTPAGE + PUSH 13 + A_NUMOF_GLOB_1 g_place + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb20ee: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_place + LT + IFZ 0xb215c + JUMP 0xb2114 +0xb2108: + SH_LOCALINC i + JUMP 0xb20ee +0xb2114: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + SH_GLOBALREF g_place + SH_LOCALREF i + REF + CALLMETHOD PlaceInfo@getId + CALLMETHOD PlaceButton@setId + SH_STRUCTREF 13 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD PlaceButton@setSelectable + JUMP 0xb2108 +0xb215c: + RETURN + +; SceneMap@resetPlaceButton +; VAR 0: i : int +; RETURN: void +FUNC 4935 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2178: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb21b8 + JUMP 0xb219e +0xb2192: + SH_LOCALINC i + JUMP 0xb2178 +0xb219e: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + CALLMETHOD PlaceButton@reset + JUMP 0xb2192 +0xb21b8: + RETURN + +; SceneMap@updatePlaceButtonParam +; VAR 0: i : int +; RETURN: void +FUNC 4936 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb21d4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb2214 + JUMP 0xb21fa +0xb21ee: + SH_LOCALINC i + JUMP 0xb21d4 +0xb21fa: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + CALLMETHOD PlaceButton@updateParam + JUMP 0xb21ee +0xb2214: + RETURN + +; SceneMap@changePlaceButtonFull +; ARG 0: val : bool +; RETURN: void +FUNC 4937 + RETURN + +; SceneMap@setPlaceButtonSelectable +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4938 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2238: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb22c0 + JUMP 0xb225e +0xb2252: + SH_LOCALINC i + JUMP 0xb2238 +0xb225e: + SH_LOCALREF val + IFZ 0xb22a0 + SH_STRUCTREF 13 + SH_LOCALREF i + REF + PUSHSTRUCTPAGE + SH_STRUCTREF 13 + SH_LOCALREF i + REF + CALLMETHOD PlaceButton@getId + CALLMETHOD SceneMap@isPlaceButtonEnable + CALLMETHOD PlaceButton@setSelectable + JUMP 0xb22ba +0xb22a0: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD PlaceButton@setSelectable +0xb22ba: + JUMP 0xb2252 +0xb22c0: + RETURN + +; SceneMap@isPlaceButtonEnable +; ARG 0: place : int +; VAR 1: : ref PlaceInfo +; VAR 2: : ref PlaceInfo +; RETURN: bool +FUNC 4939 + SH_LOCALREF place + SH_STRUCTREF 8 + EQUALE + IFZ 0xb22ea + PUSH 0 + RETURN + JUMP 0xb22ea +0xb22ea: + PUSHSTRUCTPAGE + SH_LOCALREF place + CALLMETHOD SceneMap@isNoEnemyInPlace + NOT + IFZ 0xb230e + PUSH 0 + RETURN + JUMP 0xb230e +0xb230e: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF place + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@isAllCommandDisable + IFZ 0xb236e + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF place + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@isForceEvent + NOT + IFZ 0xb2362 + PUSH 0 + RETURN + JUMP 0xb2362 +0xb2362: + SH_LOCALDELETE "" + JUMP 0xb236e +0xb236e: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; SceneMap@getPlaceButtonClicked +; VAR 0: i : int +; RETURN: int +FUNC 4940 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2398: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb23ec + JUMP 0xb23be +0xb23b2: + SH_LOCALINC i + JUMP 0xb2398 +0xb23be: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + CALLMETHOD PlaceButton@isClick + IFZ 0xb23e6 + SH_LOCALREF i + RETURN + JUMP 0xb23e6 +0xb23e6: + JUMP 0xb23b2 +0xb23ec: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMap@fadePlaceButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4941 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2416: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb245c + JUMP 0xb243c +0xb2430: + SH_LOCALINC i + JUMP 0xb2416 +0xb243c: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD PlaceButton@fadeIn + JUMP 0xb2430 +0xb245c: + RETURN + +; SceneMap@showAttackMark +; ARG 0: pl : int +; VAR 1: index : int +; RETURN: void +FUNC 4942 + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF pl + CALLMETHOD SceneMap@getButtonIndexFromPlaceId + ASSIGN + POP + SH_LOCALREF index + PUSH -1 + NOTE + IFZ 0xb24b2 + PUSHSTRUCTPAGE + SH_LOCALREF pl + CALLMETHOD SceneMap@isHeroineExist + IFZ 0xb24b2 + PUSH 1 + JUMP 0xb24b8 +0xb24b2: + PUSH 0 +0xb24b8: + IFZ 0xb24de + SH_STRUCTREF 13 + SH_LOCALREF index + REF + PUSH 1 + CALLMETHOD PlaceButton@showAttackMark + JUMP 0xb24de +0xb24de: + RETURN + +; SceneMap@initBoyIcon +; VAR 0: i : int +; RETURN: void +FUNC 4943 + PUSHSTRUCTPAGE + PUSH 15 + A_FREE + PUSHSTRUCTPAGE + PUSH 15 + A_NUMOF_STRUCT_1 5 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb251a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 15 + LT + IFZ 0xb25a2 + JUMP 0xb2540 +0xb2534: + SH_LOCALINC i + JUMP 0xb251a +0xb2540: + SH_STRUCTREF 15 + SH_LOCALREF i + REF + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD BoyIcon@init + SH_STRUCTREF 15 + SH_LOCALREF i + REF + PUSH 1200 + PUSH 650 + CALLMETHOD BoyIcon@setPos + SH_STRUCTREF 15 + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD BoyIcon@setShow + JUMP 0xb2534 +0xb25a2: + RETURN + +; SceneMap@fadeInBoyIcon +; VAR 0: i : int +; RETURN: void +FUNC 4944 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb25be: + SH_LOCALREF i + A_NUMOF_STRUCT_1 15 + LT + IFZ 0xb2634 + JUMP 0xb25e4 +0xb25d8: + SH_LOCALINC i + JUMP 0xb25be +0xb25e4: + SH_STRUCTREF 15 + SH_LOCALREF i + REF + PUSH 500 + SH_LOCALREF i + PUSH 75 + MUL + ADD + PUSH 650 + PUSH 0 + PUSH 500 + SH_LOCALREF i + PUSH 100 + MUL + CALLMETHOD BoyIcon@moveTo + JUMP 0xb25d8 +0xb2634: + RETURN + +; SceneMap@moveRestBoyIcon +; ARG 0: top : int +; VAR 1: i : int +; RETURN: void +FUNC 4945 + SH_LOCALASSIGN i 0 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF top + ASSIGN + POP +0xb2658: + SH_LOCALREF i + A_NUMOF_STRUCT_1 15 + LT + IFZ 0xb26ce + JUMP 0xb267e +0xb2672: + SH_LOCALINC i + JUMP 0xb2658 +0xb267e: + SH_STRUCTREF 15 + SH_LOCALREF i + REF + PUSH 500 + SH_LOCALREF i + SH_LOCALREF top + SUB + PUSH 75 + MUL + ADD + PUSH 650 + PUSH 0 + PUSH 250 + PUSH 0 + CALLMETHOD BoyIcon@moveTo + JUMP 0xb2672 +0xb26ce: + RETURN + +; SceneMap@moveOutBoyIcon +; ARG 0: index : int +; VAR 1: i : int +; RETURN: void +FUNC 4946 + SH_LOCALREF index + PUSH -1 + EQUALE + IFZ 0xb2782 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb26fe: + SH_LOCALREF i + A_NUMOF_STRUCT_1 15 + LT + IFZ 0xb277c + JUMP 0xb2724 +0xb2718: + SH_LOCALINC i + JUMP 0xb26fe +0xb2724: + SH_STRUCTREF 15 + SH_LOCALREF i + REF + CALLMETHOD BoyIcon@isShow + IFZ 0xb2776 + SH_STRUCTREF 15 + SH_LOCALREF i + REF + PUSH -100 + PUSH -100 + PUSH 0 + PUSH 1000 + PUSH 0 + CALLMETHOD BoyIcon@moveTo + JUMP 0xb2776 +0xb2776: + JUMP 0xb2718 +0xb277c: + JUMP 0xb27d4 +0xb2782: + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + CALLMETHOD BoyIcon@isShow + IFZ 0xb27d4 + SH_STRUCTREF 15 + SH_STRUCTREF 6 + REF + PUSH -100 + PUSH -100 + PUSH 0 + PUSH 1000 + PUSH 0 + CALLMETHOD BoyIcon@moveTo + JUMP 0xb27d4 +0xb27d4: + RETURN + +; SceneMap@initHeroineIcon +; VAR 0: i : int +; RETURN: void +FUNC 4947 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb27f0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0xb2898 + JUMP 0xb2816 +0xb280a: + SH_LOCALINC i + JUMP 0xb27f0 +0xb2816: + SH_STRUCTREF 14 + SH_LOCALREF i + REF + SH_LOCALREF i + PUSH 1 + ADD + CALLMETHOD HeroineMapIcon@init + SH_STRUCTREF 14 + SH_LOCALREF i + REF + PUSH 706 + SH_LOCALREF i + PUSH 71 + MUL + ADD + PUSH 30 + SH_LOCALREF i + PUSH 42 + MUL + ADD + CALLMETHOD HeroineMapIcon@setPos + SH_STRUCTREF 14 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD HeroineMapIcon@setShow + JUMP 0xb280a +0xb2898: + RETURN + +; SceneMap@fadeHeroineIcon +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4948 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb28b4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0xb2900 + JUMP 0xb28da +0xb28ce: + SH_LOCALINC i + JUMP 0xb28b4 +0xb28da: + SH_STRUCTREF 14 + SH_LOCALREF i + REF + SH_LOCALREF val + PUSH 0 + CALLMETHOD HeroineMapIcon@fadeIn + JUMP 0xb28ce +0xb2900: + RETURN + +; SceneMap@moveHeroineIcon +; VAR 0: i : int +; VAR 1: h : ref HeroineInfo +; VAR 2: : ref HeroineInfo +; VAR 3: p : int +; VAR 4: : ref PlaceInfo +; VAR 5: : ref PlaceInfo +; RETURN: void +FUNC 4949 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb291c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0xb2a5a + JUMP 0xb2942 +0xb2936: + SH_LOCALINC i + JUMP 0xb291c +0xb2942: + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF i + PUSH 1 + ADD + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF h + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD HeroineInfo@getMoveTo + ASSIGN + POP + SH_LOCALREF h + CALLMETHOD HeroineInfo@isMapMove + IFZ 0xb2a48 + SH_STRUCTREF 14 + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF p + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getX + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF p + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getY + CALLMETHOD HeroineMapIcon@setPos + SH_STRUCTREF 14 + SH_LOCALREF i + REF + PUSH 1 + PUSH 1 + CALLMETHOD HeroineMapIcon@fadeIn + SH_STRUCTREF 21 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getActionLogText + CALLMETHOD ActionLog@addText + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb2a48 +0xb2a48: + SH_LOCALDELETE "" + SH_LOCALDELETE h + JUMP 0xb2936 +0xb2a5a: + RETURN + +; SceneMap@updateHeroineIcon +; VAR 0: i : int +; RETURN: void +FUNC 4950 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2a76: + SH_LOCALREF i + A_NUMOF_STRUCT_1 14 + LT + IFZ 0xb2ab6 + JUMP 0xb2a9c +0xb2a90: + SH_LOCALINC i + JUMP 0xb2a76 +0xb2a9c: + SH_STRUCTREF 14 + SH_LOCALREF i + REF + CALLMETHOD HeroineMapIcon@reset + JUMP 0xb2a90 +0xb2ab6: + RETURN + +; SceneMap@initStatusButton +; VAR 0: n : array +; VAR 1: i : int +; RETURN: void +FUNC 4951 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + S_PUSH "琴音" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "紗夜" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "莉々子" + A_PUSHBACK + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2b0c: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xb2c0c + JUMP 0xb2b3c +0xb2b30: + SH_LOCALINC i + JUMP 0xb2b0c +0xb2b3c: + SH_STRUCTREF 17 + SH_LOCALREF i + REF + S_PUSH "システム/ステータス切替/" + SH_LOCALREF n + SH_LOCALREF i + S_REF + S_ADD + S_PUSH "/非選択" + S_ADD + S_PUSH "システム/ステータス切替/" + SH_LOCALREF n + SH_LOCALREF i + S_REF + S_ADD + S_PUSH "/選択" + S_ADD + S_PUSH "システム/ステータス切替/" + SH_LOCALREF n + SH_LOCALREF i + S_REF + S_ADD + S_PUSH "/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 17 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 17 + SH_LOCALREF i + REF + PUSH 711 + SH_LOCALREF i + PUSH 100 + MUL + ADD + PUSH 668 + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xb2b30 +0xb2c0c: + RETURN + +; SceneMap@fadeStatusButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 4952 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2c28: + SH_LOCALREF i + A_NUMOF_STRUCT_1 17 + LT + IFZ 0xb2c6e + JUMP 0xb2c4e +0xb2c42: + SH_LOCALINC i + JUMP 0xb2c28 +0xb2c4e: + SH_STRUCTREF 17 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xb2c42 +0xb2c6e: + RETURN + +; SceneMap@getStatusButtonClicked +; VAR 0: i : int +; RETURN: int +FUNC 4953 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2c8a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 17 + LT + IFZ 0xb2cde + JUMP 0xb2cb0 +0xb2ca4: + SH_LOCALINC i + JUMP 0xb2c8a +0xb2cb0: + SH_STRUCTREF 17 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xb2cd8 + SH_LOCALREF i + RETURN + JUMP 0xb2cd8 +0xb2cd8: + JUMP 0xb2ca4 +0xb2cde: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMap@updateEnergyGaugeValue +; ARG 0: immidiate : bool +; VAR 1: : ref BoyInfo +; VAR 2: : ref BoyInfo +; RETURN: void +FUNC 4954 + SH_STRUCTREF 19 + PUSHLOCALPAGE + PUSH 1 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getEnergy + PUSHLOCALPAGE + PUSH 2 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getMaxEnergy + CALLMETHOD EnergyGauge@setChangedValue + SH_STRUCTREF 19 + SH_LOCALREF immidiate + CALLMETHOD EnergyGauge@showChangedValue + RETURN + +; SceneMap@decEggCountAndAddPhaseInfo +; VAR 0: h : array +; VAR 1: i : int +; VAR 2: n : string +; VAR 3: : ref HeroineInfo +; RETURN: void +FUNC 4955 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2da0: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xb2e6a + JUMP 0xb2dd0 +0xb2dc4: + SH_LOCALINC i + JUMP 0xb2da0 +0xb2dd0: + SH_LOCALREF h + SH_LOCALREF i + REF + CALLFUNC decHeroineEggCount + IFZ 0xb2e64 + SH_LOCALREF n + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF h + SH_LOCALREF i + REF + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ASSIGN + S_POP + SH_STRUCTREF 20 + S_PUSH "期間を過ぎたので、%sがタマゴをロストしました!" + SH_LOCAL_S_REF n + PUSH 4 + S_MOD + CALLMETHOD PhaseBar@addText + SH_STRUCTREF 20 + S_PUSH "%sの受精ゲージが、全て0になります!" + SH_LOCAL_S_REF n + PUSH 4 + S_MOD + CALLMETHOD PhaseBar@addText + SH_LOCALDELETE "" + JUMP 0xb2e64 +0xb2e64: + JUMP 0xb2dc4 +0xb2e6a: + RETURN + +; SceneMap@isHeroineExist +; ARG 0: p : int +; VAR 1: i : int +; RETURN: bool +FUNC 4956 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb2e86: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_heroine + LT + IFZ 0xb2eee + JUMP 0xb2eac +0xb2ea0: + SH_LOCALINC i + JUMP 0xb2e86 +0xb2eac: + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD HeroineInfo@getMoveTo + SH_LOCALREF p + EQUALE + IFZ 0xb2ee8 + PUSH 1 + RETURN + JUMP 0xb2ee8 +0xb2ee8: + JUMP 0xb2ea0 +0xb2eee: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneMap@isBackGroundChangeBlock +; ARG 0: tb : int +; RETURN: bool +FUNC 4957 + SH_LOCALREF tb + PUSH 1 + EQUALE + IFNZ 0xb2f38 + SH_LOCALREF tb + PUSH 4 + EQUALE + IFNZ 0xb2f38 + PUSH 0 + JUMP 0xb2f3e +0xb2f38: + PUSH 1 +0xb2f3e: + IFNZ 0xb2f64 + SH_LOCALREF tb + PUSH 7 + EQUALE + IFNZ 0xb2f64 + PUSH 0 + JUMP 0xb2f6a +0xb2f64: + PUSH 1 +0xb2f6a: + ITOB + RETURN + PUSH 0 + RETURN + +; SceneMap@isSkipTimeBlock +; VAR 0: info : CallbackInfomation +; RETURN: bool +FUNC 4958 + SH_GLOBALREF g_eventCallback + PUSH 14 + REF + PUSH 0 + EQUALE + IFZ 0xb2fa6 + PUSH 0 + RETURN + JUMP 0xb2fa6 +0xb2fa6: + SH_LOCALDELETE info + SH_LOCALCREATE info CallbackInfomation + SH_LOCALREF info + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_LOCALREF info + PUSH 1 + SH_STRUCTREF 2 + ASSIGN + POP + SH_GLOBALREF g_eventCallback + PUSH 14 + REF + PUSHLOCALPAGE + PUSH 0 + SR_REF CallbackInfomation + SWAP + PUSH 55 + CALLFUNC2 + RETURN + PUSH 0 + RETURN + +; SceneMap@isBoyApproachable +; ARG 0: boyId : int +; ARG 1: place : int +; VAR 2: : ref PlaceInfo +; VAR 3: : ref PlaceInfo +; RETURN: bool +FUNC 4959 + SH_IF_LOC_GT_IMM place 0 0xb3034 + PUSH 0 + RETURN + JUMP 0xb3034 +0xb3034: + PUSHSTRUCTPAGE + SH_LOCALREF place + CALLMETHOD SceneMap@isNoEnemyInPlace + IFZ 0xb307e + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF place + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getViewState + PUSH 0 + NOTE + IFZ 0xb307e + PUSH 1 + JUMP 0xb3084 +0xb307e: + PUSH 0 +0xb3084: + IFZ 0xb30c0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF place + CALLFUNC getPlaceFromId + ASSIGN + CALLMETHOD PlaceInfo@getSafetyValue + PUSH 0 + EQUALE + IFZ 0xb30c0 + PUSH 1 + JUMP 0xb30c6 +0xb30c0: + PUSH 0 +0xb30c6: + IFZ 0xb30da + PUSH 1 + RETURN + JUMP 0xb30da +0xb30da: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneMap@isNoEnemyInPlace +; ARG 0: placeId : int +; VAR 1: b : int +; RETURN: bool +FUNC 4960 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 7 + SH_LOCALREF placeId + CALLFUNC placeIndexFromId + REF + ASSIGN + POP + SH_LOCALREF b + PUSH -1 + EQUALE + IFNZ 0xb3144 + SH_LOCALREF b + PUSH 7 + EQUALE + IFNZ 0xb3144 + PUSH 0 + JUMP 0xb314a +0xb3144: + PUSH 1 +0xb314a: + ITOB + RETURN + PUSH 0 + RETURN + +; SceneMap@getButtonIndexFromPlaceId +; ARG 0: id : int +; VAR 1: i : int +; RETURN: int +FUNC 4961 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb3170: + SH_LOCALREF i + A_NUMOF_STRUCT_1 13 + LT + IFZ 0xb31cc + JUMP 0xb3196 +0xb318a: + SH_LOCALINC i + JUMP 0xb3170 +0xb3196: + SH_STRUCTREF 13 + SH_LOCALREF i + REF + CALLMETHOD PlaceButton@getId + SH_LOCALREF id + EQUALE + IFZ 0xb31c6 + SH_LOCALREF i + RETURN + JUMP 0xb31c6 +0xb31c6: + JUMP 0xb318a +0xb31cc: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMap@getMamoruPos +; RETURN: int +FUNC 4962 + SH_STRUCTREF 3 + PUSH -1 + EQUALE + IFZ 0xb3204 + PUSH -1 + RETURN + JUMP 0xb3204 +0xb3204: + SH_STRUCTREF 13 + SH_STRUCTREF 3 + REF + CALLMETHOD PlaceButton@getId + RETURN + PUSH 0 + RETURN + +; SceneMap@getHeroineIdInPlace +; ARG 0: pl : int +; VAR 1: i : int +; RETURN: int +FUNC 4963 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb323c: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_heroine + LT + IFZ 0xb32b2 + JUMP 0xb3262 +0xb3256: + SH_LOCALINC i + JUMP 0xb323c +0xb3262: + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + SH_STRUCTREF 1 + SH_STRUCTREF 2 + CALLMETHOD HeroineInfo@getMoveTo + SH_LOCALREF pl + EQUALE + IFZ 0xb32ac + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + CALLMETHOD HeroineInfo@getId + RETURN + JUMP 0xb32ac +0xb32ac: + JUMP 0xb3256 +0xb32b2: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMap@changeSceneToBlockInit +; RETURN: void +FUNC 4964 + SH_STRUCTREF 20 + CALLMETHOD PhaseBar@isTextRegistered + IFZ 0xb32ee + PUSHSTRUCTPAGE + PUSH 3 + CALLMETHOD SceneMap@changeState + JUMP 0xb32fc +0xb32ee: + PUSHSTRUCTPAGE + PUSH 4 + CALLMETHOD SceneMap@changeState +0xb32fc: + RETURN +EOF システム\DJCPP\game\02_map\SceneMap.jaf + +; SceneBattle@0 +; VAR 0: i : int +; RETURN: void +FUNC 4965 + PUSHSTRUCTPAGE + CALLMETHOD SceneBattle@2 + .STRUCTASSIGN SceneBattle lastStage_ -1 + SH_MEM_ASSIGN_IMM 5 0 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb3342: + SH_LOCALREF i + A_NUMOF_STRUCT_1 19 + LT + IFZ 0xb3398 + JUMP 0xb3368 +0xb335c: + SH_LOCALINC i + JUMP 0xb3342 +0xb3368: + SH_STRUCTREF 19 + SH_LOCALREF i + REF + PUSH 3300 + SH_LOCALREF i + PUSH 100 + MUL + ADD + CALLMETHOD AnimationUnit@setZpos + JUMP 0xb335c +0xb3398: + RETURN + +; SceneBattle@update +; VAR 0: t : float +; VAR 1: : ref HeroineInfo +; VAR 2: : ref HeroineInfo +; VAR 3: : ref HeroineInfo +; VAR 4: h : ref HeroineInfo +; VAR 5: : ref HeroineInfo +; VAR 6: : ref HeroineInfo +; VAR 7: : ref HeroineInfo +; VAR 8: : ref HeroineInfo +; RETURN: int +FUNC 4966 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 10 + CALLMETHOD Fader@value + F_ASSIGN + POP + CALLFUNC controlRegisteredObject + SH_STRUCTREF 1 + SWITCH 133 + JUMP 0xb3faa +.CASE 133:0 0 + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb3472 + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/%s/ニュートラル" + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_MEM_ASSIGN_IMM 1 1 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 13 + PUSH 100 + CALLMETHOD Curtain@move + SH_LOCALDELETE "" + JUMP 0xb3472 +0xb3472: + JUMP 0xb3faa +.CASE 133:1 1 + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 0 + F_PUSH -100.000000 + F_PUSH 250.000000 + SH_LOCALREF t + F_PUSH 0.500000 + F_SUB + F_PUSH 2.000000 + F_MUL + CALLFUNC motion + FTOI + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb36b6 + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xb350e + SH_STRUCTREF 0 + PUSH 1 + EQUALE + IFNZ 0xb350e + PUSH 0 + JUMP 0xb3514 +0xb350e: + PUSH 1 +0xb3514: + IFZ 0xb35ac + SH_STRUCTREF 11 + CALLMETHOD FaderChain@clear + SH_STRUCTREF 11 + PUSH 1000 + PUSH 250 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + CALLMETHOD FaderChain@start + PUSHSTRUCTPAGE + PUSH 1 + SH_IF_STRUCTREF_NE_IMM 0 0 0xb359c + PUSH 2 + JUMP 0xb35a2 +0xb359c: + PUSH 3 +0xb35a2: + ASSIGN + POP + JUMP 0xb36b0 +0xb35ac: + SH_IF_STRUCTREF_NE_IMM 0 2 0xb3642 + SH_STRUCTREF 11 + CALLMETHOD FaderChain@clear + SH_STRUCTREF 11 + PUSH 1000 + PUSH 250 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 250 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + CALLMETHOD FaderChain@start + SH_MEM_ASSIGN_IMM 1 4 + JUMP 0xb36b0 +0xb3642: + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_MEM_ASSIGN_IMM 1 5 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset +0xb36b0: + JUMP 0xb36b6 +0xb36b6: + JUMP 0xb3faa +.CASE 133:2 2 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneBattle@setUnitAnimeDeffence + SH_STRUCTREF 11 + CALLMETHOD FaderChain@isFinish + IFZ 0xb3704 + SH_MEM_ASSIGN_IMM 1 11 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb3704 +0xb3704: + JUMP 0xb3faa +.CASE 133:3 3 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneBattle@setUnitAnimeDeffence + SH_STRUCTREF 11 + CALLMETHOD FaderChain@isFinish + IFZ 0xb3752 + SH_MEM_ASSIGN_IMM 1 11 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb3752 +0xb3752: + JUMP 0xb3faa +.CASE 133:4 4 + PUSHSTRUCTPAGE + CALLMETHOD SceneBattle@setUnitAnimeYukinoLose + SH_STRUCTREF 11 + CALLMETHOD FaderChain@isFinish + IFZ 0xb379a + SH_MEM_ASSIGN_IMM 1 11 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb379a +0xb379a: + JUMP 0xb3faa +.CASE 133:5 5 + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 774 + PUSH 0 + F_PUSH 400.000000 + F_PUSH 0.000000 + SH_LOCALREF t + CALLFUNC motion + SWAP + ITOF + SWAP + F_ADD + FTOI + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb3898 + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/ニュートラル" + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 12 + PUSH 1 + CALLMETHOD BattleLoveGuard@fadeIn + SH_MEM_ASSIGN_IMM 1 6 + SH_STRUCTREF 15 + PUSH 1 + CALLMETHOD LoveGuardCaption@run + SH_STRUCTREF 10 + PUSH 500 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb3898 +0xb3898: + JUMP 0xb3faa +.CASE 133:6 6 + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb39ea + SH_STRUCTREF 12 + CALLMETHOD BattleLoveGuard@getValue + PUSH 0 + EQUALE + IFZ 0xb396e + SH_STRUCTREF 11 + CALLMETHOD FaderChain@clear + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 2000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + CALLMETHOD FaderChain@start + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_MEM_ASSIGN_IMM 1 10 + JUMP 0xb39e4 +0xb396e: + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/殴る/%02D" + PUSH 7 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 300 + PUSH 0 + CALLMETHOD AnimationUnit@run + PUSHSTRUCTPAGE + CALLMETHOD SceneBattle@damageToHeart + SH_STRUCTREF 10 + PUSH 1250 + PUSH 0 + CALLMETHOD Fader@reset + SH_MEM_ASSIGN_IMM 1 7 +0xb39e4: + JUMP 0xb39ea +0xb39ea: + JUMP 0xb3faa +.CASE 133:7 7 + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb3d16 + SH_STRUCTREF 12 + CALLMETHOD BattleLoveGuard@getValue + PUSH 0 + EQUALE + IFZ 0xb3ac0 + SH_STRUCTREF 11 + CALLMETHOD FaderChain@clear + SH_STRUCTREF 11 + PUSH 1000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + PUSH 2000 + PUSH 0 + CALLMETHOD FaderChain@addTimer + SH_STRUCTREF 11 + CALLMETHOD FaderChain@start + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_MEM_ASSIGN_IMM 1 10 + JUMP 0xb3d10 +0xb3ac0: + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + DEC + REF + PUSH 0 + EQUALE + IFZ 0xb3ca4 + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/ひざまずく/%02D" + PUSH 2 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/喜び/%02D" + S_ADD + PUSH 8 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 12 + PUSH 0 + CALLMETHOD BattleLoveGuard@fadeIn + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + SH_MEM_ASSIGN_IMM 1 8 + SH_STRUCTREF 14 + PUSH 300 + PUSH 350 + PUSH 31000 + CALLMETHOD LoveLevelGauge@setPos + SH_STRUCTREF 14 + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + CALLMETHOD LoveLevelGauge@setValue + SH_STRUCTREF 14 + PUSH 1 + CALLMETHOD LoveLevelGauge@fadeIn + SH_STRUCTREF 15 + PUSH 2 + CALLMETHOD LoveGuardCaption@run + SH_STRUCTREF 3 + SWITCH 134 + JUMP 0xb3c92 +.CASE 134:0 1 + SH_GLOBALREF g_sysSound + PUSH 10933 + CALLMETHOD SystemSound@playVoice + JUMP 0xb3c92 +.CASE 134:1 2 + SH_GLOBALREF g_sysSound + PUSH 10934 + CALLMETHOD SystemSound@playVoice + JUMP 0xb3c92 +.CASE 134:2 3 + SH_GLOBALREF g_sysSound + PUSH 10935 + CALLMETHOD SystemSound@playVoice + JUMP 0xb3c92 +0xb3c92: + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb3d10 +0xb3ca4: + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/殴る/%02D" + PUSH 7 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 300 + PUSH 0 + CALLMETHOD AnimationUnit@run + PUSHSTRUCTPAGE + CALLMETHOD SceneBattle@damageToHeart + SH_STRUCTREF 10 + PUSH 1250 + PUSH 0 + CALLMETHOD Fader@reset +0xb3d10: + JUMP 0xb3d16 +0xb3d16: + JUMP 0xb3faa +.CASE 133:8 8 + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb3d4c + SH_STRUCTREF 14 + CALLMETHOD LoveLevelGauge@isFinishAddValue + IFZ 0xb3d4c + PUSH 1 + JUMP 0xb3d52 +0xb3d4c: + PUSH 0 +0xb3d52: + IFZ 0xb3d7a + SH_MEM_ASSIGN_IMM 1 9 + SH_STRUCTREF 14 + PUSH 1 + CALLMETHOD LoveLevelGauge@addLoveLevel + JUMP 0xb3d7a +0xb3d7a: + JUMP 0xb3faa +.CASE 133:9 9 + SH_STRUCTREF 14 + CALLMETHOD LoveLevelGauge@isFinishAddValue + IFZ 0xb3db0 + SH_STRUCTREF 20 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb3db0 + PUSH 1 + JUMP 0xb3db6 +0xb3db0: + PUSH 0 +0xb3db6: + IFZ 0xb3e92 + SH_STRUCTREF 20 + CALLMETHOD AutoModeTimer@reset + PUSHLOCALPAGE + PUSH 4 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 1 + ADD + CALLMETHOD HeroineInfo@setLoveLevel + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getWinCount + PUSH 1 + ADD + CALLMETHOD HeroineInfo@setWinCount + SH_STRUCTREF 14 + PUSH 0 + CALLMETHOD LoveLevelGauge@fadeIn + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 13 + PUSH 512 + CALLMETHOD Curtain@move + SH_MEM_ASSIGN_IMM 1 11 + SH_LOCALDELETE "" + SH_LOCALDELETE h + JUMP 0xb3e92 +0xb3e92: + JUMP 0xb3faa +.CASE 133:10 10 + PUSHSTRUCTPAGE + CALLMETHOD SceneBattle@setUnitAnimeLose + SH_STRUCTREF 11 + CALLMETHOD FaderChain@isFinish + IFZ 0xb3f42 + SH_MEM_ASSIGN_IMM 5 1 + SH_MEM_ASSIGN_IMM 1 11 + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 13 + PUSH 512 + CALLMETHOD Curtain@move + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + PUSHLOCALPAGE + PUSH 7 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 1 + SUB + CALLMETHOD HeroineInfo@setLoveLevel + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb3f42 +0xb3f42: + JUMP 0xb3faa +.CASE 133:11 11 + SH_STRUCTREF 10 + CALLMETHOD Fader@isFinish + IFZ 0xb3fa4 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneBattle@playMusic + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + SH_STRUCTREF 12 + CALLMETHOD BattleLoveGuard@getValue + CALLMETHOD HeroineInfo@setLoveGuard + PUSH 1 + RETURN + SH_LOCALDELETE "" + JUMP 0xb3fa4 +0xb3fa4: + JUMP 0xb3faa +0xb3faa: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneBattle@draw +; RETURN: void +FUNC 4967 + CALLFUNC updatePartsRegisteredObject + SH_STRUCTREF 17 + PUSH 1 + CALLMETHOD Parts@setShow + RETURN + +; SceneBattle@run +; ARG 0: timeBlock : int +; ARG 1: pl : int +; ARG 2: heroineId : int +; ARG 3: boyId : int +; ARG 4: mode : int +; ARG 5: isFromAdv : bool +; VAR 6: : ref BoyInfo +; VAR 7: : ref BoyInfo +; VAR 8: h : ref HeroineInfo +; VAR 9: : ref HeroineInfo +; VAR 10: count : int +; VAR 11: : ref PlaceInfo +; RETURN: void +FUNC 4968 + SH_MEM_ASSIGN_LOCAL 0 mode + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_LOCAL 2 pl + SH_MEM_ASSIGN_LOCAL 3 heroineId + SH_MEM_ASSIGN_LOCAL 18 isFromAdv + SH_STRUCTREF 16 + CALLMETHOD DeffenceStartCaption@run + SH_MEM_ASSIGN_LOCAL 8 boyId + PUSHSTRUCTPAGE + PUSH 6 + PUSHLOCALPAGE + PUSH 6 + SH_STRUCTREF 8 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getAttackCount + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 7 + PUSHLOCALPAGE + PUSH 7 + SH_STRUCTREF 8 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getStrength + ASSIGN + POP + PUSHLOCALPAGE + PUSH 8 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 9 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHLOCALPAGE + PUSH 10 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveGuard + ASSIGN + POP + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + IFZ 0xb40e4 + SH_MEM_ASSIGN_IMM 7 0 + JUMP 0xb40e4 +0xb40e4: + SH_STRUCTREF 12 + PUSH 1024 + PUSH 30 + SH_LOCALREF count + MUL + PUSH 72 + ADD + SUB + PUSH 2 + DIV + PUSH 332 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveGuard + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + CALLMETHOD BattleLoveGuard@init + PUSHSTRUCTPAGE + PUSH 9 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 1 + SUB + PUSH 3 + DIV + PUSH 1 + ADD + ASSIGN + POP + SH_STRUCTREF 17 + PUSHLOCALPAGE + PUSH 11 + SH_STRUCTREF 2 + CALLFUNC getPlaceFromId + ASSIGN + SH_LOCALREF timeBlock + CALLMETHOD PlaceInfo@getBattleCgName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 17 + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 17 + PUSH 512 + PUSH 384 + PUSH 3000 + CALLMETHOD Parts@setPos + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneBattle@playMusic + SH_STRUCTREF 10 + PUSH 500 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneBattle@getResult +; RETURN: int +FUNC 4969 + SH_IF_STRUCTREF_Z 5 0xb4218 + PUSH 1 + JUMP 0xb421e +0xb4218: + PUSH 0 +0xb421e: + RETURN + PUSH 0 + RETURN + +; SceneBattle@damageToHeart +; VAR 0: : ref HeroineInfo +; RETURN: void +FUNC 4970 + PUSHSTRUCTPAGE + PUSH 9 + SH_STRUCTREF 7 + MINUSA + POP + SH_IF_STRUCTREF_GT_IMM 9 0 0xb42a6 + SH_STRUCTREF 12 + CALLMETHOD BattleLoveGuard@decGuard + PUSHSTRUCTPAGE + PUSH 9 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getLoveLevel + PUSH 1 + SUB + PUSH 3 + DIV + PUSH 1 + ADD + ASSIGN + POP + SH_LOCALDELETE "" + JUMP 0xb42b2 +0xb42a6: + SH_STRUCTREF 12 + CALLMETHOD BattleLoveGuard@shake +0xb42b2: + RETURN + +; SceneBattle@setUnitAnimeLose +; VAR 0: stage : int +; VAR 1: t : float +; VAR 2: : ref HeroineInfo +; RETURN: void +FUNC 4971 + SH_LOCALASSIGN stage 0 + .F_LOCALASSIGN t 0.000000 + SH_STRUCTREF 11 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLMETHOD FaderChain@getValue + SH_LOCALREF stage + SWITCH 135 + JUMP 0xb449a +.CASE 135:0 0 + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + F_PUSH 774.000000 + F_PUSH 280.000000 + SH_LOCALREF t + CALLFUNC motion + FTOI + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + JUMP 0xb449a +.CASE 135:1 1 + SH_STRUCTREF 4 + SH_LOCALREF stage + NOTE + IFZ 0xb4494 + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/抱きつかれ/%02D" + S_ADD + PUSH 4 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 800 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/抱きついて押し倒す/%02D" + PUSH 5 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 15 + PUSH 3 + CALLMETHOD LoveGuardCaption@run + SH_STRUCTREF 3 + SWITCH 136 + JUMP 0xb4488 +.CASE 136:0 1 + SH_GLOBALREF g_sysSound + PUSH 10939 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4488 +.CASE 136:1 2 + SH_GLOBALREF g_sysSound + PUSH 10940 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4488 +.CASE 136:2 3 + SH_GLOBALREF g_sysSound + PUSH 10941 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4488 +0xb4488: + SH_LOCALDELETE "" + JUMP 0xb4494 +0xb4494: + JUMP 0xb449a +0xb449a: + SH_MEM_ASSIGN_LOCAL 4 stage + RETURN + +; SceneBattle@setUnitAnimeDeffence +; ARG 0: isMamoru : bool +; VAR 1: stage : int +; VAR 2: t : float +; VAR 3: : ref HeroineInfo +; VAR 4: offset : int +; VAR 5: : ref HeroineInfo +; RETURN: void +FUNC 4972 + SH_LOCALASSIGN stage 0 + .F_LOCALASSIGN t 0.000000 + SH_STRUCTREF 11 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + CALLMETHOD FaderChain@getValue + SH_LOCALREF stage + SWITCH 137 + JUMP 0xb498c +.CASE 137:0 0 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb4648 + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/ニュートラル" + S_ADD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 1 + REF + S_PUSH "ユニット/" + SH_LOCALREF isMamoru + IFZ 0xb4588 + S_PUSH "主人公" + JUMP 0xb458e +0xb4588: + S_PUSH "雪乃" +0xb458e: + S_ADD + S_PUSH "/走り/%02D" + S_ADD + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_LOCALDELETE "" + JUMP 0xb4648 +0xb4648: + PUSHLOCALPAGE + PUSH 4 + PUSH 0 + F_PUSH -400.000000 + F_PUSH 0.000000 + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 250 + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 350 + SH_LOCALREF offset + ADD + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 674 + SH_LOCALREF offset + SUB + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + JUMP 0xb498c +.CASE 137:1 1 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb47d6 + SH_STRUCTREF 19 + PUSH 1 + REF + S_PUSH "ユニット/" + SH_LOCALREF isMamoru + IFZ 0xb473c + S_PUSH "主人公" + JUMP 0xb4742 +0xb473c: + S_PUSH "雪乃" +0xb4742: + S_ADD + S_PUSH "/ニュートラル" + S_ADD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/驚き/%02D" + PUSH 2 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + JUMP 0xb47d6 +0xb47d6: + JUMP 0xb498c +.CASE 137:2 2 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb4938 + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 5 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/喜び/%02D" + S_ADD + PUSH 8 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り悔しい/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 15 + PUSH 2 + CALLMETHOD LoveGuardCaption@run + SH_LOCALREF isMamoru + IFZ 0xb492c + SH_STRUCTREF 3 + SWITCH 138 + JUMP 0xb4926 +.CASE 138:0 1 + SH_GLOBALREF g_sysSound + PUSH 10936 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4926 +.CASE 138:1 2 + SH_GLOBALREF g_sysSound + PUSH 10937 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4926 +.CASE 138:2 3 + SH_GLOBALREF g_sysSound + PUSH 10938 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4926 +0xb4926: + JUMP 0xb492c +0xb492c: + SH_LOCALDELETE "" + JUMP 0xb4938 +0xb4938: + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 674 + PUSH 0 + F_PUSH 0.000000 + F_PUSH 400.000000 + SH_LOCALREF t + CALLFUNC motion + SWAP + ITOF + SWAP + F_ADD + FTOI + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + JUMP 0xb498c +0xb498c: + SH_MEM_ASSIGN_LOCAL 4 stage + RETURN + +; SceneBattle@setUnitAnimeYukinoLose +; VAR 0: stage : int +; VAR 1: t : float +; VAR 2: : ref HeroineInfo +; VAR 3: offset : int +; RETURN: void +FUNC 4973 + SH_LOCALASSIGN stage 0 + .F_LOCALASSIGN t 0.000000 + SH_STRUCTREF 11 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + CALLMETHOD FaderChain@getValue + SH_LOCALREF stage + SWITCH 139 + JUMP 0xb4d4e +.CASE 139:0 0 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb4b12 + SH_STRUCTREF 19 + PUSH 0 + REF + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 3 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/ニュートラル" + S_ADD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 1 + REF + S_PUSH "ユニット/雪乃/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/走り/%02D" + PUSH 4 + PUSH 0 + PUSH 1 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_LOCALDELETE "" + JUMP 0xb4b12 +0xb4b12: + PUSHLOCALPAGE + PUSH 3 + PUSH 0 + F_PUSH -400.000000 + F_PUSH 0.000000 + SH_LOCALREF t + CALLFUNC motion + FTOI + ASSIGN + POP + SH_STRUCTREF 19 + PUSH 0 + REF + PUSH 250 + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 350 + SH_LOCALREF offset + ADD + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 674 + SH_LOCALREF offset + SUB + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + JUMP 0xb4d4e +.CASE 139:1 1 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb4c2c + SH_STRUCTREF 19 + PUSH 1 + REF + S_PUSH "ユニット/雪乃/ニュートラル" + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + JUMP 0xb4c2c +0xb4c2c: + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 0 + F_PUSH 674.000000 + F_PUSH 400.000000 + SH_LOCALREF t + CALLFUNC motion + FTOI + PUSH 480 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + JUMP 0xb4d4e +.CASE 139:2 2 + SH_LOCALREF stage + SH_STRUCTREF 4 + NOTE + IFZ 0xb4d48 + SH_STRUCTREF 19 + PUSH 1 + REF + S_PUSH "ユニット/雪乃/抱きつかれ/%02D" + PUSH 4 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 2 + REF + S_PUSH "ユニット/敵/抱きついて押し倒す/%02D" + PUSH 5 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 19 + PUSH 1 + REF + PUSH 400 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 19 + PUSH 2 + REF + PUSH 500 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 15 + PUSH 3 + CALLMETHOD LoveGuardCaption@run + SH_GLOBALREF g_sysSound + PUSH 10942 + CALLMETHOD SystemSound@playVoice + JUMP 0xb4d48 +0xb4d48: + JUMP 0xb4d4e +0xb4d4e: + SH_MEM_ASSIGN_LOCAL 4 stage + RETURN + +; SceneBattle@playMusic +; ARG 0: play : bool +; RETURN: void +FUNC 4974 + SH_LOCALREF play + IFZ 0xb4d84 + SH_GLOBALREF g_music + PUSH 24 + CALLMETHOD Music@play + JUMP 0xb4d96 +0xb4d84: + SH_GLOBALREF g_music + PUSH 0 + CALLMETHOD Music@play +0xb4d96: + RETURN +EOF システム\DJCPP\game\03_battle\SceneBattle.jaf + +; Curtain@0 +; RETURN: void +FUNC 4975 + PUSHSTRUCTPAGE + CALLMETHOD Curtain@2 + PUSHSTRUCTPAGE + PUSH 4976 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4977 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD Curtain@initParts + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 0 + ASSIGN + ASSIGN + POP + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; Curtain@control +; RETURN: void +FUNC 4976 + SH_IF_STRUCTREF_NE_IMM 2 1 0xb4e34 + SH_STRUCTREF 4 + PUSH 0 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb4e34 + PUSH 1 + JUMP 0xb4e3a +0xb4e34: + PUSH 0 +0xb4e3a: + IFZ 0xb4e62 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xb4e62 +0xb4e62: + RETURN + +; Curtain@updateParts +; RETURN: void +FUNC 4977 + SH_STRUCTREF 3 + PUSH 1 + CALLMETHOD Parts@setShow + RETURN + +; Curtain@move +; ARG 0: showPixels : int +; VAR 1: m : array +; RETURN: void +FUNC 4978 + PUSHLOCALPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + SH_MEM_ASSIGN_LOCAL 1 showPixels + SH_LOCALREF m + PUSH 0 + REF + PUSH -600 + SH_STRUCTREF 0 + ADD + PUSH 234 + PUSH -600 + SH_STRUCTREF 1 + ADD + PUSH 234 + PUSH 0 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 1 + REF + PUSH 1024 + SH_STRUCTREF 0 + SUB + PUSH 234 + PUSH 1024 + SH_STRUCTREF 1 + SUB + PUSH 234 + PUSH 0 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 0 + REF + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 1 + REF + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + PUSH 0 + REF + SH_LOCALREF m + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_STRUCTREF 4 + PUSH 1 + REF + SH_LOCALREF m + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 2 1 + RETURN + +; Curtain@initParts +; RETURN: void +FUNC 4979 + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "システム/防衛戦/黒幕/左" + PUSH -600 + PUSH 234 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/防衛戦/黒幕/右" + PUSH 1024 + PUSH 234 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 3 + SH_STRUCTREF 4 + PUSH 5000 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\03_battle\Curtain.jaf + +; LoveGuardCaption@0 +; RETURN: void +FUNC 4980 + PUSHSTRUCTPAGE + CALLMETHOD LoveGuardCaption@2 + PUSHSTRUCTPAGE + PUSH 4981 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4982 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + RETURN + +; LoveGuardCaption@control +; RETURN: void +FUNC 4981 + RETURN + +; LoveGuardCaption@updateParts +; RETURN: void +FUNC 4982 + SH_STRUCTREF 1 + PUSH 1 + CALLMETHOD Parts@setShow + RETURN + +; LoveGuardCaption@run +; ARG 0: type : int +; VAR 1: m : array +; RETURN: void +FUNC 4983 + SH_LOCALREF type + SWITCH 140 + JUMP 0xb5170 +.CASE 140:0 1 + SH_STRUCTREF 1 + S_PUSH "システム/防衛戦/メッセージ/貞操ガード展開/点灯" + PUSH 0 + PUSH 140 + PUSH 22000 + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xb5170 +.CASE 140:1 2 + SH_STRUCTREF 1 + S_PUSH "システム/防衛戦/メッセージ/防衛成功" + PUSH 0 + PUSH 140 + PUSH 22000 + PUSH -2147483648 + CALLFUNC buildParts + SH_GLOBALREF g_sysSound + PUSH 1042 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb5170 +.CASE 140:2 3 + SH_STRUCTREF 1 + S_PUSH "システム/防衛戦/メッセージ/防衛失敗" + PUSH 0 + PUSH 140 + PUSH 22000 + PUSH -2147483648 + CALLFUNC buildParts + SH_GLOBALREF g_sysSound + PUSH 1043 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb5170 +0xb5170: + PUSHLOCALPAGE + PUSH 1 + PUSH 3 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1 + REF + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setSpecular + SH_LOCALREF m + PUSH 1 + REF + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 2 + REF + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 2 + REF + PUSH 200 + PUSH 500 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 1 + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + RETURN +EOF システム\DJCPP\game\03_battle\LoveGuardCaption.jaf + +; DeffenceStartCaption@0 +; RETURN: void +FUNC 4984 + PUSHSTRUCTPAGE + CALLMETHOD DeffenceStartCaption@2 + PUSHSTRUCTPAGE + PUSH 4985 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4986 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD DeffenceStartCaption@initParts + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; DeffenceStartCaption@control +; RETURN: void +FUNC 4985 + SH_IF_STRUCTREF_Z 0 0xb52c8 + SH_STRUCTREF 2 + PUSH 2 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb52c8 + PUSH 1 + JUMP 0xb52ce +0xb52c8: + PUSH 0 +0xb52ce: + IFZ 0xb52e4 + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xb52e4 +0xb52e4: + RETURN + +; DeffenceStartCaption@updateParts +; RETURN: void +FUNC 4986 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + CALLMETHOD Parts@setShow + RETURN + +; DeffenceStartCaption@run +; VAR 0: m : array +; VAR 1: m : array +; VAR 2: m : array +; RETURN: void +FUNC 4987 + SH_MEM_ASSIGN_IMM 0 1 + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + PUSH -512 + PUSH 140 + PUSH 0 + PUSH 140 + PUSH 0 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 0 + REF + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1 + REF + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 2 + PUSH 0 + REF + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m#1 + PUSH 0 + REF + PUSH 1024 + PUSH 140 + PUSH 512 + PUSH 140 + PUSH 0 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m#1 + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m#1 + PUSH 0 + REF + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#1 + PUSH 1 + REF + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 2 + PUSH 1 + REF + SH_LOCALREF m#1 + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 1 + A_FREE + PUSHLOCALPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + SH_LOCALREF m#2 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#2 + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m#2 + PUSH 1 + REF + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#2 + PUSH 2 + REF + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#2 + PUSH 2 + REF + PUSH 200 + PUSH 1000 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 2 + PUSH 2 + REF + SH_LOCALREF m#2 + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 2 + A_FREE + RETURN + +; DeffenceStartCaption@initParts +; RETURN: void +FUNC 4988 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/防衛戦/メッセージ/防衛" + PUSH -512 + PUSH 140 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/防衛戦/メッセージ/開始" + PUSH 1024 + PUSH 140 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/防衛戦/メッセージ/防衛開始/点灯" + PUSH 0 + PUSH 140 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 3100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\03_battle\DeffenceStartCaption.jaf + +; BattleLoveGuard@0 +; RETURN: void +FUNC 4989 + PUSHSTRUCTPAGE + CALLMETHOD BattleLoveGuard@2 + PUSHSTRUCTPAGE + PUSH 4990 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 4991 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 2 0 + SH_MEM_ASSIGN_IMM 0 5 + RETURN + +; BattleLoveGuard@control +; RETURN: void +FUNC 4990 + SH_STRUCTREF 0 + SWITCH 141 + JUMP 0xb579e +.CASE 141:0 0 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb56e6 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb56e6 +0xb56e6: + JUMP 0xb579e +.CASE 141:1 1 + JUMP 0xb579e +.CASE 141:2 2 + SH_STRUCTREF 7 + A_NUMOF_STRUCT_1 7 + PUSH 1 + SUB + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb5726 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb5726 +0xb5726: + JUMP 0xb579e +.CASE 141:3 3 + SH_STRUCTREF 8 + CALLMETHOD AnimationUnit@isFinish + IFZ 0xb5768 + PUSHSTRUCTPAGE + PUSH 7 + A_NUMOF_STRUCT_1 7 + PUSH 1 + SUB + A_ERASE + POP + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb5768 +0xb5768: + JUMP 0xb579e +.CASE 141:4 4 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb5792 + SH_MEM_ASSIGN_IMM 0 5 + JUMP 0xb5792 +0xb5792: + JUMP 0xb579e +.CASE 141:5 5 + JUMP 0xb579e +0xb579e: + RETURN + +; BattleLoveGuard@updateParts +; RETURN: void +FUNC 4991 + SH_STRUCTREF 6 + PUSHSTRUCTPAGE + CALLMETHOD BattleLoveGuard@isShow + CALLMETHOD Parts@setShow + RETURN + +; BattleLoveGuard@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 4992 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xb580c + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xb5834 +0xb580c: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 0 4 +0xb5834: + SH_STRUCTREF 6 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; BattleLoveGuard@init +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: loveGuard : int +; ARG 3: loveLevel : int +; ARG 4: isPerfect : bool +; RETURN: void +FUNC 4993 + SH_MEM_ASSIGN_LOCAL 1 isPerfect + SH_MEM_ASSIGN_LOCAL 2 loveGuard + SH_MEM_ASSIGN_LOCAL 4 loveLevel + PUSHSTRUCTPAGE + CALLMETHOD BattleLoveGuard@initParts + SH_STRUCTREF 6 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; BattleLoveGuard@getValue +; RETURN: int +FUNC 4994 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; BattleLoveGuard@decGuard +; VAR 0: index : int +; VAR 1: m : array +; RETURN: void +FUNC 4995 + SH_MEM_ASSIGN_IMM 0 3 + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + DEC + POP + POP + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_STRUCT_1 7 + PUSH 1 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + REF + PUSH 400 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 7 + SH_LOCALREF index + REF + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + SH_STRUCTREF 8 + SH_STRUCTREF 6 + CALLMETHOD Parts@getX + SH_STRUCTREF 7 + SH_LOCALREF index + REF + CALLMETHOD Parts@getX + ADD + PUSH 60 + ADD + SH_STRUCTREF 6 + CALLMETHOD Parts@getY + SH_STRUCTREF 7 + SH_LOCALREF index + REF + CALLMETHOD Parts@getY + ADD + PUSH 200 + ADD + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + SH_STRUCTREF 8 + PUSH 800 + PUSH 300 + CALLMETHOD AnimationUnit@run + SH_GLOBALREF g_sysSound + PUSH 1041 + PUSH 0 + CALLMETHOD SystemSound@play + RETURN + +; BattleLoveGuard@isFinishAnimation +; RETURN: bool +FUNC 4996 + SH_IF_STRUCTREF_EQ_IMM 0 3 0xb5a4e + SH_IF_STRUCTREF_EQ_IMM 0 2 0xb5a4e + PUSH 1 + JUMP 0xb5a54 +0xb5a4e: + PUSH 0 +0xb5a54: + ITOB + RETURN + PUSH 0 + RETURN + +; BattleLoveGuard@shake +; VAR 0: m : MotionInfomation +; RETURN: void +FUNC 4997 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 50 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setSwingX + SH_LOCALREF m + PUSH 20 + CALLMETHOD MotionInfomation@setSwingCount + SH_LOCALREF m + PUSH 300 + PUSH 200 + CALLMETHOD MotionInfomation@setTime + SH_GLOBALREF g_sysSound + PUSH 1040 + PUSH 0 + CALLMETHOD SystemSound@play + SH_STRUCTREF 7 + A_NUMOF_STRUCT_1 7 + PUSH 1 + SUB + REF + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 2 + RETURN + +; BattleLoveGuard@isShow +; RETURN: bool +FUNC 4998 + SH_STRUCTREF 0 + PUSH 5 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; BattleLoveGuard@initParts +; VAR 0: i : int +; RETURN: void +FUNC 4999 + PUSHSTRUCTPAGE + PUSH 7 + SH_STRUCTREF 2 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb5b5c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xb5c2c + JUMP 0xb5b82 +0xb5b76: + SH_LOCALINC i + JUMP 0xb5b5c +0xb5b82: + SH_STRUCTREF 1 + NOT + IFZ 0xb5bde + SH_STRUCTREF 7 + SH_LOCALREF i + REF + S_PUSH "システム/貞操ガード/大/%D" + SH_STRUCTREF 4 + PUSH 2 + S_MOD + SH_LOCALREF i + PUSH 30 + MUL + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + JUMP 0xb5c26 +0xb5bde: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + S_PUSH "システム/貞操ガード/大/完全ガード" + SH_STRUCTREF 4 + PUSH 2 + S_MOD + SH_LOCALREF i + PUSH 30 + MUL + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts +0xb5c26: + JUMP 0xb5b76 +0xb5c2c: + SH_STRUCTREF 6 + SH_STRUCTREF 7 + PUSH 3200 + CALLFUNC createPartsGroup + SH_STRUCTREF 8 + S_PUSH "システム/エフェクト/貞操ガード消滅/%02d" + PUSH 30 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + RETURN +EOF システム\DJCPP\game\03_battle\BattleLoveGuard.jaf + +; SceneConceptionResult@0 +; RETURN: void +FUNC 5000 + PUSHSTRUCTPAGE + CALLMETHOD SceneConceptionResult@2 + RETURN + +; SceneConceptionResult@run +; RETURN: void +FUNC 5001 + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 6 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 7 + PUSH 1 + CALLMETHOD ResultConceptionGauge@fadeIn + SH_STRUCTREF 8 + PUSH 1 + CALLMETHOD ConceptionEgg@fadeIn + SH_STRUCTREF 10 + PUSH 1 + CALLMETHOD AnimationUnit@setShow + SH_STRUCTREF 10 + PUSH 70 + PUSH 605 + PUSH -2147483648 + CALLMETHOD AnimationUnit@setPos + RETURN + +; SceneConceptionResult@update +; VAR 0: : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; RETURN: int +FUNC 5002 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 142 + JUMP 0xb5fc0 +.CASE 142:0 0 + SH_STRUCTREF 10 + SH_STRUCTREF 6 + CALLMETHOD Fader@value + F_PUSH 255.000000 + F_MUL + FTOI + CALLMETHOD AnimationUnit@setAlpha + SH_STRUCTREF 6 + CALLMETHOD Fader@isFinish + IFZ 0xb5d6c + SH_MEM_ASSIGN_IMM 0 1 + SH_STRUCTREF 7 + CALLMETHOD ResultConceptionGauge@count + JUMP 0xb5d6c +0xb5d6c: + JUMP 0xb5fc0 +.CASE 142:1 1 + SH_STRUCTREF 7 + CALLMETHOD ResultConceptionGauge@isFinishCounting + IFZ 0xb5df6 + SH_IF_STRUCTREF_Z 4 0xb5daa + SH_STRUCTREF 8 + CALLMETHOD ConceptionEgg@fly + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xb5df0 +0xb5daa: + SH_STRUCTREF 11 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb5df0 + SH_STRUCTREF 11 + CALLMETHOD AutoModeTimer@reset + SH_MEM_ASSIGN_IMM 0 4 + SH_STRUCTREF 6 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb5df0 +0xb5df0: + JUMP 0xb5df6 +0xb5df6: + JUMP 0xb5fc0 +.CASE 142:2 2 + SH_STRUCTREF 8 + CALLMETHOD ConceptionEgg@isFinish + IFZ 0xb5f1c + SH_IF_STRUCTREF_Z 3 0xb5e8c + SH_STRUCTREF 10 + S_PUSH "ユニット/%s/喜び/" + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 1 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + S_PUSH "%02D" + S_ADD + PUSH 8 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_LOCALDELETE "" + JUMP 0xb5efa +0xb5e8c: + SH_STRUCTREF 10 + S_PUSH "ユニット/%s/抱きつかれ/" + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + S_PUSH "%02D" + S_ADD + PUSH 4 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_LOCALDELETE "" +0xb5efa: + SH_STRUCTREF 9 + PUSH 1 + CALLMETHOD ResultMessage@fadeIn + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xb5f1c +0xb5f1c: + JUMP 0xb5fc0 +.CASE 142:3 3 + SH_STRUCTREF 11 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb5f7a + SH_STRUCTREF 11 + CALLMETHOD AutoModeTimer@reset + SH_STRUCTREF 9 + PUSH 0 + CALLMETHOD ResultMessage@fadeIn + SH_MEM_ASSIGN_IMM 0 4 + SH_STRUCTREF 6 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb5f7a +0xb5f7a: + JUMP 0xb5fc0 +.CASE 142:4 4 + SH_STRUCTREF 6 + CALLMETHOD Fader@isFinish + IFZ 0xb5fb2 + PUSHSTRUCTPAGE + CALLMETHOD SceneConceptionResult@processResult + SH_MEM_ASSIGN_IMM 0 5 + PUSH 1 + RETURN + JUMP 0xb5fb2 +0xb5fb2: + JUMP 0xb5fc0 +.CASE 142:5 5 + PUSH 1 + RETURN +0xb5fc0: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneConceptionResult@draw +; RETURN: void +FUNC 5003 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneConceptionResult@setValue +; ARG 0: boyId : int +; ARG 1: heroineId : int +; ARG 2: up : int +; VAR 3: h : ref HeroineInfo +; VAR 4: : ref HeroineInfo +; VAR 5: b : ref BoyInfo +; VAR 6: : ref BoyInfo +; VAR 7: : ref HeroineInfo +; RETURN: void +FUNC 5004 + SH_MEM_ASSIGN_LOCAL 2 boyId + PUSHSTRUCTPAGE + PUSH 3 + SH_STRUCTREF 2 + PUSH 7 + EQUALE + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 3 0xb609c + PUSHLOCALPAGE + PUSH 3 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_MEM_ASSIGN_LOCAL 1 heroineId + SH_MEM_ASSIGN_LOCAL 5 up + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF h + CALLMETHOD HeroineInfo@getConceptionValue + SH_STRUCTREF 5 + ADD + SH_LOCALREF h + CALLMETHOD HeroineInfo@getMaxConceptionValue + GTE + ITOB + ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE h + JUMP 0xb6138 +0xb609c: + PUSHLOCALPAGE + PUSH 5 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF boyId + CALLFUNC getBoyFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF b + CALLMETHOD BoyInfo@getTargetHeroineId + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 5 up + PUSHSTRUCTPAGE + PUSH 4 + SH_LOCALREF b + PUSH 0 + CALLMETHOD BoyInfo@getConceptionValue + SH_STRUCTREF 5 + ADD + SH_LOCALREF b + PUSH 0 + CALLMETHOD BoyInfo@getMaxConceptionValue + GTE + ITOB + ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE b +0xb6138: + SH_STRUCTREF 10 + S_PUSH "ユニット/%s/ニュートラル" + PUSHLOCALPAGE + PUSH 7 + SH_STRUCTREF 1 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 10 + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_STRUCTREF 7 + SH_STRUCTREF 2 + SH_STRUCTREF 1 + SH_STRUCTREF 5 + CALLMETHOD ResultConceptionGauge@init + RETURN + +; SceneConceptionResult@processResult +; VAR 0: h : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; VAR 2: : ref BoyInfo +; VAR 3: : ref BoyInfo +; RETURN: void +FUNC 5005 + SH_IF_STRUCTREF_Z 3 0xb6284 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_IF_STRUCTREF_Z 4 0xb6252 + SH_STRUCTREF 1 + CALLFUNC resetEnemyConceptionValue + SH_LOCALREF h + PUSH 0 + CALLMETHOD HeroineInfo@setEggCount + SH_LOCALREF h + PUSH 0 + CALLMETHOD HeroineInfo@setEggEnable + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getMaxConceptionValue + CALLMETHOD HeroineInfo@setConceptionValue + JUMP 0xb6272 +0xb6252: + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getConceptionValue + SH_STRUCTREF 5 + ADD + CALLMETHOD HeroineInfo@setConceptionValue +0xb6272: + SH_LOCALDELETE "" + SH_LOCALDELETE h + JUMP 0xb62d6 +0xb6284: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 2 + CALLFUNC getBoyFromId + ASSIGN + PUSHLOCALPAGE + PUSH 3 + SH_STRUCTREF 2 + CALLFUNC getBoyFromId + ASSIGN + PUSH 0 + CALLMETHOD BoyInfo@getConceptionValue + SH_STRUCTREF 5 + ADD + CALLMETHOD BoyInfo@setConceptionValue + SH_LOCALDELETE "" + SH_LOCALDELETE "" +0xb62d6: + RETURN +EOF システム\DJCPP\game\04_result\SceneConceptionResult.jaf + +; SceneEnergyResult@0 +; RETURN: void +FUNC 5006 + PUSHSTRUCTPAGE + CALLMETHOD SceneEnergyResult@2 + RETURN + +; SceneEnergyResult@update +; RETURN: int +FUNC 5007 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 1 + CALLMETHOD ResultEnergyGauge@isFinish + IFZ 0xb631a + PUSH 1 + RETURN + JUMP 0xb631a +0xb631a: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneEnergyResult@draw +; RETURN: void +FUNC 5008 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneEnergyResult@run +; ARG 0: now : int +; ARG 1: changeTo : int +; ARG 2: max : int +; RETURN: void +FUNC 5009 + SH_STRUCTREF 1 + SH_LOCALREF now + SH_LOCALREF changeTo + SH_LOCALREF max + CALLMETHOD ResultEnergyGauge@run + RETURN +EOF システム\DJCPP\game\04_result\SceneEnergyResult.jaf + +; SceneLoveLevelResult@0 +; RETURN: void +FUNC 5010 + PUSHSTRUCTPAGE + CALLMETHOD SceneLoveLevelResult@2 + SH_STRUCTREF 3 + PUSH 319 + PUSH 353 + PUSH -2147483648 + CALLMETHOD LoveLevelGauge@setPos + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; SceneLoveLevelResult@run +; ARG 0: now : int +; ARG 1: up : int +; RETURN: void +FUNC 5011 + SH_MEM_ASSIGN_LOCAL 1 up + SH_STRUCTREF 3 + SH_LOCALREF now + CALLMETHOD LoveLevelGauge@setValue + SH_STRUCTREF 3 + PUSH 1 + CALLMETHOD LoveLevelGauge@fadeIn + SH_MEM_ASSIGN_IMM 0 1 + SH_STRUCTREF 2 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; SceneLoveLevelResult@update +; RETURN: int +FUNC 5012 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 143 + JUMP 0xb64fa +.CASE 143:0 1 + SH_STRUCTREF 2 + CALLMETHOD Fader@isFinish + IFZ 0xb6446 + SH_STRUCTREF 3 + SH_STRUCTREF 1 + CALLMETHOD LoveLevelGauge@addLoveLevel + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xb6446 +0xb6446: + JUMP 0xb64fa +.CASE 143:1 2 + SH_STRUCTREF 3 + CALLMETHOD LoveLevelGauge@isFinishAddValue + IFZ 0xb647c + SH_STRUCTREF 4 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb647c + PUSH 1 + JUMP 0xb6482 +0xb647c: + PUSH 0 +0xb6482: + IFZ 0xb64ce + SH_STRUCTREF 4 + CALLMETHOD AutoModeTimer@reset + SH_MEM_ASSIGN_IMM 0 3 + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD LoveLevelGauge@fadeIn + SH_STRUCTREF 2 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + JUMP 0xb64ce +0xb64ce: + JUMP 0xb64fa +.CASE 143:2 3 + SH_STRUCTREF 2 + CALLMETHOD Fader@isFinish + IFZ 0xb64f4 + PUSH 1 + RETURN + JUMP 0xb64f4 +0xb64f4: + JUMP 0xb64fa +0xb64fa: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneLoveLevelResult@draw +; RETURN: void +FUNC 5013 + CALLFUNC updatePartsRegisteredObject + RETURN +EOF システム\DJCPP\game\04_result\SceneLoveLevelResult.jaf + +; SceneLoveGuardResult@0 +; RETURN: void +FUNC 5014 + PUSHSTRUCTPAGE + CALLMETHOD SceneLoveGuardResult@2 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; SceneLoveGuardResult@run +; ARG 0: heroineId : int +; ARG 1: loveLevel : int +; ARG 2: now : int +; ARG 3: max : int +; ARG 4: up : int +; RETURN: void +FUNC 5015 + SH_MEM_ASSIGN_LOCAL 2 up + SH_MEM_ASSIGN_LOCAL 1 heroineId + SH_STRUCTREF 3 + SH_LOCALREF now + SH_LOCALREF max + SH_LOCALREF loveLevel + PUSH 0 + CALLMETHOD LoveGuardGauge@init + SH_STRUCTREF 3 + PUSH 479 + PUSH 473 + PUSH -2147483648 + CALLMETHOD LoveGuardGauge@setPos + SH_STRUCTREF 3 + PUSH 1 + CALLMETHOD LoveGuardGauge@fadeIn + PUSHSTRUCTPAGE + SH_LOCALREF heroineId + CALLMETHOD SceneLoveGuardResult@initParts + SH_STRUCTREF 4 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 1 + RETURN + +; SceneLoveGuardResult@update +; VAR 0: : ref HeroineInfo +; RETURN: int +FUNC 5016 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 144 + JUMP 0xb678a +.CASE 144:0 1 + SH_STRUCTREF 4 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb662c + SH_STRUCTREF 3 + SH_STRUCTREF 2 + CALLMETHOD LoveGuardGauge@addLoveLevel + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xb662c +0xb662c: + JUMP 0xb678a +.CASE 144:1 2 + SH_STRUCTREF 3 + CALLMETHOD LoveGuardGauge@isFinishAddValue + IFZ 0xb66bc + SH_STRUCTREF 5 + S_PUSH "ユニット/" + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 1 + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + S_ADD + S_PUSH "/喜び/%02D" + S_ADD + PUSH 8 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 5 + PUSH 1000 + PUSH 0 + CALLMETHOD AnimationUnit@run + SH_MEM_ASSIGN_IMM 0 3 + SH_LOCALDELETE "" + JUMP 0xb66bc +0xb66bc: + JUMP 0xb678a +.CASE 144:2 3 + SH_STRUCTREF 5 + CALLMETHOD AnimationUnit@isFinish + IFZ 0xb66f2 + SH_STRUCTREF 6 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb66f2 + PUSH 1 + JUMP 0xb66f8 +0xb66f2: + PUSH 0 +0xb66f8: + IFZ 0xb675c + SH_STRUCTREF 6 + CALLMETHOD AutoModeTimer@reset + SH_MEM_ASSIGN_IMM 0 4 + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD LoveGuardGauge@fadeIn + SH_STRUCTREF 4 + PUSH 1 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_STRUCTREF 5 + PUSH 1 + CALLFUNC getStandardMotion + CALLMETHOD AnimationUnit@runMotion + JUMP 0xb675c +0xb675c: + JUMP 0xb678a +.CASE 144:3 4 + SH_STRUCTREF 4 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb6784 + PUSH 1 + RETURN + JUMP 0xb6784 +0xb6784: + JUMP 0xb678a +0xb678a: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneLoveGuardResult@draw +; RETURN: void +FUNC 5017 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneLoveGuardResult@initParts +; ARG 0: heroineId : int +; VAR 1: : ref HeroineInfo +; RETURN: void +FUNC 5018 + SH_STRUCTREF 4 + S_PUSH "システム/貞操ガード/ベース" + PUSH 512 + PUSH 520 + PUSH 100 + PUSH 5 + CALLFUNC buildParts + SH_STRUCTREF 5 + S_PUSH "ユニット/%s/ニュートラル" + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getName + PUSH 4 + S_MOD + PUSH 1 + PUSH 0 + PUSH 0 + CALLMETHOD AnimationUnit@init + SH_STRUCTREF 5 + PUSH 280 + PUSH 570 + PUSH 100 + CALLMETHOD AnimationUnit@setPos + RETURN +EOF システム\DJCPP\game\04_result\SceneLoveGuardResult.jaf + +; SceneEvGaugeResult@0 +; RETURN: void +FUNC 5019 + PUSHSTRUCTPAGE + CALLMETHOD SceneEvGaugeResult@2 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; SceneEvGaugeResult@update +; VAR 0: h : ref HeroineInfo +; VAR 1: : ref HeroineInfo +; RETURN: int +FUNC 5020 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 145 + JUMP 0xb69cc +.CASE 145:0 1 + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@getTime + PUSH 1500 + GT + IFZ 0xb68ba + SH_STRUCTREF 4 + SH_STRUCTREF 1 + CALLMETHOD HeroineMapIcon@changeEvGauge + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xb68ba +0xb68ba: + JUMP 0xb69cc +.CASE 145:1 2 + SH_STRUCTREF 4 + CALLMETHOD HeroineMapIcon@isFinishChangeEvGauge + IFZ 0xb6940 + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 2 + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEvGauge + SH_STRUCTREF 1 + ADD + CALLMETHOD HeroineInfo@setEvGauge + SH_MEM_ASSIGN_IMM 0 3 + SH_LOCALDELETE "" + SH_LOCALDELETE h + JUMP 0xb6940 +0xb6940: + JUMP 0xb69cc +.CASE 145:2 3 + SH_STRUCTREF 5 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb6998 + SH_STRUCTREF 5 + CALLMETHOD AutoModeTimer@reset + SH_MEM_ASSIGN_IMM 0 4 + SH_STRUCTREF 4 + PUSH 0 + PUSH 0 + CALLMETHOD HeroineMapIcon@fadeIn + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@reset + JUMP 0xb6998 +0xb6998: + JUMP 0xb69cc +.CASE 145:3 4 + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@getTime + PUSH 300 + GT + IFZ 0xb69c6 + PUSH 1 + RETURN + JUMP 0xb69c6 +0xb69c6: + JUMP 0xb69cc +0xb69cc: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneEvGaugeResult@draw +; RETURN: void +FUNC 5021 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneEvGaugeResult@run +; ARG 0: heroineId : int +; ARG 1: change : int +; RETURN: void +FUNC 5022 + SH_MEM_ASSIGN_LOCAL 2 heroineId + SH_MEM_ASSIGN_LOCAL 1 change + SH_STRUCTREF 4 + SH_LOCALREF heroineId + CALLMETHOD HeroineMapIcon@init + SH_STRUCTREF 4 + PUSH 850 + PUSH 500 + CALLMETHOD HeroineMapIcon@setPos + SH_STRUCTREF 4 + PUSH 0 + CALLMETHOD HeroineMapIcon@showEvGuardValue + SH_STRUCTREF 4 + PUSH 1 + PUSH 0 + CALLMETHOD HeroineMapIcon@fadeIn + SH_STRUCTREF 3 + CALLMETHOD LocalTimer@reset + SH_MEM_ASSIGN_IMM 0 1 + RETURN +EOF システム\DJCPP\game\04_result\SceneEvGaugeResult.jaf + +; ResultConceptionGauge@0 +; RETURN: void +FUNC 5023 + PUSHSTRUCTPAGE + CALLMETHOD ResultConceptionGauge@2 + PUSHSTRUCTPAGE + PUSH 5024 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5025 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 4 + RETURN + +; ResultConceptionGauge@control +; RETURN: void +FUNC 5024 + SH_STRUCTREF 0 + SWITCH 146 + JUMP 0xb6bb0 +.CASE 146:0 0 + SH_STRUCTREF 7 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb6ae8 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb6ae8 +0xb6ae8: + JUMP 0xb6bb0 +.CASE 146:1 2 + SH_STRUCTREF 8 + PUSH 3 + REF + PUSH 0 + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 2 + ITOF + SH_STRUCTREF 6 + CALLMETHOD Fader@value + CALLFUNC motion + FTOI + CALLMETHOD Parts@setNumber + SH_STRUCTREF 6 + CALLMETHOD Fader@isFinish + IFZ 0xb6b82 + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 8 + PUSH 3 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@setNumber + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb6b82 +0xb6b82: + JUMP 0xb6bb0 +.CASE 146:2 3 + SH_STRUCTREF 6 + CALLMETHOD Fader@isFinish + IFZ 0xb6baa + SH_MEM_ASSIGN_IMM 0 4 + JUMP 0xb6baa +0xb6baa: + JUMP 0xb6bb0 +0xb6bb0: + RETURN + +; ResultConceptionGauge@updateParts +; RETURN: void +FUNC 5025 + SH_STRUCTREF 7 + PUSHSTRUCTPAGE + CALLMETHOD ResultConceptionGauge@isShow + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 1 + ITOF + SH_STRUCTREF 2 + ITOF + SH_STRUCTREF 6 + CALLMETHOD Fader@value + CALLFUNC motion + CALLMETHOD ResultConceptionGauge@updateGaugeWidth + RETURN + +; ResultConceptionGauge@init +; ARG 0: boyId : int +; ARG 1: heroineId : int +; ARG 2: up : int +; VAR 3: now : float +; VAR 4: max : float +; VAR 5: : ref HeroineInfo +; VAR 6: : ref HeroineInfo +; VAR 7: : ref BoyInfo +; VAR 8: : ref BoyInfo +; RETURN: void +FUNC 5026 + SH_MEM_ASSIGN_LOCAL 5 boyId + .F_LOCALASSIGN now 0.000000 + .F_LOCALASSIGN max 0.000000 + SH_IF_LOC_NE_IMM boyId 7 0xb6ca6 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 5 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getConceptionValue + ITOF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getMaxConceptionValue + ITOF + F_ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE "" + JUMP 0xb6d12 +0xb6ca6: + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 7 + SH_STRUCTREF 5 + CALLFUNC getBoyFromId + ASSIGN + PUSH 0 + CALLMETHOD BoyInfo@getConceptionValue + ITOF + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 8 + SH_STRUCTREF 5 + CALLFUNC getBoyFromId + ASSIGN + PUSH 0 + CALLMETHOD BoyInfo@getMaxConceptionValue + ITOF + F_ASSIGN + POP + SH_LOCALDELETE "" + SH_LOCALDELETE "" +0xb6d12: + PUSHSTRUCTPAGE + PUSH 3 + SH_LOCALREF max + FTOI + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF now + FTOI + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 1 + SH_LOCALREF up + ADD + SH_STRUCTREF 3 + CALLHLL Math Min + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD ResultConceptionGauge@initParts + SH_STRUCTREF 8 + PUSH 3 + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@setNumber + SH_STRUCTREF 8 + PUSH 4 + REF + SH_STRUCTREF 3 + CALLMETHOD Parts@setNumber + RETURN + +; ResultConceptionGauge@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5027 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xb6dc8 + PUSH 0 + JUMP 0xb6dce +0xb6dc8: + PUSH 3 +0xb6dce: + ASSIGN + POP + SH_STRUCTREF 6 + PUSH 200 + PUSH 0 + CALLMETHOD Fader@reset + RETURN + +; ResultConceptionGauge@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5028 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xb6e12 + PUSH 1 + JUMP 0xb6e18 +0xb6e12: + PUSH 4 +0xb6e18: + ASSIGN + POP + RETURN + +; ResultConceptionGauge@isShow +; RETURN: bool +FUNC 5029 + SH_STRUCTREF 0 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ResultConceptionGauge@isFinishCounting +; RETURN: bool +FUNC 5030 + SH_STRUCTREF 0 + PUSH 2 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ResultConceptionGauge@count +; RETURN: void +FUNC 5031 + SH_MEM_ASSIGN_IMM 0 2 + SH_STRUCTREF 6 + PUSH 1500 + PUSH 0 + CALLMETHOD Fader@reset + SH_GLOBALREF g_sysSound + PUSH 1063 + PUSH 0 + CALLMETHOD SystemSound@play + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + RETURN + +; ResultConceptionGauge@initParts +; VAR 0: info : NumberPartsInfomation +; VAR 1: info : NumberPartsInfomation +; VAR 2: : ref BoyInfo +; VAR 3: lp : LoopMotionInfomation +; RETURN: void +FUNC 5032 + SH_STRUCTREF 8 + PUSH 0 + REF + S_PUSH "システム/受精ゲージ/ベース/大" + PUSH 0 + PUSH 510 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 1 + REF + S_PUSH "システム/受精ゲージ/ゲージ/大" + PUSH 912 + PUSH 538 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_LOCALDELETE info + SH_LOCALCREATE info NumberPartsInfomation + SH_LOCALREF info + PUSH 16 + PUSH 8 + PUSH 15 + PUSH 15 + PUSH 16 + PUSH 15 + PUSH 16 + PUSH 16 + PUSH 15 + PUSH 16 + PUSH 10 + PUSH 6 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 8 + PUSH 3 + REF + S_PUSH "システム/受精ゲージ/数字/大" + SH_LOCALREF info + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 8 + PUSH 3 + REF + PUSH 505 + PUSH 550 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 3 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_LOCALDELETE info + SH_LOCALDELETE info#1 + SH_LOCALCREATE info#1 NumberPartsInfomation + SH_LOCALREF info#1 + PUSH 12 + PUSH 7 + PUSH 11 + PUSH 10 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 8 + PUSH 5 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 8 + PUSH 4 + REF + S_PUSH "システム/受精ゲージ/数字/小" + SH_LOCALREF info#1 + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 8 + PUSH 4 + REF + PUSH 518 + PUSH 556 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_LOCALDELETE info#1 + SH_STRUCTREF 8 + PUSH 2 + REF + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getSmallFaceIconName + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 8 + PUSH 2 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 7 + SH_STRUCTREF 8 + PUSH 100 + CALLFUNC createPartsGroup + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 64 + PUSH 128 + PUSH 500 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 8 + PUSH 1 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + RETURN + +; ResultConceptionGauge@updateGaugeWidth +; ARG 0: now : float +; VAR 1: width : int +; RETURN: void +FUNC 5033 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF now + SH_STRUCTREF 3 + ITOF + F_DIV + F_PUSH 800.000000 + F_MUL + FTOI + ASSIGN + POP + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + PUSH 0 + SH_LOCALREF width + SH_STRUCTREF 8 + PUSH 1 + REF + CALLMETHOD Parts@getHeight + CALLMETHOD Parts@setCgRange + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 912 + SH_LOCALREF width + SUB + PUSH -2147483648 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 2 + REF + PUSH 912 + SH_LOCALREF width + SUB + PUSH 540 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\04_result\ResultConceptionGauge.jaf + +; ConceptionEgg@0 +; RETURN: void +FUNC 5034 + PUSHSTRUCTPAGE + CALLMETHOD ConceptionEgg@2 + PUSHSTRUCTPAGE + PUSH 5035 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5036 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConceptionEgg@initParts + SH_MEM_ASSIGN_IMM 2 4 + RETURN + +; ConceptionEgg@control +; RETURN: void +FUNC 5035 + SH_STRUCTREF 2 + SWITCH 147 + JUMP 0xb730e +.CASE 147:0 0 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb72a0 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xb72a0 +0xb72a0: + JUMP 0xb730e +.CASE 147:3 3 + SH_STRUCTREF 1 + PUSH 0 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb72d2 + SH_MEM_ASSIGN_IMM 2 1 + JUMP 0xb72d2 +0xb72d2: + JUMP 0xb730e +.CASE 147:1 1 + JUMP 0xb730e +.CASE 147:2 2 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb7302 + SH_MEM_ASSIGN_IMM 2 4 + JUMP 0xb7302 +0xb7302: + JUMP 0xb730e +.CASE 147:4 4 + JUMP 0xb730e +0xb730e: + RETURN + +; ConceptionEgg@updateParts +; RETURN: void +FUNC 5036 + SH_STRUCTREF 0 + PUSHSTRUCTPAGE + CALLMETHOD ConceptionEgg@isShow + CALLMETHOD Parts@setShow + SH_STRUCTREF 1 + PUSH 0 + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_STRUCTREF 1 + PUSH 1 + REF + SH_STRUCTREF 2 + PUSH 3 + EQUALE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; ConceptionEgg@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 5037 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xb73ba + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xb73e2 +0xb73ba: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_MEM_ASSIGN_IMM 2 2 +0xb73e2: + SH_STRUCTREF 0 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + RETURN + +; ConceptionEgg@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5038 + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF val + IFZ 0xb7424 + PUSH 1 + JUMP 0xb742a +0xb7424: + PUSH 4 +0xb742a: + ASSIGN + POP + RETURN + +; ConceptionEgg@isShow +; RETURN: bool +FUNC 5039 + SH_STRUCTREF 2 + PUSH 4 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ConceptionEgg@fly +; VAR 0: m : array +; VAR 1: m : array +; RETURN: void +FUNC 5040 + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + REF + PUSH 10 + CALLMETHOD MotionInfomation@setSwingCount + SH_LOCALREF m + PUSH 0 + REF + PUSH 30 + PUSH 0 + PUSH 1 + CALLMETHOD MotionInfomation@setSwingX + SH_LOCALREF m + PUSH 0 + REF + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 1 + PUSH 0 + REF + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m#1 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#1 + PUSH 0 + REF + PUSH 500 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m#1 + PUSH 1 + REF + PUSH 255 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m#1 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 0 + PUSH -600 + PUSH 0 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m#1 + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 1 + PUSH 1 + REF + SH_LOCALREF m#1 + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 1 + A_FREE + SH_MEM_ASSIGN_IMM 2 3 + RETURN + +; ConceptionEgg@isFinish +; RETURN: bool +FUNC 5041 + SH_STRUCTREF 2 + PUSH 1 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; ConceptionEgg@initParts +; RETURN: void +FUNC 5042 + SH_STRUCTREF 1 + PUSH 0 + REF + S_PUSH "システム/受精ゲージ/卵" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 1 + PUSH 1 + REF + S_PUSH "システム/受精ゲージ/卵+羽" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 110 + CALLFUNC createPartsGroup + SH_STRUCTREF 0 + PUSH 460 + PUSH 444 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN +EOF システム\DJCPP\game\04_result\ConceptionEgg.jaf + +; ResultMessage@0 +; RETURN: void +FUNC 5043 + PUSHSTRUCTPAGE + CALLMETHOD ResultMessage@2 + PUSHSTRUCTPAGE + PUSH 5044 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5045 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ResultMessage@initParts + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; ResultMessage@control +; RETURN: void +FUNC 5044 + SH_STRUCTREF 0 + SWITCH 148 + JUMP 0xb77de +.CASE 148:0 0 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb77a2 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb77a2 +0xb77a2: + JUMP 0xb77de +.CASE 148:1 1 + JUMP 0xb77de +.CASE 148:2 2 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb77d2 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xb77d2 +0xb77d2: + JUMP 0xb77de +.CASE 148:3 3 + JUMP 0xb77de +0xb77de: + RETURN + +; ResultMessage@updateParts +; RETURN: void +FUNC 5045 + SH_STRUCTREF 1 + PUSHSTRUCTPAGE + CALLMETHOD ResultMessage@isShow + CALLMETHOD Parts@setShow + RETURN + +; ResultMessage@fadeIn +; ARG 0: val : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 5046 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF val + IFZ 0xb7886 + SH_LOCALREF m + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 302 + PUSH 326 + PUSH 302 + PUSH 226 + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + JUMP 0xb78be +0xb7886: + SH_LOCALREF m + PUSH 255 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion +0xb78be: + RETURN + +; ResultMessage@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5047 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xb78e6 + PUSH 1 + JUMP 0xb78ec +0xb78e6: + PUSH 3 +0xb78ec: + ASSIGN + POP + RETURN + +; ResultMessage@isShow +; RETURN: bool +FUNC 5048 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ResultMessage@initParts +; RETURN: void +FUNC 5049 + SH_STRUCTREF 1 + S_PUSH "システム/受精ゲージ/受精完了" + PUSH 302 + PUSH 226 + PUSH 22000 + PUSH -2147483648 + CALLFUNC buildParts + RETURN +EOF システム\DJCPP\game\04_result\ResultMessage.jaf + +; ResultEnergyGauge@0 +; RETURN: void +FUNC 5050 + PUSHSTRUCTPAGE + CALLMETHOD ResultEnergyGauge@2 + PUSHSTRUCTPAGE + PUSH 5051 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5053 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 3 4 + RETURN + +; ResultEnergyGauge@control +; VAR 0: v : float +; RETURN: void +FUNC 5051 + SH_STRUCTREF 3 + SWITCH 149 + JUMP 0xb7b66 +.CASE 149:0 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb7a38 + SH_STRUCTREF 4 + PUSH 1000 + PUSH 0 + CALLMETHOD Fader@reset + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setActiveLoopMotion + SH_STRUCTREF 0 + SH_STRUCTREF 2 + LT + IFZ 0xb7a10 + SH_GLOBALREF g_sysSound + PUSH 1060 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb7a28 +0xb7a10: + SH_GLOBALREF g_sysSound + PUSH 1061 + PUSH 0 + CALLMETHOD SystemSound@play +0xb7a28: + SH_MEM_ASSIGN_IMM 3 1 + JUMP 0xb7a38 +0xb7a38: + JUMP 0xb7b66 +.CASE 149:1 1 + SH_STRUCTREF 4 + CALLMETHOD Fader@isFinish + NOT + IFZ 0xb7ab2 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 4 + CALLMETHOD Fader@value + F_ASSIGN + POP + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + PUSH 1 + SH_LOCALREF v + SWAP + ITOF + SWAP + F_SUB + SWAP + ITOF + SWAP + F_MUL + SH_STRUCTREF 2 + SH_LOCALREF v + SWAP + ITOF + SWAP + F_MUL + F_ADD + FTOI + CALLMETHOD ResultEnergyGauge@setValue + JUMP 0xb7ae4 +0xb7ab2: + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setActiveLoopMotion + PUSHSTRUCTPAGE + SH_STRUCTREF 2 + CALLMETHOD ResultEnergyGauge@setValue + SH_MEM_ASSIGN_IMM 3 2 +0xb7ae4: + JUMP 0xb7b66 +.CASE 149:2 2 + SH_STRUCTREF 7 + CALLMETHOD AutoModeTimer@isSkipFrame + IFZ 0xb7b30 + SH_STRUCTREF 7 + CALLMETHOD AutoModeTimer@reset + SH_STRUCTREF 5 + PUSH 1 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 3 3 + JUMP 0xb7b30 +0xb7b30: + JUMP 0xb7b66 +.CASE 149:3 3 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb7b5a + SH_MEM_ASSIGN_IMM 3 4 + JUMP 0xb7b5a +0xb7b5a: + JUMP 0xb7b66 +.CASE 149:4 4 + JUMP 0xb7b66 +0xb7b66: + RETURN + +; ResultEnergyGauge@isFinish +; RETURN: bool +FUNC 5052 + SH_STRUCTREF 3 + PUSH 4 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; ResultEnergyGauge@updateParts +; RETURN: void +FUNC 5053 + SH_STRUCTREF 5 + SH_STRUCTREF 3 + PUSH 4 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; ResultEnergyGauge@run +; ARG 0: now : int +; ARG 1: changeTo : int +; ARG 2: max : int +; RETURN: void +FUNC 5054 + SH_MEM_ASSIGN_LOCAL 0 now + SH_MEM_ASSIGN_LOCAL 1 max + SH_MEM_ASSIGN_LOCAL 2 changeTo + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 2 + PUSH 0 + CALLHLL Math Max + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 2 + SH_STRUCTREF 1 + CALLHLL Math Min + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD ResultEnergyGauge@initParts + SH_STRUCTREF 5 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; ResultEnergyGauge@initParts +; VAR 0: n : NumberPartsInfomation +; VAR 1: lp : LoopMotionInfomation +; RETURN: void +FUNC 5055 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/ADV/受精ゲージ/ベース/小" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 1 + REF + S_PUSH "システム/受精ゲージ/ゲージ/小" + PUSH 38 + PUSH 20 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_LOCALDELETE n + SH_LOCALCREATE n NumberPartsInfomation + SH_LOCALREF n + PUSH 12 + PUSH 7 + PUSH 11 + PUSH 10 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 11 + PUSH 8 + PUSH 5 + CALLMETHOD NumberPartsInfomation@setWidth + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "システム/受精ゲージ/数字/小" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 94 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 3 + REF + S_PUSH "システム/受精ゲージ/数字/小" + SH_LOCALREF n + CALLMETHOD Parts@initAsNumber + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 138 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 3 + REF + SH_STRUCTREF 1 + CALLMETHOD Parts@setNumber + PUSHSTRUCTPAGE + SH_STRUCTREF 0 + CALLMETHOD ResultEnergyGauge@setValue + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 100 + CALLFUNC createPartsGroup + SH_STRUCTREF 5 + PUSH 860 + PUSH 530 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_LOCALDELETE lp + SH_LOCALCREATE lp LoopMotionInfomation + SH_LOCALREF lp + PUSH 2 + PUSH 64 + PUSH 128 + PUSH 500 + PUSH 0 + CALLMETHOD LoopMotionInfomation@set + SH_STRUCTREF 6 + PUSH 1 + REF + SH_LOCALREF lp + CALLMETHOD Parts@setLoopMotion + RETURN + +; ResultEnergyGauge@setValue +; ARG 0: val : int +; VAR 1: width : int +; RETURN: void +FUNC 5056 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF val + ITOF + SH_STRUCTREF 1 + ITOF + F_DIV + SH_STRUCTREF 6 + PUSH 1 + REF + CALLMETHOD Parts@getWidth + ITOF + F_MUL + FTOI + ASSIGN + POP + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + PUSH 0 + SH_LOCALREF width + SH_STRUCTREF 6 + PUSH 1 + REF + CALLMETHOD Parts@getHeight + CALLMETHOD Parts@setCgRange + SH_STRUCTREF 6 + PUSH 2 + REF + SH_LOCALREF val + CALLMETHOD Parts@setNumber + RETURN +EOF システム\DJCPP\game\04_result\ResultEnergyGauge.jaf + +; SceneSaveLoad@0 +; RETURN: void +FUNC 5057 + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@2 + SH_MEM_ASSIGN_IMM 0 5 + SH_MEM_ASSIGN_IMM 1 0 + RETURN + +; SceneSaveLoad@run +; ARG 0: isSaveMode : bool +; RETURN: void +FUNC 5058 + CALLFUNC A_ボイス停止 + SH_LOCALREF isSaveMode + IFZ 0xb7f72 + PUSH 100 + PUSH 9 + CALLFUNC AFL_GameSave_SaveThumbnail + POP + JUMP 0xb7f72 +0xb7f72: + SH_MEM_ASSIGN_LOCAL 4 isSaveMode + SH_STRUCTREF 3 + SH_IF_STRUCTREF_Z 4 0xb7f98 + S_PUSH "システム/セーブ/" + JUMP 0xb7f9e +0xb7f98: + S_PUSH "システム/ロード/" +0xb7f9e: + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + PUSH 1 + CALLFUNC AFL_GameSave_GetLatestSaveNumber + PUSH 1 + SUB + PUSH 8 + DIV + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@init + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneSaveLoad@fadeInButton + SH_STRUCTREF 8 + PUSH 0 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; SceneSaveLoad@update +; VAR 0: : ref SaveLoadConfirm +; RETURN: int +FUNC 5059 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 150 + JUMP 0xb824c +.CASE 150:0 0 + SH_STRUCTREF 8 + PUSH 0 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb8050 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb8050 +0xb8050: + JUMP 0xb824c +.CASE 150:1 1 + PUSHSTRUCTPAGE + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@getClickedTabIndex + CALLMETHOD SceneSaveLoad@onClickTab + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@onClickPrevNext + PUSHSTRUCTPAGE + PUSH 7 + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@getClickedSaveButton + ASSIGN + POP + SH_STRUCTREF 7 + PUSH -1 + NOTE + IFZ 0xb80f8 + PUSH 1 + CALLFUNC sleepRegisteredObject + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 0 + PUSH 207 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + SH_STRUCTREF 6 + SH_STRUCTREF 4 + PUSH 0 + CALLMETHOD SaveLoadConfirm@run + SH_MEM_ASSIGN_IMM 0 3 + SH_LOCALDELETE "" + JUMP 0xb80f8 +0xb80f8: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFNZ 0xb8136 + SH_STRUCTREF 9 + PUSH 2 + REF + CALLMETHOD NormalButton@isClick + IFNZ 0xb8136 + PUSH 0 + JUMP 0xb813c +0xb8136: + PUSH 1 +0xb813c: + IFZ 0xb8172 + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xb8172 +0xb8172: + JUMP 0xb824c +.CASE 150:3 3 + SH_STRUCTREF 6 + CALLMETHOD SaveLoadConfirm@isFinish + IFZ 0xb8216 + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_STRUCTREF 6 + CALLMETHOD SaveLoadConfirm@isPressYes + IFZ 0xb81ee + SH_STRUCTREF 2 + SH_STRUCTREF 6 + CALLMETHOD SaveLoadConfirm@getComment + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + SH_STRUCTREF 7 + CALLMETHOD SceneSaveLoad@onClickSaveButton + IFZ 0xb81e0 + PUSH 1 + RETURN + JUMP 0xb81e0 +0xb81e0: + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initSaveLoadButton + JUMP 0xb81ee +0xb81ee: + PUSHSTRUCTPAGE + PUSH 6 + DUP2 + REF + DELETE + PUSH -1 + ASSIGN + POP + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb8216 +0xb8216: + JUMP 0xb824c +.CASE 150:2 2 + SH_STRUCTREF 8 + PUSH 1 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb8246 + PUSH 1 + RETURN + JUMP 0xb8246 +0xb8246: + JUMP 0xb824c +0xb824c: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneSaveLoad@draw +; RETURN: void +FUNC 5060 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneSaveLoad@init +; RETURN: void +FUNC 5061 + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initParts + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initButton + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initSaveLoadButton + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@updateTabActiveState + RETURN + +; SceneSaveLoad@initParts +; RETURN: void +FUNC 5062 + SH_STRUCTREF 8 + PUSH 0 + REF + SH_STRUCT_S_REF 3 + S_PUSH "背景" + S_ADD + PUSH 0 + PUSH 0 + PUSH 5000 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 0 + REF + PUSH 40960 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 40960 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + RETURN + +; SceneSaveLoad@initButton +; VAR 0: i : int +; RETURN: void +FUNC 5063 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb839a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 10 + LT + IFZ 0xb84b4 + JUMP 0xb83c0 +0xb83b4: + SH_LOCALINC i + JUMP 0xb839a +0xb83c0: + SH_STRUCTREF 10 + SH_LOCALREF i + REF + S_PUSH "%sタブ/%02D/非選択" + SH_STRUCT_S_REF 3 + PUSH 4 + S_MOD + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "%sタブ/%02D/選択" + SH_STRUCT_S_REF 3 + PUSH 4 + S_MOD + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "%sタブ/%02D/クリック" + SH_STRUCT_S_REF 3 + PUSH 4 + S_MOD + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 10 + SH_LOCALREF i + REF + PUSH 412 + PUSH 60 + SH_LOCALREF i + MUL + ADD + PUSH 22 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 10 + SH_LOCALREF i + REF + PUSH 40960 + CALLMETHOD NormalButton@setBaseZPos + JUMP 0xb83b4 +0xb84b4: + SH_STRUCTREF 9 + PUSH 0 + REF + SH_STRUCT_S_REF 3 + S_PUSH "前ページへ/非選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "前ページへ/選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "前ページへ/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 9 + PUSH 1 + REF + SH_STRUCT_S_REF 3 + S_PUSH "次ページへ/非選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "次ページへ/選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "次ページへ/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 9 + PUSH 2 + REF + SH_STRUCT_S_REF 3 + S_PUSH "戻る/非選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "戻る/選択" + S_ADD + SH_STRUCT_S_REF 3 + S_PUSH "戻る/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 9 + PUSH 0 + REF + PUSH 313 + PUSH 686 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 9 + PUSH 1 + REF + PUSH 521 + PUSH 686 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 9 + PUSH 2 + REF + PUSH 1000 + PUSH 749 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 9 + PUSH 2 + REF + PUSH 3 + CALLMETHOD NormalButton@setOrigin + SH_STRUCTREF 9 + PUSH 0 + REF + PUSH 40960 + CALLMETHOD NormalButton@setBaseZPos + SH_STRUCTREF 9 + PUSH 1 + REF + PUSH 40960 + CALLMETHOD NormalButton@setBaseZPos + SH_STRUCTREF 9 + PUSH 2 + REF + PUSH 40960 + CALLMETHOD NormalButton@setBaseZPos + RETURN + +; SceneSaveLoad@initSaveLoadButton +; VAR 0: i : int +; RETURN: void +FUNC 5064 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb8688: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xb8742 + JUMP 0xb86ae +0xb86a2: + SH_LOCALINC i + JUMP 0xb8688 +0xb86ae: + SH_STRUCTREF 5 + SH_LOCALREF i + REF + SH_STRUCTREF 1 + PUSH 8 + MUL + SH_LOCALREF i + ADD + PUSH 1 + ADD + SH_STRUCTREF 4 + CALLMETHOD SaveDataButton@init + SH_STRUCTREF 5 + SH_LOCALREF i + REF + PUSH 58 + PUSH 472 + SH_LOCALREF i + PUSH 4 + DIV + MUL + ADD + PUSH 100 + PUSH 134 + SH_LOCALREF i + PUSH 4 + MOD + MUL + ADD + PUSH -2147483648 + CALLMETHOD SaveDataButton@setPos + JUMP 0xb86a2 +0xb8742: + RETURN + +; SceneSaveLoad@onClickTab +; ARG 0: clickedTabIndex : int +; RETURN: void +FUNC 5065 + SH_LOCALREF clickedTabIndex + PUSH -1 + EQUALE + IFZ 0xb8766 + RETURN + JUMP 0xb8766 +0xb8766: + SH_MEM_ASSIGN_LOCAL 1 clickedTabIndex + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initSaveLoadButton + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@updateTabActiveState + RETURN + +; SceneSaveLoad@onClickPrevNext +; VAR 0: last : int +; RETURN: void +FUNC 5066 + SH_LOCAL_ASSIGN_STRUCTREF last 1 + SH_STRUCTREF 9 + PUSH 1 + REF + CALLMETHOD NormalButton@isClick + IFNZ 0xb87d2 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFNZ 0xb87d2 + PUSH 0 + JUMP 0xb87d8 +0xb87d2: + PUSH 1 +0xb87d8: + IFZ 0xb8816 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 1 + DUP2 + INC + REF + A_NUMOF_STRUCT_1 10 + PUSH 1 + SUB + CALLHLL Math Min + ASSIGN + POP + JUMP 0xb8892 +0xb8816: + SH_STRUCTREF 9 + PUSH 0 + REF + CALLMETHOD NormalButton@isClick + IFNZ 0xb8856 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFNZ 0xb8856 + PUSH 0 + JUMP 0xb885c +0xb8856: + PUSH 1 +0xb885c: + IFZ 0xb8892 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 1 + DUP2 + DEC + REF + PUSH 0 + CALLHLL Math Max + ASSIGN + POP + JUMP 0xb8892 +0xb8892: + SH_LOCALREF last + SH_STRUCTREF 1 + NOTE + IFZ 0xb88bc + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@initSaveLoadButton + PUSHSTRUCTPAGE + CALLMETHOD SceneSaveLoad@updateTabActiveState + JUMP 0xb88bc +0xb88bc: + RETURN + +; SceneSaveLoad@fadeInButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5067 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb88d8: + SH_LOCALREF i + A_NUMOF_STRUCT_1 10 + LT + IFZ 0xb891e + JUMP 0xb88fe +0xb88f2: + SH_LOCALINC i + JUMP 0xb88d8 +0xb88fe: + SH_STRUCTREF 10 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xb88f2 +0xb891e: + SH_LOCALASSIGN i 0 +0xb8928: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xb896e + JUMP 0xb894e +0xb8942: + SH_LOCALINC i + JUMP 0xb8928 +0xb894e: + SH_STRUCTREF 5 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD SaveDataButton@fadeIn + JUMP 0xb8942 +0xb896e: + SH_LOCALASSIGN i 0 +0xb8978: + SH_LOCALREF i + A_NUMOF_STRUCT_1 9 + LT + IFZ 0xb89be + JUMP 0xb899e +0xb8992: + SH_LOCALINC i + JUMP 0xb8978 +0xb899e: + SH_STRUCTREF 9 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xb8992 +0xb89be: + RETURN + +; SceneSaveLoad@getClickedTabIndex +; VAR 0: i : int +; RETURN: int +FUNC 5068 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb89da: + SH_LOCALREF i + A_NUMOF_STRUCT_1 10 + LT + IFZ 0xb8a2e + JUMP 0xb8a00 +0xb89f4: + SH_LOCALINC i + JUMP 0xb89da +0xb8a00: + SH_STRUCTREF 10 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xb8a28 + SH_LOCALREF i + RETURN + JUMP 0xb8a28 +0xb8a28: + JUMP 0xb89f4 +0xb8a2e: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneSaveLoad@onClickSaveButton +; ARG 0: clicked : int +; VAR 1: saveNo : int +; VAR 2: comment : string +; RETURN: bool +FUNC 5069 + SH_LOCALREF clicked + PUSH -1 + EQUALE + IFZ 0xb8a66 + PUSH 0 + RETURN + JUMP 0xb8a66 +0xb8a66: + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 1 + PUSH 8 + MUL + SH_LOCALREF clicked + ADD + PUSH 1 + ADD + ASSIGN + POP + SH_IF_STRUCTREF_Z 4 0xb8b1c + SH_LOCALREF comment + S_PUSH "%02D日目 %s%s" + CALLFUNC getGameDay + PUSH 2 + S_MOD + CALLFUNC getTimeBlock + CALLFUNC getTimeBlockString + PUSH 4 + S_MOD + SH_STRUCT_S_REF 2 + PUSH 4 + S_MOD + S_ASSIGN + S_POP + SH_LOCALREF saveNo + PUSH 100 + CALLFUNC AFL_GameSave_CopyThumbnail + POP + SH_LOCALREF saveNo + SH_LOCAL_S_REF comment + CALLFUNC AFL_GameSave_Save + NOT + IFZ 0xb8b16 + PUSH 1 + RETURN + JUMP 0xb8b16 +0xb8b16: + JUMP 0xb8b28 +0xb8b1c: + SH_LOCALREF saveNo + CALLFUNC AFL_GameSave_Load +0xb8b28: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneSaveLoad@getClickedSaveButton +; VAR 0: i : int +; RETURN: int +FUNC 5070 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb8b52: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xb8ba6 + JUMP 0xb8b78 +0xb8b6c: + SH_LOCALINC i + JUMP 0xb8b52 +0xb8b78: + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD SaveDataButton@isClick + IFZ 0xb8ba0 + SH_LOCALREF i + RETURN + JUMP 0xb8ba0 +0xb8ba0: + JUMP 0xb8b6c +0xb8ba6: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneSaveLoad@updateTabActiveState +; VAR 0: i : int +; RETURN: void +FUNC 5071 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb8bd0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 10 + LT + IFZ 0xb8c20 + JUMP 0xb8bf6 +0xb8bea: + SH_LOCALINC i + JUMP 0xb8bd0 +0xb8bf6: + SH_STRUCTREF 10 + SH_LOCALREF i + REF + SH_LOCALREF i + SH_STRUCTREF 1 + EQUALE + ITOB + CALLMETHOD NormalButton@setActive + JUMP 0xb8bea +0xb8c20: + RETURN +EOF システム\DJCPP\game\05_saveload\SceneSaveLoad.jaf + +; SaveLoadConfirm@0 +; RETURN: void +FUNC 5072 + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@2 + PUSHSTRUCTPAGE + PUSH 5073 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5074 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 7 3 + RETURN + +; SaveLoadConfirm@control +; VAR 0: n : int +; RETURN: void +FUNC 5073 + SH_STRUCTREF 7 + SWITCH 151 + JUMP 0xb8f86 +.CASE 151:0 0 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb8c9a + SH_MEM_ASSIGN_IMM 7 1 + JUMP 0xb8c9a +0xb8c9a: + JUMP 0xb8f86 +.CASE 151:1 1 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getClickedButton + ASSIGN + POP + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xb8cf4 + SH_GLOBALREF g_sysSound + PUSH 1003 + PUSH 0 + CALLMETHOD SystemSound@play + SH_LOCALASSIGN n 2 + JUMP 0xb8cf4 +0xb8cf4: + SH_LOCALREF n + PUSH -1 + NOTE + IFZ 0xb8d88 + PUSHSTRUCTPAGE + PUSH 8 + SH_LOCALREF n + PUSH 0 + EQUALE + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SaveLoadConfirm@fadeObject + SH_MEM_ASSIGN_IMM 7 2 + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@applyConfirm + SH_IF_STRUCTREF_Z 8 0xb8d82 + SH_GLOBALREF g_sysSound + SH_IF_STRUCTREF_Z 4 0xb8d6a + PUSH 1005 + JUMP 0xb8d70 +0xb8d6a: + PUSH 1006 +0xb8d70: + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb8d82 +0xb8d82: + JUMP 0xb8d88 +0xb8d88: + SH_IF_STRUCTREF_Z 4 0xb8dac + SH_STRUCTREF 5 + NOT + IFZ 0xb8dac + PUSH 1 + JUMP 0xb8db2 +0xb8dac: + PUSH 0 +0xb8db2: + IFZ 0xb8f50 + PUSH 336 + PUSH 377 + PUSH 368 + PUSH 22 + CALLFUNC isCollideWithMouseWH + IFZ 0xb8e00 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xb8e00 + PUSH 1 + JUMP 0xb8e06 +0xb8e00: + PUSH 0 +0xb8e06: + IFZ 0xb8f4a + PUSH 1 + PUSH 336 + PUSH 375 + PUSH 5300 + S_PUSH "" + CALLFUNC 文字入力エリア + PUSH 1 + PUSH 370 + PUSH 25 + PUSH 128 + PUSH 64 + PUSH 64 + PUSH 255 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 0 + CALLFUNC 文字入力エリア2 + PUSH 1 + PUSH 22 + PUSH 1 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 0 + PUSH 0 + CALLFUNC 文字入力エリア文字 + PUSH 1 + PUSH 15 + CALLFUNC 文字入力エリアクリッピング文字数設定 + PUSH 1 + SH_STRUCTREF 6 + CALLFUNC 文字入力 + SH_STRUCTREF 1 + PUSH 1 + REF + SH_STRUCT_S_REF 6 + PUSH 22 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 336 + PUSH 377 + PUSH 100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 1 + PUSH 1 + REF + SH_STRUCTREF 0 + CALLMETHOD Parts@getPartsNumber + CALLMETHOD Parts@setParent + JUMP 0xb8f4a +0xb8f4a: + JUMP 0xb8f50 +0xb8f50: + JUMP 0xb8f86 +.CASE 151:2 2 + SH_STRUCTREF 0 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb8f7a + SH_MEM_ASSIGN_IMM 7 3 + JUMP 0xb8f7a +0xb8f7a: + JUMP 0xb8f86 +.CASE 151:3 3 + JUMP 0xb8f86 +0xb8f86: + RETURN + +; SaveLoadConfirm@updateParts +; RETURN: void +FUNC 5074 + RETURN + +; SaveLoadConfirm@run +; ARG 0: isSaveMode : bool +; ARG 1: isQuick : bool +; RETURN: void +FUNC 5075 + SH_MEM_ASSIGN_LOCAL 4 isSaveMode + SH_MEM_ASSIGN_LOCAL 5 isQuick + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@isShowDialog + IFZ 0xb8fde + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@initParts + SH_MEM_ASSIGN_IMM 7 0 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SaveLoadConfirm@fadeObject + JUMP 0xb9020 +0xb8fde: + SH_MEM_ASSIGN_IMM 8 1 + SH_MEM_ASSIGN_IMM 7 3 + SH_GLOBALREF g_sysSound + SH_IF_STRUCTREF_Z 4 0xb900e + PUSH 1005 + JUMP 0xb9014 +0xb900e: + PUSH 1006 +0xb9014: + PUSH 0 + CALLMETHOD SystemSound@play +0xb9020: + RETURN + +; SaveLoadConfirm@isFinish +; RETURN: bool +FUNC 5076 + SH_STRUCTREF 7 + PUSH 3 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; SaveLoadConfirm@isPressYes +; RETURN: bool +FUNC 5077 + SH_STRUCTREF 8 + RETURN + PUSH 0 + RETURN + +; SaveLoadConfirm@getComment +; RETURN: string +FUNC 5078 + SH_STRUCT_S_REF 6 + RETURN + S_PUSH "" + RETURN + +; SaveLoadConfirm@applyConfirm +; VAR 0: isShowConfimDialog : bool +; RETURN: void +FUNC 5079 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 2 + CALLMETHOD CheckBox@isChecked + NOT + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 4 0xb90c8 + SH_IF_STRUCTREF_Z 5 0xb90b6 + SH_LOCALREF isShowConfimDialog + CALLFUNC AFL_Config_SetQuickSaveConfirm + JUMP 0xb90c2 +0xb90b6: + SH_LOCALREF isShowConfimDialog + CALLFUNC AFL_Config_SetSaveConfirm +0xb90c2: + JUMP 0xb90f0 +0xb90c8: + SH_IF_STRUCTREF_Z 5 0xb90e4 + SH_LOCALREF isShowConfimDialog + CALLFUNC AFL_Config_SetQuickLoadConfirm + JUMP 0xb90f0 +0xb90e4: + SH_LOCALREF isShowConfimDialog + CALLFUNC AFL_Config_SetLoadConfirm +0xb90f0: + CALLFUNC 共有セーブ + RETURN + +; SaveLoadConfirm@isShowDialog +; RETURN: bool +FUNC 5080 + SH_IF_STRUCTREF_Z 4 0xb912e + SH_IF_STRUCTREF_Z 5 0xb9120 + CALLFUNC AFL_Config_GetQuickSaveConfirm + RETURN + JUMP 0xb9128 +0xb9120: + CALLFUNC AFL_Config_GetSaveConfirm + RETURN +0xb9128: + JUMP 0xb914e +0xb912e: + SH_IF_STRUCTREF_Z 5 0xb9146 + CALLFUNC AFL_Config_GetQuickLoadConfirm + RETURN + JUMP 0xb914e +0xb9146: + CALLFUNC AFL_Config_GetLoadConfirm + RETURN +0xb914e: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SaveLoadConfirm@initParts +; RETURN: void +FUNC 5081 + SH_STRUCTREF 1 + PUSH 0 + REF + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName + S_PUSH "確認/ベース" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 5200 + CALLFUNC createPartsGroup + SH_STRUCTREF 0 + PUSH 40960 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 3 + PUSH 0 + REF + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/はい/非選択" + S_ADD + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/はい/選択" + S_ADD + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/はい/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 1 + REF + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/いいえ/非選択" + S_ADD + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/いいえ/選択" + S_ADD + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "確認/いいえ/クリック" + S_ADD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 356 + PUSH 427 + PUSH 5200 + PUSH 40960 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 525 + PUSH 427 + PUSH 5200 + PUSH 40960 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 2 + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "非表示/非選択" + S_ADD + PUSHSTRUCTPAGE + CALLMETHOD SaveLoadConfirm@getBaseName2 + S_PUSH "非表示/選択" + S_ADD + CALLMETHOD CheckBox@init + SH_STRUCTREF 2 + PUSH 708 + PUSH 468 + PUSH 5200 + PUSH 40960 + CALLMETHOD CheckBox@setPos + RETURN + +; SaveLoadConfirm@getBaseName +; RETURN: string +FUNC 5082 + S_PUSH "システム/%s%s/" + SH_IF_STRUCTREF_Z 5 0xb932a + S_PUSH "クイック" + JUMP 0xb9330 +0xb932a: + S_PUSH "" +0xb9330: + PUSH 4 + S_MOD + SH_IF_STRUCTREF_Z 4 0xb934e + S_PUSH "セーブ" + JUMP 0xb9354 +0xb934e: + S_PUSH "ロード" +0xb9354: + PUSH 4 + S_MOD + RETURN + S_PUSH "" + RETURN + +; SaveLoadConfirm@getBaseName2 +; RETURN: string +FUNC 5083 + S_PUSH "システム/%s/" + SH_IF_STRUCTREF_Z 4 0xb9388 + S_PUSH "セーブ" + JUMP 0xb938e +0xb9388: + S_PUSH "ロード" +0xb938e: + PUSH 4 + S_MOD + RETURN + S_PUSH "" + RETURN + +; SaveLoadConfirm@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 5084 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xb93ba: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xb940e + JUMP 0xb93e0 +0xb93d4: + SH_LOCALINC i + JUMP 0xb93ba +0xb93e0: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xb9408 + SH_LOCALREF i + RETURN + JUMP 0xb9408 +0xb9408: + JUMP 0xb93d4 +0xb940e: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SaveLoadConfirm@fadeObject +; ARG 0: val : bool +; RETURN: void +FUNC 5085 + SH_STRUCTREF 0 + SH_LOCALREF val + IFZ 0xb9442 + PUSH 0 + JUMP 0xb9448 +0xb9442: + PUSH 1 +0xb9448: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_STRUCTREF 3 + PUSH 0 + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + SH_STRUCTREF 2 + SH_LOCALREF val + CALLMETHOD CheckBox@fadeIn + RETURN +EOF システム\DJCPP\game\05_saveload\SaveLoadConfirm.jaf + +; SaveDataButton@0 +; RETURN: void +FUNC 5086 + PUSHSTRUCTPAGE + CALLMETHOD SaveDataButton@2 + PUSHSTRUCTPAGE + PUSH 9 + PUSHSTRUCTPAGE + PUSH 5089 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5092 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5095 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 0 3 + SH_MEM_ASSIGN_IMM 2 1 + RETURN + +; SaveDataButton@init +; ARG 0: saveNumber : int +; ARG 1: isSaveMode : bool +; RETURN: void +FUNC 5087 + SH_MEM_ASSIGN_LOCAL 4 saveNumber + SH_MEM_ASSIGN_LOCAL 3 isSaveMode + SH_IF_STRUCTREF_Z 3 0xb9538 + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "システム/セーブ/" + JUMP 0xb9544 +0xb9538: + SH_STRUCTREF 1 + SH_S_ASSIGN_STR0 "システム/ロード/" +0xb9544: + PUSHSTRUCTPAGE + CALLMETHOD SaveDataButton@reset + RETURN + +; SaveDataButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5088 + SH_LOCALREF val + IFZ 0xb95ae + SH_STRUCTREF 0 + PUSH 0 + EQUALE + IFNZ 0xb9594 + SH_STRUCTREF 0 + PUSH 1 + EQUALE + IFNZ 0xb9594 + PUSH 0 + JUMP 0xb959a +0xb9594: + PUSH 1 +0xb959a: + IFZ 0xb95a8 + RETURN + JUMP 0xb95a8 +0xb95a8: + JUMP 0xb95f6 +0xb95ae: + SH_STRUCTREF 0 + PUSH 2 + EQUALE + IFNZ 0xb95e2 + SH_STRUCTREF 0 + PUSH 3 + EQUALE + IFNZ 0xb95e2 + PUSH 0 + JUMP 0xb95e8 +0xb95e2: + PUSH 1 +0xb95e8: + IFZ 0xb95f6 + RETURN + JUMP 0xb95f6 +0xb95f6: + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xb9616 + PUSH 0 + JUMP 0xb961c +0xb9616: + PUSH 2 +0xb961c: + ASSIGN + POP + SH_STRUCTREF 7 + SH_LOCALREF val + IFZ 0xb963e + PUSH 0 + JUMP 0xb9644 +0xb963e: + PUSH 1 +0xb9644: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; SaveDataButton@control +; VAR 0: lastHover : bool +; RETURN: void +FUNC 5089 + SH_STRUCTREF 0 + SWITCH 152 + JUMP 0xb97ce +.CASE 152:0 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 7 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb9698 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xb9698 +0xb9698: + JUMP 0xb97ce +.CASE 152:1 1 + SH_LOCAL_ASSIGN_STRUCTREF lastHover 5 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 7 + CALLMETHOD Parts@getX + SH_STRUCTREF 7 + CALLMETHOD Parts@getY + PUSH 429 + PUSH 133 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 5 0xb9702 + SH_LOCALREF lastHover + NOT + IFZ 0xb9702 + PUSH 1 + JUMP 0xb9708 +0xb9702: + PUSH 0 +0xb9708: + IFZ 0xb972c + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb972c +0xb972c: + SH_IF_STRUCTREF_Z 5 0xb975a + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xb975a + PUSH 1 + JUMP 0xb9760 +0xb975a: + PUSH 0 +0xb9760: + IFZ 0xb9784 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xb9784 +0xb9784: + JUMP 0xb97ce +.CASE 152:2 2 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 7 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xb97b8 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xb97b8 +0xb97b8: + JUMP 0xb97ce +.CASE 152:3 3 + SH_MEM_ASSIGN_IMM 5 0 + JUMP 0xb97ce +0xb97ce: + RETURN + +; SaveDataButton@isClick +; RETURN: bool +FUNC 5090 + SH_IF_STRUCTREF_Z 3 0xb9818 + SH_IF_STRUCTREF_Z 5 0xb9808 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xb9808 + PUSH 1 + JUMP 0xb980e +0xb9808: + PUSH 0 +0xb980e: + ITOB + RETURN + JUMP 0xb9818 +0xb9818: + SH_IF_STRUCTREF_Z 5 0xb9846 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xb9846 + PUSH 1 + JUMP 0xb984c +0xb9846: + PUSH 0 +0xb984c: + IFZ 0xb986c + SH_STRUCTREF 2 + NOT + IFZ 0xb986c + PUSH 1 + JUMP 0xb9872 +0xb986c: + PUSH 0 +0xb9872: + ITOB + RETURN + PUSH 0 + RETURN + +; SaveDataButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: z : int +; RETURN: void +FUNC 5091 + SH_STRUCTREF 7 + SH_LOCALREF x + SH_LOCALREF y + SH_LOCALREF z + CALLMETHOD Parts@setPos + RETURN + +; SaveDataButton@updateParts +; RETURN: void +FUNC 5092 + PUSHSTRUCTPAGE + CALLMETHOD SaveDataButton@setPartsShowState + SH_STRUCTREF 7 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; SaveDataButton@reset +; RETURN: void +FUNC 5093 + PUSHSTRUCTPAGE + PUSH 6 + CALLFUNC AFL_GameSave_GetLatestSaveNumber + SH_STRUCTREF 4 + EQUALE + ITOB + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SaveDataButton@initParts + RETURN + +; SaveDataButton@isEmptyButton +; RETURN: bool +FUNC 5094 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; SaveDataButton@isHover +; RETURN: bool +FUNC 5095 + SH_IF_STRUCTREF_Z 5 0xb9942 + SH_STRUCTREF 9 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xb9942 + PUSH 1 + JUMP 0xb9948 +0xb9942: + PUSH 0 +0xb9948: + ITOB + RETURN + PUSH 0 + RETURN + +; SaveDataButton@initParts +; VAR 0: year : int +; VAR 1: month : int +; VAR 2: day : int +; VAR 3: week : int +; VAR 4: hour : int +; VAR 5: min : int +; VAR 6: sec : int +; VAR 7: playTimeMinute : int +; VAR 8: comment : string +; VAR 9: gameTime : string +; VAR 10: saveTime : string +; VAR 11: fn : string +; RETURN: void +FUNC 5096 + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + PUSHSTRUCTPAGE + PUSH 8 + PUSH 9 + PUSH 1 + A_ALLOC + SH_STRUCTREF 8 + PUSH 0 + REF + SH_STRUCT_S_REF 1 + S_PUSH "ファイル/非選択" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 1 + REF + SH_STRUCT_S_REF 1 + S_PUSH "ファイル/選択" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 2 + REF + SH_STRUCT_S_REF 1 + S_PUSH "ファイル/クリック" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 4 + REF + S_PUSH "システム/セーブ/NEW" + PUSH 231 + PUSH 3 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 5 + REF + S_PUSH "%02d" + SH_STRUCTREF 4 + PUSH 2 + S_MOD + PUSH 34 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 8 + PUSH 5 + REF + PUSH 19 + PUSH 1 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_LOCALASSIGN year 0 + SH_LOCALASSIGN month 0 + SH_LOCALASSIGN day 0 + SH_LOCALASSIGN week 0 + SH_LOCALASSIGN hour 0 + SH_LOCALASSIGN min 0 + SH_LOCALASSIGN sec 0 + SH_LOCALASSIGN playTimeMinute 0 + SH_LOCALREF comment + SH_S_ASSIGN_STR0 "" + SH_LOCALREF gameTime + SH_S_ASSIGN_STR0 "" + SH_LOCALREF saveTime + SH_S_ASSIGN_STR0 "" + SH_STRUCTREF 4 + CALLFUNC AFL_GameSave_IsExistFile + IFZ 0xb9bf6 + SH_STRUCTREF 4 + PUSHLOCALPAGE + PUSH 0 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + PUSHLOCALPAGE + PUSH 5 + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF gameTime + SH_LOCALREF comment + PUSHLOCALPAGE + PUSH 7 + CALLFUNC AFL_GameSave_GetFileInfo + POP + SH_LOCALREF saveTime + S_PUSH "%4d/%02d/%02d %02d:%02d" + SH_LOCALREF year + PUSH 2 + S_MOD + SH_LOCALREF month + PUSH 2 + S_MOD + SH_LOCALREF day + PUSH 2 + S_MOD + SH_LOCALREF hour + PUSH 2 + S_MOD + SH_LOCALREF min + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0xb9bf6 +0xb9bf6: + SH_STRUCTREF 8 + PUSH 6 + REF + SH_LOCAL_S_REF saveTime + PUSH 18 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 8 + PUSH 6 + REF + PUSH 413 + PUSH 15 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 6 + REF + PUSH 9 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 8 + PUSH 7 + REF + SH_LOCAL_S_REF comment + PUSH 0 + PUSH 7 + S_GETPART + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 8 + PUSH 7 + REF + PUSH 283 + PUSH 53 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 7 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 8 + PUSH 8 + REF + SH_LOCAL_S_REF comment + PUSH 7 + PUSHLOCALPAGE + PUSH 8 + S_LENGTH + PUSH 6 + SUB + S_GETPART + PUSH 22 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 8 + PUSH 8 + REF + PUSH 283 + PUSH 91 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 8 + PUSH 8 + REF + PUSH 8 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 4 + CALLFUNC AFL_GameSave_IsExistThumbnail + IFZ 0xb9d92 + SH_STRUCTREF 4 + CALLFUNC AFL_GameSave_IsExistFile + IFZ 0xb9d92 + PUSH 1 + JUMP 0xb9d98 +0xb9d92: + PUSH 0 +0xb9d98: + IFZ 0xb9e30 + SH_LOCALREF fn + SH_STRUCTREF 4 + CALLFUNC AFL_GameSave_GetThumbnailFileName + S_ASSIGN + S_POP + SH_STRUCTREF 8 + PUSH 3 + REF + S_PUSH "%s" + SH_LOCAL_S_REF fn + PUSH 4 + S_MOD + PUSH 36 + PUSH 31 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 8 + PUSH 3 + REF + PUSH 0 + PUSH 0 + PUSH 113 + PUSH 85 + CALLMETHOD Parts@setCgRange + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xb9e74 +0xb9e30: + SH_STRUCTREF 8 + PUSH 3 + REF + SH_STRUCT_S_REF 1 + S_PUSH "サムネイル" + S_ADD + PUSH 36 + PUSH 31 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_MEM_ASSIGN_IMM 2 1 +0xb9e74: + SH_STRUCTREF 7 + SH_STRUCTREF 8 + PUSH 5100 + CALLFUNC createPartsGroup + SH_STRUCTREF 7 + PUSH 40960 + CALLMETHOD Parts@setBaseZPos + RETURN + +; SaveDataButton@setPartsShowState +; RETURN: void +FUNC 5097 + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 8 + PUSH 0 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 8 + PUSH 2 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_IF_STRUCTREF_Z 5 0xb9f56 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + IFZ 0xb9f36 + SH_STRUCTREF 8 + PUSH 2 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xb9f50 +0xb9f36: + SH_STRUCTREF 8 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xb9f50: + JUMP 0xb9f70 +0xb9f56: + SH_STRUCTREF 8 + PUSH 0 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xb9f70: + SH_STRUCTREF 8 + PUSH 4 + REF + SH_STRUCTREF 6 + CALLMETHOD Parts@setShow + RETURN +EOF システム\DJCPP\game\05_saveload\SaveDataButton.jaf + +; SceneMusicMode@0 +; RETURN: void +FUNC 5098 + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@2 + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; SceneMusicMode@run +; RETURN: void +FUNC 5099 + SH_MEM_ASSIGN_IMM 0 0 + SH_MEM_ASSIGN_IMM 1 0 + SH_STRUCTREF 6 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@initParts + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@initSystemButton + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@initMusicButton + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMusicMode@fadeButton + SH_STRUCTREF 5 + PUSH 1 + CALLMETHOD MusicInfomationPanel@fadeIn + RETURN + +; SceneMusicMode@update +; VAR 0: bs : int +; VAR 1: bm : int +; VAR 2: pb : int +; VAR 3: now : int +; VAR 4: nextPlay : int +; VAR 5: i : int +; VAR 6: now : int +; VAR 7: nextPlay : int +; VAR 8: i : int +; VAR 9: index : int +; RETURN: int +FUNC 5100 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 153 + JUMP 0xba622 +.CASE 153:0 0 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xba05a + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xba05a +0xba05a: + JUMP 0xba622 +.CASE 153:1 1 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@getSystemButtonClicked + ASSIGN + POP + SH_LOCALREF bs + PUSH 0 + EQUALE + IFNZ 0xba0ae + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFNZ 0xba0ae + PUSH 0 + JUMP 0xba0b4 +0xba0ae: + PUSH 1 +0xba0b4: + IFZ 0xba0ce + PUSHSTRUCTPAGE + PUSH -1 + CALLMETHOD SceneMusicMode@setNextPage + JUMP 0xba128 +0xba0ce: + SH_LOCALREF bs + PUSH 1 + EQUALE + IFNZ 0xba108 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFNZ 0xba108 + PUSH 0 + JUMP 0xba10e +0xba108: + PUSH 1 +0xba10e: + IFZ 0xba128 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMusicMode@setNextPage + JUMP 0xba128 +0xba128: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFNZ 0xba160 + SH_LOCALREF bs + PUSH 2 + EQUALE + IFNZ 0xba160 + PUSH 0 + JUMP 0xba166 +0xba160: + PUSH 1 +0xba166: + IFZ 0xba18e + SH_GLOBALREF g_music + PUSH 1000 + CALLMETHOD Music@fadeOut + SH_MEM_ASSIGN_IMM 0 2 + JUMP 0xba18e +0xba18e: + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@getMusicButtonClicked + ASSIGN + POP + SH_LOCALREF bm + PUSH -1 + NOTE + IFZ 0xba1e8 + PUSHSTRUCTPAGE + SH_GLOBALREF g_musicModeInfo + SH_STRUCTREF 1 + PUSH 14 + MUL + SH_LOCALREF bm + ADD + REF + CALLMETHOD MusicModeInfo@getNumber + CALLMETHOD SceneMusicMode@playMusic + JUMP 0xba1e8 +0xba1e8: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD MusicInfomationPanel@getClickedButton + ASSIGN + POP + SH_IF_LOC_NE_IMM pb 1 0xba248 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + PUSH 0 + EQUALE + IFZ 0xba242 + PUSHSTRUCTPAGE + SH_GLOBALREF g_music + CALLMETHOD Music@getLastPlayedMusicNumber + CALLMETHOD SceneMusicMode@playMusic + JUMP 0xba242 +0xba242: + JUMP 0xba488 +0xba248: + SH_IF_LOC_NE_IMM pb 0 0xba354 + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@getPlayingMusicNumber + ASSIGN + POP + SH_LOCALASSIGN nextPlay 0 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xba288: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_musicModeInfo + LT + IFZ 0xba340 + JUMP 0xba2ae +0xba2a2: + SH_LOCALINC i + JUMP 0xba288 +0xba2ae: + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + REF + CALLMETHOD MusicModeInfo@getNumber + SH_LOCALREF now + EQUALE + IFZ 0xba33a + SH_IF_LOC_NE_IMM i 0 0xba30c + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_musicModeInfo + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 1 + SUB + REF + CALLMETHOD MusicModeInfo@getNumber + ASSIGN + POP + JUMP 0xba334 +0xba30c: + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + PUSH 1 + SUB + REF + CALLMETHOD MusicModeInfo@getNumber + ASSIGN + POP +0xba334: + JUMP 0xba33a +0xba33a: + JUMP 0xba2a2 +0xba340: + PUSHSTRUCTPAGE + SH_LOCALREF nextPlay + CALLMETHOD SceneMusicMode@playMusic + JUMP 0xba488 +0xba354: + SH_IF_LOC_NE_IMM pb 3 0xba466 + PUSHLOCALPAGE + PUSH 6 + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@getPlayingMusicNumber + ASSIGN + POP + SH_LOCALASSIGN nextPlay#1 0 + SH_LOCALASSIGN i#1 0 + SH_LOCALASSIGN i#1 0 +0xba394: + SH_LOCALREF i#1 + A_NUMOF_GLOB_1 g_musicModeInfo + LT + IFZ 0xba452 + JUMP 0xba3ba +0xba3ae: + SH_LOCALINC i#1 + JUMP 0xba394 +0xba3ba: + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i#1 + REF + CALLMETHOD MusicModeInfo@getNumber + SH_LOCALREF now#1 + EQUALE + IFZ 0xba44c + SH_LOCALREF i#1 + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 1 + SUB + EQUALE + IFZ 0xba41e + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF g_musicModeInfo + PUSH 0 + REF + CALLMETHOD MusicModeInfo@getNumber + ASSIGN + POP + JUMP 0xba446 +0xba41e: + PUSHLOCALPAGE + PUSH 7 + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i#1 + PUSH 1 + ADD + REF + CALLMETHOD MusicModeInfo@getNumber + ASSIGN + POP +0xba446: + JUMP 0xba44c +0xba44c: + JUMP 0xba3ae +0xba452: + PUSHSTRUCTPAGE + SH_LOCALREF nextPlay#1 + CALLMETHOD SceneMusicMode@playMusic + JUMP 0xba488 +0xba466: + SH_IF_LOC_NE_IMM pb 2 0xba488 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneMusicMode@playMusic + JUMP 0xba488 +0xba488: + SH_STRUCTREF 4 + CALLMETHOD CheckBox@isChecked + IFZ 0xba4c0 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + PUSH 0 + NOTE + IFZ 0xba4c0 + PUSH 1 + JUMP 0xba4c6 +0xba4c0: + PUSH 0 +0xba4c6: + IFZ 0xba5ea + SH_GLOBALREF g_music + CALLMETHOD Music@getLength + PUSH 1000 + SUB + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingPosition + LT + IFZ 0xba5e4 + PUSHLOCALPAGE + PUSH 9 + PUSHSTRUCTPAGE + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + CALLMETHOD SceneMusicMode@getMusicModeInfoIndexFromMusicNumber + ASSIGN + POP + SH_LOCALREF index + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 1 + SUB + EQUALE + IFZ 0xba540 + SH_LOCALASSIGN index 0 + JUMP 0xba546 +0xba540: + SH_LOCALINC index +0xba546: + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF index + REF + CALLMETHOD MusicModeInfo@addPlayCount + SH_GLOBALREF g_music + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF index + REF + CALLMETHOD MusicModeInfo@getNumber + CALLMETHOD Music@play + SH_STRUCTREF 5 + CALLMETHOD MusicInfomationPanel@updatePlayMusic + SH_LOCALREF index + PUSH 14 + DIV + SH_STRUCTREF 1 + NOTE + IFZ 0xba5de + PUSHSTRUCTPAGE + SH_LOCALREF index + PUSH 14 + DIV + SH_STRUCTREF 1 + LT + IFZ 0xba5cc + PUSH -1 + JUMP 0xba5d2 +0xba5cc: + PUSH 1 +0xba5d2: + CALLMETHOD SceneMusicMode@setNextPage + JUMP 0xba5de +0xba5de: + JUMP 0xba5e4 +0xba5e4: + JUMP 0xba5ea +0xba5ea: + JUMP 0xba622 +.CASE 153:2 2 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xba614 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xba614 +0xba614: + JUMP 0xba622 +.CASE 153:3 3 + PUSH 1 + RETURN +0xba622: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneMusicMode@draw +; RETURN: void +FUNC 5101 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneMusicMode@getPlayingMusicNumber +; RETURN: int +FUNC 5102 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + PUSH 0 + EQUALE + IFZ 0xba69c + SH_GLOBALREF g_music + CALLMETHOD Music@getLastPlayedMusicNumber + PUSH 0 + EQUALE + IFZ 0xba688 + PUSH 1 + RETURN + JUMP 0xba688 +0xba688: + SH_GLOBALREF g_music + CALLMETHOD Music@getLastPlayedMusicNumber + RETURN + JUMP 0xba69c +0xba69c: + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + RETURN + PUSH 0 + RETURN + +; SceneMusicMode@playMusic +; ARG 0: musicNumber : int +; VAR 1: index : int +; RETURN: void +FUNC 5103 + SH_GLOBALREF g_music + PUSH 0 + CALLMETHOD Music@fadeOut + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_LOCALREF musicNumber + CALLMETHOD SceneMusicMode@getMusicModeInfoIndexFromMusicNumber + ASSIGN + POP + SH_LOCALREF index + PUSH -1 + NOTE + IFZ 0xba712 + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF index + REF + CALLMETHOD MusicModeInfo@addPlayCount + JUMP 0xba712 +0xba712: + SH_GLOBALREF g_music + SH_LOCALREF musicNumber + CALLMETHOD Music@play + SH_LOCALREF index + PUSH 14 + DIV + SH_STRUCTREF 1 + NOTE + IFZ 0xba77c + PUSHSTRUCTPAGE + SH_LOCALREF index + PUSH 14 + DIV + SH_STRUCTREF 1 + LT + IFZ 0xba76a + PUSH -1 + JUMP 0xba770 +0xba76a: + PUSH 1 +0xba770: + CALLMETHOD SceneMusicMode@setNextPage + JUMP 0xba77c +0xba77c: + SH_STRUCTREF 5 + CALLMETHOD MusicInfomationPanel@updatePlayMusic + RETURN + +; SceneMusicMode@setNextPage +; ARG 0: move : int +; VAR 1: last : int +; RETURN: void +FUNC 5104 + SH_LOCAL_ASSIGN_STRUCTREF last 1 + PUSHSTRUCTPAGE + PUSH 1 + SH_LOCALREF move + PLUSA + POP + SH_STRUCTREF 1 + PUSH 0 + LT + IFZ 0xba7d0 + SH_MEM_ASSIGN_IMM 1 0 + JUMP 0xba7d0 +0xba7d0: + SH_STRUCTREF 1 + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 14 + DIV + GT + IFZ 0xba80c + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 14 + DIV + ASSIGN + POP + JUMP 0xba80c +0xba80c: + SH_LOCALREF last + SH_STRUCTREF 1 + EQUALE + IFZ 0xba828 + RETURN + JUMP 0xba828 +0xba828: + PUSHSTRUCTPAGE + CALLMETHOD SceneMusicMode@initMusicButton + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneMusicMode@fadeButton + RETURN + +; SceneMusicMode@getPageFromMusicNumber +; ARG 0: musicNumber : int +; VAR 1: i : int +; RETURN: int +FUNC 5105 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xba85a: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_musicModeInfo + LT + IFZ 0xba8be + JUMP 0xba880 +0xba874: + SH_LOCALINC i + JUMP 0xba85a +0xba880: + SH_LOCALREF musicNumber + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + REF + CALLMETHOD MusicModeInfo@getNumber + EQUALE + IFZ 0xba8b8 + SH_LOCALREF i + PUSH 14 + DIV + RETURN + JUMP 0xba8b8 +0xba8b8: + JUMP 0xba874 +0xba8be: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneMusicMode@initMusicButton +; VAR 0: max : int +; VAR 1: i : int +; VAR 2: num : int +; RETURN: void +FUNC 5106 + SH_LOCALASSIGN max 14 + SH_STRUCTREF 1 + PUSH 1 + ADD + PUSH 14 + MUL + A_NUMOF_GLOB_1 g_musicModeInfo + GT + IFZ 0xba922 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 14 + MOD + ASSIGN + POP + JUMP 0xba922 +0xba922: + PUSHSTRUCTPAGE + PUSH 2 + A_FREE + PUSHSTRUCTPAGE + PUSH 2 + SH_LOCALREF max + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xba956: + SH_LOCALREF i + SH_LOCALREF max + LT + IFZ 0xbaa56 + JUMP 0xba97c +0xba970: + SH_LOCALINC i + JUMP 0xba956 +0xba97c: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + PUSH 14 + MUL + SH_LOCALREF i + ADD + ASSIGN + POP + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF num + REF + CALLMETHOD MusicModeInfo@getName + SH_LOCALREF num + PUSH 1 + ADD + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF num + REF + CALLMETHOD MusicModeInfo@getNumber + SH_LOCALREF i + PUSH 7 + DIV + PUSH 0 + EQUALE + ITOB + CALLMETHOD MusicModeButton@init + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 96 + SH_LOCALREF i + PUSH 7 + DIV + PUSH 421 + MUL + ADD + PUSH 264 + PUSH 56 + SH_LOCALREF i + PUSH 7 + MOD + MUL + ADD + CALLMETHOD MusicModeButton@setPos + JUMP 0xba970 +0xbaa56: + RETURN + +; SceneMusicMode@initSystemButton +; RETURN: void +FUNC 5107 + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/音楽モード/前ページへ/非選択" + S_PUSH "システム/音楽モード/前ページへ/選択" + S_PUSH "システム/音楽モード/前ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 1 + REF + S_PUSH "システム/音楽モード/次ページへ/非選択" + S_PUSH "システム/音楽モード/次ページへ/選択" + S_PUSH "システム/音楽モード/次ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 2 + REF + S_PUSH "システム/音楽モード/戻る/非選択" + S_PUSH "システム/音楽モード/戻る/選択" + S_PUSH "システム/音楽モード/戻る/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 313 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 512 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 2 + REF + PUSH 1000 + PUSH 749 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 2 + REF + PUSH 3 + CALLMETHOD NormalButton@setOrigin + SH_STRUCTREF 4 + S_PUSH "システム/音楽モード/ALL/選択" + S_PUSH "システム/音楽モード/ALL/選択中" + CALLMETHOD CheckBox@init + SH_STRUCTREF 4 + PUSH 886 + PUSH 193 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD CheckBox@setPos + RETURN + +; SceneMusicMode@getMusicButtonClicked +; VAR 0: i : int +; RETURN: int +FUNC 5108 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbabd8: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xbac2c + JUMP 0xbabfe +0xbabf2: + SH_LOCALINC i + JUMP 0xbabd8 +0xbabfe: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + CALLMETHOD MusicModeButton@isClick + IFZ 0xbac26 + SH_LOCALREF i + RETURN + JUMP 0xbac26 +0xbac26: + JUMP 0xbabf2 +0xbac2c: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMusicMode@getSystemButtonClicked +; VAR 0: i : int +; RETURN: int +FUNC 5109 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbac56: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xbacaa + JUMP 0xbac7c +0xbac70: + SH_LOCALINC i + JUMP 0xbac56 +0xbac7c: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbaca4 + SH_LOCALREF i + RETURN + JUMP 0xbaca4 +0xbaca4: + JUMP 0xbac70 +0xbacaa: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneMusicMode@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5110 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbacd4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xbad1a + JUMP 0xbacfa +0xbacee: + SH_LOCALINC i + JUMP 0xbacd4 +0xbacfa: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbacee +0xbad1a: + SH_LOCALASSIGN i 0 +0xbad24: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xbad6a + JUMP 0xbad4a +0xbad3e: + SH_LOCALINC i + JUMP 0xbad24 +0xbad4a: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD MusicModeButton@fadeIn + JUMP 0xbad3e +0xbad6a: + SH_STRUCTREF 4 + SH_LOCALREF val + CALLMETHOD CheckBox@fadeIn + RETURN + +; SceneMusicMode@initParts +; RETURN: void +FUNC 5111 + SH_STRUCTREF 7 + PUSH 0 + REF + S_PUSH "システム/音楽モード/背景" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + SH_STRUCTREF 7 + PUSH 4000 + CALLFUNC createPartsGroup + RETURN + +; SceneMusicMode@getMusicModeInfoIndexFromMusicNumber +; ARG 0: number : int +; VAR 1: i : int +; RETURN: int +FUNC 5112 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbadea: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_musicModeInfo + LT + IFZ 0xbae46 + JUMP 0xbae10 +0xbae04: + SH_LOCALINC i + JUMP 0xbadea +0xbae10: + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + REF + CALLMETHOD MusicModeInfo@getNumber + SH_LOCALREF number + EQUALE + IFZ 0xbae40 + SH_LOCALREF i + RETURN + JUMP 0xbae40 +0xbae40: + JUMP 0xbae04 +0xbae46: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\06_omake\SceneMusicMode.jaf + +; MusicModeButton@0 +; RETURN: void +FUNC 5113 + PUSHSTRUCTPAGE + CALLMETHOD MusicModeButton@2 + PUSHSTRUCTPAGE + PUSH 8 + PUSHSTRUCTPAGE + PUSH 5115 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5116 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5120 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 0 3 + RETURN + +; MusicModeButton@init +; ARG 0: name : string +; ARG 1: buttonNumber : int +; ARG 2: musicNumber : int +; ARG 3: isLeft : bool +; RETURN: void +FUNC 5114 + SH_STRUCTREF_SASSIGN_LOCALSREF 3 name + SH_MEM_ASSIGN_LOCAL 2 buttonNumber + SH_MEM_ASSIGN_LOCAL 4 musicNumber + SH_MEM_ASSIGN_LOCAL 1 isLeft + PUSHSTRUCTPAGE + CALLMETHOD MusicModeButton@initParts + RETURN + +; MusicModeButton@control +; VAR 0: isLastHover_ : bool +; RETURN: void +FUNC 5115 + SH_STRUCTREF 0 + SWITCH 154 + JUMP 0xbb066 +.CASE 154:0 0 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbaf30 + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xbaf30 +0xbaf30: + JUMP 0xbb066 +.CASE 154:1 1 + SH_LOCAL_ASSIGN_STRUCTREF isLastHover_ 5 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 6 + CALLMETHOD Parts@getX + SH_STRUCTREF 6 + CALLMETHOD Parts@getY + PUSH 408 + PUSH 55 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 5 0xbaf9a + SH_LOCALREF isLastHover_ + NOT + IFZ 0xbaf9a + PUSH 1 + JUMP 0xbafa0 +0xbaf9a: + PUSH 0 +0xbafa0: + IFZ 0xbafc4 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbafc4 +0xbafc4: + SH_IF_STRUCTREF_Z 5 0xbaff2 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xbaff2 + PUSH 1 + JUMP 0xbaff8 +0xbaff2: + PUSH 0 +0xbaff8: + IFZ 0xbb01c + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbb01c +0xbb01c: + JUMP 0xbb066 +.CASE 154:2 2 + SH_MEM_ASSIGN_IMM 5 0 + SH_STRUCTREF 6 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbb050 + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xbb050 +0xbb050: + JUMP 0xbb066 +.CASE 154:3 3 + SH_MEM_ASSIGN_IMM 5 0 + JUMP 0xbb066 +0xbb066: + RETURN + +; MusicModeButton@updateParts +; RETURN: void +FUNC 5116 + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_IF_STRUCTREF_Z 5 0xbb172 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + SH_STRUCTREF 4 + EQUALE + IFZ 0xbb11a + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xbb16c +0xbb11a: + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + IFZ 0xbb152 + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xbb16c +0xbb152: + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xbb16c: + JUMP 0xbb1c6 +0xbb172: + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + SH_STRUCTREF 4 + EQUALE + IFZ 0xbb1ac + SH_STRUCTREF 7 + PUSH 3 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xbb1c6 +0xbb1ac: + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xbb1c6: + SH_STRUCTREF 6 + PUSHSTRUCTPAGE + CALLMETHOD MusicModeButton@isShow + CALLMETHOD Parts@setShow + RETURN + +; MusicModeButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5117 + SH_STRUCTREF 6 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; MusicModeButton@isShow +; RETURN: bool +FUNC 5118 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; MusicModeButton@isClick +; RETURN: bool +FUNC 5119 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xbb250 + SH_IF_STRUCTREF_Z 5 0xbb250 + PUSH 1 + JUMP 0xbb256 +0xbb250: + PUSH 0 +0xbb256: + ITOB + RETURN + PUSH 0 + RETURN + +; MusicModeButton@isHover +; RETURN: bool +FUNC 5120 + SH_IF_STRUCTREF_Z 5 0xbb292 + SH_STRUCTREF 8 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xbb292 + PUSH 1 + JUMP 0xbb298 +0xbb292: + PUSH 0 +0xbb298: + ITOB + RETURN + PUSH 0 + RETURN + +; MusicModeButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5121 + SH_MEM_ASSIGN_IMM 0 0 + SH_STRUCTREF 6 + SH_LOCALREF val + IFZ 0xbb2d2 + PUSH 0 + JUMP 0xbb2d8 +0xbb2d2: + PUSH 1 +0xbb2d8: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; MusicModeButton@initParts +; VAR 0: n : string +; RETURN: void +FUNC 5122 + SH_LOCALREF n + SH_IF_STRUCTREF_Z 1 0xbb308 + S_PUSH "システム/音楽モード/左トラック/" + JUMP 0xbb30e +0xbb308: + S_PUSH "システム/音楽モード/右トラック/" +0xbb30e: + S_ASSIGN + S_POP + SH_STRUCTREF 7 + PUSH 0 + REF + SH_LOCAL_S_REF n + S_PUSH "非選択" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 7 + PUSH 1 + REF + SH_LOCAL_S_REF n + S_PUSH "選択" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 7 + PUSH 2 + REF + SH_LOCAL_S_REF n + S_PUSH "クリック" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 7 + PUSH 3 + REF + SH_LOCAL_S_REF n + S_PUSH "再生中" + S_ADD + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 7 + PUSH 4 + REF + SH_STRUCT_S_REF 3 + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 7 + PUSH 5 + REF + S_PUSH "%02d" + SH_STRUCTREF 2 + PUSH 2 + S_MOD + PUSH 22 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 7 + PUSH 4 + REF + PUSH 60 + PUSH 20 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_IF_STRUCTREF_Z 1 0xbb4bc + SH_STRUCTREF 7 + PUSH 5 + REF + PUSH 362 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos + JUMP 0xbb4e2 +0xbb4bc: + SH_STRUCTREF 7 + PUSH 5 + REF + PUSH 76 + PUSH 0 + PUSH -2147483648 + CALLMETHOD Parts@setPos +0xbb4e2: + SH_STRUCTREF 6 + SH_STRUCTREF 7 + PUSH 4100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\06_omake\MusicModeButton.jaf + +; MusicInfomationPanel@0 +; RETURN: void +FUNC 5123 + PUSHSTRUCTPAGE + CALLMETHOD MusicInfomationPanel@2 + PUSHSTRUCTPAGE + PUSH 5124 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5125 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD MusicInfomationPanel@initParts + PUSHSTRUCTPAGE + CALLMETHOD MusicInfomationPanel@initButton + RETURN + +; MusicInfomationPanel@control +; RETURN: void +FUNC 5124 + SH_STRUCTREF 0 + SWITCH 155 + JUMP 0xbb5b6 +.CASE 155:0 0 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbb57a + SH_MEM_ASSIGN_IMM 0 1 + JUMP 0xbb57a +0xbb57a: + JUMP 0xbb5b6 +.CASE 155:1 1 + JUMP 0xbb5b6 +.CASE 155:2 2 + SH_STRUCTREF 1 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbb5aa + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xbb5aa +0xbb5aa: + JUMP 0xbb5b6 +.CASE 155:3 3 + JUMP 0xbb5b6 +0xbb5b6: + RETURN + +; MusicInfomationPanel@updateParts +; RETURN: void +FUNC 5125 + PUSHSTRUCTPAGE + CALLMETHOD MusicInfomationPanel@updateTime + SH_STRUCTREF 1 + PUSHSTRUCTPAGE + CALLMETHOD MusicInfomationPanel@isShow + CALLMETHOD Parts@setShow + RETURN + +; MusicInfomationPanel@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 5126 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbb5f6: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xbb64a + JUMP 0xbb61c +0xbb610: + SH_LOCALINC i + JUMP 0xbb5f6 +0xbb61c: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbb644 + SH_LOCALREF i + RETURN + JUMP 0xbb644 +0xbb644: + JUMP 0xbb610 +0xbb64a: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; MusicInfomationPanel@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5127 + SH_STRUCTREF 1 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xbb698 + PUSH 0 + JUMP 0xbb69e +0xbb698: + PUSH 2 +0xbb69e: + ASSIGN + POP + PUSHSTRUCTPAGE + SH_LOCALREF val + CALLMETHOD MusicInfomationPanel@fadeButton + RETURN + +; MusicInfomationPanel@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5128 + SH_STRUCTREF 1 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; MusicInfomationPanel@isShow +; RETURN: bool +FUNC 5129 + SH_STRUCTREF 0 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; MusicInfomationPanel@isAllPlay +; RETURN: bool +FUNC 5130 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; MusicInfomationPanel@updatePlayMusic +; VAR 0: name : string +; VAR 1: index : int +; VAR 2: n : int +; VAR 3: sec : int +; VAR 4: min : int +; VAR 5: time : string +; RETURN: void +FUNC 5131 + SH_LOCALREF name + SH_S_ASSIGN_STR0 "" + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + PUSH 0 + NOTE + IFZ 0xbb77e + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingMusicNumber + CALLMETHOD MusicInfomationPanel@getMusicModeInfoIndexFromMusicNumber + ASSIGN + POP + SH_LOCALREF name + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF index + REF + CALLMETHOD MusicModeInfo@getName + S_ASSIGN + S_POP + JUMP 0xbb77e +0xbb77e: + SH_STRUCTREF 2 + PUSH 0 + REF + SH_LOCAL_S_REF name + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 96 + PUSH 155 + PUSH 4100 + CALLMETHOD Parts@setPos + PUSHLOCALPAGE + PUSH 2 + SH_GLOBALREF g_music + CALLMETHOD Music@getLength + PUSH 1000 + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n + PUSH 60 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF n + PUSH 60 + DIV + ASSIGN + POP + SH_LOCALREF time + S_PUSH "%02d:%02d" + SH_LOCALREF min + PUSH 2 + S_MOD + SH_LOCALREF sec + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_STRUCTREF 2 + PUSH 2 + REF + SH_LOCAL_S_REF time + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 2 + PUSH 2 + REF + PUSH 520 + PUSH 215 + PUSH 4100 + CALLMETHOD Parts@setPos + RETURN + +; MusicInfomationPanel@updateTime +; VAR 0: n : int +; VAR 1: sec : int +; VAR 2: min : int +; VAR 3: time : string +; RETURN: void +FUNC 5132 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_music + CALLMETHOD Music@getPlayingPosition + PUSH 1000 + DIV + ASSIGN + POP + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF n + PUSH 60 + MOD + ASSIGN + POP + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF n + PUSH 60 + DIV + ASSIGN + POP + SH_LOCALREF time + S_PUSH "%02d:%02d" + SH_LOCALREF min + PUSH 2 + S_MOD + SH_LOCALREF sec + PUSH 2 + S_MOD + S_ASSIGN + S_POP + SH_STRUCTREF 2 + PUSH 1 + REF + SH_LOCAL_S_REF time + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 420 + PUSH 210 + PUSH 4100 + CALLMETHOD Parts@setPos + RETURN + +; MusicInfomationPanel@initButton +; RETURN: void +FUNC 5133 + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/音楽モード/前へ/非選択" + S_PUSH "システム/音楽モード/前へ/選択" + S_PUSH "システム/音楽モード/前へ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 1 + REF + S_PUSH "システム/音楽モード/再生/非選択" + S_PUSH "システム/音楽モード/再生/選択" + S_PUSH "システム/音楽モード/再生/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 2 + REF + S_PUSH "システム/音楽モード/停止/非選択" + S_PUSH "システム/音楽モード/停止/選択" + S_PUSH "システム/音楽モード/停止/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 3 + REF + S_PUSH "システム/音楽モード/次へ/非選択" + S_PUSH "システム/音楽モード/次へ/選択" + S_PUSH "システム/音楽モード/次へ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 642 + PUSH 193 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 691 + PUSH 193 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 2 + REF + PUSH 775 + PUSH 193 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 3 + REF + PUSH 826 + PUSH 193 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + RETURN + +; MusicInfomationPanel@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5134 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbbb00: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xbbb46 + JUMP 0xbbb26 +0xbbb1a: + SH_LOCALINC i + JUMP 0xbbb00 +0xbbb26: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbbb1a +0xbbb46: + RETURN + +; MusicInfomationPanel@initParts +; RETURN: void +FUNC 5135 + RETURN + +; MusicInfomationPanel@getMusicModeInfoIndexFromMusicNumber +; ARG 0: number : int +; VAR 1: i : int +; RETURN: int +FUNC 5136 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbbb6a: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_musicModeInfo + LT + IFZ 0xbbbc6 + JUMP 0xbbb90 +0xbbb84: + SH_LOCALINC i + JUMP 0xbbb6a +0xbbb90: + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + REF + CALLMETHOD MusicModeInfo@getNumber + SH_LOCALREF number + EQUALE + IFZ 0xbbbc0 + SH_LOCALREF i + RETURN + JUMP 0xbbbc0 +0xbbbc0: + JUMP 0xbbb84 +0xbbbc6: + PUSH -1 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\06_omake\MusicInfomationPanel.jaf + +; SceneCgMode@0 +; RETURN: void +FUNC 5137 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@2 + SH_MEM_ASSIGN_IMM 9 4 + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_GLOB_1 g_cgModeInfo + PUSH 12 + DIV + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@init + RETURN + +; SceneCgMode@run +; RETURN: void +FUNC 5138 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneCgMode@fadeButton + SH_STRUCTREF 5 + PUSH 0 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 9 0 + RETURN + +; SceneCgMode@update +; VAR 0: tb : int +; VAR 1: cb : int +; VAR 2: sb : int +; VAR 3: last : int +; VAR 4: last : int +; RETURN: int +FUNC 5139 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 9 + SWITCH 156 + JUMP 0xbc0c2 +.CASE 156:0 0 + SH_STRUCTREF 5 + PUSH 0 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbbca2 + SH_MEM_ASSIGN_IMM 9 1 + JUMP 0xbbca2 +0xbbca2: + JUMP 0xbc0c2 +.CASE 156:1 1 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@getClickedTab + ASSIGN + POP + SH_LOCALREF tb + PUSH -1 + NOTE + IFZ 0xbbcfe + SH_MEM_ASSIGN_LOCAL 0 tb + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@updateTabActiveState + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneCgMode@fadeCgButton + JUMP 0xbbcfe +0xbbcfe: + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@getClickedCgModeButton + ASSIGN + POP + SH_LOCALREF cb + PUSH -1 + NOTE + IFZ 0xbbda2 + SH_GLOBALREF g_cgModeInfo + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF cb + ADD + REF + CALLMETHOD CgModeInfo@addPlayCount + SH_GLOBALREF g_cgModeInfo + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF cb + ADD + REF + SH_STRUCTREF 2 + CALLMETHOD CgModeInfo@getVisibleCgList + SH_MEM_ASSIGN_IMM 3 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@loadCg + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_MEM_ASSIGN_IMM 9 2 + JUMP 0xbbda2 +0xbbda2: + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@getClickedSystemButton + ASSIGN + POP + SH_LOCALREF sb + PUSH 0 + EQUALE + IFNZ 0xbbdf0 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFNZ 0xbbdf0 + PUSH 0 + JUMP 0xbbdf6 +0xbbdf0: + PUSH 1 +0xbbdf6: + IFZ 0xbbe6e + SH_LOCAL_ASSIGN_STRUCTREF last 0 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 0 + PUSH 1 + SUB + PUSH 0 + CALLHLL Math Max + ASSIGN + POP + SH_LOCALREF last + SH_STRUCTREF 0 + NOTE + IFZ 0xbbe68 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@updateTabActiveState + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneCgMode@fadeCgButton + JUMP 0xbbe68 +0xbbe68: + JUMP 0xbbf26 +0xbbe6e: + SH_LOCALREF sb + PUSH 1 + EQUALE + IFNZ 0xbbea8 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFNZ 0xbbea8 + PUSH 0 + JUMP 0xbbeae +0xbbea8: + PUSH 1 +0xbbeae: + IFZ 0xbbf26 + SH_LOCAL_ASSIGN_STRUCTREF last#1 0 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 0 + PUSH 1 + ADD + SH_STRUCTREF 1 + CALLHLL Math Min + ASSIGN + POP + SH_LOCALREF last#1 + SH_STRUCTREF 0 + NOTE + IFZ 0xbbf20 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@updateTabActiveState + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneCgMode@fadeCgButton + JUMP 0xbbf20 +0xbbf20: + JUMP 0xbbf26 +0xbbf26: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFNZ 0xbbf5e + SH_LOCALREF sb + PUSH 2 + EQUALE + IFNZ 0xbbf5e + PUSH 0 + JUMP 0xbbf64 +0xbbf5e: + PUSH 1 +0xbbf64: + IFZ 0xbbf9a + SH_STRUCTREF 5 + PUSH 2 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 9 3 + JUMP 0xbbf9a +0xbbf9a: + JUMP 0xbc0c2 +.CASE 156:2 2 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xbc038 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + PUSHSTRUCTPAGE + PUSH 3 + DUP2 + INC + POP + POP + SH_STRUCTREF 3 + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xbc002 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@loadCg + JUMP 0xbc032 +0xbc002: + SH_STRUCTREF 5 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_MEM_ASSIGN_IMM 9 1 + PUSH 0 + CALLFUNC sleepRegisteredObject +0xbc032: + JUMP 0xbc086 +0xbc038: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xbc086 + SH_STRUCTREF 5 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_MEM_ASSIGN_IMM 9 1 + PUSH 0 + CALLFUNC sleepRegisteredObject + JUMP 0xbc086 +0xbc086: + JUMP 0xbc0c2 +.CASE 156:3 3 + SH_STRUCTREF 5 + PUSH 2 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbc0b6 + PUSH 1 + RETURN + JUMP 0xbc0b6 +0xbc0b6: + JUMP 0xbc0c2 +.CASE 156:4 4 + JUMP 0xbc0c2 +0xbc0c2: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneCgMode@draw +; RETURN: void +FUNC 5140 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneCgMode@init +; RETURN: void +FUNC 5141 + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initButton + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initTab + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initParts + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneCgMode@updateTabActiveState + RETURN + +; SceneCgMode@initButton +; RETURN: void +FUNC 5142 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/CGモード/前ページへ/非選択" + S_PUSH "システム/CGモード/前ページへ/選択" + S_PUSH "システム/CGモード/前ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 6 + PUSH 1 + REF + S_PUSH "システム/CGモード/次ページへ/非選択" + S_PUSH "システム/CGモード/次ページへ/選択" + S_PUSH "システム/CGモード/次ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "システム/CGモード/戻る/非選択" + S_PUSH "システム/CGモード/戻る/選択" + S_PUSH "システム/CGモード/戻る/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 313 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 521 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 1000 + PUSH 749 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 3 + CALLMETHOD NormalButton@setOrigin + RETURN + +; SceneCgMode@initTab +; VAR 0: i : int +; RETURN: void +FUNC 5143 + PUSHSTRUCTPAGE + PUSH 7 + SH_STRUCTREF 1 + PUSH 1 + ADD + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc272: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbc350 + JUMP 0xbc298 +0xbc28c: + SH_LOCALINC i + JUMP 0xbc272 +0xbc298: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + S_PUSH "システム/CGモード/タブ/%02D/非選択" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "システム/CGモード/タブ/%02D/選択" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "システム/CGモード/タブ/%02D/クリック" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 7 + SH_LOCALREF i + REF + PUSH 1012 + PUSH 60 + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + SUB + MUL + ADD + PUSH 22 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xbc28c +0xbc350: + RETURN + +; SceneCgMode@initParts +; RETURN: void +FUNC 5144 + SH_STRUCTREF 5 + PUSH 0 + REF + S_PUSH "システム/CGモード/背景" + PUSH 0 + PUSH 0 + PUSH 4000 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 5 + PUSH 2 + REF + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 5 + PUSH 2 + REF + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + SH_STRUCTREF 5 + PUSH 2 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + RETURN + +; SceneCgMode@initCgModeButton +; VAR 0: i : int +; RETURN: void +FUNC 5145 + PUSHSTRUCTPAGE + PUSH 8 + A_FREE + SH_STRUCTREF 0 + SH_STRUCTREF 1 + EQUALE + IFZ 0xbc44c + PUSHSTRUCTPAGE + PUSH 8 + A_NUMOF_GLOB_1 g_cgModeInfo + PUSH 12 + MOD + PUSH 1 + A_ALLOC + JUMP 0xbc462 +0xbc44c: + PUSHSTRUCTPAGE + PUSH 8 + PUSH 12 + PUSH 1 + A_ALLOC +0xbc462: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc476: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbc51c + JUMP 0xbc49c +0xbc490: + SH_LOCALINC i + JUMP 0xbc476 +0xbc49c: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF i + ADD + CALLMETHOD CgModeButton@init + SH_STRUCTREF 8 + SH_LOCALREF i + REF + PUSH 57 + PUSH 221 + SH_LOCALREF i + PUSH 4 + MOD + MUL + ADD + PUSH 126 + PUSH 172 + SH_LOCALREF i + PUSH 4 + DIV + MUL + ADD + CALLMETHOD CgModeButton@setPos + JUMP 0xbc490 +0xbc51c: + RETURN + +; SceneCgMode@loadCg +; RETURN: void +FUNC 5146 + SH_STRUCTREF 5 + PUSH 1 + REF + SH_STRUCTREF 2 + SH_STRUCTREF 3 + S_REF + PUSH 0 + PUSH 0 + PUSH 4200 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 5 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setShow + RETURN + +; SceneCgMode@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5147 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc594: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbc5da + JUMP 0xbc5ba +0xbc5ae: + SH_LOCALINC i + JUMP 0xbc594 +0xbc5ba: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbc5ae +0xbc5da: + SH_LOCALASSIGN i 0 +0xbc5e4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 6 + LT + IFZ 0xbc62a + JUMP 0xbc60a +0xbc5fe: + SH_LOCALINC i + JUMP 0xbc5e4 +0xbc60a: + SH_STRUCTREF 6 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbc5fe +0xbc62a: + PUSHSTRUCTPAGE + SH_LOCALREF val + CALLMETHOD SceneCgMode@fadeCgButton + RETURN + +; SceneCgMode@fadeCgButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5148 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc654: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbc69a + JUMP 0xbc67a +0xbc66e: + SH_LOCALINC i + JUMP 0xbc654 +0xbc67a: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD CgModeButton@fadeIn + JUMP 0xbc66e +0xbc69a: + RETURN + +; SceneCgMode@getClickedTab +; VAR 0: i : int +; RETURN: int +FUNC 5149 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc6b6: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbc70a + JUMP 0xbc6dc +0xbc6d0: + SH_LOCALINC i + JUMP 0xbc6b6 +0xbc6dc: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbc704 + SH_LOCALREF i + RETURN + JUMP 0xbc704 +0xbc704: + JUMP 0xbc6d0 +0xbc70a: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneCgMode@getClickedSystemButton +; VAR 0: i : int +; RETURN: int +FUNC 5150 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc734: + SH_LOCALREF i + A_NUMOF_STRUCT_1 6 + LT + IFZ 0xbc788 + JUMP 0xbc75a +0xbc74e: + SH_LOCALINC i + JUMP 0xbc734 +0xbc75a: + SH_STRUCTREF 6 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbc782 + SH_LOCALREF i + RETURN + JUMP 0xbc782 +0xbc782: + JUMP 0xbc74e +0xbc788: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneCgMode@getClickedCgModeButton +; VAR 0: i : int +; RETURN: int +FUNC 5151 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc7b2: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbc806 + JUMP 0xbc7d8 +0xbc7cc: + SH_LOCALINC i + JUMP 0xbc7b2 +0xbc7d8: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + CALLMETHOD CgModeButton@isClick + IFZ 0xbc800 + SH_LOCALREF i + RETURN + JUMP 0xbc800 +0xbc800: + JUMP 0xbc7cc +0xbc806: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneCgMode@updateTabActiveState +; VAR 0: i : int +; RETURN: void +FUNC 5152 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbc830: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbc880 + JUMP 0xbc856 +0xbc84a: + SH_LOCALINC i + JUMP 0xbc830 +0xbc856: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + SH_LOCALREF i + SH_STRUCTREF 0 + EQUALE + ITOB + CALLMETHOD NormalButton@setActive + JUMP 0xbc84a +0xbc880: + RETURN +EOF システム\DJCPP\game\06_omake\SceneCgMode.jaf + +; CgModeButton@0 +; RETURN: void +FUNC 5153 + PUSHSTRUCTPAGE + CALLMETHOD CgModeButton@2 + PUSHSTRUCTPAGE + PUSH 7 + PUSHSTRUCTPAGE + PUSH 5155 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5156 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5160 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 1 3 + RETURN + +; CgModeButton@init +; ARG 0: index : int +; RETURN: void +FUNC 5154 + SH_MEM_ASSIGN_LOCAL 4 index + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_cgModeInfo + SH_STRUCTREF 4 + REF + CALLMETHOD CgModeInfo@isEnable + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD CgModeButton@initParts + RETURN + +; CgModeButton@control +; VAR 0: isLastHover_ : bool +; RETURN: void +FUNC 5155 + SH_STRUCTREF 1 + SWITCH 157 + JUMP 0xbca94 +.CASE 157:0 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbc95e + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xbc95e +0xbc95e: + JUMP 0xbca94 +.CASE 157:1 1 + SH_LOCAL_ASSIGN_STRUCTREF isLastHover_ 2 + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD Parts@getX + SH_STRUCTREF 5 + CALLMETHOD Parts@getY + PUSH 214 + PUSH 164 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 2 0xbc9c8 + SH_LOCALREF isLastHover_ + NOT + IFZ 0xbc9c8 + PUSH 1 + JUMP 0xbc9ce +0xbc9c8: + PUSH 0 +0xbc9ce: + IFZ 0xbc9f2 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbc9f2 +0xbc9f2: + SH_IF_STRUCTREF_Z 2 0xbca20 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xbca20 + PUSH 1 + JUMP 0xbca26 +0xbca20: + PUSH 0 +0xbca26: + IFZ 0xbca4a + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbca4a +0xbca4a: + JUMP 0xbca94 +.CASE 157:2 2 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbca7e + SH_MEM_ASSIGN_IMM 1 3 + JUMP 0xbca7e +0xbca7e: + JUMP 0xbca94 +.CASE 157:3 3 + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xbca94 +0xbca94: + RETURN + +; CgModeButton@updateParts +; RETURN: void +FUNC 5156 + SH_STRUCTREF 5 + PUSHSTRUCTPAGE + CALLMETHOD CgModeButton@isShow + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 2 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@setShow + RETURN + +; CgModeButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5157 + SH_STRUCTREF 5 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; CgModeButton@isShow +; RETURN: bool +FUNC 5158 + SH_STRUCTREF 1 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; CgModeButton@isClick +; RETURN: bool +FUNC 5159 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xbcb40 + SH_IF_STRUCTREF_Z 2 0xbcb40 + PUSH 1 + JUMP 0xbcb46 +0xbcb40: + PUSH 0 +0xbcb46: + IFZ 0xbcb62 + SH_IF_STRUCTREF_Z 0 0xbcb62 + PUSH 1 + JUMP 0xbcb68 +0xbcb62: + PUSH 0 +0xbcb68: + ITOB + RETURN + PUSH 0 + RETURN + +; CgModeButton@isHover +; RETURN: bool +FUNC 5160 + SH_IF_STRUCTREF_Z 2 0xbcb9a + SH_IF_STRUCTREF_Z 0 0xbcb9a + PUSH 1 + JUMP 0xbcba0 +0xbcb9a: + PUSH 0 +0xbcba0: + IFZ 0xbcbc6 + SH_STRUCTREF 7 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xbcbc6 + PUSH 1 + JUMP 0xbcbcc +0xbcbc6: + PUSH 0 +0xbcbcc: + ITOB + RETURN + PUSH 0 + RETURN + +; CgModeButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5161 + SH_MEM_ASSIGN_IMM 1 0 + SH_STRUCTREF 5 + SH_LOCALREF val + IFZ 0xbcc06 + PUSH 0 + JUMP 0xbcc0c +0xbcc06: + PUSH 1 +0xbcc0c: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; CgModeButton@initParts +; RETURN: void +FUNC 5162 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/CGモード/サムネイル" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_IF_STRUCTREF_Z 0 0xbccce + SH_STRUCTREF 6 + PUSH 1 + REF + SH_GLOBALREF g_cgModeInfo + SH_STRUCTREF 4 + REF + CALLMETHOD CgModeInfo@getThumbnailCgName + PUSH 2 + PUSH 2 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 200 + PUSH 150 + CALLMETHOD Parts@setCgRange + JUMP 0xbccce +0xbccce: + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 200 + PUSH 150 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 2 + PUSH 2 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 1 + REF + SH_STRUCTREF 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 4100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\06_omake\CgModeButton.jaf + +; SceneReplayMode@0 +; RETURN: void +FUNC 5163 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@2 + SH_MEM_ASSIGN_IMM 10 4 + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 12 + DIV + PUSH 1 + SUB + ASSIGN + POP + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 12 + MOD + PUSH 0 + GT + IFZ 0xbcdd2 + PUSHSTRUCTPAGE + PUSH 1 + DUP2 + INC + POP + POP + JUMP 0xbcdd2 +0xbcdd2: + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@init + .STRUCTASSIGN SceneReplayMode hoverButtonIndex_ -1 + RETURN + +; SceneReplayMode@run +; RETURN: void +FUNC 5164 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneReplayMode@fadeButton + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 10 0 + RETURN + +; SceneReplayMode@update +; VAR 0: tb : int +; VAR 1: hoverbtn : int +; VAR 2: cb : int +; VAR 3: sb : int +; RETURN: int +FUNC 5165 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 10 + SWITCH 158 + JUMP 0xbd156 +.CASE 158:0 0 + SH_STRUCTREF 6 + PUSH 0 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbce78 + SH_MEM_ASSIGN_IMM 10 1 + JUMP 0xbce78 +0xbce78: + JUMP 0xbd156 +.CASE 158:1 1 + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@getClickedTab + ASSIGN + POP + SH_LOCALREF tb + PUSH -1 + NOTE + IFZ 0xbced4 + SH_MEM_ASSIGN_LOCAL 0 tb + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@updateTabActiveState + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneReplayMode@fadeCgButton + JUMP 0xbced4 +0xbced4: + PUSHLOCALPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@getHoverButtonIndex + ASSIGN + POP + SH_LOCALREF hoverbtn + SH_STRUCTREF 2 + NOTE + IFZ 0xbcf14 + SH_MEM_ASSIGN_LOCAL 2 hoverbtn + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@changeCaption + JUMP 0xbcf14 +0xbcf14: + PUSHLOCALPAGE + PUSH 2 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@getClickedCgModeButton + ASSIGN + POP + SH_LOCALREF cb + PUSH -1 + NOTE + IFZ 0xbcfae + CALLFUNC AFL_MemoryModeEvent_Begin + IFZ 0xbcfa2 + SH_GLOBALREF g_replayModeInfo + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF cb + ADD + REF + CALLMETHOD ReplayModeInfo@addPlayCount + SH_GLOBALREF g_replayModeInfo + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF cb + ADD + REF + CALLMETHOD ReplayModeInfo@getEventName + CALLFUNC RunSceneAdv + CALLFUNC AFL_MemoryModeEvent_End + JUMP 0xbcfa2 +0xbcfa2: + CALLFUNC AFL_MemoryModeEvent_Cleanup + JUMP 0xbcfae +0xbcfae: + PUSHLOCALPAGE + PUSH 3 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@getClickedSystemButton + ASSIGN + POP + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFNZ 0xbcffc + SH_LOCALREF sb + PUSH 1 + EQUALE + IFNZ 0xbcffc + PUSH 0 + JUMP 0xbd002 +0xbcffc: + PUSH 1 +0xbd002: + IFZ 0xbd034 + PUSHSTRUCTPAGE + SH_STRUCTREF 1 + SH_STRUCTREF 0 + PUSH 1 + ADD + CALLHLL Math Min + CALLMETHOD SceneReplayMode@changePage + JUMP 0xbd0a6 +0xbd034: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFNZ 0xbd06e + SH_LOCALREF sb + PUSH 0 + EQUALE + IFNZ 0xbd06e + PUSH 0 + JUMP 0xbd074 +0xbd06e: + PUSH 1 +0xbd074: + IFZ 0xbd0a6 + PUSHSTRUCTPAGE + PUSH 0 + SH_STRUCTREF 0 + PUSH 1 + SUB + CALLHLL Math Max + CALLMETHOD SceneReplayMode@changePage + JUMP 0xbd0a6 +0xbd0a6: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFNZ 0xbd0de + SH_LOCALREF sb + PUSH 2 + EQUALE + IFNZ 0xbd0de + PUSH 0 + JUMP 0xbd0e4 +0xbd0de: + PUSH 1 +0xbd0e4: + IFZ 0xbd11a + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 10 3 + JUMP 0xbd11a +0xbd11a: + JUMP 0xbd156 +.CASE 158:2 3 + SH_STRUCTREF 6 + PUSH 3 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbd14a + PUSH 1 + RETURN + JUMP 0xbd14a +0xbd14a: + JUMP 0xbd156 +.CASE 158:3 4 + JUMP 0xbd156 +0xbd156: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneReplayMode@draw +; RETURN: void +FUNC 5166 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneReplayMode@init +; RETURN: void +FUNC 5167 + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initButton + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initTab + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initParts + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@updateTabActiveState + RETURN + +; SceneReplayMode@initButton +; RETURN: void +FUNC 5168 + SH_STRUCTREF 7 + PUSH 0 + REF + S_PUSH "システム/回想モード/前ページへ/非選択" + S_PUSH "システム/回想モード/前ページへ/選択" + S_PUSH "システム/回想モード/前ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 7 + PUSH 1 + REF + S_PUSH "システム/回想モード/次ページへ/非選択" + S_PUSH "システム/回想モード/次ページへ/選択" + S_PUSH "システム/回想モード/次ページへ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 7 + PUSH 2 + REF + S_PUSH "システム/回想モード/戻る/非選択" + S_PUSH "システム/回想モード/戻る/選択" + S_PUSH "システム/回想モード/戻る/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 7 + PUSH 0 + REF + PUSH 313 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 7 + PUSH 1 + REF + PUSH 521 + PUSH 686 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 1000 + PUSH 749 + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 7 + PUSH 2 + REF + PUSH 3 + CALLMETHOD NormalButton@setOrigin + RETURN + +; SceneReplayMode@initTab +; VAR 0: i : int +; RETURN: void +FUNC 5169 + PUSHSTRUCTPAGE + PUSH 8 + SH_STRUCTREF 1 + PUSH 1 + ADD + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd306: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbd3fc + JUMP 0xbd32c +0xbd320: + SH_LOCALINC i + JUMP 0xbd306 +0xbd32c: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + S_PUSH "システム/回想モード/タブ/%02D/非選択" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "システム/回想モード/タブ/%02D/選択" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "システム/回想モード/タブ/%02D/クリック" + SH_LOCALREF i + PUSH 1 + ADD + PUSH 2 + S_MOD + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 8 + SH_LOCALREF i + REF + PUSH 412 + PUSH 60 + SH_LOCALREF i + PUSH 10 + MOD + MUL + ADD + PUSH 4 + SH_LOCALREF i + PUSH 10 + DIV + PUSH 34 + MUL + ADD + PUSH 4100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xbd320 +0xbd3fc: + RETURN + +; SceneReplayMode@initParts +; RETURN: void +FUNC 5170 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/回想モード/背景" + PUSH 0 + PUSH 0 + PUSH 4000 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 1024 + PUSH 768 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 0 + PUSH 0 + PUSH 32767 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 400 + PUSH 30 + PUSH 40 + PUSH 40 + PUSH 40 + PUSH 200 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 512 + PUSH 110 + PUSH 4100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; SceneReplayMode@initCgModeButton +; VAR 0: n : int +; VAR 1: i : int +; RETURN: void +FUNC 5171 + PUSHSTRUCTPAGE + PUSH 9 + A_FREE + SH_STRUCTREF 0 + SH_STRUCTREF 1 + EQUALE + IFZ 0xbd600 + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 12 + MOD + ASSIGN + POP + SH_LOCALREF n + PUSH 0 + EQUALE + IFNZ 0xbd5b4 + SH_LOCALREF n + PUSH 12 + EQUALE + IFNZ 0xbd5b4 + PUSH 0 + JUMP 0xbd5ba +0xbd5b4: + PUSH 1 +0xbd5ba: + IFZ 0xbd5dc + PUSHSTRUCTPAGE + PUSH 9 + PUSH 12 + PUSH 1 + A_ALLOC + JUMP 0xbd5fa +0xbd5dc: + PUSHSTRUCTPAGE + PUSH 9 + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 12 + MOD + PUSH 1 + A_ALLOC +0xbd5fa: + JUMP 0xbd616 +0xbd600: + PUSHSTRUCTPAGE + PUSH 9 + PUSH 12 + PUSH 1 + A_ALLOC +0xbd616: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd62a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 9 + LT + IFZ 0xbd6d8 + JUMP 0xbd650 +0xbd644: + SH_LOCALINC i + JUMP 0xbd62a +0xbd650: + SH_STRUCTREF 9 + SH_LOCALREF i + REF + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_LOCALREF i + ADD + CALLMETHOD ReplayModeButton@init + SH_STRUCTREF 9 + SH_LOCALREF i + REF + PUSH 57 + PUSH 221 + SH_LOCALREF i + PUSH 4 + MOD + MUL + ADD + PUSH 126 + PUSH 172 + SH_LOCALREF i + PUSH 4 + DIV + MUL + ADD + PUSH 20 + ADD + CALLMETHOD ReplayModeButton@setPos + JUMP 0xbd644 +0xbd6d8: + RETURN + +; SceneReplayMode@getHoverButtonIndex +; VAR 0: i : int +; RETURN: int +FUNC 5172 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd6f4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 9 + LT + IFZ 0xbd748 + JUMP 0xbd71a +0xbd70e: + SH_LOCALINC i + JUMP 0xbd6f4 +0xbd71a: + SH_STRUCTREF 9 + SH_LOCALREF i + REF + CALLMETHOD ReplayModeButton@isHover + IFZ 0xbd742 + SH_LOCALREF i + RETURN + JUMP 0xbd742 +0xbd742: + JUMP 0xbd70e +0xbd748: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneReplayMode@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5173 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd772: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbd7b8 + JUMP 0xbd798 +0xbd78c: + SH_LOCALINC i + JUMP 0xbd772 +0xbd798: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbd78c +0xbd7b8: + SH_LOCALASSIGN i 0 +0xbd7c2: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbd808 + JUMP 0xbd7e8 +0xbd7dc: + SH_LOCALINC i + JUMP 0xbd7c2 +0xbd7e8: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xbd7dc +0xbd808: + PUSHSTRUCTPAGE + SH_LOCALREF val + CALLMETHOD SceneReplayMode@fadeCgButton + RETURN + +; SceneReplayMode@fadeCgButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5174 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd832: + SH_LOCALREF i + A_NUMOF_STRUCT_1 9 + LT + IFZ 0xbd878 + JUMP 0xbd858 +0xbd84c: + SH_LOCALINC i + JUMP 0xbd832 +0xbd858: + SH_STRUCTREF 9 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ReplayModeButton@fadeIn + JUMP 0xbd84c +0xbd878: + RETURN + +; SceneReplayMode@getClickedTab +; VAR 0: i : int +; RETURN: int +FUNC 5175 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd894: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbd8e8 + JUMP 0xbd8ba +0xbd8ae: + SH_LOCALINC i + JUMP 0xbd894 +0xbd8ba: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbd8e2 + SH_LOCALREF i + RETURN + JUMP 0xbd8e2 +0xbd8e2: + JUMP 0xbd8ae +0xbd8e8: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneReplayMode@getClickedSystemButton +; VAR 0: i : int +; RETURN: int +FUNC 5176 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd912: + SH_LOCALREF i + A_NUMOF_STRUCT_1 7 + LT + IFZ 0xbd966 + JUMP 0xbd938 +0xbd92c: + SH_LOCALINC i + JUMP 0xbd912 +0xbd938: + SH_STRUCTREF 7 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xbd960 + SH_LOCALREF i + RETURN + JUMP 0xbd960 +0xbd960: + JUMP 0xbd92c +0xbd966: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneReplayMode@getClickedCgModeButton +; VAR 0: i : int +; RETURN: int +FUNC 5177 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbd990: + SH_LOCALREF i + A_NUMOF_STRUCT_1 9 + LT + IFZ 0xbd9e4 + JUMP 0xbd9b6 +0xbd9aa: + SH_LOCALINC i + JUMP 0xbd990 +0xbd9b6: + SH_STRUCTREF 9 + SH_LOCALREF i + REF + CALLMETHOD ReplayModeButton@isClick + IFZ 0xbd9de + SH_LOCALREF i + RETURN + JUMP 0xbd9de +0xbd9de: + JUMP 0xbd9aa +0xbd9e4: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneReplayMode@changePage +; ARG 0: n : int +; RETURN: void +FUNC 5178 + SH_LOCALREF n + SH_STRUCTREF 0 + EQUALE + IFZ 0xbda16 + RETURN + JUMP 0xbda16 +0xbda16: + SH_MEM_ASSIGN_LOCAL 0 n + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@initCgModeButton + PUSHSTRUCTPAGE + CALLMETHOD SceneReplayMode@updateTabActiveState + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneReplayMode@fadeCgButton + RETURN + +; SceneReplayMode@changeCaption +; VAR 0: n : int +; RETURN: void +FUNC 5179 + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + PUSH 12 + MUL + SH_STRUCTREF 2 + ADD + ASSIGN + POP + SH_STRUCTREF 2 + PUSH -1 + NOTE + IFZ 0xbdaa2 + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF n + REF + CALLMETHOD ReplayModeInfo@isEnable + IFZ 0xbdaa2 + PUSH 1 + JUMP 0xbdaa8 +0xbdaa2: + PUSH 0 +0xbdaa8: + IFZ 0xbdb08 + SH_STRUCTREF 6 + PUSH 2 + REF + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF n + REF + CALLMETHOD ReplayModeInfo@getCaption + PUSH 28 + PUSH 0 + PUSH 260 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xbdb4e +0xbdb08: + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "" + PUSH 16 + PUSH 0 + PUSH 256 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow +0xbdb4e: + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 512 + PUSH 110 + PUSH 4200 + CALLMETHOD Parts@setPos + RETURN + +; SceneReplayMode@updateTabActiveState +; VAR 0: i : int +; RETURN: void +FUNC 5180 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbdbaa: + SH_LOCALREF i + A_NUMOF_STRUCT_1 8 + LT + IFZ 0xbdbfa + JUMP 0xbdbd0 +0xbdbc4: + SH_LOCALINC i + JUMP 0xbdbaa +0xbdbd0: + SH_STRUCTREF 8 + SH_LOCALREF i + REF + SH_LOCALREF i + SH_STRUCTREF 0 + EQUALE + ITOB + CALLMETHOD NormalButton@setActive + JUMP 0xbdbc4 +0xbdbfa: + RETURN +EOF システム\DJCPP\game\06_omake\SceneReplayMode.jaf + +; ReplayModeButton@0 +; RETURN: void +FUNC 5181 + PUSHSTRUCTPAGE + CALLMETHOD ReplayModeButton@2 + PUSHSTRUCTPAGE + PUSH 7 + PUSHSTRUCTPAGE + PUSH 5183 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5184 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5189 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 1 3 + RETURN + +; ReplayModeButton@init +; ARG 0: index : int +; RETURN: void +FUNC 5182 + SH_MEM_ASSIGN_LOCAL 4 index + PUSHSTRUCTPAGE + PUSH 0 + SH_GLOBALREF g_replayModeInfo + SH_STRUCTREF 4 + REF + CALLMETHOD ReplayModeInfo@isEnable + ASSIGN + POP + PUSHSTRUCTPAGE + CALLMETHOD ReplayModeButton@initParts + RETURN + +; ReplayModeButton@control +; VAR 0: isLastHover : bool +; RETURN: void +FUNC 5183 + SH_STRUCTREF 1 + SWITCH 159 + JUMP 0xbde0e +.CASE 159:0 0 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbdcd8 + SH_MEM_ASSIGN_IMM 1 1 + JUMP 0xbdcd8 +0xbdcd8: + JUMP 0xbde0e +.CASE 159:1 1 + SH_LOCAL_ASSIGN_STRUCTREF isLastHover 2 + PUSHSTRUCTPAGE + PUSH 2 + SH_STRUCTREF 5 + CALLMETHOD Parts@getX + SH_STRUCTREF 5 + CALLMETHOD Parts@getY + PUSH 214 + PUSH 164 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 2 0xbdd42 + SH_LOCALREF isLastHover + NOT + IFZ 0xbdd42 + PUSH 1 + JUMP 0xbdd48 +0xbdd42: + PUSH 0 +0xbdd48: + IFZ 0xbdd6c + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbdd6c +0xbdd6c: + SH_IF_STRUCTREF_Z 2 0xbdd9a + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xbdd9a + PUSH 1 + JUMP 0xbdda0 +0xbdd9a: + PUSH 0 +0xbdda0: + IFZ 0xbddc4 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xbddc4 +0xbddc4: + JUMP 0xbde0e +.CASE 159:2 2 + SH_MEM_ASSIGN_IMM 2 0 + SH_STRUCTREF 5 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xbddf8 + SH_MEM_ASSIGN_IMM 1 3 + JUMP 0xbddf8 +0xbddf8: + JUMP 0xbde0e +.CASE 159:3 3 + SH_MEM_ASSIGN_IMM 2 0 + JUMP 0xbde0e +0xbde0e: + RETURN + +; ReplayModeButton@updateParts +; RETURN: void +FUNC 5184 + SH_STRUCTREF 5 + PUSHSTRUCTPAGE + CALLMETHOD ReplayModeButton@isShow + CALLMETHOD Parts@setShow + SH_STRUCTREF 6 + PUSH 2 + REF + SH_STRUCTREF 2 + CALLMETHOD Parts@setShow + RETURN + +; ReplayModeButton@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5185 + SH_STRUCTREF 5 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; ReplayModeButton@isShow +; RETURN: bool +FUNC 5186 + SH_STRUCTREF 1 + PUSH 3 + NOTE + ITOB + RETURN + PUSH 0 + RETURN + +; ReplayModeButton@isClick +; RETURN: bool +FUNC 5187 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xbdeba + SH_IF_STRUCTREF_Z 2 0xbdeba + PUSH 1 + JUMP 0xbdec0 +0xbdeba: + PUSH 0 +0xbdec0: + IFZ 0xbdedc + SH_IF_STRUCTREF_Z 0 0xbdedc + PUSH 1 + JUMP 0xbdee2 +0xbdedc: + PUSH 0 +0xbdee2: + ITOB + RETURN + PUSH 0 + RETURN + +; ReplayModeButton@fadeIn +; ARG 0: val : bool +; RETURN: void +FUNC 5188 + SH_MEM_ASSIGN_IMM 1 0 + SH_STRUCTREF 5 + SH_LOCALREF val + IFZ 0xbdf1c + PUSH 0 + JUMP 0xbdf22 +0xbdf1c: + PUSH 1 +0xbdf22: + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + RETURN + +; ReplayModeButton@isHover +; RETURN: bool +FUNC 5189 + SH_IF_STRUCTREF_Z 2 0xbdf60 + SH_STRUCTREF 7 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xbdf60 + PUSH 1 + JUMP 0xbdf66 +0xbdf60: + PUSH 0 +0xbdf66: + ITOB + RETURN + PUSH 0 + RETURN + +; ReplayModeButton@initParts +; RETURN: void +FUNC 5190 + SH_STRUCTREF 6 + PUSH 0 + REF + S_PUSH "システム/回想モード/サムネイル" + PUSH 0 + PUSH 0 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_IF_STRUCTREF_Z 0 0xbe026 + SH_STRUCTREF 6 + PUSH 1 + REF + SH_GLOBALREF g_replayModeInfo + SH_STRUCTREF 4 + REF + CALLMETHOD ReplayModeInfo@getThumbnailCgName + PUSH 2 + PUSH 2 + PUSH -2147483648 + PUSH -2147483648 + CALLFUNC buildParts + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 0 + PUSH 0 + PUSH 200 + PUSH 150 + CALLMETHOD Parts@setCgRange + JUMP 0xbe026 +0xbe026: + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 200 + PUSH 150 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 128 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 2 + PUSH 2 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 1 + REF + SH_STRUCTREF 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 4100 + CALLFUNC createPartsGroup + RETURN +EOF システム\DJCPP\game\06_omake\ReplayModeButton.jaf + +; CgModeInfo@0 +; RETURN: void +FUNC 5191 + PUSHSTRUCTPAGE + CALLMETHOD CgModeInfo@2 + RETURN + +; CgModeInfo@setThumbnailCg +; ARG 0: thumbCg : string +; RETURN: void +FUNC 5192 + SH_STRUCTREF_SASSIGN_LOCALSREF 1 thumbCg + RETURN + +; CgModeInfo@addCg +; ARG 0: cg : string +; RETURN: void +FUNC 5193 + SH_STRUCT_APUSHBACK_LOCALSREF 0 cg + RETURN + +; CgModeInfo@getThumbnailCgName +; RETURN: string +FUNC 5194 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; CgModeInfo@setEnable +; VAR 0: i : int +; RETURN: void +FUNC 5195 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbe122: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xbe162 + JUMP 0xbe148 +0xbe13c: + SH_LOCALINC i + JUMP 0xbe122 +0xbe148: + SH_STRUCTREF 0 + SH_LOCALREF i + S_REF + CALLFUNC CGモード登録 + JUMP 0xbe13c +0xbe162: + RETURN + +; CgModeInfo@isEnable +; VAR 0: n : array +; RETURN: bool +FUNC 5196 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHSTRUCTPAGE + SH_LOCALREF n + CALLMETHOD CgModeInfo@getVisibleCgList + PUSHLOCALPAGE + PUSH 0 + A_EMPTY + NOT + ITOB + RETURN + PUSH 0 + RETURN + +; CgModeInfo@getVisibleCgList +; ARG 0: ret : ref array +; VAR 1: i : int +; RETURN: void +FUNC 5197 + PUSHLOCALPAGE + PUSH 0 + A_FREE + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xbe1be: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xbe222 + JUMP 0xbe1e4 +0xbe1d8: + SH_LOCALINC i + JUMP 0xbe1be +0xbe1e4: + SH_STRUCTREF 0 + SH_LOCALREF i + S_REF + CALLFUNC CGモード確認 + IFZ 0xbe21c + PUSHLOCALPAGE + PUSH 0 + SH_STRUCTREF 0 + SH_LOCALREF i + S_REF + A_PUSHBACK + JUMP 0xbe21c +0xbe21c: + JUMP 0xbe1d8 +0xbe222: + RETURN + +; CgModeInfo@addPlayCount +; RETURN: void +FUNC 5198 + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + INC + POP + POP + CALLFUNC 共有セーブ + RETURN + +; CgModeInfo@getPlayCount +; RETURN: bool +FUNC 5199 + SH_STRUCTREF 2 + ITOB + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\06_omake\CgModeInfo.jaf + +; ReplayModeInfo@0 +; RETURN: void +FUNC 5200 + PUSHSTRUCTPAGE + CALLMETHOD ReplayModeInfo@2 + SH_MEM_ASSIGN_IMM 3 0 + RETURN + +; ReplayModeInfo@set +; ARG 0: thumbnailCgName : string +; ARG 1: eventName : string +; ARG 2: caption : string +; RETURN: void +FUNC 5201 + SH_STRUCTREF_SASSIGN_LOCALSREF 2 caption + SH_STRUCTREF_SASSIGN_LOCALSREF 0 thumbnailCgName + SH_STRUCTREF_SASSIGN_LOCALSREF 1 eventName + RETURN + +; ReplayModeInfo@getThumbnailCgName +; RETURN: string +FUNC 5202 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN + +; ReplayModeInfo@getEventName +; RETURN: string +FUNC 5203 + SH_STRUCT_S_REF 1 + RETURN + S_PUSH "" + RETURN + +; ReplayModeInfo@getCaption +; RETURN: string +FUNC 5204 + SH_STRUCT_S_REF 2 + RETURN + S_PUSH "" + RETURN + +; ReplayModeInfo@isEnable +; RETURN: bool +FUNC 5205 + SH_STRUCTREF 3 + RETURN + PUSH 0 + RETURN + +; ReplayModeInfo@addPlayCount +; RETURN: void +FUNC 5206 + PUSHSTRUCTPAGE + PUSH 4 + DUP2 + INC + POP + POP + CALLFUNC 共有セーブ + RETURN + +; ReplayModeInfo@getPlayCount +; RETURN: bool +FUNC 5207 + SH_STRUCTREF 4 + ITOB + RETURN + PUSH 0 + RETURN + +; ReplayModeInfo@setEnable +; ARG 0: val : bool +; ARG 1: isCommonSave : bool +; RETURN: void +FUNC 5208 + SH_MEM_ASSIGN_LOCAL 3 val + SH_LOCALREF isCommonSave + IFZ 0xbe356 + CALLFUNC 共有セーブ + JUMP 0xbe356 +0xbe356: + RETURN +EOF システム\DJCPP\game\06_omake\ReplayModeInfo.jaf + +; MusicModeInfo@0 +; RETURN: void +FUNC 5209 + PUSHSTRUCTPAGE + CALLMETHOD MusicModeInfo@2 + SH_STRUCTREF 0 + SH_S_ASSIGN_STR0 "" + SH_MEM_ASSIGN_IMM 1 0 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; MusicModeInfo@set +; ARG 0: musicNumber : int +; ARG 1: name : string +; RETURN: void +FUNC 5210 + SH_MEM_ASSIGN_LOCAL 1 musicNumber + SH_STRUCTREF_SASSIGN_LOCALSREF 0 name + RETURN + +; MusicModeInfo@addPlayCount +; RETURN: void +FUNC 5211 + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + INC + POP + POP + CALLFUNC 共有セーブ + RETURN + +; MusicModeInfo@getPlayCount +; RETURN: int +FUNC 5212 + SH_STRUCTREF 2 + RETURN + PUSH 0 + RETURN + +; MusicModeInfo@getNumber +; RETURN: int +FUNC 5213 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; MusicModeInfo@getName +; RETURN: string +FUNC 5214 + SH_STRUCT_S_REF 0 + RETURN + S_PUSH "" + RETURN +EOF システム\DJCPP\game\06_omake\MusicModeInfo.jaf + +; initCgModeInfo +; VAR 0: cg : array +; VAR 1: thumb : int +; VAR 2: index : int +; VAR 3: i : int +; RETURN: void +FUNC 5215 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/01/琴目1口2+護1" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/01/琴目1口2+護1" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/01/琴目1口2+護2" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/01/琴目2口2+護2" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/01/琴目2口1+護1" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/01/琴目2口1+護2" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/29/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/09" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/29/10" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/11/護/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/09" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/10" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/11" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/12" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/13" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/護/14" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/11/小出/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/09/立ち/うっとり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/舐め/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/舐め/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/立ち/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/立ち/笑み" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/立ち/驚き" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/立ち/うっとり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/くわえ/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/口内/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/口内/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/口内/驚き" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/だらり/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/だらり/笑み" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/棒付着/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/棒舐め/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/09/棒舐め/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/02/挿入前/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入前/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入前/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入中/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入中/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入中/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入中/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/挿入中/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/中出し/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/中出し/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/中出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/中出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/だらり/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/だらり/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/だらり/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/外出し/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/外出し/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/外出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/02/外出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/17/1人/ぐったり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/怯え" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/ぐったり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/1人/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/小出/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/小出/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/小出/ぐったり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/17/小出/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/05/基本/笑い" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/基本/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/基本/笑い" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/乳揉み/ぴくん" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/乳揉み/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/乳揉み/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/乳揉み/笑い" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/乳揉み/高揚" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/ぴくん" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/笑い" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/05/股間/高揚" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/12/股開き/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/股開き/薄目" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/挿入前/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/挿入中/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/挿入中/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/乳挿入/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/乳挿入/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/乳挿入/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/中出し/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/中出し/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/中出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/中出し/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/中出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/外出し/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/外出し/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/外出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/12/外出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/06/足閉じ/感" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足閉じ/優" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足閉じ/感" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足閉じ+濡/感+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足閉じ+濡/舌目優口+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足閉じ+濡/絶頂+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+汁/感+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護/感+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目感口+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/琴音/07/生/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + 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"イベント/雪乃/03/下着外出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸/放心" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/切ない" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/放心" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/特殊1" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/特殊2" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸射精/放心" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸引き抜き/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/03/裸引き抜き/放心" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/08/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/08/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/06/下着/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/下着/困り" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/下着/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/脱ぎ/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/脱ぎ/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/護/困り" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/護/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/護/特殊" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/護/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/精液/うっとり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/06/精液/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/02/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/09" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/10" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/11" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/12" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/13" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/02/14" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/04/挿入/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/挿入/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/挿入/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/挿入/物欲しそう" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/挿入/特殊" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/挿入/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/微笑み" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/物欲しそう" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/特殊" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/04/中出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/05/外/切" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/外/優" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/外/切" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中/感" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中/絶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/優" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/切" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/感" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/絶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/感/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中乳/絶/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/外乳/感/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/外乳/絶後/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/優" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/切" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/感" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/絶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/絶/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/05/中母乳/絶後/中出し" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/07/挿入前/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/挿入前/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/挿入中/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/挿入中/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/挿入中/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/中出し/優しい" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/中出し/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/中出し/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/07/中出し/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/雪乃/01/基本" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/基本" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/頭/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/頭/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/頭/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/頭/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/頭/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女射精/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女射精/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女引き抜き/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女引き抜き/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/処女引き抜き/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女/感じる" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女射精/苦悶" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女射精/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女射精/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女射精/絶頂" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女引き抜き/ぼんやり" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/雪乃/01/非処女引き抜き/目閉じ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/響子/護/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/08" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/09" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/護/10" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/04" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/05" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/06" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/響子/真人/07" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "おまけ/イベント/ハーレム/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/ハーレム/01" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/ハーレム/02" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/ハーレム/03" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "イベント/ハーレム/04" + A_PUSHBACK + SH_LOCALASSIGN thumb 0 +0xc369a: + SH_LOCALREF thumb + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + GTE + IFZ 0xc36c4 + JUMP 0xc37e8 + JUMP 0xc36c4 +0xc36c4: + PUSHGLOBALPAGE + PUSH 230 + A_NUMOF_GLOB_1 g_cgModeInfo + PUSH 1 + ADD + PUSH 1 + A_REALLOC + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_cgModeInfo + PUSH 1 + SUB + ASSIGN + POP + SH_GLOBALREF g_cgModeInfo + SH_LOCALREF index + REF + SH_LOCALREF cg + SH_LOCALREF thumb + S_REF + CALLMETHOD CgModeInfo@setThumbnailCg + SH_LOCALASSIGN i 0 + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF thumb + PUSH 1 + ADD + ASSIGN + POP +0xc3742: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xc37d0 + JUMP 0xc3772 +0xc3766: + SH_LOCALINC i + JUMP 0xc3742 +0xc3772: + SH_LOCALREF cg + SH_LOCALREF i + S_REF + PUSH 0 + PUSH 4 + S_GETPART + S_PUSH "おまけ/" + S_EQUALE + IFZ 0xc37a8 + JUMP 0xc37d0 + JUMP 0xc37ca +0xc37a8: + SH_GLOBALREF g_cgModeInfo + SH_LOCALREF index + REF + SH_LOCALREF cg + SH_LOCALREF i + S_REF + CALLMETHOD CgModeInfo@addCg +0xc37ca: + JUMP 0xc3766 +0xc37d0: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF i + ASSIGN + POP + JUMP 0xc369a +0xc37e8: + CALLFUNC 共有セーブ + RETURN +ENDFUNC initCgModeInfo + +; initReplayModeInfo +; RETURN: void +FUNC 5216 + S_PUSH "01日目/朝/琴音初登場" + S_PUSH "おまけ/イベント/琴音/01/琴目1口2+護1" + S_PUSH "いつもの朝" + CALLFUNC addReplayModeInfo + S_PUSH "03日目/深夜/琴音の処女喪失" + S_PUSH "おまけ/イベント/琴音/29/01" + S_PUSH "初めての2人" + CALLFUNC addReplayModeInfo + S_PUSH "04日目/夜/初めての宴" + S_PUSH "おまけ/イベント/琴音/18/足閉じ/片目" + S_PUSH "篠原の罠" + CALLFUNC addReplayModeInfo + S_PUSH "04日目/夜/宴" + S_PUSH "おまけ/イベント/琴音/11/護/01" + S_PUSH "混濁した意識の中で…" + CALLFUNC addReplayModeInfo + S_PUSH "05日目/夜/お風呂で解毒" + S_PUSH "おまけ/イベント/琴音/09/立ち/うっとり" + S_PUSH "解毒 1" + CALLFUNC addReplayModeInfo + S_PUSH "05日目/深夜/宴/回想" + S_PUSH "おまけ/イベント/琴音/11/護/01" + S_PUSH "琴音の回想" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/02−2" + S_PUSH "おまけ/イベント/琴音/02/挿入前/切ない" + S_PUSH "琴音の身体作り 1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/02−3" + S_PUSH "おまけ/イベント/琴音/17/1人/ぐったり" + S_PUSH "検査される琴音" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/08" + S_PUSH "おまけ/イベント/琴音/02/挿入前/切ない" + S_PUSH "琴音の身体作り 2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/10" + S_PUSH "おまけ/イベント/琴音/05/基本/笑い" + S_PUSH "琴音の鼓動" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/12" + S_PUSH "おまけ/イベント/琴音/12/股開き/薄目" + S_PUSH "解毒 2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/13" + S_PUSH "おまけ/イベント/琴音/07/生/ぼんやり" + S_PUSH "止められない想い" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/15" + S_PUSH "おまけ/イベント/琴音/13/01" + S_PUSH "見せつけられる琴音" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/17" + S_PUSH "おまけ/イベント/琴音/10/下着/ぐ" + S_PUSH "琴音の性教育" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/22" + S_PUSH "おまけ/イベント/琴音/08/挿入前/切ない" + S_PUSH "本当の気持ち" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/25" + S_PUSH "おまけ/イベント/琴音/27/基本/感じる" + S_PUSH "聖なる儀式" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 エンディング" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/エピローグ" + S_PUSH "おまけ/イベント/琴音/28/基本/感じる" + S_PUSH "琴音 エピローグ" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/純愛/午前/02" + S_PUSH "おまけ/イベント/琴音/06/足閉じ/感" + S_PUSH "琴音 愛を語る 午前1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/純愛/午前/03" + S_PUSH "おまけ/イベント/琴音/16/上目" + S_PUSH "琴音 愛を語る 午前2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/入浴/01" + S_PUSH "おまけ/イベント/琴音/09/立ち/うっとり" + S_PUSH "琴音 入浴1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/入浴/02" + S_PUSH "おまけ/イベント/琴音/12/股開き/薄目" + S_PUSH "琴音 入浴2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/入浴/03" + S_PUSH "おまけ/イベント/琴音/12/股開き/薄目" + S_PUSH "琴音 入浴3" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/純愛/夜/02" + S_PUSH "おまけ/イベント/琴音/07/生/ぼんやり" + S_PUSH "琴音 愛を語る 夜1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/純愛/夜/03" + S_PUSH "おまけ/イベント/琴音/08/挿入前/切ない" + S_PUSH "琴音 愛を語る 夜2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/宴前/護/ループ1" + S_PUSH "おまけ/イベント/琴音/02/挿入前/切ない" + S_PUSH "琴音の身体作り 3" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/宴前/護/ループ2" + S_PUSH "おまけ/イベント/琴音/02/挿入前/切ない" + S_PUSH "琴音の身体作り 4" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/性器確認" + S_PUSH "おまけ/イベント/琴音/16/上目" + S_PUSH "琴音 性器確認" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/悪阻/護" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/要人/01" + S_PUSH "おまけ/イベント/琴音/26/覗き/01" + S_PUSH "琴音 寝取られ 池上" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/要人/03/ループ" + S_PUSH "おまけ/イベント/琴音/26/覗き/01" + S_PUSH "琴音 寝取られ 池上(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/要人/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 池上(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/老人/01" + S_PUSH "おまけ/イベント/琴音/21/外/優" + S_PUSH "琴音 寝取られ 会長" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/老人/03/ループ" + S_PUSH "おまけ/イベント/琴音/21/外/優" + S_PUSH "琴音 寝取られ 会長(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/老人/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 会長(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/一騎/03" + S_PUSH "おまけ/イベント/琴音/15/挿入中/悦び" + S_PUSH "琴音 寝取られ 一騎" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/一騎/04/ループ" + S_PUSH "おまけ/イベント/琴音/15/挿入中/悦び" + S_PUSH "琴音 寝取られ 一騎(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/一騎/エンディング" + S_PUSH "おまけ/イベント/琴音/15/挿入中/悦び" + S_PUSH "琴音 寝取られ 一騎(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/部員/01" + S_PUSH "おまけ/イベント/琴音/10/下着/ぐ" + S_PUSH "琴音 寝取られ 部員" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/部員/01/ループ" + S_PUSH "おまけ/イベント/琴音/10/下着/ぐ" + S_PUSH "琴音 寝取られ 部員(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/部員/エンディング" + S_PUSH "おまけ/イベント/琴音/24/上げパン" + S_PUSH "琴音 寝取られ 部員(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/主将/01" + S_PUSH "おまけ/イベント/琴音/23/男なし/怯え" + S_PUSH "琴音 寝取られ 主将" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/主将/01/ループ" + S_PUSH "おまけ/イベント/琴音/23/男なし/怯え" + S_PUSH "琴音 寝取られ 主将(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/主将/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 主将(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/護/20−敗北" + S_PUSH "おまけ/イベント/琴音/22/目隠し/怯え" + S_PUSH "琴音 寝取られ 浮浪者" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/浮浪者/01/ループ" + S_PUSH "おまけ/イベント/琴音/22/目隠し/怯え" + S_PUSH "琴音 寝取られ 浮浪者(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/浮浪者/エンディング" + S_PUSH "おまけ/イベント/琴音/22/目隠し/怯え" + S_PUSH "琴音 寝取られ 浮浪者(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/01" + S_PUSH "おまけ/イベント/琴音/19/通常/感じる" + S_PUSH "琴音 寝取られ 篠原1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/02" + S_PUSH "おまけ/イベント/琴音/03/基本" + S_PUSH "琴音 寝取られ 篠原2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/03" + S_PUSH "おまけ/イベント/琴音/03/基本" + S_PUSH "琴音 寝取られ 篠原3" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/04" + S_PUSH "おまけ/イベント/琴音/03/基本" + S_PUSH "琴音 寝取られ 篠原4" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/05" + S_PUSH "おまけ/イベント/琴音/19/通常/感じる" + S_PUSH "琴音 寝取られ 篠原5" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/篠原/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 篠原(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/05" + S_PUSH "おまけ/イベント/琴音/17/1人/ぐったり" + S_PUSH "琴音 寝取られ 小出1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/06" + S_PUSH "おまけ/イベント/琴音/25/1人" + S_PUSH "琴音 寝取られ 小出2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/07" + S_PUSH "おまけ/イベント/琴音/17/1人/ぐったり" + S_PUSH "琴音 寝取られ 小出3" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/08" + S_PUSH "おまけ/イベント/琴音/25/1人" + S_PUSH "琴音 寝取られ 小出4" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/09" + S_PUSH "おまけ/イベント/琴音/11/小出/01" + S_PUSH "琴音 寝取られ 小出5" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/10/琴音の部屋/ループ" + S_PUSH "おまけ/イベント/琴音/11/小出/01" + S_PUSH "琴音 寝取られ 小出(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/10/中庭/ループ" + S_PUSH "おまけ/イベント/琴音/25/1人" + S_PUSH "琴音 寝取られ 小出(汎用2)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/10/治療室/ループ" + S_PUSH "おまけ/イベント/琴音/17/1人/ぐったり" + S_PUSH "琴音 寝取られ 小出(汎用3)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/小出/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 小出(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/02" + S_PUSH "おまけ/イベント/琴音/06/足閉じ/感" + S_PUSH "琴音 寝取られ 真人1" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/04" + S_PUSH "おまけ/イベント/琴音/04/皮立ち/困り" + S_PUSH "琴音 寝取られ 真人2" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/05" + S_PUSH "おまけ/イベント/琴音/04/皮立ち/困り" + S_PUSH "琴音 寝取られ 真人3" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/08" + S_PUSH "おまけ/イベント/琴音/20/1人" + S_PUSH "琴音 寝取られ 真人4" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/09" + S_PUSH "おまけ/イベント/琴音/20/1人" + S_PUSH "琴音 寝取られ 真人5" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/09/ループ" + S_PUSH "おまけ/イベント/琴音/20/1人" + S_PUSH "琴音 寝取られ 真人(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/真人/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 真人(END)" + CALLFUNC addReplayModeInfo + S_PUSH "琴音/悪阻/敵" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "琴音 寝取られ 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/01" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "お母さんだと思って…" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/02" + S_PUSH "おまけ/イベント/紗夜/01/足閉じ/基本/湯気" + S_PUSH "出歯亀" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/06" + S_PUSH "おまけ/イベント/紗夜/02/基本" + S_PUSH "泥んこ護" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/07" + S_PUSH "おまけ/イベント/紗夜/06/自慰/切" + S_PUSH "思い出しちゃう" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/08" + S_PUSH "おまけ/イベント/紗夜/04/下着あり/紗感+護キ" + S_PUSH "目覚める" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/09" + S_PUSH "おまけ/イベント/紗夜/12/生/01" + S_PUSH "究極のスキンシップ" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/12−賛成−H" + S_PUSH "おまけ/イベント/紗夜/13/不明/感じる" + S_PUSH "子作り賛成" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/14" + S_PUSH "おまけ/イベント/紗夜/09/感" + S_PUSH "本当のセックス" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/18" + S_PUSH "おまけ/イベント/紗夜/10/感じる1" + S_PUSH "ただの女になってしまいそう" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/21" + S_PUSH "おまけ/イベント/紗夜/10/感じる1" + S_PUSH "護と子作り" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/22" + S_PUSH "おまけ/イベント/紗夜/08/基本" + S_PUSH "お風呂で子作り" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/23" + S_PUSH "おまけ/イベント/紗夜/11/護/挿入前/感じる1" + S_PUSH "あの頃を思い出しながら…" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 エンディング" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/エピローグ" + S_PUSH "おまけ/イベント/紗夜/25/挿入中/感じる1/感じる" + S_PUSH "紗夜 エピローグ" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/午前/02" + S_PUSH "おまけ/イベント/紗夜/06/自慰/切" + S_PUSH "紗夜 愛を語る 午前1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/午前/03" + S_PUSH "おまけ/イベント/紗夜/04/下着あり/紗感+護キ" + S_PUSH "紗夜 愛を語る 午前2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/午前/05/ミルク飲む" + S_PUSH "おまけ/イベント/紗夜/05/01" + S_PUSH "紗夜 愛を語る 午前3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/午前/05/ミルク飲ませる" + S_PUSH "おまけ/イベント/紗夜/26/基本/上目" + S_PUSH "紗夜 愛を語る 午前4" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/午前/06" + S_PUSH "おまけ/イベント/紗夜/04/下着あり/紗感+護キ" + S_PUSH "紗夜 愛を語る 午前5" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/入浴/02" + S_PUSH "おまけ/イベント/紗夜/01/足閉じ/基本/湯気" + S_PUSH "紗夜 入浴1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/入浴/03" + S_PUSH "おまけ/イベント/紗夜/02/基本" + S_PUSH "紗夜 入浴2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/入浴/04" + S_PUSH "おまけ/イベント/紗夜/08/基本" + S_PUSH "紗夜 入浴3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/夜/02" + S_PUSH "おまけ/イベント/紗夜/07/生/うっとり" + S_PUSH "紗夜 愛を語る 夜1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/純愛/夜/04" + S_PUSH "おまけ/イベント/紗夜/12/生/01" + S_PUSH "紗夜 愛を語る 夜2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/深夜/02" + S_PUSH "おまけ/イベント/紗夜/22/護" + S_PUSH "紗夜 愛を語る 深夜1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/深夜/03" + S_PUSH "おまけ/イベント/紗夜/10/感じる1" + S_PUSH "紗夜 愛を語る 深夜2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/深夜/04" + S_PUSH "おまけ/イベント/紗夜/09/感" + S_PUSH "紗夜 愛を語る 深夜3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/性器確認" + S_PUSH "おまけ/イベント/紗夜/07/生/うっとり" + S_PUSH "紗夜 性器確認" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/悪阻/護" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/02" + S_PUSH "おまけ/イベント/紗夜/18/基本" + S_PUSH "紗夜 寝取られ 村人1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/03" + S_PUSH "おまけ/イベント/紗夜/18/基本" + S_PUSH "紗夜 寝取られ 村人2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/04" + S_PUSH "おまけ/イベント/紗夜/14/手あり/挿入前/感じる" + S_PUSH "紗夜 寝取られ 村人3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/05" + S_PUSH "おまけ/イベント/紗夜/14/手あり/挿入前/感じる" + S_PUSH "紗夜 寝取られ 村人4" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/06" + S_PUSH "おまけ/イベント/紗夜/19/髪コキ/ぼんやり" + S_PUSH "紗夜 寝取られ 村人5" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/06/ループ" + S_PUSH "おまけ/イベント/紗夜/19/髪コキ/ぼんやり" + S_PUSH "紗夜 寝取られ 村人(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/村人/エンディング" + S_PUSH "おまけ/イベント/紗夜/19/髪コキ/ぼんやり" + S_PUSH "紗夜 寝取られ 村人(END1)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/護/20/バッドエンド" + S_PUSH "おまけ/イベント/紗夜/23/呆け" + S_PUSH "紗夜 寝取られ 村人(END2)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/木村/01" + S_PUSH "おまけ/イベント/紗夜/14/手あり/挿入前/感じる" + S_PUSH "紗夜 寝取られ 木村" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/木村/01/ループ" + S_PUSH "おまけ/イベント/紗夜/14/手あり/挿入前/感じる" + S_PUSH "紗夜 寝取られ 木村(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/木村/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 寝取られ 木村(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/01" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 大野1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/02" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 大野2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/03" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 大野3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/05" + S_PUSH "おまけ/イベント/紗夜/16/基本" + S_PUSH "紗夜 寝取られ 大野4" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/07" + S_PUSH "おまけ/イベント/紗夜/16/基本" + S_PUSH "紗夜 寝取られ 大野5" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/08" + S_PUSH "おまけ/イベント/紗夜/16/基本" + S_PUSH "紗夜 寝取られ 大野6" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/10" + S_PUSH "おまけ/イベント/紗夜/17/挿入前/うっとり" + S_PUSH "紗夜 寝取られ 大野7" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/エンディング" + S_PUSH "おまけ/イベント/紗夜/17/挿入前/うっとり" + S_PUSH "紗夜 寝取られ 大野(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/04/ループ" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 大野(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/07/ループ" + S_PUSH "おまけ/イベント/紗夜/16/基本" + S_PUSH "紗夜 寝取られ 大野(汎用2)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/入浴/ループ" + S_PUSH "おまけ/イベント/紗夜/16/基本" + S_PUSH "紗夜 寝取られ 大野(汎用3)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/治療室/ループ" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 大野(汎用4)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/大野/深夜/ループ" + S_PUSH "おまけ/イベント/紗夜/24/単体/感じる1" + S_PUSH "紗夜 寝取られ 大野(汎用5)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/04" + S_PUSH "おまけ/イベント/紗夜/15/01" + S_PUSH "紗夜 寝取られ 舟木1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/05" + S_PUSH "おまけ/イベント/紗夜/24/単体/感じる1" + S_PUSH "紗夜 寝取られ 舟木2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/08−H" + S_PUSH "おまけ/イベント/紗夜/24/単体/感じる1" + S_PUSH "紗夜 寝取られ 舟木3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/10" + S_PUSH "おまけ/イベント/紗夜/03/01" + S_PUSH "紗夜 寝取られ 舟木4" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/エンディング" + S_PUSH "おまけ/イベント/紗夜/24/単体/感じる1" + S_PUSH "紗夜 寝取られ 舟木(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/昼2/ループ" + S_PUSH "おまけ/イベント/紗夜/03/01" + S_PUSH "紗夜 寝取られ 舟木(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/入浴/ループ" + S_PUSH "おまけ/イベント/紗夜/06/自慰/切" + S_PUSH "紗夜 寝取られ 舟木(汎用2)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/舟木/深夜/ループ" + S_PUSH "おまけ/イベント/紗夜/24/単体/感じる1" + S_PUSH "紗夜 寝取られ 舟木(汎用3)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/貞二/02" + S_PUSH "おまけ/イベント/紗夜/01/足閉じ/基本/湯気" + S_PUSH "紗夜 寝取られ 貞二1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/貞二/07−敗北" + S_PUSH "おまけ/イベント/紗夜/21/右手+外/紗驚" + S_PUSH "紗夜 寝取られ 貞二2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/貞二/エンディング" + S_PUSH "おまけ/イベント/紗夜/21/右手+外/紗驚" + S_PUSH "紗夜 寝取られ 貞二(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/02" + S_PUSH "おまけ/イベント/紗夜/02/基本" + S_PUSH "紗夜 寝取られ 進士1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/03−敗北" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 寝取られ 進士2" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/03−敗北/H" + S_PUSH "おまけ/イベント/紗夜/20/スカート/感じる" + S_PUSH "紗夜 寝取られ 進士3" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/04" + S_PUSH "おまけ/イベント/紗夜/20/スカート/感じる" + S_PUSH "紗夜 寝取られ 進士4" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/05" + S_PUSH "おまけ/イベント/紗夜/22/護" + S_PUSH "紗夜 寝取られ 進士5" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 寝取られ 進士(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/05/昼2/ループ" + S_PUSH "おまけ/イベント/紗夜/20/スカート/感じる" + S_PUSH "紗夜 寝取られ 進士(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/進士/05/深夜/ループ" + S_PUSH "おまけ/イベント/紗夜/22/護" + S_PUSH "紗夜 寝取られ 進士(汎用2)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/篠原/02" + S_PUSH "おまけ/イベント/紗夜/13/不明/感じる" + S_PUSH "紗夜 寝取られ 篠原" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/篠原/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 寝取られ 篠原(END)" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/制服/悪夢" + S_PUSH "おまけ/イベント/紗夜/11/護/挿入前/感じる1" + S_PUSH "紗夜 寝取られ 悪夢" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/悪阻/敵" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "紗夜 寝取られ 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/03" + S_PUSH "おまけ/イベント/莉々子/02/ズボン/穏やか/基本" + S_PUSH "莉々子の手遊び" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/06" + S_PUSH "おまけ/イベント/莉々子/04/下着" + S_PUSH "おもらし" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/07" + S_PUSH "おまけ/イベント/莉々子/07/う" + S_PUSH "蜜を啜る莉々子" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/08" + S_PUSH "おまけ/イベント/莉々子/01/通常/うっとり" + S_PUSH "物足りない" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/10" + S_PUSH "おまけ/イベント/莉々子/08/素股/感じる" + S_PUSH "性器の触れ合い" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/11" + S_PUSH "おまけ/イベント/莉々子/07/う" + S_PUSH "子作りの説明" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/11/処女" + S_PUSH "おまけ/イベント/莉々子/09/挿入前" + S_PUSH "莉々子の初めて" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/11/非処女" + S_PUSH "おまけ/イベント/莉々子/08/素股/感じる" + S_PUSH "大好きな兄さまと…" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/12" + S_PUSH "おまけ/イベント/莉々子/07/う" + S_PUSH "焚き付けられて…" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/13" + S_PUSH "おまけ/イベント/莉々子/08/素股/感じる" + S_PUSH "ハイラン" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/19−1" + S_PUSH "おまけ/イベント/莉々子/09/挿入前" + S_PUSH "真実を知る" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/19−H" + S_PUSH "おまけ/イベント/莉々子/11/挿入前/感じる" + S_PUSH "2人に愛されて…" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "莉々子 エンディング" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/護/エピローグ" + S_PUSH "おまけ/イベント/莉々子/18/挿入中/感じる/目閉じ" + S_PUSH "莉々子 エピローグ" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/河畔/02" + S_PUSH "おまけ/イベント/莉々子/04/下着" + S_PUSH "莉々子 愛を語る 午前" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/莉々子の部屋/01" + S_PUSH "おまけ/イベント/莉々子/03/優しい" + S_PUSH "莉々子 おっぱい1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/莉々子の部屋/02" + S_PUSH "おまけ/イベント/莉々子/03/優しい" + S_PUSH "莉々子 おっぱい(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/おっぱい/初回" + S_PUSH "おまけ/イベント/莉々子/03/優しい" + S_PUSH "莉々子 おっぱい2" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/入浴/01" + S_PUSH "おまけ/イベント/莉々子/06/手コキ/下" + S_PUSH "莉々子 入浴1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/入浴/02" + S_PUSH "おまけ/イベント/莉々子/06/手コキ/下" + S_PUSH "莉々子 入浴2" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/夜/02" + S_PUSH "おまけ/イベント/莉々子/07/う" + S_PUSH "莉々子 愛を語る 夜1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/純愛/夜/03" + S_PUSH "おまけ/イベント/莉々子/08/素股/感じる" + S_PUSH "莉々子 愛を語る 夜2" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/深夜/02" + S_PUSH "おまけ/イベント/莉々子/10/挿入中/絶頂" + S_PUSH "莉々子 愛を語る 深夜1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/深夜/03" + S_PUSH "おまけ/イベント/莉々子/10/挿入中/絶頂" + S_PUSH "莉々子 愛を語る 深夜2" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/特殊/純愛調整" + S_PUSH "おまけ/イベント/莉々子/01/通常/うっとり" + S_PUSH "莉々子 特殊" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/性器確認" + S_PUSH "おまけ/イベント/莉々子/07/う" + S_PUSH "莉々子 性器確認" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/悪阻/護" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "莉々子 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/01" + S_PUSH "おまけ/イベント/莉々子/15/汁なし/切ない" + S_PUSH "莉々子 寝取られ 藪井1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/02/処女" + S_PUSH "おまけ/イベント/莉々子/14/挿入前/汁なし" + S_PUSH "莉々子 寝取られ 藪井2(処女)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/02/非処女" + S_PUSH "おまけ/イベント/莉々子/14/挿入前/汁なし" + S_PUSH "莉々子 寝取られ 藪井2(非処女)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/03" + S_PUSH "おまけ/イベント/莉々子/16/挿入前/怯え" + S_PUSH "莉々子 寝取られ 藪井3" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/05" + S_PUSH "おまけ/イベント/莉々子/16/挿入前/怯え" + S_PUSH "莉々子 寝取られ 藪井4" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/06" + S_PUSH "おまけ/イベント/莉々子/13/挿入中/感じる" + S_PUSH "莉々子 寝取られ 藪井5" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/07" + S_PUSH "おまけ/イベント/莉々子/13/挿入中/感じる" + S_PUSH "莉々子 寝取られ 藪井6" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/07/莉々子の部屋/夜2/ループ" + S_PUSH "おまけ/イベント/莉々子/16/挿入前/怯え" + S_PUSH "莉々子 寝取られ 藪井(汎用1)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/07/治療室/ループ" + S_PUSH "おまけ/イベント/莉々子/14/挿入前/汁なし" + S_PUSH "莉々子 寝取られ 藪井(汎用2)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/07/地下牢/ループ" + S_PUSH "おまけ/イベント/莉々子/13/挿入中/感じる" + S_PUSH "莉々子 寝取られ 藪井(汎用3)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/藪井/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "莉々子 寝取られ 藪井(END)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/02" + S_PUSH "おまけ/イベント/莉々子/17/汁なし/驚き" + S_PUSH "莉々子 寝取られ 村人1" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/03" + S_PUSH "おまけ/イベント/莉々子/17/汁なし/驚き" + S_PUSH "莉々子 寝取られ 村人2" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/04" + S_PUSH "おまけ/イベント/莉々子/17/汁なし/驚き" + S_PUSH "莉々子 寝取られ 村人3" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/05" + S_PUSH "おまけ/イベント/莉々子/14/挿入前/汁なし" + S_PUSH "莉々子 寝取られ 村人4" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/06" + S_PUSH "おまけ/イベント/莉々子/12/通常/感じる" + S_PUSH "莉々子 寝取られ 村人5" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/07" + S_PUSH "おまけ/イベント/莉々子/12/通常/感じる" + S_PUSH "莉々子 寝取られ 村人6" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/07/ループ2" + S_PUSH "おまけ/イベント/莉々子/12/通常/感じる" + S_PUSH "莉々子 寝取られ 村人(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/村人/エンディング" + S_PUSH "おまけ/イベント/莉々子/12/通常/感じる" + S_PUSH "莉々子 寝取られ 村人(END)" + CALLFUNC addReplayModeInfo + S_PUSH "莉々子/悪阻/敵" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "莉々子 寝取られ 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/03" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "見せっこ" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/06" + S_PUSH "おまけ/イベント/雪乃/08/01" + S_PUSH "お詫びに背中でも…" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/07" + S_PUSH "おまけ/イベント/雪乃/06/下着/感じる" + S_PUSH "雪乃を解毒" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/08" + S_PUSH "おまけ/イベント/雪乃/02/01" + S_PUSH "莉々子と一緒に…" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/11/処女" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "雪乃、発情する" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/11/非処女" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "責任を取って" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/12" + S_PUSH "おまけ/イベント/雪乃/05/外/切" + S_PUSH "朝立ちってスゴイ" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/13" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "雪乃に種付け" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "雪乃 エンディング" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/エピローグ" + S_PUSH "おまけ/イベント/雪乃/07/挿入前/優しい" + S_PUSH "雪乃 エピローグ" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/使用不可復帰" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "雪乃 復帰" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/配置依頼/ホール" + S_PUSH "おまけ/イベント/雪乃/04/挿入/ぼんやり" + S_PUSH "雪乃 依頼" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/藪井/01/処女" + S_PUSH "おまけ/イベント/雪乃/01/基本" + S_PUSH "雪乃 寝取られ 藪井(処女)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/藪井/01/非処女" + S_PUSH "おまけ/イベント/雪乃/01/基本" + S_PUSH "雪乃 寝取られ 藪井(非処女)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/藪井/02/ループ" + S_PUSH "おまけ/イベント/雪乃/01/基本" + S_PUSH "雪乃 寝取られ 藪井(汎用)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/BUSY解除/朝" + S_PUSH "おまけ/イベント/雪乃/05/外/切" + S_PUSH "雪乃 BUSY解除(朝)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/BUSY解除/午前" + S_PUSH "おまけ/イベント/雪乃/04/挿入/ぼんやり" + S_PUSH "雪乃 BUSY解除(午前)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/護/BUSY解除/夜" + S_PUSH "おまけ/イベント/雪乃/03/下着上" + S_PUSH "雪乃 BUSY解除(夜)" + CALLFUNC addReplayModeInfo + S_PUSH "雪乃/悪阻/護" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "雪乃 悪阻" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/響子/03" + S_PUSH "おまけ/イベント/響子/護/01" + S_PUSH "響子に依頼 1" + CALLFUNC addReplayModeInfo + S_PUSH "紗夜/響子/04−H" + S_PUSH "おまけ/イベント/響子/護/01" + S_PUSH "響子に依頼 2" + CALLFUNC addReplayModeInfo + S_PUSH "響子/真人/01" + S_PUSH "おまけ/イベント/響子/護/01" + S_PUSH "真人の嫉妬" + CALLFUNC addReplayModeInfo + S_PUSH "ハーレム/エンディング" + S_PUSH "おまけ/ノーイメージ" + S_PUSH "ハーレム エンディング" + CALLFUNC addReplayModeInfo + S_PUSH "ハーレム/エピローグ" + S_PUSH "おまけ/イベント/ハーレム/01" + S_PUSH "ハーレム エピローグ" + CALLFUNC addReplayModeInfo + CALLFUNC 共有セーブ + RETURN +ENDFUNC initReplayModeInfo + +; addReplayModeInfo +; ARG 0: evname : string +; ARG 1: thumb : string +; ARG 2: caption : string +; RETURN: void +FUNC 5217 + PUSHGLOBALPAGE + PUSH 229 + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_GLOBALREF g_replayModeInfo + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 1 + SUB + REF + SH_LOCAL_S_REF thumb + SH_LOCAL_S_REF evname + SH_LOCAL_S_REF caption + CALLMETHOD ReplayModeInfo@set + RETURN +ENDFUNC addReplayModeInfo + +; initMusicModeInfo +; VAR 0: n : int +; RETURN: void +FUNC 5218 + PUSHGLOBALPAGE + PUSH 231 + PUSH 25 + PUSH 1 + A_ALLOC + SH_LOCALASSIGN n 0 + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 25 + S_PUSH "Title" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 2 + S_PUSH "Kotone" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 3 + S_PUSH "Saya" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 4 + S_PUSH "Ririko" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 7 + S_PUSH "in the daytime" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 5 + S_PUSH "Sunlight" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 18 + S_PUSH "Step lightly" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 8 + S_PUSH "in the night" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 6 + S_PUSH "Light wind" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 22 + S_PUSH "Bathtime" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 24 + S_PUSH "Defense!" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 9 + S_PUSH "Black box" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 16 + S_PUSH "Backroom" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 17 + S_PUSH "Dark clouds" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 11 + S_PUSH "Utage" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 13 + S_PUSH "Insiders" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 10 + S_PUSH "Lovers knot" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 19 + S_PUSH "Blue" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 15 + S_PUSH "Stolen love" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 12 + S_PUSH "Impatience" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 14 + S_PUSH "Duel" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 23 + S_PUSH "Determination" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 26 + S_PUSH "Ending" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 27 + S_PUSH "AfterStory" + CALLMETHOD MusicModeInfo@set + SH_GLOBALREF g_musicModeInfo + PUSHLOCALPAGE + PUSH 0 + DUP2 + REF + DUP_X2 + POP + INC + REF + PUSH 1 + S_PUSH "Theme of Oyakorankan(PV)" + CALLMETHOD MusicModeInfo@set + CALLFUNC 共有セーブ + RETURN +ENDFUNC initMusicModeInfo +EOF システム\DJCPP\game\06_omake\OmakeModeInfo.jaf + +; SceneConfig@0 +; RETURN: void +FUNC 5219 + PUSHSTRUCTPAGE + CALLMETHOD SceneConfig@2 + PUSHSTRUCTPAGE + CALLMETHOD SceneConfig@initButton + RETURN + +; SceneConfig@run +; RETURN: void +FUNC 5220 + CALLFUNC A_ボイス停止 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneConfig@setActivePage + SH_MEM_ASSIGN_IMM 4 1 + RETURN + +; SceneConfig@update +; VAR 0: b : int +; RETURN: int +FUNC 5221 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 4 + SWITCH 160 + JUMP 0xc5306 +.CASE 160:0 0 + JUMP 0xc5306 +.CASE 160:1 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneConfig@checkTabClick + PUSHLOCALPAGE + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD SceneConfig@getSysbtnClicked + ASSIGN + POP + SH_IF_LOC_NE_IMM b 0 0xc51da + CALLFUNC ゲーム終了 + JUMP 0xc5210 +0xc51da: + SH_IF_LOC_NE_IMM b 1 0xc51f4 + CALLFUNC タイトルに戻る + JUMP 0xc5210 +0xc51f4: + SH_IF_LOC_NE_IMM b 2 0xc5210 + PUSH 1 + RETURN + JUMP 0xc5210 +0xc5210: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xc5236 + PUSH 1 + RETURN + JUMP 0xc5236 +0xc5236: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + LT + IFZ 0xc5270 + SH_STRUCTREF 3 + PUSH 5 + LT + IFZ 0xc5270 + PUSH 1 + JUMP 0xc5276 +0xc5270: + PUSH 0 +0xc5276: + IFZ 0xc5298 + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + PUSH 1 + ADD + CALLMETHOD SceneConfig@setActivePage + JUMP 0xc52fa +0xc5298: + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getWheel + PUSH 0 + GT + IFZ 0xc52d2 + SH_STRUCTREF 3 + PUSH 0 + GT + IFZ 0xc52d2 + PUSH 1 + JUMP 0xc52d8 +0xc52d2: + PUSH 0 +0xc52d8: + IFZ 0xc52fa + PUSHSTRUCTPAGE + SH_STRUCTREF 3 + PUSH 1 + SUB + CALLMETHOD SceneConfig@setActivePage + JUMP 0xc52fa +0xc52fa: + JUMP 0xc5306 +.CASE 160:2 2 + JUMP 0xc5306 +0xc5306: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneConfig@draw +; RETURN: void +FUNC 5222 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneConfig@setActivePage +; ARG 0: page : int +; VAR 1: i : int +; RETURN: void +FUNC 5223 + SH_MEM_ASSIGN_LOCAL 3 page + SH_STRUCTREF 5 + SH_LOCALREF page + PUSH 0 + EQUALE + ITOB + CALLMETHOD ConfigPageMessageSpeed@setShow + SH_STRUCTREF 6 + SH_LOCALREF page + PUSH 1 + EQUALE + ITOB + CALLMETHOD ConfigPageMessage@setShow + SH_STRUCTREF 7 + SH_LOCALREF page + PUSH 2 + EQUALE + ITOB + CALLMETHOD ConfigPageSound@setShow + SH_STRUCTREF 9 + SH_LOCALREF page + PUSH 3 + EQUALE + ITOB + CALLMETHOD ConfigPageInput@setShow + SH_STRUCTREF 8 + SH_LOCALREF page + PUSH 4 + EQUALE + ITOB + CALLMETHOD ConfigPageWindow@setShow + SH_STRUCTREF 10 + SH_LOCALREF page + PUSH 5 + EQUALE + ITOB + CALLMETHOD ConfigPageEtc@setShow + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc53f0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc5464 + JUMP 0xc5416 +0xc540a: + SH_LOCALINC i + JUMP 0xc53f0 +0xc5416: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF page + SH_LOCALREF i + NOTE + ITOB + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF page + SH_LOCALREF i + EQUALE + ITOB + CALLMETHOD Parts@setShow + JUMP 0xc540a +0xc5464: + RETURN + +; SceneConfig@getSysbtnClicked +; VAR 0: i : int +; RETURN: int +FUNC 5224 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc5480: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc54d4 + JUMP 0xc54a6 +0xc549a: + SH_LOCALINC i + JUMP 0xc5480 +0xc54a6: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc54ce + SH_LOCALREF i + RETURN + JUMP 0xc54ce +0xc54ce: + JUMP 0xc549a +0xc54d4: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneConfig@initButton +; VAR 0: i : int +; RETURN: void +FUNC 5225 + SH_STRUCTREF 0 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/タブ/メッセージ速度/非選択" + S_PUSH "システム/コンフィグ/タブ/メッセージ速度/選択" + S_PUSH "システム/コンフィグ/タブ/メッセージ速度/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/タブ/メッセージ/非選択" + S_PUSH "システム/コンフィグ/タブ/メッセージ/選択" + S_PUSH "システム/コンフィグ/タブ/メッセージ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/タブ/サウンド/非選択" + S_PUSH "システム/コンフィグ/タブ/サウンド/選択" + S_PUSH "システム/コンフィグ/タブ/サウンド/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/タブ/入力/非選択" + S_PUSH "システム/コンフィグ/タブ/入力/選択" + S_PUSH "システム/コンフィグ/タブ/入力/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/タブ/ウィンドウ/非選択" + S_PUSH "システム/コンフィグ/タブ/ウィンドウ/選択" + S_PUSH "システム/コンフィグ/タブ/ウィンドウ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 0 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/タブ/その他/非選択" + S_PUSH "システム/コンフィグ/タブ/その他/選択" + S_PUSH "システム/コンフィグ/タブ/その他/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/タブ/メッセージ速度/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/タブ/メッセージ/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/タブ/サウンド/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/タブ/入力/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/タブ/ウィンドウ/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/タブ/その他/選択中" + PUSH 0 + CALLMETHOD Parts@init + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc56c6: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc577e + JUMP 0xc56ec +0xc56e0: + SH_LOCALINC i + JUMP 0xc56c6 +0xc56ec: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + PUSH 323 + PUSH 109 + SH_LOCALREF i + MUL + ADD + PUSH 29 + PUSH 6100 + PUSH 38912 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 323 + PUSH 109 + SH_LOCALREF i + MUL + ADD + PUSH 29 + PUSH 6100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + JUMP 0xc56e0 +0xc577e: + SH_STRUCTREF 1 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/終了/非選択" + S_PUSH "システム/コンフィグ/終了/選択" + S_PUSH "システム/コンフィグ/終了/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 1 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/タイトル/非選択" + S_PUSH "システム/コンフィグ/タイトル/選択" + S_PUSH "システム/コンフィグ/タイトル/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 1 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/戻る/非選択" + S_PUSH "システム/コンフィグ/戻る/選択" + S_PUSH "システム/コンフィグ/戻る/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_LOCALASSIGN i 0 +0xc580c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc588e + JUMP 0xc5832 +0xc5826: + SH_LOCALINC i + JUMP 0xc580c +0xc5832: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + PUSH 741 + PUSH 82 + SH_LOCALREF i + MUL + ADD + PUSH 677 + PUSH 6100 + PUSH 38912 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 1 + SH_LOCALREF i + REF + PUSH 1 + CALLMETHOD NormalButton@setShow + JUMP 0xc5826 +0xc588e: + RETURN + +; SceneConfig@checkTabClick +; VAR 0: n : int +; VAR 1: i : int +; RETURN: void +FUNC 5226 + .LOCALASSIGN n -1 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc58bc: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc591a + JUMP 0xc58e2 +0xc58d6: + SH_LOCALINC i + JUMP 0xc58bc +0xc58e2: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc5914 + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF i + ASSIGN + POP + JUMP 0xc5914 +0xc5914: + JUMP 0xc58d6 +0xc591a: + SH_LOCALREF n + PUSH -1 + NOTE + IFZ 0xc5942 + PUSHSTRUCTPAGE + SH_LOCALREF n + CALLMETHOD SceneConfig@setActivePage + JUMP 0xc5942 +0xc5942: + RETURN +EOF システム\DJCPP\game\07_config\SceneConfig.jaf + +; ConfigPageMessageSpeed@0 +; VAR 0: cBody : CASColor +; VAR 1: cEdge : CASColor +; RETURN: void +FUNC 5227 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessageSpeed@2 + PUSHSTRUCTPAGE + PUSH 5228 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5229 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_STRUCTREF 6 + PUSH 259 + CALLMETHOD CASCharSpriteProperty@SetType + SH_STRUCTREF 6 + PUSH 40 + CALLMETHOD CASCharSpriteProperty@SetSize + SH_LOCALDELETE cBody + SH_LOCALCREATE cBody CASColor + SH_LOCALREF cBody + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_LOCALDELETE cEdge + SH_LOCALCREATE cEdge CASColor + SH_LOCALREF cEdge + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 255 + CALLFUNC CF_CASColor + PUSH 42 + SR_ASSIGN + SR_POP + SH_STRUCTREF 6 + PUSHLOCALPAGE + PUSH 0 + SR_REF CASColor + CALLMETHOD CASCharSpriteProperty@SetColor + SH_STRUCTREF 6 + F_PUSH 0.000000 + CALLMETHOD CASCharSpriteProperty@SetBoldWeight + SH_STRUCTREF 6 + F_PUSH 1.000000 + CALLMETHOD CASCharSpriteProperty@SetEdgeWeight + SH_STRUCTREF 6 + PUSHLOCALPAGE + PUSH 1 + SR_REF CASColor + CALLMETHOD CASCharSpriteProperty@SetEdgeColor + SH_STRUCTREF 5 + PUSH 151 + PUSH 481 + CALLMETHOD CASTextSprite@SetPos + SH_STRUCTREF 5 + PUSH 6100 + PUSH 38912 + CALLMETHOD CASTextSprite@SetZByBaseZ + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessageSpeed@initObject + RETURN + +; ConfigPageMessageSpeed@control +; RETURN: void +FUNC 5228 + SH_STRUCTREF 1 + PUSH 0 + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc5ad2 + CALLFUNC AFL_Config_ResetMessageSpeedRate + JUMP 0xc5b44 +0xc5ad2: + SH_STRUCTREF 1 + PUSH 1 + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc5af8 + CALLFUNC AFL_Config_ResetAutoModeWaitTimeRate + JUMP 0xc5b44 +0xc5af8: + SH_STRUCTREF 1 + PUSH 2 + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc5b1e + CALLFUNC AFL_Config_ResetReadMessageSkipWaitTimeRate + JUMP 0xc5b44 +0xc5b1e: + SH_STRUCTREF 1 + PUSH 3 + REF + CALLMETHOD NormalButton@isClick + IFZ 0xc5b44 + CALLFUNC AFL_Config_ResetAllMessageSkipWaitTimeRate + JUMP 0xc5b44 +0xc5b44: + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessageSpeed@updateSampleMessage + RETURN + +; ConfigPageMessageSpeed@updateParts +; RETURN: void +FUNC 5229 + RETURN + +; ConfigPageMessageSpeed@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5230 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc5b70: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc5bb6 + JUMP 0xc5b96 +0xc5b8a: + SH_LOCALINC i + JUMP 0xc5b70 +0xc5b96: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigSlider@setShow + JUMP 0xc5b8a +0xc5bb6: + SH_LOCALASSIGN i 0 +0xc5bc0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc5c06 + JUMP 0xc5be6 +0xc5bda: + SH_LOCALINC i + JUMP 0xc5bc0 +0xc5be6: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@setShow + JUMP 0xc5bda +0xc5c06: + SH_LOCALASSIGN i 0 +0xc5c10: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xc5c56 + JUMP 0xc5c36 +0xc5c2a: + SH_LOCALINC i + JUMP 0xc5c10 +0xc5c36: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc5c2a +0xc5c56: + SH_STRUCTREF 3 + SH_LOCALREF val + CALLMETHOD Parts@setShow + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD CASTextSprite@SetShow + RETURN + +; ConfigPageMessageSpeed@initObject +; VAR 0: i : int +; RETURN: void +FUNC 5231 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 3683 + PUSH 3682 + CALLMETHOD ConfigSlider@initAsFloatFunc + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 3686 + PUSH 3685 + CALLMETHOD ConfigSlider@initAsFloatFunc + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 3689 + PUSH 3688 + CALLMETHOD ConfigSlider@initAsFloatFunc + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3692 + PUSH 3691 + CALLMETHOD ConfigSlider@initAsFloatFunc + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 314 + PUSH 132 + PUSH 327 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 314 + PUSH 212 + PUSH 327 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 314 + PUSH 292 + PUSH 327 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 314 + PUSH 372 + PUSH 327 + CALLMETHOD ConfigSlider@setSliderRange + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc5dae: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc5e42 + JUMP 0xc5dd4 +0xc5dc8: + SH_LOCALINC i + JUMP 0xc5dae +0xc5dd4: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + S_PUSH "システム/コンフィグ/デフォルト/非選択" + S_PUSH "システム/コンフィグ/デフォルト/選択" + S_PUSH "システム/コンフィグ/デフォルト/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 1 + SH_LOCALREF i + REF + PUSH 690 + PUSH 136 + PUSH 80 + SH_LOCALREF i + MUL + ADD + PUSH 6100 + PUSH 38912 + CALLMETHOD NormalButton@setPos + JUMP 0xc5dc8 +0xc5e42: + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/サンプル表示" + PUSH 1 + PUSH 3709 + PUSH 3708 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/フレームスキップ" + PUSH 1 + PUSH 3697 + PUSH 3696 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 53 + PUSH 441 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 53 + PUSH 547 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 3 + S_PUSH "システム/コンフィグ/メッセージ速度/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 3 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + RETURN + +; ConfigPageMessageSpeed@updateSampleMessage +; VAR 0: text : string +; RETURN: void +FUNC 5232 + CALLFUNC AFL_Config_GetShowSampleMessage + IFZ 0xc5f70 + SH_LOCALREF text + SH_STRUCTREF 4 + CALLMETHOD CASTimer@Get + CALLFUNC AFL_Config_GetSampleMessageTextByElapsedTime + S_ASSIGN + S_POP + SH_STRUCTREF 5 + SH_LOCAL_S_REF text + SH_STRUCTREF 6 + CALLMETHOD CASTextSprite@SetText + JUMP 0xc5f82 +0xc5f70: + SH_STRUCTREF 5 + S_PUSH "" + CALLMETHOD CASTextSprite@SetTextWithoutProperty +0xc5f82: + RETURN +EOF システム\DJCPP\game\07_config\ConfigPageMessageSpeed.jaf + +; ConfigPageMessage@0 +; RETURN: void +FUNC 5233 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessage@2 + PUSHSTRUCTPAGE + PUSH 5234 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5235 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 1 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessage@initCheckBox + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageMessage@initColorSelector + SH_STRUCTREF 4 + PUSH 0 + REF + S_PUSH "既読メッセージ色のサンプル" + PUSH 40 + PUSH 1 + PUSH 259 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 151 + PUSH 438 + PUSH 6100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "バックシーンメッセージ色のサンプル" + PUSH 40 + PUSH 1 + PUSH 259 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 151 + PUSH 573 + PUSH 6100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 5 + S_PUSH "システム/コンフィグ/メッセージ/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 5 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + SH_STRUCTREF 5 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 5 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageMessage@control +; VAR 0: index : int +; VAR 1: r : int +; VAR 2: g : int +; VAR 3: b : int +; RETURN: void +FUNC 5234 + SH_LOCALASSIGN index 0 + SH_LOCALASSIGN r 0 + SH_LOCALASSIGN g 0 + SH_LOCALASSIGN b 0 + PUSHLOCALPAGE + PUSH 0 + CALLFUNC AFL_Config_GetReadTextColorIndex + ASSIGN + POP + SH_LOCALREF index + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Config_GetReadTextColor + SH_STRUCTREF 4 + PUSH 0 + REF + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + CALLMETHOD Parts@setMultiColorValue + PUSHLOCALPAGE + PUSH 0 + CALLFUNC AFL_Config_GetBackSceneTextColorIndex + ASSIGN + POP + SH_LOCALREF index + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + CALLFUNC AFL_Config_GetBackSceneTextColor + SH_STRUCTREF 4 + PUSH 1 + REF + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + CALLMETHOD Parts@setMultiColorValue + RETURN + +; ConfigPageMessage@updateParts +; RETURN: void +FUNC 5235 + RETURN + +; ConfigPageMessage@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5236 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc620c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc6252 + JUMP 0xc6232 +0xc6226: + SH_LOCALINC i + JUMP 0xc620c +0xc6232: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc6226 +0xc6252: + SH_LOCALASSIGN i 0 +0xc625c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xc62bc + JUMP 0xc6282 +0xc6276: + SH_LOCALINC i + JUMP 0xc625c +0xc6282: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigColorSelecter@setShow + SH_STRUCTREF 3 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigColorSelecter@setShow + JUMP 0xc6276 +0xc62bc: + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD Parts@setShow + SH_LOCALASSIGN i 0 +0xc62d8: + SH_LOCALREF i + A_NUMOF_STRUCT_1 4 + LT + IFZ 0xc631e + JUMP 0xc62fe +0xc62f2: + SH_LOCALINC i + JUMP 0xc62d8 +0xc62fe: + SH_STRUCTREF 4 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD Parts@setShow + JUMP 0xc62f2 +0xc631e: + RETURN + +; ConfigPageMessage@initCheckBox +; VAR 0: i : int +; RETURN: void +FUNC 5237 + SH_STRUCTREF 1 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/クリックで解除" + PUSH 1 + PUSH 3699 + PUSH 3698 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 1 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/選択肢で解除" + PUSH 1 + PUSH 3705 + PUSH 3704 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 1 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/全文スキップを許可" + PUSH 1 + PUSH 3702 + PUSH 3703 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 1 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/クリックで解除" + PUSH 1 + PUSH 3701 + PUSH 3700 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 1 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/選択肢で解除" + PUSH 1 + PUSH 3707 + PUSH 3706 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 1 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/スクリーンセーバー停止" + PUSH 1 + PUSH 3695 + PUSH 3694 + CALLMETHOD ConfigCheckBox@init + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc6442: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc64d0 + JUMP 0xc6468 +0xc645c: + SH_LOCALINC i + JUMP 0xc6442 +0xc6468: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + PUSH 53 + SH_IF_LOC_GE_IMM i 3 0xc64a6 + PUSH 121 + PUSH 40 + SH_LOCALREF i + MUL + ADD + JUMP 0xc64c4 +0xc64a6: + PUSH 281 + PUSH 40 + SH_LOCALREF i + PUSH 3 + SUB + MUL + ADD +0xc64c4: + CALLMETHOD ConfigCheckBox@setPos + JUMP 0xc645c +0xc64d0: + RETURN + +; ConfigPageMessage@initColorSelector +; VAR 0: i : int +; RETURN: void +FUNC 5238 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc64ec: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xc6620 + JUMP 0xc6512 +0xc6506: + SH_LOCALINC i + JUMP 0xc64ec +0xc6512: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 1 + SH_LOCALREF i + CALLMETHOD ConfigColorSelecter@init + SH_IF_LOC_GE_IMM i 12 0xc6576 + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 122 + PUSH 34 + SH_LOCALREF i + MUL + ADD + PUSH 489 + CALLMETHOD ConfigColorSelecter@setPos + JUMP 0xc6596 +0xc6576: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + PUSH 541 + PUSH 487 + CALLMETHOD ConfigColorSelecter@setPos +0xc6596: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 0 + SH_LOCALREF i + CALLMETHOD ConfigColorSelecter@init + SH_IF_LOC_GE_IMM i 12 0xc65fa + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 122 + PUSH 34 + SH_LOCALREF i + MUL + ADD + PUSH 624 + CALLMETHOD ConfigColorSelecter@setPos + JUMP 0xc661a +0xc65fa: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 541 + PUSH 621 + CALLMETHOD ConfigColorSelecter@setPos +0xc661a: + JUMP 0xc6506 +0xc6620: + RETURN +EOF システム\DJCPP\game\07_config\ConfigPageMessage.jaf + +; ConfigPageSound@0 +; RETURN: void +FUNC 5239 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageSound@2 + PUSHSTRUCTPAGE + PUSH 5240 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5241 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageSound@initSlider + SH_STRUCTREF 3 + S_PUSH "システム/コンフィグ/サウンド/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 3 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageSound@control +; RETURN: void +FUNC 5240 + RETURN + +; ConfigPageSound@updateParts +; RETURN: void +FUNC 5241 + RETURN + +; ConfigPageSound@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5242 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc66e0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc6726 + JUMP 0xc6706 +0xc66fa: + SH_LOCALINC i + JUMP 0xc66e0 +0xc6706: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigSlider@setShow + JUMP 0xc66fa +0xc6726: + SH_LOCALASSIGN i 0 +0xc6730: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc6776 + JUMP 0xc6756 +0xc674a: + SH_LOCALINC i + JUMP 0xc6730 +0xc6756: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc674a +0xc6776: + SH_LOCALASSIGN i 0 +0xc6780: + SH_LOCALREF i + A_NUMOF_STRUCT_1 2 + LT + IFZ 0xc67c6 + JUMP 0xc67a6 +0xc679a: + SH_LOCALINC i + JUMP 0xc6780 +0xc67a6: + SH_STRUCTREF 2 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc679a +0xc67c6: + SH_STRUCTREF 3 + SH_LOCALREF val + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageSound@initSlider +; VAR 0: i : int +; RETURN: void +FUNC 5243 + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 0 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 1 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 2 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 3 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 6 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 7 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 8 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 9 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 10 + PUSH 3724 + PUSH 3723 + CALLMETHOD ConfigSlider@initAsVolumeFunc + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 203 + PUSH 155 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 203 + PUSH 217 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 657 + PUSH 155 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 657 + PUSH 217 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 203 + PUSH 322 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 203 + PUSH 384 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 203 + PUSH 446 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 657 + PUSH 322 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 657 + PUSH 384 + PUSH 243 + CALLMETHOD ConfigSlider@setSliderRange + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc6aa0: + SH_LOCALREF i + A_NUMOF_STRUCT_1 1 + LT + IFZ 0xc6b14 + JUMP 0xc6ac6 +0xc6aba: + SH_LOCALINC i + JUMP 0xc6aa0 +0xc6ac6: + SH_STRUCTREF 1 + SH_LOCALREF i + REF + SH_IF_LOC_GT_IMM i 3 0xc6aee + SH_LOCALREF i + JUMP 0xc6afc +0xc6aee: + SH_LOCALREF i + PUSH 2 + ADD +0xc6afc: + PUSH 3726 + PUSH 3725 + CALLMETHOD ConfigCheckBox@initAsMuteButton + JUMP 0xc6aba +0xc6b14: + SH_STRUCTREF 1 + PUSH 0 + REF + PUSH 466 + PUSH 147 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 1 + REF + PUSH 466 + PUSH 209 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 2 + REF + PUSH 920 + PUSH 147 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 3 + REF + PUSH 920 + PUSH 209 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 4 + REF + PUSH 466 + PUSH 314 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 5 + REF + PUSH 466 + PUSH 376 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 6 + REF + PUSH 466 + PUSH 438 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 7 + REF + PUSH 920 + PUSH 314 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + PUSH 8 + REF + PUSH 920 + PUSH 376 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/クリックで音声停止" + PUSH 1 + PUSH 3722 + PUSH 3721 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/音声再生時BGMを下げる" + PUSH 1 + PUSH 3728 + PUSH 3727 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 2 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/非アクティブミュート" + PUSH 1 + PUSH 3730 + PUSH 3729 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 2 + PUSH 0 + REF + PUSH 53 + PUSH 525 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + PUSH 53 + PUSH 563 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 2 + PUSH 2 + REF + PUSH 53 + PUSH 607 + CALLMETHOD ConfigCheckBox@setPos + RETURN +EOF システム\DJCPP\game\07_config\ConfigPageSound.jaf + +; ConfigPageWindow@0 +; RETURN: void +FUNC 5244 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageWindow@2 + PUSHSTRUCTPAGE + PUSH 5245 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5246 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageWindow@init + RETURN + +; ConfigPageWindow@control +; RETURN: void +FUNC 5245 + SH_STRUCTREF 1 + CALLMETHOD NormalButton@isClick + IFZ 0xc6d78 + CALLFUNC AFL_Config_InitMainWindowPosAndSize + JUMP 0xc6d78 +0xc6d78: + SH_STRUCTREF 0 + PUSH 2 + REF + CALLMETHOD ConfigCheckBox@isHover + IFNZ 0xc6db8 + SH_STRUCTREF 0 + PUSH 3 + REF + CALLMETHOD ConfigCheckBox@isHover + IFNZ 0xc6db8 + PUSH 0 + JUMP 0xc6dbe +0xc6db8: + PUSH 1 +0xc6dbe: + IFZ 0xc6ddc + SH_STRUCTREF 3 + PUSH 0 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6ddc: + SH_STRUCTREF 0 + PUSH 4 + REF + CALLMETHOD ConfigCheckBox@isHover + IFZ 0xc6e0e + SH_STRUCTREF 3 + PUSH 1 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6e0e: + SH_STRUCTREF 0 + PUSH 5 + REF + CALLMETHOD ConfigCheckBox@isHover + IFZ 0xc6e40 + SH_STRUCTREF 3 + PUSH 2 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6e40: + SH_STRUCTREF 0 + PUSH 6 + REF + CALLMETHOD ConfigCheckBox@isHover + IFZ 0xc6e72 + SH_STRUCTREF 3 + PUSH 3 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6e72: + SH_STRUCTREF 0 + PUSH 8 + REF + CALLMETHOD ConfigCheckBox@isHover + IFZ 0xc6ea4 + SH_STRUCTREF 3 + PUSH 4 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6ea4: + SH_STRUCTREF 0 + PUSH 10 + REF + CALLMETHOD ConfigCheckBox@isHover + IFZ 0xc6ed6 + SH_STRUCTREF 3 + PUSH 5 + CALLMETHOD ConfigHelpText@setTextType + JUMP 0xc6ee8 +0xc6ed6: + SH_STRUCTREF 3 + PUSH -1 + CALLMETHOD ConfigHelpText@setTextType +0xc6ee8: + RETURN + +; ConfigPageWindow@updateParts +; RETURN: void +FUNC 5246 + RETURN + +; ConfigPageWindow@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5247 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc6f0c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc6f52 + JUMP 0xc6f32 +0xc6f26: + SH_LOCALINC i + JUMP 0xc6f0c +0xc6f32: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc6f26 +0xc6f52: + SH_STRUCTREF 1 + SH_LOCALREF val + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 2 + SH_LOCALREF val + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageWindow@init +; RETURN: void +FUNC 5248 + SH_STRUCTREF 0 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/ウィンドウ" + PUSH 3 + PUSH 3750 + PUSH 3749 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/フルスクリーン" + PUSH 3 + PUSH 5250 + PUSH 5249 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/標準" + PUSH 3 + PUSH 0 + PUSH 3752 + PUSH 3751 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/固定" + PUSH 3 + PUSH 1 + PUSH 3752 + PUSH 3751 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/標準" + PUSH 3 + PUSH 0 + PUSH 3754 + PUSH 3753 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/バイキュービック" + PUSH 3 + PUSH 1 + PUSH 3754 + PUSH 3753 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 6 + REF + S_PUSH "システム/コンフィグ/垂直同期を待ち" + PUSH 0 + PUSH 3756 + PUSH 3755 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 7 + REF + S_PUSH "システム/コンフィグ/位置とサイズの復元" + PUSH 0 + PUSH 3758 + PUSH 3757 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 8 + REF + S_PUSH "システム/コンフィグ/非アクティブで最小化" + PUSH 0 + PUSH 3760 + PUSH 3759 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 9 + REF + S_PUSH "システム/コンフィグ/非アクティブ使用率下げる" + PUSH 0 + PUSH 3762 + PUSH 3761 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 10 + REF + S_PUSH "システム/コンフィグ/過剰な画面描画を抑える" + PUSH 0 + PUSH 3764 + PUSH 3763 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 70 + PUSH 135 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 258 + PUSH 135 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 70 + PUSH 237 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 258 + PUSH 237 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 70 + PUSH 319 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 258 + PUSH 319 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 53 + PUSH 373 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 53 + PUSH 411 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 53 + PUSH 455 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 9 + REF + PUSH 53 + PUSH 493 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 10 + REF + PUSH 53 + PUSH 537 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + S_PUSH "システム/コンフィグ/初期化/非選択" + S_PUSH "システム/コンフィグ/初期化/選択" + S_PUSH "システム/コンフィグ/初期化/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 1 + PUSH 70 + PUSH 605 + PUSH 6100 + PUSH 38912 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 2 + S_PUSH "システム/コンフィグ/ウィンドウ/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN + +; GetFullScreenMode +; RETURN: bool +FUNC 5249 + CALLFUNC AFL_Config_GetWindowMode + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC GetFullScreenMode + +; SetFullScreenMode +; ARG 0: val : bool +; RETURN: void +FUNC 5250 + SH_LOCALREF val + NOT + ITOB + CALLFUNC AFL_Config_SetWindowMode + RETURN +ENDFUNC SetFullScreenMode +EOF システム\DJCPP\game\07_config\ConfigPageWindow.jaf + +; ConfigPageInput@0 +; RETURN: void +FUNC 5251 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageInput@2 + PUSHSTRUCTPAGE + PUSH 5252 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5253 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageInput@init + RETURN + +; ConfigPageInput@control +; RETURN: void +FUNC 5252 + RETURN + +; ConfigPageInput@updateParts +; RETURN: void +FUNC 5253 + RETURN + +; ConfigPageInput@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5254 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc740e: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc7454 + JUMP 0xc7434 +0xc7428: + SH_LOCALINC i + JUMP 0xc740e +0xc7434: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc7428 +0xc7454: + SH_STRUCTREF 1 + SH_LOCALREF val + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageInput@init +; RETURN: void +FUNC 5255 + SH_STRUCTREF 0 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/一定時間でカーソル非表示" + PUSH 1 + PUSH 3732 + PUSH 3731 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/キーボードでカーソル非表示" + PUSH 1 + PUSH 3734 + PUSH 3733 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/メッセージを進めたとき非表示" + PUSH 1 + PUSH 3736 + PUSH 3735 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/バックログ" + PUSH 1 + PUSH 0 + PUSH 3738 + PUSH 3737 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/バックシーン" + PUSH 1 + PUSH 1 + PUSH 3738 + PUSH 3737 + CALLMETHOD ConfigCheckBox@initWithIntFunc + SH_STRUCTREF 0 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/クイックセーブの確認" + PUSH 1 + PUSH 3740 + PUSH 3739 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 6 + REF + S_PUSH "システム/コンフィグ/クイックロードの確認" + PUSH 1 + PUSH 3742 + PUSH 3741 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 7 + REF + S_PUSH "システム/コンフィグ/セーブの確認" + PUSH 1 + PUSH 3744 + PUSH 3743 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 8 + REF + S_PUSH "システム/コンフィグ/ロードの確認" + PUSH 1 + PUSH 3746 + PUSH 3745 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 53 + PUSH 153 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 53 + PUSH 191 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 53 + PUSH 229 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 53 + PUSH 320 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 53 + PUSH 358 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 53 + PUSH 460 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 53 + PUSH 498 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 53 + PUSH 536 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 8 + REF + PUSH 53 + PUSH 576 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 1 + S_PUSH "システム/コンフィグ/入力/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 1 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + SH_STRUCTREF 1 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN +EOF システム\DJCPP\game\07_config\ConfigPageInput.jaf + +; ConfigPageEtc@0 +; RETURN: void +FUNC 5256 + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageEtc@2 + PUSHSTRUCTPAGE + PUSH 5257 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5258 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + PUSHSTRUCTPAGE + CALLMETHOD ConfigPageEtc@init + RETURN + +; ConfigPageEtc@control +; RETURN: void +FUNC 5257 + RETURN + +; ConfigPageEtc@updateParts +; RETURN: void +FUNC 5258 + RETURN + +; ConfigPageEtc@setShow +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5259 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc77d4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 0 + LT + IFZ 0xc781a + JUMP 0xc77fa +0xc77ee: + SH_LOCALINC i + JUMP 0xc77d4 +0xc77fa: + SH_STRUCTREF 0 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD ConfigCheckBox@setShow + JUMP 0xc77ee +0xc781a: + SH_STRUCTREF 1 + SH_LOCALREF val + CALLMETHOD NormalButton@setShow + SH_STRUCTREF 2 + SH_LOCALREF val + CALLMETHOD Parts@setShow + RETURN + +; ConfigPageEtc@init +; RETURN: void +FUNC 5260 + SH_STRUCTREF 0 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/見る" + PUSH 3 + PUSH 3967 + PUSH 3968 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/見ない" + PUSH 3 + PUSH 5261 + PUSH 5262 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/見る" + PUSH 3 + PUSH 3965 + PUSH 3966 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/見ない" + PUSH 3 + PUSH 5263 + PUSH 5264 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/見る" + PUSH 3 + PUSH 3969 + PUSH 3970 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 5 + REF + S_PUSH "システム/コンフィグ/見ない" + PUSH 3 + PUSH 5265 + PUSH 5266 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 6 + REF + S_PUSH "システム/コンフィグ/見る" + PUSH 3 + PUSH 3971 + PUSH 3972 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 7 + REF + S_PUSH "システム/コンフィグ/見ない" + PUSH 3 + PUSH 5267 + PUSH 5268 + CALLMETHOD ConfigCheckBox@init + SH_STRUCTREF 0 + PUSH 0 + REF + PUSH 70 + PUSH 193 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 1 + REF + PUSH 258 + PUSH 193 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 2 + REF + PUSH 70 + PUSH 313 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 3 + REF + PUSH 258 + PUSH 313 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 4 + REF + PUSH 70 + PUSH 433 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 5 + REF + PUSH 258 + PUSH 433 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 6 + REF + PUSH 70 + PUSH 553 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 0 + PUSH 7 + REF + PUSH 258 + PUSH 553 + CALLMETHOD ConfigCheckBox@setPos + SH_STRUCTREF 2 + S_PUSH "システム/コンフィグ/その他/ベース" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + PUSH 6000 + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN + +; SetNotShowNTRScene +; ARG 0: val : bool +; RETURN: void +FUNC 5261 + SH_LOCALREF val + NOT + ITOB + CALLFUNC ■寝取られシーン設定 + RETURN +ENDFUNC SetNotShowNTRScene + +; IsNotShowNTRScene +; RETURN: bool +FUNC 5262 + CALLFUNC ■寝取られシーン判定 + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC IsNotShowNTRScene + +; SetNotShowDanmen +; ARG 0: val : bool +; RETURN: void +FUNC 5263 + SH_LOCALREF val + NOT + ITOB + CALLFUNC ■断面図表示設定 + RETURN +ENDFUNC SetNotShowDanmen + +; IsNotShowDanmen +; RETURN: bool +FUNC 5264 + CALLFUNC ■断面図表示判定 + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC IsNotShowDanmen + +; SetNotShowAdvAnime +; ARG 0: val : bool +; RETURN: void +FUNC 5265 + SH_LOCALREF val + NOT + ITOB + CALLFUNC ■神秘アニメ表示設定 + RETURN +ENDFUNC SetNotShowAdvAnime + +; IsNotShowAdvAnime +; RETURN: bool +FUNC 5266 + CALLFUNC ■神秘アニメ表示判定 + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC IsNotShowAdvAnime + +; SetNotShowParameter +; ARG 0: val : bool +; RETURN: void +FUNC 5267 + SH_LOCALREF val + NOT + ITOB + CALLFUNC ■パラメータ表示設定 + RETURN +ENDFUNC SetNotShowParameter + +; IsNotShowParameter +; RETURN: bool +FUNC 5268 + CALLFUNC ■パラメータ表示判定 + NOT + ITOB + RETURN + PUSH 0 + RETURN +ENDFUNC IsNotShowParameter +EOF システム\DJCPP\game\07_config\ConfigPageEtc.jaf + +; ConfigColorSelecter@0 +; RETURN: void +FUNC 5269 + PUSHSTRUCTPAGE + CALLMETHOD ConfigColorSelecter@2 + PUSHSTRUCTPAGE + PUSH 7 + PUSHSTRUCTPAGE + PUSH 5271 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5274 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5276 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + RETURN + +; ConfigColorSelecter@init +; ARG 0: isReadMessage : bool +; ARG 1: index : int +; VAR 2: r : int +; VAR 3: g : int +; VAR 4: b : int +; RETURN: void +FUNC 5270 + SH_MEM_ASSIGN_LOCAL 2 isReadMessage + SH_MEM_ASSIGN_LOCAL 1 index + SH_LOCALASSIGN r 0 + SH_LOCALASSIGN g 0 + SH_LOCALASSIGN b 0 + SH_IF_STRUCTREF_Z 2 0xc7ca6 + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC AFL_Config_GetReadTextColor + JUMP 0xc7cca +0xc7ca6: + SH_STRUCTREF 1 + PUSHLOCALPAGE + PUSH 2 + PUSHLOCALPAGE + PUSH 3 + PUSHLOCALPAGE + PUSH 4 + CALLFUNC AFL_Config_GetBackSceneTextColor +0xc7cca: + PUSH 0 + SH_STRUCTREF 1 + LTE + IFZ 0xc7cfe + SH_STRUCTREF 1 + PUSH 12 + LT + IFZ 0xc7cfe + PUSH 1 + JUMP 0xc7d04 +0xc7cfe: + PUSH 0 +0xc7d04: + IFZ 0xc7dee + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 21 + PUSH 21 + SH_LOCALREF r + SH_LOCALREF g + SH_LOCALREF b + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 5 + PUSH 5 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 6 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/メッセージ/メッシージカラー/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/メッセージ/メッシージカラー/選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/メッセージ/メッシージカラー/クリック" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/メッセージ/メッシージカラー/選択中" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc7e80 +0xc7dee: + SH_STRUCTREF 6 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/メッセージ/変更しない/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/メッセージ/変更しない/選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 3 + REF + S_PUSH "システム/コンフィグ/メッセージ/変更しない/クリック" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 6 + PUSH 4 + REF + S_PUSH "システム/コンフィグ/メッセージ/変更しない/選択中" + PUSH 0 + CALLMETHOD Parts@init + .STRUCTASSIGN ConfigColorSelecter index_ -1 +0xc7e80: + SH_STRUCTREF 5 + SH_STRUCTREF 6 + PUSH 6100 + CALLFUNC createPartsGroup + SH_STRUCTREF 5 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN + +; ConfigColorSelecter@control +; VAR 0: last : bool +; RETURN: void +FUNC 5271 + SH_LOCAL_ASSIGN_STRUCTREF last 3 + PUSHSTRUCTPAGE + PUSH 3 + SH_IF_STRUCTREF_NE_IMM 0 1 0xc7f2a + SH_STRUCTREF 5 + CALLMETHOD Parts@getX + SH_STRUCTREF 5 + CALLMETHOD Parts@getY + SH_STRUCTREF 6 + PUSH 1 + REF + CALLMETHOD Parts@getWidth + SH_STRUCTREF 6 + PUSH 1 + REF + CALLMETHOD Parts@getHeight + CALLFUNC isCollideWithMouseWH + IFZ 0xc7f2a + PUSH 1 + JUMP 0xc7f30 +0xc7f2a: + PUSH 0 +0xc7f30: + ITOB + ASSIGN + POP + SH_IF_STRUCTREF_Z 3 0xc7f5e + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xc7f5e + PUSH 1 + JUMP 0xc7f64 +0xc7f5e: + PUSH 0 +0xc7f64: + IFZ 0xc7fa2 + SH_MEM_ASSIGN_IMM 4 1 + SH_IF_STRUCTREF_Z 2 0xc7f90 + SH_STRUCTREF 1 + CALLFUNC AFL_Config_SetReadTextColorIndex + JUMP 0xc7f9c +0xc7f90: + SH_STRUCTREF 1 + CALLFUNC AFL_Config_SetBackSceneTextColorIndex +0xc7f9c: + JUMP 0xc7fac +0xc7fa2: + SH_MEM_ASSIGN_IMM 4 0 +0xc7fac: + SH_LOCALREF last + NOT + IFZ 0xc7fd0 + SH_IF_STRUCTREF_Z 3 0xc7fd0 + PUSH 1 + JUMP 0xc7fd6 +0xc7fd0: + PUSH 0 +0xc7fd6: + IFZ 0xc7ffa + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xc804c +0xc7ffa: + SH_IF_STRUCTREF_Z 3 0xc8022 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xc8022 + PUSH 1 + JUMP 0xc8028 +0xc8022: + PUSH 0 +0xc8028: + IFZ 0xc804c + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xc804c +0xc804c: + PUSHSTRUCTPAGE + CALLMETHOD ConfigColorSelecter@updatePartsShowState + RETURN + +; ConfigColorSelecter@onChange +; RETURN: bool +FUNC 5272 + SH_STRUCTREF 4 + RETURN + PUSH 0 + RETURN + +; ConfigColorSelecter@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5273 + SH_STRUCTREF 5 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; ConfigColorSelecter@updateParts +; RETURN: void +FUNC 5274 + RETURN + +; ConfigColorSelecter@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5275 + SH_STRUCTREF 5 + SH_LOCALREF val + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xc80d2 + PUSH 1 + JUMP 0xc80d8 +0xc80d2: + PUSH 0 +0xc80d8: + ASSIGN + POP + RETURN + +; ConfigColorSelecter@isHover +; RETURN: bool +FUNC 5276 + SH_IF_STRUCTREF_Z 3 0xc810e + SH_STRUCTREF 7 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xc810e + PUSH 1 + JUMP 0xc8114 +0xc810e: + PUSH 0 +0xc8114: + ITOB + RETURN + PUSH 0 + RETURN + +; ConfigColorSelecter@updatePartsShowState +; VAR 0: i : int +; RETURN: void +FUNC 5277 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc813a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 6 + LT + IFZ 0xc8180 + JUMP 0xc8160 +0xc8154: + SH_LOCALINC i + JUMP 0xc813a +0xc8160: + SH_STRUCTREF 6 + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD Parts@setShow + JUMP 0xc8154 +0xc8180: + SH_STRUCTREF 6 + PUSH 0 + REF + PUSH 1 + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD ConfigColorSelecter@isSelected + IFZ 0xc81c8 + SH_STRUCTREF 6 + PUSH 4 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xc8244 +0xc81c8: + SH_IF_STRUCTREF_Z 3 0xc822a + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + IFZ 0xc820a + SH_STRUCTREF 6 + PUSH 3 + REF + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xc8224 +0xc820a: + SH_STRUCTREF 6 + PUSH 2 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xc8224: + JUMP 0xc8244 +0xc822a: + SH_STRUCTREF 6 + PUSH 1 + REF + PUSH 1 + CALLMETHOD Parts@setShow +0xc8244: + RETURN + +; ConfigColorSelecter@isSelected +; RETURN: bool +FUNC 5278 + SH_IF_STRUCTREF_Z 2 0xc826e + SH_STRUCTREF 1 + CALLFUNC AFL_Config_GetReadTextColorIndex + EQUALE + ITOB + RETURN + JUMP 0xc826e +0xc826e: + SH_STRUCTREF 1 + CALLFUNC AFL_Config_GetBackSceneTextColorIndex + EQUALE + ITOB + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\07_config\ConfigColorSelecter.jaf + +; ConfigCheckBox@0 +; RETURN: void +FUNC 5279 + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@2 + PUSHSTRUCTPAGE + PUSH 16 + PUSHSTRUCTPAGE + PUSH 5284 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5285 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + ASSIGN + POP + SH_GLOBALREF g_mouseRegion + PUSHSTRUCTPAGE + PUSH 5287 + DG_NEW_FROM_METHOD + CALLMETHOD ObjectRegionManager@addRegion + SH_MEM_ASSIGN_IMM 0 1 + RETURN + +; ConfigCheckBox@initWithIntFunc +; ARG 0: imageName : string +; ARG 1: checkBoxType : int +; ARG 2: checkedValue : int +; ARG 3: setFunc : functype +; ARG 4: getFunc : functype +; RETURN: void +FUNC 5280 + SH_STRUCTREF_SASSIGN_LOCALSREF 13 imageName + SH_MEM_ASSIGN_LOCAL 9 setFunc + SH_MEM_ASSIGN_LOCAL 10 getFunc + SH_MEM_ASSIGN_LOCAL 1 checkedValue + SH_MEM_ASSIGN_IMM 2 2 + SH_MEM_ASSIGN_LOCAL 3 checkBoxType + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@initImage + RETURN + +; ConfigCheckBox@initAsMuteButton +; ARG 0: soundGroup : int +; ARG 1: setFunc : functype +; ARG 2: getFunc : functype +; RETURN: void +FUNC 5281 + SH_MEM_ASSIGN_LOCAL 12 setFunc + SH_MEM_ASSIGN_LOCAL 11 getFunc + SH_MEM_ASSIGN_LOCAL 1 soundGroup + SH_MEM_ASSIGN_IMM 3 2 + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@initImage + SH_STRUCTREF 14 + SH_STRUCTREF 15 + PUSH 6100 + CALLFUNC createPartsGroup + SH_STRUCTREF 14 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_MEM_ASSIGN_IMM 2 3 + RETURN + +; ConfigCheckBox@init +; ARG 0: imageName : string +; ARG 1: checkBoxType : int +; ARG 2: setFunc : functype +; ARG 3: getFunc : functype +; RETURN: void +FUNC 5282 + SH_STRUCTREF_SASSIGN_LOCALSREF 13 imageName + SH_MEM_ASSIGN_LOCAL 7 setFunc + SH_MEM_ASSIGN_LOCAL 8 getFunc + SH_MEM_ASSIGN_LOCAL 3 checkBoxType + SH_MEM_ASSIGN_IMM 2 1 + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@initImage + RETURN + +; ConfigCheckBox@setPos +; ARG 0: x : int +; ARG 1: y : int +; RETURN: void +FUNC 5283 + SH_STRUCTREF 14 + SH_LOCALREF x + SH_LOCALREF y + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; ConfigCheckBox@control +; VAR 0: last : bool +; RETURN: void +FUNC 5284 + SH_STRUCTREF 0 + SWITCH 161 + JUMP 0xc8554 +.CASE 161:0 0 + SH_LOCAL_ASSIGN_STRUCTREF last 6 + PUSHSTRUCTPAGE + PUSH 6 + SH_STRUCTREF 14 + CALLMETHOD Parts@getX + SH_STRUCTREF 14 + CALLMETHOD Parts@getY + SH_STRUCTREF 4 + SH_STRUCTREF 5 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 6 0xc8484 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xc8484 + PUSH 1 + JUMP 0xc848a +0xc8484: + PUSH 0 +0xc848a: + IFZ 0xc849e + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@setValue + JUMP 0xc849e +0xc849e: + SH_LOCALREF last + NOT + IFZ 0xc84c2 + SH_IF_STRUCTREF_Z 6 0xc84c2 + PUSH 1 + JUMP 0xc84c8 +0xc84c2: + PUSH 0 +0xc84c8: + IFZ 0xc84ec + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xc853e +0xc84ec: + SH_IF_STRUCTREF_Z 6 0xc8514 + SH_GLOBALREF g_mouseRegion + CALLMETHOD ObjectRegionManager@isClick + IFZ 0xc8514 + PUSH 1 + JUMP 0xc851a +0xc8514: + PUSH 0 +0xc851a: + IFZ 0xc853e + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xc853e +0xc853e: + JUMP 0xc8554 +.CASE 161:1 1 + SH_MEM_ASSIGN_IMM 6 0 + JUMP 0xc8554 +0xc8554: + RETURN + +; ConfigCheckBox@updateParts +; RETURN: void +FUNC 5285 + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@setPartsShowState + SH_STRUCTREF 14 + SH_STRUCTREF 0 + PUSH 1 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; ConfigCheckBox@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5286 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xc85a8 + PUSH 0 + JUMP 0xc85ae +0xc85a8: + PUSH 1 +0xc85ae: + ASSIGN + POP + RETURN + +; ConfigCheckBox@isHover +; RETURN: bool +FUNC 5287 + SH_IF_STRUCTREF_Z 6 0xc85e4 + SH_STRUCTREF 16 + CALLFUNC isSleepRegisteredObject + NOT + IFZ 0xc85e4 + PUSH 1 + JUMP 0xc85ea +0xc85e4: + PUSH 0 +0xc85ea: + ITOB + RETURN + PUSH 0 + RETURN + +; ConfigCheckBox@initImage +; RETURN: void +FUNC 5288 + SH_IF_STRUCTREF_EQ_IMM 3 3 0xc872c + SH_IF_STRUCTREF_NE_IMM 3 1 0xc865e + SH_STRUCTREF 15 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/チェックボックス長/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 15 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/チェックボックス長/選択" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc8706 +0xc865e: + SH_IF_STRUCTREF_NE_IMM 3 0 0xc86b2 + SH_STRUCTREF 15 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/チェックボックス短/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 15 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/チェックボックス短/選択" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc8706 +0xc86b2: + SH_IF_STRUCTREF_NE_IMM 3 2 0xc8706 + SH_STRUCTREF 15 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/チェックボックス/ミュート/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 15 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/チェックボックス/ミュート/選択" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc8706 +0xc8706: + SH_STRUCTREF 15 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/チェックボックス/チェック" + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc878c +0xc872c: + SH_STRUCTREF 15 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/チェックボックス丸/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 15 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/チェックボックス丸/選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 15 + PUSH 2 + REF + S_PUSH "システム/コンフィグ/チェックボックス丸/チェック" + PUSH 0 + CALLMETHOD Parts@init +0xc878c: + SH_STRUCTSREF_NE_STR0 13 "" + IFZ 0xc87c2 + SH_STRUCTREF 15 + PUSH 3 + REF + SH_STRUCT_S_REF 13 + PUSH 0 + CALLMETHOD Parts@init + JUMP 0xc87c2 +0xc87c2: + PUSHSTRUCTPAGE + PUSH 4 + SH_STRUCTREF 15 + PUSH 0 + REF + CALLMETHOD Parts@getWidth + ASSIGN + POP + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 15 + PUSH 0 + REF + CALLMETHOD Parts@getHeight + ASSIGN + POP + SH_STRUCTREF 14 + SH_STRUCTREF 15 + PUSH 6100 + CALLFUNC createPartsGroup + SH_STRUCTREF 14 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN + +; ConfigCheckBox@setPartsShowState +; RETURN: void +FUNC 5289 + SH_STRUCTREF 15 + PUSH 2 + REF + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@getValue + CALLMETHOD Parts@setShow + SH_STRUCTREF 15 + PUSH 0 + REF + SH_STRUCTREF 6 + NOT + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 15 + PUSH 1 + REF + SH_STRUCTREF 6 + CALLMETHOD Parts@setShow + RETURN + +; ConfigCheckBox@setValue +; RETURN: void +FUNC 5290 + SH_STRUCTREF 2 + SWITCH 162 + JUMP 0xc8934 +.CASE 162:0 1 + SH_IF_STRUCTREF_NE_IMM 3 3 0xc88cc + SH_STRUCTREF 7 + PUSH 1 + SWAP + PUSH 44 + CALLFUNC2 + JUMP 0xc88e8 +0xc88cc: + SH_STRUCTREF 7 + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@getValue + NOT + ITOB + SWAP + PUSH 44 + CALLFUNC2 +0xc88e8: + JUMP 0xc8934 +.CASE 162:1 2 + SH_STRUCTREF 9 + SH_STRUCTREF 1 + SWAP + PUSH 46 + CALLFUNC2 + JUMP 0xc8934 +.CASE 162:2 3 + SH_STRUCTREF 12 + SH_STRUCTREF 1 + SWAP + PUSHSTRUCTPAGE + CALLMETHOD ConfigCheckBox@getValue + NOT + ITOB + SWAP + PUSH 48 + CALLFUNC2 + JUMP 0xc8934 +0xc8934: + RETURN + +; ConfigCheckBox@getValue +; RETURN: bool +FUNC 5291 + SH_STRUCTREF 2 + SWITCH 163 + JUMP 0xc8990 +.CASE 163:0 1 + SH_STRUCTREF 8 + PUSH 45 + CALLFUNC2 + RETURN +.CASE 163:1 2 + SH_STRUCTREF 10 + PUSH 47 + CALLFUNC2 + SH_STRUCTREF 1 + EQUALE + ITOB + RETURN +.CASE 163:2 3 + SH_STRUCTREF 11 + SH_STRUCTREF 1 + SWAP + PUSH 49 + CALLFUNC2 + RETURN +0xc8990: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\07_config\ConfigCheckBox.jaf + +; ConfigSlider@0 +; RETURN: void +FUNC 5292 + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@2 + PUSHSTRUCTPAGE + PUSH 5296 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5298 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + SH_MEM_ASSIGN_IMM 0 2 + RETURN + +; ConfigSlider@initAsFloatFunc +; ARG 0: setFunc : functype +; ARG 1: getFunc : functype +; RETURN: void +FUNC 5293 + SH_MEM_ASSIGN_LOCAL 11 setFunc + SH_MEM_ASSIGN_LOCAL 10 getFunc + SH_MEM_ASSIGN_IMM 3 0 + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@initParts + RETURN + +; ConfigSlider@initAsVolumeFunc +; ARG 0: soundGroup : int +; ARG 1: setFunc : functype +; ARG 2: getFunc : functype +; RETURN: void +FUNC 5294 + SH_MEM_ASSIGN_LOCAL 13 setFunc + SH_MEM_ASSIGN_LOCAL 12 getFunc + SH_MEM_ASSIGN_LOCAL 4 soundGroup + SH_MEM_ASSIGN_IMM 3 1 + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@initParts + RETURN + +; ConfigSlider@setSliderRange +; ARG 0: x : int +; ARG 1: y : int +; ARG 2: r : int +; RETURN: void +FUNC 5295 + SH_MEM_ASSIGN_LOCAL 6 r + PUSHSTRUCTPAGE + PUSH 7 + SH_STRUCTREF 2 + PUSH 0 + REF + CALLMETHOD Parts@getHeight + ASSIGN + POP + SH_MEM_ASSIGN_LOCAL 8 x + SH_MEM_ASSIGN_LOCAL 9 y + RETURN + +; ConfigSlider@control +; VAR 0: last : bool +; VAR 1: r : float +; RETURN: void +FUNC 5296 + SH_STRUCTREF 0 + SWITCH 164 + JUMP 0xc8c7e +.CASE 164:0 0 + SH_LOCAL_ASSIGN_STRUCTREF last 5 + PUSHSTRUCTPAGE + PUSH 5 + SH_STRUCTREF 8 + SH_STRUCTREF 9 + SH_STRUCTREF 6 + SH_STRUCTREF 2 + PUSH 0 + REF + CALLMETHOD Parts@getWidth + ADD + SH_STRUCTREF 7 + CALLFUNC isCollideWithMouseWH + ASSIGN + POP + SH_IF_STRUCTREF_Z 5 0xc8b18 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@onMouseDown + IFZ 0xc8b18 + PUSH 1 + JUMP 0xc8b1e +0xc8b18: + PUSH 0 +0xc8b1e: + IFZ 0xc8b58 + SH_GLOBALREF g_sysSound + PUSH 1002 + PUSH 0 + CALLMETHOD SystemSound@play + SH_MEM_ASSIGN_IMM 0 1 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@setNextMouseUpIgnore + JUMP 0xc8b58 +0xc8b58: + SH_LOCALREF last + NOT + IFZ 0xc8b7c + SH_IF_STRUCTREF_Z 5 0xc8b7c + PUSH 1 + JUMP 0xc8b82 +0xc8b7c: + PUSH 0 +0xc8b82: + IFZ 0xc8ba6 + SH_GLOBALREF g_sysSound + PUSH 1001 + PUSH 0 + CALLMETHOD SystemSound@play + JUMP 0xc8ba6 +0xc8ba6: + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@updatePartsPos + JUMP 0xc8c7e +.CASE 164:1 1 + PUSHLOCALPAGE + PUSH 1 + SH_GLOBALREF g_mouse + CALLMETHOD MouseInput@getX + SH_STRUCTREF 8 + SUB + ITOF + SH_STRUCTREF 6 + ITOF + F_DIV + F_ASSIGN + POP + SH_LOCALREF r + F_PUSH 0.000000 + F_LT + IFZ 0xc8c0c + .F_LOCALASSIGN r 0.000000 + JUMP 0xc8c0c +0xc8c0c: + SH_LOCALREF r + F_PUSH 1.000000 + F_GT + IFZ 0xc8c38 + .F_LOCALASSIGN r 1.000000 + JUMP 0xc8c38 +0xc8c38: + PUSHSTRUCTPAGE + SH_LOCALREF r + CALLMETHOD ConfigSlider@setValue + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@updatePartsPos + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isDown + NOT + IFZ 0xc8c78 + SH_MEM_ASSIGN_IMM 0 0 + JUMP 0xc8c78 +0xc8c78: + JUMP 0xc8c7e +0xc8c7e: + PUSHSTRUCTPAGE + CALLMETHOD ConfigSlider@updatePartsState + RETURN + +; ConfigSlider@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5297 + PUSHSTRUCTPAGE + PUSH 0 + SH_LOCALREF val + IFZ 0xc8cae + PUSH 0 + JUMP 0xc8cb4 +0xc8cae: + PUSH 2 +0xc8cb4: + ASSIGN + POP + RETURN + +; ConfigSlider@updateParts +; RETURN: void +FUNC 5298 + SH_STRUCTREF 1 + SH_STRUCTREF 0 + PUSH 2 + NOTE + ITOB + CALLMETHOD Parts@setShow + RETURN + +; ConfigSlider@setValue +; ARG 0: val : float +; RETURN: void +FUNC 5299 + SH_IF_STRUCTREF_Z 3 0xc8d1c + SH_STRUCTREF 13 + SH_STRUCTREF 4 + SWAP + SH_LOCALREF val + F_PUSH 100.000000 + F_MUL + FTOI + SWAP + PUSH 53 + CALLFUNC2 + JUMP 0xc8d32 +0xc8d1c: + SH_STRUCTREF 11 + SH_LOCALREF val + SWAP + PUSH 51 + CALLFUNC2 +0xc8d32: + RETURN + +; ConfigSlider@updatePartsPos +; VAR 0: xPos : int +; VAR 1: val : int +; VAR 2: val : float +; RETURN: void +FUNC 5300 + SH_LOCALASSIGN xPos 0 + SH_IF_STRUCTREF_Z 3 0xc8d9e + PUSHLOCALPAGE + PUSH 1 + SH_STRUCTREF 12 + SH_STRUCTREF 4 + SWAP + PUSH 52 + CALLFUNC2 + ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF val + ITOF + F_PUSH 100.000000 + F_DIV + SH_STRUCTREF 6 + ITOF + F_MUL + FTOI + ASSIGN + POP + JUMP 0xc8dd6 +0xc8d9e: + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 10 + PUSH 50 + CALLFUNC2 + F_ASSIGN + POP + PUSHLOCALPAGE + PUSH 0 + SH_LOCALREF val#1 + SH_STRUCTREF 6 + ITOF + F_MUL + FTOI + ASSIGN + POP +0xc8dd6: + SH_STRUCTREF 2 + PUSH 0 + REF + SH_STRUCTREF 8 + SH_LOCALREF xPos + ADD + SH_STRUCTREF 9 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 2 + PUSH 1 + REF + SH_STRUCTREF 8 + SH_LOCALREF xPos + ADD + SH_STRUCTREF 9 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; ConfigSlider@updatePartsState +; RETURN: void +FUNC 5301 + SH_STRUCTREF 2 + PUSH 0 + REF + SH_STRUCTREF 5 + NOT + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 2 + PUSH 1 + REF + SH_STRUCTREF 5 + CALLMETHOD Parts@setShow + RETURN + +; ConfigSlider@initParts +; RETURN: void +FUNC 5302 + SH_STRUCTREF 2 + PUSH 0 + REF + S_PUSH "システム/コンフィグ/スライダー/非選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 1 + REF + S_PUSH "システム/コンフィグ/スライダー/選択" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 1 + SH_STRUCTREF 2 + PUSH 6100 + CALLFUNC createPartsGroup + SH_STRUCTREF 1 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + RETURN +EOF システム\DJCPP\game\07_config\ConfigSlider.jaf + +; ConfigHelpText@0 +; RETURN: void +FUNC 5303 + PUSHSTRUCTPAGE + CALLMETHOD ConfigHelpText@2 + PUSHSTRUCTPAGE + PUSH 5304 + DG_NEW_FROM_METHOD + PUSHSTRUCTPAGE + PUSH 5305 + DG_NEW_FROM_METHOD + CALLFUNC addRegisteredObject + POP + .STRUCTASSIGN ConfigHelpText type_ -1 + SH_STRUCTREF 0 + CALLMETHOD Parts@initAsDummy + RETURN + +; ConfigHelpText@control +; RETURN: void +FUNC 5304 + RETURN + +; ConfigHelpText@updateParts +; RETURN: void +FUNC 5305 + RETURN + +; ConfigHelpText@setTextType +; ARG 0: type : int +; RETURN: void +FUNC 5306 + SH_LOCALREF type + PUSH -1 + EQUALE + IFZ 0xc8f78 + SH_STRUCTREF 0 + PUSH 0 + CALLMETHOD Parts@setShow + JUMP 0xc8fb0 +0xc8f78: + SH_IF_STRUCTREF_NE_LOCALREF 2 type 0xc8f9e + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD Parts@setShow + JUMP 0xc8fb0 +0xc8f9e: + SH_MEM_ASSIGN_LOCAL 2 type + PUSHSTRUCTPAGE + CALLMETHOD ConfigHelpText@createText +0xc8fb0: + RETURN + +; ConfigHelpText@setShow +; ARG 0: val : bool +; RETURN: void +FUNC 5307 + RETURN + +; ConfigHelpText@createText +; VAR 0: div : int +; VAR 1: msg : string +; VAR 2: n : int +; VAR 3: line : string +; RETURN: void +FUNC 5308 + SH_LOCALASSIGN div 19 + SH_LOCALREF msg + PUSHSTRUCTPAGE + SH_STRUCTREF 2 + CALLMETHOD ConfigHelpText@getHelpText + S_ASSIGN + S_POP + PUSHSTRUCTPAGE + PUSH 1 + A_FREE + SH_LOCALASSIGN n 0 +0xc8ff6: + SH_LOCALREF line + SH_LOCAL_S_REF msg + SH_LOCALREF n + SH_LOCALREF div + MUL + SH_LOCALREF div + S_GETPART + S_ASSIGN + S_POP + SH_LOCALSREF_EMPTY line + IFZ 0xc9034 + JUMP 0xc90f2 + JUMP 0xc9034 +0xc9034: + PUSHSTRUCTPAGE + PUSH 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + ADD + PUSH 1 + A_REALLOC + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + SUB + REF + SH_LOCAL_S_REF line + PUSH 30 + PUSH 0 + PUSH 259 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + SUB + REF + PUSH 527 + PUSH 241 + SH_LOCALREF n + PUSH 30 + MUL + ADD + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 1 + A_NUMOF_STRUCT_1 1 + PUSH 1 + SUB + REF + PUSH 1 + CALLMETHOD Parts@setShow + SH_LOCALINC n + JUMP 0xc8ff6 +0xc90f2: + SH_STRUCTREF 0 + SH_STRUCTREF 1 + PUSH 6100 + CALLFUNC createPartsGroup + SH_STRUCTREF 0 + PUSH 38912 + CALLMETHOD Parts@setBaseZPos + SH_STRUCTREF 0 + PUSH 1 + CALLMETHOD Parts@setShow + RETURN + +; ConfigHelpText@getHelpText +; ARG 0: type : int +; RETURN: string +FUNC 5309 + SH_IF_LOC_NE_IMM type 0 0xc9172 + S_PUSH "ゲーム画面の比率と同じでないディスプレイ" + S_PUSH "でも、フルスクリーン時に画面比率を維持" + S_ADD + S_PUSH "します。" + S_ADD + S_PUSH "この機能を使うにはDirect3Dが正常に" + S_ADD + S_PUSH "動作するビデオカードが必要です。" + S_ADD + RETURN + JUMP 0xc9172 +0xc9172: + SH_LOCALREF type + PUSH 0 + CALLFUNC AFL_Config_GetHelpText + RETURN + S_PUSH "" + RETURN +EOF システム\DJCPP\game\07_config\ConfigHelpText.jaf + +; SceneTitle@0 +; RETURN: void +FUNC 5310 + PUSHSTRUCTPAGE + CALLMETHOD SceneTitle@2 + PUSHSTRUCTPAGE + CALLMETHOD SceneTitle@initButton + PUSHSTRUCTPAGE + CALLMETHOD SceneTitle@initParts + RETURN + +; SceneTitle@run +; ARG 0: fastMode : bool +; VAR 1: m : MotionInfomation +; RETURN: void +FUNC 5311 + SH_MEM_ASSIGN_LOCAL 2 fastMode + SH_IF_STRUCTREF_Z 2 0xc91ec + SH_MEM_ASSIGN_IMM 0 3 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneTitle@fadeIn + JUMP 0xc9284 +0xc91ec: + SH_MEM_ASSIGN_IMM 0 0 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + PUSH 0 + REF + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_STRUCTREF 4 + PUSH 1 + REF + PUSHLOCALPAGE + PUSH 1 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m +0xc9284: + RETURN + +; SceneTitle@update +; VAR 0: m : MotionInfomation +; VAR 1: i : int +; VAR 2: dialog : UserEnquiteDialog +; RETURN: int +FUNC 5312 + CALLFUNC controlRegisteredObject + SH_STRUCTREF 0 + SWITCH 165 + JUMP 0xc974c +.CASE 165:0 0 + SH_STRUCTREF 4 + PUSH 1 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xc92e2 + SH_MEM_ASSIGN_IMM 0 1 + SH_GLOBALREF g_sysSound + PUSH 10919 + CALLMETHOD SystemSound@playVoice + JUMP 0xc92e2 +0xc92e2: + JUMP 0xc974c +.CASE 165:1 1 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xc937c + SH_MEM_ASSIGN_IMM 0 2 + SH_LOCALDELETE m + SH_LOCALCREATE m MotionInfomation + SH_LOCALREF m + PUSH 0 + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + PUSH 2 + REF + PUSHLOCALPAGE + PUSH 0 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m + JUMP 0xc937c +0xc937c: + JUMP 0xc974c +.CASE 165:2 2 + SH_STRUCTREF 4 + PUSH 2 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xc93c2 + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xc93c2 + PUSH 1 + JUMP 0xc93c8 +0xc93c2: + PUSH 0 +0xc93c8: + IFZ 0xc9410 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneTitle@fadeIn + SH_GLOBALREF g_music + PUSH 25 + CALLMETHOD Music@play + SH_GLOBALREF g_sysSound + PUSH 10920 + CALLMETHOD SystemSound@playVoice + SH_MEM_ASSIGN_IMM 0 3 + JUMP 0xc9410 +0xc9410: + JUMP 0xc974c +.CASE 165:3 3 + SH_STRUCTREF 4 + PUSH 4 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xc949e + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setShow + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 0 + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD SceneTitle@fadeButton + SH_MEM_ASSIGN_IMM 0 4 + JUMP 0xc9510 +0xc949e: + SH_GLOBALREF g_mouse + PUSH 0 + CALLMETHOD MouseInput@isClick + IFZ 0xc9510 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc94ca: + SH_LOCALREF i + A_NUMOF_STRUCT_1 4 + LT + IFZ 0xc950a + JUMP 0xc94f0 +0xc94e4: + SH_LOCALINC i + JUMP 0xc94ca +0xc94f0: + SH_STRUCTREF 4 + SH_LOCALREF i + REF + CALLMETHOD Parts@finalizeMotion + JUMP 0xc94e4 +0xc950a: + JUMP 0xc9510 +0xc9510: + JUMP 0xc974c +.CASE 165:4 4 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD SceneTitle@getClickedButton + ASSIGN + POP + SH_IF_STRUCTREF_NE_IMM 1 11 0xc9556 + SH_GLOBALREF g_sysSound + PUSH 10932 + CALLMETHOD SystemSound@playVoice + CALLFUNC ゲーム終了 + JUMP 0xc9708 +0xc9556: + SH_IF_STRUCTREF_NE_IMM 1 8 0xc9570 + CALLFUNC A_プレイングマニュアル表示 + JUMP 0xc9708 +0xc9570: + SH_STRUCTREF 1 + PUSH -1 + NOTE + IFZ 0xc9708 + SH_STRUCTREF 1 + SWITCH 166 + JUMP 0xc9686 +.CASE 166:0 0 + SH_GLOBALREF g_sysSound + PUSH 10921 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:1 1 + SH_GLOBALREF g_sysSound + PUSH 10924 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:2 2 + SH_GLOBALREF g_sysSound + PUSH 10922 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:3 3 + SH_GLOBALREF g_sysSound + PUSH 10923 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:4 4 + SH_GLOBALREF g_sysSound + PUSH 10925 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:5 5 + SH_GLOBALREF g_sysSound + PUSH 10926 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:6 6 + SH_GLOBALREF g_sysSound + PUSH 10927 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:7 7 + SH_GLOBALREF g_sysSound + PUSH 10928 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:8 9 + SH_GLOBALREF g_sysSound + PUSH 10930 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +.CASE 166:9 10 + SH_GLOBALREF g_sysSound + PUSH 10931 + CALLMETHOD SystemSound@playVoice + JUMP 0xc9686 +0xc9686: + SH_IF_STRUCTREF_NE_IMM 1 9 0xc96dc + SH_LOCALDELETE dialog + SH_LOCALCREATE dialog UserEnquiteDialog + SH_LOCALREF dialog + CALLMETHOD UserEnquiteDialog@runModal + NOT + IFZ 0xc96d0 + SH_LOCALDELETE dialog + SH_LOCALDELETE m + JUMP 0xc974c + JUMP 0xc96d0 +0xc96d0: + SH_LOCALDELETE dialog + JUMP 0xc96dc +0xc96dc: + SH_MEM_ASSIGN_IMM 0 5 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneTitle@fadeIn + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD SceneTitle@fadeButton + JUMP 0xc9708 +0xc9708: + JUMP 0xc974c +.CASE 165:5 5 + SH_STRUCTREF 4 + PUSH 3 + REF + CALLMETHOD Parts@isMotion + NOT + IFZ 0xc9740 + SH_STRUCTREF 1 + PUSH 1 + ADD + RETURN + JUMP 0xc9740 +0xc9740: + JUMP 0xc974c +.CASE 165:6 6 + JUMP 0xc974c +0xc974c: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneTitle@draw +; RETURN: void +FUNC 5313 + CALLFUNC updatePartsRegisteredObject + RETURN + +; SceneTitle@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; VAR 2: m : array +; VAR 3: i : int +; RETURN: void +FUNC 5314 + SH_STRUCTREF 2 + NOT + IFZ 0xc9a08 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xc9792: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xc9a02 + JUMP 0xc97b8 +0xc97ac: + SH_LOCALINC i + JUMP 0xc9792 +0xc97b8: + PUSHLOCALPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + SH_LOCALREF i + PUSH 50 + MUL + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 0 + REF + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + PUSH 300 + ADD + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + PUSH 300 + ADD + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + PUSH 1 + CALLMETHOD MotionInfomation@setMove + SH_LOCALREF m + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 1 + REF + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF val + IFZ 0xc9960 + SH_LOCALREF m + PUSH 1 + REF + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + PUSH 300 + ADD + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + PUSH 2 + CALLMETHOD MotionInfomation@setMove + JUMP 0xc99d2 +0xc9960: + SH_LOCALREF m + PUSH 1 + REF + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getX + PUSH 300 + ADD + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@getY + PUSH 2 + CALLMETHOD MotionInfomation@setMove +0xc99d2: + SH_STRUCTREF 5 + SH_LOCALREF i + REF + SH_LOCALREF val + SH_LOCALREF m + CALLMETHOD NormalButton@fadeInWithMotion + PUSHLOCALPAGE + PUSH 2 + A_FREE + JUMP 0xc97ac +0xc9a02: + JUMP 0xc9a62 +0xc9a08: + SH_LOCALASSIGN i#1 0 + SH_LOCALASSIGN i#1 0 +0xc9a1c: + SH_LOCALREF i#1 + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xc9a62 + JUMP 0xc9a42 +0xc9a36: + SH_LOCALINC i#1 + JUMP 0xc9a1c +0xc9a42: + SH_STRUCTREF 5 + SH_LOCALREF i#1 + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xc9a36 +0xc9a62: + RETURN + +; SceneTitle@fadeIn +; ARG 0: val : bool +; VAR 1: i : int +; VAR 2: m : array +; VAR 3: m : MotionInfomation +; RETURN: void +FUNC 5315 + SH_LOCALREF val + IFZ 0xc9a8e + SH_GLOBALREF g_music + PUSH 25 + CALLMETHOD Music@play + JUMP 0xc9aa0 +0xc9a8e: + SH_GLOBALREF g_music + PUSH 1000 + CALLMETHOD Music@fadeOut +0xc9aa0: + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 3 +0xc9ab4: + SH_LOCALREF i + A_NUMOF_STRUCT_1 4 + LT + IFZ 0xc9d0a + JUMP 0xc9ada +0xc9ace: + SH_LOCALINC i + JUMP 0xc9ab4 +0xc9ada: + SH_IF_LOC_NE_IMM i 4 0xc9b02 + SH_STRUCTREF 2 + NOT + IFZ 0xc9b02 + PUSH 1 + JUMP 0xc9b08 +0xc9b02: + PUSH 0 +0xc9b08: + IFZ 0xc9b26 + SH_LOCALREF val + IFZ 0xc9b26 + PUSH 1 + JUMP 0xc9b2c +0xc9b26: + PUSH 0 +0xc9b2c: + IFZ 0xc9c6a + PUSHLOCALPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + SH_LOCALREF m + PUSH 0 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 1 + REF + PUSH 0 + PUSH 255 + PUSH 0 + CALLMETHOD MotionInfomation@setAlpha + SH_LOCALREF m + PUSH 1 + REF + PUSH 0 + PUSH 100 + PUSH 0 + CALLMETHOD MotionInfomation@setSpecular + SH_LOCALREF m + PUSH 2 + REF + PUSH 1000 + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_LOCALREF m + PUSH 2 + REF + PUSH 100 + PUSH 0 + PUSH 0 + CALLMETHOD MotionInfomation@setSpecular + SH_STRUCTREF 4 + SH_LOCALREF i + REF + SH_LOCALREF m + CALLMETHOD Parts@runMotionArray + PUSHLOCALPAGE + PUSH 2 + A_FREE + JUMP 0xc9d04 +0xc9c6a: + SH_LOCALDELETE m#1 + SH_LOCALCREATE m#1 MotionInfomation + SH_LOCALREF m#1 + SH_LOCALREF val + IFZ 0xc9c98 + PUSH 0 + JUMP 0xc9c9e +0xc9c98: + PUSH 1 +0xc9c9e: + CALLFUNC getStandardMotion + PUSH 147 + SR_ASSIGN + SR_POP + SH_LOCALREF m#1 + SH_IF_STRUCTREF_Z 2 0xc9cca + PUSH 250 + JUMP 0xc9cd0 +0xc9cca: + PUSH 1000 +0xc9cd0: + PUSH 0 + CALLMETHOD MotionInfomation@setTime + SH_STRUCTREF 4 + SH_LOCALREF i + REF + PUSHLOCALPAGE + PUSH 3 + SR_REF MotionInfomation + CALLMETHOD Parts@runMotion + SH_LOCALDELETE m#1 +0xc9d04: + JUMP 0xc9ace +0xc9d0a: + RETURN + +; SceneTitle@initParts +; RETURN: void +FUNC 5316 + SH_STRUCTREF 4 + PUSH 3 + REF + S_PUSH "システム/トップ/壁紙" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 4 + REF + S_PUSH "システム/トップ/ロゴ" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 1024 + PUSH 768 + PUSH 255 + PUSH 255 + PUSH 255 + PUSH 255 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 4 + PUSH 1 + REF + S_PUSH "システム/アリスロゴ" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 2 + REF + S_PUSH "システム/警告文" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 4 + PUSH 3 + REF + PUSH 0 + PUSH 0 + PUSH 100 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 4 + REF + PUSH 0 + PUSH 0 + PUSH 110 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 0 + PUSH 0 + PUSH 50 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 512 + PUSH 384 + PUSH 51 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 0 + PUSH 0 + PUSH 60 + CALLMETHOD Parts@setPos + SH_STRUCTREF 4 + PUSH 3 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 4 + PUSH 4 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 4 + PUSH 1 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 4 + PUSH 0 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + SH_STRUCTREF 4 + PUSH 2 + REF + PUSH 0 + CALLMETHOD Parts@setAlpha + RETURN + +; SceneTitle@initButton +; VAR 0: name : array +; VAR 1: i : int +; RETURN: void +FUNC 5317 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/はじめから" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/本編から" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/クイックロード" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/ロード" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/CG鑑賞" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/シーン鑑賞" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/音楽鑑賞" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/コンフィグ" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/マニュアル" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/アンケート送信" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/アリスの館" + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + S_PUSH "システム/トップ/ボタン/%s/ゲーム終了" + A_PUSHBACK + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xca00a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xca0e4 + JUMP 0xca030 +0xca024: + SH_LOCALINC i + JUMP 0xca00a +0xca030: + PUSHSTRUCTPAGE + SH_LOCALREF i + CALLMETHOD SceneTitle@isButtonEnable + IFZ 0xca0de + SH_STRUCTREF 5 + SH_LOCALREF i + REF + SH_LOCALREF name + SH_LOCALREF i + S_REF + S_PUSH "消灯" + PUSH 4 + S_MOD + SH_LOCALREF name + SH_LOCALREF i + S_REF + S_PUSH "点灯" + PUSH 4 + S_MOD + S_PUSH "" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 5 + SH_LOCALREF i + REF + PUSH 814 + PUSH 20 + SH_LOCALREF i + PUSH 40 + MUL + ADD + PUSH 200 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + JUMP 0xca0de +0xca0de: + JUMP 0xca024 +0xca0e4: + SH_STRUCTREF 5 + PUSH 2 + REF + CALLFUNC クイックセーブファイル存在確認 + CALLMETHOD NormalButton@setEnable + RETURN + +; SceneTitle@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 5318 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xca11a: + SH_LOCALREF i + A_NUMOF_STRUCT_1 5 + LT + IFZ 0xca16e + JUMP 0xca140 +0xca134: + SH_LOCALINC i + JUMP 0xca11a +0xca140: + SH_STRUCTREF 5 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xca168 + SH_LOCALREF i + RETURN + JUMP 0xca168 +0xca168: + JUMP 0xca134 +0xca16e: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; SceneTitle@isButtonEnable +; ARG 0: type : int +; RETURN: bool +FUNC 5319 + SH_LOCALREF type + SWITCH 167 + JUMP 0xca1ae +.CASE 167:0 0 +.CASE 167:2 2 +.CASE 167:3 3 +.CASE 167:4 4 +.CASE 167:5 5 +.CASE 167:6 6 +.CASE 167:7 7 +.CASE 167:8 8 +.CASE 167:11 11 + PUSH 1 + RETURN +.CASE 167:1 1 + CALLFUNC ■プロローグスキップ判定 + RETURN +.CASE 167:9 9 +.CASE 167:10 10 + CALLFUNC ■ゲームクリア判定 + RETURN +0xca1ae: + PUSH 0 + RETURN + PUSH 0 + RETURN +EOF システム\DJCPP\game\08_title\SceneTitle.jaf + +; HeroineInfo@0 +; RETURN: void +FUNC 5320 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@2 + .STRUCTASSIGN HeroineInfo id_ -1 + RETURN + +; HeroineInfo@getName +; RETURN: string +FUNC 5321 + SH_STRUCTREF 0 + SWITCH 168 + JUMP 0xca216 +.CASE 168:0 1 + S_PUSH "琴音" + RETURN +.CASE 168:1 2 + S_PUSH "紗夜" + RETURN +.CASE 168:2 3 + S_PUSH "莉々子" + RETURN +0xca216: + S_PUSH "" + RETURN + S_PUSH "" + RETURN + +; HeroineInfo@setId +; ARG 0: val : int +; RETURN: void +FUNC 5322 + SH_MEM_ASSIGN_LOCAL 0 val + RETURN + +; HeroineInfo@getId +; RETURN: int +FUNC 5323 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setLoveLevel +; ARG 0: val : int +; RETURN: void +FUNC 5324 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + PUSH 1 + PUSH 9 + SH_LOCALREF val + CALLFUNC range + CALLMETHOD C_DATA@性格ゲージ設定 + RETURN + +; HeroineInfo@getLoveLevel +; RETURN: int +FUNC 5325 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@性格ゲージ取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getEvGauge +; RETURN: int +FUNC 5326 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@EVゲージ取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setEvGauge +; ARG 0: val : int +; RETURN: void +FUNC 5327 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + PUSH 0 + PUSH 100 + SH_LOCALREF val + CALLFUNC range + CALLMETHOD C_DATA@EVゲージ設定 + RETURN + +; HeroineInfo@setLoveGuard +; ARG 0: val : int +; RETURN: void +FUNC 5328 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getMaxLoveGuard + SH_LOCALREF val + CALLFUNC range + CALLMETHOD C_DATA@ラブガード設定 + RETURN + +; HeroineInfo@setLoveGuardMax +; ARG 0: val : int +; RETURN: void +FUNC 5329 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + PUSH 11 + SH_LOCALREF val + CALLFUNC range + ASSIGN + POP + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD C_DATA@ラブガード/上限値設定 + RETURN + +; HeroineInfo@getLoveGuard +; RETURN: int +FUNC 5330 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@isPerfectGuard + IFZ 0xca392 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getMaxLoveGuard + RETURN + JUMP 0xca392 +0xca392: + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@ラブガード取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getMaxLoveGuard +; RETURN: int +FUNC 5331 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@ラブガード/上限値取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@isPerfectGuard +; RETURN: bool +FUNC 5332 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getConceptionValue + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getMaxConceptionValue + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setEggEnable +; ARG 0: val : bool +; RETURN: void +FUNC 5333 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD C_DATA@タマゴ/生存設定 + RETURN + +; HeroineInfo@isEggEnable +; RETURN: bool +FUNC 5334 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@タマゴ/生存判定 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setEggCount +; ARG 0: val : int +; RETURN: void +FUNC 5335 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD C_DATA@タマゴ/残りブロック設定 + RETURN + +; HeroineInfo@getEggCount +; RETURN: int +FUNC 5336 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@タマゴ/残りブロック取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setWinCount +; ARG 0: val : int +; RETURN: void +FUNC 5337 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getMaxWinCount + SH_LOCALREF val + CALLFUNC range + CALLMETHOD C_DATA@勝ち星設定 + RETURN + +; HeroineInfo@getWinCount +; RETURN: int +FUNC 5338 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@勝ち星取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getMaxWinCount +; RETURN: int +FUNC 5339 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@勝ち星/上限値取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getConceptionValue +; RETURN: int +FUNC 5340 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@受精ゲージ取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getMaxConceptionValue +; RETURN: int +FUNC 5341 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@受精ゲージ/上限値取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@setConceptionValue +; ARG 0: val : int +; RETURN: void +FUNC 5342 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + PUSH 0 + PUSHSTRUCTPAGE + CALLMETHOD HeroineInfo@getMaxConceptionValue + SH_LOCALREF val + CALLFUNC range + CALLMETHOD C_DATA@受精ゲージ設定 + RETURN + +; HeroineInfo@getAddConceptionValue +; RETURN: int +FUNC 5343 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@受精ゲージ/加算値取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getMoveTo +; ARG 0: day : int +; ARG 1: time : int +; RETURN: int +FUNC 5344 + SH_IF_LOC_GT_IMM time 1 0xca5ac + PUSH -1 + RETURN + JUMP 0xca5ac +0xca5ac: + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF day + SH_LOCALREF time + PUSH 2 + SUB + CALLMETHOD C_DATA@移動先取得 + RETURN + PUSH 0 + RETURN + +; HeroineInfo@isMapMove +; RETURN: bool +FUNC 5345 + SH_GLOBALREF ☆キャラデータ + SH_STRUCTREF 0 + CALLMETHOD C_DATA@状態取得 + ITOB + RETURN + PUSH 0 + RETURN + +; HeroineInfo@getActionLogText +; RETURN: string +FUNC 5346 + SH_STRUCTREF 0 + CALLFUNC ■活動報告文字列取得 + RETURN + S_PUSH "" + RETURN +EOF システム\DJCPP\game\proxy\HeroineInfo.jaf + +; BoyInfo@0 +; RETURN: void +FUNC 5347 + PUSHSTRUCTPAGE + CALLMETHOD BoyInfo@2 + .STRUCTASSIGN BoyInfo id_ -1 + .STRUCTASSIGN BoyInfo targetHeroineId_ -1 + RETURN + +; BoyInfo@setId +; ARG 0: val : int +; RETURN: void +FUNC 5348 + SH_MEM_ASSIGN_LOCAL 0 val + RETURN + +; BoyInfo@getId +; RETURN: int +FUNC 5349 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getBigFaceIconName +; RETURN: string +FUNC 5350 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca6a0 + S_PUSH "システム/顔アイコン/大/護" + RETURN + JUMP 0xca6a0 +0xca6a0: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@顔アイコン大取得 + RETURN + S_PUSH "" + RETURN + +; BoyInfo@getSmallFaceIconName +; RETURN: string +FUNC 5351 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca6de + S_PUSH "システム/顔アイコン/小/護" + RETURN + JUMP 0xca6de +0xca6de: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@顔アイコン小取得 + RETURN + S_PUSH "" + RETURN + +; BoyInfo@getAction +; RETURN: int +FUNC 5352 + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@行動取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getStrength +; RETURN: int +FUNC 5353 + PUSH 1 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getAttackCount +; RETURN: int +FUNC 5354 + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@攻撃回数取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getAdditionalAttackProbability +; RETURN: int +FUNC 5355 + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@追加確率取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getConceptionValue +; ARG 0: heroineId : int +; VAR 1: : ref HeroineInfo +; RETURN: int +FUNC 5356 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca7b4 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getConceptionValue + RETURN + SH_LOCALDELETE "" + JUMP 0xca7b4 +0xca7b4: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@受精ゲージ取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@setConceptionValue +; ARG 0: val : int +; RETURN: void +FUNC 5357 + SH_IF_STRUCTREF_EQ_IMM 0 7 0xca81c + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + PUSH 0 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD BoyInfo@getMaxConceptionValue + SH_LOCALREF val + CALLFUNC range + CALLMETHOD E_DATA@受精ゲージ設定 + JUMP 0xca81c +0xca81c: + RETURN + +; BoyInfo@getMaxConceptionValue +; ARG 0: heroineId : int +; VAR 1: : ref HeroineInfo +; RETURN: int +FUNC 5358 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca85c + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + CALLMETHOD HeroineInfo@getMaxConceptionValue + RETURN + SH_LOCALDELETE "" + JUMP 0xca85c +0xca85c: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@受精ゲージ/上限値取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getEnergy +; RETURN: int +FUNC 5359 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca89a + SH_GLOBALREF g_n精力 + RETURN + JUMP 0xca89a +0xca89a: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@精力取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@setEnergy +; ARG 0: val : int +; RETURN: void +FUNC 5360 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca8da + SH_GLOBAL_ASSIGN_LOCAL g_n精力 val + JUMP 0xca8f2 +0xca8da: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD E_DATA@精力設定 +0xca8f2: + RETURN + +; BoyInfo@getMaxEnergy +; RETURN: int +FUNC 5361 + SH_IF_STRUCTREF_NE_IMM 0 7 0xca916 + SH_GLOBALREF g_n精力/上限値 + RETURN + JUMP 0xca916 +0xca916: + SH_GLOBALREF g_n精力/リミット + RETURN + PUSH 0 + RETURN + +; BoyInfo@getMoveTo +; ARG 0: day : int +; ARG 1: time : int +; RETURN: int +FUNC 5362 + SH_IF_LOC_GT_IMM time 1 0xca948 + PUSH -1 + RETURN + JUMP 0xca948 +0xca948: + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + SH_LOCALREF day + SH_LOCALREF time + PUSH 2 + SUB + CALLMETHOD E_DATA@移動先取得 + RETURN + PUSH 0 + RETURN + +; BoyInfo@setTargetHeroineId +; ARG 0: val : int +; RETURN: void +FUNC 5363 + SH_MEM_ASSIGN_LOCAL 1 val + RETURN + +; BoyInfo@getTargetHeroineId +; RETURN: int +FUNC 5364 + SH_STRUCTREF 1 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getName +; RETURN: string +FUNC 5365 + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@名前取得 + RETURN + S_PUSH "" + RETURN + +; BoyInfo@isAlive +; RETURN: bool +FUNC 5366 + SH_GLOBALREF ☆敵キャラデータ + SH_STRUCTREF 0 + CALLMETHOD E_DATA@ソート判定 + RETURN + PUSH 0 + RETURN + +; BoyInfo@getActionLogText +; RETURN: string +FUNC 5367 + SH_STRUCTREF 0 + CALLFUNC ■活動報告文字列取得 + RETURN + S_PUSH "" + RETURN +EOF システム\DJCPP\game\proxy\BoyInfo.jaf + +; PlaceInfo@0 +; RETURN: void +FUNC 5368 + PUSHSTRUCTPAGE + CALLMETHOD PlaceInfo@2 + .STRUCTASSIGN PlaceInfo id_ -1 + RETURN + +; PlaceInfo@setId +; ARG 0: val : int +; RETURN: void +FUNC 5369 + SH_MEM_ASSIGN_LOCAL 0 val + RETURN + +; PlaceInfo@getId +; RETURN: int +FUNC 5370 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@isForceHeroineEvent +; RETURN: bool +FUNC 5371 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@ヒロインイベント発生取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@isForceHeroineEventShowHeart +; RETURN: bool +FUNC 5372 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@ハート表示取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@isForceEvent +; RETURN: bool +FUNC 5373 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@強制イベント発生取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@setForceEvent +; ARG 0: val : bool +; RETURN: void +FUNC 5374 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD P_DATA@強制イベント発生設定 + RETURN + +; PlaceInfo@getCgName +; RETURN: string +FUNC 5375 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@CG名取得 + RETURN + S_PUSH "" + RETURN + +; PlaceInfo@getBattleCgName +; ARG 0: timeBlock : int +; RETURN: string +FUNC 5376 + SH_LOCALREF timeBlock + SWITCH 169 + JUMP 0xcab4c +.CASE 169:0 1 +.CASE 169:1 2 +.CASE 169:2 3 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/午前取得 + RETURN +.CASE 169:3 4 +.CASE 169:4 5 +.CASE 169:5 6 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/夜取得 + RETURN +.CASE 169:6 7 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/深夜取得 + RETURN +0xcab4c: + S_PUSH "" + RETURN + S_PUSH "" + RETURN + +; PlaceInfo@getPlaceCgName +; RETURN: string +FUNC 5377 + SH_STRUCTREF 0 + SWITCH 170 + JUMP 0xcabf4 +.CASE 170:0 1 + S_PUSH "システム/移動先/場所/中庭" + RETURN +.CASE 170:1 2 + S_PUSH "システム/移動先/場所/大広間" + RETURN +.CASE 170:2 3 + S_PUSH "システム/移動先/場所/一騎の部屋" + RETURN +.CASE 170:3 4 + S_PUSH "システム/移動先/場所/紗夜の部屋" + RETURN +.CASE 170:4 5 + S_PUSH "システム/移動先/場所/琴音の部屋" + RETURN +.CASE 170:5 6 + S_PUSH "システム/移動先/場所/莉々子の部屋" + RETURN +.CASE 170:6 7 + S_PUSH "システム/移動先/場所/大浴場" + RETURN +.CASE 170:7 8 + S_PUSH "システム/移動先/場所/藪井の部屋" + RETURN +.CASE 170:8 9 + S_PUSH "システム/移動先/場所/篠原の部屋" + RETURN +.CASE 170:9 10 + S_PUSH "システム/移動先/場所/治療室" + RETURN +.CASE 170:10 11 + S_PUSH "システム/移動先/場所/屋根裏部屋" + RETURN +.CASE 170:11 12 + S_PUSH "システム/移動先/場所/正門" + RETURN +.CASE 170:12 13 + S_PUSH "システム/移動先/場所/玄関" + RETURN +.CASE 170:13 14 + S_PUSH "システム/移動先/場所/河畔" + RETURN +.CASE 170:14 15 + S_PUSH "システム/移動先/場所/宴の間" + RETURN +.CASE 170:15 16 + S_PUSH "システム/移動先/場所/地下牢" + RETURN +0xcabf4: + S_PUSH "" + RETURN + S_PUSH "" + RETURN + +; PlaceInfo@getX +; RETURN: int +FUNC 5378 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@X座標取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@getY +; RETURN: int +FUNC 5379 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@Y座標取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@isCommandEnable +; ARG 0: commandType : int +; RETURN: bool +FUNC 5380 + SH_LOCALREF commandType + SWITCH 171 + JUMP 0xcad14 +.CASE 171:0 0 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/純愛判定 + RETURN +.CASE 171:1 1 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/ハートを回復判定 + RETURN +.CASE 171:2 2 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/安全確認判定 + RETURN +.CASE 171:3 3 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/トレーニング判定 + RETURN +.CASE 171:4 4 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/休息判定 + RETURN +.CASE 171:5 5 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/雪乃と交渉判定 + RETURN +.CASE 171:6 6 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/入浴判定 + RETURN +.CASE 171:7 7 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/ボーナス判定 + RETURN +.CASE 171:8 8 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@コマンド/響子に依頼判定 + RETURN +0xcad14: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@isAllCommandDisable +; VAR 0: i : int +; RETURN: bool +FUNC 5381 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcad3e: + SH_IF_LOC_GE_IMM i 9 0xcad86 + JUMP 0xcad5e +0xcad52: + SH_LOCALINC i + JUMP 0xcad3e +0xcad5e: + PUSHSTRUCTPAGE + SH_LOCALREF i + CALLMETHOD PlaceInfo@isCommandEnable + IFZ 0xcad80 + PUSH 0 + RETURN + JUMP 0xcad80 +0xcad80: + JUMP 0xcad52 +0xcad86: + PUSH 1 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@getBackgroundCgName +; ARG 0: type : int +; RETURN: string +FUNC 5382 + SH_LOCALREF type + SWITCH 172 + JUMP 0xcadea +.CASE 172:0 0 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/午前取得 + RETURN +.CASE 172:1 1 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/夜取得 + RETURN +.CASE 172:2 2 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@背景名/深夜取得 + RETURN +0xcadea: + S_PUSH "" + RETURN + S_PUSH "" + RETURN + +; PlaceInfo@getViewState +; RETURN: int +FUNC 5383 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + CALLMETHOD P_DATA@状態取得 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@setViewState +; ARG 0: val : int +; RETURN: void +FUNC 5384 + SH_GLOBALREF ☆移動先データ + SH_STRUCTREF 0 + SH_LOCALREF val + CALLMETHOD P_DATA@状態設定 + RETURN + +; PlaceInfo@getSafetyValue +; RETURN: int +FUNC 5385 + PUSH 0 + RETURN + PUSH 0 + RETURN + +; PlaceInfo@setSafetyValue +; ARG 0: val : int +; RETURN: void +FUNC 5386 + RETURN +EOF システム\DJCPP\game\proxy\PlaceInfo.jaf +EOF システム\DJCPP\game\proxy\PlaceCommand.jaf + +; getYukinoState +; RETURN: int +FUNC 5387 + CALLFUNC ■雪乃配置取得 + SWITCH 173 + JUMP 0xcae96 +.CASE 173:0 1 + PUSH 1 + RETURN +.CASE 173:1 2 + PUSH 2 + RETURN +.CASE 173:2 3 + PUSH 0 + RETURN +0xcae96: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC getYukinoState + +; setYukinoState +; ARG 0: state : int +; RETURN: void +FUNC 5388 + SH_LOCALREF state + SWITCH 174 + JUMP 0xcaefa +.CASE 174:0 1 + PUSH 1 + CALLFUNC ■雪乃配置設定 + JUMP 0xcaefa +.CASE 174:1 2 + PUSH 2 + CALLFUNC ■雪乃配置設定 + JUMP 0xcaefa +.DEFAULT 174 + PUSH 3 + CALLFUNC ■雪乃配置設定 + JUMP 0xcaefa +0xcaefa: + RETURN +ENDFUNC setYukinoState +EOF システム\DJCPP\game\proxy\YukinoInfo.jaf + +; CallbackInfomation@0 +; RETURN: void +FUNC 5389 + PUSHSTRUCTPAGE + CALLMETHOD CallbackInfomation@2 + PUSHSTRUCTPAGE + PUSH 0 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + PUSH 2 + PUSHSTRUCTPAGE + PUSH 3 + PUSHSTRUCTPAGE + PUSH 4 + PUSH -2147483648 + ASSIGN + ASSIGN + ASSIGN + ASSIGN + ASSIGN + POP + RETURN +EOF システム\DJCPP\game\proxy\EventCallbackFunc.jaf + +; △初期化 +; RETURN: void +FUNC 5390 + CALLFUNC initGame + RETURN +ENDFUNC △初期化 + +; △受精ゲージ上昇 +; ARG 0: boy : int +; ARG 1: heroine : int +; ARG 2: up : int +; RETURN: void +FUNC 5391 + SH_LOCALREF boy + SH_LOCALREF heroine + SH_LOCALREF up + CALLFUNC RunSceneConceptionResult + RETURN +ENDFUNC △受精ゲージ上昇 + +; △精力ゲージ変動 +; ARG 0: now : int +; ARG 1: change : int +; VAR 2: : ref BoyInfo +; RETURN: void +FUNC 5392 + SH_LOCALREF now + SH_LOCALREF now + SH_LOCALREF change + ADD + PUSHLOCALPAGE + PUSH 2 + PUSH 7 + CALLFUNC getBoyFromId + ASSIGN + CALLMETHOD BoyInfo@getMaxEnergy + CALLFUNC RunSceneEnergyResult + RETURN +ENDFUNC △精力ゲージ変動 + +; △ADV防衛戦 +; ARG 0: heroineId : int +; ARG 1: boyId : int +; ARG 2: placeId : int +; RETURN: int +FUNC 5393 + CALLFUNC getTimeBlock + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + PUSH 3 + PUSH 1 + CALLFUNC RunSceneBattle + RETURN + PUSH 0 + RETURN +ENDFUNC △ADV防衛戦 + +; △性格ゲージ変化 +; ARG 0: now : int +; ARG 1: up : int +; RETURN: void +FUNC 5394 + SH_LOCALREF now + SH_LOCALREF up + CALLFUNC RunSceneLoveLevelResult + RETURN +ENDFUNC △性格ゲージ変化 + +; △貞操ガード変化 +; ARG 0: heroineId : int +; ARG 1: loveLevel : int +; ARG 2: now : int +; ARG 3: max : int +; ARG 4: up : int +; RETURN: void +FUNC 5395 + SH_LOCALREF heroineId + SH_LOCALREF loveLevel + SH_LOCALREF now + SH_LOCALREF max + SH_LOCALREF up + CALLFUNC RunSceneLoveGuardResult + RETURN +ENDFUNC △貞操ガード変化 + +; △EVゲージ変化 +; ARG 0: heroineId : int +; ARG 1: change : int +; RETURN: void +FUNC 5396 + SH_LOCALREF heroineId + SH_LOCALREF change + CALLFUNC RunSceneEvGaugeResult + RETURN +ENDFUNC △EVゲージ変化 + +; △セーブ +; RETURN: void +FUNC 5397 + PUSH 1 + CALLFUNC RunSceneSaveLoad + RETURN +ENDFUNC △セーブ + +; △ロード +; RETURN: void +FUNC 5398 + PUSH 0 + CALLFUNC RunSceneSaveLoad + RETURN +ENDFUNC △ロード + +; △タイトル画面 +; VAR 0: fast : bool +; VAR 1: result : int +; RETURN: void +FUNC 5399 + SH_LOCALASSIGN fast 0 +0xcb0cc: + PUSH 1 + IFZ 0xcb190 + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF fast + CALLFUNC RunSceneTitle + ASSIGN + POP + SH_LOCALREF result + SWITCH 175 + JUMP 0xcb180 +.CASE 175:0 0 + CALLFUNC ゲームメイン + JUMP 0xcb180 +.CASE 175:1 1 + CALLFUNC ゲームメイン(本編から) + JUMP 0xcb180 +.CASE 175:2 2 + CALLFUNC S_簡易ロード + JUMP 0xcb180 +.CASE 175:3 3 + CALLFUNC △ロード + JUMP 0xcb180 +.CASE 175:4 4 + CALLFUNC RunSceneCgMode + JUMP 0xcb180 +.CASE 175:5 5 + CALLFUNC RunSceneReplayMode + JUMP 0xcb180 +.CASE 175:6 6 + CALLFUNC RunSceneMusicMode + JUMP 0xcb180 +.CASE 175:7 7 + CALLFUNC S_コンフィグ + JUMP 0xcb180 +.CASE 175:8 8 + JUMP 0xcb180 +.CASE 175:9 9 + CALLFUNC アンケート送信 + JUMP 0xcb180 +.CASE 175:10 10 + CALLFUNC アリスの館 + JUMP 0xcb180 +0xcb180: + SH_LOCALASSIGN fast 1 + JUMP 0xcb0cc +0xcb190: + RETURN +ENDFUNC △タイトル画面 + +; △簡易セーブ +; VAR 0: window : SaveLoadConfirm +; RETURN: void +FUNC 5400 + CALLFUNC AFL_Config_GetQuickSaveConfirm + IFZ 0xcb250 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE window + SH_LOCALCREATE window SaveLoadConfirm + SH_LOCALREF window + PUSH 1 + PUSH 1 + CALLMETHOD SaveLoadConfirm@run +0xcb1de: + SH_LOCALREF window + CALLMETHOD SaveLoadConfirm@isFinish + IFZ 0xcb1fc + JUMP 0xcb21a + JUMP 0xcb1fc +0xcb1fc: + CALLFUNC controlRegisteredObject + CALLFUNC updatePartsRegisteredObject + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcb1de +0xcb21a: + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_LOCALREF window + CALLMETHOD SaveLoadConfirm@isPressYes + IFZ 0xcb244 + CALLFUNC S_簡易セーブ + JUMP 0xcb244 +0xcb244: + SH_LOCALDELETE window + JUMP 0xcb256 +0xcb250: + CALLFUNC S_簡易セーブ +0xcb256: + RETURN +ENDFUNC △簡易セーブ + +; △簡易ロード +; VAR 0: window : SaveLoadConfirm +; RETURN: void +FUNC 5401 + CALLFUNC A_ボイス停止 + CALLFUNC AFL_Config_GetQuickLoadConfirm + IFZ 0xcb31c + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE window + SH_LOCALCREATE window SaveLoadConfirm + SH_LOCALREF window + PUSH 0 + PUSH 1 + CALLMETHOD SaveLoadConfirm@run +0xcb2aa: + SH_LOCALREF window + CALLMETHOD SaveLoadConfirm@isFinish + IFZ 0xcb2c8 + JUMP 0xcb2e6 + JUMP 0xcb2c8 +0xcb2c8: + CALLFUNC controlRegisteredObject + CALLFUNC updatePartsRegisteredObject + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcb2aa +0xcb2e6: + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_LOCALREF window + CALLMETHOD SaveLoadConfirm@isPressYes + IFZ 0xcb310 + CALLFUNC S_簡易ロード + JUMP 0xcb310 +0xcb310: + SH_LOCALDELETE window + JUMP 0xcb322 +0xcb31c: + CALLFUNC S_簡易ロード +0xcb322: + RETURN +ENDFUNC △簡易ロード + +; △回想CG全ON +; VAR 0: i : int +; RETURN: void +FUNC 5402 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcb344: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_replayModeInfo + LT + IFZ 0xcb390 + JUMP 0xcb36a +0xcb35e: + SH_LOCALINC i + JUMP 0xcb344 +0xcb36a: + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i + REF + PUSH 1 + PUSH 1 + CALLMETHOD ReplayModeInfo@setEnable + JUMP 0xcb35e +0xcb390: + SH_LOCALASSIGN i 0 +0xcb39a: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_cgModeInfo + LT + IFZ 0xcb3da + JUMP 0xcb3c0 +0xcb3b4: + SH_LOCALINC i + JUMP 0xcb39a +0xcb3c0: + SH_GLOBALREF g_cgModeInfo + SH_LOCALREF i + REF + CALLMETHOD CgModeInfo@setEnable + JUMP 0xcb3b4 +0xcb3da: + CALLFUNC 共有セーブ + RETURN +ENDFUNC △回想CG全ON +EOF システム\DJCPP\game\proxy\ExternalCall.jaf + +; initGame +; VAR 0: : ref UserEnquiteManager +; RETURN: void +FUNC 5403 + CALLFUNC initBackLog + CALLFUNC initBackScene + CALLFUNC initLibrary + CALLFUNC initHeroineProxy + CALLFUNC initBoyProxy + CALLFUNC initPlaceProxy + PUSHGLOBALPAGE + PUSH 238 + DUP2 + REF + DELETE + PUSHLOCALPAGE + PUSH 0 + PUSH 236 + NEW + ASSIGN + DUP + SP_INC + ASSIGN + POP + RETURN +ENDFUNC initGame + +; initHeroineProxy +; VAR 0: n : array +; VAR 1: i : int +; RETURN: void +FUNC 5404 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 235 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcb4bc: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_heroine + LT + IFZ 0xcb50a + JUMP 0xcb4e2 +0xcb4d6: + SH_LOCALINC i + JUMP 0xcb4bc +0xcb4e2: + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + SH_LOCALREF i + PUSH 1 + ADD + CALLMETHOD HeroineInfo@setId + JUMP 0xcb4d6 +0xcb50a: + RETURN +ENDFUNC initHeroineProxy + +; initBoyProxy +; VAR 0: n : array +; VAR 1: i : int +; RETURN: void +FUNC 5405 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 7 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH -1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 8 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 9 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 10 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 11 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 12 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 13 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 14 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 15 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 16 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 17 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 18 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 19 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 20 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 21 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 22 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 23 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 24 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 237 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 2 + DIV + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcb79e: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_boys + LT + IFZ 0xcb826 + JUMP 0xcb7c4 +0xcb7b8: + SH_LOCALINC i + JUMP 0xcb79e +0xcb7c4: + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + SH_LOCALREF n + SH_LOCALREF i + PUSH 2 + MUL + REF + CALLMETHOD BoyInfo@setId + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + SH_LOCALREF n + SH_LOCALREF i + PUSH 2 + MUL + PUSH 1 + ADD + REF + CALLMETHOD BoyInfo@setTargetHeroineId + JUMP 0xcb7b8 +0xcb826: + RETURN +ENDFUNC initBoyProxy + +; initPlaceProxy +; VAR 0: n : array +; VAR 1: i : int +; RETURN: void +FUNC 5406 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 2 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 3 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 4 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 5 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 6 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 7 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 8 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 9 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 10 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 11 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 12 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 13 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 14 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 15 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 16 + A_PUSHBACK + PUSHLOCALPAGE + PUSH 0 + PUSH 17 + A_PUSHBACK + PUSHGLOBALPAGE + PUSH 236 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcb982: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_place + LT + IFZ 0xcb9d0 + JUMP 0xcb9a8 +0xcb99c: + SH_LOCALINC i + JUMP 0xcb982 +0xcb9a8: + SH_GLOBALREF g_place + SH_LOCALREF i + REF + SH_LOCALREF n + SH_LOCALREF i + REF + CALLMETHOD PlaceInfo@setId + JUMP 0xcb99c +0xcb9d0: + RETURN +ENDFUNC initPlaceProxy +EOF システム\DJCPP\game\Initialize.jaf + +; getTimeBlock +; RETURN: int +FUNC 5407 + SH_GLOBALREF g_timeBlock + RETURN + PUSH 0 + RETURN +ENDFUNC getTimeBlock + +; setTimeBlock +; ARG 0: tb : int +; RETURN: void +FUNC 5408 + SH_GLOBAL_ASSIGN_LOCAL g_timeBlock tb + RETURN +ENDFUNC setTimeBlock + +; getGameDay +; RETURN: int +FUNC 5409 + CALLFUNC ■日数取得 + RETURN + PUSH 0 + RETURN +ENDFUNC getGameDay + +; setGameDay +; ARG 0: val : int +; RETURN: void +FUNC 5410 + SH_LOCALREF val + CALLFUNC ■日数設定 + RETURN +ENDFUNC setGameDay + +; getTimeBlockString +; ARG 0: timeBlock : int +; RETURN: string +FUNC 5411 + SH_LOCALREF timeBlock + SWITCH 176 + JUMP 0xcba98 +.CASE 176:0 1 + S_PUSH " 朝" + RETURN +.CASE 176:1 2 + S_PUSH "昼1" + RETURN +.CASE 176:2 3 + S_PUSH "昼2" + RETURN +.CASE 176:3 4 + S_PUSH "入浴" + RETURN +.CASE 176:4 5 + S_PUSH "夜1" + RETURN +.CASE 176:5 6 + S_PUSH "夜2" + RETURN +.CASE 176:6 7 + S_PUSH "深夜" + RETURN +0xcba98: + S_PUSH "  " + RETURN + S_PUSH "" + RETURN +ENDFUNC getTimeBlockString + +; 全消去2 +; VAR 0: i : int +; RETURN: void +FUNC 5412 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 1 +0xcbac8: + SH_IF_LOC_GE_IMM i 100 0xcbafa + JUMP 0xcbae8 +0xcbadc: + SH_LOCALINC i + JUMP 0xcbac8 +0xcbae8: + SH_LOCALREF i + CALLFUNC P_削除 + JUMP 0xcbadc +0xcbafa: + RETURN +ENDFUNC 全消去2 +EOF システム\DJCPP\game\App.jaf + +; saveSharedData +; RETURN: void +FUNC 5413 + CALLFUNC 共有セーブ + RETURN +ENDFUNC saveSharedData +EOF システム\DJCPP\game\SharedSaveData.jaf + +; getHeroineFromId +; ARG 0: id : int +; VAR 1: i : int +; RETURN: ref HeroineInfo +FUNC 5414 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcbb3c: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_heroine + LT + IFZ 0xcbba4 + JUMP 0xcbb62 +0xcbb56: + SH_LOCALINC i + JUMP 0xcbb3c +0xcbb62: + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + CALLMETHOD HeroineInfo@getId + SH_LOCALREF id + EQUALE + IFZ 0xcbb9e + SH_GLOBALREF g_heroine + SH_LOCALREF i + REF + DUP + SP_INC + RETURN + JUMP 0xcbb9e +0xcbb9e: + JUMP 0xcbb56 +0xcbba4: + S_PUSH "id:%dのヒロインは発見できません" + SH_LOCALREF id + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + PUSH -1 + DUP + SP_INC + RETURN + PUSH -1 + RETURN +ENDFUNC getHeroineFromId + +; getBoyFromId +; ARG 0: id : int +; VAR 1: i : int +; RETURN: ref BoyInfo +FUNC 5415 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcbbf8: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_boys + LT + IFZ 0xcbc60 + JUMP 0xcbc1e +0xcbc12: + SH_LOCALINC i + JUMP 0xcbbf8 +0xcbc1e: + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@getId + SH_LOCALREF id + EQUALE + IFZ 0xcbc5a + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + DUP + SP_INC + RETURN + JUMP 0xcbc5a +0xcbc5a: + JUMP 0xcbc12 +0xcbc60: + S_PUSH "id:%dの男キャラは発見できません" + SH_LOCALREF id + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + PUSH -1 + DUP + SP_INC + RETURN + PUSH -1 + RETURN +ENDFUNC getBoyFromId + +; getPlaceFromId +; ARG 0: id : int +; VAR 1: i : int +; RETURN: ref PlaceInfo +FUNC 5416 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcbcb4: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_place + LT + IFZ 0xcbd1c + JUMP 0xcbcda +0xcbcce: + SH_LOCALINC i + JUMP 0xcbcb4 +0xcbcda: + SH_GLOBALREF g_place + SH_LOCALREF i + REF + CALLMETHOD PlaceInfo@getId + SH_LOCALREF id + EQUALE + IFZ 0xcbd16 + SH_GLOBALREF g_place + SH_LOCALREF i + REF + DUP + SP_INC + RETURN + JUMP 0xcbd16 +0xcbd16: + JUMP 0xcbcce +0xcbd1c: + S_PUSH "id:%dの場所は発見できません" + SH_LOCALREF id + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + PUSH -1 + DUP + SP_INC + RETURN + PUSH -1 + RETURN +ENDFUNC getPlaceFromId + +; placeIndexFromId +; ARG 0: placeId : int +; VAR 1: i : int +; RETURN: int +FUNC 5417 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcbd70: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_place + LT + IFZ 0xcbdcc + JUMP 0xcbd96 +0xcbd8a: + SH_LOCALINC i + JUMP 0xcbd70 +0xcbd96: + SH_GLOBALREF g_place + SH_LOCALREF i + REF + CALLMETHOD PlaceInfo@getId + SH_LOCALREF placeId + EQUALE + IFZ 0xcbdc6 + SH_LOCALREF i + RETURN + JUMP 0xcbdc6 +0xcbdc6: + JUMP 0xcbd8a +0xcbdcc: + S_PUSH "id:%dの場所は発見できません" + SH_LOCALREF placeId + PUSH 2 + S_MOD + PUSH 3 + CALLFUNC pass + PUSH -1 + RETURN + PUSH 0 + RETURN +ENDFUNC placeIndexFromId + +; resetGame +; RETURN: void +FUNC 5418 + CALLFUNC setReplayModeEnable + CALLSYS system.Reset +0xcbe14: + PUSH 1 + CALLFUNC AFL_View_Update + JUMP 0xcbe14 + RETURN +ENDFUNC resetGame + +; getHeartHealPoint +; RETURN: int +FUNC 5419 + PUSH 2 + RETURN + PUSH 0 + RETURN +ENDFUNC getHeartHealPoint + +; getGuardHealPoint +; RETURN: int +FUNC 5420 + PUSH 2 + RETURN + PUSH 0 + RETURN +ENDFUNC getGuardHealPoint + +; decHeroineEggCount +; ARG 0: heroineId : int +; VAR 1: h : ref HeroineInfo +; VAR 2: : ref HeroineInfo +; RETURN: bool +FUNC 5421 + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF h + CALLMETHOD HeroineInfo@isEggEnable + IFZ 0xcbed0 + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + NOT + IFZ 0xcbed0 + PUSH 1 + JUMP 0xcbed6 +0xcbed0: + PUSH 0 +0xcbed6: + IFZ 0xcbf5a + SH_LOCALREF h + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEggCount + PUSH 1 + SUB + CALLMETHOD HeroineInfo@setEggCount + SH_LOCALREF h + CALLMETHOD HeroineInfo@getEggCount + PUSH 0 + EQUALE + IFZ 0xcbf54 + SH_LOCALREF h + PUSH 0 + CALLMETHOD HeroineInfo@setEggEnable + SH_LOCALREF heroineId + CALLFUNC resetEnemyConceptionValue + SH_LOCALREF h + PUSH 0 + CALLMETHOD HeroineInfo@setConceptionValue + PUSH 1 + RETURN + JUMP 0xcbf54 +0xcbf54: + JUMP 0xcbf5a +0xcbf5a: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC decHeroineEggCount + +; shuffleIntArray +; ARG 0: a : ref array +; VAR 1: n : int +; VAR 2: i : int +; VAR 3: r1 : int +; VAR 4: r2 : int +; RETURN: void +FUNC 5422 + PUSHLOCALPAGE + PUSH 1 + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + ASSIGN + POP + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcbfa6: + SH_LOCALREF i + SH_LOCALREF n + LT + IFZ 0xcc04c + JUMP 0xcbfcc +0xcbfc0: + SH_LOCALINC i + JUMP 0xcbfa6 +0xcbfcc: + PUSHLOCALPAGE + PUSH 3 + SH_LOCALREF n + CALLFUNC RAND + PUSH 1 + SUB + ASSIGN + POP + PUSHLOCALPAGE + PUSH 4 + SH_LOCALREF n + CALLFUNC RAND + PUSH 1 + SUB + ASSIGN + POP + SH_LOCALREF r1 + SH_LOCALREF r2 + NOTE + IFZ 0xcc046 + SH_LOCALREF a + SH_LOCALREF r1 + SH_LOCALREF a + SH_LOCALREF r2 + PUSH 10 + OBJSWAP + JUMP 0xcc046 +0xcc046: + JUMP 0xcbfc0 +0xcc04c: + RETURN +ENDFUNC shuffleIntArray + +; getActiveBoyList +; ARG 0: boyList : ref array +; ARG 1: day : int +; ARG 2: timeBlock : int +; VAR 3: i : int +; VAR 4: p : int +; RETURN: void +FUNC 5423 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + PUSH 7 + A_PUSHBACK + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcc088: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_boys + LT + IFZ 0xcc16a + JUMP 0xcc0ae +0xcc0a2: + SH_LOCALINC i + JUMP 0xcc088 +0xcc0ae: + PUSHLOCALPAGE + PUSH 4 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + SH_LOCALREF day + SH_LOCALREF timeBlock + CALLMETHOD BoyInfo@getMoveTo + ASSIGN + POP + SH_IF_LOC_LT_IMM p 1 0xcc102 + SH_IF_LOC_GT_IMM p 18 0xcc102 + PUSH 1 + JUMP 0xcc108 +0xcc102: + PUSH 0 +0xcc108: + IFZ 0xcc134 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@isAlive + IFZ 0xcc134 + PUSH 1 + JUMP 0xcc13a +0xcc134: + PUSH 0 +0xcc13a: + IFZ 0xcc164 + PUSHLOCALPAGE + PUSH 0 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@getId + A_PUSHBACK + JUMP 0xcc164 +0xcc164: + JUMP 0xcc0a2 +0xcc16a: + RETURN +ENDFUNC getActiveBoyList + +; resetEnemyConceptionValue +; ARG 0: heroineId : int +; VAR 1: i : int +; RETURN: void +FUNC 5424 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcc18c: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_boys + LT + IFZ 0xcc1fa + JUMP 0xcc1b2 +0xcc1a6: + SH_LOCALINC i + JUMP 0xcc18c +0xcc1b2: + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + CALLMETHOD BoyInfo@getTargetHeroineId + SH_LOCALREF heroineId + EQUALE + IFZ 0xcc1f4 + SH_GLOBALREF g_boys + SH_LOCALREF i + REF + PUSH 0 + CALLMETHOD BoyInfo@setConceptionValue + JUMP 0xcc1f4 +0xcc1f4: + JUMP 0xcc1a6 +0xcc1fa: + RETURN +ENDFUNC resetEnemyConceptionValue + +; getMapBackGroundImage +; ARG 0: timeBlock : int +; RETURN: string +FUNC 5425 + SH_LOCALREF timeBlock + SWITCH 177 + JUMP 0xcc232 +.CASE 177:0 1 + S_PUSH "システム/マップ/午前" + RETURN +.CASE 177:1 4 + S_PUSH "システム/マップ/夜" + RETURN +.CASE 177:2 7 + S_PUSH "システム/マップ/消灯" + RETURN +0xcc232: + S_PUSH "システム/マップ/午前" + RETURN + S_PUSH "" + RETURN +ENDFUNC getMapBackGroundImage + +; getHeroineIconName +; ARG 0: heroineId : int +; VAR 1: h : ref HeroineInfo +; VAR 2: : ref HeroineInfo +; VAR 3: name : string +; RETURN: string +FUNC 5426 + PUSHLOCALPAGE + PUSH 1 + DUP2 + REF + DELETE + DUP2 + PUSHLOCALPAGE + PUSH 2 + SH_LOCALREF heroineId + CALLFUNC getHeroineFromId + ASSIGN + ASSIGN + DUP_X2 + POP + REF + SP_INC + POP + SH_LOCALREF name + SH_LOCALREF h + CALLMETHOD HeroineInfo@getName + S_ASSIGN + S_POP + SH_LOCALREF h + CALLMETHOD HeroineInfo@isPerfectGuard + IFZ 0xcc2c4 + S_PUSH "システム/ヒロイン土台/妊娠/%s" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + RETURN + JUMP 0xcc328 +0xcc2c4: + SH_LOCALREF h + CALLMETHOD HeroineInfo@isEggEnable + IFZ 0xcc2f2 + S_PUSH "システム/ヒロイン土台/ぷち/%s/たまご" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + RETURN + JUMP 0xcc328 +0xcc2f2: + SH_LOCALREF h + CALLMETHOD HeroineInfo@getLoveGuard + PUSH 0 + EQUALE + IFZ 0xcc328 + S_PUSH "システム/ヒロイン土台/ダウン/%s" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + RETURN + JUMP 0xcc328 +0xcc328: + S_PUSH "システム/ヒロイン土台/ぷち/%s" + SH_LOCAL_S_REF name + PUSH 4 + S_MOD + RETURN + S_PUSH "" + RETURN +ENDFUNC getHeroineIconName + +; getTimeBlockCgName +; ARG 0: tb : int +; RETURN: string +FUNC 5427 + SH_LOCALREF tb + SWITCH 178 + JUMP 0xcc39c +.CASE 178:0 1 + S_PUSH "システム/時間ブロック/朝" + RETURN +.CASE 178:1 2 + S_PUSH "システム/時間ブロック/昼" + RETURN +.CASE 178:2 3 + S_PUSH "システム/時間ブロック/昼" + RETURN +.CASE 178:3 4 + S_PUSH "システム/時間ブロック/入浴" + RETURN +.CASE 178:4 5 + S_PUSH "システム/時間ブロック/夜" + RETURN +.CASE 178:5 6 + S_PUSH "システム/時間ブロック/夜" + RETURN +.CASE 178:6 7 + S_PUSH "システム/時間ブロック/深夜" + RETURN +0xcc39c: + S_PUSH "" + RETURN + S_PUSH "" + RETURN +ENDFUNC getTimeBlockCgName + +; getTimeBlockDescriptionCgName +; ARG 0: tb : int +; RETURN: string +FUNC 5428 + SH_LOCALREF tb + SWITCH 179 + JUMP 0xcc402 +.CASE 179:0 1 + S_PUSH "システム/時間帯/朝" + RETURN +.CASE 179:1 2 + S_PUSH "システム/時間帯/昼1" + RETURN +.CASE 179:2 3 + S_PUSH "システム/時間帯/昼2" + RETURN +.CASE 179:3 4 + S_PUSH "システム/時間帯/入浴" + RETURN +.CASE 179:4 5 + S_PUSH "システム/時間帯/夜1" + RETURN +.CASE 179:5 6 + S_PUSH "システム/時間帯/夜2" + RETURN +.CASE 179:6 7 + S_PUSH "システム/時間帯/深夜" + RETURN +0xcc402: + S_PUSH "" + RETURN + S_PUSH "" + RETURN +ENDFUNC getTimeBlockDescriptionCgName + +; getRequiredEnergy +; ARG 0: commandType : int +; RETURN: int +FUNC 5429 + SH_LOCALREF commandType + SWITCH 180 + JUMP 0xcc460 +.CASE 180:0 0 + PUSH 20 + RETURN +.CASE 180:1 1 + PUSH 0 + RETURN +.CASE 180:2 3 + PUSH 10 + RETURN +.CASE 180:3 5 + PUSH 30 + RETURN +.CASE 180:4 6 + PUSH 0 + RETURN +.CASE 180:5 8 + PUSH 50 + RETURN +0xcc460: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC getRequiredEnergy +EOF システム\DJCPP\game\GameFunction.jaf +EOF システム\DJCPP\game\ConstSound.jaf +EOF システム\DJCPP\game\ConstZpos.jaf + +; UserEnquiteManager@0 +; RETURN: void +FUNC 5430 + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteManager@2 + SH_STRUCTREF 1 + S_PUSH "http://games.alicesoft.com/oyakorankan/" + CALLMETHOD CASGameNetService@SetServerURL + RETURN + +; UserEnquiteManager@set +; ARG 0: enquiteId : int +; ARG 1: answer : int +; RETURN: void +FUNC 5431 + SH_IF_LOC_LT_IMM enquiteId 0 0xcc4d8 + SH_IF_LOC_GE_IMM enquiteId 105 0xcc4d8 + PUSH 1 + JUMP 0xcc4de +0xcc4d8: + PUSH 0 +0xcc4de: + IFZ 0xcc510 + SH_STRUCTREF 0 + SH_LOCALREF enquiteId + REF + S_PUSH "%d" + SH_LOCALREF answer + PUSH 2 + S_MOD + S_ASSIGN + S_POP + JUMP 0xcc510 +0xcc510: + RETURN + +; UserEnquiteManager@setString +; ARG 0: enquiteId : int +; ARG 1: answer : string +; RETURN: void +FUNC 5432 + SH_IF_LOC_LT_IMM enquiteId 0 0xcc540 + SH_IF_LOC_GE_IMM enquiteId 105 0xcc540 + PUSH 1 + JUMP 0xcc546 +0xcc540: + PUSH 0 +0xcc546: + IFZ 0xcc566 + SH_STRUCTREF 0 + SH_LOCALREF enquiteId + REF + SH_SASSIGN_LOCALSREF answer + JUMP 0xcc566 +0xcc566: + RETURN + +; UserEnquiteManager@createId +; VAR 0: t : LocalTimer +; RETURN: bool +FUNC 5433 + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@IsExistUserID + IFZ 0xcc58e + PUSH 1 + RETURN + JUMP 0xcc58e +0xcc58e: + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@BeginCreateUserID + NOT + IFZ 0xcc5b0 + PUSH 0 + RETURN + JUMP 0xcc5b0 +0xcc5b0: + SH_LOCALDELETE t + SH_LOCALCREATE t LocalTimer + PUSH 1 + CALLFUNC sleepRegisteredObject + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD UserEnquiteManager@createParts + SH_STRUCTREF 2 + PUSH 1 + CALLMETHOD Parts@setShow +0xcc5ec: + PUSH 1 + IFZ 0xcc68a + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@IsEndCreateUserID + IFZ 0xcc630 + SH_LOCALREF t + CALLMETHOD LocalTimer@getTime + PUSH 1000 + GT + IFZ 0xcc630 + PUSH 1 + JUMP 0xcc636 +0xcc630: + PUSH 0 +0xcc636: + IFZ 0xcc648 + JUMP 0xcc68a + JUMP 0xcc648 +0xcc648: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xcc678 + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@StopCreateUserID + JUMP 0xcc68a + JUMP 0xcc678 +0xcc678: + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcc5ec +0xcc68a: + SH_STRUCTREF 2 + PUSH 0 + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteManager@eraseParts + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@EndCreateUserID + RETURN + PUSH 0 + RETURN + +; UserEnquiteManager@send +; VAR 0: t : LocalTimer +; VAR 1: result : string +; VAR 2: r : bool +; RETURN: bool +FUNC 5434 + SH_STRUCTREF 1 + S_PUSH "senduserdata" + SH_STRUCTREF 0 + A_REF + CALLMETHOD CASGameNetService@BeginSendCommand + NOT + IFZ 0xcc6fc + PUSH 0 + RETURN + JUMP 0xcc6fc +0xcc6fc: + SH_LOCALDELETE t + SH_LOCALCREATE t LocalTimer + PUSH 1 + CALLFUNC sleepRegisteredObject + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD UserEnquiteManager@createParts + SH_STRUCTREF 2 + PUSH 1 + CALLMETHOD Parts@setShow +0xcc738: + PUSH 1 + IFZ 0xcc7d6 + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@IsEndSendCommand + IFZ 0xcc77c + SH_LOCALREF t + CALLMETHOD LocalTimer@getTime + PUSH 1000 + GT + IFZ 0xcc77c + PUSH 1 + JUMP 0xcc782 +0xcc77c: + PUSH 0 +0xcc782: + IFZ 0xcc794 + JUMP 0xcc7d6 + JUMP 0xcc794 +0xcc794: + SH_GLOBALREF g_mouse + PUSH 1 + CALLMETHOD MouseInput@isClick + IFZ 0xcc7c4 + SH_STRUCTREF 1 + CALLMETHOD CASGameNetService@StopSendCommand + JUMP 0xcc7d6 + JUMP 0xcc7c4 +0xcc7c4: + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcc738 +0xcc7d6: + SH_STRUCTREF 2 + PUSH 0 + CALLMETHOD Parts@setShow + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteManager@eraseParts + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_LOCALREF result + SH_S_ASSIGN_STR0 "" + PUSHLOCALPAGE + PUSH 2 + SH_STRUCTREF 1 + SH_LOCALREF result + CALLMETHOD CASGameNetService@EndSendCommand + ASSIGN + POP + SH_LOCALREF r + RETURN + PUSH 0 + RETURN + +; UserEnquiteManager@eraseParts +; RETURN: void +FUNC 5435 + PUSHSTRUCTPAGE + PUSH 3 + A_FREE + RETURN + +; UserEnquiteManager@createParts +; ARG 0: mode : int +; VAR 1: i : int +; RETURN: void +FUNC 5436 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 5 + PUSH 1 + A_ALLOC + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 1024 + PUSH 250 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 200 + CALLMETHOD Parts@initAsPlaneImage + SH_STRUCTREF 3 + PUSH 3 + REF + S_PUSH "右クリックでキャンセル" + PUSH 20 + PUSH 1 + PUSH 0 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 3 + PUSH 3 + REF + PUSH 0 + PUSH -50 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_STRUCTREF 3 + PUSH 4 + REF + S_PUSH "ユニット/琴音/喜び/%02d" + PUSH 1 + PUSH 8 + PUSH 200 + CALLMETHOD Parts@initAsLoopCg + SH_STRUCTREF 3 + PUSH 4 + REF + PUSH 0 + PUSH 30 + PUSH -2147483648 + CALLMETHOD Parts@setPos + SH_IF_LOC_NE_IMM mode 0 0xcc9a6 + SH_STRUCTREF 3 + PUSH 1 + REF + S_PUSH "情報送信の準備をおこなっています。" + PUSH 30 + PUSH 1 + PUSH 0 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 0 + PUSH -80 + PUSH -2147483648 + CALLMETHOD Parts@setPos + JUMP 0xcc9f8 +0xcc9a6: + SH_STRUCTREF 3 + PUSH 2 + REF + S_PUSH "情報を送信しています。" + PUSH 30 + PUSH 1 + PUSH 0 + CALLMETHOD Parts@initAsText + SH_STRUCTREF 3 + PUSH 2 + REF + PUSH 0 + PUSH -80 + PUSH -2147483648 + CALLMETHOD Parts@setPos +0xcc9f8: + SH_STRUCTREF 3 + PUSH 1 + REF + SH_LOCALREF mode + PUSH 0 + EQUALE + ITOB + CALLMETHOD Parts@setShow + SH_STRUCTREF 3 + PUSH 2 + REF + SH_LOCALREF mode + PUSH 1 + EQUALE + ITOB + CALLMETHOD Parts@setShow + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcca54: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xcca9a + JUMP 0xcca7a +0xcca6e: + SH_LOCALINC i + JUMP 0xcca54 +0xcca7a: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + PUSH 5 + CALLMETHOD Parts@setOrigin + JUMP 0xcca6e +0xcca9a: + SH_STRUCTREF 2 + SH_STRUCTREF 3 + PUSH 10000 + CALLFUNC createPartsGroup + SH_STRUCTREF 2 + PUSH 512 + PUSH 384 + PUSH -2147483648 + CALLMETHOD Parts@setPos + RETURN + +; UserEnquiteManager@init +; RETURN: void +FUNC 5437 + PUSHSTRUCTPAGE + PUSH 0 + S_PUSH "1.00" + CALLMETHOD UserEnquiteManager@setString + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteManager@setConfigEnquiteValue + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteManager@setOmakeModePlayCount + RETURN + +; UserEnquiteManager@setOmakeModePlayCount +; VAR 0: r : array +; VAR 1: i : int +; VAR 2: r : array +; VAR 3: i : int +; VAR 4: r : array +; VAR 5: i : int +; RETURN: void +FUNC 5438 + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 0 + A_NUMOF_GLOB_1 g_musicModeInfo + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xccb38: + SH_LOCALREF i + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_NUMOF + LT + IFZ 0xccbb8 + JUMP 0xccb68 +0xccb5c: + SH_LOCALINC i + JUMP 0xccb38 +0xccb68: + SH_LOCALREF r + SH_LOCALREF i + REF + PUSH 0 + SH_LOCALREF i + ASSIGN + POP + SH_LOCALREF r + SH_LOCALREF i + REF + PUSH 1 + SH_GLOBALREF g_musicModeInfo + SH_LOCALREF i + REF + CALLMETHOD MusicModeInfo@getPlayCount + ASSIGN + POP + JUMP 0xccb5c +0xccbb8: + PUSHLOCALPAGE + PUSH 0 + PUSH 1 + A_SORT_MEM + PUSHLOCALPAGE + PUSH 0 + A_REVERSE + PUSHSTRUCTPAGE + PUSH 39 + SH_LOCALREF r + PUSH 0 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 40 + SH_LOCALREF r + PUSH 0 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 41 + SH_LOCALREF r + PUSH 1 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 42 + SH_LOCALREF r + PUSH 1 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 43 + SH_LOCALREF r + PUSH 2 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 44 + SH_LOCALREF r + PUSH 2 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 45 + SH_LOCALREF r + PUSH 3 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 46 + SH_LOCALREF r + PUSH 3 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 47 + SH_LOCALREF r + PUSH 4 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 48 + SH_LOCALREF r + PUSH 4 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHLOCALPAGE + PUSH 0 + A_FREE + PUSHLOCALPAGE + PUSH 2 + A_FREE + PUSHLOCALPAGE + PUSH 2 + A_NUMOF_GLOB_1 g_replayModeInfo + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i#1 0 + SH_LOCALASSIGN i#1 0 +0xccd78: + SH_LOCALREF i#1 + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_NUMOF + LT + IFZ 0xccdf8 + JUMP 0xccda8 +0xccd9c: + SH_LOCALINC i#1 + JUMP 0xccd78 +0xccda8: + SH_LOCALREF r#1 + SH_LOCALREF i#1 + REF + PUSH 0 + SH_LOCALREF i#1 + ASSIGN + POP + SH_LOCALREF r#1 + SH_LOCALREF i#1 + REF + PUSH 1 + SH_GLOBALREF g_replayModeInfo + SH_LOCALREF i#1 + REF + CALLMETHOD ReplayModeInfo@getPlayCount + ASSIGN + POP + JUMP 0xccd9c +0xccdf8: + PUSHLOCALPAGE + PUSH 2 + PUSH 1 + A_SORT_MEM + PUSHLOCALPAGE + PUSH 2 + A_REVERSE + PUSHSTRUCTPAGE + PUSH 29 + SH_LOCALREF r#1 + PUSH 0 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 30 + SH_LOCALREF r#1 + PUSH 0 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 31 + SH_LOCALREF r#1 + PUSH 1 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 32 + SH_LOCALREF r#1 + PUSH 1 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 33 + SH_LOCALREF r#1 + PUSH 2 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 34 + SH_LOCALREF r#1 + PUSH 2 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 35 + SH_LOCALREF r#1 + PUSH 3 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 36 + SH_LOCALREF r#1 + PUSH 3 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 37 + SH_LOCALREF r#1 + PUSH 4 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 38 + SH_LOCALREF r#1 + PUSH 4 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHLOCALPAGE + PUSH 2 + A_FREE + PUSHLOCALPAGE + PUSH 4 + A_FREE + PUSHLOCALPAGE + PUSH 4 + A_NUMOF_GLOB_1 g_cgModeInfo + PUSH 1 + A_ALLOC + SH_LOCALASSIGN i#2 0 + SH_LOCALASSIGN i#2 0 +0xccfb8: + SH_LOCALREF i#2 + PUSHLOCALPAGE + PUSH 4 + PUSH 1 + A_NUMOF + LT + IFZ 0xcd038 + JUMP 0xccfe8 +0xccfdc: + SH_LOCALINC i#2 + JUMP 0xccfb8 +0xccfe8: + SH_LOCALREF r#2 + SH_LOCALREF i#2 + REF + PUSH 0 + SH_LOCALREF i#2 + ASSIGN + POP + SH_LOCALREF r#2 + SH_LOCALREF i#2 + REF + PUSH 1 + SH_GLOBALREF g_cgModeInfo + SH_LOCALREF i#2 + REF + CALLMETHOD CgModeInfo@getPlayCount + ASSIGN + POP + JUMP 0xccfdc +0xcd038: + PUSHLOCALPAGE + PUSH 4 + PUSH 1 + A_SORT_MEM + PUSHLOCALPAGE + PUSH 4 + A_REVERSE + PUSHSTRUCTPAGE + PUSH 19 + SH_LOCALREF r#2 + PUSH 0 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 20 + SH_LOCALREF r#2 + PUSH 0 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 21 + SH_LOCALREF r#2 + PUSH 1 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 22 + SH_LOCALREF r#2 + PUSH 1 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 23 + SH_LOCALREF r#2 + PUSH 2 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 24 + SH_LOCALREF r#2 + PUSH 2 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 25 + SH_LOCALREF r#2 + PUSH 3 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 26 + SH_LOCALREF r#2 + PUSH 3 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 27 + SH_LOCALREF r#2 + PUSH 4 + REF + PUSH 0 + REF + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 28 + SH_LOCALREF r#2 + PUSH 4 + REF + PUSH 1 + REF + CALLMETHOD UserEnquiteManager@set + PUSHLOCALPAGE + PUSH 4 + A_FREE + RETURN + +; UserEnquiteManager@setConfigEnquiteValue +; RETURN: void +FUNC 5439 + PUSHSTRUCTPAGE + PUSH 49 + CALLFUNC AFL_Config_GetMessageSpeedRate + F_PUSH 100.000000 + F_MUL + FTOI + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 50 + CALLFUNC AFL_Config_GetAutoModeWaitTimeRate + F_PUSH 100.000000 + F_MUL + FTOI + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 51 + CALLFUNC AFL_Config_GetReadMessageSkipWaitTimeRate + F_PUSH 100.000000 + F_MUL + FTOI + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 52 + CALLFUNC AFL_Config_GetAllMessageSkipWaitTimeRate + F_PUSH 100.000000 + F_MUL + FTOI + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 53 + CALLFUNC AFL_Config_GetShowSampleMessage + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 54 + CALLFUNC AFL_Config_GetFrameSkipWhileMessageSkip + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 55 + CALLFUNC AFL_Config_GetReleaseSkipModeByClick + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 56 + CALLFUNC AFL_Config_GetReleaseMessageSkipInSelectMenu + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 57 + CALLFUNC AFL_Config_GetSkipAllMessage + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 58 + CALLFUNC AFL_Config_GetReleaseAutoModeByClick + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 59 + CALLFUNC AFL_Config_GetReleaseAutoModeInSelectMenu + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 60 + CALLFUNC AFL_Config_GetRestrainScreensaverWhileAutoMode + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 61 + CALLFUNC AFL_Config_GetReadTextColorIndex + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 62 + CALLFUNC AFL_Config_GetBackSceneTextColorIndex + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 63 + CALLFUNC AFL_Config_GetHideUnmoveMouseCursor + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 64 + CALLFUNC AFL_Config_GetHideKeyOrJoypadInputMouseCursor + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 65 + CALLFUNC AFL_Config_GetHideStepMessageMouseCursor + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 66 + CALLFUNC AFL_Config_GetWheelForward + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 67 + CALLFUNC AFL_Config_GetQuickSaveConfirm + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 68 + CALLFUNC AFL_Config_GetQuickLoadConfirm + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 69 + CALLFUNC AFL_Config_GetSaveConfirm + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 70 + CALLFUNC AFL_Config_GetLoadConfirm + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 71 + CALLFUNC AFL_Config_GetWindowMode + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 72 + CALLFUNC AFL_Config_GetAspectRatio + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 73 + CALLFUNC AFL_Config_GetScalingType + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 74 + CALLFUNC AFL_Config_GetWaitVSync + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 75 + CALLFUNC AFL_Config_GetRecordPosSize + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 76 + CALLFUNC AFL_Config_GetMinimizeByFullScreenInactive + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 77 + CALLFUNC AFL_Config_GetSleepByInactive + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 78 + CALLFUNC AFL_Config_GetOverFrameRateSleep + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 79 + PUSH 0 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 80 + PUSH 1 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 81 + PUSH 2 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 82 + PUSH 3 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 83 + PUSH 6 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 84 + PUSH 7 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 85 + PUSH 8 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 86 + PUSH 9 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 87 + PUSH 10 + CALLFUNC AFL_Config_GetVolume + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 88 + PUSH 0 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 89 + PUSH 1 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 90 + PUSH 2 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 91 + PUSH 3 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 92 + PUSH 6 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 93 + PUSH 7 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 94 + PUSH 8 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 95 + PUSH 9 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 96 + PUSH 10 + CALLFUNC AFL_Config_GetMute + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 97 + CALLFUNC AFL_Config_GetStopVoiceByStatus + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 98 + CALLFUNC AFL_Config_GetBGMFadeByVoice + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 99 + CALLFUNC AFL_Config_IsMuteByInactiveWindow + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 100 + CALLFUNC ■寝取られシーン判定 + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 101 + CALLFUNC ■断面図表示判定 + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 102 + CALLFUNC ■神秘アニメ表示判定 + CALLMETHOD UserEnquiteManager@set + PUSHSTRUCTPAGE + PUSH 103 + CALLFUNC ■パラメータ表示判定 + CALLMETHOD UserEnquiteManager@set + RETURN +EOF システム\DJCPP\game\UserEnquiteManager.jaf + +; RegisteredObjectMethod@0 +; RETURN: void +FUNC 5440 + PUSHSTRUCTPAGE + CALLMETHOD RegisteredObjectMethod@2 + SH_MEM_ASSIGN_IMM 2 0 + RETURN + +; RegisteredObjectMethod@addSleepLevel +; RETURN: void +FUNC 5441 + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + INC + POP + POP + RETURN + +; RegisteredObjectMethod@decSleepLevel +; RETURN: void +FUNC 5442 + PUSHSTRUCTPAGE + PUSH 2 + DUP2 + DEC + POP + POP + RETURN + +; RegisteredObjectMethod@isSleep +; RETURN: bool +FUNC 5443 + SH_STRUCTREF_GT_IMM 2 0 + RETURN + PUSH 0 + RETURN + +; addRegisteredObject +; ARG 0: cbControl : delegate +; ARG 1: cbUpdateParts : delegate +; VAR 2: m : RegisteredObjectMethod +; RETURN: int +FUNC 5444 + SH_LOCALDELETE m + SH_LOCALCREATE m RegisteredObjectMethod + SH_LOCALREF m + PUSH 0 + REF + SH_LOCALREF cbControl + DG_COPY + DG_ASSIGN + DG_POP + SH_LOCALREF m + PUSH 1 + REF + SH_LOCALREF cbUpdateParts + DG_COPY + DG_ASSIGN + DG_POP + SH_LOCALREF m + PUSH 3 + SH_GLOBALREF g_registeredObjectId + ASSIGN + POP + PUSHGLOBALPAGE + PUSH 242 + DUP2 + INC + POP + POP + SH_GLOBAL_A_PUSHBACK_LOCAL_STRUCT g_objectMethod m + SH_LOCALREF m + PUSH 3 + REF + RETURN + PUSH 0 + RETURN +ENDFUNC addRegisteredObject + +; isSleepRegisteredObject +; ARG 0: id : int +; VAR 1: i : int +; RETURN: bool +FUNC 5445 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcd7ca: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_objectMethod + LT + IFZ 0xcd842 + JUMP 0xcd7f0 +0xcd7e4: + SH_LOCALINC i + JUMP 0xcd7ca +0xcd7f0: + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + PUSH 3 + REF + SH_LOCALREF id + EQUALE + IFZ 0xcd83c + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + PUSH 2 + REF + PUSH 0 + GT + ITOB + RETURN + JUMP 0xcd83c +0xcd83c: + JUMP 0xcd7e4 +0xcd842: + PUSH 0 + RETURN + PUSH 0 + RETURN +ENDFUNC isSleepRegisteredObject + +; controlRegisteredObject +; VAR 0: i : int +; RETURN: void +FUNC 5446 + SH_LOCALASSIGN i 0 +0xcd868: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_objectMethod + LT + IFZ 0xcd914 + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + PUSH 0 + REF + DG_NUMOF + PUSH 0 + EQUALE + IFZ 0xcd8ba + PUSHGLOBALPAGE + PUSH 239 + SH_LOCALREF i + A_ERASE + POP + JUMP 0xcd90e +0xcd8ba: + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + CALLMETHOD RegisteredObjectMethod@isSleep + NOT + IFZ 0xcd908 + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + PUSH 0 + REF + DG_CALLBEGIN DG_ControlMethod +0xcd8f2: + DG_CALL DG_ControlMethod 0xcd902 + JUMP 0xcd8f2 +0xcd902: + JUMP 0xcd908 +0xcd908: + SH_LOCALINC i +0xcd90e: + JUMP 0xcd868 +0xcd914: + RETURN +ENDFUNC controlRegisteredObject + +; updatePartsRegisteredObject +; VAR 0: i : int +; RETURN: void +FUNC 5447 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcd936: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_objectMethod + LT + IFZ 0xcd9b0 + JUMP 0xcd95c +0xcd950: + SH_LOCALINC i + JUMP 0xcd936 +0xcd95c: + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + CALLMETHOD RegisteredObjectMethod@isSleep + NOT + IFZ 0xcd9aa + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + PUSH 1 + REF + DG_CALLBEGIN DG_UpdatePartsMethod +0xcd994: + DG_CALL DG_UpdatePartsMethod 0xcd9a4 + JUMP 0xcd994 +0xcd9a4: + JUMP 0xcd9aa +0xcd9aa: + JUMP 0xcd950 +0xcd9b0: + SH_GLOBALREF g_partsMotionUpdateMethod + DG_CALLBEGIN DG_PartsMotionUpdateMethod +0xcd9bc: + DG_CALL DG_PartsMotionUpdateMethod 0xcd9cc + JUMP 0xcd9bc +0xcd9cc: + RETURN +ENDFUNC updatePartsRegisteredObject + +; sleepRegisteredObject +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5448 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcd9ee: + SH_LOCALREF i + A_NUMOF_GLOB_1 g_objectMethod + LT + IFZ 0xcda54 + JUMP 0xcda14 +0xcda08: + SH_LOCALINC i + JUMP 0xcd9ee +0xcda14: + SH_LOCALREF val + IFZ 0xcda3a + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + CALLMETHOD RegisteredObjectMethod@addSleepLevel + JUMP 0xcda4e +0xcda3a: + SH_GLOBALREF g_objectMethod + SH_LOCALREF i + REF + CALLMETHOD RegisteredObjectMethod@decSleepLevel +0xcda4e: + JUMP 0xcda08 +0xcda54: + RETURN +ENDFUNC sleepRegisteredObject +EOF システム\DJCPP\game\RegisteredObject.jaf + +; UserEnquiteDialog@0 +; RETURN: void +FUNC 5449 + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteDialog@2 + RETURN + +; UserEnquiteDialog@init +; RETURN: void +FUNC 5450 + SH_STRUCTREF 2 + S_PUSH "システム/警告文/アンケ" + PUSH 0 + CALLMETHOD Parts@init + SH_STRUCTREF 2 + PUSH 0 + PUSH 0 + PUSH 5000 + CALLMETHOD Parts@setPos + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteDialog@initButton + RETURN + +; UserEnquiteDialog@runModal +; RETURN: bool +FUNC 5451 + PUSH 1 + CALLFUNC sleepRegisteredObject + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteDialog@init + SH_STRUCTREF 2 + PUSH 0 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + SH_MEM_ASSIGN_IMM 0 0 +0xcdaf4: + PUSH 1 + IFZ 0xcdb40 + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteDialog@update + PUSH 0 + NOTE + IFZ 0xcdb22 + JUMP 0xcdb40 + JUMP 0xcdb22 +0xcdb22: + CALLFUNC controlRegisteredObject + CALLFUNC updatePartsRegisteredObject + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcdaf4 +0xcdb40: + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_STRUCTREF 1 + PUSH 0 + EQUALE + ITOB + RETURN + PUSH 0 + RETURN + +; UserEnquiteDialog@update +; RETURN: int +FUNC 5452 + SH_STRUCTREF 0 + SWITCH 181 + JUMP 0xcdc42 +.CASE 181:0 0 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xcdbb0 + SH_MEM_ASSIGN_IMM 0 1 + PUSHSTRUCTPAGE + PUSH 1 + CALLMETHOD UserEnquiteDialog@fadeButton + JUMP 0xcdbb0 +0xcdbb0: + JUMP 0xcdc42 +.CASE 181:1 1 + PUSHSTRUCTPAGE + PUSH 1 + PUSHSTRUCTPAGE + CALLMETHOD UserEnquiteDialog@getClickedButton + ASSIGN + POP + SH_STRUCTREF 1 + PUSH -1 + NOTE + IFZ 0xcdc14 + SH_MEM_ASSIGN_IMM 0 2 + PUSHSTRUCTPAGE + PUSH 0 + CALLMETHOD UserEnquiteDialog@fadeButton + SH_STRUCTREF 2 + PUSH 1 + CALLFUNC getStandardMotion + CALLMETHOD Parts@runMotion + JUMP 0xcdc14 +0xcdc14: + JUMP 0xcdc42 +.CASE 181:2 2 + SH_STRUCTREF 2 + CALLMETHOD Parts@isMotion + NOT + IFZ 0xcdc3c + PUSH 1 + RETURN + JUMP 0xcdc3c +0xcdc3c: + JUMP 0xcdc42 +0xcdc42: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; UserEnquiteDialog@getClickedButton +; VAR 0: i : int +; RETURN: int +FUNC 5453 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcdc6c: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xcdcc0 + JUMP 0xcdc92 +0xcdc86: + SH_LOCALINC i + JUMP 0xcdc6c +0xcdc92: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + CALLMETHOD NormalButton@isClick + IFZ 0xcdcba + SH_LOCALREF i + RETURN + JUMP 0xcdcba +0xcdcba: + JUMP 0xcdc86 +0xcdcc0: + PUSH -1 + RETURN + PUSH 0 + RETURN + +; UserEnquiteDialog@fadeButton +; ARG 0: val : bool +; VAR 1: i : int +; RETURN: void +FUNC 5454 + SH_LOCALASSIGN i 0 + SH_LOCALASSIGN i 0 +0xcdcea: + SH_LOCALREF i + A_NUMOF_STRUCT_1 3 + LT + IFZ 0xcdd30 + JUMP 0xcdd10 +0xcdd04: + SH_LOCALINC i + JUMP 0xcdcea +0xcdd10: + SH_STRUCTREF 3 + SH_LOCALREF i + REF + SH_LOCALREF val + CALLMETHOD NormalButton@fadeIn + JUMP 0xcdd04 +0xcdd30: + RETURN + +; UserEnquiteDialog@initButton +; RETURN: void +FUNC 5455 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 2 + PUSH 1 + A_ALLOC + SH_STRUCTREF 3 + PUSH 0 + REF + S_PUSH "システム/ロード/確認/はい/非選択" + S_PUSH "システム/ロード/確認/はい/選択" + S_PUSH "システム/ロード/確認/はい/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 1 + REF + S_PUSH "システム/ロード/確認/いいえ/非選択" + S_PUSH "システム/ロード/確認/いいえ/選択" + S_PUSH "システム/ロード/確認/いいえ/クリック" + S_PUSH "" + CALLMETHOD NormalButton@init + SH_STRUCTREF 3 + PUSH 0 + REF + PUSH 339 + PUSH 652 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + SH_STRUCTREF 3 + PUSH 1 + REF + PUSH 527 + PUSH 652 + PUSH 5100 + PUSH -2147483648 + CALLMETHOD NormalButton@setPos + RETURN +EOF システム\DJCPP\game\UserEnquiteDialog.jaf + +; CButton@Click +; ARG 0: GUINumber : int +; ARG 1: MouseX : int +; ARG 2: MouseY : int +; RETURN: void +FUNC 5456 + SH_MEM_ASSIGN_IMM 0 1 + RETURN + +; CButton@Init +; ARG 0: GUINumber : int +; RETURN: void +FUNC 5457 + SH_MEM_ASSIGN_IMM 0 0 + SH_LOCALREF GUINumber + PUSHSTRUCTPAGE + PUSH 5456 + DG_NEW_FROM_METHOD + CALLFUNC AFL_GUI_AddMouseClickEvent + RETURN + +; CButton@Clear +; RETURN: void +FUNC 5458 + SH_MEM_ASSIGN_IMM 0 0 + RETURN + +; CButton@IsClick +; RETURN: bool +FUNC 5459 + SH_STRUCTREF 0 + RETURN + PUSH 0 + RETURN + +; ユーザアンケート自由入力 +; VAR 0: Text : string +; VAR 1: CloseButton : CButton +; VAR 2: n : string +; RETURN: string +FUNC 5460 + CALLFUNC PARTS_PushGUIController + PUSH 1 + S_PUSH "システム/自由記入/ボタン/上/通常" + CALLFUNC G_マルチテキストボックス_上ボタン通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/上/選択" + CALLFUNC G_マルチテキストボックス_上ボタンオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/上/クリック" + CALLFUNC G_マルチテキストボックス_上ボタンキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/下/通常" + CALLFUNC G_マルチテキストボックス_下ボタン通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/下/選択" + CALLFUNC G_マルチテキストボックス_下ボタンオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/下/クリック" + CALLFUNC G_マルチテキストボックス_下ボタンキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/左/通常" + CALLFUNC G_マルチテキストボックス_左ボタン通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/左/選択" + CALLFUNC G_マルチテキストボックス_左ボタンオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/左/クリック" + CALLFUNC G_マルチテキストボックス_左ボタンキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/右/通常" + CALLFUNC G_マルチテキストボックス_右ボタン通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/右/選択" + CALLFUNC G_マルチテキストボックス_右ボタンオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/右/クリック" + CALLFUNC G_マルチテキストボックス_右ボタンキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/縦スクロールバー/通常" + CALLFUNC G_マルチテキストボックス_縦バー通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/縦スクロールバー/選択" + CALLFUNC G_マルチテキストボックス_縦バーオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/縦スクロールバー/クリック" + CALLFUNC G_マルチテキストボックス_縦バーキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/横スクロールバー/通常" + CALLFUNC G_マルチテキストボックス_横バー通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/横スクロールバー/選択" + CALLFUNC G_マルチテキストボックス_横バーオンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/ボタン/横スクロールバー/クリック" + CALLFUNC G_マルチテキストボックス_横バーキーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/縦下地" + CALLFUNC G_マルチテキストボックス_縦背景通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/縦下地" + CALLFUNC G_マルチテキストボックス_縦背景オンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/縦下地" + CALLFUNC G_マルチテキストボックス_縦背景キーダウンCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/横下地" + CALLFUNC G_マルチテキストボックス_横背景通常CG名設定 + PUSH 1 + S_PUSH "システム/自由記入/横下地" + CALLFUNC G_マルチテキストボックス_横背景オンカーソルCG名設定 + PUSH 1 + S_PUSH "システム/自由記入/横下地" + CALLFUNC G_マルチテキストボックス_横背景キーダウンCG名設定 + SH_LOCALREF Text + SH_S_ASSIGN_STR0 "" + SH_LOCALREF Text + S_PUSH "800文字以内でご自由にお書きください\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "Ctrl + C:コピー\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "Ctrl + X:カット\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "Ctrl + V:ペースト\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "上下左右:カーソル移動\n" + S_PLUSA2 + S_POP + SH_LOCALREF Text + S_PUSH "Shift:範囲選択\n" + S_PLUSA2 + S_POP + PUSH 1 + PUSH 308 + PUSH 84 + CALLFUNC G_マルチテキストボックス_座標設定 + PUSH 1 + PUSH 1 + CALLFUNC G_マルチテキストボックス_Z座標設定 + PUSH 1 + PUSH 408 + PUSH 408 + CALLFUNC G_マルチテキストボックス_サイズ設定 + PUSH 1 + SH_LOCAL_S_REF Text + CALLFUNC G_マルチテキストボックス_テキスト設定 + PUSH 1 + CALLFUNC G_コントローラ_追加 + PUSH 1 + PUSH 800 + CALLFUNC G_マルチテキストボックス_最大文字数設定 + PUSH 2 + PUSH 120 + PUSH 40 + CALLFUNC G_ボタン_サイズ設定 + PUSH 2 + PUSH 452 + PUSH 504 + CALLFUNC G_ボタン_座標設定 + PUSH 2 + S_PUSH "確定" + CALLFUNC G_ボタン_通常テキスト設定 + PUSH 2 + S_PUSH "確定" + CALLFUNC G_ボタン_オンカーソルテキスト設定 + PUSH 2 + S_PUSH "確定" + CALLFUNC G_ボタン_キーダウンテキスト設定 + PUSH 2 + PUSH 1 + CALLFUNC G_ボタン_Z座標設定 + PUSH 2 + CALLFUNC G_コントローラ_追加 + SH_LOCALDELETE CloseButton + SH_LOCALCREATE CloseButton CButton + SH_LOCALREF CloseButton + PUSH 2 + CALLMETHOD CButton@Init + CALLFUNC PARTS_BeginInput +0xce1ae: + SH_LOCALREF CloseButton + CALLMETHOD CButton@IsClick + NOT + IFZ 0xce1da + JUMP 0xce1ce +0xce1c8: + JUMP 0xce1ae +0xce1ce: + CALLFUNC GUI_Update + JUMP 0xce1c8 +0xce1da: + CALLFUNC PARTS_EndInput + CALLFUNC PARTS_PopGUIController + SH_LOCALREF n + PUSH 1 + CALLFUNC G_マルチテキストボックス_テキスト取得 + S_ASSIGN + S_POP + PUSH 2 + CALLFUNC G_削除 + PUSH 1 + CALLFUNC G_削除 + SH_LOCAL_S_REF n + RETURN + S_PUSH "" + RETURN +ENDFUNC ユーザアンケート自由入力 +EOF システム\DJCPP\game\FreeInput.jaf + +; △DJデバッグ +; RETURN: void +FUNC 5461 + RETURN +ENDFUNC △DJデバッグ +EOF システム\DJCPP\デバッグ用.jaf + +; SceneTest@0 +; RETURN: void +FUNC 5462 + PUSHSTRUCTPAGE + CALLMETHOD SceneTest@2 + PUSH 1 + CALLFUNC setTimeBlock + CALLFUNC getGameDay + PUSH 1 + ADD + CALLFUNC setGameDay + SH_STRUCTREF 0 + CALLFUNC getGameDay + CALLFUNC getTimeBlock + CALLMETHOD SceneMap@run + RETURN + +; SceneTest@update +; RETURN: int +FUNC 5463 + SH_STRUCTREF 0 + CALLMETHOD SceneMap@update + PUSH 0 + NOTE + IFZ 0xce330 + CALLFUNC getTimeBlock + PUSH 7 + EQUALE + IFZ 0xce2fe + PUSH 1 + CALLFUNC setTimeBlock + CALLFUNC getGameDay + PUSH 1 + ADD + CALLFUNC setGameDay + SH_STRUCTREF 0 + CALLFUNC getGameDay + CALLFUNC getTimeBlock + CALLMETHOD SceneMap@run + JUMP 0xce32a +0xce2fe: + CALLFUNC getTimeBlock + PUSH 1 + ADD + CALLFUNC setTimeBlock + SH_STRUCTREF 0 + CALLFUNC getGameDay + CALLFUNC getTimeBlock + CALLMETHOD SceneMap@run +0xce32a: + JUMP 0xce330 +0xce330: + PUSH 0 + RETURN + PUSH 0 + RETURN + +; SceneTest@draw +; RETURN: void +FUNC 5464 + SH_STRUCTREF 0 + CALLMETHOD SceneMap@draw + RETURN +EOF システム\DJCPP\SceneTest.jaf + +; RunSceneTest +; VAR 0: scene : SceneTest +; RETURN: void +FUNC 5465 + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneTest +0xce370: + SH_LOCALREF scene + CALLMETHOD SceneTest@update + PUSH 0 + NOTE + IFZ 0xce396 + JUMP 0xce3b4 + JUMP 0xce396 +0xce396: + SH_LOCALREF scene + CALLMETHOD SceneTest@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce370 +0xce3b4: + RETURN +ENDFUNC RunSceneTest + +; RunSceneStatus +; ARG 0: initialCharacterIndex : int +; VAR 1: scene : SceneStatus +; RETURN: void +FUNC 5466 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneStatus + SH_LOCALREF scene + SH_LOCALREF initialCharacterIndex + CALLMETHOD SceneStatus@run +0xce3f0: + SH_LOCALREF scene + CALLMETHOD SceneStatus@update + PUSH 0 + NOTE + IFZ 0xce416 + JUMP 0xce434 + JUMP 0xce416 +0xce416: + SH_LOCALREF scene + CALLMETHOD SceneStatus@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce3f0 +0xce434: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneStatus + +; RunSceneBattle +; ARG 0: timeBlock : int +; ARG 1: placeId : int +; ARG 2: heroineId : int +; ARG 3: boyId : int +; ARG 4: mode : int +; ARG 5: isFromAdv : bool +; VAR 6: result : int +; VAR 7: scene : SceneBattle +; RETURN: int +FUNC 5467 + SH_LOCALASSIGN result 0 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneBattle + SH_LOCALREF scene + SH_LOCALREF timeBlock + SH_LOCALREF placeId + SH_LOCALREF heroineId + SH_LOCALREF boyId + SH_LOCALREF mode + SH_LOCALREF isFromAdv + CALLMETHOD SceneBattle@run +0xce4aa: + SH_LOCALREF scene + CALLMETHOD SceneBattle@update + PUSH 0 + NOTE + IFZ 0xce4d0 + JUMP 0xce4ee + JUMP 0xce4d0 +0xce4d0: + SH_LOCALREF scene + CALLMETHOD SceneBattle@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce4aa +0xce4ee: + PUSHLOCALPAGE + PUSH 6 + SH_LOCALREF scene + CALLMETHOD SceneBattle@getResult + ASSIGN + POP + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_LOCALREF result + RETURN + PUSH 0 + RETURN +ENDFUNC RunSceneBattle + +; RunSceneSaveLoad +; ARG 0: isSaveMode : bool +; VAR 1: scene : SceneSaveLoad +; RETURN: void +FUNC 5468 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneSaveLoad + SH_LOCALREF scene + SH_LOCALREF isSaveMode + CALLMETHOD SceneSaveLoad@run +0xce562: + SH_LOCALREF scene + CALLMETHOD SceneSaveLoad@update + PUSH 0 + NOTE + IFZ 0xce588 + JUMP 0xce5a6 + JUMP 0xce588 +0xce588: + SH_LOCALREF scene + CALLMETHOD SceneSaveLoad@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce562 +0xce5a6: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneSaveLoad + +; RunSceneLoveLevelResult +; ARG 0: now : int +; ARG 1: up : int +; VAR 2: scene : SceneLoveLevelResult +; RETURN: void +FUNC 5469 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneLoveLevelResult + SH_LOCALREF scene + SH_LOCALREF now + SH_LOCALREF up + CALLMETHOD SceneLoveLevelResult@run +0xce5fa: + SH_LOCALREF scene + CALLMETHOD SceneLoveLevelResult@update + PUSH 0 + NOTE + IFZ 0xce620 + JUMP 0xce63e + JUMP 0xce620 +0xce620: + SH_LOCALREF scene + CALLMETHOD SceneLoveLevelResult@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce5fa +0xce63e: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneLoveLevelResult + +; RunSceneLoveGuardResult +; ARG 0: heroineId : int +; ARG 1: loveLevel : int +; ARG 2: now : int +; ARG 3: max : int +; ARG 4: up : int +; VAR 5: scene : SceneLoveGuardResult +; RETURN: void +FUNC 5470 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneLoveGuardResult + SH_LOCALREF scene + SH_LOCALREF heroineId + SH_LOCALREF loveLevel + SH_LOCALREF now + SH_LOCALREF max + SH_LOCALREF up + CALLMETHOD SceneLoveGuardResult@run +0xce6a4: + SH_LOCALREF scene + CALLMETHOD SceneLoveGuardResult@update + PUSH 0 + NOTE + IFZ 0xce6ca + JUMP 0xce6e8 + JUMP 0xce6ca +0xce6ca: + SH_LOCALREF scene + CALLMETHOD SceneLoveGuardResult@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce6a4 +0xce6e8: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneLoveGuardResult + +; RunSceneAdv +; ARG 0: advEventName : string +; VAR 1: scene : SceneAdvEvent +; RETURN: void +FUNC 5471 + CALLFUNC updatePartsRegisteredObject + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneAdvEvent + SH_LOCALREF scene + SH_LOCAL_S_REF advEventName + CALLMETHOD SceneAdvEvent@init + SH_LOCALREF scene + CALLMETHOD SceneAdvEvent@run +0xce748: + SH_LOCALREF scene + CALLMETHOD SceneAdvEvent@update + PUSH 0 + NOTE + IFZ 0xce76e + JUMP 0xce78c + JUMP 0xce76e +0xce76e: + SH_LOCALREF scene + CALLMETHOD SceneAdvEvent@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce748 +0xce78c: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneAdv + +; RunSceneConceptionResult +; ARG 0: boy : int +; ARG 1: heroine : int +; ARG 2: up : int +; VAR 3: scene : SceneConceptionResult +; RETURN: void +FUNC 5472 + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneConceptionResult + SH_LOCALREF scene + SH_LOCALREF boy + SH_LOCALREF heroine + SH_LOCALREF up + CALLMETHOD SceneConceptionResult@setValue + SH_LOCALREF scene + CALLMETHOD SceneConceptionResult@run +0xce7e6: + SH_LOCALREF scene + CALLMETHOD SceneConceptionResult@update + PUSH 0 + NOTE + IFZ 0xce80c + JUMP 0xce82a + JUMP 0xce80c +0xce80c: + SH_LOCALREF scene + CALLMETHOD SceneConceptionResult@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce7e6 +0xce82a: + RETURN +ENDFUNC RunSceneConceptionResult + +; RunSceneEnergyResult +; ARG 0: now : int +; ARG 1: changeTo : int +; ARG 2: max : int +; VAR 3: scene : SceneEnergyResult +; RETURN: void +FUNC 5473 + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneEnergyResult + SH_LOCALREF scene + SH_LOCALREF now + SH_LOCALREF changeTo + SH_LOCALREF max + CALLMETHOD SceneEnergyResult@run +0xce866: + SH_LOCALREF scene + CALLMETHOD SceneEnergyResult@update + PUSH 0 + NOTE + IFZ 0xce88c + JUMP 0xce8aa + JUMP 0xce88c +0xce88c: + SH_LOCALREF scene + CALLMETHOD SceneEnergyResult@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce866 +0xce8aa: + RETURN +ENDFUNC RunSceneEnergyResult + +; RunSceneEvGaugeResult +; ARG 0: heroineId : int +; ARG 1: change : int +; VAR 2: scene : SceneEvGaugeResult +; RETURN: void +FUNC 5474 + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneEvGaugeResult + SH_LOCALREF scene + SH_LOCALREF heroineId + SH_LOCALREF change + CALLMETHOD SceneEvGaugeResult@run +0xce8ec: + SH_LOCALREF scene + CALLMETHOD SceneEvGaugeResult@update + PUSH 0 + NOTE + IFZ 0xce912 + JUMP 0xce930 + JUMP 0xce912 +0xce912: + SH_LOCALREF scene + CALLMETHOD SceneEvGaugeResult@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce8ec +0xce930: + RETURN +ENDFUNC RunSceneEvGaugeResult + +; RunSceneMusicMode +; VAR 0: scene : SceneMusicMode +; RETURN: void +FUNC 5475 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneMusicMode + SH_LOCALREF scene + CALLMETHOD SceneMusicMode@run +0xce966: + SH_LOCALREF scene + CALLMETHOD SceneMusicMode@update + PUSH 0 + NOTE + IFZ 0xce98c + JUMP 0xce9aa + JUMP 0xce98c +0xce98c: + SH_LOCALREF scene + CALLMETHOD SceneMusicMode@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce966 +0xce9aa: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneMusicMode + +; RunSceneCgMode +; VAR 0: scene : SceneCgMode +; RETURN: void +FUNC 5476 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneCgMode + SH_LOCALREF scene + CALLMETHOD SceneCgMode@run +0xce9f2: + SH_LOCALREF scene + CALLMETHOD SceneCgMode@update + PUSH 0 + NOTE + IFZ 0xcea18 + JUMP 0xcea36 + JUMP 0xcea18 +0xcea18: + SH_LOCALREF scene + CALLMETHOD SceneCgMode@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xce9f2 +0xcea36: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneCgMode + +; RunSceneReplayMode +; VAR 0: scene : SceneReplayMode +; RETURN: void +FUNC 5477 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneReplayMode + SH_LOCALREF scene + CALLMETHOD SceneReplayMode@run +0xcea7e: + SH_LOCALREF scene + CALLMETHOD SceneReplayMode@update + PUSH 0 + NOTE + IFZ 0xceaa4 + JUMP 0xceac2 + JUMP 0xceaa4 +0xceaa4: + SH_LOCALREF scene + CALLMETHOD SceneReplayMode@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcea7e +0xceac2: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneReplayMode + +; RunSceneConfig +; VAR 0: scene : SceneConfig +; RETURN: void +FUNC 5478 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneConfig + SH_LOCALREF scene + CALLMETHOD SceneConfig@run +0xceb16: + SH_LOCALREF scene + CALLMETHOD SceneConfig@update + PUSH 0 + NOTE + IFZ 0xceb3c + JUMP 0xceb5a + JUMP 0xceb3c +0xceb3c: + SH_LOCALREF scene + CALLMETHOD SceneConfig@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xceb16 +0xceb5a: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + RETURN +ENDFUNC RunSceneConfig + +; RunSceneTitle +; ARG 0: fast : bool +; VAR 1: result : int +; VAR 2: scene : SceneTitle +; RETURN: int +FUNC 5479 + PUSH 1 + CALLFUNC sleepRegisteredObject + SH_LOCALASSIGN result 0 + SH_LOCALDELETE scene + SH_LOCALCREATE scene SceneTitle + SH_LOCALREF scene + SH_LOCALREF fast + CALLMETHOD SceneTitle@run +0xcebb2: + PUSHLOCALPAGE + PUSH 1 + SH_LOCALREF scene + CALLMETHOD SceneTitle@update + ASSIGN + POP + SH_LOCALREF result + PUSH 0 + NOTE + IFZ 0xcebea + JUMP 0xcec08 + JUMP 0xcebea +0xcebea: + SH_LOCALREF scene + CALLMETHOD SceneTitle@draw + SH_GLOBALREF g_constantFrameController + CALLMETHOD ConstantFrameController@waitFrame + JUMP 0xcebb2 +0xcec08: + SH_LOCALDELETE scene + PUSH 0 + CALLFUNC sleepRegisteredObject + SH_LOCALREF result + PUSH 1 + SUB + RETURN + PUSH 0 + RETURN +ENDFUNC RunSceneTitle +EOF システム\DJCPP\SceneRunFunc.jaf +EOF シナリオ\音声なし\定義/サウンド番号.jaf +EOF シナリオ\音声なし\定義/エフェクト番号.jaf +EOF シナリオ\音声なし\定義/名札.jaf + +; シナリオテスト +; VAR 0: szPageTitle : string +; RETURN: void +FUNC 5480 + CALLFUNC ■シナリオデバッグ初期化 + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "シナリオ" + SH_LOCAL_S_REF szPageTitle + S_PUSH "" + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "プロローグ" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "神代 琴音(長女)" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "神代 紗夜(奥様)" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "神代 莉々子(次女)" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "雪乃(メイド)" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "その他" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "追加&不足分" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + S_PUSH "風麟テスト" + SH_LOCAL_S_REF szPageTitle + CALLFUNC ■シナリオデバッグページ追加 + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "システム" + SH_LOCAL_S_REF szPageTitle + S_PUSH "" + CALLFUNC ■シナリオデバッグページ追加 + SH_LOCAL_S_REF szPageTitle + S_PUSH "△タイトル画面" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "ゲームメイン(本編から)" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "△DJデバッグ" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "断面図カット" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "寝取られシーンスキップ" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "パラメータカット" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "プロローグ" + SH_LOCAL_S_REF szPageTitle + S_PUSH "00日目/主人公の回想" + S_PUSH "▲終00日目/主人公の回想" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/朝/琴音初登場" + S_PUSH "▲終01日目/朝/琴音初登場" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/昼/一騎初登場" + S_PUSH "▲終01日目/昼/一騎初登場" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/昼/OP" + S_PUSH "▲終01日目/昼/OP" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/夜/買い物帰り" + S_PUSH "▲終01日目/夜/買い物帰り" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/夜/あの頃のように" + S_PUSH "▲終01日目/夜/あの頃のように" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/夜/藪医者の診察" + S_PUSH "▲終01日目/夜/藪医者の診察" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/夜/藪医者の診察/阻止" + S_PUSH "▲終01日目/夜/藪医者の診察/阻止" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/深夜/合い言葉" + S_PUSH "▲終01日目/深夜/合い言葉" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "01日目/深夜/護の夢" + S_PUSH "▲終01日目/深夜/護の夢" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/朝/日常" + S_PUSH "▲終02日目/朝/日常" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/昼/藪医者の診察2" + S_PUSH "▲終02日目/昼/藪医者の診察2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/夜/奥様の帰宅" + S_PUSH "▲終02日目/夜/奥様の帰宅" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/夜/密談" + S_PUSH "▲終02日目/夜/密談" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/夜/琴音の入浴" + S_PUSH "▲終02日目/夜/琴音の入浴" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/夜/奥様のお願い" + S_PUSH "▲終02日目/夜/奥様のお願い" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "02日目/深夜/就寝前" + S_PUSH "▲終02日目/深夜/就寝前" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/朝/篠原と藪井" + S_PUSH "▲終03日目/朝/篠原と藪井(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/朝/琴音とお出掛け" + S_PUSH "▲終03日目/朝/琴音とお出掛け" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/夜/進士と遭遇" + S_PUSH "▲終03日目/夜/進士と遭遇" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/夜/宴の誘い" + S_PUSH "▲終03日目/夜/宴の誘い" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/夜/村長の来訪" + S_PUSH "▲終03日目/夜/村長の来訪" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/深夜/就寝前" + S_PUSH "▲終03日目/深夜/就寝前" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/深夜/進士の尾行" + S_PUSH "▲終03日目/深夜/進士の尾行" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/深夜/琴音の訪問" + S_PUSH "▲終03日目/深夜/琴音の訪問" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/深夜/琴音の処女喪失" + S_PUSH "▲終03日目/深夜/琴音の処女喪失" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "03日目/深夜/夢の後" + S_PUSH "▲終03日目/深夜/夢の後(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/朝/篠原の誘い" + S_PUSH "▲終04日目/朝/篠原の誘い(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/朝/子作り宣言" + S_PUSH "▲終04日目/朝/子作り宣言" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/昼/庭師初登場" + S_PUSH "▲終04日目/昼/庭師初登場(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/初回" + S_PUSH "▲終琴音/一騎/初回" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/守りの依頼" + S_PUSH "▲終紗夜/守りの依頼" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/夜/真実を知る" + S_PUSH "▲終04日目/夜/真実を知る" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/夜/初めての宴" + S_PUSH "▲終04日目/夜/初めての宴" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "04日目/夜/宴" + S_PUSH "▲終04日目/夜/宴" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "05日目/朝/護倒れる" + S_PUSH "▲終05日目/朝/護倒れる" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "05日目/昼/密談2" + S_PUSH "▲終05日目/昼/密談2(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "05日目/夜/お風呂で解毒" + S_PUSH "▲終05日目/夜/お風呂で解毒" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "05日目/深夜/カバー" + S_PUSH "▲終05日目/深夜/カバー" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "05日目/深夜/宴/回想" + S_PUSH "▲終05日目/深夜/宴/回想" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/守りの依頼" + S_PUSH "▲終莉々子/守りの依頼" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "神代 琴音(長女)" + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/01" + S_PUSH "▲終琴音/護/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/02−1" + S_PUSH "▲終琴音/護/02−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/02−2" + S_PUSH "▲終琴音/護/02−2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/02−3" + S_PUSH "▲終琴音/護/02−3" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/03" + S_PUSH "▲終琴音/護/03(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/04" + S_PUSH "▲終琴音/護/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/05" + S_PUSH "▲終琴音/護/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/06" + S_PUSH "▲終琴音/護/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/07" + S_PUSH "▲終琴音/護/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/08" + S_PUSH "▲終琴音/護/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/09" + S_PUSH "▲終琴音/護/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/10" + S_PUSH "▲終琴音/護/10" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/12" + S_PUSH "▲終琴音/護/12" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/13" + S_PUSH "▲終琴音/護/13" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/14" + S_PUSH "▲終琴音/護/14" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/15" + S_PUSH "▲終琴音/護/15" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/17" + S_PUSH "▲終琴音/護/17" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/18" + S_PUSH "▲終琴音/護/18" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/19" + S_PUSH "▲終琴音/護/19" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/20" + S_PUSH "▲終琴音/護/20" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "まとめ/琴音/護/20−勝利" + S_PUSH "▲終琴音/護/20−勝利(20込み)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "まとめ/琴音/護/20−敗北" + S_PUSH "▲終琴音/護/20−敗北(20込み)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "まとめ/琴音/護/21−勝利" + S_PUSH "▲終まとめ/琴音/護/21−勝利(21込み)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "まとめ/琴音/護/21−敗北" + S_PUSH "▲終まとめ/琴音/護/21−敗北(21込み)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/22" + S_PUSH "▲終琴音/護/22" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/23" + S_PUSH "▲終琴音/護/23" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/24" + S_PUSH "▲終琴音/護/24(選択あり)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/25" + S_PUSH "▲終琴音/護/25" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/エンディング" + S_PUSH "▲終琴音/護/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/護/エピローグ" + S_PUSH "▲終琴音/護/エピローグ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/01" + S_PUSH "▲終琴音/一騎/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/02" + S_PUSH "▲終琴音/一騎/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/03" + S_PUSH "▲終琴音/一騎/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/04/ループ" + S_PUSH "▲終琴音/一騎/04/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/一騎/エンディング" + S_PUSH "▲終琴音/一騎/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/01" + S_PUSH "▲終琴音/篠原/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/02" + S_PUSH "▲終琴音/篠原/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/03" + S_PUSH "▲終琴音/篠原/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/04" + S_PUSH "▲終琴音/篠原/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/05" + S_PUSH "▲終琴音/篠原/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/篠原/エンディング" + S_PUSH "▲終琴音/篠原/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/主将/01" + S_PUSH "▲終琴音/主将/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/主将/01/ループ" + S_PUSH "▲終琴音/主将/01/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/主将/エンディング" + S_PUSH "▲終琴音/主将/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/01" + S_PUSH "▲終琴音/小出/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/02" + S_PUSH "▲終琴音/小出/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/03" + S_PUSH "▲終琴音/小出/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/04" + S_PUSH "▲終琴音/小出/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/05" + S_PUSH "▲終琴音/小出/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/06" + S_PUSH "▲終琴音/小出/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/07" + S_PUSH "▲終琴音/小出/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/08" + S_PUSH "▲終琴音/小出/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/09" + S_PUSH "▲終琴音/小出/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/10/琴音の部屋/ループ" + S_PUSH "▲終琴音/小出/10/琴音の部屋/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/10/中庭/ループ" + S_PUSH "▲終琴音/小出/10/中庭/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/10/治療室/ループ" + S_PUSH "▲終琴音/小出/10/治療室/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/小出/エンディング" + S_PUSH "▲終琴音/小出/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/01" + S_PUSH "▲終琴音/真人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/02" + S_PUSH "▲終琴音/真人/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/03" + S_PUSH "▲終琴音/真人/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/04" + S_PUSH "▲終琴音/真人/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/05" + S_PUSH "▲終琴音/真人/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/06" + S_PUSH "▲終琴音/真人/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/07" + S_PUSH "▲終琴音/真人/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/08" + S_PUSH "▲終琴音/真人/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/09" + S_PUSH "▲終琴音/真人/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/09/ループ" + S_PUSH "▲終琴音/真人/09/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/真人/エンディング" + S_PUSH "▲終琴音/真人/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/選択/篠原のみ" + S_PUSH "▲終琴音/選択/篠原のみ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/選択/篠原と小出" + S_PUSH "▲終琴音/選択/篠原と小出" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/浮浪者/01/ループ" + S_PUSH "▲×琴音/浮浪者/01/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/浮浪者/エンディング" + S_PUSH "▲×琴音/浮浪者/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/部員/01" + S_PUSH "▲終琴音/部員/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/部員/01/ループ" + S_PUSH "▲終琴音/部員/01/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/部員/エンディング" + S_PUSH "▲終琴音/部員/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/要人/01" + S_PUSH "▲終琴音/要人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/要人/03/ループ" + S_PUSH "▲終琴音/要人/03/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/要人/エンディング" + S_PUSH "▲終琴音/要人/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/老人/01" + S_PUSH "▲終琴音/老人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/老人/03/ループ" + S_PUSH "▲終琴音/老人/03/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/老人/エンディング" + S_PUSH "▲終琴音/老人/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/悪阻/護" + S_PUSH "▲終琴音/悪阻/護" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/悪阻/敵" + S_PUSH "▲終琴音/悪阻/敵" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/午前/01" + S_PUSH "▲終琴音/純愛/午前/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/午前/02" + S_PUSH "▲終琴音/純愛/午前/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/午前/03" + S_PUSH "▲終琴音/純愛/午前/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/夜/01" + S_PUSH "▲終琴音/純愛/夜/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/夜/02" + S_PUSH "▲終琴音/純愛/夜/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/純愛/夜/03" + S_PUSH "▲終琴音/純愛/夜/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/入浴/01" + S_PUSH "▲終琴音/入浴/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/入浴/02" + S_PUSH "▲終琴音/入浴/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/入浴/03" + S_PUSH "▲終琴音/入浴/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/宴前/護/ループ1" + S_PUSH "▲終琴音/宴前/護/ループ1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/宴前/護/ループ2" + S_PUSH "▲終琴音/宴前/護/ループ2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/性器確認" + S_PUSH "▲終琴音/性器確認" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "神代 紗夜(奥様)" + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/01" + S_PUSH "▲終紗夜/護/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/02" + S_PUSH "▲終紗夜/護/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/03" + S_PUSH "▲終紗夜/護/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/03−1" + S_PUSH "▲終紗夜/護/03−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/04" + S_PUSH "▲終紗夜/護/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/04−補足" + S_PUSH "▲終紗夜/護/04−補足" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/05" + S_PUSH "▲終紗夜/護/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/06" + S_PUSH "▲終紗夜/護/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/07" + S_PUSH "▲終紗夜/護/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/08" + S_PUSH "▲終紗夜/護/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/09" + S_PUSH "▲終紗夜/護/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/09−1" + S_PUSH "▲終紗夜/護/09−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/10" + S_PUSH "▲終紗夜/護/10" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/11" + S_PUSH "▲終紗夜/護/11" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "まとめ/紗夜/護/12" + S_PUSH "▲終まとめ/紗夜/護/12(賛成/反対)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/13" + S_PUSH "▲終紗夜/護/13(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/14" + S_PUSH "▲終紗夜/護/14" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/15" + S_PUSH "▲終紗夜/護/15" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/16" + S_PUSH "▲終紗夜/護/16" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/17" + S_PUSH "▲終紗夜/護/17" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/18" + S_PUSH "▲終紗夜/護/18" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/19" + S_PUSH "▲終紗夜/護/19" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/20" + S_PUSH "▲終紗夜/護/20" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/20/OK" + S_PUSH "▲終紗夜/護/20/OK" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/20−補足" + S_PUSH "▲終紗夜/護/20−補足" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/20−行かない" + S_PUSH "▲終紗夜/護/20−行かない" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/20/バッドエンド" + S_PUSH "▲終紗夜/護/20/バッドエンド" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/21" + S_PUSH "▲終紗夜/護/21" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/22" + S_PUSH "▲終紗夜/護/22" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/23" + S_PUSH "▲終紗夜/護/23" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/エンディング" + S_PUSH "▲終紗夜/護/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/護/エピローグ" + S_PUSH "▲終紗夜/護/エピローグ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/01" + S_PUSH "▲●紗夜/村人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/02" + S_PUSH "▲●紗夜/村人/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/03" + S_PUSH "▲●紗夜/村人/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/04" + S_PUSH "▲●紗夜/村人/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/04−1" + S_PUSH "▲終紗夜/村人/04−1(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/05" + S_PUSH "▲●紗夜/村人/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/06" + S_PUSH "▲●紗夜/村人/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/06/ループ" + S_PUSH "▲●紗夜/村人/06/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/村人/エンディング" + S_PUSH "▲●紗夜/村人/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/木村/01" + S_PUSH "▲●紗夜/木村/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/木村/01/ループ" + S_PUSH "▲●紗夜/木村/01/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/木村/01−1" + S_PUSH "▲●紗夜/木村/01−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/木村/エンディング" + S_PUSH "▲●紗夜/木村/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/01" + S_PUSH "▲●紗夜/大野/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/02" + S_PUSH "▲●紗夜/大野/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/03" + S_PUSH "▲●紗夜/大野/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/04" + S_PUSH "▲終紗夜/大野/04(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/04/ループ" + S_PUSH "▲●紗夜/大野/04/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/05" + S_PUSH "▲終紗夜/大野/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/07" + S_PUSH "▲終紗夜/大野/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/07/ループ" + S_PUSH "▲●紗夜/大野/07/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/08" + S_PUSH "▲●紗夜/大野/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/09" + S_PUSH "▲終紗夜/大野/09(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/10" + S_PUSH "▲●紗夜/大野/10" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/入浴/ループ" + S_PUSH "▲●紗夜/大野/入浴/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/治療室/ループ" + S_PUSH "▲●紗夜/大野/治療室/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/深夜/ループ" + S_PUSH "▲●紗夜/大野/深夜/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/大野/エンディング" + S_PUSH "▲●紗夜/大野/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/01" + S_PUSH "▲終紗夜/舟木/01(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/02" + S_PUSH "▲終紗夜/舟木/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/03" + S_PUSH "▲終紗夜/舟木/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/04" + S_PUSH "▲終紗夜/舟木/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/05" + S_PUSH "▲終紗夜/舟木/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/07" + S_PUSH "▲終紗夜/舟木/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/08" + S_PUSH "▲終紗夜/舟木/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/08−H" + S_PUSH "▲終紗夜/舟木/08−H" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/08−勝利" + S_PUSH "▲終紗夜/舟木/08−勝利" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/09" + S_PUSH "▲終紗夜/舟木/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/10" + S_PUSH "▲終紗夜/舟木/10" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/昼2/ループ" + S_PUSH "▲終紗夜/舟木/昼2/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/入浴/ループ" + S_PUSH "▲終紗夜/舟木/入浴/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/深夜/ループ" + S_PUSH "▲終紗夜/舟木/深夜/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/舟木/エンディング" + S_PUSH "▲終紗夜/舟木/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/01" + S_PUSH "▲終紗夜/貞二/01(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/02" + S_PUSH "▲●紗夜/貞二/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/03" + S_PUSH "▲●紗夜/貞二/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/04" + S_PUSH "▲●紗夜/貞二/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/05" + S_PUSH "▲終紗夜/貞二/05(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/06" + S_PUSH "▲終紗夜/貞二/06(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−1" + S_PUSH "▲●紗夜/貞二/07−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−2" + S_PUSH "▲●紗夜/貞二/07−2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−勝利" + S_PUSH "▲●紗夜/貞二/07−勝利" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−勝利−終了" + S_PUSH "▲●紗夜/貞二/07−勝利−終了" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−敗北" + S_PUSH "▲●紗夜/貞二/07−敗北" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−敗北−終了" + S_PUSH "▲●紗夜/貞二/07−敗北−終了" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/07−終了" + S_PUSH "▲●紗夜/貞二/07−終了" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/貞二/エンディング" + S_PUSH "▲●紗夜/貞二/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/01" + S_PUSH "▲終紗夜/進士/01(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/02" + S_PUSH "▲終紗夜/進士/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/03" + S_PUSH "▲終紗夜/進士/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/03−勝利" + S_PUSH "▲終紗夜/進士/03−勝利" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/03−敗北" + S_PUSH "▲終紗夜/進士/03−敗北" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/03−敗北/H" + S_PUSH "▲終紗夜/進士/03−敗北/H" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/03/補足" + S_PUSH "▲終紗夜/進士/03/補足" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/04" + S_PUSH "▲終紗夜/進士/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/05" + S_PUSH "▲終紗夜/進士/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/05/昼2/ループ" + S_PUSH "▲終紗夜/進士/05/昼2/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/05/深夜/ループ" + S_PUSH "▲終紗夜/進士/05/深夜/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/進士/エンディング" + S_PUSH "▲終紗夜/進士/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/篠原/01" + S_PUSH "▲終紗夜/篠原/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/篠原/02" + S_PUSH "▲終紗夜/篠原/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/篠原/03" + S_PUSH "▲終紗夜/篠原/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/篠原/エンディング" + S_PUSH "▲終紗夜/篠原/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/響子/01" + S_PUSH "▲終紗夜/響子/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/響子/02" + S_PUSH "▲終紗夜/響子/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/響子/03" + S_PUSH "▲終紗夜/響子/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/響子/04" + S_PUSH "▲終紗夜/響子/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/響子/04−H" + S_PUSH "▲終紗夜/響子/04−H" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/悪阻/護" + S_PUSH "▲終紗夜/悪阻/護" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/悪阻/敵" + S_PUSH "▲終紗夜/悪阻/敵" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/性器確認" + S_PUSH "▲終紗夜/性器確認" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/01" + S_PUSH "▲終紗夜/純愛/午前/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/02" + S_PUSH "▲終紗夜/純愛/午前/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/03" + S_PUSH "▲終紗夜/純愛/午前/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/05/ミルク飲ませる" + S_PUSH "▲終紗夜/純愛/午前/05/ミルク飲ませる" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/05/ミルク飲む" + S_PUSH "▲終紗夜/純愛/午前/05/ミルク飲む" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/午前/06" + S_PUSH "▲終紗夜/純愛/午前/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/夜/01" + S_PUSH "▲終紗夜/純愛/夜/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/夜/02" + S_PUSH "▲終紗夜/純愛/夜/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/夜/03" + S_PUSH "▲終紗夜/純愛/夜/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/純愛/夜/04" + S_PUSH "▲終紗夜/純愛/夜/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/00" + S_PUSH "▲終紗夜/深夜/00" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/01" + S_PUSH "▲終紗夜/深夜/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/02" + S_PUSH "▲終紗夜/深夜/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/03/直前" + S_PUSH "▲終紗夜/深夜/03/直前" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/03" + S_PUSH "▲終紗夜/深夜/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/深夜/04" + S_PUSH "▲終紗夜/深夜/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/回復/01" + S_PUSH "▲終紗夜/回復/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/入浴/01" + S_PUSH "▲終紗夜/入浴/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/入浴/02" + S_PUSH "▲終紗夜/入浴/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/入浴/03" + S_PUSH "▲終紗夜/入浴/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/入浴/04" + S_PUSH "▲終紗夜/入浴/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/制服/悪夢" + S_PUSH "▲終紗夜/制服/悪夢" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "神代 莉々子(次女)" + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/01" + S_PUSH "▲終莉々子/護/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/02" + S_PUSH "▲終莉々子/護/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/03" + S_PUSH "▲終莉々子/護/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/05" + S_PUSH "▲終莉々子/護/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/06" + S_PUSH "▲終莉々子/護/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/07" + S_PUSH "▲終莉々子/護/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/08" + S_PUSH "▲終莉々子/護/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/09" + S_PUSH "▲終莉々子/護/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/10" + S_PUSH "▲終莉々子/護/10" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/11" + S_PUSH "▲終莉々子/護/11" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/11/処女" + S_PUSH "▲終莉々子/護/11/処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/11/非処女" + S_PUSH "▲終莉々子/護/11/非処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/12" + S_PUSH "▲終莉々子/護/12" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/13" + S_PUSH "▲終莉々子/護/13" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/14" + S_PUSH "▲終莉々子/護/14" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/15" + S_PUSH "▲終莉々子/護/15(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/16" + S_PUSH "▲終莉々子/護/16" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/17" + S_PUSH "▲●莉々子/護/17" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/18" + S_PUSH "▲●莉々子/護/18" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/19−1" + S_PUSH "▲●莉々子/護/19−1" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/19−2" + S_PUSH "▲●莉々子/護/19−2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/19−H" + S_PUSH "▲●莉々子/護/19−H" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/20" + S_PUSH "▲●莉々子/護/20" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/エンディング" + S_PUSH "▲●莉々子/護/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/護/エピローグ" + S_PUSH "▲●莉々子/護/エピローグ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/01" + S_PUSH "▲終莉々子/村人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/02" + S_PUSH "▲終莉々子/村人/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/03" + S_PUSH "▲終莉々子/村人/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/04" + S_PUSH "▲終莉々子/村人/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/05" + S_PUSH "▲終莉々子/村人/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/06" + S_PUSH "▲終莉々子/村人/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/07" + S_PUSH "▲●莉々子/村人/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/07/ループ2" + S_PUSH "▲●莉々子/村人/07/ループ2" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/村人/エンディング" + S_PUSH "▲●莉々子/村人/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/01" + S_PUSH "▲●莉々子/藪井/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/02" + S_PUSH "▲●莉々子/藪井/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/02/処女" + S_PUSH "▲●莉々子/藪井/02/処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/02/非処女" + S_PUSH "▲●莉々子/藪井/02/非処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/03" + S_PUSH "▲●莉々子/藪井/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/04" + S_PUSH "▲●莉々子/藪井/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/05" + S_PUSH "▲終莉々子/藪井/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/06" + S_PUSH "▲●莉々子/藪井/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/07" + S_PUSH "▲●莉々子/藪井/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/07/莉々子の部屋/夜2/ループ" + S_PUSH "▲終莉々子/藪井/07/莉々子の部屋/夜2/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/07/治療室/ループ" + S_PUSH "▲終莉々子/藪井/07/治療室/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/07/地下牢/ループ" + S_PUSH "▲終莉々子/藪井/07/地下牢/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/エンディング" + S_PUSH "▲●莉々子/藪井/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/河畔/01" + S_PUSH "▲終莉々子/純愛/河畔/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/河畔/02" + S_PUSH "▲終莉々子/純愛/河畔/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/莉々子の部屋/01" + S_PUSH "▲終莉々子/純愛/莉々子の部屋/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/莉々子の部屋/02" + S_PUSH "▲終莉々子/純愛/莉々子の部屋/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/夜/01" + S_PUSH "▲終莉々子/純愛/夜/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/夜/02" + S_PUSH "▲終莉々子/純愛/夜/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/夜/03" + S_PUSH "▲終莉々子/純愛/夜/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/入浴/01" + S_PUSH "▲終莉々子/入浴/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/入浴/01/ループ" + S_PUSH "▲終莉々子/入浴/01/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/入浴/02" + S_PUSH "▲終莉々子/入浴/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/入浴/02/ループ" + S_PUSH "▲終莉々子/入浴/02/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/深夜/01" + S_PUSH "▲終莉々子/深夜/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/深夜/02" + S_PUSH "▲終莉々子/深夜/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/深夜/03" + S_PUSH "▲終莉々子/深夜/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/純愛/おっぱい/初回" + S_PUSH "▲終莉々子/純愛/おっぱい/初回" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/悪阻/護" + S_PUSH "▲終莉々子/悪阻/護" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/悪阻/敵" + S_PUSH "▲終莉々子/悪阻/敵" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/特殊/純愛調整" + S_PUSH "▲終莉々子/特殊/純愛調整" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/藪井/治療室/初回" + S_PUSH "▲●莉々子/藪井/治療室/初回" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/性器確認" + S_PUSH "▲終莉々子/性器確認" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "雪乃(メイド)" + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/01" + S_PUSH "▲終雪乃/護/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/02" + S_PUSH "▲終雪乃/護/02" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/03" + S_PUSH "▲終雪乃/護/03" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/04" + S_PUSH "▲終雪乃/護/04" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/05" + S_PUSH "▲終雪乃/護/05" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/06" + S_PUSH "▲終雪乃/護/06" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/07" + S_PUSH "▲終雪乃/護/07" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/08" + S_PUSH "▲終雪乃/護/08" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/09" + S_PUSH "▲終雪乃/護/09" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/11/処女" + S_PUSH "▲終雪乃/護/11/処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/11/非処女" + S_PUSH "▲終雪乃/護/11/非処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/12" + S_PUSH "▲終雪乃/護/12" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/13" + S_PUSH "▲終雪乃/護/13" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/14" + S_PUSH "▲終雪乃/護/14" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/エンディング" + S_PUSH "▲終雪乃/護/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/エピローグ" + S_PUSH "▲終雪乃/護/エピローグ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/使用許可" + S_PUSH "▲終雪乃/護/使用許可" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/使用不可復帰" + S_PUSH "▲終雪乃/護/使用不可復帰" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/配置依頼/ホール" + S_PUSH "▲終雪乃/護/配置依頼/ホール" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/藪井/01/処女" + S_PUSH "▲終雪乃/藪井/01/処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/藪井/01/非処女" + S_PUSH "▲終雪乃/藪井/01/非処女" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/藪井/02/ループ" + S_PUSH "▲終雪乃/藪井/02/ループ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/悪阻/護" + S_PUSH "▲終雪乃/悪阻/護" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/BUSY解除/朝" + S_PUSH "▲終雪乃/護/BUSY解除/朝" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/BUSY解除/午前" + S_PUSH "▲終雪乃/護/BUSY解除/午前" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/BUSY解除/夜/分岐A" + S_PUSH "▲●雪乃/護/BUSY解除/夜/分岐A" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "雪乃/護/BUSY解除/夜/分岐B" + S_PUSH "▲●雪乃/護/BUSY解除/夜/分岐B" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "その他" + SH_LOCAL_S_REF szPageTitle + S_PUSH "バッド/エンディング" + S_PUSH "▲●バッド/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "ハーレム/エンディング" + S_PUSH "▲●ハーレム/エンディング" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "ハーレム/エピローグ" + S_PUSH "▲●ハーレム/エピローグ" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "響子/真人/01" + S_PUSH "▲終響子/真人/01" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "追加&不足分" + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/お世話/琴音の部屋/汎用" + S_PUSH "▲終琴音/お世話/琴音の部屋/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/お世話/中庭/汎用" + S_PUSH "▲終琴音/お世話/中庭/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/お世話/紗夜の部屋/汎用" + S_PUSH "▲終紗夜/お世話/紗夜の部屋/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/お世話/中庭/汎用" + S_PUSH "▲終紗夜/お世話/中庭/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/お世話/莉々子の部屋/汎用" + S_PUSH "▲終莉々子/お世話/莉々子の部屋/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/お世話/河畔/汎用" + S_PUSH "▲終莉々子/お世話/河畔/汎用" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/侵入不可/一騎の部屋" + S_PUSH "▲終琴音/侵入不可/一騎の部屋" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/侵入不可/一騎の部屋" + S_PUSH "▲●紗夜/侵入不可/一騎の部屋" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "莉々子/侵入不可/治療室" + S_PUSH "▲終莉々子/侵入不可/治療室" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "紗夜/悪夢/選択" + S_PUSH "▲終紗夜/悪夢/選択(音声なし)" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "篠原/独り言" + S_PUSH "▲終篠原/独り言" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "琴音/身体づくり拒否" + S_PUSH "▲終琴音/身体づくり拒否" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCALREF szPageTitle + SH_S_ASSIGN_STR0 "風麟テスト" + SH_LOCAL_S_REF szPageTitle + S_PUSH "風麟テスト" + S_PUSH "テスト用なので確認不要です" + CALLFUNC ■シナリオデバッグデータセット + SH_LOCAL_S_REF szPageTitle + S_PUSH "アリスの館" + S_PUSH "" + CALLFUNC ■シナリオデバッグデータセット + CALLFUNC ■シナリオデバッグ + CALLFUNC ■シナリオデバッグ終了 + RETURN +ENDFUNC シナリオテスト + +; まとめ/琴音/護/20−勝利 +; RETURN: void +FUNC 5481 + CALLFUNC 琴音/護/20 + CALLFUNC 琴音/護/20−勝利 + RETURN +ENDFUNC まとめ/琴音/護/20−勝利 + +; まとめ/琴音/護/20−敗北 +; RETURN: void +FUNC 5482 + CALLFUNC 琴音/護/20 + CALLFUNC 琴音/護/20−敗北 + RETURN +ENDFUNC まとめ/琴音/護/20−敗北 + +; まとめ/琴音/護/21−勝利 +; RETURN: void +FUNC 5483 + CALLFUNC 琴音/護/21 + CALLFUNC 琴音/護/21−勝利 + RETURN +ENDFUNC まとめ/琴音/護/21−勝利 + +; まとめ/琴音/護/21−敗北 +; RETURN: void +FUNC 5484 + CALLFUNC 琴音/護/21 + CALLFUNC 琴音/護/21−敗北 + RETURN +ENDFUNC まとめ/琴音/護/21−敗北 + +; 雪乃/護/BUSY解除/夜/分岐A +; RETURN: void +FUNC 5485 + SH_GLOBAL_ASSIGN_IMM g_nイベント分岐 1 + CALLFUNC 雪乃/護/BUSY解除/夜 + RETURN +ENDFUNC 雪乃/護/BUSY解除/夜/分岐A + +; 雪乃/護/BUSY解除/夜/分岐B +; RETURN: void +FUNC 5486 + SH_GLOBAL_ASSIGN_IMM g_nイベント分岐 2 + CALLFUNC 雪乃/護/BUSY解除/夜 + RETURN +ENDFUNC 雪乃/護/BUSY解除/夜/分岐B +EOF シナリオ\音声なし\イベント一覧.jaf + +; 風麟テスト +; RETURN: void +FUNC 5487 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "おまけ/自画像/風麟" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x222 ; "123456789012345678901234" + CALLFUNC R + MSG 0x223 ; "123456789012345678901234" + CALLFUNC R + MSG 0x224 ; "123456789012345678901234" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音待ち + PUSH 5007 + CALLFUNC ■効果音 + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 0 + CALLFUNC ■受精ムービー + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH 50 + CALLFUNC ■EVゲージアップ + CALLFUNC ■寝取られスキップ + CALLFUNC ■別視点 + CALLFUNC ■ゲームオーバー + S_PUSH "イベント/琴音/22/1人目/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x225 ; "「オラァァァァ! 精子を送り込むぜぇぇぇぇっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "イベント/琴音/22/1人目中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x226 ; "  ドクッ……ドクッ……" + CALLFUNC A + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x227 ; "男の性器から放出された無数の精子が、" + CALLFUNC R + MSG 0x228 ; "琴音の卵子と受精を果たすために、" + CALLFUNC R + MSG 0x229 ; "子宮内部へと侵入を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x22a ; "みたいな感じです。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 風麟テスト +EOF シナリオ\音声なし\シナリオテスト.jaf + +; すっぽ抜け/琴音 +; RETURN: void +FUNC 5488 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x22b ; "琴音のすっぽ抜け。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC すっぽ抜け/琴音 + +; すっぽ抜け/紗夜 +; RETURN: void +FUNC 5489 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x22c ; "紗夜のすっぽ抜け。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC すっぽ抜け/紗夜 + +; すっぽ抜け/莉々子 +; RETURN: void +FUNC 5490 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x22d ; "莉々子のすっぽ抜け。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC すっぽ抜け/莉々子 +EOF シナリオ\音声なし\仮関数.jaf + +; 03日目/朝/篠原と藪井 +; RETURN: void +FUNC 5491 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22e ; "「舟木さん、おはようございます!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22f ; "「おう、おはようさん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x230 ; "護はいつものように、玄関先で車の手入れをしている" + CALLFUNC R + MSG 0x231 ; "舟木の下に挨拶に行く。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x232 ; "「どうした? 今日はえらくご機嫌じゃねぇか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x233 ; "「え、そ、そうですか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x234 ; "「はははっ、俺も同じ気持ちだっ!" + CALLFUNC R + MSG 0x235 ; " 何しろ1年ぶりに、奥様が戻られたのだからなっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x236 ; "紗夜を崇拝している舟木も、当然のように上機嫌だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x237 ; "昨夜、紗夜に膝枕してもらった事を" + CALLFUNC R + MSG 0x238 ; "舟木に知られでもしたら、殺されると護は直感した。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x239 ; "「ぁ……で、ですよね……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23a ; "恐怖で作り笑顔が引きつってしまう。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b ; "「はっはっは、よしよし!" + CALLFUNC R + MSG 0x23c ; " 素直なヤツはキライじゃないぞっ!」" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音待ち + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x23d ; "舟木は護の背中をバンバン叩きながら豪快に笑う。" + CALLFUNC R + MSG 0x23e ; "かなり強く叩かれたので護は少しむせてしまった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23f ; "「げほっ、げほっ……!" + CALLFUNC R + MSG 0x240 ; " 舟木さん、手加減して下さいよ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x241 ; "「おう、すまんすまん」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x242 ; "「ところで、今日も琴音様の付き添いだったな?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x243 ; "「はい。" + CALLFUNC R + MSG 0x244 ; " 奥様と篠原様が戻られたので、" + CALLFUNC R + MSG 0x245 ; " 雪乃さんが屋敷を出られませんから」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x246 ; "「そうか。" + CALLFUNC R + MSG 0x247 ; " 今日の外出は、琴音様にとっても重要なイベントばかりだ。" + CALLFUNC R + MSG 0x248 ; " しっかり頼むぜ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x249 ; "「がんばります!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24a ; "「おう、良い返事だ。" + CALLFUNC R + MSG 0x24b ; " 琴音様が部屋でお待ちだ。" + CALLFUNC R + MSG 0x24c ; " 急げよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24d ; "「はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24e ; "護は元気良く返事をすると、舟木に背を向けて" + CALLFUNC R + MSG 0x24f ; "屋敷の中へと戻った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x250 ; "同じ頃、起床した藪井が診察の準備を行っていた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x251 ; "(クヒヒ……今日こそは莉々子様の清らかな蜜を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x252 ; "思わず笑みと涎が零れてしまう藪井。" + CALLFUNC R + MSG 0x253 ; "白衣の袖でそれを拭う。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x254 ; "「藪井」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x255 ; "「ヒッ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x256 ; "いきなり背後から声をかけられた藪井は、" + CALLFUNC R + MSG 0x257 ; "飛び上がりそうなぐらい驚く。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x258 ; "「な、なんじゃ……篠原か。" + CALLFUNC R + MSG 0x259 ; " 驚かせるな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25a ; "「音も立てずに入ってきおって……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25b ; "「ノックはしたさ。" + CALLFUNC R + MSG 0x25c ; " 聞いてなかったのはそっちだろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25d ; "篠原の言葉に、怪しまれるわけにはいかない藪井は" + CALLFUNC R + MSG 0x25e ; "黙って機嫌の悪そうな顔をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25f ; "「……で? 何の用じゃ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x260 ; "「……近々、『宴』を行う。" + CALLFUNC R + MSG 0x261 ; " アレの準備をしておいてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x262 ; "篠原は少しあたりを見回して、他に誰もいないか" + CALLFUNC R + MSG 0x263 ; "確認してから言った。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x264 ; "「宴……じゃと?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x265 ; "「そうだ。" + CALLFUNC R + MSG 0x266 ; " 客人がこちらに来るのでね」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x267 ; "「私は構わんが……琴音様は、" + CALLFUNC R + MSG 0x268 ; " 承知しておるのか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x269 ; "「もちろんだ。" + CALLFUNC R + MSG 0x26a ; " 旦那様の許可も既に得ている」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26b ; "手短に伝える篠原。" + CALLFUNC R + MSG 0x26c ; "それを聞いた藪井は、考え込むように腕組みをした。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26d ; "「……じゃが、今度こそ命の保障はせんぞ?" + CALLFUNC R + MSG 0x26e ; " こうして生きておること自体が奇跡のような" + CALLFUNC R + MSG 0x26f ; " ものだというのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x270 ; "藪井はもう一度唸ると、小さく頷いて見せる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x271 ; "「ふむ……では、素材を調達してこなければな。" + CALLFUNC R + MSG 0x272 ; " 少々時間が掛かるが、構わんじゃろう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x273 ; "「急いでくれ。" + CALLFUNC R + MSG 0x274 ; " 宴まで、それほど日がない」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x275 ; "「相変わらず、人使いが荒いのぅ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x276 ; "「医者としての貴様の腕は全く信用してないが、" + CALLFUNC R + MSG 0x277 ; " 薬剤師としては一目置いている。" + CALLFUNC R + MSG 0x278 ; " なんとかできるだろう」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x279 ; "「言いよるわ。" + CALLFUNC R + MSG 0x27a ; " まぁ否定はせんがな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27b ; "藪井は近くの椅子に腰掛けると、その短い足を組んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27c ; "「お前のことだ、予備ぐらいあるんだろう?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27d ; "「差し当たって、一度だけ試しておきたいんだが」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27e ; "「探せば2つ3つ残っておるじゃろう。" + CALLFUNC R + MSG 0x27f ; " 見つけたらお前さんの部屋に届けよう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x280 ; "「ああ、解毒薬も添えておいてくれ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x281 ; "「そちらはそこそこ数が用意できるが……" + CALLFUNC R + MSG 0x282 ; " どれくらい必要かの?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x283 ; "「そうだな。参加人数の分……" + CALLFUNC R + MSG 0x284 ; " 3つほどいただくとしよう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x285 ; "「分かった」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x286 ; "「ではお願いする」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x287 ; "篠原はそれだけ言うと、扉を少し開けて廊下を確認した後、" + CALLFUNC R + MSG 0x288 ; "部屋から素早く出て行った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/朝/篠原と藪井 +EOF シナリオ\音声なし\03日目/朝/篠原と藪井.jaf + +; 03日目/深夜/夢の後 +; RETURN: void +FUNC 5492 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x289 ; "「ぅ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x28a ; "  ガバッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28b ; "護は突然ベッドから飛び起き、股間を確認した。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28c ; "(ほっ……。よかったぁ)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28d ; "(エッチな夢を見たから、夢精したのかと" + CALLFUNC R + MSG 0x28e ; " 思ったよ……)" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28f ; "(結局、僕が使用人になる1年前まで、" + CALLFUNC R + MSG 0x290 ; " 姉さんとはエッチしてたんだよね……)" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x291 ; "(今となっては、信じられないことだけど)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x292 ; "辛うじて射精には至っていないものの、" + CALLFUNC R + MSG 0x293 ; "鈴口は先走りを漏らしていた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x294 ; "(うっ……このまま眠ったら、" + CALLFUNC R + MSG 0x295 ; " 夢精しちゃうかもしれない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x296 ; "護はベッドから下りると、性欲が治まるまで、" + CALLFUNC R + MSG 0x297 ; "腕立て伏せを続けた――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/深夜/夢の後 +EOF シナリオ\音声なし\03日目/深夜/夢の後.jaf + +; 04日目/朝/篠原の誘い +; RETURN: void +FUNC 5493 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x298 ; "「さて、急いで琴音様のところに行かないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x299 ; "起きた護は着替えつつ、少し横を見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29a ; "カーテンは開けられていて、雪乃はもういなかった。" + CALLFUNC R + MSG 0x29b ; "一体いつ出て行ったのだろうか。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29c ; "(音を立てないように出ていって" + CALLFUNC R + MSG 0x29d ; " くれたのかな……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29e ; "(本当なら僕の方が早起きしなくちゃ" + CALLFUNC R + MSG 0x29f ; " いけないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a0 ; "着替えを済ませ、色々と準備をしていると、" + CALLFUNC R + MSG 0x2a1 ; "部屋の扉がいきなり開けられた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2a2 ; "  ガチャッ" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a3 ; "「あ、雪乃さん?」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2a4 ; "しかし、入ってきたのは予想外の人物だった。" + CALLFUNC R + MSG 0x2a5 ; "護はビクッと身を竦ませるほど驚く。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a6 ; "「しっ、ししっ、篠原様?!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a7 ; "「ほう……屋根裏部屋とは聞いてたが、" + CALLFUNC R + MSG 0x2a8 ; " 意外といい部屋だね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a9 ; "篠原は護の姿を確認すると、" + CALLFUNC R + MSG 0x2aa ; "部屋をぐるりと見渡してから言った。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ab ; "「あっ、あの、篠原様。" + CALLFUNC R + MSG 0x2ac ; " ここは使用人の部屋なので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ad ; "護もそろそろ出なければならないし、" + CALLFUNC R + MSG 0x2ae ; "お引取りいただこうと喋り出すと、" + CALLFUNC R + MSG 0x2af ; "篠原は真剣な表情で彼のほうを向いた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b0 ; "「護クン。" + CALLFUNC R + MSG 0x2b1 ; " キミに話があってここに来た。" + CALLFUNC R + MSG 0x2b2 ; " 少しいいかな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b3 ; "有無を言わせない篠原の眼力。" + CALLFUNC R + MSG 0x2b4 ; "それに護はつい頷いてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b5 ; "首を縦に動かしてから、なんの話なのかを考える。" + CALLFUNC R + MSG 0x2b6 ; "……が、わざわざここに来てまで言う用事が" + CALLFUNC R + MSG 0x2b7 ; "思い当たらない。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b8 ; "「……構いませんが……。" + CALLFUNC R + MSG 0x2b9 ; " 僕に、ですか……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ba ; "「ああ。" + CALLFUNC R + MSG 0x2bb ; " 琴音様のこと、でね」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bc ; "「琴音様の……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x2bd ; "篠原は一息入れた後、両手をポケットに突っ込む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2be ; "「……キミも、色々と疑問に思っているのだろう?" + CALLFUNC R + MSG 0x2bf ; " 琴音様が何故、急に体調を崩されたのか……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c0 ; "「確かに、詳しい病名は伺っておりませんが、" + CALLFUNC R + MSG 0x2c1 ; " 先生も回復に向かっていると仰っているので……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c2 ; "「それで、納得したと……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c3 ; "「ええ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c4 ; "「……あれだけ、琴音様の身近に居たキミだ。" + CALLFUNC R + MSG 0x2c5 ; " 本当は、彼女の異変に気付いていたのではないかな?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c6 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c7 ; "「艶のある表情や仕草。キミに対する態度。" + CALLFUNC R + MSG 0x2c8 ; " そして、甘い体臭……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c9 ; "「どれも、不思議に思わなかったのかい?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ca ; "「……何を仰りたいのですか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cb ; "「キミの知らない琴音様を、私は知っている」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cc ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cd ; "「琴音様は琴音様です。" + CALLFUNC R + MSG 0x2ce ; " あなたがどう思うと、僕には関係ありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cf ; "「なるほど。それもいいだろう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d0 ; "「必要なのはキミの意思だ。" + CALLFUNC R + MSG 0x2d1 ; " 知りたいか、知りたくないか……それだけだ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d2 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2d3 ; "篠原は言うと、ドアの方に移動して取っ手を掴む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d4 ; "「真実が知りたければ、" + CALLFUNC R + MSG 0x2d5 ; " 今夜0時に私の部屋へ来たまえ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d6 ; "「私が言葉で伝えるより、キミ自身がその目で" + CALLFUNC R + MSG 0x2d7 ; " 直接確かめた方が……納得できるだろう?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d8 ; "「まるで、僕が行くことを、" + CALLFUNC R + MSG 0x2d9 ; " わかってらっしゃるような口ぶりですね」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2da ; "「いいや。判断はキミに任せるよ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2db ; "「仕事の直前に邪魔をしてしまったね。" + CALLFUNC R + MSG 0x2dc ; " 用件は以上だ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x2dd ; "自分の言いたいことだけを告げると、" + CALLFUNC R + MSG 0x2de ; "篠原はさっさと部屋を出て行ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2df ; "一人になった部屋で、護はぐっと拳を握る。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e0 ; "(……僕は琴音様のお力になりたい。" + CALLFUNC R + MSG 0x2e1 ; " そのためには本当のことを知っておかなくちゃ)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e2 ; "(琴音様に何が起きたのか……。" + CALLFUNC R + MSG 0x2e3 ; " 知っておく必要が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e4 ; "護は一人頷くと、仕事に向かうため" + CALLFUNC R + MSG 0x2e5 ; "部屋を出た――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/朝/篠原の誘い +EOF シナリオ\音声なし\04日目/朝/篠原の誘い.jaf + +; 04日目/昼/庭師初登場 +; RETURN: void +FUNC 5494 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x2e6 ; "琴音が少し一騎と話すというので、" + CALLFUNC R + MSG 0x2e7 ; "手の空いた護は庭の方にやってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e8 ; "雪乃から庭師の人が来たら、ご案内するようにと" + CALLFUNC R + MSG 0x2e9 ; "言われたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ea ; "庭の方で待っていると、それらしき人物が近付いてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eb ; "「あ、こんにちは、小出さん。" + CALLFUNC R + MSG 0x2ec ; " よろしくお願いします」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ed ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ee ; "なんとなく冴えない感じの青年……小出は、" + CALLFUNC R + MSG 0x2ef ; "適当に返事をしてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f0 ; "そして『お付きなど興味ない』といった感じに" + CALLFUNC R + MSG 0x2f1 ; "視線を外すと、あたりを見回す。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f2 ; "「あの、小出さん?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f3 ; "「……今日、お嬢様は……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f4 ; "「今は旦那様とお話し中なので、" + CALLFUNC R + MSG 0x2f5 ; " ここにはいらっしゃいません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f6 ; "それを聞いた小出は、はぁと深いため息をついた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f7 ; "「そうかぁ。" + CALLFUNC R + MSG 0x2f8 ; " 新しい花を植えるのに、お嬢様のご希望が" + CALLFUNC R + MSG 0x2f9 ; " あればと思ったんだが……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2fa ; "「それなら今度、お嬢様に聞いておきますよ」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2fb ; "「あ、いや。" + CALLFUNC R + MSG 0x2fc ; " オレが直接聞くんで、あんたはいいよ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2fd ; "「そ、そうですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fe ; "これまた適当にあしらわれる感じに言われたので、" + CALLFUNC R + MSG 0x2ff ; "護は少し肩を落としてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x300 ; "だが小出は、そんなことを気にも留めていないようだ。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x301 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x302 ; "「……あの?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x303 ; "「なぁ、本当にお嬢様は出てこないのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x304 ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x305 ; "それを聞いて、小出は聞こえるほどの舌打ちをする。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x306 ; "(チッ……琴音様にお会いするために" + CALLFUNC R + MSG 0x307 ; " わざわざ村から出向いてるってのに……)" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x308 ; "(俺の楽しみ、どうしてくれんだよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x309 ; "「あのー」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30a ; "「あー、分かってる分かってる。" + CALLFUNC R + MSG 0x30b ; " 先に他の手入れをしておくよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30c ; "小出はそう答えると、仕事にとりかかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/昼/庭師初登場 +EOF シナリオ\音声なし\04日目/昼/庭師初登場.jaf + +; 05日目/昼/密談2 +; RETURN: void +FUNC 5495 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■別視点 + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30d ; "「全く……篠原のヤツめ……。" + CALLFUNC R + MSG 0x30e ; " 貴重な媚香を使用人などに使うとは……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30f ; "「無駄遣いしおってからに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x310 ; "藪井は、一人ぶつぶつ文句を言う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x311 ; "そしてつい声に出してしまっている事に気付き、" + CALLFUNC R + MSG 0x312 ; "慌てて口を結んだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x313 ; "(しかし……あやつめ。" + CALLFUNC R + MSG 0x314 ; " 一体なにを企んでおるんじゃ……?)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x315 ; "(まぁ……ワシは莉々子様さえいてくれれば" + CALLFUNC R + MSG 0x316 ; " それでよいのじゃが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x317 ; "腕組みをして唸りつつ、振り返る。" + CALLFUNC R + MSG 0x318 ; "するとそこにはいつの間にか篠原がいた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x319 ; "「ぶっっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31a ; "誰もいないと思っていた藪井は、" + CALLFUNC R + MSG 0x31b ; "飛び上がりそうなほど驚いた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31c ; "「どうした?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d ; "「いっ……いつの間に……!" + CALLFUNC R + MSG 0x31e ; " ノックぐらいせんか!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31f ; "「ああ、これは失礼。" + CALLFUNC R + MSG 0x320 ; " 鍵が開いていたので、ノックは不要かと」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x321 ; "(そういう問題ではなかろう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x322 ; "つい声に出しそうになったが、なんとか言葉を飲み込んだ。" + CALLFUNC R + MSG 0x323 ; "大きく咳払いした後、話を変える。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x324 ; "「オホン……。" + CALLFUNC R + MSG 0x325 ; " ……で、何の用じゃ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x326 ; "「次の媚香も、早めに用意しておいてくれ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x327 ; "「……分かった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x328 ; "藪井はそう返事して机に向かうが、篠原は部屋から" + CALLFUNC R + MSG 0x329 ; "出ようとはしない。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32a ; "「なんじゃ。" + CALLFUNC R + MSG 0x32b ; " まだ何か用か」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32c ; "「最近、質の悪い媚香が街に流れているという噂があるが" + CALLFUNC R + MSG 0x32d ; " ……まさか貴様が噛んでいるのではあるまいな」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32e ; "「…………さて、何のことじゃ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x330 ; "藪井は何食わぬ顔をして篠原を見る。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x331 ; "「あくまでシラを切ると」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x332 ; "「まぁ、隠しても無駄じゃの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x333 ; "篠原は主の右腕として動いている男だ。" + CALLFUNC R + MSG 0x334 ; "この程度のこと、調べられないわけがない。" + CALLFUNC R + MSG 0x335 ; "藪井は諦めた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x336 ; "「あまった素材を有効活用しておるだけじゃ。" + CALLFUNC R + MSG 0x337 ; " 文句はあるまい?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x338 ; "「粗悪な媚香は、使った後、身体に影響が出やすい。" + CALLFUNC R + MSG 0x339 ; " 中毒性も高い上、異常な効果が現れることもある」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33a ; "「そんなことは分かっておる」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33b ; "「……だったら、素人相手の金儲けなど" + CALLFUNC R + MSG 0x33c ; " やめておくことだな。" + CALLFUNC R + MSG 0x33d ; " 身を滅ぼすことになるぞ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33e ; "「ハハッ、では次から解毒薬もセットで売るか」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x340 ; "冗談めかして言っただけなのだが、" + CALLFUNC R + MSG 0x341 ; "篠原は怖いくらいの目で睨んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x342 ; "「じょ、冗談じゃ。" + CALLFUNC R + MSG 0x343 ; " そう睨むな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x344 ; "「……薬の方、早めにな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x345 ; "「ああ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x346 ; "返事をすると、篠原は部屋を出て行く。" + CALLFUNC R + MSG 0x347 ; "それを見つめながら藪井は軽く息を漏らした。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x348 ; "(確かに……最近は恐喝まがいの事件が" + CALLFUNC R + MSG 0x349 ; " 増えてきておるしな……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34a ; "(ここらが潮時かの……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 05日目/昼/密談2 +EOF シナリオ\音声なし\05日目/昼/密談2.jaf + +; 琴音/護/03 +; RETURN: void +FUNC 5496 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x34b ; "『宴』が再開された翌日……篠原は報告のために" + CALLFUNC R + MSG 0x34c ; "一騎の部屋を訪れていた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34d ; "「……宴は上手くいったようだな」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34e ; "「はい。" + CALLFUNC R + MSG 0x34f ; " 最初のお客様……池上様にもご満足頂けたようです」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x350 ; "「池上が最初の客か。" + CALLFUNC R + MSG 0x351 ; " あいつは昔から琴音を可愛がっていたからな」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x352 ; "「お前からの連絡を聞いて飛んできたんだろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x353 ; "一騎はフンと小さく息を吐くと、篠原から受け取った" + CALLFUNC R + MSG 0x354 ; "報告書に目を通す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x355 ; "報告書には怪しいことは一切書かれておらず、" + CALLFUNC R + MSG 0x356 ; "適当な仕事内容が記されているだけだ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x357 ; "「……お察しの通りです。" + CALLFUNC R + MSG 0x358 ; " しばらくの間、資金繰りには困らない程度の額は" + CALLFUNC R + MSG 0x359 ; " 頂きました」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35a ; "「あいつは金払いが良いのだけが救いだな」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35b ; "「大変お気に召したようで、" + CALLFUNC R + MSG 0x35c ; " 既に次回も希望されております」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35d ; "「フッ……物好きな奴だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35e ; "一騎は報告書を篠原に戻すと、手をベッドに投げ出した。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35f ; "「金が振り込まれ次第、手配してやれ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x360 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x361 ; "一礼する篠原。" + CALLFUNC R + MSG 0x362 ; "頭を上げた後、淡々としながらも少し影を含んでいる" + CALLFUNC R + MSG 0x363 ; "一騎の顔を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x364 ; "「……別のお客様からも依頼が来ておりますが、" + CALLFUNC R + MSG 0x365 ; " そちらはいかが致しましょう」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x366 ; "「……池上だけでは金も集まらないだろう。" + CALLFUNC R + MSG 0x367 ; " 日程を調整して、なるべく多くの客を" + CALLFUNC R + MSG 0x368 ; " 受け入れられるよう頼む」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x369 ; "「はい、ではそのように」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36b ; "一騎が何か言いたそうな顔をするが、言葉は出てこない。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36c ; "「……他に、何かございますか?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36d ; "「……もし琴音の身体に異変を感じたときは、" + CALLFUNC R + MSG 0x36e ; " 即座に宴を中止してくれ。" + CALLFUNC R + MSG 0x36f ; " そして、宴そのものを取り止める」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x370 ; "「よろしいのですか?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x371 ; "「神代家のために琴音を利用するのも……" + CALLFUNC R + MSG 0x372 ; " これが最後だ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x373 ; "「……了解致しました。" + CALLFUNC R + MSG 0x374 ; " 私が気付いたときには、中止させるようにします」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x375 ; "「頼む……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x376 ; "一騎が呟くように言うと、篠原は軽く頭を下げて、" + CALLFUNC R + MSG 0x377 ; "部屋を出た。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/2階廊下/午前" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x378 ; "(フッ……情にほだされるとはね……。" + CALLFUNC R + MSG 0x379 ; " 琴音様を生死の狭間に追いやった張本人が" + CALLFUNC R + MSG 0x37a ; " よく言う……)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37b ; "(……だが、彼女の命が尽きるまで利用させて貰うさ。" + CALLFUNC R + MSG 0x37c ; " 元々、拾われた命なのだからね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37d ; "篠原はそんなことを考えながら妖しい笑みを漏らすと、" + CALLFUNC R + MSG 0x37e ; "その場から立ち去った……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/03 + +; 琴音/護/04 +; RETURN: void +FUNC 5497 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37f ; "「ふむ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x380 ; "(身の危険を冒してまで、お嬢様を抱きに来るとは……" + CALLFUNC R + MSG 0x381 ; " あの使用人を少し甘く見ていたかもしれないな)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x382 ; "(放っておいても身体の方が先に音を上げるだろうが、" + CALLFUNC R + MSG 0x383 ; " それでは私の気が治まらない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x384 ; "深夜、部屋で一人考え込んでいる篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x385 ; "物思いに耽っていると、部屋の窓がコツコツと叩かれた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x386 ; "(来たか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x387 ; "その音を聞いた彼は窓際に近づき、それを少し開き、" + CALLFUNC R + MSG 0x388 ; "外にいた人物を確認した。" + CALLFUNC R + MSG 0x389 ; "窓を叩いたのは小出だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38a ; "姿を確認した篠原は、人差し指を立てて口に当てた後、" + CALLFUNC R + MSG 0x38b ; "背を向けて話し始める。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38c ; "「……時間通りだね。" + CALLFUNC R + MSG 0x38d ; " 夜分遅くにすまない」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38e ; "「……いえ、篠原様のご依頼であれば、" + CALLFUNC R + MSG 0x38f ; " 時間など関係ありませんので……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x390 ; "「助かるよ。" + CALLFUNC R + MSG 0x391 ; " キミに少し働いてもらおうと思ってね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x392 ; "返事をしつつあたりを窺う小出。" + CALLFUNC R + MSG 0x393 ; "さすがにこんなところで夜中に話し込んでいるのを" + CALLFUNC R + MSG 0x394 ; "見られてはマズイ。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x395 ; "「……仕事の内容をお聞きしても" + CALLFUNC R + MSG 0x396 ; " 構いませんでしょうか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x397 ; "「ああ、勿論」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x398 ; "篠原は快く返答すると、彼特有の妖しい笑みを少し漏らす。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x399 ; "「キミは……琴音様に好意を抱いているようだが……」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39a ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39b ; "その言葉に驚く小出。" + CALLFUNC R + MSG 0x39c ; "紛らわすためか、必要以上にあたりを窺う。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39d ; "「そっ……それは……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39e ; "「いや、キミを責めているわけではない。" + CALLFUNC R + MSG 0x39f ; " むしろ、その方が好都合なんだよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a0 ; "「キミにとっても朗報となるんだが……」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a1 ; "「あのぉ……それで自分は何をすれば……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a2 ; "「なぁに簡単だよ。" + CALLFUNC R + MSG 0x3a3 ; " お嬢様に、少し話を振ってもらうだけでいい。" + CALLFUNC R + MSG 0x3a4 ; " あとは好きにしてくれて構わないよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a5 ; "「彼女をどうしようが……キミの自由だ」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a6 ; "「お、オレの……自由……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a7 ; "小出は自分の耳を疑った。" + CALLFUNC R + MSG 0x3a8 ; "篠原が頷くのを見てもまだ信じられない。" + CALLFUNC R + MSG 0x3a9 ; "なのでもう一度確認する。" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aa ; "「ほ、本当に、オレの……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ab ; "「そうだ。" + CALLFUNC R + MSG 0x3ac ; " 何をしようが構わない」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ad ; "「こ、琴音様が……オレの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ae ; "惚ける小出。" + CALLFUNC R + MSG 0x3af ; "彼の頭の中は、色んな妄想で一杯になっているのだろう。" + CALLFUNC R + MSG 0x3b0 ; "だがしかし、すぐに現実へと戻ってくる。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b1 ; "「で、ですが……報酬をこんなに頂いても" + CALLFUNC R + MSG 0x3b2 ; " よろしいのでしょうか……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b3 ; "「今回の仕事には、それだけの価値があるということさ。" + CALLFUNC R + MSG 0x3b4 ; " 頼んだよ」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b5 ; "「かしこまりました。" + CALLFUNC R + MSG 0x3b6 ; " では自分はこれで……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b7 ; "「すぐに屋敷を出てくれたまえ。" + CALLFUNC R + MSG 0x3b8 ; " 防犯センサーを止めていられる時間は長くない」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b9 ; "「は、はいっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ba ; "小出は返事をすると、またあたりを窺いつつ、" + CALLFUNC R + MSG 0x3bb ; "その場から一目散に立ち去っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bc ; "それを確認し、篠原は窓を閉める。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bd ; "(クク……もがき、苦しむといい。" + CALLFUNC R + MSG 0x3be ; " 私は、あなたを追い詰めるためなら何でもしますよ)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bf ; "(神代琴音……。" + CALLFUNC R + MSG 0x3c0 ; " 今度はどんな輝きを見せてくれるのか……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/04 +EOF シナリオ\音声なし\琴音/護/03−04.jaf + +; 紗夜/村人/04−1 +; RETURN: void +FUNC 5498 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3c1 ; "木村との種付け合戦の直後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c2 ; "村人達が引き上げ、" + CALLFUNC R + MSG 0x3c3 ; "喧騒が消えた大広間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c4 ; "……ソファーに横たわり、眠る紗夜の" + CALLFUNC R + MSG 0x3c5 ; "その傍らに一人の男が佇んでいた。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c6 ; "(木村のヤツめ。" + CALLFUNC R + MSG 0x3c7 ; " ワシよりも先に奥様と交尾しおったか)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c8 ; "(だが、すんなり帰ったところを見ると、" + CALLFUNC R + MSG 0x3c9 ; " 失敗したようだな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ca ; "憎々しげに舌打ちをするものの、" + CALLFUNC R + MSG 0x3cb ; "まだ大野には余裕の色が見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cc ; "フ……ッ、といやらしい笑みを浮かべ、" + CALLFUNC R + MSG 0x3cd ; "ソファーに静かにもたれかかった。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ce ; "(木村の一物で堕ちなかったとは、" + CALLFUNC R + MSG 0x3cf ; " 大した理性をお持ちですな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d0 ; "性交の跡も拭い取れずにいる紗夜を、" + CALLFUNC R + MSG 0x3d1 ; "舌なめずりをしながら記憶する大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d2 ; "その目は木村や村人達よりも獰猛に、" + CALLFUNC R + MSG 0x3d3 ; "目の前の雌兎を狙いつつあった。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d4 ; "(ワシの一物は、アヤツ以上ですからな。" + CALLFUNC R + MSG 0x3d5 ; " 奥様がそれに耐えられるかどうか……)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d6 ; "「はは……、ははははっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d7 ; "大野の哄笑に、紗夜のまぶたがぴくりと震える。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d8 ; "「おっと。起こすのは可哀相ですかな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d9 ; "大広間を出る大野のその背からは、" + CALLFUNC R + MSG 0x3da ; "異常なほどの性欲が立ち上っていた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/04−1 +EOF シナリオ\音声なし\紗夜/村人/04−1.jaf + +; 莉々子/護/15 +; RETURN: void +FUNC 5499 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dc ; "篠原は、仕事が終わってすぐに" + CALLFUNC R + MSG 0x3dd ; "藪井の部屋を訪ねていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3de ; "「藪井。お前に話がある」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3df ; "「何じゃ?" + CALLFUNC R + MSG 0x3e0 ; " ノックもなしに入ってきおって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e1 ; "男と話すことなど何もないとばかりに、" + CALLFUNC R + MSG 0x3e2 ; "身体を揺すって背を向ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e3 ; "横柄な態度の藪井の背を睨みつけ、" + CALLFUNC R + MSG 0x3e4 ; "篠原は冷たい声色で言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e5 ; "「莉々子様が倒れられたのは、" + CALLFUNC R + MSG 0x3e6 ; " 貴様のミスではないのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e7 ; "いつもとは違う篠原の雰囲気に、" + CALLFUNC R + MSG 0x3e8 ; "藪井はダラダラと脂汗を流した。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e9 ; "(な、な、なんじゃ?" + CALLFUNC R + MSG 0x3ea ; " 何をコイツはキレておるんじゃ……?)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eb ; "「何の為に、わざわざお前を屋敷に招いた" + CALLFUNC R + MSG 0x3ec ; " と思っているんだ!?" + CALLFUNC R + MSG 0x3ed ; " 治療に手を抜くとはな……ッ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ee ; "「ば、馬鹿を言うな!" + CALLFUNC R + MSG 0x3ef ; " 莉々子様の診察で、私が手を抜くことなど" + CALLFUNC R + MSG 0x3f0 ; " 有り得んわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f1 ; "藪井は震え上がり、必死に抗議する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f2 ; "すると、「ハァ……」と長い髪をかきあげ、" + CALLFUNC R + MSG 0x3f3 ; "篠原が詰め寄っていく。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f4 ; "「なら、この前のことはどう説明する?" + CALLFUNC R + MSG 0x3f5 ; " 現に体調をお崩しだっただろう!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f6 ; "「元々、血圧が低い方なのだ。" + CALLFUNC R + MSG 0x3f7 ; " 急に階段を上られたりしたら、" + CALLFUNC R + MSG 0x3f8 ; " 眩暈くらいは起こすじゃろう?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f9 ; "「それを治すのが貴様の役目だろう!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fa ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fb ; "いつになく感情を露わにする篠原を" + CALLFUNC R + MSG 0x3fc ; "「まぁまぁ」となだめ、藪井は眉をひそめる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fd ; "(チッ……今日はえらく機嫌が悪いのぅ。" + CALLFUNC R + MSG 0x3fe ; " 逆らうのは得策ではあるまい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ff ; "藪井が薄笑いを浮かべ、篠原に擦り寄ろうと" + CALLFUNC R + MSG 0x400 ; "した瞬間、バン!!と壁が鳴り響く。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x401 ; "「はぁお!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x402 ; "「……今度、手を抜くようなことがあれば" + CALLFUNC R + MSG 0x403 ; " 貴様には屋敷から出てもらう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x404 ; "「なんとっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x405 ; "泡を食っている藪井をまっすぐに見据え、" + CALLFUNC R + MSG 0x406 ; "篠原は奥歯を噛み締めた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x407 ; "「……これは、脅しではないからな。" + CALLFUNC R + MSG 0x408 ; " それくらいの権利は、私にもあるんでね……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x409 ; "「ぬ、ぬぅ……わかった、わかった。" + CALLFUNC R + MSG 0x40a ; " そう激昂するでない」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40b ; "「誠心誠意治療に当たらせていただく。" + CALLFUNC R + MSG 0x40c ; " それで……いい、じゃろ……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x40d ; "完全に迫力負けして後ずさる藪井に返答もせず、" + CALLFUNC R + MSG 0x40e ; "篠原は部屋から荒々しく出て行く。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40f ; "「……まったく。旦那様のお気に入り" + CALLFUNC R + MSG 0x410 ; " だからといって……若造が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x411 ; "藪井はガクガク膝を笑わせながら、" + CALLFUNC R + MSG 0x412 ; "それでもクールな笑みを浮かべようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x413 ; "そして、それに失敗して、" + CALLFUNC R + MSG 0x414 ; "ドスンと椅子に腰掛ける。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x415 ; "「言われなくとも、莉々子様には" + CALLFUNC R + MSG 0x416 ; " もっと活力をつけていただくつもりじゃよ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x417 ; "「無論、あちらの方の活力じゃがな……。" + CALLFUNC R + MSG 0x418 ; " フヒヒヒッ……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/15 +EOF シナリオ\音声なし\莉々子/護/15.jaf + +; 紗夜/大野/04 +; RETURN: void +FUNC 5500 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x419 ; "「さて、と」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41a ; "いつものように人工授精を始めるべく、" + CALLFUNC R + MSG 0x41b ; "全ての支度を整え終える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41c ; "大野は、ゆっくりと振り返り、" + CALLFUNC R + MSG 0x41d ; "扉の向こうへと語りかけた。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41e ; "「お主……いつまで、" + CALLFUNC R + MSG 0x41f ; " そこから覗いているつもりだ?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x420 ; "「おうっ!?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x421 ; "「それで気配を消したつもりだろうが、" + CALLFUNC R + MSG 0x422 ; " さすがのワシでも、その巨体には気づく」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x423 ; "呆れたように嘲り笑う大野に、舟木は" + CALLFUNC R + MSG 0x424 ; "思わず声を上げた自分の失態を恥じた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x425 ; "「……ま、まあいい。" + CALLFUNC R + MSG 0x426 ; " いずれ、姿は現すつもりだったからな」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x427 ; "「そうなのか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x428 ; "「ぐっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x429 ; "言葉に詰まった事実をごまかそうと、" + CALLFUNC R + MSG 0x42a ; "舟木は威勢良く治療室の扉を開け放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42b ; "そして、ズンズンと大野に詰め寄った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42c ; "「テメェ、その注射器の中身は何なんだよ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42d ; "わざとらしく指をボキボキ鳴らしながら" + CALLFUNC R + MSG 0x42e ; "近づく舟木を、大野は軽く笑い飛ばした。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42f ; "「ふん。そんな脅しに乗るほど、愚かではないわ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x430 ; "「な、何をぅ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x431 ; "完全にしてやられて、真っ赤になる舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x432 ; "すると、大野はつまらなそうに鞄を指さし、" + CALLFUNC R + MSG 0x433 ; "なんでもないことかのように白状する。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x434 ; "「この注射器の中身は精液だ。" + CALLFUNC R + MSG 0x435 ; " 私のな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x436 ; "「ぬぅあ……き、貴様ァァァッァ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x437 ; "あまりに堂々とした言葉に怯むも、" + CALLFUNC R + MSG 0x438 ; "そのまま捨て置く舟木ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x439 ; "大野の胸ぐらを掴み、無理やり引き上げると" + CALLFUNC R + MSG 0x43a ; "手近な壁に叩きつけようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43b ; "すると、大野はそれを待っていたかのように" + CALLFUNC R + MSG 0x43c ; "「待て」と静かに言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43d ; "「っ!?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43e ; "「落ち着け、舟木。" + CALLFUNC R + MSG 0x43f ; " せめて、ワシの話を聞いてからにしてくれ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x440 ; "「話……だと?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x441 ; "「ああ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x442 ; "かかとが浮くほど持ち上げられながら、" + CALLFUNC R + MSG 0x443 ; "それでも大野の表情は変わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x444 ; "ただ、真正面から舟木を見据え、問う。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x445 ; "「お前さん、奥様に惚れておるだろう?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x446 ; "「………………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x447 ; "「ば、ばばばばかを言うなっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x448 ; "誰にもバレていないと思っていたのか、" + CALLFUNC R + MSG 0x449 ; "舟木の反応は遅かった。" + CALLFUNC A + MSG 0x44a ; "しかし、あからさまに動揺し、" + CALLFUNC R + MSG 0x44b ; "パッと手を離す仕草が全てを語ってしまっている。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44c ; "(分かりやすいヤツだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44d ; "大野は狡猾な笑みを浮かべ、" + CALLFUNC R + MSG 0x44e ; "舟木に掴まれていた場所をはたいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44f ; "そして、立場が変わったことを示すように" + CALLFUNC R + MSG 0x450 ; "舟木に取引をもちかけた。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x451 ; "「なら、話は早い。" + CALLFUNC R + MSG 0x452 ; " ワシと取り引きをせんか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x453 ; "「取引ィ……?" + CALLFUNC R + MSG 0x454 ; " 金ならいくら積んでも無駄だぞ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x455 ; "警戒する舟木の滑稽さに、" + CALLFUNC R + MSG 0x456 ; "大野は愉快な気分になってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x457 ; "多少、いつもよりは親しげに" + CALLFUNC R + MSG 0x458 ; "苦手な執事に微笑みかける。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x459 ; "「金よりも魅力的だと思うぞ。" + CALLFUNC R + MSG 0x45a ; " 何しろ、お前さんの望みを叶えてやろうと" + CALLFUNC R + MSG 0x45b ; " 言うのだからな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45c ; "「俺の……望み……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45d ; "横たわる紗夜を前に、" + CALLFUNC R + MSG 0x45e ; "二人の男は対峙し続けていた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/04 +EOF シナリオ\音声なし\紗夜/大野/04.jaf + +; 紗夜/舟木/01 +; RETURN: void +FUNC 5501 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45f ; "「……………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x460 ; "丁寧に磨きぬいた車を、更に乾拭きしながら" + CALLFUNC R + MSG 0x461 ; "舟木はぼうっと空を見上げていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x462 ; "「やっぱり、ありゃあ俺の夢か?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x463 ; "「えっ? 何か言いましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x464 ; "車体の下から顔を出し、汚れだらけで" + CALLFUNC R + MSG 0x465 ; "自分を見上げる護を、見下ろす舟木。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x466 ; "「……いや、なんでもねえ」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x467 ; "「そうですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x468 ; "再びゴソゴソと車体に潜る護を見送り、" + CALLFUNC R + MSG 0x469 ; "舟木は大きくため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46a ; "(大野から持ちかけられた取引。" + CALLFUNC R + MSG 0x46b ; " アレが現実なら、俺は……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46c ; "(俺は……どうすれば?)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/治療室" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46d ; "「な、な、なんだとぉ!?" + CALLFUNC R + MSG 0x46e ; " 奥様に手を出せだと!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46f ; "静かな治療室には、舟木の怒鳴り声だけが響く。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x470 ; "「こらこら。少し声を抑えろ。" + CALLFUNC R + MSG 0x471 ; " 誰かに聞かれたらどうする」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x472 ; "「だ、だが……これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x473 ; "大野からの突然の呼び出しに、" + CALLFUNC R + MSG 0x474 ; "いぶかしげな表情をしていた舟木は" + CALLFUNC R + MSG 0x475 ; "ますます顔をぐしゃぐしゃにする。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x476 ; "「また、お前らはおかしなことを企んで" + CALLFUNC R + MSG 0x477 ; " やがるんだな……。" + CALLFUNC R + MSG 0x478 ; " 俺は絶対そんな事には加担しねえぞ!」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x479 ; "「ほう。それは本心からの言葉かな?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47a ; "「な……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47b ; "憤る舟木の目の前で、わざと言葉を濁す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47c ; "大野は余裕綽々の表情で、無人の検診台を撫でた。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47d ; "「ワシは、ここ暫くの間に、奥様の深層心理に" + CALLFUNC R + MSG 0x47e ; " 忍び込み……倫理観を少しずつ壊していた」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47f ; "「あとは、それを一突きして" + CALLFUNC R + MSG 0x480 ; " 完全に破壊してやるだけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x481 ; "言葉を遮らない舟木に確かな手ごたえを" + CALLFUNC R + MSG 0x482 ; "感じたのか、大野がニヤリと笑う。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x483 ; "「そんなことをしたら、" + CALLFUNC R + MSG 0x484 ; " 奥様はどうなっちまうんだ……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x485 ; "「子作りに対して、何の疑問も抱かなくなる。" + CALLFUNC R + MSG 0x486 ; " 誰とでも、交尾をするということだな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x487 ; "「ば……馬鹿野郎ッ!!" + CALLFUNC R + MSG 0x488 ; " そんなことの手伝いができるか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x489 ; "怒りのままに大野の襟首をつかんだ舟木を、" + CALLFUNC R + MSG 0x48a ; "冷ややかな視線が見下ろしていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48b ; "「な、なんだその目は……!」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48c ; "「お前さんがこの屋敷に何百年居ようとも、" + CALLFUNC R + MSG 0x48d ; " 奥様とセックスをすることなど、" + CALLFUNC R + MSG 0x48e ; " 不可能だと思うがね」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48f ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x490 ; "舟木の太い腕に引き上げられ、" + CALLFUNC R + MSG 0x491 ; "半ば宙吊りになっても" + CALLFUNC R + MSG 0x492 ; "大野の態度は変わらなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x493 ; "ただ、淡々と目の前の舟木を観察する。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x494 ; "「この豊満な乳房……透き通る肌……。" + CALLFUNC R + MSG 0x495 ; " ペニスを優しく包み込むような媚肉を" + CALLFUNC R + MSG 0x496 ; " 味わってみたいとは思わんのか?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x497 ; "「本心から望むなら、この大野、" + CALLFUNC R + MSG 0x498 ; " 協力は惜しまんつもりだ。" + CALLFUNC R + MSG 0x499 ; " 悪い取引ではないと思うがね」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49a ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49b ; "舟木は大野を床に下ろすと、" + CALLFUNC R + MSG 0x49c ; "ごくりと生唾を飲み込む。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49d ; "「し、しかし、なんで俺なんだ?" + CALLFUNC R + MSG 0x49e ; " 他にも候補はいただろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49f ; "普段交流のない大野からの誘いに、" + CALLFUNC R + MSG 0x4a0 ; "なかなか舟木はうなずかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a1 ; "しかし、その反応は既に予測済みだったのか" + CALLFUNC R + MSG 0x4a2 ; "大野はすらすらと答えを並べてみせる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a3 ; "「被験者に近いほど、ガードが甘くなり" + CALLFUNC R + MSG 0x4a4 ; " 成功しやすくなる。" + CALLFUNC R + MSG 0x4a5 ; " となると、ワシよりも、お前が適任だ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a6 ; "「そ、そうなのか?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a7 ; "「まあ、無理にとは言わん。" + CALLFUNC R + MSG 0x4a8 ; " 考えておいてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a9 ; "言いたいことだけ言うと、" + CALLFUNC R + MSG 0x4aa ; "さっさと治療室から退出する大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ab ; "一人になってからも舟木はうつむき、" + CALLFUNC R + MSG 0x4ac ; "しばらくそこから動けなかった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ad ; "(奥様を……俺が、抱く……?" + CALLFUNC R + MSG 0x4ae ; " こんなチャンス、二度とないかもしれない)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/玄関/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4af ; "  ドクン……ドクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b0 ; "昨日の事を思い出しただけで、" + CALLFUNC R + MSG 0x4b1 ; "舟木の海綿体に血が集まる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b2 ; "(俺は、奥様のことを愛している……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b3 ; "(一騎様よりも……ずっと……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b4 ; "「あのー、掃除終わりましたけどー」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b5 ; "何も知らない護が、汚れた顔で話しかけてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b6 ; "その無邪気な姿と自分を比べ、" + CALLFUNC R + MSG 0x4b7 ; "舟木は自己嫌悪に襲われた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b8 ; "(悔しいが、大野の言うとおり、俺が" + CALLFUNC R + MSG 0x4b9 ; " この屋敷に何年居ようとも、これ以上奥様と" + CALLFUNC R + MSG 0x4ba ; " 親しくなるのは無理だ……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4bb ; "「あのー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bc ; "近づいてくる護をしっしっと手で追い払い、" + CALLFUNC R + MSG 0x4bd ; "舟木は抗いがたい自分の本心に気づき始めていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4be ; "(だが俺は、もっと奥様と親しくなりたい……。" + CALLFUNC R + MSG 0x4bf ; " そして、できれば……愛し合いたいと" + CALLFUNC R + MSG 0x4c0 ; " 思ってる……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c1 ; "(これは、罪なことなのだろうか……?)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c2 ; "(赤くなったり青くなったり……、" + CALLFUNC R + MSG 0x4c3 ; " 今日の舟木さんはなんか変だな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c4 ; "それから、舟木の葛藤は延々と続いた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/01 +EOF シナリオ\音声なし\紗夜/舟木/01.jaf + +; 紗夜/貞二/01 +; RETURN: void +FUNC 5502 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/流用/街" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4c5 ; "ネオン煌く夜の街。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c6 ; "明るい場所を避けて歩く二人は、" + CALLFUNC R + MSG 0x4c7 ; "進士と貞二だった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c8 ; "「………………」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c9 ; "「おい、待てよ。ちょっと待てって」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ca ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cb ; "スタスタと前を行く進士を、" + CALLFUNC R + MSG 0x4cc ; "必死で追いかけていく貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cd ; "貞二は少し疲れた様子で、" + CALLFUNC R + MSG 0x4ce ; "バリバリと頭の後ろをかいている。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cf ; "「街の女も、いい加減飽きてきたよなー。" + CALLFUNC R + MSG 0x4d0 ; " どいつもこいつも、1分と保たねぇし……」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d1 ; "「オレが満足できそうな女を" + CALLFUNC R + MSG 0x4d2 ; " 紹介してくれっつーんだよなァ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d3 ; "貞二の問いかけにも気付かないまま、" + CALLFUNC R + MSG 0x4d4 ; "ひたすら無言で進む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d5 ; "進士が自分の話を聞いていないことを知ると、" + CALLFUNC R + MSG 0x4d6 ; "貞二は舌打ちをした。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d7 ; "「……ったく。" + CALLFUNC R + MSG 0x4d8 ; " また、あの美人ママのことを" + CALLFUNC R + MSG 0x4d9 ; " 考えてンのか?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4da ; "「あ? 何か言ったか?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4db ; "「べっつにィ〜。" + CALLFUNC R + MSG 0x4dc ; " なんでもございやせェーん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dd ; "だらだらと路地裏を歩く二人は、" + CALLFUNC R + MSG 0x4de ; "どう考えてもまともではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4df ; "落ちこぼれ。不良。" + CALLFUNC R + MSG 0x4e0 ; "そう呼ばれ、良くない噂に晒される立場。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e1 ; "それに合わせてガラも悪くなり、" + CALLFUNC R + MSG 0x4e2 ; "今では仲間以外に話しかけてくる人間もいない。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e3 ; "「……なぁ、シンジ。" + CALLFUNC R + MSG 0x4e4 ; " 何でお前、パーティーに参加しねぇンだ?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e5 ; "「薬使って女を抱くことがパーティーか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e6 ; "いぶかしげな貞二を一瞥し、吐き捨てるように言う。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e7 ; "「薬っつても、たかが煙だぜ?" + CALLFUNC R + MSG 0x4e8 ; " 効果なんざ知れてる。" + CALLFUNC R + MSG 0x4e9 ; " スパイスの1つみたいなもんさ」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ea ; "「なんとなく、雰囲気で酔っ払ってるヤツ" + CALLFUNC R + MSG 0x4eb ; " ばっかだろ」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ec ; "「当然、その方がコッチにとっちゃ" + CALLFUNC R + MSG 0x4ed ; " 都合がいいがな♪ ……キシシシ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ee ; "進士は歯を見せて笑う貞二の膝を" + CALLFUNC R + MSG 0x4ef ; "尖った靴先で蹴飛ばした。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4f0 ; "  ガッ!" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f1 ; "「うぉッ、何ィ!?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f2 ; "「……つまんねェ遊びしてんじゃねェよ」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f3 ; "「そゆとこカタイのな、お前って」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f4 ; "「大体何が楽しいんだ?" + CALLFUNC R + MSG 0x4f5 ; " 朦朧としてるオンナ、ヤったって" + CALLFUNC R + MSG 0x4f6 ; " しょうがねェだろ。気持ち悪ィ」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f7 ; "「ほほぉ……?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f8 ; "「ほ、ほ、ほぉおお〜?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4f9 ; "  タッタッタッタッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fa ; "貞二は突然駆け出し、進士の顔を覗き込む。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fb ; "「ンだよ。近づくな」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fc ; "「お前、まさか童貞か?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fd ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fe ; "表情は変わらないものの、一瞬動揺した進士を" + CALLFUNC R + MSG 0x4ff ; "貞二が見逃すわけもない。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x500 ; "「なるほど、なるほどなぁ〜」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x501 ; "はやしたてながら、" + CALLFUNC R + MSG 0x502 ; "再び後方に飛びのいていく。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x503 ; "「か、関係ねぇだろうがっ!!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x504 ; "「バァカ、そんなもん後生大事に" + CALLFUNC R + MSG 0x505 ; " 取ってんじゃねぇよ。" + CALLFUNC R + MSG 0x506 ; " パーティーに来て、とっとと捨てちまえよ」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x507 ; "「チッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x508 ; "もはや貞二と話すことも億劫なのか、" + CALLFUNC R + MSG 0x509 ; "風を肩で切り、歩みを速める進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50a ; "すると、ご機嫌をとろうと貞二が" + CALLFUNC R + MSG 0x50b ; "懸命に追い上げて来た。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50c ; "「お、おい!" + CALLFUNC R + MSG 0x50d ; " 待てよ、次期リーダーさんよぉ!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50e ; "「何だと?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50f ; "「リーダーから話を聞いてないのか?" + CALLFUNC R + MSG 0x510 ; " 次代のヘッドはお前らしいぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x511 ; "とっておきの話を切り出し、" + CALLFUNC R + MSG 0x512 ; "自分で胸を張ってみせる貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x513 ; "しかし、進士の反応はそっけなかった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x514 ; "「その話なら、とっくに下りた」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x515 ; "「なっ……勿体ねぇ!!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x516 ; "「アイツに借りを返したら、俺はチームを抜ける。" + CALLFUNC R + MSG 0x517 ; " ここに居座る気はない」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x518 ; "「……あぁン?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x519 ; "アイツ、という言葉の意味がわからず" + CALLFUNC R + MSG 0x51a ; "ぼけーっと口を半開きにする貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51b ; "すると進士はその額を小突き、" + CALLFUNC R + MSG 0x51c ; "よろめく貞二に忠告する。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51d ; "「お前も、妙なパーティーから" + CALLFUNC R + MSG 0x51e ; " さっさと足を洗って、身体を元に戻せ。" + CALLFUNC R + MSG 0x51f ; " 取り返しがつかなくなるぜ」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x520 ; "「シンジィ……お前、頭でも打ったのか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x521 ; "「飽きただけさ。色々とな」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x522 ; "  ガスッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x523 ; "道端のゴミ箱を蹴飛ばすと、" + CALLFUNC R + MSG 0x524 ; "進士は「ほらよ」とアジトの入り口を顎で示した。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x525 ; "「どうすんだ? 今夜は」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x526 ; "「んなことより、あの美人ママはどうすんだ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x527 ; "「美人ママ?" + CALLFUNC R + MSG 0x528 ; " ……ああ。アイツと一緒にいた女か」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x529 ; "「近いうちに屋敷に行く。" + CALLFUNC R + MSG 0x52a ; " そこで決着をつけてやるぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52b ; "狂犬のように唸り、威嚇行動を見せる進士。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52c ; "(……やっとその気になったか)" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52d ; "「だったら、オレも一緒に行くぜ?" + CALLFUNC R + MSG 0x52e ; " 一人でも多い方がラクだろォ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52f ; "「……いいのか?" + CALLFUNC R + MSG 0x530 ; " アイツら、普通じゃないぞ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x531 ; "「俺をぶちのめしやがったアイツ……。" + CALLFUNC R + MSG 0x532 ; " それに執事、他にもいるかもしれない」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x533 ; "「平気平気ィ。" + CALLFUNC R + MSG 0x534 ; " オレ、お前と居る方が何かと" + CALLFUNC R + MSG 0x535 ; " 楽しめそーだからな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x536 ; "ゲラゲラと笑う貞二をしばらく見上げると、" + CALLFUNC R + MSG 0x537 ; "進士はもう一度舌打ちをする。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x538 ; "「好きにしろ。先に入るぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x539 ; "  ガチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53a ; "厳重に締められた扉の鍵を手に取り、" + CALLFUNC R + MSG 0x53b ; "ガチャガチャと揺らす進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53c ; "アジトの開錠を行っているその背中を眺め、" + CALLFUNC R + MSG 0x53d ; "貞二はそっと目を細めた。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53e ; "(クククッ……。" + CALLFUNC R + MSG 0x53f ; " あの上玉を独り占めしようなんて、" + CALLFUNC R + MSG 0x540 ; " 良くないぜ。シンジくんよぉ……)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x541 ; "「なんだ? その目は」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x542 ; "「あっ、いやいや!" + CALLFUNC R + MSG 0x543 ; " オレも行く! すぐ行くぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x544 ; "叫ぶ貞二が扉を閉め、" + CALLFUNC R + MSG 0x545 ; "二人は夜の闇へと消えた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/01 +EOF シナリオ\音声なし\紗夜/貞二/01.jaf + +; 紗夜/貞二/05 +; RETURN: void +FUNC 5503 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/流用/街" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x546 ; "  ブロロロ……" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x547 ; "  ブロロロロ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x548 ; "ひっきりなしに車が行き交い、" + CALLFUNC R + MSG 0x549 ; "人々が交差する交差点。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54a ; "街中を歩いていた進士の後ろを、" + CALLFUNC R + MSG 0x54b ; "いつものように貞二が追い回していた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54c ; "「よく無事に戻って来れたなァ。" + CALLFUNC R + MSG 0x54d ; " てっきりサツに引き渡されたと思ったぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54e ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54f ; "いつもに増して黙りこくる進士に並び、" + CALLFUNC R + MSG 0x550 ; "貞二はニッと歯を見せる。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x551 ; "「で、結局借りは返せたのかよ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x552 ; "「いや。まだだ」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x553 ; "「ンだよォ、なっさけねーなァ。" + CALLFUNC R + MSG 0x554 ; " 相手は病人だろ?" + CALLFUNC R + MSG 0x555 ; " 俺なら五秒で沈められるゼ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x556 ; "シュッシュッ、とシャドーボクシングをしながら" + CALLFUNC R + MSG 0x557 ; "粋がる貞二を見ても進士の顔色は変わらない。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x558 ; "「……どうだかな」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x559 ; "「? まだやるつもりなら、" + CALLFUNC R + MSG 0x55a ; " いくらでも付き合うぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55b ; "自分自身もあれだけ危ない目にあっておきながら、" + CALLFUNC R + MSG 0x55c ; "一日経てばそれも愉快な思い出に変わったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55d ; "楽しげな貞二をジロリと見上げ、" + CALLFUNC R + MSG 0x55e ; "進士は小さく舌打ちをした。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55f ; "「そのつもりはない。" + CALLFUNC R + MSG 0x560 ; " 正直、もうどうでもよくなっちまった。" + CALLFUNC R + MSG 0x561 ; " ぶっ飛ばされて逆に気が晴れたっていうか……」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x562 ; "「あぁン? マジかよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x563 ; "半信半疑だったものの、進士の顔を見て" + CALLFUNC R + MSG 0x564 ; "それが本心だと悟るとスッと引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x565 ; "貞二はそらっとぼけた顔で" + CALLFUNC R + MSG 0x566 ; "進士の肩をバンバン叩いた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x567 ; "「あ、そういや、リーダーから薬の受け取りを" + CALLFUNC R + MSG 0x568 ; " 頼まれたんだけど、お前も一緒に来ないか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x569 ; "「薬に興味はねぇよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56a ; "新しい話題にも、進士の食いつきは良くない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56b ; "貞二はすっかりしらけてしまったのか、" + CALLFUNC R + MSG 0x56c ; "ズボンに手を突っ込んで半回転した。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56d ; "「だろうな。" + CALLFUNC R + MSG 0x56e ; " でも、取り引きの場所を聞いたら、" + CALLFUNC R + MSG 0x56f ; " そうは思わなくなるぜ?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x570 ; "「どういう意味だ?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x571 ; "「知りたければ、お前も来いよ。" + CALLFUNC R + MSG 0x572 ; " 面白いところへ連れて行ってやるからよ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x573 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x574 ; "はっきりとした答えは言わず、" + CALLFUNC R + MSG 0x575 ; "無関心な素振りで歩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x576 ; "それでも進士は貞二の台詞が" + CALLFUNC R + MSG 0x577 ; "妙に心にひっかかっていた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/05 +EOF シナリオ\音声なし\紗夜/貞二/05.jaf + +; 紗夜/貞二/06 +; RETURN: void +FUNC 5504 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x578 ; "「よし、間に合ったみてェだな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x579 ; "バイクで並走し、屋敷の正門前まで" + CALLFUNC R + MSG 0x57a ; "やってきた進士と貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57b ; "やり遂げた表情の貞二とは逆に、" + CALLFUNC R + MSG 0x57c ; "進士は苦虫を噛み潰したように不快な表情だった。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57d ; "「……オイ、ここは……」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57e ; "「ヘヘッ、そーいうコトだ。" + CALLFUNC R + MSG 0x57f ; " 媚香の出所はこの屋敷ってことさ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x580 ; "どこか誇らしげな貞二の言葉に、" + CALLFUNC R + MSG 0x581 ; "進士は賞賛の言葉は言わない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x582 ; "ただ、睨みつけ、低い声で問うだけだ。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x583 ; "「……相手は誰だ?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x584 ; "「この屋敷に雇われている医者だってよ。" + CALLFUNC R + MSG 0x585 ; " 妙な薬ばかりを調合している変人らしいぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x586 ; "(屋敷の医者……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x587 ; "それならば、紗夜は関わって" + CALLFUNC R + MSG 0x588 ; "いないかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x589 ; "進士はそう考え、それから自然と紗夜を" + CALLFUNC R + MSG 0x58a ; "思い浮かべた自分にギョッとした。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58b ; "(な、なんでアイツの顔が浮かぶんだよ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58c ; "「……早かったな。" + CALLFUNC R + MSG 0x58d ; " 私の媚香を気に入ってくれて、何よりじゃよ」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x58e ; "暗がりの中、ぬるりと現れた肥満体は" + CALLFUNC R + MSG 0x58f ; "どこからどう見ても藪井だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x590 ; "藪井は正門を開けずに、" + CALLFUNC R + MSG 0x591 ; "鉄柵の隙間で会話を行う。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x592 ; "「何じゃ? いつものヤツではないのか?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x593 ; "「リーダーに言い付けられてきた。" + CALLFUNC R + MSG 0x594 ; " 金ならちゃんとあるぜ?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x595 ; "「誤魔化してはおらんだろうな?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x596 ; "「んなセコイ真似すっかよ。" + CALLFUNC R + MSG 0x597 ; " バレた時にヤバすぎんだろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x598 ; "隙間に捻じ込まれる分厚い封筒を、" + CALLFUNC R + MSG 0x599 ; "藪井のミチミチとした太い指が掠め取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59a ; "中身を数えてから、藪井もまた" + CALLFUNC R + MSG 0x59b ; "小さな袋をこちらに渡してきた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59c ; "「ほれ。これが媚香じゃ」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59d ; "「ヘヘッ……これこれ。" + CALLFUNC R + MSG 0x59e ; " またしばらくは愉しめるな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59f ; "袋をクンクン嗅ぎながら、ご満悦の貞二。" + CALLFUNC A + MSG 0x5a0 ; "それを見ながら、進士は小さく顔をしかめた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a1 ; "(手慣れてやがる……。" + CALLFUNC R + MSG 0x5a2 ; " この取り引きはいつものことだってのか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a3 ; "不愉快な気持ちになる進士を置いて、" + CALLFUNC R + MSG 0x5a4 ; "二人は再び隙間に向き直り、いくつか言葉を交わす。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a5 ; "「では、私はこれで引き上げるがな」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a6 ; "「最後に一つだけ言っておく。" + CALLFUNC R + MSG 0x5a7 ; " 媚香を渡すのは今日この時まで。" + CALLFUNC R + MSG 0x5a8 ; " これが最後じゃ」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a9 ; "「ンだとぉ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5aa ; "唐突な取引の打ち切りに、貞二の声が荒れる。" + CALLFUNC R + MSG 0x5ab ; "威嚇する貞二を見ても、藪井は平気な顔をしていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ac ; "「大声を出すでない!" + CALLFUNC R + MSG 0x5ad ; " 素材の調達ができなくなったんじゃ。" + CALLFUNC R + MSG 0x5ae ; " もう、媚香は作れん」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5af ; "「クッ……ジジイ、てめぇ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b0 ; "(宴が再開された今となっては、" + CALLFUNC R + MSG 0x5b1 ; " そちらの方が、圧倒的に割が良いからのぅ)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b2 ; "(こやつ等のために貴重な素材を割く" + CALLFUNC R + MSG 0x5b3 ; " 意味などないわ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b4 ; "貞二は藪井の見下すような視線に" + CALLFUNC R + MSG 0x5b5 ; "何かを言いかけて、やめる。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b6 ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b7 ; "「ほれ。もう、用は済んだじゃろ。" + CALLFUNC R + MSG 0x5b8 ; " センサーは5分で復帰するから、" + CALLFUNC R + MSG 0x5b9 ; " さっさと立ち去れ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5ba ; "怒りを剥き出しにする貞二を追い立て、" + CALLFUNC R + MSG 0x5bb ; "手を振り追い払う藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bc ; "藪井は二人に興味を失ったのか、" + CALLFUNC R + MSG 0x5bd ; "背を向け屋敷へと戻っていく。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5be ; "「待てよ、ジジィ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bf ; "激昂する貞二が、バイクを捨て" + CALLFUNC R + MSG 0x5c0 ; "門を超えようとするのを止めたのは" + CALLFUNC R + MSG 0x5c1 ; "進士だった。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c2 ; "「よせ! 屋敷の中にいる連中は、" + CALLFUNC R + MSG 0x5c3 ; " 俺たちじゃ相手にできない!!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c4 ; "「チッ……!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c5 ; "「センサーが回復すれば、すぐに" + CALLFUNC R + MSG 0x5c6 ; " ヤツらが来るぞ。逃げろ!!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c7 ; "「……あ、ああ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c8 ; "自分を引き摺り下ろし、バイクのエンジンをかける" + CALLFUNC R + MSG 0x5c9 ; "進士に従い、自分もまた走り出す貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ca ; "貞二はしばらくキレた表情を浮かべていたが、" + CALLFUNC R + MSG 0x5cb ; "かすかに香る媚香の香りに、妙案を思いついた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cc ; "(ん……?" + CALLFUNC R + MSG 0x5cd ; " そうか……)" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ce ; "(ククッ……コイツを利用しない手はないな。" + CALLFUNC R + MSG 0x5cf ; " リーダーには悪いが、少しばかり" + CALLFUNC R + MSG 0x5d0 ; " 拝借させてもらうぜ)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/06 +EOF シナリオ\音声なし\紗夜/貞二/06.jaf + +; 紗夜/進士/01 +; RETURN: void +FUNC 5505 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "背景/小屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5d1 ; "  ドガァッッ……!!" + CALLFUNC A + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d2 ; "「うぐっ!? ぐぁあぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d3 ; "狭い小屋の中、進士に突き飛ばされた貞二は" + CALLFUNC R + MSG 0x5d4 ; "壁に強く身体を打ちつけた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d5 ; "「オラッ、まだ寝る時間じゃねぇぞ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5d6 ; "  バキィィィィッ!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d7 ; "「ぐぅあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d8 ; "真上から進士の拳に殴られて、" + CALLFUNC R + MSG 0x5d9 ; "貞二は悲鳴を上げ続けた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5da ; "「テメェ……。" + CALLFUNC R + MSG 0x5db ; " 媚香を使って、紗夜に手を出すとは……」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dc ; "「さ、さやって……?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dd ; "「う……うるせぇ!!!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5de ; "  ドスッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5df ; "「ぎゃあああぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e0 ; "深い一撃にもんどり打って、貞二は床に倒れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e1 ; "無様な姿で這いつくばる貞二の胸ぐらを掴み、" + CALLFUNC R + MSG 0x5e2 ; "顔を引き寄せる。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e3 ; "「今度、あの女に手を出してみろ……。" + CALLFUNC R + MSG 0x5e4 ; " 街で生きていけると思うなよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e5 ; "凄みを効かせる進士に慄き、" + CALLFUNC R + MSG 0x5e6 ; "貞二は腫れた頬を押さえ、何度も頷く。" + CALLFUNC A + S_PUSH "顔/貞二/ボコられて、ぐったり" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e7 ; "「うぅ……も、もうしねぇから……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e8 ; "「全く、テメェ……は……?」" + CALLFUNC A + PUSH 6 + PUSH -2 + CALLFUNC ■画面表示 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e9 ; "(っ……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ea ; "貞二を威圧していた進士の視界が、" + CALLFUNC R + MSG 0x5eb ; "一瞬、揺らめいた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ec ; "(な、んだ……?)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ed ; "  ガクンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ee ; "突然、膝が折れ、思わず貞二を放してしまう。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ef ; "(何だ……? 立ち眩み、か……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f0 ; "グラグラと定まらない視点に抗いながら、" + CALLFUNC R + MSG 0x5f1 ; "進士は何とか立ち上がろうとする。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f2 ; "「ヒヒッ……」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f3 ; "「ヒヒヒヒッ!!」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f4 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f5 ; "跪く進士の前で、仁王立ちになった貞二が、" + CALLFUNC R + MSG 0x5f6 ; "不気味に笑い始めた。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f7 ; "「そういや、お前も媚香を浴びてたんだよなァ?" + CALLFUNC R + MSG 0x5f8 ; " こりゃ、好都合だぜ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f9 ; "何かを言われていることはわかっても、" + CALLFUNC R + MSG 0x5fa ; "その内容がさっぱり頭に入ってこない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fb ; "歯を食いしばり耐えている進士を、" + CALLFUNC R + MSG 0x5fc ; "足で蹴倒した。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fd ; "「うあっ!?」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x5fe ; "藁敷きの床にへたりこんだ進士を覗き込み、" + CALLFUNC R + MSG 0x5ff ; "貞二は口元を歪める。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x600 ; "「どうやら、カミサマは正しきニンゲンの" + CALLFUNC R + MSG 0x601 ; " 味方をしてくれたようだなァ?」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x602 ; "「ハ……、お前の、どこが……」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x603 ; "「おっとっと、シンジくーん。" + CALLFUNC R + MSG 0x604 ; " そんなナメた口をきいていいのかなァ?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x605 ; "「だ、黙れ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x606 ; "ニヤニヤしながら嘲る貞二の顔を、" + CALLFUNC R + MSG 0x607 ; "進士は思い切りぶん殴ろうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x608 ; "しかし、それは容易く避けられてしまう。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x609 ; "「どうだぁ? 初めての媚香は?" + CALLFUNC R + MSG 0x60a ; " コーフンするだろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60b ; "貞二はご機嫌な口調で、話を続ける。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60c ; "「び……こう……?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60d ; "「オレらがパーティーで使ってるやつだよ。" + CALLFUNC R + MSG 0x60e ; " お前は、一度も来たことがねぇから、" + CALLFUNC R + MSG 0x60f ; " 知らないだろうけどな!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x610 ; "  ドカァァァッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x611 ; "「がッ、ぐがぁああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x612 ; "貞二は力任せに、進士の顔を蹴り上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x613 ; "まともにガードも出来なかった進士は" + CALLFUNC R + MSG 0x614 ; "血を吐きながら床を転がる。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x615 ; "「街で生きていけねぇのは、" + CALLFUNC R + MSG 0x616 ; " お前の方だっつーの……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x617 ; "貞二は進士のこめかみを靴裏で踏み付けると、" + CALLFUNC R + MSG 0x618 ; "ジャケットから媚香の入った袋を取り出した。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x619 ; "「ぐぅあぁぁっ……!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61a ; "「……ったくよ。" + CALLFUNC R + MSG 0x61b ; " あの女と愉しむために用意したのが、" + CALLFUNC R + MSG 0x61c ; " 全部パァになっちまったじゃねぇか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61d ; "辺り一面に媚香をばらまき、慣れた手つきで" + CALLFUNC R + MSG 0x61e ; "焚き始める。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61f ; "「っ……何をするつもりだ……?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x620 ; "「罰を与えるのさ。" + CALLFUNC R + MSG 0x621 ; " リーダーである、オレに逆らった罰をな」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x622 ; "「っ……!?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x623 ; "「こんだけ焚けば、確実に逝っちまうぜぇ?" + CALLFUNC R + MSG 0x624 ; " とびっきりのエロい夢を見ながらなァ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x625 ; "嘲笑いながら、残った媚香を進士のポケットに詰め込む。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x626 ; "「残りは、お前にくれてやるよ。" + CALLFUNC R + MSG 0x627 ; " 媚香のやり過ぎで死んじまった理由にしてくれ」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x628 ; "「……やめ、ろぉぉぉっ……」" + CALLFUNC A + S_PUSH "背景/小屋/午前/媚香" + PUSH 1 + PUSH 2000 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x629 ; "あっという間に濃い煙が小屋を覆い尽くしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62a ; "貞二は煙を吸いこまないように、" + CALLFUNC R + MSG 0x62b ; "手で鼻と口を覆い、出口へ向かう。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62c ; "「うぅおぉあぁぁぁぁっ!?" + CALLFUNC R + MSG 0x62d ; " ぁあああああぁああぁ゛ッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62e ; "強烈な媚香の効果で、進士がもがき始める。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62f ; "「ヒャハハハハハァァァ!!!!" + CALLFUNC R + MSG 0x630 ; " 突っ込む穴もねぇまま、" + CALLFUNC R + MSG 0x631 ; " 勃起させて死ねやぁぁぁぁ!!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x632 ; "「ぐ……、っぁ、ク、クソ……ぉ……!" + CALLFUNC R + MSG 0x633 ; " クソが……ぁッ」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x634 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x635 ; "進士は昏倒して、頭を床に打ち付けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x636 ; "視界を遮られ、身体の自由を失った進士は、" + CALLFUNC R + MSG 0x637 ; "立ち上がることさえ出来ない。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x638 ; "「じゃあな、シンジ!" + CALLFUNC R + MSG 0x639 ; " 恨むなら、自分を恨めよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63a ; "貞二は小屋を出て、がっちりと扉を閉めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63b ; "顔を動かすことさえできない進士は、" + CALLFUNC R + MSG 0x63c ; "襲い来る吐き気に耐え続けるだけだった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔+小屋/午前/媚香" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63d ; "「へへっ♪" + CALLFUNC R + MSG 0x63e ; " 一時はどうなることかと思ったぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63f ; "殴られた頬をさすりながら、貞二は" + CALLFUNC R + MSG 0x640 ; "そそくさと小屋から離れていく。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x641 ; "「……何してるんですか……?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x642 ; "「ぉおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x643 ; "貞二の前に現れたのは、護だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x644 ; "念のために小屋を調べておくよう、" + CALLFUNC R + MSG 0x645 ; "舟木が向かわせたのだ。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x646 ; "「これは……あなたが?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x647 ; "小屋の隙間から噴き出す煙を見て、ただならぬ事態だと" + CALLFUNC R + MSG 0x648 ; "察した護が、貞二を睨みつける。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x649 ; "「お前……あんときのガキか?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64a ; "「質問に答えてください!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64b ; "「あの小屋に何をしたのですか?" + CALLFUNC R + MSG 0x64c ; " この山一帯は、神代家の敷地ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64d ; "護は貞二の腕を掴み、引き寄せようとした。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64e ; "「チッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64f ; "貞二はそれを振り払うと、" + CALLFUNC R + MSG 0x650 ; "素早くズボンからナイフを取り出し、" + CALLFUNC R + MSG 0x651 ; "刃をチラつかせる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x652 ; "「うっせぇんだよ!" + CALLFUNC R + MSG 0x653 ; " 死にたくなけりゃ、そこをどけやぁ!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x654 ; "「…………」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x655 ; "「どうだ!? 余計なコトに関わるから、" + CALLFUNC R + MSG 0x656 ; " こうなるんだよっ! わかったら消えろ!」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x657 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x658 ; "貞二が刃をチラつかせても、護の表情は来たときと" + CALLFUNC R + MSG 0x659 ; "変わらない。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65a ; "「話し合いは……無駄なようですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65b ; "大きく息を吸い込み、" + CALLFUNC R + MSG 0x65c ; "腰を低く屈めて構えを取った護を、" + CALLFUNC R + MSG 0x65d ; "貞二は哄笑で出迎える。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65e ; "「ひゃはははっ!!" + CALLFUNC R + MSG 0x65f ; " なに、ソレ?" + CALLFUNC R + MSG 0x660 ; " チビがどうしようって……」" + CALLFUNC A + PUSH 40 + PUSH 300 + CALLFUNC ■画面表示 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x661 ; "  ザンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x662 ; "砂煙を散らして、貞二の視界から護が消える。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x663 ; "「へ……?」" + CALLFUNC A + PUSH 40 + PUSH 300 + CALLFUNC ■画面表示 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x664 ; "「はぁぁぁぁッ!!」" + CALLFUNC A + PUSH 48 + PUSH 300 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x665 ; "  ドス……ンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x666 ; "強烈な一撃が、貞二の背中から胸を貫くと、" + CALLFUNC R + MSG 0x667 ; "遅れてやってきた衝撃を受けて、踵が地面から離れた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x668 ; "「がっ!? あ゛……、あぁ゛っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x669 ; "貞二の身体が、宙を飛んでいく。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66a ; "「ウソ、だろ……ッッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66b ; "貞二は浮き上がった身体をどうする事も出来ず、" + CALLFUNC R + MSG 0x66c ; "空中で気を失い、そのまま地面へと落下した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x66d ; "  ドシャァァァッ!!" + CALLFUNC A + S_PUSH "顔/貞二/ボコられて、ぐったり" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66e ; "「ぐ……、ひぃぃぃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66f ; "貞二が泡を噴いて気絶したのを見届けた後、" + CALLFUNC R + MSG 0x670 ; "護は構えを解き、ゆっくりと川べりに近付いていく。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x671 ; "「ふぅ……。" + CALLFUNC R + MSG 0x672 ; " 咄嗟だったから手加減できなかったけど、" + CALLFUNC R + MSG 0x673 ; " 大丈夫かな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x674 ; "貞二が起きあがってこないことを確認していると、" + CALLFUNC R + MSG 0x675 ; "小屋からバタン、ドタンと物音がした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x676 ; "「まさか……あそこに人が!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x677 ; "護は貞二をそこに捨てると、" + CALLFUNC R + MSG 0x678 ; "全力で川上に駆け上って行った。" + CALLFUNC A + S_PUSH "背景/小屋/午前/媚香" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x679 ; "扉を開き、噴き出す煙から顔を背ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67a ; "出来るだけ煙を外へ逃がす為に、" + CALLFUNC R + MSG 0x67b ; "戸を全開にしてから護は小屋に突入した。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67c ; "「ゲホッ! ゲホッ!" + CALLFUNC R + MSG 0x67d ; " これって媚香!?" + CALLFUNC R + MSG 0x67e ; " しかも、こんなにたくさん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67f ; "もうもうと立ち込める媚香の煙は、" + CALLFUNC R + MSG 0x680 ; "尋常ではない量だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x681 ; "分厚い煙を掻き分けながら中へ進むと、" + CALLFUNC R + MSG 0x682 ; "護の足に何かがぶつかった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x683 ; "「!? やっぱり誰かいる……!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x684 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x685 ; "「あ、あなたは……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x686 ; "その場に倒れて、気を失っている進士だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x687 ; "護は進士の襟首を掴み、急いで外へと引きずり出す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔+小屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x688 ; "「はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x689 ; " ここまで来れば、煙は来ないかな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68a ; "ピクリともしない進士を見て、護は軽く頬を叩いた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68b ; "「しっかりしてください!" + CALLFUNC R + MSG 0x68c ; " 大丈夫ですか!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68d ; "「ぅう……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68e ; "「お……お前は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68f ; "意識を取り戻した進士が、薄く瞼を開ける。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x690 ; "「良かった。無事みたいですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x691 ; "安堵した護は、次に怪我の具合を調べた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x692 ; "「お前が……俺を助けたのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x693 ; "「まあ、成り行きですけど、" + CALLFUNC R + MSG 0x694 ; " そうなりますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x695 ; "進士は苦虫を噛み潰したような表情で、" + CALLFUNC R + MSG 0x696 ; "大きく舌打ちをした。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x697 ; "「余計なことしやがって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x698 ; "「す、すみません……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x699 ; "「何で謝るんだよ?" + CALLFUNC R + MSG 0x69a ; " こっちが惨めになるだろうが」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69b ; "「すみません……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69d ; "助けてもらった相手に何度も謝られて、" + CALLFUNC R + MSG 0x69e ; "進士は言い返す気力さえ失ってしまった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69f ; "(ヘンなヤツだぜ……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a0 ; "「あのぉ……、立てますか?" + CALLFUNC R + MSG 0x6a1 ; " 大きな外傷はないようですが……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a2 ; "「それができりゃ、とっくに立ってるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a3 ; "護の目から見ても、進士の衰弱は酷く、" + CALLFUNC R + MSG 0x6a4 ; "媚香を大量に浴びてしまったことは見て取れた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a5 ; "(あれだけの媚香の中に居たんだから、" + CALLFUNC R + MSG 0x6a6 ; " ただではすまないってことか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a7 ; "媚香の効果を抜くには、専用の解毒薬が必要なことは" + CALLFUNC R + MSG 0x6a8 ; "知っていたが、それは屋敷にしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a9 ; "動けない進士を見て、護は決心する。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6aa ; "(みんなに怒られるかもしれないけど、" + CALLFUNC R + MSG 0x6ab ; " お屋敷に連れて行こう)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ac ; "(処置ができるのは、あそこしかないし……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ad ; "「ちょっと待ってて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ae ; "護は煙が消えた小屋に戻り、ロープを持ち出してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6af ; "そして、気絶している貞二の手足を固く縛り付ける。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b0 ; "「コイツを……お前がやったのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b1 ; "「あ、正当防衛ですよ?" + CALLFUNC R + MSG 0x6b2 ; " ナイフを出してきたので、つい" + CALLFUNC R + MSG 0x6b3 ; " 本気になってしまいましたが……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b4 ; "(……泡吹いて、気絶してやがる)" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b5 ; "(武器は持ってないみたいだし、素手でやった" + CALLFUNC R + MSG 0x6b6 ; " ってことだよな……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b7 ; "(コイツ……。" + CALLFUNC R + MSG 0x6b8 ; " あのときは、猫被ってたのか……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b9 ; "「屋敷に戻ったら報告しておきますので、" + CALLFUNC R + MSG 0x6ba ; " この人のことは、そちらに任せましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bb ; "貞二を縛り付ける作業を終えると、" + CALLFUNC R + MSG 0x6bc ; "護は自分よりも一回り大きい進士を軽々と背負う。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bd ; "「な、何しやがるっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6be ; "「治療できるところへ運びますから、" + CALLFUNC R + MSG 0x6bf ; " ジッとしてて下さい」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c0 ; "「この近くに、病院なんてねぇぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c1 ; "喉を痛めたのか、掠れた声で問う進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c2 ; "その声を聞きながら、護は涼しい顔で答えた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c3 ; "「お屋敷ですよ。" + CALLFUNC R + MSG 0x6c4 ; " あなたが不法侵入した場所です」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c5 ; "「……悪かったな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c6 ; "ぶっきらぼうに吐き捨てる進士の言葉を" + CALLFUNC R + MSG 0x6c7 ; "気にも留めず、護は歩き始めた。" + CALLFUNC A + S_PUSH "背景/夕焼け空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x6c8 ; "日が沈み掛けた頃に、ようやく2人が森を抜けると" + CALLFUNC R + MSG 0x6c9 ; "屋敷へ通じる一本道に出た。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ca ; "「ここまでくれば、あと少しですよ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cb ; "「あ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cc ; "背中越しに、進士が小さく頷いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cd ; "媚香に体力を奪われたせいで、" + CALLFUNC R + MSG 0x6ce ; "明らかに口数が減っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cf ; "「あの……奥様を助けていただいて、" + CALLFUNC R + MSG 0x6d0 ; " ありがとうございました」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d1 ; "「……紗夜から聞いたのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d2 ; "「さ……、ええっ、奥様から伺いました」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d3 ; "「だから、俺を助けた……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d4 ; "「ははっ……。それは違いますよ」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d5 ; "「あなたが誰であれ、あの状況で放っておくなんて、" + CALLFUNC R + MSG 0x6d6 ; " 僕にはできませんから」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d7 ; "「……とんだお人好しだ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d8 ; "「そうでしょうか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d9 ; "「少なくとも、俺の知ってる人間に、" + CALLFUNC R + MSG 0x6da ; " そんなヤツは1人もいねぇよ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6db ; "「それじゃ、僕が最初の1人ですね」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dc ; "「っ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dd ; "(やっぱり……ヘンなヤツだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6de ; "進士の意識が途切れて、護の背中が急に重くなった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6df ; "「あ、あの、もしもし!?" + CALLFUNC R + MSG 0x6e0 ; " 大丈夫ですか!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e2 ; "護の問い掛けにも返事がない。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e3 ; "(気を失ってる!" + CALLFUNC R + MSG 0x6e4 ; " とにかく、急がないと……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e5 ; "進士を背負ったまま、森の中を何時間も歩き続けたせいで、" + CALLFUNC R + MSG 0x6e6 ; "護の膝は疲労と痛みに震えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e7 ; "それでも、護は渾身の力を込めて歩き始めた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/01 +EOF シナリオ\音声なし\紗夜/進士/01.jaf + +; 紗夜/護/13 +; RETURN: void +FUNC 5506 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x6e8 ; "護は息を切らせて、部屋へと駆け込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e9 ; "目の前で見た、見てしまった紗夜の交尾。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ea ; "夫の肉塊に貫かれ、はしたなく歓喜の声を" + CALLFUNC R + MSG 0x6eb ; "上げていた女性は、まさしく、護が母親代わりに" + CALLFUNC R + MSG 0x6ec ; "慕っている紗夜だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ed ; "その姿が、鮮明に脳裏へ焼き付いている。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ee ; "「はぁ、ふぅ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ef ; "上気した頬の原因は、嫉妬なのか" + CALLFUNC R + MSG 0x6f0 ; "怒りの感情なのかさえ護には分からない。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f1 ; "(お……奥様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f2 ; "気持ちを落ち着けようと、" + CALLFUNC R + MSG 0x6f3 ; "ベッドに腰掛け深呼吸する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f4 ; "そうでもしないと、このまま、" + CALLFUNC R + MSG 0x6f5 ; "叫んで暴れてしまいそうだった。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f6 ; "「すぅぅぅっ……ふぅぅぅっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f7 ; "(奥様のお相手は、旦那様なんだ。" + CALLFUNC R + MSG 0x6f8 ; " だから、これで良かったんだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f9 ; "無理矢理、自分に言い聞かせても、" + CALLFUNC R + MSG 0x6fa ; "心の中に湧き上がる、負の感情を消せはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fb ; "早まる鼓動が、うるさいくらい耳につく。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fc ; "(どうして、こんな気持ちになるんだ……)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fd ; "(どうして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fe ; "じんわりと吹き出してきそうな涙を、必死に堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ff ; "護は、そのまま目を閉じて、ベッドに潜り込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x700 ; "興奮した意識が冴え渡り……" + CALLFUNC R + MSG 0x701 ; "とても眠りにつけそうになかったが、" + CALLFUNC R + MSG 0x702 ; "今は、そうするしかなかった。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x703 ; "(とにかく、何も考えるな……。" + CALLFUNC R + MSG 0x704 ; " これで良かったんだと……そう思うんだ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/13 +EOF シナリオ\音声なし\紗夜/護/13.jaf + +; 紗夜/大野/09 +; RETURN: void +FUNC 5507 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "藪井" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x705 ; "「奥様が堕ちたようじゃな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x706 ; "念願の紗夜との交尾を果たし、悠々と玄関を出てきた大野に" + CALLFUNC R + MSG 0x707 ; "藪井が声を掛ける。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x708 ; "「ワシの手に掛かれば造作もないことだ。" + CALLFUNC R + MSG 0x709 ; " 貴様とは違う」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70a ; "「そうかそうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70b ; "大野の皮肉を意に介することもなく、" + CALLFUNC R + MSG 0x70c ; "藪井は頷いている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70d ; "「村の男共に与える前に、じっくりと" + CALLFUNC R + MSG 0x70e ; " 1人で味わうつもりなのじゃろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70f ; "藪井は下卑た笑みを浮かべながら、大野の本心を探る。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x710 ; "「最初の種付けは、村長であるワシだ。" + CALLFUNC R + MSG 0x711 ; " 皆も納得しておる」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x712 ; "「くひひっ……。" + CALLFUNC R + MSG 0x713 ; " そう声を荒げるでない。" + CALLFUNC R + MSG 0x714 ; " 私は、お主と取り引きがしたいだけじゃよ」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x715 ; "「取り引き?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x716 ; "「そうじゃ。" + CALLFUNC R + MSG 0x717 ; " お主と奥様の子作りを、より素晴らしいものにするためのな」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x718 ; "「貴様の作り出した怪しげな薬など要らんぞ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x719 ; "「最後まで話を聞け。" + CALLFUNC R + MSG 0x71a ; " お主も、媚香の噂くらい知っておるじゃろう?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71b ; "「……街で流行っている妙なドラッグか。" + CALLFUNC R + MSG 0x71c ; " 若い連中の間では人気のようだが」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71d ; "「奴等に売っているのは、余った素材で作った" + CALLFUNC R + MSG 0x71e ; " 質の悪い媚香じゃよ」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71f ; "「……貴様、正気か?" + CALLFUNC R + MSG 0x720 ; " 街では、大事になっておるぞ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x721 ; "「知ったことではないわ。" + CALLFUNC R + MSG 0x722 ; " アレを作る素材も、そう安くはないんで、" + CALLFUNC R + MSG 0x723 ; " 有効に活用しておるだけじゃ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x724 ; "「そうか……。" + CALLFUNC R + MSG 0x725 ; " 貴様がここに身を隠しているのも、" + CALLFUNC R + MSG 0x726 ; " それが理由か」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x727 ; "「それもあるが、真の目的はそうではない。" + CALLFUNC R + MSG 0x728 ; " まあ、お主に話す義理もないがの」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x729 ; "藪井は大野の質問が過激になっていくのを嫌って、" + CALLFUNC R + MSG 0x72a ; "姿を隠すように灯りの下から抜け出した。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72b ; "(相変わらず、口うるさい奴じゃな。" + CALLFUNC R + MSG 0x72c ; " 痛いところばかりをついてくる)" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72d ; "「それで、その媚香とやらを、" + CALLFUNC R + MSG 0x72e ; " ワシに売りつけるつもりか?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72f ; "「最初の1回分は無料じゃ。" + CALLFUNC R + MSG 0x730 ; " 気に入ったなら、次から買ってくれ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x731 ; "「珍しく気前が良いな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x732 ; "「こちらも商売じゃからな。" + CALLFUNC R + MSG 0x733 ; " 買ってくれそうな人間には、サービスもする」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x734 ; "「ふむっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x735 ; "規定の時刻を過ぎても戻らない大野を心配して、" + CALLFUNC R + MSG 0x736 ; "小出がやってきた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x737 ; "「あのぉ、申請した時間を過ぎると" + CALLFUNC R + MSG 0x738 ; " 敷地から出られなくなってしまいますが……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x739 ; "「ガレージで待っておれ。" + CALLFUNC R + MSG 0x73a ; " もうすぐ終わる」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73b ; "「わかりました。" + CALLFUNC R + MSG 0x73c ; " すぐに出発できるようにしておきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73d ; "小出が居なくなったのを確認して、藪井が話を続ける。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73e ; "「……で、どうするんじゃ?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73f ; "「奥様との交尾がより愉しめるのなら、" + CALLFUNC R + MSG 0x740 ; " 試す価値はあるな」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x741 ; "「交渉成立じゃな。" + CALLFUNC R + MSG 0x742 ; " お主と奥様の交わりが、快楽の極みへと" + CALLFUNC R + MSG 0x743 ; " 達することを保証しよう」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x744 ; "「期待はしておらんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x745 ; "大野は診療道具の入ったカバンを持ち上げ、" + CALLFUNC R + MSG 0x746 ; "ガレージへと向かった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x747 ; "(そう言っていられるのも、今のうちだけじゃ)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x748 ; "(媚香の中で味わう快感を一度でも知ってしまえば、" + CALLFUNC R + MSG 0x749 ; " その呪縛から逃れることは容易ではない)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74a ; "(篠原が仲介すると、分け前が半分以下になってしまう。" + CALLFUNC R + MSG 0x74b ; " 直接売買するのが一番儲かるからのぅ……)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74c ; "(この屋敷にいて交渉できるのは、大野くらいじゃからな。" + CALLFUNC R + MSG 0x74d ; " 何としても、この取り引きを成功させねば……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/09 +EOF シナリオ\音声なし\紗夜/大野/09.jaf + +; 紗夜/悪夢/選択 +; RETURN: void +FUNC 5508 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74e ; "(奥様……。" + CALLFUNC R + MSG 0x74f ; " まだ起きてらっしゃるかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x750 ; "護は屋根裏部屋に戻る途中で、" + CALLFUNC R + MSG 0x751 ; "紗夜の部屋の前で立ち止まった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x752 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜の部屋に入る" + S_PUSH "紗夜の部屋に入らない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0xda262 + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x753 ; "(奥様のお顔を一目だけ、" + CALLFUNC R + MSG 0x754 ; " 見ておきたいな)" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x755 ; "  コンコンコン……" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x756 ; "「奥様……?" + CALLFUNC R + MSG 0x757 ; " 起きてらっしゃいますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x758 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x759 ; "「失礼します……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x75a ; "  ガチャ……" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x75b ; "部屋を見渡すと、学生服を着たまま" + CALLFUNC R + MSG 0x75c ; "ソファーで横になっている紗夜を見つけた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75d ; "「お、奥様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75e ; "慌てて駆け寄る護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75f ; "静かに寝息を立てながら眠っている紗夜を見て、" + CALLFUNC R + MSG 0x760 ; "護は胸を撫で下ろした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x761 ; "「ほっ……。" + CALLFUNC R + MSG 0x762 ; " 眠ってらっしゃるだけか……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x763 ; "「それにしても、何という格好で……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x764 ; "「取りあえず、ベッドに運ばないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x765 ; "紗夜を抱きかかえ、ベッドに運んでも、" + CALLFUNC R + MSG 0x766 ; "眠りから目覚めることはなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x767 ; "「ぐっすりとお休みされてるみたいだし、" + CALLFUNC R + MSG 0x768 ; " このままそっとしておこう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x769 ; "護は紗夜に毛布を掛けて、部屋を後にした。" + CALLFUNC A + JUMP 0xda2f2 +0xda262: + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76a ; "(やっぱり、やめておこう)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76b ; "(こんな時間に、女性の部屋を訪ねるなんて、" + CALLFUNC R + MSG 0x76c ; " さすがに失礼だよね)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76d ; "(おやすみなさい。" + CALLFUNC R + MSG 0x76e ; " 奥様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76f ; "護は扉の前で、軽く頭を下げて、" + CALLFUNC R + MSG 0x770 ; "部屋に戻った。" + CALLFUNC A +0xda2f2: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/悪夢/選択 +EOF シナリオ\音声なし\紗夜/悪夢/選択.jaf + +; 篠原/独り言 +; RETURN: void +FUNC 5509 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x771 ; "「かしこまりました。" + CALLFUNC R + MSG 0x772 ; " それでは、準備を進めさせて頂きます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x773 ; "篠原は静かに受話器を置くと、声を押し殺して笑った。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x774 ; "(クククッ……。" + CALLFUNC R + MSG 0x775 ; " おめでとうございます、琴音様)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x776 ; "(次の客が決まりましたよ)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x777 ; "(弟クンへの想いが、どれほどのものか……。" + CALLFUNC R + MSG 0x778 ; " 見せていただきましょうか)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 篠原/独り言 +EOF シナリオ\音声なし\篠原/独り言.jaf + +; ■システム音声 +; RETURN: void +FUNC 5510 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10919 + CALLFUNC VOICE + MSG 0x779 ; "「アリスソフト」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10920 + CALLFUNC VOICE + MSG 0x77a ; "「母娘乱館」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10921 + CALLFUNC VOICE + MSG 0x77b ; "「さあ、はじめましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10922 + CALLFUNC VOICE + MSG 0x77c ; "「おかえりなさい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10923 + CALLFUNC VOICE + MSG 0x77d ; "「兄さま、どれになさいますか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10924 + CALLFUNC VOICE + MSG 0x77e ; "「本編から始めるわね♪」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10925 + CALLFUNC VOICE + MSG 0x77f ; "「思い出の写真は、こちらですわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10926 + CALLFUNC VOICE + MSG 0x780 ; "「どのお話がいいかしら?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10927 + CALLFUNC VOICE + MSG 0x781 ; "「一緒に音楽を楽しみましょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10928 + CALLFUNC VOICE + MSG 0x782 ; "「あなた好みにカスタマイズしてみて♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10929 + CALLFUNC VOICE + MSG 0x783 ; "「兄さまがお嫌いなものを、" + CALLFUNC R + MSG 0x784 ; " 見えなくして差し上げますわ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10930 + CALLFUNC VOICE + MSG 0x785 ; "「ネットに繋いじゃうわよ♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10931 + CALLFUNC VOICE + MSG 0x786 ; "「ようこそ、アリスの館へ♪」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10932 + CALLFUNC VOICE + MSG 0x787 ; "「ゲームを終了します。" + CALLFUNC R + MSG 0x788 ; " 本当によろしいですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10933 + CALLFUNC VOICE + MSG 0x789 ; "「そう簡単には堕ちないわよ♪」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10934 + CALLFUNC VOICE + MSG 0x78a ; "「うふふ……ごめんなさい♪」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10935 + CALLFUNC VOICE + MSG 0x78b ; "「守り抜きましたわ♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10936 + CALLFUNC VOICE + MSG 0x78c ; "「すごいわ、護♪」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10937 + CALLFUNC VOICE + MSG 0x78d ; "「ありがとう、護さん♪」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10938 + CALLFUNC VOICE + MSG 0x78e ; "「さすが、兄さまですわ♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10939 + CALLFUNC VOICE + MSG 0x78f ; "「ああん、助けて、護っ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10940 + CALLFUNC VOICE + MSG 0x790 ; "「そんな……許して、護さん……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10941 + CALLFUNC VOICE + MSG 0x791 ; "「兄さま、ごめんなさい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10942 + CALLFUNC VOICE + MSG 0x792 ; "「こ、こんなことって……!」" + CALLFUNC A + RETURN +ENDFUNC ■システム音声 +EOF シナリオ\システム音声.jaf + +; 琴音/お世話/琴音の部屋/汎用 +; VAR 0: sz背景 : string +; RETURN: void +FUNC 5511 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "" + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xda942 + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xda942 + PUSH 0 + JUMP 0xda948 +0xda942: + PUSH 1 +0xda948: + IFZ 0xda960 + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/午前" + JUMP 0xda96c +0xda960: + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/夜" +0xda96c: + SH_LOCAL_S_REF sz背景 + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x793 ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x794 ; "「琴音様、護です」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10913 + CALLFUNC VOICE + MSG 0x795 ; "『いいわよ。入ってきて』" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x796 ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x797 ; "  ガチャ" + CALLFUNC A + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdaa66 + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdaa66 + PUSH 0 + JUMP 0xdaa6c +0xdaa66: + PUSH 1 +0xdaa6c: + IFZ 0xdaa96 + S_PUSH "背景/長女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + JUMP 0xdaab4 +0xdaa96: + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 +0xdaab4: + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x798 ; "護は、琴音のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/お世話/琴音の部屋/汎用 + +; 琴音/お世話/中庭/汎用 +; RETURN: void +FUNC 5512 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x799 ; "(さて……。" + CALLFUNC R + MSG 0x79a ; " 姉さんは、どこかな?)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10914 + CALLFUNC VOICE + MSG 0x79b ; "「護ー♪" + CALLFUNC R + MSG 0x79c ; " 早くこないと、おいてっちゃうわよー♪」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79d ; "「ちょ、ちょっと待ってよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79e ; "護は、琴音のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/お世話/中庭/汎用 + +; 紗夜/お世話/紗夜の部屋/汎用 +; VAR 0: sz背景 : string +; RETURN: void +FUNC 5513 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "" + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdaca6 + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdaca6 + PUSH 0 + JUMP 0xdacac +0xdaca6: + PUSH 1 +0xdacac: + IFZ 0xdacc4 + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/午前" + JUMP 0xdacd0 +0xdacc4: + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/夜" +0xdacd0: + SH_LOCAL_S_REF sz背景 + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x79f ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a0 ; "「奥様、護です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10915 + CALLFUNC VOICE + MSG 0x7a1 ; "『お入りなさい』" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a2 ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a3 ; "  ガチャ" + CALLFUNC A + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdadca + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdadca + PUSH 0 + JUMP 0xdadd0 +0xdadca: + PUSH 1 +0xdadd0: + IFZ 0xdadfa + S_PUSH "背景/奥様の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + JUMP 0xdae18 +0xdadfa: + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 +0xdae18: + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7a4 ; "護は、紗夜のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/お世話/紗夜の部屋/汎用 + +; 紗夜/お世話/中庭/汎用 +; RETURN: void +FUNC 5514 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a5 ; "(さて……。" + CALLFUNC R + MSG 0x7a6 ; " 奥様は、どちらにいらっしゃるかな?)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10916 + CALLFUNC VOICE + MSG 0x7a7 ; "『護さん、こっちよ♪』" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a8 ; "「はい! 今、行きます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a9 ; "護は、紗夜のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/お世話/中庭/汎用 + +; 莉々子/お世話/莉々子の部屋/汎用 +; VAR 0: sz背景 : string +; RETURN: void +FUNC 5515 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "" + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdaffe + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdaffe + PUSH 0 + JUMP 0xdb004 +0xdaffe: + PUSH 1 +0xdb004: + IFZ 0xdb01c + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/午前" + JUMP 0xdb028 +0xdb01c: + SH_LOCALREF sz背景 + SH_S_ASSIGN_STR0 "背景/2階廊下/夜" +0xdb028: + SH_LOCAL_S_REF sz背景 + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7aa ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ab ; "「莉々子様、護です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10917 + CALLFUNC VOICE + MSG 0x7ac ; "『どうぞ、お入り下さい』" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ad ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ae ; "  ガチャ" + CALLFUNC A + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdb122 + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdb122 + PUSH 0 + JUMP 0xdb128 +0xdb122: + PUSH 1 +0xdb128: + IFZ 0xdb152 + S_PUSH "背景/次女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + JUMP 0xdb170 +0xdb152: + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 +0xdb170: + CALLFUNC ■時間ブロック取得 + PUSH 2 + EQUALE + IFNZ 0xdb1a4 + CALLFUNC ■時間ブロック取得 + PUSH 3 + EQUALE + IFNZ 0xdb1a4 + PUSH 0 + JUMP 0xdb1aa +0xdb1a4: + PUSH 1 +0xdb1aa: + IFZ 0xdb1da + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + JUMP 0xdb1fe +0xdb1da: + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 +0xdb1fe: + CALLFUNC ◎ト書き + MSG 0x7af ; "護は、莉々子のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/お世話/莉々子の部屋/汎用 + +; 莉々子/お世話/河畔/汎用 +; RETURN: void +FUNC 5516 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b0 ; "(莉々子様は、どちらかな?)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10918 + CALLFUNC VOICE + MSG 0x7b1 ; "『兄さまぁ♪" + CALLFUNC R + MSG 0x7b2 ; " 莉々子は、こちらですわ』" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b3 ; "「はい! 今、行きます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b4 ; "護は、莉々子のお世話をした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/お世話/河畔/汎用 +EOF シナリオ\システム/汎用.jaf + +; 00日目/主人公の回想 +; RETURN: void +FUNC 5517 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "背景/正門/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x7b5 ; "--The Kamishiro household." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b6 ; "The women of that house are beautiful, and they give birth to smart and excellent children." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b7 ; "This was a secret known only to those in power since ancient times." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b8 ; "The child-making ceremony held by the Kamishiro family, \"The Banquet.\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b9 ; "Men seeking offspring paid a tremendous amount of money," + CALLFUNC R + MSG 0x7ba ; "and eagerly participated in it." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bb ; "Whether they could father a child depended on their own abilities as men." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bc ; "Thanks to the Kamishiro women's charm and their performance in bed," + CALLFUNC R + MSG 0x7bd ; "the men were enthralled by \"The Banquet.\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7be ; "And so, the legend of \"The Banquet\" was becoming mere folklore" + CALLFUNC R + MSG 0x7bf ; "in a certain year when it began to change." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c0 ; "Two men were having a secret conversation in a dark room." + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/大広間/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c1 ; "\"What do you think? Lord Kamishiro...\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c2 ; "The one offered to the dignified, middle-aged man" + CALLFUNC R + MSG 0x7c3 ; "was a young girl." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c4 ; "The girl gazed at the man with her lovely, straight eyes." + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c5 ; "\"What is your name?\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c6 ; "Kamishiro placed his hand on the girl's head and asked gently." + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10001 + CALLFUNC VOICE + MSG 0x7c7 ; "\"My name is Kotone. Nice to meet you, Grandfather.\"" + CALLFUNC R + MSG 0x7c8 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c9 ; "With long flaxen hair and large, clear eyes," + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ca ; "the girl with the neat features" + CALLFUNC R + MSG 0x7cb ; "possessed a rare beauty." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cc ; "\"This girl has been raised in the village for the sake of this contract.\"" + CALLFUNC R + MSG 0x7cd ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ce ; "\"Please use her for \"The Banquet\" in place of Lady Saya.\"" + CALLFUNC R + MSG 0x7cf ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d0 ; "\"She is still young and not ready just yet...\"" + CALLFUNC R + MSG 0x7d1 ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d2 ; "\"But by the time she is of age for \"The Banquet,\" she will be as beautiful," + CALLFUNC R + MSG 0x7d3 ; "if not more so, than Lady Saya.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d4 ; "\"...\"The Banquet,\" huh.\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d5 ; "Seeing Kamishiro's dubious expression," + CALLFUNC R + MSG 0x7d6 ; "the Village Chief began to speak anxiously." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d7 ; "\"Is Kotone not to your liking?\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d8 ; "\"No... It's not about this child.\"" + CALLFUNC R + MSG 0x7d9 ; "" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7da ; "\"I am thinking of putting an end to this transaction itself.\"" + CALLFUNC R + MSG 0x7db ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dc ; "Kamishiro declared decisively in front of the Village Chief." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dd ; "The Village Chief's expression stiffened for a moment, but" + CALLFUNC R + MSG 0x7de ; "he continued to speak in his usual gentle tone." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7df ; "\"Lord Kamishiro... This is a secret pact that the village and the Kamishiro" + CALLFUNC R + MSG 0x7e0 ; "family have exchanged for generations.\"" + CALLFUNC R + MSG 0x7e1 ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e2 ; "\"To unilaterally terminate it would be an excessively unreasonable demand.\"" + CALLFUNC R + MSG 0x7e3 ; "" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e4 ; "\"I am aware of that. But I...\"" + CALLFUNC R + MSG 0x7e5 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e6 ; "Before Kamishiro could say anything else," + CALLFUNC R + MSG 0x7e7 ; "the Village Chief gently overlaid his own words." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e8 ; "\"Women of the Kamishiro bloodline are known to be very fertile and give birth" + CALLFUNC R + MSG 0x7e9 ; "to beautiful and intelligent children.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ea ; "\"In contrast, our village has few women, and they are... terribly infertile.\"" + CALLFUNC R + MSG 0x7eb ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ec ; "\"Therefore, we must mate with the men of the village and bear many children..." + CALLFUNC R + MSG 0x7ed ; "or the village will perish.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ee ; "\"Lord Kamishiro is a compassionate man. You would not wish for us to perish.\"" + CALLFUNC R + MSG 0x7ef ; "" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f0 ; "\"Hmm...\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f1 ; "\"We want many children to sustain the village,\"" + CALLFUNC R + MSG 0x7f2 ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f3 ; "\"And the Kamishiro family wants to protect the secret of \"The Banquet\" and" + CALLFUNC R + MSG 0x7f4 ; "gain wealth through it.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f5 ; "\"Isn't this what you would call a symbiotic relationship between the village and the Kamishiro family?\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f6 ; "The Village Chief smiled broadly," + CALLFUNC R + MSG 0x7f7 ; "while Kamishiro maintained a pained atmosphere." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f8 ; "After much hesitation, Kamishiro stared at the village chief" + CALLFUNC R + MSG 0x7f9 ; "and opened his mouth solemnly." + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fa ; "\"But... don't you think that's an unethical act, sacrificing our own" + CALLFUNC R + MSG 0x7fb ; "daughters?\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fc ; "To persuade the increasingly ill-tempered Kamishiro," + CALLFUNC R + MSG 0x7fd ; "the village chief spoke in a fawning tone." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fe ; "\"We are well aware of that, very much so.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ff ; "\"However, isn't it troublesome if the secret of the 'feast' is known to anyone" + CALLFUNC R + MSG 0x800 ; "other than the village authorities and the Kamishiro family?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x801 ; "\"I'm not saying it would be me... but if the village's wish isn't fulfilled," + CALLFUNC R + MSG 0x802 ; "someone loose-lipped might... accidentally leak the secret.\"" + CALLFUNC R + MSG 0x803 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x804 ; "Kamishiro's expression clearly showed his displeasure at the village chief's words." + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x805 ; "\"...Is that a threat?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x806 ; "\"No, no. It's just a speculation.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x807 ; "\"..................\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x808 ; "\"A 'contract' that fulfills the wishes of both the Kamishiro family and the village simultaneously.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x809 ; "\"In exchange for borrowing a daughter from the Kamishiro family, we have" + CALLFUNC R + MSG 0x80a ; "brought this child... Kotone, as a sign of our sincerity.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80b ; "\"The 'feast' that the Kamishiro family inherits will be undertaken by the" + CALLFUNC R + MSG 0x80c ; "village's daughters.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80d ; "\"By doing so, this child, who would not normally become pregnant with ordinary" + CALLFUNC R + MSG 0x80e ; "seed, will... through the 'feast'... bring wealth to the Kamishiro family time" + CALLFUNC R + MSG 0x80f ; "and again.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x810 ; "\"............\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x811 ; "Kotone silently gazed at Kamishiro." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x812 ; "Kamishiro could not bring himself to meet her eyes." + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x813 ; "\"I love my daughter... I love Saya. I don't want to hand her over to the" + CALLFUNC R + MSG 0x814 ; "village to end her life in childbearing...\"" + CALLFUNC R + MSG 0x815 ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x816 ; "\"We feel the same. It pains our hearts to dedicate Kotone to the 'feast'.\"" + CALLFUNC R + MSG 0x817 ; "" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x818 ; "\"Tch...\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x819 ; "Looking at the young girl standing before him, Kamishiro fell silent." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81a ; "The village chief, to lift the dark mood," + CALLFUNC R + MSG 0x81b ; "changed the topic to something more cheerful." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81c ; "\"Ah, yes. Speaking of which, there is one more favor I'd like to ask during" + CALLFUNC R + MSG 0x81d ; "this contract.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81e ; "\"A favor...?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81f ; "\"It's a bit presumptuous to call it a side note, but there's another child we'd" + CALLFUNC R + MSG 0x820 ; "like you to take in.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x821 ; "\"Another one... who is it?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x822 ; "\"Kotone has a brother whom she adores, and if possible, we'd like him to" + CALLFUNC R + MSG 0x823 ; "accompany her...\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x824 ; "\"The reason?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x825 ; "\"The 'feast' cannot continue unless one is strong in both body and mind.\"" + CALLFUNC R + MSG 0x826 ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x827 ; "\"Having him by her side might compensate for the emotional aspect.\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x828 ; "As if to say there was no chance of calling off the deal," + CALLFUNC R + MSG 0x829 ; "the village chief pressed on with the conversation, causing Kamishiro to feel dejected." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82a ; "He quietly closed his eyes and stroked his slightly grown beard." + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82b ; "\"...Could you give me some time to think?\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82c ; "\"That's fine, but we would appreciate a response in the next few days.\"" + CALLFUNC R + MSG 0x82d ; "" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82e ; "\"The men of the village are eagerly awaiting it.\"" + CALLFUNC A + S_PUSH "神代" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82f ; "\"............\"" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x830 ; "\"Kamishiro... I never thought you would propose to call off the deal...\"" + CALLFUNC R + MSG 0x831 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x832 ; "The village chief stood up irritably," + CALLFUNC R + MSG 0x833 ; "and looked down at Kotone from above." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x834 ; "\"Listen, Kotone. You were raised as a bargaining chip for us to obtain Lady" + CALLFUNC R + MSG 0x835 ; "Saya.\"" + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x836 ; "\"We must succeed in this deal at all costs. Absolutely must.\"" + CALLFUNC R + MSG 0x837 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x838 ; "In the eyes of Kotone, who looked up at the old man," + CALLFUNC R + MSG 0x839 ; "a faint resignation was visible." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83a ; "In this village, she was nothing but an object." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83b ; "A sacrifice to be used in the trade for Kamishiro's daughter." + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10002 + CALLFUNC VOICE + MSG 0x83c ; "\"Yes, I understand...\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83d ; "Kotone's voice trembled faintly, but the village chief" + CALLFUNC R + MSG 0x83e ; "seemed not to notice at all." + CALLFUNC A + S_PUSH "村長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83f ; "\"Lady Saya is a treasure to our village... We will obtain her by any means" + CALLFUNC R + MSG 0x840 ; "necessary...\"" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10003 + CALLFUNC VOICE + MSG 0x841 ; "\"............\"" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -4 + CALLFUNC ■ブラックアウト + S_PUSH "背景/炎" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 505 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x842 ; "--That was an event that happened the day after the secret talks." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x843 ; "From various parts of the village, at the same time," + CALLFUNC R + MSG 0x844 ; "several small outbreaks of fire occurred." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x845 ; "They were small enough to extinguish naturally if left alone," + CALLFUNC R + MSG 0x846 ; "but perhaps there were flammable materials nearby by chance." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x847 ; "The small fires quickly became a massive blaze," + CALLFUNC R + MSG 0x848 ; "engulfing the neighboring houses." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x849 ; "The speed of the spread was faster than expected, and the residents who noticed the flames" + CALLFUNC R + MSG 0x84a ; "had no time to grab their belongings before rushing outside." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84b ; "The village had a volunteer fire brigade that took turns on duty," + CALLFUNC R + MSG 0x84c ; "It was there, but the fire was too fierce to handle." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84d ; "The residents screamed and fled towards the thinner parts of the fire," + CALLFUNC R + MSG 0x84e ; "each trying to escape before the others." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84f ; "It was a scene reminiscent of a battlefield." + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 51 + PUSH -4 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x850 ; "…………." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x851 ; "……." + CALLFUNC A + S_PUSH "背景/大火事後の村" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x852 ; "--The next morning." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x853 ; "The flames had finally died down," + CALLFUNC R + MSG 0x854 ; "but that was because there was nothing left to burn." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x855 ; "By the time the town's fire brigade arrived, it was already too late," + CALLFUNC R + MSG 0x856 ; "and the settlement had been reduced to a burnt field." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x857 ; "The fire trucks continued to spray water on the smoldering embers," + CALLFUNC R + MSG 0x858 ; "and the crew members were bustling about searching for survivors." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x859 ; "Kamishiro Saya and" + CALLFUNC R + MSG 0x85a ; "her boyfriend... Ikki, were visiting the devastated settlement." + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10004 + CALLFUNC VOICE + MSG 0x85b ; "\"Father! Where is Father!?\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85c ; "\"Calm down. Everyone is looking for him right now.\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10005 + CALLFUNC VOICE + MSG 0x85d ; "\"Ah... How could this have happened...\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85e ; "\"…………\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85f ; "\"I never imagined it would spread this far in one night...\"" + CALLFUNC R + MSG 0x860 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x861 ; "Ikki was at a loss for words at the sheer devastation," + CALLFUNC R + MSG 0x862 ; "and looked again at the burnt-down settlement." + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x863 ; "(Everything is really gone...)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x864 ; "Especially near the village chief's house, the fire seemed to have been very intense," + CALLFUNC R + MSG 0x865 ; "and apart from the charred pillars of the house, it was completely destroyed." + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x866 ; "(I heard that the village chief died in this fire...)" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x867 ; "(With most of the village lost, this place might be finished...)" + CALLFUNC R + MSG 0x868 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x869 ; "As Ikki squinted a little, he could see an arm sticking out" + CALLFUNC R + MSG 0x86a ; "from the gaps in the charred rubble." + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86b ; "\"...Poor soul.\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86c ; "It was probably a resident who had failed to escape in time." + CALLFUNC R + MSG 0x86d ; "In this devastation, it was hard to believe there was any life left." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86e ; "Just as Ikki was about to move on, he faintly heard a child's voice." + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86f ; "\"...!?\"" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x870 ; "Ikki, not minding his dirty clothes," + CALLFUNC R + MSG 0x871 ; "\"What's going on...?\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10006 + CALLFUNC VOICE + MSG 0x872 ; "\"I heard a child's voice from underneath here!\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x873 ; "\"...! I-I'll help too!\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10007 + CALLFUNC VOICE + MSG 0x874 ; "As Saya hurried to peer into the rubble," + CALLFUNC R + MSG 0x875 ; "" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x876 ; "Ikki's stern voice stopped her." + CALLFUNC R + MSG 0x877 ; "\"Don't look! The body is severely damaged!\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x878 ; "\"...Yes, understood...\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10008 + CALLFUNC VOICE + MSG 0x879 ; "As Ikki removed the debris, beneath it," + CALLFUNC A + PUSH 5035 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x87a ; "there were three figures, folded over each other." + CALLFUNC R + MSG 0x87b ; "A young boy and a girl." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87c ; "And an adult man, as if shielding them." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87d ; "The man had already breathed his last." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87e ; "The damage to the body was severe, and it was impossible to discern" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87f ; "not only his facial features but even his age." + CALLFUNC R + MSG 0x880 ; "(Hm? ...This person is...)" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x881 ; "\"Something...?\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10009 + CALLFUNC VOICE + MSG 0x882 ; "\"No, it's nothing. More importantly, there are two children.\"" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x883 ; "\"Really!? Are they breathing!?\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10010 + CALLFUNC VOICE + MSG 0x884 ; "\"I heard a voice... Anyway, let's pull them out.\"" + CALLFUNC R + MSG 0x885 ; "" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x886 ; "As the children were dragged out from under the corpse," + CALLFUNC R + MSG 0x887 ; "" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x888 ; "Saya called out to them." + CALLFUNC R + MSG 0x889 ; "\"You two! Are you okay!?\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10011 + CALLFUNC VOICE + MSG 0x88a ; "Perhaps thanks to being shielded by the man," + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88b ; "neither of the two had any major visible injuries." + CALLFUNC R + MSG 0x88c ; "Ikki wiped the soot-covered face of the girl." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88d ; "\"...ah...\"" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10012 + CALLFUNC VOICE + MSG 0x88e ; "\"She's breathing...! Hey! Hang in there!\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10013 + CALLFUNC VOICE + MSG 0x88f ; "Even when shaken, the girl refused to let go of the boy's hand she was" + CALLFUNC R + MSG 0x890 ; "clutching." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x891 ; "She wouldn't let go." + CALLFUNC R + MSG 0x892 ; "\"Ugh...\"" + CALLFUNC A + S_PUSH "護" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x893 ; "This time, the boy let out a small voice." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x894 ; "\"Both of you... are alive!\"" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10014 + CALLFUNC VOICE + MSG 0x895 ; "Saya covered the two with her jacket and ran towards where the fire brigade was." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x896 ; "She dashed off." + CALLFUNC R + MSG 0x897 ; "\"Mamoru...\"" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10015 + CALLFUNC VOICE + MSG 0x898 ; "The girl looked at the boy sleeping beside her and smiled peacefully." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x899 ; "\"Thank goodness... You're alive, Mamoru...\"" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10016 + CALLFUNC VOICE + MSG 0x89a ; "The two were safely rescued, but they had" + CALLFUNC R + MSG 0x89b ; "" + CALLFUNC A + CALLFUNC ■字枠消去 + S_PUSH "" + CALLFUNC ■背景登録 + PUSH 51 + PUSH 3000 + CALLFUNC ■画面表示 + CALLFUNC ◎ト書き + MSG 0x89c ; "nowhere to return to." + CALLFUNC R + MSG 0x89d ; "Upon Saya's suggestion, Ikki decided" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89e ; "to take the two in at the Kamishiro household." + CALLFUNC R + MSG 0x89f ; "As new members of the family-." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a0 ; "............" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a1 ; "...." + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a2 ; "……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 00日目/主人公の回想 + +; 01日目/朝/琴音初登場 +; RETURN: void +FUNC 5518 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x8a3 ; "――それから時は流れ。" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a4 ; "「お嬢様っ!?」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10017 + CALLFUNC VOICE + MSG 0x8a5 ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a6 ; "護が中庭に用事で向かったところ、ふと目をやった木に、" + CALLFUNC R + MSG 0x8a7 ; "琴音がよじ登っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a8 ; "それに驚いて駆け寄ったところ、琴音が足を滑らせて" + CALLFUNC R + MSG 0x8a9 ; "落ちてきたので、護は下敷きになりながらもなんとか" + CALLFUNC R + MSG 0x8aa ; "受け止める。" + CALLFUNC A + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ab ; "「お……お怪我はありませんか!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10018 + CALLFUNC VOICE + MSG 0x8ac ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ad ; "琴音は少し身体を確認した後、護に微笑んで見せた。" + CALLFUNC R + MSG 0x8ae ; "しかし、その表情はすぐに曇る。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10019 + CALLFUNC VOICE + MSG 0x8af ; "「ありがとう、私は平気。" + CALLFUNC R + MSG 0x8b0 ; " あなたこそ大丈夫?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b1 ; "「僕のことより、もう少し自分のことを心配して下さい。" + CALLFUNC R + MSG 0x8b2 ; " 最近、体調が悪そうですし……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b3 ; "「姉さ……お、お嬢様にもしものことが" + CALLFUNC R + MSG 0x8b4 ; " あったら、僕は……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10020 + CALLFUNC VOICE + MSG 0x8b5 ; "「……ごめんなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b6 ; "琴音はしょげた顔のまま、小さな声で謝る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b7 ; "その顔を見ていると、なんだか責めているような気が" + CALLFUNC R + MSG 0x8b8 ; "してきたので、護は慌てた様子で話題を逸らそうとした。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b9 ; "「えーと……と、ところで……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10021 + CALLFUNC VOICE + MSG 0x8ba ; "「……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bb ; "「……どうして木の上に" + CALLFUNC R + MSG 0x8bc ; " 登っていたんですか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10022 + CALLFUNC VOICE + MSG 0x8bd ; "「ああ……ふふっ、アレ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8be ; "琴音は座り込んで寄り添ったままの姿勢で、" + CALLFUNC R + MSG 0x8bf ; "木の幹を見上げる。" + CALLFUNC R + MSG 0x8c0 ; "その視線の先には鳥の巣箱があった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c1 ; "「あ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10023 + CALLFUNC VOICE + MSG 0x8c2 ; "「傾いて落ちそうだったから、" + CALLFUNC R + MSG 0x8c3 ; " 元に戻そうと思って」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c4 ; "そのまま巣箱を見上げていると、その小さな丸い穴から、" + CALLFUNC R + MSG 0x8c5 ; "小鳥が顔を覗かせる。" + CALLFUNC A + PUSH 501 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x8c6 ; "小鳥は少しあたりをキョロキョロと窺ったあと、" + CALLFUNC R + MSG 0x8c7 ; "羽を拡げて飛び立った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8c8 ; "それを眺めていたせいか、先に視線を戻した琴音が" + CALLFUNC R + MSG 0x8c9 ; "横顔を見つめていることに護は気付かなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10024 + CALLFUNC VOICE + MSG 0x8ca ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cb ; "小さな声とともに、琴音の細い指先が護の頬に伸びる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10025 + CALLFUNC VOICE + MSG 0x8cc ; "「怪我……してる」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cd ; "「えっ……?」" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目1口2+護1" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x8ce ; "護が声に気付いて振り向こうとするより早く、" + CALLFUNC R + MSG 0x8cf ; "琴音の手によって顔を引き寄せられた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10026 + CALLFUNC VOICE + MSG 0x8d0 ; "「ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d1 ; "「へ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d2 ; "身体がさらに寄せられ、護の二の腕に柔らかい物体が" + CALLFUNC R + MSG 0x8d3 ; "押し付けられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d4 ; "それと同時に、琴音が軽くつけている香水の甘い匂いが" + CALLFUNC R + MSG 0x8d5 ; "漂ってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d6 ; "「っ……?" + CALLFUNC R + MSG 0x8d7 ; " お、お嬢様……?」" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目2口2+護2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10027 + CALLFUNC VOICE + MSG 0x8d8 ; "「じっとしてなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d9 ; "琴音はそれだけ言うと、さらに身体を押し付けながら、" + CALLFUNC R + MSG 0x8da ; "手を添えた顔を引き寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8db ; "それだけでも興奮してしまいそうなところに、" + CALLFUNC R + MSG 0x8dc ; "次の瞬間、護の頬に何やら温かくて、" + CALLFUNC R + MSG 0x8dd ; "こそばゆいものが触れる。" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目2口1+護2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8de ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10028 + CALLFUNC VOICE + MSG 0x8df ; "「んっ……れる……んふ、ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e0 ; "少し擦り剥いた頬、その傷跡をなぞっているものは" + CALLFUNC R + MSG 0x8e1 ; "琴音の舌だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e2 ; "傷口が少し染みたが、それ以上に沸き上がってくる" + CALLFUNC R + MSG 0x8e3 ; "興奮の方が強かった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10029 + CALLFUNC VOICE + MSG 0x8e4 ; "「んふ、ん……っる……れる……」" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目2口1+護1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e5 ; "「あ……ああ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10030 + CALLFUNC VOICE + MSG 0x8e6 ; "「んぅ……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e7 ; "まるで犬のように舌を動かす琴音。" + CALLFUNC R + MSG 0x8e8 ; "その舌先は傷口から徐々に離れていき、護の口元へと" + CALLFUNC R + MSG 0x8e9 ; "近づいていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ea ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10031 + CALLFUNC VOICE + MSG 0x8eb ; "「……ん……」" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目1口2+護2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x8ec ; "そしてもうすぐ唇に舌が触れるかというところで、" + CALLFUNC R + MSG 0x8ed ; "琴音は動きを止めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ee ; "そのまま……本当に少し動くだけで頬と頬がくっつく" + CALLFUNC R + MSG 0x8ef ; "ぐらいの距離でしばらく護を見つめ、琴音は身体を離した。" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/中庭/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10032 + CALLFUNC VOICE + MSG 0x8f0 ; "「……どう?" + CALLFUNC R + MSG 0x8f1 ; " もう痛くない?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f2 ; "「えっ? あ、はい! 大丈夫です!" + CALLFUNC R + MSG 0x8f3 ; " あああありがとうございますっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f4 ; "声をかけられたところでようやく我に返った護は、" + CALLFUNC R + MSG 0x8f5 ; "あたふたしながら返事をする。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f6 ; "(傷があるって分かったら、" + CALLFUNC R + MSG 0x8f7 ; " 急にヒリヒリしてきた……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8f8 ; "などと考えていると、目の前にいる琴音の視線が、" + CALLFUNC R + MSG 0x8f9 ; "大きくなった自分の股間に向けられていることに気付く。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fa ; "「あっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10033 + CALLFUNC VOICE + MSG 0x8fb ; "「ふふっ♪" + CALLFUNC R + MSG 0x8fc ; " 元気になってくれたみたいでよかったわ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10034 + CALLFUNC VOICE + MSG 0x8fd ; "「違うところもだけど……♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fe ; "「わ、わわっ! えっと……あのっ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ff ; "「も……申し訳ありませんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x900 ; "座り込んだ姿勢のままじたばたもがきながら後ろに" + CALLFUNC R + MSG 0x901 ; "移動し、勢いで木に頭をぶつける。" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x902 ; "「あいたっ!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10035 + CALLFUNC VOICE + MSG 0x903 ; "「ちょっと、そんなにしたら別のところに" + CALLFUNC R + MSG 0x904 ; " 怪我が出来ちゃうわよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x905 ; "「いっ、いや、頭は頑丈ですから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x906 ; "言いながら頭を上げると、手が差し出されているのが見えた。" + CALLFUNC R + MSG 0x907 ; "それを掴み立ち上がる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x908 ; "「……ありがとうございます」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10036 + CALLFUNC VOICE + MSG 0x909 ; "「おデコ、ちゃんと払ってね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90a ; "「あ……はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90b ; "額についた芝生を慌てて払うのを見て、琴音はくすくす笑う。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10037 + CALLFUNC VOICE + MSG 0x90c ; "「それで、なんの用事かしら?" + CALLFUNC R + MSG 0x90d ; " 私のこと、探すように言われたんでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90e ; "「あ、そうでした!" + CALLFUNC R + MSG 0x90f ; " 旦那様がお呼びだそうで……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10038 + CALLFUNC VOICE + MSG 0x910 ; "「ありがと。" + CALLFUNC R + MSG 0x911 ; " それじゃ行きましょうか」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x912 ; "「は、はいっ!」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x913 ; "(村を襲った大火事のあの日……。" + CALLFUNC R + MSG 0x914 ; " 僕と姉さんは神代家に拾われた……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x915 ; "(僕が成長するまでは、二人とも家族同然に" + CALLFUNC R + MSG 0x916 ; " 育ててもらったけど……その後)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x917 ; "(姉さんは神代の長女として、" + CALLFUNC R + MSG 0x918 ; " そして僕は使用人として……" + CALLFUNC R + MSG 0x919 ; " 二人の道は分かれた)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91a ; "(あのまま、僕が息子として家にいたら、" + CALLFUNC R + MSG 0x91b ; " 血を継いでいないのに後継者になってしまうから……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91c ; "(家族のままではいられないとはわかってたけど" + CALLFUNC R + MSG 0x91d ; " ……少しだけ、寂しかった)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91e ; "(でも、僕は、姉さんさえ生きていてくれたら、" + CALLFUNC R + MSG 0x91f ; " そのままでいてくれれば、それでいい……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x920 ; "(大切な家族が居てくれるだけで、" + CALLFUNC R + MSG 0x921 ; " それは幸せなことだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x922 ; "護は、先を歩く琴音の背中を見ながら一人頷くと、" + CALLFUNC R + MSG 0x923 ; "その後を追った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/朝/琴音初登場 + +; 01日目/昼/一騎初登場 +; RETURN: void +FUNC 5519 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x924 ; "琴音は一騎の部屋の前まで来たところで、" + CALLFUNC R + MSG 0x925 ; "こちらに振り返った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10039 + CALLFUNC VOICE + MSG 0x926 ; "「それじゃ、しばらく待っててくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x927 ; "「わかりました」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10040 + CALLFUNC VOICE + MSG 0x928 ; "「お出掛けのご挨拶だけだからすぐ済むわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x929 ; "微笑みながら言うと、琴音は扉を開けて、" + CALLFUNC R + MSG 0x92a ; "部屋へと入っていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x92b ; "中では、この屋敷の主人である一騎の診察を、" + CALLFUNC R + MSG 0x92c ; "医者の藪井が行っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92d ; "一騎は3年ほど前に病に倒れ、寝たきりの状態なのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92e ; "とはいえ、下半身が不自由になって歩けない以外に" + CALLFUNC R + MSG 0x92f ; "問題はないので、会話などは普通にできる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10041 + CALLFUNC VOICE + MSG 0x930 ; "「お父様……具合はいかがですか?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x931 ; "「うむ、今日は気分がいいな。" + CALLFUNC R + MSG 0x932 ; " 以前よりも随分とマシになったようだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10042 + CALLFUNC VOICE + MSG 0x933 ; "「よかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x934 ; "一騎は安堵する琴音の手を取り、" + CALLFUNC R + MSG 0x935 ; "彼女の目を見据えた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x936 ; "「お前の方はどうだ、琴音?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10043 + CALLFUNC VOICE + MSG 0x937 ; "「私は……大丈夫です。" + CALLFUNC R + MSG 0x938 ; " 護がいてくれるから……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x939 ; "「……そうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93a ; "2人の間に、少しだけ沈黙が流れる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93b ; "「今から出かけるのかい?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10044 + CALLFUNC VOICE + MSG 0x93c ; "「はい、護と街へお買い物に……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10045 + CALLFUNC VOICE + MSG 0x93d ; "「お母様が仕事から戻られる前に、" + CALLFUNC R + MSG 0x93e ; " きちんとした服を用意しておきたくて」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93f ; "「たまの外出だ。ゆっくりしてきなさい」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10046 + CALLFUNC VOICE + MSG 0x940 ; "「ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x941 ; "琴音が頭を下げるその横で、診察を終えた藪井が" + CALLFUNC R + MSG 0x942 ; "道具などをカバンに仕舞い込んでいた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10047 + CALLFUNC VOICE + MSG 0x943 ; "「あ、先生。" + CALLFUNC R + MSG 0x944 ; " 診察の邪魔をしてすみません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x945 ; "「いやいや、もう済んでいますよ。" + CALLFUNC R + MSG 0x946 ; " ご自身で仰るとおり良好です」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10048 + CALLFUNC VOICE + MSG 0x947 ; "「そうですか。" + CALLFUNC R + MSG 0x948 ; " ありがとうございます」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x949 ; "「薬をここに置いておきますから、" + CALLFUNC R + MSG 0x94a ; " いつものように、食後に服用なさって下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94b ; "藪井は白い包みをカバンから取り出すと、" + CALLFUNC R + MSG 0x94c ; "ベッドの横にある小さなテーブルに置く。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10049 + CALLFUNC VOICE + MSG 0x94d ; "「わかりました。" + CALLFUNC R + MSG 0x94e ; " 手伝いの者に、そう伝えておきます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10050 + CALLFUNC VOICE + MSG 0x94f ; "「ではお父様、行ってきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x950 ; "琴音は一歩下がってお辞儀をすると、" + CALLFUNC R + MSG 0x951 ; "後ろ手でドアを開けてそのまま退出した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/昼/一騎初登場 + +; 01日目/昼/OP +; RETURN: void +FUNC 5520 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x952 ; "色々と準備を済ませて車を待っていると、" + CALLFUNC R + MSG 0x953 ; "琴音が話しかけてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10051 + CALLFUNC VOICE + MSG 0x954 ; "「護と2人で街へ出るのは初めてよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x955 ; "「そうですね。" + CALLFUNC R + MSG 0x956 ; " 僕は外へ出る必要もないですし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x957 ; "屋敷は山奥に位置しているが、必要なものは" + CALLFUNC R + MSG 0x958 ; "全て業者が届けにやってくるので、何一つ不便はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x959 ; "屋敷の者が街に出掛けることは、稀なことだった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10052 + CALLFUNC VOICE + MSG 0x95a ; "「今までは、限られたお仕事だけだったけど、" + CALLFUNC R + MSG 0x95b ; " これからは付き人としても、頑張ってもらうから、" + CALLFUNC R + MSG 0x95c ; " よろしくお願いね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95d ; "「はい。" + CALLFUNC R + MSG 0x95e ; " 一生懸命やらせてもらいます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95f ; "すると、玄関の扉が音も無く開かれた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x960 ; "そこからもう一人の使用人である雪乃が入ってきたが、" + CALLFUNC R + MSG 0x961 ; "2人は全く気付いていなかった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10053 + CALLFUNC VOICE + MSG 0x962 ; "「琴音様、護さん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10054 + CALLFUNC VOICE + MSG 0x963 ; "「っ……!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x964 ; "「はっ、はいっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x965 ; "「……って、あれ、雪乃さんいつの間に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x966 ; "雪乃はちらっと護の方を見ると、特に何事もなかったかの" + CALLFUNC R + MSG 0x967 ; "ように琴音の方へ歩み寄る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10055 + CALLFUNC VOICE + MSG 0x968 ; "「琴音様。" + CALLFUNC R + MSG 0x969 ; " お出掛けの準備が整いました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10056 + CALLFUNC VOICE + MSG 0x96a ; "「ありがとう、雪乃」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96b ; "雪乃は3年前に屋敷に雇われた使用人だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96c ; "年齢的には護よりも少し下だが、" + CALLFUNC R + MSG 0x96d ; "非常に有能で、屋敷の雑務は" + CALLFUNC R + MSG 0x96e ; "ほとんど彼女1人に任されている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10057 + CALLFUNC VOICE + MSG 0x96f ; "「お父様が食事を済ませたら、お水を運んであげて。" + CALLFUNC R + MSG 0x970 ; " 先生からお薬を頂いてるから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10058 + CALLFUNC VOICE + MSG 0x971 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x972 ; "雪乃は軽く頭を下げる。" + CALLFUNC R + MSG 0x973 ; "そして元の姿勢に戻ると、少し不安げな顔をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10059 + CALLFUNC VOICE + MSG 0x974 ; "「……ん、どうしたの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10060 + CALLFUNC VOICE + MSG 0x975 ; "「琴音様。" + CALLFUNC R + MSG 0x976 ; " 本当に私がお供しなくてもよろしいのですか?" + CALLFUNC R + MSG 0x977 ; " お身体の具合も、まだ万全ではありませんし……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10061 + CALLFUNC VOICE + MSG 0x978 ; "「心配してくれてありがとう。" + CALLFUNC R + MSG 0x979 ; " 私なら、もう大丈夫よ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10062 + CALLFUNC VOICE + MSG 0x97a ; "「それに、今日は護に街を見せてあげることも" + CALLFUNC R + MSG 0x97b ; " 目的の一つだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97c ; "微笑みながら答える琴音を見て、雪乃が小さく息を吐く。" + CALLFUNC R + MSG 0x97d ; "そしてさっきと同じように、また護の方にちらりと" + CALLFUNC R + MSG 0x97e ; "目をやった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97f ; "「う……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10063 + CALLFUNC VOICE + MSG 0x980 ; "「わかりました。" + CALLFUNC R + MSG 0x981 ; " 琴音様がそう仰るのでしたら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x982 ; "それだけ言って、雪乃が護の方に身体を向ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10064 + CALLFUNC VOICE + MSG 0x983 ; "「護さん?" + CALLFUNC R + MSG 0x984 ; " お嬢様のこと、よろしくお願いしますね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x985 ; "「う、うん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10065 + CALLFUNC VOICE + MSG 0x986 ; "「くれぐれも粗相のないように……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x987 ; "「はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x988 ; "表情はあまり変わってないが、少し睨まれたような" + CALLFUNC R + MSG 0x989 ; "気がしたので、護は姿勢を正して返事をした。" + CALLFUNC A + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x98a ; "そんなことをしていると、玄関先に" + CALLFUNC R + MSG 0x98b ; "送迎用の車が回されてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98c ; "そして、その車を運転していた男が降りてきた。" + CALLFUNC R + MSG 0x98d ; "執事の舟木である。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98e ; "「琴音お嬢様、お待たせしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98f ; "大柄で体格が良く、きびきびとした動きは" + CALLFUNC R + MSG 0x990 ; "まるで年齢を感じさせない。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10066 + CALLFUNC VOICE + MSG 0x991 ; "「大丈夫ですよ。" + CALLFUNC R + MSG 0x992 ; " こちらも、今、来たばかりですから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x993 ; "琴音は笑いながら、自分の手荷物を預ける。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x994 ; "「護もおチビちゃんもお揃いで」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10067 + CALLFUNC VOICE + MSG 0x995 ; "「おチビちゃんじゃありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x996 ; "「はっはっは、その方が親しみがあって" + CALLFUNC R + MSG 0x997 ; " いいじゃねぇか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x998 ; "舟木は大きな声で笑うと、雪乃の肩をぽんぽんと叩いた。" + CALLFUNC R + MSG 0x999 ; "その手を雪乃が涼しい顔で払う。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99a ; "「ところで護。" + CALLFUNC R + MSG 0x99b ; " お前、琴音様とお話するとき、" + CALLFUNC R + MSG 0x99c ; " まだタメ口じゃないだろうな?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99d ; "「は、はい……気をつけています」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99e ; "「お前は、もう使用人なんだ。" + CALLFUNC R + MSG 0x99f ; " 今までみたいに、琴音様に弟として" + CALLFUNC R + MSG 0x9a0 ; " 甘えていいわけじゃねぇからな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10068 + CALLFUNC VOICE + MSG 0x9a1 ; "「舟木さん、私は別に……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a2 ; "「いいえ、お嬢様。" + CALLFUNC R + MSG 0x9a3 ; " こういうことは、ハッキリさせておかないと、" + CALLFUNC R + MSG 0x9a4 ; " コイツはいつまでも成長できません」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a5 ; "「うっ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a6 ; "「下手でもいいから、丁寧な言葉遣いを心掛けろ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a7 ; "「あと、『姉さん』じゃなくて、『お嬢様』だ。" + CALLFUNC R + MSG 0x9a8 ; " 今度タメ口をきいているのを見掛けたら、" + CALLFUNC R + MSG 0x9a9 ; " また河畔で扱いてやるから覚悟しておけ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9aa ; "「わ、わかりました」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10069 + CALLFUNC VOICE + MSG 0x9ab ; "「さ、そろそろ行きましょう、舟木さん。" + CALLFUNC R + MSG 0x9ac ; " 折角の外出時間がもったいないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ad ; "これ以上、護が責められるのを見ていられずに、" + CALLFUNC R + MSG 0x9ae ; "琴音は話を切り上げさせた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9af ; "「かしこまりました、お嬢様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b0 ; "舟木は琴音に一礼をして、護の方に振り返る。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b1 ; "「おら、さっさと車のドアを開けねぇか」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b2 ; "「あ、はいっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9b3 ; "護は慌てて琴音の先に回り、車のドアを開ける。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10070 + CALLFUNC VOICE + MSG 0x9b4 ; "「くすっ……。じゃ、行ってくるわね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5019 + CALLFUNC ■効果音 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10071 + CALLFUNC VOICE + MSG 0x9b5 ; "「はい、行ってらっしゃいませ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b6 ; "車に乗り込み声を掛けると、雪乃が小さくお辞儀をして、" + CALLFUNC R + MSG 0x9b7 ; "表情をあまり変えないまま顔をあげる。" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9b8 ; "それを見て、運転席の舟木は車を発進させた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/昼/OP + +; 01日目/夜/買い物帰り +; RETURN: void +FUNC 5521 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x9b9 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ba ; "……。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x9bb ; "護と琴音が街へ出たその帰り。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bc ; "来た道を車で戻っている時だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bd ; "見通しのいい一本道で、対向車線を走ってくる" + CALLFUNC R + MSG 0x9be ; "2台のバイクとすれ違う。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x9bf ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c0 ; "黒塗りの車とすれ違った直後、1台のバイクが急停車する。" + CALLFUNC R + MSG 0x9c1 ; "そしてヘルメットを外し、車の去っていった方を、" + CALLFUNC R + MSG 0x9c2 ; "じっと見つめた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x9c3 ; "「どうしたシンジ、いきなり止まりやがって」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c4 ; "(……あの車……)" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x9c5 ; "「おい、聞いてんだろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c6 ; "もう一人の男がしびれを切らして声を荒げる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c7 ; "「……なんでもねぇ」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x9c8 ; "「なんでもねぇってなんだよ」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c9 ; "「うるせぇな。" + CALLFUNC R + MSG 0x9ca ; " なんでもねぇったらなんでもねぇ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cb ; "「チンタラしてねーでさっさと行くぞ貞二。" + CALLFUNC R + MSG 0x9cc ; " 集合に遅れちまう」" + CALLFUNC A + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9cd ; "進士という男は一人さっさとヘルメットをかぶると、" + CALLFUNC R + MSG 0x9ce ; "そのままバイクを発進させる。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cf ; "「ちょ、おい!" + CALLFUNC R + MSG 0x9d0 ; " 止まったのはテメェじゃねーか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d1 ; "そして進士を追いかけ、もう一人の男も闇の中に" + CALLFUNC R + MSG 0x9d2 ; "消えていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d3 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d4 ; "……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d5 ; "「……さて、お待たせしました。" + CALLFUNC R + MSG 0x9d6 ; " 到着でございます、っと」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9d7 ; "出発のときと同じように玄関先に車を止めると、" + CALLFUNC R + MSG 0x9d8 ; "琴音と護が後部座席から出てくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d9 ; "玄関でそれを出迎えたのは使用人の雪乃と、" + CALLFUNC R + MSG 0x9da ; "紗夜の娘である莉々子だった。" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10072 + CALLFUNC VOICE + MSG 0x9db ; "「姉さま、お帰りなさい。" + CALLFUNC R + MSG 0x9dc ; " 兄さまも……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dd ; "莉々子は嬉しそうに小さな段差を下りると、" + CALLFUNC R + MSG 0x9de ; "出てきたばかりの護の傍まで行く。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9df ; "護と琴音が引き取られた後に生まれたせいか、" + CALLFUNC R + MSG 0x9e0 ; "2人のことを兄さま、姉さまと呼び、慕っている。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e1 ; "「莉々子様も学園からお戻りでしたか。" + CALLFUNC R + MSG 0x9e2 ; " おかえりなさいませ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10073 + CALLFUNC VOICE + MSG 0x9e3 ; "「はい、ただいま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e4 ; "少し顔を上げて護を見つめた後、" + CALLFUNC R + MSG 0x9e5 ; "莉々子がほんのりと頬を染める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e6 ; "そしてすぐ、視線を泳がせて俯いた。" + CALLFUNC R + MSG 0x9e7 ; "琴音がそんな様子を見て少し微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10074 + CALLFUNC VOICE + MSG 0x9e8 ; "「……ただいま、莉々子、雪乃」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10075 + CALLFUNC VOICE + MSG 0x9e9 ; "「お帰りなさいませ、お嬢様。" + CALLFUNC R + MSG 0x9ea ; " ついでに護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eb ; "「ついでにって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10076 + CALLFUNC VOICE + MSG 0x9ec ; "「何事もありませんでしたか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ed ; "「うん、それは大丈夫」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10077 + CALLFUNC VOICE + MSG 0x9ee ; "「それならいいです」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9ef ; "雪乃は表情を変えずに息を小さく吐くと、" + CALLFUNC R + MSG 0x9f0 ; "車のトランクに積まれた荷物を降ろしにかかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10078 + CALLFUNC VOICE + MSG 0x9f1 ; "「姉さまたちは……お買い物に行ってらしたの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10079 + CALLFUNC VOICE + MSG 0x9f2 ; "「ええ、ちょっと街の方まで」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10080 + CALLFUNC VOICE + MSG 0x9f3 ; "「……莉々子もご一緒したかったな……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10081 + CALLFUNC VOICE + MSG 0x9f4 ; "「気持ちは分かるけど……莉々子は身体が弱いのだから、" + CALLFUNC R + MSG 0x9f5 ; " 長い間出歩くのは辛いでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10082 + CALLFUNC VOICE + MSG 0x9f6 ; "「いっ、いえ……お買い物がしたいとか、" + CALLFUNC R + MSG 0x9f7 ; " そういうことではなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f8 ; "少しだけあたふたと狼狽したかと思うと、" + CALLFUNC R + MSG 0x9f9 ; "莉々子はまた護の方をちらりと見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fa ; "「……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10083 + CALLFUNC VOICE + MSG 0x9fb ; "(……兄さまとお出かけしたかっただけ……" + CALLFUNC R + MSG 0x9fc ; " なんだけどな……)" + CALLFUNC A + PUSH 5016 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9fd ; "少し無言の状態が続いて間が悪くなったところで、" + CALLFUNC R + MSG 0x9fe ; "エンジンがぶるんと音を立てた。" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9ff ; "ゆっくりと車が発進し、" + CALLFUNC R + MSG 0xa00 ; "そのままガレージへと向かう。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10084 + CALLFUNC VOICE + MSG 0xa01 ; "「護さん、お荷物降ろしておきました。" + CALLFUNC R + MSG 0xa02 ; " これらを琴音様のお部屋にお願いします」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10085 + CALLFUNC VOICE + MSG 0xa03 ; "「お嬢様と私は、旦那様に帰宅の報告を" + CALLFUNC R + MSG 0xa04 ; " 済ませてきますので……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10086 + CALLFUNC VOICE + MSG 0xa05 ; "「お願いね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa06 ; "「うん、わか……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10087 + CALLFUNC VOICE + MSG 0xa07 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa08 ; "「か、かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa09 ; "護は雪乃の視線に気付いて、返事を言い直した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0a ; "足元にある荷物を抱え、雪乃が開けて" + CALLFUNC R + MSG 0xa0b ; "待ってくれている玄関へと駆け込んだ――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/夜/買い物帰り + +; 01日目/夜/あの頃のように +; RETURN: void +FUNC 5522 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0c ; "(姉さんの部屋……と)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0d ; "護は両手に荷物を抱え、琴音の部屋の前までやってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0e ; "琴音は一騎のところにいっているはずだから、" + CALLFUNC R + MSG 0xa0f ; "中には誰もいないはずだが……一応ノックした。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa10 ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa11 ; "「失礼します……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa12 ; "(……姉さんの部屋……入るの久しぶりだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa13 ; "護が使用人になる1年前までは、" + CALLFUNC R + MSG 0xa14 ; "この部屋にも、よく遊びに来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa15 ; "そこにはいつだって、大好きな姉である" + CALLFUNC R + MSG 0xa16 ; "琴音がいて、優しく迎え入れてくれて……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa17 ; "護にとって、一番思い出が残る場所だ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa18 ; "(……あの時からほとんど変わってないや……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa19 ; "(懐かしい香りがする……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1a ; "普段は雪乃が琴音の世話をしているので、" + CALLFUNC R + MSG 0xa1b ; "護がこの部屋に入ることはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1c ; "少し鼻を鳴らして部屋の空気を嗅いでみると、" + CALLFUNC R + MSG 0xa1d ; "仄かに甘い香りがした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1e ; "それは昼間、木の下で密着した時に" + CALLFUNC R + MSG 0xa1f ; "感じたものと同じだ。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa20 ; "(姉さんの匂い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa21 ; "部屋を見渡しながら、昔のことを思い出す。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa22 ; "「っと、こんなことやってる場合じゃないな。" + CALLFUNC R + MSG 0xa23 ; " 早く荷物を運び込まないと……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xa24 ; "荷物を片付けていると、一騎への報告が終わったのか、" + CALLFUNC R + MSG 0xa25 ; "琴音が部屋に戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10088 + CALLFUNC VOICE + MSG 0xa26 ; "「あら、護」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa27 ; "「あ、……お嬢様、ご報告お疲れ様でした。" + CALLFUNC R + MSG 0xa28 ; " お召し物はクローゼットの方に入れておきました」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10089 + CALLFUNC VOICE + MSG 0xa29 ; "「ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2a ; "少し目を細めて微笑む琴音。" + CALLFUNC R + MSG 0xa2b ; "その表情に何か読まれたような気がして、護は慌てて" + CALLFUNC R + MSG 0xa2c ; "背筋を伸ばした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10090 + CALLFUNC VOICE + MSG 0xa2d ; "「ぷっ……ふふっ、ふふふっ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2e ; "「な、何かおかしかった" + CALLFUNC R + MSG 0xa2f ; " でしょうか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10091 + CALLFUNC VOICE + MSG 0xa30 ; "「2人だけのときは、いつも通りでいいのよ?" + CALLFUNC R + MSG 0xa31 ; " 護に敬語を使われると、何だか寂しい気持ちになるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa32 ; "「あ……そ、そうかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa33 ; "琴音は護の方に近づくと、リラックスするよう促すためか、" + CALLFUNC R + MSG 0xa34 ; "肩にぽんと手を置いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10092 + CALLFUNC VOICE + MSG 0xa35 ; "「護が私の部屋に入るのって、" + CALLFUNC R + MSG 0xa36 ; " 久しぶりよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa37 ; "「あ……そう、だね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa38 ; "つい今し方、琴音と同じことを考えていた護は、" + CALLFUNC R + MSG 0xa39 ; "返事に詰まった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10093 + CALLFUNC VOICE + MSG 0xa3a ; "「そうだ……今日は遠くまで付き合ってくれたし、" + CALLFUNC R + MSG 0xa3b ; " お礼に私が紅茶を入れてあげるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3c ; "「えっ!? あっ、それは僕がやるよ!" + CALLFUNC R + MSG 0xa3d ; " 使用人なんだし……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3e ; "琴音がテーブルにあるお茶セットに歩み寄ったため、" + CALLFUNC R + MSG 0xa3f ; "慌ててそれを止めようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa40 ; "しかし、伸ばした手を掴まれると、そのまま優しく" + CALLFUNC R + MSG 0xa41 ; "払いのけられた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa42 ; "「姉、さん……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10094 + CALLFUNC VOICE + MSG 0xa43 ; "「遠慮しないでいいのよ。" + CALLFUNC R + MSG 0xa44 ; " あなたも、朝からお仕事ばかりで" + CALLFUNC R + MSG 0xa45 ; " 大変だったでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa46 ; "「平気だよ。それが僕の役目だし……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10095 + CALLFUNC VOICE + MSG 0xa47 ; "「いいから、そこにお座りなさい。" + CALLFUNC R + MSG 0xa48 ; " すぐ淹れてあげるから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10096 + CALLFUNC VOICE + MSG 0xa49 ; "「それに丁度、話したいこともあったし」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4a ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4b ; "これ以上の遠慮は逆に失礼にあたると思った護は、" + CALLFUNC R + MSG 0xa4c ; "戸惑いながらも近くの椅子に腰掛けた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0xa4d ; "部屋に用意されていた保温ポットのお湯を使って、" + CALLFUNC R + MSG 0xa4e ; "琴音がゆっくりと紅茶を淹れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4f ; "微かに甘い香りのする部屋に、紅茶の香ばしい匂いが漂う。" + CALLFUNC R + MSG 0xa50 ; "しかし、それは護をさらに緊張させていた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa51 ; "(姉さんが淹れてくれる紅茶か……。" + CALLFUNC R + MSG 0xa52 ; " 久しぶりだなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa53 ; "椅子の上でカチコチになりながら、琴音の動きを眺める。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10097 + CALLFUNC VOICE + MSG 0xa54 ; "「はい、お待たせ。" + CALLFUNC R + MSG 0xa55 ; " 熱いから気をつけてね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa56 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa57 ; "皿と一緒にティーカップを受け取った護。" + CALLFUNC R + MSG 0xa58 ; "手が少し震えるのを何とか抑えつつ、一口啜る。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa59 ; "「ああ……お、美味しい……!" + CALLFUNC R + MSG 0xa5a ; " 美味しいよ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10098 + CALLFUNC VOICE + MSG 0xa5b ; "「ふふ、ありがとう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5c ; "琴音は嬉しそうに笑うと、同じようにカップを持って" + CALLFUNC R + MSG 0xa5d ; "椅子に腰掛けた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5e ; "(姉さんが淹れてくれた紅茶……" + CALLFUNC R + MSG 0xa5f ; " 僕が淹れるよりずっと美味しい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa60 ; "もう一口啜ってみて、また感動する。" + CALLFUNC R + MSG 0xa61 ; "いつものものと特に変わりは無いはずなのだが、" + CALLFUNC R + MSG 0xa62 ; "護にはやっぱり別物に思えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa63 ; "そんな風に感激したり、紅茶の味を楽しんでいる護に、" + CALLFUNC R + MSG 0xa64 ; "琴音が声をかける。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10099 + CALLFUNC VOICE + MSG 0xa65 ; "「そういえば……雪乃とは上手くやれてるの?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa66 ; "「ぶっ。" + CALLFUNC R + MSG 0xa67 ; " っ……けほけほっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa68 ; "いきなりのことにむせる。" + CALLFUNC R + MSG 0xa69 ; "それをなんとか落ち着かせてから、琴音の方を見た。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10100 + CALLFUNC VOICE + MSG 0xa6a ; "「……どうしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6b ; "「い、いや……雪乃さん……だよね?" + CALLFUNC R + MSG 0xa6c ; " どうしてまた……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10101 + CALLFUNC VOICE + MSG 0xa6d ; "「だって二人とも、すごく他人行儀なんですもの。" + CALLFUNC R + MSG 0xa6e ; " 仲良くやってるのか心配で……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6f ; "「だ、大丈夫……だと思うよ。" + CALLFUNC R + MSG 0xa70 ; " 至って普通……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10102 + CALLFUNC VOICE + MSG 0xa71 ; "「本当?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa72 ; "「……たぶん」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa73 ; "(仲良くなるのは……ちょっと難しそうだけど)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa74 ; "そんなことを考えたせいか、念を押されて少し不安になり、" + CALLFUNC R + MSG 0xa75 ; "付け足す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa76 ; "しかし、琴音は小さく安堵の息を漏らした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10103 + CALLFUNC VOICE + MSG 0xa77 ; "「よかった。" + CALLFUNC R + MSG 0xa78 ; " それを聞いて安心したわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa79 ; "「はは……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7a ; "(……ダメだダメだ。" + CALLFUNC R + MSG 0xa7b ; " あんまり心配させるようなことしちゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7c ; "心の中で考えた後、護は首を小さく横に振った。" + CALLFUNC R + MSG 0xa7d ; "そして、とりあえずカップをテーブルに置く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10104 + CALLFUNC VOICE + MSG 0xa7e ; "「ねえ、護?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7f ; "「な、なに?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10105 + CALLFUNC VOICE + MSG 0xa80 ; "「お父様のこと……恨んでる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa81 ; "「だ、旦那様を!? どうして?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10106 + CALLFUNC VOICE + MSG 0xa82 ; "「だって……護を使用人にして、私と離れ離れに" + CALLFUNC R + MSG 0xa83 ; " させたから……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa84 ; "「僕は旦那様を恨んでなんていないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10107 + CALLFUNC VOICE + MSG 0xa85 ; "「そう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa86 ; "「確かに、使用人になったばかりの時は" + CALLFUNC R + MSG 0xa87 ; " 心細かったけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa88 ; "「でもさ、1年間がんばってきて、" + CALLFUNC R + MSG 0xa89 ; " ようやく付き人の仕事がもらえるように" + CALLFUNC R + MSG 0xa8a ; " なってきたし……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8b ; "「こうして、変わらず姉さんの近くに" + CALLFUNC R + MSG 0xa8c ; " 居ることができる」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8d ; "「僕は、姉さんと一緒に" + CALLFUNC R + MSG 0xa8e ; " いられるだけで幸せだよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10108 + CALLFUNC VOICE + MSG 0xa8f ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa90 ; "「だから、姉さんは何も気にしなくていいよ。" + CALLFUNC R + MSG 0xa91 ; " 働いて身体を動かしている方が、" + CALLFUNC R + MSG 0xa92 ; " 僕も性に合ってるし」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10109 + CALLFUNC VOICE + MSG 0xa93 ; "「そう……。なら、いいけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa94 ; "琴音は少し寂しげに俯いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10110 + CALLFUNC VOICE + MSG 0xa95 ; "「そう言えば、明日は1年ぶりにお母様が" + CALLFUNC R + MSG 0xa96 ; " 戻られるわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa97 ; "琴音は空気が重くなるのを嫌って、話題を変えた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa98 ; "「うん。" + CALLFUNC R + MSG 0xa99 ; " お変わりなければいいけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10111 + CALLFUNC VOICE + MSG 0xa9a ; "「ふふっ……。" + CALLFUNC R + MSG 0xa9b ; " 護は、お母様が大好きですものね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9c ; "琴音が皮肉っぽく言う。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9d ; "「そ、それは姉さんだって" + CALLFUNC R + MSG 0xa9e ; " 同じじゃないか」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10112 + CALLFUNC VOICE + MSG 0xa9f ; "「確かに私もお母様を愛しているわ。" + CALLFUNC R + MSG 0xaa0 ; " だけど、護のそれとは違うでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa1 ; "「どう違うの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10113 + CALLFUNC VOICE + MSG 0xaa2 ; "「お母様のことを、異性として……。" + CALLFUNC R + MSG 0xaa3 ; " 1人の女性として見ているんじゃないの?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa4 ; "「ええっ!?" + CALLFUNC R + MSG 0xaa5 ; " な、なななな、何を根拠にそんな……!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10114 + CALLFUNC VOICE + MSG 0xaa6 ; "「くすくすっ。" + CALLFUNC R + MSG 0xaa7 ; " もう、分かりやすすぎよ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa8 ; "「だ、だって……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10115 + CALLFUNC VOICE + MSG 0xaa9 ; "「いいのよ。別に責めているわけじゃないから。" + CALLFUNC R + MSG 0xaaa ; " お母様はとても魅力的だし、あなたが惹かれる気持ちも" + CALLFUNC R + MSG 0xaab ; " 良くわかるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaac ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaad ; "護は何も言い訳が浮かばず、ただ、黙って赤面した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10116 + CALLFUNC VOICE + MSG 0xaae ; "「なんてね。からかいすぎたかな?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaf ; "「そ、そうだよ。姉さんったら……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10117 + CALLFUNC VOICE + MSG 0xab0 ; "「ふふふ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab1 ; "琴音の紅茶を飲み干した護は、後片付けを名乗り出て、" + CALLFUNC R + MSG 0xab2 ; "甘い香りが漂う部屋を後にした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/夜/あの頃のように + +; 01日目/夜/藪医者の診察 +; RETURN: void +FUNC 5523 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xab3 ; "莉々子の部屋で、藪井の診察が行われていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab4 ; "病弱な莉々子は、貧血を起こして" + CALLFUNC R + MSG 0xab5 ; "学園を休むことも多かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab6 ; "しかし、一騎が病に倒れると同時に、専属医として" + CALLFUNC R + MSG 0xab7 ; "やってきた藪井が、莉々子の治療も受け持ったことで、" + CALLFUNC R + MSG 0xab8 ; "症状が快方へと向かい始めているところだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab9 ; "「最近はどうですかな?" + CALLFUNC R + MSG 0xaba ; " お身体の調子は」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10118 + CALLFUNC VOICE + MSG 0xabb ; "「少しずつですけど、おじさまのお陰で" + CALLFUNC R + MSG 0xabc ; " 良くなっている気がします」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabd ; "「そうでしょう、そうでしょう。" + CALLFUNC R + MSG 0xabe ; " 私の薬で治せぬ病などありません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10119 + CALLFUNC VOICE + MSG 0xabf ; "「ふふふ……。" + CALLFUNC R + MSG 0xac0 ; " でしたら、父さまのご病気も治せますわよね?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac1 ; "「勿論ですとも。" + CALLFUNC R + MSG 0xac2 ; " ですから、一騎様のことは私に任せて、" + CALLFUNC R + MSG 0xac3 ; " 莉々子様はご自分の治療に専念されて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10120 + CALLFUNC VOICE + MSG 0xac4 ; "「わかりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac5 ; "以前には、見せることのなかった笑顔で、" + CALLFUNC R + MSG 0xac6 ; "莉々子が答える。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac7 ; "「では、診察を始めましょう。" + CALLFUNC R + MSG 0xac8 ; " 聴診器を当てますので、着物を脱いで" + CALLFUNC R + MSG 0xac9 ; " いただけますかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaca ; "藪井は白衣のポケットから聴診器を取り出し、" + CALLFUNC R + MSG 0xacb ; "莉々子に服を脱ぐように促す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10121 + CALLFUNC VOICE + MSG 0xacc ; "「はい、おじさま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xacd ; "莉々子は従順に頷くと、藪井に背を向け、" + CALLFUNC R + MSG 0xace ; "帯をしゅるりと解いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacf ; "その様子を眺めながら、藪井はさきほどとは違う、" + CALLFUNC R + MSG 0xad0 ; "厭らしい笑みを浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad1 ; "(クヒヒッ……。" + CALLFUNC R + MSG 0xad2 ; " なんと純情で可憐な娘だ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad3 ; "(この娘の蜜を早う味わいたい……。" + CALLFUNC R + MSG 0xad4 ; " 清らかな処女のエキスをな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad5 ; "藪井は涎が零れそうになるのを堪えると、" + CALLFUNC R + MSG 0xad6 ; "怪しまれないよう、表情を正した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/夜/藪医者の診察 + +; 01日目/夜/藪医者の診察/阻止 +; RETURN: void +FUNC 5524 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xad7 ; "護は莉々子の部屋の前に立っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad8 ; "買い物から戻ったときに見た莉々子の表情が、" + CALLFUNC R + MSG 0xad9 ; "心のどこかに引っ掛かっていたからだ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xada ; "(今日は、莉々子様とお話する機会が" + CALLFUNC R + MSG 0xadb ; " なかったから、少しくらいなら……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadc ; "護は扉をノックした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xadd ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xade ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadf ; "しばらくしても、返事はない。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae0 ; "(あれ? もしかして、お留……)" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10122 + CALLFUNC VOICE + MSG 0xae1 ; "「兄さまぁ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae2 ; "突然、扉が開くと、莉々子が胸に飛び込んできた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae3 ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae4 ; "見ると、着物がはだけて、両肩が露わになっている。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae5 ; "「ちょ、ちょっと莉々子様!?" + CALLFUNC R + MSG 0xae6 ; " その格好は……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10123 + CALLFUNC VOICE + MSG 0xae7 ; "「あっ……ご、ごめんなさい……。" + CALLFUNC R + MSG 0xae8 ; " おじさまの診察を受けていたので……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xae9 ; "護に言われ、慌てて肩を隠す莉々子。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaea ; "「い、いえ、こちらこそ、" + CALLFUNC R + MSG 0xaeb ; " そんなときにお訪ねして……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10124 + CALLFUNC VOICE + MSG 0xaec ; "「いいえ。" + CALLFUNC R + MSG 0xaed ; " 兄さまが莉々子のお部屋に来てくださるなんて、" + CALLFUNC R + MSG 0xaee ; " とてもうれしいですわ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10125 + CALLFUNC VOICE + MSG 0xaef ; "「とにかく、中へお入りになって?」" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xaf0 ; "部屋に入ると、苦虫を噛み潰したような顔の藪井が、" + CALLFUNC R + MSG 0xaf1 ; "護を睨みつけていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf2 ; "(チッ……。" + CALLFUNC R + MSG 0xaf3 ; " 私と莉々子様の、貴重な診察タイムの邪魔をするとは、" + CALLFUNC R + MSG 0xaf4 ; " 忌々しい小僧め……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf5 ; "(藪井先生、怒ってるみたいだ。" + CALLFUNC R + MSG 0xaf6 ; " タイミングが悪かったな)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf7 ; "「莉々子様。" + CALLFUNC R + MSG 0xaf8 ; " 診察は、明日の朝にしましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10126 + CALLFUNC VOICE + MSG 0xaf9 ; "「わかりました。" + CALLFUNC R + MSG 0xafa ; " おやすみなさい、おじさま」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafb ; "「はい、おやすみ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xafc ; "藪井は取り出していた医療器具を乱暴にカバンへ放り込み、" + CALLFUNC R + MSG 0xafd ; "そそくさと部屋を出て行った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10127 + CALLFUNC VOICE + MSG 0xafe ; "「兄さまは、しばらくここに居て下さるのでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaff ; "「ええ、いいですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10128 + CALLFUNC VOICE + MSG 0xb00 ; "「あぁ……うれしい……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb01 ; "「そんな……大袈裟ですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10129 + CALLFUNC VOICE + MSG 0xb02 ; "「大袈裟ではありませんわ。" + CALLFUNC R + MSG 0xb03 ; " 毎日、兄さまとお話するのを" + CALLFUNC R + MSG 0xb04 ; " 楽しみにしておりますのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb05 ; "「莉々子様……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10130 + CALLFUNC VOICE + MSG 0xb06 ; "「今日も、兄さまのお話を、" + CALLFUNC R + MSG 0xb07 ; " たくさん莉々子に聞かせて下さいね?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb08 ; "「はい、喜んで」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/夜/藪医者の診察/阻止 + +; 01日目/深夜/合い言葉 +; VAR 0: n選択 : int +; RETURN: void +FUNC 5525 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb09 ; "「ふぅ……。" + CALLFUNC R + MSG 0xb0a ; " 今日の仕事は、これで全部終わったかな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0b ; "廊下を歩きながら、護は指折り数えて確認する。" + CALLFUNC R + MSG 0xb0c ; "そして軽く息を吐いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0d ; "「あとは、部屋に戻って雪乃さんに" + CALLFUNC R + MSG 0xb0e ; " 報告しておかないと」" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xb0f ; "夜も遅くなっているので音を立てないように移動し、" + CALLFUNC R + MSG 0xb10 ; "護は自室へと戻ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb11 ; "ここは屋根裏を改造して作られた部屋で、" + CALLFUNC R + MSG 0xb12 ; "間にカーテンの仕切りを設けて、使用人である雪乃と" + CALLFUNC R + MSG 0xb13 ; "一緒に使っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb14 ; "さすがに部屋に戻ってきたのは丸分かりなので、" + CALLFUNC R + MSG 0xb15 ; "雪乃がカーテン越しに声を掛けた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10131 + CALLFUNC VOICE + MSG 0xb16 ; "「護さん、少しよろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb17 ; "「あ、うん。どうぞ」" + CALLFUNC A + PUSH 5023 + CALLFUNC ■効果音 + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10132 + CALLFUNC VOICE + MSG 0xb18 ; "「お邪魔します。" + CALLFUNC R + MSG 0xb19 ; " 今日も1日、お疲れ様でした」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1a ; "「いえ、雪乃さんもお疲れ様でした」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb1b ; "返事をするが、雪乃は特に表情を変えず、" + CALLFUNC R + MSG 0xb1c ; "何かの荷物を取るためか自分のスペースの方へと" + CALLFUNC R + MSG 0xb1d ; "行ってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1e ; "「あれ、雪乃さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1f ; "声をかけると、何かを持ってすぐに戻ってくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10133 + CALLFUNC VOICE + MSG 0xb20 ; "「これ、舟木さんからの差し入れです。" + CALLFUNC R + MSG 0xb21 ; " 使われるのでしたら、声を殺してお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb22 ; "「え? あ、うん」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb23 ; "とりあえず返事しながら、差し出されたものを受け取る。" + CALLFUNC R + MSG 0xb24 ; "それ確認し、護は目を見開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb25 ; "手渡されたのはエロ本だった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb26 ; "「ちょっ、な、あ、えええええ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10134 + CALLFUNC VOICE + MSG 0xb27 ; "「……何をそんなに驚いてるんですか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb28 ; "「だ、だって、これっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb29 ; "気が動転してしまって、護は声にならない声を上げる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2a ; "(舟木さん……よりによって雪乃さんに" + CALLFUNC R + MSG 0xb2b ; " 頼むだなんて……!)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2c ; "(直接、手渡してくれればいいのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb2d ; "そんなことを考えながら、受け取ったエロ本を" + CALLFUNC R + MSG 0xb2e ; "身体の後ろに隠すと、護は苦笑いを浮かべた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2f ; "「す、すみません、雪乃さん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10135 + CALLFUNC VOICE + MSG 0xb30 ; "「構いませんよ。" + CALLFUNC R + MSG 0xb31 ; " 軽蔑なんてしませんから」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10136 + CALLFUNC VOICE + MSG 0xb32 ; "「……男の人ってそういうものですし」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb33 ; "「うっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb34 ; "表情一つ変えないので、余計にバツが悪くなる。" + CALLFUNC R + MSG 0xb35 ; "これなら多少恥らってくれた方がマシだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10137 + CALLFUNC VOICE + MSG 0xb36 ; "「それでスッキリしていただいくことによって、" + CALLFUNC R + MSG 0xb37 ; " お屋敷にいらっしゃる女性に手を出そうなんて考えが" + CALLFUNC R + MSG 0xb38 ; " 消えてくれるのでしたら、それに越したことはありません」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb39 ; "(どれだけ信用がないんだ僕は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3a ; "冷たく……言ったつもりはないのだろうが、" + CALLFUNC R + MSG 0xb3b ; "その言葉を受けた護はがっくりうな垂れた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10138 + CALLFUNC VOICE + MSG 0xb3c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3d ; "そんな護を、雪乃がじっと見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3e ; "「……まだなにか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10139 + CALLFUNC VOICE + MSG 0xb3f ; "「いえ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10140 + CALLFUNC VOICE + MSG 0xb40 ; "「ヘンに欲情して、私を襲わないでくださいね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb41 ; "「しないって!!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb42 ; "護が答えると、雪乃は少し面食らったような顔をする。" + CALLFUNC R + MSG 0xb43 ; "……が、すぐにいつもの表情に戻った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10141 + CALLFUNC VOICE + MSG 0xb44 ; "「それほど自信があるということは……" + CALLFUNC R + MSG 0xb45 ; " 私に性的魅力が無いと仰りたいわけですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb46 ; "『そこまでは言ってない』と護は思ったが、" + CALLFUNC R + MSG 0xb47 ; "それを言うと余計にドツボにはまりそうな気がしたので" + CALLFUNC R + MSG 0xb48 ; "言葉を飲み込む。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10142 + CALLFUNC VOICE + MSG 0xb49 ; "「まあ……私も護さんに、性的に好かれようとは" + CALLFUNC R + MSG 0xb4a ; " 思ってませんけど」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4b ; "「そうですか……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4c ; "(雪乃さんって……" + CALLFUNC R + MSG 0xb4d ; " こう、絡みづらいというか……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4e ; "(僕のことキライならキライって、" + CALLFUNC R + MSG 0xb4f ; " はっきり言ってもらった方がまだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb50 ; "護はまたうな垂れながらため息をついた。" + CALLFUNC R + MSG 0xb51 ; "すると雪乃が一歩身を引く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10143 + CALLFUNC VOICE + MSG 0xb52 ; "「……そろそろ休みましょうか」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb53 ; "「……うん、そうだね……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10144 + CALLFUNC VOICE + MSG 0xb54 ; "「それでは、いつもの合言葉を」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb55 ; "「あ、合言葉!?」" + CALLFUNC A + PUSHLOCALPAGE + PUSH 0 + S_PUSH "忘れた" + S_PUSH "憶えてる" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + SH_IF_LOC_NE_IMM n選択 1 0xe221e + PUSH 0 + CALLFUNC ■雪乃助っ人設定 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb56 ; "「そ、そんなのあったっけ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10145 + CALLFUNC VOICE + MSG 0xb57 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb58 ; "頭を掻きながら言うと、雪乃がじろりと睨んでくる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb59 ; "「ああっ、お、思い出した思い出しました!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10146 + CALLFUNC VOICE + MSG 0xb5a ; "「本当ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5b ; "「覗き厳禁! 覗きはよくないもんね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5c ; "答えると、雪乃はフンと鼻を鳴らす。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10147 + CALLFUNC VOICE + MSG 0xb5d ; "「ちゃんと覚えておいて下さいね。" + CALLFUNC R + MSG 0xb5e ; " あと、火気厳禁です」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5f ; "「はい……分かりました……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + JUMP 0xe22fc +0xe221e: + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb60 ; "「も、もちろん、憶えてるよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10148 + CALLFUNC VOICE + MSG 0xb61 ; "「では、どうぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb62 ; "「えっと……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb63 ; "「……覗き厳禁」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10149 + CALLFUNC VOICE + MSG 0xb64 ; "「はい。" + CALLFUNC R + MSG 0xb65 ; " あと、火気厳禁ですよ」" + CALLFUNC A +0xe22fc: + CALLFUNC ◎ト書き + MSG 0xb66 ; "雪乃は少し表情を緩めると、それだけ付け足した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10150 + CALLFUNC VOICE + MSG 0xb67 ; "「カーテン1枚で仕切ってる部屋ですし、" + CALLFUNC R + MSG 0xb68 ; " 木造部分も多いお屋敷ですから……" + CALLFUNC R + MSG 0xb69 ; " この2点は絶対に守ってください」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5023 + CALLFUNC ■効果音 + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xb6a ; "それだけ言うと、雪乃は自分のスペースの方に引っ込み、" + CALLFUNC R + MSG 0xb6b ; "長くて大きなカーテンをサーッと閉めた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6c ; "(はぁ……この人と同じ部屋だなんて、" + CALLFUNC R + MSG 0xb6d ; " 居心地悪すぎるよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6e ; "護は何度目か分からないため息をついた後、" + CALLFUNC R + MSG 0xb6f ; "舟木に毎日やるよう言われている筋トレを" + CALLFUNC R + MSG 0xb70 ; "行うことにした……。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb71 ; "「はぁ……っ」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xb72 ; "トレーニングを行った後、護は電気を消して" + CALLFUNC R + MSG 0xb73 ; "ベッドに倒れ込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb74 ; "さすがに疲れているため、天井を見ているとすぐに" + CALLFUNC R + MSG 0xb75 ; "まぶたが重くなってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb76 ; "(雪乃さんと、この部屋に住み始めてから" + CALLFUNC R + MSG 0xb77 ; " 1年が経つけど、全然馴染めないや……)" + CALLFUNC A + CALLFUNC ■消灯フィルタ + PUSH 5023 + CALLFUNC ■効果音 + S_PUSH "背景/屋根裏部屋/カーテンなし/消灯" + PUSH 8 + PUSH -1 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb78 ; "「わああっ、な、なに?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb79 ; "そんなことを考えているといきなりカーテンが開き、" + CALLFUNC R + MSG 0xb7a ; "雪乃が入ってきたので驚く。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7b ; "「ゆ、雪乃さん?!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10151 + CALLFUNC VOICE + MSG 0xb7c ; "「そんなに驚かないで下さい。" + CALLFUNC R + MSG 0xb7d ; " これじゃまるで、私の方が襲ってる" + CALLFUNC R + MSG 0xb7e ; " みたいじゃないですか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7f ; "「だ、だって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb80 ; "まだ驚いている護に、雪乃は後ろ手に持っていた" + CALLFUNC R + MSG 0xb81 ; "数枚の紙をさっと差し出してくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb82 ; "「え? なにこれ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10152 + CALLFUNC VOICE + MSG 0xb83 ; "「付き人としての行動や仕事内容をメモしておきました。" + CALLFUNC R + MSG 0xb84 ; " まだ、慣れていないでしょうから、" + CALLFUNC R + MSG 0xb85 ; " よく目を通しておいてください」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb86 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb87 ; "渡された紙には、手書きの文字がびっしりと" + CALLFUNC R + MSG 0xb88 ; "書き込まれていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb89 ; "恐らく、護が筋トレをしている間に記したのだろう。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8a ; "「あ、ありがとう……でも、どうして?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10153 + CALLFUNC VOICE + MSG 0xb8b ; "「余計な仕事を増やして欲しくないからです」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8c ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8d ; "涼しい顔で言う雪乃。" + CALLFUNC R + MSG 0xb8e ; "だが、手書きでこの量は大変だったんじゃないだろうかと" + CALLFUNC R + MSG 0xb8f ; "護は思っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10154 + CALLFUNC VOICE + MSG 0xb90 ; "「大体は書いたと思いますが……" + CALLFUNC R + MSG 0xb91 ; " 分からないことがあれば何でも聞いてください」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10155 + CALLFUNC VOICE + MSG 0xb92 ; "「あなたの失敗は、私の責任に繋がりますから」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb93 ; "「……りょ、了解……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10156 + CALLFUNC VOICE + MSG 0xb94 ; "「それでは、おやすみなさい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5023 + CALLFUNC ■効果音 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xb95 ; "雪乃はそれだけ言うと、自分のスペースに戻って" + CALLFUNC R + MSG 0xb96 ; "カーテンを閉めた――。" + CALLFUNC A + CALLFUNC ■フィルタオフ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/深夜/合い言葉 + +; 01日目/深夜/護の夢 +; RETURN: void +FUNC 5526 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/セピア" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb97 ; "「見つかったら、叱られちゃうよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10157 + CALLFUNC VOICE + MSG 0xb98 ; "「平気よ。夢中になってるから、絶対に気付かれないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb99 ; "琴音は護の手を引き、一騎の部屋の前で立ち止まった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10158 + CALLFUNC VOICE + MSG 0xb9a ; "「大人になったら、男と女は愛し合うことができるのよ。" + CALLFUNC R + MSG 0xb9b ; " それがどういうものか、知りたくはないの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9c ; "「知りたい……けど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10159 + CALLFUNC VOICE + MSG 0xb9d ; "「……見れば分かるわ。" + CALLFUNC R + MSG 0xb9e ; " だから、あなたを連れてきたの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9f ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba0 ; "琴音の問いに、護は小さく頷いて答える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10160 + CALLFUNC VOICE + MSG 0xba1 ; "「だったら……ね?」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xba2 ; "琴音は音を立てないように、静かに部屋の扉を開けた。" + CALLFUNC A + S_PUSH "背景/主の部屋/消灯/セピア" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10161 + CALLFUNC VOICE + MSG 0xba3 ; "「はぁっ……あっ、ん、あっ……ああっ!」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba4 ; "  ギシッ……ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba5 ; "月明かりに照らされた紗夜の肉体が、" + CALLFUNC R + MSG 0xba6 ; "ベッドの上で激しく乱れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba7 ; "上半身を起こした大柄な一騎に跨り、" + CALLFUNC R + MSG 0xba8 ; "激しく腰を揺すっている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10162 + CALLFUNC VOICE + MSG 0xba9 ; "「あっ、か、硬いわ……はぁ、はぁ……。" + CALLFUNC R + MSG 0xbaa ; " あなたのが……奥まで届いて……。" + CALLFUNC R + MSG 0xbab ; " ンンッ、あっ、あはぁあぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbac ; "灯りを消した部屋の中では、扉が開いていることに" + CALLFUNC R + MSG 0xbad ; "気付かれることはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbae ; "ましてセックスに没頭している2人が、" + CALLFUNC R + MSG 0xbaf ; "周囲を気に掛けることなど有り得ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb0 ; "護と琴音は息を殺しながら、" + CALLFUNC R + MSG 0xbb1 ; "2人の交尾を覗いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb2 ; "「お母さん、すごく苦しそうにしてる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10163 + CALLFUNC VOICE + MSG 0xbb3 ; "「その逆よ、護。" + CALLFUNC R + MSG 0xbb4 ; " お母様は、今、とても悦んでらっしゃるの。" + CALLFUNC R + MSG 0xbb5 ; " お父様に激しく愛されて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10164 + CALLFUNC VOICE + MSG 0xbb6 ; "「あっ、あんっ、はぁっ、あなたっ……あなたぁ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb7 ; "「お前には、沢山の子を儲けてもらうぞ……。" + CALLFUNC R + MSG 0xbb8 ; " 子宮が休む暇などないくらいにな……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10165 + CALLFUNC VOICE + MSG 0xbb9 ; "「は、はいっ! あなたの子を産みます!" + CALLFUNC R + MSG 0xbba ; " 神代家の跡取りをっ……男の子をっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbbb ; "  ぐちゅ、ぐぷっ、ぬぷっ、ずりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbc ; "一騎の肉棒が出入りする度に、愛液の滑った音が" + CALLFUNC R + MSG 0xbbd ; "室内に響き渡る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbe ; "護の前では、清楚で貞淑な母親の顔しか" + CALLFUNC R + MSG 0xbbf ; "見せたことがない紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc0 ; "その紗夜が、夫に激しく責め立てられ、" + CALLFUNC R + MSG 0xbc1 ; "嬌声を発している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc2 ; "信じられない光景に、護の目は釘付けになっていた。" + CALLFUNC A + S_PUSH "背景/2階廊下/セピア" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc3 ; "「ね……姉さん、僕……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10166 + CALLFUNC VOICE + MSG 0xbc4 ; "「どうしたの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc5 ; "「アソコが硬くなって……とっても痛いんだ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10167 + CALLFUNC VOICE + MSG 0xbc6 ; "「くすっ……。" + CALLFUNC R + MSG 0xbc7 ; " あなたも立派に成長しているのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc8 ; "琴音は護を背後から抱き寄せ、布地の上から" + CALLFUNC R + MSG 0xbc9 ; "勃起したペニスに触れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbca ; "「あ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10168 + CALLFUNC VOICE + MSG 0xbcb ; "「しぃ……。声を上げないで。" + CALLFUNC R + MSG 0xbcc ; " あなたは目の前のことに集中して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcd ; "琴音は陰茎の盛り上がりに沿って、" + CALLFUNC R + MSG 0xbce ; "指先でなぞっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcf ; "「ぅあ……ね、姉さん……。" + CALLFUNC R + MSG 0xbd0 ; " だんだん、アソコが熱くなってきた……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10169 + CALLFUNC VOICE + MSG 0xbd1 ; "「大丈夫。お姉ちゃんが見ててあげるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd2 ; "背中に押し付けられた乳房の感触に、" + CALLFUNC R + MSG 0xbd3 ; "護のペニスは益々硬直していく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/主の部屋/消灯/セピア" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10170 + CALLFUNC VOICE + MSG 0xbd4 ; "「んっ……あっ、はぁっ! あっ、あっ、イクッ……。" + CALLFUNC R + MSG 0xbd5 ; " あなた、早くぅ……、んんっ……はあっ、あっ、" + CALLFUNC R + MSG 0xbd6 ; " あはぁあぁぁン!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd7 ; "「紗夜……お前の膣内に射精するぞ!" + CALLFUNC R + MSG 0xbd8 ; " 今度こそ、男の子を宿してくれ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10171 + CALLFUNC VOICE + MSG 0xbd9 ; "「うぅ……ん、はぁっ、あっ、ダメ……!" + CALLFUNC R + MSG 0xbda ; " はっ、あっ、イッちゃうっ……あっ、イ、イクっ!!」" + CALLFUNC A + S_PUSH "背景/2階廊下/セピア" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdb ; "「か、母さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10172 + CALLFUNC VOICE + MSG 0xbdc ; "「ガマンしないで……。" + CALLFUNC R + MSG 0xbdd ; " 白いのは、だしていいのよ……?" + CALLFUNC R + MSG 0xbde ; " おちんちんの先から、ぴゅーって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdf ; "「あ、ああっ! 姉さん、僕、もう……!」" + CALLFUNC A + S_PUSH "背景/主の部屋/消灯/セピア" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe0 ; "「くぅおおおっ、う……お、おぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe1 ; "獣のような咆哮と同時に、一騎の身体が" + CALLFUNC R + MSG 0xbe2 ; "ぶるぶると震えた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe3 ; "  ドビュウッ! ドプッ、ドプッ……グプッ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10173 + CALLFUNC VOICE + MSG 0xbe4 ; "「あっ、あはぁン、あ、あはぁぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe5 ; "一騎の熱い迸りを子宮口に受け、紗夜も絶頂を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe6 ; "扉の向こうで見ていた護も、2人とほぼ同時に" + CALLFUNC R + MSG 0xbe7 ; "若い樹液を吐き出していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10174 + CALLFUNC VOICE + MSG 0xbe8 ; "「は……ぁ、うぅ……はぁぁぁっ……」" + CALLFUNC A + S_PUSH "背景/2階廊下/セピア" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe9 ; "  ビュク……ビュクンッ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbea ; "「うぁ……! あ、ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeb ; "護は腰を震わせながら、射精の快感を味わっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbec ; "暴発した精液が、下着の内側をべっとり濡らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10175 + CALLFUNC VOICE + MSG 0xbed ; "「あはっ……ステキよ、護……♀" + CALLFUNC R + MSG 0xbee ; " これなら誰だって喜ばせることが出来るわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbef ; "「ハァハァ……ほ、ホント……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10176 + CALLFUNC VOICE + MSG 0xbf0 ; "「ええっ。" + CALLFUNC R + MSG 0xbf1 ; " あなたにも、愛し合う資格があるの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf2 ; "琴音は密着させていた身体を、そっと離し、" + CALLFUNC R + MSG 0xbf3 ; "護と向かい合う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10177 + CALLFUNC VOICE + MSG 0xbf4 ; "「さあ、護……。お部屋に戻りましょう?" + CALLFUNC R + MSG 0xbf5 ; " 今度は、お姉ちゃんが直接教えてあげる」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf6 ; "「え……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10178 + CALLFUNC VOICE + MSG 0xbf7 ; "「護はお姉ちゃんのことが好き?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf8 ; "「うん。それは、もちろんだけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10179 + CALLFUNC VOICE + MSG 0xbf9 ; "「私も護が大好きよ。" + CALLFUNC R + MSG 0xbfa ; " だから、2人は愛し合うことができるの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10180 + CALLFUNC VOICE + MSG 0xbfb ; "「ちゃんと練習しておかないと、" + CALLFUNC R + MSG 0xbfc ; " 将来……好きな女の子に笑われちゃうわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfd ; "射精した直後にも関わらず、護のペニスは勃起したままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfe ; "それを見た琴音が、護に優しく微笑みかける。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10181 + CALLFUNC VOICE + MSG 0xbff ; "「ねっ……お願い。お姉ちゃんのこと、" + CALLFUNC R + MSG 0xc00 ; " 護が愛して……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10182 + CALLFUNC VOICE + MSG 0xc01 ; "「誰より最初に……私を奪って……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc02 ; "「…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc03 ; "(また、あのときの夢か……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc04 ; "(あの歳にしては、性知識が無さ過ぎたな……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc05 ; "(そのあと、舟木さんに遠回しに相談したら、" + CALLFUNC R + MSG 0xc06 ; " いつの間にかエロ本が定期購読になってたし)" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xc07 ; "目を覚ました護は、寝返りを打ちながら、" + CALLFUNC R + MSG 0xc08 ; "大きく溜め息をついた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc09 ; "(あの後、姉さんと僕は……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0a ; "「…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0b ; "(い、いけない。" + CALLFUNC R + MSG 0xc0c ; " 思い出したら、興奮して眠れなくなる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0d ; "シーツを頭から被り、護は身体を丸くした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0e ; "(姉さん……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 01日目/深夜/護の夢 +EOF シナリオ\01日目.jaf + +; 02日目/朝/日常 +; RETURN: void +FUNC 5527 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0f ; "「ふぁ……ぁぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc10 ; "朝の光で目が覚めた護は、ベッドの上で起き上がると" + CALLFUNC R + MSG 0xc11 ; "大きく伸びをした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc12 ; "そのまま首を横にやると、カーテンが開いているのが見える。" + CALLFUNC R + MSG 0xc13 ; "そこから見えるベッドに、もう雪乃の姿はなかった。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc14 ; "「もう起きてる……。" + CALLFUNC R + MSG 0xc15 ; " 雪乃さん、いつも早いなぁ」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 5038 + CALLFUNC ■効果音待ち + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xc16 ; "呟きながら護は立ち上がると、いつもの服にさっと着替える。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc17 ; "「よし、と。" + CALLFUNC R + MSG 0xc18 ; " 僕もさっさと行って手伝わなきゃ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc19 ; "鏡を軽く覗いて身だしなみを整えると、" + CALLFUNC R + MSG 0xc1a ; "護は直ぐに部屋を出た。" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xc1b ; "とりあえず、使用人のリーダーでもある執事の舟木に" + CALLFUNC R + MSG 0xc1c ; "挨拶しておかなければならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d ; "この時間はいつも、車の手入れをしているので、" + CALLFUNC R + MSG 0xc1e ; "護は玄関の方に向かった。" + CALLFUNC A + S_PUSH "背景/玄関/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xc1f ; "玄関では、舟木が鼻歌混じりで車を磨いていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc20 ; "「ふっふ〜ん……ふふふ〜ん……♪」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc21 ; "「舟木さん、おはようございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc22 ; "声を掛けると、しゃがみ込んでいた舟木が立ち上がった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc23 ; "護を確認し、元気そうに笑う。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc24 ; "「おう、おはようさん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc25 ; "挨拶を返した舟木は、一旦、手を休めると、" + CALLFUNC R + MSG 0xc26 ; "護の近くへやってきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc27 ; "「今日も朝から元気満点だな。" + CALLFUNC R + MSG 0xc28 ; " 挨拶は元気がないといけねぇ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc29 ; "まるで父親がそうするかのように、頭をぽんぽんと" + CALLFUNC R + MSG 0xc2a ; "叩いてくる舟木に、護も笑みを返す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2b ; "「舟木さんも、いつもお早いですね」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2c ; "「まぁ、身体に染み付いちまってるからな。" + CALLFUNC R + MSG 0xc2d ; " 起きる時間とか……そういうのが」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2e ; "言うと、今度は肩にぽんと手を置かれる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2f ; "「それより……昨日渡した土産のアレだが、" + CALLFUNC R + MSG 0xc30 ; " 凄かっただろう?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc31 ; "「何しろ、俺のベストセレクションだからな!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc32 ; "「……はぁ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc33 ; "「お? うかない顔してどうした?" + CALLFUNC R + MSG 0xc34 ; " 趣味じゃなかったのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc35 ; "「いえ……そうじゃなくてですね。" + CALLFUNC R + MSG 0xc36 ; " ベストセレクションとかはともかく、" + CALLFUNC R + MSG 0xc37 ; " 次からは直接、僕に渡してください……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc38 ; "「ぷっ……はっはははは!" + CALLFUNC R + MSG 0xc39 ; " そういうことか!」" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音待ち + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xc3a ; "肩を落としながら言うと、舟木が背中をバンバンと" + CALLFUNC R + MSG 0xc3b ; "叩いてくる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3c ; "「悪ぃ悪ぃ。" + CALLFUNC R + MSG 0xc3d ; " 昨日は色々と忙しくて、渡すタイミングが無くてな」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3e ; "「だからって、雪乃さんに頼まなくても……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3f ; "「はははっ! あのおチビちゃんなら、" + CALLFUNC R + MSG 0xc40 ; " そんなこと気にしちゃいねぇよ」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc41 ; "「僕が気にしますっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc42 ; "護が怒ったところで、舟木は全く" + CALLFUNC R + MSG 0xc43 ; "気にもしていない様子だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc44 ; "もう一度、深い溜め息をつく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc45 ; "「ま、おふざけはこれくらいにして、" + CALLFUNC R + MSG 0xc46 ; " 仕事の話をしなきゃな」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc47 ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc48 ; "さっきまでふざけた調子だった舟木の顔が、" + CALLFUNC R + MSG 0xc49 ; "真面目なものに変わると、護も仕方なく背筋を伸ばす。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4a ; "「今夜、奥様がお戻りになるのは知っているだろう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4b ; "「はい、雪乃さんから聞いています」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4c ; "(舟木さんを見てれば、聞いてなくても" + CALLFUNC R + MSG 0xc4d ; " 分かるけど……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4e ; "「病に倒れた一騎様の代わりに、神代家の事業を" + CALLFUNC R + MSG 0xc4f ; " 切り盛りされてきた奥様が、ようやくのご帰還!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc50 ; "「そんなわけで、奥様をお出迎えするために、" + CALLFUNC R + MSG 0xc51 ; " 俺は港まで行ってくる」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc52 ; "「夕方に屋敷を出る予定だが、それまでに、" + CALLFUNC R + MSG 0xc53 ; " やらにゃならんことが沢山あってな」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc54 ; "「悪いが、いつもの薪割りと水汲みが終わったら、" + CALLFUNC R + MSG 0xc55 ; " いくつか俺の仕事を代わりにやっておいてくれないか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc56 ; "「分かりました。" + CALLFUNC R + MSG 0xc57 ; " やっておきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc58 ; "返事をすると、舟木が笑みを浮かべながら" + CALLFUNC R + MSG 0xc59 ; "また肩を叩く。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5a ; "「助かるぜ。" + CALLFUNC R + MSG 0xc5b ; " 俺も色々と兼任してるから時間がなくてな」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c ; "「僕にできることでしたら、何でも言ってください」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5d ; "「ははは、嬉しいこと言ってくれるねぇ。" + CALLFUNC R + MSG 0xc5e ; " けど、いつもの練習量を減らしたり" + CALLFUNC R + MSG 0xc5f ; " なんてことはしないぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc60 ; "一騎に護を指導するよう言われ、舟木は手の空いた時間や" + CALLFUNC R + MSG 0xc61 ; "寝る前に、武術の訓練をつけてやっているのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc62 ; "それにすっかり慣れてしまった護には、" + CALLFUNC R + MSG 0xc63 ; "そんな考えなど、思いつきもしなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc64 ; "「はは……。" + CALLFUNC R + MSG 0xc65 ; " そんな見返りは期待してませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc66 ; "「それよりも、奥様が屋敷に戻られるのは、" + CALLFUNC R + MSG 0xc67 ; " 本当に久しぶりですね」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc68 ; "「うむっ。1年ぶり……か。" + CALLFUNC R + MSG 0xc69 ; " 旦那様のお仕事を引き継がれてからは、" + CALLFUNC R + MSG 0xc6a ; " 1日たりとも休む暇がないようだしな」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6b ; "「そう……なんですか」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6c ; "「くぅぅぅぅっ……!" + CALLFUNC R + MSG 0xc6d ; " 俺がこの日をどれだけ待ち望んだことか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6e ; "目を閉じて天を仰ぎ、感慨に拳を震わせる舟木。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6f ; "「舟木さんは、本当に奥様がお好きなのですね」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc70 ; "「ああっ、そうだとも。" + CALLFUNC R + MSG 0xc71 ; " 俺は奥様のことを、心から愛しているからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc72 ; "紗夜の母性溢れる優しさ、そして、男を魅了する美しさ。" + CALLFUNC R + MSG 0xc73 ; "護にも、その気持ちは十分に理解できる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc74 ; "(……にしても、妻子持ちなのに、" + CALLFUNC R + MSG 0xc75 ; " 奥様を愛してるって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc76 ; "護にエロ本を差し入れたり、紗夜に対する思いを聞かされたり" + CALLFUNC R + MSG 0xc77 ; "していると、たまに舟木が妻子持ちだということを" + CALLFUNC R + MSG 0xc78 ; "忘れてしまいそうになる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc79 ; "「っと、油売ってる場合じゃなかったな。" + CALLFUNC R + MSG 0xc7a ; " 他にもやることがあるんだった」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7b ; "「ええと、それじゃ僕は……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7c ; "「ああ、護は大浴場の掃除を頼む。" + CALLFUNC R + MSG 0xc7d ; " いつもの用事が済んでからでいい」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7e ; "「分かりました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7f ; "護は元気良く返事をすると、舟木にぺこりと頭を下げてから、" + CALLFUNC R + MSG 0xc80 ; "自分の仕事に取り掛かった。" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc81 ; "「さて……と」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc82 ; "いつも朝にやっている分の仕事は終わった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc83 ; "舟木に言われたとおり、大浴場へと向かおうとすると、" + CALLFUNC R + MSG 0xc84 ; "いそいそと動き回っている雪乃に、ばったり出くわした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc85 ; "「あっ、ゆ、雪乃さん。" + CALLFUNC R + MSG 0xc86 ; " おはようございます」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10183 + CALLFUNC VOICE + MSG 0xc87 ; "「おはようございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc88 ; "鉢合わせになって少し驚いた顔をした雪乃だったが、" + CALLFUNC R + MSG 0xc89 ; "すぐにいつもの表情に戻る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc8a ; "そして、挨拶のために小さく頭を下げた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10184 + CALLFUNC VOICE + MSG 0xc8b ; "「舟木さんから伺っていると思いますが、" + CALLFUNC R + MSG 0xc8c ; " 今日はそちらのお手伝いを中心にお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8d ; "「うん。今からそれをやろうと思って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8e ; "返事をすると、『当然です』というような顔で" + CALLFUNC R + MSG 0xc8f ; "小さく頷かれる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10185 + CALLFUNC VOICE + MSG 0xc90 ; "「……あと、クリーニングに出す衣服を、" + CALLFUNC R + MSG 0xc91 ; " いつもの場所にまとめておきました」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10186 + CALLFUNC VOICE + MSG 0xc92 ; "「業者の方が来られましたら、" + CALLFUNC R + MSG 0xc93 ; " 勝手口まで運んで下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc94 ; "「クリーニングに出す服だね、了解」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc95 ; "もう一度復唱して、頭の中にちゃんと覚えこませる。" + CALLFUNC R + MSG 0xc96 ; "雪乃はそういうところまでチェックしているようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc97 ; "(屋敷に来て3年しか経ってないのに、" + CALLFUNC R + MSG 0xc98 ; " すごい手際の良さだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc99 ; "言われたことをするだけで精一杯の護は、" + CALLFUNC R + MSG 0xc9a ; "雪乃と自分を比較して、苦笑いをする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10187 + CALLFUNC VOICE + MSG 0xc9b ; "「ところで、薪割りと水汲みは終わりました?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9c ; "「あ、今、終わったところだよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10188 + CALLFUNC VOICE + MSG 0xc9d ; "「今日は、奥様と篠原様がお戻りになります。" + CALLFUNC R + MSG 0xc9e ; " その分、人数が増えますので、いつもより多めに" + CALLFUNC R + MSG 0xc9f ; " しておいてもらえますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca0 ; "「あ……そっか! そうだよね。" + CALLFUNC R + MSG 0xca1 ; " すぐ足してくるよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca2 ; "護はポンと手を叩きつつ言うと、来た道を急いで戻っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca3 ; "雪乃は、その後姿を見送る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10189 + CALLFUNC VOICE + MSG 0xca4 ; "(私にこれだけ扱き使われてるのに、" + CALLFUNC R + MSG 0xca5 ; " 全く音を上げないなんて……タフな人ね……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10190 + CALLFUNC VOICE + MSG 0xca6 ; "「……さて、私もお仕事しないと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca7 ; "雪乃は少しだけ感心したような表情をし、" + CALLFUNC R + MSG 0xca8 ; "また自分の仕事へと戻った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/朝/日常 + +; 02日目/昼/藪医者の診察2 +; RETURN: void +FUNC 5528 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 18 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca9 ; "「はぁー、はぁー……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaa ; "「薪割り……、大変だぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcab ; "屋敷では、米を炊く時と、一部の暖炉に薪を使用している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcac ; "それを作るのも、護の仕事だった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcad ; "(舟木さん、お米にこだわる人だからなぁ……。" + CALLFUNC R + MSG 0xcae ; " ガスに変えてくれたら、" + CALLFUNC R + MSG 0xcaf ; " 少しは楽になるんだけど……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xcb0 ; "一騎の診察を終えた藪井が、近くの椅子に腰を下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb1 ; "その藪井と入れ替わるように、雪乃が一騎に歩み寄る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10191 + CALLFUNC VOICE + MSG 0xcb2 ; "「では、お身体を拭かせて頂きます」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb3 ; "「ああ、頼むよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb4 ; "雪乃は濡れタオルで一騎の背中を拭き始める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10192 + CALLFUNC VOICE + MSG 0xcb5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb6 ; "一騎の背中を拭きながら、雪乃は毎日のように思っている" + CALLFUNC R + MSG 0xcb7 ; "違和感を再確認していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb8 ; "というのも、毎日のように拭き続けて3年になるが、" + CALLFUNC R + MSG 0xcb9 ; "体付きに全く衰えが感じられないからだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10193 + CALLFUNC VOICE + MSG 0xcba ; "(……とても病人の身体とは思えないわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbb ; "さすがに思っていても口には出せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbc ; "黙ったまま拭き続けていると、" + CALLFUNC R + MSG 0xcbd ; "藪井が腰を上げ、一騎に近づく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbe ; "「ふむ、お身体の方は安定しておりますな。" + CALLFUNC R + MSG 0xcbf ; " 何も心配はありませんぞ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc0 ; "「そうか。" + CALLFUNC R + MSG 0xcc1 ; " 仕事も任せっきりというわけにもいかんし、" + CALLFUNC R + MSG 0xcc2 ; " そろそろ再開したいのだが」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc3 ; "「いやいや、無理は禁物ですぞ。" + CALLFUNC R + MSG 0xcc4 ; " ちゃんと完治するまで、治療を" + CALLFUNC R + MSG 0xcc5 ; " 続けさせていただきますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc6 ; "にんまりと笑みを浮かべる藪井。" + CALLFUNC R + MSG 0xcc7 ; "それを見て一騎もまた薄く微笑む。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc8 ; "「まぁ、お前がそう言うのなら、" + CALLFUNC R + MSG 0xcc9 ; " こちらとしては別に構わんが……" + CALLFUNC R + MSG 0xcca ; " 何かと不自由なのではないか?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccb ; "「ははは。何を仰いますやら。" + CALLFUNC R + MSG 0xccc ; " ここでの生活は快適そのものですよ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccd ; "「正直、帰りたくないというのが本音ですかな」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcce ; "「はは、そいつは何よりだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccf ; "雪乃が拭いている一騎の肩が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd0 ; "その際にも少し筋肉が盛り上がったので、" + CALLFUNC R + MSG 0xcd1 ; "彼女の脳裏にさっきの疑問が蘇った。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd2 ; "「さて、次は莉々子様の診察ですな」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd3 ; "「娘のことも頼んだぞ、藪井。" + CALLFUNC R + MSG 0xcd4 ; " 莉々子には、神代家の娘としての役目がある。" + CALLFUNC R + MSG 0xcd5 ; " 琴音と同じようにな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd6 ; "「承知しております。" + CALLFUNC R + MSG 0xcd7 ; " 旦那様から頂いたお薬は、確実に効いておりますので、" + CALLFUNC R + MSG 0xcd8 ; " ご安心下さい」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd9 ; "「莉々子のために取り寄せた貴重な薬だ。" + CALLFUNC R + MSG 0xcda ; " 効かないはずはなかろう」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdb ; "「これは、失礼しました……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10194 + CALLFUNC VOICE + MSG 0xcdc ; "(役目……?" + CALLFUNC R + MSG 0xcdd ; " 琴音様と同じ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcde ; "雪乃は一騎の身体を拭きながら、2人の会話に" + CALLFUNC R + MSG 0xcdf ; "耳を傾けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce0 ; "意味深な一騎の言葉が、雪乃に不信感を抱かせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce1 ; "(何の薬か知らんが、莉々子様の反応を見る限り、" + CALLFUNC R + MSG 0xce2 ; " 媚薬の効果を含んでいることは間違いなかろう)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce3 ; "(こちらの手間も省けて、一石二鳥じゃ。" + CALLFUNC R + MSG 0xce4 ; " 私にとっては、あの娘の方が" + CALLFUNC R + MSG 0xce5 ; " メインディッシュなのだからな……ふふ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce6 ; "藪井の表情からは、少し邪なものが" + CALLFUNC R + MSG 0xce7 ; "漏れ出ているように思われた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10195 + CALLFUNC VOICE + MSG 0xce8 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce9 ; "その漏れ出ている気を感じ取ったのか、" + CALLFUNC R + MSG 0xcea ; "雪乃は拭く手を少し止めて藪井のことをジッと" + CALLFUNC R + MSG 0xceb ; "見つめていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcec ; "「ん……うおっほん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xced ; "視線に気付いたのか、藪井は顔を引き締めると、" + CALLFUNC R + MSG 0xcee ; "わざとらしく咳払いをしてみせた。" + CALLFUNC R + MSG 0xcef ; "それでも雪乃は視線を逸らさない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf0 ; "「それでは旦那様、私はこれにて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xcf1 ; "そして道具をまとめた藪井は、そそくさと部屋を" + CALLFUNC R + MSG 0xcf2 ; "出て行ってしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf3 ; "(雪乃さんに言われた追加分はこれでヨシ。" + CALLFUNC R + MSG 0xcf4 ; " 次は大浴場の掃除……っと)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10196 + CALLFUNC VOICE + MSG 0xcf5 ; "「兄さま!」" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf6 ; "「うわっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf7 ; "戻ってきた護はそのまま大浴場へと抜けようとするが、" + CALLFUNC R + MSG 0xcf8 ; "いきなり横から莉々子に抱きつかれた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf9 ; "「り、莉々子様……!" + CALLFUNC R + MSG 0xcfa ; " あれ、学園の方は……?" + CALLFUNC R + MSG 0xcfb ; " もう始まってる時刻だと思いますが……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10197 + CALLFUNC VOICE + MSG 0xcfc ; "「今日は診察がありますので……。" + CALLFUNC R + MSG 0xcfd ; " それが終わったら、舟木さんに送って頂く予定です」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfe ; "「そうでしたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcff ; "護は柔らかい笑顔を見せながら言うと、" + CALLFUNC R + MSG 0xd00 ; "そんな彼を莉々子はうっとりと眺めた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd01 ; "「……?" + CALLFUNC R + MSG 0xd02 ; " どうかなさいましたか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10198 + CALLFUNC VOICE + MSG 0xd03 ; "「いっ、いえ……その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd04 ; "声をかけられ、我に返る莉々子。" + CALLFUNC R + MSG 0xd05 ; "頬がゆっくりと朱に染まっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10199 + CALLFUNC VOICE + MSG 0xd06 ; "「えと……兄さま……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10200 + CALLFUNC VOICE + MSG 0xd07 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd08 ; "そして少し俯いて呟いた後、ふっと顔を上げると……" + CALLFUNC R + MSG 0xd09 ; "間近に護の顔があったので、莉々子はビクッと固まる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10201 + CALLFUNC VOICE + MSG 0xd0a ; "「えっ……な、なにか……?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0b ; "「髪飾り、少しずれてますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0c ; "護は手を伸ばし、莉々子の髪に触れた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10202 + CALLFUNC VOICE + MSG 0xd0d ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0e ; "それだけのことなのに、莉々子はビクンと身体を震わせる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0f ; "「えーと……こう、かな……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10203 + CALLFUNC VOICE + MSG 0xd10 ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd11 ; "少し手が動いて、耳などに触れるたびに莉々子は" + CALLFUNC R + MSG 0xd12 ; "身じろぎした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd13 ; "「あんまり動かないでくださいよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10204 + CALLFUNC VOICE + MSG 0xd14 ; "「っ、は、はいっ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd15 ; "「……はい、直りました。" + CALLFUNC R + MSG 0xd16 ; " とてもよくお似合いですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10205 + CALLFUNC VOICE + MSG 0xd17 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd18 ; "……と護が言っても、莉々子の耳には届いていない様子で、" + CALLFUNC R + MSG 0xd19 ; "うっとりした表情のまま彼を見つめていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10206 + CALLFUNC VOICE + MSG 0xd1a ; "「兄さま……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1b ; "「……あの、莉々子様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1c ; "もう一度呼びかけたところで、ようやく意識が" + CALLFUNC R + MSG 0xd1d ; "こちらに戻ってくる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10207 + CALLFUNC VOICE + MSG 0xd1e ; "「えっ? あ、はい!" + CALLFUNC R + MSG 0xd1f ; " ありがとうございます!」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd20 ; "「……?" + CALLFUNC R + MSG 0xd21 ; " いえいえ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd22 ; "護はきょとんとしながらも、" + CALLFUNC R + MSG 0xd23 ; "もう一度莉々子に笑みを返した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd24 ; "そんなことをやっていると、一騎の診察を終えた藪井が" + CALLFUNC R + MSG 0xd25 ; "階段を下りてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd26 ; "「莉々子様、こちらでしたか。" + CALLFUNC R + MSG 0xd27 ; " お部屋に行ってもいらっしゃらなかったもので」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10208 + CALLFUNC VOICE + MSG 0xd28 ; "「あ、おじさま」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd29 ; "「旦那様の診察が終わりましたので、" + CALLFUNC R + MSG 0xd2a ; " 次は莉々子様の番ですぞ。" + CALLFUNC R + MSG 0xd2b ; " さ、部屋へお戻りください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10209 + CALLFUNC VOICE + MSG 0xd2c ; "「もう……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2d ; "莉々子は残念そうな顔をすると、藪井と護の顔を" + CALLFUNC R + MSG 0xd2e ; "交互に見比べ……小さくため息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2f ; "「莉々子様、僕も仕事がありますので」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10210 + CALLFUNC VOICE + MSG 0xd30 ; "「はい……お邪魔してすみません。" + CALLFUNC R + MSG 0xd31 ; " それでは兄さま、またあとで……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd32 ; "「はい、莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd33 ; "護は愛想良く返事をすると、莉々子たちと別れて" + CALLFUNC R + MSG 0xd34 ; "大浴場へと向かった。" + CALLFUNC A + S_PUSH "背景/大浴場/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xd35 ; "広い大浴場へと入った護は、隅の方にある" + CALLFUNC R + MSG 0xd36 ; "掃除用具入れからブラシを取り出す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd37 ; "「1年前までは、ここに" + CALLFUNC R + MSG 0xd38 ; " 入ってたんだよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd39 ; "この露天風呂は、屋敷の住人や客人専用のもので、" + CALLFUNC R + MSG 0xd3a ; "使用人たちは室内にあるシャワーを使っている。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3b ; "(もう、僕がここに入ることはないだろうけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3c ; "(皆さんにキレイなお風呂に入ってもらうためにも、" + CALLFUNC R + MSG 0xd3d ; " 頑張って掃除するぞ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3e ; "護はデッキブラシを手にすると、ピカピカになるまで" + CALLFUNC R + MSG 0xd3f ; "床を磨き上げた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd40 ; "「さてと、早速診察を始めますか。" + CALLFUNC R + MSG 0xd41 ; " どうぞ楽にされて下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10211 + CALLFUNC VOICE + MSG 0xd42 ; "「はい」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xd43 ; "莉々子は頷くと、自分のベッドの縁にそっと腰掛ける。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd44 ; "「最近の体調はいかがですかな?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10212 + CALLFUNC VOICE + MSG 0xd45 ; "「えっと……お薬を頂くようになってからは" + CALLFUNC R + MSG 0xd46 ; " 貧血もなくなってきて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10213 + CALLFUNC VOICE + MSG 0xd47 ; "「休みがちだった学園にも通えるようになりました」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd48 ; "「うんうん、それは良かった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd49 ; "莉々子が少し嬉しそうに言うのを見て、" + CALLFUNC R + MSG 0xd4a ; "藪井も笑みを返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4b ; "しかし、その彼女の表情が僅かに曇った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10214 + CALLFUNC VOICE + MSG 0xd4c ; "「でも、少し気がかりなことが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4d ; "「気がかり……?" + CALLFUNC R + MSG 0xd4e ; " ほう、それはどのような?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10215 + CALLFUNC VOICE + MSG 0xd4f ; "「それが……その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd50 ; "今度は曇らせた表情が恥じらいのものに変わる。" + CALLFUNC R + MSG 0xd51 ; "頬も心なしか赤く染まっていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd52 ; "「どうされました?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10216 + CALLFUNC VOICE + MSG 0xd53 ; "「あの……とても、言いにくくて……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd54 ; "「私は医者ですぞ。" + CALLFUNC R + MSG 0xd55 ; " 恥じる必要はありません」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd56 ; "「さぁ、些細なことでも構いません。" + CALLFUNC R + MSG 0xd57 ; " なんでも仰ってください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd58 ; "さらに俯くので、藪井は安心できるよう" + CALLFUNC R + MSG 0xd59 ; "胸を張って見せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5a ; "すると莉々子は意を決したのか、" + CALLFUNC R + MSG 0xd5b ; "おずおずと口を開き始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10217 + CALLFUNC VOICE + MSG 0xd5c ; "「その……それがですね、最近……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5d ; "「ふむ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10218 + CALLFUNC VOICE + MSG 0xd5e ; "「お……ぉ、お漏らしをするように……なって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5f ; "着物をきゅっと掴んで恥ずかしさを堪えつつ言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd60 ; "「それは……また……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10219 + CALLFUNC VOICE + MSG 0xd61 ; "「あっ、あのっ……お漏らしといっても、" + CALLFUNC R + MSG 0xd62 ; " 違うんです!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd63 ; "「違う? それは一体?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10220 + CALLFUNC VOICE + MSG 0xd64 ; "「なんだか変な感じで……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd65 ; "「もう少し、詳しくお願いできますかな?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/感じている" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10221 + CALLFUNC VOICE + MSG 0xd66 ; "「……その……お股のところが濡れてるんです。" + CALLFUNC R + MSG 0xd67 ; " おしっこではない……何かヌルヌルしたものが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10222 + CALLFUNC VOICE + MSG 0xd68 ; "「特に、兄さまのことを考えたりすると……" + CALLFUNC R + MSG 0xd69 ; " たくさん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6a ; "さすがにもうここまで来たら一緒だと思ったのか、" + CALLFUNC R + MSG 0xd6b ; "全部打ち明ける莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6c ; "だがさすがに最後の方は消え入りそうな声になっていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6d ; "「なるほど……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10223 + CALLFUNC VOICE + MSG 0xd6e ; "「おじさま……私、何か病気にかかって" + CALLFUNC R + MSG 0xd6f ; " しまったんでしょうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd70 ; "莉々子は心配そうに顔を上げる。" + CALLFUNC R + MSG 0xd71 ; "そんな彼女の肩に藪井は手を置いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd72 ; "「心配なさらなくても大丈夫。" + CALLFUNC R + MSG 0xd73 ; " それは莉々子様のお身体が、" + CALLFUNC R + MSG 0xd74 ; " 大人へと変化している証拠なのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10224 + CALLFUNC VOICE + MSG 0xd75 ; "「私が……大人に……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd76 ; "「その漏れ出している蜜は、莉々子様の想い" + CALLFUNC R + MSG 0xd77 ; " そのもの……清らかなものなのですぞ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd78 ; "「彼を想う気持ちが強ければ強いほど、" + CALLFUNC R + MSG 0xd79 ; " 多くの蜜が溢れてくるのでしょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10225 + CALLFUNC VOICE + MSG 0xd7a ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7b ; "藪井の言葉で、莉々子は護のことを思い浮かべてしまった。" + CALLFUNC R + MSG 0xd7c ; "その直後、身体がほんのりと熱くなる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7d ; "「出るなら出せばいいのです。" + CALLFUNC R + MSG 0xd7e ; " ご自分の気持ちに嘘をつく必要などありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10226 + CALLFUNC VOICE + MSG 0xd7f ; "「はい、おじさま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd80 ; "莉々子は安心しきったらしく、信頼の眼差しで見つめる。" + CALLFUNC R + MSG 0xd81 ; "それを見た藪井は指先で眼鏡の位置を直すと背を向けた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd82 ; "(くひひ……順調、順調。" + CALLFUNC R + MSG 0xd83 ; " 旦那様の薬が、効いておるようじゃな)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd84 ; "(性の目覚めも、すぐそこまで来ておるわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd85 ; "背を向けてはいるが表情を悟られないよう手で隠すと、" + CALLFUNC R + MSG 0xd86 ; "藪井は不気味に口元を吊り上げて笑った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/昼/藪医者の診察2 + +; 02日目/夜/奥様の帰宅 +; RETURN: void +FUNC 5529 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xd87 ; "――夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd88 ; "一騎の妻である紗夜が、長い仕事から帰ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd89 ; "前もって到着時間を知らせてもらっていたので、" + CALLFUNC R + MSG 0xd8a ; "護や琴音たちは出迎えのために玄関へと出てきていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xd8b ; "しばらく待っていると門のところに明かりが見え、" + CALLFUNC R + MSG 0xd8c ; "入ってきた車が玄関に横付けされる。" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xd8d ; "駆け寄った雪乃が車の後部ドアを開ける。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10227 + CALLFUNC VOICE + MSG 0xd8e ; "「お帰りなさいませ、奥様」" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10228 + CALLFUNC VOICE + MSG 0xd8f ; "「ただいま。" + CALLFUNC R + MSG 0xd90 ; " みんな待っててくれたのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd91 ; "茶褐色の長く艶やかな髪が夜風に靡くと、" + CALLFUNC R + MSG 0xd92 ; "仄かに薔薇の香りが広がった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10230 + CALLFUNC VOICE + MSG 0xd93 ; "「お帰りなさい、お母様」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10231 + CALLFUNC VOICE + MSG 0xd94 ; "「まぁ……!" + CALLFUNC R + MSG 0xd95 ; " 琴音、そのドレス、とっても似合ってるわよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10232 + CALLFUNC VOICE + MSG 0xd96 ; "「あ、ありがとうございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd97 ; "照れ笑いを浮かべる琴音。" + CALLFUNC R + MSG 0xd98 ; "それを見て紗夜もまた頬を綻ばせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10233 + CALLFUNC VOICE + MSG 0xd99 ; "「母さま、お帰りなさい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10234 + CALLFUNC VOICE + MSG 0xd9a ; "「ただいま、莉々子。" + CALLFUNC R + MSG 0xd9b ; " だいぶ調子がよくなったって連絡があったから、" + CALLFUNC R + MSG 0xd9c ; " 帰ってくるのを楽しみにしてたのよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10235 + CALLFUNC VOICE + MSG 0xd9d ; "「ふふっ。" + CALLFUNC R + MSG 0xd9e ; " 先週は一度も欠席しなかったのよね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10236 + CALLFUNC VOICE + MSG 0xd9f ; "「まぁ……そうなの? 莉々子」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10237 + CALLFUNC VOICE + MSG 0xda0 ; "「はい、おじさまのおかげです。" + CALLFUNC R + MSG 0xda1 ; " この近くでしたら、散歩ができるように" + CALLFUNC R + MSG 0xda2 ; " なりましたの」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10238 + CALLFUNC VOICE + MSG 0xda3 ; "「そう、よかった……。" + CALLFUNC R + MSG 0xda4 ; " このまま治療を続けていきましょう。" + CALLFUNC R + MSG 0xda5 ; " きっと良くなるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda6 ; "寄り添う莉々子を抱き締め、そっと髪を撫でると、" + CALLFUNC R + MSG 0xda7 ; "彼女は嬉しそうに微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xda8 ; "そんな親子の様子を、護は少し遠巻きに眺めていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda9 ; "(母さんとは1年ぶりだ……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdaa ; "(全然、変わってないや……。" + CALLFUNC R + MSG 0xdab ; " とても優しくて……キレイで……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdac ; "「お前もそう思うか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdad ; "少し呆けていると、いきなり肩に手を置かれたので" + CALLFUNC R + MSG 0xdae ; "護はびくっと身体を揺らした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdaf ; "「っっ……! ふっ、舟木さん?" + CALLFUNC R + MSG 0xdb0 ; " え? あれ?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb1 ; "「声に出てたぜ。素直な感想が」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb2 ; "「なっ……!" + CALLFUNC R + MSG 0xdb3 ; " んっ、んぐぐっ!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xdb4 ; "護は慌てて口を塞ぐ。" + CALLFUNC R + MSG 0xdb5 ; "それを見た舟木が大声で笑う。" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xdb6 ; "そんなことをしていると、車の中からもう一人、" + CALLFUNC R + MSG 0xdb7 ; "男が出てきて、親子たちの傍に近づいていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xdb8 ; "現れた男の名は、篠原漣(しのはら れん)。" + CALLFUNC R + MSG 0xdb9 ; "一騎が、仕事の右腕として雇っている人物だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdba ; "紗夜の補佐役として、この1年の間、" + CALLFUNC R + MSG 0xdbb ; "彼女に同行していた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbc ; "「奥様、私は旦那様と2人でお話がありますので、" + CALLFUNC R + MSG 0xdbd ; " しばらく部屋で休まれて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10239 + CALLFUNC VOICE + MSG 0xdbe ; "「そう……。" + CALLFUNC R + MSG 0xdbf ; " 終わったら呼んでもらえるかしら?" + CALLFUNC R + MSG 0xdc0 ; " 今回の結果は、私から直接伝えたいし……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc1 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc2 ; "篠原は頭を下げるでもなく返事をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10229 + CALLFUNC VOICE + MSG 0xdc3 ; "「奥様のご帰宅を、旦那様に知らせて参りますので、" + CALLFUNC R + MSG 0xdc4 ; " あとはお願いします」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc5 ; "「おうっ。荷物を運んだら、すぐにお連れする」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc6 ; "雪乃は足早に屋敷の中へ戻っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + MSG 0xdc7 ; "篠原は護に視線を移すと、手にしていた鞄を差し出した。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc8 ; "「……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc9 ; "「キミ、私の荷物を頼むよ」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdca ; "「は、はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcb ; "篠原から鞄を受け取ると、護は突然のことに" + CALLFUNC R + MSG 0xdcc ; "まごついてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcd ; "それを見た篠原が小さく笑う。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdce ; "「丁重に扱ってくれよ?" + CALLFUNC R + MSG 0xdcf ; " 中には貴重品も入ってるんでね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd0 ; "「か、かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd1 ; "護が後ろへ下がると、篠原は琴音の近くに歩み寄る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10240 + CALLFUNC VOICE + MSG 0xdd2 ; "「……お帰りなさい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd3 ; "「しばらく見ない間に、益々お美しくなられましたね。" + CALLFUNC R + MSG 0xdd4 ; " ドレスもよくお似合いだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd5 ; "言いながら、琴音の髪へと手を伸ばす篠原。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10241 + CALLFUNC VOICE + MSG 0xdd6 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd7 ; "しかし、その手はすぐさま払いのけられた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd8 ; "「っと……。" + CALLFUNC R + MSG 0xdd9 ; " これは失礼しました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10242 + CALLFUNC VOICE + MSG 0xdda ; "「いえ……すみません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddb ; "2人は行き場の失った手をそそくさと戻す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10243 + CALLFUNC VOICE + MSG 0xddc ; "「……いつも女性にはこのようなことを?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddd ; "「まさか、琴音様だけですよ。" + CALLFUNC R + MSG 0xdde ; " それでは失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xddf ; "篠原はそれだけ言うと、ポケットに両手を入れ、" + CALLFUNC R + MSG 0xde0 ; "そのまま屋敷の中へと入っていった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde1 ; "「かぁぁ〜〜っ……!" + CALLFUNC R + MSG 0xde2 ; " あんのキザ野郎……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde3 ; "(姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde4 ; "車のトランクから荷物を降ろしていた2人は、" + CALLFUNC R + MSG 0xde5 ; "屋敷の中に消える篠原を見て呟く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde6 ; "そこへ、護の存在に気付いた紗夜がやってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10244 + CALLFUNC VOICE + MSG 0xde7 ; "「護?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde8 ; "「はっ、はいいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde9 ; "いきなり紗夜に声を掛けられ、護は突拍子もない声で" + CALLFUNC R + MSG 0xdea ; "返事をしてしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10245 + CALLFUNC VOICE + MSG 0xdeb ; "「くすっ……どうして、一番に私のところへ" + CALLFUNC R + MSG 0xdec ; " 来てくれないのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xded ; "「えっ!? あ、そ、その……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10246 + CALLFUNC VOICE + MSG 0xdee ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdef ; "横目で見た琴音は、明らかに不機嫌そうな顔をしている。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10247 + CALLFUNC VOICE + MSG 0xdf0 ; "「お、お母様。" + CALLFUNC R + MSG 0xdf1 ; " 護は、屋敷の使用人になったのですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10248 + CALLFUNC VOICE + MSG 0xdf2 ; "「使用人?" + CALLFUNC R + MSG 0xdf3 ; " どうして?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf4 ; "「えっと、僕も働いて、少しでも皆さんに" + CALLFUNC R + MSG 0xdf5 ; " 恩返しがしたいと思いまして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf6 ; "特に口止めされているわけではなかったが、" + CALLFUNC R + MSG 0xdf7 ; "紗夜を前にして、一騎の指示で使用人になったとは" + CALLFUNC R + MSG 0xdf8 ; "言えなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10249 + CALLFUNC VOICE + MSG 0xdf9 ; "「まあ……偉いのね、護♀」" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xdfa ; "護を抱き寄せると、紗夜は頬ずりをした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdfb ; "「!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10250 + CALLFUNC VOICE + MSG 0xdfc ; "「お、お母様!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10251 + CALLFUNC VOICE + MSG 0xdfd ; "「ぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdfe ; "「ぬおおおおおっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10252 + CALLFUNC VOICE + MSG 0xdff ; "「うふふっ……。" + CALLFUNC R + MSG 0xe00 ; " それじゃあ、今日からは『護さん』って呼ばないと" + CALLFUNC R + MSG 0xe01 ; " いけないわね」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe02 ; "「い、いえ、僕は別に……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10253 + CALLFUNC VOICE + MSG 0xe03 ; "「早速で悪いんだけれど、護さんに私の荷物を" + CALLFUNC R + MSG 0xe04 ; " 運んでもらってもいいかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe05 ; "紗夜は護の両肩に手を乗せ、舟木を見た。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe06 ; "「はい……。" + CALLFUNC R + MSG 0xe07 ; " 奥様がよろしいのでしたら、" + CALLFUNC R + MSG 0xe08 ; " それで構いませんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe09 ; "舟木の目が嫉妬の炎で燃えているのを、" + CALLFUNC R + MSG 0xe0a ; "護は感じた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0b ; "(間違いなく、あとで扱かれる……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0c ; "「荷物を運ぶのは、部屋の入り口まででいいぞ。" + CALLFUNC R + MSG 0xe0d ; " お前を奥様の部屋へ入れるわけにはいかんからな」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0e ; "「でも、お部屋の中まで運ばないと……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0f ; "「いいんだよ。" + CALLFUNC R + MSG 0xe10 ; " そこからは、俺が運び入れる」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe11 ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe12 ; "「返事はどうした!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe13 ; "「は、はいぃぃっ!!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe14 ; "「では、奥様。" + CALLFUNC R + MSG 0xe15 ; " お部屋へ参りましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe16 ; "舟木は静かに扉を開ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10254 + CALLFUNC VOICE + MSG 0xe17 ; "「よろしくね、護さん。" + CALLFUNC R + MSG 0xe18 ; " さ、莉々子も部屋に戻りなさい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10255 + CALLFUNC VOICE + MSG 0xe19 ; "「はい、母さま」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe1a ; "紗夜は莉々子と一緒に屋敷へと入った。" + CALLFUNC R + MSG 0xe1b ; "そして、扉が閉まったのを見て、護は長い息を吐く。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1c ; "「ふぅぅぅーーーっ……」" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10256 + CALLFUNC VOICE + MSG 0xe1d ; "「護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1e ; "「はいっ!" + CALLFUNC R + MSG 0xe1f ; " ……あれ、姉さんは入らないの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10257 + CALLFUNC VOICE + MSG 0xe20 ; "「……相変わらず、お母様が相手だと" + CALLFUNC R + MSG 0xe21 ; " 鼻の下が伸びちゃうのね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe22 ; "「ひ、久しぶりにお会いしたから、" + CALLFUNC R + MSG 0xe23 ; " 緊張しただけだよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10258 + CALLFUNC VOICE + MSG 0xe24 ; "「そうかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe25 ; "琴音は機嫌を損ねたままで、そっぽを向いている。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10259 + CALLFUNC VOICE + MSG 0xe26 ; "「もう……昨日の服、せっかく着たんだから、" + CALLFUNC R + MSG 0xe27 ; " ちゃんと見なさい」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe28 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe29 ; "琴音は護の前でくるりと一回りし、ドレスを見せる。" + CALLFUNC R + MSG 0xe2a ; "髪やスカートが少し広がって、元の位置へゆっくり戻った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10260 + CALLFUNC VOICE + MSG 0xe2b ; "「……どうかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2c ; "「うん……すごく、似合ってるよ。" + CALLFUNC R + MSG 0xe2d ; " 街で見た時よりも、ずっと輝いて見える」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10261 + CALLFUNC VOICE + MSG 0xe2e ; "「まあ。" + CALLFUNC R + MSG 0xe2f ; " 随分と口が上手くなったのね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe30 ; "「正直に言ったつもりなんだけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10262 + CALLFUNC VOICE + MSG 0xe31 ; "「ふふふっ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe32 ; "いたずらっぽく言われて護が焦ると、" + CALLFUNC R + MSG 0xe33 ; "そんな彼を見て、琴音は微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe34 ; "そんなとき、ゆるやかに風が流れてきて、" + CALLFUNC R + MSG 0xe35 ; "琴音の髪をなびかせる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe36 ; "(あ……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe37 ; "(姉さんの髪……サラサラだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe38 ; "護は無意識のうちに、その流れる髪へと手を" + CALLFUNC R + MSG 0xe39 ; "伸ばしてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a ; "そして次の瞬間、先ほど篠原が手を払われていたことを" + CALLFUNC R + MSG 0xe3b ; "思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3c ; "「っ……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10263 + CALLFUNC VOICE + MSG 0xe3d ; "「……どうしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e ; "しかし、琴音は特に何ともない様子で、" + CALLFUNC R + MSG 0xe3f ; "少し身を屈ませて護の顔を覗き見る。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe40 ; "「えっ……あ、ご、ごめんなさい!」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe41 ; "「僕、荷物を運んできますっ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10264 + CALLFUNC VOICE + MSG 0xe42 ; "「えっ? ちょっと、護ぅ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe43 ; "慌てた護は勢い良く頭を下げると、" + CALLFUNC R + MSG 0xe44 ; "鞄を両手に抱え、急いでその場を後にした。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe45 ; "(あ、危なかった……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe46 ; "(篠原様でさえ手を払われてたのに、" + CALLFUNC R + MSG 0xe47 ; " 僕が姉さんの髪に触れるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe48 ; "護は溜め息をつくと、抱えていた鞄を運んだ――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/夜/奥様の帰宅 + +; 02日目/夜/密談 +; RETURN: void +FUNC 5530 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10265 + CALLFUNC VOICE + MSG 0xe49 ; "「旦那様。" + CALLFUNC R + MSG 0xe4a ; " 奥様たちがお戻りになられたようです」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4b ; "「……そうか。" + CALLFUNC R + MSG 0xe4c ; " 篠原もか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10266 + CALLFUNC VOICE + MSG 0xe4d ; "「はい。" + CALLFUNC R + MSG 0xe4e ; " すぐ報告に上がると……」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe4f ; "  コンコンコン" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe50 ; "話をしていると、タイミングよくドアがノックされた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe51 ; "「来たようだな。" + CALLFUNC R + MSG 0xe52 ; " 開けてくれ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10267 + CALLFUNC VOICE + MSG 0xe53 ; "「かしこまりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe54 ; "雪乃は扉に近づき、ゆっくりと開けると、" + CALLFUNC R + MSG 0xe55 ; "言ったように篠原が入ってきた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe56 ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe57 ; "入ってきた篠原は、少し視線を動かして部屋を確認する。" + CALLFUNC R + MSG 0xe58 ; "そして一騎を眺め、雪乃に目をやり、再び一騎を見た。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe59 ; "「お元気そうで何よりです、旦那様」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5a ; "「ご苦労だった。" + CALLFUNC R + MSG 0xe5b ; " 大体のことは聞いている。" + CALLFUNC R + MSG 0xe5c ; " 交渉は上手くいったようだな」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5d ; "「はい、滞りなく」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5e ; "少し頭を下げるのを見て、一騎が苦笑いする。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5f ; "「全く、大したヤツだ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe60 ; "「いえ、これも旦那様の後ろ盾があってこそ。" + CALLFUNC R + MSG 0xe61 ; " 自分ひとりではこうも上手く……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe62 ; "「世辞はよせ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe63 ; "「私が旦那様にお世辞など……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe64 ; "そこまで言ったところで、一騎が少し手を掲げ、" + CALLFUNC R + MSG 0xe65 ; "雪乃に下がるよう命令する。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10268 + CALLFUNC VOICE + MSG 0xe66 ; "「…………」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe67 ; "それを見た雪乃はぺこりと頭を下げると、" + CALLFUNC R + MSG 0xe68 ; "音を立てないように扉を開け、退出した。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe69 ; "扉が完全に閉まったのを確認したところで、" + CALLFUNC R + MSG 0xe6a ; "二人の顔つきが少し鋭いものに変わる。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6b ; "「実は、今回お力添えを頂いた池上様より、" + CALLFUNC R + MSG 0xe6c ; " ご依頼が……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6d ; "「……なんだ?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6e ; "「近いうちに是非、『宴』を催して欲しいと……」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6f ; "「なんだと……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe70 ; "ベッドの上にいた一騎が少し身を揺らし、" + CALLFUNC R + MSG 0xe71 ; "険しい顔つきになる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe72 ; "「今回の交渉を成功させるための、" + CALLFUNC R + MSG 0xe73 ; " 池上様の協力もたいへん大きなものでした」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe74 ; "「その見返りというやつか……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe75 ; "「はい……。" + CALLFUNC R + MSG 0xe76 ; " もしこれを断るようなことがあれば、" + CALLFUNC R + MSG 0xe77 ; " 全ての交渉が破談に終わってしまうでしょう」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe78 ; "「池上め……目的はこれだったか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe79 ; "一騎はシーツをギリッと握り締める。" + CALLFUNC R + MSG 0xe7a ; "その様子を篠原は涼しい眼で眺めた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7b ; "「いかがいたしましょう?」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7d ; "シーツを握り締めたまま考え込む一騎。" + CALLFUNC R + MSG 0xe7e ; "時おり小さく息を吐くだけで何も言わない。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7f ; "「琴音の体調は、回復したばかりだと" + CALLFUNC R + MSG 0xe80 ; " 言うのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe81 ; "溜め息混じりに言うと、篠原が一歩近づいてきた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe82 ; "「では、奥様か莉々子様に、" + CALLFUNC R + MSG 0xe83 ; " 代わりを務めて頂きましょう」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe84 ; "「無茶を言うな、篠原」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe85 ; "「紗夜には大事な跡継ぎを" + CALLFUNC R + MSG 0xe86 ; " 産んでもらわなくてはならない……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe87 ; "「だからといって莉々子にやらせるには、" + CALLFUNC R + MSG 0xe88 ; " まだ、ねんね過ぎる……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe89 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8a ; "篠原は、一騎の返答を予測していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8b ; "たった1つしかない答えを引き出すために、" + CALLFUNC R + MSG 0xe8c ; "敢えて、そう告げたのだ。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8d ; "「琴音を……使うか」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8e ; "「まさか、旦那様ともあろうお方が、" + CALLFUNC R + MSG 0xe8f ; " 情が移ったなど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe90 ; "戸惑いを見せる一騎に、篠原が言い放つ。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe91 ; "「……私は……鬼だ。" + CALLFUNC R + MSG 0xe92 ; " もはや、人ではない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe93 ; "一騎は声を絞り出すようにして答える。" + CALLFUNC R + MSG 0xe94 ; "その顔は少し青くなっているように見えた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe95 ; "「では、琴音様には、私からお伝えしておきます。" + CALLFUNC R + MSG 0xe96 ; " 具体的な日程などは、また後日に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe97 ; "勝手に話を進めていく篠原に躊躇いながらも、" + CALLFUNC R + MSG 0xe98 ; "一騎は好きにしろとばかりに視線を逸らした。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe99 ; "「……お前こそ、いいのか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9a ; "「私が興味あるのは、『宴』で全てを解放したときの" + CALLFUNC R + MSG 0xe9b ; " 琴音様です。" + CALLFUNC R + MSG 0xe9c ; " 今のお嬢様には、何の魅力も感じません」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9d ; "「そうか……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9e ; "「では、失礼させていただきます……」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea0 ; "彼はそう言うと、動揺した様子などもなく、" + CALLFUNC R + MSG 0xea1 ; "いつもと同じように部屋を出て行った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/夜/密談 + +; 02日目/夜/琴音の入浴 +; RETURN: void +FUNC 5531 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea2 ; "(えーと……ご入浴の準備は、これで全部" + CALLFUNC R + MSG 0xea3 ; " 整ったかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea4 ; "風呂上がりのための着替え、他には琴音が自分で選んで" + CALLFUNC R + MSG 0xea5 ; "使っているシャンプーなどをまとめ、中身を確認する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea6 ; "そんな護に、少し手持ち無沙汰の琴音が話しかけた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10269 + CALLFUNC VOICE + MSG 0xea7 ; "「ねぇ、護?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea8 ; "「……な、何? 姉さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea9 ; "二人きりであることを確認してから、" + CALLFUNC R + MSG 0xeaa ; "お嬢様への態度を姉への態度へ切り替える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeab ; "すると、琴音は嬉しそうににっこり微笑んでみせた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10270 + CALLFUNC VOICE + MSG 0xeac ; "「今日は護に、背中流して欲しいかな〜……とか」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xead ; "「背中……?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeae ; "「…………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeaf ; "「ええええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb0 ; "何を言われたのか頭の中で確認するのに時間がかかった。" + CALLFUNC R + MSG 0xeb1 ; "そして理解したところで、夜にも関わらず大声を" + CALLFUNC R + MSG 0xeb2 ; "出してしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10271 + CALLFUNC VOICE + MSG 0xeb3 ; "「ふふふっ♪" + CALLFUNC R + MSG 0xeb4 ; " 久しぶりに一緒に入りましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb5 ; "「も、もう僕は使用人なんだよ!?" + CALLFUNC R + MSG 0xeb6 ; " そ、そ、それに一応、男なんだしっ……" + CALLFUNC R + MSG 0xeb7 ; " 昔みたいにはいかないよっ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10272 + CALLFUNC VOICE + MSG 0xeb8 ; "「弟なんだし、背中を流すくらい" + CALLFUNC R + MSG 0xeb9 ; " いいと思うけど……。どうしてもダメ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeba ; "「……旦那様に叱られるよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10273 + CALLFUNC VOICE + MSG 0xebb ; "「……わかったわ。" + CALLFUNC R + MSG 0xebc ; " 今日は一人で入るから、上がるまで" + CALLFUNC R + MSG 0xebd ; " しばらく待っててもらえるかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebe ; "「う、うん。それなら……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10274 + CALLFUNC VOICE + MSG 0xebf ; "「ふふ、それじゃ行きましょう♪」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xec0 ; "部屋から出て行く琴音。" + CALLFUNC R + MSG 0xec1 ; "その後ろを追いかけながら、護は安堵のため息をつく。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec2 ; "(た、助かったぁ……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec3 ; "(ん、でも待てよ……?" + CALLFUNC R + MSG 0xec4 ; " 『今日は』って言ってたし……" + CALLFUNC R + MSG 0xec5 ; " そのうちもしかして……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec6 ; "そこまで考えて、護は顔から火が出そうなほど" + CALLFUNC R + MSG 0xec7 ; "赤くなってしまう。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xec8 ; "そうこうしてるうちに、1階まで来てしまった。" + CALLFUNC R + MSG 0xec9 ; "奥へ抜ければ大浴場だ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeca ; "「じゃあ、姉さん。僕は待機してるから、" + CALLFUNC R + MSG 0xecb ; " 何かあったらすぐに呼んでね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10275 + CALLFUNC VOICE + MSG 0xecc ; "「ええ。" + CALLFUNC R + MSG 0xecd ; " でも、少し長いかもしれないから、" + CALLFUNC R + MSG 0xece ; " 部屋で休んでいていいわよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecf ; "「うん。でも、やっぱり心配だから" + CALLFUNC R + MSG 0xed0 ; " ……ここで待ってるよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10276 + CALLFUNC VOICE + MSG 0xed1 ; "「そう? ありがとう……♀」" + CALLFUNC A + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10277 + CALLFUNC VOICE + MSG 0xed2 ; "「ふうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed3 ; "脱衣所で服を脱いだ琴音は、身体を洗うためのタオルを" + CALLFUNC R + MSG 0xed4 ; "一枚持って、そのまま大浴場へと入る。" + CALLFUNC A + PUSH 5021 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xed5 ; "しかし入った直後、湯気でよく見えないが、" + CALLFUNC R + MSG 0xed6 ; "湯船から誰かが上がってくる音が聞こえた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10278 + CALLFUNC VOICE + MSG 0xed7 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed8 ; "音の主が湯煙の向こうに影となって現れると、" + CALLFUNC R + MSG 0xed9 ; "琴音は咄嗟にタオルと手で前を隠した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10279 + CALLFUNC VOICE + MSG 0xeda ; "「……どな、た……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedb ; "尋ねると、影は近づいてきて、その姿を現す。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10280 + CALLFUNC VOICE + MSG 0xedc ; "「っ……!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedd ; "「ああ、これは失礼しました。" + CALLFUNC R + MSG 0xede ; " 屋敷では、夜の大浴場は女性専用でしたね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedf ; "出てきたのは篠原だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee0 ; "彼は身体を隠そうともせず、素っ裸のまま琴音の前に" + CALLFUNC R + MSG 0xee1 ; "仁王立ちになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee2 ; "そして逆に、タオル一枚の琴音は身体を隠しつつ、" + CALLFUNC R + MSG 0xee3 ; "少し後ろへ下がった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10281 + CALLFUNC VOICE + MSG 0xee4 ; "「篠原、さん……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee5 ; "「帰りが遅かったので、" + CALLFUNC R + MSG 0xee6 ; " この時間に入らせていただきました」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee7 ; "「少々、さっぱりしたかったのでね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee8 ; "篠原がゆっくり歩み寄る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee9 ; "一定の距離をあけておきたかったが、琴音の後ろは" + CALLFUNC R + MSG 0xeea ; "もう脱衣所の扉だったので、それ以上下がれない。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeeb ; "「どうかされましたか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10282 + CALLFUNC VOICE + MSG 0xeec ; "「……表には護がいます。" + CALLFUNC R + MSG 0xeed ; " このまま出て行かないつもりなら、" + CALLFUNC R + MSG 0xeee ; " 大声で彼を呼びますよ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeef ; "「ふっ……やれやれ、随分と嫌われたものだ。" + CALLFUNC R + MSG 0xef0 ; " 久しぶりの再会だというのに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef1 ; "琴音のあからさまな態度に、篠原は近づくのをやめた。" + CALLFUNC R + MSG 0xef2 ; "すると琴音がすばやく横に移動し、離れながら道を開ける。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10283 + CALLFUNC VOICE + MSG 0xef3 ; "「……あなたは、お母様のサポートのために" + CALLFUNC R + MSG 0xef4 ; " ここに来ているのではないのですか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef5 ; "「それだけではありませんよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10284 + CALLFUNC VOICE + MSG 0xef6 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef7 ; "仰々しく手を動かしながら喋る篠原を、琴音が睨む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef8 ; "「そう睨まないで下さい。" + CALLFUNC R + MSG 0xef9 ; " 貴女にそんな顔は似合いませんよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefa ; "「それに、近付けば投げ飛ばされることくらいは" + CALLFUNC R + MSG 0xefb ; " 承知しております」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefc ; "諦めたように苦笑いしてみせると、" + CALLFUNC R + MSG 0xefd ; "篠原は自分から一歩下がる。" + CALLFUNC R + MSG 0xefe ; "だが、琴音は緊張を解かない。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeff ; "「文武両道……勉学だけでなく、" + CALLFUNC R + MSG 0xf00 ; " 様々な武術も身に着けておられる。" + CALLFUNC R + MSG 0xf01 ; " 私が手出しできるはずもありません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10285 + CALLFUNC VOICE + MSG 0xf02 ; "「そこまで分かっているのでしたら、" + CALLFUNC R + MSG 0xf03 ; " 早々に立ち去ってください」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf04 ; "「もちろんですとも」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf05 ; "「……私の質問に答えて頂けるのでしたら」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf06 ; "少し溜めを置いて彼は言った。" + CALLFUNC R + MSG 0xf07 ; "その時の眼光が急に鋭いものになったため、" + CALLFUNC R + MSG 0xf08 ; "琴音は思わず身構えてしまう。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf09 ; "「貴女が純潔を捧げた相手……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0a ; "「それは、彼……護クンなのですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10286 + CALLFUNC VOICE + MSG 0xf0b ; "「あなたに答える必要などありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0c ; "琴音が冷たく言い放つと、篠原は少し肩を竦める。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0d ; "「できれば、私を選んで頂きたかったのですが」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10287 + CALLFUNC VOICE + MSG 0xf0e ; "「大層な自惚れね。" + CALLFUNC R + MSG 0xf0f ; " 私は、あなたに特別な感情は抱いていません」" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xf10 ; "琴音はそれだけ言うと、湯船に近付き、" + CALLFUNC R + MSG 0xf11 ; "かけ湯をしてから中へと浸かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf12 ; "そのまま、無視するかのように篠原に背を向けてしまう。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf13 ; "「……護クンも可哀想だ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10288 + CALLFUNC VOICE + MSG 0xf14 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf15 ; "「貴女の性欲の捌け口として、" + CALLFUNC R + MSG 0xf16 ; " 利用されたのですからね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10289 + CALLFUNC VOICE + MSG 0xf17 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf18 ; "篠原はわざと挑発する言葉をかけ、琴音の反応を見る。" + CALLFUNC R + MSG 0xf19 ; "彼女もそれが分かっていたため、何も答えなかった。" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1a ; "「……まぁいいでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1b ; "「もし、お暇ができましたら、私の部屋に" + CALLFUNC R + MSG 0xf1c ; " いらして下さい。" + CALLFUNC R + MSG 0xf1d ; " いつでも、お待ちしておりますよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10290 + CALLFUNC VOICE + MSG 0xf1e ; "「待つだけ無駄です」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1f ; "「フッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf20 ; "琴音に一瞥をくれて、" + CALLFUNC R + MSG 0xf21 ; "篠原は脱衣所へと移動した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf22 ; "「あ、おかえりなさ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf23 ; "脱衣所で待っていた護は、戻ってきたのが" + CALLFUNC R + MSG 0xf24 ; "琴音だと思って声をかけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf25 ; "だが、出てきたのは全然違う人物だった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf26 ; "「わわっ?! し、篠原様!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf27 ; "「……どいてくれないか?" + CALLFUNC R + MSG 0xf28 ; " キミの後ろに、私の服がある」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf29 ; "「も、申し訳ございません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2a ; "護は慌てて頭を下げると、脱衣所から飛び出した。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2b ; "「ふうっ……し、篠原様もお入りに" + CALLFUNC R + MSG 0xf2c ; " なってたなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2d ; "ホールまで戻ってきた護は、一息入れる。" + CALLFUNC R + MSG 0xf2e ; "しかしそこでおかしなことに気が付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2f ; "(あ、あれっ……?" + CALLFUNC R + MSG 0xf30 ; " 男性の使用時間は……午前のはずじゃ……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf31 ; "(篠原様は例外なのかな……?" + CALLFUNC R + MSG 0xf32 ; " って、中には琴音様もいらっしゃるのに!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf33 ; "そこまで考えて、自分がなんのために脱衣所で" + CALLFUNC R + MSG 0xf34 ; "待っていたのかも思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf35 ; "「あ……もしかして……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf36 ; "(姉さんと篠原様は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf37 ; "思考がよくない方へ行ってしまい、" + CALLFUNC R + MSG 0xf38 ; "護は壁にもたれたままため息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf39 ; "(そっか……。" + CALLFUNC R + MSG 0xf3a ; " お風呂が一緒ぐらい、" + CALLFUNC R + MSG 0xf3b ; " 大したことないじゃないか……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xf3c ; "そしてしばらく待っていると、脱衣所から琴音が" + CALLFUNC R + MSG 0xf3d ; "戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10291 + CALLFUNC VOICE + MSG 0xf3e ; "「あら……護?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3f ; "「あっ、ね、姉さん!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10292 + CALLFUNC VOICE + MSG 0xf40 ; "「ごめんね。少し遅くなっちゃった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf41 ; "湯上がりの琴音は肌もほんのり紅くなっていて、" + CALLFUNC R + MSG 0xf42 ; "とても艶っぽかったが……今の護はそれをあまり" + CALLFUNC R + MSG 0xf43 ; "直視できなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf44 ; "「そのっ……姉さん。" + CALLFUNC R + MSG 0xf45 ; " 中で篠原様に会ったりしなかった?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10293 + CALLFUNC VOICE + MSG 0xf46 ; "「っ……篠原、さん?" + CALLFUNC R + MSG 0xf47 ; " 見てないけど……どうかしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf48 ; "「姉さんが入ってから、" + CALLFUNC R + MSG 0xf49 ; " 篠原様が出て来たから……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4a ; "「う、ううん、見てないんならいいんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4b ; "護はホッと安堵の溜め息を漏らすと、" + CALLFUNC R + MSG 0xf4c ; "心配を掛けないように笑みを見せる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10294 + CALLFUNC VOICE + MSG 0xf4d ; "「ふふ、変な護。" + CALLFUNC R + MSG 0xf4e ; " それじゃ戻りましょう」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4f ; "「うん!」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf50 ; "(たぶん……すれ違いだったんだな。" + CALLFUNC R + MSG 0xf51 ; " よかった……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/夜/琴音の入浴 + +; 02日目/夜/奥様のお願い +; RETURN: void +FUNC 5532 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0xf52 ; "一騎の部屋を出て、その足で紗夜のところへ向かおうと" + CALLFUNC R + MSG 0xf53 ; "していた篠原だったが、偶然、その紗夜に出くわした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10295 + CALLFUNC VOICE + MSG 0xf54 ; "「あら、篠原くん」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf55 ; "「これは奥様。" + CALLFUNC R + MSG 0xf56 ; " 旦那様のところへ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10296 + CALLFUNC VOICE + MSG 0xf57 ; "「ええっ。あまり遅くなると、" + CALLFUNC R + MSG 0xf58 ; " 主人の身体に負担が掛かると思って……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf59 ; "「それが、旦那様はお疲れのようで、" + CALLFUNC R + MSG 0xf5a ; " 今日はそのままお休みになられました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10297 + CALLFUNC VOICE + MSG 0xf5b ; "「まぁ……そうなの。" + CALLFUNC R + MSG 0xf5c ; " では、私からの報告は明日にしましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf5d ; "少し困った顔をするが、紗夜はすぐいつもの表情に戻る。" + CALLFUNC R + MSG 0xf5e ; "それを見て篠原は頭を下げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5f ; "「申し訳ございません、奥様。" + CALLFUNC R + MSG 0xf60 ; " 明日は検査のために、旦那様はお会いになれません。" + CALLFUNC R + MSG 0xf61 ; " 明後日までお待ち下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10298 + CALLFUNC VOICE + MSG 0xf62 ; "「検査……?" + CALLFUNC R + MSG 0xf63 ; " あの人に何かあったの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf64 ; "帰宅して、一度も夫の顔を見ていないこともあり、" + CALLFUNC R + MSG 0xf65 ; "紗夜は不安な気持ちになる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf66 ; "「いえ。月に一度の精密検査です。" + CALLFUNC R + MSG 0xf67 ; " 旦那様の健康状態に問題はございません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10299 + CALLFUNC VOICE + MSG 0xf68 ; "「そう……よかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf69 ; "篠原の言葉を聞いて、紗夜は胸を撫で下ろした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6a ; "「これまでの報告は私の方で済ませて" + CALLFUNC R + MSG 0xf6b ; " おきましたので、奥様はゆっくり休まれて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10300 + CALLFUNC VOICE + MSG 0xf6c ; "「ありがとう、篠原くん。" + CALLFUNC R + MSG 0xf6d ; " いつも頼りにしているわ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6e ; "「いえ。" + CALLFUNC R + MSG 0xf6f ; " 奥様のお役に立てて光栄です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf70 ; "そう言ってもう一度小さく頭を下げる篠原。" + CALLFUNC R + MSG 0xf71 ; "その視界の隅に、階段を上がってくる護の姿が見えた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf72 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf73 ; "紗夜と篠原の姿を見て、護が小さく声を上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf74 ; "「……こんな時間に何用かな?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf75 ; "「えっと、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf76 ; "突然の質問に言葉を詰まらせる護に、" + CALLFUNC R + MSG 0xf77 ; "紗夜が助け舟を出した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10301 + CALLFUNC VOICE + MSG 0xf78 ; "「護さんを呼んだのは私なの。" + CALLFUNC R + MSG 0xf79 ; " 話したいことがあったから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7a ; "「そうでしたか。これは失礼しました。" + CALLFUNC R + MSG 0xf7b ; " では、私はこれで……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf7c ; "篠原はそう言うと、紗夜に一礼した後、" + CALLFUNC R + MSG 0xf7d ; "護の肩に手をぽんと置き、そのまま去っていった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7e ; "「あ、ありがとうございます、奥様……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10302 + CALLFUNC VOICE + MSG 0xf7f ; "「ふふっ……いいのよ、気にしないで。" + CALLFUNC R + MSG 0xf80 ; " それよりも、お仕事はもう終わったのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf81 ; "「はい。今から部屋に戻るところです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10303 + CALLFUNC VOICE + MSG 0xf82 ; "「良かったら、私の部屋に来ない?" + CALLFUNC R + MSG 0xf83 ; " ちょうど、あなたとお話したかったの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf84 ; "「僕と……ですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10304 + CALLFUNC VOICE + MSG 0xf85 ; "「ええっ。あなたと2人きりで♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf86 ; "(っ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf87 ; "紗夜の甘えるような仕草に、護はドキリとする。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf88 ; "「か、かしこまりました。" + CALLFUNC R + MSG 0xf89 ; " 僕でよろしければ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10305 + CALLFUNC VOICE + MSG 0xf8a ; "「決まりね♀" + CALLFUNC R + MSG 0xf8b ; " さあ、どうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8c ; "紗夜に背中を押され、護は半ば強引に" + CALLFUNC R + MSG 0xf8d ; "部屋に入れられてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8e ; "(奥様のお部屋……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8f ; "護は小動物のようにきょろきょろと周囲を見回す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10306 + CALLFUNC VOICE + MSG 0xf90 ; "「久しぶりね。あなたとここに来るのは」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf91 ; "「そう……ですね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf92 ; "(あの頃と全然変わってないや。" + CALLFUNC R + MSG 0xf93 ; " 懐かしいな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf94 ; "紗夜が一騎の仕事を引き継ぐまでは、" + CALLFUNC R + MSG 0xf95 ; "この部屋が娘達の集う場所になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf96 ; "その家族の輪に交じっていた護を、" + CALLFUNC R + MSG 0xf97 ; "実の子と同じように接し、分け隔て無く愛情を" + CALLFUNC R + MSG 0xf98 ; "注いでくれた紗夜は、護にとって母親以上の存在だ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10307 + CALLFUNC VOICE + MSG 0xf99 ; "「うふふっ……そんなに堅くならないで?" + CALLFUNC R + MSG 0xf9a ; " あんまり余所余所しくされると、寂しい気持ちになっちゃうわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9b ; "「申し訳ありません……。" + CALLFUNC R + MSG 0xf9c ; " ちゃんとしておかないと、" + CALLFUNC R + MSG 0xf9d ; " 舟木さんに叱られてしまいますから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10308 + CALLFUNC VOICE + MSG 0xf9e ; "「もう……真面目なんだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9f ; "落ち着きのない護の様子を見ながら、" + CALLFUNC R + MSG 0xfa0 ; "紗夜はぽんぽんとソファーを叩いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10309 + CALLFUNC VOICE + MSG 0xfa1 ; "「さあ、こちらへいらっしゃい。" + CALLFUNC R + MSG 0xfa2 ; " 膝枕をしてあげる」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa3 ; "「ひ、膝枕っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10310 + CALLFUNC VOICE + MSG 0xfa4 ; "「1年ぶりなんだし、これくらいは" + CALLFUNC R + MSG 0xfa5 ; " させてくれてもいいでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa6 ; "紗夜は膝を撫でながら、護を促した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa7 ; "スカートの上からでもわかるくらいに、" + CALLFUNC R + MSG 0xfa8 ; "紗夜の膝はふっくらとしていて寝心地が良さそうだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa9 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfaa ; "護は思わず喉を鳴らし、突然訪れた幸運を" + CALLFUNC R + MSG 0xfab ; "神様に感謝する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10311 + CALLFUNC VOICE + MSG 0xfac ; "「どうしても嫌だって言うのなら、" + CALLFUNC R + MSG 0xfad ; " 断ってくれても構わないけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfae ; "哀しそうな表情になる紗夜を見て、" + CALLFUNC R + MSG 0xfaf ; "護は何故か感動に胸が震えた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb0 ; "(嬉しいよ! そりゃものすごく" + CALLFUNC R + MSG 0xfb1 ; " 嬉しいけど……困ったなぁ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10312 + CALLFUNC VOICE + MSG 0xfb2 ; "「……いや?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb3 ; "「嫌だなんて、思うわけないです。" + CALLFUNC R + MSG 0xfb4 ; " それどころか、魅力的過ぎて……僕……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10313 + CALLFUNC VOICE + MSG 0xfb5 ; "「まぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb6 ; "本心からの遠慮に表情を明るくすると、" + CALLFUNC R + MSG 0xfb7 ; "紗夜はますますニコニコと微笑む。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb8 ; "「あっ……、し、失言でした!" + CALLFUNC R + MSG 0xfb9 ; " 今のは忘れてくださいっ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10314 + CALLFUNC VOICE + MSG 0xfba ; "「ふふ、だぁめ♀" + CALLFUNC R + MSG 0xfbb ; " 忘れて欲しかったら……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbc ; "紗夜はもう一度、自分の膝を叩いてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbd ; "……今度は、先ほどよりも自信ありげに。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbe ; "「で……で、で、では、し、失礼します……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbf ; "護はおずおずとソファーに近づくと、" + CALLFUNC R + MSG 0xfc0 ; "そのまま紗夜の膝に頭を乗せた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfc1 ; "  ぽふっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc2 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc3 ; "触れた肌から蕩けて消えそうなほど、" + CALLFUNC R + MSG 0xfc4 ; "優しくすべすべとした感触。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc5 ; "(ふわふわで……あったかい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc6 ; "柔らかな太股の感触を受けて、" + CALLFUNC R + MSG 0xfc7 ; "簡単に護の意識が吸い込まれていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10315 + CALLFUNC VOICE + MSG 0xfc8 ; "「今まで寂しい想いをさせて、ごめんなさい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc9 ; "「えっ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfca ; "「そ、そんな……謝らないで下さい!" + CALLFUNC R + MSG 0xfcb ; " 奥様がお忙しかったことはわかっていますから!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10316 + CALLFUNC VOICE + MSG 0xfcc ; "「そう? なら、良かったけれど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcd ; "「そ、それに僕は使用人です。昔、いくら" + CALLFUNC R + MSG 0xfce ; " 息子のように育てて下さったとはいえ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcf ; "「実の子どもでもない僕に連絡なんて……んむっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd0 ; "言い掛けた護の唇を、紗夜は人差し指で塞いだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10317 + CALLFUNC VOICE + MSG 0xfd1 ; "「護さん……あなたは、私にとって大切な家族よ。" + CALLFUNC R + MSG 0xfd2 ; " たとえ使用人になっても、それは変わらない……。" + CALLFUNC R + MSG 0xfd3 ; " 娘達だって、きっとそう思っているわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd4 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd5 ; "紗夜の優しい言葉が、護の胸を打つ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10318 + CALLFUNC VOICE + MSG 0xfd6 ; "「本当は、何度か屋敷に連絡を入れようとしたのだけれど、" + CALLFUNC R + MSG 0xfd7 ; " 彼に監視されていたから、主人以外とは話すことが" + CALLFUNC R + MSG 0xfd8 ; " できなかったの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd9 ; "「彼って……、篠原様が……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10319 + CALLFUNC VOICE + MSG 0xfda ; "「ええっ。" + CALLFUNC R + MSG 0xfdb ; " 寝るとき以外は、ずっと一緒……。" + CALLFUNC R + MSG 0xfdc ; " その個室も、通信機器は全て撤去されていたから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdd ; "「そんなことが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10320 + CALLFUNC VOICE + MSG 0xfde ; "「本当に、ごめんなさい……。" + CALLFUNC R + MSG 0xfdf ; " 私……あなたのことが心配で心配で……。" + CALLFUNC R + MSG 0xfe0 ; " でも、どうすることもできなくて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe1 ; "(よかった……。" + CALLFUNC R + MSG 0xfe2 ; " 僕は奥様に嫌われたわけじゃなかったんだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe3 ; "紗夜が自分を気に掛けていたことを知り、" + CALLFUNC R + MSG 0xfe4 ; "護は胸を撫で下ろす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10321 + CALLFUNC VOICE + MSG 0xfe5 ; "「でも、驚いたわ。" + CALLFUNC R + MSG 0xfe6 ; " あなたが使用人に志願してたなんて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe7 ; "「はは……。今は、元いた部屋を片付けて、" + CALLFUNC R + MSG 0xfe8 ; " 屋根裏に居ます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10322 + CALLFUNC VOICE + MSG 0xfe9 ; "「そう……。寂しくはないの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfea ; "「雪乃さんと一緒ですし、平気ですよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10323 + CALLFUNC VOICE + MSG 0xfeb ; "「ならいいけど……。" + CALLFUNC R + MSG 0xfec ; " あまり無理はしないでね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10324 + CALLFUNC VOICE + MSG 0xfed ; "「あなたはいつも、自分のことを" + CALLFUNC R + MSG 0xfee ; " 後回しにするから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfef ; "紗夜の手のひらが護の頭を撫で、" + CALLFUNC R + MSG 0xff0 ; "子どもをあやすように何度も動いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff1 ; "(奥様の手のひら……。" + CALLFUNC R + MSG 0xff2 ; " 何て……気持ちいいんだろう……。" + CALLFUNC R + MSG 0xff3 ; " ずっと、こうしていたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff4 ; "甘い薔薇の香りと柔らかな太股の感触に、" + CALLFUNC R + MSG 0xff5 ; "護の意識は消え入りそうになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff6 ; "「すみま……せ……ん……。" + CALLFUNC R + MSG 0xff7 ; " ぼく……もう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff8 ; "完全に護の意識は膝枕に奪われ、" + CALLFUNC R + MSG 0xff9 ; "閉じた瞼を開くことさえ出来なくなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffa ; "それから時間が経っても、" + CALLFUNC R + MSG 0xffb ; "紗夜は撫でるのをやめず、ただ、" + CALLFUNC R + MSG 0xffc ; "護の寝息を聞いている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10325 + CALLFUNC VOICE + MSG 0xffd ; "「ふふ……。" + CALLFUNC R + MSG 0xffe ; " なんて可愛らしいのかしら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfff ; "穏やかに部屋を照らす清浄な光。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1000 ; "祝福された世界の中で、紗夜と二人きり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1001 ; "護は、自分が使用人であることを忘れ、" + CALLFUNC R + MSG 0x1002 ; "心の底から癒され、深い眠りについた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10326 + CALLFUNC VOICE + MSG 0x1003 ; "「よっぽど疲れていたのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1004 ; "紗夜は護の頬に手を当てると、" + CALLFUNC R + MSG 0x1005 ; "そっと寝姿を見守っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1006 ; "そして、今まで何度も夢見た重みに、" + CALLFUNC R + MSG 0x1007 ; "たまらない気持ちになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10327 + CALLFUNC VOICE + MSG 0x1008 ; "(娘達も可愛いけれど……、" + CALLFUNC R + MSG 0x1009 ; " やっぱり男の子にも違う魅力があるのね……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x100a ; "「すぅ……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100b ; "耳のあたりを撫でさすると、気持ちがいいのか、" + CALLFUNC R + MSG 0x100c ; "護の表情が穏やかになった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10328 + CALLFUNC VOICE + MSG 0x100d ; "(うふふっ……。" + CALLFUNC R + MSG 0x100e ; " こうしていると、一年前を思い出すわ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100f ; "穏やかな寝顔を見て、紗夜の母性が益々膨らんでいく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10329 + CALLFUNC VOICE + MSG 0x1010 ; "(護さんだって男の子なんだし、" + CALLFUNC R + MSG 0x1011 ; " 母親が恋しくなるときだって" + CALLFUNC R + MSG 0x1012 ; " あるわよね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10330 + CALLFUNC VOICE + MSG 0x1013 ; "(私にもっと甘えてくれたらいいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1014 ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1015 ; "紗夜の長い髪が流れ、護を庇う影になる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10331 + CALLFUNC VOICE + MSG 0x1016 ; "(本当に、本当にいい子……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1017 ; "2人は本物の親子のように、" + CALLFUNC R + MSG 0x1018 ; "しばらくの間、影を重ねていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/夜/奥様のお願い + +; 02日目/深夜/就寝前 +; RETURN: void +FUNC 5533 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10332 + CALLFUNC VOICE + MSG 0x1019 ; "「今日も1日お疲れ様でした」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101a ; "「うん、雪乃さんもお疲れさま」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101b ; "部屋に戻った護に、声を掛けてきた雪乃の表情は、" + CALLFUNC R + MSG 0x101c ; "いつも通り、普通のものだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10333 + CALLFUNC VOICE + MSG 0x101d ; "「舟木さんの分まで大変だったと思いますが、" + CALLFUNC R + MSG 0x101e ; " おかげでこちらも多少助かりました」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101f ; "「多少……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1020 ; "雪乃の言い回しに、護は苦笑いを浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10334 + CALLFUNC VOICE + MSG 0x1021 ; "「それにしても、随分と長い間、" + CALLFUNC R + MSG 0x1022 ; " 奥様の部屋にいらしたのですね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1023 ; "「はぅっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1024 ; "「ど、どどどうして、それを……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1025 ; "慌てる護を、雪乃は冷静な目で見ている。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10335 + CALLFUNC VOICE + MSG 0x1026 ; "「護さんの身体から、奥様の香水の匂いがしました。" + CALLFUNC R + MSG 0x1027 ; " ですが、部屋にいるだけで、これほど匂いが移るとは" + CALLFUNC R + MSG 0x1028 ; " 思えませんが……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1029 ; "「うっ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10336 + CALLFUNC VOICE + MSG 0x102a ; "「まあ、奥様から特に報告は受けておりませんし、" + CALLFUNC R + MSG 0x102b ; " 問題はなかったということにしておきます」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102c ; "(ほっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102d ; "護は大袈裟に溜め息を漏らした。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10337 + CALLFUNC VOICE + MSG 0x102e ; "「今日から奥様と篠原様もお戻りになりましたので、" + CALLFUNC R + MSG 0x102f ; " 今まで以上にしっかりお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1030 ; "「うん、がんばるよ。" + CALLFUNC R + MSG 0x1031 ; " 雪乃さんにもらったメモもあるし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1032 ; "護が言ってみても、雪乃は涼しい顔をしたままだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10338 + CALLFUNC VOICE + MSG 0x1033 ; "「さて、明日も早いですし、就寝しましょう」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1034 ; "「そうだね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10339 + CALLFUNC VOICE + MSG 0x1035 ; "「では、いつもの合言葉を」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1036 ; "「また言うんだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10340 + CALLFUNC VOICE + MSG 0x1037 ; "「大切なことです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1038 ; "「…………」" + CALLFUNC A + S_PUSH "忘れた" + S_PUSH "覗き厳禁" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0xeb9a2 + PUSH 0 + CALLFUNC ■雪乃助っ人設定 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1039 ; "「えーと、忘れ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10341 + CALLFUNC VOICE + MSG 0x103a ; "「〜〜……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103b ; "言葉を全部発する前に、雪乃がじろりと睨んでくる。" + CALLFUNC R + MSG 0x103c ; "その眼光に、護は思わず姿勢を正してしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103d ; "「忘れ……るわけがないよね!" + CALLFUNC R + MSG 0x103e ; " 覗き厳禁! 覗きダメゼッタイ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10342 + CALLFUNC VOICE + MSG 0x103f ; "「……私の部屋……そんなに覗きたいんですか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1040 ; "「ちっ、違うよ! 覗きません、絶対!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10343 + CALLFUNC VOICE + MSG 0x1041 ; "「変なことをすれば、莉々子様に言いつけますよ。" + CALLFUNC R + MSG 0x1042 ; " そうすれば、あなたへの過剰な信頼も" + CALLFUNC R + MSG 0x1043 ; " 無くなるでしょうし」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1044 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1045 ; "そこまで言わなくても……とは思ったが、" + CALLFUNC R + MSG 0x1046 ; "護は口答えするのをやめておいた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + JUMP 0xeba6e +0xeb9a2: + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1047 ; "「……覗き厳禁」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10344 + CALLFUNC VOICE + MSG 0x1048 ; "「はい、あとは火気厳禁、です」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10345 + CALLFUNC VOICE + MSG 0x1049 ; "「もう覚えてくれましたよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104a ; "「うん……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104b ; "(これだけ毎日言わされたら、" + CALLFUNC R + MSG 0x104c ; " 誰だって覚えるよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104d ; "そんなことを考えて、護は小さな溜め息をついた。" + CALLFUNC A +0xeba6e: + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10346 + CALLFUNC VOICE + MSG 0x104e ; "「それでは、おやすみなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104f ; "「おやすみなさい……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1050 ; "カーテンが引かれ、電気が消されたため、" + CALLFUNC R + MSG 0x1051 ; "護はそのままベッドへ横になる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1052 ; "(奥様がお戻りになった……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1053 ; "(それだけで、屋敷の雰囲気がすごく" + CALLFUNC R + MSG 0x1054 ; " 変わったような気がする……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1055 ; "(…………)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1056 ; "「っっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1057 ; "護は膝の感触が忘れられず、何度も寝返りを打っては、" + CALLFUNC R + MSG 0x1058 ; "にやついていた――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 02日目/深夜/就寝前 +EOF シナリオ\02日目.jaf + +; 03日目/朝/琴音とお出掛け +; RETURN: void +FUNC 5534 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10347 + CALLFUNC VOICE + MSG 0x1059 ; "「護、荷物の方は大丈夫?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105a ; "「うん。" + CALLFUNC R + MSG 0x105b ; " 先に車に積んでおいたから、" + CALLFUNC R + MSG 0x105c ; " 姉さんは何も持たなくて平気だよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10348 + CALLFUNC VOICE + MSG 0x105d ; "「ありがとう。" + CALLFUNC R + MSG 0x105e ; " あと、今日のスケジュールを確認しておくわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105f ; "護はメモにして暗記していた予定を、" + CALLFUNC R + MSG 0x1060 ; "頭の中から引っ張り出す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1061 ; "「今日はピアノの発表会の後、関係者の皆さんと" + CALLFUNC R + MSG 0x1062 ; " 軽いパーティーがあるみたいだよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1063 ; "「その後、弓道、剣道の練習が……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1064 ; "(……っと、これ過密すぎないか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1065 ; "暗唱しながら、護は少し心配になったので、" + CALLFUNC R + MSG 0x1066 ; "言葉を止める。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1067 ; "「あ……ごめん。これじゃ予定が多すぎるよね。" + CALLFUNC R + MSG 0x1068 ; " もう一度、雪乃さんに確認してくるよ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10349 + CALLFUNC VOICE + MSG 0x1069 ; "「ふふっ、いいのよ。" + CALLFUNC R + MSG 0x106a ; " それで合ってるから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106b ; "「え……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10350 + CALLFUNC VOICE + MSG 0x106c ; "「ピアノの発表会とパーティーは、そんなにないけれど、" + CALLFUNC R + MSG 0x106d ; " ……他はいつもと同じ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10351 + CALLFUNC VOICE + MSG 0x106e ; "「何も問題ないわよ♪」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106f ; "「そ、そうなんだ……。" + CALLFUNC R + MSG 0x1070 ; " ちょっとびっくりしたよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1071 ; "護が驚いていると、琴音は足取りも軽く扉へと進む。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10352 + CALLFUNC VOICE + MSG 0x1072 ; "「さ、行きましょう」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1073 ; "「うん!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1074 ; "(姉さんって、やっぱりスゴイ人なんだ……)" + CALLFUNC A + S_PUSH "背景/玄関/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1075 ; "「舟木さん。" + CALLFUNC R + MSG 0x1076 ; " お嬢様をお連れしました」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1077 ; "「おう、ご苦労さん!" + CALLFUNC R + MSG 0x1078 ; " お嬢様、おはようございます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10353 + CALLFUNC VOICE + MSG 0x1079 ; "「おはようございます、舟木さん。" + CALLFUNC R + MSG 0x107a ; " 今日もよろしくお願いします」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x107b ; "「かしこまりました。" + CALLFUNC R + MSG 0x107c ; " さ、こちらへどうぞ」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x107d ; "舟木はドアを開け、琴音を誘導する。" + CALLFUNC R + MSG 0x107e ; "そしてぼーっと突っ立っている護に目をやった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x107f ; "「おい、どうした。" + CALLFUNC R + MSG 0x1080 ; " お前も乗らないか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1081 ; "「えっ!? あ、はいっ!」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1082 ; "声をかけられた護は、慌てて助手席に乗ろうとするが、" + CALLFUNC R + MSG 0x1083 ; "それを止められてしまう。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1084 ; "「おいおい、お前はお嬢様の隣だろうが」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1085 ; "「は、はいっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10354 + CALLFUNC VOICE + MSG 0x1086 ; "「ふふふっ♪" + CALLFUNC R + MSG 0x1087 ; " 護、こちらにいらっしゃい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1088 ; "後部座席のシートをぽんぽんと叩く琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1089 ; "それを見つめてまごまごしていると、" + CALLFUNC R + MSG 0x108a ; "通りがかった雪乃が声をかけてくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10355 + CALLFUNC VOICE + MSG 0x108b ; "「護さん、早くしないと" + CALLFUNC R + MSG 0x108c ; " お嬢様が遅刻されてしまいますよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108d ; "「えっ!? あ、そ、そうだね!」" + CALLFUNC A + PUSH 5019 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x108e ; "促され、慌てて後部座席に乗り込むと、" + CALLFUNC R + MSG 0x108f ; "雪乃がドアを閉めてくれた。" + CALLFUNC R + MSG 0x1090 ; "そして舟木も運転席へと座る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10356 + CALLFUNC VOICE + MSG 0x1091 ; "「では琴音様。" + CALLFUNC R + MSG 0x1092 ; " お気をつけていってらっしゃいませ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10357 + CALLFUNC VOICE + MSG 0x1093 ; "「ありがとう。" + CALLFUNC R + MSG 0x1094 ; " 皆さんのこと、お願いね」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10358 + CALLFUNC VOICE + MSG 0x1095 ; "「かしこまりました」" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1096 ; "雪乃が頭を下げると、舟木の運転する車が、" + CALLFUNC R + MSG 0x1097 ; "ゆっくりと発進した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/朝/琴音とお出掛け + +; 03日目/夜/進士と遭遇 +; RETURN: void +FUNC 5535 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夕焼け空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1098 ; "……そして夕方……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1099 ; "授業やその他の用事を全て終えた琴音は、" + CALLFUNC R + MSG 0x109a ; "自己鍛錬のために学園の剣道部へと足を運んでいた。" + CALLFUNC A + S_PUSH "背景/流用/体育館" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x109b ; "出張稽古に全勝した琴音は、" + CALLFUNC R + MSG 0x109c ; "着替えてから体育館へと戻ってくる。" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109d ; "「主将も全国クラスの猛者だってのに……」" + CALLFUNC A + S_PUSH "部員B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109e ; "「それもだけど、3回部員総掛かりで向かって、" + CALLFUNC R + MSG 0x109f ; " 誰一人一本も決められないなんて……」" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a0 ; "「ああ、さすが琴音様だぜ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a1 ; "部員たちがヒソヒソ話をしながら、" + CALLFUNC R + MSG 0x10a2 ; "入ってきた琴音を見つめる。" + CALLFUNC R + MSG 0x10a3 ; "そんな彼女に主将が礼をしながら近づいた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a4 ; "「……相変わらずお強い。" + CALLFUNC R + MSG 0x10a5 ; " 参りました」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10359 + CALLFUNC VOICE + MSG 0x10a6 ; "「いえ……こちらこそ、練習に参加させて" + CALLFUNC R + MSG 0x10a7 ; " いただいて、ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a8 ; "会釈し、微笑む琴音。" + CALLFUNC R + MSG 0x10a9 ; "その笑顔に、部員たちは見とれているようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10aa ; "(……姉さんの全勝か……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ab ; "(僕の存在意義が無くなりそうだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ac ; "試合の様子を隅で見ていた護は溜め息をつく。" + CALLFUNC R + MSG 0x10ad ; "そんな護に、琴音が近づいてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10360 + CALLFUNC VOICE + MSG 0x10ae ; "「さ、帰りましょう、護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10af ; "「えっ……は、はい! お嬢様!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b0 ; "(神代琴音……。" + CALLFUNC R + MSG 0x10b1 ; " 美しさだけでなく、強さも兼ね備えた女性か…)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b2 ; "護と琴音が体育館から出て行くと、さっきまで静かに" + CALLFUNC R + MSG 0x10b3 ; "していた部員たちが一斉に主将の下に集まった。" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b4 ; "「部長ーっ!" + CALLFUNC R + MSG 0x10b5 ; " なに出入り口見て、たそがれてるんスか!」" + CALLFUNC A + S_PUSH "部員B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b6 ; "「まさか惚れたとかじゃないですよね!?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b7 ; "「う、うるさいっ!" + CALLFUNC R + MSG 0x10b8 ; " お前たちだって鼻の下伸ばしてただろ!」" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b9 ; "「当たり前ッスよ!" + CALLFUNC R + MSG 0x10ba ; " お美しい琴音様を間近で見られる" + CALLFUNC R + MSG 0x10bb ; " 貴重な試合ですからね!」" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bc ; "「見物人だってわんさか増えますよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bd ; "言われてから、ぐるりとあたりを見回す主将。" + CALLFUNC R + MSG 0x10be ; "いつもより明らかに人が多い。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bf ; "「……ウチの部、こんなに部員いたか?」" + CALLFUNC A + S_PUSH "部員B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c0 ; "「幽霊部員どころか1日部員も出てくる" + CALLFUNC R + MSG 0x10c1 ; " 一大イベントですからね!」" + CALLFUNC A + S_PUSH "部員A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c2 ; "「ああっ……俺たちも早く琴音様とお手合わせ" + CALLFUNC R + MSG 0x10c3 ; " 願いたいものです……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c4 ; "「……絶対に譲らん!" + CALLFUNC R + MSG 0x10c5 ; " 手合わせしたくば、まずは俺を倒せ!」" + CALLFUNC A + S_PUSH "部員B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c6 ; "「そんなー、主将ー!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/夕焼け空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■夕焼けフィルタ + CALLFUNC ◎ト書き + MSG 0x10c7 ; "後にした体育館での騒ぎを他所に、" + CALLFUNC R + MSG 0x10c8 ; "護と琴音は舟木が回してきた車に" + CALLFUNC R + MSG 0x10c9 ; "乗り込もうとしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ca ; "すると、背後から一人の男が近づいてくる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x10cb ; "「おい、お前ッ!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cc ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cd ; "声をかけられた護は驚いて振り返ると、" + CALLFUNC R + MSG 0x10ce ; "その胸倉を何者かにいきなり掴まれた。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cf ; "「うぐっ……?!" + CALLFUNC R + MSG 0x10d0 ; " あ、あの……あなたは……?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d1 ; "「おいっ!" + CALLFUNC R + MSG 0x10d2 ; " その車……持ち主は、誰だ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d3 ; "ガラの悪そうな男は、胸倉を掴む手に力を込めた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d4 ; "「うぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d5 ; "そのまま車に押さえつけられたところで、" + CALLFUNC R + MSG 0x10d6 ; "隣にいた琴音が進士の手を横から取った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d7 ; "「ぐっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d8 ; "手首に力を込められて、痛みで護を離す進士。" + CALLFUNC R + MSG 0x10d9 ; "そのまま背中側に素早く捻られ、固められてしまう。" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10da ; "「ぐああっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10361 + CALLFUNC VOICE + MSG 0x10db ; "「私の付き人に、何のご用かしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dc ; "「お、お嬢様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dd ; "今度は自分が車に押し付けられる羽目になった進士は、" + CALLFUNC R + MSG 0x10de ; "背後にいる琴音の方に首をなんとか向けようとする。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10df ; "(女……だと……?!)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e0 ; "(あの女より、随分、若いな……。" + CALLFUNC R + MSG 0x10e1 ; " ってことは、こいつは娘か……?)" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10e2 ; "そこまで考えたところで、運転席から舟木が降りてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e3 ; "「お嬢様、あとは自分がやります」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e4 ; "「うおっ! て……めぇっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e5 ; "今度は進士が胸倉を掴まれ、そのまま両手で持ち上げられる。" + CALLFUNC R + MSG 0x10e6 ; "すると彼はもがきながら、ポケットに忍ばせていたナイフを" + CALLFUNC R + MSG 0x10e7 ; "取り出した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e8 ; "「そんなもんに頼らなきゃ、喧嘩もできねぇのか?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e9 ; "「うるせぇんだよ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ea ; "そのナイフで腕を切りつけようとしたが、" + CALLFUNC R + MSG 0x10eb ; "攻撃は簡単に止められてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ec ; "逆にそのまま豪快に投げ飛ばされてしまう。" + CALLFUNC A + PUSH 41 + PUSH -1 + CALLFUNC ■画面表示 + PUSH 5030 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10ed ; "  ズシャアァァァッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ee ; "「ぐあああっ……!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ef ; "「お前はまず、相手を見極めることから始めねぇとな。" + CALLFUNC R + MSG 0x10f0 ; " 自分の力量を知ることも大事なことだ」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f1 ; "(なんだコイツら……ただモンじゃねぇぞ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f2 ; "投げ飛ばされた進士はふらつきながらも立ち上がると、" + CALLFUNC R + MSG 0x10f3 ; "舟木と琴音を交互に見比べ、構えた。" + CALLFUNC R + MSG 0x10f4 ; "だが、視界も少しおぼつかない。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10362 + CALLFUNC VOICE + MSG 0x10f5 ; "「もうおやめなさい。" + CALLFUNC R + MSG 0x10f6 ; " 何か聞きたいことがあるのでしたら、" + CALLFUNC R + MSG 0x10f7 ; " こんなことをしなくても、ちゃんとお答えします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f8 ; "その言葉に、どうするか迷っている時、" + CALLFUNC R + MSG 0x10f9 ; "遠くから別の男が進士のことを呼んだ。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x10fa ; "「おーい、どうしたシンジ?」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fb ; "「チッ……。" + CALLFUNC R + MSG 0x10fc ; " なんでもねぇよ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x10fd ; "進士は男に返事すると、地面に落ちていたナイフを拾い、" + CALLFUNC R + MSG 0x10fe ; "その場から立ち去った。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ff ; "「ったく……なんなんだ、ヤローは……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10363 + CALLFUNC VOICE + MSG 0x1100 ; "「護……怪我はない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1101 ; "琴音はまだ少しぼんやりしている護の様子を窺うと、" + CALLFUNC R + MSG 0x1102 ; "そっと頬に手を当てた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1103 ; "「す、すみません……。" + CALLFUNC R + MSG 0x1104 ; " 僕なんかのために、危ない目に遭わせて……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10364 + CALLFUNC VOICE + MSG 0x1105 ; "「ふふっ……だってあなたは、私の大切な" + CALLFUNC R + MSG 0x1106 ; " 付き人なんですもの。当然でしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1107 ; "「お嬢様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1108 ; "逆に助けられ、少し情けないとは思いつつも、" + CALLFUNC R + MSG 0x1109 ; "頬に当てられた柔らかな手の感触に、護は安堵していた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110a ; "「さてお嬢様、そろそろ帰りましょう。" + CALLFUNC R + MSG 0x110b ; " 夕食は自分が腕を奮いますぜ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10365 + CALLFUNC VOICE + MSG 0x110c ; "「ふふっ、そうね。" + CALLFUNC R + MSG 0x110d ; " 運動したし、私もお腹空いてきちゃった」" + CALLFUNC A + PUSH 5019 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x110e ; "舟木は車のドアを開けると、琴音を乗せる。" + CALLFUNC R + MSG 0x110f ; "そして注意しながら閉めた。" + CALLFUNC R + MSG 0x1110 ; "外には護と二人きりになる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1111 ; "「どうした、護?" + CALLFUNC R + MSG 0x1112 ; " お前なら、あの程度の奴は簡単に……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1113 ; "「……できれば、お嬢様の前では、" + CALLFUNC R + MSG 0x1114 ; " 暴力を振るいたくありませんでした……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1115 ; "「ですが……僕の考えは、間違っていたようです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1116 ; "護は地面を見ていたが、最後は舟木の目を見ながら" + CALLFUNC R + MSG 0x1117 ; "きっぱり言い切った。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1118 ; "「お嬢様をお守りすることが僕の使命なのに、" + CALLFUNC R + MSG 0x1119 ; " 逆に危険な目に遭わせてしまうなんて……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111a ; "「ははっ、それだけ分かってりゃ十分だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111b ; "舟木は拳骨で護の頭をぐりぐりしながら言う。" + CALLFUNC R + MSG 0x111c ; "どうやら怒ってはいないようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111d ; "それでも、加減を知らない舟木のぐりぐりは、" + CALLFUNC R + MSG 0x111e ; "本気で痛かった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111f ; "「あいたた……っ!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1120 ; "「だから、手加減して下さいって、" + CALLFUNC R + MSG 0x1121 ; " いつも言ってるじゃないですか!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1122 ; "「無理なものは無理だ。" + CALLFUNC R + MSG 0x1123 ; " ほれ、お前もさっさと乗れ。帰るぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1124 ; "「ぅ……わ、わかりましたよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1125 ; "痛む頭を押さえながら、護は車に乗り込んだ。" + CALLFUNC R + MSG 0x1126 ; "それに続くように、舟木も運転席に座る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■フィルタオフ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10366 + CALLFUNC VOICE + MSG 0x1127 ; "「何かあったの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1128 ; "2人のやり取りを見ていた琴音が、護の頭を優しく撫でた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1129 ; "「こいつは、俺流のスキンシップですから、" + CALLFUNC R + MSG 0x112a ; " ご心配には及びません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10367 + CALLFUNC VOICE + MSG 0x112b ; "「ふふっ……そうなんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112c ; "護の顔をチラリと見る琴音。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112d ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112e ; "「そう……ですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112f ; "ここで首を横に振れば、間違いなく" + CALLFUNC R + MSG 0x1130 ; "トレーニングのノルマが上乗せされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1131 ; "そう感じた護は、嫌々ながらも首を縦に振った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1132 ; "車が門を出る頃には、部員達が一列に並んで待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1133 ; "全員が深々と頭を下げ、琴音の帰りを見送る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10368 + CALLFUNC VOICE + MSG 0x1134 ; "「ちょっと、恥ずかしいかも……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1135 ; "「お嬢様は、人気者ですから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1136 ; "2人は顔を見合わせて、苦笑した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/夜/進士と遭遇 + +; 03日目/夜/宴の誘い +; RETURN: void +FUNC 5536 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10369 + CALLFUNC VOICE + MSG 0x1137 ; "「お帰りなさいませ、琴音様」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10370 + CALLFUNC VOICE + MSG 0x1138 ; "「ただいま、雪乃」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1139 ; "玄関に乗りつけた車から琴音と護が降りてくる。" + CALLFUNC R + MSG 0x113a ; "雪乃が一礼すると、彼女は微笑んで挨拶を交わした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10371 + CALLFUNC VOICE + MSG 0x113b ; "「護さん。" + CALLFUNC R + MSG 0x113c ; " 琴音様は私がお部屋までお供しますので、" + CALLFUNC R + MSG 0x113d ; " 荷物をお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113e ; "「了解っ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10372 + CALLFUNC VOICE + MSG 0x113f ; "「悪いけどお願いね、護」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1140 ; "「うん、直ぐに届けるよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10373 + CALLFUNC VOICE + MSG 0x1141 ; "「じぃ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1142 ; "「じゃなくて、お、お届けします!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10374 + CALLFUNC VOICE + MSG 0x1143 ; "「くすくすっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1144 ; "護が返事すると、二人は扉を開けて中へと入っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1145 ; "護は荷物を受け取るために、車へと近づく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1146 ; "「おっと、トランクだな」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1147 ; "「お願いします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1148 ; "舟木が後ろのトランクを開けたので、荷物を取って閉める。" + CALLFUNC R + MSG 0x1149 ; "すると舟木が車に乗り込んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114a ; "「んじゃガレージにしまってくらぁ。" + CALLFUNC R + MSG 0x114b ; " 荷物、ちゃんと部屋まで運べよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114c ; "「はっ、はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114d ; "護は降ろした荷物を持つと、屋敷へと入った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x114e ; "荷物を運び入れた護は、さっきの学園での出来事が" + CALLFUNC R + MSG 0x114f ; "頭の中でぐるぐる回っていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10375 + CALLFUNC VOICE + MSG 0x1150 ; "「……護、どうかした?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1151 ; "「はっ、い、いえっ!" + CALLFUNC R + MSG 0x1152 ; " なんでも……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10376 + CALLFUNC VOICE + MSG 0x1153 ; "「何だか、元気なさそうに見えるけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1154 ; "「そ、それは……。" + CALLFUNC R + MSG 0x1155 ; " あの、さっきはごめんなさい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10377 + CALLFUNC VOICE + MSG 0x1156 ; "「何のこと……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1157 ; "「僕が不甲斐ないばかりに、姉さんを危険な目に" + CALLFUNC R + MSG 0x1158 ; " 遭わせてしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1159 ; "言ったところで、琴音にこつんと頭を小突かれた。" + CALLFUNC R + MSG 0x115a ; "護は面食らう。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115b ; "「ね、姉さん……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10378 + CALLFUNC VOICE + MSG 0x115c ; "「私は、護が不甲斐ないなんて" + CALLFUNC R + MSG 0x115d ; " 一度も思ったことはないわよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115e ; "「え……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10379 + CALLFUNC VOICE + MSG 0x115f ; "「あなたが無事でさえいてくれたら、それでいいの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1160 ; "琴音は言葉を続けつつ、護の両手を取って" + CALLFUNC R + MSG 0x1161 ; "そっと握った。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1162 ; "(姉さん……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10380 + CALLFUNC VOICE + MSG 0x1163 ; "「うふふっ……♀」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1164 ; "  ガチャ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x1165 ; "2人が見つめ合ったとき、ノックも無しに部屋の扉が開かれ、" + CALLFUNC R + MSG 0x1166 ; "誰かが入ってきた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1167 ; "「失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10381 + CALLFUNC VOICE + MSG 0x1168 ; "「篠原……さん?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1169 ; "「お嬢様と少しお話がある。" + CALLFUNC R + MSG 0x116a ; " しばらく席を外してもらえないか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116b ; "「えっ、あ、あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116c ; "篠原は近づくと、護を見下ろしながら言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10382 + CALLFUNC VOICE + MSG 0x116d ; "「あなたとお話することなど、何もありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116e ; "「琴音様。" + CALLFUNC R + MSG 0x116f ; " 私がお話するのは、神代家全体の話です。" + CALLFUNC R + MSG 0x1170 ; " 一個人のものではありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10383 + CALLFUNC VOICE + MSG 0x1171 ; "「……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1172 ; "琴音は反論しようとするが、家のことを持ち出されては" + CALLFUNC R + MSG 0x1173 ; "引き下がらざるを得ない。" + CALLFUNC R + MSG 0x1174 ; "そのことは護にも充分わかっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1175 ; "護は琴音から離れた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10384 + CALLFUNC VOICE + MSG 0x1176 ; "「護……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1177 ; "「急用を思い出したので、僕は部屋へ戻ります。" + CALLFUNC R + MSG 0x1178 ; " 何かありましたら、お呼び下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10385 + CALLFUNC VOICE + MSG 0x1179 ; "「ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117a ; "護が頭を下げると、琴音が一言だけ謝る。" + CALLFUNC R + MSG 0x117b ; "それを聞いた後、部屋を出た。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x117c ; "部屋には、琴音と篠原だけが残される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117d ; "護が扉を閉めて、そこから離れるまで待ったところで、" + CALLFUNC R + MSG 0x117e ; "琴音が口を開いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10386 + CALLFUNC VOICE + MSG 0x117f ; "「お話とは何ですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1180 ; "「ふふ……そう、慌てないで下さい。" + CALLFUNC R + MSG 0x1181 ; " 綺麗なお顔が台無しですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10387 + CALLFUNC VOICE + MSG 0x1182 ; "「何もないのでしたら、出て行って下さい。" + CALLFUNC R + MSG 0x1183 ; " あなたの顔なんて、見たくありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1184 ; "「……酷い仰りようだ。" + CALLFUNC R + MSG 0x1185 ; " あれほど、愛し合った仲だというのに」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10388 + CALLFUNC VOICE + MSG 0x1186 ; "「な……っ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1187 ; "「私のことをお忘れなのでしたら、" + CALLFUNC R + MSG 0x1188 ; " 思い出させて差し上げましょうか……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10389 + CALLFUNC VOICE + MSG 0x1189 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118a ; "篠原の言葉に、琴音はついに手を出してしまった。" + CALLFUNC R + MSG 0x118b ; "だが、平手打ちしようと動かした腕はためらい、" + CALLFUNC R + MSG 0x118c ; "頬を打つ寸前で止められる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10390 + CALLFUNC VOICE + MSG 0x118d ; "(今ここで、彼をぶったらお父様やお母様に" + CALLFUNC R + MSG 0x118e ; " 迷惑がかかる……。それは出来ない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118f ; "迷った琴音は軽々と引き寄せられ、腰を抱えられた。" + CALLFUNC R + MSG 0x1190 ; "そのまま篠原の唇が近づけられる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10391 + CALLFUNC VOICE + MSG 0x1191 ; "「いっ……いやっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1192 ; "唇が触れる寸前、琴音は必死にもがいて" + CALLFUNC R + MSG 0x1193 ; "篠原の腕から脱出した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1194 ; "そのまま壁の方まで逃げるが、篠原は気にせず" + CALLFUNC R + MSG 0x1195 ; "ゆっくりと近づいてくる。" + CALLFUNC R + MSG 0x1196 ; "そんな彼を琴音は睨みつけた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1197 ; "「……私も随分と我慢しているのですよ?" + CALLFUNC R + MSG 0x1198 ; " お嬢様が倒れられてからは、一度も抱いていませんから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10392 + CALLFUNC VOICE + MSG 0x1199 ; "「誰が……誰があなたなんかと……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119a ; "「お目が高い客人らに、粗末な商品を" + CALLFUNC R + MSG 0x119b ; " お出しするわけにはいきませんからね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119c ; "「私が事前に確認しておかないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119d ; "篠原は、逃げ場が無くて動けない琴音の傍まで行くと、" + CALLFUNC R + MSG 0x119e ; "その顎を持ち、クイッと上げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10393 + CALLFUNC VOICE + MSG 0x119f ; "「……な、何を言っているの?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a0 ; "「あとで、私の部屋に来て下さい。" + CALLFUNC R + MSG 0x11a1 ; " 詳しくは、そちらでご説明させて頂きます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10394 + CALLFUNC VOICE + MSG 0x11a2 ; "「……行かないわ。" + CALLFUNC R + MSG 0x11a3 ; " あなたの部屋には行きたくない……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a4 ; "「ご家族が、どうなっても構わないと?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10395 + CALLFUNC VOICE + MSG 0x11a5 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a6 ; "琴音は篠原を振り解こうとした力を緩めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a7 ; "「そう……。" + CALLFUNC R + MSG 0x11a8 ; " それでいいのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a9 ; "「貴女は私に従うしかない。" + CALLFUNC R + MSG 0x11aa ; " 神代家を救うためには、そうするしか……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10396 + CALLFUNC VOICE + MSG 0x11ab ; "「どうしてなの……?" + CALLFUNC R + MSG 0x11ac ; " 私は護と普通の生活がしたいだけなのに……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ad ; "「さあて、何故でしょうね。琴音様。" + CALLFUNC R + MSG 0x11ae ; " 貴女は元々、そうなる運命だったのでは?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11af ; "篠原はお互いの息がかかる距離まで顔を近づけて言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b0 ; "「そして……これだけは言っておきます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b1 ; "「貴女の苦しむ顔、哀しむ顔は美しい。" + CALLFUNC R + MSG 0x11b2 ; " 私はそれがもっと見たいのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10397 + CALLFUNC VOICE + MSG 0x11b3 ; "「……なんて人……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b4 ; "言い放たれた琴音は、諦めたかのように" + CALLFUNC R + MSG 0x11b5 ; "そっとまぶたを閉じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b6 ; "その瞳からは大粒の涙が零れ落ち、" + CALLFUNC R + MSG 0x11b7 ; "篠原の指先を濡らすのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/夜/宴の誘い + +; 03日目/夜/村長の来訪 +; RETURN: void +FUNC 5537 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x11b8 ; "そして夜……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b9 ; "夕食やその他のことなどが済んで、各員がそれなりに" + CALLFUNC R + MSG 0x11ba ; "ゆっくりとしているところに、客人が現れた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bb ; "「いやいや、夜分にどうもすみません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bc ; "客人は、ここ一帯の集落を取り仕切っている村長、" + CALLFUNC R + MSG 0x11bd ; "大野だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11be ; "その大野を、紗夜、舟木と一緒に護は出迎える。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bf ; "「奥様がお戻りになられたと聞きましたので、" + CALLFUNC R + MSG 0x11c0 ; " ご挨拶に参りました次第です」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10398 + CALLFUNC VOICE + MSG 0x11c1 ; "「まぁ……わざわざありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c2 ; "丁寧に頭を下げる紗夜。" + CALLFUNC R + MSG 0x11c3 ; "それを見てあまり面白くないのは舟木だった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c4 ; "「こんな夜中に来るとは……あんたも暇だな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c5 ; "「お前さんの憎まれ口も相変わらずだの」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c6 ; "「なにぃ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c7 ; "「舟木さん!" + CALLFUNC R + MSG 0x11c8 ; " お、お客様ですよ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c9 ; "いきなり掴みかかろうとする舟木を、護がなんとか止める。" + CALLFUNC R + MSG 0x11ca ; "さすがに手は出さなかったが、チッと舌打ちをすると、" + CALLFUNC R + MSG 0x11cb ; "舟木は元の位置に戻った。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cc ; "「構わんよ。" + CALLFUNC R + MSG 0x11cd ; " こやつの憎まれ口は" + CALLFUNC R + MSG 0x11ce ; " 今に始まったことではないしな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10399 + CALLFUNC VOICE + MSG 0x11cf ; "「申し訳ありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d0 ; "紗夜がまた頭を下げる。" + CALLFUNC R + MSG 0x11d1 ; "それを見て舟木がまた敵意をむき出しにした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d2 ; "「奥様が謝ることはありませんよ!" + CALLFUNC R + MSG 0x11d3 ; " 全部、この野郎が……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10400 + CALLFUNC VOICE + MSG 0x11d4 ; "「舟木さん。" + CALLFUNC R + MSG 0x11d5 ; " 村長さんに失礼ですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d6 ; "「……す、すみません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d7 ; "おっとりとした感じの紗夜だが、" + CALLFUNC R + MSG 0x11d8 ; "さすがに厳しい顔でぴしゃりと言った。" + CALLFUNC R + MSG 0x11d9 ; "すると舟木も引き下がる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11da ; "「まぁまぁ、奥様も気になさらんで下され。" + CALLFUNC R + MSG 0x11db ; " 長居するつもりはありませんので」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10401 + CALLFUNC VOICE + MSG 0x11dc ; "「せめて、お茶くらいはお出しします。" + CALLFUNC R + MSG 0x11dd ; " 少しお待ちくださいな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11de ; "紗夜はそう言うと、先に屋敷の中へと戻った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11df ; "「……今日は何が目的で来たんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e0 ; "紗夜がいなくなったので、舟木がまた険しい顔をする。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e1 ; "「アンタが考えもなしにここに来るとは思えん」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e2 ; "「ふん……先ほど申し上げたはずだがね。" + CALLFUNC R + MSG 0x11e3 ; " 奥様にご挨拶に伺ったと」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e4 ; "「へっ……どうだかな」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e5 ; "「全く、疑り深いヤツだ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e6 ; "「当たり前だ。" + CALLFUNC R + MSG 0x11e7 ; " 神代家をお守りすることが俺の使命だからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e8 ; "舟木が言うと、大野はそれを鼻で笑った。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e9 ; "「それももう風前の灯火ではないか」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ea ; "「なんだとッ!」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11eb ; "「神代家の跡継ぎとなる男子は、" + CALLFUNC R + MSG 0x11ec ; " 未だに生まれてはおらんわけだしな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ed ; "「しかも旦那様があんな状態で……" + CALLFUNC R + MSG 0x11ee ; " 奥様に種を仕込むこともままならないときてる」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ef ; "「貴様ッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f0 ; "ここまで暴言を吐かれては黙ってはいられない。" + CALLFUNC R + MSG 0x11f1 ; "舟木は叫ぶと、村長の胸倉をぐいと掴む。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f2 ; "「舟木さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f3 ; "さすがに執事がとっていい行動ではない。" + CALLFUNC R + MSG 0x11f4 ; "護は間に入り、二人を引き剥がした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x11f5 ; "そこへ、紗夜が戻ってくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10402 + CALLFUNC VOICE + MSG 0x11f6 ; "「……どうかなさいまして?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f7 ; "「お、奥様……!" + CALLFUNC R + MSG 0x11f8 ; " いえ、なんでもありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f9 ; "舟木と大野の二人は、そそくさと乱れた襟元を正す。" + CALLFUNC R + MSG 0x11fa ; "それを見て護もほっと息を漏らした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10403 + CALLFUNC VOICE + MSG 0x11fb ; "「広間にお茶を運ばせました。" + CALLFUNC R + MSG 0x11fc ; " そちらに移動していただいてよろしいですか?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fd ; "「ええ、構いませんよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10404 + CALLFUNC VOICE + MSG 0x11fe ; "「ありがとうございます……。" + CALLFUNC R + MSG 0x11ff ; " 護さん、雪乃を手伝ってもらえるかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1200 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1201 ; "護は返事をすると、その場から離れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1202 ; "そして残った3人が移動しようとしたとき、" + CALLFUNC R + MSG 0x1203 ; "村長が難色を示した。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1204 ; "「舟木、お前さんは席を外してもらおうかの」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1205 ; "「なっ……!」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1206 ; "「できれば、奥様と2人で話がしたいのだよ。" + CALLFUNC R + MSG 0x1207 ; " お前さんまで入ると、気後れしてしまうのでな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1208 ; "「俺は話に加わるとかじゃねぇよ!" + CALLFUNC R + MSG 0x1209 ; " ただ、奥様の護衛をだな……!」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120a ; "「挨拶程度の会合に護衛はいらんだろう」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120b ; "「てめえ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120c ; "弛んだ頬を撫でながら、村長がぶっきらぼうに言う。" + CALLFUNC R + MSG 0x120d ; "舟木は頭に血を昇らせるが、さすがに紗夜の前なので" + CALLFUNC R + MSG 0x120e ; "自重した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10405 + CALLFUNC VOICE + MSG 0x120f ; "「舟木さん? 私でしたら一人で構いませんのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10406 + CALLFUNC VOICE + MSG 0x1210 ; "「村長さんの仰るとおり、話し合いはお互いが" + CALLFUNC R + MSG 0x1211 ; " 公平な立場でなくてはいけませんし……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1212 ; "「っ……。" + CALLFUNC R + MSG 0x1213 ; " お、奥様がそう仰るなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1214 ; "舟木は広間への扉を開けると、二人を通し……" + CALLFUNC R + MSG 0x1215 ; "自分は外に残った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1216 ; "そこへ、雪乃への伝言を済ませた護が戻ってくる。" + CALLFUNC R + MSG 0x1217 ; "彼は、一人残っている舟木を見て怪訝な顔をした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1218 ; "「……どうしたんですか、舟木さん」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1219 ; "「どうもこうもねェよ。" + CALLFUNC R + MSG 0x121a ; " 俺だけ締め出されちまった」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121b ; "「ま、まぁ……仕方ないかも……ですね」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5010 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + MSG 0x121c ; "護が苦笑いを浮かべると、舟木が拳で壁を叩いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121d ; "「っ……?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121e ; "「っと、すまねえ。" + CALLFUNC R + MSG 0x121f ; " けど、どうも……アイツを見てるとな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1220 ; "気を落ち着かせるためか、深く息を吸い、それを吐いた後、" + CALLFUNC R + MSG 0x1221 ; "舟木はゆっくり喋り始めた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1222 ; "「……大野は、あの大火事の生き残りで、" + CALLFUNC R + MSG 0x1223 ; " 亡き前村長の後釜ってのは知ってるだろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1224 ; "大火事、というのは、護も被害にあった事件だ。" + CALLFUNC R + MSG 0x1225 ; "そして舟木の言ったことは、前にも聞いたことがある。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1226 ; "「ええ、それは知ってます」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1227 ; "「それからというもの、大野は村長の立場を利用して、" + CALLFUNC R + MSG 0x1228 ; " 奥様に揉め事ばかり押し付けてきやがるように" + CALLFUNC R + MSG 0x1229 ; " なったんだ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122a ; "「揉め事……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122b ; "「腹ン中がよく読めねぇヤツでな、" + CALLFUNC R + MSG 0x122c ; " 俺はどうも好きになれん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122d ; "ぎゅっと握った拳をわなわなと震わせる舟木。" + CALLFUNC R + MSG 0x122e ; "それを護はなんとかなだめる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122f ; "「で、ですが……ここは屋敷の中ですし、" + CALLFUNC R + MSG 0x1230 ; " そんなに心配されなくても……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1231 ; "「まぁ……そうなんだけどよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1232 ; "舟木は呟くと、閉じられたドアをじっと眺めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10407 + CALLFUNC VOICE + MSG 0x1233 ; "「ご足労いただいたのに、申し訳ありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1234 ; "紗夜は軽く頭を下げると、ソファの方に手を差し出す。" + CALLFUNC R + MSG 0x1235 ; "それに従い、村長はそこに腰掛けた。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1236 ; "「旦那様は快方に向かっていると、" + CALLFUNC R + MSG 0x1237 ; " お聞きしていたのですが……お顔が見えませんね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10408 + CALLFUNC VOICE + MSG 0x1238 ; "「はい。私も帰ったばかりで、詳しくは" + CALLFUNC R + MSG 0x1239 ; " よくわからないんですが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10409 + CALLFUNC VOICE + MSG 0x123a ; "「ちょうど、身体の検査の日に重なって" + CALLFUNC R + MSG 0x123b ; " しまったみたいで……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10410 + CALLFUNC VOICE + MSG 0x123c ; "「本来なら夫がご挨拶すべきところを" + CALLFUNC R + MSG 0x123d ; " ……私が代わってしまってすみません」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123e ; "「そうでしたか。" + CALLFUNC R + MSG 0x123f ; " まあ、ワシとしては奥様の方が話しやすくて、" + CALLFUNC R + MSG 0x1240 ; " 有り難いですがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1241 ; "大野は笑みを浮かべながら言う。" + CALLFUNC R + MSG 0x1242 ; "その顔は少し厭らしいような感じがした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10411 + CALLFUNC VOICE + MSG 0x1243 ; "「まあ……。" + CALLFUNC R + MSG 0x1244 ; " あの人に知れたら大変ですわよ?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1245 ; "「ははは、冗談ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1246 ; "大野は笑うが、その目は紗夜の動作をじっと" + CALLFUNC R + MSG 0x1247 ; "観察していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1248 ; "それに気付いてないのか、紗夜は小さく咳払いした後、" + CALLFUNC R + MSG 0x1249 ; "話を切り出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10412 + CALLFUNC VOICE + MSG 0x124a ; "「それでは、ご用件の方をお伺いします」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124b ; "「ええ、分かりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124c ; "大野は姿勢を正して、眼鏡を掛け直した。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124d ; "「……ご存知とは思いますが、以前起きた" + CALLFUNC R + MSG 0x124e ; " 大火事のあと……村には子供を産める女性が" + CALLFUNC R + MSG 0x124f ; " ほぼいなくなってしまいました」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1250 ; "「お陰で村は高齢化が進み、" + CALLFUNC R + MSG 0x1251 ; " 人口は減る一方……」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1252 ; "「このままでは、いつか村が" + CALLFUNC R + MSG 0x1253 ; " 無くなってしまいます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1254 ; "大野はわざとらしくため息をつくと、紗夜を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10413 + CALLFUNC VOICE + MSG 0x1255 ; "「前回、募集を行って村に嫁いだ女性が" + CALLFUNC R + MSG 0x1256 ; " いたはずですが……。" + CALLFUNC R + MSG 0x1257 ; " その方たちはどうなっておりますの?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1258 ; "「村の男たちと相性が悪いのか、" + CALLFUNC R + MSG 0x1259 ; " なかなか子どもができませんで……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10414 + CALLFUNC VOICE + MSG 0x125a ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125b ; "落胆する大野を見て、紗夜も落ち込む。" + CALLFUNC R + MSG 0x125c ; "どうも、村の現状は芳しくないらしい。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125d ; "「新しい土地を求めてこの村にやってきた" + CALLFUNC R + MSG 0x125e ; " 男たちは、みな血気盛んな連中ばかりです」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125f ; "「ワシですら手に余る存在になりつつある」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10415 + CALLFUNC VOICE + MSG 0x1260 ; "「そんなに……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1261 ; "「村に若い労働力をと考えて彼らを" + CALLFUNC R + MSG 0x1262 ; " 招き入れたのですが……。" + CALLFUNC R + MSG 0x1263 ; " どうも上手くいきません」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10416 + CALLFUNC VOICE + MSG 0x1264 ; "「それは困りましたわね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1265 ; "押し黙る二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1266 ; "ふう、と息を吐いた大野は、ここからが本題とばかりに、" + CALLFUNC R + MSG 0x1267 ; "少し身を乗り出した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1268 ; "「そこで相談なのですが……奥様に彼らの" + CALLFUNC R + MSG 0x1269 ; " 話し相手をお願いしたいのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10417 + CALLFUNC VOICE + MSG 0x126a ; "「……話し相手……ですか?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126b ; "「彼らは女性の扱いに慣れていないのです。" + CALLFUNC R + MSG 0x126c ; " それで、コミュニケーションが上手く取れずに、" + CALLFUNC R + MSG 0x126d ; " 子作りも失敗続きではないかと……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126e ; "「奥様ほどのお美しい女性に話し相手に" + CALLFUNC R + MSG 0x126f ; " なって頂ければ、話し方くらいは自分で" + CALLFUNC R + MSG 0x1270 ; " 身に付けるのでは……と思いまして」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10418 + CALLFUNC VOICE + MSG 0x1271 ; "「お世辞が過ぎますわ……。" + CALLFUNC R + MSG 0x1272 ; " 私には、荷が重すぎます……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1273 ; "「いえいえ。奥様とお話するだけでも、" + CALLFUNC R + MSG 0x1274 ; " 充分にストレスが発散できますぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1275 ; "目をぱちくりさせて少し面食らった様子の紗夜。" + CALLFUNC R + MSG 0x1276 ; "戸惑った様子で作り笑いを浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10419 + CALLFUNC VOICE + MSG 0x1277 ; "「私に務まるかどうか……。" + CALLFUNC R + MSG 0x1278 ; " 正直、自信がありません……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1279 ; "「大丈夫ですよ。" + CALLFUNC R + MSG 0x127a ; " 奥様なら、異を唱える者などおりません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10420 + CALLFUNC VOICE + MSG 0x127b ; "「ですが……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127c ; "「このとおりでございます!" + CALLFUNC R + MSG 0x127d ; " 村のためにも、どうか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127e ; "紗夜が何かを言う前に、大野は深々と頭を下げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10421 + CALLFUNC VOICE + MSG 0x127f ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1280 ; "何かを言いかけた口を閉じ、鼻から少し息を吐く。" + CALLFUNC R + MSG 0x1281 ; "こうまでされては、決心せざるを得ない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10422 + CALLFUNC VOICE + MSG 0x1282 ; "「……分かりました。" + CALLFUNC R + MSG 0x1283 ; " 私でお役に立てるのでしたら、ご協力させて頂きます」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1284 ; "「ありがとうございます。" + CALLFUNC R + MSG 0x1285 ; " 村の者も喜ぶことでしょう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10423 + CALLFUNC VOICE + MSG 0x1286 ; "「ふふっ、大袈裟ですわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1287 ; "笑みを漏らす紗夜。" + CALLFUNC R + MSG 0x1288 ; "それに安心したのか、大野は乗り出していた身を引き、" + CALLFUNC R + MSG 0x1289 ; "腰の位置を直す。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128a ; "「ところで……下世話な話かもしれませんが、" + CALLFUNC R + MSG 0x128b ; " 奥様も……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10424 + CALLFUNC VOICE + MSG 0x128c ; "「……はい?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128d ; "「いえ、娘さんばかりですし、" + CALLFUNC R + MSG 0x128e ; " そろそろ男の子が欲しいのではと思いまして」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10425 + CALLFUNC VOICE + MSG 0x128f ; "「そうですわねぇ……。" + CALLFUNC R + MSG 0x1290 ; " 神代家の跡継ぎとして男の子を産むのは" + CALLFUNC R + MSG 0x1291 ; " 私の義務ですから、いずれは……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1292 ; "「ワシでよろしければ、ご相談に乗りますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1293 ; "そのセリフを聞いて、紗夜がまた何度かまばたきする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10426 + CALLFUNC VOICE + MSG 0x1294 ; "「……村長さんに?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1295 ; "「はい。" + CALLFUNC R + MSG 0x1296 ; " ここに来る前は医者をやっておりまして」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10427 + CALLFUNC VOICE + MSG 0x1297 ; "「まぁ……。" + CALLFUNC R + MSG 0x1298 ; " それは初耳でしたわ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1299 ; "「そちら方面について多少の知識はあります。" + CALLFUNC R + MSG 0x129a ; " 村のことでお世話になっているお礼という訳では" + CALLFUNC R + MSG 0x129b ; " ございませんが、お気軽にご相談下さい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10428 + CALLFUNC VOICE + MSG 0x129c ; "「ありがとうございます。" + CALLFUNC R + MSG 0x129d ; " そのときは是非……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x129e ; "話を終えたところで大野が立ち上がったので、" + CALLFUNC R + MSG 0x129f ; "紗夜は広間のドアへと移動し、それをそっと開けた……。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x12a0 ; "いきなり扉が開いたので、そのすぐ前にいた" + CALLFUNC R + MSG 0x12a1 ; "舟木と護が驚く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a2 ; "そしてそそくさと通路の脇に寄ると、" + CALLFUNC R + MSG 0x12a3 ; "出てくる紗夜と大野を見送り、その後につけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a4 ; "そのまま広間に出たところで、今度は藪井と鉢合わせる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a5 ; "「おや」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a6 ; "「おお、大野か。" + CALLFUNC R + MSG 0x12a7 ; " 久方ぶりじゃな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a8 ; "「ああ、奥様が戻られたと聞いてな。" + CALLFUNC R + MSG 0x12a9 ; " 挨拶に寄らせていただいた」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12aa ; "「医者の次は村長か。" + CALLFUNC R + MSG 0x12ab ; " 末は大臣にでもなるつもりか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ac ; "フンと鼻を鳴らしながら藪井が言うのを見て、" + CALLFUNC R + MSG 0x12ad ; "大野は肩を軽くすくませる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ae ; "「ふむ……ここで雇っている人間は、" + CALLFUNC R + MSG 0x12af ; " 総じて口が悪いですなぁ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10429 + CALLFUNC VOICE + MSG 0x12b0 ; "「すみません……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b1 ; "「おい貴様っ!" + CALLFUNC R + MSG 0x12b2 ; " 奥様に謝らせるか……ッ!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b3 ; "「舟木さん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b4 ; "さすがに我慢がならなかったらしく、" + CALLFUNC R + MSG 0x12b5 ; "舟木が掴みかかろうとするが、" + CALLFUNC R + MSG 0x12b6 ; "護が必死になってそれを止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b7 ; "しかし、そんなものには動じもせず、" + CALLFUNC R + MSG 0x12b8 ; "大野は藪井に話しかけた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b9 ; "「フン……未だに主席で卒業したワシを" + CALLFUNC R + MSG 0x12ba ; " 妬んでおると見える」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bb ; "「な、なんじゃとぉ……?!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10430 + CALLFUNC VOICE + MSG 0x12bc ; "「先生……村長さんと同じ大学でしたの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bd ; "「ま、まぁ……その……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12be ; "「妙な研究ばかりしておった変わり者でしてね。" + CALLFUNC R + MSG 0x12bf ; " よく卒業できたものだ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c0 ; "「ぬぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c1 ; "やはりこういう立場的なものは気になるのか、" + CALLFUNC R + MSG 0x12c2 ; "藪井は苦虫を噛み潰したような顔で押し黙る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10431 + CALLFUNC VOICE + MSG 0x12c3 ; "「そのような言い方はおやめ下さい」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c4 ; "「……奥様?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10432 + CALLFUNC VOICE + MSG 0x12c5 ; "「先生は、私たち家族を救って下さった方です。" + CALLFUNC R + MSG 0x12c6 ; " とても素晴らしいお医者様だと思いますわ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c7 ; "「……そうですか。" + CALLFUNC R + MSG 0x12c8 ; " なら、よろしいのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c9 ; "紗夜が凛々しい顔つきできっぱり言うと、" + CALLFUNC R + MSG 0x12ca ; "さすがの大野も引き下がる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12cb ; "「藪井、もし手に負えないことがあれば、" + CALLFUNC R + MSG 0x12cc ; " ワシのところに来るといい。" + CALLFUNC R + MSG 0x12cd ; " いくらでも助言してあげよう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ce ; "(……余計なお世話じゃ)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12cf ; "「それでは、奥様。" + CALLFUNC R + MSG 0x12d0 ; " 失礼させていただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d1 ; "そして大野はぺこりと頭を下げると、" + CALLFUNC R + MSG 0x12d2 ; "屋敷を後にした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/夜/村長の来訪 + +; 03日目/深夜/就寝前 +; RETURN: void +FUNC 5538 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x12d3 ; "仕切りをひいた雪乃は、自分のスペースで一人に" + CALLFUNC R + MSG 0x12d4 ; "なったことで、ようやく落ち着いて息を吐いた。" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x12d5 ; "そして寝るために服を脱いでいく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10433 + CALLFUNC VOICE + MSG 0x12d6 ; "「……はぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d7 ; "脱いだ服をベッドにぽいと投げ、雪乃はため息をついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10434 + CALLFUNC VOICE + MSG 0x12d8 ; "(お屋敷に来て……3年……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10435 + CALLFUNC VOICE + MSG 0x12d9 ; "(結局、ここでも見つからなかった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12da ; "ベッドに置いた服をたたんで横に置きながら、" + CALLFUNC R + MSG 0x12db ; "考え事を始める。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10436 + CALLFUNC VOICE + MSG 0x12dc ; "(確かに、旦那様は威厳もあって、" + CALLFUNC R + MSG 0x12dd ; " ご立派な方だけど……何かが違う……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10437 + CALLFUNC VOICE + MSG 0x12de ; "(そろそろ潮時かもしれない……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x12df ; "もう一度、小さな溜め息をついた雪乃は、" + CALLFUNC R + MSG 0x12e0 ; "ベッドに潜り込んで目を閉じた。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x12e1 ; "その隣では、護が枕に顔を埋めていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e2 ; "(篠原様のお話って……、" + CALLFUNC R + MSG 0x12e3 ; " 結局、何だったんだろう?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e4 ; "(やっぱり、篠原様は姉さんのことを……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e5 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e6 ; "2人のことを考えれば考えるほど、" + CALLFUNC R + MSG 0x12e7 ; "心の中がもやもやとする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e8 ; "(姉さんの気持ちを……知りたい……。" + CALLFUNC R + MSG 0x12e9 ; " 篠原様のことを、どう思っているのか……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/深夜/就寝前 + +; 03日目/深夜/進士の尾行 +; RETURN: void +FUNC 5539 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ea ; "  ドッドッドッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eb ; "そろそろ、点灯している屋敷の明かりも少なく" + CALLFUNC R + MSG 0x12ec ; "なってきた頃……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ed ; "2台のバイクが、正門の近くで止まっていた。" + CALLFUNC A + S_PUSH "背景/正門/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ee ; "(とりあえず……あの車をつけてきたものの……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ef ; "(ここにアイツがいるかは分かんねぇな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f0 ; "エンジンを止め、進士はタンクの部分に腕を置いて考え込む。" + CALLFUNC R + MSG 0x12f1 ; "すると、隣にいたもう一人の男……貞二が同じようにした。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f2 ; "「おい、随分デケェ家だな」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f3 ; "「ん? ああ、そうだな」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f4 ; "「お前、こんな金持ちの家に知り合いいんのか?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f5 ; "「んなワケあるかよ」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f6 ; "「ははっ、だよな」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12f7 ; "  ガスッ!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f8 ; "「おわっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f9 ; "貞二が笑うのを見て、進士は彼のバイクに蹴りを入れた。" + CALLFUNC R + MSG 0x12fa ; "思いのほか強かったらしく、車体がぐらつく。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fb ; "「おい、シンジ! てめぇ!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fc ; "「……帰るぞ」" + CALLFUNC A + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x12fd ; "進士はぼそりと呟くと、バイクのエンジンをかける。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fe ; "「チッ……勝手な奴だぜ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ff ; "  ブォォォォン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1300 ; "貞二も同じように方向転換すると、2台のバイクは" + CALLFUNC R + MSG 0x1301 ; "屋敷から遠ざかっていった。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1302 ; "(あン時の借りは……必ず返すぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1303 ; "バイクを走らせながら、進士は少し昔のことを" + CALLFUNC R + MSG 0x1304 ; "思い出していた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/夜空/セピア" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x1305 ; "一騎が病に倒れる前――。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1306 ; "他数名の男たちとチームを組んでいた進士は、" + CALLFUNC R + MSG 0x1307 ; "街中を走るリムジンをバイクで囲んでいた。" + CALLFUNC A + S_PUSH "背景/流用/街" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "男A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1308 ; "「ははっ! オレらの前を走ってたのが" + CALLFUNC R + MSG 0x1309 ; " 運の尽きだったな!」" + CALLFUNC A + S_PUSH "男B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130a ; "「なかなか金持ってそうな車じゃん?」" + CALLFUNC A + S_PUSH "男C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130b ; "「オラァ! 降りろやぁ!」" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x130c ; "車を囲んでいたバイクの男たち。" + CALLFUNC R + MSG 0x130d ; "その中の一人が、並行して走るリムジンを思い切り蹴る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130e ; "すると少し進んでから車が止まり……" + CALLFUNC R + MSG 0x130f ; "中から一人の男が現れた。" + CALLFUNC A + PUSH 5019 + CALLFUNC ■効果音 + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1310 ; "降りてきたのは神代家の当主、神代一騎。" + CALLFUNC R + MSG 0x1311 ; "だが、青年たちはそんなことを知る由も無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1312 ; "人が出てきたためバイクで取り囲むが……" + CALLFUNC R + MSG 0x1313 ; "鍛え上げられた身体が服の上からでも分かったため、" + CALLFUNC R + MSG 0x1314 ; "全員が息を飲んだ。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1315 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1316 ; "一騎はその鋭い眼光であたりを見回すと、" + CALLFUNC R + MSG 0x1317 ; "男の一人に目をつける。" + CALLFUNC A + S_PUSH "男B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1318 ; "「お、な、なんだ……やろうってのか?」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1319 ; "「車を蹴ったのはお前だな」" + CALLFUNC A + S_PUSH "男B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131a ; "「へ?」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131b ; "  バキャァッ!" + CALLFUNC A + S_PUSH "男B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131c ; "「うああぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131d ; "間抜けな返事をした瞬間のことだった。" + CALLFUNC R + MSG 0x131e ; "ヘルメット越しに蹴りを入れられ、男が吹っ飛ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131f ; "飛んだ男は別の男のバイクにぶつかり、" + CALLFUNC R + MSG 0x1320 ; "彼もろとも地面に転がった。" + CALLFUNC A + S_PUSH "男A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1321 ; "「クッ……こんの野郎!」" + CALLFUNC A + S_PUSH "立ち絵/一騎/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1322 ; "「ふん……!」" + CALLFUNC A + PUSH 40 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1323 ; "  ドスッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1324 ; "そして別のもう一人の男が背後から殴りかかろうとするが、" + CALLFUNC R + MSG 0x1325 ; "一騎はそれも簡単に蹴り飛ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1326 ; "蹴り飛ばされた男は地面に大の字で転がったまま、" + CALLFUNC R + MSG 0x1327 ; "ピクリとも動かなかった。" + CALLFUNC R + MSG 0x1328 ; "どうやら気絶しているらしい。" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1329 ; "そんな男たちを一瞥し、一騎が車に戻ろうとしたところ、" + CALLFUNC R + MSG 0x132a ; "リーダー格の男がバイクから降りて近づいてきた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132b ; "「…………」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132c ; "「やめとけよ、オッサン」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132d ; "リーダー格の男……進士は、忍ばせていたナイフを" + CALLFUNC R + MSG 0x132e ; "手にすると、その刃を光らせる。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132f ; "「コイツの前じゃ、図体のデカさなんざ" + CALLFUNC R + MSG 0x1330 ; " 関係ねぇだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1331 ; "余裕の表情で近づく進士。" + CALLFUNC R + MSG 0x1332 ; "だが一騎は全く動じず、彼を見下ろしていた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1333 ; "「……愚か者が」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1334 ; "「あぁン?!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1335 ; "  ドカァァッ!" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1336 ; "  バキィィッッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1337 ; "進士がガンを飛ばす動作とほぼ同時だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1338 ; "目に見えぬ速さで放たれた一騎の拳が、" + CALLFUNC R + MSG 0x1339 ; "彼の顔面に叩き込まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133a ; "上から振り下ろす形で喰らったため、前のめりになる進士。" + CALLFUNC R + MSG 0x133b ; "その顎に、強烈なパンチがもう一発お見舞いされた。" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133c ; "「ぐぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133d ; "進士はそのまま仰向けで地面に倒れる。" + CALLFUNC R + MSG 0x133e ; "その頭を、一騎は足で踏みつけた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133f ; "「がっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1340 ; "「今の私は、少々、気が立っている。" + CALLFUNC R + MSG 0x1341 ; " 貴様の両腕をもらっても足りんくらいだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1342 ; "一騎は怒りに眉間を寄せると、踏みつける足に力を込める。" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1343 ; "「ぐ……うああ……!」" + CALLFUNC A + S_PUSH "男C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1344 ; "「ひ……ば、化けモンだ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x1345 ; "リーダーが一瞬にしてやられるさまを見て、" + CALLFUNC R + MSG 0x1346 ; "他の男たちは一目散に逃げていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1347 ; "そこへ、リムジンからもう一人……女性が降りてくる。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + PUSH 5018 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10438 + CALLFUNC VOICE + MSG 0x1348 ; "「あなた……もう、許してあげて」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1349 ; "「口を挟むな。" + CALLFUNC R + MSG 0x134a ; " 仕掛けてきたのはコイツらだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10439 + CALLFUNC VOICE + MSG 0x134b ; "「お願いです……。" + CALLFUNC R + MSG 0x134c ; " この子たち、まだ若いわ。" + CALLFUNC R + MSG 0x134d ; " 過ちを犯すことだってあります」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134e ; "「……相変わらず甘いな……お前は」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134f ; "今にも泣きそうな顔をされたので、一騎もさすがに折れ、" + CALLFUNC R + MSG 0x1350 ; "男の頭から足をどけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1351 ; "紗夜は倒れている男の身体を起こすと、" + CALLFUNC R + MSG 0x1352 ; "綺麗なハンカチで進士の口元から流れる血を拭う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10440 + CALLFUNC VOICE + MSG 0x1353 ; "「……あなたたちがいけないんですよ」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1354 ; "「うぐ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10441 + CALLFUNC VOICE + MSG 0x1355 ; "「さ、もうお行きなさい。" + CALLFUNC R + MSG 0x1356 ; " そして二度と、無関係な人を巻き込むような" + CALLFUNC R + MSG 0x1357 ; " ことはしないと約束して」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1358 ; "「……るせぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1359 ; "進士はフラフラと立ち上がると、また滲んできた血を" + CALLFUNC R + MSG 0x135a ; "袖でぐいと拭った。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135b ; "「誰が……アンタらの……言うことなんか……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135c ; "「哀れな奴だ。" + CALLFUNC R + MSG 0x135d ; " 紗夜がせっかく情けをかけたというのに」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10442 + CALLFUNC VOICE + MSG 0x135e ; "「あなた……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135f ; "今度は紗夜の静止も無駄だった。" + CALLFUNC R + MSG 0x1360 ; "一騎は男の胸倉を片手で掴むと、そのまま持ち上げる。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1361 ; "「うぐっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1362 ; "「屑は屑らしく、ゴミに埋もれていろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1363 ; "吐き捨てるように言うと、一騎は彼をゴミ捨て場に" + CALLFUNC R + MSG 0x1364 ; "投げ飛ばした。" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1365 ; "  ドシャアアッ!" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1366 ; "「がああああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1367 ; "積まれていたゴミ袋がクッションになったとはいえ、" + CALLFUNC R + MSG 0x1368 ; "既にかなりのダメージがあった進士は、その中で気絶した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10443 + CALLFUNC VOICE + MSG 0x1369 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136a ; "「行くぞ、紗夜。" + CALLFUNC R + MSG 0x136b ; " 無駄な時間を費やしてしまった」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x136c ; "そして二人がまた乗り込んだ車……。" + CALLFUNC R + MSG 0x136d ; "それは、うっすらと意識のあった進士の目に" + CALLFUNC R + MSG 0x136e ; "しっかりと焼きついていた――。" + CALLFUNC A + CALLFUNC ■フィルタオフ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/深夜/進士の尾行 + +; 03日目/深夜/琴音の訪問 +; RETURN: void +FUNC 5540 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x136f ; "  コンコンコン……" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1370 ; "「どうぞ、開いてますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1371 ; "屋敷のほとんどの者が眠ったであろう深夜、" + CALLFUNC R + MSG 0x1372 ; "篠原の部屋を誰かが訪ねてきた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1373 ; "ノックの主は篠原の声を聞くと、ゆっくりとドアを開ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10444 + CALLFUNC VOICE + MSG 0x1374 ; "「……こんばんは」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1375 ; "姿を現した琴音は無表情で挨拶をすると、" + CALLFUNC R + MSG 0x1376 ; "後ろ手でドアを閉めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1377 ; "「これはこれは。" + CALLFUNC R + MSG 0x1378 ; " 来て頂いて光栄です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1379 ; "立ち上がり、仰々しく迎える篠原を琴音が睨む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10445 + CALLFUNC VOICE + MSG 0x137a ; "「あなたがそうしろと仰ったんです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137b ; "「フフ、そうでしたね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137c ; "「では早速、本題からお話しましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137d ; "篠原は椅子を引き、琴音を座らせる。" + CALLFUNC R + MSG 0x137e ; "そして自分はその正面の席に移動した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10446 + CALLFUNC VOICE + MSG 0x137f ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1380 ; "「実は、先日の交渉相手であった客人らが、" + CALLFUNC R + MSG 0x1381 ; " 近々こちらにお見えすることになっております」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10447 + CALLFUNC VOICE + MSG 0x1382 ; "「それが何か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1383 ; "琴音は微動だにせず、篠原を見据えて言う。" + CALLFUNC R + MSG 0x1384 ; "しかし彼はまったく気にしている様子はなかった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1385 ; "「最終契約を行うための、とても重要な会合です。" + CALLFUNC R + MSG 0x1386 ; " ぜひ、お嬢様にも同席して頂ければと」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10448 + CALLFUNC VOICE + MSG 0x1387 ; "「私が……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1388 ; "怪訝な顔で聞き返す琴音に、篠原が説明を続ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1389 ; "「今回の交渉は、神代家が配下に収める事業の" + CALLFUNC R + MSG 0x138a ; " 半分以上が関係しております」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138b ; "「失敗は奥様の責任だけでは済まされません。" + CALLFUNC R + MSG 0x138c ; " 神代家の命運がかかっていると言っても" + CALLFUNC R + MSG 0x138d ; " 過言ではないでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138e ; "「確実に成功させるためには、" + CALLFUNC R + MSG 0x138f ; " お嬢様が必要なのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1390 ; "両肘をついて、今度は篠原が琴音を見据える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1391 ; "「……お嬢様なら、これだけでお分かりでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1392 ; "篠原が笑ったのを見て、琴音は少し顔を強張らせた。" + CALLFUNC R + MSG 0x1393 ; "そして彼がゆっくり立ち上がる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1394 ; "「『宴』を行います」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10449 + CALLFUNC VOICE + MSG 0x1395 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1396 ; "その言葉を聞いただけで、琴音はびくっと身を竦ませた。" + CALLFUNC R + MSG 0x1397 ; "先ほどまで堪えていた表情が一変する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10450 + CALLFUNC VOICE + MSG 0x1398 ; "「なっ……あ、アレは、もう終わったはずじゃ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1399 ; "「ご冗談を。" + CALLFUNC R + MSG 0x139a ; " 『宴』は神代家の持つ、正統な取引の一つです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139b ; "「そして……琴音様はその核となる" + CALLFUNC R + MSG 0x139c ; " お方なのですから……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10451 + CALLFUNC VOICE + MSG 0x139d ; "「……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139e ; "琴音は片方の腕で自分をぎゅっと抱き、力を込める。" + CALLFUNC R + MSG 0x139f ; "しかし身体は少し震えていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a0 ; "「元々、『宴』は要望さえあれば" + CALLFUNC R + MSG 0x13a1 ; " その時々に行われてきたものです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a2 ; "「ですから、次の『宴』が今日であろうと" + CALLFUNC R + MSG 0x13a3 ; " 明日であろうと……なんら問題はないはずでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a4 ; "篠原の説明を、琴音はただ黙って聞く。" + CALLFUNC R + MSG 0x13a5 ; "彼女もよく知っている話だ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a6 ; "「1年前……琴音様が参加されるまでは、" + CALLFUNC R + MSG 0x13a7 ; " 長く『宴』は行われて来なかった。" + CALLFUNC R + MSG 0x13a8 ; " 何故かは知っていますね?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a9 ; "「本来なら、紗夜様は『宴』を開く女と" + CALLFUNC R + MSG 0x13aa ; " 交換されるはずだった」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ab ; "「しかし、先代は奥様……。" + CALLFUNC R + MSG 0x13ac ; " 紗夜様のことを溺愛していた」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ad ; "「それゆえに、紗夜様のお身体を村人達に" + CALLFUNC R + MSG 0x13ae ; " 提供することを拒まれたのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13af ; "篠原はゆっくり歩いて琴音のそばまで行くと、" + CALLFUNC R + MSG 0x13b0 ; "テーブルに手をついて顔を覗き込んだ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b1 ; "「しかし、大火事の後。都合良く、一人の" + CALLFUNC R + MSG 0x13b2 ; " 『村の少女』がこの神代にやってきた……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b3 ; "「ふふふ、神代は紗夜様を村に渡すことなく、" + CALLFUNC R + MSG 0x13b4 ; " 代わりの女体を手に入れたことになりますね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10452 + CALLFUNC VOICE + MSG 0x13b5 ; "「……宴のために私がいることは承知しています。" + CALLFUNC R + MSG 0x13b6 ; " ですが、それはもう……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b7 ; "「依頼主からは前回、『宴』の回数分" + CALLFUNC R + MSG 0x13b8 ; " 報酬を頂いております。" + CALLFUNC R + MSG 0x13b9 ; " 妊娠の有無に関わらず……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ba ; "「つまり、一年前。身籠もることがなかった" + CALLFUNC R + MSG 0x13bb ; " 琴音様は、相当の金額を稼がれたことになる」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10453 + CALLFUNC VOICE + MSG 0x13bc ; "「それは……偶然です。" + CALLFUNC R + MSG 0x13bd ; " 意図的にできることではありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13be ; "「勿論です。" + CALLFUNC R + MSG 0x13bf ; " 『宴』の直前に、お嬢様のお身体を" + CALLFUNC R + MSG 0x13c0 ; " 確認させて頂きましたからね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c1 ; "「避妊具、避妊薬を使用していないかどうか……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c2 ; "「確かに、不審な点は見当たらなかった」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c3 ; "「ただ、先方はそのことが大変ご不満なのですよ。" + CALLFUNC R + MSG 0x13c4 ; " あれだけの大金を注いで、1人の子供も" + CALLFUNC R + MSG 0x13c5 ; " 授かれなかったことが」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10454 + CALLFUNC VOICE + MSG 0x13c6 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c7 ; "琴音は顔を背ける。" + CALLFUNC R + MSG 0x13c8 ; "そんな彼女を見て篠原が妖しい笑みを見せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c9 ; "「ま、今となってはそれはこじつけでしょう。" + CALLFUNC R + MSG 0x13ca ; " ただお客様は、最高の女との最高のセックスを" + CALLFUNC R + MSG 0x13cb ; " お望みなだけ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cc ; "「その中で、上手くいけば子どもも……と" + CALLFUNC R + MSG 0x13cd ; " 考えておられるに違いない」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ce ; "「……どちらにせよ、お客様は" + CALLFUNC R + MSG 0x13cf ; " 『宴』の再開を強く望んでおられます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d0 ; "「再び、お嬢様の膣内を味わうために……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d1 ; "琴音は背けた顔を篠原の方に戻すと、" + CALLFUNC R + MSG 0x13d2 ; "さっきとはうって変わって、懇願するような瞳で" + CALLFUNC R + MSG 0x13d3 ; "彼を見つめた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10455 + CALLFUNC VOICE + MSG 0x13d4 ; "「……お、お父様は……。" + CALLFUNC R + MSG 0x13d5 ; " お父様はなんと仰っているのですか……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d6 ; "「……あなたを信じている、と」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d7 ; "それを聞いた琴音はそっとまぶたを閉じると、" + CALLFUNC R + MSG 0x13d8 ; "そのまま俯いてしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d9 ; "「『宴』は、奥様でさえ知らされていない裏の取引……。" + CALLFUNC R + MSG 0x13da ; " しかし、真実を全てお伝えすれば……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13db ; "「……お優しいあの方のことだ。ご自分のお身体を" + CALLFUNC R + MSG 0x13dc ; " 提供されることも厭わないでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dd ; "「くくっ、そうすれば新しい『村の女』が" + CALLFUNC R + MSG 0x13de ; " 用意され……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13df ; "「新しく、二人の女が不幸に" + CALLFUNC R + MSG 0x13e0 ; " なることになりますね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10456 + CALLFUNC VOICE + MSG 0x13e1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e2 ; "俯いた琴音に、篠原が容赦なく言葉を浴びせかける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e3 ; "「どうなさいますか?" + CALLFUNC R + MSG 0x13e4 ; " 正当な継承者である紗夜様を捧げ、" + CALLFUNC R + MSG 0x13e5 ; " 自分だけが助かるのか……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e6 ; "「それとも引き続き、琴音様が『宴』の" + CALLFUNC R + MSG 0x13e7 ; " 母胎となるのか……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10457 + CALLFUNC VOICE + MSG 0x13e8 ; "「それは……っ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e9 ; "「ああ、そうだ。" + CALLFUNC R + MSG 0x13ea ; " 紗夜様は、この神代家の跡継ぎを産むという役目を" + CALLFUNC R + MSG 0x13eb ; " 担っていることも、付け加えておきましょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10458 + CALLFUNC VOICE + MSG 0x13ec ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ed ; "黙っていた琴音だが、しばらく待っていると、" + CALLFUNC R + MSG 0x13ee ; "何かを決意したのか、静かに目を開けた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10459 + CALLFUNC VOICE + MSG 0x13ef ; "「わかりました。" + CALLFUNC R + MSG 0x13f0 ; " 『宴』には私を使って下さい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f1 ; "「そう仰って下さると思ってました。" + CALLFUNC R + MSG 0x13f2 ; " ありがとうございます。" + CALLFUNC R + MSG 0x13f3 ; " 旦那様もお喜びになるでしょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10460 + CALLFUNC VOICE + MSG 0x13f4 ; "「ただし……条件があります」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f5 ; "「ほう? 一体なんでしょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f6 ; "篠原が聞き返すと、琴音は自分を抱えている手に" + CALLFUNC R + MSG 0x13f7 ; "また力を込めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10461 + CALLFUNC VOICE + MSG 0x13f8 ; "「あの子には……護には内密にお願いします……。" + CALLFUNC R + MSG 0x13f9 ; " こんなことが知れたら……私はもう……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fa ; "「…………。" + CALLFUNC R + MSG 0x13fb ; " 分かりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fc ; "震える琴音を一瞥しながら篠原が了承する。" + CALLFUNC R + MSG 0x13fd ; "それを聞いて琴音は安堵した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fe ; "「……さて。" + CALLFUNC R + MSG 0x13ff ; " 遅くに呼び出してお話だけというのもなんです。" + CALLFUNC R + MSG 0x1400 ; " お茶でも飲んでいかれてください」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1401 ; "彼はそう言うと、部屋にあるポットなどを使って、" + CALLFUNC R + MSG 0x1402 ; "手早く紅茶を淹れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1403 ; "「出先で買った紅茶です。" + CALLFUNC R + MSG 0x1404 ; " なかなか上等なものですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10462 + CALLFUNC VOICE + MSG 0x1405 ; "「……ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1406 ; "琴音は震える手でカップを取ると、" + CALLFUNC R + MSG 0x1407 ; "少し香りを嗅いでから口をつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1408 ; "確かに上等な茶葉なのだろうし、" + CALLFUNC R + MSG 0x1409 ; "篠原のお茶の淹れ方も手早いとはいえ、" + CALLFUNC R + MSG 0x140a ; "おかしなものではなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10463 + CALLFUNC VOICE + MSG 0x140b ; "「……美味しい、です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140c ; "「それは何より」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10464 + CALLFUNC VOICE + MSG 0x140d ; "(でも……なんの温かみも感じない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140e ; "琴音は紅茶と一緒に飲み込んだ言葉を、心の中で呟く。" + CALLFUNC R + MSG 0x140f ; "すると自然に、護のことが頭に浮かび上がってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10465 + CALLFUNC VOICE + MSG 0x1410 ; "(護が淹れてくれるお茶は……もっと温かくて……" + CALLFUNC R + MSG 0x1411 ; " 優しい味がして……心の中まで染み込んでくる" + CALLFUNC R + MSG 0x1412 ; " みたいなのに……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10466 + CALLFUNC VOICE + MSG 0x1413 ; "(……たまに葉っぱも入ってたりするけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1414 ; "そんなことを思い出して、くすりと笑ってしまう。" + CALLFUNC R + MSG 0x1415 ; "だがやはり、身体の微かな震えは収まらなかった。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1416 ; "(フフ……奥様の名前を出しただけで、" + CALLFUNC R + MSG 0x1417 ; " こうも簡単に落ちるとは……)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1418 ; "(これからも利用させてもらいますよ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/深夜/琴音の訪問 + +; 03日目/深夜/琴音の処女喪失 +; RETURN: void +FUNC 5541 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夢の中" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1419 ; "眠りについた護は、あの夢の続きを見ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141a ; "一騎と紗夜の交わりを覗き、男と女の愛し合う術を" + CALLFUNC R + MSG 0x141b ; "学んだ2人は、それを実践するために部屋に戻った。" + CALLFUNC A + S_PUSH "背景/長女の部屋/消灯" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x141c ; "見様見真似で、互いの性器を繋げてみる。" + CALLFUNC A + S_PUSH "イベント/琴音/29/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10467 + CALLFUNC VOICE + MSG 0x141d ; "「はぁ……ぁ……、んっ……はぁン……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141e ; "「うっ……く、あっ……お、お姉ちゃん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141f ; "硬く閉じていた琴音の割れ目に、ずぶずぶと" + CALLFUNC R + MSG 0x1420 ; "勃起が入り込んでいく。" + CALLFUNC A + S_PUSH "イベント/琴音/29/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10468 + CALLFUNC VOICE + MSG 0x1421 ; "「んんぅ……、あっ、くぅ……。" + CALLFUNC R + MSG 0x1422 ; " 護……はあぁぁぁ……あっ、あはぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1423 ; "「……ぁ!? お姉ちゃん、血が……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1424 ; "初めて迎え入れたペニスによって、" + CALLFUNC R + MSG 0x1425 ; "琴音は処女の証を失った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1426 ; "異物の侵入を拒む純潔の襞が、" + CALLFUNC R + MSG 0x1427 ; "護の熱い肉棒によって裂かれたのだ。" + CALLFUNC A + S_PUSH "イベント/琴音/29/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10469 + CALLFUNC VOICE + MSG 0x1428 ; "「いいのよ、気にしないで……。" + CALLFUNC R + MSG 0x1429 ; " もっと奥まできて……。んぁ……はっ、うぅぅぅっ……。" + CALLFUNC R + MSG 0x142a ; " お父様がしたのと同じように、お姉ちゃんに……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142b ; "十分に潤っていたとはいえ、鮮烈な破瓜の痛みに、" + CALLFUNC R + MSG 0x142c ; "琴音は下唇を噛んで堪えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142d ; "ゆっくりと腰を落とし、護の全てが肉穴に収まると、" + CALLFUNC R + MSG 0x142e ; "膣道が引き裂かれるような感覚が、琴音を襲った。" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10470 + CALLFUNC VOICE + MSG 0x142f ; "「んんっ……あっ、あはぁぁぁぁン!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1430 ; "「し、締まるよっ! すごく、締め付けられる!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10471 + CALLFUNC VOICE + MSG 0x1431 ; "「はぁう……! あ、うはぁあぁぁぁン!" + CALLFUNC R + MSG 0x1432 ; " あっ、熱い……、アソコが裂けちゃうみたいに熱いの!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1433 ; "「僕……どうすればいいの?" + CALLFUNC R + MSG 0x1434 ; " お姉ちゃん、すごく痛そう……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10472 + CALLFUNC VOICE + MSG 0x1435 ; "「だ、大丈夫……よ。ゆっくり腰を動かしてみて……。" + CALLFUNC R + MSG 0x1436 ; " んぅ……、あっ、ゆっくり……、" + CALLFUNC R + MSG 0x1437 ; " はぁあっ……あっ、はぁぁぁっ!」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1438 ; "  ぐちゅ、ぐちゅ、ぐぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1439 ; "琴音を気遣うように、ゆっくりとペニスを出し入れする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143a ; "少しずつだが、2人の性器に甘い何かが生まれ始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143b ; "「うぅ……お、お姉ちゃん……。" + CALLFUNC R + MSG 0x143c ; " 僕のおちんちん、何だかヘンだよぉ……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10473 + CALLFUNC VOICE + MSG 0x143d ; "「あっ、あはっ、あぁん……、お姉ちゃんも……、" + CALLFUNC R + MSG 0x143e ; " 少しだけ……ぁ……痛みが治まってきた……。" + CALLFUNC R + MSG 0x143f ; " はぁ、はぁ、愛液が……いっぱいでてきたから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1440 ; "「あいえき……? お姉ちゃんの穴から出てる、" + CALLFUNC R + MSG 0x1441 ; " このヌルヌルしたの?」" + CALLFUNC A + S_PUSH "イベント/琴音/29/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10474 + CALLFUNC VOICE + MSG 0x1442 ; "「気持ち良くなるとね……たくさん溢れてくるの。" + CALLFUNC R + MSG 0x1443 ; " 護がお姉ちゃんのことを気持ち良くしてくれたら、" + CALLFUNC R + MSG 0x1444 ; " もっともっと溢れてくるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1445 ; "  ぐちゅ、ぐぷっ、ずりゅ、ぬちゅ" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10475 + CALLFUNC VOICE + MSG 0x1446 ; "「はぁ、はぁ、これからは、お姉ちゃんが毎日……、" + CALLFUNC R + MSG 0x1447 ; " 教えてあげるからね……。あぁあっ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1448 ; "「うん、いっぱい教えてよ!" + CALLFUNC R + MSG 0x1449 ; " 僕、お姉ちゃんともっと仲良くなりたい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144a ; "護のペニスに撫でられて、硬い膣肉が徐々に解れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144b ; "肉路が開かれ、ピストンが滑らかになると、" + CALLFUNC R + MSG 0x144c ; "痛みの中に存在する、僅かな快感に琴音が気付く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x144d ; "  ちゅ、ちゅく、ぬりゅ、ぬちゅ" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10476 + CALLFUNC VOICE + MSG 0x144e ; "「ぇ……? あ、な、なに……?" + CALLFUNC R + MSG 0x144f ; " あっ、何だか……はぁ、はぁ、ああっ……。" + CALLFUNC R + MSG 0x1450 ; " これ、なんなの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10477 + CALLFUNC VOICE + MSG 0x1451 ; "「んぅ……ん、んぁ……♀ あっ、はぁ、あっ……い……。" + CALLFUNC R + MSG 0x1452 ; " はぁっ、あっ、だんだん……ヘンな気持ちになっちゃうっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1453 ; "「僕も……おちんちんが、すごく気持ちいいよっ!" + CALLFUNC R + MSG 0x1454 ; " お姉ちゃんの中、あったかくて、ヌルヌルしてて……。" + CALLFUNC R + MSG 0x1455 ; " 僕のおちんちんに絡み付いてくる!」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10478 + CALLFUNC VOICE + MSG 0x1456 ; "「うぅぅぅん……はぁん、あっ、すごっ……♀" + CALLFUNC R + MSG 0x1457 ; " あっ、セックス……いいっ♀ はあっ、あっ、これ……、" + CALLFUNC R + MSG 0x1458 ; " 病み付きになっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1459 ; "もっと快感が欲しくなり、膣内を締め付けると、" + CALLFUNC R + MSG 0x145a ; "カリ首に膣襞が擦られて、より強い快感が生まれた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145b ; "「うぅ……!? お姉ちゃん、そんなに締め付けないで!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10479 + CALLFUNC VOICE + MSG 0x145c ; "「だってぇ……あっ、気持ちいいんですものっ♀" + CALLFUNC R + MSG 0x145d ; " はぁ、はぁ、もっと欲しいのっ……あっ、もっとぉ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145e ; "たっぷりと蜜を含んだ膣襞が海綿体と溶け合い、" + CALLFUNC R + MSG 0x145f ; "2人の粘膜に甘い愉悦が伝う。" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10480 + CALLFUNC VOICE + MSG 0x1460 ; "「はぁ、はぁ、あぁ……、い……いいっ……♀" + CALLFUNC R + MSG 0x1461 ; " ひっ……ん、すごいの……♀ これ、すごくいいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1462 ; "「ああ……! おちんちん、とけちゃうよ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1463 ; "  ずっ、ずりゅ、ずぷっ、ずちゅっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1464 ; "初めて味わう、粘膜を削られる感覚に" + CALLFUNC R + MSG 0x1465 ; "琴音は夢中になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1466 ; "腰を大きく揺らして、肉棒の根元からカリ首まで、" + CALLFUNC R + MSG 0x1467 ; "膣肉で味わうように何度も往復させる。" + CALLFUNC A + S_PUSH "イベント/琴音/29/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10481 + CALLFUNC VOICE + MSG 0x1468 ; "「い、いや……。はあぁぁぁっ、いやぁぁぁ……!" + CALLFUNC R + MSG 0x1469 ; " 気持ち良すぎて、腰が勝手に動いちゃうのっ♀" + CALLFUNC R + MSG 0x146a ; " 止められないの……。ああっ、ダメ……ダメぇぇ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146b ; "「お姉ちゃん! お姉ちゃん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x146c ; "盛りのついた動物のように、護は腰を振り立てる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10482 + CALLFUNC VOICE + MSG 0x146d ; "「や……はげしッ……!" + CALLFUNC R + MSG 0x146e ; " そんなに激しくしたら、お姉ちゃん、壊れちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x146f ; "護はコツを掴んだのか、腰の動きに緩急が付き始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10483 + CALLFUNC VOICE + MSG 0x1470 ; "「おちんちん……すごくいいっ♀ はっ、ん……あぁっ♀" + CALLFUNC R + MSG 0x1471 ; " ん、んうぅ……! あっ、あはぁぁぁぁんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1472 ; "護から与えられる快感に身を委ね、甘い声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10484 + CALLFUNC VOICE + MSG 0x1473 ; "「硬いのが、膣内で擦れて……。苦しいはずなのに、" + CALLFUNC R + MSG 0x1474 ; " だんだん……気持ち良くなってる……♀" + CALLFUNC R + MSG 0x1475 ; " んぅ、はぁっ、あっ、あぁンっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1476 ; "「くっ、あ、あぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1477 ; "うっとりするような性交に、琴音の視界が薔薇色に染まる。" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10485 + CALLFUNC VOICE + MSG 0x1478 ; "「はぅ……ん、あはっ、あぁン♀" + CALLFUNC R + MSG 0x1479 ; " 初めてなのに、私……、こんなっ……。" + CALLFUNC R + MSG 0x147a ; " はぁ、はぁ、ん……くっ……ああっ、す、すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147b ; "若い2人の肉体に、性の悦びが刻み込まれていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10486 + CALLFUNC VOICE + MSG 0x147c ; "「好きよ、護……♀" + CALLFUNC R + MSG 0x147d ; " はぁ、はぁ、大好きよ……♀" + CALLFUNC R + MSG 0x147e ; " だから、私……っ! あっ、ああン♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147f ; "「僕もだよ、お姉ちゃん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1480 ; "繋がり合った性器から、互いを想う気持ちが、" + CALLFUNC R + MSG 0x1481 ; "心地良い快楽となって伝う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1482 ; "「こんなの……気持ち良すぎるよっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10487 + CALLFUNC VOICE + MSG 0x1483 ; "「はぁん、あっ、お姉ちゃんも……すごくいいのっ♀" + CALLFUNC R + MSG 0x1484 ; " あっ、んっ……はぁっ、あっ、イイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1485 ; "不慣れな腰使いでも、粘膜同士が擦れ合うと、" + CALLFUNC R + MSG 0x1486 ; "否応なしに快感が押し寄せてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1487 ; "それは、肉芽や花弁を撫でる程度の自慰とは、" + CALLFUNC R + MSG 0x1488 ; "まるで比較にならないものだった。" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10488 + CALLFUNC VOICE + MSG 0x1489 ; "(自分でするのと、全然……違う……。" + CALLFUNC R + MSG 0x148a ; " 膣の奥までズンズン響いてきて、" + CALLFUNC R + MSG 0x148b ; " 頭の中が真っ白になるくらい、気持ちいいっ♀)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10489 + CALLFUNC VOICE + MSG 0x148c ; "(護の想いが、子宮の奥まで伝わってくるっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148d ; "まぐわっている相手が護である以上、" + CALLFUNC R + MSG 0x148e ; "琴音にはその快感を拒む理由などない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148f ; "琴音は全身で、護から与えられる悦びを受け止める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10490 + CALLFUNC VOICE + MSG 0x1490 ; "(ダメ……! こんな気持ちになったら、" + CALLFUNC R + MSG 0x1491 ; " 護のこと、もっと好きになる……!" + CALLFUNC R + MSG 0x1492 ; " 自分のモノにしたくなっちゃうっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1493 ; "護に女を覚えさせようと、琴音は激しく腰を揺すり、" + CALLFUNC R + MSG 0x1494 ; "ペニスを扱き始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1495 ; "  ぐちゅ、ずちゅ、ずりゅ、ずぷっ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1496 ; "「お、お姉ちゃんっ!? あっ、そんなにしたら……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10491 + CALLFUNC VOICE + MSG 0x1497 ; "「はぁ、はぁ、護の想いが、ぴゅって出ちゃいそう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1498 ; "「僕の……想い?」" + CALLFUNC A + S_PUSH "イベント/琴音/29/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10492 + CALLFUNC VOICE + MSG 0x1499 ; "「さっき、護が出したエッチなミルクよ……。" + CALLFUNC R + MSG 0x149a ; " アレには、あなたの想いがいっぱい詰まってるの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149b ; "「あ……あれが、僕の想いなんだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10493 + CALLFUNC VOICE + MSG 0x149c ; "「そうよ……。それを子宮の奥に届けるの……。" + CALLFUNC R + MSG 0x149d ; " おちんちんの先から、びゅくんって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149e ; "「しきゅう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10494 + CALLFUNC VOICE + MSG 0x149f ; "「今、護がおちんちんを挿れているでしょう?" + CALLFUNC R + MSG 0x14a0 ; " その先にあるのが子宮よ。" + CALLFUNC R + MSG 0x14a1 ; " 女にとって、一番大切な場所……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a2 ; "「その大切な場所に、僕の想いを届ければいいの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10495 + CALLFUNC VOICE + MSG 0x14a3 ; "「くすっ……。" + CALLFUNC R + MSG 0x14a4 ; " 護は物分かりが早いのね♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10496 + CALLFUNC VOICE + MSG 0x14a5 ; "「今から、やり方を教えてあげる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a6 ; "琴音は腰を浮かせ、護に密着させる。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14a7 ; "  くちっ……、ちゅっ、ちゅぷっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a8 ; "「ぅ……あ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x14a9 ; "護の亀頭に、柔らかな雌肉が触れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aa ; "「なに……? お姉ちゃんの奥に、何かあるよ?」" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10497 + CALLFUNC VOICE + MSG 0x14ab ; "「ん……そこが、さっき教えた子宮よ?" + CALLFUNC R + MSG 0x14ac ; " 護のエッチなミルクを、入れる場所……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ad ; "「ここに……僕の白いのを……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ae ; "  ぬぷんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14af ; "琴音は子宮口の感触を護に伝えると、" + CALLFUNC R + MSG 0x14b0 ; "直ぐさま腰を引いて、亀頭を離してしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b1 ; "「え? あ……どうして?」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10498 + CALLFUNC VOICE + MSG 0x14b2 ; "「私たちは姉弟だから、そうすることはいけないの。" + CALLFUNC R + MSG 0x14b3 ; " あなたが想いを伝えるのは、……将来、" + CALLFUNC R + MSG 0x14b4 ; " 護が好きになった人にだけ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b5 ; "「う、うん……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10499 + CALLFUNC VOICE + MSG 0x14b6 ; "「けれど……練習なら許されるわ。" + CALLFUNC R + MSG 0x14b7 ; " さあ、もっとレッスンしましょう……?」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b8 ; "  ぐちゅ、ぐちゅ、ぐぷっ、ずちゅ" + CALLFUNC A + S_PUSH "イベント/琴音/29/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10500 + CALLFUNC VOICE + MSG 0x14b9 ; "(はぁ、はぁ、痛みはもう無くなってる……。" + CALLFUNC R + MSG 0x14ba ; " でも、気持ちよさの方が、強くなってきて……、" + CALLFUNC R + MSG 0x14bb ; " このままじゃ、護に教える前に……自分が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bc ; "子宮に信号を送るように、護は膣奥に" + CALLFUNC R + MSG 0x14bd ; "亀頭を打ち込み続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14be ; "2つの口は、何度もキスを繰り返し、" + CALLFUNC R + MSG 0x14bf ; "琴音の子宮は甘く蕩けていく。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/29/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10501 + CALLFUNC VOICE + MSG 0x14c0 ; "「んぅ、それ、いいっ♀ はぁ、あっ、気持ちいいっ♀" + CALLFUNC R + MSG 0x14c1 ; " あっ、あっ、そんなにキスされたら、私……、" + CALLFUNC R + MSG 0x14c2 ; " ダメになりそうっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c3 ; "「お姉ちゃん……また、ムズムズしてきたよ……!" + CALLFUNC R + MSG 0x14c4 ; " 白いのがでちゃいそう……!」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10502 + CALLFUNC VOICE + MSG 0x14c5 ; "「いいよ……だしても……♀" + CALLFUNC R + MSG 0x14c6 ; " でも、膣内はダメ……。" + CALLFUNC R + MSG 0x14c7 ; " ちゃんと膣外に……あっ、膣外よ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c8 ; "「そとって……? うぅ……どうすればいいの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10503 + CALLFUNC VOICE + MSG 0x14c9 ; "「イクときに、おちんちんを抜けばいいから……。" + CALLFUNC R + MSG 0x14ca ; " お外にびゅくんって、白いのをだすのよ……わかる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cb ; "「イク……って? あっ、もう……何もわからないよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14cc ; "  ずちゅ、ずちゅ、ずちゅ" + CALLFUNC A + S_PUSH "イベント/琴音/29/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10505 + CALLFUNC VOICE + MSG 0x14cd ; "「あっ、ちゃんとお姉ちゃんの言うことを聞いてっ!" + CALLFUNC R + MSG 0x14ce ; " はぁ、はぁ、姉弟は……ダメなの!" + CALLFUNC R + MSG 0x14cf ; " 赤ちゃん、作れないからぁ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d0 ; "「赤ちゃんって……? お姉ちゃんの言ってること……、" + CALLFUNC R + MSG 0x14d1 ; " 全然……わからないよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10506 + CALLFUNC VOICE + MSG 0x14d2 ; "「あっ……待って……! はぁ、はぁ、ガマンして……!" + CALLFUNC R + MSG 0x14d3 ; " ちゃんと説明するから……あっ、そんな奥にぃ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d4 ; "「お姉ちゃんのシキュウに、シーシーするよ!" + CALLFUNC R + MSG 0x14d5 ; " びゅくんってだすよ!」" + CALLFUNC A + S_PUSH "イベント/琴音/29/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10507 + CALLFUNC VOICE + MSG 0x14d6 ; "「いやいやぁ! あっ、子どもできちゃうっ!" + CALLFUNC R + MSG 0x14d7 ; " ああっ、護のバカぁぁぁっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d8 ; "「ううっ! あっ、白いのでるっ!" + CALLFUNC R + MSG 0x14d9 ; " びゅーって、でるぅ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10508 + CALLFUNC VOICE + MSG 0x14da ; "「あん、はぁ、あはぁ、お姉ちゃん、もうダメっ!" + CALLFUNC R + MSG 0x14db ; " 気持ちよすぎて、おかしくなっちゃうっ!" + CALLFUNC R + MSG 0x14dc ; " ……あ、きちゃうっ♀ い、いやぁ……くるぅぅぅっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/29/10" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14dd ; "  びゅぐうっ! びゅくっ! びゅるるるっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14de ; "初めて男の精を受け止めた琴音は、" + CALLFUNC R + MSG 0x14df ; "味わったことのない感覚で、絶頂へと追いやられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e0 ; "ねっとりとした熱い樹液で子宮口を撃ち抜かれ、" + CALLFUNC R + MSG 0x14e1 ; "琴音が大人の女へと変わる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10509 + CALLFUNC VOICE + MSG 0x14e2 ; "「あ……、イクっ――――♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e3 ; "  ビクビクッ……! ビクン……!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e4 ; "「うああああっ! お姉ちゃん、僕……いっぱいでてる!" + CALLFUNC R + MSG 0x14e5 ; " こんなに……あっ、吸い取られるみたいだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10510 + CALLFUNC VOICE + MSG 0x14e6 ; "「あ、熱いっ! 子宮が灼けちゃうっ!" + CALLFUNC R + MSG 0x14e7 ; " とろけちゃうのっ♀♀」" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e8 ; "  ドクッ……ドクッ……" + CALLFUNC A + S_PUSH "イベント/琴音/29/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10511 + CALLFUNC VOICE + MSG 0x14e9 ; "「す……すごいぃぃっ♀ ああっ、護のミルクがいっぱい、" + CALLFUNC R + MSG 0x14ea ; " 入ってくるぅ……♀ はぁぁぁぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14eb ; "「はぁぁぁっ……う、うあっ……!" + CALLFUNC R + MSG 0x14ec ; " お姉ちゃん、僕……こんなに気持ちいいの、" + CALLFUNC R + MSG 0x14ed ; " 初めてだよ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/29/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10512 + CALLFUNC VOICE + MSG 0x14ee ; "「ダメダメぇぇぇっ!" + CALLFUNC R + MSG 0x14ef ; " お姉ちゃんが護のモノになっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f0 ; "女性の胎内へ射精する快感が、若い護の肉体に" + CALLFUNC R + MSG 0x14f1 ; "刻み込まれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f2 ; "精液を搾り取るように、膣肉は収縮を繰り返し、" + CALLFUNC R + MSG 0x14f3 ; "ペニスに絡み付いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f4 ; "全ての精を吐き出して、護はそのまま" + CALLFUNC R + MSG 0x14f5 ; "琴音の胸に倒れ込んだ。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f6 ; "「はぁはぁ、ごめんなさい……。" + CALLFUNC R + MSG 0x14f7 ; " 僕……お姉ちゃんに、想いを伝えたかったから……」" + CALLFUNC A + S_PUSH "イベント/琴音/29/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10513 + CALLFUNC VOICE + MSG 0x14f8 ; "「はぁぁぁぁ、はぁ……。" + CALLFUNC R + MSG 0x14f9 ; " もう……そんなことをしなくても、" + CALLFUNC R + MSG 0x14fa ; " お姉ちゃんには、伝わってるのに」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10514 + CALLFUNC VOICE + MSG 0x14fb ; "「次からは、ちゃんと膣外にしてね。" + CALLFUNC R + MSG 0x14fc ; " 今回は、初めてだから大目に見るけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fd ; "「うん……わかった」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10515 + CALLFUNC VOICE + MSG 0x14fe ; "(まだ、アソコがヒリヒリする……。" + CALLFUNC R + MSG 0x14ff ; " 初めては痛いって聞いてたけど……、" + CALLFUNC R + MSG 0x1500 ; " 最後の方はすごく良かった……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1501 ; "琴音はそのまま護を抱き寄せ、優しく頭を撫でた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10516 + CALLFUNC VOICE + MSG 0x1502 ; "(どんなことが、これからあっても" + CALLFUNC R + MSG 0x1503 ; " ……ずっと大好きだからね……護……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 03日目/深夜/琴音の処女喪失 +EOF シナリオ\03日目.jaf + +; 04日目/朝/子作り宣言 +; RETURN: void +FUNC 5542 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10517 + CALLFUNC VOICE + MSG 0x1504 ; "「おはようございます。" + CALLFUNC R + MSG 0x1505 ; " 今、よろしいかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1506 ; "朝の用事を終えて一息入れたあと、" + CALLFUNC R + MSG 0x1507 ; "紗夜は一騎の部屋を訪れていた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1508 ; "「紗夜か、久しぶりだな。" + CALLFUNC R + MSG 0x1509 ; " 今までご苦労だった」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10518 + CALLFUNC VOICE + MSG 0x150a ; "「篠原くんがいてくれたお陰です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150b ; "紗夜は微笑むと、ベッドのふちに置かれた洗濯物などを、" + CALLFUNC R + MSG 0x150c ; "雪乃が回収するカゴへと入れる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10519 + CALLFUNC VOICE + MSG 0x150d ; "「しばらくは予定もありませんし、ここにいる間は" + CALLFUNC R + MSG 0x150e ; " 私がお世話をさせて頂きます」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150f ; "「出来る範囲で構わないよ。" + CALLFUNC R + MSG 0x1510 ; " 私のことは、琴音に任せているのでね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1511 ; "久しぶりに見る妻の笑顔に、一騎の顔も綻ぶ。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1512 ; "「……ところで」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10520 + CALLFUNC VOICE + MSG 0x1513 ; "「はい?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1514 ; "「昨日は疲れていて話ができなかったが、" + CALLFUNC R + MSG 0x1515 ; " 村長の用件とは何だったのだ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10521 + CALLFUNC VOICE + MSG 0x1516 ; "「それなのですが、実は……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1517 ; "紗夜は用件を手短に説明した。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1518 ; "「……やれやれ……。" + CALLFUNC R + MSG 0x1519 ; " 世話のかかる連中だ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10522 + CALLFUNC VOICE + MSG 0x151a ; "「村の男性に問題があるようですけど……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151b ; "「そこまではさすがに面倒見きれん。" + CALLFUNC R + MSG 0x151c ; " 自分たちで何とかするよう伝えてくれ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10523 + CALLFUNC VOICE + MSG 0x151d ; "「それが、村の男性方は私と対話する場を、" + CALLFUNC R + MSG 0x151e ; " この屋敷に設けて欲しいと言われて……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151f ; "「お前と話を? 何のためだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1520 ; "そこまでは聞いていなかった一騎は" + CALLFUNC R + MSG 0x1521 ; "さすがに少し動揺して身を乗り出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10524 + CALLFUNC VOICE + MSG 0x1522 ; "「分かりません……。" + CALLFUNC R + MSG 0x1523 ; " 村長さんが仰るには、それが皆の" + CALLFUNC R + MSG 0x1524 ; " ストレス発散になるとか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1525 ; "困惑した表情を浮かべる紗夜。" + CALLFUNC R + MSG 0x1526 ; "それを見て一騎も、彼女が他に知らないことを悟る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1527 ; "顎を手でさすりつつ、怪訝な顔をした。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1528 ; "(大野め……一体、なにを企んでる……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10525 + CALLFUNC VOICE + MSG 0x1529 ; "「あの……お断りしておきましょうか?」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x152a ; "紗夜は一騎のベッドに腰掛けると、少し不安げに" + CALLFUNC R + MSG 0x152b ; "夫を見つめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10526 + CALLFUNC VOICE + MSG 0x152c ; "「私も大勢の男性とお話なんて経験ありませんし、" + CALLFUNC R + MSG 0x152d ; " 上手く出来るかどうか不安で……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152e ; "「ふむ……。" + CALLFUNC R + MSG 0x152f ; " 次に村長が来た時は、私のところに通してくれ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1530 ; "「直接、話を聞こう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1531 ; "少し考えた後、一騎は凛々しい顔で伝えた。" + CALLFUNC R + MSG 0x1532 ; "それを見て紗夜も少し安心する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10527 + CALLFUNC VOICE + MSG 0x1533 ; "「分かりました。" + CALLFUNC R + MSG 0x1534 ; " 村長さんには、私から伝え……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1535 ; "……という言葉の途中、一騎に突然、手を握られる。" + CALLFUNC R + MSG 0x1536 ; "いつになく真剣な目をしているので、紗夜も身を硬くした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10528 + CALLFUNC VOICE + MSG 0x1537 ; "「っ……?" + CALLFUNC R + MSG 0x1538 ; " あな……た?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1539 ; "「藪井の治療もあって、私の体調も回復している。" + CALLFUNC R + MSG 0x153a ; " お前にもそろそろ準備をしてもらいたい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10529 + CALLFUNC VOICE + MSG 0x153b ; "「え……?" + CALLFUNC R + MSG 0x153c ; " い、一体なんの……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153d ; "「……跡取りのことだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153e ; "一騎は握る手に力を込めてそう言った。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153f ; "「神代家を継ぐ男の子を作らなければいけない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10530 + CALLFUNC VOICE + MSG 0x1540 ; "「でも、あまり無理をされては……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1541 ; "紗夜の言葉に、一騎は首を横に振る。" + CALLFUNC R + MSG 0x1542 ; "決意は固いようだ。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1543 ; "「私も、もう若くはない。" + CALLFUNC R + MSG 0x1544 ; " 多少の無理は承知の上だ」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1545 ; "「このままでは……亡くなったお義父上にも、" + CALLFUNC R + MSG 0x1546 ; " 申し訳が立たない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10531 + CALLFUNC VOICE + MSG 0x1547 ; "「あなた……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1548 ; "「私は、神代家の婿養子としてここへ来た」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1549 ; "「実質の後継者は、紗夜……お前だ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10532 + CALLFUNC VOICE + MSG 0x154a ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154b ; "ためらいながら口ごもる紗夜。" + CALLFUNC R + MSG 0x154c ; "視線を一騎から少し逸らす。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154d ; "「お前に男の子を身篭らせることが、" + CALLFUNC R + MSG 0x154e ; " 私がここにいられる条件でもある」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10533 + CALLFUNC VOICE + MSG 0x154f ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1550 ; "言われたくなかった一言に、" + CALLFUNC R + MSG 0x1551 ; "紗夜の表情がサッと曇る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1552 ; "それを知りながら、一騎は淡々と" + CALLFUNC R + MSG 0x1553 ; "自分の現状を説明していく。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1554 ; "「神代家の監視役である、兼田家が" + CALLFUNC R + MSG 0x1555 ; " 子作りに期限を設けている」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1556 ; "「猶予は、あと1ヶ月しかないのだ。" + CALLFUNC R + MSG 0x1557 ; " それを過ぎれば、私はここを追放されてしまう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10534 + CALLFUNC VOICE + MSG 0x1558 ; "「ですが……! 話せばきっと、" + CALLFUNC R + MSG 0x1559 ; " 皆様だってわかってくださいます……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155a ; "どうしても、一騎の身体の負担が気になるのか" + CALLFUNC R + MSG 0x155b ; "紗夜は珍しく食い下がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155c ; "それでも、一騎の表情は和らぐことなく、" + CALLFUNC R + MSG 0x155d ; "硬いままだった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155e ; "「元々、神代の家は、兼田家に目をかけられ、" + CALLFUNC R + MSG 0x155f ; " 取り上げられて大きくなった家なのだろう?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1560 ; "「……彼らの決定を、私が覆すことは出来ないよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10535 + CALLFUNC VOICE + MSG 0x1561 ; "「あなた……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1562 ; "「まずは信頼できる医者を探すことが先決だ。" + CALLFUNC R + MSG 0x1563 ; " お前にも協力してほしい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10536 + CALLFUNC VOICE + MSG 0x1564 ; "「お医者様……ですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10537 + CALLFUNC VOICE + MSG 0x1565 ; "「あ、そういえば、村長さんが……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1566 ; "「大野がどうかしたのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10538 + CALLFUNC VOICE + MSG 0x1567 ; "「村に来られる前には、お医者様をしてらしたようで……。" + CALLFUNC R + MSG 0x1568 ; " そちら方面の知識がお有りになるとか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1569 ; "昨夜、帰り間際に言っていたことを思い出す。" + CALLFUNC R + MSG 0x156a ; "そして、藪井と同じ大学の出だということも伝えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10539 + CALLFUNC VOICE + MSG 0x156b ; "「先生も優秀なお医者様だと言っておられましたし、" + CALLFUNC R + MSG 0x156c ; " 一度、相談に乗って頂いても構いませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156d ; "言うと、一騎の顔が少しだけ複雑なものになる。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156e ; "(大野か……。" + CALLFUNC R + MSG 0x156f ; " 私にとって、あまり好ましくない人間だが……)" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1570 ; "(正規の医者を雇えない以上、" + CALLFUNC R + MSG 0x1571 ; " あれこれ考えている猶予は……あまり無いな)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10540 + CALLFUNC VOICE + MSG 0x1572 ; "「……あなた?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1573 ; "「……そうだな。" + CALLFUNC R + MSG 0x1574 ; " よし、今度、村の話をするついでに" + CALLFUNC R + MSG 0x1575 ; " 相談してみよう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1576 ; "一騎はそう言うと、ふうと息を吐いてから" + CALLFUNC R + MSG 0x1577 ; "背後にある枕に身を倒した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/朝/子作り宣言 + +; 04日目/夜/真実を知る +; RETURN: void +FUNC 5543 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1578 ; "――夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1579 ; "琴音は護ではなく雪乃を呼び出し、" + CALLFUNC R + MSG 0x157a ; "少し用事を頼んでいた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10541 + CALLFUNC VOICE + MSG 0x157b ; "「お化粧……ですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10542 + CALLFUNC VOICE + MSG 0x157c ; "「ええ。" + CALLFUNC R + MSG 0x157d ; " さすがにこれは護には頼めないから」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10543 + CALLFUNC VOICE + MSG 0x157e ; "「こんな夜分遅くに、どなたかとお会いになる" + CALLFUNC R + MSG 0x157f ; " ご予定が……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10544 + CALLFUNC VOICE + MSG 0x1580 ; "「そう……ね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1581 ; "質問には答えなかったが、琴音の沈んだ表情を見れば、" + CALLFUNC R + MSG 0x1582 ; "何かがありそうなのは分かった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10545 + CALLFUNC VOICE + MSG 0x1583 ; "「………分かりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1584 ; "だが雪乃は、悲しげな琴音の瞳を見て、" + CALLFUNC R + MSG 0x1585 ; "返事以外は何も言わず、化粧道具を取り出した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1586 ; "「はぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1587 ; "(結局、今日はあの後……姉さんとは" + CALLFUNC R + MSG 0x1588 ; " 会えなかったな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1589 ; "雪乃にさっき聞いた話だと、なんでも急な仕事が" + CALLFUNC R + MSG 0x158a ; "入ったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158b ; "護は、そんなときに傍についていられない自分に" + CALLFUNC R + MSG 0x158c ; "歯がゆさを感じていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158d ; "(ようやく、付き人の仕事もこなせるように" + CALLFUNC R + MSG 0x158e ; " なったのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158f ; "考え事をしながら歩いていると、" + CALLFUNC R + MSG 0x1590 ; "いつの間にか篠原の部屋の前に到着していた。" + CALLFUNC R + MSG 0x1591 ; "そのドアの前で立ち尽くす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1592 ; "朝、言われたこと。" + CALLFUNC R + MSG 0x1593 ; "色々知りたいなら部屋に来いという話。" + CALLFUNC R + MSG 0x1594 ; "今日1日、頭から離れたことはなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1595 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1596 ; "(本当に、真実を知ることで" + CALLFUNC R + MSG 0x1597 ; " 姉さんの力になれるんだろうか……)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1598 ; "(いや……何も知らなかったら、それこそ……" + CALLFUNC R + MSG 0x1599 ; " 何をしていいのかさえ分からない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159a ; "自問自答する護。" + CALLFUNC R + MSG 0x159b ; "決心はついた。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159c ; "(僕は……)" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x159d ; "  コンコンコン……" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159e ; "「護です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159f ; "『入りたまえ』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a0 ; "部屋の中から、いつものクールな声が聞こえた。" + CALLFUNC R + MSG 0x15a1 ; "護はふぅ、と息を整えてからドアを開ける。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/客室/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x15a2 ; "中に入ってドアを閉めると、椅子に座っていた篠原が" + CALLFUNC R + MSG 0x15a3 ; "ゆっくり立ち上がって護を見た。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a4 ; "「……ここに来た、ということは……" + CALLFUNC R + MSG 0x15a5 ; " 真実が知りたいと。" + CALLFUNC R + MSG 0x15a6 ; " そう解釈していいのかな?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a7 ; "「構いません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a8 ; "心を決めていた護は、ためらわずに答える。" + CALLFUNC R + MSG 0x15a9 ; "その姿に篠原は少し微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aa ; "「了解した。" + CALLFUNC R + MSG 0x15ab ; " では、案内しよう」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/大広間/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ac ; "(大広間……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ad ; "篠原に連れられて入ったのは、大広間だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ae ; "護はあたりを見回すが、特になんの変哲も無い、" + CALLFUNC R + MSG 0x15af ; "いつも手入れをしているときそのままの部屋だ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b0 ; "「わざわざ部屋を変える必要が……?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b1 ; "「ああ、それも今から説明する」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15b2 ; "篠原はもったいぶるかのように少し歩き、" + CALLFUNC R + MSG 0x15b3 ; "壁際の置物へと近付く。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b4 ; "「ここが……大事な交渉などに使われている" + CALLFUNC R + MSG 0x15b5 ; " 部屋であることは……キミも知っているな?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b6 ; "「はい、存じております」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b7 ; "「フフ……だがそれは、上辺だけの話だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15b8 ; "篠原は妖しい笑みを浮かべると、" + CALLFUNC R + MSG 0x15b9 ; "触っていた置物を何度か動かした。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5002 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15ba ; "  ズズズ……!" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15bb ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15bc ; "壁が横に移動し、地下へと続く階段が" + CALLFUNC R + MSG 0x15bd ; "現れた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15be ; "「こ……これは?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15bf ; "「下りてみたまえ。" + CALLFUNC R + MSG 0x15c0 ; " ……地下に部屋がある」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15c1 ; "(ここは、何の部屋だ?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15c2 ; "地下の部屋は、屋敷にあるどの部屋とも違う" + CALLFUNC R + MSG 0x15c3 ; "妖しい雰囲気に包まれていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15c4 ; "そして、その部屋に漂っている香り……" + CALLFUNC R + MSG 0x15c5 ; "護はそれに覚えがあった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15c6 ; "「姉さん……お嬢様と同じ匂いだ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15c7 ; "「ご名答。" + CALLFUNC R + MSG 0x15c8 ; " さすがだね、護くん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15c9 ; "篠原は扉を閉じると、護の肩に手を置く。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ca ; "「い、一体……なんですか、この香りは?" + CALLFUNC R + MSG 0x15cb ; " どうしてお嬢様と同じ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15cc ; "「これは『媚香』の残り香だよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15cd ; "「びこう……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ce ; "「媚薬のお香のことさ。" + CALLFUNC R + MSG 0x15cf ; " 嗅いだ者の理性を打ち消し、身体の感度を増してくれる" + CALLFUNC R + MSG 0x15d0 ; " 素晴らしいお香だ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15d1 ; "「琴音様の身体には、それが染み付いている。" + CALLFUNC R + MSG 0x15d2 ; " キミが、彼女からいつも感じている匂いはコレだ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15d3 ; "「それって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15d4 ; "大体のことは分かった。" + CALLFUNC R + MSG 0x15d5 ; "だが、護はそれを口にすることができない。" + CALLFUNC R + MSG 0x15d6 ; "そんな彼を見て篠原は満足げに微笑む。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15d7 ; "「彼女は、媚香が充満するこの部屋で……" + CALLFUNC R + MSG 0x15d8 ; " 客人らに身体を捧げていたのさ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15d9 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15da ; "悪い推測と同じことを言われたが、" + CALLFUNC R + MSG 0x15db ; "信じたくない護は篠原に掴みかかった。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15dc ; "「お嬢様を侮辱するような発言は、" + CALLFUNC R + MSG 0x15dd ; " たとえ篠原様でも許せません!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15de ; "「フッ……誤解しないで欲しいな。" + CALLFUNC R + MSG 0x15df ; " それは、お嬢様自身が望まれたことだ」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15e0 ; "「ウソだっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15e1 ; "胸倉を掴む手に、さらに力が込められる。" + CALLFUNC R + MSG 0x15e2 ; "本当ならそのまま投げ飛ばしたいところだったが、" + CALLFUNC R + MSG 0x15e3 ; "なんとか理性で抑えた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15e4 ; "「ウソだ……そんなこと……!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15e5 ; "「ウソじゃない。" + CALLFUNC R + MSG 0x15e6 ; " 君にもすぐにわかると思うよ」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15e7 ; "「っ……僕は……あなたを信じない……!" + CALLFUNC R + MSG 0x15e8 ; " お嬢様がそんなこと……するはずが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15e9 ; "だが、護の身体に異変が起こり始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ea ; "目一杯入れているはずの力がどんどん抜けていく。" + CALLFUNC R + MSG 0x15eb ; "それどころか言葉がつまり、頭の中が朦朧とし始める。" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x15ec ; "そしてとうとう立っていられなくなった護は、" + CALLFUNC R + MSG 0x15ed ; "その場に膝をついた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ee ; "「う……な、なんだ……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ef ; "「お香とはいえ、こいつは劇薬に近い。" + CALLFUNC R + MSG 0x15f0 ; " 長時間浴び続けると危険な代物だ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15f1 ; "「うぐ……」" + CALLFUNC A + CALLFUNC ■字枠消去 + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/宴の間/媚香" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -4 + CALLFUNC ■画面表示 + CALLFUNC ◎ト書き + MSG 0x15f2 ; "いつの間にか、お香が焚かれていたらしい。" + CALLFUNC R + MSG 0x15f3 ; "部屋に充満する香りは、さっきよりも強くなっていた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15f4 ; "「本来なら、もう少し時間を掛けて焚くんだが、" + CALLFUNC R + MSG 0x15f5 ; " この方が分かりやすいと思ってね」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15f6 ; "「耐性のないキミには、少し強かったかな……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15f7 ; "「これ、は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15f8 ; "もう護は立つことすらできなかった。" + CALLFUNC R + MSG 0x15f9 ; "ぼやけていく意識を、気合いでなんとか繋ぎとめる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15fa ; "「キミにも『宴』に参加してもらうよ。" + CALLFUNC R + MSG 0x15fb ; " でなければ、真実を知ることはできない」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15fc ; "「しん……じ、つ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15fd ; "「……もう戻ることはできないよ。" + CALLFUNC R + MSG 0x15fe ; " 昨日のキミたちには……ね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -4 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■背景登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x15ff ; "その言葉を聞いたところで、護の意識は途切れた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/夜/真実を知る + +; 04日目/夜/初めての宴 +; RETURN: void +FUNC 5544 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1600 ; "呼び出されていた琴音は、誰も居ない大広間に入ると、" + CALLFUNC R + MSG 0x1601 ; "中から鍵をかけた。" + CALLFUNC A + PUSH 5002 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1602 ; "そして椅子に座って待っていると、装置の動く音が" + CALLFUNC R + MSG 0x1603 ; "響き……壁が動いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1604 ; "「お待たせしてしまったようですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10546 + CALLFUNC VOICE + MSG 0x1605 ; "「篠原……さん」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1606 ; "「さ、どうぞこちらへ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1607 ; "篠原は少し頭を下げると、地下へ伸びる通路の方に" + CALLFUNC R + MSG 0x1608 ; "手を差し出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1609 ; "しかし、琴音は進むのをためらった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10547 + CALLFUNC VOICE + MSG 0x160a ; "「篠原さん……私、やっぱり……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x160b ; "「貴女に選択の権利などありはしませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10548 + CALLFUNC VOICE + MSG 0x160c ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x160d ; "少し低い声で言われ、琴音はビクッと身体を竦ませる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x160e ; "そして、諦めたような顔をすると、地下への通路に" + CALLFUNC R + MSG 0x160f ; "進んでいった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/宴の間/媚香" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 11 + CALLFUNC ■音楽 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1610 ; "地下室のドアを開け、その中へと入る琴音。" + CALLFUNC R + MSG 0x1611 ; "中には既に媚香が充満しており、甘い香りが鼻をつく。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10549 + CALLFUNC VOICE + MSG 0x1612 ; "「っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10550 + CALLFUNC VOICE + MSG 0x1613 ; "(また……ここに足を踏み入れることに" + CALLFUNC R + MSG 0x1614 ; " なるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1615 ; "過去のこと……しかも終盤あたりのことはもう" + CALLFUNC R + MSG 0x1616 ; "記憶もおぼろげだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1617 ; "しかし、されていた行為などはトラウマとして" + CALLFUNC R + MSG 0x1618 ; "まだ心に残っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1619 ; "それなのに……。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x161a ; "  ドクン……" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10551 + CALLFUNC VOICE + MSG 0x161b ; "(ぅ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x161c ; "琴音は自分の鼓動が高まっていくのを感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x161d ; "頭では忘れようとしても、身体と心に刻まれた" + CALLFUNC R + MSG 0x161e ; "快楽の記憶が無理矢理呼び起こされていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x161f ; "「……いかがです、この香り……。" + CALLFUNC R + MSG 0x1620 ; " 懐かしいでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10552 + CALLFUNC VOICE + MSG 0x1621 ; "「……嫌な匂いです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1622 ; "琴音は少し熱くなってきた身体をぎゅっと" + CALLFUNC R + MSG 0x1623 ; "強張らせながら言う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1624 ; "だが、篠原はそんな様子を見逃さなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1625 ; "「おかしいですね……。" + CALLFUNC R + MSG 0x1626 ; " 貴女の身体に染み付いたものと" + CALLFUNC R + MSG 0x1627 ; " 同じはずですが」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10553 + CALLFUNC VOICE + MSG 0x1628 ; "「だからです。" + CALLFUNC R + MSG 0x1629 ; " 私は、この匂いが好きではありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x162a ; "「ですが、貴女の肉体は既に反応している。" + CALLFUNC R + MSG 0x162b ; " 違いますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x162c ; "篠原は背後から近付くと、琴音の両肩に手を置き、" + CALLFUNC R + MSG 0x162d ; "妖しく微笑みながら耳元で囁く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10554 + CALLFUNC VOICE + MSG 0x162e ; "「そんなこと……っ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x162f ; "「では、確かめさせていただきましょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10555 + CALLFUNC VOICE + MSG 0x1630 ; "「あっ、し、篠原さ……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1631 ; "背後にいた篠原は琴音を抱きかかえると、" + CALLFUNC R + MSG 0x1632 ; "そのままベッドへと座り込んだ。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0xf7226 + CALLFUNC ■寝取られスキップ + JUMP 0xf8c5a + JUMP 0xf7226 +0xf7226: + S_PUSH "イベント/琴音/18/足閉じ/片目" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10556 + CALLFUNC VOICE + MSG 0x1633 ; "「あっ、い、いやあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1634 ; "背後から抱きつかれて、もがく琴音。" + CALLFUNC R + MSG 0x1635 ; "だが、その抵抗は思っていたほど強いものではない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10557 + CALLFUNC VOICE + MSG 0x1636 ; "(……一年前と同じ……!" + CALLFUNC R + MSG 0x1637 ; " この香りを嗅ぐと、身体に力が入らない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1638 ; "琴音は眩む視界の中、なんとか一矢報いようとするものの、" + CALLFUNC R + MSG 0x1639 ; "簡単に押さえ込まれ、身体のあちこちをまさぐられる。" + CALLFUNC A + S_PUSH "イベント/琴音/18/足閉じ/片目+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10558 + CALLFUNC VOICE + MSG 0x163a ; "「んっ、く、ぅ……は、ぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10559 + CALLFUNC VOICE + MSG 0x163b ; "(いつもなら……篠原さんを振りほどくぐらい、" + CALLFUNC R + MSG 0x163c ; " わけないはずなのに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10560 + CALLFUNC VOICE + MSG 0x163d ; "(やっぱりダメ……。いや……いや、護……!!)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10561 + CALLFUNC VOICE + MSG 0x163e ; "「やめっ……そんなところっ……や……ぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x163f ; "乳房をわし掴みにされて乱暴に揉まれる。" + CALLFUNC R + MSG 0x1640 ; "なのに琴音の口からは甘い声が少し漏れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1641 ; "イヤイヤともがく琴音だが、乳房をぎゅっと絞られるだけで、" + CALLFUNC R + MSG 0x1642 ; "身体が硬直して動きが止まる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10562 + CALLFUNC VOICE + MSG 0x1643 ; "「んうっ……ぅ、ぁ、ぁっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1644 ; "「この柔肌……前にも増して素晴らしい抱き心地だ……。" + CALLFUNC R + MSG 0x1645 ; " これも、彼のお陰ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1646 ; "こねるように乳房を揉んでいると、ドレスがずれてきて" + CALLFUNC R + MSG 0x1647 ; "乳首なども露わになってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1648 ; "その乳首も一緒に弄りながら、篠原が囁いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10563 + CALLFUNC VOICE + MSG 0x1649 ; "「や……ぁ、ぁああっ……誰のことをっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x164a ; "「私に言わせる気ですか?" + CALLFUNC R + MSG 0x164b ; " あの使用人の彼ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10564 + CALLFUNC VOICE + MSG 0x164c ; "「んんっ……ま、護は……関係ないわ……。" + CALLFUNC R + MSG 0x164d ; " 変な想像を……しない……で……ぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x164e ; "言葉の途中、篠原の片手がショーツの中へと忍び込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x164f ; "琴音は足を閉じてそれを拒もうとするが、指先は股間の" + CALLFUNC R + MSG 0x1650 ; "花弁へと伸びていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10565 + CALLFUNC VOICE + MSG 0x1651 ; "「ひゃ、あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1652 ; "閉じていた割れ目からは少し愛液が漏れ出していた。" + CALLFUNC R + MSG 0x1653 ; "それを指先で少し馴染ませながら、上下になぞる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1654 ; "それだけで琴音は声を漏らし、背中を少し反らせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10566 + CALLFUNC VOICE + MSG 0x1655 ; "「はっ……はぁっ……んくっ、や、ぁあっ……" + CALLFUNC R + MSG 0x1656 ; " そこは、ダメ……っ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1657 ; "「いかがです?" + CALLFUNC R + MSG 0x1658 ; " 久しぶりの、男の感触は……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10567 + CALLFUNC VOICE + MSG 0x1659 ; "「んっ……く、ぅぅっ……やめっ、て……。" + CALLFUNC R + MSG 0x165a ; " や、あ、あああっ……!" + CALLFUNC R + MSG 0x165b ; " 触らないでっ……ぁ……い、いやぁ!」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x165c ; "  くちゅ、ぢゅぷ、にちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x165d ; "篠原の指が1本、膣内に入ってくる。" + CALLFUNC R + MSG 0x165e ; "その感覚に琴音はまた全身を反応させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x165f ; "それだけでなく、もう1本、指が内部に侵入してくる。" + CALLFUNC R + MSG 0x1660 ; "2本の指で内壁を軽く擦られ、肉壷が卑猥な音を立てた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1661 ; "  にちゅっ、くちゅくちゅっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10568 + CALLFUNC VOICE + MSG 0x1662 ; "「んっ、あふっ、うあっ、やぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1663 ; "既に膣内には愛液がたっぷり溜められていた。" + CALLFUNC R + MSG 0x1664 ; "媚香のせいか、それとも琴音の身体が記憶とともに" + CALLFUNC R + MSG 0x1665 ; "敏感に反応しているせいかは分からない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1666 ; "だが、抗い難い快感が、彼女の頭を支配し始めていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10569 + CALLFUNC VOICE + MSG 0x1667 ; "「んふっ、く、ぅぅっ……んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10570 + CALLFUNC VOICE + MSG 0x1668 ; "「あ、ああっ、同じトコっ……擦っちゃ……!" + CALLFUNC R + MSG 0x1669 ; " ふぁぁああ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x166a ; "「ふふふ……感じやすい部分も" + CALLFUNC R + MSG 0x166b ; " 変わっていないようだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10571 + CALLFUNC VOICE + MSG 0x166c ; "「や……ぬ、抜いてっ……お願いっ……!" + CALLFUNC R + MSG 0x166d ; " お願いしますっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x166e ; "必死に篠原の手をどけようとする琴音。" + CALLFUNC R + MSG 0x166f ; "しかし、その手には力がほとんど込められていない。" + CALLFUNC R + MSG 0x1670 ; "指がさらに内部で動く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10572 + CALLFUNC VOICE + MSG 0x1671 ; "「ふぁぁあっ、あ、あぁああんっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1672 ; "「おやおや、随分と可愛らしい抵抗ですね。" + CALLFUNC R + MSG 0x1673 ; " とても拒んでいるとは思えない」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1674 ; "「実は……欲しいんじゃありませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10573 + CALLFUNC VOICE + MSG 0x1675 ; "「そんなことっ……!" + CALLFUNC R + MSG 0x1676 ; " んぁ、ぁ、ぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1677 ; "しかし敏感な部分を知り尽くされているので、" + CALLFUNC R + MSG 0x1678 ; "そこを的確についてくる愛撫に、琴音はさらに抗う力を" + CALLFUNC R + MSG 0x1679 ; "失っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x167a ; "そして、遂に身体が弛緩を始め……" + CALLFUNC R + MSG 0x167b ; "篠原がぐいと引っ張るだけで、簡単に足が開かれた。" + CALLFUNC A + S_PUSH "イベント/琴音/18/濡れ/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10574 + CALLFUNC VOICE + MSG 0x167c ; "「はぁっ……はぁっ……やめて篠原さん……!" + CALLFUNC R + MSG 0x167d ; " ダメなの……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x167e ; "「何がです?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10575 + CALLFUNC VOICE + MSG 0x167f ; "「っ……ず、ずっとガマンしてきたのに……" + CALLFUNC R + MSG 0x1680 ; " こんなことされたら……ぁぁああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1681 ; "琴音は少しためらったが、正直に言う。" + CALLFUNC R + MSG 0x1682 ; "これ以上されると後戻りできない、そう感じたからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1683 ; "だが、篠原はまた乳房をぎゅっと絞って形を変え、" + CALLFUNC R + MSG 0x1684 ; "膣内に忍ばせた指をくねらせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10576 + CALLFUNC VOICE + MSG 0x1685 ; "「ひゃふ、う、ぁ、あああっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1686 ; "「自分の欲望に素直におなりなさい。" + CALLFUNC R + MSG 0x1687 ; " 抗うことなど無意味ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10577 + CALLFUNC VOICE + MSG 0x1688 ; "「んぁ、ぁあんっ……! ふぁ、あ、ああっ!" + CALLFUNC R + MSG 0x1689 ; " はぁっ……あ、ああっ、まも、護……っ!" + CALLFUNC R + MSG 0x168a ; " 私……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10578 + CALLFUNC VOICE + MSG 0x168b ; "「い、いやあぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x168c ; "叫びも虚しく、篠原の愛撫は執拗に続けられる。" + CALLFUNC R + MSG 0x168d ; "乳首を抓られ、敏感な肉芽を指先で転がされた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x168e ; "その度に琴音は身体を何度も痙攣させ、声を上げる。" + CALLFUNC R + MSG 0x168f ; "抵抗のための手も添えられているぐらいだった。" + CALLFUNC A + S_PUSH "イベント/琴音/18/濡れ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10579 + CALLFUNC VOICE + MSG 0x1690 ; "「あぁあっ、んくっ、ふぁっ、はぁ、はぁ……" + CALLFUNC R + MSG 0x1691 ; " あ、んんぅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10580 + CALLFUNC VOICE + MSG 0x1692 ; "「い、やぁ……あ、ああっ……ぐちゅぐちゅ" + CALLFUNC R + MSG 0x1693 ; " しないで……ひっ、ぁ、ああっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1694 ; "「こんなに気持ち良さそうに汁を垂れ流しに" + CALLFUNC R + MSG 0x1695 ; " しているのに……」" + CALLFUNC A + S_PUSH "イベント/琴音/18/濡れ/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10581 + CALLFUNC VOICE + MSG 0x1696 ; "「い、言わないで……ぁっ、あ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1697 ; "少し激しく内壁の襞を擦り上げられ、琴音は全身を" + CALLFUNC R + MSG 0x1698 ; "強張らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1699 ; "その刺激で軽く達したらしく、ぶしゃっと潮が吹き出した。" + CALLFUNC A + S_PUSH "イベント/琴音/18/濡れ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10582 + CALLFUNC VOICE + MSG 0x169a ; "「ひっ、はっ……はぁっ……あ、んく……ぅぅ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x169b ; "「ふふ、もうぐしょぐしょだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x169c ; "篠原は笑うと、少し手を止め、ショーツをずり下ろす。" + CALLFUNC R + MSG 0x169d ; "少しぼんやりしていた琴音は、その動作を助けるかのように" + CALLFUNC R + MSG 0x169e ; "動いてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/18/丸見え/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x169f ; "ショーツがずり下ろされ、濡れそぼった恥丘が露出する。" + CALLFUNC R + MSG 0x16a0 ; "そこはもう内股まで愛液が飛んでおり、薄明かりで" + CALLFUNC R + MSG 0x16a1 ; "妖しくきらめいていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10583 + CALLFUNC VOICE + MSG 0x16a2 ; "「あ……い、いやぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16a3 ; "「ここからですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10584 + CALLFUNC VOICE + MSG 0x16a4 ; "「ぁ、ま、またっ……や、ダメぇっ……" + CALLFUNC R + MSG 0x16a5 ; " ふぁ、あ、あぁあああ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16a6 ; "また指が膣内に侵入してくる。" + CALLFUNC R + MSG 0x16a7 ; "愛液がたっぷりと染み出しているため、それはほとんど" + CALLFUNC R + MSG 0x16a8 ; "何の抵抗もなく埋没していった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/18/丸見え/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10585 + CALLFUNC VOICE + MSG 0x16a9 ; "「んくっ、ふぁっ、あ、ぁあああっ!" + CALLFUNC R + MSG 0x16aa ; " うう、う、ぁ、ああっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16ab ; "「これは見やすくなっていいですね。" + CALLFUNC R + MSG 0x16ac ; " ほら、ご覧になってみて下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10586 + CALLFUNC VOICE + MSG 0x16ad ; "「やああっ……!" + CALLFUNC R + MSG 0x16ae ; " あ、ああぁっ!? く、うううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16af ; "琴音が目を逸らしたため、篠原が膣内に入れた指を" + CALLFUNC R + MSG 0x16b0 ; "暴れさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16b1 ; "その刺激に、琴音がまた痙攣しながら身悶えした。" + CALLFUNC R + MSG 0x16b2 ; "同時に新たな愛液が奥から流れ出してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10587 + CALLFUNC VOICE + MSG 0x16b3 ; "「ひっ……そ、そんなに乱暴に……ひぁ、あ、" + CALLFUNC R + MSG 0x16b4 ; " ああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10588 + CALLFUNC VOICE + MSG 0x16b5 ; "「だめ、あ、だめぇえっ……感じちゃ……ぅ……!" + CALLFUNC R + MSG 0x16b6 ; " うぁああっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16b7 ; "「ん……いい具合に指を締め付けてきてますよ。" + CALLFUNC R + MSG 0x16b8 ; " 挿れたら気持ち良さそうだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10589 + CALLFUNC VOICE + MSG 0x16b9 ; "「いやぁああっ!" + CALLFUNC R + MSG 0x16ba ; " あ、ひっ、ひぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16bb ; "Gスポットのあたりを丹念に擦り、こねられ、" + CALLFUNC R + MSG 0x16bc ; "琴音は何度も小刻みに揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16bd ; "むっちりした太ももがそれに連動して痙攣を繰り返し、" + CALLFUNC R + MSG 0x16be ; "ぶるぶると震えている。" + CALLFUNC A + S_PUSH "イベント/琴音/18/丸見え/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10590 + CALLFUNC VOICE + MSG 0x16bf ; "「あひっ、ひっ、あ、ああっ!" + CALLFUNC R + MSG 0x16c0 ; " こんなのっ……あ、んくっ、うぁっ……あ、ああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10591 + CALLFUNC VOICE + MSG 0x16c1 ; "「くふ、う、うううっ……ガマンが……あぁ、あ、" + CALLFUNC R + MSG 0x16c2 ; " できな……いいいぃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16c3 ; "乳房の形を大きく変えられるだけで、かなりの快感が" + CALLFUNC R + MSG 0x16c4 ; "生まれているらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16c5 ; "そして敏感な膣内やクリトリスを同時に弄られて" + CALLFUNC R + MSG 0x16c6 ; "いるのだから、琴音は堪えるので精一杯という感じだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10592 + CALLFUNC VOICE + MSG 0x16c7 ; "「んっ、く、ふ、うううっ……うううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x16c8 ; "さっきまで抵抗するために添えていた手を顔に持っていくと、" + CALLFUNC R + MSG 0x16c9 ; "その人差し指を噛んでガマンする琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16ca ; "それを見て篠原はまた妖しく微笑むと、" + CALLFUNC R + MSG 0x16cb ; "愛撫の手をさらに激しくしていった。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10593 + CALLFUNC VOICE + MSG 0x16cc ; "「くっ、うぁっ、あ、あああっ!" + CALLFUNC R + MSG 0x16cd ; " そんなっ、くふ、うぁ、あああ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10594 + CALLFUNC VOICE + MSG 0x16ce ; "「いやっ、いやああっ……!" + CALLFUNC R + MSG 0x16cf ; " きもちい……っっ!!" + CALLFUNC R + MSG 0x16d0 ; " んんんーっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16d1 ; "つい言葉に出してしまいそうになった琴音は、" + CALLFUNC R + MSG 0x16d2 ; "寸前で指を噛み、そのまま呻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16d3 ; "だが膣内に入っていた篠原の指は痛いぐらいに" + CALLFUNC R + MSG 0x16d4 ; "締め付けられていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16d5 ; "「フフッ、なかなか頑張る。" + CALLFUNC R + MSG 0x16d6 ; " では、もう少し……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16d7 ; "篠原は2本の指で上側の襞を何度も引っ掻きつつ、" + CALLFUNC R + MSG 0x16d8 ; "親指でクリトリスを弾いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16d9 ; "その瞬間、琴音の身体がビクンと大きく反応する。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10595 + CALLFUNC VOICE + MSG 0x16da ; "「んっ、んぐっ、んんんっ……!" + CALLFUNC R + MSG 0x16db ; " んぁっ、あ、ああああーーーっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10596 + CALLFUNC VOICE + MSG 0x16dc ; "「そんなっ、一度にっ……ひぁ、あ、あああっ!" + CALLFUNC R + MSG 0x16dd ; " やめっ……んっ、んんっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16de ; "「まだまだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16df ; "そしてさらに乳房を揉み込み、その先端にあるピンク色の" + CALLFUNC R + MSG 0x16e0 ; "乳首を抓り上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16e1 ; "媚香によって感じやすくなっているところに、" + CALLFUNC R + MSG 0x16e2 ; "同時に送り込まれる強烈な刺激。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16e3 ; "その快感に、琴音は身体を震わせて嬌声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10597 + CALLFUNC VOICE + MSG 0x16e4 ; "「あ、ぁああっ、んぁっ、ひっ、あ、ああああーっ!" + CALLFUNC R + MSG 0x16e5 ; " そんなに擦っちゃ……堪え……きれ、な……" + CALLFUNC R + MSG 0x16e6 ; " うぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10598 + CALLFUNC VOICE + MSG 0x16e7 ; "「だめっ、イッちゃ……イッちゃう……からっ!" + CALLFUNC R + MSG 0x16e8 ; " とめてっ……ゆ、びっ……とめてぇええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16e9 ; "懇願するものの、身体はさらに快感を貪ろうと" + CALLFUNC R + MSG 0x16ea ; "しているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16eb ; "腰は勝手にくねり、指をさらに奥へ咥え込もうとする。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16ec ; "「ふふ、身体は正直だ。" + CALLFUNC R + MSG 0x16ed ; " やはり貴女はそういう人なのですよ」" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10599 + CALLFUNC VOICE + MSG 0x16ee ; "「ちがうっ……違うのっ……うぁ、あ、ああっ!" + CALLFUNC R + MSG 0x16ef ; " ああぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10600 + CALLFUNC VOICE + MSG 0x16f0 ; "「私は……いっ、んく、う、ぁ、ああああっ!" + CALLFUNC R + MSG 0x16f1 ; " も、だ……ダメ……まもる……っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16f2 ; "絶頂をなんとか堪えようと全身に力を込める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16f3 ; "しかし、執拗に性感帯を責められ続け、" + CALLFUNC R + MSG 0x16f4 ; "それも限界だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10601 + CALLFUNC VOICE + MSG 0x16f5 ; "「うぁ、あ、あぁあぁあっ……や、めっ……ひぅ、" + CALLFUNC R + MSG 0x16f6 ; " う、く、ううううっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x16f7 ; "「さあ……私に以前の貴女の姿を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16f8 ; "篠原は耳元で囁くと、乳首やクリトリス……" + CALLFUNC R + MSG 0x16f9 ; "敏感な突起を強く抓り上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10602 + CALLFUNC VOICE + MSG 0x16fa ; "「いっ、いやっ、あ、ああああぁああ―――っっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/18/無抵抗/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x16fb ; "突起を抓り上げられた瞬間、琴音は堪えきれなくなって" + CALLFUNC R + MSG 0x16fc ; "ついに絶頂を迎えてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x16fd ; "全身を大きく痙攣させながら潮を吹き、" + CALLFUNC R + MSG 0x16fe ; "膣内に咥えこんだ指を締め上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10603 + CALLFUNC VOICE + MSG 0x16ff ; "「んんっ、く、ふっ、ううううーー……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10604 + CALLFUNC VOICE + MSG 0x1700 ; "「くっ、ふっ、うぁっ、あ、ああっ……!" + CALLFUNC R + MSG 0x1701 ; " はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1702 ; "そして余韻が通り過ぎたところで、、" + CALLFUNC R + MSG 0x1703 ; "何度も息継ぎを行う。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10605 + CALLFUNC VOICE + MSG 0x1704 ; "「くふっ……んっ、んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1705 ; "しかし、媚香の影響か、余韻が思ったより抜けないようで、" + CALLFUNC R + MSG 0x1706 ; "琴音の身体は小刻みに震え続けた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1707 ; "「やはり貴女は『宴』が忘れられないようですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10606 + CALLFUNC VOICE + MSG 0x1708 ; "「く……ひ、ひどい……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1709 ; "「フフ、なんとでも仰ってください」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10607 + CALLFUNC VOICE + MSG 0x170a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x170b ; "まだ意識がぼんやりとしているため、" + CALLFUNC R + MSG 0x170c ; "すぐさま離れたいが身体が動かない。" + CALLFUNC R + MSG 0x170d ; "篠原の身体にしなだれかかっていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x170e ; "  ガサッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x170f ; "そんなとき、部屋の隅の暗がりで何かが動く音が聞こえた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10608 + CALLFUNC VOICE + MSG 0x1710 ; "「えっ……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1711 ; "(ようやくお目覚めか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1712 ; "篠原と琴音は、音のした方を見つめる。" + CALLFUNC R + MSG 0x1713 ; "そこでは何かがモゾモゾと動いていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10609 + CALLFUNC VOICE + MSG 0x1714 ; "「し、篠原さん……今、何か……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1715 ; "「……出てきたまえ。" + CALLFUNC R + MSG 0x1716 ; " お嬢様のいやらしい姿をキミも見たいのだろう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10610 + CALLFUNC VOICE + MSG 0x1717 ; "「えっ……な、なに……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1718 ; "モゾモゾと動いていたものはゆらりと立ち上がると、" + CALLFUNC R + MSG 0x1719 ; "ゆっくり近付いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x171a ; "それは護だった。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10611 + CALLFUNC VOICE + MSG 0x171b ; "「まっ……護っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x171c ; "しかし、どうにも様子が変だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x171d ; "目の焦点が合わず、かなりフラフラしている。" + CALLFUNC R + MSG 0x171e ; "立っているのがやっとという感じだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10612 + CALLFUNC VOICE + MSG 0x171f ; "「ま、まも……る……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1720 ; "「ね……さ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10613 + CALLFUNC VOICE + MSG 0x1721 ; "「いっ、いやっ! 離して!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1722 ; "自分の今の姿がどんなものかを思い出した琴音は、" + CALLFUNC R + MSG 0x1723 ; "なんとか身体を動かして激しく抵抗する。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1724 ; "「さあ、彼に貴女の本当の姿を見せてあげてください。" + CALLFUNC R + MSG 0x1725 ; " 『宴』の意味が何なのかを……」" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10614 + CALLFUNC VOICE + MSG 0x1726 ; "「ぁあっ……やめ、てっ……" + CALLFUNC R + MSG 0x1727 ; " いやああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1728 ; "愛撫をしようと手を伸ばし、首筋に舌を這わす篠原。" + CALLFUNC R + MSG 0x1729 ; "まだ絶頂の余韻があり、琴音は上手く動けない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10615 + CALLFUNC VOICE + MSG 0x172a ; "「ああっ……そんなっ……護っ……護!" + CALLFUNC R + MSG 0x172b ; " んぁ、あ、ああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x172c ; "「う、うう……っ」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x172d ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x172e ; "しかし、数歩前に足を踏み出すも、" + CALLFUNC R + MSG 0x172f ; "護はその場に倒れこんでしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/18/無抵抗/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10616 + CALLFUNC VOICE + MSG 0x1730 ; "「護ッッ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1731 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1732 ; "呼びかけるが返事がない。" + CALLFUNC R + MSG 0x1733 ; "また気を失ってしまったようだ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1734 ; "「歩くこともままならないくらい" + CALLFUNC R + MSG 0x1735 ; " 興奮していたのかい?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1736 ; "「お嬢様の裸を間近で見られる" + CALLFUNC R + MSG 0x1737 ; " チャンスだったのに、勿体無い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1738 ; "再び、身体に手を伸ばしてくる篠原。" + CALLFUNC R + MSG 0x1739 ; "そんな彼を、琴音は強く引っ叩いた。" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x173a ; "  パンッ!!" + CALLFUNC A +0xf8c5a: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/宴の間/媚香" + CALLFUNC ■背景登録 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x173b ; "「っっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10617 + CALLFUNC VOICE + MSG 0x173c ; "「し、篠原っ……あなたは……" + CALLFUNC R + MSG 0x173d ; " あなたは絶対に許さないからっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10618 + CALLFUNC VOICE + MSG 0x173e ; "「護……護っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x173f ; "琴音は篠原を叩いてようやく逃れると、" + CALLFUNC R + MSG 0x1740 ; "まだフラつく足でなんとか護の元へと駆け寄る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10619 + CALLFUNC VOICE + MSG 0x1741 ; "「護……!" + CALLFUNC R + MSG 0x1742 ; " 返事をして、護……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1743 ; "「耐性が無ければそんなものでしょう。" + CALLFUNC R + MSG 0x1744 ; " 立ち上がれただけでも大した精神力ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1745 ; "叩かれた頬をさすりながら、篠原も近付く。" + CALLFUNC R + MSG 0x1746 ; "そんな彼を琴音はキッと睨む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10620 + CALLFUNC VOICE + MSG 0x1747 ; "「あなた……無関係の護を巻き込んで……!" + CALLFUNC R + MSG 0x1748 ; " どういうつもりなの!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1749 ; "「無関係? それは違う。" + CALLFUNC R + MSG 0x174a ; " 彼が貴女のことを知りたいと望んだんですよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x174b ; "「琴音様の本当の姿をね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10621 + CALLFUNC VOICE + MSG 0x174c ; "「……護には言わない約束だったのに……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x174d ; "声を荒げると、篠原は悪びれもせず肩を竦めてみせた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x174e ; "「彼に知る権利を委ねただけですよ。" + CALLFUNC R + MSG 0x174f ; " 私は、入口まで案内したに過ぎない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10622 + CALLFUNC VOICE + MSG 0x1750 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1751 ; "琴音は護の頭をそっと抱え、篠原から守ろうとする。" + CALLFUNC R + MSG 0x1752 ; "すると、小さな呻き声が聞こえた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1753 ; "「ねえ……さ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10623 + CALLFUNC VOICE + MSG 0x1754 ; "「ま、護……?!" + CALLFUNC R + MSG 0x1755 ; " 大丈夫? なに?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1756 ; "何かを伝えようとしているようだが、" + CALLFUNC R + MSG 0x1757 ; "かなり意識が混濁しているらしい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1758 ; "「ご……ごめんなさ……ぃ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10624 + CALLFUNC VOICE + MSG 0x1759 ; "「いいの……。いいのよ、護……。" + CALLFUNC R + MSG 0x175a ; " あなたは何も悪くないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x175b ; "琴音は、膝枕にしている護を抱え込むように" + CALLFUNC R + MSG 0x175c ; "優しく抱き締める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x175d ; "(姉さん……泣いてる……?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x175e ; "(僕が……泣かせてしまったのか……?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x175f ; "(僕が見たいのは……姉さんの笑顔、なのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1760 ; "抱き締められた瞬間、少し楽になった気がしたが……" + CALLFUNC R + MSG 0x1761 ; "またすぐ身体に異変が訪れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1762 ; "「うぐっ……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10625 + CALLFUNC VOICE + MSG 0x1763 ; "「護っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1764 ; "「う、ぁああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1765 ; "苦しそうに身体を動かす護。" + CALLFUNC R + MSG 0x1766 ; "そんな彼を抱えながら、琴音は篠原を見た。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10626 + CALLFUNC VOICE + MSG 0x1767 ; "「篠原さんっ……護が……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1768 ; "「心配いりません。" + CALLFUNC R + MSG 0x1769 ; " 初めての媚香に、身体が慣れていないだけですよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x176a ; "「かといって、このまま放置してもまずいですが」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x176b ; "篠原は護を抱えてベッドに移動し、そこに寝かせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10627 + CALLFUNC VOICE + MSG 0x176c ; "「篠原さん……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x176d ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/泣き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10628 + CALLFUNC VOICE + MSG 0x176e ; "「……なんでも……何でもします……。" + CALLFUNC R + MSG 0x176f ; " ですから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10629 + CALLFUNC VOICE + MSG 0x1770 ; "「ですから、お願いです……。" + CALLFUNC R + MSG 0x1771 ; " 護を助けてください……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10630 + CALLFUNC VOICE + MSG 0x1772 ; "「私の身体が必要なら……差し上げます。" + CALLFUNC R + MSG 0x1773 ; " だから……だからお願い……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1774 ; "篠原の方を真っ直ぐ見つめつつ、懇願する琴音。" + CALLFUNC R + MSG 0x1775 ; "表情とは裏腹に、瞳からは大粒の涙が零れていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/泣き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1776 ; "「……待っていましたよ。" + CALLFUNC R + MSG 0x1777 ; " その言葉を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1778 ; "篠原は笑みを浮かべると、" + CALLFUNC R + MSG 0x1779 ; "ポケットから何かの包みを取り出した。" + CALLFUNC R + MSG 0x177a ; "それを琴音に渡す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10631 + CALLFUNC VOICE + MSG 0x177b ; "「……これは……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x177c ; "「媚香を解毒する薬です。" + CALLFUNC R + MSG 0x177d ; " ただし、効果が現れるまで時間がかかります」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x177e ; "「宴の前に、薬を服用するよう言われていたのを" + CALLFUNC R + MSG 0x177f ; " 覚えていませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10632 + CALLFUNC VOICE + MSG 0x1780 ; "「あれは……解毒薬……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1781 ; "「解毒の効果を、宴が終了した少し後に" + CALLFUNC R + MSG 0x1782 ; " あわせるため、先に服用してもらってました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1783 ; "篠原は両手をポケットに入れると、" + CALLFUNC R + MSG 0x1784 ; "寝ている護に目をやる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1785 ; "「だから、いま飲ませたとしても、" + CALLFUNC R + MSG 0x1786 ; " 薬が効いてくるまで数時間かかるでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1787 ; "「その間……このまま放置していれば、" + CALLFUNC R + MSG 0x1788 ; " 彼の生殖機能は完全に失われるでしょうね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10633 + CALLFUNC VOICE + MSG 0x1789 ; "「そんなっ……!" + CALLFUNC R + MSG 0x178a ; " 何か方法は……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x178b ; "篠原の腕を掴み、すがりつく琴音。" + CALLFUNC R + MSG 0x178c ; "護を助けるためなら何でもするという顔だ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x178d ; "「……もちろんありますよ。" + CALLFUNC R + MSG 0x178e ; " ですがそれには、お嬢様の協力が不可欠です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10634 + CALLFUNC VOICE + MSG 0x178f ; "「私の……?」" + CALLFUNC A + S_PUSH "背景/ホール/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x1790 ; "媚香のない場所に移すために、篠原は護を背負い、" + CALLFUNC R + MSG 0x1791 ; "琴音の部屋に移動した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1792 ; "真夜中という時間帯もあって、住人には見つからなかった。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x1793 ; "篠原から説明を受けた琴音は、ベッドに横たわる護に" + CALLFUNC R + MSG 0x1794 ; "寄り添い、その髪を優しく撫でていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10635 + CALLFUNC VOICE + MSG 0x1795 ; "(護……すぐ、楽にしてあげるからね……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1796 ; "「避妊をお忘れ無く」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1797 ; "「宴の前に、客以外の子を身ごもるなど、" + CALLFUNC R + MSG 0x1798 ; " 万が一にもあってはなりませんので……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10636 + CALLFUNC VOICE + MSG 0x1799 ; "「承知しています。" + CALLFUNC R + MSG 0x179a ; " 私も、護をこちらの世界に引き込むつもりは" + CALLFUNC R + MSG 0x179b ; " ありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x179c ; "「そうですか。" + CALLFUNC R + MSG 0x179d ; " では、後のことはお任せしますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x179e ; "篠原はそれだけ言うと、そのまま部屋を出て行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x179f ; "扉が閉まるのを音で確認した後、琴音は近くに置いてある" + CALLFUNC R + MSG 0x17a0 ; "水差しとグラスを手に取る。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10637 + CALLFUNC VOICE + MSG 0x17a1 ; "(護……あなたまで巻き込んでしまうなんて……。" + CALLFUNC R + MSG 0x17a2 ; " 本当にごめんなさい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17a3 ; "錠剤と少量の水を口に含むと、" + CALLFUNC R + MSG 0x17a4 ; "護に近付き、そのまま口移しで薬を飲ませる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10638 + CALLFUNC VOICE + MSG 0x17a5 ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17a6 ; "護の喉が軽く動き、注がれた水と薬を飲み込んだのが分かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17a7 ; "だが、胸の高鳴りが抑えきれない琴音は、" + CALLFUNC R + MSG 0x17a8 ; "もう一度、護と唇を交わした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10639 + CALLFUNC VOICE + MSG 0x17a9 ; "「んっ……ふ、ちゅ、ん……んっ……。" + CALLFUNC R + MSG 0x17aa ; " ふ、んはぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17ab ; "自然と、自分の股間へと手が伸びてしまう琴音。" + CALLFUNC R + MSG 0x17ac ; "そこは先程の篠原の責めにより、まだ濡れたままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17ad ; "いや、媚香の効果と、今の胸の高鳴りのせいで、" + CALLFUNC R + MSG 0x17ae ; "さらに濡れてきているのが自分でも分かっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10640 + CALLFUNC VOICE + MSG 0x17af ; "「はぁ……ま、護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17b0 ; "名前を呼びながら、彼の股間を撫でる。" + CALLFUNC R + MSG 0x17b1 ; "そこは限界以上の媚香を浴びたせいで、" + CALLFUNC R + MSG 0x17b2 ; "パンパンに膨れてしまっている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17b3 ; "「う…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17b4 ; "意識はないが、敏感になっている股間に触れられ、" + CALLFUNC R + MSG 0x17b5 ; "護が呻き声を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10641 + CALLFUNC VOICE + MSG 0x17b6 ; "「……薬の効果が現れるまで、" + CALLFUNC R + MSG 0x17b7 ; " 私があなたを受け止めてあげる……」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x17b8 ; "琴音は呟くと、着ている服をゆっくり脱ぎ捨てる。" + CALLFUNC R + MSG 0x17b9 ; "そして護のズボンも脱がしていった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10642 + CALLFUNC VOICE + MSG 0x17ba ; "(セックスの相手は……篠原さんでも客でもない……。" + CALLFUNC R + MSG 0x17bb ; " 私の一番大切な人……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10643 + CALLFUNC VOICE + MSG 0x17bc ; "(あなたなら……何も考えずに、" + CALLFUNC R + MSG 0x17bd ; " 愛してあげることができるから……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x17be ; "琴音は護と肌を重ね、優しく全身を愛撫していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17bf ; "「ん………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10644 + CALLFUNC VOICE + MSG 0x17c0 ; "「護……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/夜/初めての宴 + +; 04日目/夜/宴 +; RETURN: void +FUNC 5545 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x17c1 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17c2 ; "……。" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x17c3 ; "  ギシッ……ギシッ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10645 + CALLFUNC VOICE + MSG 0x17c4 ; "「はぁっ、あぁっ、ぁっ、んんぅ……♀" + CALLFUNC R + MSG 0x17c5 ; " うぁっ、ああぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17c6 ; "(ぅ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17c7 ; "しばらく意識を失っていた護だったが、" + CALLFUNC R + MSG 0x17c8 ; "何かに呼びかけられたような気がして、" + CALLFUNC R + MSG 0x17c9 ; "ほんの少しだけ覚醒した。" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x17ca ; "とはいえ、まだ視界は完全にぼやけている上に、" + CALLFUNC R + MSG 0x17cb ; "思考もおぼつかず、身体を動かすこともままならない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10646 + CALLFUNC VOICE + MSG 0x17cc ; "「ふぁっ……ぁ、ぁあっ……んぅっ、あぁんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17cd ; "ただ……ベッドが軋む音と、女性の甘い声だけが" + CALLFUNC R + MSG 0x17ce ; "鼓膜を震わせ、頭に響いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17cf ; "(ここは……どこ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17d0 ; "周りを見るが、やはり全てがぼやけている。" + CALLFUNC R + MSG 0x17d1 ; "それ以前に、目の前には誰かの裸……のようなものしか" + CALLFUNC R + MSG 0x17d2 ; "見えない状態だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17d3 ; "(なんだか……ふわふわして……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17d4 ; "(きもちいい……)" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ホワイトアウト + PUSH 500 + CALLFUNC ■待機時間 + S_PUSH "イベント/琴音/11/効果" + CALLFUNC ■画面効果登録 + S_PUSH "イベント/琴音/11/護/11" + CALLFUNC ■イベント絵登録 + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■ホワイトイン + CALLFUNC ◎ト書き + MSG 0x17d5 ; "  ぬちゅっ……ぐちゅっ、ちゅぐっ……" + CALLFUNC R + MSG 0x17d6 ; "  ずりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17d7 ; "視界がぼやけているため、少しだけ身体の感覚……" + CALLFUNC R + MSG 0x17d8 ; "触覚の方が鋭くなってくる。" + CALLFUNC R + MSG 0x17d9 ; "自分が今、どういう体勢かは理解できた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17da ; "(……誰か……僕の上に乗ってる……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10647 + CALLFUNC VOICE + MSG 0x17db ; "「ぁあっ♀ あんっ♀ あ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17dc ; "甘く、いやらしい声が響く。" + CALLFUNC R + MSG 0x17dd ; "だが、頭が働かないので誰なのかは分からない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17de ; "(誰……?" + CALLFUNC R + MSG 0x17df ; " 僕の……知らない人……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10648 + CALLFUNC VOICE + MSG 0x17e0 ; "「あぁっ……もっ……もうっ……イクっ……" + CALLFUNC R + MSG 0x17e1 ; " うぁっ♀ ああっ♀ 私また……ぁああんっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17e2 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17e3 ; "なにやら股間のあたりがムズムズする。" + CALLFUNC R + MSG 0x17e4 ; "柔らかくてとても熱いものに包まれていて、" + CALLFUNC R + MSG 0x17e5 ; "ものすごく気持ちがいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17e6 ; "……この込み上げてくるものは射精感だ。" + CALLFUNC R + MSG 0x17e7 ; "護は夢うつつの状態でそう理解した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17e8 ; "直後、腰のあたりに体重がかかり、" + CALLFUNC R + MSG 0x17e9 ; "今にも射精してしまいそうなペニスが根元まで全部、" + CALLFUNC R + MSG 0x17ea ; "柔らかくて熱くて気持ちいいものに包まれる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10649 + CALLFUNC VOICE + MSG 0x17eb ; "「うぁ、あ、あはぁああああぁっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17ec ; "「うっく……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17ed ; "その瞬間、護は込み上げていたものを堪えきれず、" + CALLFUNC R + MSG 0x17ee ; "包み込まれているものの中で大量の白濁液を迸らせた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/護/12" + PUSH 0 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10650 + CALLFUNC VOICE + MSG 0x17ef ; "「あああっ……またっ……また出て……♀" + CALLFUNC R + MSG 0x17f0 ; " そんなに出されたら……あうっ……ん、んんっ、" + CALLFUNC R + MSG 0x17f1 ; " またイッちゃぅ……うぁああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10651 + CALLFUNC VOICE + MSG 0x17f2 ; "「あ、ぁあ……♀ ふぁあああぁああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x17f3 ; "「ぅ……ぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17f4 ; "護が腰をわななかせるとペニスが脈動し、" + CALLFUNC R + MSG 0x17f5 ; "精液を吐き出す。" + CALLFUNC R + MSG 0x17f6 ; "それに合わせ、女性の声が聞こえてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10652 + CALLFUNC VOICE + MSG 0x17f7 ; "「あ、ぁあっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17f8 ; "また腰のあたりに重みがかかる。" + CALLFUNC R + MSG 0x17f9 ; "ペニスは何かに包まれたままだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17fa ; "しかし……欲望を吐き出したはずなのに、" + CALLFUNC R + MSG 0x17fb ; "全くもってスッキリしなかった。" + CALLFUNC R + MSG 0x17fc ; "護のモノは萎えず、硬さを保ち続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x17fd ; "それどころか、自分の意思などお構い無しに、" + CALLFUNC R + MSG 0x17fe ; "さらに血液が送り込まれ……膨張し、反り返る。" + CALLFUNC R + MSG 0x17ff ; "そして次の射精を要求した。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/10" + CALLFUNC ■イベント絵登録 + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10653 + CALLFUNC VOICE + MSG 0x1800 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0x1801 ; " まだ……こんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1802 ; "目の前……上に乗っている人の手が伸びてきた。" + CALLFUNC R + MSG 0x1803 ; "細くて柔らかな指が頬を撫でる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1804 ; "「も……もっと……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10654 + CALLFUNC VOICE + MSG 0x1805 ; "「……え……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1806 ; "「もっと……して……ください……。" + CALLFUNC R + MSG 0x1807 ; " アソコが……おかしくなりそうで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1808 ; "護はなんとか声を出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1809 ; "おぼろげな意識なので自分でもおかしなことを言ったとは" + CALLFUNC R + MSG 0x180a ; "思ったが、目の前の女性はもう一度頬に触れてくれた。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/09" + CALLFUNC ■イベント絵登録 + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10655 + CALLFUNC VOICE + MSG 0x180b ; "「ふふっ……いいわよ♀" + CALLFUNC R + MSG 0x180c ; " あなたが望むなら……何度でもしてあげる……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 10656 + CALLFUNC VOICE + MSG 0x180d ; "「何度でも……好きなだけ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x180e ; "そう言いながら優しく微笑んだ女性の顔が、" + CALLFUNC R + MSG 0x180f ; "一瞬だけ鮮明になる。" + CALLFUNC A + CALLFUNC ■字枠消去 + S_PUSH "" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -4 + CALLFUNC ■画面表示 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1810 ; "(……ねえ、……さん……?)" + CALLFUNC A + PUSH 51 + PUSH -4 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1811 ; "しかし、護はそれ以上、意識を繋ぎとめることができず、" + CALLFUNC R + MSG 0x1812 ; "また深い眠りへと入ってしまうのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 04日目/夜/宴 +EOF シナリオ\04日目.jaf + +; 05日目/朝/護倒れる +; RETURN: void +FUNC 5546 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1813 ; "護は、琴音のベッドに寝かされていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1814 ; "今は落ち着いた様子で眠っているが、" + CALLFUNC R + MSG 0x1815 ; "心配そうに琴音と紗夜が見守っている。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10657 + CALLFUNC VOICE + MSG 0x1816 ; "「……護さんの様子は?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10658 + CALLFUNC VOICE + MSG 0x1817 ; "「落ち着いてる……と思います」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10659 + CALLFUNC VOICE + MSG 0x1818 ; "「少し目を覚ましたときにお薬を飲んだので、" + CALLFUNC R + MSG 0x1819 ; " 眠ってるのは、その影響です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10660 + CALLFUNC VOICE + MSG 0x181a ; "「……問題はないの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10661 + CALLFUNC VOICE + MSG 0x181b ; "「はい。" + CALLFUNC R + MSG 0x181c ; " 先生はそう仰ってました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10662 + CALLFUNC VOICE + MSG 0x181d ; "「そう……よかった」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x181e ; "紗夜は胸を撫で下ろしながらベッドに近付くと、" + CALLFUNC R + MSG 0x181f ; "眠っている護の頬に手を当てる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10663 + CALLFUNC VOICE + MSG 0x1820 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1821 ; "それを横目で見ている琴音。" + CALLFUNC R + MSG 0x1822 ; "護を眺める紗夜の優しい眼差しに、" + CALLFUNC R + MSG 0x1823 ; "少し複雑な思いが込み上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1824 ; "だが彼女は何も言わず、そっと目を伏せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10664 + CALLFUNC VOICE + MSG 0x1825 ; "「篠原さんから聞いたの。" + CALLFUNC R + MSG 0x1826 ; " 広間で突然倒れたとか……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10665 + CALLFUNC VOICE + MSG 0x1827 ; "「はい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10666 + CALLFUNC VOICE + MSG 0x1828 ; "「風邪ではないみたいだし……過労かしら?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10667 + CALLFUNC VOICE + MSG 0x1829 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x182a ; "首を傾げる紗夜。" + CALLFUNC R + MSG 0x182b ; "何も知らないので当然なのだが、" + CALLFUNC R + MSG 0x182c ; "琴音は少し唇を噛んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10668 + CALLFUNC VOICE + MSG 0x182d ; "「護さん、私の部屋で預かっても構わないけれど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10669 + CALLFUNC VOICE + MSG 0x182e ; "「いえ……護の面倒は私が見ます。" + CALLFUNC R + MSG 0x182f ; " 今日は……ずっと傍にいてあげたいので……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10670 + CALLFUNC VOICE + MSG 0x1830 ; "「そう、分かったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1831 ; "紗夜が微笑みながら琴音の肩に手を置く。" + CALLFUNC R + MSG 0x1832 ; "そうしていると、扉がノックされた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1833 ; "  コンコンコン" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10671 + CALLFUNC VOICE + MSG 0x1834 ; "「どなた?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1835 ; "『篠原です』" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1836 ; "声を聞いて、琴音が少し身体を固くする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1837 ; "手を乗せていたので、それが分かった紗夜は、" + CALLFUNC R + MSG 0x1838 ; "琴音に目で合図した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1839 ; "すると琴音が小さく頷く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10672 + CALLFUNC VOICE + MSG 0x183a ; "「……どうぞ」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x183b ; "「失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10673 + CALLFUNC VOICE + MSG 0x183c ; "「篠原……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x183d ; "入ってきた人物をちらりと見た後、すぐ視線を逸らす琴音。" + CALLFUNC R + MSG 0x183e ; "だが篠原はそんな彼女に近付く。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x183f ; "「琴音様、少々、お時間をいただけますか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10674 + CALLFUNC VOICE + MSG 0x1840 ; "「……あなたと話すことなど何もありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10675 + CALLFUNC VOICE + MSG 0x1841 ; "「琴音……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1842 ; "明らかに普段とは違う対応の琴音に、紗夜は驚く。" + CALLFUNC R + MSG 0x1843 ; "……が、深くは突っ込めなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10676 + CALLFUNC VOICE + MSG 0x1844 ; "「護さんは私が見ておくから大丈夫よ。" + CALLFUNC R + MSG 0x1845 ; " 行ってらっしゃい?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10677 + CALLFUNC VOICE + MSG 0x1846 ; "「ですが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1847 ; "「琴音様、とても大事な用件ですので……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10678 + CALLFUNC VOICE + MSG 0x1848 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1849 ; "冷たい篠原の言葉。" + CALLFUNC R + MSG 0x184a ; "行きたくはないが、行かなければならないようだ。" + CALLFUNC R + MSG 0x184b ; "少し悲しい表情を浮かべながら琴音は席を立つ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10679 + CALLFUNC VOICE + MSG 0x184c ; "「分かりました。" + CALLFUNC R + MSG 0x184d ; " お母様、護のことをお願いします」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10680 + CALLFUNC VOICE + MSG 0x184e ; "「ええ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x184f ; "何度も振り返りながら、琴音は篠原と部屋を出た。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10681 + CALLFUNC VOICE + MSG 0x1850 ; "「あっ、ね、姉さまっ!」" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1851 ; "廊下に出ると、ドアのすぐ横で莉々子が待っていた。" + CALLFUNC R + MSG 0x1852 ; "琴音の姿を見ると、ぶつかるように身体をくっつける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10682 + CALLFUNC VOICE + MSG 0x1853 ; "「あのっ、兄さまの具合は……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10683 + CALLFUNC VOICE + MSG 0x1854 ; "「……大丈夫。" + CALLFUNC R + MSG 0x1855 ; " 今は落ち着いて眠ってるわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10684 + CALLFUNC VOICE + MSG 0x1856 ; "「ああっ……よかった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1857 ; "安堵する莉々子。" + CALLFUNC R + MSG 0x1858 ; "琴音はそんな彼女の髪をそっと撫でる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10685 + CALLFUNC VOICE + MSG 0x1859 ; "「だから莉々子もお部屋に戻りなさい?" + CALLFUNC R + MSG 0x185a ; " あなたまで具合を悪くしたらダメでしょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10686 + CALLFUNC VOICE + MSG 0x185b ; "「護が起きた時、あなたが調子悪いと……ね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10687 + CALLFUNC VOICE + MSG 0x185c ; "「はい……分かりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x185d ; "莉々子は頷くと、そっと身体を離す。" + CALLFUNC R + MSG 0x185e ; "二人は廊下を進んでいった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10688 + CALLFUNC VOICE + MSG 0x185f ; "(兄さま……きっと、すぐに良くなりますわ……。" + CALLFUNC R + MSG 0x1860 ; " 莉々子がお祈りしていますから……)" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1861 ; "「しっかし、護のやつがぶっ倒れるとはなぁ。" + CALLFUNC R + MSG 0x1862 ; " アイツのタフっぷりは折り紙つきだったんだが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1863 ; "ホールの掃除をしていた舟木は、" + CALLFUNC R + MSG 0x1864 ; "隣にいる雪乃に話しかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1865 ; "だが、雪乃はいつもと同じように" + CALLFUNC R + MSG 0x1866 ; "涼しい顔をしたままだった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10689 + CALLFUNC VOICE + MSG 0x1867 ; "「琴音様のお出かけも中止になりましたので、" + CALLFUNC R + MSG 0x1868 ; " 舟木さんと私だけでも、お仕事には支障ありません」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1869 ; "「って……あのなぁおチビちゃんよぉ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10690 + CALLFUNC VOICE + MSG 0x186a ; "「おチビちゃんじゃありません」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x186b ; "「……ああもう……。" + CALLFUNC R + MSG 0x186c ; " もうちっと心配とかさ、してやれねぇのか?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x186d ; "「ああ見えてアイツは、影でチビちゃんの" + CALLFUNC R + MSG 0x186e ; " フォローをだな……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10691 + CALLFUNC VOICE + MSG 0x186f ; "「知ってます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1870 ; "雪乃は花瓶の花をちょちょっと直すと、" + CALLFUNC R + MSG 0x1871 ; "彼の方を向いて言った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1872 ; "「……おぉ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10692 + CALLFUNC VOICE + MSG 0x1873 ; "「それくらい気付いてますよ。" + CALLFUNC R + MSG 0x1874 ; " 助かってる部分もありますから」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1875 ; "「そ、そうか」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10693 + CALLFUNC VOICE + MSG 0x1876 ; "「ですから、護さんのお仕事は私に回して下さい。" + CALLFUNC R + MSG 0x1877 ; " こちらで処理しておきます」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1878 ; "「あ、ああ、分かった。" + CALLFUNC R + MSG 0x1879 ; " じゃ、力仕事以外はおチビちゃんに任せるぜ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10694 + CALLFUNC VOICE + MSG 0x187a ; "「お願いします」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x187b ; "雪乃はぺこりと頭を下げると、奥へと引っ込んだ。" + CALLFUNC R + MSG 0x187c ; "その姿を舟木が見守る。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x187d ; "(なんだ……素っ気無いフリして、" + CALLFUNC R + MSG 0x187e ; " 護のこと、案外分かってるじゃねぇか)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x187f ; "……篠原に連れ出された琴音は、彼の部屋へと通された。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1880 ; "ドアを閉める際、篠原は近くに誰もいないことを確認する。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1881 ; "「どうぞ、おかけ下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10695 + CALLFUNC VOICE + MSG 0x1882 ; "「……結構です。" + CALLFUNC R + MSG 0x1883 ; " 用件を早く済ませて下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10696 + CALLFUNC VOICE + MSG 0x1884 ; "「護のところへ戻らなくてはいけませんので」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1885 ; "「奥様がついてらっしゃいます。" + CALLFUNC R + MSG 0x1886 ; " 心配は無用でしょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10697 + CALLFUNC VOICE + MSG 0x1887 ; "「私が、彼の傍にいてあげたいのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1888 ; "ドアを閉めてから、視界に入ってきた篠原を見据え、" + CALLFUNC R + MSG 0x1889 ; "琴音は感情を込めずに言う。" + CALLFUNC R + MSG 0x188a ; "それには彼もさすがに折れた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x188b ; "「それは失礼しました。" + CALLFUNC R + MSG 0x188c ; " では、手短に用件だけ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10698 + CALLFUNC VOICE + MSG 0x188d ; "「助かります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x188e ; "「……宴のことを知ってしまった以上、" + CALLFUNC R + MSG 0x188f ; " 今後は彼にも手伝ってもらおうかと思います」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10699 + CALLFUNC VOICE + MSG 0x1890 ; "「えっ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1891 ; "できるだけ感情を出さないよう努めていた琴音だったが、" + CALLFUNC R + MSG 0x1892 ; "さすがに動揺は隠せなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1893 ; "しかし、篠原は勝手に話を進める。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1894 ; "「お嬢様には、従来の排卵誘発剤の服用に加え、" + CALLFUNC R + MSG 0x1895 ; " 宴の直前に彼と交わっていただきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10700 + CALLFUNC VOICE + MSG 0x1896 ; "「なっ……何を言ってるの!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1897 ; "「……目的は、お嬢様の身体作りです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1898 ; "「よりよい状態で『宴』を行うための……ね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10701 + CALLFUNC VOICE + MSG 0x1899 ; "「あなたは、そのために護を利用しようと" + CALLFUNC R + MSG 0x189a ; " いうのですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x189b ; "琴音は声を震わせる。" + CALLFUNC R + MSG 0x189c ; "その声を聞いて、篠原は笑みをこぼした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x189d ; "「想い人と交わることで、女である器官も" + CALLFUNC R + MSG 0x189e ; " 必然的に活動を始める……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x189f ; "「その、最高の状態となった貴女を、" + CALLFUNC R + MSG 0x18a0 ; " 依頼主に提供するのです」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10702 + CALLFUNC VOICE + MSG 0x18a1 ; "「そのために……無関係の護まで巻き込むなんて……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18a2 ; "「私は、神代家を救うためにやっているのですよ?" + CALLFUNC R + MSG 0x18a3 ; " 彼とて、もう無関係ではない」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10703 + CALLFUNC VOICE + MSG 0x18a4 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18a5 ; "しばしの無言。" + CALLFUNC R + MSG 0x18a6 ; "その間、お互いに相手から視線を外さない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10704 + CALLFUNC VOICE + MSG 0x18a7 ; "「……あなたの目的は何? お金?" + CALLFUNC R + MSG 0x18a8 ; " それとも……私を陥れることなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18a9 ; "問いかけると、篠原は自嘲気味に微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18aa ; "「……気に入らないのですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10705 + CALLFUNC VOICE + MSG 0x18ab ; "「………?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18ac ; "「私の全てを注ぎ込んだ貴女が、『宴』の" + CALLFUNC R + MSG 0x18ad ; " 闇を忘れ……彼と光を選んだことが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18ae ; "「屈辱ですよ、これは」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10706 + CALLFUNC VOICE + MSG 0x18af ; "「……私が欲しいのは、快楽ではありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18b0 ; "「フフ……。" + CALLFUNC R + MSG 0x18b1 ; " 今は、そういうことにしておきましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10707 + CALLFUNC VOICE + MSG 0x18b2 ; "「……っ。" + CALLFUNC R + MSG 0x18b3 ; " 用件が以上なら、失礼させてもらいます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x18b4 ; "琴音はサッと髪をかきあげると、篠原に背を向け、" + CALLFUNC R + MSG 0x18b5 ; "そのまま部屋を出て行った……。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18b6 ; "(貴女には、嫌でも働いてもらいますよ。" + CALLFUNC R + MSG 0x18b7 ; " その肉体が壊れるまで……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x18b8 ; "琴音が篠原との話を進めている頃、" + CALLFUNC R + MSG 0x18b9 ; "護は悪夢にうなされていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18ba ; "燃えさかる炎が迫ってくる感覚。" + CALLFUNC R + MSG 0x18bb ; "あの、大火事の日の夢だった。" + CALLFUNC A + S_PUSH "背景/炎" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 505 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18bc ; "「うぁ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18bd ; "どこに逃げても、炎が四方から押し寄せてくる。" + CALLFUNC R + MSG 0x18be ; "そのうちに行き場が無くなり、護は倒れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18bf ; "「たす……け……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18c0 ; "「おとうさ……お、かあ……さ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18c1 ; "夢の中で必死に手を伸ばす護。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x18c2 ; "助けを求める手が、無意識のうちに眠っている身体を" + CALLFUNC R + MSG 0x18c3 ; "勝手に動かしてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10708 + CALLFUNC VOICE + MSG 0x18c4 ; "「護さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18c5 ; "伸ばされた手を、傍で見守っていた紗夜が" + CALLFUNC R + MSG 0x18c6 ; "優しく握り返す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10709 + CALLFUNC VOICE + MSG 0x18c7 ; "「安心して……私はここにいるわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18c8 ; "「かあ……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18c9 ; "紗夜の手の温もりが伝わったのか、護は安らかな表情に" + CALLFUNC R + MSG 0x18ca ; "戻ると、また大人しく眠りについた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 05日目/朝/護倒れる + +; 05日目/夜/お風呂で解毒 +; RETURN: void +FUNC 5547 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x18cb ; "篠原との話を終えた琴音は、" + CALLFUNC R + MSG 0x18cc ; "部屋に戻って護の看病を続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18cd ; "解毒薬も飲ませているし、いくら初回だからといっても、" + CALLFUNC R + MSG 0x18ce ; "さすがにそろそろ起きるはず。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18cf ; "琴音は彼の手を優しく握り、顔を見つめ続ける。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18d0 ; "「ん……ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10710 + CALLFUNC VOICE + MSG 0x18d1 ; "「……護……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18d2 ; "先程まで大人しく眠っていた護がうめき声を上げた。" + CALLFUNC R + MSG 0x18d3 ; "心配になって、琴音は手を強く握る。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10711 + CALLFUNC VOICE + MSG 0x18d4 ; "「……護?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18d5 ; "もう一度呼びかけると、彼のまぶたがゆっくりと開く。" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18d6 ; "「ぅ……ね、……え……さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18d7 ; "(あれ……どうして、姉さんがここに……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18d8 ; "目覚めたばかりで頭が全然働かない。" + CALLFUNC R + MSG 0x18d9 ; "あと、身体にも上手く力が伝わらなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18da ; "まだぼんやりとしている視界を動かし、部屋を見渡す。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18db ; "(あれ……? 屋根裏の……僕の部屋じゃない……?)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10712 + CALLFUNC VOICE + MSG 0x18dc ; "「護……気がついたのね……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x18dd ; "隣にいた琴音ががばっと抱きついてくる。" + CALLFUNC R + MSG 0x18de ; "それでようやく、意識がはっきりとしてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18df ; "「ね、姉さん……っ?" + CALLFUNC R + MSG 0x18e0 ; " あれ、ここ、姉さんの部屋……!?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18e1 ; "(なんだか、随分と長い夢を見てたような……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10713 + CALLFUNC VOICE + MSG 0x18e2 ; "「よかった……! 護!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18e3 ; "琴音が飛びついてくる。" + CALLFUNC R + MSG 0x18e4 ; "しかしその時、少し身じろぎしただけなのに、" + CALLFUNC R + MSG 0x18e5 ; "股間がズキリと痛む。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18e6 ; "「ぅあ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18e7 ; "全身を硬直させて痛みを堪えるが、" + CALLFUNC R + MSG 0x18e8 ; "表情まではこらえられなかった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10714 + CALLFUNC VOICE + MSG 0x18e9 ; "「ま、護?!" + CALLFUNC R + MSG 0x18ea ; " どうしたの? まだ具合悪いの?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18eb ; "「うっ……ううん……。" + CALLFUNC R + MSG 0x18ec ; " 違うんだ……。でも、その……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10715 + CALLFUNC VOICE + MSG 0x18ed ; "「……その?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18ee ; "護は数回、深呼吸をして痛みが引くのを待った。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18ef ; "「なんだか……股間のあたりが痛くて……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18f0 ; "「は、ははは……。" + CALLFUNC R + MSG 0x18f1 ; " エッチな夢でも……見てたのかな……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10716 + CALLFUNC VOICE + MSG 0x18f2 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18f3 ; "冗談めかして言ったつもりだったが、" + CALLFUNC R + MSG 0x18f4 ; "琴音は特に何の反応も示さなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10717 + CALLFUNC VOICE + MSG 0x18f5 ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18f6 ; "(冗談っぽく言う雰囲気じゃなかった……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10718 + CALLFUNC VOICE + MSG 0x18f7 ; "「……歩けるかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18f8 ; "「へっ? あ、う、うん。" + CALLFUNC R + MSG 0x18f9 ; " たぶん大丈夫だけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18fa ; "琴音に片手を引かれ、そのままベッドから" + CALLFUNC R + MSG 0x18fb ; "ゆっくりと立ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x18fc ; "しかし立ち上がったところで、まだ少し痛む股間に" + CALLFUNC R + MSG 0x18fd ; "ひんやりとした空気が直接当たるのが分かった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x18fe ; "「ぇ……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10719 + CALLFUNC VOICE + MSG 0x18ff ; "「……どうしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1900 ; "振り返った琴音。" + CALLFUNC R + MSG 0x1901 ; "その目が顔からゆっくり下に移動する。" + CALLFUNC R + MSG 0x1902 ; "もちろん、その視線の先には剥き出しのモノが。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1903 ; "「うわぁあああ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1904 ; "「なっ、なんだこれ――!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1905 ; "慌てて股間を隠すのを見て、" + CALLFUNC R + MSG 0x1906 ; "琴音が口元を押さえながら微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10720 + CALLFUNC VOICE + MSG 0x1907 ; "「ふふふっ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1908 ; "(あ、ああああ……姉さんに……" + CALLFUNC R + MSG 0x1909 ; " み、みら、見られ……見られてしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x190a ; "だが琴音は全く気にしていないようで、" + CALLFUNC R + MSG 0x190b ; "股間を隠している両手の片方を引っ張ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x190c ; "「ちょっ……姉さん……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10721 + CALLFUNC VOICE + MSG 0x190d ; "「いいから。" + CALLFUNC R + MSG 0x190e ; " それよりお風呂……一緒に入りましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x190f ; "「お風呂……?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1910 ; "「って、僕が一緒に入るのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1911 ; "赤くなりながらあたふたしていると、琴音は真面目な" + CALLFUNC R + MSG 0x1912 ; "顔つきになり、護の方を見つめた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10722 + CALLFUNC VOICE + MSG 0x1913 ; "「詳しくは、そこで話すから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1914 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1915 ; "真面目な琴音の迫力に半ば押されるような形で、" + CALLFUNC R + MSG 0x1916 ; "護は大浴場へと連れ出された……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1917 ; "(……ね、姉さんと……僕が?" + CALLFUNC R + MSG 0x1918 ; " 一緒に……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1919 ; "裸になった護は、先に大浴場の方にいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10723 + CALLFUNC VOICE + MSG 0x191a ; "『先に入ってて。" + CALLFUNC R + MSG 0x191b ; " 私は少し準備があるから』" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x191c ; "「じゅ、準備だね! わ、わかったよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x191d ; "脱衣所の方から声が聞こえると、" + CALLFUNC R + MSG 0x191e ; "それだけなのに、護はビシッと背筋を伸ばした。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x191f ; "(大浴場……神代家の人と、お客様しか" + CALLFUNC R + MSG 0x1920 ; " 利用を許されてないのに、" + CALLFUNC R + MSG 0x1921 ; " 今の僕が使ってもいいんだろうか……)" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1922 ; "迷ったが、護はかけ湯をしてから" + CALLFUNC R + MSG 0x1923 ; "ゆっくりと湯船に浸かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1924 ; "そして「ふぅ」と息を吐いたところで、" + CALLFUNC R + MSG 0x1925 ; "後ろからヒタヒタと歩いてくる足音が聞こえた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10724 + CALLFUNC VOICE + MSG 0x1926 ; "「おまたせ♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1927 ; "「ぶふっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1928 ; "ちらりと見た琴音は、タオルも何も持たず、" + CALLFUNC R + MSG 0x1929 ; "おまけに手で隠そうともしていなかった。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x192a ; "「ねねねねね姉さんっ!" + CALLFUNC R + MSG 0x192b ; " な、なんでそ、そんな格好……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10725 + CALLFUNC VOICE + MSG 0x192c ; "「なんでって……、" + CALLFUNC R + MSG 0x192d ; " お風呂で裸にならないで、どうやって入るの?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x192e ; "「た、確かにそうだけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x192f ; "琴音はわざわざ護が浸かっている真横にやってきて、" + CALLFUNC R + MSG 0x1930 ; "湯船の縁に屈み込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1931 ; "そして手に持っていた小瓶から、" + CALLFUNC R + MSG 0x1932 ; "何かの液体を護の近くのお湯に注いでいく。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1933 ; "「……?" + CALLFUNC R + MSG 0x1934 ; " それは……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10726 + CALLFUNC VOICE + MSG 0x1935 ; "「……身体に染み付いた毒を抜き取るお薬よ。" + CALLFUNC R + MSG 0x1936 ; " あなたは軽度だから、これで充分だと思うわ」" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1937 ; "琴音は液体を注いだ後、近くのお湯を手で" + CALLFUNC R + MSG 0x1938 ; "くるくるとかき混ぜる。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1939 ; "(軽度……? 毒……?" + CALLFUNC R + MSG 0x193a ; " 一体……僕の身に何があったんだ……?)" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x193b ; "(思い出そうとしても、あちこち記憶が飛んでて" + CALLFUNC R + MSG 0x193c ; " どうにも曖昧なんだよな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x193d ; "考え込んでいると、ちゃぽんという音がして、" + CALLFUNC R + MSG 0x193e ; "琴音が肩を並べて湯船に浸かってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x193f ; "このままでは失礼にもちらちらと見てしまうので、" + CALLFUNC R + MSG 0x1940 ; "護はそそくさと背中を向ける。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1941 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10727 + CALLFUNC VOICE + MSG 0x1942 ; "「……護」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1943 ; "そのまま黙り込んでいると、琴音が後ろから" + CALLFUNC R + MSG 0x1944 ; "両肩に手を置き、身体をピッタリとくっつけてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1945 ; "護の背中に、大きくて柔らかい二つの乳房が" + CALLFUNC R + MSG 0x1946 ; "押し当てられ、その形を変える。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1947 ; "「ねっ……姉さん……?" + CALLFUNC R + MSG 0x1948 ; " ち、近いっていうか……当たって……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10728 + CALLFUNC VOICE + MSG 0x1949 ; "「……いいの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x194a ; "琴音はそう言うと、さらに身体を寄せてくる。" + CALLFUNC R + MSG 0x194b ; "背中から伝わってくる柔らかな感触……" + CALLFUNC R + MSG 0x194c ; "それだけで頭がいっぱいになってしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x194d ; "「あ、の……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10729 + CALLFUNC VOICE + MSG 0x194e ; "「……どこまで、覚えてるの?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x194f ; "「えっ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10730 + CALLFUNC VOICE + MSG 0x1950 ; "「……昨日の、夜のこと……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1951 ; "「昨日の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1952 ; "そこまで呟いたところで、閉じていた記憶の一部が" + CALLFUNC R + MSG 0x1953 ; "ぱあっと蘇ってきた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1954 ; "(そうだ……。" + CALLFUNC R + MSG 0x1955 ; " 真実が何なのかを聞きたくて……" + CALLFUNC R + MSG 0x1956 ; " 篠原様のお部屋を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1957 ; "その後、大広間に行って、地下室に……。" + CALLFUNC R + MSG 0x1958 ; "護はそのあたりまで思い出したが……どうにも自信がない。" + CALLFUNC R + MSG 0x1959 ; "全てが夢心地だったからだ。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x195a ; "(あれ……?" + CALLFUNC R + MSG 0x195b ; " それも夢だったんじゃないのか……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10731 + CALLFUNC VOICE + MSG 0x195c ; "「……宴の間」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x195d ; "「えっ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10732 + CALLFUNC VOICE + MSG 0x195e ; "「地下にある部屋のことは……覚えてない?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x195f ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1960 ; "耳元で囁かれた言葉に、護は振り返る。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1961 ; "(やっぱり……夢じゃなかったんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1962 ; "護の脳裏に、篠原に愛撫されていた琴音の姿が" + CALLFUNC R + MSG 0x1963 ; "蘇ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1964 ; "その後、おぼろげながらも……いくつか断片的な" + CALLFUNC R + MSG 0x1965 ; "記憶があった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10733 + CALLFUNC VOICE + MSG 0x1966 ; "「……どう? 何か思い出した?」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1967 ; "「ね、姉さんと……篠原様が……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10734 + CALLFUNC VOICE + MSG 0x1968 ; "「私が、彼と?」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1969 ; "「その……抱き合ってて……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10735 + CALLFUNC VOICE + MSG 0x196a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x196b ; "目の前の琴音がほんの少し顔を曇らせたような" + CALLFUNC R + MSG 0x196c ; "気がしたので、護はそこから先は言わないことにする。" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x196d ; "「……その後は……覚えてない」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10736 + CALLFUNC VOICE + MSG 0x196e ; "「……本当?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x196f ; "「うん……ごめん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1970 ; "護が小さく頭を下げると、琴音は少し苦笑いした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1971 ; "(……姉さんとエッチした夢を見たんだ、なんて、" + CALLFUNC R + MSG 0x1972 ; " 口が裂けても言えない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10737 + CALLFUNC VOICE + MSG 0x1973 ; "(護……私とのことを覚えていないのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1974 ; "少しほっとしたような、嬉しいような……" + CALLFUNC R + MSG 0x1975 ; "でも悲しいような……そんな微妙な気持ちの琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1976 ; "つい、護の顔を覗き込んでしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1977 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10738 + CALLFUNC VOICE + MSG 0x1978 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1979 ; "二人は黙ったまま、お互いに顔を見合わせると、" + CALLFUNC R + MSG 0x197a ; "やはり隠し事があるせいか、すぐに視線を逸らした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10739 + CALLFUNC VOICE + MSG 0x197b ; "「……護、ちょっといいかしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x197c ; "「な、何?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10740 + CALLFUNC VOICE + MSG 0x197d ; "「とりあえず、そこに座ってくれる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x197e ; "琴音は話を切り替えると、腰をかけるための石段を" + CALLFUNC R + MSG 0x197f ; "指し示した。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1980 ; "「え……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10741 + CALLFUNC VOICE + MSG 0x1981 ; "「ちゃんとこっちを向いて座るのよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1982 ; "琴音に言われるがまま、石段に座ろうとしたが……。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1983 ; "(これじゃ……姉さんの目の前に僕のモノが……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10742 + CALLFUNC VOICE + MSG 0x1984 ; "「いいから」" + CALLFUNC A + PUSH 5021 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1985 ; "まるで心を読まれたかのような言葉。" + CALLFUNC R + MSG 0x1986 ; "護は諦めて、自身を手で隠しながら石段に座る。" + CALLFUNC R + MSG 0x1987 ; "そして琴音の裸を見ないよう、視線を脇に逸らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1988 ; "……が、立ち上がった琴音に顔の向きを" + CALLFUNC R + MSG 0x1989 ; "強制的に正面へと持ってこられる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x198a ; "「っ……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10743 + CALLFUNC VOICE + MSG 0x198b ; "「……私のことが……知りたかったの?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x198c ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x198d ; "篠原に言われたセリフだ。" + CALLFUNC R + MSG 0x198e ; "琴音のことが知りたくて、護は彼の元へ足を運んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x198f ; "ここは正直に、小さく頷く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10744 + CALLFUNC VOICE + MSG 0x1990 ; "「私は……あなたを巻き込みたくなかった。" + CALLFUNC R + MSG 0x1991 ; " だからずっと隠してたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1992 ; "悲しそうな顔の琴音。" + CALLFUNC R + MSG 0x1993 ; "その瞳は涙が零れそうなほど潤んでいた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1994 ; "「……姉さんの力になりたいと……" + CALLFUNC R + MSG 0x1995 ; " そう思ったから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10745 + CALLFUNC VOICE + MSG 0x1996 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1997 ; "「だけど、僕には何の力もない」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1998 ; "「でも……それでも、姉さんの役に立ちたくて……。" + CALLFUNC R + MSG 0x1999 ; " だから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10746 + CALLFUNC VOICE + MSG 0x199a ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x199b ; "握り拳を震わせる護を見て、琴音も心を決める。" + CALLFUNC R + MSG 0x199c ; "彼の足元に近づいて、そっと手を載せた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10747 + CALLFUNC VOICE + MSG 0x199d ; "「あの部屋……『宴の間』は、神代家の娘らが" + CALLFUNC R + MSG 0x199e ; " 客人を相手に……子宮を提供するために" + CALLFUNC R + MSG 0x199f ; " 設けられた場所なの」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19a0 ; "「っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10748 + CALLFUNC VOICE + MSG 0x19a1 ; "「神代家の血を継ぐ女性は、優秀な子どもを" + CALLFUNC R + MSG 0x19a2 ; " 身篭ると言われてるの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10749 + CALLFUNC VOICE + MSG 0x19a3 ; "「それを目当てに来た客人のために……" + CALLFUNC R + MSG 0x19a4 ; " 私が……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19a5 ; "「もういいよ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x19a6 ; "篠原から聞いた話と同じ内容が語られる。" + CALLFUNC R + MSG 0x19a7 ; "それを護は途中で遮る。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19a8 ; "「それ以上……言わなくていいよ……。" + CALLFUNC R + MSG 0x19a9 ; " じゃないと僕は……自分を保てなくなる……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10750 + CALLFUNC VOICE + MSG 0x19aa ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19ab ; "拳が先ほどより強く握られる。" + CALLFUNC R + MSG 0x19ac ; "その手を琴音が優しく包み込んだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10751 + CALLFUNC VOICE + MSG 0x19ad ; "「……でも、私は身篭らなかった。" + CALLFUNC R + MSG 0x19ae ; " きっと、神様がそうしてくれたんだと思う」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10752 + CALLFUNC VOICE + MSG 0x19af ; "「本当に愛する人の子を産むために……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19b0 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19b1 ; "目をまっすぐ見つめながら言われたので、" + CALLFUNC R + MSG 0x19b2 ; "護は赤くなってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19b3 ; "そして股間も正直なもので、むくむくと首をもたげ、" + CALLFUNC R + MSG 0x19b4 ; "大きく反り返ってしまった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10753 + CALLFUNC VOICE + MSG 0x19b5 ; "「……ふふふっ♀" + CALLFUNC R + MSG 0x19b6 ; " いきなり反応したわね?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19b7 ; "「えっ、あ、あっ!?" + CALLFUNC R + MSG 0x19b8 ; " これは違うよ! これは、その……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10754 + CALLFUNC VOICE + MSG 0x19b9 ; "「ふふっ、ふふふっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19ba ; "くすくすと笑みを零す琴音。" + CALLFUNC R + MSG 0x19bb ; "その姿は、いつもの彼女に見えた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19bc ; "(ね、姉さんが……笑った……)" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19bd ; "(あれから日が経ったわけじゃないのに、" + CALLFUNC R + MSG 0x19be ; " すごく久しぶりに思える……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19bf ; "笑顔の琴音を見つめていると、護は胸が熱くなり、" + CALLFUNC R + MSG 0x19c0 ; "何かこみ上げるものを感じた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10755 + CALLFUNC VOICE + MSG 0x19c1 ; "「……それじゃ、お話はこれぐらいにして……" + CALLFUNC R + MSG 0x19c2 ; " のぼせる前に治療を始めましょうか」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19c3 ; "「え……? 治療?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10756 + CALLFUNC VOICE + MSG 0x19c4 ; "「あの『宴の間』で媚香を浴びたでしょう?" + CALLFUNC R + MSG 0x19c5 ; " ちゃんと毒を抜いておかないと、" + CALLFUNC R + MSG 0x19c6 ; " 一生使い物にならなくなるわよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19c7 ; "琴音は言いながら、隠しきれていない護のペニスを" + CALLFUNC R + MSG 0x19c8 ; "ちょんとつついた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19c9 ; "「ふあっ! ね、姉さん!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10757 + CALLFUNC VOICE + MSG 0x19ca ; "「はいはい、動いちゃダメよ。" + CALLFUNC R + MSG 0x19cb ; " 大人しく言うこと聞きなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19cc ; "琴音は護の手をどけさせると、足を開かせ、" + CALLFUNC R + MSG 0x19cd ; "その間に陣取ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19ce ; "さすがに丸見えなので照れるが、動くなと言われたので" + CALLFUNC R + MSG 0x19cf ; "何もできない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10758 + CALLFUNC VOICE + MSG 0x19d0 ; "「ダメよ、これは『治療』なんだから」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19d1 ; "「で、でも……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10759 + CALLFUNC VOICE + MSG 0x19d2 ; "「ジッとして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19d3 ; "足元に陣取った琴音はさらに身体を寄せてきて、" + CALLFUNC R + MSG 0x19d4 ; "ペニスに息がかかりそうなぐらい顔を近づける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19d5 ; "そしてさっきの小瓶の残りをくいと煽り、口に含むと、" + CALLFUNC R + MSG 0x19d6 ; "いきり立った護のモノに舌で塗りこんできた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10760 + CALLFUNC VOICE + MSG 0x19d7 ; "「ん……れる……ちゅ、んぅ……れるぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19d8 ; "「ひああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19d9 ; "大きくなって敏感になっているモノに舌を這わされ、" + CALLFUNC R + MSG 0x19da ; "護は声を上げながら身体を強張らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19db ; "ビクンと反応したペニスが琴音の頬に当たる。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10761 + CALLFUNC VOICE + MSG 0x19dc ; "「んっ……暴れん坊さんね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19dd ; "琴音は動くのを抑えるため、片手を竿にあてがう。" + CALLFUNC R + MSG 0x19de ; "そしてもう片方で袋の方を優しくマッサージしてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19df ; "そのまま、またゆっくり、ねっとりと舌を這わせてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10762 + CALLFUNC VOICE + MSG 0x19e0 ; "「んっ……れりゅぅ……んっ、ふ、んちゅ、" + CALLFUNC R + MSG 0x19e1 ; " んぁ……ちゅ、る……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19e2 ; "「はう、う、ぁあ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10763 + CALLFUNC VOICE + MSG 0x19e3 ; "「んんっ……れるれる……んふ、んぁ……れろ、" + CALLFUNC R + MSG 0x19e4 ; " んぁぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10764 + CALLFUNC VOICE + MSG 0x19e5 ; "「ちゅ、ぴちゃ……ちゅ、ぷちゅ……んぅ、" + CALLFUNC R + MSG 0x19e6 ; " ぢゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19e7 ; "熱い舌が這い回る感覚に、護は何度も震えた。" + CALLFUNC R + MSG 0x19e8 ; "あまりの気持ちよさに込み上げる射精感を" + CALLFUNC R + MSG 0x19e9 ; "なんとか堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19ea ; "しかしやはり全てを抑え込むことはできず、" + CALLFUNC R + MSG 0x19eb ; "先端からは先走り汁が滲み出ていた。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10765 + CALLFUNC VOICE + MSG 0x19ec ; "「んっ……ふふっ♀" + CALLFUNC R + MSG 0x19ed ; " 護のここ……おもらししてる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19ee ; "「そ、それは……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10766 + CALLFUNC VOICE + MSG 0x19ef ; "「いいのよ……ガマンしなくても。" + CALLFUNC R + MSG 0x19f0 ; " ちゃんと毒を出さなきゃ……ちゅぷ、ぢゅる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19f1 ; "「うっく……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19f2 ; "琴音は舌で先走り汁を掬い取った。" + CALLFUNC R + MSG 0x19f3 ; "敏感な亀頭をざらついた舌でなぞられ、" + CALLFUNC R + MSG 0x19f4 ; "ペニスが脈動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19f5 ; "するとまた先端から先走り汁が溢れてきた。" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10767 + CALLFUNC VOICE + MSG 0x19f6 ; "「んっ……れろ、んちゅ、ちゅぅ……んっ、" + CALLFUNC R + MSG 0x19f7 ; " ちゅぷ、ぴちゃ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10768 + CALLFUNC VOICE + MSG 0x19f8 ; "「ん……ここもコリコリ……んちゅ、ぴちゃ、" + CALLFUNC R + MSG 0x19f9 ; " ぢゅるぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x19fa ; "「くぅ……っ! ね、えさん……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10769 + CALLFUNC VOICE + MSG 0x19fb ; "「んちゅっ、れる、れるぅ……ちゅ、ぴちゅ……" + CALLFUNC R + MSG 0x19fc ; " れろ、ぉ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x19fd ; "舌で竿や裏スジを何度も舐め上げながら、" + CALLFUNC R + MSG 0x19fe ; "添えた指先で、先走り汁が垂れ流しになっている" + CALLFUNC R + MSG 0x19ff ; "尿道口を何度も弄られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a00 ; "細い指先がその敏感な部分を軽く擦るたび、" + CALLFUNC R + MSG 0x1a01 ; "内股が勝手にビクビクと痙攣した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a02 ; "その足が邪魔なのか、琴音は胸の間に挟んで" + CALLFUNC R + MSG 0x1a03 ; "上に乗っかってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a04 ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a05 ; "太ももに感じる柔らかな身体と乳房の感触。" + CALLFUNC R + MSG 0x1a06 ; "そして大きな乳房が湯船で浮いているのを見て、" + CALLFUNC R + MSG 0x1a07 ; "護はさらに興奮してしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10770 + CALLFUNC VOICE + MSG 0x1a08 ; "「ひゃっ……護ったら、暴れちゃダメって」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a09 ; "「ご、ごめん……っ!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10771 + CALLFUNC VOICE + MSG 0x1a0a ; "「んふふ、でも、これだけ元気なら大丈夫そう……" + CALLFUNC R + MSG 0x1a0b ; " んちゅ、れる、ぴちゃ……んっ、んぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a0c ; "「くっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10772 + CALLFUNC VOICE + MSG 0x1a0d ; "「んふ……れるっ……どう? 護。" + CALLFUNC R + MSG 0x1a0e ; " 痛くはない……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a0f ; "指先で尿道口をさわさわ、そして袋をこりこりしながら、" + CALLFUNC R + MSG 0x1a10 ; "上目遣いで尋ねられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a11 ; "その破壊力満点の表情といやらしさに、" + CALLFUNC R + MSG 0x1a12 ; "護のペニスは一層膨らんだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a13 ; "「っ……い、たくはない……けど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10773 + CALLFUNC VOICE + MSG 0x1a14 ; "「……けど……?" + CALLFUNC R + MSG 0x1a15 ; " んちゅ……れりゅぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a16 ; "「す、すごく……気持ちい……い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a17 ; "真っ赤になりながら言うと、琴音は微笑む。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10774 + CALLFUNC VOICE + MSG 0x1a18 ; "「でも、ちゃんとこうしてお薬を塗りこんで" + CALLFUNC R + MSG 0x1a19 ; " おかなきゃね……ちゅ、んぁ……れるぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10775 + CALLFUNC VOICE + MSG 0x1a1a ; "「ちゅぷ、んぁ、ぁふ……んんっ……ふぁ、" + CALLFUNC R + MSG 0x1a1b ; " れろ……ぉっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a1c ; "「くふっ……ね、姉さん……!" + CALLFUNC R + MSG 0x1a1d ; " それ以上は……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10776 + CALLFUNC VOICE + MSG 0x1a1e ; "「ちゃんと……出さないといけないって……" + CALLFUNC R + MSG 0x1a1f ; " んむ……ちゅ、言ったでしょ……んぁ、" + CALLFUNC R + MSG 0x1a20 ; " れろ、れろ……ぴちゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a21 ; "唾液まみれになってきて、もうこの粘液が薬なのか" + CALLFUNC R + MSG 0x1a22 ; "どうなのかよくわからなくなっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a23 ; "琴音はそれでも舌を這わせ、先走り汁と混ざり合った" + CALLFUNC R + MSG 0x1a24 ; "粘液を掬い取り、また擦り付けてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a25 ; "舌と、竿に当たる鼻息、そして目でも感触でも" + CALLFUNC R + MSG 0x1a26 ; "味わっている乳房……それらが全て護の興奮を煽る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a27 ; "「ぅあ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10777 + CALLFUNC VOICE + MSG 0x1a28 ; "「んっ……れろ、んふっ、ちゅ、ぢゅる……" + CALLFUNC R + MSG 0x1a29 ; " っろ、ちゅう、ぴちゃ……れるぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10778 + CALLFUNC VOICE + MSG 0x1a2a ; "「ちゅる……んく、ちゅ、ぷぁ……はぁ……♀" + CALLFUNC R + MSG 0x1a2b ; " れろ……れろ……んぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a2c ; "琴音の方は治療ということを忘れてきているのか、" + CALLFUNC R + MSG 0x1a2d ; "護の棒をしゃぶるのに夢中になってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a2e ; "薄目でうっとりした顔のまま、巧みに舌を動かし、" + CALLFUNC R + MSG 0x1a2f ; "さらに両手でも快感を送り込んでくる。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10779 + CALLFUNC VOICE + MSG 0x1a30 ; "「んふっ、ちゅ、んんっ……れる、れる……" + CALLFUNC R + MSG 0x1a31 ; " んぁ……ちょっとしょっぱい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10780 + CALLFUNC VOICE + MSG 0x1a32 ; "「護のおもらし……すごく多くなってきてる……。" + CALLFUNC R + MSG 0x1a33 ; " そろそろ出ちゃいそう……?" + CALLFUNC R + MSG 0x1a34 ; " んっ、ちゅぷ……ちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a35 ; "「うぁあ、そんなにされたらホントに……!" + CALLFUNC R + MSG 0x1a36 ; " ダメだよっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10781 + CALLFUNC VOICE + MSG 0x1a37 ; "「好きなときに出してくれていいから……。" + CALLFUNC R + MSG 0x1a38 ; " 私が……お口で受け止めてあげる……。" + CALLFUNC R + MSG 0x1a39 ; " んっ……れるぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a3a ; "「そんなっ……き、きたないって……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10782 + CALLFUNC VOICE + MSG 0x1a3b ; "「汚くなんてないわ……護の精液……、" + CALLFUNC R + MSG 0x1a3c ; " お口に欲しいの……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a3d ; "「っ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10783 + CALLFUNC VOICE + MSG 0x1a3e ; "「んちゅっ、ぢゅる、れる、んっ、んふっ、" + CALLFUNC R + MSG 0x1a3f ; " んぁ、れろ、れろぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a40 ; "琴音の口から出たいやらしい言葉に、" + CALLFUNC R + MSG 0x1a41 ; "ペニスが反応を繰り返す。" + CALLFUNC R + MSG 0x1a42 ; "これ以上は我慢もそろそろ限界だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a43 ; "そして琴音は先程までよりもさらに激しく、" + CALLFUNC R + MSG 0x1a44 ; "舌と手を動かして刺激を与えてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10784 + CALLFUNC VOICE + MSG 0x1a45 ; "「んふっ、れる、ぢゅる、ちゅ、んんっ!" + CALLFUNC R + MSG 0x1a46 ; " ちゅぷ、ぴちゃ……ぢゅる……ぅ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10785 + CALLFUNC VOICE + MSG 0x1a47 ; "「ふぁっ、んぁ、あ、れろ……れる、れりゅ、" + CALLFUNC R + MSG 0x1a48 ; " んぷちゅ……んぅぅ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a49 ; "「くっ、う、うぁっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10786 + CALLFUNC VOICE + MSG 0x1a4a ; "(ああ……護のおちんちん……、" + CALLFUNC R + MSG 0x1a4b ; " すごく固くなってる……♀)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10787 + CALLFUNC VOICE + MSG 0x1a4c ; "(もう一度……これで愛してもらいたい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a4d ; "頭の中がそんなことで一杯になる。" + CALLFUNC R + MSG 0x1a4e ; "そしてその気持ちが、舌と口、手による愛撫を" + CALLFUNC R + MSG 0x1a4f ; "さらに激しくしていった。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10788 + CALLFUNC VOICE + MSG 0x1a50 ; "「んっ、れろ、ちゅぷ、ちゅっ……んぁ、" + CALLFUNC R + MSG 0x1a51 ; " はぁ……っ、ぺろ……ぴちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a52 ; "「くっ……だ、だめだっ……" + CALLFUNC R + MSG 0x1a53 ; " もう抑えが……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10789 + CALLFUNC VOICE + MSG 0x1a54 ; "「んんっ……いいから……我慢しないで……、" + CALLFUNC R + MSG 0x1a55 ; " ちゅっ、れろれろ……ちゅぱ、じゅる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10790 + CALLFUNC VOICE + MSG 0x1a56 ; "「んふっ……んっ、れろぉっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a57 ; "舌先の動く箇所が、カリ首や裏スジに集中していく。" + CALLFUNC R + MSG 0x1a58 ; "それだけでなく指で先端も刺激されているので、" + CALLFUNC R + MSG 0x1a59 ; "もう堪えきれない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a5a ; "「ああっ……ね、姉さんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10791 + CALLFUNC VOICE + MSG 0x1a5b ; "「んっ……はぷっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1a5c ; "もう出るという瞬間、琴音は大きな亀頭をまるまる" + CALLFUNC R + MSG 0x1a5d ; "口内に咥え込んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a5e ; "「う、わああっ?!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10792 + CALLFUNC VOICE + MSG 0x1a5f ; "「んぐっ、ぢゅ、ずぢゅぅううううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/驚き" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10793 + CALLFUNC VOICE + MSG 0x1a60 ; "「んぐっ?! うっ、んっく、ううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a61 ; "咥えられ、口内の熱さがペニスから伝わってくるのと同時に、" + CALLFUNC R + MSG 0x1a62 ; "強く吸い上げられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a63 ; "その刺激に耐え切れず、護はあっけなく精を放出してしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a64 ; "「くっ、うぁっ、あ、ああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10794 + CALLFUNC VOICE + MSG 0x1a65 ; "「んぅうっ、んぐっ、んっ、んんっ……!" + CALLFUNC R + MSG 0x1a66 ; " んぐっ、んくっ……! んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10795 + CALLFUNC VOICE + MSG 0x1a67 ; "「くふ……う、ん……んくっ……んくっ……" + CALLFUNC R + MSG 0x1a68 ; " ごくっ……ちぅ……ちゅう……ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a69 ; "精液が口内で渦巻くが、琴音はペニスを離すことなく、" + CALLFUNC R + MSG 0x1a6a ; "咥えたままそれを飲み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a6b ; "ごくごくと喉の鳴る感触や、その際の舌や頬の動きなどが" + CALLFUNC R + MSG 0x1a6c ; "伝わってきて、それがまた心地いい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a6d ; "「うぁ……あ、ああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10796 + CALLFUNC VOICE + MSG 0x1a6e ; "「んぅっ……んぐっ、んくっ……んくっ……" + CALLFUNC R + MSG 0x1a6f ; " ぅぐ……ぅ……ぷ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a70 ; "さらに放出が続き、流し込まれる精液。" + CALLFUNC R + MSG 0x1a71 ; "それを全て飲み込んでから、琴音がようやく" + CALLFUNC R + MSG 0x1a72 ; "口を離した。" + CALLFUNC A + S_PUSH "イベント/琴音/09/だらり/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10797 + CALLFUNC VOICE + MSG 0x1a73 ; "「はぁーっ……はぁーっ……。" + CALLFUNC R + MSG 0x1a74 ; " んっ、けほっ……すご、いっ……。" + CALLFUNC R + MSG 0x1a75 ; " どろどろ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/だらり/笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10798 + CALLFUNC VOICE + MSG 0x1a76 ; "「護の……こんなに濃いのね……。" + CALLFUNC R + MSG 0x1a77 ; " それに量もすごい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a78 ; "まだ微かに震える亀頭に唇をくっつけながら喋る琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a79 ; "息を継ぐために開かれた口は白い粘液が糸を引いており、" + CALLFUNC R + MSG 0x1a7a ; "亀頭と口を繋いでいる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a7b ; "「ご、ごめん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10799 + CALLFUNC VOICE + MSG 0x1a7c ; "「あら、どうして謝るの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a7d ; "「姉さんにこんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a7e ; "少しだけシュンとすると、琴音は袋を掴んだままの手に" + CALLFUNC R + MSG 0x1a7f ; "軽く力を込めてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a80 ; "「あううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10800 + CALLFUNC VOICE + MSG 0x1a81 ; "「そんなこと言わないの。" + CALLFUNC R + MSG 0x1a82 ; " もう……決めたんだから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a83 ; "「な、なにを……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10801 + CALLFUNC VOICE + MSG 0x1a84 ; "「護のここに入ってるの、全部、飲むって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a85 ; "琴音はうっとりした顔でそう言うと、優しく袋を揉みつつ、" + CALLFUNC R + MSG 0x1a86 ; "精液まみれの亀頭を再び咥え込む。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a87 ; "「うううっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10802 + CALLFUNC VOICE + MSG 0x1a88 ; "「ん、ずぢゅ……ちゅ、れるれる……んりゅ……、" + CALLFUNC R + MSG 0x1a89 ; " ず、ちぅうう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10803 + CALLFUNC VOICE + MSG 0x1a8a ; "「んっ……てろ……ちゅぶ、ぢゅる……んぅ、" + CALLFUNC R + MSG 0x1a8b ; " ん、れるりゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a8c ; "「うあ……あ、あああっ!" + CALLFUNC R + MSG 0x1a8d ; " ま、待ってっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10804 + CALLFUNC VOICE + MSG 0x1a8e ; "「ん、ぷぁ。" + CALLFUNC R + MSG 0x1a8f ; " ……どうして……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a90 ; "琴音は口を一旦離した後、先端を指先で" + CALLFUNC R + MSG 0x1a91 ; "ぐりぐりしながら聞いてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a92 ; "「さ、さっき出したばかりで……そのっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10805 + CALLFUNC VOICE + MSG 0x1a93 ; "「……ふふふっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a94 ; "護がそう言うと、琴音は少し妖しく微笑み、" + CALLFUNC R + MSG 0x1a95 ; "またペニスを口に含んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a96 ; "「あううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10806 + CALLFUNC VOICE + MSG 0x1a97 ; "「ちゅっ……ぢゅぢゅぅ……れりゅ、" + CALLFUNC R + MSG 0x1a98 ; " れりゅりゅ……んぅっ、ちゅぷっ、くぷっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10807 + CALLFUNC VOICE + MSG 0x1a99 ; "「んぐんぐ……んぇ、れろ……ず、ぢゅるう……、" + CALLFUNC R + MSG 0x1a9a ; " んぅっ、んくっ、ふ、ううっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1a9b ; "「あ、ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a9c ; "玉を揉まれながら、一番敏感な亀頭を、" + CALLFUNC R + MSG 0x1a9d ; "熱い口内で転がされ続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1a9e ; "唾液をたっぷり絡ませた舌がくるくると亀頭の表面を" + CALLFUNC R + MSG 0x1a9f ; "なぞったかと思うと、尿道口を執拗に責めてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10808 + CALLFUNC VOICE + MSG 0x1aa0 ; "「んぅ……れるれるれる……んっ、ぢゅる……、" + CALLFUNC R + MSG 0x1aa1 ; " ちぅ……ちゅうっ……ずじゅる……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1aa2 ; "「あぐっ、うあっ、だ、めだよっ……!" + CALLFUNC R + MSG 0x1aa3 ; " そんなにされたら……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10809 + CALLFUNC VOICE + MSG 0x1aa4 ; "「ずりゅ……ん、ふぅ……ちゅぱ……" + CALLFUNC R + MSG 0x1aa5 ; " そんなにされたら……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1aa6 ; "「っ……あ、あぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10810 + CALLFUNC VOICE + MSG 0x1aa7 ; "「んふふ……♪" + CALLFUNC R + MSG 0x1aa8 ; " れりゅれりゅ……ずぢゅるる……はぷ、" + CALLFUNC R + MSG 0x1aa9 ; " あむあむ……んっ、ちぅうぅう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1aaa ; "「うあっ……そ、それっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aab ; "琴音の口内でペニスが何度も何度も痙攣した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aac ; "先端からはカウパーと精液の混じったものが" + CALLFUNC R + MSG 0x1aad ; "垂れ流し状態になっており、それを舌が掬い取っていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10811 + CALLFUNC VOICE + MSG 0x1aae ; "「ちゅる……ちゅちゅ……れろぉ……ぁむ、" + CALLFUNC R + MSG 0x1aaf ; " くちゅ、くちゅ……ぢゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ab0 ; "舌の裏にあるスジなどを使って尿道口を擦ってきたり、" + CALLFUNC R + MSG 0x1ab1 ; "口を開いて頬の裏側に押し付けてきたり……やること全て" + CALLFUNC R + MSG 0x1ab2 ; "気持ちいいものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ab3 ; "護はなすすべも無く、ただ快感に蹂躙され……" + CALLFUNC R + MSG 0x1ab4 ; "何度も腰を浮き上がらせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ab5 ; "「う……あ、ああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10812 + CALLFUNC VOICE + MSG 0x1ab6 ; "「んっ、んぐっ!? う、くっ、こふっ、う……、" + CALLFUNC R + MSG 0x1ab7 ; " んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10813 + CALLFUNC VOICE + MSG 0x1ab8 ; "「んちゅっ……ぢゅるぢゅる……んぐ、う、" + CALLFUNC R + MSG 0x1ab9 ; " ちゅ、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aba ; "腰を浮き上がらせた瞬間、ペニスが喉奥まで入り込んで" + CALLFUNC R + MSG 0x1abb ; "しまったようで、琴音は少しむせてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1abc ; "しかしそれでも肉棒を咥えたまま離さず、" + CALLFUNC R + MSG 0x1abd ; "唾液が零れるのもそのままに愛撫を続ける。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10814 + CALLFUNC VOICE + MSG 0x1abe ; "「んふぁぁ……ぢゅる、ず、んぐっ……れる……、" + CALLFUNC R + MSG 0x1abf ; " ちぅぅ……ぢゅるるるっ……ちゅぱぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ac0 ; "喉奥を何度か小突かれたことにより、琴音の口内からは、" + CALLFUNC R + MSG 0x1ac1 ; "さらに粘度の高い唾液が溢れてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ac2 ; "それが絡まった舌や唇がまた気持ちよく、" + CALLFUNC R + MSG 0x1ac3 ; "出したばかりだというのにもう射精感が込み上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ac4 ; "「くっ、あ、ああっ……また……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10815 + CALLFUNC VOICE + MSG 0x1ac5 ; "「んぐ……じゅるぅうう……れる……、" + CALLFUNC R + MSG 0x1ac6 ; " ちゅう、んくっ、れろぉ……ぷ、はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10816 + CALLFUNC VOICE + MSG 0x1ac7 ; "「ああ……また膨らんで……ふふふっ……♀" + CALLFUNC R + MSG 0x1ac8 ; " 好きなだけ出して……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10817 + CALLFUNC VOICE + MSG 0x1ac9 ; "「全部……飲んで……はむ……んむんむ……、" + CALLFUNC R + MSG 0x1aca ; " ちゅうう、ずぢゅる……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1acb ; "「んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1acc ; "琴音は頭を前後に動かし、窄めた唇でカリ首を" + CALLFUNC R + MSG 0x1acd ; "何度も往復させてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ace ; "しかも少し頭を斜めにしたりして、快感を加える部分を" + CALLFUNC R + MSG 0x1acf ; "少しずつずらしていく。" + CALLFUNC R + MSG 0x1ad0 ; "その際もねっとりと舌が絡み付かせるのを忘れない。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10818 + CALLFUNC VOICE + MSG 0x1ad1 ; "「はむっ……ん……んく……りゅ……、" + CALLFUNC R + MSG 0x1ad2 ; " ぢゅる、ちぅ……ぅくっ、んふぅ……、" + CALLFUNC R + MSG 0x1ad3 ; " じゅるる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10819 + CALLFUNC VOICE + MSG 0x1ad4 ; "「れりゅれりゅ……ちゅう、ぢゅる……んふ……、" + CALLFUNC R + MSG 0x1ad5 ; " ちぅうう……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ad6 ; "「んぁっ……ちょっ……くうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ad7 ; "身じろぎもあまりできない護は、絶え間なく続く" + CALLFUNC R + MSG 0x1ad8 ; "快感に身体を震わせていると、琴音はペニスを口に" + CALLFUNC R + MSG 0x1ad9 ; "含んだまま、妖しい笑みを漏らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10820 + CALLFUNC VOICE + MSG 0x1ada ; "「はむっ……ん、く……ぢゅる……ちゅ、んふぅ……、" + CALLFUNC R + MSG 0x1adb ; " んぐっ、ぅ、じゅぷっ、ぢゅる……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10821 + CALLFUNC VOICE + MSG 0x1adc ; "「んんっ……んく……れりゅ……ぢゅるぢゅる……、" + CALLFUNC R + MSG 0x1add ; " んっ……ずずずずっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ade ; "「あああっ! す、吸われて……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10822 + CALLFUNC VOICE + MSG 0x1adf ; "「ちゅう……んぐっ、ちゅううう……ずずっ、" + CALLFUNC R + MSG 0x1ae0 ; " ちゅく、ぢゅる……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ae1 ; "亀頭を強く吸い上げられ、尿道に溜まっている" + CALLFUNC R + MSG 0x1ae2 ; "先走り汁を全て吸い取られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ae3 ; "さらに琴音は舌を絡ませつつペニスを吸い上げ、" + CALLFUNC R + MSG 0x1ae4 ; "揉んでいる袋の中にあるものを全て吸い尽くそうとしてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10823 + CALLFUNC VOICE + MSG 0x1ae5 ; "「んぐっ……ぢゅる……ず、んぐっ……、" + CALLFUNC R + MSG 0x1ae6 ; " んっ、んううっ……ずちゅうう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ae7 ; "「うあ、あ、またっ……あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10824 + CALLFUNC VOICE + MSG 0x1ae8 ; "「んんっ、ちぅ、ぢゅ、じゅるるっ、" + CALLFUNC R + MSG 0x1ae9 ; " ずじゅううぅぅっっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/驚き" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10825 + CALLFUNC VOICE + MSG 0x1aea ; "「んぶっ、んっ、く、ううううっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aeb ; "強く吸い上げられながら尿道を舌で穿られ、" + CALLFUNC R + MSG 0x1aec ; "護はまた大量の精を琴音の口内に放ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aed ; "2回目なのにものすごい量の精液を一気に吐き出され、" + CALLFUNC R + MSG 0x1aee ; "琴音は少し目を白黒させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1aef ; "……が、それをまたごくごくと嚥下していった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10826 + CALLFUNC VOICE + MSG 0x1af0 ; "「うっ、ぐっ、んぐっ、ごくっ……んくっ、" + CALLFUNC R + MSG 0x1af1 ; " んんっ……んんんっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1af2 ; "「くっ……う……!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10827 + CALLFUNC VOICE + MSG 0x1af3 ; "「ごくっ……ごくっ……んっ、く、んんんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1af4 ; "少し苦しそうに眉を寄せる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1af5 ; "それでも必死に精液を飲み込み、" + CALLFUNC R + MSG 0x1af6 ; "尿道に残っている分まで全て吸い尽くす。" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10828 + CALLFUNC VOICE + MSG 0x1af7 ; "「んっ……ちぅ……ちゅうう……っ、" + CALLFUNC R + MSG 0x1af8 ; " んふ、ぷ、はぁっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10829 + CALLFUNC VOICE + MSG 0x1af9 ; "「はぁっ……はぁーっ……けほっ、ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1afa ; "吐く息まで精液の臭いがする中、琴音はうっとり微笑むと、" + CALLFUNC R + MSG 0x1afb ; "竿などに付着しているものを舐め取る。" + CALLFUNC A + S_PUSH "イベント/琴音/09/棒舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10830 + CALLFUNC VOICE + MSG 0x1afc ; "「ん……ぴちゃ……ちゅ、んん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1afd ; "「はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1afe ; "(ね、姉さんが……僕のを全部……" + CALLFUNC R + MSG 0x1aff ; " 飲んでくれるなんて……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10831 + CALLFUNC VOICE + MSG 0x1b00 ; "「んちゅ……ちゅ、ぴちゃ……っ。" + CALLFUNC R + MSG 0x1b01 ; " はぁ、はぁ……護の……多すぎ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10832 + CALLFUNC VOICE + MSG 0x1b02 ; "「お口でも……妊娠しちゃいそう……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b03 ; "「にっ……にん……し……!" + CALLFUNC R + MSG 0x1b04 ; " 姉さんが……僕ので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b05 ; "ふにふにと玉を弄られつつ、おまけに竿を撫でられながら" + CALLFUNC R + MSG 0x1b06 ; "言われ、護はまた反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b07 ; "ようやく落ち着きかけたペニスがむくむくと膨らみ、" + CALLFUNC R + MSG 0x1b08 ; "さっきと同じくらいの固さに戻ってしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10833 + CALLFUNC VOICE + MSG 0x1b09 ; "「まぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b0a ; "「あ、あぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10834 + CALLFUNC VOICE + MSG 0x1b0b ; "「ふふふっ♀" + CALLFUNC R + MSG 0x1b0c ; " また元気になった……んっ、ちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b0d ; "「あ、あの、姉さん?" + CALLFUNC R + MSG 0x1b0e ; " もしかして……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10835 + CALLFUNC VOICE + MSG 0x1b0f ; "「……言ったでしょ。" + CALLFUNC R + MSG 0x1b10 ; " ここに入ってるの、全部飲むって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b11 ; "琴音は護の顔を見つめながら微笑むと、" + CALLFUNC R + MSG 0x1b12 ; "目の前でそそり立つペニスにもう一度キスし、" + CALLFUNC R + MSG 0x1b13 ; "頬擦りするのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 05日目/夜/お風呂で解毒 + +; 05日目/深夜/カバー +; RETURN: void +FUNC 5548 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b14 ; "「はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b15 ; "あれから琴音に搾られ、解放された頃には深夜に" + CALLFUNC R + MSG 0x1b16 ; "なってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b17 ; "のぼせてしまって少しフラフラしながら" + CALLFUNC R + MSG 0x1b18 ; "自室に戻ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b19 ; "(……なんだか、久しぶりに自分の部屋に" + CALLFUNC R + MSG 0x1b1a ; " 戻ってきた気がするな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b1b ; "篠原に会いに行ってから1日しか経っていないのに、" + CALLFUNC R + MSG 0x1b1c ; "3〜4日は戻ってきていなかったかのような感じだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10836 + CALLFUNC VOICE + MSG 0x1b1d ; "「お久しぶりですね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b1e ; "「うわぁああ雪乃さん!?" + CALLFUNC R + MSG 0x1b1f ; " いたんですか!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10837 + CALLFUNC VOICE + MSG 0x1b20 ; "「当たり前です。" + CALLFUNC R + MSG 0x1b21 ; " 私の部屋でもあるんですし」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b22 ; "「そ、そうか……そりゃそうだよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b23 ; "いきなり死角から声をかけられたせいもあるが、" + CALLFUNC R + MSG 0x1b24 ; "雪乃には何でも見透かされていそうな気がしたので、" + CALLFUNC R + MSG 0x1b25 ; "護は必要以上に驚いてしまった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10838 + CALLFUNC VOICE + MSG 0x1b26 ; "「まったく……私の顔を見るたび" + CALLFUNC R + MSG 0x1b27 ; " うわーうわーと……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10839 + CALLFUNC VOICE + MSG 0x1b28 ; "「なんですか、いつも大袈裟に驚くのは、" + CALLFUNC R + MSG 0x1b29 ; " 私に襲われているように見せかけるためですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b2a ; "「ち、違うってば!" + CALLFUNC R + MSG 0x1b2b ; " なんでそんな話になるの!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b2c ; "ツッコミを入れた後、肩を落としながら『はぁ』と" + CALLFUNC R + MSG 0x1b2d ; "ため息をつく護。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b2e ; "(やっと戻ってこれたと思えば、この仕打ち……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10840 + CALLFUNC VOICE + MSG 0x1b2f ; "「護さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b30 ; "「え? は、はいっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10841 + CALLFUNC VOICE + MSG 0x1b31 ; "「明日からは、またお仕事いけそうですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b32 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b33 ; "色々あったからすっかり抜けてしまっていたが、" + CALLFUNC R + MSG 0x1b34 ; "今日は1日中寝てしまっていて、お屋敷のことは" + CALLFUNC R + MSG 0x1b35 ; "何もしていないのを思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b36 ; "「今日の仕事……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10842 + CALLFUNC VOICE + MSG 0x1b37 ; "「心配いりませんよ。" + CALLFUNC R + MSG 0x1b38 ; " 私と舟木さんでカバーしましたから」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b39 ; "「あ、ありがとう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b3a ; "いつものように涼しい顔で言われるが、それが逆に、" + CALLFUNC R + MSG 0x1b3b ; "かなりの負担をかけたんじゃないかと心配になってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b3c ; "(悪いことしちゃったな……。" + CALLFUNC R + MSG 0x1b3d ; " ただでさえ二人とも忙しいのに、僕の仕事まで" + CALLFUNC R + MSG 0x1b3e ; " 押し付ける形になって……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b3f ; "「ホントに……ごめん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10843 + CALLFUNC VOICE + MSG 0x1b40 ; "「いえ。" + CALLFUNC R + MSG 0x1b41 ; " 護さん1人抜けたぐらいなら平気です」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b42 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b43 ; "(それって、僕がいてもいなくても" + CALLFUNC R + MSG 0x1b44 ; " 同じってこと……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b45 ; "素っ気無い雪乃の言葉にまた落ち込みつつ、" + CALLFUNC R + MSG 0x1b46 ; "護は自分のベッドへと向かう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10844 + CALLFUNC VOICE + MSG 0x1b47 ; "「ちょっと待ってください」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b48 ; "「え、何かな……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10845 + CALLFUNC VOICE + MSG 0x1b49 ; "「合い言葉……忘れてませんよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b4a ; "気のせいかもしれないが、さっきまでよりも少し" + CALLFUNC R + MSG 0x1b4b ; "柔らかい感じに言われ、護は目をぱちくりさせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10846 + CALLFUNC VOICE + MSG 0x1b4c ; "「……どうしました?" + CALLFUNC R + MSG 0x1b4d ; " 私の顔に何かついてます?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b4e ; "「う、ううん、そんなことない、なんでもない。" + CALLFUNC R + MSG 0x1b4f ; " 合い言葉、ちゃんと覚えてるよ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10847 + CALLFUNC VOICE + MSG 0x1b50 ; "「よかった。" + CALLFUNC R + MSG 0x1b51 ; " それではおやすみなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b52 ; "「うん、おやすみなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b53 ; "そういう雪乃の口元が、いつもよりほんの少し" + CALLFUNC R + MSG 0x1b54 ; "緩んでるように見えた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1b55 ; "暗くなった部屋で、護はベッドに身体を投げ出す。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b56 ; "(雪乃さんと舟木さん……二人には感謝しても" + CALLFUNC R + MSG 0x1b57 ; " しきれないな……)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b58 ; "(明日は、今日の分を取り返すくらい働かないと……)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b59 ; "(…………)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b5a ; "疲れていたので、そのまま眠ろうとしたが、" + CALLFUNC R + MSG 0x1b5b ; "媚香の効果がまだ少し残っているらしく、" + CALLFUNC R + MSG 0x1b5c ; "目が冴えて眠れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b5d ; "それどころか、あれだけ出したのに、" + CALLFUNC R + MSG 0x1b5e ; "股間のモノがまた大きく膨らんできていた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b5f ; "(なんだか……まだモヤモヤする……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b60 ; "いけないと思いつつも、手がその股間のモノへと伸びる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b61 ; "(うう……ダメじゃないか……。" + CALLFUNC R + MSG 0x1b62 ; " 隣に雪乃さんがいるのに、こんなことしちゃ……)" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b63 ; "(気付かれたら、なんて言われるか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b64 ; "護はなんとか堪え、両手を動かせないよう、" + CALLFUNC R + MSG 0x1b65 ; "頭の下に持っていって枕にした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b66 ; "(でも……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1b67 ; "(……苦しいな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b68 ; "などと悶々しているうちにようやく眠気がきたので、" + CALLFUNC R + MSG 0x1b69 ; "護はそのまま目を閉じた――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 05日目/深夜/カバー + +; 05日目/深夜/宴/回想 +; RETURN: void +FUNC 5549 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1b6a ; "部屋に戻った琴音は、ベッドに腰掛けて、" + CALLFUNC R + MSG 0x1b6b ; "そのまま横になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b6c ; "手のひらでシーツを撫でながら、ここで護と" + CALLFUNC R + MSG 0x1b6d ; "交わったことを思い返す。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10848 + CALLFUNC VOICE + MSG 0x1b6e ; "(もう二度と、護と繋がることはないって" + CALLFUNC R + MSG 0x1b6f ; " 思っていたのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b70 ; "精液の感触を思い出したくて、シーツを指先でなぞってみる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10849 + CALLFUNC VOICE + MSG 0x1b71 ; "(たくさん射精してた……。" + CALLFUNC R + MSG 0x1b72 ; " あのときは夢中で気にしてなかったけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b73 ; "記憶が蘇るにつれ、琴音は切なげに" + CALLFUNC R + MSG 0x1b74 ; "内股を擦り寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b75 ; "膣奥に浴びた射精の感覚を思い出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10850 + CALLFUNC VOICE + MSG 0x1b76 ; "(初めてのときと同じ……。" + CALLFUNC R + MSG 0x1b77 ; " ううん……。きっと、それ以上に感じてた……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10851 + CALLFUNC VOICE + MSG 0x1b78 ; "(それだけ、私の身体が快楽で汚れている証拠" + CALLFUNC R + MSG 0x1b79 ; " なのかもしれない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10852 + CALLFUNC VOICE + MSG 0x1b7a ; "(護を愛してはいけない身体に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b7b ; "琴音はショーツの上から、指先で秘所を撫でた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10853 + CALLFUNC VOICE + MSG 0x1b7c ; "(あっ……♀" + CALLFUNC R + MSG 0x1b7d ; " 昨夜のことを思い出しちゃう……。" + CALLFUNC R + MSG 0x1b7e ; " ここで、護と繋がったことを……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/長女の部屋/夜" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 10 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10854 + CALLFUNC VOICE + MSG 0x1b7f ; "「んっ……ぁ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b80 ; "護の上にまたがった琴音は、片手でペニスの先端を" + CALLFUNC R + MSG 0x1b81 ; "誘導しながら、濡れそぼつ膣内に迎え入れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b82 ; "篠原から指示された避妊具を使うことなく、" + CALLFUNC R + MSG 0x1b83 ; "粘膜同士が直接触れ合う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10855 + CALLFUNC VOICE + MSG 0x1b84 ; "「んふっ……んっ……んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10856 + CALLFUNC VOICE + MSG 0x1b85 ; "「ぅ、は、ぁぁああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b86 ; "そのまま、自分の愛液を馴染ませながら腰をゆっくり沈め、" + CALLFUNC R + MSG 0x1b87 ; "限界まで膨れ上がった護のモノを咥え込む。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/07" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10857 + CALLFUNC VOICE + MSG 0x1b88 ; "「うぁ……ぁ、あああっ……ま、護の……" + CALLFUNC R + MSG 0x1b89 ; " こんなになっちゃって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10858 + CALLFUNC VOICE + MSG 0x1b8a ; "「ごめんね……く、苦しいでしょうに……。" + CALLFUNC R + MSG 0x1b8b ; " んっ、ふ、ぅぅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b8c ; "柔らかい肉に四方から包まれた護のモノは、" + CALLFUNC R + MSG 0x1b8d ; "内部でビクンビクンと何度も脈動を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b8e ; "腰も全く動かしていないのに、まるで中で跳ね回っている" + CALLFUNC R + MSG 0x1b8f ; "ような感覚に、琴音はつい声を漏らしてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10859 + CALLFUNC VOICE + MSG 0x1b90 ; "「んぁぁ……♀" + CALLFUNC R + MSG 0x1b91 ; " 護……の……すごくカタい……ひぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10860 + CALLFUNC VOICE + MSG 0x1b92 ; "「ゴツゴツして……ぅあ……あ、ああっ……" + CALLFUNC R + MSG 0x1b93 ; " 入ってるだけなのに……感じちゃ……ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10861 + CALLFUNC VOICE + MSG 0x1b94 ; "「ふぁっ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b95 ; "媚香はもう焚いていないとはいえ、琴音にも多少は" + CALLFUNC R + MSG 0x1b96 ; "効果が残っているため、全身が敏感になっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b97 ; "快感で腰が動いてしまいそうになるのを" + CALLFUNC R + MSG 0x1b98 ; "グッと堪える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10862 + CALLFUNC VOICE + MSG 0x1b99 ; "「んっ……くふ、ぅぅ……ふはぁっ……ぁぁ……" + CALLFUNC R + MSG 0x1b9a ; " お、っきぃ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10863 + CALLFUNC VOICE + MSG 0x1b9b ; "「んぅ……んっ……ずっとビクビクしてて……" + CALLFUNC R + MSG 0x1b9c ; " くふ……そんなにされたら……私の方が……" + CALLFUNC R + MSG 0x1b9d ; " ぁああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1b9e ; "少し身体を前に倒し、小さな呻き声を上げている" + CALLFUNC R + MSG 0x1b9f ; "護の頬を撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ba0 ; "そうしながら、ゆっくり、ゆっくりと腰を前後に動かし、" + CALLFUNC R + MSG 0x1ba1 ; "膣内に咥え込んだ剛直を柔肉で扱いていった。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1ba2 ; "  にちゅ……っ" + CALLFUNC R + MSG 0x1ba3 ; "  くちゅ……くちゅっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10864 + CALLFUNC VOICE + MSG 0x1ba4 ; "「んふ……ふぁ、ぁ、ぁ、ぁ……" + CALLFUNC R + MSG 0x1ba5 ; " あぁぁああぁあぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ba6 ; "ゆっくりカリ首あたりまで引き抜いて、" + CALLFUNC R + MSG 0x1ba7 ; "また同じくらい時間をかけて挿入する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ba8 ; "かなり緩慢な動きのはずなのに、カリ首の部分が" + CALLFUNC R + MSG 0x1ba9 ; "中の襞一枚一枚を満遍なく擦り上げるため、" + CALLFUNC R + MSG 0x1baa ; "腰が震えるほどの快感があった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10865 + CALLFUNC VOICE + MSG 0x1bab ; "「はぁっ……はぁっ……これ……まずいかも……" + CALLFUNC R + MSG 0x1bac ; " んっ、ふ、ぅぅぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10866 + CALLFUNC VOICE + MSG 0x1bad ; "「ぅあ、ぁ、ああっ……はぁああぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1bae ; "  にちゅうう……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1baf ; "体重をかけてお尻を落とし、幹のようにそそり立つ" + CALLFUNC R + MSG 0x1bb0 ; "肉棒を全て内部に挿入する。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10867 + CALLFUNC VOICE + MSG 0x1bb1 ; "「あ、は、ぁあぁあああ……っ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10868 + CALLFUNC VOICE + MSG 0x1bb2 ; "「んっ……ふ、はぁ……ぁっ。" + CALLFUNC R + MSG 0x1bb3 ; " きもちいい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bb4 ; "硬い棒の先端が、子宮口に密着していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bb5 ; "内臓の圧迫感が結構あるが、琴音は心地よさそうに" + CALLFUNC R + MSG 0x1bb6 ; "吐息を漏らした。" + CALLFUNC R + MSG 0x1bb7 ; "そして自分の下腹部をそっと撫でる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1bb8 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bb9 ; "気を失ったままの護だが、敏感な部分の刺激に" + CALLFUNC R + MSG 0x1bba ; "呻き声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bbb ; "その瞬間、またペニスが内部で少し膨れ上がる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10869 + CALLFUNC VOICE + MSG 0x1bbc ; "「うぁっ……ビクッて……また……はぅぅ……" + CALLFUNC R + MSG 0x1bbd ; " んっ、く、ふぅぅ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bbe ; "琴音も、自身の内部が勝手に蠢いて、肉襞がペニスに" + CALLFUNC R + MSG 0x1bbf ; "絡み付いていくのが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bc0 ; "それと同時に快感がぞわぞわと背筋を駆け上がってくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10870 + CALLFUNC VOICE + MSG 0x1bc1 ; "「んっ……ふぁ……ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10871 + CALLFUNC VOICE + MSG 0x1bc2 ; "「こんなのっ……うっく、ふぅっ……ううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bc3 ; "剛直を根元まで咥え込んだまま、ぶるぶると震える身体。" + CALLFUNC R + MSG 0x1bc4 ; "ピストンを行おうとするが、足に力が入りづらくて" + CALLFUNC R + MSG 0x1bc5 ; "踏ん張りがきかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bc6 ; "ゆっくりと腰を前後に揺らして、" + CALLFUNC R + MSG 0x1bc7 ; "密着部分を丹念に擦りつける動きを行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bc8 ; "その際、剥き出しになったクリトリスが身体で" + CALLFUNC R + MSG 0x1bc9 ; "擦られ、琴音はその度に声を上げながら身悶えした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10872 + CALLFUNC VOICE + MSG 0x1bca ; "「んっ……ふぁっ……はぁっ、んくっ……んんっ……" + CALLFUNC R + MSG 0x1bcb ; " や、ぁあああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10873 + CALLFUNC VOICE + MSG 0x1bcc ; "「んんっ……護……あなたの……か、硬くて……" + CALLFUNC R + MSG 0x1bcd ; " ふぁっ……はぁ……あ、あああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bce ; "前後に動かすことによって、ペニスは深く突き刺さったままの" + CALLFUNC R + MSG 0x1bcf ; "状態で内部をかき回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bd0 ; "内壁だけでなく、密着している子宮口がグリグリと" + CALLFUNC R + MSG 0x1bd1 ; "擦れるので、琴音の快感は尋常ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bd2 ; "身体を少し揺らすたびに、奥から愛液が染み出してきて、" + CALLFUNC R + MSG 0x1bd3 ; "さらに内部で襞とペニスによって攪拌され、白く泡立つ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10874 + CALLFUNC VOICE + MSG 0x1bd4 ; "「ふぁっ……あ、あああっ……くふっ……ん、んんっ、" + CALLFUNC R + MSG 0x1bd5 ; " ひぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10875 + CALLFUNC VOICE + MSG 0x1bd6 ; "「んんっ……く、ううっ……!" + CALLFUNC R + MSG 0x1bd7 ; " うく、う、うううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10876 + CALLFUNC VOICE + MSG 0x1bd8 ; "(私も……媚香が効いてるから……抑えが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bd9 ; "身体がいつも以上に感じてしまう。" + CALLFUNC R + MSG 0x1bda ; "しかしそれは薬のせいだけではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bdb ; "事情はどうあれ、自分の想っている人とこうして" + CALLFUNC R + MSG 0x1bdc ; "身体を重ねられているという事実が、琴音の興奮を" + CALLFUNC R + MSG 0x1bdd ; "さらに煽っていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10877 + CALLFUNC VOICE + MSG 0x1bde ; "「あっ、ああっ、う、うぁっ、ダメっ……" + CALLFUNC R + MSG 0x1bdf ; " 私ばっかり気持ちよく……なっちゃぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10878 + CALLFUNC VOICE + MSG 0x1be0 ; "「ふぁああっ、あ、ああああっ……んぐっ、" + CALLFUNC R + MSG 0x1be1 ; " う、うううううっ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1be2 ; "  にちゅっ、ぐちゅ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1be3 ; "愛液でべとべとになっている股間を擦っているので、" + CALLFUNC R + MSG 0x1be4 ; "ピストンの時とはまた違う、ぐちゅぐちゅといういやらしい" + CALLFUNC R + MSG 0x1be5 ; "水音が響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1be6 ; "腰を滑らせるようにして前後左右にくねらせる姿が" + CALLFUNC R + MSG 0x1be7 ; "また妖しく艶っぽいが、護はもちろん見ることができない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1be8 ; "琴音も、それが分かっているからこそ、" + CALLFUNC R + MSG 0x1be9 ; "大胆にもこういう動きができるのかもしれない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10879 + CALLFUNC VOICE + MSG 0x1bea ; "「ふぅっ……んっ、んぁっ、あ、ああっ、く、" + CALLFUNC R + MSG 0x1beb ; " ひぅ、ぁああぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10880 + CALLFUNC VOICE + MSG 0x1bec ; "「護……いつでも出してくれていいから……" + CALLFUNC R + MSG 0x1bed ; " んんっ……く、苦しい……でしょう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10881 + CALLFUNC VOICE + MSG 0x1bee ; "「はぁっ、はぁっ……わ、私に……私の中に……" + CALLFUNC R + MSG 0x1bef ; " ひぁ、あ、ぁああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bf0 ; "微笑みながら独り言をいう琴音。" + CALLFUNC R + MSG 0x1bf1 ; "半開きになった口元からは、粘性の高い唾液が糸を" + CALLFUNC R + MSG 0x1bf2 ; "引きながら滴り落ちた。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10882 + CALLFUNC VOICE + MSG 0x1bf3 ; "「はっ……はぁっ……ん、くふっ……んんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10883 + CALLFUNC VOICE + MSG 0x1bf4 ; "「ふぅっ……んっ、んんっ……く、ぅあ!" + CALLFUNC R + MSG 0x1bf5 ; " あっく、う、ううんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bf6 ; "ねちねちと腰を擦っていると、ペニスの脈動が" + CALLFUNC R + MSG 0x1bf7 ; "大きくなる瞬間があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1bf8 ; "そうなった部分を探すように腰を動かし、" + CALLFUNC R + MSG 0x1bf9 ; "自らも快感を貪っていく琴音。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10884 + CALLFUNC VOICE + MSG 0x1bfa ; "「おなか……し、子宮っ……こりこりしてるのっ……" + CALLFUNC R + MSG 0x1bfb ; " きもちひ……ぁあっ、くふ、ぅううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10885 + CALLFUNC VOICE + MSG 0x1bfc ; "「ま、護のためなのに……私……自分が気持ちよく" + CALLFUNC R + MSG 0x1bfd ; " なることしか……あ、あぁああっ……!" + CALLFUNC R + MSG 0x1bfe ; " ダメ……ぇえっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + MSG 0x1bff ; "大きな乳房を自分で揉みながら、その先端にある乳首を抓る。" + CALLFUNC R + MSG 0x1c00 ; "すると電流のような快感が走り、それだけで軽く達して" + CALLFUNC R + MSG 0x1c01 ; "しまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10886 + CALLFUNC VOICE + MSG 0x1c02 ; "「はぁ、はぁっ……護ぅ……んっ、んぁっ……" + CALLFUNC R + MSG 0x1c03 ; " ああああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10887 + CALLFUNC VOICE + MSG 0x1c04 ; "「ほら……ガマンしなくてもいいから……" + CALLFUNC R + MSG 0x1c05 ; " んんんんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c06 ; "琴音は空いている手で護の胸板を撫でながら微笑むと、" + CALLFUNC R + MSG 0x1c07 ; "下腹部と内股にきゅっと力を込めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c08 ; "すると膣内が連動して締まり、中にあるペニスを襞が" + CALLFUNC R + MSG 0x1c09 ; "にゅるにゅると表面を擦り上げ絡み付く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c0a ; "「ん……ぅ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/護/12" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1c0b ; "  ビュクッ、ビュクッ、ビュルッ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10888 + CALLFUNC VOICE + MSG 0x1c0c ; "「ひぁああっ! あっ、ああああっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c0d ; "その瞬間、子宮口に密着している先端から、" + CALLFUNC R + MSG 0x1c0e ; "熱い液体がびゅっと放出された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c0f ; "放出された精液は、子宮口の小さな穴を通って" + CALLFUNC R + MSG 0x1c10 ; "胎内へと溜まっていく。" + CALLFUNC R + MSG 0x1c11 ; "その熱さと勢いに琴音は背中を反らしつつ声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10889 + CALLFUNC VOICE + MSG 0x1c12 ; "「あ、あああ、あああああ……♀" + CALLFUNC R + MSG 0x1c13 ; " 護の……精液……でて……るぅ……。" + CALLFUNC R + MSG 0x1c14 ; " 子どもできちゃうっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10890 + CALLFUNC VOICE + MSG 0x1c15 ; "「ふぁあ、あ、あああっ……これ……ダメ……" + CALLFUNC R + MSG 0x1c16 ; " 気持ちよすぎ……るぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c17 ; "放出を続けるペニス。" + CALLFUNC R + MSG 0x1c18 ; "精液の大半は子宮内へと注がれ、琴音は快感による" + CALLFUNC R + MSG 0x1c19 ; "身体の震えが抑えられずにいた。" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1c1a ; "  どくっ、どくっ、どくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c1b ; "流し込まれる精液。" + CALLFUNC R + MSG 0x1c1c ; "そして放出は終わったのに護のモノは" + CALLFUNC R + MSG 0x1c1d ; "まだ硬く反り返っており、何度も脈打つ。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/11/護/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1c1e ; "琴音は護の頬や身体を撫でつつ、達した余韻でまだ" + CALLFUNC R + MSG 0x1c1f ; "痙攣を続ける内部でペニスを扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c20 ; "子宮内に注がれた精液が徐々に漏れ出し、中で擦られ、" + CALLFUNC R + MSG 0x1c21 ; "先程までよりも水音が淫靡で卑猥なものになった。" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1c22 ; "  にちょっ、ぐぢゅっ、ずじゅっ……!" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10891 + CALLFUNC VOICE + MSG 0x1c23 ; "「んっ……ふぁあああっ……!" + CALLFUNC R + MSG 0x1c24 ; " あっ……くっ、う、ぅぅっ……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10892 + CALLFUNC VOICE + MSG 0x1c25 ; "「あっ、あっ、ああっ、んんぁあっ!" + CALLFUNC R + MSG 0x1c26 ; " ほら……護……もっと出して……楽に……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10893 + CALLFUNC VOICE + MSG 0x1c27 ; "「あっ、ああぁああっ……す、すごい音が……" + CALLFUNC R + MSG 0x1c28 ; " ひぅ……う、んんっ、く、ふぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c29 ; "琴音は自分の乳房を握り締めた。" + CALLFUNC R + MSG 0x1c2a ; "その手が護のものだと想像すると、また膣内が勝手に反応し、" + CALLFUNC R + MSG 0x1c2b ; "きゅううっと締まってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c2c ; "そうなると少し擦れるだけで快感がさらに増し、" + CALLFUNC R + MSG 0x1c2d ; "背中を反らしつつ嬌声を上げることとなった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10894 + CALLFUNC VOICE + MSG 0x1c2e ; "「はぁっ、はぁっ……んくっ、ふっ、うううっ!" + CALLFUNC R + MSG 0x1c2f ; " んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10895 + CALLFUNC VOICE + MSG 0x1c30 ; "「さ、さっきから……勝手に……ひぁっ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c31 ; "琴音の下腹部や内股がヒクヒクと痙攣を繰り返している。" + CALLFUNC R + MSG 0x1c32 ; "そのせいで内壁が微妙に擦れ合い、刺激されて気持ちいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c33 ; "このままだと大きな波が来てしまいそうなので" + CALLFUNC R + MSG 0x1c34 ; "なんとかそれを抑えようとするが、どうやっても" + CALLFUNC R + MSG 0x1c35 ; "止まらなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10896 + CALLFUNC VOICE + MSG 0x1c36 ; "「あっ、あああっ、護っ……わ、私が大丈夫なうちに……" + CALLFUNC R + MSG 0x1c37 ; " もっと……んぁっ、あ、あぁあああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10897 + CALLFUNC VOICE + MSG 0x1c38 ; "「もっと出さなきゃ……薬の効果が……ひぅっ、んっ、" + CALLFUNC R + MSG 0x1c39 ; " んぁああっ、あ、くふぅぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c3a ; "小刻みに震え続ける膣内。" + CALLFUNC R + MSG 0x1c3b ; "そして少し動くたびに軽くイッてしまうので、" + CALLFUNC R + MSG 0x1c3c ; "断続的に潮も吹いてしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c3d ; "それでも琴音は、護のためにと必死に、動かしづらい腰を" + CALLFUNC R + MSG 0x1c3e ; "揺らしてペニスに刺激を送る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c3f ; "「ぅぁ……ぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10898 + CALLFUNC VOICE + MSG 0x1c40 ; "「くふっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c41 ; "護が身悶えした瞬間、またペニスが膣内で膨張した。" + CALLFUNC R + MSG 0x1c42 ; "射精の前兆だ。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10899 + CALLFUNC VOICE + MSG 0x1c43 ; "「うぁあ……ま、まだ大きく……?" + CALLFUNC R + MSG 0x1c44 ; " あ、あああ……護……ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10900 + CALLFUNC VOICE + MSG 0x1c45 ; "「あっ、ああっ……んくっ、ふぁっ、あ、あああっ♀" + CALLFUNC R + MSG 0x1c46 ; " だ、めぇっ……こ、これじゃ私が先に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c47 ; "かなりの快感に晒され続けているため、" + CALLFUNC R + MSG 0x1c48 ; "次に大きいのが来た後に動けるかどうか分からない。" + CALLFUNC R + MSG 0x1c49 ; "その前にと、琴音は腰をくねらせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10901 + CALLFUNC VOICE + MSG 0x1c4a ; "「あっ……んぁっ……な、中っ……すごい……っ♀" + CALLFUNC R + MSG 0x1c4b ; " あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c4c ; "護のモノがビクビクと痙攣しながら、もう一回り大きくなる。" + CALLFUNC R + MSG 0x1c4d ; "もう射精の寸前なのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c4e ; "琴音はそれを膣内の感覚で理解したのか、震える足に" + CALLFUNC R + MSG 0x1c4f ; "力を込めて少し腰を浮かすと……体重も使って勢いよく" + CALLFUNC R + MSG 0x1c50 ; "下に叩きつけた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10902 + CALLFUNC VOICE + MSG 0x1c51 ; "「あ、あぁああっ……! くふっ……ぅ、ぅぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10903 + CALLFUNC VOICE + MSG 0x1c52 ; "「う、あっ……あ、ああああぁあああ―――ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/護/12" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1c53 ; "  ドクッ、ドクッ……ドクンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c54 ; "深く結合した瞬間、護のモノから精液が放出される。" + CALLFUNC R + MSG 0x1c55 ; "それと同時に琴音もまた大きな絶頂を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c56 ; "子宮口に密着している亀頭。" + CALLFUNC R + MSG 0x1c57 ; "深く抉られ、少し開いてしまった穴から、精液が大量に" + CALLFUNC R + MSG 0x1c58 ; "注ぎ込まれた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10904 + CALLFUNC VOICE + MSG 0x1c59 ; "「あっ、あああっ……んぐっ、く、ふううっ……!" + CALLFUNC R + MSG 0x1c5a ; " うぁああああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10905 + CALLFUNC VOICE + MSG 0x1c5b ; "「こんなの、また……イッちゃ……ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c5c ; "内部に熱いものが溜まっていく感覚に、琴音がまた" + CALLFUNC R + MSG 0x1c5d ; "全身をわななかせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c5e ; "それでも護の放出は止まらず、胎内を満たした後は" + CALLFUNC R + MSG 0x1c5f ; "膣内の隙間を埋め尽くし……結合部分から噴出した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10906 + CALLFUNC VOICE + MSG 0x1c60 ; "「あ、あああっ……はぁっ、はぁっ……んくっ、" + CALLFUNC R + MSG 0x1c61 ; " ううううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10907 + CALLFUNC VOICE + MSG 0x1c62 ; "「す、ご……ぅぐっ……う、ぅぅっ……ん、く、" + CALLFUNC R + MSG 0x1c63 ; " ううっ……! ふ、はぁあ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c64 ; "そしてようやく放出がおさまり、琴音は全身から少し" + CALLFUNC R + MSG 0x1c65 ; "力を抜きつつ、大きく息を吐いた。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10908 + CALLFUNC VOICE + MSG 0x1c66 ; "「はぁ……はぁ……はぁっ……。" + CALLFUNC R + MSG 0x1c67 ; " お、おなか……たぷたぷ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10909 + CALLFUNC VOICE + MSG 0x1c68 ; "「こんなに……出す、なんて……" + CALLFUNC R + MSG 0x1c69 ; " はぁーっ……はぁーっ……。" + CALLFUNC R + MSG 0x1c6a ; " 本当に、護の赤ちゃん……できちゃうかも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c6b ; "呼吸を整えつつ下腹部を撫でる……が、" + CALLFUNC R + MSG 0x1c6c ; "護のものは先程までではないが、まだ硬さを保っており、" + CALLFUNC R + MSG 0x1c6d ; "琴音の中に突き刺さっている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10910 + CALLFUNC VOICE + MSG 0x1c6e ; "「はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c6f ; "琴音は下腹部を撫でた後、その手で今度は結合部分にある" + CALLFUNC R + MSG 0x1c70 ; "ペニスを確かめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c71 ; "……やはり硬い。" + CALLFUNC A + S_PUSH "イベント/琴音/11/護/14" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1c72 ; "琴音は苦笑いするが、愛しむように彼の頬を撫でた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10911 + CALLFUNC VOICE + MSG 0x1c73 ; "「護……私のせいでこんなになってしまって……" + CALLFUNC R + MSG 0x1c74 ; " ごめんね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10912 + CALLFUNC VOICE + MSG 0x1c75 ; "「治まるまで……ちゃんとしてあげるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c76 ; "琴音は呟くと、呼吸を整えてから、" + CALLFUNC R + MSG 0x1c77 ; "また腰を動かし始めた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 05日目/深夜/宴/回想 +EOF シナリオ\05日目.jaf + +; 琴音/悪阻/護 +; RETURN: void +FUNC 5550 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1c78 ; "琴音は身体に起きている小さな異変に気付いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11055 + CALLFUNC VOICE + MSG 0x1c79 ; "(おかしいわ……。" + CALLFUNC R + MSG 0x1c7a ; " そろそろ、生理が始まる頃なのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c7b ; "護との行為は、日に日に激しさを増していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c7c ; "全てから解放された2人に、避妊という考えが" + CALLFUNC R + MSG 0x1c7d ; "浮かぶはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c7e ; "護の精液を、幾度も子宮口で受け止め、" + CALLFUNC R + MSG 0x1c7f ; "その中へ精子を導いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c80 ; "それが何を意味するのか、知らないはずもない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11056 + CALLFUNC VOICE + MSG 0x1c81 ; "(もしかして、私のお腹に護の赤ちゃんが……!?)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11057 + CALLFUNC VOICE + MSG 0x1c82 ; "(私と、護の……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c83 ; "琴音は子宮の辺りを慈しむように撫でた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11058 + CALLFUNC VOICE + MSG 0x1c84 ; "(くすっ……あんなに愛し合ったんですもの。" + CALLFUNC R + MSG 0x1c85 ; " そうならない方がおかしいわよね)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11059 + CALLFUNC VOICE + MSG 0x1c86 ; "(あの頃は、護との『絆』ができることを" + CALLFUNC R + MSG 0x1c87 ; " 恐れていた……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11060 + CALLFUNC VOICE + MSG 0x1c88 ; "(愛してはいけない存在だったから……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11061 + CALLFUNC VOICE + MSG 0x1c89 ; "(……だけど、それも終わり。" + CALLFUNC R + MSG 0x1c8a ; " 自分の気持ちは誤魔化せないって気付いたから……)" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x1c8b ; "琴音はベランダに出ると、晴れ渡る空を見上げ、" + CALLFUNC R + MSG 0x1c8c ; "両手を大きく広げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c8d ; "温かく降り注ぐ太陽の光を全身に浴びると、" + CALLFUNC R + MSG 0x1c8e ; "今までの辛く悲しい出来事が、嘘のように消えていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11062 + CALLFUNC VOICE + MSG 0x1c8f ; "(もし、私たちの『絆』が子宮に宿ったのなら、" + CALLFUNC R + MSG 0x1c90 ; " こんなにも嬉しいことはないわ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11063 + CALLFUNC VOICE + MSG 0x1c91 ; "(今なら、この子を受け入れられる……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1c92 ; "琴音は篠原に宴の中止を申し出た。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c93 ; "「体調が優れない……と?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11064 + CALLFUNC VOICE + MSG 0x1c94 ; "「ええっ。ですから、少しの間だけ、" + CALLFUNC R + MSG 0x1c95 ; " 宴を休ませて頂きたいのです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c96 ; "「ようやく、客人の子を身籠もりましたか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11065 + CALLFUNC VOICE + MSG 0x1c97 ; "「いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c98 ; "琴音は俯いて、篠原から目を逸らした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c99 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c9a ; "「いいでしょう。" + CALLFUNC R + MSG 0x1c9b ; " 宴は、琴音様が全てです。" + CALLFUNC R + MSG 0x1c9c ; " まずは、体調を戻すことを考えて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1c9d ; "「旦那様には、私から報告しておきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1c9e ; "篠原の意外な返事に、琴音は胸を撫で下ろした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11066 + CALLFUNC VOICE + MSG 0x1c9f ; "「ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ca0 ; "琴音は軽く頭を下げ、お礼の言葉を口にした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ca1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ca2 ; "篠原は、黙って琴音を観察している。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11067 + CALLFUNC VOICE + MSG 0x1ca3 ; "「……何か?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ca4 ; "「いえ……。" + CALLFUNC R + MSG 0x1ca5 ; " 必要ならば、藪井を呼びますが」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11068 + CALLFUNC VOICE + MSG 0x1ca6 ; "「結構です。" + CALLFUNC R + MSG 0x1ca7 ; " 自分の体調くらい、自分で何とかしますから」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ca8 ; "「これは失礼しました。" + CALLFUNC R + MSG 0x1ca9 ; " ですが、あまり無理されないように……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11069 + CALLFUNC VOICE + MSG 0x1caa ; "「くすっ……。" + CALLFUNC R + MSG 0x1cab ; " 私は、大事な商売道具ですものね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cac ; "皮肉混じりに琴音が言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cad ; "「私の言葉は、素直に受け取っては" + CALLFUNC R + MSG 0x1cae ; " もらえないのですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11070 + CALLFUNC VOICE + MSG 0x1caf ; "「信じろと言う方が無理です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cb0 ; "「ハハッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cb1 ; "篠原にしては珍しく、声を上げて笑った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cb2 ; "「貴女も随分と変わられてしまった。" + CALLFUNC R + MSG 0x1cb3 ; " 昔の気弱だったお嬢様とはまるで違う」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11071 + CALLFUNC VOICE + MSG 0x1cb4 ; "「護が、私を強くしてくれたのです。" + CALLFUNC R + MSG 0x1cb5 ; " 互いを思い合う気持ちが、大切な絆となって……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cb6 ; "「『絆』……ですか」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11072 + CALLFUNC VOICE + MSG 0x1cb7 ; "「いつか篠原さんにも、そういう人が現れますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cb8 ; "「私には無縁ですよ。" + CALLFUNC R + MSG 0x1cb9 ; " 他人を信じるなど、愚かすぎます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1cba ; "琴音に背を向け、篠原は拳を強く握り締めた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cbb ; "(そう……。" + CALLFUNC R + MSG 0x1cbc ; " 信じられるのは、自分だけだ……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cbd ; "(それ以外に、何があるというんだ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/悪阻/護 + +; 琴音/悪阻/敵 +; RETURN: void +FUNC 5551 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1cbe ; "その夜、琴音は強い吐き気に襲われ" + CALLFUNC R + MSG 0x1cbf ; "目を覚ました。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11073 + CALLFUNC VOICE + MSG 0x1cc0 ; "(ヘンだわ……。" + CALLFUNC R + MSG 0x1cc1 ; " 悪夢を見たわけでもないのに……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11074 + CALLFUNC VOICE + MSG 0x1cc2 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cc3 ; "吐き気は目が覚めても鎮まらない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11075 + CALLFUNC VOICE + MSG 0x1cc4 ; "(そう言えば、私……生理が来てない……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11076 + CALLFUNC VOICE + MSG 0x1cc5 ; "(もしかして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cc6 ; "急に全身から冷や汗が吹き出し、四肢が震え出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11077 + CALLFUNC VOICE + MSG 0x1cc7 ; "(私……妊娠してる?)" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11078 + CALLFUNC VOICE + MSG 0x1cc8 ; "(だとしたら、お腹の子は、誰の……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cc9 ; "護の可能性もあるが、それは窮めて低い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cca ; "明らかに、護以上に、子宮へ注ぎ込んだ男がいたからだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11079 + CALLFUNC VOICE + MSG 0x1ccb ; "(どうしよう……。" + CALLFUNC R + MSG 0x1ccc ; " 私……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ccd ; "目の前が真っ暗になり、当たり前の思考が出来なくなる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11080 + CALLFUNC VOICE + MSG 0x1cce ; "(護の子じゃなかったら、私、あの子に嫌われちゃう……。" + CALLFUNC R + MSG 0x1ccf ; " もう……一緒に居られなくなる……)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1cd0 ; "念のために調べた妊娠検査薬は、陽性を示していた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11081 + CALLFUNC VOICE + MSG 0x1cd1 ; "(護……ごめんなさい。" + CALLFUNC R + MSG 0x1cd2 ; " 私、あなた以外の種で、身籠もってしまった……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11082 + CALLFUNC VOICE + MSG 0x1cd3 ; "(他の男性の子を……宿して……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11083 + CALLFUNC VOICE + MSG 0x1cd4 ; "「ぅ……っ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cd5 ; "琴音はベッドに突っ伏し、嗚咽の声を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11084 + CALLFUNC VOICE + MSG 0x1cd6 ; "(篠原さん……。" + CALLFUNC R + MSG 0x1cd7 ; " これが、あなたの目的だったの?" + CALLFUNC R + MSG 0x1cd8 ; " 私を陥れることが……苦しめることが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cd9 ; "握り締めたシーツの上に、大粒の涙が零れ落ちる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11085 + CALLFUNC VOICE + MSG 0x1cda ; "(どうして、そこまで私を憎むのですか……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11086 + CALLFUNC VOICE + MSG 0x1cdb ; "(どうして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cdc ; "夜が明けるまで泣き続けても、その涙が枯れることはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cdd ; "次から次へと溢れ出る悲しみのように――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/悪阻/敵 + +; 琴音/入浴/01 +; RETURN: void +FUNC 5552 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11087 + CALLFUNC VOICE + MSG 0x1cde ; "「んっ……ちゅっ、ちゅ……れる、れるぅ……♀" + CALLFUNC R + MSG 0x1cdf ; " あッ……ま、護……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11088 + CALLFUNC VOICE + MSG 0x1ce0 ; "「ん……ぁ、すごい……。少し舐めただけで" + CALLFUNC R + MSG 0x1ce1 ; " もう、こんなに……んッ……、ちゅっ、ちゅうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ce2 ; "琴音と護は、二人で一緒に入浴していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ce3 ; "今日も解毒をするわね、と言ってしゃがんだ琴音に" + CALLFUNC R + MSG 0x1ce4 ; "護は全身真っ赤になって身震いする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ce5 ; "「ね、姉さん……ダメだよ……!" + CALLFUNC R + MSG 0x1ce6 ; " こんなところ、他の誰かに見られたら……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11089 + CALLFUNC VOICE + MSG 0x1ce7 ; "「ふふっ……。だったら早く出しちゃいなさい。" + CALLFUNC R + MSG 0x1ce8 ; " にゅる……、ちゅぷっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11090 + CALLFUNC VOICE + MSG 0x1ce9 ; "「私は護とずっとこうしていたいけど……、" + CALLFUNC R + MSG 0x1cea ; " 護は違うの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ceb ; "あくまで甘く、二人の時間を楽しもうとする琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cec ; "自分のモノを扱いている琴音の言葉を聞いているだけで、" + CALLFUNC R + MSG 0x1ced ; "護は信じられないほど勃起してしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cee ; "「ち、違わないよ……でも。" + CALLFUNC R + MSG 0x1cef ; " なんだかこうしてると……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1cf0 ; "「き、綺麗な姉さんを……僕の汚いのが、" + CALLFUNC R + MSG 0x1cf1 ; " よ、汚してしまう気がして……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11091 + CALLFUNC VOICE + MSG 0x1cf2 ; "「……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cf3 ; "弟の控えめな告白に頬を染めると、" + CALLFUNC R + MSG 0x1cf4 ; "琴音はペニスにしゃぶりついていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11092 + CALLFUNC VOICE + MSG 0x1cf5 ; "「全部私にまかせて……。" + CALLFUNC R + MSG 0x1cf6 ; " いっぱいいっぱい、気持ち良くしてあげる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11093 + CALLFUNC VOICE + MSG 0x1cf7 ; "「護の白いのは……ぜぇんぶ私が……。" + CALLFUNC R + MSG 0x1cf8 ; " 姉さんがぴゅっぴゅさせてあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cf9 ; "小動物でも可愛がるように、" + CALLFUNC R + MSG 0x1cfa ; "ねっちりと細い指で亀頭をいじる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1cfb ; "護の先走りが垂れ落ちてくると、琴音は" + CALLFUNC R + MSG 0x1cfc ; "細かに舌先を回し、亀頭の頂点で尿道を" + CALLFUNC R + MSG 0x1cfd ; "くちゅくちゅと刺激しはじめた。" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11094 + CALLFUNC VOICE + MSG 0x1cfe ; "「あぁーん……♀ ふふ……、護のおっきい" + CALLFUNC R + MSG 0x1cff ; " ……一口じゃ全然頬張れないわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d00 ; "そっと肉幹に添えられた指先は、止まることなく" + CALLFUNC R + MSG 0x1d01 ; "膨張した血管を撫で……護の性感を休ませずに" + CALLFUNC R + MSG 0x1d02 ; "動き続けていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d03 ; "「う、ぁあ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d04 ; "強烈な快感に腰を上げる護を見つめ、" + CALLFUNC R + MSG 0x1d05 ; "琴音はますます強く口内でカリ首を啜り始める。" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11095 + CALLFUNC VOICE + MSG 0x1d06 ; "「ん……っちゅ……れる……ッ、" + CALLFUNC R + MSG 0x1d07 ; " 知ってるのよ? 護はここが気持ちいいのよね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11096 + CALLFUNC VOICE + MSG 0x1d08 ; "「あ、む……っ。湯気と唾液で蒸れて……、んッ、" + CALLFUNC R + MSG 0x1d09 ; " 護のここ、エッチな臭いがしてる……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11097 + CALLFUNC VOICE + MSG 0x1d0a ; "「どれだけ射精しても、私は構わないから……。" + CALLFUNC R + MSG 0x1d0b ; " んちゅ、ちゅ、くちゅっ……感じて……んっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11098 + CALLFUNC VOICE + MSG 0x1d0c ; "「私の口のあたたかさを、舌のぬくもりを、" + CALLFUNC R + MSG 0x1d0d ; " ……私の、気持ちを……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1d0e ; "まるで擬似的に膣内に導かれているかのように" + CALLFUNC R + MSG 0x1d0f ; "護のペニスは丸ごと琴音の口内で愛撫されていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d10 ; "(頭がクラクラするよ……。" + CALLFUNC R + MSG 0x1d11 ; " 姉さん、上手すぎ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d12 ; "一方的に尽くされることに慣れていない護は" + CALLFUNC R + MSG 0x1d13 ; "なんとか自分も琴音を喜ばせようと努力する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d14 ; "しかし、その度に巧妙な舌技に翻弄され、" + CALLFUNC R + MSG 0x1d15 ; "結局はされるがままの状態だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d16 ; "岩場に腰掛けたまま、満足に動くことも出来ず" + CALLFUNC R + MSG 0x1d17 ; "ビクンビクンと下半身を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d18 ; "そんな護を、琴音は優しい瞳で見つめ" + CALLFUNC R + MSG 0x1d19 ; "……その唇で、まるごと男根をねぶり回す。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11099 + CALLFUNC VOICE + MSG 0x1d1a ; "「ふ、む……ぁ、あぁ、大きい……! んむぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d1b ; "ゆらゆらと水面で揺れるお尻が、" + CALLFUNC R + MSG 0x1d1c ; "肉感的に護の興奮を誘う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d1d ; "濡れた髪を湯船に垂らし、琴音は熱心に" + CALLFUNC R + MSG 0x1d1e ; "護の精管をちゅうちゅうと吸いたてた。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11100 + CALLFUNC VOICE + MSG 0x1d1f ; "「んっ……ちゅうっ……ちゅぅうううっ……♀" + CALLFUNC R + MSG 0x1d20 ; " ちょうだい、護の……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11101 + CALLFUNC VOICE + MSG 0x1d21 ; "「んッ……あ、あぁっ……飲んであげる、" + CALLFUNC R + MSG 0x1d22 ; " お姉ちゃんが全部ごくごくしてあげるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d23 ; "一方的に尽くしているのに、" + CALLFUNC R + MSG 0x1d24 ; "琴音はとても幸せそうだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d25 ; "「っ……あ、あぁ、姉さん……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d26 ; "肉傘が琴音の熱い頬裏に擦れ、" + CALLFUNC R + MSG 0x1d27 ; "男根全体を電流が流れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d28 ; "もじもじと腰を揺する護に、琴音の舌が" + CALLFUNC R + MSG 0x1d29 ; "絡みつき離してくれない。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11102 + CALLFUNC VOICE + MSG 0x1d2a ; "「あ、ん……。暴れないで……いたずらっこね。" + CALLFUNC R + MSG 0x1d2b ; " そんないけないおちんちんはこうよ、えいっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1d2c ; "  ぱくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d2d ; "竿を甘噛みされて、護の身体が大きくのけぞる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d2e ; "自分の手の中でますます硬さを増す射精器官を" + CALLFUNC R + MSG 0x1d2f ; "「いい子いい子」するように琴音が撫で回す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11103 + CALLFUNC VOICE + MSG 0x1d30 ; "「護の辛いところ……んっ、舐めて、" + CALLFUNC R + MSG 0x1d31 ; " 楽にしてあげるからね……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1d32 ; "  じゅぷっ、ちゅぽッ……ちゅこっ、ちゅこっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d33 ; "唇だけでなく、喉裏、そして濡れた口奥で" + CALLFUNC R + MSG 0x1d34 ; "丹念に快楽を搾り出していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d35 ; "硬くなりすぎた肉竿を唇だけで支えながら、" + CALLFUNC R + MSG 0x1d36 ; "琴音は射精を促すために手のひらで睾丸を揉む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d37 ; "その、柔らかながらにツボをおさえた動きに" + CALLFUNC R + MSG 0x1d38 ; "護は抗うことさえ出来ずに果てた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d39 ; "「あ、ああ、姉さん! 姉さん……っ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11104 + CALLFUNC VOICE + MSG 0x1d3a ; "「んんんんんっ……!?」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/驚き" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11105 + CALLFUNC VOICE + MSG 0x1d3b ; "「ふッ……!? んんんんん゛ぅうう゛っ……!?」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1d3c ; "  びゅくっ……!! びゅるびゅるびゅるぅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d3d ; "くぐもった悲鳴を上げる琴音の鼻先で" + CALLFUNC R + MSG 0x1d3e ; "大量の精子が溢れ出し、弾ける。" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11106 + CALLFUNC VOICE + MSG 0x1d3f ; "(や、やぁ……っ♀ 溺れちゃい、そう……♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d40 ; "驚きに見開かれた琴音の瞳は、しかし乱暴な" + CALLFUNC R + MSG 0x1d41 ; "射精をする護への嫌悪を見せなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11107 + CALLFUNC VOICE + MSG 0x1d42 ; "「ん……んんっ……♀ ごくっ……ごくっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d43 ; "「ね、姉さん……。そんなの飲んだら汚い……よ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d44 ; "射精の余韻で頭がボーッとしていた護が" + CALLFUNC R + MSG 0x1d45 ; "琴音の頭を、ぬらつくペニスから外そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d46 ; "すると、ぱしゃりと水音をたてて" + CALLFUNC R + MSG 0x1d47 ; "琴音はわざと一歩……護の股間に近づいてみせる。" + CALLFUNC A + S_PUSH "イベント/琴音/09/だらり/笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11108 + CALLFUNC VOICE + MSG 0x1d48 ; "「はぁっ……♀ はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x1d49 ; " 気持ち良かった? 護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d4a ; "べったりと顔に、そしてペニスに付着した白濁液を" + CALLFUNC R + MSG 0x1d4b ; "ぬぐうことすらせず琴音が微笑む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11109 + CALLFUNC VOICE + MSG 0x1d4c ; "「身体の調子が悪くなったら、私のところへ来るのよ?" + CALLFUNC R + MSG 0x1d4d ; " 遠慮なんてしないで。姉弟……なんですもの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11110 + CALLFUNC VOICE + MSG 0x1d4e ; "「ちゃんと解毒しないと、エッチな気持ちが、" + CALLFUNC R + MSG 0x1d4f ; " ずぅっと続いて、辛いでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d50 ; "むにむにと袋を弄びながら、長い睫毛をしばたかせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d51 ; "琴音のうっとりとした表情に、萎えてふにゃふにゃに" + CALLFUNC R + MSG 0x1d52 ; "なったペニスを見つめられながら……護は思った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d53 ; "(こんな気持ちいいこと……我慢出来るわけないよ)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d54 ; "(媚香のせいで身体は苦しいけど、" + CALLFUNC R + MSG 0x1d55 ; " 姉さんにこんなことをしてもらえるなら……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d56 ; "(僕は……僕は……)" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/入浴/01 + +; 琴音/入浴/02 +; RETURN: void +FUNC 5553 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "イベント/琴音/09/棒舐め/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11111 + CALLFUNC VOICE + MSG 0x1d57 ; "「あむ……ッ、ちゅっ……れる、ちゅるるっ……。" + CALLFUNC R + MSG 0x1d58 ; " あ、ン、んんんーっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d59 ; "琴音の丁寧な口淫によって、" + CALLFUNC R + MSG 0x1d5a ; "護は既に二回も射精していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d5b ; "尿道から噴水のように溢れる白濁液が" + CALLFUNC R + MSG 0x1d5c ; "ドロドロと琴音の手に、顔に流れ落ちる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11112 + CALLFUNC VOICE + MSG 0x1d5d ; "(こんなに出してる、のに……" + CALLFUNC R + MSG 0x1d5e ; " まだ鎮まらないなんて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d5f ; "(う、うう……苦しいよ……。" + CALLFUNC R + MSG 0x1d60 ; " キンタマがパンパンで、熱くて……)" + CALLFUNC A + S_PUSH "イベント/琴音/09/棒舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11113 + CALLFUNC VOICE + MSG 0x1d61 ; "「っちゅく……。まだ苦しいのね……?" + CALLFUNC R + MSG 0x1d62 ; " 私、どうしてあげればいい……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d63 ; "臍穴にめり込みそうなほど昂ぶりきった" + CALLFUNC R + MSG 0x1d64 ; "一物をやわやわと琴音が撫で下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d65 ; "すると、護は顔をしかめながら、" + CALLFUNC R + MSG 0x1d66 ; "しかしはっきりと言い切った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d67 ; "「……姉さんの、膣内がいい……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/棒付着/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11114 + CALLFUNC VOICE + MSG 0x1d68 ; "「えっ……? そ、それは……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d69 ; "「姉さんの膣内に挿入て、毒を抜きたい……。" + CALLFUNC R + MSG 0x1d6a ; " そしたら絶対にスッキリすると、思う……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11115 + CALLFUNC VOICE + MSG 0x1d6b ; "「…………っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d6c ; "ためらい、迷う琴音を護は期待の瞳で見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d6d ; "自分の心と、目の前に屹立する男根とを比較して" + CALLFUNC R + MSG 0x1d6e ; "琴音は思わず喉を鳴らしてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11116 + CALLFUNC VOICE + MSG 0x1d6f ; "(こんな気持ちで繋がったら、私……。" + CALLFUNC R + MSG 0x1d70 ; " でも、護の中に、毒を残して" + CALLFUNC R + MSG 0x1d71 ; " おくわけにもいかないし……)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11117 + CALLFUNC VOICE + MSG 0x1d72 ; "「ちゃんと……膣外に出せる?" + CALLFUNC R + MSG 0x1d73 ; " 今、スキンがないから……」" + CALLFUNC A + PUSH 5021 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1d74 ; "  ちゃぽ……" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1d75 ; "琴音はゆっくりと身体を起こすと、護の瞳をじっと見据える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d76 ; "「う、うん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d77 ; "無邪気に喜ぶ護の目に負け、" + CALLFUNC R + MSG 0x1d78 ; "琴音は岩場に寝そべった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11118 + CALLFUNC VOICE + MSG 0x1d79 ; "(もう……結局、押し切られてしまうのよね。" + CALLFUNC R + MSG 0x1d7a ; " 私もお母様のことは言えないくらい、" + CALLFUNC R + MSG 0x1d7b ; " 護には甘いのかも……)" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入前/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11119 + CALLFUNC VOICE + MSG 0x1d7c ; "「な、なんだかすごく凶悪だわ、" + CALLFUNC R + MSG 0x1d7d ; " 護のそれ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d7e ; "ビクンビクンと脈打つ男根を見上げ、" + CALLFUNC R + MSG 0x1d7f ; "不安そうに呟く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d80 ; "両脚を大きく開いた琴音を前に、" + CALLFUNC R + MSG 0x1d81 ; "護の興奮はピークに達していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d82 ; "「ね、姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d83 ; "優しい視線で見つめられ、護は柔らかなその" + CALLFUNC R + MSG 0x1d84 ; "女体へと覆いかぶさっていく。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11120 + CALLFUNC VOICE + MSG 0x1d85 ; "「は……っぁ♀ あっ、ぁっ……あぁっ……♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1d86 ; "  ぐちゅっ……ぢゅぷっ、ぐちゅっ、ぐちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d87 ; "全体重をかけた護の強いピストンに、" + CALLFUNC R + MSG 0x1d88 ; "琴音の濡れた粘膜が押し開かれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d89 ; "亀頭が全て膣内に入ってしまうと、" + CALLFUNC R + MSG 0x1d8a ; "ぬるりと甘い感覚が護の竿に満ちていった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d8b ; "「っく……、姉さん、すごいよ……。" + CALLFUNC R + MSG 0x1d8c ; " 狭くて、ヌルヌルしてて、熱くて……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11121 + CALLFUNC VOICE + MSG 0x1d8d ; "「護のも……、ぁ、ゴツゴツしてて……" + CALLFUNC R + MSG 0x1d8e ; " 頭がヘンになりそう、あ、あ、あぁ、んんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d8f ; "ゆさゆさと乳房を揺らし、身体の芯に" + CALLFUNC R + MSG 0x1d90 ; "一物を突き込まれながら琴音は膣内を収縮する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11122 + CALLFUNC VOICE + MSG 0x1d91 ; "(やっぱり、護とが一番相性がいい……♀" + CALLFUNC R + MSG 0x1d92 ; " 私の……女のことを全部、教えたから、" + CALLFUNC R + MSG 0x1d93 ; " 気持ちがいい場所を知っている……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11123 + CALLFUNC VOICE + MSG 0x1d94 ; "(護と触れ合っていると気持ちがいい……。" + CALLFUNC R + MSG 0x1d95 ; " 何もかも忘れてしまうくらい……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d96 ; "「はぁ、はぁ……いいよ、姉さん……。" + CALLFUNC R + MSG 0x1d97 ; " すごく、気持ちいい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11124 + CALLFUNC VOICE + MSG 0x1d98 ; "「あっ、あっ……♀ はぁん、ぁ……いいっ……♀" + CALLFUNC R + MSG 0x1d99 ; " お姉ちゃんも……ずっと、護のことが欲しくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d9a ; "琴音が深く感じ入っていると、" + CALLFUNC R + MSG 0x1d9b ; "護は興奮しきった様子で聞いてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1d9c ; "「このまま、膣内に出していい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d9d ; "  ぐちゅぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1d9e ; "カリ首で膣上を擦られながら、" + CALLFUNC R + MSG 0x1d9f ; "琴音はそれでも気丈に答えた。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11125 + CALLFUNC VOICE + MSG 0x1da0 ; "「だ、だめよ……、それだけはダメ……、" + CALLFUNC R + MSG 0x1da1 ; " だって、私達は……ぁ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1da2 ; "最後の一線を超えることを許してくれない" + CALLFUNC R + MSG 0x1da3 ; "琴音に焦れて、強く腰を前後に揺する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1da4 ; "すると、肉棒の先端が子宮口を叩き、" + CALLFUNC R + MSG 0x1da5 ; "琴音の全身を痺れさせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1da6 ; "「だ、だってもう我慢できないよ……!" + CALLFUNC R + MSG 0x1da7 ; " 姉さんを僕のものにしたいんだ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1da8 ; "「こんなに僕を受け入れてくれてるのに、" + CALLFUNC R + MSG 0x1da9 ; " 姉さんの膣内から出て行きたく……ない……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11126 + CALLFUNC VOICE + MSG 0x1daa ; "「……でも、ダメ……私たちは、姉弟なのよ?" + CALLFUNC R + MSG 0x1dab ; " 許されることじゃない、から……ぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dac ; "いくら子宮が護の射精を望んでいても、" + CALLFUNC R + MSG 0x1dad ; "スキン無しでの射精は危険すぎる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dae ; "長い髪を振りたくり、言うことを聞かない弟を" + CALLFUNC R + MSG 0x1daf ; "たしなめようとした琴音は自分の膣内でますます" + CALLFUNC R + MSG 0x1db0 ; "太くなる肉棒に喘いだ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11127 + CALLFUNC VOICE + MSG 0x1db1 ; "「あっ……いやぁっ……。" + CALLFUNC R + MSG 0x1db2 ; " 護、やめてぇ……。あっ、ん……はぁ……♀" + CALLFUNC R + MSG 0x1db3 ; " お姉ちゃんを気持ちよくして、どうするつもり?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1db4 ; "「姉さんも感じてるでしょ?" + CALLFUNC R + MSG 0x1db5 ; " お願いだよ……苦しいんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1db6 ; "繋がり合う、その場所から直接護の" + CALLFUNC R + MSG 0x1db7 ; "苦しみを伝えられて、たじろぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1db8 ; "琴音はドキドキと火照った肌を疼かせながら" + CALLFUNC R + MSG 0x1db9 ; "ふるふると首を横に振る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1dba ; "「姉さん……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11128 + CALLFUNC VOICE + MSG 0x1dbb ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dbc ; "強く押し切られ、逃げ場がなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dbd ; "琴音は渋々、護の提案を受け入れることになった。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11129 + CALLFUNC VOICE + MSG 0x1dbe ; "「す……少しだけよ?" + CALLFUNC R + MSG 0x1dbf ; " 本当に、少しだけ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11130 + CALLFUNC VOICE + MSG 0x1dc0 ; "「だって……、赤ちゃん出来たら困る、から……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dc1 ; "心の奥では望んでいることだが、実際にそれを、" + CALLFUNC R + MSG 0x1dc2 ; "口にすることは許されない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dc3 ; "琴音は言葉を詰まらせながら、否定した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1dc4 ; "「わかったよ。……少し、だけ" + CALLFUNC R + MSG 0x1dc5 ; " ……少しだけだね……!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1dc6 ; "  ずちゅっ……ぬちゅっ、ぶちゅっ、ぬちゅぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dc7 ; "護はピストンの勢いを強めながら、" + CALLFUNC R + MSG 0x1dc8 ; "地面に手を付いて下腹部を押し込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dc9 ; "琴音の肉路を、護の一物が隙間無く埋めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1dca ; "  ぐっちゅううううっ……!!" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11131 + CALLFUNC VOICE + MSG 0x1dcb ; "「きゃ、ぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dcc ; "雄竿は、受精を拒む粘膜すら容易く串刺しにした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11132 + CALLFUNC VOICE + MSG 0x1dcd ; "(護……そんなにも、私を求めているの?" + CALLFUNC R + MSG 0x1dce ; " こんなに、おちんちんを硬くして……)" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11133 + CALLFUNC VOICE + MSG 0x1dcf ; "「あっ……あぁ、あ、はぁっ……あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dd0 ; "皮膚という皮膚に走る快感に、" + CALLFUNC R + MSG 0x1dd1 ; "琴音は身悶えするしかない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11134 + CALLFUNC VOICE + MSG 0x1dd2 ; "「あっ……えぐってる、護の……あぁあっ、" + CALLFUNC R + MSG 0x1dd3 ; " 私の膣内を掻き回してる……ぅうっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dd4 ; "重ささえ感じさせる連続抽送は" + CALLFUNC R + MSG 0x1dd5 ; "一往復ごとに強くなる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1dd6 ; "「あああぁあっ、出る、出るぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dd7 ; "悲鳴を上げる声が聞こえると、" + CALLFUNC R + MSG 0x1dd8 ; "琴音はハッとして護の身体を押し返そうとした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/12/中出し/感じる" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11135 + CALLFUNC VOICE + MSG 0x1dd9 ; "「ダメよ、護! 抜きなさい……!" + CALLFUNC R + MSG 0x1dda ; " あっ、膣内は……、はぁぁぁん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ddb ; "琴音の言葉の前に、少量精液が飛び出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1ddc ; "  びゅっ……びゅッ、びゅるっ……!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ddd ; "「あ、あ、ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dde ; "肩を震わせながら、精管から流れ出す精子を" + CALLFUNC R + MSG 0x1ddf ; "無理やり止めて堪える護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1de0 ; "そんな護に同情しながらも、琴音は" + CALLFUNC R + MSG 0x1de1 ; "それ以上の行為を許可することは出来なかった。" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10640 + CALLFUNC VOICE + MSG 0x1de2 ; "「はぁ……ま、護……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1de3 ; "「姉さん……。僕、膣内に……」" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11136 + CALLFUNC VOICE + MSG 0x1de4 ; "「……今日はこれで終わり。" + CALLFUNC R + MSG 0x1de5 ; " 残りは、また、お口で……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1de6 ; "「う、うん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11137 + CALLFUNC VOICE + MSG 0x1de7 ; "「さ、身体を洗ってあげる。" + CALLFUNC R + MSG 0x1de8 ; " 行きましょう、護」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1de9 ; "「ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dea ; "琴音自身も、まだ絶頂に達していなかったのか" + CALLFUNC R + MSG 0x1deb ; "かすかに息を荒げている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dec ; "それでも、これ以上こうしていたら過ちを" + CALLFUNC R + MSG 0x1ded ; "犯してしまうから、と静かに腰を引く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11138 + CALLFUNC VOICE + MSG 0x1dee ; "(ごめんね……。辛いよね、護……。" + CALLFUNC R + MSG 0x1def ; " でも、私達は……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1df0 ; "(もっと、姉さんの膣内にいたかったけど、" + CALLFUNC R + MSG 0x1df1 ; " 気持ちよすぎて、我慢できなかった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1df2 ; "護は落ち込みながら、とぼとぼと洗い場に向かう事にした。" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/入浴/02 + +; 琴音/入浴/03 +; RETURN: void +FUNC 5554 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1df3 ; "お世話のために大浴場にやってきた護は" + CALLFUNC R + MSG 0x1df4 ; "興奮のあまり、琴音を押し倒していた。" + CALLFUNC A + S_PUSH "イベント/琴音/12/股開き/薄目" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11139 + CALLFUNC VOICE + MSG 0x1df5 ; "「あっ……! ま、護……ダメ!" + CALLFUNC R + MSG 0x1df6 ; " ダメっ……ダメよ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1df7 ; "初めは抵抗していた琴音も、" + CALLFUNC R + MSG 0x1df8 ; "いつも控えめな護に強く出られるとたじろぐ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1df9 ; "「ごめん、姉さん……!" + CALLFUNC R + MSG 0x1dfa ; " 僕、もう我慢できないんだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11140 + CALLFUNC VOICE + MSG 0x1dfb ; "「あ、乱暴はイヤ……っ。" + CALLFUNC R + MSG 0x1dfc ; " お願いだから……っ、優しく……優しく、して……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1dfd ; "「ごめん……。" + CALLFUNC R + MSG 0x1dfe ; " 優しくするから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1dff ; "琴音に言われて、護はゆっくりと太い男根を" + CALLFUNC R + MSG 0x1e00 ; "蜜壺に埋めていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e01 ; "ずぶずぶと亀頭が膣奥へと分け入っていく。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11141 + CALLFUNC VOICE + MSG 0x1e02 ; "「ひ……う、硬い……っ!" + CALLFUNC R + MSG 0x1e03 ; " あぁん、あっ、ん、護……はぁ、ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e04 ; "いくら武道の達人と言えど、" + CALLFUNC R + MSG 0x1e05 ; "膣内をいきなり責められれば腰が砕ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e06 ; "身体に力の入らない琴音を抱きしめながら、" + CALLFUNC R + MSG 0x1e07 ; "護は裸の身体同士を擦りつけ合った。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11142 + CALLFUNC VOICE + MSG 0x1e08 ; "「あ……っん、深い、深いの……!" + CALLFUNC R + MSG 0x1e09 ; " すっごく奥まできちゃってる……ぅう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e0a ; "体勢を考えずに抱き合っていたせいで、" + CALLFUNC R + MSG 0x1e0b ; "琴音の背中や両脚の裏が熱い湯に浸される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e0c ; "すると、膣内に挿入された男根にまで" + CALLFUNC R + MSG 0x1e0d ; "体温の上昇が感じられた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e0e ; "(姉さんの膣内、熱い……!" + CALLFUNC R + MSG 0x1e0f ; " お風呂で血行が良くなってるのかな……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e10 ; "獣欲にまかせて捻じ込まれてくるペニスで、" + CALLFUNC R + MSG 0x1e11 ; "繊細な粘膜が沸騰する。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11143 + CALLFUNC VOICE + MSG 0x1e12 ; "「あ、ぁ、あんっ……わ、私を気持ちよく" + CALLFUNC R + MSG 0x1e13 ; " しなくていいのっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11144 + CALLFUNC VOICE + MSG 0x1e14 ; "「あなたの毒を抜くためなんだから……、はぁっ、" + CALLFUNC R + MSG 0x1e15 ; " わ、私にまかせて……おとなしくしてて……ぁんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e16 ; "年上の余裕を見せようと、自分から責めに転じた" + CALLFUNC R + MSG 0x1e17 ; "琴音は、自分の技量を上回る護の腰使いの情熱に" + CALLFUNC R + MSG 0x1e18 ; "すぐにイニシアティブを取られてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11145 + CALLFUNC VOICE + MSG 0x1e19 ; "「んふぅ、はぁ、ふぅう、ん……あっ、すごい……♀" + CALLFUNC R + MSG 0x1e1a ; " あっ、あっ、ああっ……そんなにされたら、お姉ちゃん……、" + CALLFUNC R + MSG 0x1e1b ; " すぐダメになっちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e1c ; "うねり、収縮する膣内に、乱暴に突きこまれるペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e1d ; "媚香の効果と、琴音の中のまろやかさに" + CALLFUNC R + MSG 0x1e1e ; "護は我を忘れて腰を揺らした。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11146 + CALLFUNC VOICE + MSG 0x1e1f ; "「だ、ダメ……! はぁっ、はぁ、あぁ……!" + CALLFUNC R + MSG 0x1e20 ; " そんな奥を突っついちゃ……、ぁ、あぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e21 ; "細切れに響く淫らな声の上に、" + CALLFUNC R + MSG 0x1e22 ; "ぐちゅぐちゅと水音が重なっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e23 ; "下半身を突かれるだけで、琴音の上半身までもが" + CALLFUNC R + MSG 0x1e24 ; "がくんがくんと上下した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e25 ; "その度、膣奥がきゅううっ……と締まって" + CALLFUNC R + MSG 0x1e26 ; "護の亀頭をもみくちゃにした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e27 ; "(姉さんの膣内……僕のにねっとりキスして" + CALLFUNC R + MSG 0x1e28 ; " くるよ……! 食いちぎられそうなくらい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e29 ; "まるで自身の右手かと錯覚するほど強い" + CALLFUNC R + MSG 0x1e2a ; "引き込みに、護の背中がゾワゾワしてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e2b ; "(や、ば……! 膣内でイっちゃいそうだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e2c ; "慌てて股間を離そうとした護は、" + CALLFUNC R + MSG 0x1e2d ; "自分の腰に琴音の片足が絡むのを感じた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11147 + CALLFUNC VOICE + MSG 0x1e2e ; "「ま……もるぅっ……、護……ぅ♀" + CALLFUNC R + MSG 0x1e2f ; " あッ、ひぁっ、あぁあんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e30 ; "琴音は無意識に護の身体を足で抱き締め、" + CALLFUNC R + MSG 0x1e31 ; "腰を浮かせて奉仕し始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e32 ; "(ん!? こ、このままじゃあ抜けないよ!" + CALLFUNC R + MSG 0x1e33 ; " 姉さん……どうしたんだろう?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11148 + CALLFUNC VOICE + MSG 0x1e34 ; "「は……っ、ぁっ、あっ、あぁ……!" + CALLFUNC R + MSG 0x1e35 ; " 護、護……! 来て!……あっ、う、嘘よ、" + CALLFUNC R + MSG 0x1e36 ; " 来ちゃダメ……! あっ、あぁ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e37 ; "(もしかして、混乱してる……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e38 ; "琴音の膣奥に搾られ、護はすぐに" + CALLFUNC R + MSG 0x1e39 ; "肉幹全体にビリビリと快感を感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e3a ; "「う、くぅっ……!?」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11149 + CALLFUNC VOICE + MSG 0x1e3b ; "「あっ……!! あぁっ、護、護ぅうっ……!" + CALLFUNC R + MSG 0x1e3c ; " イく、イくぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e3d ; "野外のために、声を押し殺しながら絶頂する琴音と" + CALLFUNC R + MSG 0x1e3e ; "共に護のペニスのタガが外れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e3f ; "「姉さんっ……! ううっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11150 + CALLFUNC VOICE + MSG 0x1e40 ; "「あ……! あ、あはぁああっ……♀♀" + CALLFUNC R + MSG 0x1e41 ; " もう……膣内でも、いいから……。" + CALLFUNC R + MSG 0x1e42 ; " はぁ、はぁ、あなたの好きなところでいいから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e43 ; "「いい、の? はぁはぁ、膣内に……だしちゃうよ?」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11151 + CALLFUNC VOICE + MSG 0x1e44 ; "「お姉ちゃん……もう、知らないから……。" + CALLFUNC R + MSG 0x1e45 ; " あなたの好きに……なさい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e46 ; "「ね、姉さんっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11152 + CALLFUNC VOICE + MSG 0x1e47 ; "「はぁ、はぁ……子どもができちゃっても……いいのね?" + CALLFUNC R + MSG 0x1e48 ; " あっ、お姉ちゃん、護の赤ちゃんつくっちゃうからね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e49 ; "「いいよ、つくっても!" + CALLFUNC R + MSG 0x1e4a ; " 姉さんと僕の赤ちゃんなら、いくらでも!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11153 + CALLFUNC VOICE + MSG 0x1e4b ; "「んはぁあぁぁぁっ♀ あっ、そんなこと言われたら……、" + CALLFUNC R + MSG 0x1e4c ; " 私……ん、くぅ……ホントに……欲しくなるぅ……♀" + CALLFUNC R + MSG 0x1e4d ; " 赤ちゃん……ぁ……、護の赤ちゃん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e4e ; "「うああああっ! でちゃうよっ!" + CALLFUNC R + MSG 0x1e4f ; " 姉さんの子宮に、精子だすからね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e50 ; "溜まりに溜まった精液を全て琴音の膣内に放つと" + CALLFUNC R + MSG 0x1e51 ; "護は男根を更に押し込む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11154 + CALLFUNC VOICE + MSG 0x1e52 ; "「いやぁあぁぁぁっ♀ 赤ちゃん、ダメなのにぃ!" + CALLFUNC R + MSG 0x1e53 ; " あっ、私……はぁ、イッちゃうっ♀" + CALLFUNC R + MSG 0x1e54 ; " 弟に膣内射精されて、イッちゃうぅぅぅぅっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/12/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1e55 ; "  ごぷ……ごぷっ……" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 80 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x1e56 ; "粘膜と粘膜の隙間から、逆流して溢れ出す精液が" + CALLFUNC R + MSG 0x1e57 ; "そのまま湯水の中に垂れ落ちていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e58 ; "「ご、ごめん……全部、出しちゃった……」" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11155 + CALLFUNC VOICE + MSG 0x1e59 ; "「はぁ……はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x1e5a ; " いいのよ……。これくらいなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e5b ; "肉路から子宮口の奥までを汚す" + CALLFUNC R + MSG 0x1e5c ; "ドロドロとした白濁に、琴音は内心" + CALLFUNC R + MSG 0x1e5d ; "たまらない満足感を感じていた。" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11156 + CALLFUNC VOICE + MSG 0x1e5e ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e5f ; "小さく呟き、互いの股間を濡らす淫液を見下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e60 ; "琴音は大きな乳房を揺らし、優しい微笑みを浮かべる。" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11157 + CALLFUNC VOICE + MSG 0x1e61 ; "(……ん……護の精液……あたたかい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e62 ; "本当なら、感情のままに喜んでしまいたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e63 ; "しかし、琴音は、それを表に出すことはしなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/12/中出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11158 + CALLFUNC VOICE + MSG 0x1e64 ; "(護を愛する資格は、私にはない……。" + CALLFUNC R + MSG 0x1e65 ; " 心も身体も、汚れきった私には……)" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/入浴/03 + +; 琴音/選択/篠原のみ +; RETURN: void +FUNC 5555 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e66 ; "「時間が過ぎたようですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11159 + CALLFUNC VOICE + MSG 0x1e67 ; "「……護には関係のないことです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e68 ; "「フッ……。" + CALLFUNC R + MSG 0x1e69 ; " それでは、私の部屋にお願いします」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e6a ; "「彼の分まで、たっぷりと愛してあげますよ。" + CALLFUNC R + MSG 0x1e6b ; " 昔のようにね……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11160 + CALLFUNC VOICE + MSG 0x1e6c ; "「っ……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/選択/篠原のみ + +; 琴音/選択/篠原と小出 +; RETURN: void +FUNC 5556 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e6d ; "「彼は来ませんでしたね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11161 + CALLFUNC VOICE + MSG 0x1e6e ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e6f ; "琴音は俯いたまま、返事をしない。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e70 ; "「では、琴音様のお身体作りは、私か小出が行います」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e71 ; "「お嬢様が選んで下さって結構ですよ。" + CALLFUNC R + MSG 0x1e72 ; " 選択権くらいは差し上げましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11162 + CALLFUNC VOICE + MSG 0x1e73 ; "「……あなたの好きにすればいいわ。" + CALLFUNC R + MSG 0x1e74 ; " 護以外の男性には、興味ありませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e75 ; "淡々と事を運ぶ篠原に、琴音の恨みの言葉は届かない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e76 ; "「その使用人クンが来ないから、言っているのですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11163 + CALLFUNC VOICE + MSG 0x1e77 ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e78 ; "「早くどちらかに決めて下さい。" + CALLFUNC R + MSG 0x1e79 ; " 大切な客人を待たせるわけにはいきませんのでね」" + CALLFUNC A + S_PUSH "『篠原』に頼む" + S_PUSH "『小出』に頼む" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x1067ce + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11164 + CALLFUNC VOICE + MSG 0x1e7a ; "「篠原さんに……お願いします」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e7b ; "「……私ですか。" + CALLFUNC R + MSG 0x1e7c ; " これは、お嬢様の気持ちと受け取っても" + CALLFUNC R + MSG 0x1e7d ; " よろしいのですね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11165 + CALLFUNC VOICE + MSG 0x1e7e ; "「ち、違います!" + CALLFUNC R + MSG 0x1e7f ; " 元々、小出さんは宴には関係のない方です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11166 + CALLFUNC VOICE + MSG 0x1e80 ; "「だから……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e81 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e82 ; "「わかりました。" + CALLFUNC R + MSG 0x1e83 ; " 時間もないことですし、早速、私の部屋へ参りましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11167 + CALLFUNC VOICE + MSG 0x1e84 ; "「はいっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1e85 ; "2人は身体作りのために、篠原の部屋へ向かった。" + CALLFUNC A + JUMP 0x106b94 +0x1067ce: + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11168 + CALLFUNC VOICE + MSG 0x1e86 ; "「小出さんに……お願いできますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e87 ; "「ほぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e88 ; "予想外の返答に、篠原が眉を顰める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e89 ; "「彼のことが気に入ったようですね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11169 + CALLFUNC VOICE + MSG 0x1e8a ; "「えっ……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e8b ; "「彼の愛撫は、村の中でも" + CALLFUNC R + MSG 0x1e8c ; " 屈指のテクニックだと聞いています」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11170 + CALLFUNC VOICE + MSG 0x1e8d ; "「私は、そんなつもりでお願いしたのではありません!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e8e ; "「貴女をここまで躾けてきたのは、この私です。" + CALLFUNC R + MSG 0x1e8f ; " それでも、彼を選ぶと仰るのですね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11171 + CALLFUNC VOICE + MSG 0x1e90 ; "「あなたに抱かれるくらいなら、私は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e91 ; "「随分と嫌われてしまいましたね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11172 + CALLFUNC VOICE + MSG 0x1e92 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1e93 ; "篠原は俯く琴音を一瞥し、言葉を続ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e94 ; "「まあ、いいでしょう。" + CALLFUNC R + MSG 0x1e95 ; " 小出は治療室に待たせてあります。" + CALLFUNC R + MSG 0x1e96 ; " そちらへ向かって下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11173 + CALLFUNC VOICE + MSG 0x1e97 ; "「わかりました……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1e98 ; "琴音は身体作りのために、小出の待つ治療室へ向かった。" + CALLFUNC A +0x106b94: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/選択/篠原と小出 + +; 琴音/性器確認 +; VAR 0: n分岐 : int +; RETURN: void +FUNC 5557 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1e99 ; "部屋に入ってきた護に何かを感じた琴音は、" + CALLFUNC R + MSG 0x1e9a ; "いきなりベッドに座らせ、ペニスの愛撫を始めた。" + CALLFUNC A + S_PUSH "イベント/琴音/16/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e9b ; "「んぅ……いきなり、どうしたの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11174 + CALLFUNC VOICE + MSG 0x1e9c ; "「それは、お姉ちゃんの台詞でしょ?" + CALLFUNC R + MSG 0x1e9d ; " いつもより赤く腫らしちゃって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1e9e ; "「そ、そう?」" + CALLFUNC A + S_PUSH "イベント/琴音/16/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11175 + CALLFUNC VOICE + MSG 0x1e9f ; "「んっ……ぴちゃ、ぴちゃ、ねちゅ、れりゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ea0 ; "「くぅ、う……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11176 + CALLFUNC VOICE + MSG 0x1ea1 ; "「ぬちゅ、ちゅ、んっ、んふっ……。" + CALLFUNC R + MSG 0x1ea2 ; " ちゅ、ちゅぷ……んぁ、あふっ、れろっ、れろっ、んちゅ」" + CALLFUNC A + SH_LOCALASSIGN n分岐 0 + CALLFUNC 回想モード実行中確認 + IFZ 0x106d94 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "紗夜とエッチした" + S_PUSH "莉々子とエッチした" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + JUMP 0x106dcc +0x106d94: + CALLFUNC ■紗夜/エッチ取得 + IFZ 0x106db0 + SH_LOCALASSIGN n分岐 1 + JUMP 0x106db0 +0x106db0: + CALLFUNC ■莉々子/エッチ取得 + IFZ 0x106dcc + SH_LOCALASSIGN n分岐 2 + JUMP 0x106dcc +0x106dcc: + SH_IF_LOC_NE_IMM n分岐 1 0x107068 + S_PUSH "イベント/琴音/16/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11177 + CALLFUNC VOICE + MSG 0x1ea3 ; "「……やっぱり。" + CALLFUNC R + MSG 0x1ea4 ; " お母様と愛し合ってきたのね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ea5 ; "「ええっ!? な……どうし、て……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11178 + CALLFUNC VOICE + MSG 0x1ea6 ; "「おちんちんから、お母様の香水の匂いがしたわ。" + CALLFUNC R + MSG 0x1ea7 ; " 勿論、あなたの身体からも……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ea8 ; "「っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11179 + CALLFUNC VOICE + MSG 0x1ea9 ; "「お母様は、神代家の跡取りを産まなくてはいけないから、" + CALLFUNC R + MSG 0x1eaa ; " 避妊だけは、ちゃんとなさい。" + CALLFUNC R + MSG 0x1eab ; " 種付けは、あなたの役目ではないのだから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1eac ; "「ぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11180 + CALLFUNC VOICE + MSG 0x1ead ; "「くちゅ、くちゅ……んっ、れりゅ……。" + CALLFUNC R + MSG 0x1eae ; " ぴちゃぴちゃ、ぬちゅ、くぷっ……はぁん……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11181 + CALLFUNC VOICE + MSG 0x1eaf ; "「もう……こんなになるまでお母様と愛し合うなんて……。" + CALLFUNC R + MSG 0x1eb0 ; " あまり、お母様を悦ばせてはダメよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1eb1 ; "「どうして?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11182 + CALLFUNC VOICE + MSG 0x1eb2 ; "「あなたを見る目が変わってしまうからよ。" + CALLFUNC R + MSG 0x1eb3 ; " 息子から1人の男へと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1eb4 ; "「よく……わからないけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11183 + CALLFUNC VOICE + MSG 0x1eb5 ; "「くすっ……。" + CALLFUNC R + MSG 0x1eb6 ; " とにかく、今は、やめておきましょう」" + CALLFUNC A + JUMP 0x107182 +0x107068: + S_PUSH "イベント/琴音/16/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11184 + CALLFUNC VOICE + MSG 0x1eb7 ; "「……まだ、莉々子のところに行ってるんだ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1eb8 ; "「ええっ!? な……どうし、て……?」" + CALLFUNC A + S_PUSH "イベント/琴音/16/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11185 + CALLFUNC VOICE + MSG 0x1eb9 ; "「言ったでしょう?" + CALLFUNC R + MSG 0x1eba ; " おちんちんが腫れてるって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11186 + CALLFUNC VOICE + MSG 0x1ebb ; "「莉々子の膣内は、まだ経験が浅くて窮屈だから、" + CALLFUNC R + MSG 0x1ebc ; " 護のおちんちんが無理してるのよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ebd ; "「そ……そうなんだ……」" + CALLFUNC A +0x107182: + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11187 + CALLFUNC VOICE + MSG 0x1ebe ; "「おちんちんだって、ちゃんと休ませてあげないと、" + CALLFUNC R + MSG 0x1ebf ; " 可哀相でしょう?" + CALLFUNC R + MSG 0x1ec0 ; " 何人もの女性をひっきりなしに愛し続けるのは……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ec1 ; "「うぅ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/16/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11188 + CALLFUNC VOICE + MSG 0x1ec2 ; "「だから、今は出させてあげない♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ec3 ; "「えっ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11189 + CALLFUNC VOICE + MSG 0x1ec4 ; "「私の分は、次の機会まで溜めておいてね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ec5 ; "「そ、そんなぁ……」" + CALLFUNC A + PUSH 50 + CALLFUNC ■精力アップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/性器確認 + +; 琴音/身体づくり拒否 +; RETURN: void +FUNC 5558 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 9 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1ec6 ; "篠原は、宴を前に身体をつくるように、" + CALLFUNC R + MSG 0x1ec7 ; "琴音を説得していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ec8 ; "それは、受精しやすい状態になるため、" + CALLFUNC R + MSG 0x1ec9 ; "事前に性交渉をすることだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1eca ; "しかし、どうしても琴音は応じようとしない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ecb ; "「やれやれ……。" + CALLFUNC R + MSG 0x1ecc ; " これほどまでに拒絶されるとは、" + CALLFUNC R + MSG 0x1ecd ; " 正直、私も傷つきましたよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ece ; "「昔は、あれほど愛し合ったというのに……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11160 + CALLFUNC VOICE + MSG 0x1ecf ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ed0 ; "「いいでしょう。" + CALLFUNC R + MSG 0x1ed1 ; " 今回は、媚香だけで行います」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ed2 ; "「但し、あくまでも特例ですよ。" + CALLFUNC R + MSG 0x1ed3 ; " あまり聞き分けがないと、私もそれなりの手段を" + CALLFUNC R + MSG 0x1ed4 ; " 取らせていただきますので、そのつもりで」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/身体づくり拒否 +EOF シナリオ\琴音/システム/01.jaf + +; 琴音/要人/03/ループ +; RETURN: void +FUNC 5559 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間/媚香" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x1ed5 ; "……桃色の媚香の中、琴音は池上に抱かれていた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1075a8 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 10 + PUSH 150 + CALLFUNC ■中出し + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1075a8 +0x1075a8: + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/26/要人/11" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1ed6 ; "" + CALLFUNC R + MSG 0x1ed7 ; "  ぬ゛ぢゅっ……ぐちゅっ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ed8 ; "数時間もの間、媚香を吸って繋がり合っている" + CALLFUNC R + MSG 0x1ed9 ; "二人は、我を忘れて獣のように快感を貪る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11190 + CALLFUNC VOICE + MSG 0x1eda ; "「はぁ、はぁ、パパのおちんちん、すごく元気なのね♀" + CALLFUNC R + MSG 0x1edb ; " 私の膣内に、これだけ射精してるのに……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1edc ; "「琴音を孕ませるために、硬くなってるんだよ。" + CALLFUNC R + MSG 0x1edd ; " こうして、子宮の入り口にくっつくように……」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x1ede ; "" + CALLFUNC R + MSG 0x1edf ; "  チュ、チュ……" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11191 + CALLFUNC VOICE + MSG 0x1ee0 ; "「ん……あっ、キス……してる……♀" + CALLFUNC R + MSG 0x1ee1 ; " パパのおちんちんが、子宮口にキスしてるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ee2 ; "" + CALLFUNC R + MSG 0x1ee3 ; "  ぬぷっ、ぬちゅ、ずりゅ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11192 + CALLFUNC VOICE + MSG 0x1ee4 ; "「あ……ん、はぁ……あっ、いい……♀" + CALLFUNC R + MSG 0x1ee5 ; " あっ、もっと奥まできて……あっ、もっとぉ……♀" + CALLFUNC R + MSG 0x1ee6 ; " パパのおちんちんとキスさせて……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ee7 ; "「全く、いやらしい子だ。" + CALLFUNC R + MSG 0x1ee8 ; " これほど注がれておきながら、まだパパに" + CALLFUNC R + MSG 0x1ee9 ; " おねだりするとは」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1eea ; "" + CALLFUNC R + MSG 0x1eeb ; "  じゅぷっ、ずちゅ、ぬぷっ" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11193 + CALLFUNC VOICE + MSG 0x1eec ; "「いやぁっ……、子宮口にコンコンって……。" + CALLFUNC R + MSG 0x1eed ; " パパにノックされてる……ああっ、感じちゃうっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1eee ; "「愛の結晶をパパと作ろうな♂」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11194 + CALLFUNC VOICE + MSG 0x1eef ; "「愛の結晶……、ぁ……パパと作ったら、" + CALLFUNC R + MSG 0x1ef0 ; " ママに叱られちゃう……。んんっ……ぁあああっ……!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ef1 ; "「そんなことを言いながら、琴音の子宮は、" + CALLFUNC R + MSG 0x1ef2 ; " パパの子どもを欲しがっているぞぉ! そらっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/26/要人/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11195 + CALLFUNC VOICE + MSG 0x1ef3 ; "「ひッ……!? あぁあああっ、いやああぁっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ef4 ; "「こんなにも熱く絡みついて……、" + CALLFUNC R + MSG 0x1ef5 ; " パパを歓迎しているじゃないかっ」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11196 + CALLFUNC VOICE + MSG 0x1ef6 ; "「あぁ……い、いやっ……これは違うのっ!" + CALLFUNC R + MSG 0x1ef7 ; " 身体が勝手に反応しているだけ、だから………っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11197 + CALLFUNC VOICE + MSG 0x1ef8 ; "「勘違いしているだけで、パパと" + CALLFUNC R + MSG 0x1ef9 ; " 赤ちゃんを作りたいわけじゃ無い、の……っ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1efa ; "「可愛い嘘だ……。お前の膣内は" + CALLFUNC R + MSG 0x1efb ; " こんなにも淫らに反応しているというのに!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1efc ; "「パパから精子を搾り出そうとして!" + CALLFUNC R + MSG 0x1efd ; " ……うぉっ、おおおっ、たまらん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1efe ; "琴音の腰を引き寄せ、池上は狂ったように" + CALLFUNC R + MSG 0x1eff ; "ペニスを出し入れし続ける。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11198 + CALLFUNC VOICE + MSG 0x1f00 ; "「あっ、んぅ……パパのすごいっ♂" + CALLFUNC R + MSG 0x1f01 ; " はぁ、あっ、赤ちゃんのお部屋まで届いてるのっ♂」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f02 ; "「琴音ちゃん……! 琴音、琴音ぇ!" + CALLFUNC R + MSG 0x1f03 ; " 準備は出来たかいっ……!?」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f04 ; "「パパの子どもを受精するんだ!" + CALLFUNC R + MSG 0x1f05 ; " いいねっ、イクぞ! イクからなっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11199 + CALLFUNC VOICE + MSG 0x1f06 ; "「はっ……ン、あっ、パパの赤ちゃん……" + CALLFUNC R + MSG 0x1f07 ; " もうすぐ……できちゃうっ♂」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11200 + CALLFUNC VOICE + MSG 0x1f08 ; "「あっ、く、くるっ♀" + CALLFUNC R + MSG 0x1f09 ; " パパの精子が子宮の中に……!" + CALLFUNC R + MSG 0x1f0a ; " あぁン、あっ、あっ、くるぅぅぅぅ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/26/要人/10" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1f0b ; "  ドクッ……ドクッ……" + CALLFUNC A + PUSH 1 + PUSH 10 + PUSH 150 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11201 + CALLFUNC VOICE + MSG 0x1f0c ; "「ああああ、あはああぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f0d ; "琴音は、池上の射精と同時に達してしまった――。" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/要人/03/ループ + +; 琴音/老人/03/ループ +; RETURN: void +FUNC 5560 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x107d18 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 11 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x107d18 +0x107d18: + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11202 + CALLFUNC VOICE + MSG 0x1f0e ; "「んっ……。ん、ん、んぁああん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f0f ; "琴音は、自ら老人の上にまたがり、" + CALLFUNC R + MSG 0x1f10 ; "腰をゆすって射精を促す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11203 + CALLFUNC VOICE + MSG 0x1f11 ; "(やっぱり、大きすぎるわ……苦しい……っ)" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11204 + CALLFUNC VOICE + MSG 0x1f12 ; "「お爺様の……モノ、とても立派です……。" + CALLFUNC R + MSG 0x1f13 ; " わ、私、壊れてしまい……そうっ、あぁあっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f14 ; "巨根をヴァギナで扱いていると、琴音は" + CALLFUNC R + MSG 0x1f15 ; "まるで身体が串刺しになったかのような" + CALLFUNC R + MSG 0x1f16 ; "気持ちを味わう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f17 ; "それでも、肉竿を刺激する膣圧を" + CALLFUNC R + MSG 0x1f18 ; "緩めることは許されていなかった。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f19 ; "「ワシの子種が欲しいのじゃろう……?" + CALLFUNC R + MSG 0x1f1a ; " もっと気合を入れて腰を動かさんか!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11205 + CALLFUNC VOICE + MSG 0x1f1b ; "「ひっ……。わ、わかっています……!" + CALLFUNC R + MSG 0x1f1c ; " んぐっ……。あっ、ああ、挿入って……ッ」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f1d ; "「根元までぬっぷりと咥え込め……。" + CALLFUNC R + MSG 0x1f1e ; " でなければ精液を出してやらんぞ」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11206 + CALLFUNC VOICE + MSG 0x1f1f ; "「く、ううう……うぁっ……あ、ぁあっ……!" + CALLFUNC R + MSG 0x1f20 ; " うぁ、あ、ぁあぁあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11207 + CALLFUNC VOICE + MSG 0x1f21 ; "「アソコ……壊れちゃう……ぅっ、なのに、" + CALLFUNC R + MSG 0x1f22 ; " だんだん良くなって……あッ♀ だ、だめぇ♀」" + CALLFUNC A + S_PUSH "断面図/莉々子/16/03" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x1f23 ; "" + CALLFUNC R + MSG 0x1f24 ; "  ぐちゅうう……、じゅぽっ、ぐちゅっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11208 + CALLFUNC VOICE + MSG 0x1f25 ; "「んぅ、はぁあぁぁっ、あっ、お爺様のおっきぃ♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11209 + CALLFUNC VOICE + MSG 0x1f26 ; "「あっ……跡取り、すぐにできますからっ……♀" + CALLFUNC R + MSG 0x1f27 ; " これだけご立派でしたら、すぐに……あはぁぁぁぁン♂♂」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f28 ; "「ぅお……、ワシより先にイクでない!" + CALLFUNC R + MSG 0x1f29 ; " しっかり子種を搾り取るまで、辛抱するんじゃ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11210 + CALLFUNC VOICE + MSG 0x1f2a ; "「んはぁあぁぁぁぁっ♂ ああんっ、はぁ、裂けちゃうっ!" + CALLFUNC R + MSG 0x1f2b ; " ああっ、お爺様、私……もう、耐えきれません!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f2c ; "「そぅれ、そぅれ!" + CALLFUNC R + MSG 0x1f2d ; " 奥までくわえ込んで、ワシのを扱いてみせろ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11211 + CALLFUNC VOICE + MSG 0x1f2e ; "「はああああっ! あっ、んはぁ! いやぁ!" + CALLFUNC R + MSG 0x1f2f ; " あっ、ああっ、うっ、うぅ……ん、はっ……はぁん♂」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f30 ; "「抱き心地も最高じゃな……。" + CALLFUNC R + MSG 0x1f31 ; " これほど充実した子作りは、お前さんが初めてじゃよ」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f32 ; "「若い娘の粘膜を味わうのは久しぶりじゃが、" + CALLFUNC R + MSG 0x1f33 ; " このまま極楽へ旅立ってしまいそうなほど、" + CALLFUNC R + MSG 0x1f34 ; " 良い締まり具合じゃ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/21/中+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11212 + CALLFUNC VOICE + MSG 0x1f35 ; "「はぁ、はぁ、私の膣内で……、" + CALLFUNC R + MSG 0x1f36 ; " イッて……ください……♂" + CALLFUNC R + MSG 0x1f37 ; " お爺様のご子息は、私が作りますからっ♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11213 + CALLFUNC VOICE + MSG 0x1f38 ; "「奥様の代わりに、私が……ぁ……。" + CALLFUNC R + MSG 0x1f39 ; " 私が受精します……。" + CALLFUNC R + MSG 0x1f3a ; " ですから……一番奥で……ぅ……ああっ!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f3b ; "「ククッ……ワシを射精に導くなど、10年早いわ。" + CALLFUNC R + MSG 0x1f3c ; " お前さんの絶頂を見届けてから、たっぷりと" + CALLFUNC R + MSG 0x1f3d ; " 子宮に注いでやろうっ」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11214 + CALLFUNC VOICE + MSG 0x1f3e ; "「んっ、んん……はぁ、あっ、も、もうダメ……!" + CALLFUNC R + MSG 0x1f3f ; " 私、イキますっ! お爺様の極太チンポで、" + CALLFUNC R + MSG 0x1f40 ; " イッちゃいますっ♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11215 + CALLFUNC VOICE + MSG 0x1f41 ; "「あっ、イ、イク……♂ ああん、イクぅぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/21/中+汁+精中/絶+頬" + S_PUSH "断面図/莉々子/16/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1f42 ; "  ドビュウッ! ドプッ、グプッ……!" + CALLFUNC A + PUSH 1 + PUSH 11 + PUSH 100 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/21/中+汁+精中/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11216 + CALLFUNC VOICE + MSG 0x1f43 ; "「あああっ……お爺様の遺伝子が、私の子宮に……♂" + CALLFUNC R + MSG 0x1f44 ; " 入り口がこじ開けられて……んんっ、すごいっ♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f45 ; "「直接、精液を呑まされるのも、悪くないじゃろう?」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11217 + CALLFUNC VOICE + MSG 0x1f46 ; "「は……はいっ♂" + CALLFUNC R + MSG 0x1f47 ; " もっと……、もっとください♂" + CALLFUNC R + MSG 0x1f48 ; " 私の卵管まで、ご子息の精子が来るように……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f49 ; "琴音は、理性を失い……" + CALLFUNC R + MSG 0x1f4a ; "貪欲に男根を求め続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/老人/03/ループ + +; 琴音/一騎/04/ループ +; RETURN: void +FUNC 5561 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1084d6 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1084d6 +0x1084d6: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11218 + CALLFUNC VOICE + MSG 0x1f4b ; "「あっ……ふかいっ……すごく深いの……♀" + CALLFUNC R + MSG 0x1f4c ; " お父様のが奥まで……あぁあっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f4d ; "夜中、琴音は一騎の呼び出しを受け" + CALLFUNC R + MSG 0x1f4e ; "……そのままベッドで繋がり合っていた。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/悦び" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11219 + CALLFUNC VOICE + MSG 0x1f4f ; "「娘の私が、ぁッ♀ あぁ、お父様と交わるなんて……、" + CALLFUNC R + MSG 0x1f50 ; " あぁっ♀ 許されないことなのに……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11220 + CALLFUNC VOICE + MSG 0x1f51 ; "「気持ちいい♀ 気持ちいいの……あっ、あぁっ……♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f52 ; "「私の精子は特別製だ……。先走りだけでも" + CALLFUNC R + MSG 0x1f53 ; " お前にとってはたまらないだろう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11221 + CALLFUNC VOICE + MSG 0x1f54 ; "「あっ、ああっ、お父様……ッ♀" + CALLFUNC R + MSG 0x1f55 ; " 私……もう、ガマンできないっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11222 + CALLFUNC VOICE + MSG 0x1f56 ; "「イッちゃうっ……♀" + CALLFUNC R + MSG 0x1f57 ; " ああっ、イっくううぅぅぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f58 ; "一突きごとに簡単に絶頂に達する琴音を" + CALLFUNC R + MSG 0x1f59 ; "一騎はペニス全体で丹念に愛撫する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f5a ; "ずぬ、ぬる、と出し入れされる太い肉幹に" + CALLFUNC R + MSG 0x1f5b ; "すっかり琴音は夢中になっていた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f5c ; "「さあ、琴音……! しっかり子宮を開くのだ!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/悦び" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11223 + CALLFUNC VOICE + MSG 0x1f5d ; "「は……はいっ、お父様ぁっ!" + CALLFUNC R + MSG 0x1f5e ; " 琴音の一番奥に、お父様の精を注いでくださいっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11224 + CALLFUNC VOICE + MSG 0x1f5f ; "「お母さま、ごめんなさい……!" + CALLFUNC R + MSG 0x1f60 ; " 琴音は……琴音は、お父様の精子をいただきますっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11225 + CALLFUNC VOICE + MSG 0x1f61 ; "「このおチンポ、気持ち良すぎるんですっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/15/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11226 + CALLFUNC VOICE + MSG 0x1f62 ; "「あはぁ、イクイクぅ♂ あ、あぁん、イッちゃうっ♂" + CALLFUNC R + MSG 0x1f63 ; " お父様のおチンポで、イキますぅ♂♂」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f64 ; "「はぁっ……はぁっ、やはりお前が" + CALLFUNC R + MSG 0x1f65 ; " 一番だ……っ。琴音……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/悦び" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11227 + CALLFUNC VOICE + MSG 0x1f66 ; "「あ……ありがとう、ございます……♀♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f67 ; "「まだまだ休むことは許さないぞ。" + CALLFUNC R + MSG 0x1f68 ; " もう一度だ、いいな?」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11228 + CALLFUNC VOICE + MSG 0x1f69 ; "「そんな……。ああ、あぁ……♀" + CALLFUNC R + MSG 0x1f6a ; " 私、おかしくなっちゃう……ふぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f6b ; "父と娘は、時を忘れて互いを悦ばせ続けた――。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/04/ループ + +; 琴音/小出/10/琴音の部屋/ループ +; RETURN: void +FUNC 5562 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11229 + CALLFUNC VOICE + MSG 0x1f6c ; "「……そろそろ寝ないと、" + CALLFUNC R + MSG 0x1f6d ; " 明日に響いちゃいそう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f6e ; "物思いにふけっていた琴音は、" + CALLFUNC R + MSG 0x1f6f ; "窓辺を離れて、ゆっくりベッドに近づく。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11230 + CALLFUNC VOICE + MSG 0x1f70 ; "(どうしてだろ……。" + CALLFUNC R + MSG 0x1f71 ; " 今日は護のことばっかり考えてる……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11231 + CALLFUNC VOICE + MSG 0x1f72 ; "(会いたいな……護……)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x1f73 ; "寝間着に着替えようと、服のボタンに" + CALLFUNC R + MSG 0x1f74 ; "手をかけた時……ガチャリとドアノブが動いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11232 + CALLFUNC VOICE + MSG 0x1f75 ; "「だ、誰!?」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f76 ; "「ひ、ひひ……オレです。お嬢様……。" + CALLFUNC R + MSG 0x1f77 ; " ご機嫌はいかがですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f78 ; "まさかこんな場所まで、小出が入り込んでいる" + CALLFUNC R + MSG 0x1f79 ; "とは琴音はまったく想像していなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f7a ; "内心恐怖に怯えながら、ここでひるんでは" + CALLFUNC R + MSG 0x1f7b ; "いけないと震える声を絞り出す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11233 + CALLFUNC VOICE + MSG 0x1f7c ; "「小出さん……。こんな時間に、断りもなく" + CALLFUNC R + MSG 0x1f7d ; " 私の部屋に入ってくるなんて……非常識ですよ」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f7e ; "「す、すみません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f7f ; "ぺこぺこと頭を下げながらも、" + CALLFUNC R + MSG 0x1f80 ; "小出はその場を動かない。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f81 ; "「で、ですが、オレは……お嬢様が" + CALLFUNC R + MSG 0x1f82 ; " 寂しがってると思って……来たんです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11234 + CALLFUNC VOICE + MSG 0x1f83 ; "「えっ……?" + CALLFUNC R + MSG 0x1f84 ; " 私は寂しくなんてありませんけど……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f85 ; "「そろそろ、身体が疼いて" + CALLFUNC R + MSG 0x1f86 ; " たまらないんじゃないんですか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11235 + CALLFUNC VOICE + MSG 0x1f87 ; "「な、なんてことを言うんですか……?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f88 ; "「オレが解消してさしあげますよ」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f89 ; "「テ、テクニックには少しばかり……" + CALLFUNC R + MSG 0x1f8a ; " 自信がありますんで。へへっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f8b ; "琴音は一歩後ずさり、" + CALLFUNC R + MSG 0x1f8c ; "にじり寄る小出を厳しい目で見据えた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11236 + CALLFUNC VOICE + MSG 0x1f8d ; "「下世話なことを言わないでください。" + CALLFUNC R + MSG 0x1f8e ; " 結構です。その必要はありません」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f8f ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1f90 ; "何を考えているかわからない小出が、" + CALLFUNC R + MSG 0x1f91 ; "どんどん恐ろしく思えてくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11238 + CALLFUNC VOICE + MSG 0x1f92 ; "「帰ってください。" + CALLFUNC R + MSG 0x1f93 ; " 私に投げ飛ばされたいんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f94 ; "琴音がそっぽを向くと、" + CALLFUNC R + MSG 0x1f95 ; "小出は下品に笑ってみせる。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f96 ; "「そ、そんなにオレにつれなくして" + CALLFUNC R + MSG 0x1f97 ; " いいんですか。お、お、お嬢様」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11239 + CALLFUNC VOICE + MSG 0x1f98 ; "「え……?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1f99 ; "「あ、あの使用人に話してもいいんですよ、" + CALLFUNC R + MSG 0x1f9a ; " 全て……なにもかも……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11240 + CALLFUNC VOICE + MSG 0x1f9b ; "「あ、あなた……私を脅迫するつもりなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f9c ; "みじろぐ琴音の手を、小出がぐっと握り締める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11241 + CALLFUNC VOICE + MSG 0x1f9d ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1f9e ; "振りほどこうとして、琴音は護の顔を" + CALLFUNC R + MSG 0x1f9f ; "思い浮かべ……何も出来なくなってしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11242 + CALLFUNC VOICE + MSG 0x1fa0 ; "(ま、護……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fa1 ; "激しい揉み合いになり、琴音は小出に" + CALLFUNC R + MSG 0x1fa2 ; "ベッドの上に押し倒されてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11243 + CALLFUNC VOICE + MSG 0x1fa3 ; "「あっ……!?」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1090f0 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1090f0 +0x1090f0: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/11/小出/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11244 + CALLFUNC VOICE + MSG 0x1fa4 ; "「やめて……、やめてください……!" + CALLFUNC R + MSG 0x1fa5 ; " もう充分でしょう……っ!?」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1fa6 ; "" + CALLFUNC R + MSG 0x1fa7 ; "  くちゅっ……、ちゅくっ、くちゅうぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fa8 ; "琴音は小出の指と舌で、丹念に愛撫された後、" + CALLFUNC R + MSG 0x1fa9 ; "その貧相な身体の上にまたがることを強要された。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11245 + CALLFUNC VOICE + MSG 0x1faa ; "(こんな格好……恥ずかしい、" + CALLFUNC R + MSG 0x1fab ; " 早く……早く終わって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fac ; "荒々しい手つきで服を脱がされ、一糸纏わぬ" + CALLFUNC R + MSG 0x1fad ; "姿に剥かれただけではなく、裸と裸で絡み合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fae ; "自分の部屋で、いつも寝ているそのベッドで" + CALLFUNC R + MSG 0x1faf ; "愛してもいない男に肌を晒すおぞましさに" + CALLFUNC R + MSG 0x1fb0 ; "琴音の表情は不安一色に染まっていった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fb1 ; "「そんなことを言って、さっきまですごく" + CALLFUNC R + MSG 0x1fb2 ; " 感じていらしたじゃないですか……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11246 + CALLFUNC VOICE + MSG 0x1fb3 ; "「あ、あれは……! あなたの触り方が" + CALLFUNC R + MSG 0x1fb4 ; " しつこくて、気持ち悪かったから……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fb5 ; "「くくっ、本当ですか?" + CALLFUNC R + MSG 0x1fb6 ; " こんなにアソコが濡れているのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fb7 ; "" + CALLFUNC R + MSG 0x1fb8 ; "  ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fb9 ; "太腿を掴まれ、大きく下腹部を揺すられると" + CALLFUNC R + MSG 0x1fba ; "そこから粘り気のある水音が聞こえた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11247 + CALLFUNC VOICE + MSG 0x1fbb ; "「ぁっ……あ、くぅ……いや……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x1fbc ; "濡れた肉土手と、男根をぬるぬると前後させた後、" + CALLFUNC R + MSG 0x1fbd ; "小出はついに琴音の穴に亀頭を捻じ込む。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11248 + CALLFUNC VOICE + MSG 0x1fbe ; "「あっ……う、くふ……ッ、いや……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fbf ; "小出のペニスは、さほど大きくもなく異常に" + CALLFUNC R + MSG 0x1fc0 ; "太く硬いこともない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fc1 ; "しかし、執拗な愛撫によってほぐれきっていた" + CALLFUNC R + MSG 0x1fc2 ; "肉穴には毒のようなものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fc3 ; "ジーンと内側から痺れる感覚に、" + CALLFUNC R + MSG 0x1fc4 ; "琴音の全身がむずがゆく、熱く火照っていく。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11249 + CALLFUNC VOICE + MSG 0x1fc5 ; "「お……お願い……。もう……、もう" + CALLFUNC R + MSG 0x1fc6 ; " 帰って……ください……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fc7 ; "「お嬢様が、オレのモノを搾り取って" + CALLFUNC R + MSG 0x1fc8 ; " くださったら帰りますよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11250 + CALLFUNC VOICE + MSG 0x1fc9 ; "「そ、そんな……ひどい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fca ; "絶望する琴音の声を聞き流しながら、" + CALLFUNC R + MSG 0x1fcb ; "小出は自分勝手に腰を動かし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1fcc ; "  ズチュ……" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11251 + CALLFUNC VOICE + MSG 0x1fcd ; "「はぁ、はぁ……ん……、くぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fce ; "意地でも、小出によがり声は聞かせない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fcf ; "そう決めたものの、琴音の膣襞を擦る" + CALLFUNC R + MSG 0x1fd0 ; "小出の陰茎はあまりにツボを押さえすぎていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11252 + CALLFUNC VOICE + MSG 0x1fd1 ; "(い、いやっ! この人、私の好きなところを" + CALLFUNC R + MSG 0x1fd2 ; " ちゃんと覚えて……、ん、ぁ、あぁぁぁっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fd3 ; "ねちっこく、飽きもせず琴音の弱い部分だけを" + CALLFUNC R + MSG 0x1fd4 ; "下から責め立て、突き上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11253 + CALLFUNC VOICE + MSG 0x1fd5 ; "「ん、んんん゛ーッ!? あ、ぁ、いや、いやぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fd6 ; "頭を振り、腰を逃がそうともがく琴音を" + CALLFUNC R + MSG 0x1fd7 ; "小出はニヤニヤと笑いながら貫いていく。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fd8 ; "「誤魔化しても無駄ですよ。" + CALLFUNC R + MSG 0x1fd9 ; " お嬢様の膣内は、全て把握しております」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fda ; "「お嬢様の性器を確認したときに、" + CALLFUNC R + MSG 0x1fdb ; " 勉強させて頂きましたからね……ひひっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11254 + CALLFUNC VOICE + MSG 0x1fdc ; "「っん、くぅううっ……はぁ、あぁああっ……!" + CALLFUNC R + MSG 0x1fdd ; " う、ウソ……! 感じ、ちゃう、いやぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fde ; "全身を走る、たまらない愉悦に" + CALLFUNC R + MSG 0x1fdf ; "琴音は息も絶え絶えになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fe0 ; "どれだけ力を込めて、理性を呼び戻そうとしても" + CALLFUNC R + MSG 0x1fe1 ; "唇から漏れる声の甘みは隠せない。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11255 + CALLFUNC VOICE + MSG 0x1fe2 ; "「あぁッ! やだ、いや、もういやぁあっ!!" + CALLFUNC R + MSG 0x1fe3 ; " 護……、護、助けてぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fe4 ; "涙すら混じる嬌声に、小出の肉棒はパンパンに勃起する。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fe5 ; "「へへ……お嬢様。誰も助けちゃくれませんよ。" + CALLFUNC R + MSG 0x1fe6 ; " ここにはオレと、お嬢様の二人しかいないんですから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11256 + CALLFUNC VOICE + MSG 0x1fe7 ; "「あーっ、んくっ、あぁ、あぁ、ふぁああ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fe8 ; "指での挿入と変わらず、小出のピストンは" + CALLFUNC R + MSG 0x1fe9 ; "女をイかせることだけに特化している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1fea ; "琴音は尻を振りながら、快感を消そうとあがき、" + CALLFUNC R + MSG 0x1feb ; "やがて無理やり絶頂の際へと追い詰められていった。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11257 + CALLFUNC VOICE + MSG 0x1fec ; "「ひ、ぁ、う、うぁぁ……ッ、イきたくないのっ、" + CALLFUNC R + MSG 0x1fed ; " 離して……、ぁ、離して……っ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1fee ; "「言葉と身体がバラバラですよ。" + CALLFUNC R + MSG 0x1fef ; " 今、オレの精子を、お嬢様の" + CALLFUNC R + MSG 0x1ff0 ; " 子宮にお届けしますからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ff1 ; "" + CALLFUNC R + MSG 0x1ff2 ; "  ばちゅっ……! グチュッ、ぐちゅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ff3 ; "捻り込まれる亀頭のその先が開き、" + CALLFUNC R + MSG 0x1ff4 ; "尿道口が子宮口にキスをする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ff5 ; "ぶるぶると怖気に震えながら、" + CALLFUNC R + MSG 0x1ff6 ; "琴音は悲鳴を上げてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11259 + CALLFUNC VOICE + MSG 0x1ff7 ; "「そ……膣外にしてっ! あなたの精子なんか、" + CALLFUNC R + MSG 0x1ff8 ; " 受け止めてやるもんですか!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11260 + CALLFUNC VOICE + MSG 0x1ff9 ; "「はぁ、はぁ、絶対に……、はぁ、あ、はぁん!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1ffa ; "「膣内に射精しても、確認するのは自分ですから" + CALLFUNC R + MSG 0x1ffb ; " バレたりはしませんよ……う、くぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ffc ; "琴音の膣内で煮詰めた樹液を、発射しようと" + CALLFUNC R + MSG 0x1ffd ; "小出の腰使いが強くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1ffe ; "すると、琴音の体内で恐怖と快感とがせめぎ合い、" + CALLFUNC R + MSG 0x1fff ; "もどかしく苦しい感覚が広がっていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11261 + CALLFUNC VOICE + MSG 0x2000 ; "「じ、冗談じゃないわ!" + CALLFUNC R + MSG 0x2001 ; " そんなことをしたら……あ、はぁっ、" + CALLFUNC R + MSG 0x2002 ; " あなたも無事じゃ済まないわよ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2003 ; "「そういう割には、オレのペニスに吸い付いて" + CALLFUNC R + MSG 0x2004 ; " 離そうとしないですね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11262 + CALLFUNC VOICE + MSG 0x2005 ; "「う、嘘よ、そんなの! 私は、護がいいの!" + CALLFUNC R + MSG 0x2006 ; " あの子しか……、んっ、はぁ……い、いやぁあぁぁ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/小出/07" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11263 + CALLFUNC VOICE + MSG 0x2007 ; "「護ぅううっ!! いやぁあああーッ!!」" + CALLFUNC A + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x2008 ; "" + CALLFUNC R + MSG 0x2009 ; "  びゅぶッ……ぶびゅっ、びゅうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x200a ; "腰を引こうとした琴音の腰は、小出の手に" + CALLFUNC R + MSG 0x200b ; "がっちりと掴まれ、逃げることを許されない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x200c ; "絶頂に打ち上げられた二人は、" + CALLFUNC R + MSG 0x200d ; "同時にがくがくと全員を揺らす。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/11/小出/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11264 + CALLFUNC VOICE + MSG 0x200e ; "「あ……、ぁ、あああ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x200f ; "脱力する琴音の子宮口に、生温かい感触が広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2010 ; "射精の余韻に浸る小出を、琴音は冷ややかな目で" + CALLFUNC R + MSG 0x2011 ; "見下ろした。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11265 + CALLFUNC VOICE + MSG 0x2012 ; "「……いつまで私の膣内にいるつもりですか……?" + CALLFUNC R + MSG 0x2013 ; " 気は済んだでしょう、離して……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2014 ; "一秒も早く、小出のモノを抜き出して" + CALLFUNC R + MSG 0x2015 ; "溜まった精液を処理したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2016 ; "琴音がごねて、距離を離そうとするのを" + CALLFUNC R + MSG 0x2017 ; "見上げながら……小出は卑屈に笑ってみせた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2018 ; "「ぜぇ、ぜえ……。このことは、他言無用ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11266 + CALLFUNC VOICE + MSG 0x2019 ; "「っ……言われなくても……、んっ……" + CALLFUNC R + MSG 0x201a ; " 誰かに言ったり出来るもんですかっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x201b ; "羞恥に頬を染めた琴音は、そう呟くと" + CALLFUNC R + MSG 0x201c ; "ようやく小出から解放されることが出来た。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/裸/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11267 + CALLFUNC VOICE + MSG 0x201d ; "(ごめんなさい……。ごめんなさい、護……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x201e ; "琴音の心は傷つき、ぽたりと涙が一粒落ちた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/10/琴音の部屋/ループ + +; 琴音/小出/10/中庭/ループ +; RETURN: void +FUNC 5563 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x109ea6 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x109df6 + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@受精ゲージ取得 + PUSH 0 + LTE + IFZ 0x109df6 + PUSH 1 + JUMP 0x109dfc +0x109df6: + PUSH 0 +0x109dfc: + IFZ 0x109e22 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x109e22 +0x109e22: + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x109e5c + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@受精ゲージ取得 + PUSH 0 + GT + IFZ 0x109e5c + PUSH 1 + JUMP 0x109e62 +0x109e5c: + PUSH 0 +0x109e62: + IFZ 0x109ea0 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x109ea0 +0x109ea0: + JUMP 0x109ece +0x109ea6: + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x109ece + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x109ece +0x109ece: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11268 + CALLFUNC VOICE + MSG 0x201f ; "「こ……こうすれば、いいの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2020 ; "うららかな真昼、琴音は小出によって" + CALLFUNC R + MSG 0x2021 ; "膣内検査を受けさせられていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11269 + CALLFUNC VOICE + MSG 0x2022 ; "「ね、ねえ……。もういいでしょう?" + CALLFUNC R + MSG 0x2023 ; " 外でこんなことをしているのを、" + CALLFUNC R + MSG 0x2024 ; " 誰かに間違って見られたくないの……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x2025 ; "小鳥が囀り、日差しのあたたかな中庭で" + CALLFUNC R + MSG 0x2026 ; "性器を露出し、いじくり回される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2027 ; "異常なこの状況に逃げ腰になっている琴音を" + CALLFUNC R + MSG 0x2028 ; "ないがしろにして、小出は指を動かし続けた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2029 ; "「ちゃんと膣内も見てみないと……、" + CALLFUNC R + MSG 0x202a ; " 篠原様に報告できませんので……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11270 + CALLFUNC VOICE + MSG 0x202b ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x202c ; "陰気な小出の、這い回るような指先は" + CALLFUNC R + MSG 0x202d ; "はっきりと琴音には不快だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x202e ; "生理的な悪寒に震えながら、木にしがみつき" + CALLFUNC R + MSG 0x202f ; "堪えること数分。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2030 ; "くち、くちゅ、と柔らかな膣壁を割り開いていた。" + CALLFUNC A + CALLFUNC 回想モード実行中確認 + IFZ 0x10a0a2 + JUMP 0x10a26e + JUMP 0x10a0a2 +0x10a0a2: + SH_GLOBALREF ☆キャラデータ + PUSH 1 + CALLMETHOD C_DATA@受精ゲージ取得 + PUSH 0 + GT + IFZ 0x10a0ce + JUMP 0x10a26e + JUMP 0x10a0ce +0x10a0ce: + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2031 ; "「問題ないようですね。" + CALLFUNC R + MSG 0x2032 ; " 失礼しました」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2033 ; "  ちゅぷん……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26549 + CALLFUNC VOICE + MSG 0x2034 ; "「あ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2035 ; "膣口から指を引き抜かれると、自分の意思と関係なく、" + CALLFUNC R + MSG 0x2036 ; "琴音の唇から甘い吐息が零れた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/1人" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2037 ; "「くれぐれも、過ちを犯さないよう" + CALLFUNC R + MSG 0x2038 ; " お願いします」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2039 ; "「お嬢様のお身体は、依頼主のために" + CALLFUNC R + MSG 0x203a ; " あるのですから、そのことをお忘れ無きように」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x203b ; "指先に絡み付く愛液を弄びながら、小出は下卑た笑いを浮かべる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26550 + CALLFUNC VOICE + MSG 0x203c ; "「はぁ、はぁ……こんなことをして……。" + CALLFUNC R + MSG 0x203d ; " 絶対に許さないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x203e ; "自分に向けられた敵意でさえ、今の小出には心地良く感じた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +0x10a26e: + CALLFUNC ◎ト書き + MSG 0x203f ; "小出が「ん……」と驚きの声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26551 + CALLFUNC VOICE + MSG 0x2040 ; "「な、なに……?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2041 ; "「お嬢様。この、とろみのある液体……。" + CALLFUNC R + MSG 0x2042 ; " 精液ですね。しかも、宴で得たものではなく……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26552 + CALLFUNC VOICE + MSG 0x2043 ; "「そ、それは……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2044 ; "カァッと顔を赤くして、腰を引く琴音を" + CALLFUNC R + MSG 0x2045 ; "みすみす逃がす小出ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2046 ; "肉穴に指を入れたまま、強く腰を捕まえて" + CALLFUNC R + MSG 0x2047 ; "診察を継続する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "カットイン/琴音/25/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2048 ; "「ぬちゅ……れろ、れろれるぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2049 ; "小出は琴音の割れ目に舌を乗せ、" + CALLFUNC R + MSG 0x204a ; "奥まで肉穴をほじくりはじめる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26553 + CALLFUNC VOICE + MSG 0x204b ; "「きゃあっ!? な、何っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x204c ; "ねっとりとした唾液を潤滑油にして、" + CALLFUNC R + MSG 0x204d ; "最奥の精液を啜り出そうとする小出を" + CALLFUNC R + MSG 0x204e ; "琴音は信じられない様子で振り返る。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26554 + CALLFUNC VOICE + MSG 0x204f ; "「や……、やめて、やめなさいっ……!" + CALLFUNC R + MSG 0x2050 ; " そんなところ、汚い……っ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2051 ; "「お嬢様に、汚い場所なんてありません。" + CALLFUNC R + MSG 0x2052 ; " ただし……この精液を除いて、ですが」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2053 ; "「んちゅ……ぺろ、れる、ぬちゅ……。" + CALLFUNC R + MSG 0x2054 ; " なかなか、出てきませんね。なら仕方ありません」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2055 ; "「オレの肉棒で掻き出してさしあげましょう」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26555 + CALLFUNC VOICE + MSG 0x2056 ; "「えっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2057 ; "驚く琴音の隙を突き、小出は滾り切った陰茎を" + CALLFUNC R + MSG 0x2058 ; "露出すると、それを肉路へと押し付ける。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26556 + CALLFUNC VOICE + MSG 0x2059 ; "「な、何をしているのっ、それはあなたの仕事" + CALLFUNC R + MSG 0x205a ; " じゃないわ……! 篠原さんに言いつけるわよ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x205b ; "「ひ、ひひ……言いつけられて困るのは" + CALLFUNC R + MSG 0x205c ; " お嬢様の方でしょう。内緒で男を" + CALLFUNC R + MSG 0x205d ; " 咥え込んでいたんですから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x205e ; "" + CALLFUNC R + MSG 0x205f ; "  ぬる……、ぬる、ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2060 ; "数度、女性器を往復すると、小出は琴音の許可もなく" + CALLFUNC R + MSG 0x2061 ; "そのまま肉傘を押し出していく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/25/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26557 + CALLFUNC VOICE + MSG 0x2062 ; "「ダメぇええええええっ……!" + CALLFUNC R + MSG 0x2063 ; " あっ、あぁ、入れないで……お願い……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2064 ; "身悶えする琴音の反応を楽しみながら、" + CALLFUNC R + MSG 0x2065 ; "ぬるりと亀頭を膣内に埋める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2066 ; "小出は、先走りを溢れさせた汚い男根で、" + CALLFUNC R + MSG 0x2067 ; "琴音を真後ろから貫き始めた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2068 ; "「あの使用人の精液など、お嬢様には不要です!" + CALLFUNC R + MSG 0x2069 ; " 身分が違うのですから!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26558 + CALLFUNC VOICE + MSG 0x206a ; "「そんなことありませんっ……、" + CALLFUNC R + MSG 0x206b ; " 護の精子はあなたのものとは違います!" + CALLFUNC R + MSG 0x206c ; " あ……、抜いて、抜いてください!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x206d ; "「そうは……うっ、いきませんよ。" + CALLFUNC R + MSG 0x206e ; " 依頼主以外の種を排除する、ために" + CALLFUNC R + MSG 0x206f ; " 自分はいるのですからっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26559 + CALLFUNC VOICE + MSG 0x2070 ; "「あ……、ぁあ、ダメ、ダメぇ……!!" + CALLFUNC R + MSG 0x2071 ; " 出さないで……、私達の絆を……あぁっ!?」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x2072 ; "" + CALLFUNC R + MSG 0x2073 ; "  ずぬっ……! ズッ、ズッ、ズズズッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2074 ; "事前に膣内を広げておいたせいで、" + CALLFUNC R + MSG 0x2075 ; "小出のペニスはスムーズに琴音の肉壁を" + CALLFUNC R + MSG 0x2076 ; "出入りし、濁った音を響かせる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26560 + CALLFUNC VOICE + MSG 0x2077 ; "「ッ……、硬いものが、中に……ぃっ、" + CALLFUNC R + MSG 0x2078 ; " ぬぽぬぽって……!!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2079 ; "「はぁっ、あぁ、くう…締まる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x207a ; "小出の動きは、明らかに精子を掻き出す" + CALLFUNC R + MSG 0x207b ; "ためではなく、自分の快楽のためだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26561 + CALLFUNC VOICE + MSG 0x207c ; "(嘘つき……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x207d ; "琴音は小出を叱責しようとして……" + CALLFUNC R + MSG 0x207e ; "その瞬間、子宮口を押し広げられた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26562 + CALLFUNC VOICE + MSG 0x207f ; "「あッ!? あ、あぁ、やめて、やめなさい……ぃ!" + CALLFUNC R + MSG 0x2080 ; " そこには、ぁっ、そこには大切な……ものが、あぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2081 ; "密かに守っていた白濁の液を外に流され、" + CALLFUNC R + MSG 0x2082 ; "琴音は悔しさと悲しみに全身を震わせる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26563 + CALLFUNC VOICE + MSG 0x2083 ; "「奪わないで……、わ、私はどうなっても" + CALLFUNC R + MSG 0x2084 ; " 構いません、だから……これだけは奪わないでぇ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2085 ; "「う、うお、キツく絡みついて……!" + CALLFUNC R + MSG 0x2086 ; " ダ、ダメだ、出る!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + S_PUSH "カットイン/琴音/25/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26564 + CALLFUNC VOICE + MSG 0x2087 ; "「あっ……はぁッ!? く、う……ああああああぁあっ!?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2088 ; "「お嬢様ぁっ、最高です!" + CALLFUNC R + MSG 0x2089 ; " 気持ち良すぎです、おっ、おぉおっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26565 + CALLFUNC VOICE + MSG 0x208a ; "「だめえええっ、膣内に出さないでぇえっ!" + CALLFUNC R + MSG 0x208b ; " 出ちゃう、出ちゃうの、護のがぁあっ……!!」" + CALLFUNC A + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x208c ; "長く尾を引く琴音の叫びと共に、" + CALLFUNC R + MSG 0x208d ; "大量の精子が古い精子を洗い流してしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26566 + CALLFUNC VOICE + MSG 0x208e ; "「う……う、く、ぅうん……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x208f ; "ドロドロと混ざり合う、二つの精液が" + CALLFUNC R + MSG 0x2090 ; "逆流して琴音の太腿へと伝い落ちていく。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2091 ; "「申し訳ございません……。" + CALLFUNC R + MSG 0x2092 ; " あまりにも、お嬢様の膣内が気持ち良かったので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2093 ; "形ばかりの謝罪に、琴音の心が晴れることはない。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26567 + CALLFUNC VOICE + MSG 0x2094 ; "(出されてしまった……膣内に、こんなに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2095 ; "じわりと目尻に涙が滲み、琴音は己の悲運を呪った。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/10/中庭/ループ + +; 琴音/小出/10/治療室/ループ +; RETURN: void +FUNC 5564 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2096 ; "「お、お嬢様がオレを……ご指名に?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2097 ; "宴直前、屋敷に待機しておくように命じられていた" + CALLFUNC R + MSG 0x2098 ; "小出は……告げられた一言に歓喜した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11271 + CALLFUNC VOICE + MSG 0x2099 ; "「……はい。なるべく、早く終わらせてください」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x209a ; "「お嬢様が自分を指名して下さるなんて、" + CALLFUNC R + MSG 0x209b ; " すげぇ、すげぇ嬉しいっす!!」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x209c ; "「あは……あはは、そ、それじゃあすぐに" + CALLFUNC R + MSG 0x209d ; " 準備をしますっ……あはっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x209e ; "照れ笑いする小出から視線を外し、" + CALLFUNC R + MSG 0x209f ; "琴音は憂鬱な気持ちで床を見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11272 + CALLFUNC VOICE + MSG 0x20a0 ; "(我慢しなくちゃ……いけないのよね?" + CALLFUNC R + MSG 0x20a1 ; " 身体を作らなければ、いけないんだから……)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20a2 ; "「ど、どど、どうぞ、こちらへ……っ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11273 + CALLFUNC VOICE + MSG 0x20a3 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20a4 ; "琴音は、小出に導かれるまま" + CALLFUNC R + MSG 0x20a5 ; "診察台に膝を乗せ、花弁を開いてみせることにした。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x10af2a + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x10af2a +0x10af2a: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11274 + CALLFUNC VOICE + MSG 0x20a6 ; "(診察台……。何度乗っても、イヤな感じ……。" + CALLFUNC R + MSG 0x20a7 ; " 冷たくて、屈辱的で……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20a8 ; "怯え、慄きながら……無防備に秘所を曝け出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20a9 ; "そんな琴音の困惑に気がつかないほど、" + CALLFUNC R + MSG 0x20aa ; "小出は浮かれはしゃいでいた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20ab ; "(お嬢様がオレを選んだ……! オレを!)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20ac ; "「オレのテクニックで、お嬢様を……" + CALLFUNC R + MSG 0x20ad ; " 最高の状態に仕上げてみせます……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11275 + CALLFUNC VOICE + MSG 0x20ae ; "(いや……、怖い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20af ; "両脚を拘束され、敏感な場所を小出の指先に" + CALLFUNC R + MSG 0x20b0 ; "まかせながら……琴音は恥ずかしさで気絶しそうだった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20b1 ; "「では、し、失礼します……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20b2 ; "小出が手を琴音の股間にあてがい、" + CALLFUNC R + MSG 0x20b3 ; "ゆっくりと人差し指を膣口に挿入していく。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/17/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11276 + CALLFUNC VOICE + MSG 0x20b4 ; "「ぁ……♀ ふっ……く、ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20b5 ; "思わず、琴音は甘い声を漏らしてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11277 + CALLFUNC VOICE + MSG 0x20b6 ; "(か、感じたりしたらヘンよ……。" + CALLFUNC R + MSG 0x20b7 ; " これは……っんッ……ただの準備なんだから……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20b8 ; "強気な姿勢を保とうとすればするほど、" + CALLFUNC R + MSG 0x20b9 ; "神経が小出の指に集中していく。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11278 + CALLFUNC VOICE + MSG 0x20ba ; "「ふ、ぁ……。あ♀ ん、んっ……。" + CALLFUNC R + MSG 0x20bb ; " あ……っ、そ、そこは……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20bc ; "「だいぶ、濡れてきましたね。" + CALLFUNC R + MSG 0x20bd ; " 次は、もっと奥を解さないと……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x20be ; "" + CALLFUNC R + MSG 0x20bf ; "  ぐちゅっ……ぐちゅ、ぶちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20c0 ; "指先を膣内で折り曲げ、引き抜き、差し入れていくと" + CALLFUNC R + MSG 0x20c1 ; "すぐに小出の手のひらはべたべたに汚れた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20c2 ; "(こんなに湿って……お、お嬢様は今、" + CALLFUNC R + MSG 0x20c3 ; " ものすごく男が欲しいはずだ)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20c4 ; "(お、男が……男根が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20c5 ; "指だけでは物足りない琴音は、必死で" + CALLFUNC R + MSG 0x20c6 ; "湧き出してくる欲望に抗う。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11279 + CALLFUNC VOICE + MSG 0x20c7 ; "「っあ……! も、もういいです、" + CALLFUNC R + MSG 0x20c8 ; " 小出さん……っ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x20c9 ; "ひくひくと開閉を繰り返し、指になじんでくる膣口を" + CALLFUNC R + MSG 0x20ca ; "見ていた小出は、急に立ち上がり、ズボンを下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20cb ; "そして、琴音の脚の間に身体を押し込むと、" + CALLFUNC R + MSG 0x20cc ; "強引にその中へと肉棒を沈めていく。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11280 + CALLFUNC VOICE + MSG 0x20cd ; "「えっ……、な、何をしてるの……!? きゃっ!?」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x20ce ; "" + CALLFUNC R + MSG 0x20cf ; "  ぐ……ぐぐぐっ、ぐちゅぐちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20d0 ; "ぼんやりしていた琴音は、いつの間にか小出が" + CALLFUNC R + MSG 0x20d1 ; "自分の蜜壷に雄器官を挿入していることに気がついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20d2 ; "そして、慌てて身体をのけぞらせる。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11281 + CALLFUNC VOICE + MSG 0x20d3 ; "「や、やめてください!! あ……、ぁ、いや!!" + CALLFUNC R + MSG 0x20d4 ; " 腕を外して……ッ! 来ないでっ……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11282 + CALLFUNC VOICE + MSG 0x20d5 ; "「あああああああぁああっ!? いやっ、" + CALLFUNC R + MSG 0x20d6 ; " 入ってる……ッ、入っちゃってる……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11283 + CALLFUNC VOICE + MSG 0x20d7 ; "「小出さん! やめて! お願いっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20d8 ; "「はぁっ……、はあっ、これはお嬢様の身体作りの" + CALLFUNC R + MSG 0x20d9 ; " ために必要なことなんです!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20da ; "「お嬢様に選ばれたオ、オレが、……うっ、" + CALLFUNC R + MSG 0x20db ; " お嬢様を……完璧な状態に……ううっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20dc ; "うわ言のように呟きながら、小出の挿入は" + CALLFUNC R + MSG 0x20dd ; "深い場所まで琴音を貫いた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20de ; "「はぁ、はぁ、たまんねぇっす!" + CALLFUNC R + MSG 0x20df ; " やっぱ、お嬢様の膣内は、最高だ!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11284 + CALLFUNC VOICE + MSG 0x20e0 ; "「……っ、う、ぁ……っ、あっ……あぁ……!" + CALLFUNC R + MSG 0x20e1 ; " 目の前が真っ白になって……、あ……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20e2 ; "琴音は、下腹部に力を込めて小出の一物を" + CALLFUNC R + MSG 0x20e3 ; "押し戻そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20e4 ; "しかし、それが逆に締め付けをきつくして、" + CALLFUNC R + MSG 0x20e5 ; "小出の中の快感を増幅させてしまう。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20e6 ; "「くぅおおおおっ、すげえ!!" + CALLFUNC R + MSG 0x20e7 ; " お嬢様の奥……とろとろに蕩けて……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11285 + CALLFUNC VOICE + MSG 0x20e8 ; "(……っ、早く終わって……早く……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20e9 ; "祈るように小出のピストンを見下ろしていた" + CALLFUNC R + MSG 0x20ea ; "琴音は、急にハッとして唇を噛んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11286 + CALLFUNC VOICE + MSG 0x20eb ; "(こ、このまま小出さんが射精したら……。" + CALLFUNC R + MSG 0x20ec ; " 私、困る……!)" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11287 + CALLFUNC VOICE + MSG 0x20ed ; "「あっ……! 膣内には出さないで!!" + CALLFUNC R + MSG 0x20ee ; " お願いします……っ、あッ、ぁ、ふぁっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20ef ; "「そ、そんなこと言われても……!" + CALLFUNC R + MSG 0x20f0 ; " う、うぉっ、イく! イキますっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20f1 ; "琴音の最奥をえぐり抜き、子宮口を探し出すと" + CALLFUNC R + MSG 0x20f2 ; "小出は欲望のままに精液を射出した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/17/小出/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11288 + CALLFUNC VOICE + MSG 0x20f3 ; "「だめっ……! 外に出して! んくっ……!" + CALLFUNC R + MSG 0x20f4 ; " あはぁああっ……!? あッ、あぁ……!?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20f5 ; "「あっ、ぁ、ああ……やっちまった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20f6 ; "小出は自分のしたことに舌打ちして、" + CALLFUNC R + MSG 0x20f7 ; "へこへこと頭を下げる。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20f8 ; "「すみません、……また最初からやり直しです」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11289 + CALLFUNC VOICE + MSG 0x20f9 ; "「ま、また最初から……?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x20fa ; "「急いで、自分の精液を掻き出しますから……。" + CALLFUNC R + MSG 0x20fb ; " 本当に申し訳ございません!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11290 + CALLFUNC VOICE + MSG 0x20fc ; "「あっ、ちょっと……っ!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/17/05" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x20fd ; "萎えた肉管を引き抜くと、" + CALLFUNC R + MSG 0x20fe ; "小出は再び琴音の秘部へと手を伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x20ff ; "……宴の時間直前まで、小出の触診は続いた。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/10/治療室/ループ + +; 琴音/宴前/護/ループ1 +; RETURN: void +FUNC 5565 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11291 + CALLFUNC VOICE + MSG 0x2100 ; "(もう……。" + CALLFUNC R + MSG 0x2101 ; " あなたを巻き込みたくないから、わざと冷たいことを" + CALLFUNC R + MSG 0x2102 ; " 言ったのに、どうして来ちゃうのよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2103 ; "「姉さん……怒ってるの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11292 + CALLFUNC VOICE + MSG 0x2104 ; "「知りませんっ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2105 ; "「うっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2106 ; "「やっぱり……僕が相手だから?" + CALLFUNC R + MSG 0x2107 ; " 篠原さんの方が……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11293 + CALLFUNC VOICE + MSG 0x2108 ; "「そんなこと言うんだ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2109 ; "(ううっ!? さっきよりも怒ってる!)" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11294 + CALLFUNC VOICE + MSG 0x210a ; "「……全然、わかってないのね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x210b ; "「え……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11295 + CALLFUNC VOICE + MSG 0x210c ; "「あなたが私の身体作りに選ばれた理由……わかる?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x210d ; "「いや……わからないけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11296 + CALLFUNC VOICE + MSG 0x210e ; "「私の身体が、護のことを一番求めているからよ。" + CALLFUNC R + MSG 0x210f ; " あなたと繋がることで、早く妊娠しやすい状態になるの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2110 ; "「ぇ……? そ、それって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2111 ; "護は顔を真っ赤にして、頭を掻いている。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11297 + CALLFUNC VOICE + MSG 0x2112 ; "「わかったら、早く準備して?" + CALLFUNC R + MSG 0x2113 ; " そんなに時間ないから……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2114 ; "「うん……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11298 + CALLFUNC VOICE + MSG 0x2115 ; "「あっ、あっ……ん、はぁ……あっ、ああん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11299 + CALLFUNC VOICE + MSG 0x2116 ; "「射精したくなったら……お姉ちゃんに教えて……。" + CALLFUNC R + MSG 0x2117 ; " 腰を引くから……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11300 + CALLFUNC VOICE + MSG 0x2118 ; "「護に任せてると、膣内に出しちゃいそうだもの……ふふっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2119 ; "「ご、ごめん……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11301 + CALLFUNC VOICE + MSG 0x211a ; "「ふぁ……はぁ、あっ、あぁ……♀" + CALLFUNC R + MSG 0x211b ; " お姉ちゃんを相手に、こんなに硬くして……。" + CALLFUNC R + MSG 0x211c ; " エッチな弟……なんだから……ぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x211d ; "「姉さんだって……ぅ……。" + CALLFUNC R + MSG 0x211e ; " 気持ちよさそうに……してるじゃないか……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11302 + CALLFUNC VOICE + MSG 0x211f ; "「ん、ん……ぜんっぜん……してない……。" + CALLFUNC R + MSG 0x2120 ; " はぁ、ぁ……弟とセックスして、気持ちいいはずが……、" + CALLFUNC R + MSG 0x2121 ; " ないでしょう……?」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11303 + CALLFUNC VOICE + MSG 0x2122 ; "「んはぁあぁぁ……♀ あっ、あぅ、はぁ、あっ……!" + CALLFUNC R + MSG 0x2123 ; " あっ、く……んぅ、はぁぁぁ……あっ、ちょっと……!" + CALLFUNC R + MSG 0x2124 ; " 勝手に腰を動かさないで!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2125 ; "「姉さんが本当のことを言うまで、" + CALLFUNC R + MSG 0x2126 ; " 動かし続けるから」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2127 ; "  ずぷっ、ずぷっ、ずちゅ、ずんっ、ずむっ" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11304 + CALLFUNC VOICE + MSG 0x2128 ; "「ぅぅぅぅ……お姉ちゃんに、こんなことをして……。" + CALLFUNC R + MSG 0x2129 ; " あとでおしおきしちゃうわよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x212a ; "「これに耐えられたら……ご自由に!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x212b ; "  ズドッ! ズプッ! ズドッ! ズプンッ!" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11305 + CALLFUNC VOICE + MSG 0x212c ; "「あはぁあぁぁぁ―――――っ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11306 + CALLFUNC VOICE + MSG 0x212d ; "「あっ、あっ、ごめんなさい!" + CALLFUNC R + MSG 0x212e ; " おちんちん、すごく気持ちいいのっ♀" + CALLFUNC R + MSG 0x212f ; " ずっとコレが欲しかったのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2130 ; "「やっと正直になってくれたね」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11307 + CALLFUNC VOICE + MSG 0x2131 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x2132 ; " ……馬鹿っ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2133 ; "「うぅ……ん……。" + CALLFUNC R + MSG 0x2134 ; " どう……姉さん? 排卵……できそう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11308 + CALLFUNC VOICE + MSG 0x2135 ; "「はぁ、はぁ、あと……少し……。" + CALLFUNC R + MSG 0x2136 ; " んっ、んぅ……あっ、はぁ、あっ、硬くて……気持ちいいっ♀" + CALLFUNC R + MSG 0x2137 ; " やっぱり、護のが一番……好きっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2138 ; "  じゅぷっ、じゅくっ、ずちゅ、ずぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11309 + CALLFUNC VOICE + MSG 0x2139 ; "「気持ち良すぎて、愛液がいっぱい溢れてきちゃうっ♀" + CALLFUNC R + MSG 0x213a ; " あっ、い、いやぁ……アソコがおかしくなりそう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x213b ; "「姉さんの、すごく締め付けてくるよ……!" + CALLFUNC R + MSG 0x213c ; " うっ……ああっ、もう……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11310 + CALLFUNC VOICE + MSG 0x213d ; "「あっ、お姉ちゃんより先にイッちゃダメよ!" + CALLFUNC R + MSG 0x213e ; " はぁっ、はぁっ、排卵しないと……意味がないんだから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x213f ; "「だ、だけど……うぅ、そんなに扱かれたら……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11311 + CALLFUNC VOICE + MSG 0x2140 ; "「はぁはぁ、もうすぐだから……。" + CALLFUNC R + MSG 0x2141 ; " もうすぐできそうなのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2142 ; "「姉さん、僕……で、でるよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11312 + CALLFUNC VOICE + MSG 0x2143 ; "「あぁん、もう少しだけガマンしてぇ!" + CALLFUNC R + MSG 0x2144 ; " あっ、ああっ、お姉ちゃんも一緒にイクからっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2145 ; "「う、ううっ、あああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11313 + CALLFUNC VOICE + MSG 0x2146 ; "「うぅ、排卵……しちゃうっ♀" + CALLFUNC R + MSG 0x2147 ; " あ……イ、イクっ♀ はぁん、イクぅぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/02/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2148 ; "  ドビュウッ! ビュブッ、ビュルルルッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2149 ; "琴音が腰を引いた瞬間、護は間髪入れずに" + CALLFUNC R + MSG 0x214a ; "白濁液を放出した。" + CALLFUNC A + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "イベント/琴音/02/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11314 + CALLFUNC VOICE + MSG 0x214b ; "「あぁ……はぁ、あっ、はぁぁぁ……♂" + CALLFUNC R + MSG 0x214c ; " 卵巣から……卵子、でてる……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x214d ; "「くぅぅぅっ……うぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/外出し/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11315 + CALLFUNC VOICE + MSG 0x214e ; "(あなたのために作った卵子なのに、" + CALLFUNC R + MSG 0x214f ; " 受精させてあげられないなんて……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11316 + CALLFUNC VOICE + MSG 0x2150 ; "(ごめんね、護……)" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/宴前/護/ループ1 + +; 琴音/宴前/護/ループ2 +; RETURN: void +FUNC 5566 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11317 + CALLFUNC VOICE + MSG 0x2151 ; "「あっ、ああっ、はあぁあぁぁぁん♂」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 0 + CALLFUNC ■イベント絵初回 + S_PUSH "イベント/琴音/02/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2152 ; "  ビュグッ……ビュルッ、ビュクンッ……" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/02/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13905 + CALLFUNC VOICE + MSG 0x2153 ; "「はああ……あはぁ……ああ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/中出し/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11318 + CALLFUNC VOICE + MSG 0x2154 ; "「はぁ、はぁ、もしかして、" + CALLFUNC R + MSG 0x2155 ; " 膣内に……射精しちゃったの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2156 ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x2157 ; " 気持ちよすぎて、抜けなくて……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11319 + CALLFUNC VOICE + MSG 0x2158 ; "「くすっ……そんなに気持ちよかったんだ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2159 ; "「うん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11320 + CALLFUNC VOICE + MSG 0x215a ; "「だったら、許してあげる♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x215b ; "「……え?」" + CALLFUNC A + S_PUSH "イベント/琴音/02/だらり/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x215c ; "  ズチュ……" + CALLFUNC A + S_PUSH "イベント/琴音/02/だらり/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12404 + CALLFUNC VOICE + MSG 0x215d ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x215e ; "琴音はゆっくりと腰を浮かせて、ペニスを引き抜いた。" + CALLFUNC A + S_PUSH "イベント/琴音/02/だらり/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11321 + CALLFUNC VOICE + MSG 0x215f ; "「護は、部屋へ戻りなさい。" + CALLFUNC R + MSG 0x2160 ; " あとは、お姉ちゃんがやっておくから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2161 ; "「でも、篠原さんに調べられたら……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11322 + CALLFUNC VOICE + MSG 0x2162 ; "「だから、早めに戻って処置しておくの。" + CALLFUNC R + MSG 0x2163 ; " 心配ないわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2164 ; "「だけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11323 + CALLFUNC VOICE + MSG 0x2165 ; "「そう思うのなら、次からは" + CALLFUNC R + MSG 0x2166 ; " ちゃんと抜いてね。" + CALLFUNC R + MSG 0x2167 ; " 初めてじゃないんだし……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11324 + CALLFUNC VOICE + MSG 0x2168 ; "「今まで、何度もやってきたことでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2169 ; "「それでも……やっぱり、気持ちいいんだ。" + CALLFUNC R + MSG 0x216a ; " 姉さんの膣内は……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11325 + CALLFUNC VOICE + MSG 0x216b ; "「もう……。エッチなんだからっ♀」" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/宴前/護/ループ2 + +; 琴音/純愛/午前/01 +; RETURN: void +FUNC 5567 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x216c ; "よく晴れた午前中。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x216d ; "護は、琴音の部屋をてきぱきと掃除していた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x216e ; "「姉さん。" + CALLFUNC R + MSG 0x216f ; " 本棚の整理はどうする?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11326 + CALLFUNC VOICE + MSG 0x2170 ; "「そうね。新しい本が増えたから、" + CALLFUNC R + MSG 0x2171 ; " 古い本を処分しないと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11327 + CALLFUNC VOICE + MSG 0x2172 ; "「ええと……このあたりはかなり" + CALLFUNC R + MSG 0x2173 ; " 昔の本だから……。あら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2174 ; "指示を出そうとした琴音は、" + CALLFUNC R + MSG 0x2175 ; "一冊の本に気付いて言葉を止める。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11328 + CALLFUNC VOICE + MSG 0x2176 ; "「あら……アルバムだわ。なつかしい……。" + CALLFUNC R + MSG 0x2177 ; " ね、護。覚えてる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2178 ; "「えっ? 何を?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11329 + CALLFUNC VOICE + MSG 0x2179 ; "「これ……みんなでキャンプに行った時の写真よ。" + CALLFUNC R + MSG 0x217a ; " お父様と莉々子は、身体の調子が" + CALLFUNC R + MSG 0x217b ; " よくなくて不参加だったけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11330 + CALLFUNC VOICE + MSG 0x217c ; "「お母様と舟木さん、私と護で" + CALLFUNC R + MSG 0x217d ; " いっぱい川辺で遊んだのよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x217e ; "泣きながら自分を追いかけている護や" + CALLFUNC R + MSG 0x217f ; "二人で遊んでいる写真を眺め、琴音の表情が和む。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11331 + CALLFUNC VOICE + MSG 0x2180 ; "「あの頃は、……楽しかったな。" + CALLFUNC R + MSG 0x2181 ; " ずっと護と一緒だったし……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2182 ; "(姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2183 ; "物憂げな表情のまま、" + CALLFUNC R + MSG 0x2184 ; "琴音はアルバムのページをめくっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2185 ; "その姿を、護はただ、" + CALLFUNC R + MSG 0x2186 ; "甘酸っぱい気持ちで見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11332 + CALLFUNC VOICE + MSG 0x2187 ; "(そういえば、私が初めて護を" + CALLFUNC R + MSG 0x2188 ; " 異性として意識したのは" + CALLFUNC R + MSG 0x2189 ; " いつだったかな……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11333 + CALLFUNC VOICE + MSG 0x218a ; "(弟から、大事な人に変わったのは……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x218b ; "「あ、この写真は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x218c ; "一枚の写真に目を留める護を" + CALLFUNC R + MSG 0x218d ; "琴音は微笑ましく感じた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11334 + CALLFUNC VOICE + MSG 0x218e ; "「ああ、これは……。" + CALLFUNC R + MSG 0x218f ; " 村に行く途中にある、お花畑ね」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2190 ; "「ものすごく広かったよね。" + CALLFUNC R + MSG 0x2191 ; " 僕達二人で、迷子になって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11335 + CALLFUNC VOICE + MSG 0x2192 ; "「ええ、覚えてるわ。" + CALLFUNC R + MSG 0x2193 ; " もう屋敷に戻れないと思って" + CALLFUNC R + MSG 0x2194 ; " 泣いていた私を……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11336 + CALLFUNC VOICE + MSG 0x2195 ; "「護が励まして、お母様のところまで" + CALLFUNC R + MSG 0x2196 ; " 連れて行ってくれたの」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2197 ; "「……そ、そうだっけ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2198 ; "顔を赤くして、とぼけてみせる護の" + CALLFUNC R + MSG 0x2199 ; "頬を琴音の人差し指がつついた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11337 + CALLFUNC VOICE + MSG 0x219a ; "「あの時の護、格好良かったわ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x219b ; "「っ……あはは……。" + CALLFUNC R + MSG 0x219c ; " 昔のことだよ。うん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11338 + CALLFUNC VOICE + MSG 0x219d ; "(いつも私の後ろを" + CALLFUNC R + MSG 0x219e ; " 付いて来ていた護が……" + CALLFUNC R + MSG 0x219f ; " 私のことを守ってくれた)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11339 + CALLFUNC VOICE + MSG 0x21a0 ; "(たぶん、私はあの頃から……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21a1 ; "「し、仕事に戻ります」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11340 + CALLFUNC VOICE + MSG 0x21a2 ; "「……ふふ♪ お願いね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x21a3 ; "琴音の微笑みに、" + CALLFUNC R + MSG 0x21a4 ; "護はますます真っ赤になった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/午前/01 + +; 琴音/純愛/午前/02 +; RETURN: void +FUNC 5568 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11341 + CALLFUNC VOICE + MSG 0x21a5 ; "「護……。こっちに来て……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x21a6 ; "琴音は、潤んだ瞳で護をベッドに誘った。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21a7 ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11342 + CALLFUNC VOICE + MSG 0x21a8 ; "「少しだけ、私を慰めて欲しいの……。" + CALLFUNC R + MSG 0x21a9 ; " 『宴』が始まってから、身体が火照って" + CALLFUNC R + MSG 0x21aa ; " 仕方ないから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21ab ; "「ど、どうすれば……いい?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11343 + CALLFUNC VOICE + MSG 0x21ac ; "「お口で……して……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11344 + CALLFUNC VOICE + MSG 0x21ad ; "「っ……ん、んくっ……、ま、護……。" + CALLFUNC R + MSG 0x21ae ; " 気持ちいいよ……っ♀ あっ、すごく……いいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21af ; "「ちゅ、ちゅく、ちゅぷ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11345 + CALLFUNC VOICE + MSG 0x21b0 ; "「はぁ、はぁ……何だか、すごく上手になってる……。" + CALLFUNC R + MSG 0x21b1 ; " 誰かに、してあげてる……の?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21b2 ; "「……それは……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11346 + CALLFUNC VOICE + MSG 0x21b3 ; "「……お母様?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21b4 ; "「お、奥様っ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11347 + CALLFUNC VOICE + MSG 0x21b5 ; "「色々教えてあげたでしょう?" + CALLFUNC R + MSG 0x21b6 ; " ん……これなら、お母様も……お悦びになるから……。" + CALLFUNC R + MSG 0x21b7 ; " 私だって……ふぅっ、ん……ガマンできないんですもの……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x21b8 ; "  ちゅ、ちゅく、ぬるっ、ちゅぷ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11348 + CALLFUNC VOICE + MSG 0x21b9 ; "「あっ……、ぁ、うぁああっ…………♀" + CALLFUNC R + MSG 0x21ba ; " んぅっ、ふぅっ、ふぁっ、あああぁっ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11349 + CALLFUNC VOICE + MSG 0x21bb ; "「ひぁっ、あ、あぅんっ♀ んぁっ♀ ああああっ♀" + CALLFUNC R + MSG 0x21bc ; " 護の舌が、アソコに入って……ひゃ、あ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x21bd ; "琴音は卵巣が疼くのを感じた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11350 + CALLFUNC VOICE + MSG 0x21be ; "「ぁ……、で、できちゃうっ……。" + CALLFUNC R + MSG 0x21bf ; " はぁぁぁっ……卵子、でちゃうのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21c0 ; "「んぷっ、ぬる、ちゅ、ちゅるっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11351 + CALLFUNC VOICE + MSG 0x21c1 ; "「はあぁぁっ! あっ、ん、いやぁ……!" + CALLFUNC R + MSG 0x21c2 ; " はぁ、排卵……しちゃうっ♀" + CALLFUNC R + MSG 0x21c3 ; " 卵巣が熱くなってる……。すごく疼いてるのっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x21c4 ; "  きゅん……きゅん……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11352 + CALLFUNC VOICE + MSG 0x21c5 ; "「んふぅぅぅ……はぁ、あっ、護……♀" + CALLFUNC R + MSG 0x21c6 ; " お姉ちゃん、もうダメ……。" + CALLFUNC R + MSG 0x21c7 ; " 赤ちゃんの卵、つくっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21c8 ; "「んぷっ……。いいよ……いくらでも作って……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11353 + CALLFUNC VOICE + MSG 0x21c9 ; "「あっ……ああっ……!" + CALLFUNC R + MSG 0x21ca ; " イ、イクっ♀ あっ、そんな……はあっ、すごくいいっ♀" + CALLFUNC R + MSG 0x21cb ; " ああん、私……はぁ、イッちゃうぅぅぅぅっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x21cc ; "  ぷちゅ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11354 + CALLFUNC VOICE + MSG 0x21cd ; "「んはぁあぁぁぁ――――――♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21ce ; "「ぬちゅ……、ん、ぱぁぁぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x21cf ; "護は膣口から舌を引き抜いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x21d0 ; "口の周りは、琴音の愛液でぐっしょり濡れている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21d1 ; "「……姉さん、大丈夫?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11355 + CALLFUNC VOICE + MSG 0x21d2 ; "「はぁ、はぁ、はぁ……んんっ……、" + CALLFUNC R + MSG 0x21d3 ; " すごく……よかった……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/午前/02 + +; 琴音/純愛/午前/03 +; VAR 0: n選択 : int +; RETURN: void +FUNC 5569 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x21d4 ; "琴音は、何も言わずにそっと護に寄り添った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x21d5 ; "そして、甘えるように身体を委ね、目を閉じる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21d6 ; "「姉さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11356 + CALLFUNC VOICE + MSG 0x21d7 ; "「護のしたいようにしていいから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11357 + CALLFUNC VOICE + MSG 0x21d8 ; "「今だけでいいの。" + CALLFUNC R + MSG 0x21d9 ; " 私のことだけ考えていて……」" + CALLFUNC A + SH_LOCALASSIGN n選択 0 + PUSH 1 + CALLFUNC ■妊娠判定 + NOT + IFNZ 0x10da3a + CALLFUNC 回想モード実行中確認 + IFNZ 0x10da3a + PUSH 0 + JUMP 0x10da40 +0x10da3a: + PUSH 1 +0x10da40: + IFZ 0x10da7c + PUSHLOCALPAGE + PUSH 0 + S_PUSH "クンニ:強制排卵" + S_PUSH "パイズリ:体力回復、または上限値アップ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + JUMP 0x10da86 +0x10da7c: + SH_LOCALASSIGN n選択 2 +0x10da86: + SH_IF_LOC_NE_IMM n選択 1 0x10e1b4 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11358 + CALLFUNC VOICE + MSG 0x21da ; "「ひぁあああっ、あ、ま、待っ……んくううっ♀" + CALLFUNC R + MSG 0x21db ; " そんなにしたら……イっちゃうっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21dc ; "「ぢゅっ……ぢゅるっ、れる、れるぅうっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11359 + CALLFUNC VOICE + MSG 0x21dd ; "「あ、慌てちゃダメっ……" + CALLFUNC R + MSG 0x21de ; " あ、そ、そう、そのままっ……" + CALLFUNC R + MSG 0x21df ; " ゆっくり……ゆっくり……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11360 + CALLFUNC VOICE + MSG 0x21e0 ; "「はぁっ! あっ、す、すごく……いいっ♀" + CALLFUNC R + MSG 0x21e1 ; " お姉ちゃんの卵子が、引きずり出されちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21e2 ; "「出してよ……、ちゅる……。" + CALLFUNC R + MSG 0x21e3 ; " 僕が姉さんの卵子、もらうからさ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11361 + CALLFUNC VOICE + MSG 0x21e4 ; "「んんぅ……ダメだったら……。" + CALLFUNC R + MSG 0x21e5 ; " これは、あなたにはあげられな……あはぁん!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21e6 ; "「ぬちゅぬちゅぬちゅ、んっ、んくっ、ちゅる、ちゅぷ」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11362 + CALLFUNC VOICE + MSG 0x21e7 ; "「はぁぁぁぁっ♀ あっ、それ、ズルイ……♀" + CALLFUNC R + MSG 0x21e8 ; " んぅぅっ……はぁっ、はぁ、お姉ちゃん……、" + CALLFUNC R + MSG 0x21e9 ; " これ以上されたら、欲しくなるから……もう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21ea ; "「欲しいって、言わせたいんだ。" + CALLFUNC R + MSG 0x21eb ; " 姉さんに……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11363 + CALLFUNC VOICE + MSG 0x21ec ; "「あっ……ちょ、ちょっと!" + CALLFUNC R + MSG 0x21ed ; " はあぁぁぁっ! あっ、いやぁん!" + CALLFUNC R + MSG 0x21ee ; " 護……、ん、はぁ……! あっ、ん……はぁ、あっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11364 + CALLFUNC VOICE + MSG 0x21ef ; "「はぁ、はぁ……腰が……浮いちゃうっ♀" + CALLFUNC R + MSG 0x21f0 ; " ああっ……護に舐めて欲しくて、勝手に……動いちゃうっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11365 + CALLFUNC VOICE + MSG 0x21f1 ; "「んん……♀ もっとして……♀" + CALLFUNC R + MSG 0x21f2 ; " くちゅくちゅって舐めて……♀ あっ、そう……そこっ♀" + CALLFUNC R + MSG 0x21f3 ; " はぁ、はぁ、それ好きなの……あっ、それ好きぃ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21f4 ; "「んぷ……知ってるよ。" + CALLFUNC R + MSG 0x21f5 ; " 全部、姉さんが教えてくれたことだから」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11366 + CALLFUNC VOICE + MSG 0x21f6 ; "「もう……エッチなことばかり、早く覚えて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21f7 ; "「だって、姉さんがそうしろって……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11367 + CALLFUNC VOICE + MSG 0x21f8 ; "「いいから、続けて……ね?" + CALLFUNC R + MSG 0x21f9 ; " は、早くぅ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x21fa ; "「ん……」" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x21fb ; "  じゅる、じゅっ、じゅぷっ……ちゅくちゅくっ、ちゅる" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11368 + CALLFUNC VOICE + MSG 0x21fc ; "「いやぁ、この子……クリちゃん、吸ってるっ♀" + CALLFUNC R + MSG 0x21fd ; " あっ、クリトリス弱いのにぃ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11369 + CALLFUNC VOICE + MSG 0x21fe ; "「あっ、あっ……硬く、なっちゃうっ……。" + CALLFUNC R + MSG 0x21ff ; " おちんちんみたいに、硬くなっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2200 ; "「姉さんのここ……スゴイことになってるよ。" + CALLFUNC R + MSG 0x2201 ; " コリコリしてる……んっ……舌の先で転がせる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11370 + CALLFUNC VOICE + MSG 0x2202 ; "「やっ……! あっ、やだっ……。" + CALLFUNC R + MSG 0x2203 ; " はぁ、はぁ、そんなこと……お姉ちゃん、教えてない……!" + CALLFUNC R + MSG 0x2204 ; " ああっ、や、やめ……ん、あはぁあぁぁぁっ♂」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11371 + CALLFUNC VOICE + MSG 0x2205 ; "「もう、無理……! お姉ちゃん、ガマンできないっ!" + CALLFUNC R + MSG 0x2206 ; " あっ、イッちゃ……あっ、イクイクっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2207 ; "  ピクッ……ピクピクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2208 ; "絶頂を間近に控え、琴音の四肢が小さく震え出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11372 + CALLFUNC VOICE + MSG 0x2209 ; "「んんっ、卵子……出ちゃう……出ちゃうぅっ!" + CALLFUNC R + MSG 0x220a ; " あ、あっ、ああっ、あああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11373 + CALLFUNC VOICE + MSG 0x220b ; "「排卵アクメ、きちゃうぅぅぅぅっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x220c ; "  ぴゅっ……" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11374 + CALLFUNC VOICE + MSG 0x220d ; "「はぁぁぁぁ……、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x220e ; "  ぷしゅ……ぷしゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x220f ; "絶頂のあまり、琴音は少量の潮を吹いた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11375 + CALLFUNC VOICE + MSG 0x2210 ; "「はぁ、はぁ……もう、あなたに教えることなんて、" + CALLFUNC R + MSG 0x2211 ; " 何もないわ……。" + CALLFUNC R + MSG 0x2212 ; " お姉ちゃんの全部……知られちゃったから……」" + CALLFUNC A + JUMP 0x10e8fc +0x10e1b4: + S_PUSH "イベント/琴音/16/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11376 + CALLFUNC VOICE + MSG 0x2213 ; "「ど、う……? 気持ちいい……?" + CALLFUNC R + MSG 0x2214 ; " はぁっ……はぁっ……んっ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2215 ; "柔らかな谷間に肉棒を挟み、琴音は優しくペニスを" + CALLFUNC R + MSG 0x2216 ; "扱いている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2217 ; "「き、もちいい……ですっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11377 + CALLFUNC VOICE + MSG 0x2218 ; "「ふふっ……腰が動いてるわよ……♀" + CALLFUNC R + MSG 0x2219 ; " あふっ、んっ、んぁああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11378 + CALLFUNC VOICE + MSG 0x221a ; "「お姉ちゃんに甘えていいのよ……♀" + CALLFUNC R + MSG 0x221b ; " んっ……ちゅるっ、ぴちゅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11379 + CALLFUNC VOICE + MSG 0x221c ; "「ちゅ、ちゅく、ぬちゅ、ん、ちゅぷ……♀" + CALLFUNC R + MSG 0x221d ; " いっぱい、いっぱいしてあげるから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x221e ; "「はぁ、はぁ、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11380 + CALLFUNC VOICE + MSG 0x221f ; "「れろれろっ、んちゅ、ん、んふっ。" + CALLFUNC R + MSG 0x2220 ; " くちゅ、くちゅ……あふっ、ちゅ、ちゅぷっ、れろっ、ぬぷっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11381 + CALLFUNC VOICE + MSG 0x2221 ; "「ん……ちゅ♀ お漏らしして、味が変わってきたわ。" + CALLFUNC R + MSG 0x2222 ; " ちゅ、ちゅっ……ん、ちゅるっ。" + CALLFUNC R + MSG 0x2223 ; " れろれろっ、ぬらっ、ぬちゅ、ふふっ……カワイイ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2224 ; "射精が迫ってきたのか、亀頭が赤く腫れ上がる。" + CALLFUNC A + S_PUSH "イベント/琴音/16/舌" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11382 + CALLFUNC VOICE + MSG 0x2225 ; "「ちゅ、ちゅるっ……射精したくなったの?" + CALLFUNC R + MSG 0x2226 ; " いいわよ、だしちゃっても。" + CALLFUNC R + MSG 0x2227 ; " ……エッチなミルクを、ピュッピュッて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2228 ; "「う、あ、ああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11383 + CALLFUNC VOICE + MSG 0x2229 ; "「ほぉら……おちんちんが、ムズムズしてきた……♀" + CALLFUNC R + MSG 0x222a ; " セーシ、ピューって……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x222b ; "「ぅ……はぁっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSHLOCALPAGE + PUSH 0 + S_PUSH "射精を我慢する" + S_PUSH "射精する" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + SH_IF_LOC_NE_IMM n選択 1 0x10e642 + CALLFUNC ◎ト書き + MSG 0x222c ; "護は腰を引き、琴音から離れた。" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力アップ + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11384 + CALLFUNC VOICE + MSG 0x222d ; "「ホントに、途中でやめて大丈夫なの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x222e ; "「ふぅ、ふぅ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x222f ; "「だ、大丈夫だよ。" + CALLFUNC R + MSG 0x2230 ; " 夜まで溜めておこうと思って」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11385 + CALLFUNC VOICE + MSG 0x2231 ; "「もう……エッチなんだから♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2232 ; "「ははっ……」" + CALLFUNC A + JUMP 0x10e8fc +0x10e642: + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2233 ; "「うああああっ、姉さん!?」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2234 ; "  ビュビュッ! ビュクンッ! ビュルルルッ!" + CALLFUNC A + PUSH 15 + CALLFUNC ■精力ダウン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11386 + CALLFUNC VOICE + MSG 0x2235 ; "「きゃっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2236 ; "「ご、ごめんなさい!」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11387 + CALLFUNC VOICE + MSG 0x2237 ; "「もう……♀ いきなりはダメよ。" + CALLFUNC R + MSG 0x2238 ; " びっくりしちゃうから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2239 ; "「あんまりにも、気持ちが良かったから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11388 + CALLFUNC VOICE + MSG 0x223a ; "「ふふっ。それは、うれしいけど……。" + CALLFUNC R + MSG 0x223b ; " イクときに言ってくれたら、" + CALLFUNC R + MSG 0x223c ; " お口で受け止めてあげられるでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x223d ; "「……姉さん……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/舌" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11389 + CALLFUNC VOICE + MSG 0x223e ; "「ちゅるっ……んっ、こんなに濃いのを出して……。" + CALLFUNC R + MSG 0x223f ; " まだ、おちんちんの中に残ってるみたい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2240 ; "「えっ?」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11390 + CALLFUNC VOICE + MSG 0x2241 ; "「ちゅるるるっ、じゅるっ、じゅぷっ、じゅぷっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2242 ; "「あはあああああああっ!?」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x10e8fc + PUSH 5 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2243 ; "      【体力】の上限が+5されました。" + CALLFUNC A + PUSH 5 + CALLFUNC ■精力上限値アップ + JUMP 0x10e8fc +0x10e8fc: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/午前/03 + +; 琴音/純愛/夜/01 +; RETURN: void +FUNC 5570 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2244 ; "「お嬢様。護です」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11391 + CALLFUNC VOICE + MSG 0x2245 ; "『入っていいわよ』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2246 ; "護がドアをノックすると、" + CALLFUNC R + MSG 0x2247 ; "琴音の声がした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2248 ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2249 ; "  ガチャ" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11392 + CALLFUNC VOICE + MSG 0x224a ; "「急に呼び出したりして、ごめんなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x224b ; "「僕なら、大丈夫ですよ。" + CALLFUNC R + MSG 0x224c ; " ちょうど手が空いたところだったので」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x224d ; "「それで……御用と言うのは" + CALLFUNC R + MSG 0x224e ; " なんでしょ……う?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x224f ; "畏まって会話する護の唇を、人差し指で押さえる琴音。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11393 + CALLFUNC VOICE + MSG 0x2250 ; "「ここでは、姉弟に戻りましょう?" + CALLFUNC R + MSG 0x2251 ; " 姉さんでいいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2252 ; "「……う、うん。" + CALLFUNC R + MSG 0x2253 ; " 姉さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11394 + CALLFUNC VOICE + MSG 0x2254 ; "「くすっ……。" + CALLFUNC R + MSG 0x2255 ; " やっぱり、この呼び方が落ち着くわね」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2256 ; "「そ、そうだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2257 ; "緊張が解けて、2人にいつもの笑みが戻る。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2258 ; "「そう言えば、僕に用事があるんだよね?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11395 + CALLFUNC VOICE + MSG 0x2259 ; "「ええっ。あなたの意見を聞きたいの。" + CALLFUNC R + MSG 0x225a ; " 私の髪型なんだけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11396 + CALLFUNC VOICE + MSG 0x225b ; "「変えるなら、どんなのがいいかな……と思って」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11397 + CALLFUNC VOICE + MSG 0x225c ; "「護の好みに合わせるわ。" + CALLFUNC R + MSG 0x225d ; " 長いのが好きだとか、短いのが好きだとか……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x225e ; "「僕は……、その……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11398 + CALLFUNC VOICE + MSG 0x225f ; "「うん。僕は?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2260 ; "「いつもの姉さんの髪型が好き、かな……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11399 + CALLFUNC VOICE + MSG 0x2261 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2262 ; "「姉さんの綺麗な髪を切ってしまう" + CALLFUNC R + MSG 0x2263 ; " のはもったいないし」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2264 ; "「だから、いつも通りが" + CALLFUNC R + MSG 0x2265 ; " 一番いいと思うんだ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11400 + CALLFUNC VOICE + MSG 0x2266 ; "「そ、そう。じゃあ、" + CALLFUNC R + MSG 0x2267 ; " 髪形を変えるのはやめにします」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11401 + CALLFUNC VOICE + MSG 0x2268 ; "「ありがとう、護……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2269 ; "琴音は、まとめていた髪を解くと、" + CALLFUNC R + MSG 0x226a ; "照れた微笑を護に見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x226b ; "すると、ふわりといい匂いがして" + CALLFUNC R + MSG 0x226c ; "護はとても恥ずかしくなった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x226d ; "(……う、やっぱり姉さんは、" + CALLFUNC R + MSG 0x226e ; " すごく綺麗な人なんだなあ……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11402 + CALLFUNC VOICE + MSG 0x226f ; "「お姉ちゃんの髪……、昔みたいに撫でてみる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2270 ; "「ぇ……? いい……の?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11403 + CALLFUNC VOICE + MSG 0x2271 ; "「2人きりなんですもの。" + CALLFUNC R + MSG 0x2272 ; " 構わないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2273 ; "「ごくっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2274 ; "「そ……それじゃ……少し、だけ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11404 + CALLFUNC VOICE + MSG 0x2275 ; "「くすっ……どうぞ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2276 ; "少しだけと言いながら、" + CALLFUNC R + MSG 0x2277 ; "護は、いつまでも琴音の髪を撫で続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/夜/01 + +; 琴音/純愛/夜/02 +; VAR 0: n選択 : int +; RETURN: void +FUNC 5571 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2278 ; "「お嬢様? お呼びになりましたか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11405 + CALLFUNC VOICE + MSG 0x2279 ; "『入ってきて♀』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x227a ; "護が控えめに扉を叩くと、" + CALLFUNC R + MSG 0x227b ; "明るい琴音の声がした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x227c ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11406 + CALLFUNC VOICE + MSG 0x227d ; "「……くすっ、護ったらすごい勢いで、" + CALLFUNC R + MSG 0x227e ; " 私のところに来てくれるのね?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x227f ; "「あ……。すみません。" + CALLFUNC R + MSG 0x2280 ; " 呼ばれたことが嬉しくて……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11407 + CALLFUNC VOICE + MSG 0x2281 ; "「そうなんだ。 そんな風に言われると、" + CALLFUNC R + MSG 0x2282 ; " こっちまで嬉しくなっちゃう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2283 ; "軽やかに微笑むと、それから琴音は" + CALLFUNC R + MSG 0x2284 ; "急に声のボリュームを落とした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11408 + CALLFUNC VOICE + MSG 0x2285 ; "「あのね……護。" + CALLFUNC R + MSG 0x2286 ; " 今夜はあなたと愛し合いたいの……。" + CALLFUNC R + MSG 0x2287 ; " 構わない?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2288 ; "「も、もちろん構いません!" + CALLFUNC R + MSG 0x2289 ; " ……光栄です!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11409 + CALLFUNC VOICE + MSG 0x228a ; "「くすくすっ……。部屋の中では、" + CALLFUNC R + MSG 0x228b ; " そんな他人行儀な話し方はダメよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x228c ; "「う……ご、ごめん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11410 + CALLFUNC VOICE + MSG 0x228d ; "「ずーっと待ってたんだからね……。" + CALLFUNC R + MSG 0x228e ; " あなたのことを……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/07/生/ぼんやり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x228f ; "「姉さん……。ゴム、着けないとダメかな?」" + CALLFUNC A + S_PUSH "イベント/琴音/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11412 + CALLFUNC VOICE + MSG 0x2290 ; "「もう……。当たり前のこと聞かないの。" + CALLFUNC R + MSG 0x2291 ; " 赤ちゃんできたら困るでしょう?" + CALLFUNC R + MSG 0x2292 ; " 私たち、姉弟なのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2293 ; "「そ、そうだよね……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x2294 ; "護は残念そうな顔で、スキンを着けた自分の性器を見た。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11413 + CALLFUNC VOICE + MSG 0x2295 ; "(……ぁ……また、そんな顔して……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2296 ; "ゴムの中で脈打つ肉棒を弄りながら、琴音は暫く悩んでいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11414 + CALLFUNC VOICE + MSG 0x2297 ; "「ちゃんと……お外に出せる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2298 ; "「えっ?」" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11415 + CALLFUNC VOICE + MSG 0x2299 ; "「護が約束してくれるのなら、着けなくても……いいわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x229a ; "「いいのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x229b ; "琴音の許しを得て、目を輝かせる護。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11416 + CALLFUNC VOICE + MSG 0x229c ; "「ほ、ホントはダメなんだからね!" + CALLFUNC R + MSG 0x229d ; " 絶対に、生でしちゃ……ぁ……ダメなのよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x229e ; "「うん、うん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x229f ; "護は適当に頷くだけで、琴音の話をほとんど聞いていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x22a0 ; "未使用のスキンを取り外し、生の肉棒を花弁に擦り付ける。" + CALLFUNC A + S_PUSH "イベント/琴音/07/生/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x22a1 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11417 + CALLFUNC VOICE + MSG 0x22a2 ; "「あん、こらっ! がっつかないでったらぁ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22a3 ; "「姉さんの膣内に、僕の生チンポ挿入るよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11418 + CALLFUNC VOICE + MSG 0x22a4 ; "「ぁ…………。" + CALLFUNC R + MSG 0x22a5 ; " また、舟木さんの本でエッチな知識を覚えたのね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22a6 ; "「だって、姉さんと直接できるって思ったら、" + CALLFUNC R + MSG 0x22a7 ; " すごく興奮して……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11419 + CALLFUNC VOICE + MSG 0x22a8 ; "「んっ……あっ、約束……したわよ?" + CALLFUNC R + MSG 0x22a9 ; " ちゃんと膣外に出すって……。いい? できる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22aa ; "「自信ないけど……多分……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11420 + CALLFUNC VOICE + MSG 0x22ab ; "「いやぁん、自信持ってよ!" + CALLFUNC R + MSG 0x22ac ; " あっ、まだ、話の途中で……んんっ、あはぁあああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x22ad ; "  ずっ、ずちゅ、ぐちゅ、ぐぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11421 + CALLFUNC VOICE + MSG 0x22ae ; "「んんっ、はあっ、あっ、すごいっ♀" + CALLFUNC R + MSG 0x22af ; " スキンがないから、形までハッキリわかっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22b0 ; "「姉さんの膣内、僕のチンポに伝わってくるよ!" + CALLFUNC R + MSG 0x22b1 ; " あの頃よりも、ずっと気持ちいい!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11422 + CALLFUNC VOICE + MSG 0x22b2 ; "「あはぁん♀ あっ、いいっ♀" + CALLFUNC R + MSG 0x22b3 ; " あっ、あっ、生でするの、すごく気持ちいいっ♀" + CALLFUNC R + MSG 0x22b4 ; " いやぁ……これ、クセになっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22b5 ; "「はっ、はっ、姉さんと僕の間に……、" + CALLFUNC R + MSG 0x22b6 ; " 障害なんて要らない……。" + CALLFUNC R + MSG 0x22b7 ; " 直接、想いを伝えなきゃ……意味がないよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11423 + CALLFUNC VOICE + MSG 0x22b8 ; "「や……っぁ、すごい、すご……いぃっ、" + CALLFUNC R + MSG 0x22b9 ; " 奥にコンコン来てる……ッ、開いちゃうっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11424 + CALLFUNC VOICE + MSG 0x22ba ; "「私の大事な場所……、ぁっ、いやッ、やあっ" + CALLFUNC R + MSG 0x22bb ; " ……護に抉じ開け、られ、ちゃうぅうっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22bc ; "「姉さんの子宮口、下りてきたね……。" + CALLFUNC R + MSG 0x22bd ; " うぅ……今から開いてあげるよ」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11425 + CALLFUNC VOICE + MSG 0x22be ; "「ダメ……ダメよ、そんなこと……。あっ、しちゃダメなのっ。" + CALLFUNC R + MSG 0x22bf ; " はぁ、はぁ、護が勝手に開いちゃダメなのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22c0 ; "「思い出してよ、姉さん!" + CALLFUNC R + MSG 0x22c1 ; " 僕のことを……! あんなに深く繋がり合ったのに!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11426 + CALLFUNC VOICE + MSG 0x22c2 ; "「っ……!! あっ、ぁっ、あぁあああっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x22c3 ; "  くちゅう……くちゅ……くぱぁぁぁぁぁ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11427 + CALLFUNC VOICE + MSG 0x22c4 ; "「ああっ! はあぁあああああっ!" + CALLFUNC R + MSG 0x22c5 ; " 子宮口が勝手にぃ……あっ、護に好き好きってぇ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22c6 ; "「僕の先っぽに吸い付いてるよ!" + CALLFUNC R + MSG 0x22c7 ; " 何度もキスしてる!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11428 + CALLFUNC VOICE + MSG 0x22c8 ; "「はぁぁぁん! あっ、抜いてっ! は、早くっ!" + CALLFUNC R + MSG 0x22c9 ; " お姉ちゃんが欲しくなる前に、抜いてぇぇぇっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22ca ; "「い、イヤだよっ! 姉さんの口から、ちゃんと……" + CALLFUNC R + MSG 0x22cb ; " 欲しいって言わせるまで、抜かないから!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11429 + CALLFUNC VOICE + MSG 0x22cc ; "「はぁ、あっ、やだぁ……あっ、ああっ……♀" + CALLFUNC R + MSG 0x22cd ; " もう、これ以上好きになったら……私……、" + CALLFUNC R + MSG 0x22ce ; " お姉ちゃんじゃなくなるっ! ただの女になっちゃうっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11430 + CALLFUNC VOICE + MSG 0x22cf ; "(ガマンしなきゃ……。耐えなくちゃ……。" + CALLFUNC R + MSG 0x22d0 ; " ああ……ん……。でも、こんなに気持ちいいのにぃ♀)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11431 + CALLFUNC VOICE + MSG 0x22d1 ; "「ん、んんっ……はぁ、あっ、いいっ♀" + CALLFUNC R + MSG 0x22d2 ; " あっ、護、すごく上手になってるっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11432 + CALLFUNC VOICE + MSG 0x22d3 ; "「うぅっ、うはぁん! はぁ、あっ、護のすごいぃぃぃっ♀♀" + CALLFUNC R + MSG 0x22d4 ; " 宴よりも、ずっと感じちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22d5 ; "「姉さん、僕っ……!" + CALLFUNC R + MSG 0x22d6 ; " あっ、もう射精る……うぁっ、でるぅ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11433 + CALLFUNC VOICE + MSG 0x22d7 ; "「お姉ちゃんも一緒にっ♀ あっ、一緒にイクからっ♀" + CALLFUNC R + MSG 0x22d8 ; " はぁ、はぁ、もう少しだけ……ふぅあ、あっ、あぁぁぁん!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22d9 ; "「ああ……も、漏れちゃう……!" + CALLFUNC R + MSG 0x22da ; " 姉さん、無理……、僕、もう……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11434 + CALLFUNC VOICE + MSG 0x22db ; "「そ、膣外よ……! はぁ、はぁ、膣内はダメだからっ。" + CALLFUNC R + MSG 0x22dc ; " ああっ……ねぇ、聞いてるの?" + CALLFUNC R + MSG 0x22dd ; " あっ、ん、ああっ! はぁあぁぁぁっ、あっ、あぁん!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11435 + CALLFUNC VOICE + MSG 0x22de ; "「子宮がすごく欲しがってるから、" + CALLFUNC R + MSG 0x22df ; " 絶対に子どもできちゃうっ!" + CALLFUNC R + MSG 0x22e0 ; " 護の精子を受精しちゃうかもしれないわっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22e1 ; "「姉さんと僕の……子どもっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11436 + CALLFUNC VOICE + MSG 0x22e2 ; "「んんぅぅぅっ、欲しいけどダメなの!" + CALLFUNC R + MSG 0x22e3 ; " はぁ、はぁ、許されないからっ……あっ、欲しいのにぃ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22e4 ; "「姉さん、欲しいの? どうなの?」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11437 + CALLFUNC VOICE + MSG 0x22e5 ; "「いやぁ、そんなこと……答えられない!" + CALLFUNC R + MSG 0x22e6 ; " あっ……もう……、お姉ちゃん……はぁぁぁ、く、くるぅ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22e7 ; "「だすよ! セーシだすよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11438 + CALLFUNC VOICE + MSG 0x22e8 ; "「ああっ、護っ♀ だしてだしてぇ♀" + CALLFUNC R + MSG 0x22e9 ; " おちんちんから、ビュクンってだしてぇ♀♀」" + CALLFUNC A + PUSHLOCALPAGE + PUSH 0 + S_PUSH "膣内に射精する" + S_PUSH "膣外に射精する" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + SH_IF_LOC_NE_IMM n選択 1 0x1103ee + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22ea ; "「姉さん、膣内に射精するよ!" + CALLFUNC R + MSG 0x22eb ; " 子宮に僕の精子を送るから!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11439 + CALLFUNC VOICE + MSG 0x22ec ; "「えっ!? あっ、ウソでしょ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x22ed ; "護は琴音の腰を引き寄せ、子宮口に尿道を密着させた。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11440 + CALLFUNC VOICE + MSG 0x22ee ; "「――――ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x22ef ; "琴音の子宮に射精の信号が伝うと、それに呼応して" + CALLFUNC R + MSG 0x22f0 ; "女性の器官が全て解放される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11441 + CALLFUNC VOICE + MSG 0x22f1 ; "(もう……ダメ……。" + CALLFUNC R + MSG 0x22f2 ; " 護に全てをさらけ出しちゃった……♀)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/07/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x22f3 ; "  ドビュウゥゥゥッ!! ドプッ! ドプンッ!" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11442 + CALLFUNC VOICE + MSG 0x22f4 ; "「いやぁあぁぁぁん、イクイクっ♀♀" + CALLFUNC R + MSG 0x22f5 ; " ああっ、イッちゃうっ♀ あっ、イックぅぅぅぅ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11443 + CALLFUNC VOICE + MSG 0x22f6 ; "「あぁああああああぁあっ!" + CALLFUNC R + MSG 0x22f7 ; " 出てる、私の膣内に……、あぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11444 + CALLFUNC VOICE + MSG 0x22f8 ; "「熱い、濃いの……ぉっ!" + CALLFUNC R + MSG 0x22f9 ; " びゅるびゅる出てる……ぅっ!! やあぁっ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x22fa ; "  ビュグウッ! ビュビュッ! ビュクゥ!" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22fb ; "「はぁあああっ! ああっ、セーシが吸い取られるっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11445 + CALLFUNC VOICE + MSG 0x22fc ; "「あぁ……す、すごぉい♀ ああっ、子宮が気持ちいい……♀" + CALLFUNC R + MSG 0x22fd ; " 護の精子がいっぱい入ってきて……お姉ちゃんの卵子に" + CALLFUNC R + MSG 0x22fe ; " 群がってきたぁぁぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x22ff ; "「宴の客なんかに、姉さんは渡さない……。" + CALLFUNC R + MSG 0x2300 ; " 姉さんは、僕だけのモノだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2301 ; "護は、琴音の膣奥に、思う存分種付けをした。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/長女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2302 ; "  ペチッ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2303 ; "「いたっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11446 + CALLFUNC VOICE + MSG 0x2304 ; "「約束……。全然、守れてないじゃない」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2305 ; "「ご、ごめん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11447 + CALLFUNC VOICE + MSG 0x2306 ; "「お姉ちゃんの言うことが聞けないのなら、" + CALLFUNC R + MSG 0x2307 ; " もうエッチさせてあげない」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2308 ; "「ええーっ!?」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + JUMP 0x1107a2 +0x1103ee: + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2309 ; "(そ、膣外に出さなきゃ!!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/07/生/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x230a ; "  ずりゅっ!!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11448 + CALLFUNC VOICE + MSG 0x230b ; "「はぁん! え? あ、そんな……!?」" + CALLFUNC A + S_PUSH "イベント/琴音/07/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x230c ; "  ドビュウッ! ビュグッ、ビュルルルッ、ビュクン!" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "イベント/琴音/07/外出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13905 + CALLFUNC VOICE + MSG 0x230d ; "「はああ……あはぁ……ああ……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/外出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11449 + CALLFUNC VOICE + MSG 0x230e ; "「あぁッ……嘘……?" + CALLFUNC R + MSG 0x230f ; " 本当に……膣外に出しちゃったの?」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2310 ; "  ビュッ……ビュビュッ……!" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + S_PUSH "イベント/琴音/07/外出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11450 + CALLFUNC VOICE + MSG 0x2311 ; "「あぁっ……す、すごいっ♀" + CALLFUNC R + MSG 0x2312 ; " お顔にまで精子が飛んできた……。" + CALLFUNC R + MSG 0x2313 ; " いっぱい……ビュクンって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2314 ; "「はぁー、はぁー……。" + CALLFUNC R + MSG 0x2315 ; " 危なかった……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11451 + CALLFUNC VOICE + MSG 0x2316 ; "(少しくらいなら……膣内でも良かったのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2317 ; "  ビクッ……ビクンッ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11452 + CALLFUNC VOICE + MSG 0x2318 ; "(あっ……。やっぱり、少しでも危険……よね。" + CALLFUNC R + MSG 0x2319 ; " こんなに強い射精で撃ち抜かれたら、" + CALLFUNC R + MSG 0x231a ; " 確実に子宮が堕とされちゃう……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11453 + CALLFUNC VOICE + MSG 0x231b ; "(きっと気持ち良くなって、何人も赤ちゃんが" + CALLFUNC R + MSG 0x231c ; " 欲しくなってしまう……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x231d ; "「はぁっ……はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11454 + CALLFUNC VOICE + MSG 0x231e ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0x231f ; " 約束……守ってくれたんだ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2320 ; "「うん……。" + CALLFUNC R + MSG 0x2321 ; " 姉さんを困らせたくないから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11455 + CALLFUNC VOICE + MSG 0x2322 ; "「護……」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージアップ +0x1107a2: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/夜/02 + +; 琴音/純愛/夜/03 +; RETURN: void +FUNC 5572 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11456 + CALLFUNC VOICE + MSG 0x2323 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2324 ; "琴音は、窓際に腰掛けたまま" + CALLFUNC R + MSG 0x2325 ; "どこか浮かない様子だった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2326 ; "「どうしたの?" + CALLFUNC R + MSG 0x2327 ; " そんなところでぼうっとして……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11457 + CALLFUNC VOICE + MSG 0x2328 ; "「えっ……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11458 + CALLFUNC VOICE + MSG 0x2329 ; "「あ、ああ、ごめんなさい。" + CALLFUNC R + MSG 0x232a ; " せっかく護が来てくれているのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x232b ; "慌てて椅子から立ち上がろうとした" + CALLFUNC R + MSG 0x232c ; "琴音を座らせて、護はにっこり笑った。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x232d ; "「僕のことはいいよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x232e ; "「でも、何か悩んでいるなら言ってよ。" + CALLFUNC R + MSG 0x232f ; " 僕じゃ……頼りないかもしれないけど」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11459 + CALLFUNC VOICE + MSG 0x2330 ; "「そ、そんなことないわ。" + CALLFUNC R + MSG 0x2331 ; " いつも……すごく助けられてる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2332 ; "そこまで言って、琴音は薄く" + CALLFUNC R + MSG 0x2333 ; "頬を染めて護を見つめた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11460 + CALLFUNC VOICE + MSG 0x2334 ; "(どんどん、護のことを好きになって" + CALLFUNC R + MSG 0x2335 ; " いく自分が……怖いだけ)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11461 + CALLFUNC VOICE + MSG 0x2336 ; "(もし、護を失ったら……こんな風に" + CALLFUNC R + MSG 0x2337 ; " 話せなくなってしまったら……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11462 + CALLFUNC VOICE + MSG 0x2338 ; "(そう思うと……怖いの……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11463 + CALLFUNC VOICE + MSG 0x2339 ; "「護?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x233a ; "琴音は、離れてしまいそうになった" + CALLFUNC R + MSG 0x233b ; "護のシャツの袖を指先で引いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x233c ; "そして、熱を帯びた声で囁く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11464 + CALLFUNC VOICE + MSG 0x233d ; "「今、抱き締めて欲しい……。" + CALLFUNC R + MSG 0x233e ; " いい……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x233f ; "「ね、姉さん……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/08/挿入中/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11465 + CALLFUNC VOICE + MSG 0x2340 ; "「ひぁっ、あ、っぅんっ……んんっ、" + CALLFUNC R + MSG 0x2341 ; " くふぁ、はぁ……あ、あぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2342 ; "「姉さん……こう?" + CALLFUNC R + MSG 0x2343 ; " これが気持ちいいの……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11466 + CALLFUNC VOICE + MSG 0x2344 ; "「ひうっ……そ、そこっ、そんなとこ……" + CALLFUNC R + MSG 0x2345 ; " 突いちゃ……やぁ……あ、ぁあっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11467 + CALLFUNC VOICE + MSG 0x2346 ; "「あぁっ……く、ふぁっ、あ、ああっ……♀" + CALLFUNC R + MSG 0x2347 ; " 身体……おかしくなって……うぅんっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/08/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11468 + CALLFUNC VOICE + MSG 0x2348 ; "「ひぁ、あぁっ、あ、あぁんっ……" + CALLFUNC R + MSG 0x2349 ; " んく、ふぁ、あ、ああああっ……♀」" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11469 + CALLFUNC VOICE + MSG 0x234a ; "「はぁっ……はぁっ、あぁ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x234b ; "" + CALLFUNC R + MSG 0x234c ; "  ぐちゅぅうう……" + CALLFUNC A + S_PUSH "イベント/琴音/08/引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x234d ; "早急な交わりの後、肉棒が膣内から引き抜かれると" + CALLFUNC R + MSG 0x234e ; "……琴音は強く寂しさを感じた。" + CALLFUNC A + S_PUSH "イベント/琴音/08/引き抜き/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11470 + CALLFUNC VOICE + MSG 0x234f ; "「ま……もる……。そこにいる?" + CALLFUNC R + MSG 0x2350 ; " 私のそばに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2351 ; "「うん、ここにいるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2352 ; "琴音は切なげな目で、すぐ側にいる護を探し" + CALLFUNC R + MSG 0x2353 ; "……そして小さく微笑んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11471 + CALLFUNC VOICE + MSG 0x2354 ; "「くす……。良かった……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11472 + CALLFUNC VOICE + MSG 0x2355 ; "「お願い。もう離れたりしないでね。" + CALLFUNC R + MSG 0x2356 ; " 約束して……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/純愛/夜/03 +EOF シナリオ\琴音/システム/02.jaf + +; 琴音/護/01 +; RETURN: void +FUNC 5573 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2357 ; "(篠原様からお呼び出し……。" + CALLFUNC R + MSG 0x2358 ; " 一体、何だろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2359 ; "ホールを通り掛かった護は、たまたますれ違った" + CALLFUNC R + MSG 0x235a ; "舟木から、篠原の部屋へ向かうよう指示された。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x235b ; "(……とりあえず行こう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x235c ; "護は決心を固めると、あの男の待つ部屋へと移動する。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x235d ; "  コンコンコン" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x235e ; "「……護です。" + CALLFUNC R + MSG 0x235f ; " 舟木さんに言われて参りました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2360 ; "ノックをしてから声をかける。" + CALLFUNC R + MSG 0x2361 ; "その声が自分でも敵意を孕んでいることが分かった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2362 ; "『入りたまえ』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2363 ; "落ち着こうと深呼吸をしていると、中から返事がしたので、" + CALLFUNC R + MSG 0x2364 ; "護はドアを開ける。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2365 ; "  ガチャ" + CALLFUNC A + S_PUSH "背景/客室/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2366 ; "「失礼しま……、" + CALLFUNC R + MSG 0x2367 ; " っっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2368 ; "部屋に入ってすぐ目に飛び込んできたのは、" + CALLFUNC R + MSG 0x2369 ; "篠原と……その隣の椅子に座る琴音の姿だった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x236a ; "(ど……どうして、姉さんが……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x236b ; "護は後ろ手にドアを閉めながら、篠原を睨んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x236c ; "2人に歩み寄りながら、琴音の方に目をやると、" + CALLFUNC R + MSG 0x236d ; "彼女は下唇を噛みながら視線を逸らした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x236e ; "「一体、何のご用でしょうか?" + CALLFUNC R + MSG 0x236f ; " 篠原様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2370 ; "「フフ、そう怖い顔をするな」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2371 ; "「………ご用件は?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2372 ; "護が返事を急かすと、篠原は少し肩を竦めながら" + CALLFUNC R + MSG 0x2373 ; "溜め息をついた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2374 ; "「やれやれ……。せっかちだな、キミも。" + CALLFUNC R + MSG 0x2375 ; " では、手短に話そう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2376 ; "「護くん。" + CALLFUNC R + MSG 0x2377 ; " キミには……琴音様の手伝いをしてもらう」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2378 ; "「お嬢様の……?" + CALLFUNC R + MSG 0x2379 ; " どのようなお手伝いでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x237a ; "護が怪訝な顔で聞き返すと、篠原が妖しい笑みを見せる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x237b ; "「『宴』だよ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x237c ; "「っ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x237d ; "その言葉を聞き、護の拳に力が込められ、" + CALLFUNC R + MSG 0x237e ; "全身がわなわなと震えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x237f ; "何とかして怒りを抑え込み、篠原をキッと睨み付ける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2380 ; "「おいおい、そんな顔はしないでくれたまえ。" + CALLFUNC R + MSG 0x2381 ; " キミも愉しんだだろう?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2382 ; "「琴音様との『宴』を……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2383 ; "「あ、アレは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2384 ; "護自身、ほとんど記憶に残ってはいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2385 ; "自らの意思でやったことではないし、" + CALLFUNC R + MSG 0x2386 ; "何より薬でおかしくなっていた時のことだ。" + CALLFUNC R + MSG 0x2387 ; "愉しんだと言われても答えようがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2388 ; "しかし……篠原の言葉で、あれが夢だったのではない、" + CALLFUNC R + MSG 0x2389 ; "ということだけはしっかりと分かった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x238a ; "「………っ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x238b ; "「……仕事の内容は簡単だ。" + CALLFUNC R + MSG 0x238c ; " 琴音様を抱いてくれるだけでいい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x238d ; "「なっ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x238e ; "さすがの護も、今度は堪えきれなかった。" + CALLFUNC R + MSG 0x238f ; "素早く篠原に近付くと、両手で彼の胸ぐらを掴み、" + CALLFUNC R + MSG 0x2390 ; "ぐっと持ち上げる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2391 ; "「そんな……そんなことができるかっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11614 + CALLFUNC VOICE + MSG 0x2392 ; "「ダメよ、護!!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2393 ; "「えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2394 ; "黙り込んでいた琴音が割って入ってきたので、" + CALLFUNC R + MSG 0x2395 ; "護は驚き、篠原と琴音の顔を何度も確認する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2396 ; "「まさか、お前がお嬢様に……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11615 + CALLFUNC VOICE + MSG 0x2397 ; "「やめなさい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11616 + CALLFUNC VOICE + MSG 0x2398 ; "「お願いだから……やめて……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2399 ; "「お、お嬢……様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x239a ; "俯いて、少しかすれた声で諌められた護は、" + CALLFUNC R + MSG 0x239b ; "篠原から手を離した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x239c ; "「意外と感情的なんだね。" + CALLFUNC R + MSG 0x239d ; " もう少し大人だと思っていたが」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x239e ; "「く……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x239f ; "篠原は乱れた襟を直しながら言うと、" + CALLFUNC R + MSG 0x23a0 ; "淡々と説明を続ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23a1 ; "「お嬢様から聞いているとは思うが、" + CALLFUNC R + MSG 0x23a2 ; " 『宴』の目的は、妊娠し、子を儲けることだ。" + CALLFUNC R + MSG 0x23a3 ; " 行為を愉しむのは、その過程にすぎない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11617 + CALLFUNC VOICE + MSG 0x23a4 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23a5 ; "「手伝いというのは、『宴』の直前に" + CALLFUNC R + MSG 0x23a6 ; " お嬢様を抱いてもらうことで……" + CALLFUNC R + MSG 0x23a7 ; " より受精しやすい状態へと身体を導くこと……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23a8 ; "「……僕が……そんなことに手を貸すとでも" + CALLFUNC R + MSG 0x23a9 ; " 思っているんですか!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23aa ; "「お嬢様が……愛してもいない男性の子を" + CALLFUNC R + MSG 0x23ab ; " 身ごもるなんて……!" + CALLFUNC R + MSG 0x23ac ; " そんなことに手を貸せるわけがありません!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23ad ; "「そうか。" + CALLFUNC R + MSG 0x23ae ; " なら、私がお嬢様を抱くことになるが……" + CALLFUNC R + MSG 0x23af ; " それでもいいのかい?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b0 ; "「っ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11618 + CALLFUNC VOICE + MSG 0x23b1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23b2 ; "それを聞いた護は、琴音の方を振り向く。" + CALLFUNC R + MSG 0x23b3 ; "しかし、彼女は俯いたまま、護の方を見ようとはしない。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b4 ; "(や、やっぱり姉さんと篠原様は……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b5 ; "「フフッ、色々と顔に出ているよ、護クン」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b6 ; "「えっ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23b7 ; "篠原は笑うと、隣にいた琴音の腰に手を回し、" + CALLFUNC R + MSG 0x23b8 ; "ぐいっと引き寄せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23b9 ; "「お察しの通りだよ。" + CALLFUNC R + MSG 0x23ba ; " 私とお嬢様は恋人同士。" + CALLFUNC R + MSG 0x23bb ; " 既に、何度も愛し合っている」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11619 + CALLFUNC VOICE + MSG 0x23bc ; "「しっ、篠原さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23bd ; "沈黙を守っていた琴音だったが、" + CALLFUNC R + MSG 0x23be ; "そんな話は聞いていないとばかりに驚く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23bf ; "だが、本当かどうかは別にして、" + CALLFUNC R + MSG 0x23c0 ; "護には効果絶大だったようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23c1 ; "護は顔を青くしながら、よろよろと後ずさる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23c2 ; "「ぅ……ぁあ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23c3 ; "「……それでもキミに依頼したのは、" + CALLFUNC R + MSG 0x23c4 ; " 彼女の身体に染み付いた媚香のためだ。" + CALLFUNC R + MSG 0x23c5 ; " 媚香については……説明しただろう?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23c6 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23c7 ; "「私も慣らしているので多少の抵抗力はある。" + CALLFUNC R + MSG 0x23c8 ; " ……が、さすがに連日抱くのは危険だ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23c9 ; "「キミと交互であれば問題ないと思ってね」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23ca ; "「そ、そんなっ……!" + CALLFUNC R + MSG 0x23cb ; " お嬢様のお身体はどうなるのです?!" + CALLFUNC R + MSG 0x23cc ; " また、あのときのように……!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23cd ; "「そうなる前に身篭ってもらう。" + CALLFUNC R + MSG 0x23ce ; " そのために、私とキミで彼女を抱くのだ」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23cf ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23d0 ; "護は情けないことに何も言い返せなかった。" + CALLFUNC R + MSG 0x23d1 ; "それを了承と取ったのか、篠原が言葉を続ける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23d2 ; "「『宴』は日付が変わるときに行う。" + CALLFUNC R + MSG 0x23d3 ; " その1時間前に、広間へ来てくれれば……" + CALLFUNC R + MSG 0x23d4 ; " お嬢様を抱く権利をキミに譲ろう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23d5 ; "「来なければ、私が抱くことになる」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23d6 ; "「っ……。" + CALLFUNC R + MSG 0x23d7 ; " お、お嬢様は……モノじゃない……」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23d8 ; "「あなたは、お嬢様のことを" + CALLFUNC R + MSG 0x23d9 ; " 何も分かってない!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23da ; "護は硬く握った拳を震わせながら言うが、" + CALLFUNC R + MSG 0x23db ; "目の前の男はそれを一笑に付した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23dc ; "「フッ……何も分かってないのは、" + CALLFUNC R + MSG 0x23dd ; " キミの方だと思うがね」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23de ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23df ; "「これほど美しい女性を抱ける機会など、" + CALLFUNC R + MSG 0x23e0 ; " キミのような身分の人間には、もう二度と" + CALLFUNC R + MSG 0x23e1 ; " 巡ってこない」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23e2 ; "「たとえそれが実の姉でもね……フフ」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23e3 ; "「あなたって人は!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11620 + CALLFUNC VOICE + MSG 0x23e4 ; "「やめてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23e5 ; "護が篠原に殴りかかろうとしたとき、" + CALLFUNC R + MSG 0x23e6 ; "琴音が素早く間に入り、身体を抱きしめて" + CALLFUNC R + MSG 0x23e7 ; "それを止めた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23e8 ; "「ね、姉さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23e9 ; "その琴音の顔は哀しみに満ちて、" + CALLFUNC R + MSG 0x23ea ; "とても切なげな表情だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23eb ; "それを見て、護の怒りが削がれてしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11621 + CALLFUNC VOICE + MSG 0x23ec ; "「彼は……神代家のことを思って" + CALLFUNC R + MSG 0x23ed ; " 提案してくれてるの……。" + CALLFUNC R + MSG 0x23ee ; " だから、この人を責めないで……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23ef ; "「だけど……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23f0 ; "言うと、琴音は護の身体を押し戻し、離れさせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23f1 ; "「ねえ、さん……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11622 + CALLFUNC VOICE + MSG 0x23f2 ; "「……『宴』は、私たちだけで行います。" + CALLFUNC R + MSG 0x23f3 ; " だから……あなたはもう……来なくていいわ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11623 + CALLFUNC VOICE + MSG 0x23f4 ; "「これは神代家の問題で……" + CALLFUNC R + MSG 0x23f5 ; " あなたには関わりがないことだから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23f6 ; "「く……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23f7 ; "何かを言おうかと思ったが、言葉が何も出てこない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x23f8 ; "護は振り上げていた拳を下ろし、がっくりと項垂れると、" + CALLFUNC R + MSG 0x23f9 ; "小さく一礼をして、よろよろと部屋を出て行った。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11624 + CALLFUNC VOICE + MSG 0x23fa ; "(護……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23fb ; "「さすがですね、琴音様。" + CALLFUNC R + MSG 0x23fc ; " 私からの提案を、ご自身で破棄してしまうとは」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x23fd ; "「これで……彼は守られたわけですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11625 + CALLFUNC VOICE + MSG 0x23fe ; "「うっ……うぅう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x23ff ; "篠原の言葉がきっかけとなったのか、" + CALLFUNC R + MSG 0x2400 ; "琴音は大粒の涙を流しながらその場に崩れた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11626 + CALLFUNC VOICE + MSG 0x2401 ; "(ごめんなさい、護……。" + CALLFUNC R + MSG 0x2402 ; " こうするしか……こうするしかなかったの……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11627 + CALLFUNC VOICE + MSG 0x2403 ; "(あなたを巻き込みたくないから……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11628 + CALLFUNC VOICE + MSG 0x2404 ; "「きゃっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2405 ; "いきなり、隣の篠原に髪を乱暴に引っ張られ、" + CALLFUNC R + MSG 0x2406 ; "琴音は泣き顔を晒される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11629 + CALLFUNC VOICE + MSG 0x2407 ; "「っ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2408 ; "「今さら涙ですか?" + CALLFUNC R + MSG 0x2409 ; " フフ……よほど、弟クンのことが大切なのですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11630 + CALLFUNC VOICE + MSG 0x240a ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x240b ; "琴音は袖で涙を拭うと、まだ滲んでくるものを堪え、" + CALLFUNC R + MSG 0x240c ; "目の前にいる男を睨み付ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x240d ; "「これからは私に従って頂きますよ。" + CALLFUNC R + MSG 0x240e ; " 神代家の存続を願うのなら、貴女はそうするしかない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x240f ; "笑う篠原。" + CALLFUNC R + MSG 0x2410 ; "琴音は彼の言葉を聞きながら、ただ唇を噛む他なかった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/01 + +; 琴音/護/02−1 +; RETURN: void +FUNC 5574 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2411 ; "(姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2412 ; "今日、お屋敷にお客様が来るらしい。" + CALLFUNC R + MSG 0x2413 ; "それは恐らく……いや間違いなく『宴』の客だ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2414 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2415 ; "ホールにある時計をちらりと眺める。" + CALLFUNC R + MSG 0x2416 ; "もうすぐ日が変わる時間……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2417 ; "ということは、篠原が琴音を先に抱くということだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2418 ; "「はぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2419 ; "(僕には……どうすることもできないのかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x241a ; "深いため息をついて、そんなことを考える。" + CALLFUNC R + MSG 0x241b ; "昨日からずっとこんな感じだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 11631 + CALLFUNC VOICE + MSG 0x241c ; "「らしくありませんね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x241d ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x241e ; "振り返ると、腰に両手を当てた雪乃がいつの間にか" + CALLFUNC R + MSG 0x241f ; "立っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2420 ; "いきなり声をかけられたので、もしかしてさっきのことを" + CALLFUNC R + MSG 0x2421 ; "口に出してしまってたかと驚いたが、テンションは低い。" + CALLFUNC R + MSG 0x2422 ; "そんな彼を見て雪乃が珍しくため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11632 + CALLFUNC VOICE + MSG 0x2423 ; "「あんまり驚かないんですね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2424 ; "「充分驚いてるんだけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11633 + CALLFUNC VOICE + MSG 0x2425 ; "「ウソとか下手なんですから、" + CALLFUNC R + MSG 0x2426 ; " 無理して言わなくてもいいですよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2427 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2428 ; "相変わらずズバズバ言われ、護は反論できず黙ってしまった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11634 + CALLFUNC VOICE + MSG 0x2429 ; "「それにしても、護さんの悩んでる顔なんて" + CALLFUNC R + MSG 0x242a ; " 初めて見ました」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x242b ; "「雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x242c ; "呟くと、雪乃は護の顔をじっと見つめた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x242d ; "「な、なに……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11635 + CALLFUNC VOICE + MSG 0x242e ; "「……もうすぐ、お客様がいらっしゃいます。" + CALLFUNC R + MSG 0x242f ; " とてもお偉い方で、琴音様が応対なさるとか」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2430 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2431 ; "あたりを少し窺い、声を小さくしながら雪乃が言う。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2432 ; "「雪乃さんは……何か知ってるの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11636 + CALLFUNC VOICE + MSG 0x2433 ; "「仰ってることの意味がよく分かりませんが、" + CALLFUNC R + MSG 0x2434 ; " 私は何も知りませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2435 ; "「そう……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11637 + CALLFUNC VOICE + MSG 0x2436 ; "「ですが、以前……琴音様が病に倒られる前にも" + CALLFUNC R + MSG 0x2437 ; " 同じようなことがありました」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2438 ; "「…………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11638 + CALLFUNC VOICE + MSG 0x2439 ; "「頻繁にお客様が来られて……ヘトヘトになるまで" + CALLFUNC R + MSG 0x243a ; " 広間で話し合いをされてるそうですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x243b ; "雪乃は特にウソを言っているような感じではない。" + CALLFUNC R + MSG 0x243c ; "恐らくそう聞かされているだけなのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x243d ; "しかし、何か別の理由があるということには" + CALLFUNC R + MSG 0x243e ; "気付いているようだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x243f ; "「あれは……話し合いなんかじゃない……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11639 + CALLFUNC VOICE + MSG 0x2440 ; "「……そうですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2441 ; "小さく息を吐くと、雪乃は真っ直ぐ護を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11640 + CALLFUNC VOICE + MSG 0x2442 ; "「だったら、なぜあなたはここにいるんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2443 ; "「えっ……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11641 + CALLFUNC VOICE + MSG 0x2444 ; "「護さんが何も仰らなくても、琴音様の身に" + CALLFUNC R + MSG 0x2445 ; " 何か良くないことが起こっていることは" + CALLFUNC R + MSG 0x2446 ; " 私にも分かります」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11642 + CALLFUNC VOICE + MSG 0x2447 ; "「でも、私にはこうして待つ以外、" + CALLFUNC R + MSG 0x2448 ; " どうすることもできません」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11643 + CALLFUNC VOICE + MSG 0x2449 ; "「護さん?" + CALLFUNC R + MSG 0x244a ; " あなたに出来ることは、私と同じように" + CALLFUNC R + MSG 0x244b ; " 待つことだけですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x244c ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x244d ; "雪乃は腰に当てていた手を、いつものように" + CALLFUNC R + MSG 0x244e ; "背後へともっていく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11644 + CALLFUNC VOICE + MSG 0x244f ; "「傍にいるだけで、救われることだってあります。" + CALLFUNC R + MSG 0x2450 ; " 護さんはそれが出来るじゃないですか」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11645 + CALLFUNC VOICE + MSG 0x2451 ; "「あなたは、使用人であり、付き人なんですから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2452 ; "「あ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11646 + CALLFUNC VOICE + MSG 0x2453 ; "「答えが出たようですね。" + CALLFUNC R + MSG 0x2454 ; " あなたにしか出来ない仕事があるはずです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2455 ; "護はそれを聞き、生気の蘇った顔でしっかりと頷く。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2456 ; "「ありがとう、雪乃さん!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11647 + CALLFUNC VOICE + MSG 0x2457 ; "「どういたしまして」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2458 ; "「じゃ……僕、行ってくる……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2459 ; "護はぺこりと頭を下げると、笑顔を残して広間へ向かった。" + CALLFUNC R + MSG 0x245a ; "その後姿を雪乃が見送る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11648 + CALLFUNC VOICE + MSG 0x245b ; "(別に、あの人の味方をするわけじゃないけど……" + CALLFUNC R + MSG 0x245c ; " 見ているとじれったいのよね)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11649 + CALLFUNC VOICE + MSG 0x245d ; "(私達が、お嬢様を救うなんてこと" + CALLFUNC R + MSG 0x245e ; " できっこないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x245f ; "雪乃は軽くため息を漏らしながらも、少し微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11650 + CALLFUNC VOICE + MSG 0x2460 ; "(ホント、どこまでもバカな人。" + CALLFUNC R + MSG 0x2461 ; " 真っ直ぐなバカだけど)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2462 ; "  コンコン" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2463 ; "篠原と琴音が客を待っている大広間。" + CALLFUNC R + MSG 0x2464 ; "そのドアが力強くノックされたので、" + CALLFUNC R + MSG 0x2465 ; "二人はぴくりと反応する。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2466 ; "「……人払いをしておりますが」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2467 ; "『護です』" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11651 + CALLFUNC VOICE + MSG 0x2468 ; "(護!? どうして……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2469 ; "ドアの向こうからの返事に、琴音がバッと振り向く。" + CALLFUNC R + MSG 0x246a ; "それを見て篠原が口元を少し吊り上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x246b ; "(来たか……そうこなくては)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x246c ; "「入りたまえ」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x246d ; "篠原が言うと、ドアが開けられ……護が入ってきた。" + CALLFUNC R + MSG 0x246e ; "心を決めたからなのか、その顔はどこか清々しい。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x246f ; "「決心がついたようだね。" + CALLFUNC R + MSG 0x2470 ; " キミを歓迎するよ、護クン」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11652 + CALLFUNC VOICE + MSG 0x2471 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2472 ; "何度もまばたきして驚く琴音。" + CALLFUNC R + MSG 0x2473 ; "そんな彼女の方に近付くと、護は篠原を見据えた。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2474 ; "「……あなたには指一本、お嬢様に触れさせない」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2475 ; "「ほぅ……。" + CALLFUNC R + MSG 0x2476 ; " では全ての宴にキミが手を貸してくれる、" + CALLFUNC R + MSG 0x2477 ; " というわけか……それは助かる」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11653 + CALLFUNC VOICE + MSG 0x2478 ; "「ダメ……いけないわ、護……。" + CALLFUNC R + MSG 0x2479 ; " こんなことするのは私だけでいいの……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11654 + CALLFUNC VOICE + MSG 0x247a ; "「私が全部……背負うから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x247b ; "うな垂れ、震える声を出す琴音。" + CALLFUNC R + MSG 0x247c ; "護はそんな彼女の肩に手を置く。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x247d ; "「姉さん。荷物は、2人で持つ方が" + CALLFUNC R + MSG 0x247e ; " 軽くなるよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11655 + CALLFUNC VOICE + MSG 0x247f ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2480 ; "「どんなときも、一緒だよ。" + CALLFUNC R + MSG 0x2481 ; " だって僕たちは姉弟だから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11656 + CALLFUNC VOICE + MSG 0x2482 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2483 ; "そっと閉じられた琴音のまぶたから涙が零れた。" + CALLFUNC R + MSG 0x2484 ; "それを手にしたハンカチで拭う。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2485 ; "「フン……まぁ、そのあたりにしたまえ。" + CALLFUNC R + MSG 0x2486 ; " そう時間も無いのでね」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2487 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2488 ; "「こちらの準備も少々ある。" + CALLFUNC R + MSG 0x2489 ; " 30分以内に済ませてくれ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x248a ; "篠原は事務的な口調で言うと、広間を出て行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x248b ; "ドアが閉まるのを確認し、琴音が抱きついてくる。" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11657 + CALLFUNC VOICE + MSG 0x248c ; "「護っ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x248d ; "「うわっ?!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11658 + CALLFUNC VOICE + MSG 0x248e ; "「あなたが来てくれて……本当は嬉しかった……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11659 + CALLFUNC VOICE + MSG 0x248f ; "「宴の前に抱かれるのがあなたなら……" + CALLFUNC R + MSG 0x2490 ; " 私……自分を見失わずに済むかもしれないから……!」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2491 ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2492 ; "護のことを強く抱き締める琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2493 ; "彼もそれに応えるように、微かに震える琴音に" + CALLFUNC R + MSG 0x2494 ; "腕を回した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/02−1 + +; 琴音/護/02−2 +; RETURN: void +FUNC 5575 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2495 ; "(また……ここに足を踏み入れることに" + CALLFUNC R + MSG 0x2496 ; " なるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2497 ; "琴音に連れられ、大広間の地下にある宴の間に入った護。" + CALLFUNC R + MSG 0x2498 ; "あたりを見回しつつ、この前のことを思い出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2499 ; "今、香は焚かれていないようだが、" + CALLFUNC R + MSG 0x249a ; "甘い香りが部屋には漂っている。" + CALLFUNC R + MSG 0x249b ; "残り香なのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x249c ; "そしてこの残り香でも少しは効果があるらしく、" + CALLFUNC R + MSG 0x249d ; "護は少し身体が熱くなってくるのを感じた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11660 + CALLFUNC VOICE + MSG 0x249e ; "「護……今ならまだ間に合うわ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11661 + CALLFUNC VOICE + MSG 0x249f ; "「この部屋を出れば……あなたには普通の生活が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24a0 ; "琴音が言うと、護は真剣な顔を見せた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24a1 ; "「僕の決心は変わらないよ。" + CALLFUNC R + MSG 0x24a2 ; " どこまでも、姉さんについていく」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11662 + CALLFUNC VOICE + MSG 0x24a3 ; "「………わかったわ。" + CALLFUNC R + MSG 0x24a4 ; " もう、何も言わない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11663 + CALLFUNC VOICE + MSG 0x24a5 ; "「その代わり、ここではわたしの言うことに" + CALLFUNC R + MSG 0x24a6 ; " 従ってもらうわよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24a7 ; "「うん、わかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24a8 ; "琴音は小さく笑ったかと思うと、護の首筋に手を伸ばし、" + CALLFUNC R + MSG 0x24a9 ; "タイをするりと引き抜いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24aa ; "「……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11664 + CALLFUNC VOICE + MSG 0x24ab ; "「それじゃ、服を脱いでベッドに仰向けになって」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24ac ; "「いっ、いきなりなの!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11665 + CALLFUNC VOICE + MSG 0x24ad ; "「私も脱ぐから、恥ずかしくないでしょう?" + CALLFUNC R + MSG 0x24ae ; " 早くしないと時間がないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24af ; "「わ、わかった……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "立ち絵/琴音/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 5038 + CALLFUNC ■効果音待ち + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24b0 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24b1 ; "目の前で琴音が下着姿になり、護の方を向く。" + CALLFUNC R + MSG 0x24b2 ; "護は裸なのだが、恥ずかしい以上に、彼女の姿の方が" + CALLFUNC R + MSG 0x24b3 ; "気になってしまい、ごくりと唾を飲む。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11666 + CALLFUNC VOICE + MSG 0x24b4 ; "「私はこの後、検査を受けます」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24b5 ; "「えっ? け、検査……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11667 + CALLFUNC VOICE + MSG 0x24b6 ; "「避妊具、避妊薬の使用の有無と、" + CALLFUNC R + MSG 0x24b7 ; " 子宮口を確認して、妊娠の準備が出来ているかを" + CALLFUNC R + MSG 0x24b8 ; " 調べられるの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24b9 ; "慣れているのか、琴音は淡々と喋る。" + CALLFUNC R + MSG 0x24ba ; "そうすることで平静を保っているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24bb ; "それが分かったので、護は少し唇を噛む。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24bc ; "「……っ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11668 + CALLFUNC VOICE + MSG 0x24bd ; "「コンドーム、ペッサリーなどはもちろん、" + CALLFUNC R + MSG 0x24be ; " ピルを使うこともできないわ。" + CALLFUNC R + MSG 0x24bf ; " 全てが検査で暴かれてしまうから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24c0 ; "言葉の後、琴音は護に抱き付いた。" + CALLFUNC R + MSG 0x24c1 ; "腕に力を入れ、目いっぱい身体を密着させる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24c2 ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11669 + CALLFUNC VOICE + MSG 0x24c3 ; "「お願い、護……。" + CALLFUNC R + MSG 0x24c4 ; " あの人たちよりも先に……私に種をつけて……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24c5 ; "「えっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11670 + CALLFUNC VOICE + MSG 0x24c6 ; "「あなたの元気な精子なら、きっと誰よりも早く、" + CALLFUNC R + MSG 0x24c7 ; " 私の卵子に届くはず……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24c8 ; "「えっ……そ、それで本当に" + CALLFUNC R + MSG 0x24c9 ; " 僕の子を姉さんが身篭ったりしたら……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11671 + CALLFUNC VOICE + MSG 0x24ca ; "「……私との子どもじゃ……イヤ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24cb ; "琴音は両手を護の顔に添えると、正面を向かせて微笑む。" + CALLFUNC R + MSG 0x24cc ; "その笑みは妖艶な感じがして、護のモノは一気に反応して" + CALLFUNC R + MSG 0x24cd ; "しまった。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24ce ; "「そ、そんなことないよ!" + CALLFUNC R + MSG 0x24cf ; " だけど、僕たちは姉弟だし……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11672 + CALLFUNC VOICE + MSG 0x24d0 ; "「関係ないわ……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24d1 ; "「ええっ!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11673 + CALLFUNC VOICE + MSG 0x24d2 ; "「ふふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24d3 ; "琴音は笑うと、また護を抱き締めた。" + CALLFUNC R + MSG 0x24d4 ; "そのまま耳元で囁く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11674 + CALLFUNC VOICE + MSG 0x24d5 ; "「私が欲しい赤ちゃんは、あなたにしか作れないの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11675 + CALLFUNC VOICE + MSG 0x24d6 ; "「あなたのここから出てくる……強くてたくましい" + CALLFUNC R + MSG 0x24d7 ; " 精子にしか興味が無いの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24d8 ; "琴音は抱きついたまま、片手で護のいきり立ったモノを" + CALLFUNC R + MSG 0x24d9 ; "そっと撫でてきた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24da ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11676 + CALLFUNC VOICE + MSG 0x24db ; "「私の卵子が他の男の精子に犯される前に、" + CALLFUNC R + MSG 0x24dc ; " あなたに来て欲しいの……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11677 + CALLFUNC VOICE + MSG 0x24dd ; "「私たちは姉弟だから……、" + CALLFUNC R + MSG 0x24de ; " きっと相性はいいはずよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x24df ; "  にちゅ……" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24e0 ; "「うぁあ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24e1 ; "ペニスを包み込んだ琴音の手がいやらしく動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24e2 ; "鈴口からはもう先走り汁が溢れてきており、" + CALLFUNC R + MSG 0x24e3 ; "琴音の手に付着したそれがねばっこい音を立てた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11678 + CALLFUNC VOICE + MSG 0x24e4 ; "「想像しただけで……ほら……" + CALLFUNC R + MSG 0x24e5 ; " もうお漏らししてる……♀」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11679 + CALLFUNC VOICE + MSG 0x24e6 ; "「膣内に出したら見つかってしまうから……" + CALLFUNC R + MSG 0x24e7 ; " このお汁だけが頼りなの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24e8 ; "琴音は手を離すと、指先についた粘液を" + CALLFUNC R + MSG 0x24e9 ; "ぺロリと舐め取る。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11680 + CALLFUNC VOICE + MSG 0x24ea ; "「これを……私の子宮口にくっつけて、" + CALLFUNC R + MSG 0x24eb ; " ぬりぬりするの……できる?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24ec ; "「ぼ、僕に……" + CALLFUNC R + MSG 0x24ed ; " そんなことが許されるの……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11681 + CALLFUNC VOICE + MSG 0x24ee ; "「ふふ……私が許します。" + CALLFUNC R + MSG 0x24ef ; " それに……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24f0 ; "「んぅ……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24f1 ; "琴音が顔を動かし、唇を塞いできた。" + CALLFUNC R + MSG 0x24f2 ; "舌を入れてきて少し動かした後、ゆっくり離れる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24f3 ; "「ぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11682 + CALLFUNC VOICE + MSG 0x24f4 ; "「この前、あなたと交わってから、" + CALLFUNC R + MSG 0x24f5 ; " 昔のことを思い出しちゃって……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x24f6 ; "「交わるって……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11683 + CALLFUNC VOICE + MSG 0x24f7 ; "「やっぱり、憶えてないのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24f8 ; "琴音は大きなため息をつくと、" + CALLFUNC R + MSG 0x24f9 ; "護をベッドに優しく押し倒した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x24fa ; "そして、ゆっくりとその上に跨る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11684 + CALLFUNC VOICE + MSG 0x24fb ; "「なら……思い出させてあげる……。" + CALLFUNC R + MSG 0x24fc ; " 私とあなたが愛し合った日々を……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x24fd ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x24fe ; "……。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11685 + CALLFUNC VOICE + MSG 0x24ff ; "「んぁっ……はぁっ、あ、あぁああっ……♀" + CALLFUNC R + MSG 0x2500 ; " んん、く、ふっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11686 + CALLFUNC VOICE + MSG 0x2501 ; "「うぁああっ……ま、護の……すごい……♀" + CALLFUNC R + MSG 0x2502 ; " んぅっ、ふぅっ、ふぁっ、あああっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2503 ; "「あ、ああああ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11687 + CALLFUNC VOICE + MSG 0x2504 ; "「おチンポ……奥まできてる……ひぁ♀ あ♀" + CALLFUNC R + MSG 0x2505 ; " ああああっ……」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2506 ; "  ぬちゅ、ぐちゅっ、ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2507 ; "大きく膨張した護のモノは、全てが琴音の膣内に" + CALLFUNC R + MSG 0x2508 ; "咥え込まれていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2509 ; "柔肉がぐにぐにと収縮し、肉棒を押し潰さんばかりに" + CALLFUNC R + MSG 0x250a ; "締め付けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x250b ; "実際は二度目なのだが、その記憶が無い護は" + CALLFUNC R + MSG 0x250c ; "あまりの心地よさに、射精を堪えるだけで精一杯だった。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11688 + CALLFUNC VOICE + MSG 0x250d ; "「はぁっ、はぁっ、あ、くぅんっ……ふゃっ、" + CALLFUNC R + MSG 0x250e ; " あ、んぅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11689 + CALLFUNC VOICE + MSG 0x250f ; "「お、奥っ……子宮のところまでっ……あ、ああっ、" + CALLFUNC R + MSG 0x2510 ; " く、ふぁぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2511 ; "琴音はやはり手馴れたもので、跨って密着した状態のまま" + CALLFUNC R + MSG 0x2512 ; "腰をくねくねと動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2513 ; "前後、左右、そして円運動と動きが変わるたびに、" + CALLFUNC R + MSG 0x2514 ; "内壁の蠢きが細かく変化し、護を責め立ててきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2515 ; "「あ、くっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11690 + CALLFUNC VOICE + MSG 0x2516 ; "「ど、う……? 気持ちいい……?" + CALLFUNC R + MSG 0x2517 ; " はぁっ……はぁっ……あ、ああぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2518 ; "「う、うん、きもち……いい……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11691 + CALLFUNC VOICE + MSG 0x2519 ; "「ふふっ……我慢に必死……かしら……♀" + CALLFUNC R + MSG 0x251a ; " かわいい……あふっ、んっ、んぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x251b ; "「だ、だって……ひ、久しぶり、だから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x251c ; "久しぶりに感じる琴音の膣内は、" + CALLFUNC R + MSG 0x251d ; "想像以上の気持ち良さだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x251e ; "粘液が絡まり、そして包み込んでいる膣肉が温かい……" + CALLFUNC R + MSG 0x251f ; "というよりも熱い。" + CALLFUNC R + MSG 0x2520 ; "そしてそれがものすごく心地いい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2521 ; "おまけにその柔肉が、襞が、ぞりぞりぐねぐねと蠢いて、" + CALLFUNC R + MSG 0x2522 ; "ペニスを幾重にも擦り上げてくるのだ。" + CALLFUNC R + MSG 0x2523 ; "正直、自分でするよりも数倍気持ちいい。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11692 + CALLFUNC VOICE + MSG 0x2524 ; "「あ、あぁあんっ……ど、どう……?" + CALLFUNC R + MSG 0x2525 ; " 思い出して……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2526 ; "「え……?」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11693 + CALLFUNC VOICE + MSG 0x2527 ; "「はぁっ……はぁっ……あ、んくっ……!" + CALLFUNC R + MSG 0x2528 ; " あんなに……愛してあげたのに……あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2529 ; "ウェストからお尻の部分までが前後小刻みに揺れる。" + CALLFUNC R + MSG 0x252a ; "深く咥え込まれたままのペニスに浅い抽送が加えられ、" + CALLFUNC R + MSG 0x252b ; "護はまた歯を食いしばって快感を堪えた。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11694 + CALLFUNC VOICE + MSG 0x252c ; "「あ、んふふっ……♀" + CALLFUNC R + MSG 0x252d ; " ビクビクっ……おチンポ震えて……ひぁ、" + CALLFUNC R + MSG 0x252e ; " あ、あああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x252f ; "「ね、姉さん……もう少しゆっくりっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11695 + CALLFUNC VOICE + MSG 0x2530 ; "「だ、だって……私も……気持ちよくて……" + CALLFUNC R + MSG 0x2531 ; " ふぁっ、ああ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2532 ; "護は堪えながら、片目を開けて琴音を見上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2533 ; "うっとりとした表情の琴音が、甘美な声を漏らしながら" + CALLFUNC R + MSG 0x2534 ; "自分の上に跨っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2535 ; "そして腰を動かすたびに揺れる大きな2つの乳房。" + CALLFUNC R + MSG 0x2536 ; "どれも、エッチなことにそこまで耐性のない護にとって" + CALLFUNC R + MSG 0x2537 ; "刺激的過ぎるものだ。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11696 + CALLFUNC VOICE + MSG 0x2538 ; "「はうっ……! うぁ、あ、ああっ!" + CALLFUNC R + MSG 0x2539 ; " また……おっきくっ……んふうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x253a ; "  ぬちゅ、にちゅにちゅにちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x253b ; "リズミカルに動く腰。" + CALLFUNC R + MSG 0x253c ; "護が達しそうになる寸前で動きが止まり、" + CALLFUNC R + MSG 0x253d ; "動く方向が変えられ、気をそらされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x253e ; "さっきからそれを何度も繰り返されていて、" + CALLFUNC R + MSG 0x253f ; "護のペニスからは大量のカウパー液が漏れ出し、" + CALLFUNC R + MSG 0x2540 ; "琴音の愛液と膣内で混ざり合っていた。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11697 + CALLFUNC VOICE + MSG 0x2541 ; "「あ、あぁああっ……私もっ……んくっ、ふぁっ、" + CALLFUNC R + MSG 0x2542 ; " あ、あ、あ……そろそろっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11698 + CALLFUNC VOICE + MSG 0x2543 ; "「ん、く、ふぅうう……ん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2544 ; "少し動きを止めて、護の両脇を太ももでぎゅっと挟みつつ" + CALLFUNC R + MSG 0x2545 ; "小刻みに震える琴音。" + CALLFUNC R + MSG 0x2546 ; "それに伴って膣内も激しい収縮を行う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2547 ; "「うぁ、ああああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11699 + CALLFUNC VOICE + MSG 0x2548 ; "「ああ、ああああ……く、ふぁっ……あああっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2549 ; "「姉さんっ……ダメだよっ……!" + CALLFUNC R + MSG 0x254a ; " 僕もうっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11700 + CALLFUNC VOICE + MSG 0x254b ; "「ああっ、だ、ダメよ護……!" + CALLFUNC R + MSG 0x254c ; " そのままっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11701 + CALLFUNC VOICE + MSG 0x254d ; "「護のおちんちんから……いっぱい出てるお汁……" + CALLFUNC R + MSG 0x254e ; " いっぱい擦り付けてっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x254f ; "琴音は一度息を吐いて身体の硬直を緩める。" + CALLFUNC R + MSG 0x2550 ; "そして背中を丸めながら、腰をくいっと前に突き出した。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11702 + CALLFUNC VOICE + MSG 0x2551 ; "「んうううっ……ぅあ、あ、そ、それぇ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2552 ; "「うぁ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2553 ; "その動きの後、護のモノの先端に、" + CALLFUNC R + MSG 0x2554 ; "硬さの違う何かが密着してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2555 ; "とはいえそれも柔らかく、亀頭の先端……尿道口の付近を" + CALLFUNC R + MSG 0x2556 ; "ぱっくりと包み込むようにくっついてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2557 ; "そのままの状態で、収縮に合わせて前後左右に揺れるため、" + CALLFUNC R + MSG 0x2558 ; "堪えたままのペニスがまたビクビクと反応を繰り返し、" + CALLFUNC R + MSG 0x2559 ; "カウパーを吐き出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x255a ; "「あ、ああっ……なに……これっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11703 + CALLFUNC VOICE + MSG 0x255b ; "「あ、ああぁああっ……それが……子宮口よ……♀" + CALLFUNC R + MSG 0x255c ; " んふ、ぅぅうっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11704 + CALLFUNC VOICE + MSG 0x255d ; "「あなたの精子が欲しくて……お、下りてきたの……" + CALLFUNC R + MSG 0x255e ; " 一緒に……赤ちゃん作りましょうって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x255f ; "「っっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11705 + CALLFUNC VOICE + MSG 0x2560 ; "「ひゃぅううっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2561 ; "琴音の言葉にペニスが大きく暴れ、子宮口の密着が外れる。" + CALLFUNC R + MSG 0x2562 ; "しかしそこを擦り上げられる快感はかなり大きいらしく、" + CALLFUNC R + MSG 0x2563 ; "琴音は甘い声とともに背中を反らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2564 ; "その姿が……ぼんやりと記憶にあった琴音の姿とダブる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2565 ; "「あ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2566 ; "護はそれでようやく、あれが夢なんかではなかったことに" + CALLFUNC R + MSG 0x2567 ; "気がついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2568 ; "すると今まで出てこなかった記憶がさらに呼び起こされ、" + CALLFUNC R + MSG 0x2569 ; "興奮がさらに増してくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x256a ; "「ね、姉さんっ……!" + CALLFUNC R + MSG 0x256b ; " 僕……僕……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11706 + CALLFUNC VOICE + MSG 0x256c ; "「ぁああっ……も、もしかして思い出したの……" + CALLFUNC R + MSG 0x256d ; " んぁ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x256e ; "護は返事する代わりに、腰をぐっと突き出して" + CALLFUNC R + MSG 0x256f ; "子宮口を抉り、自身を何度も擦り付ける。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11707 + CALLFUNC VOICE + MSG 0x2570 ; "「ひぁあああっ、あ、ま、待っ……んくううっ♀" + CALLFUNC R + MSG 0x2571 ; " そんなにしたら……あなたがっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2572 ; "「で、もっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11708 + CALLFUNC VOICE + MSG 0x2573 ; "「あ、慌てちゃダメっ……あ、そ、そう、そのままっ……" + CALLFUNC R + MSG 0x2574 ; " ゆっくり……ゆっくりお漏らしして……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2575 ; "琴音は体重をかけて護の腰を押さえつけると、" + CALLFUNC R + MSG 0x2576 ; "そのまま円を描くようにお尻を動かした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2577 ; "するとペニスで膣内が掻き回され……" + CALLFUNC R + MSG 0x2578 ; "子宮口の縁がコリコリと押し当てられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11709 + CALLFUNC VOICE + MSG 0x2579 ; "「んっく……ふ、ぁ、あぁああ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x257a ; "「く、ぅぅっ……で、出ちゃう……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11710 + CALLFUNC VOICE + MSG 0x257b ; "「それはダメよ……んぁ、あ、ああっ……" + CALLFUNC R + MSG 0x257c ; " そのエッチなお汁……お汁だけ……私の子宮に……" + CALLFUNC R + MSG 0x257d ; " ひぁ、あ、あああ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x257e ; "さらに腰を小さく動かして、下りてきた子宮口で鈴口を" + CALLFUNC R + MSG 0x257f ; "撫で回してくる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2580 ; "そして先端を捕まえたところでさらに" + CALLFUNC R + MSG 0x2581 ; "腰をぐいと押し付け、密着度を増してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2582 ; "子宮口はその動きでゆっくりと広がり、" + CALLFUNC R + MSG 0x2583 ; "亀頭の半分をその細い穴で咥え込んでいた。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11711 + CALLFUNC VOICE + MSG 0x2584 ; "「あぁっ、そこっ、そこイイッ……!" + CALLFUNC R + MSG 0x2585 ; " 子宮口拡がってるっ……ふぁ、あ、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11712 + CALLFUNC VOICE + MSG 0x2586 ; "「あ、ぁあんっ、これ好きっ……ひ、ぁ、ああっ、" + CALLFUNC R + MSG 0x2587 ; " 護のお漏らし……届いてるっ……子宮まで" + CALLFUNC R + MSG 0x2588 ; " 届い……ひぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2589 ; "琴音の腰の動きは小刻みなピストンに変化していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x258a ; "それにより拡がった子宮口が何度もノックされ、" + CALLFUNC R + MSG 0x258b ; "同時に密着した瞬間に先走り汁が直接胎内へと注入される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11713 + CALLFUNC VOICE + MSG 0x258c ; "「あぁんっ、これえっ、すごいっ、ひぁ、あ、ああっ!" + CALLFUNC R + MSG 0x258d ; " お、奥が……トントンって……あ、ああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x258e ; "「うぁ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11714 + CALLFUNC VOICE + MSG 0x258f ; "「く、ふ、ううっ……ふぁっ、はぁ、はぁっ、" + CALLFUNC R + MSG 0x2590 ; " あ、ああぁっ、ああぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2591 ; "長い髪を振り乱し、悶える琴音。" + CALLFUNC R + MSG 0x2592 ; "痙攣する子宮口と亀頭が激しく擦れ合い、" + CALLFUNC R + MSG 0x2593 ; "新たな快感を二人に送り込む。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11715 + CALLFUNC VOICE + MSG 0x2594 ; "「んぁあっ……は、入っちゃいそうっ……♀" + CALLFUNC R + MSG 0x2595 ; " 赤ちゃんのお部屋……護のが……あぁあっ、" + CALLFUNC R + MSG 0x2596 ; " もっとコンコンしてぇっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11716 + CALLFUNC VOICE + MSG 0x2597 ; "「あぅっ、く、んぅうっ、くふっ、ふぁあぁあっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2598 ; "「姉さんっ……そ、そんなに動かれたら……" + CALLFUNC R + MSG 0x2599 ; " 我慢が……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11717 + CALLFUNC VOICE + MSG 0x259a ; "「ごめんね護っ……で、でも……止まらな……くて……" + CALLFUNC R + MSG 0x259b ; " く、ふっ、うぁあっ、ああああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11718 + CALLFUNC VOICE + MSG 0x259c ; "「それに……護のお漏らしもすごいから……っ" + CALLFUNC R + MSG 0x259d ; " このままっ……もう少しっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x259e ; "ベッドのスプリングの助けで腰を小刻みに上下させている" + CALLFUNC R + MSG 0x259f ; "だけなのに、漏れてくる愛液がさらに多くなり、" + CALLFUNC R + MSG 0x25a0 ; "ぐちゅぐちゅと卑猥な音が立つ。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11719 + CALLFUNC VOICE + MSG 0x25a1 ; "(……護が相手だとすぐ下りてくる……" + CALLFUNC R + MSG 0x25a2 ; " おまけにこの……拡がり方……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11720 + CALLFUNC VOICE + MSG 0x25a3 ; "(やっぱり……私の身体も……" + CALLFUNC R + MSG 0x25a4 ; " 子宮も気付いてるんだわ……。" + CALLFUNC R + MSG 0x25a5 ; " 誰の種が一番欲しいのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25a6 ; "琴音はさらに腰をくねらせ、膣襞でペニスを扱き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25a7 ; "部屋に染み付いた媚香、そして耐性のついた琴音自身にも" + CALLFUNC R + MSG 0x25a8 ; "それが含まれているらしく、護のペニスは荒削りの岩の" + CALLFUNC R + MSG 0x25a9 ; "ようにガチガチに硬くなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25aa ; "それを粘液まみれの琴音の名器が擦り上げるため、" + CALLFUNC R + MSG 0x25ab ; "二人の興奮と快感が更に大きくなっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25ac ; "「ああっ……ね、姉さんっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11721 + CALLFUNC VOICE + MSG 0x25ad ; "「い、いや……まだダメ……っ!" + CALLFUNC R + MSG 0x25ae ; " もう少しガマンして……あ、あぁああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11722 + CALLFUNC VOICE + MSG 0x25af ; "「あ、ひぁ、やあぁあっ……ふ、深いっ……" + CALLFUNC R + MSG 0x25b0 ; " こんな奥まで護のおちんちんが……ぁあああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25b1 ; "「く……で、でも……これ以上は……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25b2 ; "護は全身に力を込め、今にも爆発しそうなペニスを" + CALLFUNC R + MSG 0x25b3 ; "抑え込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25b4 ; "そのせいで剛直は痙攣を繰り返し、琴音の内部を刺激した。" + CALLFUNC R + MSG 0x25b5 ; "それに応えるように内壁が脈打ち、ペニスを絞り上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11723 + CALLFUNC VOICE + MSG 0x25b6 ; "「あ、ぁあああっ……擦れてっ……んくっ、ふぁっ、" + CALLFUNC R + MSG 0x25b7 ; " い、っぱい出てるっ……!" + CALLFUNC R + MSG 0x25b8 ; " 護のお汁が……あああああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11724 + CALLFUNC VOICE + MSG 0x25b9 ; "「んんっ、これ、絶対に卵子……出ちゃう……" + CALLFUNC R + MSG 0x25ba ; " あ、あっ、ああっ、あああああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25bb ; "「くぁ……あ、ああ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11725 + CALLFUNC VOICE + MSG 0x25bc ; "「が、頑張って護……んぅっ、ふぁっ、あ、" + CALLFUNC R + MSG 0x25bd ; " あぁああああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x25be ; "  ぐぢゅるっ、ぢゅぐっ、ぐぢゅっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25bf ; "琴音が腰を少し動かしただけで、粘度の高い液体が" + CALLFUNC R + MSG 0x25c0 ; "空気と混ざり合って激しい音を鳴らす。" + CALLFUNC R + MSG 0x25c1 ; "もう結合部分が溶けているのではないかと思うほどだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25c2 ; "護の先端からは大量のカウパー液が潮吹きのように出ており、" + CALLFUNC R + MSG 0x25c3 ; "吸い付いた子宮口がそれを全部飲み込んでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11726 + CALLFUNC VOICE + MSG 0x25c4 ; "「んぁああっ、く、ううっ、おなかっ……" + CALLFUNC R + MSG 0x25c5 ; " 入ってるっ……護のが……ひぁああ……♀" + CALLFUNC R + MSG 0x25c6 ; " ああぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11727 + CALLFUNC VOICE + MSG 0x25c7 ; "「ま、護のっ……護の赤ちゃん欲しいのっ……!" + CALLFUNC R + MSG 0x25c8 ; " 私の卵子と……一緒に……うぁ、あぁんっ♀" + CALLFUNC R + MSG 0x25c9 ; " 一緒になって……ぇえっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25ca ; "「ね、ねえさんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25cb ; "護は彼女の腰を掴むと、ぐいと引き寄せて結合を深めた。" + CALLFUNC R + MSG 0x25cc ; "子宮口の小さな孔が拡がり、さらに亀頭を咥え込む。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11728 + CALLFUNC VOICE + MSG 0x25cd ; "「ひぁあぁああああ……っ♀" + CALLFUNC R + MSG 0x25ce ; " ま、もるっ……それぇえっ……すご……うぁ、" + CALLFUNC R + MSG 0x25cf ; " あ、あああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11729 + CALLFUNC VOICE + MSG 0x25d0 ; "「そのまま……ガマンしてるお汁……ぴゅっぴゅって……" + CALLFUNC R + MSG 0x25d1 ; " ひぅ、う、うぁ、ああああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25d2 ; "「うぅうう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25d3 ; "激しく痙攣する護のペニス。" + CALLFUNC R + MSG 0x25d4 ; "それに密着している子宮口がゴリゴリ擦られ、" + CALLFUNC R + MSG 0x25d5 ; "強烈な快感を生み出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25d6 ; "その快感に琴音は声を震わせ、全身をビクビクと" + CALLFUNC R + MSG 0x25d7 ; "何度も痙攣させた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11730 + CALLFUNC VOICE + MSG 0x25d8 ; "「ひぁっ、あ、あぅんっ♀ んぁっ♀ ああああっ♀" + CALLFUNC R + MSG 0x25d9 ; " 子宮口……擦れて……ひゃ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11731 + CALLFUNC VOICE + MSG 0x25da ; "「膣内で……ぐちゅぐちゅって……きもちいっ……♀" + CALLFUNC R + MSG 0x25db ; " あ、あああっ……護のから熱いのいっぱい出てる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25dc ; "「う、ぁ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25dd ; "栓が壊れた蛇口のように、尿道から先走り汁が漏れ出る。" + CALLFUNC R + MSG 0x25de ; "それは子宮頸管を通って胎内へと送り込まれ、その中で" + CALLFUNC R + MSG 0x25df ; "拡がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25e0 ; "じわりと下腹部に広がる温かさに、琴音は快感と嬉しさで" + CALLFUNC R + MSG 0x25e1 ; "いっぱいになっていた。" + CALLFUNC R + MSG 0x25e2 ; "さらにそれを求めるため、腰を淫らにくねらせる。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11732 + CALLFUNC VOICE + MSG 0x25e3 ; "「んぁっ、く、んんっ♀ も、もっと……もっと" + CALLFUNC R + MSG 0x25e4 ; " 欲しいのっ……護の……種が……あ、ああああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11733 + CALLFUNC VOICE + MSG 0x25e5 ; "「子宮の中っ……ちゃんと貯めておくからっ……" + CALLFUNC R + MSG 0x25e6 ; " ひぁっ、あ、く、ふぅうううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25e7 ; "「くううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25e8 ; "護は自分も下から腰を突き上げ、子宮口を叩く。" + CALLFUNC R + MSG 0x25e9 ; "結合が深くなって子宮口をノックするたび、" + CALLFUNC R + MSG 0x25ea ; "琴音は嬌声を漏らした。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11734 + CALLFUNC VOICE + MSG 0x25eb ; "「あ、くっ、そ、そうっ、それぇっ……♀" + CALLFUNC R + MSG 0x25ec ; " 護のっ……護の赤ちゃん欲しいっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11735 + CALLFUNC VOICE + MSG 0x25ed ; "「あああっ、もうっ、私もっ……イッちゃうっ、" + CALLFUNC R + MSG 0x25ee ; " 護のおチンポでイッちゃうっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x25ef ; "「僕も……限界……だよ……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11736 + CALLFUNC VOICE + MSG 0x25f0 ; "「ああっ……い、イかせてっ……" + CALLFUNC R + MSG 0x25f1 ; " あなたのっ……チンポと精子で……ふぁっ、あ、ああ!" + CALLFUNC R + MSG 0x25f2 ; " ああぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11737 + CALLFUNC VOICE + MSG 0x25f3 ; "「他の男の精子なんて……ふっ、ふぁあっ……" + CALLFUNC R + MSG 0x25f4 ; " 絶対にっ……受精なんてしたくないからああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25f5 ; "琴音が叫んだ瞬間、護はもう一度腰を引き寄せ、" + CALLFUNC R + MSG 0x25f6 ; "子宮口に亀頭を捻じ込む。" + CALLFUNC R + MSG 0x25f7 ; "すると、琴音の身体がビクンと大きく跳ね上がった。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11738 + CALLFUNC VOICE + MSG 0x25f8 ; "「う、あ、あ、ああ……っ" + CALLFUNC R + MSG 0x25f9 ; " いっ……くうううううう……ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/02/外出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x25fa ; "琴音が頂点に達した瞬間、護は自身を引き抜くと、" + CALLFUNC R + MSG 0x25fb ; "堪えていたものを全て宙に吐き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x25fc ; "その量と勢いは凄まじく、琴音のお尻から背中まで" + CALLFUNC R + MSG 0x25fd ; "精液が飛び散る。" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11739 + CALLFUNC VOICE + MSG 0x25fe ; "「あ、ぁあああっ、くっ、ふっ……♀" + CALLFUNC R + MSG 0x25ff ; " うぁっ♀ あっ♀ ああぁあああっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/02/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11740 + CALLFUNC VOICE + MSG 0x2600 ; "「ひっ……んっ、んんっ……すごっ……い……" + CALLFUNC R + MSG 0x2601 ; " イッちゃった……ぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2602 ; "「くぅ……っ!!」" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x2603 ; "まだ続く護の放出。" + CALLFUNC R + MSG 0x2604 ; "ペニスが脈打つたびに、糊のように繋がった精液が" + CALLFUNC R + MSG 0x2605 ; "琴音の尻へと付着していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2606 ; "それを感じるたびに、彼女は恍惚の表情で全身を震わせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11741 + CALLFUNC VOICE + MSG 0x2607 ; "「んっ……ぁああっ♀ ら、卵子……出ちゃってる……♀" + CALLFUNC R + MSG 0x2608 ; " 卵巣から出ちゃってるぅ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11742 + CALLFUNC VOICE + MSG 0x2609 ; "「い、いっぱい……注いでもらった護のお漏らしと……" + CALLFUNC R + MSG 0x260a ; " 一緒になりたいって……ふぁぁあああぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x260b ; "ぽっかりと開いていた膣口はきゅうぅっと締まり、" + CALLFUNC R + MSG 0x260c ; "中に出されたものを逃さないようにしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x260d ; "力が抜けたのか、琴音は護の上に座り込んでしまい、" + CALLFUNC R + MSG 0x260e ; "その濡れそぼった恥部を下腹部に押し付けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x260f ; "「んっ、はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/外出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11743 + CALLFUNC VOICE + MSG 0x2610 ; "「はぁーっ……はぁーっ……。" + CALLFUNC R + MSG 0x2611 ; " う、ぁ……す、凄い量……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11744 + CALLFUNC VOICE + MSG 0x2612 ; "「ごめんね……こんなにガマンしてたのに……" + CALLFUNC R + MSG 0x2613 ; " 膣内に出させてあげられなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2614 ; "琴音は自分のお尻についた精液を手で触り、" + CALLFUNC R + MSG 0x2615 ; "べっとりと付着したそれを舌を出して舐め取る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2616 ; "「ああっ、そんな……汚いよ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11745 + CALLFUNC VOICE + MSG 0x2617 ; "「どうして……? あなたのなら平気よ?" + CALLFUNC R + MSG 0x2618 ; " ちゅぷ……ん、んく……ちゅぷ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11746 + CALLFUNC VOICE + MSG 0x2619 ; "「ん、ちゅ、ぢゅる……ちゅ、んく、こく……ん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11747 + CALLFUNC VOICE + MSG 0x261a ; "「くちゅ……ちゅ、ぺろ……んんっ……ちゅぷ……" + CALLFUNC R + MSG 0x261b ; " ん……おいし……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x261c ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x261d ; "精液を口内で転がして、よく味わってから飲み込むと、" + CALLFUNC R + MSG 0x261e ; "琴音は自分の下腹部を撫でながら微笑んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x261f ; "「ごめん……僕なんかの……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/外出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11748 + CALLFUNC VOICE + MSG 0x2620 ; "「ふふ……いいのよ。" + CALLFUNC R + MSG 0x2621 ; " 大丈夫……なんとか、間に合ったみたい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11749 + CALLFUNC VOICE + MSG 0x2622 ; "「あなたにこれだけしてもらえたら……" + CALLFUNC R + MSG 0x2623 ; " きっと自分を保てるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2624 ; "琴音はそう言うと、身体を前に倒し、" + CALLFUNC R + MSG 0x2625 ; "護とキスしたのだった――。" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/02−2 + +; 琴音/護/02−3 +; RETURN: void +FUNC 5576 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2626 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2627 ; "護たちが大広間に戻ると……そこでは篠原が" + CALLFUNC R + MSG 0x2628 ; "ソファに腰掛けて待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2629 ; "彼の顔を見て、護は無意識のうちに拳を握ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x262a ; "「ご苦労さん。" + CALLFUNC R + MSG 0x262b ; " ふふ、充分に愉しんだようだね」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x262c ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11750 + CALLFUNC VOICE + MSG 0x262d ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x262e ; "隣にいる琴音が、固く握られた護の拳を包み込む。" + CALLFUNC R + MSG 0x262f ; "そして小さく首を横に振った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2630 ; "「そんな怖い顔をしなくても。" + CALLFUNC R + MSG 0x2631 ; " キミも望んだことだろうに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2632 ; "篠原はやれやれと肩を竦めると、琴音の手を取り、" + CALLFUNC R + MSG 0x2633 ; "自分の方に引き寄せた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2634 ; "「さて、お嬢様は検査をしなければならないので、" + CALLFUNC R + MSG 0x2635 ; " 治療室へお連れするよ。" + CALLFUNC R + MSG 0x2636 ; " キミは部屋へ戻りたまえ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2637 ; "「もちろん、他言無用でね」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2638 ; "「………分かりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2639 ; "護が絞り出すようにしてそれだけ言うと、" + CALLFUNC R + MSG 0x263a ; "二人は部屋を出ようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x263b ; "その背中を見ているとやはり我慢できなくなり、" + CALLFUNC R + MSG 0x263c ; "護は声をかけてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x263d ; "「お、お嬢様!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11751 + CALLFUNC VOICE + MSG 0x263e ; "「……なぁに?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x263f ; "振り向いた琴音。" + CALLFUNC R + MSG 0x2640 ; "その表情は……護がよく知る、いつもの優しい笑顔だった。" + CALLFUNC R + MSG 0x2641 ; "なので何も言えなくなってしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11752 + CALLFUNC VOICE + MSG 0x2642 ; "「……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2643 ; "「い、いえ……なんでもありません……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11753 + CALLFUNC VOICE + MSG 0x2644 ; "「ふふ……いってきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2645 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2646 ; "二人は広間から出て行ってしまった。" + CALLFUNC R + MSG 0x2647 ; "一人残された護は、大きく息を吐いて脱力する。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2648 ; "(……本当に……これでよかったのかな……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2649 ; "(でも……僕にはこうするしか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x264a ; "護はまた拳を握ると、やり場のないそれを震わせるのだった。" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x264b ; "「……客人の来られる時間が迫っております。" + CALLFUNC R + MSG 0x264c ; " さ、早く」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11754 + CALLFUNC VOICE + MSG 0x264d ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x264e ; "治療室に連れてこられた琴音。" + CALLFUNC R + MSG 0x264f ; "目の前にある分娩台に、少し顔を歪ませる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2650 ; "「藪井に診られるのはお嫌でしょうから、" + CALLFUNC R + MSG 0x2651 ; " 私が検査致します」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11755 + CALLFUNC VOICE + MSG 0x2652 ; "「……ご自由に」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2653 ; "琴音は冷静を装うと、自ら分娩台に座る。" + CALLFUNC R + MSG 0x2654 ; "すると篠原に足を持たれ、手すりのようなものに" + CALLFUNC R + MSG 0x2655 ; "乗せられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2656 ; "大きく股を開き、恥部を曝け出す格好を取らされ、" + CALLFUNC R + MSG 0x2657 ; "琴音は歯を食いしばる。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2658 ; "「何をそんなに緊張してるんですか。" + CALLFUNC R + MSG 0x2659 ; " 初めてではないでしょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11756 + CALLFUNC VOICE + MSG 0x265a ; "「いいから、さっさと済ませて下さい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x265b ; "「はいはい……」" + CALLFUNC A + S_PUSH "カットイン/琴音/17/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x265c ; "篠原は消毒されたクスコを手に取ると、" + CALLFUNC R + MSG 0x265d ; "琴音の割れ目へとそれをあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x265e ; "直前まで性交していたおかげで、膣内には愛液が" + CALLFUNC R + MSG 0x265f ; "残っており、クスコはすんなり入っていった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/17/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11757 + CALLFUNC VOICE + MSG 0x2660 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2661 ; "さっきまで入っていた護のものとは違う、" + CALLFUNC R + MSG 0x2662 ; "冷たい金属の感触に身体を硬直させる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2663 ; "だが篠原はお構い無しに、挿入したクスコを開く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11758 + CALLFUNC VOICE + MSG 0x2664 ; "「く、ぅあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2665 ; "無理矢理開かれた膣内。" + CALLFUNC R + MSG 0x2666 ; "その最奥に、拡がった形跡のある子宮口が見えた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2667 ; "「ふふ……素晴らしい。" + CALLFUNC R + MSG 0x2668 ; " この名器を直接愉しめる客人が羨ましいですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11759 + CALLFUNC VOICE + MSG 0x2669 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x266a ; "「愛液で潤んだ無数の襞と、少しきつめの肉路。" + CALLFUNC R + MSG 0x266b ; " その奥に亀頭を迎えるぐらい柔らかな子宮口」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x266c ; "「全てが完璧ですよ」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11760 + CALLFUNC VOICE + MSG 0x266d ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x266e ; "いやらしい物言いに、琴音は顔を背ける。" + CALLFUNC R + MSG 0x266f ; "そんな彼女を他所に、篠原は検査を手早く進めた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2670 ; "「……内部に精液は見受けられませんね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2671 ; "「大胆な行動を起こすあなたのことだ。" + CALLFUNC R + MSG 0x2672 ; " てっきり、膣内に射精させるものと" + CALLFUNC R + MSG 0x2673 ; " 思っていたのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2674 ; "篠原は喋りながら、クスコを引き抜く。" + CALLFUNC A + S_PUSH "カットイン/琴音/17/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2675 ; "「約束は守って頂けたようですね」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11761 + CALLFUNC VOICE + MSG 0x2676 ; "「……降りても構いませんか?」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2677 ; "「ええ、結構ですよ」" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2678 ; "琴音は分娩台から降りると、乱れた衣服を直す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2679 ; "「排卵検査薬の方も陽性の反応が出ておりますし、" + CALLFUNC R + MSG 0x267a ; " 体調は申し分ありません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11762 + CALLFUNC VOICE + MSG 0x267b ; "「そうですか」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x267c ; "「フフ……しかし、今までにないほど" + CALLFUNC R + MSG 0x267d ; " 子宮口が開いていたのは……彼のお陰ですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11763 + CALLFUNC VOICE + MSG 0x267e ; "「っ……!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x267f ; "  パンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2680 ; "彼の言葉に、琴音はたまらず平手打ちしてしまった。" + CALLFUNC R + MSG 0x2681 ; "いきなりのことで避ける間も無かった篠原は、" + CALLFUNC R + MSG 0x2682 ; "打たれた頬を押さえる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11764 + CALLFUNC VOICE + MSG 0x2683 ; "「愛しい人に抱かれたのなら当然のことです。" + CALLFUNC R + MSG 0x2684 ; " あなたでは、私の子宮を下ろすことも、" + CALLFUNC R + MSG 0x2685 ; " 開かせることもできないわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2686 ; "「……だが、その開いた子宮が受け入れるのは、" + CALLFUNC R + MSG 0x2687 ; " 見知らぬ男の精ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11765 + CALLFUNC VOICE + MSG 0x2688 ; "「私は……絶対に妊娠なんかしない……。" + CALLFUNC R + MSG 0x2689 ; " 護の子ども以外は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x268a ; "琴音は言い切るが、目の前にいる男はそれを鼻で笑う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x268b ; "「フッ……姉弟ですることではありませんね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x268c ; "「それに、彼に小突かれて勘違いした子宮は、" + CALLFUNC R + MSG 0x268d ; " どんな男の精子も受け入れますよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x268e ; "「そのために彼を呼んだのですから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11766 + CALLFUNC VOICE + MSG 0x268f ; "「護が私を愛してくれる限り、" + CALLFUNC R + MSG 0x2690 ; " あなたに屈することはありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2691 ; "「ククク……。" + CALLFUNC R + MSG 0x2692 ; " その業の深さが、逆に貴女を苦しめることになりますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2693 ; "それでもなお、不敵に笑う篠原に、琴音は少し" + CALLFUNC R + MSG 0x2694 ; "自信が揺らいでしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11767 + CALLFUNC VOICE + MSG 0x2695 ; "「……どういう意味です?!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2696 ; "「……いずれ知ることになるでしょう。" + CALLFUNC R + MSG 0x2697 ; " ですが今は、目の前のことに集中なさって下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2698 ; "「さ、もう時間です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2699 ; "篠原は時計を確認すると、客人を迎えるための部屋へと" + CALLFUNC R + MSG 0x269a ; "琴音を連れていった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/02−3 + +; 琴音/護/05 +; RETURN: void +FUNC 5577 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x269b ; "一騎からの呼び出しを受けた琴音は、" + CALLFUNC R + MSG 0x269c ; "彼の部屋を訪れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x269d ; "部屋に入ると、ベッドにいる一騎は心配そうな表情になる。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x269e ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11768 + CALLFUNC VOICE + MSG 0x269f ; "「……お父様?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26a0 ; "「……いや、すまない。" + CALLFUNC R + MSG 0x26a1 ; " 身体の方は大丈夫かい……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26a2 ; "眼鏡の真ん中を指先で押さえた後、" + CALLFUNC R + MSG 0x26a3 ; "一騎は申し訳無さそうに尋ねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26a4 ; "それに対し、琴音はいつもの笑みを見せた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11769 + CALLFUNC VOICE + MSG 0x26a5 ; "「ご心配には及びません。" + CALLFUNC R + MSG 0x26a6 ; " 今は、こうして普通にいられます」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26a7 ; "「そうか……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x26a8 ; "返事の後、二人は何を言っていいか分からず" + CALLFUNC R + MSG 0x26a9 ; "しばらく黙り込んでしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11770 + CALLFUNC VOICE + MSG 0x26aa ; "「お父様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26ab ; "静寂を先に破ったのは琴音だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11771 + CALLFUNC VOICE + MSG 0x26ac ; "「私……幸せです。" + CALLFUNC R + MSG 0x26ad ; " あの日、お母様が私を引き取って下さったときから、" + CALLFUNC R + MSG 0x26ae ; " ずっと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11772 + CALLFUNC VOICE + MSG 0x26af ; "「この命は、拾われた命です。" + CALLFUNC R + MSG 0x26b0 ; " ですから……神代家の為に好きに使われて構いません」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26b1 ; "「琴音……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11773 + CALLFUNC VOICE + MSG 0x26b2 ; "「私は今、ここにいられることにとても感謝しています」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11774 + CALLFUNC VOICE + MSG 0x26b3 ; "「そして何より、護も一緒に引き取って下さったことが、" + CALLFUNC R + MSG 0x26b4 ; " 私にとって一番嬉しかった……」" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26b5 ; "「……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26b6 ; "琴音が少し目頭を押さえ、また微笑む。" + CALLFUNC R + MSG 0x26b7 ; "その真っ直ぐな言葉と笑顔に、一騎は心を打たれたようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26b8 ; "だが、どうしようもない彼は、ただ頭を下げる。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26b9 ; "「……わかってくれ……琴音……」" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26ba ; "「紗夜には、神代家の跡継ぎを" + CALLFUNC R + MSG 0x26bb ; " 産んでもらわなくてはならない……。" + CALLFUNC R + MSG 0x26bc ; " 『宴』にその身体を捧げるわけにはいかんのだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26bd ; "頭を下げる一騎に、琴音は手を差し出す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11775 + CALLFUNC VOICE + MSG 0x26be ; "「大丈夫です、お父様。" + CALLFUNC R + MSG 0x26bf ; " 私はお母様を……いえ、神代家を守るために" + CALLFUNC R + MSG 0x26c0 ; " ここに居るのですから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11776 + CALLFUNC VOICE + MSG 0x26c1 ; "「お母様の代役は、私がしっかり務めます。" + CALLFUNC R + MSG 0x26c2 ; " 安心してください」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26c3 ; "「ああ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11777 + CALLFUNC VOICE + MSG 0x26c4 ; "「その代わり、私が死んだときは……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26c5 ; "「言うな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26c6 ; "琴音の言葉を、今度は一騎が真剣な面持ちで遮ると、" + CALLFUNC R + MSG 0x26c7 ; "彼女と重ねた手を強く握り締める。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26c8 ; "「お前を死なせはせんよ。" + CALLFUNC R + MSG 0x26c9 ; " もう……これで終わりだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11778 + CALLFUNC VOICE + MSG 0x26ca ; "「お父様……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/05 + +; 琴音/護/06 +; RETURN: void +FUNC 5578 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26cb ; "「あ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11779 + CALLFUNC VOICE + MSG 0x26cc ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26cd ; "二人とも何気なく移動していると、2階の廊下で" + CALLFUNC R + MSG 0x26ce ; "ばったりと鉢合わせしてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26cf ; "とりあえず立ち止まるが、色々と思うところや" + CALLFUNC R + MSG 0x26d0 ; "気恥ずかしさなどもあり、二人は苦笑いを浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11780 + CALLFUNC VOICE + MSG 0x26d1 ; "「……あれから、身体の具合は大丈夫?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26d2 ; "「えっ……あ、うん。" + CALLFUNC R + MSG 0x26d3 ; " 少し気だるい感じはするけど、" + CALLFUNC R + MSG 0x26d4 ; " 問題ないよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11781 + CALLFUNC VOICE + MSG 0x26d5 ; "「気だるい……?" + CALLFUNC R + MSG 0x26d6 ; " 他に、何か変わったところとかはない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26d7 ; "琴音は心配そうな表情になると、護へと近付く。" + CALLFUNC R + MSG 0x26d8 ; "すると、彼女からふわりと甘い香りが漂ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26d9 ; "護はその匂いを嗅いと、急に近付かれたことで、" + CALLFUNC R + MSG 0x26da ; "股間がすぐに反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x26db ; "  ズキッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26dc ; "そしてズボンの中で大きくなったせいで、" + CALLFUNC R + MSG 0x26dd ; "中のモノに痛みが走った。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26de ; "「ぅ……っ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11782 + CALLFUNC VOICE + MSG 0x26df ; "「護?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26e0 ; "「ご、ごめん。" + CALLFUNC R + MSG 0x26e1 ; " あれ以来……感情が昂ぶりやすくなった" + CALLFUNC R + MSG 0x26e2 ; " みたいで……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26e3 ; "「些細なことでも反応しちゃうっていうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26e4 ; "護は少し股間を押さえ、横を向いたりして隠しながら言う。" + CALLFUNC R + MSG 0x26e5 ; "それでも盛り上がった股間は隠せず、琴音の視界に入った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11783 + CALLFUNC VOICE + MSG 0x26e6 ; "「まぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26e7 ; "「元々、スケベだからかな?" + CALLFUNC R + MSG 0x26e8 ; " あははは……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11784 + CALLFUNC VOICE + MSG 0x26e9 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26ea ; "「あ、ごめん。" + CALLFUNC R + MSG 0x26eb ; " 雪乃さんに用事を頼まれてるから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11785 + CALLFUNC VOICE + MSG 0x26ec ; "「ええ、頑張ってね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26ed ; "「うんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26ee ; "さすがにいたたまれなくなったのか、護は取り繕うと、" + CALLFUNC R + MSG 0x26ef ; "股間を隠しながらいそいそと立ち去る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26f0 ; "そんな彼の後姿を、琴音はじっと見つめた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/客室/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11786 + CALLFUNC VOICE + MSG 0x26f1 ; "「篠原さん!」" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x26f2 ; "護と別れた後の足で篠原の部屋へ行くと、" + CALLFUNC R + MSG 0x26f3 ; "ノックもせずに入る琴音。" + CALLFUNC R + MSG 0x26f4 ; "さすがの彼もいきなりのことに驚く。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26f5 ; "「どうしたのですか。" + CALLFUNC R + MSG 0x26f6 ; " そんなに血相を変えて」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11787 + CALLFUNC VOICE + MSG 0x26f7 ; "「薬を……解毒薬を譲ってください!" + CALLFUNC R + MSG 0x26f8 ; " あれだけじゃ、護の身体を完全に解毒することが" + CALLFUNC R + MSG 0x26f9 ; " できないわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26fa ; "さっきの症状はまだ媚香の効果が残っているためだと" + CALLFUNC R + MSG 0x26fb ; "思った琴音は、篠原に詰め寄る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x26fc ; "しかし篠原は何の問題も無さそうに笑った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26fd ; "「その必要はありませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11788 + CALLFUNC VOICE + MSG 0x26fe ; "「えっ……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x26ff ; "「解毒薬なら、すでに与えてあります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11789 + CALLFUNC VOICE + MSG 0x2700 ; "「でも、あれだけでは不十分でしょう?" + CALLFUNC R + MSG 0x2701 ; " ちゃんと心と身体のケアをしてあげないと……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2702 ; "「ですからそれも、ちゃんと用意してあります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2703 ; "落ち着いた様子の篠原。" + CALLFUNC R + MSG 0x2704 ; "話が見えない琴音は、怪訝な表情で首を傾げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11790 + CALLFUNC VOICE + MSG 0x2705 ; "「……どういう意味?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2706 ; "「媚香の効果を抜くには、解毒薬のほかに、" + CALLFUNC R + MSG 0x2707 ; " 性欲を発散させるための性交渉が必要です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2708 ; "「自慰では満たされない部分が多くありますからね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11791 + CALLFUNC VOICE + MSG 0x2709 ; "「そんなことは分かってます。" + CALLFUNC R + MSG 0x270a ; " だから、あの子のケアは私が……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x270b ; "「莉々子様に任せてあります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11792 + CALLFUNC VOICE + MSG 0x270c ; "「えっ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x270d ; "いきなり出た名前に、琴音は意味が分からず、" + CALLFUNC R + MSG 0x270e ; "軽い眩暈を覚えた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11793 + CALLFUNC VOICE + MSG 0x270f ; "「り……莉々子に……!?" + CALLFUNC R + MSG 0x2710 ; " それってどういう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2711 ; "「彼女も、もう十分に大人の女性ですよ。" + CALLFUNC R + MSG 0x2712 ; " 性に対して妙な抵抗がない分、" + CALLFUNC R + MSG 0x2713 ; " 普通よりも順応性が高いくらいです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11794 + CALLFUNC VOICE + MSG 0x2714 ; "「だからって、どうして莉々子を!!" + CALLFUNC R + MSG 0x2715 ; " 巻き込むのは私だけと言ったはずです!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2716 ; "「巻き込んだ覚えはありませんね。" + CALLFUNC R + MSG 0x2717 ; " 莉々子様には、使用人の世話をお願いしたにすぎません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11795 + CALLFUNC VOICE + MSG 0x2718 ; "「そんな屁理屈っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2719 ; "しかし、ここで手を出すわけにはいかなかった。" + CALLFUNC R + MSG 0x271a ; "それをすると本当に莉々子までもが犠牲になるような、" + CALLFUNC R + MSG 0x271b ; "そんな気がしたからだ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x271c ; "「まぁ、莉々子様は弟クンに気がある" + CALLFUNC R + MSG 0x271d ; " 様子ですし……これをきっかけに、二人の仲が" + CALLFUNC R + MSG 0x271e ; " 進展するかもしれませんが」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11796 + CALLFUNC VOICE + MSG 0x271f ; "「っ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2720 ; "琴音は拳を握り締めて耐えると、" + CALLFUNC R + MSG 0x2721 ; "背を向けて部屋を出ようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2722 ; "しかし篠原は、出られないようドアの前に立ちはだかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11797 + CALLFUNC VOICE + MSG 0x2723 ; "「……なんですか」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2724 ; "「いえ。" + CALLFUNC R + MSG 0x2725 ; " くれぐれも、お二人の邪魔をされないよう" + CALLFUNC R + MSG 0x2726 ; " お願いしますよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11798 + CALLFUNC VOICE + MSG 0x2727 ; "「……護は私の弟です。" + CALLFUNC R + MSG 0x2728 ; " 私にはあの子を守る義務があります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2729 ; "「本当に……そうでしょうか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11799 + CALLFUNC VOICE + MSG 0x272a ; "「……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x272b ; "篠原は思わせぶりに腕を組むと、片方の手で顎をさする。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x272c ; "「……琴音様は、旦那様に引き取られたときのことを" + CALLFUNC R + MSG 0x272d ; " 覚えてらっしゃいますか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11800 + CALLFUNC VOICE + MSG 0x272e ; "「ええっ。……はっきりと覚えているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x272f ; "琴音が答えると、篠原は妖しく微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2730 ; "「旦那様に助け出されたとき、" + CALLFUNC R + MSG 0x2731 ; " ……弟クンも一緒だった」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11801 + CALLFUNC VOICE + MSG 0x2732 ; "「な、何が言いたいの!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2733 ; "「つまり、元々、貴女は村の人間だ。" + CALLFUNC R + MSG 0x2734 ; " 勿論、そのことは内密にしてありますがね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11802 + CALLFUNC VOICE + MSG 0x2735 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2736 ; "「しかし、私が言いたいのは、そんなことじゃない。" + CALLFUNC R + MSG 0x2737 ; " 貴女と護クンの関係ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11803 + CALLFUNC VOICE + MSG 0x2738 ; "「関係……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2739 ; "「弟でありながら、あなた方は性行為まで行っている。" + CALLFUNC R + MSG 0x273a ; " そして、その子どもまで宿そうと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11804 + CALLFUNC VOICE + MSG 0x273b ; "「あの子を愛しているからです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x273c ; "「フッ……おかしな話だ。" + CALLFUNC R + MSG 0x273d ; " 姉弟愛にしては、異常ですよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x273e ; "「だから、私は思ったのです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x273f ; "「貴女と護クンは、赤の『他人』ではないかと」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11805 + CALLFUNC VOICE + MSG 0x2740 ; "「なっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2741 ; "そんな彼女に、篠原は上着の胸ポケットに入れていた" + CALLFUNC R + MSG 0x2742 ; "封筒を取り出し、手渡す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11806 + CALLFUNC VOICE + MSG 0x2743 ; "「……なに?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2744 ; "「それは、お2人の遺伝子を調べてもらった結果です。" + CALLFUNC R + MSG 0x2745 ; " 私の予想通りの結果でしたよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11807 + CALLFUNC VOICE + MSG 0x2746 ; "「ぅあっ…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2747 ; "足に力が入らなくなり、その場にぺたんと" + CALLFUNC R + MSG 0x2748 ; "座り込んでしまう琴音。" + CALLFUNC R + MSG 0x2749 ; "紙を持つ手が震える。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x274a ; "「姉だと慕っていた人が実は他人だと知った時、" + CALLFUNC R + MSG 0x274b ; " 弟クンは今までと同じように、貴女に接して" + CALLFUNC R + MSG 0x274c ; " くれますかね? ……フフフ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11808 + CALLFUNC VOICE + MSG 0x274d ; "「っく……ぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x274e ; "紙を握り締め、涙をボロボロ零す琴音。" + CALLFUNC R + MSG 0x274f ; "堪えようとしても全く抑えられない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2750 ; "「それほどまでに彼が大事なのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2751 ; "篠原は琴音の前に屈み込むと、指先でそっと涙を拭う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2752 ; "「分かりました。" + CALLFUNC R + MSG 0x2753 ; " このことは、私の胸の中にしまっておきます。" + CALLFUNC R + MSG 0x2754 ; " ご安心ください」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11809 + CALLFUNC VOICE + MSG 0x2755 ; "「うぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2756 ; "色々な感情が渦巻いて、もう何がなにやら分からない琴音は、" + CALLFUNC R + MSG 0x2757 ; "涙を零しながら、ただ篠原の顔を見上げるだけだった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2758 ; "「……貴女は泣き顔でさえも美しい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11810 + CALLFUNC VOICE + MSG 0x2759 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x275a ; "琴音は、伸ばされていた手を払うと、" + CALLFUNC R + MSG 0x275b ; "袖で顔を拭いながら、急いで部屋を出て行った。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x275c ; "「フッ……これで、彼女は私に逆らえない。" + CALLFUNC R + MSG 0x275d ; " 更に動きやすくなるな」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/長女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11811 + CALLFUNC VOICE + MSG 0x275e ; "「ううっ……どうして……どうして……!" + CALLFUNC R + MSG 0x275f ; " 今頃になって……うううっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2760 ; "部屋に戻った琴音は、ベッドにうずくまって" + CALLFUNC R + MSG 0x2761 ; "泣き崩れていた。" + CALLFUNC A + MSG 0x2762 ; "そして空が白むまで、琴音の部屋から涙と嗚咽が" + CALLFUNC R + MSG 0x2763 ; "止むことはなかった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/06 +EOF シナリオ\琴音/護/01−06.jaf + +; 琴音/護/07 +; RETURN: void +FUNC 5579 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x2764 ; "日中、少し時間ができた琴音は、" + CALLFUNC R + MSG 0x2765 ; "護を連れて中庭を散歩していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2766 ; "中庭はよく手入れが行き届いており、" + CALLFUNC R + MSG 0x2767 ; "見た目にも気持ちよく気分転換に丁度いい。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11812 + CALLFUNC VOICE + MSG 0x2768 ; "「小さい頃は、ここでよくかくれんぼしたわよね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2769 ; "「うん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x276a ; "あちこちに視線を動かしつつ、ふらりふらりと歩く琴音。" + CALLFUNC R + MSG 0x276b ; "その少し後ろを護がついていく。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x276c ; "「姉さん、隠れるのが上手だったから、" + CALLFUNC R + MSG 0x276d ; " 見つけるの大変だったよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11813 + CALLFUNC VOICE + MSG 0x276e ; "「ふふふっ……♪" + CALLFUNC R + MSG 0x276f ; " いつまでも同じ場所にいるなんて" + CALLFUNC R + MSG 0x2770 ; " 思っちゃダメよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2771 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2772 ; "なんだかその言葉に、ちょっと深い意味が隠されてる" + CALLFUNC R + MSG 0x2773 ; "ような気がしたので、護は少し口ごもる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2774 ; "すると、背を向けていた琴音がくるりとこちらを向いた。" + CALLFUNC R + MSG 0x2775 ; "ふわりとスカートが翻る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11814 + CALLFUNC VOICE + MSG 0x2776 ; "「……ね、護。" + CALLFUNC R + MSG 0x2777 ; " 一つ、聞きたいことがあるんだけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2778 ; "「うん。なに?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11815 + CALLFUNC VOICE + MSG 0x2779 ; "「……もし、私たちが他人だったら……どう思う?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x277a ; "「他人……だったら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x277b ; "いきなりの質問に、そしてその内容に護は少し戸惑うが、" + CALLFUNC R + MSG 0x277c ; "なんとか頭を働かせる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x277d ; "「うーん……そんなこと考えたこともないよ。" + CALLFUNC R + MSG 0x277e ; " 分からないな」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11816 + CALLFUNC VOICE + MSG 0x277f ; "「……そう」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2780 ; "琴音はそれだけ言って哀しげに微笑むと、" + CALLFUNC R + MSG 0x2781 ; "また噴水の周りをゆっくり歩き始める。" + CALLFUNC R + MSG 0x2782 ; "なので護もまたそれについて行った。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2783 ; "(どうかしたのかな……姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2784 ; "考えていると、また琴音がこちらを向いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11817 + CALLFUNC VOICE + MSG 0x2785 ; "「ねえ、護。" + CALLFUNC R + MSG 0x2786 ; " もし、私たちが本当に他人だったら、" + CALLFUNC R + MSG 0x2787 ; " 赤ちゃんが作れるんだけど」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2788 ; "「ええっ!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11818 + CALLFUNC VOICE + MSG 0x2789 ; "「あっ、も、もしもよ?" + CALLFUNC R + MSG 0x278a ; " もしも、そうだったら、できるなって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x278b ; "「う、うぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x278c ; "護はその場に立ち止まって難しい顔をして考え込む。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x278d ; "「んー……。" + CALLFUNC R + MSG 0x278e ; " 本来なら、エッチもダメなんだろうけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11819 + CALLFUNC VOICE + MSG 0x278f ; "「フフッ……そうね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2790 ; "琴音はちょっと嬉しそうに微笑むと、護の方に" + CALLFUNC R + MSG 0x2791 ; "少し近付いてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11820 + CALLFUNC VOICE + MSG 0x2792 ; "「じゃあ……他人になって、赤ちゃん作ってみる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2793 ; "「っ!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11821 + CALLFUNC VOICE + MSG 0x2794 ; "「なぁに? その驚き方。" + CALLFUNC R + MSG 0x2795 ; " 私とじゃ赤ちゃん作れないの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2796 ; "「やっ、そういう意味ではなくて……、" + CALLFUNC R + MSG 0x2797 ; " 他人には、なれないから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11822 + CALLFUNC VOICE + MSG 0x2798 ; "「ふふふっ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2799 ; "見事な慌てっぷりに、琴音はつい笑ってしまう。" + CALLFUNC R + MSG 0x279a ; "しかし、その笑顔はすぐに少し曇ってしまった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x279b ; "なので護はまた少し慌ててしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x279c ; "「ね、姉さん?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11823 + CALLFUNC VOICE + MSG 0x279d ; "「ごめんなさい……。" + CALLFUNC R + MSG 0x279e ; " ちょっと、色々と話を聞いて……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x279f ; "「話……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27a0 ; "琴音は小さく息を吐くと、護のことを見つめる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11824 + CALLFUNC VOICE + MSG 0x27a1 ; "「……篠原さんから聞いたわ。" + CALLFUNC R + MSG 0x27a2 ; " 護の治療役を、莉々子にさせてるって」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27a3 ; "「っっ……!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11825 + CALLFUNC VOICE + MSG 0x27a4 ; "「隠さなくてもいいの。" + CALLFUNC R + MSG 0x27a5 ; " それに、怒ってなんかいないから安心して」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11826 + CALLFUNC VOICE + MSG 0x27a6 ; "「そうしないと、媚香の副作用で、" + CALLFUNC R + MSG 0x27a7 ; " あなたの身体が先に壊れてしまうわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27a8 ; "「……ごめんなさい……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11827 + CALLFUNC VOICE + MSG 0x27a9 ; "「もう……どうして謝るの……。" + CALLFUNC R + MSG 0x27aa ; " 護は何も悪いことしてないのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27ab ; "琴音は護に近付くと、手を伸ばして頬をそっと撫でた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11828 + CALLFUNC VOICE + MSG 0x27ac ; "「むしろ、謝るのは私の方でしょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11829 + CALLFUNC VOICE + MSG 0x27ad ; "「あなたをこんなことに巻き込んでしまったのは、" + CALLFUNC R + MSG 0x27ae ; " 私なんだから……」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27af ; "「違うよ!" + CALLFUNC R + MSG 0x27b0 ; " 姉さんこそ、何も悪くなんかないよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27b1 ; "護は、頬に添えられた手を両手で握りながら言う。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27b2 ; "「こうすることが神代家の掟なら、" + CALLFUNC R + MSG 0x27b3 ; " 仕方のないことだから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11830 + CALLFUNC VOICE + MSG 0x27b4 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27b5 ; "琴音は少しだけ微笑むが、すぐに護に手を離させる。" + CALLFUNC R + MSG 0x27b6 ; "そして、一歩下がって距離を置いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11831 + CALLFUNC VOICE + MSG 0x27b7 ; "「……ごめんなさい。" + CALLFUNC R + MSG 0x27b8 ; " 本当なら、私があなたの治療をすべきなのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27b9 ; "「そんな……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11832 + CALLFUNC VOICE + MSG 0x27ba ; "「莉々子……。" + CALLFUNC R + MSG 0x27bb ; " その……どこまでしてくれたの……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27bc ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27bd ; "琴音は護と視線を合わせないよう、身体を横に向けると、" + CALLFUNC R + MSG 0x27be ; "片手を自分の腕に添える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11833 + CALLFUNC VOICE + MSG 0x27bf ; "「あの子と……セックスしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27c0 ; "「そ、それは……その……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11834 + CALLFUNC VOICE + MSG 0x27c1 ; "「……私があなたと愛し合えるのは、宴の直前だけ。" + CALLFUNC R + MSG 0x27c2 ; " しかも、中に出すことも許されない……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27c3 ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27c4 ; "護が近付こうとすると、琴音は嫌がるように" + CALLFUNC R + MSG 0x27c5 ; "同じ距離だけ離れる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11835 + CALLFUNC VOICE + MSG 0x27c6 ; "「……ズルイよね……。" + CALLFUNC R + MSG 0x27c7 ; " 自分は他の男に抱かれてるのに、" + CALLFUNC R + MSG 0x27c8 ; " あなたには一人でいろだなんて……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27c9 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11836 + CALLFUNC VOICE + MSG 0x27ca ; "「……セックスはダメだけど、射精のお手伝いなら" + CALLFUNC R + MSG 0x27cb ; " 私でもできるわ……。" + CALLFUNC R + MSG 0x27cc ; " 苦しくなったら、私のところに来て」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11837 + CALLFUNC VOICE + MSG 0x27cd ; "「たとえ交わることができなくても、" + CALLFUNC R + MSG 0x27ce ; " 私の身体全部を使って、射精してくれて構わない……。" + CALLFUNC R + MSG 0x27cf ; " あなたの自由にしてくれていいから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27d0 ; "「姉さんにそんなことは……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x27d1 ; "言うと、琴音は顔を逸らし、何かを隠すように俯く。" + CALLFUNC R + MSG 0x27d2 ; "しかし、地面に光るものが落ちるのまでは隠せなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27d3 ; "「ね、姉さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27d4 ; "(えっ?! な、泣いてる?" + CALLFUNC R + MSG 0x27d5 ; " どうして泣いてるの!?" + CALLFUNC R + MSG 0x27d6 ; " 僕が何か変なこと言ったとか……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27d7 ; "ぽろぽろ零れ落ちる涙に、護が慌てる。" + CALLFUNC R + MSG 0x27d8 ; "そしてポケットをあちこちまさぐり、しわだらけの" + CALLFUNC R + MSG 0x27d9 ; "ハンカチを取り出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27da ; "そのハンカチで琴音の涙を拭うが、涙は止まらない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11838 + CALLFUNC VOICE + MSG 0x27db ; "(ごめんなさい、護……。" + CALLFUNC R + MSG 0x27dc ; " 今の私にできるのは、そこまでだから……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11839 + CALLFUNC VOICE + MSG 0x27dd ; "(それ以上のことは……できないから……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27de ; "「よ、よく分からないけど、" + CALLFUNC R + MSG 0x27df ; " お願いだから泣かないで、姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27e0 ; "護が言うと、琴音は堪えきれなくなったのか、" + CALLFUNC R + MSG 0x27e1 ; "彼の身体を抱き締める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11840 + CALLFUNC VOICE + MSG 0x27e2 ; "(もっと愛してあげたいのに……" + CALLFUNC R + MSG 0x27e3 ; " もっと愛されたいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27e4 ; "抱き締める手に力が込められる。" + CALLFUNC R + MSG 0x27e5 ; "なので護も、彼女へとそっと手を回した。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27e6 ; "「姉さんの気持ちだけで、僕は充分だから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11841 + CALLFUNC VOICE + MSG 0x27e7 ; "「ごめんね、護……。" + CALLFUNC R + MSG 0x27e8 ; " 本当にごめんね……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27e9 ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27ea ; "護はそのまま、琴音が落ち着くまでの間、" + CALLFUNC R + MSG 0x27eb ; "彼女をなだめ続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/07 + +; 琴音/護/08 +; RETURN: void +FUNC 5580 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x27ec ; "その日の晩、護はまた、琴音のために大広間へと足を運ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27ed ; "中では既に篠原と……ドレスを着て準備をしている琴音が、" + CALLFUNC R + MSG 0x27ee ; "彼が入ってくるのを待っていた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27ef ; "「……失礼します」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27f0 ; "「来たね、護くん」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27f1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27f2 ; "護は特に何も答えず、篠原の方に視線だけ動かす。" + CALLFUNC R + MSG 0x27f3 ; "そしてすぐ琴音の方に目をやった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11842 + CALLFUNC VOICE + MSG 0x27f4 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27f5 ; "呟いた琴音。" + CALLFUNC R + MSG 0x27f6 ; "その目はなんだか静かな怒りをはらんでいるような" + CALLFUNC R + MSG 0x27f7 ; "気がしたので、護は少し身構える。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27f8 ; "(あ、あれ……姉さん、怒ってる……?" + CALLFUNC R + MSG 0x27f9 ; " なんで……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x27fa ; "そんな護たちの微妙なやりとりを見て篠原は" + CALLFUNC R + MSG 0x27fb ; "少し口元を上げると、間に入ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x27fc ; "「さあ琴音様。" + CALLFUNC R + MSG 0x27fd ; " 護くんも来たことですし、お身体の準備の方、" + CALLFUNC R + MSG 0x27fe ; " よろしくお願いしますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11843 + CALLFUNC VOICE + MSG 0x27ff ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2800 ; "琴音は篠原の方を向くと、キッと睨む。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2801 ; "(フフッ……分かりやすい人だ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2802 ; "恐らく、見せた書類がなかなかの効果を発揮しているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2803 ; "それが分かった篠原は、笑みを噛み殺しつつ" + CALLFUNC R + MSG 0x2804 ; "部屋を出て行った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2805 ; "扉が閉まるのを待ってから、琴音が口を開く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11844 + CALLFUNC VOICE + MSG 0x2806 ; "「……お願い護……。" + CALLFUNC R + MSG 0x2807 ; " もう、ここには来ないで……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2808 ; "「ね、姉さん……" + CALLFUNC R + MSG 0x2809 ; " 何を……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11845 + CALLFUNC VOICE + MSG 0x280a ; "「私の身体作りは、篠原さんに任せてくれていいから……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x280b ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x280c ; "護は拳を握り締め、それを震わせる。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x280d ; "「……僕は……姉さんを、" + CALLFUNC R + MSG 0x280e ; " あの人に抱かせたくない!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11846 + CALLFUNC VOICE + MSG 0x280f ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2810 ; "「大好きな姉さんを、あの人に取られるなんて、" + CALLFUNC R + MSG 0x2811 ; " 僕には耐えられないよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11847 + CALLFUNC VOICE + MSG 0x2812 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2813 ; "琴音の目を真っ直ぐ見て言う護。" + CALLFUNC R + MSG 0x2814 ; "その言葉に、彼女の鼓動が速くなっていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11848 + CALLFUNC VOICE + MSG 0x2815 ; "(そんなこと言われたら……私……" + CALLFUNC R + MSG 0x2816 ; " どうすればいいの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2817 ; "ためらいの表情や仕草を見せる琴音。" + CALLFUNC R + MSG 0x2818 ; "何度も護を見ては視線を外す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11849 + CALLFUNC VOICE + MSG 0x2819 ; "(これ以上……あなたのことを好きになるのが怖い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x281a ; "……とは言っても、篠原の指示通りに" + CALLFUNC R + MSG 0x281b ; "身体を作らねばならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x281c ; "なので琴音は気持ちが固まらないまま、護を連れて" + CALLFUNC R + MSG 0x281d ; "宴の間へと移動した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x281e ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x281f ; "……。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11850 + CALLFUNC VOICE + MSG 0x2820 ; "「ん、ぁ、あぁあああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2821 ; "「んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2822 ; "気持ちが昂ぶっていたせいか、琴音のそこは既に" + CALLFUNC R + MSG 0x2823 ; "湿ってきており、護の剛直を難なく飲み込んでいった。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x2824 ; "一旦根元まで挿入したあと、快感で少し痙攣する腰を" + CALLFUNC R + MSG 0x2825 ; "軽く浮かせ、浅めのストロークで亀頭を擦りあげる琴音。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11851 + CALLFUNC VOICE + MSG 0x2826 ; "「んぁっ……あ、はぁっ……んんっ……ぅ……" + CALLFUNC R + MSG 0x2827 ; " うぁ……ぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11852 + CALLFUNC VOICE + MSG 0x2828 ; "「んふっ……う、んっ……んんんっ……" + CALLFUNC R + MSG 0x2829 ; " くふあぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x282a ; "浅い挿入なので快感はそこまで大きくはないはず……" + CALLFUNC R + MSG 0x282b ; "なのに、護とセックスしているというだけで、琴音は" + CALLFUNC R + MSG 0x282c ; "気持ちが昂ぶってくるのが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x282d ; "そしてその昂ぶりは弱めの快感をも大きなものに" + CALLFUNC R + MSG 0x282e ; "変化させてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11853 + CALLFUNC VOICE + MSG 0x282f ; "「んぁっ……はぁっ、あ、あぅっ……んっ、" + CALLFUNC R + MSG 0x2830 ; " く、ぅああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11854 + CALLFUNC VOICE + MSG 0x2831 ; "「あ、あああっ……く、ちゅくちゅ……言ってる……" + CALLFUNC R + MSG 0x2832 ; " う、んっ……んふぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2833 ; "リズミカルに腰をスライドさせたりすると、" + CALLFUNC R + MSG 0x2834 ; "溢れてきた愛液が蜜壷の中で音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2835 ; "そして膣内が、もっと奥まで欲しいとばかりに" + CALLFUNC R + MSG 0x2836 ; "ヒクヒクと痙攣を始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11855 + CALLFUNC VOICE + MSG 0x2837 ; "「んぁっ……ぁ、ああぁああっ……ま、護……" + CALLFUNC R + MSG 0x2838 ; " んぅぅっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2839 ; "「んんっ……く……うう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11856 + CALLFUNC VOICE + MSG 0x283a ; "「ぁああっ……はぁ、はぁ……ああ、ああっ……" + CALLFUNC R + MSG 0x283b ; " ひぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x283c ; "護のモノを咥え込んだまま、琴音の大きなお尻が揺れる。" + CALLFUNC R + MSG 0x283d ; "そして自然に手が自分の胸へと行ってしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11857 + CALLFUNC VOICE + MSG 0x283e ; "「んぅっ……く、ふぁ……ち、ちくび……" + CALLFUNC R + MSG 0x283f ; " こんなに固く……んぅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11858 + CALLFUNC VOICE + MSG 0x2840 ; "「あ、はぁぅ……うぁ、あああっ……や、" + CALLFUNC R + MSG 0x2841 ; " 護っ……ダメっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2842 ; "そんな様子を見ていると、護もガマンしきれなくなり、" + CALLFUNC R + MSG 0x2843 ; "片手をもう片方の乳首へと伸ばした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2844 ; "そのまま、同じようにこりこりと扱きつつ、" + CALLFUNC R + MSG 0x2845 ; "全体を手のひらでこねる。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11859 + CALLFUNC VOICE + MSG 0x2846 ; "「んぁあっ……ひゃ、あ、あぅぅっ……んく、ふぁ、" + CALLFUNC R + MSG 0x2847 ; " あぁああんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11860 + CALLFUNC VOICE + MSG 0x2848 ; "「乳首……い、弄っちゃダメぇっ……あ、ふ、" + CALLFUNC R + MSG 0x2849 ; " んぅううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x284a ; "乳房の刺激のせいで、性感が高まってしまう。" + CALLFUNC R + MSG 0x284b ; "なのでスライドさせていた腰の動きが少しずつ" + CALLFUNC R + MSG 0x284c ; "大きくなってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x284d ; "その際、護の下腹部と自分の陰毛で、たまに露出する" + CALLFUNC R + MSG 0x284e ; "クリトリスが擦られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x284f ; "そのたびに琴音の身体がビクッと大きく反応し、" + CALLFUNC R + MSG 0x2850 ; "護の剛直を咥えている膣内が収縮した。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11861 + CALLFUNC VOICE + MSG 0x2851 ; "「ひゃんっ! んぁっ、あ、あああっ……" + CALLFUNC R + MSG 0x2852 ; " くふっ!? んぅっ、うぁ、あ、ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11862 + CALLFUNC VOICE + MSG 0x2853 ; "「く……クリトリス……擦れちゃって……ひぁ!" + CALLFUNC R + MSG 0x2854 ; " あ、ぁあっ……く、っ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2855 ; "「ね、姉さんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11863 + CALLFUNC VOICE + MSG 0x2856 ; "「ぁあっ……護のおちんちん……すごく、いい……♀" + CALLFUNC R + MSG 0x2857 ; " ひっ、ひぁっ! あ、あううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11864 + CALLFUNC VOICE + MSG 0x2858 ; "「んんんっ……く、ふぅぅぅううっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x2859 ; "少し動きを止め、全身を大きく震わせる琴音。" + CALLFUNC R + MSG 0x285a ; "力が入っているはずなのに、腰やお尻がヒクヒクと" + CALLFUNC R + MSG 0x285b ; "断続的に痙攣を行う。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11865 + CALLFUNC VOICE + MSG 0x285c ; "(ああっ……こ、こんなに早く……" + CALLFUNC R + MSG 0x285d ; " ちょっとイッちゃった……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11866 + CALLFUNC VOICE + MSG 0x285e ; "(全然……浅いところで擦ってるだけなのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x285f ; "まだ少し痙攣を続ける。" + CALLFUNC R + MSG 0x2860 ; "身体が護とのセックスを悦んでしまっているのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11867 + CALLFUNC VOICE + MSG 0x2861 ; "(少し挿れただけでこんななのに……" + CALLFUNC R + MSG 0x2862 ; " 全部……挿れちゃったら……)" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11868 + CALLFUNC VOICE + MSG 0x2863 ; "「はぁっ……はぁっ……んっ……んんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2864 ; "頭を小さく横に振って、意識を保とうとする琴音。" + CALLFUNC R + MSG 0x2865 ; "しかし、下にいる護がじっと自分を見ていることに気付き、" + CALLFUNC R + MSG 0x2866 ; "それだけで身体が火照ってしまうのを感じてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2867 ; "「姉さん……あ、あの……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11869 + CALLFUNC VOICE + MSG 0x2868 ; "「……い、いけないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2869 ; "彼が何を言うとしているのか分かった琴音は、" + CALLFUNC R + MSG 0x286a ; "ためらいながら拒否する。" + CALLFUNC R + MSG 0x286b ; "が、向こうも気持ちを抑えられないようだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x286c ; "「……姉さんの奥を、もっと……知りたい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11870 + CALLFUNC VOICE + MSG 0x286d ; "「っっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x286e ; "「あの……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11871 + CALLFUNC VOICE + MSG 0x286f ; "「だ、ダメ……。" + CALLFUNC R + MSG 0x2870 ; " これ以上……奥には挿れられない……から……" + CALLFUNC R + MSG 0x2871 ; " あっ、ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11872 + CALLFUNC VOICE + MSG 0x2872 ; "「ダメ……これで……ガマン……んんっ!" + CALLFUNC R + MSG 0x2873 ; " してぇ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2874 ; "しかし護は言うことを聞かず、琴音のお尻に手を回すと、" + CALLFUNC R + MSG 0x2875 ; "ゆっくりと引き寄せて自身を深く埋没させていった。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11873 + CALLFUNC VOICE + MSG 0x2876 ; "「んぁっ、あ、ぁっ、ダメ、だ、めぇええぇえっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11874 + CALLFUNC VOICE + MSG 0x2877 ; "「ひぁ、あ、あああぁああぁああああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2878 ; "収縮したままの媚肉をこじ開けながら、太くてゴツゴツした" + CALLFUNC R + MSG 0x2879 ; "護の肉棒が侵入してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x287a ; "その、襞をかきわけられ、擦られる快感に、" + CALLFUNC R + MSG 0x287b ; "琴音は背中を反らせながら声を震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x287c ; "「くっ、うぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11875 + CALLFUNC VOICE + MSG 0x287d ; "「あっ、ああっ……お、おまんこが……護の形に……" + CALLFUNC R + MSG 0x287e ; " おちんちんの形に開いちゃってる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11876 + CALLFUNC VOICE + MSG 0x287f ; "「あくっ……う、ううっ……こんな……奥まで……" + CALLFUNC R + MSG 0x2880 ; " ひっ、ぁあっ……ダメ……なのにぃ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2881 ; "「ね、姉さんの中……うねって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11877 + CALLFUNC VOICE + MSG 0x2882 ; "「だ、だってっ……あ、ああっ……護のが……" + CALLFUNC R + MSG 0x2883 ; " 護のでいっぱいだから……勝手に……ひぁっ、あ、" + CALLFUNC R + MSG 0x2884 ; " あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2885 ; "またガクガクと震える琴音。" + CALLFUNC R + MSG 0x2886 ; "それを腰に回した手で感じつつ、護は引き寄せながら" + CALLFUNC R + MSG 0x2887 ; "自分もペニスを突き上げ始める。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11878 + CALLFUNC VOICE + MSG 0x2888 ; "「ひゃうんんっ!? ふぁっ、あ、まもっ……るっ?!" + CALLFUNC R + MSG 0x2889 ; " そっ、それっ……んぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11879 + CALLFUNC VOICE + MSG 0x288a ; "「それっ……それだめっ……私が動いて……あげる" + CALLFUNC R + MSG 0x288b ; " からっ……あ、あああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x288c ; "「で、でも……ガマンが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11880 + CALLFUNC VOICE + MSG 0x288d ; "「ああっ、それはっ……あぁっ、あっ♀ 奥に……" + CALLFUNC R + MSG 0x288e ; " おまんこの奥にまで届いちゃうからっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11881 + CALLFUNC VOICE + MSG 0x288f ; "「ひぁっ、ああんっ、そんな深いところまで" + CALLFUNC R + MSG 0x2890 ; " 擦られたら……私っ……だ、ダメになっちゃう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2891 ; "ダメと言いつつも、声がさっきまでよりも柔らかく、" + CALLFUNC R + MSG 0x2892 ; "甘いものに変わっていく琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2893 ; "それは護の興奮をさらに煽り、柔肉に包まれている彼のモノを" + CALLFUNC R + MSG 0x2894 ; "さらに大きく膨らませてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11882 + CALLFUNC VOICE + MSG 0x2895 ; "「んぁああっ♀ や、だっ……やだやだっ……" + CALLFUNC R + MSG 0x2896 ; " 中でっ……また膨らんで……あ、ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11883 + CALLFUNC VOICE + MSG 0x2897 ; "「んっ、くふっ……ふぁああっ♀" + CALLFUNC R + MSG 0x2898 ; " ダメ……と、届いちゃうっ……子宮まで届いちゃう" + CALLFUNC R + MSG 0x2899 ; " から……あ、あぁあああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x289a ; "琴音の腰が自然に動き始める。" + CALLFUNC R + MSG 0x289b ; "それに合わせて、リズミカルに突き上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x289c ; "体重がかかる際に突き上げるため、ペニスは琴音の" + CALLFUNC R + MSG 0x289d ; "内部奥深くまで到達していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x289e ; "すでに子宮口と亀頭がこつこつとぶつかり合い" + CALLFUNC R + MSG 0x289f ; "始めており、そのたびに意識が持っていかれそうになる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11884 + CALLFUNC VOICE + MSG 0x28a0 ; "「んぁっ……あ、ああっ……下りてきちゃってる……" + CALLFUNC R + MSG 0x28a1 ; " し、子宮口……当たって……ひんっ! んぁ、あ、" + CALLFUNC R + MSG 0x28a2 ; " あああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28a3 ; "「も、もっと……奥まで……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11885 + CALLFUNC VOICE + MSG 0x28a4 ; "「ええっ、ダメっ、ダメよ護っ……" + CALLFUNC R + MSG 0x28a5 ; " ダメ……な……ぁあんっ、あっ、あああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28a6 ; "「ど、どうして……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x28a7 ; "  ゴヅン……" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11886 + CALLFUNC VOICE + MSG 0x28a8 ; "「それはっ……ひあ!?" + CALLFUNC R + MSG 0x28a9 ; " あ、あああぁああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28aa ; "下りきってしまった子宮口に、亀頭の先端が力強く" + CALLFUNC R + MSG 0x28ab ; "打ち付けられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28ac ; "その衝撃からくる下腹部の快感で、一気に達してしまう琴音。" + CALLFUNC R + MSG 0x28ad ; "背中を丸め、そのままガクガクと怖いくらいに痙攣する。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11887 + CALLFUNC VOICE + MSG 0x28ae ; "「ひっ、ひぁっ、あ、ああああっ♀" + CALLFUNC R + MSG 0x28af ; " こ、こんなっ……んふっ、う、ううううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11888 + CALLFUNC VOICE + MSG 0x28b0 ; "「あああっ……こんなの……何回もされたら……" + CALLFUNC R + MSG 0x28b1 ; " 私っ……ひぁ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28b2 ; "内壁がぞわぞわと蠢きだし、護のペニスをなぞり、" + CALLFUNC R + MSG 0x28b3 ; "締め上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28b4 ; "その快感に、護はまた腰を動かしはじめ、" + CALLFUNC R + MSG 0x28b5 ; "脈動するペニスで最奥を小突いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28b6 ; "「こ、ここ……気持ちいい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x28b7 ; "  コツっ……ゴツン……" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11889 + CALLFUNC VOICE + MSG 0x28b8 ; "「んぁっ、きゃぅ! ひゃ、あ、ああああっ♀" + CALLFUNC R + MSG 0x28b9 ; " ダメっ……今っ……子宮が下りちゃってるからっ……♀" + CALLFUNC R + MSG 0x28ba ; " 下りきっちゃってるからああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11890 + CALLFUNC VOICE + MSG 0x28bb ; "「んううっ……ひゃ、ああああっ……!" + CALLFUNC R + MSG 0x28bc ; " 護の精液……欲しいって……子宮が勝手に……♀" + CALLFUNC R + MSG 0x28bd ; " あっ、あっ♀ ああっ♀ あああああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28be ; "髪を振り乱しながら悶える琴音。" + CALLFUNC R + MSG 0x28bf ; "それでも護は最奥を小突くのをやめない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28c0 ; "それどころかさらに力強く、自身を打ち付けていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11891 + CALLFUNC VOICE + MSG 0x28c1 ; "「あぁあっ……くっ、んんんっ!" + CALLFUNC R + MSG 0x28c2 ; " 準備っ……身体の準備できたからっ……" + CALLFUNC R + MSG 0x28c3 ; " ダメ、ダメぇっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11892 + CALLFUNC VOICE + MSG 0x28c4 ; "「も、もう終わりに……ひっ!?" + CALLFUNC R + MSG 0x28c5 ; " あ、あああっ、そんなに何度もコツコツしちゃ" + CALLFUNC R + MSG 0x28c6 ; " だめぇええっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28c7 ; "「っっ……ぼ、僕も……姉さんの子宮に……" + CALLFUNC R + MSG 0x28c8 ; " 精液入れたいよ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11893 + CALLFUNC VOICE + MSG 0x28c9 ; "「そんなっ……!" + CALLFUNC R + MSG 0x28ca ; " それだけはダメなのっ……はぅ、んっ、んんぁあっ!" + CALLFUNC R + MSG 0x28cb ; " もう……やめなきゃ……あああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28cc ; "「も、もう少し……!" + CALLFUNC R + MSG 0x28cd ; " もう少しだけ、姉さんと繋がって……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11894 + CALLFUNC VOICE + MSG 0x28ce ; "「い、いやっ……これ以上繋がってたら……私……" + CALLFUNC R + MSG 0x28cf ; " あなたのこともっと好きになっちゃうから……" + CALLFUNC R + MSG 0x28d0 ; " ダメぇえっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28d1 ; "「ね、姉さん……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11895 + CALLFUNC VOICE + MSG 0x28d2 ; "「あっ!? ひゃ、あ、ああぁあああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28d3 ; "それでも護は執拗に腰を動かし、深く挿入したまま" + CALLFUNC R + MSG 0x28d4 ; "下りきった子宮口に鈴口を擦り付けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28d5 ; "そして小刻みに腰を揺らして最奥にある子宮口と" + CALLFUNC R + MSG 0x28d6 ; "その周辺をごりごりと刺激していった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28d7 ; "護の強烈な責めに、琴音は卵巣が活動を始めるのが" + CALLFUNC R + MSG 0x28d8 ; "分かった。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11896 + CALLFUNC VOICE + MSG 0x28d9 ; "「あっ!? あ、あああっ……卵巣が……疼いて……" + CALLFUNC R + MSG 0x28da ; " ひうっ、う、んんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11897 + CALLFUNC VOICE + MSG 0x28db ; "「ああっ、これ……んぁっ、は、排卵っ……" + CALLFUNC R + MSG 0x28dc ; " 排卵しちゃうぅぅっ……!" + CALLFUNC R + MSG 0x28dd ; " 卵巣から卵子……出ちゃうぅううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11898 + CALLFUNC VOICE + MSG 0x28de ; "「ひぁ、あ、ああっ、あ、んく、うううっ!" + CALLFUNC R + MSG 0x28df ; " や、あぁあっ……卵子……出ちゃううううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x28e0 ; "  ずちゅ、ぐちゅ、ごり、ごつっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11899 + CALLFUNC VOICE + MSG 0x28e1 ; "「んぁっ♀ あ、ああああっ!" + CALLFUNC R + MSG 0x28e2 ; " くひっ、ひっ、ひぁあああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11900 + CALLFUNC VOICE + MSG 0x28e3 ; "(や、やっぱり……護とのセックスだと……" + CALLFUNC R + MSG 0x28e4 ; " 子宮の動きが活発に……。" + CALLFUNC R + MSG 0x28e5 ; " ど、どうしよう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28e6 ; "それでもなお擦られ続ける子宮口。" + CALLFUNC R + MSG 0x28e7 ; "その刺激で卵子が出てしまい、卵管を通って" + CALLFUNC R + MSG 0x28e8 ; "胎内へと運ばれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28e9 ; "先程から断続的に続く痙攣。" + CALLFUNC R + MSG 0x28ea ; "子宮口ばかり責められて、もう蕩けきった媚肉は" + CALLFUNC R + MSG 0x28eb ; "大きな快感しか生まなくなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28ec ; "電流のような快感が身体中を駆け巡り、" + CALLFUNC R + MSG 0x28ed ; "頂点へと導いていく。" + CALLFUNC R + MSG 0x28ee ; "そしてそれは護も同じだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11901 + CALLFUNC VOICE + MSG 0x28ef ; "「ひぁっ、あ、あああっ! ダメっ! んぐっ、" + CALLFUNC R + MSG 0x28f0 ; " うぁあっ……お、おっきいいのが……きちゃう……" + CALLFUNC R + MSG 0x28f1 ; " んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11902 + CALLFUNC VOICE + MSG 0x28f2 ; "「んぁっ……あ、ああああっ!" + CALLFUNC R + MSG 0x28f3 ; " ダメっ……ひぁ、あ、イクっ、イク……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11903 + CALLFUNC VOICE + MSG 0x28f4 ; "「いっ……イッちゃ……あああああああぁあ――ッッ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/02/挿入中/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージアップ + CALLFUNC ◎ト書き + MSG 0x28f5 ; "琴音が一際大きな声を上げて背中を反らした瞬間、" + CALLFUNC R + MSG 0x28f6 ; "護は最後の理性を振り絞り、ペニスを外に抜き去った。" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11904 + CALLFUNC VOICE + MSG 0x28f7 ; "「ひぁっ、あっ、あぐっ、んっ、んんんんんっ!!" + CALLFUNC R + MSG 0x28f8 ; " くふぁっ……はっ、はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x28f9 ; "「はぁっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28fa ; "何とか堪えたため、護は射精していなかった。" + CALLFUNC R + MSG 0x28fb ; "そして琴音もまた、中途半端な絶頂のため、" + CALLFUNC R + MSG 0x28fc ; "どこか物足りなさを感じてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x28fd ; "そしてぽっかりと開いた膣口からは大量の愛液が。" + CALLFUNC R + MSG 0x28fe ; "その奥では、下りきった子宮口が精液欲しさに" + CALLFUNC R + MSG 0x28ff ; "開閉を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2900 ; "……琴音の身体作りとしては最高の出来になってしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11905 + CALLFUNC VOICE + MSG 0x2901 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0x2902 ; " は、排卵……しちゃってる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2903 ; "下腹部に手を当てながら呟く琴音。" + CALLFUNC R + MSG 0x2904 ; "じんわりとした熱さがここに残っており、" + CALLFUNC R + MSG 0x2905 ; "ずくずくと疼く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2906 ; "(あ、危なかった……。" + CALLFUNC R + MSG 0x2907 ; " もう少しで姉さんの膣内に射精してしまう" + CALLFUNC R + MSG 0x2908 ; " ところだった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2909 ; "息を吐くが、ペニスはパンパンに膨らんだままで" + CALLFUNC R + MSG 0x290a ; "何度も脈動していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x290b ; "そんなペニスに、琴音は手を添える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x290c ; "「うぐっ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入前/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11906 + CALLFUNC VOICE + MSG 0x290d ; "「袋までこんなに腫らして……" + CALLFUNC R + MSG 0x290e ; " 苦しいでしょうに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x290f ; "「ね、姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2910 ; "自分の膣襞で擦られ、赤く腫れ上がった亀頭。" + CALLFUNC R + MSG 0x2911 ; "その先端から漏れ出してくカウパーを見て、" + CALLFUNC R + MSG 0x2912 ; "琴音はごくりと唾を飲み込む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11907 + CALLFUNC VOICE + MSG 0x2913 ; "(お、お口に……欲しい……" + CALLFUNC R + MSG 0x2914 ; " この中に……護のエッチなミルクがいっぱい" + CALLFUNC R + MSG 0x2915 ; " 詰まってるのに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11908 + CALLFUNC VOICE + MSG 0x2916 ; "(莉々子は……これを飲んでるの……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11909 + CALLFUNC VOICE + MSG 0x2917 ; "(護の精子をお口から飲み込んで……" + CALLFUNC R + MSG 0x2918 ; " 赤ちゃんの素をお腹の中に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2919 ; "無意識のうちに、赤黒く腫れたペニスを弄ぶ琴音。" + CALLFUNC R + MSG 0x291a ; "少し触られるだけで、ペニスが跳ねる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x291b ; "「うっく……ね、姉さん……!" + CALLFUNC R + MSG 0x291c ; " あまり触られると……出て……」" + CALLFUNC A + S_PUSH "イベント/琴音/02/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11910 + CALLFUNC VOICE + MSG 0x291d ; "「っっ!!" + CALLFUNC R + MSG 0x291e ; " ご、ごめんなさい……私ったら、つい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x291f ; "琴音は名残惜しそうにペニスから手を離すと、" + CALLFUNC R + MSG 0x2920 ; "護の上から降りて立ち上がる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/宴の間" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11911 + CALLFUNC VOICE + MSG 0x2921 ; "「……私は……シャワーを浴びてくるから、" + CALLFUNC R + MSG 0x2922 ; " あなたはその間に部屋へお戻りなさい」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2923 ; "「……かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2924 ; "近くに置いてあったタオルを手にしながら言う琴音。" + CALLFUNC R + MSG 0x2925 ; "それに護も仕方なく従う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2926 ; "そして、護が部屋から出て行った後、琴音は自分の" + CALLFUNC R + MSG 0x2927 ; "身体を抱き締めた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11912 + CALLFUNC VOICE + MSG 0x2928 ; "(……こんなに昂ぶった気持ちと身体のまま……" + CALLFUNC R + MSG 0x2929 ; " 他の男に抱かれるのね……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11913 + CALLFUNC VOICE + MSG 0x292a ; "(卵子がもうそこまで来ちゃってるのに……" + CALLFUNC R + MSG 0x292b ; " 受精するのは護の精子じゃないなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x292c ; "琴音は手にしたタオルを顔に当て、瞳から零れるものを" + CALLFUNC R + MSG 0x292d ; "拭うのだった……。" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/08 + +; 琴音/護/09 +; RETURN: void +FUNC 5581 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x292e ; "「お嬢様。" + CALLFUNC R + MSG 0x292f ; " シーツの取替えにきました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11914 + CALLFUNC VOICE + MSG 0x2930 ; "『ええ、入っていいわよ』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2931 ; "護は琴音の部屋のドアをノックすると、" + CALLFUNC R + MSG 0x2932 ; "返事を待ってから中に入る。" + CALLFUNC A + S_PUSH "背景/長女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2933 ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2934 ; "ぺこりと頭を下げてから、中へと入る。" + CALLFUNC R + MSG 0x2935 ; "すると、いつもの……琴音の部屋特有の甘い香りが" + CALLFUNC R + MSG 0x2936 ; "漂ってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2937 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11915 + CALLFUNC VOICE + MSG 0x2938 ; "「いつも悪いわね」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2939 ; "「ううん、これが仕事だから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x293a ; "護は答えると、ベッドの方に進む。" + CALLFUNC R + MSG 0x293b ; "それを琴音は、近くにある椅子に座って眺めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x293c ; "少し緊張しながらもシーツを取り替える護。" + CALLFUNC R + MSG 0x293d ; "そんな彼に、琴音が話しかけてくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11916 + CALLFUNC VOICE + MSG 0x293e ; "「……護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x293f ; "「はい?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11917 + CALLFUNC VOICE + MSG 0x2940 ; "「身体の調子の方は……どうなの?" + CALLFUNC R + MSG 0x2941 ; " 具合は悪くない?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2942 ; "「え? あ、もう大丈夫だよ。" + CALLFUNC R + MSG 0x2943 ; " フラつくこともなくなってきたし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2944 ; "そう言うと、琴音は少し沈んだ表情をする。" + CALLFUNC R + MSG 0x2945 ; "なので護は目を逸らし、仕事の方に集中した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11918 + CALLFUNC VOICE + MSG 0x2946 ; "「……解毒、莉々子にしてもらってるのよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2947 ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2948 ; "静かに告げられた言葉に、護の手がピクッと止まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2949 ; "先日も似たようなことを聞かれたので、" + CALLFUNC R + MSG 0x294a ; "護は申し訳ない気分でいっぱいになってしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11919 + CALLFUNC VOICE + MSG 0x294b ; "「……具体的には、どんなことをしてもらってるの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x294c ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x294d ; "さすがに答えられない。" + CALLFUNC R + MSG 0x294e ; "なので口ごもると、琴音は軽く息を吐きながら立ち上がり、" + CALLFUNC R + MSG 0x294f ; "彼のところへ近づいてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11920 + CALLFUNC VOICE + MSG 0x2950 ; "「そう……言えないことなのね」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2951 ; "「その……す、すみません……。" + CALLFUNC R + MSG 0x2952 ; " ひぁ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2953 ; "近寄ってきた琴音がいきなり、彼の股間へと" + CALLFUNC R + MSG 0x2954 ; "手を伸ばしてきた。" + CALLFUNC R + MSG 0x2955 ; "なのでさすがに驚いて声を上げる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2956 ; "「ね、ねねね姉さん、何を……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11921 + CALLFUNC VOICE + MSG 0x2957 ; "「……あの子……莉々子は、あなたに好意を抱いてるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2958 ; "「り、莉々子様が? 僕に!?" + CALLFUNC R + MSG 0x2959 ; " そんなまさか……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11922 + CALLFUNC VOICE + MSG 0x295a ; "「……本当にニブいのね……。" + CALLFUNC R + MSG 0x295b ; " でも、あなたらしいかな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x295c ; "全く気付いていなかった護。" + CALLFUNC R + MSG 0x295d ; "狼狽しながら琴音の顔を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x295e ; "すると琴音は、少し妖しげな笑みを浮かべながら、" + CALLFUNC R + MSG 0x295f ; "護の股間を撫で回してきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2960 ; "「うう……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11923 + CALLFUNC VOICE + MSG 0x2961 ; "「女がね、愛しい人に抱かれたら……" + CALLFUNC R + MSG 0x2962 ; " どうなると思う?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2963 ; "「ええっ……そ、それは……。" + CALLFUNC R + MSG 0x2964 ; " んぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2965 ; "琴音が、護の股間をきゅっと握り締めると、" + CALLFUNC R + MSG 0x2966 ; "彼は全身を大きく反応させてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2967 ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11924 + CALLFUNC VOICE + MSG 0x2968 ; "「セックスは……お互いの愛を確かめ合う行為……。" + CALLFUNC R + MSG 0x2969 ; " そして、新しい生命を育む行為よ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x296a ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11925 + CALLFUNC VOICE + MSG 0x296b ; "「あなたとそんなことを繰り返していたら、" + CALLFUNC R + MSG 0x296c ; " 莉々子は……あなたのことをもっと好きに" + CALLFUNC R + MSG 0x296d ; " なってしまう……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x296e ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x296f ; "悲しげな顔の琴音を見て、護もまた胸が張り裂けそうに" + CALLFUNC R + MSG 0x2970 ; "なってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2971 ; "掴まれて反応し始めていたペニスも、" + CALLFUNC R + MSG 0x2972 ; "すぐにしおれてしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11926 + CALLFUNC VOICE + MSG 0x2973 ; "「……我慢できなくなったら、私のところへ来て。" + CALLFUNC R + MSG 0x2974 ; " 私が……処理してあげる」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2975 ; "「姉さんが……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2976 ; "聞き返したところで、彼女はようやく手を離した。" + CALLFUNC R + MSG 0x2977 ; "そして護に背中を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2978 ; "その背中は、少し丸まっていて……何度か小さく上下に" + CALLFUNC R + MSG 0x2979 ; "動いていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11927 + CALLFUNC VOICE + MSG 0x297a ; "「嫌なの……。" + CALLFUNC R + MSG 0x297b ; " 私以外の女性と……あなたが愛し合うなんて……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x297c ; "「そんな、愛し合うだなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x297d ; "さすがに無責任な言い方かも、とは思ったが、" + CALLFUNC R + MSG 0x297e ; "これは治療なのだと護は自分に言い聞かせた。" + CALLFUNC R + MSG 0x297f ; "すると、琴音がこちらを向く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11928 + CALLFUNC VOICE + MSG 0x2980 ; "「あの子は……そうは思ってないはずよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11929 + CALLFUNC VOICE + MSG 0x2981 ; "「少なくとも……あなたとしているときは、" + CALLFUNC R + MSG 0x2982 ; " 莉々子にとって至福の時間なんだから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2983 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2984 ; "何も言い返せなくなる護。" + CALLFUNC R + MSG 0x2985 ; "琴音が言った気持ちは、全て自分にも当てはまるからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2986 ; "ためらいながら俯くと、琴音がまた横を向く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11930 + CALLFUNC VOICE + MSG 0x2987 ; "「……ごめんなさい……。" + CALLFUNC R + MSG 0x2988 ; " 私の身体は汚れてしまっているのに、" + CALLFUNC R + MSG 0x2989 ; " あなたには我が儘を言って……」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x298a ; "「そ、そんなことない!" + CALLFUNC R + MSG 0x298b ; " 姉さんは、汚れてなんかいないよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11931 + CALLFUNC VOICE + MSG 0x298c ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x298d ; "琴音の両肩に手を置き、自分の方を向かせながら叫ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x298e ; "すると……彼女は少し驚いた様子だったが、すぐに護の" + CALLFUNC R + MSG 0x298f ; "胸元に寄り添ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11932 + CALLFUNC VOICE + MSG 0x2990 ; "「……ありがとう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2991 ; "護は、琴音が納得するまで、" + CALLFUNC R + MSG 0x2992 ; "彼女を抱きしめていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2993 ; "こうして護の腕の中にいるときだけが、" + CALLFUNC R + MSG 0x2994 ; "琴音の安らげる時間なのだから――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/09 + +; 琴音/護/10 +; RETURN: void +FUNC 5582 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x2995 ; "今日は天気も良いし、予定が結構空いているとのことで、" + CALLFUNC R + MSG 0x2996 ; "琴音は護を連れて気分転換に外へと出てきていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11933 + CALLFUNC VOICE + MSG 0x2997 ; "「ん……やっぱり、緑を見てると落ち着くわね……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2998 ; "「そうだね。" + CALLFUNC R + MSG 0x2999 ; " 手入れもされてて花も多いし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x299a ; "手入れされた庭を二人で歩く。" + CALLFUNC A + MSG 0x299b ; "しかし、琴音と一緒ということで、護は少しだけ" + CALLFUNC R + MSG 0x299c ; "緊張していた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11934 + CALLFUNC VOICE + MSG 0x299d ; "「どうしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x299e ; "「いえ、なんでも……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11935 + CALLFUNC VOICE + MSG 0x299f ; "「変な護。" + CALLFUNC R + MSG 0x29a0 ; " ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29a1 ; "呟きながら微笑んだ時だった。" + CALLFUNC R + MSG 0x29a2 ; "柔らかな風がふわっと流れてきて、琴音の髪を揺らす。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29a3 ; "(ぁ……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11936 + CALLFUNC VOICE + MSG 0x29a4 ; "「ん〜〜……いい風……。" + CALLFUNC R + MSG 0x29a5 ; " ここは風通しがよくてホント気持ちいいわね」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29a6 ; "「……っ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11937 + CALLFUNC VOICE + MSG 0x29a7 ; "「護?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29a8 ; "「はっ、はいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29a9 ; "ぼんやりしてるところに名前を呼ばれ、護は驚いた声で" + CALLFUNC R + MSG 0x29aa ; "返事をしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29ab ; "それを見て琴音が笑った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11938 + CALLFUNC VOICE + MSG 0x29ac ; "「ふふふっ……なぁに、そんなにびっくりして」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29ad ; "「いっ、いえ……その……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11939 + CALLFUNC VOICE + MSG 0x29ae ; "「……?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29af ; "「姉さんが、その……すごく綺麗だったから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29b0 ; "ドキドキしながら答える護。" + CALLFUNC R + MSG 0x29b1 ; "真正直な護の言葉を聞いて、今度は琴音の方が顔を赤くした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11940 + CALLFUNC VOICE + MSG 0x29b2 ; "「もう、護ったら。" + CALLFUNC R + MSG 0x29b3 ; " お世辞なんていらないわよ♪」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29b4 ; "「お、お世辞なんかじゃないってば」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11941 + CALLFUNC VOICE + MSG 0x29b5 ; "「ふふ、ありがとう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29b6 ; "琴音は照れながらお礼を言うと、護に近付き、" + CALLFUNC R + MSG 0x29b7 ; "そっと腕を組んできた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29b8 ; "「ね、姉さんっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11942 + CALLFUNC VOICE + MSG 0x29b9 ; "「いいから。" + CALLFUNC R + MSG 0x29ba ; " ほら、あっちの木陰のあたりに行って" + CALLFUNC R + MSG 0x29bb ; " 休みましょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11943 + CALLFUNC VOICE + MSG 0x29bc ; "「芝生で横になるとすごく気持ちいいのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29bd ; "「えっ? よ、横になるって……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29be ; "あたふたしている護の手を強引に引っ張り、" + CALLFUNC R + MSG 0x29bf ; "琴音は大きな木の方へと進んでいった。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/中庭/午前" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11944 + CALLFUNC VOICE + MSG 0x29c0 ; "「ほらここ、気持ちいいでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29c1 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29c2 ; "木陰の芝生に寝転ぶ二人。" + CALLFUNC R + MSG 0x29c3 ; "さわやかな風が流れてきて、火照った頬に心地いい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29c4 ; "しかしドキドキはさらに大きくなってきていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29c5 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11945 + CALLFUNC VOICE + MSG 0x29c6 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29c7 ; "二人は寝転んだまま、しばらくぼんやりと庭を眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29c8 ; "風で木々がさらさらと音を立て、その合間合間に、" + CALLFUNC R + MSG 0x29c9 ; "小鳥のさえずりが聞こえてきた。" + CALLFUNC R + MSG 0x29ca ; "さすがは山の中……自然がたっぷりだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29cb ; "しかしそんな自然の音も、護は自分のドキドキによって" + CALLFUNC R + MSG 0x29cc ; "全てかき消されてしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11946 + CALLFUNC VOICE + MSG 0x29cd ; "「ふふっ……どうしたの?" + CALLFUNC R + MSG 0x29ce ; " さっきから黙ったままで」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29cf ; "「い、いや、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29d0 ; "また沈黙。" + CALLFUNC R + MSG 0x29d1 ; "ちらりと頭を横に向けると琴音の顔が近くに見えるので、" + CALLFUNC R + MSG 0x29d2 ; "護はまた目をそらしてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11947 + CALLFUNC VOICE + MSG 0x29d3 ; "「……もしかして……護も私と同じことを" + CALLFUNC R + MSG 0x29d4 ; " 考えてる……?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29d5 ; "「えっ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11948 + CALLFUNC VOICE + MSG 0x29d6 ; "「……ドキドキ……してる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29d7 ; "琴音は、伸ばした護の手を握ってきた。" + CALLFUNC R + MSG 0x29d8 ; "なので心臓の音がさらに大きくなってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29d9 ; "「ど、ドキドキ……してる」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11949 + CALLFUNC VOICE + MSG 0x29da ; "「ホントに?" + CALLFUNC R + MSG 0x29db ; " じゃあ……同じね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29dc ; "琴音はそう言うと少し身を起こし、護のことを真上から" + CALLFUNC R + MSG 0x29dd ; "見つめてくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29de ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11950 + CALLFUNC VOICE + MSG 0x29df ; "「ん……ちゅ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29e0 ; "そのまま頭を下げ、髪をかき上げながら" + CALLFUNC R + MSG 0x29e1 ; "軽くキスしてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29e2 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29e3 ; "ゆっくりと唇を離すと、琴音は護を見つめた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29e4 ; "「姉さんも……ドキドキしてるの……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11951 + CALLFUNC VOICE + MSG 0x29e5 ; "「信じられない?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29e6 ; "「ううん……。" + CALLFUNC R + MSG 0x29e7 ; " でも、いつもと同じ調子だから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11952 + CALLFUNC VOICE + MSG 0x29e8 ; "「あら、そういうこと言うのね。" + CALLFUNC R + MSG 0x29e9 ; " いいわ、証明してあげるから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29ea ; "琴音は呟くと、目の前でブラウスのボタンを外し始めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29eb ; "「ね、姉さん……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29ec ; "慌ててももう遅く、琴音のブラが丸見えになる。" + CALLFUNC R + MSG 0x29ed ; "そしてさっき握られた手を、乳房とブラの間に" + CALLFUNC R + MSG 0x29ee ; "そっと差し込まれてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29ef ; "「っっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11953 + CALLFUNC VOICE + MSG 0x29f0 ; "「ほら……分かる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29f1 ; "「ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11954 + CALLFUNC VOICE + MSG 0x29f2 ; "「どう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29f3 ; "「ど、どうって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29f4 ; "乳房の感触に、バクバクと心臓が鳴りまくる。" + CALLFUNC R + MSG 0x29f5 ; "しかし……手のひらに、微かに別の鼓動が" + CALLFUNC R + MSG 0x29f6 ; "響いてくるのが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29f7 ; "それは護のものと同じように、トクトクと" + CALLFUNC R + MSG 0x29f8 ; "心臓が早鐘を打っていた。" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/笑い" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11955 + CALLFUNC VOICE + MSG 0x29f9 ; "「ど……ぅ?" + CALLFUNC R + MSG 0x29fa ; " 信じて……ぁ……もらえたかしら?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x29fb ; "(うぁ……な、なんか可愛い声が……。" + CALLFUNC R + MSG 0x29fc ; " このままじゃ、姉さんをどうにかしてしまいそうだ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11956 + CALLFUNC VOICE + MSG 0x29fd ; "「ん……ね、ぇ、護……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x29fe ; "護の指先が小さく動くたびに、琴音が鼻から抜けるような" + CALLFUNC R + MSG 0x29ff ; "声を小さく漏らす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a00 ; "(と、とりあえず……手をどけて……)" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11957 + CALLFUNC VOICE + MSG 0x2a01 ; "「んっ……ふ、ぁぁ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a02 ; "(だ、だめだあー!" + CALLFUNC R + MSG 0x2a03 ; " 動かしただけで……姉さんが……!)" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11958 + CALLFUNC VOICE + MSG 0x2a04 ; "「んんっ……ちょっと……くすぐった……ぁ♀" + CALLFUNC R + MSG 0x2a05 ; " 護ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a06 ; "琴音は、護の手をそっと握ってきた。" + CALLFUNC R + MSG 0x2a07 ; "これで手をどかすことができなくなってしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a08 ; "「ねっ、姉さんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/高揚" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11959 + CALLFUNC VOICE + MSG 0x2a09 ; "「ん……ドキドキ……してるでしょう……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a0a ; "「は、はい……。" + CALLFUNC R + MSG 0x2a0b ; " ドキドキしてて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a0c ; "言葉の途中、手のひらの下で、乳房の頂点にある突起が" + CALLFUNC R + MSG 0x2a0d ; "次第に硬くなってきているのを感じてしまい、護は口を" + CALLFUNC R + MSG 0x2a0e ; "つぐんでしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11960 + CALLFUNC VOICE + MSG 0x2a0f ; "「んんっ……ま、護の手が当たってるから……" + CALLFUNC R + MSG 0x2a10 ; " はぁ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a11 ; "「あ、あの……もういい……?」" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11961 + CALLFUNC VOICE + MSG 0x2a12 ; "「ん……まだ、ダメ……。" + CALLFUNC R + MSG 0x2a13 ; " もっとしっかり確かめて……んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a14 ; "琴音は、掴んだ手に少し力を入れ、護の手が" + CALLFUNC R + MSG 0x2a15 ; "乳房を撫でるように動かす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a16 ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11962 + CALLFUNC VOICE + MSG 0x2a17 ; "「んっ……ふ、ぁ……はぁっ……あ、ぁん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a18 ; "(ね、姉さん……乳首がすごく硬くなってて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a19 ; "護はこれ以上はダメだと、目を逸らした。" + CALLFUNC R + MSG 0x2a1a ; "しかしその方向がダメだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a1b ; "目を向けた方向ではスカートがめくれ上がって、" + CALLFUNC R + MSG 0x2a1c ; "ショーツが露出してしまっている。" + CALLFUNC R + MSG 0x2a1d ; "それに気付いた護は、手をビクンと動かしてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11963 + CALLFUNC VOICE + MSG 0x2a1e ; "「んぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a1f ; "「ああっ、ごめんなさい」" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11964 + CALLFUNC VOICE + MSG 0x2a20 ; "「ううん……いいの。" + CALLFUNC R + MSG 0x2a21 ; " 気持ちよかっただけで……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a22 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a23 ; "その言葉を聞いただけで、護はめまいがしそうなほど" + CALLFUNC R + MSG 0x2a24 ; "興奮してしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11965 + CALLFUNC VOICE + MSG 0x2a25 ; "「ん……も、っと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a26 ; "「い、いいの……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11966 + CALLFUNC VOICE + MSG 0x2a27 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a28 ; "琴音は少しあたりを確認した後、小さく頷いた。" + CALLFUNC R + MSG 0x2a29 ; "なので護は、指先に少し力を入れ、乳房の柔らかさを" + CALLFUNC R + MSG 0x2a2a ; "確かめる。" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11967 + CALLFUNC VOICE + MSG 0x2a2b ; "「ふ、はぁ……っ……あ、んんっ……指が……" + CALLFUNC R + MSG 0x2a2c ; " あぁんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11968 + CALLFUNC VOICE + MSG 0x2a2d ; "「はぁ……んふ、んぅ……あ、あぁ……" + CALLFUNC R + MSG 0x2a2e ; " くふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a2f ; "軽く揉みながら表面を撫で、乳首を手のひらでこねる。" + CALLFUNC R + MSG 0x2a30 ; "それだけで、琴音はため息のような喘ぎ声を漏らし、" + CALLFUNC R + MSG 0x2a31 ; "首を伸ばした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11969 + CALLFUNC VOICE + MSG 0x2a32 ; "「んぁ……く、ぅうんっ……ふぁ、はぁ、ぁんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11970 + CALLFUNC VOICE + MSG 0x2a33 ; "「あ、ああっ……やさしい……感じで……んふっ……" + CALLFUNC R + MSG 0x2a34 ; " きもちい……ふはぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a35 ; "「そ、うなんだ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11971 + CALLFUNC VOICE + MSG 0x2a36 ; "「護は……どう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a37 ; "「ええっ……!?" + CALLFUNC R + MSG 0x2a38 ; " え、えと……柔らかくて、あったかくて……" + CALLFUNC R + MSG 0x2a39 ; " その……触ってるだけで……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/乳揉み/笑い" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11972 + CALLFUNC VOICE + MSG 0x2a3a ; "「んふ……っ。" + CALLFUNC R + MSG 0x2a3b ; " 興奮……しちゃう……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a3c ; "琴音の言葉に護は頷く。" + CALLFUNC R + MSG 0x2a3d ; "そしてゆっくりと愛撫を続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11973 + CALLFUNC VOICE + MSG 0x2a3e ; "「んぁ……はぁっ……はぅ、んぅ……く、" + CALLFUNC R + MSG 0x2a3f ; " うぅん……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11974 + CALLFUNC VOICE + MSG 0x2a40 ; "「やだ……あ、ぁあっ……身体……火照っちゃう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a41 ; "軽く指を食い込ませるたびに、琴音は身体をくねらせた。" + CALLFUNC R + MSG 0x2a42 ; "足を閉じてモジモジしている様子が可愛くて、そしてとても" + CALLFUNC R + MSG 0x2a43 ; "いやらしく見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a44 ; "そしてその動きのせいで、さらにショーツが露出する。" + CALLFUNC R + MSG 0x2a45 ; "その股間部分は……少し色が違って見えた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11975 + CALLFUNC VOICE + MSG 0x2a46 ; "「んぁ……あ、ぁあんっ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a47 ; "「ね、姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a48 ; "護の視線は落ち着かない。" + CALLFUNC R + MSG 0x2a49 ; "目の前にある乳房と……股間とを行ったり来たりしていた。" + CALLFUNC R + MSG 0x2a4a ; "彼女もそれに気付き、微笑む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11976 + CALLFUNC VOICE + MSG 0x2a4b ; "「……そっちも……気になるの……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a4c ; "「えっ、そっちって……えっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11977 + CALLFUNC VOICE + MSG 0x2a4d ; "「ふふふっ……いいわよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a4e ; "琴音はそう言うと、護の手を掴んで乳房から離し、" + CALLFUNC R + MSG 0x2a4f ; "そのまま股間の方へと持っていった。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/高揚" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a50 ; "「ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a51 ; "そしてショーツの中へと忍ばせ、花弁に触れさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2a52 ; "  くちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11978 + CALLFUNC VOICE + MSG 0x2a53 ; "「んぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a54 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a55 ; "琴音のそこは、漏れてきた愛液で濡れていた。" + CALLFUNC R + MSG 0x2a56 ; "下着の色が変わって見えたのは、そのせいだろう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a57 ; "「ぬ、濡れて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11979 + CALLFUNC VOICE + MSG 0x2a58 ; "「んぅ、く、ふぁぁあっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a59 ; "「ここも……僕と同じ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a5a ; "呟くと、琴音は手を伸ばして護の股間に触れた。" + CALLFUNC R + MSG 0x2a5b ; "そこはもうパンパンに膨れ上がっている。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11980 + CALLFUNC VOICE + MSG 0x2a5c ; "「んぁっ、ちょっ、護っ……あんまり動かしちゃダメ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a5d ; "「で、でも……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11981 + CALLFUNC VOICE + MSG 0x2a5e ; "「お、お外じゃ……声が……ね?" + CALLFUNC R + MSG 0x2a5f ; " だから、少しだけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a60 ; "琴音の言葉に頷き、護は指を動かし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a61 ; "愛液を絡めた指で割れ目を何度もなぞり、" + CALLFUNC R + MSG 0x2a62 ; "小さな刺激を与えた。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11982 + CALLFUNC VOICE + MSG 0x2a63 ; "「んぁ……は、ぁっ……んぅっ……んんっ、" + CALLFUNC R + MSG 0x2a64 ; " くふ……ぅあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11983 + CALLFUNC VOICE + MSG 0x2a65 ; "「はぁ、あ、あぁっ……あぁんっ……♀" + CALLFUNC R + MSG 0x2a66 ; " 指が……あ、んぅう……動いて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2a67 ; "  くちゅ、くちゅ……ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a68 ; "何度も花弁をなぞっていると、聞こえてくる水音が" + CALLFUNC R + MSG 0x2a69 ; "次第に大きくなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a6a ; "それに伴って指の滑りも良くなり、指先がするりと" + CALLFUNC R + MSG 0x2a6b ; "膣口に入り込んでいった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11984 + CALLFUNC VOICE + MSG 0x2a6c ; "「んぁあぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a6d ; "琴音はつい声を上げてしまい、慌てて口を押さえる。" + CALLFUNC R + MSG 0x2a6e ; "しかし護は指を止めない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11985 + CALLFUNC VOICE + MSG 0x2a6f ; "「んふっ……く、ぅっ……んんんっ……!" + CALLFUNC R + MSG 0x2a70 ; " やぁ……ま、護っ……ゆっくりっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11986 + CALLFUNC VOICE + MSG 0x2a71 ; "「でないと……んんっ、私……ひぁ、あ、んふっ、く、" + CALLFUNC R + MSG 0x2a72 ; " んんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a73 ; "「……ね、姉さんの……すごくヌルヌルしてる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11987 + CALLFUNC VOICE + MSG 0x2a74 ; "「やぁあ……い、言わないで……ひぁ、あ、あふっ、" + CALLFUNC R + MSG 0x2a75 ; " ん、んぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11988 + CALLFUNC VOICE + MSG 0x2a76 ; "「恥ずかしいから……ぁ、ぁあっ……ひあ、ぁあぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2a77 ; "  にちゅ、ぬちゅっ……くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a78 ; "膣内に滑り込ませた指を出し入れしながら、" + CALLFUNC R + MSG 0x2a79 ; "クリトリスも一緒に擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a7a ; "すると愛液がさらに漏れ出し、指やショーツを" + CALLFUNC R + MSG 0x2a7b ; "さらに濡らしていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11989 + CALLFUNC VOICE + MSG 0x2a7c ; "「んぁっ……んっ、く、んふっ……んんっ……!" + CALLFUNC R + MSG 0x2a7d ; " んぅぅ……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11990 + CALLFUNC VOICE + MSG 0x2a7e ; "「んんっ……こ、声……漏れちゃうからっ……" + CALLFUNC R + MSG 0x2a7f ; " 護ぅ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a80 ; "琴音は護の手を握って止めようとしてくるが、" + CALLFUNC R + MSG 0x2a81 ; "力が全然入っていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a82 ; "なので護はさらに指をくねらせた。" + CALLFUNC R + MSG 0x2a83 ; "それによる琴音の可愛い反応がもっと見たくて" + CALLFUNC R + MSG 0x2a84 ; "仕方なかったからだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a85 ; "「ご、ごめん……姉さん……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11991 + CALLFUNC VOICE + MSG 0x2a86 ; "「んぁ……あ、ぁっ……うふ、く、ぅぅっ……" + CALLFUNC R + MSG 0x2a87 ; " あ、ああっ……そんなにかき回しちゃ……ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11992 + CALLFUNC VOICE + MSG 0x2a88 ; "「あそこが……ヒクヒクして……ひぁ、あ、ぁあっ……" + CALLFUNC R + MSG 0x2a89 ; " ダメぇえっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a8a ; "膣口が、護の指をきゅっと締め上げてくる。" + CALLFUNC R + MSG 0x2a8b ; "そして膣肉はにゅるにゅるとうねり、指先を撫で上げてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a8c ; "そんな内部をかき分けるように指を動かし、内壁に無数に" + CALLFUNC R + MSG 0x2a8d ; "ある襞を擦り上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11993 + CALLFUNC VOICE + MSG 0x2a8e ; "「んぁあっ……ひゃ、ぁ、う、く……! ふ……!" + CALLFUNC R + MSG 0x2a8f ; " んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11994 + CALLFUNC VOICE + MSG 0x2a90 ; "「んんっ……こ、これ以上は……ホント……声、" + CALLFUNC R + MSG 0x2a91 ; " 出ちゃぅ……聞こえちゃうから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2a92 ; "「……だ、大丈夫。" + CALLFUNC R + MSG 0x2a93 ; " 近くには誰も……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11995 + CALLFUNC VOICE + MSG 0x2a94 ; "「でも……ふぁっ、あ、ぁああっ……や、ぁんっ……" + CALLFUNC R + MSG 0x2a95 ; " そんなに中……擦らないで……ぇっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a96 ; "全身をくねらせつつ甘い声を漏らす琴音。" + CALLFUNC R + MSG 0x2a97 ; "だが、それを我慢しようと、自分の指や服の袖を" + CALLFUNC R + MSG 0x2a98 ; "噛んだりして堪えようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2a99 ; "その様子がまたいやらしく、護に劣情を催させた。" + CALLFUNC R + MSG 0x2a9a ; "興奮した護は、膣内に滑り込ませる指の本数を増やす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11996 + CALLFUNC VOICE + MSG 0x2a9b ; "「んぁっ……に、2本も……んくっ、ふぁっ、あ、" + CALLFUNC R + MSG 0x2a9c ; " んぅうぅーっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11997 + CALLFUNC VOICE + MSG 0x2a9d ; "「やだっ、中で暴れて……ひぁ、あ、あうっ、んく、" + CALLFUNC R + MSG 0x2a9e ; " ふぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11998 + CALLFUNC VOICE + MSG 0x2a9f ; "「だ、めっ……こんなのっ……お外なのに……" + CALLFUNC R + MSG 0x2aa0 ; " アソコを弄られて……私……イッちゃぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2aa1 ; "全身に力が込められ、痙攣が次第に小刻みになってくる。" + CALLFUNC R + MSG 0x2aa2 ; "頂点が近いようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2aa3 ; "なので護は指先で内部を探り、Gスポットに狙いを定める。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11999 + CALLFUNC VOICE + MSG 0x2aa4 ; "「んくううっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2aa5 ; "(あ、ここかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2aa6 ; "中を擦っていると、一際大きな反応が返ってくる" + CALLFUNC R + MSG 0x2aa7 ; "部分を見つけた。" + CALLFUNC R + MSG 0x2aa8 ; "そこを重点的に責めていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12000 + CALLFUNC VOICE + MSG 0x2aa9 ; "「んぁあっ……ひゃ、あ、ああっ……護っ……" + CALLFUNC R + MSG 0x2aaa ; " そこはっ……ほんとダメっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12001 + CALLFUNC VOICE + MSG 0x2aab ; "「か、んじ……すぎちゃうからぁ……っ!" + CALLFUNC R + MSG 0x2aac ; " あぁっ……ひぁ、あ、あぁあーっ……あーっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2aad ; "「声……出てるよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12002 + CALLFUNC VOICE + MSG 0x2aae ; "「だ、だって……ひぅっ……んく、んんっ、んーっ、" + CALLFUNC R + MSG 0x2aaf ; " んんんっ……出ちゃう……うぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12003 + CALLFUNC VOICE + MSG 0x2ab0 ; "「あ、ああっ……ダメっ……私もうっ……イッちゃ……" + CALLFUNC R + MSG 0x2ab1 ; " イッちゃうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2ab2 ; "  くちゅくちゅくちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ab3 ; "水音が盛大に立ち始める。" + CALLFUNC R + MSG 0x2ab4 ; "どうやら、少し潮ももれてきているらしい。" + CALLFUNC R + MSG 0x2ab5 ; "ショーツはもうべっとり濡れてしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ab6 ; "それでも護は指先に捉えたGスポットを擦り上げ、" + CALLFUNC R + MSG 0x2ab7 ; "さらに快感を送り込んでいった。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12004 + CALLFUNC VOICE + MSG 0x2ab8 ; "「んぁっ、あ、やぁっ、あ、あうっ……く、ふっ……!" + CALLFUNC R + MSG 0x2ab9 ; " イッ……イッちゃう……んっ……あ、ダメ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12005 + CALLFUNC VOICE + MSG 0x2aba ; "「あ、んぁっ、あ、くっ……" + CALLFUNC R + MSG 0x2abb ; " くふぅうぅううううぅ――……っっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/05/股間/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x2abc ; "護の手を握り締め、絞り出すように声を震わせながら" + CALLFUNC R + MSG 0x2abd ; "琴音は達した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2abe ; "指を咥え込んでいる膣内も激しく収縮し、痙攣を行う。" + CALLFUNC R + MSG 0x2abf ; "ペニスを入れていたらひとたまりも無かっただろう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ac0 ; "「姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12006 + CALLFUNC VOICE + MSG 0x2ac1 ; "「んっ、んんっ、んっ、うぁっ、あっ……あああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ac2 ; "琴音はまだ余韻が残っているらしく、同じ体勢のまま" + CALLFUNC R + MSG 0x2ac3 ; "何度も身体を跳ねさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ac4 ; "そしてようやく大きな波が過ぎ去ったのか、芝生の上に" + CALLFUNC R + MSG 0x2ac5 ; "身体を投げ出し、ぐったりと弛緩させる。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/ぴくん" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12007 + CALLFUNC VOICE + MSG 0x2ac6 ; "「ふはぁぁぁ……っ。" + CALLFUNC R + MSG 0x2ac7 ; " はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12008 + CALLFUNC VOICE + MSG 0x2ac8 ; "「も、もう……護ってば……。" + CALLFUNC R + MSG 0x2ac9 ; " 少しだけって……言ったのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2aca ; "「ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2acb ; "謝る護。" + CALLFUNC R + MSG 0x2acc ; "だが琴音は別に怒ってはいないらしく、身体を起こして" + CALLFUNC R + MSG 0x2acd ; "彼の頬に軽く口付けした。" + CALLFUNC A + S_PUSH "イベント/琴音/05/股間/笑い" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12009 + CALLFUNC VOICE + MSG 0x2ace ; "「でも……気持ちよかった……♀" + CALLFUNC R + MSG 0x2acf ; " ありがとう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ad0 ; "「ううん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ad1 ; "護が返事をすると、琴音は彼の手をぎゅっと握ってきた。" + CALLFUNC R + MSG 0x2ad2 ; "そして少し悲しげな瞳で見つめてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/05/基本/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12010 + CALLFUNC VOICE + MSG 0x2ad3 ; "「……やっぱり……宴の前にはあなたに来て欲しい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ad4 ; "「……え……」" + CALLFUNC A + S_PUSH "イベント/琴音/05/基本/笑い" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12011 + CALLFUNC VOICE + MSG 0x2ad5 ; "「あなたが来てくれたら……気持ちよくしてくれたら……" + CALLFUNC R + MSG 0x2ad6 ; " 私……耐えられると思うから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ad7 ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ad8 ; "琴音はそれだけ言うと寄り添ってくる。" + CALLFUNC R + MSG 0x2ad9 ; "なので護は、そんな彼女に軽く腕を回して抱き締めた……。" + CALLFUNC A + PUSH 1 + PUSH 3 + CALLFUNC ■性格ゲージアップ + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x2ada ; "……そんな護と琴音の行為を、少し離れた場所から" + CALLFUNC R + MSG 0x2adb ; "じっと覗いている人物がいた……。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2adc ; "「な、なんなんだよあのガキは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2add ; "わなわなと手を震わせながら呟く小出。" + CALLFUNC R + MSG 0x2ade ; "つい声に出てしまっていたので口をつぐむ。" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2adf ; "(あの使用人のガキ……!" + CALLFUNC R + MSG 0x2ae0 ; " 俺の琴音様に……琴音様に手ェ付けやがったぞ……!)" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ae1 ; "(俺の天使を……俺の……俺の……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ae2 ; "手にしたスコップで地面をザクザク掘る小出。" + CALLFUNC R + MSG 0x2ae3 ; "掘る、というより突き刺しているだけだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ae4 ; "小出はしばらくそれを繰り返した後、ぴたりと手を止め、" + CALLFUNC R + MSG 0x2ae5 ; "垣根の影ですっくと立ち上がる。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ae6 ; "(だったら……もう容赦はしねえ……)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ae7 ; "(篠原様から許可はもらってるんだ……。" + CALLFUNC R + MSG 0x2ae8 ; " 俺は俺の好きなようにやらせてもらう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ae9 ; "嫉妬に燃える小出は、なにやら不敵な笑みを見せると、" + CALLFUNC R + MSG 0x2aea ; "拳をぐっと握り締めた。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2aeb ; "「テメェなんかとは不釣合いなんだよ……。" + CALLFUNC R + MSG 0x2aec ; " 俺の天使様とはな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2aed ; "小出は一人呟くと、二人が中庭の方に戻ってくる前に、" + CALLFUNC R + MSG 0x2aee ; "あたりを片付けて退散した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/10 + +; 琴音/護/12 +; RETURN: void +FUNC 5583 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x2aef ; "護は琴音に呼び出されたので、彼女の部屋へと" + CALLFUNC R + MSG 0x2af0 ; "足を運んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2af1 ; "「失礼します」" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12012 + CALLFUNC VOICE + MSG 0x2af2 ; "「いらっしゃい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2af3 ; "部屋に入ると、琴音はクローゼットを開けたりして" + CALLFUNC R + MSG 0x2af4 ; "何かの準備をしているようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2af5 ; "「あの、姉さん、何か用事があるなら僕が……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12013 + CALLFUNC VOICE + MSG 0x2af6 ; "「あら、ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2af7 ; "護は琴音と位置を入れ替えて手を伸ばし……" + CALLFUNC R + MSG 0x2af8 ; "そこで止まる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2af9 ; "「……何の準備をしてたの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12014 + CALLFUNC VOICE + MSG 0x2afa ; "「ああ、ちょっとお風呂に行こうと思って」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2afb ; "「あ、そうだったんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2afc ; "護は返事すると、お風呂用の荷物を取り出し始める。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12015 + CALLFUNC VOICE + MSG 0x2afd ; "「そうだ、ちょうどいいわ。" + CALLFUNC R + MSG 0x2afe ; " 護も一緒にどうかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2aff ; "「ぼ、僕も一緒に!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b00 ; "琴音の言葉に、護は大袈裟に驚く。" + CALLFUNC R + MSG 0x2b01 ; "すると琴音はくすくすと微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12016 + CALLFUNC VOICE + MSG 0x2b02 ; "「くすくすっ。" + CALLFUNC R + MSG 0x2b03 ; " お薬で身体をキレイにするだけよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12017 + CALLFUNC VOICE + MSG 0x2b04 ; "「私もだけど……そろそろ、護も媚香の効果が" + CALLFUNC R + MSG 0x2b05 ; " だいぶ溜まっていると思って……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b06 ; "「でもいいのかなぁ……使用人になった僕が" + CALLFUNC R + MSG 0x2b07 ; " 浴場を利用しても……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12018 + CALLFUNC VOICE + MSG 0x2b08 ; "「構わないわ。" + CALLFUNC R + MSG 0x2b09 ; " 私が許可します」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12019 + CALLFUNC VOICE + MSG 0x2b0a ; "「ちゃんと浴場に使用中の札をかけておけば、" + CALLFUNC R + MSG 0x2b0b ; " 誰も入っては来ないでしょうし」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12020 + CALLFUNC VOICE + MSG 0x2b0c ; "「……来るわよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b0d ; "「う、うんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b0e ; "護は返事をすると、琴音と一緒に大浴場へと向かった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b0f ; "「っっ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12021 + CALLFUNC VOICE + MSG 0x2b10 ; "「うふっ……またそんなにカチコチになっちゃって……。" + CALLFUNC R + MSG 0x2b11 ; " 別に、ハダカを見るのは初めてじゃないでしょう?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b12 ; "「そっ、それはそう……だけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b13 ; "正直者のペニスが、痛いぐらいに膨らんで、" + CALLFUNC R + MSG 0x2b14 ; "股間のところで反り返っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b15 ; "タオルで隠そうとしても、さすがに隠し切れない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12022 + CALLFUNC VOICE + MSG 0x2b16 ; "「護ったら……もうそんなにしちゃって……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b17 ; "「ぅあ……ごめんなさい……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12023 + CALLFUNC VOICE + MSG 0x2b18 ; "「ふふ、いいのよ♪" + CALLFUNC R + MSG 0x2b19 ; " さ……こっちいらっしゃい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2b1a ; "琴音は護の手を取ると、湯船の方へと移動した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x2b1b ; "何度か身体を流してから、琴音は護に" + CALLFUNC R + MSG 0x2b1c ; "腰掛けるように言った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b1d ; "言うとおりにすると、琴音は持ってきていた" + CALLFUNC R + MSG 0x2b1e ; "軟膏タイプの解毒薬を取り出し、それを舌に絡める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b1f ; "「ぅ……」" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12024 + CALLFUNC VOICE + MSG 0x2b20 ; "「んぁ……れろ……ん、んりゅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b21 ; "舌につけた軟膏を、そのままねっとりとペニスに" + CALLFUNC R + MSG 0x2b22 ; "擦り付けてくる琴音。" + CALLFUNC R + MSG 0x2b23 ; "それだけで護のモノがビクビクと反応する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12025 + CALLFUNC VOICE + MSG 0x2b24 ; "「んっ、ちゅるっ……ちゅぷっ、ちゅく。" + CALLFUNC R + MSG 0x2b25 ; " はぁん……あむっ、ちゅ、ちゅくっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b26 ; "「はぁ、はぁ……ね、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12026 + CALLFUNC VOICE + MSG 0x2b27 ; "「んぁ……れる、ちゅ、ぢゅる……んく、" + CALLFUNC R + MSG 0x2b28 ; " ん、れろ、れろ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12027 + CALLFUNC VOICE + MSG 0x2b29 ; "「んっ……お、おっきぃ……れろ、ちゅる、" + CALLFUNC R + MSG 0x2b2a ; " ぢゅるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b2b ; "熱い舌が表面を這い回る。" + CALLFUNC R + MSG 0x2b2c ; "一緒に添えられた手もさわさわ動かされ、" + CALLFUNC R + MSG 0x2b2d ; "快感に護は足を震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b2e ; "「んっ、うぁ、ああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12028 + CALLFUNC VOICE + MSG 0x2b2f ; "「んちゅ、れろ、ちゅ、んふぅ……ぬりゅ、" + CALLFUNC R + MSG 0x2b30 ; " ぬりゅ……ちゅぷ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12029 + CALLFUNC VOICE + MSG 0x2b31 ; "「ん……毒を抜いてあげてるのに、こんなに硬くさせて……。" + CALLFUNC R + MSG 0x2b32 ; " エッチな弟なんだから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b33 ; "「ご、ごめんなさい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12030 + CALLFUNC VOICE + MSG 0x2b34 ; "「んは……れろ、るりゅ、ちゅ、ぬりゅ……ちゅぷ、" + CALLFUNC R + MSG 0x2b35 ; " ぢゅる……んむ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12031 + CALLFUNC VOICE + MSG 0x2b36 ; "「はぁ、はぁ……んぁ……れろ、れろ……んっ、" + CALLFUNC R + MSG 0x2b37 ; " んふ、ちゅ、ちぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b38 ; "舌で愛撫を続けながらも手を動かし、陰嚢の中身を" + CALLFUNC R + MSG 0x2b39 ; "確認するように、袋を揉みほぐしてくる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b3a ; "その袋がかなり膨らんでおり、少し動いているのを" + CALLFUNC R + MSG 0x2b3b ; "感じて……妖しく微笑んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12032 + CALLFUNC VOICE + MSG 0x2b3c ; "「袋の中身がパンパンになってるわ……。" + CALLFUNC R + MSG 0x2b3d ; " ちゅくっ……んっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b3e ; "「あ、あの……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12033 + CALLFUNC VOICE + MSG 0x2b3f ; "「ん……なぁに?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b40 ; "「ね、姉さんと……したい……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12034 + CALLFUNC VOICE + MSG 0x2b41 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b42 ; "驚いた顔で護を見上げる琴音。" + CALLFUNC R + MSG 0x2b43 ; "少しそのままを維持したものの、すぐに目を伏せながら" + CALLFUNC R + MSG 0x2b44 ; "視線を外す。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12035 + CALLFUNC VOICE + MSG 0x2b45 ; "「ダメ……。" + CALLFUNC R + MSG 0x2b46 ; " 宴の直前以外で、あなたと肌を重ねることは" + CALLFUNC R + MSG 0x2b47 ; " 禁じられているの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b48 ; "「あ……そ、そう……だよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b49 ; "護はそう言って諦めようとするが、琴音の目の前で" + CALLFUNC R + MSG 0x2b4a ; "ペニスが切なげにビクビクと脈打った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12036 + CALLFUNC VOICE + MSG 0x2b4b ; "(ごめんなさい、護……。" + CALLFUNC R + MSG 0x2b4c ; " これ以上は……できないの……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b4d ; "「…………」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12037 + CALLFUNC VOICE + MSG 0x2b4e ; "「お口で……ガマンできる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b4f ; "精一杯の対応だった。" + CALLFUNC R + MSG 0x2b50 ; "これ以上すると、自分の方が我慢できなくなる恐れがある。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b51 ; "「う、うんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12038 + CALLFUNC VOICE + MSG 0x2b52 ; "「そう……よかった♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b53 ; "微笑むと、琴音はまたペニスを咥え、フェラを再開した。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12039 + CALLFUNC VOICE + MSG 0x2b54 ; "「はぁ、はぁ……んむ、れろ、はむ……んちゅ、" + CALLFUNC R + MSG 0x2b55 ; " んむ……もご……れる、んぶ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b56 ; "琴音は少し身を乗り出すと、亀頭をかぷりと咥え込む。" + CALLFUNC R + MSG 0x2b57 ; "そのまま口内で舌を動かされ、護はあまりの気持ちよさに" + CALLFUNC R + MSG 0x2b58 ; "腰が抜けそうになってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b59 ; "おまけに目の前で琴音のふくよかな乳房が" + CALLFUNC R + MSG 0x2b5a ; "タプタプと揺れ、見た目にも興奮してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12040 + CALLFUNC VOICE + MSG 0x2b5b ; "「んぁ……はぁ、はむ、ちゅる、むぐ、んちゅ、" + CALLFUNC R + MSG 0x2b5c ; " じゅる……んぐ、ぢゅう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12041 + CALLFUNC VOICE + MSG 0x2b5d ; "「ふは……お、おっきすぎて……お口疲れちゃう……♀" + CALLFUNC R + MSG 0x2b5e ; " んむ、ちゅ……はむ……もごもご……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b5f ; "「く、ぅぅ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12042 + CALLFUNC VOICE + MSG 0x2b60 ; "「んちゅ、ぢゅる……ちゅ、んむ、れろ、ぢゅる……" + CALLFUNC R + MSG 0x2b61 ; " んふうぅ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12043 + CALLFUNC VOICE + MSG 0x2b62 ; "「はぁ、はぁ……こんなにビクビクして……ぁむ、" + CALLFUNC R + MSG 0x2b63 ; " んふぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b64 ; "亀頭が舌で舐め回される。" + CALLFUNC R + MSG 0x2b65 ; "それだけでなく、頬の内側や上顎も使って" + CALLFUNC R + MSG 0x2b66 ; "柔らかく刺激されるのでたまらない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12044 + CALLFUNC VOICE + MSG 0x2b67 ; "「んぅ……んぐ、ちゅ、ぢゅ……れろ、んむ、" + CALLFUNC R + MSG 0x2b68 ; " んぐっ……んぅぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12045 + CALLFUNC VOICE + MSG 0x2b69 ; "「ちゅぷっ、ちゅぽっ……ぢゅるっ……んぐっ、" + CALLFUNC R + MSG 0x2b6a ; " んぅ、んぐぅぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b6b ; "そして唇をすぼめてカリ首の部分を何度も擦った後、" + CALLFUNC R + MSG 0x2b6c ; "喉奥へとゆっくり飲み込んでいった。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12046 + CALLFUNC VOICE + MSG 0x2b6d ; "「んぅ、ぅ、ふぐっ、うぇっ……。" + CALLFUNC R + MSG 0x2b6e ; " けほっ……ん、ちゅ……ぢゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b6f ; "そして少しむせながらも口は離さず、首を動かしながら" + CALLFUNC R + MSG 0x2b70 ; "愛撫を続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12047 + CALLFUNC VOICE + MSG 0x2b71 ; "「ん、んぅ……んぐ、ぅ、ぅうう……" + CALLFUNC R + MSG 0x2b72 ; " んぇっ……けほっ……けほっ……。" + CALLFUNC R + MSG 0x2b73 ; " はぁ、はぁ……あむ……れろ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b74 ; "「う、ぁあっ……姉さんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12048 + CALLFUNC VOICE + MSG 0x2b75 ; "「んふ……ちゅる、んぷぁ……っ。" + CALLFUNC R + MSG 0x2b76 ; " なぁに……?」" + CALLFUNC A + S_PUSH "イベント/琴音/09/舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12049 + CALLFUNC VOICE + MSG 0x2b77 ; "「んぁ……れろ、れろ……ん、ちゅぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b78 ; "袋を軽く揉みながら微笑み、また舌先で尿道口を" + CALLFUNC R + MSG 0x2b79 ; "穿ってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b7a ; "「くっ……あ、あんまりされると……その……" + CALLFUNC R + MSG 0x2b7b ; " 出ちゃうよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12050 + CALLFUNC VOICE + MSG 0x2b7c ; "「……こんなに……お汁、溢れさせちゃってる" + CALLFUNC R + MSG 0x2b7d ; " ものね……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12051 + CALLFUNC VOICE + MSG 0x2b7e ; "「いいわ……出しちゃって……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x2b7f ; "琴音は呟くと、また剛直を口に含んだ。" + CALLFUNC R + MSG 0x2b80 ; "そのまま舌で表面をざらりと舐め上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b81 ; "口内は体温で熱い上にそれより熱い舌が縦横無尽に" + CALLFUNC R + MSG 0x2b82 ; "動き回るので、射精寸前のペニスは何度も脈動した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b83 ; "「んぁっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12052 + CALLFUNC VOICE + MSG 0x2b84 ; "「んふっ……ず、ぢゅる……ちゅる、んぁ、あむあむ……" + CALLFUNC R + MSG 0x2b85 ; " んぐっ、ずじゅぅぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12053 + CALLFUNC VOICE + MSG 0x2b86 ; "「はぷ、んぅっ、んぐ、れりゅ、ぬりゅ……" + CALLFUNC R + MSG 0x2b87 ; " ずぢゅる……んっ、んぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b88 ; "飲みきれない分の唾液と先走り汁が滴る。" + CALLFUNC R + MSG 0x2b89 ; "それを手で受け、ペニスに擦り付けながら" + CALLFUNC R + MSG 0x2b8a ; "琴音は一心不乱にしゃぶってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12054 + CALLFUNC VOICE + MSG 0x2b8b ; "「んぁっ、れろ、ぢゅる、ちゅ、んむっ、んぅっ、" + CALLFUNC R + MSG 0x2b8c ; " ぐちゅ、ぢゅるるるっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b8d ; "「く、あ、ああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12055 + CALLFUNC VOICE + MSG 0x2b8e ; "「はぁっ……あ、熱い……おちんちん……" + CALLFUNC R + MSG 0x2b8f ; " んむ……おいし……はむ、ちゅ、じゅる……" + CALLFUNC R + MSG 0x2b90 ; " んぐぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12056 + CALLFUNC VOICE + MSG 0x2b91 ; "「んぐっ、れろ、ぢゅるっ、ちゅ、ぷぁっ……" + CALLFUNC R + MSG 0x2b92 ; " はむ、んむ、ぬりゅう……ず、ずずずっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b93 ; "袋が膨れ上がってきたことに、揉んでいる手が気付く。" + CALLFUNC R + MSG 0x2b94 ; "もう限界のようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b95 ; "なので琴音はさらに刺激を加え、スパートをかける。" + CALLFUNC A + S_PUSH "イベント/琴音/09/くわえ/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12057 + CALLFUNC VOICE + MSG 0x2b96 ; "「んむっ、ぐじゅるっ、ちゅっ、んぐっ、" + CALLFUNC R + MSG 0x2b97 ; " れるりゅっ……ずじゅるるるっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12058 + CALLFUNC VOICE + MSG 0x2b98 ; "「んふっ、んぶ、ずちゅうう……ずずずっ、" + CALLFUNC R + MSG 0x2b99 ; " んぐ、う、れるれる……ずぢゅるぢゅるっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2b9a ; "「うぁあっ……で、出るよっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12059 + CALLFUNC VOICE + MSG 0x2b9b ; "「んっ……れるれるれるっ……" + CALLFUNC R + MSG 0x2b9c ; " ず、ぢゅるるるるううっっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/薄目" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x2b9d ; "護のモノから白濁液が出そうになる瞬間、" + CALLFUNC R + MSG 0x2b9e ; "琴音がペニスを強く吸い上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2b9f ; "それにより尿道を駆け上がる精液のスピードは上がり、" + CALLFUNC R + MSG 0x2ba0 ; "護は射精の瞬間に大きく全身を震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ba1 ; "「あっ、あああああっ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12060 + CALLFUNC VOICE + MSG 0x2ba2 ; "「んっ、ふぐっ!?" + CALLFUNC R + MSG 0x2ba3 ; " うっ、ぐっ……んんんんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ba4 ; "一気に口内が精液で埋め尽くされてしまう。" + CALLFUNC R + MSG 0x2ba5 ; "それを必死に飲み込んでいく琴音。" + CALLFUNC A + S_PUSH "イベント/琴音/09/口内/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12061 + CALLFUNC VOICE + MSG 0x2ba6 ; "「んっ、んぐっ、んっ、んんんっ!" + CALLFUNC R + MSG 0x2ba7 ; " ごくっ、ごきゅっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ba8 ; "「あうっ、う、ううっ……」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12062 + CALLFUNC VOICE + MSG 0x2ba9 ; "「んぅっ、ごく、ごくっ……んぐっ……!" + CALLFUNC R + MSG 0x2baa ; " んっ……ごふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bab ; "少し喉に詰まって咳き込んでしまった。" + CALLFUNC R + MSG 0x2bac ; "口の端から精液が零れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bad ; "しかしまだ送り込まれてくるので、琴音はそれを" + CALLFUNC R + MSG 0x2bae ; "飲み干していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12063 + CALLFUNC VOICE + MSG 0x2baf ; "「んうっ……んぐっ、んぐっ……んぅ……ず、ぢゅる……" + CALLFUNC R + MSG 0x2bb0 ; " んぷぁ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/だらり/笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12064 + CALLFUNC VOICE + MSG 0x2bb1 ; "「けほっ、けほっ……!" + CALLFUNC R + MSG 0x2bb2 ; " はぁ、はぁ……んぅっ……だ、出しすぎ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bb3 ; "「ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bb4 ; "琴音はようやく口を離すと、少し零れてしまった分を" + CALLFUNC R + MSG 0x2bb5 ; "指で集め、それを舐める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bb6 ; "そして何度も大きく息をしながら、すんすんと鼻をすすった。" + CALLFUNC R + MSG 0x2bb7 ; "恐らく、勢いよく出すぎたため、そっちにも入り込んで" + CALLFUNC R + MSG 0x2bb8 ; "しまったのだろう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12065 + CALLFUNC VOICE + MSG 0x2bb9 ; "「はぁ……はぁ……い、息するだけで精液の匂い……" + CALLFUNC R + MSG 0x2bba ; " んぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12066 + CALLFUNC VOICE + MSG 0x2bbb ; "「お腹のなか……たぷたぷ言ってるわよ。" + CALLFUNC R + MSG 0x2bbc ; " 護の精液で……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bbd ; "「あ……」" + CALLFUNC A + S_PUSH "イベント/琴音/09/棒舐め/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12067 + CALLFUNC VOICE + MSG 0x2bbe ; "「はぁ……はぁ……んぁ、れろ……ちゅ……" + CALLFUNC R + MSG 0x2bbf ; " んふ……んん……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x2bc0 ; "精液まみれのペニスを綺麗に掃除した後、" + CALLFUNC R + MSG 0x2bc1 ; "頬擦りしながら琴音が微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bc2 ; "そして自分もたまらなくなったのか、無意識のうちに" + CALLFUNC R + MSG 0x2bc3 ; "お尻を軽く振ってしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bc4 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bc5 ; "琴音のそんな姿を見ていると、ペニスがまた硬さを" + CALLFUNC R + MSG 0x2bc6 ; "取り戻していく。" + CALLFUNC A + S_PUSH "イベント/琴音/09/立ち/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12068 + CALLFUNC VOICE + MSG 0x2bc7 ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12069 + CALLFUNC VOICE + MSG 0x2bc8 ; "(……ウソ……?" + CALLFUNC R + MSG 0x2bc9 ; " あんなに射精したのに、また……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12070 + CALLFUNC VOICE + MSG 0x2bca ; "(しかも……さっきより大きいような……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bcb ; "目の前にあるペニスを見て、琴音が目を見開く。" + CALLFUNC R + MSG 0x2bcc ; "そして見ているだけなのに、下腹部が疼いてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bcd ; "「ね……姉さん……。" + CALLFUNC R + MSG 0x2bce ; " 僕、やっぱり、我慢できないよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12071 + CALLFUNC VOICE + MSG 0x2bcf ; "「えっ……?" + CALLFUNC R + MSG 0x2bd0 ; " あっ、ダメよ、護!」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入前/感じる" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x2bd1 ; "護は琴音の身体を起こすと、しっかりと抱き締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bd2 ; "胸板で押し潰される乳房。" + CALLFUNC R + MSG 0x2bd3 ; "それだけで琴音は熱いものがこみ上げると同時に、" + CALLFUNC R + MSG 0x2bd4 ; "疼きも覚えていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12072 + CALLFUNC VOICE + MSG 0x2bd5 ; "「だ、ダメ……。" + CALLFUNC R + MSG 0x2bd6 ; " 約束……したでしょ?" + CALLFUNC R + MSG 0x2bd7 ; " お口だけだって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12073 + CALLFUNC VOICE + MSG 0x2bd8 ; "「それに……スキンだって持ってきてないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bd9 ; "引き剥がそうとするが、しっかりと抱き締められていて" + CALLFUNC R + MSG 0x2bda ; "びくともしない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bdb ; "「膣外に……出すから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12074 + CALLFUNC VOICE + MSG 0x2bdc ; "「そんな……こんなに精子が付いたおちんちん、" + CALLFUNC R + MSG 0x2bdd ; " 入れるだけで危険過ぎる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bde ; "「どうしても……ダメ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bdf ; "また硬さを取り戻したペニス。" + CALLFUNC R + MSG 0x2be0 ; "ビクビクと痙攣しており、触ってもいないのに鈴口から" + CALLFUNC R + MSG 0x2be1 ; "カウパーを溢れさせている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2be2 ; "誰がどう見ても危険なペニスだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12075 + CALLFUNC VOICE + MSG 0x2be3 ; "(あんなにお汁を溢れさせて……。" + CALLFUNC R + MSG 0x2be4 ; " あの中にだって、護の精子が入ってるのに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12076 + CALLFUNC VOICE + MSG 0x2be5 ; "「そんなの……無理よ……。" + CALLFUNC R + MSG 0x2be6 ; " 護と繋がったら、私……どうなるか分からないわ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12077 + CALLFUNC VOICE + MSG 0x2be7 ; "「ダメなのにおねだりして" + CALLFUNC R + MSG 0x2be8 ; " しまうかもしれない……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2be9 ; "「僕は構わないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12078 + CALLFUNC VOICE + MSG 0x2bea ; "「私がダメなの!" + CALLFUNC R + MSG 0x2beb ; " これ以上、あなたを巻き込みたくないから……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12079 + CALLFUNC VOICE + MSG 0x2bec ; "「だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bed ; "しかし護は琴音の身体を離さなかった。" + CALLFUNC R + MSG 0x2bee ; "その腕の力強さに、彼女は次第に心を許して" + CALLFUNC R + MSG 0x2bef ; "しまいそうになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2bf0 ; "「姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12080 + CALLFUNC VOICE + MSG 0x2bf1 ; "「だ、ダメよ……護……」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x2bf2 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bf3 ; "……。" + CALLFUNC A + S_PUSH "背景/大浴場/夜" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12081 + CALLFUNC VOICE + MSG 0x2bf4 ; "「あぁっ……あっ、あっ……あぁん……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12082 + CALLFUNC VOICE + MSG 0x2bf5 ; "「あぁっ……んっ、く、ふぁっ、あ、ああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bf6 ; "結局……琴音は断りきることができず、" + CALLFUNC R + MSG 0x2bf7 ; "彼の申し出を受け入れてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bf8 ; "逃げようとした琴音を岩場に追いつめ、" + CALLFUNC R + MSG 0x2bf9 ; "そのまま覆い被さり、ペニスを打ち付ける。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2bfa ; "  ずちゅ、ずぷっ、ずりゅ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12083 + CALLFUNC VOICE + MSG 0x2bfb ; "「はぁ、はぁ、あ、あぁああっ……" + CALLFUNC R + MSG 0x2bfc ; " これっきり……なんだから……あ、んくっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12084 + CALLFUNC VOICE + MSG 0x2bfd ; "「護とは……もう……あぁっ、あっ、あはぁぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bfe ; "露まみれの内壁を擦られ、琴音は甘い声が漏れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2bff ; "杭のような太いものがごつんと打ち込まれるたびに、" + CALLFUNC R + MSG 0x2c00 ; "身体が大きく反応した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12085 + CALLFUNC VOICE + MSG 0x2c01 ; "「んぁっ、ひゃ、あ、あぁあああっ……!" + CALLFUNC R + MSG 0x2c02 ; " んぅつ、んっ、んぁあっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12086 + CALLFUNC VOICE + MSG 0x2c03 ; "(ダメ……。" + CALLFUNC R + MSG 0x2c04 ; " こんな気持ちになっちゃ、ダメ……。" + CALLFUNC R + MSG 0x2c05 ; " 護のことが、もっと好きになっちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2c06 ; "  ぐぷっ、ぐちゅ、ずぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c07 ; "しかし、そんな考えも、何度も奥を突き上げられる快感に、" + CALLFUNC R + MSG 0x2c08 ; "次第に崩れ去っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c09 ; "内部はすでに蕩けてしまっており、引き抜くときに" + CALLFUNC R + MSG 0x2c0a ; "柔襞をかき分けられる感触で、ガクガクと足が震えた。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12087 + CALLFUNC VOICE + MSG 0x2c0b ; "「あはぁん……あっ、いいっ……♀" + CALLFUNC R + MSG 0x2c0c ; " あぅ、はぁ、あぁん……♀ く、ふぁあああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12088 + CALLFUNC VOICE + MSG 0x2c0d ; "「す、すごいっ♀ はぁ、はぁ……これすごいのっ……♀" + CALLFUNC R + MSG 0x2c0e ; " んぅ、うぁ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c0f ; "腰を打ち付けるたびに愛液が飛沫を上げ、湯船に落ちる。" + CALLFUNC R + MSG 0x2c10 ; "それでもなお、内部からは新たな愛液が漏れ出してきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c11 ; "その蜜まみれの膣内を、護は何度もペニスを往復させる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c12 ; "「姉さんの膣内……トロトロしてて……うぅ……。" + CALLFUNC R + MSG 0x2c13 ; " ずっと、我慢してたんだね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12089 + CALLFUNC VOICE + MSG 0x2c14 ; "「んぁっ、ひゃ、あ、ぁああっ……!" + CALLFUNC R + MSG 0x2c15 ; " やめっ……い、言わないでぇっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12090 + CALLFUNC VOICE + MSG 0x2c16 ; "「違うのっ……これは……違うから……。" + CALLFUNC R + MSG 0x2c17 ; " はぁ、はぁ、別に護としたかったんじゃ……あぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c18 ; "内部を突き上げていると、膣内のほかの部分は激しく" + CALLFUNC R + MSG 0x2c19 ; "収縮しているのに、次第に奥の方の力が抜けてくることを" + CALLFUNC R + MSG 0x2c1a ; "感じる。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12091 + CALLFUNC VOICE + MSG 0x2c1b ; "(ああっ……そんなっ、もうっ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c1c ; "快感に反応した子宮が、護のモノを受け入れようとして" + CALLFUNC R + MSG 0x2c1d ; "己を開きかけていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c1e ; "その証拠に、宴のときよりも早く子宮口が下りてきて、" + CALLFUNC R + MSG 0x2c1f ; "打ち込まれる護の剛直……その先端にある尿道口と" + CALLFUNC R + MSG 0x2c20 ; "擦れ合う。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2c21 ; "  くちゅ、ぐぬちゅ……っ" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12092 + CALLFUNC VOICE + MSG 0x2c22 ; "「い、いやぁ! あっ、護のおちんちん……" + CALLFUNC R + MSG 0x2c23 ; " 奥まで……子宮口まで届いてるぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12093 + CALLFUNC VOICE + MSG 0x2c24 ; "「はぁ、はぁ……あ、あぁああっ……い、一番奥に" + CALLFUNC R + MSG 0x2c25 ; " 届いて……あぅ、あはぁ、あっ、いいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c26 ; "「く、うぁ……すごい……当たってるのが分かる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12094 + CALLFUNC VOICE + MSG 0x2c27 ; "「ああっ、そ、そこっ……そんなにキスしちゃ……" + CALLFUNC R + MSG 0x2c28 ; " だめっ……だめぇえぇっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c29 ; "先端に少し固いものを感じた護は、今度は最奥を" + CALLFUNC R + MSG 0x2c2a ; "擦り上げるために、腰を突き入れたままペニスを揺らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c2b ; "その動きにより子宮口がごりごりと擦り上げられ、" + CALLFUNC R + MSG 0x2c2c ; "琴音は腰が蕩けそうなほどの快感を味わった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12095 + CALLFUNC VOICE + MSG 0x2c2d ; "「ひぁっ、あ、ぁああっ、んぅっ、ふぁぁあっ♀" + CALLFUNC R + MSG 0x2c2e ; " あっ、ああっ……子宮ばっかり……だめ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12096 + CALLFUNC VOICE + MSG 0x2c2f ; "「ひぁっ……そ、そんなところばっかりだと……" + CALLFUNC R + MSG 0x2c30 ; " 私……戻れなくなっちゃうからぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c31 ; "髪を振り乱しながら悶える琴音。" + CALLFUNC R + MSG 0x2c32 ; "そんな彼女をしっかりと捕まえたまま、護は小刻みに" + CALLFUNC R + MSG 0x2c33 ; "子宮口を突き上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c34 ; "内部はもう、護の剛直を噛み締めるように収縮したままで、" + CALLFUNC R + MSG 0x2c35 ; "少し動くだけでも摩擦による快感が生まれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c36 ; "「う、ぁあっ……すごいっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12097 + CALLFUNC VOICE + MSG 0x2c37 ; "「ひぁっ、あ、あぁああっ……やめっ……擦れて……" + CALLFUNC R + MSG 0x2c38 ; " んぅぅっ……と、溶けちゃう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12098 + CALLFUNC VOICE + MSG 0x2c39 ; "「頭のなか……お、けちゃうからぁあっ……♀" + CALLFUNC R + MSG 0x2c3a ; " ああっ、くふ、ぁ、あぁああんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c3b ; "完全に子宮は下りきってしまった。" + CALLFUNC R + MSG 0x2c3c ; "護が少し腰を引いても、まだキスを続けようとして" + CALLFUNC R + MSG 0x2c3d ; "口を伸ばしてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c3e ; "そこをまた突き上げられ、下りた子宮を持ち上げられるので、" + CALLFUNC R + MSG 0x2c3f ; "琴音の快感はさらに増していった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12099 + CALLFUNC VOICE + MSG 0x2c40 ; "「ふぁああっ……あ、ああぁっ! わ、私のアソコも……" + CALLFUNC R + MSG 0x2c41 ; " 護のおちんちんも……ビクビクって……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12100 + CALLFUNC VOICE + MSG 0x2c42 ; "「ひぅっ、うぁ、あ、ぁあああっ……!" + CALLFUNC R + MSG 0x2c43 ; " こんなっ……す、すぐイッちゃうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12101 + CALLFUNC VOICE + MSG 0x2c44 ; "「っていうか……小さいの……もういっぱい来てる……♀" + CALLFUNC R + MSG 0x2c45 ; " 身体が……あぁああっ……ずっとビクビクして……" + CALLFUNC R + MSG 0x2c46 ; " とまらな……あぁああぁあんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c47 ; "下腹部の痙攣はさらに広がり、足や腰までもが断続的に" + CALLFUNC R + MSG 0x2c48 ; "痙攣を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c49 ; "それはまた膣内にも響いてきて、お互いの性器を揺らし、" + CALLFUNC R + MSG 0x2c4a ; "小刻みに擦り合わせてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c4b ; "「うぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12102 + CALLFUNC VOICE + MSG 0x2c4c ; "「ひぁっ、あぁあっ……んくっ、うぁ、ああぁんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c4d ; "ぴったりとくっついた子宮口と尿道口。" + CALLFUNC R + MSG 0x2c4e ; "その尿道口から溢れる大量のカウパー液が、" + CALLFUNC R + MSG 0x2c4f ; "少しずつ胎内へと送り込まれていく。" + CALLFUNC A + S_PUSH "イベント/琴音/12/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12103 + CALLFUNC VOICE + MSG 0x2c50 ; "(ああっ……護のが入ってきてる……" + CALLFUNC R + MSG 0x2c51 ; " おなか……あったかいのわかるっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c52 ; "そのカウパー液に反応したのか、擦られて刺激され続けた" + CALLFUNC R + MSG 0x2c53 ; "子宮口が次第に開き、亀頭の先端を受け入れ始めた。" + CALLFUNC A + S_PUSH "イベント/琴音/12/乳挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12104 + CALLFUNC VOICE + MSG 0x2c54 ; "「あ、あぁああっ……拡がってるっ……子宮っ……" + CALLFUNC R + MSG 0x2c55 ; " お口開いちゃってる……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12105 + CALLFUNC VOICE + MSG 0x2c56 ; "「こんなので出されたら……あぁあっ……妊娠しちゃう……" + CALLFUNC R + MSG 0x2c57 ; " ダメっ……護……だめぇっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c58 ; "口では拒絶しながらも、声はとても甘い。" + CALLFUNC R + MSG 0x2c59 ; "護はさらにその緩んできた子宮口を小突き上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c5a ; "赤ん坊のように乳首を吸われて、琴音の母性も" + CALLFUNC R + MSG 0x2c5b ; "甘い快感と同時に、徐々に大きくなる。" + CALLFUNC A + S_PUSH "イベント/琴音/12/乳挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12106 + CALLFUNC VOICE + MSG 0x2c5c ; "(護……赤ちゃんみたいに、おっぱい吸ってる……。" + CALLFUNC R + MSG 0x2c5d ; " 母親になるって、こんな気持ち……なのかしら?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12107 + CALLFUNC VOICE + MSG 0x2c5e ; "(護のことが、どんどん愛おしくなっていく……。" + CALLFUNC R + MSG 0x2c5f ; " あぁっ……すごく、気持ちいいっ……♀)" + CALLFUNC A + S_PUSH "イベント/琴音/12/乳挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12108 + CALLFUNC VOICE + MSG 0x2c60 ; "「はっ……ぁ……♀" + CALLFUNC R + MSG 0x2c61 ; " あぁン……あっ、もっと吸って……♀" + CALLFUNC R + MSG 0x2c62 ; " ああっ、もっと……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c63 ; "「ちゅっ、ちゅく、ちゅる……。" + CALLFUNC R + MSG 0x2c64 ; " んっ、ねえ……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c65 ; "乳首を吸いながらも、護は腰の動きを止めることは" + CALLFUNC R + MSG 0x2c66 ; "しなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c67 ; "護の逞しい男性器を濡れた膣襞が優しく包み込み、" + CALLFUNC R + MSG 0x2c68 ; "粘膜の触れ合いをより密接にしていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12109 + CALLFUNC VOICE + MSG 0x2c69 ; "(ダメ……! 護とは相性が良すぎるわっ……。" + CALLFUNC R + MSG 0x2c6a ; " こんなに気持ちいいことされたら、私……もうっ……!)" + CALLFUNC A + S_PUSH "イベント/琴音/12/乳挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12110 + CALLFUNC VOICE + MSG 0x2c6b ; "「ひあぁああっ……あ、あぁあっ! んぅっ、ふぁっ、" + CALLFUNC R + MSG 0x2c6c ; " あぁんっ、んぁ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12111 + CALLFUNC VOICE + MSG 0x2c6d ; "「そんなにされたら……っ……奥が反応して……" + CALLFUNC R + MSG 0x2c6e ; " 排卵……しちゃうからぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c6f ; "「で、でも……気持ちよすぎてとまらな……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c70 ; "「あぁああぁあっ……で……でちゃうっ……。" + CALLFUNC R + MSG 0x2c71 ; " おちんちんから、セーシ……でちゃうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12112 + CALLFUNC VOICE + MSG 0x2c72 ; "「ダメっ……はっ、はっ……お願い、膣外に……。" + CALLFUNC R + MSG 0x2c73 ; " んん……あっ、お願い、護……膣内だけは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c74 ; "イヤイヤと首を振る琴音。" + CALLFUNC R + MSG 0x2c75 ; "だがそんな意思とは逆に子宮口は開き、そしてその奥にある" + CALLFUNC R + MSG 0x2c76 ; "卵巣が排出の準備を始める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12113 + CALLFUNC VOICE + MSG 0x2c77 ; "「ひぁああっ、あ、あぁああぁあっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12114 + CALLFUNC VOICE + MSG 0x2c78 ; "(いけない……子宮が悦んでるのがわかるっ……♀" + CALLFUNC R + MSG 0x2c79 ; " 護の精子が来るのを望んでる……お口、開いてるのっ♀)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12115 + CALLFUNC VOICE + MSG 0x2c7a ; "「やっ……は、排卵……しちゃうっ……。" + CALLFUNC R + MSG 0x2c7b ; " 赤ちゃん、ダメ……はぁ、はぁ、ダメなのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c7c ; "子宮口に先走りを塗りつけ、奥へと流し込む護。" + CALLFUNC R + MSG 0x2c7d ; "媚香を嗅いでいるわけでもないのに、二人の頭の中は" + CALLFUNC R + MSG 0x2c7e ; "霞がかったようにぼやけてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c7f ; "必死になって琴音の子宮口を味わう護。" + CALLFUNC R + MSG 0x2c80 ; "琴音もそれに応えるように、無意識のうちに腰を" + CALLFUNC R + MSG 0x2c81 ; "使っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12116 + CALLFUNC VOICE + MSG 0x2c82 ; "(私……応えちゃってる……!" + CALLFUNC R + MSG 0x2c83 ; " 護の種付けに、応えてる……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12117 + CALLFUNC VOICE + MSG 0x2c84 ; "(身体が勝手に動いちゃって……拒めない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c85 ; "いやらしい水音が、結合部分からではなく、" + CALLFUNC R + MSG 0x2c86 ; "お腹の中……膣内の奥で子宮口と亀頭が擦れ合っている" + CALLFUNC R + MSG 0x2c87 ; "部分から振動として響いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c88 ; "もうその微弱な振動すらも、『擦れ合っている』と" + CALLFUNC R + MSG 0x2c89 ; "意識できるために、気持ちがさらに昂ぶり、興奮が増す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12118 + CALLFUNC VOICE + MSG 0x2c8a ; "「んぁあっ……あ、ぁああっ、んく、ふっ……" + CALLFUNC R + MSG 0x2c8b ; " ふぁあぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12119 + CALLFUNC VOICE + MSG 0x2c8c ; "「はぁ、あ、あぁあっ……イッちゃうっ……" + CALLFUNC R + MSG 0x2c8d ; " 私、イッちゃういそうっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c8e ; "「ぼ、僕も……もう……あっ、で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c8f ; "ラストスパートとばかりに、腰を強く打ち込む護。" + CALLFUNC R + MSG 0x2c90 ; "子宮口とは逆に収縮しきった膣内を擦られ、" + CALLFUNC R + MSG 0x2c91 ; "琴音も快感に翻弄される。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12120 + CALLFUNC VOICE + MSG 0x2c92 ; "「あぁあっ、んんっ、く、ふぁあっ、あ、あぁあああっ!" + CALLFUNC R + MSG 0x2c93 ; " そんなに……ひっ、ひぐっ、んっ、擦っちゃ……" + CALLFUNC R + MSG 0x2c94 ; " あぁああぁっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12121 + CALLFUNC VOICE + MSG 0x2c95 ; "「私っ……ずっと小さいの……イッてるのにっ……" + CALLFUNC R + MSG 0x2c96 ; " ひぁっ、や、あぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c97 ; "琴音の内部がぐねぐねと蠢き、護の剛直を" + CALLFUNC R + MSG 0x2c98 ; "押し潰さんばかりに締め上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2c99 ; "そんな中を一度往復させるだけで、暴発してしまいそうな" + CALLFUNC R + MSG 0x2c9a ; "くらいに気持ちいい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2c9b ; "「く、うぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12122 + CALLFUNC VOICE + MSG 0x2c9c ; "「ひぁっ、あ、あぁあっ……ダメっ……もうダメっ……" + CALLFUNC R + MSG 0x2c9d ; " イッちゃうっ……♀ 私……イッちゃうううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12123 + CALLFUNC VOICE + MSG 0x2c9e ; "「ひあ、あぁあっ、あ、ぁああっ……!" + CALLFUNC R + MSG 0x2c9f ; " イッ……くぅぅううぅぅう――ッッ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/12/乳挿入/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x2ca0 ; "一際大きな声を上げて、琴音が頂点を迎えた。" + CALLFUNC R + MSG 0x2ca1 ; "卵巣から産まれた卵子が、護の精子を求めて" + CALLFUNC R + MSG 0x2ca2 ; "ゆっくりと卵管へと移動していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ca3 ; "その時の締め付けに耐え切れなかった護は、大慌てで" + CALLFUNC R + MSG 0x2ca4 ; "ペニスを引き抜いた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/12/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2ca5 ; "  ビュクゥ! ビュクン、ビュルルルッ!" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x2ca6 ; "解放されたペニスから、膨大な量の精液が放出され、" + CALLFUNC R + MSG 0x2ca7 ; "琴音の腹部へと降り注ぐ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12124 + CALLFUNC VOICE + MSG 0x2ca8 ; "「ふぁあっ、あっ、んくっ、ふぁっ、あ、あああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/12/外出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12125 + CALLFUNC VOICE + MSG 0x2ca9 ; "「あんっ……んっ、あ、つい……ひぁっ……あ、" + CALLFUNC R + MSG 0x2caa ; " んく、ふぅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cab ; "まだ腰や足をガクガク揺らしている琴音。" + CALLFUNC R + MSG 0x2cac ; "絶頂の余韻が思いのほか大きいらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cad ; "割れ目からは潮が何度も噴出し、同時にちょろちょろと" + CALLFUNC R + MSG 0x2cae ; "小水も漏れてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12126 + CALLFUNC VOICE + MSG 0x2caf ; "「んぁっ……は、ぁあっ……く、ふぁあぁあ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cb0 ; "「はぁぁぁっ、はぁ……はぁ……。" + CALLFUNC R + MSG 0x2cb1 ; " よかった……ま、間に合った……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cb2 ; "最後にもう一度脈動して、射精を終える護のペニス。" + CALLFUNC R + MSG 0x2cb3 ; "そこでようやく一息つくことができた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cb4 ; "そんな護と、そのペニスを、琴音が潤んだ瞳で" + CALLFUNC R + MSG 0x2cb5 ; "見つめてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/12/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12127 + CALLFUNC VOICE + MSG 0x2cb6 ; "「はぁ……はぁ……" + CALLFUNC R + MSG 0x2cb7 ; " どうして……どうして膣内に出してくれ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12128 + CALLFUNC VOICE + MSG 0x2cb8 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cb9 ; "口走った内容に気付き、琴音は口をつぐむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cba ; "しかし、胸や腹にふりまかれた熱い精液を感じて、" + CALLFUNC R + MSG 0x2cbb ; "僅かな焦燥感に包まれてもいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12129 + CALLFUNC VOICE + MSG 0x2cbc ; "「んぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cbd ; "「どうしたの? 姉さん……」" + CALLFUNC A + S_PUSH "イベント/琴音/12/外出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12130 + CALLFUNC VOICE + MSG 0x2cbe ; "「うぅん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12131 + CALLFUNC VOICE + MSG 0x2cbf ; "(うぅ……膣内にくれても……よかったのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cc0 ; "琴音は聞こえないように呟くと、まだ熱さと疼きの残る" + CALLFUNC R + MSG 0x2cc1 ; "膣内を、そっと指でかき回した。" + CALLFUNC A + S_PUSH "イベント/琴音/12/外出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12132 + CALLFUNC VOICE + MSG 0x2cc2 ; "「んぅ……んっ……ふ、ぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cc3 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0x2cc4 ; " あ、ありがとう、姉さん……。" + CALLFUNC R + MSG 0x2cc5 ; " ……お陰ですっきりしたよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cc6 ; "「無理矢理言って……ごめん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cc7 ; "護は頭を下げると、そろそろと出ようとする。" + CALLFUNC A + S_PUSH "イベント/琴音/12/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12133 + CALLFUNC VOICE + MSG 0x2cc8 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cc9 ; "しかし琴音はそんな彼の手を取って引き止めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cca ; "「っ……ね、姉さん?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12134 + CALLFUNC VOICE + MSG 0x2ccb ; "「やだ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ccc ; "「……え……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12135 + CALLFUNC VOICE + MSG 0x2ccd ; "「……私は……全然スッキリしてないわ。" + CALLFUNC R + MSG 0x2cce ; " だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ccf ; "琴音はそういうと、また護のモノを反り返らせるべく、" + CALLFUNC R + MSG 0x2cd0 ; "ペニスを手に取ったのだった――。" + CALLFUNC A + PUSH 1 + PUSH 3 + CALLFUNC ■性格ゲージアップ + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/12 +EOF シナリオ\琴音/護/07−12.jaf + +; 琴音/護/13 +; RETURN: void +FUNC 5584 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x2cd1 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cd2 ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cd3 ; "琴音の部屋に呼び出された護は、解毒を言い訳に" + CALLFUNC R + MSG 0x2cd4 ; "彼女をベッドに押し倒していた……。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2cd5 ; "  ぴちゃ、くちゅ、ぬぷ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12136 + CALLFUNC VOICE + MSG 0x2cd6 ; "「あっ……あっ……♀" + CALLFUNC R + MSG 0x2cd7 ; " はぁ、はぁ、あぁぁぁん……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12137 + CALLFUNC VOICE + MSG 0x2cd8 ; "「ダ、ダメよ、護……。" + CALLFUNC R + MSG 0x2cd9 ; " こんなこと……あっ、ダメぇぇぇ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cda ; "琴音は抵抗していたが、か細い声を上げるだけで、" + CALLFUNC R + MSG 0x2cdb ; "護の言いなりのような感じになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cdc ; "その気になれば、抵抗するくらいは" + CALLFUNC R + MSG 0x2cdd ; "できるはずなのにそれをしない……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cde ; "なので護は了承と捉え、彼女への愛撫を続けていた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12138 + CALLFUNC VOICE + MSG 0x2cdf ; "「ひぁっ、あ、っぅんっ……んんっ、" + CALLFUNC R + MSG 0x2ce0 ; " くふぁ、はぁ……あ、あぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ce1 ; "「ん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12139 + CALLFUNC VOICE + MSG 0x2ce2 ; "「ひうっ……そ、そんなとこっ……舐めちゃ……" + CALLFUNC R + MSG 0x2ce3 ; " やぁ……あ、ぁあっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12140 + CALLFUNC VOICE + MSG 0x2ce4 ; "「あぁっ……く、ふぁっ、あ、ああっ……♀" + CALLFUNC R + MSG 0x2ce5 ; " 身体……震えちゃう……うぅんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ce6 ; "ぴちゃぴちゃと音を立てて割れ目をなぞる護。" + CALLFUNC R + MSG 0x2ce7 ; "少し膣口を穿っただけで、琴音は身体をくねらせ、" + CALLFUNC R + MSG 0x2ce8 ; "甘い声を漏らす。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12141 + CALLFUNC VOICE + MSG 0x2ce9 ; "「んぁっ、あ、ぁあっ……く、くふぅ……んんんっ、" + CALLFUNC R + MSG 0x2cea ; " ふぁっ、あ、はぁっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12142 + CALLFUNC VOICE + MSG 0x2ceb ; "「あ、ああっ……それ、気持ちい……ひぁ、" + CALLFUNC R + MSG 0x2cec ; " あぁあぁんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ced ; "唾液と愛液をたっぷり絡ませた舌で、クリトリスを" + CALLFUNC R + MSG 0x2cee ; "何度も弾く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cef ; "すると手を添えている下腹部や内股のあたりが" + CALLFUNC R + MSG 0x2cf0 ; "ピクッ、ピクッと反応し、奥から愛液を滴らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cf1 ; "同時に琴音の口から、可愛らしい喘ぎ声が漏れる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12143 + CALLFUNC VOICE + MSG 0x2cf2 ; "「ひぁっ、あ、ああっ……んくっ……ふぅ……" + CALLFUNC R + MSG 0x2cf3 ; " んぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12144 + CALLFUNC VOICE + MSG 0x2cf4 ; "「ど、どうした……の?" + CALLFUNC R + MSG 0x2cf5 ; " 急に、こんな……あっ……あっ、ダメっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cf6 ; "自分が色々と処理をしてあげるとは言ったものの……" + CALLFUNC R + MSG 0x2cf7 ; "いきなり襲われるなんて初めてのことだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cf8 ; "そんな力強さに負けたせいか、いつもより身体が敏感に" + CALLFUNC R + MSG 0x2cf9 ; "反応してしまっているような気がする。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12145 + CALLFUNC VOICE + MSG 0x2cfa ; "「んぁあっ……ひゃ、あ、ああっ……ま、もるっ……" + CALLFUNC R + MSG 0x2cfb ; " どうして……ひぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2cfc ; "「最近、姉さんが僕を避けているような気がして……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12146 + CALLFUNC VOICE + MSG 0x2cfd ; "「私が……あなたを?" + CALLFUNC R + MSG 0x2cfe ; " どうして、そんな……ぁ……ぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2cff ; "少し愛撫が弱まったので、琴音は顔を上げて彼の" + CALLFUNC R + MSG 0x2d00 ; "顔を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d01 ; "その表情は……少し機嫌が悪そうな……彼にしてみれば" + CALLFUNC R + MSG 0x2d02 ; "珍しい表情だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d03 ; "「……最近……妙に余所余所しい感じがするんだ」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12147 + CALLFUNC VOICE + MSG 0x2d04 ; "「あっ……そ、それは……んぅ、く、ふぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12148 + CALLFUNC VOICE + MSG 0x2d05 ; "「あ、ああっ……弄るの……待って……" + CALLFUNC R + MSG 0x2d06 ; " 喋られない……からぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d07 ; "しかし護は膣口に指を軽く入れて伸ばしたり、" + CALLFUNC R + MSG 0x2d08 ; "クリトリスを吸い上げたりを繰り返す。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12149 + CALLFUNC VOICE + MSG 0x2d09 ; "「んふっ、ふぁっ……あぁあんっ……♀" + CALLFUNC R + MSG 0x2d0a ; " や、ぁっ……ひ、ぅ、んんんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12150 + CALLFUNC VOICE + MSG 0x2d0b ; "「やぁあっ……あ、ああっ……きもちぃ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d0c ; "「……姉さんは、僕にとって大切な人だから。" + CALLFUNC R + MSG 0x2d0d ; " 嫌われるなんて……耐えられないよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12151 + CALLFUNC VOICE + MSG 0x2d0e ; "「ま、護……んぁあっ……ひゃぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2d0f ; "  ぬちゅ、ぬりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d10 ; "また指が膣内に入ってきて、中をゆっくりなぞってくる。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12152 + CALLFUNC VOICE + MSG 0x2d11 ; "「あっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d12 ; "「姉さんのことをもっと知りたい……。" + CALLFUNC R + MSG 0x2d13 ; " 全てを……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12153 + CALLFUNC VOICE + MSG 0x2d14 ; "「そんなの……あっ……!" + CALLFUNC R + MSG 0x2d15 ; " んぅっ……く、ふぁあっ……あああんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d16 ; "護はそんなに慣れていないため、愛撫が上手いという" + CALLFUNC R + MSG 0x2d17 ; "わけではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d18 ; "しかし、琴音を気持ちよくさせたいという一心で" + CALLFUNC R + MSG 0x2d19 ; "愛撫を続けている様子に、琴音は胸が高鳴ってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d1a ; "そしてその気持ちで感じてしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d1b ; "「んぅ……ん、ちゅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12154 + CALLFUNC VOICE + MSG 0x2d1c ; "「ひぁ、あぁっ、あ、あぁんっ……" + CALLFUNC R + MSG 0x2d1d ; " んく、ふぁ、あ、ああああっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12155 + CALLFUNC VOICE + MSG 0x2d1e ; "(わ、私を悦ばせようと、子犬さんみたいに、" + CALLFUNC R + MSG 0x2d1f ; " 一生懸命舐めてる……♀)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12156 + CALLFUNC VOICE + MSG 0x2d20 ; "(2人が繋がる事を許されない部分を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d21 ; "いけないと考えると、さらに感じてしまう。" + CALLFUNC R + MSG 0x2d22 ; "琴音はそんな自分の身体を少しだけ呪った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d23 ; "だが……快感には抗えない。" + CALLFUNC R + MSG 0x2d24 ; "そして護の懸命な愛撫をもっと感じたいと思った琴音は、" + CALLFUNC R + MSG 0x2d25 ; "自ら股間に手を伸ばした。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12157 + CALLFUNC VOICE + MSG 0x2d26 ; "「ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d27 ; "「……姉さん?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12158 + CALLFUNC VOICE + MSG 0x2d28 ; "「こ……ここ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d29 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d2a ; "琴音は、自分で割れ目を拡げると……その一番上にある、" + CALLFUNC R + MSG 0x2d2b ; "ぷっくりと充血したクリトリスを軽く撫でた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12159 + CALLFUNC VOICE + MSG 0x2d2c ; "「んぅぅ……く、ふぁっ……あ、ぁあっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d2d ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d2e ; "少し触れただけで、膣口がぱくぱくと開閉する。" + CALLFUNC R + MSG 0x2d2f ; "それを間近で見た護は唾を飲み込んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12160 + CALLFUNC VOICE + MSG 0x2d30 ; "「ここ……私が好きなところ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d31 ; "「姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12161 + CALLFUNC VOICE + MSG 0x2d32 ; "「舐めてみて……。" + CALLFUNC R + MSG 0x2d33 ; " やさしく……舌で転がすように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d34 ; "「うんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d35 ; "言われた通り、舌先で何度もクリトリスを舐め上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d36 ; "舌で優しく、そして丹念に表面をざらりと擦る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2d37 ; "  ぬるっ、ぬりゅ、ぬりゅぅ……" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12162 + CALLFUNC VOICE + MSG 0x2d38 ; "「んはぁ! あっ、上手よ……♀" + CALLFUNC R + MSG 0x2d39 ; " すごく……いいっ♀ あっ、あっ、それいいっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12163 + CALLFUNC VOICE + MSG 0x2d3a ; "「んぁあっ……や、だぁっ……腰っ……すごく" + CALLFUNC R + MSG 0x2d3b ; " ビクビクしちゃうっ……んっ、んはっ、ああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d3c ; "「んちゅ、れる……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12164 + CALLFUNC VOICE + MSG 0x2d3d ; "「ひぁっ、あ、あぁああっ……く、ぅぅうっ、" + CALLFUNC R + MSG 0x2d3e ; " あっ、あっ、ああっ、きもちっ……いいぃぃ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12165 + CALLFUNC VOICE + MSG 0x2d3f ; "「し、舌で……あぁあっ……クリトリス……んぅぅっ、" + CALLFUNC R + MSG 0x2d40 ; " 何度も転がされてるぅっ……んぁ、あぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d41 ; "赤く充血したクリトリスは、予想以上に敏感に" + CALLFUNC R + MSG 0x2d42 ; "なっているようで、少し触れただけであちこちの筋肉が" + CALLFUNC R + MSG 0x2d43 ; "反射的に引き締まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d44 ; "そしてそれに呼応して収縮する膣内から、愛液が泉のように" + CALLFUNC R + MSG 0x2d45 ; "湧き出してきていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12166 + CALLFUNC VOICE + MSG 0x2d46 ; "「ひぁっ、あ、んぅっ、くふっ、ん、んぅう……" + CALLFUNC R + MSG 0x2d47 ; " ふぁ、あ、あぁあんっ……だめぇ……っ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12167 + CALLFUNC VOICE + MSG 0x2d48 ; "(ダメ……気持ちよすぎて、流されちゃうっ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12168 + CALLFUNC VOICE + MSG 0x2d49 ; "(また、お風呂のときみたいに、いけないのに" + CALLFUNC R + MSG 0x2d4a ; " おねだりしちゃいそうっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d4b ; "声を殺して、身悶えする琴音。" + CALLFUNC R + MSG 0x2d4c ; "指を軽く噛むが、やはり吐息に混じって" + CALLFUNC R + MSG 0x2d4d ; "声が漏れてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12169 + CALLFUNC VOICE + MSG 0x2d4e ; "「んふっ……んぅ、く、んんんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12170 + CALLFUNC VOICE + MSG 0x2d4f ; "(自制しないと……自制……。" + CALLFUNC R + MSG 0x2d50 ; " 私の……カワイイ……弟……なんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2d51 ; "  ちゅくっ、ちゅるっ……" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12171 + CALLFUNC VOICE + MSG 0x2d52 ; "「あっ♀ あぁぁぁんっ……♀" + CALLFUNC R + MSG 0x2d53 ; " それっ……す、吸っちゃ……あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d54 ; "クリトリスを吸われ、大きな快感が性器から全身に走る。" + CALLFUNC R + MSG 0x2d55 ; "そのため琴音は身体を反らしながら悶えた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12172 + CALLFUNC VOICE + MSG 0x2d56 ; "「ひぁっ、あ、ぁああっ! んくっ、ふぁあああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12173 + CALLFUNC VOICE + MSG 0x2d57 ; "「んくっ……うぁ、あぁあっ……ダメ……お姉ちゃん、" + CALLFUNC R + MSG 0x2d58 ; " もう……ガマンできない……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d59 ; "ヒクヒクと痙攣を繰り返す股間部分。" + CALLFUNC R + MSG 0x2d5a ; "愛液が何度も噴出し、頂点が近いことを知らせてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d5b ; "それでも護は膨らんだ肉芽を吸い上げ、唇で刺激し、" + CALLFUNC R + MSG 0x2d5c ; "さらに歯で甘噛みした。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12174 + CALLFUNC VOICE + MSG 0x2d5d ; "「ひぁっ、あぁっ、あ、く、うぁぁああっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12175 + CALLFUNC VOICE + MSG 0x2d5e ; "「あぁん! あっ、き、きちゃうのっ!" + CALLFUNC R + MSG 0x2d5f ; " ダメ……我慢できな……あっ、あはぁぁぁぁぁあっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x2d60 ; "絶頂が引き金となり、疼いていた卵巣から卵子が生まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d61 ; "全身を硬直させ、大きく震える琴音。" + CALLFUNC R + MSG 0x2d62 ; "軽く潮を吹きながら嬌声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目感口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12176 + CALLFUNC VOICE + MSG 0x2d63 ; "「んぁっ……はぁっ……はぁっ……あ、あぁっ……" + CALLFUNC R + MSG 0x2d64 ; " んく、ふぁぁあっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12177 + CALLFUNC VOICE + MSG 0x2d65 ; "「ひっ……ひぁ……あ、ああ……イッちゃった……" + CALLFUNC R + MSG 0x2d66 ; " あ、ぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d67 ; "全身が薄桃色に上気し、乱れた呼吸をしている琴音。" + CALLFUNC R + MSG 0x2d68 ; "花弁からは蜜が溢れ、淫らな姿を護の前に晒す。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2d69 ; "  ドクン、ドクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d6a ; "そんな淫らな様子を見ていると、護の股間へと血液が一気に" + CALLFUNC R + MSG 0x2d6b ; "集中していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d6c ; "「ね、姉さん……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12178 + CALLFUNC VOICE + MSG 0x2d6d ; "「ぇ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d6e ; "惚けていた琴音は、頭を少し上げて護を見る。" + CALLFUNC R + MSG 0x2d6f ; "その目に飛び込んできたのは、大きく膨れ上がった" + CALLFUNC R + MSG 0x2d70 ; "股間だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12179 + CALLFUNC VOICE + MSG 0x2d71 ; "「ッッ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d72 ; "「……僕……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12180 + CALLFUNC VOICE + MSG 0x2d73 ; "「ダ、ダメ……。" + CALLFUNC R + MSG 0x2d74 ; " 今、繋がったら私……もう、自分で自分を" + CALLFUNC R + MSG 0x2d75 ; " 抑えられない……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d76 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d77 ; "しかし、そんな琴音の言葉に耳も貸さず、" + CALLFUNC R + MSG 0x2d78 ; "護はズボンを下ろし、いきり立った肉棒を眼前に晒した。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12181 + CALLFUNC VOICE + MSG 0x2d79 ; "「あっ、ダメ……ダメだったら……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d7a ; "「で、でも……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12182 + CALLFUNC VOICE + MSG 0x2d7b ; "「せめて……せめてスキンをして! お願い!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d7c ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d7d ; "琴音は枕元に隠していたコンドームを取り出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d7e ; "それが、彼女の精一杯の抵抗だった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12183 + CALLFUNC VOICE + MSG 0x2d7f ; "「ちゃんと……避妊だけはして……。" + CALLFUNC R + MSG 0x2d80 ; " あなたの赤ちゃんを宿すわけにはいかないから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d81 ; "「ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d82 ; "素に戻る護。" + CALLFUNC R + MSG 0x2d83 ; "しかし、股間はいきり立ったままで、" + CALLFUNC R + MSG 0x2d84 ; "射精するまで収まりがつきそうにない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d85 ; "琴音は護の前に跪き、そそり立つ剛直に" + CALLFUNC R + MSG 0x2d86 ; "スキンを被せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d87 ; "「う、ぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12184 + CALLFUNC VOICE + MSG 0x2d88 ; "(すごい……少し触れただけなのに、こんなに" + CALLFUNC R + MSG 0x2d89 ; " 脈打って……反応して……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12185 + CALLFUNC VOICE + MSG 0x2d8a ; "(こんなの見てたら……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d8b ; "コンドームを付けているだけなのに、琴音はまた" + CALLFUNC R + MSG 0x2d8c ; "下腹部が熱くなり、奥から愛液が出てくるのを" + CALLFUNC R + MSG 0x2d8d ; "感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d8e ; "それはすぐに膣口から漏れてきて、とろりと流れ出す。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d8f ; "「……姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12186 + CALLFUNC VOICE + MSG 0x2d90 ; "「ここで……身体作りをしてくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d91 ; "「えっ? だ、だけど……宴はまだ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12187 + CALLFUNC VOICE + MSG 0x2d92 ; "「はぁ……はぁ……私も……ガマンできないの……" + CALLFUNC R + MSG 0x2d93 ; " こんなのを見せられたら……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d94 ; "琴音は、目の前にある肉棒を指でつついた。" + CALLFUNC R + MSG 0x2d95 ; "それだけで、護は腰が引けそうなほど感じてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d96 ; "「ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12188 + CALLFUNC VOICE + MSG 0x2d97 ; "「あなたがいけないのよ……。" + CALLFUNC R + MSG 0x2d98 ; " お姉ちゃんをその気にさせちゃうから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d99 ; "「だけど、どうしても姉さんと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2d9a ; "琴音は我慢できずに、スキンを着けた肉棒を、" + CALLFUNC R + MSG 0x2d9b ; "ゆっくりと口に含める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11746 + CALLFUNC VOICE + MSG 0x2d9c ; "「ん……ちゅ、ちゅく……ちゅるるる……。" + CALLFUNC R + MSG 0x2d9d ; " あむ……んふっ、んくっ、くちゅ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2d9e ; "「う……ああっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12189 + CALLFUNC VOICE + MSG 0x2d9f ; "「本当は……いけないことなのよ?" + CALLFUNC R + MSG 0x2da0 ; " 姉弟でこんなこと……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2da1 ; "「うん……。わかってるよ」" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/ぼんやり" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x2da2 ; "護は身体を起こして琴音の足の間に陣取ると、" + CALLFUNC R + MSG 0x2da3 ; "大量に漏れてきている愛液をスキンにしっかり絡める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2da4 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2da5 ; "スキン越しなのに、その動作だけでもペニスが" + CALLFUNC R + MSG 0x2da6 ; "反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2da7 ; "それは琴音も同じようで、花弁をなぞられるだけで" + CALLFUNC R + MSG 0x2da8 ; "軽く身体をくねらせた。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12190 + CALLFUNC VOICE + MSG 0x2da9 ; "「あぁっ……お姉ちゃんとエッチしたいなんて、" + CALLFUNC R + MSG 0x2daa ; " ヘンタイなんだから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2dab ; "「うっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dac ; "『お姉ちゃん』という響きがどこか新鮮で、" + CALLFUNC R + MSG 0x2dad ; "その言葉だけでもペニスが脈打ってしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12191 + CALLFUNC VOICE + MSG 0x2dae ; "「ほら……きて♀" + CALLFUNC R + MSG 0x2daf ; " ちゃんとスキンしてるから、もう大丈夫よ♀" + CALLFUNC R + MSG 0x2db0 ; " お姉ちゃんと繋がっても……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2db1 ; "「うん……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/絶頂" + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/06" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2db2 ; "  ずちゅうっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12192 + CALLFUNC VOICE + MSG 0x2db3 ; "「んっ、ふぁっ、あ、ぁはぁああぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2db4 ; "護は膣口に狙いを定めると、そのままゆっくりと腰を" + CALLFUNC R + MSG 0x2db5 ; "前に突き出し、膣内へとペニスを埋没させていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2db6 ; "大量の愛液が内部にもあるため、ゴムをしていても" + CALLFUNC R + MSG 0x2db7 ; "挿入はとてもスムーズだ。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12193 + CALLFUNC VOICE + MSG 0x2db8 ; "「あぁぁぁン♀ あっ、か、硬いわっ♀" + CALLFUNC R + MSG 0x2db9 ; " 護のおちんちん、すごく……硬くて、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dba ; "根元まで納められるペニス。" + CALLFUNC R + MSG 0x2dbb ; "膣内は護のペニスの形に押し拡げられ、" + CALLFUNC R + MSG 0x2dbc ; "その異物をどうにかしようと蠢く。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12194 + CALLFUNC VOICE + MSG 0x2dbd ; "「んぁっ……ま、護の形……分かる……♀" + CALLFUNC R + MSG 0x2dbe ; " 中で……震えてるっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2dbf ; "「僕も……姉さんの膣内が……" + CALLFUNC R + MSG 0x2dc0 ; " 柔らかくて……ううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dc1 ; "膣内の襞がうねり、護のペニスを包み込んで" + CALLFUNC R + MSG 0x2dc2 ; "収縮を繰り返していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dc3 ; "散々、身体を躾けられてきた琴音は、" + CALLFUNC R + MSG 0x2dc4 ; "相手が誰であっても従順に反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dc5 ; "お互いが気持ちよくなるように……常に最も快楽が" + CALLFUNC R + MSG 0x2dc6 ; "得やすい動きを、膣内が覚えているのだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2dc7 ; "「ううっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12195 + CALLFUNC VOICE + MSG 0x2dc8 ; "「んぁ、あ、ぁあっ……勝手に……膣の中が……" + CALLFUNC R + MSG 0x2dc9 ; " アソコが……動いちゃってるっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12196 + CALLFUNC VOICE + MSG 0x2dca ; "「ひぁ、あ、ぁああっ……入ってる……だけ……" + CALLFUNC R + MSG 0x2dcb ; " なのに……ひぁ、あぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dcc ; "ぎゅっとペニスを握り締めたかと思うと、今度は" + CALLFUNC R + MSG 0x2dcd ; "手前から奥へ波打ちながら収縮する膣内。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dce ; "その動きに、二人は声を上げながら身体を震わせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12197 + CALLFUNC VOICE + MSG 0x2dcf ; "(護が相手なのに……私……あぁっ……。" + CALLFUNC R + MSG 0x2dd0 ; " こんなことをして……あっ、ダメなのに……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2dd1 ; "「ね、姉さん……いくよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12198 + CALLFUNC VOICE + MSG 0x2dd2 ; "「あっ、ちょっと待っ……んぁああぁあっ♀" + CALLFUNC R + MSG 0x2dd3 ; " ひぁっ、い、いきなりっ……んく、ふぁあああ!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/07/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12199 + CALLFUNC VOICE + MSG 0x2dd4 ; "「んっ……くふっ、ふぁっ、あ、ぁあんっ!" + CALLFUNC R + MSG 0x2dd5 ; " き、もちいいっ……おちんちん……気持ちいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dd6 ; "真っ直ぐ素直なピストンを始める護。" + CALLFUNC R + MSG 0x2dd7 ; "その素直な動きが、逆に琴音のからだを反応させる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12200 + CALLFUNC VOICE + MSG 0x2dd8 ; "「ひぁっ、あ、あぁあっ、んくっ、ふぁああっ!" + CALLFUNC R + MSG 0x2dd9 ; " な、なかっ……擦れてるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12201 + CALLFUNC VOICE + MSG 0x2dda ; "「んぁっ、あ、ああっ、くふぁっ、ぐちゅっ、" + CALLFUNC R + MSG 0x2ddb ; " ぐちゅって……ふぁぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ddc ; "次第に琴音の腰が浮いてくる。" + CALLFUNC R + MSG 0x2ddd ; "護がより深く、動きやすいように身体が勝手に" + CALLFUNC R + MSG 0x2dde ; "動いてしまっているのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ddf ; "そしてそれは琴音の快感をさらに大きくさせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12202 + CALLFUNC VOICE + MSG 0x2de0 ; "「ひぁあっ……ま、まだ……下りてないのに……" + CALLFUNC R + MSG 0x2de1 ; " 子宮に当たって……るぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12203 + CALLFUNC VOICE + MSG 0x2de2 ; "「んぁ、あ、ああっ! あぐっ!" + CALLFUNC R + MSG 0x2de3 ; " く、ふぅぅううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12204 + CALLFUNC VOICE + MSG 0x2de4 ; "「やぁっ……そ、そんなに子宮……叩いたら……" + CALLFUNC R + MSG 0x2de5 ; " 下りちゃう……下りてきちゃうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2de6 ; "真っ直ぐ、子宮口を亀頭で叩かれ、琴音は嬌声を上げながら" + CALLFUNC R + MSG 0x2de7 ; "背中を大きく反らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2de8 ; "それに反応して子宮口が次第に下へとさがっていく。" + CALLFUNC R + MSG 0x2de9 ; "なので密着度はさらに高まり、琴音の快感はさらに増した。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12205 + CALLFUNC VOICE + MSG 0x2dea ; "「ひぁあっ、あ、あああっ! んくっ、ふぁあっ!" + CALLFUNC R + MSG 0x2deb ; " ダメっ……お、奥ばっかりっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12206 + CALLFUNC VOICE + MSG 0x2dec ; "「んんんっ、ひ、響くっ……気持ちいいのが……" + CALLFUNC R + MSG 0x2ded ; " 響いて……ひぁ、あ、あぁあああっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12207 + CALLFUNC VOICE + MSG 0x2dee ; "(ダメ……! 護の動きが素直過ぎて、" + CALLFUNC R + MSG 0x2def ; " 私の奥に、どんどん入ってくるっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2df0 ; "  ぐちゅ、ぐちゅ、ぐちゅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2df1 ; "肉壷が卑猥な音を立てて飛沫を散らす。" + CALLFUNC R + MSG 0x2df2 ; "そして下りてきた子宮口が次第に口を開き始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2df3 ; "容赦なく叩かれ、奥から身体を解されていくのが分かる。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12208 + CALLFUNC VOICE + MSG 0x2df4 ; "「あっ、あっ、あぁっ、い……いいっ♀" + CALLFUNC R + MSG 0x2df5 ; " はぁ、はぁ、これ……好きっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12209 + CALLFUNC VOICE + MSG 0x2df6 ; "(ダメ……弟のおちんちんで、こんな……♀" + CALLFUNC R + MSG 0x2df7 ; " あっ、こんなに気持ちよくなっちゃ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2df8 ; "「あぁあっ……中……姉さんの中……" + CALLFUNC R + MSG 0x2df9 ; " すごく……気持ちいいっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12210 + CALLFUNC VOICE + MSG 0x2dfa ; "「わ、私もっ……子宮が反応しちゃうのっ……" + CALLFUNC R + MSG 0x2dfb ; " キュンキュンって……ひぁ、あ、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12211 + CALLFUNC VOICE + MSG 0x2dfc ; "「し、子宮口が……あぁああっ……護のといっぱい" + CALLFUNC R + MSG 0x2dfd ; " キスしちゃってるっ……開いちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2dfe ; "膣内の一番奥で、子宮口が護の亀頭を" + CALLFUNC R + MSG 0x2dff ; "吸い上げているのが分かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e00 ; "引き抜くときに離れまいと吸い付くため、そこはまた" + CALLFUNC R + MSG 0x2e01 ; "さらに下がり……突き上げられるときにまた激しく" + CALLFUNC R + MSG 0x2e02 ; "密着するようになっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12212 + CALLFUNC VOICE + MSG 0x2e03 ; "「んぁああっ……ダメっ……子宮がっ……ああっ、" + CALLFUNC R + MSG 0x2e04 ; " 熱い……ひぁ、あ、あああんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12213 + CALLFUNC VOICE + MSG 0x2e05 ; "「んくっ……うぁ、あ、ああっ……イッちゃいそう……" + CALLFUNC R + MSG 0x2e06 ; " あっ、ダメっ、ゆっくりっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e07 ; "「ゆ、ゆっくりっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e08 ; "護は腰の動きを弱めると、根元まで突っ込んで子宮を" + CALLFUNC R + MSG 0x2e09 ; "がっとり捉えたまま、ゴリゴリと擦り上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12214 + CALLFUNC VOICE + MSG 0x2e0a ; "「んぁああっ……お、奥ばっかりは……ダメぇっ……" + CALLFUNC R + MSG 0x2e0b ; " ひあ、あ、ぁあああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e0c ; "「じゃあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e0d ; "今度はゆっくり引き抜き、次に力強く腰を突き入れて" + CALLFUNC R + MSG 0x2e0e ; "ゴツンと最奥をノックした。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12215 + CALLFUNC VOICE + MSG 0x2e0f ; "「んぁあぁあああっ♀♀" + CALLFUNC R + MSG 0x2e10 ; " そっ、そんなっ……あっ、くっ、ふ……うううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12216 + CALLFUNC VOICE + MSG 0x2e11 ; "「だ、ダメっ……今ので……ちょっとイッちゃってる……" + CALLFUNC R + MSG 0x2e12 ; " 身体がイキたがってるから……あ、ああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e13 ; "なので、今度はまた奥を何度も擦り上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12217 + CALLFUNC VOICE + MSG 0x2e14 ; "「あふっ、ふぁ、ああぁんっ、それダメっ……♀" + CALLFUNC R + MSG 0x2e15 ; " すぐっ、すぐイッちゃうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12218 + CALLFUNC VOICE + MSG 0x2e16 ; "「んぁあっ、ひゃ、あ、ああああっ……!" + CALLFUNC R + MSG 0x2e17 ; " 擦れて……おまんこがうねってるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e18 ; "痙攣しながら収縮を繰り返す膣内の襞。" + CALLFUNC R + MSG 0x2e19 ; "ゴムをしていてここまで気持ちいいのだから、" + CALLFUNC R + MSG 0x2e1a ; "直接だともう出てしまっていてもおかしくない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e1b ; "しかも、動かさずにそのままいても射精してしまうかも" + CALLFUNC R + MSG 0x2e1c ; "しれない……それぐらい気持ちがよかった。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12219 + CALLFUNC VOICE + MSG 0x2e1d ; "「ひぁっ、あ、ああああっ……ひう、う、うぅんっ……" + CALLFUNC R + MSG 0x2e1e ; " ま、護の……おちんちんも……ビクビクって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12220 + CALLFUNC VOICE + MSG 0x2e1f ; "「すご……あ、ああっ……もう、何でも感じちゃう……" + CALLFUNC R + MSG 0x2e20 ; " 身体が……あぁあっ……敏感になりすぎちゃって……" + CALLFUNC R + MSG 0x2e21 ; " あ、ぁあああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e22 ; "「く、ああっ……もう僕が我慢できないっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x2e23 ; "護は叫ぶと、琴音の腰をしっかり掴んで、" + CALLFUNC R + MSG 0x2e24 ; "何度も腰を打ちつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e25 ; "その最中、最奥に到達したところで腰をひねり、" + CALLFUNC R + MSG 0x2e26 ; "子宮口を激しく擦り上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/07/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12221 + CALLFUNC VOICE + MSG 0x2e27 ; "「んぁあっ♀ ひっ、ひぁ、あ、あああああっ♀" + CALLFUNC R + MSG 0x2e28 ; " 子宮がっ……あ、ああっ……護の……咥えてる……" + CALLFUNC R + MSG 0x2e29 ; " 開いちゃってるっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12222 + CALLFUNC VOICE + MSG 0x2e2a ; "「これ以上は……あぁあっ……んくっ、ふ、ぁ、ああっ!" + CALLFUNC R + MSG 0x2e2b ; " ホントに……もたないからっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e2c ; "「ぼ、僕も……もう……ッ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12223 + CALLFUNC VOICE + MSG 0x2e2d ; "「お姉ちゃん、もうダメ……。" + CALLFUNC R + MSG 0x2e2e ; " これ以上は……あぁン! くふ、い、イッちゃうっ……♀" + CALLFUNC R + MSG 0x2e2f ; " はぁ、はぁ、イッちゃうのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e30 ; "琴音も護の腰に足を絡め、密着度を高めてくる。" + CALLFUNC R + MSG 0x2e31 ; "何度も子宮を擦り上げている間に、スキンが少し伸び、" + CALLFUNC R + MSG 0x2e32 ; "その奥へと入り込んでいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12224 + CALLFUNC VOICE + MSG 0x2e33 ; "「んぁああっ! くっ、うぁっ、あああっ……!" + CALLFUNC R + MSG 0x2e34 ; " だ、出してっ……もうイッちゃうから……" + CALLFUNC R + MSG 0x2e35 ; " ああああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e36 ; "「くっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12225 + CALLFUNC VOICE + MSG 0x2e37 ; "「いっぱいだしてぇ! スキンが……破れるくらい" + CALLFUNC R + MSG 0x2e38 ; " 射精してぇ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e39 ; "「うぅ! ね、姉さん!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12226 + CALLFUNC VOICE + MSG 0x2e3a ; "「ひぁ、あっ、イクっ……イクううぅぅぅぅううっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/07/挿入/絶頂" + S_PUSH "断面図/汎用/01/07" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2e3b ; "  びゅるるるぅ! びゅぐっ! ぶしゅっ!!" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x2e3c ; "二人が絶叫しながら硬直した瞬間、射精が行われる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e3d ; "スキンの中で行われた射精により、ゴムの先端が" + CALLFUNC R + MSG 0x2e3e ; "バルーン状に膨らんだ。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12227 + CALLFUNC VOICE + MSG 0x2e3f ; "「えっ、ひあ、あ、あああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e40 ; "そのバルーンは子宮の内部で膨らんでおり、" + CALLFUNC R + MSG 0x2e41 ; "琴音はその異物感にガクガクと身体を震わせ、" + CALLFUNC R + MSG 0x2e42 ; "また果ててしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12228 + CALLFUNC VOICE + MSG 0x2e43 ; "「ひんっ……い、ってるのに……また……ぁああっ!" + CALLFUNC R + MSG 0x2e44 ; " し、子宮の中で……膨らんでるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12229 + CALLFUNC VOICE + MSG 0x2e45 ; "「あ、あああっ……護っ……ぬ、ぬい……て……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e46 ; "「く……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e47 ; "護はゆっくり腰を引く。" + CALLFUNC R + MSG 0x2e48 ; "すると、膨らんだゴムが、細い子宮口を押し拡げながら" + CALLFUNC R + MSG 0x2e49 ; "出てきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12230 + CALLFUNC VOICE + MSG 0x2e4a ; "「あ、あああっ……ひ、あ、うぐっ……" + CALLFUNC R + MSG 0x2e4b ; " うぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12231 + CALLFUNC VOICE + MSG 0x2e4c ; "「ひぁうぅぅううううっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/目閉じ" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x2e4d ; "そのまま、ちゅぽんとバルーンが子宮口から抜けると、" + CALLFUNC R + MSG 0x2e4e ; "琴音はまた大きく身体を跳ねさせながら達した。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12232 + CALLFUNC VOICE + MSG 0x2e4f ; "「んぁっ……あ、ああああっ……し、子宮……" + CALLFUNC R + MSG 0x2e50 ; " いっぱい拡げられ……ちゃったぁ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12233 + CALLFUNC VOICE + MSG 0x2e51 ; "「こ、こんなの……だめぇ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e52 ; "「んぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e53 ; "ぐったりとベッドに倒れる2人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e54 ; "琴音はまだ腰を小刻みに震えさせていて、" + CALLFUNC R + MSG 0x2e55 ; "護もまだスキンの中に少しずつ精を出していた。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12234 + CALLFUNC VOICE + MSG 0x2e56 ; "「はぁ……はぁ……あ、あんなに……" + CALLFUNC R + MSG 0x2e57 ; " スキンが膨らんで……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12235 + CALLFUNC VOICE + MSG 0x2e58 ; "(わ、私……妊娠を望んでいた……。" + CALLFUNC R + MSG 0x2e59 ; " スキンがなかったら、子宮が堕ちていたかもしれない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e5a ; "ぼんやりする目で膨らんだスキンを見つめ、" + CALLFUNC R + MSG 0x2e5b ; "ごくりと生唾を飲み込む琴音。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12236 + CALLFUNC VOICE + MSG 0x2e5c ; "(この子と交わるのは……もう、やめないと……。" + CALLFUNC R + MSG 0x2e5d ; " 私……ガマンできなくなる……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12237 + CALLFUNC VOICE + MSG 0x2e5e ; "(赤ちゃん欲しいって……おねだりしちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e5f ; "そうしていると、護が小さな声で呟いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e60 ; "「……ごめんなさい……」" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12238 + CALLFUNC VOICE + MSG 0x2e61 ; "「えっ……?" + CALLFUNC R + MSG 0x2e62 ; " ど……どうかしたの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e63 ; "「姉さんが余所余所しいだなんて……。" + CALLFUNC R + MSG 0x2e64 ; " こうして1つになったら、姉さんの気持ちが" + CALLFUNC R + MSG 0x2e65 ; " わかったような気がする……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e66 ; "「僕のことを、ちゃんと考えてくれている……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12239 + CALLFUNC VOICE + MSG 0x2e67 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e68 ; "護は落ち込んだのか、俯いたまま肩を落とした。" + CALLFUNC R + MSG 0x2e69 ; "そんな彼を見て、琴音は胸が痛むと同時に、" + CALLFUNC R + MSG 0x2e6a ; "熱くもなる。" + CALLFUNC A + S_PUSH "イベント/琴音/07/ゴム汁/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12240 + CALLFUNC VOICE + MSG 0x2e6b ; "「ふふ……お姉ちゃんはいつも考えてるわ。" + CALLFUNC R + MSG 0x2e6c ; " あなたのこと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12241 + CALLFUNC VOICE + MSG 0x2e6d ; "「だから……安心して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e6e ; "護を抱きしめる琴音。" + CALLFUNC R + MSG 0x2e6f ; "柔らかな乳房に頭を包まれ、護は心が安らぐのを覚えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e70 ; "そのまま、甘えるように自分も琴音を抱き締める。" + CALLFUNC A + PUSH 1 + PUSH 3 + CALLFUNC ■性格ゲージアップ + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/13 + +; 琴音/護/14 +; RETURN: void +FUNC 5585 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x2e71 ; "護は、琴音に『お茶が飲みたい』と言われたので、" + CALLFUNC R + MSG 0x2e72 ; "部屋で紅茶を入れていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e73 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e74 ; "しかし……今日の琴音はどこか苛立っているような感じで、" + CALLFUNC R + MSG 0x2e75 ; "護のことをずっと見据えながらそわそわしている。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e76 ; "(ど、どうしたんだろ……姉さん……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12242 + CALLFUNC VOICE + MSG 0x2e77 ; "(護ってば……また莉々子のところに" + CALLFUNC R + MSG 0x2e78 ; " 行ってたみたいだけど……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12243 + CALLFUNC VOICE + MSG 0x2e79 ; "(もしかして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e7a ; "琴音の不機嫌は、護がまた莉々子に" + CALLFUNC R + MSG 0x2e7b ; "相手をさせたことにあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e7c ; "彼ら本人から聞いたわけではないが、" + CALLFUNC R + MSG 0x2e7d ; "部屋に消えてから出てくるまでが長かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e7e ; "それが、琴音には気が気ではないのだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12244 + CALLFUNC VOICE + MSG 0x2e7f ; "「ねぇ、護……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e80 ; "「は、はい!" + CALLFUNC R + MSG 0x2e81 ; " 今、紅茶が入るので!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e82 ; "慌てる護。" + CALLFUNC R + MSG 0x2e83 ; "茶葉などを零しそうになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e84 ; "そして、いつもとはまた違う感じで護が緊張していると" + CALLFUNC R + MSG 0x2e85 ; "分かった琴音は、一度咳払いしてから、今度は柔らかく" + CALLFUNC R + MSG 0x2e86 ; "話しかけた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12245 + CALLFUNC VOICE + MSG 0x2e87 ; "「コホン……そ、そうじゃなくて……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e88 ; "「はい……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12246 + CALLFUNC VOICE + MSG 0x2e89 ; "「えっと……その……。" + CALLFUNC R + MSG 0x2e8a ; " 莉々子のことなんだけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e8b ; "「莉々子様の?" + CALLFUNC R + MSG 0x2e8c ; " 何?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e8d ; "鈍い護は、首を傾げながら返事する。" + CALLFUNC R + MSG 0x2e8e ; "それを見て琴音はまたムッとしてしまった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12247 + CALLFUNC VOICE + MSG 0x2e8f ; "「あなた……今でも、処置してもらっているのよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e90 ; "「あ……うん。" + CALLFUNC R + MSG 0x2e91 ; " それが、何か……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12248 + CALLFUNC VOICE + MSG 0x2e92 ; "「聞くけど……避妊とか……ちゃんとしてる?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e93 ; "「うっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e94 ; "あからさまに動揺する護。" + CALLFUNC R + MSG 0x2e95 ; "カップがカタカタと音を立て、紅茶が少し零れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e96 ; "その反応を見て、琴音は少し顔を青ざめさせた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12249 + CALLFUNC VOICE + MSG 0x2e97 ; "「も、もしかして……。" + CALLFUNC R + MSG 0x2e98 ; " して……ないの?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e99 ; "「え、ええと……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12250 + CALLFUNC VOICE + MSG 0x2e9a ; "「正直におっしゃい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2e9b ; "少し睨む琴音。" + CALLFUNC R + MSG 0x2e9c ; "さすがに護は背筋を伸ばす。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2e9d ; "「あ、あの……莉々子様が、どうしても直接がいいと" + CALLFUNC R + MSG 0x2e9e ; " 仰るので……つい……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12251 + CALLFUNC VOICE + MSG 0x2e9f ; "「そんな……。" + CALLFUNC R + MSG 0x2ea0 ; " う、ウソ……よね?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ea1 ; "「……本当」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ea2 ; "護の返事を聞いた琴音は、椅子から立ち上がって" + CALLFUNC R + MSG 0x2ea3 ; "彼に詰め寄った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12252 + CALLFUNC VOICE + MSG 0x2ea4 ; "「もうっ、何考えてるの!?" + CALLFUNC R + MSG 0x2ea5 ; " 莉々子だってもう大人なのよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12253 + CALLFUNC VOICE + MSG 0x2ea6 ; "「そんなことして、子どもができたらどうするの!?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ea7 ; "「うっ……ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ea8 ; "琴音の追及はまだ終わらなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ea9 ; "ティーカップを取って一口啜った後、" + CALLFUNC R + MSG 0x2eaa ; "それを乱暴にお皿の上へ置く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12254 + CALLFUNC VOICE + MSG 0x2eab ; "「まさか……膣内に出したりしてないわよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eac ; "「そ、それは……まぁ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12255 + CALLFUNC VOICE + MSG 0x2ead ; "「私だって、我慢してるのに、そんな勝手に……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eae ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2eaf ; "小さな声で呟かれ、聞こえなかった護が聞き返す。" + CALLFUNC R + MSG 0x2eb0 ; "しかし琴音にジロリと睨まれ、すぐに姿勢を正した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12256 + CALLFUNC VOICE + MSG 0x2eb1 ; "「莉々子に赤ちゃんできてもいいって……思ってるの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12257 + CALLFUNC VOICE + MSG 0x2eb2 ; "「それとも、直接愛し合うのが気持ちいいからかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eb3 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2eb4 ; "護は返事できなかった。" + CALLFUNC R + MSG 0x2eb5 ; "何を言っても怒られそうな気がしたからだが、" + CALLFUNC R + MSG 0x2eb6 ; "沈黙は逆にまずかった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12258 + CALLFUNC VOICE + MSG 0x2eb7 ; "「……私だってあなたのこと……" + CALLFUNC R + MSG 0x2eb8 ; " ずっと想ってるのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eb9 ; "「姉さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2eba ; "寂しそうに俯く琴音。" + CALLFUNC R + MSG 0x2ebb ; "そんな彼女に、護は手を伸ばす。" + CALLFUNC R + MSG 0x2ebc ; "するとその手をがっしり掴まれた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12259 + CALLFUNC VOICE + MSG 0x2ebd ; "「約束して……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ebe ; "「な、なにを?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12260 + CALLFUNC VOICE + MSG 0x2ebf ; "「金輪際、莉々子とエッチしないって」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ec0 ; "「でも、処置をしておかないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ec1 ; "じっと目を見つめられながら言われ、護はしどろもどろに" + CALLFUNC R + MSG 0x2ec2 ; "なってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ec3 ; "しかし琴音は握る手に力をさらに込め、意識を自分へと" + CALLFUNC R + MSG 0x2ec4 ; "引き込んだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12261 + CALLFUNC VOICE + MSG 0x2ec5 ; "「私がするから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ec6 ; "「ぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12262 + CALLFUNC VOICE + MSG 0x2ec7 ; "「……いくらでも」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ec8 ; "「姉……さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12263 + CALLFUNC VOICE + MSG 0x2ec9 ; "「前にも言ったじゃない。" + CALLFUNC R + MSG 0x2eca ; " 辛いときは、私のところに来てって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ecb ; "琴音は掴んでいた護の手を、頬に当てる。" + CALLFUNC R + MSG 0x2ecc ; "そして次に、自分の乳房にそっと押し当てた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ecd ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12264 + CALLFUNC VOICE + MSG 0x2ece ; "「お口も……この胸も使ってくれていいわ。" + CALLFUNC R + MSG 0x2ecf ; " だから、お願い……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ed0 ; "(姉さんが、こんなに必死にお願いしてくるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ed1 ; "護は琴音の手を握り返すと、微笑んでみせる。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ed2 ; "「ごめん、姉さん……。" + CALLFUNC R + MSG 0x2ed3 ; " 莉々子様を巻き込まないため……だよね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12265 + CALLFUNC VOICE + MSG 0x2ed4 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ed5 ; "しかし、返事をしない琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12266 + CALLFUNC VOICE + MSG 0x2ed6 ; "(そんな理由なんかじゃない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12267 + CALLFUNC VOICE + MSG 0x2ed7 ; "(私はただ、あなたを取られたくないだけ……。" + CALLFUNC R + MSG 0x2ed8 ; " ずっとそばに居て欲しいだけなの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ed9 ; "琴音は護の胸板にそっと頭をくっつけると、" + CALLFUNC R + MSG 0x2eda ; "彼に気付かれないように涙を拭った……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x2edb ; "二人がそうしている時……。" + CALLFUNC R + MSG 0x2edc ; "廊下では、扉の前で莉々子が聞き耳を立てていた……。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x2edd ; "琴音の話を断片的ながらも聞いた莉々子は、" + CALLFUNC R + MSG 0x2ede ; "少し唇を噛む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12268 + CALLFUNC VOICE + MSG 0x2edf ; "(姉さまは……" + CALLFUNC R + MSG 0x2ee0 ; " 私と兄さまの邪魔をされるのですね……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12269 + CALLFUNC VOICE + MSG 0x2ee1 ; "(ようやく、兄さまと仲良くなれたのに、" + CALLFUNC R + MSG 0x2ee2 ; " それを引き離そうとなさるのですね……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12270 + CALLFUNC VOICE + MSG 0x2ee3 ; "(でも、もう遅いですわ。" + CALLFUNC R + MSG 0x2ee4 ; " 莉々子は、愛し合う方法を知ってしまいましたから。" + CALLFUNC R + MSG 0x2ee5 ; " いつまでも子どもではありません……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ee6 ; "莉々子はドアから離れると、ふらりと自分の部屋の方に" + CALLFUNC R + MSG 0x2ee7 ; "歩きながら、妖しげに微笑む。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12271 + CALLFUNC VOICE + MSG 0x2ee8 ; "(ふふ……姉さまが拒んでいる、" + CALLFUNC R + MSG 0x2ee9 ; " 兄さまとの子を宿すことだって……" + CALLFUNC R + MSG 0x2eea ; " 莉々子はやってみせますわ)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12272 + CALLFUNC VOICE + MSG 0x2eeb ; "(絶対に兄さまは渡さない。" + CALLFUNC R + MSG 0x2eec ; " たとえ、姉さまが相手であっても……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/14 + +; 琴音/護/15 +; RETURN: void +FUNC 5586 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x2eed ; "琴音の部屋で、護がお茶をいれていると……" + CALLFUNC R + MSG 0x2eee ; "ドアをノックして莉々子が入ってきた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音待ち + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12273 + CALLFUNC VOICE + MSG 0x2eef ; "「遅くにすみません、姉さま。" + CALLFUNC R + MSG 0x2ef0 ; " いま、いいかしら……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12274 + CALLFUNC VOICE + MSG 0x2ef1 ; "「まぁ……いらっしゃい莉々子。" + CALLFUNC R + MSG 0x2ef2 ; " こっちに来るなんて珍しいのね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12275 + CALLFUNC VOICE + MSG 0x2ef3 ; "「こんばんは、姉さま」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12276 + CALLFUNC VOICE + MSG 0x2ef4 ; "「……兄さまもいらっしゃるのですよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ef5 ; "莉々子は小さくと頭を下げた後、" + CALLFUNC R + MSG 0x2ef6 ; "にっこりと微笑みながら言う。" + CALLFUNC R + MSG 0x2ef7 ; "それを見て、琴音は少したじろいだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12277 + CALLFUNC VOICE + MSG 0x2ef8 ; "「えっ? ええっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2ef9 ; "「こんばんは、莉々子様」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12278 + CALLFUNC VOICE + MSG 0x2efa ; "「兄さま……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2efb ; "「いま、お茶をいれてたところなんです。" + CALLFUNC R + MSG 0x2efc ; " すぐに莉々子様の分もご用意しますね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12279 + CALLFUNC VOICE + MSG 0x2efd ; "「お構いなく。" + CALLFUNC R + MSG 0x2efe ; " 今夜は、お2人に用があって来ましたの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2eff ; "「………?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12280 + CALLFUNC VOICE + MSG 0x2f00 ; "「私たちに……?" + CALLFUNC R + MSG 0x2f01 ; " な、何かしら……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f02 ; "琴音が尋ねると、莉々子は琴音のベッドに座り、" + CALLFUNC R + MSG 0x2f03 ; "話を始めた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12281 + CALLFUNC VOICE + MSG 0x2f04 ; "「ですから……姉さまにも、兄さまの解毒の処置を" + CALLFUNC R + MSG 0x2f05 ; " 手伝っていただきたいのです」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12282 + CALLFUNC VOICE + MSG 0x2f06 ; "「っ……。" + CALLFUNC R + MSG 0x2f07 ; " 莉々子……あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f08 ; "莉々子の口から出たのは、言うまでもなく" + CALLFUNC R + MSG 0x2f09 ; "例の件だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f0a ; "しかし直接言われるとは思ってなかった琴音は、" + CALLFUNC R + MSG 0x2f0b ; "少しよろめきながら声を震わせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12283 + CALLFUNC VOICE + MSG 0x2f0c ; "「…………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12284 + CALLFUNC VOICE + MSG 0x2f0d ; "「ご存じですよね?" + CALLFUNC R + MSG 0x2f0e ; " 莉々子が、兄さまの処置をしているのは……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12285 + CALLFUNC VOICE + MSG 0x2f0f ; "「……ええ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12286 + CALLFUNC VOICE + MSG 0x2f10 ; "「1人だと、ちゃんと出来ているか不安なので、" + CALLFUNC R + MSG 0x2f11 ; " 姉さまに確認してもらえたらなって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12287 + CALLFUNC VOICE + MSG 0x2f12 ; "「莉々子……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12288 + CALLFUNC VOICE + MSG 0x2f13 ; "「ダメ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f14 ; "知っているのか、それとも知らないのか……" + CALLFUNC R + MSG 0x2f15 ; "莉々子の表情は無邪気そのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f16 ; "そんな彼女を見ていると、背筋に少し悪寒が走る。" + CALLFUNC R + MSG 0x2f17 ; "なので琴音は護を少し見つめた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12289 + CALLFUNC VOICE + MSG 0x2f18 ; "「……わかったわ……。" + CALLFUNC R + MSG 0x2f19 ; " 構わないわよね、護?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f1a ; "「えっ!?" + CALLFUNC R + MSG 0x2f1b ; " あ、ね――いえ、お嬢様さえよろしければ、" + CALLFUNC R + MSG 0x2f1c ; " 僕は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12290 + CALLFUNC VOICE + MSG 0x2f1d ; "「くすっ……決まりです♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f1e ; "両手を合わせて嬉しそうに微笑む莉々子。" + CALLFUNC R + MSG 0x2f1f ; "性の知識がまだ乏しいせいなのか、セックスすることに" + CALLFUNC R + MSG 0x2f20 ; "なんの罪悪感も抱いていないかのような顔だ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12291 + CALLFUNC VOICE + MSG 0x2f21 ; "「で、でも……ひとつだけ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12292 + CALLFUNC VOICE + MSG 0x2f22 ; "「……はい?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12293 + CALLFUNC VOICE + MSG 0x2f23 ; "「あなた……。" + CALLFUNC R + MSG 0x2f24 ; " 避妊はしないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f25 ; "それを言った瞬間、莉々子の顔から少し表情が消える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12294 + CALLFUNC VOICE + MSG 0x2f26 ; "「そんなこと、兄さま相手に必要ありませんわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12295 + CALLFUNC VOICE + MSG 0x2f27 ; "「でもっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12296 + CALLFUNC VOICE + MSG 0x2f28 ; "「それとも……姉さまには、何か困ることでも?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12297 + CALLFUNC VOICE + MSG 0x2f29 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f2a ; "少し冷たい視線を向けられ、琴音は何も言えなく" + CALLFUNC R + MSG 0x2f2b ; "なってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f2c ; "自分が宴に使われている以上、護を自由には" + CALLFUNC R + MSG 0x2f2d ; "できないのだということが重くのしかかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12298 + CALLFUNC VOICE + MSG 0x2f2e ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12299 + CALLFUNC VOICE + MSG 0x2f2f ; "「莉々子は、兄さまは直接愛してあげたいんです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12300 + CALLFUNC VOICE + MSG 0x2f30 ; "「でも、赤ちゃんができたら……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12301 + CALLFUNC VOICE + MSG 0x2f31 ; "「ええ、構いません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12302 + CALLFUNC VOICE + MSG 0x2f32 ; "「っ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12303 + CALLFUNC VOICE + MSG 0x2f33 ; "「いいえ……むしろ、莉々子はそれを望んでます。" + CALLFUNC R + MSG 0x2f34 ; " 兄さまの子が、私のお腹に宿ることを……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12304 + CALLFUNC VOICE + MSG 0x2f35 ; "「莉々子……あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f36 ; "琴音のことを見据える莉々子。" + CALLFUNC R + MSG 0x2f37 ; "その眼力には、自分が持っていない強さがあった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12305 + CALLFUNC VOICE + MSG 0x2f38 ; "「莉々子は、姉さまほど臆病ではありませんわ。" + CALLFUNC R + MSG 0x2f39 ; " それくらいの覚悟を持って、兄さまとは繋がって" + CALLFUNC R + MSG 0x2f3a ; " いますから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12306 + CALLFUNC VOICE + MSG 0x2f3b ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12307 + CALLFUNC VOICE + MSG 0x2f3c ; "「さ、兄さま。" + CALLFUNC R + MSG 0x2f3d ; " 今日も莉々子と……解毒致しましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f3e ; "「え、ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f3f ; "唇を噛む琴音を他所に、莉々子が誘う。" + CALLFUNC R + MSG 0x2f40 ; "しかし護はさすがにためらった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12308 + CALLFUNC VOICE + MSG 0x2f41 ; "「……兄さま、なんなら命令ということに" + CALLFUNC R + MSG 0x2f42 ; " してもよろしいんですよ……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f43 ; "「でも……お、お嬢様が……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12309 + CALLFUNC VOICE + MSG 0x2f44 ; "「ふふっ……姉さまなら問題ありませんわ。" + CALLFUNC R + MSG 0x2f45 ; " ね……?」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x2f46 ; "結局、琴音は何も言わないし、護は莉々子に従う" + CALLFUNC R + MSG 0x2f47 ; "ことになってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f48 ; "護の立場では断りきれないのは琴音でも分かっているが、" + CALLFUNC R + MSG 0x2f49 ; "それを止める力が彼女にはもう無いのだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f4a ; "「こ、ここで……ですか……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12310 + CALLFUNC VOICE + MSG 0x2f4b ; "「だって、姉さまと一緒にって言ったじゃ" + CALLFUNC R + MSG 0x2f4c ; " ないですか……♪」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x2f4d ; "莉々子は服を脱ぐと、護の服も脱がせて……" + CALLFUNC R + MSG 0x2f4e ; "琴音のベッドへと彼を押し倒した。" + CALLFUNC A + S_PUSH "イベント/琴音/13/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12311 + CALLFUNC VOICE + MSG 0x2f4f ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f50 ; "護の上に、あられもない姿の莉々子がまたがっている。" + CALLFUNC R + MSG 0x2f51 ; "そしていきり立った肉棒を、ぴったりと閉じられた花弁に" + CALLFUNC R + MSG 0x2f52 ; "押し当てていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12312 + CALLFUNC VOICE + MSG 0x2f53 ; "「莉々子……やめ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12313 + CALLFUNC VOICE + MSG 0x2f54 ; "「くすっ……姉さま……?" + CALLFUNC R + MSG 0x2f55 ; " 莉々子と兄さまが愛し合うところ……" + CALLFUNC R + MSG 0x2f56 ; " ちゃんと見ててね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12314 + CALLFUNC VOICE + MSG 0x2f57 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f58 ; "莉々子は呟くと、指で自分の花弁をそっと開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f59 ; "護に好意を持っている莉々子。" + CALLFUNC R + MSG 0x2f5a ; "中はもう充分なほど湿っているらしく、" + CALLFUNC R + MSG 0x2f5b ; "開いただけで透明な蜜がとろりと糸を引いて落ちた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f5c ; "それは下にある護の亀頭へと繋がり、表面を濡れさせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f5d ; "「ぅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12315 + CALLFUNC VOICE + MSG 0x2f5e ; "「よ〜く……馴染ませないと……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f5f ; "恥丘や割れ目を亀頭に押し当てて、愛液をたっぷりと" + CALLFUNC R + MSG 0x2f60 ; "まぶしていく莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f61 ; "そのもどかしさに、護のペニスがビクビクと痙攣する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12316 + CALLFUNC VOICE + MSG 0x2f62 ; "「あんっ……兄さま、もう少し待って……♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12317 + CALLFUNC VOICE + MSG 0x2f63 ; "(あ……あんなに大きいのが……莉々子の中に……?" + CALLFUNC R + MSG 0x2f64 ; " 本当に入るの……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12318 + CALLFUNC VOICE + MSG 0x2f65 ; "(……護のおちんちん……すごく脈打ってて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f66 ; "いけないと思いつつも、琴音は釘付けになってしまっていた。" + CALLFUNC R + MSG 0x2f67 ; "しかも、ペニスを見ていると唾液が出てきて止まらない。" + CALLFUNC R + MSG 0x2f68 ; "なので彼女はそれを何度も飲み込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f69 ; "「く……う……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12319 + CALLFUNC VOICE + MSG 0x2f6a ; "「ふふふっ……兄さま、もうつらそうですね……。" + CALLFUNC R + MSG 0x2f6b ; " それじゃ、いきますよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f6c ; "妖しく微笑むと、拡げた膣口に亀頭をあてがい、" + CALLFUNC R + MSG 0x2f6d ; "そのままゆっくりと腰を落とし始める莉々子。" + CALLFUNC A + S_PUSH "イベント/琴音/13/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2f6e ; "  ずちゅうっ……ずぷぷっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12320 + CALLFUNC VOICE + MSG 0x2f6f ; "「んんっ……あぁん……♀" + CALLFUNC R + MSG 0x2f70 ; " 兄さまの、すごく……硬いですっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f71 ; "莉々子の膣口が目いっぱい拡がり、護の剛直を" + CALLFUNC R + MSG 0x2f72 ; "飲み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f73 ; "しかも、ゴムなどをつけていない、直接の粘膜接触。" + CALLFUNC R + MSG 0x2f74 ; "それを間近で見て、琴音は胸が痛むよりも先に" + CALLFUNC R + MSG 0x2f75 ; "熱くなるのを覚えた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12321 + CALLFUNC VOICE + MSG 0x2f76 ; "(あぁ……護のおちんちんが、" + CALLFUNC R + MSG 0x2f77 ; " 直接……莉々子の膣内に……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2f78 ; "「ううっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12322 + CALLFUNC VOICE + MSG 0x2f79 ; "「んぁ……あ、ぁああっ……く、ふぅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12323 + CALLFUNC VOICE + MSG 0x2f7a ; "「ふぅ、ふぅ……ん、あ、ぁあぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f7b ; "しかしさすがに身体が小さい莉々子。" + CALLFUNC R + MSG 0x2f7c ; "内部も結構狭く、あの太いものを迎え入れるだけでも" + CALLFUNC R + MSG 0x2f7d ; "少しキツそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f7e ; "だが莉々子はもう慣れたものなのか、喉を鳴らして" + CALLFUNC R + MSG 0x2f7f ; "甘い声を漏らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12324 + CALLFUNC VOICE + MSG 0x2f80 ; "「あ、ああ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12325 + CALLFUNC VOICE + MSG 0x2f81 ; "「んぁ……は、ぁあっ……んっ、くふっぅうう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f82 ; "そしてゆっくりと竿の部分にも愛液を馴染ませつつ" + CALLFUNC R + MSG 0x2f83 ; "腰を落とし……護のモノが莉々子の奥深くまで埋没した。" + CALLFUNC A + S_PUSH "イベント/琴音/13/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12326 + CALLFUNC VOICE + MSG 0x2f84 ; "「はぁ……はぁ……姉さま……見えます……か?" + CALLFUNC R + MSG 0x2f85 ; " 莉々子と兄さまが繋がってるところ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12327 + CALLFUNC VOICE + MSG 0x2f86 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f87 ; "下唇を噛み締める琴音。" + CALLFUNC R + MSG 0x2f88 ; "それを見て莉々子がまた微笑む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12328 + CALLFUNC VOICE + MSG 0x2f89 ; "「くすっ……。" + CALLFUNC R + MSG 0x2f8a ; " 莉々子のおまんこで、いっぱいいっぱい扱いて……" + CALLFUNC R + MSG 0x2f8b ; " うんと気持ちよくして差し上げますね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12329 + CALLFUNC VOICE + MSG 0x2f8c ; "「タマタマに入ってるエッチな毒を、" + CALLFUNC R + MSG 0x2f8d ; " ビューって……出して下さい……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12330 + CALLFUNC VOICE + MSG 0x2f8e ; "「り……莉々子……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f8f ; "あの大人しかった莉々子が、淫らな言葉を" + CALLFUNC R + MSG 0x2f90 ; "平然と口にしたことに驚く琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f91 ; "そんな琴音など意に介さず、莉々子は自分からゆっくりと" + CALLFUNC R + MSG 0x2f92 ; "腰を動かし、抽送を始める。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2f93 ; "  ぐちゅ、ぐぷっ、ずりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f94 ; "腰が動き始め、性器同士が擦れる音が響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f95 ; "莉々子の内部は狭いので密着度が高く、少し動いただけで" + CALLFUNC R + MSG 0x2f96 ; "水音がいやらしく鳴った。" + CALLFUNC A + S_PUSH "イベント/琴音/13/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12331 + CALLFUNC VOICE + MSG 0x2f97 ; "「んぁ……ひゃ、ぁあぁんっ……んく、ふぁ……" + CALLFUNC R + MSG 0x2f98 ; " こ、擦れて……ますっ……♀" + CALLFUNC R + MSG 0x2f99 ; " 兄さまのおちんちんが……あぁんっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12332 + CALLFUNC VOICE + MSG 0x2f9a ; "「あっ……♀ すごいっ♀♀" + CALLFUNC R + MSG 0x2f9b ; " 兄さまの、すごくイイッ……♀" + CALLFUNC R + MSG 0x2f9c ; " 莉々子のおまんこ、うれしくてキュンキュンしてます♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f9d ; "快感で膝が震えているため抽送は浅いが、" + CALLFUNC R + MSG 0x2f9e ; "それでもかなりの快感があるはずだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2f9f ; "それは……何度も彼のモノを受け入れている琴音自身が" + CALLFUNC R + MSG 0x2fa0 ; "よく分かっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12333 + CALLFUNC VOICE + MSG 0x2fa1 ; "(そりゃ……誰だって気持ちいいわよ……" + CALLFUNC R + MSG 0x2fa2 ; " あんなの……あんな大きいの……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12334 + CALLFUNC VOICE + MSG 0x2fa3 ; "「あっ、ひゃ、あぁあんっ……んく、ふぁっ……♀" + CALLFUNC R + MSG 0x2fa4 ; " お、おまんこ……勝手に締まって……ひぅぅう……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12335 + CALLFUNC VOICE + MSG 0x2fa5 ; "「兄さまのが……膣内で跳ねてるっ……!" + CALLFUNC R + MSG 0x2fa6 ; " これっ……これが気持ちいいの……っ♀" + CALLFUNC R + MSG 0x2fa7 ; " あぁあっ……ん、くふぁぁあぁ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12336 + CALLFUNC VOICE + MSG 0x2fa8 ; "「あ、ああぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fa9 ; "莉々子が乱れる様子、そして愛液で光っている結合部分、" + CALLFUNC R + MSG 0x2faa ; "さらに限界まで押し拡げられた膣口を見ていると……" + CALLFUNC R + MSG 0x2fab ; "琴音も我慢ができなくなってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fac ; "なので口を半開きにして吐息を漏らしつつ、" + CALLFUNC R + MSG 0x2fad ; "無意識のうちに自分で花弁を弄り、慰め始める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2fae ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/13/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12337 + CALLFUNC VOICE + MSG 0x2faf ; "「んふふっ……姉さまも……ガマンができない" + CALLFUNC R + MSG 0x2fb0 ; " みたいですね……んぁ、あぁあんっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12338 + CALLFUNC VOICE + MSG 0x2fb1 ; "「いいんですよ……?" + CALLFUNC R + MSG 0x2fb2 ; " ほら、姉さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fb3 ; "莉々子は、太くて硬いものを咥え込んでいる膣口を" + CALLFUNC R + MSG 0x2fb4 ; "琴音に見せ付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fb5 ; "ほんの少し出来た隙間からは、彼女の愛液が溢れ……" + CALLFUNC R + MSG 0x2fb6 ; "護の袋のところまで滴っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12339 + CALLFUNC VOICE + MSG 0x2fb7 ; "「っっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12340 + CALLFUNC VOICE + MSG 0x2fb8 ; "「さ……姉さま……」" + CALLFUNC A + S_PUSH "イベント/琴音/13/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12341 + CALLFUNC VOICE + MSG 0x2fb9 ; "「ぁ……ん、ちゅ……れるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fba ; "琴音は次第に前のめりになっていくと……" + CALLFUNC R + MSG 0x2fbb ; "少しだけ露出している、ペニスの裏筋に舌を這わせてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2fbc ; "  ぬるっ、ぬちゅ、れろぉ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2fbd ; "「あぁっ! お、お嬢様!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12342 + CALLFUNC VOICE + MSG 0x2fbe ; "「あっ、あっ♀ ん……くすっ。" + CALLFUNC R + MSG 0x2fbf ; " それくらいは……大目に見てあげる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12343 + CALLFUNC VOICE + MSG 0x2fc0 ; "「兄さまのも……ビクビクって元気に……ぁんっ……" + CALLFUNC R + MSG 0x2fc1 ; " なったから……ふふふっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12344 + CALLFUNC VOICE + MSG 0x2fc2 ; "「んっ……ちゅ、ぢゅる……れろ……んぅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12345 + CALLFUNC VOICE + MSG 0x2fc3 ; "「でも、舐めるだけ……だから……うふふっ……♀" + CALLFUNC R + MSG 0x2fc4 ; " ふぁっ、あ、ぁあんんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fc5 ; "莉々子の狭い膣内でカリ首や亀頭を擦り上げられ、" + CALLFUNC R + MSG 0x2fc6 ; "おまけに舌で竿の根元や袋を愛撫される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fc7 ; "膣襞と舌の同時責めにより、一気に射精感が" + CALLFUNC R + MSG 0x2fc8 ; "込み上げてくる護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x2fc9 ; "「うぅ……! あっ、す、すごいっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12346 + CALLFUNC VOICE + MSG 0x2fca ; "「んぁあっ……くふ、ふぁっ……に、兄さまぁんっ……♀" + CALLFUNC R + MSG 0x2fcb ; " そんなに……奥っ……突いちゃ……ひゃぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fcc ; "舐めている目の前で、莉々子の膣口がヒクヒク蠢いて" + CALLFUNC R + MSG 0x2fcd ; "いるのが分かる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12347 + CALLFUNC VOICE + MSG 0x2fce ; "「ああ……んっ、ちゅ、れろ、れろ……ぢゅる……ぅ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12348 + CALLFUNC VOICE + MSG 0x2fcf ; "(私も、護のが……欲しい……。" + CALLFUNC R + MSG 0x2fd0 ; " 直接、愛し合いたい……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12349 + CALLFUNC VOICE + MSG 0x2fd1 ; "「うふふっ……すごく、気持ちいいわよ、姉さま……♀" + CALLFUNC R + MSG 0x2fd2 ; " ふぁ、あ、あぁあっ……く、ぅぅんっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12350 + CALLFUNC VOICE + MSG 0x2fd3 ; "「兄さまのおちんちん、莉々子とすごく相性が" + CALLFUNC R + MSG 0x2fd4 ; " いいみたい……あっ、奥……子宮……届いてるっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12351 + CALLFUNC VOICE + MSG 0x2fd5 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fd6 ; "手のひらに乗せて、揉んでいた陰嚢が、" + CALLFUNC R + MSG 0x2fd7 ; "次第にその大きさを増してきた。" + CALLFUNC R + MSG 0x2fd8 ; "そしてゆっくりと自然に動き出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12352 + CALLFUNC VOICE + MSG 0x2fd9 ; "(この中にある精液が、莉々子の子宮に……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12353 + CALLFUNC VOICE + MSG 0x2fda ; "(あぁっ……護の子種が入ったら、莉々子に赤ちゃんが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fdb ; "そんなことを考えながらも、琴音は目の前のペニスを" + CALLFUNC R + MSG 0x2fdc ; "舐めることをやめられないでいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12354 + CALLFUNC VOICE + MSG 0x2fdd ; "「んちゅ、ぢゅるぅ……んふ、ちぅ……れろ……」" + CALLFUNC A + S_PUSH "イベント/琴音/13/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12355 + CALLFUNC VOICE + MSG 0x2fde ; "「んぁっ……く、ふ、んんんっ……♀" + CALLFUNC R + MSG 0x2fdf ; " はぁ、はぁ……ね、姉さまに1つ……" + CALLFUNC R + MSG 0x2fe0 ; " 良いことを教えてあげる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12356 + CALLFUNC VOICE + MSG 0x2fe1 ; "「んっ、ちゅるっ……はっ……はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fe2 ; "とろんと潤んだ瞳で莉々子を見上げる琴音。" + CALLFUNC R + MSG 0x2fe3 ; "その様子を見て、莉々子はぺろりと舌で唇を舐めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12357 + CALLFUNC VOICE + MSG 0x2fe4 ; "「莉々子、今、危険日なの……♀" + CALLFUNC R + MSG 0x2fe5 ; " 排卵してるから、卵子がそこまで来てるのよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/13/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12358 + CALLFUNC VOICE + MSG 0x2fe6 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fe7 ; "蕩けていた瞳が揺れ、意識がこちら側に戻ってくる琴音。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12359 + CALLFUNC VOICE + MSG 0x2fe8 ; "「うふふふっ……♪" + CALLFUNC R + MSG 0x2fe9 ; " 兄さまの精子、すっごく元気が良いから……" + CALLFUNC R + MSG 0x2fea ; " きっと莉々子の卵子まで届いちゃうわ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12360 + CALLFUNC VOICE + MSG 0x2feb ; "「そんな……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12361 + CALLFUNC VOICE + MSG 0x2fec ; "「姉さまに、受精する瞬間を見せてあげる。" + CALLFUNC R + MSG 0x2fed ; " 莉々子の卵子が、兄さまの精子と" + CALLFUNC R + MSG 0x2fee ; " 1つになるところを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2fef ; "またゆっくりと抽送を行い、お互いの性器で快感を" + CALLFUNC R + MSG 0x2ff0 ; "生み出そうとする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ff1 ; "ぬちゅっ、ぬちゅっという音が琴音の耳にも届く。" + CALLFUNC R + MSG 0x2ff2 ; "太いものを咥えているそこは、もう柔らかく解れ、" + CALLFUNC R + MSG 0x2ff3 ; "愛液を垂れ流しにさせていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12362 + CALLFUNC VOICE + MSG 0x2ff4 ; "「どうしてなの、莉々子……?" + CALLFUNC R + MSG 0x2ff5 ; " どうして……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12363 + CALLFUNC VOICE + MSG 0x2ff6 ; "「莉々子、姉さまのことは大好きよ。" + CALLFUNC R + MSG 0x2ff7 ; " でもね……兄さまのことは、もっと好きなの♀」" + CALLFUNC A + S_PUSH "イベント/琴音/13/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12364 + CALLFUNC VOICE + MSG 0x2ff8 ; "「だから、3人で仲良くできるのが、一番良いと思って♀" + CALLFUNC R + MSG 0x2ff9 ; " んっ……くふぁ、あぁああぁんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12365 + CALLFUNC VOICE + MSG 0x2ffa ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x2ffb ; "  ぐちゅ、ぐぷっ、ぬちゅ、ずりゅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ffc ; "狭い肉路が何度も往復し、護のモノを扱き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x2ffd ; "ただがむしゃらにギュッと握りつぶされたまま、" + CALLFUNC R + MSG 0x2ffe ; "扱かれているような……そんな快感に、護のペニスは" + CALLFUNC R + MSG 0x2fff ; "もう暴発寸前になってしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3000 ; "「うぁっ……あ、ああっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12366 + CALLFUNC VOICE + MSG 0x3001 ; "「んふふっ……ぁ、あぁあんっ……ほら……ね?" + CALLFUNC R + MSG 0x3002 ; " 兄さまのおちんちん、ビクビクしてるでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12367 + CALLFUNC VOICE + MSG 0x3003 ; "「莉々子のおまんこが、大好きだって……♀" + CALLFUNC R + MSG 0x3004 ; " ひぁっ、あ、あぁああっ……やっ、だめぇっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3005 ; "「くっ……うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3006 ; "琴音の前ということもあって、必死に射精を我慢する護。" + CALLFUNC R + MSG 0x3007 ; "堪えているペニスはさらに膨らみ、莉々子の膣内を強引に" + CALLFUNC R + MSG 0x3008 ; "拡げ、摩擦を激しくさせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12368 + CALLFUNC VOICE + MSG 0x3009 ; "「ひぁっ、あ、ああぁあんっ……♀" + CALLFUNC R + MSG 0x300a ; " んくっ、ま、また……膨らんで……ひぅっ、" + CALLFUNC R + MSG 0x300b ; " お、おなか……くるしい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12369 + CALLFUNC VOICE + MSG 0x300c ; "「く、くるしい……のに……感じちゃう……♀" + CALLFUNC R + MSG 0x300d ; " あぁあんっ……兄さまっ……兄さまのおちんちん、" + CALLFUNC R + MSG 0x300e ; " すっごく気持ちいいっっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x300f ; "最高潮に勃起した状態のペニスは、膣内で激しく擦れ、" + CALLFUNC R + MSG 0x3010 ; "莉々子に強い快感を与えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3011 ; "しかもビクビクと何度も脈動を繰り返しており、" + CALLFUNC R + MSG 0x3012 ; "その振動が彼女の子宮全体をも揺らして、さらに" + CALLFUNC R + MSG 0x3013 ; "大きな快感となっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12370 + CALLFUNC VOICE + MSG 0x3014 ; "「ひぁっ、あぐっ、んっ、んぐ、うううっ……!" + CALLFUNC R + MSG 0x3015 ; " ふぁ、あぁぁあああっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12371 + CALLFUNC VOICE + MSG 0x3016 ; "「ひぁっ、あっ、あっ、あああっ!" + CALLFUNC R + MSG 0x3017 ; " 兄さまっ……兄さまっ……あぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3018 ; "性器から伝う快感を少しでも得ようと、自ら懸命に腰を使い、" + CALLFUNC R + MSG 0x3019 ; "肉棒を扱く莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x301a ; "性に対して無垢だからこそ、ただひたすらに快感を" + CALLFUNC R + MSG 0x301b ; "貪ろうとして腰を揺り動かす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12372 + CALLFUNC VOICE + MSG 0x301c ; "「あ、ああ……莉々子……そんな……" + CALLFUNC R + MSG 0x301d ; " そんなことするなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12373 + CALLFUNC VOICE + MSG 0x301e ; "「ぁあっ……こ、これも……莉々子ですよ……姉さま……" + CALLFUNC R + MSG 0x301f ; " 兄さまと愛し合うときの私が……自分でも一番……" + CALLFUNC R + MSG 0x3020 ; " 好きぃ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12374 + CALLFUNC VOICE + MSG 0x3021 ; "「あうっ、んっ、くっ、うぁあっ……くふっ、" + CALLFUNC R + MSG 0x3022 ; " んんんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3023 ; "護のモノを飲み込んでいる莉々子。" + CALLFUNC R + MSG 0x3024 ; "その下腹部は中から押され、少し膨らんでいるように見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3025 ; "それが抽送を行うたびに、凹んだり膨れたりしている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12375 + CALLFUNC VOICE + MSG 0x3026 ; "「あぁっ! あっ、一番奥に当たってるのっ!" + CALLFUNC R + MSG 0x3027 ; " 赤ちゃんのお部屋、コンコン叩いてるっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12376 + CALLFUNC VOICE + MSG 0x3028 ; "「そ、それっ……莉々子もすぐイッちゃうからっ……" + CALLFUNC R + MSG 0x3029 ; " 気持ちよくてすぐイッちゃうからぁぁっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x302a ; "内部で粘膜同士が擦れ合う音がさらに大きく、激しくなる。" + CALLFUNC R + MSG 0x302b ; "まるで雨の日にぬかるみを歩いているかのような音に、" + CALLFUNC R + MSG 0x302c ; "琴音も膣内を疼かせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12377 + CALLFUNC VOICE + MSG 0x302d ; "「ひっ、あ、ぁああっ……んくっ、ふっ、ふぁああっ♀" + CALLFUNC R + MSG 0x302e ; " あっ、く、ぅぅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/13/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12378 + CALLFUNC VOICE + MSG 0x302f ; "(ああ……おちんちんがビクビクしてる……。" + CALLFUNC R + MSG 0x3030 ; " 射精が近いんだわ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12379 + CALLFUNC VOICE + MSG 0x3031 ; "(ここにたっぷり入ってる精液が" + CALLFUNC R + MSG 0x3032 ; " 莉々子の膣内に注がれたら……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3033 ; "琴音は舌先で竿を舐めつつ、陰嚢を優しく揉む。" + CALLFUNC R + MSG 0x3034 ; "もう限界が近いペニスが何度も痙攣しているのが、" + CALLFUNC R + MSG 0x3035 ; "舌先の感触で分かった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12380 + CALLFUNC VOICE + MSG 0x3036 ; "「はぁ、はぁ……あ、あぁあっ……!" + CALLFUNC R + MSG 0x3037 ; " 莉々子の危険日おまんこに、兄さまが種付け" + CALLFUNC R + MSG 0x3038 ; " してくれる……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12381 + CALLFUNC VOICE + MSG 0x3039 ; "「あっ、ぁああっ……ね、姉さま、ちゃんと見て……" + CALLFUNC R + MSG 0x303a ; " 莉々子が受精するところを見てぇ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12382 + CALLFUNC VOICE + MSG 0x303b ; "「あ、ああ……す、すごい……ぐちゅぐちゅって" + CALLFUNC R + MSG 0x303c ; " 音がして……ぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x303d ; "目を伏せたくなるが、それでも目が離せない琴音。" + CALLFUNC R + MSG 0x303e ; "息を荒くしながら目の前の痴態を見つめ、自身を慰める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x303f ; "それとは逆に莉々子は自由に腰を動かし、護のペニスを" + CALLFUNC R + MSG 0x3040 ; "柔襞で扱き上げて快感を貪っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12383 + CALLFUNC VOICE + MSG 0x3041 ; "「ひぁっ、あっ、あうっ、んぐっ、うううっ!" + CALLFUNC R + MSG 0x3042 ; " ふぁあ、あああっ……子宮っ……開いちゃう……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12384 + CALLFUNC VOICE + MSG 0x3043 ; "「お腹の奥まで……おちんちん入っちゃいそうっ……♀" + CALLFUNC R + MSG 0x3044 ; " あああっ、兄さまっ……兄さまぁあぁあっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3045 ; "「んくっ……う、うううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12385 + CALLFUNC VOICE + MSG 0x3046 ; "「ああ……護……。" + CALLFUNC R + MSG 0x3047 ; " んちゅ、ぢゅる……れろ、れりゅ……んぅぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3048 ; "「あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3049 ; "琴音の舌による愛撫が再開され、ペニスが莉々子の膣内で" + CALLFUNC R + MSG 0x304a ; "大きく跳ね上がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12386 + CALLFUNC VOICE + MSG 0x304b ; "「ひぁあああんっ♀" + CALLFUNC R + MSG 0x304c ; " そ、れっ……すごいっ……お腹の奥っ……" + CALLFUNC R + MSG 0x304d ; " 子宮の入り口……ごりごりって……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12387 + CALLFUNC VOICE + MSG 0x304e ; "「あっ、あああぁっ……それ、もっと……姉さまっ、" + CALLFUNC R + MSG 0x304f ; " 兄さまのおちんちん……もっと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12388 + CALLFUNC VOICE + MSG 0x3050 ; "「んふっ、ぢゅる、れろれりゅ、んちゅ、ちゅぷ、" + CALLFUNC R + MSG 0x3051 ; " じゅる……ぅぅっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3052 ; "「くっ、ううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3053 ; "琴音の舌が這い回るたび、ペニスが脈動を繰り返す。" + CALLFUNC R + MSG 0x3054 ; "それは莉々子の下腹部を内部から激しく揺らし、" + CALLFUNC R + MSG 0x3055 ; "大きな快感を生み出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12389 + CALLFUNC VOICE + MSG 0x3056 ; "「あぁああっ、くっ、ふぁっ、あぁあんっ!" + CALLFUNC R + MSG 0x3057 ; " だ、めっ……莉々子っ……イッちゃう……" + CALLFUNC R + MSG 0x3058 ; " あ、あぁああっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12390 + CALLFUNC VOICE + MSG 0x3059 ; "「兄さまっ……は、早くっ……莉々子の子宮に" + CALLFUNC R + MSG 0x305a ; " 精子っ……おちんちんから精子だしてぇえっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12391 + CALLFUNC VOICE + MSG 0x305b ; "「あ……んふっ、ず、じゅるるっ、ちぅぅう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x305c ; "「う、あああっ……琴音様っ、もうダメですっ!" + CALLFUNC R + MSG 0x305d ; " すみませんっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12392 + CALLFUNC VOICE + MSG 0x305e ; "「ひぁっ、あ、あああああっ!" + CALLFUNC R + MSG 0x305f ; " 莉々子もっ……あっ、イクっ……" + CALLFUNC R + MSG 0x3060 ; " イクぅぅうぅううううっっ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/13/09" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x3061 ; "生まれたての卵子は、護の精子が来ることを察して、" + CALLFUNC R + MSG 0x3062 ; "一目散に卵管へと向かう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3063 ; "莉々子の絶え間ない締め付けに晒され続け、" + CALLFUNC R + MSG 0x3064 ; "琴音の舌でトドメを刺された護は、ついに大量の精を" + CALLFUNC R + MSG 0x3065 ; "膣内へと放った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12393 + CALLFUNC VOICE + MSG 0x3066 ; "「ひぁっ、あっ、あ、ああああっ!" + CALLFUNC R + MSG 0x3067 ; " 出てるっ……入ってきてるっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12394 + CALLFUNC VOICE + MSG 0x3068 ; "「あ、熱いっ……ひぁ、ああぁあっ……" + CALLFUNC R + MSG 0x3069 ; " 子宮まで……来ちゃってる……あああ……" + CALLFUNC R + MSG 0x306a ; " 兄さまの精子が……ぁああっ……♀」" + CALLFUNC A + PUSH 3 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x306b ; "小さな莉々子の膣内は一瞬で襞の隙間まで" + CALLFUNC R + MSG 0x306c ; "埋め尽くされ、子宮口の小さな隙間を通って、" + CALLFUNC R + MSG 0x306d ; "精液が胎内へと流し込まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x306e ; "その熱さと、注ぎ込まれる感触、そしてペニスの脈動で、" + CALLFUNC R + MSG 0x306f ; "莉々子はまた悶え、二度目の頂点を迎える。" + CALLFUNC A + S_PUSH "イベント/琴音/13/09" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12395 + CALLFUNC VOICE + MSG 0x3070 ; "「ひっ、あ、ぁああぁあああ……っっ!" + CALLFUNC R + MSG 0x3071 ; " イッたまま……になってる……ふぁ、あああっ!" + CALLFUNC R + MSG 0x3072 ; " あぁああぁあんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3073 ; "その間も脈動を続け、精液を胎内へと送り込むペニス。" + CALLFUNC R + MSG 0x3074 ; "琴音はそれを絶望的な顔で眺める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12396 + CALLFUNC VOICE + MSG 0x3075 ; "「あ、あああ……護のが……あんなに脈打って……" + CALLFUNC R + MSG 0x3076 ; " 精液を……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12397 + CALLFUNC VOICE + MSG 0x3077 ; "「ひぅっ、う、ぁぅ……あぁあんっ……♀" + CALLFUNC R + MSG 0x3078 ; " あ、ったかぁい……ひぅ……うぁぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3079 ; "子宮口に密着したまま精液を放出するペニス。" + CALLFUNC R + MSG 0x307a ; "まだ少しずつだか流し込まれているようだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x307b ; "「はっ……はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12398 + CALLFUNC VOICE + MSG 0x307c ; "「あ、ああっ……すごい……お腹……" + CALLFUNC R + MSG 0x307d ; " 膨れちゃってる……ぅ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/13/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12399 + CALLFUNC VOICE + MSG 0x307e ; "「ぅ……お、終わった……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x307f ; "眺めていると、護が莉々子の身体を持ち上げて、" + CALLFUNC R + MSG 0x3080 ; "ペニスを抜こうとした。" + CALLFUNC R + MSG 0x3081 ; "だが、彼女はそれを止める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12400 + CALLFUNC VOICE + MSG 0x3082 ; "「あんっ……兄さま……。" + CALLFUNC R + MSG 0x3083 ; " まだダメ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3084 ; "「え、でも……」" + CALLFUNC A + S_PUSH "イベント/琴音/13/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12401 + CALLFUNC VOICE + MSG 0x3085 ; "「ふふふ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3086 ; "待っていると、琴音が二人の結合部分に……" + CALLFUNC R + MSG 0x3087 ; "そこから漏れてきている護の精液に、舌を伸ばそうと" + CALLFUNC R + MSG 0x3088 ; "していた。" + CALLFUNC A + S_PUSH "イベント/琴音/13/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12402 + CALLFUNC VOICE + MSG 0x3089 ; "「あぁ……ま、護の……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12403 + CALLFUNC VOICE + MSG 0x308a ; "「はぁ、はぁ、なに……してるの、姉さま?」" + CALLFUNC A + S_PUSH "イベント/琴音/13/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12404 + CALLFUNC VOICE + MSG 0x308b ; "「あ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12405 + CALLFUNC VOICE + MSG 0x308c ; "「まだ、兄さま……射精を続けていますよ?" + CALLFUNC R + MSG 0x308d ; " 莉々子の子宮に、種を付けている真っ最中なのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x308e ; "微笑みながら、莉々子は自分の下腹部をそっと撫でた後、" + CALLFUNC R + MSG 0x308f ; "そこをぐっと押し込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3090 ; "すると、結合部分の隙間から、膣内に溜まっていた精液が" + CALLFUNC R + MSG 0x3091 ; "ぶじゅっと音を立てて出てきた。" + CALLFUNC A + S_PUSH "イベント/琴音/13/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12406 + CALLFUNC VOICE + MSG 0x3092 ; "「んぁっ……あ、ぁあぁんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3093 ; "  ぶじゅ……ぐちゅる……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12407 + CALLFUNC VOICE + MSG 0x3094 ; "「あっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12408 + CALLFUNC VOICE + MSG 0x3095 ; "「あぁんっ……少し……で、出ちゃいました……ね……。" + CALLFUNC R + MSG 0x3096 ; " すみません、兄さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3097 ; "言いながら、莉々子は琴音を見つめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12409 + CALLFUNC VOICE + MSG 0x3098 ; "「ああ…莉々子……お願い……。" + CALLFUNC R + MSG 0x3099 ; " 護の精液を、私にも……」" + CALLFUNC A + S_PUSH "イベント/琴音/13/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12410 + CALLFUNC VOICE + MSG 0x309a ; "「くすっ……。" + CALLFUNC R + MSG 0x309b ; " 余った分でよろしければ……どうぞ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12411 + CALLFUNC VOICE + MSG 0x309c ; "「莉々子は……卵子の待つ、この子宮に直接……" + CALLFUNC R + MSG 0x309d ; " たくさん精子をいただききましたから……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12412 + CALLFUNC VOICE + MSG 0x309e ; "「ね、兄さま……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x309f ; "「ぅ……す、すみません……お嬢様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12413 + CALLFUNC VOICE + MSG 0x30a0 ; "「まぁ……どうして姉さまに謝るのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30a1 ; "そう言いながら、ペニスを花弁から引き抜く莉々子。" + CALLFUNC R + MSG 0x30a2 ; "少し開いたままになっている膣口から、糊のような精液が" + CALLFUNC R + MSG 0x30a3 ; "ドロリと溢れてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/13/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12414 + CALLFUNC VOICE + MSG 0x30a4 ; "「あぁ……こんなに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12415 + CALLFUNC VOICE + MSG 0x30a5 ; "「ふふ……いつもより多かったですね、兄さま。" + CALLFUNC R + MSG 0x30a6 ; " やっぱり、見られてたから……ですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30a7 ; "「ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12416 + CALLFUNC VOICE + MSG 0x30a8 ; "「護……。" + CALLFUNC R + MSG 0x30a9 ; " んちゅ、んむ、ぢゅる……ちぅぅぅう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30aa ; "琴音は二人の話など聞こえていないようで、" + CALLFUNC R + MSG 0x30ab ; "抜かれたペニスを口に含み、尿道に残った精液を" + CALLFUNC R + MSG 0x30ac ; "音を立てて吸い取る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30ad ; "「あぁ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12417 + CALLFUNC VOICE + MSG 0x30ae ; "「はむ、んっ、ちぅ……ぢゅる……んぐ、んくっ……" + CALLFUNC R + MSG 0x30af ; " ずちゅ……ぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12418 + CALLFUNC VOICE + MSG 0x30b0 ; "「んちゅ、ぢゅる、ぢゅる……んく、ちゅ、" + CALLFUNC R + MSG 0x30b1 ; " んむんむ……ごく、ごくん……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30b2 ; "「あ、あああっ……」" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x30b3 ; "達したばかりでまだ敏感なペニスを吸われ、" + CALLFUNC R + MSG 0x30b4 ; "護は莉々子の下で身体をくねらせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12419 + CALLFUNC VOICE + MSG 0x30b5 ; "「……どうです、姉さま?" + CALLFUNC R + MSG 0x30b6 ; " 莉々子と兄さまの蜜のお味は?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12420 + CALLFUNC VOICE + MSG 0x30b7 ; "「ちゅるっ……んっ、んふっ……。" + CALLFUNC R + MSG 0x30b8 ; " もっと……ちゅく、ちゅぷっ、じゅるるるっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12421 + CALLFUNC VOICE + MSG 0x30b9 ; "「うふふふっ……。" + CALLFUNC R + MSG 0x30ba ; " 姉さまったら、はしたない音を立てて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12422 + CALLFUNC VOICE + MSG 0x30bb ; "「そんなに兄さまのが欲しいのでしたら、" + CALLFUNC R + MSG 0x30bc ; " 直接、頂けばよろしいのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30bd ; "莉々子は満足そうに、精液を注がれた下腹部を撫でる。" + CALLFUNC R + MSG 0x30be ; "しかし琴音の目には入っていない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12423 + CALLFUNC VOICE + MSG 0x30bf ; "「んふっ……ちゅるん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30c0 ; "尿道に残った分の精液を全て吸い取り、" + CALLFUNC R + MSG 0x30c1 ; "そしてまわりも全部綺麗に舐め取った後、" + CALLFUNC R + MSG 0x30c2 ; "琴音は喉を鳴らして飲み込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30c3 ; "そして莉々子の膣口から溢れてきているものを" + CALLFUNC R + MSG 0x30c4 ; "指で掬うと……それを口に含む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12424 + CALLFUNC VOICE + MSG 0x30c5 ; "「ん……ちゅぱ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12425 + CALLFUNC VOICE + MSG 0x30c6 ; "「もうこれからは、勝手なことはしないで下さいね?" + CALLFUNC R + MSG 0x30c7 ; " 兄さまは、姉さまだけのものではありませんから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12426 + CALLFUNC VOICE + MSG 0x30c8 ; "「りり……こ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30c9 ; "莉々子は手を伸ばすと、まるで自分が姉であるかのように、" + CALLFUNC R + MSG 0x30ca ; "琴音の頭を優しく撫でるのだった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/15 +EOF シナリオ\琴音/護/13−16.jaf + +; 琴音/護/17 +; RETURN: void +FUNC 5587 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x30cb ; "琴音に呼ばれた護は、彼女の部屋へと向かった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x30cc ; "入ると、琴音が何やら準備をしていたので、" + CALLFUNC R + MSG 0x30cd ; "護はすぐに近付く。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30ce ; "「姉さん、何かの準備だったら、僕が……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12427 + CALLFUNC VOICE + MSG 0x30cf ; "「あら、いいのよ。" + CALLFUNC R + MSG 0x30d0 ; " 簡単なものだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30d1 ; "琴音はそう言うと、服をカバンに詰め込んでいく。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30d2 ; "「あの……どこへ?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12428 + CALLFUNC VOICE + MSG 0x30d3 ; "「先日お邪魔した学園から、" + CALLFUNC R + MSG 0x30d4 ; " 急に連絡があって、今から伺うことになったの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30d5 ; "「えっ!? 今から!?" + CALLFUNC R + MSG 0x30d6 ; " こんな遅くに……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12429 + CALLFUNC VOICE + MSG 0x30d7 ; "「この時間でないと、都合が悪いらしくて……。" + CALLFUNC R + MSG 0x30d8 ; " 護にも来て欲しいんだけど、いいかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30d9 ; "「う、うん!" + CALLFUNC R + MSG 0x30da ; " 急いで、姉さんの出かける準備を" + CALLFUNC R + MSG 0x30db ; " してくるよ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12430 + CALLFUNC VOICE + MSG 0x30dc ; "「お願いね。" + CALLFUNC R + MSG 0x30dd ; " 舟木さんに車を回すよう言っておいて頂戴」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x30de ; "護は舟木に声をかけると、琴音の荷物を持ち、" + CALLFUNC R + MSG 0x30df ; "玄関へと向かった。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x30e0 ; "そこでは既に、舟木が車の準備をして待っていた。" + CALLFUNC R + MSG 0x30e1 ; "だが、その顔は怪訝なものだ。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30e2 ; "「しっかし、いくら学園長からの依頼とはいえ、" + CALLFUNC R + MSG 0x30e3 ; " この時間はないよなぁ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30e4 ; "「そうですね。" + CALLFUNC R + MSG 0x30e5 ; " 学園もとっくに閉まってるでしょうし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30e6 ; "などと話していると、玄関のドアを開けて、" + CALLFUNC R + MSG 0x30e7 ; "篠原が姿を見せる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30e8 ; "「今回は特別なのさ。" + CALLFUNC R + MSG 0x30e9 ; " 私も同行させてもらうよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30ea ; "「し、篠原様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x30eb ; "続いて、雪乃も玄関に現れた。" + CALLFUNC R + MSG 0x30ec ; "一緒にドレス姿の琴音も出てくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12431 + CALLFUNC VOICE + MSG 0x30ed ; "「琴音様の準備、整いました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12432 + CALLFUNC VOICE + MSG 0x30ee ; "「お待たせしました。" + CALLFUNC R + MSG 0x30ef ; " 舟木さん、夜遅くにごめんなさい」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30f0 ; "「いえいえ。" + CALLFUNC R + MSG 0x30f1 ; " お嬢様の恩師からの依頼とあれば、" + CALLFUNC R + MSG 0x30f2 ; " 文句も言えませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12433 + CALLFUNC VOICE + MSG 0x30f3 ; "「まぁ……くすくすっ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30f4 ; "「ささ、急ぎましょう」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x30f5 ; "舟木が車のドアを開けると、琴音と篠原が乗り込む。" + CALLFUNC R + MSG 0x30f6 ; "そして荷物を積んだ護も寄ってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30f7 ; "「荷物、積み終わりました」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30f8 ; "「おうっ、ご苦労さん。" + CALLFUNC R + MSG 0x30f9 ; " お前は助手席な」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5019 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30fa ; "「は、はい!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x30fb ; "そして車が発進する。" + CALLFUNC R + MSG 0x30fc ; "そのライトを、雪乃は黙って、じっと見つめていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x30fd ; "学園に到着すると、そこの学園長が出迎えてくれた。" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x30fe ; "「こんな遅くに呼び出してすまなかったね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12434 + CALLFUNC VOICE + MSG 0x30ff ; "「いえ、それは構いませんが、" + CALLFUNC R + MSG 0x3100 ; " 何かあったのでしょうか?」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3101 ; "「実は、琴音くんに稽古してもらっている" + CALLFUNC R + MSG 0x3102 ; " 剣道部が、先日の大会で入賞したんだよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12435 + CALLFUNC VOICE + MSG 0x3103 ; "「まぁ……!" + CALLFUNC R + MSG 0x3104 ; " おめでとうございます」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3105 ; "「ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3106 ; "学園長は礼を言うと、少し頭を下げる。" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3107 ; "「ウチの学園は、偏差値は極めて高いが" + CALLFUNC R + MSG 0x3108 ; " 運動方面が全くできないからね」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3109 ; "「あそこまでいけたのも、琴音くんに鍛えられたお陰だよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12436 + CALLFUNC VOICE + MSG 0x310a ; "「そんな……。" + CALLFUNC R + MSG 0x310b ; " 部員の皆さんが、がんばった結果だと思います。" + CALLFUNC R + MSG 0x310c ; " とても素晴らしいことです」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x310d ; "「そこで、彼らに褒美をあげようと思っておるんだが、" + CALLFUNC R + MSG 0x310e ; " キミに協力願えないだろうか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12437 + CALLFUNC VOICE + MSG 0x310f ; "「私でよろしければ、何なりと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3110 ; "満面の笑みで返事をする琴音。" + CALLFUNC R + MSG 0x3111 ; "その後ろで、篠原は唇を吊り上げるのだった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3112 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3113 ; "……。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12438 + CALLFUNC VOICE + MSG 0x3114 ; "「そ、そんなこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3115 ; "詳しく話を聞いた琴音は、顔を真っ赤にして口篭った。" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3116 ; "「……彼らは勉強ばかりしてきたせいで、" + CALLFUNC R + MSG 0x3117 ; " 性教育の方が、てんで出来ていないのだ」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3118 ; "「褒美も兼ねて、琴音くんに一肌脱いで" + CALLFUNC R + MSG 0x3119 ; " もらいたいのだよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12439 + CALLFUNC VOICE + MSG 0x311a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x311b ; "繰り返され、琴音はさすがにうろたえる。" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x311c ; "「何しろキミは、部員たちの憧れのマドンナだからね。" + CALLFUNC R + MSG 0x311d ; " これ以上ない褒美となるだろう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12440 + CALLFUNC VOICE + MSG 0x311e ; "「学園長……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x311f ; "そこへすかさず、篠原が擁護に回ってきた。" + CALLFUNC R + MSG 0x3120 ; "もちろん学園長側にだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3121 ; "「お嬢様。" + CALLFUNC R + MSG 0x3122 ; " 学園長と一騎様は古くからのご友人であられます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3123 ; "「お断りされると、今後、優秀な人材確保が" + CALLFUNC R + MSG 0x3124 ; " 厳しくなるかもしれません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3125 ; "「この学園と結びつきのある企業は、" + CALLFUNC R + MSG 0x3126 ; " 多数ございますので……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12441 + CALLFUNC VOICE + MSG 0x3127 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3128 ; "その話を聞いた琴音は、黙ったまま考え込む。" + CALLFUNC R + MSG 0x3129 ; "そしてしばらく経ったところで、ようやく口を開いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12442 + CALLFUNC VOICE + MSG 0x312a ; "「……わかりました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12443 + CALLFUNC VOICE + MSG 0x312b ; "「条件として、護を付けて下さい。" + CALLFUNC R + MSG 0x312c ; " それを飲んで頂けるのなら、引き受けます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x312d ; "「いかがですか、学園長?」" + CALLFUNC A + S_PUSH "学園長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x312e ; "「ああっ、それくらいなら構わないよ。" + CALLFUNC R + MSG 0x312f ; " 彼らは隣の教室で待たせているので、準備が出来たら" + CALLFUNC R + MSG 0x3130 ; " そちらへ向かってくれるかな?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3131 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3132 ; "その場から去る学園長に、篠原が一礼する。" + CALLFUNC R + MSG 0x3133 ; "そしていつもの妖しい笑みを浮かべながら" + CALLFUNC R + MSG 0x3134 ; "琴音の方に振り返った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3135 ; "「では、性教育をお願いしますよ、琴音様。" + CALLFUNC R + MSG 0x3136 ; " それらしい服装も用意しておきました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12444 + CALLFUNC VOICE + MSG 0x3137 ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3138 ; "  コンコン" + CALLFUNC A + MSG 0x3139 ; "篠原は、車の窓をノックし、護のことを呼んだ。" + CALLFUNC R + MSG 0x313a ; "すると彼はすぐにドアを開けて出てくる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x313b ; "「キミの出番だよ。護くん」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x313c ; "「えっ? 僕……ですか?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x313d ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x313e ; "……。" + CALLFUNC A + S_PUSH "背景/流用/教室" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 11 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x313f ; "用意された女教師姿に着替えた琴音は、" + CALLFUNC R + MSG 0x3140 ; "ドキドキと鼓動を繰り返す胸を押さえながら" + CALLFUNC R + MSG 0x3141 ; "教室へと入った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3142 ; "教室内には、学生が5名ほど待っていた。" + CALLFUNC R + MSG 0x3143 ; "その中に護も参加している。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12445 + CALLFUNC VOICE + MSG 0x3144 ; "「こ……こんばんは」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3145 ; "「こ、琴音様!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3146 ; "「その格好……先生みたいです……♀」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3147 ; "「うわぁ……お、お似合いですよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3148 ; "琴音の姿を見て、歓喜する学生たち。" + CALLFUNC R + MSG 0x3149 ; "その中の一人が、護の存在に気がついた。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x314a ; "「琴音様……この人は?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12446 + CALLFUNC VOICE + MSG 0x314b ; "「この子は、手伝ってくれる付き人よ?" + CALLFUNC R + MSG 0x314c ; " 性に関しては、みんなよりも知識があるから……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x314d ; "「そうですか。" + CALLFUNC R + MSG 0x314e ; " お手伝いなら、僕たちでもできそうですけど……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x314f ; "「そんなことよりも、早く、始めようよ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3150 ; "「そ、そうだな!" + CALLFUNC R + MSG 0x3151 ; " やろうやろう!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3152 ; "学生たちは琴音の手を引くと教壇に立たせ、" + CALLFUNC R + MSG 0x3153 ; "その周りを取り囲んだ……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12447 + CALLFUNC VOICE + MSG 0x3154 ; "「みんな……どこまで知っているの?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3155 ; "「どこって……。" + CALLFUNC R + MSG 0x3156 ; " 全員経験ありませんよ?」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3157 ; "「僕も、女性のアソコって、見たことない」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3158 ; "「俺も俺も!" + CALLFUNC R + MSG 0x3159 ; " 勉強ばっかで、女の人と付き合う暇なんて" + CALLFUNC R + MSG 0x315a ; " 全然だよな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12448 + CALLFUNC VOICE + MSG 0x315b ; "「そ、そう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x315c ; "興奮した口ぶりで喋る学生たち。" + CALLFUNC R + MSG 0x315d ; "その勢いに琴音も気圧されてしまう。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x315e ; "「あのぉ……本当に琴音様が教えてくれるんですか?" + CALLFUNC R + MSG 0x315f ; " 俺ら、信じられなくて……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3160 ; "「本当なら学園長の褒美って、すげぇと思うけど……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3161 ; "「なぁ。ここじゃ、琴音様は先生なんだから、" + CALLFUNC R + MSG 0x3162 ; " ちゃんとそっちで呼ばないか?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3163 ; "「そうだな。" + CALLFUNC R + MSG 0x3164 ; " あーっ、俺んとこの担任と代わって欲しいぜー!" + CALLFUNC R + MSG 0x3165 ; " 琴音様が先生だったら、死に物狂いで勉強するのに!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3166 ; "口々に喋るために、琴音が口を挟む余裕がない。" + CALLFUNC R + MSG 0x3167 ; "なので困り顔で微笑んでみせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12449 + CALLFUNC VOICE + MSG 0x3168 ; "「もうっ……あなたたちったら、勝手なことばかり……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3169 ; "「へへっ……すみません」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x316a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x316b ; "その輪に入りながらも、全く喋らない護。" + CALLFUNC R + MSG 0x316c ; "一人、不機嫌そうな顔で琴音を見ていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12450 + CALLFUNC VOICE + MSG 0x316d ; "(堪えて、護……。" + CALLFUNC R + MSG 0x316e ; " これも宴と同じだから……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x316f ; "(うん……分かってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3170 ; "小声で囁く二人。" + CALLFUNC R + MSG 0x3171 ; "護も頭ではわかってはいるのだが、" + CALLFUNC R + MSG 0x3172 ; "やはり握った拳が震えてしまう。" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3173 ; "「先生ー! 僕、先生のおっぱいが見たいです!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3174 ; "「俺もー! 先生のおっぱい、すげぇでかいから" + CALLFUNC R + MSG 0x3175 ; " いつも触ってみたいって思ってました!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3176 ; "「お前、正直すぎだろ!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3177 ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3178 ; "堪らずに学生らに近付こうとする護。" + CALLFUNC R + MSG 0x3179 ; "直ぐに琴音がその前に立ち、怒りを静める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12451 + CALLFUNC VOICE + MSG 0x317a ; "「お願い……堪えて……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x317b ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x317c ; "護は唇を噛みながら引き下がる。" + CALLFUNC R + MSG 0x317d ; "それを見て琴音は胸を撫で下ろすと、" + CALLFUNC R + MSG 0x317e ; "学生たちの方を向いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12452 + CALLFUNC VOICE + MSG 0x317f ; "「……それじゃ……女性の身体について" + CALLFUNC R + MSG 0x3180 ; " 教えてあげるわね」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3181 ; "「やったああああっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3182 ; "「琴音様のおっぱいだーーーー!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3183 ; "「あ、あそこも!" + CALLFUNC R + MSG 0x3184 ; " 琴音様のあ、あ……アソコも見たいです!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12453 + CALLFUNC VOICE + MSG 0x3185 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3186 ; "申し出に、恥ずかしそうに頬を赤らめながら" + CALLFUNC R + MSG 0x3187 ; "小さく頷く琴音。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3188 ; "「いやったあぁぁぁぁっ!!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3189 ; "「学園長ありがとうございます!!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x318a ; "「こんなご褒美を断るなんて、主将も馬鹿な人だよなー」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12454 + CALLFUNC VOICE + MSG 0x318b ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x318c ; "その話が出たところで、ようやく……この中に" + CALLFUNC R + MSG 0x318d ; "彼がいないことに気付く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12455 + CALLFUNC VOICE + MSG 0x318e ; "「彼……どうしたの?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x318f ; "「主将、先生に惚れてるんですよ。" + CALLFUNC R + MSG 0x3190 ; " 学園長がご褒美のことについて話してたときも、" + CALLFUNC R + MSG 0x3191 ; " 琴音様は絶対にそんなことしないって……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3192 ; "「まあ、俺らも信じてなかったですけど」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3193 ; "「だけど、信じる者は救われるっことだよな!!" + CALLFUNC R + MSG 0x3194 ; " まさか本当に琴音様が来て下さるなんて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12456 + CALLFUNC VOICE + MSG 0x3195 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3196 ; "(姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3197 ; "……琴音は少し胸を痛めた。" + CALLFUNC R + MSG 0x3198 ; "しかしここでやめるわけにもいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3199 ; "覚悟を決めると……集まった学生たちに" + CALLFUNC R + MSG 0x319a ; "特別授業を始めた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x319b ; "ブラウスのボタンを外し、ブラのホックも外した琴音は、" + CALLFUNC R + MSG 0x319c ; "教卓の上に座り、ゆっくりと足を広げる。" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着/優" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x319d ; "憧れの琴音が行う痴態に、生唾を呑み込む学生たち。" + CALLFUNC R + MSG 0x319e ; "食い入るように、露出した肌を見つめていた。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x319f ; "「す……すげぇ……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31a0 ; "「思ってたよりも、ずっとでかいや……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31a1 ; "「おっぱい、キレイだ……。" + CALLFUNC R + MSG 0x31a2 ; " 乳首だって、こんなに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31a3 ; "穴が開きそうなほど琴音を見つめる学生。" + CALLFUNC R + MSG 0x31a4 ; "全ての視線が自分に注がれていると思うと、" + CALLFUNC R + MSG 0x31a5 ; "いけないと思いつつも少し身体が火照ってしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着/ぐ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12457 + CALLFUNC VOICE + MSG 0x31a6 ; "(あぁ……ごめんね、護……。" + CALLFUNC R + MSG 0x31a7 ; " あなた以外の男性に、こんな姿を見せるなんて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31a8 ; "(ね、姉さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31a9 ; "最初は座っていた学生たちだったが、" + CALLFUNC R + MSG 0x31aa ; "じわじわと琴音に近付いてくる。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31ab ; "「先生、すげぇいい匂いがする……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31ac ; "「頭クラクラしてきたぜ……。" + CALLFUNC R + MSG 0x31ad ; " おっぱい、触りてぇよぉ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12458 + CALLFUNC VOICE + MSG 0x31ae ; "「んんっ……ダメよ、触ったりしちゃ……。" + CALLFUNC R + MSG 0x31af ; " 見るだけ……だから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31b0 ; "しかし、そんな忠告も耳に入らないのか、" + CALLFUNC R + MSG 0x31b1 ; "学生の一人が股間へと顔を近付け、そこの匂いを嗅いだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12459 + CALLFUNC VOICE + MSG 0x31b2 ; "「やぁ……そんなところクンクンしちゃダメ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31b3 ; "「はぁ、はぁ、や、やべぇ……。" + CALLFUNC R + MSG 0x31b4 ; " 俺、股間が暴発しそう……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31b5 ; "「ぼ、僕も……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31b6 ; "ちらりと目をやると、学生たちの股間はフル勃起しており、" + CALLFUNC R + MSG 0x31b7 ; "ズボンの股間部分を大きく膨らませていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12460 + CALLFUNC VOICE + MSG 0x31b8 ; "(やだ……何もされてないのに、" + CALLFUNC R + MSG 0x31b9 ; " 私まで興奮してきちゃうっ……)" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31ba ; "「あ、あれ?" + CALLFUNC R + MSG 0x31bb ; " 先生の下着、濡れてきたぞ?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31bc ; "「ホントだ! 先生、お漏らししてる!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12461 + CALLFUNC VOICE + MSG 0x31bd ; "「ち、違うのよ?" + CALLFUNC R + MSG 0x31be ; " これは、お漏らしじゃなくて" + CALLFUNC R + MSG 0x31bf ; " 愛液で濡れてきたの」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31c0 ; "「あいえき……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31c1 ; "本当に何も知らない学生たちのようで、琴音の顔を" + CALLFUNC R + MSG 0x31c2 ; "見つめながら聞き返す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12462 + CALLFUNC VOICE + MSG 0x31c3 ; "「みんなは、赤ちゃんの作り方……知ってる?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31c4 ; "「教科書の知識なら……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31c5 ; "「俺もだな。実際にやったことはないけどなぁ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12463 + CALLFUNC VOICE + MSG 0x31c6 ; "「よく……見ててね?" + CALLFUNC R + MSG 0x31c7 ; " 今から、女性の性器がどうなっているか、" + CALLFUNC R + MSG 0x31c8 ; " 教えるから……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着+右手+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x31c9 ; "琴音は心を決めると、ショーツに手をかけ、" + CALLFUNC R + MSG 0x31ca ; "ゆっくりとそれを脱ぎ去った。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x31cb ; "花弁に指を添え、そこを開く。" + CALLFUNC R + MSG 0x31cc ; "すると……膣口から愛液がとろりと流れ出してきた。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x31cd ; "  とろっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31ce ; "それを食い入るように見つめていた学生たちが、" + CALLFUNC R + MSG 0x31cf ; "全員、息を呑んだ。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d0 ; "「す……すげぇ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d1 ; "「こ、これが、先生のアソコ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d2 ; "「ピンク色だ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d3 ; "「濡れてるぜ? ちっちゃい穴から何か出てる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31d4 ; "恥ずかしさを堪えながらも、琴音は説明を始める。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12464 + CALLFUNC VOICE + MSG 0x31d5 ; "「見え……る?" + CALLFUNC R + MSG 0x31d6 ; " これが、生殖器……よ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12465 + CALLFUNC VOICE + MSG 0x31d7 ; "「男の人のおちんちんを入れて、" + CALLFUNC R + MSG 0x31d8 ; " 赤ちゃんを作るところ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31d9 ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31da ; "手前で見ていた学生が、とうとう我慢できず、" + CALLFUNC R + MSG 0x31db ; "ペニスを取り出して扱き始める。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31dc ; "「先生のおまんこ……おまんこ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31dd ; "それを見ても、琴音は特に咎めることはしなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31de ; "自慰をしている隣の学生も、琴音の顔色を窺い" + CALLFUNC R + MSG 0x31df ; "自分もしたいと訴えかけてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12466 + CALLFUNC VOICE + MSG 0x31e0 ; "「キミも……したいの?" + CALLFUNC R + MSG 0x31e1 ; " おちんちん、シコシコって……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31e2 ; "「し、したいです!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12467 + CALLFUNC VOICE + MSG 0x31e3 ; "「ちゃんと先生の説明を聞いてくれるのなら、" + CALLFUNC R + MSG 0x31e4 ; " してもいいわよ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31e5 ; "「ホントですか!?」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31e6 ; "「お、俺も!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31e7 ; "「あ、ズルイぞ! オレもだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31e8 ; "次々とズボンを下ろし、ペニスを扱き始める学生。" + CALLFUNC R + MSG 0x31e9 ; "琴音の周りが青臭い性臭に包まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31ea ; "そして護もまた……ジッと立ってはいるが、" + CALLFUNC R + MSG 0x31eb ; "ズボンは張り詰めていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31ec ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31ed ; "学生たちと同じように扱きたい気持ちを、" + CALLFUNC R + MSG 0x31ee ; "必死に抑え込んでいる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26546 + CALLFUNC VOICE + MSG 0x31ef ; "(護も……あんなに腫らしてる……。" + CALLFUNC R + MSG 0x31f0 ; " 私を見て、興奮してくれているのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31f1 ; "大勢の学生よりも、護が反応したことの方が嬉しく、" + CALLFUNC R + MSG 0x31f2 ; "琴音も気をよくしてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12468 + CALLFUNC VOICE + MSG 0x31f3 ; "「ここが……女性が一番敏感なところ……。" + CALLFUNC R + MSG 0x31f4 ; " クリトリスっていうの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31f5 ; "愛液を少しだけ馴染ませて、肉芽に触れる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x31f6 ; "  くちっ……" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12469 + CALLFUNC VOICE + MSG 0x31f7 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x31f8 ; "敏感な部分に触れたため、感じて声が出てしまう。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31f9 ; "「先生も……そこが感じるの?」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12470 + CALLFUNC VOICE + MSG 0x31fa ; "「そう……よ。" + CALLFUNC R + MSG 0x31fb ; " ここを優しく愛撫されたら、" + CALLFUNC R + MSG 0x31fc ; " 先生、すごく気持ちよくなっちゃうの」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x31fd ; "「ごくっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12471 + CALLFUNC VOICE + MSG 0x31fe ; "「こんなふうに……やさしく……。" + CALLFUNC R + MSG 0x31ff ; " あっ……あっ……あはぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3200 ; "優しい指の動きで、ゆっくりとクリトリスを撫でる。" + CALLFUNC R + MSG 0x3201 ; "そのもどかしい快感に、琴音は声を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12472 + CALLFUNC VOICE + MSG 0x3202 ; "「んぁ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12473 + CALLFUNC VOICE + MSG 0x3203 ; "「この……クリトリスの下が、尿道……。" + CALLFUNC R + MSG 0x3204 ; " おしっこをするところ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12474 + CALLFUNC VOICE + MSG 0x3205 ; "「性器を両側にある襞は、小陰唇といって" + CALLFUNC R + MSG 0x3206 ; " 性器を守るためにあるのよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3207 ; "説明する部分をちゃんと指差し、なぞっていく。" + CALLFUNC R + MSG 0x3208 ; "すると膣口がひくついて愛液が溢れてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3209 ; "  とろっ……" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x320a ; "「ま、また、何か溢れてきたぞ!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x320b ; "「オレ、すげぇ変な気分になってきた!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x320c ; "「僕……もう……漏れそうだよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12475 + CALLFUNC VOICE + MSG 0x320d ; "「ここの穴が膣口……。" + CALLFUNC R + MSG 0x320e ; " おちんちんを入れるところよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x320f ; "琴音は人差し指を膣口に軽く引っ掛けると、" + CALLFUNC R + MSG 0x3210 ; "そのままくいっと開いてみせた。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3211 ; "「そこに……入れるんだ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3212 ; "  びゅっ! びゅびゅ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3213 ; "膣口の説明を終えた瞬間、学生の一人が射精してしまう。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3214 ; "「うわっ!? お、お前出すなよ!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12476 + CALLFUNC VOICE + MSG 0x3215 ; "「くすっ……お漏らししちゃったの?" + CALLFUNC R + MSG 0x3216 ; " それが精液と言って、赤ちゃんの素になるの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12477 + CALLFUNC VOICE + MSG 0x3217 ; "「おちんちんをここに入れて、その精液を注ぐと" + CALLFUNC R + MSG 0x3218 ; " 赤ちゃんができるのよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12478 + CALLFUNC VOICE + MSG 0x3219 ; "「この奥にある子宮に、ビューって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x321a ; "吐息混じりにねっとりと喋る琴音。" + CALLFUNC R + MSG 0x321b ; "その色っぽさが、さすがに何も知らない学生たちには" + CALLFUNC R + MSG 0x321c ; "堪らないものだった。" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x321d ; "「はぁ、はぁ……うぁ!?」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x321e ; "  びゅるるっ! びゅくん!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x321f ; "続いて、もう1人が射精を行う。" + CALLFUNC R + MSG 0x3220 ; "勢いよく飛び出した精液が、琴音の傍まで届いてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3221 ; "そして、種付けしたくていきり立っている肉棒たちが、" + CALLFUNC R + MSG 0x3222 ; "目の前で次々と射精していく様を見せつけられ……" + CALLFUNC R + MSG 0x3223 ; "琴音の肉穴も物欲しそうにヒクつき、愛液を漏らす。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12479 + CALLFUNC VOICE + MSG 0x3224 ; "(いけない……。" + CALLFUNC R + MSG 0x3225 ; " 私も、ヘンな気持ちになってる……)" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12480 + CALLFUNC VOICE + MSG 0x3226 ; "(アソコが切なくて……あぁっ……おかしくなりそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3227 ; "膣口に指を入れ、愛液を掻き出す琴音。" + CALLFUNC R + MSG 0x3228 ; "それをクリトリスに塗りつけると、ゆっくりこね始めた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3229 ; "  くりっ……くちゅ、くにくにっ……" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x322a ; "「うわぁ……どんどんお汁がでてきた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x322b ; "机に滴った愛液を指先に取り、感触を確認する学生たち。" + CALLFUNC R + MSG 0x322c ; "匂いを嗅いだりもしている。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x322d ; "「これ……すごく、ヌルヌルしてる……。" + CALLFUNC R + MSG 0x322e ; " お水みたいかと思ってたら、全然違うや……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12481 + CALLFUNC VOICE + MSG 0x322f ; "「それはね……おちんちんが入りやすいように" + CALLFUNC R + MSG 0x3230 ; " そうなっているの……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12482 + CALLFUNC VOICE + MSG 0x3231 ; "「滑りを良くして、お互いを気持ちよくするために……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3232 ; "「どうしたら、お汁がでてくるの?」" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12483 + CALLFUNC VOICE + MSG 0x3233 ; "「女の人は気持ちよくなると……ぬるぬるが" + CALLFUNC R + MSG 0x3234 ; " いっぱい溢れてくるのよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3235 ; "琴音はクリトリスを何度も撫で、そしてまた膣口へと" + CALLFUNC R + MSG 0x3236 ; "指を伸ばし、そこへゆっくり挿入した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12484 + CALLFUNC VOICE + MSG 0x3237 ; "「だから、交尾をする前は、こうして女性を" + CALLFUNC R + MSG 0x3238 ; " 気持ちよくさせることも大切なの……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3239 ; "  ぬちっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x323a ; "「ぅ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x323b ; "小さく声を漏らしてしまう護。" + CALLFUNC R + MSG 0x323c ; "彼も興奮していることに琴音は気付く。" + CALLFUNC A + S_PUSH "イベント/琴音/10/右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12485 + CALLFUNC VOICE + MSG 0x323d ; "(護……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/10/右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12486 + CALLFUNC VOICE + MSG 0x323e ; "「くすっ……それじゃ、今日は特別に" + CALLFUNC R + MSG 0x323f ; " みんなに赤ちゃんの作り方を見せてあげるわね」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3240 ; "「ええええっ!? マ、マジ!?」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3241 ; "「い、いいの!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12487 + CALLFUNC VOICE + MSG 0x3242 ; "「言葉だけじゃ分からないと思うから、" + CALLFUNC R + MSG 0x3243 ; " 実践した方がいいでしょう?」" + CALLFUNC A + S_PUSH "学生たち" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3244 ; "「ごくり……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3245 ; "琴音の提案に、その場にいる全員が息を呑む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12488 + CALLFUNC VOICE + MSG 0x3246 ; "「それじゃ、赤ちゃんを作る相手だけれど……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3247 ; "「はいはいはい!!!!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3248 ; "「てめぇ、今、出したばっかじゃねぇか!!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3249 ; "「ぼ、僕、まだいけます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x324a ; "全員がこぞって名乗りを上げる。" + CALLFUNC R + MSG 0x324b ; "それを琴音はなんとかたしなめると、" + CALLFUNC R + MSG 0x324c ; "護の方に視線を送った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x324d ; "「っ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12489 + CALLFUNC VOICE + MSG 0x324e ; "「くすっ……護、いらっしゃい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x324f ; "「えっ? ぼ、僕ですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12490 + CALLFUNC VOICE + MSG 0x3250 ; "「そうよ。" + CALLFUNC R + MSG 0x3251 ; " キミが先生の相手をしてくれるかしら?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3252 ; "「えっと……その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3253 ; "躊躇う護。" + CALLFUNC R + MSG 0x3254 ; "だが、そんな彼に他の学生たちが詰め寄る。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3255 ; "「おい、お前!" + CALLFUNC R + MSG 0x3256 ; " 考えてんなら、オレがやるぞ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3257 ; "「あ、や、やります!" + CALLFUNC R + MSG 0x3258 ; " やらせて……ください……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12491 + CALLFUNC VOICE + MSG 0x3259 ; "「くすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x325a ; "他の人に琴音を抱かせたくはない。" + CALLFUNC R + MSG 0x325b ; "そう思った護は、琴音の言うとおりにした……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/琴音/10/護+右手+汁/優+頬" + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x325c ; "ズボンを脱いだ護は、琴音の下に移動し、" + CALLFUNC R + MSG 0x325d ; "しっかりと彼女を支える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12492 + CALLFUNC VOICE + MSG 0x325e ; "「よく……見ててね?" + CALLFUNC R + MSG 0x325f ; " 今から……赤ちゃん、作るから……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3260 ; "「くっそぉぉぉ、羨ましいヤツだぜ!!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3261 ; "「このチビ、意外とでけぇな……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3262 ; "「お、俺、負けてるかも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3263 ; "ペニスの大きさに驚く学生。" + CALLFUNC R + MSG 0x3264 ; "護の方は、比べたことがないから分からないらしいが、" + CALLFUNC R + MSG 0x3265 ; "通常よりかなり大きい部類だ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12493 + CALLFUNC VOICE + MSG 0x3266 ; "「みんなは、ちゃんと避妊しないとダメよ?" + CALLFUNC R + MSG 0x3267 ; " でないと、本当に赤ちゃんできちゃうから……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3268 ; "「先生はいいの? 避妊しないの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12494 + CALLFUNC VOICE + MSG 0x3269 ; "「先生は、彼に任せているから大丈夫よ?" + CALLFUNC R + MSG 0x326a ; " ちゃんと……膣外に出してくれるのよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x326b ; "護を見る琴音。" + CALLFUNC R + MSG 0x326c ; "その瞳には、護のことを信じているというような" + CALLFUNC R + MSG 0x326d ; "光が篭っているように見えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x326e ; "「は、はいっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x326f ; "(あんまり自信ないけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3270 ; "そんな護の考えを他所に、琴音はゆっくりと腰を下ろし" + CALLFUNC R + MSG 0x3271 ; "ペニスを挿入していく。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x3272 ; "既に愛液で十分に潤んでいる肉路は、容易にペニスを" + CALLFUNC R + MSG 0x3273 ; "呑み込んでいった。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/10/護挿入+右手+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12495 + CALLFUNC VOICE + MSG 0x3274 ; "「んぁ、あ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12496 + CALLFUNC VOICE + MSG 0x3275 ; "「あぁん♀ あっ、あっ、か……硬いっ……♀" + CALLFUNC R + MSG 0x3276 ; " はぁ、はぁ、すごく……イイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3277 ; "だいぶ待ち侘びていたせいか、最初から快感が" + CALLFUNC R + MSG 0x3278 ; "全身に広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3279 ; "そして何度か腰を上下させるだけで、" + CALLFUNC R + MSG 0x327a ; "静まりかえった教室に、ぐちゅぐちゅという愛液の音が" + CALLFUNC R + MSG 0x327b ; "鳴り響いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x327c ; "周りの学生も、琴音の淫らな姿に興奮し、" + CALLFUNC R + MSG 0x327d ; "食い入るように見つめていた。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x327e ; "「先生、気持ちいいんですか!?" + CALLFUNC R + MSG 0x327f ; " そいつのチンポ、いいんですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12497 + CALLFUNC VOICE + MSG 0x3280 ; "「いいのっ♀ おちんちん、すごく気持ちいいっ♀♀" + CALLFUNC R + MSG 0x3281 ; " 先生……これ、好きぃ♀ あっ、大好きなのっ♀」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3282 ; "「こっ、琴音先生!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3283 ; "射精して萎えかけていたペニスが、みるみるうちに回復する。" + CALLFUNC R + MSG 0x3284 ; "そして再び自慰を始める学生たち。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3285 ; "「お、俺も先生と交尾してぇ……!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3286 ; "「はっ、はっ……先生と赤ちゃん作りたい……!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12498 + CALLFUNC VOICE + MSG 0x3287 ; "「んんっ、ダ、ダメよ……!" + CALLFUNC R + MSG 0x3288 ; " これは、勉強……なんだから……。" + CALLFUNC R + MSG 0x3289 ; " 赤ちゃんは……好きな人としか作っちゃダメなの!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x328a ; "「先生だって、こいつと作ってるじゃないか!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+右手+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12499 + CALLFUNC VOICE + MSG 0x328b ; "「こ……この子は……特別なのっ!" + CALLFUNC R + MSG 0x328c ; " だから……あっ、ああっ……はぁン!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x328d ; "(ね、姉さん、すごく締め付けてくるっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x328e ; "学生から質問を受ける度に、膣襞がペニスを締め付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x328f ; "その食いしばりがさらに強い摩擦を生み、護のモノと" + CALLFUNC R + MSG 0x3290 ; "柔襞とが激しく擦れ合った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3291 ; "そんな中、ペニスが出し入れされると、" + CALLFUNC R + MSG 0x3292 ; "内壁に溜まった愛液が掻き出され、" + CALLFUNC R + MSG 0x3293 ; "飛沫を大量に撒き散らし始める。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3294 ; "  ちゅぷ、ちゅぷ、じゅぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12500 + CALLFUNC VOICE + MSG 0x3295 ; "「あっ、いや……はぁ、はぁ、みんなが見てる前で" + CALLFUNC R + MSG 0x3296 ; " 赤ちゃん作ってるっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12501 + CALLFUNC VOICE + MSG 0x3297 ; "「ひぁ、あ、ぁああっ……愛し合ってるところ、" + CALLFUNC R + MSG 0x3298 ; " 見られてるのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3299 ; "腰が勝手にガクガクと痙攣してしまう。" + CALLFUNC R + MSG 0x329a ; "少し力を入れれば痙攣はおさまるが、今度は膣内の" + CALLFUNC R + MSG 0x329b ; "締まりが増すため、感じてしまうのは一緒だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x329c ; "かといって震えたままにしておくと、小刻みに" + CALLFUNC R + MSG 0x329d ; "膣内を小突かれかき回され、また反応してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12502 + CALLFUNC VOICE + MSG 0x329e ; "「んぅっ……く、ふぁっ、あ、ぁああっ……" + CALLFUNC R + MSG 0x329f ; " と、止まらない……のっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12503 + CALLFUNC VOICE + MSG 0x32a0 ; "(やっぱり、護に直接擦られると、" + CALLFUNC R + MSG 0x32a1 ; " ダメになるのが早いわ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12504 + CALLFUNC VOICE + MSG 0x32a2 ; "(このままじゃ、子宮が下りてきちゃうっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32a3 ; "琴音の腰を軽く突き上げ、リズミカルに奥へとペニスを" + CALLFUNC R + MSG 0x32a4 ; "打ち込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32a5 ; "最初は届いていなかった子宮口だったが、" + CALLFUNC R + MSG 0x32a6 ; "護のモノと刺激に反応して、徐々に下がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32a7 ; "……やがて、2つの口が接触した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x32a8 ; "  くちゅ、くちっ、くちゅ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12505 + CALLFUNC VOICE + MSG 0x32a9 ; "「やっ……あっ、子宮口に触れてるっ……!" + CALLFUNC R + MSG 0x32aa ; " おちんちん、一番奥にきちゃってるぅぅっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12506 + CALLFUNC VOICE + MSG 0x32ab ; "「んぁ、ひゃ、あ、あああっ……!" + CALLFUNC R + MSG 0x32ac ; " はぁ、はぁ、そこは……ダメ……あっ、そこっ♀♀」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ad ; "「先生の一番奥に……何があるの?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ae ; "「お、俺もちんこで触りてぇ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12507 + CALLFUNC VOICE + MSG 0x32af ; "「んぁあっ……そ、そこは、赤ちゃんのお部屋なのっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12508 + CALLFUNC VOICE + MSG 0x32b0 ; "「神聖な場所だから……はぁ、はぁ、コンコンしたら" + CALLFUNC R + MSG 0x32b1 ; " ダメなのっ!! んぁ、あぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32b2 ; "護の腰の動きに合わせ、より深い抽送を求める琴音。" + CALLFUNC R + MSG 0x32b3 ; "いやらしく腰をくねらせ、一番深くなるように調整する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12509 + CALLFUNC VOICE + MSG 0x32b4 ; "(ダメぇぇぇ……。" + CALLFUNC R + MSG 0x32b5 ; " 腰が勝手に動いちゃうっ……!" + CALLFUNC R + MSG 0x32b6 ; " 護の精子、欲しがってるっ♀♀)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12510 + CALLFUNC VOICE + MSG 0x32b7 ; "「ダメっ……先生、排卵しちゃうっ……♀" + CALLFUNC R + MSG 0x32b8 ; " はぁ、はぁ、卵子でちゃうっ♀♀」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32b9 ; "「先生、卵子がどうなるのか教えてください!!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+右手+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12511 + CALLFUNC VOICE + MSG 0x32ba ; "「んうっ……ぁ、ああっ……男の人の精子と" + CALLFUNC R + MSG 0x32bb ; " 1つになることで、赤ちゃんになるのよ……。" + CALLFUNC R + MSG 0x32bc ; " 最初に触れた精子が……赤ちゃんに……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+右手+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12512 + CALLFUNC VOICE + MSG 0x32bd ; "「ひぁ、あ、ああぁああっ……んく、んぅぅっ!" + CALLFUNC R + MSG 0x32be ; " ふ、深ぁいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32bf ; "学生らに見られていることも忘れ、" + CALLFUNC R + MSG 0x32c0 ; "子作りに没頭する琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32c1 ; "そして、こちらも快感に晒され続けている護。" + CALLFUNC R + MSG 0x32c2 ; "尿道のあたりまで精子がこみ上げてきており、" + CALLFUNC R + MSG 0x32c3 ; "我慢も限界になってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32c4 ; "「くっ、うううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12513 + CALLFUNC VOICE + MSG 0x32c5 ; "「あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x32c6 ; " おちんちんがビクビクって……あっ、こんなのってぇ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32c7 ; "射精直前で最高に充血し、膨らんだ海綿体で敏感な膣襞を" + CALLFUNC R + MSG 0x32c8 ; "擦られ歓喜する琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32c9 ; "結合部分の隙間から、何度も愛液を噴出しながら" + CALLFUNC R + MSG 0x32ca ; "身悶えし、甘い声を出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32cb ; "「僕、もう……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12514 + CALLFUNC VOICE + MSG 0x32cc ; "「せ、先生の膣内に射精してっ!" + CALLFUNC R + MSG 0x32cd ; " 種付けの瞬間をみんなに見せてっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ce ; "「それじゃ、先生が……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12515 + CALLFUNC VOICE + MSG 0x32cf ; "「いいから、早くっ!" + CALLFUNC R + MSG 0x32d0 ; " 先生の子宮に、いっぱい出すのよっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32d1 ; "「は、はいっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32d2 ; "勢いよく最奥に亀頭を打ち込む護。" + CALLFUNC R + MSG 0x32d3 ; "子宮口が解れ、精子を受け入れる準備を始める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12516 + CALLFUNC VOICE + MSG 0x32d4 ; "「んあぁぁぁぁぁっ♀ あんっ、あっ、あはぁん♀" + CALLFUNC R + MSG 0x32d5 ; " あっ、先生、イクっ♀ イッちゃうわっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32d6 ; "「うぅ! あっ、で、でるぅ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32d7 ; "琴音の腰を固定し、子宮口に先端をねじ込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32d8 ; "その瞬間、琴音の子宮口が亀頭を強く吸い上げたため、" + CALLFUNC R + MSG 0x32d9 ; "護は堪えきれず、大量に白濁液を放出してしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/10/護挿入+中液+右手+汁/絶+頬" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x32da ; "  ぶしゅうっ!! びゅぐぅ! びゅるるるるっ!!" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12517 + CALLFUNC VOICE + MSG 0x32db ; "「イクイクイクっ♀♀" + CALLFUNC R + MSG 0x32dc ; " 種付けされて、イッちゃうのっ♀♀" + CALLFUNC R + MSG 0x32dd ; " あぁっ、イクぅぅぅぅぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32de ; "子宮内部に吐き出された熱い精液で絶頂を迎える琴音。" + CALLFUNC R + MSG 0x32df ; "子宮口も鈴口に吸い付いたまま全く離れようとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32e0 ; "そのまま膣内もものすごい収縮を行い、" + CALLFUNC R + MSG 0x32e1 ; "精液を搾り出そうとしてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12518 + CALLFUNC VOICE + MSG 0x32e2 ; "「すごいすごいっ♀♀ こんなの、先生初めてっ♀♀" + CALLFUNC R + MSG 0x32e3 ; " 先生、おかしくなっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+中液+右手+汁/感+頬" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x32e4 ; "  ドクッ……ドクッ……" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x32e5 ; "さらに注ぎ込まれる精液。" + CALLFUNC R + MSG 0x32e6 ; "子宮内が熱い液体で満たされ、膨らんでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12519 + CALLFUNC VOICE + MSG 0x32e7 ; "「あはぁぁぁぁン♀♀ 精子、飲んでる……♀" + CALLFUNC R + MSG 0x32e8 ; " 子宮がうれしそうにゴックンしてるっ……♀」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32e9 ; "「お、俺たちもイク!!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ea ; "「先生、でるよっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32eb ; "琴音のあられもない姿と言葉に、" + CALLFUNC R + MSG 0x32ec ; "周りの学生らも一気に射精した。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/10/護挿入+中液+全液+右手+汁/絶+頬" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ed ; "「くはぁぁぁっ!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x32ee ; "「う、うおおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32ef ; "学生たちの精液が弧を描き、琴音に降りかかる。" + CALLFUNC R + MSG 0x32f0 ; "全身に白濁液を浴びながら悶える琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12520 + CALLFUNC VOICE + MSG 0x32f1 ; "「あ、熱いっ♀" + CALLFUNC R + MSG 0x32f2 ; " みんなの精液で火傷しちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32f3 ; "内部と外部、両方に精液をぶちまけられる琴音。" + CALLFUNC R + MSG 0x32f4 ; "むせかえるような臭いの中、うっとりと微笑む。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+中液+全液+右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12521 + CALLFUNC VOICE + MSG 0x32f5 ; "(はぁ、はぁ、みんなの精液、すごい匂いだわ……。" + CALLFUNC R + MSG 0x32f6 ; " 頭がクラクラしちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32f7 ; "肉棒の血管が脈動するたびに、ドクドクと精液が" + CALLFUNC R + MSG 0x32f8 ; "子宮に注がれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32f9 ; "それでも護はペニスを抜こうとはしなかった。" + CALLFUNC R + MSG 0x32fa ; "そして琴音の子宮口も、亀頭に吸い付いて離れない。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+中液+全液+右手+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12522 + CALLFUNC VOICE + MSG 0x32fb ; "「や……この子、まだ射精してるっ……♀" + CALLFUNC R + MSG 0x32fc ; " 先生に、本気で種付けしてる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32fd ; "さすがにマズイと感じたのか、子宮口を離そうと" + CALLFUNC R + MSG 0x32fe ; "腰を浮かすが……身体に全く力が入らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x32ff ; "ガクガクと腰と膝が痙攣を繰り返し、護のモノを" + CALLFUNC R + MSG 0x3300 ; "何度も何度も締め上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12523 + CALLFUNC VOICE + MSG 0x3301 ; "「はぁ、はぁ、ダメ……!" + CALLFUNC R + MSG 0x3302 ; " 赤ちゃん、できちゃうからっ……。" + CALLFUNC R + MSG 0x3303 ; " あっ、卵子が受精卵になっちゃうっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3304 ; "  びゅびゅっ……びゅくん……" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x3305 ; "最後の一滴まで注ぎ終えると、ようやく萎えたペニスが、" + CALLFUNC R + MSG 0x3306 ; "琴音の膣内からずるりと抜け落ちた。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護+液垂+全液+右手+汁/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3307 ; "  ずりゅっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12524 + CALLFUNC VOICE + MSG 0x3308 ; "「んんっ……あはぁ……ぁぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3309 ; "「ふぅ……ふぅ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x330a ; "「先生、すごいよ!" + CALLFUNC R + MSG 0x330b ; " 赤ちゃん作るのって、すごいことなんだね!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x330c ; "「こ、今度は俺と作ろうよ!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/護+液垂+全液+右手+汁/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12525 + CALLFUNC VOICE + MSG 0x330d ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x330e ; "快感で何も返答できない琴音。" + CALLFUNC R + MSG 0x330f ; "何度も息を継いで、呼吸を正そうとする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12526 + CALLFUNC VOICE + MSG 0x3310 ; "(勢いで、ついおねだりしちゃったけれど……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12527 + CALLFUNC VOICE + MSG 0x3311 ; "(大好きな人に……子宮に射精されるのって、" + CALLFUNC R + MSG 0x3312 ; " こんなに気持ちよかったんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3313 ; "琴音は下腹部を押さえると、まだほんのりと熱さの残る" + CALLFUNC R + MSG 0x3314 ; "子宮の感触を確かめた。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護+液垂+全液+右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12528 + CALLFUNC VOICE + MSG 0x3315 ; "(初めての感覚……。" + CALLFUNC R + MSG 0x3316 ; " 他の男の人とは、全然違うわ……。" + CALLFUNC R + MSG 0x3317 ; " 子宮が温かくなっていく……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3318 ; "  トクン……トクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3319 ; "子宮のときめきを感じる琴音。" + CALLFUNC R + MSG 0x331a ; "まるで、受精しているような、そんな感じがした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12529 + CALLFUNC VOICE + MSG 0x331b ; "(こんなにも子宮が悦んでる……。" + CALLFUNC R + MSG 0x331c ; " 護の子を宿そうと、必死になってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x331d ; "精液が膣口から溢れるのをぼんやりと見ている琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12530 + CALLFUNC VOICE + MSG 0x331e ; "(篠原さんに、怒られちゃうわね……きっと……。" + CALLFUNC R + MSG 0x331f ; " 黙っておかないと、膣内を洗浄されちゃうわ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3320 ; "琴音がそんなことを考えると、反応したのか、" + CALLFUNC R + MSG 0x3321 ; "精液を中に閉じ込めるため、膣口がきゅうっと締まった……。" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3322 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3323 ; "……。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x3324 ; "そして……仕事も終えて、全員、帰りの車内にいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3325 ; "後部座席で、篠原が琴音の方を向いて小声で話しかける。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3326 ; "「上手くいったようですね。" + CALLFUNC R + MSG 0x3327 ; " 学生らも、満足したと聞いています」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12531 + CALLFUNC VOICE + MSG 0x3328 ; "「そう……ですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3329 ; "琴音はお腹に手を当て、まだ熱を帯びたままの子宮に" + CALLFUNC R + MSG 0x332a ; "うっとりしていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x332b ; "「フッ……。" + CALLFUNC R + MSG 0x332c ; " あなた自身も、まんざらではなさそうですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x332d ; "いつもなら平手打ちされてもおかしくないセリフだが、" + CALLFUNC R + MSG 0x332e ; "相手が護なので、琴音もご機嫌だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x332f ; "それを悟られまいと、表情を引き締める琴音。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12532 + CALLFUNC VOICE + MSG 0x3330 ; "「そう見えますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3331 ; "「ええ、とても満足された表情ですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12533 + CALLFUNC VOICE + MSG 0x3332 ; "「くすっ……。" + CALLFUNC R + MSG 0x3333 ; " でしたら、あなたにも見る目が" + CALLFUNC R + MSG 0x3334 ; " あったということですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3335 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3336 ; "怪訝な顔をする篠原を他所に、琴音が少し身を乗り出した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12534 + CALLFUNC VOICE + MSG 0x3337 ; "「帰りましょう、舟木さん。" + CALLFUNC R + MSG 0x3338 ; " 今日は、疲れてしまいました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3339 ; "「かしこまりました、お嬢様」" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x333a ; "そんな様子を見て、篠原は助手席の護に話しかける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x333b ; "「……何かあったのかい?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x333c ; "「い、いえ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x333d ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x333e ; "護がそう答えたのを聞いて、篠原は軽く息を吐きながら" + CALLFUNC R + MSG 0x333f ; "シートに身体を倒した。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3340 ; "(……次からは、少し考える必要がありそうだな)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/17 + +; 琴音/護/18 +; RETURN: void +FUNC 5588 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3341 ; "琴音に誘われた護は、二人で中庭に散歩に来ていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3342 ; "特に他愛もない話をしながら庭を歩く。" + CALLFUNC R + MSG 0x3343 ; "その姿は他人からしたら、仲睦まじく映っていただろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3344 ; "そうしていると、琴音が少し困り気味に、" + CALLFUNC R + MSG 0x3345 ; "学園の……部員たちの話を始めた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3346 ; "「……え?" + CALLFUNC R + MSG 0x3347 ; " また……呼ばれたの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12535 + CALLFUNC VOICE + MSG 0x3348 ; "「ええ、また試合がしたいって……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3349 ; "「確かに姉さんは強いから、" + CALLFUNC R + MSG 0x334a ; " 部員の皆にとっても、" + CALLFUNC R + MSG 0x334b ; " 貴重な経験になると思うけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x334c ; "護がそう言うと、琴音は苦笑いする。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12536 + CALLFUNC VOICE + MSG 0x334d ; "「主将さんは、それなりなんだけど、" + CALLFUNC R + MSG 0x334e ; " 他のみんなは手加減しても勝てちゃうのよね……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x334f ; "「ははは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3350 ; "それは護にも分かっていた。" + CALLFUNC R + MSG 0x3351 ; "一度見た感じ、自分でも勝てると思ってしまったぐらいだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3352 ; "それを思い出していると、琴音が少し身を傾け、" + CALLFUNC R + MSG 0x3353 ; "護の顔を覗き込んでくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12537 + CALLFUNC VOICE + MSG 0x3354 ; "「ねぇ、護。" + CALLFUNC R + MSG 0x3355 ; " 今度、私の相手をしてくれない?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3356 ; "「えっ?" + CALLFUNC R + MSG 0x3357 ; " 冗談……だよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3358 ; "彼女の強さは重々承知しているので、" + CALLFUNC R + MSG 0x3359 ; "護は手を振りながら辞退した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12538 + CALLFUNC VOICE + MSG 0x335a ; "「ふぅん……。" + CALLFUNC R + MSG 0x335b ; " 私が知らないとでも、思っているのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x335c ; "「な、何のこと?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12539 + CALLFUNC VOICE + MSG 0x335d ; "「私……その人の立ち居振る舞いを見ただけで、" + CALLFUNC R + MSG 0x335e ; " 何となく強さが分かるの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x335f ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12540 + CALLFUNC VOICE + MSG 0x3360 ; "「護は、とても強いわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3361 ; "「そんな、持ち上げすぎだよ、姉さん。" + CALLFUNC R + MSG 0x3362 ; " 僕はそんなに強くないって」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3363 ; "謙遜ではなく、本心からそういうと、琴音は微笑む。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12541 + CALLFUNC VOICE + MSG 0x3364 ; "「くすっ……。" + CALLFUNC R + MSG 0x3365 ; " そういうことにしておいてあげる♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3366 ; "琴音はその後、護の手を取ると、またゆっくりと庭を" + CALLFUNC R + MSG 0x3367 ; "歩くのだった――。" + CALLFUNC A + PUSH 1 + PUSH 50 + CALLFUNC ■EVゲージアップ + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3368 ; "……そんな二人の様子を、篠原は窓からじっと眺めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3369 ; "会話の内容までは分からないが、かなり仲良くしている" + CALLFUNC R + MSG 0x336a ; "ように見える。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x336b ; "(学園に行かれてから、更に2人の仲が" + CALLFUNC R + MSG 0x336c ; " 親密になったようだな……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x336d ; "(やはり、同伴すべきだったか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x336e ; "サッとカーテンを閉めて身を隠す篠原。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x336f ; "(人形が心を持つ前に、足元を崩さなくてはな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3370 ; "そんなことを呟くと、彼は軽く唇を噛むのだった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/18 + +; 琴音/護/19 +; RETURN: void +FUNC 5589 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x3371 ; "夜……琴音は一人、ベッドの上で自分を慰めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3372 ; "先日……学園で膣内に出されたことが頭の中に蘇り、" + CALLFUNC R + MSG 0x3373 ; "火照りがどうしても抑えられなくなったせいだ。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ/優" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12542 + CALLFUNC VOICE + MSG 0x3374 ; "「んぁ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12543 + CALLFUNC VOICE + MSG 0x3375 ; "(もう一度、ここに……出して欲しいの……。" + CALLFUNC R + MSG 0x3376 ; " 護の熱い精液を、この中に……)" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3377 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12544 + CALLFUNC VOICE + MSG 0x3378 ; "「あっ……あぁっ……。" + CALLFUNC R + MSG 0x3379 ; " んぅ……はぁん、あっ、あっ、あはっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x337a ; "指先が淫靡に動き、花弁を撫で回す。" + CALLFUNC R + MSG 0x337b ; "もう片方の手は乳房を弄っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x337c ; "卑猥な音が立つたびに、声が漏れる。" + CALLFUNC R + MSG 0x337d ; "しかし同時に物足りなさも大きくなっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12545 + CALLFUNC VOICE + MSG 0x337e ; "「はぁ、はぁ……指が……とまらない……。" + CALLFUNC R + MSG 0x337f ; " 媚香のせい……なの?" + CALLFUNC R + MSG 0x3380 ; " 身体がヘンになりそう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3381 ; "膣口に深く指を差し入れ、媚肉の疼きを抑えようとする琴音。" + CALLFUNC R + MSG 0x3382 ; "しかし琴音の指は細いため、それでは満足することは" + CALLFUNC R + MSG 0x3383 ; "できなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3384 ; "焦らされている感じが、さらに身体を" + CALLFUNC R + MSG 0x3385 ; "火照らせてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12546 + CALLFUNC VOICE + MSG 0x3386 ; "「ダメ……ダメ……。" + CALLFUNC R + MSG 0x3387 ; " このまま続けたら、私……誰のでも" + CALLFUNC R + MSG 0x3388 ; " 欲しくなっちゃうわっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12547 + CALLFUNC VOICE + MSG 0x3389 ; "「やめないと……やめ……ぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12548 + CALLFUNC VOICE + MSG 0x338a ; "「んっ、んぁ、はぁ、あぁ……あっ、あはぁん……。" + CALLFUNC R + MSG 0x338b ; " 護……私、どうしよう……?" + CALLFUNC R + MSG 0x338c ; " はっ、はぁっ……おかしく……なりそう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x338d ; "膣内に入れた指で内壁を掻き回していく。" + CALLFUNC R + MSG 0x338e ; "あちこちに愛液が飛び散るのも構わずに、" + CALLFUNC R + MSG 0x338f ; "琴音はその行為に耽ってしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12549 + CALLFUNC VOICE + MSG 0x3390 ; "「いやぁ……気がヘンになる……。" + CALLFUNC R + MSG 0x3391 ; " あっ、おかしくなっちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3392 ; "そして物足りないながらも小さな頂点を迎えようと" + CALLFUNC R + MSG 0x3393 ; "していたとき、部屋のドアがノックもなしにいきなり開いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/長女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5005 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3394 ; "  ガチャッ!" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12550 + CALLFUNC VOICE + MSG 0x3395 ; "「ひぅっ!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3396 ; "「……表にまで声が漏れていましたよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12551 + CALLFUNC VOICE + MSG 0x3397 ; "「えっ……?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12552 + CALLFUNC VOICE + MSG 0x3398 ; "「きゃあぁぁぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3399 ; "入ってきた篠原に驚いて少しきょとんとした後……" + CALLFUNC R + MSG 0x339a ; "琴音は大きな悲鳴を上げながらシーツで身を隠した。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x339b ; "「これはこれは、すみません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12553 + CALLFUNC VOICE + MSG 0x339c ; "「ノックもなしにいきなり入ってくるなんて……。" + CALLFUNC R + MSG 0x339d ; " 失礼にも程があります……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x339e ; "篠原を睨みつける琴音。" + CALLFUNC R + MSG 0x339f ; "だが彼は意に介さず、ベッドの方に近付いてくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12554 + CALLFUNC VOICE + MSG 0x33a0 ; "「こ、来ないで!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33a1 ; "琴音は叫ぶが、篠原は身を乗り出すと、彼女の手首を掴み、" + CALLFUNC R + MSG 0x33a2 ; "グッと引っ張り出した。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12555 + CALLFUNC VOICE + MSG 0x33a3 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33a4 ; "あまりの恥ずかしさに、琴音は抗うことすら忘れていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33a5 ; "「こんなに濡らして……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33a6 ; "「それほどまでに疼いているということは、" + CALLFUNC R + MSG 0x33a7 ; " 禁を犯したということですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12556 + CALLFUNC VOICE + MSG 0x33a8 ; "「ぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33a9 ; "「あの使用人の精液を、子宮で受け止めたと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12557 + CALLFUNC VOICE + MSG 0x33aa ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33ab ; "琴音は目を泳がせる。" + CALLFUNC R + MSG 0x33ac ; "その様子を見て、篠原も確信したようだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33ad ; "「やはり、あのときですか。" + CALLFUNC R + MSG 0x33ae ; " 私が目を離した隙に受け入れてしまうとは、" + CALLFUNC R + MSG 0x33af ; " 困った人だ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12558 + CALLFUNC VOICE + MSG 0x33b0 ; "「っ……」" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x33b1 ; "琴音は篠原の手を払い除けると、自分の身体を抱き締める。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33b2 ; "「それほどお辛いのなら、私の部屋へいらして下さい。" + CALLFUNC R + MSG 0x33b3 ; " ゴム付きでよろしければ、お相手しますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12559 + CALLFUNC VOICE + MSG 0x33b4 ; "「……だ、誰があなたなんかに……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33b5 ; "「やれやれ……。" + CALLFUNC R + MSG 0x33b6 ; " そんなに濡らして言う台詞ではありませんよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33b7 ; "篠原はさっき握った手を眺める。" + CALLFUNC R + MSG 0x33b8 ; "そこには琴音の愛液がべっとりとついていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33b9 ; "それを舌を出して少し舐め取ると、彼は妖しく微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33ba ; "「フッ……愛液も甘い香りがしている……。" + CALLFUNC R + MSG 0x33bb ; " 媚香の効果が体内に蓄積されている証拠ですね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12560 + CALLFUNC VOICE + MSG 0x33bc ; "「い、いやっ!!」" + CALLFUNC A + CALLFUNC ■字枠消去 + PUSH 5031 + CALLFUNC ■効果音待ち + PUSH 5031 + CALLFUNC ■効果音待ち + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x33bd ; "  ドンドンドンッ!!" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x33be ; "琴音が叫んだ瞬間、部屋のドアが激しくノックされた。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x33bf ; "そしてノックの主は、返事を待たずにドアを開けて" + CALLFUNC R + MSG 0x33c0 ; "飛び込んでくる。" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33c1 ; "「お嬢様っ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33c2 ; "「っ……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12561 + CALLFUNC VOICE + MSG 0x33c3 ; "「ま、護!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33c4 ; "護は入ってすぐ、どういう状況かをだいたい理解した。" + CALLFUNC R + MSG 0x33c5 ; "琴音の近くにいる篠原を睨み、拳を震わせる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33c6 ; "「……お嬢様から離れてください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33c7 ; "「誤解しないで欲しいな。" + CALLFUNC R + MSG 0x33c8 ; " 私は、お嬢様に救いの手を差し伸べただけだよ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33c9 ; "「この状況を見て、そういう結論には至らないかと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33ca ; "身構える護。" + CALLFUNC R + MSG 0x33cb ; "それを篠原は冷静な目で見つめた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33cc ; "(この使用人は、あの舟木と繋がりがあるからな。" + CALLFUNC R + MSG 0x33cd ; " なかなか侮れないだろう……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33ce ; "(だが、それは対等の立場で争っての話だ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33cf ; "篠原は少し頭を巡らせた後、護の方に向き直った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33d0 ; "それを見て、護が身構える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33d1 ; "「護くん……。キミは、お嬢様の膣内に" + CALLFUNC R + MSG 0x33d2 ; " 精を放ったそうじゃないか」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33d3 ; "「なっ……!?" + CALLFUNC R + MSG 0x33d4 ; " あなたは、何を言っているのですか!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33d5 ; "「神代家の大切な人身御供に、" + CALLFUNC R + MSG 0x33d6 ; " 大変なことをしてしまったようだね」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33d7 ; "「人身御供だと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33d8 ; "その言葉を聞き、護はギリッと歯を食いしばる。" + CALLFUNC R + MSG 0x33d9 ; "今にも飛び掛かりそうな表情だ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12562 + CALLFUNC VOICE + MSG 0x33da ; "「いけない、護!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33db ; "琴音が叫んだので、護はすんでのところで堪える。" + CALLFUNC R + MSG 0x33dc ; "そんな彼の前に、篠原が憮然と立った。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33dd ; "「お嬢様の子宮は、客のためにある。" + CALLFUNC R + MSG 0x33de ; " 使用人ごときの種を付けてもらっては困るんだよ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33df ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33e0 ; "「歯を食いしばれ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33e1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33e2 ; "護は構えを解くと、歯を食いしばる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12563 + CALLFUNC VOICE + MSG 0x33e3 ; "「や……やめて、篠原さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33e4 ; "何をするか察した琴音は、ベッドの上で懇願した。" + CALLFUNC R + MSG 0x33e5 ; "だが篠原は無視を決め込む。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33e6 ; "「キミには罰を受けてもらう。" + CALLFUNC R + MSG 0x33e7 ; " 二度とお嬢様の子宮に手を出さないようにな」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x33e8 ; "  バキィィィッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33e9 ; "「ぅぐっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33ea ; "篠原の拳が護の頬を捉えた。" + CALLFUNC R + MSG 0x33eb ; "その衝撃に、彼も少し体勢を崩す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12564 + CALLFUNC VOICE + MSG 0x33ec ; "「やめてぇぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33ed ; "それでも立っている護。" + CALLFUNC R + MSG 0x33ee ; "そんな彼を見て篠原は口元を吊り上げると、" + CALLFUNC R + MSG 0x33ef ; "今度は腹に蹴りを入れた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x33f0 ; "  ドスゥ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33f1 ; "「ぐはっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12565 + CALLFUNC VOICE + MSG 0x33f2 ; "「護!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x33f3 ; "たまらず膝を折る護。" + CALLFUNC R + MSG 0x33f4 ; "そんな彼の目の前に琴音が飛び出し、立ちはだかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12566 + CALLFUNC VOICE + MSG 0x33f5 ; "「篠原っ……!" + CALLFUNC R + MSG 0x33f6 ; " これ以上の暴力は許しません……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33f7 ; "「お退きなさい。" + CALLFUNC R + MSG 0x33f8 ; " 彼には罰が必要なのです」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12567 + CALLFUNC VOICE + MSG 0x33f9 ; "「……あなたが乱暴を続けるというのなら、" + CALLFUNC R + MSG 0x33fa ; " 私は、ここで舌を噛んで死にます」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x33fb ; "篠原の目をキッと見据えて琴音は言い放った。" + CALLFUNC R + MSG 0x33fc ; "その視線の強さから、嘘などではないことが分かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x33fd ; "……さすがにやりすぎたと感じた篠原は、" + CALLFUNC R + MSG 0x33fe ; "ため息をつきながら身を引いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x33ff ; "「フッ……。" + CALLFUNC R + MSG 0x3400 ; " 本当に、困った人ですよ、貴女は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3401 ; "篠原はそれだけ言うと、ドアの方へと歩いていき、" + CALLFUNC R + MSG 0x3402 ; "それを開けて舟木を呼んだ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3403 ; "「おい、舟木! 舟木はいるか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3404 ; "しばらく待っていると、舟木が現れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3405 ; "「どうかされました……か?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3406 ; "「……っ、ま、護? どうした護っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3407 ; "駆けつけた舟木は、部屋の中で膝をついている護を見て" + CALLFUNC R + MSG 0x3408 ; "目を丸くしながら近付く。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3409 ; "「ま、護!?" + CALLFUNC R + MSG 0x340a ; " どうした!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x340b ; "「彼を地下牢へ幽閉して下さい。" + CALLFUNC R + MSG 0x340c ; " 決して外へは出さないように」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x340d ; "「し、正気ですか、篠原様!?" + CALLFUNC R + MSG 0x340e ; " 護が何を……説明してください!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x340f ; "「手を付けてはいけない貴重なモノに、" + CALLFUNC R + MSG 0x3410 ; " 触れてしまったのですよ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3411 ; "「お嬢様は……モノじゃ……ない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3412 ; "篠原の言葉を聞いて、護はよろめきながらも立ち上がった。" + CALLFUNC R + MSG 0x3413 ; "それを舟木が横から支える。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3414 ; "「人形に命を吹き込むのは感心しないな」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3415 ; "「っ……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3416 ; "「おい、やめろっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3417 ; "また篠原に襲いかかろうとする護を舟木が止める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3418 ; "「どうした、護!?" + CALLFUNC R + MSG 0x3419 ; " 相手は篠原様だぞ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x341a ; "「この人だけは……この人だけは" + CALLFUNC R + MSG 0x341b ; " 絶対に許さない!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x341c ; "「使用人風情が調子に乗らないことだ。" + CALLFUNC R + MSG 0x341d ; " 立場をわきまえろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x341e ; "吐き捨てるように言われ、護はさらに暴れる。" + CALLFUNC R + MSG 0x341f ; "だが舟木に羽交い絞めにされているので動けない。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3420 ; "「舟木さん、放して下さい!" + CALLFUNC R + MSG 0x3421 ; " この人は……お嬢様を……!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3422 ; "「彼を連れて行って下さい。" + CALLFUNC R + MSG 0x3423 ; " あと、体罰も加えておくように」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3424 ; "「なっ……!?" + CALLFUNC R + MSG 0x3425 ; " お、俺がやるんですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3426 ; "状況が把握できない舟木。" + CALLFUNC R + MSG 0x3427 ; "驚いた顔で、護と篠原を交互に見る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3428 ; "「非力な私がやっても、" + CALLFUNC R + MSG 0x3429 ; " 彼には効果が無さそうなのでね。" + CALLFUNC R + MSG 0x342a ; " 頼みましたよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x342b ; "「し、しかし……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x342c ; "「断れば、あなたはここにいられなくなる。" + CALLFUNC R + MSG 0x342d ; " それだけは知っておいて下さい」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x342e ; "それだけ言い残すと、篠原はそのまま部屋を出た。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x342f ; "「くっ……何なんだ、あの人は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3430 ; "篠原が出て行った扉を睨みつける舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3431 ; "護が少し落ち着いたようなので、" + CALLFUNC R + MSG 0x3432 ; "彼を拘束していた手を離した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12568 + CALLFUNC VOICE + MSG 0x3433 ; "「護……大丈夫?" + CALLFUNC R + MSG 0x3434 ; " 痛くない?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3435 ; "「へ、平気です……。" + CALLFUNC R + MSG 0x3436 ; " 舟木さんに鍛えられてますから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3437 ; "少し血が滲んでいる護の口元。" + CALLFUNC R + MSG 0x3438 ; "琴音はそれをハンカチで軽く拭いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3439 ; "「お前……何やらかしたんだ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x343a ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12569 + CALLFUNC VOICE + MSG 0x343b ; "「舟木さん、護を連れて行かないで……。" + CALLFUNC R + MSG 0x343c ; " 今回だって、私が原因でこんなことに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x343d ; "二人の間で難しい顔をする舟木。" + CALLFUNC R + MSG 0x343e ; "戸惑っていると、護が口を開いた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x343f ; "「いけません、お嬢様……。" + CALLFUNC R + MSG 0x3440 ; " あの人は本気です……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3441 ; "「舟木さんに、ご迷惑を掛けるわけには" + CALLFUNC R + MSG 0x3442 ; " いきませんから……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3443 ; "「いいのか、護?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3444 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3445 ; "舟木はため息をつきながら頭を少し掻いた後、" + CALLFUNC R + MSG 0x3446 ; "護の手を引いて部屋を出たのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/19 +EOF シナリオ\琴音/護/17−19.jaf + +; 琴音/護/20 +; RETURN: void +FUNC 5590 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x3447 ; "護が地下牢に閉じ込められてから、数時間が経った……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3448 ; "そして篠原が様子を見に地下牢に下りると、" + CALLFUNC R + MSG 0x3449 ; "そこには、傷ついた護が倒れていた。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x344a ; "(ほぅ……。" + CALLFUNC R + MSG 0x344b ; " 舟木は、私の指示に従ったのか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x344c ; "篠原は護に近付くと、その様子を確かめる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x344d ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x344e ; "小さなうめき声。" + CALLFUNC R + MSG 0x344f ; "生きてはいるようなので篠原は安心した。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3450 ; "(この様子だと、手加減はしていないようだな)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3451 ; "「うぐ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3452 ; "人影に気付いた護だったが、動く気力はないようだった。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3453 ; "「どうだい、気分は?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3454 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3455 ; "「分かっているとは思うが、" + CALLFUNC R + MSG 0x3456 ; " 琴音様は神代家の生命線なのだよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3457 ; "「彼女が客以外の子を孕むなど、" + CALLFUNC R + MSG 0x3458 ; " あってはならないことだ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3459 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x345a ; "話を聞きながら、護は力を振り絞り身体を起こす。" + CALLFUNC R + MSG 0x345b ; "だが、起き上がっても座っているのがやっとだった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x345c ; "「あなたは……お嬢様を愛しているのでは" + CALLFUNC R + MSG 0x345d ; " ないのですか……?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x345e ; "「愛? 滑稽なことを言うね、キミも。" + CALLFUNC R + MSG 0x345f ; " 彼女は私にとって、商売道具に過ぎない」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3460 ; "「……ウソだ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3461 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3462 ; "護はしばらく呼吸をして、荒い息を整える。" + CALLFUNC R + MSG 0x3463 ; "その間、篠原は黙って待っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3464 ; "「僕にはわかります……。" + CALLFUNC R + MSG 0x3465 ; " あなたがお嬢様を見る目は……" + CALLFUNC R + MSG 0x3466 ; " 決して、そんな感情ではないことが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3467 ; "握りしめた拳が勝手に震える篠原。" + CALLFUNC R + MSG 0x3468 ; "苛立ちを隠せない様子だ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3469 ; "「つくづく気に入らないな。" + CALLFUNC R + MSG 0x346a ; " もうしばらく、そこに居てもらうことにするが" + CALLFUNC R + MSG 0x346b ; " 水も食事もなしだ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x346c ; "「では、キミに明日があれば、また会おう」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x346d ; "篠原はそれだけ言い残すと、地下牢から姿を消した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x346e ; "「ぅ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x346f ; "壁に寄り掛かる護。" + CALLFUNC R + MSG 0x3470 ; "座っているのに、支え無しにはいられない状態だ。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3471 ; "(駄目だ……。" + CALLFUNC R + MSG 0x3472 ; " また……目が霞んできた……)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3473 ; "(舟木さん、手加減してくれないんだもんな……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3474 ; "(ははっ……ヒドイ人だ……)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3475 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3476 ; "護は力なく笑うと、また地面に突っ伏した――。" + CALLFUNC A + PUSH 999 + CALLFUNC ■精力ダウン + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3477 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3478 ; "……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 12570 + CALLFUNC VOICE + MSG 0x3479 ; "「……さ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 12571 + CALLFUNC VOICE + MSG 0x347a ; "「護……さん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x347b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x347c ; "どこからか、自分を呼ぶ声がしたので、" + CALLFUNC R + MSG 0x347d ; "護は目を覚ました。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/地下牢" + PUSH 51 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x347e ; "まだおぼろげな視界であたりを確認すると、" + CALLFUNC R + MSG 0x347f ; "鉄格子の外に、雪乃の姿が見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3480 ; "ぼんやりとだが、このシルエットは間違いない。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3481 ; "「ゆきの……さん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12572 + CALLFUNC VOICE + MSG 0x3482 ; "「護さん……身体は大丈夫ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3483 ; "「う……うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3484 ; "そう答えられても、大丈夫じゃないというのは、" + CALLFUNC R + MSG 0x3485 ; "雪乃の方から見ても明らかだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3486 ; "しかし鍵も何も持っていないので、どうしようもない。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12573 + CALLFUNC VOICE + MSG 0x3487 ; "「これ……少しですけど、召し上がって下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3488 ; "雪乃は鉄格子の中に手を入れ、持っていた包みと水筒を" + CALLFUNC R + MSG 0x3489 ; "地面に置いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x348a ; "「えっ……?" + CALLFUNC R + MSG 0x348b ; " でも、こんなことをしたら雪乃さんが……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12574 + CALLFUNC VOICE + MSG 0x348c ; "「私のことなら心配いりません。" + CALLFUNC R + MSG 0x348d ; " 今の護さんを放っておく方が心配です」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12575 + CALLFUNC VOICE + MSG 0x348e ; "「それに、今、琴音様が護さんをここから出して頂くよう、" + CALLFUNC R + MSG 0x348f ; " 交渉されています」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3490 ; "「琴音様が……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12576 + CALLFUNC VOICE + MSG 0x3491 ; "「それまでの辛抱ですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3492 ; "護を心配しているらしく、声に少し張りがない。" + CALLFUNC R + MSG 0x3493 ; "しかしそれが彼にはとても嬉しかった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3494 ; "「……ありがとう、雪乃さん……。" + CALLFUNC R + MSG 0x3495 ; " いただきます」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12577 + CALLFUNC VOICE + MSG 0x3496 ; "「はい……どうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3497 ; "とりあえず水をごくごくと飲んで渇きを潤した後、" + CALLFUNC R + MSG 0x3498 ; "まだ口の中なども痛むが、おにぎりを頬張る。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3499 ; "「う、うんまいいい……!!」" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力アップ + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12578 + CALLFUNC VOICE + MSG 0x349a ; "「ふふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x349b ; "美味しそうに食べる護を見て、くすりと笑う雪乃。" + CALLFUNC R + MSG 0x349c ; "安堵のため息を漏らす。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12579 + CALLFUNC VOICE + MSG 0x349d ; "「あと、痛み止めも渡しておきますから、" + CALLFUNC R + MSG 0x349e ; " 我慢できないときに飲んで下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x349f ; "「うん。助かるよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12580 + CALLFUNC VOICE + MSG 0x34a0 ; "「それじゃ、私はこれで……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x34a1 ; "立ち上がり、地下牢を出ようとする雪乃。" + CALLFUNC R + MSG 0x34a2 ; "それを護は引き止めた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34a3 ; "「あ、雪乃さん!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12581 + CALLFUNC VOICE + MSG 0x34a4 ; "「……何でしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34a5 ; "「いや、その……本当にありがとう。" + CALLFUNC R + MSG 0x34a6 ; " いつも助けられてばかりで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34a7 ; "護がそういうと、雪乃は微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12582 + CALLFUNC VOICE + MSG 0x34a8 ; "「いえ……むしろ、それは逆ですよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34a9 ; "「えっ?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x34aa ; "……それからまた時間が過ぎ……夜。" + CALLFUNC R + MSG 0x34ab ; "だが、護にはよく時間は分からなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34ac ; "「うぅ……」" + CALLFUNC A + PUSH 999 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x34ad ; "雪乃からもらった痛み止めの効果も薄れ、" + CALLFUNC R + MSG 0x34ae ; "完全にグロッキーな状態だ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34af ; "(一体いつまで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34b0 ; "そろそろ音を上げてしまいそうだと思っていた頃、" + CALLFUNC R + MSG 0x34b1 ; "地下牢の鍵がガチャリと開かれた。" + CALLFUNC A + PUSH 5008 + CALLFUNC ■効果音 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12583 + CALLFUNC VOICE + MSG 0x34b2 ; "「護!? 護!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34b3 ; "入ってきた琴音はすぐさま護に駆け寄ると、" + CALLFUNC R + MSG 0x34b4 ; "怪我だらけの身体を抱き起こす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12584 + CALLFUNC VOICE + MSG 0x34b5 ; "「しっかりして、護!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34b6 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34b7 ; "水筒の水も飲みきってしまっていた護。" + CALLFUNC R + MSG 0x34b8 ; "口の中が乾いて、上手く喋ることができない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12585 + CALLFUNC VOICE + MSG 0x34b9 ; "「護……あぁっ……こんなに酷いことをされて……。" + CALLFUNC R + MSG 0x34ba ; " 本当にごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34bb ; "琴音の大粒の涙が、護の頬に零れ落ちる。" + CALLFUNC R + MSG 0x34bc ; "それでようやく、護は意識が戻ってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34bd ; "(ねぇ……さ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34be ; "手を伸ばすと、震える指でそれを拭う護。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12586 + CALLFUNC VOICE + MSG 0x34bf ; "「護……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34c0 ; "琴音は持ってきた水筒から、水を口に含むと、" + CALLFUNC R + MSG 0x34c1 ; "護に口移しで飲ませる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12587 + CALLFUNC VOICE + MSG 0x34c2 ; "「ん……ちゅ、ちゅく……ん、んふっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34c3 ; "「ん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12588 + CALLFUNC VOICE + MSG 0x34c4 ; "「ぷぁ……はっ、はぁっ。" + CALLFUNC R + MSG 0x34c5 ; " んぐんぐ……ちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34c6 ; "もう一度水を飲ませると、護はようやく目を開いた。" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力アップ + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12589 + CALLFUNC VOICE + MSG 0x34c7 ; "「ま、護!?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34c8 ; "「ね……さん……" + CALLFUNC R + MSG 0x34c9 ; " あり……が……とう……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12590 + CALLFUNC VOICE + MSG 0x34ca ; "「もう大丈夫よ、護。" + CALLFUNC R + MSG 0x34cb ; " ここから出ましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34cc ; "琴音は護の身体を支えると、なんとか立たせる。" + CALLFUNC R + MSG 0x34cd ; "その様子を、鉄格子の向こうで篠原が眺めていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34ce ; "「大した精神力だね、護くん」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34cf ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34d0 ; "篠原の声に反応し、顔を上げる護。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34d1 ; "「さあ、琴音様。" + CALLFUNC R + MSG 0x34d2 ; " あなたとの約束はこれで果たしました。" + CALLFUNC R + MSG 0x34d3 ; " 次は、私の番ですよ」" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34d4 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12591 + CALLFUNC VOICE + MSG 0x34d5 ; "「な……に?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34d6 ; "篠原の言葉に続くように、その背後から男が現れた。" + CALLFUNC R + MSG 0x34d7 ; "髪の毛は長く乱れ、ボロボロの服を着ている。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34d8 ; "「ヘヘッ……本当にいいんですかい?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34d9 ; "「ああ、構わないさ。" + CALLFUNC R + MSG 0x34da ; " たっぷりと可愛がってやってくれ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34db ; "「……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34dc ; "異常な状況を感じた護は、なんとか自分の足で立つと、" + CALLFUNC R + MSG 0x34dd ; "琴音を庇うように前に立つ。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34de ; "「はぁ、はぁ……あなたは、何なのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34df ; "「彼は客だよ。" + CALLFUNC R + MSG 0x34e0 ; " まあ、これは宴ではないが……似たようなものさ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34e1 ; "「浮浪者の中でも、リーダーとされる人物だ。" + CALLFUNC R + MSG 0x34e2 ; " 街の裏側は、彼の働きによって治安が" + CALLFUNC R + MSG 0x34e3 ; " 維持されていると言っても過言ではない」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34e4 ; "「最近、不良共が暴れているせいで、" + CALLFUNC R + MSG 0x34e5 ; " 浮浪者の管理まで警察の手が回っていないんだ。" + CALLFUNC R + MSG 0x34e6 ; " そこで、こちらに依頼があったというわけさ」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34e7 ; "「こんな身なりのせいで、女を抱く機会がなくてな。" + CALLFUNC R + MSG 0x34e8 ; " そしたら、ダンナが極上の女を紹介してくれるって" + CALLFUNC R + MSG 0x34e9 ; " 言うもんでさ……」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34ea ; "「こうして、ついてきたんだが、" + CALLFUNC R + MSG 0x34eb ; " 想像以上で驚いてるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34ec ; "琴音を舐めるように見る浮浪者。" + CALLFUNC R + MSG 0x34ed ; "嫌悪感からか、琴音も少し後ずさる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34ee ; "「そんなこと……誰が、させるか……」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x34ef ; "  ドスッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34f0 ; "「ぐぁっ!?」" + CALLFUNC A + PUSH 999 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x34f1 ; "言った瞬間、篠原に軽く蹴りを入れられる。" + CALLFUNC R + MSG 0x34f2 ; "だが、フラフラの護はそれだけで倒れこんでしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12592 + CALLFUNC VOICE + MSG 0x34f3 ; "「やめてっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12593 + CALLFUNC VOICE + MSG 0x34f4 ; "「約束したじゃない!!" + CALLFUNC R + MSG 0x34f5 ; " 私の身体を捧げる代わりに、護を出してくれるって……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34f6 ; "「約束は守りますよ。" + CALLFUNC R + MSG 0x34f7 ; " 彼はここから出してあげます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34f8 ; "「お嬢様が、浮浪者と愛し合うところを" + CALLFUNC R + MSG 0x34f9 ; " 見届けたあとに……ね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12594 + CALLFUNC VOICE + MSG 0x34fa ; "「っ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34fb ; "「き……きさまぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34fc ; "冷たく言い放たれた言葉に、目を見開く琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x34fd ; "護は声を震わせたが、さすがにダメージが大きく、" + CALLFUNC R + MSG 0x34fe ; "起き上がることすら出来ない。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x34ff ; "「ダンナぁ?" + CALLFUNC R + MSG 0x3500 ; " オレ、一方的に交尾するのが好きなんだけど、" + CALLFUNC R + MSG 0x3501 ; " この女を縛ってもいいかい?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3502 ; "「好きにするといい」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3503 ; "「ヘヘッ。感謝しますぜ。" + CALLFUNC R + MSG 0x3504 ; " こういう強気な女を、ガンガン突きまくるのが" + CALLFUNC R + MSG 0x3505 ; " 最高なんだよなぁ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3506 ; "「ぅ……やめ……ろぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3507 ; "護はもがくが、篠原に踏みつけられているため、" + CALLFUNC R + MSG 0x3508 ; "身動きがとれなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3509 ; "「フッ……。" + CALLFUNC R + MSG 0x350a ; " 愛しいお嬢様が、見知らぬ男に" + CALLFUNC R + MSG 0x350b ; " 無理矢理愛される姿をその目に焼き付けておけ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x350c ; "「ぐぅうぅぅ……おぁぁあぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x350d ; "言葉にならない怒りの声を上げる護。" + CALLFUNC R + MSG 0x350e ; "だが、踏みつける足に力を入れられ、" + CALLFUNC R + MSG 0x350f ; "痛みで動けなくなってしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12595 + CALLFUNC VOICE + MSG 0x3510 ; "「護に酷いことしないで!!" + CALLFUNC R + MSG 0x3511 ; " 私のことなら、どうしようと構わないから!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3512 ; "「フッ……いいでしょう。" + CALLFUNC R + MSG 0x3513 ; " お許しが出たぞ。やれ」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3514 ; "「それじゃあ、愉しませてもらいますぜ。" + CALLFUNC R + MSG 0x3515 ; " お嬢様ぁぁぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3516 ; "浮浪者は下卑た笑みを浮かべると、琴音へと" + CALLFUNC R + MSG 0x3517 ; "にじり寄っていった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH 14 + PUSH 11 + CALLFUNC △ADV防衛戦 + CALLFUNC ■選択設定 + RETURN +ENDFUNC 琴音/護/20 + +; 琴音/護/20−勝利 +; RETURN: void +FUNC 5591 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント + CALLFUNC ■消灯フィルタ + S_PUSH "一騎" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x3518 ; "「止めないか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3519 ; "……と、その時だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x351a ; "地下牢に張りのある声の一喝が響き、" + CALLFUNC R + MSG 0x351b ; "全員、動きを止める。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x351c ; "そして全員が声のした方を振り向くと……" + CALLFUNC R + MSG 0x351d ; "そこにいたのは、車椅子に乗った一騎だった。" + CALLFUNC R + MSG 0x351e ; "雪乃が後ろで押している。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x351f ; "「篠原……。" + CALLFUNC R + MSG 0x3520 ; " 今回のことは、全く、聞いておらんぞ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3521 ; "「……申し訳ございません。" + CALLFUNC R + MSG 0x3522 ; " 事後承諾のつもりでしたので」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3523 ; "「今すぐ、私の部屋に来い。" + CALLFUNC R + MSG 0x3524 ; " 貴様に話がある」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3525 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3526 ; "篠原は唇を噛むと、車椅子を押している雪乃を" + CALLFUNC R + MSG 0x3527 ; "睨み付けた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3528 ; "(この女か……。" + CALLFUNC R + MSG 0x3529 ; " 余計なことを……)" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x352a ; "「あ、あの……オレは……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x352b ; "「お前は舟木に街まで送らせる。" + CALLFUNC R + MSG 0x352c ; " しばらくは遊んで暮らせるくらいの金は" + CALLFUNC R + MSG 0x352d ; " 出してやろう」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x352e ; "「ほ、本当ですかい!?" + CALLFUNC R + MSG 0x352f ; " いやぁ、オレは、女と金はどちらでも構いませんがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3530 ; "男を地下牢から出させると、一騎は雪乃に言い、" + CALLFUNC R + MSG 0x3531 ; "車椅子を琴音に近づけさせた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3532 ; "「大丈夫かい、琴音?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12596 + CALLFUNC VOICE + MSG 0x3533 ; "「私は平気です。" + CALLFUNC R + MSG 0x3534 ; " それよりも護を……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3535 ; "「わかった。すぐに部屋へ運ばせ、" + CALLFUNC R + MSG 0x3536 ; " 藪井に手当を依頼しよう」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3537 ; "そうして……地下牢での騒動は、一旦落ち着いた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/20−勝利 + +; 琴音/護/20−敗北 +; RETURN: void +FUNC 5592 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x3538 ; "浮浪者は、琴音の服を脱がせ、持っていた縄で" + CALLFUNC R + MSG 0x3539 ; "縛り上げた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x353a ; "「お嬢様に目隠しをしてやれ。" + CALLFUNC R + MSG 0x353b ; " 他人に見られるのは、さぞ、恥ずかしいだろうからな」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x353c ; "「目隠しですかい?" + CALLFUNC R + MSG 0x353d ; " 面白そうですな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12597 + CALLFUNC VOICE + MSG 0x353e ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x353f ; "篠原が手渡してきた布で、浮浪者は琴音の視界を奪う。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x131d94 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 14 + PUSH 200 + CALLFUNC ■中出し + PUSH 1 + PUSH 5 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x131d94 +0x131d94: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/22/目隠し/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x3540 ; "そして縛り上げられた琴音。" + CALLFUNC R + MSG 0x3541 ; "浮浪者に顔を近づけられるが、視界を遮られているせいで" + CALLFUNC R + MSG 0x3542 ; "よく分からない。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3543 ; "「すげぇ!" + CALLFUNC R + MSG 0x3544 ; " こんなに形のいい性器、初めて見たぜ!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3545 ; "「男なんて、経験ありませんって、顔してやがる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12598 + CALLFUNC VOICE + MSG 0x3546 ; "「い、いやっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3547 ; "拒絶するものの、身体は動かせない。" + CALLFUNC R + MSG 0x3548 ; "浮浪者のなすがままだ。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3549 ; "「ん? こりゃ、何の匂いだ?" + CALLFUNC R + MSG 0x354a ; " 甘い香りがするぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x354b ; "琴音特有の香り……媚香の残り香を身体に受けた浮浪者。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x354c ; "これだけの量でも少しは効果があるのだろう。" + CALLFUNC R + MSG 0x354d ; "呼吸を荒げ、股間を大きく膨らませた。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x354e ; "「はぁ、はぁ、やべぇ……興奮してきた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x354f ; "たまらず、花弁に舌を這わせる浮浪者。" + CALLFUNC R + MSG 0x3550 ; "肉穴から愛液が溢れてきて、口内に広がる。" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12599 + CALLFUNC VOICE + MSG 0x3551 ; "「ひいっ!?" + CALLFUNC R + MSG 0x3552 ; " あ、やだっ、やめてっ……いやああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12600 + CALLFUNC VOICE + MSG 0x3553 ; "「んぁっ、あ、んくっ、うぁあああっ!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3554 ; "「ヒヒッ……このお嬢さんのマン汁、極ウマだぜ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3555 ; "浮浪者は口元を拭うと、また割れ目に舌を這わせ、" + CALLFUNC R + MSG 0x3556 ; "膣口を開いて内部を舐める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3557 ; "  ぐちゅ、ぢゅる……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12601 + CALLFUNC VOICE + MSG 0x3558 ; "「んぁあっ……な、中でっ……舌が動いて……" + CALLFUNC R + MSG 0x3559 ; " ひっ、ひぁ、ああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12602 + CALLFUNC VOICE + MSG 0x355a ; "「こんなっ、あぐっ、んんんっ……ダメっ……" + CALLFUNC R + MSG 0x355b ; " こ、声……出ちゃう……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x355c ; "「ね、姉さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x355d ; "琴音の声が護の耳にも入ってくる。" + CALLFUNC R + MSG 0x355e ; "しかし、彼にはどうすることもできなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x355f ; "そうしているうちに、内部はもう充分に潤ったらしく、" + CALLFUNC R + MSG 0x3560 ; "浮浪者がペニスを取り出す。" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入前/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3561 ; "「そろそろ、いくぜぇ、お嬢さん?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12603 + CALLFUNC VOICE + MSG 0x3562 ; "「あぁっ……護……ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3563 ; "縛られている琴音は、拒むこともできない。" + CALLFUNC R + MSG 0x3564 ; "そんな様子を見て、護がなんとか身体を動かす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3565 ; "「ぅ……や、め……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3566 ; "「フン……しっかり見ておけ。" + CALLFUNC R + MSG 0x3567 ; " これがお嬢様の本当の姿だ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3568 ; "「ぐあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3569 ; "篠原にまた踏みつけられ、また動きを止める護。" + CALLFUNC R + MSG 0x356a ; "その目の前では、もうすぐ挿入が行われようとしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x356b ; "ペニスの先を割れ目にあてがい、ぐいと押し付ける浮浪者。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12604 + CALLFUNC VOICE + MSG 0x356c ; "「あっ……スキン……してるの?" + CALLFUNC R + MSG 0x356d ; " お願いだから、避妊だけはちゃんとして……!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x356e ; "「ダンナ、どうします?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x356f ; "「膣外に出してくれ。" + CALLFUNC R + MSG 0x3570 ; " 子宮は先約があるのでね」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3571 ; "「それじゃ、そういうことで……っと!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12605 + CALLFUNC VOICE + MSG 0x3572 ; "「んぁあぁああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3573 ; "いきなり根元までぐいっと突っ込む浮浪者。" + CALLFUNC R + MSG 0x3574 ; "その感触に、琴音はたまらず声を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3575 ; "しかし次の瞬間、ペニスのリアルな感触と温かさを" + CALLFUNC R + MSG 0x3576 ; "膣内で感じた。" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12606 + CALLFUNC VOICE + MSG 0x3577 ; "「あはぁぁ……あぅ、あぁっ……。" + CALLFUNC R + MSG 0x3578 ; " あっ……な、なに、この感じ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3579 ; "  ずちゅ、ずちゅ、ずりゅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x357a ; "琴音が気付く前に、浮浪者が腰を乱暴に動かし始め、" + CALLFUNC R + MSG 0x357b ; "内壁を擦り出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12607 + CALLFUNC VOICE + MSG 0x357c ; "「んぁっ、ひゃ、あぁああっ! あ、ああっ!" + CALLFUNC R + MSG 0x357d ; " えっ、これっ……違っ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12608 + CALLFUNC VOICE + MSG 0x357e ; "「いやぁあっ! あっ、こ、これって……!" + CALLFUNC R + MSG 0x357f ; " はぁ、はぁ、スキンしてないの!?" + CALLFUNC R + MSG 0x3580 ; " すごい、擦れてるっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3581 ; "カリ首が柔襞をかきむしる感触が、ゴムをつけたそれとは" + CALLFUNC R + MSG 0x3582 ; "明らかに違っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3583 ; "生々しいペニスの感触に、琴音の膣内が敏感に反応し、" + CALLFUNC R + MSG 0x3584 ; "ぐにゅぐにゅと蠢く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12609 + CALLFUNC VOICE + MSG 0x3585 ; "「んぁあっ、やっ、いやああっ……!" + CALLFUNC R + MSG 0x3586 ; " だ、だめっ……あんっ、んっ、んぐ、んうううっ!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3587 ; "「はぁ、はぁ、久しぶりの女は、たまんねぇ……。" + CALLFUNC R + MSG 0x3588 ; " しかも、相手が極上となりゃ、格別だぁ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12610 + CALLFUNC VOICE + MSG 0x3589 ; "「ダメぇ! はぁ、はぁ、スキンしてっ!" + CALLFUNC R + MSG 0x358a ; " 知らないおちんちんと直接なんて……" + CALLFUNC R + MSG 0x358b ; " あぁ、いやぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x358c ; "泣き叫ぶ琴音。" + CALLFUNC R + MSG 0x358d ; "それを聞いて、さすがに護はじたばたともがく。" + CALLFUNC R + MSG 0x358e ; "だが、傷ついた身体では篠原に全く敵わない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x358f ; "「むぐぅ……ん、ぐぁあぁぁっ!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3590 ; "「動けば痛みと疲労が増すだけだぞ。" + CALLFUNC R + MSG 0x3591 ; " 大人しく鑑賞していたまえ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3592 ; "  ぐちゅ、ぐちゅ、ぐぷっ、ぬぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3593 ; "いやらしい水音が地下牢に響く。" + CALLFUNC R + MSG 0x3594 ; "浮浪者が腰を動かすたびに、その音は大きくなっていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3595 ; "琴音の膣内からはとめどなく愛液が溢れ、" + CALLFUNC R + MSG 0x3596 ; "スキンをしていないペニスの抽送をさらに容易くする。" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12611 + CALLFUNC VOICE + MSG 0x3597 ; "「んぅ、あふぅ、あっ、あく……はぁ、あぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12612 + CALLFUNC VOICE + MSG 0x3598 ; "「あぁんっ……んくっ、ふぁっ、あ、ぁああっ……!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3599 ; "「はっ、はっ、すげぇイイぜぇ……。" + CALLFUNC R + MSG 0x359a ; " この極上マンコはよぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x359b ; "動きの取れない琴音に向けて、一方的にピストンを" + CALLFUNC R + MSG 0x359c ; "打ち込む浮浪者。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x359d ; "よほど女に飢えていたのか、琴音の膣肉を貪るように、" + CALLFUNC R + MSG 0x359e ; "激しく腰を振り立てる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12613 + CALLFUNC VOICE + MSG 0x359f ; "「んぁああっ……ひゃ、あ、あぁああっ!" + CALLFUNC R + MSG 0x35a0 ; " あぐっ、んっ、んんんっ! うぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12614 + CALLFUNC VOICE + MSG 0x35a1 ; "「うぅ……す、すごいっ……!" + CALLFUNC R + MSG 0x35a2 ; " はぁ、はぁ、そんなに速くしちゃ……あっ、あぁン!" + CALLFUNC R + MSG 0x35a3 ; " 粘膜が擦り切れちゃうっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12615 + CALLFUNC VOICE + MSG 0x35a4 ; "「け、削れちゃうから……あぁああんっ!" + CALLFUNC R + MSG 0x35a5 ; " やめっ、ゆっく……ひぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35a6 ; "しかし浮浪者は腰の動きを緩めない。" + CALLFUNC R + MSG 0x35a7 ; "琴音の膣襞を激しく擦り上げ、快感を生み出していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35a8 ; "そして琴音の方も、身動きが取れないために" + CALLFUNC R + MSG 0x35a9 ; "身悶えして快感を逃がすことが全くできない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35aa ; "生み出された快感が、膣内から全身に広がり、" + CALLFUNC R + MSG 0x35ab ; "身体を大きく痙攣させる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12616 + CALLFUNC VOICE + MSG 0x35ac ; "「んぁああっ……! くぅっ、うっ、うぁっ!" + CALLFUNC R + MSG 0x35ad ; " あぁあああっ……だ、めっ……ビクビク……" + CALLFUNC R + MSG 0x35ae ; " 止まらないっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12617 + CALLFUNC VOICE + MSG 0x35af ; "「い、いやぁあっ!" + CALLFUNC R + MSG 0x35b0 ; " あ、あああっ! こんなの……あぅ、こんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35b1 ; "琴音の身体には、小さな波がもう何度も来ていた。" + CALLFUNC R + MSG 0x35b2 ; "その証拠に腰はガクガクと痙攣し、愛液がさらに" + CALLFUNC R + MSG 0x35b3 ; "振りまかれている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12618 + CALLFUNC VOICE + MSG 0x35b4 ; "「あ、あんっ、んくっ、んぅぅうううっ!" + CALLFUNC R + MSG 0x35b5 ; " ふぁっ、はぁ、はぁ……あ、あぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12619 + CALLFUNC VOICE + MSG 0x35b6 ; "「は、早く、射精して……! んぐっ、ううううっ!" + CALLFUNC R + MSG 0x35b7 ; " もう、終わりにしてっ!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35b8 ; "「へへへ……こんだけの名器だ。" + CALLFUNC R + MSG 0x35b9 ; " もっとじっくりと味わわせてくれよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35ba ; "そういって、琴音の身体を引き寄せながら" + CALLFUNC R + MSG 0x35bb ; "腰を打ちつけ続ける浮浪者。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35bc ; "浮浪者に与えられる快感を味わい続けることに" + CALLFUNC R + MSG 0x35bd ; "耐えられなくなった琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35be ; "護の前だからなんとか我慢しようとしていたが、" + CALLFUNC R + MSG 0x35bf ; "もう堪えきれなくなってしまっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12620 + CALLFUNC VOICE + MSG 0x35c0 ; "「んぅぅぅっ……はぁ、はぁぁぁ……!" + CALLFUNC R + MSG 0x35c1 ; " んぁっ、や、あぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12621 + CALLFUNC VOICE + MSG 0x35c2 ; "「あっ、うぁ、あっ、あぅ……いやぁ……。" + CALLFUNC R + MSG 0x35c3 ; " はぁ、はぁ、おかしく……なっちゃうっ……」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35c4 ; "「どうだい? よくなってきたろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35c5 ; "ぐちゅぐちゅと膣内をペニスで掻き回す浮浪者。" + CALLFUNC R + MSG 0x35c6 ; "ピストンでほぐれた柔肉に違う刺激が与えられ、" + CALLFUNC R + MSG 0x35c7 ; "琴音は大きく反応してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12622 + CALLFUNC VOICE + MSG 0x35c8 ; "「んぁあああっ……! くっ、う、うううっ!" + CALLFUNC R + MSG 0x35c9 ; " ぁあああっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35ca ; "「ふふ……見たまえ護くん」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35cb ; "「くっ、う、ううあああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35cc ; "なんとかしようと思っても、無理だった。" + CALLFUNC R + MSG 0x35cd ; "それは護も琴音も同じだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35ce ; "琴音は絶え間なく送り込まれる快感に、" + CALLFUNC R + MSG 0x35cf ; "どうしようもないくらいに感じてしまっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12623 + CALLFUNC VOICE + MSG 0x35d0 ; "「い、いやあっ! はぁ、はぁ、こんな気持ち、" + CALLFUNC R + MSG 0x35d1 ; " ダメなの……! んぁ、ああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12624 + CALLFUNC VOICE + MSG 0x35d2 ; "「あぁっ、き、きもち……よくなっちゃダメぇぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x35d3 ; "  にちゅ、ぐっちゅぐっちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35d4 ; "2人の性器が馴染み始め、" + CALLFUNC R + MSG 0x35d5 ; "愛液で更に具合が良くなっていく。" + CALLFUNC R + MSG 0x35d6 ; "それは音を聞いているだけで分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35d7 ; "ピストンと円運動で膣内の全体を擦り上げられ、" + CALLFUNC R + MSG 0x35d8 ; "琴音は髪を振り乱しながら嬌声を上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12625 + CALLFUNC VOICE + MSG 0x35d9 ; "「お願いっ! もう、許してっ!" + CALLFUNC R + MSG 0x35da ; " これ以上されたら、私っ……ガマンできないっ!!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35db ; "「いいぜ、素直になりなよ!" + CALLFUNC R + MSG 0x35dc ; " 彼氏の前で、イッちまいな!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12626 + CALLFUNC VOICE + MSG 0x35dd ; "「いやいやいやっ! あっ、それだけはイヤぁぁぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35de ; "叫ぶ琴音。" + CALLFUNC R + MSG 0x35df ; "それに護も反応するが、怪我だらけなので動けない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35e0 ; "「くううっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35e1 ; "「ははは……見たまえ。" + CALLFUNC R + MSG 0x35e2 ; " 彼女の乱れようを!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12627 + CALLFUNC VOICE + MSG 0x35e3 ; "「いやああっ! 護っ、み、見ないでっ!" + CALLFUNC R + MSG 0x35e4 ; " ごめんなさいっ……護っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12628 + CALLFUNC VOICE + MSG 0x35e5 ; "「あ、ぁああっ……ダメなのにっ……身体が……" + CALLFUNC R + MSG 0x35e6 ; " ひぁ、あ、あぁああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12629 + CALLFUNC VOICE + MSG 0x35e7 ; "「あっ、ああっ……き、気持ちいいのっ……" + CALLFUNC R + MSG 0x35e8 ; " 抑えられないっ……んぁ、あ、んくぅうぅううっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x35e9 ; "「う、ううう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35ea ; "護は踏みつけられた状態のまま涙を流していた。" + CALLFUNC R + MSG 0x35eb ; "それでも行為はまだ終わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35ec ; "目の前で浮浪者が絶え間なく腰を振り続け、" + CALLFUNC R + MSG 0x35ed ; "琴音の快感を引き出していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12630 + CALLFUNC VOICE + MSG 0x35ee ; "「んぁああっ、く、ふぁっ、あぁああっ!" + CALLFUNC R + MSG 0x35ef ; " いやっ、いやああぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12631 + CALLFUNC VOICE + MSG 0x35f0 ; "「お、おまんこ……ヒクヒクって……しちゃってる……" + CALLFUNC R + MSG 0x35f1 ; " んんんっ、勝手にしちゃうの……うぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12632 + CALLFUNC VOICE + MSG 0x35f2 ; "「ごめんなさい……ごめんなさいっ……" + CALLFUNC R + MSG 0x35f3 ; " あっ、あぁんっ、ふぁぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35f4 ; "快感に反応する身体が、勝手に膣内を締め上げる。" + CALLFUNC R + MSG 0x35f5 ; "それによって摩擦が激しくなり、新たな快感を" + CALLFUNC R + MSG 0x35f6 ; "生み出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35f7 ; "それだけでなく、目隠しをされているため、浮浪者が次に" + CALLFUNC R + MSG 0x35f8 ; "どう動くのかの予測がつかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x35f9 ; "いきなり円運動されたり、ピストンに変わったりと" + CALLFUNC R + MSG 0x35fa ; "絶え間なく変化するため、股間に意識が集中している" + CALLFUNC R + MSG 0x35fb ; "琴音は翻弄され続けていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12633 + CALLFUNC VOICE + MSG 0x35fc ; "「んぁああっ?! あぐっ、うぁああっ……" + CALLFUNC R + MSG 0x35fd ; " か、かき回され……ひぐっ! んぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12634 + CALLFUNC VOICE + MSG 0x35fe ; "「また奥っ……突き上げ……あ、ああああっ……!" + CALLFUNC R + MSG 0x35ff ; " そこっ……ぐりぐりしちゃダメぇええっっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3600 ; "全身を震わせる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3601 ; "その痙攣が膣内にも及んでいるので、" + CALLFUNC R + MSG 0x3602 ; "浮浪者の快感も計り知れない。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3603 ; "「あああっ……す、すげえっ……" + CALLFUNC R + MSG 0x3604 ; " 入れたままでも出ちまいそうだっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12635 + CALLFUNC VOICE + MSG 0x3605 ; "「ぁああっ、あんっ、んくっ、うぁあああっ!" + CALLFUNC R + MSG 0x3606 ; " ひぁっ、あ、ぁああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12636 + CALLFUNC VOICE + MSG 0x3607 ; "「おまんこ……ヒクヒクが止まらないのぉっ……" + CALLFUNC R + MSG 0x3608 ; " うぁ、あ、ぁあああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12637 + CALLFUNC VOICE + MSG 0x3609 ; "「こんなのっ……イッちゃうっ……!" + CALLFUNC R + MSG 0x360a ; " ひっ、い、イクっ……イクううぅっ……!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x360b ; "「くぅぅぅっ、こっちも、もう保たねぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x360c ; "浮浪者の方も身震いする。" + CALLFUNC R + MSG 0x360d ; "さすがに琴音の膣内にこれだけ入っていれば、" + CALLFUNC R + MSG 0x360e ; "限界も近くなるだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x360f ; "浮浪者はがむしゃらに腰を動かし始め、" + CALLFUNC R + MSG 0x3610 ; "スパートをかけた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12638 + CALLFUNC VOICE + MSG 0x3611 ; "「ひぁっ、あ、ああっ! あう、んっ、んんっ!" + CALLFUNC R + MSG 0x3612 ; " ふぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12639 + CALLFUNC VOICE + MSG 0x3613 ; "「あぁああっ、はげっ、はげしいっ……!" + CALLFUNC R + MSG 0x3614 ; " んぁっ、お、奥に何度も当たって……んぁ、" + CALLFUNC R + MSG 0x3615 ; " あぁああああっ……!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3616 ; "「いくぜ、お嬢さん……!" + CALLFUNC R + MSG 0x3617 ; " 1年間、溜め込んだ濃厚ザーメンを味わいな!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12640 + CALLFUNC VOICE + MSG 0x3618 ; "「えぇ!? あ、膣内に出すつもりなの!?" + CALLFUNC R + MSG 0x3619 ; " スキンしてないのにっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x361a ; "その言葉に、琴音はひどく慌てた。" + CALLFUNC R + MSG 0x361b ; "じたばたと身悶えするが、それも無駄に終わる。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x361c ; "「ここまで来たんだ。" + CALLFUNC R + MSG 0x361d ; " いいですよね、ダンナ?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x361e ; "「フンッ……程々にしておけよ。" + CALLFUNC R + MSG 0x361f ; " 後処理が大変なのだからな」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3620 ; "「ヘヘッ……上からの許可が出たところで、" + CALLFUNC R + MSG 0x3621 ; " お嬢さんに種付けといこうかっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12641 + CALLFUNC VOICE + MSG 0x3622 ; "「抜いてっ! お願い、抜いてぇ!!" + CALLFUNC R + MSG 0x3623 ; " 赤ちゃんできちゃうからっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12642 + CALLFUNC VOICE + MSG 0x3624 ; "「いやあああぁっ……赤ちゃん、いやあぁああっ!!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3625 ; "「いいじゃねぇか!" + CALLFUNC R + MSG 0x3626 ; " オレの子どもを産んでくれよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12643 + CALLFUNC VOICE + MSG 0x3627 ; "「あぁぁぁっ……あっ、ダメダメ……!" + CALLFUNC R + MSG 0x3628 ; " はぁ、はぁ、もう……ダメぇぇぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3629 ; "琴音は何度も嘆願するが、それを聞き入れるような" + CALLFUNC R + MSG 0x362a ; "相手ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x362b ; "おまけに膣奥を何度も抉られ続け、子宮が反応を" + CALLFUNC R + MSG 0x362c ; "始めてしまっている。" + CALLFUNC R + MSG 0x362d ; "もう快感を堪えられない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12644 + CALLFUNC VOICE + MSG 0x362e ; "「ごめんなさい、護!" + CALLFUNC R + MSG 0x362f ; " 私……イッちゃうっ!!" + CALLFUNC R + MSG 0x3630 ; " はぁ、はぁ、許してっ!!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3631 ; "「イクときは、種を付けてる相手に許しを乞うのが" + CALLFUNC R + MSG 0x3632 ; " 牝の義務だろうがっ!!」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3633 ; "「おまんこイクって、言うんだよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12645 + CALLFUNC VOICE + MSG 0x3634 ; "「んぁああっ、あ、あううっ! おまんこイきますっ!!" + CALLFUNC R + MSG 0x3635 ; " おまんこ気持ちよくて、イッちゃいますぅぅぅ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12646 + CALLFUNC VOICE + MSG 0x3636 ; "「あっ、イクっ……!" + CALLFUNC R + MSG 0x3637 ; " おまんこイクうううぅううううっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/目隠し中出し/絶頂" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3638 ; "  びゅぐっ……びゅくん……びゅるるるっ……" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 150 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x3639 ; "最奥に突っ込んだ瞬間、浮浪者が琴音の膣内へと、" + CALLFUNC R + MSG 0x363a ; "大量の射精を行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x363b ; "同時に絶頂を迎えた二人は、深く結合したまま" + CALLFUNC R + MSG 0x363c ; "何度も痙攣を行う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12647 + CALLFUNC VOICE + MSG 0x363d ; "「いやぁぁぁぁ……!" + CALLFUNC R + MSG 0x363e ; " 護の前で、種付けされてるぅ……。" + CALLFUNC R + MSG 0x363f ; " 子宮の中に、精子が入って来ちゃう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12648 + CALLFUNC VOICE + MSG 0x3640 ; "「あぁっ、熱いっ……熱いっ……!" + CALLFUNC R + MSG 0x3641 ; " イヤなのにっ……ひっ……ま、またっ……" + CALLFUNC R + MSG 0x3642 ; " あぁああぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3643 ; "中に注がれる感覚と、精液の熱さに、琴音はまた" + CALLFUNC R + MSG 0x3644 ; "頂点を迎えてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3645 ; "それでも浮浪者の射精は止まらず、膣内に注がれ続ける。" + CALLFUNC R + MSG 0x3646 ; "そして入りきらない分が結合部分から零れてきた。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3647 ; "「へへっ……こ、こりゃすげえ……!" + CALLFUNC R + MSG 0x3648 ; " 勝手に……搾り取ってきやがる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12649 + CALLFUNC VOICE + MSG 0x3649 ; "「うぁああっ……いやぁあ……あ、赤ちゃん……" + CALLFUNC R + MSG 0x364a ; " う、うぐっ……うぁっ、あぁあああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12650 + CALLFUNC VOICE + MSG 0x364b ; "「ごめんね……護……ごめんね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x364c ; "「んぐぅぅぅっ! ん、ぐぉぉぉぉっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x364d ; "琴音が涙を流しながら謝るのを見て、" + CALLFUNC R + MSG 0x364e ; "激しく暴れる護。" + CALLFUNC R + MSG 0x364f ; "だが、篠原にまた蹴りを入れられ、うずくまった。" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3650 ; "「おぅ、おぅ……ザーメンが吸い取られる……!" + CALLFUNC R + MSG 0x3651 ; " 子宮が音を立てて呑み込んでやがるぜ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3652 ; "  ドクッ……ドクッ……" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x3653 ; "凄まじい量の精液が、膣内に溢れていく。" + CALLFUNC R + MSG 0x3654 ; "奥に引っ込めた子宮口も、たっぷりと汚されるのが分かった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12651 + CALLFUNC VOICE + MSG 0x3655 ; "「うっ……うぐっ、うぁあっ……ああああっ……」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3656 ; "「はぁ、はぁ……お嬢さんの子宮口には" + CALLFUNC R + MSG 0x3657 ; " キスできなかったが……粘膜は愉しませてもらったぜ」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/22/目隠し引き抜き/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3658 ; "  ズプン……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3659 ; "ペニスを引き抜くと、粘り気のある黄ばんだ体液が" + CALLFUNC R + MSG 0x365a ; "膣口から大量に溢れてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x365b ; "「うううぅ……お……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x365c ; "その精液……琴音が犯されたという決定的な事実を" + CALLFUNC R + MSG 0x365d ; "目の当たりにした護は、ついに気を失ってしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12652 + CALLFUNC VOICE + MSG 0x365e ; "「んぁぁぁ……あぁん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x365f ; "そして琴音の方も、絶頂の余韻と絶望感で、" + CALLFUNC R + MSG 0x3660 ; "がっくりとうな垂れたままになっている。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3661 ; "(……2人とも気をやってしまったか)" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3662 ; "「はぁ……はぁ……ダンナ。" + CALLFUNC R + MSG 0x3663 ; " 次は、オレの仲間も連れてきたいんだが" + CALLFUNC R + MSG 0x3664 ; " 構わねぇかな?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3665 ; "「あと2人が限度だ。" + CALLFUNC R + MSG 0x3666 ; " それ以上は認めんよ」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3667 ; "「へっへっへ……充分でさぁ。" + CALLFUNC R + MSG 0x3668 ; " オレ、このお嬢さんを仲間にも紹介して" + CALLFUNC R + MSG 0x3669 ; " やりたいんですよ」" + CALLFUNC A + S_PUSH "浮浪者" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x366a ; "「こんな上玉を1人で味わうなんて、" + CALLFUNC R + MSG 0x366b ; " 罰が当たりそうなんで」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x366c ; "「……好きにしろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x366d ; "篠原はそういうと、二人をそのまま放置し、" + CALLFUNC R + MSG 0x366e ; "地下牢を出て行った……。" + CALLFUNC A + PUSH 1 + PUSH 5 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/20−敗北 + +; 琴音/護/21 +; RETURN: void +FUNC 5593 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x366f ; "ベッドの上で目を覚ました護は……ゆっくりとまぶたを" + CALLFUNC R + MSG 0x3670 ; "あけると、あたりを確認する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3671 ; "見慣れた部屋のつくり、そして香りから琴音の部屋らしい" + CALLFUNC R + MSG 0x3672 ; "ということが分かった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3673 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3674 ; "そして、近くに琴音の姿が見えたことで、" + CALLFUNC R + MSG 0x3675 ; "護は安堵の息を漏らした。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3676 ; "「ねえ……さん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12653 + CALLFUNC VOICE + MSG 0x3677 ; "「よかった……。" + CALLFUNC R + MSG 0x3678 ; " 目が覚めなかったら、どうしようかと思ったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3679 ; "琴音はそういうと、護の手を両手でぎゅっと握ってきた。" + CALLFUNC R + MSG 0x367a ; "そして……一筋の涙を零す。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x367b ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x367c ; "(姉さんが……泣いてる……)" + CALLFUNC A + RETURN +ENDFUNC 琴音/護/21 + +; 琴音/護/21−勝利 +; RETURN: void +FUNC 5594 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント + CALLFUNC ◎ト書き + MSG 0x367d ; "琴音は指先で涙を拭うと、ようやく笑顔を見せた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12654 + CALLFUNC VOICE + MSG 0x367e ; "「……お腹空いてるでしょう?" + CALLFUNC R + MSG 0x367f ; " すぐに用意するから」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3680 ; "「あ、だ、大丈夫だよ!" + CALLFUNC R + MSG 0x3681 ; " 姉さんにそんなことをさせるわけには……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12655 + CALLFUNC VOICE + MSG 0x3682 ; "「私がさせて欲しいの。" + CALLFUNC R + MSG 0x3683 ; " 護の看病……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3684 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3685 ; "いつもの優しい口調で言われ、護は胸がいっぱいになる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12656 + CALLFUNC VOICE + MSG 0x3686 ; "「少しでもいいの……。" + CALLFUNC R + MSG 0x3687 ; " あなたの役に立てるのなら……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3688 ; "「姉さん……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3689 ; "しばらく待っていると、琴音はおかゆを持って" + CALLFUNC R + MSG 0x368a ; "部屋に戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x368b ; "簡単なものだが味付けはされているらしく、" + CALLFUNC R + MSG 0x368c ; "おいしそうな香りが護の鼻腔をくすぐる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12657 + CALLFUNC VOICE + MSG 0x368d ; "「じゃあ、食べさせてあげる」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x368e ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x368f ; "ベッドの傍に座った琴音は、スプーンで掬ったおかゆに" + CALLFUNC R + MSG 0x3690 ; "少し息を吹きかけてから護に差し出した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12658 + CALLFUNC VOICE + MSG 0x3691 ; "「はい、あーんして?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3692 ; "「ひ、1人で食べられるよ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12659 + CALLFUNC VOICE + MSG 0x3693 ; "「両手、怪我してるのに?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3694 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3695 ; "包帯を巻かれ、あまり満足に動かせない手を見つめて" + CALLFUNC R + MSG 0x3696 ; "護は少し呻く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12660 + CALLFUNC VOICE + MSG 0x3697 ; "「いいのよ、私に甘えてくれても。" + CALLFUNC R + MSG 0x3698 ; " 怒ったりなんてしないから」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3699 ; "「そ、それじゃ、お言葉に甘えて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12661 + CALLFUNC VOICE + MSG 0x369a ; "「あーん♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x369b ; "「あーん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x369c ; "開けた口にスプーンが入れられ、じんわりとおかゆの味が" + CALLFUNC R + MSG 0x369d ; "口の中に広がってくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12662 + CALLFUNC VOICE + MSG 0x369e ; "「どう? 美味しい?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x369f ; "「すごく……美味しいよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36a0 ; "これは本音だ。" + CALLFUNC R + MSG 0x36a1 ; "琴音の優しさやその他もろもろが一緒になって、" + CALLFUNC R + MSG 0x36a2 ; "本当に美味しいと感じた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12663 + CALLFUNC VOICE + MSG 0x36a3 ; "「いきなり普通の食事を摂ったら、" + CALLFUNC R + MSG 0x36a4 ; " 体調が悪くなるでしょう?" + CALLFUNC R + MSG 0x36a5 ; " 最初は、お腹にやさしい食事にしないと」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36a6 ; "「でもこれ、すごく美味しいよ。" + CALLFUNC R + MSG 0x36a7 ; " こんなの今まで食べたことないくらい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12664 + CALLFUNC VOICE + MSG 0x36a8 ; "「くすっ……。" + CALLFUNC R + MSG 0x36a9 ; " お出汁から、具材まで" + CALLFUNC R + MSG 0x36aa ; " ぜーんぶ私がこだわって作ったのよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12665 + CALLFUNC VOICE + MSG 0x36ab ; "「あなたのために……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36ac ; "琴音は甘い声で言うと、護を見つめる。" + CALLFUNC R + MSG 0x36ad ; "それが恥ずかしくて、彼は少し目をそらした。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36ae ; "「あ……ありがとう……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12666 + CALLFUNC VOICE + MSG 0x36af ; "「あら……? お口に付いてるわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36b0 ; "琴音は手を伸ばすと、彼の口元についていた米粒を" + CALLFUNC R + MSG 0x36b1 ; "ひょいとつまんで、自分の口に入れた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36b2 ; "「えっ!? あ、あのっ!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12667 + CALLFUNC VOICE + MSG 0x36b3 ; "「ふふっ……まだ、食べられるでしょ?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36b4 ; "「う、うん! ジャンジャン食べるよ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12668 + CALLFUNC VOICE + MSG 0x36b5 ; "「よかった。" + CALLFUNC R + MSG 0x36b6 ; " たくさん作ったから、いっぱい食べてね♀」" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/21−勝利 + +; 琴音/護/21−敗北 +; RETURN: void +FUNC 5595 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント + CALLFUNC ◎ト書き + MSG 0x36b7 ; "護はその涙を見て、ぐっと拳を握り締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36b8 ; "(僕なんかより、姉さんの方が" + CALLFUNC R + MSG 0x36b9 ; " ずっと辛い思いをしているのに……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36ba ; "「姉さん……。" + CALLFUNC R + MSG 0x36bb ; " 僕なんかのために、無茶しないで……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36bc ; "「姉さんがあんな目に遭っているのに、" + CALLFUNC R + MSG 0x36bd ; " 何もできないなんて……。" + CALLFUNC R + MSG 0x36be ; " 僕には耐えられない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36bf ; "護は絞り出すような声で言ったが、" + CALLFUNC R + MSG 0x36c0 ; "返ってきた言葉は意外なものだった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12669 + CALLFUNC VOICE + MSG 0x36c1 ; "「……いいのよ。" + CALLFUNC R + MSG 0x36c2 ; " あなたは何も気にすることなんてないから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36c3 ; "「そ、そんな……それじゃ姉さんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36c4 ; "言葉を全部言わせる前に、琴音は彼を思い切り抱き締める。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36c5 ; "「姉さん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12670 + CALLFUNC VOICE + MSG 0x36c6 ; "「いいの……いいのよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12671 + CALLFUNC VOICE + MSG 0x36c7 ; "(あなたは、私が守ってあげるから……。" + CALLFUNC R + MSG 0x36c8 ; " この命に替えても……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36c9 ; "琴音は心の中でそう呟くと、抱き締める腕に力を込めた――。" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/21−敗北 + +; 琴音/護/22 +; RETURN: void +FUNC 5596 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x36ca ; "食事もして、ようやく起き上がれるようになった護は、" + CALLFUNC R + MSG 0x36cb ; "雪乃が持ってきていた着替えに袖を通した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36cc ; "傷が少し痛むが、だいぶ眠ったので、" + CALLFUNC R + MSG 0x36cd ; "体力も回復している。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x36ce ; "手足を動かして、身体の調子を確認する護を、" + CALLFUNC R + MSG 0x36cf ; "琴音は心配そうに見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36d0 ; "「……ありがとう、姉さん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12672 + CALLFUNC VOICE + MSG 0x36d1 ; "「ううん。" + CALLFUNC R + MSG 0x36d2 ; " ……本当に、もう大丈夫なの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36d3 ; "怪我もしているし、寝込んでもいたのだ。" + CALLFUNC R + MSG 0x36d4 ; "彼女が心配するのも無理はない。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36d5 ; "「僕のことより、姉さんだよ。" + CALLFUNC R + MSG 0x36d6 ; " もう、あんな無茶はしないでね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12673 + CALLFUNC VOICE + MSG 0x36d7 ; "「まぁ……。" + CALLFUNC R + MSG 0x36d8 ; " あなたに言われたくないけれど?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36d9 ; "くすくすと笑う琴音。" + CALLFUNC R + MSG 0x36da ; "どちらも無茶だと思ったので、護も苦笑いする。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36db ; "「でも……姉さんは、神代家にとって" + CALLFUNC R + MSG 0x36dc ; " とても大切な人だから」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36dd ; "「僕なんかとは比べものに" + CALLFUNC R + MSG 0x36de ; " ならないくらいの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36df ; "同じ無茶でも、立場が違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36e0 ; "もう、あんな危険な真似はやめてほしいと、" + CALLFUNC R + MSG 0x36e1 ; "そういうつもりで護は言った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36e2 ; "しかし、琴音は少し黙ってから、真剣な顔つきで" + CALLFUNC R + MSG 0x36e3 ; "護を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12674 + CALLFUNC VOICE + MSG 0x36e4 ; "「……それは違うわ、護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36e5 ; "「違う……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12675 + CALLFUNC VOICE + MSG 0x36e6 ; "「私もあなたと同じ……。" + CALLFUNC R + MSG 0x36e7 ; " 神代家に拾われた人間なのですよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36e8 ; "「でも、今は立場が違うし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36e9 ; "そう返してみたが……琴音の顔は変わらなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12676 + CALLFUNC VOICE + MSG 0x36ea ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36eb ; "「あ……えっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36ec ; "無言の返答に、護は少しよろめく。" + CALLFUNC R + MSG 0x36ed ; "そして、起き上がったはずのベッドに、" + CALLFUNC R + MSG 0x36ee ; "また腰掛けてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12677 + CALLFUNC VOICE + MSG 0x36ef ; "「神代家の皆さんのために、私はここにいるのです。" + CALLFUNC R + MSG 0x36f0 ; " お父様とお母様……そして、莉々子が" + CALLFUNC R + MSG 0x36f1 ; " 幸せに暮らせるように……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36f2 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36f3 ; "(だから……なのか。" + CALLFUNC R + MSG 0x36f4 ; " 姉さんを、宴に差し出していたのは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36f5 ; "拾った人間だから……宴でどうなっても構わない。" + CALLFUNC R + MSG 0x36f6 ; "そういうことだろう。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36f7 ; "「でも……そんなのって……、" + CALLFUNC R + MSG 0x36f8 ; " そんなのって、おかしいよ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36f9 ; "「それじゃ、姉さんは何のために……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x36fa ; "護が頭を抱えたとき、琴音がすぐ隣に座って、" + CALLFUNC R + MSG 0x36fb ; "手を握ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12678 + CALLFUNC VOICE + MSG 0x36fc ; "「あなたと同じ刻を過ごしたいから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36fd ; "「えっ……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12679 + CALLFUNC VOICE + MSG 0x36fe ; "「そのために、私はこうして生きています」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x36ff ; "「ねえ……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3700 ; "さっきから変わらず、真剣な瞳。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3701 ; "琴音は片手だけでなく、もう片方も添えて、" + CALLFUNC R + MSG 0x3702 ; "護の手を握り締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3703 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12680 + CALLFUNC VOICE + MSG 0x3704 ; "「私の身体は汚れてしまったけれど……" + CALLFUNC R + MSG 0x3705 ; " また……愛してもらえますか?" + CALLFUNC R + MSG 0x3706 ; " 私のことを……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3707 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3708 ; "護は小さな声を上げた後、琴音と同じように" + CALLFUNC R + MSG 0x3709 ; "真剣な表情をする。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x370a ; "「姉さんの身体は、汚れてなんかいないよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x370b ; "「僕にとって姉さんは……いつも太陽のように" + CALLFUNC R + MSG 0x370c ; " 輝いている存在だから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12681 + CALLFUNC VOICE + MSG 0x370d ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x370e ; "護はきっぱり言い切ると、瞳を涙で潤ませている琴音を、" + CALLFUNC R + MSG 0x370f ; "そっとベッドに押し倒した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/06/足開き+護/感+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12682 + CALLFUNC VOICE + MSG 0x3710 ; "「あっ……き、汚いわ、そんなところ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3711 ; "「姉さんの身体で、汚いところなんてないよ。" + CALLFUNC R + MSG 0x3712 ; " 僕が全部愛してあげるから……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3713 ; "  くちゅ……ぬりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3714 ; "琴音を押し倒した護は、そっとショーツを脱がせると、" + CALLFUNC R + MSG 0x3715 ; "その花弁へと舌を這わせていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3716 ; "柔らかい舌使いで陰唇をなぞり、ゆっくりと解していく。" + CALLFUNC R + MSG 0x3717 ; "すると、膣口から次第に愛液が漏れ出してきた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/06/足開き+護+汁/絶目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12683 + CALLFUNC VOICE + MSG 0x3718 ; "「あぅ……あぁん……。あっ、そこ……♀" + CALLFUNC R + MSG 0x3719 ; " はぁ、はぁ、そこイイッ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12684 + CALLFUNC VOICE + MSG 0x371a ; "「んぁ……ひゃ、あ、んぅ……んんっ……" + CALLFUNC R + MSG 0x371b ; " ふぁっ……あ、ぁああ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x371c ; "「ん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12685 + CALLFUNC VOICE + MSG 0x371d ; "「はぁっ……あ、ぁあっ……舌が……入って……♀" + CALLFUNC R + MSG 0x371e ; " ひゃぅ、んっ、んぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x371f ; "ぴちゃぴちゃと音を立てながら花弁を舐める護。" + CALLFUNC R + MSG 0x3720 ; "そこは唾液だけでなく、愛液でもうとろとろになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3721 ; "その愛液を舌で掬いつつ、割れ目を下から上に" + CALLFUNC R + MSG 0x3722 ; "何度もなぞる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12686 + CALLFUNC VOICE + MSG 0x3723 ; "「んぁあぁ……くふ、ぅあ、あぁあんっ……♀" + CALLFUNC R + MSG 0x3724 ; " あっ、あぅ、ああっ……クリちゃん……だ、め……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3725 ; "甘い声を漏らしながら腰をくねらせる琴音。" + CALLFUNC R + MSG 0x3726 ; "だが嫌がっているのではなく、むしろ、護がさらに" + CALLFUNC R + MSG 0x3727 ; "舐めやすい体勢になっているような感じだ。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12687 + CALLFUNC VOICE + MSG 0x3728 ; "「ひぁぅ……んぁ、あぁんっ……はぁ、はぁ……" + CALLFUNC R + MSG 0x3729 ; " んぅ! んぁっ、あっ、ソコっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12688 + CALLFUNC VOICE + MSG 0x372a ; "「あっ、クリトリスばっかりは……ああっ、すぐっ、" + CALLFUNC R + MSG 0x372b ; " イッちゃうからっ……あ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x372c ; "肉芽を軽く弾いただけで、琴音の内股が" + CALLFUNC R + MSG 0x372d ; "ヒクヒクッと震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x372e ; "感じているというのが見た目にも分かるため、" + CALLFUNC R + MSG 0x372f ; "護はその攻めを重点的に行った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12689 + CALLFUNC VOICE + MSG 0x3730 ; "「ダメ、護……。" + CALLFUNC R + MSG 0x3731 ; " そんなに舐めちゃ……。あっ、イッちゃいそう……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12690 + CALLFUNC VOICE + MSG 0x3732 ; "「ひぁっ、あ、ぁああっ、んぁああぁっ……♀" + CALLFUNC R + MSG 0x3733 ; " だ、めぇえっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3734 ; "琴音はそう言いながらも、自分で乳房を弄っていた。" + CALLFUNC R + MSG 0x3735 ; "そのせいか、溢れてくる愛液の量がさらに増える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12691 + CALLFUNC VOICE + MSG 0x3736 ; "「んぁっ、ひゃ、あ、ぁぁんん♀" + CALLFUNC R + MSG 0x3737 ; " んっ♀ ダメっ……あっ、そんなに吸っちゃ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12692 + CALLFUNC VOICE + MSG 0x3738 ; "「あっ、あぁああっ……ホントに……イッちゃ……" + CALLFUNC R + MSG 0x3739 ; " んぁぁああぁああっ……♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/絶頂+頬" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x373a ; "琴音の身体がビクンと大きく反応した後、" + CALLFUNC R + MSG 0x373b ; "そのまま硬直する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x373c ; "そして全身を小刻みに震わせながら、" + CALLFUNC R + MSG 0x373d ; "膣口から愛液を噴出させた。" + CALLFUNC R + MSG 0x373e ; "軽く絶頂を迎えてしまったのだろう。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12693 + CALLFUNC VOICE + MSG 0x373f ; "「んぁあっ……はぁっ、はぁっ……んくっ、" + CALLFUNC R + MSG 0x3740 ; " ふぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足開き+護+汁/舌目優口+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12694 + CALLFUNC VOICE + MSG 0x3741 ; "「護ったら……舐めるの……上手なんだから……♀" + CALLFUNC R + MSG 0x3742 ; " ちゃんと、私の言ったこと……憶えてくれていたのね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3743 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3744 ; "まだ身体と声を震わせながら琴音が言う。" + CALLFUNC R + MSG 0x3745 ; "おまけに頭も撫でられ、護は少し恥ずかしくなった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12695 + CALLFUNC VOICE + MSG 0x3746 ; "「私、早く愛し合いたいけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3747 ; "「僕もだよ……姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12696 + CALLFUNC VOICE + MSG 0x3748 ; "「……その前に……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3749 ; "琴音は手を伸ばすと、護のペニスを取り出す。" + CALLFUNC R + MSG 0x374a ; "その肉棒は、媚肉を味わいたくて大きく反り返っていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x374b ; "「……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12697 + CALLFUNC VOICE + MSG 0x374c ; "「ふふふっ……こんなにさせて……。" + CALLFUNC R + MSG 0x374d ; " 今度は、私がしてあげる♀」" + CALLFUNC A + S_PUSH "イベント/琴音/16/上目" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x374e ; "琴音は乳房を露出させると、それで護の大きなモノを" + CALLFUNC R + MSG 0x374f ; "挟み込んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3750 ; "「うぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12698 + CALLFUNC VOICE + MSG 0x3751 ; "「熱い……護のおちんちん、胸の中で" + CALLFUNC R + MSG 0x3752 ; " ビクビクしてる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3753 ; "うっとりした表情で呟くと、琴音は少し胸を動かす。" + CALLFUNC R + MSG 0x3754 ; "柔らかい乳房がふにゃりとペニスを圧迫し、" + CALLFUNC R + MSG 0x3755 ; "その感触に護は思わず腰を震えさせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3756 ; "「んんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12699 + CALLFUNC VOICE + MSG 0x3757 ; "「んぁ……気持ちいい? 護……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3758 ; "「う、うん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12700 + CALLFUNC VOICE + MSG 0x3759 ; "「ゆっくり腰を動かして……。" + CALLFUNC R + MSG 0x375a ; " ん……そうよ……上手……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x375b ; "琴音の柔らかな乳房に挟まれ、ペニスが快感で" + CALLFUNC R + MSG 0x375c ; "更に硬さを増していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x375d ; "そして腰を軽く突き出した際、鼻先に出た亀頭を" + CALLFUNC R + MSG 0x375e ; "琴音が丁寧にしゃぶってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/16/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12701 + CALLFUNC VOICE + MSG 0x375f ; "「はむっ……んちゅ、れりゅ……んんっ……" + CALLFUNC R + MSG 0x3760 ; " ぁっ……はぁっ、んんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12702 + CALLFUNC VOICE + MSG 0x3761 ; "「んぁ……これ……私も擦れて……気持ちいい……" + CALLFUNC R + MSG 0x3762 ; " んんっ、ちゅぷ、ぢゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3763 ; "乳房を揉んでいるのと同じ感覚なのだろうか。" + CALLFUNC R + MSG 0x3764 ; "形を変えたり、ペニスを擦るたびに、彼女の方も" + CALLFUNC R + MSG 0x3765 ; "声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3766 ; "そうしながらも、突き出た亀頭への愛撫は怠らない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12703 + CALLFUNC VOICE + MSG 0x3767 ; "「んぁ、はむ、ちゅ、れりゅ、んむんむ……" + CALLFUNC R + MSG 0x3768 ; " ふぁぁ、あ、あぁんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12704 + CALLFUNC VOICE + MSG 0x3769 ; "「乳首も擦れて……ひぁ、あぁあっ……" + CALLFUNC R + MSG 0x376a ; " んむ、ちゅぱっ、ちゅ、ぢゅる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12705 + CALLFUNC VOICE + MSG 0x376b ; "「んむっ、じゅぷっ、ぢゅる……んむにゅ……" + CALLFUNC R + MSG 0x376c ; " ずじゅるるる……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x376d ; "「うあぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x376e ; "ペニスが挟まっている胸の谷間に、唾液が流れてくる。" + CALLFUNC R + MSG 0x376f ; "その粘液のおかげで滑りやすくなり、まるで膣内に" + CALLFUNC R + MSG 0x3770 ; "入れているかのような快感が生まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3771 ; "それに伴って、にちゅにちゅという卑猥な音も立ち、" + CALLFUNC R + MSG 0x3772 ; "二人の気分を煽ってくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12706 + CALLFUNC VOICE + MSG 0x3773 ; "「はぁっ、はぁっ……あ、ぁんっ、んむっ、ちゅ、" + CALLFUNC R + MSG 0x3774 ; " じゅるっ……んむっ、ちぅぅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12707 + CALLFUNC VOICE + MSG 0x3775 ; "「んぁ、あ、ああっ……おっぱい……擦れて……" + CALLFUNC R + MSG 0x3776 ; " ひぁ……あぁあんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12708 + CALLFUNC VOICE + MSG 0x3777 ; "「護のおちんちん……もう我慢できないみたい……" + CALLFUNC R + MSG 0x3778 ; " こんなにお漏らししちゃってる……ちゅ、ぢゅる、" + CALLFUNC R + MSG 0x3779 ; " んむんむっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x377a ; "先端から出る先走り汁を啜る琴音。" + CALLFUNC R + MSG 0x377b ; "そうしながら尿道を舌で穿るため、チリチリと熱い" + CALLFUNC R + MSG 0x377c ; "快感が足全体に走る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x377d ; "「ああああっ……ね、姉さんっ……" + CALLFUNC R + MSG 0x377e ; " そんなにしたら……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12709 + CALLFUNC VOICE + MSG 0x377f ; "「んむっ、ちゅ、ぢゅる……いいわよ、" + CALLFUNC R + MSG 0x3780 ; " 遠慮せずに……♀" + CALLFUNC R + MSG 0x3781 ; " んっ、ちゅるるるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3782 ; "亀頭を吸い上げながら、ぐねぐねと乳房を揺らし、" + CALLFUNC R + MSG 0x3783 ; "押し潰す琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3784 ; "その圧迫感も加わり、射精感が一気に込み上げてくる。" + CALLFUNC R + MSG 0x3785 ; "なので護は、さらに腰を動かし始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12710 + CALLFUNC VOICE + MSG 0x3786 ; "「んっ、ちゅ、くちゅ、んちゅ……。" + CALLFUNC R + MSG 0x3787 ; " あんっ、あっ、んぅ、ちゅぷ、はげし……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12711 + CALLFUNC VOICE + MSG 0x3788 ; "「はぁ、はぁ、護……あっ、すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3789 ; "徐々に動きを増していく護。" + CALLFUNC R + MSG 0x378a ; "それに応えるように、琴音の方も必死になって" + CALLFUNC R + MSG 0x378b ; "乳房を押し潰し、亀頭を吸い上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12712 + CALLFUNC VOICE + MSG 0x378c ; "「んうっ、ちゅる、ぢゅる……んぐっ、れる、" + CALLFUNC R + MSG 0x378d ; " ずちゅるるっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12713 + CALLFUNC VOICE + MSG 0x378e ; "「んぁっ、はぁっ、はぁっ、あ、あああっ……" + CALLFUNC R + MSG 0x378f ; " あんっ、ん、んんっ、んじゅるっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3790 ; "「うぁあ……ね、姉さん……僕っ……!" + CALLFUNC R + MSG 0x3791 ; " もう無理っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12714 + CALLFUNC VOICE + MSG 0x3792 ; "「ん……いいから……あ、あぁんっ、ん、んむっ、" + CALLFUNC R + MSG 0x3793 ; " ちゅる、じゅるるるるっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + PUSH 20 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x3794 ; "乳房による圧迫感と、琴音の吸い上げによって" + CALLFUNC R + MSG 0x3795 ; "護は溜め込んでいたものを放出してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3796 ; "飛び出した精液は、乳房だけでなく、" + CALLFUNC R + MSG 0x3797 ; "目の前の琴音の顔を白く汚していった。" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12715 + CALLFUNC VOICE + MSG 0x3798 ; "「んぷぁっ……あ、ぁあああっ……" + CALLFUNC R + MSG 0x3799 ; " いっぱぁい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x379a ; "「ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x379b ; "まだ続く射精。" + CALLFUNC R + MSG 0x379c ; "琴音はビクビクと脈動する竿を乳房で扱き、" + CALLFUNC R + MSG 0x379d ; "放出を手助けする。" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12716 + CALLFUNC VOICE + MSG 0x379e ; "「んんんっ……すごい……こんなに……♀" + CALLFUNC R + MSG 0x379f ; " んちゅ、ちゅぷぁ……ぢゅる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12717 + CALLFUNC VOICE + MSG 0x37a0 ; "「んふふっ……れる、ちゅ、んむんむ……" + CALLFUNC R + MSG 0x37a1 ; " こくん……ごく……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37a2 ; "「あああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37a3 ; "琴音は顔の周りに付着した精液を指で集めると、" + CALLFUNC R + MSG 0x37a4 ; "口内に運び、味わいながら飲み干した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37a5 ; "そして唇をぺロリと舐め、さらに精液を集める。" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/舌" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12718 + CALLFUNC VOICE + MSG 0x37a6 ; "「んちゅ、じゅる……んくっ……ごく……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12719 + CALLFUNC VOICE + MSG 0x37a7 ; "「ちゅぷ、ちゅぷ……ぴちゃ……んむ、ぐじゅ……" + CALLFUNC R + MSG 0x37a8 ; " ごく……ごくん……。" + CALLFUNC R + MSG 0x37a9 ; " ……んぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37aa ; "そして少し口を開けて、全部飲んだことを護に" + CALLFUNC R + MSG 0x37ab ; "見せ付けてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37ac ; "一連の行動を見ていた護は、またペニスを大きく" + CALLFUNC R + MSG 0x37ad ; "怒らせてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12720 + CALLFUNC VOICE + MSG 0x37ae ; "「あら、また……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37af ; "「ああっ、ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37b0 ; "つい謝ってしまう護。" + CALLFUNC R + MSG 0x37b1 ; "すると琴音は、粘液にまみれたペニスを掴み、" + CALLFUNC R + MSG 0x37b2 ; "顔を見つめてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12721 + CALLFUNC VOICE + MSG 0x37b3 ; "「まだ……続きできる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37b4 ; "「えっ? う、うん……。" + CALLFUNC R + MSG 0x37b5 ; " もっと姉さんと……愛し合いたい……」" + CALLFUNC A + S_PUSH "イベント/琴音/16/射精/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12722 + CALLFUNC VOICE + MSG 0x37b6 ; "「くすっ……よかった。" + CALLFUNC R + MSG 0x37b7 ; " それに、ここも全然元気みたいだし♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37b8 ; "萎えるどころか、さっきより大きさを増している" + CALLFUNC R + MSG 0x37b9 ; "ペニスを撫でる琴音。" + CALLFUNC R + MSG 0x37ba ; "触れるだけで軽く脈動する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12723 + CALLFUNC VOICE + MSG 0x37bb ; "「こんなにエッチなミルクを出して……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37bc ; "「うぅ……ね、姉さん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37bd ; "護は気持ちを抑えきれず、つい、琴音の上に" + CALLFUNC R + MSG 0x37be ; "覆い被さってしまった。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12724 + CALLFUNC VOICE + MSG 0x37bf ; "「あんっ♀ ダメよ、護。" + CALLFUNC R + MSG 0x37c0 ; " ちゃんとスキンしないと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37c1 ; "「あっ……ごめん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37c2 ; "護が謝りながら少し身を引くと、琴音はベッドの近くに" + CALLFUNC R + MSG 0x37c3 ; "隠していたコンドームを取り出す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12725 + CALLFUNC VOICE + MSG 0x37c4 ; "「くすっ……。" + CALLFUNC R + MSG 0x37c5 ; " それじゃ、最後に1つだけ……。" + CALLFUNC R + MSG 0x37c6 ; " あなたに質問するわね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37c7 ; "「えっ? なに?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12726 + CALLFUNC VOICE + MSG 0x37c8 ; "「私たちは姉弟だから、" + CALLFUNC R + MSG 0x37c9 ; " 『好き』は許されても、『愛』は許されない」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37ca ; "「っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12727 + CALLFUNC VOICE + MSG 0x37cb ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37cc ; "悲しそうに目を伏せる琴音。" + CALLFUNC R + MSG 0x37cd ; "しかし、今の護には、そんなもの抑制にもならなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37ce ; "「……そんなの、関係ないよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12728 + CALLFUNC VOICE + MSG 0x37cf ; "「え……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37d0 ; "「僕が姉さんを想う気持ちは、" + CALLFUNC R + MSG 0x37d1 ; " ずっと同じだから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12729 + CALLFUNC VOICE + MSG 0x37d2 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37d3 ; "琴音は涙を少し零しながら、目の前の護を抱き締めた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12730 + CALLFUNC VOICE + MSG 0x37d4 ; "(私も、そう……。" + CALLFUNC R + MSG 0x37d5 ; " あなたと初めて出逢ったあの日から、" + CALLFUNC R + MSG 0x37d6 ; " ずっと……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37d7 ; "「姉さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37d8 ; "護も抱き締めるが……琴音は、自分のお腹に" + CALLFUNC R + MSG 0x37d9 ; "硬くて太いものが当たっていることに気付いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12731 + CALLFUNC VOICE + MSG 0x37da ; "「……ふふふっ、せっかくの話が台無し」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37db ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x37dc ; " でも、姉さんを見てたら……その……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12732 + CALLFUNC VOICE + MSG 0x37dd ; "「ふふ……じゃ……続きね♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37de ; "琴音はまだ開けてないコンドームを投げ捨てると、" + CALLFUNC R + MSG 0x37df ; "その場で四つんばいになり、お尻を護に向けた。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入前/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x37e0 ; "その花弁からは愛液が溢れており、お尻の穴までが" + CALLFUNC R + MSG 0x37e1 ; "てらてらと妖しく光っている。" + CALLFUNC R + MSG 0x37e2 ; "その光景を見て、護はごくりと喉を鳴らした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37e3 ; "「そ、それじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37e4 ; "護はゴムなしで膣口に亀頭をあてがうと、" + CALLFUNC R + MSG 0x37e5 ; "先端で花弁を上下になぞり、愛液を付着させる。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12733 + CALLFUNC VOICE + MSG 0x37e6 ; "「んっ、ふぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x37e7 ; "  くちゅ……くちゅり……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12734 + CALLFUNC VOICE + MSG 0x37e8 ; "「膣内に出さないって、約束できる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37e9 ; "「う、うんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12735 + CALLFUNC VOICE + MSG 0x37ea ; "「その代わり、スキンはしなくていいから。" + CALLFUNC R + MSG 0x37eb ; " お互いの気持ちが通じ合うように……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37ec ; "ゆっくりとペニスを花弁に沈めていく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37ed ; "すると、たっぷりと愛液を含んだ肉穴が戦慄きながら" + CALLFUNC R + MSG 0x37ee ; "剛直を呑み込んでいった。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12736 + CALLFUNC VOICE + MSG 0x37ef ; "「んぁあぁああっ……♀" + CALLFUNC R + MSG 0x37f0 ; " あ、ふ、深いぃいっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37f1 ; "「あ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37f2 ; "膣肉がぐにゅぐにゅと蠢き、中に侵入してきた" + CALLFUNC R + MSG 0x37f3 ; "護のものを責め立ててくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37f4 ; "そんな膣肉の動きを堪能するように、" + CALLFUNC R + MSG 0x37f5 ; "ゆっくりとペニスを出し入れする護。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12737 + CALLFUNC VOICE + MSG 0x37f6 ; "「ふぁぁ、あぁああっ……こ、すってるっ……" + CALLFUNC R + MSG 0x37f7 ; " 護の硬い部分が……膣の中を……" + CALLFUNC R + MSG 0x37f8 ; " 擦り上げてる……の……っ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12738 + CALLFUNC VOICE + MSG 0x37f9 ; "「ふぁっ、あ、ぁあああっ……んっ、く、" + CALLFUNC R + MSG 0x37fa ; " あぁあああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37fb ; "膣襞に広がる甘い感覚に、琴音は歓喜の声を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x37fc ; "その度に腰がふるふると痙攣し、護のモノをきゅっ、" + CALLFUNC R + MSG 0x37fd ; "きゅっと締め上げてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x37fe ; "「んくっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12739 + CALLFUNC VOICE + MSG 0x37ff ; "「すごぉい……♀" + CALLFUNC R + MSG 0x3800 ; " 一度、出したのに、まだ……こんなにも" + CALLFUNC R + MSG 0x3801 ; " 硬いなんて……♀ あぁっ……イイッ……♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3802 ; "  ぐちゅ、ずぷっ、ずちゅ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3803 ; "「ね、姉……さん……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12740 + CALLFUNC VOICE + MSG 0x3804 ; "「あぁあっ……ま、護っ……護ぅうっ……。" + CALLFUNC R + MSG 0x3805 ; " ひぁ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3806 ; "護は腰を動かし、膣肉を削りながら、" + CALLFUNC R + MSG 0x3807 ; "琴音のことを呼ぶ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3808 ; "「ああっ……姉さんの膣内……" + CALLFUNC R + MSG 0x3809 ; " すごく気持ちいいよ。" + CALLFUNC R + MSG 0x380a ; " おちんちん、とけちゃいそうだ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12741 + CALLFUNC VOICE + MSG 0x380b ; "「んっ、はぁぁん……! あっ、私もよ……すごくいいのっ♀" + CALLFUNC R + MSG 0x380c ; " ぁあっ……ん、く、うぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12742 + CALLFUNC VOICE + MSG 0x380d ; "「はぁ、はぁ、ヘンな気持ちになっちゃう……。" + CALLFUNC R + MSG 0x380e ; " 私……ダメになっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x380f ; "「姉さんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12743 + CALLFUNC VOICE + MSG 0x3810 ; "「やあぁっ……だ、めぇぇっ……!" + CALLFUNC R + MSG 0x3811 ; " 身体が……あ、ああぁっ、反応しちゃうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3812 ; "食いしばる膣内。" + CALLFUNC R + MSG 0x3813 ; "そして、締まるだけではなく、さらに奥へと誘おうという" + CALLFUNC R + MSG 0x3814 ; "動きに変わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3815 ; "おまけに引き抜くときには、そうさせまいと" + CALLFUNC R + MSG 0x3816 ; "吸い付いて離れなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3817 ; "「あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12744 + CALLFUNC VOICE + MSG 0x3818 ; "「すごい、すごい♀♀" + CALLFUNC R + MSG 0x3819 ; " はっ、はっ、奥まで……きてるわっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12745 + CALLFUNC VOICE + MSG 0x381a ; "「ふぁぁっ、あ、ぁああんっ!" + CALLFUNC R + MSG 0x381b ; " おっきいのが、奥までぇ……♀" + CALLFUNC R + MSG 0x381c ; " んく、う、うぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x381d ; "シーツを握りしめ、快感に堪える琴音。" + CALLFUNC R + MSG 0x381e ; "最奥を小突かれる度に、子宮が悦びに打ち震えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x381f ; "蕩けた粘膜は更に愛液を漏らし、性器同士が" + CALLFUNC R + MSG 0x3820 ; "絡み合うのを助けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12746 + CALLFUNC VOICE + MSG 0x3821 ; "「はぁ、はぁ、すごいっ……♀" + CALLFUNC R + MSG 0x3822 ; " 気持ちよくて、排卵しちゃいそうっ……♀" + CALLFUNC R + MSG 0x3823 ; " お姉ちゃん、卵子つくっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3824 ; "「姉さん、弟のチンポが" + CALLFUNC R + MSG 0x3825 ; " そんなに気に入ったの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12747 + CALLFUNC VOICE + MSG 0x3826 ; "「だって、すごく相性がイイの……♀" + CALLFUNC R + MSG 0x3827 ; " はぁ、はぁ、私の好きなところ……" + CALLFUNC R + MSG 0x3828 ; " 全部擦ってるんですものっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3829 ; "ぴったりと隙間なく密着する性器。" + CALLFUNC R + MSG 0x382a ; "まるで一つの器官になったかのような感覚に囚われる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x382b ; "直接、粘膜で触れ合うことが、とても気持ちいい。" + CALLFUNC R + MSG 0x382c ; "快感が身体中を駆け巡っていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12748 + CALLFUNC VOICE + MSG 0x382d ; "「やっ……あっ、あっ、ああっ!" + CALLFUNC R + MSG 0x382e ; " こんなの知ったら……もう、戻れない……!!" + CALLFUNC R + MSG 0x382f ; " 絶対に、戻れないわっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12749 + CALLFUNC VOICE + MSG 0x3830 ; "(痛いくらいに卵巣が疼いてる……。" + CALLFUNC R + MSG 0x3831 ; " 排卵しようとしてるんだわ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3832 ; "「くっ、また、締まって……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12750 + CALLFUNC VOICE + MSG 0x3833 ; "「ダ、ダメ……。本当に排卵しちゃうっ……!" + CALLFUNC R + MSG 0x3834 ; " 卵子、できちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3835 ; "琴音の嬌声を聞きながら、護は懸命に腰を" + CALLFUNC R + MSG 0x3836 ; "最奥に打ち付け、子宮口をノックする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3837 ; "その刺激で子宮全体が痙攣し、快感をさらに煽り、" + CALLFUNC R + MSG 0x3838 ; "排卵を促していた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12751 + CALLFUNC VOICE + MSG 0x3839 ; "「あっ、だめっ、だめっ……ホントにこれ……" + CALLFUNC R + MSG 0x383a ; " 卵子出ちゃうぅぅうっ♀♀" + CALLFUNC R + MSG 0x383b ; " あ、あぁああああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x383c ; "「姉さんに種付けしたいよ!" + CALLFUNC R + MSG 0x383d ; " 僕と姉さんの赤ちゃんが欲しいんだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12752 + CALLFUNC VOICE + MSG 0x383e ; "「あっ、ダメなの……!" + CALLFUNC R + MSG 0x383f ; " それだけは許して! 護の赤ちゃん、" + CALLFUNC R + MSG 0x3840 ; " まだ作れないからぁ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12753 + CALLFUNC VOICE + MSG 0x3841 ; "「ガマンして……!" + CALLFUNC R + MSG 0x3842 ; " お姉ちゃんだって、ガマンしてるのに……。" + CALLFUNC R + MSG 0x3843 ; " はぁ、はぁ、でないと、卵子が……あぁぁぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3844 ; "完全に子宮口が下り切ってしまっている。" + CALLFUNC R + MSG 0x3845 ; "腰を突き上げるだけでぐりぐりと刺激され、" + CALLFUNC R + MSG 0x3846 ; "子宮全体が奥へと押し込まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3847 ; "そして、亀頭に吸い付いている子宮口のせいで、" + CALLFUNC R + MSG 0x3848 ; "腰を引いたときにまた全体が下げられる。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12754 + CALLFUNC VOICE + MSG 0x3849 ; "「んあぁあああっ、壊れちゃうっ♀♀" + CALLFUNC R + MSG 0x384a ; " はぁ、はぁ、おまんこ壊れちゃうっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12755 + CALLFUNC VOICE + MSG 0x384b ; "「さっきから……中がぐちゅぐちゅなのぉぉっ!" + CALLFUNC R + MSG 0x384c ; " そ、外に出ちゃいそう……んぁ、あぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x384d ; "子宮口が緩み、亀頭を受け入れ始める。" + CALLFUNC R + MSG 0x384e ; "そこをさらに解し、馴染ませるように、" + CALLFUNC R + MSG 0x384f ; "最奥を何度も小突く護。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12756 + CALLFUNC VOICE + MSG 0x3850 ; "「あぁっ、それイイッ♀♀" + CALLFUNC R + MSG 0x3851 ; " あはぁぁぁっ、ああっ、気持ちいいのっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3852 ; "「で、でるよ……。" + CALLFUNC R + MSG 0x3853 ; " もうすぐ、セーシでるよ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12757 + CALLFUNC VOICE + MSG 0x3854 ; "「膣外に……はっ、はっ、そと……。" + CALLFUNC R + MSG 0x3855 ; " あっ、ああン!! はぁあっ、あぅ、ああっ!!" + CALLFUNC R + MSG 0x3856 ; " 護、もうダメよ! 早く抜いてぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3857 ; "抜く気配を全く見せない護。" + CALLFUNC R + MSG 0x3858 ; "先走り汁を子宮口に塗りたくりながら、" + CALLFUNC R + MSG 0x3859 ; "さらにそこを亀頭で扱き上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12758 + CALLFUNC VOICE + MSG 0x385a ; "「子どもできちゃうっ! " + CALLFUNC R + MSG 0x385b ; " んぁ、あ、ああぁああっ! それダメぇ!!" + CALLFUNC R + MSG 0x385c ; " おちんちんでコンコンしないでっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12759 + CALLFUNC VOICE + MSG 0x385d ; "「護……やくそく……。" + CALLFUNC R + MSG 0x385e ; " んぅううっ、まも……って……あっ、あはぁぁン!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x385f ; "「姉さんと僕の……赤ちゃん……!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12760 + CALLFUNC VOICE + MSG 0x3860 ; "「ダメ……これ以上は……。" + CALLFUNC R + MSG 0x3861 ; " はぁ、はぁ、私……理性が……消えちゃうっ……。" + CALLFUNC R + MSG 0x3862 ; " 弟の……赤ちゃん……あ、赤ちゃん♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3863 ; "「はっ、はっ、姉さんに種付け……。" + CALLFUNC R + MSG 0x3864 ; " 子宮に僕の子種を……付けるんだ……」" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12761 + CALLFUNC VOICE + MSG 0x3865 ; "「そんなに、お姉ちゃんに種付け……したいの?" + CALLFUNC R + MSG 0x3866 ; " んぁ、あああっ……あ、赤ちゃん、欲しいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3867 ; "「ほ、欲しいよ!" + CALLFUNC R + MSG 0x3868 ; " 僕と姉さんの子どもが!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12762 + CALLFUNC VOICE + MSG 0x3869 ; "「もうっ……さっき約束したのに……。" + CALLFUNC R + MSG 0x386a ; " 一度だけ……よ? 今だけ……だから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12763 + CALLFUNC VOICE + MSG 0x386b ; "「本当は……あっ、いけないこと……なのよ?" + CALLFUNC R + MSG 0x386c ; " んんっ……はぁぁぁっ……あっ、こんなこと……」" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12764 + CALLFUNC VOICE + MSG 0x386d ; "「だから、一度……だけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x386e ; "琴音はまるで自分に言い聞かせるように、" + CALLFUNC R + MSG 0x386f ; "何度も一度だけと呟いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3870 ; "ここで護に種付けを許してしまうと、" + CALLFUNC R + MSG 0x3871 ; "もう歯止めが利かなくなりそうだったからだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3872 ; "「これっきりだなんて、嫌だよ!" + CALLFUNC R + MSG 0x3873 ; " 何度でも姉さんに種付けしたいんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3874 ; "護は腰を小刻みに動かして、最奥を突き上げる。" + CALLFUNC R + MSG 0x3875 ; "動物がよくやるような、種付け行動のその動きだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3876 ; "摩擦による快感が一気に高まり、琴音は嬌声を" + CALLFUNC R + MSG 0x3877 ; "上げながら背中を大きく反らし、硬直する。" + CALLFUNC A + S_PUSH "イベント/琴音/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12766 + CALLFUNC VOICE + MSG 0x3878 ; "「んんんあぁぁぁっ! 弟に種付けされちゃうぅぅ♀" + CALLFUNC R + MSG 0x3879 ; " 子宮に新しい生命、吹き込まれちゃうのぉ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x387a ; "「イクよ、姉さん!" + CALLFUNC R + MSG 0x387b ; " 僕の子種、受け取って!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12767 + CALLFUNC VOICE + MSG 0x387c ; "「あっ、イクっ! 弟に種付けされながら……" + CALLFUNC R + MSG 0x387d ; " あ、あぁああっ……イクぅぅううううぅぅっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/08/中出し/絶頂" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + PUSH 7 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x387e ; "最奥にある子宮口に鈴口を押しつけ、袋に詰まった" + CALLFUNC R + MSG 0x387f ; "大量の精液を吐き出す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3880 ; "熱い塊が子宮の中に注がれ、強烈な快感が琴音を襲った。" + CALLFUNC R + MSG 0x3881 ; "当然、一気に絶頂へと導かれてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12768 + CALLFUNC VOICE + MSG 0x3882 ; "「あっ、く、う、うううううっ!" + CALLFUNC R + MSG 0x3883 ; " んぁっ、ああああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12769 + CALLFUNC VOICE + MSG 0x3884 ; "「す、すごいの……きてるっ……イッたまま……" + CALLFUNC R + MSG 0x3885 ; " ひぁ、あ、ぁあああぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3886 ; "護のペニスは子宮口をこじ開けたまま、" + CALLFUNC R + MSG 0x3887 ; "塊のような粘液をゆっくり送り込んでいった。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 1 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3888 ; "  ドクッ……ドクッ……ドクンッ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12770 + CALLFUNC VOICE + MSG 0x3889 ; "「種付け……されてる……。" + CALLFUNC R + MSG 0x388a ; " あぁぁぁぁっ……子宮の奥まで、子種が入ってる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x388b ; "「妊娠して、姉さん……!" + CALLFUNC R + MSG 0x388c ; " 僕の子を……!」" + CALLFUNC A + S_PUSH "イベント/琴音/08/中出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12771 + CALLFUNC VOICE + MSG 0x388d ; "「あぁぁぁっ……護の……赤ちゃん……。" + CALLFUNC R + MSG 0x388e ; " 弟の精子と受精……しちゃう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x388f ; "ようやく、袋の中のもの全ての放出が終わり、" + CALLFUNC R + MSG 0x3890 ; "ペニスがずるりと引き抜かれた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/08/引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x3891 ; "開いたままの膣口からは、ゼリーのような精液が" + CALLFUNC R + MSG 0x3892 ; "にゅるりと漏れ出してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12772 + CALLFUNC VOICE + MSG 0x3893 ; "「はぁっ、はぁっ、はぁっ……護、ズルイわ……。" + CALLFUNC R + MSG 0x3894 ; " あんな状況でお願いされたら、私……" + CALLFUNC R + MSG 0x3895 ; " 断れるはずないじゃない……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3896 ; "「はぁ……はぁ……だから、お願いしたんだ……。" + CALLFUNC R + MSG 0x3897 ; " 姉さんのことは、良く知ってるから」" + CALLFUNC A + S_PUSH "イベント/琴音/08/引き抜き/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12773 + CALLFUNC VOICE + MSG 0x3898 ; "「えっ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3899 ; "「まだ……いいよね?」" + CALLFUNC A + S_PUSH "イベント/琴音/08/引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12774 + CALLFUNC VOICE + MSG 0x389a ; "「ちょっと、そんな……あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x389b ; "護は琴音の体位を入れ替えると、また大きくなった" + CALLFUNC R + MSG 0x389c ; "ペニスを、精液で溢れ返っている膣内に押し込んだ……。" + CALLFUNC A + S_PUSH "イベント/琴音/07/中出し/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12775 + CALLFUNC VOICE + MSG 0x389d ; "「お願い、もう……許して……。" + CALLFUNC R + MSG 0x389e ; " お姉ちゃん、壊れちゃうっ……♀" + CALLFUNC R + MSG 0x389f ; " んぁ、あ、ああぁあっ! もう……ダメえぇぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38a0 ; "根元まで肉棒を挿入し、一番深い位置で射精する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38a1 ; "飛び出した精液は直接子宮内に注がれ、その中を" + CALLFUNC R + MSG 0x38a2 ; "満たしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/07/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12776 + CALLFUNC VOICE + MSG 0x38a3 ; "「ダメダメ! あっ、そんなところで出しちゃ……!" + CALLFUNC R + MSG 0x38a4 ; " はぁぁぁん! あはぁ、あっ、あっ、イイッ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/07/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12777 + CALLFUNC VOICE + MSG 0x38a5 ; "「あはぁぁぁぁん! はあぁぁっ! あぅ、ああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12778 + CALLFUNC VOICE + MSG 0x38a6 ; "「子宮が、弟の精液の味を覚えちゃう♀" + CALLFUNC R + MSG 0x38a7 ; " これしか、受け入れなくなっちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38a8 ; "まだ放出が続くペニス。" + CALLFUNC R + MSG 0x38a9 ; "粘度は少し下がったものの、その量はまだまだ多い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38aa ; "そして何より、下腹部から拡がる熱さが心地よかった。" + CALLFUNC A + S_PUSH "イベント/琴音/07/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12779 + CALLFUNC VOICE + MSG 0x38ab ; "「あ、熱いっ♀♀ はあぁぁっ……あっ、イイッ♀" + CALLFUNC R + MSG 0x38ac ; " 子宮が……気持ちいいっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/07/だらり/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x38ad ; "  ぬりゅ……っ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12780 + CALLFUNC VOICE + MSG 0x38ae ; "「あぁん、いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38af ; "ペニスを引き抜かれ、快感が途絶えると" + CALLFUNC R + MSG 0x38b0 ; "琴音は切ない声を漏らした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38b1 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0x38b2 ; " 姉さん……一度だけって言ってたけど……。" + CALLFUNC R + MSG 0x38b3 ; " こんなに膣内で射精してよかったの?」" + CALLFUNC A + S_PUSH "イベント/琴音/07/だらり/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12781 + CALLFUNC VOICE + MSG 0x38b4 ; "「まぁ……。" + CALLFUNC R + MSG 0x38b5 ; " お姉ちゃんをこんなにして……はぁ、はぁ……" + CALLFUNC R + MSG 0x38b6 ; " 随分と酷いこと言うのね……」" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x38b7 ; "琴音は護を引き寄せ、強く抱き締めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12782 + CALLFUNC VOICE + MSG 0x38b8 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0x38b9 ; " 最初からこうするつもりだったんでしょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12783 + CALLFUNC VOICE + MSG 0x38ba ; "「私の子宮に、自分の精液の味を" + CALLFUNC R + MSG 0x38bb ; " 覚えさせようだなんて……。" + CALLFUNC R + MSG 0x38bc ; " とても、弟のすることとは思えないわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38bd ; "「その精液を美味しそうに飲み干していたのは" + CALLFUNC R + MSG 0x38be ; " 誰でしたっけ?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x38bf ; "  ビシッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38c0 ; "亀頭を指で弾かれ、護はビクッと全身を震わせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38c1 ; "「いてててっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12784 + CALLFUNC VOICE + MSG 0x38c2 ; "「もう……そんなこと言う子には、" + CALLFUNC R + MSG 0x38c3 ; " 二度と種付けは許可しません」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x38c4 ; "「そ、そんなぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12785 + CALLFUNC VOICE + MSG 0x38c5 ; "「うふふっ……♀" + CALLFUNC R + MSG 0x38c6 ; " ん……ちゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38c7 ; "琴音は悪戯っぽく微笑むと、指で弾かれ" + CALLFUNC R + MSG 0x38c8 ; "少しだけ赤くなっていた亀頭を、" + CALLFUNC R + MSG 0x38c9 ; "優しく舌先で慰めた――。" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/22 +EOF シナリオ\琴音/護/20−22.jaf + +; 琴音/護/23 +; RETURN: void +FUNC 5597 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x38ca ; "今日は、紗夜を尋ねて響子が屋敷に来ていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x38cb ; "雪乃が運んだお茶などを飲みながら話していると、" + CALLFUNC R + MSG 0x38cc ; "響子が言い出しにくそうに話を切り出す。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12786 + CALLFUNC VOICE + MSG 0x38cd ; "「ねぇ、紗夜。" + CALLFUNC R + MSG 0x38ce ; " もう……ご主人との子作りは諦めたら?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12787 + CALLFUNC VOICE + MSG 0x38cf ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38d0 ; "戸惑う紗夜。" + CALLFUNC R + MSG 0x38d1 ; "静かに紅茶のカップを置くと、目の前の響子を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12788 + CALLFUNC VOICE + MSG 0x38d2 ; "「もう少しだけ……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12789 + CALLFUNC VOICE + MSG 0x38d3 ; "「でも、このままだと期日まで間に合わないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12790 + CALLFUNC VOICE + MSG 0x38d4 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38d5 ; "間に合わないと聞いて、紗夜は落ち込んだ様子で" + CALLFUNC R + MSG 0x38d6 ; "ため息をついた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12791 + CALLFUNC VOICE + MSG 0x38d7 ; "「……そこで1つ、私から提案があるんだけど」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12792 + CALLFUNC VOICE + MSG 0x38d8 ; "「提案……?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12793 + CALLFUNC VOICE + MSG 0x38d9 ; "「いっそのこと、琴音ちゃんに神代家を継いで" + CALLFUNC R + MSG 0x38da ; " 貰うの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12794 + CALLFUNC VOICE + MSG 0x38db ; "「琴音が、神代家を?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38dc ; "一応、誰もいないことを確認した後、小声で話す響子。" + CALLFUNC R + MSG 0x38dd ; "その提案を聞いた紗夜は目を丸くして驚いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12795 + CALLFUNC VOICE + MSG 0x38de ; "「でも……あなたも知っているでしょう?" + CALLFUNC R + MSG 0x38df ; " 琴音は……神代家の血を引いていないわ。" + CALLFUNC R + MSG 0x38e0 ; " そんなの無理よ……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12796 + CALLFUNC VOICE + MSG 0x38e1 ; "「あら。" + CALLFUNC R + MSG 0x38e2 ; " 監視役の私が、いいって言ってるんだから、" + CALLFUNC R + MSG 0x38e3 ; " 大丈夫よ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38e4 ; "あっけらかんと言う響子に、紗夜はまた驚く。" + CALLFUNC R + MSG 0x38e5 ; "口に手を当てて、何度もまばたきを繰り返した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12797 + CALLFUNC VOICE + MSG 0x38e6 ; "「そういう……ものなの?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12798 + CALLFUNC VOICE + MSG 0x38e7 ; "「ええ。" + CALLFUNC R + MSG 0x38e8 ; " だって、ウチはお爺様もお婆様も" + CALLFUNC R + MSG 0x38e9 ; " 亡くなっているし……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12799 + CALLFUNC VOICE + MSG 0x38ea ; "「両親は私に神代家のことを一任しているから、" + CALLFUNC R + MSG 0x38eb ; " 全ての権限は私にあるの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12800 + CALLFUNC VOICE + MSG 0x38ec ; "「それなら、尚更……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38ed ; "まだためらいを見せる紗夜。" + CALLFUNC R + MSG 0x38ee ; "そんな彼女に響子は近付くと、ひそひそ耳打ちする。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12801 + CALLFUNC VOICE + MSG 0x38ef ; "「紗夜は……護くんのこと、好きでしょう?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12802 + CALLFUNC VOICE + MSG 0x38f0 ; "「えっ? も、もちろんよ。" + CALLFUNC R + MSG 0x38f1 ; " それがどうかしたの?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12803 + CALLFUNC VOICE + MSG 0x38f2 ; "「なら、話は早いわ。" + CALLFUNC R + MSG 0x38f3 ; " 私が言いたいのは、要するに" + CALLFUNC R + MSG 0x38f4 ; " 彼をここの主にしろってことよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12804 + CALLFUNC VOICE + MSG 0x38f5 ; "「ま、護さんを!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38f6 ; "さすがにこれにはかなり驚いたらしく、" + CALLFUNC R + MSG 0x38f7 ; "大きく身体を動かし、隣に来た響子から離れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12805 + CALLFUNC VOICE + MSG 0x38f8 ; "「え……? 護さんを……?" + CALLFUNC R + MSG 0x38f9 ; " え……?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12806 + CALLFUNC VOICE + MSG 0x38fa ; "「琴音ちゃんが跡を継げば、必然的に護くんが" + CALLFUNC R + MSG 0x38fb ; " 旦那様……当主になるでしょう?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12807 + CALLFUNC VOICE + MSG 0x38fc ; "「子作りは、若い2人に任せればいいじゃない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x38fd ; "軽くウィンクしてみせる響子。" + CALLFUNC R + MSG 0x38fe ; "しかし、事はそんな簡単なものではないはずだと" + CALLFUNC R + MSG 0x38ff ; "紗夜はまだ半信半疑だ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12808 + CALLFUNC VOICE + MSG 0x3900 ; "「2人にって、護さんと琴音は姉弟なのよ?" + CALLFUNC R + MSG 0x3901 ; " そんなの、できっこないじゃない」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12809 + CALLFUNC VOICE + MSG 0x3902 ; "「姉弟……ねぇ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12810 + CALLFUNC VOICE + MSG 0x3903 ; "「私……何かおかしいこと言ったかしら?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12811 + CALLFUNC VOICE + MSG 0x3904 ; "「ううん、別に」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3905 ; "響子は、カバンから封書を取り出し、" + CALLFUNC R + MSG 0x3906 ; "手渡さずテーブルにそっと置く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12812 + CALLFUNC VOICE + MSG 0x3907 ; "「何かしら?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12813 + CALLFUNC VOICE + MSG 0x3908 ; "「篠原が、裏でコソコソしてたから調べてみたの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3909 ; "紗夜は見てもいいかの確認を得た後、" + CALLFUNC R + MSG 0x390a ; "封書の中に入っている紙を広げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12814 + CALLFUNC VOICE + MSG 0x390b ; "「これって……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12815 + CALLFUNC VOICE + MSG 0x390c ; "「あの2人が姉弟ではないという証明よ。" + CALLFUNC R + MSG 0x390d ; " 彼……そのことに気付いたようね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12816 + CALLFUNC VOICE + MSG 0x390e ; "「き……姉弟では、ない……の?」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12817 + CALLFUNC VOICE + MSG 0x390f ; "「ええっ。琴音ちゃんと護くんに、" + CALLFUNC R + MSG 0x3910 ; " 血の繋がりはないわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12818 + CALLFUNC VOICE + MSG 0x3911 ; "「そんな……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12819 + CALLFUNC VOICE + MSG 0x3912 ; "「だからあとはアナタが分けて" + CALLFUNC R + MSG 0x3913 ; " もらえばいいってこと。" + CALLFUNC R + MSG 0x3914 ; " 神代家を継ぐ、正当な主の種を……ね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12820 + CALLFUNC VOICE + MSG 0x3915 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3916 ; "何かに気付いた紗夜は、自分のお腹を押さえつつ、" + CALLFUNC R + MSG 0x3917 ; "小さな声を上げる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12821 + CALLFUNC VOICE + MSG 0x3918 ; "「神代家の女に種を付けるのは、主の権利。" + CALLFUNC R + MSG 0x3919 ; " ご主人と護くんの血液型が違ってようと、" + CALLFUNC R + MSG 0x391a ; " 何の問題もないでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12822 + CALLFUNC VOICE + MSG 0x391b ; "「それって……私が護さんの子種を" + CALLFUNC R + MSG 0x391c ; " もらうってことよね?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12823 + CALLFUNC VOICE + MSG 0x391d ; "「だから最初に聞いたじゃない。" + CALLFUNC R + MSG 0x391e ; " 彼のことを好きかって」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x391f ; "ようやく頭の中で全部繋がったらしく、紗夜は息を吐く。" + CALLFUNC R + MSG 0x3920 ; "しかし、まんざらでもないような感じで、その顔には" + CALLFUNC R + MSG 0x3921 ; "微笑みがこぼれていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12824 + CALLFUNC VOICE + MSG 0x3922 ; "「そういう意味だったのね……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12825 + CALLFUNC VOICE + MSG 0x3923 ; "「そうよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12826 + CALLFUNC VOICE + MSG 0x3924 ; "「全く、もう……。" + CALLFUNC R + MSG 0x3925 ; " いつも勝手に話を進めるんだから。" + CALLFUNC R + MSG 0x3926 ; " ちゃんと説明してくれたらいいのに」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12827 + CALLFUNC VOICE + MSG 0x3927 ; "「あはは。" + CALLFUNC R + MSG 0x3928 ; " 順番が逆になるなんて、良くあることよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3929 ; "響子は、紗夜の反応を見て確信を得たのか、" + CALLFUNC R + MSG 0x392a ; "ご機嫌な様子だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12828 + CALLFUNC VOICE + MSG 0x392b ; "(でも、あの2人が姉弟ではないとしたら……。" + CALLFUNC R + MSG 0x392c ; " 琴音は、そのことを知っているのかしら?)" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12829 + CALLFUNC VOICE + MSG 0x392d ; "「私からの話はこれだけよ。" + CALLFUNC R + MSG 0x392e ; " よく考えておいてね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12830 + CALLFUNC VOICE + MSG 0x392f ; "「ええっ。話してくれてありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3930 ; "響子はそういうと、カップの紅茶をぐいと飲み干したあと、" + CALLFUNC R + MSG 0x3931 ; "慌しく部屋を出て行った……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/23 + +; 琴音/護/24 +; RETURN: void +FUNC 5598 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3932 ; "その日の晩……護と琴音は、揃って紗夜に呼び出されていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12831 + CALLFUNC VOICE + MSG 0x3933 ; "「あの……お母様?" + CALLFUNC R + MSG 0x3934 ; " 私たちに何かご用でしょうか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12832 + CALLFUNC VOICE + MSG 0x3935 ; "「ええ、2人とも、そこに座って?" + CALLFUNC R + MSG 0x3936 ; " 今、お茶を入れるから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3937 ; "「あ、奥様!" + CALLFUNC R + MSG 0x3938 ; " それは僕が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3939 ; "紗夜が自分で紅茶を入れようとしたので、" + CALLFUNC R + MSG 0x393a ; "護は慌てて立ち上がるが……逆に止められてしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12833 + CALLFUNC VOICE + MSG 0x393b ; "「いいのよ。" + CALLFUNC R + MSG 0x393c ; " 2人を呼んだのは私なのですから、" + CALLFUNC R + MSG 0x393d ; " ここでは、あなた方は、お客様でしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x393e ; "「ですが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12834 + CALLFUNC VOICE + MSG 0x393f ; "「うふふっ……いいから、座って待ってなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3940 ; "「か、かしこまりました」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3941 ; "しばらくして人数分の紅茶が入れられ……" + CALLFUNC R + MSG 0x3942 ; "三人はソファに腰掛けてそれを少し飲む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3943 ; "そして少し落ち着いたところで、紗夜が口を開いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12835 + CALLFUNC VOICE + MSG 0x3944 ; "「響子から、2人の話を聞きました。" + CALLFUNC R + MSG 0x3945 ; " 血の繋がりがないということを……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12836 + CALLFUNC VOICE + MSG 0x3946 ; "「!?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3947 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3948 ; "「ええええええええっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12837 + CALLFUNC VOICE + MSG 0x3949 ; "「……やっぱり、琴音は知っていたのね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12838 + CALLFUNC VOICE + MSG 0x394a ; "「はい……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x394b ; "「ね、姉さん……?" + CALLFUNC R + MSG 0x394c ; " あ、いや、姉さんじゃなくて、" + CALLFUNC R + MSG 0x394d ; " えっと……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x394e ; "(……ううん、" + CALLFUNC R + MSG 0x394f ; " 血の繋がりなんて関係ない。" + CALLFUNC R + MSG 0x3950 ; " 姉さんは姉さんなんだ。僕の大切な……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3951 ; "紗夜は琴音を責めることもなく、" + CALLFUNC R + MSG 0x3952 ; "二人の前で穏やかに微笑んでいる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12839 + CALLFUNC VOICE + MSG 0x3953 ; "「でも……今となっては、もうどうでもいいことなの」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12840 + CALLFUNC VOICE + MSG 0x3954 ; "「琴音も、護さんも……私たち家族の一員なのですから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12841 + CALLFUNC VOICE + MSG 0x3955 ; "「お母様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3956 ; "しかし、護の表情にはまだ固さが残っていた。" + CALLFUNC R + MSG 0x3957 ; "あることがまだ頭にあったからだ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3958 ; "(奥様のお言葉……とても、うれしいけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3959 ; "(奥様は、『宴』のことを" + CALLFUNC R + MSG 0x395a ; " 知らないんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x395b ; "机の下で、拳を握り締める護。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x395c ; "(姉さんが神代家を守るために、" + CALLFUNC R + MSG 0x395d ; " その身を捧げていることを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x395e ; "そんなことを考えていると、琴音が話を戻す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12842 + CALLFUNC VOICE + MSG 0x395f ; "「ところで、お母様のお話って……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12843 + CALLFUNC VOICE + MSG 0x3960 ; "「そうね、それが本題だったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3961 ; "紗夜は一旦間を置くために紅茶を啜ると、" + CALLFUNC R + MSG 0x3962 ; "それをゆっくりとテーブルに置く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3963 ; "そして二人の顔を交互に見つめてから、" + CALLFUNC R + MSG 0x3964 ; "話を切り出した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12844 + CALLFUNC VOICE + MSG 0x3965 ; "「実は……琴音に神代家を継いでもらいたいの」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12845 + CALLFUNC VOICE + MSG 0x3966 ; "「わ、私が……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3967 ; "驚いた琴音は、思わず立ち上がってしまう。" + CALLFUNC R + MSG 0x3968 ; "そしてすぐ、困ったような、哀しい表情をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12846 + CALLFUNC VOICE + MSG 0x3969 ; "「ですが……この家とは血の繋がりもありませんし、" + CALLFUNC R + MSG 0x396a ; " 私の身体は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x396b ; "『宴で汚されている』と言いかけてしまい、" + CALLFUNC R + MSG 0x396c ; "琴音はハッと口をつぐむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x396d ; "しかし、紗夜はそんなことを気にもしていないようだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12847 + CALLFUNC VOICE + MSG 0x396e ; "「これは……主人を守るためでもあるのよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12848 + CALLFUNC VOICE + MSG 0x396f ; "「……お父様を?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3970 ; "琴音はまたソファに腰掛けると、話の続きを待った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12849 + CALLFUNC VOICE + MSG 0x3971 ; "「このまま私に跡取りができないと、" + CALLFUNC R + MSG 0x3972 ; " 主人は屋敷を……神代家を追放されてしまうわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12850 + CALLFUNC VOICE + MSG 0x3973 ; "「そうなる前に、私は男の子を身籠もらなくてはいけない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3974 ; "紗夜は、自分の下腹部をそっと撫でながら言った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12851 + CALLFUNC VOICE + MSG 0x3975 ; "「私を孕ませることができる、強い種を持つ人に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3976 ; "そして……今度は護に、その視線を向ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12852 + CALLFUNC VOICE + MSG 0x3977 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3978 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3979 ; "理解できてないのは護だけのようだった。" + CALLFUNC R + MSG 0x397a ; "きょとんとした顔で、琴音と紗夜を見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x397b ; "「え、えと……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12853 + CALLFUNC VOICE + MSG 0x397c ; "「……私が神代家を継ぐことで、" + CALLFUNC R + MSG 0x397d ; " 主になった護に子作り義務ができると……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12854 + CALLFUNC VOICE + MSG 0x397e ; "「ええっ……。" + CALLFUNC R + MSG 0x397f ; " 琴音には、少し辛いかもしれないけれど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3980 ; "申し訳なさそうな顔をする紗夜。" + CALLFUNC R + MSG 0x3981 ; "そして、琴音を見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12855 + CALLFUNC VOICE + MSG 0x3982 ; "「だからこそ……2人の承諾が必要なの。" + CALLFUNC R + MSG 0x3983 ; " どうかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12856 + CALLFUNC VOICE + MSG 0x3984 ; "「……それでお父様が救われるのでしたら、" + CALLFUNC R + MSG 0x3985 ; " 私は構いません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3986 ; "琴音は静かにそういうと、安心させるために微笑んでみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12857 + CALLFUNC VOICE + MSG 0x3987 ; "「よかった。" + CALLFUNC R + MSG 0x3988 ; " 護さんは……どう?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3989 ; "「…………」" + CALLFUNC A + S_PUSH "承諾する" + S_PUSH "断る" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x139b40 + SH_GLOBAL_ASSIGN_IMM g_b琴音エンドフラグ 1 + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x398a ; "「ぼ、僕なんかでよろしければ……" + CALLFUNC R + MSG 0x398b ; " お引き受けさせて頂きます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12858 + CALLFUNC VOICE + MSG 0x398c ; "「まあっ♀ ありがとう、護さん♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12859 + CALLFUNC VOICE + MSG 0x398d ; "「じぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x398e ; "まんざらでもない顔をしている護を、" + CALLFUNC R + MSG 0x398f ; "琴音が横からジト目で見つめていた。" + CALLFUNC R + MSG 0x3990 ; "それに気付いた護は少し身構える。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3991 ; "「ぅ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12860 + CALLFUNC VOICE + MSG 0x3992 ; "「そう……そんなに、お母様に種付けしたいんだ。" + CALLFUNC R + MSG 0x3993 ; " あなたの好みが、よぉーく分かったわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3994 ; "「えっ!? あ、ち、違いますよ!" + CALLFUNC R + MSG 0x3995 ; " そういう意味ではなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3996 ; "慌てる護、そしてツンとそっぽを向く琴音。" + CALLFUNC R + MSG 0x3997 ; "そんな二人を見て、紗夜が声を出して笑った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12861 + CALLFUNC VOICE + MSG 0x3998 ; "「くすくすっ……琴音ったら。" + CALLFUNC R + MSG 0x3999 ; " そんな意地悪なことを言ったら、" + CALLFUNC R + MSG 0x399a ; " 護さんが可哀想でしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12862 + CALLFUNC VOICE + MSG 0x399b ; "「別に意地悪なんかじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x399c ; "子どもっぽく唇を尖らせる琴音。" + CALLFUNC R + MSG 0x399d ; "いつもはあまり見れない姿だけに可愛い。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12863 + CALLFUNC VOICE + MSG 0x399e ; "「カワイイわね。" + CALLFUNC R + MSG 0x399f ; " ヤキモチだなんて」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12864 + CALLFUNC VOICE + MSG 0x39a0 ; "「っ……!? お、お母様!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12865 + CALLFUNC VOICE + MSG 0x39a1 ; "「うふふっ……。" + CALLFUNC R + MSG 0x39a2 ; " それじゃ、善は急げと言うし、" + CALLFUNC R + MSG 0x39a3 ; " 儀式は今夜でいいかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39a4 ; "「儀式……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39a5 ; "護がまだ目をぱちくりさせている間に、" + CALLFUNC R + MSG 0x39a6 ; "次の話が持ち上がる。" + CALLFUNC R + MSG 0x39a7 ; "なのでついていくのがやっとだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12866 + CALLFUNC VOICE + MSG 0x39a8 ; "「あなたを正当な主と認めるために、" + CALLFUNC R + MSG 0x39a9 ; " 神代家の女を抱くことです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39aa ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39ab ; "「えええええええええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39ac ; "理解した護は、素っ頓狂な声を上げて驚いた。" + CALLFUNC R + MSG 0x39ad ; "隣にいた琴音が耳を塞いでいる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12867 + CALLFUNC VOICE + MSG 0x39ae ; "「莉々子は……まだ早いから、" + CALLFUNC R + MSG 0x39af ; " 私と琴音でお相手します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39b0 ; "立ち上がり、あたふたと手を動かして動揺する護。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39b1 ; "「えっ、い、いや、その、あまりにも急な話なので、" + CALLFUNC R + MSG 0x39b2 ; " 心の準備が……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12868 + CALLFUNC VOICE + MSG 0x39b3 ; "「だぁめ♀" + CALLFUNC R + MSG 0x39b4 ; " だから、あなたと琴音の気が変わらないうちに" + CALLFUNC R + MSG 0x39b5 ; " 済ませておきたいの」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39b6 ; "「うぅ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12869 + CALLFUNC VOICE + MSG 0x39b7 ; "「それに、これは種付けの儀式でもあるんですよ。" + CALLFUNC R + MSG 0x39b8 ; " 護さんが主になるためには、私たちに種を付ける" + CALLFUNC R + MSG 0x39b9 ; " 必要があります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12870 + CALLFUNC VOICE + MSG 0x39ba ; "「いいわね、護さん?" + CALLFUNC R + MSG 0x39bb ; " 今夜、0時に大浴場の方へいらっしゃい」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39bc ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39bd ; "えらいことになった……と思いつつ、護は" + CALLFUNC R + MSG 0x39be ; "紗夜の部屋を後にしたのだった……。" + CALLFUNC A + JUMP 0x139d78 +0x139b40: + SH_GLOBAL_ASSIGN_IMM g_b琴音エンドフラグ 0 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39bf ; "「……申し訳ありませんが……" + CALLFUNC R + MSG 0x39c0 ; " お断りします」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39c1 ; "「僕には、荷が重すぎるお話です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39c2 ; "さすがに、そんなに責任あることをいきなり" + CALLFUNC R + MSG 0x39c3 ; "背負えるわけがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39c4 ; "なので護は、深々と頭を下げながら断った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12871 + CALLFUNC VOICE + MSG 0x39c5 ; "「そう……。" + CALLFUNC R + MSG 0x39c6 ; " 琴音と一緒になれるチャンスでも" + CALLFUNC R + MSG 0x39c7 ; " あるんだけど……それでもダメ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39c8 ; "「はい……。" + CALLFUNC R + MSG 0x39c9 ; " 本当に、申し訳ございません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12872 + CALLFUNC VOICE + MSG 0x39ca ; "(護……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39cb ; "頭を下げたままの護を見つめ、琴音が悲しそうな顔をする。" + CALLFUNC R + MSG 0x39cc ; "しかし、声には何も出さなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12873 + CALLFUNC VOICE + MSG 0x39cd ; "「わかったわ。" + CALLFUNC R + MSG 0x39ce ; " 本人の意志を尊重します。" + CALLFUNC R + MSG 0x39cf ; " 無理強いはしないから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12874 + CALLFUNC VOICE + MSG 0x39d0 ; "「……せっかくだから、部屋に戻る前に" + CALLFUNC R + MSG 0x39d1 ; " お茶くらい飲んでいきなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39d2 ; "紗夜はそういうと、小さなため息をつきながら、" + CALLFUNC R + MSG 0x39d3 ; "静かに紅茶を啜った……。" + CALLFUNC A +0x139d78: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/24 + +; 琴音/護/25 +; RETURN: void +FUNC 5599 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x39d4 ; "……決意をした紗夜は、一騎の部屋を訪れていた……。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12875 + CALLFUNC VOICE + MSG 0x39d5 ; "「あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39d6 ; "神妙な顔の紗夜は、ベッドに寝ている一騎を眺める。" + CALLFUNC R + MSG 0x39d7 ; "彼の顔は諦めの混じった苦い表情だった。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39d8 ; "「期日には、間に合いそうにないな……。" + CALLFUNC R + MSG 0x39d9 ; " 私も、ここまでか……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12876 + CALLFUNC VOICE + MSG 0x39da ; "「いいえ。" + CALLFUNC R + MSG 0x39db ; " そのことですが、まだ望みがあります」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39dc ; "「何だと?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39dd ; "驚いて、上半身をベッドから起こす一騎。" + CALLFUNC R + MSG 0x39de ; "紗夜は静かに話し始める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12877 + CALLFUNC VOICE + MSG 0x39df ; "「響子から提案されました。" + CALLFUNC R + MSG 0x39e0 ; " 神代家の主を、護にしてはどうかと」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39e1 ; "「は……」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39e2 ; "「はっ、はっ、はっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39e3 ; "聞いた内容に、思わず大笑いしてしまう一騎。" + CALLFUNC R + MSG 0x39e4 ; "だが、紗夜の表情は真剣なものだった。" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39e5 ; "「気でも狂ったのか紗夜!" + CALLFUNC R + MSG 0x39e6 ; " 護を神代家の主など、正気の沙汰ではないぞ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12878 + CALLFUNC VOICE + MSG 0x39e7 ; "「正気ですわ。" + CALLFUNC R + MSG 0x39e8 ; " そしてそれこそが、あなたがここに居続けられる" + CALLFUNC R + MSG 0x39e9 ; " 唯一の手段……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12879 + CALLFUNC VOICE + MSG 0x39ea ; "「確かに、今の座を降りることになりますが、" + CALLFUNC R + MSG 0x39eb ; " 私の夫であることに、代わりはありません」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39ec ; "「っ……」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39ed ; "「護の子種を、お前がもらうというのか……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12880 + CALLFUNC VOICE + MSG 0x39ee ; "「はい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12881 + CALLFUNC VOICE + MSG 0x39ef ; "「私と護さんの子なら、神代家を継ぐことができます」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39f0 ; "「琴音はどうするのだ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12882 + CALLFUNC VOICE + MSG 0x39f1 ; "「あの子は、主の妻となります」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39f2 ; "「なっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39f3 ; "一騎は紗夜のことを少し睨む。" + CALLFUNC R + MSG 0x39f4 ; "しかし彼女の決意は固く、怯みすらしなかった。" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39f5 ; "「では、あの2人に、" + CALLFUNC R + MSG 0x39f6 ; " 神代家を譲るということか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12883 + CALLFUNC VOICE + MSG 0x39f7 ; "「正確には、私の子どもが大きくなるまでの間ですが……」" + CALLFUNC A + S_PUSH "紗夜/護/15" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x13a2f2 + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39f8 ; "「お前は、私以外の子種で孕んでも" + CALLFUNC R + MSG 0x39f9 ; " いいというのだな!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12884 + CALLFUNC VOICE + MSG 0x39fa ; "「私だって、あなたの子種が欲しいわ。" + CALLFUNC R + MSG 0x39fb ; " でも、そんなの無理じゃない……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12885 + CALLFUNC VOICE + MSG 0x39fc ; "「ましてや、篠原くんの子種をもらえだなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x39fd ; "ここで初めて、紗夜が哀しげな表情をした。" + CALLFUNC R + MSG 0x39fe ; "それを見て、一騎は握った拳で布団を軽く叩く。" + CALLFUNC A + JUMP 0x13a2f2 +0x13a2f2: + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x39ff ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12886 + CALLFUNC VOICE + MSG 0x3a00 ; "「私はあの子の種で、跡取りを産みます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12887 + CALLFUNC VOICE + MSG 0x3a01 ; "「あなたが、神代家に居続けるためにも……」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a02 ; "「紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a03 ; "しばらく見詰め合う二人。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a04 ; "「……すまない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a05 ; "そして最後に、一騎はそう言って、" + CALLFUNC R + MSG 0x3a06 ; "紗夜に全てを任せた……。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x3a07 ; "準備が済むまで待っているように言われていた護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a08 ; "とりあえず部屋に戻って大人しくしていたが、" + CALLFUNC R + MSG 0x3a09 ; "心臓がもうバクバクと音を立てていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a0a ; "(じ、時間だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a0b ; "隣の雪乃を起こさないように、静かに部屋を出る。" + CALLFUNC R + MSG 0x3a0c ; "そして、階段を下りてホールへ向かった。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a0d ; "(もう、お2人は浴場にいらっしゃるのかな……?)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a0e ; "(き、緊張するな……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3a0f ; "護は脱衣所で裸になると、タオルで前を隠す。" + CALLFUNC R + MSG 0x3a10 ; "そのタオルの下のモノは、もうパンパンに" + CALLFUNC R + MSG 0x3a11 ; "膨れ上がっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a12 ; "露天風呂の方に移動すると、そこには……同じく裸の" + CALLFUNC R + MSG 0x3a13 ; "琴音と紗夜が既に待っていた。" + CALLFUNC A + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a14 ; "「っっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a15 ; "その二人を見た瞬間、回れ右して逃げ出しそうになる護。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12888 + CALLFUNC VOICE + MSG 0x3a16 ; "「あっ、こーら。" + CALLFUNC R + MSG 0x3a17 ; " 逃げちゃダメよ護」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a18 ; "「ひっ、す、すみませんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a19 ; "股間を隠していたタオルが離れ、いきり立ったモノが" + CALLFUNC R + MSG 0x3a1a ; "露わになってしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/悶え" + S_PUSH "立ち絵/琴音/裸/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12889 + CALLFUNC VOICE + MSG 0x3a1b ; "「あらあら、護さんったら♪」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a1c ; "「うぁあ……お、奥様も……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12890 + CALLFUNC VOICE + MSG 0x3a1d ; "「くすっ……そんなに緊張することないのよ?" + CALLFUNC R + MSG 0x3a1e ; " あなたは、普通にしていればいいわ」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a1f ; "「ふ、普通と申されましても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a20 ; "この状況で、普通にしていろと言われて、" + CALLFUNC R + MSG 0x3a21 ; "そうできる人間がどれだけいるだろうか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a22 ; "護は目を回しそうなのをなんとか堪える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12891 + CALLFUNC VOICE + MSG 0x3a23 ; "「まずは、御神酒をいただきましょう。" + CALLFUNC R + MSG 0x3a24 ; " 護さん、お酒は大丈夫だったかしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a25 ; "「甘酒なら……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/笑い" + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12892 + CALLFUNC VOICE + MSG 0x3a26 ; "「まあっ……うふふっ。" + CALLFUNC R + MSG 0x3a27 ; " 口に付ける程度でいいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a28 ; "小さな朱の杯に御神酒を入れ、" + CALLFUNC R + MSG 0x3a29 ; "それを三人で回して飲み干す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a2a ; "そうして……ようやく『儀式』がスタートした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "立ち絵/琴音/裸/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12893 + CALLFUNC VOICE + MSG 0x3a2b ; "「私が護さんの身体を清めますから、" + CALLFUNC R + MSG 0x3a2c ; " 仰向けになって下さい」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a2d ; "「あ、奥様……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "イベント/紗夜/02/基本" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3a2e ; "身体に泡を纏った紗夜が、護の上に乗ってきて、" + CALLFUNC R + MSG 0x3a2f ; "全体を使って洗ってくれる。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3a30 ; "  にゅぐ、にゅぐ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a31 ; "「う、うぁ……あぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12894 + CALLFUNC VOICE + MSG 0x3a32 ; "「うぅ……お、お母様……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12895 + CALLFUNC VOICE + MSG 0x3a33 ; "「我慢なさい、琴音。" + CALLFUNC R + MSG 0x3a34 ; " これは、私の仕事なのですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a35 ; "紗夜は、隣で指を咥えて見ている琴音にそう言うと、" + CALLFUNC R + MSG 0x3a36 ; "また身体をくねらせてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a37 ; "琴音とは少し違って、ふっくらとした柔らかい肌質の紗夜。" + CALLFUNC R + MSG 0x3a38 ; "それが密着し……特に琴音より大きな乳房が押し潰される" + CALLFUNC R + MSG 0x3a39 ; "のを見て、護は息を呑む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a3a ; "「うっ、く、ううっ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12896 + CALLFUNC VOICE + MSG 0x3a3b ; "「んっ……ここ、すごい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a3c ; "紗夜は、中でも重点的にペニスを洗いこんだ。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x3a3d ; "ギンギンに反り返ったモノを手のひらで柔らかく包み、" + CALLFUNC R + MSG 0x3a3e ; "そのまま優しく何度も撫で上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a3f ; "「あっ、く、うぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a40 ; "ビクビクと反応を繰り返すペニス。" + CALLFUNC R + MSG 0x3a41 ; "しかし、紗夜はキュッと根元を摘み、" + CALLFUNC R + MSG 0x3a42 ; "射精させないようにする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a43 ; "「あ、ああっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12897 + CALLFUNC VOICE + MSG 0x3a44 ; "「ここで出してはいけませんよ?" + CALLFUNC R + MSG 0x3a45 ; " 最初のは、お部屋まで取っておく必要があります」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a46 ; "「うぅ……そ、そんな……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12898 + CALLFUNC VOICE + MSG 0x3a47 ; "「我慢……してくださいね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a48 ; "紗夜はそう言って微笑むと、ゆっくりと身体を前に倒し、" + CALLFUNC R + MSG 0x3a49 ; "護の唇を奪った。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a4a ; "「んうっ……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12899 + CALLFUNC VOICE + MSG 0x3a4b ; "「ん……ちゅ、ちゅく……。" + CALLFUNC R + MSG 0x3a4c ; " んっ、んふ……ちゅ、ちゅく……あふっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a4d ; "「んっ、んんっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12900 + CALLFUNC VOICE + MSG 0x3a4e ; "「んちゅ、れる、ぢゅる……んむ、んぅ……" + CALLFUNC R + MSG 0x3a4f ; " ちぅ……んるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a50 ; "紗夜は舌をぐいと護の口内に捻じ込むと、" + CALLFUNC R + MSG 0x3a51 ; "そのままくねらせて、彼のものと絡み合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a52 ; "突然のことに護は驚いていたが、すぐに眼を閉じ、" + CALLFUNC R + MSG 0x3a53 ; "なすがままになっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12901 + CALLFUNC VOICE + MSG 0x3a54 ; "「んっ、ちゅるる、ぢゅる……んふ、んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12902 + CALLFUNC VOICE + MSG 0x3a55 ; "「あっ……お母様、そんなことまで……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12903 + CALLFUNC VOICE + MSG 0x3a56 ; "「ん……ぷぁ……" + CALLFUNC R + MSG 0x3a57 ; " ごめんなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a58 ; "横で琴音が唇を尖らせて拗ねていたので、" + CALLFUNC R + MSG 0x3a59 ; "紗夜が一言謝る。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12904 + CALLFUNC VOICE + MSG 0x3a5a ; "「でも護さんは、貴女の夫であると共に、" + CALLFUNC R + MSG 0x3a5b ; " 私の主でもあるのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12905 + CALLFUNC VOICE + MSG 0x3a5c ; "「主への忠誠を誓うために、こうして……ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a5d ; "「お、奥様……それ以上はっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a5e ; "紗夜が、握っていたペニスに顔を近づけようと" + CALLFUNC R + MSG 0x3a5f ; "していたので、護は慌てて止めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12906 + CALLFUNC VOICE + MSG 0x3a60 ; "「くすっ……そうね。" + CALLFUNC R + MSG 0x3a61 ; " これくらいにしておきましょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a62 ; "してもらいたかった部分もあるが、さっきのあの舌が" + CALLFUNC R + MSG 0x3a63 ; "ペニスを這い回ると考えると、とても我慢できる気が" + CALLFUNC R + MSG 0x3a64 ; "しなかったからだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12907 + CALLFUNC VOICE + MSG 0x3a65 ; "「お母様は、護の種をもらうだけ……ですよね?" + CALLFUNC R + MSG 0x3a66 ; " それ以上は……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12908 + CALLFUNC VOICE + MSG 0x3a67 ; "「ふふっ……琴音は、何を心配しているの?" + CALLFUNC R + MSG 0x3a68 ; " それ以上って……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12909 + CALLFUNC VOICE + MSG 0x3a69 ; "「それは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12910 + CALLFUNC VOICE + MSG 0x3a6a ; "「私が護さんのことを、好きになるんじゃないかって" + CALLFUNC R + MSG 0x3a6b ; " 思ってるの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12911 + CALLFUNC VOICE + MSG 0x3a6c ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a6d ; "確信をズバリ言われ、琴音はまた膨れる。" + CALLFUNC R + MSG 0x3a6e ; "紗夜の前では、本当に子どもっぽく見えるところが" + CALLFUNC R + MSG 0x3a6f ; "また可愛い。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12912 + CALLFUNC VOICE + MSG 0x3a70 ; "「大丈夫よ?" + CALLFUNC R + MSG 0x3a71 ; " 私には、ちゃんと夫がいるわ。" + CALLFUNC R + MSG 0x3a72 ; " あの人のために、私は護さんから、種をもらうだけ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12913 + CALLFUNC VOICE + MSG 0x3a73 ; "「お母様……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12914 + CALLFUNC VOICE + MSG 0x3a74 ; "「さあ、次は大広間に行きましょう。" + CALLFUNC R + MSG 0x3a75 ; " そこで、説明するわ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3a76 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a77 ; "……。" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3a78 ; "風呂から上がった三人は、そのまま広間へと移動する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12915 + CALLFUNC VOICE + MSG 0x3a79 ; "「この奥に、聖なる儀式を行うための部屋があります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12916 + CALLFUNC VOICE + MSG 0x3a7a ; "「っ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a7b ; "「えっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a7c ; "琴音と護は目を見合わせる。" + CALLFUNC R + MSG 0x3a7d ; "紗夜がそう言って近付いたのは、宴の間への通路を" + CALLFUNC R + MSG 0x3a7e ; "開ける装置だったからだ。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a7f ; "(聖なる……儀式だって!?" + CALLFUNC R + MSG 0x3a80 ; " その奥は、『宴』のための部屋なんじゃ……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12917 + CALLFUNC VOICE + MSG 0x3a81 ; "「2人とも……どうかしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a82 ; "「い、いえ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12918 + CALLFUNC VOICE + MSG 0x3a83 ; "「続けて下さい、お母様」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12919 + CALLFUNC VOICE + MSG 0x3a84 ; "「ええっ。" + CALLFUNC R + MSG 0x3a85 ; " とにかく、部屋へ入りましょう」" + CALLFUNC A + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x3a86 ; "装置を動かし、現れた通路を抜けて、宴の間へ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a87 ; "もちろん、媚香は焚かれてはいないが……" + CALLFUNC R + MSG 0x3a88 ; "それでも少し甘い残り香が漂ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12920 + CALLFUNC VOICE + MSG 0x3a89 ; "「あまり使うことがないお部屋だけど……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12921 + CALLFUNC VOICE + MSG 0x3a8a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a8b ; "さすがに俯く琴音。" + CALLFUNC R + MSG 0x3a8c ; "そんな彼女に、紗夜が近付く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12922 + CALLFUNC VOICE + MSG 0x3a8d ; "「私たち2人は襦袢に着替えるから、" + CALLFUNC R + MSG 0x3a8e ; " 護さんはそこで待っていてもらえるかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a8f ; "「は、はい」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a90 ; "(少し媚香の香りがする……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a91 ; "(僕と姉さんは、だいぶ慣れたけど……" + CALLFUNC R + MSG 0x3a92 ; " 奥様は大丈夫なのかな……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12923 + CALLFUNC VOICE + MSG 0x3a93 ; "「……お待たせ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a94 ; "そこへ、長襦袢を着た二人が戻ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a95 ; "二人は護の手を取ると、ベッドの方へと移動する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12924 + CALLFUNC VOICE + MSG 0x3a96 ; "「それでは、始めます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12925 + CALLFUNC VOICE + MSG 0x3a97 ; "「はい……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a98 ; "「は、はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3a99 ; "ベッドの上で全員正座し、みんなの顔を眺める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12926 + CALLFUNC VOICE + MSG 0x3a9a ; "「琴音。これよりあなたは神代家の正式な" + CALLFUNC R + MSG 0x3a9b ; " 跡取りとします」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12927 + CALLFUNC VOICE + MSG 0x3a9c ; "「そして護さん……。" + CALLFUNC R + MSG 0x3a9d ; " 琴音を妻とし、神代家の当主となることを" + CALLFUNC R + MSG 0x3a9e ; " 誓いますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3a9f ; "「は……ぃ?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aa0 ; "「お、奥様!?" + CALLFUNC R + MSG 0x3aa1 ; " ちょっと待って下さい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3aa2 ; "いきなりの言葉に、護はその場で転びそうなほど驚いた。" + CALLFUNC R + MSG 0x3aa3 ; "あたふたと手を動かしながら紗夜に詰め寄る。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aa4 ; "「い、今、何とおっしゃいましたか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12928 + CALLFUNC VOICE + MSG 0x3aa5 ; "「えっと……琴音のところかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aa6 ; "「そ、そうです! そこです!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aa7 ; "「その……僕なんかでいいのでしょうか……?" + CALLFUNC R + MSG 0x3aa8 ; " だって僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3aa9 ; "護は次第に肩をがっくりと落としつつ、" + CALLFUNC R + MSG 0x3aaa ; "徐々に声量も小さくしながら言った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3aab ; "しかし、二人はそんなこと関係ないようで、" + CALLFUNC R + MSG 0x3aac ; "微笑みながら彼を見つめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12929 + CALLFUNC VOICE + MSG 0x3aad ; "「私も……そして、琴音も望んでいることです。" + CALLFUNC R + MSG 0x3aae ; " あなたの過去など、関係ありません」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aaf ; "「ですが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12930 + CALLFUNC VOICE + MSG 0x3ab0 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ab1 ; "今まで黙っていた琴音が、ようやく口を開く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12931 + CALLFUNC VOICE + MSG 0x3ab2 ; "「私じゃ……不満?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ab3 ; "少し潤んだ瞳で見つめられながら言われ、" + CALLFUNC R + MSG 0x3ab4 ; "護はごくりと唾を飲み込む。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ab5 ; "「と、とととんでもございません!" + CALLFUNC R + MSG 0x3ab6 ; " 僕は、姉さ――お嬢様のことが……" + CALLFUNC R + MSG 0x3ab7 ; " す、好きですから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12932 + CALLFUNC VOICE + MSG 0x3ab8 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ab9 ; "二人は護のそばに近付くと、そのまま頭を下げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12933 + CALLFUNC VOICE + MSG 0x3aba ; "「さあ、旦那様。" + CALLFUNC R + MSG 0x3abb ; " 私たちにあなたの種をお付け下さい……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3abc ; "「ごくっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3abd ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3abe ; "……。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12934 + CALLFUNC VOICE + MSG 0x3abf ; "「くちゅ、くちゅ、んふっ、あふぅ……ん。" + CALLFUNC R + MSG 0x3ac0 ; " ちゅるっ、ちゅぷっ、ちゅぷっ、あぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12935 + CALLFUNC VOICE + MSG 0x3ac1 ; "「んふ、れろれろ……ぢゅる……あぁっ……" + CALLFUNC R + MSG 0x3ac2 ; " こんなに硬くして……すごいわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ac3 ; "紗夜と琴音は二人の乳房でペニスを挟む込むと、" + CALLFUNC R + MSG 0x3ac4 ; "それを揺らしながら、交互に亀頭を頬張る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12936 + CALLFUNC VOICE + MSG 0x3ac5 ; "「んむ……ちゅ、ぢゅる……れろ、んふ、" + CALLFUNC R + MSG 0x3ac6 ; " んむんむ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ac7 ; "「うぁあっ……お、奥様……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ac8 ; "乳房の間で脈打つペニス。" + CALLFUNC R + MSG 0x3ac9 ; "先端からは先走り汁が溢れ、それを紗夜が美味しそうに" + CALLFUNC R + MSG 0x3aca ; "舐め取っていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12937 + CALLFUNC VOICE + MSG 0x3acb ; "「お母様ばっかり……私も……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12938 + CALLFUNC VOICE + MSG 0x3acc ; "「あぁん……待って……んむ、れる、んちゅ、" + CALLFUNC R + MSG 0x3acd ; " ぢゅる……んぐ、ごく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ace ; "亀頭を舌で舐め上げられ、おまけに乳房で圧迫もされる。" + CALLFUNC R + MSG 0x3acf ; "さっきからずっと我慢しているので、さすがにキツイ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ad0 ; "「あ、あああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12939 + CALLFUNC VOICE + MSG 0x3ad1 ; "「あんっ……護……すごく震えてる……♪" + CALLFUNC R + MSG 0x3ad2 ; " ちゅ、れろ、ずじゅる……ちゅう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12940 + CALLFUNC VOICE + MSG 0x3ad3 ; "「琴音は、いつもコレに愛されていたのね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12941 + CALLFUNC VOICE + MSG 0x3ad4 ; "「ズルイわ……私に内緒で愉しむなんて♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12942 + CALLFUNC VOICE + MSG 0x3ad5 ; "「そ、そんなつもりじゃ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12943 + CALLFUNC VOICE + MSG 0x3ad6 ; "「これからは、私とあなたの2人で愛してあげるのよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ad7 ; "言いながら、二人は亀頭の上で舌を絡め合う。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12944 + CALLFUNC VOICE + MSG 0x3ad8 ; "「んれる……ちゅ、んちゅ、ぢゅる……んふ、" + CALLFUNC R + MSG 0x3ad9 ; " ちゅううぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12945 + CALLFUNC VOICE + MSG 0x3ada ; "「んぁ、れろれろ……んむ、んんっ……んふ、" + CALLFUNC R + MSG 0x3adb ; " ちゅ、ずりゅ……ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3adc ; "キスしながら、亀頭も一緒に舐められ、唇や舌が" + CALLFUNC R + MSG 0x3add ; "表面に何度も触れてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ade ; "その微妙な感覚と、乳房の圧迫感によって、" + CALLFUNC R + MSG 0x3adf ; "護のペニスが何度も痙攣を行う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ae0 ; "「くっ、ううっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12946 + CALLFUNC VOICE + MSG 0x3ae1 ; "「まだ……ダメよ……もっともっと我慢して……" + CALLFUNC R + MSG 0x3ae2 ; " んちゅ、ずじゅる、れりゅれりゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ae3 ; "「あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12947 + CALLFUNC VOICE + MSG 0x3ae4 ; "「しょっぱいの……いっぱい出てきてるよ……♀" + CALLFUNC R + MSG 0x3ae5 ; " ちぅうう……じゅる……んぐ、れろれろ……" + CALLFUNC R + MSG 0x3ae6 ; " ちゅぱぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ae7 ; "「ひっ、あ、ああっ、それはっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ae8 ; "硬くした舌先で尿道口を穿られ、護は腰を痙攣させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ae9 ; "しかし、乳房によってギュッと押し込められているので、" + CALLFUNC R + MSG 0x3aea ; "気持ちいいのに射精することができない。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12948 + CALLFUNC VOICE + MSG 0x3aeb ; "「んぅ……れるれるれる……ちゅるるっ、ずりゅ、" + CALLFUNC R + MSG 0x3aec ; " んむ、ちゅぷ、ちゅぷぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12949 + CALLFUNC VOICE + MSG 0x3aed ; "「んぁ……はぁ、あぁん、んむ、んむ……れりゅ、" + CALLFUNC R + MSG 0x3aee ; " ずじゅる……れりゅぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12950 + CALLFUNC VOICE + MSG 0x3aef ; "「んぁ……はぁ、はぁ……お母様のと、護のが混ざって……" + CALLFUNC R + MSG 0x3af0 ; " はむ……ちゅく、ちゅぷ……ずじゅるるっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3af1 ; "「ああああっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12951 + CALLFUNC VOICE + MSG 0x3af2 ; "「あ、ダメよ琴音、そんなに勢いよくしちゃ……" + CALLFUNC R + MSG 0x3af3 ; " んぁ……はふ、れりゅ、ちゅるる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3af4 ; "射精を寸前で止める紗夜。" + CALLFUNC R + MSG 0x3af5 ; "そしてねっとりと、じわじわ責めるように" + CALLFUNC R + MSG 0x3af6 ; "舌を這わせてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12952 + CALLFUNC VOICE + MSG 0x3af7 ; "「んんっ……す、すごい……さっきから、ずっと護の" + CALLFUNC R + MSG 0x3af8 ; " おちんちん……ビクビクしてる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12953 + CALLFUNC VOICE + MSG 0x3af9 ; "「こんなに元気なのね……♪" + CALLFUNC R + MSG 0x3afa ; " これが膣内に入って……あぁん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3afb ; "紗夜は頬を赤らめながら、乳房でペニスを" + CALLFUNC R + MSG 0x3afc ; "マッサージしてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3afd ; "それと同じように、琴音もまた乳房を揺らしてきた。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12954 + CALLFUNC VOICE + MSG 0x3afe ; "「ね……どっちが柔らかい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3aff ; "「え? そ、それは……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12955 + CALLFUNC VOICE + MSG 0x3b00 ; "「もう、お母様。" + CALLFUNC R + MSG 0x3b01 ; " あんまり護を困らせちゃダメ。" + CALLFUNC R + MSG 0x3b02 ; " んむ……はむ、ちゅく……ちゅる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b03 ; "「はうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b04 ; "また亀頭を咥える琴音。" + CALLFUNC R + MSG 0x3b05 ; "じゅるじゅると音を立てながら啜り、舌をくねらせる。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12956 + CALLFUNC VOICE + MSG 0x3b06 ; "「あぁん……ずるいわよ琴音……んむ、ちゅ、んむ……" + CALLFUNC R + MSG 0x3b07 ; " れろぉ……ず、ちゅ、じゅぷ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b08 ; "「んんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b09 ; "護のペニスがまた我慢できないとばかりに痙攣する。" + CALLFUNC R + MSG 0x3b0a ; "少しでも気を緩めると暴発してしまいそうだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12957 + CALLFUNC VOICE + MSG 0x3b0b ; "「ふふっ……お風呂から、ずっと我慢してるのよね?" + CALLFUNC R + MSG 0x3b0c ; " んむ、ちゅ……ぢゅる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12958 + CALLFUNC VOICE + MSG 0x3b0d ; "「こんなに袋を腫らして……んぁ……はぁ、はぁ……" + CALLFUNC R + MSG 0x3b0e ; " んむ……ちゅるる……んんっ……ぷぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12959 + CALLFUNC VOICE + MSG 0x3b0f ; "「きっと、元気な子種が沢山詰まってるわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b10 ; "護の陰嚢を手のひらに乗せ、転がす紗夜。" + CALLFUNC R + MSG 0x3b11 ; "その柔らかい手つきだけで出してしまいそうなくらい" + CALLFUNC R + MSG 0x3b12 ; "気持ちいい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b13 ; "「んんっ……く、お、奥様……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12960 + CALLFUNC VOICE + MSG 0x3b14 ; "「ステキ……♀" + CALLFUNC R + MSG 0x3b15 ; " 今から、この中にあるのが私の子宮に" + CALLFUNC R + MSG 0x3b16 ; " 注がれるかと思うと、ゾクゾクしちゃう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b17 ; "「あ……ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12961 + CALLFUNC VOICE + MSG 0x3b18 ; "「んむ……ちゅ、ぢゅる……ちゅぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12962 + CALLFUNC VOICE + MSG 0x3b19 ; "「はむ、んむ、ずじゅ……りゅう……" + CALLFUNC R + MSG 0x3b1a ; " んむ、んっ、んちゅ、ぢゅる……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b1b ; "「あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b1c ; "また、琴音の場所を奪って、紗夜が舌を絡ませる。" + CALLFUNC R + MSG 0x3b1d ; "そのざらついた感覚に、護はまた悲鳴を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b1e ; "そんな紗夜の目が、明らかにヘンなことに護は気付く。" + CALLFUNC R + MSG 0x3b1f ; "そして、小声で琴音に話しかけた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b20 ; "「ね、姉さん、もしかして……」" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12963 + CALLFUNC VOICE + MSG 0x3b21 ; "「うん……媚香の……残り香?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b22 ; "琴音も同じことを考えていたようで、" + CALLFUNC R + MSG 0x3b23 ; "紗夜のことを少し心配げに見つめた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12964 + CALLFUNC VOICE + MSG 0x3b24 ; "「でも、それにしては、効き目が強すぎる気が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b25 ; "二人が話をしていると、紗夜が二人を見つめてきた。" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12965 + CALLFUNC VOICE + MSG 0x3b26 ; "「二人で何を内緒話してるの……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b27 ; "「いっ、いえ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12966 + CALLFUNC VOICE + MSG 0x3b28 ; "「なんでも……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12967 + CALLFUNC VOICE + MSG 0x3b29 ; "「そう。" + CALLFUNC R + MSG 0x3b2a ; " それなら……そろそろ護さんに……" + CALLFUNC R + MSG 0x3b2b ; " いっぱいもらおうかしら……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/27/基本/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16902 + CALLFUNC VOICE + MSG 0x3b2c ; "「んちゅっ……じゅるるるっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12028 + CALLFUNC VOICE + MSG 0x3b2d ; "「んちゅ、れろ、ちゅ、んふぅ……ぬりゅ、" + CALLFUNC R + MSG 0x3b2e ; " ぬりゅ……ちゅぷ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b2f ; "「ああっ! ふ、二人とも、そんなにされたら……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16903 + CALLFUNC VOICE + MSG 0x3b30 ; "「んふっ、んっ、くちゅっ、じゅるるるっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10784 + CALLFUNC VOICE + MSG 0x3b31 ; "「んふっ、れる、ぢゅる、ちゅ、んんっ!" + CALLFUNC R + MSG 0x3b32 ; " ちゅぷ、ぴちゃ……ぢゅる……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b33 ; "「あ、で、でるっ!" + CALLFUNC R + MSG 0x3b34 ; " うあああっ、でるよっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/27/射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3b35 ; "  びゅるるるるっ! びゅく、びゅく、びゅくん!" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "イベント/琴音/27/射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13395 + CALLFUNC VOICE + MSG 0x3b36 ; "「んぁ……あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b37 ; "長く我慢してきた砲身が、遂に暴発してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b38 ; "琴音と紗夜の顔や乳房に、こってりとした白濁液が" + CALLFUNC R + MSG 0x3b39 ; "容赦なく降り注いだ。" + CALLFUNC A + S_PUSH "イベント/琴音/27/射精/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16835 + CALLFUNC VOICE + MSG 0x3b3a ; "「うふふっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12968 + CALLFUNC VOICE + MSG 0x3b3b ; "「さ、琴音も……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12969 + CALLFUNC VOICE + MSG 0x3b3c ; "「ひゃっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b3d ; "紗夜はそう言うと、琴音に乳房を押しつけ、" + CALLFUNC R + MSG 0x3b3e ; "尿道に残った精液を絞り出すように" + CALLFUNC R + MSG 0x3b3f ; "扱き始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b40 ; "琴音もそれに習って、同じように護の" + CALLFUNC R + MSG 0x3b41 ; "肉棒を扱いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b42 ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/14/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x3b43 ; "琴音を引き寄せながらベッドに寝転んだ紗夜。" + CALLFUNC R + MSG 0x3b44 ; "二人とも、後ろにいる護を見つめてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12970 + CALLFUNC VOICE + MSG 0x3b45 ; "「護さん……。" + CALLFUNC R + MSG 0x3b46 ; " あなたを主と認め、私の身体を捧げます……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b47 ; "「奥様……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12971 + CALLFUNC VOICE + MSG 0x3b48 ; "「ぅー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b49 ; "二人で見詰め合っていると、琴音がつまらなそうにする。" + CALLFUNC R + MSG 0x3b4a ; "それを紗夜がなだめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12972 + CALLFUNC VOICE + MSG 0x3b4b ; "「ごめんなさいね、琴音。" + CALLFUNC R + MSG 0x3b4c ; " 最初は、私からなの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12973 + CALLFUNC VOICE + MSG 0x3b4d ; "「いいけど……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12974 + CALLFUNC VOICE + MSG 0x3b4e ; "「さあ、護さん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b4f ; "「は、はい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b50 ; "媚香の残り香のせいか、一度射精しても、" + CALLFUNC R + MSG 0x3b51 ; "護のペニスは全く萎えることがなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b52 ; "パンパンに膨れ上がったものを、紗夜の股間にあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b53 ; "そこはもう蜜が溢れるぐらいになっていたので、" + CALLFUNC R + MSG 0x3b54 ; "護はそのまま先端を埋没させた。" + CALLFUNC A + S_PUSH "イベント/琴音/14/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12975 + CALLFUNC VOICE + MSG 0x3b55 ; "「んぁっ?! あ、ぁあっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b56 ; "「い、きますよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b57 ; "ゆっくりと腰を前に突き出していき、" + CALLFUNC R + MSG 0x3b58 ; "柔肉を押し分けてペニスを埋没させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b59 ; "その、ゆっくりと侵入してくる感覚に、" + CALLFUNC R + MSG 0x3b5a ; "紗夜は声を震わせて歓喜の表情を浮かべた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12976 + CALLFUNC VOICE + MSG 0x3b5b ; "「んぁ、あ、ぁあぁあああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12977 + CALLFUNC VOICE + MSG 0x3b5c ; "「ぅあ……」" + CALLFUNC A + S_PUSH "イベント/琴音/14/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12978 + CALLFUNC VOICE + MSG 0x3b5d ; "「あ、ああっ……こんな……んぅっ、太い……" + CALLFUNC R + MSG 0x3b5e ; " おまけに硬くて……あっ、ああっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12979 + CALLFUNC VOICE + MSG 0x3b5f ; "「い、挿れてるだけなのに……感じちゃう……♀" + CALLFUNC R + MSG 0x3b60 ; " んぅ、う、ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12980 + CALLFUNC VOICE + MSG 0x3b61 ; "「お、お母様……こんな顔するんだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12981 + CALLFUNC VOICE + MSG 0x3b62 ; "「あぁあっ……あんまり見ないで……んぅ、" + CALLFUNC R + MSG 0x3b63 ; " ふぁっ、あぁんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b64 ; "頬を紅潮させて、半開きの口から吐息とともに" + CALLFUNC R + MSG 0x3b65 ; "喘ぎ声を漏らす紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b66 ; "その姿を見て、琴音が息を呑む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12982 + CALLFUNC VOICE + MSG 0x3b67 ; "「……気持ち良さそう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12983 + CALLFUNC VOICE + MSG 0x3b68 ; "「ええっ……ま、護さんの……本当にすごい……" + CALLFUNC R + MSG 0x3b69 ; " んぁっ、あ、あぁあっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12984 + CALLFUNC VOICE + MSG 0x3b6a ; "「すごく……奥まできてるっ……♀" + CALLFUNC R + MSG 0x3b6b ; " ふぁっ、あ、あぁあんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b6c ; "「くっ……お、奥様っ……!" + CALLFUNC R + MSG 0x3b6d ; " そんなに締め付けたら……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b6e ; "膣内がぐねぐねと蠢き、内部にある異物……" + CALLFUNC R + MSG 0x3b6f ; "護のペニスを締め付けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b70 ; "堪えきれなくなった護は、紗夜の腰をしっかり掴むと、" + CALLFUNC R + MSG 0x3b71 ; "夢中になって抽送を始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12985 + CALLFUNC VOICE + MSG 0x3b72 ; "「んぁあっ!? ちゅっ、護さ……いきなりっ……" + CALLFUNC R + MSG 0x3b73 ; " ひぁっ、あ、ぁああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b74 ; "「す、みませ……あまりに気持ちよくて……" + CALLFUNC R + MSG 0x3b75 ; " 我慢が……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12986 + CALLFUNC VOICE + MSG 0x3b76 ; "「ああっ、激しっ……お腹の中……削られてる" + CALLFUNC R + MSG 0x3b77 ; " みたいっ……ひぁ、あ、ぁああんっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/14/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12987 + CALLFUNC VOICE + MSG 0x3b78 ; "「あうっ、んっ、んぐっ、んぁああっ!" + CALLFUNC R + MSG 0x3b79 ; " あ、あああっ! おなか……ひ、ひびく……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b7a ; "ずんずんと膣奥を突き上げる護。" + CALLFUNC R + MSG 0x3b7b ; "その力強さは、何度もそれをされたことがある" + CALLFUNC R + MSG 0x3b7c ; "琴音には分かっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b7d ; "嬌声を上げながら身悶えする母を目の当たりにして、" + CALLFUNC R + MSG 0x3b7e ; "琴音は身体が疼くのを感じていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12988 + CALLFUNC VOICE + MSG 0x3b7f ; "(ああっ……こ、こんなに勢いよく突かれて……" + CALLFUNC R + MSG 0x3b80 ; " 気持ちいいに決まってるじゃない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12989 + CALLFUNC VOICE + MSG 0x3b81 ; "(あの大きいので……お腹の中、全部……" + CALLFUNC R + MSG 0x3b82 ; " 擦り続けられるんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b83 ; "琴音は片手で紗夜の乳房を軽く揉みながら、" + CALLFUNC R + MSG 0x3b84 ; "そんなことを考えて涎を零してしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12990 + CALLFUNC VOICE + MSG 0x3b85 ; "「あぁあっ、護さんっ、すごいっ、お、おちんちんが……" + CALLFUNC R + MSG 0x3b86 ; " あぁああっ、あちこちぶつかって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12991 + CALLFUNC VOICE + MSG 0x3b87 ; "「ひぁ、ああっ……お、おまんこ破れちゃいそう……っ!" + CALLFUNC R + MSG 0x3b88 ; " んぐっ、ふぁ、あ、ああぁあっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12992 + CALLFUNC VOICE + MSG 0x3b89 ; "「お母様……そんなに悶えて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12993 + CALLFUNC VOICE + MSG 0x3b8a ; "「あぁああっ、だ、だって護さんのおちんちん……" + CALLFUNC R + MSG 0x3b8b ; " すごっ、んぁっ、あ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b8c ; "絶え間なく膣内を擦り上げられ、紗夜は全身を大きく" + CALLFUNC R + MSG 0x3b8d ; "戦慄かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b8e ; "股間からは愛液がとめどなく溢れ、" + CALLFUNC R + MSG 0x3b8f ; "シーツに大きな染みを作っていた。" + CALLFUNC R + MSG 0x3b90 ; "どうやら潮も度々噴いているらしい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12994 + CALLFUNC VOICE + MSG 0x3b91 ; "「んぁあっ、こ、んなのっ……もたないわっ……" + CALLFUNC R + MSG 0x3b92 ; " あああっ、護さ、待っ……ああああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3b93 ; "「す、すみませんっ……!" + CALLFUNC R + MSG 0x3b94 ; " 奥様の中……気持ちよすぎて……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12995 + CALLFUNC VOICE + MSG 0x3b95 ; "「ふぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b96 ; "猿のように腰を動かし続ける護を見て、" + CALLFUNC R + MSG 0x3b97 ; "琴音がまた拗ねる。" + CALLFUNC A + S_PUSH "イベント/琴音/14/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12996 + CALLFUNC VOICE + MSG 0x3b98 ; "「あぁあっ、琴音っ、す、少しだけだから……" + CALLFUNC R + MSG 0x3b99 ; " ちょっと……借りてるだけだから……ああぁあっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12997 + CALLFUNC VOICE + MSG 0x3b9a ; "「護さんっ、私、んんっ……さっきからずっと" + CALLFUNC R + MSG 0x3b9b ; " イッてて……ひぁ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b9c ; "紗夜はぐっと全身に力を入れて、快感を堪えようとする。" + CALLFUNC R + MSG 0x3b9d ; "が、さすがに無理があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3b9e ; "力を入れて動きが制限されると、快感が身体の中で暴れ、" + CALLFUNC R + MSG 0x3b9f ; "頭まで一気に駆け上がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ba0 ; "その気持ちよさに耐え切れず、下腹部が、膣内が" + CALLFUNC R + MSG 0x3ba1 ; "さらに反応してしまうのだ。" + CALLFUNC A + S_PUSH "イベント/琴音/14/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12998 + CALLFUNC VOICE + MSG 0x3ba2 ; "「あぁああっ、ダメっ、おっきいのっ……来るっ、" + CALLFUNC R + MSG 0x3ba3 ; " 来ちゃうから待ってぇえっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ba4 ; "「で、でも僕も……ガマンが……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 12999 + CALLFUNC VOICE + MSG 0x3ba5 ; "「ああっ……そんなっ……んぅっ、ひぁ、ああっ!" + CALLFUNC R + MSG 0x3ba6 ; " ダメっ……私もイク……イッちゃう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ba7 ; "護は紗夜の膣内を抉り続ける。" + CALLFUNC R + MSG 0x3ba8 ; "ぐちゅぐちゅという、柔らかい粘膜が擦れる音が" + CALLFUNC R + MSG 0x3ba9 ; "鳴り響くたびに、大きな刺激が二人を襲った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3baa ; "「あ、あああっ……!" + CALLFUNC R + MSG 0x3bab ; " 奥様……膣内に出します!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13000 + CALLFUNC VOICE + MSG 0x3bac ; "「き、きてっ!" + CALLFUNC R + MSG 0x3bad ; " 紗夜の子宮に、新しい主の印を刻んで……" + CALLFUNC R + MSG 0x3bae ; " んう、ふぁ、あ、あぁああっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13001 + CALLFUNC VOICE + MSG 0x3baf ; "「あっ、イクっ……んっ、うぁ、あ、" + CALLFUNC R + MSG 0x3bb0 ; " あぁああああぁぁあああ―――ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/14/04" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x3bb1 ; "紗夜が全身を硬直させ、頂点を迎えた瞬間、" + CALLFUNC R + MSG 0x3bb2 ; "同時に護も精液をその膣内へと放出した。" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13002 + CALLFUNC VOICE + MSG 0x3bb3 ; "「あぁあっ、入ってきてるっ……熱いっ……" + CALLFUNC R + MSG 0x3bb4 ; " 護さんの精液……熱いっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13003 + CALLFUNC VOICE + MSG 0x3bb5 ; "「おまんこ……もう一杯になってる……んく、" + CALLFUNC R + MSG 0x3bb6 ; " ふぁっ、あ、あぁああぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bb7 ; "どくん、どくんと脈動し、精液を送り込むペニス。" + CALLFUNC R + MSG 0x3bb8 ; "収縮する膣内はそれを助けているようだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bb9 ; "「く、うぁあっ……吸い取られる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13004 + CALLFUNC VOICE + MSG 0x3bba ; "「あ、はぁっ……んく、うううぅ……っ、" + CALLFUNC R + MSG 0x3bbb ; " こんなの……出されちゃ……また……♀" + CALLFUNC R + MSG 0x3bbc ; " あ、あ、ああああっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bbd ; "紗夜はまた全身を大きく痙攣させて達してしまった。" + CALLFUNC R + MSG 0x3bbe ; "恍惚の笑みを浮かべながら、声にならない声を漏らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13005 + CALLFUNC VOICE + MSG 0x3bbf ; "「お、お母様……そんなに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13006 + CALLFUNC VOICE + MSG 0x3bc0 ; "「あ、ぁああっ……きもち、いい……んぅっ、" + CALLFUNC R + MSG 0x3bc1 ; " ふぁっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bc2 ; "「くうっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/14/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x3bc3 ; "紗夜がぐったりしてしまったので、護はペニスを" + CALLFUNC R + MSG 0x3bc4 ; "彼女の膣内から引き抜いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bc5 ; "ペニスが抜けた後の膣口からは、注がれたばかりの" + CALLFUNC R + MSG 0x3bc6 ; "精液がどろりと流れ出してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13007 + CALLFUNC VOICE + MSG 0x3bc7 ; "「だ、大丈夫……お母様……」" + CALLFUNC A + S_PUSH "イベント/琴音/14/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13008 + CALLFUNC VOICE + MSG 0x3bc8 ; "「あ、う、うん……なんとか……♀" + CALLFUNC R + MSG 0x3bc9 ; " はぁ、はぁ……次は……あなたの番よ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bca ; "まだ身体を微妙に痙攣させている紗夜は、" + CALLFUNC R + MSG 0x3bcb ; "手を伸ばして琴音の頬を撫でる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13009 + CALLFUNC VOICE + MSG 0x3bcc ; "「まだ……大丈夫でしょ? 護さん」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bcd ; "「えっ? は、はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bce ; "護が返事をすると、紗夜は伸ばした手を琴音の" + CALLFUNC R + MSG 0x3bcf ; "お尻の方に持っていき、その肉を鷲掴みにする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13010 + CALLFUNC VOICE + MSG 0x3bd0 ; "「ひゃっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bd1 ; "掴まれて引っ張られたせいで、股間の割れ目が拡げられた。" + CALLFUNC R + MSG 0x3bd2 ; "そこに見えた膣口から愛液が零れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bd3 ; "「っっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13011 + CALLFUNC VOICE + MSG 0x3bd4 ; "「ぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13012 + CALLFUNC VOICE + MSG 0x3bd5 ; "「ほら、ちゃんとおねだりしなきゃ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bd6 ; "紗夜が言うと、おあずけを喰らって待ちきれなかった" + CALLFUNC R + MSG 0x3bd7 ; "琴音は、護のことを潤んだ瞳で見つめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13013 + CALLFUNC VOICE + MSG 0x3bd8 ; "「護……、次は私に……護のエッチなミルクを" + CALLFUNC R + MSG 0x3bd9 ; " いっぱい入れて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bda ; "「は、はい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bdb ; "まだまだ反り返り、硬いままのペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bdc ; "紗夜の粘液と護の精液にまみれ、湯気が出そうなほどの" + CALLFUNC R + MSG 0x3bdd ; "ペニスを、今度は琴音の膣口にあてがう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13014 + CALLFUNC VOICE + MSG 0x3bde ; "「んぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bdf ; "「いきます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3be0 ; "護は琴音のお尻をしっかり掴むと、ペニスを一気に" + CALLFUNC R + MSG 0x3be1 ; "根元まで埋没させた。" + CALLFUNC A + S_PUSH "イベント/琴音/14/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13015 + CALLFUNC VOICE + MSG 0x3be2 ; "「ひぁあぁああぁあんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3be3 ; "彼女の膣内も大量の蜜で溢れかえっていたため、" + CALLFUNC R + MSG 0x3be4 ; "まるでなんの引っかかりもないかのように、" + CALLFUNC R + MSG 0x3be5 ; "根元まで滑り込んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3be6 ; "そのため、いきなり膣奥……すでに下がり始めていた" + CALLFUNC R + MSG 0x3be7 ; "子宮口を小突かれ、琴音は全身を震わせた。" + CALLFUNC A + S_PUSH "イベント/琴音/14/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13016 + CALLFUNC VOICE + MSG 0x3be8 ; "「ひあっ、あ、ああっ……いきなりっ、そんな……" + CALLFUNC R + MSG 0x3be9 ; " 根元まで……いっ、あ、くっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13017 + CALLFUNC VOICE + MSG 0x3bea ; "「そんなのされたら……あっ、わ、私っ……" + CALLFUNC R + MSG 0x3beb ; " くひっ……い、ぁああああっ……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/14/09" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x3bec ; "琴音は全身を強張らせたまま、絞り出すような声を上げ、" + CALLFUNC R + MSG 0x3bed ; "いきなり頂点を迎えてしまった。" + CALLFUNC R + MSG 0x3bee ; "膣内がすごい勢いで収縮し、護のモノを締め上げる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bef ; "「く、うぁああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/14/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13018 + CALLFUNC VOICE + MSG 0x3bf0 ; "「ひぁっ、あ、ああぁあああっ……く、ふっ、" + CALLFUNC R + MSG 0x3bf1 ; " ふぁっ……はっっ……はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13019 + CALLFUNC VOICE + MSG 0x3bf2 ; "「い、いきなりイかされちゃった……あ、あぁあっ……" + CALLFUNC R + MSG 0x3bf3 ; " まだ……余韻が残ってる……んんんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bf4 ; "琴音の下腹部と内股が、何もしていないのに" + CALLFUNC R + MSG 0x3bf5 ; "ブルブルと震えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bf6 ; "その振動は、膣内に収められている護のペニスにも" + CALLFUNC R + MSG 0x3bf7 ; "しっかりと伝わってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3bf8 ; "そして彼の方も、さっき出したばかりなので敏感だ。" + CALLFUNC R + MSG 0x3bf9 ; "そう長くはもたない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3bfa ; "「っ……すみません、動きますっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/14/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13020 + CALLFUNC VOICE + MSG 0x3bfb ; "「ええっ、ま、待っ……んぁああっ!" + CALLFUNC R + MSG 0x3bfc ; " まだ……ひぁ、ああぁあっ……敏感っ……" + CALLFUNC R + MSG 0x3bfd ; " んぅううっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13021 + CALLFUNC VOICE + MSG 0x3bfe ; "「ひゃ、あ、あああっ、だめっ、ダメってばぁ……♀" + CALLFUNC R + MSG 0x3bff ; " そんなにされたら……私……んぁあっ……" + CALLFUNC R + MSG 0x3c00 ; " 戻れなくなっちゃううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c01 ; "「す、すみませんっ……一杯出しますからっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13022 + CALLFUNC VOICE + MSG 0x3c02 ; "「ああっ、ま、護の精液っ……いっぱいっ……♀" + CALLFUNC R + MSG 0x3c03 ; " いっぱい欲しいっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13023 + CALLFUNC VOICE + MSG 0x3c04 ; "「あ、あああっ……考えただけで……お腹が" + CALLFUNC R + MSG 0x3c05 ; " キュンってするのっ……ふぁ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c06 ; "琴音の膣内がうねる。" + CALLFUNC R + MSG 0x3c07 ; "紗夜の内部も確かによかったが、こちらは若いせいか、" + CALLFUNC R + MSG 0x3c08 ; "内壁の抵抗も激しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c09 ; "なので、ペニスと膣襞が擦れ合う強さも増し、" + CALLFUNC R + MSG 0x3c0a ; "快感が倍増していた。" + CALLFUNC A + S_PUSH "イベント/琴音/14/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13024 + CALLFUNC VOICE + MSG 0x3c0b ; "「んぁああっ……奥っ、奥当たってるっ♀" + CALLFUNC R + MSG 0x3c0c ; " 子宮の入口……開かれちゃうっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13025 + CALLFUNC VOICE + MSG 0x3c0d ; "「あうぅうっ、ぐりぐりしちゃ、あ、ああああっ、" + CALLFUNC R + MSG 0x3c0e ; " またっ……ひんっ、ん、んんんん〜〜っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c0f ; "下りてきた子宮口を何度か小突いていると、" + CALLFUNC R + MSG 0x3c10 ; "琴音がまた身体を大きく震わせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13026 + CALLFUNC VOICE + MSG 0x3c11 ; "「琴音ったら……さっきから何度イッてるの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13027 + CALLFUNC VOICE + MSG 0x3c12 ; "「わ、わかんなひっ……ひぁっ、あ、ああっ!" + CALLFUNC R + MSG 0x3c13 ; " 護がっ……すごいからぁああっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13028 + CALLFUNC VOICE + MSG 0x3c14 ; "「か、身体が……すぐに反応しちゃって……" + CALLFUNC R + MSG 0x3c15 ; " ひうっ、うぁ、あぁあぁあんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c16 ; "琴音の膣内がまた激しく収縮を行う。" + CALLFUNC R + MSG 0x3c17 ; "そして同時に潮を吹いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c18 ; "だが護はその最中も腰を止めようとはせず、" + CALLFUNC R + MSG 0x3c19 ; "彼女の膣奥……子宮口を何度も突き上げる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c1a ; "「くっ、うっ、うぁあっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/14/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13029 + CALLFUNC VOICE + MSG 0x3c1b ; "「ひぁあっ、あ、ああっ、おちんちんもずっと" + CALLFUNC R + MSG 0x3c1c ; " ビクビクって……♀ ひあ、あ♀ あ♀" + CALLFUNC R + MSG 0x3c1d ; " あぁああああっ……♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13030 + CALLFUNC VOICE + MSG 0x3c1e ; "「あああっ、ダメっ、また来ちゃうっ……" + CALLFUNC R + MSG 0x3c1f ; " またっ、おっきいのが……あ、ぁああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c20 ; "「僕も……出そうですっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c21 ; "護は極太のペニスで、琴音の膣内を擦り上げる。" + CALLFUNC R + MSG 0x3c22 ; "そして最奥を何度も抉った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c23 ; "その度に愛液が噴出し、彼女は嬌声を上げながら" + CALLFUNC R + MSG 0x3c24 ; "全身を硬直させる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13031 + CALLFUNC VOICE + MSG 0x3c25 ; "「ふぁっ、あ、あぁああああっ!" + CALLFUNC R + MSG 0x3c26 ; " 護っ、きて護っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13032 + CALLFUNC VOICE + MSG 0x3c27 ; "「はやくしてくれないと……私っ……先に……" + CALLFUNC R + MSG 0x3c28 ; " ひぁ、あ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c29 ; "「く……こ、琴音様っ……!" + CALLFUNC R + MSG 0x3c2a ; " 行きますっっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c2b ; "護は腰を突き上げ、子宮口の小さな穴に亀頭を半分ほど" + CALLFUNC R + MSG 0x3c2c ; "埋没させると……そのまま射精した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13033 + CALLFUNC VOICE + MSG 0x3c2d ; "「んぁっ、あ、あああああっ♀" + CALLFUNC R + MSG 0x3c2e ; " 出てるっ♀ 精液っ……ひぁ、あぁあっ、" + CALLFUNC R + MSG 0x3c2f ; " イクうぅうぅううう――ッ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/14/10" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 7 + PUSH 400 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x3c30 ; "そしてその感覚に、琴音もまた頂点を迎える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c31 ; "「くああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13034 + CALLFUNC VOICE + MSG 0x3c32 ; "「ひぁっ、あ、くふっ、んんんっ!" + CALLFUNC R + MSG 0x3c33 ; " まだ……止まらないっ……出てるようっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13035 + CALLFUNC VOICE + MSG 0x3c34 ; "「あ、んく、ふ、ぁあああっ……」" + CALLFUNC A + PUSH 1 + PUSH 7 + PUSH 200 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3c35 ; "  どびゅっ……どくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c36 ; "出したばかりだと言うのに、護のペニスからは、" + CALLFUNC R + MSG 0x3c37 ; "紗夜に注いだのと同じくらいの量の精液が出てくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c38 ; "それらは直接、琴音の胎内へと注がれ、そこを大きく" + CALLFUNC R + MSG 0x3c39 ; "膨らませていった。" + CALLFUNC A + S_PUSH "イベント/琴音/14/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13036 + CALLFUNC VOICE + MSG 0x3c3a ; "「あぁああっ……子宮が……精液で溢れて…" + CALLFUNC R + MSG 0x3c3b ; " んく、ふぁ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13037 + CALLFUNC VOICE + MSG 0x3c3c ; "「こんなの……絶対イッちゃぅ……んっ、ふぁ、" + CALLFUNC R + MSG 0x3c3d ; " あぁああああ……っっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c3e ; "胎内に注がれる感覚に、琴音はまた全身を震わせ、" + CALLFUNC R + MSG 0x3c3f ; "絶頂に達した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c40 ; "その間も護の精液は注がれ続け、結合部分から" + CALLFUNC R + MSG 0x3c41 ; "少しずつ、白い液体が漏れてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c42 ; "それは下にある紗夜の股間へと垂れ、彼女の膣口から" + CALLFUNC R + MSG 0x3c43 ; "出てきた分と混ざり合って、シーツへと流れていった。" + CALLFUNC A + S_PUSH "イベント/琴音/14/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13038 + CALLFUNC VOICE + MSG 0x3c44 ; "「はぁっ……はぁっ……あ、ぁあ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13039 + CALLFUNC VOICE + MSG 0x3c45 ; "「こんなに出してもらって……良かったわね、琴音」" + CALLFUNC A + S_PUSH "イベント/琴音/14/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13040 + CALLFUNC VOICE + MSG 0x3c46 ; "「うん……お、お腹……あったかい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c47 ; "二人は幸せそうに微笑むと、護の方を見つめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13041 + CALLFUNC VOICE + MSG 0x3c48 ; "「これで、新しい主の誕生ね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13042 + CALLFUNC VOICE + MSG 0x3c49 ; "「護さん、これからも私たちのことを" + CALLFUNC R + MSG 0x3c4a ; " よろしくお願いします」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c4b ; "「えっ!? あ、こちらこそ" + CALLFUNC R + MSG 0x3c4c ; " よろしくお願いします……」" + CALLFUNC A + S_PUSH "イベント/琴音/14/14" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13043 + CALLFUNC VOICE + MSG 0x3c4d ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c4e ; "しかし、琴音はまたちょっとだけ唇を尖らせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13044 + CALLFUNC VOICE + MSG 0x3c4f ; "「ふふ、そんな顔しないの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13045 + CALLFUNC VOICE + MSG 0x3c50 ; "「だって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13046 + CALLFUNC VOICE + MSG 0x3c51 ; "「次からは、琴音が先にもらっていいのよ?" + CALLFUNC R + MSG 0x3c52 ; " 今回は、主の座を護さんへ渡すために、" + CALLFUNC R + MSG 0x3c53 ; " 私が先に頂いただけだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c54 ; "紗夜は呟きながら、精液が溢れてきている自分の膣口を" + CALLFUNC R + MSG 0x3c55 ; "くちゅくちゅと軽く弄った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c56 ; "「やっぱり……まだ、続けるのですよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13047 + CALLFUNC VOICE + MSG 0x3c57 ; "「ええっ、私が護さんの子を宿すまでは……。" + CALLFUNC R + MSG 0x3c58 ; " それまで毎晩、二人で相手しますから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c59 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c5a ; "妖艶に微笑む二人を見て、護は唾を飲んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13048 + CALLFUNC VOICE + MSG 0x3c5b ; "「さ……まだまだ夜は長いですよ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13049 + CALLFUNC VOICE + MSG 0x3c5c ; "「護……♀」" + CALLFUNC A + PUSH 1 + CALLFUNC ■貞操ガード1UP + PUSH 1 + CALLFUNC ■貞操ガード全回復 + S_PUSH "背景/黒" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x3c5d ; "そうして、誘われるがまま……護は何度も、" + CALLFUNC R + MSG 0x3c5e ; "二人の胎内に精を吐き出したのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/25 +EOF シナリオ\琴音/護/23−25.jaf + +; 琴音/護/エンディング +; RETURN: void +FUNC 5600 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3c5f ; "琴音は、紗夜の部屋を訪れていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13050 + CALLFUNC VOICE + MSG 0x3c60 ; "「まぁ……それ本当?!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13051 + CALLFUNC VOICE + MSG 0x3c61 ; "「はい……先程、お医者様に診てもらったところ、" + CALLFUNC R + MSG 0x3c62 ; " 妊娠していると……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c63 ; "琴音は自分の下腹部をそっと撫でながら言う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13052 + CALLFUNC VOICE + MSG 0x3c64 ; "(まだ……検査ができないから、" + CALLFUNC R + MSG 0x3c65 ; " 誰の子かまでは分からないけど……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13053 + CALLFUNC VOICE + MSG 0x3c66 ; "(きっとあなたの子よね……護……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c67 ; "お腹をさすりながら、幸せそうに微笑む琴音。" + CALLFUNC R + MSG 0x3c68 ; "それを見て、紗夜も顔を綻ばせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13054 + CALLFUNC VOICE + MSG 0x3c69 ; "「ん〜……けど、あなたの方が先、なんてね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13055 + CALLFUNC VOICE + MSG 0x3c6a ; "「すみません……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13056 + CALLFUNC VOICE + MSG 0x3c6b ; "「いいのよ。" + CALLFUNC R + MSG 0x3c6c ; " それより、次は私の番ね♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c6d ; "紗夜はそう言いながら琴音を抱き締めると、" + CALLFUNC R + MSG 0x3c6e ; "一緒に下腹部を撫でた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3c6f ; "それから程なくして……一騎の部屋に、" + CALLFUNC R + MSG 0x3c70 ; "篠原、紗夜、琴音が集められた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c71 ; "「一体、皆さんを呼んで何をなさるおつもりですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13057 + CALLFUNC VOICE + MSG 0x3c72 ; "「ええ、少々、報告がありまして」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c73 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c74 ; "黙っている一騎。" + CALLFUNC R + MSG 0x3c75 ; "そこへ、最後の一人、琴音が部屋に入ってくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13058 + CALLFUNC VOICE + MSG 0x3c76 ; "「大丈夫です、お母様。" + CALLFUNC R + MSG 0x3c77 ; " 人は下がらせました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13059 + CALLFUNC VOICE + MSG 0x3c78 ; "「ありがとう。" + CALLFUNC R + MSG 0x3c79 ; " それでは、皆さんにご報告があります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c7a ; "全員が揃って、人払いが済んだところで……" + CALLFUNC R + MSG 0x3c7b ; "紗夜は、琴音のことを全員に告げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13060 + CALLFUNC VOICE + MSG 0x3c7c ; "「琴音が妊娠しました。" + CALLFUNC R + MSG 0x3c7d ; " これで、神代家の権利を一旦、2人へ委譲します」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c7e ; "「……わかった」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c7f ; "「……っ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c80 ; "静かに告げる紗夜。" + CALLFUNC R + MSG 0x3c81 ; "それを聞いて、篠原だけがあからさまに狼狽する。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c82 ; "(何の話だ?" + CALLFUNC R + MSG 0x3c83 ; " 奥様は、何を仰っている?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c84 ; "とりあえず平静を保ちながら立ち上がると、" + CALLFUNC R + MSG 0x3c85 ; "一騎のほうを向く。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c86 ; "「一騎様。" + CALLFUNC R + MSG 0x3c87 ; " これは、どういうことでしょう?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c88 ; "「……琴音と護に、神代家を継いでもらう」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c89 ; "「なっ……!?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c8a ; "「護が神代家の主となり、妻は琴音。" + CALLFUNC R + MSG 0x3c8b ; " そして、その主の子種で、紗夜は正式な跡取りを" + CALLFUNC R + MSG 0x3c8c ; " 生むことになる」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c8d ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c8e ; "よろめく篠原。" + CALLFUNC R + MSG 0x3c8f ; "少し離れた場所にいる琴音と紗夜を睨みつける。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c90 ; "「み、認めない!" + CALLFUNC R + MSG 0x3c91 ; " 一体、誰がこんなデタラメなことを……」" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3c92 ; "  ガチャッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c93 ; "篠原が叫ぶと、ドアを勢いよく開けて誰かが入ってきた。" + CALLFUNC R + MSG 0x3c94 ; "その姿に彼は驚く。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13061 + CALLFUNC VOICE + MSG 0x3c95 ; "「デタラメとは心外ね」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c96 ; "「兼田……!" + CALLFUNC R + MSG 0x3c97 ; " そうかお前が……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13062 + CALLFUNC VOICE + MSG 0x3c98 ; "「あら? 私のことを呼び捨てにするなんて、" + CALLFUNC R + MSG 0x3c99 ; " アナタ、そんなに偉かったかしら?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c9a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3c9b ; "唇を噛む篠原。" + CALLFUNC R + MSG 0x3c9c ; "目の前の女を睨みつける。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13063 + CALLFUNC VOICE + MSG 0x3c9d ; "「私を呼び捨てにできるのは、" + CALLFUNC R + MSG 0x3c9e ; " 護くんだけよ?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3c9f ; "(な、何を言ってるんだ、この人は……)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ca0 ; "「お嬢様は、『宴』に出られている身だ。" + CALLFUNC R + MSG 0x3ca1 ; " お腹の子どもが、誰の子かは、まだ分からないはずだ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13064 + CALLFUNC VOICE + MSG 0x3ca2 ; "「んーっ……確かに100%では" + CALLFUNC R + MSG 0x3ca3 ; " ないかもしれないけど、" + CALLFUNC R + MSG 0x3ca4 ; " 護くん以外の可能性は低いわね」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ca5 ; "「どうして、そう言える?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13065 + CALLFUNC VOICE + MSG 0x3ca6 ; "「だって……2人は愛し合っているんですもの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ca7 ; "軽く腕を組んでみせると、響子はあっけらかんと答えた。" + CALLFUNC R + MSG 0x3ca8 ; "それを聞いて篠原は肩をひょいとすくめる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ca9 ; "「馬鹿げた理由だ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13066 + CALLFUNC VOICE + MSG 0x3caa ; "「まあいいわ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13067 + CALLFUNC VOICE + MSG 0x3cab ; "「それじゃ、お腹の子が護くんの子どもだと" + CALLFUNC R + MSG 0x3cac ; " 判明した時点で、主になるということで" + CALLFUNC R + MSG 0x3cad ; " いいかしら?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cae ; "「……いいでしょう。" + CALLFUNC R + MSG 0x3caf ; " それなら、私も認めましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cb0 ; "篠原は吐き捨てるように言うと、一人先に" + CALLFUNC R + MSG 0x3cb1 ; "部屋を出て行った……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cb2 ; "「クソッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cb3 ; "篠原は手近なものを蹴飛ばすと、壁を叩く。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cb4 ; "(まさか、裏で兼田が動いていたとは……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cb5 ; "(あの女が……奥様に吹き込んだのか?" + CALLFUNC R + MSG 0x3cb6 ; " 余計な策を……)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cb7 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cb8 ; "ぐしゃぐしゃと頭を掻き毟った後、" + CALLFUNC R + MSG 0x3cb9 ; "またその場で地団太を踏む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cba ; "「ククッ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cbb ; "(琴音様……。" + CALLFUNC R + MSG 0x3cbc ; " 貴女だけが幸せになることなど、" + CALLFUNC R + MSG 0x3cbd ; " 絶対に許しませんよ……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cbe ; "(私と一緒に、地獄へと堕ちてもらいます……)" + CALLFUNC A + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cbf ; "「……何の用だ、篠原。" + CALLFUNC R + MSG 0x3cc0 ; " もう話は済んだはずだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cc1 ; "篠原は、再び一騎の部屋を訪ねていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cc2 ; "「随分なことをされましたね、旦那様。" + CALLFUNC R + MSG 0x3cc3 ; " あなたには失望しましたよ」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cc4 ; "「……どうするつもりだ?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cc5 ; "「あなたも、私同様……。" + CALLFUNC R + MSG 0x3cc6 ; " 琴音様のことを愛してらっしゃるのでしょう?" + CALLFUNC R + MSG 0x3cc7 ; " 奥様以上に……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cc8 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cc9 ; "黙ったまま、篠原を見据える一騎。" + CALLFUNC R + MSG 0x3cca ; "その迫力に少し怯むが……彼は言葉を続けた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ccb ; "「いいのですか?" + CALLFUNC R + MSG 0x3ccc ; " このままでは、あの使用人に琴音様はおろか、" + CALLFUNC R + MSG 0x3ccd ; " 屋敷や財産まで奪われてしまうのですよ?」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cce ; "「私にどうしろと言うのだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ccf ; "一騎は自重気味に笑うと、虚空を見つめた。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cd0 ; "「もう、何もかもが遅いんだよ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cd1 ; "「……そんなことはありません……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cd2 ; "「全てを永遠にすればいいのですよ。" + CALLFUNC R + MSG 0x3cd3 ; " 時を止めてしまえば……ね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13068 + CALLFUNC VOICE + MSG 0x3cd4 ; "「……失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cd5 ; "一騎に呼び出された琴音が、部屋へと入ってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13069 + CALLFUNC VOICE + MSG 0x3cd6 ; "「お呼びでしょうか、お父様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cd7 ; "一騎は読みかけの本を傍に置くと、琴音のことを" + CALLFUNC R + MSG 0x3cd8 ; "じっと見つめた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13070 + CALLFUNC VOICE + MSG 0x3cd9 ; "「……お父様?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cda ; "「お前に……どうしても話して" + CALLFUNC R + MSG 0x3cdb ; " おきたいことがあってな……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13071 + CALLFUNC VOICE + MSG 0x3cdc ; "「なんでしょう……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cdd ; "琴音は首を傾げると、椅子を持ってきて、" + CALLFUNC R + MSG 0x3cde ; "一騎の傍に腰掛ける。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cdf ; "「話というのは他でもない……あの大火事のことだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13072 + CALLFUNC VOICE + MSG 0x3ce0 ; "「っ……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13073 + CALLFUNC VOICE + MSG 0x3ce1 ; "「村を襲った火事のことですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ce2 ; "食いつく琴音。" + CALLFUNC R + MSG 0x3ce3 ; "身を乗り出し、一騎のベッドへと手をつく。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ce4 ; "「そうだ……。" + CALLFUNC R + MSG 0x3ce5 ; " あれは、意図的に行われたことだったんだよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13074 + CALLFUNC VOICE + MSG 0x3ce6 ; "「意図的に……?" + CALLFUNC R + MSG 0x3ce7 ; " 一体、誰が……!?」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ce8 ; "「私の義父……。" + CALLFUNC R + MSG 0x3ce9 ; " つまり、紗夜の父君だ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13075 + CALLFUNC VOICE + MSG 0x3cea ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ceb ; "琴音は驚きで目を大きく開くと、少しふらつきながら" + CALLFUNC R + MSG 0x3cec ; "椅子へと戻る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13076 + CALLFUNC VOICE + MSG 0x3ced ; "「ど、どうして……そんな非道いことを……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cee ; "「昔……神代家と村の間には掟があった」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cef ; "「宴に村の娘を用意する見返りとして、" + CALLFUNC R + MSG 0x3cf0 ; " 子を産める年齢になった神代の娘を、" + CALLFUNC R + MSG 0x3cf1 ; " 村へ捧げるというものだ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cf2 ; "「そこで、体力が続く限り、出産を強要される……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13077 + CALLFUNC VOICE + MSG 0x3cf3 ; "「あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cf4 ; "声が漏れそうになったので、口を手で押さえる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cf5 ; "「義父は……紗夜を溺愛していた。" + CALLFUNC R + MSG 0x3cf6 ; " だから、村の要求を拒んだのだ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cf7 ; "「それに激昂した村人らが、屋敷を占拠しようと" + CALLFUNC R + MSG 0x3cf8 ; " 目論んでいたことを事前に察知した義父は、" + CALLFUNC R + MSG 0x3cf9 ; " 村に火を放った」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13078 + CALLFUNC VOICE + MSG 0x3cfa ; "「それが……あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3cfb ; "琴音は、あのときの……焼け野原になった村を" + CALLFUNC R + MSG 0x3cfc ; "思い出す。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3cfd ; "「……脅し程度の僅かな火事だった。" + CALLFUNC R + MSG 0x3cfe ; " しかし、火の手は想像以上に広がり、" + CALLFUNC R + MSG 0x3cff ; " 村のほとんどを焼き尽くしてしまった」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d00 ; "「現場にいた義父は、その火事に巻き込まれて" + CALLFUNC R + MSG 0x3d01 ; " 命を失った。" + CALLFUNC R + MSG 0x3d02 ; " このことは、紗夜でさえ知らないことだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13079 + CALLFUNC VOICE + MSG 0x3d03 ; "「お母様の父君が……大火事を……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d04 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d05 ; "全てを話し終えた一騎は、黙ったままうな垂れる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13080 + CALLFUNC VOICE + MSG 0x3d06 ; "「……護に話します。" + CALLFUNC R + MSG 0x3d07 ; " 全てのことを……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d08 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13081 + CALLFUNC VOICE + MSG 0x3d09 ; "「それで、神代家の罪が消えるわけではありません。" + CALLFUNC R + MSG 0x3d0a ; " でも、生き残りである……私と護には知る権利が" + CALLFUNC R + MSG 0x3d0b ; " あると思います」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d0c ; "琴音は涙を拭うと、きっぱりと言い放った。" + CALLFUNC R + MSG 0x3d0d ; "しかし一騎は軽く微笑み、彼女の手を握る。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d0e ; "「それはできないよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13082 + CALLFUNC VOICE + MSG 0x3d0f ; "「えっ……?」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d10 ; "「私も、義父さんと一緒だからね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d11 ; "握る手に力が込められた。" + CALLFUNC R + MSG 0x3d12 ; "それはかなりの力で、振り解こうとしても" + CALLFUNC R + MSG 0x3d13 ; "全く離れない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13083 + CALLFUNC VOICE + MSG 0x3d14 ; "「お……お父様?」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d15 ; "「フフ……お前は、私だけのモノなんだよ。" + CALLFUNC R + MSG 0x3d16 ; " 他の誰にも渡しはしない……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13084 + CALLFUNC VOICE + MSG 0x3d17 ; "「おとう……さま……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x13ff92 + CALLFUNC ■寝取られスキップ + JUMP 0x140418 + JUMP 0x13ff92 +0x13ff92: + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x13ffcc + S_PUSH "琴音/一騎/03" + PUSH -2147483648 + CALLFUNC EV + NOT + IFZ 0x13ffc6 + JUMP 0x140418 + JUMP 0x13ffc6 +0x13ffc6: + JUMP 0x140016 +0x13ffcc: + S_PUSH "琴音と一騎のHシーンを見る" + S_PUSH "琴音と一騎のHシーンを見ない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 2 + EQUALE + IFZ 0x140016 + JUMP 0x140418 + JUMP 0x140016 +0x140016: + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3d18 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d19 ; "……。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13085 + CALLFUNC VOICE + MSG 0x3d1a ; "「ぁあっ、んっ、く、ふぁあああっ!" + CALLFUNC R + MSG 0x3d1b ; " い、いやぁああっ、やめてお父様ぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 13 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x3d1c ; "琴音は、一騎によって無理矢理犯されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d1d ; "泣き叫ぶが、ものすごい力で全く抵抗できない。" + CALLFUNC R + MSG 0x3d1e ; "おまけに、次第に快感で痺れてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13086 + CALLFUNC VOICE + MSG 0x3d1f ; "「いやぁ……あっ、お父様、やめてっ……!!" + CALLFUNC R + MSG 0x3d20 ; " はぁ、はぁ、こんなの……あっ、いやぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13087 + CALLFUNC VOICE + MSG 0x3d21 ; "「んぅ、あっ、あっ、あぁン……!" + CALLFUNC R + MSG 0x3d22 ; " あはぁぁぁっ、あっ、い……あっ、やだっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d23 ; "なんとか逃げようとするが、押さえ込まれる。" + CALLFUNC R + MSG 0x3d24 ; "そして、強引に膣内を突き上げられていた。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13088 + CALLFUNC VOICE + MSG 0x3d25 ; "「ぁああっ、んっ、く、ふぁあああっ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d26 ; "「許さない。他の男の子種で孕むなど、" + CALLFUNC R + MSG 0x3d27 ; " 絶対許さないからな!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13089 + CALLFUNC VOICE + MSG 0x3d28 ; "「はあっ! あっ、ご、ごめんなさい、お父様!" + CALLFUNC R + MSG 0x3d29 ; " でも、私は護のことを……はぁ、はぁ、愛して……" + CALLFUNC R + MSG 0x3d2a ; " あぁっ!!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d2b ; "「言わさんぞ! お前の口から、私以外への愛を" + CALLFUNC R + MSG 0x3d2c ; " 告白するなど、させはしない!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13090 + CALLFUNC VOICE + MSG 0x3d2d ; "「護っ、護……!!" + CALLFUNC R + MSG 0x3d2e ; " はぁ、はぁ、あぅ、あぁっ、私……あっ……。" + CALLFUNC R + MSG 0x3d2f ; " ダメになっちゃうっ……もう……ダメ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13091 + CALLFUNC VOICE + MSG 0x3d30 ; "「ひぁ、あぁあああっ……んく、んんんっ!" + CALLFUNC R + MSG 0x3d31 ; " いやぁああっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d32 ; "「私の精液を、子宮に注いでくれる!" + CALLFUNC R + MSG 0x3d33 ; " この味を知っているお前は、私から離れることなど" + CALLFUNC R + MSG 0x3d34 ; " 出来はしないのだ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x3d35 ; "一騎は叫ぶと、大量の精液を琴音の胎内へと吐き出した。" + CALLFUNC R + MSG 0x3d36 ; "ごぼごぼと音を立て、結合部分から漏れ出す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13092 + CALLFUNC VOICE + MSG 0x3d37 ; "「いやぁぁぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d38 ; "そして……一騎の精液に身体が反応し、" + CALLFUNC R + MSG 0x3d39 ; "琴音は一際大きな声を上げながら頂点に達した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■ループ効果音停止 +0x140418: + S_PUSH "背景/青空" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + PUSH 800 + CALLFUNC ■待機時間 + S_PUSH "背景/夕焼け空" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + PUSH 800 + CALLFUNC ■待機時間 + S_PUSH "背景/夜空" + PUSH 8 + PUSH -2 + PUSH 0 + CALLFUNC ■背景 + PUSH 800 + CALLFUNC ■待機時間 + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3d3a ; "そして夜……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d3b ; "広間には、豪勢な料理が机の上に並べられていた。" + CALLFUNC R + MSG 0x3d3c ; "琴音の妊娠を祝って、パーティーをしようということに" + CALLFUNC R + MSG 0x3d3d ; "なったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d3e ; "しかし……大体の準備が整い、人も揃っているというのに、" + CALLFUNC R + MSG 0x3d3f ; "肝心の主役が一向に現れなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d40 ; "(姉さん、遅いなぁ……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13093 + CALLFUNC VOICE + MSG 0x3d41 ; "「……遅いですね、琴音様」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d42 ; "「え、あぁ、うん……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13094 + CALLFUNC VOICE + MSG 0x3d43 ; "「このままでは、せっかくのお料理が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d44 ; "近くにいた雪乃と莉々子も少し表情を曇らせる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d45 ; "「……僕、探してきま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d46 ; "護がそう言って扉の方に行こうとしたときだった。" + CALLFUNC R + MSG 0x3d47 ; "その扉が乱暴に開くと、舟木が慌てて入ってきて" + CALLFUNC R + MSG 0x3d48 ; "大声で叫ぶ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d49 ; "「か、火事だっ!!" + CALLFUNC R + MSG 0x3d4a ; " 1階と2階、同時に出火している!!」" + CALLFUNC A + S_PUSH "一同" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13095 + CALLFUNC VOICE + MSG 0x3d4b ; "「ええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d4c ; "舟木の言葉に、部屋にいる全員が驚く。" + CALLFUNC R + MSG 0x3d4d ; "いきなりのことなので、頭がすぐには働かないのだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13096 + CALLFUNC VOICE + MSG 0x3d4e ; "「か、火事って……どうしましょう……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13097 + CALLFUNC VOICE + MSG 0x3d4f ; "「お母様……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13098 + CALLFUNC VOICE + MSG 0x3d50 ; "「落ち着いてください、奥様、莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d51 ; "とりあえず、雪乃は二人をなだめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d52 ; "「おチビちゃん!" + CALLFUNC R + MSG 0x3d53 ; " 奥様と莉々子様を安全な場所へ" + CALLFUNC R + MSG 0x3d54 ; " 連れていってくれ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d55 ; "「まだ玄関が通れるから急ぐんだ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13099 + CALLFUNC VOICE + MSG 0x3d56 ; "「はい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d57 ; "「俺は2階に行って、旦那様と琴音様を探す!" + CALLFUNC R + MSG 0x3d58 ; " 護は1階の客人を頼む!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d59 ; "「わかりました!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13100 + CALLFUNC VOICE + MSG 0x3d5a ; "「兄さま!?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d5b ; "「大丈夫です、莉々子様!" + CALLFUNC R + MSG 0x3d5c ; " すぐに戻ります!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3d5d ; "広間を出ようとする護の手を握る紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d5e ; "「お、奥様?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13102 + CALLFUNC VOICE + MSG 0x3d5f ; "「無茶は許しませんよ?" + CALLFUNC R + MSG 0x3d60 ; " あなたは、神代家の主なのですから……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d61 ; "「……はいっ!" + CALLFUNC R + MSG 0x3d62 ; " さあ、皆さんも早く!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3d63 ; "ホールに下りてきた護は、とりあえず女性陣を外へ" + CALLFUNC R + MSG 0x3d64 ; "逃がした後、また屋敷内に戻ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d65 ; "「客室……大丈夫かな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d66 ; "予想以上に火の手が早い。" + CALLFUNC R + MSG 0x3d67 ; "ホールにも煙などが立ち込めてきていた。" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5014 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3d68 ; "  ドウゥゥゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d69 ; "そして次の瞬間、ホールの隅の方で小さくだが" + CALLFUNC R + MSG 0x3d6a ; "爆発が起こった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d6b ; "「うわあああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d6c ; "その場に伏せる護。" + CALLFUNC R + MSG 0x3d6d ; "少し様子を見ていると、近くの客室から藪井が" + CALLFUNC R + MSG 0x3d6e ; "飛び出してきた。" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d6f ; "「うひぃぃぃぃっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d70 ; "「せ、先生!?" + CALLFUNC R + MSG 0x3d71 ; " 大丈夫ですか!?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d72 ; "「お、お前か!?" + CALLFUNC R + MSG 0x3d73 ; " 一体、何が起きたんじゃ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d74 ; "「僕にもわかりません!" + CALLFUNC R + MSG 0x3d75 ; " とにかく、今は屋敷から出て下さい!」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d76 ; "「言われるまでもないわい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3d77 ; "藪井は頭を手で隠すと、一目散に玄関へと向かった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d78 ; "(まだ、火の手はここまで来ていない。" + CALLFUNC R + MSG 0x3d79 ; " 早く、他の人を探さないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d7a ; "考えながら、篠原の部屋に入る護。" + CALLFUNC R + MSG 0x3d7b ; "しかし、中には誰もいなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d7c ; "「もう、外に出られたのか……?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d7d ; "「なら、あとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d7e ; "護は部屋から飛び出すと、二階へと向かった。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5014 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x3d7f ; "二階へあがった瞬間、またどこかで爆発が起こり、" + CALLFUNC R + MSG 0x3d80 ; "屋敷に振動が走る。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d81 ; "「うぅ……ま、またか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d82 ; "揺れのせいでその場にうずくまっていると、" + CALLFUNC R + MSG 0x3d83 ; "一騎の部屋から舟木が出てきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d84 ; "「舟木さん!" + CALLFUNC R + MSG 0x3d85 ; " 旦那様と琴音様は!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d86 ; "「だ、駄目だっ!!" + CALLFUNC R + MSG 0x3d87 ; " どの部屋にもいねぇ!!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d88 ; "「えっ!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d89 ; "「お前の方はどうだ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d8a ; "「藪井先生は避難されました!" + CALLFUNC R + MSG 0x3d8b ; " 篠原さんはお部屋にいらっしゃらなくて……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d8c ; "「くっそっ……一体、どこに行かれたのだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d8d ; "舌打ちする舟木。" + CALLFUNC R + MSG 0x3d8e ; "だが、探さないわけにもいかない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d8f ; "「俺は、屋根裏部屋を見てくる!" + CALLFUNC R + MSG 0x3d90 ; " お前はもう一度1階を調べてこい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d91 ; "「わかりました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d92 ; "二手に分かれる護と舟木。" + CALLFUNC R + MSG 0x3d93 ; "階段を下りている途中、護はあの部屋のことを思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d94 ; "(もしかして、宴の……)" + CALLFUNC A + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "背景/黒" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x3d95 ; "護は慌てて、誰もいなくなった広間に入り、" + CALLFUNC R + MSG 0x3d96 ; "隠し扉を開ける。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x3d97 ; "しかし、その隠し扉の向こうは一面、" + CALLFUNC R + MSG 0x3d98 ; "炎に包まれていた。" + CALLFUNC A + PUSH 505 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "背景/炎" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 23 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d99 ; "「うわっ……!" + CALLFUNC R + MSG 0x3d9a ; " こ、ここが爆発してたのか!?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d9b ; "(い、一体……誰が、何の為に!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d9c ; "中に人の気配はしない……というより、通れない。" + CALLFUNC R + MSG 0x3d9d ; "護は諦めて部屋を出ようとした。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3d9e ; "「う……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3d9f ; "自分の意図に反して、足が動こうとしない。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3da0 ; "(身体が……震えてる……?)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3da1 ; "(……とにかく、中には誰も居ないと信じて、" + CALLFUNC R + MSG 0x3da2 ; " 他の場所を探すんだ!)" + CALLFUNC A + S_PUSH "背景/屋敷炎上" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x3da3 ; "護がホールに戻ると屋敷中に火の手が回ってきていた。" + CALLFUNC R + MSG 0x3da4 ; "さすがにこれ以上は危険だと踏んだのか、舟木も降りてくる。" + CALLFUNC A + CALLFUNC ■炎フィルタ + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3da5 ; "「もう駄目だ、護!" + CALLFUNC R + MSG 0x3da6 ; " 俺たちもここから出るぞ!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3da7 ; "「でも、まだ皆さんが……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3da8 ; "「もう、無理だ!" + CALLFUNC R + MSG 0x3da9 ; " それに、これだけ探してもいないとなれば" + CALLFUNC R + MSG 0x3daa ; " 既に避難されているかもしれん!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dab ; "「ですが……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5035 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3dac ; "  ガラガラ、ガシャン!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dad ; "護が口ごもったところで、天井の一部が崩れて" + CALLFUNC R + MSG 0x3dae ; "目の前に落ちてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3daf ; "「うわあっ!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db0 ; "「急げ、護!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3db1 ; "落ちてきた材木は炎につつまれており、目の前で暴れ狂う。" + CALLFUNC R + MSG 0x3db2 ; "それを見て……護はあの大火事を思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db3 ; "「ぅ……あ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3db4 ; "その場に膝をついた護は、そのまま動かなくなってしまう。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db5 ; "「お、おい! どうした護!?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db6 ; "「おとう……さん……。" + CALLFUNC R + MSG 0x3db7 ; " おかあ、さん……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3db8 ; "「う、うわああああああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3db9 ; "そして次の瞬間、護はいきなり立ち上がると、" + CALLFUNC R + MSG 0x3dba ; "炎に包まれている屋敷奥へと駆け出していった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dbb ; "「おいっ、護ぅぅぅぅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dbc ; "舟木は追いかけようとするが、炎に阻まれてしまう。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dbd ; "「ぅ……護……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/炎" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■フィルタオフ + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dbe ; "「はぁー、はぁー、はぁー……。" + CALLFUNC R + MSG 0x3dbf ; " こ、恐いよ……。" + CALLFUNC R + MSG 0x3dc0 ; " 恐い……恐い……恐い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dc1 ; "炎の中、パニックに陥っている護。" + CALLFUNC R + MSG 0x3dc2 ; "ガクガクと足を震わせ、炎の中で立ち尽くしてしまう。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5033 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3dc3 ; "  ガシャン! バリン!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dc4 ; "熱で、あちこちのガラスが砕けていく。" + CALLFUNC R + MSG 0x3dc5 ; "そして、屋敷が徐々に崩れていくのが振動で分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dc6 ; "だが、護の足は動いてくれない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dc7 ; "「……このまま……死ぬ……の?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dc8 ; "「僕は……ここで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dc9 ; "その場にうずくまり、頭を抱える護。" + CALLFUNC R + MSG 0x3dca ; "四方から火が迫り、じりじりと身体に近付いてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dcb ; "「うぁああ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 13103 + CALLFUNC VOICE + MSG 0x3dcc ; "『……る……』" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 13104 + CALLFUNC VOICE + MSG 0x3dcd ; "『まも……る……』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dce ; "そのとき、護の耳に聞き慣れた声が届いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dcf ; "それは、とても小さいものだったが、" + CALLFUNC R + MSG 0x3dd0 ; "護にはその声の主が確信できた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dd1 ; "「ね、姉さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dd2 ; "辺りを見回すが……炎ばかりだ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dd3 ; "(今、確かに姉さんの声が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dd4 ; "しかし、足が震えて立つことができない。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dd5 ; "「くっ……くっそおおお!" + CALLFUNC R + MSG 0x3dd6 ; " しっかりしろぉぉぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3dd7 ; "護は自分の頬を殴ると、足を何度も叩く。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dd8 ; "「ここで動かなきゃ……" + CALLFUNC R + MSG 0x3dd9 ; " 僕は、一生後悔することになるんだぞ!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dda ; "「動けっ! 動けぇぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ddb ; "足を叩きまくる護。" + CALLFUNC R + MSG 0x3ddc ; "すると震えが次第に止まってきて……" + CALLFUNC R + MSG 0x3ddd ; "なんとか立ち上がることができた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5014 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3dde ; "  ドカアァァァッ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ddf ; "「わぁあああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3de0 ; "しかし、立ち上がった後……いきなり近くで爆発が起こり、" + CALLFUNC R + MSG 0x3de1 ; "護は吹き飛ばされてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3de2 ; "ごろごろと地面を転がり、壁に当たったところで止まる。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3de3 ; "「痛ッ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3de4 ; "「あ、あれ……ここだけ燃えてない……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3de5 ; "当たった壁は、石でできているため、燃えていなかった。" + CALLFUNC R + MSG 0x3de6 ; "その横には、地下牢へ下りるための階段がある。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3de7 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3de8 ; "そして、何かを感じた護は、すぐさま、" + CALLFUNC R + MSG 0x3de9 ; "その中へと飛び込んだ……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/地下牢" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/煙" + CALLFUNC ■画面効果登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x3dea ; "地下を少し進むと、鉄格子の牢屋の中に、" + CALLFUNC R + MSG 0x3deb ; "琴音が倒れているのを発見した。" + CALLFUNC A + PUSH 23 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dec ; "「ね、姉さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ded ; "護はすぐさま鉄格子に近付くと、扉を揺らす。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dee ; "「あ、開いてる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3def ; "鍵は掛かっていなかったので、中に入ると、" + CALLFUNC R + MSG 0x3df0 ; "倒れている琴音を抱きかかえた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3df1 ; "「姉さんっ!!」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13105 + CALLFUNC VOICE + MSG 0x3df2 ; "「ぁ……まも……る……?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3df3 ; "「姉さん! 怪我は、怪我はない!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13106 + CALLFUNC VOICE + MSG 0x3df4 ; "「……へいき……。" + CALLFUNC R + MSG 0x3df5 ; " あなたは?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3df6 ; "かなり弱っているらしく、ゆっくりとした口調で答える。" + CALLFUNC R + MSG 0x3df7 ; "だが、意識はそれなりにはっきりしているようだ。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3df8 ; "「ぼ、僕なんか、どうでもいいから、" + CALLFUNC R + MSG 0x3df9 ; " 自分のことを心配して!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13107 + CALLFUNC VOICE + MSG 0x3dfa ; "「ふふ……。" + CALLFUNC R + MSG 0x3dfb ; " 相変わらずなんだから……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dfc ; "「とにかく、ここから出よう!" + CALLFUNC R + MSG 0x3dfd ; " 煙が入ってきたら、ここも危ないよ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3dfe ; "琴音を背負うと、護は再び炎の中へと戻った。" + CALLFUNC A + CALLFUNC ■フィルタオフ + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/屋敷炎上" + CALLFUNC ■背景登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 505 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3dff ; "「あっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e00 ; "上の階に戻ると、玄関までへの小さな道ができていた。" + CALLFUNC R + MSG 0x3e01 ; "人がなんとか通れるくらいだ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e02 ; "(舟木さんか……!" + CALLFUNC R + MSG 0x3e03 ; " 道を作ってくれたのか……)" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e04 ; "「玄関まで走れば、間に合う!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e05 ; "背中の琴音を確認した後、気を緩めるとまだ震えそうな" + CALLFUNC R + MSG 0x3e06 ; "足に力を込める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x3e07 ; "そうやっていると、横からのっそりと人影が出てきた。" + CALLFUNC A + CALLFUNC ■炎フィルタ + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e08 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e09 ; "「だ……旦那様!?" + CALLFUNC R + MSG 0x3e0a ; " ご無事で……」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e0b ; "  ドバキィッ!!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e0c ; "護が声をかけた瞬間、目の前の一騎は、いきなり彼を" + CALLFUNC R + MSG 0x3e0d ; "殴りつけてきた。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e0e ; "「うあああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e0f ; "巨漢から拳が振り下ろされ、琴音と護の2人は" + CALLFUNC R + MSG 0x3e10 ; "地下牢の入り口までまた吹き飛ばされた。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e11 ; "「くっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e12 ; "素早く立ち上がり、琴音の元へ駆け寄る護。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e13 ; "「ね、姉さん!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13108 + CALLFUNC VOICE + MSG 0x3e14 ; "「ぅ……ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e15 ; "「ま、まずい……。" + CALLFUNC R + MSG 0x3e16 ; " 息が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e17 ; "そんな二人へと徐々に距離を詰める一騎。" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e18 ; "「旦那様……どうして……?」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e19 ; "「どうして?" + CALLFUNC R + MSG 0x3e1a ; " それは、こうして私が立っていることに対しての" + CALLFUNC R + MSG 0x3e1b ; " 問いなのか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e1c ; "「そんなことを言ってるんじゃない!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e1d ; "護は琴音にハンカチを手渡し、口を押さえさせる。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e1e ; "「なんで立てるのかなんて知りませんけど……" + CALLFUNC R + MSG 0x3e1f ; " そこを通して下さい!" + CALLFUNC R + MSG 0x3e20 ; " お嬢様が危険なんです!」" + CALLFUNC A + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e21 ; "「なら……私を殺してでも先に進むか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e22 ; "目の前の通路に仁王立ちになった一騎が、" + CALLFUNC R + MSG 0x3e23 ; "とんでもないことを言い出す。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e24 ; "「な……何を言ってるんですか、あなたは!?」" + CALLFUNC A + S_PUSH "立ち絵/一騎/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e25 ; "「琴音は、私のモノなのだ!" + CALLFUNC R + MSG 0x3e26 ; " 貴様ごときが所有することなど、許されない!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e27 ; "その言葉を聞いて、護は握った拳を震わせる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e28 ; "「お嬢様は、モノじゃない……」" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e29 ; "「…………」" + CALLFUNC A + PUSH 14 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e2a ; "「どうしてもどかないというのなら、" + CALLFUNC R + MSG 0x3e2b ; " 押し通るまでだっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e2c ; "一騎に襲いかかる護。" + CALLFUNC A + S_PUSH "立ち絵/一騎/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e2d ; "「……っ!!」" + CALLFUNC A + PUSH 48 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e2e ; "  ドスゥゥゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e2f ; "体格とは似つかわしくない速さで、蹴りが繰り出される。" + CALLFUNC R + MSG 0x3e30 ; "それを護は辛うじて両手で受け止めた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e31 ; "  ギシッ……ギシッ……" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e32 ; "「うぅ……な、何て、力だ……。" + CALLFUNC R + MSG 0x3e33 ; " 舟木さん以上か……!?」" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e34 ; "「アレと一緒にするなよ。" + CALLFUNC R + MSG 0x3e35 ; " 私が神代の当主になった時に腕試しで、" + CALLFUNC R + MSG 0x3e36 ; " 軽くのしてやった程度だぞ?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e37 ; "「っ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e38 ; "「よっぽど、お前の方が腕っ節が強そうだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e39 ; "一騎は護の腕を振りほどいて、足を戻す。" + CALLFUNC R + MSG 0x3e3a ; "そしてゆっくりと身構えた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e3b ; "「はぁ、はぁ……本当に、病人だったのか?」" + CALLFUNC A + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e3c ; "「まさか。" + CALLFUNC R + MSG 0x3e3d ; " フリをしてただけさ」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e3e ; "「でなければ、跡取りを儲ける期日を" + CALLFUNC R + MSG 0x3e3f ; " 延ばしてもらえないからな」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e40 ; "「そ、そんなことで……?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e41 ; "「アナタという人は……!" + CALLFUNC R + MSG 0x3e42 ; " どれだけの人が、その身を案じていたと" + CALLFUNC R + MSG 0x3e43 ; " 思っているのですか!?」" + CALLFUNC A + S_PUSH "立ち絵/一騎/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e44 ; "「知ったことか!" + CALLFUNC R + MSG 0x3e45 ; " 人の優しさなど、私にとっては" + CALLFUNC R + MSG 0x3e46 ; " ゴミ屑ほどの価値しかないわ!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5035 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x3e47 ; "また、あちこちで音が響いた。" + CALLFUNC R + MSG 0x3e48 ; "屋敷の崩壊が近いようだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13109 + CALLFUNC VOICE + MSG 0x3e49 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e4a ; "そして背後から琴音の呻き声。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e4b ; "「ね、姉さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e4c ; "しかし、背を向けた瞬間に攻撃がくるので、" + CALLFUNC R + MSG 0x3e4d ; "護は動くに動けなかった。" + CALLFUNC A + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e4e ; "「琴音の腹には、お前の子がいるんだったな」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e4f ; "「くっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e50 ; "「琴音と私は、ここで永遠になるのだ」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e51 ; "「貴様が種を付けたのは誤算だったが、" + CALLFUNC R + MSG 0x3e52 ; " 一緒に消えてもらうのも悪くはないな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e53 ; "護に近付いていく一騎。" + CALLFUNC R + MSG 0x3e54 ; "その目は、狂気に満ちていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e55 ; "それを背後から見ていた琴音が、なんとか声を出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13110 + CALLFUNC VOICE + MSG 0x3e56 ; "「おと……さ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/一騎/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e57 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e58 ; "奥にいる琴音の方に目をやる一騎。" + CALLFUNC R + MSG 0x3e59 ; "驚いた表情で彼女を眺める。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e5a ; "「まさか……あれだけ私の精を受けておきながら、" + CALLFUNC R + MSG 0x3e5b ; " 意識があるとは……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e5c ; "「精……?」" + CALLFUNC A + S_PUSH "立ち絵/一騎/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e5d ; "「琴音にとって、私の精液は麻薬みたいなものだ。" + CALLFUNC R + MSG 0x3e5e ; " 子宮に受けるだけで、痺れるほどの快感を" + CALLFUNC R + MSG 0x3e5f ; " 与えることができる」" + CALLFUNC A + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e60 ; "「地下牢に入れる前、散々、抱いてやったんだがね。" + CALLFUNC R + MSG 0x3e61 ; " そのときも、ずっと、お前の名を呼んでいたぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e62 ; "「…………」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e63 ; "「あの快楽の中で、最後までお前への想いを" + CALLFUNC R + MSG 0x3e64 ; " 残していたのだからな。" + CALLFUNC R + MSG 0x3e65 ; " 大した女だよ、琴音は……」" + CALLFUNC A + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e66 ; "  ドスッ!!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e67 ; "堪えきれなくなった護は、渾身の力で拳を放つ。" + CALLFUNC R + MSG 0x3e68 ; "だがそれは、一騎に軽々と受け止められてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e69 ; "「言うなよ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e6a ; "「ほぅ……。" + CALLFUNC R + MSG 0x3e6b ; " お前も怒りの感情を露わにすることがあるのか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5035 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e6c ; "  ドシャァァァァ!" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3e6d ; "その時、上から大きな柱が、二人の頭の上に落ちてきた。" + CALLFUNC R + MSG 0x3e6e ; "護と一騎はお互い後ろに跳ねてかわす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e6f ; "だが、ここで一騎は、護の姿を見失ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/一騎/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e70 ; "「むっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e71 ; "そして気がついたときには……足元で護が身を低く" + CALLFUNC R + MSG 0x3e72 ; "屈めているのが見えた。" + CALLFUNC A + S_PUSH "立ち絵/一騎/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e73 ; "「貴様ッ……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e74 ; "「うおおおおおっ!!」" + CALLFUNC A + PUSH 41 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3e75 ; "  グシャアァァァッ!!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e76 ; "そのまま力の限り飛び上がり、" + CALLFUNC R + MSG 0x3e77 ; "一騎の顔面に強烈な頭突きを喰らわせた。" + CALLFUNC A + S_PUSH "立ち絵/一騎/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e78 ; "「ぐああああああああああああっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3e79 ; "その頃……みんなは屋敷から離れて状況を見守っていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e7a ; "「護……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13111 + CALLFUNC VOICE + MSG 0x3e7b ; "「兄さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e7c ; "二人は心配そうに、崩れそうな玄関を眺める。" + CALLFUNC R + MSG 0x3e7d ; "雪乃と紗夜も同じように屋敷を眺めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e7e ; "すると、開いている玄関に、何やら動く影が見える。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13112 + CALLFUNC VOICE + MSG 0x3e7f ; "「……だ、誰か出てきます!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e80 ; "「護っ!? 琴音様も一緒か!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e81 ; "崩落の恐れがあるので、完全に出てくるまでは近づけない。" + CALLFUNC R + MSG 0x3e82 ; "皆は駆け出すのを少し待った。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e83 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0x3e84 ; " お、お二人を……お連れしました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e85 ; "護の背には琴音が、そして手には、" + CALLFUNC R + MSG 0x3e86 ; "一騎が引きずられていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13113 + CALLFUNC VOICE + MSG 0x3e87 ; "「あ、あなた!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13114 + CALLFUNC VOICE + MSG 0x3e88 ; "「兄さま、姉さまっ!」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x3e89 ; "全員が護の傍に駆け寄る。" + CALLFUNC R + MSG 0x3e8a ; "そしてようやく気が抜けたのか、護はそのまま前のめりに" + CALLFUNC R + MSG 0x3e8b ; "倒れてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e8c ; "それを紗夜が抱き留める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13115 + CALLFUNC VOICE + MSG 0x3e8d ; "「護さん!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e8e ; "「チビちゃん、救急車を!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13116 + CALLFUNC VOICE + MSG 0x3e8f ; "「もう呼びました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e90 ; "「そ、そうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e91 ; "そうして、全員胸を撫で下ろしながら……" + CALLFUNC R + MSG 0x3e92 ; "未だ燃え続ける屋敷を眺めるのだった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e93 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e94 ; "一人逃げてきた篠原は、湖畔のほとりで座り込み、" + CALLFUNC R + MSG 0x3e95 ; "何度も息を継いでいた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e96 ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e97 ; "(これで、神代家は終わりだ。" + CALLFUNC R + MSG 0x3e98 ; " 一騎も琴音も……みんな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e99 ; "握った拳で、力なく地面を叩く篠原。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e9a ; "(私を受け入れてくれたら、死なずに済んだものを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3e9b ; "そしてまた立ち上がり……歩き出そうとしたところ、" + CALLFUNC R + MSG 0x3e9c ; "いきなりライトに照らされる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + CALLFUNC ■フィルタオフ + PUSH 1 + PUSH -2 + PUSH 0 + CALLFUNC ■ホワイトイン + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e9d ; "「ぅ!?」" + CALLFUNC A + PUSH 23 + CALLFUNC ■音楽 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13117 + CALLFUNC VOICE + MSG 0x3e9e ; "「はぁ〜い、お疲れさまぁ♀」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3e9f ; "「か、兼田!?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13118 + CALLFUNC VOICE + MSG 0x3ea0 ; "「屋敷が大変なことになってるのに、" + CALLFUNC R + MSG 0x3ea1 ; " 自分だけ逃げてきたの?" + CALLFUNC R + MSG 0x3ea2 ; " 腰抜けな男ねぇ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ea3 ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ea4 ; "篠原は身構える。" + CALLFUNC R + MSG 0x3ea5 ; "だが、彼女の横にはSPがついていた。" + CALLFUNC R + MSG 0x3ea6 ; "走り回ってフラフラな状態では到底太刀打ちできない。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13119 + CALLFUNC VOICE + MSG 0x3ea7 ; "「私のダーリンは、炎の中から二人も" + CALLFUNC R + MSG 0x3ea8 ; " 助け出したというのに」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ea9 ; "「そんなまさか……!" + CALLFUNC R + MSG 0x3eaa ; " あの二人が助かったというのか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3eab ; "慌てる篠原。" + CALLFUNC R + MSG 0x3eac ; "それを聞いて、響子が目を光らせる。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13120 + CALLFUNC VOICE + MSG 0x3ead ; "「何、ソレ……。" + CALLFUNC R + MSG 0x3eae ; " 死んだ方が良かったみたいな言い方……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eaf ; "「ぅ……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13121 + CALLFUNC VOICE + MSG 0x3eb0 ; "「私のお友達に、随分と酷いことをしてくれたわね。" + CALLFUNC R + MSG 0x3eb1 ; " ウチで一生、コキ使ってあげるわ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eb2 ; "「な……なんだと!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x3eb3 ; "響子が指を鳴らすと、近くにいたSPらが、" + CALLFUNC R + MSG 0x3eb4 ; "篠原の身体を拘束する。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eb5 ; "「お、おい、何をする、やめろ!」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13122 + CALLFUNC VOICE + MSG 0x3eb6 ; "「連れて行きなさい。" + CALLFUNC R + MSG 0x3eb7 ; " 逃げだそうとしたら、お仕置きしても" + CALLFUNC R + MSG 0x3eb8 ; " 構わないから」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eb9 ; "「や、やめろおおおおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3eba ; "篠原をしっかりと捕まえた屈強な男たちは、" + CALLFUNC R + MSG 0x3ebb ; "そのまま山の中へと消えていった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/山道/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ebc ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ebd ; "屋敷から出てきたところで気を失っていた護。" + CALLFUNC R + MSG 0x3ebe ; "ようやく目を覚ました。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ebf ; "頭には柔らかな感触があり、真上には琴音の顔と胸が見える。" + CALLFUNC R + MSG 0x3ec0 ; "膝枕されているのだろう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13123 + CALLFUNC VOICE + MSG 0x3ec1 ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ec2 ; "「姉……さん……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13124 + CALLFUNC VOICE + MSG 0x3ec3 ; "「よかった……気がついて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ec4 ; "琴音の声を聞きながら、護は身体を起こす。" + CALLFUNC R + MSG 0x3ec5 ; "その身体はあちこち擦りむいたり、焦げたりしていて" + CALLFUNC R + MSG 0x3ec6 ; "なかなかにひどいものだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13125 + CALLFUNC VOICE + MSG 0x3ec7 ; "「……どうして、私なんかのために" + CALLFUNC R + MSG 0x3ec8 ; " あんな無茶を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ec9 ; "ポロポロと涙を流す琴音。" + CALLFUNC R + MSG 0x3eca ; "それを見て、護は鼻の頭を掻く。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ecb ; "「姉さんは、僕の一番大切な人だから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13126 + CALLFUNC VOICE + MSG 0x3ecc ; "「バカ……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ecd ; "「ははっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ece ; "護のことを抱き締める琴音。" + CALLFUNC R + MSG 0x3ecf ; "そんなことをしていると、雪乃が近付いてくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13127 + CALLFUNC VOICE + MSG 0x3ed0 ; "「もうすぐ、村から救急車が到着します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ed1 ; "彼女はそう告げると、まだ燃えている屋敷に目をやった。" + CALLFUNC R + MSG 0x3ed2 ; "莉々子や舟木といった他の人たちも、同じように屋敷を" + CALLFUNC R + MSG 0x3ed3 ; "ずっと見つめている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ed4 ; "護と琴音もしばらくそれを眺めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13128 + CALLFUNC VOICE + MSG 0x3ed5 ; "「……護」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ed6 ; "「……なんでしょう」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13129 + CALLFUNC VOICE + MSG 0x3ed7 ; "「私、あなたに伝えておかないといけない" + CALLFUNC R + MSG 0x3ed8 ; " ことがあるの……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ed9 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13130 + CALLFUNC VOICE + MSG 0x3eda ; "「私たちの村を……全てを奪ったのは、" + CALLFUNC R + MSG 0x3edb ; " 神代家の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3edc ; "しかし、琴音が核心を言ってしまう前に、" + CALLFUNC R + MSG 0x3edd ; "護は自分の唇で琴音の口を塞いだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13131 + CALLFUNC VOICE + MSG 0x3ede ; "「んぅっ……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3edf ; "しばらく唇を重ね……護が顔を離す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13132 + CALLFUNC VOICE + MSG 0x3ee0 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ee1 ; "「奥様は仰いました。" + CALLFUNC R + MSG 0x3ee2 ; " 過去は関係ないと」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ee3 ; "「ですから、僕も過去は関係ありません。" + CALLFUNC R + MSG 0x3ee4 ; " 今、この瞬間が全てです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13133 + CALLFUNC VOICE + MSG 0x3ee5 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ee6 ; "琴音はまた涙を零すと、護のことを抱き締めた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ■消灯フィルタ + CALLFUNC ◎ト書き + MSG 0x3ee7 ; "そして、少し離れたところでは……" + CALLFUNC R + MSG 0x3ee8 ; "紗夜と一騎が顔を合わせていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13134 + CALLFUNC VOICE + MSG 0x3ee9 ; "「あなた……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eea ; "「ぅ……こ、ここは……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13135 + CALLFUNC VOICE + MSG 0x3eeb ; "「お屋敷の外です」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3eec ; "「……外?" + CALLFUNC R + MSG 0x3eed ; " 私は助かったのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3eee ; "紗夜は濡れたハンカチで、一騎の顔を拭う。" + CALLFUNC R + MSG 0x3eef ; "結構な鼻血が出ていたからだ。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ef0 ; "「……いや、助けられたというべきか……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13136 + CALLFUNC VOICE + MSG 0x3ef1 ; "「護さんがあなたを……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ef2 ; "「フッ……どこまでもお人好しなヤツだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ef3 ; "全てを諦めたのか、一騎は大きなため息をつく。" + CALLFUNC R + MSG 0x3ef4 ; "しかし、その顔には微笑みのようなものも見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ef5 ; "そんな二人の元に、響子がやってくる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13137 + CALLFUNC VOICE + MSG 0x3ef6 ; "「ハロ〜、お2人さん♪」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13138 + CALLFUNC VOICE + MSG 0x3ef7 ; "「響子!?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3ef8 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ef9 ; "響子は、木の根元に寄り掛かって座っている一騎の" + CALLFUNC R + MSG 0x3efa ; "襟を掴み、立ち上がらせる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5013 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x3efb ; "  パシン!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3efc ; "そして、その顔に平手打ちを1発喰らわせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13139 + CALLFUNC VOICE + MSG 0x3efd ; "「き、響子!?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13140 + CALLFUNC VOICE + MSG 0x3efe ; "「アンタねぇ……いい加減になさいよ!" + CALLFUNC R + MSG 0x3eff ; " 紗夜の気持ちを何だと思ってるの!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f00 ; "言ってから、響子は襟を離す。" + CALLFUNC R + MSG 0x3f01 ; "すると一騎はよろけながら、また木にもたれかかった。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f02 ; "「……そうだな。" + CALLFUNC R + MSG 0x3f03 ; " 私は、紗夜のことを、何も考えていなかった……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13141 + CALLFUNC VOICE + MSG 0x3f04 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f05 ; "哀しそうな表情を隠すためか、俯く紗夜。" + CALLFUNC R + MSG 0x3f06 ; "響子はそれをちらりと見る。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13142 + CALLFUNC VOICE + MSG 0x3f07 ; "「いいわね!" + CALLFUNC R + MSG 0x3f08 ; " 今、この瞬間から、護くんが神代家の主よ!」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f09 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f0a ; "響子の言葉に、黙って頷く一騎。" + CALLFUNC R + MSG 0x3f0b ; "それを確認し、彼女は背を向けた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13143 + CALLFUNC VOICE + MSG 0x3f0c ; "「行きましょう、紗夜。" + CALLFUNC R + MSG 0x3f0d ; " こんな男に、あなたと共になる資格はないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13144 + CALLFUNC VOICE + MSG 0x3f0e ; "「ま、待って、響子!" + CALLFUNC R + MSG 0x3f0f ; " 最後に1つだけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f10 ; "紗夜は一騎に少し近付くと、その顔を覗き込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13145 + CALLFUNC VOICE + MSG 0x3f11 ; "「あなた……。" + CALLFUNC R + MSG 0x3f12 ; " 私のことは……お嫌いでしたの?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f13 ; "「いや……。" + CALLFUNC R + MSG 0x3f14 ; " どちらでもない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3f15 ; "力なく答える一騎。" + CALLFUNC R + MSG 0x3f16 ; "それを聞いて、紗夜はまた俯いてしまった。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13146 + CALLFUNC VOICE + MSG 0x3f17 ; "(それって、どうでもいいってことじゃない!!" + CALLFUNC R + MSG 0x3f18 ; " この男は最後まで……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f19 ; "もう一発叩いてやろうかと思い、振り向くが……" + CALLFUNC R + MSG 0x3f1a ; "近くに護の姿があったので、響子は動きを止めた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13147 + CALLFUNC VOICE + MSG 0x3f1b ; "「護くん……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f1c ; "「護か……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f1d ; "「…………」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f1e ; "「……何故、私を助けた?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f1f ; "静かに尋ねる一騎。" + CALLFUNC R + MSG 0x3f20 ; "護も静かに立ってはいるが……その顔にはまだ" + CALLFUNC R + MSG 0x3f21 ; "怒りが残っているようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f22 ; "「お嬢様と莉々子様の父君であり、奥様の夫である" + CALLFUNC R + MSG 0x3f23 ; " あなたを助けないはずがないでしょう?」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f24 ; "「フッ……それが馬鹿なことだというのだよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f25 ; "一騎が答えると……護はいきなり、紗夜の肩を抱き寄せた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13148 + CALLFUNC VOICE + MSG 0x3f26 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f27 ; "突然のことに、頬を赤らめる紗夜。" + CALLFUNC R + MSG 0x3f28 ; "護に身を寄せながら、一騎を見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f29 ; "「奥様は、僕がもらっていきます。" + CALLFUNC R + MSG 0x3f2a ; " お嬢様と一緒にね」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f2b ; "「……好きにしろ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13149 + CALLFUNC VOICE + MSG 0x3f2c ; "「護……さん……♀」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13150 + CALLFUNC VOICE + MSG 0x3f2d ; "「あらあら、やるじゃない♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f2e ; "そうして、一騎の元から離れて、みんなのところへと" + CALLFUNC R + MSG 0x3f2f ; "戻ってくる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f30 ; "その後ろで、舟木がブルブルと身体を震わせていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f31 ; "「ま、護が……主様、だとぉ……?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f32 ; "「あ……ふ、舟木さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f33 ; "さすがに、紗夜を抱いている手が少し強張ってしまう。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f34 ; "「ま、まあ、新しい旦那様だし、" + CALLFUNC R + MSG 0x3f35 ; " 奥様とお近付きになるのは当然ですよねぇぇぇ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f36 ; "(すんごい怒ってる!!)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13151 + CALLFUNC VOICE + MSG 0x3f37 ; "「ふふふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f38 ; "そんなやりとりを見て、紗夜はくすくすと微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13152 + CALLFUNC VOICE + MSG 0x3f39 ; "「ねぇ雪乃。" + CALLFUNC R + MSG 0x3f3a ; " 新しい旦那様って……何かしら?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13153 + CALLFUNC VOICE + MSG 0x3f3b ; "「端的に言いますと、莉々子様にとって護さんは、" + CALLFUNC R + MSG 0x3f3c ; " 兄ではなく父になるということですね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13154 + CALLFUNC VOICE + MSG 0x3f3d ; "「まぁ……父さまになるのね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f3e ; "しかし、莉々子は少し難しい顔をしながら護を見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13155 + CALLFUNC VOICE + MSG 0x3f3f ; "「でも、それだと、今の父さまと被っちゃうし……。" + CALLFUNC R + MSG 0x3f40 ; " それじゃ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13156 + CALLFUNC VOICE + MSG 0x3f41 ; "「パパ〜♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3f42 ; "言いながら、護に駆け寄る莉々子。" + CALLFUNC R + MSG 0x3f43 ; "紗夜と一緒に、その身体に抱きついてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f44 ; "「それは……どうかと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f45 ; "苦笑いを浮かべる護。" + CALLFUNC R + MSG 0x3f46 ; "そこへ琴音も近付いてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13157 + CALLFUNC VOICE + MSG 0x3f47 ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f48 ; "「姉さん………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f49 ; "笑顔で琴音を見つめる護。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f4a ; "「愛してるよ、姉さん。" + CALLFUNC R + MSG 0x3f4b ; " 弟としてだけじゃなく……一人の男として」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13158 + CALLFUNC VOICE + MSG 0x3f4c ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f4d ; "護は、自分に抱きついている二人の手をそっと外すと、" + CALLFUNC R + MSG 0x3f4e ; "目の前にいる最愛の人を強く抱き締めるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/エンディング + +; 琴音/護/エピローグ +; RETURN: void +FUNC 5601 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/新居" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 27 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x3f4f ; "あれから、護たちは小ぢんまりとしたアパートを借り、" + CALLFUNC R + MSG 0x3f50 ; "そこに身を寄せていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f51 ; "というのも、屋敷は燃えてしまったので、新しい屋敷を" + CALLFUNC R + MSG 0x3f52 ; "建設中だからだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f53 ; "「ん……ふぁぁあ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13159 + CALLFUNC VOICE + MSG 0x3f54 ; "「あ……起きた? 護」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f55 ; "布団の上で、琴音を腕枕していた護が目を覚ます。" + CALLFUNC R + MSG 0x3f56 ; "そして、身体を伸ばしながら欠伸をした。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f57 ; "「いたた……ちょっと腕痺れちゃった」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13160 + CALLFUNC VOICE + MSG 0x3f58 ; "「ふふっ、ごめんね♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f59 ; "琴音が頭を上げたので、二人は普通の枕を使うと、" + CALLFUNC R + MSG 0x3f5a ; "寝転んだまま向かい合う。" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f5b ; "「……ふふっ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13161 + CALLFUNC VOICE + MSG 0x3f5c ; "「……どうしたの?」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f5d ; "「ううん。" + CALLFUNC R + MSG 0x3f5e ; " このまま、ここで2人で暮らすのも、" + CALLFUNC R + MSG 0x3f5f ; " いいかもなぁ……って」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f60 ; "護が言うと、琴音が彼の鼻をつねる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f61 ; "「ふがっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13162 + CALLFUNC VOICE + MSG 0x3f62 ; "「違うわよ?" + CALLFUNC R + MSG 0x3f63 ; " 3人……でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f64 ; "そして、大きくなった自分のお腹をそっと撫でた。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f65 ; "「そ、そうでした」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f66 ; "検査の結果、お腹の子どもは護の子だった。" + CALLFUNC R + MSG 0x3f67 ; "それが分かって二人は本当に喜んだのと同時に、" + CALLFUNC R + MSG 0x3f68 ; "胸を撫で下ろしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f69 ; "そんな話をしていると、護が少し腰をもぞもぞさせる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13163 + CALLFUNC VOICE + MSG 0x3f6a ; "「……護?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f6b ; "「い、いやっ、なんでも……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x3f6c ; "護は苦笑いを浮かべながら、とりあえず誤魔化した。" + CALLFUNC R + MSG 0x3f6d ; "しかし、琴音には全てお見通しのようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f6e ; "スッと手を伸ばされ、股間を触られる。" + CALLFUNC R + MSG 0x3f6f ; "そこは、寝起きのためか大きくなってしまっていた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f70 ; "「うぁ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13164 + CALLFUNC VOICE + MSG 0x3f71 ; "「もう、護ったら……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f72 ; "琴音は恥ずかしそうに頬を赤らめた後、" + CALLFUNC R + MSG 0x3f73 ; "身体を護の方に近づけた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13165 + CALLFUNC VOICE + MSG 0x3f74 ; "「ねぇ、護……?" + CALLFUNC R + MSG 0x3f75 ; " 最近、ご無沙汰だし、" + CALLFUNC R + MSG 0x3f76 ; " お口でしてあげましょうか?」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f77 ; "「あ、だ、大丈夫だよ!" + CALLFUNC R + MSG 0x3f78 ; " うん、全然平気!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13166 + CALLFUNC VOICE + MSG 0x3f79 ; "「でも、コレ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f7a ; "琴音がまたさわさわと撫でてくる。" + CALLFUNC R + MSG 0x3f7b ; "ちょっとの刺激なのに、護のモノはビクビクと" + CALLFUNC R + MSG 0x3f7c ; "脈動を繰り返した。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f7d ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13167 + CALLFUNC VOICE + MSG 0x3f7e ; "「ふふっ……いいわ。" + CALLFUNC R + MSG 0x3f7f ; " そんなにガマンしていたのなら、" + CALLFUNC R + MSG 0x3f80 ; " 直接、愛し合いましょう♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f81 ; "「えっ……いいの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13168 + CALLFUNC VOICE + MSG 0x3f82 ; "「夫婦なんですもの。" + CALLFUNC R + MSG 0x3f83 ; " 当たり前じゃない」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f84 ; "「夫婦……か……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13169 + CALLFUNC VOICE + MSG 0x3f85 ; "「くすっ……。" + CALLFUNC R + MSG 0x3f86 ; " それじゃあ、エッチのときは" + CALLFUNC R + MSG 0x3f87 ; " 旦那様って呼んであげましょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f88 ; "琴音がちょっと妖しい笑みを浮かべながら言ってきたので、" + CALLFUNC R + MSG 0x3f89 ; "護はドキッとしてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13170 + CALLFUNC VOICE + MSG 0x3f8a ; "「きて、旦那様……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f8b ; "そして琴音は、身を起こすと……足を開き、" + CALLFUNC R + MSG 0x3f8c ; "股間の花弁を指でそっと拡げてみせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13171 + CALLFUNC VOICE + MSG 0x3f8d ; "「その立派な肉棒で、私のエッチな穴を" + CALLFUNC R + MSG 0x3f8e ; " いじめて下さい……♀」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f8f ; "「こ……こここここ、ことねぇーーーー!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13172 + CALLFUNC VOICE + MSG 0x3f90 ; "「あぁン♀」" + CALLFUNC A + S_PUSH "イベント/琴音/28/基本/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x3f91 ; "護は琴音を後ろから抱えると、股間へといきり立ったものを" + CALLFUNC R + MSG 0x3f92 ; "押し付け、擦る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f93 ; "琴音のそこは軽く湿っており、ペニスを擦り付けると" + CALLFUNC R + MSG 0x3f94 ; "愛液が軽く音を立てた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13173 + CALLFUNC VOICE + MSG 0x3f95 ; "「や、やさしく……ね?" + CALLFUNC R + MSG 0x3f96 ; " 赤ちゃん、びっくりしちゃうから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f97 ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f98 ; "護は割れ目に剛直をあてがうと、そのままゆっくりと" + CALLFUNC R + MSG 0x3f99 ; "腰を突き出していき、膣内に侵入していく。" + CALLFUNC A + S_PUSH "イベント/琴音/28/基本/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13174 + CALLFUNC VOICE + MSG 0x3f9a ; "「んぁ……ぁ、あぁああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3f9b ; "にゅるにゅると飲み込まれていく護のペニス。" + CALLFUNC R + MSG 0x3f9c ; "中の柔襞が蠢き、異物を包み込んで圧迫してくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3f9d ; "「うぁ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13175 + CALLFUNC VOICE + MSG 0x3f9e ; "「あ、あぁああっ……はいって、きてる……♀" + CALLFUNC R + MSG 0x3f9f ; " んっ……ふ、太い……っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13176 + CALLFUNC VOICE + MSG 0x3fa0 ; "「ここのところ、シテなかったから……あ、あぁ、" + CALLFUNC R + MSG 0x3fa1 ; " あぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fa2 ; "ご無沙汰だっただけあって、膣内が狭くなっているような" + CALLFUNC R + MSG 0x3fa3 ; "感じがした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fa4 ; "それをゆっくり解すように、護は腰をくねらせ、" + CALLFUNC R + MSG 0x3fa5 ; "中を優しく掻き混ぜていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fa6 ; "すると次第に愛液が漏れ出してきて、いつものように" + CALLFUNC R + MSG 0x3fa7 ; "ぐちゅぐちゅといやらしい音が響きだした。" + CALLFUNC A + S_PUSH "イベント/琴音/28/基本/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13177 + CALLFUNC VOICE + MSG 0x3fa8 ; "「はぁ、はぁ、あっ、すごいっ♀" + CALLFUNC R + MSG 0x3fa9 ; " すごく……気持ちいいっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13178 + CALLFUNC VOICE + MSG 0x3faa ; "「旦那様の、硬くて……ステキです……♀" + CALLFUNC R + MSG 0x3fab ; " んぅ……ふぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fac ; "「んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13179 + CALLFUNC VOICE + MSG 0x3fad ; "「ぁあっ……奥、当たってる……んふっ、ふぁっ、" + CALLFUNC R + MSG 0x3fae ; " あぁああんっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3faf ; "「な、なんか……いつもより浅いような……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13180 + CALLFUNC VOICE + MSG 0x3fb0 ; "「赤ちゃんいるから……下がっちゃってるんだと" + CALLFUNC R + MSG 0x3fb1 ; " 思う……んっ、うぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fb2 ; "「すごい……ぷりぷりした子宮口がはっきり分かる」" + CALLFUNC A + S_PUSH "イベント/琴音/28/基本/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13181 + CALLFUNC VOICE + MSG 0x3fb3 ; "「そこは……ダ、ダメ……。" + CALLFUNC R + MSG 0x3fb4 ; " あっ、あっ……赤ちゃんが……。" + CALLFUNC R + MSG 0x3fb5 ; " あぁン……あはっ、あっ、あぁっ、そこっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fb6 ; "すでに下りてしまっている子宮口が、護のペニスによって" + CALLFUNC R + MSG 0x3fb7 ; "上に押し上げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fb8 ; "その際、亀頭が子宮口の小さな穴にがっちりと" + CALLFUNC R + MSG 0x3fb9 ; "食い込んでおり、少し突き上げられるだけで、" + CALLFUNC R + MSG 0x3fba ; "かなりの快感が走る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13182 + CALLFUNC VOICE + MSG 0x3fbb ; "「ああっ、子宮口ばっかりぐりぐりしちゃ……" + CALLFUNC R + MSG 0x3fbc ; " 感じちゃうからぁああっ……あ、ああぁあんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13183 + CALLFUNC VOICE + MSG 0x3fbd ; "「んふっ、ふぁっ、あ、ぁっ、ひぅ、うぁっ" + CALLFUNC R + MSG 0x3fbe ; " あぁああぁんっ♀" + CALLFUNC R + MSG 0x3fbf ; " 護のちんぽ……すごいのおっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fc0 ; "久しぶりで感じやすくもなっている上に、" + CALLFUNC R + MSG 0x3fc1 ; "執拗に子宮口を責められているので堪らないようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fc2 ; "琴音の内股と下腹部がブルブルと痙攣を繰り返し、" + CALLFUNC R + MSG 0x3fc3 ; "連動して膣内が収縮を何度も行う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fc4 ; "「んんっ……き、キツイ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13184 + CALLFUNC VOICE + MSG 0x3fc5 ; "「んぁっ、ひぅ、う、ぁああっ……♀" + CALLFUNC R + MSG 0x3fc6 ; " お腹に赤ちゃんいるのに、また欲しくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13185 + CALLFUNC VOICE + MSG 0x3fc7 ; "「旦那様の赤ちゃん、もっと欲しいのっ♀" + CALLFUNC R + MSG 0x3fc8 ; " ふぁっ、あ、あああぁんっ、やぁっ、子宮っ、" + CALLFUNC R + MSG 0x3fc9 ; " 震えちゃってるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fca ; "「いいよ。何人でも、琴音の子宮に" + CALLFUNC R + MSG 0x3fcb ; " 種を仕込んであげるから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13186 + CALLFUNC VOICE + MSG 0x3fcc ; "「ああっ……うれしいっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fcd ; "護は後ろから琴音の乳房をがっしりと掴む。" + CALLFUNC R + MSG 0x3fce ; "すると、その先端にあるピンクの突起から、" + CALLFUNC R + MSG 0x3fcf ; "白い液体が噴出した。" + CALLFUNC A + S_PUSH "イベント/琴音/28/母乳/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13187 + CALLFUNC VOICE + MSG 0x3fd0 ; "「ぁああっ……お、おっぱい……出ちゃってる……" + CALLFUNC R + MSG 0x3fd1 ; " んぁ、あ、ぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fd2 ; "「すご……こんなに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fd3 ; "護はそれが楽しくなって、つい何度も乳房を搾った。" + CALLFUNC R + MSG 0x3fd4 ; "その度に、勢いよく母乳が噴き出る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13188 + CALLFUNC VOICE + MSG 0x3fd5 ; "「ああぁっ……やぁんっ……♀" + CALLFUNC R + MSG 0x3fd6 ; " そんなにしたら赤ちゃんの分……ふぁっ、" + CALLFUNC R + MSG 0x3fd7 ; " なくなっちゃうからっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13189 + CALLFUNC VOICE + MSG 0x3fd8 ; "「あっ、ああっ、ちょっ……搾りながら、奥っ……" + CALLFUNC R + MSG 0x3fd9 ; " コンコンしちゃらめぇええっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fda ; "にちゅにちゅと膣内を擦り上げ、最奥を抉る。" + CALLFUNC R + MSG 0x3fdb ; "中はもう以前の柔らかさやしなやかさを取り戻しており、" + CALLFUNC R + MSG 0x3fdc ; "護のモノを逆に責め立てているくらいだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fdd ; "少し動かすだけで敏感に反応し、護の気持ちいい部分を" + CALLFUNC R + MSG 0x3fde ; "的確に締め付けるよう収縮してくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fdf ; "「んんっ……こ、とねっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13190 + CALLFUNC VOICE + MSG 0x3fe0 ; "「あぁああっ……お、お腹っ……きゅんきゅんするっ……" + CALLFUNC R + MSG 0x3fe1 ; " 護のがあるって……はっきり分かるのっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/28/母乳/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13191 + CALLFUNC VOICE + MSG 0x3fe2 ; "「ひぁ、あ、あぁあっ、気持ちいっ……んっ、んん、" + CALLFUNC R + MSG 0x3fe3 ; " ふぁぁあんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fe4 ; "琴音が大きく身体をよじる。" + CALLFUNC R + MSG 0x3fe5 ; "彼女もまた、何度も子宮口を突き上げられて" + CALLFUNC R + MSG 0x3fe6 ; "かなり感じてしまっているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3fe7 ; "しかもお腹の重みとペニスでサンドイッチに" + CALLFUNC R + MSG 0x3fe8 ; "されているため、刺激がいつもより強い。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13192 + CALLFUNC VOICE + MSG 0x3fe9 ; "「んぁあっ……お、お腹ッ……すごいっ♀" + CALLFUNC R + MSG 0x3fea ; " 全部……みっちり詰まってる♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13193 + CALLFUNC VOICE + MSG 0x3feb ; "「あぁああっ……おまんこが……護のを完全に" + CALLFUNC R + MSG 0x3fec ; " 覚えちゃってるっっ……ふぁ、あぁあっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x3fed ; "「あっ、また締まって……!」" + CALLFUNC A + S_PUSH "イベント/琴音/28/母乳/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13194 + CALLFUNC VOICE + MSG 0x3fee ; "「だ、だって、勝手にぃっ……♀" + CALLFUNC R + MSG 0x3fef ; " ひぅ、ああ、ああっ、膣内っ……きゅうって" + CALLFUNC R + MSG 0x3ff0 ; " なってるときに動いちゃダメぇえっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13195 + CALLFUNC VOICE + MSG 0x3ff1 ; "「それっ、久しぶりすぎてっ……感じちゃ……" + CALLFUNC R + MSG 0x3ff2 ; " あぁあぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ff3 ; "護はそれでも、膣内をゆっくりと突き上げる。" + CALLFUNC R + MSG 0x3ff4 ; "あまり激しくするとさすがにダメっぽいからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ff5 ; "しかし逆に、そのゆっくりとした動きが、" + CALLFUNC R + MSG 0x3ff6 ; "絡み付きの摩擦を強め、快感を生み出す。" + CALLFUNC A + S_PUSH "イベント/琴音/28/母乳/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13196 + CALLFUNC VOICE + MSG 0x3ff7 ; "「ひあっ……ま、待って……んくっ……ううっ!" + CALLFUNC R + MSG 0x3ff8 ; " 護っ……んぁ、あああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13197 + CALLFUNC VOICE + MSG 0x3ff9 ; "「や、やんっ……お、奥っ……開いちゃうっ……" + CALLFUNC R + MSG 0x3ffa ; " んんっ……くふぁあ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13198 + CALLFUNC VOICE + MSG 0x3ffb ; "「あ、ああっ……そこはまだ開いちゃ……" + CALLFUNC R + MSG 0x3ffc ; " ダメだからぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x3ffd ; "突き上げるたびに、子宮口に亀頭が少しずつ" + CALLFUNC R + MSG 0x3ffe ; "めりこんでいく。" + CALLFUNC R + MSG 0x3fff ; "それに合わせて、膣内が激しく収縮した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4000 ; "そして襞がぞわぞわと逆毛立つように蠢き、" + CALLFUNC R + MSG 0x4001 ; "護のモノの表面を擦り上げていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4002 ; "「くうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4003 ; "うねりまくる膣内の動きに晒され続け、" + CALLFUNC R + MSG 0x4004 ; "護のモノはそろそろ悲鳴を上げ始めていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13199 + CALLFUNC VOICE + MSG 0x4005 ; "「んあっ……す、すごっ……おちんちん……" + CALLFUNC R + MSG 0x4006 ; " 中でずっとビクビクしてっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13200 + CALLFUNC VOICE + MSG 0x4007 ; "「あぁああっ……そんなに激しくしちゃ……赤ちゃん" + CALLFUNC R + MSG 0x4008 ; " びっくりしちゃうからぁあっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13201 + CALLFUNC VOICE + MSG 0x4009 ; "「ひぁ、あ、ぁああっんくっ、ふぁっ、" + CALLFUNC R + MSG 0x400a ; " あぁあぁあんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x400b ; "ぐちょぐちょと膣内をかき回しながら、子宮口を抉る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x400c ; "琴音のお腹のあたりももうずっと痙攣しており、" + CALLFUNC R + MSG 0x400d ; "彼女もそろそろ限界が近いことを知らせていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x400e ; "なので護は、極力、激しい動きは抑えつつ……" + CALLFUNC R + MSG 0x400f ; "子宮口を優しく擦り上げて苛め続ける。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13202 + CALLFUNC VOICE + MSG 0x4010 ; "「んぁぁっ……あ、あああっ!" + CALLFUNC R + MSG 0x4011 ; " う、うぁあっ……あ、あ、ああああああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4012 ; "「あああっ……また締まって……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13203 + CALLFUNC VOICE + MSG 0x4013 ; "「ふぁああっ! わ、私もっ……! ダメっ!" + CALLFUNC R + MSG 0x4014 ; " すぐ……来ちゃうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13204 + CALLFUNC VOICE + MSG 0x4015 ; "「子宮のお口っ……開いちゃうっ♀" + CALLFUNC R + MSG 0x4016 ; " あぁん、赤ちゃんでちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4017 ; "浅いストロークの抽送くらいでは、吸い付いた子宮口が" + CALLFUNC R + MSG 0x4018 ; "亀頭から離れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4019 ; "それどころか、さらにその子宮口を揉むような感じに" + CALLFUNC R + MSG 0x401a ; "なっており、二人の快感がさらに高まる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13205 + CALLFUNC VOICE + MSG 0x401b ; "「んぁあっ……きゃ、あ、んぐっ、くううっ!" + CALLFUNC R + MSG 0x401c ; " んっ……ふぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13206 + CALLFUNC VOICE + MSG 0x401d ; "「んぁああっ……だ、めっ……来ちゃうっ……" + CALLFUNC R + MSG 0x401e ; " ふぁ、あぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13207 + CALLFUNC VOICE + MSG 0x401f ; "「ひゃ、あ、ああああっ! あうっ!" + CALLFUNC R + MSG 0x4020 ; " んっ、くぅぅううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4021 ; "「くうう……こ、琴音っ……もう出るっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13208 + CALLFUNC VOICE + MSG 0x4022 ; "「んんっ……だ、出してくださいっ……!" + CALLFUNC R + MSG 0x4023 ; " 旦那様の精液っ……お腹の中にいっぱい欲しいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4024 ; "全身を震えさせる琴音。" + CALLFUNC R + MSG 0x4025 ; "触ってもいないのに、乳首からは母乳が溢れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4026 ; "おまけに膣内の締め付けもさらに激しくなり、" + CALLFUNC R + MSG 0x4027 ; "ペニスの脈動に合わせて痙攣と収縮を行う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13209 + CALLFUNC VOICE + MSG 0x4028 ; "「ひゃ、あ、ああああっ!?" + CALLFUNC R + MSG 0x4029 ; " おまんこっ……イクっ……んぁあああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/28/母乳/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13210 + CALLFUNC VOICE + MSG 0x402a ; "「あ、ああっ……ダメっ、イクっ……もうイクっ!" + CALLFUNC R + MSG 0x402b ; " んっ……く、ううううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x402c ; "「ああっ、琴音っっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x402d ; "護はぐいっと腰を引き寄せると、子宮口にぴったりと" + CALLFUNC R + MSG 0x402e ; "亀頭を密着させ、そこで精を放った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13211 + CALLFUNC VOICE + MSG 0x402f ; "「ひゃ、あ、あぁぁああぁあああ―――――ッッ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/28/射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13212 + CALLFUNC VOICE + MSG 0x4030 ; "「ひぁっ、あ、ぁああっ、んくっ、ふぁっ、" + CALLFUNC R + MSG 0x4031 ; " ぁぁぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13213 + CALLFUNC VOICE + MSG 0x4032 ; "「だ、めっ……1回じゃ治まらないっ……" + CALLFUNC R + MSG 0x4033 ; " んくっ、イクっ……イッ……ひぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4034 ; "開いた子宮口から、精液が大量に流し込まれていく。" + CALLFUNC R + MSG 0x4035 ; "その感覚に、琴音は恍惚の笑みを漏らし、何度も頂点を" + CALLFUNC R + MSG 0x4036 ; "迎えた。" + CALLFUNC A + S_PUSH "イベント/琴音/28/射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13214 + CALLFUNC VOICE + MSG 0x4037 ; "「んぁあっ、あ、あぁあぅ……" + CALLFUNC R + MSG 0x4038 ; " はぁーっ、はぁーっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13215 + CALLFUNC VOICE + MSG 0x4039 ; "「んんっ……どくっ……どくって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x403a ; "琴音は、自分のお腹にそっと手を当てた。" + CALLFUNC A + S_PUSH "イベント/琴音/28/射精/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13216 + CALLFUNC VOICE + MSG 0x403b ; "「ああっ……♀ 旦那様のミルク、" + CALLFUNC R + MSG 0x403c ; " 琴音の子宮に染み込んでます……♀」" + CALLFUNC A + S_PUSH "背景/新居" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x403d ; "「はぁ、はぁ、よかったよ、琴音……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x403e ; "護はペニスをずるりと引き抜く。" + CALLFUNC R + MSG 0x403f ; "すると、中に溜まっていた大量の愛液と精液が、" + CALLFUNC R + MSG 0x4040 ; "ぼとぼとと零れ落ちてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13217 + CALLFUNC VOICE + MSG 0x4041 ; "「あぁン……早すぎるわ。" + CALLFUNC R + MSG 0x4042 ; " 今ので、身体に火が付いちゃったみたいなの。" + CALLFUNC R + MSG 0x4043 ; " だからね……もっとして♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4044 ; "「い……いいの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13218 + CALLFUNC VOICE + MSG 0x4045 ; "「今のうちに、たっぷりとミルクを補給して" + CALLFUNC R + MSG 0x4046 ; " おかないと……ね♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4047 ; "「み、ミルクって、そっちの!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/裸妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4048 ; "抜け落ちた護の亀頭をいじる琴音。" + CALLFUNC R + MSG 0x4049 ; "そこはすぐに硬さを取り戻し、反り返っていく。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x404a ; "そんなことをしていると、扉がいきなりノックされた。" + CALLFUNC R + MSG 0x404b ; "そして紗夜が返事も待たずに入ってくる。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13219 + CALLFUNC VOICE + MSG 0x404c ; "「こんにちは……って、あらあら」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x404d ; "裸で乳繰り合っている二人の姿を見て、" + CALLFUNC R + MSG 0x404e ; "紗夜が顔を赤らめながら微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/裸妊婦/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13220 + CALLFUNC VOICE + MSG 0x404f ; "「お、お母様?!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13221 + CALLFUNC VOICE + MSG 0x4050 ; "「まぁ……あなた達、もう2人目を作ってるの?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4051 ; "「奥様……それは、無理ですから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "立ち絵/琴音/裸妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13222 + CALLFUNC VOICE + MSG 0x4052 ; "「奥様? 誰のことかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4053 ; "護の言葉に、紗夜がニコニコ顔で反論してくる。" + CALLFUNC R + MSG 0x4054 ; "こういうときの紗夜は手が付けられない。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4055 ; "「ぅ……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4056 ; "「さ、紗夜……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/裸妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13223 + CALLFUNC VOICE + MSG 0x4057 ; "「うふふ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4058 ; "名前を呼ぶと、紗夜は嬉しそうに微笑む。" + CALLFUNC R + MSG 0x4059 ; "そんな彼女の後ろから、遅れてきた莉々子も顔を出した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13224 + CALLFUNC VOICE + MSG 0x405a ; "「兄さま、こんにち……は?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x405b ; "そして同じように、裸の二人を見て驚く莉々子。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13225 + CALLFUNC VOICE + MSG 0x405c ; "「ず、ずるいです、姉さま!" + CALLFUNC R + MSG 0x405d ; " 莉々子も兄さまと仲良くしたいのにぃ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13226 + CALLFUNC VOICE + MSG 0x405e ; "「くすくすっ……。" + CALLFUNC R + MSG 0x405f ; " 新しいお屋敷ができたら、みんなで仲良くしましょ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13227 + CALLFUNC VOICE + MSG 0x4060 ; "「はいっ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4061 ; "(それは本気ですか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4062 ; "心の中でツッコんでいると、家の電話が鳴らされた。" + CALLFUNC R + MSG 0x4063 ; "なので琴音が慌てて受話器を取る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/裸妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13228 + CALLFUNC VOICE + MSG 0x4064 ; "「はい、神代でございます。" + CALLFUNC R + MSG 0x4065 ; " ……まあ、響子さん。" + CALLFUNC R + MSG 0x4066 ; " いつもお世話になっております」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4067 ; "「響子様?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13229 + CALLFUNC VOICE + MSG 0x4068 ; "「護……ですか?" + CALLFUNC R + MSG 0x4069 ; " はい、今代わりますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x406a ; "護は、差し出された受話器を受け取り、電話に出る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x406b ; "「もしもし、護です」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13230 + CALLFUNC VOICE + MSG 0x406c ; "『はぁ〜い♀ 新婚生活愉しんでるぅ〜?』" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x406d ; "「お陰様で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x406e ; "この人はどうしてこう、いつもテンションが高いのだろう。" + CALLFUNC R + MSG 0x406f ; "ついていくのがやっとだ……などと考えながら、" + CALLFUNC R + MSG 0x4070 ; "護は返事をする。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13231 + CALLFUNC VOICE + MSG 0x4071 ; "『それより、どうしてマンション断ったの?" + CALLFUNC R + MSG 0x4072 ; " そんなアパートより、ずっと良いところなのにぃ』" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4073 ; "「いえ、そこまで甘えるわけには……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4074 ; "なにしろ神代家の再建築費用も、響子の家から" + CALLFUNC R + MSG 0x4075 ; "支援して貰っている状態だ。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13232 + CALLFUNC VOICE + MSG 0x4076 ; "『いいのよ、別に。" + CALLFUNC R + MSG 0x4077 ; " だって、お代はもう頂いてるし♀』" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4078 ; "「えっ? 僕、何も払ってないですよ?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13233 + CALLFUNC VOICE + MSG 0x4079 ; "『ちゃ〜んと、あるわよ♀" + CALLFUNC R + MSG 0x407a ; " 私のお腹に……ね♀』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x407b ; "意味がわからなかったので聞き返すと、" + CALLFUNC R + MSG 0x407c ; "さらに恐ろしい答えが返ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x407d ; "なので護は血の気が引いていくのを感じる。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x407e ; "「も……もしかして……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13234 + CALLFUNC VOICE + MSG 0x407f ; "『ピンポーン♪" + CALLFUNC R + MSG 0x4080 ; " 私も、できちゃった♀』" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4081 ; "「ぐ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4082 ; "頭を抱える護。" + CALLFUNC R + MSG 0x4083 ; "それを見て、話が分からない琴音や紗夜は首を傾げる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13235 + CALLFUNC VOICE + MSG 0x4084 ; "『大丈夫よ。私が責任を持って面倒見るし、" + CALLFUNC R + MSG 0x4085 ; " このことは2人だけの秘密だから』" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4086 ; "「はぁ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13236 + CALLFUNC VOICE + MSG 0x4087 ; "『だけどね、追加料金が発生しそうなの。" + CALLFUNC R + MSG 0x4088 ; " この子が産まれたら、またお願いね♀』" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4089 ; "「電話、切りますよ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13237 + CALLFUNC VOICE + MSG 0x408a ; "『あぁ〜ん、護くんのいけずぅぅぅ!』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x408b ; "耳元で叫ばれたので、護は仕方なく諦める。" + CALLFUNC R + MSG 0x408c ; "ため息をついて、話の続きを聞くことにした。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13238 + CALLFUNC VOICE + MSG 0x408d ; "『そうそう。篠原は、こっちで預かってるわ。" + CALLFUNC R + MSG 0x408e ; " 毎日、こき使ってるけどね。" + CALLFUNC R + MSG 0x408f ; " 愚痴はこぼすけど、いい働きっぷりだわ』" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4090 ; "「そうですか……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13239 + CALLFUNC VOICE + MSG 0x4091 ; "『あと、一騎さんのことなんだけど……』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4092 ; "それは自分じゃない方がいいだろうということで、" + CALLFUNC R + MSG 0x4093 ; "護は紗夜と電話を代わる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13240 + CALLFUNC VOICE + MSG 0x4094 ; "「もしもし、紗夜です」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13241 + CALLFUNC VOICE + MSG 0x4095 ; "『あ、紗夜?" + CALLFUNC R + MSG 0x4096 ; " 一騎さんの消息が掴めたんだけど……』" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4097 ; "紗夜の表情が少し変わった。" + CALLFUNC R + MSG 0x4098 ; "しかし、すでに吹っ切れていることらしく、" + CALLFUNC R + MSG 0x4099 ; "微笑みに変わる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13242 + CALLFUNC VOICE + MSG 0x409a ; "「離婚して、他人になったあの人に" + CALLFUNC R + MSG 0x409b ; " 興味はありません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13243 + CALLFUNC VOICE + MSG 0x409c ; "「今の私は、護さんだけだから」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13244 + CALLFUNC VOICE + MSG 0x409d ; "『そうだったわね。ごめんなさい』" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x409e ; "(奥様……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x409f ; "話はそれで終わったらしく、紗夜が電話を切った。" + CALLFUNC R + MSG 0x40a0 ; "そして受話器を護に返しつつ微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13245 + CALLFUNC VOICE + MSG 0x40a1 ; "「琴音ばかりではなくて、ちゃんと私にも" + CALLFUNC R + MSG 0x40a2 ; " 種を付けて下さいね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40a3 ; "横目で琴音を見る護。" + CALLFUNC R + MSG 0x40a4 ; "すると彼女は、しぶしぶながらも小さく頷いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "立ち絵/琴音/裸妊婦/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13246 + CALLFUNC VOICE + MSG 0x40a5 ; "「あんまり、私の護を取らないでください……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/裸妊婦/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13247 + CALLFUNC VOICE + MSG 0x40a6 ; "「なに言ってるの。" + CALLFUNC R + MSG 0x40a7 ; " あなたは、その子が産まれるまで無理でしょ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/裸妊婦/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13248 + CALLFUNC VOICE + MSG 0x40a8 ; "「それでもダメなんです!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/琴音/裸妊婦/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13249 + CALLFUNC VOICE + MSG 0x40a9 ; "「わがまま言わないの!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40aa ; "左右から引っ張られる護。" + CALLFUNC R + MSG 0x40ab ; "そこへ莉々子も抱きついてきた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13250 + CALLFUNC VOICE + MSG 0x40ac ; "「莉々子も兄さまと仲良くするのー!」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40ad ; "「ははは……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x40ae ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40af ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40b0 ; "……それから1年後。" + CALLFUNC R + MSG 0x40b1 ; "新しくなった屋敷は、これまた新しい主と、" + CALLFUNC R + MSG 0x40b2 ; "その妻を迎え入れた。" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13251 + CALLFUNC VOICE + MSG 0x40b3 ; "「おかえりなさいませ、ご主人様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40b4 ; "新しい屋敷の玄関で出迎えてくれたのは、" + CALLFUNC R + MSG 0x40b5 ; "雪乃だった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40b6 ; "「ゆ……雪乃さん?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13252 + CALLFUNC VOICE + MSG 0x40b7 ; "「ずっと……お待ちしておりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40b8 ; "護を見て、涙を零す雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40b9 ; "突然のことなので、護はどうしていいか分からず、" + CALLFUNC R + MSG 0x40ba ; "とにかくなだめる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40bb ; "「えっ!? あ、その……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13253 + CALLFUNC VOICE + MSG 0x40bc ; "「ずっと、うちでお手伝いしてくれていたのよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40bd ; "すると、横から響子が出てきて、" + CALLFUNC R + MSG 0x40be ; "雪乃の両肩に手を置いた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13254 + CALLFUNC VOICE + MSG 0x40bf ; "「雪乃ちゃん、スゴイわね。" + CALLFUNC R + MSG 0x40c0 ; " うちの使用人の10倍以上は働いてくれたわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40c1 ; "(さ、さすが雪乃さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40c2 ; "そこへ、先に来て待っていた紗夜や莉々子、" + CALLFUNC R + MSG 0x40c3 ; "舟木なども現れた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40c4 ; "「まも……いや、旦那様。" + CALLFUNC R + MSG 0x40c5 ; " おかえりなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40c6 ; "「舟木さん……ただいま戻りました」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40c7 ; "「おいおい護、戻りましたじゃねぇだろ……" + CALLFUNC R + MSG 0x40c8 ; " って、俺もか……どうも慣れんな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40c9 ; "舟木は苦笑いを浮かべると、護と握手する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40ca ; "そして……響子の車から、赤ちゃんを抱きかかえて" + CALLFUNC R + MSG 0x40cb ; "琴音が出てきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40cc ; "「琴音様! お久しぶりでございます!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13255 + CALLFUNC VOICE + MSG 0x40cd ; "「お久しぶりです、舟木さん。" + CALLFUNC R + MSG 0x40ce ; " 皆さんも、お元気そうで何よりです」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40cf ; "「うひょー、こりゃ、何てカワイイ赤ちゃんなんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40d0 ; "琴音の子どもを抱っこして、高く掲げる舟木。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13256 + CALLFUNC VOICE + MSG 0x40d1 ; "「ウチの子もカワイイわよぉ♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40d2 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40d3 ; "響子の言葉に、息を呑む護。" + CALLFUNC R + MSG 0x40d4 ; "だが、誰にも言わないと言っていた約束は" + CALLFUNC R + MSG 0x40d5 ; "守ってくれているらしい。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13257 + CALLFUNC VOICE + MSG 0x40d6 ; "「どうしたの? 旦那様?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40d7 ; "「い、いや、ちょっと……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13258 + CALLFUNC VOICE + MSG 0x40d8 ; "「この前、響子さんの赤ちゃんを見せてもらったけれど、" + CALLFUNC R + MSG 0x40d9 ; " とても可愛かったわ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13259 + CALLFUNC VOICE + MSG 0x40da ; "「でも、どうしてか、あなたの顔を" + CALLFUNC R + MSG 0x40db ; " 思い出してしまって……。" + CALLFUNC R + MSG 0x40dc ; " うふふっ……不思議ね?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40dd ; "「げほっ! げほっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40de ; "わざとらしく咳き込む護。" + CALLFUNC R + MSG 0x40df ; "それを見て、響子が一人、くすくすと笑っていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13260 + CALLFUNC VOICE + MSG 0x40e0 ; "「さ……行きましょう、旦那様。" + CALLFUNC R + MSG 0x40e1 ; " 私たちの新しい家へ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40e2 ; "「琴音……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40e3 ; "差し出された手を握り、護は琴音を抱き寄せる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40e4 ; "「そうだね。" + CALLFUNC R + MSG 0x40e5 ; " みんなが幸せになれるように" + CALLFUNC R + MSG 0x40e6 ; " がんばろう」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13261 + CALLFUNC VOICE + MSG 0x40e7 ; "「はい……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x40e8 ; "二人は、新しくなった屋敷を見上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40e9 ; "そこには琴音を苦しめた『宴の間』も存在しない。" + CALLFUNC R + MSG 0x40ea ; "一騎も篠原もいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40eb ; "あるのは、明るい希望に満ちた光と" + CALLFUNC R + MSG 0x40ec ; "それを見守る温かな人たちだった――。" + CALLFUNC A + S_PUSH "エンド/琴音" + CALLFUNC ■エンド1枚絵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/護/エピローグ +EOF シナリオ\琴音/護/エンド.jaf + +; 琴音/小出/01 +; RETURN: void +FUNC 5602 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x40ed ; "その日、琴音は小出と一緒に中庭に来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40ee ; "庭にどういう花が欲しいか直接聞きたいという要望を" + CALLFUNC R + MSG 0x40ef ; "護から伝えられていたためだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13592 + CALLFUNC VOICE + MSG 0x40f0 ; "「そうですねぇ……。" + CALLFUNC R + MSG 0x40f1 ; " 青色のお花が好きだけど、そればかりだと、" + CALLFUNC R + MSG 0x40f2 ; " 少し寂しくなる……かしら?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40f3 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13593 + CALLFUNC VOICE + MSG 0x40f4 ; "「この時期だと、どんなお花がありますか?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40f5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40f6 ; "二人は歩きながら相談しているが、喋っているのは" + CALLFUNC R + MSG 0x40f7 ; "琴音ばかりで、小出はずっと彼女を見つめてぼんやり" + CALLFUNC R + MSG 0x40f8 ; "したままだった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13594 + CALLFUNC VOICE + MSG 0x40f9 ; "「あら?" + CALLFUNC R + MSG 0x40fa ; " このあたり……少し枯れているみたい……。" + CALLFUNC R + MSG 0x40fb ; " 小出さん?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40fc ; "(ああ……やっぱり琴音様は、オレの天使だ……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13595 + CALLFUNC VOICE + MSG 0x40fd ; "「……小出さん?」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x40fe ; "「うぁあっ! は、はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x40ff ; "もう一度、強い調子で名前を呼ぶと、" + CALLFUNC R + MSG 0x4100 ; "ようやく彼の意識がこっちに戻ってくる。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4101 ; "「も、申し訳ございません……!" + CALLFUNC R + MSG 0x4102 ; " なんでしょう、お嬢様」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13596 + CALLFUNC VOICE + MSG 0x4103 ; "「このあたりのお花が、少し弱ってるみたいなの」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4104 ; "「ああっ、でしたら新しいのをお持ちしますよ?" + CALLFUNC R + MSG 0x4105 ; " 何かご要望などございますか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13597 + CALLFUNC VOICE + MSG 0x4106 ; "「ううん、そうじゃなくて」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4107 ; "「……へ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4108 ; "琴音は少し微笑むと、屈み込んで花壇の花を" + CALLFUNC R + MSG 0x4109 ; "指で少し弄った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13598 + CALLFUNC VOICE + MSG 0x410a ; "「このお花……枯らしたくないの。" + CALLFUNC R + MSG 0x410b ; " 元気を出して欲しいなって」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13599 + CALLFUNC VOICE + MSG 0x410c ; "「お花だって生きているのに、弱ったから" + CALLFUNC R + MSG 0x410d ; " 変えちゃうって、良くないと思うの」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x410e ; "(くぁあああああ〜〜!!" + CALLFUNC R + MSG 0x410f ; " な、なななぁんてお優しい方なんだ……!" + CALLFUNC R + MSG 0x4110 ; " やはりオレの天使に確定すぎる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4111 ; "なにやら虚空を見上げて拳を震わせている小出。" + CALLFUNC R + MSG 0x4112 ; "それを見て琴音が苦笑いする。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13600 + CALLFUNC VOICE + MSG 0x4113 ; "「小出さん」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4114 ; "「うぁあっ! は、はいっ!" + CALLFUNC R + MSG 0x4115 ; " もちろんです! お任せ下さいィイ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13601 + CALLFUNC VOICE + MSG 0x4116 ; "「……聞こえてらしたの?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4117 ; "「バッチリですよォ。" + CALLFUNC R + MSG 0x4118 ; " オレ、調べておきますんで、ご安心ください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4119 ; "ドンと胸を叩く小出。" + CALLFUNC R + MSG 0x411a ; "それを見て安心したのか、琴音はふわっと微笑む。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13602 + CALLFUNC VOICE + MSG 0x411b ; "「ありがとう。" + CALLFUNC R + MSG 0x411c ; " このお花、気に入ってたの」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13603 + CALLFUNC VOICE + MSG 0x411d ; "「私だけじゃなくて、莉々子もだけど」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x411e ; "「心配いりませんよ。" + CALLFUNC R + MSG 0x411f ; " 土の栄養が少し足りないせいだと思います」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4120 ; "「あと……少し影になってるみたいですね。" + CALLFUNC R + MSG 0x4121 ; " ダメなら植える位置を変えてみます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4122 ; "琴音と同じように屈み込み、花の様子を調べる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4123 ; "しかし彼の意識は、隣から漂ってくる甘い香りの方に" + CALLFUNC R + MSG 0x4124 ; "集中していた。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4125 ; "(あああ〜〜〜っ……!" + CALLFUNC R + MSG 0x4126 ; " この香水の甘い香りもたまらん……!)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13604 + CALLFUNC VOICE + MSG 0x4127 ; "「それじゃ、よろしくお願いしますね」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4128 ; "「はい! 任せてください!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4129 ; "立ち上がった琴音は、小出にぺこりと頭を下げると、" + CALLFUNC R + MSG 0x412a ; "そのまま屋敷の方に戻っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x412b ; "その後姿を見送りながら、小出は一人、" + CALLFUNC R + MSG 0x412c ; "悶々とするのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/01 + +; 琴音/小出/02 +; RETURN: void +FUNC 5603 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x412d ; "(ふぅ……。" + CALLFUNC R + MSG 0x412e ; " さすがに、この屋敷の庭仕事はキツイな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x412f ; "小出は、木をキレイにカットした後、" + CALLFUNC R + MSG 0x4130 ; "脚立から下りて切り枝をほうきで集める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4131 ; "夏というわけではないが、日差しが強い場所での作業は、" + CALLFUNC R + MSG 0x4132 ; "暑くて汗が出る。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4133 ; "(給料はいいけど、重労働だからな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4134 ; "はぁ、とため息をついてから、額の汗をタオルで拭う。" + CALLFUNC R + MSG 0x4135 ; "そしてちらっと視線を横に持っていくと、遠くに琴音の" + CALLFUNC R + MSG 0x4136 ; "姿が見えた。" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4137 ; "(おおっ! 琴音様ぁああ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4138 ; "しかし……その横に、見たくない男の姿が見える。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4139 ; "(チッ……あの使用人付きか……)" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x413a ; "(くっそおおお……!" + CALLFUNC R + MSG 0x413b ; " なんであの使用人ばっかり、いつもいつも……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x413c ; "怒る小出。" + CALLFUNC R + MSG 0x413d ; "仕事してるフリをしながら、少し身を隠して" + CALLFUNC R + MSG 0x413e ; "二人の様子を眺める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/01/琴目1口2+護1" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x413f ; "「あっ、ちょ、姉さんっ?!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13605 + CALLFUNC VOICE + MSG 0x4140 ; "「ダメよ、動かないで。" + CALLFUNC R + MSG 0x4141 ; " ジッとしてて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4142 ; "琴音の顔があの使用人の顔に近付き、重なる。" + CALLFUNC A + S_PUSH "イベント/琴音/01/琴目2口1+護2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13606 + CALLFUNC VOICE + MSG 0x4143 ; "「んっ……ちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4144 ; "「うぁ……ね、姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13607 + CALLFUNC VOICE + MSG 0x4145 ; "「んふ……んっ……ちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4146 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4147 ; "頬に食べカスか何かがついていたのだろう。" + CALLFUNC R + MSG 0x4148 ; "それを舐め取っているようだが、遠くで見ている" + CALLFUNC R + MSG 0x4149 ; "小出にとっては火に油を注ぐようなものだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13608 + CALLFUNC VOICE + MSG 0x414a ; "「……ふふふっ♪" + CALLFUNC R + MSG 0x414b ; " なぁに、これ? すごく甘いんだけど」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x414c ; "「さっき、舟木さんからお菓子を頂いて……" + CALLFUNC R + MSG 0x414d ; " ちょっとつまみ食いを……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13609 + CALLFUNC VOICE + MSG 0x414e ; "「あら、一人でお茶するなんてズルイわね。" + CALLFUNC R + MSG 0x414f ; " 私も誘ってくれればよかったのに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4150 ; "琴音は指先で、さっき食べカスがついていたあたりを" + CALLFUNC R + MSG 0x4151 ; "つんつんと突っつく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4152 ; "「わ、分かったから。" + CALLFUNC R + MSG 0x4153 ; " だからもうやめて……恥ずかしいよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13610 + CALLFUNC VOICE + MSG 0x4154 ; "「うふふふっ♪」" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■貞操ガード回復 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4155 ; "(おいィイ!?" + CALLFUNC R + MSG 0x4156 ; " なんなんだよアレはァア!)" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4157 ; "「くそ……あの使用人……。" + CALLFUNC R + MSG 0x4158 ; " オレの天使とちゅっちゅするなんて……。" + CALLFUNC R + MSG 0x4159 ; " 何様のつもりだァア!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x415a ; "つい口に出してしまって、慌てて手で押さえる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x415b ; "ちらりと遠くにいる二人を見るが、向こうは向こうで" + CALLFUNC R + MSG 0x415c ; "世界に入り込んでしまっているらしく、小出のことになど" + CALLFUNC R + MSG 0x415d ; "気付いてもいないらしい。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x415e ; "(オレだって……オレだってなあ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x415f ; "小出は一人心の中で吠えると、庭木を切る大型の鋏に" + CALLFUNC R + MSG 0x4160 ; "怒りを込めた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13611 + CALLFUNC VOICE + MSG 0x4161 ; "「わぁ……」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4162 ; "「土に少し肥料を足してみました。" + CALLFUNC R + MSG 0x4163 ; " もうしばらくすれば、元通りかと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4164 ; "先日、弱っている花の土などを入れ替えたところ、" + CALLFUNC R + MSG 0x4165 ; "だいぶ良くなったので、それを琴音に見てもらっていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13612 + CALLFUNC VOICE + MSG 0x4166 ; "「ええ……この前より、ずっと元気になったみたい。" + CALLFUNC R + MSG 0x4167 ; " ありがとう、小出さん」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4168 ; "「い、いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4169 ; "褒められたというのに、小出はさすがに覇気がない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x416a ; "あんな場面を見せつけられたことで、" + CALLFUNC R + MSG 0x416b ; "完全に意気消沈している。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x416c ; "(はぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x416d ; "聞こえないように息を吐いたつもりだったが、" + CALLFUNC R + MSG 0x416e ; "思いのほか大きく、琴音にもため息が届いてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x416f ; "そのため息を聞いて、琴音が心配そうに顔を見る。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13613 + CALLFUNC VOICE + MSG 0x4170 ; "「……気分でも優れないんですか?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4171 ; "「はぁ……まぁ。" + CALLFUNC R + MSG 0x4172 ; " 気分はとても悪いです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13614 + CALLFUNC VOICE + MSG 0x4173 ; "「ええっ!?" + CALLFUNC R + MSG 0x4174 ; " た、大変……!」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4175 ; "「ああっ!" + CALLFUNC R + MSG 0x4176 ; " い、いえ、そういう意味じゃなくて……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13615 + CALLFUNC VOICE + MSG 0x4177 ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4178 ; "不思議そうに首を傾げる琴音。" + CALLFUNC R + MSG 0x4179 ; "そんな彼女に、小出は少し尋ねる。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x417a ; "「あの、お嬢様。" + CALLFUNC R + MSG 0x417b ; " 一つ、お聞きしてもよろしいですか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13616 + CALLFUNC VOICE + MSG 0x417c ; "「え? ええ」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x417d ; "「お嬢様は、あの使用人とどういう" + CALLFUNC R + MSG 0x417e ; " ご関係なのでしょうか」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13617 + CALLFUNC VOICE + MSG 0x417f ; "「どっ……どういう関係……と言われても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4180 ; "質問してみたが、琴音は少し焦った様子でうろたえると、" + CALLFUNC R + MSG 0x4181 ; "苦笑いを浮かべるだけだった。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4182 ; "(使用人とはチュッチュできて、" + CALLFUNC R + MSG 0x4183 ; " 庭師とはできないのは何故なんですか?)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4184 ; "(なーんて、聞けるわけもないよな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4185 ; "そんなことを考えて、小出はまたため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13618 + CALLFUNC VOICE + MSG 0x4186 ; "「……小出さん、本当に大丈夫?」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4187 ; "「……今日は、もう帰らせて頂きます」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13619 + CALLFUNC VOICE + MSG 0x4188 ; "「ええっ?! こ、小出さん?」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4189 ; "「ご用がありましたら、後日伺いますので」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x418a ; "彼はぺこりと頭を下げると、荷物をまとめた後、" + CALLFUNC R + MSG 0x418b ; "そのままトボトボとガレージの方へと向かった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13620 + CALLFUNC VOICE + MSG 0x418c ; "(……本当に大丈夫かしら……?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/02 + +; 琴音/小出/03 +; RETURN: void +FUNC 5604 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x418d ; "今日も小出は、中庭の手入れを行っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x418e ; "植木をちょきちょきとカットしていると、" + CALLFUNC R + MSG 0x418f ; "どうしても先日の出来事が頭の中に蘇ってくる。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4190 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4191 ; "  ちょきちょき" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4192 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4193 ; "  ちょきちょき……" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4194 ; "「くっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4195 ; "小出は持っていた大きな鋏を横に投げ捨てると、" + CALLFUNC R + MSG 0x4196 ; "その場で地団太を踏みながら拳を握り締める。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4197 ; "(くっそぉぉぉぉっ!!" + CALLFUNC R + MSG 0x4198 ; " オレとあの使用人の、何が違うというのだぁぁっ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4199 ; "  ブチブチブチ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x419a ; "怒りに任せ、手近な雑草をむしりとる小出。" + CALLFUNC R + MSG 0x419b ; "それを地面に叩きつける。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x419c ; "「ぜぇーぜぇーぜぇー」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x419d ; "そんなことをしていると、誰かが中庭を通りがかり、" + CALLFUNC R + MSG 0x419e ; "声をかけてきた。" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13621 + CALLFUNC VOICE + MSG 0x419f ; "「こんにちは、小出さん。" + CALLFUNC R + MSG 0x41a0 ; " 今日も精が出ますね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41a1 ; "「うおわっ!? お、お嬢様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41a2 ; "いきなりの登場に、小出は慌てる。" + CALLFUNC R + MSG 0x41a3 ; "とりあえずさっき引き抜いた雑草を足で片しつつ、" + CALLFUNC R + MSG 0x41a4 ; "汗をタオルで拭いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41a5 ; "そうしながらも、視線は琴音に向けられている。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41a6 ; "「い、いつも、お美しいですね……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13622 + CALLFUNC VOICE + MSG 0x41a7 ; "「くすくすっ……そうですね。" + CALLFUNC R + MSG 0x41a8 ; " 小出さんのお陰で、" + CALLFUNC R + MSG 0x41a9 ; " お花はいつ見ても綺麗に咲いています」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41aa ; "「えっ? あ、そっちじゃなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41ab ; "言い直しかけたが、自分がとても恥ずかしいセリフを" + CALLFUNC R + MSG 0x41ac ; "言ったことに気がつき、小出は口ごもる。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41ad ; "(かぁぁぁぁ、何て慎ましい方なんだ!" + CALLFUNC R + MSG 0x41ae ; " 美しいって言われて、自分より花だと" + CALLFUNC R + MSG 0x41af ; " 思うなんて……!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41b0 ; "(こうなったら、もう、オレのオンリーの天使に" + CALLFUNC R + MSG 0x41b1 ; " しちまうしかねぇ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41b2 ; "変な感激をしながら、小出はある決心をする。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41b3 ; "(た、倒れたフリをして、お嬢様を押し倒す!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41b4 ; "幸いにも、琴音は屈んで花を眺めていた。" + CALLFUNC R + MSG 0x41b5 ; "そんな彼女の背後に音もなく近付く小出。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41b6 ; "「ごくっ……」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41b7 ; "(い、今だ!!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13623 + CALLFUNC VOICE + MSG 0x41b8 ; "「っ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41b9 ; "何かの気配に気がついたのか、琴音はサッと手を伸ばすと、" + CALLFUNC R + MSG 0x41ba ; "小出の襟を取り、そのまま思い切り投げ飛ばした。" + CALLFUNC A + PUSH 41 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x41bb ; "  ドシィン!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41bc ; "「ぎゃあああああっ!」" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13624 + CALLFUNC VOICE + MSG 0x41bd ; "「こ、小出さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41be ; "投げ飛ばした人物を見て驚く琴音。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13625 + CALLFUNC VOICE + MSG 0x41bf ; "「大丈夫ですか、小出さん!?" + CALLFUNC R + MSG 0x41c0 ; " ごめんなさい、何か気配がしたから、" + CALLFUNC R + MSG 0x41c1 ; " 咄嗟に身体が反応してしまって……」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41c2 ; "「あ、た、たぶん……大丈夫……です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41c3 ; "力なく答える小出。" + CALLFUNC R + MSG 0x41c4 ; "地面とはいえ、さすがに痛い。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41c5 ; "(うぅ……文武両道は、伊達じゃないってことか……)" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41c6 ; "(オレなんかじゃ、お嬢様には" + CALLFUNC R + MSG 0x41c7 ; " 指一本、触れられない……)" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x41c8 ; "  ガクッ……" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13626 + CALLFUNC VOICE + MSG 0x41c9 ; "「小出さん!? 小出さーん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41ca ; "そうして……気絶した小出は、後から来た護によって、" + CALLFUNC R + MSG 0x41cb ; "治療室へと運ばれたのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/03 + +; 琴音/小出/04 +; RETURN: void +FUNC 5605 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x41cc ; "今日も今日とて庭仕事の小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41cd ; "そんな彼を訪ねたわけではないのだろうが……" + CALLFUNC R + MSG 0x41ce ; "琴音が中庭にふらりとやってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41cf ; "植えているものの説明なども交えながら、" + CALLFUNC R + MSG 0x41d0 ; "二人は談笑をしていた。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41d1 ; "(ああっ……お嬢様は、今日もお美しい……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13627 + CALLFUNC VOICE + MSG 0x41d2 ; "「小出さん?」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41d3 ; "「え? あ、何でございましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41d4 ; "ゆっくりと中庭を見て回る琴音の後ろをついて" + CALLFUNC R + MSG 0x41d5 ; "歩いていると、彼女の方から話しかけてきたので、" + CALLFUNC R + MSG 0x41d6 ; "少し驚く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13628 + CALLFUNC VOICE + MSG 0x41d7 ; "「ええと、私の勝手な見立てで悪いんですけど……" + CALLFUNC R + MSG 0x41d8 ; " これ、妹さんにどうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41d9 ; "そう言って、琴音は小さなケースを手渡した。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41da ; "「これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41db ; "さすがにここで開けるわけにもいかないので、" + CALLFUNC R + MSG 0x41dc ; "とりあえず中身を聞いてみる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13629 + CALLFUNC VOICE + MSG 0x41dd ; "「ネックレスです。" + CALLFUNC R + MSG 0x41de ; " 村にはアクセサリーのお店もありませんし、" + CALLFUNC R + MSG 0x41df ; " こういうのが好きな年頃かなって……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13630 + CALLFUNC VOICE + MSG 0x41e0 ; "「私のお古なんかでよければ……ですけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41e1 ; "にっこり微笑む琴音。" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41e2 ; "「うぅ……お、お嬢様……!!" + CALLFUNC R + MSG 0x41e3 ; " ありがとうございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41e4 ; "その笑顔を見て、涙を流して喜んだ。" + CALLFUNC R + MSG 0x41e5 ; "いや、誇張ではなく本当に泣いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41e6 ; "そんな彼を見て、琴音もさすがに苦笑いを浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13631 + CALLFUNC VOICE + MSG 0x41e7 ; "「お、大袈裟ですよ。" + CALLFUNC R + MSG 0x41e8 ; " お古だし、それほど高価なものでは" + CALLFUNC R + MSG 0x41e9 ; " ありませんから……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41ea ; "「そ、それでも……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13632 + CALLFUNC VOICE + MSG 0x41eb ; "「小出さん、お1人で妹さんを育ててらっしゃると" + CALLFUNC R + MSG 0x41ec ; " 聞いていたので、少しでもお役に立てたらと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41ed ; "その言葉で、小出はまた感激する。" + CALLFUNC R + MSG 0x41ee ; "受け取ったケースを握り締めながら" + CALLFUNC R + MSG 0x41ef ; "深々と頭を下げた。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41f0 ; "(やっぱりお嬢様は俺の天使だ!)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41f1 ; "(しかも、俺の妹のことまで" + CALLFUNC R + MSG 0x41f2 ; " 憶えていて下さって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41f3 ; "小出が頭を上げると、琴音がまた笑みを見せた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13633 + CALLFUNC VOICE + MSG 0x41f4 ; "「喜んでいただけると良いのですが……」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41f5 ; "「絶対に喜びますよ!" + CALLFUNC R + MSG 0x41f6 ; " もし、喜ばなかったら、絶縁します!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13634 + CALLFUNC VOICE + MSG 0x41f7 ; "「もう……冗談が過ぎますよ?」" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41f8 ; "「い、いや、かなり本気ですよ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13635 + CALLFUNC VOICE + MSG 0x41f9 ; "「ふふふっ……。" + CALLFUNC R + MSG 0x41fa ; " それじゃ、渡してあげてくださいね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x41fb ; "琴音はそういうと、優雅に髪をなびかせながら、" + CALLFUNC R + MSG 0x41fc ; "中庭を後にした。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x41fd ; "(ああ〜っ、お嬢様、好きすぎるぜ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x41fe ; "小出はその姿をジッと眺めながら、一人、" + CALLFUNC R + MSG 0x41ff ; "頬を緩ませていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/04 + +; 琴音/小出/05 +; RETURN: void +FUNC 5606 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4200 ; "琴音と篠原は、いつものように治療室へ向かった。" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13636 + CALLFUNC VOICE + MSG 0x4201 ; "「早く済ませて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4202 ; "部屋に入った琴音は、篠原のことを見るなり、" + CALLFUNC R + MSG 0x4203 ; "憮然とした表情で言った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4204 ; "しかし篠原はいつもの様子で言葉を受け流すと、" + CALLFUNC R + MSG 0x4205 ; "少し微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13637 + CALLFUNC VOICE + MSG 0x4206 ; "「……なんですか、その笑み」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/嫉妬" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4207 ; "「いえ、なんでも」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4208 ; "言うと、篠原は近くにあった分娩台に手を置いた。" + CALLFUNC R + MSG 0x4209 ; "それを見て、琴音はピクリと身体を動かす。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x420a ; "「では、座っていただけますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13638 + CALLFUNC VOICE + MSG 0x420b ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x420c ; "篠原が妖しく微笑むのを見て、琴音は唇を噛む。" + CALLFUNC R + MSG 0x420d ; "やはり、彼女には従うしか選択肢はないのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x420e ; "仕方なく、琴音は言われたとおり分娩台に乗り、" + CALLFUNC R + MSG 0x420f ; "性器を晒し出した。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x149faa + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x149faa +0x149faa: + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13639 + CALLFUNC VOICE + MSG 0x4210 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4211 ; "恥ずかしいことは今まで色々とやられてきたが……" + CALLFUNC R + MSG 0x4212 ; "この分娩台というのはやはり慣れないようで、" + CALLFUNC R + MSG 0x4213 ; "琴音は身を少し硬くする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13640 + CALLFUNC VOICE + MSG 0x4214 ; "「……篠原さん?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4215 ; "「……少し待っててもらえますか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4216 ; "話しかけても、篠原はちらりと琴音のことを見るだけで、" + CALLFUNC R + MSG 0x4217 ; "すぐに目を離してしまう。" + CALLFUNC R + MSG 0x4218 ; "彼女の方も苛立ってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13641 + CALLFUNC VOICE + MSG 0x4219 ; "「調べないのなら、ここから下りますが」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x421a ; "「ああっ、来たようです。" + CALLFUNC R + MSG 0x421b ; " そのまま、お待ち下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13642 + CALLFUNC VOICE + MSG 0x421c ; "「来る……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x421d ; "怪訝な顔をしつつ待っていると、部屋に誰かが入ってくる。" + CALLFUNC R + MSG 0x421e ; "その人物は小出だった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x421f ; "「こ、こんにちは、お嬢様……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13643 + CALLFUNC VOICE + MSG 0x4220 ; "「えっ!? きゃあぁぁぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4221 ; "琴音は慌ててスカートを下ろし、股間を隠す。" + CALLFUNC R + MSG 0x4222 ; "しかし足は固定されているので閉じられなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13644 + CALLFUNC VOICE + MSG 0x4223 ; "「えっ、ど、どういうことですかっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4224 ; "「これからは、彼に調べてもらいます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13645 + CALLFUNC VOICE + MSG 0x4225 ; "「ど、どうして、そんなことを……!?" + CALLFUNC R + MSG 0x4226 ; " 小出さんは無関係なのですよ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4227 ; "「彼は、妹さんがご病気で、" + CALLFUNC R + MSG 0x4228 ; " 生活費に困っているんですよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4229 ; "「そこで、何か、私の方で仕事を" + CALLFUNC R + MSG 0x422a ; " 与えられないかと思いましてね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x422b ; "「お嬢様の性器観察をお願いしたのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x422c ; "篠原は妖しい笑みを浮かべながら、" + CALLFUNC R + MSG 0x422d ; "琴音のことを見つめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13646 + CALLFUNC VOICE + MSG 0x422e ; "「そんな……どうして……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x422f ; "「私も色々と忙しい身なのでね。" + CALLFUNC R + MSG 0x4230 ; " こういうことは、他の者に任せたいと" + CALLFUNC R + MSG 0x4231 ; " 考えていたところです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4232 ; "「さあ。彼に見せてあげて下さい。" + CALLFUNC R + MSG 0x4233 ; " お嬢様の性器を」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13647 + CALLFUNC VOICE + MSG 0x4234 ; "「そんなの無理です!" + CALLFUNC R + MSG 0x4235 ; " 小出さんに、大切なところを" + CALLFUNC R + MSG 0x4236 ; " 見せるなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4237 ; "さすがに、顔見知りにこういうことをされるのは" + CALLFUNC R + MSG 0x4238 ; "恥ずかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4239 ; "琴音は顔を真っ赤にしながら反論した。" + CALLFUNC R + MSG 0x423a ; "だが、篠原は涼しげな顔で受け流す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x423b ; "「『宴』の一環だと思えば、どうと言うことも" + CALLFUNC R + MSG 0x423c ; " ないでしょうに」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13648 + CALLFUNC VOICE + MSG 0x423d ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x423e ; "篠原を睨む琴音。" + CALLFUNC R + MSG 0x423f ; "だが、彼の方は全く悪びれてもいない。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4240 ; "「ああっ、ここでお嬢様が拒絶すれば、" + CALLFUNC R + MSG 0x4241 ; " 彼の仕事は無くなりますよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4242 ; "「妹さんも、医者に通えず、病に苦しむことになる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4243 ; "篠原の言葉を聞いて、小出はうんうんと頷く。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13649 + CALLFUNC VOICE + MSG 0x4244 ; "「何て卑劣な人……。" + CALLFUNC R + MSG 0x4245 ; " 見損ないました……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4246 ; "「結構ですよ。" + CALLFUNC R + MSG 0x4247 ; " それで救われる命もあるのです」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13650 + CALLFUNC VOICE + MSG 0x4248 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4249 ; "「さあ、どうします?" + CALLFUNC R + MSG 0x424a ; " 彼に調べてもらうのか。" + CALLFUNC R + MSG 0x424b ; " このまま帰ってもらうのか」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13651 + CALLFUNC VOICE + MSG 0x424c ; "(小出さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x424d ; "病気の妹という話を出されては、さすがに断れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x424e ; "篠原の言うとおり、『宴』の一環だと思うことにして、" + CALLFUNC R + MSG 0x424f ; "琴音は話を飲むことにした……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13652 + CALLFUNC VOICE + MSG 0x4250 ; "「あぁ……あっ、あっ、あぁン……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4251 ; "小出は琴音の小陰唇を広げ、膣口に中指を入れ" + CALLFUNC R + MSG 0x4252 ; "愛液を掻き出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4253 ; "緩慢とも言えるほどゆっくりした動きなのに、" + CALLFUNC R + MSG 0x4254 ; "琴音は逆にそれに感じてしまい、声を上げる。" + CALLFUNC A + S_PUSH "カットイン/琴音/17/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4255 ; "  くちゅ……ぬぷっ、ぬちゅ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13653 + CALLFUNC VOICE + MSG 0x4256 ; "「ふぁぁっ……あぁ、ん、ぅぅっ……んふ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13654 + CALLFUNC VOICE + MSG 0x4257 ; "「い、やぁっ……あ、ぁっ……んんんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4258 ; "分娩台の足置きで固定されているため、" + CALLFUNC R + MSG 0x4259 ; "力が入っても足が閉じられることはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x425a ; "無理矢理羞恥に晒されている感がさらに出て、" + CALLFUNC R + MSG 0x425b ; "それが琴音の芯に火をつけ、燻らせていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13655 + CALLFUNC VOICE + MSG 0x425c ; "「はぁ、はぁ……ぁ、ぁああっ……んく、ふぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13656 + CALLFUNC VOICE + MSG 0x425d ; "「ううっ、く、んんっ……あ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x425e ; "身をよじる琴音。" + CALLFUNC R + MSG 0x425f ; "そして、性器を間近で見ている小出もまた、" + CALLFUNC R + MSG 0x4260 ; "かなり興奮してしまっていた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4261 ; "「はぁ、はぁ、お、お嬢様の性器……。" + CALLFUNC R + MSG 0x4262 ; " これほどまでに美しいとは、正直驚きです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4263 ; "性器の美しさに感嘆する小出。" + CALLFUNC R + MSG 0x4264 ; "彼もそれなりに女性のものを見てきてはいるようだが、" + CALLFUNC R + MSG 0x4265 ; "その中でもピカイチのものだった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4266 ; "「少し入れただけで……中が、" + CALLFUNC R + MSG 0x4267 ; " 膣口が吸い付いてきます……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13657 + CALLFUNC VOICE + MSG 0x4268 ; "「い、いやぁ……。見ないで……。" + CALLFUNC R + MSG 0x4269 ; " あぁっ……ん、あはぁっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x426a ; "「これは……本当に素晴らしい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13658 + CALLFUNC VOICE + MSG 0x426b ; "「はくっ……う、ぁ、あぁあ……はぁっ、あ、ぁっ……" + CALLFUNC R + MSG 0x426c ; " んぅ……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13659 + CALLFUNC VOICE + MSG 0x426d ; "「そ、んなに……弄らないでぇ……っ。" + CALLFUNC R + MSG 0x426e ; " あ、はぁっ……はぁっ……ん、ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x426f ; "焦らされるような動きだが、琴音の快感は少しずつ、" + CALLFUNC R + MSG 0x4270 ; "確実に増してきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4271 ; "指がにゅるりと入り込み、中の襞を引っ掻きながら" + CALLFUNC R + MSG 0x4272 ; "出て行く度に、彼女の内股が軽く痙攣する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13660 + CALLFUNC VOICE + MSG 0x4273 ; "「はぁっ……ん、くふ、ふぁあっ……ぁ、" + CALLFUNC R + MSG 0x4274 ; " ぁあぁんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13661 + CALLFUNC VOICE + MSG 0x4275 ; "「あ、ああっ……ダメ……感じ、ちゃぅ……んん、" + CALLFUNC R + MSG 0x4276 ; " く、うぅぅっ……あ、あぁ……ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4277 ; "琴音の方も、こんな愛撫は受けたことがなかった。" + CALLFUNC R + MSG 0x4278 ; "丁寧でねちっこい愛撫……これを受けて感じない女性は" + CALLFUNC R + MSG 0x4279 ; "いないと思えるほどだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13662 + CALLFUNC VOICE + MSG 0x427a ; "「はぁっ、あ、ぁあっ……どぅ、して……こんな……、" + CALLFUNC R + MSG 0x427b ; " 感じちゃうの……ぁ、ああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13663 + CALLFUNC VOICE + MSG 0x427c ; "「か、身体がだんだん、熱くなって……ひぁ、あぁ、" + CALLFUNC R + MSG 0x427d ; " あぁあんっ……♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x427e ; "「彼は、女性器を愛でるのが趣味でね。" + CALLFUNC R + MSG 0x427f ; " 数多くの女性を、指と舌だけで絶頂へと導いている」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4280 ; "「彼のクンニリングスを味わった女性は、" + CALLFUNC R + MSG 0x4281 ; " セックスよりも病み付きになるらしいですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4282 ; "少し離れたところに立っている篠原が言う。" + CALLFUNC R + MSG 0x4283 ; "それは、今、愛撫を受けている琴音自身が" + CALLFUNC R + MSG 0x4284 ; "一番良く分かっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4285 ; "この、身も心も蕩けてしまいそうなほどの愛撫。" + CALLFUNC R + MSG 0x4286 ; "こんなのは今まで味わったことはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4287 ; "割れ目と、膣口の周りやその浅い部分を" + CALLFUNC R + MSG 0x4288 ; "弄られているだけなのに、ペニスを突っ込まれている時" + CALLFUNC R + MSG 0x4289 ; "以上に身体が熱くなっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13664 + CALLFUNC VOICE + MSG 0x428a ; "「はぁっ、あぁああっ……んくっ……ぅああ……♀" + CALLFUNC R + MSG 0x428b ; " な、に……これぇっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13665 + CALLFUNC VOICE + MSG 0x428c ; "「はぁ、はぁ、そんなの……あぁっ……♀" + CALLFUNC R + MSG 0x428d ; " ダ、ダメ……。小出さん……あっ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x428e ; "手は自由になっているが、分娩台のどこかなどを" + CALLFUNC R + MSG 0x428f ; "握っていないと、快感を堪えきれない。" + CALLFUNC R + MSG 0x4290 ; "これでは縛られているのも同じだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13666 + CALLFUNC VOICE + MSG 0x4291 ; "「んぁあっ、く、ううっ、ふぁああっ……♀" + CALLFUNC R + MSG 0x4292 ; " ひあ、ぁああっ……か、身体が……どんどん" + CALLFUNC R + MSG 0x4293 ; " 熱く……んぅぅっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13667 + CALLFUNC VOICE + MSG 0x4294 ; "「はぁっ、あ、あああっ、んふっ、うぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4295 ; "琴音の口から漏れる甘い声を聞きながら、小出は" + CALLFUNC R + MSG 0x4296 ; "執拗に膣口を撫で回し、内部を引っ掻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4297 ; "その柔らかく、ねちっこい動きは全く変わらず、" + CALLFUNC R + MSG 0x4298 ; "琴音の秘部を隅々まで愉しもうという気迫すら" + CALLFUNC R + MSG 0x4299 ; "感じられるようだった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x429a ; "(憧れのお嬢様の性器……。" + CALLFUNC R + MSG 0x429b ; " 村の女とは、まるで違うぜ……。" + CALLFUNC R + MSG 0x429c ; " まるで芸術品のようだ)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x429d ; "  くちゅ……にちゅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x429e ; "とろとろと絶え間なく溢れてくる愛液を指でかき混ぜつつ、" + CALLFUNC R + MSG 0x429f ; "時おり、そっとクリトリスを撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42a0 ; "その繊細で焦らすようなタッチが、快感をさらに倍増" + CALLFUNC R + MSG 0x42a1 ; "させているようだった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13668 + CALLFUNC VOICE + MSG 0x42a2 ; "「ひぁああっ……あぁっ……クリっ……んぅぅっ……" + CALLFUNC R + MSG 0x42a3 ; " く、ぁっ……はぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42a4 ; "もっと触って欲しい、でも触って欲しくない、" + CALLFUNC R + MSG 0x42a5 ; "そんな感情が琴音の中で渦巻き、混乱させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42a6 ; "それなのに身体はもっと強い刺激を求めるため、" + CALLFUNC R + MSG 0x42a7 ; "気が狂ってしまいそうな感覚に陥っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13669 + CALLFUNC VOICE + MSG 0x42a8 ; "「ああっ、い、やあぁっ……んぅっ、くふぁ、" + CALLFUNC R + MSG 0x42a9 ; " ぁあああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13670 + CALLFUNC VOICE + MSG 0x42aa ; "「ひぁ、ああっ……も、っと……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42ab ; "「もっと、して欲しいんですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13671 + CALLFUNC VOICE + MSG 0x42ac ; "「んぅぅぅ……ちがう、のっ……あ、ああっ、イヤ、" + CALLFUNC R + MSG 0x42ad ; " でもっ……うんんっ……ダメぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42ae ; "琴音は一人、頭をイヤイヤと左右に振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42af ; "その間も、彼女の身体……特にお腹や内股のあたりは、" + CALLFUNC R + MSG 0x42b0 ; "ピクッ、ピクッと何度も痙攣を行っていた。" + CALLFUNC R + MSG 0x42b1 ; "もちろん、快感のためである。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13672 + CALLFUNC VOICE + MSG 0x42b2 ; "「はぁっ、はぁっ……あ、ぁああっ……んくっ、" + CALLFUNC R + MSG 0x42b3 ; " ふぁぁああ……っ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/17/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x42b4 ; "そして一旦、割れ目から指が抜かれた。" + CALLFUNC R + MSG 0x42b5 ; "刺激が収まり、琴音は長く息を吐く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42b6 ; "しかし次の瞬間、彼がとんでもないことを言った。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42b7 ; "「し、篠原様。" + CALLFUNC R + MSG 0x42b8 ; " 舐めてみても……よろしいですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13673 + CALLFUNC VOICE + MSG 0x42b9 ; "「えっ……? い、いや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42ba ; "琴音はすぐ拒否するが、その声は小さかった。" + CALLFUNC R + MSG 0x42bb ; "心のどこかで、その快感を期待してしまっていたからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42bc ; "それが自分でも分かったので、琴音はかぁっと" + CALLFUNC R + MSG 0x42bd ; "身体が熱くなってしまう。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42be ; "「篠原様……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42bf ; "「ほどほどにな。" + CALLFUNC R + MSG 0x42c0 ; " お嬢様が夢中にならない程度にしてくれ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42c1 ; "「あ、ありがとうございます!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13674 + CALLFUNC VOICE + MSG 0x42c2 ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42c3 ; "歓喜に満ちた声を上げた小出。" + CALLFUNC R + MSG 0x42c4 ; "目の前にある、愛液でぬらぬらと光る花弁へと" + CALLFUNC R + MSG 0x42c5 ; "顔をさらに近づけていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13675 + CALLFUNC VOICE + MSG 0x42c6 ; "「あ、いゃ……いやぁ……」" + CALLFUNC A + S_PUSH "カットイン/琴音/17/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x42c7 ; "  ちゅぷっ……ねちょ、ねちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42c8 ; "そして、大きく突き出された長い舌が、割れ目に触れた。" + CALLFUNC R + MSG 0x42c9 ; "そのまま、ねっとりと下から上に舐め上げられる。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13676 + CALLFUNC VOICE + MSG 0x42ca ; "「ダメ……! あっ、そんなところ……" + CALLFUNC R + MSG 0x42cb ; " き、汚いから……小出さん、やめ、て……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13677 + CALLFUNC VOICE + MSG 0x42cc ; "「ぁあああぁああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x42cd ; "  ちゅるんっ……" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13678 + CALLFUNC VOICE + MSG 0x42ce ; "「んひっ……ひぁ、ああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42cf ; "下から上になぞられただけなのに、琴音は大きく身体を" + CALLFUNC R + MSG 0x42d0 ; "痙攣させながら、吐息を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13679 + CALLFUNC VOICE + MSG 0x42d1 ; "(な、なにこれっ……舌だけで、こんなに……、" + CALLFUNC R + MSG 0x42d2 ; " 気持ちいいなんて……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13680 + CALLFUNC VOICE + MSG 0x42d3 ; "(こんなのでいっぱい愛撫されたら……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42d4 ; "どくんっ、と琴音の身体の芯が熱くなってくる。" + CALLFUNC R + MSG 0x42d5 ; "期待が興奮をさらに昂ぶらせ、快感を増しているのだ。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13681 + CALLFUNC VOICE + MSG 0x42d6 ; "「はぁっ……はぁっ……♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x42d7 ; "「綺麗ですよ、お嬢様。" + CALLFUNC R + MSG 0x42d8 ; " 少なくとも、オレが見てきた女性器の中では" + CALLFUNC R + MSG 0x42d9 ; " 一番です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42da ; "言いながら、今度は膣口の中に舌を捻じ込んでくる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42db ; "指より太く、そして熱くて自在に動く" + CALLFUNC R + MSG 0x42dc ; "触手のようなものが侵入してくる。" + CALLFUNC R + MSG 0x42dd ; "その感覚に、琴音は背中を反らせた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13682 + CALLFUNC VOICE + MSG 0x42de ; "「んはっ、あ、ぁあっ、はぁあぁああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13683 + CALLFUNC VOICE + MSG 0x42df ; "「あっ、ええっ……ど、どこまで入るのっ……" + CALLFUNC R + MSG 0x42e0 ; " これ……ぇえっ……ひぁ、あぁあっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x42e1 ; "  にちゅっ、ぢゅくっ……ぢゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42e2 ; "犬が水入れを舐めるように、舌を出したり引っ込めたり" + CALLFUNC R + MSG 0x42e3 ; "しながら、琴音の膣内を何度も穿る小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42e4 ; "その際、舌を曲げる角度を微妙に変えて、" + CALLFUNC R + MSG 0x42e5 ; "刺激を少しずつ変化させてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13684 + CALLFUNC VOICE + MSG 0x42e6 ; "「んはっ、あ、ぁああっ、んくっ、ふぁっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13685 + CALLFUNC VOICE + MSG 0x42e7 ; "「あひっ、あ、ああっ、んふ、うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x42e8 ; "  ちゅぱっ、ちゅぽっ、ぢゅぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42e9 ; "リズミカルに膣口に入れたり出したりされる琴音。" + CALLFUNC R + MSG 0x42ea ; "時おり、奥の方まで舌を捻じ込まれるのがすごく" + CALLFUNC R + MSG 0x42eb ; "気持ちいいらしく、何度も身震いする。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13686 + CALLFUNC VOICE + MSG 0x42ec ; "「あはっ……んくっ、うぅぅっ……んっ、あ、" + CALLFUNC R + MSG 0x42ed ; " し、舌が……暴れてるっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13687 + CALLFUNC VOICE + MSG 0x42ee ; "「あぁあっ……こんなのっ、こんなのって……" + CALLFUNC R + MSG 0x42ef ; " ひぁあ、あぁあんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13688 + CALLFUNC VOICE + MSG 0x42f0 ; "「やめっ、ちょっとまって……これじゃすぐ……" + CALLFUNC R + MSG 0x42f1 ; " んぁっ、あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42f2 ; "ビクビクとわき腹や腰を震えさせる琴音。" + CALLFUNC R + MSG 0x42f3 ; "足の動きを制限されるだけで、快感は倍ほど違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42f4 ; "そして小出は膣内を責めるだけでなく、" + CALLFUNC R + MSG 0x42f5 ; "その上部にある、小さな肉芽にもしっかりと愛撫を" + CALLFUNC R + MSG 0x42f6 ; "加えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42f7 ; "膣内に入れているときは鼻先で弾き、そして時おり" + CALLFUNC R + MSG 0x42f8 ; "じゅるりと舌で舐め上げた後、唇を窄めて吸い上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13689 + CALLFUNC VOICE + MSG 0x42f9 ; "「んひっ、あ、あぁああっ……!" + CALLFUNC R + MSG 0x42fa ; " クリっ……クリトリス……そんなに吸っちゃ……" + CALLFUNC R + MSG 0x42fb ; " あはぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13690 + CALLFUNC VOICE + MSG 0x42fc ; "「ひんっ、あ、あああっ、くう、う、んんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42fd ; "吸い上げながら、舌先でチロチロとくすぐられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x42fe ; "敏感な部分なので、それだけでも全身のうぶ毛が" + CALLFUNC R + MSG 0x42ff ; "逆立ちそうなほど、ぞわわっと快感が走った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13691 + CALLFUNC VOICE + MSG 0x4300 ; "「はぁあっ……んくぅ、うぁっ、あひっ、ひ、ああっ!" + CALLFUNC R + MSG 0x4301 ; " やめっ、そこはっ……弱い……からぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13692 + CALLFUNC VOICE + MSG 0x4302 ; "「そんなに……弄っちゃ……んくぅうぅっ……!" + CALLFUNC R + MSG 0x4303 ; " うぁ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4304 ; "  じゅぷっ、ぢゅる……ぢゅる……" + CALLFUNC R + MSG 0x4305 ; "  くちゅくちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4306 ; "クリトリスを吸い上げるのと同時に、さっきと同じように" + CALLFUNC R + MSG 0x4307 ; "膣口を指で弄ってくる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4308 ; "その二つの刺激に、琴音は首筋を伸ばし、反らせながら" + CALLFUNC R + MSG 0x4309 ; "声を漏らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x430a ; "そして膣口から溢れる愛液の量はさらに多くなり、" + CALLFUNC R + MSG 0x430b ; "全て、丹念に舌で掬われていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13693 + CALLFUNC VOICE + MSG 0x430c ; "「ひぁっ、あ、あああっ……クリっ……きもちいいっ……。" + CALLFUNC R + MSG 0x430d ; " 痺れて……あぁ、んくっ、うぁあ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13694 + CALLFUNC VOICE + MSG 0x430e ; "「も、もういいからっ……やめっ……てぇ……。" + CALLFUNC R + MSG 0x430f ; " ぁああ、ダメっ……我慢……できないっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4310 ; "小出の頭を掴み、引き剥がそうとする琴音。" + CALLFUNC R + MSG 0x4311 ; "だが、その手には全く力が入っていなかった。" + CALLFUNC R + MSG 0x4312 ; "いや、入れられないと言った方がいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4313 ; "されるがままの琴音は、ただ声をあげ続け、" + CALLFUNC R + MSG 0x4314 ; "身体を痙攣させるだけだった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13695 + CALLFUNC VOICE + MSG 0x4315 ; "「んく、うぁ、あ、ぁぁぁ……ぁぁっ!" + CALLFUNC R + MSG 0x4316 ; " だ、め……んんんんっ……く、ふぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13696 + CALLFUNC VOICE + MSG 0x4317 ; "「ひうっ、う、うぁぁあっ……きもち、いいっ……" + CALLFUNC R + MSG 0x4318 ; " い、イッちゃう……イッちゃぅぅうっ……っ!」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x4319 ; "それを聞いた小出は、スパートとばかりに、舌の動きを" + CALLFUNC R + MSG 0x431a ; "さらに激しくしていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x431b ; "狂ったように動き回る舌が、膣口や尿道口、クリトリスと、" + CALLFUNC R + MSG 0x431c ; "縦横無尽に這い回る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13697 + CALLFUNC VOICE + MSG 0x431d ; "「んはっ、あ、あぁあっ、ひっ、あ、ああああっ!" + CALLFUNC R + MSG 0x431e ; " ダメっ、ひっ、ダメぇええっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13698 + CALLFUNC VOICE + MSG 0x431f ; "「そんなっ、はうっ、んっ、くふぅぅうぅっ!" + CALLFUNC R + MSG 0x4320 ; " んぁ、ああぁあっ、くんんっ! うぁっ、" + CALLFUNC R + MSG 0x4321 ; " ま、って……もうダメっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4322 ; "  ぢゅるっ、ぢゅるるっ、ずずじゅるっ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13699 + CALLFUNC VOICE + MSG 0x4323 ; "「んぁあっ、く、ふぁっ、だ、めっ……もう" + CALLFUNC R + MSG 0x4324 ; " 我慢できな……あ、あぁああっ……イクっ、" + CALLFUNC R + MSG 0x4325 ; " ひぁ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4326 ; "身体の痙攣がさらに大きくなっていく。" + CALLFUNC R + MSG 0x4327 ; "そして、快感を我慢するために、食いしばったかのように" + CALLFUNC R + MSG 0x4328 ; "全身に力が込められた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4329 ; "だが、その瞬間……小出は、ぷっくりと膨れた肉芽を、" + CALLFUNC R + MSG 0x432a ; "カリッと甘噛みする。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13700 + CALLFUNC VOICE + MSG 0x432b ; "「あひいっ!! あ、ああっ! イ……イクッ!" + CALLFUNC R + MSG 0x432c ; " イ……ひああぁああああぁああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x432d ; "そして琴音は、執拗な舌技に耐え切れず、" + CALLFUNC R + MSG 0x432e ; "排卵と同時に絶頂を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x432f ; "それだけではなく、勢い良く収縮した膣内から、" + CALLFUNC R + MSG 0x4330 ; "大量の愛液が押し出されてきた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13701 + CALLFUNC VOICE + MSG 0x4331 ; "「んはぁっ、あ、あぁああぁあ……ああぁああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13702 + CALLFUNC VOICE + MSG 0x4332 ; "「ひっ、あ、あはっ、んくっ、うううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4333 ; "ビクン、ビクンと痙攣する琴音。" + CALLFUNC R + MSG 0x4334 ; "その度に潮と愛液を撒き散らし、分娩台の椅子部分から" + CALLFUNC R + MSG 0x4335 ; "ぼたぼたと滴らせる。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13703 + CALLFUNC VOICE + MSG 0x4336 ; "「ひあっ、はぁっ、はっ、はぁっ……はぁっ……" + CALLFUNC R + MSG 0x4337 ; " あ、くふっ……ううううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4338 ; "まだ余韻が残っているらしく、琴音は身体を" + CALLFUNC R + MSG 0x4339 ; "震わせていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x433a ; "放心状態で、その表情は蕩けきっている。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13704 + CALLFUNC VOICE + MSG 0x433b ; "「ああっ……お、おまんこ……ヒクヒク……。" + CALLFUNC R + MSG 0x433c ; " ふぁ……あぁあ……♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x433d ; "「はぁっ……はぁっ……。" + CALLFUNC R + MSG 0x433e ; " これで、お嬢様の味は覚えましたよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x433f ; "口元を袖でぐいと拭いながら、小出は呟いた。" + CALLFUNC R + MSG 0x4340 ; "大量に愛液や潮を飲んだので、それで腹が膨れるほどだ。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4341 ; "「もし、精液が少しでも混じっていれば、" + CALLFUNC R + MSG 0x4342 ; " 自分には分かります」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4343 ; "「そのときは報告してくれたまえ。" + CALLFUNC R + MSG 0x4344 ; " 屋敷への出入りは、自由にしてもらって構わないよ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4345 ; "「かしこまりました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13705 + CALLFUNC VOICE + MSG 0x4346 ; "「はぁ……はぁ……あ、はぁ……♀" + CALLFUNC R + MSG 0x4347 ; " ひ、ぁ、ぁぁぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4348 ; "まだ絶頂の余韻に浸っている琴音。" + CALLFUNC R + MSG 0x4349 ; "半笑いの口元から、唾液がつっと零れる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x434a ; "「おやおや、そんなはしたない顔をされて。" + CALLFUNC R + MSG 0x434b ; " 余程、彼のクンニがお気に召したようですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x434c ; "篠原にそう言われて、琴音はようやく我に返った。" + CALLFUNC R + MSG 0x434d ; "だが、身体は快感で痺れていて上手く動かない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13706 + CALLFUNC VOICE + MSG 0x434e ; "「はぁ、はぁ、小出さんまで巻き込むなんて……。" + CALLFUNC R + MSG 0x434f ; " あなたは……どこまで卑劣な人なの……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4350 ; "「彼の妹さんを救ってあげたのですよ。" + CALLFUNC R + MSG 0x4351 ; " 寧ろ、感謝して頂きたいくらいです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4352 ; "「これからは、彼がお嬢様の膣内を不定期に" + CALLFUNC R + MSG 0x4353 ; " 調べると思いますので……" + CALLFUNC R + MSG 0x4354 ; " 決して、拒否されないようにお願いしますよ」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13707 + CALLFUNC VOICE + MSG 0x4355 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4356 ; "琴音は篠原を睨む。" + CALLFUNC R + MSG 0x4357 ; "だが、その視線に力は無かった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4358 ; "「フッ……上手くいけば、また、彼の方から" + CALLFUNC R + MSG 0x4359 ; " 今のようなご褒美があるかもしれません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13708 + CALLFUNC VOICE + MSG 0x435a ; "「お願いだから、" + CALLFUNC R + MSG 0x435b ; " もう、こんなことはやめて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x435c ; "そう返しながらも、琴音は……さっきの愛撫をまた少し" + CALLFUNC R + MSG 0x435d ; "期待してしまっていることに気付き、唇を噛むのだった――。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/05 + +; 琴音/小出/06 +; RETURN: void +FUNC 5607 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x435e ; "琴音は、気分転換のために中庭にふらりと" + CALLFUNC R + MSG 0x435f ; "出歩いていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13709 + CALLFUNC VOICE + MSG 0x4360 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4361 ; "日常では色々とあるが……とりあえず、こうして" + CALLFUNC R + MSG 0x4362 ; "中庭を歩いていると、少しは気が安らいだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13710 + CALLFUNC VOICE + MSG 0x4363 ; "「あら、この花……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4364 ; "小出に頼んで入れたもらった花だ。" + CALLFUNC R + MSG 0x4365 ; "手入れが行き届いているのか、きれいに咲き乱れている。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13711 + CALLFUNC VOICE + MSG 0x4366 ; "(この色……いいわね……。" + CALLFUNC R + MSG 0x4367 ; " 莉々子も喜びそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4368 ; "そんなことを考えながら、少し屈んで眺める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x4369 ; "そうしていると、手入れ用の道具などを持った" + CALLFUNC R + MSG 0x436a ; "小出がやってきた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x436b ; "「あ……お、お嬢様……」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13712 + CALLFUNC VOICE + MSG 0x436c ; "「っ……。" + CALLFUNC R + MSG 0x436d ; " こ、小出さん……ごきげんよう」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x436e ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x436f ; "先日のことがあるので、二人は挨拶もそこそこに" + CALLFUNC R + MSG 0x4370 ; "お互い目を伏せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4371 ; "そして、琴音が花を眺めている横で、彼は作業を始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13713 + CALLFUNC VOICE + MSG 0x4372 ; "「…………」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4373 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4374 ; "何を話していいか分からない二人。" + CALLFUNC R + MSG 0x4375 ; "沈黙の中、土を掘る音だけが響いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13714 + CALLFUNC VOICE + MSG 0x4376 ; "「……失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4377 ; "そして沈黙に耐え切れず、琴音が立ち上がった時だった。" + CALLFUNC R + MSG 0x4378 ; "小出がようやく声をかける。" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4379 ; "「ま、待ってください、お嬢様……っ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13715 + CALLFUNC VOICE + MSG 0x437a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x437b ; "琴音は少し身を硬くしながら立ち止まる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13716 + CALLFUNC VOICE + MSG 0x437c ; "「……な、なんでしょう……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x437d ; "「あ、あの……。" + CALLFUNC R + MSG 0x437e ; " 例の、確認の方をしてもよろしいでしょうか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13717 + CALLFUNC VOICE + MSG 0x437f ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4380 ; "琴音は驚いて振り返る。" + CALLFUNC R + MSG 0x4381 ; "そして、小出の真剣な顔を見て、少したじろいだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13718 + CALLFUNC VOICE + MSG 0x4382 ; "「あ……本当に……するの?」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4383 ; "「篠原様からのお言い付けです。" + CALLFUNC R + MSG 0x4384 ; " それに、妹のこともありますので……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13719 + CALLFUNC VOICE + MSG 0x4385 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4386 ; "その話を出されてしまっては、従うしかない。" + CALLFUNC R + MSG 0x4387 ; "琴音は諦めたように俯いた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4388 ; "「ここでは出来ませんので、木陰の方へ" + CALLFUNC R + MSG 0x4389 ; " 移動しましょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13720 + CALLFUNC VOICE + MSG 0x438a ; "「…………」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x14c766 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x14c766 +0x14c766: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13721 + CALLFUNC VOICE + MSG 0x438b ; "「お願い、小出さん。" + CALLFUNC R + MSG 0x438c ; " 確認したと篠原さんに報告してくれませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13722 + CALLFUNC VOICE + MSG 0x438d ; "「こんなことをしても、何の意味もありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x438e ; "少し離れた木陰の方に連れて行かれながら、" + CALLFUNC R + MSG 0x438f ; "琴音は訴える。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4390 ; "「嘘はいけません、お嬢様。" + CALLFUNC R + MSG 0x4391 ; " ちゃんと、この目で確認させて頂かないと」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13723 + CALLFUNC VOICE + MSG 0x4392 ; "「あぁっ……そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4393 ; "そして、少し大きな木の下にやってきたところで、" + CALLFUNC R + MSG 0x4394 ; "小出は彼女を抱き寄せる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13724 + CALLFUNC VOICE + MSG 0x4395 ; "「えっ!? あ、こ、小出さん、何を……!?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4396 ; "「すぅぅぅ、はぁぁっ、ああっ……" + CALLFUNC R + MSG 0x4397 ; " これがお嬢様の匂いかぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4398 ; "首筋に顔を寄せると、そこから漂う香りを" + CALLFUNC R + MSG 0x4399 ; "胸いっぱいに吸い込む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13725 + CALLFUNC VOICE + MSG 0x439a ; "「い、いやぁ! は、離して下さい!」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x439b ; "「これも仕事なんです……。" + CALLFUNC R + MSG 0x439c ; " お嬢様が浮気をされてないか、" + CALLFUNC R + MSG 0x439d ; " ちゃんと調べないと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13726 + CALLFUNC VOICE + MSG 0x439e ; "「あぁっ……い、いや……。" + CALLFUNC R + MSG 0x439f ; " 小出さん……ダメ……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43a0 ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43a1 ; "後ろから抱き付き、服の上から乳房に触れる小出。" + CALLFUNC R + MSG 0x43a2 ; "そのままぐねぐねと揉む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13727 + CALLFUNC VOICE + MSG 0x43a3 ; "「んんっ……あっ、ダメなのっ……!" + CALLFUNC R + MSG 0x43a4 ; " はぁ、はぁ、お願いっ……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43a5 ; "(服の上からなのに、やわらけええっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43a6 ; "小出はその感触を楽しむ。" + CALLFUNC R + MSG 0x43a7 ; "琴音はというと、乳房を揉まれ、身体から少し" + CALLFUNC R + MSG 0x43a8 ; "力が入らなくなってしまっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13728 + CALLFUNC VOICE + MSG 0x43a9 ; "「んぁっ……く、ぅぅっ……そんなっ……" + CALLFUNC R + MSG 0x43aa ; " 揉まないで……ぇっ」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43ab ; "(そう言われて、やめられるわけないって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43ac ; "さらに指を食い込ませ、手のひら全体で円を描くように" + CALLFUNC R + MSG 0x43ad ; "揉み込んでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13729 + CALLFUNC VOICE + MSG 0x43ae ; "「んふっ……ふぁっ……あ、ぁあっ……" + CALLFUNC R + MSG 0x43af ; " こんなところでなんて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13730 + CALLFUNC VOICE + MSG 0x43b0 ; "「ああっ……だ、めぇっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43b1 ; "まだ逃げようと抵抗してくる琴音。" + CALLFUNC R + MSG 0x43b2 ; "そんな彼女に、小出は耳打ちする。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43b3 ; "「お嬢様。これは、篠原様のご命令です」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13731 + CALLFUNC VOICE + MSG 0x43b4 ; "「だけど……」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43b5 ; "「オレの言うことを聞いて、身体を調べさせて" + CALLFUNC R + MSG 0x43b6 ; " もらえるのでしたら、それ以上のことは" + CALLFUNC R + MSG 0x43b7 ; " 何もしないとお約束しますから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13732 + CALLFUNC VOICE + MSG 0x43b8 ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x43b9 ; "沈黙を了承ととったのか、琴音の胸元を開ける小出。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x43ba ; "露出し、木になる果実のように垂れ下がる乳房。" + CALLFUNC R + MSG 0x43bb ; "それを見て興奮し、小出は涎を垂らし、舌なめずりをする。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43bc ; "「はぅあぁぁっ……。" + CALLFUNC R + MSG 0x43bd ; " こ、これがお嬢様のおっぱいか……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43be ; "「何て、綺麗な形をしているんだ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13733 + CALLFUNC VOICE + MSG 0x43bf ; "「あぁっ……は、恥ずかしい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43c0 ; "木に掴まった体勢で身体をよじる琴音。" + CALLFUNC R + MSG 0x43c1 ; "そんな彼女に、背後から手を伸ばし、" + CALLFUNC R + MSG 0x43c2 ; "乳房を鷲掴みにする。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43c3 ; "「おお……やはり直接だとさらに柔らかい……!" + CALLFUNC R + MSG 0x43c4 ; " それに、すごいボリュームだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43c5 ; "たぷたぷ、ふにふにと乳房を掴む小出。" + CALLFUNC R + MSG 0x43c6 ; "徐々に力を入れていき、全体を揉んでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13734 + CALLFUNC VOICE + MSG 0x43c7 ; "「んふっ、うぁ、あぁあんっ……ひ、ぁ、" + CALLFUNC R + MSG 0x43c8 ; " ぁあぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43c9 ; "力強く揉まれ、琴音は声を上げてしまった。" + CALLFUNC R + MSG 0x43ca ; "その後、あたりをちらちらと窺う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13735 + CALLFUNC VOICE + MSG 0x43cb ; "「は、早く済ませて下さい。" + CALLFUNC R + MSG 0x43cc ; " 人が来たら……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43cd ; "「そうですね。" + CALLFUNC R + MSG 0x43ce ; " では、お尻をオレの方へ向けて下さい」" + CALLFUNC A + S_PUSH "イベント/琴音/25/1人" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13736 + CALLFUNC VOICE + MSG 0x43cf ; "「こ……こうですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43d0 ; "琴音は恥ずかしさで顔を真っ赤にしながらも" + CALLFUNC R + MSG 0x43d1 ; "指示に従った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43d2 ; "そのスカートは捲り上げられており、" + CALLFUNC R + MSG 0x43d3 ; "小出の顔の前にお尻を突き出す体勢になっている。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43d4 ; "「ええ、それでいいですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43d5 ; "小出はそう言うと、お尻をガッと掴み、" + CALLFUNC R + MSG 0x43d6 ; "顔をショーツに押し付けた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/凝視/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13737 + CALLFUNC VOICE + MSG 0x43d7 ; "「ひいいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43d8 ; "そのまま、深く息を吸い込む。" + CALLFUNC R + MSG 0x43d9 ; "すると鼻腔に、甘酸っぱい股間の香りが広がった。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43da ; "「あぁぁぁっ……お嬢様の匂い……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13738 + CALLFUNC VOICE + MSG 0x43db ; "「いやぁ……あっ、や、やめて……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43dc ; "(心ゆくまで堪能するに決まってる!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43dd ; "小出は何度も鼻を押し付けると、呼吸を繰り返す。" + CALLFUNC R + MSG 0x43de ; "その息遣いに、琴音は身震いした。" + CALLFUNC A + S_PUSH "イベント/琴音/25/凝視/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13739 + CALLFUNC VOICE + MSG 0x43df ; "「あぁあっ……ん、くぅぅ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43e0 ; "「はぁ、はぁっ……す、すごくいい香りです、" + CALLFUNC R + MSG 0x43e1 ; " お嬢様……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13740 + CALLFUNC VOICE + MSG 0x43e2 ; "「そんなことありません……っ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43e3 ; "「いえいえ……これほど芳しいのは今まで" + CALLFUNC R + MSG 0x43e4 ; " 初めてですよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43e5 ; "小出はショーツに手をかけると、それをゆっくりずらす。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13741 + CALLFUNC VOICE + MSG 0x43e6 ; "「い、いやあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43e7 ; "そしてまた顔を近づけ……指で花弁を弄り出した。" + CALLFUNC R + MSG 0x43e8 ; "浅く挿入し、あちこちまさぐりながらGスポットを探る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13742 + CALLFUNC VOICE + MSG 0x43e9 ; "「あっ……!? こ、小出さん、そこは……" + CALLFUNC R + MSG 0x43ea ; " はぁうっ……あっ、ダメ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13743 + CALLFUNC VOICE + MSG 0x43eb ; "「はぁあぁぁっ……あっ、あっ……あはぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43ec ; "中は少ししっとりとしているぐらいだった。" + CALLFUNC R + MSG 0x43ed ; "丁寧に弄り、愛液の分泌を促す。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13744 + CALLFUNC VOICE + MSG 0x43ee ; "「あぁっ……くふ、ぅぅっ……んぁああっ……" + CALLFUNC R + MSG 0x43ef ; " こんな……こんな外でなんて……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13745 + CALLFUNC VOICE + MSG 0x43f0 ; "「ひぁ、ああっ……弄られて……んくっ、" + CALLFUNC R + MSG 0x43f1 ; " ふぁぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43f2 ; "琴音の内部から、少しずつ愛液が溢れ出してくる。" + CALLFUNC R + MSG 0x43f3 ; "小出の指も、次第に濡れてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43f4 ; "もう少し大胆に指を動かし、探り当てた" + CALLFUNC R + MSG 0x43f5 ; "Gスポットを引っ掻く。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13746 + CALLFUNC VOICE + MSG 0x43f6 ; "「んぁああっ……そこはっ……あ、ぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x43f7 ; "「ここ、気持ちいいんですね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13747 + CALLFUNC VOICE + MSG 0x43f8 ; "「あぁっ、やぁっ、そこばっかり……やめて……" + CALLFUNC R + MSG 0x43f9 ; " んく、ふぁっ……あ、ぁああんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x43fa ; "琴音の膝がカクカクと震え始める。" + CALLFUNC R + MSG 0x43fb ; "力が入らなくなってきたらしく、" + CALLFUNC R + MSG 0x43fc ; "彼女は木の幹にしっかりとしがみついた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13748 + CALLFUNC VOICE + MSG 0x43fd ; "「あぁあっ……はふっ、う、んんんっ!" + CALLFUNC R + MSG 0x43fe ; " くふぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13749 + CALLFUNC VOICE + MSG 0x43ff ; "「あ、あああっ……指が……うごいて……ひんっ、" + CALLFUNC R + MSG 0x4400 ; " ん、ぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13750 + CALLFUNC VOICE + MSG 0x4401 ; "(こんな……どうしてなのっ……?" + CALLFUNC R + MSG 0x4402 ; " すごく気持ちいい……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4403 ; "琴音は感じやすくなってしまっている自分の身体を呪う。" + CALLFUNC R + MSG 0x4404 ; "その間も、指による愛撫が続けられた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13751 + CALLFUNC VOICE + MSG 0x4405 ; "「あああっ、く、んんっ、ふぁっ、あ、ぁあっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4406 ; "「ぐちょぐちょになってきましたよ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13752 + CALLFUNC VOICE + MSG 0x4407 ; "「い、いやぁああっ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4408 ; "  にちゅ、くちゅ、ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4409 ; "木々のざわめきの中、膣内を弄る卑猥な音が混じる。" + CALLFUNC R + MSG 0x440a ; "その音が聞こえるたびに、琴音は身体が熱くなるのを感じた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13753 + CALLFUNC VOICE + MSG 0x440b ; "「く、ううっ……んぁっ、はぁ、はぁっ……あ、ぁっ、" + CALLFUNC R + MSG 0x440c ; " んぁぁあんっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x440d ; "「い、いくら触ってても飽きないな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x440e ; "呟きながら、指で内部をこねくり回す小出。" + CALLFUNC R + MSG 0x440f ; "もう膣内が蕩けてきており、指で開くと、にちゃ……っと" + CALLFUNC R + MSG 0x4410 ; "愛液が滴った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "カットイン/琴音/25/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4411 ; "「はぁっ、はぁっ、お嬢様……。" + CALLFUNC R + MSG 0x4412 ; " 味見……しますよ?」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13754 + CALLFUNC VOICE + MSG 0x4413 ; "「あっ……ダ、ダメ……。" + CALLFUNC R + MSG 0x4414 ; " ひぅ!? あっ、や……あはぁっ!!」" + CALLFUNC A + S_PUSH "カットイン/琴音/25/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x4415 ; "小出の舌が膣口に挿し込まれた。" + CALLFUNC R + MSG 0x4416 ; "そのまま、浅い部分で出たり入ったりを繰り返す。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4417 ; "  ぐちゅ、ぐちゅ、ぐぷっ" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13755 + CALLFUNC VOICE + MSG 0x4418 ; "「んんっ……あはぁぁぁっ!!" + CALLFUNC R + MSG 0x4419 ; " はぁ、はぁ、いや……!!" + CALLFUNC R + MSG 0x441a ; " あっ、あっ、こんなの……ダメ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13756 + CALLFUNC VOICE + MSG 0x441b ; "「あぁあっ……んくっ、ふぁっ、あ、あああっ……" + CALLFUNC R + MSG 0x441c ; " 熱いのが……入って……んぅうう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x441d ; "しばらくその浅い部分を舐めて、" + CALLFUNC R + MSG 0x441e ; "愛液を舐め取っていく小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x441f ; "それだけでもかなりの快感があるのか、" + CALLFUNC R + MSG 0x4420 ; "琴音はお尻を振りながら悶えた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4421 ; "「ああ……お嬢様の蜜……すごく甘い……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13757 + CALLFUNC VOICE + MSG 0x4422 ; "「ひいっ……い、言わないで……んぁ、ああっ、" + CALLFUNC R + MSG 0x4423 ; " だ、めっ……んく、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4424 ; "  にちゅっ、くちゅ、ぴちゅっ、" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13758 + CALLFUNC VOICE + MSG 0x4425 ; "「んああっ……はぁ、はぁ……あ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4426 ; "しばらく膣口を味わった小出は、さらに奥にある" + CALLFUNC R + MSG 0x4427 ; "濃い蜜を味わおうと舌を伸ばす。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13759 + CALLFUNC VOICE + MSG 0x4428 ; "「んぁ、あ、ぁあぁあああっ……!?" + CALLFUNC R + MSG 0x4429 ; " ひぁ、お、奥にっ……んぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13760 + CALLFUNC VOICE + MSG 0x442a ; "「ふ、深いっ……ひぁ、ああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x442b ; "この前味わった、膣奥まで舌で舐められているような" + CALLFUNC R + MSG 0x442c ; "感覚がまた広がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x442d ; "そのおぞましさと気持ちよさに、琴音は全身に力を込めた。" + CALLFUNC R + MSG 0x442e ; "膣内も収縮し、舌を締め上げる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x442f ; "「んん……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13761 + CALLFUNC VOICE + MSG 0x4430 ; "「うぁあっ……う、動いてるっ……ひぁ、あぁあっ、" + CALLFUNC R + MSG 0x4431 ; " くねくねって……うぁ、あぁああんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13762 + CALLFUNC VOICE + MSG 0x4432 ; "「や、やだっ、力が抜けちゃうっ……んんっ、く、ふ、" + CALLFUNC R + MSG 0x4433 ; " うぁあっ、あはぁあんっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4434 ; "「んうう……う、うまい……!" + CALLFUNC R + MSG 0x4435 ; " じゅるるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4436 ; "小出は締め付けられた舌を暴れさせると、" + CALLFUNC R + MSG 0x4437 ; "出てきた愛液を音を立てて啜る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4438 ; "その舌の蠢きと、吸い付きに、琴音はまた身悶えした。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13763 + CALLFUNC VOICE + MSG 0x4439 ; "「んぁあっ、く、ふ、んんんっ!" + CALLFUNC R + MSG 0x443a ; " んぁあぁっ、や、ぁあっ、動かさないでぇっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13764 + CALLFUNC VOICE + MSG 0x443b ; "「あううっ、し、舌が、うねって……ひっ、あ、ああっ、" + CALLFUNC R + MSG 0x443c ; " なかっ……全部舐められてるっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13765 + CALLFUNC VOICE + MSG 0x443d ; "「味わわれてるっ……私の膣内……全部……んぁ、" + CALLFUNC R + MSG 0x443e ; " あ、あ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x443f ; "じゅるじゅると音を立てる小出。" + CALLFUNC R + MSG 0x4440 ; "舌は膣の中ほどまで到達しており、そのあたりで" + CALLFUNC R + MSG 0x4441 ; "触手のように蠢く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4442 ; "その、指とはまた違う感覚に、琴音は目を白黒させながら" + CALLFUNC R + MSG 0x4443 ; "嬌声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13766 + CALLFUNC VOICE + MSG 0x4444 ; "「あぁあっ、んくっ、うぁっ、あ、ぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4445 ; "「あまり大きな声を出すと、気付かれますよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13767 + CALLFUNC VOICE + MSG 0x4446 ; "「だ、だって……あなたが舌で……んくっ、ふっ、" + CALLFUNC R + MSG 0x4447 ; " ふぅっ……う、うぐ、んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4448 ; "琴音はなんとか声を我慢しようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4449 ; "しかし、小出はそれを見越したのか、空いている手で" + CALLFUNC R + MSG 0x444a ; "充血したクリトリスを抓み上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13768 + CALLFUNC VOICE + MSG 0x444b ; "「んはぁあぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x444c ; "途端に大きな声が出てしまい、同時に軽く潮を噴く琴音。" + CALLFUNC R + MSG 0x444d ; "全身をビクビクッと戦慄かせる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13769 + CALLFUNC VOICE + MSG 0x444e ; "「ひっ、そ、それはダメっ……そこはっ……" + CALLFUNC R + MSG 0x444f ; " クリトリスは……あ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13770 + CALLFUNC VOICE + MSG 0x4450 ; "「んひっ、あ、ぁああっ……やめ……ひぁ、" + CALLFUNC R + MSG 0x4451 ; " あぁああぁあんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4452 ; "クリトリスを軽く引っ張りながら扱きつつ、" + CALLFUNC R + MSG 0x4453 ; "膣内に深く挿入した舌を暴れさせる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4454 ; "その舌技はやはり凄まじく、内部の襞の一本一本を" + CALLFUNC R + MSG 0x4455 ; "全てなぞってくるような動きだった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13771 + CALLFUNC VOICE + MSG 0x4456 ; "「んぁっ、く、うううっ、んんんっ、やああっ……" + CALLFUNC R + MSG 0x4457 ; " 我慢なんて無理っ……声っ……出ちゃう……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13772 + CALLFUNC VOICE + MSG 0x4458 ; "「くふっ、う、うはぁあっ! ああぁ、ああっ!" + CALLFUNC R + MSG 0x4459 ; " ひあああ……あ、あああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13773 + CALLFUNC VOICE + MSG 0x445a ; "「と、溶けちゃう……おまんこ……溶けちゃうぅ……" + CALLFUNC R + MSG 0x445b ; " うぁっ、あ、ああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x445c ; "  じゅるるっ、じゅぱっ、じゅぷっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x445d ; "暴れたかと思うと、舌が一気に引き抜かれる。" + CALLFUNC R + MSG 0x445e ; "そしてまた、深いところまで一気に捻じ込まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x445f ; "そこでまた暴れるという一連の動きに合わせ、" + CALLFUNC R + MSG 0x4460 ; "クリトリスが引っ張られながら扱かれる。" + CALLFUNC R + MSG 0x4461 ; "この愛撫を堪えられるものはいないとさえ思えるほどだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13774 + CALLFUNC VOICE + MSG 0x4462 ; "「んひっ、あ、くぅ、うううううっ!" + CALLFUNC R + MSG 0x4463 ; " んぁっ、あ、ああっ……ひっ、い、いぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13775 + CALLFUNC VOICE + MSG 0x4464 ; "「ま、ってっ……そんなにされたら……私っ……" + CALLFUNC R + MSG 0x4465 ; " イッ……ひいいっ! イッちゃぅっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13776 + CALLFUNC VOICE + MSG 0x4466 ; "「おまんこ……さっきからずっとヒクヒクって……" + CALLFUNC R + MSG 0x4467 ; " んぁ、あ、ぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4468 ; "まるでペニスを挿入されているような感覚に陥る。" + CALLFUNC R + MSG 0x4469 ; "それほど熱く、奥まで入ってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x446a ; "おまけにそれが内部で縦横無尽に動き回るのだ。" + CALLFUNC R + MSG 0x446b ; "気持ちよくないわけがない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13777 + CALLFUNC VOICE + MSG 0x446c ; "「ひぁっ、あ、あああっ、んくっ、うぁあっ、" + CALLFUNC R + MSG 0x446d ; " イクッ……んんんっ、イッちゃうからっ……。" + CALLFUNC R + MSG 0x446e ; " あ、ああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13778 + CALLFUNC VOICE + MSG 0x446f ; "「やめっ、クリっ……そんなに弄っちゃダメぇえっ!" + CALLFUNC R + MSG 0x4470 ; " あ、ぁあ、あああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4471 ; "小出は膣内に忍ばせた舌をくねらせつつ、" + CALLFUNC R + MSG 0x4472 ; "クリトリスを指で擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4473 ; "二つの刺激に、琴音はもう立っていられないほどに" + CALLFUNC R + MSG 0x4474 ; "感じてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4475 ; "膣口からは愛液がだらだらと零れ、吸い付いている" + CALLFUNC R + MSG 0x4476 ; "小出の顎を伝って、下へと雫が落ちていく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13779 + CALLFUNC VOICE + MSG 0x4477 ; "「あぁあっ、くひっ、ひ、あ、あああ!" + CALLFUNC R + MSG 0x4478 ; " んんっ、ふぁあっ、あ、ぁあんっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13780 + CALLFUNC VOICE + MSG 0x4479 ; "「も、もうっ……ダメっ……あ、ああっ、" + CALLFUNC R + MSG 0x447a ; " い、イカせてっ……あ、ぁああぁあっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x447b ; "「んぐぐっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x447c ; "小出はさらに舌を動かしまくり、スパートをかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x447d ; "同時に、抓んでいるクリトリスに爪を少し立てながら、" + CALLFUNC R + MSG 0x447e ; "ぎゅっと押し潰した。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13781 + CALLFUNC VOICE + MSG 0x447f ; "「ひっ、あ、ぁあっ! そんなにしちゃ……" + CALLFUNC R + MSG 0x4480 ; " あひっ、いっ、イクううぅううううううっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13782 + CALLFUNC VOICE + MSG 0x4481 ; "「んぁっ、あ、ああぁあぁあああ――ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x4482 ; "その瞬間、琴音の身体がビクビクッと激しく痙攣し、" + CALLFUNC R + MSG 0x4483 ; "大量の潮を噴出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4484 ; "潮は何度も勢い良く噴き出し、小出の身体を" + CALLFUNC R + MSG 0x4485 ; "濡らしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13783 + CALLFUNC VOICE + MSG 0x4486 ; "「ひいいっ、あ、あぁっ、あはっ、ああああっ!" + CALLFUNC R + MSG 0x4487 ; " ん、くうぅぅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13784 + CALLFUNC VOICE + MSG 0x4488 ; "「あうっ、う、うあ、ああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4489 ; "刺激が大きかったのか、琴音は何度も頂点を迎え、" + CALLFUNC R + MSG 0x448a ; "その度に全身を大きく震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x448b ; "潮もまだ断続的に噴出しており、愛液に濡れた膣口が" + CALLFUNC R + MSG 0x448c ; "ヒクヒクと開閉を繰り返した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13785 + CALLFUNC VOICE + MSG 0x448d ; "「ひあっ、あぁあっ……!" + CALLFUNC R + MSG 0x448e ; " はぁーっ……はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13786 + CALLFUNC VOICE + MSG 0x448f ; "「んふっ、んんんっ……く、ふぁぁぁぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4490 ; "ようやく落ち着いてきたのか、琴音は何度も息を継ぐ。" + CALLFUNC R + MSG 0x4491 ; "しかし膝や太ももはまだ小刻みに痙攣を繰り返していた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13787 + CALLFUNC VOICE + MSG 0x4492 ; "「ひっ……ひぁっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4493 ; "「こんなに震えて……よほど気持ちよかったんですね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13788 + CALLFUNC VOICE + MSG 0x4494 ; "「ぅうぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4495 ; "琴音はきゅっと目を瞑った。" + CALLFUNC R + MSG 0x4496 ; "その端から涙が零れる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13789 + CALLFUNC VOICE + MSG 0x4497 ; "「お願いですから、これ以上のことは……。" + CALLFUNC R + MSG 0x4498 ; " ううっ……ぐすっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4499 ; "「お嬢様が、これからもオレの言うことを" + CALLFUNC R + MSG 0x449a ; " 聞いてくれるのでしたら、篠原様には" + CALLFUNC R + MSG 0x449b ; " 上手いこと伝えておきますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x449c ; "小出は、口の周りについた愛液をぺろりと舐めながら言う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13790 + CALLFUNC VOICE + MSG 0x449d ; "「はぁ、はぁ……本当……?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x449e ; "「ええ、お嬢様に嘘はつきません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x449f ; "それを聞いて、琴音はまた目を閉じる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44a0 ; "(へへっ……。" + CALLFUNC R + MSG 0x44a1 ; " もっともっと、お嬢様とふかーい仲に" + CALLFUNC R + MSG 0x44a2 ; " なれそうだぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44a3 ; "涙を零しながらも嘆願する琴音。" + CALLFUNC R + MSG 0x44a4 ; "それを見て、小出は口元を吊り上げるのだった――。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/06 +EOF シナリオ\琴音/小出/01−06.jaf + +; 琴音/小出/07 +; RETURN: void +FUNC 5608 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x44a5 ; "今夜は、これから『宴』があるということで……" + CALLFUNC R + MSG 0x44a6 ; "琴音は大広間へと連れ出されていた……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44a7 ; "そこにはいつものように篠原が待機しており……" + CALLFUNC R + MSG 0x44a8 ; "そしてなぜか、小出の姿もあった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13791 + CALLFUNC VOICE + MSG 0x44a9 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44aa ; "部屋に入った琴音は、二人のことを横目で見つつ、" + CALLFUNC R + MSG 0x44ab ; "ソファに腰掛ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44ac ; "小出は少しオドオドしながら、琴音や篠原の様子を" + CALLFUNC R + MSG 0x44ad ; "窺っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44ae ; "「人は揃ったようですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13792 + CALLFUNC VOICE + MSG 0x44af ; "「揃った……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44b0 ; "ということは、小出も何かの用事があるのだと" + CALLFUNC R + MSG 0x44b1 ; "琴音は理解した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44b2 ; "今まで、散々、性器を嬲られているせいで、" + CALLFUNC R + MSG 0x44b3 ; "身を硬くしてしまう。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44b4 ; "「さて、私はこれから『宴』の準備がある。" + CALLFUNC R + MSG 0x44b5 ; " 琴音様の検査を頼んだぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44b6 ; "篠原は時計を確認すると、キョロキョロしていた" + CALLFUNC R + MSG 0x44b7 ; "小出に声をかけた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44b8 ; "「は……はい、かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44b9 ; "小出の返事を聞いた後、篠原は琴音をちらりと見て、" + CALLFUNC R + MSG 0x44ba ; "それから部屋を出る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x44bb ; "そして、扉が閉まって少ししたところで、" + CALLFUNC R + MSG 0x44bc ; "小出は琴音に話しかけた。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44bd ; "「あの……お嬢様。" + CALLFUNC R + MSG 0x44be ; " 『宴』とは、一体……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13793 + CALLFUNC VOICE + MSG 0x44bf ; "「ごめんなさい。" + CALLFUNC R + MSG 0x44c0 ; " それについてはお答えできません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44c1 ; "琴音は目を伏せ、静かにそれだけ答える。" + CALLFUNC R + MSG 0x44c2 ; "すると小出も大人しく引き下がった。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44c3 ; "「そ、そうですか。" + CALLFUNC R + MSG 0x44c4 ; " まあ、自分などが知ったところで、" + CALLFUNC R + MSG 0x44c5 ; " 何もないでしょうけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13794 + CALLFUNC VOICE + MSG 0x44c6 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44c7 ; "琴音は黙ったままだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44c8 ; "このままジッとしていても仕方ないので、" + CALLFUNC R + MSG 0x44c9 ; "小出は、篠原に言われた検査を行うことにした。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44ca ; "「あの……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13795 + CALLFUNC VOICE + MSG 0x44cb ; "「……分かっています。" + CALLFUNC R + MSG 0x44cc ; " 検査……するんですよね」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44cd ; "「はい……。" + CALLFUNC R + MSG 0x44ce ; " では、治療室へお願いできますか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13796 + CALLFUNC VOICE + MSG 0x44cf ; "「はい……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x44d0 ; "琴音は立ち上がると、小出を追い越し、" + CALLFUNC R + MSG 0x44d1 ; "自ら治療室の方へと向かった……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x14ec8c + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + JUMP 0x151aac + JUMP 0x14ec8c +0x14ec8c: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x44d2 ; "治療室に来た琴音は、自ら分娩台に乗ると、" + CALLFUNC R + MSG 0x44d3 ; "素直に秘所を晒す。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13797 + CALLFUNC VOICE + MSG 0x44d4 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44d5 ; "もう慣れたことだったので、表向きは平然としているが、" + CALLFUNC R + MSG 0x44d6 ; "それでもやはり、まだ恥ずかしさはあった。" + CALLFUNC R + MSG 0x44d7 ; "頬を少し染め、軽く震えているのが分かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44d8 ; "そんな琴音を間近で見て、小出は唾を飲み込んだ。" + CALLFUNC A + S_PUSH "カットイン/琴音/17/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44d9 ; "(ごくっ……)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44da ; "(何度見ても、琴音様の性器は美しい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44db ; "息がかかるぐらい間近に顔を接近させ、" + CALLFUNC R + MSG 0x44dc ; "じっくりと性器を眺める小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44dd ; "『宴』を前にして身体が反応してしまっているのか、" + CALLFUNC R + MSG 0x44de ; "その膣口からは少し愛液が垂れてきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44df ; "小出はそれを確かめるため、指を少し入れる。" + CALLFUNC A + S_PUSH "カットイン/琴音/17/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x44e0 ; "  ヌチュ……" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13798 + CALLFUNC VOICE + MSG 0x44e1 ; "「んぁっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44e2 ; "「おお……濡れてる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13799 + CALLFUNC VOICE + MSG 0x44e3 ; "「いや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44e4 ; "小出は指を膣口に引っ掛け、少しそこを伸ばす。" + CALLFUNC R + MSG 0x44e5 ; "すると、ピンク色の膣内が軽く動くのが見えた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44e6 ; "(ここに、オレのちんぽを入れてぇな……。" + CALLFUNC R + MSG 0x44e7 ; " さぞ、気持ちの良いことだろう……)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44e8 ; "(舌触りから考えても、これほどの" + CALLFUNC R + MSG 0x44e9 ; " 名器は見たことがない)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44ea ; "(締まり具合、膣襞の滑り具合……。" + CALLFUNC R + MSG 0x44eb ; " どれを取っても一級品だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44ec ; "妄想しながら、少し開いた膣内をじっと見つめ続ける小出。" + CALLFUNC R + MSG 0x44ed ; "それに琴音の方が痺れを切らした。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13800 + CALLFUNC VOICE + MSG 0x44ee ; "「……小出さん?」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44ef ; "「えっ!? あ、はい!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13801 + CALLFUNC VOICE + MSG 0x44f0 ; "「あの……早く、済ませていただけませんか?" + CALLFUNC R + MSG 0x44f1 ; " 『宴』が始まってしまいますので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44f2 ; "篠原に言われたことは守らなければならない。" + CALLFUNC R + MSG 0x44f3 ; "守っていないことがバレると、さらに何を言われるか" + CALLFUNC R + MSG 0x44f4 ; "分かったものではないからだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13802 + CALLFUNC VOICE + MSG 0x44f5 ; "「……お願いします」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x44f6 ; "「わ、わかりました。" + CALLFUNC R + MSG 0x44f7 ; " では、失礼して……」" + CALLFUNC A + S_PUSH "カットイン/琴音/17/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x44f8 ; "  くちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13803 + CALLFUNC VOICE + MSG 0x44f9 ; "「あっ……」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + S_PUSH "" + CALLFUNC ■カットイン登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x44fa ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x44fb ; "……。" + CALLFUNC A + S_PUSH "カットイン/琴音/17/03" + CALLFUNC ■カットイン登録 + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13804 + CALLFUNC VOICE + MSG 0x44fc ; "「んぁっ、あ、ああっ、これっ、すごいのっ……" + CALLFUNC R + MSG 0x44fd ; " 舌が、あ、ああああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13805 + CALLFUNC VOICE + MSG 0x44fe ; "「いっ、あ、くふっ、うぅぅうんっ、んぁっ!" + CALLFUNC R + MSG 0x44ff ; " あ、あぁああ、私っ……もうっ……もうダメっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13806 + CALLFUNC VOICE + MSG 0x4500 ; "「ひっ、イッ……イッちゃうっ……からぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4501 ; "早くするように言われた小出は、最初からMAXで" + CALLFUNC R + MSG 0x4502 ; "琴音の膣内を舐め尽していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4503 ; "その舌技にいいように翻弄され、琴音は分娩台の上で" + CALLFUNC R + MSG 0x4504 ; "嬌声を上げながら何度も身悶えする。" + CALLFUNC R + MSG 0x4505 ; "もう限界も近かった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13807 + CALLFUNC VOICE + MSG 0x4506 ; "「あっ、あっ、あっ、すごいっ♀" + CALLFUNC R + MSG 0x4507 ; " はぁ、はぁ、私……もうっ……イクッ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13808 + CALLFUNC VOICE + MSG 0x4508 ; "「あぁぁぁン、はぁっ、あっ、イッちゃうっ♀" + CALLFUNC R + MSG 0x4509 ; " く、うぁ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x450a ; "膣内がきゅうぅっと締まり、舌を圧迫する。" + CALLFUNC R + MSG 0x450b ; "そこを何度も出入りする大きく長い舌。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x450c ; "その刺激に、琴音は背中を反らしながら何度も" + CALLFUNC R + MSG 0x450d ; "痙攣を繰り返した。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13809 + CALLFUNC VOICE + MSG 0x450e ; "「んぁあっ、あ、く、うううっ、ふぁあああっ♀" + CALLFUNC R + MSG 0x450f ; " も、だ……ダメっ……! イッちゃう……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4510 ; "「イッてください、お嬢様!" + CALLFUNC R + MSG 0x4511 ; " オレの舌で、指で!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13810 + CALLFUNC VOICE + MSG 0x4512 ; "「わたしっ……あ、ぁああっ!" + CALLFUNC R + MSG 0x4513 ; " 私……あっ、イクぅ!! んっ、んぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13811 + CALLFUNC VOICE + MSG 0x4514 ; "「ひっ、あ、あぁああぁあああぁああ――ッッ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x4515 ; "休み無く行われた小出の舌技に、琴音はあっけなく" + CALLFUNC R + MSG 0x4516 ; "絶頂を迎えてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4517 ; "全身をヒクつかせながら、開いたままの膣口から" + CALLFUNC R + MSG 0x4518 ; "どめどなく愛液を漏らし続ける。" + CALLFUNC A + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13812 + CALLFUNC VOICE + MSG 0x4519 ; "「はぁーっ……はぁーっ……はぁぁぁ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x451a ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x451b ; "分娩台に身体をぐったりと横たえたまま、" + CALLFUNC R + MSG 0x451c ; "何度も息を継ぐ琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x451d ; "大きな乳房のついた胸板が、上下に揺れる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x451e ; "「ううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x451f ; "そんな琴音をもう少しよく見ようと、立ち上がった時だった。" + CALLFUNC R + MSG 0x4520 ; "小出は、自分の股間に何か違和感を感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4521 ; "なのでズボンの股間部分を見てみると……" + CALLFUNC R + MSG 0x4522 ; "大きな染みができてしまっていた。" + CALLFUNC R + MSG 0x4523 ; "それを琴音も見てしまう。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4524 ; "「うぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13813 + CALLFUNC VOICE + MSG 0x4525 ; "「それ……小出さん……もしかして……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4526 ; "「うぇ? あっ、す、すみません!" + CALLFUNC R + MSG 0x4527 ; " オレも、興奮しすぎてしまって……。" + CALLFUNC R + MSG 0x4528 ; " 漏らしちゃったようです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4529 ; "知らないうちに射精してしまっていたらしい。" + CALLFUNC R + MSG 0x452a ; "ばつの悪そうな顔で、ペコペコと謝る小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x452b ; "そんな彼を見て、琴音はため息をつくと、" + CALLFUNC R + MSG 0x452c ; "分娩台から少し身を起こす。" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13814 + CALLFUNC VOICE + MSG 0x452d ; "「……そのままじゃ、気持ち悪いでしょう?" + CALLFUNC R + MSG 0x452e ; " 拭いてあげますから、こちらへ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x452f ; "「はっ!? お、お嬢様がオレのを!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13815 + CALLFUNC VOICE + MSG 0x4530 ; "「恥ずかしいですか?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4531 ; "「そ、それは、もちろん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13816 + CALLFUNC VOICE + MSG 0x4532 ; "「……小出さんは、私のをいつも間近で" + CALLFUNC R + MSG 0x4533 ; " 見てらっしゃるじゃないですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4534 ; "琴音は少し唇を尖らせながら言う。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4535 ; "「あ……それもそうでしたね……すみません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4536 ; "小出は謝りながら、分娩台の琴音に近付く。" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x4537 ; "恐らく……彼は琴音の中に残っている、" + CALLFUNC R + MSG 0x4538 ; "微量の媚香に当てられてしまったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4539 ; "琴音は解毒用の軟膏を手に取り、" + CALLFUNC R + MSG 0x453a ; "それを彼のペニスに塗りこんでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x453b ; "結果として、手で扱いているような形に" + CALLFUNC R + MSG 0x453c ; "なってしまっていた。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x453d ; "「はぁ、はぁ、お、お嬢様……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x453e ; "  ぬちゅ、ぬりゅ、ぬりゅ……" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13817 + CALLFUNC VOICE + MSG 0x453f ; "「どう……かしら?" + CALLFUNC R + MSG 0x4540 ; " 痛くありませんか?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4541 ; "「そ、それどころか、すごく……" + CALLFUNC R + MSG 0x4542 ; " 気持ちいいです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4543 ; "琴音はあまりペニスを見ないように心がける。" + CALLFUNC R + MSG 0x4544 ; "しかし、やはり目がそこに行ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13818 + CALLFUNC VOICE + MSG 0x4545 ; "「こうなってしまうのも、無理はありません。" + CALLFUNC R + MSG 0x4546 ; " 私の性器をお口で触れているのですから……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4547 ; "「それは、どういう……うぅ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13819 + CALLFUNC VOICE + MSG 0x4548 ; "「私の身体には、僅かですが媚薬の効果あります」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13820 + CALLFUNC VOICE + MSG 0x4549 ; "「ですから……それに触れた人は、" + CALLFUNC R + MSG 0x454a ; " 興奮しやすくなるのです」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x454b ; "「いや……自分は、そんなものなくても" + CALLFUNC R + MSG 0x454c ; " とても興奮します。" + CALLFUNC R + MSG 0x454d ; " 相手がお嬢様なら……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13821 + CALLFUNC VOICE + MSG 0x454e ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x454f ; "手で軟膏を塗りこみながら話す琴音。" + CALLFUNC R + MSG 0x4550 ; "少し動かしただけで、いきり立ったペニスが" + CALLFUNC R + MSG 0x4551 ; "手の中でビクビクと痙攣した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13822 + CALLFUNC VOICE + MSG 0x4552 ; "「これくらいで大丈夫だと思います」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13823 + CALLFUNC VOICE + MSG 0x4553 ; "「当分、オナニーは控えた方がよろしいかもしれません。" + CALLFUNC R + MSG 0x4554 ; " 敏感になっているはずですから……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4555 ; "「っっ……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4556 ; "(お、お嬢様の口から、『オナニー』だと!?" + CALLFUNC R + MSG 0x4557 ; " かぁぁぁぁっ、た、たまんねぇ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4558 ; "  びくん! びくん!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4559 ; "「う、うおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x455a ; "小出のペニスがまた反応し、さっきまでよりも" + CALLFUNC R + MSG 0x455b ; "大きく膨らみ、そして反り返ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13824 + CALLFUNC VOICE + MSG 0x455c ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x455d ; "そして、それに見とれてしまった琴音。" + CALLFUNC R + MSG 0x455e ; "鈴口から流れ出してきたカウパー液を、" + CALLFUNC R + MSG 0x455f ; "指でくちゅくちゅと弄ってしまっていた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4560 ; "  ぬちっ……ぬる……" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4561 ; "「ううっ!? ちょ、お嬢様!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13825 + CALLFUNC VOICE + MSG 0x4562 ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13826 + CALLFUNC VOICE + MSG 0x4563 ; "(ああ……こ、こんなの……ダメなのに……" + CALLFUNC R + MSG 0x4564 ; " 頭がボーッとして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4565 ; "琴音は、さっきの舌による愛撫で、" + CALLFUNC R + MSG 0x4566 ; "身体と思考が宴モードに入ってしまっていた。" + CALLFUNC R + MSG 0x4567 ; "小出のペニスが愛おしくなってくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13827 + CALLFUNC VOICE + MSG 0x4568 ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4569 ; "「……お、お嬢……様?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13828 + CALLFUNC VOICE + MSG 0x456a ; "「小出さん……私のこと好き?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x456b ; "とろんと蕩けた瞳が、小出の方に向けられる。" + CALLFUNC R + MSG 0x456c ; "それを見た彼は、さらにペニスをいからせた。" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x456d ; "「も、もちろんでございます!" + CALLFUNC R + MSG 0x456e ; " 庭師として、ここに志願したのも" + CALLFUNC R + MSG 0x456f ; " お嬢様と会うためでしたから!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13829 + CALLFUNC VOICE + MSG 0x4570 ; "「まぁ……うれしい……。" + CALLFUNC R + MSG 0x4571 ; " ここも……私のことをそう思ってくれてるみたい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4572 ; "優しくペニスを撫でる琴音。" + CALLFUNC R + MSG 0x4573 ; "柔らかな刺激が、肉棒から全身に広がっていく。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4574 ; "「うぅ……おぉ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13830 + CALLFUNC VOICE + MSG 0x4575 ; "「小出さんは、彼女さんいらっしゃるの?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4576 ; "「い、いえ! 自分が想っているのは" + CALLFUNC R + MSG 0x4577 ; " 琴音様だけでございます!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13831 + CALLFUNC VOICE + MSG 0x4578 ; "「……そのお気持ちは嬉しいですけど、" + CALLFUNC R + MSG 0x4579 ; " 私には、既に想っている人がいます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13832 + CALLFUNC VOICE + MSG 0x457a ; "「小出さんも、早く、お相手を見つけて……" + CALLFUNC R + MSG 0x457b ; " ここでその方を愛してあげて下さい」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x457c ; "琴音は最後の自制心を使い、小出のペニスから手を離した。" + CALLFUNC R + MSG 0x457d ; "だが、彼の方はそれで抑えられるわけがなかった。" + CALLFUNC A + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x457e ; "「はっ! はっ! も、もう……駄目です!" + CALLFUNC R + MSG 0x457f ; " お嬢様、お許し下さい!!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13833 + CALLFUNC VOICE + MSG 0x4580 ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x4581 ; "小出は、分娩台の上に琴音を押し倒し、" + CALLFUNC R + MSG 0x4582 ; "いきり立ったペニスを割れ目にあてがう。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4583 ; "「お嬢様、オレを受け入れて下さい!" + CALLFUNC R + MSG 0x4584 ; " オレが愛しているのは、お嬢様だけなんです!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13834 + CALLFUNC VOICE + MSG 0x4585 ; "「ダ、ダメです! セックスはいけません!" + CALLFUNC R + MSG 0x4586 ; " お願いだから……あっ……あぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4587 ; "硬いペニスで割れ目を擦られ、琴音が反応する。" + CALLFUNC R + MSG 0x4588 ; "準備ができているので敏感なのだ。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4589 ; "「お嬢様だって、こんなに欲しがっているのに!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13835 + CALLFUNC VOICE + MSG 0x458a ; "「これは、小出さんがしたから……あぁん!" + CALLFUNC R + MSG 0x458b ; " はあぁぁぁっ、あっ、ダメ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x458c ; "「琴音様のお世話を、篠原様から頼まれて" + CALLFUNC R + MSG 0x458d ; " おります!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13836 + CALLFUNC VOICE + MSG 0x458e ; "「えっ!?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x458f ; "「『宴』の前に、お嬢様のお身体を" + CALLFUNC R + MSG 0x4590 ; " 受胎しやすいように整えておけと……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13837 + CALLFUNC VOICE + MSG 0x4591 ; "「そ、そんな……篠原さんが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13838 + CALLFUNC VOICE + MSG 0x4592 ; "(篠原さん……。" + CALLFUNC R + MSG 0x4593 ; " あなたは、どこまで私を苦しめるつもりなの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4594 ; "などと考えている間に、小出のモノがずぶずぶと内部に" + CALLFUNC R + MSG 0x4595 ; "入ってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13839 + CALLFUNC VOICE + MSG 0x4596 ; "「いや、あ、やめってえぇえっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4597 ; "「ちゃんと外に出しますから、" + CALLFUNC R + MSG 0x4598 ; " 全部オレに任せて下さい!」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13840 + CALLFUNC VOICE + MSG 0x4599 ; "「ああぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x459a ; "愛撫で充分に解れていた膣内が、簡単に小出のモノを" + CALLFUNC R + MSG 0x459b ; "受け入れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x459c ; "いきり立った彼のモノは、愛液がたっぷりの熱い膣内へと" + CALLFUNC R + MSG 0x459d ; "するりとはまり込んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13841 + CALLFUNC VOICE + MSG 0x459e ; "「あっ……あぁっ……んっ、くふぁあぁあ……っ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x459f ; "「こ、これがお嬢様の膣内……。" + CALLFUNC R + MSG 0x45a0 ; " なんて温かく包み込んでくれるんだろう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45a1 ; "小出は深く腰を突き入れ、根元まで埋没させた状態で、" + CALLFUNC R + MSG 0x45a2 ; "琴音の膣内を味わう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45a3 ; "中はぐねぐねと蠢いており、彼のモノをさらに奥へと" + CALLFUNC R + MSG 0x45a4 ; "誘うような、そんな動きを繰り返していた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45a5 ; "「う、うおおおっ……すげえっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13842 + CALLFUNC VOICE + MSG 0x45a6 ; "「はぁぁぁぁっ……あぁっ……。" + CALLFUNC R + MSG 0x45a7 ; " 小出さんとエッチするなんて……。" + CALLFUNC R + MSG 0x45a8 ; " こ、こんなことって……あぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13843 + CALLFUNC VOICE + MSG 0x45a9 ; "「はぁ、あ、ぁああっ……深い……ところまで" + CALLFUNC R + MSG 0x45aa ; " きてる……んうううっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45ab ; "(こ、こんなの……我慢できるわけねぇえっ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45ac ; "蠢く内部の感触に、たまらず腰を使い始める小出。" + CALLFUNC R + MSG 0x45ad ; "少し出し入れするだけで、襞が幾重にも絡みつき、" + CALLFUNC R + MSG 0x45ae ; "今まで味わったことのないような快感が生まれた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45af ; "「ああああぁああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45b0 ; "そして、既に準備ができてしまっていた" + CALLFUNC R + MSG 0x45b1 ; "琴音も同じだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45b2 ; "焦らされていた膣内が、待ちに待った刺激で反応し、" + CALLFUNC R + MSG 0x45b3 ; "たまらないほどの快感を琴音に送り込んできた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13844 + CALLFUNC VOICE + MSG 0x45b4 ; "「ぁああっ……や、あ、ぁああっ……!" + CALLFUNC R + MSG 0x45b5 ; " 身体がっ……反応して……ひぅうっ……!" + CALLFUNC R + MSG 0x45b6 ; " んん、く、ふぁあああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13845 + CALLFUNC VOICE + MSG 0x45b7 ; "「はぁ、はぁ、あっ、あっ、あぁん♀" + CALLFUNC R + MSG 0x45b8 ; " ダメ……あっ、気持ちイイッ……。" + CALLFUNC R + MSG 0x45b9 ; " すごく……いいっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13846 + CALLFUNC VOICE + MSG 0x45ba ; "「ひあっ、あ、あ、あああっ、中の襞が吸い付いてるの、" + CALLFUNC R + MSG 0x45bb ; " 分かるっ……んふっ、うぁ、あぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45bc ; "分娩台の上で、琴音は上半身をくねらせる。" + CALLFUNC R + MSG 0x45bd ; "足が固定されていて動かせないため、その分、" + CALLFUNC R + MSG 0x45be ; "快感が増していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45bf ; "小出の突き入れに合わせて愛液が噴出し、お互いに" + CALLFUNC R + MSG 0x45c0 ; "快感が生み出されていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13847 + CALLFUNC VOICE + MSG 0x45c1 ; "「あぁあっ、私っ……すごく感じて……ひぁ、あぁんっ、" + CALLFUNC R + MSG 0x45c2 ; " んんんっ、んふぁぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13848 + CALLFUNC VOICE + MSG 0x45c3 ; "「ダメっ……なのにぃっ……く、ふぁぁあっ、" + CALLFUNC R + MSG 0x45c4 ; " 膣内……擦られてっ……きもちいいっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45c5 ; "「お、お嬢様、オレも……!" + CALLFUNC R + MSG 0x45c6 ; " こんなの初めてです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45c7 ; "快感を貪るように腰を動かす小出。" + CALLFUNC R + MSG 0x45c8 ; "琴音の方も無意識のうちに腰を揺らして、" + CALLFUNC R + MSG 0x45c9 ; "彼のモノとの結合を深めようとしてしまっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13849 + CALLFUNC VOICE + MSG 0x45ca ; "「あはぁああんっ、んくっ、うぁ、あぁあああっ♀" + CALLFUNC R + MSG 0x45cb ; " おちんちんっ……ヒクヒクしてっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13850 + CALLFUNC VOICE + MSG 0x45cc ; "「あぁああっ……気持ちいいとこ全部擦れてるっ……" + CALLFUNC R + MSG 0x45cd ; " 擦られてるっ♀♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45ce ; "(今まで、村の女を種付けのためだけに" + CALLFUNC R + MSG 0x45cf ; " 抱いてきたが、お嬢様との交わりは" + CALLFUNC R + MSG 0x45d0 ; " それとは全然違うっ……!!)" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45d1 ; "(全てが溶け合って1つになりそうだ……。" + CALLFUNC R + MSG 0x45d2 ; " これが、神代家の女ってことなのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45d3 ; "小出はまるでそのまま中で溶かされてしまいそうな" + CALLFUNC R + MSG 0x45d4 ; "錯覚に陥ってしまう。" + CALLFUNC R + MSG 0x45d5 ; "それほどに、琴音の中は心地よかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45d6 ; "その中を、なんとか射精を堪えつつペニスを抽送する。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13851 + CALLFUNC VOICE + MSG 0x45d7 ; "「んぁあっ、あぁああっひぁ、あふ、ううううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13852 + CALLFUNC VOICE + MSG 0x45d8 ; "「んぐっ、うぁ、あ、あああっ、すごっ、こんなに" + CALLFUNC R + MSG 0x45d9 ; " 感じちゃうなんて……ひぁ、あ、あぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45da ; "そして、琴音の方も様子が違っていた。" + CALLFUNC R + MSG 0x45db ; "膣内から拡がってくる快感がいつも以上に大きい。" + CALLFUNC R + MSG 0x45dc ; "恐怖さえ感じるほどだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45dd ; "その快感で身体中が勝手にビクビクと痙攣し、" + CALLFUNC R + MSG 0x45de ; "汗が噴き出て……その身体の微妙な揺れがまた新たな" + CALLFUNC R + MSG 0x45df ; "快感を生み出していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13853 + CALLFUNC VOICE + MSG 0x45e0 ; "「んぁあっ、あひっ、ひ、んくっ、ううぁああっ!" + CALLFUNC R + MSG 0x45e1 ; " んくぅぅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13854 + CALLFUNC VOICE + MSG 0x45e2 ; "(うぅ……な、なに、これ?" + CALLFUNC R + MSG 0x45e3 ; " こんなの……初めてっ……!" + CALLFUNC R + MSG 0x45e4 ; " 愛撫されて、気持ちが昂ぶっているせいなの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45e5 ; "そういう経験は何度もあるが、今回はその中でも一番だ。" + CALLFUNC R + MSG 0x45e6 ; "琴音は全身を強張らせながら、快感を堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45e7 ; "しかし簡単に止められるものではなく、琴音は既に" + CALLFUNC R + MSG 0x45e8 ; "何度か小さな波を迎えてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13855 + CALLFUNC VOICE + MSG 0x45e9 ; "「あはぁぁぁっ! あっ、あっ、すごいの!" + CALLFUNC R + MSG 0x45ea ; " 小出さんのおちんちん、すごくイイッ!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13856 + CALLFUNC VOICE + MSG 0x45eb ; "「ああぁあっ……やだっ、もう下りてきちゃってる……!" + CALLFUNC R + MSG 0x45ec ; " 子宮口が……ああぁあっ、当たってる……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45ed ; "「おおっ……こ、これが……琴音様の……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45ee ; "小出は、先端に何か感触の違うものが触れたのに気付く。" + CALLFUNC R + MSG 0x45ef ; "琴音が子宮口だと言ったので、そこを重点的に責める" + CALLFUNC R + MSG 0x45f0 ; "ことにした。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x45f1 ; "「ううおおおおっっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13857 + CALLFUNC VOICE + MSG 0x45f2 ; "「あはぁあぁああっ♀ そん、なっ……子宮口ばっかり" + CALLFUNC R + MSG 0x45f3 ; " 苛めちゃだめぇえっ……あ、ああっ、あひっ……!" + CALLFUNC R + MSG 0x45f4 ; " んう、ううううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13858 + CALLFUNC VOICE + MSG 0x45f5 ; "「んんんっ、し、子宮口っ……おちんちんと何度も" + CALLFUNC R + MSG 0x45f6 ; " キスしちゃってるのっ……ふぁあっ、あ、あぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13859 + CALLFUNC VOICE + MSG 0x45f7 ; "「きもちいひっ……ひぅ、うぁ、あぁああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45f8 ; "こつん、こつんと何度も膣奥をノックされる。" + CALLFUNC R + MSG 0x45f9 ; "その一突きごとに、琴音は身体が痺れるのが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x45fa ; "同時にものすごい快感が身体中を駆け巡る。" + CALLFUNC R + MSG 0x45fb ; "それに抗うことはできなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13860 + CALLFUNC VOICE + MSG 0x45fc ; "「あはあぁああっ♀ んんっ、くふぁああっ、" + CALLFUNC R + MSG 0x45fd ; " ひあっ、らめっ、子宮がっ……あ、ああああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13861 + CALLFUNC VOICE + MSG 0x45fe ; "「くふぅぅっ、んぁ、突かれると中がきゅうってして……" + CALLFUNC R + MSG 0x45ff ; " また……気持ちよくっ……んふっ、ふぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4600 ; "叫んでも子宮口を突き上げられる。" + CALLFUNC R + MSG 0x4601 ; "それも毎回、突き上げる角度や力強さが違っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4602 ; "その違いによって、子宮がさらに反応し……" + CALLFUNC R + MSG 0x4603 ; "奥にある卵巣を疼かせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13862 + CALLFUNC VOICE + MSG 0x4604 ; "「んくくっ、ふっ、う、うぁあっ、あひっ、ひ、" + CALLFUNC R + MSG 0x4605 ; " あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13863 + CALLFUNC VOICE + MSG 0x4606 ; "「おっ、おなかっ……あつ……んんんっ、く、ふううっ、" + CALLFUNC R + MSG 0x4607 ; " うぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4608 ; "下腹部あたりから、じんわりとした温かみが拡がっていく。" + CALLFUNC R + MSG 0x4609 ; "それはちりちりとした熱さに変わり、そして快感へと変化" + CALLFUNC R + MSG 0x460a ; "していった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x460b ; "それに反応して膣内が収縮を行い、彼のモノを捻り上げ、" + CALLFUNC R + MSG 0x460c ; "摩擦をさらに増す。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13864 + CALLFUNC VOICE + MSG 0x460d ; "「ああぁああっ、んく、うぁ、あぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13865 + CALLFUNC VOICE + MSG 0x460e ; "「あああっ、これっ……我慢できなっ……ぁあっ、" + CALLFUNC R + MSG 0x460f ; " やめっ、ちょっと止まって……あ、あああっ♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4610 ; "「そんなこと言われても無理ですっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13866 + CALLFUNC VOICE + MSG 0x4611 ; "「あぁああっ、だ、だって感じすぎちゃって……、" + CALLFUNC R + MSG 0x4612 ; " あふっ、う、ぁあ、あぁああああん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4613 ; "また全身を大きく痙攣させる琴音。" + CALLFUNC R + MSG 0x4614 ; "小さな波が一気に何度か押し寄せてきたのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13867 + CALLFUNC VOICE + MSG 0x4615 ; "「あふっ、う、あ、あぁああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4616 ; "なんとか全身に力を込めてやり過ごすが、" + CALLFUNC R + MSG 0x4617 ; "膣内がさらに締まり、ペニスとの摩擦が強まる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4618 ; "「うおおおっ……し、締まる……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13868 + CALLFUNC VOICE + MSG 0x4619 ; "「あぁああっ、い、今っ……動いちゃダメっ……!" + CALLFUNC R + MSG 0x461a ; " 膣内がっ……あ、あぁああっ! いっぱい擦れて……、" + CALLFUNC R + MSG 0x461b ; " んひいぃいいっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13869 + CALLFUNC VOICE + MSG 0x461c ; "「やっ、あ、ダメっ……子宮が反応して……あぅっ、" + CALLFUNC R + MSG 0x461d ; " 子宮口っ……ひ、開いちゃうっ!" + CALLFUNC R + MSG 0x461e ; " ふぁ、あぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x461f ; "元々愛撫されて反応を始めていた子宮だ。" + CALLFUNC R + MSG 0x4620 ; "少し小突かれただけで、その小さな穴が、" + CALLFUNC R + MSG 0x4621 ; "ペニスを受け入れるために拡がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4622 ; "そしてそれだけでなく、卵巣の疼きもまた" + CALLFUNC R + MSG 0x4623 ; "大きくなってきていた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13870 + CALLFUNC VOICE + MSG 0x4624 ; "「あ、ああぁっ、く、ふぁあっ、あはぁああっ……♀" + CALLFUNC R + MSG 0x4625 ; " やぁっ、んく、う、ううううっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4626 ; "「はぁっ、はぁっ……ど、どうです?」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13871 + CALLFUNC VOICE + MSG 0x4627 ; "「んううっ、な、何が……ですかぁぁっ……あああっ、" + CALLFUNC R + MSG 0x4628 ; " く、んんんんっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4629 ; "「そろそろ……排卵しそうでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x462a ; "子宮口に鈴口を押し付け、捻じ込ませながら小出が言う。" + CALLFUNC R + MSG 0x462b ; "その言葉に、琴音の身体がビクッと反応した。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/怯え+頬染め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13872 + CALLFUNC VOICE + MSG 0x462c ; "「やっ……! あっ、どうして?" + CALLFUNC R + MSG 0x462d ; " はぁ、はぁ、どうしてわかるのっ?」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13873 + CALLFUNC VOICE + MSG 0x462e ; "「あひっ、んっ、く、ふぁああぁあああっ!" + CALLFUNC R + MSG 0x462f ; " 奥……ゴリゴリ……しないでえっ……っ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4630 ; "「オレ、村の女を何人も孕ませてますからね。" + CALLFUNC R + MSG 0x4631 ; " はぁ、はぁ、子宮口の感触で、大体わかるんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4632 ; "小出は言いながら、子宮口を亀頭で押し潰し、擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4633 ; "突き上げとはまた違う快感がじわりと生まれ、" + CALLFUNC R + MSG 0x4634 ; "琴音は何度も腰を震わせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13874 + CALLFUNC VOICE + MSG 0x4635 ; "「んぁああっ……こ、これ以上は、ダメ……!" + CALLFUNC R + MSG 0x4636 ; " 卵子できちゃうからっ……あっ、ダメなの!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13875 + CALLFUNC VOICE + MSG 0x4637 ; "「ひっ、あ、ああああっ……優しく……擦らないでっ、" + CALLFUNC R + MSG 0x4638 ; " ダメっ、あ、ああっ、ダメっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13876 + CALLFUNC VOICE + MSG 0x4639 ; "「ん、くふ、うぅうぅぅうううっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x463a ; "琴音は全身を強張らせて快感を堪える。" + CALLFUNC R + MSG 0x463b ; "だが、身体の反応が止められない。" + CALLFUNC R + MSG 0x463c ; "彼のモノを受け入れてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13877 + CALLFUNC VOICE + MSG 0x463d ; "「あぁああっ、く、んんんっ……!" + CALLFUNC R + MSG 0x463e ; " やだっ、あ、あはぁあぁああっ……♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x463f ; "「出てきたみたいですね……。" + CALLFUNC R + MSG 0x4640 ; " お嬢様の子宮口からも、体液が溢れてますよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13878 + CALLFUNC VOICE + MSG 0x4641 ; "「あぁっ、いやぁぁぁっ……。" + CALLFUNC R + MSG 0x4642 ; " あはぁぁぁぁっ、はぁん、あっ、いや……。" + CALLFUNC R + MSG 0x4643 ; " 一番奥に触れないで……! おかしくなっちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4644 ; "ねちっこく子宮口を擦られ、琴音は身悶えする。" + CALLFUNC R + MSG 0x4645 ; "快感が持続するので、突かれるのよりも" + CALLFUNC R + MSG 0x4646 ; "気持ちいいかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4647 ; "その責めに、琴音は何度も嬌声を上げ、" + CALLFUNC R + MSG 0x4648 ; "膣内を収縮させた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4649 ; "「く、ううううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13879 + CALLFUNC VOICE + MSG 0x464a ; "「ダメダメ! どうにかなりそうなのっ!" + CALLFUNC R + MSG 0x464b ; " 頭がヘンになっちゃうっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13880 + CALLFUNC VOICE + MSG 0x464c ; "「あ、ああぁあっ、すっごく感じてるっ、これダメっ、" + CALLFUNC R + MSG 0x464d ; " もうイッちゃうっ……う、ぁ、ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x464e ; "子宮口の擦り付けに、微妙な突き上げも混じってきて、" + CALLFUNC R + MSG 0x464f ; "快感がさらに倍増していく。" + CALLFUNC R + MSG 0x4650 ; "もう我慢するのも限界だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13881 + CALLFUNC VOICE + MSG 0x4651 ; "「ああっ、ダメッ……ほんとにっ……ひっ、あ、ああっ、" + CALLFUNC R + MSG 0x4652 ; " イクっ……んっ、イッ……ひあ、あああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13882 + CALLFUNC VOICE + MSG 0x4653 ; "「あ、あああっ、イクぅぅううううううううッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■鼓動 + PUSH 1 + CALLFUNC ■強制排卵 + S_PUSH "" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x4654 ; "そのまま一気に絶頂へと押し上げられてしまった琴音。" + CALLFUNC R + MSG 0x4655 ; "全身を激しく硬直させながら一際大きな喘ぎ声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4656 ; "それと同時に、最奥にペニスを擦りつけたまま、" + CALLFUNC R + MSG 0x4657 ; "小出も射精を行う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13883 + CALLFUNC VOICE + MSG 0x4658 ; "「あぁああっ……んくっ、うぁ、で、でてっ……" + CALLFUNC R + MSG 0x4659 ; " ええっ……!? や、ああぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13884 + CALLFUNC VOICE + MSG 0x465a ; "「膣内っ……出ちゃってるっ……んんっ、く、ふぁあっ、" + CALLFUNC R + MSG 0x465b ; " 子宮の中……注がれちゃってるっ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x465c ; "「あ、あぁあっ……すみませんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13885 + CALLFUNC VOICE + MSG 0x465d ; "「ひぁ、あ、あぁああぁあんっ……!" + CALLFUNC R + MSG 0x465e ; " やめっ……ぬ、抜いてぇえっ……!" + CALLFUNC R + MSG 0x465f ; " 妊娠しちゃ……ううううっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4660 ; "「け、けど……無理だ……気持ちよすぎる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4661 ; "絶頂を迎えた膣内の心地よさに、小出はペニスを" + CALLFUNC R + MSG 0x4662 ; "抜くことができなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4663 ; "どくんどくんと脈動を行い、最後の一滴まで胎内へと" + CALLFUNC R + MSG 0x4664 ; "精液を送り込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4665 ; "そして、全て出し切ったところで……小出は、目の前にある" + CALLFUNC R + MSG 0x4666 ; "大きな乳房に顔を埋もれさせた。" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13886 + CALLFUNC VOICE + MSG 0x4667 ; "「あ、あぁああっ……く、ふっ、うぅんっ……♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4668 ; "「はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/小出/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13887 + CALLFUNC VOICE + MSG 0x4669 ; "「はぁ、はぁ、はぁ……" + CALLFUNC R + MSG 0x466a ; " あぁっ……あはぁぁぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x466b ; "ぶるるっと身震いする琴音。" + CALLFUNC R + MSG 0x466c ; "中の形が変わり、結合部分から愛液と精液の混合物が" + CALLFUNC R + MSG 0x466d ; "噴き出した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13888 + CALLFUNC VOICE + MSG 0x466e ; "「はああっ……あ、んくっ、ふぁああっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x466f ; "「はぁ、はぁ……よかったですよ、お嬢様。" + CALLFUNC R + MSG 0x4670 ; " 今まで抱いた女の中で一番です」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13889 + CALLFUNC VOICE + MSG 0x4671 ; "「そんな言い方……やめてください……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13890 + CALLFUNC VOICE + MSG 0x4672 ; "「それに……約束も破って膣内に……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4673 ; "「あ……も、申し訳ございません……」" + CALLFUNC A + S_PUSH "イベント/琴音/17/1人/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/17/05" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x4674 ; "小出は琴音から離れ、ペニスを抜き去った。" + CALLFUNC R + MSG 0x4675 ; "その膣口から、さらに精液が漏れてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13891 + CALLFUNC VOICE + MSG 0x4676 ; "「服を整えます。" + CALLFUNC R + MSG 0x4677 ; " 外へ出てもらえますか?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4678 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4679 ; "小出は言うとおりにすると、彼女に服を手渡し、" + CALLFUNC R + MSG 0x467a ; "そそくさと部屋を出て行った……。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13892 + CALLFUNC VOICE + MSG 0x467b ; "(宴の前だから……" + CALLFUNC R + MSG 0x467c ; " 膣内もきれいにしておかなきゃ……)" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン +0x151aac: + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x467d ; "部屋から出ると、準備とやらを終えたのか、" + CALLFUNC R + MSG 0x467e ; "篠原が戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x467f ; "「し、篠原様……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4680 ; "「……凄いな、キミは。" + CALLFUNC R + MSG 0x4681 ; " 噂以上だね」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4682 ; "「い、いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4683 ; "会釈をすると、篠原がぽんと肩を叩く。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4684 ; "「これからも、琴音様のことを" + CALLFUNC R + MSG 0x4685 ; " よろしく頼むよ」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4686 ; "「かしこまりました」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4687 ; "「但し、ハメは外さないよう" + CALLFUNC R + MSG 0x4688 ; " 気を付けてくれたまえ」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4689 ; "「それは……?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x468a ; "「スキンも着けずに、琴音様と交わるなということだ。" + CALLFUNC R + MSG 0x468b ; " 本来、キミのような人間が、触れていい存在では" + CALLFUNC R + MSG 0x468c ; " ないのだからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x468d ; "篠原は笑みから少し怖い顔に変わると、そう言い捨てた。" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x468e ; "「し、承知しております」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x468f ; "篠原の言葉に、背筋の凍る思いをしながら……" + CALLFUNC R + MSG 0x4690 ; "小出はその場を離れるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/07 + +; 琴音/小出/08 +; RETURN: void +FUNC 5609 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x4691 ; "……例の……『宴』の一件以来、小出の要求はさらに" + CALLFUNC R + MSG 0x4692 ; "エスカレートしてきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4693 ; "本当なら琴音は今日、部屋に篭っているつもりだったのだが、" + CALLFUNC R + MSG 0x4694 ; "窓に小石を当てられ、表に呼び出されたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4695 ; "もちろん彼の、『膣内を調べる』という目的のために……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x151dea + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 9 + PUSH 180 + CALLFUNC ■中出し + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x151dea +0x151dea: + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13893 + CALLFUNC VOICE + MSG 0x4696 ; "「あっ……はぁっ……んんっ、あはぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4697 ; "琴音はいつもと同じように、太い木の幹に手をつく体勢で、" + CALLFUNC R + MSG 0x4698 ; "お尻を突き出す格好をさせられていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4699 ; "そのお尻の真後ろには小出が陣取っていて……" + CALLFUNC R + MSG 0x469a ; "完全に露出している性器を眺めている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13894 + CALLFUNC VOICE + MSG 0x469b ; "「んぅ……い、やぁああ……っ。" + CALLFUNC R + MSG 0x469c ; " あ、く、ふぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x469d ; "  にちゅ……くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x469e ; "膣口に指を入れられ、粘膜をねちっこく撫で擦られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x469f ; "外なので声を堪えようとするが、無駄な抵抗だった。" + CALLFUNC R + MSG 0x46a0 ; "感じる部分を執拗に責められ、自然と声が漏れる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x46a1 ; "  にち……にゅぷ……にゅちゅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46a2 ; "緩やかな風で木々がざわめく音の中、" + CALLFUNC R + MSG 0x46a3 ; "微かに水音が聞こえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46a4 ; "それが聞こえるということは、膣内で指が動いている証拠。" + CALLFUNC R + MSG 0x46a5 ; "琴音は水音が立つのと同時に、身体を軽く震わせながら" + CALLFUNC R + MSG 0x46a6 ; "声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13895 + CALLFUNC VOICE + MSG 0x46a7 ; "「んあっ……あ、く、んんっ……ふぅ、う……" + CALLFUNC R + MSG 0x46a8 ; " うぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13896 + CALLFUNC VOICE + MSG 0x46a9 ; "「ねぇ……もう、いいでしょう?" + CALLFUNC R + MSG 0x46aa ; " 私は、何も……んんっ……問題ない、はずよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46ab ; "琴音はなんとか声を押し殺しつつ、やめるように" + CALLFUNC R + MSG 0x46ac ; "説得を試みる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46ad ; "しかし彼の指は止められるどころか、さらに執拗に" + CALLFUNC R + MSG 0x46ae ; "Gスポットをこね始めた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13897 + CALLFUNC VOICE + MSG 0x46af ; "「はっ……あ、ひっ……んくっ、んぅぅぅ〜〜っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13898 + CALLFUNC VOICE + MSG 0x46b0 ; "「そこはっ……あはっ、あ、ふっ、う、ううっ……" + CALLFUNC R + MSG 0x46b1 ; " んくっ……ぅぅぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46b2 ; "人差し指と中指の腹でそのスポットをぎゅっと" + CALLFUNC R + MSG 0x46b3 ; "押さえられると、尿道口からピュッと液体が吹き出た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46b4 ; "それをされるたびに琴音は声を上げ、液体を少しずつ" + CALLFUNC R + MSG 0x46b5 ; "撒き散らしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13899 + CALLFUNC VOICE + MSG 0x46b6 ; "「っはっ……あ、ぁあっ……やめ、てっ……!" + CALLFUNC R + MSG 0x46b7 ; " もういいでしょう……っ?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46b8 ; "「そういうわけにはいきませんね……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13900 + CALLFUNC VOICE + MSG 0x46b9 ; "「ど、どうしてぇっ……?" + CALLFUNC R + MSG 0x46ba ; " あ、はぁっ……んふっ、うぁ、あぁあっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46bb ; "「ただの検査なのに、こんなに潤って……。" + CALLFUNC R + MSG 0x46bc ; " 何か問題があるかもしれませんしねぇ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13901 + CALLFUNC VOICE + MSG 0x46bd ; "「それは、あなたが弄るから……ぁ……ぁあっ……。" + CALLFUNC R + MSG 0x46be ; " く、んんっ……ふ、ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13902 + CALLFUNC VOICE + MSG 0x46bf ; "「お、お願いだから、もう……やめてっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46c0 ; "膣内をゆっくりとかき混ぜられ、" + CALLFUNC R + MSG 0x46c1 ; "琴音の膣壁が充分にこなれてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46c2 ; "柔らかくなった内部は、彼の指をおいしそうに咥え込み、" + CALLFUNC R + MSG 0x46c3 ; "まるで食むように収縮を繰り返す。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13903 + CALLFUNC VOICE + MSG 0x46c4 ; "「んぁっ……は、ぁあっ……く、ぅぅっ……。" + CALLFUNC R + MSG 0x46c5 ; " んふうぅっ……や、あぁあっ……。" + CALLFUNC R + MSG 0x46c6 ; " やめっ……てぇっ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46c7 ; "「ハァ……ハァ……。" + CALLFUNC R + MSG 0x46c8 ; " こ、これは、篠原様のご命令です……。" + CALLFUNC R + MSG 0x46c9 ; " 止めるわけにはいきません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46ca ; "手首をゆっくり返したりしながら、" + CALLFUNC R + MSG 0x46cb ; "内壁をなぞっていく小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46cc ; "音とともに少し開いた膣口から、透明な液体が" + CALLFUNC R + MSG 0x46cd ; "糸を引きながら滴り落ちていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13904 + CALLFUNC VOICE + MSG 0x46ce ; "「んぁっ、あ、ぁあっ……はぁっ……あ、ぁあっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x46cf ; "そして一度根元まで指を入れられた後、倍の時間をかけて" + CALLFUNC R + MSG 0x46d0 ; "ゆっくりと引き抜かれていった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13905 + CALLFUNC VOICE + MSG 0x46d1 ; "「はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46d2 ; "指の大きさに開いたままの膣口。" + CALLFUNC R + MSG 0x46d3 ; "そこからはまだ愛液が漏れ出してきている。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46d4 ; "「おお……これは……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13906 + CALLFUNC VOICE + MSG 0x46d5 ; "「いや……じっくり見ないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46d6 ; "しかし小出は割れ目の左右に指を添えると、" + CALLFUNC R + MSG 0x46d7 ; "さらにそこを拡げて奥を眺める。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13907 + CALLFUNC VOICE + MSG 0x46d8 ; "「ひうっ……ん、ぁ、あああ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46d9 ; "(いつ見ても神々しいほどのオマンコだ……!" + CALLFUNC R + MSG 0x46da ; " とても数をこなしているとは思えない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46db ; "眺め続ける小出。" + CALLFUNC R + MSG 0x46dc ; "自然と口がそっちへと引き寄せられていく。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46dd ; "「次は……あ、味を見てみないと……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/琴音/25/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13908 + CALLFUNC VOICE + MSG 0x46de ; "「えっ……?」" + CALLFUNC A + S_PUSH "カットイン/琴音/25/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x46df ; "  ぬぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46e0 ; "小出が呟いたかと思うと、次の瞬間、濡れそぼった" + CALLFUNC R + MSG 0x46e1 ; "花弁に直接、口が吸い付いてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46e2 ; "そのまま、長い舌を膣口から内部へと侵入させる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13909 + CALLFUNC VOICE + MSG 0x46e3 ; "「ンンッ……! あっ、ダメぇ!!" + CALLFUNC R + MSG 0x46e4 ; " それはっ……あぁあっ、く、ふぁああぁあっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13910 + CALLFUNC VOICE + MSG 0x46e5 ; "「あぁあんっ、か、感じ……ちゃぅ……んんっ!" + CALLFUNC R + MSG 0x46e6 ; " そんなに膣内っ……かき混ぜちゃダメぇえっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13911 + CALLFUNC VOICE + MSG 0x46e7 ; "「ああぁあっ、く、んふぅうううっ……ふぁ、" + CALLFUNC R + MSG 0x46e8 ; " あはぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x46e9 ; "  にゅる、ぐちゅる、にゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46ea ; "長い舌がまるで別の生き物のように" + CALLFUNC R + MSG 0x46eb ; "膣内でくねくねとのたうちまわる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46ec ; "そのざらついた表面の感触や、予測不能にくねる動きに" + CALLFUNC R + MSG 0x46ed ; "琴音はたちまち翻弄される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13912 + CALLFUNC VOICE + MSG 0x46ee ; "「あぁあっ、く、んふっ、う、うぁあっ……!" + CALLFUNC R + MSG 0x46ef ; " や、ぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13913 + CALLFUNC VOICE + MSG 0x46f0 ; "「な、膣内には何も入ってないからあぁああっ……!" + CALLFUNC R + MSG 0x46f1 ; " し、舌っ……抜いてっ……抜いてぇえっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13914 + CALLFUNC VOICE + MSG 0x46f2 ; "「あっ、あっ、あああっ、ああああっ!" + CALLFUNC R + MSG 0x46f3 ; " んくっ、う、うううっ、やだあっ、あ、ああっ、" + CALLFUNC R + MSG 0x46f4 ; " 感じすぎちゃうぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46f5 ; "ねっとりと執拗に責めてくるのは同じなのだが、" + CALLFUNC R + MSG 0x46f6 ; "舌と指とでは感触が全然違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46f7 ; "快感によって琴音の内股は小刻みに痙攣を繰り返し、" + CALLFUNC R + MSG 0x46f8 ; "膝からは力が抜けてガクガクし始めていた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13915 + CALLFUNC VOICE + MSG 0x46f9 ; "「んぁっ、く、んふっ、んんんんっ!" + CALLFUNC R + MSG 0x46fa ; " や、ぁああっ……はぁ、あ、ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13916 + CALLFUNC VOICE + MSG 0x46fb ; "「やだ……ち、力が……あふっ、ん、んんんっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x46fc ; "(や、やっぱり琴音様の蜜は最高にうめえ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46fd ; "小出は流れ出てくる愛液を夢中になって啜る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x46fe ; "襞の間に溜まっている愛液も舌で丹念に掻き出し、" + CALLFUNC R + MSG 0x46ff ; "集め、音を立てて吸い上げていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13917 + CALLFUNC VOICE + MSG 0x4700 ; "「んぁあぁっ、ひいいっ……ぁ、ぁああっ!" + CALLFUNC R + MSG 0x4701 ; " 吸われて……ひぁ、ああああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13918 + CALLFUNC VOICE + MSG 0x4702 ; "「はぁっ、はぁっ……お願いよ……。" + CALLFUNC R + MSG 0x4703 ; " 私……ああっ……してないからっ……!" + CALLFUNC R + MSG 0x4704 ; " 膣内に何もないったらぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4705 ; "琴音は声を震わせるが、小出はまったく舌の動きを" + CALLFUNC R + MSG 0x4706 ; "緩めようとはしなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4707 ; "吸い付いたまま舌をくねらせ、刺激を与えながら" + CALLFUNC R + MSG 0x4708 ; "内部を味わい尽くしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13919 + CALLFUNC VOICE + MSG 0x4709 ; "「んひっ、ひっ、あっ、あああっ、く、ううううっ!" + CALLFUNC R + MSG 0x470a ; " んはぁぁああっ……ん」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x470b ; "「んちゅ……ぬぷっ、ぬちゅ……。" + CALLFUNC R + MSG 0x470c ; " んぐ……こ、こうして、舌で確かめないと……" + CALLFUNC R + MSG 0x470d ; " 指先だけでは性交の有無はわかりませんからね……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x470e ; "「あの使用人、目を離すと、直ぐにお嬢様と" + CALLFUNC R + MSG 0x470f ; " 交尾を始めてしまいますし」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13920 + CALLFUNC VOICE + MSG 0x4710 ; "「あぁっ……だって、護は……はぁぁぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4711 ; "護の名前を聞いただけで、琴音の身体がビクンと跳ね上がる。" + CALLFUNC R + MSG 0x4712 ; "そして奥から溢れてくる蜜の量が増えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4713 ; "小出はそれを舌で掻き出して味わいながら笑みを浮かべる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4714 ; "「んん……これは……いけませんね。" + CALLFUNC R + MSG 0x4715 ; " 少し膣内に残っているようです」" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13921 + CALLFUNC VOICE + MSG 0x4716 ; "「えっ……? そんなの、嘘よ!?" + CALLFUNC R + MSG 0x4717 ; " だって今日は何も……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13922 + CALLFUNC VOICE + MSG 0x4718 ; "「な、何もないって言ったでしょう……っ?!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4719 ; "「いえいえ。" + CALLFUNC R + MSG 0x471a ; " すぐに、オレので掻き出してあげますからね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x471b ; "  ずじゅるるるるぅっ!" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13923 + CALLFUNC VOICE + MSG 0x471c ; "「ひぁ、あ、ああぁあああぁあああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x471d ; "いきなり強く吸い上げられ、琴音は一気に頂点まで" + CALLFUNC R + MSG 0x471e ; "押し上げられてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x471f ; "全身を大きく震わせているため、垂れ下がった乳房も" + CALLFUNC R + MSG 0x4720 ; "それに合わせて揺れる。" + CALLFUNC R + MSG 0x4721 ; "小出はそんな乳房を鷲掴みにした。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13924 + CALLFUNC VOICE + MSG 0x4722 ; "「ひぁっ、あ、ああぁんっ!?" + CALLFUNC R + MSG 0x4723 ; " な、なにっ?! なにするのっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4724 ; "快感に晒され続けていたため、琴音はもう、手をついて" + CALLFUNC R + MSG 0x4725 ; "立っているのがやっとの状態だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4726 ; "それなのに乳房を大きく揉み込まれ、また身体が震える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13925 + CALLFUNC VOICE + MSG 0x4727 ; "「んはっ、あ、ぁああっ、やめっ、ひっ、" + CALLFUNC R + MSG 0x4728 ; " あ、ぁあああぁっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13926 + CALLFUNC VOICE + MSG 0x4729 ; "「おっぱいは……ダメぇえっ……あぁああぁあっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x472a ; "「ダメなところばっかりじゃないですか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13927 + CALLFUNC VOICE + MSG 0x472b ; "「だって……あはっ、あ、あぁああっ!" + CALLFUNC R + MSG 0x472c ; " やめっ、ひ、あ、あぁああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x472d ; "乳房を揉まれるのと同時に、乳首を抓り上げられる。" + CALLFUNC R + MSG 0x472e ; "その痛みもまた快感に変化し、琴音の脳を蕩けさせていった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/愛撫/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13928 + CALLFUNC VOICE + MSG 0x472f ; "「あぁああっ……はぁっ、はぁっ……や、め……" + CALLFUNC R + MSG 0x4730 ; " ひうっ……ん、んくっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "カットイン/琴音/25/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4731 ; "「だいぶ開いてきましたかね……それじゃ……」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13929 + CALLFUNC VOICE + MSG 0x4732 ; "「えっ……ちょっと待って……?」" + CALLFUNC R + MSG 0x4733 ; " 何をするつもりなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4734 ; "少し呆けていた琴音。" + CALLFUNC R + MSG 0x4735 ; "しかし、膣口になにやら熱いモノを押し当てられたので、" + CALLFUNC R + MSG 0x4736 ; "ビクッとその身を竦ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4737 ; "そして後ろを向くと……小出が自身のモノを取り出し、" + CALLFUNC R + MSG 0x4738 ; "愛液が滴っている琴音の花弁へとあてがっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13930 + CALLFUNC VOICE + MSG 0x4739 ; "「あっ、い、いやぁぁぁっ!!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x473a ; "「ふんっ……!」" + CALLFUNC A + S_PUSH "カットイン/琴音/25/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13931 + CALLFUNC VOICE + MSG 0x473b ; "「あぁあああぁあっ!!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x473c ; "少しペニスを割れ目にあてがうだけで、" + CALLFUNC R + MSG 0x473d ; "愛液がべっとり付着した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x473e ; "小出はそのペニスを、緩みきった膣内へと" + CALLFUNC R + MSG 0x473f ; "一気に根元まで突き入れたのだ。" + CALLFUNC A + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13932 + CALLFUNC VOICE + MSG 0x4740 ; "「あっ……く、ふっ、う、うううぅうぅうーーっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13933 + CALLFUNC VOICE + MSG 0x4741 ; "「うあっ、あ、ああぁああぁああぁあ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4742 ; "根元まで突き入れられたペニスが、愛撫で既に" + CALLFUNC R + MSG 0x4743 ; "下りてきていた子宮口をしっかりと捉えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4744 ; "そこを思い切り突かれた琴音はすぐに達してしまい、" + CALLFUNC R + MSG 0x4745 ; "身体を激しく硬直させたまま、絞り出すような声を上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13934 + CALLFUNC VOICE + MSG 0x4746 ; "「あ、くっ、う、ふっ、ううっ、ふはぁあっ、" + CALLFUNC R + MSG 0x4747 ; " あああぁっ、はぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4748 ; "「お、おおお……膣肉がぐねぐねと……くううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13935 + CALLFUNC VOICE + MSG 0x4749 ; "「ひ、ひどいっ……こんなのっ……はぁ、はぁ、" + CALLFUNC R + MSG 0x474a ; " あ、はぁっっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13936 + CALLFUNC VOICE + MSG 0x474b ; "「んくっ、ふっ、う、ううううっ……" + CALLFUNC R + MSG 0x474c ; " うぁああっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x474d ; "膝から力が抜けて、その場に屈み込んでしまいそうに" + CALLFUNC R + MSG 0x474e ; "なるのを、内部に入れられたペニスで持ち上げられ、" + CALLFUNC R + MSG 0x474f ; "琴音は悲鳴のような喘ぎ声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4750 ; "内部で膣襞が上方向に押し潰され、ぐじゅっという" + CALLFUNC R + MSG 0x4751 ; "音と共に愛液が噴き出る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4752 ; "それに合わせて膣内が収縮と脈動を行い、" + CALLFUNC R + MSG 0x4753 ; "小出の長いモノをぎりぎりと締め上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13937 + CALLFUNC VOICE + MSG 0x4754 ; "「あぁあっ、あくっ、う、んんんっ……い、やぁっ……" + CALLFUNC R + MSG 0x4755 ; " こんなのっ……か、感じて……ひぁ、ああっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4756 ; "「あああっ……う、動かしてないのに" + CALLFUNC R + MSG 0x4757 ; " すげえ気持ちいい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4758 ; "琴音のお尻を掴んで引き寄せたままなので、" + CALLFUNC R + MSG 0x4759 ; "小出のペニスの先端は子宮口に密着したままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x475a ; "そこで先走り汁を大量に溢れさせ……子宮口になすりつける。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13938 + CALLFUNC VOICE + MSG 0x475b ; "「あぁっ、く、ううっ、そこっ、擦っちゃやぁあっ……" + CALLFUNC R + MSG 0x475c ; " あ、ああっ、ダメっ、揺れて……ひぁあ……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13939 + CALLFUNC VOICE + MSG 0x475d ; "「し、子宮口っ……もう下りちゃってるから……" + CALLFUNC R + MSG 0x475e ; " あふっ、んんっ、お、押し上げられてるっ……" + CALLFUNC R + MSG 0x475f ; " うぁ、あぁっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4760 ; "「本当にお嬢様の子宮口は、" + CALLFUNC R + MSG 0x4761 ; " オレに良く反応してくれますね。" + CALLFUNC R + MSG 0x4762 ; " すごく、嬉しいですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4763 ; "言いながら、円運動で腰を揺らし、子宮口を擦る小出。" + CALLFUNC R + MSG 0x4764 ; "コリコリとした感触が断続的に続き、快感が琴音の" + CALLFUNC R + MSG 0x4765 ; "下腹部を支配していく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13940 + CALLFUNC VOICE + MSG 0x4766 ; "「い、いやぁ……。そんなこと……ない、わ……。" + CALLFUNC R + MSG 0x4767 ; " あなたになんか……反応するものですか……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4768 ; "執拗な責めに反応してきたのか、下りきった子宮口が" + CALLFUNC R + MSG 0x4769 ; "その口を少しずつ開き始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x476a ; "子宮口が小出の亀頭に自分から吸い付いているのが分かる。" + CALLFUNC R + MSG 0x476b ; "そのまま腰を前後に揺らされ、何度もキスを繰り返した。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13941 + CALLFUNC VOICE + MSG 0x476c ; "「あっ、あっ、ああっ、ああっ、ああああっ!?" + CALLFUNC R + MSG 0x476d ; " ひ、あ、やだ、ダメっ……これっ……んぁあっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13942 + CALLFUNC VOICE + MSG 0x476e ; "「そ、そんなにっ……押し当てちゃ……あう、んんっ、" + CALLFUNC R + MSG 0x476f ; " 開いちゃう……開いちゃうううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4770 ; "快感に晒され続けているため、少し膣壁や最奥を" + CALLFUNC R + MSG 0x4771 ; "擦られただけで、全体が大きく痙攣を繰り返した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4772 ; "そしてその度に軽く達してしまうくらいの快感が起こる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13943 + CALLFUNC VOICE + MSG 0x4773 ; "(ダ、ダメ……! このままじゃ、私……。" + CALLFUNC R + MSG 0x4774 ; " この人のいいようにされてしまう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4775 ; "そんなことを考えながら小出の顔を振り返ってしまったため、" + CALLFUNC R + MSG 0x4776 ; "彼にそれを全て悟られてしまったようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4777 ; "彼は琴音の腰を掴み直すと、さっきまでとは違い、" + CALLFUNC R + MSG 0x4778 ; "勢い良く腰を打ち付け始める。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13944 + CALLFUNC VOICE + MSG 0x4779 ; "「んぁああっ! ひあぁっ、や、ぁああっ!" + CALLFUNC R + MSG 0x477a ; " ダメっ、そんなっ、あああっ、ダメぇえっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13945 + CALLFUNC VOICE + MSG 0x477b ; "「はぁ、はぁ、あぁン、あっ、いや……" + CALLFUNC R + MSG 0x477c ; " あっ、こ、これ……んぅ、あぁっ……す、すごいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x477d ; "蕩けた膣内に、長いモノが出たり入ったりを繰り返す。" + CALLFUNC R + MSG 0x477e ; "その気持ちよさに、琴音は外だということも忘れて" + CALLFUNC R + MSG 0x477f ; "嬌声を上げてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13946 + CALLFUNC VOICE + MSG 0x4780 ; "「はぁぁぁぁっ……あぁっ……あっ、いいっ♀" + CALLFUNC R + MSG 0x4781 ; " な、膣内が……気持ちよく痺れてっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13947 + CALLFUNC VOICE + MSG 0x4782 ; "「ひぅっ、う、ぅあ、あ、あああっ……反応してる……!" + CALLFUNC R + MSG 0x4783 ; " ダメなのに……おちんちんで突かれて、子宮が反応" + CALLFUNC R + MSG 0x4784 ; " しちゃってるううぅっぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4785 ; "琴音のお腹のあたりが反射的に力み、" + CALLFUNC R + MSG 0x4786 ; "何度も腹筋を浮き立たせた。" + CALLFUNC R + MSG 0x4787 ; "その度に膣内が物凄い勢いで収縮する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13948 + CALLFUNC VOICE + MSG 0x4788 ; "「あぁああっ……ち、力入ってるときに擦っちゃ……" + CALLFUNC R + MSG 0x4789 ; " あう、う、うううううっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x478a ; "「お嬢様! お嬢様!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13949 + CALLFUNC VOICE + MSG 0x478b ; "「ああっ、だから待っ……んんんっ、く、ふぁああっ!" + CALLFUNC R + MSG 0x478c ; " ダメっ……イッちゃってるっ……!" + CALLFUNC R + MSG 0x478d ; " 何度も来てるっ……う、ぁ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x478e ; "ひと擦りごとに小さなアクメを迎えているようで、" + CALLFUNC R + MSG 0x478f ; "琴音は全身をずっと震わせていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4790 ; "膝から力が抜けるたびに内部から持ち上げられ、" + CALLFUNC R + MSG 0x4791 ; "そしてまた奥まで一気に擦られる。" + CALLFUNC R + MSG 0x4792 ; "この快感の波に、子宮口が完全に開ききってしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13950 + CALLFUNC VOICE + MSG 0x4793 ; "「あはあっ、あく、うぐっ、んんんっ、うぅあああっ!" + CALLFUNC R + MSG 0x4794 ; " ひいっ、い、ぁ、ああああっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4795 ; "「くううっ、お、奥が吸い付いてる……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13951 + CALLFUNC VOICE + MSG 0x4796 ; "「あぁあっ、し、子宮っ……流れてきてる……!" + CALLFUNC R + MSG 0x4797 ; " 熱いカウパーが入ってきて……あっ、あっ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4798 ; "最奥にある子宮口にカウパーを擦り付ける小出。" + CALLFUNC R + MSG 0x4799 ; "愛液と混ざったソレは、ぱっくりと口を開けた穴を通り、" + CALLFUNC R + MSG 0x479a ; "子宮内に染み込んでいった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13952 + CALLFUNC VOICE + MSG 0x479b ; "「はぁぁぁ! 小出さんの、奥まで届いてるっ!" + CALLFUNC R + MSG 0x479c ; " んくっ、うぁ、あああっ、ああぁあっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13953 + CALLFUNC VOICE + MSG 0x479d ; "「んはぁっ、あ、ひぁ、こ、こんなの……" + CALLFUNC R + MSG 0x479e ; " あぁっ、い、いや……! いやあああっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13954 + CALLFUNC VOICE + MSG 0x479f ; "「お、お願い、小出さん……! ぬ、抜いてぇえっ……!" + CALLFUNC R + MSG 0x47a0 ; " でないと私……んんっ、あはぁぁぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47a1 ; "琴音は髪を振り乱しながら声を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47a2 ; "突き上げられるたびに大きな乳房が揺れ、" + CALLFUNC R + MSG 0x47a3 ; "結合部分からは大量の愛液と潮を撒き散らした。" + CALLFUNC R + MSG 0x47a4 ; "尿も少しずつ漏れてしまっているようだ。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13955 + CALLFUNC VOICE + MSG 0x47a5 ; "「はひっ、ひぅ、いくっ……ううっ、いってっ……、" + CALLFUNC R + MSG 0x47a6 ; " イッてるのっ……うぁ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13956 + CALLFUNC VOICE + MSG 0x47a7 ; "「おな、かっ……全部痺れて……ああっ、" + CALLFUNC R + MSG 0x47a8 ; " 訳わかんない……くらい……あ、う、うううっ!" + CALLFUNC R + MSG 0x47a9 ; " きもちひいいっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47aa ; "どうでも良くなってきたのか、恍惚の笑みを浮かべる琴音。" + CALLFUNC R + MSG 0x47ab ; "その口元からはだらしなく唾液が零れていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13957 + CALLFUNC VOICE + MSG 0x47ac ; "「あぁあっ、んぐっ、ううっ、ふひぁっ、あ、あああっ♀" + CALLFUNC R + MSG 0x47ad ; " らめっ……あ、ぁあああぁああ……っ♀♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47ae ; "「何てイヤらしい人だ!" + CALLFUNC R + MSG 0x47af ; " オレのペニスに、子宮口で吸い付いてくるなんて!" + CALLFUNC R + MSG 0x47b0 ; " そんなにオレの子が欲しいのですか!?」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13958 + CALLFUNC VOICE + MSG 0x47b1 ; "「い、イヤ……ぁ!" + CALLFUNC R + MSG 0x47b2 ; " 誰が、あなたの子どもなんか……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47b3 ; "小出の言葉に、少しだけ正気を取り戻す琴音。" + CALLFUNC R + MSG 0x47b4 ; "しかし快楽の波にその意識もすぐに飲まれそうに" + CALLFUNC R + MSG 0x47b5 ; "なってしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13959 + CALLFUNC VOICE + MSG 0x47b6 ; "「はぁ、はぁ、私は……護の赤ちゃんしか……" + CALLFUNC R + MSG 0x47b7 ; " 欲しく……ない、から……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47b8 ; "言った瞬間、小出がさらに力強く腰を突き入れてきた。" + CALLFUNC R + MSG 0x47b9 ; "密着した子宮口ごと内臓を押し上げられ、琴音は全身を" + CALLFUNC R + MSG 0x47ba ; "大きく戦慄かせる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13960 + CALLFUNC VOICE + MSG 0x47bb ; "「あ、ぐっ、んふぅううっ、う、ぁああああっ♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47bc ; "「あんな使用人の子どもが欲しいなんて嘘です!" + CALLFUNC R + MSG 0x47bd ; " 現にこうして、オレのを迎え入れてる!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47be ; "「それにもうすぐ……卵子だって作ってくれるはずだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47bf ; "激しい抽送を行いつつ、小出は叫ぶ。" + CALLFUNC R + MSG 0x47c0 ; "その言葉が、琴音をなんとか正気に留まらせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47c1 ; "しかし同時に背徳感から来る快楽は増してしまう。" + CALLFUNC R + MSG 0x47c2 ; "そのため琴音は全身を硬直させ、快感を堪えた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13961 + CALLFUNC VOICE + MSG 0x47c3 ; "「んぁあっ、く、ふっ、うううっ……やめ、て……。" + CALLFUNC R + MSG 0x47c4 ; " 掻き出すだけだと、約束したはずです……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47c5 ; "「こんな名器を味わって、そんなの無理ですよ!" + CALLFUNC R + MSG 0x47c6 ; " それにオレはお嬢様のことが、ずっと好きだったんです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47c7 ; "ガツン、と腰を突き上げてくる小出。" + CALLFUNC R + MSG 0x47c8 ; "その突き上げに、子宮が快感で痺れてしまい、" + CALLFUNC R + MSG 0x47c9 ; "連動して膣内が激しく収縮した。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13962 + CALLFUNC VOICE + MSG 0x47ca ; "「んぁあぁあああっ……! く、ふっ、ううっ、" + CALLFUNC R + MSG 0x47cb ; " ふはぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13963 + CALLFUNC VOICE + MSG 0x47cc ; "「あ、ああっ……や、やめてください!" + CALLFUNC R + MSG 0x47cd ; " そんな……こと……聞きたくありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47ce ; "そういう琴音だったが、小出にはもう届いていないようだ。" + CALLFUNC R + MSG 0x47cf ; "彼は一心不乱に琴音を突き上げ、内部の襞を全て擦り上げて" + CALLFUNC R + MSG 0x47d0 ; "精液を注ぎ込もうとしてきていた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13964 + CALLFUNC VOICE + MSG 0x47d1 ; "「あああっ、ひぁ、あ、あああっ!" + CALLFUNC R + MSG 0x47d2 ; " もしかして膣内に出すつもりっ……?」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13965 + CALLFUNC VOICE + MSG 0x47d3 ; "「そんなの絶対にダメ……あ、ああああああっ!" + CALLFUNC R + MSG 0x47d4 ; " んぁ、あ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47d5 ; "「もう、篠原様とのお約束なんて、どうでもいい!" + CALLFUNC R + MSG 0x47d6 ; " オレは……お嬢様と子どもを作るんだ!" + CALLFUNC R + MSG 0x47d7 ; " 2人の赤ちゃんを!!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13966 + CALLFUNC VOICE + MSG 0x47d8 ; "「いけないわ、小出さん!" + CALLFUNC R + MSG 0x47d9 ; " 膣内はダメぇ! ああっ、ダメぇぇぇぇっ!!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47da ; "「くっ……で、るっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47db ; "小出は琴音の腰を思い切り引き寄せると、" + CALLFUNC R + MSG 0x47dc ; "自分は突き上げ、子宮口に亀頭をめり込ませた。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13967 + CALLFUNC VOICE + MSG 0x47dd ; "「んぁっ、イッ……イクううぅううぅううううっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/25/挿入/特殊1" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x47de ; "子宮口と亀頭がぶつかり合った瞬間、小出は大量の精を" + CALLFUNC R + MSG 0x47df ; "そのまま内部に放出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47e0 ; "吐き出された精液は、小さな子宮口を通って、" + CALLFUNC R + MSG 0x47e1 ; "そのまま胎内へと流れ込んでいく。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13968 + CALLFUNC VOICE + MSG 0x47e2 ; "「んぁっ、あ、ああああっ……熱っ……んくっ、" + CALLFUNC R + MSG 0x47e3 ; " う、ううううううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13969 + CALLFUNC VOICE + MSG 0x47e4 ; "「そ、そんな……ひどいっ……あ、あああっ……" + CALLFUNC R + MSG 0x47e5 ; " おなか……あついよう……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47e6 ; "どくん、どくんと注がれる精液。" + CALLFUNC R + MSG 0x47e7 ; "膣内や子宮がそれを感じ、また身体を昂ぶらせる。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13970 + CALLFUNC VOICE + MSG 0x47e8 ; "「んはっ、あ、あはっ、あ、あぁあああっ……♀" + CALLFUNC R + MSG 0x47e9 ; " だ、め……なのに……また……イッ……ひいいっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13971 + CALLFUNC VOICE + MSG 0x47ea ; "「イッ……イッて……あはぁああああぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + S_PUSH "断面図/汎用/02/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + PUSH 9 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x47eb ; "胎内を満タンにするほどの射精に、何度も達する琴音。" + CALLFUNC R + MSG 0x47ec ; "一度脈動されるごとにアクメを迎えているようだ。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13972 + CALLFUNC VOICE + MSG 0x47ed ; "「あはっ、あ、ああああっ……く、んんんっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47ee ; "「お、おおおっ……すげえっ……" + CALLFUNC R + MSG 0x47ef ; " 全部……搾り取られてるみたいだ……ぁっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x47f0 ; "まだ続く放出。" + CALLFUNC R + MSG 0x47f1 ; "勢いは無いが、トロトロと内部に入ってきているのが分かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47f2 ; "うっとりするほどの快感が琴音を包み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47f3 ; "……が、小出の精子が子宮に侵入しているのだと思うと、" + CALLFUNC R + MSG 0x47f4 ; "おぞましい背徳感も同時に生まれ……それがまた新たな" + CALLFUNC R + MSG 0x47f5 ; "愉悦に変化していった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13973 + CALLFUNC VOICE + MSG 0x47f6 ; "「だ……め……卵子が、犯されちゃうっ……。" + CALLFUNC R + MSG 0x47f7 ; " 護にあげる、大切な卵子が……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13974 + CALLFUNC VOICE + MSG 0x47f8 ; "「で、も……きもちいい……あ、はぁああっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47f9 ; "気持ちが緩んでしまったのか、繋がったままなのに" + CALLFUNC R + MSG 0x47fa ; "琴音はお漏らししてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x47fb ; "排尿の際の微妙な筋肉や膣内の動きが、小出のペニスを" + CALLFUNC R + MSG 0x47fc ; "また刺激する。" + CALLFUNC A + S_PUSH "カットイン/琴音/25/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x47fd ; "「んんっ……」" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + S_PUSH "カットイン/琴音/25/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x47fe ; "  ドクッ……ドクッ……" + CALLFUNC A + PUSH 1 + PUSH 9 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/25/挿入/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13975 + CALLFUNC VOICE + MSG 0x47ff ; "「んはぁああっ……あ、ああっ……はぁ、はぁ……" + CALLFUNC R + MSG 0x4800 ; " あっ、ああっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13976 + CALLFUNC VOICE + MSG 0x4801 ; "「ああっ……お、おしっこ……出ちゃってる……" + CALLFUNC R + MSG 0x4802 ; " んふっ、うぁ……ま、また……イク……ぅ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/特殊1" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13977 + CALLFUNC VOICE + MSG 0x4803 ; "「あはっ、あ、あぁああぁ〜〜〜〜……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4804 ; "排尿が終わり、結合部分のあたりからぽたぽたと" + CALLFUNC R + MSG 0x4805 ; "雫が滴り落ちていった。" + CALLFUNC A + S_PUSH "イベント/琴音/25/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13978 + CALLFUNC VOICE + MSG 0x4806 ; "「あっ、ああっ……く、んんふぅうっ……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4807 ; "「うぅっ……あんな使用人なんかに、" + CALLFUNC R + MSG 0x4808 ; " 琴音様の貴重な卵子は渡しませんよ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4809 ; "「オレが……俺の子種が、最初に辿り着くんですから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x480a ; "ようやく放出を終えた小出は、まだペニスを納めたまま" + CALLFUNC R + MSG 0x480b ; "前のめりに身体を倒し、琴音の乳房を揉みながら耳元で" + CALLFUNC R + MSG 0x480c ; "囁いた――。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/08 + +; 琴音/小出/09 +; RETURN: void +FUNC 5610 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13979 + CALLFUNC VOICE + MSG 0x480d ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x480e ; "今日は『宴』の無い日ということで、" + CALLFUNC R + MSG 0x480f ; "琴音は部屋で一人、リラックスしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4810 ; "毎夜のように行われる『宴』で、疲弊しているのも事実。" + CALLFUNC R + MSG 0x4811 ; "なので、ゆったりと本を読んだりしながら身体を休める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13980 + CALLFUNC VOICE + MSG 0x4812 ; "(人払いも済ませてあるし……今日は久しぶりに" + CALLFUNC R + MSG 0x4813 ; " ゆっくりできるわね……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4814 ; "ふぅ、と軽く息を吐いた後、ソファから立ち上がり" + CALLFUNC R + MSG 0x4815 ; "ベッドの方へと移動すると、身体を仰向けに投げ出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4816 ; "そのまま、何となしに天井をぼんやり見つめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13981 + CALLFUNC VOICE + MSG 0x4817 ; "「ふー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4818 ; "長いため息の後、腕を目のあたりに乗せて光を遮った。" + CALLFUNC R + MSG 0x4819 ; "すると眠気が意識を包み込んでくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13982 + CALLFUNC VOICE + MSG 0x481a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x481b ; "日頃の疲れもあってか、琴音はそのまま浅い眠りに" + CALLFUNC R + MSG 0x481c ; "入ってしまった……。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x481d ; "  コツン……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13983 + CALLFUNC VOICE + MSG 0x481e ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x481f ; "ウトウトとしていた琴音は、何かの音で目を覚ました。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13984 + CALLFUNC VOICE + MSG 0x4820 ; "「……今の……何の音……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4821 ; "まだぼやけた頭と目で部屋を確認してみる。" + CALLFUNC R + MSG 0x4822 ; "しかし、特に異常はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4823 ; "そしてなんとなしに時計を確認してみた。" + CALLFUNC R + MSG 0x4824 ; "ベッドに寝転んでから一時間といったところだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13986 + CALLFUNC VOICE + MSG 0x4825 ; "「このままじゃいけないわね。" + CALLFUNC R + MSG 0x4826 ; " ゆっくりお風呂でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4827 ; "  コツン……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13987 + CALLFUNC VOICE + MSG 0x4828 ; "「っ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4829 ; "呟きながら立ち上がった時だった。" + CALLFUNC R + MSG 0x482a ; "ベランダの窓の方から、確かに物音がした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13988 + CALLFUNC VOICE + MSG 0x482b ; "「な、なに……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x482c ; "驚いた琴音は、とりあえず窓の方へ確認に行く。" + CALLFUNC R + MSG 0x482d ; "そしてカーテンを開き、ベランダを覗いてみた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13989 + CALLFUNC VOICE + MSG 0x482e ; "「っっ……!」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x482f ; "「……こんばんは、お嬢様」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13990 + CALLFUNC VOICE + MSG 0x4830 ; "「こ……小出さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4831 ; "ベランダにいた人物を見て驚く琴音。" + CALLFUNC R + MSG 0x4832 ; "その隙を突かれ、部屋に小出の侵入を許してしまう。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4833 ; "「ここがお嬢様のお部屋ですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4834 ; "部屋に入った小出は、窓を閉めると、" + CALLFUNC R + MSG 0x4835 ; "室内を眺め……その空気を吸い込む。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4836 ; "(この甘い香り……。" + CALLFUNC R + MSG 0x4837 ; " お嬢様と同じだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4838 ; "そうしていると、ようやく我に返った琴音が" + CALLFUNC R + MSG 0x4839 ; "詰め寄ってくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13991 + CALLFUNC VOICE + MSG 0x483a ; "「小出さん……どうしてここに?" + CALLFUNC R + MSG 0x483b ; " それに、屋敷にはセンサーがあるはず……!」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x483c ; "「篠原様から抜け道を聞いておりまして。" + CALLFUNC R + MSG 0x483d ; " 屋敷に侵入することなど、造作もないことです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13992 + CALLFUNC VOICE + MSG 0x483e ; "「そんな……!" + CALLFUNC R + MSG 0x483f ; " それに、なんの目的で……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4840 ; "琴音の言葉に、小出はいやらしい笑みを見せた。" + CALLFUNC R + MSG 0x4841 ; "なので彼女は少し寒気を覚え、身を小さくする。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13993 + CALLFUNC VOICE + MSG 0x4842 ; "「……ま、まさか……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4843 ; "「ええ、お察しのとおりですよ」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4844 ; "「宴の行われない日もお嬢様の身体を調べるよう、" + CALLFUNC R + MSG 0x4845 ; " 篠原様より仰せつかっております」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13994 + CALLFUNC VOICE + MSG 0x4846 ; "「あ……あなたに調べてもらうことなんて、" + CALLFUNC R + MSG 0x4847 ; " 何もありません!" + CALLFUNC R + MSG 0x4848 ; " お帰り下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4849 ; "声を荒げる琴音。" + CALLFUNC R + MSG 0x484a ; "だが小出の方は全く怯んではいなかった。" + CALLFUNC R + MSG 0x484b ; "弱みを握っているのは彼の方なのだ。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x484c ; "「確認さえさせていただければ、" + CALLFUNC R + MSG 0x484d ; " すぐにでも帰りますよ」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x484e ; "「まぁ、このまま何もせず退散しても" + CALLFUNC R + MSG 0x484f ; " 構いませんが、その時は篠原様に全て" + CALLFUNC R + MSG 0x4850 ; " 報告させていだだくだけです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13995 + CALLFUNC VOICE + MSG 0x4851 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4852 ; "こう言われては、琴音に選択権など無かった……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x155176 + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 9 + PUSH 150 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x155176 +0x155176: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4853 ; "観念した琴音は、顔を羞恥で赤く染めながら、" + CALLFUNC R + MSG 0x4854 ; "下着姿になった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/興奮" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4855 ; "「ほほっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4856 ; "それを見て、小出は思わず声を出してしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13996 + CALLFUNC VOICE + MSG 0x4857 ; "「……こ、これでいいんでしょう……?" + CALLFUNC R + MSG 0x4858 ; " 早く確認してください……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4859 ; "「では遠慮なく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x485a ; "そう言う琴音に近付く小出。" + CALLFUNC R + MSG 0x485b ; "彼女を片出で抱き寄せながらショーツの中に" + CALLFUNC R + MSG 0x485c ; "手を入れ、花弁をなぞる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13997 + CALLFUNC VOICE + MSG 0x485d ; "「んっ……ふ、う……ぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x485e ; "しばらく割れ目をなぞった後、小出は指を膣内に" + CALLFUNC R + MSG 0x485f ; "滑り込ませてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13998 + CALLFUNC VOICE + MSG 0x4860 ; "「んぁっ……んっ、く、ぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4861 ; "中で指をくねらせ、内部の襞を確かめるのだが……" + CALLFUNC R + MSG 0x4862 ; "そこは予想以上に蜜を蓄えていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13999 + CALLFUNC VOICE + MSG 0x4863 ; "「はぁっ……く、ふっ……んんんっ……ぁ、" + CALLFUNC R + MSG 0x4864 ; " あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4865 ; "琴音は声を出さないように我慢しているようだが、" + CALLFUNC R + MSG 0x4866 ; "小出が指を動かすたびに声を漏らしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4867 ; "庭師の仕事でごつごつと節くれ立った指。" + CALLFUNC R + MSG 0x4868 ; "それが膣内のあちこちを擦り上げていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14000 + CALLFUNC VOICE + MSG 0x4869 ; "「ンンッ……あっ、イヤッ……♀" + CALLFUNC R + MSG 0x486a ; " はぁあぁぁっ……あはっ、あっ、" + CALLFUNC R + MSG 0x486b ; " そんなところ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14001 + CALLFUNC VOICE + MSG 0x486c ; "「ああっ……小出さん、お願いッ……" + CALLFUNC R + MSG 0x486d ; " あっ、ダメ……ぇっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x486e ; "快感で琴音の両膝が小刻みに震えていた。" + CALLFUNC R + MSG 0x486f ; "少しずつ身体が沈み込むため、小出の指もまた" + CALLFUNC R + MSG 0x4870 ; "深く挿入されてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14002 + CALLFUNC VOICE + MSG 0x4871 ; "「あうっ……んっ、く、ふぅうぅ……んっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14003 + CALLFUNC VOICE + MSG 0x4872 ; "「んぁ、あ、はぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4873 ; "  にゅぷっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14004 + CALLFUNC VOICE + MSG 0x4874 ; "「んああぁああっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4875 ; "小出が膣内から指を引き抜くと、" + CALLFUNC R + MSG 0x4876 ; "琴音はその場にへたり込んでしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14005 + CALLFUNC VOICE + MSG 0x4877 ; "「あっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4878 ; "「ハァ、ハァ……精液はありませんでしたが、" + CALLFUNC R + MSG 0x4879 ; " 何故か激しく潤っているようですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x487a ; "指先に付いた愛液を舐る小出。" + CALLFUNC R + MSG 0x487b ; "それを見た琴音は恥ずかしさで顔を真っ赤にする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14006 + CALLFUNC VOICE + MSG 0x487c ; "「や……こ、小出さん、やめて……」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x487d ; "「ふふ……美味しいですよ、琴音様」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x487e ; "  ドクンッ……ドクンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x487f ; "琴音の愛液を口にして、小出の股間も" + CALLFUNC R + MSG 0x4880 ; "完全に膨張してしまった。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4881 ; "(すげえ……これが媚香を纏った女の効果か……。" + CALLFUNC R + MSG 0x4882 ; " 聞いてた以上だ……)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4883 ; "(やっぱり、あの使用人なんかには勿体ねぇ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4884 ; "小出はそんなことを考えながら舌なめずりすると、" + CALLFUNC R + MSG 0x4885 ; "へたり込んでいる琴音に近付く。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4886 ; "「それでは、最後に避妊具の有無を" + CALLFUNC R + MSG 0x4887 ; " 確認させていただきます」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14007 + CALLFUNC VOICE + MSG 0x4888 ; "「えっ……?" + CALLFUNC R + MSG 0x4889 ; " ど、どういうこと?」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x488a ; "「ペッサリーなどを着けていないか……" + CALLFUNC R + MSG 0x488b ; " 私のペニスで確かめさせていただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x488c ; "それを聞いた琴音が、へたり込んだまま" + CALLFUNC R + MSG 0x488d ; "後ろに逃げる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14008 + CALLFUNC VOICE + MSG 0x488e ; "「そ、そんなの……見たら分かるでしょう?!」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x488f ; "「いいえ、目視だけでは不確かです。" + CALLFUNC R + MSG 0x4890 ; " 直接、子宮口に触れてみないことには……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14009 + CALLFUNC VOICE + MSG 0x4891 ; "「そんなのおかしいわ!" + CALLFUNC R + MSG 0x4892 ; " 私……何も着けてないったら!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4893 ; "手近にあったものを投げつける琴音。" + CALLFUNC R + MSG 0x4894 ; "だが、ものともせずに小出は近付いてくる。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4895 ; "「申し訳ございません。" + CALLFUNC R + MSG 0x4896 ; " 篠原様の言いつけでございますので」" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14010 + CALLFUNC VOICE + MSG 0x4897 ; "「うぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4898 ; "諦めたのか、琴音はきゅっと目を閉じる。" + CALLFUNC R + MSG 0x4899 ; "そして、小出によってベッドへと連れて行かれた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14011 + CALLFUNC VOICE + MSG 0x489a ; "「んぁっ、あ、はぁっ、あ、あぁああっ、" + CALLFUNC R + MSG 0x489b ; " く、うううっ、んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14012 + CALLFUNC VOICE + MSG 0x489c ; "「ひぁ、あ、ぁああああぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14013 + CALLFUNC VOICE + MSG 0x489d ; "「はぁ、あっ、あはぁ……あっ、あぁぁぁぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x489e ; "さっきは抵抗を見せていたはずなのに、" + CALLFUNC R + MSG 0x489f ; "琴音は小出の上で気持ち良さそうに喘ぎ声を上げていた。" + CALLFUNC R + MSG 0x48a0 ; "快楽には抗えなかったようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48a1 ; "自ら腰を揺らし、小出のモノを膣内の襞で扱き上げる。" + CALLFUNC R + MSG 0x48a2 ; "その動きはかなり激しく、大きな乳房が揺れ動く。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14014 + CALLFUNC VOICE + MSG 0x48a3 ; "「んぁっ……く、んふっ、ふぁっ、あはあっ……" + CALLFUNC R + MSG 0x48a4 ; " あああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14015 + CALLFUNC VOICE + MSG 0x48a5 ; "「あああっ、んくっ、ううっ、うぁあっ、" + CALLFUNC R + MSG 0x48a6 ; " ま、まだっ……まだですかぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14016 + CALLFUNC VOICE + MSG 0x48a7 ; "「まだっ……子宮っ……子宮口っ……" + CALLFUNC R + MSG 0x48a8 ; " 当たってない……ですか……ああああっ!" + CALLFUNC R + MSG 0x48a9 ; " んっ、く、ふぁ、あああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48aa ; "琴音は前後に腰を揺らした後、震える腰を自分で上げて" + CALLFUNC R + MSG 0x48ab ; "ペニスを引き抜き……再び勢いよく挿入する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48ac ; "ぐちゅんっ、という粘膜と粘液の擦れる激しい音とともに、" + CALLFUNC R + MSG 0x48ad ; "琴音の身体を快感が駆け巡った。" + CALLFUNC R + MSG 0x48ae ; "なのでそのまま身体を痙攣させる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14017 + CALLFUNC VOICE + MSG 0x48af ; "「あああっ、んぁっ、はぁっ、ああああっ……" + CALLFUNC R + MSG 0x48b0 ; " くふっ、う、うううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14018 + CALLFUNC VOICE + MSG 0x48b1 ; "「あああああっ……か、勝手に……震えて……" + CALLFUNC R + MSG 0x48b2 ; " ひぅ……う、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48b3 ; "小出の方は動かないので、痙攣する腰を何とか動かし、" + CALLFUNC R + MSG 0x48b4 ; "子宮口に亀頭を触れさせようとする琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48b5 ; "だが快感のせいで、身体が上手く動かないので、" + CALLFUNC R + MSG 0x48b6 ; "挿入の深さがちぐはぐになってしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14019 + CALLFUNC VOICE + MSG 0x48b7 ; "「はぁっ……はぁっ……あ、あぁあっ、く、" + CALLFUNC R + MSG 0x48b8 ; " んんんっ……うぁあっ」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14020 + CALLFUNC VOICE + MSG 0x48b9 ; "「ううっ……ど、どうして……当たって" + CALLFUNC R + MSG 0x48ba ; " くれないの……あ、ぁあああっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48bb ; "「うっ、く……ま、まだ触れていませんよ、お嬢様。" + CALLFUNC R + MSG 0x48bc ; " 自分は、まだお嬢様の子宮口を感じていませんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48bd ; "名器である琴音の内部で扱かれ、" + CALLFUNC R + MSG 0x48be ; "思わず射精したくなるほどの快感に襲われるが、" + CALLFUNC R + MSG 0x48bf ; "小出はそれをなんとか堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48c0 ; "そして快感を紛らわせるため、小出は目の前で揺れる" + CALLFUNC R + MSG 0x48c1 ; "乳房を乱暴に鷲掴みにした。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14021 + CALLFUNC VOICE + MSG 0x48c2 ; "「ひあぁあぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48c3 ; "握って指を食い込ませるが、琴音の乳房はその形を" + CALLFUNC R + MSG 0x48c4 ; "柔軟に変化させてそれを受け入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48c5 ; "小出はその感触を楽しむため、指をぐねぐねと動かし、" + CALLFUNC R + MSG 0x48c6 ; "乳房を揉みこんだ。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14022 + CALLFUNC VOICE + MSG 0x48c7 ; "「ふぁっ、あ、んふっ、ううっ、ひぁ、あ、ああっ……!" + CALLFUNC R + MSG 0x48c8 ; " そんなっ……乱暴にしちゃ……あううっ」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48c9 ; "(くう〜〜っ……やっぱこのおっぱい堪らねえ……!" + CALLFUNC R + MSG 0x48ca ; " いつまででも揉んでいたいぐらいだ……!)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14023 + CALLFUNC VOICE + MSG 0x48cb ; "「はっ、あ、あふっ、んんっ……! んぁっ、" + CALLFUNC R + MSG 0x48cc ; " あ、ああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48cd ; "乳房に気をとられ、腰の動きが緩慢になってきたお陰で、" + CALLFUNC R + MSG 0x48ce ; "小出は射精感を堪えることができた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48cf ; "さらに乳房を揉み込み、尖ってきた乳首を抓んで、" + CALLFUNC R + MSG 0x48d0 ; "コリコリと扱き上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14024 + CALLFUNC VOICE + MSG 0x48d1 ; "「んぁあっ……ちくびっ……そんなにしちゃ……" + CALLFUNC R + MSG 0x48d2 ; " ああぁあっ、んふっ、う、うううう〜〜っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14025 + CALLFUNC VOICE + MSG 0x48d3 ; "「だ、めっ……あたまっ……痺れて……ひぁ、あ、ああっ、" + CALLFUNC R + MSG 0x48d4 ; " く、うふぅううっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48d5 ; "「おおっ……膣内が締まって……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14026 + CALLFUNC VOICE + MSG 0x48d6 ; "「あっ、あっ、ああっ、くふぁあああっ!" + CALLFUNC R + MSG 0x48d7 ; " 小出さんのぅ……膣内で震えてますっ……!" + CALLFUNC R + MSG 0x48d8 ; " ううっ、く、んはぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48d9 ; "膣内に新たな刺激が加えられたことで、" + CALLFUNC R + MSG 0x48da ; "琴音の身体が自然と反応を始めてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48db ; "緩慢だった腰の動きがまた再開され、小出のペニスを" + CALLFUNC R + MSG 0x48dc ; "襞が擦り上げてきた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48dd ; "「おおおっ……こ、れはぁっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14027 + CALLFUNC VOICE + MSG 0x48de ; "「あ、ああああぁっ……!" + CALLFUNC R + MSG 0x48df ; " い、嫌なのに……気持ちいいのっ……んぁ、" + CALLFUNC R + MSG 0x48e0 ; " あぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14028 + CALLFUNC VOICE + MSG 0x48e1 ; "「は、はやくっ……奥にっ……奥に届いてぇえっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48e2 ; "とりあえず子宮口に触れないことには終わらない。" + CALLFUNC R + MSG 0x48e3 ; "なので琴音は必死に腰を動かす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14029 + CALLFUNC VOICE + MSG 0x48e4 ; "「あっ、ああっ、どうして、こんな……!" + CALLFUNC R + MSG 0x48e5 ; " 小出さん……私ッ……あっ、はぁあぁぁんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14030 + CALLFUNC VOICE + MSG 0x48e6 ; "「んんんっ、な、かっ……擦れて……うぁあ……" + CALLFUNC R + MSG 0x48e7 ; " あぁ、んく、ふぁああっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48e8 ; "「はぁ……はぁ……ご、ご自分で証明されて下さい!" + CALLFUNC R + MSG 0x48e9 ; " 俺の亀頭に、お嬢様の生子宮口を触れさせてくれたら" + CALLFUNC R + MSG 0x48ea ; " 終わりにしますから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48eb ; "言いながら、わざと腰を引くような動きをして、" + CALLFUNC R + MSG 0x48ec ; "子宮口から亀頭を遠ざけようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48ed ; "琴音の方はなんとか触れさせようと、" + CALLFUNC R + MSG 0x48ee ; "ぐいぐいと腰を押し付けてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48ef ; "根元まで入れて腰をくねらせるため、膣壁が激しく擦れ、" + CALLFUNC R + MSG 0x48f0 ; "ぷっくりと膨れた肉芽が結合部分で押し潰される。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14031 + CALLFUNC VOICE + MSG 0x48f1 ; "「んはぁああっ……♀" + CALLFUNC R + MSG 0x48f2 ; " ひっ、あ、ああっ、く、んふっ、ううううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14032 + CALLFUNC VOICE + MSG 0x48f3 ; "「と、どかなっ……ああっ……もう少しなのに……" + CALLFUNC R + MSG 0x48f4 ; " ひっ、ひぁ、ああぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48f5 ; "「触れないと……終わらないですよ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14033 + CALLFUNC VOICE + MSG 0x48f6 ; "「そんなこと……ッ、んんぅ……あっ、はぁっ!" + CALLFUNC R + MSG 0x48f7 ; " い、いやぁ……あっ、いやよっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14034 + CALLFUNC VOICE + MSG 0x48f8 ; "「ここは……子宮は護だけの……はあっ、あっ、" + CALLFUNC R + MSG 0x48f9 ; " あはぁぁああっ♀ だ、めぇええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48fa ; "しかし、感じている琴音の身体の方が変化を始め、" + CALLFUNC R + MSG 0x48fb ; "子宮が少しずつ下がってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x48fc ; "そのせいか、琴音が腰を沈めた瞬間、亀頭の先端が" + CALLFUNC R + MSG 0x48fd ; "子宮口に軽く触れる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x48fe ; "「んんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14035 + CALLFUNC VOICE + MSG 0x48ff ; "「あああぁっ……い、いま……当たって……?" + CALLFUNC R + MSG 0x4900 ; " ひゃ、あ、あふっ、んっ、んくっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14036 + CALLFUNC VOICE + MSG 0x4901 ; "「も、もう少し……んっ、んんん〜〜っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4902 ; "琴音はさらに体重をかけ、腰を沈める。" + CALLFUNC R + MSG 0x4903 ; "すると亀頭の先端が子宮口へと完全に触れた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14037 + CALLFUNC VOICE + MSG 0x4904 ; "「あ、あああぁっ……当たってる……!" + CALLFUNC R + MSG 0x4905 ; " おちんちんの先……私の子宮に……ひぁ、" + CALLFUNC R + MSG 0x4906 ; " あ、あああっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14038 + CALLFUNC VOICE + MSG 0x4907 ; "「んふっ、うぁ、あ、ぁあっ……ま、まだ子宮が" + CALLFUNC R + MSG 0x4908 ; " 下がって……あ、ああっ、もういいのっ……" + CALLFUNC R + MSG 0x4909 ; " もういいのにっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x490a ; "琴音は腰を引き上げようとするが、快感が大きくて" + CALLFUNC R + MSG 0x490b ; "足に力があまり入らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x490c ; "亀頭は子宮口に触れたままになってしまった。" + CALLFUNC R + MSG 0x490d ; "そこでお互いに痙攣するものだから、さらに大きな快感が" + CALLFUNC R + MSG 0x490e ; "二人を襲う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14039 + CALLFUNC VOICE + MSG 0x490f ; "「んぁああっ……ひっ、あ、ああっ!" + CALLFUNC R + MSG 0x4910 ; " こ、すれて……るうっ……! んんっ、く、うぁあっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14040 + CALLFUNC VOICE + MSG 0x4911 ; "「し、子宮口……当たってるでしょっ……!?" + CALLFUNC R + MSG 0x4912 ; " も、もうっ……これで……あ、ぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4913 ; "「いっ、いえっ……まだこれじゃ分かりませんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4914 ; "小出はここでようやく、下から腰を突き上げた。" + CALLFUNC R + MSG 0x4915 ; "そのせいで挿入はさらに深くなり、子宮口に亀頭がめり込む。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14041 + CALLFUNC VOICE + MSG 0x4916 ; "「いやぁあぁぁっ! あぐっ、んっ、んふっ、うぁあっ!" + CALLFUNC R + MSG 0x4917 ; " こ、小出さんのおちんちんとキスしてるっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14042 + CALLFUNC VOICE + MSG 0x4918 ; "「はあぁぁぁっ、いやいやっ!" + CALLFUNC R + MSG 0x4919 ; " あっ、赤ちゃんのお部屋に触れてるのっ!" + CALLFUNC R + MSG 0x491a ; " あはああっ、ひっ、い、いあああっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x491b ; "「い、いい感じですよ、お嬢様!" + CALLFUNC R + MSG 0x491c ; " 俺も……そろそろ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x491d ; "小出は揉んでいた乳房から手を離すと、今度は彼女の腰を" + CALLFUNC R + MSG 0x491e ; "しっかりと両手で掴んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14043 + CALLFUNC VOICE + MSG 0x491f ; "「えっ……!? あっ、なに?" + CALLFUNC R + MSG 0x4920 ; " はぁ、はぁ……!」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14044 + CALLFUNC VOICE + MSG 0x4921 ; "「あっ、あくううううっ!?" + CALLFUNC R + MSG 0x4922 ; " うぁあぁっ、ああああああああっ!" + CALLFUNC R + MSG 0x4923 ; " ひんっ、んっ、んううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4924 ; "そのまま、下から腰を思い切り突き上げ始める小出。" + CALLFUNC R + MSG 0x4925 ; "下りてきた子宮口を亀頭で何度も乱暴に叩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4926 ; "その強烈な刺激に、琴音は背中を弓なりに反らせながら" + CALLFUNC R + MSG 0x4927 ; "悲鳴のような嬌声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4928 ; "しかしそのせいで結合がより深まり、子宮口と亀頭が" + CALLFUNC R + MSG 0x4929 ; "激しくぶつかり、擦れ合う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14045 + CALLFUNC VOICE + MSG 0x492a ; "「あはぁあぁぁぁぁーーーーーッ!!" + CALLFUNC R + MSG 0x492b ; " ああっ、い、いやぁっ!" + CALLFUNC R + MSG 0x492c ; " そんな激しくされたらッ……ンンッ……あっ、ダメぇ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14046 + CALLFUNC VOICE + MSG 0x492d ; "「あぁああっ、お、おなかっ……上にっ……" + CALLFUNC R + MSG 0x492e ; " 押し上げられ……あぐっ、う、うううっ!" + CALLFUNC R + MSG 0x492f ; " んぁあぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14047 + CALLFUNC VOICE + MSG 0x4930 ; "「だ、めぇっ……! こんなのっ、すぐイッ……" + CALLFUNC R + MSG 0x4931 ; " イッちゃううううっぅうっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x4932 ; "琴音は全身を硬直させたまま大きく震える。" + CALLFUNC R + MSG 0x4933 ; "どうやらもう大きな波が襲ってきているようだ。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14048 + CALLFUNC VOICE + MSG 0x4934 ; "「あぁあっ、く、ううっ、ふぁあっ、あ、ああっ!" + CALLFUNC R + MSG 0x4935 ; " あぁああぁあっ♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4936 ; "「ハァ、ハァ、お嬢様は……問題ございませんよ……!" + CALLFUNC R + MSG 0x4937 ; " 子宮口には、何も着けてらっしゃらない……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4938 ; "言いながら、激しく腰を突き上げる小出。" + CALLFUNC R + MSG 0x4939 ; "子宮口に硬い亀頭が何度もめり込み、その小さな穴を" + CALLFUNC R + MSG 0x493a ; "こじ開けようとしてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14049 + CALLFUNC VOICE + MSG 0x493b ; "「だったら……だったら抜いて下さいッ!" + CALLFUNC R + MSG 0x493c ; " 問題ないなら……あっ、あっ、ああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14050 + CALLFUNC VOICE + MSG 0x493d ; "「あぐぁあぁあっ……!" + CALLFUNC R + MSG 0x493e ; " やめっ、そ、それ以上は入らな……ぁあああっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x493f ; "「くっ、うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4940 ; "小出は突き上げるのをやめない。" + CALLFUNC R + MSG 0x4941 ; "それどころか、力強さやスピードを増してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14051 + CALLFUNC VOICE + MSG 0x4942 ; "「うぁああっ、やめっ……やめてっ……!" + CALLFUNC R + MSG 0x4943 ; " もうわかったんでしょうっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14052 + CALLFUNC VOICE + MSG 0x4944 ; "「ひぁっ、あんっ、んっ、んんんんっ!" + CALLFUNC R + MSG 0x4945 ; " ああっ、お願いだから……もう抜いてぇええっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4946 ; "髪を振り乱しながら悶える琴音。" + CALLFUNC R + MSG 0x4947 ; "乳房も大きく揺れ、小出の目を愉しませる。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4948 ; "「うぅ、そ、そうはいきませんよ……。" + CALLFUNC R + MSG 0x4949 ; " ちゃんと、検査をした印を付けなくては……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14053 + CALLFUNC VOICE + MSG 0x494a ; "「ひっ……も、もしかしてっ……な、膣内に出す" + CALLFUNC R + MSG 0x494b ; " つもりなのっ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14054 + CALLFUNC VOICE + MSG 0x494c ; "「あっ、あぁああっ……そんなことをしたら、あなた、" + CALLFUNC R + MSG 0x494d ; " 篠原さんに……あはぁ、あっ、はぁぁぁん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x494e ; "琴音の言葉なんて耳に入ってないとばかりに腰を動かし、" + CALLFUNC R + MSG 0x494f ; "子宮口をこじ開けようとする小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4950 ; "その激しさに、琴音は何度も悶え、声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14055 + CALLFUNC VOICE + MSG 0x4951 ; "「ひぁっ、あ、あぁああっ、んっ、くふぁああぁあっ!" + CALLFUNC R + MSG 0x4952 ; " やめっ、やめなさ……あぁああっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4953 ; "「俺の子種でお嬢様が孕んでくれるのなら……" + CALLFUNC R + MSG 0x4954 ; " この命など惜しくはありません!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14056 + CALLFUNC VOICE + MSG 0x4955 ; "「いやぁぁぁっ! どうしてそんなにまでして、" + CALLFUNC R + MSG 0x4956 ; " 私を……!? あうっ、んっ、ふぁっ、あああぁっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14057 + CALLFUNC VOICE + MSG 0x4957 ; "「はあぁぁっ、あっ、私は……あなたの赤ちゃんなんて" + CALLFUNC R + MSG 0x4958 ; " 欲しくないっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14058 + CALLFUNC VOICE + MSG 0x4959 ; "「私が欲しいのは、護の子どもだけなのっ!" + CALLFUNC R + MSG 0x495a ; " 護の……んぁ、あぁああぁああっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x495b ; "「くっそぉぉぉっ……!!" + CALLFUNC R + MSG 0x495c ; " あの使用人なんかの、どこがよろしいのですか!?」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x495d ; "「俺の方が、ずっとお嬢様を悦ばせることが" + CALLFUNC R + MSG 0x495e ; " できるってのに!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x495f ; "琴音の言葉に、小出は頭に血が昇ってしまう。" + CALLFUNC R + MSG 0x4960 ; "なので怒りに任せた動きに変化し、琴音の内部を" + CALLFUNC R + MSG 0x4961 ; "激しくかき回した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4962 ; "その快感に琴音の理性の方が音を上げ、快感を貪ろうと" + CALLFUNC R + MSG 0x4963 ; "身体が勝手に動き始めてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14059 + CALLFUNC VOICE + MSG 0x4964 ; "「ダメぇ……ダメなの……ッ! ダメなのに……!" + CALLFUNC R + MSG 0x4965 ; " あっ、ああぁあっ、こ、腰が勝手にっっ……♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14060 + CALLFUNC VOICE + MSG 0x4966 ; "「んはぁぁぁっ、あっ、あっ、護……助けてっ!!" + CALLFUNC R + MSG 0x4967 ; " 私っ……ダメになっちゃううぅううっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4968 ; "これまで散々、小出によって内部をまさぐられたり" + CALLFUNC R + MSG 0x4969 ; "していたため、弱点を全て見抜かれている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x496a ; "小出はその弱点を全て突き、擦り上げてきた。" + CALLFUNC R + MSG 0x496b ; "なので琴音は意識が朦朧とするぐらい快感に飲まれてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14061 + CALLFUNC VOICE + MSG 0x496c ; "「ああっ、もう……ガマンできないっ♀" + CALLFUNC R + MSG 0x496d ; " ひぁ、あう、うんんっ、う、うぁ、ああああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14062 + CALLFUNC VOICE + MSG 0x496e ; "「私……卵子でちゃうっ……♀" + CALLFUNC R + MSG 0x496f ; " んふっ、くうううっ……は、排卵しちゃうのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4970 ; "膣内が小刻みに痙攣しながら収縮し、小出のモノを" + CALLFUNC R + MSG 0x4971 ; "締め上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4972 ; "それと同時に新たな愛液が奥から溢れ、" + CALLFUNC R + MSG 0x4973 ; "結合部分から大量に漏れ出してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4974 ; "おまけに少し潮を噴いているようで、股間のあたりが" + CALLFUNC R + MSG 0x4975 ; "もう粘液などでびちょびちょになってしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14063 + CALLFUNC VOICE + MSG 0x4976 ; "「あぁあっ……んふっ、う、ううっ……出ちゃう……" + CALLFUNC R + MSG 0x4977 ; " 卵子……あっ、ああっ……卵巣から……うまれ……" + CALLFUNC R + MSG 0x4978 ; " ひぁ、あ、ああああぁっ……♀♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4979 ; "「いいですよお嬢様!" + CALLFUNC R + MSG 0x497a ; " その卵子を俺にください!" + CALLFUNC R + MSG 0x497b ; " 必ず……受精卵にしてあげますから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x497c ; "ゴツンゴツンと子宮口を突き上げ、奥にある胎内を" + CALLFUNC R + MSG 0x497d ; "刺激してくる小出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x497e ; "それに子宮が勝手に反応しているのが自分でも分かる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14064 + CALLFUNC VOICE + MSG 0x497f ; "「んんぅぅっ……い、いやぁ!!" + CALLFUNC R + MSG 0x4980 ; " ぁ、ああぁああっ……これは護だけのモノなのにぃ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14065 + CALLFUNC VOICE + MSG 0x4981 ; "「これだけは……渡せないから……ああっ、ダメ、" + CALLFUNC R + MSG 0x4982 ; " ダメぇえええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4983 ; "小出の小刻みなピストンが膣粘膜から快感を引き出し、" + CALLFUNC R + MSG 0x4984 ; "子宮だけでなく卵巣も震わせる。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14066 + CALLFUNC VOICE + MSG 0x4985 ; "(こ、この人……私の好きなところを知り尽くしてるっ!" + CALLFUNC R + MSG 0x4986 ; " 私が感じるところを……全部……♀♀)" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14067 + CALLFUNC VOICE + MSG 0x4987 ; "「んくっ……ンンッ……はぁっ、あっ、ん、いやっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4988 ; "琴音は快感の波に飲まれないように、必死に堪えるが、" + CALLFUNC R + MSG 0x4989 ; "小出のテクニックがそれを阻む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14068 + CALLFUNC VOICE + MSG 0x498a ; "「あぁあっ、ホントだめっ、それ以上は……ほんとに" + CALLFUNC R + MSG 0x498b ; " 排卵しちゃうからっ、あ、あぁああっ、やめ、てっ" + CALLFUNC R + MSG 0x498c ; " んぁあああっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x498d ; "「お嬢様、だしてください!" + CALLFUNC R + MSG 0x498e ; " 卵管のところまで、運んでください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x498f ; "さらに力強く子宮口を突き上げてくる小出。" + CALLFUNC R + MSG 0x4990 ; "それによって琴音は一気に頂点へと押しやられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14069 + CALLFUNC VOICE + MSG 0x4991 ; "「うぁ、あぁああっ、来るっ、来るのっ……おっきいのっ、" + CALLFUNC R + MSG 0x4992 ; " ひっ、あ、ああっ、あはぁああぁっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14070 + CALLFUNC VOICE + MSG 0x4993 ; "「ダメッ……イッちゃうっ♀" + CALLFUNC R + MSG 0x4994 ; " あっ、イクイクっ♀ いや、あ、ああっ……!" + CALLFUNC R + MSG 0x4995 ; " イックぅぅぅぅ――っっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4996 ; "  ビクッ……ビクンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4997 ; "琴音が頂点に達するのと同時に卵巣が震え、" + CALLFUNC R + MSG 0x4998 ; "排卵が始まってしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14071 + CALLFUNC VOICE + MSG 0x4999 ; "「うぁああっ……あぁっ……で……でちゃってる……♀" + CALLFUNC R + MSG 0x499a ; " 私の卵子……ひっ……あ、ああぁあっ……!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x499b ; "「むううっ……あとは、自分に任せて下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x499c ; "その卵子を狙うために、小出はラストスパートを掛ける。" + CALLFUNC R + MSG 0x499d ; "琴音の腰を掴み、子宮口をこじ開けるように亀頭を" + CALLFUNC R + MSG 0x499e ; "捻じ込んできた。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14072 + CALLFUNC VOICE + MSG 0x499f ; "「んぁあぁあっ! イッ……イッたばかりなのに" + CALLFUNC R + MSG 0x49a0 ; " そんなにしたら……ひぁ、あう、く、またっ……" + CALLFUNC R + MSG 0x49a1 ; " イクうううっ!」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49a2 ; "「く……さ、先程よりも、だいぶ、" + CALLFUNC R + MSG 0x49a3 ; " 緩くなってきましたね……!" + CALLFUNC R + MSG 0x49a4 ; " 俺を受け入れている証拠ですよ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14073 + CALLFUNC VOICE + MSG 0x49a5 ; "「そんなこと……ない、わ……!" + CALLFUNC R + MSG 0x49a6 ; " あなたなんか……受け入れるわけ……ぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14074 + CALLFUNC VOICE + MSG 0x49a7 ; "「あはぁあっ……ら、めぇえっ……なのっ……" + CALLFUNC R + MSG 0x49a8 ; " これ以上は……あう、う、んくううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49a9 ; "しかし琴音は無意識のうちに、小出の腰の動きに" + CALLFUNC R + MSG 0x49aa ; "合わせるようになってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49ab ; "より深い抽送が行われ、互いの快感をさらに" + CALLFUNC R + MSG 0x49ac ; "大きいものにしていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14075 + CALLFUNC VOICE + MSG 0x49ad ; "「うぁあぁあっ、これ、すごいのっ♀" + CALLFUNC R + MSG 0x49ae ; " 小出さんの……奥まで届いてるっ♀" + CALLFUNC R + MSG 0x49af ; " ああっ、おちんちんにディープキスしてるっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14076 + CALLFUNC VOICE + MSG 0x49b0 ; "「んぁあぁあっ……もう……ダメ……ぇえっ♀" + CALLFUNC R + MSG 0x49b1 ; " 赤ちゃん欲しいの、ガマンできないっ♀" + CALLFUNC R + MSG 0x49b2 ; " 妊娠したくて仕方ないのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49b3 ; "小出に子種をねだるように激しく腰を振る琴音。" + CALLFUNC R + MSG 0x49b4 ; "色々なものが頭から抜けてしまっているようだ。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14077 + CALLFUNC VOICE + MSG 0x49b5 ; "「赤ちゃんっ♀ 赤ちゃんんんっ♀" + CALLFUNC R + MSG 0x49b6 ; " うぁ、あはっ、あ、あぁああぁあああっ♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49b7 ; "「ううぅっ……そ、そんな激しくされたら……。" + CALLFUNC R + MSG 0x49b8 ; " こ、琴音様……!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14078 + CALLFUNC VOICE + MSG 0x49b9 ; "「はあぁぁぁぁっ、あはぁっ、あっ、きてきてっ♀" + CALLFUNC R + MSG 0x49ba ; " 琴音の子宮に、ドクドク注いでっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14079 + CALLFUNC VOICE + MSG 0x49bb ; "「いっぱい……いっぱい種付けしてぇっ♀♀」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49bc ; "「い、いきますよ、お嬢様!" + CALLFUNC R + MSG 0x49bd ; " 俺の子種、受け取って下さい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49be ; "小出は彼女の腰を思い切り引き寄せながら、" + CALLFUNC R + MSG 0x49bf ; "自身も下から勢い良く突き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49c0 ; "その瞬間、小出は堪えていたものを一気に吐き出した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14080 + CALLFUNC VOICE + MSG 0x49c1 ; "「いやぁああっ、ま、またイクっ、またイクのっ♀♀" + CALLFUNC R + MSG 0x49c2 ; " 中出しでおまんこ……またイクぅぅぅぅっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/11/小出/07" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 9 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x49c3 ; "こじ開けられていた子宮口に密着している亀頭。" + CALLFUNC R + MSG 0x49c4 ; "そこから大量の精液が胎内へと流し込まれた。" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14081 + CALLFUNC VOICE + MSG 0x49c5 ; "「ひぁっ、あ、あはぁあああっ……入って……" + CALLFUNC R + MSG 0x49c6 ; " 入ってきてるぅぅうううっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14082 + CALLFUNC VOICE + MSG 0x49c7 ; "「あったかい精液っ……いっぱい……おなかに……" + CALLFUNC R + MSG 0x49c8 ; " ひあ、あああっ……種付けされてるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49c9 ; "胎内で渦巻いた後、琴音の卵管へまっしぐらに向かう" + CALLFUNC R + MSG 0x49ca ; "数億の精子たち。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14083 + CALLFUNC VOICE + MSG 0x49cb ; "「あぁあっ……ま、護の精子じゃないのにっ……!" + CALLFUNC R + MSG 0x49cc ; " 他の人の精子に……卵子が犯されてるっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14084 + CALLFUNC VOICE + MSG 0x49cd ; "「ひっ、ひぁ、あ、あぁああああぁあっ……!" + CALLFUNC R + MSG 0x49ce ; " こんな……なんでこんなので……また……" + CALLFUNC R + MSG 0x49cf ; " あう、……い、イクぅうぅううっ……♀♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "断面図/汎用/02/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + PUSH 9 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x49d0 ; "護ではない精子に子宮が、そして卵子が犯され、" + CALLFUNC R + MSG 0x49d1 ; "禁断の愉悦に浸る琴音。" + CALLFUNC R + MSG 0x49d2 ; "また全身を大きく痙攣させ、頂点に達する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49d3 ; "それと同時に小出のペニスを締め付け、" + CALLFUNC R + MSG 0x49d4 ; "残った精液を一滴残らず搾り取ろうとしてきた。" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49d5 ; "「うおお……す、吸い取られるっ!" + CALLFUNC R + MSG 0x49d6 ; " お嬢様が、俺の精液を吸い取ってるっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/11/小出/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14085 + CALLFUNC VOICE + MSG 0x49d7 ; "「んぁっ、あ、あぁあああっ……まだ出てるっ♀" + CALLFUNC R + MSG 0x49d8 ; " 精液……ひっ、あ、あはぁぁああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49d9 ; "それから何度かペニスが脈動した後、ようやく" + CALLFUNC R + MSG 0x49da ; "射精が終了した。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "背景/長女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14086 + CALLFUNC VOICE + MSG 0x49db ; "「はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49dc ; "全ての精液を胎内で受け止めた琴音は、" + CALLFUNC R + MSG 0x49dd ; "満足したのか、そのまま小出の胸に倒れ込んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14087 + CALLFUNC VOICE + MSG 0x49de ; "「私……護に嫌われちゃうっ……。" + CALLFUNC R + MSG 0x49df ; " 小出さんと、勝手に子ども作っちゃうなんて……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49e0 ; "「ぜぇ、ぜぇ……し、心配いりませんよ、お嬢様。" + CALLFUNC R + MSG 0x49e1 ; " 俺が……お嬢様の面倒を見ますから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49e2 ; "二人は身体をくっつけたまま、肩や胸を大きく揺らして" + CALLFUNC R + MSG 0x49e3 ; "何度も息を継いだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14088 + CALLFUNC VOICE + MSG 0x49e4 ; "「はぁっ……はぁっ……。" + CALLFUNC R + MSG 0x49e5 ; " わ、私は……あなたのことが、好きではありません……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49e6 ; "「今はそうかもしれませんが……" + CALLFUNC R + MSG 0x49e7 ; " きっと、そのお気持ちは変わりますよ……」" + CALLFUNC A + S_PUSH "小出" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49e8 ; "「このまま、愛し合っていくうちに……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14089 + CALLFUNC VOICE + MSG 0x49e9 ; "「んぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49ea ; "小出は自分の胸に倒れこんできた琴音を強く抱き締めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49eb ; "琴音が、自分から離れないように――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/09 +EOF シナリオ\琴音/小出/07−09.jaf + +; 琴音/小出/エンディング +; RETURN: void +FUNC 5611 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x49ec ; "その日……報告があるとのことで、小出は屋敷の" + CALLFUNC R + MSG 0x49ed ; "応接室へと呼び出されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49ee ; "そこには琴音がすでに待っており、小出の姿を" + CALLFUNC R + MSG 0x49ef ; "確認すると、話を始める。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49f0 ; "「オレの子ども……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49f1 ; "話を聞いた小出は、ぽかんと口を開けたまま聞き返す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14090 + CALLFUNC VOICE + MSG 0x49f2 ; "「間違いありません。" + CALLFUNC R + MSG 0x49f3 ; " 小出さんの子です」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49f4 ; "「オレと……お嬢様の……子どもが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49f5 ; "信じられないといった顔だったが、次第にそれは" + CALLFUNC R + MSG 0x49f6 ; "嬉しさが込み上げてきた表情に変わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49f7 ; "そして、握り締めた両の拳を震わせた。" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49f8 ; "(やった……。" + CALLFUNC R + MSG 0x49f9 ; " オレがお嬢様を孕ませたんだ……!)" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x49fa ; "(これでお嬢様は、オレのモンだ……)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x49fb ; "そんな喜びを噛み締めていると、部屋のドアを開け、" + CALLFUNC R + MSG 0x49fc ; "篠原が入ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14091 + CALLFUNC VOICE + MSG 0x49fd ; "「し、篠原さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x49fe ; "入ってきた篠原は、小出の前に立った。" + CALLFUNC R + MSG 0x49ff ; "その表情は穏やかではない。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a00 ; "「どうやら、約束は果たせなかったようだね」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a01 ; "「し、篠原様!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a02 ; "「どういうつもりだ、小出?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a03 ; "鬼の形相で睨んでくる篠原。" + CALLFUNC R + MSG 0x4a04 ; "小出はさっきとはうって変わって、" + CALLFUNC R + MSG 0x4a05 ; "ガクガク震えながら怯える。" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a06 ; "「あ、ええっと、こ、これはぁぁぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a07 ; "「大事な商品に傷を付けるとは、" + CALLFUNC R + MSG 0x4a08 ; " やってくれたな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a09 ; "言い放つ彼の横に、琴音が立つ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14092 + CALLFUNC VOICE + MSG 0x4a0a ; "「篠原さんから聞きました。" + CALLFUNC R + MSG 0x4a0b ; " 小出さんの、妹さんのこと……」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a0c ; "「えっ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14093 + CALLFUNC VOICE + MSG 0x4a0d ; "「嘘だったんですね。" + CALLFUNC R + MSG 0x4a0e ; " 何もかも……」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a0f ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a10 ; "全てが明るみに出たことで、小出はその場に膝をついた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a11 ; "「今回のことは、全て村長に話しておいた。" + CALLFUNC R + MSG 0x4a12 ; " 産まれてくる子は、村が引き取ると言ってきたが……」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a13 ; "「い、いや、オレが育てますよ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a14 ; "「貴様に託すつもりなど、毛頭無い。" + CALLFUNC R + MSG 0x4a15 ; " 恩を仇で返すような人間にはね」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a16 ; "「ぐ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14094 + CALLFUNC VOICE + MSG 0x4a17 ; "「この子は、小出さんと私の血を引いています。" + CALLFUNC R + MSG 0x4a18 ; " できれば、村ではなく、神代家で引き取りたいと" + CALLFUNC R + MSG 0x4a19 ; " 考えています」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a1a ; "「あぁ……で、ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a1b ; "諦めきれない小出は、なんとか自分が引き取ろうと" + CALLFUNC R + MSG 0x4a1c ; "食い下がるが……篠原に一蹴されてしまった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a1d ; "「貴様は、二度と村には戻さない」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a1e ; "「ええっ!? そ、そんな殺生な……!?」" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a1f ; "「オレ、何でもやります!" + CALLFUNC R + MSG 0x4a20 ; " だから、雇って下さい!" + CALLFUNC R + MSG 0x4a21 ; " お願いします!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a22 ; "卑屈にも土下座する小出。" + CALLFUNC R + MSG 0x4a23 ; "しかし、目の前の二人は彼を許すつもりは毛頭無かった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/怒り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14095 + CALLFUNC VOICE + MSG 0x4a24 ; "「嘘までついて、こんなことをするなんて……。" + CALLFUNC R + MSG 0x4a25 ; " 絶対に許さない……」" + CALLFUNC A + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a26 ; "「あぁ……そ、それは、篠原様が……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/怒り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a27 ; "「貴様……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/小出/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a28 ; "「な、なんでもありません!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a29 ; "小出は土下座したまま、さらに後ろに下がっていった。" + CALLFUNC A + S_PUSH "顔/小出/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a2a ; "(あぁっ……。" + CALLFUNC R + MSG 0x4a2b ; " ようやく、オレと琴音様の子が" + CALLFUNC R + MSG 0x4a2c ; " できたってのに……)" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x4a2d ; "そして……琴音の子が産まれる前に、" + CALLFUNC R + MSG 0x4a2e ; "小出は村から消えてしまった……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a2f ; "小出がどうなったのかは誰も知らない――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/小出/エンディング +EOF シナリオ\琴音/小出/エンド.jaf + +; 琴音/真人/01 +; RETURN: void +FUNC 5612 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4a30 ; "響子たちと別れた真人は、屋敷の中を小走りで駆け、" + CALLFUNC R + MSG 0x4a31 ; "琴音の部屋へと向かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a32 ; "小さい頃から何度も遊びに来ているので、" + CALLFUNC R + MSG 0x4a33 ; "屋敷の中は知り尽くしている。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x4a34 ; "琴音の部屋の前まで来ると、そのドアをノックする真人。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4a35 ; "  コンコン" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a36 ; "「琴音お姉ちゃん、いる?" + CALLFUNC R + MSG 0x4a37 ; " 真人です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a38 ; "少し待つと、中から返事が聞こえた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14096 + CALLFUNC VOICE + MSG 0x4a39 ; "『まぁ、真人くん。" + CALLFUNC R + MSG 0x4a3a ; " いいわよ、入ってらっしゃい』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a3b ; "許可が出たので、真人はドアを開け、少し興奮気味に" + CALLFUNC R + MSG 0x4a3c ; "中へと入った。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/長女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x4a3d ; "入ると、ほんのりと漂ってくる甘い香り。" + CALLFUNC R + MSG 0x4a3e ; "琴音から漂ういつもの香りだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a3f ; "「こ、こんにちは!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14097 + CALLFUNC VOICE + MSG 0x4a40 ; "「ふふっ、こんにちは、真人くん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a41 ; "琴音はいつものように優しく微笑む。" + CALLFUNC R + MSG 0x4a42 ; "それだけで真人は少し顔が熱くなってしまった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14098 + CALLFUNC VOICE + MSG 0x4a43 ; "「今日はどうしたの?" + CALLFUNC R + MSG 0x4a44 ; " 響子さんと一緒じゃなくてもいいのかしら」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a45 ; "「え、えと……あのぅ……」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a46 ; "「琴音お姉ちゃんに、また勉強を見てもらいたくて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a47 ; "ちょっとモジモジした後、琴音のことをまっすぐ" + CALLFUNC R + MSG 0x4a48 ; "見上げながら言う真人。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14099 + CALLFUNC VOICE + MSG 0x4a49 ; "「それは構わないけど……。" + CALLFUNC R + MSG 0x4a4a ; " 真人くん、家庭教師は雇ったりしないの?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a4b ; "「琴音お姉ちゃん以外は考えられないよ。" + CALLFUNC R + MSG 0x4a4c ; " 他の人に教えられても、" + CALLFUNC R + MSG 0x4a4d ; " 全然耳に入ってこないんだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14100 + CALLFUNC VOICE + MSG 0x4a4e ; "「もう、わがままさんなんだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a4f ; "琴音はそう言うが、特に困った様子も見せない。" + CALLFUNC R + MSG 0x4a50 ; "すぐに勉強のための準備を始める。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4a51 ; "  コンコン" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14101 + CALLFUNC VOICE + MSG 0x4a52 ; "「失礼します。" + CALLFUNC R + MSG 0x4a53 ; " 真人様のお荷物をお持ちしました」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4a54 ; "そうしていると、雪乃が荷物を持って入ってくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a55 ; "「ありがとう。" + CALLFUNC R + MSG 0x4a56 ; " そこに置いといてくれる?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14102 + CALLFUNC VOICE + MSG 0x4a57 ; "「かしこまりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4a58 ; "雪乃は荷物を置くと、礼をして早々に立ち去った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14103 + CALLFUNC VOICE + MSG 0x4a59 ; "「そうだ、莉々子も誘う?" + CALLFUNC R + MSG 0x4a5a ; " 真人くんと同じクラスなんだし……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a5b ; "「いえ、莉々子ちゃんは、ボクよりずっと" + CALLFUNC R + MSG 0x4a5c ; " 成績もいいし……その必要はないかと思います」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14104 + CALLFUNC VOICE + MSG 0x4a5d ; "「あの子、勉強が好きだから」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a5e ; "「それにお姉ちゃんには、ボクの専属として" + CALLFUNC R + MSG 0x4a5f ; " 勉強を見てもらいたいから……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14105 + CALLFUNC VOICE + MSG 0x4a60 ; "「ふふ、はいはい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a61 ; "琴音は返事すると、彼に聞こえないように小さく" + CALLFUNC R + MSG 0x4a62 ; "息を吐いた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14106 + CALLFUNC VOICE + MSG 0x4a63 ; "(ふぅ……。" + CALLFUNC R + MSG 0x4a64 ; " 今日は1日空いてるし、護と一緒に" + CALLFUNC R + MSG 0x4a65 ; " 過ごしたかったんだけどな……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14107 + CALLFUNC VOICE + MSG 0x4a66 ; "(真人くん、一度言い出すと聞かないから……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14108 + CALLFUNC VOICE + MSG 0x4a67 ; "「それじゃ、響子さんがお帰りになるまでなら" + CALLFUNC R + MSG 0x4a68 ; " 付き合えるけど……それでいいかしら?」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a69 ; "「はい、お願いします!」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x4a6a ; "……勉強を始めてから小一時間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a6b ; "始めのうちは集中していた真人だったが、" + CALLFUNC R + MSG 0x4a6c ; "今はもう上の空の状態になっていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14109 + CALLFUNC VOICE + MSG 0x4a6d ; "「ええと、これは、ここがこうなるから……」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a6e ; "(はぁ……。" + CALLFUNC R + MSG 0x4a6f ; " 琴音お姉ちゃん、やっぱり" + CALLFUNC R + MSG 0x4a70 ; " 良い匂いがするなぁ……)" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a71 ; "(母さんの香水の匂いとは全然違う……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a72 ; "もやもやと考えながら、視線をあちこちに動かす真人。" + CALLFUNC R + MSG 0x4a73 ; "それは何度目か分からないが、また胸の方に移動した。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a74 ; "(おっぱいだって、母さんより大きいし……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14110 + CALLFUNC VOICE + MSG 0x4a75 ; "「……真人くん?」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a76 ; "「えっ、は、はい!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14111 + CALLFUNC VOICE + MSG 0x4a77 ; "「どうかした?" + CALLFUNC R + MSG 0x4a78 ; " 分からないところでもあったかしら」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a79 ; "「い、いえっ、大丈夫です!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a7a ; "真人は答えながら、少し股間を押さえる。" + CALLFUNC R + MSG 0x4a7b ; "そこは既に大きくなってしまっていた。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a7c ; "(お姉ちゃんの近くにいると、なんだか" + CALLFUNC R + MSG 0x4a7d ; " おちんちんがムズムズしてくる……)" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a7e ; "(早く、白いおしっこ出して" + CALLFUNC R + MSG 0x4a7f ; " すっきりしたいな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a80 ; "考えながらため息を漏らすと、琴音が少し" + CALLFUNC R + MSG 0x4a81 ; "心配そうに顔を覗き込んできた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14112 + CALLFUNC VOICE + MSG 0x4a82 ; "「……少し、休憩しましょうか?" + CALLFUNC R + MSG 0x4a83 ; " 真人くん、なんだか疲れてるみたいだし」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a84 ; "「はい……ごめんなさい。" + CALLFUNC R + MSG 0x4a85 ; " あ、それならお願いがあるんだけど……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14113 + CALLFUNC VOICE + MSG 0x4a86 ; "「なぁに?" + CALLFUNC R + MSG 0x4a87 ; " お腹でも空いてきちゃった?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a88 ; "「ち、違うよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14114 + CALLFUNC VOICE + MSG 0x4a89 ; "「じゃあ、なぁに?」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a8a ; "「その……ひ、膝枕してもらいたいんだけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14115 + CALLFUNC VOICE + MSG 0x4a8b ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a8c ; "モジモジしながら言う真人。" + CALLFUNC R + MSG 0x4a8d ; "その要求に、琴音は少し考えるが……" + CALLFUNC R + MSG 0x4a8e ; "仕方ないということで了承する。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14116 + CALLFUNC VOICE + MSG 0x4a8f ; "「ふふ、どうしちゃったの?" + CALLFUNC R + MSG 0x4a90 ; " お母様が恋しくなってきたとか?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a91 ; "「ごまかさないで。" + CALLFUNC R + MSG 0x4a92 ; " ボク、本気なんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a93 ; "いきなり琴音の手を取ると、両手で握り締めてくる真人。" + CALLFUNC R + MSG 0x4a94 ; "突然のことに、琴音は目をぱちくりさせる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14117 + CALLFUNC VOICE + MSG 0x4a95 ; "「ご、ごめんなさい」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a96 ; "「……いいよね? お姉ちゃん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14118 + CALLFUNC VOICE + MSG 0x4a97 ; "「え、ええ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4a98 ; "琴音はソファに腰掛けると、隣に寝転んだ真人の頭を" + CALLFUNC R + MSG 0x4a99 ; "太ももに載せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4a9a ; "すると真人は頬擦りしながら、その太ももを手で" + CALLFUNC R + MSG 0x4a9b ; "撫でてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14119 + CALLFUNC VOICE + MSG 0x4a9c ; "「きゃっ。" + CALLFUNC R + MSG 0x4a9d ; " も、もう、真人くん」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4a9e ; "「くふふっ……お姉ちゃんのお膝、" + CALLFUNC R + MSG 0x4a9f ; " 思ってた以上に気持ちいいや」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14120 + CALLFUNC VOICE + MSG 0x4aa0 ; "「……そう? それはよかったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aa1 ; "琴音はちらりと真人の股間へと目をやる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aa2 ; "仰向けになっているため、大きくなったモノが" + CALLFUNC R + MSG 0x4aa3 ; "ズボンを持ち上げてテントのようになっているが……" + CALLFUNC R + MSG 0x4aa4 ; "真人は隠そうともしない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14121 + CALLFUNC VOICE + MSG 0x4aa5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aa6 ; "なので琴音は少し頬を赤らめながら視線を外した。" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4aa7 ; "「お姉ちゃん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14122 + CALLFUNC VOICE + MSG 0x4aa8 ; "「ん、なぁに?」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4aa9 ; "「ボクね、お姉ちゃんのことを考えると、" + CALLFUNC R + MSG 0x4aaa ; " おちんちんが固くなるんだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14123 + CALLFUNC VOICE + MSG 0x4aab ; "「っっ……" + CALLFUNC R + MSG 0x4aac ; " え、ええ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aad ; "いきなり飛び出した言葉に、琴音は狼狽する。" + CALLFUNC R + MSG 0x4aae ; "しかし彼は特に悪びれた様子も見せず話を続けた。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4aaf ; "「あんまり痛いから、この前、" + CALLFUNC R + MSG 0x4ab0 ; " マッサージしてみたら、" + CALLFUNC R + MSG 0x4ab1 ; " 白いおしっこが出たんだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14124 + CALLFUNC VOICE + MSG 0x4ab2 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ab3 ; "「病気かなって思って母さんに話したら、" + CALLFUNC R + MSG 0x4ab4 ; " 生理現象だから大丈夫よって……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ab5 ; "「その白いおしっこが出たとき、" + CALLFUNC R + MSG 0x4ab6 ; " すごく気持ちよかったんだ。" + CALLFUNC R + MSG 0x4ab7 ; " ネバネバしたのがビューって、いっぱい出て……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14125 + CALLFUNC VOICE + MSG 0x4ab8 ; "「そ、ぅなの……」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ab9 ; "「今度、お姉ちゃんにも見せてあげるよ!" + CALLFUNC R + MSG 0x4aba ; " ボクの白いおしっこ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4abb ; "赤く染まった頬を見せまいと、顔を背ける琴音。" + CALLFUNC R + MSG 0x4abc ; "それでもカーッと熱くなってくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14126 + CALLFUNC VOICE + MSG 0x4abd ; "「真人くん?" + CALLFUNC R + MSG 0x4abe ; " それは他人に見せたりするものじゃないのよ?" + CALLFUNC R + MSG 0x4abf ; " 自分で処理するべきもので……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ac0 ; "「あ、あれ? お姉ちゃん、怒ってるの……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14127 + CALLFUNC VOICE + MSG 0x4ac1 ; "「あ、当たり前です!" + CALLFUNC R + MSG 0x4ac2 ; " そんなこと、平気で口にするなんて……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ac3 ; "「ボク、何か悪いこと言った?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14128 + CALLFUNC VOICE + MSG 0x4ac4 ; "「もう……知りません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4ac5 ; "琴音はそう言うと、彼の頭の下から膝を抜き、" + CALLFUNC R + MSG 0x4ac6 ; "立ち上がる。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14129 + CALLFUNC VOICE + MSG 0x4ac7 ; "「さ、もう充分休んだでしょう?" + CALLFUNC R + MSG 0x4ac8 ; " お姉ちゃんが、お勉強、みっちり叩き込んであげる」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ac9 ; "「ええっ?! そ、そんなぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aca ; "それから、帰るために雪乃が呼びに来るまで、" + CALLFUNC R + MSG 0x4acb ; "真人はみっちりと勉強を教えられた……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/玄関/午前" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14130 + CALLFUNC VOICE + MSG 0x4acc ; "「琴音ちゃん、この子の面倒、ありがとう。" + CALLFUNC R + MSG 0x4acd ; " いつも助かるわ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14131 + CALLFUNC VOICE + MSG 0x4ace ; "「いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4acf ; "さっきのことを思い出して、少しそわそわする琴音。" + CALLFUNC R + MSG 0x4ad0 ; "そんな彼女を見て、響子は何かピピッと反応する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ad1 ; "そして視線を動かし、真人を睨んだ。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ad2 ; "「ひっ?!」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14132 + CALLFUNC VOICE + MSG 0x4ad3 ; "「まぁさぁとぉ……。" + CALLFUNC R + MSG 0x4ad4 ; " あなた、また琴音ちゃんに何かしたわね?」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ad5 ; "「ええっ!?" + CALLFUNC R + MSG 0x4ad6 ; " ど、どうして分かるの!?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14133 + CALLFUNC VOICE + MSG 0x4ad7 ; "「当たり前でしょ。" + CALLFUNC R + MSG 0x4ad8 ; " ウチに帰ったらお仕置きよ。いいわね?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ad9 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ada ; "そんな二人の様子を見て、紗夜が微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14134 + CALLFUNC VOICE + MSG 0x4adb ; "「ふふふっ。" + CALLFUNC R + MSG 0x4adc ; " そのへんで勘弁してあげて、響子」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14135 + CALLFUNC VOICE + MSG 0x4add ; "「ウチは紗夜みたいに甘くないの。" + CALLFUNC R + MSG 0x4ade ; " 徹底的に締め上げるから、覚悟なさい」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4adf ; "「ひいっ!?」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音待ち + PUSH 5019 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4ae0 ; "また睨まれた真人は、逃げるように車に乗り込んだ。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14136 + CALLFUNC VOICE + MSG 0x4ae1 ; "「もう、まったく……。" + CALLFUNC R + MSG 0x4ae2 ; " ごめんなさいね、琴音ちゃん。" + CALLFUNC R + MSG 0x4ae3 ; " あの子、愛情表現が下手なのよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14137 + CALLFUNC VOICE + MSG 0x4ae4 ; "「えっ? あ、いえ、あの……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14138 + CALLFUNC VOICE + MSG 0x4ae5 ; "「ふふっ、それじゃまた来るわね、紗夜」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14139 + CALLFUNC VOICE + MSG 0x4ae6 ; "「ええ」" + CALLFUNC A + PUSH 5018 + CALLFUNC ■効果音待ち + PUSH 5019 + CALLFUNC ■効果音待ち + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4ae7 ; "挨拶すると、響子は運転席に乗り込み、" + CALLFUNC R + MSG 0x4ae8 ; "車を発進させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ae9 ; "その後、偶然通りがかった護が、琴音に近づいてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4aea ; "「姉さん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14140 + CALLFUNC VOICE + MSG 0x4aeb ; "「あ、護。" + CALLFUNC R + MSG 0x4aec ; " んもぅ……どうして来てくれなかったのよ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4aed ; "「えっ、その、響子様に捕まって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4aee ; "言うと、琴音が護のシャツの袖をぎゅっと握ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14141 + CALLFUNC VOICE + MSG 0x4aef ; "「私……真人くんと二人きりになると、" + CALLFUNC R + MSG 0x4af0 ; " なんだか不安になるの……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14142 + CALLFUNC VOICE + MSG 0x4af1 ; "「できれば、あなたに一緒にいて欲しい……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4af2 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4af3 ; "なんだかいじらしい琴音の仕草に、護は胸がドキッとした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14143 + CALLFUNC VOICE + MSG 0x4af4 ; "「……こほん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4af5 ; "そんな様子を見て、紗夜がわざとらしく咳払いすると、" + CALLFUNC R + MSG 0x4af6 ; "二人はビクッと反応し、離れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14144 + CALLFUNC VOICE + MSG 0x4af7 ; "「っ……お、お母様?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14145 + CALLFUNC VOICE + MSG 0x4af8 ; "「ちょっとだけ護さんを、借りてもいいかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14146 + CALLFUNC VOICE + MSG 0x4af9 ; "「ええっ? お、お母様が、護を?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14147 + CALLFUNC VOICE + MSG 0x4afa ; "「少し、手伝ってもらいたいことがあるの。" + CALLFUNC R + MSG 0x4afb ; " 護さんにしかできないことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4afc ; "紗夜は少し護に近づくと、腕に手を回してきた。" + CALLFUNC R + MSG 0x4afd ; "そのゆっくりとした動きの妖しさに、護は唾を飲む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14148 + CALLFUNC VOICE + MSG 0x4afe ; "「お母様、あまり護に無茶はさせないように" + CALLFUNC R + MSG 0x4aff ; " してください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14149 + CALLFUNC VOICE + MSG 0x4b00 ; "「うふふっ……。" + CALLFUNC R + MSG 0x4b01 ; " 大切な息子に、そんなことさせるはずないでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14150 + CALLFUNC VOICE + MSG 0x4b02 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b03 ; "紗夜の口から出た言葉に、琴音はまた慌てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14151 + CALLFUNC VOICE + MSG 0x4b04 ; "「さ、護さん。" + CALLFUNC R + MSG 0x4b05 ; " お部屋に行きましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b06 ; "「は、はいっ!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14152 + CALLFUNC VOICE + MSG 0x4b07 ; "「あ、ちょっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b08 ; "引き止める間もなく、二人は屋敷へと戻ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14153 + CALLFUNC VOICE + MSG 0x4b09 ; "(護とお母様の関係が……親密になっている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b0a ; "琴音は、2人が入っていった扉を、" + CALLFUNC R + MSG 0x4b0b ; "複雑な心境で見つめていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/01 + +; 琴音/真人/02 +; RETURN: void +FUNC 5613 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4b0c ; "琴音に勉強を教わるために、" + CALLFUNC R + MSG 0x4b0d ; "神代家にやってきた真人。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b0e ; "「今日は思ったより早く着いちゃったな。" + CALLFUNC R + MSG 0x4b0f ; " 道が混んでなかったからかな」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b10 ; "「ねえ雪乃、琴音お姉ちゃんはお部屋?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14154 + CALLFUNC VOICE + MSG 0x4b11 ; "「はい。" + CALLFUNC R + MSG 0x4b12 ; " 今のところは、特にご予定も入っておりませんので」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b13 ; "「そっかぁ……へへ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14155 + CALLFUNC VOICE + MSG 0x4b14 ; "「……どうかされましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b15 ; "何かを企んでいる様子の真人を見て、雪乃が首を傾げる。" + CALLFUNC R + MSG 0x4b16 ; "すると、持っていた荷物をパッと取られた。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b17 ; "「荷物、自分で持っていくよ!" + CALLFUNC R + MSG 0x4b18 ; " ありがと、雪乃」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14156 + CALLFUNC VOICE + MSG 0x4b19 ; "「よろしいのですか?」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b1a ; "「うん、ちょっとお姉ちゃんを驚かせようと" + CALLFUNC R + MSG 0x4b1b ; " 思ってね……じゃ、行ってくる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b1c ; "真人は無邪気に笑うと、荷物を持って二階へと" + CALLFUNC R + MSG 0x4b1d ; "駆け上がっていった。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b1e ; "「琴音お姉ちゃん、ビックリするかなぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b1f ; "二階に上がってきた真人は、真っ直ぐに琴音の部屋の" + CALLFUNC R + MSG 0x4b20 ; "前へと移動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b21 ; "そして驚かせるため……ドアをノックせずに、" + CALLFUNC R + MSG 0x4b22 ; "静かにそれを開いた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b23 ; "(お姉ちゃん……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b24 ; "少し開いたドアから、中に琴音がいるかどうかを確認する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b25 ; "ゆっくり視線を移動させると、ベッドの上に琴音が" + CALLFUNC R + MSG 0x4b26 ; "いるのが見えた。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b27 ; "(いた……!" + CALLFUNC R + MSG 0x4b28 ; " でも……何してるんだろう……?" + CALLFUNC R + MSG 0x4b29 ; " 寝てる……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b2a ; "琴音はベッドの上で寝そべっていた。" + CALLFUNC R + MSG 0x4b2b ; "しかし寝てはいないようで、身体が少し揺れている。" + CALLFUNC R + MSG 0x4b2c ; "おまけに微かに声が漏れていた。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b2d ; "(……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b2e ; "真人は目を凝らして琴音を見て、耳を澄ませる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/06/足閉じ/感" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 17 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14157 + CALLFUNC VOICE + MSG 0x4b2f ; "「んっ……ふぁっ……ぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b30 ; "琴音はショーツに手を忍ばせ、そこを弄り回していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b31 ; "胸も露出し、片手で軽く乳房をこねながら、" + CALLFUNC R + MSG 0x4b32 ; "乳首をこりこりと抓る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14158 + CALLFUNC VOICE + MSG 0x4b33 ; "「んっ……く、ふっ……ぅあ、あぁん……っ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b34 ; "(琴音……お姉ちゃん……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b35 ; "耳を澄ましていると、次第に声が大きくなってくるのが" + CALLFUNC R + MSG 0x4b36 ; "分かった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14159 + CALLFUNC VOICE + MSG 0x4b37 ; "「んぅっ……こ、んなの……いけないのにぃ……" + CALLFUNC R + MSG 0x4b38 ; " ふぁっ、あ、ぁあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14160 + CALLFUNC VOICE + MSG 0x4b39 ; "「ダメ……身体が……疼いちゃう……ぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b3a ; "宴が再開されたこと、そして護に抱かれたことで、" + CALLFUNC R + MSG 0x4b3b ; "琴音の身体は昔の状態を取り戻しつつあった。" + CALLFUNC R + MSG 0x4b3c ; "意識してしまうと、火照りがおさまらないのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b3d ; "そのままの状態の方がまずいことは自分でも" + CALLFUNC R + MSG 0x4b3e ; "分かるので、琴音は自慰で少しでも火照りを" + CALLFUNC R + MSG 0x4b3f ; "散らそうとする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14161 + CALLFUNC VOICE + MSG 0x4b40 ; "「はぁっ……ぁ、あぁんんっ……んくっ、" + CALLFUNC R + MSG 0x4b41 ; " ふぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14162 + CALLFUNC VOICE + MSG 0x4b42 ; "「んんっ……ヌルヌルが……いっぱい出てくる……" + CALLFUNC R + MSG 0x4b43 ; " ぅうん……く、ぅあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b44 ; "ショーツの中でもぞもぞと蠢く指先。" + CALLFUNC R + MSG 0x4b45 ; "膣口を開き、内部を穿っていると……中から愛液が" + CALLFUNC R + MSG 0x4b46 ; "どんどん溢れてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b47 ; "その愛液で濡れた指を使い、クリトリスを弄ったり、" + CALLFUNC R + MSG 0x4b48 ; "膣口を解したりするが……物足りなさに琴音は" + CALLFUNC R + MSG 0x4b49 ; "悶える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14163 + CALLFUNC VOICE + MSG 0x4b4a ; "(これから……色んな男の人の精子が……" + CALLFUNC R + MSG 0x4b4b ; " この膣内に入ってくる……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14164 + CALLFUNC VOICE + MSG 0x4b4c ; "(子宮にまで入り込んできて……私の卵子を" + CALLFUNC R + MSG 0x4b4d ; " 犯そうと……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14165 + CALLFUNC VOICE + MSG 0x4b4e ; "「んぁっ、あ、ぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b4f ; "琴音は指を二本、根元まで入れると、" + CALLFUNC R + MSG 0x4b50 ; "それが届く一番奥から、中の粘液を" + CALLFUNC R + MSG 0x4b51 ; "ゆっくり掻き出した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14166 + CALLFUNC VOICE + MSG 0x4b52 ; "(そのまま受精して……着床したら……" + CALLFUNC R + MSG 0x4b53 ; " その人の子を身篭ることに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14167 + CALLFUNC VOICE + MSG 0x4b54 ; "(護ではない、他の男の人の子を……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14168 + CALLFUNC VOICE + MSG 0x4b55 ; "「んんんっ……ふぁ、あ、ぁあんっ……♀" + CALLFUNC R + MSG 0x4b56 ; " あっ、ああっ……はぁ、ん……ぁ……あはっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b57 ; "指を鉤状に折り曲げ、トロトロになっている、" + CALLFUNC R + MSG 0x4b58 ; "中の襞を引っ掻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b59 ; "その動きは、中に入っている精液を少しでも" + CALLFUNC R + MSG 0x4b5a ; "取り出そうとしているような動きだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14169 + CALLFUNC VOICE + MSG 0x4b5b ; "(んぁあっ……い、イヤ……ぁ、あぁっ……" + CALLFUNC R + MSG 0x4b5c ; " 護以外の精子で妊娠なんて……し、したく……" + CALLFUNC R + MSG 0x4b5d ; " な……ぁあっ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14170 + CALLFUNC VOICE + MSG 0x4b5e ; "(そんなの……絶対にイヤ……ぁあんっ……" + CALLFUNC R + MSG 0x4b5f ; " んくっ、ん、んんっ……!)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14171 + CALLFUNC VOICE + MSG 0x4b60 ; "(す、少しでも……出さないと……くふ、ぅう……" + CALLFUNC R + MSG 0x4b61 ; " 膣内に残った精子が……お、奥に……行かない" + CALLFUNC R + MSG 0x4b62 ; " ように……ひぅっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b63 ; "  くちゅっ……ぐちゅ、にぢゅっ……" + CALLFUNC R + MSG 0x4b64 ; "  ぐぢゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b65 ; "粘液まみれの指と膣内が擦れ合ういやらしい音。" + CALLFUNC R + MSG 0x4b66 ; "それは、廊下で覗いている真人の耳にまで届いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b67 ; "琴音が何をしているのかは分からないが、" + CALLFUNC R + MSG 0x4b68 ; "真人の股間は痛いぐらい反応してしまっていた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b69 ; "(お姉ちゃん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b6a ; "呟きながら、真人はズボンに手を突っ込み、" + CALLFUNC R + MSG 0x4b6b ; "大きくなった自分のモノを握る。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b6c ; "(っ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b6d ; "それだけで、全身がビクンと硬直した。" + CALLFUNC R + MSG 0x4b6e ; "そのまま、指先で鈴口を弄る。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b6f ; "(これ……また……白いおしっこ出ちゃいそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b70 ; "真人はまだ性の知識が浅く、これが何を意味するのかは" + CALLFUNC R + MSG 0x4b71 ; "分かっていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b72 ; "ただ、痛みを和らげようとマッサージしているだけなのだが、" + CALLFUNC R + MSG 0x4b73 ; "それがなぜか物凄く気持ちよかった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b74 ; "(い、今までで一番……おちんちんが硬くなってる……" + CALLFUNC R + MSG 0x4b75 ; " 弾けちゃいそうなくらい痛い……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4b76 ; "(お姉ちゃん……見てるからかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b77 ; "真人は一心不乱に股間を弄りつつ、ベッドの上の琴音を" + CALLFUNC R + MSG 0x4b78 ; "見つめ続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14172 + CALLFUNC VOICE + MSG 0x4b79 ; "「んぁああっ……くっ、ふぅう……うぅんっ……" + CALLFUNC R + MSG 0x4b7a ; " んぁ……膣内……すごっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14173 + CALLFUNC VOICE + MSG 0x4b7b ; "「ああっ……指が……引っ掻いて……ひぅ、" + CALLFUNC R + MSG 0x4b7c ; " うぁ、ああぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b7d ; "指を深く挿し込んでは、鉤爪のようにして" + CALLFUNC R + MSG 0x4b7e ; "愛液を掻き出す琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b7f ; "しかしその行為が却って膣内を反応させ、潤していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b80 ; "そして迎え入れる準備ができたと勘違いした子宮口が、" + CALLFUNC R + MSG 0x4b81 ; "次第に下へ下へとおりてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14174 + CALLFUNC VOICE + MSG 0x4b82 ; "「ひぅ……ぅあ、あぁっ……あ、ああっ……" + CALLFUNC R + MSG 0x4b83 ; " 子宮口……触れるくらい下に……来ちゃってる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14175 + CALLFUNC VOICE + MSG 0x4b84 ; "「んんっ、だ、ダメっ……そんなにお腹……" + CALLFUNC R + MSG 0x4b85 ; " 反応しちゃったら……また……は、排卵……" + CALLFUNC R + MSG 0x4b86 ; " しちゃぅぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14176 + CALLFUNC VOICE + MSG 0x4b87 ; "「あっ、あっ、あああっ……ダメ……なのに……" + CALLFUNC R + MSG 0x4b88 ; " ひっ、ぃ、ぁ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b89 ; "口ではそう言いながらも、琴音は指がさらに深くまで" + CALLFUNC R + MSG 0x4b8a ; "挿入できるよう、腰を浮かし始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b8b ; "それによって快感も増すため、さらに腰が勝手に" + CALLFUNC R + MSG 0x4b8c ; "跳ね上がる。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14177 + CALLFUNC VOICE + MSG 0x4b8d ; "「ひんっ、うぁ、あ、あぁあんっ……!" + CALLFUNC R + MSG 0x4b8e ; " やっ……あ、ああああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14178 + CALLFUNC VOICE + MSG 0x4b8f ; "「ら、卵子が……できちゃうっ……" + CALLFUNC R + MSG 0x4b90 ; " 精子が欲しくて……んぅ、う、ぁあっ……" + CALLFUNC R + MSG 0x4b91 ; " 卵巣が反応しちゃぅうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b92 ; "指先が子宮口に触れる。" + CALLFUNC R + MSG 0x4b93 ; "それだけで、琴音の身体がビクンと大きく震え、" + CALLFUNC R + MSG 0x4b94 ; "同時に潮を噴く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b95 ; "軽く達したのにも関わらず、琴音はさらに快感を" + CALLFUNC R + MSG 0x4b96 ; "貪ろうと、膣内に挿入した指を乱暴にくねらせた。" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14179 + CALLFUNC VOICE + MSG 0x4b97 ; "「んぁっ、ひゃ、あ、んくっ、ふぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14180 + CALLFUNC VOICE + MSG 0x4b98 ; "「あ、ああっ、せ、精子……精子欲しいよぅっ……!" + CALLFUNC R + MSG 0x4b99 ; " 護の……白い精子……っ……いっぱい注いで……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14181 + CALLFUNC VOICE + MSG 0x4b9a ; "「んんっ、た、種付けしてぇ……♀" + CALLFUNC R + MSG 0x4b9b ; " ま、護っ……あなたの精子……ここに欲しいのぉ……♀" + CALLFUNC R + MSG 0x4b9c ; " んぁ、あ、ああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4b9d ; "  ぐぢゅっ、ぢゅぷ、ぐぢゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4b9e ; "卑猥な水音がさらに激しくなる。" + CALLFUNC R + MSG 0x4b9f ; "ベッドの周りにはそのいやらしい匂いも立ち込め始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14182 + CALLFUNC VOICE + MSG 0x4ba0 ; "「や、だあっ……こんなにエッチな匂い……" + CALLFUNC R + MSG 0x4ba1 ; " ひっ、ぁ、あああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14183 + CALLFUNC VOICE + MSG 0x4ba2 ; "「んぅうっ……で、でも……止められない……" + CALLFUNC R + MSG 0x4ba3 ; " んぁ、あ、ああんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ba4 ; "琴音はさらに身体が熱くなるのを感じた。" + CALLFUNC R + MSG 0x4ba5 ; "膣内に挿れた指だけでなく、乳首を弄ってる方の手も" + CALLFUNC R + MSG 0x4ba6 ; "動きを増していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14184 + CALLFUNC VOICE + MSG 0x4ba7 ; "「護ぅ……お、おっぱいも……もっと触ってぇ……" + CALLFUNC R + MSG 0x4ba8 ; " んぁ、あ、ぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ba9 ; "手で乳房をぎゅっと搾りつつ、抓んだ乳首を上へと" + CALLFUNC R + MSG 0x4baa ; "引っ張り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bab ; "すると快感に身体が反応し……鉤状にした指が入ってる" + CALLFUNC R + MSG 0x4bac ; "膣内も収縮して、さらに大きな快感が生まれる。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/絶頂+頬" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14185 + CALLFUNC VOICE + MSG 0x4bad ; "「んぁっ、あ、あぁあああっ……!" + CALLFUNC R + MSG 0x4bae ; " んくっ、ふ、っぅうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14186 + CALLFUNC VOICE + MSG 0x4baf ; "「わ、私っ……イッちゃって……るぅ……" + CALLFUNC R + MSG 0x4bb0 ; " く、ふっ、うぁ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bb1 ; "それでも琴音は愛撫を止めず、自分の内部を、" + CALLFUNC R + MSG 0x4bb2 ; "蜜壷の中にある襞を撫で回した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14187 + CALLFUNC VOICE + MSG 0x4bb3 ; "「んぁっ、あ、あああっ、く、ふぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14188 + CALLFUNC VOICE + MSG 0x4bb4 ; "「イッ……てる……のに……とまらな……ぃ……" + CALLFUNC R + MSG 0x4bb5 ; " ひっ、ぁ、ぁあっ♀ あああっ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14189 + CALLFUNC VOICE + MSG 0x4bb6 ; "「ああっ、ま、護っ……護ぅっ……" + CALLFUNC R + MSG 0x4bb7 ; " わたっ……し……赤ちゃん欲しいのっ……" + CALLFUNC R + MSG 0x4bb8 ; " んぁっ、あ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bb9 ; "ぐぢゅぐぢゅと音を立てる膣内をさらに穿り、" + CALLFUNC R + MSG 0x4bba ; "琴音は背中を反らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bbb ; "それによって乳首が引っ張られ、また反応し……" + CALLFUNC R + MSG 0x4bbc ; "膣内が連動して収縮するというのを何度も" + CALLFUNC R + MSG 0x4bbd ; "繰り返していた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14190 + CALLFUNC VOICE + MSG 0x4bbe ; "「ひぁぅ、あ、ああっ、んくっ、うっ、" + CALLFUNC R + MSG 0x4bbf ; " うぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14191 + CALLFUNC VOICE + MSG 0x4bc0 ; "「護のっ……おちんちん挿れてもらって……" + CALLFUNC R + MSG 0x4bc1 ; " いっぱい……種付けっ……して欲しいのっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14192 + CALLFUNC VOICE + MSG 0x4bc2 ; "「ふぁぅ、ん、んぁ、あっ、あああっ♀" + CALLFUNC R + MSG 0x4bc3 ; " あなたの精子っ……子宮にっ……ひあ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bc4 ; "のけぞりながら、膣内に挿入した指を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bc5 ; "その指先は、深いところだと子宮口に触れ、" + CALLFUNC R + MSG 0x4bc6 ; "浅いところだとGスポットを刺激する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14193 + CALLFUNC VOICE + MSG 0x4bc7 ; "「んぁあっ、んっ、く、ふぁっ、あああん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bc8 ; "そして乳房をぐいっと持ち上げて口元に持ってくると、" + CALLFUNC R + MSG 0x4bc9 ; "ぷっくり膨れたピンク色の突起を自分で吸い上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14194 + CALLFUNC VOICE + MSG 0x4bca ; "「んふっ、んむ、れろ……ちぅ、ちゅうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bcb ; "乳首を自分で吸ってしまっているのを意識した途端、" + CALLFUNC R + MSG 0x4bcc ; "頭の中が蕩けそうになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bcd ; "それでも吸い上げると、膣内の刺激も合わさり、" + CALLFUNC R + MSG 0x4bce ; "興奮して敏感になった身体がビクビクと痙攣した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14195 + CALLFUNC VOICE + MSG 0x4bcf ; "「んふっ、んっ、ぢゅ、ちぅ……んむんむ……" + CALLFUNC R + MSG 0x4bd0 ; " んっ、んんんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14196 + CALLFUNC VOICE + MSG 0x4bd1 ; "「んっ……く、んん……んふ、んぅぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bd2 ; "吸い上げながら、膣内を穿る琴音。" + CALLFUNC R + MSG 0x4bd3 ; "その快感で声が漏れそうになるが、なんとか我慢して" + CALLFUNC R + MSG 0x4bd4 ; "乳首を吸い続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14197 + CALLFUNC VOICE + MSG 0x4bd5 ; "「んちゅっ、ちゅぷ、ちぅ……んっ、んぁっ、" + CALLFUNC R + MSG 0x4bd6 ; " あ、ああぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14198 + CALLFUNC VOICE + MSG 0x4bd7 ; "「お、おっぱいも気持ちいい……乳首……こんなに" + CALLFUNC R + MSG 0x4bd8 ; " なっちゃってる……んぁ、あああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14199 + CALLFUNC VOICE + MSG 0x4bd9 ; "「んふっ、んむ、ちゅう……ぢゅる……んく、" + CALLFUNC R + MSG 0x4bda ; " んんん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bdb ; "乳輪ごと乳首を咥え込み、吸い上げながら" + CALLFUNC R + MSG 0x4bdc ; "唇で揉むように刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bdd ; "片方を唾液まみれにした後は、もう片方も同じように" + CALLFUNC R + MSG 0x4bde ; "口に含み、強く吸い上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14200 + CALLFUNC VOICE + MSG 0x4bdf ; "「んむ、ちぅ……んぁっ、あ、あああっ……" + CALLFUNC R + MSG 0x4be0 ; " はぁ、はぁ……んくっ、んぃい……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14201 + CALLFUNC VOICE + MSG 0x4be1 ; "「あああっ……はむ、んむんむ……んっ、く、" + CALLFUNC R + MSG 0x4be2 ; " ふぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14202 + CALLFUNC VOICE + MSG 0x4be3 ; "「ひぁっ、あ、ああ、あああっ……♀" + CALLFUNC R + MSG 0x4be4 ; " だ、めぇっ……咥えてられないっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4be5 ; "しかしやはり堪えきれず、口から乳首を離す。" + CALLFUNC R + MSG 0x4be6 ; "そして大きく息を吸うと、先程までより大きな声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4be7 ; "もう一度乳房を片手で握り、乳首をぎゅっと抓りながら、" + CALLFUNC R + MSG 0x4be8 ; "濡れそぼった媚肉を掻き回す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14203 + CALLFUNC VOICE + MSG 0x4be9 ; "「んぁ、あ、あぁああんっ♀" + CALLFUNC R + MSG 0x4bea ; " だ、めえっ……おまんこ……きもちいっ……" + CALLFUNC R + MSG 0x4beb ; " きもちいいっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14204 + CALLFUNC VOICE + MSG 0x4bec ; "「ああっ、んっ、くっ、ふぁあっ……し、子宮の" + CALLFUNC R + MSG 0x4bed ; " お口が……あ、ああっ……すごい下に来てるっ……" + CALLFUNC R + MSG 0x4bee ; " 触れちゃう……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14205 + CALLFUNC VOICE + MSG 0x4bef ; "「あぁあっ……護の精子で種付けしてもらいたいって……♀" + CALLFUNC R + MSG 0x4bf0 ; " んっ、ふぁっ、あ、ああぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bf1 ; "指を奥まで入れて、こりこりした子宮口を撫でる琴音。" + CALLFUNC R + MSG 0x4bf2 ; "その度に腰が跳ね上がり、愛液が零れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bf3 ; "もう他のことを考える余裕もなくなってきたらしく、" + CALLFUNC R + MSG 0x4bf4 ; "ショーツやシーツが汚れるのもお構い無しに体液を" + CALLFUNC R + MSG 0x4bf5 ; "撒き散らしていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14206 + CALLFUNC VOICE + MSG 0x4bf6 ; "「ひぁっ、あ、ああぁっ、んんっ、う、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14207 + CALLFUNC VOICE + MSG 0x4bf7 ; "「ま、護のっ……おちんちん……奥まで挿れて……" + CALLFUNC R + MSG 0x4bf8 ; " 中……こじ開けてもらって……いっぱい……" + CALLFUNC R + MSG 0x4bf9 ; " 欲しいのっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14208 + CALLFUNC VOICE + MSG 0x4bfa ; "「んんっ、ふぁ、あ、あああっ……でないと……" + CALLFUNC R + MSG 0x4bfb ; " 私の卵子……ひっ、ひぁっ……他の男の遺伝子と" + CALLFUNC R + MSG 0x4bfc ; " 1つなっちゃうからぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bfd ; "片手でぎゅっと乳房を握り潰したまま、" + CALLFUNC R + MSG 0x4bfe ; "ぐちゅぐちゅと膣内を擦り上げる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4bff ; "目の奥でバチバチと火花が走り始め、" + CALLFUNC R + MSG 0x4c00 ; "頂点が近いことを彼女に知らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c01 ; "そしてそれは……ドアの向こうからその痴態を" + CALLFUNC R + MSG 0x4c02 ; "見つめている真人も同じだった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c03 ; "「はぁ……はぁ……お、お姉ちゃん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14209 + CALLFUNC VOICE + MSG 0x4c04 ; "「んぁ、あ、ああああっ……くっ、ううっ、" + CALLFUNC R + MSG 0x4c05 ; " や、あぁあっ……おまんこ……ずっとビクビク" + CALLFUNC R + MSG 0x4c06 ; " して……るぅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14210 + CALLFUNC VOICE + MSG 0x4c07 ; "「ひぁ、ああぁっ、んんっ、ふぁっ、ああああっ!" + CALLFUNC R + MSG 0x4c08 ; " やっ……イッ、イクっ……んっ、んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c09 ; "指先が、気持ちのいい部分だけに集中し始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c0a ; "敏感なクリトリスを親指で抑えつつ、" + CALLFUNC R + MSG 0x4c0b ; "内部からGスポットを挟み込むようにして" + CALLFUNC R + MSG 0x4c0c ; "ぐりぐりと擦り上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14211 + CALLFUNC VOICE + MSG 0x4c0d ; "「ふぁっ、あ、ああぁああっ!" + CALLFUNC R + MSG 0x4c0e ; " ま、護の精子っ……い、いっぱい欲しいっ……。" + CALLFUNC R + MSG 0x4c0f ; " いっぱい注いでぇっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/絶頂+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14212 + CALLFUNC VOICE + MSG 0x4c10 ; "「あ、ぁあっ、イッく……ううっ、イクっ……!" + CALLFUNC R + MSG 0x4c11 ; " 私っ……ひあ……あ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14213 + CALLFUNC VOICE + MSG 0x4c12 ; "「もうっ……イッ……クぅうぅううううっっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x4c13 ; "琴音は大きく背中を反らせると、嬌声を上げながら果てた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c14 ; "指を突っ込んだままの膣口からは大量の愛液が噴出し、" + CALLFUNC R + MSG 0x4c15 ; "ショーツの隙間から太ももを汚していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14214 + CALLFUNC VOICE + MSG 0x4c16 ; "「ひぁ、あ、あああああっ……んく、ふぁっ……♀" + CALLFUNC R + MSG 0x4c17 ; " ああぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14215 + CALLFUNC VOICE + MSG 0x4c18 ; "「んんっ、く、ふうっ……ふううっ……、" + CALLFUNC R + MSG 0x4c19 ; " う、ぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c1a ; "そして……ドアの向こうにいる真人もまた、" + CALLFUNC R + MSG 0x4c1b ; "頂点を迎えていた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c1c ; "「んっ、あ、ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c1d ; "声を少し上げてしまうが、さすがに聞こえは" + CALLFUNC R + MSG 0x4c1e ; "しなかったらしい。" + CALLFUNC R + MSG 0x4c1f ; "なので彼は胸を撫で下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c20 ; "だが、ペニスを握り締めていた手には、ドロドロの精液が" + CALLFUNC R + MSG 0x4c21 ; "べっとりと付着していた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c22 ; "「うぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c23 ; "手を見て驚きの声を上げる真人。" + CALLFUNC R + MSG 0x4c24 ; "そんな彼を他所に、琴音はまだ声を上げていた。" + CALLFUNC A + S_PUSH "イベント/琴音/06/足閉じ+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14216 + CALLFUNC VOICE + MSG 0x4c25 ; "「んぁっ……あ、あああっ……んっ、く、ふうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c26 ; "仰け反っていた背中から力を抜き、" + CALLFUNC R + MSG 0x4c27 ; "そのままベッドに体重を預ける琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c28 ; "大きく呼吸をし、荒くなった息を整える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14217 + CALLFUNC VOICE + MSG 0x4c29 ; "「はぁ……はぁ……はぁ……。" + CALLFUNC R + MSG 0x4c2a ; " う……ま、また……やっちゃった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c2b ; "べとべとの手やパンツ、シーツを眺めながら言う琴音。" + CALLFUNC R + MSG 0x4c2c ; "それでもやはりどこか満たされないので、彼女は" + CALLFUNC R + MSG 0x4c2d ; "ため息をついた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14218 + CALLFUNC VOICE + MSG 0x4c2e ; "「護ぅ……ん、ちゅ、ちゅぷ……んぅ……" + CALLFUNC R + MSG 0x4c2f ; " ちぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14219 + CALLFUNC VOICE + MSG 0x4c30 ; "「んちゅ、ちゅる……ちゅう……んく、んぅ……" + CALLFUNC R + MSG 0x4c31 ; " ぷぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c32 ; "呟きながら愛液まみれの手を舐めていく琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c33 ; "その様子を見ながら、真人も汚れた自分の手を見た。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c34 ; "(白いおしっこ……また出ちゃった……" + CALLFUNC R + MSG 0x4c35 ; " それにこんなにたくさんなんて初めてかも……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c36 ; "(なんだろうこれ……。" + CALLFUNC R + MSG 0x4c37 ; " 本当に病気じゃないよね……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c38 ; "真人はまだベッドの上で放心状態の琴音をちらりと見た後、" + CALLFUNC R + MSG 0x4c39 ; "そっとドアを閉めた。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c3a ; "(やっぱり今度……琴音お姉ちゃんに" + CALLFUNC R + MSG 0x4c3b ; " 見てもらおう……)" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c3c ; "(僕の白いおしっこが、何なのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c3d ; "呟くと、真人は手を洗うため、その場を後にした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/02 + +; 琴音/真人/03 +; RETURN: void +FUNC 5614 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4c3e ; "今日も、兼田親子が屋敷へと来ていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14220 + CALLFUNC VOICE + MSG 0x4c3f ; "「申し訳ございません。ただいま奥様は、" + CALLFUNC R + MSG 0x4c40 ; " 取引先と緊急の用件で、そちらの応対をされています。" + CALLFUNC R + MSG 0x4c41 ; " 広間の方でお待ちいただけますか?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14221 + CALLFUNC VOICE + MSG 0x4c42 ; "「ううん、いいのよ。ここで待つわ。" + CALLFUNC R + MSG 0x4c43 ; " 大して時間もかからないだろうし」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14222 + CALLFUNC VOICE + MSG 0x4c44 ; "「そうですか……広間の準備はしておきますので、" + CALLFUNC R + MSG 0x4c45 ; " いつでもご利用ください」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4c46 ; "雪乃は頭を下げた後、広間へと向かった。" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c47 ; "「それじゃボク、お姉ちゃんのところに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c48 ; "待ってられないとばかりに、真人は自分の荷物を持って、" + CALLFUNC R + MSG 0x4c49 ; "お目当てである琴音の部屋へと急ごうとする。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14223 + CALLFUNC VOICE + MSG 0x4c4a ; "「ちょっと待ちなさい、真人」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c4b ; "「な、なに? 母さん」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14224 + CALLFUNC VOICE + MSG 0x4c4c ; "「少し話があるの。" + CALLFUNC R + MSG 0x4c4d ; " こっちいらっしゃい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c4e ; "しかし既に階段を昇ろうとしていた真人は、" + CALLFUNC R + MSG 0x4c4f ; "その場から動かない。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c50 ; "「……ボク、忙しいんだけど」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14225 + CALLFUNC VOICE + MSG 0x4c51 ; "「あら、私に逆らおうなんて……" + CALLFUNC R + MSG 0x4c52 ; " 真人も随分と大人になったものねぇ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c53 ; "真人を見つめ、微笑む響子。" + CALLFUNC R + MSG 0x4c54 ; "その笑みはどこか冷たい感じがしたので、" + CALLFUNC R + MSG 0x4c55 ; "彼はビクッと身体を強張らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c56 ; "そして、まるで蛇に睨まれた蛙のように脂汗が出てきた。" + CALLFUNC R + MSG 0x4c57 ; "真人は響子のことが苦手なのだ。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c58 ; "「え、えっと……ボク……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14226 + CALLFUNC VOICE + MSG 0x4c59 ; "「ふぅん……そっかぁ、そうなんだぁ。" + CALLFUNC R + MSG 0x4c5a ; " 母さんより、琴音ちゃんの方が大切なんだぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c5b ; "なんというか、顔は笑っているけど声は笑ってないような、" + CALLFUNC R + MSG 0x4c5c ; "そんな気がしたので、真人は観念し、母親の元に戻る。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c5d ; "「……ごめんなさい」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14227 + CALLFUNC VOICE + MSG 0x4c5e ; "「ふふ、素直なコは好きよ♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x4c5f ; "響子の傍まで戻ったところ、いくつかのことを" + CALLFUNC R + MSG 0x4c60 ; "尋ねられたので、真人は答える。" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c61 ; "「……ってことがあったんだけど……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c62 ; "「あと、前に言ってた白いおしっこもまた……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14228 + CALLFUNC VOICE + MSG 0x4c63 ; "「あらあら……このコったら、琴音ちゃんが" + CALLFUNC R + MSG 0x4c64 ; " 慰めていたところを覗いちゃったのね」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c65 ; "「……慰める? なにそれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c66 ; "何も知らない真人は、きょとんとした顔で尋ねる。" + CALLFUNC R + MSG 0x4c67 ; "すると響子は少し考え込んだ。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14229 + CALLFUNC VOICE + MSG 0x4c68 ; "(んー……最初から説明するのも面倒ねぇ。" + CALLFUNC R + MSG 0x4c69 ; " 琴音ちゃんに丸投げしちゃおっかなぁ……)" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c6a ; "「……母さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c6b ; "呼びかけられたので、響子は『まぁいいか』とばかりに" + CALLFUNC R + MSG 0x4c6c ; "考えるのをやめる。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14230 + CALLFUNC VOICE + MSG 0x4c6d ; "「えーと、とにかく、白いおしっこは別に" + CALLFUNC R + MSG 0x4c6e ; " 病気なんかじゃないから、安心しなさい。" + CALLFUNC R + MSG 0x4c6f ; " 母さん、何度も言ってるでしょう?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c70 ; "「そう言われても……色もニオイもおしっことは" + CALLFUNC R + MSG 0x4c71 ; " 全然違うし……ネバネバが気持ち悪いし……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14231 + CALLFUNC VOICE + MSG 0x4c72 ; "「ん……いいわ。" + CALLFUNC R + MSG 0x4c73 ; " それじゃ母さんから琴音ちゃんに話してみる」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4c74 ; "「……話すって、何を?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14232 + CALLFUNC VOICE + MSG 0x4c75 ; "「あなたに勉強以外のことも教えてもらえるよう、" + CALLFUNC R + MSG 0x4c76 ; " 頼んでみるってことよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c77 ; "響子はそう言うと、今度は自分が階段を" + CALLFUNC R + MSG 0x4c78 ; "上がっていく。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14233 + CALLFUNC VOICE + MSG 0x4c79 ; "「雪乃ちゃんが紗夜を連れて戻ってきたら、" + CALLFUNC R + MSG 0x4c7a ; " 待つように伝えておいて」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x4c7b ; "……そして、琴音の部屋に乗り込んだ響子は、" + CALLFUNC R + MSG 0x4c7c ; "単刀直入に事を切り出した。" + CALLFUNC A + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14234 + CALLFUNC VOICE + MSG 0x4c7d ; "「ちょっ……きょ、響子さん。" + CALLFUNC R + MSG 0x4c7e ; " 冗談にも程がありますよ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14235 + CALLFUNC VOICE + MSG 0x4c7f ; "「私は本気なんだけど?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c80 ; "さすがに内容が内容なだけに、琴音もためらう。" + CALLFUNC R + MSG 0x4c81 ; "だが響子は全く引かなかった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14236 + CALLFUNC VOICE + MSG 0x4c82 ; "「琴音ちゃんを見込んでの話なんだけど」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14237 + CALLFUNC VOICE + MSG 0x4c83 ; "「い、いくら響子さんの頼みでも……" + CALLFUNC R + MSG 0x4c84 ; " さすがにそれは……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14238 + CALLFUNC VOICE + MSG 0x4c85 ; "「だって、こんなこと琴音ちゃんにしか" + CALLFUNC R + MSG 0x4c86 ; " 頼めないじゃない?」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14239 + CALLFUNC VOICE + MSG 0x4c87 ; "「それに、あの子が心を許してるのも" + CALLFUNC R + MSG 0x4c88 ; " あなただけだし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c89 ; "響子が身を乗り出しながら言うと、琴音は少し離れる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14240 + CALLFUNC VOICE + MSG 0x4c8a ; "「だからって……そういう話は……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14241 + CALLFUNC VOICE + MSG 0x4c8b ; "「……ふーむ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c8c ; "少し思案する響子。" + CALLFUNC R + MSG 0x4c8d ; "考えたのかどうかはわからないが、すぐに次の" + CALLFUNC R + MSG 0x4c8e ; "提案を仕掛けてくる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14242 + CALLFUNC VOICE + MSG 0x4c8f ; "「そうねぇ、確かにこの取り引きは" + CALLFUNC R + MSG 0x4c90 ; " フェアじゃないわね」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14243 + CALLFUNC VOICE + MSG 0x4c91 ; "「だから……琴音ちゃんの方も、何かない?" + CALLFUNC R + MSG 0x4c92 ; " 私にしてほしいこと」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14244 + CALLFUNC VOICE + MSG 0x4c93 ; "「え……?" + CALLFUNC R + MSG 0x4c94 ; " 響子さんに、ですか?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14245 + CALLFUNC VOICE + MSG 0x4c95 ; "「何でもいいわよ?" + CALLFUNC R + MSG 0x4c96 ; " もちろん、それが出来るかどうかは" + CALLFUNC R + MSG 0x4c97 ; " 聞いてみないとわからないけどね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14246 + CALLFUNC VOICE + MSG 0x4c98 ; "「でも……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14247 + CALLFUNC VOICE + MSG 0x4c99 ; "「ふふっ……さては、兼田家の力を" + CALLFUNC R + MSG 0x4c9a ; " 甘く見てるわね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4c9b ; "響子は自信満々に言うと、両手を腰に当てて" + CALLFUNC R + MSG 0x4c9c ; "ふんぞり返った。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14248 + CALLFUNC VOICE + MSG 0x4c9d ; "「あなたに言うのもなんだけど、神代家よりも" + CALLFUNC R + MSG 0x4c9e ; " 立場は上なのよ?" + CALLFUNC R + MSG 0x4c9f ; " ほら、遠慮しないで言ってみて?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14249 + CALLFUNC VOICE + MSG 0x4ca0 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ca1 ; "そう言われてもすぐには思いつかないので、" + CALLFUNC R + MSG 0x4ca2 ; "琴音は黙り込んで考え始めた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14250 + CALLFUNC VOICE + MSG 0x4ca3 ; "「特に……ないです」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14251 + CALLFUNC VOICE + MSG 0x4ca4 ; "「あら、無欲なのね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14252 + CALLFUNC VOICE + MSG 0x4ca5 ; "「そういうわけではないですけど……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14253 + CALLFUNC VOICE + MSG 0x4ca6 ; "(私は護が傍にいてくれたらそれで……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4ca7 ; "話を終えた響子は、大広間へと通される。" + CALLFUNC R + MSG 0x4ca8 ; "そこでは先に真人が待っていた。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ca9 ; "「母さん! どうだったの?!」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14254 + CALLFUNC VOICE + MSG 0x4caa ; "「……交渉失敗」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cab ; "真人は響子の答えを聞いて、" + CALLFUNC R + MSG 0x4cac ; "がっくりと肩を落とした。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cad ; "「ちぇ……期待してたのに……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14255 + CALLFUNC VOICE + MSG 0x4cae ; "「仕方ないでしょ。" + CALLFUNC R + MSG 0x4caf ; " あなたはちゃんと勉強に専念してなさい」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cb0 ; "「はぁい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cb1 ; "真人は返事すると、部屋を出て琴音のところへ向かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cb2 ; "それを見ながら響子は苦笑した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/03 + +; 琴音/真人/04 +; RETURN: void +FUNC 5615 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 2 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4cb3 ; "今日もまた、真人が勉強を教わりに、" + CALLFUNC R + MSG 0x4cb4 ; "琴音の部屋を訪れていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14256 + CALLFUNC VOICE + MSG 0x4cb5 ; "「…………」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cb6 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cb7 ; "しかし真人はどこか呆けている感じだった。" + CALLFUNC R + MSG 0x4cb8 ; "その証拠に、ペンもほとんど動いていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cb9 ; "話しかけてもほとんど上の空だ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14257 + CALLFUNC VOICE + MSG 0x4cba ; "「……真人くん?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cbb ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14258 + CALLFUNC VOICE + MSG 0x4cbc ; "「ねえ、聞いてる?」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cbd ; "「っ?" + CALLFUNC R + MSG 0x4cbe ; " き、聞いてる。聞いてるよお姉ちゃん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14259 + CALLFUNC VOICE + MSG 0x4cbf ; "「ウソ。" + CALLFUNC R + MSG 0x4cc0 ; " さっきからずっと別のこと考えてたでしょ」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cc1 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cc2 ; "下を向いてモジモジする真人。" + CALLFUNC R + MSG 0x4cc3 ; "そうしながら、時おりチラッと琴音の方を見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cc4 ; "その目はこう……顔を見ているのではなく、" + CALLFUNC R + MSG 0x4cc5 ; "胸などにいっているように思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cc6 ; "なので琴音は小さなため息をつく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14260 + CALLFUNC VOICE + MSG 0x4cc7 ; "「……もしかして、分からないところでもある?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cc8 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cc9 ; "真人は首を横に振った。" + CALLFUNC R + MSG 0x4cca ; "だが、まだ勉強を再開しようとはしない。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14261 + CALLFUNC VOICE + MSG 0x4ccb ; "「あんまり駄々こねてると、お姉ちゃん、" + CALLFUNC R + MSG 0x4ccc ; " もう勉強見てあげないわよ?」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ccd ; "「ええっ?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14262 + CALLFUNC VOICE + MSG 0x4cce ; "「イヤだったら、ちゃんと集中すること」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ccf ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cd0 ; "真人は頷くが、やはり琴音の胸などを見たままだった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14263 + CALLFUNC VOICE + MSG 0x4cd1 ; "「……ねえ、お姉ちゃん、怒るよ?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cd2 ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x4cd3 ; " じゃ、ひとつだけ教えて」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cd4 ; "「それを聞いたら、ちゃんと勉強するから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cd5 ; "うろたえる真人。" + CALLFUNC R + MSG 0x4cd6 ; "そんな彼を見て、仕方なく琴音は了承する。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14264 + CALLFUNC VOICE + MSG 0x4cd7 ; "「それで……何かしら?」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cd8 ; "「ええと……その……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14265 + CALLFUNC VOICE + MSG 0x4cd9 ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cda ; "口ごもる真人。" + CALLFUNC R + MSG 0x4cdb ; "琴音は少し首を傾げながら、彼の顔を覗き込む。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cdc ; "「……琴音お姉ちゃん、この前……" + CALLFUNC R + MSG 0x4cdd ; " 一人で何をしてたの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14266 + CALLFUNC VOICE + MSG 0x4cde ; "「えっ……?" + CALLFUNC R + MSG 0x4cdf ; " こ、この前? この前って……?」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ce0 ; "「ボクが勉強しに部屋に来る前……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14267 + CALLFUNC VOICE + MSG 0x4ce1 ; "(えっ……)" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ce2 ; "「お姉ちゃん、アソコを触りながら……" + CALLFUNC R + MSG 0x4ce3 ; " ヘンな声出してた」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14268 + CALLFUNC VOICE + MSG 0x4ce4 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ce5 ; "軽い眩暈を覚える琴音。" + CALLFUNC R + MSG 0x4ce6 ; "同時に、恥ずかしさなんかの感情が入り混じり、" + CALLFUNC R + MSG 0x4ce7 ; "顔がかああっと熱くなる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14269 + CALLFUNC VOICE + MSG 0x4ce8 ; "「み……見てたの……!?」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ce9 ; "「……うん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14270 + CALLFUNC VOICE + MSG 0x4cea ; "「っっ……!」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ceb ; "「見てたら……胸がドキドキして、アソコが痛い" + CALLFUNC R + MSG 0x4cec ; " ぐらいに硬くなってたんだ……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ced ; "「そしたら、白いおしっこがまた出ちゃって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cee ; "真人は股間を押さえ、身体を少しくねらせながら言う。" + CALLFUNC R + MSG 0x4cef ; "その手の下には、大きくなったモノがあるのだろう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14271 + CALLFUNC VOICE + MSG 0x4cf0 ; "「もうっ……!" + CALLFUNC R + MSG 0x4cf1 ; " 勝手に女性の部屋を覗いちゃダメでしょう?" + CALLFUNC R + MSG 0x4cf2 ; " 誰にだってプライベートがあるんだから……!」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cf3 ; "「……アレって何? 何してたの? 教えて?" + CALLFUNC R + MSG 0x4cf4 ; " お姉ちゃん、ボクのお母さんから何か" + CALLFUNC R + MSG 0x4cf5 ; " 頼まれたんでしょう?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14272 + CALLFUNC VOICE + MSG 0x4cf6 ; "「っっ……は、話を聞いて!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cf7 ; "しかし真人は言うことを聞かず、琴音に寄りかかる" + CALLFUNC R + MSG 0x4cf8 ; "ようにして問いただそうとしてくる。" + CALLFUNC R + MSG 0x4cf9 ; "その気迫に少し押され気味だ。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cfa ; "(断ったなんて、ボクは認めないよ)" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4cfb ; "(ボクのおちんちんが硬くなるのはお姉ちゃんの" + CALLFUNC R + MSG 0x4cfc ; " せいなんだから……ちゃんと治してもらうんだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4cfd ; "真人は琴音に顔を近づけたまま、真っ直ぐ目を見つめる。" + CALLFUNC R + MSG 0x4cfe ; "すると……琴音の方が視線を逸らしてしまった。" + CALLFUNC R + MSG 0x4cff ; "なので彼はこのままいけると確信した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14273 + CALLFUNC VOICE + MSG 0x4d00 ; "「……真人くん、ダメよ」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d01 ; "「ダメなもんか。" + CALLFUNC R + MSG 0x4d02 ; " 教えてもらうまで……今日は帰らないよ」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d03 ; "「それにお姉ちゃんのこと、お屋敷のみんなに" + CALLFUNC R + MSG 0x4d04 ; " 言っちゃうんだから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14274 + CALLFUNC VOICE + MSG 0x4d05 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d06 ; "どうも本気らしい。" + CALLFUNC R + MSG 0x4d07 ; "さすがに屋敷中に言いふらされるのは困るので、" + CALLFUNC R + MSG 0x4d08 ; "悩みながらも琴音は頷いてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14275 + CALLFUNC VOICE + MSG 0x4d09 ; "「教えたら……」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d0a ; "「教えたら?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14276 + CALLFUNC VOICE + MSG 0x4d0b ; "「……もう勝手に覗いたりしないって、" + CALLFUNC R + MSG 0x4d0c ; " 約束できる?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d0d ; "「うん」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14277 + CALLFUNC VOICE + MSG 0x4d0e ; "「……言いふらしたりするのもダメよ……?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d0f ; "「うん、約束するよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d10 ; "真剣な目で真人は頷く。" + CALLFUNC R + MSG 0x4d11 ; "なので琴音の方も覚悟を決めた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14278 + CALLFUNC VOICE + MSG 0x4d12 ; "「……いいわ。" + CALLFUNC R + MSG 0x4d13 ; " それじゃ、こっちへいらっしゃい……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4d14 ; "真人の手を引いて立ち上がると、琴音はベッドの方に行き、" + CALLFUNC R + MSG 0x4d15 ; "並んで腰掛けた。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d16 ; "「……お姉ちゃん?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14279 + CALLFUNC VOICE + MSG 0x4d17 ; "「……大人になるとね、異性が恋しくて……" + CALLFUNC R + MSG 0x4d18 ; " 淋しくなった身体を慰めることがあるのよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d19 ; "無邪気に琴音の太ももに手を置く真人。" + CALLFUNC R + MSG 0x4d1a ; "その手を取り、彼女が優しく話す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d1b ; "しかし……やはり真人にはよくわからないようで、" + CALLFUNC R + MSG 0x4d1c ; "不思議そうに首を傾げた。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d1d ; "「……どういう意味?" + CALLFUNC R + MSG 0x4d1e ; " それって、女の人だけなの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14280 + CALLFUNC VOICE + MSG 0x4d1f ; "「ううん、それは……真人くんも同じ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14281 + CALLFUNC VOICE + MSG 0x4d20 ; "「おちんちんが硬くなるのは、異性が恋しいから。" + CALLFUNC R + MSG 0x4d21 ; " 身体が女の人を求めているの」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d22 ; "(そう、なのか……。" + CALLFUNC R + MSG 0x4d23 ; " だから、琴音お姉ちゃんを見てると" + CALLFUNC R + MSG 0x4d24 ; " 硬くなっちゃうんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d25 ; "それとなく理解はした真人。" + CALLFUNC R + MSG 0x4d26 ; "ふと琴音を見上げると、少し寂しそうな表情をしていた。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d27 ; "「……お姉ちゃんは、あの時……" + CALLFUNC R + MSG 0x4d28 ; " 誰を求めていたの……?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14282 + CALLFUNC VOICE + MSG 0x4d29 ; "「えっ……そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d2a ; "琴音は小さく笑うと、人差し指を立てて、" + CALLFUNC R + MSG 0x4d2b ; "指先で真人の唇を押さえる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14283 + CALLFUNC VOICE + MSG 0x4d2c ; "「……内緒♀" + CALLFUNC R + MSG 0x4d2d ; " その人には……まだ、気持ちを伝えてないから……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d2e ; "「ボク、琴音お姉ちゃんのことが好きだよ。" + CALLFUNC R + MSG 0x4d2f ; " おちんちんが硬くなるのも、お姉ちゃんのことを" + CALLFUNC R + MSG 0x4d30 ; " 考えているときだけだし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d31 ; "真人の発言に、琴音はまた顔を赤らめてしまう。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14284 + CALLFUNC VOICE + MSG 0x4d32 ; "「もうっ……。" + CALLFUNC R + MSG 0x4d33 ; " そういうことは、本人の前で言わないの」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d34 ; "「……言わないと、好きって分からないんじゃ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14285 + CALLFUNC VOICE + MSG 0x4d35 ; "「そのあとのことよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d36 ; "琴音は少し頬を膨らますと、真人の身体を軽く押した。" + CALLFUNC R + MSG 0x4d37 ; "すると彼はベッドにころんと倒れてしまう。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d38 ; "「……お姉ちゃん、寂しいんだね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14286 + CALLFUNC VOICE + MSG 0x4d39 ; "「えっ?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d3a ; "「寂しいから、自分を慰めてたんでしょう?" + CALLFUNC R + MSG 0x4d3b ; " さっきそう言ったじゃない」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14287 + CALLFUNC VOICE + MSG 0x4d3c ; "「……そ、そうだけど……」" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d3d ; "「だったら、ボクとお姉ちゃん、二人で慰め合おうよ。" + CALLFUNC R + MSG 0x4d3e ; " それなら問題ないよね!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d3f ; "真人は身体を起こすと、琴音の手を両手で握りながら" + CALLFUNC R + MSG 0x4d40 ; "顔を近づける。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14288 + CALLFUNC VOICE + MSG 0x4d41 ; "「っ……だ、ダメよ……。" + CALLFUNC R + MSG 0x4d42 ; " 慰め合えるのは、本当に愛し合っている" + CALLFUNC R + MSG 0x4d43 ; " 男女だけ……だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d44 ; "そう言いながらも、語尾が小さくなっていく琴音。" + CALLFUNC R + MSG 0x4d45 ; "おまけにじっと見つめられているので、また目を逸らす。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14289 + CALLFUNC VOICE + MSG 0x4d46 ; "(……私が言える言葉ではないわよね……。" + CALLFUNC R + MSG 0x4d47 ; " 護のことを裏切って……他の男に子宮を捧げて……" + CALLFUNC R + MSG 0x4d48 ; " 種を付けられようとしてるのに……)" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d49 ; "「お姉ちゃん……ボクのことキライなの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14290 + CALLFUNC VOICE + MSG 0x4d4a ; "「えっ……?" + CALLFUNC R + MSG 0x4d4b ; " そ、そんなことはないわよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14291 + CALLFUNC VOICE + MSG 0x4d4c ; "「ただ、それとこれとは別。" + CALLFUNC R + MSG 0x4d4d ; " 簡単にできることではないの」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d4e ; "「……ボクの言うこと聞いてくれないのなら、" + CALLFUNC R + MSG 0x4d4f ; " 色んな人に聞いてみようかな。お姉ちゃんの好きな人」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14292 + CALLFUNC VOICE + MSG 0x4d50 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d51 ; "「ボクの言うことを聞いてくれないなら、" + CALLFUNC R + MSG 0x4d52 ; " どんなことをしたって、そいつのこと、" + CALLFUNC R + MSG 0x4d53 ; " 調べ上げて、邪魔してやる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d54 ; "痛いところを突かれ、琴音は口ごもる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d55 ; "言うとおりにしないと真人が何をするか" + CALLFUNC R + MSG 0x4d56 ; "わからないので、琴音は諦めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14293 + CALLFUNC VOICE + MSG 0x4d57 ; "「ズルい子……。" + CALLFUNC R + MSG 0x4d58 ; " それだけは……どうしても困るの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d59 ; "呟くと、琴音はゆっくりと服を脱ぎ、" + CALLFUNC R + MSG 0x4d5a ; "真人をベッドに押し倒して上に乗った……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x15dee2 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x15dee2 +0x15dee2: + S_PUSH "イベント/琴音/04/皮立ち/困り" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 15 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4d5b ; "取り出したペニスはもうガチガチに膨らんでいた。" + CALLFUNC R + MSG 0x4d5c ; "しかし、亀頭は皮に覆われており、見えるのは尿道口だけだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14294 + CALLFUNC VOICE + MSG 0x4d5d ; "(……これは……そう、護を守るためだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d5e ; "少しためらったが、琴音は目を閉じて自分を納得させると、" + CALLFUNC R + MSG 0x4d5f ; "皮に包まれている亀頭へと舌を伸ばした。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14295 + CALLFUNC VOICE + MSG 0x4d60 ; "「ん……こんなにしちゃって……ぺろ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d61 ; "「ふあぁあああ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14296 + CALLFUNC VOICE + MSG 0x4d62 ; "「しょっぱい……んっ、れりゅ……んる……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d63 ; "「あっ、ひあ! お、お姉ちゃ……あああっ!" + CALLFUNC R + MSG 0x4d64 ; " なに? なにしてるのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d65 ; "シックスナインの体勢なので、真人からは何をされているのか" + CALLFUNC R + MSG 0x4d66 ; "全く見えないようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d67 ; "なのでいつも以上に感じているらしく、ビクビクと" + CALLFUNC R + MSG 0x4d68 ; "ペニスが暴れる。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14297 + CALLFUNC VOICE + MSG 0x4d69 ; "「んぁっ、ちょっ……大人しくしてて……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d6a ; "「だ、だって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d6b ; "琴音はペニスを手で押さえると、乳房の間に軽く挟む。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d6c ; "「ぁあっ……な、なにか柔らかいのが……" + CALLFUNC R + MSG 0x4d6d ; " こ、これって……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/口閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14298 + CALLFUNC VOICE + MSG 0x4d6e ; "「んふふ……なんだと思う?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d6f ; "「お、お姉ちゃんのおっぱい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d70 ; "呟いた後、少し小さめながらもしっかりと勃起した" + CALLFUNC R + MSG 0x4d71 ; "肉棒が跳ねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d72 ; "それをもう一度手で押さえ、今度は胸も寄せて" + CALLFUNC R + MSG 0x4d73 ; "左右から挟みこんだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14299 + CALLFUNC VOICE + MSG 0x4d74 ; "「んっ……おっぱいの間で……震えてる……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d75 ; "「ぁあっ……すご……あったかいし……柔らかい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14300 + CALLFUNC VOICE + MSG 0x4d76 ; "「ん……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/口閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x4d77 ; "琴音は少しもぞもぞと動いて体勢を整える。" + CALLFUNC R + MSG 0x4d78 ; "その際、真人の太ももで乳首が擦れて、小さな声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d79 ; "さすがにこの状況なので興奮はしているが……" + CALLFUNC R + MSG 0x4d7a ; "真人の性知識は乏しいらしく、目の前に琴音の股間が" + CALLFUNC R + MSG 0x4d7b ; "あるのに、何もしようとはしない。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/口閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14301 + CALLFUNC VOICE + MSG 0x4d7c ; "(まぁ……しょうがないか……初めてだもんね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d7d ; "琴音は聞こえないような声で呟くと、幹の部分を掴んで" + CALLFUNC R + MSG 0x4d7e ; "皮を少し引っ張り、亀頭の先端を覗かせる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d7f ; "「ああっ……んんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14302 + CALLFUNC VOICE + MSG 0x4d80 ; "「……痛かった?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d81 ; "「ううん……だ、大丈夫……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14303 + CALLFUNC VOICE + MSG 0x4d82 ; "「そう……それじゃ……。" + CALLFUNC R + MSG 0x4d83 ; " んれる……んっ、ちゅぷ、ちゅぴ……れる……ぅ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d84 ; "「うわっ!? あ、あああっ?!" + CALLFUNC R + MSG 0x4d85 ; " ひぅ! う、ああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d86 ; "琴音は舌で、少しだけ顔を覗かせた先端を" + CALLFUNC R + MSG 0x4d87 ; "チロチロと愛撫した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d88 ; "それだけのことなのに、下にいる真人は全身を" + CALLFUNC R + MSG 0x4d89 ; "ガクガクと反応させて暴れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d8a ; "しかし、自分より身体の大きい琴音に乗られているため、" + CALLFUNC R + MSG 0x4d8b ; "動きが制限され、なすがままになるしかなかった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d8c ; "「お、おねえちゃっ……そ、それっ、もしかして" + CALLFUNC R + MSG 0x4d8d ; " 舐めて……舌でっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14304 + CALLFUNC VOICE + MSG 0x4d8e ; "「んん〜……? どう、かな……ぁ?" + CALLFUNC R + MSG 0x4d8f ; " れりゅ、んふっ、ぴちゅ、れるれる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14305 + CALLFUNC VOICE + MSG 0x4d90 ; "「ちゅる、ちゅ、れろれろ……ちゅぴ……" + CALLFUNC R + MSG 0x4d91 ; " んっ、ふ……んんん〜……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d92 ; "「あひっ、あっ、くっ、んんっ!" + CALLFUNC R + MSG 0x4d93 ; " うああああっ! ダメだよおねえちゃんっ……" + CALLFUNC R + MSG 0x4d94 ; " 気持ちよすぎるううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14306 + CALLFUNC VOICE + MSG 0x4d95 ; "「……気持ちよくなりたいんじゃ、なかったの……?" + CALLFUNC R + MSG 0x4d96 ; " んっ、れりゅ、ちゅぷちゅぷ……ちぅ……" + CALLFUNC R + MSG 0x4d97 ; " んふ、んりゅ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4d98 ; "「くっ、うぁ、で、でもっ……!" + CALLFUNC R + MSG 0x4d99 ; " うあああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d9a ; "ペニスを舐められるなんてのは初めてのことなので、" + CALLFUNC R + MSG 0x4d9b ; "その未知の快感に、何度も身体を硬直させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d9c ; "触れられているだけで腰が抜けそうなぐらいなのに、" + CALLFUNC R + MSG 0x4d9d ; "その舌が勝手に、自分の意図しない動きをするのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4d9e ; "自分が手で触れるのとは全く違う感覚に、真人は" + CALLFUNC R + MSG 0x4d9f ; "ただ声を上げるだけになってしまう。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4da0 ; "「うぁああっ、ひっ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14307 + CALLFUNC VOICE + MSG 0x4da1 ; "「んちゅぷ……んぁ、れろれろ……んふ……んっ、" + CALLFUNC R + MSG 0x4da2 ; " ちゅぷ……ぴちゅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14308 + CALLFUNC VOICE + MSG 0x4da3 ; "「んぅ……ちゅる、んふ、んんん〜〜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4da4 ; "しばらく、一番先端を舐めた後、舌でくるくると" + CALLFUNC R + MSG 0x4da5 ; "円を描くように、皮との境目を舐めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4da6 ; "そして時おり、敏感な尿道口を穿り、" + CALLFUNC R + MSG 0x4da7 ; "またくるくると円を……。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4da8 ; "「ああああっ、んぅっ、くっ、うぁああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14309 + CALLFUNC VOICE + MSG 0x4da9 ; "「んふっ……れろれろ……ちゅる……。" + CALLFUNC R + MSG 0x4daa ; " んぅ……真人くん、ここ、ちゃんと洗ってる……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dab ; "「ええっ……?" + CALLFUNC R + MSG 0x4dac ; " お、お風呂は入ってるけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14310 + CALLFUNC VOICE + MSG 0x4dad ; "「まだ全部ムケてないからね……" + CALLFUNC R + MSG 0x4dae ; " 垢が溜まっちゃってるわよ?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4daf ; "「ぅ……そ、そうなの……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14311 + CALLFUNC VOICE + MSG 0x4db0 ; "「……お姉ちゃんが教えてあげるから……" + CALLFUNC R + MSG 0x4db1 ; " これからはちゃんと洗わなきゃダメよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4db2 ; "琴音はそう言いながら、口の中にたっぷりと唾液を溜める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4db3 ; "そして少し口を窄めると、その唾液をたらりと先端に" + CALLFUNC R + MSG 0x4db4 ; "垂らした。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14312 + CALLFUNC VOICE + MSG 0x4db5 ; "「んぅ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4db6 ; "「ぅあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4db7 ; "たっぷりと皮と亀頭の間に唾液を染み込ませた後、" + CALLFUNC R + MSG 0x4db8 ; "指で少しマッサージしながら、再び舌を這わせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14313 + CALLFUNC VOICE + MSG 0x4db9 ; "「んっ……ぴちゅ、ぴちゅ……れりゅ、れろ……" + CALLFUNC R + MSG 0x4dba ; " ちゅぴ……ちゅぷ……くちゅっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dbb ; "「っっ!!" + CALLFUNC R + MSG 0x4dbc ; " うあ、あ、ああああ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14314 + CALLFUNC VOICE + MSG 0x4dbd ; "「んふっ、んっ……んぐ……ちゅる……ぢゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dbe ; "しばらく舌で愛撫を続けていると、恥垢特有のニオイが" + CALLFUNC R + MSG 0x4dbf ; "琴音の鼻腔をついてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14315 + CALLFUNC VOICE + MSG 0x4dc0 ; "(んんっ……このニオイ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14316 + CALLFUNC VOICE + MSG 0x4dc1 ; "(やだ……こんなので……身体が反応しちゃう……)" + CALLFUNC A + S_PUSH "カットイン/琴音/04/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x4dc2 ; "琴音は、身体が熱くなってくるのを感じていた。" + CALLFUNC R + MSG 0x4dc3 ; "こんなもので反応してくる自分がイヤになるが、" + CALLFUNC R + MSG 0x4dc4 ; "火照りは抑えられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dc5 ; "次第に下腹部あたりが熱くなり、染み出してきた愛液が" + CALLFUNC R + MSG 0x4dc6 ; "ショーツを濡らし、性器を透けさせていく。" + CALLFUNC A + S_PUSH "カットイン/琴音/04/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dc7 ; "(あ……お、お姉ちゃんのアソコ……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dc8 ; "(お姉ちゃんも……こんなになるんだ……)" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14317 + CALLFUNC VOICE + MSG 0x4dc9 ; "「ちゅる、れりゅれりゅ……んむ、ちゅる……" + CALLFUNC R + MSG 0x4dca ; " にゅるるっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dcb ; "「あっ、ああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dcc ; "手を伸ばそうとするが、琴音の舌による愛撫が強烈すぎて、" + CALLFUNC R + MSG 0x4dcd ; "喘ぐだけになってしまう真人。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14318 + CALLFUNC VOICE + MSG 0x4dce ; "「んふっ……れりゅっ、ぢゅる……ちゅぱ……" + CALLFUNC R + MSG 0x4dcf ; " くちゅくちゅ……んぅ〜〜……れるれるれる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14319 + CALLFUNC VOICE + MSG 0x4dd0 ; "「ちゅぷっ……ぢゅるっ……んぷ、ちぅ……" + CALLFUNC R + MSG 0x4dd1 ; " ちゅく、ちゅくっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dd2 ; "「あうっ、うっ、んくっ……!" + CALLFUNC R + MSG 0x4dd3 ; " あ、ああっ、琴音……おねえちゃっ……" + CALLFUNC R + MSG 0x4dd4 ; " もうちょっとやさしく……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14320 + CALLFUNC VOICE + MSG 0x4dd5 ; "「んぅ……充分……優しくしてるのよ?" + CALLFUNC R + MSG 0x4dd6 ; " れろ……んぁ、ぬりゅぬりゅ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4dd7 ; "「ひう! んぁ、あああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dd8 ; "舌の腹でベロリと舐めた後、また舌先を亀頭に這わせ、" + CALLFUNC R + MSG 0x4dd9 ; "表面をつつっとなぞり続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dda ; "そうしながら、片手で袋の方を軽く揉んでくるので、" + CALLFUNC R + MSG 0x4ddb ; "真人はまた未知の感覚に襲われた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ddc ; "「んぁあっ、くぅ、んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14321 + CALLFUNC VOICE + MSG 0x4ddd ; "「んちゅるる……れりゅ、ちゅぷ、じゅる……" + CALLFUNC R + MSG 0x4dde ; " んふ、んむんむ……れる、ぢゅる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14322 + CALLFUNC VOICE + MSG 0x4ddf ; "「んぁ、れろ、れろ……んっ……ちゅくちゅくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4de0 ; "舌に感じる、恥垢のざらつき。" + CALLFUNC R + MSG 0x4de1 ; "その味が口の中に拡がり、鼻の方まで抜けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4de2 ; "チーズのようなすえたニオイがするたびに身体が反応し、" + CALLFUNC R + MSG 0x4de3 ; "唾液と……そして愛液の分泌が増える。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14323 + CALLFUNC VOICE + MSG 0x4de4 ; "(ダメ……こんなに垢だらけのおちんちんなのに……。" + CALLFUNC R + MSG 0x4de5 ; " 子宮の奥が熱くなっていく……)" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14324 + CALLFUNC VOICE + MSG 0x4de6 ; "「んぁ……はぁ、はぁ……すぅ……んんっ……" + CALLFUNC R + MSG 0x4de7 ; " ふは……んっ……れる、ちゅむ、ちゅぷ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4de8 ; "「くううぅ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14325 + CALLFUNC VOICE + MSG 0x4de9 ; "「れろぉ……んぁ、ちゅぷ、んにゅる……にゅる……" + CALLFUNC R + MSG 0x4dea ; " ちゅぷ、にゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4deb ; "だんだんと皮がふやけてきたようで、琴音の舌が" + CALLFUNC R + MSG 0x4dec ; "少しずつ、亀頭と皮の間に滑り込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ded ; "そのままくるりと亀頭を一周されるたびに、" + CALLFUNC R + MSG 0x4dee ; "真人は足をピンと伸ばしつつ、腰を大きく反応させた。" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/優しい/口閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14326 + CALLFUNC VOICE + MSG 0x4def ; "「んふふっ……ちゅぴ……お汁がいっぱい" + CALLFUNC R + MSG 0x4df0 ; " 出てきてるわよ……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4df1 ; "「だ、だってぇえっ……気持ちよくて……" + CALLFUNC R + MSG 0x4df2 ; " ひあっ、ああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/皮立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14327 + CALLFUNC VOICE + MSG 0x4df3 ; "「んちゅぷ、ぢゅる……ちぅぅぅう……っ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4df4 ; "「あああっ! 吸っちゃ……んんんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14328 + CALLFUNC VOICE + MSG 0x4df5 ; "「ずちゅるっ、れりゅれりゅっ、んっ、ちゅぷ、" + CALLFUNC R + MSG 0x4df6 ; " ぢゅる……ぅ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14329 + CALLFUNC VOICE + MSG 0x4df7 ; "「んぁっ、はぁ、はぁ……れろぉ……ん、ふ、" + CALLFUNC R + MSG 0x4df8 ; " ちゅる、れりゅぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4df9 ; "少し指で引っ張ると、ふやけて柔らかくなった皮が伸び、" + CALLFUNC R + MSG 0x4dfa ; "亀頭の露出部分が多くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4dfb ; "しかし、完全に剥けるまではもう少しといったところだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14330 + CALLFUNC VOICE + MSG 0x4dfc ; "「んぷぁ……はぁ、はぁ……ふふっ……♪" + CALLFUNC R + MSG 0x4dfd ; " 少しずつ……お顔出てきた……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14331 + CALLFUNC VOICE + MSG 0x4dfe ; "「んちゅ、れる、れりゅ……んちゅ、じゅる……" + CALLFUNC R + MSG 0x4dff ; " んふぅうう……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e00 ; "「うぁっ……お、おねえちゃ……痛いっ……" + CALLFUNC R + MSG 0x4e01 ; " いたいよっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e02 ; "伸びてキツキツの皮が痛いらしい。" + CALLFUNC R + MSG 0x4e03 ; "しかし琴音は皮を引いたり戻したりしながら、" + CALLFUNC R + MSG 0x4e04 ; "舌で丹念に伸ばしていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14332 + CALLFUNC VOICE + MSG 0x4e05 ; "「んふっ、ちゅる……れろ、れりゅ……。" + CALLFUNC R + MSG 0x4e06 ; " ちゅ……我慢なさい。" + CALLFUNC R + MSG 0x4e07 ; " やめたら嫌でしょ……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e08 ; "「う、うん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14333 + CALLFUNC VOICE + MSG 0x4e09 ; "「気持ちよくするから……んふっ、ぁむ……!" + CALLFUNC R + MSG 0x4e0a ; " ちゅ、れるれるれる……っずじゅるるる……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14334 + CALLFUNC VOICE + MSG 0x4e0b ; "「んむ、にゅぷっ、ぢゅぷっ、んぐんぐっ……" + CALLFUNC R + MSG 0x4e0c ; " ぢゅるるうううぅ……っ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e0d ; "「あっ、ああああっ?!" + CALLFUNC R + MSG 0x4e0e ; " し、舌がっ……くねくねって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e0f ; "琴音は亀頭の部分を皮ごと口に含むと、" + CALLFUNC R + MSG 0x4e10 ; "口内で舌を巧みに動かしながら皮をめくっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e11 ; "その際、痛みを紛らわせるために乳房で幹を挟み、" + CALLFUNC R + MSG 0x4e12 ; "陰嚢を優しくマッサージした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e13 ; "その気持ちよさが、真人に痛みを忘れさせる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e14 ; "「うぁあっ……で、出ちゃうっ……白いおしっこ……" + CALLFUNC R + MSG 0x4e15 ; " 出ちゃうようっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14335 + CALLFUNC VOICE + MSG 0x4e16 ; "「んちゅ、れりゅう……んぐっ……も、もう少し" + CALLFUNC R + MSG 0x4e17 ; " 我慢して……おちんちん、大人になるから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14336 + CALLFUNC VOICE + MSG 0x4e18 ; "「くちゅ、ぐちゅ……れるぬちゅ、じゅる……" + CALLFUNC R + MSG 0x4e19 ; " にゅるるるっ……んっ、んんんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e1a ; "じわじわと皮が下がっていく。" + CALLFUNC R + MSG 0x4e1b ; "痛みはあるが、それを超える快感があった。" + CALLFUNC R + MSG 0x4e1c ; "真人の腰は跳ね上がって震えたままだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14337 + CALLFUNC VOICE + MSG 0x4e1d ; "「んふっ、んっ、ずじゅる、ぢゅるるっ!" + CALLFUNC R + MSG 0x4e1e ; " れるれるっ……にゅぷ、ぬりゅうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14338 + CALLFUNC VOICE + MSG 0x4e1f ; "「んっ……くちゅっ、くちゅくちゅっ……" + CALLFUNC R + MSG 0x4e20 ; " ず、ずずっ……ぢゅるるるううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4e21 ; "  ニュルッ……!" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e22 ; "「ああああああっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14339 + CALLFUNC VOICE + MSG 0x4e23 ; "「んっ、んううぅうううっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e24 ; "そしてようやく、皮がつるりと剥け、まだ弄られていない" + CALLFUNC R + MSG 0x4e25 ; "ピンク色の亀頭が完全に露出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e26 ; "それと同時に、大量の精液が恥垢などと一緒に" + CALLFUNC R + MSG 0x4e27 ; "琴音の口内に流し込まれる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e28 ; "「んぁっ、くっ、う、ううううっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14340 + CALLFUNC VOICE + MSG 0x4e29 ; "「んぐっ、んっ……んぅうう……くちゅ、にゅぷ、" + CALLFUNC R + MSG 0x4e2a ; " にゅるうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e2b ; "琴音は吐き出された精液を口に溜めていく。" + CALLFUNC R + MSG 0x4e2c ; "そのまま、舌で亀頭を丹念に舐め回し、" + CALLFUNC R + MSG 0x4e2d ; "付着しているものを全部剥ぎ取っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e2e ; "そして唇を窄めつつ頭を引き、口を離す。" + CALLFUNC R + MSG 0x4e2f ; "出てきた亀頭はきれいに掃除された状態になっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/04/萎え/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14341 + CALLFUNC VOICE + MSG 0x4e30 ; "「んっ……ぅ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e31 ; "「はぁっ、はぁっ……き、きもち……よかった……" + CALLFUNC R + MSG 0x4e32 ; " お口でされるのって……すごいんだね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e33 ; "そんなことを呟きながら、自分の目の前にある" + CALLFUNC R + MSG 0x4e34 ; "琴音の股間を見つめる。" + CALLFUNC R + MSG 0x4e35 ; "そこはもう蜜が滴りそうなほどに濡れていた。" + CALLFUNC A + S_PUSH "カットイン/琴音/04/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e36 ; "(お姉ちゃん、こんなに濡れてる……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e37 ; "(女の人も……ここから白いおしっこが" + CALLFUNC R + MSG 0x4e38 ; " 出たりするのかな……)" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x4e39 ; "萎えかけていたペニスだったが、そんなことを考えていると、" + CALLFUNC R + MSG 0x4e3a ; "再びムクムクと大きくなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e3b ; "そんなペニスを手でぺしっと弾いた後、" + CALLFUNC R + MSG 0x4e3c ; "琴音は近くに置いてあったティッシュケースから" + CALLFUNC R + MSG 0x4e3d ; "紙を2枚ほど引き、それに精液を全部出した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14342 + CALLFUNC VOICE + MSG 0x4e3e ; "「んっ……ぇ……。" + CALLFUNC R + MSG 0x4e3f ; " ふはっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/萎え/困り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14343 + CALLFUNC VOICE + MSG 0x4e40 ; "「もう……真人くんってば……出しすぎよ……。" + CALLFUNC R + MSG 0x4e41 ; " お口で妊娠しちゃいそう……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e42 ; "「ご、ごめんなさい。" + CALLFUNC R + MSG 0x4e43 ; " でも、すっごく気持ちよかったから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14344 + CALLFUNC VOICE + MSG 0x4e44 ; "「ふふっ……それならよかったわ。" + CALLFUNC R + MSG 0x4e45 ; " じゃあ、このことはこれでおしまいね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e46 ; "言うと、真人は少し口ごもる。" + CALLFUNC R + MSG 0x4e47 ; "ちらりと顔を覗いてみると、どうやら拗ねているようだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14345 + CALLFUNC VOICE + MSG 0x4e48 ; "「……どうしたの?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e49 ; "「……ダメだよお姉ちゃん。おしまいじゃないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14346 + CALLFUNC VOICE + MSG 0x4e4a ; "「え……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e4b ; "「だってボク、まだお姉ちゃんのこと、" + CALLFUNC R + MSG 0x4e4c ; " 慰めてあげられてないもん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e4d ; "その言葉を聞いて、今度は琴音の方が焦る。" + CALLFUNC R + MSG 0x4e4e ; "少し視線を泳がせながら苦笑い。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14347 + CALLFUNC VOICE + MSG 0x4e4f ; "「わ、私のことはいいのよ?" + CALLFUNC R + MSG 0x4e50 ; " その必要なんてないから……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e51 ; "「じゃあ、どうしてあのときは……その、" + CALLFUNC R + MSG 0x4e52 ; " 一人でしてたの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14348 + CALLFUNC VOICE + MSG 0x4e53 ; "「ぅ……そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e54 ; "もぞもぞと身体を動かし、隙間を作って琴音の顔を" + CALLFUNC R + MSG 0x4e55 ; "見つめる真人。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e56 ; "「……慰めて欲しかったんでしょう?" + CALLFUNC R + MSG 0x4e57 ; " 男の人に……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14349 + CALLFUNC VOICE + MSG 0x4e58 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e59 ; "なぜかは分からないが、歳のわりに色々と鋭いところを" + CALLFUNC R + MSG 0x4e5a ; "突いてくるので、琴音の方が押し負けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e5b ; "しかもあんな場面を見られているのだから分が悪い。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e5c ; "「……お姉ちゃんが想ってる人が、お姉ちゃんを" + CALLFUNC R + MSG 0x4e5d ; " 慰めてくれないのなら……ボクがその代わりに" + CALLFUNC R + MSG 0x4e5e ; " なってあげる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14350 + CALLFUNC VOICE + MSG 0x4e5f ; "「えっ……だ、ダメよ。" + CALLFUNC R + MSG 0x4e60 ; " 私の身体は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e61 ; "つい、本当のことを口走りそうになり、" + CALLFUNC R + MSG 0x4e62 ; "慌てて口をつむぐ琴音。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e63 ; "「……まぁいいや。" + CALLFUNC R + MSG 0x4e64 ; " 今度来た時は、また二人で一緒に慰め合おうね。" + CALLFUNC R + MSG 0x4e65 ; " 約束だよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14351 + CALLFUNC VOICE + MSG 0x4e66 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e67 ; "無邪気に微笑む真人に、琴音は何を言っていいか分からず、" + CALLFUNC R + MSG 0x4e68 ; "ただ、ためらいの表情を見せるだけだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/04 + +; 琴音/真人/05 +; RETURN: void +FUNC 5616 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/長女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x15f9ea + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x15f9ea +0x15f9ea: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e69 ; "「お、お姉ちゃん……。" + CALLFUNC R + MSG 0x4e6a ; " だんだん、剥けるのに慣れてきたよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/優しい/舐め" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14352 + CALLFUNC VOICE + MSG 0x4e6b ; "「ん……そう? ちゃんと自分で剥いてるの?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e6c ; "「お風呂に入ったときに、してる……。" + CALLFUNC R + MSG 0x4e6d ; " んんっ……ちょっと痛いけど……。" + CALLFUNC R + MSG 0x4e6e ; " お姉ちゃんに舐めてもらうから、キレイにしときたいんだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14353 + CALLFUNC VOICE + MSG 0x4e6f ; "「まぁ……それはどうも」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/目閉じ/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14354 + CALLFUNC VOICE + MSG 0x4e70 ; "「まだ、しばらく痛いと思うから、優しくするわね。" + CALLFUNC R + MSG 0x4e71 ; " ちゅっ……んっ、ちゅるっ……はぁん、ちゅ、くちゅ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e72 ; "「う、うぁ……はぁ、はぁ、いいよ……。" + CALLFUNC R + MSG 0x4e73 ; " すごく、気持ちいいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e74 ; "少し真人にも余裕が出てきたのか、薄い布地に隠された花弁に" + CALLFUNC R + MSG 0x4e75 ; "興味を持ち始める。" + CALLFUNC A + S_PUSH "カットイン/琴音/04/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14355 + CALLFUNC VOICE + MSG 0x4e76 ; "「んっ、んっ……ちゅ、ちゅぷっ……。" + CALLFUNC R + MSG 0x4e77 ; " れるれるっ、んふっ、ちゅっ、ちゅくっ……ん、ぁ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e78 ; "(はぁ、はぁ……何だろう、この気持ち?" + CALLFUNC R + MSG 0x4e79 ; " おちんちんを舐められるほど、お姉ちゃんの" + CALLFUNC R + MSG 0x4e7a ; " ここが気になってくる……。すごく、見たいよ……)" + CALLFUNC A + S_PUSH "カットイン/琴音/04/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e7b ; "(えっ? 下着が……濡れてる?" + CALLFUNC R + MSG 0x4e7c ; " お姉ちゃんも白いのがでるの?)" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/優しい/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14356 + CALLFUNC VOICE + MSG 0x4e7d ; "「んぷっ……どうしたの?" + CALLFUNC R + MSG 0x4e7e ; " 急にだんまりになっちゃって……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e7f ; "「お姉ちゃんのここ……見てもいい?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14357 + CALLFUNC VOICE + MSG 0x4e80 ; "「……ぇ? あ、な、なに?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e81 ; "「僕と同じように濡れてるんだ……。" + CALLFUNC R + MSG 0x4e82 ; " どうなってるのか、すごく見たいよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14358 + CALLFUNC VOICE + MSG 0x4e83 ; "「そんなにハッキリ言われても、困っちゃうんだけど」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e84 ; "「お姉ちゃんだって、僕のを見てるじゃないか!" + CALLFUNC R + MSG 0x4e85 ; " なのに、僕がここを見られないなんて、おかしいよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14359 + CALLFUNC VOICE + MSG 0x4e86 ; "(もう……メチャクチャな理由なんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e87 ; "真人の押しに根負けして、琴音は渋々と了承する。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14360 + CALLFUNC VOICE + MSG 0x4e88 ; "(年頃の男の子なら、女性の身体に" + CALLFUNC R + MSG 0x4e89 ; " 興味を持つのは当たり前、かぁ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14361 + CALLFUNC VOICE + MSG 0x4e8a ; "「見るだけなら……どうぞ?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e8b ; "「や、やったあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e8c ; "真人は喜びに震える手で、ショーツをずらした。" + CALLFUNC A + S_PUSH "カットイン/琴音/04/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4e8d ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e8e ; "愛液の滑った音と共に、キラキラと雫が溢れてくると、" + CALLFUNC R + MSG 0x4e8f ; "初めて目にした女性器に、真人は激しく興奮した。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e90 ; "「ごくっ……。こ、これが、お姉ちゃんの……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14362 + CALLFUNC VOICE + MSG 0x4e91 ; "「ん……そんなに見つめられたら、" + CALLFUNC R + MSG 0x4e92 ; " 恥ずかしいんだけど……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e93 ; "(小さな穴から、ヌルヌルしたのが溢れてる……。" + CALLFUNC R + MSG 0x4e94 ; " 僕の白いのと違うや……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4e95 ; "  ビクッ……ビクンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4e96 ; "琴音の性器を間近に見て、真人のペニスが" + CALLFUNC R + MSG 0x4e97 ; "更に硬さを増した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14363 + CALLFUNC VOICE + MSG 0x4e98 ; "(やだ、この子ったら……。" + CALLFUNC R + MSG 0x4e99 ; " 私のアソコを見て、こんなに硬くさせて……。" + CALLFUNC R + MSG 0x4e9a ; " んもうっ……早いとこ、出させないと……)" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14364 + CALLFUNC VOICE + MSG 0x4e9b ; "「ちゅ、ちゅく、んふっ、ちゅるっ、あふぅ、ん、れろれろっ。" + CALLFUNC R + MSG 0x4e9c ; " ぬるっ、ぬるっ、ねちょねちょ、んっ、ちゅっ、ちゅっ……。" + CALLFUNC R + MSG 0x4e9d ; " れるれるれるっ……ぬりゅうっ……はぁん、ぬぷっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4e9e ; "「うううううっ……あ、白いのきてるよっ!" + CALLFUNC R + MSG 0x4e9f ; " お姉ちゃん、おちんちんがムズムズしてきた!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14365 + CALLFUNC VOICE + MSG 0x4ea0 ; "「んちゅ……ガマンしなくていいのよ?" + CALLFUNC R + MSG 0x4ea1 ; " ぴゅって出して、すっきりなさい」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ea2 ; "「うぅ……ぼ、僕だって!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14366 + CALLFUNC VOICE + MSG 0x4ea3 ; "「えっ? あっ、ちょっと……!」" + CALLFUNC A + S_PUSH "カットイン/琴音/04/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4ea4 ; "  くぱぁぁぁ……" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ea5 ; "「こ、こんなに濡れてたんだ……!" + CALLFUNC R + MSG 0x4ea6 ; " お姉ちゃんも、僕とおんなじだ!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/優しい/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14367 + CALLFUNC VOICE + MSG 0x4ea7 ; "「い、いやぁ……! そんなに拡げないで……。" + CALLFUNC R + MSG 0x4ea8 ; " ああっ、奥まで見えちゃうぅ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ea9 ; "「はっ、はっ……すごく興奮する……!" + CALLFUNC R + MSG 0x4eaa ; " 心臓がバクバクして……うぅ、ヘンな気持ちが" + CALLFUNC R + MSG 0x4eab ; " 止まらないよっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14368 + CALLFUNC VOICE + MSG 0x4eac ; "(もしかして、この子……セックスを知らない?" + CALLFUNC R + MSG 0x4ead ; " だから、切ない気持ちに怯えてるの……?)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eae ; "「はぁ、はぁ……おねえ、ちゃん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14369 + CALLFUNC VOICE + MSG 0x4eaf ; "「……お姉ちゃんの……舐めてみて?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eb0 ; "「いい……の?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14370 + CALLFUNC VOICE + MSG 0x4eb1 ; "「真人くんがそうしたいのなら……いいわよ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eb2 ; "「うん! したいよ!" + CALLFUNC R + MSG 0x4eb3 ; " お姉ちゃんのここ、ペロペロしたい!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14371 + CALLFUNC VOICE + MSG 0x4eb4 ; "「ん……。" + CALLFUNC R + MSG 0x4eb5 ; " 真人くんのここと同じくらい、女性もデリケートだから、" + CALLFUNC R + MSG 0x4eb6 ; " 優しくしてね……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eb7 ; "「わかった。やさしく……だね」" + CALLFUNC A + S_PUSH "カットイン/琴音/04/05" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4eb8 ; "  ぬちゅっ……" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14372 + CALLFUNC VOICE + MSG 0x4eb9 ; "「あはぁあぁぁぁっ♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eba ; "「ご、ごめんなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ebb ; "琴音の嬌声に驚いた真人は、直ぐさま謝罪した。" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/優しい/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14373 + CALLFUNC VOICE + MSG 0x4ebc ; "「あ、ううん、謝らないでいいのよ。" + CALLFUNC R + MSG 0x4ebd ; " 気持ち良かったから、声がでちゃったの。" + CALLFUNC R + MSG 0x4ebe ; " 驚かせちゃったね」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ebf ; "「きもち……よかったの……?" + CALLFUNC R + MSG 0x4ec0 ; " 僕の……舌が……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14374 + CALLFUNC VOICE + MSG 0x4ec1 ; "「そうよ。真人くんも、こうされると気持ちいいでしょ?" + CALLFUNC R + MSG 0x4ec2 ; " 女性も同じ……舐められると、気持ち良くなるの」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ec3 ; "「ぬちゅ……ん、ぬるっ、ぬぷっ……。" + CALLFUNC R + MSG 0x4ec4 ; " お姉ちゃん……もっと気持ち良くなって……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/目閉じ/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14375 + CALLFUNC VOICE + MSG 0x4ec5 ; "「ふふっ……あ、やさしく……あっ、ん……そう……。" + CALLFUNC R + MSG 0x4ec6 ; " そんな感じで……ぁ……、真人くん、上手……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ec7 ; "「んっ、ぬちゅぬちゅ……ぬる、ぬぷっ……。" + CALLFUNC R + MSG 0x4ec8 ; " お姉ちゃんの味がする……くぷっ、ぴちゃぴちゃ……。" + CALLFUNC R + MSG 0x4ec9 ; " れろっ、れろぉ……れるぅぅぅぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14376 + CALLFUNC VOICE + MSG 0x4eca ; "(んんっ……! 護がするのと、全然……違うっ……。" + CALLFUNC R + MSG 0x4ecb ; " 貪られている感じがして……、はぁぅ……、あ、あぁ……、" + CALLFUNC R + MSG 0x4ecc ; " しつこいくらいに舐ってくるのっ……!)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ecd ; "「んぷっ、んぷっ、すごいや……。" + CALLFUNC R + MSG 0x4ece ; " 舐めても舐めても、どんどん奥から溢れてくる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14377 + CALLFUNC VOICE + MSG 0x4ecf ; "「あ……そんなこと……口にしないのよ……。" + CALLFUNC R + MSG 0x4ed0 ; " 女の人には、恥ずかしいこと……なんだから……ぁ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ed1 ; "「くちっ、くちゅ、ぬりゅ、ぬちゅ……。" + CALLFUNC R + MSG 0x4ed2 ; " もう……でちゃうっ……。" + CALLFUNC R + MSG 0x4ed3 ; " んちゅ、お姉ちゃん……僕、もう……」" + CALLFUNC A + S_PUSH "イベント/琴音/04/剥き立ち/優しい/口開け" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14378 + CALLFUNC VOICE + MSG 0x4ed4 ; "「くすっ……がんばったわね♀" + CALLFUNC R + MSG 0x4ed5 ; " タマタマもこんなに腫れちゃってるわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ed6 ; "琴音は膨らんだ陰嚢を指先で弄ぶ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ed7 ; "「うっ! うぅっ! お姉ちゃん、そこは……!" + CALLFUNC R + MSG 0x4ed8 ; " ああっ、キンタマ……キンタマが……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14379 + CALLFUNC VOICE + MSG 0x4ed9 ; "「お姉ちゃんが、お口で受け止めてあげるから、" + CALLFUNC R + MSG 0x4eda ; " だしちゃいなさい。" + CALLFUNC R + MSG 0x4edb ; " おチンチンの先から、ぴゅるぴゅる〜って♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4edc ; "「んくぅ、ああっ! で、でるよ!" + CALLFUNC R + MSG 0x4edd ; " 白いのでて、いっぱい気持ち良くなるよ!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/萎え/目閉じ" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4ede ; "  びゅっ! びゅびゅっ! びゅぐぅ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14380 + CALLFUNC VOICE + MSG 0x4edf ; "「ん……んんっ……。ぬちゅうっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ee0 ; "「はぁっ……あっ、あはぁ……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/04/萎え/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14381 + CALLFUNC VOICE + MSG 0x4ee1 ; "「くすっ……。白いの、いっぱいでたね……♀" + CALLFUNC R + MSG 0x4ee2 ; " どう? スッキリできた?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ee3 ; "「う、うん……。" + CALLFUNC R + MSG 0x4ee4 ; " スッキリしたけど……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14382 + CALLFUNC VOICE + MSG 0x4ee5 ; "「けど?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ee6 ; "(この先に、もっと気持ちいいことが" + CALLFUNC R + MSG 0x4ee7 ; " あるような気がする……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ee8 ; "(もっともっと、スゴイことが……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/05 + +; 琴音/真人/06 +; RETURN: void +FUNC 5617 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ee9 ; "(琴音お姉ちゃん、いるかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4eea ; "シックスナインを覚えてから、真人はそのことばかりを" + CALLFUNC R + MSG 0x4eeb ; "考えるようになっていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x4eec ; "「真人様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4eed ; "2階へ上がろうとした真人を男の声が呼び止める。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4eee ; "「なに、篠原?" + CALLFUNC R + MSG 0x4eef ; " 今、忙しいんだけど」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ef0 ; "「最近、随分と琴音様と親しくされているようですが、" + CALLFUNC R + MSG 0x4ef1 ; " 何かあったのですか?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ef2 ; "「篠原には関係ないよ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ef3 ; "「そうですか……。" + CALLFUNC R + MSG 0x4ef4 ; " 折角、琴音様に関する、面白いものを" + CALLFUNC R + MSG 0x4ef5 ; " お見せしようと思っていたのですが……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ef6 ; "「お姉ちゃんの?" + CALLFUNC R + MSG 0x4ef7 ; " 何、それ?」" + CALLFUNC A + S_PUSH "背景/客室/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x4ef8 ; "篠原は真人を部屋に招き入れた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ef9 ; "「適当にお座り下さい。" + CALLFUNC R + MSG 0x4efa ; " 今から、琴音様の映像をお見せしますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4efb ; "真人はベッドに腰掛け、テレビの方を見る。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4efc ; "「お姉ちゃんの子供の頃とか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4efd ; "「それは、見てからのお楽しみです」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x4efe ; "リモコンを操作する篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4eff ; "やがて、画面の中に映像が浮かび上がる。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x160bb6 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x160bb6 +0x160bb6: + S_PUSH "イベント/琴音/26/覗き/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14383 + CALLFUNC VOICE + MSG 0x4f00 ; "『あっ……あっ……あぁん……』" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4f01 ; "  ぐちゅ、ぐぷっ、ぬぷっ" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f02 ; "「ぁ……う、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f03 ; "真人は息を呑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f04 ; "自分の恋しい女が、画面の中で愉悦の声を" + CALLFUNC R + MSG 0x4f05 ; "発していたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f06 ; "腹の突き出た中年の男に、花弁を貫かれ" + CALLFUNC R + MSG 0x4f07 ; "甘い声を漏らしながら、恍惚の表情を浮かべている。" + CALLFUNC A + S_PUSH "イベント/琴音/26/覗き/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14384 + CALLFUNC VOICE + MSG 0x4f08 ; "『い、いやっ……はぁ、はぁ、あぁっ……。" + CALLFUNC R + MSG 0x4f09 ; " んっ、んあぁぁぁっ……あっ、あはぁっ……』" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f0a ; "「な……なに、これ?" + CALLFUNC R + MSG 0x4f0b ; " お姉ちゃん、何してるの?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f0c ; "「これは『宴』です。" + CALLFUNC R + MSG 0x4f0d ; " 男女が愛し合い、子を作るための儀式です」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f0e ; "「うた……げ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f0f ; "真人は異常なまでに胸が高まっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f10 ; "セックスという行為を、初めて目の当たりにしたこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f11 ; "そして、その女性が、好意を抱いている" + CALLFUNC R + MSG 0x4f12 ; "琴音であったこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f13 ; "その2つが重なったせいで、精神が" + CALLFUNC R + MSG 0x4f14 ; "普通ではいられなかった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f15 ; "「うぅ……ぁ……あっ、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f16 ; "口をパクパク開けても、言葉は出ない。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f17 ; "「この行為は、真人様と琴音様が" + CALLFUNC R + MSG 0x4f18 ; " お部屋でされているようなじゃれ合いとは、" + CALLFUNC R + MSG 0x4f19 ; " 訳が違います」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f1a ; "「2人の間には、得も言われぬ快楽が生まれるのです」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f1b ; "「ごくっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/覗き/04" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14385 + CALLFUNC VOICE + MSG 0x4f1c ; "『あぁっ、イイッ♀ あっ、あはぁ、あっ、ああっ♀』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f1d ; "見たことのない琴音の痴態に興奮し、" + CALLFUNC R + MSG 0x4f1e ; "食い入るように見る真人。" + CALLFUNC A + S_PUSH "イベント/琴音/26/覗き/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x4f1f ; "見知らぬ男の精を受けた肉穴からは、" + CALLFUNC R + MSG 0x4f20 ; "大量に白濁液が溢れ出していた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f21 ; "「僕も……『宴』をしたい……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f22 ; "「でしたら、響子様にご相談されて下さい。" + CALLFUNC R + MSG 0x4f23 ; " 私どもは、いつでも真人様を歓迎しますよ」" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x4f24 ; "部屋を出た真人は、琴音の部屋に向かうことなく" + CALLFUNC R + MSG 0x4f25 ; "そのまま大広間へ戻っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f26 ; "それほどの衝撃が真人にはあったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f27 ; "熱く腫れ上がった股間は、それから暫くの間、" + CALLFUNC R + MSG 0x4f28 ; "冷めることはなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/客室/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f29 ; "(どうやら、セックスという行為を" + CALLFUNC R + MSG 0x4f2a ; " 知らなかったようだな)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f2b ; "(だとすれば、その衝撃は計り知れないだろう)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f2c ; "(『宴』に参加するのも、時間の問題か)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f2d ; "(これで、琴音様を惑わせる要因が、" + CALLFUNC R + MSG 0x4f2e ; " また1つ増えることになる……か)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f2f ; "(面白くなりそうだ)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/06 + +; 琴音/真人/07 +; RETURN: void +FUNC 5618 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4f30 ; "用事で神代家の屋敷に来ている響子。" + CALLFUNC R + MSG 0x4f31 ; "いつもと同じように、真人も一緒に遊びに来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f32 ; "とりあえず紗夜が来るまで待っているよう言われたので、" + CALLFUNC R + MSG 0x4f33 ; "二人で広間で待つことにする。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f34 ; "「あーあ……早く琴音お姉ちゃんのところに" + CALLFUNC R + MSG 0x4f35 ; " 行きたいのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f36 ; "ソファに座った真人は、出された紅茶を飲みながら" + CALLFUNC R + MSG 0x4f37 ; "一人ぼやいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f38 ; "それを聞いて、隣の響子が妖しい笑みを浮かべる。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14386 + CALLFUNC VOICE + MSG 0x4f39 ; "「ねぇ、真人」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f3a ; "「なぁに?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14387 + CALLFUNC VOICE + MSG 0x4f3b ; "「あなた……もしかして、琴音ちゃんに" + CALLFUNC R + MSG 0x4f3c ; " ヘンなことを強要してたりしないわよね?」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f3d ; "「ど、どうしてさ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f3e ; "ギクリとした真人。" + CALLFUNC R + MSG 0x4f3f ; "あからさまに動揺するので、響子はさらに追及する。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14388 + CALLFUNC VOICE + MSG 0x4f40 ; "「私がここに来るとき、しつこいくらいに" + CALLFUNC R + MSG 0x4f41 ; " 一緒に来たがるじゃない」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14389 + CALLFUNC VOICE + MSG 0x4f42 ; "「確かに、昔からそうだったけど、" + CALLFUNC R + MSG 0x4f43 ; " 最近は特に……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f44 ; "「ぅ……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14390 + CALLFUNC VOICE + MSG 0x4f45 ; "「顔もすごくにやけてるし」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f46 ; "「べ、別にいいだろ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f47 ; "ズバズバと本心を突かれて、真人は少し怒る。" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f48 ; "「な、何だよ!" + CALLFUNC R + MSG 0x4f49 ; " お母さんだって、うれしそうにしてるじゃないか!」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14391 + CALLFUNC VOICE + MSG 0x4f4a ; "「まぁね♪" + CALLFUNC R + MSG 0x4f4b ; " だって、カワイイ護くんに会えるんですもの」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f4c ; "「どこがいいんだよ、あんな使用人の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f4d ; "真人は口を尖らせながら、また紅茶を啜った。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14392 + CALLFUNC VOICE + MSG 0x4f4e ; "「あら? もしかして、ヤキモチ?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f4f ; "「うるさいなぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f50 ; "真人は文句を言いながら、ソファに身体を倒す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f51 ; "なんとか話題を変えようと考えていると……" + CALLFUNC R + MSG 0x4f52 ; "先日、篠原から聞いたことを思い出した。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f53 ; "「あ……そうだ、お母さん。" + CALLFUNC R + MSG 0x4f54 ; " 『宴』って知ってる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f55 ; "その言葉を聞いた途端、響子の表情が真剣なものになる。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14393 + CALLFUNC VOICE + MSG 0x4f56 ; "「……誰から聞いたの?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f57 ; "「篠原だよ。" + CALLFUNC R + MSG 0x4f58 ; " 『宴』に参加したかったら、" + CALLFUNC R + MSG 0x4f59 ; " お母さんに頼めって」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14394 + CALLFUNC VOICE + MSG 0x4f5a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f5b ; "響子は少し考え込んだ。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14395 + CALLFUNC VOICE + MSG 0x4f5c ; "(一体、どういうつもりかしら?" + CALLFUNC R + MSG 0x4f5d ; " 単純にお金が目的なのか、それとも……)" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14396 + CALLFUNC VOICE + MSG 0x4f5e ; "(まあ……ヘンな女と初体験を済ませるよりは、" + CALLFUNC R + MSG 0x4f5f ; " 琴音ちゃんに筆を下ろしてもらう方が" + CALLFUNC R + MSG 0x4f60 ; " 安全よね……)" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14397 + CALLFUNC VOICE + MSG 0x4f61 ; "(報酬はちゃんと払うわけだし、" + CALLFUNC R + MSG 0x4f62 ; " それなら琴音ちゃんに、正式な依頼として" + CALLFUNC R + MSG 0x4f63 ; " 引き受けてもらえるだろうから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f64 ; "響子は一旦、紅茶を啜ると……カップを静かに置いた。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14398 + CALLFUNC VOICE + MSG 0x4f65 ; "「いいわ。" + CALLFUNC R + MSG 0x4f66 ; " それじゃ、頼んでおいてあげる」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f67 ; "「ホントに!? ありがとう、お母さん!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14399 + CALLFUNC VOICE + MSG 0x4f68 ; "「でも、断られるかもしれないから、" + CALLFUNC R + MSG 0x4f69 ; " あんまり期待はしないでね?」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f6a ; "「うん、わかったよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f6b ; "そんな話が終わったところで、ちょうど、紗夜が" + CALLFUNC R + MSG 0x4f6c ; "広間の扉を開けて入ってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14400 + CALLFUNC VOICE + MSG 0x4f6d ; "「お待たせ、響子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f6e ; "紗夜が部屋に入ってきてまず目にしたのは、" + CALLFUNC R + MSG 0x4f6f ; "なぜか小躍りして喜んでいる真人の姿だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14401 + CALLFUNC VOICE + MSG 0x4f70 ; "「まあ……今日は真人くん、ご機嫌なのね」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14402 + CALLFUNC VOICE + MSG 0x4f71 ; "「夢が叶うかもしれないからね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14403 + CALLFUNC VOICE + MSG 0x4f72 ; "「夢?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x4f73 ; "首を傾げながら、紗夜は響子の前に座る。" + CALLFUNC R + MSG 0x4f74 ; "その間も、響子は真人から目を離さなかった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14404 + CALLFUNC VOICE + MSG 0x4f75 ; "(でもね、真人。" + CALLFUNC R + MSG 0x4f76 ; " 夢はお金で買うものではなくってよ)" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14405 + CALLFUNC VOICE + MSG 0x4f77 ; "(いつかは、ちゃんと自分の力で" + CALLFUNC R + MSG 0x4f78 ; " 琴音ちゃんをモノにしなさい……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/07 +EOF シナリオ\琴音/真人/01−07.jaf + +; 琴音/真人/08 +; RETURN: void +FUNC 5619 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 9 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4f79 ; "その日は、兼田親子が話があるとのことで、" + CALLFUNC R + MSG 0x4f7a ; "琴音と篠原を呼び出していた……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f7b ; "話というのは、やはり『宴』に関してのことだったが、" + CALLFUNC R + MSG 0x4f7c ; "驚きなのは、その相手が真人だということだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14406 + CALLFUNC VOICE + MSG 0x4f7d ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f7e ; "「いかがです、お嬢様?" + CALLFUNC R + MSG 0x4f7f ; " 引き受けて頂けませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14407 + CALLFUNC VOICE + MSG 0x4f80 ; "「ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f81 ; "琴音はさすがに躊躇う。" + CALLFUNC R + MSG 0x4f82 ; "そんな彼女に、真人が近付いていって隣に腰掛けた。" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f83 ; "「あれから、お母さんと色々と話したんだ。" + CALLFUNC R + MSG 0x4f84 ; " セックスのことも知ったし……」" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f85 ; "「『宴』が、どういうものなのかも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f86 ; "琴音は軽く息を吐くと、少し離れた場所に立っている" + CALLFUNC R + MSG 0x4f87 ; "篠原を見据える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14408 + CALLFUNC VOICE + MSG 0x4f88 ; "「真人くんにまでお話するなんて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f89 ; "「真人様も、もう大人です。" + CALLFUNC R + MSG 0x4f8a ; " お嬢様がされているじゃれ合い程度の行為では、" + CALLFUNC R + MSG 0x4f8b ; " 余計にストレスを溜めてしまいます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14409 + CALLFUNC VOICE + MSG 0x4f8c ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f8d ; "琴音はまた俯く。" + CALLFUNC R + MSG 0x4f8e ; "そんな彼女に、黙っていた響子が声をかけた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14410 + CALLFUNC VOICE + MSG 0x4f8f ; "「こちらとしての条件は2つあるわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f90 ; "「……なんでしょうか」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14411 + CALLFUNC VOICE + MSG 0x4f91 ; "「1つは、媚香を使わないこと。" + CALLFUNC R + MSG 0x4f92 ; " そしてもう1つは……ちゃんと避妊すること」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14412 + CALLFUNC VOICE + MSG 0x4f93 ; "「響子さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f94 ; "この言葉に、琴音は少し胸を撫で下ろしながら" + CALLFUNC R + MSG 0x4f95 ; "笑みを見せた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14413 + CALLFUNC VOICE + MSG 0x4f96 ; "「ふふっ、それくらいは常識でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f97 ; "それを聞いた真人がきょとんとする。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f98 ; "「避妊って、どうやってするの?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14414 + CALLFUNC VOICE + MSG 0x4f99 ; "「真人のおちんちんに、ゴムを付けるのよ」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4f9a ; "「えぇぇぇーっ!? やだよ、そんなの!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4f9b ; "真人はあからさまに嫌な顔をすると、ソファの上で" + CALLFUNC R + MSG 0x4f9c ; "ジタバタともがく。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14415 + CALLFUNC VOICE + MSG 0x4f9d ; "「あなたは、まだ責任を取れる立場ではないわ。" + CALLFUNC R + MSG 0x4f9e ; " 大人しく従いなさい」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14416 + CALLFUNC VOICE + MSG 0x4f9f ; "「守れないなら、この話はナシよ」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fa0 ; "「ちぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fa1 ; "真人は舌打ちをすると、姿勢を正す。" + CALLFUNC R + MSG 0x4fa2 ; "それを見て響子はため息をついた。" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fa3 ; "(まあ、お姉ちゃんと2人きりになれば" + CALLFUNC R + MSG 0x4fa4 ; " どうとでも……)" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14417 + CALLFUNC VOICE + MSG 0x4fa5 ; "「あなたがおかしな行動をしないように、" + CALLFUNC R + MSG 0x4fa6 ; " 私も立ち会いますからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fa7 ; "その言葉を聞いた真人は、飲みかけたジュースを" + CALLFUNC R + MSG 0x4fa8 ; "少し噴き出してしまった。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fa9 ; "「ちょっ……お、お母さんと一緒なの!?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14418 + CALLFUNC VOICE + MSG 0x4faa ; "「そうよ。" + CALLFUNC R + MSG 0x4fab ; " 私が目を離すと、ろくなことをしないでしょう?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fac ; "「うぅ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fad ; "「というわけで、『宴』と呼べるほどの" + CALLFUNC R + MSG 0x4fae ; " 内容でもございませんので、" + CALLFUNC R + MSG 0x4faf ; " 午前零時に固執する必要もないでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fb0 ; "「今からでも構いませんか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14419 + CALLFUNC VOICE + MSG 0x4fb1 ; "「えっ!? し、篠原さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fb2 ; "篠原がいきなり提案してきたため、さすがに琴音は驚く。" + CALLFUNC R + MSG 0x4fb3 ; "しかし、兼田親子は事前に話があったのか、落ち着いた" + CALLFUNC R + MSG 0x4fb4 ; "ものだった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14420 + CALLFUNC VOICE + MSG 0x4fb5 ; "「真人は、決心付いてるのよね?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fb6 ; "「うん。初めては琴音お姉ちゃん以外、" + CALLFUNC R + MSG 0x4fb7 ; " 考えられないよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14421 + CALLFUNC VOICE + MSG 0x4fb8 ; "「真人……くん……」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fb9 ; "「お姉ちゃん、お願い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fba ; "きゅっと手を握られる琴音。" + CALLFUNC R + MSG 0x4fbb ; "彼女は少し目を伏せて考え込んだ後……小さく頷いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 11 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x4fbc ; "そして……既に準備はできていたらしく" + CALLFUNC R + MSG 0x4fbd ; "琴音たちはすぐに宴の間へと通された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fbe ; "媚香は焚かれていないが、ほのかに甘い香りが漂う。" + CALLFUNC R + MSG 0x4fbf ; "少しだけ身体が熱くなるのを、三人は感じた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14422 + CALLFUNC VOICE + MSG 0x4fc0 ; "「さて……と」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14423 + CALLFUNC VOICE + MSG 0x4fc1 ; "「やっぱり、シチュエーションとしては……" + CALLFUNC R + MSG 0x4fc2 ; " 憧れの先輩に童貞を捧げるってとこかしらね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fc3 ; "響子は呟きながら、クローゼットを開き、" + CALLFUNC R + MSG 0x4fc4 ; "中にある服を物色し始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fc5 ; "中には、客の様々な要望に答えられるよう、" + CALLFUNC R + MSG 0x4fc6 ; "いくつもの衣装が収められているのだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14424 + CALLFUNC VOICE + MSG 0x4fc7 ; "「あの、響子さん、何を探してらっしゃるのですか?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14425 + CALLFUNC VOICE + MSG 0x4fc8 ; "「あったあった。" + CALLFUNC R + MSG 0x4fc9 ; " 琴音ちゃん、これを着てもらえるかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fca ; "響子は見つけた服を琴音に手渡してくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14426 + CALLFUNC VOICE + MSG 0x4fcb ; "「こ、これって……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14427 + CALLFUNC VOICE + MSG 0x4fcc ; "「恥ずかしがらないで?" + CALLFUNC R + MSG 0x4fcd ; " 私も着るんだから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14428 + CALLFUNC VOICE + MSG 0x4fce ; "「えっ!? 響子さんも?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14429 + CALLFUNC VOICE + MSG 0x4fcf ; "「あらやだ。" + CALLFUNC R + MSG 0x4fd0 ; " そんなに驚かれると、" + CALLFUNC R + MSG 0x4fd1 ; " ちょっと傷ついちゃうんだけど」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4fd2 ; "響子はけらけら笑うと、もう一着見つけた服を取り出す。" + CALLFUNC R + MSG 0x4fd3 ; "そして、琴音と一緒にその場で着替えた。" + CALLFUNC A + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14430 + CALLFUNC VOICE + MSG 0x4fd4 ; "「は、恥ずかしい……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14431 + CALLFUNC VOICE + MSG 0x4fd5 ; "「この部屋、着替え部屋も作るべきかもね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fd6 ; "などと言っている間に着替えが終わり……" + CALLFUNC R + MSG 0x4fd7 ; "二人は真人の前へと移動した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fd8 ; "その衣装はよくある制服だった。" + CALLFUNC R + MSG 0x4fd9 ; "真人は琴音の姿を見て目を輝かせる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fda ; "「琴音お姉ちゃん、すごく似合ってるよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14432 + CALLFUNC VOICE + MSG 0x4fdb ; "「そう……かしら」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fdc ; "「お母さんは、ちょっと無理があるけど」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5009 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4fdd ; "  スパァン!" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fde ; "「イタっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fdf ; "言った瞬間、響子に頭をはたかれる真人。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14433 + CALLFUNC VOICE + MSG 0x4fe0 ; "「ごちゃごちゃ言わない!" + CALLFUNC R + MSG 0x4fe1 ; " せっかく、真人の童貞喪失をお母さんも" + CALLFUNC R + MSG 0x4fe2 ; " 手伝ってあげようとしてるのに」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fe3 ; "「別に必要ないけど……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14434 + CALLFUNC VOICE + MSG 0x4fe4 ; "「なに? 文句あるの?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4fe5 ; "「な、ないです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fe6 ; "じろりと睨まれ、真人は引き下がる。" + CALLFUNC R + MSG 0x4fe7 ; "敵に回すと、この話自体なかったことにされそうな" + CALLFUNC R + MSG 0x4fe8 ; "気もしたからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fe9 ; "そして、真人が従ったのを見て、" + CALLFUNC R + MSG 0x4fea ; "響子は避妊具を琴音に渡した。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14435 + CALLFUNC VOICE + MSG 0x4feb ; "「琴音ちゃん、真人に着けてあげてくれる?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14436 + CALLFUNC VOICE + MSG 0x4fec ; "「あ……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4fed ; "琴音はコンドームの包みを受け取った後、諦めたように" + CALLFUNC R + MSG 0x4fee ; "小さく息を吐いてから、真人に歩み寄った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14437 + CALLFUNC VOICE + MSG 0x4fef ; "「真人くん、ズボンを脱いでベッドに" + CALLFUNC R + MSG 0x4ff0 ; " 座ってもらえる?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ff1 ; "「やっぱり……着けるんだ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14438 + CALLFUNC VOICE + MSG 0x4ff2 ; "「ええ……。" + CALLFUNC R + MSG 0x4ff3 ; " これがないと、赤ちゃんできちゃうから……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ff4 ; "「ボクは別にいいんだけど……」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5009 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x4ff5 ; "  スパァン!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ff6 ; "そう愚痴る真人を、また響子が叩く。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14439 + CALLFUNC VOICE + MSG 0x4ff7 ; "「こらっ。" + CALLFUNC R + MSG 0x4ff8 ; " あなたが良くても、琴音ちゃんが困るでしょう?」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x4ff9 ; "「ぅ……。" + CALLFUNC R + MSG 0x4ffa ; " わ、わかってるよ……」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x4ffb ; "真人は頷くと、ベッドに上がり、ズボンを脱ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ffc ; "もう硬くなっているペニスは、ツンと上を向いた" + CALLFUNC R + MSG 0x4ffd ; "若々しいものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x4ffe ; "さすがに太さや長さはそれほどでもないが、" + CALLFUNC R + MSG 0x4fff ; "硬さはかなりのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5000 ; "琴音は手で触れてみてそれを感じる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14440 + CALLFUNC VOICE + MSG 0x5001 ; "(真人くんの、すごく硬いわ……。" + CALLFUNC R + MSG 0x5002 ; " こんなに私のことを求めていたなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5003 ; "コンドームの包みを開け、ゴムをつけていく琴音。" + CALLFUNC R + MSG 0x5004 ; "それが終わったところで、真人がいきなり立ち上がった。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5005 ; "「お、お姉ちゃん、もう我慢できないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14441 + CALLFUNC VOICE + MSG 0x5006 ; "「えっ? きゃあっ!?」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x162a10 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x162a10 +0x162a10: + PUSH 5031 + CALLFUNC ■効果音 + S_PUSH "イベント/琴音/20/1人" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x5007 ; "真人に押し倒された琴音は、そのまま胸を開かれてしまった。" + CALLFUNC R + MSG 0x5008 ; "大きな乳房が飛び出る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5009 ; "着替えた際に、下着も脱いでいたので、" + CALLFUNC R + MSG 0x500a ; "開かれた足の間が丸見えになる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x500b ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x500c ; "それを見て、真人は唾を飲み込んだ。" + CALLFUNC R + MSG 0x500d ; "だが、響子によって制止される。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14442 + CALLFUNC VOICE + MSG 0x500e ; "「はいはい、まだよ真人」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x500f ; "「ええっ……なんでだよぅ」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14443 + CALLFUNC VOICE + MSG 0x5010 ; "「琴音ちゃんの準備はまだでしょ。" + CALLFUNC R + MSG 0x5011 ; " 私がほぐしてあげるわ♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14444 + CALLFUNC VOICE + MSG 0x5012 ; "「えっ!? あっ、響子さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5013 ; "響子は琴音を押し倒す形で覆い被さると、" + CALLFUNC R + MSG 0x5014 ; "片手をそっと股間へと忍ばせる。" + CALLFUNC R + MSG 0x5015 ; "そしてそこを優しく摩ってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/2人/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5016 ; "胸を押しつけ、花弁をそっと撫でる響子。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14445 + CALLFUNC VOICE + MSG 0x5017 ; "「んんぁっ……響子さんっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14446 + CALLFUNC VOICE + MSG 0x5018 ; "「若い子って、すごく硬くて、" + CALLFUNC R + MSG 0x5019 ; " 力任せに突いてくるから……。" + CALLFUNC R + MSG 0x501a ; " ちゃんと解さないと痛いだけでしょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14447 + CALLFUNC VOICE + MSG 0x501b ; "「あっ……あっ……。" + CALLFUNC R + MSG 0x501c ; " 響子さん、ダメ……あぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x501d ; "響子も相当の手練れなのは、触られた瞬間に分かった。" + CALLFUNC R + MSG 0x501e ; "数回撫でただけなのに、琴音の反応の良い箇所を" + CALLFUNC R + MSG 0x501f ; "瞬時に見分けている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5020 ; "そして、その部分へと愛撫を集中させてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14448 + CALLFUNC VOICE + MSG 0x5021 ; "「あんっ、ん、く、ふぁあっ……ひゃ、ああっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5022 ; "「……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14449 + CALLFUNC VOICE + MSG 0x5023 ; "「ああっ、み、見ないで……ひぁ、あぁんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5024 ; "真人に見せ付けるように、花弁を開いてみせる響子。" + CALLFUNC R + MSG 0x5025 ; "その膣口から、愛液がとろりと流れ出してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14450 + CALLFUNC VOICE + MSG 0x5026 ; "「はぁっ、はぁっ……あ、ぁあっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14451 + CALLFUNC VOICE + MSG 0x5027 ; "「琴音ちゃんって、やっぱり胸が大きいのね。" + CALLFUNC R + MSG 0x5028 ; " 紗夜と同じくらいかしら?" + CALLFUNC R + MSG 0x5029 ; " もう……羨ましいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x502a ; "自分の乳房を彼女のと重ねながら、響子が言う。" + CALLFUNC R + MSG 0x502b ; "そのまま体重をかけて、乳房で圧迫してきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14452 + CALLFUNC VOICE + MSG 0x502c ; "「そんな……響子さんだって、とても大きいです……。" + CALLFUNC R + MSG 0x502d ; " 形もキレイだし……あっ、あぁっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14453 + CALLFUNC VOICE + MSG 0x502e ; "「琴音ちゃん見てたら、私もヘンな気持ちに" + CALLFUNC R + MSG 0x502f ; " なってきちゃったわ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14454 + CALLFUNC VOICE + MSG 0x5030 ; "「ん……あぁっ……琴音、ちゃん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5031 ; "うっとりとした目つきで、顔を近づけてくると、" + CALLFUNC R + MSG 0x5032 ; "そのまま唇を重ねてくる響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5033 ; "琴音もそれに従い、舌を絡ませる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/2人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14455 + CALLFUNC VOICE + MSG 0x5034 ; "「ちゅっ……くちゅ、んぷっ、ちゅる……。" + CALLFUNC R + MSG 0x5035 ; " はぁぁぁん……あっ、ちゅむっ、んぅ、んぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14456 + CALLFUNC VOICE + MSG 0x5036 ; "「んちゅ、ぢゅる……んく、んふぅ……れる……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14457 + CALLFUNC VOICE + MSG 0x5037 ; "「んはぁ……ちゅ、ちゅる……んむ、んぅ……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14458 + CALLFUNC VOICE + MSG 0x5038 ; "「んっ……ちゅ、ぷぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5039 ; "しばらく舌を絡ませた後、ゆっくりと唇を離す。" + CALLFUNC R + MSG 0x503a ; "すると、唾液がつっと糸を引いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14459 + CALLFUNC VOICE + MSG 0x503b ; "「はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x503c ; "琴音はもう焦点の定まらない感じの目をしていた。" + CALLFUNC R + MSG 0x503d ; "花弁を撫でられ、小さな声を漏らし、身体を揺らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14460 + CALLFUNC VOICE + MSG 0x503e ; "「んふっ……ふぁ、あぁぁん……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14461 + CALLFUNC VOICE + MSG 0x503f ; "「そろそろ頃合いかしら……?」" + CALLFUNC A + S_PUSH "イベント/琴音/20/2人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x5040 ; "ゆっくりと琴音の花弁を開く響子。" + CALLFUNC R + MSG 0x5041 ; "滑った愛液の音とともに、雫が垂れる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14462 + CALLFUNC VOICE + MSG 0x5042 ; "「まぁ……イイ感じね♀" + CALLFUNC R + MSG 0x5043 ; " 真人、いらっしゃい」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5044 ; "「う、うん!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x5045 ; "二人の様子を間近で見ていた真人は、ゴムの中で" + CALLFUNC R + MSG 0x5046 ; "先走り汁を漏らすぐらい興奮してしまっていた。" + CALLFUNC R + MSG 0x5047 ; "呼ばれて、すぐさま琴音に近付く。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14463 + CALLFUNC VOICE + MSG 0x5048 ; "「お母さんが入れてあげるわ。" + CALLFUNC R + MSG 0x5049 ; " ジッとしてなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x504a ; "雄々しく反り返ったペニスを持ち、" + CALLFUNC R + MSG 0x504b ; "琴音の膣口に宛がう響子。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14464 + CALLFUNC VOICE + MSG 0x504c ; "(ふふっ……我が息子ながら、この硬さは" + CALLFUNC R + MSG 0x504d ; " 大したものね……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14465 + CALLFUNC VOICE + MSG 0x504e ; "(琴音ちゃんには、少し辛いかもしれないわね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x504f ; "響子は掴んだペニスで秘所を何度もなぞる。" + CALLFUNC R + MSG 0x5050 ; "そうやって愛液を馴染ませていった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5051 ; "「お、お母さん……まだ……?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14466 + CALLFUNC VOICE + MSG 0x5052 ; "「少しずつ入れていくのよ。" + CALLFUNC R + MSG 0x5053 ; " ゆっくりと、優しく……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5054 ; "「こ……こう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5055 ; "  ぬぷっ……ぬりゅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5056 ; "少し腰を前に動かすと、愛液がたっぷりと付着した" + CALLFUNC R + MSG 0x5057 ; "真人のペニスは、琴音の膣内に吸い込まれるように" + CALLFUNC R + MSG 0x5058 ; "入っていく。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14467 + CALLFUNC VOICE + MSG 0x5059 ; "「あぁっ……真人くんのが……入ってくるっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x505a ; "「うぁ……ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x505b ; "そのままにゅるにゅると根元まで入ってしまうペニス。" + CALLFUNC R + MSG 0x505c ; "全体が柔肉に包まれ、彼は情けなく声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14468 + CALLFUNC VOICE + MSG 0x505d ; "「はぁ、はぁ、か、硬いのが……奥まで……" + CALLFUNC R + MSG 0x505e ; " んぅ……う、ぁあ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x505f ; "「僕の初めてが、お姉ちゃんに……うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5060 ; "二人は小さく身体を震えさせ、お互いの性器の感触を" + CALLFUNC R + MSG 0x5061 ; "味わっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5062 ; "むにゅむにゅと生き物のように動く膣内で、" + CALLFUNC R + MSG 0x5063 ; "真人のモノが何度も脈動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5064 ; "それに反応して膣内がまた動く。" + CALLFUNC R + MSG 0x5065 ; "この刺激だけで充分なほど心地いい。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14469 + CALLFUNC VOICE + MSG 0x5066 ; "「んぁっ、はぁ、はぁっ……あ、あぁあっ……" + CALLFUNC R + MSG 0x5067 ; " 膣内で……動いてる……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5068 ; "「お姉ちゃんのも……ぐにゅ、ぐにゅって……。" + CALLFUNC R + MSG 0x5069 ; " ああっ……これが、セックスなんだねっ」" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14470 + CALLFUNC VOICE + MSG 0x506a ; "「んんっ、く、ぅぁあぁあ……あぁんっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14471 + CALLFUNC VOICE + MSG 0x506b ; "「いいわよ真人。" + CALLFUNC R + MSG 0x506c ; " あとは、琴音ちゃんの反応が大きくなるところを" + CALLFUNC R + MSG 0x506d ; " 探すように、腰を使うのよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14472 + CALLFUNC VOICE + MSG 0x506e ; "「えっ……? あ、そんなのダメです!" + CALLFUNC R + MSG 0x506f ; " 響子さん、そんなこと教えないでっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14473 + CALLFUNC VOICE + MSG 0x5070 ; "「折角なんですもの。" + CALLFUNC R + MSG 0x5071 ; " お互いに気持ちよくならないと、" + CALLFUNC R + MSG 0x5072 ; " もったいないじゃない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5073 ; "響子は無邪気に微笑むと、真人のお尻を軽く叩いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14474 + CALLFUNC VOICE + MSG 0x5074 ; "「あぁっ……でも……んんんっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5075 ; "「お姉ちゃんが気持ちいいところ……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5076 ; "真人は腰を揺らしたり、前後に動かしたりしながら、" + CALLFUNC R + MSG 0x5077 ; "琴音の反応を確認する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5078 ; "中を掻き回すように探られ、甘い快感が拡がってくる。" + CALLFUNC R + MSG 0x5079 ; "なので琴音は思わず声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14475 + CALLFUNC VOICE + MSG 0x507a ; "「あっ、い、いやっ……!" + CALLFUNC R + MSG 0x507b ; " 真人くんの、すごく硬いから、感じちゃうっ♀" + CALLFUNC R + MSG 0x507c ; " 好きなところ、擦れちゃうのっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14476 + CALLFUNC VOICE + MSG 0x507d ; "「ひっ……こ、擦れてるっ……。" + CALLFUNC R + MSG 0x507e ; " んぅ、う、ぁあっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x507f ; "「お、お姉ちゃんがこんなに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5080 ; "真人は琴音の反応に感激して、さらに膣穴を探り始めた。" + CALLFUNC R + MSG 0x5081 ; "少しずつ乱暴になっていく動きに、琴音は身体を痙攣させる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14477 + CALLFUNC VOICE + MSG 0x5082 ; "「あぁあっ、ひっ、やめっ、そんなに掻き混ぜちゃ……" + CALLFUNC R + MSG 0x5083 ; " あぁあっ、く、ふぁぁあんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14478 + CALLFUNC VOICE + MSG 0x5084 ; "「ああっ、え、エッチなお汁っ……いっぱい出ちゃう" + CALLFUNC R + MSG 0x5085 ; " からっ……あひっ、ん、く、うぁあっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14479 + CALLFUNC VOICE + MSG 0x5086 ; "「琴音ちゃんって、エッチのときそんな顔するのね〜。" + CALLFUNC R + MSG 0x5087 ; " かわいいわぁ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14480 + CALLFUNC VOICE + MSG 0x5088 ; "「ああっ、み、見ないで……くださ……ひゃ、あ、" + CALLFUNC R + MSG 0x5089 ; " あぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x508a ; "響子はまた顔を近づけると、唇をくっつけてくる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14481 + CALLFUNC VOICE + MSG 0x508b ; "「んふっ、んちゅ、ぢゅる……れりゅ、れる……ん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14482 + CALLFUNC VOICE + MSG 0x508c ; "「んむっ!? んっ、んんんーっ、ちゅ、ぢゅるっ、" + CALLFUNC R + MSG 0x508d ; " んふっ、ぷあぁっ! あ、あぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14483 + CALLFUNC VOICE + MSG 0x508e ; "「だめ……い、息っ……むぐっ!? んふっ、" + CALLFUNC R + MSG 0x508f ; " ずじゅるる……っんっ、んんんーっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5090 ; "琴音は舌を絡めた後、唇を離す。" + CALLFUNC R + MSG 0x5091 ; "そして息を継いだ。" + CALLFUNC R + MSG 0x5092 ; "この苦しさもなぜだか気持ちよさに変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5093 ; "それというのも、下では真人がずっと膣穴を" + CALLFUNC R + MSG 0x5094 ; "硬いペニスで探っているからだ。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14484 + CALLFUNC VOICE + MSG 0x5095 ; "「あぁあっ、真人くんの……すごく硬いわっ。" + CALLFUNC R + MSG 0x5096 ; " 削れちゃうっ……おまんこ削れちゃうぅぅっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14485 + CALLFUNC VOICE + MSG 0x5097 ; "「ふぁあぁあっ、あ、あああっ、そこっ、ひ、ああっ!" + CALLFUNC R + MSG 0x5098 ; " あぁあああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5099 ; "硬いペニスがカリ首でGスポットのあたりを擦る。" + CALLFUNC R + MSG 0x509a ; "その瞬間、琴音はビクンと身体を反らせた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x509b ; "「お姉ちゃん、このあたりが気持ちいいんだね!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x509c ; "真人はそれを目ざとく見つけたようで、そこを重点的に" + CALLFUNC R + MSG 0x509d ; "ペニスで擦り上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x509e ; "それだけでなく、勢いよく奥に突きいれ、最奥も抉ってきた。" + CALLFUNC R + MSG 0x509f ; "そこにも琴音の弱点があり、彼女は嬌声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14486 + CALLFUNC VOICE + MSG 0x50a0 ; "「んぁあああっ、ひっ、あ、ぁああっ!" + CALLFUNC R + MSG 0x50a1 ; " 真人くんっ……それダメっ……ぁぁ、あああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14487 + CALLFUNC VOICE + MSG 0x50a2 ; "「お、奥っ……抉っちゃだめぇええっっ!" + CALLFUNC R + MSG 0x50a3 ; " ひぁ、あぁああああっ!!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50a4 ; "「うぁあっ……お、お姉ちゃんの中が……すごいっ、" + CALLFUNC R + MSG 0x50a5 ; " うねってるっ……うあああ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14488 + CALLFUNC VOICE + MSG 0x50a6 ; "「あっ、ああっ、ダメっ、あちこち擦られて……" + CALLFUNC R + MSG 0x50a7 ; " ひんっ、んっ、んんんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50a8 ; "ビクンビクンと何度も身体を跳ねさせる琴音。" + CALLFUNC R + MSG 0x50a9 ; "それを見て、響子が微笑む。" + CALLFUNC R + MSG 0x50aa ; "そして手を伸ばし、その乳房を鷲掴みにした。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14489 + CALLFUNC VOICE + MSG 0x50ab ; "「んぁああっ、きょ、響子さんっ……んふっ、" + CALLFUNC R + MSG 0x50ac ; " ふああぁあっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14490 + CALLFUNC VOICE + MSG 0x50ad ; "「んふふっ、すっごく気持ち良さそうね♪」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14491 + CALLFUNC VOICE + MSG 0x50ae ; "「あぁあっ、ひぁっ、あ、んくっ、だって……" + CALLFUNC R + MSG 0x50af ; " 感じるところばっかり擦られてっ……んぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50b0 ; "悶えて身をよじると、響子に掴まれている乳房が伸びて" + CALLFUNC R + MSG 0x50b1 ; "指が食い込んでくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50b2 ; "そんな刺激にも琴音は敏感に反応した。" + CALLFUNC R + MSG 0x50b3 ; "同時に、膣内が連動してきゅううっと締まる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50b4 ; "「んぁああっ……また締まって……" + CALLFUNC R + MSG 0x50b5 ; " 締まったまま動いてるようっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14492 + CALLFUNC VOICE + MSG 0x50b6 ; "「頑張りなさい。" + CALLFUNC R + MSG 0x50b7 ; " まだまだ……出しちゃだめよ。" + CALLFUNC R + MSG 0x50b8 ; " 琴音ちゃんを満足させてあげないと♪」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50b9 ; "「そんなっ……無理だようっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50ba ; "言いながらも、真人はがむしゃらに腰を動かす。" + CALLFUNC R + MSG 0x50bb ; "収縮の中、内部が激しく擦り上げられ、琴音は何度も" + CALLFUNC R + MSG 0x50bc ; "潮を噴いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14493 + CALLFUNC VOICE + MSG 0x50bd ; "「ひいいっ、んぁっ、ああ、ああああっ!" + CALLFUNC R + MSG 0x50be ; " お汁っ……出てるっ……く、ふぁあっ、あう、" + CALLFUNC R + MSG 0x50bf ; " んんんっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14494 + CALLFUNC VOICE + MSG 0x50c0 ; "「ダメっ……が、まんできな……ひぁああ……あ、" + CALLFUNC R + MSG 0x50c1 ; " はぁああんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50c2 ; "ぐちゃっ、ぐちゃっと何度も膣内が音を立てる。" + CALLFUNC R + MSG 0x50c3 ; "愛液の量もものすごく、ひと突きごとに結合部分から" + CALLFUNC R + MSG 0x50c4 ; "大量に噴出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50c5 ; "あっという間にシーツに大きなシミが出来てしまう。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14495 + CALLFUNC VOICE + MSG 0x50c6 ; "「んふふっ、その調子よ二人とも……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50c7 ; "「はぁっ、はぁっ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14496 + CALLFUNC VOICE + MSG 0x50c8 ; "「ひぁああっ、ちょっと、休ませてっ……あ、あああっ、" + CALLFUNC R + MSG 0x50c9 ; " さっきから小さいのっ……ずっときてるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14497 + CALLFUNC VOICE + MSG 0x50ca ; "「おまんこっ……感じすぎちゃってるから……" + CALLFUNC R + MSG 0x50cb ; " ぁああああんっ! く、んんっ、ふぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50cc ; "琴音の腰がビクビクと痙攣を繰り返している。" + CALLFUNC R + MSG 0x50cd ; "その振動は膣内を通じて真人にも伝わっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50ce ; "おまけに内壁が吸い付き、蠢きながら万力のように" + CALLFUNC R + MSG 0x50cf ; "締め上げてくるので、ゴムをしているとはいえキツイ。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50d0 ; "「あ、あああっ……だめっ……お姉ちゃんっ……" + CALLFUNC R + MSG 0x50d1 ; " そんなにぎゅってしたら……白いの出ちゃうようっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14498 + CALLFUNC VOICE + MSG 0x50d2 ; "「だってっ……真人くんが動くからっ……あはっ、" + CALLFUNC R + MSG 0x50d3 ; " あ、ああっ! 勝手に締まっちゃう……んんんっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50d4 ; "「でも、止まらないっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14499 + CALLFUNC VOICE + MSG 0x50d5 ; "「あ、ぁああっ、くっ、また奥に触れて……、" + CALLFUNC R + MSG 0x50d6 ; " あ、それダメっ、ダメぇえええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50d7 ; "また小さな波が来たらしく、琴音は身体を食いしばったまま" + CALLFUNC R + MSG 0x50d8 ; "小刻みに痙攣を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50d9 ; "膣内もまた同じように収縮したまま震えるので、" + CALLFUNC R + MSG 0x50da ; "真人は思わず暴発してしまいそうなぐらい感じてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14500 + CALLFUNC VOICE + MSG 0x50db ; "「あぁぁっ……膣内で跳ねてるっ……!" + CALLFUNC R + MSG 0x50dc ; " おちんちんが……あぁあああんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14501 + CALLFUNC VOICE + MSG 0x50dd ; "「んくっ、くふっ、うぁ、あぁああっ、く、んんっ!" + CALLFUNC R + MSG 0x50de ; " うぁああっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14502 + CALLFUNC VOICE + MSG 0x50df ; "「すごいわね、二人とも……エッチよぉ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14503 + CALLFUNC VOICE + MSG 0x50e0 ; "「そんなっ……あ、あぁああっ、んむ、ちゅ、ぢゅる……" + CALLFUNC R + MSG 0x50e1 ; " んく、んんぅぅう……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14504 + CALLFUNC VOICE + MSG 0x50e2 ; "「んちゅ、れりゅ、ぢゅる……ちゅ、んふっ、" + CALLFUNC R + MSG 0x50e3 ; " んぅうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50e4 ; "響子は琴音の唇を味わいながら、乳房を弄ぶ。" + CALLFUNC R + MSG 0x50e5 ; "先端にあるピンク色の突起を抓られ、琴音は思わず" + CALLFUNC R + MSG 0x50e6 ; "唇を離した。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14505 + CALLFUNC VOICE + MSG 0x50e7 ; "「ひゃあぁああああっ! ちっ、乳首っ……そんなに" + CALLFUNC R + MSG 0x50e8 ; " しちゃ……あ、く、うううううっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14506 + CALLFUNC VOICE + MSG 0x50e9 ; "「これも感じちゃうんでしょう?" + CALLFUNC R + MSG 0x50ea ; " ほらほらっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14507 + CALLFUNC VOICE + MSG 0x50eb ; "「やめっ、あ、あはっ、ああぁあああっ♀" + CALLFUNC R + MSG 0x50ec ; " おっぱいっ……痺れちゃうぅぅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50ed ; "乳首を抓られ、琴音は喘ぎ声を漏らした。" + CALLFUNC R + MSG 0x50ee ; "その反応を少し楽しんだ後、響子は手を結合部分の方へと" + CALLFUNC R + MSG 0x50ef ; "持っていく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14508 + CALLFUNC VOICE + MSG 0x50f0 ; "「ここ、触っちゃったらどうなるかなぁん♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14509 + CALLFUNC VOICE + MSG 0x50f1 ; "「えっ……ふぁ、あああぁああああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x50f2 ; "結合部分で顔を出している、充血した肉芽を弄られる。" + CALLFUNC R + MSG 0x50f3 ; "その瞬間、琴音は大きくのけぞりながら声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14510 + CALLFUNC VOICE + MSG 0x50f4 ; "「クリっ……今は触っちゃダメですっ……うぁっ、" + CALLFUNC R + MSG 0x50f5 ; " あ、あぁあああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14511 + CALLFUNC VOICE + MSG 0x50f6 ; "「ダメっ……おっきいのっ……おっきいの来て、" + CALLFUNC R + MSG 0x50f7 ; " イッちゃうっ……うぁ、ああぁああっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50f8 ; "「お、お姉ちゃんの中がまたうねって……!" + CALLFUNC R + MSG 0x50f9 ; " も、もう無理だよっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x50fa ; "真人はスパートをかけたのか、腰を勢いよく叩き付けてきた。" + CALLFUNC R + MSG 0x50fb ; "クリトリスと膣奥、同時に刺激を加えられ、琴音は頭の中で" + CALLFUNC R + MSG 0x50fc ; "火花が散るのを感じた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14512 + CALLFUNC VOICE + MSG 0x50fd ; "「あぁあっ、私も無理っ、イきそうっ、んぁ、あああ、" + CALLFUNC R + MSG 0x50fe ; " んっ、んぁああぁあっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x50ff ; "「お、お姉ちゃん、イクよ!" + CALLFUNC R + MSG 0x5100 ; " セーシだすから!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14513 + CALLFUNC VOICE + MSG 0x5101 ; "「いっぱいだしてっ!" + CALLFUNC R + MSG 0x5102 ; " 真人くんの精液、いっぱいちょうだいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5103 ; "ゴムをつけて避妊しているので、琴音も射精を要求する。" + CALLFUNC R + MSG 0x5104 ; "そして、足を彼の腰に絡ませ、そのまま引き寄せた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5105 ; "「お姉ちゃん! お姉ちゃん!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14514 + CALLFUNC VOICE + MSG 0x5106 ; "「やっ……す、すごいっ!" + CALLFUNC R + MSG 0x5107 ; " あはぁぁぁぁっ、あっ、はぁぁっ!" + CALLFUNC R + MSG 0x5108 ; " ダメダメ、あぁっ、私も……イクっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5109 ; "そして響子によるクリいじめもさらに激しくなっていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14515 + CALLFUNC VOICE + MSG 0x510a ; "「んんぁぁぁっ、響子さん、それダメっ!" + CALLFUNC R + MSG 0x510b ; " あっ、あん、あっ、いいっ!" + CALLFUNC R + MSG 0x510c ; " くひっ、ひぁ、あああっ、すごく気持ちいいのっ♀♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14516 + CALLFUNC VOICE + MSG 0x510d ; "「くすっ……真人のおちんちん、気に入ってくれた?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14517 + CALLFUNC VOICE + MSG 0x510e ; "「すごくイイですっ♀" + CALLFUNC R + MSG 0x510f ; " 真人くんのおちんちん、すごくイイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5110 ; "その言葉を聞いた真人は、さらに激しく腰を突き上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14518 + CALLFUNC VOICE + MSG 0x5111 ; "「は、はげしっ! いやぁ、激しすぎるのっ!" + CALLFUNC R + MSG 0x5112 ; " あはぁぁぁっ、あっ、んはぁああああっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14519 + CALLFUNC VOICE + MSG 0x5113 ; "(熱いの……欲しいっ!" + CALLFUNC R + MSG 0x5114 ; " 子宮の中に、熱いミルクを注いで欲しいのっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5115 ; "琴音は自分から腰を摺り寄せ、真人の射精を促そうと" + CALLFUNC R + MSG 0x5116 ; "内部を絡ませていく。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5117 ; "「あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14520 + CALLFUNC VOICE + MSG 0x5118 ; "「あっ、イクイクっ!" + CALLFUNC R + MSG 0x5119 ; " いやぁん、あっ、イッちゃうぅぅぅっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14521 + CALLFUNC VOICE + MSG 0x511a ; "「ひぁ、あ、イクうぅううううううううっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x511b ; "琴音が果てた瞬間、真人も限界を迎え、ゴムの中に" + CALLFUNC R + MSG 0x511c ; "精液を吐き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x511d ; "膣奥……子宮口のあたりで、ゴムの液溜まりがどんどん" + CALLFUNC R + MSG 0x511e ; "膨らんでいくのが分かる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14522 + CALLFUNC VOICE + MSG 0x511f ; "(ウソ……? 奥でゴムが膨らんでる?" + CALLFUNC R + MSG 0x5120 ; " 子宮口が圧されるくらいに……)" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14523 + CALLFUNC VOICE + MSG 0x5121 ; "「ああぁあっ……く、んんっ、ふ、ううっ……" + CALLFUNC R + MSG 0x5122 ; " やぁあっ……し、子宮……押されてる……ぅぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5123 ; "ビクビクと全身を震わせて、絶頂の余韻に浸る二人。" + CALLFUNC R + MSG 0x5124 ; "それを見て、響子が微笑む。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14524 + CALLFUNC VOICE + MSG 0x5125 ; "「こんなに痙攣しちゃって……" + CALLFUNC R + MSG 0x5126 ; " よっぽど気持ちよかったのね……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14525 + CALLFUNC VOICE + MSG 0x5127 ; "「ひゃぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5128 ; "ちょっと触れただけで、琴音が反応する。" + CALLFUNC R + MSG 0x5129 ; "身体全体が敏感になってしまっているのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x512a ; "そして……ようやく射精を終えた真人が、" + CALLFUNC R + MSG 0x512b ; "ペニスをゆっくりと引き抜いていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14526 + CALLFUNC VOICE + MSG 0x512c ; "「んぁ……あ、ぁあああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x512d ; "膨らんだ精液溜まりが膣道を通っていく。" + CALLFUNC R + MSG 0x512e ; "その刺激で、琴音はまた身体を震わせた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/3人/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x512f ; "  にゅぅぅ……ぬぽっ……!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14527 + CALLFUNC VOICE + MSG 0x5130 ; "「んひゃぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5131 ; "ようやく引き抜かれたペニス。" + CALLFUNC R + MSG 0x5132 ; "その先端には、ゴムに包まれたタプタプの精液が" + CALLFUNC R + MSG 0x5133 ; "詰まっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5134 ; "その大きさを見て、琴音は目を丸くする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14528 + CALLFUNC VOICE + MSG 0x5135 ; "(こんなに……!? な……なんて量なの……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14529 + CALLFUNC VOICE + MSG 0x5136 ; "(これを膣内に出されたら……" + CALLFUNC R + MSG 0x5137 ; " 私……確実に妊娠しちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5138 ; "そう思いながらも、その精液から目が離せない琴音。" + CALLFUNC R + MSG 0x5139 ; "ごくりと唾を飲み込む。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x513a ; "「はぁあっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14530 + CALLFUNC VOICE + MSG 0x513b ; "「どうだった、真人?" + CALLFUNC R + MSG 0x513c ; " 童貞喪失の感想は?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x513d ; "「すごく……よかったよ。" + CALLFUNC R + MSG 0x513e ; " でも、お姉ちゃんズルイや。" + CALLFUNC R + MSG 0x513f ; " こんなに素敵なことを教えてくれなかったなんて」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14531 + CALLFUNC VOICE + MSG 0x5140 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5141 ; "少し拗ねた口調で言われ、琴音は目を逸らす。" + CALLFUNC R + MSG 0x5142 ; "それを見て真人がほくそ笑んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/20/2人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14532 + CALLFUNC VOICE + MSG 0x5143 ; "「さて……これで、勉強に身を入れてくれるわよね?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5144 ; "「えっ!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14533 + CALLFUNC VOICE + MSG 0x5145 ; "「宴の前に約束したでしょう?" + CALLFUNC R + MSG 0x5146 ; " ちゃんと勉強もするって」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5147 ; "「う、うん……がんばるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5148 ; "しょぼくれながら返事をする真人。" + CALLFUNC R + MSG 0x5149 ; "まだそこそこ硬さを保っていたペニスが萎れていく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14534 + CALLFUNC VOICE + MSG 0x514a ; "「またしたくなったら、私が依頼してあげるから」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x514b ; "「ほ、本当!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14535 + CALLFUNC VOICE + MSG 0x514c ; "「き、響子さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x514d ; "その言葉に琴音も驚くと、響子が『ゴメン』と" + CALLFUNC R + MSG 0x514e ; "手でゼスチャーした。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14536 + CALLFUNC VOICE + MSG 0x514f ; "「あ、安心して。" + CALLFUNC R + MSG 0x5150 ; " ちゃんと避妊はさせるから……ね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14537 + CALLFUNC VOICE + MSG 0x5151 ; "「そういう問題ではなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5152 ; "はぁ、とため息をつく琴音。" + CALLFUNC R + MSG 0x5153 ; "だが、依頼されれば逆らうことはできない。" + CALLFUNC R + MSG 0x5154 ; "なので諦めるしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5155 ; "そんな琴音を、真人がじっと眺める。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5156 ; "(……いつか、絶対に生でお姉ちゃんと" + CALLFUNC R + MSG 0x5157 ; " セックスするんだ……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5158 ; "(そして……ボクのセーシを、お姉ちゃんの子宮に" + CALLFUNC R + MSG 0x5159 ; " いっぱいいっぱい注いでやる……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x515a ; "(ボクの赤ちゃんを産んでもらうために……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/08 + +; 琴音/真人/09 +; RETURN: void +FUNC 5620 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x515b ; "今日も……兼田親子が屋敷にやってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x515c ; "篠原から『宴』の依頼が来ていると告げられた琴音は、" + CALLFUNC R + MSG 0x515d ; "大広間へと向かう。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14538 + CALLFUNC VOICE + MSG 0x515e ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x515f ; "ドアを開けて中へと入る。" + CALLFUNC R + MSG 0x5160 ; "しかし、部屋にいたのは真人だけだった。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5161 ; "「お姉ちゃん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5162 ; "座ってジュースを飲んでいた真人は、" + CALLFUNC R + MSG 0x5163 ; "琴音を見るなり立ち上がって駆け寄ってきた。" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5164 ; "「待ってたんだよ〜」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14539 + CALLFUNC VOICE + MSG 0x5165 ; "「あら……?" + CALLFUNC R + MSG 0x5166 ; " 今日は、真人くん1人なの?」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5167 ; "「お母さんは、紗夜さんとお話があるって。" + CALLFUNC R + MSG 0x5168 ; " だから、今回は、ボクとお姉ちゃんの2人きりだよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14540 + CALLFUNC VOICE + MSG 0x5169 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x516a ; "真人だけ、という話を聞いて、急に不安になる琴音。" + CALLFUNC R + MSG 0x516b ; "少し俯きながら、彼と一緒にソファに座る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14541 + CALLFUNC VOICE + MSG 0x516c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x516d ; "黙ったままの琴音。" + CALLFUNC R + MSG 0x516e ; "そんな彼女の顔を覗き込みながら真人が尋ねてきた。" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x516f ; "「お姉ちゃん、今日、危険日なの?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14542 + CALLFUNC VOICE + MSG 0x5170 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5171 ; "ビクッと反応する琴音。" + CALLFUNC R + MSG 0x5172 ; "真人の顔を少し見てから、また目を逸らす。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14543 + CALLFUNC VOICE + MSG 0x5173 ; "「ぁ……、そ、そんなこと、" + CALLFUNC R + MSG 0x5174 ; " 女性にする質問じゃないわ」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5175 ; "「答えてよ。" + CALLFUNC R + MSG 0x5176 ; " ボクにとっては重要なことなんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5177 ; "しかし真人は全く引き下がろうとはしない。" + CALLFUNC R + MSG 0x5178 ; "それどころか、強引に琴音を自分の方に向かせた。" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5179 ; "「それに、宴の依頼主はボクだよ。" + CALLFUNC R + MSG 0x517a ; " 逆らっちゃ駄目なんでしょ?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14544 + CALLFUNC VOICE + MSG 0x517b ; "「っ……真人くん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14545 + CALLFUNC VOICE + MSG 0x517c ; "「そうよ……。" + CALLFUNC R + MSG 0x517d ; " 今は、とても危ない日……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x517e ; "琴音は諦めたようにため息をつくと、白状する。" + CALLFUNC R + MSG 0x517f ; "それを聞いて彼は唾を飲んだ。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5180 ; "「ごくっ……。" + CALLFUNC R + MSG 0x5181 ; " そっか……お姉ちゃん、妊娠しやすいんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5182 ; "不気味な笑みを浮かべる真人。" + CALLFUNC R + MSG 0x5183 ; "それを見て琴音はますます不安になった。" + CALLFUNC A + S_PUSH "顔/真人/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5184 ; "「早く宴をやろうよ。" + CALLFUNC R + MSG 0x5185 ; " ボク、もう我慢できないんだ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14546 + CALLFUNC VOICE + MSG 0x5186 ; "「あ……ま、待って。" + CALLFUNC R + MSG 0x5187 ; " 響子さんが戻ってきてからにしましょう?」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5188 ; "「駄目だよ。" + CALLFUNC R + MSG 0x5189 ; " お話、長くなるからって言ってたから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14547 + CALLFUNC VOICE + MSG 0x518a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x518b ; "……結局、琴音は断りきれず……真人に手を引かれ、" + CALLFUNC R + MSG 0x518c ; "宴の間へと入っていった……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1652d4 + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 8 + PUSH 250 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1652d4 +0x1652d4: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x518d ; "部屋に入り、いつものあの服に着替えると、" + CALLFUNC R + MSG 0x518e ; "真人がすぐに押し倒してくる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/切ない" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14548 + CALLFUNC VOICE + MSG 0x518f ; "「きゃっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5190 ; "「お、お姉ちゃん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5191 ; "真人の、すでにいきり立った硬いモノが割れ目に" + CALLFUNC R + MSG 0x5192 ; "添えられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5193 ; "その肉棒の熱さに、琴音はビクッと身体を震わせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14549 + CALLFUNC VOICE + MSG 0x5194 ; "「あっ……真人くん、スキンをつけて……?" + CALLFUNC R + MSG 0x5195 ; " さっきも話したけど、今日は危険日だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5196 ; "しかし琴音の話を無視して、割れ目を直接ペニスで擦る真人。" + CALLFUNC R + MSG 0x5197 ; "垂れてきた愛液が音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5198 ; "  ぬちゅ、ぬちゅ、ぬりゅ" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14550 + CALLFUNC VOICE + MSG 0x5199 ; "「んぁっ……ちょっ……んくっ……うぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14551 + CALLFUNC VOICE + MSG 0x519a ; "「あっ……あっ……。" + CALLFUNC R + MSG 0x519b ; " ま、真人、くん……? はぁ、はぁ、あっ、ダメ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14552 + CALLFUNC VOICE + MSG 0x519c ; "「直接触れちゃ……あっ、んんっ、お、お願いだから、" + CALLFUNC R + MSG 0x519d ; " 避妊して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x519e ; "琴音は手を伸ばしてコンドームを取ろうとする。" + CALLFUNC R + MSG 0x519f ; "だが、その手首を握り締められた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51a0 ; "「っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14553 + CALLFUNC VOICE + MSG 0x51a1 ; "「真人くんっ……どうして……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51a2 ; "「……『宴』の映像。" + CALLFUNC R + MSG 0x51a3 ; " 篠原から見せてもらったんだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14554 + CALLFUNC VOICE + MSG 0x51a4 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51a5 ; "一瞬、何を言われたのか理解できなかったが、" + CALLFUNC R + MSG 0x51a6 ; "すぐに顔から血の気が引いていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14555 + CALLFUNC VOICE + MSG 0x51a7 ; "「う、宴って……まさか……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51a8 ; "「あんなキモイおじさんと、生でしてたよね?」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14556 + CALLFUNC VOICE + MSG 0x51a9 ; "「っっ……!" + CALLFUNC R + MSG 0x51aa ; " そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51ab ; "ショックのせいか、琴音の目の前が少し歪む。" + CALLFUNC R + MSG 0x51ac ; "抵抗する力がさらに弱まってしまった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51ad ; "「だったら、ボクが生でしてもいいはずだよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51ae ; "くちゅくちゅと膣口を亀頭でまさぐる真人。" + CALLFUNC R + MSG 0x51af ; "硬いペニスでクリトリスを擦られ、琴音は声を上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14557 + CALLFUNC VOICE + MSG 0x51b0 ; "「んぁっ……や、やめっ……いやぁ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51b1 ; "「あんな……ゴムなんて着けてたら、" + CALLFUNC R + MSG 0x51b2 ; " ボクの想いはお姉ちゃんには伝わらない。" + CALLFUNC R + MSG 0x51b3 ; " 直接じゃなきゃ、駄目なんだ」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14558 + CALLFUNC VOICE + MSG 0x51b4 ; "「あぁっ……ダ、ダメよ……。" + CALLFUNC R + MSG 0x51b5 ; " 真人くんの精液、すごく濃いから危険過ぎるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51b6 ; "先日見た、ものすごい量の精液が入ったコンドーム。" + CALLFUNC R + MSG 0x51b7 ; "あれが全部胎内に注がれたら……そう考えると、" + CALLFUNC R + MSG 0x51b8 ; "琴音は怖くなってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51b9 ; "だが、身体は逆に、熱くなってきていた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14559 + CALLFUNC VOICE + MSG 0x51ba ; "(そんな……嘘っ……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51bb ; "「ボク、この日をずっと狙ってたんだ。" + CALLFUNC R + MSG 0x51bc ; " お姉ちゃんが一番妊娠しやすい日を……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14560 + CALLFUNC VOICE + MSG 0x51bd ; "「いけない……。" + CALLFUNC R + MSG 0x51be ; " 私の身体は媚薬の効果があるの」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14561 + CALLFUNC VOICE + MSG 0x51bf ; "「直接愛し合ったら、真人くんまでおかしくなるわ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51c0 ; "「媚薬? 元々、お姉ちゃんのことが好きだし、" + CALLFUNC R + MSG 0x51c1 ; " そんなの関係ないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51c2 ; "真人は鼻で笑うと、割れ目を擦り上げて愛液を馴染ませる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14562 + CALLFUNC VOICE + MSG 0x51c3 ; "「んぁあっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51c4 ; "「ボクにとって、お姉ちゃん自身が" + CALLFUNC R + MSG 0x51c5 ; " 媚薬みたいなものだから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14563 + CALLFUNC VOICE + MSG 0x51c6 ; "「あっ……でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51c7 ; "亀頭からはすでに大量の先走り汁が溢れていた。" + CALLFUNC R + MSG 0x51c8 ; "それが愛液と混ざり合い、花弁になすりつけられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14564 + CALLFUNC VOICE + MSG 0x51c9 ; "「んふっ、あ、あぁああっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51ca ; "「一度でいいんだ。" + CALLFUNC R + MSG 0x51cb ; " 宴という儀式じゃなくて、" + CALLFUNC R + MSG 0x51cc ; " ボクの気持ちを、直接、受け止めて欲しい……」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14565 + CALLFUNC VOICE + MSG 0x51cd ; "「んんっ……わ、私の身体は汚れてるわ……。" + CALLFUNC R + MSG 0x51ce ; " あなたが思っているような女ではないのよ?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51cf ; "「そんなことじゃ、ボクの決心は鈍らないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14566 + CALLFUNC VOICE + MSG 0x51d0 ; "「真人くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51d1 ; "決意が硬いことは、言葉だけでなく、" + CALLFUNC R + MSG 0x51d2 ; "顔をみただけで分かった。" + CALLFUNC R + MSG 0x51d3 ; "いつになく真剣な表情だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51d4 ; "そんな顔を向けられ……ついに琴音の方が折れてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14567 + CALLFUNC VOICE + MSG 0x51d5 ; "「いいわ……。" + CALLFUNC R + MSG 0x51d6 ; " それじゃ、一度だけチャンスをあげる」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51d7 ; "「ほ、ホント!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14568 + CALLFUNC VOICE + MSG 0x51d8 ; "「ええ。" + CALLFUNC R + MSG 0x51d9 ; " それで、真人くんが私の卵子をモノに" + CALLFUNC R + MSG 0x51da ; " できたなら、私を好きにしていいわ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14569 + CALLFUNC VOICE + MSG 0x51db ; "「でも、それが出来なかったら、" + CALLFUNC R + MSG 0x51dc ; " 宴もこれでお終い。" + CALLFUNC R + MSG 0x51dd ; " もう二度とこんなことはしない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14570 + CALLFUNC VOICE + MSG 0x51de ; "「約束……できる?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51df ; "「うん。いいよ。" + CALLFUNC R + MSG 0x51e0 ; " 約束する」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51e1 ; "真剣な顔で尋ねると、真人も同じように返してくる。" + CALLFUNC R + MSG 0x51e2 ; "なので琴音は目を閉じて自分を納得させた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14571 + CALLFUNC VOICE + MSG 0x51e3 ; "「じゃあ……きて。" + CALLFUNC R + MSG 0x51e4 ; " 真人くんの想いを、私に届けて……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51e5 ; "「っ……」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x51e6 ; "真人は頷くと、ゆっくりとペニスを肉穴に沈めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51e7 ; "愛液を馴染ませたペニスは、いつもと同じように" + CALLFUNC R + MSG 0x51e8 ; "するすると内部に飲み込まれていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51e9 ; "だが……ペニスから伝わってくる快感は、いつもとは" + CALLFUNC R + MSG 0x51ea ; "全く違っていた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51eb ; "「ああっ! な、なにこれ!?" + CALLFUNC R + MSG 0x51ec ; " 今までと、全然、違うよっ!!" + CALLFUNC R + MSG 0x51ed ; " すごく、気持ちいいっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14572 + CALLFUNC VOICE + MSG 0x51ee ; "「んぁっ、あ、ああっ……すご、い……" + CALLFUNC R + MSG 0x51ef ; " いつもより、ずっと硬い……っ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51f0 ; "「ええぅ、これ、あ、ああっ、すごっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51f1 ; "真人は半分ぐらい入れたところで腰を止めてしまった。" + CALLFUNC R + MSG 0x51f2 ; "あまりにも感じすぎるせいだろう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14573 + CALLFUNC VOICE + MSG 0x51f3 ; "「ああっ……もっとよ……もっと奥まできて……。" + CALLFUNC R + MSG 0x51f4 ; " 卵子は、子宮の奥にあるから……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51f5 ; "「お、お姉ちゃんの卵子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51f6 ; "その言葉に、意を決して腰を沈める真人。" + CALLFUNC R + MSG 0x51f7 ; "根元まで完全に膣内の柔肉に包まれてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14574 + CALLFUNC VOICE + MSG 0x51f8 ; "「んぁああぁあっ……は、いったぁあ……っ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51f9 ; "「うぁあああ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14575 + CALLFUNC VOICE + MSG 0x51fa ; "「んんっ、くふぁっ、あ、ああっ、ビクビクしてる……" + CALLFUNC R + MSG 0x51fb ; " 気持ちいい……っ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x51fc ; "「お姉ちゃんの膣内も……すごいよっ……!" + CALLFUNC R + MSG 0x51fd ; " こんな……こんなだったんだ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14576 + CALLFUNC VOICE + MSG 0x51fe ; "「あ、あぁあっ……早く、動いて……んぁ、あぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x51ff ; "琴音は腰を揺らして、真人に抽送をねだる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5200 ; "「う、うん……頑張るよっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5201 ; "真人はあまりの快感の大きさに少し怯んだが、" + CALLFUNC R + MSG 0x5202 ; "すぐに腰を動かし始めた。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/20/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14577 + CALLFUNC VOICE + MSG 0x5203 ; "「あはぁっ……あ、ああっ、んくっ、ふぁ、あぁあっ、" + CALLFUNC R + MSG 0x5204 ; " すごいっ……わ、私もっ……いつもより真人くんの" + CALLFUNC R + MSG 0x5205 ; " おちんちん……感じちゃうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14578 + CALLFUNC VOICE + MSG 0x5206 ; "「あぁあっ、擦れてっ……んくっ、ぐちゅぐちゅってぇ……。" + CALLFUNC R + MSG 0x5207 ; " すごいっ……ひぁ、ああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5208 ; "ペニスが一往復するたびに、愛液がさらに漏れ出してくる。" + CALLFUNC R + MSG 0x5209 ; "それを泡立たせながら、何度も抽送が行われた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x520a ; "お互い、生で性器が触れ合う感覚に、身体を大きく震わせ、" + CALLFUNC R + MSG 0x520b ; "声を上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14579 + CALLFUNC VOICE + MSG 0x520c ; "「あぁああっ、く、うぅううんっ……!" + CALLFUNC R + MSG 0x520d ; " す……すごいっ……ひぁ、あああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14580 + CALLFUNC VOICE + MSG 0x520e ; "「おちんちんのカリ首が……いっぱい……あちこち" + CALLFUNC R + MSG 0x520f ; " 擦って……んんぅ、く、うぁ、あぁああっ♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5210 ; "「ちょっ……お、お姉ちゃんっ……中っ……" + CALLFUNC R + MSG 0x5211 ; " 絡ませすぎだよっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14581 + CALLFUNC VOICE + MSG 0x5212 ; "「そんなこと言われてもっ……勝手に中が動いちゃうから、" + CALLFUNC R + MSG 0x5213 ; " あは、あ、ぁあぁあんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14582 + CALLFUNC VOICE + MSG 0x5214 ; "「もっと、もっといっぱい擦って、擦ってぇっ♀" + CALLFUNC R + MSG 0x5215 ; " んふっ、う、ぁ、あぁああん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14583 + CALLFUNC VOICE + MSG 0x5216 ; "「お、奥まで……奥に……子宮の入り口が" + CALLFUNC R + MSG 0x5217 ; " あるからぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5218 ; "真人は必死に腰を打ちつける。" + CALLFUNC R + MSG 0x5219 ; "……が、まだその先端に、子宮口を感じることは" + CALLFUNC R + MSG 0x521a ; "できなかった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x521b ; "「はぁ、はぁ、お姉ちゃんの奥に……" + CALLFUNC R + MSG 0x521c ; " まだ、届かないよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14584 + CALLFUNC VOICE + MSG 0x521d ; "「あっ、んんんっ……ま、真人くんのことを" + CALLFUNC R + MSG 0x521e ; " 子宮が認めたら……ちゃんと下りてくるわ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14585 + CALLFUNC VOICE + MSG 0x521f ; "「まだ、あなたのことを認めていない……だけ……" + CALLFUNC R + MSG 0x5220 ; " んぁ、あ、はぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5221 ; "琴音は肩で息をしながら答える。" + CALLFUNC R + MSG 0x5222 ; "感じてはいるが、子宮が反応するまでには至っていない。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5223 ; "「うぅ……ど、どうやったら、認めてくれるの?」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14586 + CALLFUNC VOICE + MSG 0x5224 ; "「自分だけじゃなくて、ちゃんと相手のことも考えるの……。" + CALLFUNC R + MSG 0x5225 ; " 相手がどうしたら、気持ちよくなるのか……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14587 + CALLFUNC VOICE + MSG 0x5226 ; "「セックスは、お互いの愛を確かめ合うための" + CALLFUNC R + MSG 0x5227 ; " 行為……だから……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5228 ; "「お姉ちゃんのことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5229 ; "真人は琴音の身体を少しまさぐると、優しく乳房を揉む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14588 + CALLFUNC VOICE + MSG 0x522a ; "「んぁっ……はぁ、あ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x522b ; "すると、膣内の動きが少し変化したような気がした。" + CALLFUNC R + MSG 0x522c ; "なので、丁寧に内部を掻き混ぜ……粘膜を擦っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x522d ; "そうしながら、彼女の反応が大きな場所を今一度" + CALLFUNC R + MSG 0x522e ; "探り直していった。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14589 + CALLFUNC VOICE + MSG 0x522f ; "「んはぁあぁぁ……あ、んふっ、んっ♀" + CALLFUNC R + MSG 0x5230 ; " あ、あぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14590 + CALLFUNC VOICE + MSG 0x5231 ; "「あぁっ……そう、そこよ……。" + CALLFUNC R + MSG 0x5232 ; " んぁ……あっ、あはっ……あっ、そこ……。" + CALLFUNC R + MSG 0x5233 ; " 上手よ……はぁ、はぁ、すごく……イイッ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5234 ; "「くうっ……お、お姉ちゃんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14591 + CALLFUNC VOICE + MSG 0x5235 ; "「あぁあっ、くふっ、うぁ、ああぁっ、" + CALLFUNC R + MSG 0x5236 ; " そのままっ……そこを……んんっ!" + CALLFUNC R + MSG 0x5237 ; " ふぁぁあああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14592 + CALLFUNC VOICE + MSG 0x5238 ; "「そうっ……そこ突いて……あっ、あっ、ああっ!" + CALLFUNC R + MSG 0x5239 ; " あぁあ〜〜〜〜っっ♀♀ それっ、すごくいいっ!" + CALLFUNC R + MSG 0x523a ; " きもちいいっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x523b ; "「く、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x523c ; "膣内が激しく収縮を行う。" + CALLFUNC R + MSG 0x523d ; "ぐねぐねと柔肉が蠢き、まるで手で握られているような、" + CALLFUNC R + MSG 0x523e ; "そんな感覚だった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x523f ; "「あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14593 + CALLFUNC VOICE + MSG 0x5240 ; "「あはっ、あ、ああぅ、ずっと痙攣してるっ……" + CALLFUNC R + MSG 0x5241 ; " おちんちんも、おまんこも……ひぅ、う、うんんっ!" + CALLFUNC R + MSG 0x5242 ; " きもちいいのぉ……っ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14594 + CALLFUNC VOICE + MSG 0x5243 ; "「あ、ああぁああっ、か、身体っ……開いちゃう……" + CALLFUNC R + MSG 0x5244 ; " 反応しちゃうぅぅ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5245 ; "肉壁の圧迫によって、真人のペニスが痙攣する。" + CALLFUNC R + MSG 0x5246 ; "その刺激に、膣内がさらに反応して締め上げを行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5247 ; "しかし、まだ経験の浅い、初々しい亀頭は" + CALLFUNC R + MSG 0x5248 ; "琴音の膣襞の感触にそう長くは堪えられない。" + CALLFUNC R + MSG 0x5249 ; "なので、一気に射精感が込み上げてくる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x524a ; "「だ、駄目だよ、お姉ちゃん!" + CALLFUNC R + MSG 0x524b ; " ボク、もう、我慢できない!!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14595 + CALLFUNC VOICE + MSG 0x524c ; "「あっ、もう少しガマンしてっ!" + CALLFUNC R + MSG 0x524d ; " はぁ、はぁ、あともう少しだけ……!" + CALLFUNC R + MSG 0x524e ; " お姉ちゃん、排卵しそうなのっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14596 + CALLFUNC VOICE + MSG 0x524f ; "「だから、がんばって、真人くん♀" + CALLFUNC R + MSG 0x5250 ; " お姉ちゃんもがんばるからっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5251 ; "琴音がそういうと、真人は歯を食いしばって腰を動かし、" + CALLFUNC R + MSG 0x5252 ; "抽送を行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5253 ; "もう少しで絶頂に達しそうな、スレスレの感覚。" + CALLFUNC R + MSG 0x5254 ; "そのギリギリのラインを二人は彷徨い続ける。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14597 + CALLFUNC VOICE + MSG 0x5255 ; "「はぁ、はぁ、す、すごいっ♀" + CALLFUNC R + MSG 0x5256 ; " こんなに長く、気持ちいいのが続くなんて……♀" + CALLFUNC R + MSG 0x5257 ; " あっ、ダメっ……すごくイイッ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14598 + CALLFUNC VOICE + MSG 0x5258 ; "「あぁああっ、んくっ、ふあっ♀ ああああっ♀" + CALLFUNC R + MSG 0x5259 ; " ダメっ、子宮っ……反応してきてるっ……!" + CALLFUNC R + MSG 0x525a ; " きゅんきゅんきてるっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14599 + CALLFUNC VOICE + MSG 0x525b ; "「あ、ああぁっ、ダメっ……イキそうっ……" + CALLFUNC R + MSG 0x525c ; " イッちゃいそうっ……う、あ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x525d ; "琴音は全身を硬直させた。" + CALLFUNC R + MSG 0x525e ; "その際、さらに強い力で膣内が締まり、真人のモノを" + CALLFUNC R + MSG 0x525f ; "押し潰す。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5260 ; "「うぁあ……ボク、漏れてる……!" + CALLFUNC R + MSG 0x5261 ; " はっ、はっ、漏れてるよぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5262 ; "  びゅ……びゅ……びゅくん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5263 ; "カウパーよりも遙かに濃い体液が、鈴口から溢れ出す。" + CALLFUNC R + MSG 0x5264 ; "なんとか堪えてはいるが、精液が漏れ出しているのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14600 + CALLFUNC VOICE + MSG 0x5265 ; "「あぁあっ、熱いのでてるっ……分かるっ……" + CALLFUNC R + MSG 0x5266 ; " 奥でちょっとずつ……うぁ、あああっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5267 ; "「お、お姉ちゃん、少し射精するよ!" + CALLFUNC R + MSG 0x5268 ; " 袋がいっぱいなんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5269 ; "真人が叫ぶと、鈴口からドロドロと精液が流れ出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x526a ; "勢いよく出ないので、まだ堪えているんだと分かる。" + CALLFUNC R + MSG 0x526b ; "だが、その精液の量はかなりのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x526c ; "子宮口のまわりを、ゼリー状の精液がぴったりと" + CALLFUNC R + MSG 0x526d ; "覆い尽くす。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14601 + CALLFUNC VOICE + MSG 0x526e ; "「あっ……! 奥で熱いミルクがでてる!" + CALLFUNC R + MSG 0x526f ; " はぁっ、はぁっ、あっ、と、とけちゃいそう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14602 + CALLFUNC VOICE + MSG 0x5270 ; "「んんっ……あ、ああっ、これっ……ダメ……" + CALLFUNC R + MSG 0x5271 ; " 身体が反応しちゃうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5272 ; "精液を注がれたという事実と、実際に感じる熱さ、" + CALLFUNC R + MSG 0x5273 ; "この二つが琴音をさらに興奮させる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14603 + CALLFUNC VOICE + MSG 0x5274 ; "「あっ、あ、あぁああぁあああっ……♀" + CALLFUNC R + MSG 0x5275 ; " せ、精液っ……いっぱいっ……んく、う、" + CALLFUNC R + MSG 0x5276 ; " ふぅぅぅっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5277 ; "「すぐ……精液作るからね……っ!" + CALLFUNC R + MSG 0x5278 ; " どんどん作るから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14604 + CALLFUNC VOICE + MSG 0x5279 ; "「あぁあっ、んくっ、ふぁ、あぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x527a ; "漏れ出した精液の塊。" + CALLFUNC R + MSG 0x527b ; "それを膣粘膜に塗り込むように腰を使い始める真人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x527c ; "琴音の肉穴を、完全に自分のモノにしようとしている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14605 + CALLFUNC VOICE + MSG 0x527d ; "「あぁあっ、擦り付けちゃだめっ……精液が、" + CALLFUNC R + MSG 0x527e ; " 奥まで入っちゃうっ……♀" + CALLFUNC R + MSG 0x527f ; " んっ、んぁ、ああぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14606 + CALLFUNC VOICE + MSG 0x5280 ; "「あ、あぁああっ……ひっ、ひぁ、あはぁああっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/特殊" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x5281 ; "身体をまた強張らせ、痙攣する琴音。" + CALLFUNC R + MSG 0x5282 ; "さっきから細かく頂点を迎えているのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5283 ; "その証拠に、結合部分からは愛液をとめどなく漏らし、" + CALLFUNC R + MSG 0x5284 ; "少しずつ潮を噴き出している。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14607 + CALLFUNC VOICE + MSG 0x5285 ; "「ああぁあっ、くふっ、ふぁああぁっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14608 + CALLFUNC VOICE + MSG 0x5286 ; "「ダメっ……イッたままになって……ひっ、" + CALLFUNC R + MSG 0x5287 ; " あ、あああっ、お漏らしっ……止まらないっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14609 + CALLFUNC VOICE + MSG 0x5288 ; "「あ、あぁああっ、くふぁ、はぁああっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5289 ; "「お姉ちゃんのここは、ボクだけのモノだよ?" + CALLFUNC R + MSG 0x528a ; " 他の誰にも使わせちゃ駄目なんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x528b ; "何度も念を押しながら、子宮口をゴリゴリ擦り上げる真人。" + CALLFUNC R + MSG 0x528c ; "ここまでされて従順にならない女はいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x528d ; "特に、完全に蕩けてしまっている琴音には、" + CALLFUNC R + MSG 0x528e ; "堪えることは無理だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14610 + CALLFUNC VOICE + MSG 0x528f ; "「あぁああぅ、んくっ、ふぁっ、あ、あああっ!" + CALLFUNC R + MSG 0x5290 ; " し、子宮……真人くんのなのっ……あううっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14611 + CALLFUNC VOICE + MSG 0x5291 ; "「い、今だけは、あなたのモノなのっ……♀" + CALLFUNC R + MSG 0x5292 ; " だから、好きにしていいから! ああぁああっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5293 ; "「今だけじゃないんだ!" + CALLFUNC R + MSG 0x5294 ; " これからも、ずっと、ボクのモノなんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5295 ; "腰を密着させ、最奥を擦り続ける真人。" + CALLFUNC R + MSG 0x5296 ; "すると、先端に何か触れるのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5297 ; "  ぷちゅ、ぷちゅ……" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5298 ; "「あっ!?" + CALLFUNC R + MSG 0x5299 ; " お、お姉ちゃんの奥に何か当たってる……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x529a ; "亀頭の先端に何かが触れる感触……。" + CALLFUNC R + MSG 0x529b ; "間違いなくそれは子宮口だった。" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14612 + CALLFUNC VOICE + MSG 0x529c ; "「あっ……真人くんのこと、認めちゃったぁあ♀" + CALLFUNC R + MSG 0x529d ; " ああっ、んっ、くふぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14613 + CALLFUNC VOICE + MSG 0x529e ; "「私の子宮が、あなたのこと……繁殖する相手だと" + CALLFUNC R + MSG 0x529f ; " 認めたのよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52a0 ; "琴音は蕩けた瞳で真人のことを見つめる。" + CALLFUNC R + MSG 0x52a1 ; "頬は上気しており、ものすごくいやらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52a2 ; "そんな彼女を見て、真人のモノがさらに膨れ上がった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14614 + CALLFUNC VOICE + MSG 0x52a3 ; "「んぁ、あ、ぁああっ……またおっきく……うううっ、" + CALLFUNC R + MSG 0x52a4 ; " ふはぁああん♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14615 + CALLFUNC VOICE + MSG 0x52a5 ; "「し、子宮……完全に……おちんちんに触れちゃってる……" + CALLFUNC R + MSG 0x52a6 ; " 吸い付いて……あ、あああっ、キスしてるぅ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52a7 ; "「ボ、ボクのことを……認めてくれたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52a8 ; "子宮口の感触を愉しむようにピストンする真人。" + CALLFUNC R + MSG 0x52a9 ; "尖った亀頭で小突かれて、琴音も悦びに満たされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52aa ; "その証拠に、開きかけた子宮口が、亀頭に吸い付いたままに" + CALLFUNC R + MSG 0x52ab ; "なってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52ac ; "そのまま、小刻みな抽送に合わせて引っ張られたり" + CALLFUNC R + MSG 0x52ad ; "押し込まれたりを繰り返す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14616 + CALLFUNC VOICE + MSG 0x52ae ; "「あっ! あっ! そんなにしちゃらめっ……" + CALLFUNC R + MSG 0x52af ; " 感じすぎちゃう……んっ、くふぁぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14617 + CALLFUNC VOICE + MSG 0x52b0 ; "「あっ、ああっ! 卵子、できちゃうっ!" + CALLFUNC R + MSG 0x52b1 ; " 真人くんのために、卵子作っちゃうのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52b2 ; "卵巣の熱い疼きを感じる琴音。" + CALLFUNC R + MSG 0x52b3 ; "ジンとした痛みが走ると、軽くアクメに達してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14618 + CALLFUNC VOICE + MSG 0x52b4 ; "「あぁああっ、くふっ、う、うううっ!" + CALLFUNC R + MSG 0x52b5 ; " んんんっ、あ、はぁあぁあっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14619 + CALLFUNC VOICE + MSG 0x52b6 ; "「だめ……イクッ! イッちゃ……あああっ♀" + CALLFUNC R + MSG 0x52b7 ; " は、排卵してる……っ!" + CALLFUNC R + MSG 0x52b8 ; " 卵子が真人くんの精子をお迎えにきてるっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52b9 ; "「くうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14620 + CALLFUNC VOICE + MSG 0x52ba ; "「あああっ、い、いま出されると妊娠しちゃうっ、" + CALLFUNC R + MSG 0x52bb ; " 受精しちゃううぅぅぅ♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52bc ; "「じゅ、受精……っっ!!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x52bd ; "真人の方も、射精に向けてピッチを上げて腰を" + CALLFUNC R + MSG 0x52be ; "突き入れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52bf ; "そして琴音の方も、排卵した際の軽い絶頂感が" + CALLFUNC R + MSG 0x52c0 ; "おさまらないうちに、より高みへと昇らされていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14621 + CALLFUNC VOICE + MSG 0x52c1 ; "「あああっ、く、ふっ、うううっ、うぁっ、ああっ!" + CALLFUNC R + MSG 0x52c2 ; " も、もうっ……もたないからっ……ああっ、" + CALLFUNC R + MSG 0x52c3 ; " すぐっ……イッちゃいそうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14622 + CALLFUNC VOICE + MSG 0x52c4 ; "「ああぁあっ、く、うううっ、ふぁっ、ああああっ、" + CALLFUNC R + MSG 0x52c5 ; " 来るっ……おっきいの……来ちゃううぅっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52c6 ; "「ボクもっ……限界っ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14623 + CALLFUNC VOICE + MSG 0x52c7 ; "「ああぁあっ……か、身体中が気持ちいいっ……" + CALLFUNC R + MSG 0x52c8 ; " こんなの無理っ……ホントにイッ……ちゃ……" + CALLFUNC R + MSG 0x52c9 ; " あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52ca ; "子宮口と鈴口、二つの口は完全に密着しており、" + CALLFUNC R + MSG 0x52cb ; "熱い子種が注がれるのを今か今かと待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52cc ; "そして、限界を迎えた真人が、勢いよく腰を叩きつける。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52cd ; "「お姉ちゃん、イクよ!!" + CALLFUNC R + MSG 0x52ce ; " ボクのセーシで、絶対に孕ませてやる!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14624 + CALLFUNC VOICE + MSG 0x52cf ; "「あ、ああぁあっ、来てっ! い、いっぱいっ、" + CALLFUNC R + MSG 0x52d0 ; " いっぱい頂戴っ……ひあ、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14625 + CALLFUNC VOICE + MSG 0x52d1 ; "「あ、イッ……く……うぁ、" + CALLFUNC R + MSG 0x52d2 ; " あはぁああぁあああああああっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/20/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x52d3 ; "力強く最奥を抉られた瞬間、琴音は絶頂を迎えた。" + CALLFUNC R + MSG 0x52d4 ; "全身を強張らせたまま、大きく痙攣する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52d5 ; "そして同時に達した真人。" + CALLFUNC R + MSG 0x52d6 ; "その先端から、大量の濃い精液を放出した。" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 100 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14626 + CALLFUNC VOICE + MSG 0x52d7 ; "「はぁ、はぁ、あはぁぁぁっ……ん、んあっ……。" + CALLFUNC R + MSG 0x52d8 ; " いやっ……あっ、ヌルヌルしたのが……" + CALLFUNC R + MSG 0x52d9 ; " 入ってくるぅ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14627 + CALLFUNC VOICE + MSG 0x52da ; "「あぁあっ……こんなに出されたらっ……私っ、" + CALLFUNC R + MSG 0x52db ; " また……イッ……ひ、ひぁ、あぁあ……" + CALLFUNC R + MSG 0x52dc ; " あはぁあぁああぁああああ……♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x52dd ; "胎内に精液を注がれる感覚に、琴音はまた頂点へと" + CALLFUNC R + MSG 0x52de ; "無理矢理押し上げられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52df ; "口元からヨダレを垂らしつつ、声を絞り出す。" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 100 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14628 + CALLFUNC VOICE + MSG 0x52e0 ; "「あぁあっ……ま、まだ……出るのぉ……?" + CALLFUNC R + MSG 0x52e1 ; " すご……んひっ、ひ、ぁ、あぁんっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52e2 ; "「んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52e3 ; "更に結合を深めるために、より腰を深く押し込む真人。" + CALLFUNC R + MSG 0x52e4 ; "子宮口に亀頭がめり込んでいく。" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14629 + CALLFUNC VOICE + MSG 0x52e5 ; "「ぁあああっ……! それ以上は、ダメっ……!" + CALLFUNC R + MSG 0x52e6 ; " あぁぁぁっ……子宮が、灼けちゃうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14630 + CALLFUNC VOICE + MSG 0x52e7 ; "「そんなに入れられたら……お、おなかが……" + CALLFUNC R + MSG 0x52e8 ; " 子宮がもう……あなたのを覚えちゃうから……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x52e9 ; "「お姉ちゃんの卵子、絶対に逃がさないから!" + CALLFUNC R + MSG 0x52ea ; " 必ず、妊娠させるんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52eb ; "真人はペニスに力を込める。" + CALLFUNC R + MSG 0x52ec ; "すると、さらに精液がどくんどくんと流れ出し、" + CALLFUNC R + MSG 0x52ed ; "膣内、そしてその奥にある子宮へと入っていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14631 + CALLFUNC VOICE + MSG 0x52ee ; "「す、すごいっ……! どんどん入ってくる♀" + CALLFUNC R + MSG 0x52ef ; " 子宮が、真人くんの精液で満たされていく……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52f0 ; "子宮がどんどん膨らんでいき、内臓が押し上げられる。" + CALLFUNC R + MSG 0x52f1 ; "その圧迫感に、琴音はまた身体を震わせた。" + CALLFUNC R + MSG 0x52f2 ; "さっきからイキっぱなしで降りられない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14632 + CALLFUNC VOICE + MSG 0x52f3 ; "「あぁああっ……ひっ、ひぁ、あはぁああぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x52f4 ; "  ドクッ! ドクッ! ドクンッ!" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14633 + CALLFUNC VOICE + MSG 0x52f5 ; "(あぁっ……ダ、ダメ……。" + CALLFUNC R + MSG 0x52f6 ; " 完全に……堕ちちゃうっ……。" + CALLFUNC R + MSG 0x52f7 ; " 子宮が真人くんのモノになっちゃうっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52f8 ; "脈動がまだ続き……精液を送り込んでいく。" + CALLFUNC R + MSG 0x52f9 ; "陰嚢にあった精液が全て注がれているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x52fa ; "やがて、膣口から子宮に入りきれなかった精液が" + CALLFUNC R + MSG 0x52fb ; "溢れ出してくる。" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14634 + CALLFUNC VOICE + MSG 0x52fc ; "「うぁ、ああぁあっ……も、もうっ……入らない……" + CALLFUNC R + MSG 0x52fd ; " から……うぅっ、く、うううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14635 + CALLFUNC VOICE + MSG 0x52fe ; "「お、おなかいっぱい……♀" + CALLFUNC R + MSG 0x52ff ; " 真人くんの精液で……子宮が……パンパン……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5300 ; "「く、ふはぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5301 ; "長い長い射精を終え、ようやくペニスを引き抜く真人。" + CALLFUNC R + MSG 0x5302 ; "開いたままの膣口から、精液が固まりになって出てくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14636 + CALLFUNC VOICE + MSG 0x5303 ; "「んぁっ……あ、はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5304 ; "たっぷりと結合し、1つになっていた器官。" + CALLFUNC R + MSG 0x5305 ; "それが引き離され、膣内がざわつく。" + CALLFUNC A + S_PUSH "イベント/琴音/20/引き抜き/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14637 + CALLFUNC VOICE + MSG 0x5306 ; "「あぁン……んっ、くふぅ……ん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5307 ; "その、少しせつない膣内の感じに、" + CALLFUNC R + MSG 0x5308 ; "琴音は艶かしい声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14638 + CALLFUNC VOICE + MSG 0x5309 ; "「はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x530a ; "「はぁ……はぁ……" + CALLFUNC R + MSG 0x530b ; " あ……ありがとう、お姉ちゃん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x530c ; "真人は、琴音の乳房に顔を埋め、それを軽く手で" + CALLFUNC R + MSG 0x530d ; "揉みながらお礼を言う。" + CALLFUNC A + S_PUSH "イベント/琴音/20/引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14639 + CALLFUNC VOICE + MSG 0x530e ; "「……真人くん……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x530f ; "「やっぱり……生が気持ちいいね……" + CALLFUNC R + MSG 0x5310 ; " ボク……今度から、つけないでやりたいな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14640 + CALLFUNC VOICE + MSG 0x5311 ; "「こ、今度って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5312 ; "乳房を弄りながら言う真人。" + CALLFUNC R + MSG 0x5313 ; "少し惚けていた琴音は、思わず聞き返す。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5314 ; "「ボクにこれだけの悦びを教えといて、" + CALLFUNC R + MSG 0x5315 ; " 次からは無しとか、絶対に無理だよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14641 + CALLFUNC VOICE + MSG 0x5316 ; "「だって、真人くん、私と約束したじゃない……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5317 ; "「お金ならお母さんが出してくれるよ。" + CALLFUNC R + MSG 0x5318 ; " 宴としてなら、お姉ちゃんもさせて" + CALLFUNC R + MSG 0x5319 ; " くれるんでしょう?」" + CALLFUNC A + S_PUSH "イベント/琴音/20/再挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x531a ; "真人は身体を起こす。" + CALLFUNC R + MSG 0x531b ; "その股間には……さっきよりさらに硬く、そして大きく" + CALLFUNC R + MSG 0x531c ; "反り返ったペニスがあった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14642 + CALLFUNC VOICE + MSG 0x531d ; "「っ……真人……くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x531e ; "愛液と精液まみれのそれを手で扱き、" + CALLFUNC R + MSG 0x531f ; "また割れ目にあてがってくる真人。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14643 + CALLFUNC VOICE + MSG 0x5320 ; "「ま、真人くんっ……ダメっ……そんなっ……" + CALLFUNC R + MSG 0x5321 ; " これ以上は……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5322 ; "「こんなに気持ちいいこと、やめられるわけないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5323 ; "真人は、再び亀頭を埋没させると、ゆっくりと中に" + CALLFUNC R + MSG 0x5324 ; "入ってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/20/再挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14644 + CALLFUNC VOICE + MSG 0x5325 ; "「あ、ダメ……んぁ、あぁあああっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5326 ; "「お姉ちゃんの子宮が、ボクの精液の味を覚えるまで……" + CALLFUNC R + MSG 0x5327 ; " 何度でも何度でも注いであげるからね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14645 + CALLFUNC VOICE + MSG 0x5328 ; "「あっ、ああっ……い、イヤぁあああぁああっ……!!」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5329 ; "そうして、琴音はそのまま……気を失うほど、" + CALLFUNC R + MSG 0x532a ; "真人によって責め立てられたのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/09 + +; 琴音/真人/エンディング +; RETURN: void +FUNC 5621 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x532b ; "その日……琴音は、報告したいことがあったので、" + CALLFUNC R + MSG 0x532c ; "兼田親子を屋敷へと呼び出していた……。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x532d ; "大広間のソファに腰掛け、三人は静かに紅茶を啜る。" + CALLFUNC R + MSG 0x532e ; "そうしながら、響子はちらちらと琴音の方に目を" + CALLFUNC R + MSG 0x532f ; "やっていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14646 + CALLFUNC VOICE + MSG 0x5330 ; "「…………」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14647 + CALLFUNC VOICE + MSG 0x5331 ; "「琴音ちゃん?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14648 + CALLFUNC VOICE + MSG 0x5332 ; "「は、はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5333 ; "琴音は少し動揺しながら返事をする。" + CALLFUNC R + MSG 0x5334 ; "それを見て、響子は小さく息を吐いた。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14649 + CALLFUNC VOICE + MSG 0x5335 ; "「まぁ……なんとなく、これから聞く話は" + CALLFUNC R + MSG 0x5336 ; " 分かっちゃってるんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5337 ; "切り出しにくそうにしていた琴音は、" + CALLFUNC R + MSG 0x5338 ; "諦めて苦笑いを浮かべる。" + CALLFUNC R + MSG 0x5339 ; "そして、ゆっくりと話を始めた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14650 + CALLFUNC VOICE + MSG 0x533a ; "「そう……。" + CALLFUNC R + MSG 0x533b ; " やっぱり、真人の子なのね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14651 + CALLFUNC VOICE + MSG 0x533c ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x533d ; "返事をすると、真人が琴音の隣に座ってくる。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x533e ; "「琴音お姉ちゃんのお腹の子って、" + CALLFUNC R + MSG 0x533f ; " ボクの子どもなの!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14652 + CALLFUNC VOICE + MSG 0x5340 ; "「そうよ。" + CALLFUNC R + MSG 0x5341 ; " 真人くんの赤ちゃんよ」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5342 ; "「ボクとお姉ちゃんの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5343 ; "目をキラキラと輝かせる真人。" + CALLFUNC R + MSG 0x5344 ; "琴音のお腹を眺めた後、そこを撫でる。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14653 + CALLFUNC VOICE + MSG 0x5345 ; "「ちゃんと避妊はしなさいって、" + CALLFUNC R + MSG 0x5346 ; " あれほどきつく言っておいたのに……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14654 + CALLFUNC VOICE + MSG 0x5347 ; "「いえ……。" + CALLFUNC R + MSG 0x5348 ; " 私の意志の弱さのせいです。" + CALLFUNC R + MSG 0x5349 ; " ちゃんと拒絶していたら、こんなことには……」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x534a ; "「な、何だよ、みんなして!" + CALLFUNC R + MSG 0x534b ; " おめでたいことじゃないか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x534c ; "二人がため息をつくのを見て、真人が一人憤る。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14655 + CALLFUNC VOICE + MSG 0x534d ; "「おめでたいって……それはあんたの頭よ」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x534e ; "「そんなこと言われても」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14656 + CALLFUNC VOICE + MSG 0x534f ; "「あなた……どう、責任を取るつもりなのよ?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5350 ; "「どうって……もちろん、琴音お姉ちゃんを、" + CALLFUNC R + MSG 0x5351 ; " ボクのお嫁さんにするんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5352 ; "真人がそう答えた後、部屋のドアがゆっくりと開かれた。" + CALLFUNC R + MSG 0x5353 ; "そこから篠原が入ってくる。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5354 ; "「それは困りますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5355 ; "全てを聞いていたらしく、篠原は険しい表情で告げる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5356 ; "「琴音様は、神代家にとって" + CALLFUNC R + MSG 0x5357 ; " 無くてはならない方です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5358 ; "「ですが、どうしても仰るのであれば……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5359 ; "篠原の言葉を遮るように、響子が机を叩いた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14657 + CALLFUNC VOICE + MSG 0x535a ; "「いくら出せばいいの?" + CALLFUNC R + MSG 0x535b ; " 息子の不始末は、私がケリをつけます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x535c ; "「さすがは兼田様。" + CALLFUNC R + MSG 0x535d ; " 話が早い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x535e ; "篠原の顔が微笑みに変わる。" + CALLFUNC R + MSG 0x535f ; "それを見て、響子はさらに不機嫌な顔をした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5360 ; "しかしすぐ諦め、自分の正面にいる琴音を見つめる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14658 + CALLFUNC VOICE + MSG 0x5361 ; "「琴音ちゃん……。" + CALLFUNC R + MSG 0x5362 ; " 本当にいいの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14659 + CALLFUNC VOICE + MSG 0x5363 ; "「はい……産まれてくる子には、何の罪もありません。" + CALLFUNC R + MSG 0x5364 ; " 私は、生みたいと思います」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14660 + CALLFUNC VOICE + MSG 0x5365 ; "「……そう。" + CALLFUNC R + MSG 0x5366 ; " 琴音ちゃんが決めたことなら、" + CALLFUNC R + MSG 0x5367 ; " 私は、それを応援するわ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14661 + CALLFUNC VOICE + MSG 0x5368 ; "「お母……様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5369 ; "琴音がそう言うと、響子がぷっと吹き出す。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14662 + CALLFUNC VOICE + MSG 0x536a ; "「ふふっ、やぁねぇ琴音ちゃんってば。" + CALLFUNC R + MSG 0x536b ; " ちょっと気が早いわよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x536c ; "少し、いつもの調子に戻った響子を見て、琴音も微笑んだ。" + CALLFUNC R + MSG 0x536d ; "そんな彼女に、また真人が抱き付く。" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x536e ; "「ボク、絶対にお姉ちゃんを幸せにするからね!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14663 + CALLFUNC VOICE + MSG 0x536f ; "「……ええ」" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x5370 ; "そうして話が終わり……大広間から琴音たちが出てきた。" + CALLFUNC R + MSG 0x5371 ; "それをホールで護が出迎える。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5372 ; "「お嬢様……」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5373 ; "「おい、使用人!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5374 ; "「はっ、はい?!」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5375 ; "「お姉ちゃんは、もうボクだけのモノなんだ。" + CALLFUNC R + MSG 0x5376 ; " 二度と近付くなよ!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5377 ; "「えっ!?" + CALLFUNC R + MSG 0x5378 ; " ま、真人様、それはどういう……」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5379 ; "「お腹の子は、ボクとお姉ちゃんの子どもなんだ。" + CALLFUNC R + MSG 0x537a ; " 近々、兼田家にボクの妻として迎え入れる」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x537b ; "「そ、そんなっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x537c ; "胸を張って偉そうに言う真人。" + CALLFUNC R + MSG 0x537d ; "その話を聞いて、護は目の前が歪むほど驚いた。" + CALLFUNC A + S_PUSH "顔/真人/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x537e ; "「コイツに言ってやってよ、お姉ちゃん。" + CALLFUNC R + MSG 0x537f ; " 本当のことをさ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14664 + CALLFUNC VOICE + MSG 0x5380 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5381 ; "「お、お嬢様……。" + CALLFUNC R + MSG 0x5382 ; " 真人様が仰っていることは本当なのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5383 ; "護の言葉に、琴音は小さく頷いたが、" + CALLFUNC R + MSG 0x5384 ; "決して目を合わせようとはしない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14665 + CALLFUNC VOICE + MSG 0x5385 ; "「……本当です。" + CALLFUNC R + MSG 0x5386 ; " お腹の子は、確かに真人くんの子です」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5387 ; "「ぅ……」" + CALLFUNC A + S_PUSH "顔/真人/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5388 ; "「へへっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5389 ; "勝ち誇ったように笑う真人。" + CALLFUNC R + MSG 0x538a ; "しかし、護にはそんなもの目にも入っていなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14666 + CALLFUNC VOICE + MSG 0x538b ; "「私とお腹の子を、兼田家で引き取って下さるそうです」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x538c ; "「あ……ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x538d ; "言葉にならない護。" + CALLFUNC R + MSG 0x538e ; "そのまま膝から頽れてしまいそうなのを" + CALLFUNC R + MSG 0x538f ; "なんとか堪える。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14667 + CALLFUNC VOICE + MSG 0x5390 ; "「ごめんなさい、護……。" + CALLFUNC R + MSG 0x5391 ; " 私……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5392 ; "言葉の途中、涙ぐんでしまう琴音。" + CALLFUNC R + MSG 0x5393 ; "口を止めて、溢れそうになった涙を指で拭う。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5394 ; "「お、お姉ちゃん、どうして泣くのさ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5395 ; "琴音に駆け寄る真人。" + CALLFUNC R + MSG 0x5396 ; "そして、護の方には響子が近付いていった。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14668 + CALLFUNC VOICE + MSG 0x5397 ; "「残念だわ、護くん」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14669 + CALLFUNC VOICE + MSG 0x5398 ; "「あなたなら……きっと琴音ちゃんを" + CALLFUNC R + MSG 0x5399 ; " 守ってくれると思ってたんだけどな」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x539a ; "「僕に……そんな力は……ありません」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14670 + CALLFUNC VOICE + MSG 0x539b ; "「そう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x539c ; "響子は呟くと、浮かない顔で琴音と真人の姿を眺める。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14671 + CALLFUNC VOICE + MSG 0x539d ; "「この子くらいの歳だと、真っ直ぐな想いの分" + CALLFUNC R + MSG 0x539e ; " 目が覚めるのも早いのよね」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14672 + CALLFUNC VOICE + MSG 0x539f ; "「そうなったとき、琴音ちゃんとお腹の子を" + CALLFUNC R + MSG 0x53a0 ; " どう思うのか……。" + CALLFUNC R + MSG 0x53a1 ; " 考えるだけでも怖いわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53a2 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53a3 ; "その言葉を聞いた護は、なんとか気持ちを落ち着かせ、" + CALLFUNC R + MSG 0x53a4 ; "琴音の方に歩み寄った。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53a5 ; "「お嬢様」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x53a6 ; "護の声に、俯いていた顔をようやく上げる琴音。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53a7 ; "「僕は、いつまでも待っています。" + CALLFUNC R + MSG 0x53a8 ; " ここが、お嬢様のお帰りになる場所" + CALLFUNC R + MSG 0x53a9 ; " なのですから」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14673 + CALLFUNC VOICE + MSG 0x53aa ; "「護……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53ab ; "「ばぁーか!" + CALLFUNC R + MSG 0x53ac ; " お姉ちゃんをここに連れてくることなんて、" + CALLFUNC R + MSG 0x53ad ; " もう二度とないって」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53ae ; "  ぎゅ〜〜〜〜〜っ" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53af ; "「イテテテテテッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53b0 ; "真人が悪態をつくと、響子が彼の耳を思い切り" + CALLFUNC R + MSG 0x53b1 ; "引っ張り上げ、そのまま連れて行く。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14674 + CALLFUNC VOICE + MSG 0x53b2 ; "「あんたって子は……!" + CALLFUNC R + MSG 0x53b3 ; " 家に帰ったらみっちりお説教よ」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14675 + CALLFUNC VOICE + MSG 0x53b4 ; "「女を身籠もらせることがどれほどのことか……" + CALLFUNC R + MSG 0x53b5 ; " たっぷりと教えてあげるわ」" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53b6 ; "「え、えぇえ〜〜っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53b7 ; "そのまま、玄関から出て行ってしまう二人。" + CALLFUNC R + MSG 0x53b8 ; "護と琴音が残される。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14676 + CALLFUNC VOICE + MSG 0x53b9 ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53ba ; "「……はい」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14677 + CALLFUNC VOICE + MSG 0x53bb ; "「甘えても……いいの?" + CALLFUNC R + MSG 0x53bc ; " 私、あなたに愛される資格なんて、" + CALLFUNC R + MSG 0x53bd ; " 何もないのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53be ; "「僕にとって、姉さんは姉さんだよ。" + CALLFUNC R + MSG 0x53bf ; " それに、謝るのは僕の方だ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14678 + CALLFUNC VOICE + MSG 0x53c0 ; "「えっ……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53c1 ; "「姉さんを守れなくて、" + CALLFUNC R + MSG 0x53c2 ; " 本当にごめん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14679 + CALLFUNC VOICE + MSG 0x53c3 ; "「護……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53c4 ; "護は深々と頭を下げた。" + CALLFUNC R + MSG 0x53c5 ; "それを見て、琴音もまた涙を零すのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/エンディング + +; 琴音/真人/09/ループ +; RETURN: void +FUNC 5622 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14680 + CALLFUNC VOICE + MSG 0x53c6 ; "「真人ったら、どこに行ったのかしら?" + CALLFUNC R + MSG 0x53c7 ; " もうすぐ帰る時間なのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x53c8 ; "予定時刻を過ぎても、大広間に現れない息子に、" + CALLFUNC R + MSG 0x53c9 ; "響子は呆れ返っていた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14681 + CALLFUNC VOICE + MSG 0x53ca ; "(また、琴音ちゃんにおかしなことを" + CALLFUNC R + MSG 0x53cb ; " してなければ、いいんだけど……)" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x168fbe + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 8 + PUSH 200 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x168fbe +0x168fbe: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14682 + CALLFUNC VOICE + MSG 0x53cc ; "「あ……あっ、ああん! はぁっ、あっ、ああ……」" + CALLFUNC A + S_PUSH "イベント/琴音/20/挿入中/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53cd ; "「ハァッ、ハァッ……。" + CALLFUNC R + MSG 0x53ce ; " お姉ちゃん……ボクのお嫁さんになってよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14683 + CALLFUNC VOICE + MSG 0x53cf ; "「んん……ダ、ダメよ……。" + CALLFUNC R + MSG 0x53d0 ; " そんなの、無理に決まって……はぁああああっ♂」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53d1 ; "「あんな使用人の、どこがいいのさ!?" + CALLFUNC R + MSG 0x53d2 ; " ボクの方がずっとお金持ちだし、お姉ちゃんのことを" + CALLFUNC R + MSG 0x53d3 ; " 幸せにできるのに!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/20/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53d4 ; "  ビュグゥ……ビュクッ、ビュルルルッ!" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14684 + CALLFUNC VOICE + MSG 0x53d5 ; "「ああん、真人くんっ♂ あっ、ああっ♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14685 + CALLFUNC VOICE + MSG 0x53d6 ; "「あ……熱い……♂" + CALLFUNC R + MSG 0x53d7 ; " はぁあああああ……あっ、ああん、ダメぇぇぇ……。" + CALLFUNC R + MSG 0x53d8 ; " 真人くん、やめて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53d9 ; "  グチュ、グチュ……" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53da ; "「好きだよ、お姉ちゃん……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14686 + CALLFUNC VOICE + MSG 0x53db ; "「ん……あっ、真人……くん……。" + CALLFUNC R + MSG 0x53dc ; " お姉ちゃん……もう……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53dd ; "「もっと腰を寄せて、子宮口を開いてよ!" + CALLFUNC R + MSG 0x53de ; " ボクの精子で、受精してよ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53df ; "「そうしたら、ボクのお嫁さんになるしかないんだから!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14687 + CALLFUNC VOICE + MSG 0x53e0 ; "(ダメ……。この子の想いは、強すぎる……。" + CALLFUNC R + MSG 0x53e1 ; " 護への気持ちを、壊してしまいそうなほどに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14688 + CALLFUNC VOICE + MSG 0x53e2 ; "「あっ、ああ……はぁ、あっ、あん、はぁ……。" + CALLFUNC R + MSG 0x53e3 ; " いやぁ、す、すごいっ♂ 真人くんの……硬すぎるわっ♂」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53e4 ; "「うっ、くぅ……どんなに子宮を閉じていても、" + CALLFUNC R + MSG 0x53e5 ; " こじ開けてみせるよ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53e6 ; "「絶対にボクの子を産んでもらんだ!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14689 + CALLFUNC VOICE + MSG 0x53e7 ; "「ああん、い、いやぁあああっ!" + CALLFUNC R + MSG 0x53e8 ; " はぁ、はぁ、真人くん……あっ、ダメ……!" + CALLFUNC R + MSG 0x53e9 ; " あっ、そんな奥まで入ってきちゃ……ああっ、いやぁん!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53ea ; "  ビュ……ビュル……" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14690 + CALLFUNC VOICE + MSG 0x53eb ; "「あ……ウ、ウソ……?" + CALLFUNC R + MSG 0x53ec ; " この子……子宮口をこじ開けながら、射精してる?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14691 + CALLFUNC VOICE + MSG 0x53ed ; "「うっ……はぁあああっ♂" + CALLFUNC R + MSG 0x53ee ; " 無理矢理、種付けされてるっ♂" + CALLFUNC R + MSG 0x53ef ; " 子宮の中に直接……ああっ、そんな……!」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14692 + CALLFUNC VOICE + MSG 0x53f0 ; "「ごめんなさい、護……。私、もう……堕ちちゃう……。" + CALLFUNC R + MSG 0x53f1 ; " 真人くんに、子宮を堕とされちゃう……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53f2 ; "  どびゅ……どぷっ……" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14693 + CALLFUNC VOICE + MSG 0x53f3 ; "「はぁああん、子宮が熱いの……♂" + CALLFUNC R + MSG 0x53f4 ; " 私……もう、ダメっ♂」" + CALLFUNC A + S_PUSH "イベント/琴音/20/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14694 + CALLFUNC VOICE + MSG 0x53f5 ; "「あん、ああん、イッちゃうっ♂ 真人くん、もうダメっ♂" + CALLFUNC R + MSG 0x53f6 ; " お姉ちゃん、イクぅ♂」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53f7 ; "「ボ、ボクも……ボクも一緒にイクよ!」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x53f8 ; "  ドクッ……ドクッ……ドクンッ……" + CALLFUNC A + PUSH 1 + PUSH 8 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14695 + CALLFUNC VOICE + MSG 0x53f9 ; "「あはぁああああああん♂ あっ、イクイクっ♂" + CALLFUNC R + MSG 0x53fa ; " 真人くん……あっ、ああああああっ♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53fb ; "「気持ちいいよ、お姉ちゃん!" + CALLFUNC R + MSG 0x53fc ; " おまんこが、ボクのセーシをゴクゴク飲んでる!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14696 + CALLFUNC VOICE + MSG 0x53fd ; "「い、いやああああっ! 赤ちゃんが……、" + CALLFUNC R + MSG 0x53fe ; " 真人くんの赤ちゃんができちゃうっ♂」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x53ff ; "「うぅ……ボクのセーシで、受精して……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14697 + CALLFUNC VOICE + MSG 0x5400 ; "「んん……あっ、す、すごい射精……♂" + CALLFUNC R + MSG 0x5401 ; " はああああ……受精……しちゃう……♂」" + CALLFUNC A + S_PUSH "イベント/琴音/20/引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5402 ; "  じゅるん……" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5403 ; "「ハァァァァ……気持ち良かった♂」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5404 ; "「やっぱり、勉強よりも子作りの方が楽しいよね♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14698 + CALLFUNC VOICE + MSG 0x5405 ; "(はぁ、はぁ……こんなに激しい交尾……、" + CALLFUNC R + MSG 0x5406 ; " 護とだって、したことないのに……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14699 + CALLFUNC VOICE + MSG 0x5407 ; "(このままじゃ、私……真人くんに" + CALLFUNC R + MSG 0x5408 ; " 孕まされてしまう……)" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5409 ; "「まだだよ、お姉ちゃん。" + CALLFUNC R + MSG 0x540a ; " これだけじゃ、全然足りないんだ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14700 + CALLFUNC VOICE + MSG 0x540b ; "「そんな……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x540c ; "「お姉ちゃんがボクのお嫁さんになるって、" + CALLFUNC R + MSG 0x540d ; " 約束してくれるまで、続けるからね」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x540e ; "「断ったら、お母さんに言いつけるよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14701 + CALLFUNC VOICE + MSG 0x540f ; "「ああ……許して、真人くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5410 ; "琴音が解放されたのは、それから1時間後のことだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/真人/09/ループ +EOF シナリオ\琴音/真人/08−エンド.jaf + +; 琴音/篠原/01 +; RETURN: void +FUNC 5623 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5411 ; "深夜……琴音と篠原は、護が来るのを待っていた。" + CALLFUNC R + MSG 0x5412 ; "『宴』の準備のためだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5413 ; "しかし、約束の時間を過ぎても、" + CALLFUNC R + MSG 0x5414 ; "護は部屋に姿を見せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5415 ; "それからもうしばらく待っていても、" + CALLFUNC R + MSG 0x5416 ; "扉の開く気配はなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5417 ; "「彼、来ませんでしたね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13262 + CALLFUNC VOICE + MSG 0x5418 ; "「来るなと……言っておきましたから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5419 ; "琴音はソファに座ったまま、哀しげに俯く。" + CALLFUNC R + MSG 0x541a ; "それを見て篠原はほくそ笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x541b ; "「それにしては、残念そうな顔をされている」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13263 + CALLFUNC VOICE + MSG 0x541c ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x541d ; "琴音は、少し離れた場所に立っている篠原を睨む。" + CALLFUNC R + MSG 0x541e ; "すると彼は肩をすくめて見せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x541f ; "「どちらにせよ、貴女の身体作りは" + CALLFUNC R + MSG 0x5420 ; " 行う必要があります」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5421 ; "「私の部屋で構いませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13264 + CALLFUNC VOICE + MSG 0x5422 ; "「……なぜですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5423 ; "篠原が近付いてきて、琴音の手を取った。" + CALLFUNC R + MSG 0x5424 ; "そのままゆっくりと立たせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5425 ; "「宴の間は、媚香の残り香があります。" + CALLFUNC R + MSG 0x5426 ; " それに当てられると面倒ですからね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13265 + CALLFUNC VOICE + MSG 0x5427 ; "「……わかりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5428 ; "護が来ないと分かれば、もう逆らうことはできない。" + CALLFUNC R + MSG 0x5429 ; "なので琴音は……言われる通り、彼の部屋へと向かった。" + CALLFUNC A + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x542a ; "「さて、そんなに時間もありません。" + CALLFUNC R + MSG 0x542b ; " 早く始めてしまいましょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13266 + CALLFUNC VOICE + MSG 0x542c ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x542d ; "部屋に入って鍵を閉めたあと、篠原はすぐに服を" + CALLFUNC R + MSG 0x542e ; "脱ぎ始めた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x542f ; "「貴女と交わるのは、本当に久しぶりだ。" + CALLFUNC R + MSG 0x5430 ; " 今回は、素直に愉しませて頂きますよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13267 + CALLFUNC VOICE + MSG 0x5431 ; "(……愉しむって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5432 ; "琴音はドレスのスカート部分をギュッと握り締めながら、" + CALLFUNC R + MSG 0x5433 ; "篠原のことを見据える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5434 ; "「どうしたのです?" + CALLFUNC R + MSG 0x5435 ; " ドレスのままだと、汚れてしまいますよ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13268 + CALLFUNC VOICE + MSG 0x5436 ; "「あなたには抱かれたくありません……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5437 ; "「フッ……思い出すからですか?" + CALLFUNC R + MSG 0x5438 ; " 昔、愛し合った頃を……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13269 + CALLFUNC VOICE + MSG 0x5439 ; "「私は、愛し合ってなんかいません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x543a ; "思わず叫んでしまう琴音。" + CALLFUNC R + MSG 0x543b ; "だが、篠原は全く動じず、彼女のことを抱き寄せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13270 + CALLFUNC VOICE + MSG 0x543c ; "「ぁ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/目閉じ" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x543d ; "「思い出させてあげますよ。" + CALLFUNC R + MSG 0x543e ; " あの頃のことを……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13271 + CALLFUNC VOICE + MSG 0x543f ; "「そんなことっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5440 ; "「貴女の好きなところは、全部把握している。" + CALLFUNC R + MSG 0x5441 ; " 頭の天辺から、足の先まで……。" + CALLFUNC R + MSG 0x5442 ; " そして、膣内の細かなところまでね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13272 + CALLFUNC VOICE + MSG 0x5443 ; "「篠原……さん……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5444 ; "篠原は微笑むと、彼女の服に手をかけた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5445 ; "裸になった二人は、ベッドに腰掛ける。" + CALLFUNC R + MSG 0x5446 ; "そして、篠原が避妊具を琴音に手渡した。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5447 ; "「私に着けてくれませんか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13273 + CALLFUNC VOICE + MSG 0x5448 ; "「……ご自分でどうぞ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5449 ; "「やれやれ。" + CALLFUNC R + MSG 0x544a ; " 貴女も随分とお変わりになりましたね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x544b ; "仕方なく、自分でゴムを取り付ける篠原。" + CALLFUNC R + MSG 0x544c ; "琴音はその様子を見ていたが……すぐに目を逸らした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x544d ; "「ですが、そうしていられるのも" + CALLFUNC R + MSG 0x544e ; " 今のうちだけですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x544f ; "準備が整った篠原は、琴音の身体をそっと押し倒した……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x16a25c + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x16a25c +0x16a25c: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/19/頬染めなし/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x5450 ; "ゴムをつけているため、よく割れ目の愛液を擦り付けてから" + CALLFUNC R + MSG 0x5451 ; "挿入を行う篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5452 ; "膣口がゆっくりと拡がり、剛直が膣内へと飲み込まれていく。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13274 + CALLFUNC VOICE + MSG 0x5453 ; "「んぁ……ぁ、あぁああああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5454 ; "大きなものが中身をかき分けながら入ってくる感覚に、" + CALLFUNC R + MSG 0x5455 ; "琴音は背中を反らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5456 ; "しかしまだ挿入は終わらず、ずぶずぶとペニスが" + CALLFUNC R + MSG 0x5457 ; "埋没していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13275 + CALLFUNC VOICE + MSG 0x5458 ; "「んぅっ……く、ふっ……ぅああっ……、" + CALLFUNC R + MSG 0x5459 ; " なが……いっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13276 + CALLFUNC VOICE + MSG 0x545a ; "「ひぁ、ああ、ぁああぁあああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x545b ; "そしてようやく、彼の太いものが根元まで入った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x545c ; "みっちりと詰まった膣内。" + CALLFUNC R + MSG 0x545d ; "元の位置に戻ろうとして、ペニスを四方から圧迫する。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x545e ; "「んん……やはり良い具合だ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13277 + CALLFUNC VOICE + MSG 0x545f ; "「そ、んなぁっ……んくっ、ふぁああ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5460 ; "「できるなら、ゴム無しで味わいたいところですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13278 + CALLFUNC VOICE + MSG 0x5461 ; "「んふぁっ、あ、んぅっ、く、ぅぅうっ……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5462 ; "篠原はゆっくりと腰を前後に動かし、抽送を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5463 ; "ゴムに包まれてはいるが、ゴツゴツした部分はやはり" + CALLFUNC R + MSG 0x5464 ; "よく感じてしまうため、琴音は声を漏らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5465 ; "同時に愛液も溢れ始め……抽送がさらにスムーズになる。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13279 + CALLFUNC VOICE + MSG 0x5466 ; "「はぁっ……ぁ、あぁああっ……んぅっ……、" + CALLFUNC R + MSG 0x5467 ; " ゆ、ゆっくり……するのは……ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13280 + CALLFUNC VOICE + MSG 0x5468 ; "「んくっ……ん、うううっ……うふぁあぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5469 ; "焦らされているような感じがして、腰がムズムズする。" + CALLFUNC R + MSG 0x546a ; "なので琴音は身体をくねらせてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x546b ; "「速い方がいいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x546c ; "そして少し速めに腰を動かし、内壁を擦り上げる。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13281 + CALLFUNC VOICE + MSG 0x546d ; "「んぁああっ……ひゃ、ああ、ああっ、待っ……、" + CALLFUNC R + MSG 0x546e ; " んくっ、それもっ……ダメぇえっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13282 + CALLFUNC VOICE + MSG 0x546f ; "「ひぁ、あ、あぁあっ、んんっ、ふぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5470 ; "また琴音は身体をよじり、快楽に浸った声を上げる。" + CALLFUNC R + MSG 0x5471 ; "なんというかいつも以上に感じてしまっている、" + CALLFUNC R + MSG 0x5472 ; "そんな状態だった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13283 + CALLFUNC VOICE + MSG 0x5473 ; "(ああっ……や、やっぱり……この人には" + CALLFUNC R + MSG 0x5474 ; " 全部知られてしまってる……ッ!)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13284 + CALLFUNC VOICE + MSG 0x5475 ; "「んんっ……あっ、あっ、あぁン……♀" + CALLFUNC R + MSG 0x5476 ; " はぁ、はぁ、あっ、んっ、あぁっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5477 ; "「フフ……あなたの好きなところは熟知していると" + CALLFUNC R + MSG 0x5478 ; " 言ったでしょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5479 ; "過去に琴音の身体を仕込んだのは篠原本人だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x547a ; "琴音の膣内だけでなく、身体中を貪り尽くした" + CALLFUNC R + MSG 0x547b ; "彼にとって、古巣に帰るようなもの。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x547c ; "ありとあらゆる角度で琴音の膣内を擦り、小突き、" + CALLFUNC R + MSG 0x547d ; "彼女の快感を無理矢理引きずり出していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13285 + CALLFUNC VOICE + MSG 0x547e ; "「い、いやっ……。はぁ、はぁ、篠原さん、" + CALLFUNC R + MSG 0x547f ; " 私……ああっ……! か、感じちゃうっ……!" + CALLFUNC R + MSG 0x5480 ; " あはぁぁぁぁン! あっ、いやぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5481 ; "感じる部分を的確に小突かれ、琴音は身体をよじりながら" + CALLFUNC R + MSG 0x5482 ; "艶かしい声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5483 ; "感じたくないのに、無理矢理感じさせられてしまう。" + CALLFUNC R + MSG 0x5484 ; "その姿に、篠原も興奮を覚えていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13286 + CALLFUNC VOICE + MSG 0x5485 ; "「ぁああっ、んく、ふぁあっ、あひっ、そ、そこっ……!" + CALLFUNC R + MSG 0x5486 ; " 気持ちいいところばっかり……ダメぇえっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13287 + CALLFUNC VOICE + MSG 0x5487 ; "「そこはっ、あ、ああっっ、すぐイッちゃう……、" + CALLFUNC R + MSG 0x5488 ; " から……あ、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5489 ; "膣内のある場所を重点的に責められ、琴音はビクビクと" + CALLFUNC R + MSG 0x548a ; "身体を痙攣させながら、軽く頂点を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x548b ; "しかしそれでも篠原の腰は止まらず、また別の場所を" + CALLFUNC R + MSG 0x548c ; "亀頭とカリ首で擦り上げてくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13288 + CALLFUNC VOICE + MSG 0x548d ; "「ひうっ、うぁ、あ、ああぁあっ、ダメっ、ダメぇえっ!" + CALLFUNC R + MSG 0x548e ; " おまんこ……気持ちよくなりすぎちゃうか……ら……、" + CALLFUNC R + MSG 0x548f ; " あぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13289 + CALLFUNC VOICE + MSG 0x5490 ; "「いやなのにっ……こんなのイヤなのにっ……" + CALLFUNC R + MSG 0x5491 ; " ひっ、あ、あぁああっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5492 ; "「快楽に身を委ねなさい。" + CALLFUNC R + MSG 0x5493 ; " 抗う必要なんて、ないのですから」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5494 ; "篠原は腰を回すように動かし、内壁を掻き混ぜるように" + CALLFUNC R + MSG 0x5495 ; "刺激していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5496 ; "ぐちゅぐちゅと内部で愛液を攪拌され、その感覚に" + CALLFUNC R + MSG 0x5497 ; "琴音はまた声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13290 + CALLFUNC VOICE + MSG 0x5498 ; "「ぁああっ……んうっ、う、ぁっ……響くっ……。" + CALLFUNC R + MSG 0x5499 ; " んうっ、ふぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13291 + CALLFUNC VOICE + MSG 0x549a ; "「中っ……かき回されてるの……分かる……んぁ、" + CALLFUNC R + MSG 0x549b ; " あ、ぁああっ……おまんこ……拡がっちゃうっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x549c ; "「貴女ほどの名器なら大丈夫ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13292 + CALLFUNC VOICE + MSG 0x549d ; "「そん、なっ……こと……ふぁあっ、あ、ああっ!" + CALLFUNC R + MSG 0x549e ; " ぐちゅぐちゅって……いってるっ……うぁ、" + CALLFUNC R + MSG 0x549f ; " ああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x54a0 ; "  ぐちゅぷっ、にゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54a1 ; "隙間が出来るたびに空気が入り、そこで出来た泡が" + CALLFUNC R + MSG 0x54a2 ; "弾けるのさえ気持ちいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54a3 ; "そして亀頭は、弱い部分を的確に捉えたままで、" + CALLFUNC R + MSG 0x54a4 ; "収縮を行うたびに激しく擦れ合ってしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13293 + CALLFUNC VOICE + MSG 0x54a5 ; "「んぁあっ……あ、ぁあっ、そこっ……ホント弱いからっ、" + CALLFUNC R + MSG 0x54a6 ; " あ、あぁああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13294 + CALLFUNC VOICE + MSG 0x54a7 ; "(私の弱いところを、しつこく責め立ててくる……。" + CALLFUNC R + MSG 0x54a8 ; " こんなのって……ズルイ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54a9 ; "堪えようとしても、快感が大きすぎて堪えきれない。" + CALLFUNC R + MSG 0x54aa ; "歯を食いしばっても、声が漏れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54ab ; "おまけに、執拗な責めで、さっきから小さな波が" + CALLFUNC R + MSG 0x54ac ; "ずっと絶え間なく来ていて止まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54ad ; "琴音の腰はガクガクと痙攣しており、もう自分で" + CALLFUNC R + MSG 0x54ae ; "自由には動かせなくなってきていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13295 + CALLFUNC VOICE + MSG 0x54af ; "「はぁぅ、あ、ぁああっ……んくっ、ふぁあっ!" + CALLFUNC R + MSG 0x54b0 ; " ひああっ……ら、めぇっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13296 + CALLFUNC VOICE + MSG 0x54b1 ; "「あうっ、お、お腹っ……ずっとヒクヒクしてっ……。" + CALLFUNC R + MSG 0x54b2 ; " あ、ぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54b3 ; "激しく収縮を行った瞬間、抽送を速められる。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x54b4 ; "狭くなった瞬間に勢い良く引き抜かれ、" + CALLFUNC R + MSG 0x54b5 ; "また突き上げられるので……その摩擦による" + CALLFUNC R + MSG 0x54b6 ; "快感は予想以上だ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13297 + CALLFUNC VOICE + MSG 0x54b7 ; "「んぁあああっ! ひっ、あ、あぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13298 + CALLFUNC VOICE + MSG 0x54b8 ; "「だめっ……ま、まだっ……ちょっとイッてるから……。" + CALLFUNC R + MSG 0x54b9 ; " 擦っちゃダメっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13299 + CALLFUNC VOICE + MSG 0x54ba ; "「あ、ぁああっ……そんなにされたら……またっ、" + CALLFUNC R + MSG 0x54bb ; " いっ、イクっ……んぁああぁああっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x54bc ; "全身を硬直させ、ビクビクと痙攣を行う琴音。" + CALLFUNC R + MSG 0x54bd ; "それでも篠原は腰を動かし続ける。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13300 + CALLFUNC VOICE + MSG 0x54be ; "「あぁあぅ……待ってっ……ってば……" + CALLFUNC R + MSG 0x54bf ; " ひぁ、あぁ、ああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13301 + CALLFUNC VOICE + MSG 0x54c0 ; "「擦れてるっ……おまんこっ……いっぱい擦れて……。" + CALLFUNC R + MSG 0x54c1 ; " ひぁ、あ、ぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54c2 ; "また背中を反らし、身体を硬直させる琴音。" + CALLFUNC R + MSG 0x54c3 ; "腹筋が少し浮き出ており、その締め付けが膣内にも" + CALLFUNC R + MSG 0x54c4 ; "連動して起こる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13302 + CALLFUNC VOICE + MSG 0x54c5 ; "「ひうっ、う、んくっ、ふぁっ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54c6 ; "「ククッ……いい具合ですよ、お嬢様。" + CALLFUNC R + MSG 0x54c7 ; " 私のモノを、グイグイと締め付けてくる……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13303 + CALLFUNC VOICE + MSG 0x54c8 ; "「い、いやぁ! はぁ、はぁ、そんなこと……、" + CALLFUNC R + MSG 0x54c9 ; " ない、わ……私は……わたし……はぁ……" + CALLFUNC R + MSG 0x54ca ; " あはぁぁぁっ!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54cb ; "「そんなこと言って、さっきから何度も" + CALLFUNC R + MSG 0x54cc ; " イッてしまってるじゃないですか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13304 + CALLFUNC VOICE + MSG 0x54cd ; "「いやっ……言わないでっ……んぁ、あぁあっ、" + CALLFUNC R + MSG 0x54ce ; " それはっ……あなたがずっと同じところを……、" + CALLFUNC R + MSG 0x54cf ; " んうううっ……擦るからっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54d0 ; "「例えば……ここですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54d1 ; "篠原は腰をしっかりと持ち直すと、奥の少し右側あたりを" + CALLFUNC R + MSG 0x54d2 ; "ぐりっと亀頭で押し潰す。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13305 + CALLFUNC VOICE + MSG 0x54d3 ; "「ひぁあぁああああっ!" + CALLFUNC R + MSG 0x54d4 ; " そこっ……あ、んくっ、うぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13306 + CALLFUNC VOICE + MSG 0x54d5 ; "「ダメっ……またっ……あ、く、ふぅぅううぅん……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x54d6 ; "また身体をビクビクさせながら、膣内を震えさせる琴音。" + CALLFUNC R + MSG 0x54d7 ; "おまけに潮も軽く吹いた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13307 + CALLFUNC VOICE + MSG 0x54d8 ; "「あぁああっ……んうっ、ふぁああ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54d9 ; "まだ余韻が残っているため、膣内が締め上げと痙攣を" + CALLFUNC R + MSG 0x54da ; "同時に行い、篠原の剛直を包み込んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13308 + CALLFUNC VOICE + MSG 0x54db ; "「あ、ああっ、いっ、んくっ……うううっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54dc ; "「フフ……貴女の膣襞を、直接味わえないのが" + CALLFUNC R + MSG 0x54dd ; " 残念ですよ」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x54de ; "篠原は腰をねっとりと動かし、ようやく、子宮口の" + CALLFUNC R + MSG 0x54df ; "あたりを責め始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54e0 ; "快感に晒され続け、琴音の子宮が徐々に下りてきたのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13309 + CALLFUNC VOICE + MSG 0x54e1 ; "「ああっ、それっ、そこはっ……んぁ、ダメ……" + CALLFUNC R + MSG 0x54e2 ; " 感じすぎちゃうからっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13310 + CALLFUNC VOICE + MSG 0x54e3 ; "「ああっ、子宮はダメっ、ホントにっ……あ、ああっ!" + CALLFUNC R + MSG 0x54e4 ; " んく、ふぁぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54e5 ; "子宮口をコツンコツンと小突かれるたびに、" + CALLFUNC R + MSG 0x54e6 ; "膣内が収縮を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54e7 ; "しかし、柔らかく解れてきた子宮口は、篠原の亀頭に" + CALLFUNC R + MSG 0x54e8 ; "吸い付いて離れなくなる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13311 + CALLFUNC VOICE + MSG 0x54e9 ; "「んぁあっ……ひ、引っ張られてるっ!" + CALLFUNC R + MSG 0x54ea ; " お腹ッ……あ、ああっ……子宮が下がっちゃう!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13312 + CALLFUNC VOICE + MSG 0x54eb ; "「やめっ、そこばっかり責めないでっ!" + CALLFUNC R + MSG 0x54ec ; " あ、ぁあっ、ひぁ、あぁああっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54ed ; "「んんっ……これはすごい……。" + CALLFUNC R + MSG 0x54ee ; " ゴムをしていなければ……ひとたまりもないですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54ef ; "篠原は力強く腰を前に突き出し、柔らかくなってきた" + CALLFUNC R + MSG 0x54f0 ; "子宮口に亀頭を押し付けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54f1 ; "するとその小さな穴が拡がってきて、亀頭の先端を" + CALLFUNC R + MSG 0x54f2 ; "咥え込み始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13313 + CALLFUNC VOICE + MSG 0x54f3 ; "「そこは、ダメ……! はぁ、はぁ、ダメダメ!" + CALLFUNC R + MSG 0x54f4 ; " 子宮が……あぁあ、ああぁっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13314 + CALLFUNC VOICE + MSG 0x54f5 ; "「やあっ……子宮が悦んじゃってる……っ!" + CALLFUNC R + MSG 0x54f6 ; " んんっ、身体が……反応しちゃうっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x54f7 ; "「もっと身体を開いて、宴のための準備を……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13315 + CALLFUNC VOICE + MSG 0x54f8 ; "「あ、あああっ、いや、あ、ぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13316 + CALLFUNC VOICE + MSG 0x54f9 ; "「あっ、そこ、好きなのっ♀ あぁっ、そこイイッ♀♀" + CALLFUNC R + MSG 0x54fa ; " 子宮が……グリグリって……あぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54fb ; "ぐいぐいと腰を押し付けられ、子宮口を責め立てられる。" + CALLFUNC R + MSG 0x54fc ; "もはや篠原の意のままに快感を与えられていると言っても" + CALLFUNC R + MSG 0x54fd ; "過言ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x54fe ; "そしてさらに子宮が下がり、その穴が開いてきた。" + CALLFUNC R + MSG 0x54ff ; "琴音の下腹部には力が入りっぱなしになっており、" + CALLFUNC R + MSG 0x5500 ; "もう限界も近いようだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13317 + CALLFUNC VOICE + MSG 0x5501 ; "「ひぁ、あぁあっ、んくっ、やあっ、だ、めっ……、" + CALLFUNC R + MSG 0x5502 ; " 子宮開いちゃうっ、イッちゃうううっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5503 ; "「ようやく開いてきましたね。" + CALLFUNC R + MSG 0x5504 ; " そのまま、絶頂に達して頂きますよ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5505 ; "「何も与えられない子宮が、切なくて" + CALLFUNC R + MSG 0x5506 ; " どうしようもなくなるほどにね……」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13318 + CALLFUNC VOICE + MSG 0x5507 ; "「あぁっ……そ、そんな……待って、いやっ、" + CALLFUNC R + MSG 0x5508 ; " あ、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5509 ; "ラストスパートとばかりに、腰を突き上げてくる篠原。" + CALLFUNC R + MSG 0x550a ; "膣内の収縮や痙攣に晒され続け、彼の方もそろそろ厳しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x550b ; "そしてもう蕩けきっているところを乱暴に突き上げられ、" + CALLFUNC R + MSG 0x550c ; "琴音はさらに声を荒げた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13319 + CALLFUNC VOICE + MSG 0x550d ; "「あぁあああっ、んくっ、ふぁ、あぁああっ!" + CALLFUNC R + MSG 0x550e ; " 子宮がっ……痺れてるっ……んぁ、あ、あああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13320 + CALLFUNC VOICE + MSG 0x550f ; "「やっ……あっ、イッちゃうっ……!" + CALLFUNC R + MSG 0x5510 ; " 護、ごめんなさい……。私、この人のおちんちんで" + CALLFUNC R + MSG 0x5511 ; " イッちゃうのっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5512 ; "身体を何度も震わせる琴音。" + CALLFUNC R + MSG 0x5513 ; "膣内の収縮も一段と激しくなり、そこを強引に掻き分けられ、" + CALLFUNC R + MSG 0x5514 ; "擦り上げられていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13321 + CALLFUNC VOICE + MSG 0x5515 ; "「はぁ、はぁ、ごめんなさいっ……。" + CALLFUNC R + MSG 0x5516 ; " 私……もう、ガマンできない……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13322 + CALLFUNC VOICE + MSG 0x5517 ; "「あはぁっ、あっ、イクイクぅ♀" + CALLFUNC R + MSG 0x5518 ; " あはぁぁぁん、んぁ、あああああっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5519 ; "「くうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x551a ; "快感に晒され、ついに卵巣が動き始める。" + CALLFUNC R + MSG 0x551b ; "中に出来ている卵子を排出しようとしているのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13323 + CALLFUNC VOICE + MSG 0x551c ; "「こんな人のために、排卵しちゃうっ!" + CALLFUNC R + MSG 0x551d ; " あぁっ、イ、イヤなのにっ!" + CALLFUNC R + MSG 0x551e ; " はぁ、はぁ、卵子できちゃうのっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x551f ; "「はっ、はっ、いくらでも作りなさい!" + CALLFUNC R + MSG 0x5520 ; " それは、客のためにあるのですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5521 ; "さらに激しく突き上げられる腰。" + CALLFUNC R + MSG 0x5522 ; "ゴツゴツと子宮口を突き上げられ、こじ開けられ、" + CALLFUNC R + MSG 0x5523 ; "琴音は頭の中に火花が散るのを感じた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13324 + CALLFUNC VOICE + MSG 0x5524 ; "「いやぁぁぁぁっ! あっ、イクイクイクぅ!!" + CALLFUNC R + MSG 0x5525 ; " あはぁぁぁぁっ、イックぅぅぅぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x5526 ; "琴音が頂点を迎えた瞬間、篠原もまた精を吐き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5527 ; "だが、その精液はスキンに遮られ、琴音の子宮内に" + CALLFUNC R + MSG 0x5528 ; "注がれることはない。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5529 ; "「くっ、んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13325 + CALLFUNC VOICE + MSG 0x552a ; "「あっ、あ、ぁあああっ……んく、う……、" + CALLFUNC R + MSG 0x552b ; " ふぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13326 + CALLFUNC VOICE + MSG 0x552c ; "「あ、ああぁああっ……はぁっ……はぁっ……、" + CALLFUNC R + MSG 0x552d ; " う、ぁあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13327 + CALLFUNC VOICE + MSG 0x552e ; "「あ、ああっ……卵子……できちゃった……♀" + CALLFUNC R + MSG 0x552f ; " あ、く、ぅぅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5530 ; "琴音は自分の下腹部を押さえる。" + CALLFUNC R + MSG 0x5531 ; "中では排卵が行われており、卵管を通って" + CALLFUNC R + MSG 0x5532 ; "子宮内に出てくるはずだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5533 ; "しかし琴音は……中に出されなかったため、" + CALLFUNC R + MSG 0x5534 ; "満足するには至っていなかった。" + CALLFUNC R + MSG 0x5535 ; "それが自分で分かったので、唇を噛む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13328 + CALLFUNC VOICE + MSG 0x5536 ; "「んんっ……く、うううっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5537 ; "「く、ふふっ……本当ならこのまま、膣内に" + CALLFUNC R + MSG 0x5538 ; " 出したいところだったんですがね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13329 + CALLFUNC VOICE + MSG 0x5539 ; "「んっ、ふぁぁああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x553a ; "篠原はペニスをゆっくりと引き抜くと、" + CALLFUNC R + MSG 0x553b ; "かぶせていたゴムを取り外す。" + CALLFUNC A + S_PUSH "イベント/琴音/03/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13330 + CALLFUNC VOICE + MSG 0x553c ; "「あぁ……はぁ……はぁ……んぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x553d ; "「安心しましたよ、琴音様。" + CALLFUNC R + MSG 0x553e ; " 以前と同じ……いや、それ以上に完成されている」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x553f ; "篠原は取り外したスキンを結びもせずに" + CALLFUNC R + MSG 0x5540 ; "琴音の乳房にポイと投げ捨てた。" + CALLFUNC A + S_PUSH "イベント/琴音/03/1個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13331 + CALLFUNC VOICE + MSG 0x5541 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5542 ; "ゴム袋の中に溜まっていた精液が零れ落ち、" + CALLFUNC R + MSG 0x5543 ; "琴音の白く美しい肌を汚していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5544 ; "顔を背けたくなるような性臭が漂っても、" + CALLFUNC R + MSG 0x5545 ; "荒い息を整えるためには、呼吸を続けるしかない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13332 + CALLFUNC VOICE + MSG 0x5546 ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5547 ; "「欲しければ差し上げますよ。" + CALLFUNC R + MSG 0x5548 ; " お飲みなさい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13333 + CALLFUNC VOICE + MSG 0x5549 ; "「はぁ、はぁ……こんなモノ……。" + CALLFUNC R + MSG 0x554a ; " 私には不要です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x554b ; "篠原を睨みながら言う琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x554c ; "しかし、精液入りのコンドームがちらりと視界に入ってきて、" + CALLFUNC R + MSG 0x554d ; "身体が反応してしまうのを止められない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13334 + CALLFUNC VOICE + MSG 0x554e ; "「こんなのっ……欲しくなんか……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x554f ; "「そうですか。" + CALLFUNC R + MSG 0x5550 ; " 貴女の母君は、これをとても欲しがって" + CALLFUNC R + MSG 0x5551 ; " いらっしゃるようですが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13335 + CALLFUNC VOICE + MSG 0x5552 ; "「お、お母様が欲しいのは、お父様の子種です!" + CALLFUNC R + MSG 0x5553 ; " あなたではありません……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5554 ; "「これは失礼しました」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5555 ; "着替え終わった篠原が、ぺこりと頭を下げる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5556 ; "「では、体力が回復するまで、" + CALLFUNC R + MSG 0x5557 ; " ここで休まれて下さい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5558 ; "「客人が来たら、私が呼びに参りますので」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x5559 ; "それだけ言い残し、篠原は部屋を出る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x555a ; "そして…部屋のドアが閉まった瞬間、" + CALLFUNC R + MSG 0x555b ; "堪えていたものが涙となって一気に溢れ出してきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13336 + CALLFUNC VOICE + MSG 0x555c ; "「う……うぅ……。" + CALLFUNC R + MSG 0x555d ; " 護……護ぅ……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13337 + CALLFUNC VOICE + MSG 0x555e ; "「うぁ、ぁあぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x555f ; "一人だけの部屋で、琴音は顔を覆って泣き続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/01 + +; 琴音/篠原/02 +; RETURN: void +FUNC 5624 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x16bdfa + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x16bdfa +0x16bdfa: + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13338 + CALLFUNC VOICE + MSG 0x5560 ; "「ぅ……はぁん、あっ、あぁっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5561 ; "「どうです?" + CALLFUNC R + MSG 0x5562 ; " 少しは昔を思い出しましたか?」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13339 + CALLFUNC VOICE + MSG 0x5563 ; "「はぁ、はぁ……思い出したくも……ない、わ……。" + CALLFUNC R + MSG 0x5564 ; " ぅ……ん、性器を繋げるだけが、" + CALLFUNC R + MSG 0x5565 ; " セックスじゃない……から……ぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5566 ; "「ククッ……。まだ、そんなことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5567 ; "篠原はゴムを纏った肉棒を粘膜に擦り付け、" + CALLFUNC R + MSG 0x5568 ; "硬い膣道を解していく。" + CALLFUNC A + S_PUSH "断面図/汎用/01/08" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5569 ; "  ずりゅ、ぬちゅ、ずぷっ、ずちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13340 + CALLFUNC VOICE + MSG 0x556a ; "「うぅ……、はぁっ、あっ、お願いだから、" + CALLFUNC R + MSG 0x556b ; " もっとゆっくりして……。" + CALLFUNC R + MSG 0x556c ; " はぁ、はぁ、あぁん……あっ、あはぁん……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x556d ; "「こんなに硬い膣肉を、客に出す訳にはいきませんよ。" + CALLFUNC R + MSG 0x556e ; " ペニスを優しく包み込むように、もっと柔らかく、" + CALLFUNC R + MSG 0x556f ; " そして、愛液も十分に含んで頂かないと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5570 ; "前戯もそこそこで入ってきた篠原の勃起は、" + CALLFUNC R + MSG 0x5571 ; "琴音の肉路を容赦なく切り開いていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13341 + CALLFUNC VOICE + MSG 0x5572 ; "(ダメ……。" + CALLFUNC R + MSG 0x5573 ; " 護よりも、一回りくらい大きいわ……。" + CALLFUNC R + MSG 0x5574 ; " 膣の奥まで、強く擦ってくる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5575 ; "張り出したカリ首で膣襞を解されると、" + CALLFUNC R + MSG 0x5576 ; "うっとりするような快感が生まれ、" + CALLFUNC R + MSG 0x5577 ; "乾いていた粘膜が潤い始める。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13342 + CALLFUNC VOICE + MSG 0x5578 ; "「んっ……ぁ……、はっ、あっ……はぁん……。" + CALLFUNC R + MSG 0x5579 ; " ううっ……あっ、いや……。はぁ、はぁ、こんな気持ち……。" + CALLFUNC R + MSG 0x557a ; " あっ、ダメ……ダメなの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x557b ; "滑りを帯びてきた膣粘膜が、篠原のペニスを" + CALLFUNC R + MSG 0x557c ; "少しずつ奥へと導いていく。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x557d ; "「彼のより、ずっといいでしょう?" + CALLFUNC R + MSG 0x557e ; " 何しろ、貴女と一番長く愛し合ったペニスですからね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13343 + CALLFUNC VOICE + MSG 0x557f ; "「や、やめて下さい。そんな言い方……。" + CALLFUNC R + MSG 0x5580 ; " 私は、あなたと愛し合った憶えなんて、ない……わ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5581 ; "「その割には、お嬢様のアソコは悦んでいるようですが?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13344 + CALLFUNC VOICE + MSG 0x5582 ; "「いい加減なことを、言わないで……。" + CALLFUNC R + MSG 0x5583 ; " 異物が入ってきたら、女性器が濡れるのは……、" + CALLFUNC R + MSG 0x5584 ; " 当たり前……でしょう?」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5585 ; "  ぬちゅ、ぬるぅ、ぬぷっ、ずちゅ" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13345 + CALLFUNC VOICE + MSG 0x5586 ; "「あっ、あっ、あぁっ!" + CALLFUNC R + MSG 0x5587 ; " はぁ、あっ……く、……い、いや……。" + CALLFUNC R + MSG 0x5588 ; " は、早く終わって……! お願い……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x5589 ; "膣襞から伝う甘い愉悦を拒むように、" + CALLFUNC R + MSG 0x558a ; "琴音は篠原の腕を強く掴んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x558b ; "突き放そうとした琴音の手を押し戻し、" + CALLFUNC R + MSG 0x558c ; "篠原は深く腰を打ち付ける。" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13346 + CALLFUNC VOICE + MSG 0x558d ; "「あはぁあぁぁンっ!" + CALLFUNC R + MSG 0x558e ; " あっ、それ以上入ってこないで!" + CALLFUNC R + MSG 0x558f ; " 護以外に来て欲しくないのっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5590 ; "「それでは、身体作りになりませんよ。" + CALLFUNC R + MSG 0x5591 ; " 絶頂の入り口まで、案内させて頂きますので" + CALLFUNC R + MSG 0x5592 ; " 覚悟して下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13347 + CALLFUNC VOICE + MSG 0x5593 ; "「ひっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5594 ; "「確実に依頼主の子を宿してもらうためにも、" + CALLFUNC R + MSG 0x5595 ; " お嬢様には、きちんと排卵して頂かなくては……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5596 ; "  ぬるぅ、ぬぷっ、ぬぷっ、ぬちゅっ" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13348 + CALLFUNC VOICE + MSG 0x5597 ; "「うぅ、ん……はぁん、あっ……い、いや……。" + CALLFUNC R + MSG 0x5598 ; " 優しく……しないで……。" + CALLFUNC R + MSG 0x5599 ; " はぁ、はぁ、思い出しちゃう、から……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x559a ; "「さすが琴音様……。" + CALLFUNC R + MSG 0x559b ; " 宴で何人もの男に抱かれて、磨かれただけのことはある」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x559c ; "「ゴム越しでも、お嬢様の良さが伝わってきますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x559d ; "琴音の身体を知り尽くしている篠原が、" + CALLFUNC R + MSG 0x559e ; "彼女から快感を引き出すなど、造作もないことだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x559f ; "器用に腰をグラインドさせながら、" + CALLFUNC R + MSG 0x55a0 ; "琴音の好きな部分を責め立てる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13349 + CALLFUNC VOICE + MSG 0x55a1 ; "「んっ、はぁぁぁっ、あっ、ん……。" + CALLFUNC R + MSG 0x55a2 ; " あっ、い……、はぁっ、あ……ああん……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13350 + CALLFUNC VOICE + MSG 0x55a3 ; "「あっ、それ……! はぁンっ、いいっ♀" + CALLFUNC R + MSG 0x55a4 ; " す、すごいの……♀ あっ、いやぁン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55a5 ; "愛液がゴムを濡らし、よりスムーズな抽送を促す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55a6 ; "「良い具合ですよ、お嬢様。" + CALLFUNC R + MSG 0x55a7 ; " 随分、解れてきたようです」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13351 + CALLFUNC VOICE + MSG 0x55a8 ; "「はぁ、はぁ、篠原さん……私……、これ以上は……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55a9 ; "「いいですよ。" + CALLFUNC R + MSG 0x55aa ; " お好きなときにいかれて下さい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55ab ; "「但し、本気の絶頂ではなく、" + CALLFUNC R + MSG 0x55ac ; " あくまでも軽く……」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13352 + CALLFUNC VOICE + MSG 0x55ad ; "「わ、わかっています……。" + CALLFUNC R + MSG 0x55ae ; " でも……あっ……♀ すごく……はぁん、あっ、い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55af ; "アクメを間近に控えた琴音の肉路が、剛直を締め付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55b0 ; "お互いの性器が絶頂を味わうために、" + CALLFUNC R + MSG 0x55b1 ; "深く絡み合う。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55b2 ; "「ぅ、おっ……。" + CALLFUNC R + MSG 0x55b3 ; " この感覚……本当に懐かしいですね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55b4 ; "「貴女が絶頂に達する直前……、" + CALLFUNC R + MSG 0x55b5 ; " 相手のペニスをつがいだと認めるように、" + CALLFUNC R + MSG 0x55b6 ; " 締め付けてくる……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13353 + CALLFUNC VOICE + MSG 0x55b7 ; "「い、言わないで……!" + CALLFUNC R + MSG 0x55b8 ; " 私はあなたのことなんて、何とも……っ、" + CALLFUNC R + MSG 0x55b9 ; " ん……あはぁっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13354 + CALLFUNC VOICE + MSG 0x55ba ; "「あっ、あっ……ダメ……。" + CALLFUNC R + MSG 0x55bb ; " どんどん子宮が熱くなってる……。" + CALLFUNC R + MSG 0x55bc ; " 護じゃないのに、私……こんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55bd ; "肉の交わりに呼応して、琴音の卵巣が" + CALLFUNC R + MSG 0x55be ; "排卵の準備を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55bf ; "琴音の腹部が熱を発し、そのことを告げる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55c0 ; "「ククッ……始まったようですね。" + CALLFUNC R + MSG 0x55c1 ; " しばらく会わないうちに、従順になられたようだ」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13355 + CALLFUNC VOICE + MSG 0x55c2 ; "「やっ……ぁ……卵子でちゃう……。" + CALLFUNC R + MSG 0x55c3 ; " はぁぁぁっ、あっ、護、許して……。" + CALLFUNC R + MSG 0x55c4 ; " 自分の意志じゃ、どうにもならないの……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55c5 ; "「そうそう、彼には感謝していますよ。" + CALLFUNC R + MSG 0x55c6 ; " 切っ掛けを作ってくれたことにね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13356 + CALLFUNC VOICE + MSG 0x55c7 ; "「ぇ……? 切っ掛けって……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55c8 ; "「貴女が彼の解毒をしたことですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13357 + CALLFUNC VOICE + MSG 0x55c9 ; "「はぁ、はぁっ……それが、どうだって言うの……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55ca ; "「セックスの悦びを思い出して頂きたかったのです。" + CALLFUNC R + MSG 0x55cb ; " それが、好意を抱いている相手なら、より強く引き出せる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13358 + CALLFUNC VOICE + MSG 0x55cc ; "「まさか、そのためだけに、護を……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55cd ; "「たかが使用人です。" + CALLFUNC R + MSG 0x55ce ; " お嬢様が気に掛けることもありません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13359 + CALLFUNC VOICE + MSG 0x55cf ; "「っ!?」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x55d0 ; "篠原は琴音の反論を待たずに、腰を揺すり始める。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13360 + CALLFUNC VOICE + MSG 0x55d1 ; "「んぅっ、くっ、はぁっ……やめ、て……。" + CALLFUNC R + MSG 0x55d2 ; " あ、あなた……やっぱり、最低だわっ!" + CALLFUNC R + MSG 0x55d3 ; " ああっ!? あ、はぁ、んぅ……、ぁ……やだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x55d4 ; "  ずちゅ、ずちゅ、ずりゅっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13361 + CALLFUNC VOICE + MSG 0x55d5 ; "「あはぁん! あっ、い、いやぁ!" + CALLFUNC R + MSG 0x55d6 ; " だんだんヘンになってる……。" + CALLFUNC R + MSG 0x55d7 ; " こんなのイヤぁぁぁ……私、ダメになっちゃう……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55d8 ; "「う……、本当に、旦那様には感謝していますよ。" + CALLFUNC R + MSG 0x55d9 ; " ここに居れば、金と女が尽きることはない……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55da ; "「私にとって、最高の居場所です……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13362 + CALLFUNC VOICE + MSG 0x55db ; "「はぁ、はぁ、あなたなんかより、護の方がずっと……、" + CALLFUNC R + MSG 0x55dc ; " あぁ……んんぅ、はぁん、あっ、あはぁ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55dd ; "「諦めなさい。" + CALLFUNC R + MSG 0x55de ; " 現に、彼は来なかったではありませんか?」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13363 + CALLFUNC VOICE + MSG 0x55df ; "「私がそう言ったからです!" + CALLFUNC R + MSG 0x55e0 ; " あの子を巻き込むなんて……んっ……できない、から……。" + CALLFUNC R + MSG 0x55e1 ; " はっ、ぅ、くぅ……い、いや……ぁ、ん、んはぁ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13364 + CALLFUNC VOICE + MSG 0x55e2 ; "「はぁ、はぁ、抜いて……!" + CALLFUNC R + MSG 0x55e3 ; " 抜いて下さい! そんなに排卵させたければ、" + CALLFUNC R + MSG 0x55e4 ; " お薬を使えばいいでしょう!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55e5 ; "「貴女を最高の状態で客に提供することが、" + CALLFUNC R + MSG 0x55e6 ; " 私の役目です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55e7 ; "「排卵だけが目的ではありません」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13365 + CALLFUNC VOICE + MSG 0x55e8 ; "「いやぁ……! まもる……護ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55e9 ; "心では抵抗しても、女である部分が" + CALLFUNC R + MSG 0x55ea ; "篠原を受け入れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55eb ; "男を射精に導くために、膣肉が蠢き、" + CALLFUNC R + MSG 0x55ec ; "ペニスに絡み付く。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55ed ; "「ぅおぉぉ……! 何という締め付け具合だ……。" + CALLFUNC R + MSG 0x55ee ; " やはり、お嬢様は最高の商品ですよ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13366 + CALLFUNC VOICE + MSG 0x55ef ; "「あぁっ、いやあぁぁ……。はぁぁぁっ、あっ、はぁん……!" + CALLFUNC R + MSG 0x55f0 ; " うぅっ、はっ、くっ……ん、あはぁんっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13367 + CALLFUNC VOICE + MSG 0x55f1 ; "「もうダメ……排卵しちゃうっ……。" + CALLFUNC R + MSG 0x55f2 ; " あぁンっ、卵子できちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55f3 ; "自分の身体を良く知る男に抱かれ、" + CALLFUNC R + MSG 0x55f4 ; "琴音は非情な排卵を強いられる。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13368 + CALLFUNC VOICE + MSG 0x55f5 ; "「あっ、あっ、イ……イクッ……!" + CALLFUNC R + MSG 0x55f6 ; " 篠原さん、私……あっ、あはぁあぁぁっ♂」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x55f7 ; "「う、うぅ……。こちらも限界が来たようです……。" + CALLFUNC R + MSG 0x55f8 ; " 一緒にイッてあげますよ、お嬢様……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13369 + CALLFUNC VOICE + MSG 0x55f9 ; "「いやいやっ! あなたとなんか、イキたくない!" + CALLFUNC R + MSG 0x55fa ; " はぁ、はぁ、絶対に……いやぁあぁぁぁっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/19/通常/絶頂" + S_PUSH "断面図/汎用/01/09" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x55fb ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x55fc ; "吐き出された精液でゴムの先端が膨らみ、" + CALLFUNC R + MSG 0x55fd ; "子宮口を押し上げると、それが排卵の合図となった。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13371 + CALLFUNC VOICE + MSG 0x55fe ; "「んはあぁあぁぁっ! あっ、ああっ、あはあぁあぁっ♀」" + CALLFUNC A + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x55ff ; "絶頂と同時に、卵巣から卵子が生まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5600 ; "卵管を通り、客の精子が来るであろう場所まで" + CALLFUNC R + MSG 0x5601 ; "移動を始める。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13372 + CALLFUNC VOICE + MSG 0x5602 ; "(あぁぁっ……。ごめんなさい、護……。" + CALLFUNC R + MSG 0x5603 ; " お姉ちゃん……排卵しちゃった……。" + CALLFUNC R + MSG 0x5604 ; " あなた以外の男性と、赤ちゃんを作るために……)" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5605 ; "「これくらいで気をやられては困りますよ。" + CALLFUNC R + MSG 0x5606 ; " 客に提供できる身体に仕上がるまでは、" + CALLFUNC R + MSG 0x5607 ; " 付き合って頂かないと」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13373 + CALLFUNC VOICE + MSG 0x5608 ; "「はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x5609 ; " 好きにするといいわ……。" + CALLFUNC R + MSG 0x560a ; " どうせ、私に断る権利なんて、ないのでしょう?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x560b ; "「フッ……仰るとおりですよ。" + CALLFUNC R + MSG 0x560c ; " それでは、遠慮無く続けさせて頂きます」" + CALLFUNC A + S_PUSH "イベント/琴音/03/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13374 + CALLFUNC VOICE + MSG 0x560d ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/琴音/03/1個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/2個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x560e ; "「よかったですよ、琴音様。" + CALLFUNC R + MSG 0x560f ; " できれば、スキンなしで愛し合いたいですが」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13375 + CALLFUNC VOICE + MSG 0x5610 ; "「はぁ、はぁ、誰が……あなたなんかと……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5611 ; "「フッ……強情な人だが、" + CALLFUNC R + MSG 0x5612 ; " それくらい強気な方がいいでしょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5613 ; "「客人も、動かない人形には興味がない」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5614 ; "満たされない軽いアクメを、何度も受けた琴音は、" + CALLFUNC R + MSG 0x5615 ; "ぐったりとして身動きが取れないでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5616 ; "そんな琴音を意に介することもなく、" + CALLFUNC R + MSG 0x5617 ; "篠原は着替えを済ませ、立ち上がる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5618 ; "「時間が来たらお迎えに上がります。" + CALLFUNC R + MSG 0x5619 ; " それまでは、身体を休めていて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x561a ; "  バタンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x561b ; "横目で一瞬だけ琴音を見た篠原は、" + CALLFUNC R + MSG 0x561c ; "そのまま何も言わずに部屋を出た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x561d ; "火照った身体を慰めることも出来ずに、" + CALLFUNC R + MSG 0x561e ; "琴音はぼんやりと天井を見つめていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/02 + +; 琴音/篠原/03 +; RETURN: void +FUNC 5625 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x16d40a + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x16d40a +0x16d40a: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13376 + CALLFUNC VOICE + MSG 0x561f ; "「あっ……い、いやっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13377 + CALLFUNC VOICE + MSG 0x5620 ; "「あはぁっ! あっ、あっ、あはぁあぁぁぁん!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + S_PUSH "イベント/琴音/03/基本" + PUSH 0 + CALLFUNC ■イベント絵初回 + S_PUSH "イベント/琴音/03/1個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/2個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/3個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5621 ; "「困りますよ、お嬢様。" + CALLFUNC R + MSG 0x5622 ; " 本気で感じてもらっては」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13378 + CALLFUNC VOICE + MSG 0x5623 ; "「はぁ、はぁ、あなたがそうしたからでしょう?" + CALLFUNC R + MSG 0x5624 ; " 私だって、好きで感じているわけじゃ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5625 ; "「今日も、良い感じに仕上がっていますよ。" + CALLFUNC R + MSG 0x5626 ; " 今度こそ、依頼主の子が宿りそうですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13379 + CALLFUNC VOICE + MSG 0x5627 ; "「私は、あなたにとって何なのですか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5628 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5629 ; "「知りたいですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13380 + CALLFUNC VOICE + MSG 0x562a ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x562b ; "「それを知ったところで、私とお嬢様の関係は" + CALLFUNC R + MSG 0x562c ; " 何一つ変わりはしませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x562d ; "篠原は顔色1つ変えず、言葉を返す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13381 + CALLFUNC VOICE + MSG 0x562e ; "「変えたいなんて思っていません。" + CALLFUNC R + MSG 0x562f ; " ただ……知っておきたかっただけです……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5630 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5631 ; "  バタンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5632 ; "琴音の質問に答えることもなく、篠原は部屋を出た。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/03 + +; 琴音/篠原/04 +; RETURN: void +FUNC 5626 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ◎ト書き + MSG 0x5633 ; "その後、琴音は篠原と何度も肌を重ねた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x16d868 + CALLFUNC ■寝取られスキップ + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 4 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x16d868 +0x16d868: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/琴音/03/基本" + PUSH 0 + CALLFUNC ■イベント絵初回 + S_PUSH "イベント/琴音/03/1個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/2個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/3個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/琴音/03/4個" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5634 ; "「貴女の方から求めてくれるとは、光栄ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13382 + CALLFUNC VOICE + MSG 0x5635 ; "「はぁ……はぁ……ん、はぁぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5636 ; "琴音は肩で息をするだけで精一杯で、" + CALLFUNC R + MSG 0x5637 ; "無言で篠原を見ている。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5638 ; "「お辛いですか?" + CALLFUNC R + MSG 0x5639 ; " 最後までいけないことが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x563a ; "絶頂間際でペースを落とされ、身体作りのたびに" + CALLFUNC R + MSG 0x563b ; "もどかしい思いをしてきた琴音は、もはや我慢の限界だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x563c ; "客の一突きで、絶頂を迎えてしまいそうなほど、" + CALLFUNC R + MSG 0x563d ; "琴音の身体は最高に仕上がっている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13383 + CALLFUNC VOICE + MSG 0x563e ; "「ん……くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x563f ; "淫らな言葉で篠原を誘いそうになる気持ちを、" + CALLFUNC R + MSG 0x5640 ; "下唇を噛み締めて堪える。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5641 ; "「さすがのお嬢様でも、限界と見えますね」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5642 ; "「では、次に、私が抱くようなことがあれば、" + CALLFUNC R + MSG 0x5643 ; " 貴女を最後までイカせて差し上げましょう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5644 ; "「それくらいの褒美がある方が、" + CALLFUNC R + MSG 0x5645 ; " 貴女もやりがいがあるでしょうし」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5646 ; "  バタンッ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13384 + CALLFUNC VOICE + MSG 0x5647 ; "(はぁ、はぁ……今度、あの人に抱かれたら……、" + CALLFUNC R + MSG 0x5648 ; " 護には、二度と会えない身体になってしまう……。" + CALLFUNC R + MSG 0x5649 ; " 肉欲に溺れる、ただの女に……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/04 + +; 琴音/篠原/05 +; RETURN: void +FUNC 5627 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ◎ト書き + MSG 0x564a ; "今日もまた……琴音は篠原によって、宴のための" + CALLFUNC R + MSG 0x564b ; "身体作りを施されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x564c ; "だが……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x16dcd2 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 9 + CALLFUNC ■性格ゲージダウン + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 0 + CALLFUNC ■受精ムービー + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x16dcd2 +0x16dcd2: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13385 + CALLFUNC VOICE + MSG 0x564d ; "「ああっ、イクっ!" + CALLFUNC R + MSG 0x564e ; " 篠原さん、私、イッちゃうぅ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x564f ; "「くうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13386 + CALLFUNC VOICE + MSG 0x5650 ; "「んぁ、あ、ぁあぁああぁあああっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x5651 ; "琴音は絶頂を迎え……篠原もまた、スキンの中に" + CALLFUNC R + MSG 0x5652 ; "精を吐き出した。" + CALLFUNC A + S_PUSH "イベント/琴音/03/4個" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13387 + CALLFUNC VOICE + MSG 0x5653 ; "「はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5654 ; "「はっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5655 ; "篠原は避妊具を取り外すと、琴音の乳房の上へと投げ捨てる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13388 + CALLFUNC VOICE + MSG 0x5656 ; "「ああっ……こんなにたくさん入ってる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5657 ; "そして琴音は……すっかり篠原の性技の虜に" + CALLFUNC R + MSG 0x5658 ; "なってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5659 ; "虚ろな瞳で、篠原が取り外した避妊具……精液入りの" + CALLFUNC R + MSG 0x565a ; "それを眺める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13389 + CALLFUNC VOICE + MSG 0x565b ; "「ん、ぁはぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x565c ; "指でたぷたぷとゴムを弄りつつ、艶かしい声を" + CALLFUNC R + MSG 0x565d ; "漏らす琴音。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x565e ; "「……どうしたのですか?" + CALLFUNC R + MSG 0x565f ; " そんなに物欲しそうな顔をされて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13390 + CALLFUNC VOICE + MSG 0x5660 ; "「そ……そんなんじゃありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5661 ; "琴音は持っていたゴムを離す。" + CALLFUNC R + MSG 0x5662 ; "それはまた乳房の上にぽとりと落ちた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5663 ; "「フッ……わかっていますよ。" + CALLFUNC R + MSG 0x5664 ; " これだけでは物足りないということを」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13391 + CALLFUNC VOICE + MSG 0x5665 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5666 ; "「口を開けて頂ければ、" + CALLFUNC R + MSG 0x5667 ; " 私の精を差し上げましょう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13392 + CALLFUNC VOICE + MSG 0x5668 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5669 ; "少し嬉しそうな顔をしてしまったことに気付き、" + CALLFUNC R + MSG 0x566a ; "琴音はまた目を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x566b ; "しかし、篠原の誘惑は続いていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x566c ; "「どうしますか?" + CALLFUNC R + MSG 0x566d ; " 欲しければ、舌を出して……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13393 + CALLFUNC VOICE + MSG 0x566e ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x566f ; "我慢ができなくなった琴音は、ついに、自ら口を開け、" + CALLFUNC R + MSG 0x5670 ; "舌を伸ばした……。" + CALLFUNC A + S_PUSH "イベント/琴音/03/5個/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13394 + CALLFUNC VOICE + MSG 0x5671 ; "「んぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5672 ; "「フフ、いい子だ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5673 ; "篠原はゴムの結び目を解くと、それを逆さにし、" + CALLFUNC R + MSG 0x5674 ; "中に入っていた大量の精液を舌の上に垂らしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/03/5個/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13395 + CALLFUNC VOICE + MSG 0x5675 ; "「んぁ……ぁ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5676 ; "口元から零れるのも構わず、口内に精液を溜めていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13396 + CALLFUNC VOICE + MSG 0x5677 ; "「んっ……くちゅ……ちゅるるっ……。" + CALLFUNC R + MSG 0x5678 ; " こくっ、こくん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13397 + CALLFUNC VOICE + MSG 0x5679 ; "「んくちゅ、ちゅ、んむ、んくっ……んんんっ……」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x567a ; "舌の上で転がし、よく味わってから、" + CALLFUNC R + MSG 0x567b ; "ゆっくりと嚥下していく琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x567c ; "鼻の奥の方にまで精液の匂いが充満し、琴音は身体が" + CALLFUNC R + MSG 0x567d ; "さらに熱くなってくるのを覚える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13398 + CALLFUNC VOICE + MSG 0x567e ; "「んちゅ……ぢゅる……んく、ちゅ、んくっ、" + CALLFUNC R + MSG 0x567f ; " ごく……ん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13399 + CALLFUNC VOICE + MSG 0x5680 ; "「んぁ……はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5681 ; "そして口の中のモノを全て飲み干した琴音。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5682 ; "「いかがですか?" + CALLFUNC R + MSG 0x5683 ; " 美味しいでしょう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13400 + CALLFUNC VOICE + MSG 0x5684 ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5685 ; "篠原はもう一つ、ゴムを解くと、それを琴音の口に" + CALLFUNC R + MSG 0x5686 ; "流し込んでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13401 + CALLFUNC VOICE + MSG 0x5687 ; "「んぁっ……ぁ、あぁあ……くちゅ、こぷ……" + CALLFUNC R + MSG 0x5688 ; " んちゅ、ぐちゅ……」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x5689 ; "注ぎ込まれた後、口を閉じ、またゆっくりと味わう琴音。" + CALLFUNC R + MSG 0x568a ; "くちゅくちゅという音が口内から聞こえる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13402 + CALLFUNC VOICE + MSG 0x568b ; "「んんっ……こく、ん……ごく……んくっ……」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x568c ; "濃い精液が喉に絡みつく。" + CALLFUNC R + MSG 0x568d ; "しかしそれをさらに飲み込み、喉を鳴らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13403 + CALLFUNC VOICE + MSG 0x568e ; "「んっ……ちゅぷ、ぢゅる……こく……んぁ……" + CALLFUNC R + MSG 0x568f ; " はぁ、はぁ……」" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0x5690 ; "そして、口元に零れていた分も指で集め、" + CALLFUNC R + MSG 0x5691 ; "全て飲み込んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/03/5個/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13404 + CALLFUNC VOICE + MSG 0x5692 ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5693 ; "頬を赤らめる琴音。" + CALLFUNC R + MSG 0x5694 ; "そして……身体をモジモジとくねらせながら、" + CALLFUNC R + MSG 0x5695 ; "足を重ね合わせる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5696 ; "「下の口にも欲しいのですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13405 + CALLFUNC VOICE + MSG 0x5697 ; "「ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5698 ; "ついに琴音は小さく頷いた。" + CALLFUNC R + MSG 0x5699 ; "それを見て、篠原は口元を吊り上げる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x569a ; "「ようやく素直になりましたね。" + CALLFUNC R + MSG 0x569b ; " しかし、貴女の子宮は客のためにある。" + CALLFUNC R + MSG 0x569c ; " それ相応の覚悟をして頂かないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x569d ; "精液のまとわりついたペニスを扱く篠原。" + CALLFUNC R + MSG 0x569e ; "それはもう、充分な硬さに戻っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x569f ; "その大きく、反り返ったペニスから目が離せない琴音。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56a0 ; "「ちゃんと、ご自身の口で仰って下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13406 + CALLFUNC VOICE + MSG 0x56a1 ; "「……く、ください」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56a2 ; "「どこにですか?" + CALLFUNC R + MSG 0x56a3 ; " 何をですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56a4 ; "意地悪に聞き返してくる篠原。" + CALLFUNC R + MSG 0x56a5 ; "それに、我慢の限界を迎えた琴音が答える。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13407 + CALLFUNC VOICE + MSG 0x56a6 ; "「あ……あなたの生チンポを、私のおまんこに入れて……、" + CALLFUNC R + MSG 0x56a7 ; " 膣内射精して下さい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56a8 ; "その言葉を聞いて、篠原は笑みを浮かべた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56a9 ; "「クックッ……。" + CALLFUNC R + MSG 0x56aa ; " 今の言葉、あの使用人にも聞かせて" + CALLFUNC R + MSG 0x56ab ; " やりたかったですね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13408 + CALLFUNC VOICE + MSG 0x56ac ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56ad ; "「いいですよ。" + CALLFUNC R + MSG 0x56ae ; " 好きなだけ、注いであげましょう……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x56af ; "篠原は彼女を押し倒すと、そのまま……濡れそぼった" + CALLFUNC R + MSG 0x56b0 ; "膣内に、自分のモノを捻じ込む。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13409 + CALLFUNC VOICE + MSG 0x56b1 ; "「んぁぁあぁあああああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56b2 ; "避妊具も何もつけていない、生の感覚。" + CALLFUNC R + MSG 0x56b3 ; "そのゴツゴツした感触に、琴音は歓喜の声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56b4 ; "そして膣内も悦んでいるのか、ぐねぐねとうねりながら、" + CALLFUNC R + MSG 0x56b5 ; "篠原の剛直を捻り上げた。" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13410 + CALLFUNC VOICE + MSG 0x56b6 ; "「ひぁ、あ、あぁああっ……直接……感じてるっ!" + CALLFUNC R + MSG 0x56b7 ; " んんんっ……く、ぅぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13411 + CALLFUNC VOICE + MSG 0x56b8 ; "「はぁ、はぁ、あぁ……あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x56b9 ; " 生チンポ、おっきいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56ba ; "琴音は自ら腰を動かしてしまっていた。" + CALLFUNC R + MSG 0x56bb ; "それほどまでに待ち望んでいたものだったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56bc ; "にちゅにちゅという音が膣内から響き、中で柔肉と" + CALLFUNC R + MSG 0x56bd ; "粘液が絡み合っているのがよく分かる。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13412 + CALLFUNC VOICE + MSG 0x56be ; "「あぁああぅ、おまんこ……すごいことになってる……" + CALLFUNC R + MSG 0x56bf ; " んふっ、ふぁっ、あ、ぁあんっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13413 + CALLFUNC VOICE + MSG 0x56c0 ; "「ぐちゅぐちゅって……え、エッチな音が……" + CALLFUNC R + MSG 0x56c1 ; " あ、ああっ、あぁああんっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56c2 ; "「貴女が待ち望んでいたモノです。" + CALLFUNC R + MSG 0x56c3 ; " しっかりと味わって下さい」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13414 + CALLFUNC VOICE + MSG 0x56c4 ; "「んんっ、あはぁ、あっ、すごいっ!" + CALLFUNC R + MSG 0x56c5 ; " あっ、あっ、篠原さんを直接感じるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56c6 ; "ぐねぐねと蠢く膣内。" + CALLFUNC R + MSG 0x56c7 ; "その中を掻き分けて、篠原の剛直が、いつものように" + CALLFUNC R + MSG 0x56c8 ; "的確に感じる部分を捉える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56c9 ; "カリ首がGスポットのあたり何度も擦り上げ、" + CALLFUNC R + MSG 0x56ca ; "琴音はその快感に身体をよじり、嬌声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13415 + CALLFUNC VOICE + MSG 0x56cb ; "「ひぁあっ、そ、そこっ……いいっ……♀" + CALLFUNC R + MSG 0x56cc ; " あぁああっ、す、すぐイッちゃうのぉぉっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13416 + CALLFUNC VOICE + MSG 0x56cd ; "「んぁっ、あっ、あっ、あっ、ああああっ!" + CALLFUNC R + MSG 0x56ce ; " くっ、ひ、イクうううっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x56cf ; "Gスポットを執拗に擦り続けられ、" + CALLFUNC R + MSG 0x56d0 ; "琴音は潮を吹きながら達してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56d1 ; "しかしそれでも篠原はそこを擦り上げるのをやめない。" + CALLFUNC R + MSG 0x56d2 ; "なので、琴音は身体を痙攣させながらまた声を上げた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13417 + CALLFUNC VOICE + MSG 0x56d3 ; "「あぁあっ、んくっ、ひあっ、そ、そこばっかりっ、" + CALLFUNC R + MSG 0x56d4 ; " んくっ、ま、またっ……ああぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13418 + CALLFUNC VOICE + MSG 0x56d5 ; "「ま、待ってっ……さっきイッたからっ……" + CALLFUNC R + MSG 0x56d6 ; " あぁあっ、ひぁ、あぁあんっ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56d7 ; "「こんなに気持ちいい穴、待てるわけありませんよ」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13419 + CALLFUNC VOICE + MSG 0x56d8 ; "「そんなっ、あ、あああっ、くふっ、ひぁ、ぁああんっ!" + CALLFUNC R + MSG 0x56d9 ; " んぐっ、うぁ、あぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13420 + CALLFUNC VOICE + MSG 0x56da ; "「す、すごいっ……おちんちんがビクビクって……♀" + CALLFUNC R + MSG 0x56db ; " いやぁ、脈までわかっちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56dc ; "生ではめられているため、その肉感がたまらなく" + CALLFUNC R + MSG 0x56dd ; "心地いいらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56de ; "しかも、さっきから何度も突かれまくって、" + CALLFUNC R + MSG 0x56df ; "完全に蕩けきっている膣内だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56e0 ; "何をされても気持ちいいところに生でペニスを" + CALLFUNC R + MSG 0x56e1 ; "入れられ……さすがに堕ちないわけがない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13421 + CALLFUNC VOICE + MSG 0x56e2 ; "「ひぁあっ、あ、あぁあっ、んくっ、ふぁああっ♀" + CALLFUNC R + MSG 0x56e3 ; " おちんちんっ……すごっ……きもちいぅ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13422 + CALLFUNC VOICE + MSG 0x56e4 ; "「これが欲しかったの……♀ ずっと、これが欲しくて……♀" + CALLFUNC R + MSG 0x56e5 ; " ふぁっ、あ、んくっ、う、ぁ、ああっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56e6 ; "「こちらも……気持ちいいですよ。" + CALLFUNC R + MSG 0x56e7 ; " やはり生でするのは違う」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56e8 ; "複雑に蠢き、絡んでくる膣内の襞。" + CALLFUNC R + MSG 0x56e9 ; "篠原の方も何度も出している上に、生は久しぶりなので" + CALLFUNC R + MSG 0x56ea ; "そう長くはもちそうにない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56eb ; "なので彼はまた違う弱点を突き上げつつ、" + CALLFUNC R + MSG 0x56ec ; "狙いを子宮口へと定めていった。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13423 + CALLFUNC VOICE + MSG 0x56ed ; "「ぁああっ……し、子宮ッ……きてるのっ♀" + CALLFUNC R + MSG 0x56ee ; " 子宮のお口っ、当たって……ひぁ、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13424 + CALLFUNC VOICE + MSG 0x56ef ; "「これ好きぃ♀ はぁぁぁっ、あっ、これ好きなのっ♀" + CALLFUNC R + MSG 0x56f0 ; " あっ、あはぁぁぁン、あっ、んぁっ……これイイッ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x56f1 ; "「どうですか、お嬢様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56f2 ; "篠原は子宮口を突き上げつつ尋ねる。" + CALLFUNC R + MSG 0x56f3 ; "琴音はもう快楽に飲み込まれてしまっているようで、" + CALLFUNC R + MSG 0x56f4 ; "口元からはだらしなく涎が垂れてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13425 + CALLFUNC VOICE + MSG 0x56f5 ; "「んぅぅぅっ……ダ、ダメ……!" + CALLFUNC R + MSG 0x56f6 ; " ヘンになりそうっ……頭が真っ白に……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13426 + CALLFUNC VOICE + MSG 0x56f7 ; "「はああああっ……んっ、あはぁっ……!" + CALLFUNC R + MSG 0x56f8 ; " ひ、ぁ、あぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56f9 ; "もう、度重なる回数を先にこなしていたので、" + CALLFUNC R + MSG 0x56fa ; "琴音の子宮はだいぶ下りてきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x56fb ; "だがそこはあえて責めず、他の部分を擦って" + CALLFUNC R + MSG 0x56fc ; "焦らしていたのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13427 + CALLFUNC VOICE + MSG 0x56fd ; "「ぁああっ……子宮がっ……あうっ、んっ、く、" + CALLFUNC R + MSG 0x56fe ; " ふぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13428 + CALLFUNC VOICE + MSG 0x56ff ; "「開いちゃってる……は、入っちゃう……" + CALLFUNC R + MSG 0x5700 ; " おちんちん……子宮の中まで入っちゃうぅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5701 ; "小突き上げられるたびに子宮口の小さな穴が開き、" + CALLFUNC R + MSG 0x5702 ; "亀頭を咥え込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5703 ; "その、拡げられる感触がとても気持ちいいらしく、" + CALLFUNC R + MSG 0x5704 ; "琴音は背中を反らせ、腰をよじった。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13429 + CALLFUNC VOICE + MSG 0x5705 ; "「あぁああっ、くふっ、んぁっ、ひゃ、あああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13430 + CALLFUNC VOICE + MSG 0x5706 ; "「お、おなっ、お腹っ……ぶるぶるって……" + CALLFUNC R + MSG 0x5707 ; " 震えたまま……あ、ああっ……くふ、んんんっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13431 + CALLFUNC VOICE + MSG 0x5708 ; "「ひっ、イッ、イッちゃ……あぁあああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x5709 ; "琴音は身体を硬直させ、膣内を締め上げる。" + CALLFUNC R + MSG 0x570a ; "そこそこ大きな波が来たらしい。" + CALLFUNC R + MSG 0x570b ; "潮と愛液を撒き散らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13432 + CALLFUNC VOICE + MSG 0x570c ; "「あっ、く、ううううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13433 + CALLFUNC VOICE + MSG 0x570d ; "「はぁっ、はぁっ……あ、ぁあんっ、お、お腹っ、" + CALLFUNC R + MSG 0x570e ; " 痺れて……ひぁ、ああ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x570f ; "子宮口は完全に開き、篠原の子種を受け入れる準備が" + CALLFUNC R + MSG 0x5710 ; "整っているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5711 ; "そんな子宮口を、篠原は執拗に突き上げ続ける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5712 ; "「くっ、ううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5713 ; "はまりこんだ亀頭の先端からは、大量の先走り汁が" + CALLFUNC R + MSG 0x5714 ; "子宮内に流れ込んでいた。" + CALLFUNC R + MSG 0x5715 ; "それを琴音も感じる。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13434 + CALLFUNC VOICE + MSG 0x5716 ; "「んぁああっ……あ、あああっ、カウパーが" + CALLFUNC R + MSG 0x5717 ; " 入ってきてるっ……あったかいのが……じわって……" + CALLFUNC R + MSG 0x5718 ; " ひぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5719 ; "「はっ、はっ、お嬢様の子宮口を感じますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x571a ; "ペニスの先端を押し込んで、子宮口を開いた状態で" + CALLFUNC R + MSG 0x571b ; "腰をぐりぐりと動かす篠原。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x571c ; "「私の精子が欲しくて……口が開いているようです……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13435 + CALLFUNC VOICE + MSG 0x571d ; "「あああっ、し、子宮っ……そんなにしちゃダメっ、" + CALLFUNC R + MSG 0x571e ; " も、戻らなくなっちゃうっ……んんっ、く、うぁ、" + CALLFUNC R + MSG 0x571f ; " ぁああんっ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5720 ; "「その方が、精液を飲みやすくなって" + CALLFUNC R + MSG 0x5721 ; " いいじゃないですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5722 ; "腰を突き上げながら言う篠原。" + CALLFUNC R + MSG 0x5723 ; "それを聞いて、琴音はイヤイヤと首を左右に振る。" + CALLFUNC R + MSG 0x5724 ; "だが腰は自ら動かしてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13436 + CALLFUNC VOICE + MSG 0x5725 ; "「い、いやぁ……! そんなこと、ありません……!" + CALLFUNC R + MSG 0x5726 ; " はぁ、はぁ、私は……あなたの赤ちゃんなんて……" + CALLFUNC R + MSG 0x5727 ; " ああっ……あぅ、あっ、い、いや……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13437 + CALLFUNC VOICE + MSG 0x5728 ; "「んくっ、ふぁ、あ、ぁあああっ、子宮に挿れたまま……" + CALLFUNC R + MSG 0x5729 ; " 動かしちゃダメぇええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x572a ; "下腹部から、おへその下あたりの筋肉がずっと" + CALLFUNC R + MSG 0x572b ; "痙攣している。" + CALLFUNC R + MSG 0x572c ; "どうやら、もうイッたまま下りられない状態のようだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13438 + CALLFUNC VOICE + MSG 0x572d ; "「あ、ぁああっ、ひぁ、あぁあああぁあ……ッ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x572e ; "「しかし、子宮はそれを望んでいる。" + CALLFUNC R + MSG 0x572f ; " 護くんではなく、私の子を宿したいとね」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13439 + CALLFUNC VOICE + MSG 0x5730 ; "「そんな……そんなこと……ないわっ!" + CALLFUNC R + MSG 0x5731 ; " はぁ、はぁ、絶対に……ないん、だからぁ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13440 + CALLFUNC VOICE + MSG 0x5732 ; "「私は……護しか……あっ、あっ、あはぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5733 ; "しかし、子宮は完全に篠原の亀頭を咥え込んで" + CALLFUNC R + MSG 0x5734 ; "しまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5735 ; "その状態で吸い付いてしまっているため、外れず、" + CALLFUNC R + MSG 0x5736 ; "腰を打ち付けられるとさらに奥へと入ってきた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13441 + CALLFUNC VOICE + MSG 0x5737 ; "「ダメ……! あっ、そんな奥にきちゃっ……!" + CALLFUNC R + MSG 0x5738 ; " ダメよ……あっ、いやぁぁぁっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13442 + CALLFUNC VOICE + MSG 0x5739 ; "「んくっ、ふぁあ、は、入っちゃうからぁっ……" + CALLFUNC R + MSG 0x573a ; " 赤ちゃんの部屋に……おちんちんが……ぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x573b ; "だが篠原は聞く耳持たず、琴音の感じる部分を責め立て、" + CALLFUNC R + MSG 0x573c ; "子宮の活動を促していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x573d ; "乳房も鷲掴みにしてそれを乱暴に押し潰すと、" + CALLFUNC R + MSG 0x573e ; "また子宮が大きく反応を繰り返す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13443 + CALLFUNC VOICE + MSG 0x573f ; "「んぁあああっ……それっ……お腹また震えちゃう……" + CALLFUNC R + MSG 0x5740 ; " んく、ぁ、あ、あああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/感じる" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13444 + CALLFUNC VOICE + MSG 0x5741 ; "「あっ……もう、でちゃってるっ……。" + CALLFUNC R + MSG 0x5742 ; " はぁ、はぁ、卵子、そこまできてるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5743 ; "中ではすでに排卵が行われていたらしい。" + CALLFUNC R + MSG 0x5744 ; "卵管を通って、精をうけいれるために子宮へと進んでいく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13445 + CALLFUNC VOICE + MSG 0x5745 ; "「ダメっ、今……出されたら……絶対に受精しちゃうっ、" + CALLFUNC R + MSG 0x5746 ; " 妊娠しちゃうううっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5747 ; "「随分と待ちましたよ……。" + CALLFUNC R + MSG 0x5748 ; " この時が来るのを……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13446 + CALLFUNC VOICE + MSG 0x5749 ; "「ああっ、だ、ダメなのにっ……欲しがってるっ、" + CALLFUNC R + MSG 0x574a ; " 子宮がキュンキュンって……精液飲みたいって……" + CALLFUNC R + MSG 0x574b ; " あ、ぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x574c ; "琴音は自ら腰を押し付け、結合を深めてきた。" + CALLFUNC R + MSG 0x574d ; "子宮口がさらに開き、亀頭を半分程度飲み込む。" + CALLFUNC A + S_PUSH "イベント/琴音/19/通常/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13447 + CALLFUNC VOICE + MSG 0x574e ; "「んぁああっ……出してっ、早く精液っ……" + CALLFUNC R + MSG 0x574f ; " 出してぇえっ……♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5750 ; "「く、うううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/足絡め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26631 + CALLFUNC VOICE + MSG 0x5751 ; "「きて……きて……♀" + CALLFUNC R + MSG 0x5752 ; " 熱い精液、いっぱい……子宮に注いでっ♀" + CALLFUNC R + MSG 0x5753 ; " ドクドクって、中出ししてっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13448 + CALLFUNC VOICE + MSG 0x5754 ; "「おなか……子宮でゴクゴクしたいのっ……" + CALLFUNC R + MSG 0x5755 ; " 精液っ……ひんっ、ん、んぁ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5756 ; "篠原の腰に両足を絡ませ、がっちりとホールドする琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5757 ; "しかもその足の力で引き寄せるため、結合がさらに" + CALLFUNC R + MSG 0x5758 ; "深まり、子宮口に亀頭がめり込んでいく。" + CALLFUNC A + S_PUSH "イベント/琴音/19/足絡め/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13449 + CALLFUNC VOICE + MSG 0x5759 ; "「一番奥で、ビューってしてぇ♀" + CALLFUNC R + MSG 0x575a ; " あっ、ああン、あっ、あはぁぁぁっ!!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x575b ; "「くぅお……し、締め付けてくるっ……。" + CALLFUNC R + MSG 0x575c ; " それほど欲しいのですね……」" + CALLFUNC A + S_PUSH "イベント/琴音/19/足絡め/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13450 + CALLFUNC VOICE + MSG 0x575d ; "「ごめんなさい、護っ!!" + CALLFUNC R + MSG 0x575e ; " 私、赤ちゃんの素、いっぱい欲しいのっ♀" + CALLFUNC R + MSG 0x575f ; " 赤ちゃん、大好きなのっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13451 + CALLFUNC VOICE + MSG 0x5760 ; "「ひぁ、ああぁ、ん、くふぁぁああぁんっ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5761 ; "「なら、私の子を孕むといいっ!" + CALLFUNC R + MSG 0x5762 ; " 貴女の思い人ではなく、この私の子を!!」" + CALLFUNC A + S_PUSH "イベント/琴音/19/足絡め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13452 + CALLFUNC VOICE + MSG 0x5763 ; "「篠原さん、私……もうっ……イッちゃうっ……!!" + CALLFUNC R + MSG 0x5764 ; " 私、イクぅぅぅっ……!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13453 + CALLFUNC VOICE + MSG 0x5765 ; "「イッちゃ……あぁああああぁあああああ―――ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/19/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x5766 ; "そして子宮内に多量の精液が注ぎ込まれるのと同時に、" + CALLFUNC R + MSG 0x5767 ; "琴音は絶頂を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5768 ; "注ぎ込まれる生温かい液体の感触が、また彼女の余韻を" + CALLFUNC R + MSG 0x5769 ; "高め、頂点へと導いていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13454 + CALLFUNC VOICE + MSG 0x576a ; "「ひっ、んんっ、く、うううっ……!" + CALLFUNC R + MSG 0x576b ; " またっ……あ、ああっ……イッ……くうう……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13455 + CALLFUNC VOICE + MSG 0x576c ; "「やだっ……イクのっ……止まらないっ……" + CALLFUNC R + MSG 0x576d ; " ひぁ、あぁ、ぁあああぁああんっ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x576e ; "「く、うおおおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x576f ; "膣内全体が激しく収縮し、ペニスの中にある精液を" + CALLFUNC R + MSG 0x5770 ; "全て搾り取ろうとしてくる。" + CALLFUNC R + MSG 0x5771 ; "その感覚に、篠原は震えた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13456 + CALLFUNC VOICE + MSG 0x5772 ; "「あはぁぁぁっ……んっ、んぁ……あ、熱いのが……" + CALLFUNC R + MSG 0x5773 ; " どんどん入ってくるっ……♀" + CALLFUNC R + MSG 0x5774 ; " 篠原さんの精子が……私の子宮に……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5775 ; "  ドクッ……ドクッ……" + CALLFUNC A + S_PUSH "イベント/琴音/19/中出し/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13457 + CALLFUNC VOICE + MSG 0x5776 ; "「ひっ、あ、ぁああっ……あったかいっ……" + CALLFUNC R + MSG 0x5777 ; " お腹……いっぱいで……んううっ、く、ふぁああっ♀」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5778 ; "「はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5779 ; "ようやく射精を終えた篠原。" + CALLFUNC R + MSG 0x577a ; "全身の力を抜き、大きく息を継ぐ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x577b ; "「はぁ、はぁ……これで、心も体も、" + CALLFUNC R + MSG 0x577c ; " 私のモノというわけだ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x577d ; "「ようやく、私は貴女を手に入れることができた……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 0 + CALLFUNC ■受精ムービー + S_PUSH "イベント/琴音/19/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13458 + CALLFUNC VOICE + MSG 0x577e ; "「あっ……ああっ……受精……してるっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13459 + CALLFUNC VOICE + MSG 0x577f ; "「大切な卵子が……篠原さんの精子に……" + CALLFUNC R + MSG 0x5780 ; " いっぱい犯されて……あ、ぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5781 ; "まだ、全身をガクガクと痙攣させている琴音。" + CALLFUNC R + MSG 0x5782 ; "下腹部を押さえながら、恍惚の笑みを見せていた。" + CALLFUNC A + S_PUSH "イベント/琴音/19/中出し/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13460 + CALLFUNC VOICE + MSG 0x5783 ; "(ごめんね、護……。" + CALLFUNC R + MSG 0x5784 ; " 私……卵子を守れなかった……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13461 + CALLFUNC VOICE + MSG 0x5785 ; "(篠原さんの精子と1つになってる……。" + CALLFUNC R + MSG 0x5786 ; " 新しい生命が、子宮に宿ろうとしている……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13462 + CALLFUNC VOICE + MSG 0x5787 ; "(あなたではなく、この人に仕込まれた種で……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5788 ; "子宮を埋め尽くすぐらい注ぎ込まれた精液の温かさを" + CALLFUNC R + MSG 0x5789 ; "感じながら……琴音は護に謝る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x578a ; "しかし気持ちいいのもまた事実で……彼女は微笑みながら、" + CALLFUNC R + MSG 0x578b ; "大粒の涙を零していた――。" + CALLFUNC A + PUSH 1 + PUSH 9 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/05 + +; 琴音/篠原/エンディング +; RETURN: void +FUNC 5628 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x578c ; "あれから……誰かの子を妊娠し、腹の大きくなった" + CALLFUNC R + MSG 0x578d ; "琴音は、藪井の診察を受けていた……。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x578e ; "「どうだ、藪井」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x578f ; "「どうもこうもない。" + CALLFUNC R + MSG 0x5790 ; " お腹の子は、間違いなくお前の子じゃ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13463 + CALLFUNC VOICE + MSG 0x5791 ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5792 ; "「そうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5793 ; "口ごもる琴音。" + CALLFUNC R + MSG 0x5794 ; "そして、篠原も沈んだ面持ちで視線を下げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5795 ; "琴音は迷っていたが、新たに生まれてくる命を" + CALLFUNC R + MSG 0x5796 ; "捨てることはしたくなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5797 ; "篠原のことを真っ直ぐ見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13464 + CALLFUNC VOICE + MSG 0x5798 ; "「篠原さん……私……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5799 ; "「……産んでも構いませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13465 + CALLFUNC VOICE + MSG 0x579a ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x579b ; "向こうから、予想してなかった返事が来たので、" + CALLFUNC R + MSG 0x579c ; "琴音は面食らってしまう。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x579d ; "「ただし……その子は、あの使用人の子として、" + CALLFUNC R + MSG 0x579e ; " 表に出して下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13466 + CALLFUNC VOICE + MSG 0x579f ; "「それは、どういう……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57a0 ; "「今回、あなたの子宮に出してしまったのは" + CALLFUNC R + MSG 0x57a1 ; " 私の失態ですからね。" + CALLFUNC R + MSG 0x57a2 ; " それを公にするわけにはいきません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57a3 ; "「全てを、彼に押しつけるというわけですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13467 + CALLFUNC VOICE + MSG 0x57a4 ; "「ッッ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x57a5 ; "  パシッ!" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x57a6 ; "フッ、と笑いながら言ったので、琴音は思わず" + CALLFUNC R + MSG 0x57a7 ; "彼の頬を平手で叩いてしまう。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57a8 ; "「つッ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13468 + CALLFUNC VOICE + MSG 0x57a9 ; "「あなたは、それでも人の子ですか!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57aa ; "「ならば言わせてもらいますがね、" + CALLFUNC R + MSG 0x57ab ; " 貴女がせがんだのですよ?!" + CALLFUNC R + MSG 0x57ac ; " 子宮に注いで欲しいと……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13469 + CALLFUNC VOICE + MSG 0x57ad ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57ae ; "篠原は琴音の手首を取ると、それを投げ捨てるように離す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57af ; "「使用人への罰は、私の方で行います。" + CALLFUNC R + MSG 0x57b0 ; " 彼にはしばらく会えなくなると思いますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13470 + CALLFUNC VOICE + MSG 0x57b1 ; "「ふざけないで!" + CALLFUNC R + MSG 0x57b2 ; " 何の権利があって、あなたに……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57b3 ; "「依頼主との仲介役である私が、" + CALLFUNC R + MSG 0x57b4 ; " 罰を受けるわけにはいかないのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57b5 ; "「神代家の収入源である宴が無くなれば、" + CALLFUNC R + MSG 0x57b6 ; " どうなってしまうのか……。" + CALLFUNC R + MSG 0x57b7 ; " 賢いお嬢様なら、お分かりになるでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13471 + CALLFUNC VOICE + MSG 0x57b8 ; "「何て非道い人……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57b9 ; "琴音は涙をぽろぽろ零しながら、その場にへたり込んだ。" + CALLFUNC R + MSG 0x57ba ; "しかし篠原は、そんな彼女を冷たい目で眺める。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57bb ; "「お嬢様には、まだまだ宴を続けて頂きます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57bc ; "「出産後も……よろしくお願いしますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5007 + CALLFUNC ■効果音待ち + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x57bd ; "そして、篠原は藪井を連れて出て行ってしまった。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13472 + CALLFUNC VOICE + MSG 0x57be ; "(どうして、こんなことに……。" + CALLFUNC R + MSG 0x57bf ; " 護……ごめんなさい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57c0 ; "一人残された琴音は、その場で泣き崩れながら、" + CALLFUNC R + MSG 0x57c1 ; "自らの不幸と……一時の快楽に流されてしまった自分を" + CALLFUNC R + MSG 0x57c2 ; "呪うのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/篠原/エンディング +EOF シナリオ\琴音/篠原.jaf + +; 琴音/主将/01 +; RETURN: void +FUNC 5629 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ◎ト書き + MSG 0x57c3 ; "深夜……琴音はいつもと同じように、" + CALLFUNC R + MSG 0x57c4 ; "『宴』のために広間で待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57c5 ; "そして、ようやく客人が通されてきたので、" + CALLFUNC R + MSG 0x57c6 ; "入ってきた人物を見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57c7 ; "そこで……琴音は驚いて息を呑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57c8 ; "そこに立っていたのは、学園でいつも試合をしていた、" + CALLFUNC R + MSG 0x57c9 ; "剣道部の主将だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57ca ; "『なぜ彼がここに?』などの疑問が次々と頭の中をよぎり、" + CALLFUNC R + MSG 0x57cb ; "琴音は立ち尽くしてしまう。" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 9 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13473 + CALLFUNC VOICE + MSG 0x57cc ; "「し……主将さん……?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57cd ; "「こんばんは、琴音様。" + CALLFUNC R + MSG 0x57ce ; " 夜分遅くに申し訳ございません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57cf ; "礼儀正しく頭を下げる主将。" + CALLFUNC R + MSG 0x57d0 ; "それに琴音も習う。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13474 + CALLFUNC VOICE + MSG 0x57d1 ; "「い、いえ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13475 + CALLFUNC VOICE + MSG 0x57d2 ; "「それより、今日はどうしてこちらに……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57d3 ; "琴音が尋ねると、主将は少し言い出しにくそうにする。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57d4 ; "「その……どうしても、" + CALLFUNC R + MSG 0x57d5 ; " 琴音様にお聞きしたいことがあって……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13476 + CALLFUNC VOICE + MSG 0x57d6 ; "「私に……ですか?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x57d7 ; "主将は椅子に腰掛けた後、神妙な面持ちで琴音の顔を" + CALLFUNC R + MSG 0x57d8 ; "見つめると、ようやく話を切り出してきた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57d9 ; "「……部員たちから聞きました」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57da ; "「琴音様が深夜、学園にいらして" + CALLFUNC R + MSG 0x57db ; " 特別な授業をされていると……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13477 + CALLFUNC VOICE + MSG 0x57dc ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57dd ; "琴音が少し身を固くする。" + CALLFUNC R + MSG 0x57de ; "それを主将は見逃さなかった。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57df ; "「私は……朝練があったので、" + CALLFUNC R + MSG 0x57e0 ; " お断りさせて頂いたのですが……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13478 + CALLFUNC VOICE + MSG 0x57e1 ; "「…………」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57e2 ; "「その授業というものが……ええと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57e3 ; "頬を赤く染めて恥ずかしがる主将。" + CALLFUNC R + MSG 0x57e4 ; "琴音の顔を見ないよう、俯いたまま言葉を続ける。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57e5 ; "「非常に……いかがわしいものだと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57e6 ; "言ったところで、琴音の方を向いた。" + CALLFUNC R + MSG 0x57e7 ; "すると彼女が、冷静な面持ちで口を開く。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13479 + CALLFUNC VOICE + MSG 0x57e8 ; "「……学園長に頼まれたのです。" + CALLFUNC R + MSG 0x57e9 ; " 頑張った部員さんたちに、褒美をあげて欲しいと」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13480 + CALLFUNC VOICE + MSG 0x57ea ; "「それで、その……女性の身体について、" + CALLFUNC R + MSG 0x57eb ; " 少し説明して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57ec ; "さすがに、琴音の方も言葉が詰まってきた。" + CALLFUNC R + MSG 0x57ed ; "少し咳払いなどを入れつつ続けていく。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57ee ; "「……子作りの方法まで教わったと聞きましたが」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13481 + CALLFUNC VOICE + MSG 0x57ef ; "「ぁ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13482 + CALLFUNC VOICE + MSG 0x57f0 ; "「そ、それは……違います。" + CALLFUNC R + MSG 0x57f1 ; " あの子たちが、無理矢理……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57f2 ; "琴音が答えると主将は拳を握り締めた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57f3 ; "「琴音様は、私の目標であり、憧れの女性でした。" + CALLFUNC R + MSG 0x57f4 ; " そんな貴女が部員たちと……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13483 + CALLFUNC VOICE + MSG 0x57f5 ; "「主将さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57f6 ; "そして、主将は琴音のことをじっと見据えた。" + CALLFUNC R + MSG 0x57f7 ; "その瞳には怒りが灯っているように感じ、" + CALLFUNC R + MSG 0x57f8 ; "彼女は身を硬くする。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57f9 ; "「僕は、貴女を許せない。" + CALLFUNC R + MSG 0x57fa ; " 僕の想いを踏みにじった貴女を……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13484 + CALLFUNC VOICE + MSG 0x57fb ; "「…………」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57fc ; "「でも……それでも僕は……" + CALLFUNC R + MSG 0x57fd ; " 貴女が好きなんです……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x57fe ; "「この気持ちだけは……変わらない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x57ff ; "琴音のことを真っ直ぐ見つめて言う主将。" + CALLFUNC R + MSG 0x5800 ; "しかし、琴音はすぐ視線を逸らした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13485 + CALLFUNC VOICE + MSG 0x5801 ; "「私は……あなたに好いてもらうような" + CALLFUNC R + MSG 0x5802 ; " 女ではありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5803 ; "それだけ言うと、主将は立ち上がり、" + CALLFUNC R + MSG 0x5804 ; "琴音の近くへと歩いていく。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5805 ; "「父と学園長に許可を頂きました。" + CALLFUNC R + MSG 0x5806 ; " 篠原さんという方に話は通してあるはずです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13486 + CALLFUNC VOICE + MSG 0x5807 ; "「えっ……?」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x5808 ; "そこへ、色々と準備を終えたのか、" + CALLFUNC R + MSG 0x5809 ; "篠原が部屋に入ってきた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x580a ; "「彼はお客様ですよ。" + CALLFUNC R + MSG 0x580b ; " 『宴』のね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13487 + CALLFUNC VOICE + MSG 0x580c ; "「それって、どういう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x580d ; "「お嬢様に子種を付けたいそうです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13488 + CALLFUNC VOICE + MSG 0x580e ; "「そんな……!?" + CALLFUNC R + MSG 0x580f ; " どうして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5810 ; "琴音は篠原の言葉に驚き、主将を見つめる。" + CALLFUNC R + MSG 0x5811 ; "彼の顔は、決意に溢れていた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5812 ; "「貴女を自分のモノにしたい。" + CALLFUNC R + MSG 0x5813 ; " だから……僕の子を産んでもらう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13489 + CALLFUNC VOICE + MSG 0x5814 ; "「嘘……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5815 ; "「嘘ではありません。" + CALLFUNC R + MSG 0x5816 ; " ちゃんと、報酬も頂いております」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5817 ; "「僕は、知りたいんです。" + CALLFUNC R + MSG 0x5818 ; " 貴女が本当に、不貞を働くような女で" + CALLFUNC R + MSG 0x5819 ; " あるかどうかを……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13490 + CALLFUNC VOICE + MSG 0x581a ; "「っ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x581b ; "「さて……それでは参りましょう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x581c ; "そして……琴音と主将は、篠原に連れられ、" + CALLFUNC R + MSG 0x581d ; "地下牢へと足を踏み入れた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/地下牢" + CALLFUNC ■背景登録 + CALLFUNC ■消灯フィルタ + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x581e ; "「本当に、こちらでよろしいのですか?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x581f ; "「はい。" + CALLFUNC R + MSG 0x5820 ; " 彼女には、お仕置きが必要なんです」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5821 ; "「僕の気持ちを傷つけた代償として……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13491 + CALLFUNC VOICE + MSG 0x5822 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5823 ; "主将の言葉に、琴音は少し怯える。" + CALLFUNC R + MSG 0x5824 ; "地下牢、そしてお仕置きという言葉が、" + CALLFUNC R + MSG 0x5825 ; "彼女を不安にさせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5826 ; "「では、存分に愉しまれて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5827 ; "そして、退出する前に、篠原が媚香を焚き始める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13492 + CALLFUNC VOICE + MSG 0x5828 ; "「ダ、ダメ!" + CALLFUNC R + MSG 0x5829 ; " そんなものを彼にいきなり使ったら、" + CALLFUNC R + MSG 0x582a ; " 狂ってしまうかもしれないわ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/叫び" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x582b ; "「これは即効性の代わりに効果が短い特注品です。" + CALLFUNC R + MSG 0x582c ; " お若い学生の方向けに、カスタマイズされた" + CALLFUNC R + MSG 0x582d ; " 品ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x582e ; "篠原は妖しく笑いながら言うと、手で仰いで、" + CALLFUNC R + MSG 0x582f ; "煙を2人の方へと流した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/地下牢/媚香" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -4 + CALLFUNC ■画面表示 + S_PUSH "立ち絵/琴音/ドレス/覚醒モード" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13493 + CALLFUNC VOICE + MSG 0x5830 ; "「ああっ……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5831 ; "「っ……。" + CALLFUNC R + MSG 0x5832 ; " さあ……楽しみましょう……琴音様!」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x171746 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 13 + PUSH 30 + CALLFUNC ■中出し + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 13 + PUSH 170 + CALLFUNC ■中出し + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x171746 +0x171746: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x5833 ; "ドレスを脱がされた琴音は、主将によって" + CALLFUNC R + MSG 0x5834 ; "手足を吊り上げられてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/23/男なし/怯え" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13494 + CALLFUNC VOICE + MSG 0x5835 ; "「くっ……うぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5836 ; "恥ずかしくて身をよじる琴音。" + CALLFUNC R + MSG 0x5837 ; "だが、どうすることもできない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5838 ; "そんな彼女を、媚香に当てられて興奮した主将が" + CALLFUNC R + MSG 0x5839 ; "舐めるように眺める。" + CALLFUNC A + S_PUSH "イベント/琴音/23/下着/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x583a ; "「想像以上の美しさだ……。" + CALLFUNC R + MSG 0x583b ; " この身体を、部員たちが貪ったのか……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x583c ; "「主将である僕を差し置いて、琴音様と……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13495 + CALLFUNC VOICE + MSG 0x583d ; "「いけないわ……。" + CALLFUNC R + MSG 0x583e ; " あなたまで、こんなことをしちゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x583f ; "琴音は本心からそう言うが、主将の方は全く" + CALLFUNC R + MSG 0x5840 ; "聞く耳持たなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5841 ; "琴音の身体を撫で回しつつ、はぁはぁと息を荒げる。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5842 ; "「彼らよりも、僕の方が、ずっと貴女のことを" + CALLFUNC R + MSG 0x5843 ; " 愛しています。" + CALLFUNC R + MSG 0x5844 ; " 僕には、貴女を愛する権利があるんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5845 ; "主将はショーツに手をかけると、それを乱暴に" + CALLFUNC R + MSG 0x5846 ; "破り取った。" + CALLFUNC A + S_PUSH "イベント/琴音/23/パンツ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13496 + CALLFUNC VOICE + MSG 0x5847 ; "「きゃぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5848 ; "そして露出した花弁を食い入るように眺める主将。" + CALLFUNC R + MSG 0x5849 ; "琴音はその辱めにじっと耐えた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/パンツ/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13497 + CALLFUNC VOICE + MSG 0x584a ; "「うぅ……っ」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x584b ; "「こ、琴音様のアソコ……。" + CALLFUNC R + MSG 0x584c ; " はっ、はっ、すごくキレイです……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/パンツ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13498 + CALLFUNC VOICE + MSG 0x584d ; "「見ないで……下さい……。" + CALLFUNC R + MSG 0x584e ; " あぁっ……は、恥ずかしいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x584f ; "部屋には、先程の媚香がもう充満していた。" + CALLFUNC R + MSG 0x5850 ; "その効果が琴音にも現れており、見られているのを" + CALLFUNC R + MSG 0x5851 ; "意識しただけで蜜が溢れてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5852 ; "それだけではない。" + CALLFUNC R + MSG 0x5853 ; "この、片足を上げている格好が思いのほか恥ずかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5854 ; "自ら性器を露出しているのと同じだからだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13499 + CALLFUNC VOICE + MSG 0x5855 ; "「んんっ……あ、ゃ……ぁっ……" + CALLFUNC R + MSG 0x5856 ; " み、見ちゃダメ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13500 + CALLFUNC VOICE + MSG 0x5857 ; "「あ、あぁあ……ダメ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5858 ; "琴音は股間にきゅっと力を入れるが、無駄な足掻きだった。" + CALLFUNC R + MSG 0x5859 ; "花弁からとろりと愛液が流れ出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x585a ; "それを指でそっと掬う主将。" + CALLFUNC R + MSG 0x585b ; "薄明かりに照らされ、それは妖しくきらめいた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x585c ; "「もう蜜を垂らすなんて……。" + CALLFUNC R + MSG 0x585d ; " 貴女はこんなにも淫らな女性だったのですね」" + CALLFUNC A + S_PUSH "イベント/琴音/23/パンツ/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13501 + CALLFUNC VOICE + MSG 0x585e ; "「ち、違います……。" + CALLFUNC R + MSG 0x585f ; " これは、媚香が効いて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5860 ; "しかし、身体はどんどんと熱くなってくる。" + CALLFUNC R + MSG 0x5861 ; "それに応じて、垂れてくる蜜の量も増えてきた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5862 ; "「本当にそうなんですか……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13502 + CALLFUNC VOICE + MSG 0x5863 ; "「んくっ……し、信じてくださいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5864 ; "主将は妖しく微笑むと、今度はその豊満な乳房に" + CALLFUNC R + MSG 0x5865 ; "目を向けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5866 ; "そしてそのブラジャーに手をかけ、それを外すと、" + CALLFUNC R + MSG 0x5867 ; "柔らかい乳房をいきなり握り締める。" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13503 + CALLFUNC VOICE + MSG 0x5868 ; "「んぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5869 ; "そのまま、乱暴にぐにぐにと押し潰す主将。" + CALLFUNC R + MSG 0x586a ; "しかし媚香の効果のせいか、そんな強い刺激でも" + CALLFUNC R + MSG 0x586b ; "感じて声を上げてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x586c ; "ぎゅううっと指を食い込まされ、琴音は少し苦痛に" + CALLFUNC R + MSG 0x586d ; "顔を歪めるが……媚香の影響もあって、それはすぐに" + CALLFUNC R + MSG 0x586e ; "快感へと変わっていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13504 + CALLFUNC VOICE + MSG 0x586f ; "「んひっ、ぁ、ああぁあっ……く、んんっ、" + CALLFUNC R + MSG 0x5870 ; " やめぇっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13505 + CALLFUNC VOICE + MSG 0x5871 ; "「んぁ、ああっ……そんなに力……入れちゃ……" + CALLFUNC R + MSG 0x5872 ; " あぁああっ……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5873 ; "「はぁ、はぁ、こんなに柔らかいのか……。" + CALLFUNC R + MSG 0x5874 ; " 女性の乳房というものは……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13506 + CALLFUNC VOICE + MSG 0x5875 ; "「んんっ……あぁっ、あっ、あはぁ……。" + CALLFUNC R + MSG 0x5876 ; " ダ、ダメ……そんなに強く……しないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5877 ; "手でふにふにと柔らかさを確認しつつ、弾力を楽しむ。" + CALLFUNC R + MSG 0x5878 ; "きめ細かく、吸い付くような肌が気持ちいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5879 ; "そしてその柔らかさは、いつまでも揉んでいたく" + CALLFUNC R + MSG 0x587a ; "なるほどだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x587b ; "主将は、円を描くように手を動かし、" + CALLFUNC R + MSG 0x587c ; "乳房を押し込みながら揉み込んでいく。" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13507 + CALLFUNC VOICE + MSG 0x587d ; "「んぁっ、っひゃ、ぁあっ……んくっ、" + CALLFUNC R + MSG 0x587e ; " ふぁあ……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13508 + CALLFUNC VOICE + MSG 0x587f ; "「はぁっ……んぅ……く、んふっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5880 ; "胸を圧迫され、琴音は息を吐く。" + CALLFUNC R + MSG 0x5881 ; "しかし、吐息は艶かしい感じに漏れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5882 ; "それを聞いて、主将はさらに興奮したらしく、" + CALLFUNC R + MSG 0x5883 ; "はぁはぁと息を荒げながら、乳房を乱暴に揉みしだいてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13509 + CALLFUNC VOICE + MSG 0x5884 ; "「んぁあっ……く、んんっ、つよいっ……ひぁ、" + CALLFUNC R + MSG 0x5885 ; " ぁああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13510 + CALLFUNC VOICE + MSG 0x5886 ; "「もう少し……優しく……ぅぅんっ……んぁ、" + CALLFUNC R + MSG 0x5887 ; " ひ、ぁあぁあっ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5888 ; "「試合では指一本も触れることが" + CALLFUNC R + MSG 0x5889 ; " 叶わなかった、琴音様の肌を……" + CALLFUNC R + MSG 0x588a ; " 今、僕はこうして直接触れている……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x588b ; "好きな人に触れているという事実。" + CALLFUNC R + MSG 0x588c ; "しかも、その人が自分の手で喘いでいるのだ。" + CALLFUNC R + MSG 0x588d ; "これほど興奮することはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x588e ; "主将のペニスはもう破裂せんばかりに膨れ上がっていた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x588f ; "「こ、このまま射精してしまいそうだ……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13511 + CALLFUNC VOICE + MSG 0x5890 ; "「んふっ、ふぁっ、あ、ぁあああっ……あ、" + CALLFUNC R + MSG 0x5891 ; " ぁぁんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5892 ; "そして、主将はようやく手を離した。" + CALLFUNC R + MSG 0x5893 ; "揉まれた乳房が少し赤く紅潮しており、" + CALLFUNC R + MSG 0x5894 ; "その先端にある突起がぷっくり膨れている。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5895 ; "「こんなに乳首を腫らせて……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13512 + CALLFUNC VOICE + MSG 0x5896 ; "「そ、それは……揉まれてたから……あぁんっ!" + CALLFUNC R + MSG 0x5897 ; " ひっ、つ、抓っちゃ……あぁあああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13513 + CALLFUNC VOICE + MSG 0x5898 ; "「んくっ、うぁ、あああっ……それ、やめ……" + CALLFUNC R + MSG 0x5899 ; " ひっ、あ、ぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x589a ; "乳首を抓られ、琴音は声を上げた。" + CALLFUNC R + MSG 0x589b ; "同時に、膣口から愛液がぷしゃっと噴出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x589c ; "そして主将は、まるで洗濯バサミを外すように、" + CALLFUNC R + MSG 0x589d ; "抓ったまま勢いよく指を滑らせて、弾くようにして" + CALLFUNC R + MSG 0x589e ; "乳首から指を離す。" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13514 + CALLFUNC VOICE + MSG 0x589f ; "「んぁああっ、くふっ、うぁっ!" + CALLFUNC R + MSG 0x58a0 ; " あ、ああああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13515 + CALLFUNC VOICE + MSG 0x58a1 ; "「ああっ……はぁっ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58a2 ; "じんじんと痛む乳首。" + CALLFUNC R + MSG 0x58a3 ; "だが、その痛みも甘い快感へと変わっていく。" + CALLFUNC R + MSG 0x58a4 ; "全て媚香のせいだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58a5 ; "しかも、痛みからくる快感の方が、後に残る分、" + CALLFUNC R + MSG 0x58a6 ; "気持ちよさは上だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58a7 ; "琴音は口元から涎を垂らしながら、快感の余韻に" + CALLFUNC R + MSG 0x58a8 ; "身体を震わせる。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58a9 ; "「も、もう……大丈夫みたいですね……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/勃起/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13516 + CALLFUNC VOICE + MSG 0x58aa ; "「はぁ……はぁ……" + CALLFUNC R + MSG 0x58ab ; " え……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58ac ; "琴音の前で、はちきれんばかりになってしまっている" + CALLFUNC R + MSG 0x58ad ; "ペニスを取り出す主将。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58ae ; "それを割れ目に擦り付けて愛液を馴染ませると、" + CALLFUNC R + MSG 0x58af ; "先端を膣口にあてがった。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58b0 ; "「そろそろ、入れさせて頂きますよ。" + CALLFUNC R + MSG 0x58b1 ; " 琴音様の子宮に、僕の想いを注ぎますから」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13517 + CALLFUNC VOICE + MSG 0x58b2 ; "「あっ……い、いや……っ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58b3 ; "「僕の初めては、琴音様に捧げると" + CALLFUNC R + MSG 0x58b4 ; " 心に決めていました……。" + CALLFUNC R + MSG 0x58b5 ; " その夢が叶う時が来るなんて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13518 + CALLFUNC VOICE + MSG 0x58b6 ; "「はぁ、はぁ、こんなの……ダメです……。" + CALLFUNC R + MSG 0x58b7 ; " 初めては、本当に好きな人じゃないと……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58b8 ; "「僕は琴音様を愛しています。" + CALLFUNC R + MSG 0x58b9 ; " それで充分ではありませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58ba ; "主将の言葉を聞いて、琴音は彼のことをキッと睨んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13519 + CALLFUNC VOICE + MSG 0x58bb ; "「私は、あなたのことを、好きではありません!" + CALLFUNC R + MSG 0x58bc ; " 本当に好きな人は、別にいるの!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58bd ; "「……そんなこと、関係ありませんよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13520 + CALLFUNC VOICE + MSG 0x58be ; "「えっ……?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58bf ; "「僕の想いを伝えるのは、琴音様の子宮です。" + CALLFUNC R + MSG 0x58c0 ; " それに応えるかどうかは、そこが判断することですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58c1 ; "主将は腰を少しずつ前に押し込み始める。" + CALLFUNC R + MSG 0x58c2 ; "先端が膣口を押し拡げ、中へと侵入してきた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13521 + CALLFUNC VOICE + MSG 0x58c3 ; "「んぁあっ……い、いやっ……。" + CALLFUNC R + MSG 0x58c4 ; " あなた、本当に膣内で出すつもりなのね!?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58c5 ; "「この目的は、琴音様を妊娠させること。" + CALLFUNC R + MSG 0x58c6 ; " 最初にそう言いましたよ」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13522 + CALLFUNC VOICE + MSG 0x58c7 ; "「うぅ……どうして、こんなことを……。" + CALLFUNC R + MSG 0x58c8 ; " あなただけは、他の部員さんと違うって" + CALLFUNC R + MSG 0x58c9 ; " 信じてたのに……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58ca ; "「裏切ったのはお互い様ですよ」" + CALLFUNC A + S_PUSH "断面図/琴音/23/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x58cb ; "  ぬちゅ、ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58cc ; "浅いところで腰を前後させる主将。" + CALLFUNC R + MSG 0x58cd ; "漏れてきた愛液がいやらしい音を立てる。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13523 + CALLFUNC VOICE + MSG 0x58ce ; "「あ、あぁあっ……あ、熱い……おちんちん……" + CALLFUNC R + MSG 0x58cf ; " 擦り付けられて……んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13524 + CALLFUNC VOICE + MSG 0x58d0 ; "(だ、ダメ……媚香も効いてるのに、こんな大きな" + CALLFUNC R + MSG 0x58d1 ; " おちんちん入れられたら……っ)" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58d2 ; "「うぅ……。も、もう、我慢できない!" + CALLFUNC R + MSG 0x58d3 ; " 受け取って下さい! 僕の初めてを!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13525 + CALLFUNC VOICE + MSG 0x58d4 ; "「い、いやです!" + CALLFUNC R + MSG 0x58d5 ; " そんなもの、要りません!" + CALLFUNC R + MSG 0x58d6 ; " あぁっ……お願いだから、しないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x58d7 ; "  ぐちゅ……ぬりゅうぅぅぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58d8 ; "主将は一気に腰を押し込み、大きなペニスを" + CALLFUNC R + MSG 0x58d9 ; "根元まで突き入れた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13526 + CALLFUNC VOICE + MSG 0x58da ; "「ああっ……ダメぇぇぇっ……" + CALLFUNC R + MSG 0x58db ; " ひ、ぁ、あぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13527 + CALLFUNC VOICE + MSG 0x58dc ; "「あ、ぁああっ……い、一気に……奥……届いて……" + CALLFUNC R + MSG 0x58dd ; " ひぁ、ああぁあっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13528 + CALLFUNC VOICE + MSG 0x58de ; "「だめっ……これ……ダメぇええっ……" + CALLFUNC R + MSG 0x58df ; " あ、あああっ、く、ふあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58e0 ; "心の方は、このまま動かされたら危険と察知した。" + CALLFUNC R + MSG 0x58e1 ; "だが、どうにもならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58e2 ; "突き入れられた衝撃と快感で、身体がもう言うことを" + CALLFUNC R + MSG 0x58e3 ; "ききそうになかった。" + CALLFUNC R + MSG 0x58e4 ; "さっきから、自分で震えるだけで気持ちいい。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13529 + CALLFUNC VOICE + MSG 0x58e5 ; "「はぁっ……はぁっ……あ、あぁああっ……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x58e6 ; "「う、うおおおおぅぅぅっ……!" + CALLFUNC R + MSG 0x58e7 ; " 柔らかくて、温かくて、チンポを包み込んで" + CALLFUNC R + MSG 0x58e8 ; " くるようだ……!!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13530 + CALLFUNC VOICE + MSG 0x58e9 ; "「んはぁぁぁぁっ! あんっ、あっ、あはぁ!" + CALLFUNC R + MSG 0x58ea ; " やっ、あ、ぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13531 + CALLFUNC VOICE + MSG 0x58eb ; "「いやっ……おっきいっ! はぁ、はぁ、" + CALLFUNC R + MSG 0x58ec ; " すごく、おっきいのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58ed ; "膣肉が無理矢理押し拡げられている。" + CALLFUNC R + MSG 0x58ee ; "そして密着している面や襞を、カリ首で擦られた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58ef ; "媚香の効果もあり、途端に快感が生み出され、" + CALLFUNC R + MSG 0x58f0 ; "琴音はあられもない声を上げながら背中を反らせる。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13532 + CALLFUNC VOICE + MSG 0x58f1 ; "「あ、ぁああっ、く、んんっ……ふぁああああっ!" + CALLFUNC R + MSG 0x58f2 ; " ひっ、あ、ぁあっ……これっ……ダメぇえっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13533 + CALLFUNC VOICE + MSG 0x58f3 ; "「か、身体が動かせなくて……おまけに体勢が……" + CALLFUNC R + MSG 0x58f4 ; " ぁ、あぁあっ、んく、ふぁああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58f5 ; "片足を上げているため、いつもとは擦れる部分が" + CALLFUNC R + MSG 0x58f6 ; "微妙に違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58f7 ; "しかも動きが制限されていて快感を逃せないため、" + CALLFUNC R + MSG 0x58f8 ; "いつも以上に感じてしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13534 + CALLFUNC VOICE + MSG 0x58f9 ; "「あぁああっ、くふっ、ふあっ、あ、ひいっ!" + CALLFUNC R + MSG 0x58fa ; " んぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x58fb ; "主将のは他の男のモノより結構大きいようだ。" + CALLFUNC R + MSG 0x58fc ; "太さはそこそこだが、長い。" + CALLFUNC R + MSG 0x58fd ; "そのせいで、子宮口をいきなり捉えられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13535 + CALLFUNC VOICE + MSG 0x58fe ; "「んんんんっ、あ、あああっ、子宮っ……" + CALLFUNC R + MSG 0x58ff ; " 押し潰されてるっ……ぁあっ、く、ううううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13536 + CALLFUNC VOICE + MSG 0x5900 ; "「ひっ、そ、そんなに押し上げちゃダメっ、" + CALLFUNC R + MSG 0x5901 ; " あ、あああっ! 入っちゃうっ……子宮の中に" + CALLFUNC R + MSG 0x5902 ; " おちんちん入っちゃうっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13537 + CALLFUNC VOICE + MSG 0x5903 ; "「あ、あああああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5904 ; "ずんずんと乱暴に突き上げられて、琴音は簡単に" + CALLFUNC R + MSG 0x5905 ; "軽く頂点を迎えてしまった。" + CALLFUNC R + MSG 0x5906 ; "全身を小刻みに震えさせ、愛液を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5907 ; "しかし主将の方はそんなことには気付いておらず、" + CALLFUNC R + MSG 0x5908 ; "まだ腰を動かし続ける。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5909 ; "「うれしいです!" + CALLFUNC R + MSG 0x590a ; " 僕の初めてが琴音様で、" + CALLFUNC R + MSG 0x590b ; " しかも、膣内射精まで許してもらえるなんて!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13538 + CALLFUNC VOICE + MSG 0x590c ; "「そ、そんなの許して……な……ぁあああっ!" + CALLFUNC R + MSG 0x590d ; " やめっ、そんなに動かしちゃダメええっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x590e ; "軽く達して、収縮が断続的に行われている膣内を、" + CALLFUNC R + MSG 0x590f ; "何度もペニスが往復する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5910 ; "力強く、体力もある主将は、吊り上げられた琴音を" + CALLFUNC R + MSG 0x5911 ; "好きなように蹂躙していた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13539 + CALLFUNC VOICE + MSG 0x5912 ; "「ああぁあっ、し、子宮ッ、当たってるっ!" + CALLFUNC R + MSG 0x5913 ; " 当たっちゃってるのっ……んぁ、あぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13540 + CALLFUNC VOICE + MSG 0x5914 ; "「そんなに、そこ突かれちゃ……わたっ、しっ……" + CALLFUNC R + MSG 0x5915 ; " また……ひぁ、あぁああんっ♀」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5916 ; "「く、うおおおっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5917 ; "身体を密着させ、腰を振る男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5918 ; "乱暴に突かれているのに、琴音の膣内は柔軟に対応し、" + CALLFUNC R + MSG 0x5919 ; "主将のものを優しく受け入れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x591a ; "そして逆にぐねぐねと蠢き、痙攣と収縮で主将のモノを" + CALLFUNC R + MSG 0x591b ; "責め立てていく。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13541 + CALLFUNC VOICE + MSG 0x591c ; "「ぁああ、く、ふぁっ、ひっ、あ、ぁああんっ!" + CALLFUNC R + MSG 0x591d ; " おな、かっ……ヒクヒクしてるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13542 + CALLFUNC VOICE + MSG 0x591e ; "「ひぁあっ、あ、く、ふぁあぁああっ!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x591f ; "「くあ、あああうっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 13 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5920 ; "  びゅびゅ……びゅくん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5921 ; "主将はその責めに耐え切れず、少し精液を漏らしてしまった。" + CALLFUNC R + MSG 0x5922 ; "琴音の下腹部に、少し温かい感触が広がる。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13543 + CALLFUNC VOICE + MSG 0x5923 ; "「んぁあっ……えっ……? あ、漏れてる……の?" + CALLFUNC R + MSG 0x5924 ; " はぁ、はぁ、でちゃってるの?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5925 ; "「ええっ、出てますよ……。" + CALLFUNC R + MSG 0x5926 ; " はっ、はっ、我慢なんて、できませんから……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13544 + CALLFUNC VOICE + MSG 0x5927 ; "「そんなっ……膣内っ……膣内出しなんてっ……" + CALLFUNC R + MSG 0x5928 ; " いやっ、いやあぁあっ!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5929 ; "「言いましたよね!" + CALLFUNC R + MSG 0x592a ; " 琴音様に種を付けるって……!!」" + CALLFUNC A + S_PUSH "断面図/琴音/23/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x592b ; "主将はそのまま、精液が漏れたペニスを子宮口に" + CALLFUNC R + MSG 0x592c ; "ゴリゴリと擦り付けてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x592d ; "長いペニスは簡単に子宮口に食い込み、少し漏れた" + CALLFUNC R + MSG 0x592e ; "精液をその小さな肉穴へとなすりつける。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13545 + CALLFUNC VOICE + MSG 0x592f ; "「んくっ、ふぁっ、あ、子宮口っ……そんなに" + CALLFUNC R + MSG 0x5930 ; " しちゃ……あ、ぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13546 + CALLFUNC VOICE + MSG 0x5931 ; "「や……あっ、子宮……ホントに入っちゃうっ!" + CALLFUNC R + MSG 0x5932 ; " はぁ、はぁ、そんなに突いちゃ……ダメ……!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5933 ; "「合宿のときに、部員たちが僕のチンポを" + CALLFUNC R + MSG 0x5934 ; " デカマラだって言ったんですが、" + CALLFUNC R + MSG 0x5935 ; " そんなことないですよね?」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5936 ; "「だって、こうして、琴音様の膣内に" + CALLFUNC R + MSG 0x5937 ; " 全部入っちゃうんですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5938 ; "琴音は意識して子宮を引っ込めてはいるものの、" + CALLFUNC R + MSG 0x5939 ; "それでも容易に最奥に到達している。" + CALLFUNC R + MSG 0x593a ; "それほどまでに主将のものは長かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x593b ; "そして、子宮を何度も小突かれるうちに、" + CALLFUNC R + MSG 0x593c ; "卵巣が疼き始めてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13547 + CALLFUNC VOICE + MSG 0x593d ; "「ひぁっ、あ、あぁああっ、んくっ、ふぁああっ!" + CALLFUNC R + MSG 0x593e ; " そんなにっ、奥……叩いちゃ……あぁああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13548 + CALLFUNC VOICE + MSG 0x593f ; "「ダメ……排卵しちゃうっ……。" + CALLFUNC R + MSG 0x5940 ; " このままじゃ、卵子できちゃうっ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5941 ; "「はぁはぁ、僕のために作ってくれるんですね?" + CALLFUNC R + MSG 0x5942 ; " 僕の精子を迎え入れるために……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13549 + CALLFUNC VOICE + MSG 0x5943 ; "「うぁ、あぁっ、あはぁ、あっ、あぁン!" + CALLFUNC R + MSG 0x5944 ; " やだ……あっ、卵巣が、段々、ヘンになってる……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13550 + CALLFUNC VOICE + MSG 0x5945 ; "「あはぁぁぁっ! あっ、卵巣が目覚めちゃうっ!" + CALLFUNC R + MSG 0x5946 ; " んく、うぁ、あぁああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13551 + CALLFUNC VOICE + MSG 0x5947 ; "「ひっ、あああぁぁっ、ダメっ、このままじゃホントに" + CALLFUNC R + MSG 0x5948 ; " 受精しちゃうっ、孕んじゃうからっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13552 + CALLFUNC VOICE + MSG 0x5949 ; "「あ、あぁああっ、擦るのらめぇええぇえっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x594a ; "主将の方もコツを掴んだらしく、緩急をつけて" + CALLFUNC R + MSG 0x594b ; "琴音の子宮を責め立ててきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x594c ; "その、快感を引き出す動きに翻弄される琴音。" + CALLFUNC R + MSG 0x594d ; "媚香の効果もあり、もう身体中が蕩けきってしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13553 + CALLFUNC VOICE + MSG 0x594e ; "(この人、段々、上手になってきてる……。" + CALLFUNC R + MSG 0x594f ; " 私の好きなところを、探り始めてる……!)" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13554 + CALLFUNC VOICE + MSG 0x5950 ; "「んぁあっ、ひ、く、んんんんっ!" + CALLFUNC R + MSG 0x5951 ; " ふぁぁああっ、あ、あぁあんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13555 + CALLFUNC VOICE + MSG 0x5952 ; "「やぁああ……灼ける……おまんこ……擦れて" + CALLFUNC R + MSG 0x5953 ; " 灼けちゃう……うぁああっ! あ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5954 ; "媚香で敏感になっている膣粘膜を擦られ、" + CALLFUNC R + MSG 0x5955 ; "声を我慢することができなくなってしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13556 + CALLFUNC VOICE + MSG 0x5956 ; "「あはぁぁぁぁン! あはっ、あっ、イイッ!!" + CALLFUNC R + MSG 0x5957 ; " はぁ、はぁ、おちんちん……すごく気持ちイイッ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13557 + CALLFUNC VOICE + MSG 0x5958 ; "「おっきいのが……ずっと……ズポズポ出たり" + CALLFUNC R + MSG 0x5959 ; " 入ったりしてるのっ……んぁああぁあっ、" + CALLFUNC R + MSG 0x595a ; " ひぁ、あ、あぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x595b ; "逃げることができない体勢で、" + CALLFUNC R + MSG 0x595c ; "ただ、与えられる快楽を受けるだけの琴音。" + CALLFUNC R + MSG 0x595d ; "次第にその快楽に呑み込まれていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13558 + CALLFUNC VOICE + MSG 0x595e ; "「あっ、おちんちん、すごすぎるのっ♀" + CALLFUNC R + MSG 0x595f ; " だんだん、気持ちよく……なっちゃうっ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13559 + CALLFUNC VOICE + MSG 0x5960 ; "「あああっ、あちこちっ、擦られてっ……♀" + CALLFUNC R + MSG 0x5961 ; " ひぁぁんっ、んっ、く、ふぁああっ、あああっ!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5962 ; "「す、すごい締め付けだっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13560 + CALLFUNC VOICE + MSG 0x5963 ; "「だ、だって……勝手に締まっちゃって……あう、" + CALLFUNC R + MSG 0x5964 ; " う、ううううっ! んぁ、あはぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5965 ; "ぐちゃぐちゃと膣内が掻き回され、中で愛液が泡立つ。" + CALLFUNC R + MSG 0x5966 ; "その卑猥な音が、二人の劣情をさらに昂ぶらせた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13561 + CALLFUNC VOICE + MSG 0x5967 ; "「ひぁあっ、ああぁっ、奥っ……届いて……ひんっ、" + CALLFUNC R + MSG 0x5968 ; " んんっ、く、ふぁあぁああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13562 + CALLFUNC VOICE + MSG 0x5969 ; "「あっ、そ、そこっ、擦っちゃだめっ……ひぁ、" + CALLFUNC R + MSG 0x596a ; " あ、ぁふぁあぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x596b ; "いつもとは違う、膣内のサイド部分を何度も擦られ、" + CALLFUNC R + MSG 0x596c ; "琴音は全身をビクビク痙攣させた。" + CALLFUNC R + MSG 0x596d ; "ここから生み出される快感に慣れていないのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x596e ; "そしてその快感にあてられ、卵巣が動き始める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13563 + CALLFUNC VOICE + MSG 0x596f ; "「ひぁ、あぁああっ……んくっ、こ、これっ……" + CALLFUNC R + MSG 0x5970 ; " ダメッ……卵子……できちゃってるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13564 + CALLFUNC VOICE + MSG 0x5971 ; "「ダメダメ……! もうすぐ、出ちゃう!" + CALLFUNC R + MSG 0x5972 ; " はぁ、あ、んんんっ、は、排卵しちゃうぅぅぅっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x5973 ; "ズキンと鈍い痛みを卵巣に感じる琴音。" + CALLFUNC R + MSG 0x5974 ; "排卵したことを悟る。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5975 ; "「くううっ……琴音様っ!" + CALLFUNC R + MSG 0x5976 ; " もうっ……イキますっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13565 + CALLFUNC VOICE + MSG 0x5977 ; "「えっ、だ、ダメっ……!" + CALLFUNC R + MSG 0x5978 ; " 排卵しちゃってるからっ……いま出されたら、" + CALLFUNC R + MSG 0x5979 ; " あ、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x597a ; "亀頭が卵子に狙いを定めるために、子宮口を押し広げ、" + CALLFUNC R + MSG 0x597b ; "その内部へと入り込む。" + CALLFUNC A + S_PUSH "断面図/琴音/23/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x597c ; "  どちゅうっ……ぐぷっ、ぐちゅ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13566 + CALLFUNC VOICE + MSG 0x597d ; "「やああっ、そんなに腰動かさないでっ!" + CALLFUNC R + MSG 0x597e ; " 子宮口っ……ごりごりして開いちゃダメぇえっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x597f ; "琴音は悲鳴のような声を上げながら身体をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5980 ; "しかしそんな彼女を何度も引き寄せつつ、主将が腰を" + CALLFUNC R + MSG 0x5981 ; "打ちつけ続けた。" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13567 + CALLFUNC VOICE + MSG 0x5982 ; "「ひぁ、ああぁっ、く、んぁあぁあああっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13568 + CALLFUNC VOICE + MSG 0x5983 ; "「あぁっ、く、んんっ、だ、めっ……イクっ、" + CALLFUNC R + MSG 0x5984 ; " イっクうぅうぅうううううぅッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/23/中出し/絶頂" + S_PUSH "断面図/琴音/23/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 13 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5985 ; "琴音が頂点を迎えるのと同時に、主将もまた、" + CALLFUNC R + MSG 0x5986 ; "大量の精液を胎内へと吐き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5987 ; "子宮内が、その熱いもので満たされていく感覚に、" + CALLFUNC R + MSG 0x5988 ; "琴音はまた身体を震わせる。" + CALLFUNC A + S_PUSH "イベント/琴音/23/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13569 + CALLFUNC VOICE + MSG 0x5989 ; "「ひぁっ、あ、くっ、んんんっ! うぁああっ" + CALLFUNC R + MSG 0x598a ; " あはぁあぁあああっ……♀」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x598b ; "「はぁーはぁー……琴音様……。" + CALLFUNC R + MSG 0x598c ; " 僕のために、作ってくれたんですね……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/中出し/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13570 + CALLFUNC VOICE + MSG 0x598d ; "「あ……い、いや……。" + CALLFUNC R + MSG 0x598e ; " 卵管に運んでるわ……ああっ……卵子、運んでる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13571 + CALLFUNC VOICE + MSG 0x598f ; "「そ、それなのに……膣内にこんなに……ああ……" + CALLFUNC R + MSG 0x5990 ; " 出されて……いや、いやああ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5991 ; "「もう遅いですよ。" + CALLFUNC R + MSG 0x5992 ; " たっぷり……子宮に入れましたから」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5993 ; "「絶対に、部員たちよりも早く、琴音様の卵子に" + CALLFUNC R + MSG 0x5994 ; " 辿り着いて見せますよ」" + CALLFUNC A + S_PUSH "イベント/琴音/23/中出し/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15024 + CALLFUNC VOICE + MSG 0x5995 ; "「いやぁあああっ……」" + CALLFUNC A + PUSH 1 + PUSH 13 + PUSH 70 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5996 ; "どくんどくんと何度もペニスが脈打ち、" + CALLFUNC R + MSG 0x5997 ; "精液が流し込まれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5998 ; "それを感じながら、琴音はぐったりと身体を弛緩させた。" + CALLFUNC R + MSG 0x5999 ; "主将もまた恍惚の表情を浮かべている。" + CALLFUNC A + S_PUSH "イベント/琴音/23/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13573 + CALLFUNC VOICE + MSG 0x599a ; "「ああ……あなたの精子が……子宮の中に入ってくる……。" + CALLFUNC R + MSG 0x599b ; " 私の卵子を求めて……すごい数の精子が……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/引き抜き/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x599c ; "全てを吐き終え、ようやく、膣口からペニスが引き抜かれた。" + CALLFUNC R + MSG 0x599d ; "肉穴から大量の精液が溢れてくる。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x599e ; "「はぁ、はぁ、部員たちが夢中になるわけだ……。" + CALLFUNC R + MSG 0x599f ; " 子作りという行為が、これほど素晴らしいものとは……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59a0 ; "「こんなことをしていたら、部活どころではないのも" + CALLFUNC R + MSG 0x59a1 ; " わかるな……」" + CALLFUNC A + S_PUSH "イベント/琴音/23/引き抜き/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13574 + CALLFUNC VOICE + MSG 0x59a2 ; "「はぁ、はぁ……あ、い、いやっ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59a3 ; "「ダメですよ……。" + CALLFUNC R + MSG 0x59a4 ; " まだまだ……やるんですからね……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59a5 ; "主将はぐったりしている琴音を引き寄せると、" + CALLFUNC R + MSG 0x59a6 ; "もう復活したペニスを、白濁液が溢れてきている" + CALLFUNC R + MSG 0x59a7 ; "膣内へと再び突っ込むのだった――。" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/主将/01 + +; 琴音/主将/01/ループ +; RETURN: void +FUNC 5630 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢/媚香" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + CALLFUNC ◎ト書き + MSG 0x59a8 ; "琴音に想いをぶつけるために、再び、" + CALLFUNC R + MSG 0x59a9 ; "主将は屋敷を訪れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59aa ; "従来の宴とは違い、飛び込み扱いのため、" + CALLFUNC R + MSG 0x59ab ; "事前の身体作りなどは一切行っていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59ac ; "ただ、彼の気持ちを満足させるためのものだった。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x174076 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 13 + PUSH 150 + CALLFUNC ■中出し + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x174076 +0x174076: + S_PUSH "イベント/琴音/23/挿入中/特殊" + S_PUSH "断面図/琴音/23/01" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 11 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13575 + CALLFUNC VOICE + MSG 0x59ad ; "「あっ……あぁん……、はぁ、あっ……ふ、……ぁ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59ae ; "「はぁ、はぁ、琴音様! 琴音様!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13576 + CALLFUNC VOICE + MSG 0x59af ; "「あっ、ああん……はぁ、あ、ん……ぁ……。" + CALLFUNC R + MSG 0x59b0 ; " はぁ、はぁ、たまらない……♀ あっ、ん、これ……いいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59b1 ; "膣内の粘膜を全て擦られるような感覚に、" + CALLFUNC R + MSG 0x59b2 ; "琴音は甘い声を漏らして感じていた。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59b3 ; "「す、すごい……! すごいぞ!" + CALLFUNC R + MSG 0x59b4 ; " 試合では、身体に触れることさえできなかった、" + CALLFUNC R + MSG 0x59b5 ; " あの琴音様に、僕のチンポが深々と突き刺さっている!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59b6 ; "「おっぱいだって、触り放題だ!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13577 + CALLFUNC VOICE + MSG 0x59b7 ; "(いけない……。媚香のせいで、主将さんのおちんちんが" + CALLFUNC R + MSG 0x59b8 ; " 異常なくらい、硬くて大きくなってる……。" + CALLFUNC R + MSG 0x59b9 ; " んんっ……こんなの、耐えられないっ!)" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13578 + CALLFUNC VOICE + MSG 0x59ba ; "「ふぅあぁぁぁっ、あぅ、あはぁ……あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x59bb ; " 粘膜が強く擦られて……はぁ、あっ、感じちゃうっ♀" + CALLFUNC R + MSG 0x59bc ; " んっ、はぁ、あっ、これ、すごいのっ♀」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59bd ; "「僕の想いを受け取ってください!" + CALLFUNC R + MSG 0x59be ; " あなたが欲しいんです!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13579 + CALLFUNC VOICE + MSG 0x59bf ; "「だ、大丈夫……ですよ? はぁ、はぁ、ちゃんと……、" + CALLFUNC R + MSG 0x59c0 ; " あなたの想いは、届いてます、から……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59c1 ; "主将の亀頭は、琴音の子宮口を容易に捉えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59c2 ; "何度も最奥を叩かれたことで、既に琴音の子宮口は" + CALLFUNC R + MSG 0x59c3 ; "完全に緩んでいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13580 + CALLFUNC VOICE + MSG 0x59c4 ; "「ダメ……。入り口が、とかれてるの……。" + CALLFUNC R + MSG 0x59c5 ; " 柔らかくなって……精子が入りやすくなってる……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59c6 ; "「僕を受け入れてくれるんですね!" + CALLFUNC R + MSG 0x59c7 ; " ああっ、感激です!」" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13581 + CALLFUNC VOICE + MSG 0x59c8 ; "「はぁ、はぁ、だしてっ……。" + CALLFUNC R + MSG 0x59c9 ; " 子宮が壊れちゃう前に、だしてくださいっ!" + CALLFUNC R + MSG 0x59ca ; " 私……もう、耐えきれないっ!」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59cb ; "「うぅ……僕も……同じ気持ちです。" + CALLFUNC R + MSG 0x59cc ; " もう、あなたを逃がしたりしませんよ……。" + CALLFUNC R + MSG 0x59cd ; " これは、試合とは違いますからね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59ce ; "主将の好き勝手に子宮口を嬲られて、" + CALLFUNC R + MSG 0x59cf ; "どうしようもない快感が膣奥に蓄積していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59d0 ; "琴音の気持ちに隙が出来たことを、" + CALLFUNC R + MSG 0x59d1 ; "主将は見逃さなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59d2 ; "腰を突き上げ、一気に亀頭を子宮内部へと" + CALLFUNC R + MSG 0x59d3 ; "侵入させる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "断面図/琴音/23/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x59d4 ; "  グチュ……ズブブブッ……" + CALLFUNC A + S_PUSH "イベント/琴音/23/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13582 + CALLFUNC VOICE + MSG 0x59d5 ; "「はあぁあぁぁぁぁ――――ッ♀" + CALLFUNC R + MSG 0x59d6 ; " あっ、私、あなたに負けちゃうっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13583 + CALLFUNC VOICE + MSG 0x59d7 ; "「これには絶対に勝てないのぉ!" + CALLFUNC R + MSG 0x59d8 ; " ああっ、これ強いぃぃっ! 強すぎますっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59d9 ; "小さな子宮口が極太のペニスに押し広げられると、" + CALLFUNC R + MSG 0x59da ; "全弾を命中させるように、銃口が卵管に向けられる。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59db ; "「はぁ、はぁ、やっとあなたに勝つことができる……!" + CALLFUNC R + MSG 0x59dc ; " 僕の……勝利だあああぁぁぁ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/23/中出し/絶頂" + S_PUSH "断面図/琴音/23/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 13 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x59dd ; "  どちゅん! どびゅ、びゅぐうっ!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13584 + CALLFUNC VOICE + MSG 0x59de ; "「はぁっ、く……んはぁあぁぁぁ――――っ!" + CALLFUNC R + MSG 0x59df ; " いやぁ、イッちゃうっ! あっ、イクイクイクぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59e0 ; "熱い精液を、直接、子宮で味わわされる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59e1 ; "媚香の効果もあって、容易に絶頂へと" + CALLFUNC R + MSG 0x59e2 ; "導かれてしまう。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59e3 ; "「あなたは、僕のモノだっ! 部員なんかにやるものか!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x59e4 ; "  びゅくっ……びゅくっ……びゅるるるるぅ……" + CALLFUNC A + PUSH 1 + PUSH 13 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/23/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13585 + CALLFUNC VOICE + MSG 0x59e5 ; "「はぁぁぁ……っ、あ、熱くて……、" + CALLFUNC R + MSG 0x59e6 ; " 子宮の中が、灼けちゃいそう……。 あ、赤ちゃん……、" + CALLFUNC R + MSG 0x59e7 ; " はぁ、はぁ……できちゃうっ……♀」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59e8 ; "「ぜぇ、ぜぇ……。" + CALLFUNC R + MSG 0x59e9 ; " 主将の僕が、必ず一番乗りしますよ……。" + CALLFUNC R + MSG 0x59ea ; " 琴音様の卵子に……」" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/主将/01/ループ + +; 琴音/主将/エンディング +; RETURN: void +FUNC 5631 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x59eb ; "宴の甲斐あって……琴音はついに妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59ec ; "そしてそれは検査の結果、あの主将のものだと" + CALLFUNC R + MSG 0x59ed ; "いうことが判明した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59ee ; "彼を呼び出し、そのことを告げる。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59ef ; "「僕の……子どもですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59f0 ; "呼び出された主将は、話を聞いた後、" + CALLFUNC R + MSG 0x59f1 ; "ぽかんと口を開けながら聞き返してきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13586 + CALLFUNC VOICE + MSG 0x59f2 ; "「ええっ」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59f3 ; "「僕の……子ども……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59f4 ; "主将は大きくなった琴音のお腹を見て、" + CALLFUNC R + MSG 0x59f5 ; "それが現実であることを確信する。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59f6 ; "「や……やった……。" + CALLFUNC R + MSG 0x59f7 ; " 僕と琴音様の……赤ちゃんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59f8 ; "じわじわと表情が笑みになっていく主将。" + CALLFUNC R + MSG 0x59f9 ; "ガッツポーズの拳が震える。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59fa ; "「いやったぞぉぉぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x59fb ; "そしてソファから立ち上がると、" + CALLFUNC R + MSG 0x59fc ; "ジャンプして喜びを表現した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13587 + CALLFUNC VOICE + MSG 0x59fd ; "「ですが、私ができるのは、ここまでです。" + CALLFUNC R + MSG 0x59fe ; " これ以上のことは……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x59ff ; "「卒業して、僕が立派になったとき、" + CALLFUNC R + MSG 0x5a00 ; " 必ず琴音様を妻として迎えに来ます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a01 ; "しかし主将は琴音の話など聞かず、" + CALLFUNC R + MSG 0x5a02 ; "彼女の両手を取って、力強く握り締めてきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13588 + CALLFUNC VOICE + MSG 0x5a03 ; "「えっ!? あ、あの……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a04 ; "「だって、子どもだけいるのって、" + CALLFUNC R + MSG 0x5a05 ; " おかしいじゃないですか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13589 + CALLFUNC VOICE + MSG 0x5a06 ; "「はぁ……」" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a07 ; "「僕は、いい加減な想いで、" + CALLFUNC R + MSG 0x5a08 ; " 貴女を抱いたわけではありません。" + CALLFUNC R + MSG 0x5a09 ; " 本気なんです」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13590 + CALLFUNC VOICE + MSG 0x5a0a ; "「主将、さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a0b ; "真っ直ぐな視線で見つめられながら言われ、" + CALLFUNC R + MSG 0x5a0c ; "琴音はイヤな気はしなかった。" + CALLFUNC R + MSG 0x5a0d ; "それどころか、少し胸が熱くなる。" + CALLFUNC A + S_PUSH "主将" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a0e ; "「ははっ、いつか、その呼び方も変えて頂きますよ。" + CALLFUNC R + MSG 0x5a0f ; " ちゃんとした名前で呼んで頂けるようにね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 13591 + CALLFUNC VOICE + MSG 0x5a10 ; "「まあっ……くすくすっ」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x5a11 ; "これから先のことなど、どうなるかなんて" + CALLFUNC R + MSG 0x5a12 ; "全くわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a13 ; "それでも、希望に満ちた主将の言葉は、" + CALLFUNC R + MSG 0x5a14 ; "琴音の心に深く残ったのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/主将/エンディング +EOF シナリオ\琴音/主将.jaf + +; 琴音/浮浪者/01/ループ +; RETURN: void +FUNC 5632 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x174d96 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 14 + PUSH 200 + CALLFUNC ■中出し + PUSH 1 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH 14 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x174d96 +0x174d96: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14702 + CALLFUNC VOICE + MSG 0x5a15 ; "「ああっ、あっ、あはぁ、あっ……、んぁ……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a16 ; "「ハァ、ハァ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a17 ; "身体を拘束された琴音は、獣達の欲望のままに、" + CALLFUNC R + MSG 0x5a18 ; "肉穴を陵辱されていた。" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a19 ; "  じゅぶっ、ぐぷっ、ずちゅ、ずりゅっ" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a1a ; "「うっ……前戯なしで、こんなに濡らしやがって……。" + CALLFUNC R + MSG 0x5a1b ; " トンでもねぇな、このお嬢様は……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a1c ; "「早く代われ! 次も控えてるんだ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a1d ; "「始まったばっかりじゃねぇか!" + CALLFUNC R + MSG 0x5a1e ; " もう少し愉しませろッ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14703 + CALLFUNC VOICE + MSG 0x5a1f ; "「うぅ……はぁん、ぁ……あっ、あはっ……。" + CALLFUNC R + MSG 0x5a20 ; " はぁ、はぁ、まだ……濡れてないのに、そんな……ぁ……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a21 ; "「これだけ濡れてりゃ、十分だって!" + CALLFUNC R + MSG 0x5a22 ; " 俺のチンポに絡み付いてきやがるぜぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a23 ; "男の腰が揺れる度に、全身から鼻を突くような" + CALLFUNC R + MSG 0x5a24 ; "異臭が漂ってくる。" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14704 + CALLFUNC VOICE + MSG 0x5a25 ; "(ん……何、この匂い……?" + CALLFUNC R + MSG 0x5a26 ; " 生臭くて、吐きそうな……いやぁ……)" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a27 ; "「そう、顔を顰めなさんなって。" + CALLFUNC R + MSG 0x5a28 ; " そりゃ、1ヶ月ばかり風呂に入ってねぇけどさ」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14705 + CALLFUNC VOICE + MSG 0x5a29 ; "「……ぇ!? あ、ウソ……?」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a2a ; "「俺の汚ねぇチンポを、お嬢様のマンコで" + CALLFUNC R + MSG 0x5a2b ; " 洗わせてくださいねっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14706 + CALLFUNC VOICE + MSG 0x5a2c ; "「やだ……! あっ、ちゃんと洗って……、ああっ!" + CALLFUNC R + MSG 0x5a2d ; " はぁっ、あっ、ん、はぁっ! あっ、抜いてっ!" + CALLFUNC R + MSG 0x5a2e ; " 汚いのイヤぁぁぁぁっ!」" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a2f ; "  ぬちゅ、ぬちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a30 ; "「ウヒィィィ……!" + CALLFUNC R + MSG 0x5a31 ; " 愛液でチンポ洗うのは、サイコーだぜぇ!" + CALLFUNC R + MSG 0x5a32 ; " もっと扱いてくださいよ、お嬢様!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14707 + CALLFUNC VOICE + MSG 0x5a33 ; "「お願いだから、抜いてっ! あっ、ん……いやっ!" + CALLFUNC R + MSG 0x5a34 ; " はぁ、はぁ、これ以上、奥に入ってこないでぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a35 ; "  ぐちゅ、ぐちゅ、ぐぷっ……" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a36 ; "「チ、チンポが、溶けちまいそうだぁ……!" + CALLFUNC R + MSG 0x5a37 ; " お嬢様っ! お嬢様ぁぁぁ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14708 + CALLFUNC VOICE + MSG 0x5a38 ; "「あっ! あっ! いやあぁぁぁぁン!" + CALLFUNC R + MSG 0x5a39 ; " うっ、くぅ、はぁっ、あっ、やめ……ぁ……うぁ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a3a ; "「折角、こうして生で繋がってるんですから……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a3b ; "「俺らの生命力が、どれほど強いかを……ぅ……。" + CALLFUNC R + MSG 0x5a3c ; " お嬢様に見せてあげますよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14709 + CALLFUNC VOICE + MSG 0x5a3d ; "「生命力って……? あ、な、膣内に出すつもりなの?" + CALLFUNC R + MSG 0x5a3e ; " はぁ、はぁ、や、やめて……!" + CALLFUNC R + MSG 0x5a3f ; " 避妊してないのよ! 赤ちゃんができちゃうわっ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a40 ; "「その通りですよ。" + CALLFUNC R + MSG 0x5a41 ; " チンポとマンコを繋げりゃ、互いの遺伝子を持った" + CALLFUNC R + MSG 0x5a42 ; " 子どもが産まれる……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a43 ; "「どれほど身分の差があろうと、俺とお嬢様は、" + CALLFUNC R + MSG 0x5a44 ; " 同じ人間……雄と雌だ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14710 + CALLFUNC VOICE + MSG 0x5a45 ; "「あぁん、いやぁ……! はぁ、はぁ、膣外に……、" + CALLFUNC R + MSG 0x5a46 ; " 膣外にだしてっ! それが約束……だったはずよ。" + CALLFUNC R + MSG 0x5a47 ; " あっ、あん、もう……ぁ……許してぇ……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a48 ; "「うっ、うっ……まずは、1発目……。" + CALLFUNC R + MSG 0x5a49 ; " そろそろ、イカせてもらいますよ……」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14711 + CALLFUNC VOICE + MSG 0x5a4a ; "「な、膣内には出さないで!" + CALLFUNC R + MSG 0x5a4b ; " お願いだから、それだけは許してっ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a4c ; "「ム、ムリですよ、お嬢様!" + CALLFUNC R + MSG 0x5a4d ; " こんなに気持ちのいいマンコから" + CALLFUNC R + MSG 0x5a4e ; " 引き抜けだなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a4f ; "雄と雌の生殖器を繋げてしまえば、自分の意志に関係なく" + CALLFUNC R + MSG 0x5a50 ; "子宮が反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a51 ; "琴音は卵巣が目覚めようとしていることに気付く。" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14712 + CALLFUNC VOICE + MSG 0x5a52 ; "(私の子宮……反応、しないで……!" + CALLFUNC R + MSG 0x5a53 ; " 護じゃないのに……、名前も知らない……" + CALLFUNC R + MSG 0x5a54 ; " 誰かもわからない相手に……あぁ……ダメぇぇぇ……)" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a55 ; "「うおおおおっ、ザーメン射精すぞ!" + CALLFUNC R + MSG 0x5a56 ; " お嬢様のマンコに、俺の子種をぉぉぉぉっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/1人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14713 + CALLFUNC VOICE + MSG 0x5a57 ; "「いやぁっ! 赤ちゃんダメぇぇぇぇ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/22/1人目中出し/絶頂" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a58 ; "  びゅぐうぅぅぅっ! びゅぐぅ! びゅく、びゅくっ!" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 70 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14714 + CALLFUNC VOICE + MSG 0x5a59 ; "「んはあぁぁぁぁっ! あっ、子宮に掛かってるっ!" + CALLFUNC R + MSG 0x5a5a ; " 知らない精子が、いっぱい……はぁン!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a5b ; "「ぐぅおおおおっ! 孕めっ! 孕めよっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a5c ; "  びゅるっ……! びゅるっ!" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14715 + CALLFUNC VOICE + MSG 0x5a5d ; "「はぁぁぁぁ……あぁ……ん……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/22/1人目引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a5e ; "  ぬちゅうっ……" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a5f ; "「ふぅぅぅぅ……、スッキリしたぜぇ」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a60 ; "「遅ぇんだよ、お前は!" + CALLFUNC R + MSG 0x5a61 ; " サッサと代われっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目挿入直前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a62 ; "「はぁ、はぁ……興奮しすぎて、" + CALLFUNC R + MSG 0x5a63 ; " 発射しちまうところだったぜ」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a64 ; "「次は、オレを愉しませてくださいよ」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a65 ; "  ぐちゅうぅぅぅ……" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a66 ; "「うぅ……いいマンコですね、お嬢様……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14716 + CALLFUNC VOICE + MSG 0x5a67 ; "「あぁン……、あぁ……ん、か、硬いぃぃぃっ」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a68 ; "「昔は女を抱きまくってましたから、" + CALLFUNC R + MSG 0x5a69 ; " 扱いには慣れてるんですよ」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a6a ; "「遠慮無く、気持ち良くなってください」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a6b ; "  じゅぶ、じゅく、ぐぷっ、じゅぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14717 + CALLFUNC VOICE + MSG 0x5a6c ; "「んうぅぅぅっ……くぅ、はぁ……あ、い、いやぁ……。" + CALLFUNC R + MSG 0x5a6d ; " あっ、ああっ、うっ、はぁぁぁ……ん、やぁ……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a6e ; "「ハァハァ……見かけによらず、このマンコは" + CALLFUNC R + MSG 0x5a6f ; " 相当使い込まれているな……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a70 ; "「オレには分かりますよ……。" + CALLFUNC R + MSG 0x5a71 ; " 男のことを、良く知っている……」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14718 + CALLFUNC VOICE + MSG 0x5a72 ; "「はぁ、はぁ、はぁ……ん、ぁ……あぁ……。" + CALLFUNC R + MSG 0x5a73 ; " す、すごく……硬い……。ああっ……だんだん、" + CALLFUNC R + MSG 0x5a74 ; " ヘンな気持ちになってくる……あぁぁぁ……っ!」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a75 ; "「前のヤツにほぐされて、良い具合になってますね。" + CALLFUNC R + MSG 0x5a76 ; " 緩すぎず、きつすぎず……っ……、とてもいい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14719 + CALLFUNC VOICE + MSG 0x5a77 ; "「はぁー、はぁー……あっ、ん、ぁ……♀" + CALLFUNC R + MSG 0x5a78 ; " ふぅん……ぁ……、い……ぁ、すご……ぃ……♀」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a79 ; "「随分溜め込んでますから、ザーメンも濃いですよ。" + CALLFUNC R + MSG 0x5a7a ; " このまま膣内に射精したら、妊娠するかも……" + CALLFUNC R + MSG 0x5a7b ; " しれませんね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14720 + CALLFUNC VOICE + MSG 0x5a7c ; "「やっ……ぁ……赤ちゃん、許して……。" + CALLFUNC R + MSG 0x5a7d ; " んんっ……うぁ、はぁっ、あっ……くぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a7e ; "  ずっ、ずちゅ、ずりゅ、ぬちゅ、ぬぷっ" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14721 + CALLFUNC VOICE + MSG 0x5a7f ; "「あぁ――っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a80 ; "2人目の男は、自分で口にした通り、" + CALLFUNC R + MSG 0x5a81 ; "セックスには慣れているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a82 ; "巧みな腰使いで、琴音の快感を引き出していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14722 + CALLFUNC VOICE + MSG 0x5a83 ; "「あっ……ん、はぁ……あっ、いいっ……♀" + CALLFUNC R + MSG 0x5a84 ; " はぁ、あっ、や……これ、気持ちいいっ……♀" + CALLFUNC R + MSG 0x5a85 ; " ああっ、やだ……。こんな気持ち……あっ、いやぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a86 ; "快楽に抗うように、琴音は左右に首を振る。" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14723 + CALLFUNC VOICE + MSG 0x5a87 ; "「はぁ、はぁ……こんな……、あっ、こんなのって……♀" + CALLFUNC R + MSG 0x5a88 ; " んんっ、お願いだから、早くイッて……!" + CALLFUNC R + MSG 0x5a89 ; " これ以上されたら、私……はぁぁぁン……♀」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a8a ; "「ぬぅ……、クソォ……!" + CALLFUNC R + MSG 0x5a8b ; " なんて名器だ! もう、保ちそうにないぞ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14724 + CALLFUNC VOICE + MSG 0x5a8c ; "「な、膣内はやめて……っ。" + CALLFUNC R + MSG 0x5a8d ; " はぁ、はぁ、護にだって許してないのに……。" + CALLFUNC R + MSG 0x5a8e ; " あ、アナタたちなんかに、子宮に来て欲しくないわ!」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a8f ; "「ウオオオオオッ!" + CALLFUNC R + MSG 0x5a90 ; " 上品マンコに種付けだぁぁぁっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14725 + CALLFUNC VOICE + MSG 0x5a91 ; "「んはあぁぁぁぁっ!" + CALLFUNC R + MSG 0x5a92 ; " あっ、イッ……くぅぅぅ……!" + CALLFUNC R + MSG 0x5a93 ; " あはあぁぁぁっ、あっ、ああん、イクイクぅ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/22/2人目中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a94 ; "  ドクッ……ドクッ……ドクンッ……" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 70 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14726 + CALLFUNC VOICE + MSG 0x5a95 ; "「ひぅ……ん、うはぁぁぁっ!" + CALLFUNC R + MSG 0x5a96 ; " あ、熱い……! 子宮の入り口が……とけちゃうっ!」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5a97 ; "「くぅおぉぉぉっ! " + CALLFUNC R + MSG 0x5a98 ; " お嬢様の子宮に、オレの精子が吸い取られるっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a99 ; "  ビュグゥ……ビュクッ、ビュク……" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14727 + CALLFUNC VOICE + MSG 0x5a9a ; "「ああっ……知らない精子が、いっぱい入ってくるぅ……。" + CALLFUNC R + MSG 0x5a9b ; " はぁっ、はぁっ、受精したら、赤ちゃんが……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5a9c ; "男は全てを吐き終えるまで、琴音の肉穴に射精を続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14728 + CALLFUNC VOICE + MSG 0x5a9d ; "「あぁぁぁぁ……一番奥で、射精してる……。" + CALLFUNC R + MSG 0x5a9e ; " 子宮の入り口で、ドクドクッて……♂」" + CALLFUNC A + S_PUSH "イベント/琴音/22/2人目引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5a9f ; "  ずちゅっ……" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aa0 ; "「うぅ……まさか、オレが先に漏らすとは……」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目挿入直前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aa1 ; "「よぉし、こっちはもう回復したぜぇ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5aa2 ; "  ぐぷっ……!" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14729 + CALLFUNC VOICE + MSG 0x5aa3 ; "「あうっ、あっ、あはぁっ……!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aa4 ; "「こりゃ、ちゃんと後始末しとかないと、" + CALLFUNC R + MSG 0x5aa5 ; " ダンナに怒られちまうな……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5aa6 ; "  ぐぷっ、ぐちゅ、ぬぷっ、ぬぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14730 + CALLFUNC VOICE + MSG 0x5aa7 ; "(こんなに連続して犯されたら……、" + CALLFUNC R + MSG 0x5aa8 ; " 宴と同じように、身体が反応しちゃう……。" + CALLFUNC R + MSG 0x5aa9 ; " 私が私でなくなってしまう……!)" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aaa ; "「お、おおぅ……!" + CALLFUNC R + MSG 0x5aab ; " こんだけやっても、まだ締め付けてくるとは……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aac ; "「それに、このマンコ……、" + CALLFUNC R + MSG 0x5aad ; " チンポの形に合わせるように" + CALLFUNC R + MSG 0x5aae ; " 馴染んできてるぞ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14731 + CALLFUNC VOICE + MSG 0x5aaf ; "「い、いやあっ! はぁっ、あっ、うっ、くぅ……。" + CALLFUNC R + MSG 0x5ab0 ; " ンンッ……ふっ、ぅ……はっ、ん……」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14732 + CALLFUNC VOICE + MSG 0x5ab1 ; "(ダ、ダメ……。アソコがこの人のおチンチンを" + CALLFUNC R + MSG 0x5ab2 ; " 覚えようとしている……。" + CALLFUNC R + MSG 0x5ab3 ; " ぴったり合うように形を変えて……)" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ab4 ; "「このお嬢さん、かなりの好きモンだな。" + CALLFUNC R + MSG 0x5ab5 ; " あるいは、誰かに躾けられたのか……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ab6 ; "「両方……かもな?" + CALLFUNC R + MSG 0x5ab7 ; " でなきゃ、こんな名器には仕上がらないぜ?」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ab8 ; "「ククッ……かもしれん」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ab9 ; "  ずちゅ、じゅぶ、じゅく、ぬぷっ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14733 + CALLFUNC VOICE + MSG 0x5aba ; "「う、うぁ……はぁ、う、ああっ……。" + CALLFUNC R + MSG 0x5abb ; " お、おかしく……なゆぅ……。あぁん、あっ……い……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14734 + CALLFUNC VOICE + MSG 0x5abc ; "「はぁ、はぁ……ら、めっ……ぁ……ん、ぁ……。" + CALLFUNC R + MSG 0x5abd ; " あっ、あぁん……あっ、い……あはぁん……♀」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5abe ; "「うっ……オレのチンポとぴったりになったぞ!" + CALLFUNC R + MSG 0x5abf ; " こんなに相性がいいマンコは初めてだっ!" + CALLFUNC R + MSG 0x5ac0 ; " タマンねぇよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14735 + CALLFUNC VOICE + MSG 0x5ac1 ; "「んんぅ……はぁう……。" + CALLFUNC R + MSG 0x5ac2 ; " あっ、い、いい……はぁ、あ、しゅごい……♂" + CALLFUNC R + MSG 0x5ac3 ; " ふぅぁ……あっ、ん……はぁん♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ac4 ; "  グチュ、グチュ、グプッ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14736 + CALLFUNC VOICE + MSG 0x5ac5 ; "「あぁン! はぁっ、あっ、私の膣内で" + CALLFUNC R + MSG 0x5ac6 ; " 精液がグチュグチュって……♂" + CALLFUNC R + MSG 0x5ac7 ; " 2人の精子が混じり合ってるっ♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ac8 ; "「ヘヘッ……先にお嬢様の卵子に辿り着くのは、" + CALLFUNC R + MSG 0x5ac9 ; " どっちの精子だろうな?」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14737 + CALLFUNC VOICE + MSG 0x5aca ; "「どっちもイヤぁ! うっ、うぅん、はぁう……。" + CALLFUNC R + MSG 0x5acb ; " あっ……あっ……これ以上、膣内には出さない、で……」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5acc ; "「だったら、思ったことをちゃんと口にして下さいよ!" + CALLFUNC R + MSG 0x5acd ; " 『おまんこ気持ちいい』と!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14738 + CALLFUNC VOICE + MSG 0x5ace ; "「い、言いますから、膣外にぃ……。" + CALLFUNC R + MSG 0x5acf ; " はぁ、はぁ、膣外にしてぇ……!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ad0 ; "「は、早く言わないと……うぅ、もう……でちまうっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14739 + CALLFUNC VOICE + MSG 0x5ad1 ; "「ああン! はあぁぁぁぁっ! あっ、イクイクぅ!" + CALLFUNC R + MSG 0x5ad2 ; " おまんこ気持ちよくて、イッちゃいますっ♂♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ad3 ; "「お嬢様が、『おまんこ』だとさ!" + CALLFUNC R + MSG 0x5ad4 ; " こりゃ、イイぜぇ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14740 + CALLFUNC VOICE + MSG 0x5ad5 ; "「もう……らめぇ……。" + CALLFUNC R + MSG 0x5ad6 ; " 卵巣が疼いて……ああン、で、でちゃうっ♂" + CALLFUNC R + MSG 0x5ad7 ; " 赤ちゃんのタマゴが勝手にできちゃうのっ♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ad8 ; "「1個と言わず、2個も3個も作っていいんですよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14741 + CALLFUNC VOICE + MSG 0x5ad9 ; "「そ、そんな……あっ、気持ち良くて排卵しちゃうっ♂" + CALLFUNC R + MSG 0x5ada ; " 卵子できちゃうかも……♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5adb ; "「イ……イクぜ……!" + CALLFUNC R + MSG 0x5adc ; " お嬢様を孕ませて、オレらの女にしてやるよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5add ; "  チュッ、チュッ、チュプッ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14742 + CALLFUNC VOICE + MSG 0x5ade ; "「んぅ、んく、はぁン! あっ、す、すごいぃぃぃ♂" + CALLFUNC R + MSG 0x5adf ; " 子宮口に何度もキスされてるっ♂" + CALLFUNC R + MSG 0x5ae0 ; " 護以外のおちんちんが、大切なところに触れてっ♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ae1 ; "「さっきからお嬢様の子宮口が、オレの亀頭に" + CALLFUNC R + MSG 0x5ae2 ; " 吸い付いてますよ!" + CALLFUNC R + MSG 0x5ae3 ; " 何て気持ちよさなんだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14743 + CALLFUNC VOICE + MSG 0x5ae4 ; "「ご、ごめんなさい、護……。" + CALLFUNC R + MSG 0x5ae5 ; " 私……もう、我慢できない……。" + CALLFUNC R + MSG 0x5ae6 ; " 排卵しちゃうから……はぁ、はぁ、卵子つくっちゃうっ♂」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ae7 ; "「……だ、射精すぞ!" + CALLFUNC R + MSG 0x5ae8 ; " お嬢様の子宮を、オレのザーメンミルクで、" + CALLFUNC R + MSG 0x5ae9 ; " いっぱいにしてやるぜぇ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14744 + CALLFUNC VOICE + MSG 0x5aea ; "「お願いだから、膣外に……。" + CALLFUNC R + MSG 0x5aeb ; " はぁん、あっ、約束……守ってぇ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5aec ; "「う、うおおおおおおおっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14745 + CALLFUNC VOICE + MSG 0x5aed ; "「いやいやぁ! 排卵しちゃうぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5aee ; "  ドビュウッ……! ドプッ、ドプッ……!" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 60 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14746 + CALLFUNC VOICE + MSG 0x5aef ; "「あ、熱いっ! 子宮の中に、熱いのが入ってくるぅ!" + CALLFUNC R + MSG 0x5af0 ; " 赤ちゃんの素が、いっぱい……中に……ぁ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5af1 ; "  ビュグッ! ビュグッ、ビュルルルルッ!" + CALLFUNC A + PUSH 1 + PUSH 14 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5af2 ; "「ぐぅおうぅぅぅっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14747 + CALLFUNC VOICE + MSG 0x5af3 ; "「はぁうっ! ううんっ、はあぁぁぁーっ!」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5af4 ; "「フゥゥゥ……。とんでもねぇお嬢様だぜ。" + CALLFUNC R + MSG 0x5af5 ; " オレのザーメンを、全部呑み込んじまうとはな」" + CALLFUNC A + S_PUSH "イベント/琴音/22/3人目/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14748 + CALLFUNC VOICE + MSG 0x5af6 ; "「ぅ……んんぅ……。" + CALLFUNC R + MSG 0x5af7 ; " 受精……らめっ……。そとに……ビューって……。" + CALLFUNC R + MSG 0x5af8 ; " やくそく……したから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5af9 ; "琴音の願いも空しく、全員が満足するまで、" + CALLFUNC R + MSG 0x5afa ; "肉穴に精を注がれ続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/浮浪者/01/ループ + +; 琴音/浮浪者/エンディング +; RETURN: void +FUNC 5633 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5afb ; "浮浪者たちと交わってから、数週間が過ぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5afc ; "地下牢では、未だに肉の交わる音が昼夜問わず" + CALLFUNC R + MSG 0x5afd ; "響いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5afe ; "篠原と浮浪者のリーダーらしき人物が、" + CALLFUNC R + MSG 0x5aff ; "少し遠巻きに眺めるが、琴音の姿は隠れて見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b00 ; "噂を聞きつけた浮浪者たちが集まり始め、" + CALLFUNC R + MSG 0x5b01 ; "今では10名を超える人数になっていたからだ。" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b02 ; "「すんません、ダンナ。" + CALLFUNC R + MSG 0x5b03 ; " こいつらが、どうしてもお嬢さんとやりたいって" + CALLFUNC R + MSG 0x5b04 ; " 言うもんでね……」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b05 ; "「フンッ……。" + CALLFUNC R + MSG 0x5b06 ; " 好きにしろとは言ったが、やりすぎだ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b07 ; "「これでは、使い物にならない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b08 ; "取り巻きの中心では、縛られた琴音が一人、" + CALLFUNC R + MSG 0x5b09 ; "嬌声を上げている。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1769e0 + CALLFUNC ■寝取られスキップ + JUMP 0x177004 + JUMP 0x1769e0 +0x1769e0: + S_PUSH "イベント/琴音/22/エンド/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x5b0a ; "しかし、身体などは反応しているものの、" + CALLFUNC R + MSG 0x5b0b ; "その目は虚ろで生気が宿っていなかった。" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b0c ; "「リーダーの言ってたとおり、この女、" + CALLFUNC R + MSG 0x5b0d ; " 極上だぜっ!!」" + CALLFUNC A + S_PUSH "浮浪者C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b0e ; "「何べんやっても飽きねぇよ!」" + CALLFUNC A + S_PUSH "浮浪者D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b0f ; "「この日のために、溜めまくってたんだ!" + CALLFUNC R + MSG 0x5b10 ; " 子宮にたっぷりと注いでやる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b11 ; "絶え間なく犯される肉壷。" + CALLFUNC R + MSG 0x5b12 ; "そこは擦れて赤く腫れ上がっているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b13 ; "その肉穴は、既に何人もの中出しを受けており、" + CALLFUNC R + MSG 0x5b14 ; "膣口からは大量の精液がどくどくと溢れ出していた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14749 + CALLFUNC VOICE + MSG 0x5b15 ; "「あっ……ぁあっ……んっ、ぅあっ……」" + CALLFUNC A + S_PUSH "浮浪者D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b16 ; "「お嬢さん、生理が来てないってホントですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b17 ; "少し離れたところにいた浮浪者が、篠原に尋ねる。" + CALLFUNC R + MSG 0x5b18 ; "すると彼はつまらないものを見るような顔をした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b19 ; "「ああ。" + CALLFUNC R + MSG 0x5b1a ; " お腹の子は、お前たちの誰かが" + CALLFUNC R + MSG 0x5b1b ; " 父親ということになるだろうな」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b1c ; "「オレらの子が、お嬢様のお腹に!?」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b1d ; "「子どもを作るのに、身分なんて関係ないってことですね。" + CALLFUNC R + MSG 0x5b1e ; " やはり、同じ人間……男と女ということですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b1f ; "篠原はザリッと、地下牢の床を靴で蹴る。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b20 ; "「お陰で私の方は商売が出来なくなってしまったがね」" + CALLFUNC A + S_PUSH "浮浪者A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b21 ; "「ヘヘッ" + CALLFUNC R + MSG 0x5b22 ; " その分は、ちゃんと働かせて頂きますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b23 ; "そんな話をしている間も、琴音はその身体を" + CALLFUNC R + MSG 0x5b24 ; "弄ばれていた。" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5b25 ; "  ぐちゅ、ずぷっ、ずちゅ" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14750 + CALLFUNC VOICE + MSG 0x5b26 ; "「あっ、あはぁッ、あっ、あっ……んぁ……」" + CALLFUNC A + S_PUSH "浮浪者C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b27 ; "「どうだい、お嬢さん?" + CALLFUNC R + MSG 0x5b28 ; " ちんぽ好きかい?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14751 + CALLFUNC VOICE + MSG 0x5b29 ; "「んぅ、しゅき……チンポしゅき……♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14752 + CALLFUNC VOICE + MSG 0x5b2a ; "「んぁああ……チンポきもちいいのぉ……♂" + CALLFUNC R + MSG 0x5b2b ; " もっとちょうだい……ひぁ、あ、あああ……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b2c ; "「ひゃははははっ!" + CALLFUNC R + MSG 0x5b2d ; " 中出しされすぎて、完全にイッちまってるぜ!」" + CALLFUNC A + S_PUSH "浮浪者D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b2e ; "「は、早く代われ!" + CALLFUNC R + MSG 0x5b2f ; " こっちも溜まってんだよ!」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b30 ; "「わかってるって!" + CALLFUNC R + MSG 0x5b31 ; " もうすぐ出すから待ってろ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b32 ; "乱暴に琴音の奥を突き上げる浮浪者。" + CALLFUNC R + MSG 0x5b33 ; "だが、琴音の反応はかなり薄くなっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14753 + CALLFUNC VOICE + MSG 0x5b34 ; "「んぁあ……っあぁあっ、んくっ、うぁあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14754 + CALLFUNC VOICE + MSG 0x5b35 ; "「ら……らめ……。" + CALLFUNC R + MSG 0x5b36 ; " 種付け……しちゃ……らめぇ……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b37 ; "「お嬢さんの腹ん中にゃ、もうオレらの子どもが" + CALLFUNC R + MSG 0x5b38 ; " 宿ってんだよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5b39 ; "  ぐぷっ、ずぷっ、ずりゅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b3a ; "一突きごとに精液が噴出する膣内を、" + CALLFUNC R + MSG 0x5b3b ; "肉棒が何度も何度も往復する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b3c ; "その卑猥な音が地下牢に響き渡っていた。" + CALLFUNC A + S_PUSH "イベント/琴音/22/エンド/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14755 + CALLFUNC VOICE + MSG 0x5b3d ; "「ひぅ……! あっ、んぁ、あっ、あぅ……」" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b3e ; "「イクぜ! イクぜ!" + CALLFUNC R + MSG 0x5b3f ; " くうぅぅぅぅっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/22/エンド/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14756 + CALLFUNC VOICE + MSG 0x5b40 ; "「あぁっ、な、なからめぇええっ……♂" + CALLFUNC R + MSG 0x5b41 ; " ひっ、ぁ、ああぁああぁあああっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/22/エンド/04" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5b42 ; "  ビュグゥ! ビュクン! ビュッ、ビュルルルッ!" + CALLFUNC A + S_PUSH "浮浪者B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b43 ; "「クッ……オオオオッ!" + CALLFUNC R + MSG 0x5b44 ; " もう1人、子宮の中にぶち込んでやらぁ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14757 + CALLFUNC VOICE + MSG 0x5b45 ; "「んはあぁあぁぁぁっ! もう、赤ちゃんらめぇ!" + CALLFUNC R + MSG 0x5b46 ; " これ以上は……、はぁっ……あっ、入らないからぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b47 ; "溜め込まれた精液が、琴音の奥深くで弾ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b48 ; "内部に熱いものを大量に放出される感覚に、" + CALLFUNC R + MSG 0x5b49 ; "琴音は何度も絶頂を迎えた……。" + CALLFUNC A +0x177004: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5b4a ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b4b ; "……。" + CALLFUNC A + S_PUSH "背景/長女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5b4c ; "あれから助け出された琴音は、" + CALLFUNC R + MSG 0x5b4d ; "自室のベッドに寝かされていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b4e ; "眠っている彼女を、護がすぐ傍で心配そうに" + CALLFUNC R + MSG 0x5b4f ; "見つめ続けている。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b50 ; "(姉さん……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b51 ; "(僕が付いていながら、こんなことに" + CALLFUNC R + MSG 0x5b52 ; " なってしまうなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b53 ; "ベッドの上で握り締めた拳に、" + CALLFUNC R + MSG 0x5b54 ; "琴音がそっと手を重ねてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b55 ; "「ね、姉さん!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14758 + CALLFUNC VOICE + MSG 0x5b56 ; "「……どうした……の?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b57 ; "「姉さん……僕は……僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b58 ; "涙がポロポロと溢れ出る護。" + CALLFUNC R + MSG 0x5b59 ; "堪えようと思っても、全く堪えられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b5a ; "しかし、そんな護を見て、琴音は微笑んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14759 + CALLFUNC VOICE + MSG 0x5b5b ; "「くすっ……。" + CALLFUNC R + MSG 0x5b5c ; " 私なら大丈夫……。" + CALLFUNC R + MSG 0x5b5d ; " お腹の子が、私を守ってくれてるから……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b5e ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b5f ; "(お腹の子って、お屋敷の地下に来ている" + CALLFUNC R + MSG 0x5b60 ; " 浮浪者たちの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b61 ; "唇をギリッと噛む護。" + CALLFUNC R + MSG 0x5b62 ; "出てきていた涙を袖でぐいっと拭うと、" + CALLFUNC R + MSG 0x5b63 ; "琴音のことを見つめた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14760 + CALLFUNC VOICE + MSG 0x5b64 ; "「私にはわかるの……。" + CALLFUNC R + MSG 0x5b65 ; " この子の父親が誰なのか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b66 ; "琴音は、縋るような目で護を見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b67 ; "「姉さん……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14761 + CALLFUNC VOICE + MSG 0x5b68 ; "「そう思わないと、私……、" + CALLFUNC R + MSG 0x5b69 ; " 生きていけない……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14762 + CALLFUNC VOICE + MSG 0x5b6a ; "「護の子だって……。" + CALLFUNC R + MSG 0x5b6b ; " きっと、そうだって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b6c ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b6d ; "琴音には、それが護の子であるという確証は、" + CALLFUNC R + MSG 0x5b6e ; "何もなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b6f ; "そう思い込むことで、自我を保つしか" + CALLFUNC R + MSG 0x5b70 ; "方法がなかったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b71 ; "明日も来るであろう、悪夢から逃れるために――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/浮浪者/エンディング +EOF シナリオ\琴音/浮浪者.jaf + +; 琴音/部員/01 +; RETURN: void +FUNC 5634 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x5b72 ; "今日も、琴音は学園に呼ばれていた。" + CALLFUNC R + MSG 0x5b73 ; "学園長の言う、学生たちへのご褒美……というやつである。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b74 ; "そして今夜は、前回一緒だった護の姿は無かった。" + CALLFUNC R + MSG 0x5b75 ; "用心した篠原が、連れてくることを拒んだのだ……。" + CALLFUNC A + S_PUSH "背景/流用/教室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14763 + CALLFUNC VOICE + MSG 0x5b76 ; "「……こ、こんばんは、皆さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b77 ; "護がいなくて不安な琴音は、恐る恐る教室へと" + CALLFUNC R + MSG 0x5b78 ; "足を踏み入れた。" + CALLFUNC R + MSG 0x5b79 ; "もちろん、女教師姿である。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b7a ; "その姿を見た学生たちが、『おおっ』と歓声を上げながら" + CALLFUNC R + MSG 0x5b7b ; "席から立ち上がった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b7c ; "そして琴音はすぐ、全員に取り囲まれてしまう。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b7d ; "「先生っ、待ってました!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b7e ; "「先生っ! 今日もよろしくお願いします!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b7f ; "「早く、今日も授業を!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b80 ; "口々に琴音に授業を願う学生たち。" + CALLFUNC R + MSG 0x5b81 ; "その勢いに琴音は押される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14764 + CALLFUNC VOICE + MSG 0x5b82 ; "「ちょ、ちょっとみんな……落ち着いて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b83 ; "しかし学生たちは、琴音を取り囲んだまま離れない。" + CALLFUNC R + MSG 0x5b84 ; "舐めるような視線を浴び続け、琴音はビクッと身震いする。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b85 ; "「また先生に色々と教えてもらおうと思ってさ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14765 + CALLFUNC VOICE + MSG 0x5b86 ; "「……今日も、なんて聞いてないわよ……?」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b87 ; "「そんな、ノリ悪いなぁ、先生」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b88 ; "そっと腕を触られたので、琴音はその手を払う。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14766 + CALLFUNC VOICE + MSG 0x5b89 ; "「この前見せたでしょう?" + CALLFUNC R + MSG 0x5b8a ; " あれで分かったはずよ?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b8b ; "「実践してみないと分からないよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14767 + CALLFUNC VOICE + MSG 0x5b8c ; "「実践って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b8d ; "にじり寄る学生たち。" + CALLFUNC R + MSG 0x5b8e ; "背後がすぐ黒板の琴音には、逃げ場がない。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b8f ; "「先生と子作りを実践するんだ。" + CALLFUNC R + MSG 0x5b90 ; " みんな、先生としたがってるよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14768 + CALLFUNC VOICE + MSG 0x5b91 ; "「む、無理よ、そんな……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b92 ; "「あんな付き人とはできるのに、" + CALLFUNC R + MSG 0x5b93 ; " 僕らとはできないんですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14769 + CALLFUNC VOICE + MSG 0x5b94 ; "「彼は……特別なの」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b95 ; "「……僕らだって、特別ですよ。" + CALLFUNC R + MSG 0x5b96 ; " 学園長に選ばれた、優秀な学生ですからね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14770 + CALLFUNC VOICE + MSG 0x5b97 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b98 ; "周りを塞がれているので、身動きは取れそうに無い。" + CALLFUNC R + MSG 0x5b99 ; "それに逃げたところで……後でバレるに決まっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5b9a ; "しかし、また身体を捧げるのはイヤだとばかりに、" + CALLFUNC R + MSG 0x5b9b ; "琴音は身を竦めた。" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b9c ; "「先生の子作りを見てから、僕たち、ずっと" + CALLFUNC R + MSG 0x5b9d ; " おかしな気分になってるんです。" + CALLFUNC R + MSG 0x5b9e ; " アソコがムズムズしてて……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5b9f ; "「そうそう。" + CALLFUNC R + MSG 0x5ba0 ; " だから、先生に治してもらいたいなって」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14771 + CALLFUNC VOICE + MSG 0x5ba1 ; "「それは……学園長さんからの依頼なの?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ba2 ; "「ううん、僕らが勝手に決めたことだよ。" + CALLFUNC R + MSG 0x5ba3 ; " こんなこと言ったら、退学になっちゃうじゃない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14772 + CALLFUNC VOICE + MSG 0x5ba4 ; "「でしたら、お断りします。" + CALLFUNC R + MSG 0x5ba5 ; " セックスは興味本位でするものではありません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14773 + CALLFUNC VOICE + MSG 0x5ba6 ; "「本当に愛し合った男女が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ba7 ; "依頼ではないと聞いた琴音は、毅然とした態度で" + CALLFUNC R + MSG 0x5ba8 ; "断ろうとするが……学生たちはニヤニヤと笑みを" + CALLFUNC R + MSG 0x5ba9 ; "浮かべつつ、彼女を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5baa ; "その姿は、全く言うことなど聞かないと" + CALLFUNC R + MSG 0x5bab ; "言っているようだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14774 + CALLFUNC VOICE + MSG 0x5bac ; "「……あ、あなたたち?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bad ; "「僕ら、先生のことが好きだから、それでいいじゃん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14775 + CALLFUNC VOICE + MSG 0x5bae ; "「そんな……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5baf ; "「うーん、もう面倒だから、やっちまおうか?」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bb0 ; "「そうだな。" + CALLFUNC R + MSG 0x5bb1 ; " 先生、あんなことしたんだから、" + CALLFUNC R + MSG 0x5bb2 ; " もっと簡単にやらせてくれるって思ってたんだけどな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14776 + CALLFUNC VOICE + MSG 0x5bb3 ; "「ちょっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bb4 ; "何かを言いかけた瞬間、近くにいた学生が、" + CALLFUNC R + MSG 0x5bb5 ; "琴音を背後から羽交い絞めにする。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14777 + CALLFUNC VOICE + MSG 0x5bb6 ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bb7 ; "「少しの間だけ、抵抗できなくするからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bb8 ; "そして動けない琴音の口に、何やらハンカチが当てられる。" + CALLFUNC R + MSG 0x5bb9 ; "その布からは、微かに薬品の匂いがした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14778 + CALLFUNC VOICE + MSG 0x5bba ; "「んぐうぅぅうっ……んぅ、んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14779 + CALLFUNC VOICE + MSG 0x5bbb ; "「ん……んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bbc ; "琴音の身体から力が抜けていく。" + CALLFUNC R + MSG 0x5bbd ; "芯が熱くなってきて、身体を上手く動かせない。" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bbe ; "「効いてきたみたいだね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14780 + CALLFUNC VOICE + MSG 0x5bbf ; "「な、なにを……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bc0 ; "「もっと素直になれるクスリだよ、先生」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bc1 ; "学生たちはそう言うと、琴音の身体を教卓の上に乗せ、" + CALLFUNC R + MSG 0x5bc2 ; "その服をはだけさせた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x177c6c + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x177c6c +0x177c6c: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5bc3 ; "各部を晒すことになった琴音。" + CALLFUNC R + MSG 0x5bc4 ; "そんな彼女の身体を、学生たちがあちこちまさぐってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14781 + CALLFUNC VOICE + MSG 0x5bc5 ; "「あっ……あっ……。" + CALLFUNC R + MSG 0x5bc6 ; " はぁっ……あっ、あぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14782 + CALLFUNC VOICE + MSG 0x5bc7 ; "「んく、ふぁ、あぁあぁんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着/ぐ" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 13 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bc8 ; "「ちょっと弄っただけで、先生のショーツ、" + CALLFUNC R + MSG 0x5bc9 ; " 濡れてきたぜ」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bca ; "「何だかんだ言って、先生も期待してるんじゃないの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14783 + CALLFUNC VOICE + MSG 0x5bcb ; "「そんなことな……あぁあっ、く、ふっ、" + CALLFUNC R + MSG 0x5bcc ; " ひぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bcd ; "ショーツの上から性器をまさぐられ、琴音は声を" + CALLFUNC R + MSG 0x5bce ; "漏らしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bcf ; "そして快感には逆らえず……内部からは愛液が" + CALLFUNC R + MSG 0x5bd0 ; "漏れ出してきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bd1 ; "それがショーツを濡らし、染みを作り……" + CALLFUNC R + MSG 0x5bd2 ; "まさぐっている学生の手を濡らす。" + CALLFUNC A + S_PUSH "イベント/琴音/10/下着+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14784 + CALLFUNC VOICE + MSG 0x5bd3 ; "「ふぁっ……あ、んんっ、やめっ……ひぁ、" + CALLFUNC R + MSG 0x5bd4 ; " ぁああんっ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bd5 ; "「ヌルヌルしてきてる……どんどん量が" + CALLFUNC R + MSG 0x5bd6 ; " 増えてきてるぜ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14785 + CALLFUNC VOICE + MSG 0x5bd7 ; "「あ、ああっ……そこっ、やめてぇえ……っ" + CALLFUNC R + MSG 0x5bd8 ; " んぁ、ああぁんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bd9 ; "しかし、手足はしっかりと押さえつけられている。" + CALLFUNC R + MSG 0x5bda ; "閉じることのできない股間を丹念に弄られ、足が" + CALLFUNC R + MSG 0x5bdb ; "フルフルと震えた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14786 + CALLFUNC VOICE + MSG 0x5bdc ; "「んぁ、ぁあっ……くふ、うぅんっ……んぁ、" + CALLFUNC R + MSG 0x5bdd ; " あぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bde ; "身をよじると、露出している大きな乳房が" + CALLFUNC R + MSG 0x5bdf ; "ぷりんと揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5be0 ; "それを目の当たりにして、学生たちは息を飲む。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5be1 ; "「おっぱいでけぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5be2 ; "学生の中の一人が、おもむろにそれを鷲掴みにした。" + CALLFUNC R + MSG 0x5be3 ; "そのままぐねぐねと押し潰し、感触を確かめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14787 + CALLFUNC VOICE + MSG 0x5be4 ; "「ひぁっ、あ、んふぅうぅっ……!" + CALLFUNC R + MSG 0x5be5 ; " んぁああっ!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5be6 ; "「柔らけぇ……!!" + CALLFUNC R + MSG 0x5be7 ; " すげぇ、気持ちいいっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5be8 ; "乱暴に胸を揉んでくる学生。" + CALLFUNC R + MSG 0x5be9 ; "柔らかな乳房に指が食い込み、琴音はまた身体を捩る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14788 + CALLFUNC VOICE + MSG 0x5bea ; "「あっ……いやっ……んっ、うぁあっ……" + CALLFUNC R + MSG 0x5beb ; " も、もう少し優しくっ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bec ; "「優しくならいいんだね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14789 + CALLFUNC VOICE + MSG 0x5bed ; "「やっ、ちがっ……ぁああんっ……く、ふ、" + CALLFUNC R + MSG 0x5bee ; " んんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bef ; "手つきが優しくなってきて、乳房がこねられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14790 + CALLFUNC VOICE + MSG 0x5bf0 ; "「ぁあっ、んふっ、ふぁぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bf1 ; "そして先端にある突起がぷっくりと膨れてきて……" + CALLFUNC R + MSG 0x5bf2 ; "それをコリコリと弄られた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14791 + CALLFUNC VOICE + MSG 0x5bf3 ; "「あぁあっ、それはっ、ひぁ、あぁあっ……!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bf4 ; "「すごい……そこ、そんなに気持ちいいのかな」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bf5 ; "「どうなの? 先生」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14792 + CALLFUNC VOICE + MSG 0x5bf6 ; "「そ、んなことっ……んんんっ! くふぁ、" + CALLFUNC R + MSG 0x5bf7 ; " ぁ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bf8 ; "さすがに敏感な部分なので、そこを扱かれると" + CALLFUNC R + MSG 0x5bf9 ; "身体に電流が走るように快感が駆け巡る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bfa ; "そのせいで、まだ弄られている割れ目からはまた" + CALLFUNC R + MSG 0x5bfb ; "愛液が漏れ出し、琴音の身体はさらに敏感になっていった。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5bfc ; "「先生、ここはなんて言うんだっけ?" + CALLFUNC R + MSG 0x5bfd ; " 答えるまで触るのやめないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5bfe ; "コリコリとクリトリスを引っ掻きながら意地悪く" + CALLFUNC R + MSG 0x5bff ; "尋ねてくる学生。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c00 ; "弄られ続けて琴音の方はそれどころではないのだが、" + CALLFUNC R + MSG 0x5c01 ; "なんとか口を開く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14793 + CALLFUNC VOICE + MSG 0x5c02 ; "「ぁあっ、ま、前に教えた……じゃないのっ……" + CALLFUNC R + MSG 0x5c03 ; " ぁあっ、ひっ、ぁああっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c04 ; "「ちゃんと復習しなきゃ、ね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14794 + CALLFUNC VOICE + MSG 0x5c05 ; "「あああっ、クリっ、クリトリスっ……!" + CALLFUNC R + MSG 0x5c06 ; " い、一番敏感だから……そんなに弄っちゃ……" + CALLFUNC R + MSG 0x5c07 ; " あぁあぁあああっ!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c08 ; "「一番敏感ってことは、気持ちいいんだよね。" + CALLFUNC R + MSG 0x5c09 ; " だったら、もっと弄ってあげる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c0a ; "学生はその肉芽をきゅっと抓むと、そのまま指の腹で" + CALLFUNC R + MSG 0x5c0b ; "押し潰し、コリコリと扱いてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c0c ; "その強すぎる刺激に、琴音はビクンと大きく背中を反らす。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14795 + CALLFUNC VOICE + MSG 0x5c0d ; "「ひぁあぁああああっ!" + CALLFUNC R + MSG 0x5c0e ; " あひっ、やめっ、あ、あぁああっ! く、うううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c0f ; "それだけでなく、乳房や乳首、わき腹やお尻といった、" + CALLFUNC R + MSG 0x5c10 ; "感じる部分全てを手や指でまさぐられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14796 + CALLFUNC VOICE + MSG 0x5c11 ; "「いぁああぁあっ、あく、うぁ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14797 + CALLFUNC VOICE + MSG 0x5c12 ; "「んんっ、くふぁっあ、あああっ……そんな、" + CALLFUNC R + MSG 0x5c13 ; " いっぺんに……ひぁ、あうっ、うあああっ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c14 ; "「こんな感じかな?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14798 + CALLFUNC VOICE + MSG 0x5c15 ; "「くうっ……んっ、そんなにっ……乳首……" + CALLFUNC R + MSG 0x5c16 ; " コリコリしちゃ……ぁああっ……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c17 ; "「こっち、もうトロトロになってる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14799 + CALLFUNC VOICE + MSG 0x5c18 ; "「あはっ、ああっ、く、んんっ……" + CALLFUNC R + MSG 0x5c19 ; " はぁーっ……はぁーっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c1a ; "愛液がもうショーツをぐしょぐしょに濡らしていた。" + CALLFUNC R + MSG 0x5c1b ; "ちょっと動かすだけで、にちゃっといやらしい音がする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14800 + CALLFUNC VOICE + MSG 0x5c1c ; "「だ、だって……あちこち弄られてるからぁ……" + CALLFUNC R + MSG 0x5c1d ; " ぁ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c1e ; "ヒクッ、ヒクッと身体が小刻みに痙攣する。" + CALLFUNC R + MSG 0x5c1f ; "そしていやらしく身体をくねらせる様子に、" + CALLFUNC R + MSG 0x5c20 ; "学生たちの興奮も高まってきていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14801 + CALLFUNC VOICE + MSG 0x5c21 ; "「あっ……あああっ……く、ふああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c22 ; "教卓の上で震える琴音。" + CALLFUNC R + MSG 0x5c23 ; "それを学生たちが取り囲んでニヤニヤ見つめる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c24 ; "「それじゃ、今日は俺の番だな」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c25 ; "「仕方ないな。" + CALLFUNC R + MSG 0x5c26 ; " クジで決めたんだし」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c27 ; "「次もあることだし、今日はお前に譲るよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14802 + CALLFUNC VOICE + MSG 0x5c28 ; "(次って……?" + CALLFUNC R + MSG 0x5c29 ; " この子たち、何を言っているの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c2a ; "周りで行われている会話に不安を覚えるが、" + CALLFUNC R + MSG 0x5c2b ; "琴音は身体を動かせる状態ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c2c ; "さっき嗅がされたクスリのせいで動きも制限され、" + CALLFUNC R + MSG 0x5c2d ; "おまけにずっと焦らされるように弄られていたので、" + CALLFUNC R + MSG 0x5c2e ; "身体が震えて力が入らない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14803 + CALLFUNC VOICE + MSG 0x5c2f ; "「はぁっ……はぁっ……あ、んっ……" + CALLFUNC R + MSG 0x5c30 ; " あ、あなたたち……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c31 ; "「さて、教えてもらいますよ、先生」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c32 ; "学生の一人は琴音の身体を持ち上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生+下着+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14804 + CALLFUNC VOICE + MSG 0x5c33 ; "「い、いやあぁあっ……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c34 ; "「俺と先生が愛し合っているところ、" + CALLFUNC R + MSG 0x5c35 ; " しっかりと撮っておけよ」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c36 ; "「わかってるって。" + CALLFUNC R + MSG 0x5c37 ; " 先生が拒否らないように、ちゃんと" + CALLFUNC R + MSG 0x5c38 ; " 証拠を残しておかないとな」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x5c39 ; "ショーツが簡単に剥ぎ取られてしまう。" + CALLFUNC R + MSG 0x5c3a ; "丸見えになった股間からは、愛液が滴るぐらいに" + CALLFUNC R + MSG 0x5c3b ; "溢れてきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c3c ; "その様子を、学生の一人が構えたビデオカメラで" + CALLFUNC R + MSG 0x5c3d ; "録画していく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14805 + CALLFUNC VOICE + MSG 0x5c3e ; "「いやぁああっ……!" + CALLFUNC R + MSG 0x5c3f ; " そ、それっ……撮らないでっ……ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c40 ; "なんとか身をよじる琴音。" + CALLFUNC R + MSG 0x5c41 ; "しかしそのせいで膣内の形が変わり、中に溜まっていた" + CALLFUNC R + MSG 0x5c42 ; "愛液がどろどろっと零れてきた。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c43 ; "「す、すげぇ!" + CALLFUNC R + MSG 0x5c44 ; " 先生、お前のこと、ずっと待ってたみたいだぜ!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14806 + CALLFUNC VOICE + MSG 0x5c45 ; "「そんな……違います……あ、ああっ……" + CALLFUNC R + MSG 0x5c46 ; " いやっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c47 ; "しかし、無慈悲に亀頭が割れ目にあてがわれてしまう。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c48 ; "「はぁ、はぁ、憧れの琴音先生と交尾だ……。" + CALLFUNC R + MSG 0x5c49 ; " 一緒に、子作りをするんだ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c4a ; "「は、早くしろって!" + CALLFUNC R + MSG 0x5c4b ; " こっちも興奮して仕方ないんだから!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c4c ; "「俺の初めて……先生にあげますね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14807 + CALLFUNC VOICE + MSG 0x5c4d ; "「ダ、ダメ……。" + CALLFUNC R + MSG 0x5c4e ; " そんなの、欲しくない……から……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14808 + CALLFUNC VOICE + MSG 0x5c4f ; "「本当に好きな人……あげて……。" + CALLFUNC R + MSG 0x5c50 ; " あっ……ダメ……。" + CALLFUNC R + MSG 0x5c51 ; " 先っぽが入っちゃうっ……ああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5c52 ; "  ずぷぷぷっ……ずちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c53 ; "愛液のせいもあり、学生の亀頭が、するりと埋没する。" + CALLFUNC R + MSG 0x5c54 ; "後は簡単だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c55 ; "まるで膣口がペニスを食べるかのように、ずぶずぶと" + CALLFUNC R + MSG 0x5c56 ; "根元まで飲み込まれていってしまう。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14809 + CALLFUNC VOICE + MSG 0x5c57 ; "「あはぁぁぁぁン……はあぁっ……あぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14810 + CALLFUNC VOICE + MSG 0x5c58 ; "「く、ふ、うううううっ……んぁ、あぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c59 ; "大きなペニスが、膣内の柔肉でしっかりと咥えられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c5a ; "そして、全部を食むように、膣内の柔肉が" + CALLFUNC R + MSG 0x5c5b ; "うねうねと蠢き、ペニスを扱いていった。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14811 + CALLFUNC VOICE + MSG 0x5c5c ; "「く、ふ、うぁああぁあ……っ!" + CALLFUNC R + MSG 0x5c5d ; " あ、ひっ、中……か、勝手に……動いて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14812 + CALLFUNC VOICE + MSG 0x5c5e ; "「あ、私まで気持ちいい……ひっ、あ、あああっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c5f ; "「うううっ、き、気持ちいいっ!" + CALLFUNC R + MSG 0x5c60 ; " 中がうねって、温かくて……すげぇヌルヌルしてる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c61 ; "学生はそれをさらに味わいたくて、腰をぐいっと上に" + CALLFUNC R + MSG 0x5c62 ; "突き上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c63 ; "また根元まで膣内に納められ、琴音はくぐもった声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14813 + CALLFUNC VOICE + MSG 0x5c64 ; "「んぐっ……ふっ、う、ぁあああっ……!" + CALLFUNC R + MSG 0x5c65 ; " 深いっ……ひ、ぁ、あぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14814 + CALLFUNC VOICE + MSG 0x5c66 ; "「い、いやぁ……。あっ、抜いて……!" + CALLFUNC R + MSG 0x5c67 ; " はぁ、はぁ、抜いて……んぁ、あぁあっ……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c68 ; "「すげえの録れてる……!" + CALLFUNC R + MSG 0x5c69 ; " おまんこが……食べてるみたいだ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14815 + CALLFUNC VOICE + MSG 0x5c6a ; "「ああああっ、そんなの撮らないでっ……" + CALLFUNC R + MSG 0x5c6b ; " いや、あぁああっ……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c6c ; "「でも、ホントに俺のチンポ……食べられてる" + CALLFUNC R + MSG 0x5c6d ; " 気がするっ……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c6e ; "「こんな気持ちいいの……初めてだっ!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5c6f ; "学生は琴音の腰を掴むと、何度も腰を上に突き上げてきた。" + CALLFUNC R + MSG 0x5c70 ; "膣内の気持ちよさをもっと味わいたいという一心で" + CALLFUNC R + MSG 0x5c71 ; "動いているのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c72 ; "しかし、その素直な突き上げがまた気持ちよく、" + CALLFUNC R + MSG 0x5c73 ; "加減を知らない動きが快感をさらに引き出した。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14816 + CALLFUNC VOICE + MSG 0x5c74 ; "「あぁん……あっ、硬いのが、奥に……きてる……!" + CALLFUNC R + MSG 0x5c75 ; " くう、うぁ、あぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14817 + CALLFUNC VOICE + MSG 0x5c76 ; "「んふっ、ふぁぁ、あ、ぁああっ、く、うぁあっ!" + CALLFUNC R + MSG 0x5c77 ; " あちこちっ……擦れて……あひいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c78 ; "膣粘膜の感触を味わうように、ゆっくりと抽送する学生。" + CALLFUNC R + MSG 0x5c79 ; "お互いに甘い愉悦が拡がってくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14818 + CALLFUNC VOICE + MSG 0x5c7a ; "「んぁっ、あ、あぁあっ、ダメっ……ダメなのに……" + CALLFUNC R + MSG 0x5c7b ; " くふ、うぁ……あぁああ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14819 + CALLFUNC VOICE + MSG 0x5c7c ; "「か、身体が……感じちゃう……気持ちいいって……" + CALLFUNC R + MSG 0x5c7d ; " 反応して……んふっ、ふぁ、あぁあんっ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c7e ; "「うわあっ……な、中が……中の肉が……" + CALLFUNC R + MSG 0x5c7f ; " 絡み付いてくるっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14820 + CALLFUNC VOICE + MSG 0x5c80 ; "「あぁあぅ、んふっ、ふぁあっ……擦られてる……" + CALLFUNC R + MSG 0x5c81 ; " おまんこ……擦られて……ひあ、あああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c82 ; "学生の熱心なピストンに、琴音も徐々に" + CALLFUNC R + MSG 0x5c83 ; "快楽が増していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c84 ; "そして……抗うことをやめ、次第に腰が無意識のうちに、" + CALLFUNC R + MSG 0x5c85 ; "ピストンと同調して動いていった。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14821 + CALLFUNC VOICE + MSG 0x5c86 ; "「あはっ、あ、ああぁんっ、んうっ、ひぁ、あああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14822 + CALLFUNC VOICE + MSG 0x5c87 ; "「はぁっ、はぁっ、あ……あく、ふっ、んううっ!" + CALLFUNC R + MSG 0x5c88 ; " やぁあっ……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c89 ; "「先生、腰が動いてるぞ?」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c8a ; "「薬、切れてきたんじゃないの?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c8b ; "「こ、腰……動かされると、また中がうねって……!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c8c ; "「す、すごい……拡がってるし、ぐちゃぐちゃだぜ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14823 + CALLFUNC VOICE + MSG 0x5c8d ; "「あ、ああっ、そんなっ、見ないでっ……ひぁ、あぁあっ、" + CALLFUNC R + MSG 0x5c8e ; " んく、うぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14824 + CALLFUNC VOICE + MSG 0x5c8f ; "「それに……カメラ……やめてぇっ……ああああっ!" + CALLFUNC R + MSG 0x5c90 ; " んく、ふ、ぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c91 ; "突き上げられ、大きく揺れる乳房。" + CALLFUNC R + MSG 0x5c92 ; "それをビデオカメラに収められる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c93 ; "それだけでなく、乳房を掴まれ、押し潰されている様子も" + CALLFUNC R + MSG 0x5c94 ; "全て録画される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14825 + CALLFUNC VOICE + MSG 0x5c95 ; "「あぁああっ、おっぱいっ……押し潰すの……" + CALLFUNC R + MSG 0x5c96 ; " んんっ、く、ううううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14826 + CALLFUNC VOICE + MSG 0x5c97 ; "「やぁあっ……ちくびっ……引っ張らないで……" + CALLFUNC R + MSG 0x5c98 ; " あぁああぁあんっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5c99 ; "「あんなに伸びるんだ……柔らかいんだな、" + CALLFUNC R + MSG 0x5c9a ; " おっぱいって……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14827 + CALLFUNC VOICE + MSG 0x5c9b ; "「そんあっ、あ、ああぁあぅ、んくっ、ふぁあっ!" + CALLFUNC R + MSG 0x5c9c ; " あ、ああぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5c9d ; "片方の乳房を潰され、もう片方は、乳首を抓られ、" + CALLFUNC R + MSG 0x5c9e ; "引っ張られ……おまけに捻られる。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14828 + CALLFUNC VOICE + MSG 0x5c9f ; "「んぃぃいいっ……あ、ぁぁああっ!" + CALLFUNC R + MSG 0x5ca0 ; " ねじっちゃ……あ、あぁあああぁあっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ca1 ; "「おおっ……また締め付けが……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14829 + CALLFUNC VOICE + MSG 0x5ca2 ; "「ああああっ、お、おまんこまで……反応しちゃうっ、" + CALLFUNC R + MSG 0x5ca3 ; " んくっ、ふぁっ、お、おっぱいで感じちゃうっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14830 + CALLFUNC VOICE + MSG 0x5ca4 ; "「あはぁああっ、あ、んっ、く、うぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ca5 ; "琴音の名器に扱かれ、学生の方も我慢ができなくなってくる。" + CALLFUNC R + MSG 0x5ca6 ; "なので射精に向かうため、ピストンが速くなってきた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14831 + CALLFUNC VOICE + MSG 0x5ca7 ; "「やっ……! あっ、す、すごいっ!" + CALLFUNC R + MSG 0x5ca8 ; " 子宮が熱いわっ! んぁ、ああっ、灼けちゃうっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14832 + CALLFUNC VOICE + MSG 0x5ca9 ; "「んくっ、うぁあっ、ゴリゴリって……んく、ぁっ、" + CALLFUNC R + MSG 0x5caa ; " ひぁああっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cab ; "「先生のマンコ、締まってきた!" + CALLFUNC R + MSG 0x5cac ; " うわあああっ、すげぇ、気持ちいいっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14833 + CALLFUNC VOICE + MSG 0x5cad ; "「ああっ、そんなに突いたらっ……イクっ……" + CALLFUNC R + MSG 0x5cae ; " イッちゃうからっ……あぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5caf ; "琴音は身悶えするが、クスリのせいかあまり動けない。" + CALLFUNC R + MSG 0x5cb0 ; "そんな彼女を、さらに容赦なく突き上げてくる学生。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cb1 ; "初めてなので加減をしらないらしく、その無茶で" + CALLFUNC R + MSG 0x5cb2 ; "力強い腰使いに、琴音は翻弄され続けた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14834 + CALLFUNC VOICE + MSG 0x5cb3 ; "「あぁああっ、んくっ、き、キツイっ……ひぁ、" + CALLFUNC R + MSG 0x5cb4 ; " あぁあああっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14835 + CALLFUNC VOICE + MSG 0x5cb5 ; "「膣内っ……なかがぐちゃぐちゃになってるっ……" + CALLFUNC R + MSG 0x5cb6 ; " あっ、あああっ、んく、ふぁぁっ、あぁあっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cb7 ; "「すごいっ……中が……まるで別の生き物みたいだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14836 + CALLFUNC VOICE + MSG 0x5cb8 ; "「ひううっ、う、ぁ、あぁあんっ!" + CALLFUNC R + MSG 0x5cb9 ; " 子宮に当たってるっ……そこっ、感じすぎちゃうからっ、" + CALLFUNC R + MSG 0x5cba ; " あ、ああぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14837 + CALLFUNC VOICE + MSG 0x5cbb ; "「おまんこ……もうずっとビクビクして止まらないのっ!" + CALLFUNC R + MSG 0x5cbc ; " んおっ、ぁ、あぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cbd ; "子宮口を抉られ、琴音は嬌声を上げながら背中を反らせた。" + CALLFUNC R + MSG 0x5cbe ; "そのせいで結合がまた深まり、子宮を押し上げられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14838 + CALLFUNC VOICE + MSG 0x5cbf ; "「んぁ、あ、ぁあああああ……っっ♀" + CALLFUNC R + MSG 0x5cc0 ; " 子宮ぅ……押し潰されてるっっ……ふぁぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14839 + CALLFUNC VOICE + MSG 0x5cc1 ; "「んぅぅうっ、く、ふぁ、あぁあんっ、お、おまんこっ、" + CALLFUNC R + MSG 0x5cc2 ; " キュウウッてしてるのっ、ひぁ、あああっ♀」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cc3 ; "「す、すごいことになってる……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cc4 ; "「こんなに震えて……大丈夫なのかな……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cc5 ; "「くっ……早く俺も入れたいっっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cc6 ; "結合部分をアップで撮られる琴音。" + CALLFUNC R + MSG 0x5cc7 ; "それに気付いた瞬間、身をよじり、膣内がまた締まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cc8 ; "そしてそこからは愛液や潮が絶え間なく漏れており、" + CALLFUNC R + MSG 0x5cc9 ; "あちこちに飛沫を散らしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cca ; "周りにいる学生たちは興味深々で、琴音の乳房などを" + CALLFUNC R + MSG 0x5ccb ; "絶え間なく弄んでいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14840 + CALLFUNC VOICE + MSG 0x5ccc ; "「あぁああっ、くふっ、んっ、ああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14841 + CALLFUNC VOICE + MSG 0x5ccd ; "「んひっ、あ、ぁあああっ、く、うぁあっ、" + CALLFUNC R + MSG 0x5cce ; " やめっ、そんないっぺんに……ひぃぃいっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14842 + CALLFUNC VOICE + MSG 0x5ccf ; "「あっ、ああっ、おまんこっ、反応しちゃうのっ、" + CALLFUNC R + MSG 0x5cd0 ; " 全部気持ちよくて……おまんこに来ちゃうのっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cd1 ; "嬌声を上げながら、自らも腰を振ってしまう琴音。" + CALLFUNC R + MSG 0x5cd2 ; "ものすごい音を立てて、結合部分の愛液が泡立つ。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14843 + CALLFUNC VOICE + MSG 0x5cd3 ; "「ひぁあっ、あ、あぁああっ!" + CALLFUNC R + MSG 0x5cd4 ; " く、ふっ、うううっ、んぁああぁあっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cd5 ; "「お、おおおおっ……キツイ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14844 + CALLFUNC VOICE + MSG 0x5cd6 ; "「ひぁあぁあっ、なかっ、擦りながらビクビクって" + CALLFUNC R + MSG 0x5cd7 ; " されてるっ、んんっ、うぁあっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14845 + CALLFUNC VOICE + MSG 0x5cd8 ; "「き、もちいいっ……おちんちん、気持ちいいのっ♀" + CALLFUNC R + MSG 0x5cd9 ; " 感じちゃう……イクっ……ひっ、あ、ああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cda ; "次第に下りてくる子宮。" + CALLFUNC R + MSG 0x5cdb ; "その子宮口を、ゴツンゴツンと突き上げられる琴音。" + CALLFUNC R + MSG 0x5cdc ; "そのたびに身体を硬直させ、嬌声をあげた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14846 + CALLFUNC VOICE + MSG 0x5cdd ; "「ひぁあああっ、あんっ、んくっ、ふぁああっ♀" + CALLFUNC R + MSG 0x5cde ; " 奥っ……奥に響いてっ……ひあ、ああっ♀」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cdf ; "「う、もう無理……っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ce0 ; "そして、堪えきれなくなった学生が、最奥を抉り、" + CALLFUNC R + MSG 0x5ce1 ; "そのまま大量に精液を放出した。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14847 + CALLFUNC VOICE + MSG 0x5ce2 ; "「ひあっ、あっ、出てるっ……熱いっ……ひぁ、" + CALLFUNC R + MSG 0x5ce3 ; " あ、私もイクっ……イクうぅうぅうぅうぅっっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 12 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5ce4 ; "最奥で、亀頭を子宮口に密着させたまま、" + CALLFUNC R + MSG 0x5ce5 ; "学生の射精が続く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ce6 ; "ドクンドクンと何度も脈動し、その量と長さは" + CALLFUNC R + MSG 0x5ce7 ; "なかなかのものだった。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14848 + CALLFUNC VOICE + MSG 0x5ce8 ; "「ひっ、あ、ああっ、あったかいのが……あ、ぁっ、" + CALLFUNC R + MSG 0x5ce9 ; " はいってきて……るっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14849 + CALLFUNC VOICE + MSG 0x5cea ; "「やあっ……せ、精液っ……?" + CALLFUNC R + MSG 0x5ceb ; " 精液が……子宮に入っちゃう……うぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14850 + CALLFUNC VOICE + MSG 0x5cec ; "「イヤなのにっ……身体が反応してるっ……" + CALLFUNC R + MSG 0x5ced ; " 精液で……イッちゃううっ……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cee ; "「まだまだっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/絶+頬" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + PUSH 12 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14851 + CALLFUNC VOICE + MSG 0x5cef ; "「く、んぁ、あはぁああぁああぁあっ……♀" + CALLFUNC R + MSG 0x5cf0 ; " ま、たっ……イッちゃったぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cf1 ; "さらに脈動し、陰嚢の中にある種を全て注ぎ込もうと" + CALLFUNC R + MSG 0x5cf2 ; "してくる学生。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5cf3 ; "琴音の子宮が少しずつ膨れ始め、あちこちを圧迫していく。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14852 + CALLFUNC VOICE + MSG 0x5cf4 ; "「ひっ……あ、あああっ……苦し……んんんっ、" + CALLFUNC R + MSG 0x5cf5 ; " おなか……圧迫され、て……んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14853 + CALLFUNC VOICE + MSG 0x5cf6 ; "「あぁっ、もう、射精しないでっ!" + CALLFUNC R + MSG 0x5cf7 ; " ひっ、あ、あぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14854 + CALLFUNC VOICE + MSG 0x5cf8 ; "「これ以上出されたら、絶対赤ちゃんできちゃうっ!" + CALLFUNC R + MSG 0x5cf9 ; " 孕んじゃうからぁあっ……!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cfa ; "「そういいながらも……さっきからずっとビクビク" + CALLFUNC R + MSG 0x5cfb ; " してる……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5cfc ; "「おおおっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14855 + CALLFUNC VOICE + MSG 0x5cfd ; "「ああっ、そんなに注がれたら……私またっ……" + CALLFUNC R + MSG 0x5cfe ; " く、っふぅぅううんんっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14856 + CALLFUNC VOICE + MSG 0x5cff ; "「イキそう……あ、ああっ、" + CALLFUNC R + MSG 0x5d00 ; " イッちゃ……うぅぅうぅっっ……!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 1 + PUSH 12 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5d01 ; "注がれる感覚に、琴音はまた身体を硬直させ、" + CALLFUNC R + MSG 0x5d02 ; "無理矢理絶頂に導かれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d03 ; "そんな琴音のことなど知らず、最後の一滴まで" + CALLFUNC R + MSG 0x5d04 ; "最奥に吐き出す学生。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14857 + CALLFUNC VOICE + MSG 0x5d05 ; "「ひぁっ、あ、あぁあああっ! くふっ、" + CALLFUNC R + MSG 0x5d06 ; " うぁ、あはぁぁぁあ……っっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14858 + CALLFUNC VOICE + MSG 0x5d07 ; "「あ、ああっ……ひっ、ひああっ……あ、赤ちゃん……" + CALLFUNC R + MSG 0x5d08 ; " いやぁあ……あっ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d09 ; "言いながらも、琴音は身体をまだ痙攣させていた。" + CALLFUNC R + MSG 0x5d0a ; "絶頂の高みから降りてこられないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d0b ; "そんな様子まで、逐一ビデオに撮られてしまう。" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d0c ; "「先生、イッたの?" + CALLFUNC R + MSG 0x5d0d ; " どうなの?」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/恥+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14859 + CALLFUNC VOICE + MSG 0x5d0e ; "「はぁーっ……はぁーっ……い、イッた……" + CALLFUNC R + MSG 0x5d0f ; " イキ……ましたぁ……♀」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d10 ; "「何回? 何回もイッたんでしょ?" + CALLFUNC R + MSG 0x5d11 ; " 何回イッたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d12 ; "琴音は少し呆けた頭で数えるが、細かいのを合わせると" + CALLFUNC R + MSG 0x5d13 ; "何度達したのか分からないくらいだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14860 + CALLFUNC VOICE + MSG 0x5d14 ; "「ああっ……わ、分からない……けど……" + CALLFUNC R + MSG 0x5d15 ; " たくさん……イキました……ぁぁ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14861 + CALLFUNC VOICE + MSG 0x5d16 ; "「お、おなかに……精液も出されて……イッ……" + CALLFUNC R + MSG 0x5d17 ; " んふ、う、ううぅぅぅっ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d18 ; "「……またイッてるね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d19 ; "また身体を丸めて硬直させながら、何度も震える。" + CALLFUNC R + MSG 0x5d1a ; "そして、結合部分からは精液がびゅるっと溢れ出た。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d1b ; "「ああっ……。" + CALLFUNC R + MSG 0x5d1c ; " オレ、今夜のおかずは、この画像にするわ」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d1d ; "「あとで、僕にも送ってよ?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d1e ; "「く、ううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d1f ; "そして陰嚢が空っぽになって、ようやく、" + CALLFUNC R + MSG 0x5d20 ; "膣内から肉棒が抜き去られた。" + CALLFUNC A + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/10/学生+液垂+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5d21 ; "  じゅるん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d22 ; "開いたままの膣口から、糊のような精液が流れ出してくる。" + CALLFUNC R + MSG 0x5d23 ; "それもしっかりと録画された。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14862 + CALLFUNC VOICE + MSG 0x5d24 ; "「はぁっ……はぁっ……あ、い、いやぁぁ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d25 ; "「すげぇ、気持ちよかったぁ♀" + CALLFUNC R + MSG 0x5d26 ; " 子作り、サイコー♀」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d27 ; "「今度は、僕だよ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d28 ; "「順番だよ、順番。" + CALLFUNC R + MSG 0x5d29 ; " 先生も、また来てくれるからさ」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d2a ; "「今日は我慢したけど、少し漏れたかも」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d2b ; "「僕も……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d2c ; "琴音を取り囲み、また、あちこちをまさぐってくる" + CALLFUNC R + MSG 0x5d2d ; "学生たち。" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生+液垂+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14863 + CALLFUNC VOICE + MSG 0x5d2e ; "「はぁぁぁっ、あぁっ……ひ、ひどい……。" + CALLFUNC R + MSG 0x5d2f ; " どうしてこんなことを……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d30 ; "「みんな、先生のことが好きだからさ。" + CALLFUNC R + MSG 0x5d31 ; " 嫌いだったら、こんなことしないよ」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生+液垂+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14864 + CALLFUNC VOICE + MSG 0x5d32 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d33 ; "まだ快感で痺れて動かない身体をなんとか捩る琴音。" + CALLFUNC R + MSG 0x5d34 ; "しかし、その動きは彼らの目を喜ばせるだけだった。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d35 ; "「次も来てくれるよね?" + CALLFUNC R + MSG 0x5d36 ; " でないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d37 ; "ビデオカメラや携帯を見せる学生。" + CALLFUNC R + MSG 0x5d38 ; "その液晶には、琴音のあられもない姿がしっかりと" + CALLFUNC R + MSG 0x5d39 ; "映っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14865 + CALLFUNC VOICE + MSG 0x5d3a ; "「ううぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d3b ; "従うしかない琴音は、教卓の上で泣き崩れるのだった……。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14866 + CALLFUNC VOICE + MSG 0x5d3c ; "(護……助けて……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14867 + CALLFUNC VOICE + MSG 0x5d3d ; "(このままじゃ私……この子たちに、" + CALLFUNC R + MSG 0x5d3e ; " 孕まされちゃうかもしれない……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/部員/01 + +; 琴音/部員/エンディング +; RETURN: void +FUNC 5635 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x5d3f ; "今日も、琴音は学生たちに褒美を要求されたため、" + CALLFUNC R + MSG 0x5d40 ; "学園へと赴いていた……。" + CALLFUNC A + S_PUSH "背景/流用/教室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5d41 ; "いつものように着替え、教室に入った琴音は、" + CALLFUNC R + MSG 0x5d42 ; "中の様子を見て小さな悲鳴を上げてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d43 ; "それもそのはずで……教室の中には、" + CALLFUNC R + MSG 0x5d44 ; "前の倍……いやそれ以上の学生がいたからだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14868 + CALLFUNC VOICE + MSG 0x5d45 ; "「どうして……?" + CALLFUNC R + MSG 0x5d46 ; " こ、この前よりも……増えて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d47 ; "少し足をふらつかせながらも教壇に移動する琴音。" + CALLFUNC R + MSG 0x5d48 ; "ニヤニヤと、いやらしい視線が身体中に突き刺さる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14869 + CALLFUNC VOICE + MSG 0x5d49 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d4a ; "そんな彼女の前に、リーダー格の学生が歩み寄った。" + CALLFUNC R + MSG 0x5d4b ; "いつもの彼だ。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d4c ; "「先生とエッチしたこと、自慢したくてさ。" + CALLFUNC R + MSG 0x5d4d ; " つい話しちゃったんだよね」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d4e ; "「そしたら、俺たちもやらせてくれって」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14870 + CALLFUNC VOICE + MSG 0x5d4f ; "「そんな勝手な……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d50 ; "言うが、話を聞き入れてもらえるような相手ではない。" + CALLFUNC R + MSG 0x5d51 ; "それに、もう逃げ道も塞がれてしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14871 + CALLFUNC VOICE + MSG 0x5d52 ; "「ぅ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d53 ; "「だから、今日は大勢の相手をしてもらうよ。" + CALLFUNC R + MSG 0x5d54 ; " 急がないと、夜は短いからね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14872 + CALLFUNC VOICE + MSG 0x5d55 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d56 ; "琴音は唇を噛みながら小さく頷く。" + CALLFUNC R + MSG 0x5d57 ; "すると彼女の身体に学生たちが群がってきた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14873 + CALLFUNC VOICE + MSG 0x5d58 ; "「きゃっ……!" + CALLFUNC R + MSG 0x5d59 ; " あ、ああっ、乱暴にしないでっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d5a ; "机に突っ伏す形で押し倒された琴音。" + CALLFUNC R + MSG 0x5d5b ; "背後にいる学生に、黒のストッキングを破かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d5c ; "そしてパンツの上からおもむろに鼻先をくっつけられ、" + CALLFUNC R + MSG 0x5d5d ; "臭いを嗅がれた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x17a69c + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 12 + PUSH 999 + CALLFUNC ■中出し + JUMP 0x17d198 + JUMP 0x17a69c +0x17a69c: + S_PUSH "イベント/琴音/24/上げパン" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14874 + CALLFUNC VOICE + MSG 0x5d5e ; "「いやっ……あっ、そんなところ嗅いじゃダメ……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d5f ; "「先生、すげぇいい匂いがする」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d60 ; "お尻の割れ目に鼻をあてがって、空気を吸い込む。" + CALLFUNC R + MSG 0x5d61 ; "その香りに、学生は打ち震えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d62 ; "しかし逆に琴音は嫌悪感で身体を震わせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14875 + CALLFUNC VOICE + MSG 0x5d63 ; "「ううっ……い、いやぁ……っ」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d64 ; "「はぁ、はぁ、こんないい香り……ずっと嗅いで" + CALLFUNC R + MSG 0x5d65 ; " いたいぐらいだ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d66 ; "「お前はなにしに来たんだよ。" + CALLFUNC R + MSG 0x5d67 ; " 邪魔だから早くどけっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d68 ; "男を無理矢理押し出した別の学生。" + CALLFUNC R + MSG 0x5d69 ; "その学生はすでにペニスを取り出していた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14876 + CALLFUNC VOICE + MSG 0x5d6a ; "「っ……あ、あなたっ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d6b ; "「やることは一つじゃないですか、先生。" + CALLFUNC R + MSG 0x5d6c ; " そんなに驚くことでもないでしょう?」" + CALLFUNC A + S_PUSH "イベント/琴音/24/下げパン/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x5d6d ; "言いながら、琴音の後ろに陣取る学生。" + CALLFUNC R + MSG 0x5d6e ; "ショーツがぐいっと引き下ろされる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14877 + CALLFUNC VOICE + MSG 0x5d6f ; "「ああっ、ま、待ってっ……!" + CALLFUNC R + MSG 0x5d70 ; " まだ心の準備が……! それに濡れて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d71 ; "しかし、いきり立ったペニスが割れ目にあてがわれる。" + CALLFUNC R + MSG 0x5d72 ; "まだそんなに濡れていない花弁を、男は亀頭で擦って" + CALLFUNC R + MSG 0x5d73 ; "刺激した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14878 + CALLFUNC VOICE + MSG 0x5d74 ; "「んぁっ……んっ、くうっ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d75 ; "「色っぽい声出してる……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14879 + CALLFUNC VOICE + MSG 0x5d76 ; "「こ、これはちがっ……あ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d77 ; "秘所に亀頭を押し付けられ、琴音は声を漏らす。" + CALLFUNC R + MSG 0x5d78 ; "暴れようにも、周りを押さえられているので無理だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d79 ; "しかももう全員、待ちきれないとばかりに" + CALLFUNC R + MSG 0x5d7a ; "ペニスを取り出して自分で扱いている。" + CALLFUNC R + MSG 0x5d7b ; "その様子を見て、琴音は顔を青ざめさせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14880 + CALLFUNC VOICE + MSG 0x5d7c ; "「ああっ……お、お願いだから、避妊……" + CALLFUNC R + MSG 0x5d7d ; " 避妊だけはして……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14881 + CALLFUNC VOICE + MSG 0x5d7e ; "「こんなに大勢の精液が注がれたら、" + CALLFUNC R + MSG 0x5d7f ; " いくらなんでも、赤ちゃんができちゃうわ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d80 ; "「いいよ、それでも」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14882 + CALLFUNC VOICE + MSG 0x5d81 ; "「じゃあ……!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d82 ; "「違う違う。" + CALLFUNC R + MSG 0x5d83 ; " 僕ら、お金ならいくらでもあるからさ」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d84 ; "「うん、先生ごと面倒を見てあげるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d85 ; "ニヤニヤと下卑た笑みを浮かべながら言う学生たち。" + CALLFUNC R + MSG 0x5d86 ; "その言葉に、琴音は目の前が暗くなる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14883 + CALLFUNC VOICE + MSG 0x5d87 ; "「そ、そんな……いや……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d88 ; "「それじゃ、最初は僕からー♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d89 ; "亀頭で花弁を弄る学生。" + CALLFUNC R + MSG 0x5d8a ; "だいぶ濡れてきたのか、くちゅくちゅという音が" + CALLFUNC R + MSG 0x5d8b ; "鳴り始めていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14884 + CALLFUNC VOICE + MSG 0x5d8c ; "「んぁっ、く、んふっ……ぅぅっ……!" + CALLFUNC R + MSG 0x5d8d ; " はぁ、あ、ぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14885 + CALLFUNC VOICE + MSG 0x5d8e ; "「あああっ……ダメ……やめてぇ……っ」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d8f ; "「そう言ってもやめてもらえないって、" + CALLFUNC R + MSG 0x5d90 ; " 今までのことで分かってるじゃない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14886 + CALLFUNC VOICE + MSG 0x5d91 ; "「そんなぁああっ……あ、ぁあっ……やめ……" + CALLFUNC R + MSG 0x5d92 ; " あ、く、ふぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d93 ; "喘ぎ声を漏らし始めた琴音の顔を、" + CALLFUNC R + MSG 0x5d94 ; "間近でじっくりと眺められる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d95 ; "顔を背けてもそっちにはまた別の顔があるので、" + CALLFUNC R + MSG 0x5d96 ; "琴音は目をきゅっと閉じた。" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d97 ; "「キミたちのクラスが、外部から特別講師を" + CALLFUNC R + MSG 0x5d98 ; " 呼んでるって聞いてたけど……」" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d99 ; "「まさか、こんなに美人な講師だったなんてね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d9a ; "ペニスを軽く扱きながら、琴音のことを舐めるように" + CALLFUNC R + MSG 0x5d9b ; "見つめてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5d9c ; "しかしその視線で……身体が少しずつ熱くなっているのに" + CALLFUNC R + MSG 0x5d9d ; "琴音は気付き、自分の身体を呪った。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14887 + CALLFUNC VOICE + MSG 0x5d9e ; "(こんなっ……こんなので……んんんっ……)" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5d9f ; "「美人だし、おっぱいもおっきいし……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5da0 ; "「いいだろう?" + CALLFUNC R + MSG 0x5da1 ; " オレたちの部活にだけ、来てくれてるんだぜ?」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5da2 ; "「ヘヘッ……それじゃ、美人先生と子作りを" + CALLFUNC R + MSG 0x5da3 ; " 始めようぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5da4 ; "愛液が馴染んできたペニスを、一気に奥へと押し込む学生。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5da5 ; "内部は湿っている程度なので抵抗があったが、それでも" + CALLFUNC R + MSG 0x5da6 ; "強引に根元まで突き入れられたため、抵抗がきつい。" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/24/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14888 + CALLFUNC VOICE + MSG 0x5da7 ; "「んぁ、あ、あぁあああっ!!" + CALLFUNC R + MSG 0x5da8 ; " ひっ……い、たぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5da9 ; "強烈な異物感に、琴音は背中を反らして声を上げる。" + CALLFUNC R + MSG 0x5daa ; "そして膣内がペニスを押し戻そうと収縮した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14889 + CALLFUNC VOICE + MSG 0x5dab ; "「んぁっ、く、んんんっ……そんな、いきなりっ……" + CALLFUNC R + MSG 0x5dac ; " ひぁ、あああっ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dad ; "「うああっ……な、なんだこれっ……!" + CALLFUNC R + MSG 0x5dae ; " いつもと違って……く、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5daf ; "ぐねぐねと蠢く膣内。" + CALLFUNC R + MSG 0x5db0 ; "しかも蜜が少し足りないため、それがダイレクトに" + CALLFUNC R + MSG 0x5db1 ; "ペニスに伝わってくる感じがする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5db2 ; "しかしそれも最初のうちだけで、すぐに愛液が" + CALLFUNC R + MSG 0x5db3 ; "襞のなかまで充満し始め……ペニスをねっとりと" + CALLFUNC R + MSG 0x5db4 ; "温かく包み込んでいった。" + CALLFUNC A + S_PUSH "イベント/琴音/24/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14890 + CALLFUNC VOICE + MSG 0x5db5 ; "「んぁっ、あ、あはあっ……は、入ってる……" + CALLFUNC R + MSG 0x5db6 ; " 入っちゃってる……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14891 + CALLFUNC VOICE + MSG 0x5db7 ; "「んんっ、お、おちんちんが……根元まで……" + CALLFUNC R + MSG 0x5db8 ; " あああああっ……!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5db9 ; "「おおおっ……こんなの我慢できないっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14892 + CALLFUNC VOICE + MSG 0x5dba ; "「んふっ、うぁっ、あ、ああぁあっ、くううっ" + CALLFUNC R + MSG 0x5dbb ; " ひっ、あ、あ、ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dbc ; "学生はたまらず、琴音の腰を掴んで勢いよく" + CALLFUNC R + MSG 0x5dbd ; "ペニスを抽送させてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dbe ; "溢れ出すほどしみてきた愛液が音を立て始め、" + CALLFUNC R + MSG 0x5dbf ; "同時に、身体の肉同士がぶつかり合う乾いた音が" + CALLFUNC R + MSG 0x5dc0 ; "教室に響く。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14893 + CALLFUNC VOICE + MSG 0x5dc1 ; "「あんっ、んんっ、んんっ、ふぁっ、あ、あああっ!" + CALLFUNC R + MSG 0x5dc2 ; " ひっ、あ、ああっ、強いっ……んんんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14894 + CALLFUNC VOICE + MSG 0x5dc3 ; "「おなかっ、ひび、いてっ……ああっ、く、うっ!" + CALLFUNC R + MSG 0x5dc4 ; " んんぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dc5 ; "机の端をぎゅっと掴んで耐える琴音。" + CALLFUNC R + MSG 0x5dc6 ; "その様子を周りから眺められる。" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dc7 ; "「こ、こんなにエロいんだ……エッチしてるときって……」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dc8 ; "「すげえ……」" + CALLFUNC A + S_PUSH "学生H" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dc9 ; "「お、俺も早くしたい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dca ; "呟きながら、琴音の痴態を眺める学生たち。" + CALLFUNC R + MSG 0x5dcb ; "視線を注がれている琴音は、さらに身体が熱くなり、" + CALLFUNC R + MSG 0x5dcc ; "快感に変化させてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dcd ; "おまけに見せ付けられている無数のペニス。" + CALLFUNC R + MSG 0x5dce ; "あれがこれから自分の中に入れられると思うと、" + CALLFUNC R + MSG 0x5dcf ; "琴音はさらに興奮してしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14895 + CALLFUNC VOICE + MSG 0x5dd0 ; "「ああぁっ……こんなのっ……ダメなのにっ……!" + CALLFUNC R + MSG 0x5dd1 ; " 見られて恥ずかしいのにっ……ぁ、ああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14896 + CALLFUNC VOICE + MSG 0x5dd2 ; "「か、身体が……あはぁあっ、反応しちゃう……" + CALLFUNC R + MSG 0x5dd3 ; " う、んんっ、く、うぁああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/24/挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14897 + CALLFUNC VOICE + MSG 0x5dd4 ; "「あぁあっ、いやっ、見ないで……私のこんな姿……" + CALLFUNC R + MSG 0x5dd5 ; " 見ないで……ひぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dd6 ; "琴音のお尻がぶるぶるっと震える。" + CALLFUNC R + MSG 0x5dd7 ; "それに連動して、膣内も収縮したまま痙攣を繰り返した。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dd8 ; "「く、うぁ、ああぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14898 + CALLFUNC VOICE + MSG 0x5dd9 ; "「あぁあっ、擦られてるっ……膣内の襞っ……" + CALLFUNC R + MSG 0x5dda ; " カリ首で引っかかれて……あはぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14899 + CALLFUNC VOICE + MSG 0x5ddb ; "「わ、私っ……こんなのもたないっ……くぁ、" + CALLFUNC R + MSG 0x5ddc ; " あ、あ、あああああ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14900 + CALLFUNC VOICE + MSG 0x5ddd ; "「ひいいっ……あ、ああっ、ち、小さいのが来るっ、" + CALLFUNC R + MSG 0x5dde ; " イッちゃううっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/挿入/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ddf ; "「あ、あああっ……このマンコ、すげえ……!" + CALLFUNC R + MSG 0x5de0 ; " 全体が絡み付いて……い、いや……吸い付いて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5de1 ; "突っ込んでいる学生は、ペースなど考えていられなくなった" + CALLFUNC R + MSG 0x5de2 ; "ようで、ただ勢いに任せて腰を突き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5de3 ; "その刺激に琴音自身もいつも以上に感じてしまっていた。" + CALLFUNC R + MSG 0x5de4 ; "勝手に身体が硬直し、膣内が連動して締まる。" + CALLFUNC A + S_PUSH "イベント/琴音/24/挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14901 + CALLFUNC VOICE + MSG 0x5de5 ; "「ひぁああっ! あ、あ、あくっ、うぁあっ!" + CALLFUNC R + MSG 0x5de6 ; " や、あ、ぁあっ……こんなのっ……イッ……んくううっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14902 + CALLFUNC VOICE + MSG 0x5de7 ; "「ふぁぁあっ、あ、く、んんっ、んふうううっ……!」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5de8 ; "「うおおおおっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14903 + CALLFUNC VOICE + MSG 0x5de9 ; "「ひぁああぁあああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5dea ; "男が思い切り腰を突き入れたところで、" + CALLFUNC R + MSG 0x5deb ; "ブルブルっと身体と肉棒を大きく震わせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dec ; "その瞬間、熱いものが膣奥で一気に拡がり、" + CALLFUNC R + MSG 0x5ded ; "琴音は突き入れとその熱さの刺激で達してしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14904 + CALLFUNC VOICE + MSG 0x5dee ; "「あぁああっ……やだっ、出てるっ!" + CALLFUNC R + MSG 0x5def ; " 精液っ……生で出て……ひぅ、う、うふぅぅうんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14905 + CALLFUNC VOICE + MSG 0x5df0 ; "「ダメっ……なのに……身体が……あ、あぁああっ!" + CALLFUNC R + MSG 0x5df1 ; " イッちゃってる……んく、うぁああ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x5df2 ; "ガクガクと身体を痙攣させる琴音。" + CALLFUNC R + MSG 0x5df3 ; "それを周りで見ていた学生たちは感嘆のため息を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14906 + CALLFUNC VOICE + MSG 0x5df4 ; "「あはっ、あ、くふぁっ、あぁああぁあっ……!" + CALLFUNC R + MSG 0x5df5 ; " んふぅううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5df6 ; "身体を丸め、絶頂ではじけそうなのをなんとか堪える。" + CALLFUNC R + MSG 0x5df7 ; "その我慢の様子がまた妙に艶かしかった。" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5df8 ; "「い、イッたのか……? 先生……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5df9 ; "「ああっ……これ見てるだけでこっちも" + CALLFUNC R + MSG 0x5dfa ; " イッてしまいそうだぜ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5dfb ; "「相変わらずエロいね、先生……!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14907 + CALLFUNC VOICE + MSG 0x5dfc ; "「あぁあっ……み、見ないでぇっ……" + CALLFUNC R + MSG 0x5dfd ; " くふぁ、はぁっ、はぁっ……あ、くううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5dfe ; "口元からヨダレまで垂らしてしまっているところを見られ、" + CALLFUNC R + MSG 0x5dff ; "琴音は身体を竦ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e00 ; "しかしそれが、まだ膣内に入っているペニスから精液を" + CALLFUNC R + MSG 0x5e01 ; "さらに搾り取る結果となってしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14908 + CALLFUNC VOICE + MSG 0x5e02 ; "「んぁあっ……ま、たっ……出てるっ……" + CALLFUNC R + MSG 0x5e03 ; " くふっ、う、ううううっ……!」" + CALLFUNC A + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/24/だらり/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e04 ; "「く、ううっ……はぁっ、はぁっ……出た……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e05 ; "「ってか、お前早過ぎだろ……" + CALLFUNC R + MSG 0x5e06 ; " おまけにこんなに出しやがって……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e07 ; "「そうだぞ。" + CALLFUNC R + MSG 0x5e08 ; " 次の人のことも考えろよ」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e09 ; "「無理言うなって。" + CALLFUNC R + MSG 0x5e0a ; " すげぇ気持ちいいから、加減なんて出来ないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e0b ; "次は俺だ俺だと琴音に群がってくる学生たち。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e0c ; "運よく琴音のお尻に辿りついたものが、ペニスを" + CALLFUNC R + MSG 0x5e0d ; "また膣内に捻じ込んでくる。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14909 + CALLFUNC VOICE + MSG 0x5e0e ; "「んぁ、ああぁあああっ!」" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e0f ; "「う、うわああっ……!?" + CALLFUNC R + MSG 0x5e10 ; " なんだこれっ……こんなの初めて……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e11 ; "初めて味わう膣内の感触に、学生は思わず腰を引く。" + CALLFUNC R + MSG 0x5e12 ; "おまけに先程の粘液のおかげで、内部がにゅるにゅるだ。" + CALLFUNC R + MSG 0x5e13 ; "これが気持ちよくないわけがない。" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e14 ; "「ああっ、だ、ダメだっ……止まらないっ……!」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14910 + CALLFUNC VOICE + MSG 0x5e15 ; "「ひぁあぁあっ、あ、くふっ、うぅぅんっ!" + CALLFUNC R + MSG 0x5e16 ; " んぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e17 ; "そしてまた中に突っ込まれ、琴音は声を上げた。" + CALLFUNC R + MSG 0x5e18 ; "そのまま、一心不乱に腰を突き動かされ、琴音の内部が" + CALLFUNC R + MSG 0x5e19 ; "掻き混ぜられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14911 + CALLFUNC VOICE + MSG 0x5e1a ; "「あぁあっ、んくっ、ふぁっ、あひっ、んっ、" + CALLFUNC R + MSG 0x5e1b ; " んぁあああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14912 + CALLFUNC VOICE + MSG 0x5e1c ; "「ああぁあっ、はぁっ、激しいっ……ひぁっ、" + CALLFUNC R + MSG 0x5e1d ; " あはぁあぁんっ」" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e1e ; "「せ、先生がっ……俺ので声出してるっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14913 + CALLFUNC VOICE + MSG 0x5e1f ; "「あぁあぁっ、だ、だって、おちんちん、中で" + CALLFUNC R + MSG 0x5e20 ; " 暴れて……んぅうっ、ふぁ、はぁあんっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14914 + CALLFUNC VOICE + MSG 0x5e21 ; "「ああぁっ、さ、さっきちょっとイッたから……" + CALLFUNC R + MSG 0x5e22 ; " 敏感になってて……あふっ、んっ、んんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e23 ; "琴音は全身を痙攣させながら声を上げる。" + CALLFUNC R + MSG 0x5e24 ; "しかしそんな彼女のことなどお構いなしに、" + CALLFUNC R + MSG 0x5e25 ; "学生は腰を突き入れてきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14915 + CALLFUNC VOICE + MSG 0x5e26 ; "「あはっ、あ、あうっ、ううっ、んんんっ!" + CALLFUNC R + MSG 0x5e27 ; " くふぁぁああっ!」" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e28 ; "「あっ、だ、めだっ……出るっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14916 + CALLFUNC VOICE + MSG 0x5e29 ; "「あぁあああっ! い、いやっ、外にっ……" + CALLFUNC R + MSG 0x5e2a ; " ひんんんっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5e2b ; "さすがに初めてで琴音のモノというのはきつかったらしく、" + CALLFUNC R + MSG 0x5e2c ; "学生は簡単に精を放出してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e2d ; "また内部に大量に精液を出され、琴音は身体を震えさせる。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14917 + CALLFUNC VOICE + MSG 0x5e2e ; "「あぁあっ、く、うううっ……また熱いのが……" + CALLFUNC R + MSG 0x5e2f ; " こんなに……ひぁ、ああっ……に、妊娠……" + CALLFUNC R + MSG 0x5e30 ; " しちゃうう……」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e31 ; "「つ、次は俺だっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14918 + CALLFUNC VOICE + MSG 0x5e32 ; "「ああっ、や、休ませ……んふぁぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e33 ; "息つぐ間もなく、次のペニスが琴音の膣内を" + CALLFUNC R + MSG 0x5e34 ; "無理矢理奥までこじ開けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e35 ; "そして同じように乱暴に内部を擦られ掻き混ぜられ、" + CALLFUNC R + MSG 0x5e36 ; "ひたすら甘い声を漏らした。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14919 + CALLFUNC VOICE + MSG 0x5e37 ; "「ひぁああっ、あ、あううっ、んっ、んぁあっ" + CALLFUNC R + MSG 0x5e38 ; " あううぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14920 + CALLFUNC VOICE + MSG 0x5e39 ; "「お、なかっ……ぐちゅぐちゅってるぅ……んんっ、" + CALLFUNC R + MSG 0x5e3a ; " く、うぁああ……」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e3b ; "「あああっ……なんだこれ……こんなの我慢" + CALLFUNC R + MSG 0x5e3c ; " できるわけないっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5e3d ; "  にっちゅにっちゅ……ぐちゅ、ぐぢゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e3e ; "何人分かの精液と、琴音自身の大量の愛液が" + CALLFUNC R + MSG 0x5e3f ; "肉壷の中で掻き混ぜられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e40 ; "その卑猥な音だけでも興奮と羞恥が煽られて気持ちいいのに、" + CALLFUNC R + MSG 0x5e41 ; "加えて、若くて元気で逞しいペニスが膣内で暴れまわる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e42 ; "琴音はただ声をあげ、必死に机にしがみつく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14921 + CALLFUNC VOICE + MSG 0x5e43 ; "「んぁあっ、ひゃ、あ、あうううっ!" + CALLFUNC R + MSG 0x5e44 ; " くふっ、んっ、あ、あはあぁああっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e45 ; "「先生の、右奥あたり突いてみろよ」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e46 ; "「い、言われてもわかんねえって……!" + CALLFUNC R + MSG 0x5e47 ; " こ、こうかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e48 ; "学生が少し突き入れる角度を変えてみたところ、" + CALLFUNC R + MSG 0x5e49 ; "琴音の身体がビクンと勢いよく跳ね上がる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14922 + CALLFUNC VOICE + MSG 0x5e4a ; "「あちこち……ぶつかって……あぁあんっ!" + CALLFUNC R + MSG 0x5e4b ; " そこっ、ソコは弱いからダメぇえっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14923 + CALLFUNC VOICE + MSG 0x5e4c ; "「そこはっ、あぁあっ、ホントに……" + CALLFUNC R + MSG 0x5e4d ; " すぐイッちゃ……ああぁああぁあっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x5e4e ; "背中を反らせたまま硬直する琴音。" + CALLFUNC R + MSG 0x5e4f ; "持ち上がった乳房がぶるんと震え、また机に押し潰される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14924 + CALLFUNC VOICE + MSG 0x5e50 ; "「あ、あっ、あああっ、あああああっ!" + CALLFUNC R + MSG 0x5e51 ; " ひもっ、ひもちひいっ……あ、はぁあっ、" + CALLFUNC R + MSG 0x5e52 ; " そこは……んくうぅぅうぅっ!」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e53 ; "「せ、先生がもっと悶えて……!" + CALLFUNC R + MSG 0x5e54 ; " で、でも、中がさらに強烈に……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e55 ; "膣内がペニスを絞るように複雑に蠢き、そして収縮する。" + CALLFUNC R + MSG 0x5e56 ; "その力はすさまじく、中で押し潰さんばかりだ。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14925 + CALLFUNC VOICE + MSG 0x5e57 ; "「あぁああっ、く、ふあっ、おちんちんっ……" + CALLFUNC R + MSG 0x5e58 ; " あ、当たって……そこダメっ、ダメぇえっ!」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e59 ; "「だ、ダメだぁっ……俺も……っ!" + CALLFUNC R + MSG 0x5e5a ; " 出る……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14926 + CALLFUNC VOICE + MSG 0x5e5b ; "「あ、ひぁ、あぁああぁああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5e5c ; "また体温より熱い液体が奥に注がれる。" + CALLFUNC R + MSG 0x5e5d ; "大量に溜まったそれは子宮口を通り、少しずつ" + CALLFUNC R + MSG 0x5e5e ; "胎内にまで入り込んできていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14927 + CALLFUNC VOICE + MSG 0x5e5f ; "「あぁああっ……くふっ、うぁっ、ま、またっ……" + CALLFUNC R + MSG 0x5e60 ; " 中でっ……ああっ……子宮の中まできてる……" + CALLFUNC R + MSG 0x5e61 ; " うぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14928 + CALLFUNC VOICE + MSG 0x5e62 ; "「だ、め……なのにぃ……んぁああぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e63 ; "琴音はビクビクッと身体を痙攣させる。" + CALLFUNC R + MSG 0x5e64 ; "すると膣内が狭まり、内部に溜まっていた大量の" + CALLFUNC R + MSG 0x5e65 ; "精液を外に押し出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e66 ; "  じゅぷぷ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e67 ; "音を立てながら流れ出していく精液。" + CALLFUNC R + MSG 0x5e68 ; "それは教室の床に大きな水溜りになっていく。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14929 + CALLFUNC VOICE + MSG 0x5e69 ; "「はぁっ……はぁっ……あ、あぁあっ……」" + CALLFUNC A + S_PUSH "学生H" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e6a ; "「お、俺もっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x5e6b ; "そしてまた次のペニスが挿入された。" + CALLFUNC R + MSG 0x5e6c ; "一気に根元まで突っ込まれ、下がり始めた子宮口を" + CALLFUNC R + MSG 0x5e6d ; "小突かれる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14930 + CALLFUNC VOICE + MSG 0x5e6e ; "「んぁああっ! し、子宮っ……押されてるっ!" + CALLFUNC R + MSG 0x5e6f ; " ふぁっ、あ、あはぁあっ……!」" + CALLFUNC A + S_PUSH "学生H" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e70 ; "「ああぁっ!? こ、これがおまんこっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e71 ; "子宮口を突かれ、琴音の膣内はさっきまでよりさらに" + CALLFUNC R + MSG 0x5e72 ; "きつく収縮を行っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e73 ; "そこに刺激を加えたため、内部はさらに痙攣し、" + CALLFUNC R + MSG 0x5e74 ; "襞がぞわぞわと蠢く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14931 + CALLFUNC VOICE + MSG 0x5e75 ; "「あぁああっ、アソコが……勝手に反応しちゃって……" + CALLFUNC R + MSG 0x5e76 ; " あう、う、ぅううっ!」" + CALLFUNC A + S_PUSH "学生H" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e77 ; "「こんなの無理だって……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14932 + CALLFUNC VOICE + MSG 0x5e78 ; "「あはぁああああっ、で、出てるっ!? ああっ、" + CALLFUNC R + MSG 0x5e79 ; " 精液出てるぅううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e7a ; "簡単に射精してしまった学生。" + CALLFUNC R + MSG 0x5e7b ; "中に注がれる感覚がまた広がり、琴音は身悶えして悦んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14933 + CALLFUNC VOICE + MSG 0x5e7c ; "「あぁあっ……はぁっ、はぁっ……あ、くううっ……" + CALLFUNC R + MSG 0x5e7d ; " んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14934 + CALLFUNC VOICE + MSG 0x5e7e ; "「さ、さっきから……ずっとイッて……ひあ、ぁあっ、" + CALLFUNC R + MSG 0x5e7f ; " ダメぇええっ……♀」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e80 ; "「ボクもっ……!」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14935 + CALLFUNC VOICE + MSG 0x5e81 ; "「きゃぁあぁあああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e82 ; "そんな琴音に、またさらに別の元気なペニスが捻じ込まれた。" + CALLFUNC R + MSG 0x5e83 ; "いきなりの刺激に、琴音は嬌声を上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14936 + CALLFUNC VOICE + MSG 0x5e84 ; "「ああぁっ、はぁ、はぁっ……や、休ませてっ……" + CALLFUNC R + MSG 0x5e85 ; " こんなの無理だからぁあっ……!」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e86 ; "「そんなの聞けるわけないですよっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14937 + CALLFUNC VOICE + MSG 0x5e87 ; "「あぁあっ、かき回されて……あぐっ、う、ううぅ、" + CALLFUNC R + MSG 0x5e88 ; " んぁあああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14938 + CALLFUNC VOICE + MSG 0x5e89 ; "「も、もう……おまんこも……頭の中も……" + CALLFUNC R + MSG 0x5e8a ; " ぐちゃぐちゃなのぉぉっ……もう突かないでっ……" + CALLFUNC R + MSG 0x5e8b ; " ひぁ、あ、あああぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e8c ; "悲鳴にも似た嬌声が夜の学園に響き渡る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e8d ; "何度も射精されているため、お尻や背中にまで白い液体が" + CALLFUNC R + MSG 0x5e8e ; "付着しており、結合部分からは滝のように精液が流れ出して" + CALLFUNC R + MSG 0x5e8f ; "きていた。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14939 + CALLFUNC VOICE + MSG 0x5e90 ; "「あはぁあっ、あうっ、くううぅ、んんっ!" + CALLFUNC R + MSG 0x5e91 ; " ふぁあぁあっ……あ、ああっ」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e92 ; "「これ、すごいっ……オナホールなんかより" + CALLFUNC R + MSG 0x5e93 ; " 気持ちいいっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14940 + CALLFUNC VOICE + MSG 0x5e94 ; "「あぁあっ、子宮口が開いてきてるっ……" + CALLFUNC R + MSG 0x5e95 ; " 精液……全部流し込まれちゃうっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14941 + CALLFUNC VOICE + MSG 0x5e96 ; "「んぁあっ、ひゃ、あ、ああああっ!" + CALLFUNC R + MSG 0x5e97 ; " そんなに突いちゃ……あ、が、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5e98 ; "ゴツンゴツンと子宮口に亀頭がぶつかる。" + CALLFUNC R + MSG 0x5e99 ; "加減を知らない強烈な動きだが、琴音ももう" + CALLFUNC R + MSG 0x5e9a ; "膣内などが痺れていて、快感しか伝わってこない。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14942 + CALLFUNC VOICE + MSG 0x5e9b ; "「あぁあっ……く、うううっ、ふぁああっ、" + CALLFUNC R + MSG 0x5e9c ; " や、またっ……またイクっ……んんっ、" + CALLFUNC R + MSG 0x5e9d ; " イッちゃううううっ!」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5e9e ; "「ああっ、ボクもイキます先生っっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14943 + CALLFUNC VOICE + MSG 0x5e9f ; "「あ、ぁあっ、今出されたらまたイクっ……" + CALLFUNC R + MSG 0x5ea0 ; " 確実にイッちゃ……あ、あはぁあぁあああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14944 + CALLFUNC VOICE + MSG 0x5ea1 ; "「ひっ、い、イクうぅうううぅううっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/24/だらり挿入/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x5ea2 ; "また頂点を迎える琴音。" + CALLFUNC R + MSG 0x5ea3 ; "そして収縮を行う膣内に、大量の精液が流し込まれて" + CALLFUNC R + MSG 0x5ea4 ; "渦を巻く。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14945 + CALLFUNC VOICE + MSG 0x5ea5 ; "「あううっ、く、ふっぅうううんんっ……」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ea6 ; "「ふぁぁっっ……はぁっ、はぁっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14946 + CALLFUNC VOICE + MSG 0x5ea7 ; "「あ、ま、まだ出てるっ……濃いのが……" + CALLFUNC R + MSG 0x5ea8 ; " ドロッとしたのが膣内に……ひんんっ……" + CALLFUNC R + MSG 0x5ea9 ; " んぁっ、あ、はぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14947 + CALLFUNC VOICE + MSG 0x5eaa ; "「あ、ぁあっ……こんなの……ダメぇえ……" + CALLFUNC R + MSG 0x5eab ; " はぁーっ……はぁーっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5eac ; "がっくりと机に突っ伏して呼吸を整える琴音。" + CALLFUNC R + MSG 0x5ead ; "その後ろでは、また順番を巡って争いが起きていた。" + CALLFUNC A + S_PUSH "学生I" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5eae ; "「つ、次は俺たちだろ!?」" + CALLFUNC A + S_PUSH "学生J" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5eaf ; "「いつまで待たせるんだっての!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5eb0 ; "大きく腫らせたペニスを琴音に入れたくて" + CALLFUNC R + MSG 0x5eb1 ; "お尻の後ろを取り合う学生たち。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5eb2 ; "あてがった瞬間に我慢できず出してしまう者さえいた。" + CALLFUNC R + MSG 0x5eb3 ; "なので、股間のあたりはもう精液まみれだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14948 + CALLFUNC VOICE + MSG 0x5eb4 ; "「んぁっ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14949 + CALLFUNC VOICE + MSG 0x5eb5 ; "(この子たちの欲望が枯渇しない限り、" + CALLFUNC R + MSG 0x5eb6 ; " 私がここから解放される術はないのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5eb7 ; "諦めた琴音は、はぁっ、と長いため息を吐いた後、" + CALLFUNC R + MSG 0x5eb8 ; "覚悟をしたのか……自ら花弁を指で開く。" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14950 + CALLFUNC VOICE + MSG 0x5eb9 ; "「しょうがないわね……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5eba ; "「あ、あれ……先生……?」" + CALLFUNC A + S_PUSH "イベント/琴音/24/だらり/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14951 + CALLFUNC VOICE + MSG 0x5ebb ; "「いらっしゃい。" + CALLFUNC R + MSG 0x5ebc ; " あなたたちのミルク……先生が全部、" + CALLFUNC R + MSG 0x5ebd ; " 吸い出してあげる……♀」" + CALLFUNC A + S_PUSH "学生K" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ebe ; "「おおぉぉっ!! とうとう、先生が本気になったぞ!」" + CALLFUNC A + S_PUSH "学生I" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ebf ; "「よっしゃ! 次はオレが行くぜ!」" + CALLFUNC A + S_PUSH "学生L" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ec0 ; "「違う俺だあああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ec1 ; "我慢ができなくなった学生たちは、我先にと琴音の" + CALLFUNC R + MSG 0x5ec2 ; "おまんこを奪い合った……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5ec3 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ec4 ; "……。" + CALLFUNC A + S_PUSH "イベント/琴音/24/ぶっかけ挿入/特殊" + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ec5 ; "「うぅぅうっ……も、もう駄目だ……。" + CALLFUNC R + MSG 0x5ec6 ; " こ、これ以上は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ec7 ; "膣内に射精する学生。" + CALLFUNC R + MSG 0x5ec8 ; "しかしその量は少なく……そこらに飛び散っているものの" + CALLFUNC R + MSG 0x5ec9 ; "一滴分ぐらいにしかならなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14952 + CALLFUNC VOICE + MSG 0x5eca ; "「あぁあっ……え……で、出たのっ……?" + CALLFUNC R + MSG 0x5ecb ; " ウソっ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ecc ; "「ウソじゃないです……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ecd ; "学生は股間に力を込めて、ありったけを絞り出したのだが、" + CALLFUNC R + MSG 0x5ece ; "もう先端からは何も出ていなかった。" + CALLFUNC A + S_PUSH "イベント/琴音/24/ぶっかけ挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14953 + CALLFUNC VOICE + MSG 0x5ecf ; "「ま、まだよ……もっと出しなさい……!" + CALLFUNC R + MSG 0x5ed0 ; " 袋が空っぽになるまで、全部出すのよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ed1 ; "  ぢゅる……ぐぽっ……!" + CALLFUNC A + S_PUSH "イベント/琴音/24/ぶっかけ/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x5ed2 ; "全てを吐き出して完全に萎えてしまったペニスが、" + CALLFUNC R + MSG 0x5ed3 ; "膣内の圧力に負けて自然と押し出された。" + CALLFUNC R + MSG 0x5ed4 ; "そして、挿入していた彼が倒れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ed5 ; "他にも大勢いたはずだが、全員が精液を全て抜かれ、" + CALLFUNC R + MSG 0x5ed6 ; "床に倒れてしまっていた。" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ed7 ; "「はぁー、はぁー、先生……すげぇや……。" + CALLFUNC R + MSG 0x5ed8 ; " もう、何も出ないよ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ed9 ; "「も、もう……立てる奴もいないし……" + CALLFUNC R + MSG 0x5eda ; " 今日はこれくらいに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5edb ; "よろよろと起き上がりながら呟く学生。" + CALLFUNC R + MSG 0x5edc ; "だが、琴音は妖しい笑みを見せる。" + CALLFUNC A + S_PUSH "イベント/琴音/24/ぶっかけ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14954 + CALLFUNC VOICE + MSG 0x5edd ; "「はぁっ、はぁっ、まだよ……。" + CALLFUNC R + MSG 0x5ede ; " これくらいじゃ終わらせないわ……」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5edf ; "「えっ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14955 + CALLFUNC VOICE + MSG 0x5ee0 ; "「先生が全てを吸い出してあげるわ。" + CALLFUNC R + MSG 0x5ee1 ; " あなた達の黒い欲望も、全部……♀」" + CALLFUNC A + S_PUSH "学生E" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ee2 ; "「うっ……な、何?」" + CALLFUNC A + S_PUSH "学生F" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ee3 ; "「ひぃあああああっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/琴音/10/護挿入+中液+全液+右手+汁/ぐ+頬" + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + CALLFUNC ■イベント絵初回断面図込み + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ee4 ; "  ビュビュッ! ビュクン!" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ee5 ; "  ドビュ! ビュルルルッ!" + CALLFUNC A + S_PUSH "イベント/琴音/10/護挿入+中液+全液+右手+汁/絶+頬" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 12 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5ee6 ; "  ビュグッ! ビュクッ、ビュクッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ee7 ; "琴音はそこから……手、口、乳房、膣の全てを使って、" + CALLFUNC R + MSG 0x5ee8 ; "無理矢理に学生たちのペニスを扱き上げ、精液を" + CALLFUNC R + MSG 0x5ee9 ; "搾り尽くしていった。" + CALLFUNC A + S_PUSH "イベント/琴音/10/護+液垂+全液+右手+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14956 + CALLFUNC VOICE + MSG 0x5eea ; "「はぁーっ……はぁーっ……♀" + CALLFUNC R + MSG 0x5eeb ; " こ、こんなに……うふふっ……♀" + CALLFUNC R + MSG 0x5eec ; " まだまだ出たじゃない……」" + CALLFUNC A + S_PUSH "学生G" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5eed ; "「あ、ぁああ……」" + CALLFUNC A + S_PUSH "学生D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5eee ; "「た、タマが痛い……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14957 + CALLFUNC VOICE + MSG 0x5eef ; "「んふふっ……ギブアップなのね……" + CALLFUNC R + MSG 0x5ef0 ; " だらしない……んちゅ、ぢゅる……んふっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14958 + CALLFUNC VOICE + MSG 0x5ef1 ; "「んぐっ……ちゅ、ずじゅる……ごく、んぐっ……" + CALLFUNC R + MSG 0x5ef2 ; " ぷはぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ef3 ; "身体中に付着した精液を手のひらに集めると、" + CALLFUNC R + MSG 0x5ef4 ; "琴音はそれを音を立てて飲み干していった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ef5 ; "そして満足げに笑みを浮かべ、ゆっくりと立ち上がる。" + CALLFUNC A +0x17d198: + S_PUSH "背景/流用/教室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "学生I" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ef6 ; "「な、何を……」" + CALLFUNC A + S_PUSH "学生K" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ef7 ; "「もう動けないから……許してください……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ef8 ; "そんな学生たちに笑みを返すと、琴音は彼らが所持していた" + CALLFUNC R + MSG 0x5ef9 ; "携帯やビデオカメラを手に取った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5efa ; "それで教室内の様子を写していく。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5efb ; "「せ、先生? 今……何したの?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14959 + CALLFUNC VOICE + MSG 0x5efc ; "「あなたたちがしたことと同じことよ。" + CALLFUNC R + MSG 0x5efd ; " さぁて……これを、どうしようかしらね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5efe ; "携帯を手に、不気味に笑う琴音。" + CALLFUNC R + MSG 0x5eff ; "さらに倒れている学生を写していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f00 ; "そんな彼女に、学生たちは心の底から" + CALLFUNC R + MSG 0x5f01 ; "怯えるのだった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5f02 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f03 ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f04 ; "その後……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f05 ; "受精卵は着床まで至らず、琴音が妊娠することはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f06 ; "そして写真などを撮られた学生たちも、" + CALLFUNC R + MSG 0x5f07 ; "それ以来、琴音を呼び出すようなことはなくなった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f08 ; "ただ、学園との関係が崩れ、優秀な学生を" + CALLFUNC R + MSG 0x5f09 ; "確保できなくなった神代家は……取引先が激減し、" + CALLFUNC R + MSG 0x5f0a ; "衰退していくことになるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/部員/エンディング + +; 琴音/部員/01/ループ +; RETURN: void +FUNC 5636 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/流用/教室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x17d434 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 12 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x17d434 +0x17d434: + PUSH 13 + CALLFUNC ■音楽 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14960 + CALLFUNC VOICE + MSG 0x5f0b ; "「はっ、あ……ああん、あっ、あっ、ああ……♂」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/ぐ+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f0c ; "「先生! 先生!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f0d ; "琴音と行為を重ねたお陰で、学生の腰使いは" + CALLFUNC R + MSG 0x5f0e ; "様になりつつあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f0f ; "琴音の反応が大きくなる部分を、執拗に擦ってくる。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5f10 ; "  ぬちゅ、ぬぷっ、ずちゅ、ずりゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14961 + CALLFUNC VOICE + MSG 0x5f11 ; "「膣外よ……! 膣外にしてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f12 ; "何度も子宮口に触れてくるので、琴音は思わず" + CALLFUNC R + MSG 0x5f13 ; "叫んでしまう。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f14 ; "「イ、イヤだ!" + CALLFUNC R + MSG 0x5f15 ; " これは子作りなんだから、膣内に決まってる!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14962 + CALLFUNC VOICE + MSG 0x5f16 ; "「ああっ、や、やめなさい!" + CALLFUNC R + MSG 0x5f17 ; " 赤ちゃんができたら、誰の子か分からなくなるわ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f18 ; "「ボクに決まってますよ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f19 ; "「いいや、俺だろ!」" + CALLFUNC A + S_PUSH "学生C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f1a ; "「オレだっての!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f1b ; "「あ、でるでる! うぁあぁぁぁっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+濡/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14963 + CALLFUNC VOICE + MSG 0x5f1c ; "「あっ、ダメよっ! あ、あはぁあああああんっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/絶+頬" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5f1d ; "  ドプッ! ドビュウッ! ドプッ、ドプッ!" + CALLFUNC A + PUSH 1 + PUSH 12 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f1e ; "「くぅああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14964 + CALLFUNC VOICE + MSG 0x5f1f ; "「す、すごい射精っ♂ 子宮の中に直接、注がれてるぅ♂」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f20 ; "「先生、ボクの赤ちゃん産んでよ!" + CALLFUNC R + MSG 0x5f21 ; " 約束だよ!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14965 + CALLFUNC VOICE + MSG 0x5f22 ; "「ああ……い、いやぁ……。" + CALLFUNC R + MSG 0x5f23 ; " こんなに濃いのをだされたら、妊娠しちゃう……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f24 ; "「スゲェ……。結合部から、精液が溢れ出してるぜ。" + CALLFUNC R + MSG 0x5f25 ; " お前、どんだけ出してんだよ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f26 ; "「ま、まだよっ! もっと出すから!」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生挿入+中液+濡/絶+頬" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + PUSH 12 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5f27 ; "  ビュビュ……ビュクン……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14966 + CALLFUNC VOICE + MSG 0x5f28 ; "「んん……この子、まだ射精してる……♂" + CALLFUNC R + MSG 0x5f29 ; " 子宮の奥にビュクンって……♂" + CALLFUNC R + MSG 0x5f2a ; " 私に、本気で種を付けるつもりなのね……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f2b ; "「おいっ、早く代われって!" + CALLFUNC R + MSG 0x5f2c ; " 次は俺だろっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f2d ; "「お前より先に、先生の卵子と1つになるんだ!」" + CALLFUNC A + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "イベント/琴音/10/学生+液垂+濡/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5f2e ; "  ぬぷん……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14967 + CALLFUNC VOICE + MSG 0x5f2f ; "「はぁ、はぁ……喧嘩はダメ、よ……。" + CALLFUNC R + MSG 0x5f30 ; " ちゃんと順番にさせてあげるから……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f31 ; "「それじゃ、俺も膣内に出していいの!?」" + CALLFUNC A + S_PUSH "イベント/琴音/10/学生+液垂+濡/ぐ+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14968 + CALLFUNC VOICE + MSG 0x5f32 ; "「んもぅ……ダメに決まってるでしょう?" + CALLFUNC R + MSG 0x5f33 ; " 赤ちゃんができたら、責任取れるの?」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f34 ; "「取る取る! 俺、取りますよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14969 + CALLFUNC VOICE + MSG 0x5f35 ; "(……いい加減……なんだから……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14970 + CALLFUNC VOICE + MSG 0x5f36 ; "(この子たちには、ご褒美を与えるだけで、" + CALLFUNC R + MSG 0x5f37 ; " 子作りをしろとは言われていない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14971 + CALLFUNC VOICE + MSG 0x5f38 ; "(早く、何とかしないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f39 ; "学生の生温かい体液を感じながら、琴音はぼんやりと" + CALLFUNC R + MSG 0x5f3a ; "考えていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/部員/01/ループ +EOF シナリオ\琴音/部員.jaf + +; 琴音/要人/01 +; RETURN: void +FUNC 5637 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 9 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x5f3b ; "『宴』再開の報を聞き、早速、客の一人が訪れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f3c ; "琴音はその人物……池上をもてなすため、" + CALLFUNC R + MSG 0x5f3d ; "ドレスを着こんで大広間へと向かった……。" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5006 + CALLFUNC ■効果音待ち + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x5f3e ; "ノックをして入ると、篠原と一緒に太った中年がいた。" + CALLFUNC R + MSG 0x5f3f ; "この人物が池上だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f40 ; "これからこの男の相手をするというのに、" + CALLFUNC R + MSG 0x5f41 ; "琴音は表情一つ変えずに一礼する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14972 + CALLFUNC VOICE + MSG 0x5f42 ; "「お久しぶりでございます。" + CALLFUNC R + MSG 0x5f43 ; " 池上様」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f44 ; "「おほっ……琴音ちゃん!" + CALLFUNC R + MSG 0x5f45 ; " おお、おお……随分とまた色っぽくなって……!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f46 ; "「どうかね? 元気にしてたかね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f47 ; "値踏みをするかのように、いやらしい目つきで琴音を" + CALLFUNC R + MSG 0x5f48 ; "上から下まで眺める池上。" + CALLFUNC R + MSG 0x5f49 ; "そんな彼に琴音は微笑んでみせる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f4a ; "「準備は全て整っております」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f4b ; "隣にいた篠原が言っても、池上は琴音から目を離さない。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f4c ; "「篠原……私のところに最初に連絡を寄越すとは、" + CALLFUNC R + MSG 0x5f4d ; " お前もなかなか気が利いておるではないか」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f4e ; "「『宴』を再開したと聞いていてもたっても" + CALLFUNC R + MSG 0x5f4f ; " いられなくてな……こうして飛んできたよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f50 ; "「池上様には、先日の交渉でも大変お世話になりました。" + CALLFUNC R + MSG 0x5f51 ; " 当然のことです」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f52 ; "「確かに『宴』の再開について要望はしたが、" + CALLFUNC R + MSG 0x5f53 ; " こうも早くにそれが実現するとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f54 ; "池上は琴音に近付き、そっと手を握る。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f55 ; "「前回の種付けには失敗したからなぁ。" + CALLFUNC R + MSG 0x5f56 ; " 今度こそ琴音ちゃんに、私の種をつけさせてもらう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f57 ; "悔しそうに言う池上。" + CALLFUNC R + MSG 0x5f58 ; "だが、また宴が愉しめるとあって機嫌はいい。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f59 ; "「それより……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f5a ; "「はい、お嬢様の体調は整えておきました。" + CALLFUNC R + MSG 0x5f5b ; " 排卵検査薬などで調べて頂いても構いません」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f5c ; "「いやいや、疑っているわけではない。" + CALLFUNC R + MSG 0x5f5d ; " こうして琴音ちゃんと子作りできるだけでも" + CALLFUNC R + MSG 0x5f5e ; " 大金を払う価値があるからねぇ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14973 + CALLFUNC VOICE + MSG 0x5f5f ; "「……恐れ入ります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f60 ; "琴音が頭を下げると、池上の顔が綻ぶ。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f61 ; "「いい、いい。" + CALLFUNC R + MSG 0x5f62 ; " ささ、琴音ちゃん、こっちへおいで」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14974 + CALLFUNC VOICE + MSG 0x5f63 ; "「はい……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5f64 ; "池上に手を引かれ、既に開いている地下への階段へ向かう。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f65 ; "「池上様。" + CALLFUNC R + MSG 0x5f66 ; " 媚香の方はお使いになられますか?」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f67 ; "「当然だ。" + CALLFUNC R + MSG 0x5f68 ; " アレを使わんと、琴音ちゃんはなかなか" + CALLFUNC R + MSG 0x5f69 ; " 心を開いてくれんからな」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f6a ; "「では、準備をさせて頂きます」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x17e0ba + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 10 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x17e0ba +0x17e0ba: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x5f6b ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f6c ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f6d ; "篠原が地下から出てくるのと入れ替わりに、" + CALLFUNC R + MSG 0x5f6e ; "二人は宴の間へと足を踏み入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f6f ; "そこはもう媚香の薄い煙が充満しており、" + CALLFUNC R + MSG 0x5f70 ; "入って匂いを少し嗅いだだけで身体が" + CALLFUNC R + MSG 0x5f71 ; "火照ってくるのが分かった。" + CALLFUNC A + CALLFUNC ■字枠消去 + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/宴の間/媚香" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -3 + CALLFUNC ■画面表示 + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14975 + CALLFUNC VOICE + MSG 0x5f72 ; "(ぅ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f73 ; "意思に反して、身体が反応を始める。" + CALLFUNC R + MSG 0x5f74 ; "それが分かって、琴音は少し眉を寄せる。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f75 ; "「琴音ちゃんっ……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14976 + CALLFUNC VOICE + MSG 0x5f76 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f77 ; "そんな琴音に、池上が背後からいきなり抱きついてきた。" + CALLFUNC R + MSG 0x5f78 ; "そのまま身体を密着させ、首筋の匂いを嗅ぎまわる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14977 + CALLFUNC VOICE + MSG 0x5f79 ; "「い、池上様……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f7a ; "「んん〜……懐かしい匂いだ。" + CALLFUNC R + MSG 0x5f7b ; " ずっとこれを待っておったよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14978 + CALLFUNC VOICE + MSG 0x5f7c ; "「……あ、ありがとう、ございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f7d ; "池上の手が、ドレスの上から乳房に伸びてきた。" + CALLFUNC R + MSG 0x5f7e ; "その大きな乳を揉みしだきながら、耳元で囁かれる。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f7f ; "「さ、いつものように……パパと呼んでおくれ。" + CALLFUNC R + MSG 0x5f80 ; " ワシは、琴音ちゃんのことを娘だと" + CALLFUNC R + MSG 0x5f81 ; " 思っておるからな」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14979 + CALLFUNC VOICE + MSG 0x5f82 ; "「は、はい……パパ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f83 ; "「そうそう……いい子だね琴音ちゃん……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14980 + CALLFUNC VOICE + MSG 0x5f84 ; "「んぁっ……ん、く、ふぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f85 ; "媚香の影響がもう出てきているらしく、" + CALLFUNC R + MSG 0x5f86 ; "あちこちが既に敏感になってしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f87 ; "ぐねぐねと乳房を揉まれ、琴音は声が漏れそうに" + CALLFUNC R + MSG 0x5f88 ; "なるのを堪えた。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f89 ; "「時間が勿体無い。" + CALLFUNC R + MSG 0x5f8a ; " さ、ベッドに四つん這いになって、" + CALLFUNC R + MSG 0x5f8b ; " 恥ずかしいところをパパに見せておくれ?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14981 + CALLFUNC VOICE + MSG 0x5f8c ; "「あ……は、はぃ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x5f8d ; "半ば強引にベッドまで連れて行かれると、" + CALLFUNC R + MSG 0x5f8e ; "そのまま押し倒され、琴音は四つん這いの格好になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f8f ; "その体勢のまま、自分でショーツを脱ぎ……" + CALLFUNC R + MSG 0x5f90 ; "スカートを捲り上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f91 ; "「おおほっ……これはこれは。" + CALLFUNC R + MSG 0x5f92 ; " 既に蜜が垂れるほど潤んでおるではないか。" + CALLFUNC R + MSG 0x5f93 ; " 全く、琴音はいやらしい娘だな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14982 + CALLFUNC VOICE + MSG 0x5f94 ; "「あっ……こ、これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f95 ; "先程の準備のおかげで、中身は濡れたままなのだ。" + CALLFUNC R + MSG 0x5f96 ; "媚香の効果でさらに濡れてきており、琴音の秘所からは" + CALLFUNC R + MSG 0x5f97 ; "とろりと愛液が滴る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5f98 ; "そんな琴音の割れ目に顔を近づけ、匂いを嗅ぐ池上。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14983 + CALLFUNC VOICE + MSG 0x5f99 ; "「あっ、い、いやっ……そんなに近くで……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5f9a ; "「何を言うか。" + CALLFUNC R + MSG 0x5f9b ; " うふ、久しぶりに琴音のおまんこを" + CALLFUNC R + MSG 0x5f9c ; " 味見してみるとするか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14984 + CALLFUNC VOICE + MSG 0x5f9d ; "「あ、や、いやっ……そんなとこっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x5f9e ; "  じゅるり……" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14985 + CALLFUNC VOICE + MSG 0x5f9f ; "「ふあぁああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fa0 ; "拒絶するより早く、池上の舌がベロリと性器を舐め上げた。" + CALLFUNC R + MSG 0x5fa1 ; "それだけで全身に電流が流れたかのような感覚が駆け巡り、" + CALLFUNC R + MSG 0x5fa2 ; "琴音は喘ぎ声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fa3 ; "その後はゆっくりと上下に舌を動かされ、" + CALLFUNC R + MSG 0x5fa4 ; "微弱な快感をじわじわ与えられる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14986 + CALLFUNC VOICE + MSG 0x5fa5 ; "「あっ……んく、ふっ……ぅあ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14987 + CALLFUNC VOICE + MSG 0x5fa6 ; "「あっ……やぁっ……そんなっ……舌……んく、" + CALLFUNC R + MSG 0x5fa7 ; " 挿れちゃ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fa8 ; "「んふふっ……やはり排卵中のマンコの味は最高だ…!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14988 + CALLFUNC VOICE + MSG 0x5fa9 ; "「やああっ……ま、またっ……オマンコ吸い付いちゃ……" + CALLFUNC R + MSG 0x5faa ; " ひぅ、う、うぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fab ; "じゅるじゅると舐め上げられるだけでなく、" + CALLFUNC R + MSG 0x5fac ; "性器にむしゃぶりつかれて、琴音は背中を弓なりに反らせて" + CALLFUNC R + MSG 0x5fad ; "甘い声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fae ; "逃げるように腰を揺らしても池上の口は離れず、" + CALLFUNC R + MSG 0x5faf ; "口内で絶え間なく割れ目をなぞり上げられる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14989 + CALLFUNC VOICE + MSG 0x5fb0 ; "「ひぅっ、んくっ、うぁっ……ひゃ、あ、ああっ……♀" + CALLFUNC R + MSG 0x5fb1 ; " んくっ、う、ぁ、ああっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fb2 ; "「どうだ? 気持ちいいだろう?" + CALLFUNC R + MSG 0x5fb3 ; " 気持ちいいって言うんだ琴音」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14990 + CALLFUNC VOICE + MSG 0x5fb4 ; "「そんなっ……い、やあぁっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fb5 ; "「言わないならもっと吸うぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fb6 ; "また性器全体を口に含まれてしまう。" + CALLFUNC R + MSG 0x5fb7 ; "そのまま吸い上げと舌により愛撫を受け、" + CALLFUNC R + MSG 0x5fb8 ; "琴音の内股がビクビクと痙攣を始めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14991 + CALLFUNC VOICE + MSG 0x5fb9 ; "「あっ、ひいいっ……そ、そんなっ……勢いよく" + CALLFUNC R + MSG 0x5fba ; " オマンコ吸っちゃだめっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14992 + CALLFUNC VOICE + MSG 0x5fbb ; "「き、きもちいいっ……気持ちいいからあっ……" + CALLFUNC R + MSG 0x5fbc ; " あああっ……っひ、ぅ、うぁあっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fbd ; "「気持ちいいのかぁ。" + CALLFUNC R + MSG 0x5fbe ; " それならパパがもっと舐めてあげるからね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14993 + CALLFUNC VOICE + MSG 0x5fbf ; "「やっ、あ、ああっ……んくっ、く、ふっ!" + CALLFUNC R + MSG 0x5fc0 ; " そんなに……されたら……あぁああっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14994 + CALLFUNC VOICE + MSG 0x5fc1 ; "「ひあぁっ、あ、ん、イクっ……!" + CALLFUNC R + MSG 0x5fc2 ; " イッちゃうぅぅ……っっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x5fc3 ; "事前の準備で身体が出来てしまっている琴音。" + CALLFUNC R + MSG 0x5fc4 ; "さっきから小さな波が何度か訪れている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fc5 ; "そしてさらに敏感な箇所を舌で責められ、" + CALLFUNC R + MSG 0x5fc6 ; "抵抗も虚しく頂点を迎えてしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14995 + CALLFUNC VOICE + MSG 0x5fc7 ; "「んぁっ、はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fc8 ; "「んんん〜……奥からどんどん甘い蜜が" + CALLFUNC R + MSG 0x5fc9 ; " 流れ出してくるわい……ヒヒッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fca ; "池上は下品に笑うと、指先で琴音のクリトリスに触れた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14996 + CALLFUNC VOICE + MSG 0x5fcb ; "「ひゃぃ! ひ、あ、やめっ……そこは今っ……" + CALLFUNC R + MSG 0x5fcc ; " んぁあああっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fcd ; "「ここもぷっくり膨らしおって……" + CALLFUNC R + MSG 0x5fce ; " 琴音はパパの前でこんなにはしたなくなるんだな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14997 + CALLFUNC VOICE + MSG 0x5fcf ; "「だって……あんなにおまんこ吸われたら……" + CALLFUNC R + MSG 0x5fd0 ; " あ、ああっ、それダメっ……感じ……すぎちゃぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14998 + CALLFUNC VOICE + MSG 0x5fd1 ; "「ふぁっ、あ、ああぁあああっ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fd2 ; "「身体がビクビクしててかわいいよ琴音」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 14999 + CALLFUNC VOICE + MSG 0x5fd3 ; "「ひっ、あ、あああっ……だ、めっ……また……" + CALLFUNC R + MSG 0x5fd4 ; " んくっ、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fd5 ; "敏感になったクリトリスをきゅっと抓まれ、" + CALLFUNC R + MSG 0x5fd6 ; "そのままコリコリと扱かれただけで、琴音はまた" + CALLFUNC R + MSG 0x5fd7 ; "軽く達してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fd8 ; "尿道からぴゅっと潮が噴くと同時に、パクパクと開閉を" + CALLFUNC R + MSG 0x5fd9 ; "繰り返す膣口から白く滲んだ本気汁が流れ出してくる。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fda ; "「こんなにエロい粘液を漏らして……" + CALLFUNC R + MSG 0x5fdb ; " これは早くパパのチンポが欲しいのかな?」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15000 + CALLFUNC VOICE + MSG 0x5fdc ; "「んんっ……ち、ちがっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5fdd ; "「反抗的な態度を取る子にはお仕置きしなきゃな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15001 + CALLFUNC VOICE + MSG 0x5fde ; "「ふひゃぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fdf ; "池上は漏れ出している愛液を指で掬うと、" + CALLFUNC R + MSG 0x5fe0 ; "それを少し上でヒクヒク動いているアナルに塗りたくる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15002 + CALLFUNC VOICE + MSG 0x5fe1 ; "「えっ……ま、まさか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fe2 ; "ビクッと反応した瞬間、池上がアナルにしゃぶりついた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15003 + CALLFUNC VOICE + MSG 0x5fe3 ; "「あっ、あ、あああああっ……!" + CALLFUNC R + MSG 0x5fe4 ; " いやぁああああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15004 + CALLFUNC VOICE + MSG 0x5fe5 ; "「ひっ、そ、そこはっ……きたな……ああぁあっ!" + CALLFUNC R + MSG 0x5fe6 ; " やめっ……ひ、ぁ、あぁああー……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15005 + CALLFUNC VOICE + MSG 0x5fe7 ; "「や……だ、め……あ、あああーっ……" + CALLFUNC R + MSG 0x5fe8 ; " ああー……っ♀」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x5fe9 ; "じゅるじゅるとアナルを丹念に舐め上げられ、" + CALLFUNC R + MSG 0x5fea ; "琴音の身体から力が抜けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5feb ; "そして程よく解れたところに、肉厚の舌がにゅるりと" + CALLFUNC R + MSG 0x5fec ; "侵入してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5fed ; "同時にクリトリスも指でコリコリ弄られ、" + CALLFUNC R + MSG 0x5fee ; "琴音は大きく身体を跳ねさせる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15006 + CALLFUNC VOICE + MSG 0x5fef ; "「んぁ、あ、あああああっ!" + CALLFUNC R + MSG 0x5ff0 ; " くふ、ふぁぁ、あ、あああぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15007 + CALLFUNC VOICE + MSG 0x5ff1 ; "「お、しりはっ……あ、あううぅっ……" + CALLFUNC R + MSG 0x5ff2 ; " やだ……舌が……舌が動いて……ぇえっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ff3 ; "内部でくねくねと動く舌の感触。" + CALLFUNC R + MSG 0x5ff4 ; "同時にクリトリスを弄られているため、" + CALLFUNC R + MSG 0x5ff5 ; "快感として認識してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x5ff6 ; "媚香の効果もあるが、実際気持ちいい。" + CALLFUNC R + MSG 0x5ff7 ; "なので琴音は声を上げながら反応を繰り返した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15008 + CALLFUNC VOICE + MSG 0x5ff8 ; "「ひあっ、あ、ああああっ……んくっ、うぁっ、" + CALLFUNC R + MSG 0x5ff9 ; " あ、あああーっ……♀」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15009 + CALLFUNC VOICE + MSG 0x5ffa ; "「んくっ……ん、ふ……うぁぁあんっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x5ffb ; "そしてようやく解放されるアナル。" + CALLFUNC R + MSG 0x5ffc ; "さっきよりも開いている穴が、ゆっくりと閉じられていく。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x5ffd ; "「ふひひ……こっちも美味いが……やはり排卵中の" + CALLFUNC R + MSG 0x5ffe ; " マンコには敵わんなぁ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15010 + CALLFUNC VOICE + MSG 0x5fff ; "「うっ…ううっ……んく、ふふぅう……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x6000 ; "先程のお尻への愛撫でさらに反応し、愛液が零れている" + CALLFUNC R + MSG 0x6001 ; "割れ目に指を挿れられ、そのままぐちゅぐちゅ動かされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6002 ; "それだけで中に溜まっていた愛液が零れ落ち、" + CALLFUNC R + MSG 0x6003 ; "シーツに大きな染みを作っていった。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6004 ; "「んん〜、もう少し蕩けた方がいいな。" + CALLFUNC R + MSG 0x6005 ; " なぁ琴音?」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15011 + CALLFUNC VOICE + MSG 0x6006 ; "「ああぁっ……そ、そんなの……分からない……" + CALLFUNC R + MSG 0x6007 ; " ひぅ、うぁ……あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6008 ; "指先で襞を擦られると、内部が異物を排除しようと" + CALLFUNC R + MSG 0x6009 ; "何度も収縮を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x600a ; "それに抵抗するかのように、池上が指を暴れさせた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15012 + CALLFUNC VOICE + MSG 0x600b ; "「んぁっ、あ、あぁああっ、ひぁ、やっ、あ、あっ!" + CALLFUNC R + MSG 0x600c ; " それっ、またっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15013 + CALLFUNC VOICE + MSG 0x600d ; "「んくっ……う、うううぅぅぅっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x600e ; "Gスポットのあたりを弄られ続け、琴音は潮を噴く。" + CALLFUNC R + MSG 0x600f ; "指をきゅうきゅう締め上げる様子に、池上が笑みを浮かべた。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6010 ; "「これくらい蕩ければ、出てきた卵子もかなり手前に" + CALLFUNC R + MSG 0x6011 ; " 来ておるだろう」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6012 ; "「今度こそ、この中にある卵子にワシの子種を" + CALLFUNC R + MSG 0x6013 ; " 植えつけてやる!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15014 + CALLFUNC VOICE + MSG 0x6014 ; "「らっ……卵子……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6015 ; "「さあ、パパと子作りしようなぁ琴音。" + CALLFUNC R + MSG 0x6016 ; " 二人の愛の結晶を作ろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6017 ; "池上はそう言いながら、自分のモノを取り出す。" + CALLFUNC R + MSG 0x6018 ; "歳にしてはなかなかの大きさと硬さのペニスだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6019 ; "先走り汁が溢れている亀頭を割れ目に押し当て、" + CALLFUNC R + MSG 0x601a ; "愛液をたっぷり馴染ませていく。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15015 + CALLFUNC VOICE + MSG 0x601b ; "(ああっ……神様……。" + CALLFUNC R + MSG 0x601c ; " どうか、私の卵子をお守り下さい……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15016 + CALLFUNC VOICE + MSG 0x601d ; "(絶対に受精しないで……お願い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x601e ; "琴音はきゅっと目を閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x601f ; "しかし僅かに残った理性が交尾を拒絶しているのか、" + CALLFUNC R + MSG 0x6020 ; "膣口に先端が入ろうとすると、クイッと腰が引かれた。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6021 ; "「んぉ? 琴音ぇ、パパのおちんちんが" + CALLFUNC R + MSG 0x6022 ; " 入れづらいじゃないか。" + CALLFUNC R + MSG 0x6023 ; " じっとしててくれんと……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15017 + CALLFUNC VOICE + MSG 0x6024 ; "「だ、ダメ……パパの赤ちゃん……" + CALLFUNC R + MSG 0x6025 ; " 琴音、作れないわ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6026 ; "「はぁ、はぁ……琴音の卵子を最初に頂くのは" + CALLFUNC R + MSG 0x6027 ; " パパだと言っただろう?」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15018 + CALLFUNC VOICE + MSG 0x6028 ; "「んんっ……ぁ、ああっ……ダメっ……!" + CALLFUNC R + MSG 0x6029 ; " いや、いやぁっ……! 赤ちゃんいやあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x602a ; "琴音の腰をしっかりと捕まえると、そのまま剛直を" + CALLFUNC R + MSG 0x602b ; "ゆっくり、味わうように捻じ込んでくる池上。" + CALLFUNC R + MSG 0x602c ; "その感覚に琴音は声を震わせる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15019 + CALLFUNC VOICE + MSG 0x602d ; "「あ、あぁあ、ぁぁあああ……イヤぁあぁ……" + CALLFUNC R + MSG 0x602e ; " あ、く、ふぁあぁあああ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15020 + CALLFUNC VOICE + MSG 0x602f ; "「ふとい……のが……ひぃ、い、いぁああああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6030 ; "にゅるにゅると膣内を押し拡げられていく感覚に、" + CALLFUNC R + MSG 0x6031 ; "琴音の身体が勝手に震え、痙攣を繰り返す。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6032 ; "「おほおおっ……す、吸い込まれるようだ……!" + CALLFUNC R + MSG 0x6033 ; " この感覚……昔以上だよ琴音……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6034 ; "  にゅぐ、にゅずぶぶっ……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15021 + CALLFUNC VOICE + MSG 0x6035 ; "「ぁ、ぁあああぁあ〜〜……っっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6036 ; "頭では拒んでいても、身体の方は剛直を待ちわびて" + CALLFUNC R + MSG 0x6037 ; "いたようで、すんなりとペニスを受け入れる膣内。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15022 + CALLFUNC VOICE + MSG 0x6038 ; "「ぁああぁああっ……だめっ……すぐ傍に卵子が……" + CALLFUNC R + MSG 0x6039 ; " あるのに……こんなぁああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15023 + CALLFUNC VOICE + MSG 0x603a ; "「ぁ、ぁあぁあっ♀ 赤ちゃんっ、ダメ……♀" + CALLFUNC R + MSG 0x603b ; " 抜い……てぇえっ……パパ、抜いてっ……!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x603c ; "「ウヒヒっ……たっぷりヌいてやるわい。" + CALLFUNC R + MSG 0x603d ; " このたまらん感触の危険日まんこの中でな……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15024 + CALLFUNC VOICE + MSG 0x603e ; "「いやぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x603f ; "池上が腰を揺らし始めると、愛液まみれの膣内が" + CALLFUNC R + MSG 0x6040 ; "にちゅにちゅと卑猥な音を立てた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6041 ; "その音を聞きながら、琴音は僅かに残った理性を" + CALLFUNC R + MSG 0x6042 ; "なんとか保とうとする。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15025 + CALLFUNC VOICE + MSG 0x6043 ; "(護……ごめんなさい……。" + CALLFUNC R + MSG 0x6044 ; " でも、私……絶対に負けないから……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15026 + CALLFUNC VOICE + MSG 0x6045 ; "(私の子宮の中に、1匹だって他の精子は" + CALLFUNC R + MSG 0x6046 ; " 入れさせない……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15027 + CALLFUNC VOICE + MSG 0x6047 ; "(お口を閉じて、卵子を守ってみせるから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6048 ; "そんなことを考えながらきゅっと結んだ口だったが、" + CALLFUNC R + MSG 0x6049 ; "絶え間なく送り込まれる快感のせいで、すぐに開き、" + CALLFUNC R + MSG 0x604a ; "声を漏らしてしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15028 + CALLFUNC VOICE + MSG 0x604b ; "「んぁっ、ああ、ああっ、ダメ、なのにぃっ……" + CALLFUNC R + MSG 0x604c ; " ひぁ、あああっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x604d ; "「いやらしい声がいっぱい出てるぞ琴音。" + CALLFUNC R + MSG 0x604e ; " そんなにパパの精子が欲しいのかぁ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15029 + CALLFUNC VOICE + MSG 0x604f ; "「いやっ、精子いやっ……あ、ぁああっ♀" + CALLFUNC R + MSG 0x6050 ; " だ、めぇえっ……んぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6051 ; "抽送を繰り返され、蕩けた膣内が出入りするペニスを" + CALLFUNC R + MSG 0x6052 ; "勝手に扱き上げてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6053 ; "そのせいで琴音は快感に曝され続け、腰を震わせた。" + CALLFUNC R + MSG 0x6054 ; "大量の愛液が零れ出し、擦れ合って泡立つ。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15030 + CALLFUNC VOICE + MSG 0x6055 ; "「んぅぅっ、ふぁっ、あ、ああぁっ……く、" + CALLFUNC R + MSG 0x6056 ; " ふっ、うぁああっ……!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6057 ; "「おうぅ、いい反応だぞ、琴音……。" + CALLFUNC R + MSG 0x6058 ; " 久しぶりのパパのチンポが、そんなに嬉しいのかい?」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15031 + CALLFUNC VOICE + MSG 0x6059 ; "「んっ、んぅ、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x605a ; "何度か往復されると、琴音の身体がビクンと跳ね上がり、" + CALLFUNC R + MSG 0x605b ; "そのまま強張った。" + CALLFUNC R + MSG 0x605c ; "どうやらたびたびイッてしまっているようだ。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x605d ; "「んんんっ……いい按配に締め付けてくる……!" + CALLFUNC R + MSG 0x605e ; " 琴音のマンコは本当に名器だなぁ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15032 + CALLFUNC VOICE + MSG 0x605f ; "「そんなことっ……ないっ……ひぁ、あああっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6060 ; "「ワシの精子を受け入れるためにこんなに" + CALLFUNC R + MSG 0x6061 ; " 蕩けさせて……おまけに卵子まで出して……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15033 + CALLFUNC VOICE + MSG 0x6062 ; "「んぁあっ……こ、この卵子は……パパのじゃ……" + CALLFUNC R + MSG 0x6063 ; " パパのじゃないの……おおおっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15034 + CALLFUNC VOICE + MSG 0x6064 ; "「ふぁあっ、あ、あぁあああっ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6065 ; "「おおっ? それはいかんなあ!" + CALLFUNC R + MSG 0x6066 ; " パパ以外の誰のだと言うんだね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6067 ; "池上は腰を両手で掴むと、引き寄せながら思い切り" + CALLFUNC R + MSG 0x6068 ; "熱い杭を打ち込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6069 ; "深いストロークで奥を抉られ、逃げることもできずに" + CALLFUNC R + MSG 0x606a ; "琴音はただ嬌声を上げた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15035 + CALLFUNC VOICE + MSG 0x606b ; "「ぁああっ! そんなにっ、強くっ……んうううっ、" + CALLFUNC R + MSG 0x606c ; " ふぁっ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15036 + CALLFUNC VOICE + MSG 0x606d ; "「だ、めぇえっ……気持ちよくなっちゃ……" + CALLFUNC R + MSG 0x606e ; " だめ……なのに……ぃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x606f ; "媚香の影響が大きくなってきて、意識が朦朧としてきた。" + CALLFUNC R + MSG 0x6070 ; "身体の感度はさらに上がり、少し動かれただけで" + CALLFUNC R + MSG 0x6071 ; "頭に火花が散るような快感が生まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6072 ; "既に開発されたことのある琴音は、そんな快感の前に" + CALLFUNC R + MSG 0x6073 ; "抗うことは容易ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6074 ; "何度も気持ちいい部分を擦られ、まるでお漏らししたかの" + CALLFUNC R + MSG 0x6075 ; "ように大量の愛液が結合部分から滴り落ちる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15037 + CALLFUNC VOICE + MSG 0x6076 ; "「んぁああっ……ひゃ、あ、くううっ、うぁあっ!" + CALLFUNC R + MSG 0x6077 ; " あひっ、ひ、ぁあっ♀ ああああっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6078 ; "「ほれほれ、こっちもちょっと弄ってやろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6079 ; "池上の大きな親指が、濡れたアナルに突き立てられた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15038 + CALLFUNC VOICE + MSG 0x607a ; "「んうぅううううっ……!" + CALLFUNC R + MSG 0x607b ; " うぁっ♀ それっ、あ、っ、ああああっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x607c ; "「ほほっ、締め付けが一層強くなったぞ琴音!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15039 + CALLFUNC VOICE + MSG 0x607d ; "「やああっ……う、動かさないでっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x607e ; "しかし池上は、アナルに挿し込んだ指をくねらせつつ、" + CALLFUNC R + MSG 0x607f ; "腰を何度もぶつけて肉棒を打ち込んでくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6080 ; "締め付け、収縮したままの膣内を強引に掻き分けられる" + CALLFUNC R + MSG 0x6081 ; "快感に、琴音は髪を振り乱しながら悶えた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15040 + CALLFUNC VOICE + MSG 0x6082 ; "「んぁあっ、あ、ああぁっ、んくっ、ふぁああっ、" + CALLFUNC R + MSG 0x6083 ; " ひゃ、ああっ、ああああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15041 + CALLFUNC VOICE + MSG 0x6084 ; "「お、おちんちんがっ……パパのおちんちんが" + CALLFUNC R + MSG 0x6085 ; " ゴリゴリって……ひぁ、ああああっ!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6086 ; "「琴音の気持ちいいところは全部知ってるからね。" + CALLFUNC R + MSG 0x6087 ; " ほらほら、ここもいいんだろう?」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15042 + CALLFUNC VOICE + MSG 0x6088 ; "「んぁあぁああっ♀" + CALLFUNC R + MSG 0x6089 ; " やめっ……そ、それされたら……私……ひっ、" + CALLFUNC R + MSG 0x608a ; " んぐっ、う、ううううっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x608b ; "またビクビクと大きく痙攣を繰り返す下半身。" + CALLFUNC R + MSG 0x608c ; "崩れ落ちそうになるのを必死で堪える。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x608d ; "「もしかしてまたイッたのか?" + CALLFUNC R + MSG 0x608e ; " 琴音はいやしんぼだなぁ」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15043 + CALLFUNC VOICE + MSG 0x608f ; "「く、ふっ……ち、ちがっ……あぁああっ♀" + CALLFUNC R + MSG 0x6090 ; " い、いまっ……動かさないでぇえっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15044 + CALLFUNC VOICE + MSG 0x6091 ; "「イッてるから……ぁ、あぁあぁああっ♀" + CALLFUNC R + MSG 0x6092 ; " 今はぁあっ……あぁああんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6093 ; "痙攣を繰り返す媚肉を、さらに擦り上げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6094 ; "そうされているうちに、琴音の子宮が準備万端とばかりに、" + CALLFUNC R + MSG 0x6095 ; "少しずつ下がってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6096 ; "深いストロークで突かれた際、口を開いた子宮口が" + CALLFUNC R + MSG 0x6097 ; "池上の亀頭に触れる。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15045 + CALLFUNC VOICE + MSG 0x6098 ; "「うくっっ……う、ぁ、あああっ……や、やだ……" + CALLFUNC R + MSG 0x6099 ; " これっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x609a ; "「おお……そろそろ来たかな?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15046 + CALLFUNC VOICE + MSG 0x609b ; "「ふぁあっ……あ、ああっ♀ ダメ……♀" + CALLFUNC R + MSG 0x609c ; " アレが……あぁ、ああぁああっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x609d ; "「アレじゃ分からん。" + CALLFUNC R + MSG 0x609e ; " ちゃんとパパに分かるよう言いなさい琴音」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15047 + CALLFUNC VOICE + MSG 0x609f ; "「し、子宮がっ……あ、ぁああっ……下りて……" + CALLFUNC R + MSG 0x60a0 ; " ひ、う、うんんんっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15048 + CALLFUNC VOICE + MSG 0x60a1 ; "「ああっ、ひ、開くっ、そんなにコンコンされたら" + CALLFUNC R + MSG 0x60a2 ; " 子宮の穴が開いちゃうぅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60a3 ; "下りてきた子宮口はもう充分に柔らかく、" + CALLFUNC R + MSG 0x60a4 ; "ノックされるたびに穴が開き、亀頭を受け入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60a5 ; "それが分かったのか、池上は最奥までペニスを突っ込むと、" + CALLFUNC R + MSG 0x60a6 ; "そのまま奥を擦り上げる動きに変化していった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15049 + CALLFUNC VOICE + MSG 0x60a7 ; "「うぁっ、あああっ、奥っ……グリグリしちゃダメぇっ……" + CALLFUNC R + MSG 0x60a8 ; " ああああっ……その向こうは入っちゃダメなのおぉっ!」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60a9 ; "「パパはその奥にある卵子が欲しいんだ!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15050 + CALLFUNC VOICE + MSG 0x60aa ; "「あああっ、やめっ……ひぁあぁあああっ♀" + CALLFUNC R + MSG 0x60ab ; " コンコンやめてぇええっ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60ac ; "「ここか? それともここか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15051 + CALLFUNC VOICE + MSG 0x60ad ; "「ひぅ! ぁ、あ、あぁん♀" + CALLFUNC R + MSG 0x60ae ; " あ、ああっ……くひ、ひぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60af ; "奥まで突っ込んだまま、子宮口を探そうと池上が腰を揺らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60b0 ; "その刺激でさらに子宮が下り、ついにその解れた小さな穴が" + CALLFUNC R + MSG 0x60b1 ; "池上の亀頭を咥え込んだ。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15052 + CALLFUNC VOICE + MSG 0x60b2 ; "「んぁああぁあああっ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60b3 ; "「ヒヒヒッ……琴音の子宮口、見つけたぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60b4 ; "子宮を捉えた池上は、さらに腰を押し付ける。" + CALLFUNC R + MSG 0x60b5 ; "それに合わせるかのように、子宮口の方もまた、" + CALLFUNC R + MSG 0x60b6 ; "意思があるかのように亀頭にぴったりと吸い付いていった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15053 + CALLFUNC VOICE + MSG 0x60b7 ; "「あ、やぁああっ……吸い付いちゃう!" + CALLFUNC R + MSG 0x60b8 ; " 勝手に……ひぁっ、あぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60b9 ; "甘い快感がさらに奥の子宮まで伝わってくる。" + CALLFUNC R + MSG 0x60ba ; "密着しているモノから出る熱いものが欲しいと" + CALLFUNC R + MSG 0x60bb ; "さらに吸引を続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60bc ; "そして池上もまた、密着している子宮口をさらに開こうと、" + CALLFUNC R + MSG 0x60bd ; "小刻みに奥を突き上げ続けた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15054 + CALLFUNC VOICE + MSG 0x60be ; "「ぁあっ、んっ、うぁっ、ひゃ、あああぁっ!" + CALLFUNC R + MSG 0x60bf ; " ダメっ……その奥はホントにダメなのぉっ……♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60c0 ; "「無駄だよ琴音ぇ!" + CALLFUNC R + MSG 0x60c1 ; " 危険日の子宮に直接、精子を注ぐよ!" + CALLFUNC R + MSG 0x60c2 ; " パパの遺伝子、琴音の卵子に送るからね!」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15055 + CALLFUNC VOICE + MSG 0x60c3 ; "「いやあぁああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60c4 ; "さらに小突かれる子宮口。" + CALLFUNC R + MSG 0x60c5 ; "熱くて痺れるような快感が下腹部を包み込み、" + CALLFUNC R + MSG 0x60c6 ; "小さな穴がさらに拡がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60c7 ; "そしてその小さな穴に亀頭を無理矢理押し込まれ、" + CALLFUNC R + MSG 0x60c8 ; "琴音は全身を大きくわななかせた。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15056 + CALLFUNC VOICE + MSG 0x60c9 ; "「ぁああっ……そんなにくっつけたら……子宮の中に" + CALLFUNC R + MSG 0x60ca ; " パパの精子が……ぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15057 + CALLFUNC VOICE + MSG 0x60cb ; "「ダメなのに……そこはダメなのに……!" + CALLFUNC R + MSG 0x60cc ; " んううっ……せ、精子入っちゃう……" + CALLFUNC R + MSG 0x60cd ; " パパの遺伝子と琴音が交わっちゃうのおおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60ce ; "悲鳴のような声を上げながら悶える琴音。" + CALLFUNC R + MSG 0x60cf ; "大きく開かれた口からは唾液が糸を引きながら滴り落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60d0 ; "それと同じように結合部分からは大量の愛液が漏れ出し、" + CALLFUNC R + MSG 0x60d1 ; "抽送のたびに潮が噴出していた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15058 + CALLFUNC VOICE + MSG 0x60d2 ; "「んぁああっ、それ以上突いちゃ……ああっ、" + CALLFUNC R + MSG 0x60d3 ; " ホントに子宮まで入っちゃうっ……うぁあっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15059 + CALLFUNC VOICE + MSG 0x60d4 ; "「そんな奥まで入っちゃダメなのに……" + CALLFUNC R + MSG 0x60d5 ; " そこはパパのじゃないのにいいっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15060 + CALLFUNC VOICE + MSG 0x60d6 ; "「ひぁっ、あ、あぁんっ、んんんっ、んぁああっ♀」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60d7 ; "「く、ま、また締め付けがキツく……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60d8 ; "しかし池上も負けてはいない。" + CALLFUNC R + MSG 0x60d9 ; "一心不乱に腰を動かし、琴音の子宮口を絶え間なく" + CALLFUNC R + MSG 0x60da ; "突き上げ、さらにそこが開くよう快感を送り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60db ; "さっきから一突きごとに琴音は達していた。" + CALLFUNC R + MSG 0x60dc ; "しかし断続的に快感を与え続けられ、" + CALLFUNC R + MSG 0x60dd ; "それ以上の波が琴音に襲い掛かってくる。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60de ; "「うおおおっ!" + CALLFUNC R + MSG 0x60df ; " 琴音の卵子は誰にも渡さんっっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15061 + CALLFUNC VOICE + MSG 0x60e0 ; "「うぁああっ! あああっ、んぐっ、うっ、あ!" + CALLFUNC R + MSG 0x60e1 ; " あああああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15062 + CALLFUNC VOICE + MSG 0x60e2 ; "「あっ、ああっ、ああああっ! ひっ、ひぁっ♀" + CALLFUNC R + MSG 0x60e3 ; " あ、ダメ……イクッ♀ イクイクっ♀" + CALLFUNC R + MSG 0x60e4 ; " パパ、琴音もうダメっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15063 + CALLFUNC VOICE + MSG 0x60e5 ; "「うぁっ、あ、イッ……イク……" + CALLFUNC R + MSG 0x60e6 ; " イクぅぅうぅうぅううううっっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/26/要人/10" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 10 + PUSH 60 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x60e7 ; "琴音の絶頂に合わせ、凄まじい量の精液が放出された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60e8 ; "子宮口と密着したまま、物凄い勢いで放出されたそれは、" + CALLFUNC R + MSG 0x60e9 ; "小さな穴を通り、全てが子宮へと注がれていく。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15064 + CALLFUNC VOICE + MSG 0x60ea ; "「ひいいっ! ひっ、いやああっ……♀" + CALLFUNC R + MSG 0x60eb ; " あ、ついのがっ……いっぱいっ……いっぱい" + CALLFUNC R + MSG 0x60ec ; " 入ってくるぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15065 + CALLFUNC VOICE + MSG 0x60ed ; "「ドクドクって……んひっ、いぁ、あ、ああああっ!" + CALLFUNC R + MSG 0x60ee ; " まだ、出て……んく、うぁ、あああっ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/琴音/26/要人/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15066 + CALLFUNC VOICE + MSG 0x60ef ; "「い、いや……あ、あぁあああぁあ――……ッッ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x60f0 ; "熱い精液を注ぎ込まれる感覚に、琴音はまた嬌声を" + CALLFUNC R + MSG 0x60f1 ; "上げながら達してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60f2 ; "それでも放出は終わらず、子宮内が精液で" + CALLFUNC R + MSG 0x60f3 ; "埋め尽くされていく。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x60f4 ; "  びゅぐ……びゅぐ……" + CALLFUNC A + PUSH 1 + PUSH 10 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15067 + CALLFUNC VOICE + MSG 0x60f5 ; "「ひうっ、う、ぁあああっ……だ、だめ……" + CALLFUNC R + MSG 0x60f6 ; " そこは卵子が……卵子が……あ、ああぁあああ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x60f7 ; "「お、おおお……子宮に精液が吸い取られるようだ……" + CALLFUNC R + MSG 0x60f8 ; " こ、これはたまらん……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15068 + CALLFUNC VOICE + MSG 0x60f9 ; "「あ、あぁああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60fa ; "子宮口は亀頭にぴったりと吸い付いたままで、" + CALLFUNC R + MSG 0x60fb ; "精液を逃そうとはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x60fc ; "それどころか、自分から精液を吸い上げているような、" + CALLFUNC R + MSG 0x60fd ; "そんな感じがするほどだった。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15069 + CALLFUNC VOICE + MSG 0x60fe ; "「んんっ……く、ふぁっ、あ、ぁあああっ……" + CALLFUNC R + MSG 0x60ff ; " せ、精子が……あああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15070 + CALLFUNC VOICE + MSG 0x6100 ; "「こんなに注がれたら……わ、私の卵子……" + CALLFUNC R + MSG 0x6101 ; " 犯されちゃうぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15071 + CALLFUNC VOICE + MSG 0x6102 ; "「んっ、く、ふっ、ふぁっ……あ、あああっ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6103 ; "「ま、まだだ……全部……子宮の中に……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15072 + CALLFUNC VOICE + MSG 0x6104 ; "「いやぁああああ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + PUSH 1 + PUSH 10 + PUSH 10 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x6105 ; "池上はさらにペニスに力を込め、最後の一滴まで" + CALLFUNC R + MSG 0x6106 ; "琴音の胎内へと送り込んでいった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6107 ; "かなりの量が胎内に注がれたせいか、琴音の下腹部が" + CALLFUNC R + MSG 0x6108 ; "少し膨らんだように思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6109 ; "胎内では、数億の精子たちが琴音の卵子へと、" + CALLFUNC R + MSG 0x610a ; "一斉に群がっているだろう。" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15073 + CALLFUNC VOICE + MSG 0x610b ; "「んっ、んぁっ……まだ……精子……来てる……" + CALLFUNC R + MSG 0x610c ; " う、うううっ……卵子と混ざっちゃう……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15074 + CALLFUNC VOICE + MSG 0x610d ; "「こんなの……こんなのいやぁあ……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x610e ; "「何がイヤなんだい?" + CALLFUNC R + MSG 0x610f ; " パパの精子がたくさんもらえて嬉しいだろう」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15075 + CALLFUNC VOICE + MSG 0x6110 ; "「うぅ……ぐすっ……う、うぐっ……うううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6111 ; "自然と涙が零れてくるが、それを相手に見せないよう拭う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6112 ; "そうしていると放出が終わったのか、池上が腰を引き、" + CALLFUNC R + MSG 0x6113 ; "ペニスをゆっくり抜いていった。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6114 ; "「んっ……く、ううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15076 + CALLFUNC VOICE + MSG 0x6115 ; "「うぁ、あ、あぁああぁんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/26/要人/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x6116 ; "ぬぽっ……という音とともにペニスが引き抜かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6117 ; "そして一拍おいた後、開いたままの膣口から、" + CALLFUNC R + MSG 0x6118 ; "塊のような精液がごぽりと音を立てて出てきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6119 ; "精液は粘度がとても高く、股間から繋がったまま" + CALLFUNC R + MSG 0x611a ; "シーツまで伸びていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15077 + CALLFUNC VOICE + MSG 0x611b ; "「はぁっ、はぁっ……んぁっ……" + CALLFUNC R + MSG 0x611c ; " こ、こんなにいっぱい……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x611d ; "「ふうぅぅぅ……。" + CALLFUNC R + MSG 0x611e ; " 琴音ちゃんのマンコが気持ち良すぎて、" + CALLFUNC R + MSG 0x611f ; " 大量に射精してしまったな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6120 ; "池上は一息入れると、媚香を消すためか" + CALLFUNC R + MSG 0x6121 ; "琴音から離れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6122 ; "それを確認した琴音は、その場に崩れ落ちると、" + CALLFUNC R + MSG 0x6123 ; "そのまま身体を丸める。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15078 + CALLFUNC VOICE + MSG 0x6124 ; "(終わった……の……?" + CALLFUNC R + MSG 0x6125 ; " 私の卵子……大丈夫よね……?)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15079 + CALLFUNC VOICE + MSG 0x6126 ; "(お願い……。" + CALLFUNC R + MSG 0x6127 ; " 護以外の精子で受精しないで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6128 ; "琴音は下腹部にぎゅっと力を込めて精液を押し出しながら、" + CALLFUNC R + MSG 0x6129 ; "それだけを願うのだった――。" + CALLFUNC A + PUSH 1 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/要人/01 + +; 琴音/要人/エンディング +; RETURN: void +FUNC 5638 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x612a ; "宴の甲斐あって……琴音はついに妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x612b ; "検査の結果……お腹の子は、宴に来ていた池上の" + CALLFUNC R + MSG 0x612c ; "ものだということが判明……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x612d ; "その後も子は琴音の胎内で順調に成長していき、" + CALLFUNC R + MSG 0x612e ; "彼女のお腹は大きく膨らんできていた……。" + CALLFUNC A + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x612f ; "その知らせを聞いた池上が、大急ぎで屋敷へ来訪し、" + CALLFUNC R + MSG 0x6130 ; "一騎の部屋を訪ねていた。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6131 ; "「おお……は、話は聞いたぞ! 本当か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6132 ; "案内されて部屋に入った池上は、中にいる面々の顔を" + CALLFUNC R + MSG 0x6133 ; "一通り眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6134 ; "並んでいる篠原、琴音もいたが、まずはベッドにいる" + CALLFUNC R + MSG 0x6135 ; "一騎に目をやると、そちらに近付く。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6136 ; "「……元気そうだな、神代」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6137 ; "「お陰様で、何とか持ち直したよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6138 ; "握手する二人。" + CALLFUNC R + MSG 0x6139 ; "そこへ、篠原が琴音を連れて寄ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x613a ; "「この度は誠におめでとうございます。" + CALLFUNC R + MSG 0x613b ; " お腹の子は間違いなく……池上様のお子様です」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x613c ; "「うむっ!" + CALLFUNC R + MSG 0x613d ; " 連絡が来たときは、思わず声を上げてしまったよ。" + CALLFUNC R + MSG 0x613e ; " 高い金を払った甲斐があったな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x613f ; "池上は嬉しそうに微笑みながら笑うと、" + CALLFUNC R + MSG 0x6140 ; "琴音の肩を抱き、ぐいっと自分の傍に引き寄せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15080 + CALLFUNC VOICE + MSG 0x6141 ; "「…………」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6142 ; "「だいぶ膨らんでおるな……。" + CALLFUNC R + MSG 0x6143 ; " 琴音ちゃんのお腹の中に、私の子が宿るとは。" + CALLFUNC R + MSG 0x6144 ; " この日をどれほど待ち望んだことか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6145 ; "池上は軽く屈むと、琴音の腹部に手を当て、" + CALLFUNC R + MSG 0x6146 ; "頬ずりする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6147 ; "一騎はそれを、あまり表情も変えず、黙って見ていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6148 ; "「……お喜びのところ恐縮でございますが、" + CALLFUNC R + MSG 0x6149 ; " 無事に出産ができましたら、種付け料の5倍を" + CALLFUNC R + MSG 0x614a ; " 頂くことになりますが、よろしいでしょうか?」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x614b ; "「ああ、分かっとる分かっとる。構わんよ。" + CALLFUNC R + MSG 0x614c ; " それ以上の価値は、間違いなくあるのでね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x614d ; "ニヤッと笑みをこぼす池上。" + CALLFUNC R + MSG 0x614e ; "琴音は彼とは顔をあまり合わせようとはしない。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x614f ; "「ところで神代や。" + CALLFUNC R + MSG 0x6150 ; " 琴音ちゃんが無事に出産を終えたら、" + CALLFUNC R + MSG 0x6151 ; " 続けて2人目もお願いしたいのだが、どうだろう?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6152 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6153 ; "琴音のことを抱いたまま、一騎へと提案する池上。" + CALLFUNC R + MSG 0x6154 ; "するとベッドの上にいる彼は……少し眉を動かした。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6155 ; "(2人目……か。" + CALLFUNC R + MSG 0x6156 ; " 池上も図々しくなったものだ)" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6157 ; "(しかし、背に腹は代えられん。" + CALLFUNC R + MSG 0x6158 ; " 今は少しでも金が必要だ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6159 ; "少し間を置くと、一騎は申し訳なさそうに琴音を見つめる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x615a ; "「琴音……頼めるか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15081 + CALLFUNC VOICE + MSG 0x615b ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x615c ; "すると、ためらいながらも琴音は頷いて見せた。" + CALLFUNC R + MSG 0x615d ; "このお腹の子ができてしまった時点で……彼女には" + CALLFUNC R + MSG 0x615e ; "何も言う権利などないに等しいのだ。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x615f ; "「ははは、3人ほど娘が欲しいんだよ。" + CALLFUNC R + MSG 0x6160 ; " 琴音ちゃんのような美人な娘がね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6161 ; "それを聞いて、ニヤリと不敵に笑う篠原。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6162 ; "「池上様は、神代家にとって大切なお客様です。" + CALLFUNC R + MSG 0x6163 ; " 今回のご依頼を無下にするようなことはありませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6164 ; "「そうですよね、お嬢様?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15082 + CALLFUNC VOICE + MSG 0x6165 ; "「……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6166 ; "目を伏せたまま、小さく頷く琴音。" + CALLFUNC R + MSG 0x6167 ; "その声には少し張りがない。" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6168 ; "「はっはっ! では、決まりだな!" + CALLFUNC R + MSG 0x6169 ; " パパはとてもうれしいよ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15083 + CALLFUNC VOICE + MSG 0x616a ; "「池上様……今、ここでは……。" + CALLFUNC R + MSG 0x616b ; " その……」" + CALLFUNC A + S_PUSH "池上" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x616c ; "「おお、こりゃ、すまんかった。" + CALLFUNC R + MSG 0x616d ; " これは2人だけの秘密だったな」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x616e ; "(パパ? どういう意味だ?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x616f ; "池上の言葉を聞いて、怪訝な顔をする一騎。" + CALLFUNC R + MSG 0x6170 ; "そして篠原は、ずっと琴音を見つめていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6171 ; "(フフ……もうしばらくは、貴女が堕ちていく姿を" + CALLFUNC R + MSG 0x6172 ; " 愉しめそうですね……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6173 ; "(貴女の苦しむ姿は、私にとって至福の時……。" + CALLFUNC R + MSG 0x6174 ; " 私を拒絶した、あのときから、ずっと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6175 ; "篠原の視線をに気付いた琴音は……" + CALLFUNC R + MSG 0x6176 ; "また哀しそうに目を伏せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15084 + CALLFUNC VOICE + MSG 0x6177 ; "(……護……ごめんなさい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6178 ; "そして自分の意思に反して、大きくなったお腹を" + CALLFUNC R + MSG 0x6179 ; "手でさすりながら……静かに、誰にも聞こえないよう" + CALLFUNC R + MSG 0x617a ; "呟いた――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/要人/エンディング +EOF シナリオ\琴音/要人.jaf + +; 琴音/老人/01 +; RETURN: void +FUNC 5639 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 9 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x617b ; "今日も『宴』の依頼があるとのことで、" + CALLFUNC R + MSG 0x617c ; "琴音はドレスに着替えて大広間で待機していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x617d ; "到着まではまだ間があるらしく、篠原が隣にいる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15085 + CALLFUNC VOICE + MSG 0x617e ; "「……今日は、どのような方がお見えになるのですか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x617f ; "「ある企業の会長と、その奥様です。" + CALLFUNC R + MSG 0x6180 ; " ただ、お二人ともお年を召しておられます」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6181 ; "「その上、会長は寝たきりの状態です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15086 + CALLFUNC VOICE + MSG 0x6182 ; "「寝たきりの状態で……宴、ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6183 ; "少し怪訝に思った琴音が聞き返す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6184 ; "「奥様からの依頼なのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15087 + CALLFUNC VOICE + MSG 0x6185 ; "「……奥様からの?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6186 ; "「跡継ぎがいないのですよ。" + CALLFUNC R + MSG 0x6187 ; " 奥様もお年ですし、子どもを生める年齢ではありません」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15088 + CALLFUNC VOICE + MSG 0x6188 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6189 ; "「どこも似たようなものです」と付け加え、" + CALLFUNC R + MSG 0x618a ; "自嘲気味に苦笑いする篠原を見て、琴音は声を詰まらせた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x618b ; "「お嬢様には、奥様に代わって" + CALLFUNC R + MSG 0x618c ; " 会長の子を孕んで頂きたいと」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15089 + CALLFUNC VOICE + MSG 0x618d ; "「だから……その方は寝たきりなのでは?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x618e ; "「ご高齢ですが、射精はしっかりできるそうです。" + CALLFUNC R + MSG 0x618f ; " おまけに種の面でも問題はないと伺っております」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15090 + CALLFUNC VOICE + MSG 0x6190 ; "「…………」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6191 ; "「奥様たっての希望なのですよ。" + CALLFUNC R + MSG 0x6192 ; " 跡取りが産めなかったせめてもの償いに、" + CALLFUNC R + MSG 0x6193 ; " 美しい女性との間に子を儲けさせてあげたいと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6194 ; "言葉の後、窓の外が車のライトで照らされた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6195 ; "「ご到着されたようです。" + CALLFUNC R + MSG 0x6196 ; " 少々お待ちを」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x6197 ; "しばらく部屋で待っていると、篠原が依頼主である" + CALLFUNC R + MSG 0x6198 ; "夫人を連れて戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6199 ; "「どうぞ、お入り下さい」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x619a ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x619b ; "入ってきたのは、年は取っているが" + CALLFUNC R + MSG 0x619c ; "品の良さそうな夫人だった。" + CALLFUNC R + MSG 0x619d ; "何気ない振る舞いなどからそれが分かる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x619e ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x619f ; "そして入ってきた夫人は、琴音の姿を見ると" + CALLFUNC R + MSG 0x61a0 ; "深々と頭を下げた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x61a1 ; "琴音も同じように頭を下げる。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61a2 ; "「このお嬢様が……主人の相手をなさる方、" + CALLFUNC R + MSG 0x61a3 ; " なのですね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61a4 ; "「はい、ご名答でございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61a5 ; "篠原が頭を下げながら答えると、夫人は琴音に近づき、" + CALLFUNC R + MSG 0x61a6 ; "その手を両手で握ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15091 + CALLFUNC VOICE + MSG 0x61a7 ; "「っ……」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61a8 ; "「よかった……。" + CALLFUNC R + MSG 0x61a9 ; " こんなにお美しい方なら、きっと主人にも" + CALLFUNC R + MSG 0x61aa ; " 満足してもらえると思うわ……」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61ab ; "「ありがとう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61ac ; "何度もお礼の言葉を言いつつ頭を下げる夫人。" + CALLFUNC R + MSG 0x61ad ; "今までに無かったことなので、琴音の方が逆に" + CALLFUNC R + MSG 0x61ae ; "恐縮してしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15092 + CALLFUNC VOICE + MSG 0x61af ; "「奥様……顔をお上げ下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15093 + CALLFUNC VOICE + MSG 0x61b0 ; "「私の卵子に、ご主人の精子が辿り着けるかどうか……" + CALLFUNC R + MSG 0x61b1 ; " それは神様にしか分からないことです」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15094 + CALLFUNC VOICE + MSG 0x61b2 ; "「確実に保証できるものではありません……」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61b3 ; "「……分かっているわ。" + CALLFUNC R + MSG 0x61b4 ; " それでも私は、一縷の望みを託してここに来たの」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61b5 ; "「貴女に、主人の新しい命が宿ることを信じて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15095 + CALLFUNC VOICE + MSG 0x61b6 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61b7 ; "だが、琴音の方も妊娠するわけにはいかないので、" + CALLFUNC R + MSG 0x61b8 ; "情に流されまいと頭を軽く振った。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61b9 ; "「そこの……篠原さんでしたかしら。" + CALLFUNC R + MSG 0x61ba ; " 少し、このお嬢さんとお話させていただいて" + CALLFUNC R + MSG 0x61bb ; " よろしいかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61bc ; "「ええ、構いません。" + CALLFUNC R + MSG 0x61bd ; " その間に、会長を部屋にお連れしましょう」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61be ; "「ありがとう、助かるわ」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x61bf ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61c0 ; "それから夫人と少し話をしている間に" + CALLFUNC R + MSG 0x61c1 ; "会長を連れた篠原が戻ってきたので、" + CALLFUNC R + MSG 0x61c2 ; "4人は宴の間へと移動した。" + CALLFUNC A + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "" + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61c3 ; "「お嬢様。" + CALLFUNC R + MSG 0x61c4 ; " 今回は精液の採取のみで構いません。" + CALLFUNC R + MSG 0x61c5 ; " それを元に、お嬢様へ人工授精を行います」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15096 + CALLFUNC VOICE + MSG 0x61c6 ; "「……分かりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x61c7 ; "ベッドには、運ばれた会長……老爺が横たわっていた。" + CALLFUNC R + MSG 0x61c8 ; "夫人が傍に寄り、手を握り締める。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61c9 ; "「あなた……跡取りを作りましょうね……。" + CALLFUNC R + MSG 0x61ca ; " きっと、彼女が私たちを救ってくれるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61cb ; "琴音もそれに近づき、ぺこりと礼をする。" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15097 + CALLFUNC VOICE + MSG 0x61cc ; "「お爺様、初めまして。" + CALLFUNC R + MSG 0x61cd ; " 神代琴音と申します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61ce ; "しかし、目を開けてはいるものの、老爺は返事をしない。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61cf ; "「ごめんなさい。" + CALLFUNC R + MSG 0x61d0 ; " 主人は少し呆けているの。" + CALLFUNC R + MSG 0x61d1 ; " 看護婦以外には、会話してくれなくて……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15098 + CALLFUNC VOICE + MSG 0x61d2 ; "「まぁ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61d3 ; "「……そのように伺っておりましたので、" + CALLFUNC R + MSG 0x61d4 ; " ナース服を用意してあります。" + CALLFUNC R + MSG 0x61d5 ; " こちらにお着替え下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15099 + CALLFUNC VOICE + MSG 0x61d6 ; "「……着替えるだけでよろしいのですか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61d7 ; "「ええ。" + CALLFUNC R + MSG 0x61d8 ; " 会長はどうやら、服装を見て判断されている、" + CALLFUNC R + MSG 0x61d9 ; " とのことです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61da ; "「ですから、その格好になれば、お嬢様の声も" + CALLFUNC R + MSG 0x61db ; " 届くかと……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/ドレス/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15100 + CALLFUNC VOICE + MSG 0x61dc ; "「……分かりました」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61dd ; "「では……主人をよろしくお願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61de ; "また深々と礼をする夫人。" + CALLFUNC R + MSG 0x61df ; "そして会長と琴音を残し、残りの二人は宴の間を後にした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x18271c + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 11 + PUSH 150 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x18271c +0x18271c: + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x61e0 ; "琴音は用意されたナース服に着替えると、" + CALLFUNC R + MSG 0x61e1 ; "ベッドの老爺へと近づいた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15101 + CALLFUNC VOICE + MSG 0x61e2 ; "「お爺様……聞こえますか?」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61e3 ; "「………ぉ?」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61e4 ; "「お、おおぉおぉぉ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61e5 ; "少し目が動き、琴音の姿を捉えたかと思うと、" + CALLFUNC R + MSG 0x61e6 ; "すぐさままぶたが見開かれる。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61e7 ; "「おおお……これはなんと美しい看護婦だ……。" + CALLFUNC R + MSG 0x61e8 ; " お前さん、初めて見る顔じゃな。" + CALLFUNC R + MSG 0x61e9 ; " ほれ、もっと近ぅ寄れ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15102 + CALLFUNC VOICE + MSG 0x61ea ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61eb ; "ベッドに載ると、老爺の手が琴音の尻へと伸びてきた。" + CALLFUNC R + MSG 0x61ec ; "琴音は少し硬直するものの、表情は変えない。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61ed ; "「良い肉付きじゃのぅ……。" + CALLFUNC R + MSG 0x61ee ; " 久しぶりに股間が疼きよるわ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15103 + CALLFUNC VOICE + MSG 0x61ef ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61f0 ; "ちらりと目をやると、老爺の股間が布団を持ち上げるほどに" + CALLFUNC R + MSG 0x61f1 ; "勃起しているのが分かった。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61f2 ; "「して……ワシに何用だ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15104 + CALLFUNC VOICE + MSG 0x61f3 ; "「……奥様から依頼を受けました。" + CALLFUNC R + MSG 0x61f4 ; " お爺様の子種を頂くようにと……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61f5 ; "「ほぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61f6 ; "眉がピクリと動く老爺。" + CALLFUNC R + MSG 0x61f7 ; "琴音の尻に回された手が動き、そこを撫で回す。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61f8 ; "「検査のためか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15105 + CALLFUNC VOICE + MSG 0x61f9 ; "「いえ……跡取りを作るためです」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61fa ; "「ふふっ……ふはははははっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x61fb ; "琴音の言葉を聞いて、老爺は突然笑い出す。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x61fc ; "「誰に種を付けるというのだ!" + CALLFUNC R + MSG 0x61fd ; " 女房ならもう年齢的にも無理だ。" + CALLFUNC R + MSG 0x61fe ; " もうワシに跡取りなど出来んよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15106 + CALLFUNC VOICE + MSG 0x61ff ; "「お相手は、奥様ではありません。" + CALLFUNC R + MSG 0x6200 ; " 私です……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6201 ; "「な……なんだと……っ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15107 + CALLFUNC VOICE + MSG 0x6202 ; "「きゃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6203 ; "今度は突然、険しい表情になると、" + CALLFUNC R + MSG 0x6204 ; "琴音の手を乱暴に引き寄せて顔を近づけさせ、" + CALLFUNC R + MSG 0x6205 ; "睨んでくる。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6206 ; "「ワシの財産が目当てか……?" + CALLFUNC R + MSG 0x6207 ; " 子を儲け、全てを奪うつもりか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15108 + CALLFUNC VOICE + MSG 0x6208 ; "「私が望んでお爺様の子を宿すとでも、" + CALLFUNC R + MSG 0x6209 ; " お思いですか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15109 + CALLFUNC VOICE + MSG 0x620a ; "「あなたの財産よりも、愛する男性の子を宿すことの方が" + CALLFUNC R + MSG 0x620b ; " 私にとっては大切です!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x620c ; "しかし琴音も負けてはいない。" + CALLFUNC R + MSG 0x620d ; "凛とした表情で見返すと、少し口調を荒げて言った。" + CALLFUNC R + MSG 0x620e ; "その勢いに老爺も怯む。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x620f ; "「クッ……ならば理由を述べよ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15110 + CALLFUNC VOICE + MSG 0x6210 ; "「お爺様は……奥様のお気持ちを考えたことが" + CALLFUNC R + MSG 0x6211 ; " あるのですか?!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6212 ; "「そんなことは知らん。" + CALLFUNC R + MSG 0x6213 ; " あやつは、ワシの子種を受け取れなかった女だ。" + CALLFUNC R + MSG 0x6214 ; " それが一族にとってどれほどの大罪か……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15111 + CALLFUNC VOICE + MSG 0x6215 ; "「……奥様は、お爺様のために全てを投げ打って、" + CALLFUNC R + MSG 0x6216 ; " 私のところへいらしたのです!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6217 ; "「フン、どうせ会社の金だろう。" + CALLFUNC R + MSG 0x6218 ; " 関係ないことだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6219 ; "吐き捨てるように言う老爺を見て、琴音がため息をつく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15112 + CALLFUNC VOICE + MSG 0x621a ; "「お爺様の会社は、既に存在しておりません。" + CALLFUNC R + MSG 0x621b ; " 1年前に倒産しております」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x621c ; "「なっ……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15113 + CALLFUNC VOICE + MSG 0x621d ; "「それでも……お爺様の子を残したいと、" + CALLFUNC R + MSG 0x621e ; " そう願ってらっしゃるのです……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x621f ; "先程、二人きりになったときに聞いた話だ。" + CALLFUNC R + MSG 0x6220 ; "その言葉を聞いて、老爺はしばらく沈黙する。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6221 ; "「……ククッ……クックッ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6222 ; "「そうだったのか。" + CALLFUNC R + MSG 0x6223 ; " 道理で、ある日を境に……" + CALLFUNC R + MSG 0x6224 ; " 女房以外が見舞いに来ないわけだ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6225 ; "「あやつは……何故、それを黙っておった」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15114 + CALLFUNC VOICE + MSG 0x6226 ; "「お爺様に心配をかけないためです。" + CALLFUNC R + MSG 0x6227 ; " ずっと……付きっきりでお世話して……" + CALLFUNC R + MSG 0x6228 ; " 大変だったでしょうに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6229 ; "老爺は天井を見つめたまま、しばらく黙っていた。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x622a ; "「ワシが入院してからというもの、" + CALLFUNC R + MSG 0x622b ; " 財産を目当てで、擦り寄ってくる連中が" + CALLFUNC R + MSG 0x622c ; " 後を絶たなかった」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x622d ; "「だから、ワシは呆けたふりをしておったのだ。" + CALLFUNC R + MSG 0x622e ; " 世話をしてくれる看護婦を除いてな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15115 + CALLFUNC VOICE + MSG 0x622f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6230 ; "老爺は『はぁ』と深く息を吐くと、" + CALLFUNC R + MSG 0x6231 ; "色々納得した表情で琴音を見つめた。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6232 ; "「……いいだろう。" + CALLFUNC R + MSG 0x6233 ; " ワシの子種をくれてやる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15116 + CALLFUNC VOICE + MSG 0x6234 ; "「…………」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6235 ; "「ただし、精液を採取してどうこうしようなど、" + CALLFUNC R + MSG 0x6236 ; " ワシが許さん。" + CALLFUNC R + MSG 0x6237 ; " お前さんのヴァギナで直接搾り取るんだ」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6238 ; "「その若々しい子宮に直接、種を付けてくれる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15117 + CALLFUNC VOICE + MSG 0x6239 ; "「本当に……それでよろしいんですね……?」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x623a ; "「ああ。" + CALLFUNC R + MSG 0x623b ; " お前さんが耐えられるのならな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x623c ; "老爺は不敵な笑みを見せると、" + CALLFUNC R + MSG 0x623d ; "布団をめくって自身をさらけ出した。" + CALLFUNC A + S_PUSH "イベント/琴音/21/外/優" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15118 + CALLFUNC VOICE + MSG 0x623e ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x623f ; "それは老人のものとは思えないぐらいの巨根で、" + CALLFUNC R + MSG 0x6240 ; "おまけにガチガチに硬くなっていた。" + CALLFUNC R + MSG 0x6241 ; "琴音はそれを見て目を丸くする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15119 + CALLFUNC VOICE + MSG 0x6242 ; "「う、嘘……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15120 + CALLFUNC VOICE + MSG 0x6243 ; "(な……なんて大きさなの……?" + CALLFUNC R + MSG 0x6244 ; " こんなの見るの初めて……)" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6245 ; "「歳は取っても、イチモツだけは昔と変わっておらん。" + CALLFUNC R + MSG 0x6246 ; " こいつに……お前さんの子宮が耐えられるかどうか……" + CALLFUNC R + MSG 0x6247 ; " 見せてもらおうか」" + CALLFUNC A + S_PUSH "イベント/琴音/21/外+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15121 + CALLFUNC VOICE + MSG 0x6248 ; "(こんなに大きいのを受け入れたら……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6249 ; "琴音は老爺のペニスを凝視したまま、ごくりと息を飲む。" + CALLFUNC R + MSG 0x624a ; "そして同時に、股間が熱くなるのを感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x624b ; "頭の中ではダメだと思っているのに、" + CALLFUNC R + MSG 0x624c ; "身体が受け入れるための準備を始めてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15122 + CALLFUNC VOICE + MSG 0x624d ; "(ううん、その前に……入るの……?" + CALLFUNC R + MSG 0x624e ; " コレ……)" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x624f ; "「ヒヒッ、驚くのも無理はない。" + CALLFUNC R + MSG 0x6250 ; " 女房も、入るようにはなったが" + CALLFUNC R + MSG 0x6251 ; " 1分ともたなかったからな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15123 + CALLFUNC VOICE + MSG 0x6252 ; "「っっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15124 + CALLFUNC VOICE + MSG 0x6253 ; "(そりゃそうよ……だってこんなの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6254 ; "琴音の膣内に愛液が染み出してくる。" + CALLFUNC R + MSG 0x6255 ; "それは内部を満たし、割れ目からとろりと零れてきた。" + CALLFUNC R + MSG 0x6256 ; "下着は元からつけてなかったので、直接ペニスに付着する。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6257 ; "「ワシは身体が動かせん。" + CALLFUNC R + MSG 0x6258 ; " お前さんが上に乗って、腰を使ってくれ」" + CALLFUNC A + S_PUSH "イベント/琴音/21/外+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15125 + CALLFUNC VOICE + MSG 0x6259 ; "「んぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x625a ; "老爺はそう言いながら、目の前にある琴音の乳房を" + CALLFUNC R + MSG 0x625b ; "ぐねぐねと揉み潰し、はちきれんばかりの大きさと" + CALLFUNC R + MSG 0x625c ; "弾力を楽しむ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15126 + CALLFUNC VOICE + MSG 0x625d ; "「んんぅ……お、おっぱい……そんなにしたら……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x625e ; "「ほほっ……これはまたハリもツヤも抜群……。" + CALLFUNC R + MSG 0x625f ; " そうそうお目にかかれんわい……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/外+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15127 + CALLFUNC VOICE + MSG 0x6260 ; "「ぁっ……く、ふっ……ぅぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6261 ; "乳房を揉まれて身体を少しくねらせる琴音。" + CALLFUNC R + MSG 0x6262 ; "だが意識は、割れ目に押し付けられている巨根の方に" + CALLFUNC R + MSG 0x6263 ; "集中してしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6264 ; "愛液が垂れていることが分かっていたので、" + CALLFUNC R + MSG 0x6265 ; "腰を動かしてそれを馴染ませていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6266 ; "  ぬちゅ……ぬちゅ……" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6267 ; "「フフッ、若い娘と交尾するのは久しぶりだ。" + CALLFUNC R + MSG 0x6268 ; " ワシを満足させてくれよ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15128 + CALLFUNC VOICE + MSG 0x6269 ; "「んぅ……わ、私は……お爺様の子種を頂くだけです……。" + CALLFUNC R + MSG 0x626a ; " 性的に満足させるとか……しませんから……ぁぁっ」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x626b ; "「満足せねば、射精などせんぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x626c ; "乳房の頂点にあるピンク色の突起を指で抓む老爺。" + CALLFUNC R + MSG 0x626d ; "琴音がその強い刺激にピクンと身体を反応させる。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x626e ; "「いい反応じゃのう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15129 + CALLFUNC VOICE + MSG 0x626f ; "(こんな人の精子を子宮に受け入れるなんて……。" + CALLFUNC R + MSG 0x6270 ; " でも、奥様の代わりは私しか……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15130 + CALLFUNC VOICE + MSG 0x6271 ; "(護……ごめんね……。" + CALLFUNC R + MSG 0x6272 ; " 私の卵子、取られちゃうかもしれない……)" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6273 ; "「ほれっ、何をぐずぐずしておる。" + CALLFUNC R + MSG 0x6274 ; " 早ぅ挿れんか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15131 + CALLFUNC VOICE + MSG 0x6275 ; "「はっ、はいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6276 ; "尻をぺシッと叩かれ、琴音の腰が動き始める。" + CALLFUNC R + MSG 0x6277 ; "大きなお尻を持ち上げると、先端を膣口に宛がった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15132 + CALLFUNC VOICE + MSG 0x6278 ; "(ほ、ホントに入るの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6279 ; "琴音は半信半疑になる。" + CALLFUNC R + MSG 0x627a ; "だが、『挿れたらどうなるか』ということの方で" + CALLFUNC R + MSG 0x627b ; "頭がいっぱいになり始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x627c ; "それが新たに愛液を染み出させ、受け入れやすい内部を" + CALLFUNC R + MSG 0x627d ; "作り上げていく。" + CALLFUNC A + S_PUSH "イベント/琴音/21/外+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15133 + CALLFUNC VOICE + MSG 0x627e ; "「い、いきます……。" + CALLFUNC R + MSG 0x627f ; " ん、ぅっ……」" + CALLFUNC A + S_PUSH "断面図/莉々子/16/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x6280 ; "琴音は意を決すると、大きく呼吸をしながら" + CALLFUNC R + MSG 0x6281 ; "腰をゆっくり沈めていった。" + CALLFUNC R + MSG 0x6282 ; "先端が膣口を押し開き、侵入してくる。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15134 + CALLFUNC VOICE + MSG 0x6283 ; "「んっ……ぁ、ぁあっ……ぁあああっ……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15135 + CALLFUNC VOICE + MSG 0x6284 ; "「えっ、こ、れっ……く、ぅぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15136 + CALLFUNC VOICE + MSG 0x6285 ; "(やだっ……み、見た目より……大きい……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6286 ; "押し拡げられる膣内。" + CALLFUNC R + MSG 0x6287 ; "亀頭の半分くらいまでの太さで、普通の大人ぐらいの" + CALLFUNC R + MSG 0x6288 ; "太さがあるのが分かった。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6289 ; "「まどろっこしいのぅ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15137 + CALLFUNC VOICE + MSG 0x628a ; "「ひぐっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x628b ; "待ちかねた老爺が、また琴音の尻を叩き、" + CALLFUNC R + MSG 0x628c ; "ぐいと押し込んだ。" + CALLFUNC R + MSG 0x628d ; "その拍子に、亀頭がすっぽりと膣内にはまり込む。" + CALLFUNC A + S_PUSH "断面図/莉々子/16/03" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15138 + CALLFUNC VOICE + MSG 0x628e ; "「うぁあっ……!" + CALLFUNC R + MSG 0x628f ; " あ、ああああっ……ぐ、うううっ……!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6290 ; "「ははは、まだ先が挿っただけだぞ。" + CALLFUNC R + MSG 0x6291 ; " そんなことでどうする」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6292 ; "「もっと腰を下ろして根元まで入れんか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15139 + CALLFUNC VOICE + MSG 0x6293 ; "「うぁっ……あ、ああっ……そ、んなっ……" + CALLFUNC R + MSG 0x6294 ; " 無理……っ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6295 ; "「無理でもなんでもやってもらわにゃ" + CALLFUNC R + MSG 0x6296 ; " 精液など出んぞ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15140 + CALLFUNC VOICE + MSG 0x6297 ; "「そんなぁあっっ……ん、く、ううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6298 ; "琴音の膣口は、ほぼ限界に近かった。" + CALLFUNC R + MSG 0x6299 ; "なんとか内股に力を込めて、腰がこれ以上落ちないように" + CALLFUNC R + MSG 0x629a ; "食い止めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x629b ; "だが、そのせいで膣内に余計な力が入り、" + CALLFUNC R + MSG 0x629c ; "挿入を拒んでしまっていた。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15141 + CALLFUNC VOICE + MSG 0x629d ; "「んんっ……く、ううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15142 + CALLFUNC VOICE + MSG 0x629e ; "(こ、これ以上……挿れたら……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15143 + CALLFUNC VOICE + MSG 0x629f ; "「うぁっ……あ、ぁあっ……はふっ、ふうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62a0 ; "何度か息を吸ったり吐いたりして、緊張を解そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62a1 ; "それが功を奏したのか、老爺の巨根がゆっくり、" + CALLFUNC R + MSG 0x62a2 ; "ゆっくりと膣内に埋没してきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15144 + CALLFUNC VOICE + MSG 0x62a3 ; "「うぁ、あ、ぁあぁあ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62a4 ; "「おほっ……頑張りおる」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15145 + CALLFUNC VOICE + MSG 0x62a5 ; "「あ、ぁああぁああぁああああぁ〜〜……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62a6 ; "奥から滲み出てきた愛液のおかげか、極太の肉棒は" + CALLFUNC R + MSG 0x62a7 ; "膣内をごりごりと擦り上げながら入っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62a8 ; "その、内部を無理矢理、大きくこじ開けられていく" + CALLFUNC R + MSG 0x62a9 ; "感覚に、琴音は声を上擦らせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15146 + CALLFUNC VOICE + MSG 0x62aa ; "「ひぎ……ぃ、く、ぅうううっ……!" + CALLFUNC R + MSG 0x62ab ; " うぁあぁああああっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15147 + CALLFUNC VOICE + MSG 0x62ac ; "「だ、めっ……これ……ひ、さ、裂けちゃうっ……" + CALLFUNC R + MSG 0x62ad ; " 裂けちゃうぅぅぅ……!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62ae ; "「半分ほど入ったぞ。" + CALLFUNC R + MSG 0x62af ; " これなら大丈夫じゃ」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15148 + CALLFUNC VOICE + MSG 0x62b0 ; "「ええっ、ま、まだ半分っ……?" + CALLFUNC R + MSG 0x62b1 ; " そんなっ……あ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62b2 ; "もうかなり奥の方まで亀頭が到達している。" + CALLFUNC R + MSG 0x62b3 ; "これで半分ということは、つまり……。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62b4 ; "「よし、少し手伝ってやろう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15149 + CALLFUNC VOICE + MSG 0x62b5 ; "「くふっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62b6 ; "老爺がお尻に手を回し、そのままぐいと引き寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62b7 ; "そのせいで、ペニスが一気に膣内をこじ開け、" + CALLFUNC R + MSG 0x62b8 ; "根元まで埋没してしまう。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15150 + CALLFUNC VOICE + MSG 0x62b9 ; "「ひっ、ぁ、ああぁあああぁああっ!!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15151 + CALLFUNC VOICE + MSG 0x62ba ; "「あっ、く、うううっ! んぐっ、うあああっ!" + CALLFUNC R + MSG 0x62bb ; " ああぁああああーっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62bc ; "一気に根元まで突っ込まれた瞬間、" + CALLFUNC R + MSG 0x62bd ; "琴音の意識も一気に頂点まで持っていかれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62be ; "全身をガクガクと大きく震わせながら、" + CALLFUNC R + MSG 0x62bf ; "悲鳴のような声を上げる琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15152 + CALLFUNC VOICE + MSG 0x62c0 ; "「ああぁあああっ、く、う、うぅううっ……!" + CALLFUNC R + MSG 0x62c1 ; " んぁあぁああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62c2 ; "「ははは、挿れただけで達してしまいおったか。" + CALLFUNC R + MSG 0x62c3 ; " 仕方ないのぅ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15153 + CALLFUNC VOICE + MSG 0x62c4 ; "「ひっ、ひぁっ、あ、あああっ……!" + CALLFUNC R + MSG 0x62c5 ; " く、うううっ……!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62c6 ; "「聞こえておらんか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15154 + CALLFUNC VOICE + MSG 0x62c7 ; "「あ、あぁあああっ……く、ふっ、うぅぅうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62c8 ; "ようやく波がじわじわと引いていき、少しだけ余裕が" + CALLFUNC R + MSG 0x62c9 ; "出てくる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62ca ; "しかしそれでも、気を緩めるとまた一気に持って" + CALLFUNC R + MSG 0x62cb ; "いかれてしまいそうなくらいの快感があった。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15155 + CALLFUNC VOICE + MSG 0x62cc ; "「あ、あああっ……はぁっ、はぁっ……" + CALLFUNC R + MSG 0x62cd ; " き、つい……っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15156 + CALLFUNC VOICE + MSG 0x62ce ; "「こんなのっ……あ、アソコ……壊れちゃう……ぅっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62cf ; "筒状の膣内が、入口から最奥まで" + CALLFUNC R + MSG 0x62d0 ; "めいっぱい拡げられている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62d1 ; "そのままの状態で、鼓動に合わせて脈打つが……" + CALLFUNC R + MSG 0x62d2 ; "もはや収縮しているのかどうかすら分からなかった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15157 + CALLFUNC VOICE + MSG 0x62d3 ; "「ひっ、ひっ……ひうっ……ふううっ……" + CALLFUNC R + MSG 0x62d4 ; " んくっ、うぁっ、ああっ」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62d5 ; "「んん〜……なかなかの名器じゃな……。" + CALLFUNC R + MSG 0x62d6 ; " ワシのモノを全部咥え込むとは……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62d7 ; "「しかしこれだけじゃ足りんぞ。" + CALLFUNC R + MSG 0x62d8 ; " ちゃんと動いてもらわねば」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15158 + CALLFUNC VOICE + MSG 0x62d9 ; "「はぁっ……はぁっ……わ、わかってます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62da ; "琴音は痙攣してうまく動かない腰に力を込めると、" + CALLFUNC R + MSG 0x62db ; "それを持ち上げ、ペニスを引き抜いていく。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15159 + CALLFUNC VOICE + MSG 0x62dc ; "「あ、あぁ、ああぁああっ……く、ぅあああ……" + CALLFUNC R + MSG 0x62dd ; " こ、こすれ……るぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15160 + CALLFUNC VOICE + MSG 0x62de ; "「く、うううっ……んぁ、あ、あああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62df ; "挿れるのと違って、引き抜くのは案外簡単だった。" + CALLFUNC R + MSG 0x62e0 ; "それでも目一杯拡がった内壁がごりごり擦られるため、" + CALLFUNC R + MSG 0x62e1 ; "大きな快感が生まれる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15161 + CALLFUNC VOICE + MSG 0x62e2 ; "「あ、ぁあっ……く、ううぅ……力が抜けちゃう……" + CALLFUNC R + MSG 0x62e3 ; " ひあ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15162 + CALLFUNC VOICE + MSG 0x62e4 ; "「あ、あぐうううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62e5 ; "そしてカクンと膝の力が抜けて腰が沈んでしまい、" + CALLFUNC R + MSG 0x62e6 ; "さっきよりも深くペニスが打ち込まれてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15163 + CALLFUNC VOICE + MSG 0x62e7 ; "「ひぁああっ、あ、くふっ……!" + CALLFUNC R + MSG 0x62e8 ; " う、イッ……くぅぅう……ッッ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15164 + CALLFUNC VOICE + MSG 0x62e9 ; "「うぁあっ……こ、こんなのっ……ダメっ……" + CALLFUNC R + MSG 0x62ea ; " すぐイッちゃ……あぁあああっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x62eb ; "「んんっ……膣内が痙攣して気持ちいいぞ。" + CALLFUNC R + MSG 0x62ec ; " その調子だ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15165 + CALLFUNC VOICE + MSG 0x62ed ; "「あぁああっ……ま、待ってぇっ……く、ふぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62ee ; "琴音は背中を丸め、そのままビクビクと痙攣を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62ef ; "目一杯拡げられた膣内を、硬いカリ首でゴリゴリと" + CALLFUNC R + MSG 0x62f0 ; "擦られるのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62f1 ; "襞が全部削り取られているような感触が、挿れるときも" + CALLFUNC R + MSG 0x62f2 ; "出すときも続くため、快感を堪えられない。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15166 + CALLFUNC VOICE + MSG 0x62f3 ; "「ああぁああっ……く、ううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15167 + CALLFUNC VOICE + MSG 0x62f4 ; "(これじゃ……私の方が先に参っちゃう……" + CALLFUNC R + MSG 0x62f5 ; " でも……なんとか子種を……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15168 + CALLFUNC VOICE + MSG 0x62f6 ; "「ふぅ、ふぅっ……んっ、く、ううううっ……!" + CALLFUNC R + MSG 0x62f7 ; " ふぁ、あ、あぁあああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x62f8 ; "また腰を持ち上げていく琴音。" + CALLFUNC R + MSG 0x62f9 ; "しかし半分ぐらい引き抜いたところでまた力が抜け、" + CALLFUNC R + MSG 0x62fa ; "また最奥までを極太ペニスに抉られる。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15169 + CALLFUNC VOICE + MSG 0x62fb ; "「うぁあああっ! あぐっ、んっ、んううっ!!" + CALLFUNC R + MSG 0x62fc ; " お、くまでっ……おちんちん入ったぁあっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15170 + CALLFUNC VOICE + MSG 0x62fd ; "「ダメぇっ……これダメぇっ……♀" + CALLFUNC R + MSG 0x62fe ; " も、もう届いてるっ……おまんこの奥……" + CALLFUNC R + MSG 0x62ff ; " 子宮口まで……届いてるのぉっ……♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6300 ; "「ふひひっ……さっきからずっと、先っぽに" + CALLFUNC R + MSG 0x6301 ; " コリコリ当たっておるぞ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15171 + CALLFUNC VOICE + MSG 0x6302 ; "「お、奥にあるのに押し上げられて……ぇっ……" + CALLFUNC R + MSG 0x6303 ; " あ、ぁああああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15172 + CALLFUNC VOICE + MSG 0x6304 ; "「お、お腹のなか……ぜんぶ持ち上がってる……" + CALLFUNC R + MSG 0x6305 ; " ひぁ、あ、ぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6306 ; "これ以上は無理だと思った瞬間、琴音は自分の中で" + CALLFUNC R + MSG 0x6307 ; "何かが切り替わったような気がした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6308 ; "こういうことを愉しんでしまう自分。" + CALLFUNC R + MSG 0x6309 ; "媚香でいつも引き出されている、嫌な部分だ。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15173 + CALLFUNC VOICE + MSG 0x630a ; "「んぁあっ……す、すごいっ……全部擦れてるっ……" + CALLFUNC R + MSG 0x630b ; " 私の気持ちいいところっ……全部っ……♀" + CALLFUNC R + MSG 0x630c ; " ふぁっ、あ、ああああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15174 + CALLFUNC VOICE + MSG 0x630d ; "「お、おまんこ……裂けちゃいそうなのに……" + CALLFUNC R + MSG 0x630e ; " すごく、気持ちいい……っ♀" + CALLFUNC R + MSG 0x630f ; " ぁあっ、あ、ああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6310 ; "使い込まれてこなれていることもあるが、" + CALLFUNC R + MSG 0x6311 ; "琴音のそこはやはり名器であるらしく、" + CALLFUNC R + MSG 0x6312 ; "既にこのペニスに順応し始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6313 ; "少し出来た余裕を使って襞をくねらせ、" + CALLFUNC R + MSG 0x6314 ; "ペニスの表面をぞわぞわとなぞり上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6315 ; "おまけに、快感から来る収縮が加わり、" + CALLFUNC R + MSG 0x6316 ; "老爺にもさすがに射精感が込み上げ始めていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15175 + CALLFUNC VOICE + MSG 0x6317 ; "「ああぁああっ……ぐっちゅっぐちゅになってる……" + CALLFUNC R + MSG 0x6318 ; " お爺様のおちんちん、すごいっ……あ、ぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15176 + CALLFUNC VOICE + MSG 0x6319 ; "「し、子宮口ぐりぐりされるの……いいよぅっ……" + CALLFUNC R + MSG 0x631a ; " ぁあっ、あ、あ、あああっ♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x631b ; "「く……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15177 + CALLFUNC VOICE + MSG 0x631c ; "「あぁあっ……ひ、開いちゃう……子宮の穴……" + CALLFUNC R + MSG 0x631d ; " 勝手に……ひぁあ、あ、ああああんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x631e ; "それでも力は入らないらしく、浅めに腰を上下に動かしたり、" + CALLFUNC R + MSG 0x631f ; "円を描くようにくねらせたりして快感を貪る琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6320 ; "しかし少し動いただけで達してしまっているのは、" + CALLFUNC R + MSG 0x6321 ; "断続的に続く内股やお腹の痙攣を見れば明らかだった。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15178 + CALLFUNC VOICE + MSG 0x6322 ; "「ひぁあっ、あ、ああっ♀" + CALLFUNC R + MSG 0x6323 ; " 私っ……いっ、イッてるっ……ずっとイッちゃって……" + CALLFUNC R + MSG 0x6324 ; " ひぐ、ううぅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15179 + CALLFUNC VOICE + MSG 0x6325 ; "「オマンコ……いっぱいすぎて苦しっ……ぅあ、あ、" + CALLFUNC R + MSG 0x6326 ; " ぁあああっ……♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6327 ; "「んうう……た、大した娘だ……。" + CALLFUNC R + MSG 0x6328 ; " ワシの肉棒にここまで馴染んでくるとは……。" + CALLFUNC R + MSG 0x6329 ; " ますます気に入ったぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x632a ; "老爺は片手で乳房を握り締めると、" + CALLFUNC R + MSG 0x632b ; "もう片方の乳首を吸い上げる。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15180 + CALLFUNC VOICE + MSG 0x632c ; "「んぁあああっ……い、一緒におっぱい……されたら……" + CALLFUNC R + MSG 0x632d ; " んくっ、くひ、ひぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15181 + CALLFUNC VOICE + MSG 0x632e ; "「ダメっ……感じすぎちゃうからっ……あ、あああっ!" + CALLFUNC R + MSG 0x632f ; " 吸っちゃダメぇえっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6330 ; "早く終わらせたい琴音とは逆に、一分でも長く愉しみたい" + CALLFUNC R + MSG 0x6331 ; "老爺は、なんとか気を紛らわせて我慢しようとする。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15182 + CALLFUNC VOICE + MSG 0x6332 ; "「んぁあっ……は、早くぅっ……早く子種を……" + CALLFUNC R + MSG 0x6333 ; " 琴音の子宮に飲ませてくださいっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15183 + CALLFUNC VOICE + MSG 0x6334 ; "「お爺様の遺伝子……私の卵子に……あ、あああっ♀" + CALLFUNC R + MSG 0x6335 ; " んくぅぅううっっ!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6336 ; "「クククっ……あれだけ嫌がっておったのに、" + CALLFUNC R + MSG 0x6337 ; " お前さんの卵子をワシので汚してもいいのか?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15184 + CALLFUNC VOICE + MSG 0x6338 ; "「はぁっ、はぁっ……あ、あああっ……奥様との、" + CALLFUNC R + MSG 0x6339 ; " お約束、ですからっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15185 + CALLFUNC VOICE + MSG 0x633a ; "「私の卵子を……お爺様に捧げるって……んく、" + CALLFUNC R + MSG 0x633b ; " ふっ、ふぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x633c ; "腰をくねらせながら言う琴音。" + CALLFUNC R + MSG 0x633d ; "早く搾り出そうと、快感で震える身体に鞭打つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x633e ; "そして老爺の方も射精が近いのか、あの太いペニスが" + CALLFUNC R + MSG 0x633f ; "もう一回り大きくなっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15186 + CALLFUNC VOICE + MSG 0x6340 ; "「あぁああっ……く、ううっ……!" + CALLFUNC R + MSG 0x6341 ; " んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15187 + CALLFUNC VOICE + MSG 0x6342 ; "(は、早くしないと……私の意識の方が……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15188 + CALLFUNC VOICE + MSG 0x6343 ; "「あぁあああっ……お、お爺様っ……早く……" + CALLFUNC R + MSG 0x6344 ; " 早く精子……注いでぇえっ……♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6345 ; "「くっ、ううっ……こ、これほどの娘と交尾を" + CALLFUNC R + MSG 0x6346 ; " 愉しめるとはな……長生きはするものだ。" + CALLFUNC R + MSG 0x6347 ; " 女房にも感謝せねば……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15189 + CALLFUNC VOICE + MSG 0x6348 ; "「んぁああっ……こ、これはっ……交尾なんかじゃ……" + CALLFUNC R + MSG 0x6349 ; " ひぁ、あっ、あくっ、うぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15190 + CALLFUNC VOICE + MSG 0x634a ; "「これは……子を作るための……行為で……ひっ……" + CALLFUNC R + MSG 0x634b ; " 愉しむためじゃ……な……ぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x634c ; "鼻から抜けるような甘い声を漏らす琴音。" + CALLFUNC R + MSG 0x634d ; "ペニスを奥まで深く咥え込んだまま、" + CALLFUNC R + MSG 0x634e ; "老爺の上で妖艶に腰を揺らし続ける。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15191 + CALLFUNC VOICE + MSG 0x634f ; "「ひぁっ、あ、ぁああっ……く、んんっ!" + CALLFUNC R + MSG 0x6350 ; " うぁあああっ……! ダメっ……また来ちゃう……っ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15192 + CALLFUNC VOICE + MSG 0x6351 ; "「ふっ、う、うぅぅううう〜〜っっ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6352 ; "「お、おおおおっ……搾られる……!」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15193 + CALLFUNC VOICE + MSG 0x6353 ; "「ふぁっ……あ、あああっ……はぁーっ、はぁーっ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6354 ; "「お前さんも充分愉しんでおるではないか……。" + CALLFUNC R + MSG 0x6355 ; " さっきから腰が動いておるのは、自分が快感を" + CALLFUNC R + MSG 0x6356 ; " 貪るためであろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6357 ; "老爺は琴音の尻を両手で掴むと、動きに合わせて" + CALLFUNC R + MSG 0x6358 ; "力を込め、揺れ幅を大きくする。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15194 + CALLFUNC VOICE + MSG 0x6359 ; "「んぁあああんっ……そ、そんなっ……" + CALLFUNC R + MSG 0x635a ; " ちが……あ、あぅう……っ!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x635b ; "「違うものか。" + CALLFUNC R + MSG 0x635c ; " ほれ、手を離しても自分で動きよる」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15195 + CALLFUNC VOICE + MSG 0x635d ; "「あっ……あああっ……だ、だって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x635e ; "指摘され、気付いてしまう琴音。" + CALLFUNC R + MSG 0x635f ; "それでも腰の動きは止まらない。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15196 + CALLFUNC VOICE + MSG 0x6360 ; "「ああっ……ダメ……お爺様っ……" + CALLFUNC R + MSG 0x6361 ; " 琴音……もうっ……イかせてえっ……" + CALLFUNC R + MSG 0x6362 ; " す、すごく気持ちいいのっ……♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6363 ; "「さっきから度々イッておるようだが」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15197 + CALLFUNC VOICE + MSG 0x6364 ; "「も、もっとすごいの欲しいのっ……♀" + CALLFUNC R + MSG 0x6365 ; " んぁ、あ♀ ああ♀ あぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6366 ; "おねだりするかのように腰をくねらせる琴音。" + CALLFUNC R + MSG 0x6367 ; "ビクビクと痙攣を続けているのに動いているのが" + CALLFUNC R + MSG 0x6368 ; "とてもいやらしい。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6369 ; "「カワイイ娘じゃ……。" + CALLFUNC R + MSG 0x636a ; " もっと悶えるがいい。" + CALLFUNC R + MSG 0x636b ; " たっぷりとワシの子種をくれてやる」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15198 + CALLFUNC VOICE + MSG 0x636c ; "「んぁああっ、ズンズンしてるぅ……んんっ、" + CALLFUNC R + MSG 0x636d ; " お爺様のおチンポ……子宮口に当たってるぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15199 + CALLFUNC VOICE + MSG 0x636e ; "「んぁあっ、あ、ひゃ、ああぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x636f ; "快感に晒され続け、琴音の子宮口がぽっかり口を開け、" + CALLFUNC R + MSG 0x6370 ; "鈴口を咥え込んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6371 ; "そのままの状態で擦られているため、極太ペニスが" + CALLFUNC R + MSG 0x6372 ; "少しずつ子宮口をこじ開けていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15200 + CALLFUNC VOICE + MSG 0x6373 ; "「あ、ああぁあああっ……く、ぅぅっ、ふぁあああっ♀」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6374 ; "「……卵子が近くまで来ておるな?" + CALLFUNC R + MSG 0x6375 ; " 卵管から飛び出しそうか? んん?」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/優+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15201 + CALLFUNC VOICE + MSG 0x6376 ; "「は、はいぃ……♀" + CALLFUNC R + MSG 0x6377 ; " お爺様の精子っ……お待ちしておりますっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15202 + CALLFUNC VOICE + MSG 0x6378 ; "「琴音の子宮に、たっぷり注いでくださ……" + CALLFUNC R + MSG 0x6379 ; " あ、あぁあああぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x637a ; "腰の動きが激しくなる琴音。" + CALLFUNC R + MSG 0x637b ; "愛液や潮が飛び散るのも構わず、" + CALLFUNC R + MSG 0x637c ; "ぐちゅぐちゅと膣内を掻き回し続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x637d ; "そして老爺の方も限界が近付いてきていた。" + CALLFUNC R + MSG 0x637e ; "琴音の腰をしっかり掴んで引き寄せ、" + CALLFUNC R + MSG 0x637f ; "自分もなんとか身体を持ち上げようとする。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6380 ; "「うおお……な、何年も溜め込んだ濃いザーメン、" + CALLFUNC R + MSG 0x6381 ; " お前さんの子宮に注ぎ込んでやるぞ……!" + CALLFUNC R + MSG 0x6382 ; " しっかり受け取れ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6383 ; "ぴったりと密着した子宮口と鈴口。" + CALLFUNC R + MSG 0x6384 ; "出されると分かったのか、膣内全体がきゅうううっと" + CALLFUNC R + MSG 0x6385 ; "収縮し、捩れていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15203 + CALLFUNC VOICE + MSG 0x6386 ; "「あ、ああぁあああっ! 奥まで来てるっ!" + CALLFUNC R + MSG 0x6387 ; " お爺様のオチンチン……琴音の子宮に……" + CALLFUNC R + MSG 0x6388 ; " くっついて……あ、ぁああああっ!」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6389 ; "「くっ……い、くぞ……久しぶりの射精だああっ!」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15204 + CALLFUNC VOICE + MSG 0x638a ; "「ひあっ、あ、あぁあああっ!" + CALLFUNC R + MSG 0x638b ; " イッ、イクぅぅうううううっっっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/21/中+汁+精中/絶+頬" + S_PUSH "断面図/莉々子/16/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + PUSH 1 + PUSH 11 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x638c ; "琴音は大きく背中を反らせて腰を前に出し、" + CALLFUNC R + MSG 0x638d ; "子宮口と亀頭の密着度を高める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x638e ; "その次の瞬間、老爺の亀頭から溜め込まれた精が" + CALLFUNC R + MSG 0x638f ; "一気に解放された。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15205 + CALLFUNC VOICE + MSG 0x6390 ; "「ひっ、あ、ああぁあああっ♀" + CALLFUNC R + MSG 0x6391 ; " なっ、流し込まれてるっ……精液っ……" + CALLFUNC R + MSG 0x6392 ; " 子宮に流し込まれてるっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15206 + CALLFUNC VOICE + MSG 0x6393 ; "「ドプドプって……んうっ、うぁ、あ、あああっ!" + CALLFUNC R + MSG 0x6394 ; " お爺様のチンポ……脈打って……うぁ、あ、ああ……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6395 ; "「くおおっ……こ、これを待っておった……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15207 + CALLFUNC VOICE + MSG 0x6396 ; "「あ、あああっ……く、う、んんっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15208 + CALLFUNC VOICE + MSG 0x6397 ; "「あああっ……お、お爺様……琴音……" + CALLFUNC R + MSG 0x6398 ; " イッちゃいましたぁ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15209 + CALLFUNC VOICE + MSG 0x6399 ; "「はぁっ、あ、ぁああっ……お爺様の遺伝子と……" + CALLFUNC R + MSG 0x639a ; " 私の卵子が1つになりますぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x639b ; "鈴口に密着し、精液を漏らすことなく胎内へと" + CALLFUNC R + MSG 0x639c ; "吸い込んでいく子宮口。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x639d ; "子宮内に注がれる感触に甘い声を上げていた琴音だったが、" + CALLFUNC R + MSG 0x639e ; "さすがに異変に気付く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x639f ; "射精が止まらないのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15210 + CALLFUNC VOICE + MSG 0x63a0 ; "「あ、れ……んぅ、うぁっ、あ、あぁあああっ……?」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63a1 ; "「んんっ……くぅう……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15211 + CALLFUNC VOICE + MSG 0x63a2 ; "「ま、だ……出て……うううっ……く、るし……" + CALLFUNC R + MSG 0x63a3 ; " もう、一杯っ……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/絶+頬" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + PUSH 11 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15212 + CALLFUNC VOICE + MSG 0x63a4 ; "「あ、あぁああっ……まだ……ドクドクって……" + CALLFUNC R + MSG 0x63a5 ; " ひっ、あ、ぁあああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15213 + CALLFUNC VOICE + MSG 0x63a6 ; "「んくっ、う、イッ……く……ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63a7 ; "注がれる感覚に、また達してしまう琴音。" + CALLFUNC R + MSG 0x63a8 ; "それでも射精は止まらず、彼女の胎内を埋め尽くしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63a9 ; "次第に膨れ上がってくる下腹部。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63aa ; "極太ペニスで全体を持ちあげられている上に、" + CALLFUNC R + MSG 0x63ab ; "子宮を膨らまされ……琴音は内臓の圧迫感で" + CALLFUNC R + MSG 0x63ac ; "軽く吐き気をもよおすほどだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15214 + CALLFUNC VOICE + MSG 0x63ad ; "「うぁ、あああっ……も、もうっ……入らないっ……" + CALLFUNC R + MSG 0x63ae ; " ひっ、く、ううううっ……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15215 + CALLFUNC VOICE + MSG 0x63af ; "「うぁっ、あ、あぁっ……すごいっ……" + CALLFUNC R + MSG 0x63b0 ; " ど、どうして……気持ちいいのっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63b1 ; "陰嚢の中にたっぷりと溜められたものが、" + CALLFUNC R + MSG 0x63b2 ; "全部流し込まれているような感覚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63b3 ; "膣内と同じように、子宮内も無理矢理膨らまされるが……" + CALLFUNC R + MSG 0x63b4 ; "それでも琴音の身体は快感として認識して反応を繰り返す。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15216 + CALLFUNC VOICE + MSG 0x63b5 ; "「あ、ぁああっ……こんな長い射精……初めてっ……" + CALLFUNC R + MSG 0x63b6 ; " なにこれっ……な、にっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15217 + CALLFUNC VOICE + MSG 0x63b7 ; "「うぐ、うぁっ、あ、ああっ……く、苦しいのに……" + CALLFUNC R + MSG 0x63b8 ; " 気持ちい……うぁ、ああぁああっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15218 + CALLFUNC VOICE + MSG 0x63b9 ; "「いぁ、あ、ああああっ……やだっ……私、また……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15219 + CALLFUNC VOICE + MSG 0x63ba ; "「またイクっ……イクっ、イッ……く……!" + CALLFUNC R + MSG 0x63bb ; " ひぁ、あ、あああああぁあああ――……ッッ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x63bc ; "そしてまた絶頂を迎えた琴音は、全身を大きく痙攣させると、" + CALLFUNC R + MSG 0x63bd ; "射精の途中にも関わらず気を失ってしまった。" + CALLFUNC A + S_PUSH "イベント/琴音/21/中+汁+精中/閉+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15220 + CALLFUNC VOICE + MSG 0x63be ; "「ぅあ……ぁ……ぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63bf ; "老爺の上に覆い被さるようにして倒れた琴音は、" + CALLFUNC R + MSG 0x63c0 ; "ぐったりとしたまま肩で息を繰り返していた。" + CALLFUNC R + MSG 0x63c1 ; "その少し後、ようやく射精が終了する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63c2 ; "琴音のお腹はほんのりと膨らんでおり、" + CALLFUNC R + MSG 0x63c3 ; "胎内が精液で埋め尽くされているのが" + CALLFUNC R + MSG 0x63c4 ; "外からでも分かるほどだ。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63c5 ; "「ふうううっ……さすがに気を失ったか……。" + CALLFUNC R + MSG 0x63c6 ; " まぁ仕方あるまい……」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63c7 ; "「しかし……これほど充実した交尾は初めてだ……。" + CALLFUNC R + MSG 0x63c8 ; " 一度だけとは、実に惜しい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15221 + CALLFUNC VOICE + MSG 0x63c9 ; "「ぁ……ダメ……私の卵子……ぁぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15222 + CALLFUNC VOICE + MSG 0x63ca ; "「これ……だけは……渡せないの……" + CALLFUNC R + MSG 0x63cb ; " んぅ……ぅぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63cc ; "独り言を呟いていると、気を失っている琴音が" + CALLFUNC R + MSG 0x63cd ; "うわ言を繰り返す。" + CALLFUNC R + MSG 0x63ce ; "そんな彼女を見て老爺は微笑んだ。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63cf ; "「フフフ……悪いが、確実に孕むまで" + CALLFUNC R + MSG 0x63d0 ; " 続けさせてもらうぞ、琴音」" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63d1 ; "「ワシは……お前のことが気に入ってしまったようだ……」" + CALLFUNC A + S_PUSH "イベント/琴音/21/外+汁+精外/う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x63d2 ; "  じゅるん……" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11521 + CALLFUNC VOICE + MSG 0x63d3 ; "「あぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63d4 ; "極太のペニスと交尾したせいで、琴音の膣口は" + CALLFUNC R + MSG 0x63d5 ; "ぽっかりと大きく開いてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63d6 ; "膣内に収まりきれなかった子種汁が、" + CALLFUNC R + MSG 0x63d7 ; "その肉穴から大量に溢れ出す。" + CALLFUNC A + S_PUSH "会長" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63d8 ; "「琴音……。" + CALLFUNC R + MSG 0x63d9 ; " 絶対にワシの子を、産んでもらうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63da ; "老爺は呟きながら、ぐったりしたままの琴音を抱き締め、" + CALLFUNC R + MSG 0x63db ; "髪を撫でるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/老人/01 + +; 琴音/老人/エンディング +; RETURN: void +FUNC 5640 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x63dc ; "宴の甲斐あって……琴音はついに妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63dd ; "検査の結果……お腹の子は、宴に来ていた老人の" + CALLFUNC R + MSG 0x63de ; "ものだということが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63df ; "その後も、お腹の子は琴音の胎内で順調に成長していき、" + CALLFUNC R + MSG 0x63e0 ; "彼女のお腹は大きく膨らんできていた……。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x63e1 ; "連絡を受けた夫人が、そろそろ到着するとのことで、" + CALLFUNC R + MSG 0x63e2 ; "琴音は大広間でそれを待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63e3 ; "それから程なくして、夫人が大広間に通される。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63e4 ; "「失礼致します……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63e5 ; "深々と頭を下げた後、夫人は琴音の……大きくなった" + CALLFUNC R + MSG 0x63e6 ; "お腹を見て驚きの表情を浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63e7 ; "「まあ……!" + CALLFUNC R + MSG 0x63e8 ; " こ、このお腹の子は、あの人の……なのですね?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15223 + CALLFUNC VOICE + MSG 0x63e9 ; "「はい。" + CALLFUNC R + MSG 0x63ea ; " ……お爺様の子どもです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63eb ; "琴音はそう言いながら、涙をこぼす夫人にそっと触れた。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63ec ; "「あぁっ……神様は、私どもをお見捨てには" + CALLFUNC R + MSG 0x63ed ; " ならなかったのね……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15224 + CALLFUNC VOICE + MSG 0x63ee ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63ef ; "夫人は泣き崩れる。" + CALLFUNC R + MSG 0x63f0 ; "それを見て……琴音の中にあった、辛く哀しい気持ちが、" + CALLFUNC R + MSG 0x63f1 ; "僅かながらも和らいだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15225 + CALLFUNC VOICE + MSG 0x63f2 ; "(これで……よかったのよね……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15226 + CALLFUNC VOICE + MSG 0x63f3 ; "(こんなにも、私の子宮を必要とされる方が" + CALLFUNC R + MSG 0x63f4 ; " いるんですもの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x63f5 ; "そう考えると、少しだけ笑みが漏れてしまう。" + CALLFUNC R + MSG 0x63f6 ; "この夫人の役に立てただけでも嬉しい……" + CALLFUNC R + MSG 0x63f7 ; "琴音はそう思っていた。" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63f8 ; "「……全ての権利は、この子に譲ります」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15227 + CALLFUNC VOICE + MSG 0x63f9 ; "「えっ……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15228 + CALLFUNC VOICE + MSG 0x63fa ; "「権利って……失礼ですが、もうそちらには" + CALLFUNC R + MSG 0x63fb ; " 何も……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x63fc ; "夫人の発言に目を丸くしていると、扉を開けて" + CALLFUNC R + MSG 0x63fd ; "篠原が入ってきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x63fe ; "「すみません、少々遅れました」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15229 + CALLFUNC VOICE + MSG 0x63ff ; "「篠原さん……その、権利がどうって……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6400 ; "「ああ、それでしたら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6401 ; "篠原の言葉に、夫人が頷くと、" + CALLFUNC R + MSG 0x6402 ; "彼は説明を始めた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6403 ; "「奥様は先日、新会社を設立されてね。" + CALLFUNC R + MSG 0x6404 ; " それが軌道に乗って順調に売り上げを" + CALLFUNC R + MSG 0x6405 ; " 伸ばしているそうです」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6406 ; "「……あの人が、どうしても会社を作って、" + CALLFUNC R + MSG 0x6407 ; " 跡取りに残すんだって……」" + CALLFUNC A + S_PUSH "夫人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6408 ; "「呆けてて私とは口もきけなかったのに、" + CALLFUNC R + MSG 0x6409 ; " 一体、何が起こったのやら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x640a ; "涙をハンカチで拭いつつ、嬉しそうに微笑む夫人。" + CALLFUNC R + MSG 0x640b ; "手を伸ばし、大きくなった琴音のお腹を何度も撫でる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服妊婦/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15230 + CALLFUNC VOICE + MSG 0x640c ; "「くすっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x640d ; "「会長様は商才に長けたお方。" + CALLFUNC R + MSG 0x640e ; " 病気が回復された今なら、造作もないことかと」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15231 + CALLFUNC VOICE + MSG 0x640f ; "「そう……ですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6410 ; "琴音は微笑むと、お腹を撫でている夫人の手に、" + CALLFUNC R + MSG 0x6411 ; "そっと自分の手を添えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15232 + CALLFUNC VOICE + MSG 0x6412 ; "(本当によかった……)" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15233 + CALLFUNC VOICE + MSG 0x6413 ; "(この子は……きっと幸せになれるわ。" + CALLFUNC R + MSG 0x6414 ; " 私よりも、ずっと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6415 ; "琴音は心の中で呟きつつ……自分も、少し溢れてきた" + CALLFUNC R + MSG 0x6416 ; "涙をそっと拭うのだった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/老人/エンディング +EOF シナリオ\琴音/老人.jaf + +; 琴音/一騎/01 +; RETURN: void +FUNC 5641 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11473 + CALLFUNC VOICE + MSG 0x6417 ; "「失礼します、お父様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6418 ; "琴音は軽く扉をノックした後、それを開けて中へと入る。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6419 ; "「おお、来てくれたか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11474 + CALLFUNC VOICE + MSG 0x641a ; "「はい。" + CALLFUNC R + MSG 0x641b ; " 今日は、私がお父様のお身体を" + CALLFUNC R + MSG 0x641c ; " 拭かせて頂きます」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x641d ; "「ああっ。頼むよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x641e ; "一騎の身体を拭くのは、いつも雪乃の役目だが……" + CALLFUNC R + MSG 0x641f ; "なぜか今日は代わるよう言われたので、琴音が来たのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6420 ; "琴音は台に置いた洗面器へとタオルをつける。" + CALLFUNC R + MSG 0x6421 ; "中はもちろんお湯だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6422 ; "それを絞り、一騎の背中を優しく拭いていく。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6423 ; "「ふぅ……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11475 + CALLFUNC VOICE + MSG 0x6424 ; "「お母様の方がよかったのでは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6425 ; "拭きながら、琴音は少し冗談っぽく言ってみせる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6426 ; "「いや、私が雪乃にそう伝えたのだ。" + CALLFUNC R + MSG 0x6427 ; " お前に来て欲しいと」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x6428 ; "一騎は少し身体の向きを変えると、" + CALLFUNC R + MSG 0x6429 ; "琴音の手をぐっと握ってきた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11476 + CALLFUNC VOICE + MSG 0x642a ; "「え? お父様?」" + CALLFUNC A + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x642b ; "「……琴音」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x642c ; "琴音のことを真っ直ぐ見つめる一騎。" + CALLFUNC R + MSG 0x642d ; "その表情は真剣だ。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x642e ; "「こうしていると、あのときを思い出すよ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x642f ; "「篠原に仕上げられたお前を、" + CALLFUNC R + MSG 0x6430 ; " 初めて抱いた日のことをな」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11477 + CALLFUNC VOICE + MSG 0x6431 ; "「お、お父様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6432 ; "掴んだ手をぐいと引かれ、" + CALLFUNC R + MSG 0x6433 ; "そのまま腕に抱き締められる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11478 + CALLFUNC VOICE + MSG 0x6434 ; "「ぁ………んむっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6435 ; "そしていきなり、唇を塞がれる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6436 ; "一瞬、何が起こったのか分からなかったが、" + CALLFUNC R + MSG 0x6437 ; "琴音はすぐに腕の中でもがく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11479 + CALLFUNC VOICE + MSG 0x6438 ; "「んっ、んんんーっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11480 + CALLFUNC VOICE + MSG 0x6439 ; "「んっ、ぷぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x643a ; "そして何度か暴れたところでようやく脱出できた。" + CALLFUNC R + MSG 0x643b ; "しかし、まだ腕は掴まれたままだ。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x643c ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11481 + CALLFUNC VOICE + MSG 0x643d ; "「お、お父様……何を……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x643e ; "言葉の途中でまた腕を引かれ、抱き締められる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x643f ; "そして今度は、乳房を揉みしだかれながら、" + CALLFUNC R + MSG 0x6440 ; "ディープキスをされた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11482 + CALLFUNC VOICE + MSG 0x6441 ; "「んぁっ、んむっ、んっ、んんんーっ!" + CALLFUNC R + MSG 0x6442 ; " んぐ、ぷぁっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11483 + CALLFUNC VOICE + MSG 0x6443 ; "「い、いけません、お父様。" + CALLFUNC R + MSG 0x6444 ; " お母様が戻られているのに……あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6445 ; "だが一騎は何も言わず、ただ唇を重ね、" + CALLFUNC R + MSG 0x6446 ; "乱暴に乳房を揉み潰してくる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11484 + CALLFUNC VOICE + MSG 0x6447 ; "「んぁっ、んっ、んぐっ、んふ……" + CALLFUNC R + MSG 0x6448 ; " ん……ちゅ、んむ……ふ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11485 + CALLFUNC VOICE + MSG 0x6449 ; "「んぁ、あ、あぁああっ……や、めっ……" + CALLFUNC R + MSG 0x644a ; " お父様……はむ、んちゅ、ぢゅる……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x644b ; "その快感と強引さに抗いきれず、琴音はすぐに" + CALLFUNC R + MSG 0x644c ; "なすがままになってしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11486 + CALLFUNC VOICE + MSG 0x644d ; "「んふっ……ん、ん、ぷぁっ……" + CALLFUNC R + MSG 0x644e ; " はぁ、はぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11487 + CALLFUNC VOICE + MSG 0x644f ; "「ダ、ダメ……。" + CALLFUNC R + MSG 0x6450 ; " ああん、ちゅっ、くちゅ……ん、んふっ……。" + CALLFUNC R + MSG 0x6451 ; " んっ、ちゅ……はぁっ、ん……ちゅく……はぁ……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6452 ; "「相変わらず、良い反応をする。" + CALLFUNC R + MSG 0x6453 ; " お前を篠原に託したのは、正解だったな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11488 + CALLFUNC VOICE + MSG 0x6454 ; "「あぁ……い、いや……。" + CALLFUNC R + MSG 0x6455 ; " ん、んん……くちゅ、ん、やぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11489 + CALLFUNC VOICE + MSG 0x6456 ; "「ぁ……ああン……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x6457 ; "しばらくして、ようやく琴音は解放された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6458 ; "立ち上がった琴音は、一騎のベッドから少し離れると、" + CALLFUNC R + MSG 0x6459 ; "床にへたり込んだ。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11490 + CALLFUNC VOICE + MSG 0x645a ; "「はぁ……はぁ……お、お父様……なぜ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x645b ; "琴音の言葉には答えず、一騎は琴音を眺めた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x645c ; "「……『宴』は順調に進んでいるのか?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11491 + CALLFUNC VOICE + MSG 0x645d ; "「ぅ……は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x645e ; "琴音は俯きながら答える。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x645f ; "「護にも色々とやらせているようだが……" + CALLFUNC R + MSG 0x6460 ; " 今はもうあいつはただの使用人だ。" + CALLFUNC R + MSG 0x6461 ; " お前が本気になっていい相手ではない」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6462 ; "「それだけは肝に銘じておけ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11492 + CALLFUNC VOICE + MSG 0x6463 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x6464 ; "琴音は無言を返すと……持ってきた道具などをまとめて、" + CALLFUNC R + MSG 0x6465 ; "部屋を出て行った……。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11493 + CALLFUNC VOICE + MSG 0x6466 ; "(お父様……どうして……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/01 + +; 琴音/一騎/02 +; RETURN: void +FUNC 5642 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11494 + CALLFUNC VOICE + MSG 0x6467 ; "「失礼します……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6468 ; "今日も、一騎の世話をするよう言われたので、" + CALLFUNC R + MSG 0x6469 ; "琴音は彼の部屋を訪ねていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x646a ; "とりあえず身体を拭く道具を持って、部屋へと入る。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x646b ; "「来たか」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11495 + CALLFUNC VOICE + MSG 0x646c ; "「っ……は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x646d ; "前回のことがあるので、琴音は少し身構える。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x646e ; "「どうした。" + CALLFUNC R + MSG 0x646f ; " 早くこっちへ来なさい」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11496 + CALLFUNC VOICE + MSG 0x6470 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6471 ; "琴音はベッドに近付くと、彼の身体を拭き始める。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6472 ; "「…………」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11497 + CALLFUNC VOICE + MSG 0x6473 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6474 ; "無言になってしまう二人。" + CALLFUNC R + MSG 0x6475 ; "琴音は黙々と彼の身体を拭いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6476 ; "丹念に背中や腕を拭き、タオルを取り替えて" + CALLFUNC R + MSG 0x6477 ; "前を……と手を伸ばそうとしたところで、" + CALLFUNC R + MSG 0x6478 ; "一騎が琴音のことを抱き寄せた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11498 + CALLFUNC VOICE + MSG 0x6479 ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x647a ; "腕の中に引き寄せられた琴音は、そのまま身体を" + CALLFUNC R + MSG 0x647b ; "強張らせて縮ませる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11499 + CALLFUNC VOICE + MSG 0x647c ; "「っ……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x647d ; "「……どうだ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11500 + CALLFUNC VOICE + MSG 0x647e ; "「ど、どうだ……とは……" + CALLFUNC R + MSG 0x647f ; " どういう意味でしょうか……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6480 ; "「そうだな……客とは愉しんでいるのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6481 ; "『宴』のことだと分かったので、琴音はまた身体を" + CALLFUNC R + MSG 0x6482 ; "硬くさせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11501 + CALLFUNC VOICE + MSG 0x6483 ; "「そんな、愉しむだなんて……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6484 ; "「お前の身体は、宴のために篠原に作らせた。" + CALLFUNC R + MSG 0x6485 ; " どんな男にも最高に馴染むようにな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6486 ; "一騎は喋りながらスカートをたくし上げ、" + CALLFUNC R + MSG 0x6487 ; "ショーツの中へとすばやく手を潜り込ませる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11502 + CALLFUNC VOICE + MSG 0x6488 ; "「いやっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6489 ; "もがくが、既に太い指が膣内に入れられていた。" + CALLFUNC R + MSG 0x648a ; "暴れると内部が傷つく恐れもあるので、琴音は" + CALLFUNC R + MSG 0x648b ; "少し身体をよじるだけになってしまった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11503 + CALLFUNC VOICE + MSG 0x648c ; "「や、やめてください、お父様……" + CALLFUNC R + MSG 0x648d ; " ぁっ、あぁあっ……!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x648e ; "「ふむ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x648f ; "  くちゅ、にちゅ、にちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6490 ; "膣内に入れた指をくねらせていると、次第にそこが" + CALLFUNC R + MSG 0x6491 ; "粘ばっこい音を立て始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6492 ; "それと同時に、琴音の頬が少し紅潮し、" + CALLFUNC R + MSG 0x6493 ; "息も荒くなってきた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11504 + CALLFUNC VOICE + MSG 0x6494 ; "「んぁっ……や、めっ……はぁっ……んく、" + CALLFUNC R + MSG 0x6495 ; " ふ、ぅぅぅっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11505 + CALLFUNC VOICE + MSG 0x6496 ; "「ひぁ、あ、ぁああっ……そんなに動かしたら……" + CALLFUNC R + MSG 0x6497 ; " ぁぁぁん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6498 ; "一騎の太い中指が根元まで入っている。" + CALLFUNC R + MSG 0x6499 ; "ペニスに比べるとさすがに小さいが、それでも、" + CALLFUNC R + MSG 0x649a ; "しっかりと挿入感があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x649b ; "それが内部で動き回り、内壁を掻き毟るので、" + CALLFUNC R + MSG 0x649c ; "琴音はイヤでも感じてしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11506 + CALLFUNC VOICE + MSG 0x649d ; "「んっ、く、ふ、うぁあっ……あ、ああ……" + CALLFUNC R + MSG 0x649e ; " んぁああ……っ!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x649f ; "「くっくっ……もう、濡れてきたか。" + CALLFUNC R + MSG 0x64a0 ; " 大した女だよ、お前は」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11507 + CALLFUNC VOICE + MSG 0x64a1 ; "「はぁ、はぁ、おやめ……下さい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64a2 ; "手を抜こうとする琴音。" + CALLFUNC R + MSG 0x64a3 ; "しかし、その力はかなり弱いものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64a4 ; "なので、また中で動かされるだけで、" + CALLFUNC R + MSG 0x64a5 ; "琴音はビクッと身体を反応させ、手を離してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11508 + CALLFUNC VOICE + MSG 0x64a6 ; "「んぁあっ……! く、んんんっ!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64a7 ; "「……そろそろ、私の性欲を処理して" + CALLFUNC R + MSG 0x64a8 ; " もらいたいんだが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11509 + CALLFUNC VOICE + MSG 0x64a9 ; "「そ……それは、お母様に……お願いします……。" + CALLFUNC R + MSG 0x64aa ; " 私は……お父様のむす……ぁ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11510 + CALLFUNC VOICE + MSG 0x64ab ; "「んぁ、あ、やめ……ひ、ぁあっ……!」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64ac ; "「お前を拾ったのは、この私だ。" + CALLFUNC R + MSG 0x64ad ; " それをどうしようが、私の自由だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64ae ; "一騎はそう言うと、琴音の膣内から指を抜き、" + CALLFUNC R + MSG 0x64af ; "彼女を解放した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64b0 ; "そして指にべっとりと付着した愛液の臭いを嗅ぐと、" + CALLFUNC R + MSG 0x64b1 ; "ぺろりと舐める。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11511 + CALLFUNC VOICE + MSG 0x64b2 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64b3 ; "「辛くなったら、私のところへおいで」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64b4 ; "「……お前を慰めてあげよう」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11512 + CALLFUNC VOICE + MSG 0x64b5 ; "「お父……さま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x64b6 ; "琴音は乱れた服を正すと、持ってきた道具をまとめて、" + CALLFUNC R + MSG 0x64b7 ; "部屋から出るのだった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/02 + +; 琴音/一騎/03 +; RETURN: void +FUNC 5643 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x64b8 ; "琴音は……色々と悩んでいたが、" + CALLFUNC R + MSG 0x64b9 ; "結局また、一騎の部屋を訪ねてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64ba ; "扉を開けて、中に入ると、遠くから一騎のことを" + CALLFUNC R + MSG 0x64bb ; "見つめる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11513 + CALLFUNC VOICE + MSG 0x64bc ; "「…………」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64bd ; "「……よく来てくれた」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11514 + CALLFUNC VOICE + MSG 0x64be ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64bf ; "彼の声に、ビクッと身体を震わせる琴音。" + CALLFUNC R + MSG 0x64c0 ; "なぜか、膣奥に熱いものを感じてしまう。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64c1 ; "「私を慰めに来てくれたのか……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64c2 ; "「それとも、自分を慰めてもらいに来たのか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64c3 ; "一騎は開いていた本を枕元に置き、彼女の方を見て微笑む。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64c4 ; "「まあ、私にとっては同じことだがね」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11515 + CALLFUNC VOICE + MSG 0x64c5 ; "「あの……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64c6 ; "「こっちにおいで、琴音。" + CALLFUNC R + MSG 0x64c7 ; " お前を抱けるなんて、こんなに嬉しいことはない。" + CALLFUNC R + MSG 0x64c8 ; " これも、宴を再開したお陰か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64c9 ; "手を差し出す一騎。" + CALLFUNC R + MSG 0x64ca ; "それに向けて、琴音はふらふらと歩いていった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64cb ; "「私を慰めておくれ。" + CALLFUNC R + MSG 0x64cc ; " お前の身体で……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11516 + CALLFUNC VOICE + MSG 0x64cd ; "「はい……お父様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64ce ; "琴音は一騎に近付くと、布団をめくり……" + CALLFUNC R + MSG 0x64cf ; "その下で膨れ上がっていたものに手を添える。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x187716 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x187716 +0x187716: + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11517 + CALLFUNC VOICE + MSG 0x64d0 ; "「ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64d1 ; "それをしばらく眺めた後……琴音は先端を咥えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11518 + CALLFUNC VOICE + MSG 0x64d2 ; "「んっ……じゅるるるっ……。" + CALLFUNC R + MSG 0x64d3 ; " はぁ、はぁ、んぅ、んふっ、ちゅぷ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11519 + CALLFUNC VOICE + MSG 0x64d4 ; "「んむ、ちゅ、れりゅ、ぢゅる……んむ、" + CALLFUNC R + MSG 0x64d5 ; " んふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64d6 ; "ねっとしとした舌遣いで唾液を絡めつつ、" + CALLFUNC R + MSG 0x64d7 ; "喉奥までペニスを咥え込む。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11520 + CALLFUNC VOICE + MSG 0x64d8 ; "「んふっ、んぅ、んちゅ、ぢゅる……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64d9 ; "「んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64da ; "すでに大きく膨れ上がっていたものが、" + CALLFUNC R + MSG 0x64db ; "また一段と大きくなった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64dc ; "それは唾液で妖しく黒光りしており、" + CALLFUNC R + MSG 0x64dd ; "独特のいやらしさを放っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11521 + CALLFUNC VOICE + MSG 0x64de ; "「あぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64df ; "琴音はそれを手で少し撫で回した後、" + CALLFUNC R + MSG 0x64e0 ; "再び口内に入れる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11522 + CALLFUNC VOICE + MSG 0x64e1 ; "「んちゅ、ぢゅる……れろ、ちゅぷ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11523 + CALLFUNC VOICE + MSG 0x64e2 ; "「んふっ、れりゅ、じゅる、ぢゅる……んく、" + CALLFUNC R + MSG 0x64e3 ; " ちゅむ、ちゅぷ……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64e4 ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64e5 ; "先端から先走り汁が溢れ出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64e6 ; "琴音はそれを指先で掬うと、少し伸ばしたりした後、" + CALLFUNC R + MSG 0x64e7 ; "ぺろりと舐めた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11524 + CALLFUNC VOICE + MSG 0x64e8 ; "「んふ……♀ んちゅ、れろぉ……ちゅ、ぢゅる、" + CALLFUNC R + MSG 0x64e9 ; " んぐ、んむ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11525 + CALLFUNC VOICE + MSG 0x64ea ; "「ず、ぢゅるるるぅ……ちゅる、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64eb ; "熱心にペニスをしゃぶる琴音。" + CALLFUNC R + MSG 0x64ec ; "髪をそっとかき上げたりする仕草に、一騎のペニスが" + CALLFUNC R + MSG 0x64ed ; "さらに反応してしまう。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11526 + CALLFUNC VOICE + MSG 0x64ee ; "「んふ、むちゅ、ぢゅるるぅ……っ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64ef ; "「くっ……も、もういいぞ、琴音。" + CALLFUNC R + MSG 0x64f0 ; " 久しぶりなので、そんなに保たないからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64f1 ; "一騎は琴音の頭を撫で、ペニスから口を離させた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64f2 ; "「さあ……私の上に乗ってくれるかい?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11527 + CALLFUNC VOICE + MSG 0x64f3 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64f4 ; "琴音は、座っている状態の一騎に対し、対面する形で" + CALLFUNC R + MSG 0x64f5 ; "ペニスを挿入していった……。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11528 + CALLFUNC VOICE + MSG 0x64f6 ; "「んぁ、あ、あぁあああっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64f7 ; "「んっ、く……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64f8 ; "にゅるにゅると柔肉を押し拡げ、一騎のモノが" + CALLFUNC R + MSG 0x64f9 ; "琴音の膣内に飲み込まれていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x64fa ; "それは太く硬く、琴音の膣内にある襞を削り取るのでは" + CALLFUNC R + MSG 0x64fb ; "ないかと思うぐらいだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11529 + CALLFUNC VOICE + MSG 0x64fc ; "「あっ、あっく……んんんっ……ふぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11530 + CALLFUNC VOICE + MSG 0x64fd ; "「ふか、いっ……すごく……奥まで……、" + CALLFUNC R + MSG 0x64fe ; " 来てますっ……お父様……あぁあっ」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x64ff ; "「うむ……私のが根元まで……入ってるよ、琴音……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11531 + CALLFUNC VOICE + MSG 0x6500 ; "「んんっ……く、ふぁああっ……お、お腹が……、" + CALLFUNC R + MSG 0x6501 ; " いっぱい……ひぁ、あぁあんっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11532 + CALLFUNC VOICE + MSG 0x6502 ; "「あぁあっ……お、お父様と繋がるなんて……" + CALLFUNC R + MSG 0x6503 ; " いけないのにっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11533 + CALLFUNC VOICE + MSG 0x6504 ; "「んぁ、あぁあっ……ひっ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6505 ; "特に動いていないのに、ぎっちりと詰められたモノを" + CALLFUNC R + MSG 0x6506 ; "押し出そうと内部が蠢くだけで快感が走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6507 ; "それは一騎の方も同じで、締め付けを行う膣内で" + CALLFUNC R + MSG 0x6508 ; "何度もペニスを痙攣させた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6509 ; "「く、ううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11534 + CALLFUNC VOICE + MSG 0x650a ; "「ふぁぁっ、あ、あぁあああっ……、" + CALLFUNC R + MSG 0x650b ; " はぁ、はぁ……あ、あんんっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x650c ; "「さ……琴音……。" + CALLFUNC R + MSG 0x650d ; " 私は動けないから……」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11535 + CALLFUNC VOICE + MSG 0x650e ; "「でも……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x650f ; "「……琴音」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11536 + CALLFUNC VOICE + MSG 0x6510 ; "「は、はい……お父様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6511 ; "琴音は頷くと、ゆっくりと腰を前後にくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6512 ; "それだけで内部でペニスが上下左右に揺れ、" + CALLFUNC R + MSG 0x6513 ; "内壁を擦り上げてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6514 ; "だが、一騎のモノが大きいために、" + CALLFUNC R + MSG 0x6515 ; "それでも結構な快感が生み出される。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11537 + CALLFUNC VOICE + MSG 0x6516 ; "「んぁあ、あっ、んくっ、んふ……ふぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11538 + CALLFUNC VOICE + MSG 0x6517 ; "「ぁあっ……これっ……きもちいっ……♀" + CALLFUNC R + MSG 0x6518 ; " ひぁ、あ、ぁあああっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6519 ; "「うむ……よく絡み付いてきて……すばらしい" + CALLFUNC R + MSG 0x651a ; " 膣内だ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11539 + CALLFUNC VOICE + MSG 0x651b ; "「い、やぁっ……お、お父様……んんっ、" + CALLFUNC R + MSG 0x651c ; " くふぁあぁああっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x651d ; "「吸い付いたまま離れない……。" + CALLFUNC R + MSG 0x651e ; " これも『宴』の賜物か?」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x651f ; "「抱かれ続けて、男が悦ぶ動きを身につけたか」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11540 + CALLFUNC VOICE + MSG 0x6520 ; "「やめて……くださいっ……そんなこと言わないで……。" + CALLFUNC R + MSG 0x6521 ; " あ、ああっ、んく、ふぁっ、あ、ぁああんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6522 ; "  にちゅ、ぐぢゅ……にちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6523 ; "琴音が腰を軽く揺らすたびに、下腹部の奥から" + CALLFUNC R + MSG 0x6524 ; "くぐもった音が聞こえてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6525 ; "その原因である粘液は結合部分からも大量に" + CALLFUNC R + MSG 0x6526 ; "漏れてきていて、さらにすべりを良くしていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11541 + CALLFUNC VOICE + MSG 0x6527 ; "「ふぁっ、あ、あぁあっ……はぁ、あ、あぁんんっ、" + CALLFUNC R + MSG 0x6528 ; " 擦れて……ひぅ、ん、んぁあ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6529 ; "「こちらもしっかり味わっておかないとな……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11542 + CALLFUNC VOICE + MSG 0x652a ; "「ひあああんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x652b ; "一騎は、目の前にある大きな乳房を鷲掴みにする。" + CALLFUNC R + MSG 0x652c ; "弾力に飛んだそれは、彼の指を押し返した。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x652d ; "「ふふっ……これは……いい張りだ。" + CALLFUNC R + MSG 0x652e ; " それに大きい……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11543 + CALLFUNC VOICE + MSG 0x652f ; "「んぁ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6530 ; "ぐねぐねと乳房を押し潰し、その感触を楽しむ一騎。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6531 ; "「まぁ……紗夜には負けるがな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11544 + CALLFUNC VOICE + MSG 0x6532 ; "「お、お母様の名前を出すのは……んく、ふは、" + CALLFUNC R + MSG 0x6533 ; " あ、ぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6534 ; "一騎は特に気にするでもなく、両手で琴音の乳房を" + CALLFUNC R + MSG 0x6535 ; "大きく揉み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6536 ; "ぐにゃぐにゃと形を変える乳房。" + CALLFUNC R + MSG 0x6537 ; "敏感な乳首も一緒に撫でられ擦られ揉まれ、" + CALLFUNC R + MSG 0x6538 ; "琴音は上半身もくねらせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11545 + CALLFUNC VOICE + MSG 0x6539 ; "「んはっ、い、やぁっ……あ、ぁああっ……、" + CALLFUNC R + MSG 0x653a ; " そんな、いやらしい……ひぅ、んんっ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11546 + CALLFUNC VOICE + MSG 0x653b ; "「はぁ、はぁ……お、おっぱい……きもちい……、" + CALLFUNC R + MSG 0x653c ; " んぁ、あはぁああっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x653d ; "「しかしこの乳も素晴らしい……。" + CALLFUNC R + MSG 0x653e ; " 宴でも重宝されているだろう」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11547 + CALLFUNC VOICE + MSG 0x653f ; "「んぅぅっ……そ、そんなこと……ないですっ……。" + CALLFUNC R + MSG 0x6540 ; " ふぁ、あ、ぁああ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6541 ; "「そうか、連中は種をつけることに夢中だからな」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11548 + CALLFUNC VOICE + MSG 0x6542 ; "「ふぁああぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6543 ; "ぎゅうっと押し潰され、琴音は胸に吸い込んだ息を" + CALLFUNC R + MSG 0x6544 ; "ゆっくり吐き出すように声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6545 ; "その甘い声は一騎の興奮をさらに煽り、膣内に" + CALLFUNC R + MSG 0x6546 ; "収められているペニスを何度も震わせる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11549 + CALLFUNC VOICE + MSG 0x6547 ; "「んっ……ふ、はぁ……ぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6548 ; "下から内臓が圧迫されたのか、琴音は心地よさそうに" + CALLFUNC R + MSG 0x6549 ; "吐息を漏らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x654a ; "そして自分の下腹部をそっと撫でる。" + CALLFUNC R + MSG 0x654b ; "すると内壁がまたぞわぞわと蠢き、ペニスを締め付ける。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x654c ; "「おおおっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x654d ; "ちょうどカリ首の辺りをきゅっと締め付け、" + CALLFUNC R + MSG 0x654e ; "竿の部分は奥へといざなうように蠕動運動を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x654f ; "そのざわつきがとても心地よく、一騎はつい身体を" + CALLFUNC R + MSG 0x6550 ; "反らせてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6551 ; "そのせいで、琴音の内部へとさらに深く" + CALLFUNC R + MSG 0x6552 ; "ペニスが突き刺さる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11550 + CALLFUNC VOICE + MSG 0x6553 ; "「んっ……ふぁ……ああっ!" + CALLFUNC R + MSG 0x6554 ; " んぁ、く、ぅううっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11551 + CALLFUNC VOICE + MSG 0x6555 ; "「お父様のが……あ、あああっ……奥まで……、" + CALLFUNC R + MSG 0x6556 ; " ひぁ、ああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6557 ; "それでもゆっくりと腰を前後に揺らし、" + CALLFUNC R + MSG 0x6558 ; "性器全体を身体に擦りつけてくる琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6559 ; "むき出しになったクリトリスが肉棒の根元で擦られ、" + CALLFUNC R + MSG 0x655a ; "鋭い快感も生み出される。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11552 + CALLFUNC VOICE + MSG 0x655b ; "「んっ……ふぁっ……はぁ……っ……、" + CALLFUNC R + MSG 0x655c ; " んくっ……んんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11553 + CALLFUNC VOICE + MSG 0x655d ; "「んぁあっ、あ、あああっ……深い……ひんっ!" + CALLFUNC R + MSG 0x655e ; " 子宮……あ、当たってる……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x655f ; "「うおっ……こ、琴音っ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11554 + CALLFUNC VOICE + MSG 0x6560 ; "「んぁ、あああぅ……も、もう……下りて" + CALLFUNC R + MSG 0x6561 ; " 来ちゃってる……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6562 ; "というより、一騎のものが長いのだ。" + CALLFUNC R + MSG 0x6563 ; "それに加え、相手に乗る体勢なので、結合が" + CALLFUNC R + MSG 0x6564 ; "さらに深まっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6565 ; "なので亀頭が子宮口へとコツコツと当たり始めていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11555 + CALLFUNC VOICE + MSG 0x6566 ; "「んんっ……お父様の……か、硬くて……ふぁっ……。" + CALLFUNC R + MSG 0x6567 ; " はぁ……あ、あああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11556 + CALLFUNC VOICE + MSG 0x6568 ; "「子宮のお口……擦れて……ひぁ、あぁあんっ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6569 ; "「く……ぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x656a ; "一騎は乳房を揉んでいた手を、琴音の腰へと回した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x656b ; "自分では腰を動かせないが、身体を引き寄せることで、" + CALLFUNC R + MSG 0x656c ; "さらに強い結合と摩擦を得ることができる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11557 + CALLFUNC VOICE + MSG 0x656d ; "「ふぁっ……あ、あああっ……くふっ……ん、んんっ、" + CALLFUNC R + MSG 0x656e ; " ひぁ、ああぁああっ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11558 + CALLFUNC VOICE + MSG 0x656f ; "「んんっ……そ、それっ……キツイっ……。" + CALLFUNC R + MSG 0x6570 ; " ひぁ、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6571 ; "いきなり乱暴に内部を掻き回され、琴音も背中を反らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6572 ; "ぐちゅぐちゅという卑猥な音がさらに大きくなり、" + CALLFUNC R + MSG 0x6573 ; "その泡の弾ける小さな衝撃も快感に変わる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11559 + CALLFUNC VOICE + MSG 0x6574 ; "「ぁ、ああぁああっ! んくっ、ふぁっ、お父様っ……。" + CALLFUNC R + MSG 0x6575 ; " あぁあああっ……♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6576 ; "「ははは……いいぞ、琴音!" + CALLFUNC R + MSG 0x6577 ; " ここの具合は……紗夜以上だな……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11560 + CALLFUNC VOICE + MSG 0x6578 ; "「いやあっ……そんな言い方しないで……ひうっ、" + CALLFUNC R + MSG 0x6579 ; " うぁ、あ、あぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x657a ; "手で腰を引き寄せる。" + CALLFUNC R + MSG 0x657b ; "すると琴音もタイミングよく腰を突き出してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x657c ; "そのおかげで、子宮口に何度も亀頭がぶち当たり、" + CALLFUNC R + MSG 0x657d ; "小さな穴をこじ開けていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11561 + CALLFUNC VOICE + MSG 0x657e ; "「はっ……はぁっ……ん、くふっ! うぁあっ!" + CALLFUNC R + MSG 0x657f ; " あ、あぁあっ……そんなにしたら……、" + CALLFUNC R + MSG 0x6580 ; " 子宮に入っちゃう……っ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11562 + CALLFUNC VOICE + MSG 0x6581 ; "「んぁ、あぁあっ……お口……ずっと開いたままに" + CALLFUNC R + MSG 0x6582 ; " なっちゃううっ……うぁあああっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6583 ; "「くうっ……また一段と締め付けてくる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6584 ; "締め付けられ、苦しそうにペニスが脈動を行う。" + CALLFUNC R + MSG 0x6585 ; "それに反応し、琴音の膣内がまた収縮してきた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6586 ; "「おおおっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11563 + CALLFUNC VOICE + MSG 0x6587 ; "「んっ……ふぁあああっ……!" + CALLFUNC R + MSG 0x6588 ; " くっ、う、ぅぅっ……っ! ふぁああぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6589 ; "琴音の声が大きくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x658a ; "子宮口がだいぶほぐれてきているようで、" + CALLFUNC R + MSG 0x658b ; "突き上げるたびに少し穴に亀頭が入り込んで" + CALLFUNC R + MSG 0x658c ; "しまっているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x658d ; "それでも琴音は自ら腰をくねらせてくる。" + CALLFUNC R + MSG 0x658e ; "恐らく無意識なのだろうその動きに、一騎は驚く。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x658f ; "「くっ……う、ううっ……!" + CALLFUNC R + MSG 0x6590 ; " まさかここまで開発されているとは……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11564 + CALLFUNC VOICE + MSG 0x6591 ; "「んんっ、そ、そんなことありませんっ……!" + CALLFUNC R + MSG 0x6592 ; " んぁ、あぁああっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11565 + CALLFUNC VOICE + MSG 0x6593 ; "「私は、ただ……あ、あぁああっ……!" + CALLFUNC R + MSG 0x6594 ; " く、んんっ、ふぁっ、あ、深いっ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6595 ; "「自分から腰を動かしておいてよく言う!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6596 ; "一騎は腕に力を込め、さらに力強く腰を引き付けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6597 ; "膣内で、ぐぢゅっと肉が擦れる感覚がし、" + CALLFUNC R + MSG 0x6598 ; "亀頭がさらに奥の口に少しだけはまり込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6599 ; "すると琴音は嬌声を上げながら背中を大きく反らせた。" + CALLFUNC R + MSG 0x659a ; "そのせいで結合はより深くなる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11566 + CALLFUNC VOICE + MSG 0x659b ; "「あ、あぁああっ……!" + CALLFUNC R + MSG 0x659c ; " くふっ……ぅ、ぅぅぅっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11567 + CALLFUNC VOICE + MSG 0x659d ; "「お、奥……届いて……ぁぁぁっ……!" + CALLFUNC R + MSG 0x659e ; " ダメええっ……そこはっ……赤ちゃんの部屋" + CALLFUNC R + MSG 0x659f ; " だから……ダメですっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65a0 ; "「既に客の子種でも、入ってると言うのか!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11568 + CALLFUNC VOICE + MSG 0x65a1 ; "「ち、違います……!" + CALLFUNC R + MSG 0x65a2 ; " まだ、私の中には……んっ、んんっ……。" + CALLFUNC R + MSG 0x65a3 ; " いっ、いやぁあっ、あ、あぁああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65a4 ; "ぐちゅぐちゅと膣内を掻き混ぜ、そして最奥を抉る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65a5 ; "もう琴音の膣内は収縮しっぱなりで、その中を" + CALLFUNC R + MSG 0x65a6 ; "ペニスが縦横無尽に動くので、快感もかなりの" + CALLFUNC R + MSG 0x65a7 ; "ものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65a8 ; "おまけに子宮口を執拗に責められ、小さな波が" + CALLFUNC R + MSG 0x65a9 ; "さっきからずっと来ていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11569 + CALLFUNC VOICE + MSG 0x65aa ; "「あ、あぁああっ……あくっ……う、うううっ……!" + CALLFUNC R + MSG 0x65ab ; " んぁああっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65ac ; "「くううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11570 + CALLFUNC VOICE + MSG 0x65ad ; "「あ、ああぁあっ、はぁ、あ、んぐ、うぁあっ!" + CALLFUNC R + MSG 0x65ae ; " お父様の……おちんちん……暴れて……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11571 + CALLFUNC VOICE + MSG 0x65af ; "「んぅ、うぁ、あああっ……すごく、気持ちいい……♀" + CALLFUNC R + MSG 0x65b0 ; " ひぁあっ! あ、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65b1 ; "髪を振り乱しながら悶える琴音。" + CALLFUNC R + MSG 0x65b2 ; "そろそろ限界が近いようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65b3 ; "一騎の方もそれは同じで、お互いにスパートを" + CALLFUNC R + MSG 0x65b4 ; "かけて腰を動かしていく。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11572 + CALLFUNC VOICE + MSG 0x65b5 ; "「ぁあっ……!" + CALLFUNC R + MSG 0x65b6 ; " ひあっ、や、めっ……んんんっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11573 + CALLFUNC VOICE + MSG 0x65b7 ; "「くうぅっ……うぁっ……! あ、あああっ……!" + CALLFUNC R + MSG 0x65b8 ; " お父様っ……私っ……もうっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65b9 ; "「くっ……こっちも……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65ba ; "頭までしびれるような快感が絶え間なく生み出される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65bb ; "なんとか腰を動かそうとするが、琴音の方は" + CALLFUNC R + MSG 0x65bc ; "もう全身がヒクヒクと痙攣し始めていて、" + CALLFUNC R + MSG 0x65bd ; "上手く動けないようだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11574 + CALLFUNC VOICE + MSG 0x65be ; "「ふぁあっ……あ、ああああっ……♀" + CALLFUNC R + MSG 0x65bf ; " ひあ、や、ああっ! んぁあああっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11575 + CALLFUNC VOICE + MSG 0x65c0 ; "「あぁあっ……子宮に当たって……コンコンしてるっ!" + CALLFUNC R + MSG 0x65c1 ; " ひぁ、あぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65c2 ; "琴音のお腹あたりに少し筋が見える。" + CALLFUNC R + MSG 0x65c3 ; "かなりの力が込められているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65c4 ; "それは膣内にもしっかり伝わってきており、" + CALLFUNC R + MSG 0x65c5 ; "一騎のものをまるで握っているかのように" + CALLFUNC R + MSG 0x65c6 ; "締め付けてくる。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65c7 ; "「くあああっ……!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11576 + CALLFUNC VOICE + MSG 0x65c8 ; "「うぁああ、あ、んぁあああぁぁ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65c9 ; "そのせいで摩擦がさらに強くなってしまい、" + CALLFUNC R + MSG 0x65ca ; "二人はまた声を震わせた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11577 + CALLFUNC VOICE + MSG 0x65cb ; "「あ、あああっ……ひぅ……ん、んんんっ……!" + CALLFUNC R + MSG 0x65cc ; " ダ……メっ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65cd ; "「だ、だすぞ、琴音……。" + CALLFUNC R + MSG 0x65ce ; " もっと腰を寄せて、お前の子宮と1つに" + CALLFUNC R + MSG 0x65cf ; " させてくれ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11578 + CALLFUNC VOICE + MSG 0x65d0 ; "「んぁああっ……い、いけません、お父様……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11579 + CALLFUNC VOICE + MSG 0x65d1 ; "「そんなこと、お母様に申し訳が……あっ、あぁんっ!" + CALLFUNC R + MSG 0x65d2 ; " ふぁ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65d3 ; "「妊娠の心配なら不要だ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65d4 ; "一騎はそう答えると、これで最後だといわんばかりに" + CALLFUNC R + MSG 0x65d5 ; "腰を引き寄せ始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65d6 ; "膣内でペニスが暴れ回り、収縮を行っている襞の全てを" + CALLFUNC R + MSG 0x65d7 ; "擦り上げていく。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11580 + CALLFUNC VOICE + MSG 0x65d8 ; "「ですが……あぁっ! はぁ、はぁ、あっ、ああっ!!" + CALLFUNC R + MSG 0x65d9 ; " お父様、お父様ぁぁぁっ!!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65da ; "「くうっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11581 + CALLFUNC VOICE + MSG 0x65db ; "「お許し下さい、お母様!!" + CALLFUNC R + MSG 0x65dc ; " 琴音は、お父様の精を受けます!!" + CALLFUNC R + MSG 0x65dd ; " 子宮にお父様の子種をいただきます!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11582 + CALLFUNC VOICE + MSG 0x65de ; "「あ、ああぁっ、イクっ、んっ、イッ、" + CALLFUNC R + MSG 0x65df ; " イクうううぅうううううっ!!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x65e0 ; "琴音も腰を使い、一騎の亀頭に子宮口を密着させる。" + CALLFUNC R + MSG 0x65e1 ; "その瞬間、ペニスから大量の精が放たれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65e2 ; "射精のたびに、ビクビクと身体を戦慄かせる琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11583 + CALLFUNC VOICE + MSG 0x65e3 ; "「はあぅ、あ、ああっ……直接っ……、" + CALLFUNC R + MSG 0x65e4 ; " 子宮に入ってきて……る……ううぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11584 + CALLFUNC VOICE + MSG 0x65e5 ; "「あ、はぁあっ……ん、くふ、" + CALLFUNC R + MSG 0x65e6 ; " うううううううっ……!" + CALLFUNC R + MSG 0x65e7 ; " また……イッ……くふ……うううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65e8 ; "久しぶりなので、とても長い射精だった。" + CALLFUNC R + MSG 0x65e9 ; "一騎の熱い迸りを子宮で感じ取り、" + CALLFUNC R + MSG 0x65ea ; "琴音はまた達してしまう。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65eb ; "「くう……うううっ……!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11585 + CALLFUNC VOICE + MSG 0x65ec ; "「子宮が……呑み込んでる……。" + CALLFUNC R + MSG 0x65ed ; " お母様に内緒で、お父様の精を……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11586 + CALLFUNC VOICE + MSG 0x65ee ; "「あ、ああっ……く、ふぁあっ……♀" + CALLFUNC R + MSG 0x65ef ; " はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65f0 ; "「久しぶりの私の精液は……どんな味だい?」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11587 + CALLFUNC VOICE + MSG 0x65f1 ; "「はぁ、はぁ……あ、ああ……とても熱くて……♀" + CALLFUNC R + MSG 0x65f2 ; " あぁっ……子宮が満たされていきます……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x65f3 ; "「お前のために作った精液だ。" + CALLFUNC R + MSG 0x65f4 ; " 存分に味わうといい」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x65f5 ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65f6 ; "まだ射精は終わらなかった。" + CALLFUNC R + MSG 0x65f7 ; "脈動するたびに精液が送り込まれ、それを子宮口が" + CALLFUNC R + MSG 0x65f8 ; "直接吸い上げていく。" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/悦び" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11588 + CALLFUNC VOICE + MSG 0x65f9 ; "「あぁぁっ……す、すごいっ……♀" + CALLFUNC R + MSG 0x65fa ; " はぁ、はぁ、子宮がとけちゃうっ……♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11589 + CALLFUNC VOICE + MSG 0x65fb ; "「これ好きっ……♀" + CALLFUNC R + MSG 0x65fc ; " これが欲しかったんです……♀" + CALLFUNC R + MSG 0x65fd ; " お父様の精液が、ずっと欲しかったのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65fe ; "そして……精液を受けている琴音に変化が現れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x65ff ; "ちりちりとした下腹部の熱さが全身へと広がり、" + CALLFUNC R + MSG 0x6600 ; "さらに快感を増していく。" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11590 + CALLFUNC VOICE + MSG 0x6601 ; "「ああっ、ごめんなさい、お母様……。" + CALLFUNC R + MSG 0x6602 ; " 私……お父様に中出しされて、イッちゃいますっ♀♀」" + CALLFUNC A + S_PUSH "イベント/琴音/15/中出し/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11591 + CALLFUNC VOICE + MSG 0x6603 ; "「ふぁっ、あ、あぁああぁあああっ♀♀」" + CALLFUNC A + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x6604 ; "絶頂を迎えた琴音は、そのまま一騎の胸に" + CALLFUNC R + MSG 0x6605 ; "倒れ込んでしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6606 ; "そんな彼女を優しく抱き留め、髪を撫でる一騎。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6607 ; "「私の精液は、護とは比べものにならないくらい、" + CALLFUNC R + MSG 0x6608 ; " よかっただろう?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11592 + CALLFUNC VOICE + MSG 0x6609 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x660a ; "身体がしびれるくらい感じてしまっており、" + CALLFUNC R + MSG 0x660b ; "答えることが出来ない琴音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x660c ; "全身がビクビクと何度も痙攣しており、" + CALLFUNC R + MSG 0x660d ; "それを見ているだけでペニスが復活しそうなくらい" + CALLFUNC R + MSG 0x660e ; "いやらしい。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x660f ; "「フフ……良すぎて声も聞こえんか……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6610 ; "「そのために、私も身体を作り替えたのだからね。" + CALLFUNC R + MSG 0x6611 ; " お前に合う精液を生み出すために……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6612 ; "一騎の精液は、媚香と反応して、相手により強い" + CALLFUNC R + MSG 0x6613 ; "催淫効果を与えるという、特殊なものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6614 ; "つまり……媚香が染み付いた琴音にとって、" + CALLFUNC R + MSG 0x6615 ; "彼の膣内射精はとてつもない快感を生み出す" + CALLFUNC R + MSG 0x6616 ; "毒のようなものなのだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11593 + CALLFUNC VOICE + MSG 0x6617 ; "「はぁ……はぁっ……あ、あぁああっ……♀" + CALLFUNC R + MSG 0x6618 ; " んっ、く、ふぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6619 ; "意識はないようだが、琴音は笑みを浮かべながら" + CALLFUNC R + MSG 0x661a ; "身体を何度も震えさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x661b ; "そして膣内にあるペニスをきゅうきゅうと" + CALLFUNC R + MSG 0x661c ; "締め付けてきた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x661d ; "「んんっ……しかし、ここまでとは……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11594 + CALLFUNC VOICE + MSG 0x661e ; "「あ、あぁああ……おとう、さまぁ……♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x661f ; "「……琴音……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6620 ; "一騎は自分の胸に倒れ込んで震えている琴音を" + CALLFUNC R + MSG 0x6621 ; "抱き締め、何度もその身体を撫でた――。" + CALLFUNC A + PUSH 1 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/03 + +; 琴音/一騎/エンディング +; RETURN: void +FUNC 5644 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1896fe + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1896fe +0x1896fe: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11595 + CALLFUNC VOICE + MSG 0x6622 ; "「あぁあっ、いいっ、いいのぉっ……んぁ、" + CALLFUNC R + MSG 0x6623 ; " あ、あぁああっ……くふぅううっ♀♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11596 + CALLFUNC VOICE + MSG 0x6624 ; "「はぁ、はぁっ……あ、あぁあっ……おまんこ、" + CALLFUNC R + MSG 0x6625 ; " きゅんってしちゃう……んぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6626 ; "「くううっ……」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11597 + CALLFUNC VOICE + MSG 0x6627 ; "「あ、あぁああっ……また出てるっ……♀" + CALLFUNC R + MSG 0x6628 ; " お父様の精液っ……おまんこにドクドク" + CALLFUNC R + MSG 0x6629 ; " 出てるうううっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x662a ; "……今日もまた、琴音は一騎に抱かれていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x662b ; "しかし……今日は明らかに様子が違っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11598 + CALLFUNC VOICE + MSG 0x662c ; "「はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x662d ; "もう既に、部屋に入ったあたりからスカートを" + CALLFUNC R + MSG 0x662e ; "たくし上げ、自分で股間を弄り回していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x662f ; "一騎の特別な精液を受け続け……もはや自分では" + CALLFUNC R + MSG 0x6630 ; "抑えがきかなくなってしまっていたのだ……。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/悦び" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11599 + CALLFUNC VOICE + MSG 0x6631 ; "「もっとぉ……♀ お父様、もっとちょうだいっ♀" + CALLFUNC R + MSG 0x6632 ; " はぁ、はぁ、ザーメン、もっと欲しいのぉ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6633 ; "出されたばかりだというのに、琴音は腰を密着させ、" + CALLFUNC R + MSG 0x6634 ; "一騎の精液をおねだりする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6635 ; "自ら膣内も蠢かせ、ペニスを萎えさせようとしない。" + CALLFUNC R + MSG 0x6636 ; "それはまるで吸盤のようだった。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11600 + CALLFUNC VOICE + MSG 0x6637 ; "「あぁああっ……また、おっきく……♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6638 ; "「うぅ……くぉぉぉっ……。" + CALLFUNC R + MSG 0x6639 ; " こ、琴音……私も、これ以上は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x663a ; "そう言った一騎を、さらに責め立てる琴音。" + CALLFUNC R + MSG 0x663b ; "腰を乱暴に動かし、肉壷を掻き回しながら" + CALLFUNC R + MSG 0x663c ; "彼のモノに快感を無理矢理与える。" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11601 + CALLFUNC VOICE + MSG 0x663d ; "「あはっ、ああぁああっ……♀" + CALLFUNC R + MSG 0x663e ; " んんっ、これイイッッ……!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x663f ; "「くああ……も、もう出ないんだ……!」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/悦び" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11602 + CALLFUNC VOICE + MSG 0x6640 ; "「そんなの……許しません……よ?" + CALLFUNC R + MSG 0x6641 ; " お父様の精液は、ぜーんぶ琴音のモノなのにっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11603 + CALLFUNC VOICE + MSG 0x6642 ; "「ほらほらっ、まだ、ここにいっぱいいっぱい" + CALLFUNC R + MSG 0x6643 ; " 入ってます♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11604 + CALLFUNC VOICE + MSG 0x6644 ; "「琴音が最後の一滴まで、搾り取ってあげる♀♀" + CALLFUNC R + MSG 0x6645 ; " んふ……ふぁぁっ、あ、あぁあああっ♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6646 ; "「うおぉぉぉっ……こ、琴音ぇぇぇっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6647 ; "ペニスを抜きたくても、琴音の媚肉と快楽に囚われて" + CALLFUNC R + MSG 0x6648 ; "抜くことができない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6649 ; "一騎もまた、琴音の媚肉の虜になっていたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x664a ; "二人は身体を打ち付けあいながら、" + CALLFUNC R + MSG 0x664b ; "あられもない嬌声を何度も上げる。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x664c ; "(快楽を与えていたのは……私だけでは" + CALLFUNC R + MSG 0x664d ; " なかったのか……?)" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x664e ; "(琴音も、私に……与えていたということか?)" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x664f ; "  ぐちゅ、ぐちゅ、ぐちゅ……" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11605 + CALLFUNC VOICE + MSG 0x6650 ; "「あぁっ、あぁっ、んくっ、ふぁっ!" + CALLFUNC R + MSG 0x6651 ; " 奥にっ、ずっと当たってるのっ♀ それ……もっと、" + CALLFUNC R + MSG 0x6652 ; " もっとちょうだいっっ♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6653 ; "「う、うおあぁぁぁっ!?」" + CALLFUNC A + S_PUSH "イベント/琴音/15/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11606 + CALLFUNC VOICE + MSG 0x6654 ; "「きてきてぇ♀ ザーメン、きてぇ♀" + CALLFUNC R + MSG 0x6655 ; " 琴音の子宮に、ドクドクって注いでぇぇぇぇ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/琴音/15/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x6656 ; "膣内の締め付けに耐え切れず、一騎はまた精を、" + CALLFUNC R + MSG 0x6657 ; "その奥深くへと発射した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x6658 ; "一騎が解放されたのは、その翌日だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6659 ; "紗夜に発見されるまで、琴音は気を失った一騎に跨り、" + CALLFUNC R + MSG 0x665a ; "その精を貪り続けていたのだ――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/エンディング + +; 琴音/一騎/初回 +; RETURN: void +FUNC 5645 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11607 + CALLFUNC VOICE + MSG 0x665b ; "「お薬はこちらに用意しておきますから、" + CALLFUNC R + MSG 0x665c ; " おやすみ前にお飲み下さい」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x665d ; "「いつもすまないな、琴音」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11608 + CALLFUNC VOICE + MSG 0x665e ; "「いいえ。" + CALLFUNC R + MSG 0x665f ; " 私にできることは、これくらいしか" + CALLFUNC R + MSG 0x6660 ; " ありませんから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6661 ; "琴音は、数種類の薬を手際よく小皿に乗せ、" + CALLFUNC R + MSG 0x6662 ; "コップに水を注いだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11609 + CALLFUNC VOICE + MSG 0x6663 ; "「明日からのお世話は、お母様にお願いしておきましょうか?" + CALLFUNC R + MSG 0x6664 ; " お2人でいる時間も大切でしょうし……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6665 ; "「いや。このままでいい」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11610 + CALLFUNC VOICE + MSG 0x6666 ; "「でも……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6667 ; "「私は、お前に頼んでいる。" + CALLFUNC R + MSG 0x6668 ; " 他に理由が必要かい?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11611 + CALLFUNC VOICE + MSG 0x6669 ; "「お父様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x666a ; "2人の仲を取り持とうとした琴音だったが、" + CALLFUNC R + MSG 0x666b ; "一騎のつれない返事に困惑した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x666c ; "そんな琴音の気持ちを察したのか、" + CALLFUNC R + MSG 0x666d ; "一騎は、直ぐさま補足の言葉を口にする。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x666e ; "「紗夜も色々と忙しい身だ。" + CALLFUNC R + MSG 0x666f ; " 少しでも負担を軽くしてやりたいだけだよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11612 + CALLFUNC VOICE + MSG 0x6670 ; "「でしたら、初めからそう仰って下さればいいのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6671 ; "一騎の言葉を聞いて安心したのか、" + CALLFUNC R + MSG 0x6672 ; "琴音は笑みがこぼれた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6673 ; "「そこまで、お前が気にするとは思わなくてな。" + CALLFUNC R + MSG 0x6674 ; " すまなかった」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11613 + CALLFUNC VOICE + MSG 0x6675 ; "「くすっ……。" + CALLFUNC R + MSG 0x6676 ; " でも、代わって欲しいときは遠慮無く仰って下さい。" + CALLFUNC R + MSG 0x6677 ; " その方がお母様も喜ばれると思います」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6678 ; "「ああ、わかったよ」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/一騎/初回 +EOF シナリオ\琴音/一騎.jaf + +; 紗夜/悪阻/護 +; RETURN: void +FUNC 5646 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15234 + CALLFUNC VOICE + MSG 0x6679 ; "「護さん……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x667a ; "紗夜は人の気配を感じて、目が覚めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x667b ; "しかし、辺りを見回しても、誰もいない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15235 + CALLFUNC VOICE + MSG 0x667c ; "(お腹が温かいわ……。" + CALLFUNC R + MSG 0x667d ; " とても護さんを近くに感じる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x667e ; "紗夜は無意識のうちに、子宮の付近を撫でていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15236 + CALLFUNC VOICE + MSG 0x667f ; "(くすっ……。" + CALLFUNC R + MSG 0x6680 ; " この感覚、莉々子を宿したときと似ているわね)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15237 + CALLFUNC VOICE + MSG 0x6681 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6682 ; "紗夜は改めて、そのことを思い返す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15238 + CALLFUNC VOICE + MSG 0x6683 ; "(そう言えば、生理が遅れているわ。" + CALLFUNC R + MSG 0x6684 ; " 身体も熱っぽいし……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x6685 ; "紗夜は慌ててバッグの中から妊娠検査薬を取り出した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15239 + CALLFUNC VOICE + MSG 0x6686 ; "(まさか、妊娠なんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6687 ; "もちろん、相手が護だという確信はあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6688 ; "逸る気持ちを抑えながら、紗夜は検査に臨んだ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x6689 ; "部屋に戻ってきた紗夜は、その結果に改めて驚いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15240 + CALLFUNC VOICE + MSG 0x668a ; "(陽性……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x668b ; "くっきりと浮かび上がった陽性の反応に、" + CALLFUNC R + MSG 0x668c ; "喜びが確信へと変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x668d ; "幾度も愛し合い、子種を注がれ続けた子宮に" + CALLFUNC R + MSG 0x668e ; "2人の絆が宿ったのだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15241 + CALLFUNC VOICE + MSG 0x668f ; "(私と護さんの赤ちゃんが、お腹の中に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6690 ; "愛する男と育んだ新しい生命の到来に、" + CALLFUNC R + MSG 0x6691 ; "紗夜は胸をときめかせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15242 + CALLFUNC VOICE + MSG 0x6692 ; "(本来なら、あの人から与えられるはずだった絆……。" + CALLFUNC R + MSG 0x6693 ; " それを、護さんが与えてくれた)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15243 + CALLFUNC VOICE + MSG 0x6694 ; "(私のことを、誰よりも一生懸命に愛してくれて……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15244 + CALLFUNC VOICE + MSG 0x6695 ; "(ううん、違うわ。" + CALLFUNC R + MSG 0x6696 ; " 私が、彼を愛してしまった……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15245 + CALLFUNC VOICE + MSG 0x6697 ; "(あの人よりも……ずっと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6698 ; "紗夜の心に、新たな決意が芽生える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15246 + CALLFUNC VOICE + MSG 0x6699 ; "(私……もう、迷わないわ。" + CALLFUNC R + MSG 0x669a ; " この子と……そして、護さんを、" + CALLFUNC R + MSG 0x669b ; " 一生、愛していきます……)" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15247 + CALLFUNC VOICE + MSG 0x669c ; "(ごめんなさい、あなた……。" + CALLFUNC R + MSG 0x669d ; " でも、これが私の本当の気持ちです……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15248 + CALLFUNC VOICE + MSG 0x669e ; "(護さんを……心から、愛しています……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x669f ; "紗夜の心の中は、生まれてくる子どもと" + CALLFUNC R + MSG 0x66a0 ; "護への愛で埋め尽くされ、夫への想いは" + CALLFUNC R + MSG 0x66a1 ; "欠片も残ってはいなかった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/悪阻/護 + +; 紗夜/悪阻/敵 +; RETURN: void +FUNC 5647 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15249 + CALLFUNC VOICE + MSG 0x66a2 ; "「ぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15250 + CALLFUNC VOICE + MSG 0x66a3 ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66a4 ; "紗夜はベッドに入ってから、何度も吐き気に襲われていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15251 + CALLFUNC VOICE + MSG 0x66a5 ; "(護さんを呼ばないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66a6 ; "水を飲もうと、ベッドから下りるが" + CALLFUNC R + MSG 0x66a7 ; "足元がふらついている。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + PUSH 1 + PUSH -1 + PUSH 0 + CALLFUNC ■ホワイトイン + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x66a8 ; "  ドクンッ……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15252 + CALLFUNC VOICE + MSG 0x66a9 ; "「ぇ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66aa ; "子宮に走る違和感に、紗夜はドキリとした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15253 + CALLFUNC VOICE + MSG 0x66ab ; "「な……なに?" + CALLFUNC R + MSG 0x66ac ; " 今、お腹がドクンって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66ad ; "紗夜の全身から冷や汗が吹き出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66ae ; "過去に一度だけ経験したことがある感覚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66af ; "それが何なのか、紗夜は知っていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15254 + CALLFUNC VOICE + MSG 0x66b0 ; "「まさか、そんな……。" + CALLFUNC R + MSG 0x66b1 ; " 嘘よね? 嘘……でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66b2 ; "呪文のように呟きながら、バッグの中にある妊娠検査薬を" + CALLFUNC R + MSG 0x66b3 ; "取り出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15255 + CALLFUNC VOICE + MSG 0x66b4 ; "(確かに、生理は遅れているわ。" + CALLFUNC R + MSG 0x66b5 ; " だけど……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x66b6 ; "検査を終えた紗夜は、その結果に愕然とした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15256 + CALLFUNC VOICE + MSG 0x66b7 ; "(陽性……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15257 + CALLFUNC VOICE + MSG 0x66b8 ; "(一体、誰の……?" + CALLFUNC R + MSG 0x66b9 ; " 私……誰の子を身籠もったの?)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x66ba ; "あまりの恐怖に、その場に立っていることさえできず、" + CALLFUNC R + MSG 0x66bb ; "紗夜は床にしゃがみ込んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15258 + CALLFUNC VOICE + MSG 0x66bc ; "(私が求めていた、新しい生命……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15259 + CALLFUNC VOICE + MSG 0x66bd ; "(これは、私が望んだこと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66be ; "自分の子宮に宿った見知らぬ生命に、" + CALLFUNC R + MSG 0x66bf ; "喜びと戸惑いが交錯する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15260 + CALLFUNC VOICE + MSG 0x66c0 ; "(夫のでも……あの子のでもない絆が、" + CALLFUNC R + MSG 0x66c1 ; " 私の中に宿ってしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66c2 ; "自分の身に起きてしまった事実を受け入れることができず、" + CALLFUNC R + MSG 0x66c3 ; "紗夜は立ち上がることさえ忘れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66c4 ; "冷えた床が紗夜の体温を奪う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15261 + CALLFUNC VOICE + MSG 0x66c5 ; "(私は、とんでもない過ちを犯してしまった……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15262 + CALLFUNC VOICE + MSG 0x66c6 ; "(一時の快楽に身を委ねて……。" + CALLFUNC R + MSG 0x66c7 ; " 愛してもいない男性の子を、宿してしまうなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66c8 ; "それでも、身体が冷えていくのを感じた紗夜は、" + CALLFUNC R + MSG 0x66c9 ; "お腹の子を思い、何とか立ち上がる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15263 + CALLFUNC VOICE + MSG 0x66ca ; "(この子には、何の罪もない……。" + CALLFUNC R + MSG 0x66cb ; " だから、私がちゃんと守ってあげなくちゃ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15264 + CALLFUNC VOICE + MSG 0x66cc ; "(それが、母としての務め……だから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66cd ; "紗夜は自分に言い聞かせるように呟きながら、" + CALLFUNC R + MSG 0x66ce ; "ベッドへと向かった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/悪阻/敵 + +; 紗夜/純愛/午前/01 +; RETURN: void +FUNC 5648 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66cf ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66d0 ; "「奥様、お飲み物をお持ちしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66d1 ; "銀色のトレイの上に、熱いポットと" + CALLFUNC R + MSG 0x66d2 ; "白い磁器のカップを並べて……運ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66d3 ; "紗夜の部屋に入る口実が出来ただけで" + CALLFUNC R + MSG 0x66d4 ; "護はとてもウキウキしていた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66d5 ; "(嬉しいな……。" + CALLFUNC R + MSG 0x66d6 ; " 奥様に直々に呼ばれるなんて)" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66d7 ; "(立派にお茶を淹れてみせたら" + CALLFUNC R + MSG 0x66d8 ; " 『まぁ、素敵♀』なんて" + CALLFUNC R + MSG 0x66d9 ; " 言われちゃったりして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66da ; "護はドアノブに手をかけ、" + CALLFUNC R + MSG 0x66db ; "紗夜の喜ぶ顔を想像してニヤける。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66dc ; "(また、舟木さんに恨まれちゃうなあ……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x66dd ; "  ガチャッ……" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66de ; "「奥様……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15265 + CALLFUNC VOICE + MSG 0x66df ; "「きゃあっ……!?" + CALLFUNC R + MSG 0x66e0 ; " ま、護さん……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66e1 ; "明るい部屋の中、紗夜は着替え中だったのか" + CALLFUNC R + MSG 0x66e2 ; "肌を露わにして立っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66e3 ; "「う、う、う、うわぁ!!" + CALLFUNC R + MSG 0x66e4 ; " すみません! すみませんっ!" + CALLFUNC R + MSG 0x66e5 ; " 考え事をしていて……っ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "背景/2階廊下/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x66e6 ; "護は慌てて廊下に飛び出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66e7 ; "「も、申し訳ございませんでしたっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15266 + CALLFUNC VOICE + MSG 0x66e8 ; "『ふふ……いいのよ?" + CALLFUNC R + MSG 0x66e9 ; " 護さんに悪気がないことくらい、" + CALLFUNC R + MSG 0x66ea ; " わかっています』" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15267 + CALLFUNC VOICE + MSG 0x66eb ; "『入ってきて。" + CALLFUNC R + MSG 0x66ec ; " もう大丈夫だから……』" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66ed ; "(だ、大丈夫じゃないよ、絶対……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66ee ; "紗夜の甘いミルク色の肌は瑞々しく、" + CALLFUNC R + MSG 0x66ef ; "太陽の光を受けて輝いていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66f0 ; "(それにあの豊満なバスト……、" + CALLFUNC R + MSG 0x66f1 ; " う、うう、忘れられない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15268 + CALLFUNC VOICE + MSG 0x66f2 ; "『護さん……早く。" + CALLFUNC R + MSG 0x66f3 ; " お茶が冷めてしまうわ』" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66f4 ; "「は、はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66f5 ; "いつまでも紗夜の呼びかけを" + CALLFUNC R + MSG 0x66f6 ; "無視しているわけにはいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x66f7 ; "護は目をきつく閉じ、" + CALLFUNC R + MSG 0x66f8 ; "背中からもう一度部屋に入った。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/奥様の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15269 + CALLFUNC VOICE + MSG 0x66f9 ; "「……くすくす。" + CALLFUNC R + MSG 0x66fa ; " マジメなのね……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x66fb ; "笑われて振り返ると、" + CALLFUNC R + MSG 0x66fc ; "紗夜はとっくに服を着ていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x66fd ; "「申し訳ありませんでした……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15270 + CALLFUNC VOICE + MSG 0x66fe ; "「今度からは、ちゃんと返事を聞いてから" + CALLFUNC R + MSG 0x66ff ; " 入るようにしてね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15271 + CALLFUNC VOICE + MSG 0x6700 ; "「そうしたら、さっきのことは" + CALLFUNC R + MSG 0x6701 ; " 忘れてあげます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6702 ; "優しく微笑む紗夜を見て、護は胸を撫で下ろす。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6703 ; "「わ、わかりました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6704 ; "部屋に入ったとき、紗夜が裸でなくて" + CALLFUNC R + MSG 0x6705 ; "良かったような、残念なような……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6706 ; "護の心境は複雑だった。" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/01 + +; 紗夜/純愛/午前/02 +; RETURN: void +FUNC 5649 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6707 ; "「……ですので、奥様の身体作りのために、" + CALLFUNC R + MSG 0x6708 ; " 僕に出来ることがあれば、と……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6709 ; "まだ日の高い午前中。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x670a ; "紗夜は、お世話の途中で" + CALLFUNC R + MSG 0x670b ; "護に迫られていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15272 + CALLFUNC VOICE + MSG 0x670c ; "「それは、夫にお願いするよう、" + CALLFUNC R + MSG 0x670d ; " 大野さんに言われているの。" + CALLFUNC R + MSG 0x670e ; " あなたの気持ちは嬉しいけれど……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x670f ; "(その村長が、奥様のことを" + CALLFUNC R + MSG 0x6710 ; " 騙しているのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6711 ; "護は真実を口にしたかったが、子作りのために" + CALLFUNC R + MSG 0x6712 ; "必死になっている紗夜の気持ちを考えると、" + CALLFUNC R + MSG 0x6713 ; "安易には言えなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15273 + CALLFUNC VOICE + MSG 0x6714 ; "「あなたに協力してもらって、" + CALLFUNC R + MSG 0x6715 ; " もし私がいけない気持ちになったら、" + CALLFUNC R + MSG 0x6716 ; " ……困るでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6717 ; "紗夜は頬を紅く染め、恥ずかしげに顔を逸らす。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6718 ; "「僕は困ったりしませんけど……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15274 + CALLFUNC VOICE + MSG 0x6719 ; "(もうっ……。" + CALLFUNC R + MSG 0x671a ; " この子ったら、全然わかってないのね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15275 + CALLFUNC VOICE + MSG 0x671b ; "「じ、じゃあ……一度だけよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15276 + CALLFUNC VOICE + MSG 0x671c ; "「今回だけ……護さんに身体作りを" + CALLFUNC R + MSG 0x671d ; " お願いします……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x671e ; "「はい! お任せください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x671f ; "護に強く押し切られ、紗夜は仕方なく" + CALLFUNC R + MSG 0x6720 ; "性器の愛撫を任せることにした。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15277 + CALLFUNC VOICE + MSG 0x6721 ; "「あーっ……♀ あぁっ、あッ、あぁんっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15278 + CALLFUNC VOICE + MSG 0x6722 ; "「あっ……はぁっ、はぁっ、ああっ……♀" + CALLFUNC R + MSG 0x6723 ; " ダメ……またイきそう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6724 ; "クンニリングスの経験が浅い紗夜は、護の舌技で" + CALLFUNC R + MSG 0x6725 ; "心地良いアクメを何度も迎えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6726 ; "相手が護であれば、心置きなく全ての快楽を" + CALLFUNC R + MSG 0x6727 ; "受け入れることができる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6728 ; "激しい絶頂ではないものの、うっとりするような" + CALLFUNC R + MSG 0x6729 ; "甘い愉悦を、紗夜は感じていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15279 + CALLFUNC VOICE + MSG 0x672a ; "「護……、っ……ぁ、あぁんっ……♀" + CALLFUNC R + MSG 0x672b ; " すごく上手っ……、あ、あ、あぁん♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15280 + CALLFUNC VOICE + MSG 0x672c ; "「こんなの……あっ、い、いやぁ……♀" + CALLFUNC R + MSG 0x672d ; " 気持ちが良すぎて、ママ……、" + CALLFUNC R + MSG 0x672e ; " ヘンになりそうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x672f ; "気持ちが高揚しているのは、護も同じだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6730 ; "膣口から止め処なく溢れる愛液を啜っているうちに、" + CALLFUNC R + MSG 0x6731 ; "護のペニスもすっかり硬くなっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6732 ; "(奥様のこんなイヤらしいところを見ていたら、" + CALLFUNC R + MSG 0x6733 ; " 僕の方がおかしくなりそうだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6734 ; "ペニスが欲しくて、淫らにひくつく肉穴に、" + CALLFUNC R + MSG 0x6735 ; "護は舌先を滑らせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6736 ; "「ちゅるっ……。" + CALLFUNC R + MSG 0x6737 ; " 奥様のここに、旦那様の性器が" + CALLFUNC R + MSG 0x6738 ; " 入るんですね……」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15281 + CALLFUNC VOICE + MSG 0x6739 ; "「あっ♀ そんなに舌を入れたら……あはぁあっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x673a ; "(僕も、ここに挿入たい……。" + CALLFUNC R + MSG 0x673b ; " 奥様を……母さんを愛したい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x673c ; "紗夜にズボンの隆起を気付かれないよう、" + CALLFUNC R + MSG 0x673d ; "護は手で隠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x673e ; "しかし、それよりも先に、紗夜は護の異変に気付く。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15282 + CALLFUNC VOICE + MSG 0x673f ; "「護も……ママに入れたいの?" + CALLFUNC R + MSG 0x6740 ; " パパと同じように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6741 ; "「うん……。" + CALLFUNC R + MSG 0x6742 ; " だけど、それが出来ないことは" + CALLFUNC R + MSG 0x6743 ; " わかってるから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15283 + CALLFUNC VOICE + MSG 0x6744 ; "「護……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15284 + CALLFUNC VOICE + MSG 0x6745 ; "(ごめんなさい……。" + CALLFUNC R + MSG 0x6746 ; " でも、あんな気持ちを何度も与えられたら、" + CALLFUNC R + MSG 0x6747 ; " いつかきっと、あなたのことを……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6748 ; "  ぬちっ……ちゅ、ちゅぷっ、ちゅく……" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15285 + CALLFUNC VOICE + MSG 0x6749 ; "「あぁン♀♀ あっ、ママもうダメ……♀" + CALLFUNC R + MSG 0x674a ; " 欲しくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x674b ; "「んちゅ……これが、最後だから……。" + CALLFUNC R + MSG 0x674c ; " ちゅく、ちゅく……ちゅるっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15286 + CALLFUNC VOICE + MSG 0x674d ; "「あっ……あっ、イクっ♀ " + CALLFUNC R + MSG 0x674e ; " 護のエッチなお口でイっちゃうっ♀" + CALLFUNC R + MSG 0x674f ; " ママ、排卵しちゃう……っ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 2 + CALLFUNC ■強制排卵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15287 + CALLFUNC VOICE + MSG 0x6750 ; "「あはぁンっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6751 ; "護の巧みな舌技で、紗夜の身体作りは成功した。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/02 + +; 紗夜/純愛/午前/03 +; RETURN: void +FUNC 5650 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6752 ; "「はっ、はっ……母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15288 + CALLFUNC VOICE + MSG 0x6753 ; "「あっ……! ダ、ダメよ、護っ……。" + CALLFUNC R + MSG 0x6754 ; " はぁ、はぁ……セックスはダメなの……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6755 ; "紗夜の身体作りのためにクンニをしていた護は、" + CALLFUNC R + MSG 0x6756 ; "とうとう理性を抑えきれなくなり、ソファーに" + CALLFUNC R + MSG 0x6757 ; "押し倒してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6758 ; "身体の相性が良い護とのセックスは、紗夜にとって" + CALLFUNC R + MSG 0x6759 ; "禁断の果実だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x675a ; "愛撫で気持ちが高ぶった状態で、繋がるわけにはいかない。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x675b ; "「僕ので母さんを愛したいんだ!" + CALLFUNC R + MSG 0x675c ; " もっと悦ばせてあげたい!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15289 + CALLFUNC VOICE + MSG 0x675d ; "「んんっ……今、あなたと繋がったら、" + CALLFUNC R + MSG 0x675e ; " 私……絶対にダメになっちゃうっ!" + CALLFUNC R + MSG 0x675f ; " 堪えきれないわ!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6760 ; "「ダメになるって、どういう意味?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15290 + CALLFUNC VOICE + MSG 0x6761 ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6762 ; "ズボンの膨らみを見て、紗夜は困惑してしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15291 + CALLFUNC VOICE + MSG 0x6763 ; "(私を愛したくて、仕方ないのね……。" + CALLFUNC R + MSG 0x6764 ; " この子の想いを受け止めてあげるのは、" + CALLFUNC R + MSG 0x6765 ; " 私しかいないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6766 ; "紗夜は諦めたように、小さく頷く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15292 + CALLFUNC VOICE + MSG 0x6767 ; "「……いいわ。" + CALLFUNC R + MSG 0x6768 ; " そのかわり、少しだけよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6769 ; "「本当に!? やったぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x676a ; "護は紗夜の許可を得て、パァッと明るくなった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15293 + CALLFUNC VOICE + MSG 0x676b ; "(もう……この子ったら、私の気持ちなんて" + CALLFUNC R + MSG 0x676c ; " 全然わかってないのね)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15294 + CALLFUNC VOICE + MSG 0x676d ; "「そのかわり、ちゃんと避妊はしますからね?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x676e ; "「もちろんだよ。" + CALLFUNC R + MSG 0x676f ; " だって、母さんに種を付けるのは" + CALLFUNC R + MSG 0x6770 ; " 旦那様だし……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15295 + CALLFUNC VOICE + MSG 0x6771 ; "「そう……よね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6772 ; "紗夜は少し寂しげな表情を見せた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6773 ; "(……あれ?" + CALLFUNC R + MSG 0x6774 ; " 僕、おかしなこと……言ったかな?)" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x6775 ; "紗夜は護の肉棒を手にすると、その熱に驚いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15296 + CALLFUNC VOICE + MSG 0x6776 ; "(指先が火傷しそうなくらい熱いわ……。" + CALLFUNC R + MSG 0x6777 ; " 私のことをこんなにも想ってくれているのに、" + CALLFUNC R + MSG 0x6778 ; " それをあしらおうとしていたなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15297 + CALLFUNC VOICE + MSG 0x6779 ; "「ごめんなさい……ちゅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x677a ; "紗夜は謝罪の意味を込めて、亀頭にキスをした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x677b ; "「うぅ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15298 + CALLFUNC VOICE + MSG 0x677c ; "(この子とは、身体の相性が良いのはわかってる。" + CALLFUNC R + MSG 0x677d ; " でも、ここは大人になったばかりだし、" + CALLFUNC R + MSG 0x677e ; " 私さえしっかりしていれば、きっと大丈夫……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x677f ; "しかし、手の中で蠢く男根は、明らかに夫のそれよりも" + CALLFUNC R + MSG 0x6780 ; "硬く、熱く、臭いも強いものであった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15299 + CALLFUNC VOICE + MSG 0x6781 ; "(強い生命力を感じる……。" + CALLFUNC R + MSG 0x6782 ; " 自分の子を増やすため、私を孕まそうとして……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6783 ; "「どうかしたの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15300 + CALLFUNC VOICE + MSG 0x6784 ; "「……ぇ?" + CALLFUNC R + MSG 0x6785 ; " あ……ご、ごめんなさい。" + CALLFUNC R + MSG 0x6786 ; " すぐにスキンを着けるわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6787 ; "紗夜は慌てて避妊具を取りだし、準備する。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/袋/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15301 + CALLFUNC VOICE + MSG 0x6788 ; "(そう……。どんなに護のことを愛していても、" + CALLFUNC R + MSG 0x6789 ; " 夫以外の精子を、子宮に迎え入れることはできない)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15302 + CALLFUNC VOICE + MSG 0x678a ; "(だからせめて……愛し合うことだけは、" + CALLFUNC R + MSG 0x678b ; " 許してあげたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x678c ; "  キュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x678d ; "スキンを亀頭に被せ、ゆっくりと根元までゴムを下ろしていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15303 + CALLFUNC VOICE + MSG 0x678e ; "「さあ……できたわ♀" + CALLFUNC R + MSG 0x678f ; " ママと2人で、気持ちいいことしましょう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6790 ; "「うん……」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/午前" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6791 ; "  ずちゅ、ずぷっ、じゅぷっ、ぬぷっ" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗絶+護絶" + S_PUSH "断面図/汎用/01/12" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15304 + CALLFUNC VOICE + MSG 0x6792 ; "「はぁっ、あっ、お願い、護……ゆっくりしてっ♀" + CALLFUNC R + MSG 0x6793 ; " ママ、堪えきれなくなっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6794 ; "「だって、ずっと我慢してたから……。" + CALLFUNC R + MSG 0x6795 ; " はっ、はっ……母さんとセックスがしたくて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15305 + CALLFUNC VOICE + MSG 0x6796 ; "「ち、違うの……! これは、セックスじゃないから……。" + CALLFUNC R + MSG 0x6797 ; " はぁ、はぁ、仲良くしてるだけ……だからっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6798 ; "紗夜は快楽を誤魔化すために、言い訳をした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6799 ; "護の愛撫によって、すっかり出来上がった膣肉は、" + CALLFUNC R + MSG 0x679a ; "すんなり根元までくわえ込み、その陰茎の硬さを味わっている。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x679b ; "  ぬぷっ、ぬちゅ、ぬぷっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15306 + CALLFUNC VOICE + MSG 0x679c ; "「んっ……♀ はぁぁぁっ、あっ、い、いいっ……♀" + CALLFUNC R + MSG 0x679d ; " 硬いのが奥まで入ってるのっ♀" + CALLFUNC R + MSG 0x679e ; " はぁはぁっ、すごく……イイっ♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗優+護キ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x679f ; "「好きだよ、母さん……。大好きだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15307 + CALLFUNC VOICE + MSG 0x67a0 ; "「あっ♀ ダメよ、そんなことを言ったりしては……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67a1 ; "心地良いセックスの最中に愛を告白されて、" + CALLFUNC R + MSG 0x67a2 ; "紗夜は女としての悦びを感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15308 + CALLFUNC VOICE + MSG 0x67a3 ; "(どうしよう……?" + CALLFUNC R + MSG 0x67a4 ; " 子宮がキュンキュンしてる……♀" + CALLFUNC R + MSG 0x67a5 ; " この子が欲しいって、私に訴えかけてくる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67a6 ; "ゴム越しとはいえ、若い肉棒の硬さは" + CALLFUNC R + MSG 0x67a7 ; "紗夜の膣粘膜に十分伝わっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67a8 ; "若い男との生殖行為に、紗夜は甘く悶え、喘いだ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x67a9 ; "  くちゅ、くちゅ、ぬぷっ、ぬちゅ" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/04/下着なし/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15309 + CALLFUNC VOICE + MSG 0x67aa ; "「はぁあぁぁっ♀ あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x67ab ; " こんなの初めてっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15310 + CALLFUNC VOICE + MSG 0x67ac ; "(身体が、出来ているからなの?" + CALLFUNC R + MSG 0x67ad ; " あの人よりもずっと気持ちいい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67ae ; "やがて、全てを許した紗夜の子宮が、護の生殖器と" + CALLFUNC R + MSG 0x67af ; "1つになりたくて下りてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x67b0 ; "  ちゅ……ちゅっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67b1 ; "「こ、これ……なに?" + CALLFUNC R + MSG 0x67b2 ; " 母さんの奥に、何かあるよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15311 + CALLFUNC VOICE + MSG 0x67b3 ; "「はぁ、はぁ、そこはダメよっ……。" + CALLFUNC R + MSG 0x67b4 ; " あの人しか、触れてはいけないところなの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67b5 ; "「旦那様しか……ダメなの?" + CALLFUNC R + MSG 0x67b6 ; " 僕だって、母さんのことを愛してるのに……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x67b7 ; "  くぷっ、くぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15312 + CALLFUNC VOICE + MSG 0x67b8 ; "「やっ……コンコンしちゃいけません!" + CALLFUNC R + MSG 0x67b9 ; " はぁ、はぁ、か、感じちゃうからっ♀" + CALLFUNC R + MSG 0x67ba ; " 護のこと……子宮で感じちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67bb ; "「母さんのここ……プニプニして、" + CALLFUNC R + MSG 0x67bc ; " すごく気持ちいいよっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15313 + CALLFUNC VOICE + MSG 0x67bd ; "「ダメダメっ! あっ……ママ、イクっ!" + CALLFUNC R + MSG 0x67be ; " 排卵して、危険日になっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67bf ; "「はっ、はっ……その卵子、僕がもらってもいい?」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗驚+護絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15314 + CALLFUNC VOICE + MSG 0x67c0 ; "「ん、あっ……これは、パパのだから……。" + CALLFUNC R + MSG 0x67c1 ; " 護には、あげられないのっ……。" + CALLFUNC R + MSG 0x67c2 ; " あなたは、好きになった子から、もらっ……あぁぁン♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67c3 ; "「母さんのがいいんだ! 母さんのしか欲しくない!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15315 + CALLFUNC VOICE + MSG 0x67c4 ; "「ダメよ、そんな……私たち、親子なのよっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67c5 ; "「はぁはぁ、母さんが僕のモノになるなら、" + CALLFUNC R + MSG 0x67c6 ; " そんな関係なんて……要らないっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15316 + CALLFUNC VOICE + MSG 0x67c7 ; "「――あっ、護ぅ♂ イクっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/04/下着なし/紗絶+護絶" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + S_PUSH "断面図/汎用/01/13" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x67c8 ; "絶頂を迎えた紗夜は、快楽を与えてくれた男と" + CALLFUNC R + MSG 0x67c9 ; "新しい生命をつくるために、卵子を生み出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67ca ; "そして、その卵子と1つになるために、護もまた" + CALLFUNC R + MSG 0x67cb ; "何億という精子を放出する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x67cc ; "  ドクッ……ドクッ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67cd ; "「うっ……うくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67ce ; "しかし、互いの精子と卵子が、1つになることはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67cf ; "本来なら子宮に注がれるはずの精子が、" + CALLFUNC R + MSG 0x67d0 ; "液溜まりに流れ込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗感+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15317 + CALLFUNC VOICE + MSG 0x67d1 ; "「はぁ、はぁ……あんまりママを困らせないで?" + CALLFUNC R + MSG 0x67d2 ; " ようやくあなたと家族になれそうなのに、" + CALLFUNC R + MSG 0x67d3 ; " あんなことを言われたら、私…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67d4 ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x67d5 ; " 母さんが遠くに行きそうな気がしたから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15318 + CALLFUNC VOICE + MSG 0x67d6 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67d7 ; "紗夜は強く護を抱き締めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15319 + CALLFUNC VOICE + MSG 0x67d8 ; "「安心して……。" + CALLFUNC R + MSG 0x67d9 ; " ママはどこにも行かないわ。" + CALLFUNC R + MSG 0x67da ; " ずっとあなたのそばにいるから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67db ; "「母さん……」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム溜まり/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15320 + CALLFUNC VOICE + MSG 0x67dc ; "「ふふっ……こんなに射精して……。" + CALLFUNC R + MSG 0x67dd ; " やっぱり、護とはスキンなしじゃできないわね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67de ; "「ええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67df ; "まだ硬さの残るペニスから、ゴムを取り外す。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ほかほか/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x67e0 ; "  むわぁあぁぁぁ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67e1 ; "青臭い精液の匂いが、紗夜の鼻をついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67e2 ; "それでも紗夜は嫌がる素振りを見せず、" + CALLFUNC R + MSG 0x67e3 ; "もっと鼻先を亀頭に近付けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67e4 ; "「き、汚いよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15321 + CALLFUNC VOICE + MSG 0x67e5 ; "「ママは平気よ? 護のなら……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15322 + CALLFUNC VOICE + MSG 0x67e6 ; "(子宮の中に受け入れてあげられないのなら、" + CALLFUNC R + MSG 0x67e7 ; " せめて私の身体の中に……)" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ほかぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15323 + CALLFUNC VOICE + MSG 0x67e8 ; "「ちゅっ……ちゅるっ、ちゅぷ、ちゅぷっ……。" + CALLFUNC R + MSG 0x67e9 ; " んっ、ぬちゅっ、くちゅうっ、んっ、んぁ……、" + CALLFUNC R + MSG 0x67ea ; " んふっ、んっ、んちゅ、ちゅるっ……はぁん、ちゅ、くちゅっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15324 + CALLFUNC VOICE + MSG 0x67eb ; "「んっ……んっ……んちゅ……じゅるっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67ec ; "「うあっ……あ、ああっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ほかほか/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15325 + CALLFUNC VOICE + MSG 0x67ed ; "「あんなに出したのに、全然大きさが変わらないわ。" + CALLFUNC R + MSG 0x67ee ; " 若い子って、すごいのね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67ef ; "「違うよ。母さんが気持ち良くするから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15326 + CALLFUNC VOICE + MSG 0x67f0 ; "「まぁ……。ママのせいなの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67f1 ; "「だって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15327 + CALLFUNC VOICE + MSG 0x67f2 ; "「それじゃあ、もう一度……する?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67f3 ; "「♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x67f4 ; "紗夜は2つ目の避妊具を口にして、護のペニスに装着した――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/03 + +; 紗夜/純愛/午前/05/ミルク飲ませる +; RETURN: void +FUNC 5651 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67f5 ; "「お、怒らないで……" + CALLFUNC R + MSG 0x67f6 ; " 聞いて頂きたいのですが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15330 + CALLFUNC VOICE + MSG 0x67f7 ; "「まぁ……何かしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67f8 ; "「その……僕のアレを……" + CALLFUNC R + MSG 0x67f9 ; " 奥様に、飲んで……もらいたいな……とか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15331 + CALLFUNC VOICE + MSG 0x67fa ; "「うふふっ。" + CALLFUNC R + MSG 0x67fb ; " どうしたの、急に?" + CALLFUNC R + MSG 0x67fc ; " もちろん、構わないけれど……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x67fd ; "「飲んでもらうと、奥様に受け入れられてるって、" + CALLFUNC R + MSG 0x67fe ; " 実感できるんです。" + CALLFUNC R + MSG 0x67ff ; " だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6800 ; "紗夜は護を優しく抱き寄せた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15332 + CALLFUNC VOICE + MSG 0x6801 ; "「遠慮なんてする必要ないのよ?" + CALLFUNC R + MSG 0x6802 ; " あなたが私に想いを伝えたいときは、" + CALLFUNC R + MSG 0x6803 ; " いつだって受け入れてあげる……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6804 ; "「ありがとうございます……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗う+護う" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15333 + CALLFUNC VOICE + MSG 0x6805 ; "「あっ……ま、護……さん、ちゅっ、" + CALLFUNC R + MSG 0x6806 ; " ぴちゅっ……ちゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6807 ; "紗夜と護は、互いの性器を剥き出しにして" + CALLFUNC R + MSG 0x6808 ; "秘密の交わりを行っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15334 + CALLFUNC VOICE + MSG 0x6809 ; "「すごい……。こんなに熱くて、力強くて……!" + CALLFUNC R + MSG 0x680a ; " あッ……、すぐにイきそうよ、あぁっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x680b ; "「僕も……。はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x680c ; " 紗夜の膣内が気持ちよすぎて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x680d ; "「このまま子宮に出してしまいたく、うっ、" + CALLFUNC R + MSG 0x680e ; " なるよ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15335 + CALLFUNC VOICE + MSG 0x680f ; "「あっ、あぁ……膣内はダメ……。" + CALLFUNC R + MSG 0x6810 ; " あなたのミルク、飲ませてくれるって約束でしょう?" + CALLFUNC R + MSG 0x6811 ; " だからイク時はお口に出して……んっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6812 ; "「わかったよ……紗夜!" + CALLFUNC R + MSG 0x6813 ; " 僕のミルクを飲ませてあげるからね……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗感+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15336 + CALLFUNC VOICE + MSG 0x6814 ; "「ああっ……く、ください……♀" + CALLFUNC R + MSG 0x6815 ; " 護さんのエッチなミルクを、紗夜のお口に……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6816 ; "「……イクよ、紗夜っ、" + CALLFUNC R + MSG 0x6817 ; " 大きく口を開けて……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15337 + CALLFUNC VOICE + MSG 0x6818 ; "「はぁ……ン、あ……らひて……はっ、あぁ♀" + CALLFUNC R + MSG 0x6819 ; " あッ……あああああぁあっ、はぁああんっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/奥様の部屋/午前" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x681a ; "  ずちゅうっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x681b ; "護は紗夜の肉穴からペニスを引き抜き、待ち受ける双乳の間に" + CALLFUNC R + MSG 0x681c ; "熱い剛直を差し込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/護/舐め" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x681d ; "  ずりゅ、ずりゅ、ずりゅ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x681e ; "「うぅ……、さ、紗夜ッ!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/26/護口射/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x681f ; "  ビュビュッ! ビュクンッ! ビュルルルッ!" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15338 + CALLFUNC VOICE + MSG 0x6820 ; "「あはぁ……! あっ、ん……じゅるっ、じゅぷっ……。" + CALLFUNC R + MSG 0x6821 ; " んっ、んちゅ、んんっ……ちゅ、ちゅるっ……♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x6822 ; "紗夜は護の精液をたっぷり喉奥に注がれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6823 ; "それでもなお、鈴口に吸い付き、尿道に残る精液を" + CALLFUNC R + MSG 0x6824 ; "吸い上げようとしている。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/護口射/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15339 + CALLFUNC VOICE + MSG 0x6825 ; "「んちゅ……ちゅぷっ、ちゅぷっ……はぁん……ちゅるるるぅ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6826 ; "「はあぁぁぁーーーっ! あっ、ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6827 ; "  びゅるっ……びゅく……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6828 ; "射精の快感に、護は腰が砕けそうになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/護口射/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15340 + CALLFUNC VOICE + MSG 0x6829 ; "「ぁ……ご、ごめんなさい……。" + CALLFUNC R + MSG 0x682a ; " 夢中になってたから……。痛かった?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x682b ; "「だ、大丈夫……。" + CALLFUNC R + MSG 0x682c ; " 気持ち良すぎて、思わず声がでちゃった……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15341 + CALLFUNC VOICE + MSG 0x682d ; "「ふふっ……良かった♀" + CALLFUNC R + MSG 0x682e ; " あなたが浮気しないように、ここはいつも空っぽにして" + CALLFUNC R + MSG 0x682f ; " おかないと……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6830 ; "「し、しないよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15342 + CALLFUNC VOICE + MSG 0x6831 ; "「さぁて……どうかしら?" + CALLFUNC R + MSG 0x6832 ; " たまに、おちんちんの味が違うときが" + CALLFUNC R + MSG 0x6833 ; " あるんだけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6834 ; "「ええっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15343 + CALLFUNC VOICE + MSG 0x6835 ; "「うふふっ。冗談ですよ♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/05/ミルク飲ませる + +; 紗夜/純愛/午前/05/ミルク飲む +; RETURN: void +FUNC 5652 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6836 ; "「奥様。僕のことをお呼びに" + CALLFUNC R + MSG 0x6837 ; " なられましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6838 ; "護が部屋に入るなり、瞳を潤ませた紗夜が" + CALLFUNC R + MSG 0x6839 ; "いきなり身体にしがみついてきた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x683a ; "「うわっ!? わわっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15328 + CALLFUNC VOICE + MSG 0x683b ; "「もう……来るのが遅いから心配してたのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x683c ; "「も、申し訳ありません!」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x683d ; "(でも、ヘンだなぁ……。" + CALLFUNC R + MSG 0x683e ; " 僕に連絡が来てから、" + CALLFUNC R + MSG 0x683f ; " 走ってきたんだけど……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15329 + CALLFUNC VOICE + MSG 0x6840 ; "「さあ……何でも言って?" + CALLFUNC R + MSG 0x6841 ; " 今日もたくさん甘えさせてあげる♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6842 ; "「奥様……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16008 + CALLFUNC VOICE + MSG 0x6843 ; "「ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6844 ; "護は紗夜の胸に顔を埋め、柔らかな甘い香りを" + CALLFUNC R + MSG 0x6845 ; "胸一杯吸い込んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6846 ; "「お、奥様のおっぱいが……" + CALLFUNC R + MSG 0x6847 ; " 飲みたいです……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17200 + CALLFUNC VOICE + MSG 0x6848 ; "「まあ、うふふふ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6849 ; "紗夜は優しく微笑むと、その豊かな双乳を" + CALLFUNC R + MSG 0x684a ; "惜しげもなく護の前に晒した。" + CALLFUNC A + S_PUSH "イベント/紗夜/05/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15344 + CALLFUNC VOICE + MSG 0x684b ; "「……さーあ、ママのミルクでちゅよ?" + CALLFUNC R + MSG 0x684c ; " いっぱいいっぱい味わってね……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x684d ; "(う……。ものすごく甘い匂いだ……。" + CALLFUNC R + MSG 0x684e ; " それに、雫がポタポタ落ちてる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15345 + CALLFUNC VOICE + MSG 0x684f ; "「ママのおっぱいは、ぜーんぶあなたのモノよ。" + CALLFUNC R + MSG 0x6850 ; " だから……ね? お願い……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6851 ; "「ちゅるっ……くちゅ、ちゅぷ、ちゅぱっ……。" + CALLFUNC R + MSG 0x6852 ; " 奥様……すごく美味しいです。濃くて、甘くて……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15346 + CALLFUNC VOICE + MSG 0x6853 ; "「もう……。ボクったらそんなにママの" + CALLFUNC R + MSG 0x6854 ; " おっぱいが恋しかったの? あんっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6855 ; "「ぷちゅ……ちゅく、れる……れるっ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15347 + CALLFUNC VOICE + MSG 0x6856 ; "「ああぁんっ……おイタはだめぇ……。" + CALLFUNC R + MSG 0x6857 ; " イケない子なんだからっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6858 ; "「ご、ごめんなさい……」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15926 + CALLFUNC VOICE + MSG 0x6859 ; "「んっ……はぁ……護っ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15348 + CALLFUNC VOICE + MSG 0x685a ; "「そんなにされたら、ママ感じちゃって、" + CALLFUNC R + MSG 0x685b ; " ミルクが、ぴゅうって出ちゃうわ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x685c ; "「いいよ。母さんのミルクなら、いくらでも飲めるから。" + CALLFUNC R + MSG 0x685d ; " ちゅっ……ちゅぷっ、ちゅく……」" + CALLFUNC A + S_PUSH "イベント/紗夜/05/06" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15349 + CALLFUNC VOICE + MSG 0x685e ; "「あっ……ああああああぁあっ♀」" + CALLFUNC A + PUSH 100 + CALLFUNC ■精力アップ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x685f ; "  護の【体力】が回復しました!" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/05/ミルク飲む + +; 紗夜/純愛/夜/03 +; RETURN: void +FUNC 5653 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6860 ; "「う、ううっ……」" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/紗夜/04/下着なし/紗感+護感" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15350 + CALLFUNC VOICE + MSG 0x6861 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x6862 ; " あっ……あっ、ん……あぁ……。" + CALLFUNC R + MSG 0x6863 ; " どうした……の? ガマンできなくなっちゃった?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6864 ; "「う、うん……。" + CALLFUNC R + MSG 0x6865 ; " もう……でちゃいそう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15351 + CALLFUNC VOICE + MSG 0x6866 ; "「あっ……ダ、ダメよ……?" + CALLFUNC R + MSG 0x6867 ; " 生でしてるんだから、お漏らししたら大変……でしょう?" + CALLFUNC R + MSG 0x6868 ; " ぁ……ん、あっ、赤ちゃん……できちゃうわ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6869 ; "「うぅ……でも、母さんの膣内……。" + CALLFUNC R + MSG 0x686a ; " すごく、気持ち良くて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15352 + CALLFUNC VOICE + MSG 0x686b ; "「ママだって……ぁ……♀" + CALLFUNC R + MSG 0x686c ; " とっても気持ちいいんだから♀" + CALLFUNC R + MSG 0x686d ; " パパとするよりも、ずっと……ずっと、いいのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15353 + CALLFUNC VOICE + MSG 0x686e ; "「あっ、ああっ……はぁっ、あっ、あぁ……♀" + CALLFUNC R + MSG 0x686f ; " ん、すごい……♀ はぁ、はぁん……あっ、護……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6870 ; "「あ……で、射精る……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし/紗驚+護絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15354 + CALLFUNC VOICE + MSG 0x6871 ; "「ん、あっ、膣内はダメ……。" + CALLFUNC R + MSG 0x6872 ; " シーシーは、ダメなの……。おそとに……、" + CALLFUNC R + MSG 0x6873 ; " はぁ、はぁ、あっ、そとにっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6874 ; "「くっ……うぅっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/04/下着なし/紗絶+護絶" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6875 ; "  ビュルッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15355 + CALLFUNC VOICE + MSG 0x6876 ; "「あっ……あぁん♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6877 ; "「うっ……少し、漏らしちゃった……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/04/下着なし/紗感+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15356 + CALLFUNC VOICE + MSG 0x6878 ; "「はぁ、はぁ、もう……。" + CALLFUNC R + MSG 0x6879 ; " ちゃんとお外に出すって、約束したのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x687a ; "「ごめんなさい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15357 + CALLFUNC VOICE + MSG 0x687b ; "「ん……少しくらいなら、平気だと思うけど……。" + CALLFUNC R + MSG 0x687c ; " あなただって、責任を取りたくはないでしょう?" + CALLFUNC R + MSG 0x687d ; " ママ……護よりも、ずっと年上なのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x687e ; "「そんなの関係ないですよ。" + CALLFUNC R + MSG 0x687f ; " 責任は取ります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15358 + CALLFUNC VOICE + MSG 0x6880 ; "「ダメよ? 軽々しく、そんなことを言っては……。" + CALLFUNC R + MSG 0x6881 ; " ママ、本気にしちゃうでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6882 ; "「ぼ、僕は本気です!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15359 + CALLFUNC VOICE + MSG 0x6883 ; "「ぁ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6884 ; "護の真剣さに、紗夜は胸をときめかせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6885 ; "「だから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6886 ; "  クチュ……クチュ、クチュ……" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/紗夜/04/下着なし/紗絶+護絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15360 + CALLFUNC VOICE + MSG 0x6887 ; "「やん……♂ こ、こら……。" + CALLFUNC R + MSG 0x6888 ; " 何……してるの? はぁ、はぁ……ママが怒らないうちに、" + CALLFUNC R + MSG 0x6889 ; " やめな……さい……。あっ……あっ、はぁん……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x688a ; "小鳥に餌を与えるように、護は紗夜の子宮口に" + CALLFUNC R + MSG 0x688b ; "精液を飲ませていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x688c ; "「僕が本気だってことを……伝えるから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15361 + CALLFUNC VOICE + MSG 0x688d ; "「あぁん……♀ ダメだったらぁ……♀" + CALLFUNC R + MSG 0x688e ; " ママに黙って、シーシーするなんて……。" + CALLFUNC R + MSG 0x688f ; " 本当に赤ちゃんができても、ママは知りませんからね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6890 ; "「はっ、はっ……」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6891 ; "  ビュクンッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15362 + CALLFUNC VOICE + MSG 0x6892 ; "「あんっ、もう……聞いてるの?" + CALLFUNC R + MSG 0x6893 ; " 若い子のセーシは、とっても元気なんだから、" + CALLFUNC R + MSG 0x6894 ; " ママの卵子と簡単に受精しちゃうのよ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6895 ; "「あと、もう少しだけ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15363 + CALLFUNC VOICE + MSG 0x6896 ; "「んん……♂ もう、ダメぇ♂" + CALLFUNC R + MSG 0x6897 ; " これ以上は、ママの方が、おかしくなっちゃうわっ♂" + CALLFUNC R + MSG 0x6898 ; " はぁ、はぁ、お願いだから膣外に……あっ、外……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6899 ; "  ビュルッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15364 + CALLFUNC VOICE + MSG 0x689a ; "「いやあぁぁぁ……あっ、いや、いやぁ……♂" + CALLFUNC R + MSG 0x689b ; " これ、気持ち良すぎるのっ♂" + CALLFUNC R + MSG 0x689c ; " ああん、ママ、ダメになっちゃうっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x689d ; "「っ……ぅ、く……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15365 + CALLFUNC VOICE + MSG 0x689e ; "「はぁん♀ あっ、すご……♀" + CALLFUNC R + MSG 0x689f ; " いや、これ気持ちいいっ♀ あっ、あっ、護……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15366 + CALLFUNC VOICE + MSG 0x68a0 ; "「イ、イッちゃう……♂ あっ、イク……♂」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x68a1 ; "  プチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15367 + CALLFUNC VOICE + MSG 0x68a2 ; "「あ……排卵、してる……。" + CALLFUNC R + MSG 0x68a3 ; " 卵子ができて……ぁ……、護の精子を……" + CALLFUNC R + MSG 0x68a4 ; " お迎えに行ってる……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし+精/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68a5 ; "「はぁ、はぁ……卵子……できたの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15368 + CALLFUNC VOICE + MSG 0x68a6 ; "「だって、護がママを気持ち良くしてくれたから……♀" + CALLFUNC R + MSG 0x68a7 ; " ふふっ……受精したら、あなたの赤ちゃんが" + CALLFUNC R + MSG 0x68a8 ; " できるかもしれないわね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68a9 ; "「ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15369 + CALLFUNC VOICE + MSG 0x68aa ; "「産んで欲しい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68ab ; "「いい……の?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15370 + CALLFUNC VOICE + MSG 0x68ac ; "「あなたとの関係を、ここまで進めてしまったのは、" + CALLFUNC R + MSG 0x68ad ; " 私の責任でもあるわ。" + CALLFUNC R + MSG 0x68ae ; " だから、その覚悟はしているつもりよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68af ; "「……か、母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15371 + CALLFUNC VOICE + MSG 0x68b0 ; "「主人には、勘当されちゃうと思うけど」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68b1 ; "「そ、それは困ります!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15372 + CALLFUNC VOICE + MSG 0x68b2 ; "「だったら、今度から避妊してくれる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68b3 ; "「えっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68b4 ; "「あ……そ、それは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15373 + CALLFUNC VOICE + MSG 0x68b5 ; "「護は、生が好きなんでしょう?" + CALLFUNC R + MSG 0x68b6 ; " 何も着けないで、こうしてママと触れ合うことが……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68b7 ; "「う、うん」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15374 + CALLFUNC VOICE + MSG 0x68b8 ; "「ママも大好きよ♀" + CALLFUNC R + MSG 0x68b9 ; " あなたの気持ちが、子宮の奥まで伝わってくるから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68ba ; "紗夜は護を引き寄せ、優しく唇を重ねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15375 + CALLFUNC VOICE + MSG 0x68bb ; "「ちゅ……♀" + CALLFUNC R + MSG 0x68bc ; " だから、もう少しだけガマンできるようになって♀" + CALLFUNC R + MSG 0x68bd ; " 2人でもっと長く愉しめるように……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/夜/03 + +; 紗夜/純愛/午前/06 +; RETURN: void +FUNC 5654 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68be ; "「イクよ、紗夜……。" + CALLFUNC R + MSG 0x68bf ; " 子宮の中に、僕の精子を送るから……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着なし+精/紗絶+護絶" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15376 + CALLFUNC VOICE + MSG 0x68c0 ; "「あ……♀ あぁン……♀」" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "イベント/紗夜/04/下着なし+精/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15377 + CALLFUNC VOICE + MSG 0x68c1 ; "「はぁっ、はぁっ、はぁっ……。" + CALLFUNC R + MSG 0x68c2 ; " すっかり、ママの方が夢中になっちゃったわ♂" + CALLFUNC R + MSG 0x68c3 ; " 護さん、種を仕込むのが上手だから……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68c4 ; "「だって、紗夜を見てると我慢できなくなるんだ。" + CALLFUNC R + MSG 0x68c5 ; " どうしても、種付けをしたくなって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15378 + CALLFUNC VOICE + MSG 0x68c6 ; "「まぁ……♀" + CALLFUNC R + MSG 0x68c7 ; " 他の女性にも、同じことを言ったりしてない?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68c8 ; "「そ、そんなこと言わないよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15379 + CALLFUNC VOICE + MSG 0x68c9 ; "「くすっ……。" + CALLFUNC R + MSG 0x68ca ; " だったらいいんだけど、ママは嫉妬深いから、" + CALLFUNC R + MSG 0x68cb ; " 浮気なんて考えない方が身のためですよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68cc ; "「だから、そんなことしないって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15380 + CALLFUNC VOICE + MSG 0x68cd ; "「それじゃ……続けて?" + CALLFUNC R + MSG 0x68ce ; " ママの子宮に、あなたの種が付くまで……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68cf ; "「う、うん」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15381 + CALLFUNC VOICE + MSG 0x68d0 ; "「もう、何も遠慮することはないから……。" + CALLFUNC R + MSG 0x68d1 ; " あなたの想いは、ママが全部受け止めてあげる♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15382 + CALLFUNC VOICE + MSG 0x68d2 ; "「ん……ちゅっ♀" + CALLFUNC R + MSG 0x68d3 ; " はぁん……あっ、まだこんなに……♀" + CALLFUNC R + MSG 0x68d4 ; " あっ……ああん、すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68d5 ; "こうして、障害のなくなった2人の交尾は、" + CALLFUNC R + MSG 0x68d6 ; "日が沈むのを待たずに行われた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/午前/06 + +; 紗夜/純愛/夜/01 +; RETURN: void +FUNC 5655 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x68d7 ; "夜。食事の後のお茶を運んできた護を" + CALLFUNC R + MSG 0x68d8 ; "紗夜はちょいちょいと手招いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68d9 ; "「他に、何かご用でしょうか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15383 + CALLFUNC VOICE + MSG 0x68da ; "「今日のお仕事はもう終わりでしょう?" + CALLFUNC R + MSG 0x68db ; " 少しだけ、ここでお話していかない?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15384 + CALLFUNC VOICE + MSG 0x68dc ; "「しばらく家を空けていたから、" + CALLFUNC R + MSG 0x68dd ; " その間のことを知っておきたいの」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68de ; "「かしこまりました」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15385 + CALLFUNC VOICE + MSG 0x68df ; "「そう……。" + CALLFUNC R + MSG 0x68e0 ; " 雪乃と2人で、あの部屋に住んでいるのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68e1 ; "どこか寂しそうな紗夜の表情に、" + CALLFUNC R + MSG 0x68e2 ; "護は胸が温かくなった。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68e3 ; "(心配までしてくださるなんて。" + CALLFUNC R + MSG 0x68e4 ; " やっぱり奥様は優しいなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68e5 ; "感激した護は、ついつい" + CALLFUNC R + MSG 0x68e6 ; "いつもよりも饒舌になった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68e7 ; "「奥様が、外にお仕事で出られた後に、" + CALLFUNC R + MSG 0x68e8 ; " そのお話を頂いたんです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68e9 ; "「ですので、なかなかご報告出来なくて」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15386 + CALLFUNC VOICE + MSG 0x68ea ; "「ううん。それは構わないの。" + CALLFUNC R + MSG 0x68eb ; " でも……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68ec ; "「……? なんですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15387 + CALLFUNC VOICE + MSG 0x68ed ; "「屋根裏部屋は元の部屋より" + CALLFUNC R + MSG 0x68ee ; " 寒いんじゃないかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68ef ; "紗夜は本心から護を案じて、" + CALLFUNC R + MSG 0x68f0 ; "うつむき、表情を暗くしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68f1 ; "護はそれに驚きながらも、" + CALLFUNC R + MSG 0x68f2 ; "紗夜を笑わせようと必死になる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68f3 ; "「ひ、冷え込んだ日にはそんなことも" + CALLFUNC R + MSG 0x68f4 ; " ありますけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68f5 ; "「だ、だ、大丈夫ですよ!" + CALLFUNC R + MSG 0x68f6 ; " 舟木さんに鍛えてもらっていますから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68f7 ; "小さくガッツポーズして、腕の筋肉を" + CALLFUNC R + MSG 0x68f8 ; "誇示してみせても紗夜はまだ悲しげだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15388 + CALLFUNC VOICE + MSG 0x68f9 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x68fa ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15389 + CALLFUNC VOICE + MSG 0x68fb ; "「そうだわ♀" + CALLFUNC R + MSG 0x68fc ; " 寒い日には私の部屋にいらっしゃい♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15390 + CALLFUNC VOICE + MSG 0x68fd ; "「ママがこうして温めてあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x68fe ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x68ff ; "ふいうちで身体を抱き締められて、" + CALLFUNC R + MSG 0x6900 ; "護は飛び上がらんばかりに驚いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6901 ; "「ええ!? えええええっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6902 ; "(お、奥様のご冗談は、" + CALLFUNC R + MSG 0x6903 ; " 僕には酷すぎます!)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/夜/01 + +; 紗夜/純愛/夜/02 +; RETURN: void +FUNC 5656 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6904 ; "「はぁーっ……はぁっ、はぁっ……」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x6905 ; "フラフラと廊下を彷徨っていた護は、" + CALLFUNC R + MSG 0x6906 ; "紗夜の部屋の前で立ち止まると、" + CALLFUNC R + MSG 0x6907 ; "迷うことなくノックをした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15391 + CALLFUNC VOICE + MSG 0x6908 ; "『はーい……どなた?』" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6909 ; "  ガチャ……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15392 + CALLFUNC VOICE + MSG 0x690a ; "「護さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x690b ; "「あっ……あの、夜分遅くに" + CALLFUNC R + MSG 0x690c ; " 申し訳ございません……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15393 + CALLFUNC VOICE + MSG 0x690d ; "「それは、構わないけれど……。" + CALLFUNC R + MSG 0x690e ; " どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x690f ; "様子がおかしい護を心配する紗夜。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6910 ; "「ぁ……、はぁ、はぁー……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15394 + CALLFUNC VOICE + MSG 0x6911 ; "「顔が赤いわ……。" + CALLFUNC R + MSG 0x6912 ; " とにかく、部屋にお入りなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6913 ; "紗夜は護の手を引き、部屋に招き入れた。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x6914 ; "護は息を荒げたまま、紗夜に抱きつき" + CALLFUNC R + MSG 0x6915 ; "豊かな胸の谷間に顔を埋める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15395 + CALLFUNC VOICE + MSG 0x6916 ; "「あらあら……。" + CALLFUNC R + MSG 0x6917 ; " 今夜はとっても甘えん坊さんなのね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6918 ; "獣じみた吐息をついていた護は、" + CALLFUNC R + MSG 0x6919 ; "夢うつつの状態で囁く。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x691a ; "「か、母さんに慰めてもらいたいんだ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x691b ; "「すごく身体が熱くて……はぁっ、" + CALLFUNC R + MSG 0x691c ; " 頭が真っ白になって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x691d ; "「気付いたら、母さんのことばっかり" + CALLFUNC R + MSG 0x691e ; " 考えて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15396 + CALLFUNC VOICE + MSG 0x691f ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6920 ; "紗夜の太股に押し付けられた勃起が、" + CALLFUNC R + MSG 0x6921 ; "射精を求めて苦痛を訴えていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6922 ; "「あ……。ご、ごめんなさい……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15397 + CALLFUNC VOICE + MSG 0x6923 ; "「もう……仕方のない子ね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6924 ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15398 + CALLFUNC VOICE + MSG 0x6925 ; "「今日はママがしてあげるけど、" + CALLFUNC R + MSG 0x6926 ; " 次からは、ちゃんと自分で処理できる" + CALLFUNC R + MSG 0x6927 ; " ようにしないとダメよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6928 ; "「い……いいの?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15399 + CALLFUNC VOICE + MSG 0x6929 ; "「今夜だけ、特別よ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15400 + CALLFUNC VOICE + MSG 0x692a ; "「ん……ちゅッ……ちゅぷっ、くちゅっ、" + CALLFUNC R + MSG 0x692b ; " れる……ぅ♀♀ ちゅっ、れる……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15401 + CALLFUNC VOICE + MSG 0x692c ; "「ふふ……こんなになるまで" + CALLFUNC R + MSG 0x692d ; " 我慢してたなんて……頑張り屋さんね♀" + CALLFUNC R + MSG 0x692e ; " ちゅっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15402 + CALLFUNC VOICE + MSG 0x692f ; "「辛かったでしょ……? もう大丈夫よ。" + CALLFUNC R + MSG 0x6930 ; " 思いっきりぴゅっぴゅしていいから♀" + CALLFUNC R + MSG 0x6931 ; " ……ちゅッ……くちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6932 ; "舌先で巧みに亀頭粘膜をくすぐりながら、" + CALLFUNC R + MSG 0x6933 ; "紗夜は丁寧に護のモノを愛撫する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6934 ; "「母さんのお口、気持ちいい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6935 ; "護が腰を夢中になって振りたてると、" + CALLFUNC R + MSG 0x6936 ; "手のひらと唇とで両側から強く刺激した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6937 ; "濡れた口内でペニスをねぶられ、" + CALLFUNC R + MSG 0x6938 ; "護は男根全体をビクビクと痙攣させた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15403 + CALLFUNC VOICE + MSG 0x6939 ; "「んふっ……ちゅるんっ。" + CALLFUNC R + MSG 0x693a ; " 護のおちんちん、匂いが強くなってきたわ♀" + CALLFUNC R + MSG 0x693b ; " もう、でちゃいそうなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x693c ; "大きく口を開け、先端を頬張った紗夜は" + CALLFUNC R + MSG 0x693d ; "そのまま肉筒をくにゅくにゅとくすぐる。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15404 + CALLFUNC VOICE + MSG 0x693e ; "「ママのお口に、出していいのよ?" + CALLFUNC R + MSG 0x693f ; " 護だけは特別……じゅぷっ、くちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6940 ; "激しく頭を前後し、喉奥まで肉傘を導かれると" + CALLFUNC R + MSG 0x6941 ; "護はすぐに、睾丸から精液が込み上がるのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6942 ; "「う……、う、うぁっ、出る、" + CALLFUNC R + MSG 0x6943 ; " 出すよ母さんっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/口垂れぺろ/優しい" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6944 ; "  びゅっ……びゅッびゅるっ……びゅっ……!!" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15405 + CALLFUNC VOICE + MSG 0x6945 ; "「ん……ぁっ、こくッ……ごくっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6946 ; "紗夜は貪るように、熱い精液を呑み干していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6947 ; "精液が喉元を過ぎると、紗夜の身体が" + CALLFUNC R + MSG 0x6948 ; "ジワジワと熱く火照り始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6949 ; "「はぁ、はぁ……ありがとう、母さん……。" + CALLFUNC R + MSG 0x694a ; " お陰でスッキリできたよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x694b ; "「次からは、自分で処理するから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15406 + CALLFUNC VOICE + MSG 0x694c ; "「ぁ…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x694d ; "「母さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x694e ; "若い男の体液を口にした紗夜は、その生命力の強さを" + CALLFUNC R + MSG 0x694f ; "女の本能で感じ取った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6950 ; "雄々しく反り返る男性器を、うっとりした表情で見つめている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15407 + CALLFUNC VOICE + MSG 0x6951 ; "「護はオナニーが上手くないから、" + CALLFUNC R + MSG 0x6952 ; " おチンチンを傷つけちゃうでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15408 + CALLFUNC VOICE + MSG 0x6953 ; "「慣れるまではママがしてあげるから、" + CALLFUNC R + MSG 0x6954 ; " 辛くなったらまたいらっしゃい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6955 ; "「い、いいの……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15409 + CALLFUNC VOICE + MSG 0x6956 ; "「ええっ……。" + CALLFUNC R + MSG 0x6957 ; " 2人だけの秘密にしてくれるのなら……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/夜/02 + +; 紗夜/純愛/夜/04 +; RETURN: void +FUNC 5657 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15410 + CALLFUNC VOICE + MSG 0x6958 ; "「あっ……、はぁっ……あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x6959 ; " 硬くて熱いのが……ああっ……これ、いいっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/中/03" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15411 + CALLFUNC VOICE + MSG 0x695a ; "「っ……やッ……やぁああん……♀ 入ってる、" + CALLFUNC R + MSG 0x695b ; " 私の膣内に……んっ、うぅん♀ 来てる、" + CALLFUNC R + MSG 0x695c ; " ズブズブ来てるのぉ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x695d ; "紗夜と護は、真夜中……秘密の逢瀬を重ね、" + CALLFUNC R + MSG 0x695e ; "性器と性器を繋げ合っていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x695f ; "「さ、紗夜っ……そんなに締め付けないで!" + CALLFUNC R + MSG 0x6960 ; " すぐに出ちゃうよ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/中/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15412 + CALLFUNC VOICE + MSG 0x6961 ; "「あっ……あぁっ、いいのっ、出して出してっ♀" + CALLFUNC R + MSG 0x6962 ; " 外じゃイヤ……っ、ちゃあんと膣内に出してっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15413 + CALLFUNC VOICE + MSG 0x6963 ; "「私……、っぁ、あぁ♀ あなたの赤ちゃんが欲しいの♀" + CALLFUNC R + MSG 0x6964 ; " 可愛い赤ちゃんが……、はぁ、あああぁっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15414 + CALLFUNC VOICE + MSG 0x6965 ; "「あの人の子種じゃなく、あなたの……護さんの" + CALLFUNC R + MSG 0x6966 ; " 子種で私を妊娠させて……孕ませてぇ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6967 ; "" + CALLFUNC R + MSG 0x6968 ; "  ぐちゅぐちゅぐちゅぐちゅぅうう……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6969 ; "完全に護に心を委ねた紗夜は、真下から自分を" + CALLFUNC R + MSG 0x696a ; "突き上げてくる肉棒に合わせて膣口を蠢かせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x696b ; "「うぅ……! で、射精るよ!" + CALLFUNC R + MSG 0x696c ; " 受精して、紗夜!」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/中/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15415 + CALLFUNC VOICE + MSG 0x696d ; "「はぁ、はぁ、紗夜も一緒に……♀" + CALLFUNC R + MSG 0x696e ; " 一緒にイキますっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x696f ; "「あ……うあああああっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15416 + CALLFUNC VOICE + MSG 0x6970 ; "「――イクっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/12/中/07" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6971 ; "  びゅるびゅるびゅるびゅるッ……!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x6972 ; "ゼリーのように粘る、濃い精子が" + CALLFUNC R + MSG 0x6973 ; "激しく紗夜の子宮口をノックする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15417 + CALLFUNC VOICE + MSG 0x6974 ; "「あ……あああああ、あああーっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6975 ; "膣奥で護を感じ取った紗夜は、うっとりした表情で" + CALLFUNC R + MSG 0x6976 ; "護を抱き寄せる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/中/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15418 + CALLFUNC VOICE + MSG 0x6977 ; "「はぁ、はぁ……好きです、護さん……♀" + CALLFUNC R + MSG 0x6978 ; " あなたがのことが……。息子ではなく、1人の男性として" + CALLFUNC R + MSG 0x6979 ; " 愛しています……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x697a ; "「僕もだよ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x697b ; "こうして2人は何度も絡み合い、愛し合った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/純愛/夜/04 + +; 紗夜/深夜/00 +; RETURN: void +FUNC 5658 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x697c ; "「あー、疲れたなあ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x697d ; "「今日の仕事はこれで終わり。" + CALLFUNC R + MSG 0x697e ; " 後は道具を片付けて、と……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x697f ; "大きく伸びをした護は、ふいに" + CALLFUNC R + MSG 0x6980 ; "目の前のドアの存在に気付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6981 ; "(奥様のお部屋……)" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6982 ; "(もう、空き部屋じゃない……。" + CALLFUNC R + MSG 0x6983 ; " ちゃんと奥様がいらっしゃるんだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6984 ; "この扉の向こうに、紗夜が眠っていると考えるだけで、" + CALLFUNC R + MSG 0x6985 ; "護は嬉しくなってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6986 ; "「……っと、部屋に戻らないと" + CALLFUNC R + MSG 0x6987 ; " 雪乃さんに叱られちゃうよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6988 ; "護は屋根裏部屋に引き上げた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/00 + +; 紗夜/深夜/01 +; RETURN: void +FUNC 5659 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6989 ; "「……また来てしまった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x698a ; "護は、紗夜の部屋の前に立ったまま" + CALLFUNC R + MSG 0x698b ; "なかなかそこから動けなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x698c ; "(寝る前に、奥様のお顔を一目見たかったけど、" + CALLFUNC R + MSG 0x698d ; " 訪ねる理由が思いつかないや……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x698e ; "(それに、こんな遅い時間だし……。" + CALLFUNC R + MSG 0x698f ; " もう眠ってらっしゃるだろうな……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6990 ; "「……戻ろう。" + CALLFUNC R + MSG 0x6991 ; " 雪乃さんにも、今日の報告をしないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6992 ; "トボトボと、肩を落として護が" + CALLFUNC R + MSG 0x6993 ; "廊下を引き返したときだった。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15419 + CALLFUNC VOICE + MSG 0x6994 ; "「護さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6995 ; "突然扉が開き、部屋の中から紗夜が現れる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6996 ; "「おっ、奥様っ……!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15420 + CALLFUNC VOICE + MSG 0x6997 ; "「ふふ。やっぱりそこにいたのね」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6998 ; "「すみません!" + CALLFUNC R + MSG 0x6999 ; " うるさくしてしまいましたか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15421 + CALLFUNC VOICE + MSG 0x699a ; "「そうじゃなくって……なんとなく、" + CALLFUNC R + MSG 0x699b ; " 護さんが来てくれた気がしたの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15422 + CALLFUNC VOICE + MSG 0x699c ; "「……いらっしゃい。" + CALLFUNC R + MSG 0x699d ; " みんな寝ているから、静かにね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x699e ; "「は、はい!!」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x699f ; "(わ……。暗いな……。" + CALLFUNC R + MSG 0x69a0 ; " やっぱり、眠ってらしたのかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69a1 ; "部屋の戸を閉めたかと思うと、" + CALLFUNC R + MSG 0x69a2 ; "紗夜はつんっ、と人差し指で" + CALLFUNC R + MSG 0x69a3 ; "護の額をつっついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69a4 ; "「!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15423 + CALLFUNC VOICE + MSG 0x69a5 ; "「こんな時間に、女性の部屋を" + CALLFUNC R + MSG 0x69a6 ; " 訪ねたりしてはダメよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15424 + CALLFUNC VOICE + MSG 0x69a7 ; "「あなたも1人の男性……。" + CALLFUNC R + MSG 0x69a8 ; " 立派な男の人なのですからね」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69a9 ; "「……申し訳ありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69aa ; "落ち込む護を見て、紗夜はソッと肩に手を乗せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15425 + CALLFUNC VOICE + MSG 0x69ab ; "「……何かあったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69ac ; "「えっ? あ、これと言って何も……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15426 + CALLFUNC VOICE + MSG 0x69ad ; "「……あっ♀ もしかして、一人じゃ" + CALLFUNC R + MSG 0x69ae ; " 眠れないとか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69af ; "くすくすと楽しげに微笑んだ紗夜は、" + CALLFUNC R + MSG 0x69b0 ; "そっと護の手を握る。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69b1 ; "(あ……何て柔らかくて、温かい手なんだ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15427 + CALLFUNC VOICE + MSG 0x69b2 ; "「ママが添い寝してあげるから、" + CALLFUNC R + MSG 0x69b3 ; " 今夜はここに泊まっていきなさい♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69b4 ; "「ええーーーっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15428 + CALLFUNC VOICE + MSG 0x69b5 ; "「ママの胸の中で、" + CALLFUNC R + MSG 0x69b6 ; " 一晩中『可愛い可愛い』してあげちゃう♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69b7 ; "(や、やったぁ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69b8 ; "その夜、母親に抱かれるように優しく包み込まれて、" + CALLFUNC R + MSG 0x69b9 ; "護は紗夜の胸の中で眠りについた――。" + CALLFUNC A + CALLFUNC ■精力全回復 + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 2 + PUSH 2 + CALLFUNC ■貞操ガード回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/01 + +; 紗夜/深夜/02 +; RETURN: void +FUNC 5660 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15429 + CALLFUNC VOICE + MSG 0x69ba ; "「……すぅ……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69bb ; "明かりを消して、紗夜と護は一つのベッドで" + CALLFUNC R + MSG 0x69bc ; "寄り添い眠りについていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69bd ; "「…………はぁっ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69be ; "紗夜の寝息が聞こえ、その甘ったるい体臭と" + CALLFUNC R + MSG 0x69bf ; "肉の柔らかさに包まれた護は、なかなか寝付けず" + CALLFUNC R + MSG 0x69c0 ; "ひたすら一人で興奮していた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69c1 ; "(か、母さんの胸……身体、すごく温かい……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69c2 ; "(こうしていると安心するけど……。" + CALLFUNC R + MSG 0x69c3 ; " それより、やっぱり……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69c4 ; "凝り固まって上を向いたペニスを押さえ、" + CALLFUNC R + MSG 0x69c5 ; "もぞもぞと身体を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69c6 ; "それでも紗夜はまったく気付かず、" + CALLFUNC R + MSG 0x69c7 ; "安らかな顔をして寝入っている。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69c8 ; "(……寝顔、女の子みたいだな……。" + CALLFUNC R + MSG 0x69c9 ; " いつもよりずっと幼くて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69ca ; "ぐっとしがみついてみると、" + CALLFUNC R + MSG 0x69cb ; "それだけで顔が乳房に沈み込む。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69cc ; "(が、我慢出来ないよ……!" + CALLFUNC R + MSG 0x69cd ; " こんなの生殺しだ……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69ce ; "護は無意識に、紗夜の太腿に股間を押し当て" + CALLFUNC R + MSG 0x69cf ; "犬のようにかくかくと腰を動かす。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69d0 ; "「母さん、母さん、僕っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69d1 ; "情けない嬌声を上げる護の頭が、" + CALLFUNC R + MSG 0x69d2 ; "ふわりと優しい腕に抱かれた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69d3 ; "「……!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15430 + CALLFUNC VOICE + MSG 0x69d4 ; "「もう……。いけない子ね。" + CALLFUNC R + MSG 0x69d5 ; " ママの身体でエッチな気分になっちゃったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69d6 ; "「……あ、あ……ごめんなさい。" + CALLFUNC R + MSG 0x69d7 ; " でも……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15431 + CALLFUNC VOICE + MSG 0x69d8 ; "「今夜は遅いから、お口でしてあげる♀" + CALLFUNC R + MSG 0x69d9 ; " それでいいかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69da ; "囁く紗夜の言葉を聞いた護は、" + CALLFUNC R + MSG 0x69db ; "それでもまだモジモジしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69dc ; "そして、静かにその乳房を掴むと、" + CALLFUNC R + MSG 0x69dd ; "消え入りそうな声で答える。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69de ; "「お口じゃなくて……。" + CALLFUNC R + MSG 0x69df ; " し、したいよ……セックス……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15432 + CALLFUNC VOICE + MSG 0x69e0 ; "「ま、まあ……っ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69e1 ; "「一度だけだから……。" + CALLFUNC R + MSG 0x69e2 ; " 僕、すぐにイくから、いいでしょ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69e3 ; "「母さんだって、僕が嫌いなら" + CALLFUNC R + MSG 0x69e4 ; " こうして一緒に寝たりしてくれない" + CALLFUNC R + MSG 0x69e5 ; " はずだよね……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15433 + CALLFUNC VOICE + MSG 0x69e6 ; "「でも……。護、わかって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69e7 ; "そっと紗夜が離れようとすると、" + CALLFUNC R + MSG 0x69e8 ; "護はなおも強く迫ってみせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69e9 ; "きつく、きつく紗夜の細腰を掴んで" + CALLFUNC R + MSG 0x69ea ; "離れるものかと食い下がる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69eb ; "「わからないよ……。" + CALLFUNC R + MSG 0x69ec ; " わかりたくない……っ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69ed ; "「母さんっ……母さんがいい子にしてよ。" + CALLFUNC R + MSG 0x69ee ; " 僕をいい子にして……お願い……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69ef ; "「一回だけ。一回だけびゅってさせてくれたら、" + CALLFUNC R + MSG 0x69f0 ; " いつもの僕に戻るから……! はぁ、はぁっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15434 + CALLFUNC VOICE + MSG 0x69f1 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69f2 ; "紗夜は困った顔をして護をしばらく" + CALLFUNC R + MSG 0x69f3 ; "見下ろしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69f4 ; "そして……やがて、" + CALLFUNC R + MSG 0x69f5 ; "その手が護の服にかかる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15435 + CALLFUNC VOICE + MSG 0x69f6 ; "「んっ……ちゅ♀" + CALLFUNC R + MSG 0x69f7 ; " ちゅっ♀ ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x69f8 ; "濡れた唇が息子の肌に口付けられ、" + CALLFUNC R + MSG 0x69f9 ; "禁断の台詞がその口から飛び出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15436 + CALLFUNC VOICE + MSG 0x69fa ; "「……本当にいい子に戻ってくれる?" + CALLFUNC R + MSG 0x69fb ; " ママだけの護に……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x69fc ; "「う、うん! 約束するよ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15437 + CALLFUNC VOICE + MSG 0x69fd ; "「それならわかったわ。" + CALLFUNC R + MSG 0x69fe ; " ふふ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15438 + CALLFUNC VOICE + MSG 0x69ff ; "「悪い子はお仕置きしなくっちゃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a00 ; "返事を聞いた紗夜は、" + CALLFUNC R + MSG 0x6a01 ; "ゆっくりと護の身体を押し倒していく……。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護ゴム/感じる1" + S_PUSH "断面図/汎用/01/06" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15439 + CALLFUNC VOICE + MSG 0x6a02 ; "「あ……っ♀ あぁっ……そんな、いきなりっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a03 ; "  ギッ、ギシッ、ギシッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a04 ; "薄いゴム一枚を隔て、紗夜の雌粘膜が" + CALLFUNC R + MSG 0x6a05 ; "ミッチリと護の雄器官を咥え込む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15440 + CALLFUNC VOICE + MSG 0x6a06 ; "「いや……ぁ、あっ、熱すぎる……わ♀" + CALLFUNC R + MSG 0x6a07 ; " こんなの……私狂っちゃう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a08 ; "差し出された女体にむしゃぶりつき、" + CALLFUNC R + MSG 0x6a09 ; "乱暴に肉棒を突き立てながら" + CALLFUNC R + MSG 0x6a0a ; "護はすこぶるご機嫌だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a0b ; "「あっ……あぁ、気持ちいい!" + CALLFUNC R + MSG 0x6a0c ; " 母さんの膣内、うねって僕に絡み付いてくるよっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15441 + CALLFUNC VOICE + MSG 0x6a0d ; "「だめぇ……っ、そ、んなこと言わないで、" + CALLFUNC R + MSG 0x6a0e ; " ママ、恥ずかしい……あっ、あはぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a0f ; "大きくM字開脚させた両脚を掴み、" + CALLFUNC R + MSG 0x6a10 ; "ずぼずぼと音をたてて侵入する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15442 + CALLFUNC VOICE + MSG 0x6a11 ; "「あッ……♀ あ、ぁ、あ、逞しい……!" + CALLFUNC R + MSG 0x6a12 ; " ダメ……護、護……ママ、ヘンになっちゃうぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a13 ; "割り入って、引いて、突き立てて……抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a14 ; "単純なピストンだけで、二人の体温は燃えていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護ゴム/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15443 + CALLFUNC VOICE + MSG 0x6a15 ; "「そんな奥まで……! やっ、そこはダメよ、" + CALLFUNC R + MSG 0x6a16 ; " 奥をぐりぐりされると……私ぃ……っ、ぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a17 ; "蕩けきった蜜肉の中でペニスを暴れさせ、" + CALLFUNC R + MSG 0x6a18 ; "鬱屈した感情を全てねじ込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a19 ; "すると、簡単に紗夜の膣奥に亀頭がめりこみ、" + CALLFUNC R + MSG 0x6a1a ; "紗夜の性感を昂ぶらせていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15444 + CALLFUNC VOICE + MSG 0x6a1b ; "「やっ……あぁ、あぁ、あぁあんっ♀ あぁっ!" + CALLFUNC R + MSG 0x6a1c ; " 声……聞こえちゃう、外に……あぁっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a1d ; "「聞かせてよ……母さんの声。" + CALLFUNC R + MSG 0x6a1e ; " その方が興奮するから……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15445 + CALLFUNC VOICE + MSG 0x6a1f ; "「だめ……だめ、だめよっ……あ、はぁっ……!?" + CALLFUNC R + MSG 0x6a20 ; " このことは秘密なの……んっ、誰にも……ぉ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a21 ; "すっかり母の顔から女の顔になった紗夜が" + CALLFUNC R + MSG 0x6a22 ; "護の動きに合わせて腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a23 ; "すると、ぐちゅぐちゅぅっ……と水音が立ち、" + CALLFUNC R + MSG 0x6a24 ; "護の男根が根元から搾り込まれていった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a25 ; "「あ……!! ああ、出るっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15446 + CALLFUNC VOICE + MSG 0x6a26 ; "「えっ!? あ、ぁ、嘘っ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/護ゴム/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/07" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a27 ; "  ビュルッ……!! びゅるるるっ、びゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a28 ; "勢い余って大量に射精する護を、" + CALLFUNC R + MSG 0x6a29 ; "紗夜の肉体が受け止める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15447 + CALLFUNC VOICE + MSG 0x6a2a ; "「あーっ♀ あ、あ、あああぁあーっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a2b ; "うっとりと、ゴムの中に射精される精液を感じながら" + CALLFUNC R + MSG 0x6a2c ; "紗夜はベッドの波間に横たわった――。" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 2 + PUSH 2 + CALLFUNC ■貞操ガード回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/02 + +; 紗夜/深夜/03/直前 +; RETURN: void +FUNC 5661 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15448 + CALLFUNC VOICE + MSG 0x6a2d ; "「ん……♪" + CALLFUNC R + MSG 0x6a2e ; " ん、ん、んん……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a2f ; "真夜中の大浴場で、紗夜は念入りに" + CALLFUNC R + MSG 0x6a30 ; "肌に磨きをかけていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15449 + CALLFUNC VOICE + MSG 0x6a31 ; "「ふふ……。なんだか最近、" + CALLFUNC R + MSG 0x6a32 ; " お肌の調子がいいみたい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a33 ; "柔らかなスポンジで泡を作って、" + CALLFUNC R + MSG 0x6a34 ; "優しく胸へ、腰へ、尻へと広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a35 ; "そしてふと、指の動きを止めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15450 + CALLFUNC VOICE + MSG 0x6a36 ; "(あの子と何度も愛し合ったことで、" + CALLFUNC R + MSG 0x6a37 ; " 私の身体はすっかり変わってしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a38 ; "期待と希望とで、火照る身体が止められない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a39 ; "もう一度身体を洗おうと、足を閉じると" + CALLFUNC R + MSG 0x6a3a ; "紗夜の奥で「くちゅっ……」と卑猥な水音がした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15451 + CALLFUNC VOICE + MSG 0x6a3b ; "「……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15452 + CALLFUNC VOICE + MSG 0x6a3c ; "(最初は、あの子の想いを受け止めるために" + CALLFUNC R + MSG 0x6a3d ; " 仕方なくしていたことだったのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15453 + CALLFUNC VOICE + MSG 0x6a3e ; "(でも、今は違う……。" + CALLFUNC R + MSG 0x6a3f ; " 私の方が、あの子が来るのを待っている……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15454 + CALLFUNC VOICE + MSG 0x6a40 ; "(護に抱かれることを……)" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a41 ; "「あ、奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a42 ; "部屋に戻ろうとしていた紗夜を、" + CALLFUNC R + MSG 0x6a43 ; "影から護が呼び止める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15455 + CALLFUNC VOICE + MSG 0x6a44 ; "「くすっ……。" + CALLFUNC R + MSG 0x6a45 ; " 私に会いに来てくれたのよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a46 ; "「……は、はい……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15456 + CALLFUNC VOICE + MSG 0x6a47 ; "「私も待っていたのよ。" + CALLFUNC R + MSG 0x6a48 ; " あなたが来るのを……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a49 ; "「僕を……?」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/03/直前 + +; 紗夜/深夜/03 +; RETURN: void +FUNC 5662 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15457 + CALLFUNC VOICE + MSG 0x6a4a ; "「はぁ、はぁ……いいわよ、護……♀" + CALLFUNC R + MSG 0x6a4b ; " ああん、すごく上手……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる2" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a4c ; "  ズチュ、ズプッ、ヌチュ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a4d ; "2人の性器は、粘膜同士が直接交わることで、" + CALLFUNC R + MSG 0x6a4e ; "その感度をいつになく増していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15458 + CALLFUNC VOICE + MSG 0x6a4f ; "「あ……ん、護のおちんちん、すごく熱いわ……♀" + CALLFUNC R + MSG 0x6a50 ; " はぁっ、あっ、ああん、気持ちいい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a51 ; "「うっ、くぅぅぅ……。" + CALLFUNC R + MSG 0x6a52 ; " 何も着けてないけど……本当に、いいの?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15459 + CALLFUNC VOICE + MSG 0x6a53 ; "「うっ、ん……だって、スキンを切らしてるから……。" + CALLFUNC R + MSG 0x6a54 ; " でも、ホントは、いけないことなのよ……?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15460 + CALLFUNC VOICE + MSG 0x6a55 ; "「あ……でも、親子のコミュニケーションは、" + CALLFUNC R + MSG 0x6a56 ; " 大切、だから……あっ……あぁん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a57 ; "「ゴムがないだけで、こんなにも違うなんて……。" + CALLFUNC R + MSG 0x6a58 ; " すごく気持ちいいよ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15461 + CALLFUNC VOICE + MSG 0x6a59 ; "「はぁ、はぁ、ママもすごくいいわよ♀" + CALLFUNC R + MSG 0x6a5a ; " 護のおちんちんを、直接感じることができて……。" + CALLFUNC R + MSG 0x6a5b ; " スキンは要らないって思っちゃいそう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15462 + CALLFUNC VOICE + MSG 0x6a5c ; "「あっ、はぁん、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x6a5d ; " はぁ……あっ、はぁ、はぁ……どうしよう……。" + CALLFUNC R + MSG 0x6a5e ; " 護のおちんちん、ママと相性が良すぎるのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15463 + CALLFUNC VOICE + MSG 0x6a5f ; "「はぁ……あっ、ああん……あっ、ん……ああああん♀" + CALLFUNC R + MSG 0x6a60 ; " やっぱり、生はダメ……!" + CALLFUNC R + MSG 0x6a61 ; " これ、病み付きになっちゃうわっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a62 ; "「ぼ、僕もだよ……。" + CALLFUNC R + MSG 0x6a63 ; " 避妊なんて、やめようよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15464 + CALLFUNC VOICE + MSG 0x6a64 ; "「あ……ん、そんなの、無理……でしょう?" + CALLFUNC R + MSG 0x6a65 ; " 護は、すぐにお漏らししちゃうから……ぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a66 ; "「だ、だけど……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15465 + CALLFUNC VOICE + MSG 0x6a67 ; "「はぁ、はぁ、ダメなものは、ダメ……なの……。" + CALLFUNC R + MSG 0x6a68 ; " ちゃんとお外にしてくれるのなら、" + CALLFUNC R + MSG 0x6a69 ; " 考えてあげてもいいけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a6a ; "「うっ、うう……!" + CALLFUNC R + MSG 0x6a6b ; " 母さんの膣内が気持ち良すぎるのが" + CALLFUNC R + MSG 0x6a6c ; " 悪いんだよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15466 + CALLFUNC VOICE + MSG 0x6a6d ; "「ママだって、生が好きよ……。" + CALLFUNC R + MSG 0x6a6e ; " でも、それだけは……はぁ、はぁ、許されないわ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a6f ; "「僕は、母さんのことを、" + CALLFUNC R + MSG 0x6a70 ; " こんなに愛しているのにっ!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a71 ; "  ズンッ! ズンッ! ズンッ!" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15467 + CALLFUNC VOICE + MSG 0x6a72 ; "「ああん、もっと突いてっ♂" + CALLFUNC R + MSG 0x6a73 ; " はぁ、はぁ、もっと奥まで……♂" + CALLFUNC R + MSG 0x6a74 ; " あなたを一番奥で感じたいのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a75 ; "  ズッ、ズプッ、ズチュ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15468 + CALLFUNC VOICE + MSG 0x6a76 ; "「はぁっ! あっ、はぁん……あっ、ああん、いいっ♀" + CALLFUNC R + MSG 0x6a77 ; " あっ、あっ、うっ……うぅん、はぁん、あっ、ああっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15469 + CALLFUNC VOICE + MSG 0x6a78 ; "「す、すごいわっ♀ こんな動物みたいな格好で……。" + CALLFUNC R + MSG 0x6a79 ; " はぁ、あっ、護に犯されているみたい……。" + CALLFUNC R + MSG 0x6a7a ; " ああん、すごくいいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15470 + CALLFUNC VOICE + MSG 0x6a7b ; "「ああ……こんなことって……!" + CALLFUNC R + MSG 0x6a7c ; " 若い子に後ろから突かれて、はしたない声を" + CALLFUNC R + MSG 0x6a7d ; " 上げるなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a7e ; "  ジュプッ、ジュプッ、ジュプッ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15471 + CALLFUNC VOICE + MSG 0x6a7f ; "「んんっ、い、いやぁ! エッチな音がしてるのっ!" + CALLFUNC R + MSG 0x6a80 ; " はぁ、はぁ、そんなに激しく責められたら、" + CALLFUNC R + MSG 0x6a81 ; " ママ……ガマンできなくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a82 ; "「うっ、な……何が我慢できないの?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15472 + CALLFUNC VOICE + MSG 0x6a83 ; "「護のことが、もっともっと欲しくなっちゃうの♀" + CALLFUNC R + MSG 0x6a84 ; " 子宮の奥……卵管まで、精子が来て欲しいって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a85 ; "「そんなことをしたら、赤ちゃんが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15473 + CALLFUNC VOICE + MSG 0x6a86 ; "「ママも、女なのよ?" + CALLFUNC R + MSG 0x6a87 ; " こんなに気持ちいいことをされたら、" + CALLFUNC R + MSG 0x6a88 ; " 護の赤ちゃんが欲しいって、思ってしまうわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15474 + CALLFUNC VOICE + MSG 0x6a89 ; "「はぁ、はぁ、いけないことだって、" + CALLFUNC R + MSG 0x6a8a ; " わかってるのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a8b ; "「僕……母さんに我慢して欲しくないよ……。" + CALLFUNC R + MSG 0x6a8c ; " 赤ちゃんが欲しい気持ちは、同じなのに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15475 + CALLFUNC VOICE + MSG 0x6a8d ; "「あ……♀ ダ、ダメよ、そんなこと……。" + CALLFUNC R + MSG 0x6a8e ; " ママ、本当に……護のモノになっちゃうからっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a8f ; "「僕……母さんが欲しいよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15476 + CALLFUNC VOICE + MSG 0x6a90 ; "「はぁっ、あっ、そんなのダメぇぇぇっ!" + CALLFUNC R + MSG 0x6a91 ; " ゆ、許されないわっ! ママにはパパがいるのよっ!" + CALLFUNC R + MSG 0x6a92 ; " ああ……これ以上、好きな人は増やせないのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a93 ; "  じゅぷっ、じゅぷっ、ずちゅっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15477 + CALLFUNC VOICE + MSG 0x6a94 ; "「い、いやぁ……いつもより、深く入ってくる……♀" + CALLFUNC R + MSG 0x6a95 ; " そんなに子宮にキスされたら、ママ……" + CALLFUNC R + MSG 0x6a96 ; " 許してしまいそうになるわ……♀ ああん、す、すごいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a97 ; "「射精すよ、母さん!" + CALLFUNC R + MSG 0x6a98 ; " 子宮の中に、ビューって射精するよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15478 + CALLFUNC VOICE + MSG 0x6a99 ; "「あんっ、待ってっ! もう少しだけ、考えさせてっ!" + CALLFUNC R + MSG 0x6a9a ; " はぁ、はぁ、護……お願い……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6a9b ; "「うぅ……くぅぅぅ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x6a9c ; "護は理性を振り絞って、腰を動かすのを止めた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6a9d ; "  クプッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15479 + CALLFUNC VOICE + MSG 0x6a9e ; "「え……? あ、どうした……の?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6a9f ; "絶頂間際で快感の供給を止められて、" + CALLFUNC R + MSG 0x6aa0 ; "紗夜は思わず振り返った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6aa1 ; "「だって、母さんがやめてって……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15480 + CALLFUNC VOICE + MSG 0x6aa2 ; "「もう……ママのこと、全然わかってないのね。" + CALLFUNC R + MSG 0x6aa3 ; " ママは『やめて』なんて、一言も言ってませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6aa4 ; "「えっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15481 + CALLFUNC VOICE + MSG 0x6aa5 ; "「許しませんよ?" + CALLFUNC R + MSG 0x6aa6 ; " こんなところでやめるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6aa7 ; "紗夜は護に腰を寄せ、子宮口を鈴口に密着させた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6aa8 ; "  チュプッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15482 + CALLFUNC VOICE + MSG 0x6aa9 ; "「ああん……ママの方がおかしくなっちゃうわ。" + CALLFUNC R + MSG 0x6aaa ; " 種付けは、ちゃあんと最後までしてくれないと……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6aab ; "  ずちゅ……ぬぷっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6aac ; "「ぅ……ああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6aad ; "護のことを完全につがいだと認識した子宮が、" + CALLFUNC R + MSG 0x6aae ; "すんなりと亀頭をくわえ込む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15483 + CALLFUNC VOICE + MSG 0x6aaf ; "「ん……パパには内緒にしてあげるから、" + CALLFUNC R + MSG 0x6ab0 ; " ママの子宮に射精してもいいわよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ab1 ; "「い……いいの!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15484 + CALLFUNC VOICE + MSG 0x6ab2 ; "「種付けくらいちゃんとできないと、お嫁さんと" + CALLFUNC R + MSG 0x6ab3 ; " 子作りしたときに恥ずかしいでしょ?" + CALLFUNC R + MSG 0x6ab4 ; " ママで練習してもいいから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ab5 ; "「練習だなんて、そんなこと……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ab6 ; "  グチュ、グチュ、グプッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ab7 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0x6ab8 ; " 母さんのここに……僕の精液をビュルビュルして" + CALLFUNC R + MSG 0x6ab9 ; " いいんだね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15485 + CALLFUNC VOICE + MSG 0x6aba ; "「あん……あくまでも、これは練習よ?" + CALLFUNC R + MSG 0x6abb ; " 護が恥を掻かないように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6abc ; "「でも、僕が好きなのは、母さ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15486 + CALLFUNC VOICE + MSG 0x6abd ; "「ダメっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6abe ; "「っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15487 + CALLFUNC VOICE + MSG 0x6abf ; "「それ以上、言わないで……。" + CALLFUNC R + MSG 0x6ac0 ; " 自分の気持ちが揺らいじゃうから……。" + CALLFUNC R + MSG 0x6ac1 ; " ママが本気になったら困るでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ac2 ; "「全然、困らないよ……。" + CALLFUNC R + MSG 0x6ac3 ; " だから、本気にさせてみせるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ac4 ; "  ヌチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15488 + CALLFUNC VOICE + MSG 0x6ac5 ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ac6 ; "  グチュ、グチュ、グプッ、ズプッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15489 + CALLFUNC VOICE + MSG 0x6ac7 ; "「ああっ、はぁっ、あっ、はぁん、あっ、ああん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ac8 ; "「いっぱいだすからね……!" + CALLFUNC R + MSG 0x6ac9 ; " 母さんの子宮に……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15490 + CALLFUNC VOICE + MSG 0x6aca ; "「ダ、ダメよ……! 少しだけなのっ!" + CALLFUNC R + MSG 0x6acb ; " ビュクンってしたら、すぐに抜くのよっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6acc ; "「そんなんじゃ、練習にならないよ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15491 + CALLFUNC VOICE + MSG 0x6acd ; "「ああん、でも……」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ace ; "  グプッ、グチュ、ズプッ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15492 + CALLFUNC VOICE + MSG 0x6acf ; "「はぁう、あっ、す、すごいわっ♀" + CALLFUNC R + MSG 0x6ad0 ; " ああん、これすごいのっ♀" + CALLFUNC R + MSG 0x6ad1 ; " 子宮の奥までズンズンきてるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15493 + CALLFUNC VOICE + MSG 0x6ad2 ; "「はぁ、はぁ、ママ、どうにかなりそう……♀" + CALLFUNC R + MSG 0x6ad3 ; " 護の言いなりになっちゃうわ……。" + CALLFUNC R + MSG 0x6ad4 ; " 何でも、言うことを聞いちゃいそうなのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ad5 ; "「だったら、僕の精液を全部受け入れてよ!" + CALLFUNC R + MSG 0x6ad6 ; " 母さんへの想いを、全部!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15494 + CALLFUNC VOICE + MSG 0x6ad7 ; "「あ……ああっ、きてきて……♀" + CALLFUNC R + MSG 0x6ad8 ; " ママが全部受け止めてあげるわ……♀" + CALLFUNC R + MSG 0x6ad9 ; " あなたの精液で、ママの子宮を満たして欲しいの♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15495 + CALLFUNC VOICE + MSG 0x6ada ; "(許して、あなた……。" + CALLFUNC R + MSG 0x6adb ; " 私……護のことも愛しているんです……。" + CALLFUNC R + MSG 0x6adc ; " だから、あなたと同じようにしてあげたいの)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15496 + CALLFUNC VOICE + MSG 0x6add ; "(身体を繋げて……2人の絆を産みたいって……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ade ; "「はっ、はっ……受精して、母さん!" + CALLFUNC R + MSG 0x6adf ; " 僕の子どもを産んでよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15497 + CALLFUNC VOICE + MSG 0x6ae0 ; "「あっ、ああん、受精するわっ♂" + CALLFUNC R + MSG 0x6ae1 ; " ママ……あなたの精子で受精するのっ♂" + CALLFUNC R + MSG 0x6ae2 ; " 赤ちゃんつくるのっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ae3 ; "「うっ……で、射精る!" + CALLFUNC R + MSG 0x6ae4 ; " 母さん、イクよ! ああっ、イクっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15498 + CALLFUNC VOICE + MSG 0x6ae5 ; "「あ……ママもイクっ……イクわっ♂" + CALLFUNC R + MSG 0x6ae6 ; " ああん、イクぅぅぅぅ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/10/護/中出し/特殊2" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ae7 ; "  ドビュウゥゥゥッ! ビュグッ、ビュルルルッ!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15499 + CALLFUNC VOICE + MSG 0x6ae8 ; "「ああああああん、すごいわっ♂" + CALLFUNC R + MSG 0x6ae9 ; " ママの子宮に、びゅるびゅる入ってくるっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6aea ; "  ドプッ……ドプッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15500 + CALLFUNC VOICE + MSG 0x6aeb ; "「はぁ、はぁ、受精……してる……♂" + CALLFUNC R + MSG 0x6aec ; " ああん、気持ちいい……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6aed ; "「うぅ……好きだよ、母さん……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15501 + CALLFUNC VOICE + MSG 0x6aee ; "「ママも……大好きよ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6aef ; "2人は射精後も繋がったまま、じゃれ合うように、" + CALLFUNC R + MSG 0x6af0 ; "何度も腰を揺すった。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15502 + CALLFUNC VOICE + MSG 0x6af1 ; "「ああん……ママ、すごく幸せ……♂」" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 2 + PUSH 2 + CALLFUNC ■貞操ガード回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/03 + +; 紗夜/深夜/04 +; RETURN: void +FUNC 5663 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6af2 ; "  ギシッ……ギシッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/感じる2" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15503 + CALLFUNC VOICE + MSG 0x6af3 ; "「あっ、はぁっ、あっ、ああっ、はあああん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6af4 ; "「僕、先に……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15504 + CALLFUNC VOICE + MSG 0x6af5 ; "「はぁ、はぁ、膣内に……膣内にきてっ♀" + CALLFUNC R + MSG 0x6af6 ; " 子宮に熱いのが欲しいのっ♀" + CALLFUNC R + MSG 0x6af7 ; " 護さんの精液を、子宮にビュルビュルって♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6af8 ; "「で、でも……うぅ、あっ、奥様っ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/22/護生外/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6af9 ; "  ドビュウッ! ビュルッ、ビュク、ビュクン!" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15505 + CALLFUNC VOICE + MSG 0x6afa ; "「ああんっ、ダメぇぇぇぇっ!" + CALLFUNC R + MSG 0x6afb ; " 膣外にしないでっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生外/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15506 + CALLFUNC VOICE + MSG 0x6afc ; "「はぁ、はぁ……どうして、膣外にしちゃったの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6afd ; "「だって、奥様は旦那様の……」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生外/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15507 + CALLFUNC VOICE + MSG 0x6afe ; "「くすっ……。" + CALLFUNC R + MSG 0x6aff ; " まだ、気にしているの?" + CALLFUNC R + MSG 0x6b00 ; " 私が夫のことを、愛しているかもって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b01 ; "紗夜は膣外に放出された精液を、愛おしそうに" + CALLFUNC R + MSG 0x6b02 ; "指先で身体に染み込ませる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15508 + CALLFUNC VOICE + MSG 0x6b03 ; "「可哀相……。" + CALLFUNC R + MSG 0x6b04 ; " 私の子宮で受け止めてあげたかったのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b05 ; "「っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15509 + CALLFUNC VOICE + MSG 0x6b06 ; "「私の愛しい人は、今、目の前にいる男性です。" + CALLFUNC R + MSG 0x6b07 ; " 私には、その人しか見えないわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b08 ; "「奥様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15510 + CALLFUNC VOICE + MSG 0x6b09 ; "「奥様じゃなくて、『紗夜』……でしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b0a ; "「は、はいっ! じゃなくて、うん!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15511 + CALLFUNC VOICE + MSG 0x6b0b ; "「くすくすっ。" + CALLFUNC R + MSG 0x6b0c ; " それじゃ、気を取り直して、もう一度……ね♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15512 + CALLFUNC VOICE + MSG 0x6b0d ; "「あ……ん、今度はお外にしてはダメよ?" + CALLFUNC R + MSG 0x6b0e ; " もう私たちは、親子の関係ではないのだから、" + CALLFUNC R + MSG 0x6b0f ; " 遠慮なんていらないの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b10 ; "「うん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15513 + CALLFUNC VOICE + MSG 0x6b11 ; "「もう、あなたを拒んだりしないわ。" + CALLFUNC R + MSG 0x6b12 ; " 私の子宮を、あなたに捧げます♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b13 ; "「紗夜……。後悔しない?」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15514 + CALLFUNC VOICE + MSG 0x6b14 ; "「ええっ。" + CALLFUNC R + MSG 0x6b15 ; " あなたこそ、本当に私でいいの?" + CALLFUNC R + MSG 0x6b16 ; " もっと若い娘の方がいいんじゃないかしら?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b17 ; "「…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b18 ; "「それじゃ、若い娘に乗り換え……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6b19 ; "  ぎゅうううううっ!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b1a ; "「い、いたたたたっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15515 + CALLFUNC VOICE + MSG 0x6b1b ; "「あら……ごめんなさい♀" + CALLFUNC R + MSG 0x6b1c ; " 私の欲しい返事ではなかったから、つい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b1d ; "「じ、冗談だって……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15516 + CALLFUNC VOICE + MSG 0x6b1e ; "「くすっ……もう、遅いわよ。" + CALLFUNC R + MSG 0x6b1f ; " たとえ、あなたがそちらを選んだとしても、" + CALLFUNC R + MSG 0x6b20 ; " 私は、あなたについていくわ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15517 + CALLFUNC VOICE + MSG 0x6b21 ; "「もう、あなたのことを愛してしまったから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b22 ; "「紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15518 + CALLFUNC VOICE + MSG 0x6b23 ; "「きて……護さん……。" + CALLFUNC R + MSG 0x6b24 ; " 私が壊れるくらい、思いきり愛して……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/感じる2" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15519 + CALLFUNC VOICE + MSG 0x6b25 ; "「はぁ……あぁっ、あっ、ああん♀" + CALLFUNC R + MSG 0x6b26 ; " う……ぁ……あっ、はっ、はぁ……あっ、ああ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b27 ; "「紗夜……! 紗夜……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15520 + CALLFUNC VOICE + MSG 0x6b28 ; "「ああん、護さん……♀ あっ、好きよ……♀" + CALLFUNC R + MSG 0x6b29 ; " はぁ、はぁ、大好きなの……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15521 + CALLFUNC VOICE + MSG 0x6b2a ; "「うぅ……あっ、はぁん、あっ、はっ……うっ……。" + CALLFUNC R + MSG 0x6b2b ; " はぁっ、あっ、い……いい……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15522 + CALLFUNC VOICE + MSG 0x6b2c ; "「すごい……今までと、全然違うわ……。" + CALLFUNC R + MSG 0x6b2d ; " こんなに子宮が下がったのは、初めてよ……。" + CALLFUNC R + MSG 0x6b2e ; " あなたをとても間近に感じるの……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b2f ; "「僕もだよ……。" + CALLFUNC R + MSG 0x6b30 ; " 紗夜の入り口を、こんなに近くで" + CALLFUNC R + MSG 0x6b31 ; " 感じるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6b32 ; "  くちゅ、くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15523 + CALLFUNC VOICE + MSG 0x6b33 ; "「んんんん……、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x6b34 ; " それ、感じる……♀ ああん、気持ちいいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15524 + CALLFUNC VOICE + MSG 0x6b35 ; "「はぁ、はぁ、はぁ、あっ……うぅ……はっ、ああ……♀" + CALLFUNC R + MSG 0x6b36 ; " い、いや……あっ、すごいの……♀" + CALLFUNC R + MSG 0x6b37 ; " すごく気持ちよくて……あぁ、これ好きっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b38 ; "目の前の愛しい男と、何の障害もなく愛し合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b39 ; "それは、紗夜が心の底から望んだセックスだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b3a ; "大野の策略で始まった護との関係だったが、" + CALLFUNC R + MSG 0x6b3b ; "気持ちを通じ合えた今では、洗脳や媚薬など" + CALLFUNC R + MSG 0x6b3c ; "関係なく、互いを求め、愛し合っている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15525 + CALLFUNC VOICE + MSG 0x6b3d ; "「あっ、あん、ああっ、護さん……♀" + CALLFUNC R + MSG 0x6b3e ; " はぁ、はぁ、護さん……♀" + CALLFUNC R + MSG 0x6b3f ; " もっと奥にきて……あっ、もっと……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b40 ; "「はぁ、はぁ、これでどう?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15526 + CALLFUNC VOICE + MSG 0x6b41 ; "「あ……もっと右よ……。" + CALLFUNC R + MSG 0x6b42 ; " はぁ、はぁ、あ……そこっ♀" + CALLFUNC R + MSG 0x6b43 ; " そこが、一番好きなの……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15527 + CALLFUNC VOICE + MSG 0x6b44 ; "「あなたに責められるのが恐くて、ずっと隠していたけど、" + CALLFUNC R + MSG 0x6b45 ; " もうその必要がなくなったから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b46 ; "「紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15528 + CALLFUNC VOICE + MSG 0x6b47 ; "「そこをいっぱい責めて欲しいの♀" + CALLFUNC R + MSG 0x6b48 ; " 私がダメになるくらい、たくさん……。" + CALLFUNC R + MSG 0x6b49 ; " あなたのことが、もっと好きになるように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b4a ; "「うん、わかった……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6b4b ; "  じゅっ、じゅぷっ、ずりゅっ" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15529 + CALLFUNC VOICE + MSG 0x6b4c ; "「あはあああああっ♂ あっ、ああん、すごいわっ♂" + CALLFUNC R + MSG 0x6b4d ; " ああっ、これよっ♂ これが欲しかったのっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15530 + CALLFUNC VOICE + MSG 0x6b4e ; "「もっとズンズンしてっ♂" + CALLFUNC R + MSG 0x6b4f ; " はぁ、はぁ、あなたのおちんちんで、" + CALLFUNC R + MSG 0x6b50 ; " 紗夜のエッチな穴を掻き回してっ♂」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6b51 ; "  グチュ、グチュ、グチュ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15531 + CALLFUNC VOICE + MSG 0x6b52 ; "「ああん、感じるっ♂ はぁ、はぁ、子宮が" + CALLFUNC R + MSG 0x6b53 ; " おちんちんの形を覚えちゃうっ♂" + CALLFUNC R + MSG 0x6b54 ; " あなた専用のおまんこになっちゃうのっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b55 ; "「紗夜は僕だけのモノだよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15532 + CALLFUNC VOICE + MSG 0x6b56 ; "「は、はいっ♂" + CALLFUNC R + MSG 0x6b57 ; " 紗夜は、あなただけのおまんこ奴隷ですっ♂" + CALLFUNC R + MSG 0x6b58 ; " 一生、あなただけを愛し続けますっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b59 ; "子作りを目的として感度を上げられた肉体は、" + CALLFUNC R + MSG 0x6b5a ; "護の生殖器によって、その快感を極限まで" + CALLFUNC R + MSG 0x6b5b ; "増幅されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6b5c ; "膣道をペニスが往復する度に、女の悦びが" + CALLFUNC R + MSG 0x6b5d ; "紗夜の全身に放射状に拡がっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15533 + CALLFUNC VOICE + MSG 0x6b5e ; "「はあっ、あっ、おかしくなっちゃうっ♂" + CALLFUNC R + MSG 0x6b5f ; " はぁ、はぁ、こんなの初めて……♂" + CALLFUNC R + MSG 0x6b60 ; " はぁっ、あっ、あふっ……はぁん、もうダメぇぇぇっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15534 + CALLFUNC VOICE + MSG 0x6b61 ; "「護さん、私……っ、んっ、はぁうぅぅ……。" + CALLFUNC R + MSG 0x6b62 ; " あっ、もう、あなたから離れられない……♀" + CALLFUNC R + MSG 0x6b63 ; " 絶対に……離れないからぁ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15535 + CALLFUNC VOICE + MSG 0x6b64 ; "(ダ、ダメ……。" + CALLFUNC R + MSG 0x6b65 ; " 頭の中にある理性が、剥ぎ取られていく……。" + CALLFUNC R + MSG 0x6b66 ; " 護さんの前で、本性をさらけ出してしまう……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b67 ; "「うっ……ううっ……。" + CALLFUNC R + MSG 0x6b68 ; " 旦那様よりも……いいの? 気持ちいい?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15536 + CALLFUNC VOICE + MSG 0x6b69 ; "「あ……あの人より、ずっといいのっ♂" + CALLFUNC R + MSG 0x6b6a ; " すごく気持ちよくて……ああん、比べモノにならないわ♂" + CALLFUNC R + MSG 0x6b6b ; " はぁ、はぁ、はああああん、あはっ、あっ、ああっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15537 + CALLFUNC VOICE + MSG 0x6b6c ; "「護さんの方が、ずっと、ずっと……気持ちいいのっ♂" + CALLFUNC R + MSG 0x6b6d ; " このおちんちんが、紗夜には合ってるのっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b6e ; "「紗夜のオマンコは、そんなに僕のが好きなんだ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15538 + CALLFUNC VOICE + MSG 0x6b6f ; "「は……はいっ♂" + CALLFUNC R + MSG 0x6b70 ; " 紗夜のおまんこは、護さんのおちんちんが" + CALLFUNC R + MSG 0x6b71 ; " 大好きなんですっ♂ これが、一番好きなのっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b72 ; "(お、奥様の様子が……何だか、おかしいような……?" + CALLFUNC R + MSG 0x6b73 ; " もしかして、今なら……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b74 ; "「さ、紗夜……?" + CALLFUNC R + MSG 0x6b75 ; " おまんこ気持ちいいって……言ってくれる?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15539 + CALLFUNC VOICE + MSG 0x6b76 ; "「あっ、あっ、おまんこ気持ちいいのっ♂" + CALLFUNC R + MSG 0x6b77 ; " はぁっ、はぁっ、もっとおちんちんでグチュグチュしてっ♂" + CALLFUNC R + MSG 0x6b78 ; " 子宮の奥まで、ズンズンしてっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b79 ; "(や、やっぱり……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b7a ; "「僕たちの子ども……欲しいんだね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15540 + CALLFUNC VOICE + MSG 0x6b7b ; "「ええっ、欲しいわっ!" + CALLFUNC R + MSG 0x6b7c ; " あの人じゃなくて、あなたの子どもが欲しいのっ♂" + CALLFUNC R + MSG 0x6b7d ; " 護さん以外は、考えられないっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b7e ; "「んんっ、くっ、うぅ……。" + CALLFUNC R + MSG 0x6b7f ; " 射精するよ、紗夜……。ちゃんと受け取って……」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15541 + CALLFUNC VOICE + MSG 0x6b80 ; "「はぁ、はぁ、欲しいのっ♂" + CALLFUNC R + MSG 0x6b81 ; " あなたの赤ちゃんが……あっ、あっ、" + CALLFUNC R + MSG 0x6b82 ; " 孕ませて……妊娠させて……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6b83 ; "  ぬりゅうぅぅぅ……ぬちゅ、ぬりゅ、ぬるぅ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b84 ; "「えっ? あっ、何?" + CALLFUNC R + MSG 0x6b85 ; " 僕のに奥様のが絡み付いてきて……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15542 + CALLFUNC VOICE + MSG 0x6b86 ; "「あっ、あっ、はあああ……ん♀" + CALLFUNC R + MSG 0x6b87 ; " 膣内にだして……いっぱい、射精して……♀" + CALLFUNC R + MSG 0x6b88 ; " 紗夜のおまんこに種付けしてっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15543 + CALLFUNC VOICE + MSG 0x6b89 ; "「んっ、んっ、あっ、ああん……♀" + CALLFUNC R + MSG 0x6b8a ; " 護さんの赤ちゃん……♀ あ、赤ちゃん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b8b ; "(うううううう……!" + CALLFUNC R + MSG 0x6b8c ; " も、もう、保たない……!" + CALLFUNC R + MSG 0x6b8d ; " こんなに気持ちいいの、耐えられないよっ!)" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15544 + CALLFUNC VOICE + MSG 0x6b8e ; "「ううううん、はぁ、あっ、おまんこ壊れちゃうっ♂" + CALLFUNC R + MSG 0x6b8f ; " はぁ、はぁ、気持ちよすぎるのっ♂" + CALLFUNC R + MSG 0x6b90 ; " 護さん……私、どうにかなっちゃうっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15545 + CALLFUNC VOICE + MSG 0x6b91 ; "「ああっ、もう、ダメぇぇぇ……。" + CALLFUNC R + MSG 0x6b92 ; " はぁ、はぁ、頭が真っ白になって、" + CALLFUNC R + MSG 0x6b93 ; " あなたのことが、どんどん好きになっていく……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b94 ; "「イクよ、紗夜! 子宮を開いて、僕を受け入れて!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15546 + CALLFUNC VOICE + MSG 0x6b95 ; "「は、はいっ! あなたのために子宮を開きます!" + CALLFUNC R + MSG 0x6b96 ; " いっぱい排卵して、何人でも赤ちゃんを産みますっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b97 ; "「う……ううううっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15547 + CALLFUNC VOICE + MSG 0x6b98 ; "「っ……き、きちゃうっ♀" + CALLFUNC R + MSG 0x6b99 ; " ああっ、ああああん……卵子、生まれるのっ♀" + CALLFUNC R + MSG 0x6b9a ; " 排卵しちゃうぅぅぅっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15548 + CALLFUNC VOICE + MSG 0x6b9b ; "「あはあああああん♂ あっ、護さん、私……。" + CALLFUNC R + MSG 0x6b9c ; " 排卵アクメ、きてる……!" + CALLFUNC R + MSG 0x6b9d ; " はぁ、うっ、ん、き、きちゃうっ♂」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15549 + CALLFUNC VOICE + MSG 0x6b9e ; "「んはぁああああああっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6b9f ; "「受精して、紗夜! 僕の精子で!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15550 + CALLFUNC VOICE + MSG 0x6ba0 ; "「イ……クぅ……♀ ああん、イクぅぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/護生中/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x6ba1 ; "  ドビュウッ! ドクッ、ドクッ……ドプッ!" + CALLFUNC R + MSG 0x6ba2 ; "  ブシュッ、ドプッ、ドプン……!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15551 + CALLFUNC VOICE + MSG 0x6ba3 ; "「はあ……あああああああっ♂" + CALLFUNC R + MSG 0x6ba4 ; " 赤ちゃんの素が、ドクドクって……入ってくるっ♂" + CALLFUNC R + MSG 0x6ba5 ; " うう……ん、ああっ、すごい……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ba6 ; "「まだだよ……! もっと呑んで!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ba7 ; "  ビュグ……ビュルルルッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "イベント/紗夜/22/護生中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15552 + CALLFUNC VOICE + MSG 0x6ba8 ; "「はぁう……う、うはぁあああ……♀" + CALLFUNC R + MSG 0x6ba9 ; " こんなに激しい種付け、初めてっ……♀" + CALLFUNC R + MSG 0x6baa ; " ああ……ん、紗夜……幸せ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bab ; "「うぅ……紗夜の子宮が、僕の子種を" + CALLFUNC R + MSG 0x6bac ; " 吸い取ってる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15553 + CALLFUNC VOICE + MSG 0x6bad ; "「だって……あっ、もっと欲しいから……♀" + CALLFUNC R + MSG 0x6bae ; " はぁ、はぁ、子宮があなたのミルクを" + CALLFUNC R + MSG 0x6baf ; " ゴックンしたいって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bb0 ; "「いい、よ……。" + CALLFUNC R + MSG 0x6bb1 ; " 好きなだけ、あげるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6bb2 ; "  じゅぷ……ちゅぷ、ちゅぷ、ちゅううううぅ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bb3 ; "「うぅぅぅ……あっ、あああああっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/護生中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15554 + CALLFUNC VOICE + MSG 0x6bb4 ; "「いやぁん……♂ 子宮が護さんの精液を" + CALLFUNC R + MSG 0x6bb5 ; " チュウチュウしてるっ♂" + CALLFUNC R + MSG 0x6bb6 ; " 飲み干してるのっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bb7 ; "「あ……ああ……さ、紗夜……」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x6bb8 ; "激しい交尾を終え、2人は抱き合ったまま" + CALLFUNC R + MSG 0x6bb9 ; "快楽の余韻に浸っていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2+精" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bba ; "「ふぅぅぅ……良かったよ、紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15555 + CALLFUNC VOICE + MSG 0x6bbb ; "「はぁ、はぁ……私も、すごく良かった……♀" + CALLFUNC R + MSG 0x6bbc ; " 子宮が熱くて……ぽかぽかしてるの……♀" + CALLFUNC R + MSG 0x6bbd ; " あなたの種をもらって、すごく悦んでるのがわかるわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15556 + CALLFUNC VOICE + MSG 0x6bbe ; "「きっと、受精してると思う……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bbf ; "「うん。だといいね」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15557 + CALLFUNC VOICE + MSG 0x6bc0 ; "「……自信……ないの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bc1 ; "「いや……そうじゃないけど……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15558 + CALLFUNC VOICE + MSG 0x6bc2 ; "「いいのよ?" + CALLFUNC R + MSG 0x6bc3 ; " 確信が持てるまで、種付けしてくれても……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bc4 ; "「えっ!? あ、もう、何もでないよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15559 + CALLFUNC VOICE + MSG 0x6bc5 ; "「うふふっ。残念だわ……♀" + CALLFUNC R + MSG 0x6bc6 ; " もっとして欲しかったのにっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bc7 ; "(うう……。" + CALLFUNC R + MSG 0x6bc8 ; " 奥様の性欲に、僕がついていけないなんて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bc9 ; "(情け無いよ……)" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 2 + PUSH 2 + CALLFUNC ■貞操ガード回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/深夜/04 +EOF シナリオ\紗夜/システム/01.jaf + +; 紗夜/回復/01 +; RETURN: void +FUNC 5664 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x6bca ; "2階の廊下を歩いていると、部屋から出てきた紗夜と出会った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bcb ; "「奥様、こんにちは」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15560 + CALLFUNC VOICE + MSG 0x6bcc ; "「くすっ……こんにちは、護さん」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15561 + CALLFUNC VOICE + MSG 0x6bcd ; "「あら?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15562 + CALLFUNC VOICE + MSG 0x6bce ; "「シャツのボタンが取れ掛かっているみたいね。" + CALLFUNC R + MSG 0x6bcf ; " 付け直してあげるから、部屋にいらっしゃい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bd0 ; "紗夜に指摘され、護は慌てて自分のシャツを見ると、" + CALLFUNC R + MSG 0x6bd1 ; "胸元のボタンが今にも取れそうだった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bd2 ; "「えっ!? あ、ホントだ!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bd3 ; "「いつのまに取れちゃったんだろ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15563 + CALLFUNC VOICE + MSG 0x6bd4 ; "「そんなことより、さ、早く♪」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bd5 ; "「え? あ……お、奥様?」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x6bd6 ; "気が付くと、紗夜に手を引かれ" + CALLFUNC R + MSG 0x6bd7 ; "部屋に招かれていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15564 + CALLFUNC VOICE + MSG 0x6bd8 ; "「ソーイングセットを持ってくるから、" + CALLFUNC R + MSG 0x6bd9 ; " そこに座ってて」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bda ; "「自分が恥ずかしいです……。" + CALLFUNC R + MSG 0x6bdb ; " 奥様に、こんなことをさせて" + CALLFUNC R + MSG 0x6bdc ; " しまうなんて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15565 + CALLFUNC VOICE + MSG 0x6bdd ; "「気にしないで。" + CALLFUNC R + MSG 0x6bde ; " それに、護さんも自分では付けられないでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bdf ; "「はいっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x6be0 ; "護の隣に座り、紗夜は慣れた手付きで針を通す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6be1 ; "(奥様は、本当に何でも出来る方なんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6be2 ; "たまに掻き上げる髪から、シャンプーの香りがした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6be3 ; "護は、改めて、それだけ近い距離に" + CALLFUNC R + MSG 0x6be4 ; "紗夜がいることを実感する。" + CALLFUNC A + S_PUSH "カットイン/紗夜/おっぱい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6be5 ; "(お、奥様の胸元が目の前に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6be6 ; "幸いにも、裁縫に夢中になっている紗夜が、" + CALLFUNC R + MSG 0x6be7 ; "護の視線に気付くことはなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15566 + CALLFUNC VOICE + MSG 0x6be8 ; "「んっ……あと少し……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6be9 ; "艶やかな唇から漏れる吐息。" + CALLFUNC R + MSG 0x6bea ; "大きく開いた胸元から見える、豊かな乳房。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6beb ; "大人の色香が溢れる紗夜を間近に見ることは、" + CALLFUNC R + MSG 0x6bec ; "拷問に等しかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bed ; "どれほどの理性を投入しても、" + CALLFUNC R + MSG 0x6bee ; "護の股間は、ムクムクと膨らんでいく。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bef ; "「っ……、はっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bf0 ; "息を殺しても、興奮する気持ちまでは抑えられない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15567 + CALLFUNC VOICE + MSG 0x6bf1 ; "「はい、できたわ。" + CALLFUNC R + MSG 0x6bf2 ; " 念のために、他のボタンも見ておきましょうか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bf3 ; "「えっ? あ、は、はいっ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15568 + CALLFUNC VOICE + MSG 0x6bf4 ; "「どうかしたの?" + CALLFUNC R + MSG 0x6bf5 ; " 顔が赤いみたいだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bf6 ; "護の前髪を上げ、紗夜は自分の額を付けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bf7 ; "お互いの唇が、数センチの距離まで近付く。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bf8 ; "「ひっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6bf9 ; "心臓の鼓動が高鳴り、下半身に血液が集まるのを感じる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bfa ; "(うぅ……もう、我慢の限界が……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15569 + CALLFUNC VOICE + MSG 0x6bfb ; "「やっぱり、少し熱っぽいわね……。" + CALLFUNC R + MSG 0x6bfc ; " しばらくここで休んでいくといいわ。" + CALLFUNC R + MSG 0x6bfd ; " 雪乃には、私が伝えておくから」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6bfe ; "「い、いけません。" + CALLFUNC R + MSG 0x6bff ; " 仕事中に、奥様のお部屋で休むなんて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15570 + CALLFUNC VOICE + MSG 0x6c00 ; "「あら……私は平気よ?" + CALLFUNC R + MSG 0x6c01 ; " だって、あなたは私の家族だから……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c02 ; "「家族……ですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15571 + CALLFUNC VOICE + MSG 0x6c03 ; "「ええ、そうよ。" + CALLFUNC R + MSG 0x6c04 ; " だから、遠慮なんてしないの。" + CALLFUNC R + MSG 0x6c05 ; " 使用人になっても、それは変わらないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c06 ; "「奥様……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x6c07 ; "半ば強引に押し切られ、護は部屋で休むことになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c08 ; "結局、護はお茶も御馳走になり、" + CALLFUNC R + MSG 0x6c09 ; "楽しい一時を紗夜と過ごした。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c0a ; "(もう少し、理性を鍛えないと、" + CALLFUNC R + MSG 0x6c0b ; " いつか奥様にヘンなことをして" + CALLFUNC R + MSG 0x6c0c ; " しまいそうだ……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c0d ; "(奥様、魅力的過ぎます……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/回復/01 + +; 紗夜/入浴/01 +; RETURN: void +FUNC 5665 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15572 + CALLFUNC VOICE + MSG 0x6c0e ; "「うふふっ……来たわね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c0f ; "恥ずかしさを隠すためなのか、" + CALLFUNC R + MSG 0x6c10 ; "紗夜がお茶目な声を出す。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c11 ; "(わ、わ、わ……もう裸だぁ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c12 ; "護は、紗夜の付き添いとして" + CALLFUNC R + MSG 0x6c13 ; "脱衣所に来るように命じられていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c14 ; "廊下で心を落ち着けて、やっと勇気を出して" + CALLFUNC R + MSG 0x6c15 ; "入ってきたのに、紗夜の身体は想像よりも" + CALLFUNC R + MSG 0x6c16 ; "ずっとずっと衝撃的だった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c17 ; "(ごくっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c18 ; "唾を飲み、「何からお世話しましょうか」と" + CALLFUNC R + MSG 0x6c19 ; "わざとハキハキ動いてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c1a ; "すると、紗夜はまるで警戒していないのか、" + CALLFUNC R + MSG 0x6c1b ; "護の真後ろにぴったり寄り添ってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15573 + CALLFUNC VOICE + MSG 0x6c1c ; "「ねえ。どうせなら、一緒に" + CALLFUNC R + MSG 0x6c1d ; " 湯船に入らない?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15574 + CALLFUNC VOICE + MSG 0x6c1e ; "「いつも、私が護さんにお世話して" + CALLFUNC R + MSG 0x6c1f ; " もらっているから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15575 + CALLFUNC VOICE + MSG 0x6c20 ; "「今夜は私が護さんの体を" + CALLFUNC R + MSG 0x6c21 ; " キレイにしてあげたいわ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c22 ; "「そ、そんな……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c23 ; "まごつき、驚く護の服に手をかけると" + CALLFUNC R + MSG 0x6c24 ; "紗夜はにっこり女神の微笑を浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15576 + CALLFUNC VOICE + MSG 0x6c25 ; "「……さあ、脱ぎ脱ぎしましょうね♀」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c26 ; "「わああああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c27 ; "護は紗夜にたっぷり身体を洗ってもらった。" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/入浴/01 + +; 紗夜/入浴/02 +; RETURN: void +FUNC 5666 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15577 + CALLFUNC VOICE + MSG 0x6c28 ; "「ん……、あたたかくて気持ちいい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c29 ; "ぱしゃ、ぱしゃ、と水音をたてながら" + CALLFUNC R + MSG 0x6c2a ; "紗夜は護と入浴中だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15578 + CALLFUNC VOICE + MSG 0x6c2b ; "「あなたと一緒だと、身体だけじゃなくて" + CALLFUNC R + MSG 0x6c2c ; " 心までぽかぽかしてくるみたい……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c2d ; "「……奥様」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15579 + CALLFUNC VOICE + MSG 0x6c2e ; "「ふふ……♀ なあに?" + CALLFUNC R + MSG 0x6c2f ; " また、ママが身体を洗ってあげましょうか?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c30 ; "「そのお話なのですが……。" + CALLFUNC R + MSG 0x6c31 ; " 今度は、ちゃんと僕が役目を" + CALLFUNC R + MSG 0x6c32 ; " 果たそうと思うんです」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c33 ; "「僕に、奥様を洗わせてもらえませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15580 + CALLFUNC VOICE + MSG 0x6c34 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c35 ; "いつもならば、紗夜のからかいにすぐ" + CALLFUNC R + MSG 0x6c36 ; "真っ赤になって慌てる護が、今夜は" + CALLFUNC R + MSG 0x6c37 ; "いやに積極的だった。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c38 ; "「たまには使用人らしいことも" + CALLFUNC R + MSG 0x6c39 ; " しておきませんと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15581 + CALLFUNC VOICE + MSG 0x6c3a ; "「で、でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c3b ; "強引に距離を詰めてくる護に驚愕しつつも、" + CALLFUNC R + MSG 0x6c3c ; "紗夜は強く申し出を断らなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15582 + CALLFUNC VOICE + MSG 0x6c3d ; "「……ど、どうすればいいの……?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c3e ; "「そこの岩場に腰掛けて、" + CALLFUNC R + MSG 0x6c3f ; " ゆったりとした体勢をとってください」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15583 + CALLFUNC VOICE + MSG 0x6c40 ; "「これで……いいかしら?」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "イベント/紗夜/01/足開き/目閉じ" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15584 + CALLFUNC VOICE + MSG 0x6c41 ; "「あ……ぁ、ま、護……。っぁ……ん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c42 ; "控えめに喘ぎ、漏れ出す声を必死で堪える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15585 + CALLFUNC VOICE + MSG 0x6c43 ; "「ん、んん、ん……ぅ♀ あ……上手よ、護……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c44 ; "恥ずかしそうに、膝の間の濡れた感触に悶える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c45 ; "甘い吐息をこぼしながら、紗夜は" + CALLFUNC R + MSG 0x6c46 ; "護の献身的なクンニを味わった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15586 + CALLFUNC VOICE + MSG 0x6c47 ; "「あ……あ、あ、気持ちいい……♀" + CALLFUNC R + MSG 0x6c48 ; " すごくいいわ……、ぁ、あ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15587 + CALLFUNC VOICE + MSG 0x6c49 ; "「…………ぁ♀ あぁ……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c4a ; "護は、紗夜のお世話を完璧にこなすことが出来た。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/入浴/02 + +; 紗夜/入浴/03 +; RETURN: void +FUNC 5667 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c4b ; "「うぅ……お、奥様……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "イベント/紗夜/02/微笑み" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15588 + CALLFUNC VOICE + MSG 0x6c4c ; "「今日はママが洗ってあげる♀" + CALLFUNC R + MSG 0x6c4d ; " 身体の隅々まで、ぜぇんぶ……ね♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6c4e ; "  くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c4f ; "たっぷりと泡を含んだ手のひらで、" + CALLFUNC R + MSG 0x6c50 ; "護のペニスを扱く紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c51 ; "それと同時に、豊かな乳房で護の全身を擦っていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c52 ; "「ううっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15589 + CALLFUNC VOICE + MSG 0x6c53 ; "「どう? おっぱい、気持ちいい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c54 ; "「は、はい……。" + CALLFUNC R + MSG 0x6c55 ; " すごく……気持ちいいです……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15590 + CALLFUNC VOICE + MSG 0x6c56 ; "「くすっ……。" + CALLFUNC R + MSG 0x6c57 ; " どんどん、おちんちんが硬くなってるわ♀" + CALLFUNC R + MSG 0x6c58 ; " ……エッチなんだから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c59 ; "「だ、だって、こんなことをされたら……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15591 + CALLFUNC VOICE + MSG 0x6c5a ; "「だったら、だしちゃいなさい♀" + CALLFUNC R + MSG 0x6c5b ; " エッチなミルクを、ぴゅっぴゅって♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c5c ; "「はぁう……うぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15592 + CALLFUNC VOICE + MSG 0x6c5d ; "「いつも、これでママのことを苛めてるから、" + CALLFUNC R + MSG 0x6c5e ; " そのお返しよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c5f ; "「そ、そんなこと……してません……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15593 + CALLFUNC VOICE + MSG 0x6c60 ; "「まぁ……そんなことを言うのね?" + CALLFUNC R + MSG 0x6c61 ; " これで、ママをあんなにさせておいて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c62 ; "「……あんなって……う、ああっ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15594 + CALLFUNC VOICE + MSG 0x6c63 ; "「母親代わりの私を、ただの女に戻しちゃうってこと。" + CALLFUNC R + MSG 0x6c64 ; " あんなに激しく愛されたら、母親ではいられないわ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c65 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15595 + CALLFUNC VOICE + MSG 0x6c66 ; "「ごめんなさいね、護。" + CALLFUNC R + MSG 0x6c67 ; " もう……あなたの前で母親でいることが、" + CALLFUNC R + MSG 0x6c68 ; " 辛くなってきたの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15596 + CALLFUNC VOICE + MSG 0x6c69 ; "「1人の女として、愛されたいから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c6a ; "「……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15597 + CALLFUNC VOICE + MSG 0x6c6b ; "「ん……ちゅっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c6c ; "唇を重ねてきたのは、紗夜の方からだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6c6d ; "軽く触れるだけだが、とても甘く優しい口付けに、" + CALLFUNC R + MSG 0x6c6e ; "護はそれだけで射精しそうになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15598 + CALLFUNC VOICE + MSG 0x6c6f ; "「ふふっ……。" + CALLFUNC R + MSG 0x6c70 ; " ママのこと……がっかりさせちゃった?" + CALLFUNC R + MSG 0x6c71 ; " はしたない女だって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c72 ; "「そ、そんな!" + CALLFUNC R + MSG 0x6c73 ; " 僕は、奥様のことが、ずっと……好きでしたから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15599 + CALLFUNC VOICE + MSG 0x6c74 ; "「ありがとう……。" + CALLFUNC R + MSG 0x6c75 ; " 私も、あなたのことが大好きよ……♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/入浴/03 + +; 紗夜/入浴/04 +; RETURN: void +FUNC 5668 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15600 + CALLFUNC VOICE + MSG 0x6c76 ; "「あぁ……♀ あっ、あっ、いいっ♀」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "イベント/紗夜/08/挿入中/感じる1" + CALLFUNC ■イベント絵登録 + S_PUSH "断面図/汎用/02/射精前" + CALLFUNC ■断面図登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c77 ; "「お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6c78 ; "  ぬちゅ、ぬちゅ、ぐちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15601 + CALLFUNC VOICE + MSG 0x6c79 ; "「はぁ、はぁ、名前で呼んで……。" + CALLFUNC R + MSG 0x6c7a ; " 奥様なんて、イヤよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c7b ; "「う……さ、紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15602 + CALLFUNC VOICE + MSG 0x6c7c ; "「あぁ……ん、護さん……♀" + CALLFUNC R + MSG 0x6c7d ; " はあっ、あっ、ん、すごいわ……♀" + CALLFUNC R + MSG 0x6c7e ; " とっても硬くて……気持ちいいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c7f ; "(はぁっ……う、僕のを優しく包み込んでくる……。" + CALLFUNC R + MSG 0x6c80 ; " 奥様の性格と同じだ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15603 + CALLFUNC VOICE + MSG 0x6c81 ; "「んんっ、はぁっ、あっ、あの人よりも" + CALLFUNC R + MSG 0x6c82 ; " ずっと相性がイイのっ……。" + CALLFUNC R + MSG 0x6c83 ; " 私の好きな所に、ちゃんと触れてくれて……あぁン♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15604 + CALLFUNC VOICE + MSG 0x6c84 ; "「あぁぁぁっ! カリ首、すごいっ!" + CALLFUNC R + MSG 0x6c85 ; " 粘膜がめくれちゃうっ……あっ、こんなのってぇ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15605 + CALLFUNC VOICE + MSG 0x6c86 ; "「あはぁっ、あっ、んはぁっ!" + CALLFUNC R + MSG 0x6c87 ; " はぁ……あっ、あっ、い……いいっ♂" + CALLFUNC R + MSG 0x6c88 ; " ん、はっ……はぁ、はぁ、あっ、あはぁっ……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c89 ; "「イクよ、紗夜……!" + CALLFUNC R + MSG 0x6c8a ; " 僕の精子を、卵管に送るからね!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15606 + CALLFUNC VOICE + MSG 0x6c8b ; "「く、くださいっ♂" + CALLFUNC R + MSG 0x6c8c ; " あなたの精子で受精させて♂" + CALLFUNC R + MSG 0x6c8d ; " 紗夜を孕ませてくださいっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c8e ; "「う、おっ……あああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/08/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6c8f ; "  ブシュ!! ビュビュッ! ビュルルルッ!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15607 + CALLFUNC VOICE + MSG 0x6c90 ; "「あっ、あぁんっ、イクッ♂" + CALLFUNC R + MSG 0x6c91 ; " あはぁあぁぁぁぁーっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c92 ; "「う、おおおっ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6c93 ; "  ドプッ、ドプッ……ドビュウゥゥゥッ……" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15608 + CALLFUNC VOICE + MSG 0x6c94 ; "「はぁっ、あっ、くぅ……。" + CALLFUNC R + MSG 0x6c95 ; " うっ、うぅ……はぁぁぁっ……赤ちゃんの素が、" + CALLFUNC R + MSG 0x6c96 ; " いっぱい……子宮の中に入ってくるっ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15609 + CALLFUNC VOICE + MSG 0x6c97 ; "「あぁん、精子くるぅ♂ 卵管まで一直線にきてるのっ♂" + CALLFUNC R + MSG 0x6c98 ; " 迷わずに、私の卵子まで真っ直ぐにきちゃってるっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c99 ; "「紗夜っ! 僕の子を産んで欲しいんだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15610 + CALLFUNC VOICE + MSG 0x6c9a ; "「あ、ああっ……! す、すごいっ!" + CALLFUNC R + MSG 0x6c9b ; " 私の卵子が犯されてるわっ♂" + CALLFUNC R + MSG 0x6c9c ; " あなたの精子にメチャクチャにされて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15611 + CALLFUNC VOICE + MSG 0x6c9d ; "「受精卵になって、着床しちゃうっ♂" + CALLFUNC R + MSG 0x6c9e ; " 私たちの赤ちゃんになるのっ♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6c9f ; "「ふぅぅぅっ……もっと種付けしたいよ、紗夜」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15612 + CALLFUNC VOICE + MSG 0x6ca0 ; "「はぁ、はぁ、護さんの気が済むまで、" + CALLFUNC R + MSG 0x6ca1 ; " 種付けして構いませんよ……♂" + CALLFUNC R + MSG 0x6ca2 ; " たくさん子種を仕込んでください♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ca3 ; "「ありがとう、紗夜……」" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/入浴/04 + +; 紗夜/性器確認 +; RETURN: void +FUNC 5669 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x6ca4 ; "部屋に入ってきた護に何かを感じた紗夜は、" + CALLFUNC R + MSG 0x6ca5 ; "いきなりソファーに座らせ、ペニスの愛撫を始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ca6 ; "「どうかしたの? 急に……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15613 + CALLFUNC VOICE + MSG 0x6ca7 ; "「おちんちん、少し腫れてるわよ?" + CALLFUNC R + MSG 0x6ca8 ; " オナニーでもしてたの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ca9 ; "「あっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6caa ; "(そう言えば、さっき……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15614 + CALLFUNC VOICE + MSG 0x6cab ; "「ママのところへ来てくれたら、自分する必要なんて" + CALLFUNC R + MSG 0x6cac ; " ないのに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15615 + CALLFUNC VOICE + MSG 0x6cad ; "「護は自分でするのが下手だから、" + CALLFUNC R + MSG 0x6cae ; " こんなに傷つけてしまうのよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6caf ; "「うぅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15616 + CALLFUNC VOICE + MSG 0x6cb0 ; "「くすっ……ママが手当てしてあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cb1 ; "紗夜は口の中にたっぷりの唾液を生み出すと、" + CALLFUNC R + MSG 0x6cb2 ; "護の亀頭を優しくくわえ込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15617 + CALLFUNC VOICE + MSG 0x6cb3 ; "「くちゅ、くちゅ、くぷっ……。" + CALLFUNC R + MSG 0x6cb4 ; " んっ、んふっ、ちゅ、ちゅぷっ、じゅるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cb5 ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15618 + CALLFUNC VOICE + MSG 0x6cb6 ; "「ちゅ……ん、ちゅぷっ……んふっ、ちゅく、ちゅる……。" + CALLFUNC R + MSG 0x6cb7 ; " ぬちゅぬちゅ、ねるねる、くちゅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cb8 ; "傷ついた亀頭に唾液を塗り込むように、" + CALLFUNC R + MSG 0x6cb9 ; "舌全体で粘膜を撫でる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cba ; "「くぅ、う……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15619 + CALLFUNC VOICE + MSG 0x6cbb ; "「ん……? ちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cbc ; "舌の上に違和感を覚えた紗夜は、" + CALLFUNC R + MSG 0x6cbd ; "唇からペニスを離す。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15620 + CALLFUNC VOICE + MSG 0x6cbe ; "「もしかして、彼女さん……できたの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cbf ; "「えっ? ど、どうして?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15621 + CALLFUNC VOICE + MSG 0x6cc0 ; "「いつもと違う味がしたの。" + CALLFUNC R + MSG 0x6cc1 ; " だから、ママ以外とエッチしたのかなって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cc2 ; "「い、いや、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cc3 ; "紗夜は肉竿を扱きながら、鼻先を亀頭に寄せる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15623 + CALLFUNC VOICE + MSG 0x6cc4 ; "(ん……これ、護の匂いじゃない……。" + CALLFUNC R + MSG 0x6cc5 ; " こんなの、耐えられない……)" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cc6 ; "「か、母さん……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15624 + CALLFUNC VOICE + MSG 0x6cc7 ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x6cc8 ; " エッチは、また今度にしましょう?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cc9 ; "「ええーっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15625 + CALLFUNC VOICE + MSG 0x6cca ; "「彼女さんと愛し合ったあとに、ママも愛したら、" + CALLFUNC R + MSG 0x6ccb ; " おちんちんが大変なことになっちゃうでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ccc ; "「そんなの平気だよ!" + CALLFUNC R + MSG 0x6ccd ; " だから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15626 + CALLFUNC VOICE + MSG 0x6cce ; "「だぁめ♪" + CALLFUNC R + MSG 0x6ccf ; " ちゃんと休ませてあげて♀" + CALLFUNC R + MSG 0x6cd0 ; " 傷が治ったら、また愛してくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cd1 ; "「う、うん……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15627 + CALLFUNC VOICE + MSG 0x6cd2 ; "「もう……そんな顔しないの。" + CALLFUNC R + MSG 0x6cd3 ; " ママだって我慢してるんだから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6cd4 ; "「約束……だよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15628 + CALLFUNC VOICE + MSG 0x6cd5 ; "「ええっ。待ってるわ♀」" + CALLFUNC A + PUSH 50 + CALLFUNC ■精力アップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/性器確認 +EOF シナリオ\紗夜/システム/02.jaf + +; 紗夜/響子/01 +; RETURN: void +FUNC 5670 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x6cd6 ; "午前中、大広間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cd7 ; "麗らかな日の射す部屋の中で、" + CALLFUNC R + MSG 0x6cd8 ; "紗夜は来訪者を待っていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15629 + CALLFUNC VOICE + MSG 0x6cd9 ; "「奥様、お客様をお連れしました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15630 + CALLFUNC VOICE + MSG 0x6cda ; "「ありがとう。お通しして」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15631 + CALLFUNC VOICE + MSG 0x6cdb ; "「こんにちは。" + CALLFUNC R + MSG 0x6cdc ; " 紗夜の方から私を呼び出すなんて、" + CALLFUNC R + MSG 0x6cdd ; " 珍しいわね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15632 + CALLFUNC VOICE + MSG 0x6cde ; "「忙しいのに、ごめんなさい。" + CALLFUNC R + MSG 0x6cdf ; " 久しぶりに響子とお話がしたくて……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15633 + CALLFUNC VOICE + MSG 0x6ce0 ; "「それは構わないけど……。" + CALLFUNC R + MSG 0x6ce1 ; " もしかして、護くんをくれる気になったとか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ce2 ; "響子が目を輝かせながら言う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15634 + CALLFUNC VOICE + MSG 0x6ce3 ; "「そ、そんなはずないでしょう!」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15635 + CALLFUNC VOICE + MSG 0x6ce4 ; "「まぁ……恐い恐い♪" + CALLFUNC R + MSG 0x6ce5 ; " どうして紗夜は、護くんのことになると" + CALLFUNC R + MSG 0x6ce6 ; " ムキになるのかしらねぇ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15636 + CALLFUNC VOICE + MSG 0x6ce7 ; "「それは……大切な、家族だから……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15637 + CALLFUNC VOICE + MSG 0x6ce8 ; "「家族ね……。" + CALLFUNC R + MSG 0x6ce9 ; " 本当にそれだけ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15638 + CALLFUNC VOICE + MSG 0x6cea ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15639 + CALLFUNC VOICE + MSG 0x6ceb ; "「と、とにかく座ってちょうだい。" + CALLFUNC R + MSG 0x6cec ; " すぐにお茶を用意するから……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15640 + CALLFUNC VOICE + MSG 0x6ced ; "(相変わらず、誤魔化すのが下手ね)" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15641 + CALLFUNC VOICE + MSG 0x6cee ; "「響子と話していると、本当に楽しいわ。" + CALLFUNC R + MSG 0x6cef ; " 何だか学生時代を思い出すわね」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15642 + CALLFUNC VOICE + MSG 0x6cf0 ; "「あら? 私の気持ちは、" + CALLFUNC R + MSG 0x6cf1 ; " あの頃と同じだけど?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15643 + CALLFUNC VOICE + MSG 0x6cf2 ; "「まぁ……。" + CALLFUNC R + MSG 0x6cf3 ; " それって、私が老けたってことかしら?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15644 + CALLFUNC VOICE + MSG 0x6cf4 ; "「フフッ……紗夜も若いわよ?" + CALLFUNC R + MSG 0x6cf5 ; " 今も沢山の男たちに狙われてるわけだし」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15645 + CALLFUNC VOICE + MSG 0x6cf6 ; "「もう……からかわないでよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6cf7 ; "紗夜は頬を赤らめて俯いた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15646 + CALLFUNC VOICE + MSG 0x6cf8 ; "(自覚がないあたりも、相変わらずね)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x6cf9 ; "しばらくとりとめもない会話を楽しんだ二人は、" + CALLFUNC R + MSG 0x6cfa ; "舟木が持ってきた紅茶を飲みながら一息をつく。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15647 + CALLFUNC VOICE + MSG 0x6cfb ; "「……ちょっと濃い、わね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15648 + CALLFUNC VOICE + MSG 0x6cfc ; "「ごめんなさい。" + CALLFUNC R + MSG 0x6cfd ; " 舟木さんはお料理専門だから、こういうのは苦手なの」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15649 + CALLFUNC VOICE + MSG 0x6cfe ; "「ふぅん……。" + CALLFUNC R + MSG 0x6cff ; " できれば、私の時は護くんにお願いして" + CALLFUNC R + MSG 0x6d00 ; " 欲しいんだけどな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15650 + CALLFUNC VOICE + MSG 0x6d01 ; "「お断りです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d02 ; "きっぱり言い放つ紗夜に、響子が苦笑する。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15651 + CALLFUNC VOICE + MSG 0x6d03 ; "「あらっ、つれないのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d04 ; "飲みかけのティーカップを皿に置くと、" + CALLFUNC R + MSG 0x6d05 ; "響子は改めて紗夜に向き直った。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15652 + CALLFUNC VOICE + MSG 0x6d06 ; "「ところで、最近どうなの? 子作りの方は」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15653 + CALLFUNC VOICE + MSG 0x6d07 ; "「主人の身体も万全とは言えないし、" + CALLFUNC R + MSG 0x6d08 ; " 私の体調もまだ整ってないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d09 ; "消え入りそうな紗夜の言葉を聞いて、" + CALLFUNC R + MSG 0x6d0a ; "響子は呆れてしまう。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15654 + CALLFUNC VOICE + MSG 0x6d0b ; "「あらあら。" + CALLFUNC R + MSG 0x6d0c ; " ご主人がどうなってもいいの?" + CALLFUNC R + MSG 0x6d0d ; " 期日が迫っているのに」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15655 + CALLFUNC VOICE + MSG 0x6d0e ; "「それは……そうだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d0f ; "響子がじっとそのまま動かずにいると、" + CALLFUNC R + MSG 0x6d10 ; "やがて紗夜の方から口を開いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15656 + CALLFUNC VOICE + MSG 0x6d11 ; "「実はね……響子を呼んだのは、そのことで" + CALLFUNC R + MSG 0x6d12 ; " お願いしたいことがあったからなの……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15657 + CALLFUNC VOICE + MSG 0x6d13 ; "「……でしょうね。" + CALLFUNC R + MSG 0x6d14 ; " 紗夜が私と話をしたいだけなんて、" + CALLFUNC R + MSG 0x6d15 ; " おかしいと思ったわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15658 + CALLFUNC VOICE + MSG 0x6d16 ; "「ううん。久しぶりに響子と話がしたかったのは本当よ。" + CALLFUNC R + MSG 0x6d17 ; " ただ、それよりも重要なことなの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d18 ; "不安げな紗夜もまた、カップを置いて" + CALLFUNC R + MSG 0x6d19 ; "きちんと響子に向き直る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d1a ; "それを見て、響子もまた" + CALLFUNC R + MSG 0x6d1b ; "静かに紗夜を見つめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15659 + CALLFUNC VOICE + MSG 0x6d1c ; "「聞いてくれる?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15660 + CALLFUNC VOICE + MSG 0x6d1d ; "「もちろんよ。" + CALLFUNC R + MSG 0x6d1e ; " 何でも話して」" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15661 + CALLFUNC VOICE + MSG 0x6d1f ; "「……それ、本気なの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d20 ; "紗夜の相談を聞いていた響子は、" + CALLFUNC R + MSG 0x6d21 ; "やれやれとばかりにソファーにもたれた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15662 + CALLFUNC VOICE + MSG 0x6d22 ; "「ご主人に内緒で検査なんて……。" + CALLFUNC R + MSG 0x6d23 ; " ……どうかと思うけど」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15663 + CALLFUNC VOICE + MSG 0x6d24 ; "「だって、心配なんですもの……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15664 + CALLFUNC VOICE + MSG 0x6d25 ; "「あの人の病名はもちろん、原因さえ" + CALLFUNC R + MSG 0x6d26 ; " 私には教えてもらってないのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15665 + CALLFUNC VOICE + MSG 0x6d27 ; "「ちゃんと、跡取りが残せる身体なのか心配で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d28 ; "うなだれる紗夜に、響子は少し思案して答える。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15666 + CALLFUNC VOICE + MSG 0x6d29 ; "「跡取りに関して調べるなら、" + CALLFUNC R + MSG 0x6d2a ; " 精液検査……なのかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15667 + CALLFUNC VOICE + MSG 0x6d2b ; "「もちろん、あの人の身体も心配よ?" + CALLFUNC R + MSG 0x6d2c ; " でも、そちらは藪井先生が診てくださって" + CALLFUNC R + MSG 0x6d2d ; " いるから……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15668 + CALLFUNC VOICE + MSG 0x6d2e ; "「そうね。私としてもその問題は" + CALLFUNC R + MSG 0x6d2f ; " 見過ごす事が出来ないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d30 ; "二人は声をひそめ、具体的な内容について" + CALLFUNC R + MSG 0x6d31 ; "ひそひそと話し始めた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15669 + CALLFUNC VOICE + MSG 0x6d32 ; "「協力してあげてもいいけど、" + CALLFUNC R + MSG 0x6d33 ; " どうやって精液を採取するつもり?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15670 + CALLFUNC VOICE + MSG 0x6d34 ; "「あ……、それなら問題ないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d35 ; "紗夜は響子の耳の傍に唇を近づけると、" + CALLFUNC R + MSG 0x6d36 ; "他の誰にも聞かせることの出来ない内容を" + CALLFUNC R + MSG 0x6d37 ; "口にした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15671 + CALLFUNC VOICE + MSG 0x6d38 ; "「私が屋敷にいる間は、主人を" + CALLFUNC R + MSG 0x6d39 ; " 手で慰めているの」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15672 + CALLFUNC VOICE + MSG 0x6d3a ; "「驚いた。そこまでしてあげてるの?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x6d3b ; "響子から離れると、紗夜はかーっと赤くなり" + CALLFUNC R + MSG 0x6d3c ; "口ごもった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15673 + CALLFUNC VOICE + MSG 0x6d3d ; "「だって男の人って、大変なのでしょう?" + CALLFUNC R + MSG 0x6d3e ; " 私には良く分からないけれど……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15674 + CALLFUNC VOICE + MSG 0x6d3f ; "「ふむふむ、なるほど?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15675 + CALLFUNC VOICE + MSG 0x6d40 ; "「な、なによ……。" + CALLFUNC R + MSG 0x6d41 ; " 響子の方が、こういうの詳しいじゃない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d42 ; "どことなく気恥ずかしくなってしまった" + CALLFUNC R + MSG 0x6d43 ; "紗夜がだまると、今度は響子が耳打ちする。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15676 + CALLFUNC VOICE + MSG 0x6d44 ; "「とにかく、精液は鮮度が大切みたいだから" + CALLFUNC R + MSG 0x6d45 ; " 採取の日を教えて。そうしたらすぐに" + CALLFUNC R + MSG 0x6d46 ; " 検査へ出せるよう手配しておくわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15677 + CALLFUNC VOICE + MSG 0x6d47 ; "「……あ、ありがとう!」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15678 + CALLFUNC VOICE + MSG 0x6d48 ; "「このことは他言無用よ。" + CALLFUNC R + MSG 0x6d49 ; " 私と紗夜だけのヒミツ♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15679 + CALLFUNC VOICE + MSG 0x6d4a ; "「え、ええ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d4b ; "心配事を友人に話せたせいか、" + CALLFUNC R + MSG 0x6d4c ; "紗夜の心は随分と軽くなっていた。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15680 + CALLFUNC VOICE + MSG 0x6d4d ; "「ところで、護くんとは上手くいってるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d4e ; "どこかからかうような響子の声にも" + CALLFUNC R + MSG 0x6d4f ; "紗夜は他意なく無邪気に答える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15681 + CALLFUNC VOICE + MSG 0x6d50 ; "「ええ、もちろんよ。" + CALLFUNC R + MSG 0x6d51 ; " どうかしたの?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15682 + CALLFUNC VOICE + MSG 0x6d52 ; "「あの年頃の男の子って、" + CALLFUNC R + MSG 0x6d53 ; " 結構、扱いが難しいでしょう?」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15683 + CALLFUNC VOICE + MSG 0x6d54 ; "「ウチも色々と大変なのよねぇ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15684 + CALLFUNC VOICE + MSG 0x6d55 ; "「護さんは、そんなことないわよ?" + CALLFUNC R + MSG 0x6d56 ; " 優しくて気が利いてて……。" + CALLFUNC R + MSG 0x6d57 ; " 私、大好き♀」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15685 + CALLFUNC VOICE + MSG 0x6d58 ; "「はいはい。ごちそうさま」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15686 + CALLFUNC VOICE + MSG 0x6d59 ; "「えぇ? 何よ、もう……」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d5a ; "「奥様方、失礼いたします。" + CALLFUNC R + MSG 0x6d5b ; " お茶のおかわりをお持ちしました」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x6d5c ; "ノックの後、入室してくる舟木を見上げ" + CALLFUNC R + MSG 0x6d5d ; "響子は目を細めた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15687 + CALLFUNC VOICE + MSG 0x6d5e ; "「舟木さんも、随分と可愛らしいライバルが" + CALLFUNC R + MSG 0x6d5f ; " 出来たものね?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d60 ; "「は?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15688 + CALLFUNC VOICE + MSG 0x6d61 ; "「ちょ、ちょっと響子!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d62 ; "響子をとがめる紗夜だったが、" + CALLFUNC R + MSG 0x6d63 ; "その声はどこか弾んでいた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15689 + CALLFUNC VOICE + MSG 0x6d64 ; "「くすくすっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d65 ; "口元に手を当てて笑うと、" + CALLFUNC R + MSG 0x6d66 ; "響子は二杯目の紅茶に手を伸ばした。" + CALLFUNC A + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15690 + CALLFUNC VOICE + MSG 0x6d67 ; "「それじゃ……お願いね、響子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d68 ; "帰りの車を待つ響子の隣で、" + CALLFUNC R + MSG 0x6d69 ; "念を押してみる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d6a ; "そんな紗夜にウインクすると、" + CALLFUNC R + MSG 0x6d6b ; "響子は堂々と言い放った。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15691 + CALLFUNC VOICE + MSG 0x6d6c ; "「まかせて♪" + CALLFUNC R + MSG 0x6d6d ; " ……だけど、どんな結果が出ても" + CALLFUNC R + MSG 0x6d6e ; " 私は知らないわよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15692 + CALLFUNC VOICE + MSG 0x6d6f ; "「構わないわ。" + CALLFUNC R + MSG 0x6d70 ; " 神代家の存続が掛かっているんですもの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d71 ; "穏やかな女性から、神代を背負う女としての" + CALLFUNC R + MSG 0x6d72 ; "しっかりとした表情に変わる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d73 ; "それを見て、響子は口端を上げる。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15693 + CALLFUNC VOICE + MSG 0x6d74 ; "「わかったわ。" + CALLFUNC R + MSG 0x6d75 ; " 準備が整い次第、こちらから連絡するわね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15694 + CALLFUNC VOICE + MSG 0x6d76 ; "「ありがとう。いつも頼りにしているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d77 ; "ガレージに向かおうとした響子が、" + CALLFUNC R + MSG 0x6d78 ; "くるりと振り返った。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15695 + CALLFUNC VOICE + MSG 0x6d79 ; "「ああ、そうそう。" + CALLFUNC R + MSG 0x6d7a ; " 今回のお礼だけど、護くんと1回させてくれたら、" + CALLFUNC R + MSG 0x6d7b ; " 無料にしてあげるけど?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15696 + CALLFUNC VOICE + MSG 0x6d7c ; "「……私が首を縦に振ると思う?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d7d ; "柄にもなく真剣な表情を見せる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d7e ; "それを見て、さすがの響子も一瞬たじろいだ。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15697 + CALLFUNC VOICE + MSG 0x6d7f ; "「じ、冗談よ。" + CALLFUNC R + MSG 0x6d80 ; " 長い付き合いなんだから、それくらい" + CALLFUNC R + MSG 0x6d81 ; " 分かって欲しいんだけど」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15698 + CALLFUNC VOICE + MSG 0x6d82 ; "「私には冗談に聞こえなかったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d83 ; "響子が笑って誤魔化そうとしても、紗夜の表情は変わらない。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15699 + CALLFUNC VOICE + MSG 0x6d84 ; "(全く、鈍いんだか、鋭いんだか……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/響子/01 + +; 紗夜/響子/02 +; RETURN: void +FUNC 5671 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6d85 ; "  コツン、コツン、コツン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d86 ; "高いヒールを鳴らしながら、響子が" + CALLFUNC R + MSG 0x6d87 ; "屋敷の玄関前までやってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d88 ; "すると、護がそれを出迎え、" + CALLFUNC R + MSG 0x6d89 ; "深々とお辞儀をする。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d8a ; "「いらっしゃいませ、兼田様。" + CALLFUNC R + MSG 0x6d8b ; " 直ぐに奥様をお呼びします」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15700 + CALLFUNC VOICE + MSG 0x6d8c ; "「ううん。今日はいいの。" + CALLFUNC R + MSG 0x6d8d ; " 護くんに用があってきたから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d8e ; "「えっ!? ぼ、僕にですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d8f ; "不意打ちを受けてのけぞる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d90 ; "すると、響子はおかしくてたまらないと" + CALLFUNC R + MSG 0x6d91 ; "いうように手の甲を口にあてて笑う。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15701 + CALLFUNC VOICE + MSG 0x6d92 ; "「そうよ。そうなの。" + CALLFUNC R + MSG 0x6d93 ; " ……ちょっと時間をもらっても" + CALLFUNC R + MSG 0x6d94 ; " 構わないかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d95 ; "「は、はい……。" + CALLFUNC R + MSG 0x6d96 ; " 広間の使用許可は頂いておりますので、" + CALLFUNC R + MSG 0x6d97 ; " そちらでよろしいでしょうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d98 ; "いぶかしげな護を吊り目がちな瞳で" + CALLFUNC R + MSG 0x6d99 ; "見つめると、響子はにっこり微笑んだ。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15702 + CALLFUNC VOICE + MSG 0x6d9a ; "「ふふっ……、ありがと♀」" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6d9b ; "「あ、あ、あの、とりあえずいつものように" + CALLFUNC R + MSG 0x6d9c ; " お茶とお菓子をご用意しますね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d9d ; "紗夜の友人である響子と二人きりになった" + CALLFUNC R + MSG 0x6d9e ; "護は、戸惑いながらも通常業務を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6d9f ; "その仕事ぶりを楽しげに眺めていた響子" + CALLFUNC R + MSG 0x6da0 ; "だったが、護の手が空くとすぐに" + CALLFUNC R + MSG 0x6da1 ; "「ここに座って」とソファーに誘う。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6da2 ; "「し、失礼します……。" + CALLFUNC R + MSG 0x6da3 ; " あの……僕にお話って……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15703 + CALLFUNC VOICE + MSG 0x6da4 ; "「正直に話して欲しいんだけれど、" + CALLFUNC R + MSG 0x6da5 ; " あなた……。神代家について、" + CALLFUNC R + MSG 0x6da6 ; " どこまで知っているの?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6da7 ; "「どこまで……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6da8 ; "響子の雰囲気に呑まれ、気が気でない護は" + CALLFUNC R + MSG 0x6da9 ; "思わず声を裏返してしまう。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15704 + CALLFUNC VOICE + MSG 0x6daa ; "「今、知っていることを全て話して。" + CALLFUNC R + MSG 0x6dab ; " 悪いようにはしないから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dac ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dad ; "全てを見透かすような響子の視線に、" + CALLFUNC R + MSG 0x6dae ; "護はごまかしが通用しないことを知った。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6daf ; "(兼田様は、悪い方ではないと思うけど" + CALLFUNC R + MSG 0x6db0 ; " どこか気を抜けない感じがするんだよね……)" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15705 + CALLFUNC VOICE + MSG 0x6db1 ; "「あなたが話したことで、紗夜に被害が" + CALLFUNC R + MSG 0x6db2 ; " 出るようなことはしないと約束するわ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6db3 ; "「……わかりました。" + CALLFUNC R + MSG 0x6db4 ; " 知っていることをお話します」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15706 + CALLFUNC VOICE + MSG 0x6db5 ; "「ええ。そうして」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6db6 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6db7 ; "軽く咳払いをすると、" + CALLFUNC R + MSG 0x6db8 ; "護はありのまま話し出す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15707 + CALLFUNC VOICE + MSG 0x6db9 ; "「……そう。なるほどね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dba ; "響子は重々しく頷くと、" + CALLFUNC R + MSG 0x6dbb ; "紅茶のカップに唇を乗せる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15708 + CALLFUNC VOICE + MSG 0x6dbc ; "「あらっ……、また腕を上げた?" + CALLFUNC R + MSG 0x6dbd ; " 紅茶を上手く淹れられる男の子って" + CALLFUNC R + MSG 0x6dbe ; " かなりポイント高いわよ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dbf ; "「は、はは……ありがとうございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dc0 ; "満面の笑みを浮かべる響子の前で、" + CALLFUNC R + MSG 0x6dc1 ; "ただただ暗い雰囲気の護。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dc2 ; "(話しちゃって良かったのかなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dc3 ; "護を励ますように、響子は先程とは" + CALLFUNC R + MSG 0x6dc4 ; "うってかわって優しい目をしてみせた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15709 + CALLFUNC VOICE + MSG 0x6dc5 ; "「大丈夫よ。" + CALLFUNC R + MSG 0x6dc6 ; " 兼田家は、神代家の監視役みたいなものなの。" + CALLFUNC R + MSG 0x6dc7 ; " だから、宴のことは前から知っているわ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dc8 ; "「そうだったのですね……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15710 + CALLFUNC VOICE + MSG 0x6dc9 ; "「だから、確認しただけ。" + CALLFUNC R + MSG 0x6dca ; " むしろあなたの忠誠心がホンモノだと" + CALLFUNC R + MSG 0x6dcb ; " わかって嬉しいくらいなのよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dcc ; "響子は宴の間への隠し扉を指差し、" + CALLFUNC R + MSG 0x6dcd ; "何でもないことのように言ってみせる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15711 + CALLFUNC VOICE + MSG 0x6dce ; "「私も、何度か入ったことがあるわ。" + CALLFUNC R + MSG 0x6dcf ; " あの部屋に……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dd0 ; "(兼田様……嘘は仰っていないみたいだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dd1 ; "安堵する護に、自嘲めいた微笑を見せる響子。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15712 + CALLFUNC VOICE + MSG 0x6dd2 ; "「むしろ、軽蔑されても仕方ないわ。" + CALLFUNC R + MSG 0x6dd3 ; " 私は知っていたんだもの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dd4 ; "「?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15713 + CALLFUNC VOICE + MSG 0x6dd5 ; "「琴音ちゃんが、どうして倒れたのか……。" + CALLFUNC R + MSG 0x6dd6 ; " 何のために身体を捧げているのかもね」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dd7 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15714 + CALLFUNC VOICE + MSG 0x6dd8 ; "「あなたは、どうしたいと思ってるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dd9 ; "試すような物言いにゾクゾクしながら、" + CALLFUNC R + MSG 0x6dda ; "護は響子の言葉の意味を聞き返す。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ddb ; "「どう……とは?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15715 + CALLFUNC VOICE + MSG 0x6ddc ; "「神代家の人たちを守りたいと" + CALLFUNC R + MSG 0x6ddd ; " ……思っているのでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dde ; "「もちろんです!" + CALLFUNC R + MSG 0x6ddf ; " そのためには、この命を" + CALLFUNC R + MSG 0x6de0 ; " 投げ出すことも厭いません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6de1 ; "間を置かず、即答した護を" + CALLFUNC R + MSG 0x6de2 ; "響子は眩しそうに見つめていた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15716 + CALLFUNC VOICE + MSG 0x6de3 ; "「大した決心ね。" + CALLFUNC R + MSG 0x6de4 ; " まあ、護くんのことだから、" + CALLFUNC R + MSG 0x6de5 ; " それも本気なんでしょうけど」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6de6 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6de7 ; "煙草を一本取り出すと、" + CALLFUNC R + MSG 0x6de8 ; "響子は噛み締めるように告げる。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15717 + CALLFUNC VOICE + MSG 0x6de9 ; "「ただ、そのためには障害が多いことも事実よ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dea ; "「障害……?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15718 + CALLFUNC VOICE + MSG 0x6deb ; "「村長を始め、宴の客も彼女たちを狙っている。" + CALLFUNC R + MSG 0x6dec ; " とても、あなた1人で守れるものではないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ded ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dee ; "響子の言葉は、時に優しく、" + CALLFUNC R + MSG 0x6def ; "時に氷の刃のように翻る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6df0 ; "ぐっ、と拳を握り締める護へと" + CALLFUNC R + MSG 0x6df1 ; "視線を流す響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6df2 ; "その視線には、色々なことを知っている" + CALLFUNC R + MSG 0x6df3 ; "大人の女だけが持つ色気が漂っていた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15719 + CALLFUNC VOICE + MSG 0x6df4 ; "「そこで、あなたと取り引きしたいの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6df5 ; "「と、取り引き……ですか?" + CALLFUNC R + MSG 0x6df6 ; " 兼田様に差し上げるような高価な品なんて、" + CALLFUNC R + MSG 0x6df7 ; " 僕は持ち合わせておりませんが……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15720 + CALLFUNC VOICE + MSG 0x6df8 ; "「くすくすっ。そんなこと知ってるわよ。" + CALLFUNC R + MSG 0x6df9 ; " そうじゃなくて、あなた自身が" + CALLFUNC R + MSG 0x6dfa ; " 持っているものを私に分けて欲しいの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dfb ; "「僕、自身……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dfc ; "驚く護の隣に腰掛け直すと、" + CALLFUNC R + MSG 0x6dfd ; "響子は妖艶にその指で護の膝をなぞる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6dfe ; "「ぅ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6dff ; "護はかすかに煙る、高価な西洋煙草の" + CALLFUNC R + MSG 0x6e00 ; "香りにくらくらしてしまった。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15721 + CALLFUNC VOICE + MSG 0x6e01 ; "「私ね、もう1人子どもが欲しいの。" + CALLFUNC R + MSG 0x6e02 ; " でも、ウチの亭主は淡泊だから" + CALLFUNC R + MSG 0x6e03 ; " 全然可能性がなくって」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e04 ; "「はぁ……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15722 + CALLFUNC VOICE + MSG 0x6e05 ; "(……あら?" + CALLFUNC R + MSG 0x6e06 ; " これで気付かないなんて" + CALLFUNC R + MSG 0x6e07 ; " 紗夜並に鈍い子ね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e08 ; "生返事を返す護に呆れ、" + CALLFUNC R + MSG 0x6e09 ; "響子は灰皿に煙草を押し付けて消す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15723 + CALLFUNC VOICE + MSG 0x6e0a ; "「わかったわ。" + CALLFUNC R + MSG 0x6e0b ; " 遠回しに言うのはやめるわね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e0c ; "「は、はい。お願いします」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15724 + CALLFUNC VOICE + MSG 0x6e0d ; "「私に種をつけて欲しいの。" + CALLFUNC R + MSG 0x6e0e ; " あなたの子種を……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e0f ; "「………………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e10 ; "「ええええええぇえっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e11 ; "ばっ、と響子から距離を取り、" + CALLFUNC R + MSG 0x6e12 ; "真っ赤な顔で口をパクパクさせる護。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e13 ; "「あ、ああああのあのあの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e14 ; "混乱で口が上手く回らない護の鼻先を" + CALLFUNC R + MSG 0x6e15 ; "指先でちょんちょん、とつつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e16 ; "響子は悪戯な顔をして、" + CALLFUNC R + MSG 0x6e17 ; "恐れおののく若い男を弄んでいた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e18 ; "「そ、そんなっ、そんなお戯れを!" + CALLFUNC R + MSG 0x6e19 ; " 僕なんかがそんな、あわ、あわわわ」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15725 + CALLFUNC VOICE + MSG 0x6e1a ; "「うふふっ。心配しないで。" + CALLFUNC R + MSG 0x6e1b ; " あなたに迷惑は掛けないわ。" + CALLFUNC R + MSG 0x6e1c ; " その子の面倒は兼田家が見るから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e1d ; "「そ、そういうことではなくてですね……!?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15726 + CALLFUNC VOICE + MSG 0x6e1e ; "「ふぅーん。" + CALLFUNC R + MSG 0x6e1f ; " 私が相手だと不満なのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e20 ; "ムッとした響子に、護はますます狼狽する。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e21 ; "「そ、そういう意味ではありませんッ!」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e22 ; "「兼田様は、奥様のご友人ですし、" + CALLFUNC R + MSG 0x6e23 ; " ましてや、神代家の監視役として……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15727 + CALLFUNC VOICE + MSG 0x6e24 ; "「それとこれとは関係ないわ。" + CALLFUNC R + MSG 0x6e25 ; " 私はあなたと取り引きをしているのよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e26 ; "甘えて擦り寄る響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e27 ; "その爪先が護の爪先に重なり、絡むと" + CALLFUNC R + MSG 0x6e28 ; "煙草の香り以外の甘い香りが護をかすめた。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15728 + CALLFUNC VOICE + MSG 0x6e29 ; "「ね……どうかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e2a ; "しなだれかかる響子にどきまぎしながら、" + CALLFUNC R + MSG 0x6e2b ; "粗相の無いよう、自分からは決して触れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e2c ; "護は目を閉じ、上擦る声で問う。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e2d ; "「そ、その……本当に、僕なんかで" + CALLFUNC R + MSG 0x6e2e ; " よろしいのでしょうか?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15729 + CALLFUNC VOICE + MSG 0x6e2f ; "「もちろんよ?" + CALLFUNC R + MSG 0x6e30 ; " 護くんって、ルックスも私好みだし、" + CALLFUNC R + MSG 0x6e31 ; " あっちの方もスゴイって、紗夜が……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e32 ; "「お、奥様がそんなことを!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e33 ; "自分の誘惑よりも、紗夜の名前に" + CALLFUNC R + MSG 0x6e34 ; "大きく反応する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e35 ; "そんな反応は予想済みだったのか、" + CALLFUNC R + MSG 0x6e36 ; "響子は悠然としたものだった。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15730 + CALLFUNC VOICE + MSG 0x6e37 ; "「ふふっ。冗談よ。" + CALLFUNC R + MSG 0x6e38 ; " ただ、あの子の顔を見てたら……" + CALLFUNC R + MSG 0x6e39 ; " そんな気がしたの」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15731 + CALLFUNC VOICE + MSG 0x6e3a ; "「あなたを見る目が、" + CALLFUNC R + MSG 0x6e3b ; " 完全に恋する乙女だから……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e3c ; "「ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e3d ; "弱点をつついて転がすような響子の話術に" + CALLFUNC R + MSG 0x6e3e ; "翻弄されるだけ翻弄される護。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15732 + CALLFUNC VOICE + MSG 0x6e3f ; "「まぁ、そんな紗夜から、あなたの種を" + CALLFUNC R + MSG 0x6e40 ; " もらうのはちょっと気が引けるけど……" + CALLFUNC R + MSG 0x6e41 ; " 私もそうは言ってられないのよね」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15733 + CALLFUNC VOICE + MSG 0x6e42 ; "「ボーッとしている間に、" + CALLFUNC R + MSG 0x6e43 ; " どんどん歳を取っていくでしょう?" + CALLFUNC R + MSG 0x6e44 ; " 子どもが産めるのも今のウチだけだし」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e45 ; "「そんな。まだ響子様はそんなお年じゃ……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15734 + CALLFUNC VOICE + MSG 0x6e46 ; "「あら。お世辞でも嬉しいわ。" + CALLFUNC R + MSG 0x6e47 ; " でも……残念ながらそれは事実なの♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e48 ; "初めて間近で響子の顔を見た護は、" + CALLFUNC R + MSG 0x6e49 ; "意識しないように、意識しないようにと" + CALLFUNC R + MSG 0x6e4a ; "目を逸らし、身体を離す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e4b ; "そうすればそうするほど、" + CALLFUNC R + MSG 0x6e4c ; "響子が面白がって体温を近づけてくるのに" + CALLFUNC R + MSG 0x6e4d ; "気付いていながら……跳ね除けられない。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15735 + CALLFUNC VOICE + MSG 0x6e4e ; "「交渉成立、ってことでいいかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e4f ; "紗夜のものとは違う、濃密な香り。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e50 ; "そして形のいい唇、" + CALLFUNC R + MSG 0x6e51 ; "グラマラスでありながら整った美乳……。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e52 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e53 ; "護はうなずくことしか選べずに、" + CALLFUNC R + MSG 0x6e54 ; "響子のお願いを受け取ることにした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e55 ; "「確かに、僕1人でどうこうできるような" + CALLFUNC R + MSG 0x6e56 ; " 問題ではないとわかってきましたので……。" + CALLFUNC R + MSG 0x6e57 ; " 兼田様の力がお借りできるのであれば……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15736 + CALLFUNC VOICE + MSG 0x6e58 ; "「兼田様、ね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e59 ; "響子はフッ……、と護のうなじに" + CALLFUNC R + MSG 0x6e5a ; "息を吹きかけて上目遣いになった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15737 + CALLFUNC VOICE + MSG 0x6e5b ; "「その呼び方も、いい加減やめない?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15738 + CALLFUNC VOICE + MSG 0x6e5c ; "「響子、でいいわ。" + CALLFUNC R + MSG 0x6e5d ; " 例え取り引きだとしても、その瞬間は、" + CALLFUNC R + MSG 0x6e5e ; " 私とあなたは愛し合うのだから」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15739 + CALLFUNC VOICE + MSG 0x6e5f ; "「私は全然許してあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6e60 ; "  ちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e61 ; "護の鎖骨にスタンプするように口付けると、" + CALLFUNC R + MSG 0x6e62 ; "響子はすっと立ち上がり、離れる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15740 + CALLFUNC VOICE + MSG 0x6e63 ; "「はい、響子って呼んでみて?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e64 ; "「あ……、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e65 ; "乱れた胸元についたルージュの色に、" + CALLFUNC R + MSG 0x6e66 ; "ドキドキする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e67 ; "護はいけないことだと知りながら、" + CALLFUNC R + MSG 0x6e68 ; "響子の言う通りに繰り返す。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e69 ; "「き……、響子、様……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15741 + CALLFUNC VOICE + MSG 0x6e6a ; "「うーん、ま、いっか。" + CALLFUNC R + MSG 0x6e6b ; " でも、行為の最中くらい、" + CALLFUNC R + MSG 0x6e6c ; " ちゃんと『響子』って呼んでね?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15742 + CALLFUNC VOICE + MSG 0x6e6d ; "「こう見えても私、乱暴にされるのが好きなの。" + CALLFUNC R + MSG 0x6e6e ; " ……特に、カワイイ男の子に……ね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e6f ; "「う……あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e70 ; "惑う護のその前で、響子はゆっくりと" + CALLFUNC R + MSG 0x6e71 ; "自分のワイシャツに手をかけた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15743 + CALLFUNC VOICE + MSG 0x6e72 ; "「くすくすっ……。" + CALLFUNC R + MSG 0x6e73 ; " それじゃあ、手付金をいただきましょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e74 ; "綺麗に塗られたネイルを煌かせながら、" + CALLFUNC R + MSG 0x6e75 ; "ボタンを一つ一つ外し、胸の谷間を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e76 ; "響子は、再び護ににじり寄ると……" + CALLFUNC R + MSG 0x6e77 ; "今度は床に直接膝をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e78 ; "「ひっ!?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15744 + CALLFUNC VOICE + MSG 0x6e79 ; "「今日はお口でいいわ。" + CALLFUNC R + MSG 0x6e7a ; " 次に、あなたが呼んでくれたときに、" + CALLFUNC R + MSG 0x6e7b ; " 正式な契約を交わしましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6e7c ; "  すり……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e7d ; "護の股間に手をかざし、するりと撫で上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e7e ; "ふざけた口調で言いながら、" + CALLFUNC R + MSG 0x6e7f ; "響子の目は真剣そのものだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6e80 ; "(本気なんだ……響子様は……)" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15745 + CALLFUNC VOICE + MSG 0x6e81 ; "「ふふっ……味見させてもらうわね♀" + CALLFUNC R + MSG 0x6e82 ; " あなたの精液が、私に相応しいかどうか……」" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15746 + CALLFUNC VOICE + MSG 0x6e83 ; "「えっ? 響子が来てるの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15747 + CALLFUNC VOICE + MSG 0x6e84 ; "「はい。護さんが応対されていますが、" + CALLFUNC R + MSG 0x6e85 ; " 念のため、奥様にもお伝えしておこうかと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e86 ; "廊下の端で、報告を受けた紗夜は" + CALLFUNC R + MSG 0x6e87 ; "小首をかしげて不思議がる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15748 + CALLFUNC VOICE + MSG 0x6e88 ; "(……ヘンね。" + CALLFUNC R + MSG 0x6e89 ; " 私のところに連絡がないなんて……?)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15749 + CALLFUNC VOICE + MSG 0x6e8a ; "「ありがとう。" + CALLFUNC R + MSG 0x6e8b ; " 今から、向かいます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x6e8c ; "紗夜は不安な気持ちを募らせながら、" + CALLFUNC R + MSG 0x6e8d ; "足早に階段を下りていった。" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15750 + CALLFUNC VOICE + MSG 0x6e8e ; "(なんだか嫌な予感がする……。" + CALLFUNC R + MSG 0x6e8f ; " 響子が私ではなく、護さんに会うなんて)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e90 ; "胸を押さえながら、紗夜はホールを横切る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e91 ; "そのまま大広間へ駆けた紗夜は、" + CALLFUNC R + MSG 0x6e92 ; "ノックもせずに重い扉を開いた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15751 + CALLFUNC VOICE + MSG 0x6e93 ; "「はぁ、はぁ……、護さん!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15752 + CALLFUNC VOICE + MSG 0x6e94 ; "「どうしたの、紗夜?" + CALLFUNC R + MSG 0x6e95 ; " そんなに慌てて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e96 ; "紗夜が広間に飛び込んだ時、" + CALLFUNC R + MSG 0x6e97 ; "響子と護はソファーに並んで座っていた。" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15753 + CALLFUNC VOICE + MSG 0x6e98 ; "「あ、あら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e99 ; "変わったところのない二人を見て、" + CALLFUNC R + MSG 0x6e9a ; "紗夜は首をかしげ、その場で立ち止まる。" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15754 + CALLFUNC VOICE + MSG 0x6e9b ; "「フフ……ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e9c ; "ルージュの端についた白い液体を指先で拭い、" + CALLFUNC R + MSG 0x6e9d ; "舌先で舐め取る響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6e9e ; "しかし、それが精液であることに" + CALLFUNC R + MSG 0x6e9f ; "紗夜が気付くことはない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15755 + CALLFUNC VOICE + MSG 0x6ea0 ; "「はぁ、はぁ、響子……。" + CALLFUNC R + MSG 0x6ea1 ; " 私に会いに来たのではないの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ea2 ; "「……ぅ……ぁあ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15756 + CALLFUNC VOICE + MSG 0x6ea3 ; "「護さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ea4 ; "護は顔を真っ赤にして、身体を硬直させたまま" + CALLFUNC R + MSG 0x6ea5 ; "紗夜を困ったように見つめていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15757 + CALLFUNC VOICE + MSG 0x6ea6 ; "(明らかに様子が変だわ。" + CALLFUNC R + MSG 0x6ea7 ; " でも、おかしなところは何もないし……)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ea8 ; "「お、お飲みもの……っ、" + CALLFUNC R + MSG 0x6ea9 ; " すぐに奥様の分もご用意いたしますっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eaa ; "勢い良く立ち上がると、そそくさと" + CALLFUNC R + MSG 0x6eab ; "その場を離れ、広間を出る護。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15758 + CALLFUNC VOICE + MSG 0x6eac ; "「響子……。" + CALLFUNC R + MSG 0x6ead ; " あなた、護さんに何かしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eae ; "めずらしく、ジト目になって尋ねる紗夜に" + CALLFUNC R + MSG 0x6eaf ; "響子は素知らぬ顔で答えた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15759 + CALLFUNC VOICE + MSG 0x6eb0 ; "「何もしてないわ。" + CALLFUNC R + MSG 0x6eb1 ; " ただ、美味しい飲み物を頂いただけ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15760 + CALLFUNC VOICE + MSG 0x6eb2 ; "「そ、そうだったの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eb3 ; "響子はにっこりと微笑むと、" + CALLFUNC R + MSG 0x6eb4 ; "愉快そうに紗夜を見上げる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15761 + CALLFUNC VOICE + MSG 0x6eb5 ; "「彼の……すごく美味しかったわ。" + CALLFUNC R + MSG 0x6eb6 ; " 紗夜は、いつも飲んでいるのよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15762 + CALLFUNC VOICE + MSG 0x6eb7 ; "「えっ? ええ……」" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15763 + CALLFUNC VOICE + MSG 0x6eb8 ; "「ふふっ……。" + CALLFUNC R + MSG 0x6eb9 ; " これからは、私もたまにご馳走になるわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eba ; "ご機嫌で紅茶のカップの縁を撫でる響子に、" + CALLFUNC R + MSG 0x6ebb ; "紗夜はなんとなく納得のいかない気持ちだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15764 + CALLFUNC VOICE + MSG 0x6ebc ; "(響子……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ebd ; "2人の間に流れた不穏な空気は、護が戻ってきたことで" + CALLFUNC R + MSG 0x6ebe ; "掻き消された――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/響子/02 + +; 紗夜/響子/03 +; RETURN: void +FUNC 5672 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15765 + CALLFUNC VOICE + MSG 0x6ebf ; "「……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ec0 ; "護からの呼び出しを受け、響子は" + CALLFUNC R + MSG 0x6ec1 ; "紗夜には来たことを告げずに大広間へと" + CALLFUNC R + MSG 0x6ec2 ; "やって来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ec3 ; "あまり人に知られてはいけない用事なのか、" + CALLFUNC R + MSG 0x6ec4 ; "部屋の中には他の人影もない。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ec5 ; "「すみません、お待たせしました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ec6 ; "息を乱してやってくる護を正面に座らせると、" + CALLFUNC R + MSG 0x6ec7 ; "紅茶の用意をしようとするのを制止する。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15766 + CALLFUNC VOICE + MSG 0x6ec8 ; "「飲み物はあとでいいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ec9 ; "響子はにっこり微笑んで、優しく言った。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15767 + CALLFUNC VOICE + MSG 0x6eca ; "「私を呼んでくれたと言うことは、" + CALLFUNC R + MSG 0x6ecb ; " 私の力が必要になったのね?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ecc ; "「兼田様をお呼び出しするなど、" + CALLFUNC R + MSG 0x6ecd ; " ご無礼だと存じております」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ece ; "「ですが、僕が頼れるのは" + CALLFUNC R + MSG 0x6ecf ; " 兼田様しか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ed0 ; "恐縮し、汗をかいている護をじろじろと" + CALLFUNC R + MSG 0x6ed1 ; "上から下まで眺め回すと、響子は" + CALLFUNC R + MSG 0x6ed2 ; "楽しそうにくすくすと笑い出す。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15768 + CALLFUNC VOICE + MSG 0x6ed3 ; "「いいのよ? 気軽に呼んでもらっても。" + CALLFUNC R + MSG 0x6ed4 ; " そういう約束なんだし」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ed5 ; "「恐れ入ります……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ed6 ; "親しげに接してくれるものの、響子を見ていると" + CALLFUNC R + MSG 0x6ed7 ; "なんとなく蛇に睨まれた蛙の気持ちになる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ed8 ; "それでも、言うことは言わなくてはいけない。" + CALLFUNC R + MSG 0x6ed9 ; "護は勇気を出してずいっ、と響子に近づく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eda ; "そして第一声を搾り出した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6edb ; "「あ、あのっ……兼田様を" + CALLFUNC R + MSG 0x6edc ; " お呼びしましたのは他でもなく……っ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15769 + CALLFUNC VOICE + MSG 0x6edd ; "「待って」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ede ; "「へ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6edf ; "勢いを殺されて、ビクッとする護の唇に" + CALLFUNC R + MSG 0x6ee0 ; "人差し指を当てると響子は目を細めた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15770 + CALLFUNC VOICE + MSG 0x6ee1 ; "「私のことは『響子』でしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ee2 ; "「あっ……き、響子……さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ee3 ; "赤面する護を見つめ、満足そうにうなずくと" + CALLFUNC R + MSG 0x6ee4 ; "響子は足を組み替えてセクシーに囁いた。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15771 + CALLFUNC VOICE + MSG 0x6ee5 ; "「うふふっ。まあ、いいわ。" + CALLFUNC R + MSG 0x6ee6 ; " それじゃ、本題に入りましょうか」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大広間/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x6ee7 ; "かくかくしかじかと状況を話していると" + CALLFUNC R + MSG 0x6ee8 ; "頭のいい響子は途中で大体の事実を" + CALLFUNC R + MSG 0x6ee9 ; "把握し終わってしまったらしい。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15772 + CALLFUNC VOICE + MSG 0x6eea ; "「ふぅん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eeb ; "頬の輪郭に指を這わせ、" + CALLFUNC R + MSG 0x6eec ; "すぐに対策を考え始める。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15773 + CALLFUNC VOICE + MSG 0x6eed ; "「なるほどね。" + CALLFUNC R + MSG 0x6eee ; " 彼女たちが、他の男に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eef ; "女である響子に話すのはまずいかと" + CALLFUNC R + MSG 0x6ef0 ; "悩みもしたが、どうやら相談して" + CALLFUNC R + MSG 0x6ef1 ; "正解だったようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ef2 ; "「万が一のためにも、響子さんに処置をして" + CALLFUNC R + MSG 0x6ef3 ; " いただけないかと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ef4 ; "おずおずと言葉を挟む護の目には" + CALLFUNC R + MSG 0x6ef5 ; "響子が動揺しているようには思えなかった。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15774 + CALLFUNC VOICE + MSG 0x6ef6 ; "「まあ、出来なくはないけど、本人の承諾は" + CALLFUNC R + MSG 0x6ef7 ; " 得ているのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ef8 ; "「勿論です」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15775 + CALLFUNC VOICE + MSG 0x6ef9 ; "「膣内洗浄だと、あなたの精子も" + CALLFUNC R + MSG 0x6efa ; " 洗い流してしまうことになるけど、" + CALLFUNC R + MSG 0x6efb ; " それでもいいの?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6efc ; "「構いません。" + CALLFUNC R + MSG 0x6efd ; " それが、皆さんのためになるのなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6efe ; "護の願いは一つだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6eff ; "男達に注がれた精液をゼロにすること。" + CALLFUNC R + MSG 0x6f00 ; "極力排出させ、屋敷の女性を守ること。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f01 ; "護の決意が本物だと察した響子は、" + CALLFUNC R + MSG 0x6f02 ; "聡明な瞳をまばたかせ、了承する。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15776 + CALLFUNC VOICE + MSG 0x6f03 ; "「わかったわ。" + CALLFUNC R + MSG 0x6f04 ; " 但し、効果があるのは、妊娠前……。" + CALLFUNC R + MSG 0x6f05 ; " つまり、受精をしていない状態のときだけよ」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15777 + CALLFUNC VOICE + MSG 0x6f06 ; "「受精したら、私にはどうすることもできないわ。" + CALLFUNC R + MSG 0x6f07 ; " そうなる前に呼んでくれないとね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f08 ; "「あ、ありがとうございます……!" + CALLFUNC R + MSG 0x6f09 ; " 本当に、どうお礼をしていいか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f0a ; "目の前の霧が晴れ、喜ぶ護の手のひらに" + CALLFUNC R + MSG 0x6f0b ; "響子の手のひらがそっと重なる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f0c ; "「響子……さん?」" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15778 + CALLFUNC VOICE + MSG 0x6f0d ; "「んふふ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f0e ; "ぺろりと舌先で下唇を舐めると、" + CALLFUNC R + MSG 0x6f0f ; "響子の指先は護の指先に絡み、離れなくなる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f10 ; "「あ、あ、あの……?」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15779 + CALLFUNC VOICE + MSG 0x6f11 ; "「助けてあげるのはかまわないけど" + CALLFUNC R + MSG 0x6f12 ; " ……それには契約をしてもらわないと♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f13 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f14 ; "唇と唇がうっかり触れ合いそうになるほど" + CALLFUNC R + MSG 0x6f15 ; "近い距離で、響子が口端をゆるめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f16 ; "すると、甘い吐息がかかって" + CALLFUNC R + MSG 0x6f17 ; "護の背筋がゾクゾクと震えた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15780 + CALLFUNC VOICE + MSG 0x6f18 ; "「ついてきて」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f19 ; "  する……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f1a ; "しなやかな黒猫を思わせる動きで" + CALLFUNC R + MSG 0x6f1b ; "立ち上がると、響子は護の手を引いたまま" + CALLFUNC R + MSG 0x6f1c ; "宴の間へ入る隠し扉の前に立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f1d ; "そして、ヒールで床をコツンと叩くと" + CALLFUNC R + MSG 0x6f1e ; "悪戯っぽく妖しく護を誘った。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15781 + CALLFUNC VOICE + MSG 0x6f1f ; "「ね……。この中で、しましょ……♪」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f20 ; "「ごくっ……!" + CALLFUNC R + MSG 0x6f21 ; " あ、あの、今からするんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f22 ; "もしかしたらそういう展開になるかもしれない" + CALLFUNC R + MSG 0x6f23 ; "とわかっていても、ドキドキする。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15782 + CALLFUNC VOICE + MSG 0x6f24 ; "「当然よ?" + CALLFUNC R + MSG 0x6f25 ; " これは契約なんだから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f26 ; "「う、ううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f27 ; "年上の美女にあからさまに誘惑されて、" + CALLFUNC R + MSG 0x6f28 ; "護の股間がむずむずしてきた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15783 + CALLFUNC VOICE + MSG 0x6f29 ; "「くすっ……どうしたの?" + CALLFUNC R + MSG 0x6f2a ; " 怖じ気づいちゃった?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f2b ; "試すように護の耳元にフッ、と息を吹きかける" + CALLFUNC R + MSG 0x6f2c ; "響子のその指を護はぎゅっと握り返した。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15784 + CALLFUNC VOICE + MSG 0x6f2d ; "「んっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f2e ; "「お、怖気づいてなんかいません!" + CALLFUNC R + MSG 0x6f2f ; " きょ、響子さんこそ、後悔しますよっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f30 ; "強気に返したつもりが、声が裏返っていた。" + CALLFUNC R + MSG 0x6f31 ; "護はもはや退けずにじっと響子を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f32 ; "すると、可愛くてたまらないと言う目で" + CALLFUNC R + MSG 0x6f33 ; "響子が護の頬にキスをする。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15785 + CALLFUNC VOICE + MSG 0x6f34 ; "「ちゅっ……♀" + CALLFUNC R + MSG 0x6f35 ; " 悪いようにはしないから、安心して?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f36 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f37 ; "二人は肩を並べ、宴の間へと下りていく……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/宴の間" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f38 ; "(う、うわ、うわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f39 ; "何度かここに入ったことはあるとはいえ、" + CALLFUNC R + MSG 0x6f3a ; "こんな真昼間から、しかも女性に誘われて" + CALLFUNC R + MSG 0x6f3b ; "というシチュエーションはなかなか無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f3c ; "護が妙に意識してしまい、ドギマギしていると" + CALLFUNC R + MSG 0x6f3d ; "その隙に響子は制服に着替えていた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15786 + CALLFUNC VOICE + MSG 0x6f3e ; "「ん……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f3f ; "「って、きょ、響子さん?" + CALLFUNC R + MSG 0x6f40 ; " どうしてお着替えを……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f41 ; "不可解な響子の行動に、" + CALLFUNC R + MSG 0x6f42 ; "少しばかり緊張が和らぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f43 ; "護の問いかけに、響子はぱちんと" + CALLFUNC R + MSG 0x6f44 ; "ウインクで答えた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15787 + CALLFUNC VOICE + MSG 0x6f45 ; "「少しでも護くんの年齢に近付けようと思って。" + CALLFUNC R + MSG 0x6f46 ; " この方が雰囲気でるでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f47 ; "  ふわっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f48 ; "かかとを立ててくるりと半回転する" + CALLFUNC R + MSG 0x6f49 ; "響子は、ひるがえるスカートに" + CALLFUNC R + MSG 0x6f4a ; "心躍らせているようだった。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15788 + CALLFUNC VOICE + MSG 0x6f4b ; "「どう? " + CALLFUNC R + MSG 0x6f4c ; " 似合わないっていうならやめるけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f4d ; "(ス、スカート短ッ!" + CALLFUNC R + MSG 0x6f4e ; " ていうか、響子さん、" + CALLFUNC R + MSG 0x6f4f ; " おっぱいが大きいです!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f50 ; "軽やかに動いてみせるだけでぶるぶると" + CALLFUNC R + MSG 0x6f51 ; "揺れる美乳に目を奪われていると、" + CALLFUNC R + MSG 0x6f52 ; "それで質問の答えは十分だったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f53 ; "響子は嬉しそうにはにかみ、" + CALLFUNC R + MSG 0x6f54 ; "そのままベッドに腰かける。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15789 + CALLFUNC VOICE + MSG 0x6f55 ; "「そうね……。" + CALLFUNC R + MSG 0x6f56 ; " それじゃ、設定は学園の" + CALLFUNC R + MSG 0x6f57 ; " 先輩と後輩でどうかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f58 ; "「何ですか、それ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f59 ; "手招かれ、響子の隣に座らされた護が" + CALLFUNC R + MSG 0x6f5a ; "大きなハテナマークを頭の上に浮かべた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f5b ; "すると、響子の方が目を丸くする。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15790 + CALLFUNC VOICE + MSG 0x6f5c ; "「いやぁね。そういうシチュエーションの方が" + CALLFUNC R + MSG 0x6f5d ; " 盛り上がるじゃない?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15791 + CALLFUNC VOICE + MSG 0x6f5e ; "「その気になってセックスした方が" + CALLFUNC R + MSG 0x6f5f ; " 気持ち良くて受精しやすいのよ?" + CALLFUNC R + MSG 0x6f60 ; " 護くんにもいっぱい射精して欲しいし」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f61 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f62 ; "  ぽよ……ん" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f63 ; "自分のセールスポイントを知っているらしい" + CALLFUNC R + MSG 0x6f64 ; "響子が腕に豊満な乳房を押し当ててくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f65 ; "その温かな感触にデレついていると" + CALLFUNC R + MSG 0x6f66 ; "ふいに響子が真面目な表情になった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f67 ; "「?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15792 + CALLFUNC VOICE + MSG 0x6f68 ; "「護くん、媚香は大丈夫なの?" + CALLFUNC R + MSG 0x6f69 ; " 耐性がないと、残り香だけでも" + CALLFUNC R + MSG 0x6f6a ; " 大変なことになるんだけど」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f6b ; "「は、はい。" + CALLFUNC R + MSG 0x6f6c ; " 大丈夫です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f6d ; "勃起していることを隠蔽するために" + CALLFUNC R + MSG 0x6f6e ; "爽やかに護が微笑むと……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f6f ; "そんなことはお見通しだとばかりに" + CALLFUNC R + MSG 0x6f70 ; "響子の指先が護の股間をつついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f71 ; "「ひ、ひぅ!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15793 + CALLFUNC VOICE + MSG 0x6f72 ; "「そう?" + CALLFUNC R + MSG 0x6f73 ; " それじゃ、一緒に愉しみましょう。" + CALLFUNC R + MSG 0x6f74 ; " 2人の子作りを……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f75 ; "  ちょん、ちょんちょん♀" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x6f76 ; "敏感な亀頭を狙ってくすぐってくる響子に" + CALLFUNC R + MSG 0x6f77 ; "護は既に降参気味だった……。" + CALLFUNC A + S_PUSH "イベント/響子/護/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15794 + CALLFUNC VOICE + MSG 0x6f78 ; "「ふふっ……どうぉ?" + CALLFUNC R + MSG 0x6f79 ; " 結構私も捨てたもんじゃあないでしょう……?」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f7a ; "  ギッ、ギシッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f7b ; "ベッドに上がると、すぐに響子が大胆に尻を向けてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f7c ; "(うわ、うわっ……!" + CALLFUNC R + MSG 0x6f7d ; " おっぱいやアソコもそうだけど……。" + CALLFUNC R + MSG 0x6f7e ; " こんなにはっきりお尻の穴まで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f7f ; "女性器周りの全てが見渡せる、特等席に座らされ" + CALLFUNC R + MSG 0x6f80 ; "護は自分の心臓がバクバクし始めるのを感じた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15795 + CALLFUNC VOICE + MSG 0x6f81 ; "「なぁんて……さすがに琴音ちゃんには" + CALLFUNC R + MSG 0x6f82 ; " 負けるかしら? 私じゃ抱く気にならないなんてナシよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f83 ; "制服を上だけ纏い、大人のレース下着を" + CALLFUNC R + MSG 0x6f84 ; "太腿にかけたアンバランスな姿を見せ付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f85 ; "響子はサラリと、切り揃えた髪を揺らすと" + CALLFUNC R + MSG 0x6f86 ; "誘うように尻を上下させてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f87 ; "  ぴちゅっ……くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f88 ; "まだ指ですら触れていないのに、" + CALLFUNC R + MSG 0x6f89 ; "ショーツを脱いだ時から花弁はすっかり濡れている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f8a ; "男の手無しで自然と潤み、ほころぶ膣口は" + CALLFUNC R + MSG 0x6f8b ; "経験豊富な人妻の女性器にふさわしい淫靡さだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f8c ; "(で、でも……今はセンパイ、" + CALLFUNC R + MSG 0x6f8d ; " 学園の先輩って設定、なんだよね……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f8e ; "頭がグラグラするほど、芳醇な響子の香りを" + CALLFUNC R + MSG 0x6f8f ; "胸いっぱいに吸い込んで心の準備を済ませる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15796 + CALLFUNC VOICE + MSG 0x6f90 ; "「んふふ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f91 ; "若い女の子の服装をしていても、唇で煌くルージュや" + CALLFUNC R + MSG 0x6f92 ; "耳たぶで揺れる高価なイヤリングがそれを打ち消す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f93 ; "熟れた肉体を包みきれない白と紺の布地は" + CALLFUNC R + MSG 0x6f94 ; "ありえない組み合わせだからこそ、妙にいやらしかった。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15797 + CALLFUNC VOICE + MSG 0x6f95 ; "「ねぇ……? 思いっきり突いていいわよ。" + CALLFUNC R + MSG 0x6f96 ; " 私、カワイイ男の子に突かれるのが好きなの」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6f97 ; "  くっちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f98 ; "護に犯される妄想だけで感じてしまったらしく、" + CALLFUNC R + MSG 0x6f99 ; "割れ目の奥からキラキラと光る愛液をのぞかせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6f9a ; "響子のいいところは、明るくエッチを楽しめるところだと" + CALLFUNC R + MSG 0x6f9b ; "護は調子のいいことを考え、狼狽した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6f9c ; "(ぼ、僕は、楽しんでなんか、ない……。" + CALLFUNC R + MSG 0x6f9d ; " その……これは、皆さんを守るための契約で、仕方なく……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15798 + CALLFUNC VOICE + MSG 0x6f9e ; "「まだ難しいコトを考えてるの?" + CALLFUNC R + MSG 0x6f9f ; " 頭を空っぽにして子作りに集中しましょ♀" + CALLFUNC R + MSG 0x6fa0 ; " どうせなら、愉しまないと……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6fa1 ; "  くぱっ……にちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fa2 ; "ヒクつく膣口と連動し、小さなお尻の穴も開閉していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fa3 ; "それを見ていたら、さすがの護もたまらなくなってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fa4 ; "「いっ、いいんですね、センパイ……!?" + CALLFUNC R + MSG 0x6fa5 ; " 僕みたいな年下の男に犯されちゃってもっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fa6 ; "ぐにっ、と左右から強く響子の臀部を鷲掴みにして" + CALLFUNC R + MSG 0x6fa7 ; "イニシアティブをとろうとしてみる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fa8 ; "すると、それすら簡単にあしらいながら、" + CALLFUNC R + MSG 0x6fa9 ; "「はぁい」と行儀良く響子が尻を上げる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15799 + CALLFUNC VOICE + MSG 0x6faa ; "「そうよ。私、ずうっと護くんに犯されたかったの。" + CALLFUNC R + MSG 0x6fab ; " いつもは出来のいい先輩のフリして……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15800 + CALLFUNC VOICE + MSG 0x6fac ; "「毎日、護くんのおチンポのことを考えて" + CALLFUNC R + MSG 0x6fad ; " オナニーしてたんだから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fae ; "「きょ、響子センパイっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6faf ; "  がばっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fb0 ; "こういうのも言葉攻めだと言うのだろうか、と" + CALLFUNC R + MSG 0x6fb1 ; "肢体にむしゃぶりつきながら護は思った。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15801 + CALLFUNC VOICE + MSG 0x6fb2 ; "「エッチな先輩の雌まんこに……お仕置きして♀" + CALLFUNC R + MSG 0x6fb3 ; " いっぱい濡れてるところに栓をして、好きなだけ動かして……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15802 + CALLFUNC VOICE + MSG 0x6fb4 ; "「あなたのカッコいいところ……、" + CALLFUNC R + MSG 0x6fb5 ; " 逞しいところを見せてほしいな……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fb6 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fb7 ; "我慢する必要すらない、自由にしていい肉壷が" + CALLFUNC R + MSG 0x6fb8 ; "護の目の前で広がっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fb9 ; "ズボンを脱ぐのに手間取るほどに隆起したペニスを" + CALLFUNC R + MSG 0x6fba ; "見せると、「あン♀」と響子が嬉しそうに鳴いた。" + CALLFUNC A + S_PUSH "イベント/響子/護/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15803 + CALLFUNC VOICE + MSG 0x6fbb ; "「うれしいっ……♀" + CALLFUNC R + MSG 0x6fbc ; " 私を見て、そんなになってくれるなんて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fbd ; "「だ、だって、先輩……。" + CALLFUNC R + MSG 0x6fbe ; " 響子センパイ、すっごくキレイだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fbf ; "睾丸がぷるぷると揺れ、" + CALLFUNC R + MSG 0x6fc0 ; "そこに詰まった精子の重さを誇示する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fc1 ; "すると、響子はわざと足の間に指をあてがい、" + CALLFUNC R + MSG 0x6fc2 ; "自ら割れ目を広げて膣壁を差し出した。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15804 + CALLFUNC VOICE + MSG 0x6fc3 ; "「前戯なんていらないわ……来て。" + CALLFUNC R + MSG 0x6fc4 ; " 一気に私を貫いて、犯して……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fc5 ; "そこまで言われて、長々と手技や口淫をする余裕はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fc6 ; "護はぬらつく花弁に吸い寄せられるように、" + CALLFUNC R + MSG 0x6fc7 ; "亀頭の照準を合わせ、それを全力で突っ込んだ。" + CALLFUNC A + S_PUSH "イベント/響子/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15805 + CALLFUNC VOICE + MSG 0x6fc8 ; "「あ……ッ♀ 何っ……何、これぇええっ……!" + CALLFUNC R + MSG 0x6fc9 ; " すごいぃいっ……♀」" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26632 + CALLFUNC VOICE + MSG 0x6fca ; "「あぁン……♀ あ、あの人のより、ずっと硬いわ……♀" + CALLFUNC R + MSG 0x6fcb ; " あはぁぁぁン……あぁっ、す、すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6fcc ; "  ずっ……ずずッ……ぐちゅぐちゅちゅぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fcd ; "本当なら、膣の入り口をほぐし、膣道を" + CALLFUNC R + MSG 0x6fce ; "ゆっくり進まなくてはならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fcf ; "そこを一度に通過し、いきなり最も奥……" + CALLFUNC R + MSG 0x6fd0 ; "みっちりと濡れた膣肉の詰まった膣奥まで" + CALLFUNC R + MSG 0x6fd1 ; "ペニスを捻じ込んでいく。" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15806 + CALLFUNC VOICE + MSG 0x6fd2 ; "「あっ、あぁっ……♀ きてきて……ッ♀" + CALLFUNC R + MSG 0x6fd3 ; " 危険日おまんこに、種付けさせてあげるわっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15807 + CALLFUNC VOICE + MSG 0x6fd4 ; "「あなたのおちんちん、いっぱい扱いてあげるから、" + CALLFUNC R + MSG 0x6fd5 ; " 思いっきり射精なさい……♀ いいわね……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fd6 ; "上から目線で威厳を保とうとすればするほど、" + CALLFUNC R + MSG 0x6fd7 ; "口元がだらしなく緩んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fd8 ; "響子は護のペニスの想像以上の硬さ、長さに" + CALLFUNC R + MSG 0x6fd9 ; "挿入だけで軽く一度イってしまった。" + CALLFUNC A + S_PUSH "イベント/響子/護/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15808 + CALLFUNC VOICE + MSG 0x6fda ; "「――はぁンンっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6fdb ; "   ぐにゅぐにゅぐにゅぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fdc ; "しっかりと潤んでいるものの、さすがにまだ硬かった" + CALLFUNC R + MSG 0x6fdd ; "雌肉は、絶頂によって少しずつほぐれてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fde ; "「っく……んん゛……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fdf ; "護は普段は感じることの出来ない、キツい膣壁が" + CALLFUNC R + MSG 0x6fe0 ; "ゆっくりと蕩け、肉棒全体にまとわりついてくる感覚を" + CALLFUNC R + MSG 0x6fe1 ; "これでもかと味わうことになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6fe2 ; "(頭が、バカになりそうだ……!" + CALLFUNC R + MSG 0x6fe3 ; " すごいっ……こんな風に蠢いて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fe4 ; "目を閉じ、眉間に皺を寄せてまだ、" + CALLFUNC R + MSG 0x6fe5 ; "脳細胞が破壊されそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fe6 ; "それほど響子の膣内は男に飢えており、" + CALLFUNC R + MSG 0x6fe7 ; "ようやく獲得した肉棒を離さないよう" + CALLFUNC R + MSG 0x6fe8 ; "引き絞られ、ぐにゅぐにゅと動き回る。" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15809 + CALLFUNC VOICE + MSG 0x6fe9 ; "「んっふ……っ、ね、気持ちイイ……?" + CALLFUNC R + MSG 0x6fea ; " 響子のおまんこ、気持ちイイかなぁ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6feb ; "「はいっ、はいっ……!" + CALLFUNC R + MSG 0x6fec ; " 先輩のおまんこ、最高で、す……ぅうっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6fed ; "響子の蜜壷は、中が少しザラついていて" + CALLFUNC R + MSG 0x6fee ; "小さなヒダがびっしりとひしめている感じがした。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15810 + CALLFUNC VOICE + MSG 0x6fef ; "「あ、ん、ンン……っ♀ もう♀" + CALLFUNC R + MSG 0x6ff0 ; " 甘えん坊のくせにココは立派なんだからぁ……ンン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x6ff1 ; "  ぐちゅっ、ぢゅぷ、ぷぢゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ff2 ; "何も言われなくても、響子の内側から" + CALLFUNC R + MSG 0x6ff3 ; "快楽に歓喜していることが伝わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ff4 ; "二人はリズムを合わせ、大きなお尻を上下させながら" + CALLFUNC R + MSG 0x6ff5 ; "何にも邪魔されることなく堕落を貪る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x6ff6 ; "(熱くて気持ちいいと思ったら……そうだ、" + CALLFUNC R + MSG 0x6ff7 ; " 今、僕……生でチンポを挿入してるんだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ff8 ; "ゴム越しではわからない些細な変化やぬくもりが" + CALLFUNC R + MSG 0x6ff9 ; "阻害されることなく表現されて、あたたかい。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15811 + CALLFUNC VOICE + MSG 0x6ffa ; "「っは……ぁああぁんっ……、あなたのペニスっ……、" + CALLFUNC R + MSG 0x6ffb ; " 大きさもスゴいけど……、んッ、形も素敵……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15812 + CALLFUNC VOICE + MSG 0x6ffc ; "「わかる……? 一番奥に簡単に届いちゃってるの……ッ、" + CALLFUNC R + MSG 0x6ffd ; " おちんちんの先っちょ……、私に触れてるの……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x6ffe ; "はぁ、はぁ、と息を荒くして、" + CALLFUNC R + MSG 0x6fff ; "欲望のままに男根をねぶり尽くす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7000 ; "あまりにもペニスを褒められ、恥ずかしくなってきた護は" + CALLFUNC R + MSG 0x7001 ; "奥歯を噛み締め、ヌトヌトと動く膣内に負けじと" + CALLFUNC R + MSG 0x7002 ; "歯の浮くような台詞を放った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7003 ; "「響子センパイの膣内もきつくて、締まってます……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15813 + CALLFUNC VOICE + MSG 0x7004 ; "「あんんっ♀ や、やだッ……そんなこと言わないのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7005 ; "どうやら響子は、芝居がかったセックスが好みらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7006 ; "わかりやすく腰をくねらせると、" + CALLFUNC R + MSG 0x7007 ; "「もっと言って」とばかりに花弁の奥から" + CALLFUNC R + MSG 0x7008 ; "愛液をトロトロと分泌する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7009 ; "「き、キレイでエッチな響子センパイのおまんこはっ……、" + CALLFUNC R + MSG 0x700a ; " 僕のチンポが大好き、なんですねっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x700b ; "「恥ずかしくないんですかっ……!?" + CALLFUNC R + MSG 0x700c ; " 年上のくせに、こんなに感じて……!" + CALLFUNC R + MSG 0x700d ; " っくっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x700e ; "台詞の最後が切断されるほどに、" + CALLFUNC R + MSG 0x700f ; "響子は護の仕掛けた演技がお気に召したようだった。" + CALLFUNC A + S_PUSH "イベント/響子/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15814 + CALLFUNC VOICE + MSG 0x7010 ; "「ええっ、そうよ……そうなの……ッ、" + CALLFUNC R + MSG 0x7011 ; " 私……はしたないのよ、おちんちんが大好きなのっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7012 ; "淫乱というのも淫乱に悪いほど、" + CALLFUNC R + MSG 0x7013 ; "乱れに乱れる響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7014 ; "響子が「あぁん♀」とのけぞる度に" + CALLFUNC R + MSG 0x7015 ; "小玉スイカのような乳房が別々に揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7016 ; "乳首のサーモンピンクが円を描き、" + CALLFUNC R + MSG 0x7017 ; "くるくると桃色の軌跡を描く。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15815 + CALLFUNC VOICE + MSG 0x7018 ; "「もっと奥まできてぇ……♀" + CALLFUNC R + MSG 0x7019 ; " 護くんと一番深いところで" + CALLFUNC R + MSG 0x701a ; " 愛し合いたいの……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x701b ; "  ぢゅぷっ……ぷぢゅッ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x701c ; "肉のひっかかりが少なくなってきたところで" + CALLFUNC R + MSG 0x701d ; "奥を全力で責め立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x701e ; "すると、夫以外の性器に触れられて" + CALLFUNC R + MSG 0x701f ; "響子の子宮口がぷるぷるとわなないた。" + CALLFUNC A + S_PUSH "イベント/響子/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15816 + CALLFUNC VOICE + MSG 0x7020 ; "「す、すごいっ♀ 簡単に届いちゃってる♀" + CALLFUNC R + MSG 0x7021 ; " あっ、あはぁっ、子宮口に触れてるわ♀" + CALLFUNC R + MSG 0x7022 ; " すごく……気持ちイイッ……あっ、イイの♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15817 + CALLFUNC VOICE + MSG 0x7023 ; "「も、もぉ……っ、こんなの反則……ぅっ、" + CALLFUNC R + MSG 0x7024 ; " おっきすぎ、尖りすぎ……ぃいっ♀ はぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7025 ; "性を奔放に楽しむことを知っているからこそ、" + CALLFUNC R + MSG 0x7026 ; "響子の嬌声は大きく、はっきりと護の耳に届く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7027 ; "「こうですか……、んっ、それとも、こう、ですかぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7028 ; "角度を変えて貫きながら、" + CALLFUNC R + MSG 0x7029 ; "尻を広げて膣内を冒険していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x702a ; "するとかすかに色の濃い尻穴までを震わせて、" + CALLFUNC R + MSG 0x702b ; "響子の入り口がくぱ、くにゅっ……と目に見えて開閉する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x702c ; "「ん、んん゛!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x702d ; "肉棒の全てを膣内へ叩き込んでいた護は、" + CALLFUNC R + MSG 0x702e ; "ねっとりとこなれた肉ヒダに根元を掴まれ、" + CALLFUNC R + MSG 0x702f ; "身動きすら出来なくなってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7030 ; "「これは……!」" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15818 + CALLFUNC VOICE + MSG 0x7031 ; "「んふっ……♀ お返しよ。" + CALLFUNC R + MSG 0x7032 ; " やられっぱなしは性に合わないの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7033 ; "  ぐにゅぐにゅぐにゅにゅにゅぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7034 ; "入り口から奥へとものすごい圧力で絞り上げられ、" + CALLFUNC R + MSG 0x7035 ; "護は自分の身体がガクンと前のめりになるのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7036 ; "「あ゛ッ……ぁ、あ、何、すご……っ」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15819 + CALLFUNC VOICE + MSG 0x7037 ; "「っ……フフ……♀ かなりの吸引力でしょう?" + CALLFUNC R + MSG 0x7038 ; " どんなおちんちんだって、コレでイチコロなんだから♀" + CALLFUNC R + MSG 0x7039 ; " ん……んんッ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15820 + CALLFUNC VOICE + MSG 0x703a ; "「私、自分でアソコのお肉……くにゅくにゅ動かせるのっ" + CALLFUNC R + MSG 0x703b ; " ……それって……ん、ぁぁんっ、どういう意味かわかる?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x703c ; "  ぺろ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x703d ; "ペニスが挿入されたまま、足を開いて" + CALLFUNC R + MSG 0x703e ; "花弁を動かしながら響子が舌なめずりをする。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15821 + CALLFUNC VOICE + MSG 0x703f ; "「キミがおまんこグチュグチュしてる時、" + CALLFUNC R + MSG 0x7040 ; " 私も一緒に膣内を動かして、おちんちんを" + CALLFUNC R + MSG 0x7041 ; " 苛めてあげられるってこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7042 ; "粘膜吸引にメロメロになりながら" + CALLFUNC R + MSG 0x7043 ; "護が体勢を立て直そうとすると、それを響子は許さない。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15822 + CALLFUNC VOICE + MSG 0x7044 ; "「あはっ……♀ ダメよ……。" + CALLFUNC R + MSG 0x7045 ; " すぐにはイかせてあげないわ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15823 + CALLFUNC VOICE + MSG 0x7046 ; "「護くんのおチンチンがふやけるまで、" + CALLFUNC R + MSG 0x7047 ; " 私がしゃぶり尽くしてあげるんだから……、フフッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7048 ; "  じゅっ……ぽぉっ、ぷぢゅっ、じゅぽぉおっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7049 ; "膣奥を絞められ、結合部から溢れる粘液の音が変わった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x704a ; "(僕のがもげちゃいそうなくらい、強いよ……!" + CALLFUNC R + MSG 0x704b ; " っくッ……濡れた手のひらで握られてるみたいだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x704c ; "ペニスの凹凸を満遍なく包み込む雌秘境が" + CALLFUNC R + MSG 0x704d ; "ぷちゅぷちゅと亀頭粘膜を刺激しはじめる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15824 + CALLFUNC VOICE + MSG 0x704e ; "「あっ♀ ふぁっ、あ、あ、あはぁああんッ……!" + CALLFUNC R + MSG 0x704f ; " でも、これをしてると……っン、私も感じすぎちゃうの、" + CALLFUNC R + MSG 0x7050 ; " ん、ンン♀ なかなかうまく、いかないわね……っ?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15825 + CALLFUNC VOICE + MSG 0x7051 ; "「あぅっ、あっ、いいわっ♀ やっぱり、若い子の" + CALLFUNC R + MSG 0x7052 ; " おちんちん、すごくイイッ♀" + CALLFUNC R + MSG 0x7053 ; " あの人と全然違うのっ! く、比べモノにならないわっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7054 ; "久しぶりに味わう若い陰茎に、響子の粘膜も歓喜していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7055 ; "恥など知らずに大きな乳房をブルンブルンと揺らせて、" + CALLFUNC R + MSG 0x7056 ; "護の突きに応える響子は、護の片手を誘導すると、" + CALLFUNC R + MSG 0x7057 ; "胸の先を摘ませる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15826 + CALLFUNC VOICE + MSG 0x7058 ; "「んっあぁああああぁン♀ そうっ……そうなのっ、" + CALLFUNC R + MSG 0x7059 ; " 私、おっぱいが弱いの……もっと触ってッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x705a ; "  ふにふに……くにゅ、くにゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x705b ; "豊かな乳房を揉み解しながら、乳輪を撫で、" + CALLFUNC R + MSG 0x705c ; "硬くしこった乳首を弄ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x705d ; "響子の乳首は根元を転がせるほどに大きくなり、" + CALLFUNC R + MSG 0x705e ; "簡単にころころと護の指腹で転がった。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15827 + CALLFUNC VOICE + MSG 0x705f ; "「あぁぁぁンン……♀ 乳首も弱いの……♀" + CALLFUNC R + MSG 0x7060 ; " あぁっ、全身で感じてるっ……はぁ、はぁ、護くん、すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7061 ; "あくまで子作りのための関係である2人だったが、" + CALLFUNC R + MSG 0x7062 ; "その行為に没頭し、恋人同士のセックスに酷似するまで" + CALLFUNC R + MSG 0x7063 ; "快楽に酔いしれていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7064 ; "「センパイの膣内……僕のに絡み付いてくるっ……。" + CALLFUNC R + MSG 0x7065 ; " うぁぁぁっ、気持ち良すぎて……でちゃいそうだっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7066 ; "たくさんの唇に甘噛みされているような、" + CALLFUNC R + MSG 0x7067 ; "むず痒くこそばゆい感覚がペニスの表皮に走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7068 ; "膣圧を高め……ゆるめ、大きく動こうとしたところで" + CALLFUNC R + MSG 0x7069 ; "またきつくし……、亀頭を引き抜く時には柔らかくする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x706a ; "変幻自在の蜜壷に擦りたてられて、" + CALLFUNC R + MSG 0x706b ; "護は肉棒がおかしくなってしまうかと思うほど" + CALLFUNC R + MSG 0x706c ; "響子に翻弄されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x706d ; "  ぐちゅっ……ぐちゅ、グチッ、ぐにゅううっ……!" + CALLFUNC R + MSG 0x706e ; "  じゅぷ、ぷぢゅッ、ぐち、ぐち、グチグチッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x706f ; "2人で共同作業をしているかのように、" + CALLFUNC R + MSG 0x7070 ; "動きを合わせて貪り合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7071 ; "2人の間に愛情は無いからこそ、これが本当は" + CALLFUNC R + MSG 0x7072 ; "してはいけないセックスだと思うほどに燃え上がる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15828 + CALLFUNC VOICE + MSG 0x7073 ; "「もっと突いて、もっと♀" + CALLFUNC R + MSG 0x7074 ; " はぁ、はぁ、奥が気持ちいいのっ♀" + CALLFUNC R + MSG 0x7075 ; " あの人だって届かないのに、護くんったらスゴイわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7076 ; "煽る言葉の一つ一つに、淫靡な瞳に惑わされながら" + CALLFUNC R + MSG 0x7077 ; "自分勝手にペニスを突き立てるのは格別な快楽だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7078 ; "護はペニスがちぎれてしまいそうなほどに" + CALLFUNC R + MSG 0x7079 ; "がむしゃらに腰を振り、響子の子宮口を抉じ開ける。" + CALLFUNC A + S_PUSH "イベント/響子/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15829 + CALLFUNC VOICE + MSG 0x707a ; "「きゃ、ん……♀ 開くわっ……子宮開いちゃう♀" + CALLFUNC R + MSG 0x707b ; " ……あっ、妊娠しちゃうッ……受精しちゃう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x707c ; "甲高く喘ぐ響子の表情はだらしなく、" + CALLFUNC R + MSG 0x707d ; "口端からはよだれが垂れ落ちる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x707e ; "「先輩は僕の子どもが欲しいんでしょ!?" + CALLFUNC R + MSG 0x707f ; " 種付けしてもらいたくて、お尻を振ってるんでしょ!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15830 + CALLFUNC VOICE + MSG 0x7080 ; "「あ……、あ、あぁ、そう、そうなの……!" + CALLFUNC R + MSG 0x7081 ; " 私、あなたに屈服したい……乱暴に種付けされたいぃっ」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15831 + CALLFUNC VOICE + MSG 0x7082 ; "「濃い精液、いっぱいいっぱい注がれて……はン、あン♀" + CALLFUNC R + MSG 0x7083 ; " 子宮の中を、真っ白に……染めて欲しいのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7084 ; "  むちっ……むちっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7085 ; "響子の太腿は肉付きが良く" + CALLFUNC R + MSG 0x7086 ; "……だからこそ、薄い小陰唇がいやらしい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7087 ; "「うっ……うぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7088 ; "響子の股間を歪めるほどに力強くピストンを行い、" + CALLFUNC R + MSG 0x7089 ; "ぐりぐりと自分の股間で押し上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x708a ; "すると、愛液とカウパーとでドロドロに満ちた" + CALLFUNC R + MSG 0x708b ; "会陰部がぶつかり、にちゅぅうっ……と音が響いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x708c ; "「す、すみません……も、もうでそうです……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x708d ; "元々、射精を我慢していないせいで" + CALLFUNC R + MSG 0x708e ; "いつもより早く限界が訪れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x708f ; "護が響子に射精の許可を申請すると、" + CALLFUNC R + MSG 0x7090 ; "スッ……と切れ長の瞳に光が宿った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7091 ; "そして、自ら腰を陰茎に沈め、口元をほころばせる。" + CALLFUNC A + S_PUSH "イベント/響子/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15832 + CALLFUNC VOICE + MSG 0x7092 ; "「だ、だして……♀" + CALLFUNC R + MSG 0x7093 ; " 護くんの濃厚ミルクを、私の子宮に呑ませてぇ♀" + CALLFUNC R + MSG 0x7094 ; " 一番奥に、ビューって射精してぇ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7095 ; "「ほ、本当にいいの?" + CALLFUNC R + MSG 0x7096 ; " だしちゃうよ? 先輩に種付けしちゃうよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7097 ; "仕事をするべきお屋敷の地下で、" + CALLFUNC R + MSG 0x7098 ; "奥様の友人と生セックスをしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7099 ; "それだけで懲戒解雇ものだというのに、" + CALLFUNC R + MSG 0x709a ; "響子は膣内に精子を出してもいいと言う。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15833 + CALLFUNC VOICE + MSG 0x709b ; "「い、今さら、膣外なんかに出したら承知しないわよ!" + CALLFUNC R + MSG 0x709c ; " はぁはぁ、絶対に……膣内よ……!" + CALLFUNC R + MSG 0x709d ; " それ以外は、認めないわ! あっ……うぅんっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15834 + CALLFUNC VOICE + MSG 0x709e ; "「私のアソコは精子を欲しがってるのっ……、" + CALLFUNC R + MSG 0x709f ; " だから、遠慮しないで……出せるだけ全部出してっ、" + CALLFUNC R + MSG 0x70a0 ; " 欲しいの、精液が……あなたの子種が……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x70a1 ; "  ずちゅっ、ぐちゅ、ずにゅッ、にゅぐっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70a2 ; "最後の一絞りを行い、膣内も男根もフルスピードで" + CALLFUNC R + MSG 0x70a3 ; "混ぜ合わせてから護は抽送の愉悦に浸りきる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70a4 ; "(引きずり、込まれる……っ! うぅっ!!)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15835 + CALLFUNC VOICE + MSG 0x70a5 ; "「く、くるぅ♀ はぁはぁ、もうすぐ、" + CALLFUNC R + MSG 0x70a6 ; " 元気なカワイイ精子がいっぱい、子宮の中に……♀" + CALLFUNC R + MSG 0x70a7 ; " いやぁぁぁっ、ゾクゾクしちゃうっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15836 + CALLFUNC VOICE + MSG 0x70a8 ; "「は、早く射精して……!" + CALLFUNC R + MSG 0x70a9 ; " でないと、私……イキそうなの……!" + CALLFUNC R + MSG 0x70aa ; " あっ、ダメ……イクっ………あっ、あっ、イクぅぅッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/護/07" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x70ab ; "  どぷどぷどぷっ……! びゅくッ、びゅるッ!!" + CALLFUNC R + MSG 0x70ac ; "  ぶびゅるるるッ、びゅくっ、びゅぶっ……!!" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15837 + CALLFUNC VOICE + MSG 0x70ad ; "「きゃぁっ……♀ あっ、あっ、あああぁああっ♀" + CALLFUNC R + MSG 0x70ae ; " いやぁあんッ……赤ちゃんくるっ、きてるぅうっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70af ; "「うぁっ……あっ、あ、あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70b0 ; "女の子のような声を上げて、最奥で精子を放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70b1 ; "護は響子の子宮に鈴口を密着させ、" + CALLFUNC R + MSG 0x70b2 ; "精液を容赦なく流し込んでやった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x70b3 ; "  ドクッ……ドクッ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70b4 ; "「はぁぁぁ……あっ、すごく……気持ちいいっ!" + CALLFUNC R + MSG 0x70b5 ; " センパイの子宮に、吸い取られるみたいだ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15838 + CALLFUNC VOICE + MSG 0x70b6 ; "「ウソっ……!? あっ、これスゴイっ♀♀" + CALLFUNC R + MSG 0x70b7 ; " あはぁぁぁっ、あっ、ドクドク入ってくるわっ♀" + CALLFUNC R + MSG 0x70b8 ; " 護くんのカワイイ精子が、子宮に入ってくるぅ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15839 + CALLFUNC VOICE + MSG 0x70b9 ; "「あはぁぁぁぁン♀ あっ、はぁぁぁっ、うっ、ん……!" + CALLFUNC R + MSG 0x70ba ; " はぁはぁ、んぅ、はぁ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x70bb ; " 子宮が蕩けちゃうわっ♀ あぁんっ、気持ち良すぎるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70bc ; "熱いミルクを呑まされ、それが膣内に染み渡ると" + CALLFUNC R + MSG 0x70bd ; "響子は未知のオルガスムスに襲われ、身体をくねらせる。" + CALLFUNC A + S_PUSH "イベント/響子/護/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15840 + CALLFUNC VOICE + MSG 0x70be ; "「はぁはぁ、す、すごいっ……♀" + CALLFUNC R + MSG 0x70bf ; " 卵管にまで、精子きてる……。あっ、私の卵子が犯されてるっ♀" + CALLFUNC R + MSG 0x70c0 ; " 受精卵になってるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70c1 ; "胎内の変化だけで何度もイってしまう響子に、" + CALLFUNC R + MSG 0x70c2 ; "妊娠命令が下される。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70c3 ; "「妊娠して、響子センパイ!" + CALLFUNC R + MSG 0x70c4 ; " 僕の赤ちゃんを産んでよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70c5 ; "ぴたぴたと睾丸を臀部に押し当てながら、" + CALLFUNC R + MSG 0x70c6 ; "まだ出る、もう出ない、というところまで精液を" + CALLFUNC R + MSG 0x70c7 ; "射出していく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70c8 ; "これには響子もひとたまりも無く堕とされてしまう。" + CALLFUNC A + S_PUSH "イベント/響子/護/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15841 + CALLFUNC VOICE + MSG 0x70c9 ; "「あぁっ……う、産みます……♀" + CALLFUNC R + MSG 0x70ca ; " 護くんの赤ちゃん、産みますぅううっ……♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15842 + CALLFUNC VOICE + MSG 0x70cb ; "「あの人じゃなくて、護くんのがいいの……ッ♀" + CALLFUNC R + MSG 0x70cc ; " この精子で受精しますぅっ♀" + CALLFUNC R + MSG 0x70cd ; " あッ、あッ♀ ぁああああぁんンッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70ce ; "たっぷりと響子の子宮に種付けすると、" + CALLFUNC R + MSG 0x70cf ; "ようやく2つの生殖器が離れた。" + CALLFUNC A + S_PUSH "イベント/響子/護/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x70d0 ; "  ドロッ……ドロドロォッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70d1 ; "入りきらなかった分の白濁が膣奥から溢れ出し、" + CALLFUNC R + MSG 0x70d2 ; "逆流したそれがシーツにボタボタと落下する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70d3 ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0x70d4 ; " すごく良かったですよ、響子センパイ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70d5 ; "ベッドに大きな染みを作りながら、" + CALLFUNC R + MSG 0x70d6 ; "響子はうっとりと瞳を輝かせていた。" + CALLFUNC A + S_PUSH "イベント/響子/護/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15843 + CALLFUNC VOICE + MSG 0x70d7 ; "「はンン……♀ あ……、ぁ、あ……ンン♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15844 + CALLFUNC VOICE + MSG 0x70d8 ; "「んもうっ……私の方がセンパイなのに、こんなに" + CALLFUNC R + MSG 0x70d9 ; " イカされちゃうなんて、恥ずかしいわっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70da ; "まだ余韻が残っているのか、ペニスが引き抜かれ、" + CALLFUNC R + MSG 0x70db ; "結合部がぽっかりと穴を開けてもまだ鳴き続ける。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15845 + CALLFUNC VOICE + MSG 0x70dc ; "(はぁ、はぁ、こんなに濃いのを出してくれるなんて……。" + CALLFUNC R + MSG 0x70dd ; " 本気で護くんに惚れちゃいそう♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70de ; "上気した頬で護を見上げながら、" + CALLFUNC R + MSG 0x70df ; "満足しきった表情で響子が微笑む。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15846 + CALLFUNC VOICE + MSG 0x70e0 ; "(これじゃ、取り引きにならないわね……。" + CALLFUNC R + MSG 0x70e1 ; " 私の方が、ウンと得しちゃってるみたい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70e2 ; "こうして、2人の『契約』は無事に交わされた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/響子/03 + +; 紗夜/響子/04 +; RETURN: void +FUNC 5673 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70e3 ; "「お呼び立てして、申し訳ありません」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15847 + CALLFUNC VOICE + MSG 0x70e4 ; "「気にしないで♀" + CALLFUNC R + MSG 0x70e5 ; " これは取り引きなんですもの」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15848 + CALLFUNC VOICE + MSG 0x70e6 ; "「それで、誰の処置をすればいいのかしら?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "紗夜" + S_PUSH "莉々子" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x19ccfe + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15849 + CALLFUNC VOICE + MSG 0x70e7 ; "「琴音ちゃんね。" + CALLFUNC R + MSG 0x70e8 ; " わかったわ」" + CALLFUNC A + JUMP 0x19ccfe +0x19ccfe: + CALLFUNC ■選択取得 + PUSH 2 + EQUALE + IFZ 0x19cd4e + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15850 + CALLFUNC VOICE + MSG 0x70e9 ; "「紗夜か……。" + CALLFUNC R + MSG 0x70ea ; " いいわよ」" + CALLFUNC A + JUMP 0x19cd4e +0x19cd4e: + CALLFUNC ■選択取得 + PUSH 3 + EQUALE + IFZ 0x19cd92 + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15851 + CALLFUNC VOICE + MSG 0x70eb ; "「そう。莉々子ちゃんでいいのね?」" + CALLFUNC A + JUMP 0x19cd92 +0x19cd92: + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70ec ; "「よろしくお願いします」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15852 + CALLFUNC VOICE + MSG 0x70ed ; "「任せて。" + CALLFUNC R + MSG 0x70ee ; " あなたは何も心配しなくていいわ。" + CALLFUNC R + MSG 0x70ef ; " あとはこちらでやっておくから」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70f0 ; "「ありがとうございます。" + CALLFUNC R + MSG 0x70f1 ; " 本当に、何とお礼を申し上げていいやら……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15853 + CALLFUNC VOICE + MSG 0x70f2 ; "「うふふっ♀ それじゃあ、" + CALLFUNC R + MSG 0x70f3 ; " いつもの部屋で待っててね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70f4 ; "「うっ……。" + CALLFUNC R + MSG 0x70f5 ; " わかりました」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/響子/04 + +; 紗夜/響子/04−H +; RETURN: void +FUNC 5674 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15854 + CALLFUNC VOICE + MSG 0x70f6 ; "「ああっ、はぁっ、あっ、す、すごいっ♀」" + CALLFUNC A + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/響子/護/05" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70f7 ; "「響子さん……。" + CALLFUNC R + MSG 0x70f8 ; " 僕、もう……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15855 + CALLFUNC VOICE + MSG 0x70f9 ; "「あぁん……若いんだから、もっとがんばって♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x70fa ; "「だけど、響子さんの膣内が気持ち良すぎて……」" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15856 + CALLFUNC VOICE + MSG 0x70fb ; "「まぁ……♀" + CALLFUNC R + MSG 0x70fc ; " うれしいこと、言ってくれるじゃない?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15857 + CALLFUNC VOICE + MSG 0x70fd ; "「それじゃ、そろそろ頂こうかしら♂" + CALLFUNC R + MSG 0x70fe ; " 護くんの、あつーいミルク♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x70ff ; "響子が腰を寄せてくると、護の亀頭に子宮口が触れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7100 ; "「響子さんの子宮口……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15858 + CALLFUNC VOICE + MSG 0x7101 ; "「そこにおチンチンの先を目一杯押し付けて、" + CALLFUNC R + MSG 0x7102 ; " ビュクンって射精するのよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7103 ; "「わ、わかりました」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15859 + CALLFUNC VOICE + MSG 0x7104 ; "「今は危険日だから、子宮の準備もできてるわ。" + CALLFUNC R + MSG 0x7105 ; " あとは、あなたの精子と受精させるだけ……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7106 ; "(響子さんの子宮に、僕の精子を……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15860 + CALLFUNC VOICE + MSG 0x7107 ; "「くすっ……。" + CALLFUNC R + MSG 0x7108 ; " 危険日に中出しするのって、興奮するでしょう?" + CALLFUNC R + MSG 0x7109 ; " 女を自分のモノにするって感じがして……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x710a ; "「は、はい……。とても、興奮します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x710b ; "護は熟れた肉穴を堪能するように、" + CALLFUNC R + MSG 0x710c ; "ペニス全体で、響子の粘膜と触れ合う。" + CALLFUNC A + S_PUSH "イベント/響子/護/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15861 + CALLFUNC VOICE + MSG 0x710d ; "「あっ……ん、はぁ、はぁ……ん、いいっ♂" + CALLFUNC R + MSG 0x710e ; " 妊娠が目的なのに、私……護くんとのセックスに" + CALLFUNC R + MSG 0x710f ; " 夢中になりそう♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7110 ; "若く張りのあるペニスが、響子の媚肉を貫き、" + CALLFUNC R + MSG 0x7111 ; "夫では味わえなかった強い快感をもたらす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7112 ; "避妊具なしで直接触れ合う性器の粘膜から、" + CALLFUNC R + MSG 0x7113 ; "蕩けるような快感が2人に伝う。" + CALLFUNC A + S_PUSH "イベント/響子/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15862 + CALLFUNC VOICE + MSG 0x7114 ; "「あぁぁぁン、護くんのおチンチン、すごく気持ちいいっ♀" + CALLFUNC R + MSG 0x7115 ; " あの人よりも、ずっと硬くて、ちゃんと奥まで届いてるっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7116 ; "「そ、そんなに……いいんですか?" + CALLFUNC R + MSG 0x7117 ; " 旦那様よりも、僕の方が……」" + CALLFUNC A + S_PUSH "イベント/響子/護/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15863 + CALLFUNC VOICE + MSG 0x7118 ; "「ええっ♀ ずっと気持ちいいわ♀" + CALLFUNC R + MSG 0x7119 ; " 護くんが私の主人だったらよかったのにぃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x711a ; "護の問いかけに呼応するように、膣肉がペニスを締め付ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x711b ; "「う……き、響子さん! そんなに締め付けたら……」" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15864 + CALLFUNC VOICE + MSG 0x711c ; "「ほらほらっ♀ 腰の動きが止まってるわよ?" + CALLFUNC R + MSG 0x711d ; " もっとがんばってくれないと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x711e ; "「はい……がんばります……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x711f ; "  ずちゅ、ずぷっ、ぬちゅ……" + CALLFUNC A + S_PUSH "イベント/響子/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15865 + CALLFUNC VOICE + MSG 0x7120 ; "「あ……あっ、いいわ……♀ 護くん、すごいっ♀" + CALLFUNC R + MSG 0x7121 ; " はぁ、はぁ、もっときて♀ ああん、もっと奥まで♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7122 ; "「ハァ、ハァ……し、締まる……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15866 + CALLFUNC VOICE + MSG 0x7123 ; "「んうっ、はっ、あ……ああん、いいっ♀" + CALLFUNC R + MSG 0x7124 ; " あっ、ああ……はぁっ、あっ、危険日だから……、" + CALLFUNC R + MSG 0x7125 ; " すごく感じやすいの……♀ ああん、感じるわっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7126 ; "「うう……、き、響子さん……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15867 + CALLFUNC VOICE + MSG 0x7127 ; "「護くんのおチンチンが、私の子宮口に触れてるわ……。" + CALLFUNC R + MSG 0x7128 ; " あっ、うっ、うぁ……はぁっ、あっ、ああん……♀" + CALLFUNC R + MSG 0x7129 ; " 何度もキスして……ああん、すごく気持ちいいっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15868 + CALLFUNC VOICE + MSG 0x712a ; "「はぁうぅぅぅ……ん、ああっ、やっぱりすごいわっ♀" + CALLFUNC R + MSG 0x712b ; " あの人よりも、ずっと相性がいいのっ♀" + CALLFUNC R + MSG 0x712c ; " 護くん、私の主人になってぇ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x712d ; "「そ、そんな無茶な……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15869 + CALLFUNC VOICE + MSG 0x712e ; "「はぁ、はぁ、だって……、" + CALLFUNC R + MSG 0x712f ; " 毎日、護くんと子作りしたいんですもの……♀" + CALLFUNC R + MSG 0x7130 ; " 今の主人とは、別れるから……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7131 ; "「ちょ、ちょっと響子さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7132 ; "  じゅぷっ、じゅぷっ、じゅぷっ" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15870 + CALLFUNC VOICE + MSG 0x7133 ; "「あっ、あっ、今なら、紗夜の気持ちが分かるわっ!" + CALLFUNC R + MSG 0x7134 ; " こんなに元気なおチンチンで愛されたら、" + CALLFUNC R + MSG 0x7135 ; " 好きになるなって言う方が無理よぉっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7136 ; "「あ、あの、どうして奥様が……?」" + CALLFUNC A + S_PUSH "イベント/響子/護/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15871 + CALLFUNC VOICE + MSG 0x7137 ; "「あら? あなたたち、愛し合っているんでしょ?" + CALLFUNC R + MSG 0x7138 ; " それとも、私の勘違いだったかしら?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7139 ; "「ぅ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15872 + CALLFUNC VOICE + MSG 0x713a ; "「いいのよ、隠さなくても……。" + CALLFUNC R + MSG 0x713b ; " 紗夜のことは、何でも知っているつもりよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x713c ; "「…………」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15873 + CALLFUNC VOICE + MSG 0x713d ; "「だから、彼女と同じように、私も愛して……♀" + CALLFUNC R + MSG 0x713e ; " 私には、遠慮無く、膣内に射精していいから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x713f ; "  ぐちゅうぅぅぅ……" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15874 + CALLFUNC VOICE + MSG 0x7140 ; "「私……紗夜と同じモノが欲しくなっちゃうの♀" + CALLFUNC R + MSG 0x7141 ; " 洋服も……靴も……文房具も……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15875 + CALLFUNC VOICE + MSG 0x7142 ; "「そして、彼女が愛した男性も♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7143 ; "「!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7144 ; "「そ、それじゃ、響子さんは、一騎様を……?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15876 + CALLFUNC VOICE + MSG 0x7145 ; "「うふふ……まさか?" + CALLFUNC R + MSG 0x7146 ; " 彼……私の趣味じゃないの。" + CALLFUNC R + MSG 0x7147 ; " 紗夜と意見が食い違ったのは、それが初めてね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7148 ; "「…………」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15877 + CALLFUNC VOICE + MSG 0x7149 ; "「さあ……紗夜のお話は、もうおしまいよ。" + CALLFUNC R + MSG 0x714a ; " あなたは、あなたの約束を果たしてちょうだい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x714b ; "「わ、わかりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x714c ; "護は射精が近いペニスを子宮口に押しつけ、" + CALLFUNC R + MSG 0x714d ; "子種を放出する準備を始めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/護/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15878 + CALLFUNC VOICE + MSG 0x714e ; "「ああっ、紗夜の分まで、私に注いで……!" + CALLFUNC R + MSG 0x714f ; " 全部、私に吐き出してくれていいから!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7150 ; "「き、響子さん!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15879 + CALLFUNC VOICE + MSG 0x7151 ; "「うあっ、あっ、は、激しいっ♀ ああっ、あっ、ああん♀" + CALLFUNC R + MSG 0x7152 ; " はぁ、はぁ、もっと子宮を叩いてっ!" + CALLFUNC R + MSG 0x7153 ; " お口が開くように、ズンズンしてっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7154 ; "「う、うあっ! あっ、ああっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15880 + CALLFUNC VOICE + MSG 0x7155 ; "「い……いいっ♀ ああっ、はぁん、あっ、はあぁああっ♀" + CALLFUNC R + MSG 0x7156 ; " 若い子のいいように突かれるのって、たまらないわっ♀" + CALLFUNC R + MSG 0x7157 ; " 犯されてる気持ちになっちゃうっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15881 + CALLFUNC VOICE + MSG 0x7158 ; "「あ……ダメ……♀" + CALLFUNC R + MSG 0x7159 ; " んんっ、うっ、はぁん、あっ、護くん、私……。" + CALLFUNC R + MSG 0x715a ; " はぁ、はぁ、そろそろイキそうなの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x715b ; "「はぁはぁ、ぼ、僕もです……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15882 + CALLFUNC VOICE + MSG 0x715c ; "「お願い、護くん……。" + CALLFUNC R + MSG 0x715d ; " 一緒に……あっ、一緒にイッて……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x715e ; "「わ、わかりました……!" + CALLFUNC R + MSG 0x715f ; " それじゃ、響子さんの卵子は、僕がもらいますよ?" + CALLFUNC R + MSG 0x7160 ; " 僕の赤ちゃんを産んで下さい!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15883 + CALLFUNC VOICE + MSG 0x7161 ; "「う、産むわっ♀ あなたの赤ちゃん♀" + CALLFUNC R + MSG 0x7162 ; " だから、私を孕ませてっ♀ 妊娠させてっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7163 ; "「い、いくよ、響子さん!" + CALLFUNC R + MSG 0x7164 ; " 僕の精子を卵管に送るから、受け取ってっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15884 + CALLFUNC VOICE + MSG 0x7165 ; "「ああん、イッちゃう……!" + CALLFUNC R + MSG 0x7166 ; " いやぁっ、こんなの……すごすぎるわっ♀" + CALLFUNC R + MSG 0x7167 ; " あの人以外に種付けされてイッちゃうっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15885 + CALLFUNC VOICE + MSG 0x7168 ; "「イクイクっ! あはぁっ、あっ、イクぅぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/護/07" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7169 ; "  ビュグゥゥゥ! ビュルルルッ! ビュビュッ!" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15886 + CALLFUNC VOICE + MSG 0x716a ; "「ああん、若い子種が子宮に注がれてるっ♂" + CALLFUNC R + MSG 0x716b ; " 出来たての熱い精液が、びゅるびゅるって♂" + CALLFUNC R + MSG 0x716c ; " いやぁ、これ気持ちいいっ♂ 病み付きになっちゃうっ♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 30 + CALLFUNC ■精力ダウン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x716d ; "「うぅぅぅっ……うはぁ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15887 + CALLFUNC VOICE + MSG 0x716e ; "「はぁぁぁ……まだ……射精してる……♀" + CALLFUNC R + MSG 0x716f ; " ドクドクって……子宮に入ってきてるわ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15888 + CALLFUNC VOICE + MSG 0x7170 ; "「ああん、たまらない……♀" + CALLFUNC R + MSG 0x7171 ; " ずっと、これが欲しかったの♀" + CALLFUNC R + MSG 0x7172 ; " 受精してる感覚が……ああっ、久しぶりだわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7173 ; "「僕の精子……ちゃんと入ってますか?」" + CALLFUNC A + S_PUSH "イベント/響子/護/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15889 + CALLFUNC VOICE + MSG 0x7174 ; "「ええっ♀ 私の卵子に向かって、元気に泳いでるわよ♀" + CALLFUNC R + MSG 0x7175 ; " 今度こそ、あなたの赤ちゃんが出来るかも♀」" + CALLFUNC A + S_PUSH "イベント/響子/護/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7176 ; "  ずちゅっ……" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15890 + CALLFUNC VOICE + MSG 0x7177 ; "「あぁん♀ やだ……もう抜いちゃうの?" + CALLFUNC R + MSG 0x7178 ; " 最後の一滴まで呑ませてよぉ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7179 ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0x717a ; " もう、何もでませんよ……」" + CALLFUNC A + S_PUSH "イベント/響子/護/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15891 + CALLFUNC VOICE + MSG 0x717b ; "「くすっ……。" + CALLFUNC R + MSG 0x717c ; " 次までには、もっと溜めておいてね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x717d ; "「はい……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/響子/04−H +EOF シナリオ\紗夜/響子/01−04.jaf + +; 紗夜/護/01 +; RETURN: void +FUNC 5675 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x717e ; "「…………………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x717f ; "「う……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7180 ; "護は壁に寄り掛かったまま、立ち竦んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7181 ; "媚香の効果が抜けきっておらず……" + CALLFUNC R + MSG 0x7182 ; "発情した状態が続いて、" + CALLFUNC R + MSG 0x7183 ; "体力をひどく消耗したせいだった。" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15892 + CALLFUNC VOICE + MSG 0x7184 ; "(……護さん?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15893 + CALLFUNC VOICE + MSG 0x7185 ; "(どうしたのかしら、" + CALLFUNC R + MSG 0x7186 ; " こんなところでぼうっとして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7187 ; "護の異変に気付いた紗夜は、急いで階段を駆け上った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15894 + CALLFUNC VOICE + MSG 0x7188 ; "「護さん! 大丈夫?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7189 ; "「お、奥様……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x718a ; "「し、失礼……しました……。" + CALLFUNC R + MSG 0x718b ; " すぐにホールに戻ります……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x718c ; "紗夜は迷わず護に肩を貸す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x718d ; "すると、護ははぁはぁと苦しげに喘ぎ、" + CALLFUNC R + MSG 0x718e ; "それでもなんとか笑ってみせようとする。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x718f ; "「頭が朦朧としてしまって……。" + CALLFUNC R + MSG 0x7190 ; " 申し訳ございません。" + CALLFUNC R + MSG 0x7191 ; " 仕事中なのに、こんな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15895 + CALLFUNC VOICE + MSG 0x7192 ; "「くすくすっ。" + CALLFUNC R + MSG 0x7193 ; " まだ身体が本調子じゃないのね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7194 ; "「あ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7195 ; "護を引き寄せると、紗夜はおでこを" + CALLFUNC R + MSG 0x7196 ; "コツンとくっつける。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7197 ; "「お、お、お、奥様っ……!?」" + CALLFUNC A + S_PUSH "カットイン/紗夜/おっぱい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7198 ; "(うわ、うわ……っ、胸の谷間が!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7199 ; "護は自分の胸板に触れる、ふわふわで" + CALLFUNC R + MSG 0x719a ; "柔らかな感触に脳の髄まで蕩けそうになった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15896 + CALLFUNC VOICE + MSG 0x719b ; "「どうかしたの? 急に顔を赤くして……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x719c ; "「む、胸が……そ、その、" + CALLFUNC R + MSG 0x719d ; " すみませんっ……!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15897 + CALLFUNC VOICE + MSG 0x719e ; "「くすくすっ。" + CALLFUNC R + MSG 0x719f ; " どうして謝るの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71a0 ; "紗夜は護の額に手を当てた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15898 + CALLFUNC VOICE + MSG 0x71a1 ; "「やっぱり、少し熱があるわね。" + CALLFUNC R + MSG 0x71a2 ; " 今日は大事をとって、お休みしたら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71a3 ; "紗夜が前屈みになると、" + CALLFUNC R + MSG 0x71a4 ; "ぶるんと大きな胸が震えた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71a5 ; "「……!!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71a6 ; "(と、とんでもないド迫力だよっ……!)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71a7 ; "(って、ダメだダメだ……!" + CALLFUNC R + MSG 0x71a8 ; " いくら昔は母親だと思っていたからって、" + CALLFUNC R + MSG 0x71a9 ; " 奥様の胸を勝手に見るなんて……!)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15899 + CALLFUNC VOICE + MSG 0x71aa ; "「一人で歩くのが辛いなら、" + CALLFUNC R + MSG 0x71ab ; " 私が部屋まで連れて行ってあげるけど?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x71ac ; "  ぎゅう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71ad ; "護を引き寄せようとした紗夜の" + CALLFUNC R + MSG 0x71ae ; "胸が再びぶるんぶるんと揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71af ; "あまりのボリュームに、護は" + CALLFUNC R + MSG 0x71b0 ; "恐縮しつつもうっとりしてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71b1 ; "「ち、違うんです。もう身体はいいんです!" + CALLFUNC R + MSG 0x71b2 ; " で……でも……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15900 + CALLFUNC VOICE + MSG 0x71b3 ; "「でも?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71b4 ; "(こんな状態で、奥様と接触なんてしたら……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15901 + CALLFUNC VOICE + MSG 0x71b5 ; "「とにかく、こちらにいらっしゃい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71b6 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71b7 ; "護の手を引き、紗夜は迷わず自分の部屋へと" + CALLFUNC R + MSG 0x71b8 ; "歩みを進めた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71b9 ; "「失礼しま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71ba ; "招かれて部屋に入ると、いきなり紗夜が立ち止まった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71bb ; "そのまま直進していた護の顔に" + CALLFUNC R + MSG 0x71bc ; "柔らかいものがぶつかってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x71bd ; "  むぎゅっ♀" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71be ; "「んうっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15902 + CALLFUNC VOICE + MSG 0x71bf ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15903 + CALLFUNC VOICE + MSG 0x71c0 ; "「もう……護さんったら……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71c1 ; "(……! も、もしかして今、" + CALLFUNC R + MSG 0x71c2 ; " 奥様のお、お、おっぱいに顔が!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71c3 ; "護が、柔らかな乳房に突撃してしまったことを" + CALLFUNC R + MSG 0x71c4 ; "密かに恥じていると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71c5 ; "紗夜は恥ずかしそうに微笑んでみせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15904 + CALLFUNC VOICE + MSG 0x71c6 ; "「ソファーに座って?" + CALLFUNC R + MSG 0x71c7 ; " ちょうど話しておきたいことがあったの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71c8 ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15905 + CALLFUNC VOICE + MSG 0x71c9 ; "「あのね……。あなたは色々と、" + CALLFUNC R + MSG 0x71ca ; " 無理をしすぎなんだと思うの……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71cb ; "「奥様……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15906 + CALLFUNC VOICE + MSG 0x71cc ; "「とってもまじめな性格だから……" + CALLFUNC R + MSG 0x71cd ; " 手を抜くことも出来ない……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15907 + CALLFUNC VOICE + MSG 0x71ce ; "「いつも思ってたわ。私の知らないところで、" + CALLFUNC R + MSG 0x71cf ; " 突然倒れたりしているんじゃないかって……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15908 + CALLFUNC VOICE + MSG 0x71d0 ; "「心配しすぎだって思おうとしてきたけれど" + CALLFUNC R + MSG 0x71d1 ; " ……今回のことがあったでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71d2 ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15909 + CALLFUNC VOICE + MSG 0x71d3 ; "「私だって、長い間あなたとは" + CALLFUNC R + MSG 0x71d4 ; " 親子同然に過ごしてきたのよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15910 + CALLFUNC VOICE + MSG 0x71d5 ; "「甘えたいときには甘えてほしいの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15911 + CALLFUNC VOICE + MSG 0x71d6 ; "「そんなご褒美じゃ足りないくらい、" + CALLFUNC R + MSG 0x71d7 ; " あなたが頑張っていること……知っているから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71d8 ; "紗夜は護をまっすぐに見据えて、" + CALLFUNC R + MSG 0x71d9 ; "決意を込めた声で呟いた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71da ; "「お……奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71db ; "突然の申し出に、戸惑い、慄く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71dc ; "しかし、護は紗夜が小さく微笑むのを見ると" + CALLFUNC R + MSG 0x71dd ; "どこか懐かしい心地良さを感じていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15912 + CALLFUNC VOICE + MSG 0x71de ; "「いつだって、私に甘えてくれていいのよ?" + CALLFUNC R + MSG 0x71df ; " 皆には内緒だっていいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71e0 ; "「そ、そんなこと、奥様に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71e1 ; "させられません、と言おうとして" + CALLFUNC R + MSG 0x71e2 ; "護の胸がちくりと痛んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71e3 ; "(もしそんなことが許されるのなら、" + CALLFUNC R + MSG 0x71e4 ; " すごく嬉しいけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71e5 ; "(僕はもう『使用人』で、" + CALLFUNC R + MSG 0x71e6 ; " 奥様とは距離が出来てしまったんだし……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15913 + CALLFUNC VOICE + MSG 0x71e7 ; "「くすくす……迷っているのね?" + CALLFUNC R + MSG 0x71e8 ; " でも良かった。" + CALLFUNC R + MSG 0x71e9 ; " 絶対イヤです、って言われなくて♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71ea ; "強い拒否が無いことを知ると、" + CALLFUNC R + MSG 0x71eb ; "紗夜はどぎまぎしながら続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71ec ; "その顔は、護以上に赤く……、紗夜の決意が" + CALLFUNC R + MSG 0x71ed ; "並々ならぬ物であることを感じさせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15914 + CALLFUNC VOICE + MSG 0x71ee ; "「……あなたがこの屋敷に来てくれた日のこと、" + CALLFUNC R + MSG 0x71ef ; " 覚えてる……?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71f0 ; "「すみません。よく覚えていなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71f1 ; "声をひそめ、少しでも紗夜に気を使わせまいと" + CALLFUNC R + MSG 0x71f2 ; "努力する護を紗夜はますます愛しく感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71f3 ; "そして、優しい目をして呟いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15915 + CALLFUNC VOICE + MSG 0x71f4 ; "「とても小さくて、可愛くて……。" + CALLFUNC R + MSG 0x71f5 ; " でもね、私を見て……にっこり笑ったの」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x71f6 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15916 + CALLFUNC VOICE + MSG 0x71f7 ; "「不安でしょうに、泣きたいでしょうに……。" + CALLFUNC R + MSG 0x71f8 ; " 私を心配させないように微笑んで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71f9 ; "遠い記憶を呼び覚ましながら、紗夜は護を見つめ続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x71fa ; "それは、まるで出会いのその時の光景を" + CALLFUNC R + MSG 0x71fb ; "今、護と再現しているようでもあった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15917 + CALLFUNC VOICE + MSG 0x71fc ; "「あの時から、ずっと感じていたの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15918 + CALLFUNC VOICE + MSG 0x71fd ; "「男の子が授からなかった神代家に、" + CALLFUNC R + MSG 0x71fe ; " 神様があなたを届けてくれたんじゃ" + CALLFUNC R + MSG 0x71ff ; " ないかって……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7200 ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7201 ; "紗夜の想いの深さに、思わず震えを感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7202 ; "護は強固な安心感に包まれ、" + CALLFUNC R + MSG 0x7203 ; "紗夜の隣は安心する、と思わずにはいられなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15919 + CALLFUNC VOICE + MSG 0x7204 ; "「だから……あなたのことは、" + CALLFUNC R + MSG 0x7205 ; " 実の息子以上に思っています」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15920 + CALLFUNC VOICE + MSG 0x7206 ; "「もちろん、それは琴音も同じです。" + CALLFUNC R + MSG 0x7207 ; " なのに、護さんは私のこと……" + CALLFUNC R + MSG 0x7208 ; " 他人みたいに『奥様』って呼ぶようになって」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15921 + CALLFUNC VOICE + MSG 0x7209 ; "「私、とっても寂しくなっちゃった」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x720a ; "(奥様は……本気で僕のことを、" + CALLFUNC R + MSG 0x720b ; " 心配してらっしゃるんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x720c ; "護は、紗夜の言葉が本心であることを察し、" + CALLFUNC R + MSG 0x720d ; "胸に湧き上がる喜びを何とかして隠そうとした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15922 + CALLFUNC VOICE + MSG 0x720e ; "「あなたには私を頼って欲しいの……。" + CALLFUNC R + MSG 0x720f ; " 1年前と同じように」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7210 ; "「そんな風に思ってくれていたんですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7211 ; "全身から力が抜け、護がソファーに寄りかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7212 ; "すると、紗夜は立ち上がり、そっと護を抱き締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7213 ; "「……お、奥様!?」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護う" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7214 ; "(……ああ、奥様の香りがする……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7215 ; "(なんの匂いだろう……?" + CALLFUNC R + MSG 0x7216 ; " 夢の中にいるみたいに、全身がほぐれる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7217 ; "包み込まれるような母の香りに、胸がときめく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7218 ; "紗夜の香りに引き寄せられた護は、" + CALLFUNC R + MSG 0x7219 ; "花びらにとまる蝶のように、乳房に頭を乗せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x721a ; "すると、圧倒的な質感に、紗夜が異性であることを" + CALLFUNC R + MSG 0x721b ; "急に意識してしまってひどく狼狽する。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護驚" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x721c ; "(そ、そういえば僕……仕事中になんてことを!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x721d ; "しかし、一方の紗夜はそんな護の狼狽よりも" + CALLFUNC R + MSG 0x721e ; "自らの気持ちの吐露が重要らしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x721f ; "甘く微笑み、護をじっと見つめてくれる。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護う" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15923 + CALLFUNC VOICE + MSG 0x7220 ; "「……この部屋に居る時だけでいいから、" + CALLFUNC R + MSG 0x7221 ; " 私のことを、1年前と同じように扱って」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15924 + CALLFUNC VOICE + MSG 0x7222 ; "「母親だって……思って?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7223 ; "「い、いいんですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7224 ; "ますます乳房に顔を寄せると、" + CALLFUNC R + MSG 0x7225 ; "紗夜がビクンと肩をすくませた。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜感+護キ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15925 + CALLFUNC VOICE + MSG 0x7226 ; "「あ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7227 ; "「っ……奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7228 ; "興奮気味の護の瞳に、男を感じて紗夜もまたうろたえる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15926 + CALLFUNC VOICE + MSG 0x7229 ; "「んっ……はぁ……護っ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x722a ; "「奥様……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x722b ; "紗夜の首元に鼻先を寄せ、2人の距離を打ち消す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x722c ; "子犬のようにじゃれつく護を、紗夜は" + CALLFUNC R + MSG 0x722d ; "いたずらっ子を見つめる目で見上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15927 + CALLFUNC VOICE + MSG 0x722e ; "「あんっ……護、くすぐったいわ……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜感+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15928 + CALLFUNC VOICE + MSG 0x722f ; "「ぁ……♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜感+護驚" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7230 ; "「ぅ、あ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7231 ; "何かに反応して護が顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7232 ; "と、紗夜もまた恥ずかしそうにまつげを伏せた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7233 ; "(勃起しちゃった………!" + CALLFUNC R + MSG 0x7234 ; " お、怒られるよ、絶対っ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7235 ; "「お、奥様……こ、これは、その……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7236 ; "腰を引き、なんとか生理現象をごまかそうとする護に" + CALLFUNC R + MSG 0x7237 ; "紗夜が意味深な笑みを返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7238 ; "するとふんわりと、紗夜の身体から女の香りが" + CALLFUNC R + MSG 0x7239 ; "立ち上り、護はますますいたたまれなくなった。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護驚" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15929 + CALLFUNC VOICE + MSG 0x723a ; "「くすっ……いけない子ね♀" + CALLFUNC R + MSG 0x723b ; " ママを相手に、こんなにしちゃって……♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x723c ; "「も、申し訳ありません……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15930 + CALLFUNC VOICE + MSG 0x723d ; "「謝らないで?" + CALLFUNC R + MSG 0x723e ; " あなたも年頃の男の子なんですもの。" + CALLFUNC R + MSG 0x723f ; " そういう気持ちだって強くなってると思うし……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護驚" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7240 ; "「そ、それは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7241 ; "せめて腰の密着を避けようと、" + CALLFUNC R + MSG 0x7242 ; "互いに下半身を横にずらす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7243 ; "紗夜から離れようとした護は、" + CALLFUNC R + MSG 0x7244 ; "自分の手が強く掴まれたのに気付いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7245 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7246 ; "紗夜の手のひらがふわりと股間を包み込むと、" + CALLFUNC R + MSG 0x7247 ; "護は大きくビクンと震えた。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜感+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7248 ; "「ぅ……あっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15931 + CALLFUNC VOICE + MSG 0x7249 ; "「とても苦しそう……。" + CALLFUNC R + MSG 0x724a ; " どうしたら、鎮められるのかしら……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x724b ; "紗夜は肉棒の怒りを鎮めようと、" + CALLFUNC R + MSG 0x724c ; "根元から先端に向け、何度も手のひらを往復させる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x724d ; "「っ……は、はぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15932 + CALLFUNC VOICE + MSG 0x724e ; "「よしよし♀ よしよし……♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15933 + CALLFUNC VOICE + MSG 0x724f ; "「どう……?" + CALLFUNC R + MSG 0x7250 ; " 少しは落ち着いた?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7251 ; "「い、いえ……。" + CALLFUNC R + MSG 0x7252 ; " むしろ、逆効果みたいです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7253 ; "護は鎮まらない勃起と、紗夜の細い指先の感触に" + CALLFUNC R + MSG 0x7254 ; "何が何だか分からなくなってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7255 ; "逡巡。迷い。戸惑い。赤面。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7256 ; "くるくると表情を変化させていた紗夜は、" + CALLFUNC R + MSG 0x7257 ; "諦めの溜め息をついた。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜感+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15934 + CALLFUNC VOICE + MSG 0x7258 ; "「あぁ……私、どうすればいいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7259 ; "「こ、これくらい……大丈夫ですから……。" + CALLFUNC R + MSG 0x725a ; " 放っておけば、そのうち治ります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15935 + CALLFUNC VOICE + MSG 0x725b ; "「……本当に……大丈夫なのね?" + CALLFUNC R + MSG 0x725c ; " おかしな気持ちになったりしない?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x725d ; "「は、はい……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15936 + CALLFUNC VOICE + MSG 0x725e ; "「よかった……。" + CALLFUNC R + MSG 0x725f ; " これからは、遠慮なんてしないで、" + CALLFUNC R + MSG 0x7260 ; " ちゃんとママに言うこと。約束よ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7261 ; "護は紗夜のその言葉に、感激して" + CALLFUNC R + MSG 0x7262 ; "泣き出しそうになってしまった。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護キ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7263 ; "「……本当に、構いませんか?" + CALLFUNC R + MSG 0x7264 ; " 奥様のことを、変わらず僕の母さん" + CALLFUNC R + MSG 0x7265 ; " なんだって……思っても……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15937 + CALLFUNC VOICE + MSG 0x7266 ; "「もちろんよ。" + CALLFUNC R + MSG 0x7267 ; " 私は、あなたがここに来たときから、" + CALLFUNC R + MSG 0x7268 ; " ずぅっとそう思っていたわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15938 + CALLFUNC VOICE + MSG 0x7269 ; "「護は、私の息子だって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x726a ; "紗夜の瞳は、真っ直ぐに護を見つめていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x726b ; "その言葉に偽りがないことを証明するように。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x726c ; "「奥様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15939 + CALLFUNC VOICE + MSG 0x726d ; "「くすっ……。でも、『奥様』という呼び方はダメよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x726e ; "紗夜は股間から手を離すと、" + CALLFUNC R + MSG 0x726f ; "真っ赤な顔でにっこり笑った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7270 ; "そして、拗ねた素振りをしてみせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15940 + CALLFUNC VOICE + MSG 0x7271 ; "「私は、これからもあなたの母親なんですから。" + CALLFUNC R + MSG 0x7272 ; " 前と同じに、『ママ』とか『お母さん』って" + CALLFUNC R + MSG 0x7273 ; " 呼んでもらわないと……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7274 ; "「うっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7275 ; "(その呼び方……。使用人になったからっていうより、" + CALLFUNC R + MSG 0x7276 ; " 年を取って段々恥ずかしくなってやめたんだけど……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7277 ; "(奥様は、どうしても僕にそう" + CALLFUNC R + MSG 0x7278 ; " 呼ばせたいみたいだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7279 ; "もじもじしながら困っている護に、" + CALLFUNC R + MSG 0x727a ; "紗夜は小さな声で耳打ちする。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護う" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15941 + CALLFUNC VOICE + MSG 0x727b ; "「……言えないのなら、今、護がしたこと、" + CALLFUNC R + MSG 0x727c ; " パパに言いつけちゃおうかしら?」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護驚" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x727d ; "「パ、パパって旦那様のことですか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15942 + CALLFUNC VOICE + MSG 0x727e ; "「そうよ。護がママに抱きついて、" + CALLFUNC R + MSG 0x727f ; " おちんちんをおっきさせちゃったって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7280 ; "「そんなッ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7281 ; "「そんなことを旦那様に言われたら、" + CALLFUNC R + MSG 0x7282 ; " ぼ、僕は明日から生きていけません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15943 + CALLFUNC VOICE + MSG 0x7283 ; "「だったら♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7284 ; "「だ……だったら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7285 ; "こうなっては、護に選択の余地は無かった。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護と" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7286 ; "「……せ、せめて『母さん』で……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15944 + CALLFUNC VOICE + MSG 0x7287 ; "「ふふ……。" + CALLFUNC R + MSG 0x7288 ; " いいわよ、それでも」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護う" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7289 ; "「あ、ありがとうございます……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x728a ; "「では……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x728b ; "紗夜に見つめられて、余計に言いにくくなる護。" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護と" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x728c ; "「ぅ……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜悦+護う" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x728d ; "「か……、母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15945 + CALLFUNC VOICE + MSG 0x728e ; "「くすくす……♀ なぁに、ボク?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x728f ; "「ぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7290 ; "初めて子どものようにボク呼びにされたことに気付くと、" + CALLFUNC R + MSG 0x7291 ; "護はワイシャツの裾を握り、そわそわしてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7292 ; "(お、奥様が僕のこと……『ボク』って……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7293 ; "「……う……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7294 ; "溢れた涙が瞼に溜まり、護はそれをぐっと堪える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7295 ; "(僕なんかのために、色々考えてくれていた……。" + CALLFUNC R + MSG 0x7296 ; " それなのに僕は……いやらしい目で母さんを" + CALLFUNC R + MSG 0x7297 ; " 見たりして! 最低だ!!)" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護キ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15946 + CALLFUNC VOICE + MSG 0x7298 ; "「どうしたの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7299 ; "「い、いえっ!" + CALLFUNC R + MSG 0x729a ; " あの……僕……僕……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護感" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x729b ; "「その! ここに……お屋敷に来られて" + CALLFUNC R + MSG 0x729c ; " 幸せですっ!」" + CALLFUNC A + S_PUSH "カットイン/紗夜/04/紗夜優+護キ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x729d ; "ぐしゃぐしゃと顔を拭うと、精一杯笑ってみせる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x729e ; "その笑顔を見て、紗夜も思わず微笑んでしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15947 + CALLFUNC VOICE + MSG 0x729f ; "「……私もよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15948 + CALLFUNC VOICE + MSG 0x72a0 ; "「あなたと出会えたことを、" + CALLFUNC R + MSG 0x72a1 ; " 神様に感謝しています」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72a2 ; "和やかに見つめ合うと、二人はしばらく" + CALLFUNC R + MSG 0x72a3 ; "世間話を楽しんだ――。" + CALLFUNC A + PUSH 2 + PUSH 35 + CALLFUNC ■EVゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/01 + +; 紗夜/護/02 +; RETURN: void +FUNC 5676 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15949 + CALLFUNC VOICE + MSG 0x72a4 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72a5 ; "玄関ホールで、雪乃が一人" + CALLFUNC R + MSG 0x72a6 ; "いぶかしげな表情で立っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15950 + CALLFUNC VOICE + MSG 0x72a7 ; "(変ね……。" + CALLFUNC R + MSG 0x72a8 ; " 屋外のセンサーが機能してないわ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72a9 ; "ホールの隅に取り付けられていたパネルを " + CALLFUNC R + MSG 0x72aa ; "何度も何度も確認し、小さく首を傾げる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72ab ; "「どうした、おチビちゃん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72ac ; "普段、立ち止まっていることの少ない雪乃が" + CALLFUNC R + MSG 0x72ad ; "じっと佇んでいたことが気にかかったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72ae ; "通りすがりの舟木が、声を掛けると" + CALLFUNC R + MSG 0x72af ; "雪乃はむっとした様子で振り返る。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15951 + CALLFUNC VOICE + MSG 0x72b0 ; "「……雪乃です」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72b1 ; "「あぁん?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15952 + CALLFUNC VOICE + MSG 0x72b2 ; "「チビちゃんではなく雪乃、です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72b3 ; "ジト目で睨まれ、舟木は曖昧な笑みを浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72b4 ; "「こまけぇこたぁ気にするなって。" + CALLFUNC R + MSG 0x72b5 ; " あだ名で呼ばれる方が、親しげで" + CALLFUNC R + MSG 0x72b6 ; " イイじゃねぇか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72b7 ; "ご機嫌を伺う舟木に対し、" + CALLFUNC R + MSG 0x72b8 ; "雪乃はつれなくそっぽをむく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15953 + CALLFUNC VOICE + MSG 0x72b9 ; "「別に、舟木さんと親しく" + CALLFUNC R + MSG 0x72ba ; " するつもりはありません」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72bb ; "「……相変わらずキツイな、" + CALLFUNC R + MSG 0x72bc ; " チビちゃんは……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15954 + CALLFUNC VOICE + MSG 0x72bd ; "「………………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15955 + CALLFUNC VOICE + MSG 0x72be ; "「それよりも、センサーの調子を" + CALLFUNC R + MSG 0x72bf ; " 見ていただけませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72c0 ; "これ以上舟木と戯れていても" + CALLFUNC R + MSG 0x72c1 ; "仕方ないと判断したのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72c2 ; "雪乃はパネルを指差すと、それを覗き込む" + CALLFUNC R + MSG 0x72c3 ; "舟木にわかりやすく指示を出す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15956 + CALLFUNC VOICE + MSG 0x72c4 ; "「大浴場周辺のセンサーが、" + CALLFUNC R + MSG 0x72c5 ; " 機能していないんです」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72c6 ; "「ん? 調子悪いのか」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15957 + CALLFUNC VOICE + MSG 0x72c7 ; "「ええっ。夕方に確認したときは、" + CALLFUNC R + MSG 0x72c8 ; " 問題なかったのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72c9 ; "舟木は目を細め、点滅するたくさんの光を見下ろす。" + CALLFUNC A + MSG 0x72ca ; "そして、一つだけ光のついていない場所に注目した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72cb ; "「どれ……。こいつか?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15958 + CALLFUNC VOICE + MSG 0x72cc ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72cd ; "手渡された工具でしばらくいじってみるものの、" + CALLFUNC R + MSG 0x72ce ; "まったく光は戻ってこない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72cf ; "「……うんともすんとも" + CALLFUNC R + MSG 0x72d0 ; " 言わねぇなぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72d1 ; "舟木は唇を尖らせ、それから一気に立ち上がった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72d2 ; "「大浴場の裏……ガレージ付近に" + CALLFUNC R + MSG 0x72d3 ; " 設置してあるセンサーだったよな」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x72d4 ; "  こくこく……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72d5 ; "無言でうなずく雪乃を確認すると、" + CALLFUNC R + MSG 0x72d6 ; "舟木は腕まくりをしてみせた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72d7 ; "「俺が様子を見てくる。" + CALLFUNC R + MSG 0x72d8 ; " 少しここで待っててくれ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15959 + CALLFUNC VOICE + MSG 0x72d9 ; "「……お願いします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72da ; "ぺこりと頭を下げた雪乃に見送られ、" + CALLFUNC R + MSG 0x72db ; "舟木は鼻歌まじりで外に出て行った。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72dc ; "「とっとと修理しちまおう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72dd ; "バリバリとこめかみを掻きながら、" + CALLFUNC R + MSG 0x72de ; "玄関を出て、屋外を目指す。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72df ; "(急いで故障している場所を探さねぇと……。" + CALLFUNC R + MSG 0x72e0 ; " 屋外のセンサーを、全部切っちまったからな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72e1 ; "確認のために、一応全てのセンサーを" + CALLFUNC R + MSG 0x72e2 ; "チェックすると、舟木はうむうむと大きくうなずく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x72e3 ; "しかし、どこもおかしなところが見当たらずに、" + CALLFUNC R + MSG 0x72e4 ; "顎に手を当て戻ってきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72e5 ; "「ここじゃねぇなら、あとは……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72e6 ; "(大浴場、か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72e7 ; "神代家の大浴場は、ここからすぐの場所にある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72e8 ; "舟木は少し考えてから、" + CALLFUNC R + MSG 0x72e9 ; "すたすたと浴場を目指して歩き始めた。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72ea ; "(夜は、女性が利用する時間だが" + CALLFUNC R + MSG 0x72eb ; " センサーの故障を放っておくわけには" + CALLFUNC R + MSG 0x72ec ; " いかんからな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72ed ; "ちらり、と浴場の方向を一瞥する舟木だが" + CALLFUNC R + MSG 0x72ee ; "その目には特にいやらしい思惑はなかった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72ef ; "(まあ、お嬢様方は、実の娘のような存在だし" + CALLFUNC R + MSG 0x72f0 ; " この俺が覗くなどということは決して無い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72f1 ; "これでも、ここでの生活は長い方だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72f2 ; "ほんの小さな頃から見ていた琴音や莉々子と" + CALLFUNC R + MSG 0x72f3 ; "出くわしたとしても、動揺しない自信があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72f4 ; "舟木はガレージから手持ちライトを取り出し、" + CALLFUNC R + MSG 0x72f5 ; "それを手に茂みの中を歩いていく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72f6 ; "「さぁてと、異変はどーこーだー」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72f7 ; "舟木は草を足で掻き分け、" + CALLFUNC R + MSG 0x72f8 ; "センサーの大元にライトを向ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72f9 ; "すると、そこにあったはずのコード類が" + CALLFUNC R + MSG 0x72fa ; "ズタズタになっているのが舟木の目に映った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72fb ; "「あぁ、こりゃあひでぇ。" + CALLFUNC R + MSG 0x72fc ; " グッチャグチャじゃねえか」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x72fd ; "「こりゃ動物のせいか?" + CALLFUNC R + MSG 0x72fe ; " 何かに食われた形跡があるな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x72ff ; "小動物の牙で引き裂かれたのか、" + CALLFUNC R + MSG 0x7300 ; "コードの芯が露出し、カバーはかなり剥がれている。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7301 ; "「でも、ま……予備のコードと交換すりゃあ" + CALLFUNC R + MSG 0x7302 ; " 問題なさそう……だ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7303 ; "手にしたライトを木に立てかけ、修理工具を出した舟木は" + CALLFUNC R + MSG 0x7304 ; "背後で何かが動く音を聞いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7305 ; "  ぱちゃ……ぱちゃっ……" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7306 ; "「水音……?」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/01/足閉じ/基本/湯気" + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 3 + CALLFUNC ■音楽 + PUSH 51 + PUSH -2 + PUSH 1 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7307 ; "(うおおおおおおおおおおおっ!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7308 ; "(あ、あれは、奥様じゃねぇか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7309 ; "水音に振り返った舟木が目撃したのは、" + CALLFUNC R + MSG 0x730a ; "湯船に足を浸し、無防備に裸体を晒す紗夜だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15960 + CALLFUNC VOICE + MSG 0x730b ; "「ふう……。良い風ね……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x730c ; "(そ、そそ、そういや、奥様はお戻りになられているわけだし、" + CALLFUNC R + MSG 0x730d ; " 浴場を利用されて当然ではないか……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x730e ; "(お、奥様の……はだ……か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x730f ; "荒くなる息をこらえて、食い入るように目を見開く舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7310 ; "しかし、彼がどれだけ目を凝らしても" + CALLFUNC R + MSG 0x7311 ; "肝心な場所は全て湯気に隠されてしまっていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7312 ; "(ぬ……ぬぉおおお!! 風向きが悪いのか!!)" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7313 ; "  ぱちゃ……ぴちゃ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7314 ; "どうやら、石造りの露天風呂のふちに腰かけた紗夜は" + CALLFUNC R + MSG 0x7315 ; "豊満な肉体を惜しげもなくまろび出しているらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7316 ; "ボリュームのあるバストや、削ったようにくびれたウエスト、" + CALLFUNC R + MSG 0x7317 ; "ふっくらと大きなヒップも何もかもモロ見えの状態なのに……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7318 ; "舟木はそのおこぼれを少しもいただくことが出来なかった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7319 ; "(も、もう少しで見えるというのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x731a ; "紗夜の長い髪は、普段よりもウェーブをゆるく巻き" + CALLFUNC R + MSG 0x731b ; "しっとりと濡れそぼっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x731c ; "そして、蒸気に蒸されたその肌の質感、" + CALLFUNC R + MSG 0x731d ; "薄く開いた唇の艶めき……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x731e ; "神代の娘達にはさしたる興味も見せない舟木も、" + CALLFUNC R + MSG 0x731f ; "憧れの奥様のこの姿にはノックアウトされてしまう。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7320 ; "(が……我慢出来ん!" + CALLFUNC R + MSG 0x7321 ; " あと一歩……、一歩だけ近づいて……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7322 ; "(そうすれば、奥様の大事なところが" + CALLFUNC R + MSG 0x7323 ; " ……見え……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7324 ; "ふらふらと一歩前に出た舟木は、" + CALLFUNC R + MSG 0x7325 ; "その瞬間、小枝を足で踏み付けた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7326 ; "  パキン!" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15961 + CALLFUNC VOICE + MSG 0x7327 ; "「誰……?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7328 ; "(い、いかぁぁぁぁん!)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7329 ; "紗夜が身を隠すように湯船に浸かると、" + CALLFUNC R + MSG 0x732a ; "舟木は慌てて、その場から姿を消した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15962 + CALLFUNC VOICE + MSG 0x732b ; "(今、何か物音がしたと思ったけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x732c ; "すたこらと逃げ出す舟木の姿は、" + CALLFUNC R + MSG 0x732d ; "紗夜には目撃されずに済んだらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x732e ; "物音がした場所は、暗闇で何も見えなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15963 + CALLFUNC VOICE + MSG 0x732f ; "「まぁいいわ。" + CALLFUNC R + MSG 0x7330 ; " ふふ、野ウサギさんかしら……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x7331 ; "紗夜は辺りに人の気配がないことを確認すると、" + CALLFUNC R + MSG 0x7332 ; "湯船から上がり、別な場所で涼むことにした。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7333 ; "「ぜぇー……ぜぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7334 ; "全力疾走の途中、舟木は一度転んでしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7335 ; "舟木は泥だらけ、葉だらけのスーツをはたいて" + CALLFUNC R + MSG 0x7336 ; "ようやく大きく息を吸い込む。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7337 ; "(覗きスポットを見つけてしまった……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7338 ; "(こ、こ、これは残しておかなくては……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 15964 + CALLFUNC VOICE + MSG 0x7339 ; "「どうでした?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x733a ; "「うおっ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x733b ; "震え上がった舟木は、背後から現れた" + CALLFUNC R + MSG 0x733c ; "雪乃から一歩後ずさる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x733d ; "「あ、ああ! 原因はわかったぜ!" + CALLFUNC R + MSG 0x733e ; " すぐに修理しておく!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x733f ; "しどろもどろになる舟木を一瞥すると、" + CALLFUNC R + MSG 0x7340 ; "雪乃は変わらない表情で呟く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15965 + CALLFUNC VOICE + MSG 0x7341 ; "「そうですか。" + CALLFUNC R + MSG 0x7342 ; " よろしくお願いします」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7343 ; "「お、おおお、まかせてくれ!!" + CALLFUNC R + MSG 0x7344 ; " じゃ、じゃあ俺は業務に戻らぁ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7345 ; "そそくさと屋敷に戻る舟木を、" + CALLFUNC R + MSG 0x7346 ; "雪乃はじっと見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15966 + CALLFUNC VOICE + MSG 0x7347 ; "(舟木さんが慌てるなんて、" + CALLFUNC R + MSG 0x7348 ; " ……熊でもいたのかしら?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/02 + +; 紗夜/護/03 +; RETURN: void +FUNC 5677 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x7349 ; "紗夜の治療後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x734a ; "屋敷を出た大野は、玄関に車をつけて" + CALLFUNC R + MSG 0x734b ; "自分を待っている舟木を見つけた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x734c ; "「遅かったな。" + CALLFUNC R + MSG 0x734d ; " ……車はこっちだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x734e ; "ブスッとした顔で自分を睨む舟木を" + CALLFUNC R + MSG 0x734f ; "大野はまったく気に留めない。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7350 ; "「すぐに出してくれ。" + CALLFUNC R + MSG 0x7351 ; " 今日の治療は終わった」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7352 ; "「治療、ねえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7353 ; "舟木はじろりと大野を睨みつけ、" + CALLFUNC R + MSG 0x7354 ; "うさんくさげに眉をひそめた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7355 ; "「これからもちょくちょく来るのか?" + CALLFUNC R + MSG 0x7356 ; " もっと減らしてもいいんじゃねえのか?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7357 ; "「奥様の客人に随分な物言いだな。" + CALLFUNC R + MSG 0x7358 ; " ワシは不審者でも侵入者でもない」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7359 ; "「正式な客だ。そのあたりを勘違いするなよ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x735a ; "「ぐっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x735b ; "執事と村長という身分差を考えると、" + CALLFUNC R + MSG 0x735c ; "舟木に言えることは何も無くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x735d ; "悔しそうに歯噛みする舟木に鞄を押し付ると、" + CALLFUNC R + MSG 0x735e ; "大野はわざと偉そうに言い放った。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x735f ; "「早く鞄を持たんか。ハハ!" + CALLFUNC R + MSG 0x7360 ; " お前にワシの訪問は止められん」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7361 ; "「奥様が身籠るまでは、ワシが必要だ。" + CALLFUNC R + MSG 0x7362 ; " そう判断されたからここにいる」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7363 ; "「ゆえに、きちんと客扱いをしてもらおう」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7364 ; "「………………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5018 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7365 ; "  ガチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7366 ; "舟木は大野の言葉には答えず、乱暴に車の戸を開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7367 ; "そして、座席に乗り込もうとした大野を見下ろし、" + CALLFUNC R + MSG 0x7368 ; "わざと聞こえる音量で呟いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7369 ; "「アンタは信用できん」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x736a ; "「だったら、治療の度に奥様に直接聞くといい。" + CALLFUNC R + MSG 0x736b ; " 今日は何をしたのか、無事なのか」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x736c ; "「まぁ……その権限がお前にあれば、だが」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x736d ; "「て、てめェ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x736e ; "拳を固め、今にも掴みかかりそうな舟木を見ても" + CALLFUNC R + MSG 0x736f ; "大野は眉一つ動かさなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7370 ; "……むしろ悠然と車内に腰掛け、" + CALLFUNC R + MSG 0x7371 ; "舟木を運転席へと追い立ててみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7372 ; "「運転は慎重に頼むよ。" + CALLFUNC R + MSG 0x7373 ; " ワシも一応、村長という立場の人間だからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7374 ; "したり顔の大野と会話するのが、" + CALLFUNC R + MSG 0x7375 ; "ほとほと嫌になったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7376 ; "舟木は乱暴にハンドルを握ると、" + CALLFUNC R + MSG 0x7377 ; "車のキーを差し込み動かす。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7378 ; "「……とりあえず、今日は村まで送っていく」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7379 ; "「奥様の、ご命令だからな……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x737a ; "ドアを閉め、アクセルを踏もうとした舟木に" + CALLFUNC R + MSG 0x737b ; "後ろから大野が声をかけた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x737c ; "「ははっ……随分と惚れておるな」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x737d ; "「なっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x737e ; "アクセルとブレーキを逆に踏み、" + CALLFUNC R + MSG 0x737f ; "車体が大きく揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7380 ; "動揺する舟木をせせら笑うと、" + CALLFUNC R + MSG 0x7381 ; "大野はニヤリと口元を歪めた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7382 ; "「あまりしつこくまとわりついて、" + CALLFUNC R + MSG 0x7383 ; " 奥様に嫌われぬようにな」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7384 ; "(お、奥様の客でなけりゃ、" + CALLFUNC R + MSG 0x7385 ; " 蹴飛ばして谷底に落としてやるんだが……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7386 ; "舟木の準備を待ちながら大野は" + CALLFUNC R + MSG 0x7387 ; "新しい策を練っていた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7388 ; "(ふむ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7389 ; "振り返り、見上げる屋敷は巨大で荘厳だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x738a ; "大野は目を細め、美麗な建築に挑むように" + CALLFUNC R + MSG 0x738b ; "一人、静かに野望を燃やす。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x738c ; "(さて……刷り込みは上手くいったが、" + CALLFUNC R + MSG 0x738d ; " 問題はこれからか)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x738e ; "(継続していかねば、あの催眠に効果はない)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x738f ; "(無理矢理手込めにすることも出来るが、" + CALLFUNC R + MSG 0x7390 ; " それでは強姦と同じだ)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7391 ; "(奥様にも交尾を愉しんで頂かなくてはな)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7392 ; "(……主以外との交わりを……クックッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7393 ; "過去、医者であった経験と" + CALLFUNC R + MSG 0x7394 ; "今、紗夜の信用を得ているという確信。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7395 ; "大野はほくそ笑み、うっとりと自分の夢に浸る。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7396 ; "「おいっ! " + CALLFUNC R + MSG 0x7397 ; " もう出していいんだよな、なあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7398 ; "痺れを切らした舟木が癇癪をぶつけてくる事すら、" + CALLFUNC R + MSG 0x7399 ; "大野は愉快でたまらなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15967 + CALLFUNC VOICE + MSG 0x739a ; "「……護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x739b ; "「は、はい!? " + CALLFUNC R + MSG 0x739c ; " 何ですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x739d ; "雑巾を片手に歩いていた護は、" + CALLFUNC R + MSG 0x739e ; "突然、雪乃に呼び止められた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15968 + CALLFUNC VOICE + MSG 0x739f ; "「旦那様が奥様をお呼びです。" + CALLFUNC R + MSG 0x73a0 ; " お願いできますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73a1 ; "「うん、いいよ。" + CALLFUNC R + MSG 0x73a2 ; " ちょうど掃除も終わったところだしね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73a3 ; "階段掃除を終えた護は、特に断る理由もなかったので" + CALLFUNC R + MSG 0x73a4 ; "雪乃の依頼を承諾することにした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73a5 ; "はきはきと答える護を見て、" + CALLFUNC R + MSG 0x73a6 ; "雪乃がほんの少しだけ表情を緩める。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15969 + CALLFUNC VOICE + MSG 0x73a7 ; "「ありがとうございます。" + CALLFUNC R + MSG 0x73a8 ; " 私は旦那様から別のご用を承りましたので、" + CALLFUNC R + MSG 0x73a9 ; " そちらを済ませてきます」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73aa ; "「わかった。" + CALLFUNC R + MSG 0x73ab ; " えっと……奥様は今、どちらに?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15970 + CALLFUNC VOICE + MSG 0x73ac ; "「先程、治療を終えられましたので" + CALLFUNC R + MSG 0x73ad ; " お部屋にいらっしゃると思います。" + CALLFUNC R + MSG 0x73ae ; " よろしくお願いしますね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73af ; "「了解!」" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x73b0 ; "  コンコンコンッ……" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73b1 ; "「奥様、護です。……奥様」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x73b2 ; "  コンコンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73b3 ; "ドアをノックし続けても、" + CALLFUNC R + MSG 0x73b4 ; "部屋の中から反応は無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73b5 ; "怪しく思った護は、冷えたドアノブに手を掛けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73b6 ; "そして、少し迷って手を離す。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73b7 ; "(仮にも奥様のお部屋だもんね。" + CALLFUNC R + MSG 0x73b8 ; " 勝手に入っちゃいけないよな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73b9 ; "護はもう一度だけ、先程より少し大きめな声で" + CALLFUNC R + MSG 0x73ba ; "紗夜に呼び掛けた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73bb ; "「奥様? いらっしゃいませんか、奥様?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x73bc ; "  シィィイン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73bd ; "物音一つしないのが、逆に護を不安にさせる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73be ; "(……おかしいな。雪乃さんの話だと、" + CALLFUNC R + MSG 0x73bf ; " お部屋の中にいるって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73c0 ; "扉の傍で聞き耳を立てても、やはり物音はしない。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73c1 ; "(奥様にもしものことがあったら大変だ)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73c2 ; "(部屋に入って叱られるくらい、" + CALLFUNC R + MSG 0x73c3 ; " どうってことはない!)" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73c4 ; "「し、失礼します!」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x73c5 ; "  ガチャ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73c6 ; "護は、お叱り覚悟でドアを開くと" + CALLFUNC R + MSG 0x73c7 ; "恐る恐る足を進めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x73c8 ; "紗夜の部屋は真っ暗だった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73c9 ; "(やっぱり、いないみたいだ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 15971 + CALLFUNC VOICE + MSG 0x73ca ; "「…………ん……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73cb ; "「う、う、うわぁ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73cc ; "飛びのくと、薄く洩れる月明かりの中、" + CALLFUNC R + MSG 0x73cd ; "紗夜がベッドに横たわっているのが見えた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73ce ; "(奥様……眠ってらしたのか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73cf ; "護は早まった鼓動を静めるために、" + CALLFUNC R + MSG 0x73d0 ; "深呼吸をしながら歩み寄っていく。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73d1 ; "(起こすのは気が引けるけど、" + CALLFUNC R + MSG 0x73d2 ; " 起こさないわけにもいかないし……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73d3 ; "(こ、困ったなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73d4 ; "寝姿さえも美しい紗夜を見ていると、" + CALLFUNC R + MSG 0x73d5 ; "それだけで護は挙動不審になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73d6 ; "一人でさんざん慌てふためいた後、" + CALLFUNC R + MSG 0x73d7 ; "護は紗夜の身体を揺らしてみた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73d8 ; "「お、お、奥様……?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73d9 ; "「奥様、旦那様がお呼びでございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73da ; "出来るだけそっと揺さぶると、" + CALLFUNC R + MSG 0x73db ; "長い髪がさらさらと流れ落ちていく。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73dc ; "(わ……。なんて、綺麗なんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73dd ; "横顔も、丸みを帯びた肩に続く首筋も、" + CALLFUNC R + MSG 0x73de ; "何もかもが奇跡のように整った女性が" + CALLFUNC R + MSG 0x73df ; "目の前に横たわっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73e0 ; "それだけで、護の心臓が早鐘を打つ。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73e1 ; "(こんな人が、僕の『母さん』……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73e2 ; "護は急に、この前交わしたやり取りを思い出して" + CALLFUNC R + MSG 0x73e3 ; "赤くなってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73e4 ; "すると、かすかにこもった力に気付いたのか、" + CALLFUNC R + MSG 0x73e5 ; "紗夜がうっすらと瞼を開く。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15972 + CALLFUNC VOICE + MSG 0x73e6 ; "「……護……さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73e7 ; "「は、はい!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73e8 ; "「お、お返事がなかったので、" + CALLFUNC R + MSG 0x73e9 ; " 無礼だとは思いましたが、" + CALLFUNC R + MSG 0x73ea ; " 勝手に入らせていただきましたっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73eb ; "背筋をピンと伸ばして、敬礼する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73ec ; "護の顔をじっと見つめ、" + CALLFUNC R + MSG 0x73ed ; "それから紗夜は再び目を閉じた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15973 + CALLFUNC VOICE + MSG 0x73ee ; "「護さんなら安心ね……。" + CALLFUNC R + MSG 0x73ef ; " 誰かと思って驚いたわ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73f0 ; "「旦那様がお呼びなのですが……、" + CALLFUNC R + MSG 0x73f1 ; " ご気分が優れないようでしたら" + CALLFUNC R + MSG 0x73f2 ; " そうお伝えしておきましょうか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15974 + CALLFUNC VOICE + MSG 0x73f3 ; "「いいえ……大丈夫。" + CALLFUNC R + MSG 0x73f4 ; " 少し、頭が重いだけ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73f5 ; "「で、でも……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x73f6 ; "額に手を当て、苦しそうに息をする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73f7 ; "そんな紗夜を見ていられずに、" + CALLFUNC R + MSG 0x73f8 ; "護はおろおろと手を差し伸べる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15975 + CALLFUNC VOICE + MSG 0x73f9 ; "「ふふ、優しいのね。" + CALLFUNC R + MSG 0x73fa ; " じゃあ、肩を貸してもらえるかしら?" + CALLFUNC R + MSG 0x73fb ; " そうすれば、起きられるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x73fc ; "紗夜に気を遣わせてしまったことに気付きながらも、" + CALLFUNC R + MSG 0x73fd ; "その一言に護は喜びを感じた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x73fe ; "「どうぞ。ゆっくり身体を起こして下さい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15976 + CALLFUNC VOICE + MSG 0x73ff ; "「ありがとう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7400 ; "護は紗夜の身体の下に手を差し込み、" + CALLFUNC R + MSG 0x7401 ; "そっと抱き起こした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7402 ; "ぎゅっとしがみついてきた紗夜の両腕から、" + CALLFUNC R + MSG 0x7403 ; "彼女の体温が伝わる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7404 ; "(あれ……? 奥様、少し熱があるのかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7405 ; "紗夜は護の胸に、そっと頬を擦り寄せて" + CALLFUNC R + MSG 0x7406 ; "にっこりと微笑んでみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15977 + CALLFUNC VOICE + MSG 0x7407 ; "「意外と逞しいのね。" + CALLFUNC R + MSG 0x7408 ; " もっと細身かと思っていたけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7409 ; "「あ……、ふ、舟木さんに、時々" + CALLFUNC R + MSG 0x740a ; " 鍛えていただいてるんです……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15978 + CALLFUNC VOICE + MSG 0x740b ; "「まぁ……それじゃ、今度は" + CALLFUNC R + MSG 0x740c ; " お姫様だっこでもしてもらおうかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x740d ; "「奥様がお望みであれば……もちろん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x740e ; "紗夜を不安にさせないように、" + CALLFUNC R + MSG 0x740f ; "護は出来るだけ男らしい返事をしてみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15979 + CALLFUNC VOICE + MSG 0x7410 ; "「うふふ……冗談よ。" + CALLFUNC R + MSG 0x7411 ; " ママをだっこさせちゃうなんて、" + CALLFUNC R + MSG 0x7412 ; " 何だか恥ずかしいじゃない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7413 ; "無理に立ち上がろうとした紗夜だったが、" + CALLFUNC R + MSG 0x7414 ; "両足に力が入らず、再び、護の胸に身体を預けてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15980 + CALLFUNC VOICE + MSG 0x7415 ; "「あっ……!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7416 ; "「やっぱり眩暈がするんですね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15981 + CALLFUNC VOICE + MSG 0x7417 ; "「……ごめんなさい。" + CALLFUNC R + MSG 0x7418 ; " でも、心配しないで。" + CALLFUNC R + MSG 0x7419 ; " 本当に大丈夫だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x741a ; "足元が覚束無い紗夜を支え、" + CALLFUNC R + MSG 0x741b ; "共にベッドの脇に立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x741c ; "すると、紗夜は体重のほとんどを護に預け、" + CALLFUNC R + MSG 0x741d ; "しがみつくような格好になってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x741e ; "この前よりも、紗夜の香りを強く感じて" + CALLFUNC R + MSG 0x741f ; "護は密かに赤面する。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7420 ; "(薔薇の香り……、" + CALLFUNC R + MSG 0x7421 ; " それに、お、おっぱいが……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7422 ; "(母さんを、またこんなに間近に" + CALLFUNC R + MSG 0x7423 ; " 感じられるなんて……。" + CALLFUNC R + MSG 0x7424 ; " こんな幸せ、あっていいのかな……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15982 + CALLFUNC VOICE + MSG 0x7425 ; "「…………ん……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7426 ; "(ってダメだダメだ!!" + CALLFUNC R + MSG 0x7427 ; " 下心でお世話するなんて……最低だ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7428 ; "出来るだけ乳房を意識しないように" + CALLFUNC R + MSG 0x7429 ; "努めていても、紗夜はますます護の胸板に" + CALLFUNC R + MSG 0x742a ; "顔を押し当ててくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x742b ; "「……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15983 + CALLFUNC VOICE + MSG 0x742c ; "(護さんに抱かれていると、とても落ち着くわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15984 + CALLFUNC VOICE + MSG 0x742d ; "(主人とはまるで違うのに、不思議ね……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x742e ; "紗夜は胸板から顔を上げ、" + CALLFUNC R + MSG 0x742f ; "護の目を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7430 ; "その、栗色の濡れた瞳が護には" + CALLFUNC R + MSG 0x7431 ; "輝く宝石にすら見えた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7432 ; "(や……やっぱりすごい美人だなあ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15985 + CALLFUNC VOICE + MSG 0x7433 ; "「あとで、もう一度" + CALLFUNC R + MSG 0x7434 ; " 部屋に来てくれないかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7435 ; "「えっ……?" + CALLFUNC R + MSG 0x7436 ; " 奥様のお部屋に……ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15986 + CALLFUNC VOICE + MSG 0x7437 ; "「お願い。あとは……そうね。" + CALLFUNC R + MSG 0x7438 ; " 温かい飲み物を頂けるかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7439 ; "紗夜の足が床に落ち、なんとか" + CALLFUNC R + MSG 0x743a ; "二人の距離が離れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x743b ; "すると、ようやく護にも紗夜を気遣う" + CALLFUNC R + MSG 0x743c ; "余裕が出てきた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x743d ; "「了解です。" + CALLFUNC R + MSG 0x743e ; " もう手を離しても大丈夫ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x743f ; "護が囁くと、紗夜はにっこりと微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15987 + CALLFUNC VOICE + MSG 0x7440 ; "「ええ。おかげさまで」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15988 + CALLFUNC VOICE + MSG 0x7441 ; "「ありがとう、護……んっ♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15989 + CALLFUNC VOICE + MSG 0x7442 ; "「ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7443 ; "頬にいきなりキスをされて、" + CALLFUNC R + MSG 0x7444 ; "護は面白いほど狼狽した。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7445 ; "「っ……わ、わ、わ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15990 + CALLFUNC VOICE + MSG 0x7446 ; "「……みんなには内緒よ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7447 ; "んー、と唇に人差し指を当て、" + CALLFUNC R + MSG 0x7448 ; "紗夜は上目遣いで護を見上げる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7449 ; "「わ、わかっていて" + CALLFUNC R + MSG 0x744a ; " からかってるんですね!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x744b ; "護は頬を手で押さえ、きつく目を閉じた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15991 + CALLFUNC VOICE + MSG 0x744c ; "「くすくす……母親と息子なら、" + CALLFUNC R + MSG 0x744d ; " これくらい普通じゃない?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15992 + CALLFUNC VOICE + MSG 0x744e ; "「そんなに慌てちゃって……可愛い♀」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x744f ; "「し……し、しし、失礼しますっ!!」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x7450 ; "護はまともに紗夜を見ることも出来なくなり、" + CALLFUNC R + MSG 0x7451 ; "そのまま部屋から逃げ出した。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■フィルタオフ + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15993 + CALLFUNC VOICE + MSG 0x7452 ; "『今夜、私の部屋よ。忘れないでね』" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7453 ; "「は、は……はい! かしこまりました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7454 ; "閉じた扉を背にしたまま、ずるずると" + CALLFUNC R + MSG 0x7455 ; "護は廊下にしゃがみこんでしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7456 ; "(びっくりした……。" + CALLFUNC R + MSG 0x7457 ; " いきなり、あんなことをされるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7458 ; "キスをされた頬を掌で押さえ、護はガッツポーズをした。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7459 ; "(雪乃さん……!" + CALLFUNC R + MSG 0x745a ; " 代わってくれて、ありがとう!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x745b ; "護に抱き起こされて、十分後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x745c ; "紗夜はそのまま一騎の部屋に向かうと、" + CALLFUNC R + MSG 0x745d ; "自分の現状を伝えるべく努力していた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x745e ; "「……それで、大野の治療を受けたのか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15994 + CALLFUNC VOICE + MSG 0x745f ; "「はい。私の身体作りをするために、" + CALLFUNC R + MSG 0x7460 ; " しばらく治療を続ける必要があるとか……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7461 ; "「そう、か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7462 ; "夫婦で向かい合い、会話を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7463 ; "それは至極当たり前のことだったが、" + CALLFUNC R + MSG 0x7464 ; "一騎の顔色はあまり良くない。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7465 ; "(………………)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15995 + CALLFUNC VOICE + MSG 0x7466 ; "(どうしたのかしら?" + CALLFUNC R + MSG 0x7467 ; " いつもと雰囲気が違うみたいだけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7468 ; "場の空気を和らげようと、" + CALLFUNC R + MSG 0x7469 ; "紗夜は自分から声を発する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15996 + CALLFUNC VOICE + MSG 0x746a ; "「あなたの体調も関係するそうですし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15997 + CALLFUNC VOICE + MSG 0x746b ; "「藪井先生と話し合いながら、" + CALLFUNC R + MSG 0x746c ; " 性交の日を決めるとおっしゃっていました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x746d ; "話題が話題なだけに、" + CALLFUNC R + MSG 0x746e ; "紗夜は恥ずかしそうに頬を染める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x746f ; "そんな紗夜を眺めながら、" + CALLFUNC R + MSG 0x7470 ; "一騎は不満げな声で答えた。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7471 ; "「……随分と気の長い話だな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15998 + CALLFUNC VOICE + MSG 0x7472 ; "「え……?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7473 ; "「お前には次の仕事もある。" + CALLFUNC R + MSG 0x7474 ; " ここに居られる時間も、そう長くはない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 15999 + CALLFUNC VOICE + MSG 0x7475 ; "「承知しています。" + CALLFUNC R + MSG 0x7476 ; " ですから、こうして大野さんにもお願いして……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7477 ; "「とにかく急いでくれ。" + CALLFUNC R + MSG 0x7478 ; " 私に残された時間は少ないのだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16000 + CALLFUNC VOICE + MSG 0x7479 ; "「ぁ…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x747a ; "遮られた言葉をぐっと呑み込み、" + CALLFUNC R + MSG 0x747b ; "紗夜は無理に笑顔を作った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16001 + CALLFUNC VOICE + MSG 0x747c ; "「わかりました。" + CALLFUNC R + MSG 0x747d ; " 精一杯、やってみます……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/03 + +; 紗夜/護/03−1 +; RETURN: void +FUNC 5678 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x747e ; "一騎の部屋を出た紗夜は、外で待機していた" + CALLFUNC R + MSG 0x747f ; "雪乃を見つけると優しい声で告げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16002 + CALLFUNC VOICE + MSG 0x7480 ; "「……じゃあ、私の部屋に来るように" + CALLFUNC R + MSG 0x7481 ; " 護さんに伝えてもらえるかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16003 + CALLFUNC VOICE + MSG 0x7482 ; "「かしこまりました」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音待ち + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7483 ; "「失礼いたします。" + CALLFUNC R + MSG 0x7484 ; " 紅茶をお持ちしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7485 ; "軽いノックの後、白いティーポットを手にした" + CALLFUNC R + MSG 0x7486 ; "護が部屋にやってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7487 ; "暗い表情で一人考え込んでいた紗夜は、" + CALLFUNC R + MSG 0x7488 ; "ようやく幸せそうに口元を緩めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16004 + CALLFUNC VOICE + MSG 0x7489 ; "「ありがとう。あら……いい匂い。" + CALLFUNC R + MSG 0x748a ; " これ、ローズヒップティーかしら……?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x748b ; "「はい。奥様は薔薇がお好きみたいなので」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16005 + CALLFUNC VOICE + MSG 0x748c ; "「……?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x748d ; "「い、いつも薔薇の香りがしますから」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16006 + CALLFUNC VOICE + MSG 0x748e ; "「まあ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x748f ; "今度は一人で立ち上がり、" + CALLFUNC R + MSG 0x7490 ; "きちんとテーブルの前に立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7491 ; "元気を取り戻した紗夜を見て、" + CALLFUNC R + MSG 0x7492 ; "護もまた嬉しそうにはにかむ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16007 + CALLFUNC VOICE + MSG 0x7493 ; "「せっかく護さんが淹れてくれた紅茶だものね。" + CALLFUNC R + MSG 0x7494 ; " ……味わって飲ませていただくわ」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7495 ; "「ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7496 ; "ヨーロッパから輸入した細い椅子を引き、" + CALLFUNC R + MSG 0x7497 ; "そこに腰掛け、息をつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16008 + CALLFUNC VOICE + MSG 0x7498 ; "「ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7499 ; "カップを傾ける紗夜の唇が、" + CALLFUNC R + MSG 0x749a ; "ゆっくりと琥珀色の液体で湿っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x749b ; "カップのふちにほのかについたルージュの色は" + CALLFUNC R + MSG 0x749c ; "今日も上品な赤。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x749d ; "なんだか盗み見てはいけない気がして、" + CALLFUNC R + MSG 0x749e ; "護はそわそわとしてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16009 + CALLFUNC VOICE + MSG 0x749f ; "「ああ、美味しい。" + CALLFUNC R + MSG 0x74a0 ; " 雪乃が淹れてくれる紅茶も" + CALLFUNC R + MSG 0x74a1 ; " 美味しいけれど……護のは格別だわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16010 + CALLFUNC VOICE + MSG 0x74a2 ; "「ママへの愛情が隠し味なのかしら♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74a3 ; "ぱちんとウインクをする紗夜に、" + CALLFUNC R + MSG 0x74a4 ; "護はポットを落としそうになった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74a5 ; "「な、な……っ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16011 + CALLFUNC VOICE + MSG 0x74a6 ; "「くす……、冗談よ。" + CALLFUNC R + MSG 0x74a7 ; " でも紅茶が美味しいのは本当……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16012 + CALLFUNC VOICE + MSG 0x74a8 ; "「胸の奥で凝り固まっていたものが、" + CALLFUNC R + MSG 0x74a9 ; " ふわぁって溶けちゃうみたい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74aa ; "紗夜はファーで出来たスリッパの先を揺らし、" + CALLFUNC R + MSG 0x74ab ; "少女のようにあどけなく微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74ac ; "護はなんとなく恥ずかしくなって、" + CALLFUNC R + MSG 0x74ad ; "目を伏せ、紅茶を注ぐことに集中した。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74ae ; "「そこまで褒めてもらえる腕前じゃ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16013 + CALLFUNC VOICE + MSG 0x74af ; "「ふふふ……♪」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74b0 ; "「体調はあれから、どうですか?" + CALLFUNC R + MSG 0x74b1 ; " 今夜は早めに眠られた方が……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16014 + CALLFUNC VOICE + MSG 0x74b2 ; "「……そうね。" + CALLFUNC R + MSG 0x74b3 ; " でも、まだ眠くはないから、" + CALLFUNC R + MSG 0x74b4 ; " しばらくソファーで横になろうかしら」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74b5 ; "「わかりました。" + CALLFUNC R + MSG 0x74b6 ; " すぐに毛布を持ってきます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16015 + CALLFUNC VOICE + MSG 0x74b7 ; "「ええ。よろしくね」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x74b8 ; "ソファーに移動し、横たわると" + CALLFUNC R + MSG 0x74b9 ; "紗夜は軽く目を閉じた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74ba ; "(旦那様と何かあったのかな?" + CALLFUNC R + MSG 0x74bb ; " 無理に明るく振る舞ってるような" + CALLFUNC R + MSG 0x74bc ; " 気がする……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74bd ; "そこに毛布を持って近づくと、" + CALLFUNC R + MSG 0x74be ; "突然、護は引き寄せられた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74bf ; "「お、奥様……!?」" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16016 + CALLFUNC VOICE + MSG 0x74c0 ; "「あなたが、本当に私の息子だったら" + CALLFUNC R + MSG 0x74c1 ; " よかったのにね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74c2 ; "目を閉じたままで、紗夜が呟く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74c3 ; "抱き寄せられた腕が、小さく震えていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74c4 ; "「奥様……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16017 + CALLFUNC VOICE + MSG 0x74c5 ; "「お願い、護さん……。" + CALLFUNC R + MSG 0x74c6 ; " しばらく、このままでいさせて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74c7 ; "身体を起こそうとした護を、紗夜が強く引き寄せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16018 + CALLFUNC VOICE + MSG 0x74c8 ; "「私、ずっと寂しかったのに……。" + CALLFUNC R + MSG 0x74c9 ; " なのに、どうして……あの人は" + CALLFUNC R + MSG 0x74ca ; " わかってくれないのかしら……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74cb ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74cc ; "初めて見る紗夜の泣き顔。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74cd ; "その涙と嗚咽を目の当たりにして、" + CALLFUNC R + MSG 0x74ce ; "護の感情が激しく揺さぶられる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74cf ; "「奥様のことは、……母さんのことは、" + CALLFUNC R + MSG 0x74d0 ; " 僕が必ず守ります……。" + CALLFUNC R + MSG 0x74d1 ; " ですから……安心して下さい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74d2 ; "気が付くと、護も紗夜を抱きしめていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16019 + CALLFUNC VOICE + MSG 0x74d3 ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74d4 ; "普段の護からは考えられない行為に、" + CALLFUNC R + MSG 0x74d5 ; "紗夜は思わず頬を赤らめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74d6 ; "心の奥が凍り付きそうだった紗夜は、" + CALLFUNC R + MSG 0x74d7 ; "温かい紅茶と護の抱擁のお陰で、" + CALLFUNC R + MSG 0x74d8 ; "ゆっくりと本来の自分を取り戻していく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16020 + CALLFUNC VOICE + MSG 0x74d9 ; "(ありがとう、護さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74da ; "紗夜の気持ちが落ち着くまで、" + CALLFUNC R + MSG 0x74db ; "しばらく2人が離れることはなかった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/03−1 +EOF シナリオ\紗夜/護/01−03.jaf + +; 紗夜/護/04 +; RETURN: void +FUNC 5679 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x74dc ; "  ブロロロロ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74dd ; "屋敷の前に止まる一台の車。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74de ; "それを見て、雪乃が紗夜を促した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16021 + CALLFUNC VOICE + MSG 0x74df ; "「お客様がいらっしゃったようです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16022 + CALLFUNC VOICE + MSG 0x74e0 ; "「ありがとう、雪乃」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74e1 ; "2人して車を出迎えると、紗夜と同じくらいの" + CALLFUNC R + MSG 0x74e2 ; "年齢の女性と、その息子らしい男の子が" + CALLFUNC R + MSG 0x74e3 ; "連れ立って下りてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16023 + CALLFUNC VOICE + MSG 0x74e4 ; "「いらっしゃい……響子。" + CALLFUNC R + MSG 0x74e5 ; " それに真人くんも」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16024 + CALLFUNC VOICE + MSG 0x74e6 ; "「おはようございます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x74e7 ; "二人で挨拶をすると、女性は明るく" + CALLFUNC R + MSG 0x74e8 ; "朗らかな表情で「ええ♪」と呟いた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16025 + CALLFUNC VOICE + MSG 0x74e9 ; "「おはよう♪" + CALLFUNC R + MSG 0x74ea ; " 突然お邪魔してごめんなさいね」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16026 + CALLFUNC VOICE + MSG 0x74eb ; "「一応、仕事のついでってことに" + CALLFUNC R + MSG 0x74ec ; " なってるから……あ、一騎さんはいる?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16027 + CALLFUNC VOICE + MSG 0x74ed ; "「ええ。今日は視察なのね」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16028 + CALLFUNC VOICE + MSG 0x74ee ; "「あら、それだけじゃないわよ。私は……" + CALLFUNC R + MSG 0x74ef ; " 神代家を監視、援助する兼田家の代表" + CALLFUNC R + MSG 0x74f0 ; " ……ってことになってるけど」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16029 + CALLFUNC VOICE + MSG 0x74f1 ; "「それより私は、あなたに会えるのを" + CALLFUNC R + MSG 0x74f2 ; " 楽しみにして来たの♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74f3 ; "肩で髪を切りそろえ、きちんと化粧をした" + CALLFUNC R + MSG 0x74f4 ; "凛々しい顔つきと奔放な言葉遣い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74f5 ; "年を感じさせない瑞々しい肉体を" + CALLFUNC R + MSG 0x74f6 ; "ビシッとスーツで飾り立てた彼女は" + CALLFUNC R + MSG 0x74f7 ; "紗夜を見るなり笑顔になる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16030 + CALLFUNC VOICE + MSG 0x74f8 ; "「真人、あなたは琴音ちゃんのところへ" + CALLFUNC R + MSG 0x74f9 ; " 行ってらっしゃい」" + CALLFUNC A + S_PUSH "顔/真人/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x74fa ; "「うん。" + CALLFUNC R + MSG 0x74fb ; " 雪乃、荷物をお願い」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16031 + CALLFUNC VOICE + MSG 0x74fc ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74fd ; "紗夜を見るのが恥ずかしいのか、" + CALLFUNC R + MSG 0x74fe ; "真人はすぐに視線を外す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x74ff ; "人見知りらしく、心を閉じている様子の" + CALLFUNC R + MSG 0x7500 ; "彼を見ても、紗夜は平気な様子だった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16032 + CALLFUNC VOICE + MSG 0x7501 ; "「真人様。こちらへどうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7502 ; "雪乃はそう重くない手荷物を受け取ると、" + CALLFUNC R + MSG 0x7503 ; "真人を玄関の中へ案内しはじめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16033 + CALLFUNC VOICE + MSG 0x7504 ; "「……1年ぶりね。" + CALLFUNC R + MSG 0x7505 ; " 変わってないようで安心したわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16034 + CALLFUNC VOICE + MSG 0x7506 ; "「ふふっ……あなたもね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7507 ; "旧知の友である2人は、大学卒業まで" + CALLFUNC R + MSG 0x7508 ; "全て同じ学校に通うほどの親しい間柄だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7509 ; "紗夜は親友の顔を見て、和らいだ表情になる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16035 + CALLFUNC VOICE + MSG 0x750a ; "「定例監査ももちろんだけど……、" + CALLFUNC R + MSG 0x750b ; " 今日はあなたに用があって来たのよね。" + CALLFUNC R + MSG 0x750c ; " 少しだけ、いいかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x750d ; "息子がいなくなるなり、本題に入る響子に" + CALLFUNC R + MSG 0x750e ; "紗夜はまぶたをパチパチさせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16036 + CALLFUNC VOICE + MSG 0x750f ; "「ええ。広間で構わないかしら?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16037 + CALLFUNC VOICE + MSG 0x7510 ; "「フフ……。二人きりになれる場所なら、" + CALLFUNC R + MSG 0x7511 ; " どこでもいいわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7512 ; "色気たっぷりに冗談を言いながら、" + CALLFUNC R + MSG 0x7513 ; "響子は腕を組んで、紗夜の後ろについていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16038 + CALLFUNC VOICE + MSG 0x7514 ; "「私もあなたも忙しくて、お話する時間が" + CALLFUNC R + MSG 0x7515 ; " なかなか取れなかったでしょう?" + CALLFUNC R + MSG 0x7516 ; " だから、今日は話したいことがたくさんあるの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7517 ; "少女のような笑顔を見せる紗夜を見て、" + CALLFUNC R + MSG 0x7518 ; "何故だか響子の顔色は優れなかった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16039 + CALLFUNC VOICE + MSG 0x7519 ; "「……ええ、私もよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x751a ; "二人は世間話をしながら屋敷の中へと歩いていく……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x751b ; "向かい合って二人が椅子に腰掛けると、" + CALLFUNC R + MSG 0x751c ; "静かな空気が広がっていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x751d ; "紗夜は煙草を手に取り「吸っていい?」と" + CALLFUNC R + MSG 0x751e ; "問う響子に、硝子で出来た灰皿を差し出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16040 + CALLFUNC VOICE + MSG 0x751f ; "「それで、お話って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7520 ; "  すぅう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7521 ; "煙草のフィルターを吸ってから、" + CALLFUNC R + MSG 0x7522 ; "響子はもったいつけるように吐き捨てる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16041 + CALLFUNC VOICE + MSG 0x7523 ; "「あなた、村長を雇ったそうね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7524 ; "紗夜は、響子の話が大野についてのことだと" + CALLFUNC R + MSG 0x7525 ; "察していなかったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7526 ; "きょとんとして、長年の友人に視線を移す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16042 + CALLFUNC VOICE + MSG 0x7527 ; "「雇うだなんて、そんな……。" + CALLFUNC R + MSG 0x7528 ; " ご相談にのっていただいているだけよ?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16043 + CALLFUNC VOICE + MSG 0x7529 ; "「悪いことは言わないわ。" + CALLFUNC R + MSG 0x752a ; " 今すぐやめなさい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16044 + CALLFUNC VOICE + MSG 0x752b ; "「……どうして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x752c ; "目を丸くする紗夜を見て" + CALLFUNC R + MSG 0x752d ; "響子は灰皿に煙草をおしつける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x752e ; "そして、すぐさま二本目に火をつけた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16045 + CALLFUNC VOICE + MSG 0x752f ; "「彼の過去を調べさせてもらったけれど、" + CALLFUNC R + MSG 0x7530 ; " ……かなり素行が良くないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16046 + CALLFUNC VOICE + MSG 0x7531 ; "「……素行?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16047 + CALLFUNC VOICE + MSG 0x7532 ; "「病院を経営していたときに、" + CALLFUNC R + MSG 0x7533 ; " 何人もの看護婦や患者を" + CALLFUNC R + MSG 0x7534 ; " 手込めにしていたらしいの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16048 + CALLFUNC VOICE + MSG 0x7535 ; "「まぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7536 ; "紗夜が口に手を当て驚く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7537 ; "その反応に手ごたえを感じたのか、" + CALLFUNC R + MSG 0x7538 ; "響子の口調に熱がこもり出した。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16049 + CALLFUNC VOICE + MSG 0x7539 ; "「噂では、関係を持った彼女たちを、" + CALLFUNC R + MSG 0x753a ; " 全員村に呼んだとか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x753b ; "やれやれとばかりに肩をすくめる響子を、" + CALLFUNC R + MSG 0x753c ; "紗夜がじっと見つめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16050 + CALLFUNC VOICE + MSG 0x753d ; "「何のためにかしら?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16051 + CALLFUNC VOICE + MSG 0x753e ; "「村には女性が少ないでしょう?" + CALLFUNC R + MSG 0x753f ; " 恐らく、彼女たちを利用して、人を増やそうと" + CALLFUNC R + MSG 0x7540 ; " 目論んでいるんじゃないかしら?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16052 + CALLFUNC VOICE + MSG 0x7541 ; "「自分たちの都合で、勝手な話だけどね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16053 + CALLFUNC VOICE + MSG 0x7542 ; "「人を……増やす?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16054 + CALLFUNC VOICE + MSG 0x7543 ; "「実際のところはわからないわよ?" + CALLFUNC R + MSG 0x7544 ; " でも、まあ……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16055 + CALLFUNC VOICE + MSG 0x7545 ; "「私としては、大事なあなたに、一時も" + CALLFUNC R + MSG 0x7546 ; " 毒虫を近づけておきたくないだけだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7547 ; "ゆらゆらと紫煙をくゆらせながら、" + CALLFUNC R + MSG 0x7548 ; "響子はライターを胸元にしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7549 ; "それを見届けてから、紗夜はおずおずと" + CALLFUNC R + MSG 0x754a ; "テーブルに手をつき、響子を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16056 + CALLFUNC VOICE + MSG 0x754b ; "「心配してくれてありがとう……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16057 + CALLFUNC VOICE + MSG 0x754c ; "「だけど、彼も今はとても良い方よ?" + CALLFUNC R + MSG 0x754d ; " 親身になって話も聞いて下さるし……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16058 + CALLFUNC VOICE + MSG 0x754e ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x754f ; "いつもながらに人が良すぎる紗夜を、" + CALLFUNC R + MSG 0x7550 ; "一度で説得出来るとは思っていなかったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7551 ; "響子は呆れつつ、そんな紗夜を好ましく思い" + CALLFUNC R + MSG 0x7552 ; "困ったように口元を歪めた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16059 + CALLFUNC VOICE + MSG 0x7553 ; "「とにかく、あの村の連中は危険なの。" + CALLFUNC R + MSG 0x7554 ; " 用心するに越したことはないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16060 + CALLFUNC VOICE + MSG 0x7555 ; "「でも……」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16061 + CALLFUNC VOICE + MSG 0x7556 ; "「紗夜は無警戒にも程があるわ。" + CALLFUNC R + MSG 0x7557 ; " 少しは自分の魅力を知りなさい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16062 + CALLFUNC VOICE + MSG 0x7558 ; "「魅力?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16063 + CALLFUNC VOICE + MSG 0x7559 ; "「…………これは難関ね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x755a ; "本心から理解していないのか、問い返す" + CALLFUNC R + MSG 0x755b ; "紗夜に響子は無理やり癒されてしまった。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16064 + CALLFUNC VOICE + MSG 0x755c ; "(昔っからこうなんだから、もう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x755d ; "ふわふわしているくせに、一度こうと決めれば" + CALLFUNC R + MSG 0x755e ; "なかなか頑固な親友をじっと見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x755f ; "響子は肩をすくめ、先ほどの言葉を訂正した。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16065 + CALLFUNC VOICE + MSG 0x7560 ; "「いいわ。" + CALLFUNC R + MSG 0x7561 ; " 今の言葉は忘れて」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16066 + CALLFUNC VOICE + MSG 0x7562 ; "「……響子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7563 ; "響子に一歩近づくと、" + CALLFUNC R + MSG 0x7564 ; "紗夜はその手に自分の手を重ねた。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16067 + CALLFUNC VOICE + MSG 0x7565 ; "「なあに。どうしたの?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16068 + CALLFUNC VOICE + MSG 0x7566 ; "「あのね、響子。" + CALLFUNC R + MSG 0x7567 ; " 私、今度こそ、子どもが出来る気がするの」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16069 + CALLFUNC VOICE + MSG 0x7568 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16070 + CALLFUNC VOICE + MSG 0x7569 ; "「だから、あと少しだけ待って欲しいの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x756a ; "紗夜の指を、握り返しはしないものの" + CALLFUNC R + MSG 0x756b ; "外しも、払いもしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x756c ; "響子は煙草を揉み消すと、" + CALLFUNC R + MSG 0x756d ; "目を伏せ、皮肉げに呟いた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16071 + CALLFUNC VOICE + MSG 0x756e ; "「……ご主人の体調でも良くなったのかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16072 + CALLFUNC VOICE + MSG 0x756f ; "「え?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16073 + CALLFUNC VOICE + MSG 0x7570 ; "「子作り……上手くいってるんでしょう?" + CALLFUNC R + MSG 0x7571 ; " すごくいい顔してる」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16074 + CALLFUNC VOICE + MSG 0x7572 ; "「そ、そんなこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7573 ; "ぱっ、と手を離し、慌ててしまう紗夜を" + CALLFUNC R + MSG 0x7574 ; "ますます響子が追撃する。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16075 + CALLFUNC VOICE + MSG 0x7575 ; "「クスクス……、いいわねぇ?" + CALLFUNC R + MSG 0x7576 ; " ウチなんか、もうやる気ゼロなのに♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16076 + CALLFUNC VOICE + MSG 0x7577 ; "「や、やだ、からかわないで……っ」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7578 ; "  コンコンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7579 ; "恥らう紗夜を援護するように、戸の音が鳴り響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x757a ; "響子は扉に視線を放つと、いぶかしげに眉をひそめた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16077 + CALLFUNC VOICE + MSG 0x757b ; "「ノック?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16078 + CALLFUNC VOICE + MSG 0x757c ; "「あ、ああ……。お茶をお願いしておいたの」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16079 + CALLFUNC VOICE + MSG 0x757d ; "「あらら。二人っきりって言ったじゃない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x757e ; "ソファーに肘をつき、気だるげに髪をかきあげる" + CALLFUNC R + MSG 0x757f ; "響子を、紗夜は頼もしそうに見つめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16080 + CALLFUNC VOICE + MSG 0x7580 ; "「入っていいわよ」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7581 ; "  ガチャ" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7582 ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7583 ; "銀のトレイを手にしたまま、" + CALLFUNC R + MSG 0x7584 ; "護が扉を開いて入室する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7585 ; "すると、響子が嬉しそうに微笑んだ。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16081 + CALLFUNC VOICE + MSG 0x7586 ; "「あら♪ 護くんじゃない!」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7587 ; "「響子様。お久しぶりです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7588 ; "響子に深く会釈をすると、" + CALLFUNC R + MSG 0x7589 ; "護は紅茶を二人の間に配置していく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16082 + CALLFUNC VOICE + MSG 0x758a ; "「ありがとう。" + CALLFUNC R + MSG 0x758b ; " 今日は雪乃じゃなかったのね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x758c ; "「申し訳ありません。" + CALLFUNC R + MSG 0x758d ; " 手が空いているのが、僕だけでしたので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x758e ; "砂糖とレモンを並べながら、小声で答える護を" + CALLFUNC R + MSG 0x758f ; "響子はらんらんと輝く瞳で観察する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16083 + CALLFUNC VOICE + MSG 0x7590 ; "「ううん、いいのよ。" + CALLFUNC R + MSG 0x7591 ; " これからは護さんも" + CALLFUNC R + MSG 0x7592 ; " 雪乃のフォローをしてあげてね」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7593 ; "「はい、奥様」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16084 + CALLFUNC VOICE + MSG 0x7594 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7595 ; "「響子様は、砂糖はお一つでしたよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7596 ; "自分の方へと近づいてくる使用人に、" + CALLFUNC R + MSG 0x7597 ; "響子は口端をきゅっと上げてみせた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16085 + CALLFUNC VOICE + MSG 0x7598 ; "「そうね、ありがとう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16086 + CALLFUNC VOICE + MSG 0x7599 ; "「私は二つにしようかしら?" + CALLFUNC R + MSG 0x759a ; " ミルクもいれてくれると嬉しいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x759b ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x759c ; "紗夜の言うなりに働く護の背中を見ていた" + CALLFUNC R + MSG 0x759d ; "響子はぱっ、と顔を上げる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16087 + CALLFUNC VOICE + MSG 0x759e ; "「……ねえ、紗夜?" + CALLFUNC R + MSG 0x759f ; " あなたと取り引きしたいんだけど」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16088 + CALLFUNC VOICE + MSG 0x75a0 ; "「えっ……何かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75a1 ; "カップに口をつける紗夜に" + CALLFUNC R + MSG 0x75a2 ; "そっと耳打ちする響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75a3 ; "その様子は二人の仲の良さと" + CALLFUNC R + MSG 0x75a4 ; "気安さを同時に表していた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16089 + CALLFUNC VOICE + MSG 0x75a5 ; "「護くん、ウチにくれない?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16090 + CALLFUNC VOICE + MSG 0x75a6 ; "「っ……!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5024 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x75a7 ; "  ガシャガシャンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75a8 ; "音を立ててカップを落としそうになった紗夜を、" + CALLFUNC R + MSG 0x75a9 ; "そっと護が落ち着かせてやる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75aa ; "「お……奥様、大丈夫ですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16091 + CALLFUNC VOICE + MSG 0x75ab ; "「へ、平気よ。" + CALLFUNC R + MSG 0x75ac ; " ちょっと、驚いただけだから……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16092 + CALLFUNC VOICE + MSG 0x75ad ; "「だぁって、すごくカワイイんですもの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75ae ; "獲物を見つけた女豹のように、" + CALLFUNC R + MSG 0x75af ; "虎視眈々と護を狙う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75b0 ; "そんな響子にドキッとした紗夜は、" + CALLFUNC R + MSG 0x75b1 ; "大きく手を広げ、護を視界から隠してしまう。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16093 + CALLFUNC VOICE + MSG 0x75b2 ; "「あん、ズルいわよ紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16094 + CALLFUNC VOICE + MSG 0x75b3 ; "「この子は、私の家族だから、" + CALLFUNC R + MSG 0x75b4 ; " 絶対に誰にも渡しません!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16095 + CALLFUNC VOICE + MSG 0x75b5 ; "「あら。紗夜らしくないわね。" + CALLFUNC R + MSG 0x75b6 ; " そんなに恐い顔して……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16096 + CALLFUNC VOICE + MSG 0x75b7 ; "「響子がおかしなことを言うからでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75b8 ; "(はは……、奥様のこんな顔、初めて見た)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75b9 ; "温和な紗夜が、出来るだけ" + CALLFUNC R + MSG 0x75ba ; "怖い顔を作ってみせると" + CALLFUNC R + MSG 0x75bb ; "響子も護も笑ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75bc ; "そして、護は、今のうちにと、" + CALLFUNC R + MSG 0x75bd ; "静かにその場を離れようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75be ; "それを響子が横目で見る。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16097 + CALLFUNC VOICE + MSG 0x75bf ; "「ところで、護くんって童貞なの?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5024 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x75c0 ; "  ガシャンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75c1 ; "今度こそ、カップが揺れて紅茶の飛沫が飛び散った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16098 + CALLFUNC VOICE + MSG 0x75c2 ; "「ちょ、ちょっと響子!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16099 + CALLFUNC VOICE + MSG 0x75c3 ; "「どうして紗夜が動揺するのよ。" + CALLFUNC R + MSG 0x75c4 ; " 私は、護くんに聞いてるのに♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16100 + CALLFUNC VOICE + MSG 0x75c5 ; "「こ、こんなところでする質問じゃないわ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75c6 ; "台無しになったティーセットは、" + CALLFUNC R + MSG 0x75c7 ; "まさに紗夜の内心そのもの。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75c8 ; "紗夜が慌てるのにつられ、" + CALLFUNC R + MSG 0x75c9 ; "護も同時に声を上擦らせる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75ca ; "「ぼ、ぼぼぼぼくは、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75cb ; "それが面白くてたまらないらしく、" + CALLFUNC R + MSG 0x75cc ; "響子は心底楽しそうにクスクス笑った。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16101 + CALLFUNC VOICE + MSG 0x75cd ; "「私でよければ、" + CALLFUNC R + MSG 0x75ce ; " 護くんを大人にしてあげましょうか?" + CALLFUNC R + MSG 0x75cf ; " 何事も経験は必要だし」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16102 + CALLFUNC VOICE + MSG 0x75d0 ; "「この子に、そんな経験は不要です!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16103 + CALLFUNC VOICE + MSG 0x75d1 ; "「あぁらぁ? 男の子が、セックスに" + CALLFUNC R + MSG 0x75d2 ; " 興味ないわけないでしょ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16104 + CALLFUNC VOICE + MSG 0x75d3 ; "「そ、それは……そうかもしれないけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x75d4 ; "  しゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75d5 ; "うなだれる紗夜とは逆に、" + CALLFUNC R + MSG 0x75d6 ; "響子はどんどん元気づいてくる。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16105 + CALLFUNC VOICE + MSG 0x75d7 ; "「紗夜は紗夜でフェロモンを" + CALLFUNC R + MSG 0x75d8 ; " 撒き散らしてるし……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16106 + CALLFUNC VOICE + MSG 0x75d9 ; "「琴音ちゃんは美人だし、" + CALLFUNC R + MSG 0x75da ; " 莉々子ちゃんだってカワイイし♀」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16107 + CALLFUNC VOICE + MSG 0x75db ; "「護くんが、どうやって性欲を" + CALLFUNC R + MSG 0x75dc ; " 発散しているか興味あるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75dd ; "「それは……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75de ; "(舟木さんのエロ本です……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75df ; "心の中で呟くも、さすがにそれは口に出せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75e0 ; "護はモゴモゴ言いながら、" + CALLFUNC R + MSG 0x75e1 ; "ただひたすらに紗夜の零した紅茶を拭いた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16108 + CALLFUNC VOICE + MSG 0x75e2 ; "「んー? 私がダメなら……そうね。" + CALLFUNC R + MSG 0x75e3 ; " 紗夜が護くんの手ほどきをしてみるとか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16109 + CALLFUNC VOICE + MSG 0x75e4 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75e5 ; "時が止まり、紗夜も護も動けなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75e6 ; "すると、響子はパタパタと手を振って、" + CALLFUNC R + MSG 0x75e7 ; "それが冗談であることを示す。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16110 + CALLFUNC VOICE + MSG 0x75e8 ; "「なぁんて。夫一筋のあなたに言う" + CALLFUNC R + MSG 0x75e9 ; " 台詞じゃなかったわね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16111 + CALLFUNC VOICE + MSG 0x75ea ; "「………………」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16112 + CALLFUNC VOICE + MSG 0x75eb ; "「ちょ、ちょっと真に受けないでよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75ec ; "想像よりも重い雰囲気に、響子が慌てた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x75ed ; "(き、響子様、何ということを……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16113 + CALLFUNC VOICE + MSG 0x75ee ; "「わ、私は別に……その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75ef ; "視線を反らし、気まずそうにしている2人を、" + CALLFUNC R + MSG 0x75f0 ; "響子が丸い目で見比べる。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16114 + CALLFUNC VOICE + MSG 0x75f1 ; "「なんなの、なんなの?" + CALLFUNC R + MSG 0x75f2 ; " 二人とも真っ赤になっちゃって」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16115 + CALLFUNC VOICE + MSG 0x75f3 ; "「まさか……あなた達、" + CALLFUNC R + MSG 0x75f4 ; " もうそういう関係とか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16116 + CALLFUNC VOICE + MSG 0x75f5 ; "「し、してないわ!" + CALLFUNC R + MSG 0x75f6 ; " まだ、何もしてないっ……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16117 + CALLFUNC VOICE + MSG 0x75f7 ; "「あはっ……。まだ、って!」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16118 + CALLFUNC VOICE + MSG 0x75f8 ; "「これからは色々しちゃうみたいな" + CALLFUNC R + MSG 0x75f9 ; " 言い方じゃない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16119 + CALLFUNC VOICE + MSG 0x75fa ; "「ぁ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75fb ; "息を飲む紗夜の肩を、ぽんぽんと響子が叩いた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16120 + CALLFUNC VOICE + MSG 0x75fc ; "「冗談よ、冗談。" + CALLFUNC R + MSG 0x75fd ; " 紗夜がそんなことするなんて思ってないわよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x75fe ; "2本目の煙草をつまむと、" + CALLFUNC R + MSG 0x75ff ; "響子はおかしそうにくすくす笑いを再開する。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16121 + CALLFUNC VOICE + MSG 0x7600 ; "「ごめんなさい。" + CALLFUNC R + MSG 0x7601 ; " 反応が面白いから、からかってみただけ♪」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16122 + CALLFUNC VOICE + MSG 0x7602 ; "「そ……そう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7603 ; "新しい紅茶を注ぎながら、テーブルの下で" + CALLFUNC R + MSG 0x7604 ; "護の膝がガクガク震えていた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7605 ; "(響子様は、鋭い方だからなぁ……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7606 ; "(僕が奥様を、異性として意識していること……" + CALLFUNC R + MSG 0x7607 ; " 気付かれたら大変なことになりそうだ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/04 + +; 紗夜/護/04−補足 +; RETURN: void +FUNC 5680 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + PUSH -1 + PUSH -1 + CALLFUNC 音楽 + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x7608 ; "部屋に入るや否や、紗夜は護を抱き寄せた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7609 ; "「う、うわっ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16123 + CALLFUNC VOICE + MSG 0x760a ; "「響子の言ったこと……本気にしてはダメよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x760b ; "「響子様の……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16124 + CALLFUNC VOICE + MSG 0x760c ; "「あなたを大人にしてあげるって……。" + CALLFUNC R + MSG 0x760d ; " そんなの、私が許さないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x760e ; "紗夜の抱きしめる力が、より強くなる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x760f ; "「さすがに、あれはご冗談だと思いますよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7610 ; "響子の言葉を真面目に受け止めた紗夜に、" + CALLFUNC R + MSG 0x7611 ; "護が笑顔で答える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16125 + CALLFUNC VOICE + MSG 0x7612 ; "「ううん。響子は、きっと本気よ……。" + CALLFUNC R + MSG 0x7613 ; " 彼女とは長い付き合いだから、私には分かるの」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7614 ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7615 ; "2人が親友であることは聞かされていたので、" + CALLFUNC R + MSG 0x7616 ; "紗夜にそう言われてしまうと、護は何も言い返せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7617 ; "そのまま紗夜に抱かれていると、" + CALLFUNC R + MSG 0x7618 ; "甘い香水の匂いと柔らかな乳房の感触が、" + CALLFUNC R + MSG 0x7619 ; "護を現実に引き戻す。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x761a ; "「……うぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x761b ; "護の男が反応を始め、ズボンの中でむくむくと" + CALLFUNC R + MSG 0x761c ; "膨れ上がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x761d ; "気付かれないように紗夜から離れようとしても、" + CALLFUNC R + MSG 0x761e ; "なかなか腕を解いてもらえない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16126 + CALLFUNC VOICE + MSG 0x761f ; "「ねぇ、護さん……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7620 ; "「は、はいっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16127 + CALLFUNC VOICE + MSG 0x7621 ; "「やっぱり、響子が言っていたように、" + CALLFUNC R + MSG 0x7622 ; " あなたもエッチに興味があるの?" + CALLFUNC R + MSG 0x7623 ; " その……女の人とセックスがしたいって……思う?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7624 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7625 ; "母親代わりである紗夜を相手に" + CALLFUNC R + MSG 0x7626 ; "正直に答えるべきか、護は悩んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7627 ; "すると、紗夜は悲しげに眉を八の字に下げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16128 + CALLFUNC VOICE + MSG 0x7628 ; "「セックスが悪いことだとは言わないわ。" + CALLFUNC R + MSG 0x7629 ; " だけど、そういうことは、あなたが好きになった女性と" + CALLFUNC R + MSG 0x762a ; " するべきだと思うの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16129 + CALLFUNC VOICE + MSG 0x762b ; "「セックスは……愛を確かめ合う行為だから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x762c ; "「そのとおりだと思います……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16130 + CALLFUNC VOICE + MSG 0x762d ; "「でもね……、どうしても我慢できないって" + CALLFUNC R + MSG 0x762e ; " 言うのなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x762f ; "言い掛けて、紗夜は言葉を詰まらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7630 ; "それでも、絞り出すように言葉を続けた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16131 + CALLFUNC VOICE + MSG 0x7631 ; "「その時は、私に教えて……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7632 ; "「え、ええっ、お、奥様に……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16132 + CALLFUNC VOICE + MSG 0x7633 ; "「理由はよくわからないけれど、" + CALLFUNC R + MSG 0x7634 ; " ……さっき、急に胸が苦しくなって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16133 + CALLFUNC VOICE + MSG 0x7635 ; "「護が誰かとそんなことをするんじゃないかって" + CALLFUNC R + MSG 0x7636 ; " 思ったら、気が気でなくなってしまったの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16134 + CALLFUNC VOICE + MSG 0x7637 ; "「だから……その時は……。" + CALLFUNC R + MSG 0x7638 ; " 私に教えて欲しいのよ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7639 ; "「で、ですが……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x763a ; "耳元で甘い言葉を囁かれ、護の一物が更に硬くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16135 + CALLFUNC VOICE + MSG 0x763b ; "「年頃の若い男の子が、性欲を我慢するのは" + CALLFUNC R + MSG 0x763c ; " 大変なことなのでしょう?" + CALLFUNC R + MSG 0x763d ; " それくらい、私にだって分かります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16136 + CALLFUNC VOICE + MSG 0x763e ; "「だけど、それを響子で満たそうとするのは、" + CALLFUNC R + MSG 0x763f ; " 間違いだと思うわ。" + CALLFUNC R + MSG 0x7640 ; " そんな汚れた関係……、私は認められない……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7641 ; "「お言葉を返すようですが、響子様と" + CALLFUNC R + MSG 0x7642 ; " そのようなことにはならないかと……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16137 + CALLFUNC VOICE + MSG 0x7643 ; "「とにかく、ダメなものはダメなの。" + CALLFUNC R + MSG 0x7644 ; " 護さんに好きな人ができるまでは、私がちゃんと" + CALLFUNC R + MSG 0x7645 ; " 面倒を見てあげるからっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16138 + CALLFUNC VOICE + MSG 0x7646 ; "「だから……して欲しいことがあったら、" + CALLFUNC R + MSG 0x7647 ; " 私に相談して……、ね?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7648 ; "「し、して欲しいことと" + CALLFUNC R + MSG 0x7649 ; " 言われても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x764a ; "護の言葉を聞いた途端、紗夜は自分が" + CALLFUNC R + MSG 0x764b ; "大胆すぎる誘惑をしていたことに気がついた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x764c ; "そして、慌てて護から離れると" + CALLFUNC R + MSG 0x764d ; "もじもじと髪を掻き上げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16139 + CALLFUNC VOICE + MSG 0x764e ; "「あ、あんまりエッチなことはダメよ?" + CALLFUNC R + MSG 0x764f ; " 私も一応……人妻なのですから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7650 ; "「で、ですが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16140 + CALLFUNC VOICE + MSG 0x7651 ; "「あくまでも、あなたが誰かを好きになるまで……、" + CALLFUNC R + MSG 0x7652 ; " ……その間だけ、だから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7653 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7654 ; "護は紗夜の申し出に戸惑い、俯いてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7655 ; "それを見て、紗夜もまた居心地の悪い" + CALLFUNC R + MSG 0x7656 ; "気持ちを味わい、ついそわそわしてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16141 + CALLFUNC VOICE + MSG 0x7657 ; "「ヘンなことを言って、ごめんなさい……。" + CALLFUNC R + MSG 0x7658 ; " 男の子の喜ぶことなんて、何もわからないのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7659 ; "「そ、そんなことはありませんよ!" + CALLFUNC R + MSG 0x765a ; " 僕は、奥様の申し出が、すごく嬉しかったです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16142 + CALLFUNC VOICE + MSG 0x765b ; "「護……さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16143 + CALLFUNC VOICE + MSG 0x765c ; "(ああっ……自己嫌悪だわ……。" + CALLFUNC R + MSG 0x765d ; " 響子に嫉妬して……大人ぶってしまって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x765e ; "護が響子と話している間、紗夜は嫉妬にも似た感情が" + CALLFUNC R + MSG 0x765f ; "胸の奥から湧き上がっていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7660 ; "(僕が好きになる人……か……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7661 ; "(もしも、奥様を好きだって答えたら、" + CALLFUNC R + MSG 0x7662 ; " 何て仰るだろう……?)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16144 + CALLFUNC VOICE + MSG 0x7663 ; "「……護は、ママのこと好き?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7664 ; "「えっ!? あ、はいっ!" + CALLFUNC R + MSG 0x7665 ; " も、もちろんです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7666 ; "心の中を見透かされたような質問に、" + CALLFUNC R + MSG 0x7667 ; "護が動揺する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16145 + CALLFUNC VOICE + MSG 0x7668 ; "「それは、母親として?" + CALLFUNC R + MSG 0x7669 ; " それとも、女として?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x766a ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16146 + CALLFUNC VOICE + MSG 0x766b ; "「……ごめんなさい。" + CALLFUNC R + MSG 0x766c ; " 変な質問をしてしまったわね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16147 + CALLFUNC VOICE + MSG 0x766d ; "「私は母親だって、自分で決めたのに" + CALLFUNC R + MSG 0x766e ; " ……ふふ、忘れてちょうだい」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x766f ; "「奥様……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16148 + CALLFUNC VOICE + MSG 0x7670 ; "「でも、忘れないでね。" + CALLFUNC R + MSG 0x7671 ; " 私は、あなたを離したくないの。" + CALLFUNC R + MSG 0x7672 ; " とても大切に思っているって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7673 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7674 ; "今度は、護が紗夜を抱き寄せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16149 + CALLFUNC VOICE + MSG 0x7675 ; "「あっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7676 ; "「奥様が、そう思って下さるうちは、" + CALLFUNC R + MSG 0x7677 ; " 僕はどこにも行きませんよ。絶対に……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16150 + CALLFUNC VOICE + MSG 0x7678 ; "「護……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7679 ; "  コンコンコンッ" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16151 + CALLFUNC VOICE + MSG 0x767a ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x767b ; "「わわっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x767c ; "突然のノックに、2人の距離が離れる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16152 + CALLFUNC VOICE + MSG 0x767d ; "「だ、誰か来たわ!" + CALLFUNC R + MSG 0x767e ; " 護さん、そこに隠れてっ!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x767f ; "「は、はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7680 ; "護は慌ててソファーの後ろに身を隠した。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7681 ; "  コンコンコンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7682 ; "返事をしなかったので、再びノックされる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16153 + CALLFUNC VOICE + MSG 0x7683 ; "「い、いいわよ。お入りなさい?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7684 ; "  ガチャ……" + CALLFUNC A + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7685 ; "「失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7686 ; "ノックの主は舟木だった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7687 ; "「突然、申し訳ございません。" + CALLFUNC R + MSG 0x7688 ; " お取り込み中でしたでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7689 ; "紗夜の落ち着かない様子を見て、" + CALLFUNC R + MSG 0x768a ; "舟木はバツが悪そうに言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16154 + CALLFUNC VOICE + MSG 0x768b ; "「ううん、大丈夫よ。" + CALLFUNC R + MSG 0x768c ; " どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x768d ; "返事をしながら、紗夜は手櫛で髪の毛を整える。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x768e ; "「これから本格的に洗車をしようと思うのですが、" + CALLFUNC R + MSG 0x768f ; " お出掛けされる予定などございませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16155 + CALLFUNC VOICE + MSG 0x7690 ; "「今日は何も無かったと思うわ。" + CALLFUNC R + MSG 0x7691 ; " 時間も、それほど掛からないのよね?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7692 ; "「はい。1時間ほどで済みます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16156 + CALLFUNC VOICE + MSG 0x7693 ; "「それじゃ、お願いしようかしら?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7694 ; "「かしこまりました。" + CALLFUNC R + MSG 0x7695 ; " 洗車が済みましたら、また報告にあがります」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x7696 ; "舟木は用件を手短に伝えると、" + CALLFUNC R + MSG 0x7697 ; "紗夜に一礼して部屋を出た。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7698 ; "「ほっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7699 ; "完全に舟木の気配が消えたことを察すると、" + CALLFUNC R + MSG 0x769a ; "ソファーの後ろに隠れていた護が立ち上がる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16157 + CALLFUNC VOICE + MSG 0x769b ; "「うふふっ……。" + CALLFUNC R + MSG 0x769c ; " いきなりで、びっくりしちゃったわね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x769d ; "「そ、そうですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x769e ; "全身から吹き出した冷や汗に、シャツがへばりつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x769f ; "護は笑顔を作ると、部屋の扉に手をかけた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76a0 ; "「そ、それでは、僕も失礼させていただきます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16158 + CALLFUNC VOICE + MSG 0x76a1 ; "「ええっ。またあとでね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76a2 ; "二人はなんとなく頬を赤く染めながら、" + CALLFUNC R + MSG 0x76a3 ; "別々の行動に分かれていく。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x76a4 ; "部屋の外に出ると、護は急に" + CALLFUNC R + MSG 0x76a5 ; "紗夜の周辺の人間関係が気に掛かった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76a6 ; "(そう言えば、奥様は舟木さんの気持ちに" + CALLFUNC R + MSG 0x76a7 ; " 気付いてらっしゃるのかな?)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76a8 ; "(まあ、いつもの態度を見てたら、" + CALLFUNC R + MSG 0x76a9 ; " 気付かない人はいないと思うけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76aa ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76ab ; "(いや、奥様の男性関係を勘ぐるなんて" + CALLFUNC R + MSG 0x76ac ; " ぼ、僕も嫌な嫉妬をしてるなぁ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/04−補足 + +; 紗夜/護/05 +; RETURN: void +FUNC 5681 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16159 + CALLFUNC VOICE + MSG 0x76ad ; "「あとは鞄を用意して……、" + CALLFUNC R + MSG 0x76ae ; " 日傘はこれでいいかしら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76af ; "午前中、玄関前。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76b0 ; "慌しく身なりを整えている紗夜を見つけ、" + CALLFUNC R + MSG 0x76b1 ; "護がすぐに駆けつけた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76b2 ; "「すみません、気がつきませんでした。" + CALLFUNC R + MSG 0x76b3 ; " 何かお手伝いすることはありますか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16160 + CALLFUNC VOICE + MSG 0x76b4 ; "「あら……護さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76b5 ; "護に気付くと、紗夜はスカートの" + CALLFUNC R + MSG 0x76b6 ; "裾を揺らして振り返る。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76b7 ; "「どこかにお出かけですか?" + CALLFUNC R + MSG 0x76b8 ; " でしたら何かと必要だと思いますし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76b9 ; "手伝いを願い出る護だったが、その背後から" + CALLFUNC R + MSG 0x76ba ; "ぬうっと舟木が現れる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76bb ; "「なんだなんだ、護。こんなところで" + CALLFUNC R + MSG 0x76bc ; " ごちゃごちゃしてやがって」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76bd ; "「……と、奥様がご一緒でしたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76be ; "すると、舟木はギロリといつも以上に" + CALLFUNC R + MSG 0x76bf ; "凄みのある顔つきで護を睨んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76c0 ; "「護。お前、奥様に何かしたのか?" + CALLFUNC R + MSG 0x76c1 ; " だったら金輪際口きいてやんねェぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76c2 ; "舟木の迫力に押されながらも、" + CALLFUNC R + MSG 0x76c3 ; "護はその場を譲らなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76c4 ; "「ち、違いますよ! 気付いたら奥様が" + CALLFUNC R + MSG 0x76c5 ; " お一人で身支度をなさっていらして、" + CALLFUNC R + MSG 0x76c6 ; " だ……だから!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76c7 ; "「どもるところがアヤシイじゃねぇか!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76c8 ; "「そ、そんなー!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76c9 ; "うりうりとこめかみを拳で小突かれていた護を、" + CALLFUNC R + MSG 0x76ca ; "紗夜が笑顔でかばってみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16161 + CALLFUNC VOICE + MSG 0x76cb ; "「ふふっ……舟木さん。" + CALLFUNC R + MSG 0x76cc ; " そんなにこの子を" + CALLFUNC R + MSG 0x76cd ; " いじめないでくださいな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16162 + CALLFUNC VOICE + MSG 0x76ce ; "「護さんが言っていることは本当よ。" + CALLFUNC R + MSG 0x76cf ; " 本当にさっき、会ったばかりなの」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76d0 ; "「も、申し訳ございません。" + CALLFUNC R + MSG 0x76d1 ; " こいつの顔を見てると" + CALLFUNC R + MSG 0x76d2 ; " つい……からかっちまいたくなるもんで」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76d3 ; "「それを言いがかりって言うんです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76d4 ; "二人のやりとりを見ていた紗夜は、" + CALLFUNC R + MSG 0x76d5 ; "少し考えてから護の腕を取った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16163 + CALLFUNC VOICE + MSG 0x76d6 ; "「……そうね。うん。" + CALLFUNC R + MSG 0x76d7 ; " じゃあ、護さんにお願いしようかしら」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76d8 ; "「?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16164 + CALLFUNC VOICE + MSG 0x76d9 ; "「舟木さん、今日は護さんと一緒に" + CALLFUNC R + MSG 0x76da ; " 行くことにします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76db ; "護にはよくわからない言葉を発した紗夜に、" + CALLFUNC R + MSG 0x76dc ; "涙目で舟木が反論する。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76dd ; "「そ、そんな殺生な!" + CALLFUNC R + MSG 0x76de ; " くそ……、一瞬目を離した隙に!」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76df ; "(あ……もしかして、今日は舟木さんが、" + CALLFUNC R + MSG 0x76e0 ; " 奥様のお世話をするはずだったのかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76e1 ; "護がそれに気付いた時にはもう遅かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76e2 ; "舟木はメラメラ嫉妬の炎を燃やしながら、" + CALLFUNC R + MSG 0x76e3 ; "護の事をジト目で見つめている。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76e4 ; "「じぃいいいいいい……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76e5 ; "(う……ううう、すみません!!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76e6 ; "「護……。" + CALLFUNC R + MSG 0x76e7 ; " お前とは、いつか決着を付けねば、" + CALLFUNC R + MSG 0x76e8 ; " ならないようだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76e9 ; "大柄で長身な舟木が、" + CALLFUNC R + MSG 0x76ea ; "今にも泣き出しそうな声で言う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76eb ; "その迫力はかなりのもので、" + CALLFUNC R + MSG 0x76ec ; "護も当然驚いてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76ed ; "「ちょ、ちょっと舟木さん!" + CALLFUNC R + MSG 0x76ee ; " 僕はそんなつもりで言ったんじゃ" + CALLFUNC R + MSG 0x76ef ; " ありませんよ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16165 + CALLFUNC VOICE + MSG 0x76f0 ; "「くすくすっ。" + CALLFUNC R + MSG 0x76f1 ; " 護さんはお屋敷から出る機会が少ないから、" + CALLFUNC R + MSG 0x76f2 ; " 散歩がてらに誘っただけよ?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76f3 ; "「はぁ……そりゃあ、そうなんでしょうけど……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76f4 ; "「……俺ぁ、この機会を毎年楽しみに" + CALLFUNC R + MSG 0x76f5 ; " してたってのに……ったく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76f6 ; "小声でぶちぶち言っている舟木から視線を外し、" + CALLFUNC R + MSG 0x76f7 ; "紗夜は護の肩を小さくつついた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16166 + CALLFUNC VOICE + MSG 0x76f8 ; "「ね、他にお仕事があったりする?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76f9 ; "「い、いえ、今日は特に何も……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16167 + CALLFUNC VOICE + MSG 0x76fa ; "「良かった♀ じゃあ、舟木さん。" + CALLFUNC R + MSG 0x76fb ; " 雪乃に護さんを1日借りますと" + CALLFUNC R + MSG 0x76fc ; " 伝えておいてください」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x76fd ; "「……かしこまりました……ううっ。" + CALLFUNC R + MSG 0x76fe ; " いってらっしゃいませ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x76ff ; "二人を見送り、涙する舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7700 ; "その横で紗夜はぽん、と手と手を合わせて提案する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16168 + CALLFUNC VOICE + MSG 0x7701 ; "「じゃあ、行きましょうか。護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7702 ; "「は、はい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16169 + CALLFUNC VOICE + MSG 0x7703 ; "「少し荷物があるのだけれど、大丈夫かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7704 ; "紗夜の前に用意されていた大き目の旅行鞄を" + CALLFUNC R + MSG 0x7705 ; "持ち上げると、護ははっきりと頷いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7706 ; "「ええ、これくらいでしたらもう一つでも」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16170 + CALLFUNC VOICE + MSG 0x7707 ; "「ふふ……さすが男の子ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7708 ; "おどけた表情で、紗夜が背の後ろで手を重ね、" + CALLFUNC R + MSG 0x7709 ; "護をのぞきこんでくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x770a ; "「!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16171 + CALLFUNC VOICE + MSG 0x770b ; "「頼りにしてますよ、護さん♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x770c ; "「お、お、おまかせください……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x770d ; "護はつい、嬉しくなって、" + CALLFUNC R + MSG 0x770e ; "自分を見つめる舟木のことを忘れてしまった。" + CALLFUNC A + S_PUSH "背景/山道/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16172 + CALLFUNC VOICE + MSG 0x770f ; "「……やっぱり、荷物を詰めすぎたかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7710 ; "「はぁっ、はぁ、はぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7711 ; "屋敷を出て、20分ほど進んだ後に" + CALLFUNC R + MSG 0x7712 ; "二人はなだらかな山道を歩いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7713 ; "さえずる小鳥の鳴き声に、" + CALLFUNC R + MSG 0x7714 ; "遠い水流の音、そして後はしん……と静かだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7715 ; "他に歩行者がいない、細い道を" + CALLFUNC R + MSG 0x7716 ; "木々の深緑に囲まれながらただ歩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7717 ; "それだけで、護は少し嬉しい気持ちだった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7718 ; "(思ったよりは重い、けど……" + CALLFUNC R + MSG 0x7719 ; " そんなこと絶対言わない)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x771a ; "(奥様は僕を連れて行くと、" + CALLFUNC R + MSG 0x771b ; " 言ってくださったんだから)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x771c ; "「これ……くらい平気です。" + CALLFUNC R + MSG 0x771d ; " 奥様こそ、お疲れになっていませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16173 + CALLFUNC VOICE + MSG 0x771e ; "「私は平気よ?" + CALLFUNC R + MSG 0x771f ; " 護さんが全部持ってくれてるし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16174 + CALLFUNC VOICE + MSG 0x7720 ; "「それに、この辺りは、私が小さい頃から" + CALLFUNC R + MSG 0x7721 ; " 走り回っていた、庭みたいな場所ですもの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16175 + CALLFUNC VOICE + MSG 0x7722 ; "「ふふっ……勢い余って、" + CALLFUNC R + MSG 0x7723 ; " 麓の村まで行ったことだってあるのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7724 ; "「ほ、本当ですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7725 ; "護が荷物を抱え直し、顔を上げる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x7726 ; "すると、紗夜は髪を耳にかけながら、" + CALLFUNC R + MSG 0x7727 ; "吹き抜ける風に目を細めていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16176 + CALLFUNC VOICE + MSG 0x7728 ; "「ええっ。" + CALLFUNC R + MSG 0x7729 ; " この道は、お父様と2人でよく歩いたわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16177 + CALLFUNC VOICE + MSG 0x772a ; "「お父様は……私と手を繋いで、" + CALLFUNC R + MSG 0x772b ; " お散歩するのが、とてもお好きだったから……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x772c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x772d ; "護は鞄を持ち直すと、一歩紗夜に近づいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x772e ; "そして憂いを帯びたその瞳をまっすぐに見る。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x772f ; "「父君の命日に、間に合って良かったですね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16178 + CALLFUNC VOICE + MSG 0x7730 ; "「そうね。ここ数年は仕事で外に出てたから、" + CALLFUNC R + MSG 0x7731 ; " ほとんど行けなかったし……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16179 + CALLFUNC VOICE + MSG 0x7732 ; "「今年は戻ってこられて良かったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7733 ; "満足そうにうなずく紗夜を、" + CALLFUNC R + MSG 0x7734 ; "護は優しい瞳で見つめた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7735 ; "「僕は奥様の父上様のことを、" + CALLFUNC R + MSG 0x7736 ; " 存じ上げないのですが……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7737 ; "「そんな大切な日に、" + CALLFUNC R + MSG 0x7738 ; " 僕なんかが付いてきてしまって" + CALLFUNC R + MSG 0x7739 ; " 良かったのでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x773a ; "紗夜はためらう護の方へ向き直ると、" + CALLFUNC R + MSG 0x773b ; "迷わず言葉を贈る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16180 + CALLFUNC VOICE + MSG 0x773c ; "「あなたに来て欲しかったの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x773d ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x773e ; "紗夜は風ではためく長いスカートを" + CALLFUNC R + MSG 0x773f ; "手で押さえ、護の目線に目を合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7740 ; "そして真剣な目で護を見つめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16181 + CALLFUNC VOICE + MSG 0x7741 ; "「あなたにも、お父様のことを" + CALLFUNC R + MSG 0x7742 ; " 知っておいて欲しかったから、" + CALLFUNC R + MSG 0x7743 ; " こうして連れてきたのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7744 ; "「僕に……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16182 + CALLFUNC VOICE + MSG 0x7745 ; "「あなたには、私の全てを知って欲しいの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16183 + CALLFUNC VOICE + MSG 0x7746 ; "「でないと、本物の、あなたの母親には" + CALLFUNC R + MSG 0x7747 ; " なれない気がして……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7748 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7749 ; "どこかで小鳥がチチチと羽ばたき、" + CALLFUNC R + MSG 0x774a ; "紗夜は、ぱっとスカートから手を離す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16184 + CALLFUNC VOICE + MSG 0x774b ; "「ふふっ。しばらく行ってないから、" + CALLFUNC R + MSG 0x774c ; " 雑草がいっぱい生えているわよ。" + CALLFUNC R + MSG 0x774d ; " 護さん、お掃除手伝ってね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x774e ; "両手を広げ、歩き出す紗夜の背は" + CALLFUNC R + MSG 0x774f ; "いつもより少しだけ寂しそうだった。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7750 ; "「はいっ! がんばります!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7751 ; "掃除用具が詰まった鞄を揺らし、" + CALLFUNC R + MSG 0x7752 ; "護は歩く速度を上げる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x7753 ; "二人は連れ立って、山の奥へと進んでいった。" + CALLFUNC A + S_PUSH "背景/夕焼け空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7754 ; "「ふうっ……。" + CALLFUNC R + MSG 0x7755 ; " これで、全部片付きましたね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7756 ; "使用人スキルを駆使して、御影石を磨き抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7757 ; "雑草をむしり、花を備え、清めた水をかけた" + CALLFUNC R + MSG 0x7758 ; "墓石は、埃一つなく夕日を照り返す程になる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16185 + CALLFUNC VOICE + MSG 0x7759 ; "「ありがとう、護さん。" + CALLFUNC R + MSG 0x775a ; " こんなにキレイにしてもらったら、" + CALLFUNC R + MSG 0x775b ; " お父様もきっと喜んでらっしゃると思うわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x775c ; "全て護がやろうとしたのに、" + CALLFUNC R + MSG 0x775d ; "結局紗夜も半分以上手伝ってくれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x775e ; "護は申し訳なさを感じながらも、" + CALLFUNC R + MSG 0x775f ; "紗夜の気遣いに深く感謝していた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16186 + CALLFUNC VOICE + MSG 0x7760 ; "「ん……泥がついてるわよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7761 ; "護の汚れた顔を、レースのハンカチで拭う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7762 ; "細かな刺繍の施されたハンカチが頬を撫でると" + CALLFUNC R + MSG 0x7763 ; "護は気持ち良さそうに目を細めてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7764 ; "「ぁ……、い、いけません、奥様。" + CALLFUNC R + MSG 0x7765 ; " ハンカチが汚れてしまいます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16187 + CALLFUNC VOICE + MSG 0x7766 ; "「もうっ……そんなの、気にすることじゃないでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7767 ; "ハンカチの角度を変えながら、汗に、泥にと" + CALLFUNC R + MSG 0x7768 ; "紗夜は甲斐甲斐しく指先でぬぐってくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7769 ; "気恥ずかしくなり、その手を止めようとした護は" + CALLFUNC R + MSG 0x776a ; "くにくにっと鼻をハンカチで摘まれてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16188 + CALLFUNC VOICE + MSG 0x776b ; "「ジッとして……。" + CALLFUNC R + MSG 0x776c ; " 護がこんなにがんばってくれて、" + CALLFUNC R + MSG 0x776d ; " ママ、すごく嬉しいの……♀」" + CALLFUNC A + PUSH 2 + PUSH 20 + CALLFUNC ■EVゲージアップ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x776e ; "「お、奥様! 外でその呼び方は!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x776f ; "至近距離でママと口に出されて、震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7770 ; "そんな護を、紗夜は優しく見守っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16189 + CALLFUNC VOICE + MSG 0x7771 ; "「ここには、私しか来ないから大丈夫。" + CALLFUNC R + MSG 0x7772 ; " 舟木さんや雪乃だって、" + CALLFUNC R + MSG 0x7773 ; " ここまで入れたことはないのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7774 ; "「そう……なんですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16190 + CALLFUNC VOICE + MSG 0x7775 ; "「ええ。ここは、家族しか入れない場所だから」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7776 ; "「か、家族だけ……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16191 + CALLFUNC VOICE + MSG 0x7777 ; "「ええ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7778 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7779 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x777a ; "思わず涙ぐみそうになって、護は顔を背けた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16192 + CALLFUNC VOICE + MSG 0x777b ; "「最後に、お父様へご挨拶するわね。" + CALLFUNC R + MSG 0x777c ; " 少しだけ待っていてちょうだい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x777d ; "紗夜は墓に手を合わせ、随分長い間" + CALLFUNC R + MSG 0x777e ; "目を閉じたままでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x777f ; "それを盗み見ると、護の全身に紗夜への" + CALLFUNC R + MSG 0x7780 ; "むず痒いような……甘酸っぱい気持ちが広がっていく。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7781 ; "(奥様はいつも僕に良くしてくださる)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7782 ; "(僕も、もっともっとお役に立ちたい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16193 + CALLFUNC VOICE + MSG 0x7783 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7784 ; "いつも、自分のことより人のことを優先し、" + CALLFUNC R + MSG 0x7785 ; "何も望まず、分け与える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7786 ; "そんな紗夜に愛されているという" + CALLFUNC R + MSG 0x7787 ; "優越感が、護の全身に広がっていく。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7788 ; "(ここには、奥様の父上様の遺骨は" + CALLFUNC R + MSG 0x7789 ; " ないとお聞きしている……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x778a ; "(僕が何もかもを失った大火事の直後に、" + CALLFUNC R + MSG 0x778b ; " 行方が分からなくなってしまったとか……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x778c ; "(噂では、その時、村に訪問していた" + CALLFUNC R + MSG 0x778d ; " のではないかって言われてるけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x778e ; "お墓と言えば、狭い場所にごちゃごちゃに並べられた" + CALLFUNC R + MSG 0x778f ; "ものしか知らなかった護は、広い敷地にたった一つの" + CALLFUNC R + MSG 0x7790 ; "目の前のお墓がなんとなく孤独に思える。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7791 ; "(それでも、奥様たってのご希望で、" + CALLFUNC R + MSG 0x7792 ; " 一番眺めの良い場所にお墓を立て直したんだよね)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7793 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7794 ; "護もまた、紗夜に並び手を合わせ、" + CALLFUNC R + MSG 0x7795 ; "しばらくそこで祈りを捧げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16194 + CALLFUNC VOICE + MSG 0x7796 ; "「こんなに見晴らしがいい場所なんですもの。" + CALLFUNC R + MSG 0x7797 ; " お父様も、自分の帰る場所がどこなのか、" + CALLFUNC R + MSG 0x7798 ; " きっと気付いてくださるわよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7799 ; "日が翳り、紗夜がその目を開くと" + CALLFUNC R + MSG 0x779a ; "護も遅れて手を下ろす。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x779b ; "(寂しげな横顔……。" + CALLFUNC R + MSG 0x779c ; " いつも笑ってくださるから" + CALLFUNC R + MSG 0x779d ; " 奥様は完璧な方だと思っていたけど)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x779e ; "(……1人の、かよわい女性、なんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x779f ; "ふいに、胸が締め付けられるような" + CALLFUNC R + MSG 0x77a0 ; "気持ちになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77a1 ; "護を気遣うように、紗夜はすぐに表情を明るくし、" + CALLFUNC R + MSG 0x77a2 ; "護に声をかけた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16195 + CALLFUNC VOICE + MSG 0x77a3 ; "「さあ、日が暮れる前に帰りましょう?" + CALLFUNC R + MSG 0x77a4 ; " 舟木さんが美味しいお料理を作って、" + CALLFUNC R + MSG 0x77a5 ; " 待ってくれてるわ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77a6 ; "「そうですね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77a7 ; "(僕のには、毒が盛ってあるかもしれないけど)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77a8 ; "紗夜は小さく伸びをすると、" + CALLFUNC R + MSG 0x77a9 ; "護の胸をちょんとつついた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16196 + CALLFUNC VOICE + MSG 0x77aa ; "「食事も護さんと一緒だったらいいのに♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77ab ; "「さ、さすがにそれは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77ac ; "紗夜はもう、いつもの表情で" + CALLFUNC R + MSG 0x77ad ; "護のことを元気づけていた。" + CALLFUNC A + PUSH 2 + PUSH 80 + CALLFUNC ■EVゲージアップ + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + S_PUSH "背景/山道/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77ae ; "「足元にお気をつけください。" + CALLFUNC R + MSG 0x77af ; " どうぞ……僕の手を」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77b0 ; "墓から離れて帰路につくと、" + CALLFUNC R + MSG 0x77b1 ; "既に周囲は暗くなりはじめていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16197 + CALLFUNC VOICE + MSG 0x77b2 ; "「慣れた道だけど、" + CALLFUNC R + MSG 0x77b3 ; " 暗くなると随分印象が変わるのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77b4 ; "足元を確かめながら進む紗夜を" + CALLFUNC R + MSG 0x77b5 ; "護は注意深く見守る。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77b6 ; "(思ったより、日が沈むのが早かったな。" + CALLFUNC R + MSG 0x77b7 ; " まあ、ここまでくれば一本道だし、" + CALLFUNC R + MSG 0x77b8 ; " 道に迷うことは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77b9 ; "手を取り合い、道を下っていると" + CALLFUNC R + MSG 0x77ba ; "急に二人の目の前が光に照らされた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + PUSH 1 + PUSH -2 + PUSH 0 + CALLFUNC ■ホワイトイン + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77bb ; "「うっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77bc ; "まばゆい光に目を閉じた二人の前で、" + CALLFUNC R + MSG 0x77bd ; "いつの間にか二台のバイクが道を塞ぎ、" + CALLFUNC R + MSG 0x77be ; "ライトでこちらを照らし出していた。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77bf ; "「ヒューヒューッ♪" + CALLFUNC R + MSG 0x77c0 ; " オレ達、超ツイテるぜ……シンジィ!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77c1 ; "「………………」" + CALLFUNC A + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x77c2 ; "  ヴォン、ヴォンヴォン……ッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77c3 ; "ハンドルを握り締めたまま、こちらを" + CALLFUNC R + MSG 0x77c4 ; "冷たく睨みつける青年。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77c5 ; "そして、その後ろで獲物の登場にはしゃぐ、" + CALLFUNC R + MSG 0x77c6 ; "下品な顔をした典型的な不良が更に一人。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16198 + CALLFUNC VOICE + MSG 0x77c7 ; "「……どなた?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77c8 ; "「奥様! 下がっていてください!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16199 + CALLFUNC VOICE + MSG 0x77c9 ; "「きゃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77ca ; "護は二人に近づこうとした紗夜の腕を引き、" + CALLFUNC R + MSG 0x77cb ; "その前に出て庇う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77cc ; "すると、不良の一人が大げさにバカ笑いを始めた。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77cd ; "「ちっちぇーのがいるけどよ、" + CALLFUNC R + MSG 0x77ce ; " 気にするほどじゃねーよなァ!!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77cf ; "「ギャハハハッ!!" + CALLFUNC R + MSG 0x77d0 ; " ボコっか? それとも金いただくか?" + CALLFUNC R + MSG 0x77d1 ; " どうすんだよ、オレぁどっちでもノるぜ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77d2 ; "初めからハイテンションな一人と違って、" + CALLFUNC R + MSG 0x77d3 ; "もう一人は油断無く紗夜と護をじっと見据える。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77d4 ; "「……あんた、オレを憶えてるか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16200 + CALLFUNC VOICE + MSG 0x77d5 ; "「あなたを……?" + CALLFUNC R + MSG 0x77d6 ; " 眩しくて顔が見えないのだけれど……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77d7 ; "「ライトを下げろ」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77d8 ; "「あ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77d9 ; "バイクのライトを地面に向けると、" + CALLFUNC R + MSG 0x77da ; "シンジと呼ばれた方が紗夜に顔を見せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16201 + CALLFUNC VOICE + MSG 0x77db ; "「あなたは……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77dc ; "「お知り合いの方ですか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77dd ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16202 + CALLFUNC VOICE + MSG 0x77de ; "「何年か前に、一度だけ……見ました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77df ; "自分に気付いたらしい紗夜へ、" + CALLFUNC R + MSG 0x77e0 ; "進士は強い口調で言い放つ。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77e1 ; "「アイツは病気なのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16203 + CALLFUNC VOICE + MSG 0x77e2 ; "「アイツ……?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77e3 ; "「俺をゴミ箱に投げ捨てやがったアイツだよ。" + CALLFUNC R + MSG 0x77e4 ; " あの時一緒にいたじゃねーか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16204 + CALLFUNC VOICE + MSG 0x77e5 ; "「ああ……主人のことかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77e6 ; "物怖じせず答える紗夜に、" + CALLFUNC R + MSG 0x77e7 ; "面食らったのはシンジの方だ。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77e8 ; "「アイツ……アンタの旦那だったのか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16205 + CALLFUNC VOICE + MSG 0x77e9 ; "「そうよ。……もしかして、" + CALLFUNC R + MSG 0x77ea ; " 主人を心配してくれてるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77eb ; "そんなわけないだろうと思う護だが、" + CALLFUNC R + MSG 0x77ec ; "自分が口を出しておかしな方向へ" + CALLFUNC R + MSG 0x77ed ; "話が進んでは困る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77ee ; "護はじっと気配を殺し、" + CALLFUNC R + MSG 0x77ef ; "いつでも飛び出せるように" + CALLFUNC R + MSG 0x77f0 ; "心の準備を整えていた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77f1 ; "「……礼がまだだからな。" + CALLFUNC R + MSG 0x77f2 ; " 近々、倍にして返すと伝えろ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16206 + CALLFUNC VOICE + MSG 0x77f3 ; "「ええと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77f4 ; "よく意味を理解していない紗夜を一瞥し、" + CALLFUNC R + MSG 0x77f5 ; "そのまま苛立ったようにうつむく進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x77f6 ; "すると、もう一人がギシギシとバイクのシートを" + CALLFUNC R + MSG 0x77f7 ; "軋ませて、卑猥な声色で進士をそそのかす。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77f8 ; "「なぁ、なぁなぁシンジ〜。" + CALLFUNC R + MSG 0x77f9 ; " ここでオンナぁヤっちまおうぜ?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77fa ; "「……!!」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77fb ; "「見ろよ、あのボディ。たっまんねェ!!" + CALLFUNC R + MSG 0x77fc ; " オレ、既にボッキしてきたっつーの」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77fd ; "「お前に最初にヤらせてやっから、" + CALLFUNC R + MSG 0x77fe ; " オレにも一発ハメさせてくれよ!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x77ff ; "(勝手なことを……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7800 ; "  ぐっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7801 ; "護が拳をきつく握り締め、" + CALLFUNC R + MSG 0x7802 ; "戦闘態勢に入ろうとした瞬間だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7803 ; "進士はつまらなそうに、興奮するもう一人の" + CALLFUNC R + MSG 0x7804 ; "バイクを蹴り飛ばし、傾ける。" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7805 ; "  ガンッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7806 ; "「ひッ!?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7807 ; "「やめろ。" + CALLFUNC R + MSG 0x7808 ; " オレが用があるのは、旦那の方だ。" + CALLFUNC R + MSG 0x7809 ; " この女じゃない」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x780a ; "「でも、でもよォ……!" + CALLFUNC R + MSG 0x780b ; " こんだけの上玉を見逃すのかよ?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x780c ; "「二度は言わねェ。" + CALLFUNC R + MSG 0x780d ; " 言ってる意味、わかるな?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x780e ; "「……っ……わかったよ。クソッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x780f ; "倒れかけたバイクを立て直すと、" + CALLFUNC R + MSG 0x7810 ; "唾を吐き渋々命令に従う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7811 ; "しかし、不良の目には諦めの光は" + CALLFUNC R + MSG 0x7812 ; "浮かんでいなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7813 ; "何度も何度も、ねっとりと視線で紗夜の全身を" + CALLFUNC R + MSG 0x7814 ; "隈なく記憶すると、下卑た笑いを浮かべる。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7815 ; "(ま……シンジの近くにいりゃあ、" + CALLFUNC R + MSG 0x7816 ; " そのうちチャンスが巡ってくるか)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7817 ; "  ヴォンヴォンヴォンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7818 ; "野犬に似た鳴き声を響かせ、消える不良達。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x7819 ; "護は警戒を解くと、" + CALLFUNC R + MSG 0x781a ; "こめかみに流れる脂汗をぬぐった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x781b ; "(あの連中、また来るかもしれないな。" + CALLFUNC R + MSG 0x781c ; " 舟木さんに報告しておこう)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16207 + CALLFUNC VOICE + MSG 0x781d ; "「びっくりしたわ。" + CALLFUNC R + MSG 0x781e ; " あんな子が、あの人のことを" + CALLFUNC R + MSG 0x781f ; " 心配していたなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7820 ; "護の腕をぎゅっと掴み、不安そうにしている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7821 ; "護は「心配いらない」とばかりに" + CALLFUNC R + MSG 0x7822 ; "その手を握ると、力強くうなずいてみせた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7823 ; "(僕が奥様を守らないと……)" + CALLFUNC A + CALLFUNC ■精力全回復 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7824 ; "「奥様、急ぎましょう。" + CALLFUNC R + MSG 0x7825 ; " 何かあっては大変です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7826 ; "護は紗夜を引き寄せると、" + CALLFUNC R + MSG 0x7827 ; "強引に山を下り始める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16208 + CALLFUNC VOICE + MSG 0x7828 ; "「えっ? ど、どうしたの護さん、" + CALLFUNC R + MSG 0x7829 ; " 怖い顔して……!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x782a ; "「とにかく、急いで下さい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x782b ; "2人は暗闇の中へ消えていく。" + CALLFUNC A + S_PUSH "背景/正門/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x782c ; "無事に紗夜を部屋へ送り届けると、" + CALLFUNC R + MSG 0x782d ; "すぐに護は舟木の元を訪ねた。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x782e ; "初めは嫉妬でろくに話を聞いてくれなかった" + CALLFUNC R + MSG 0x782f ; "舟木だが、護の顔色を見てすぐにそれを改める。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7830 ; "「……というわけなんです」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7831 ; "「また、アイツか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7832 ; "二人組の不良。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7833 ; "その説明だけで、舟木は大体の事情を察する。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7834 ; "「はい。間違いありません。" + CALLFUNC R + MSG 0x7835 ; " 琴音様に助けていただいた時に見た相手でした」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7836 ; "「しかもどうやら、屋敷の場所まで" + CALLFUNC R + MSG 0x7837 ; " 嗅ぎつけているらしい……か」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7838 ; "「本当に、言ってたんだな?" + CALLFUNC R + MSG 0x7839 ; " 借りを返しに来ると」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x783a ; "怒りを堪えながら、舟木が問うと" + CALLFUNC R + MSG 0x783b ; "護もまた同じ表情でそれを肯定してみせる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x783c ; "「ええ。倍にして返す、と」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x783d ; "「まあ、心配はいらんさ。" + CALLFUNC R + MSG 0x783e ; " 屋敷にはセンサーが張り巡らされている。" + CALLFUNC R + MSG 0x783f ; " 侵入すれば、とっつかまえるだけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7840 ; "顎に手を当て、苛立ちを抑える舟木は" + CALLFUNC R + MSG 0x7841 ; "自分よりずっと憤っている護に気付いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7842 ; "そして、ぽん、とその背を叩いてやる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7843 ; "「今度は、お前も手を抜くなよ?" + CALLFUNC R + MSG 0x7844 ; " 使用人根性を見せてやれ」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7845 ; "「は、はいっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7846 ; "威勢のいい声をあげ、護はしっかりとうなずく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7847 ; "「よしよし。……で、だ。" + CALLFUNC R + MSG 0x7848 ; " 他には……コホン。何もなかったか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7849 ; "「へ? 他……ですか?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x784a ; "「だぁかぁらぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x784b ; "「?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x784c ; "舟木が卑猥な心配を口にしようとしたが、" + CALLFUNC R + MSG 0x784d ; "護の反応を見て、それをひっこめた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x784e ; "「……いや、何でもねェ。" + CALLFUNC R + MSG 0x784f ; " 相手がお前じゃ、何か起きるはずもねぇか」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7850 ; "「は、はは……舟木さんは僕をなんだと" + CALLFUNC R + MSG 0x7851 ; " 思っているんですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7852 ; "二人はようやく緊張を解き、" + CALLFUNC R + MSG 0x7853 ; "これから屋敷の警備を強化することを誓った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7854 ; "「とにかく、無事で良かった。" + CALLFUNC R + MSG 0x7855 ; " これからは屋敷の警備も、" + CALLFUNC R + MSG 0x7856 ; " 気を引き締めてやらないとな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7857 ; "うむうむと一人納得している舟木は、" + CALLFUNC R + MSG 0x7858 ; "はたと何かに気付いた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7859 ; "(……って、大浴場のセンサーは" + CALLFUNC R + MSG 0x785a ; " どうするかな……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x785b ; "(直しとかねぇと、あそこから" + CALLFUNC R + MSG 0x785c ; " 侵入されたら、終わりだからな……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x785d ; "「どうかしましたか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x785e ; "「いや……。" + CALLFUNC R + MSG 0x785f ; " 人生の大きな選択を迫られちまってな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7860 ; "物憂げにうつむく舟木を見て、" + CALLFUNC R + MSG 0x7861 ; "護が飛び上がらんばかりに驚く。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7862 ; "「た、大変じゃないですか!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7863 ; "「いいんだ。俺のことは放っておいてくれ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7864 ; "舟木は背中に悲哀を感じさせながら、" + CALLFUNC R + MSG 0x7865 ; "玄関を出て行く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7866 ; "一方、取り残された護は、呆然としながら想像した。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7867 ; "(舟木さんの人生を左右するほどの選択……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7868 ; "(奥さんと喧嘩でもしたのかな?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/05 + +; 紗夜/護/06 +; RETURN: void +FUNC 5682 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7869 ; "「うわっ、服が真っ黒だ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x786a ; "ホールに入り、自身を明かりに照らされてから、" + CALLFUNC R + MSG 0x786b ; "初めてそのことに気付く。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x786c ; "(ちょっと張り切りすぎたかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x786d ; "墓掃除から戻ってきた護は、全身が泥まみれになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x786e ; "塵1つ落ちていないホールに、" + CALLFUNC R + MSG 0x786f ; "足を踏み入れることを躊躇ってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7870 ; "「はは……、この格好で" + CALLFUNC R + MSG 0x7871 ; " 仕事を続けちゃマズいよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7872 ; "苦笑いし、途方にくれていると" + CALLFUNC R + MSG 0x7873 ; "階段の上から紗夜が声をかけてきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16209 + CALLFUNC VOICE + MSG 0x7874 ; "「護さん、ちょっと待って」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7875 ; "「奥様?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16210 + CALLFUNC VOICE + MSG 0x7876 ; "「その格好じゃ、" + CALLFUNC R + MSG 0x7877 ; " 次のお仕事が出来ないでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16211 + CALLFUNC VOICE + MSG 0x7878 ; "「雪乃には、あとで私から説明しておくから、" + CALLFUNC R + MSG 0x7879 ; " ついていらっしゃい」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x787a ; "「え、あっ、ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x787b ; "護はすんすんと自分の服の袖を嗅いでみた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x787c ; "「うっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x787d ; "……当然のように、すごく臭い。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x787e ; "「へ、平気です!" + CALLFUNC R + MSG 0x787f ; " 着替えは部屋にありますので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7880 ; "その場から一歩でも離れようとする護を、" + CALLFUNC R + MSG 0x7881 ; "紗夜が簡単に許してくれるはずもない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16212 + CALLFUNC VOICE + MSG 0x7882 ; "「お着替えしたって、身体が汚れていたら、" + CALLFUNC R + MSG 0x7883 ; " 同じことでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7884 ; "紗夜は軽快にホールへ下りると、" + CALLFUNC R + MSG 0x7885 ; "そのまま小さく腕を引く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16213 + CALLFUNC VOICE + MSG 0x7886 ; "「こっちよ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7887 ; "「わ、わわっ!?" + CALLFUNC R + MSG 0x7888 ; " 僕に触ったりしたら、き、汚いですよ!" + CALLFUNC R + MSG 0x7889 ; " 本当に今、ドロドロで……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16214 + CALLFUNC VOICE + MSG 0x788a ; "「だったら、なおさらです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x788b ; "「あ、ああっ……!?" + CALLFUNC R + MSG 0x788c ; " どちらへ行かれるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x788d ; "護が叫ぶと、紗夜はにっこりと微笑んでみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16215 + CALLFUNC VOICE + MSG 0x788e ; "「ふふ……お風呂よ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x788f ; "「ぇ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7890 ; "「えええええっ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x7891 ; "断りきれずに護が引き入れられたのは、" + CALLFUNC R + MSG 0x7892 ; "神代家特設の大浴場だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7893 ; "ふわふわと湯気が漂い、たっぷり水を湛えた" + CALLFUNC R + MSG 0x7894 ; "湯船を見下ろしながら、護の顔色は青ざめる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7895 ; "「奥様……。ここは……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16216 + CALLFUNC VOICE + MSG 0x7896 ; "「お風呂だけど?" + CALLFUNC R + MSG 0x7897 ; " いつもお掃除してくれてるじゃない?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7898 ; "「そ、それはわかってます!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7899 ; "「でも今は、皆様がご使用になる時間帯ですし、" + CALLFUNC R + MSG 0x789a ; " そもそも、使用人になった僕は" + CALLFUNC R + MSG 0x789b ; " 立ち入ることを禁じられていて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16217 + CALLFUNC VOICE + MSG 0x789c ; "「私が許可するから平気よ。" + CALLFUNC R + MSG 0x789d ; " さあ、一緒に入りましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x789e ; "「な、なんてことを……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x789f ; "あまりに大胆な申し出に絶句する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78a0 ; "すると、紗夜はそんな反応には慣れっこなのか" + CALLFUNC R + MSG 0x78a1 ; "護の背を押し、小さく微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16218 + CALLFUNC VOICE + MSG 0x78a2 ; "「私が先に入って準備しておくから、" + CALLFUNC R + MSG 0x78a3 ; " 脱衣所で服を脱いでいらっしゃい」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78a4 ; "「そ……そこまでさせるわけには" + CALLFUNC R + MSG 0x78a5 ; " いきません! 部屋のシャワーで流します!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78a6 ; "大胆不敵な申し出に、護はいよいよ狼狽してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78a7 ; "すると、紗夜はぎゅっと、" + CALLFUNC R + MSG 0x78a8 ; "泥まみれの護の顔を抱き締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78a9 ; "「んぅ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16219 + CALLFUNC VOICE + MSG 0x78aa ; "「あなたは、私のお父様のために、" + CALLFUNC R + MSG 0x78ab ; " 頑張ってお掃除をしてくれたわ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16220 + CALLFUNC VOICE + MSG 0x78ac ; "「それが、とてもうれしかったの♀" + CALLFUNC R + MSG 0x78ad ; " お父様のことを知らないあなたが、" + CALLFUNC R + MSG 0x78ae ; " あんなにも懸命になってくれたことが……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78af ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78b0 ; "根負けをして、護は抵抗するのをやめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16221 + CALLFUNC VOICE + MSG 0x78b1 ; "「だから、今度はママがお礼をする番よ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x78b2 ; "  すり……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78b3 ; "紗夜は髪を揺らして、護の頬に頬を寄せる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78b4 ; "(あ……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78b5 ; "(あたたかいな……。奥様は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78b6 ; "護がおとなしくなったのを見て、" + CALLFUNC R + MSG 0x78b7 ; "紗夜は不安げに耳打ちをする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16222 + CALLFUNC VOICE + MSG 0x78b8 ; "「それとも……私と、そういうことをするのは、" + CALLFUNC R + MSG 0x78b9 ; " 抵抗があるのかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16223 + CALLFUNC VOICE + MSG 0x78ba ; "「ママと一緒に、お風呂に入るのはイヤ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78bb ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16224 + CALLFUNC VOICE + MSG 0x78bc ; "「私のせいでこんなに泥だらけになったんですもの。" + CALLFUNC R + MSG 0x78bd ; " キレイにしてあげたいって思うのは当然よ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78be ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16225 + CALLFUNC VOICE + MSG 0x78bf ; "「でも、あなたがどうしてもイヤだって言うのなら、" + CALLFUNC R + MSG 0x78c0 ; " 無理強いはしないけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x78c1 ; "  しゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78c2 ; "紗夜の笑顔が曇るだけで、護は思わず従ってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78c3 ; "「は、入ります! 入ります!" + CALLFUNC R + MSG 0x78c4 ; " 是非入らせてください!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16226 + CALLFUNC VOICE + MSG 0x78c5 ; "「うふふっ……よかったわ♀" + CALLFUNC R + MSG 0x78c6 ; " それじゃ、ママが護の身体を洗ってあげるわね♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16227 + CALLFUNC VOICE + MSG 0x78c7 ; "「身体の隅々まで……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78c8 ; "(すみ……ずみ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78c9 ; "護の頭を抱いていた腕が、ゆっくり肩にかかり、" + CALLFUNC R + MSG 0x78ca ; "背中へと滑り落ちていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78cb ; "上半身をなぞられた護は、放置してきた" + CALLFUNC R + MSG 0x78cc ; "バケツや雑巾のこともすっかり忘れ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78cd ; "紗夜の肉体の温かさに囚われてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x78ce ; "  ぱちゃ……ぴちゃ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78cf ; "すぐ傍で聞こえてくる水音は、" + CALLFUNC R + MSG 0x78d0 ; "既に入浴を始めた紗夜の立てるものだった。" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x78d1 ; "  ドクン、ドクン、ドクン……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78d2 ; "護の心臓は全身が震えるほどに高鳴り、" + CALLFUNC R + MSG 0x78d3 ; "服を脱ごうとボタンに手をかけたものの、" + CALLFUNC R + MSG 0x78d4 ; "指をすべらせてしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78d5 ; "「ぁ……ああ……うああ……!」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78d6 ; "(奥様……母さんとお風呂に……!?)" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78d7 ; "(しかも、僕の身体を洗ってくれるだなんて!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78d8 ; "無理やり服を剥ぎ、タオルを腰に巻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78d9 ; "しかし、すぐに生地を一物が押し上げてしまった。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78da ; "(反応するよ……そりゃ、思いっきり!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78db ; "洗うって、どこまでだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78dc ; "どんな風にだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78dd ; "その時、紗夜はどれくらい" + CALLFUNC R + MSG 0x78de ; "裸を見せてくれるのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78df ; "想像すればするほど、タオルは上昇し" + CALLFUNC R + MSG 0x78e0 ; "記念すべき夜が無駄に過ぎていく。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78e1 ; "(し、鎮まれよぉ!!" + CALLFUNC R + MSG 0x78e2 ; " 1秒でも早く行きたいのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78e3 ; "どれだけ夢想し、欲したとしても目にすることは" + CALLFUNC R + MSG 0x78e4 ; "ないはずだった紗夜の裸。全裸の目撃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78e5 ; "ここが風呂である限り、絶対に避けられないその" + CALLFUNC R + MSG 0x78e6 ; "幸運なアクシデントに護の身体が疼く。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78e7 ; "「う、後ろ向きに入れば大丈夫だよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78e8 ; "勃起は収まらないものの、このままチャンスを" + CALLFUNC R + MSG 0x78e9 ; "逃すのは許されない事態だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78ea ; "護は一度深呼吸をすると、出来るだけ股間を" + CALLFUNC R + MSG 0x78eb ; "紗夜に向けないように恐る恐る湯に浸かる。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78ec ; "(ホッ……水面が揺れてるから、" + CALLFUNC R + MSG 0x78ed ; " 意外と気にならないかも……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16228 + CALLFUNC VOICE + MSG 0x78ee ; "「こら、遅いわよ。護♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78ef ; "「も、も、申し訳ございません!" + CALLFUNC R + MSG 0x78f0 ; " 準備に手間取りましてっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78f1 ; "後ろから声をかけられて、反射的に振り返る護。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/01/足閉じ/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x78f2 ; "すると、そこに一糸纏わぬ紗夜の肉体があった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16229 + CALLFUNC VOICE + MSG 0x78f3 ; "「準備? 男の子も大変なのね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78f4 ; "岩場に腰かけた裸体は、護のようにバスタオルで" + CALLFUNC R + MSG 0x78f5 ; "局部を隠すことさえしない堂々としたもの。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78f6 ; "水温で火照った身体は、白い肌をぽっ……と" + CALLFUNC R + MSG 0x78f7 ; "ピンク色に染め、この上無く色っぽかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x78f8 ; "「キレイ……だ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78f9 ; "思わず呟き、どこから見ていいのか迷う護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78fa ; "すると、恥ずかしそうに紗夜が肩をよじった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16230 + CALLFUNC VOICE + MSG 0x78fb ; "「まぁ……お世辞でもうれしいわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x78fc ; "  さらさらさら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78fd ; "小川のせせらぎのような音と共に広がる、" + CALLFUNC R + MSG 0x78fe ; "亜麻色の長い髪。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x78ff ; "ゆるくウェーブのかかったそれは、" + CALLFUNC R + MSG 0x7900 ; "紗夜が裸になるとよくわかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7901 ; "……ウエストよりも長く、" + CALLFUNC R + MSG 0x7902 ; "臀部の上で切り揃えられた絹髪。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7903 ; "髪全体が、行灯の火に照らしだされて幻想的だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7904 ; "桜色の肌を映し出す、穏やかなオレンジ色の光。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7905 ; "水面でキラキラと反射するそれを見ていると、" + CALLFUNC R + MSG 0x7906 ; "護にはここが現実世界にはとても思えなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7907 ; "「お世辞なんかじゃないです……、" + CALLFUNC R + MSG 0x7908 ; " ぼ、僕と同じ生き物には思えません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7909 ; "感動の言葉を口にする護を見つめ、" + CALLFUNC R + MSG 0x790a ; "紗夜は優しい視線を送った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16231 + CALLFUNC VOICE + MSG 0x790b ; "「違うだなんて言わないで。" + CALLFUNC R + MSG 0x790c ; " 私もあなたも同じ人間なんだし、" + CALLFUNC R + MSG 0x790d ; " 2人の間に違いなんてありませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x790e ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x790f ; "そうは言われても、紗夜の神々しいまでの" + CALLFUNC R + MSG 0x7910 ; "美しさを前にしては、そう簡単に納得" + CALLFUNC R + MSG 0x7911 ; "できるものではなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16232 + CALLFUNC VOICE + MSG 0x7912 ; "「うふふ……。" + CALLFUNC R + MSG 0x7913 ; " そんなに緊張することないのよ。" + CALLFUNC R + MSG 0x7914 ; " もっと近くにいらっしゃい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16233 + CALLFUNC VOICE + MSG 0x7915 ; "「ママの裸なんて、好きなだけ見てもいいのよ?" + CALLFUNC R + MSG 0x7916 ; " ……母親なのだから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7917 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7918 ; "信仰を抱きそうになるほど荘厳な光景の中、" + CALLFUNC R + MSG 0x7919 ; "護は脳細胞をフル活性させ、映像を記録する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16234 + CALLFUNC VOICE + MSG 0x791a ; "「あら? 黙っちゃったのね。" + CALLFUNC R + MSG 0x791b ; " お話して。どんなことでもいいから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x791c ; "「あ……そ、その……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16235 + CALLFUNC VOICE + MSG 0x791d ; "「あなたのことが、もっと知りたいわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x791e ; "「ぼ、僕のことを……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x791f ; "下手をすれば、腰布の意味がなくなるほどに" + CALLFUNC R + MSG 0x7920 ; "隆起しそうになるペニスを両手で押さえ、" + CALLFUNC R + MSG 0x7921 ; "じりじりと紗夜から離れる護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16236 + CALLFUNC VOICE + MSG 0x7922 ; "「もしかして、恥ずかしいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7923 ; "「その……下半身が……。なので……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16237 + CALLFUNC VOICE + MSG 0x7924 ; "「まぁ……。" + CALLFUNC R + MSG 0x7925 ; " ママの裸を見て、おっきしちゃったとか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7926 ; "ばっ、と手で股間を隠す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7927 ; "紗夜は目を見開いて、自分から一歩近づいた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16238 + CALLFUNC VOICE + MSG 0x7928 ; "「大丈夫よ。" + CALLFUNC R + MSG 0x7929 ; " 見慣れたら、そのうち平気になるわ」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x792a ; "「一生無理ですー!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x792b ; "紗夜と近づく度に護の鼻腔をくすぐっていた" + CALLFUNC R + MSG 0x792c ; "薔薇の香りは、今は護には感じられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x792d ; "それがますます、この状況の異常さを" + CALLFUNC R + MSG 0x792e ; "護に知らせ、海綿体に血を送る。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x792f ; "(香りすら脱いでしまった奥様と、二人。" + CALLFUNC R + MSG 0x7930 ; " ハダカでこんな近くで……二人きり!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7931 ; "少しでも刺激されれば、" + CALLFUNC R + MSG 0x7932 ; "野獣と化してしまうかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7933 ; "自分で自分を恐れていると、" + CALLFUNC R + MSG 0x7934 ; "紗夜はぱしゃりとお湯をすくって、護の背にかけた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16239 + CALLFUNC VOICE + MSG 0x7935 ; "「じゃあ、こうしましょう?" + CALLFUNC R + MSG 0x7936 ; " 2人とも、互いを異性と意識しなくなるまで、" + CALLFUNC R + MSG 0x7937 ; " 裸を見せ合いっこするの♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7938 ; "「そのような無茶を仰らないで下さい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16240 + CALLFUNC VOICE + MSG 0x7939 ; "「そうかしら?" + CALLFUNC R + MSG 0x793a ; " 飽きるまで見たら、落ち着くと思うけれど……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x793b ; "(飽きることなんて、ありませんから!)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16241 + CALLFUNC VOICE + MSG 0x793c ; "「いいから、いらっしゃい♀" + CALLFUNC R + MSG 0x793d ; " それとも……本当のママでないと、" + CALLFUNC R + MSG 0x793e ; " 言うことは聞いてくれないのかしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x793f ; "「うぅぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7940 ; "諦めて紗夜へと向き直る護。" + CALLFUNC A + S_PUSH "イベント/紗夜/01/足閉じ/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x7941 ; "すると、やはり変わらずに紗夜は" + CALLFUNC R + MSG 0x7942 ; "同じポーズで護のことを待っていてくれた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7943 ; "(おっぱい……すごい……。" + CALLFUNC R + MSG 0x7944 ; " まんまるで……、重たそうで……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7945 ; "(そ、それに乳首がツンって……!" + CALLFUNC R + MSG 0x7946 ; " あ、ああ……触りたいよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7947 ; "じっくりと裸体の隅々までを、" + CALLFUNC R + MSG 0x7948 ; "観察し心のメモリーに刻む護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7949 ; "「はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x794a ; "紗夜に気をとられ、ウエストラインを視線で" + CALLFUNC R + MSG 0x794b ; "嘗め回していた護は、紗夜の目が自分の股間に" + CALLFUNC R + MSG 0x794c ; "集中していることに気付かなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16242 + CALLFUNC VOICE + MSG 0x794d ; "「タオル、外れちゃったみたいだけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x794e ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x794f ; "つんつん、と指先で太ももに触れられ、" + CALLFUNC R + MSG 0x7950 ; "護は慌ててタオルを探す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7951 ; "「わっ、わわっ!? ど、どこいったんだ!?" + CALLFUNC R + MSG 0x7952 ; " これじゃ……これじゃあ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16243 + CALLFUNC VOICE + MSG 0x7953 ; "「うふふっ……。" + CALLFUNC R + MSG 0x7954 ; " おっきしすぎて、おちんちんで" + CALLFUNC R + MSG 0x7955 ; " 外しちゃったのね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7956 ; "「だって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7957 ; "もはや、こうなってしまえば遠慮など" + CALLFUNC R + MSG 0x7958 ; "していられない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7959 ; "(僕の股間を見られたんだから、いいよね?" + CALLFUNC R + MSG 0x795a ; " 奥様のアソコ、見ちゃっても……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x795b ; "ジッと股間を見つめる護に、" + CALLFUNC R + MSG 0x795c ; "紗夜が頬を染める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16244 + CALLFUNC VOICE + MSG 0x795d ; "「そ、そこは見ちゃいけないわ……。" + CALLFUNC R + MSG 0x795e ; " ママ、恥ずかしいから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x795f ; "「み、見たいです。でないと……、" + CALLFUNC R + MSG 0x7960 ; " いつまでも、奥様を女の人だと思って、" + CALLFUNC R + MSG 0x7961 ; " こんな風に勃起してしまいます……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16245 + CALLFUNC VOICE + MSG 0x7962 ; "「ぁ……。どうしても、見せなきゃ……ダメ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7963 ; "「ちょ、ちょっとだけでいいんです!" + CALLFUNC R + MSG 0x7964 ; " 僕に奥様のを見せてください!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16246 + CALLFUNC VOICE + MSG 0x7965 ; "「んっ……もう、困った子ね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7966 ; "生唾を呑み込みながら、大きく詰め寄る護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7967 ; "「お、奥様が……、いえ、母さんが最初に" + CALLFUNC R + MSG 0x7968 ; " 言ったよね? 身体を見せ合おうって」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16247 + CALLFUNC VOICE + MSG 0x7969 ; "「もう……ママの恥ずかしいところを見たいだなんて……。" + CALLFUNC R + MSG 0x796a ; " エッチなんだから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x796b ; "少し迷ってから紗夜は膝を動かした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x796c ; "「ああっ……か、母さん……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16248 + CALLFUNC VOICE + MSG 0x796d ; "「ママも、すごく恥ずかしいから……。" + CALLFUNC R + MSG 0x796e ; " 少しだけ、よ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x796f ; "「う、うん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7970 ; "湯の熱さに包み込まれたペニスが、" + CALLFUNC R + MSG 0x7971 ; "触れてもいないのにビクビクと前後する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7972 ; "護は興奮で脳を煮立たせながらも、" + CALLFUNC R + MSG 0x7973 ; "おとなしく紗夜が足を開くのを見守っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16249 + CALLFUNC VOICE + MSG 0x7974 ; "「ん、んっ……ぁ……っ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/01/足開き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7975 ; "  ぱちゃ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7976 ; "小さな水音と共に開く両脚。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16250 + CALLFUNC VOICE + MSG 0x7977 ; "「どう、ぞ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7978 ; "「うっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7979 ; "ちょうど逆三角形の先端が透明な水に浸され、" + CALLFUNC R + MSG 0x797a ; "その上に茂る陰毛を色濃く彩っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x797b ; "それを目の当たりにした瞬間、" + CALLFUNC R + MSG 0x797c ; "脚の付け根がひきつれる感覚と共に" + CALLFUNC R + MSG 0x797d ; "護は勢いで射精しそうになってしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x797e ; "「こ、ここが奥様の……アソコ……。" + CALLFUNC R + MSG 0x797f ; " 赤ちゃんを作る場所……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7980 ; "護は使用人であることを忘れ、" + CALLFUNC R + MSG 0x7981 ; "紗夜の秘所を食い入るように見ている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7982 ; "護の理性は、広い大浴場の" + CALLFUNC R + MSG 0x7983 ; "どこにも残っていなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16251 + CALLFUNC VOICE + MSG 0x7984 ; "「見えた……?" + CALLFUNC R + MSG 0x7985 ; " ママの大切なところ……ん、んん……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7986 ; "茂みをつたい、水滴とも愛液とも" + CALLFUNC R + MSG 0x7987 ; "判別できない雫がぽたぽたと落下していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7988 ; "その度に揺れる水面が、太腿に波を届けるのを" + CALLFUNC R + MSG 0x7989 ; "護は夢のような気持ちで見つめていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x798a ; "(奥様が……僕の前で、こんな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x798b ; "興奮しすぎたせいか、血流が良くなりすぎたのか" + CALLFUNC R + MSG 0x798c ; "護の頭はくらくらしてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16252 + CALLFUNC VOICE + MSG 0x798d ; "「ここに、男の人のおちんちんを入れて、" + CALLFUNC R + MSG 0x798e ; " 赤ちゃんを作るのよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x798f ; "「それって……、僕にもできること……だよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7990 ; "普段ならば絶対に聞けないようなことでも、" + CALLFUNC R + MSG 0x7991 ; "この場ならば許される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7992 ; "護が苦しげに息をつきながら接近してくるのを、" + CALLFUNC R + MSG 0x7993 ; "気付いていながら紗夜は止めなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7994 ; "それどころか、更に割れ目が見えやすいように、" + CALLFUNC R + MSG 0x7995 ; "両脚の角度を広げていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/01/足開き/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16253 + CALLFUNC VOICE + MSG 0x7996 ; "「そう……ね。護が精通していたら、作れるわよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7997 ; "「ごくっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16254 + CALLFUNC VOICE + MSG 0x7998 ; "「なぁに、護?" + CALLFUNC R + MSG 0x7999 ; " ママと赤ちゃんを作りたいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x799a ; "冗談っぽく笑いながら、紗夜が答える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16255 + CALLFUNC VOICE + MSG 0x799b ; "「ママね……。" + CALLFUNC R + MSG 0x799c ; " 今、とっても赤ちゃんが出来やすい状態なの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16256 + CALLFUNC VOICE + MSG 0x799d ; "「だから、護みたいな若くて元気な男の子と、" + CALLFUNC R + MSG 0x799e ; " エッチしたら……きっとすぐにできちゃうわよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x799f ; "「僕と、奥様の……赤ちゃん……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16257 + CALLFUNC VOICE + MSG 0x79a0 ; "「ふふっ……。ママと護は親子なんだから、" + CALLFUNC R + MSG 0x79a1 ; " それはいけないことだけど♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79a2 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79a3 ; "擬似親子だからこそ、こうして一緒に" + CALLFUNC R + MSG 0x79a4 ; "風呂に入ることが出来ているのだとわかっていても、" + CALLFUNC R + MSG 0x79a5 ; "護の心が傷ついた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79a6 ; "(僕は……奥様に種付けが出来ない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16258 + CALLFUNC VOICE + MSG 0x79a7 ; "「さあ、次はあなたの番よ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79a8 ; "「ぼ、僕の?」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x79a9 ; "紗夜は床にお湯を流し、冷たさを打ち消していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79aa ; "何度かそれを繰り返し、岩がすっかり暖まると、" + CALLFUNC R + MSG 0x79ab ; "紗夜は濡れた岩肌をなぞり、そこへ護を促した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16259 + CALLFUNC VOICE + MSG 0x79ac ; "「ここに仰向けになって?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79ad ; "「何を……するのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79ae ; "ズキズキと脈動する股間が、" + CALLFUNC R + MSG 0x79af ; "答えの前に願望を告げていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79b0 ; "そしてそれは、すぐにも叶うことになる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16260 + CALLFUNC VOICE + MSG 0x79b1 ; "「この前、約束したでしょう?" + CALLFUNC R + MSG 0x79b2 ; " あなたの欲望をなんとかしてあげるって……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79b3 ; "「ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16261 + CALLFUNC VOICE + MSG 0x79b4 ; "「そんなに辛そうにしてるのを、放っておけないわ。" + CALLFUNC R + MSG 0x79b5 ; " ママが慰めてあげるから、こっちにいらっしゃい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79b6 ; "手のひらにボディソープを幾度かプッシュすると、" + CALLFUNC R + MSG 0x79b7 ; "紗夜はそれを泡立てていった。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79b8 ; "(本当に……僕は、奥様に身を委ねて" + CALLFUNC R + MSG 0x79b9 ; " いいのだろうか……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79ba ; "そう思いながらも、護のペニスは空を指す勢いで" + CALLFUNC R + MSG 0x79bb ; "勃起していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16262 + CALLFUNC VOICE + MSG 0x79bc ; "「ふふっ……もう、こんなにして……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79bd ; "紗夜はそっとペニスを握り締め、護に身体を預けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79be ; "胸板の上に乗せられた乳房が、むっちりと左右に分かれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79bf ; "「あ……ああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79c0 ; "護は、その迫力と重さに圧倒された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79c1 ; "その感触に激しく興奮すると、" + CALLFUNC R + MSG 0x79c2 ; "大量の血液が海綿体に流れ込み、" + CALLFUNC R + MSG 0x79c3 ; "紗夜の掌から逃げ出すようにビクンと跳ねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16263 + CALLFUNC VOICE + MSG 0x79c4 ; "「あ……っ、ふぁ……ン♀" + CALLFUNC R + MSG 0x79c5 ; " もう……そんなに暴れたら上手くできないわ。" + CALLFUNC R + MSG 0x79c6 ; " いけないおちんちんなんだから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x79c7 ; "  ちゅく、ちゅく、ちゅく……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79c8 ; "ペニスの表皮を蠢く指先が、" + CALLFUNC R + MSG 0x79c9 ; "液体のボディソープをふわふわの泡に変えていく。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16264 + CALLFUNC VOICE + MSG 0x79ca ; "「皮の間も、キレイキレイしましょうね……♀" + CALLFUNC R + MSG 0x79cb ; " んんっ……はぁっ、ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79cc ; "ぬるぬると自分の上を往復し、熱心にペニスを" + CALLFUNC R + MSG 0x79cd ; "愛撫する紗夜に、護は翻弄されていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79ce ; "(ああっ……!" + CALLFUNC R + MSG 0x79cf ; " 奥様の指が気持ちよすぎて、直ぐにでも" + CALLFUNC R + MSG 0x79d0 ; " でちゃいそうだよ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79d1 ; "(自分でするのと、全然……違うっ!)" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16265 + CALLFUNC VOICE + MSG 0x79d2 ; "「くすっ……。" + CALLFUNC R + MSG 0x79d3 ; " ママの手の中は、そんなに気持ちいいの?" + CALLFUNC R + MSG 0x79d4 ; " 護ったら、すごくエッチな顔してるわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79d5 ; "「だって……、本当に、すごく……いいからっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16266 + CALLFUNC VOICE + MSG 0x79d6 ; "「うふふっ……。" + CALLFUNC R + MSG 0x79d7 ; " 響子のところへ行かないって約束してくれたら、" + CALLFUNC R + MSG 0x79d8 ; " いつでもしてあげるけど……できる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79d9 ; "「や、約束します!" + CALLFUNC R + MSG 0x79da ; " 絶対に行かないからっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16267 + CALLFUNC VOICE + MSG 0x79db ; "「まぁ……イイお返事ね♀" + CALLFUNC R + MSG 0x79dc ; " それじゃ、うんと気持ちよくしてあげなくちゃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79dd ; "右手から伝う若いペニスの感触に、紗夜の心は" + CALLFUNC R + MSG 0x79de ; "ときめきを隠せないでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79df ; "初めて男と肌を合わせるような" + CALLFUNC R + MSG 0x79e0 ; "緊張感と高揚感が胸を焦がし、花弁を熱く濡らす。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16268 + CALLFUNC VOICE + MSG 0x79e1 ; "(どうしよう……。" + CALLFUNC R + MSG 0x79e2 ; " ドキドキが止まらない……。" + CALLFUNC R + MSG 0x79e3 ; " 護のことが、どんどん愛おしくなっていく……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x79e4 ; "  くちゅううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79e5 ; "根元から先端までを、手のひら全体で包み込み、" + CALLFUNC R + MSG 0x79e6 ; "ゆっくりと上下に扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79e7 ; "紗夜の手淫は、護が自分でする行為とはまるで違い、" + CALLFUNC R + MSG 0x79e8 ; "滑らかで心地良く、うっとりと酔いしれるほどの" + CALLFUNC R + MSG 0x79e9 ; "上手さだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x79ea ; "  ぬるっ……くちゅ、くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79eb ; "「うぅ……、うぁ……、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79ec ; "恍惚とした護の表情を、紗夜は息が掛かる距離で" + CALLFUNC R + MSG 0x79ed ; "見つめている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79ee ; "自分の手が護の快楽を制御していると考えるだけで、" + CALLFUNC R + MSG 0x79ef ; "背筋がぞくぞくするような征服感に襲われた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16269 + CALLFUNC VOICE + MSG 0x79f0 ; "「ぁ……いい、護?" + CALLFUNC R + MSG 0x79f1 ; " 誰ともセックスなんてしちゃダメよ?" + CALLFUNC R + MSG 0x79f2 ; " あなたには、まだ早すぎるから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16270 + CALLFUNC VOICE + MSG 0x79f3 ; "「その代わり、ママがうんと" + CALLFUNC R + MSG 0x79f4 ; " 気持ちよくしてあげる♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16271 + CALLFUNC VOICE + MSG 0x79f5 ; "「護のおちんちんが、しゅんって" + CALLFUNC R + MSG 0x79f6 ; " なっちゃうくらいに……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79f7 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79f8 ; "護の背中に当たる、硬質な岩の床と真上にのしかかる" + CALLFUNC R + MSG 0x79f9 ; "熱くとろけそうな乳圧。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x79fa ; "圧倒的なまろやかさのせいで忘れそうになるものの、" + CALLFUNC R + MSG 0x79fb ; "護の右足には紗夜の股間が密着しており、" + CALLFUNC R + MSG 0x79fc ; "指のピストンの勢いで時々こすりつけられる。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16272 + CALLFUNC VOICE + MSG 0x79fd ; "「あ……ん、足をぐいぐいさせちゃダメ……♀" + CALLFUNC R + MSG 0x79fe ; " んん……、ぁ……上手く洗えないわ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x79ff ; "「だって、気持ちよすぎて、" + CALLFUNC R + MSG 0x7a00 ; " 勝手に腰が動いちゃうから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16273 + CALLFUNC VOICE + MSG 0x7a01 ; "「くすっ……そんなエッチな子には、" + CALLFUNC R + MSG 0x7a02 ; " ママがおしおきしてあげる……んっ、ンン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a03 ; "石鹸の香りにまみれながら、" + CALLFUNC R + MSG 0x7a04 ; "紗夜は護を愛しそうに見下ろしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a05 ; "そして、その目は昂ぶりきった" + CALLFUNC R + MSG 0x7a06 ; "息子の一物へ注がれていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16274 + CALLFUNC VOICE + MSG 0x7a07 ; "「まぁ……♀" + CALLFUNC R + MSG 0x7a08 ; " 母親を相手に、こんなにしちゃって……もう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a09 ; "親指と人差し指で握ろうとすると、少し余るほどの円周。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a0a ; "直径の肥大もさることながら、膨らんだそれは" + CALLFUNC R + MSG 0x7a0b ; "高密度に硬化していて、鉄の棒を握っているように" + CALLFUNC R + MSG 0x7a0c ; "紗夜には思えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16275 + CALLFUNC VOICE + MSG 0x7a0d ; "(若い子って、こんなに元気になれちゃうのね……♀" + CALLFUNC R + MSG 0x7a0e ; " ツンと上を向いてて……。" + CALLFUNC R + MSG 0x7a0f ; " それに、すごく手に吸い付いてくる感じ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16276 + CALLFUNC VOICE + MSG 0x7a10 ; "(あの人とは、まるで違う……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a11 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a12 ; "護のモノを弄り回していると、" + CALLFUNC R + MSG 0x7a13 ; "紗夜の蜜壷までもが一緒にキュンと疼く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16277 + CALLFUNC VOICE + MSG 0x7a14 ; "「……っふ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a15 ; "雄と……男と認識してはいけないと思えば思うほど、" + CALLFUNC R + MSG 0x7a16 ; "手の内に握ったペニスの熱さが伝わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a17 ; "紗夜は妖艶に目を細め、もう一度護と視線を合わせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16278 + CALLFUNC VOICE + MSG 0x7a18 ; "(いけない……。これ以上ときめいたら、私……。" + CALLFUNC R + MSG 0x7a19 ; " この子の前で、女になってしまう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16279 + CALLFUNC VOICE + MSG 0x7a1a ; "(それだけは、絶対にダメよ……。絶対に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a1b ; "崩れそうな理性に、紗夜は必死に言い聞かせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a1c ; "「うぅ……ああ、あああ……ッ!!」" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a1d ; "  しゅにっ、ちゅぷっ、くちゅ、くちゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a1e ; "時に優しく、時に心地よく擦り立てられていくペニスは" + CALLFUNC R + MSG 0x7a1f ; "既に最大硬度にまで上り詰めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a20 ; "摩擦され、シャッフルされる快楽は" + CALLFUNC R + MSG 0x7a21 ; "一往復ごとに新しい角度から護を攻め立てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a22 ; "「っう、ぁ、あぁ……気持ちいいよ、母さん……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16280 + CALLFUNC VOICE + MSG 0x7a23 ; "「ママも、とっても気持ちいいわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a24 ; "下から上へ指が上るだけで、" + CALLFUNC R + MSG 0x7a25 ; "精管の奥から先へと精液が込みあがり、" + CALLFUNC R + MSG 0x7a26 ; "カウパーが洩れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a27 ; "ペニスの先端から幹へと輪になった指先が" + CALLFUNC R + MSG 0x7a28 ; "ずり下ろされるだけで、精子を睾丸に" + CALLFUNC R + MSG 0x7a29 ; "戻される感覚がする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a2a ; "「あっ……ぁ、ああああ……母さん、母さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a2b ; "感極まった護は、紗夜のことを" + CALLFUNC R + MSG 0x7a2c ; "何度もそう呼んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16281 + CALLFUNC VOICE + MSG 0x7a2d ; "「なあに? ママは、ここにいるわよ……護♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a2e ; "  つん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a2f ; "人差し指の先で鈴口をノックされると、" + CALLFUNC R + MSG 0x7a30 ; "プピュッ……と先走りが飛び出て、紗夜の脚を濡らす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a31 ; "「っ……う、うう……苦し……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a32 ; "  きゅううう……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a33 ; "強く肉茎を押し潰されると、その衝撃で" + CALLFUNC R + MSG 0x7a34 ; "ぱつんと玉袋が跳ねて股間が涼しくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a35 ; "そこへトロトロと流れ込んで来るのは、" + CALLFUNC R + MSG 0x7a36 ; "紗夜が護の陰部で泡立てた生クリーム……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a37 ; "精液に酷似した生温かい液体なのだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a38 ; "「う、あ……ッ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a39 ; "(こんなにそばにいるのに、1つになれないなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a3a ; "  ビクッ……ビクンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a3b ; "今にも射精しそうなペニスが、紗夜の指股を突き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a3c ; "それは紗夜に、護とのセックスを想像させてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16282 + CALLFUNC VOICE + MSG 0x7a3d ; "(もしこれで膣奥を突かれたら、" + CALLFUNC R + MSG 0x7a3e ; " 簡単に子宮口が、こじあけられちゃう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16283 + CALLFUNC VOICE + MSG 0x7a3f ; "(だって、こんなにステキなんですもの……。" + CALLFUNC R + MSG 0x7a40 ; " すごく気持ち良くなって、護の精液をおねだり" + CALLFUNC R + MSG 0x7a41 ; " しちゃうかもしれない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16284 + CALLFUNC VOICE + MSG 0x7a42 ; "(でも、それだけは許されないこと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a43 ; "紗夜の奥に芽吹く背徳の感情から、" + CALLFUNC R + MSG 0x7a44 ; "無理やり目を逸らして護の身体から泡をすくうと、" + CALLFUNC R + MSG 0x7a45 ; "それを塗りつけながら指の輪を上下させる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a46 ; "「う、ぁあ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a47 ; "ほんの少し力の加減を変えるだけで、下半身全体を" + CALLFUNC R + MSG 0x7a48 ; "緊張させて、狂ったように腰を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a49 ; "  にゅるうううう……じゅぷ、じゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a4a ; "マイルドな泡が肉棒全体にまとわりつき、" + CALLFUNC R + MSG 0x7a4b ; "それを隙間無く揉み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a4c ; "すると、護の両手ががりがりと岩床を掻き、" + CALLFUNC R + MSG 0x7a4d ; "限界が近いことを告げてきた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16285 + CALLFUNC VOICE + MSG 0x7a4e ; "「くすっ……。おちんちんがビクビクしてきたわ♀" + CALLFUNC R + MSG 0x7a4f ; " もうすぐ、でちゃいそうなのね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a50 ; "「はぁぅ、はぁっ、ああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a51 ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a52 ; "手首を返し、カリ首を握り込むと紗夜は" + CALLFUNC R + MSG 0x7a53 ; "護の額に軽く口付けて、前髪の触れる距離で囁く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16286 + CALLFUNC VOICE + MSG 0x7a54 ; "「ちゅ……♀ ママに見せて♀" + CALLFUNC R + MSG 0x7a55 ; " 護が射精するところ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a56 ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a57 ; "ついに瞳を潤ませる護を" + CALLFUNC R + MSG 0x7a58 ; "なだめるように、扱く手をゆるめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a59 ; "しかしそれは射精寸前だった護の性感を" + CALLFUNC R + MSG 0x7a5a ; "いたずらに長引かせる苦痛だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a5b ; "「や、やめないで、くださ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16287 + CALLFUNC VOICE + MSG 0x7a5c ; "「ママに内緒で精通してたでしょう?" + CALLFUNC R + MSG 0x7a5d ; " 初めてはママに見せて欲しかったのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a5e ; "  ぬちゅ、ぬりゅ、ぬりゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a5f ; "ソフトに揺り動かされる男根の表面で" + CALLFUNC R + MSG 0x7a60 ; "包皮がよれて、捻り動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a61 ; "親指で、肉傘の下にたわむ余った皮ですら" + CALLFUNC R + MSG 0x7a62 ; "くにくにと刺激し、洗ってくれる紗夜の指先。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a63 ; "「はぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a64 ; "大きな波を逃したせいで、護の身体に蓄積された" + CALLFUNC R + MSG 0x7a65 ; "快楽は逃げ場を失い、放出先を求めてぐるぐると" + CALLFUNC R + MSG 0x7a66 ; "身体の中を痺れさせていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a67 ; "  ぎゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a68 ; "脚を強張らせ、爪先を折りながら必死に堪える護は、" + CALLFUNC R + MSG 0x7a69 ; "美しく若々しい母のおねだりに、かなり興味津々だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16288 + CALLFUNC VOICE + MSG 0x7a6a ; "「ごめんなさいは?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a6b ; "「は、はいっ、ごめんなさいっ!" + CALLFUNC R + MSG 0x7a6c ; " 勝手に精通してごめんなさいぃ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a6d ; "  くにゅうううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a6e ; "押し込むように亀頭をプッシュされ、" + CALLFUNC R + MSG 0x7a6f ; "全身に一本の槍を打たれたようにビクつく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a70 ; "大分手淫に慣れてきたのか、紗夜は護がイきそうになれば" + CALLFUNC R + MSG 0x7a71 ; "手を止め、落ち着こうとすれば再開していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a72 ; "「っ、う、うぅ、で、でる……ッ」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16289 + CALLFUNC VOICE + MSG 0x7a73 ; "「本当にそう思ってくれているなら、" + CALLFUNC R + MSG 0x7a74 ; " ママにちゃんと見せて……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16290 + CALLFUNC VOICE + MSG 0x7a75 ; "「おちんちんの先から、ぴゅって" + CALLFUNC R + MSG 0x7a76 ; " エッチなミルクが出るところを……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a77 ; "紗夜に奉仕させている立場だというのに、" + CALLFUNC R + MSG 0x7a78 ; "護はまるで蹂躙され、嬲られている気持ちだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a79 ; "(なんでもいいから出したい!" + CALLFUNC R + MSG 0x7a7a ; " ……出したいよ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a7b ; "  ぬりゅッ、ちゅっ、くちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a7c ; "小刻みだったストロークが段々リズムに乗り、" + CALLFUNC R + MSG 0x7a7d ; "振れ幅が大きくなっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a7e ; "「んんんんっ……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16291 + CALLFUNC VOICE + MSG 0x7a7f ; "「ぁ……護っ……、まもる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a80 ; "射精間際で苦しむ護を見て、紗夜の理性が1つ崩れ落ちた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a81 ; "ゆっくりと顔を近付けると、護の唇を奪ったのだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16292 + CALLFUNC VOICE + MSG 0x7a82 ; "「ちゅっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a83 ; "「んむぅ、……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a84 ; "紗夜自らがキスを求めてきたことに、" + CALLFUNC R + MSG 0x7a85 ; "護が激しく動揺する。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16293 + CALLFUNC VOICE + MSG 0x7a86 ; "「ちゅっ……♀ ん……ちゅっ、くちゅっ……♀" + CALLFUNC R + MSG 0x7a87 ; " あ……ん、ちゅる、ちゅくっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a88 ; "何度も何度も重なる唇は、" + CALLFUNC R + MSG 0x7a89 ; "護が今まで知っていたどんな感覚よりも甘美だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a8a ; "(キス……してる、奥様とキスしてる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a8b ; "柔らかな粘膜同士が触れ合い、単なる咀嚼器官だと" + CALLFUNC R + MSG 0x7a8c ; "思い込んでいた口が性器の一つであることを知る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a8d ; "護は瞬間、ぽぉっとしてしまって、" + CALLFUNC R + MSG 0x7a8e ; "ペニスに込めていた力をゆるめてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a8f ; "そこを思い切り絞り上げられ、遠慮無しの鈍悦を貪る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7a90 ; "  くにゅうくにゅうにゅくにゅううう……ッ♀" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a91 ; "「あっ、ぁ、僕っ……もう、でちゃう!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16294 + CALLFUNC VOICE + MSG 0x7a92 ; "「いいのよ、だしても……♀" + CALLFUNC R + MSG 0x7a93 ; " ママの前で、白いのをびゅーってだしてっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a94 ; "既に護の鈴口からは、大量の先走り汁が溢れていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16295 + CALLFUNC VOICE + MSG 0x7a95 ; "「んふっ、ちゅ、ちゅく、ちゅる……。" + CALLFUNC R + MSG 0x7a96 ; " はぁ……ン、くちゅ、ぴちゃぴちゃ" + CALLFUNC R + MSG 0x7a97 ; " ……んっ、ちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a98 ; "「んむっ、んちゅ、くちゅ、んんぅ……。" + CALLFUNC R + MSG 0x7a99 ; " っうう、イ、く……イクよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16296 + CALLFUNC VOICE + MSG 0x7a9a ; "「はぁっ、はぁっ、ガマンしないで、" + CALLFUNC R + MSG 0x7a9b ; " 好きなときに射精なさい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a9c ; "ヴェールのように優しく降り注ぐ射精許可。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7a9d ; "しかし、護は紗夜の指の先を一瞥し、力強く首を横に振る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7a9e ; "「でも、母さんに……掛かっちゃうから……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16297 + CALLFUNC VOICE + MSG 0x7a9f ; "「そんなこと……気にするわけないでしょう?" + CALLFUNC R + MSG 0x7aa0 ; " あなたの赤ちゃんの素なんですもの。" + CALLFUNC R + MSG 0x7aa1 ; " 愛おしいくらいよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7aa2 ; "「……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16298 + CALLFUNC VOICE + MSG 0x7aa3 ; "「ママの膣内には、受け入れてあげられないけど、" + CALLFUNC R + MSG 0x7aa4 ; " 肌で感じることはできるわ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16299 + CALLFUNC VOICE + MSG 0x7aa5 ; "「だから、思い切りママにかけて♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7aa6 ; "「う、うんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7aa7 ; "護の口に触れる甘い果実。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7aa8 ; "紗夜の唇は、何もつけていなくても" + CALLFUNC R + MSG 0x7aa9 ; "なまめかしく、……その小ささが、温もりが" + CALLFUNC R + MSG 0x7aaa ; "激しいときめきをもたらしてくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16300 + CALLFUNC VOICE + MSG 0x7aab ; "「はぁ……ん、ちゅ、ちゅく……♀" + CALLFUNC R + MSG 0x7aac ; " 好きよ、護……♀ あぁっ……" + CALLFUNC R + MSG 0x7aad ; " ん、んちゅ、ちゅ、ちゅぷ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7aae ; "「はぁッ、はぁ……っ!" + CALLFUNC R + MSG 0x7aaf ; " 僕、したいよ……。母さんとしたい……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ab0 ; "「母さんの膣内に射精したいよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16301 + CALLFUNC VOICE + MSG 0x7ab1 ; "「もう……ワガママ言わないの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ab2 ; "  ちょん……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ab3 ; "額に額をぶつけながら、紗夜は熱っぽく呟いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16302 + CALLFUNC VOICE + MSG 0x7ab4 ; "「ダメよ。ママだってガマンしてるのに……。" + CALLFUNC R + MSG 0x7ab5 ; " そんなことを言うのなら、もうしてあげないわよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ab6 ; "「そ、そんなぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ab7 ; "巧みな紗夜の指愛撫に、ついに護の劣情が爆発した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ab8 ; "紗夜に抱きつこうとして、出来ずに悶えるその姿が" + CALLFUNC R + MSG 0x7ab9 ; "紗夜の中の女をまた、かすかにくすぐる。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16303 + CALLFUNC VOICE + MSG 0x7aba ; "「ダメなのは、護が嫌いだからじゃないのよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7abb ; "みじろぐ紗夜を追う護の手には、" + CALLFUNC R + MSG 0x7abc ; "普段は考えられない力がこもっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7abd ; "「だったら……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16304 + CALLFUNC VOICE + MSG 0x7abe ; "「こんなにスゴイもので愛されたら、" + CALLFUNC R + MSG 0x7abf ; " ママは自分を抑えきれなくなってしまうわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16305 + CALLFUNC VOICE + MSG 0x7ac0 ; "「あなたのことを……もっと好きに" + CALLFUNC R + MSG 0x7ac1 ; " なってしまうかもしれない……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ac2 ; "「えっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16306 + CALLFUNC VOICE + MSG 0x7ac3 ; "「あの人よりも好きになったらどうするの?" + CALLFUNC R + MSG 0x7ac4 ; " 責任……取ってもらえるのかしら?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ac5 ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ac6 ; "口ごもり、ようやくおとなしくなった護の身体に、" + CALLFUNC R + MSG 0x7ac7 ; "紗夜の身体が摺り寄せられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ac8 ; "それは、この手淫が始まる前よりも" + CALLFUNC R + MSG 0x7ac9 ; "ずっと親密な密接だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16307 + CALLFUNC VOICE + MSG 0x7aca ; "「くすくすっ……。" + CALLFUNC R + MSG 0x7acb ; " あなたが彼と違う血液型で良かったわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7acc ; "「どうして?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16308 + CALLFUNC VOICE + MSG 0x7acd ; "「だって、同じだったらあの人に内緒で" + CALLFUNC R + MSG 0x7ace ; " 赤ちゃんを作っていたかもしれないから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7acf ; "「っ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ad0 ; "(奥様……どこまでが演技なの?" + CALLFUNC R + MSG 0x7ad1 ; " これって……本心……?" + CALLFUNC R + MSG 0x7ad2 ; " なわけ、ないよね?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ad3 ; "紗夜の一言一言に翻弄される護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ad4 ; "ところが、護のあずかり知らぬところで" + CALLFUNC R + MSG 0x7ad5 ; "紗夜もまた、護の見せた男の顔に動揺していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16309 + CALLFUNC VOICE + MSG 0x7ad6 ; "(あぁ……私も、濡れてきてる……。" + CALLFUNC R + MSG 0x7ad7 ; " これで愛されたら……きっとダメになる……。" + CALLFUNC R + MSG 0x7ad8 ; " ただの女になってしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ad9 ; "  キュウンッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ada ; "淫らな想像は、実際に触れていることで加速する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7adb ; "護のモノを締め付ける指先の動きが変化し、" + CALLFUNC R + MSG 0x7adc ; "ねっとりといやらしいものになっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7add ; "  ビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ade ; "ペニスの脈動に、胸がドキリとするのを" + CALLFUNC R + MSG 0x7adf ; "感じながら、紗夜は腰をもぞつかせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16310 + CALLFUNC VOICE + MSG 0x7ae0 ; "「これ以上、射精をガマンしないで……。" + CALLFUNC R + MSG 0x7ae1 ; " あんまり長い間触れていたら、ママの方が" + CALLFUNC R + MSG 0x7ae2 ; " 襲っちゃうかもしれないわ」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16311 + CALLFUNC VOICE + MSG 0x7ae3 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ae4 ; "  ぴゅ……ぴゅる……" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x7ae5 ; "弱々しく、数滴射精する護を見て、" + CALLFUNC R + MSG 0x7ae6 ; "紗夜の方がぶるりと身体を奮わせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16312 + CALLFUNC VOICE + MSG 0x7ae7 ; "「ふふっ……お漏らししちゃったのね♀" + CALLFUNC R + MSG 0x7ae8 ; " まだ、この中にたっぷり入ってるみたいだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ae9 ; "護の陰嚢にそっと触れると、" + CALLFUNC R + MSG 0x7aea ; "紗夜はそこをむにむにと揉んでみせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7aeb ; "そして、全ての白濁液を搾り出すために" + CALLFUNC R + MSG 0x7aec ; "男根が火傷しそうなほどの摩擦を加えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16313 + CALLFUNC VOICE + MSG 0x7aed ; "「あなたが息子じゃなくて、夫なら良かったのにな……♀" + CALLFUNC R + MSG 0x7aee ; " そしたら、ママにいっぱい種付けしてもらうのに♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7aef ; "「ぇ……?」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16314 + CALLFUNC VOICE + MSG 0x7af0 ; "「ママ……あなたの赤ちゃんなら、" + CALLFUNC R + MSG 0x7af1 ; " 産んでもいいって思えるから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7af2 ; "「うぅ……あぁっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/02/横目/射精" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x7af3 ; "  びゅるるるるるッ……! びゅるるるるっ!!" + CALLFUNC R + MSG 0x7af4 ; "  ぶちゅっ……びちゃっ、びちゃびちゃッ……!!" + CALLFUNC A + PUSH 50 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x7af5 ; "のけぞり、秩序無くそこら中に精液を撒き散らす護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16315 + CALLFUNC VOICE + MSG 0x7af6 ; "「きゃっ……? えっ、すごい……っ、" + CALLFUNC R + MSG 0x7af7 ; " こんなにたくさん……ッ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7af8 ; "スペルマの噴出の強さに、" + CALLFUNC R + MSG 0x7af9 ; "思わずペニスを手放しそうになった紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7afa ; "紗夜が慌てて竿肉を握り締めても、護の鈴口は" + CALLFUNC R + MSG 0x7afb ; "開きっぱなしになってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7afc ; "「あーっ、あ、あぁっ……! あーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7afd ; "肩を床にこすりつけ、少しでも紗夜の手の感触を" + CALLFUNC R + MSG 0x7afe ; "強くしようと、腰をふりたくる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7aff ; "その擬似ピストンの度に、様々な方向に飛沫が飛び、" + CALLFUNC R + MSG 0x7b00 ; "それは紗夜の背に、髪に、顔の一部にも降り注ぐ。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス/射精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16316 + CALLFUNC VOICE + MSG 0x7b01 ; "「あっんン……!? やん、だ、だめえッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16317 + CALLFUNC VOICE + MSG 0x7b02 ; "(こ、これが護の精液……!?" + CALLFUNC R + MSG 0x7b03 ; " 色が濃くて、匂いも強くて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16318 + CALLFUNC VOICE + MSG 0x7b04 ; "(んっ……、ゼリーみたいにドロドロ……。" + CALLFUNC R + MSG 0x7b05 ; " こんなのを子宮に流し込まれたら……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16319 + CALLFUNC VOICE + MSG 0x7b06 ; "(絶対、妊娠しちゃう……♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b07 ; "「ひっ……う、うぁ、うぁああっ……!" + CALLFUNC R + MSG 0x7b08 ; " ご、ごめんなさい! ごめんなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b09 ; "粗相を叱られるとでも思ったのか、" + CALLFUNC R + MSG 0x7b0a ; "護は顔をかばって射精中に謝罪する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b0b ; "それでも、なお紗夜の手の中には" + CALLFUNC R + MSG 0x7b0c ; "生命の迸りが……粘つくトロ汁が新しく湧き出ていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/細目/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16320 + CALLFUNC VOICE + MSG 0x7b0d ; "「あぁ……護……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b0e ; "「はぁーっ……はぁっ、はぁーッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b0f ; "半分泣きじゃくるように弾丸めいた" + CALLFUNC R + MSG 0x7b10 ; "射出を行った護は、自分の精子を手に広げ" + CALLFUNC R + MSG 0x7b11 ; "見つめる紗夜の視線に気付かなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16321 + CALLFUNC VOICE + MSG 0x7b12 ; "「精液……、護の精液……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b13 ; "花弁が疼き、股を思わず摺り寄せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b14 ; "紗夜は魅惑のミルクを手のひらの上で揺らしながら、" + CALLFUNC R + MSG 0x7b15 ; "それに口付けてしまいそうになる自分を律した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16322 + CALLFUNC VOICE + MSG 0x7b16 ; "(私の卵子まで辿り着いて、" + CALLFUNC R + MSG 0x7b17 ; " 受精できる逞しい精子がこの中に……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16323 + CALLFUNC VOICE + MSG 0x7b18 ; "(これ、欲しい……♀" + CALLFUNC R + MSG 0x7b19 ; " 空っぽの子宮に、この精液を注がれたら" + CALLFUNC R + MSG 0x7b1a ; " 私……もう……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b1b ; "うっとりと溜め息をつき、すんすんと精液の匂いを" + CALLFUNC R + MSG 0x7b1c ; "嗅ぐ紗夜は、護が落ち着きを取り戻し、自分の方を" + CALLFUNC R + MSG 0x7b1d ; "恥ずかしげに見上げるのに気付いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16324 + CALLFUNC VOICE + MSG 0x7b1e ; "「……っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7b1f ; "  ドキ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b20 ; "息子としての幼い護の中に、自分をただの肉壷として" + CALLFUNC R + MSG 0x7b21 ; "乱暴に犯そうとした力強い野生の残滓を感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b22 ; "それは紗夜にしかわからない、男の目。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b23 ; "紗夜を求める野獣の目……。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16325 + CALLFUNC VOICE + MSG 0x7b24 ; "(あ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b25 ; "自分の秘裂から愛液が滲み、太腿を濡らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b26 ; "それに気付きそうになるのを紗夜はぐっと堪える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b27 ; "「……母さん?」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16326 + CALLFUNC VOICE + MSG 0x7b28 ; "「えっ? あっ……気持ちよかった?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b29 ; "「うん……。でも、いっぱい汚しちゃった……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16327 + CALLFUNC VOICE + MSG 0x7b2a ; "「気にしないで?" + CALLFUNC R + MSG 0x7b2b ; " それよりも、ママ感動しちゃった♀" + CALLFUNC R + MSG 0x7b2c ; " 護が大人になってたことに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16328 + CALLFUNC VOICE + MSG 0x7b2d ; "「これなら、どんな女性だって、" + CALLFUNC R + MSG 0x7b2e ; " きっと満足してくれる……。" + CALLFUNC R + MSG 0x7b2f ; " ママが保証するわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b30 ; "「……それは、母さんも同じ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b31 ; "間髪入れずに問われ、紗夜は小さく息を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b32 ; "護の視線は、紗夜の心の嘘を暴くかのように純粋で" + CALLFUNC R + MSG 0x7b33 ; "……紗夜自身すら知らない『何か』を暴いて" + CALLFUNC R + MSG 0x7b34 ; "しまいそうだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16329 + CALLFUNC VOICE + MSG 0x7b35 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b36 ; "声を漏らし、しかし紗夜はなんとか笑顔を作る。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16330 + CALLFUNC VOICE + MSG 0x7b37 ; "「……そうね。" + CALLFUNC R + MSG 0x7b38 ; " これで愛されたら、ママも他の女性と同じように" + CALLFUNC R + MSG 0x7b39 ; " なってしまうかもしれない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16331 + CALLFUNC VOICE + MSG 0x7b3a ; "「でも、あなたが愛すべき女性は、ママじゃないの。" + CALLFUNC R + MSG 0x7b3b ; " 私以外の女性……だから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b3c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7b3d ; "  チクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b3e ; "先程の鼓動の高鳴りとは、まったく異なる胸の痛み。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b3f ; "それを振り切るように、紗夜はまだけだるげにしている" + CALLFUNC R + MSG 0x7b40 ; "護を抱き起こし、唇を重ねた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16332 + CALLFUNC VOICE + MSG 0x7b41 ; "「ん……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16333 + CALLFUNC VOICE + MSG 0x7b42 ; "「身体が冷えないうちに、もう一度湯船に浸かりましょう?" + CALLFUNC R + MSG 0x7b43 ; " 風邪をひいたら大変だわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b44 ; "決定的な一言を避けて、紗夜は曖昧に微笑む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16334 + CALLFUNC VOICE + MSG 0x7b45 ; "(いけない……恋愛感情なんて抱いては……。" + CALLFUNC R + MSG 0x7b46 ; " 私は、この子の母親代わりなんですもの……。" + CALLFUNC R + MSG 0x7b47 ; " 母親として、この子を愛してあげなくては……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16335 + CALLFUNC VOICE + MSG 0x7b48 ; "(母親として……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x7b49 ; "あどけなく笑う護の後に続いて、" + CALLFUNC R + MSG 0x7b4a ; "再び湯船に入ろうとした紗夜がふいに立ち止まる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16336 + CALLFUNC VOICE + MSG 0x7b4b ; "(私……すごく濡れてる……。" + CALLFUNC R + MSG 0x7b4c ; " 護に抱かれたいって……願っていたから?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16337 + CALLFUNC VOICE + MSG 0x7b4d ; "(こんな気持ち……許されるはず、ないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b4e ; "本来であれば、母性としての愛情であるはずが、" + CALLFUNC R + MSG 0x7b4f ; "大野の洗脳によって歯止めが利かなくなり、" + CALLFUNC R + MSG 0x7b50 ; "異性に対しての愛情へと変化していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b51 ; "母親である想いを越え、女として護を求めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b52 ; "しかし、その全てを大野のせいにするには、" + CALLFUNC R + MSG 0x7b53 ; "いくつもの要素が欠けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b54 ; "護への純粋な想いこそが、紗夜の気持ちを" + CALLFUNC R + MSG 0x7b55 ; "ストレートに加速させていることに、" + CALLFUNC R + MSG 0x7b56 ; "紗夜自身も全く気付いていなかった。" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/06 +EOF シナリオ\紗夜/護/04−06.jaf + +; 紗夜/護/07 +; RETURN: void +FUNC 5683 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b57 ; "(……奥様にとんでもないことを" + CALLFUNC R + MSG 0x7b58 ; " たくさん言ってしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b59 ; "護は裸でベッドに腰掛け、" + CALLFUNC R + MSG 0x7b5a ; "ぼうっと先程の出来事について考えていた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b5b ; "(いくら息子代わりだからといって" + CALLFUNC R + MSG 0x7b5c ; " エッチをしたいという本能だけで、" + CALLFUNC R + MSG 0x7b5d ; " あんなことを口走るなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b5e ; "天井を見上げ、床を見下ろし" + CALLFUNC R + MSG 0x7b5f ; "護はそわそわと視線を泳がせていた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b60 ; "(旦那様に会わせる顔が無いよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b61 ; "救いを求めるように振り返っても、" + CALLFUNC R + MSG 0x7b62 ; "既にカーテンは閉じ、明かりも消えている。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b63 ; "(雪乃さんは寝てるみたいだ……)" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b64 ; "(そもそも、こんなこと相談できないか)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7b65 ; "  ぼすっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b66 ; "ベッドに仰向けに倒れ、護はひたすら" + CALLFUNC R + MSG 0x7b67 ; "暗い天井を見上げ続ける。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b68 ; "(奥様は僕のことを想って" + CALLFUNC R + MSG 0x7b69 ; " 優しくして下さっているわけだし……)" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b6a ; "(しかし、そのお気持ちに" + CALLFUNC R + MSG 0x7b6b ; " 甘え続けていいのだろうか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b6c ; "ゴロゴロと左右に転がって、止めて。" + CALLFUNC R + MSG 0x7b6d ; "護はやがて、無理やり目を閉じる。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b6e ; "(…………寝よう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b6f ; "心を決めても、護の脳裏には" + CALLFUNC R + MSG 0x7b70 ; "次々に浴場で見た紗夜の裸体が浮かぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b71 ; "あのなまめかしくも瑞々しい肌。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b72 ; "湯に火照り、うっすらと赤味を帯びた乳房。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b73 ; "「や、やばい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b74 ; "反射で隆起してしまう肉棒を押さえ、" + CALLFUNC R + MSG 0x7b75 ; "護はひたすらに精神統一を行う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b76 ; "(うーんうーん……うーんうーん)" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b77 ; "(……なんて、無理か。" + CALLFUNC R + MSG 0x7b78 ; " さっきからずっと、思い出してばかりだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b79 ; "記憶していてはいけないと思えば思うほど、" + CALLFUNC R + MSG 0x7b7a ; "鮮やかに裸体は蘇り護の心を占拠する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b7b ; "もっと奥様に触れたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b7c ; "もっともっと近づきたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b7d ; "……護は布団を無理やりひっかぶり、" + CALLFUNC R + MSG 0x7b7e ; "それから長い溜め息をついた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b7f ; "(どうしても、奥様のことは女性として" + CALLFUNC R + MSG 0x7b80 ; " 見てしまうんだよね……)" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b81 ; "(お優しくて、お美しくて……)" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b82 ; "(舟木さんじゃなくても、好きになっちゃうよ)" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b83 ; "「はぁー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b84 ; "布団の中で大きく伸びをし、" + CALLFUNC R + MSG 0x7b85 ; "またすぐ膝を折り、悩む。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b86 ; "(このままじゃ、僕が傍にいる方が" + CALLFUNC R + MSG 0x7b87 ; " 却って奥様を危険な目に" + CALLFUNC R + MSG 0x7b88 ; " 遭わせてしまいそうだ……)" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b89 ; "(それとも、奥様が仰るように、" + CALLFUNC R + MSG 0x7b8a ; " 段々これに……慣れていけるんだろうか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b8b ; "精一杯想像してみても、それは護には" + CALLFUNC R + MSG 0x7b8c ; "不可能なことに思える。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7b8d ; "「無理だよ……はぁー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b8e ; "数十回目の溜め息をついても、" + CALLFUNC R + MSG 0x7b8f ; "護は眠りにつくことが出来なかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x7b90 ; "護が悶々と思考を巡らせているちょうどその時、" + CALLFUNC R + MSG 0x7b91 ; "紗夜もまた、自分の部屋で思い悩んでいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16338 + CALLFUNC VOICE + MSG 0x7b92 ; "「ん……っぁ、あ、あぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b93 ; "ソファーの上に寝そべり、ショーツの上から" + CALLFUNC R + MSG 0x7b94 ; "自らの女性器を指で慰める。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/感" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16339 + CALLFUNC VOICE + MSG 0x7b95 ; "「護……っ、ぁ……あぁ……ッ、はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b96 ; "割れ目の輪郭をなぞり、軽く刺激するだけの" + CALLFUNC R + MSG 0x7b97 ; "稚拙で原始的な自慰。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b98 ; "それでも、紗夜の指先は止まることを知らず" + CALLFUNC R + MSG 0x7b99 ; "いつしか熱を帯びていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16340 + CALLFUNC VOICE + MSG 0x7b9a ; "(自慰は禁止って……大野さんに" + CALLFUNC R + MSG 0x7b9b ; " 言われてるけど……っ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16341 + CALLFUNC VOICE + MSG 0x7b9c ; "(これは、触れてるだけ……だから。" + CALLFUNC R + MSG 0x7b9d ; " 慰めてるわけじゃ……ない、から……あぁッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7b9e ; "紗夜の瞳に映っては消えていくのは、" + CALLFUNC R + MSG 0x7b9f ; "護の逞しい身体のこと、痛いほどに張り詰めて" + CALLFUNC R + MSG 0x7ba0 ; "自分の肉体を渇望していたペニスのこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ba1 ; "性器を好きに弄れない制約が、" + CALLFUNC R + MSG 0x7ba2 ; "ますます紗夜の性欲を高めていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16342 + CALLFUNC VOICE + MSG 0x7ba3 ; "「はぁ、はぁ、い、いやっ……あっ、熱い……。" + CALLFUNC R + MSG 0x7ba4 ; " アソコが……っあンッ……ヘンになりそう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ba5 ; "思いきり、本能のままに淫蜜を掻き回し" + CALLFUNC R + MSG 0x7ba6 ; "果ててしまいたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ba7 ; "そう全身が感じているにも関わらず、" + CALLFUNC R + MSG 0x7ba8 ; "紗夜の指は決定的な挿入を避けていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16343 + CALLFUNC VOICE + MSG 0x7ba9 ; "「身体の準備が出来ている証拠……なの?" + CALLFUNC R + MSG 0x7baa ; " こんなにも火照って……んんっ……あの子のことが" + CALLFUNC R + MSG 0x7bab ; " 愛しくてたまらない……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16344 + CALLFUNC VOICE + MSG 0x7bac ; "「あっ、あっ、あぁん……あっ、あぁっ♀♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7bad ; "  ビクッ……ビクンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bae ; "軽い絶頂を迎えたものの、紗夜の眼前に広がる" + CALLFUNC R + MSG 0x7baf ; "桃色の靄は消えず、悩ましげに身体をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bb0 ; "ショーツから手を離し、濡れた指先を" + CALLFUNC R + MSG 0x7bb1 ; "見つめていた紗夜は、いやでも手のひらに残る" + CALLFUNC R + MSG 0x7bb2 ; "護の男根の感触を思い出してしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16345 + CALLFUNC VOICE + MSG 0x7bb3 ; "「あ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16346 + CALLFUNC VOICE + MSG 0x7bb4 ; "(護の、すごく硬かった……。" + CALLFUNC R + MSG 0x7bb5 ; " とても熱くて……張りがあって……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16347 + CALLFUNC VOICE + MSG 0x7bb6 ; "(火傷してしまいそうで……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bb7 ; "紗夜はきゅっと唇をつぐんで思い悩む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16348 + CALLFUNC VOICE + MSG 0x7bb8 ; "(もしも、護が求めてきたら、私……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16349 + CALLFUNC VOICE + MSG 0x7bb9 ; "(私、本当に最後まで拒めるの……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16350 + CALLFUNC VOICE + MSG 0x7bba ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bbb ; "顔を横に傾け、甘い吐息を漏らした紗夜は、" + CALLFUNC R + MSG 0x7bbc ; "赤く頬を染めて、膝をもじつかせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16351 + CALLFUNC VOICE + MSG 0x7bbd ; "(いけないわ、そんなこと……。" + CALLFUNC R + MSG 0x7bbe ; " 今、あんな凶暴なモノと繋がったら" + CALLFUNC R + MSG 0x7bbf ; " ……きっと全部が吹き飛んでしまう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16352 + CALLFUNC VOICE + MSG 0x7bc0 ; "(自分を見失って、激しく乱れて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16353 + CALLFUNC VOICE + MSG 0x7bc1 ; "(絶対に気持ちよくなって、" + CALLFUNC R + MSG 0x7bc2 ; " 何度も何度もおねだりしちゃう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16354 + CALLFUNC VOICE + MSG 0x7bc3 ; "(そんなこと、私とあの子の間には" + CALLFUNC R + MSG 0x7bc4 ; " 絶対に許されないわ……。" + CALLFUNC R + MSG 0x7bc5 ; " だって、母親代わりなんだもの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bc6 ; "再び、そっとショーツに手を這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bc7 ; "すると、そこは既に洪水のように潤み、" + CALLFUNC R + MSG 0x7bc8 ; "栓をしてくれる何かを求めていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16355 + CALLFUNC VOICE + MSG 0x7bc9 ; "「あ、ンン……っ♀」" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7bca ; "  くちゅ……くちゅっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16356 + CALLFUNC VOICE + MSG 0x7bcb ; "「も、もうっ……ダメぇ……ッ♀" + CALLFUNC R + MSG 0x7bcc ; " っはぁっ……、ぁ、あぁ、あぁんんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bcd ; "物が入っていない方がおかしいほど" + CALLFUNC R + MSG 0x7bce ; "蜜穴はだだ濡れになっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bcf ; "紗夜は今までに感じたことのない" + CALLFUNC R + MSG 0x7bd0 ; "奥深い欲望がそこに宿り始めているのを感じた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16357 + CALLFUNC VOICE + MSG 0x7bd1 ; "(護とあんなことをしたからなの?" + CALLFUNC R + MSG 0x7bd2 ; " だから、身体が欲しがって……)" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16358 + CALLFUNC VOICE + MSG 0x7bd3 ; "(んんっ……ち、違うわ。お薬のせい、よ……。" + CALLFUNC R + MSG 0x7bd4 ; " きっと、身体の準備が出来て……んぁっ……" + CALLFUNC R + MSG 0x7bd5 ; " あはっ……♀ あぁあぁっ♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16359 + CALLFUNC VOICE + MSG 0x7bd6 ; "(早く、大野さんに診て頂かないと……。" + CALLFUNC R + MSG 0x7bd7 ; " 私、どうにかなりそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bd8 ; "慰めても、慰めても紗夜の指先は止まらない。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/自慰/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16360 + CALLFUNC VOICE + MSG 0x7bd9 ; "(はぁ、はぁ……早く、夜が明けて……。" + CALLFUNC R + MSG 0x7bda ; " 私……もう、耐えられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bdb ; "もどかしげに胸を揺らすと、紗夜は真っ暗な" + CALLFUNC R + MSG 0x7bdc ; "窓の外を見つめ続けていた――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/07 + +; 紗夜/護/08 +; RETURN: void +FUNC 5684 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bdd ; "「では……奥様が目覚められたら、" + CALLFUNC R + MSG 0x7bde ; " 何か飲み物をお出ししてくれ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bdf ; "「疲れてらっしゃるだろうからな」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7be0 ; "「……はい、わかりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7be1 ; "診察を終え、護と舟木の前に現れた大野から" + CALLFUNC R + MSG 0x7be2 ; "指示を受けると、ガレージへと見送る。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7be3 ; "「ケッ、屋敷のことは俺達で管理してるんだ。" + CALLFUNC R + MSG 0x7be4 ; " お前に口出しされることじゃねーよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7be5 ; "「ふ、舟木さん、一応お客様ですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7be6 ; "聞こえるように悪口を言った舟木を、" + CALLFUNC R + MSG 0x7be7 ; "護が宥める。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7be8 ; "「一応?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7be9 ; "「い、いえ……お気をつけて」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bea ; "「フン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7beb ; "小出の車へと戻っていく大野を見送ると、" + CALLFUNC R + MSG 0x7bec ; "護はすぐさま舟木を呼び止めた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bed ; "「舟木さん! ちょっといいですかっ!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bee ; "「うわ、なんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bef ; "しかし、呼び止めたものの、何をどこから" + CALLFUNC R + MSG 0x7bf0 ; "説明していいのかを迷う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bf1 ; "そして、小さくうつむき、" + CALLFUNC R + MSG 0x7bf2 ; "何も言えない自分の歯痒さに顔をしかめる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bf3 ; "「いえ……やっぱり何でもありません」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bf4 ; "「なんなんだ、一体。" + CALLFUNC R + MSG 0x7bf5 ; " まだ本調子じゃねぇのなら無理するなよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bf6 ; "大野が帰って気が緩んだのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bf7 ; "機嫌を取り戻した舟木が大きく伸びをするのを、" + CALLFUNC R + MSG 0x7bf8 ; "護はもどかしい気持ちで見上げていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bf9 ; "「すみません。" + CALLFUNC R + MSG 0x7bfa ; " ご心配をお掛けして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bfb ; "いっそ、護の変化に気付いて無理やり聞き出して" + CALLFUNC R + MSG 0x7bfc ; "くれればと願うが、舟木は元から繊細ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7bfd ; "護の言葉をそのまま受け取り、" + CALLFUNC R + MSG 0x7bfe ; "ニカッと気持ち良く笑った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7bff ; "「気にすんなって。" + CALLFUNC R + MSG 0x7c00 ; " 俺もお前には助けられてるからよ。" + CALLFUNC R + MSG 0x7c01 ; " お互い様だ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c02 ; "「舟木さん……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c03 ; "(すみません。今はまだ話せないんです。" + CALLFUNC R + MSG 0x7c04 ; " 今は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c05 ; "遠方で発車する車の駆動音を聞きながら、" + CALLFUNC R + MSG 0x7c06 ; "護は口をつぐみ、屋敷の中へ戻っていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16361 + CALLFUNC VOICE + MSG 0x7c07 ; "「……ん、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c08 ; "ゆっくりと目を開けて、" + CALLFUNC R + MSG 0x7c09 ; "ここがどこかを確認する紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16362 + CALLFUNC VOICE + MSG 0x7c0a ; "「私……んんっ……眠っていたのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c0b ; "見慣れた天井、使い慣れたベッド。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c0c ; "紗夜は枕に沈み込んでいた頭を上げると、" + CALLFUNC R + MSG 0x7c0d ; "離れた場所でティーポットを傾けていた" + CALLFUNC R + MSG 0x7c0e ; "護の存在に気がついた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c0f ; "「ご気分はいかがですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16363 + CALLFUNC VOICE + MSG 0x7c10 ; "「紅茶の香り……?" + CALLFUNC R + MSG 0x7c11 ; " ああ、護さん。来てくれたのね……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c12 ; "「ええ。舟木さんと一緒に、" + CALLFUNC R + MSG 0x7c13 ; " お部屋まで運ばせていただきました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c14 ; "金の糸が描かれた高級なカップを温め、" + CALLFUNC R + MSG 0x7c15 ; "そこに静かに液体を注いでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c16 ; "てきぱきと給仕を行う護の姿を見つめ、" + CALLFUNC R + MSG 0x7c17 ; "紗夜は大きく息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c18 ; "「お疲れになられているでしょうから、" + CALLFUNC R + MSG 0x7c19 ; " そのまま横になっていてください」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16364 + CALLFUNC VOICE + MSG 0x7c1a ; "「護さん……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c1b ; "「はい?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16365 + CALLFUNC VOICE + MSG 0x7c1c ; "「なんだか不思議な気持ちだわ……。" + CALLFUNC R + MSG 0x7c1d ; " 目が覚めて、あなたがそばにいてくれたことも" + CALLFUNC R + MSG 0x7c1e ; " 嬉しかったけど……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16366 + CALLFUNC VOICE + MSG 0x7c1f ; "「なぜかしら……?" + CALLFUNC R + MSG 0x7c20 ; " 気分がとても軽くなったみたい……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c21 ; "「……それは、良かった……ですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c22 ; "紗夜が大野に半ば洗脳されていることを" + CALLFUNC R + MSG 0x7c23 ; "知っている護には、その言葉が突き刺さる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c24 ; "しかし、それでも震える手で" + CALLFUNC R + MSG 0x7c25 ; "テーブルに紅茶を置き、" + CALLFUNC R + MSG 0x7c26 ; "紗夜に微笑みかけてみせた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c27 ; "「ど、どうぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16367 + CALLFUNC VOICE + MSG 0x7c28 ; "「ありがとう。" + CALLFUNC R + MSG 0x7c29 ; " 色んなことを悩んでいた気がするのだけど、" + CALLFUNC R + MSG 0x7c2a ; " それもすっかり消えてしまって」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16368 + CALLFUNC VOICE + MSG 0x7c2b ; "「身体までぽかぽかして、とてもいい気持ち……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c2c ; "どこかポーッとした表情で、" + CALLFUNC R + MSG 0x7c2d ; "紅茶にミルクを追加する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c2e ; "その量はいつもより多めで、紅茶が真っ白に" + CALLFUNC R + MSG 0x7c2f ; "染まってしまうほどだった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c30 ; "(あ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c31 ; "紗夜の異常な行動に驚いた護だったが、" + CALLFUNC R + MSG 0x7c32 ; "ここで何を言っても、今の紗夜には" + CALLFUNC R + MSG 0x7c33 ; "理解してはもらえないだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c34 ; "護は黙って、それを見ていた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c35 ; "(今騒ぎ立てても、僕には事実が証明出来ない。" + CALLFUNC R + MSG 0x7c36 ; " 少しでも奥様の傍にいなくちゃ)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c37 ; "(必ずお守りします……奥様)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c38 ; "護は紗夜の一挙一動から目を離さず、" + CALLFUNC R + MSG 0x7c39 ; "今までより幾分、男らしい顔つきをする。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c3a ; "「軽めのお食事も用意しておりますが、" + CALLFUNC R + MSG 0x7c3b ; " ベッドにお運びしますか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16369 + CALLFUNC VOICE + MSG 0x7c3c ; "「ふふっ……大丈夫よ。" + CALLFUNC R + MSG 0x7c3d ; " テーブルでいただくわ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c3e ; "「では、後ほど舟木さんに連絡しておきます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16370 + CALLFUNC VOICE + MSG 0x7c3f ; "「……ありがとう♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x7c40 ; "ソファーに座り、紅茶を飲みながら" + CALLFUNC R + MSG 0x7c41 ; "窓の外を見つめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c42 ; "その横顔はとても落ち着いていて、" + CALLFUNC R + MSG 0x7c43 ; "護の目に眩しく映った。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c44 ; "(奥様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c45 ; "一方、紗夜は視界がスッキリと晴れ、" + CALLFUNC R + MSG 0x7c46 ; "色を取り戻した世界に深く安堵していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c47 ; "窓の色。森の景色。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c48 ; "診察を受けるまではぼんやりと霞んでいたものが、" + CALLFUNC R + MSG 0x7c49 ; "今はまばたきしなくてもよく見える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16371 + CALLFUNC VOICE + MSG 0x7c4a ; "(私……今まで、何を悩んでいたのかしら?" + CALLFUNC R + MSG 0x7c4b ; " 気持ちがすごく楽になってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c4c ; "カップの持ち手に指を絡めて、" + CALLFUNC R + MSG 0x7c4d ; "そっと護を盗み見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c4e ; "すると、護はまだ凛々しい表情で" + CALLFUNC R + MSG 0x7c4f ; "紗夜の動作に気を配っている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16372 + CALLFUNC VOICE + MSG 0x7c50 ; "(護さんへのこの気持ちも、おかしくなんてない。" + CALLFUNC R + MSG 0x7c51 ; " 私は、純粋にこの子を愛しているだけ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16373 + CALLFUNC VOICE + MSG 0x7c52 ; "(……そう……母親として……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c53 ; "「奥様? どうかなさいましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c54 ; "見つめられていたことに気付き、" + CALLFUNC R + MSG 0x7c55 ; "パッと駆け寄ってくる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c56 ; "紗夜は驚き、急に胸が苦しくなるのを感じた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16374 + CALLFUNC VOICE + MSG 0x7c57 ; "「えっ……、な、なんでもないわ。" + CALLFUNC R + MSG 0x7c58 ; " それよりも……ね?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c59 ; "「は、はい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16375 + CALLFUNC VOICE + MSG 0x7c5a ; "「ママ、なんだか胸が苦しいの……。" + CALLFUNC R + MSG 0x7c5b ; " 護に介抱して欲しいのだけど」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7c5c ; "  ゆさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c5d ; "両腕の上に乗せた胸を見せると、" + CALLFUNC R + MSG 0x7c5e ; "護は生真面目な顔でのぞきこんでくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c5f ; "「胸が……?" + CALLFUNC R + MSG 0x7c60 ; " それではお薬を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16376 + CALLFUNC VOICE + MSG 0x7c61 ; "「ううん。そうじゃなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c62 ; "じっと紗夜に見つめられて、" + CALLFUNC R + MSG 0x7c63 ; "護はビクンと一度小さく震えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16377 + CALLFUNC VOICE + MSG 0x7c64 ; "「ママね……近いうちに、" + CALLFUNC R + MSG 0x7c65 ; " 赤ちゃんを作ろうと思うの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c66 ; "「……!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16378 + CALLFUNC VOICE + MSG 0x7c67 ; "「大野さんの治療を受けて、身体作りも順調だし、" + CALLFUNC R + MSG 0x7c68 ; " このままいけば必ず授かれると信じているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c69 ; "大野のことを信じて疑わない紗夜を見て、" + CALLFUNC R + MSG 0x7c6a ; "護は胸が締め付けられる思いがした。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c6b ; "(子供が欲しいという奥様の純粋なお気持ちを" + CALLFUNC R + MSG 0x7c6c ; " 利用するなんて……)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c6d ; "(絶対に許せない……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16379 + CALLFUNC VOICE + MSG 0x7c6e ; "「どうかしたの? そんなに恐い顔して……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c6f ; "「は……? あ、何でもありません!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16380 + CALLFUNC VOICE + MSG 0x7c70 ; "「もしかして、子作りの話……驚かせちゃった?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c71 ; "「いえ、旦那様から伺っていたので……。" + CALLFUNC R + MSG 0x7c72 ; " 上手くいくといいですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c73 ; "苦い気持ちを押し殺し、" + CALLFUNC R + MSG 0x7c74 ; "なんとか護は笑ってみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c75 ; "すると、紗夜は困ったような顔で" + CALLFUNC R + MSG 0x7c76 ; "小さく声をひそめて教えてくれた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16381 + CALLFUNC VOICE + MSG 0x7c77 ; "「うふふっ……。でも、そのせいで" + CALLFUNC R + MSG 0x7c78 ; " ママは大変なことになってるのよ?" + CALLFUNC R + MSG 0x7c79 ; " 何故だかわかる?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c7a ; "「大変なこと……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16382 + CALLFUNC VOICE + MSG 0x7c7b ; "「子作りに適した身体になるということは、" + CALLFUNC R + MSG 0x7c7c ; " セックスに適した状態にあるのと同じ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16383 + CALLFUNC VOICE + MSG 0x7c7d ; "「男の人が欲しくて、たまらない気持ちになるの……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c7e ; "「ごくっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16384 + CALLFUNC VOICE + MSG 0x7c7f ; "「でもね、あの人の体調が整うまで、" + CALLFUNC R + MSG 0x7c80 ; " それはガマンしなくちゃいけない……。" + CALLFUNC R + MSG 0x7c81 ; " たとえ、身体がどれだけ寂しがっていても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c82 ; "紗夜は妖しい笑みを浮かべる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c83 ; "それは、今までの紗夜が見せたことのない" + CALLFUNC R + MSG 0x7c84 ; "どこか影のある笑みだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c85 ; "(奥様……。やっぱり、村長の暗示に……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16385 + CALLFUNC VOICE + MSG 0x7c86 ; "「だからね……ママは、護にその気持ちを満たして欲しいの。" + CALLFUNC R + MSG 0x7c87 ; " 私があなたにしたのと同じように……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c88 ; "「そ、それは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16386 + CALLFUNC VOICE + MSG 0x7c89 ; "「言い訳になるかもしれないけれど、これを機会に、" + CALLFUNC R + MSG 0x7c8a ; " 母親として、もっとあなたに愛情を注ぎたいの……。" + CALLFUNC R + MSG 0x7c8b ; " たくさん……甘えさせてあげたい……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c8c ; "「奥様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16387 + CALLFUNC VOICE + MSG 0x7c8d ; "「……お願い……出来ないかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c8e ; "(この奥様の優しさも、暗示から来たものだと" + CALLFUNC R + MSG 0x7c8f ; " したら……。僕は、素直に受けることは" + CALLFUNC R + MSG 0x7c90 ; " できない……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c91 ; "(でも、ここで断ったら、" + CALLFUNC R + MSG 0x7c92 ; " それこそ村長の思う壺だ……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c93 ; "(奥様の性欲を高めて、手込めにする……。" + CALLFUNC R + MSG 0x7c94 ; " それが狙いなのだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c95 ; "護は決心して、紗夜に答える。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c96 ; "「かしこまりました。" + CALLFUNC R + MSG 0x7c97 ; " 僕に出来ることでしたら、何なりと……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16388 + CALLFUNC VOICE + MSG 0x7c98 ; "「ありがとう、護……♀" + CALLFUNC R + MSG 0x7c99 ; " あなたに断られたら、ママ、どうしようかと思ったわ。" + CALLFUNC R + MSG 0x7c9a ; " 自分では気持ちが満たされないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7c9b ; "紗夜は護の手を胸元で強く握り締める。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7c9c ; "「も、もし、僕がお断りしてたら……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16389 + CALLFUNC VOICE + MSG 0x7c9d ; "「くすっ……他の男性にお願いしてたかも。" + CALLFUNC R + MSG 0x7c9e ; " こんなおばさんを相手にしてくれる人なんて、" + CALLFUNC R + MSG 0x7c9f ; " そうそういないと思うけど」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ca0 ; "(ごまんといますからぁぁぁっ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ca1 ; "護は心の中で叫んだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16390 + CALLFUNC VOICE + MSG 0x7ca2 ; "「こっちにいらっしゃい♀" + CALLFUNC R + MSG 0x7ca3 ; " 私の言うとおりにしてくれるだけでいいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ca4 ; "「えっ!? あ、今から……ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16391 + CALLFUNC VOICE + MSG 0x7ca5 ; "「そうよ? だって、口約束だけだと、" + CALLFUNC R + MSG 0x7ca6 ; " 護が逃げちゃいそうなんですもの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ca7 ; "握った手を引いて、紗夜はソファーに導いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ca8 ; "まるで魅了の魔法にでも掛かったように、" + CALLFUNC R + MSG 0x7ca9 ; "紗夜に吸い寄せられる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7caa ; "  ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cab ; "ソファーに仰向けになった紗夜に、護が覆い被さる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cac ; "護は苦しいと言った紗夜の胸元を、" + CALLFUNC R + MSG 0x7cad ; "ほんの少しだけ緩めた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cae ; "「これでよろしいでしょうか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16392 + CALLFUNC VOICE + MSG 0x7caf ; "「ん……いいのよ?" + CALLFUNC R + MSG 0x7cb0 ; " 全部、はだけさせても……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cb1 ; "「……で、ですが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16393 + CALLFUNC VOICE + MSG 0x7cb2 ; "「ママの裸……あんなに見たのに、まだ恥ずかしいの?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cb3 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cb4 ; "結局、紗夜の乳房が露わになるくらい、" + CALLFUNC R + MSG 0x7cb5 ; "護は服を脱がせてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16394 + CALLFUNC VOICE + MSG 0x7cb6 ; "「いいわ……そのままきて……♀" + CALLFUNC R + MSG 0x7cb7 ; " ママが抱っこしてあげる♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cb8 ; "「あっ……!? ち、ちょっと……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/04/下着あり/紗優+護戸" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16395 + CALLFUNC VOICE + MSG 0x7cb9 ; "「ダメよ……?" + CALLFUNC R + MSG 0x7cba ; " 目を逸らさないで、ちゃんとママを見て♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cbb ; "「は、はい……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗感+護キ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cbc ; "(とにかく今は、奥様を満足させることに" + CALLFUNC R + MSG 0x7cbd ; " 集中するんだ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cbe ; "(でないと、奥様は他の男たちに……ぅ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16396 + CALLFUNC VOICE + MSG 0x7cbf ; "「あんっ……。あまり擦り付けないでね……?" + CALLFUNC R + MSG 0x7cc0 ; " ママ、おかしな気持ちになりそうだから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cc1 ; "「はぁ、はぁ……どうすれば、いいの?」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗優+護驚" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16397 + CALLFUNC VOICE + MSG 0x7cc2 ; "「キスして……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cc3 ; "「お、奥様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16398 + CALLFUNC VOICE + MSG 0x7cc4 ; "「護は、ママにキスしてくれないの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cc5 ; "「し、します! させていただきます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16399 + CALLFUNC VOICE + MSG 0x7cc6 ; "「うふふっ……♀ それじゃ、お願いね♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16400 + CALLFUNC VOICE + MSG 0x7cc7 ; "「んっ……♀ んっ、ちゅ……。" + CALLFUNC R + MSG 0x7cc8 ; " はぁん……♀ あっ、あぁん♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16401 + CALLFUNC VOICE + MSG 0x7cc9 ; "「はぁ、はぁ、あっ、あぁっ……♀" + CALLFUNC R + MSG 0x7cca ; " んふっ、くちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ccb ; "ねるねると舌先で唾液を交換し、" + CALLFUNC R + MSG 0x7ccc ; "多少強引に口腔内をねぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ccd ; "護のいつもとは違う積極的な口付けに、" + CALLFUNC R + MSG 0x7cce ; "早くも紗夜は蕩けた表情を見せた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16402 + CALLFUNC VOICE + MSG 0x7ccf ; "「やぁ……♀ 護、すごく上手っ……。" + CALLFUNC R + MSG 0x7cd0 ; " ママ、とけちゃいそうよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cd1 ; "(僕が奥様を満足させなくちゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cd2 ; "護の内心の動きなど気付かず、" + CALLFUNC R + MSG 0x7cd3 ; "紗夜はひたすらに舌を絡め合う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16403 + CALLFUNC VOICE + MSG 0x7cd4 ; "「もっとして……♀" + CALLFUNC R + MSG 0x7cd5 ; " ん……んん、ちゅ……っ、くちゅ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cd6 ; "「ちゅッ、ちゅ、ぴちゃ、" + CALLFUNC R + MSG 0x7cd7 ; " くちゅっ……ちゅっ、ちゅっ……れるぅ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cd8 ; "情熱的な護の攻めを、紗夜は優しく受け入れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16404 + CALLFUNC VOICE + MSG 0x7cd9 ; "「ん、ぁ……ンン♀" + CALLFUNC R + MSG 0x7cda ; " もう、せっかちさんね……♀ あッ、ぁんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cdb ; "若い男に激しく唇を奪われることが、" + CALLFUNC R + MSG 0x7cdc ; "紗夜の胸を高鳴らせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗感+護キ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16405 + CALLFUNC VOICE + MSG 0x7cdd ; "(あの人にだって、こんなに" + CALLFUNC R + MSG 0x7cde ; " 求められたことないのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16406 + CALLFUNC VOICE + MSG 0x7cdf ; "(今日の護……すごく積極的で……ぁ……。" + CALLFUNC R + MSG 0x7ce0 ; " 胸の奥がどんどん熱くなっていく……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ce1 ; "大野への不信と、守るべき紗夜への思いとで" + CALLFUNC R + MSG 0x7ce2 ; "どんどん護の口付けは熱くなり、" + CALLFUNC R + MSG 0x7ce3 ; "それが直接、粘膜を通じて紗夜にも伝染する。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16407 + CALLFUNC VOICE + MSG 0x7ce4 ; "「そんなに強くキスしなくても……ンっ……。" + CALLFUNC R + MSG 0x7ce5 ; " ママ、どこにもいかないわ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ce6 ; "息が出来なかったのか、目尻に薄く涙を浮かべ、" + CALLFUNC R + MSG 0x7ce7 ; "それでも唇をほころばせてくれる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ce8 ; "護は首元のボタンを引きちぎり、" + CALLFUNC R + MSG 0x7ce9 ; "そのまま紗夜へと身体を重ねる。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗感+護キ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16408 + CALLFUNC VOICE + MSG 0x7cea ; "「……あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ceb ; "以前の護にはない、新しい表情に" + CALLFUNC R + MSG 0x7cec ; "紗夜の胸がときめき、ますます乳房が張り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ced ; "二人はもつれあい、足を絡ませあいながら" + CALLFUNC R + MSG 0x7cee ; "二度と唇が離れないのではないかと思うほど" + CALLFUNC R + MSG 0x7cef ; "濃厚な口付けを交わし始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16409 + CALLFUNC VOICE + MSG 0x7cf0 ; "「ちゅっ……、ちゅっ……ちゅぷ、ちゅッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cf1 ; "母と息子の異常なほどに官能的な口付けは" + CALLFUNC R + MSG 0x7cf2 ; "止まらず、ますます舌先は淫らにくねった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cf3 ; "「これ以上は、旦那様に……んッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cf4 ; "護の言葉を、護自身の舌が否定する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cf5 ; "互いの粘膜に含まれた水分という水分を舐め取り、" + CALLFUNC R + MSG 0x7cf6 ; "新たに混じり生まれた唾液を送り込み合う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16410 + CALLFUNC VOICE + MSG 0x7cf7 ; "「やめるなんて言ったら、" + CALLFUNC R + MSG 0x7cf8 ; " ママ、んっ……承知しないから……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16411 + CALLFUNC VOICE + MSG 0x7cf9 ; "「んふっ、ちゅ、んぁ……っ、たくさん甘えていいから……。" + CALLFUNC R + MSG 0x7cfa ; " もっとあなたを感じさせて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7cfb ; "恋人以上の深く長いキスを交わす2人。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7cfc ; "「ちゅくっ……んっ、こんなキス、初めてだよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16412 + CALLFUNC VOICE + MSG 0x7cfd ; "「ママもよ……♀" + CALLFUNC R + MSG 0x7cfe ; " ふぁ……、あン、護のキス……とっても素敵♀" + CALLFUNC R + MSG 0x7cff ; " ちゅッ、ちゅ、ちゅくっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d00 ; "「んっ……それは、奥様が導いて下さるから……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16413 + CALLFUNC VOICE + MSG 0x7d01 ; "「くすっ……。" + CALLFUNC R + MSG 0x7d02 ; " 私たち、キスの相性がいいのかもしれないわね。" + CALLFUNC R + MSG 0x7d03 ; " だとしたら……んっ、ちゅ♀ ママ、うれしいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d04 ; "濃厚なキスに酔いしれながら、護も紗夜も幸福だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d05 ; "唇を付き合わせるだけの、小鳥のようなキス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d06 ; "舌の根までを摺り寄せて、互いに刺激しあう大人のキス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d07 ; "どれを試しても、新しい快楽が護の味蕾に染み渡り" + CALLFUNC R + MSG 0x7d08 ; "足の爪先をヒクつかせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d09 ; "(このままじゃ、どうにかなりそうだ……。" + CALLFUNC R + MSG 0x7d0a ; " 奥様をお守りするのが、僕の役目なのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d0b ; "もはや自分では、快楽を止めることが出来ない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d0c ; "「奥様、やっぱり良くないですよ……。" + CALLFUNC R + MSG 0x7d0d ; " こんなことは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d0e ; "護の懇願を、紗夜は愛しそうに跳ね除ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16414 + CALLFUNC VOICE + MSG 0x7d0f ; "「いいの……♀ これは、……んッ……" + CALLFUNC R + MSG 0x7d10 ; " スキンシップなんだから……っ。" + CALLFUNC R + MSG 0x7d11 ; " 親子が仲良くするのは、当然でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d12 ; "息継ぎのために一度唇を離すことすら嫌になるほど、" + CALLFUNC R + MSG 0x7d13 ; "紗夜の唇には抗いがたい磁力があった。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16415 + CALLFUNC VOICE + MSG 0x7d14 ; "「ん……。ん、ぁ……♀" + CALLFUNC R + MSG 0x7d15 ; " ママがこんなに好き好きしてるのに、" + CALLFUNC R + MSG 0x7d16 ; " 護は夢中になってくれないの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d17 ; "「か、母さん……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x7d18 ; "護は張り詰めた部分でクロッチを擦った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d19 ; "すると、愛液で滑った花弁が水音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d1a ; "" + CALLFUNC R + MSG 0x7d1b ; "  くちゅり……" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗絶+護絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16416 + CALLFUNC VOICE + MSG 0x7d1c ; "「あっ……♀ ダメ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d1d ; "思わぬ刺激に、紗夜が大きく仰け反った。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16417 + CALLFUNC VOICE + MSG 0x7d1e ; "「もう……下着の上からだって感じちゃうんだから、" + CALLFUNC R + MSG 0x7d1f ; " そんなことしちゃダメよ?" + CALLFUNC R + MSG 0x7d20 ; " ママだって、ガマンしてるのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d21 ; "「好きだよ……母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16418 + CALLFUNC VOICE + MSG 0x7d22 ; "「ぇ……? あ、ダメだったらっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16419 + CALLFUNC VOICE + MSG 0x7d23 ; "「ん、……はぁ……ん、あっ、ダメ……♀" + CALLFUNC R + MSG 0x7d24 ; " あっ、あっ……護、……はぁ、あはぁ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d25 ; "" + CALLFUNC R + MSG 0x7d26 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16420 + CALLFUNC VOICE + MSG 0x7d27 ; "「い、いやっ……。" + CALLFUNC R + MSG 0x7d28 ; " ぁ……ん、くっ……ダメだったら……。" + CALLFUNC R + MSG 0x7d29 ; " はぁ、はぁ、やめなさい、まも、る……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16421 + CALLFUNC VOICE + MSG 0x7d2a ; "「はっ……ん、くぅ……ダメ……。" + CALLFUNC R + MSG 0x7d2b ; " はぁ、はぁ、あっ、ああっ、あはぁぁぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d2c ; "紗夜の喘ぎが大きくなればなるほど、" + CALLFUNC R + MSG 0x7d2d ; "護の先端も深い場所に到達していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗絶+護絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16422 + CALLFUNC VOICE + MSG 0x7d2e ; "「あっ、あっ……♀" + CALLFUNC R + MSG 0x7d2f ; " う、うぅ……ん……い、やぁ……。" + CALLFUNC R + MSG 0x7d30 ; " はぁぁぁっ、あっ、ママ……もう、ダメぇ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d31 ; "「ちゅ、ん、ちゅっ……ふぅん、ちゅ、ちゅく……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16423 + CALLFUNC VOICE + MSG 0x7d32 ; "「んぅ……はぁ、あっ……ん……♀" + CALLFUNC R + MSG 0x7d33 ; " 護の、バカ……♀" + CALLFUNC R + MSG 0x7d34 ; " ママ……もう、知りませんから……ね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d35 ; "二人は夢中で唇を合わせ、舌を吸い" + CALLFUNC R + MSG 0x7d36 ; "身体を絡め合った。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d37 ; "「はっ、はっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d38 ; "興奮している護の、その昂ぶりが直接" + CALLFUNC R + MSG 0x7d39 ; "足の間に触れると……紗夜の中の女が目覚める。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16424 + CALLFUNC VOICE + MSG 0x7d3a ; "(はぁ、はぁ、これ……セックスしてるみたい……。" + CALLFUNC R + MSG 0x7d3b ; " 護の硬いのが、アソコを強く擦り上げてきて、" + CALLFUNC R + MSG 0x7d3c ; " すごく気持ちいいっ……♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16425 + CALLFUNC VOICE + MSG 0x7d3d ; "「護っ……♀ 護……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16426 + CALLFUNC VOICE + MSG 0x7d3e ; "(ダメぇ……! これ以上されたら、私……" + CALLFUNC R + MSG 0x7d3f ; " この子のいいなりになっちゃうっ♀" + CALLFUNC R + MSG 0x7d40 ; " 絶対、最後まで許しちゃうっ♀♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16427 + CALLFUNC VOICE + MSG 0x7d41 ; "「はぁっ、はぁっ、私……わたしぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d42 ; "大野に仕込まれた膣奥にある火種が、" + CALLFUNC R + MSG 0x7d43 ; "護によってどんどん大きくなっていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d44 ; "子宮の入り口が燃えるように熱くなり、" + CALLFUNC R + MSG 0x7d45 ; "それが卵巣まで伝うと、2人の関係を" + CALLFUNC R + MSG 0x7d46 ; "踏み留めていた理性が消え始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16428 + CALLFUNC VOICE + MSG 0x7d47 ; "「い、いや……。子宮が熱くなって……。" + CALLFUNC R + MSG 0x7d48 ; " 私、消えちゃうっ……。" + CALLFUNC R + MSG 0x7d49 ; " 護のママじゃ、なくなっちゃう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16429 + CALLFUNC VOICE + MSG 0x7d4a ; "「あっ、イ、イクっ……♀" + CALLFUNC R + MSG 0x7d4b ; " 私……もう……イクぅっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/04/下着あり+濡/紗絶+護絶" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16430 + CALLFUNC VOICE + MSG 0x7d4c ; "「あはぁあぁぁぁーーーーーーーっ♂♂」" + CALLFUNC A + PUSH 50 + CALLFUNC ■精力ダウン + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージアップ + CALLFUNC ◎ト書き + MSG 0x7d4d ; "絶頂と同時に、紗夜の心にあった" + CALLFUNC R + MSG 0x7d4e ; "護への理性が完全に崩壊した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d4f ; "皮肉にも、紗夜に対する護の想いが、" + CALLFUNC R + MSG 0x7d50 ; "大野の目論みを成功へと導いてしまったのだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16431 + CALLFUNC VOICE + MSG 0x7d51 ; "(好き……♀ 大好きよ、護……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d52 ; "そして紗夜の胸に倒れ込んだ護もまた、" + CALLFUNC R + MSG 0x7d53 ; "ズボンの中で絶頂を迎えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d54 ; "布地の表は紗夜の愛液で、裏は自分の" + CALLFUNC R + MSG 0x7d55 ; "精液で汚れ、見るも無惨な姿になっている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d56 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16432 + CALLFUNC VOICE + MSG 0x7d57 ; "「はあ……はぁ、はあああぁあ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d58 ; "息を乱す護の頭を、紗夜は優しく撫でている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16433 + CALLFUNC VOICE + MSG 0x7d59 ; "(本当にイイ子……♀" + CALLFUNC R + MSG 0x7d5a ; " 私のことを、こんなにも愛してくれて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d5b ; "護を見つめる紗夜の目は、息子から" + CALLFUNC R + MSG 0x7d5c ; "1人の男へと変わりつつあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d5d ; "しかし、そのことに、紗夜自身は" + CALLFUNC R + MSG 0x7d5e ; "まだ気付いていなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/08 +EOF シナリオ\紗夜/護/07−08.jaf + +; 紗夜/護/09 +; RETURN: void +FUNC 5685 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16434 + CALLFUNC VOICE + MSG 0x7d5f ; "「んっ……ぁ……、はぁ、あ……護っ……んぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d60 ; "「はぁ、はぁ……母さん……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x7d61 ; "ソファーで2人は抱き合っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d62 ; "互いの想いを確かめ合うように、身体を寄せ合っている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d63 ; "「僕、もう……我慢できないよ……。" + CALLFUNC R + MSG 0x7d64 ; " 母さんと1つになりたい……。" + CALLFUNC R + MSG 0x7d65 ; " 僕の想いを伝えたいんだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16435 + CALLFUNC VOICE + MSG 0x7d66 ; "「はぁ、はぁ……許して、護……。" + CALLFUNC R + MSG 0x7d67 ; " いくらママでも、それだけはできないの……。" + CALLFUNC R + MSG 0x7d68 ; " お願いだから、堪えて……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d69 ; "「うぅ……こんなの拷問だよ……。" + CALLFUNC R + MSG 0x7d6a ; " こんなに母さんを愛しているのに、1つになれないなんて」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16436 + CALLFUNC VOICE + MSG 0x7d6b ; "「あっ……、ママだって我慢してるの。" + CALLFUNC R + MSG 0x7d6c ; " 護のことを愛してるって、伝えたいわ……。" + CALLFUNC R + MSG 0x7d6d ; " だけど……繋がることは許されないのよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16437 + CALLFUNC VOICE + MSG 0x7d6e ; "「私達は、親子なのだから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d6f ; "「ズルイよ……、こんなときだけ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16438 + CALLFUNC VOICE + MSG 0x7d70 ; "「ん……だって……。" + CALLFUNC R + MSG 0x7d71 ; " そうでも言わないと、護とエッチしちゃいそうなんだもの。" + CALLFUNC R + MSG 0x7d72 ; " 今、繋がったら、本当にダメになりそうで恐いから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d73 ; "「いいよ。ダメになっても……」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗う+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16439 + CALLFUNC VOICE + MSG 0x7d74 ; "「もう……勝手なこと言わないの♀" + CALLFUNC R + MSG 0x7d75 ; " ん……ちゅっ、ちゅっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16440 + CALLFUNC VOICE + MSG 0x7d76 ; "(やっぱり、この子の強い想いを受け止めるには、" + CALLFUNC R + MSG 0x7d77 ; " 1つになるしかないのかしら……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16441 + CALLFUNC VOICE + MSG 0x7d78 ; "(そうすれば、私のことを、本当の母親だと" + CALLFUNC R + MSG 0x7d79 ; " 思ってくれる……。" + CALLFUNC R + MSG 0x7d7a ; " もっともっと、甘えてくれるようになる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d7b ; "紗夜は、護と1つになるための言い訳を、" + CALLFUNC R + MSG 0x7d7c ; "探すことしか考えなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16442 + CALLFUNC VOICE + MSG 0x7d7d ; "「ママの気持ち……、" + CALLFUNC R + MSG 0x7d7e ; " 確かめてみる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d7f ; "「それって、どういう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d80 ; "片手を頬にあて、頬を染めた紗夜が" + CALLFUNC R + MSG 0x7d81 ; "自分を見ていることに気付き、慌てる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d82 ; "護が気付いた時には、二人の距離は" + CALLFUNC R + MSG 0x7d83 ; "ほとんどゼロになっていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16443 + CALLFUNC VOICE + MSG 0x7d84 ; "「避妊さえしてくれるのなら、" + CALLFUNC R + MSG 0x7d85 ; " あなたと1つに繋がってもいいわ……。" + CALLFUNC R + MSG 0x7d86 ; " だってこれは、親子のスキンシップだもの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d87 ; "「か……母さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d88 ; "紗夜の甘い誘いに、護の心は揺れていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d89 ; "(だ、駄目だ……。" + CALLFUNC R + MSG 0x7d8a ; " 奥様の暗示を利用して、こんな……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d8b ; "(そりゃ、僕だって奥様を抱きたいし、" + CALLFUNC R + MSG 0x7d8c ; " エッチしたいに決まってる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d8d ; "(だけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d8e ; "自分から言い出したこととは言え、" + CALLFUNC R + MSG 0x7d8f ; "いざ許可が下りると心の隙に付け込んだ" + CALLFUNC R + MSG 0x7d90 ; "自分自身に、怒りが込み上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d91 ; "(調子に乗って、あんなことを" + CALLFUNC R + MSG 0x7d92 ; " 言ってしまったから……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d93 ; "(奥様に言わなきゃ……。" + CALLFUNC R + MSG 0x7d94 ; " その答えが、自分の意思" + CALLFUNC R + MSG 0x7d95 ; " じゃないってことを……)" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16444 + CALLFUNC VOICE + MSG 0x7d96 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7d97 ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d98 ; "紗夜に優しく抱き締められ、護は剥き出しの乳房を" + CALLFUNC R + MSG 0x7d99 ; "押し付けられてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d9a ; "(う、うう……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗感+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16445 + CALLFUNC VOICE + MSG 0x7d9b ; "「今更断ったりしたら" + CALLFUNC R + MSG 0x7d9c ; " ママ、傷ついちゃうわ……。" + CALLFUNC R + MSG 0x7d9d ; " 絶対に許しませんからね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7d9e ; "「っ!? あ……奥様、実は……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7d9f ; "そこまで言って拒絶しようとすると、" + CALLFUNC R + MSG 0x7da0 ; "紗夜は静かに思いを吐露する。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16446 + CALLFUNC VOICE + MSG 0x7da1 ; "「ママね……本当は、ずっとこの日を待っていたの。" + CALLFUNC R + MSG 0x7da2 ; " あなたに、愛し合うことの素晴らしさを" + CALLFUNC R + MSG 0x7da3 ; " 教えたくて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7da4 ; "「えっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16447 + CALLFUNC VOICE + MSG 0x7da5 ; "「まだ、心のどこかで、" + CALLFUNC R + MSG 0x7da6 ; " ママのことを拒んでいるでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7da7 ; "身体に触れる紗夜の温もりを、" + CALLFUNC R + MSG 0x7da8 ; "引き剥がそうとしていた護が硬直する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7da9 ; "そして、そのまま動けなくなってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7daa ; "「あ……そ、そんなこと、は……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16448 + CALLFUNC VOICE + MSG 0x7dab ; "「それは嘘……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dac ; "紗夜を抱き締めることも、" + CALLFUNC R + MSG 0x7dad ; "離れることも出来ない護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dae ; "護の眉はひそめられ、泣いているようにも" + CALLFUNC R + MSG 0x7daf ; "笑っているようにも見えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16449 + CALLFUNC VOICE + MSG 0x7db0 ; "「表向きは普通に接していても、" + CALLFUNC R + MSG 0x7db1 ; " ママにはわかるの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16450 + CALLFUNC VOICE + MSG 0x7db2 ; "「あなたは、まだ心を開いてないって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7db3 ; "「っ…………そ、れは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16451 + CALLFUNC VOICE + MSG 0x7db4 ; "「ママと1つになれば、きっと分かり合えるわ。" + CALLFUNC R + MSG 0x7db5 ; " お互いの心が通い合うはずよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7db6 ; "  とさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7db7 ; "紗夜は護を抱き寄せ、豊かな乳房に顔を埋めさせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16452 + CALLFUNC VOICE + MSG 0x7db8 ; "「ママがドキドキしてるの、わかる?" + CALLFUNC R + MSG 0x7db9 ; " あなたと1つになりたいって、うるさいくらいに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16453 + CALLFUNC VOICE + MSG 0x7dba ; "「もっと近くで、ママを感じて欲しいの……。" + CALLFUNC R + MSG 0x7dbb ; " もう二度と、あなたに寂しい想いはさせたくないから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dbc ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dbd ; "震える護の手に、優しく手を重ねると" + CALLFUNC R + MSG 0x7dbe ; "紗夜はにっこりと微笑んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dbf ; "(自分の方が、村長の洗脳で" + CALLFUNC R + MSG 0x7dc0 ; " 苦しいはずなのに……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dc1 ; "(そんな時にまで、僕なんかのことを……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16454 + CALLFUNC VOICE + MSG 0x7dc2 ; "「怖がらないで?" + CALLFUNC R + MSG 0x7dc3 ; " ママが全部教えてあげる。" + CALLFUNC R + MSG 0x7dc4 ; " あなたは何もしなくていいわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16455 + CALLFUNC VOICE + MSG 0x7dc5 ; "「ただ、ママのことを感じてくれるだけでいいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dc6 ; "赤ん坊を寝かしつけるように淡く、甘い紗夜の声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dc7 ; "それを聞いていた護は、思わず紗夜の身体に" + CALLFUNC R + MSG 0x7dc8 ; "そっと腕を回した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dc9 ; "そして、きつく、きつく抱き締める。" + CALLFUNC A + S_PUSH "イベント/紗夜/04/下着あり+濡/紗悦+護感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16456 + CALLFUNC VOICE + MSG 0x7dca ; "「あ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dcb ; "「ありがとう……母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16457 + CALLFUNC VOICE + MSG 0x7dcc ; "「もう……。" + CALLFUNC R + MSG 0x7dcd ; " もっとワガママに甘えていいのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16458 + CALLFUNC VOICE + MSG 0x7dce ; "「本当のママを求めるみたいに……。" + CALLFUNC R + MSG 0x7dcf ; " いい子じゃないあなたも、見せて欲しいの。" + CALLFUNC R + MSG 0x7dd0 ; " ママが全部受け止めてあげるから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dd1 ; "(奥様の言葉……。" + CALLFUNC R + MSG 0x7dd2 ; " どうして、こんなにも胸に響くんだろう?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dd3 ; "(こんなにもお優しくて……" + CALLFUNC R + MSG 0x7dd4 ; " 温かく包み込んでくれて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dd5 ; "(僕なんかのために、" + CALLFUNC R + MSG 0x7dd6 ; " こんなにも良くしてくださって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dd7 ; "ソファーで抱き合いながら、紗夜もまた" + CALLFUNC R + MSG 0x7dd8 ; "熱い吐息をつき、ますます護を抱き寄せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dd9 ; "すると二人の影は重なり、はじめから" + CALLFUNC R + MSG 0x7dda ; "一つだったかのようにぴったりとそこに" + CALLFUNC R + MSG 0x7ddb ; "重なり合っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16459 + CALLFUNC VOICE + MSG 0x7ddc ; "(不思議……。" + CALLFUNC R + MSG 0x7ddd ; " 心の中で思ったことが、何の迷いもなく" + CALLFUNC R + MSG 0x7dde ; " 口にできるなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16460 + CALLFUNC VOICE + MSG 0x7ddf ; "(これが、治療の効果なのかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7de0 ; "ちらりと護を見る紗夜だが、" + CALLFUNC R + MSG 0x7de1 ; "その後すぐに表情を和らげる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16461 + CALLFUNC VOICE + MSG 0x7de2 ; "(一時的な作用だとしても構わない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16462 + CALLFUNC VOICE + MSG 0x7de3 ; "(この子に本当の愛を伝えることが" + CALLFUNC R + MSG 0x7de4 ; " できるのなら、一度だけ……この過ちを許して……)" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16463 + CALLFUNC VOICE + MSG 0x7de5 ; "「さあ……。ズボンを脱いで、ベッドに座って?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7de6 ; "「あ、い、いきなりそんな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16464 + CALLFUNC VOICE + MSG 0x7de7 ; "「どうせ脱いじゃうのに……。" + CALLFUNC R + MSG 0x7de8 ; " ダメなの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7de9 ; "「……あ……それは、そうですけど……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16465 + CALLFUNC VOICE + MSG 0x7dea ; "「もう♀ ママを焦らしてるのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7deb ; "「あはは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dec ; "先にベッドに腰かけた紗夜が、" + CALLFUNC R + MSG 0x7ded ; "さらさらとシーツの上に指を這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7dee ; "今からここで一線を超える、という" + CALLFUNC R + MSG 0x7def ; "合図に護は自然と足を早めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7df0 ; "そして、おずおずと紗夜の隣に座ってみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16466 + CALLFUNC VOICE + MSG 0x7df1 ; "「お風呂で見せっこしたのに、" + CALLFUNC R + MSG 0x7df2 ; " まだ恥ずかしいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7df3 ; "  ふぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7df4 ; "至近距離で息を吹きかけられただけで、" + CALLFUNC R + MSG 0x7df5 ; "護の上半身がビクビクと期待に震えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16467 + CALLFUNC VOICE + MSG 0x7df6 ; "「なんなら、私がぬぎぬぎさせて" + CALLFUNC R + MSG 0x7df7 ; " あげましょうか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7df8 ; "「え、ええっ……!?" + CALLFUNC R + MSG 0x7df9 ; " そ、その、奥さ……母さんの部屋で" + CALLFUNC R + MSG 0x7dfa ; " 下着を脱ぐには抵抗があって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16468 + CALLFUNC VOICE + MSG 0x7dfb ; "「鍵はちゃんと締めたけど?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dfc ; "「そういうことじゃなくて、その……。" + CALLFUNC R + MSG 0x7dfd ; " お部屋でアソコを出すことが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16469 + CALLFUNC VOICE + MSG 0x7dfe ; "「そう……。なら、やめちゃう?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7dff ; "「そ、そんな……!" + CALLFUNC R + MSG 0x7e00 ; " します、したいですっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e01 ; "ぱっ、と顔を上げた紗夜の手を" + CALLFUNC R + MSG 0x7e02 ; "思わず握り、逃がすまいとする護。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16470 + CALLFUNC VOICE + MSG 0x7e03 ; "「くすくすっ……やめるなんて冗談よ?" + CALLFUNC R + MSG 0x7e04 ; " 私の方こそごめんなさい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16471 + CALLFUNC VOICE + MSG 0x7e05 ; "「ママだって、今やめられたら困るもの……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e06 ; "「ど、どうして?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16472 + CALLFUNC VOICE + MSG 0x7e07 ; "「ヒ・ミ・ツ♀" + CALLFUNC R + MSG 0x7e08 ; " ……直にわかるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e09 ; "茶目っけたっぷりにウインクをしてみせると" + CALLFUNC R + MSG 0x7e0a ; "紗夜は指先を護の脚へと滑らせていった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e0b ; "「っひゃ……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e0c ; "ズボンの上から直接、護の股間に触れると" + CALLFUNC R + MSG 0x7e0d ; "紗夜はぺろりと小さく舌を出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16473 + CALLFUNC VOICE + MSG 0x7e0e ; "「まだ何もしてないのに、こんなにさせて……。" + CALLFUNC R + MSG 0x7e0f ; " エッチな子なんだから♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e10 ; "「そ、そ、それはっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16474 + CALLFUNC VOICE + MSG 0x7e11 ; "「ふふ、すごいわ……♀" + CALLFUNC R + MSG 0x7e12 ; " ママの手にまでビクンビクンって" + CALLFUNC R + MSG 0x7e13 ; " 鼓動が伝わってくる♀」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e14 ; "「ぁ……あ、ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e15 ; "山型に盛り上がり、今にも布地を" + CALLFUNC R + MSG 0x7e16 ; "突き破りそうなほどに隆起した男のシンボル。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e17 ; "紗夜がそれを先端から肉幹、両脚の間の根元まで" + CALLFUNC R + MSG 0x7e18 ; "撫で下ろしていくと、護はもうたまらなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e19 ; "はやる気持ちを抑えきれずに、腰を軽く上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e1a ; "すると、紗夜の指先はピンッ……♀と" + CALLFUNC R + MSG 0x7e1b ; "亀頭を弾き、チャックの金具に移動する。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e1c ; "「ぅ、うぁ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16475 + CALLFUNC VOICE + MSG 0x7e1d ; "「……ママを見て、おっきさせちゃう子には、" + CALLFUNC R + MSG 0x7e1e ; " おしおきしないと……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e1f ; "  ジィイイイイイ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e20 ; "金属同士が擦れ合う無機質な音が鳴り、" + CALLFUNC R + MSG 0x7e21 ; "続いてベルトが外される。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e22 ; "「っぁ……、あ、ああ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16476 + CALLFUNC VOICE + MSG 0x7e23 ; "「さあ……。" + CALLFUNC R + MSG 0x7e24 ; " 護の大切なところをママに見せて♀" + CALLFUNC R + MSG 0x7e25 ; " 今、どんなふうになっているのか……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e26 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e27 ; "護はベッドから立ち上がり、ズボンと下着を下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e28 ; "布地から飛び出した陰茎は、興奮で" + CALLFUNC R + MSG 0x7e29 ; "ガチガチに硬くなり、紗夜の前で雄々しく反り返る。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16477 + CALLFUNC VOICE + MSG 0x7e2a ; "「まあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e2b ; "「母さんが触るから……。" + CALLFUNC R + MSG 0x7e2c ; " 僕のおちんちん、どんどん硬くなってきて" + CALLFUNC R + MSG 0x7e2d ; " ……どうしようもなくなっちゃって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16478 + CALLFUNC VOICE + MSG 0x7e2e ; "「くすっ……ごめんなさい。" + CALLFUNC R + MSG 0x7e2f ; " おちんちん、ママに触れられて" + CALLFUNC R + MSG 0x7e30 ; " 恥ずかしかったのよね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e31 ; "  くちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e32 ; "既に大量に先走りを滲ませていたペニスの" + CALLFUNC R + MSG 0x7e33 ; "最も上方……鈴口に指の腹でキスをする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e34 ; "すると、快楽に備えていなかった護は、" + CALLFUNC R + MSG 0x7e35 ; "そのまま最大の衝撃を肉棒に受けてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e36 ; "「んんんっ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16479 + CALLFUNC VOICE + MSG 0x7e37 ; "「ヌルヌルしてる……。" + CALLFUNC R + MSG 0x7e38 ; " まるで女の子みたい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e39 ; "「僕ので、あ、遊ばないでよ……!" + CALLFUNC R + MSG 0x7e3a ; " びっくりしちゃうから……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16480 + CALLFUNC VOICE + MSG 0x7e3b ; "「ふふっ……ごめんなさい。" + CALLFUNC R + MSG 0x7e3c ; " お詫びに、お口でしてあげるから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e3d ; "「お、口……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16481 + CALLFUNC VOICE + MSG 0x7e3e ; "「そう……♀ ママのお口で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e3f ; "紗夜は自分の唇に人差し指を当て、舌先でそれを嘗めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16482 + CALLFUNC VOICE + MSG 0x7e40 ; "「んっ……ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e41 ; "  ゴクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e42 ; "唾を飲み、ますますペニスを肥大させる護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e43 ; "「うぅ……か、母さん……!" + CALLFUNC R + MSG 0x7e44 ; " 僕、もう我慢できないよっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16483 + CALLFUNC VOICE + MSG 0x7e45 ; "「くすくすっ……。" + CALLFUNC R + MSG 0x7e46 ; " そんなに慌てないの♀" + CALLFUNC R + MSG 0x7e47 ; " ママは逃げたりしませんよ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e48 ; "五本の指と手のひらとで、" + CALLFUNC R + MSG 0x7e49 ; "ペニスをそっと握り締め唇を寄せていく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e4a ; "さらさらと髪先がシーツに広がり、" + CALLFUNC R + MSG 0x7e4b ; "形のいい鼻がグロテスクな肉幹に近づいた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e4c ; "「う、あ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16484 + CALLFUNC VOICE + MSG 0x7e4d ; "「ママのことしか考えられないくらい、" + CALLFUNC R + MSG 0x7e4e ; " ダメなおちんちんにしちゃうんだから……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e4f ; "  くにくにくに……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e50 ; "手首を回転させ、下からペニス全体を持ち上げると" + CALLFUNC R + MSG 0x7e51 ; "紗夜はその美しい容姿を男性器へと接近させた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16485 + CALLFUNC VOICE + MSG 0x7e52 ; "「ん……ふぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e53 ; "「ぁ……母さんの息で、股間があったかい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e54 ; "紗夜はペニスの前で唇を舐めると、" + CALLFUNC R + MSG 0x7e55 ; "濡れたそれを閉じて鼻先をひくつかせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16486 + CALLFUNC VOICE + MSG 0x7e56 ; "「くんくん……。" + CALLFUNC R + MSG 0x7e57 ; " あの人と少し違う匂いがするわ。" + CALLFUNC R + MSG 0x7e58 ; " もっと青臭くて、キツイ匂い……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e59 ; "「ぅ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e5a ; "雄汁にまみれ、乾いた部分の方が少ない亀頭を" + CALLFUNC R + MSG 0x7e5b ; "じっくりと観察しながら、感想を述べる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e5c ; "護は、彫刻のように端正な顔立ちをした紗夜が、" + CALLFUNC R + MSG 0x7e5d ; "自分の汚らわしい雄器官と同じ視界に" + CALLFUNC R + MSG 0x7e5e ; "入っていることにひどく興奮した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e5f ; "(そんな、そんなモノを奥様が握って……。" + CALLFUNC R + MSG 0x7e60 ; " すんすん匂いを嗅いでる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e61 ; "(奥様は、神代の血を引く、尊くてキレイで" + CALLFUNC R + MSG 0x7e62 ; " 雲の上の人なのに……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e63 ; "(僕のおちんちんに興味があって、" + CALLFUNC R + MSG 0x7e64 ; " 手のひら汚して遊んでる……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e65 ; "紗夜は泥遊びをする子どものように、" + CALLFUNC R + MSG 0x7e66 ; "にちゃにちゃとカウパーを泡立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e67 ; "その指先に、それを見つめる両眼に、" + CALLFUNC R + MSG 0x7e68 ; "亀頭粘膜をくすぐる睫毛に暴れ出したくなった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e69 ; "「う……、く、うぅ……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16487 + CALLFUNC VOICE + MSG 0x7e6a ; "「いつもお行儀が良くて、おとなしいのに、" + CALLFUNC R + MSG 0x7e6b ; " ……ココはとびきりやんちゃなのね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e6c ; "指先で弄っているうちに、人肌で温められた" + CALLFUNC R + MSG 0x7e6d ; "カウパーが牡の臭いを放ち始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16488 + CALLFUNC VOICE + MSG 0x7e6e ; "(あ……、どんどん匂いが強くなってくわ……。" + CALLFUNC R + MSG 0x7e6f ; " 頭がクラクラしちゃう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16489 + CALLFUNC VOICE + MSG 0x7e70 ; "(護の匂いで満たされていく……。" + CALLFUNC R + MSG 0x7e71 ; " 私の中の女が、目覚めようとしている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e72 ; "自分よりも若くて純情な護を、" + CALLFUNC R + MSG 0x7e73 ; "大の字に寝かせて自由にしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e74 ; "それは紗夜の人生の中でもとびきり刺激的で、" + CALLFUNC R + MSG 0x7e75 ; "いけない遊戯だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e76 ; "紗夜は右手で軽くペニスを扱いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e77 ; "「ぁ……う、うぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e78 ; "射精器官から、無理やり性感を引きずり出される感覚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e79 ; "紗夜の手のひらに魂までをも吸引されそうになりながら、" + CALLFUNC R + MSG 0x7e7a ; "護は必死に力を込めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e7b ; "少しでも気を抜けば、手コキの時点で" + CALLFUNC R + MSG 0x7e7c ; "どぷどぷと精子を撒いてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e7d ; "(まだ、射精しちゃダメだ……!" + CALLFUNC R + MSG 0x7e7e ; " ここで出したら、奥様とスキンシップなんて" + CALLFUNC R + MSG 0x7e7f ; " 絶対に無理だから……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e80 ; "(今度こそ、奥様の膣内に射精するんだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e81 ; "  くちゅ……ぢゅにゅっ……くちゅっ、クチッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e82 ; "呆けたように薄く唇を開き、陶酔したかのように" + CALLFUNC R + MSG 0x7e83 ; "肉棒に夢中になっている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e84 ; "ますます張り詰めて今にもプチンと弾けてしまいそうな" + CALLFUNC R + MSG 0x7e85 ; "雄ソーセージをつぶさに視認し、記憶する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16490 + CALLFUNC VOICE + MSG 0x7e86 ; "「ん……憶えたわ、護の感触……。" + CALLFUNC R + MSG 0x7e87 ; " それに、この匂いも……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e88 ; "「け、消してよ……! そんな記憶っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e89 ; "赤面する護の言葉に重ねるように、" + CALLFUNC R + MSG 0x7e8a ; "紗夜は素直な感想を述べる。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16491 + CALLFUNC VOICE + MSG 0x7e8b ; "「若い子って、スゴいのね。" + CALLFUNC R + MSG 0x7e8c ; " カリ首もこんなに立派だし……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7e8d ; "「他の人のなんか見たことないから……う、うぁ、" + CALLFUNC R + MSG 0x7e8e ; " 僕には違いがわからない、けど……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16492 + CALLFUNC VOICE + MSG 0x7e8f ; "「ふふ。ここがいいのね♀" + CALLFUNC R + MSG 0x7e90 ; " また一つ……憶えちゃったわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7e91 ; "  くに、くにくに……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e92 ; "休まず手を蠢かせながらも、紗夜はペニスの先を" + CALLFUNC R + MSG 0x7e93 ; "ギリギリ自分の口元に触れるか触れないかの場所まで" + CALLFUNC R + MSG 0x7e94 ; "引き寄せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16493 + CALLFUNC VOICE + MSG 0x7e95 ; "(あの人より硬いかもしれない。" + CALLFUNC R + MSG 0x7e96 ; " それに、太さもあって……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16494 + CALLFUNC VOICE + MSG 0x7e97 ; "(おちんちんっていうより、武器みたい……。" + CALLFUNC R + MSG 0x7e98 ; " これが私の膣内に入ってくるのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e99 ; "目の前にある若く逞しい肉棒に貫かれることを" + CALLFUNC R + MSG 0x7e9a ; "想像するだけで、紗夜の秘部は熱く潤い始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7e9b ; "紗夜はモジモジと内股を摺り合わせながら、" + CALLFUNC R + MSG 0x7e9c ; "それを護に知られないよう頑張る。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16495 + CALLFUNC VOICE + MSG 0x7e9d ; "(しっかりと気持ちを保たないと……。" + CALLFUNC R + MSG 0x7e9e ; " 私が流されるわけにはいかないから……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16496 + CALLFUNC VOICE + MSG 0x7e9f ; "(大丈夫……。" + CALLFUNC R + MSG 0x7ea0 ; " この子だって、そんなに経験が" + CALLFUNC R + MSG 0x7ea1 ; " あるわけじゃないもの)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16497 + CALLFUNC VOICE + MSG 0x7ea2 ; "(すぐに射精して、満足してくれるはず……)" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x7ea3 ; "イニシアティブを取ろうと、積極的に舌を伸ばした瞬間、" + CALLFUNC R + MSG 0x7ea4 ; "とろりと秘部から愛蜜が溢れ出すのを感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16498 + CALLFUNC VOICE + MSG 0x7ea5 ; "「ぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ea6 ; "「どうかしたの?」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16499 + CALLFUNC VOICE + MSG 0x7ea7 ; "「ううん……。何でもないわ。" + CALLFUNC R + MSG 0x7ea8 ; " ママもあなたと同じ気持ちになってきただけ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ea9 ; "「そう……なの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16500 + CALLFUNC VOICE + MSG 0x7eaa ; "「うふふっ……覚悟なさい♀" + CALLFUNC R + MSG 0x7eab ; " だらしないおちんちんは、" + CALLFUNC R + MSG 0x7eac ; " ママが『めっ』って懲らしめちゃうんだから♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16501 + CALLFUNC VOICE + MSG 0x7ead ; "「……ぁ、ん……んむ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7eae ; "「あッ……! あ、ぁ、あああああぁっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16502 + CALLFUNC VOICE + MSG 0x7eaf ; "「んちゅっ……ちゅっ、れる……!" + CALLFUNC R + MSG 0x7eb0 ; " れるれるれるぅうう……っ♀ ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7eb1 ; "紗夜の舌先が、赤黒く鬱血気味に腫れた傘に触れると" + CALLFUNC R + MSG 0x7eb2 ; "護はのけぞり、全身で悦びに跳ね上がる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16503 + CALLFUNC VOICE + MSG 0x7eb3 ; "(あ……ん♀ はちきれちゃいそう……。" + CALLFUNC R + MSG 0x7eb4 ; " こんなに勃起させて……可愛いんだから♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7eb5 ; "心の中に満ちる蜂蜜のような愛おしさを、" + CALLFUNC R + MSG 0x7eb6 ; "あえて告げずに舌を回す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16504 + CALLFUNC VOICE + MSG 0x7eb7 ; "「くちゅっ……ちゅっ、ちゅぱっ……♀" + CALLFUNC R + MSG 0x7eb8 ; " ん、ん、ちゅくっ、ちゅくっ、ちゅぱっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7eb9 ; "口付けて、唇の弾力で押し戻して。" + CALLFUNC R + MSG 0x7eba ; "また肉竿にキスをして、唇で弾き飛ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ebb ; "児戯に等しいおちんちん遊びですら、" + CALLFUNC R + MSG 0x7ebc ; "護の性感を掻き乱すのには役立つらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ebd ; "亀頭がブルブルと震え、" + CALLFUNC R + MSG 0x7ebe ; "紗夜の唇の先に幾筋もの滴りをこぼした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16505 + CALLFUNC VOICE + MSG 0x7ebf ; "「んっ……。少し苦いわ。" + CALLFUNC R + MSG 0x7ec0 ; " もう、お漏らししちゃってるの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ec1 ; "「して……ない、してない、" + CALLFUNC R + MSG 0x7ec2 ; " してないぃい……っ、うぁ、あ、あぁ……ッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16506 + CALLFUNC VOICE + MSG 0x7ec3 ; "「ウソ♀ ママはぜぇんぶお見通しよ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16507 + CALLFUNC VOICE + MSG 0x7ec4 ; "「ちゅッ……れるっ、にゅくッ、ぷちゅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ec5 ; "最も太い場所をなぞり、それから" + CALLFUNC R + MSG 0x7ec6 ; "突然口先で先端を咥える。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16508 + CALLFUNC VOICE + MSG 0x7ec7 ; "「ちゅっぷッ……れる、れるれるぅう……!" + CALLFUNC R + MSG 0x7ec8 ; " このお汁でも、妊娠しちゃう可能性があるのよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ec9 ; "「ぁ、うぁ、あ、あぁ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16509 + CALLFUNC VOICE + MSG 0x7eca ; "「だから、ちゃんと避妊はしておかないと♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ecb ; "「か、母さん……ちょっと離して……っ、" + CALLFUNC R + MSG 0x7ecc ; " 想像以上に……、あ、あぁ、溶けるぅうっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16510 + CALLFUNC VOICE + MSG 0x7ecd ; "「くちゅ、くちゅ、ねちょ……。" + CALLFUNC R + MSG 0x7ece ; " んっ、んふっ……ちゅぷっ、ちゅく、んぁ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ecf ; "「中のが全部出ちゃうから……っ、" + CALLFUNC R + MSG 0x7ed0 ; " あ、あ、あぁあ……っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16511 + CALLFUNC VOICE + MSG 0x7ed1 ; "「いいのよ、ガマンしなくても。" + CALLFUNC R + MSG 0x7ed2 ; " ママが全部受け止めてあげるから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ed3 ; "「でも……」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16512 + CALLFUNC VOICE + MSG 0x7ed4 ; "「あふっ、んっ、んぷっ……ちゅ、ちゅるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ed5 ; "舌を旋回させ、鈴口から洩れた汁を全て削ぎ取ると" + CALLFUNC R + MSG 0x7ed6 ; "紗夜は徐々に深く顎を沈ませていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16513 + CALLFUNC VOICE + MSG 0x7ed7 ; "「ん……んん……んむぅうう……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16514 + CALLFUNC VOICE + MSG 0x7ed8 ; "「んー……っ、んむ、ぷちゅっ……♀" + CALLFUNC R + MSG 0x7ed9 ; " ちゅぷっ、ちゅっ、ぷちゅううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7eda ; "紗夜はペニスに浮いた血管の一本一本を" + CALLFUNC R + MSG 0x7edb ; "優しく優しく舌を這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7edc ; "にちにちと水音が立ち、護は全身に強い快感が" + CALLFUNC R + MSG 0x7edd ; "蓄積されていくのに気付いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ede ; "「あ……、くぅううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7edf ; "爆発寸前のペニスは、護自身にも制御不可能で" + CALLFUNC R + MSG 0x7ee0 ; "身じろぎ一つが導火線だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ee1 ; "フェラチオを中断しようとする息子に、" + CALLFUNC R + MSG 0x7ee2 ; "それでも母の唇は絶えず絡みつく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ee3 ; "「ダ、ダメだよ……!" + CALLFUNC R + MSG 0x7ee4 ; " これ以上されたら……母さんの顔に、掛けちゃいそうだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16515 + CALLFUNC VOICE + MSG 0x7ee5 ; "「いいのよ。ママは何をされても……。" + CALLFUNC R + MSG 0x7ee6 ; " 護が遠慮することなんてないわ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16516 + CALLFUNC VOICE + MSG 0x7ee7 ; "「護になら、何をされても怒ったりしないから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16517 + CALLFUNC VOICE + MSG 0x7ee8 ; "「ん……ぬぷっ、ぷちゅっ、ぬぶっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ee9 ; "止めようとすればするほどスピードも深度も" + CALLFUNC R + MSG 0x7eea ; "どんどん上がっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16518 + CALLFUNC VOICE + MSG 0x7eeb ; "「あぁーん♀" + CALLFUNC R + MSG 0x7eec ; " ぬちゅ、くぷっ……んっ、れろっ……。" + CALLFUNC R + MSG 0x7eed ; " ぬぷっ、ずりゅ、じゅぷ、じゅぷっ、んっ、んふっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16519 + CALLFUNC VOICE + MSG 0x7eee ; "「くちゅ、くちゅ、ずりゅ、ずぷっ、ずにゅうぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7eef ; "「あっ! ああっ!" + CALLFUNC R + MSG 0x7ef0 ; " いい、いいよっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16520 + CALLFUNC VOICE + MSG 0x7ef1 ; "(護のおちんちんが、お口の中で" + CALLFUNC R + MSG 0x7ef2 ; " どんどん大きくなってく……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16521 + CALLFUNC VOICE + MSG 0x7ef3 ; "(このままじゃ顎が外れちゃう……。" + CALLFUNC R + MSG 0x7ef4 ; " おちんちんを、傷付けないようにしないと……。" + CALLFUNC R + MSG 0x7ef5 ; " 優しく舌で……んっ、んっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ef6 ; "歯を立てないよう避けるだけで、" + CALLFUNC R + MSG 0x7ef7 ; "紗夜は多大な苦労をした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ef8 ; "肉竿は中心に太い芯が入っているように思え、" + CALLFUNC R + MSG 0x7ef9 ; "紗夜はそれを刺激するように右手を動かす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16522 + CALLFUNC VOICE + MSG 0x7efa ; "「くちゅ、ちゅっ、くちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7efb ; "そして、男根にまとわりつく包皮がずり上がると" + CALLFUNC R + MSG 0x7efc ; "そこを狙って舌の前面を押し当てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16523 + CALLFUNC VOICE + MSG 0x7efd ; "「んっ……んぶっ、ぐちゅッ、ぢゅぷ、ぢゅぷっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7efe ; "「僕のモノで……ああ、ごめんなさい、ごめん……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16524 + CALLFUNC VOICE + MSG 0x7eff ; "「いいの……いいのよ、れるううううぅう〜っ♀" + CALLFUNC R + MSG 0x7f00 ; " ぐちゅ、ちゅっ、ぐちゅうううぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f01 ; "カリ首も裏筋も、睾丸の上半分にも紗夜の麗しい唾が" + CALLFUNC R + MSG 0x7f02 ; "塗りたくられ、護は愛情を信じそうになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f03 ; "「こんなこと……僕がキライならしないよね?" + CALLFUNC R + MSG 0x7f04 ; " ねえ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16525 + CALLFUNC VOICE + MSG 0x7f05 ; "「ふふ、わかっているくせに……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16526 + CALLFUNC VOICE + MSG 0x7f06 ; "「ん、んんーっ……ほぉら?" + CALLFUNC R + MSG 0x7f07 ; " お口から伝わるでしょう……、" + CALLFUNC R + MSG 0x7f08 ; " っちゅ……、ママの愛が……ちゅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f09 ; "紗夜は肉竿の先端に接吻をした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f0a ; "そして、愛おしむように亀頭から根元に向け、" + CALLFUNC R + MSG 0x7f0b ; "舌先で優しく撫でていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f0c ; "「うんっ、うん……来てるよ、ちんちんの一番奥に、" + CALLFUNC R + MSG 0x7f0d ; " 母さんの愛が届いて……どうにかなりそうだよ……ッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16527 + CALLFUNC VOICE + MSG 0x7f0e ; "「んちゅ……嬉しい♀" + CALLFUNC R + MSG 0x7f0f ; " ちゅっ……ぷちゅッ、ちゅっ、ちゅっ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ほかほか/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f10 ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f11 ; "めくるめく桃色世界に根負けし、" + CALLFUNC R + MSG 0x7f12 ; "少量の精子を漏らす護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16528 + CALLFUNC VOICE + MSG 0x7f13 ; "「まも、る……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f14 ; "「あっ、あぁ、ごめんなさい……!" + CALLFUNC R + MSG 0x7f15 ; " ちょっとだけ出ちゃった……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7f16 ; "  びゅ……びゅる……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f17 ; "唐突に舌全体に広がった苦味に、" + CALLFUNC R + MSG 0x7f18 ; "一瞬だけビクッとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f19 ; "しかし、すぐにそれを挽回するように" + CALLFUNC R + MSG 0x7f1a ; "護の漏らした精液を喉の奥へと飲み下していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ほかぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16529 + CALLFUNC VOICE + MSG 0x7f1b ; "「あっ……。" + CALLFUNC R + MSG 0x7f1c ; " んっ……んちゅ……こく、こくん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f1d ; "「ダメだよ、飲んじゃ……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16530 + CALLFUNC VOICE + MSG 0x7f1e ; "「ん……っ。んちゅ……んっ、くちゅっ……。" + CALLFUNC R + MSG 0x7f1f ; " またお漏らしして……ガマンできなかったの?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7f20 ; "  ぬぽっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f21 ; "てろてろに濡れたペニスを口から抜くと、" + CALLFUNC R + MSG 0x7f22 ; "唇にまで付着した精液を指先で拭う紗夜。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f23 ; "「はぁ、はぁ、ご、ごめんなさい……。" + CALLFUNC R + MSG 0x7f24 ; " 本当に……その……」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16531 + CALLFUNC VOICE + MSG 0x7f25 ; "「ふふっ……謝らないで。" + CALLFUNC R + MSG 0x7f26 ; " あなたが気持ちよくなるように、" + CALLFUNC R + MSG 0x7f27 ; " ママがそうしてあげてるんだから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f28 ; "部屋の明かりで煌く雫は、" + CALLFUNC R + MSG 0x7f29 ; "真珠のように丸くなり紗夜の指先を流れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f2a ; "その一滴さえをも舌で拭うと、" + CALLFUNC R + MSG 0x7f2b ; "紗夜はふいに胸が苦しくなるのを感じる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16532 + CALLFUNC VOICE + MSG 0x7f2c ; "(ほんの少しだったけど、すごく熱かった……。" + CALLFUNC R + MSG 0x7f2d ; " 粘っこくて、まだ、喉に絡みついてる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16533 + CALLFUNC VOICE + MSG 0x7f2e ; "(こんなに濃い精液で、子作りしたら" + CALLFUNC R + MSG 0x7f2f ; " きっと妊娠できる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16534 + CALLFUNC VOICE + MSG 0x7f30 ; "(私の子宮に、新しい生命が宿る……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f31 ; "喉に浴びせられた、わずかな量の精液でも" + CALLFUNC R + MSG 0x7f32 ; "紗夜にとっては忘れられない熱さと濃さを兼ね備えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f33 ; "感心したように「ほうっ……」と息をつくと、" + CALLFUNC R + MSG 0x7f34 ; "紗夜は想像の世界に紛れ込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f35 ; "「……どうかしたの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16535 + CALLFUNC VOICE + MSG 0x7f36 ; "「えっ? い、いいえ。" + CALLFUNC R + MSG 0x7f37 ; " 少し考えごとしてたの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16536 + CALLFUNC VOICE + MSG 0x7f38 ; "「……次は、ママのことを気持ち良くしてくれる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f39 ; "くすりと微笑むと、護の太腿をさわさわと撫でる紗夜。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f3a ; "「僕が……母さんを……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f3b ; "「か、母さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f3c ; "起き上がり、紗夜に襲いかかろうとした護は" + CALLFUNC R + MSG 0x7f3d ; "すぐさまペニスを握られ、無力化されてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f3e ; "「ふひゃぁああっ……!?" + CALLFUNC R + MSG 0x7f3f ; " な、な、何、何っ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16537 + CALLFUNC VOICE + MSG 0x7f40 ; "「その前に、ちゃんとスキンをつけておかないとね♀" + CALLFUNC R + MSG 0x7f41 ; " 堪え性のないおちんちんには避妊具でしょ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f42 ; "「ぅ……わ、わかったよぉ……!" + CALLFUNC R + MSG 0x7f43 ; " だから、手を離して……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16538 + CALLFUNC VOICE + MSG 0x7f44 ; "「あら。このままでいいのよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f45 ; "「だってこのままじゃ、着けられないし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16539 + CALLFUNC VOICE + MSG 0x7f46 ; "「私がスキンをつけてあげる♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f47 ; "(か、母さんがつけてくれるの!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f48 ; "自分でコソコソと装着するはずだった避妊具は、" + CALLFUNC R + MSG 0x7f49 ; "いつの間にか紗夜の手にあり、それはぱくんと" + CALLFUNC R + MSG 0x7f4a ; "唇に咥えられてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/袋/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f4b ; "「やっぱり……着けるんだよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f4c ; "粘膜の気持ち良さは、避妊具をつけると激減してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f4d ; "ほとんど紙の上でしか知らない知識だとはいえ、" + CALLFUNC R + MSG 0x7f4e ; "紗夜と繋がるのなら、直接そこを擦り合わせたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f4f ; "護は、紗夜の唇の上で光沢を放つビニール状の袋に" + CALLFUNC R + MSG 0x7f50 ; "興味を引かれながらも、なんとなく聞いてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16540 + CALLFUNC VOICE + MSG 0x7f51 ; "「生でしてみたいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f52 ; "「う、うん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16541 + CALLFUNC VOICE + MSG 0x7f53 ; "「赤ちゃん出来たら困るでしょう?" + CALLFUNC R + MSG 0x7f54 ; " ただでさえ、お漏らしばかりしてる" + CALLFUNC R + MSG 0x7f55 ; " おちんちんなのに」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f56 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f57 ; "スキン装着は防げなかったものの、" + CALLFUNC R + MSG 0x7f58 ; "紗夜の大胆な台詞一つで" + CALLFUNC R + MSG 0x7f59 ; "護は天にも昇る気持ちになってしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7f5a ; "  ピリピリッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f5b ; "ぬめる小袋からスキンを取り出し、" + CALLFUNC R + MSG 0x7f5c ; "先端の液だまりから空気を抜いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f5d ; "もたつきつつも亀頭を覆うと、ゴム輪を" + CALLFUNC R + MSG 0x7f5e ; "ずり下ろしていく紗夜に、護は複雑な心境になった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f5f ; "(当然……だよね。奥様は人妻なんだし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f60 ; "他の男と、おそらくは一騎と同じことをしたのかと" + CALLFUNC R + MSG 0x7f61 ; "思うと、いびつな独占欲に胸が焼ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f62 ; "それなのに、両手を添えて、護の一物を" + CALLFUNC R + MSG 0x7f63 ; "大事に大事にさすってくれるその手が愛しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f64 ; "一方、護のペニスに手をかざしたままの紗夜は" + CALLFUNC R + MSG 0x7f65 ; "想像を超える膨張率に目を奪われていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16542 + CALLFUNC VOICE + MSG 0x7f66 ; "(この子が、今から私の膣内を貫くのね……。" + CALLFUNC R + MSG 0x7f67 ; " こんなにも大きくて硬いものが、私の膣内に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f68 ; "これから与えられるであろう快感を想像するだけで、" + CALLFUNC R + MSG 0x7f69 ; "紗夜の肉襞は熱く疼き始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f6a ; "ペニスが放つ青臭い匂いに、" + CALLFUNC R + MSG 0x7f6b ; "紗夜は思考さえも囚われている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16543 + CALLFUNC VOICE + MSG 0x7f6c ; "(私がしっかりしないで、どうするの。" + CALLFUNC R + MSG 0x7f6d ; " ちゃんと、護の想いを受け止めないと……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16544 + CALLFUNC VOICE + MSG 0x7f6e ; "(大丈夫。きっと、すぐに終わるわ。" + CALLFUNC R + MSG 0x7f6f ; " こんなに張り詰めているんですもの。" + CALLFUNC R + MSG 0x7f70 ; " あっという間に果てて、満足してくれるはず……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16545 + CALLFUNC VOICE + MSG 0x7f71 ; "(でも……、ん……♀" + CALLFUNC R + MSG 0x7f72 ; " お口に入りきらないものが、アソコにちゃんと" + CALLFUNC R + MSG 0x7f73 ; " 挿入出来るのかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f74 ; "下唇を噛み、火照る喉元を気取られないように" + CALLFUNC R + MSG 0x7f75 ; "紗夜は大人びた笑みを作ることにした。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16546 + CALLFUNC VOICE + MSG 0x7f76 ; "「はい、できたわ♀" + CALLFUNC R + MSG 0x7f77 ; " これで、好きなだけ射精出来るわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f78 ; "呼吸だけで射精しそうになる護は、" + CALLFUNC R + MSG 0x7f79 ; "奥歯を強く噛み、甘い誘惑に耐える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16547 + CALLFUNC VOICE + MSG 0x7f7a ; "(あら……カワイイ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f7b ; "精液を漏らさないよう、必死で耐える護の姿は" + CALLFUNC R + MSG 0x7f7c ; "いやでも紗夜の庇護欲をそそる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f7d ; "大人の男にはない、真剣さ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f7e ; "自分を慕う年下の男の子の我慢する姿。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16548 + CALLFUNC VOICE + MSG 0x7f7f ; "(あ……ん♀ 抱き締めたい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f80 ; "うずうずしながら、それでも紗夜は" + CALLFUNC R + MSG 0x7f81 ; "母親である自覚でなんとかそれを堪えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16549 + CALLFUNC VOICE + MSG 0x7f82 ; "「いい子いい子するより、こっちね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7f83 ; "  ちゅく……ッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f84 ; "淫靡な音を立て、紗夜の割れ目から離れるショーツ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f85 ; "うっすらと糸を引き、愛液で潤むそのスリットを" + CALLFUNC R + MSG 0x7f86 ; "見せ付けるようにして紗夜はソファーに腰掛けた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/履/切+汁" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f87 ; "「う、うわわ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16550 + CALLFUNC VOICE + MSG 0x7f88 ; "「いらっしゃい。" + CALLFUNC R + MSG 0x7f89 ; " 女がどういうものなのか、教えてあげる♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f8a ; "「キレイだよ……母さん」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16551 + CALLFUNC VOICE + MSG 0x7f8b ; "「あっ……♀ そ、そんなこと言っちゃダメ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f8c ; "ベッドから離れた場所にあるソファーに腰掛ける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f8d ; "護に女性器が見えやすいよう、腰を突き出し、" + CALLFUNC R + MSG 0x7f8e ; "膝を高く上げている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f8f ; "(……む、無修正だ……無修正の、" + CALLFUNC R + MSG 0x7f90 ; " 母さんのアソコ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f91 ; "(舟木さんにもらったエロ本じゃわからない、" + CALLFUNC R + MSG 0x7f92 ; " 奥の奥まで……あ、あ、す、すごい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f93 ; "膣口自体がかなり潤んで蜜をたくわえており、" + CALLFUNC R + MSG 0x7f94 ; "どんなに覗き込んでも肉ヒダは見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f95 ; "それでも、意味深に空いたその穴の奥が" + CALLFUNC R + MSG 0x7f96 ; "暗く、ねっとりとヒクつくのを見ているだけで" + CALLFUNC R + MSG 0x7f97 ; "護の股間は大暴走状態だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f98 ; "「い、イタっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f99 ; "下半身丸裸の状態で、ひたすら紗夜の秘部を" + CALLFUNC R + MSG 0x7f9a ; "見ていた罰なのかどうか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f9b ; "護のペニスは、先端が臍穴に食い込むほどに" + CALLFUNC R + MSG 0x7f9c ; "勃ち上がり、痛みすら発していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7f9d ; "(こ、このままじゃ本当に爆発しちゃう……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7f9e ; "股間に時限爆弾を抱えた気分で、" + CALLFUNC R + MSG 0x7f9f ; "護は腰を動かし、ポジションを整える。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16552 + CALLFUNC VOICE + MSG 0x7fa0 ; "「……うれしい……♀" + CALLFUNC R + MSG 0x7fa1 ; " ママを見て、こんなに元気にしてくれるなんて♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fa2 ; "手を使わなくても、勝手にゆらゆらと前後する肉茎を見て、" + CALLFUNC R + MSG 0x7fa3 ; "紗夜は微笑ましく思えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16553 + CALLFUNC VOICE + MSG 0x7fa4 ; "「くすっ……。" + CALLFUNC R + MSG 0x7fa5 ; " まるで、逞しさを見せ付けてるみたいね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fa6 ; "天井を指す矢印状のペニスを揶揄する紗夜に、" + CALLFUNC R + MSG 0x7fa7 ; "護の全身が真っ赤になる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fa8 ; "「か、母さんも同じだよ。もうトロトロだもん」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16554 + CALLFUNC VOICE + MSG 0x7fa9 ; "「まぁっ……言うじゃない、ボク♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7faa ; "(もっと……もっと近くで見たい)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fab ; "女性器を凝視された紗夜もまた、" + CALLFUNC R + MSG 0x7fac ; "その視線に全身の皮膚をジクジクと焼かれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fad ; "ぴくん、ぴくんと、鋭い視線を感じる度に" + CALLFUNC R + MSG 0x7fae ; "紗夜の陰唇が震え、少しずつ開花していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16555 + CALLFUNC VOICE + MSG 0x7faf ; "「そんなに離れなくてもいいのよ?" + CALLFUNC R + MSG 0x7fb0 ; " もっと近くにきて……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fb1 ; "「はぁっ……はぁ、い、いいの?" + CALLFUNC R + MSG 0x7fb2 ; " 母さんのアソコ……もっとそばで見ても?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16556 + CALLFUNC VOICE + MSG 0x7fb3 ; "「遠慮しないで?" + CALLFUNC R + MSG 0x7fb4 ; " 女の身体を勉強するつもりで、" + CALLFUNC R + MSG 0x7fb5 ; " ママを見てくれていいのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16557 + CALLFUNC VOICE + MSG 0x7fb6 ; "「あなたのおちんちんを、ママが覚えたみたいに、" + CALLFUNC R + MSG 0x7fb7 ; " ママのも、護がちゃあんと覚えて♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fb8 ; "護は自分から膝立ちで近づいていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16558 + CALLFUNC VOICE + MSG 0x7fb9 ; "「そっと……、爪を立てたりしちゃダメよ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fba ; "「う、うん……こうかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7fbb ; "  くちゅううぅう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fbc ; "音が間延びするほどゆっくりと、護の指が裂け目を開く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16559 + CALLFUNC VOICE + MSG 0x7fbd ; "「ん、ぅン……どう? 見える?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fbe ; "紗夜の両脚の付け根まで広げるような、" + CALLFUNC R + MSG 0x7fbf ; "丹念な割り開き。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fc0 ; "トロトロと女陰に沿って愛液が流れ落ちると、" + CALLFUNC R + MSG 0x7fc1 ; "女性器の形、湿った複雑な構造が一目で護に伝わってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fc2 ; "「こんなに入り組んでるんだ……。" + CALLFUNC R + MSG 0x7fc3 ; " 何重にもヒダが重なって……穴は結構小さいんだね」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16560 + CALLFUNC VOICE + MSG 0x7fc4 ; "「そう……よ。" + CALLFUNC R + MSG 0x7fc5 ; " ここに今から、あなたのおちんちんが入るの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fc6 ; "「ぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16561 + CALLFUNC VOICE + MSG 0x7fc7 ; "「このヒダヒダが、おちんちんに絡み付いて、" + CALLFUNC R + MSG 0x7fc8 ; " 男の人を気持ちよくさせるの。" + CALLFUNC R + MSG 0x7fc9 ; " 精子がいっぱい出るように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fca ; "「母さんも気持ち良くなるの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16562 + CALLFUNC VOICE + MSG 0x7fcb ; "「くすっ……そうね。" + CALLFUNC R + MSG 0x7fcc ; " ママもここにおちんちんが入ると、" + CALLFUNC R + MSG 0x7fcd ; " とても気持ちが良くなるわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16563 + CALLFUNC VOICE + MSG 0x7fce ; "「そして、もっともっとして欲しくなる……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fcf ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fd0 ; "膣口の奥には、護を待ち侘びているかのように、" + CALLFUNC R + MSG 0x7fd1 ; "無数の襞が蠢いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fd2 ; "「これ……う、うう、自分で動かしてるの?" + CALLFUNC R + MSG 0x7fd3 ; " 中がこんなにヌルヌル動くなんて……」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16564 + CALLFUNC VOICE + MSG 0x7fd4 ; "「そ、それは勝手になっちゃうのよ。" + CALLFUNC R + MSG 0x7fd5 ; " ……好きな人に見られていると、" + CALLFUNC R + MSG 0x7fd6 ; " カラダが熱くなって、だらしなくなるの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fd7 ; "「好きな人?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16565 + CALLFUNC VOICE + MSG 0x7fd8 ; "「んッ……そうよ?" + CALLFUNC R + MSG 0x7fd9 ; " 息子が嫌いな母親なんていないわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fda ; "息子として、と前置きをしながらも" + CALLFUNC R + MSG 0x7fdb ; "紗夜のソコは淫らにくねり、露を吐く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7fdc ; "  とろ……っ、くちゅうううっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fdd ; "「こんなに濡れて、辛くないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fde ; "護が問うと、紗夜は熱っぽく腰をくねらせて答える。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16566 + CALLFUNC VOICE + MSG 0x7fdf ; "「ふふっ……少しね。" + CALLFUNC R + MSG 0x7fe0 ; " でも、あなたのおちんちんが硬くなるのと同じよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fe1 ; "「え……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16567 + CALLFUNC VOICE + MSG 0x7fe2 ; "「女は男の人を迎えるために、ここが濡れてくるの。" + CALLFUNC R + MSG 0x7fe3 ; " お互いが気持ちよくなれるように……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fe4 ; "護の指だけでは不十分と判断したのか、" + CALLFUNC R + MSG 0x7fe5 ; "紗夜は自分の指先でも、綺麗な筋を開いてみせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fe6 ; "「っ……こ、こんな小さな穴から、莉々子様が……」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16568 + CALLFUNC VOICE + MSG 0x7fe7 ; "「あン、もう……そんなこと言わないで。" + CALLFUNC R + MSG 0x7fe8 ; " ママじゃダメ? 若い子の方がいいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fe9 ; "「そ、そうじゃないよ……!" + CALLFUNC R + MSG 0x7fea ; " 赤ちゃんを産んでるのに、キレイだなって、" + CALLFUNC R + MSG 0x7feb ; " ……思っただけ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16569 + CALLFUNC VOICE + MSG 0x7fec ; "「それって褒めてくれてるの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7fed ; "「褒めてるっていうか……そ、その……。" + CALLFUNC R + MSG 0x7fee ; " 母さんの全てが好き、だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7fef ; "むせかえるような女の匂いで、護の顔面がいっぱいになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ff0 ; "ぼうっと目を潤ませ、悦びに浸る護を見下ろし" + CALLFUNC R + MSG 0x7ff1 ; "紗夜はにっこりと静かに微笑んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16570 + CALLFUNC VOICE + MSG 0x7ff2 ; "「まぁ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16571 + CALLFUNC VOICE + MSG 0x7ff3 ; "「もっと触ってみる?" + CALLFUNC R + MSG 0x7ff4 ; " デリケートな部分だから……初めはやさしく……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x7ff5 ; "「う、うん……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ff6 ; "  ぬ、ちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ff7 ; "護の人差し指が割れ目に触れると、" + CALLFUNC R + MSG 0x7ff8 ; "それだけで紗夜は背筋を反らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16572 + CALLFUNC VOICE + MSG 0x7ff9 ; "「ん、んぅ……♀ ビリビリ、きちゃう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x7ffa ; "  くち、くち、くちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ffb ; "愛液を指先に付け、くるくると肉豆の先端を転がす護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x7ffc ; "すると目に見えて、紗夜の反応が大きくなっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16573 + CALLFUNC VOICE + MSG 0x7ffd ; "「ん……♀ そこが、クリ……トリスよ。" + CALLFUNC R + MSG 0x7ffe ; " 女性が一番、敏感なところ……だから……。" + CALLFUNC R + MSG 0x7fff ; " やさしく……ぁ……爪を立てないように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8000 ; "「う、うん……。" + CALLFUNC R + MSG 0x8001 ; " だんだん硬くなってきた……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8002 ; "  くにゅ、くにゅくにゅ……くち、くち、くち……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8003 ; "リズミカルに押したり捏ねたりを繰り返すだけで、" + CALLFUNC R + MSG 0x8004 ; "面白いほどに愛液の泉が湧いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8005 ; "護はそれに気を良くしたのか、" + CALLFUNC R + MSG 0x8006 ; "顔を割れ目に近づけながら" + CALLFUNC R + MSG 0x8007 ; "くいくいとクリトリスを操縦していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16574 + CALLFUNC VOICE + MSG 0x8008 ; "「ああっ……感じやすいから、そんなにしちゃダメ……ッ!" + CALLFUNC R + MSG 0x8009 ; " んん……はぁっ、あっ……クニクニしないで……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x800a ; "(段々コツが掴めてきたかも……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16575 + CALLFUNC VOICE + MSG 0x800b ; "「やっ……あ、ぁ、あぁ……うあぁあっ……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16576 + CALLFUNC VOICE + MSG 0x800c ; "「あ、いや、いやぁ……ッ、撫でるだけにして……!" + CALLFUNC R + MSG 0x800d ; " そんなにしっかり触ったら……ふぁ、あ、あぁあン♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x800e ; "「嫌がってるのに気持ち良さそう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16577 + CALLFUNC VOICE + MSG 0x800f ; "「……あっ、だ、だって護っ……!" + CALLFUNC R + MSG 0x8010 ; " ママに優しくしてくれないんだもの……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8011 ; "  ぬりゅ、ぬりゅぬりゅぅう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8012 ; "スピードを落としながらも、的確に、" + CALLFUNC R + MSG 0x8013 ; "覚えたばかりのテクニックを披露する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8014 ; "分かり易すぎる紗夜の反応は、護の狩猟本能を" + CALLFUNC R + MSG 0x8015 ; "掻き立てるのに十分だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16578 + CALLFUNC VOICE + MSG 0x8016 ; "「ふ……っぁ、あ、あ……!" + CALLFUNC R + MSG 0x8017 ; " 護、ダメ……っ! あっ、そこ……っ、んぁ♀" + CALLFUNC R + MSG 0x8018 ; " はぁ、あっ、あっ、ママ感じちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8019 ; "くねる腰が逃げようとする度、" + CALLFUNC R + MSG 0x801a ; "護の指先がすりすりと豆先を擦り立てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16579 + CALLFUNC VOICE + MSG 0x801b ; "「……あ、あ、あぁあっ♀♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x801c ; "たまらなくなった紗夜が、護の額を優しく押し返すと" + CALLFUNC R + MSG 0x801d ; "ようやくクリトリスへの刺激が止んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16580 + CALLFUNC VOICE + MSG 0x801e ; "「はぁっ、はぁっ、はぁぁぁっ……。" + CALLFUNC R + MSG 0x801f ; " も、もう……! ダメって言ったのに、" + CALLFUNC R + MSG 0x8020 ; " いたずらっこなんだから……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8021 ; "「でも、気持ち良かったんだよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16581 + CALLFUNC VOICE + MSG 0x8022 ; "「……知りませんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8023 ; "紗夜は赤面してプイと横を向く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8024 ; "桃色の突起への接触を禁じられた護は、" + CALLFUNC R + MSG 0x8025 ; "次の標的としてヒクつく尿道を見つける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8026 ; "「クリトリスの下に、何か小さな穴が……ある」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16582 + CALLFUNC VOICE + MSG 0x8027 ; "「そ、そこは、おしっこをするところよ。" + CALLFUNC R + MSG 0x8028 ; " おちんちんを入れる場所は、その下にあるから" + CALLFUNC R + MSG 0x8029 ; " 間違えないでね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x802a ; "尿道に当てられた指を、" + CALLFUNC R + MSG 0x802b ; "紗夜が掴んで更に下方へ誘導する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x802c ; "すると、くぷっ……、と今までで一番深くまで" + CALLFUNC R + MSG 0x802d ; "紗夜の内側に潜る暗くて小さな穴がある。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x802e ; "「ここに、僕のおちんちんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x802f ; "ヌルヌルと指先が滑り、その度に紗夜が" + CALLFUNC R + MSG 0x8030 ; "腰をわなつかせ、声を押し殺す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8031 ; "「もっと奥に入れてもいい?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16583 + CALLFUNC VOICE + MSG 0x8032 ; "「いいわよ。……でも……、" + CALLFUNC R + MSG 0x8033 ; " 今度はちゃんと優しくしてくれる……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8034 ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8035 ; "許可を得て、人差し指の第一関節までを" + CALLFUNC R + MSG 0x8036 ; "ほの暗い膣口へと沈める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8037 ; "  くぷっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16584 + CALLFUNC VOICE + MSG 0x8038 ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8039 ; "穴が窪む音がして、指節がしなやかな" + CALLFUNC R + MSG 0x803a ; "ヒダに吸い付いていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x803b ; "「こ、こんなにきゅうきゅうって絡みつくんだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16585 + CALLFUNC VOICE + MSG 0x803c ; "「ん、んんっ……そう、なの……。" + CALLFUNC R + MSG 0x803d ; " はぁ、はぁ……。" + CALLFUNC R + MSG 0x803e ; " 護がママを気持ちよくしてくれたから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16586 + CALLFUNC VOICE + MSG 0x803f ; "「ソコも護のこと、大好きって言ってるのかも……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8040 ; "  くちゅ、くちゅ、ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8041 ; "指へと吸い付く肉壁を掻き分け、少しずつ奥へと進む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8042 ; "すると紗夜の上げる声が艶めき、" + CALLFUNC R + MSG 0x8043 ; "聞いているだけで腰が砕けそうになるものへと変化した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16587 + CALLFUNC VOICE + MSG 0x8044 ; "「あッ♀ あ、あぁっ♀ あぁあああぁんんん♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8045 ; "「い、痛くない?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16588 + CALLFUNC VOICE + MSG 0x8046 ; "「はぁ、はぁ……ううん……、平気、よ……。" + CALLFUNC R + MSG 0x8047 ; " もっと奥まで入れても大丈夫だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8048 ; "声を抑えようと、手の甲で唇を塞ぐ紗夜を見上げると、" + CALLFUNC R + MSG 0x8049 ; "護は容赦無く人差し指を差し込んでいく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x804a ; "「行くよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16589 + CALLFUNC VOICE + MSG 0x804b ; "「あんっ、来て、来てぇ……っ」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x804c ; "  くちゅり……くぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16590 + CALLFUNC VOICE + MSG 0x804d ; "「あはぁっ♀ あっ、あぁん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x804e ; "「すごくトロトロして熱いよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16591 + CALLFUNC VOICE + MSG 0x804f ; "「はぁ、はぁ……あぁン!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8050 ; "第二関節、第三関節と指の全てを飲み込んでしまうと" + CALLFUNC R + MSG 0x8051 ; "後はもう、紗夜の理性は護に丸ごと委ねられてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16592 + CALLFUNC VOICE + MSG 0x8052 ; "「いやぁっ♀ や……は、はぁン……あぁンン♀" + CALLFUNC R + MSG 0x8053 ; " あっ、あ……指、動かしちゃ……いやぁあんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8054 ; "  ぬぷ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16593 + CALLFUNC VOICE + MSG 0x8055 ; "「っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8056 ; "入れた指を引き抜く護を、上気した顔で紗夜が見つめる。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱手/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16594 + CALLFUNC VOICE + MSG 0x8057 ; "「……どうか……っ、はぁ、はぁ……ッ、したの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8058 ; "急に性感の波を止められたからか、" + CALLFUNC R + MSG 0x8059 ; "紗夜の瞳は泣き出しそうに潤んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x805a ; "切なげに、物欲しそうに護をうながすその瞳に" + CALLFUNC R + MSG 0x805b ; "護は新しい提案で応える。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/脱/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x805c ; "「母さんのここ……舐めてみたい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16595 + CALLFUNC VOICE + MSG 0x805d ; "「あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x805e ; "自分に興味を失ったのではなく、" + CALLFUNC R + MSG 0x805f ; "ただ次の行為を急いているだけだと知ると" + CALLFUNC R + MSG 0x8060 ; "紗夜の表情は明るくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8061 ; "しかし、提示されたそれは、" + CALLFUNC R + MSG 0x8062 ; "いささか紗夜にはハードな要求に思えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8063 ; "「母さんが僕のを舐めてくれたから、" + CALLFUNC R + MSG 0x8064 ; " 今度は僕がしてあげたいんだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16596 + CALLFUNC VOICE + MSG 0x8065 ; "「んっ……なら、少しだけよ?" + CALLFUNC R + MSG 0x8066 ; " 舐められるの……慣れてないから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8067 ; "「うん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8068 ; "クンニリングスへの欲求は、護が一騎と" + CALLFUNC R + MSG 0x8069 ; "まったく違う人間であることをいやでも" + CALLFUNC R + MSG 0x806a ; "紗夜に意識させる。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16597 + CALLFUNC VOICE + MSG 0x806b ; "「あ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x806c ; "脚の間に護の顔が寄り、舌を出したかと思えば" + CALLFUNC R + MSG 0x806d ; "一度に花弁を舐め上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16598 + CALLFUNC VOICE + MSG 0x806e ; "「んはぁっ! あっ、あぁぁぁンッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x806f ; "下から上に、予想以上に激しい勢いでねぶりたてられ、" + CALLFUNC R + MSG 0x8070 ; "紗夜の腰が痙攣する。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16599 + CALLFUNC VOICE + MSG 0x8071 ; "「あっ、あぁっ♀ あんまり強く吸ってはダメ……ッ。" + CALLFUNC R + MSG 0x8072 ; " クリトリスは、舌先で優しく転がすように……そう。" + CALLFUNC R + MSG 0x8073 ; " あっ♀ いいわ……そう……あぁっ……そんな感じ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8074 ; "  ぴちゃ、ぴちゃ、ぴちゃ……ッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8075 ; "返事をする間も離れたくないのか、" + CALLFUNC R + MSG 0x8076 ; "護は熱心に顎を突き上げ、粘膜接触に溺れていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16600 + CALLFUNC VOICE + MSG 0x8077 ; "「んんっ……ダメ、すごいっ……♀" + CALLFUNC R + MSG 0x8078 ; " はぁ、はぁ、あの人にだって、こんなこと" + CALLFUNC R + MSG 0x8079 ; " してもらったことないのに……あぁん……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16601 + CALLFUNC VOICE + MSG 0x807a ; "「いやっ……あ、あぁ……あぁっ♀" + CALLFUNC R + MSG 0x807b ; " こんなにすぐ、イっちゃ……あぁあああああぁン♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x807c ; "  ビクビクゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x807d ; "軽く絶頂を迎える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x807e ; "舐めていた護までビクンと揺れるほどの衝撃の後も、" + CALLFUNC R + MSG 0x807f ; "護の舌は動き回った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8080 ; "(母さんの蜜……とろっとしてて、美味しい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8081 ; "紗夜の反応が大きいところを狙って、舌で責める護。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16602 + CALLFUNC VOICE + MSG 0x8082 ; "「あっ……♀ あッ♀ あぁああ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x8083 ; "しばらく愛撫は続き、ようやく二人が離れた頃には" + CALLFUNC R + MSG 0x8084 ; "紗夜の腰はぐずぐずに溶けてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16603 + CALLFUNC VOICE + MSG 0x8085 ; "「はぁー、はぁー……護?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8086 ; "「ご……ごめんなさい……。" + CALLFUNC R + MSG 0x8087 ; " 少し、でちゃった……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16604 + CALLFUNC VOICE + MSG 0x8088 ; "「あら……」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム溜まり/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16605 + CALLFUNC VOICE + MSG 0x8089 ; "「ホントね、またお漏らししてる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x808a ; "うっすらと白く濁ったスキンの頂点……" + CALLFUNC R + MSG 0x808b ; "液だまりの部分に溜まった精液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x808c ; "すん、と一度匂いを嗅いだ紗夜は" + CALLFUNC R + MSG 0x808d ; "潤滑油とゴムの臭いしかしないことを知ると" + CALLFUNC R + MSG 0x808e ; "目を細め笑った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16606 + CALLFUNC VOICE + MSG 0x808f ; "「大丈夫よ。取り替えてあげるから。" + CALLFUNC R + MSG 0x8090 ; " ……待ってて?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8091 ; "  するするする……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8092 ; "指先で男根をつまむと、そこに貼り付くスキンを" + CALLFUNC R + MSG 0x8093 ; "丁寧に押し上げていく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8094 ; "クルクルと巻き上がりながら上方へ移動していたそれは、" + CALLFUNC R + MSG 0x8095 ; "カリの段差でひっかかり……少しそこで手間取った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8096 ; "「んっ……お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8097 ; "お漏らししたパンツを脱がせてもらうのと同じくらい、" + CALLFUNC R + MSG 0x8098 ; "精液が付着したスキンを剥がしてもらうのは緊張する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8099 ; "「そ、そこからは僕がするよ。" + CALLFUNC R + MSG 0x809a ; " だって精液がついちゃう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16607 + CALLFUNC VOICE + MSG 0x809b ; "「いいの♀ じっとしていて……」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x809c ; "  ぽんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x809d ; "軽快な音を立てて引き抜かれたスキンは" + CALLFUNC R + MSG 0x809e ; "数滴、紗夜の胸元に精子を飛ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x809f ; "しかし、紗夜はどこか嬉しそうに" + CALLFUNC R + MSG 0x80a0 ; "新しいスキンを用意すると、それでまた" + CALLFUNC R + MSG 0x80a1 ; "護のペニスを包み込んでいった。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/ゴム/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16608 + CALLFUNC VOICE + MSG 0x80a2 ; "(最初にスキンを装着したときから、" + CALLFUNC R + MSG 0x80a3 ; " 全く大きさも硬さも変わっていない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16609 + CALLFUNC VOICE + MSG 0x80a4 ; "(この子の想いが、こんなにも強かったなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80a5 ; "護のペニスに驚きながらも、" + CALLFUNC R + MSG 0x80a6 ; "紗夜の決意は揺らぐことがなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16610 + CALLFUNC VOICE + MSG 0x80a7 ; "(ちゃんと、受け止めてあげなくちゃ……。" + CALLFUNC R + MSG 0x80a8 ; " そうしないと、私の想いだって、この子には" + CALLFUNC R + MSG 0x80a9 ; " 伝わらない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80aa ; "紗夜は護のペニスを一度撫でると、" + CALLFUNC R + MSG 0x80ab ; "そっと……決定的な一言を放った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16611 + CALLFUNC VOICE + MSG 0x80ac ; "「ソファーに座って?" + CALLFUNC R + MSG 0x80ad ; " ……あとはママがするから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80ae ; "「あ……」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x80af ; "何をするのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80b0 ; "これから二人がどうなるのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80b1 ; "薄々感じ取りながら、護がソファーに腰を下ろした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16612 + CALLFUNC VOICE + MSG 0x80b2 ; "「くすっ……もう、後戻りはできないわよ♀" + CALLFUNC R + MSG 0x80b3 ; " ママが、どれだけあなたのことを愛しているか、" + CALLFUNC R + MSG 0x80b4 ; " 教えてあげる……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80b5 ; "(共犯になるんだ……僕と奥様は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80b6 ; "一騎も知らない領域へ、二人だけの秘密をもって進む。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x80b7 ; "  ごくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80b8 ; "喉が鳴り、護はもう、自分がどこにも戻れないことを知った。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x80b9 ; "紗夜は護の腰の上に、正面から跨る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16613 + CALLFUNC VOICE + MSG 0x80ba ; "「よいしょ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80bb ; "不安そうに見上げる護に、紗夜は優しく微笑みかけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16614 + CALLFUNC VOICE + MSG 0x80bc ; "「そんなに恐がらないで?" + CALLFUNC R + MSG 0x80bd ; " ちゃんとママがリードしてあげるから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80be ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80bf ; "紗夜に強く抱き締められると、" + CALLFUNC R + MSG 0x80c0 ; "護は下腹部を摺り寄せた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80c1 ; "「……、ほんとにいいんだよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16615 + CALLFUNC VOICE + MSG 0x80c2 ; "「ふふ……。" + CALLFUNC R + MSG 0x80c3 ; " 今更やめるだなんて言っても、お断りよ?" + CALLFUNC R + MSG 0x80c4 ; " こんな状態で止められたら、ママの方がおかしくなっちゃうわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80c5 ; "護は紗夜の服を引き脱がしながら、" + CALLFUNC R + MSG 0x80c6 ; "うまく全裸に剥けないことに焦りを感じているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80c7 ; "乳房に吸い付き、いくつもキスでスタンプをつけると" + CALLFUNC R + MSG 0x80c8 ; "それだけでは足りないのか、乳首の先を甘噛みする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16616 + CALLFUNC VOICE + MSG 0x80c9 ; "「あん、こら……がっつかないで♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80ca ; "夫を裏切る罪悪感は、もちろんある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80cb ; "けれどそれよりもずっと、紗夜には護を愛しいと" + CALLFUNC R + MSG 0x80cc ; "感じる心の方が強かった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16617 + CALLFUNC VOICE + MSG 0x80cd ; "(あなた……ごめんなさい……。" + CALLFUNC R + MSG 0x80ce ; " でも、この子だけは、本気で愛してあげたいの……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16618 + CALLFUNC VOICE + MSG 0x80cf ; "(お互いの想いを確かめ合うために、" + CALLFUNC R + MSG 0x80d0 ; " 1つになって、悦びを共有するだけ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16619 + CALLFUNC VOICE + MSG 0x80d1 ; "(これは……子作りが目的じゃないから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80d2 ; "乱れた衣服に、半裸の二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80d3 ; "誰に見られても言い訳一つ出来ない状況なのに、" + CALLFUNC R + MSG 0x80d4 ; "不思議と気分は高揚し……これが正しいことだと" + CALLFUNC R + MSG 0x80d5 ; "教えてくれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16620 + CALLFUNC VOICE + MSG 0x80d6 ; "(そうよ……。セックスは、悪いことじゃないわ。" + CALLFUNC R + MSG 0x80d7 ; " 私にとっては自然なことだって、大野さんも" + CALLFUNC R + MSG 0x80d8 ; " 仰っていたもの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80d9 ; "スキンをつけていることすらおかしく思えるほど、" + CALLFUNC R + MSG 0x80da ; "大野の暗示に酔ってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80db ; "……自分でも、それが洗脳だと気付かないほどに。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16621 + CALLFUNC VOICE + MSG 0x80dc ; "「じゃあ、……挿入るわね。" + CALLFUNC R + MSG 0x80dd ; " ママと1つに繋がりましょう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80de ; "「うん、うん……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80df ; "紗夜の背を何度も何度も片手で撫で、" + CALLFUNC R + MSG 0x80e0 ; "愛情を伝えてくる指先。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80e1 ; "それは一騎よりずっと華奢で頼りないのに、" + CALLFUNC R + MSG 0x80e2 ; "不思議なほど紗夜を乱れさせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x80e3 ; "  ぬ、ぷ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16622 + CALLFUNC VOICE + MSG 0x80e4 ; "「ん……っ、ぁ……あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80e5 ; "膣壁の一番硬い場所……入り口が亀頭に触れ、" + CALLFUNC R + MSG 0x80e6 ; "こじあけられていくのがはっきりわかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80e7 ; "紗夜は悲鳴に似た喘ぎをこぼし、" + CALLFUNC R + MSG 0x80e8 ; "一度腰を止めて深呼吸する。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16623 + CALLFUNC VOICE + MSG 0x80e9 ; "「あぅ……、はぁっ、あっ、んぁぁぁっ……。" + CALLFUNC R + MSG 0x80ea ; " 護の、とても硬いわっ……♀" + CALLFUNC R + MSG 0x80eb ; " んんぅ……ママの、裂けちゃいそうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80ec ; "「調節出来ないんだ……、ご、めん……。" + CALLFUNC R + MSG 0x80ed ; " 母さんのアソコに触れてると思うと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80ee ; "「……ちんちんが硬くなっちゃって……」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16624 + CALLFUNC VOICE + MSG 0x80ef ; "「あっ、ああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x80f0 ; "  ぐ……にゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80f1 ; "ゴム特有のひっかかりと、しっかり接しているのに" + CALLFUNC R + MSG 0x80f2 ; "太すぎて挿入がままならない護のペニス。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x80f3 ; "「奥様……! 母さん、母、さんっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16625 + CALLFUNC VOICE + MSG 0x80f4 ; "「あ、焦らないで……。" + CALLFUNC R + MSG 0x80f5 ; " ゆっくりしないと、ママ……ヘンになりそうなの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16626 + CALLFUNC VOICE + MSG 0x80f6 ; "「だから、ん、お、お願い……♀" + CALLFUNC R + MSG 0x80f7 ; " 私が少しずつ入れるから……じっとして♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80f8 ; "どれだけなだめても、護の欲望は紗夜を突き上げ、" + CALLFUNC R + MSG 0x80f9 ; "休ませてくれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x80fa ; "なんとか照準を合わせて、亀頭の先端を咥え込んだだけで" + CALLFUNC R + MSG 0x80fb ; "膣口にじわぁあ……と甘痒い感覚が広がる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16627 + CALLFUNC VOICE + MSG 0x80fc ; "「あっ……ぁ、あ、あぁ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16628 + CALLFUNC VOICE + MSG 0x80fd ; "(ダメ……。" + CALLFUNC R + MSG 0x80fe ; " まだ、少ししか入ってないのに、" + CALLFUNC R + MSG 0x80ff ; " こんな……あっ、どうして……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8100 ; "今までにない、全身が蕩けて飛んでしまいそうなほどの快楽。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8101 ; "視界に靄がかかり、強い眩暈を感じながらも" + CALLFUNC R + MSG 0x8102 ; "紗夜は「やめたくない」とはっきり自覚した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16629 + CALLFUNC VOICE + MSG 0x8103 ; "「ん……、ん、ん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8104 ; "  ぬりゅ……にちゅううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8105 ; "割り開かれていく肉襞の奥へ、" + CALLFUNC R + MSG 0x8106 ; "立派に育ったペニスが侵入してくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16630 + CALLFUNC VOICE + MSG 0x8107 ; "「あッ、そんなっ……♀" + CALLFUNC R + MSG 0x8108 ; " いきなり入ってきたら、こ、困るわっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8109 ; "  にゅるうううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x810a ; "想像以上の快楽に、思わず腰を引こうとして護に捕まる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x810b ; "膣粘膜が味わう悦びに、紗夜は全身をブルブル震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x810c ; "「もう……、もう逃がさないからね、母さん……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16631 + CALLFUNC VOICE + MSG 0x810d ; "「あッ、いやっ……いや、いやぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x810e ; "「んっ、ちゅくっ、ちゅぷっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x810f ; "舌を使い、口を押し当てて乳房に吸い付く護は" + CALLFUNC R + MSG 0x8110 ; "紗夜の背を押し、ますます股間を密着させてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8111 ; "……すると、男根の一番太い場所がめりこみ、" + CALLFUNC R + MSG 0x8112 ; "そこからスムーズに突き上げられてしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16632 + CALLFUNC VOICE + MSG 0x8113 ; "「ひっ♀ あ、あぁあああああぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16633 + CALLFUNC VOICE + MSG 0x8114 ; "(は、挿入ってきてる……ホントに……、" + CALLFUNC R + MSG 0x8115 ; " 太くて硬い、護のおちんちんが……私の膣内に……♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16634 + CALLFUNC VOICE + MSG 0x8116 ; "(これが、護の想い……。私に伝えたいって、こんなにも……。" + CALLFUNC R + MSG 0x8117 ; " ダ、ダメ……。こんなにすごいの、受け止めきれない……っ。" + CALLFUNC R + MSG 0x8118 ; " 壊れちゃう……。私、壊れちゃうっ♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8119 ; "「母さんの膣内、すごいよ……!" + CALLFUNC R + MSG 0x811a ; " ヌルヌルで、ふわふわで……ッ、" + CALLFUNC R + MSG 0x811b ; " なのにぐちゅぐちゅ締め付けてくる……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16635 + CALLFUNC VOICE + MSG 0x811c ; "「あっ……♀ だって、護のことが好き好きって……♀" + CALLFUNC R + MSG 0x811d ; " ママのアソコがきゅんきゅんしてるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x811e ; "護のモノが奥まで欲しくて、" + CALLFUNC R + MSG 0x811f ; "乱暴に貫いてもらいたくてウズウズしていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16636 + CALLFUNC VOICE + MSG 0x8120 ; "「あっ……、あ、あぁ、はぁん……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16637 + CALLFUNC VOICE + MSG 0x8121 ; "(護に愛をあげなくちゃいけないのに、私が負けちゃダメっ!" + CALLFUNC R + MSG 0x8122 ; " き、気持ち良くても、私は母親……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16638 + CALLFUNC VOICE + MSG 0x8123 ; "(私が、護を気持ち良くしてあげなきゃ……っ、" + CALLFUNC R + MSG 0x8124 ; " あ……♀ いけない、のに……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8125 ; "紗夜はめりこんでいるだけで、ビリ、ビリ、と" + CALLFUNC R + MSG 0x8126 ; "膣内にパルスを流すいけないおちんちんを" + CALLFUNC R + MSG 0x8127 ; "徹底的に愛してあげることを決めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8128 ; "そして、護を抱き寄せ更に腰を落としていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16639 + CALLFUNC VOICE + MSG 0x8129 ; "「……私が、全部、して……あげるっ♀" + CALLFUNC R + MSG 0x812a ; " はあッ……!? あ、あ、あはぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x812b ; "「あ、あ、あ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16640 + CALLFUNC VOICE + MSG 0x812c ; "「入ってきて……るぅ、一番奥、までぇ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x812d ; "「うん! うん、入ってる……!" + CALLFUNC R + MSG 0x812e ; " 母さんのおまんこ、僕のチンポに吸い付いてくるよ!」" + CALLFUNC A + S_PUSH "断面図/汎用/01/12" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x812f ; "  ずりゅ……、ぐちッ、ぐちぐちぐちぃッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16641 + CALLFUNC VOICE + MSG 0x8130 ; "「あぁあああぁんっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8131 ; "呆気なく到達した膣の最終地点、子宮口を小突かれ" + CALLFUNC R + MSG 0x8132 ; "紗夜ははしたなく嬌声をあげてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16642 + CALLFUNC VOICE + MSG 0x8133 ; "「だって……、だって、こんなのぉ……♀" + CALLFUNC R + MSG 0x8134 ; " おかしくなっちゃう……、いっぱいぃ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16643 + CALLFUNC VOICE + MSG 0x8135 ; "「あっ……ママ、もう……ダメっ♀" + CALLFUNC R + MSG 0x8136 ; " ダメになっちゃうううぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8137 ; "ぷしゅっ、ぶぢゅっ、と繋がり合った場所から" + CALLFUNC R + MSG 0x8138 ; "いくらでも蜜が溢れ出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16644 + CALLFUNC VOICE + MSG 0x8139 ; "「あっ、あぁっ……護、ダメ……。" + CALLFUNC R + MSG 0x813a ; " おっぱいは弱いの……。あぁ、ダメよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x813b ; "「嘘だよ。おっぱいをチロチロってすると、" + CALLFUNC R + MSG 0x813c ; " 中が……きゅううって僕におねだりしてくる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16645 + CALLFUNC VOICE + MSG 0x813d ; "「〜ッ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x813e ; "「ねえ、これ、気持ちいいってことなんでしょ?" + CALLFUNC R + MSG 0x813f ; " 僕のおちんちんで感じてるってことなんでしょ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8140 ; "  ずりゅっ……ずりゅっ、ずりずりッ……!" + CALLFUNC R + MSG 0x8141 ; "  ぐちゅッ、ぢゅぶ、ブチュッ、ぶちゅううぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8142 ; "肉棒が花弁を行き来し、護の大事な場所が" + CALLFUNC R + MSG 0x8143 ; "紗夜の中を出たり入ったりしはじめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8144 ; "すると、簡単に紗夜の考えや目論見は" + CALLFUNC R + MSG 0x8145 ; "全て砕かれ、ペニスの魔力に抗えなくなってしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16646 + CALLFUNC VOICE + MSG 0x8146 ; "「あっ♀ んんっ……あっ、ああっ♀" + CALLFUNC R + MSG 0x8147 ; " こんな……あぅ、ダメ……あっ、いやぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8148 ; "髪を振り乱し、護の首にしがみついて堕落を貪る。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16647 + CALLFUNC VOICE + MSG 0x8149 ; "「あーっ♀ あ、す、すごいっ♀" + CALLFUNC R + MSG 0x814a ; " 護のおちんちん、気持ちいいのっ♀" + CALLFUNC R + MSG 0x814b ; " ママ、夢中になっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x814c ; "  ばちゅんっ、ばちゅん、ばっちゅんッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x814d ; "大きく腰をスライドさせ、カリ首を引くとつられて" + CALLFUNC R + MSG 0x814e ; "閉じるヒダ肉を抉じ開けるように串刺しにする。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16648 + CALLFUNC VOICE + MSG 0x814f ; "「ひああああぁあああぁっ♀ な、何なの、これ!?" + CALLFUNC R + MSG 0x8150 ; " これ、いやぁっ、狂っちゃうぅうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8151 ; "待ちわびたペニスの侵入に、" + CALLFUNC R + MSG 0x8152 ; "無数の膣ヒダが歓喜しているのがわかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8153 ; "愛液をたらし、海綿体に絡みついては" + CALLFUNC R + MSG 0x8154 ; "根元から先端までをぐちゅぐちゅに絞り上げるヴァギナ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16649 + CALLFUNC VOICE + MSG 0x8155 ; "「ん、ううううーっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8156 ; "護も驚き、乳房からちゅぽんと口を離すほどに、" + CALLFUNC R + MSG 0x8157 ; "紗夜の締め上げは強かった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16650 + CALLFUNC VOICE + MSG 0x8158 ; "「これ、スゴイのっ♀" + CALLFUNC R + MSG 0x8159 ; " 護のがすごすぎて……ママ、" + CALLFUNC R + MSG 0x815a ; " どんどんエッチになっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x815b ; "護が腰を引くだけで、いかないでとすがりつく膣壁。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x815c ; "要望に応えて護が再び股間を押し上げてくると、" + CALLFUNC R + MSG 0x815d ; "それだけで歓喜に酔いしれる花壷。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x815e ; "本来、護より優位に立つはずの紗夜は、" + CALLFUNC R + MSG 0x815f ; "護と同じか、それ以上に乱れていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16651 + CALLFUNC VOICE + MSG 0x8160 ; "「こんな……っ、こんなの、はぁっ……ああぁンっ♀" + CALLFUNC R + MSG 0x8161 ; " はぁ、はぁ、ママ、おかしくなりそうよっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8162 ; "感じれば感じるほど、きつく護のペニスを求める膣内。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8163 ; "それはやがて、互いが1つの器官であったように、" + CALLFUNC R + MSG 0x8164 ; "馴染み始めていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16652 + CALLFUNC VOICE + MSG 0x8165 ; "(今……この子と1つになっているんだわ……。" + CALLFUNC R + MSG 0x8166 ; " 心も身体も1つに溶け合って……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8167 ; "ペニスの幹の凹凸も、根元で少し太さが増すのも、" + CALLFUNC R + MSG 0x8168 ; "亀頭の痙攣さえも……肉棒の何もかもが" + CALLFUNC R + MSG 0x8169 ; "敏感になっている膣襞で理解できた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x816a ; "「す、すごいよ!" + CALLFUNC R + MSG 0x816b ; " 僕のおちんちん、とけちゃいそうなくらい" + CALLFUNC R + MSG 0x816c ; " 気持ち良くなってる!」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16653 + CALLFUNC VOICE + MSG 0x816d ; "「あっ、はっ、ママも♀" + CALLFUNC R + MSG 0x816e ; " ずっと護とこうしたかったの♀" + CALLFUNC R + MSG 0x816f ; " あなたを愛してあげたかったの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8170 ; "  ぐちゅっ、ぐちゅ、ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8171 ; "護の上半身を揺り籠のように揺らすと、" + CALLFUNC R + MSG 0x8172 ; "ますます結合部が掻き乱された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8173 ; "うねりをあげて、渦巻状に下腹部を包む快楽。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8174 ; "「ぁ……呑み込まれ、る……っ♀" + CALLFUNC R + MSG 0x8175 ; " ごめん、なさい……我慢出来ない……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8176 ; "護は紗夜の膣内から、もっと快楽を貪りたくて、" + CALLFUNC R + MSG 0x8177 ; "腰を突き上げた。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16654 + CALLFUNC VOICE + MSG 0x8178 ; "「きゃぁンっ♀ あ、あぁ、す、すごいわっ♀" + CALLFUNC R + MSG 0x8179 ; " おちんちんが、子宮を突き上げてくるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16655 + CALLFUNC VOICE + MSG 0x817a ; "「何度も何度も子宮口とキスしてるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x817b ; "  ぐちゅ、ぐちゅぐちゅずちゅっ、ずぶッ……!" + CALLFUNC R + MSG 0x817c ; "  ぐちゅぐちゅっ、ぐちゅ、ずにゅうううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x817d ; "突き引きではなく、突進。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x817e ; "激しく、乱暴に捻じ込まれる肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x817f ; "自分の内側をぐちゃぐちゃに掻き回しているのが" + CALLFUNC R + MSG 0x8180 ; "若い雄の……護の射精器官であることを意識すると、" + CALLFUNC R + MSG 0x8181 ; "もうダメだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16656 + CALLFUNC VOICE + MSG 0x8182 ; "「ひ……うぅう♀ おちんちんっ……、いいのっ♀" + CALLFUNC R + MSG 0x8183 ; " 護のおちんちん、気持ちいいっ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8184 ; "「うっ、く……はぁっ、あっ、僕も、すごくいいよっ!" + CALLFUNC R + MSG 0x8185 ; " ママの膣内、すごく気持ちいいっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16657 + CALLFUNC VOICE + MSG 0x8186 ; "「も、もうダメっ……!" + CALLFUNC R + MSG 0x8187 ; " ああっ、ママ、ガマンできないっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16658 + CALLFUNC VOICE + MSG 0x8188 ; "「気持ち良すぎて、ダメになりそうっ♀" + CALLFUNC R + MSG 0x8189 ; " ただの女になっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x818a ; "張り出したカリ首が紗夜の膣襞を擦る度に、" + CALLFUNC R + MSG 0x818b ; "蕩けるような甘い快感をもたらした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16659 + CALLFUNC VOICE + MSG 0x818c ; "「いやっ……もう、イッちゃう……♀" + CALLFUNC R + MSG 0x818d ; " あっ、イクぅ……はぁ、はぁ、ママ、イッちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x818e ; "「待って、待ってまだ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x818f ; "慌てて動くのをやめようとした護を置き去りに、" + CALLFUNC R + MSG 0x8190 ; "紗夜は背を逸らし、何度も何度も絶頂を迎えた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16660 + CALLFUNC VOICE + MSG 0x8191 ; "「いやぁぁん♀ あぁっ、イクイクぅ♀" + CALLFUNC R + MSG 0x8192 ; " もうダメっ、イッちゃうぅぅぅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8193 ; "  ビクンッ!! ビクビクビクンッ……!!" + CALLFUNC A + PUSH 2 + PUSH 3 + CALLFUNC ■貞操ガード回復 + CALLFUNC ◎ト書き + MSG 0x8194 ; "挿入してから3分も発たず、果てた肉欲。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8195 ; "護より早く、自分勝手にイってしまった情けなさと" + CALLFUNC R + MSG 0x8196 ; "……そこまで雄々しく成長していた息子への誇らしさが" + CALLFUNC R + MSG 0x8197 ; "同時に膣奥を巡り……、脳天へと上昇する。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16661 + CALLFUNC VOICE + MSG 0x8198 ; "「は、あ……ああ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8199 ; "ぱぁん、と弾けて散った快楽の種が" + CALLFUNC R + MSG 0x819a ; "紗夜の完全な敗北を告げていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16662 + CALLFUNC VOICE + MSG 0x819b ; "(イッ……ちゃった……♀" + CALLFUNC R + MSG 0x819c ; " 護にイかされちゃったわ……っ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x819d ; "大野によって飢えた状態に仕上げられた牝穴は、" + CALLFUNC R + MSG 0x819e ; "若く理想的な男性器を得たことで、容易に" + CALLFUNC R + MSG 0x819f ; "絶頂へと達してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81a0 ; "対する護は、少しずつ漏らしていたお陰で、" + CALLFUNC R + MSG 0x81a1 ; "紗夜より先にイクことはなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16663 + CALLFUNC VOICE + MSG 0x81a2 ; "(すごい……♀ こんなの、初めて……。" + CALLFUNC R + MSG 0x81a3 ; " 頭の中が真っ白になって、子宮が弾けるくらいに" + CALLFUNC R + MSG 0x81a4 ; " 熱く感じて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16664 + CALLFUNC VOICE + MSG 0x81a5 ; "(ダメ……。こんなの知ったら、私……。" + CALLFUNC R + MSG 0x81a6 ; " もう、戻れなくなっちゃう……♀)" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16665 + CALLFUNC VOICE + MSG 0x81a7 ; "「はぁ、はぁっ……ぁ……、ご……ごめんなさい。" + CALLFUNC R + MSG 0x81a8 ; " ママの方が、夢中になってしまって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81a9 ; "「もっと母さんとしたい……。" + CALLFUNC R + MSG 0x81aa ; " ダメ……かな?」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16666 + CALLFUNC VOICE + MSG 0x81ab ; "「ん……ママも同じ気持ちよ♀" + CALLFUNC R + MSG 0x81ac ; " 今度は、ちゃんと護と一緒にイクから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81ad ; "紗夜は体勢を整え直し、もう一度、ゆっくりと腰を沈める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16667 + CALLFUNC VOICE + MSG 0x81ae ; "「きて……。ママの膣内、今だけは……あなたのモノよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81af ; "「う、あ、あああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x81b0 ; "  どくんッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81b1 ; "強く脈動するペニスが再び最奥に捻じ込まれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16668 + CALLFUNC VOICE + MSG 0x81b2 ; "「あっ……あ、あぁん♀ あぁあん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81b3 ; "紗夜と護は一つの肉の塊になって、" + CALLFUNC R + MSG 0x81b4 ; "ひたすら天井に快感を迸らせていく……。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x81b5 ; "……二人が、乱れに乱れて数時間後。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/05" + S_PUSH "断面図/汎用/01/13" + PUSH 0 + CALLFUNC ■イベント絵初回断面図込み + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x81b6 ; "  ビュクンッ!! ビュルッ、バチュバチュッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81b7 ; "護の連続射精に、ついにスキンの耐久力が尽きた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81b8 ; "ドプドプと、ゴムと陰茎の間から濁った精子が" + CALLFUNC R + MSG 0x81b9 ; "零れ出し……それでもペニスを抜く一瞬すら惜しい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16669 + CALLFUNC VOICE + MSG 0x81ba ; "「あっ♀ あっ♀ あぁん♀ ……また、またぁ♀" + CALLFUNC R + MSG 0x81bb ; " またイっちゃったの? 護ぅ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81bc ; "紗夜自身、なんとふしだらな声を上げているのだろうと" + CALLFUNC R + MSG 0x81bd ; "理解はしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81be ; "なのに、踊るようにくねる腰も、" + CALLFUNC R + MSG 0x81bf ; "ふやけて発火し続けるヒダ群も、" + CALLFUNC R + MSG 0x81c0 ; "止めるつもりさえなく乱れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16670 + CALLFUNC VOICE + MSG 0x81c1 ; "「あっ……あぁ、あぁああああ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16671 + CALLFUNC VOICE + MSG 0x81c2 ; "「護のおちんちん、すごく硬くて……" + CALLFUNC R + MSG 0x81c3 ; " ママ、どうにかなっちゃいそう……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81c4 ; "切羽詰った紗夜の声に、破れたシャツ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81c5 ; "股間と股間が糸を引き、ソファーは" + CALLFUNC R + MSG 0x81c6 ; "ぐちゃぐちゃだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16672 + CALLFUNC VOICE + MSG 0x81c7 ; "(は……ぁ♀ もう何回目か覚えてない……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81c8 ; "空が白み始めるまでに、紗夜は" + CALLFUNC R + MSG 0x81c9 ; "数え切れないほどの極みに昇った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81ca ; "10回目で、何かが弾けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81cb ; "20回目にイった時、今までの人生も何もかもが" + CALLFUNC R + MSG 0x81cc ; "崩れて解放される気持ち良さがあった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16673 + CALLFUNC VOICE + MSG 0x81cd ; "「完全に、子宮が下りちゃってる……っ、" + CALLFUNC R + MSG 0x81ce ; " そんなに突いたらスキン、破けちゃうわ……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16674 + CALLFUNC VOICE + MSG 0x81cf ; "「破けたら……あ、あン♀" + CALLFUNC R + MSG 0x81d0 ; " 精液が注がれちゃう……全部、子宮に吸収されちゃうぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81d1 ; "快楽に流され、うわ言を叫ぶ護を抱き締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81d2 ; "すると、小突かれた子宮がぐにゅりと口を開け、" + CALLFUNC R + MSG 0x81d3 ; "精子を欲しがり懇願しはじめる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16675 + CALLFUNC VOICE + MSG 0x81d4 ; "「はぁ、はぁ、護の気持ち……すごく、ママに伝わってる♀" + CALLFUNC R + MSG 0x81d5 ; " あなたの想いが、ぜぇんぶ子宮に届いてるわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81d6 ; "「うん……。僕にも……母さんの想いが……ぅ……。" + CALLFUNC R + MSG 0x81d7 ; " 伝わってくるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81d8 ; "ペニスから精液を搾り取るように、" + CALLFUNC R + MSG 0x81d9 ; "膣襞をゴムの上から絡みつかせながら" + CALLFUNC R + MSG 0x81da ; "紗夜は自分の愛が護に渡ったことを確認した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81db ; "そして、それが嬉しくてたまらなくなる。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16676 + CALLFUNC VOICE + MSG 0x81dc ; "「ふふっ……また、セーシだしちゃうの?" + CALLFUNC R + MSG 0x81dd ; " 白くてエッチなミルクを、ママの膣内に" + CALLFUNC R + MSG 0x81de ; " びゅーって♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16677 + CALLFUNC VOICE + MSG 0x81df ; "「はぁ、あっ、あぁん♀ あっ、きてきて♀" + CALLFUNC R + MSG 0x81e0 ; " 護の精子、ママにちょうだいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16678 + CALLFUNC VOICE + MSG 0x81e1 ; "「あん♀ あっ、すごいっ♀" + CALLFUNC R + MSG 0x81e2 ; " おまんこ、いいのっ♀ すごく、いいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16679 + CALLFUNC VOICE + MSG 0x81e3 ; "「ママ、これ好きになっちゃう♀" + CALLFUNC R + MSG 0x81e4 ; " 護とエッチするの、好きになっちゃう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x81e5 ; "  ぐちゅ、ぐぷっ、ぬぶぬぶぬぶぅうう……っ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81e6 ; "二人が摩擦を加え合う、いやらしい場所は" + CALLFUNC R + MSG 0x81e7 ; "ぐっしょり濡れて、太腿まで雫を撒く。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16680 + CALLFUNC VOICE + MSG 0x81e8 ; "「はぁ、はぁ、ママをこんなに悦ばせるなんて……。" + CALLFUNC R + MSG 0x81e9 ; " 本当に、いけない子なんだから……あっ、あぁん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x81ea ; "「だって、母さんに悦んで欲しいから!" + CALLFUNC R + MSG 0x81eb ; " 僕の想いを伝えたいから!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16681 + CALLFUNC VOICE + MSG 0x81ec ; "「あぁん♀ 護、大好きぃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81ed ; "ほとんど全力で護の頭を捕まえながら、" + CALLFUNC R + MSG 0x81ee ; "紗夜も腰をぐりぐり下ろす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16682 + CALLFUNC VOICE + MSG 0x81ef ; "(ダメ……。こんなに気持ちよかったら、私……。" + CALLFUNC R + MSG 0x81f0 ; " 一度きりなんて、絶対に無理……。" + CALLFUNC R + MSG 0x81f1 ; " もっともっと、この子と愛し合いたいっ♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16683 + CALLFUNC VOICE + MSG 0x81f2 ; "(これも、身体作りをしてきたからなの?" + CALLFUNC R + MSG 0x81f3 ; " それとも、相手が護だから……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81f4 ; "愛液でぐちょぐちょになった花弁は、" + CALLFUNC R + MSG 0x81f5 ; "護のペニスをこれ以上ない程、歓迎していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81f6 ; "大切な子宮口を差し出し、子種を求めるように" + CALLFUNC R + MSG 0x81f7 ; "腰を振り続けている紗夜は、目の前の護しか見えない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16684 + CALLFUNC VOICE + MSG 0x81f8 ; "「あぁん♀ あっ、あん♀" + CALLFUNC R + MSG 0x81f9 ; " はぁ、はぁ、もう……どうでも、いい……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16685 + CALLFUNC VOICE + MSG 0x81fa ; "(この子と愛し合えれば……私は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81fb ; "そこまで考えて、麻痺した頭にふと寂しさがよぎった。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16686 + CALLFUNC VOICE + MSG 0x81fc ; "(これが終わったら、もう護とは……しない。" + CALLFUNC R + MSG 0x81fd ; " 二度と交わることなく……愛し合うことも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x81fe ; "身体が熱くてたまらないのに、" + CALLFUNC R + MSG 0x81ff ; "すぅっと頭の後ろに氷を当てられた" + CALLFUNC R + MSG 0x8200 ; "ような気持ちになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16687 + CALLFUNC VOICE + MSG 0x8201 ; "(い、いや……そんなの、絶対にダメ……っ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8202 ; "こんなに子宮が疼くのに、" + CALLFUNC R + MSG 0x8203 ; "こんなに子作りを待ち望んでいるのに、" + CALLFUNC R + MSG 0x8204 ; "あれほど愛をあげると誓ったのに。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8205 ; "これから二度と交わらなければ、" + CALLFUNC R + MSG 0x8206 ; "それは嘘になってしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16688 + CALLFUNC VOICE + MSG 0x8207 ; "(もっと、この子を愛してあげたい……。" + CALLFUNC R + MSG 0x8208 ; " もっと、この子に愛されたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8209 ; "そう思えば思うほど、紗夜の子宮は熱く疼き出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16689 + CALLFUNC VOICE + MSG 0x820a ; "「はぁ、はぁ、どうしよう……。" + CALLFUNC R + MSG 0x820b ; " ママ、護の赤ちゃんが欲しくなってる♀" + CALLFUNC R + MSG 0x820c ; " 子宮にドクドクって、熱いのが欲しいの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x820d ; "「ダ、ダメだよ……。" + CALLFUNC R + MSG 0x820e ; " そんなことしたら、本当に……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16690 + CALLFUNC VOICE + MSG 0x820f ; "「だって……もう、ガマンできないの……あぁん!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16691 + CALLFUNC VOICE + MSG 0x8210 ; "「護、一緒に……一緒に……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8211 ; "「うん……僕も……またでそう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8212 ; "ゴムに阻まれ、子宮はその向こうにある生命の塊を" + CALLFUNC R + MSG 0x8213 ; "飲み干せないでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8214 ; "大きく口を開け、亀頭をくわえ込んでも" + CALLFUNC R + MSG 0x8215 ; "精子が入ってくることはない。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16692 + CALLFUNC VOICE + MSG 0x8216 ; "(い、いやっ……。スキンが私と護の邪魔をしてる……。" + CALLFUNC R + MSG 0x8217 ; " 熱い精液が飲みたくてたまらないのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16693 + CALLFUNC VOICE + MSG 0x8218 ; "(この子と直接、触れ合いたい……!" + CALLFUNC R + MSG 0x8219 ; " 何も着けずに愛し合いたいのにっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x821a ; "攪拌されすぎて、元の形がわからなくなるほど" + CALLFUNC R + MSG 0x821b ; "護専用に調教されてしまった膣内が蠢く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x821c ; "「うぅ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x821d ; "『愛する』護の切ない呻きに、" + CALLFUNC R + MSG 0x821e ; "紗夜は何もかもを放棄した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16694 + CALLFUNC VOICE + MSG 0x821f ; "「あっ、あっ、イクっ♀ ママ、イクぅ♀" + CALLFUNC R + MSG 0x8220 ; " 護のおちんちんで、ママ……いかされちゃうぅ♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16695 + CALLFUNC VOICE + MSG 0x8221 ; "(護さえいてくれたら、何もいらない……っ。" + CALLFUNC R + MSG 0x8222 ; " こうして、2人で愛し合えたら……何も……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16696 + CALLFUNC VOICE + MSG 0x8223 ; "(護と赤ちゃんが作れるのなら、私……!!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/12/ゴム/05" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16697 + CALLFUNC VOICE + MSG 0x8224 ; "「あ、あぁああああっ、ふぁあぁああっ!?" + CALLFUNC R + MSG 0x8225 ; " あ゛ーっ♀ ああっ、あぁあああぁーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8226 ; "雌猫のように淫らに鳴きながら、" + CALLFUNC R + MSG 0x8227 ; "それでも紗夜は満たされていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8228 ; "「イくっ……あぁ、イくよぉおおっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8229 ; "目の前に星が瞬き、がくがくと頭が揺れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/12/ゴム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16698 + CALLFUNC VOICE + MSG 0x822a ; "「好きよ……、好きっ……護っ♀" + CALLFUNC R + MSG 0x822b ; " 大好き……っ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x822c ; "長い長い射精は、精巣を空っぽにするまで続き、" + CALLFUNC R + MSG 0x822d ; "その頃には紗夜は意識を手放し、" + CALLFUNC R + MSG 0x822e ; "ソファーに沈み込んでいた……。" + CALLFUNC A + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージアップ + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■断面図登録 + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16699 + CALLFUNC VOICE + MSG 0x822f ; "「はぁ、はぁ、はぁぁぁん……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8230 ; "「はぁ、はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8231 ; "ソファーで重なったまま、" + CALLFUNC R + MSG 0x8232 ; "二人はぐったりと横たわっている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8233 ; "「ありがとう……母さん。" + CALLFUNC R + MSG 0x8234 ; " 愛し合うって、こんなに" + CALLFUNC R + MSG 0x8235 ; " 素晴らしいことだったんだね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8236 ; "満足そうな護の腕に抱かれながら、" + CALLFUNC R + MSG 0x8237 ; "紗夜はなぜか浮かない表情だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16700 + CALLFUNC VOICE + MSG 0x8238 ; "「ねぇ、護……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8239 ; "「なに?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16701 + CALLFUNC VOICE + MSG 0x823a ; "「せっかく、あなたと仲良くなれたんだし、" + CALLFUNC R + MSG 0x823b ; " たまには、こういうスキンシップもいいかな" + CALLFUNC R + MSG 0x823c ; " ……って思うんだけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x823d ; "「そ、それって……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x823e ; "  きゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x823f ; "紗夜は護のペニスを軽く握り、唇を尖らせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16702 + CALLFUNC VOICE + MSG 0x8240 ; "「こういうことって、" + CALLFUNC R + MSG 0x8241 ; " 回数を重ねた方がいいと思うの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16703 + CALLFUNC VOICE + MSG 0x8242 ; "「一度だけじゃ、" + CALLFUNC R + MSG 0x8243 ; " 伝わらないことだってあるし……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8244 ; "「で、でも……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8245 ; "紗夜は自分の愛液で滑った肉棒をゆっくりと扱き、" + CALLFUNC R + MSG 0x8246 ; "護に身体を擦り寄せる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8247 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8248 ; "無意識に護に甘えながら、" + CALLFUNC R + MSG 0x8249 ; "紗夜は不安げに小首を傾げてみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16704 + CALLFUNC VOICE + MSG 0x824a ; "「……ママと愛し合うの、嫌い?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x824b ; "「き、嫌いなわけないよ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16705 + CALLFUNC VOICE + MSG 0x824c ; "「だったら……ね?" + CALLFUNC R + MSG 0x824d ; " 続けさせて?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x824e ; "指の先を合わせ、「お願い」のポーズをとる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x824f ; "そんな紗夜の甘えた仕草に、" + CALLFUNC R + MSG 0x8250 ; "護はもう何百回目かわからない強い鼓動を感じた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8251 ; "「母さんが良ければ、僕は……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16706 + CALLFUNC VOICE + MSG 0x8252 ; "「本当っ!? ママ、うれしいっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16707 + CALLFUNC VOICE + MSG 0x8253 ; "「約束よ♀ 破ったら承知しないから♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16708 + CALLFUNC VOICE + MSG 0x8254 ; "「ん……ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8255 ; "二人の唇が音をたてて重なり、" + CALLFUNC R + MSG 0x8256 ; "護の心が幸福で満ちていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8257 ; "デレっとする護を見つめる紗夜もまた、" + CALLFUNC R + MSG 0x8258 ; "胸の高鳴りを感じていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16709 + CALLFUNC VOICE + MSG 0x8259 ; "(こんなにも子宮が熱くなるなんて初めて……。" + CALLFUNC R + MSG 0x825a ; " あの人としたときだって、こんなことはなかったのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16710 + CALLFUNC VOICE + MSG 0x825b ; "(どうしてなのかわからないけれど、" + CALLFUNC R + MSG 0x825c ; " この子が答えを教えてくれるような" + CALLFUNC R + MSG 0x825d ; " 気がする……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16711 + CALLFUNC VOICE + MSG 0x825e ; "(この子と愛し合うことで、いつか" + CALLFUNC R + MSG 0x825f ; " その答えが見つかるような……)" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/09 + +; 紗夜/護/09−1 +; RETURN: void +FUNC 5686 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8260 ; "(いつの間にか、夜が明けてるし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8261 ; "廊下へ出ると、既に陽が差し込んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8262 ; "その眩しさに、護は目を細める。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8263 ; "(っ……。" + CALLFUNC R + MSG 0x8264 ; " まさか、一晩中、奥様とエッチするなんて……)" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8265 ; "「ふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8266 ; "憧れの紗夜との情事を思い返し、顔がにやける護。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 16712 + CALLFUNC VOICE + MSG 0x8267 ; "「そんなに良いことがあったのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8268 ; "「そりゃあ、もう……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8269 ; "「ぁ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x826a ; "「うわああああっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16713 + CALLFUNC VOICE + MSG 0x826b ; "「昨夜は、どこにいらしたのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x826c ; "「ええっと、そ、それは……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16714 + CALLFUNC VOICE + MSG 0x826d ; "「夜中に出歩くのは構いませんが、" + CALLFUNC R + MSG 0x826e ; " ちゃんと私に連絡して頂かないと困ります」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x826f ; "「ご、ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8270 ; "雪乃にごもっともなことを言われ、" + CALLFUNC R + MSG 0x8271 ; "護は何も言い返せなかった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16715 + CALLFUNC VOICE + MSG 0x8272 ; "「心配……するでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8273 ; "「えっ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16716 + CALLFUNC VOICE + MSG 0x8274 ; "「仮眠を取らなくても大丈夫ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8275 ; "「うん。それなら問題ないよ。" + CALLFUNC R + MSG 0x8276 ; " 明け方に少しだけ眠ったから」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16717 + CALLFUNC VOICE + MSG 0x8277 ; "「そうですか。" + CALLFUNC R + MSG 0x8278 ; " でも、無理は禁物ですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8279 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x827a ; "雪乃は護を気に掛ける言葉を口にすると、" + CALLFUNC R + MSG 0x827b ; "足早に階段を駆け下りていった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x827c ; "(雪乃さん……。" + CALLFUNC R + MSG 0x827d ; " 心配してくれてたんだ)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x827e ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x827f ; "(大雪になったりしないよね?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/09−1 + +; 紗夜/護/10 +; RETURN: void +FUNC 5687 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8280 ; "「失礼します、旦那様」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8281 ; "「ああ。入ってくれ」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x8282 ; "仕事終了後。" + CALLFUNC R + MSG 0x8283 ; "護は呼び出され、一人で一騎の部屋を訪ねていた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8284 ; "(……たぶん、奥様のことだろうな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8285 ; "心構えをし、出来るだけビシッと直立する。" + CALLFUNC R + MSG 0x8286 ; "そんな護を見て、一騎は多少不審そうだった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8287 ; "「どうかしたか……?" + CALLFUNC R + MSG 0x8288 ; " ……まあいい。紗夜の様子はどうだ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8289 ; "「や、やっぱり!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x828a ; "  ビクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x828b ; "予想していたものの、思わず身震いしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x828c ; "護はいくつもの記憶を思い出し、" + CALLFUNC R + MSG 0x828d ; "ますますいたたまれなくなっていく。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x828e ; "(色々と、い、言い辛い……)" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x828f ; "「……?" + CALLFUNC R + MSG 0x8290 ; " 何か問題でもあったか」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8291 ; "「い、いいいいえっ……!" + CALLFUNC R + MSG 0x8292 ; " その……奥様が、すごくお優しいのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8293 ; "おずおずと真実を話すきっかけを探る護だったが、" + CALLFUNC R + MSG 0x8294 ; "その言葉は一騎を得意げにさせるだけだった。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8295 ; "「当たり前だ。それがどうした?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8296 ; "「うぅ……そ、そうですよね……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8297 ; "(だ、駄目だ……。" + CALLFUNC R + MSG 0x8298 ; " 奥様の状態をどうお伝えすればいいんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8299 ; "だらだらと脂汗をかきながら言葉を探し続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x829a ; "その変化に一騎は気付いていないのか、" + CALLFUNC R + MSG 0x829b ; "顎に手をあて、多少和やかな表情で話しかけてきた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x829c ; "「紗夜は大野のカウンセリングのせいか、" + CALLFUNC R + MSG 0x829d ; " 以前よりも明るくなったように見えるが、" + CALLFUNC R + MSG 0x829e ; " ……お前はどう思う?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x829f ; "まさか、自分の部下が妻と禁断の関係に" + CALLFUNC R + MSG 0x82a0 ; "なっているとは夢にも思っていないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82a1 ; "一騎は護をまっすぐに見つめ、" + CALLFUNC R + MSG 0x82a2 ; "信頼の視線を浴びせてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82a3 ; "「お、お身体作りが順調だから" + CALLFUNC R + MSG 0x82a4 ; " ではないでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82a5 ; "震える声に、笑う膝。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82a6 ; "護は引きつった笑みを浮かべ、" + CALLFUNC R + MSG 0x82a7 ; "出来るだけ早くここを出ることを決意する。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82a8 ; "「ふむっ……では、もうしばらく頼む。" + CALLFUNC R + MSG 0x82a9 ; " 紗夜が私の子を身籠もるまでは、" + CALLFUNC R + MSG 0x82aa ; " 安心できんのでな」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ab ; "「か、かしこまりました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82ac ; "消え入るような声で答えると、護はすごすごと" + CALLFUNC R + MSG 0x82ad ; "一騎の部屋から出て行くのだった。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ae ; "(…………)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82af ; "(どうしよう?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82b0 ; "一騎からの信頼、大野の策略。" + CALLFUNC R + MSG 0x82b1 ; "そして紗夜の変化……自分の気持ち。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82b2 ; "護はその場にしゃがみ込み、" + CALLFUNC R + MSG 0x82b3 ; "フラフラする頭を両手で押さえた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82b4 ; "(避妊してるから、大丈夫かな……?)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82b5 ; "(って、そんな問題じゃないよ!" + CALLFUNC R + MSG 0x82b6 ; " 相手は奥様なんだぞ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82b7 ; "髪をかきむしり、「ああああ」と呻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82b8 ; "護は絨毯の色を凝視しながら、" + CALLFUNC R + MSG 0x82b9 ; "これからの自分と紗夜のことを思案した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ba ; "「ダメだ……これ以上奥様を" + CALLFUNC R + MSG 0x82bb ; " 好きになっちゃダメだ……っ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82bc ; "(奥様には旦那様というご立派な方が、" + CALLFUNC R + MSG 0x82bd ; " ちゃんといらっしゃるんだ!)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82be ; "(それを、僕なんかのために、" + CALLFUNC R + MSG 0x82bf ; " あんなことを……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x82c0 ; "  かあ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82c1 ; "紗夜との情事を思い出し、照れる護。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16718 + CALLFUNC VOICE + MSG 0x82c2 ; "「あの……邪魔です」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82c3 ; "「えっ!? あ、あははっ、ごめん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82c4 ; "妄想に突入しようとした瞬間、" + CALLFUNC R + MSG 0x82c5 ; "雪乃の冷たい視線に晒され、のけぞる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16719 + CALLFUNC VOICE + MSG 0x82c6 ; "「…………ニヤニヤしてました?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82c7 ; "「してない! 全然してない!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x82c8 ; "慌てて否定しながら、護はそのまま" + CALLFUNC R + MSG 0x82c9 ; "廊下の端まで駆け抜けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82ca ; "そして、「はぁ」と短く溜め息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82cb ; "(段々、自分の欲望が……媚香のせいだけ" + CALLFUNC R + MSG 0x82cc ; " じゃないような気がしてきた……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/10 + +; 紗夜/護/11 +; RETURN: void +FUNC 5688 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82cd ; "「これはこれは旦那様、" + CALLFUNC R + MSG 0x82ce ; " お久しゅうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82cf ; "深々と頭を下げ、大野が一騎の部屋を訪れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82d0 ; "遠慮がちにベッドまで近づく大野に対して" + CALLFUNC R + MSG 0x82d1 ; "一騎は無表情で挨拶を返した。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82d2 ; "「ああ……久しぶりだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82d3 ; "大野を始め、藪井、紗夜と次々に並ぶと" + CALLFUNC R + MSG 0x82d4 ; "広い部屋も手狭に感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82d5 ; "一騎は全員を椅子に座らせると、" + CALLFUNC R + MSG 0x82d6 ; "早速紗夜の身体のことを説明させた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82d7 ; "「それで、どうなんだ。" + CALLFUNC R + MSG 0x82d8 ; " 経過は順調か?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82d9 ; "「それはもう。奥様の体調は万全となりました。" + CALLFUNC R + MSG 0x82da ; " 旦那様の方はいかがですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82db ; "外から来たばかりなのか、" + CALLFUNC R + MSG 0x82dc ; "汗を拭きながら問う大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82dd ; "その隙に、藪井が自分の手柄をアピールしようと" + CALLFUNC R + MSG 0x82de ; "太った身体を前に出す。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82df ; "「こちらも万全じゃ。" + CALLFUNC R + MSG 0x82e0 ; " 何も問題はない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16720 + CALLFUNC VOICE + MSG 0x82e1 ; "「それじゃあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82e2 ; "そわそわと膝の上でスカートの裾を掴んでいた" + CALLFUNC R + MSG 0x82e3 ; "紗夜が、顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82e4 ; "すると、自然と一騎と目が合い、" + CALLFUNC R + MSG 0x82e5 ; "かぁ……と赤くなった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82e6 ; "「そうだな。子作りを始めよう。" + CALLFUNC R + MSG 0x82e7 ; " ……世話になったな、大野」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82e8 ; "「神代家には村全体がお世話になっております。" + CALLFUNC R + MSG 0x82e9 ; " 礼には及びません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82ea ; "大野はハンカチを胸元にしまうと、" + CALLFUNC R + MSG 0x82eb ; "真剣な声で言う。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ec ; "「それに、本番はこれからでございます」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ed ; "「どういうことだ?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ee ; "「奥様の体調を維持するためには、" + CALLFUNC R + MSG 0x82ef ; " もうしばらくの間……屋敷にワシが" + CALLFUNC R + MSG 0x82f0 ; " 訪問しなくてはなりません」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82f1 ; "「何度か屋敷へ伺わせていただきますが、" + CALLFUNC R + MSG 0x82f2 ; " よろしいですかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82f3 ; "藪井が反論しないことを確認し、" + CALLFUNC R + MSG 0x82f4 ; "一騎は大野の言い分をのんだ。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82f5 ; "「構わん。" + CALLFUNC R + MSG 0x82f6 ; " 私はこの機会に賭けているのでね。" + CALLFUNC R + MSG 0x82f7 ; " ……重々、よろしく頼む」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82f8 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82f9 ; "伝えるべきことを伝え終わった大野は、" + CALLFUNC R + MSG 0x82fa ; "すっと藪井へ視線を移す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x82fb ; "すると、藪井がぴょこんと立ち上がり、" + CALLFUNC R + MSG 0x82fc ; "一騎と紗夜へと卑猥な笑みを向けた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82fd ; "「では、私どもはこのあたりで。" + CALLFUNC R + MSG 0x82fe ; " 後はお二人でごゆっくり……グフフ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x82ff ; "「………………」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8300 ; "「では奥様、旦那様。" + CALLFUNC R + MSG 0x8301 ; " またお会いいたしましょう」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x8302 ; "紗夜を残し、去っていった二人の医者を見送ると" + CALLFUNC R + MSG 0x8303 ; "一騎は軽く咳き込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16721 + CALLFUNC VOICE + MSG 0x8304 ; "「あなた……。" + CALLFUNC R + MSG 0x8305 ; " 本当に、お身体の方は大丈夫なのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8306 ; "一騎の顔色は、良くもなければ悪くもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8307 ; "だからこそ、紗夜には夫の体調が劇的に回復し、" + CALLFUNC R + MSG 0x8308 ; "突然子作りの許可が出た理由がわからなかった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8309 ; "「色々と心配をかけたな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16722 + CALLFUNC VOICE + MSG 0x830a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x830b ; "複雑な表情をする紗夜の手を取ると、" + CALLFUNC R + MSG 0x830c ; "一騎はそれを力強く握る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16723 + CALLFUNC VOICE + MSG 0x830d ; "「あっ……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x830e ; "「どうした? 気が乗らないのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x830f ; "重ねられた手を見下ろし、まつげを伏せると" + CALLFUNC R + MSG 0x8310 ; "紗夜は小さく首を横に振った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16724 + CALLFUNC VOICE + MSG 0x8311 ; "「い、いいえ。" + CALLFUNC R + MSG 0x8312 ; " これから……よろしくお願いします」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8313 ; "「うむ。必要なときには私の方から声を掛ける。" + CALLFUNC R + MSG 0x8314 ; " そのときになったら部屋へ来てくれ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16725 + CALLFUNC VOICE + MSG 0x8315 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8316 ; "手を握り返し、うなずく妻を" + CALLFUNC R + MSG 0x8317 ; "一騎は満足そうに眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8318 ; "しかし、反対に……紗夜の顔色は優れなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16726 + CALLFUNC VOICE + MSG 0x8319 ; "(夫の子を産むことが、私の務め……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16727 + CALLFUNC VOICE + MSG 0x831a ; "(なのに、どうして……。" + CALLFUNC R + MSG 0x831b ; " あの子のことを考えてしまうの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x831c ; "息子と呼んだ護の手の感触が、" + CALLFUNC R + MSG 0x831d ; "紗夜の手のひらに蘇ってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16728 + CALLFUNC VOICE + MSG 0x831e ; "(護は、私の家族も同然……。" + CALLFUNC R + MSG 0x831f ; " 息子のようなもの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8320 ; "護と触れ合うまでは、しっくりとよく" + CALLFUNC R + MSG 0x8321 ; "馴染んでいた一騎と紗夜の手。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8322 ; "しかし、それは今、" + CALLFUNC R + MSG 0x8323 ; "重なりながらもどこか他人行儀なものだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16729 + CALLFUNC VOICE + MSG 0x8324 ; "(わからない……。" + CALLFUNC R + MSG 0x8325 ; " でも、私の子宮が子作りを拒んでいる……。" + CALLFUNC R + MSG 0x8326 ; " この人の子種を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8327 ; "紗夜は、込みあがる違和感を押し殺したまま" + CALLFUNC R + MSG 0x8328 ; "じっと一騎を見つめていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16730 + CALLFUNC VOICE + MSG 0x8329 ; "(私……何を望んでいるの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16731 + CALLFUNC VOICE + MSG 0x832a ; "(誰の子種を、求めているの……?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/11 +EOF シナリオ\紗夜/護/09−11.jaf + +; 紗夜/護/12 +; RETURN: void +FUNC 5689 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16732 + CALLFUNC VOICE + MSG 0x832b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x832c ; "ネグリジェを着た紗夜が、" + CALLFUNC R + MSG 0x832d ; "一騎の部屋の前で呼吸を整えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x832e ; "胸元に手を当て、" + CALLFUNC R + MSG 0x832f ; "緊張を解している紗夜を見かけた護は、" + CALLFUNC R + MSG 0x8330 ; "突然、嫌な予感に襲われる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8331 ; "(こんな時間に、旦那様のお部屋の前に" + CALLFUNC R + MSG 0x8332 ; " いらっしゃる……ってことは……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8333 ; "(ついに、子作りを始められる" + CALLFUNC R + MSG 0x8334 ; " ということ……だよね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8335 ; "使用人として、祝福すべき瞬間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8336 ; "そう思いながらも、護の足は自然と早まり、" + CALLFUNC R + MSG 0x8337 ; "紗夜の目の前へと駆けてしまっていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8338 ; "「お、奥様!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16733 + CALLFUNC VOICE + MSG 0x8339 ; "「あっ……ま、護さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x833a ; "突然現れた護に、紗夜はひどく驚いてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x833b ; "「えっと、あ、あの……ぼ、僕……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x833c ; "護が目の前で迷い、戸惑っていると……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x833d ; "  そっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x833e ; "紗夜は黙って護を抱き寄せ、背中を撫でる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x833f ; "「奥様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8340 ; "紗夜の手に抱かれると、護はすぐに平静を取り戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8341 ; "だが、それは紗夜が次の言葉を発する前の" + CALLFUNC R + MSG 0x8342 ; "ほんのわずかな間だけだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16734 + CALLFUNC VOICE + MSG 0x8343 ; "「ごめんなさい……。" + CALLFUNC R + MSG 0x8344 ; " 私はこれから、主人と大事なお話があるの。" + CALLFUNC R + MSG 0x8345 ; " だから、あなたは部屋に戻りなさい?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8346 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8347 ; "ギリ、と歯を噛み締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8348 ; "しかしそれでも、護はなんとか笑顔を作って" + CALLFUNC R + MSG 0x8349 ; "紗夜を抱き返そうとしていた手を下ろす。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x834a ; "「お、お身体の準備が出来たのですね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16735 + CALLFUNC VOICE + MSG 0x834b ; "「ええ。これもあなたのお陰よ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x834c ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x834d ; "良かったですね、と唇は動くのに、" + CALLFUNC R + MSG 0x834e ; "それがちゃんと声にならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x834f ; "護ががっくりとうなだれていると、" + CALLFUNC R + MSG 0x8350 ; "紗夜の指先が肩からうなじへと上ってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16736 + CALLFUNC VOICE + MSG 0x8351 ; "「私は、あなたのことを愛しているわ。" + CALLFUNC R + MSG 0x8352 ; " だから、主人と同じように愛し合った……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8353 ; "「はい……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16737 + CALLFUNC VOICE + MSG 0x8354 ; "「ふふっ……。" + CALLFUNC R + MSG 0x8355 ; " もう、すぐに顔に出るんだから。" + CALLFUNC R + MSG 0x8356 ; " もしかして妬いてるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8357 ; "微笑み、額を護の胸板につけてはにかむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8358 ; "そんな紗夜を見ていると、" + CALLFUNC R + MSG 0x8359 ; "護は叫ばずにいられなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x835a ; "「あ、当たり前ですっ!" + CALLFUNC R + MSG 0x835b ; " いくら旦那様がお相手とはいえ、" + CALLFUNC R + MSG 0x835c ; " 奥様が他の男性と……っ!」 " + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16738 + CALLFUNC VOICE + MSG 0x835d ; "「しーっ……声が大きいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x835e ; "紗夜にたしなめられ、ここがどこかを思い出す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x835f ; "すると、ますます胃のあたりがムカムカしてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8360 ; "「ぼ、僕は、奥様のことを、" + CALLFUNC R + MSG 0x8361 ; " 本当の母親以上に想ってますから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16739 + CALLFUNC VOICE + MSG 0x8362 ; "「まぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8363 ; "護の素直な気持ちを聞いて、紗夜は驚くと同時に、" + CALLFUNC R + MSG 0x8364 ; "胸の奥が熱くなるのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8365 ; "そして無意識に護を引き寄せ、" + CALLFUNC R + MSG 0x8366 ; "そのまま頬に口付けをする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16740 + CALLFUNC VOICE + MSG 0x8367 ; "「……ちゅっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8368 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8369 ; "憤る護の頬に、柔らかなキスの雨が降る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16741 + CALLFUNC VOICE + MSG 0x836a ; "「ん……ちゅっ、ちゅっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x836b ; "「わっ!? ちょ、ちょっと奥様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x836c ; "呆気に取られた護が後ずさろうとすると、" + CALLFUNC R + MSG 0x836d ; "そうはさせまいと、紗夜が全力でしがみついてきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16742 + CALLFUNC VOICE + MSG 0x836e ; "「あなたが妬いてくれるなんて、" + CALLFUNC R + MSG 0x836f ; " ママ、とっても嬉しいわ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8370 ; "「え、ええええ〜っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8371 ; "夢中で抱きついてくる紗夜に、" + CALLFUNC R + MSG 0x8372 ; "護はすっかり毒気を抜かれてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8373 ; "(お、奥様には敵わないよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8374 ; "邪気なく護の身体に頬を摺り寄せた紗夜は、" + CALLFUNC R + MSG 0x8375 ; "唐突に顔を上げ、いたずらっぽく微笑する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16743 + CALLFUNC VOICE + MSG 0x8376 ; "「だったら、護さんに決めてもらおうかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8377 ; "「な、何を……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8378 ; "護がきょろきょろあたりをうかがっていると、" + CALLFUNC R + MSG 0x8379 ; "その顔は紗夜の両手にしっかり固定されてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x837a ; "「ん、んん!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16744 + CALLFUNC VOICE + MSG 0x837b ; "「私と主人の子作り……。" + CALLFUNC R + MSG 0x837c ; " 賛成か、反対か……聞かせてもらえる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x837d ; "護を見つめる視線は、" + CALLFUNC R + MSG 0x837e ; "嘘をついているようには見えない。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x837f ; "「そ、そんな重要なことを、" + CALLFUNC R + MSG 0x8380 ; " 僕が決めるのですか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16745 + CALLFUNC VOICE + MSG 0x8381 ; "「ええっ。" + CALLFUNC R + MSG 0x8382 ; " ママはあなたの言うとおりにするわ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8383 ; "「…………!!」" + CALLFUNC A + S_PUSH "子作り賛成" + S_PUSH "子作り反対" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + RETURN +ENDFUNC 紗夜/護/12 + +; 紗夜/護/12−賛成 +; RETURN: void +FUNC 5690 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント + CALLFUNC ◎ト書き + MSG 0x8384 ; "使用人としての立場、そして紗夜がここまで" + CALLFUNC R + MSG 0x8385 ; "自分のことを考え、判断をまかせてくれた事実。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8386 ; "その二つを考慮したあげく、" + CALLFUNC R + MSG 0x8387 ; "護は紗夜の子作りに賛成することにした。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8388 ; "「奥様が決められたことに、" + CALLFUNC R + MSG 0x8389 ; " 僕が反対するなんて……ありえませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x838a ; "つっかえつっかえ、乾いた声で言う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x838b ; "すると、紗夜は少し残念そうな顔をして" + CALLFUNC R + MSG 0x838c ; "護の身体から腕を抜いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16746 + CALLFUNC VOICE + MSG 0x838d ; "「本当にいいのね?" + CALLFUNC R + MSG 0x838e ; " ママがあの人と赤ちゃんを作っても?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x838f ; "紗夜は手を後ろで組み、唇を尖らせるが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8390 ; "護はモヤモヤした黒い気持ちを抱えながらも" + CALLFUNC R + MSG 0x8391 ; "それでもなんとか表情を変えずに答える。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8392 ; "「旦那様がお相手ですし、僕は……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8393 ; "「……賛成、です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8394 ; "護が視線をそらすと" + CALLFUNC R + MSG 0x8395 ; "紗夜もまた、床へと目を落とす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16747 + CALLFUNC VOICE + MSG 0x8396 ; "「そう……。そう、よね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16748 + CALLFUNC VOICE + MSG 0x8397 ; "「ありがとう。" + CALLFUNC R + MSG 0x8398 ; " ママ、がんばって赤ちゃん作るから、" + CALLFUNC R + MSG 0x8399 ; " 護もちゃんと祈ってくれる?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16749 + CALLFUNC VOICE + MSG 0x839a ; "「元気な赤ちゃんが出来ますようにって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x839b ; "紗夜は無理に笑顔を作り、顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x839c ; "その笑みを見ていられずに、" + CALLFUNC R + MSG 0x839d ; "護はか細く声を返すだけだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x839e ; "「は、はい……。祈って……います……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16750 + CALLFUNC VOICE + MSG 0x839f ; "(……やっぱり元気がない。" + CALLFUNC R + MSG 0x83a0 ; " 本当はイヤなのに、私のために" + CALLFUNC R + MSG 0x83a1 ; " 無理して送り出してくれたのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83a2 ; "紗夜は護の顔色を確かめると、" + CALLFUNC R + MSG 0x83a3 ; "ドアノブに手を掛け、顔だけで振り返る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16751 + CALLFUNC VOICE + MSG 0x83a4 ; "「ここ……少し、開けておくわね?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83a5 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83a6 ; "それを聞いて、護は" + CALLFUNC R + MSG 0x83a7 ; "間抜けな声を上げてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16752 + CALLFUNC VOICE + MSG 0x83a8 ; "「ママの子作り……" + CALLFUNC R + MSG 0x83a9 ; " 覗いても構わないから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16753 + CALLFUNC VOICE + MSG 0x83aa ; "「あなたには、ちゃんと" + CALLFUNC R + MSG 0x83ab ; " 見ておいてもらいたいの。" + CALLFUNC R + MSG 0x83ac ; " 私たち夫婦が愛し合う姿を……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83ad ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16754 + CALLFUNC VOICE + MSG 0x83ae ; "「いつかは、あなたも……愛する女性と" + CALLFUNC R + MSG 0x83af ; " 同じことをするはずだから……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x83b0 ; "戸を僅かに開き、ネグリジェの裾を" + CALLFUNC R + MSG 0x83b1 ; "たなびかせながら、一騎の部屋へと" + CALLFUNC R + MSG 0x83b2 ; "消えていく紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16755 + CALLFUNC VOICE + MSG 0x83b3 ; "(ありがとう、護……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83b4 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83b5 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83b6 ; "しばらく部屋の前で立ち尽くしていると" + CALLFUNC R + MSG 0x83b7 ; "扉の向こうから、紗夜の甘い声が聞こえ始めた。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/12−賛成 + +; 紗夜/護/12−賛成−H +; RETURN: void +FUNC 5691 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16756 + CALLFUNC VOICE + MSG 0x83b8 ; "「ぁ……あぁ……。" + CALLFUNC R + MSG 0x83b9 ; " はっ……あっ、あぁん……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83ba ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83bb ; "濡れた嬌声は間違いなく、" + CALLFUNC R + MSG 0x83bc ; "自分以外の誰か……一騎に抱かれる" + CALLFUNC R + MSG 0x83bd ; "紗夜のものだった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83be ; "(お、奥様……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83bf ; "きつく握り締めた拳に、爪が深く突き刺さる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83c0 ; "どれほど厳しく自分を律しても、" + CALLFUNC R + MSG 0x83c1 ; "護には心を殺すことは出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16757 + CALLFUNC VOICE + MSG 0x83c2 ; "「はぁ、はぁ、あぁっ……あぁん……。" + CALLFUNC R + MSG 0x83c3 ; " あっ、あっ、そ、そこっ……。" + CALLFUNC R + MSG 0x83c4 ; " はぁん、あっ、あぁん……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83c5 ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83c6 ; "壁を殴ろうとして、ギリギリのところで踏み止まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83c7 ; "拳を壁から数センチの場所で止めたまま、" + CALLFUNC R + MSG 0x83c8 ; "護は「ぐっ」と蛙が潰れるような声で呻いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83c9 ; "「くっ……うぅぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83ca ; "その場に膝を突き、ぽろぽろと涙を零す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83cb ; "護はそこから動けないまま、" + CALLFUNC R + MSG 0x83cc ; "紗夜と一騎の子作りを最後まで" + CALLFUNC R + MSG 0x83cd ; "見ることになってしまった……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1bd57a + CALLFUNC ■寝取られスキップ + PUSH 15 + PUSH 2 + PUSH 50 + CALLFUNC ■受精ゲージ加算 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1bd57a +0x1bd57a: + S_PUSH "背景/主の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16758 + CALLFUNC VOICE + MSG 0x83ce ; "「ん、んん、んんんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83cf ; "照明を消し、薄暗い部屋の奥で紗夜は一人" + CALLFUNC R + MSG 0x83d0 ; "はぁはぁと息を荒げている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83d1 ; "ベッドの脇にあるライト、そして" + CALLFUNC R + MSG 0x83d2 ; "月明かりだけが純白のシーツを照らし出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16759 + CALLFUNC VOICE + MSG 0x83d3 ; "「あ……、あなた? これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83d4 ; "艶やかな長い髪が乳房に擦れ、" + CALLFUNC R + MSG 0x83d5 ; "豊満な臀部が突き出される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83d6 ; "不自然な格好でシーツに手をつき、膝を開いた紗夜は" + CALLFUNC R + MSG 0x83d7 ; "くねくねとウエストをよじり、自分の境遇に困惑している。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83d8 ; "「こうして交わることで、女体の性感が上がり" + CALLFUNC R + MSG 0x83d9 ; " 妊娠しやすくなるという」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83da ; "「これはお前のためなのだ。" + CALLFUNC R + MSG 0x83db ; " わかってくれるな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83dc ; "目隠しをされ、視界を奪われた状態では" + CALLFUNC R + MSG 0x83dd ; "一騎の言葉だけが頼りになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83de ; "本来ならば疑ってかかるべき台詞にも、" + CALLFUNC R + MSG 0x83df ; "紗夜はこくこくと何度も頷いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16760 + CALLFUNC VOICE + MSG 0x83e0 ; "(莉々子のときにも同じことをされて、" + CALLFUNC R + MSG 0x83e1 ; " あの娘が生まれた……。" + CALLFUNC R + MSG 0x83e2 ; " 何らかの効果があるのかしら……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16761 + CALLFUNC VOICE + MSG 0x83e3 ; "「あなたがそういうのなら……そうかもしれませんけど、" + CALLFUNC R + MSG 0x83e4 ; " ん、んんっ……こんな格好、恥ずかしい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83e5 ; "人間というよりは、牝馬や雌猫に近いスタイル。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83e6 ; "両腕の間になまめかしく、巨大な乳房をぶらさげ、" + CALLFUNC R + MSG 0x83e7 ; "それを挟み込みながら手をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83e8 ; "そしてむっちりとくびれた腰、" + CALLFUNC R + MSG 0x83e9 ; "たっぷりと脂ののった太腿をさらけだし膝を広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83ea ; "鍛え抜かれた男の身体の上にまたがり、" + CALLFUNC R + MSG 0x83eb ; "背面騎乗の状態で尻を振り続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16762 + CALLFUNC VOICE + MSG 0x83ec ; "「あ……ん、ぁん、あん、あぁああんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83ed ; "紗夜は肩をすくめ、目隠しをしていてもわかるほどに" + CALLFUNC R + MSG 0x83ee ; "頬を上気させながら喘ぐ。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16763 + CALLFUNC VOICE + MSG 0x83ef ; "「怖いわ……、あなた……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83f0 ; "闇にすら透けるネグリジェの薄い生地が、" + CALLFUNC R + MSG 0x83f1 ; "さらさらと男の足を撫でる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16764 + CALLFUNC VOICE + MSG 0x83f2 ; "(一年ぶりのセックスがこれだなんて……。" + CALLFUNC R + MSG 0x83f3 ; " 一体、何を考えているの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83f4 ; "元々、投薬と治療とで限界まで高められた性感が" + CALLFUNC R + MSG 0x83f5 ; "目隠しをすることで更に上昇する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83f6 ; "子作りに必要な分だけではなく、" + CALLFUNC R + MSG 0x83f7 ; "思惑を超えた行為に、" + CALLFUNC R + MSG 0x83f8 ; "紗夜の胸はドキドキと早鐘を打つ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16765 + CALLFUNC VOICE + MSG 0x83f9 ; "(これじゃ、全然顔が見えないわ。" + CALLFUNC R + MSG 0x83fa ; " まるで、知らない誰かに触れられているようで……)" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x83fb ; "「紗夜、触るぞ」" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16766 + CALLFUNC VOICE + MSG 0x83fc ; "「んっ!? ふぁ、あ、あぁあっ!?" + CALLFUNC R + MSG 0x83fd ; " あなたッ……あなたぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x83fe ; "  さわ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x83ff ; "予告してから、そっと紗夜の尻に手を当て、" + CALLFUNC R + MSG 0x8400 ; "女陰を広げながら太腿へ滑り落としていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16767 + CALLFUNC VOICE + MSG 0x8401 ; "「ぁ……、い、いや……。" + CALLFUNC R + MSG 0x8402 ; " そんなに、広げないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8403 ; "  くぱぁあああ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8404 ; "愛液をたっぷりと蓄えた蜜壷は、花弁を割られただけで" + CALLFUNC R + MSG 0x8405 ; "お漏らしをしたように、たらたらと雫を垂らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8406 ; "熟しきった赤い割れ目が、一騎の前に晒される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8407 ; "興奮のせいで膨らんだ土手、" + CALLFUNC R + MSG 0x8408 ; "摩擦で尖り始めたクリトリスも" + CALLFUNC R + MSG 0x8409 ; "何もかも丸見えの状態だった。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x840a ; "「良い具合だぞ、紗夜。" + CALLFUNC R + MSG 0x840b ; " これも、大野の治療がもたらした効果なのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16768 + CALLFUNC VOICE + MSG 0x840c ; "「見ないで……、ぁ、あぁ……。" + CALLFUNC R + MSG 0x840d ; " これはお薬の影響で……、はっ、はぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x840e ; "子作りに適した肉体の状態は、" + CALLFUNC R + MSG 0x840f ; "そのままセックスに適した状態とも言える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8410 ; "リアルな触感が思い出せないほど昔に行った結合では、" + CALLFUNC R + MSG 0x8411 ; "味わうことのなかった、強い陶酔感、酩酊。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8412 ; "紗夜は一騎の手のひらが尻を撫で、茹で上がった割れ目を" + CALLFUNC R + MSG 0x8413 ; "なぞる度に悲鳴混じりの嬌声を上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16769 + CALLFUNC VOICE + MSG 0x8414 ; "「はぁんっ……ぁ、あ、あぁ……、あなたぁ……、" + CALLFUNC R + MSG 0x8415 ; " 苦しく、ありません? 辛くありません、か……ぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8416 ; "病床にある夫の身体を気遣って、" + CALLFUNC R + MSG 0x8417 ; "紗夜は自らこの体勢になることを望んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8418 ; "しかし、脳内でイメージしていたものより" + CALLFUNC R + MSG 0x8419 ; "実際のポーズは淫らで、なにより陰部を主人に" + CALLFUNC R + MSG 0x841a ; "見せ付けてしまうのがよくない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16770 + CALLFUNC VOICE + MSG 0x841b ; "「ふ、普通に抱いていただきたかったけれど……、あっ!" + CALLFUNC R + MSG 0x841c ; " あなたが……、ん、あなたが、心配だから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x841d ; "搾り出すように自分の行いに理由を述べながら、" + CALLFUNC R + MSG 0x841e ; "次々に溢れ出す愛液に濡れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16771 + CALLFUNC VOICE + MSG 0x841f ; "「ぁ、ああ、ああぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8420 ; "足の付け根を伝い、夫の身体に雫を垂らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8421 ; "はしたない雌猫になった紗夜は、" + CALLFUNC R + MSG 0x8422 ; "くいっ……と顎を挙げ、ベッドから見えるはずの" + CALLFUNC R + MSG 0x8423 ; "部屋の戸を探す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16772 + CALLFUNC VOICE + MSG 0x8424 ; "(こんな浅ましい格好の私を、護も見ている……。" + CALLFUNC R + MSG 0x8425 ; " 後ろから、あの人が……前から護が……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16773 + CALLFUNC VOICE + MSG 0x8426 ; "(あっ、あぁ、み、見られてるぅ……、" + CALLFUNC R + MSG 0x8427 ; " 見守られて感じ、ちゃう……はぁ、はぁあ……っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8428 ; "……紗夜の悦びは花弁につたわり、" + CALLFUNC R + MSG 0x8429 ; "触れる前から大量の熱を宿し始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16774 + CALLFUNC VOICE + MSG 0x842a ; "「んっ、さ、寂しかった……切なかったのよ、あなた……!" + CALLFUNC R + MSG 0x842b ; " 1年も抱いてもらえなくて……ずっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x842c ; "がくがくと揺れる両脚につられ、落ちてくる腰を" + CALLFUNC R + MSG 0x842d ; "無理に掲げて見えやすくする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x842e ; "すると、香水の匂いと混じり、かぐわしい雌の香りが" + CALLFUNC R + MSG 0x842f ; "部屋の中に充満していった。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8430 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8431 ; "闇の中でも白くぼうっと肌が輝く紗夜に比べ、" + CALLFUNC R + MSG 0x8432 ; "男の顔は影で隠れて見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8433 ; "そのせいで、言われた通りに二人の痴態を覗いていた護は" + CALLFUNC R + MSG 0x8434 ; "くねる紗夜の肌だけを見ていることが出来た。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8435 ; "(良かった。旦那様と目が合ったりしたら" + CALLFUNC R + MSG 0x8436 ; " どうしようかと思っていたけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8437 ; "妻が馬乗りになり、夫に覆いかぶさる" + CALLFUNC R + MSG 0x8438 ; "変則的な体位が今の護には都合がいい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8439 ; "(奥様……あんなに腰を振って……。" + CALLFUNC R + MSG 0x843a ; " やっぱり旦那様が一番……気持ちいいのかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x843b ; "廊下に膝を突き、夫婦の営みを見つめる護は" + CALLFUNC R + MSG 0x843c ; "嫉妬すると同時に、妙な興奮も覚えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x843d ; "鎌首をもたげはじめるペニスを握ると、" + CALLFUNC R + MSG 0x843e ; "紗夜のゆらめく生肌を凝視する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16775 + CALLFUNC VOICE + MSG 0x843f ; "「あぁん! あっ、あはぁん! あっ、ああっ!」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8440 ; "「いつになく感じているようだな。" + CALLFUNC R + MSG 0x8441 ; " 治療の効果で淫らになってしまったのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16776 + CALLFUNC VOICE + MSG 0x8442 ; "「はぁ、はぁ、あっ、ち、違います……。" + CALLFUNC R + MSG 0x8443 ; " これは……あぁんン! はぁっ、あっ、いいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8444 ; "  くちゅ、くちゅくちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8445 ; "肉感的な身体の曲線から醸し出される、" + CALLFUNC R + MSG 0x8446 ; "なまめかしく神々しい淫気。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16777 + CALLFUNC VOICE + MSG 0x8447 ; "「あなた……お、お願い、します……。" + CALLFUNC R + MSG 0x8448 ; " 今日は、赤ちゃんを作るんですもの……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16778 + CALLFUNC VOICE + MSG 0x8449 ; "「ください……子種を、いっぱい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x844a ; "「あぁっ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x844b ; "自分には決して許してくれない、" + CALLFUNC R + MSG 0x844c ; "スキン無しのセックス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x844d ; "それをねだり、挿入を待つ" + CALLFUNC R + MSG 0x844e ; "紗夜を見る護の顔が歪む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x844f ; "しかし、紗夜の方はチラチラと" + CALLFUNC R + MSG 0x8450 ; "扉の向こうばかりを気にして、" + CALLFUNC R + MSG 0x8451 ; "一騎本人に集中出来ていなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16779 + CALLFUNC VOICE + MSG 0x8452 ; "「ん……んんん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8453 ; "発散できないままの欲望が、" + CALLFUNC R + MSG 0x8454 ; "紗夜の下腹部で渦巻き四肢へと広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8455 ; "もどかしさに悶えながら、" + CALLFUNC R + MSG 0x8456 ; "紗夜は開脚角度を更に広げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16780 + CALLFUNC VOICE + MSG 0x8457 ; "(見てる……? 護……。" + CALLFUNC R + MSG 0x8458 ; " ママが赤ちゃんを作るところを……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16781 + CALLFUNC VOICE + MSG 0x8459 ; "(私、すごく感じてるの……。" + CALLFUNC R + MSG 0x845a ; " あなたが見守ってくれていると思うと、" + CALLFUNC R + MSG 0x845b ; " 余計に……)" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16782 + CALLFUNC VOICE + MSG 0x845c ; "「欲しい、欲しいの……、早く……っ♀」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x845d ; "「わかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x845e ; "ネグリジェの下で、男の手が男根を引きずり出すと" + CALLFUNC R + MSG 0x845f ; "そのまま肉竿を陰唇にあてがっていく。" + CALLFUNC A + S_PUSH "断面図/紗夜/13/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16783 + CALLFUNC VOICE + MSG 0x8460 ; "「んっ、はぁ……ンン♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16784 + CALLFUNC VOICE + MSG 0x8461 ; "(な、何……?" + CALLFUNC R + MSG 0x8462 ; " 以前よりも、ずっと大きい……っ?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16785 + CALLFUNC VOICE + MSG 0x8463 ; "(それに硬くて……あ、あ、あぁ、嫌っ……!" + CALLFUNC R + MSG 0x8464 ; " 私のアソコを押し広げてくる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8465 ; "岩のようにゴツゴツとした陰茎には血管が浮き上がり、" + CALLFUNC R + MSG 0x8466 ; "その表面に雫が流れていくのがわかる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16786 + CALLFUNC VOICE + MSG 0x8467 ; "「あ、あなた……! ちょっと待って……。" + CALLFUNC R + MSG 0x8468 ; " もう少し、ゆっくり……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8469 ; "  ゆすっ、ゆすっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x846a ; "二の腕で双房を押しつぶすようにしながら、" + CALLFUNC R + MSG 0x846b ; "腰を落としペニスから逃れようとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x846c ; "しかし、紗夜の言葉が終わるより早く" + CALLFUNC R + MSG 0x846d ; "赤黒く張り出した亀頭は蜜壷へとねじこまれていた。" + CALLFUNC A + S_PUSH "断面図/紗夜/13/03" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x846e ; "  ずりゅっ……ぐちゅうぅぅぅっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16787 + CALLFUNC VOICE + MSG 0x846f ; "「きゃっ……あ、あぁ、あはぁあああああぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8470 ; "拳を突き入れられたかと思うほどに" + CALLFUNC R + MSG 0x8471 ; "凶暴で鋭利な雄器官。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16788 + CALLFUNC VOICE + MSG 0x8472 ; "「だ……め、違う、あなたぁっ……!" + CALLFUNC R + MSG 0x8473 ; " コレ……っ、あ、あぁ、大きすぎて……あぁんっ!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x8474 ; "膣道の角度を考慮せず、真上に最奥を貫かれた紗夜は" + CALLFUNC R + MSG 0x8475 ; "のけぞり、髪をばさばさと揺らした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8476 ; "見ている護が慄くほどに、紗夜の臀部が跳ね上がり" + CALLFUNC R + MSG 0x8477 ; "結合部からはみ出す長い肉塔が見える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8478 ; "(あ、あんなに太くて長いモノが、" + CALLFUNC R + MSG 0x8479 ; " 奥様の膣内に……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x847a ; "紗夜の女性器とは全くサイズの合わない男根が、" + CALLFUNC R + MSG 0x847b ; "ズブズブと侵入していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16789 + CALLFUNC VOICE + MSG 0x847c ; "(こんなの、絶対にヘン、よ……っ!" + CALLFUNC R + MSG 0x847d ; " 優しさの欠片もない、硬くて大きいだけの……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16790 + CALLFUNC VOICE + MSG 0x847e ; "「あ、あぁ、やめて……、やめてくださ、ぁ、あ、あぁっ!" + CALLFUNC R + MSG 0x847f ; " 壊れてしまいますっ! わ、私壊れちゃうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8480 ; "紗夜自身の手首ほどもある男根は、" + CALLFUNC R + MSG 0x8481 ; "男のモノとしてはかなりの大きさを誇る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8482 ; "使い込んでいるのか、色素が沈着して" + CALLFUNC R + MSG 0x8483 ; "グロテスクですらある立派なイチモツが、" + CALLFUNC R + MSG 0x8484 ; "嫌がる紗夜を真後ろから犯す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8485 ; "  ずぬうううっ、ぐちゅ、ぐちゅうううううっ!" + CALLFUNC R + MSG 0x8486 ; "  ぐぬッ、ぐぬぅっ……! ぐちゅぐちゅうっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16791 + CALLFUNC VOICE + MSG 0x8487 ; "「いや、いやぁああああああぁあっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8488 ; "  ぷしゅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8489 ; "押し出された愛液が男の股間に散り、なおも生まれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16792 + CALLFUNC VOICE + MSG 0x848a ; "(護が見ているのに、これじゃあダメっ……。" + CALLFUNC R + MSG 0x848b ; " 夫婦の交わりは、愛に溢れているべきなのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x848c ; "子宮口を開き、コリコリとしたリングにがっちりと" + CALLFUNC R + MSG 0x848d ; "鈴口を当てて射精してもらわなくてはいけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x848e ; "理解していながらも、紗夜は無意識に" + CALLFUNC R + MSG 0x848f ; "見ている護の心情を酌み取り、守ろうとしていた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8490 ; "「気持ちがいいか? 紗夜」" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16793 + CALLFUNC VOICE + MSG 0x8491 ; "「あっ……、だ、だってこれは……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8492 ; "  ぐぬっ、ぐぬっ、ぐぬぅう……ッ!!" + CALLFUNC R + MSG 0x8493 ; "  ぐぬ、ぐぬ、ぐぬ、ぬぷ、ぬぷ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8494 ; "深い挿入を避ける紗夜の意図を理解したのか、" + CALLFUNC R + MSG 0x8495 ; "大きなグラインドから浅く何度も擦りたてる方向へ" + CALLFUNC R + MSG 0x8496 ; "変化する肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8497 ; "粘膜同士が触れる場所から波状に紗夜の性感が広がり、" + CALLFUNC R + MSG 0x8498 ; "だんだん腰が落ち着かなくなってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16794 + CALLFUNC VOICE + MSG 0x8499 ; "「はぁ、はぁ、はぁ……っ、あぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x849a ; "息を乱し、はっきりと勃起した乳首をネグリジェの裏地に" + CALLFUNC R + MSG 0x849b ; "擦りつけながら、快楽に耐える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x849c ; "紗夜は目を見張るほどに変わった" + CALLFUNC R + MSG 0x849d ; "夫の技巧に疑問を抱きながらも、" + CALLFUNC R + MSG 0x849e ; "なんとか自分のペースを保とうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x849f ; "  にちゅっ、くちゅ、にちゅ、にちゅっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16795 + CALLFUNC VOICE + MSG 0x84a0 ; "「あぁ、あなた、お身体に障ります……っ、" + CALLFUNC R + MSG 0x84a1 ; " 私が……私が動きますから、" + CALLFUNC R + MSG 0x84a2 ; " じっとしていてください……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x84a3 ; "  くちゅううううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84a4 ; "自分から腰を下ろし、肉傘で膣壁を割り開いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84a5 ; "すると、内部のあまりのあたたかさ、" + CALLFUNC R + MSG 0x84a6 ; "名器ぶりに男の影がビクビクと震えた。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x84a7 ; "「すごいな……そんなに欲しかったのか。" + CALLFUNC R + MSG 0x84a8 ; " 肉がうねって大変なことになっているぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84a9 ; "どこか他人行儀な言葉に、" + CALLFUNC R + MSG 0x84aa ; "紗夜はゾクゾクと全身をわななかせていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16796 + CALLFUNC VOICE + MSG 0x84ab ; "「や……ぁ、言わないでください……っ、" + CALLFUNC R + MSG 0x84ac ; " あ、あ、あはぁっ……あ、あぁあん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84ad ; "紗夜が前後に揺れる度、" + CALLFUNC R + MSG 0x84ae ; "ネグリジェも一緒にさらさらと舞う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84af ; "淫靡な下着を身に着け、自分から男根を花弁に咥え、" + CALLFUNC R + MSG 0x84b0 ; "ぐちゅぬちゅと呑み込み、また引き抜いていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x84b1 ; "(っ……旦那様のモノが、滑り輝いてる……。" + CALLFUNC R + MSG 0x84b2 ; " 生の奥様に触れて、その蜜を塗って頂いて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x84b3 ; "(羨ましいな……。粘膜同士を直に擦りつけて、" + CALLFUNC R + MSG 0x84b4 ; " 一番柔らかい場所でシゴいてもらえるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84b5 ; "男の手が、紗夜の尻に添えられ、" + CALLFUNC R + MSG 0x84b6 ; "ぐにぐにと跡がつくほど揉みしだいていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16797 + CALLFUNC VOICE + MSG 0x84b7 ; "「んっ……はぁン! 掴まえないで、ください……、" + CALLFUNC R + MSG 0x84b8 ; " わ、私、自分が自分でなくなってしまいそうで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84b9 ; "猛る男根は、突き刺すごとに角度を変えて、" + CALLFUNC R + MSG 0x84ba ; "紗夜の肉壁のコリをほぐしていってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84bb ; "挿入直後は緊張で強張っていた膣道も、" + CALLFUNC R + MSG 0x84bc ; "今は巧みな愛撫と、ポイントを外さないピストンとで、" + CALLFUNC R + MSG 0x84bd ; "すっかりドロドロに溶け出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x84be ; "  ぬちゅううっ……ぬちゅ、ぬちゅうう……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84bf ; "弱く膣口を責めていた亀頭が、" + CALLFUNC R + MSG 0x84c0 ; "一度紗夜の中から引き抜かれ、陰唇が閉じる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16798 + CALLFUNC VOICE + MSG 0x84c1 ; "「……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84c2 ; "空になった膣内がゆっくりと閉じていこうと" + CALLFUNC R + MSG 0x84c3 ; "していた瞬間、いきなり肉棒が接近し" + CALLFUNC R + MSG 0x84c4 ; "強引に紗夜の奥底を貫いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16799 + CALLFUNC VOICE + MSG 0x84c5 ; "「――ッ!? あ、あぁ、ああぁあああああっ!?" + CALLFUNC R + MSG 0x84c6 ; " イヤ、開いちゃう……! 開いちゃうぅううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x84c7 ; "  ぐちゅぐちゅぐちゅぐちゅううううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84c8 ; "男根を知る前の状態へ戻ろうとしていた女陰は、" + CALLFUNC R + MSG 0x84c9 ; "男のペニスで一度に開ききってしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16800 + CALLFUNC VOICE + MSG 0x84ca ; "「……ぁ、あ……っ、いや、痺れ……る。" + CALLFUNC R + MSG 0x84cb ; " 突かないでっ……。突き上げないでぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84cc ; "一騎が紗夜を愛していることを差し引いても、" + CALLFUNC R + MSG 0x84cd ; "何もかもが異常だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84ce ; "口端から涎を垂らし、ガクガク揺れる身体を" + CALLFUNC R + MSG 0x84cf ; "支えることで必死な紗夜は、そのことに気付くはずも" + CALLFUNC R + MSG 0x84d0 ; "なかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16801 + CALLFUNC VOICE + MSG 0x84d1 ; "「あっ♀ こんな……こんなにイイのは、はじめて……っ、" + CALLFUNC R + MSG 0x84d2 ; " あなたも、私を求めてくれていたのね……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84d3 ; "身体の調整を済ませてしまっている紗夜の子宮は、" + CALLFUNC R + MSG 0x84d4 ; "射精すれば孕む確率は高い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84d5 ; "より多くの精子が最奥へ到達できるように、" + CALLFUNC R + MSG 0x84d6 ; "肉棒が膣道を押し広げていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16802 + CALLFUNC VOICE + MSG 0x84d7 ; "「やっ!? ぁ……か、掻き回してる……っ、" + CALLFUNC R + MSG 0x84d8 ; " 私の奥を……ぐりぐりって……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84d9 ; "汗ばみ、しっとりとした素肌を撫でられながら、" + CALLFUNC R + MSG 0x84da ; "愛する夫にその身を委ねている紗夜。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x84db ; "「はは……、痙攣し始めてきたな。" + CALLFUNC R + MSG 0x84dc ; " イきそうなのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84dd ; "夫の肉棒を使いながら、射精をねだって" + CALLFUNC R + MSG 0x84de ; "リズムを合わせ……卑猥な水音をたてる大切な奥方。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84df ; "紗夜の膣粘膜が、逞しい剛直に擦られて" + CALLFUNC R + MSG 0x84e0 ; "堪らなく甘い愉悦が広がっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16803 + CALLFUNC VOICE + MSG 0x84e1 ; "「あっ、あ、はっ……、すごい……っ、" + CALLFUNC R + MSG 0x84e2 ; " 全然腰が止まらない……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84e3 ; "セックスに飢えた状態の紗夜が、極太ペニスに" + CALLFUNC R + MSG 0x84e4 ; "夢中になるのは、そう遅くはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84e5 ; "自ら腰を振り、射精を促すために肉棒を扱く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16804 + CALLFUNC VOICE + MSG 0x84e6 ; "「だ、ダメ……あなた、私にまかせてくださ……い、" + CALLFUNC R + MSG 0x84e7 ; " でないと……、あっ♀ は、はぁああ……っ♀」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x84e8 ; "  ギッ、ギッ、ギギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84e9 ; "大の大人が二人寝そべっても余りある、" + CALLFUNC R + MSG 0x84ea ; "キングサイズのベッドが軋む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16805 + CALLFUNC VOICE + MSG 0x84eb ; "「あなた……、ね、そこに……いるのよね?" + CALLFUNC R + MSG 0x84ec ; " 私、怖い……っ、あ、怖いの……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84ed ; "上擦る声を掻き消すように、" + CALLFUNC R + MSG 0x84ee ; "一騎の腰使いが加速する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84ef ; "  ぐちゅっ、ぐちゅ、ぐちゅぐちゅっ!!" + CALLFUNC R + MSG 0x84f0 ; "  ぬ……ぽ、ぬぽっ、ぬぷうううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84f1 ; "抜け落ちる限界までカリ首を引き出し、" + CALLFUNC R + MSG 0x84f2 ; "じっくりと子宮が下りる瞬間を待つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84f3 ; "そして、じわじわと下がる卵管を逃さず、" + CALLFUNC R + MSG 0x84f4 ; "ぐりぐりと押し上げ、下半身を回す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16806 + CALLFUNC VOICE + MSG 0x84f5 ; "「あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84f6 ; "紗夜の動きが止まり、膝がガクガク笑い出すと" + CALLFUNC R + MSG 0x84f7 ; "一騎の両腕が細腰を鷲掴みにし、直接怒張を捻じりこむ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16807 + CALLFUNC VOICE + MSG 0x84f8 ; "「あ、あぁ、イイ……っ♂" + CALLFUNC R + MSG 0x84f9 ; " もっと、もっとして……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84fa ; "ここに欲しい、こうして欲しい、と口で言うよりも早く" + CALLFUNC R + MSG 0x84fb ; "全ての願望が叶えられ……紗夜の反応が色づいていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16808 + CALLFUNC VOICE + MSG 0x84fc ; "「はぁ、はあっ……気持ちいい、いいのっ……♂" + CALLFUNC R + MSG 0x84fd ; " 突いて、もっと突いて……精子を奥にくださいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x84fe ; "悪魔の取り引きのように、めくるめく快楽の代わりに" + CALLFUNC R + MSG 0x84ff ; "紗夜の大切なものを奪っていく竿幹。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8500 ; "その剛直に絶妙なテンポで突き上げられ、" + CALLFUNC R + MSG 0x8501 ; "紗夜は自分が淫らな夢でも見ているのではないかと" + CALLFUNC R + MSG 0x8502 ; "錯覚するほど快楽に酔いしれていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16809 + CALLFUNC VOICE + MSG 0x8503 ; "(夫婦が愛し合い、子どもを作るのは" + CALLFUNC R + MSG 0x8504 ; " 正しいこと……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16810 + CALLFUNC VOICE + MSG 0x8505 ; "(セックスは、そのための手段だから" + CALLFUNC R + MSG 0x8506 ; " 何も間違っていない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8507 ; "夫だから構わない、息子を作るためなのだから" + CALLFUNC R + MSG 0x8508 ; "感じた方が受精確率は上がるはず……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8509 ; "一つ一つ言い訳しないと、頭が真っ白になって" + CALLFUNC R + MSG 0x850a ; "ひどい醜態をみせてしまいそうになり、紗夜は困惑した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16811 + CALLFUNC VOICE + MSG 0x850b ; "「ひ……っぁ、下りてる、くっついてる……っ、" + CALLFUNC R + MSG 0x850c ; " あなたのおちんちんの先が……私の子宮にっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x850d ; "  コンコンッ……コンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x850e ; "リングを突かれる度、紗夜の胸が" + CALLFUNC R + MSG 0x850f ; "たゆんと前方に迫り出す。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16812 + CALLFUNC VOICE + MSG 0x8510 ; "「あっ……あぁああああんっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16813 + CALLFUNC VOICE + MSG 0x8511 ; "(は、早くイッて……。" + CALLFUNC R + MSG 0x8512 ; " でないと、私……もうっ……。" + CALLFUNC R + MSG 0x8513 ; " あの子の前で、イキたくない、からっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8514 ; "いつイき始めたのかも、" + CALLFUNC R + MSG 0x8515 ; "それがいつ終わるのかもわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8516 ; "激しい責めと硬いペニスの行き来に、" + CALLFUNC R + MSG 0x8517 ; "紗夜は息も絶え絶えだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8518 ; "堪えようとすればするほど、ペニスは牙を剥き、" + CALLFUNC R + MSG 0x8519 ; "紗夜の弱い場所を的確に抉ってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16814 + CALLFUNC VOICE + MSG 0x851a ; "「あっ……ああ、そこ、そこですっ……♂" + CALLFUNC R + MSG 0x851b ; " 狙い撃って……ください……っ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x851c ; "限界まで硬くなった肉棒は、ただ射精のためだけに" + CALLFUNC R + MSG 0x851d ; "リズミカルに子宮口を叩き続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16815 + CALLFUNC VOICE + MSG 0x851e ; "「い……やぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x851f ; "連続的にリングを刺激された紗夜の胎内は、" + CALLFUNC R + MSG 0x8520 ; "着々と受精の用意を開始していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16816 + CALLFUNC VOICE + MSG 0x8521 ; "「はぁ、はぁ、あ、あなた……早く膣内に……。" + CALLFUNC R + MSG 0x8522 ; " 私の子宮に子種を注いでっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8523 ; "  ビクッ、ビクビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8524 ; "肌という肌を震わせ、滲む汗で艶めかせながら" + CALLFUNC R + MSG 0x8525 ; "妖艶に腰を振りたくる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8526 ; "その下腹部には、いつもの清楚な紗夜はいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8527 ; "ただぐちゅぐちゅと淫水の音を鳴らして、" + CALLFUNC R + MSG 0x8528 ; "男の管から精子を搾り出す。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8529 ; "「もうすぐ……もうすぐだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x852a ; "低い一騎の声に安堵し、" + CALLFUNC R + MSG 0x852b ; "こんなにも自分を突き上げるペニスに感謝する紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16817 + CALLFUNC VOICE + MSG 0x852c ; "(これなら、きっと宿してもらえる……。" + CALLFUNC R + MSG 0x852d ; " 神代の血を継ぐ、後継者……男の子を……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16818 + CALLFUNC VOICE + MSG 0x852e ; "「あぁっ、い、いやっ……。" + CALLFUNC R + MSG 0x852f ; " もう、イッちゃう……あっ、イクぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8530 ; "紗夜は簡単に、絶頂の際へと追いやられ、" + CALLFUNC R + MSG 0x8531 ; "その快感を逃がすようにぐるん、ぐるんと腰を回した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16819 + CALLFUNC VOICE + MSG 0x8532 ; "「ふ……ぁ、またイク……、イっちゃうっ、" + CALLFUNC R + MSG 0x8533 ; " あなた、あなたぁ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8534 ; "子どもを作るには、健康な精液が" + CALLFUNC R + MSG 0x8535 ; "可能な限り大量に注がれた方がいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8536 ; "紗夜の本能が一騎の雄器官を締め付け、" + CALLFUNC R + MSG 0x8537 ; "子宮口へと引きずり込む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16820 + CALLFUNC VOICE + MSG 0x8538 ; "「きゃああああぁっ……来る、来るのっ……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/13/不明中出し/絶頂" + S_PUSH "断面図/紗夜/13/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + PUSH 15 + PUSH 2 + PUSH 50 + CALLFUNC ■受精ゲージ加算 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8539 ; "  ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x853a ; "大きく脈動したペニスの奥から、" + CALLFUNC R + MSG 0x853b ; "夥しい量の精液が射出され、膣内に広がりそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x853c ; "狙いが外れそうになるほどに跳ねたペニスを" + CALLFUNC R + MSG 0x853d ; "無理やり戻すと、亀頭が子宮口に密着して、" + CALLFUNC R + MSG 0x853e ; "ドプドプと濃い精液を送り込みはじめた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + MSG 0x853f ; "  びゅるびゅるびゅるっ……!" + CALLFUNC R + MSG 0x8540 ; "  ビュッ、ビュルッ……びゅぶっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16821 + CALLFUNC VOICE + MSG 0x8541 ; "「ぁ……あっ、あっ、あはっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8542 ; "息子に見守られながら、夫と子作り出来た悦び。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8543 ; "久しぶりに子宮で精液を受け止めた紗夜は、" + CALLFUNC R + MSG 0x8544 ; "恍惚の表情で前のめりになり……今にも崩れそうに" + CALLFUNC R + MSG 0x8545 ; "なる身体を支えることで精一杯だった。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8546 ; "「私の子種……しっかりと受け取れ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8547 ; "受精を促す一騎の声と共に、" + CALLFUNC R + MSG 0x8548 ; "卵管にまで精液が注がれていくのを" + CALLFUNC R + MSG 0x8549 ; "感じ取る紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16822 + CALLFUNC VOICE + MSG 0x854a ; "「あっ……あぁっ……。" + CALLFUNC R + MSG 0x854b ; " 子宮に熱いのが……入ってくる……。" + CALLFUNC R + MSG 0x854c ; " 私の卵子を目指して、沢山の精子が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x854d ; "貴重な精子が一滴たりとも溢れて落ちてしまわないように、" + CALLFUNC R + MSG 0x854e ; "紗夜は必死で股間を上げ、白濁で潤む粘膜を見せ付ける。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x854f ; "受精しながら、ビクビクと身体を震わせる紗夜を見て、" + CALLFUNC R + MSG 0x8550 ; "護も軽い射精をしてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8551 ; "(う……あっ……、奥様……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8552 ; "全身が汗ばみ、異常なほど心拍数が上がっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8553 ; "(今、奥様が子種をつけられているんだ……。" + CALLFUNC R + MSG 0x8554 ; " 旦那様の精子を、子宮の中に受け入れて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16823 + CALLFUNC VOICE + MSG 0x8555 ; "「あっ……やぁああ……♀" + CALLFUNC R + MSG 0x8556 ; " まだ、出て……、ん、んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8557 ; "あまりの幸福感に麻痺してしまっている膣内粘膜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8558 ; "満足しきった紗夜の肉壁が、ご褒美とばかりに" + CALLFUNC R + MSG 0x8559 ; "ペニスをもみくちゃに愛撫する。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x855a ; "「んぅ……おっ、おぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x855b ; "射精したばかりの肉棒を包み込む、" + CALLFUNC R + MSG 0x855c ; "心地良い締め付けに男は思わず声を漏らした。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明中出し/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16824 + CALLFUNC VOICE + MSG 0x855d ; "「あぁ……? え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x855e ; "予想もしない、一騎以外の男の声に驚く紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x855f ; "振り返ろうとする紗夜の動きに合わせて、" + CALLFUNC R + MSG 0x8560 ; "再びドクドクと精液が迸っていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/不明中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16825 + CALLFUNC VOICE + MSG 0x8561 ; "「あぁん! あっ、あぁっ……!" + CALLFUNC R + MSG 0x8562 ; " あっ、ま、まだ……射精してる……。" + CALLFUNC R + MSG 0x8563 ; " はっ、はっ……すごい……あぁん……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8564 ; "長い長い射精を終え、" + CALLFUNC R + MSG 0x8565 ; "ゆっくりとペニスが引き抜かれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8566 ; "  ぬ……ぷ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16826 + CALLFUNC VOICE + MSG 0x8567 ; "「あ、あ、あぁん……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8568 ; "一瞬よぎった疑問を解明するより早く、" + CALLFUNC R + MSG 0x8569 ; "紗夜の肉体の限界が訪れ、そのままうつ伏せに" + CALLFUNC R + MSG 0x856a ; "ベッドへ倒れこんでしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/消灯" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16827 + CALLFUNC VOICE + MSG 0x856b ; "「はぁっ、はぁっ、はぁっ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x856c ; "後ろを振り返る力もなく、視線だけを男に向ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x856d ; "霞む瞳には、その姿ははっきりとは見えず、" + CALLFUNC R + MSG 0x856e ; "ぶれてぼやけて映るだけだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16828 + CALLFUNC VOICE + MSG 0x856f ; "(今の声……なに?" + CALLFUNC R + MSG 0x8570 ; " いつもと違う感じがした……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16829 + CALLFUNC VOICE + MSG 0x8571 ; "(それとも、私の……聞き違い……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8572 ; "薄れていく視界の中、紗夜はそのまま眠りについた。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8573 ; "「あ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8574 ; "目の前で、まざまざと激しい交尾を見せつけられて、" + CALLFUNC R + MSG 0x8575 ; "護は興奮と絶望で足が震えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8576 ; "琴音と覗き見したときとは、まるで違う" + CALLFUNC R + MSG 0x8577 ; "激しい絶望感が護を襲う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8578 ; "立っていられなくなるのを恐れた護は、" + CALLFUNC R + MSG 0x8579 ; "扉を離れ、その場から逃げ出すように" + CALLFUNC R + MSG 0x857a ; "屋根裏部屋へ駆け込んだ。" + CALLFUNC A + S_PUSH "背景/主の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "篠原" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x857b ; "「素敵でしたよ、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x857c ; "男は紗夜に毛布を被せ、ベッドから下りた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x857d ; "「……紗夜が孕むまで、頼んだぞ」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/篠原/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x857e ; "「承知しました。" + CALLFUNC R + MSG 0x857f ; " いつでも、ご協力させて頂きます」" + CALLFUNC A + S_PUSH "立ち絵/篠原/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8580 ; "「奥様ほどの女性を抱ける機会など、" + CALLFUNC R + MSG 0x8581 ; " そうそうありませんからね」" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x8582 ; "月を雲が隠し、部屋の中は一層暗く影に覆われていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/12−賛成−H + +; 紗夜/護/12−反対 +; RETURN: void +FUNC 5692 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8583 ; "「僕は……反対です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8584 ; "うなだれ、悩んだ挙句に" + CALLFUNC R + MSG 0x8585 ; "護は自分の気持ちに素直になることにした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8586 ; "「奥様が……、母さんが取られたみたいで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8587 ; "はっきりと口にすると、紗夜の顔色を伺う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8588 ; "そんな護をしっかりと両腕で捕まえたまま、" + CALLFUNC R + MSG 0x8589 ; "紗夜はくすくす笑い出した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16830 + CALLFUNC VOICE + MSG 0x858a ; "「くすっ……わかったわ。" + CALLFUNC R + MSG 0x858b ; " あなたがそういうのなら、しばらくやめておきます」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x858c ; "「ほ、本当!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16831 + CALLFUNC VOICE + MSG 0x858d ; "「その代わり……あとで、ちゃんと、" + CALLFUNC R + MSG 0x858e ; " 私のこと慰めてね?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x858f ; "「ええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8590 ; "  ゆさゆさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8591 ; "護の身体を揺らすと、ネグリジェに透けた" + CALLFUNC R + MSG 0x8592 ; "双乳をぐりぐりと押し付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8593 ; "紗夜はうっすらピンク色に染まった白い肌を" + CALLFUNC R + MSG 0x8594 ; "見せ付けるようにもう一歩護に近づいた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16832 + CALLFUNC VOICE + MSG 0x8595 ; "「主人との子作りに反対したのだから、" + CALLFUNC R + MSG 0x8596 ; " それくらいの責任は負ってくれないと……ね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8597 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8598 ; "本気で怒っているのではない証に、" + CALLFUNC R + MSG 0x8599 ; "紗夜の目はきらきらと輝き、護を見上げていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x859a ; "ネグリジェは薄く、生地に生肌が" + CALLFUNC R + MSG 0x859b ; "透けて見えてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x859c ; "乳房と股間と、大事な箇所を両腕で押さえながら" + CALLFUNC R + MSG 0x859d ; "紗夜は護からゆっくりと離れた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16833 + CALLFUNC VOICE + MSG 0x859e ; "「それじゃ、主人と話してくるから、" + CALLFUNC R + MSG 0x859f ; " あなたは部屋に戻りなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85a0 ; "「はい。おやすみなさい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16834 + CALLFUNC VOICE + MSG 0x85a1 ; "「おやすみ♀ ……ちゅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85a2 ; "頬にキスをする紗夜。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85a3 ; "「わっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16835 + CALLFUNC VOICE + MSG 0x85a4 ; "「うふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85a5 ; "面食らう護が我を取り戻し、" + CALLFUNC R + MSG 0x85a6 ; "屋根裏へ帰っていくのを紗夜は" + CALLFUNC R + MSG 0x85a7 ; "笑顔で見送っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85a8 ; "(神代家に跡取りが必要なことはわかってる……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85a9 ; "(でも、奥様が他の男に種付けされるなんて、" + CALLFUNC R + MSG 0x85aa ; " 僕には耐えられないよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85ab ; "一度振り返り、これで本当に" + CALLFUNC R + MSG 0x85ac ; "良かったのかを自問する護。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x85ad ; "それでも結論は変わらなかったのか、" + CALLFUNC R + MSG 0x85ae ; "今度は迷わず階段を上がっていく。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85af ; "(例え、それが旦那様だとしても……、" + CALLFUNC R + MSG 0x85b0 ; " 僕は……)" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/12−反対 +EOF シナリオ\紗夜/護/12−13.jaf + +; 紗夜/護/14 +; RETURN: void +FUNC 5693 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85b1 ; "「失礼します、奥様」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16836 + CALLFUNC VOICE + MSG 0x85b2 ; "「あら、ケーキをもってきてくれたのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85b3 ; "夜。まだ使用人の大部分は起きており、" + CALLFUNC R + MSG 0x85b4 ; "夕食の片付けや食器洗いに勤しんでいる時刻。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85b5 ; "護は、紗夜の依頼を受けて、超人気店の" + CALLFUNC R + MSG 0x85b6 ; "ミルクレープを運んでいるところだった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85b7 ; "「合わせるお飲み物は" + CALLFUNC R + MSG 0x85b8 ; " 紅茶でよろしかったですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85b9 ; "いつも通りに、テキパキと配膳を行う護の顔を" + CALLFUNC R + MSG 0x85ba ; "紗夜がいぶかしげに見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85bb ; "「な、何か……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16837 + CALLFUNC VOICE + MSG 0x85bc ; "「今日は、ママのお顔を見てくれないのね?" + CALLFUNC R + MSG 0x85bd ; " 何か悪いことをしちゃった?" + CALLFUNC R + MSG 0x85be ; " 護を怒らせてしまうような……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85bf ; "椅子に腰掛け、響子に送る手紙の封をしていた" + CALLFUNC R + MSG 0x85c0 ; "紗夜は作業をやめると、ぱっと護に近づいて来た。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85c1 ; "「……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85c2 ; "しかし、護は顔を上げられず、" + CALLFUNC R + MSG 0x85c3 ; "紗夜の香りに目を閉じる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85c4 ; "「べ、別に僕は何も……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16838 + CALLFUNC VOICE + MSG 0x85c5 ; "「ケーキ、護も一緒に食べましょう?" + CALLFUNC R + MSG 0x85c6 ; " 一人では食べきれないと思うから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85c7 ; "紗夜の腕が触れた途端、" + CALLFUNC R + MSG 0x85c8 ; "護はその細い手首を掴み、引き寄せる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85c9 ; "「奥様……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16839 + CALLFUNC VOICE + MSG 0x85ca ; "「きゃっ……護、どうしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85cb ; "目を見開き、驚く紗夜を強引に腕の中に収めると" + CALLFUNC R + MSG 0x85cc ; "護は無言でそのまましばらくそうしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16840 + CALLFUNC VOICE + MSG 0x85cd ; "「……護?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85ce ; "「驚かせてしまってすみません。" + CALLFUNC R + MSG 0x85cf ; " でも……堪えきれなくなって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85d0 ; "しょげている護をぼんやりと見ていた紗夜は、" + CALLFUNC R + MSG 0x85d1 ; "不意に浮かんできた疑問を呟く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16841 + CALLFUNC VOICE + MSG 0x85d2 ; "「もしかして、妬いてるの?" + CALLFUNC R + MSG 0x85d3 ; " 子作りを始めようとしたから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85d4 ; "「……は、はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85d5 ; "バツが悪いのか床を見つめている護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85d6 ; "護が本来の用件を言い出すその前に、" + CALLFUNC R + MSG 0x85d7 ; "紗夜はそっと首を傾けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85d8 ; "そして、音がするほどはっきりと" + CALLFUNC R + MSG 0x85d9 ; "護の額に口付ける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16842 + CALLFUNC VOICE + MSG 0x85da ; "「ふふふ……ちゅっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85db ; "「お、奥様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85dc ; "紗夜のルージュが額に移された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85dd ; "護はその部分に手を翳すと、自分でも" + CALLFUNC R + MSG 0x85de ; "火照りが分かるくらい、顔を赤くした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16843 + CALLFUNC VOICE + MSG 0x85df ; "「あの人のことは、とても大切よ。" + CALLFUNC R + MSG 0x85e0 ; " でも……それと同じくらい、護も大切」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85e1 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85e2 ; "紅茶の匂いと、ミルクレープの甘ったるい匂い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85e3 ; "紗夜の化粧の涼やかな香り。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85e4 ; "紗夜の部屋は男の護からは匂い立つことのない" + CALLFUNC R + MSG 0x85e5 ; "様々な香りに包まれている。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85e6 ; "「わかっています……。" + CALLFUNC R + MSG 0x85e7 ; " けど……それでも、やっぱり" + CALLFUNC R + MSG 0x85e8 ; " 僕は……奥様を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85e9 ; "決定的な一言を口にしようとした護を、" + CALLFUNC R + MSG 0x85ea ; "紗夜のキスが塞いでしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16844 + CALLFUNC VOICE + MSG 0x85eb ; "「ん……ちゅっ……、ちゅ、ちゅっ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85ec ; "「んん!? ちゅっ……ちゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85ed ; "紗夜は、護の首元をぎゅっと抱き締めると" + CALLFUNC R + MSG 0x85ee ; "吐息が触れるほどの近距離で囁く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16845 + CALLFUNC VOICE + MSG 0x85ef ; "「……ソファーに行きましょう?" + CALLFUNC R + MSG 0x85f0 ; " 護のしたいことを……していいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85f1 ; "「じゃ、じゃあ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85f2 ; "旦那様と同じことを、と言いかける護に" + CALLFUNC R + MSG 0x85f3 ; "もう一度触れるだけのキスをする紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16846 + CALLFUNC VOICE + MSG 0x85f4 ; "「ちゅっ……♀ それはダメ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85f5 ; "「んむっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16847 + CALLFUNC VOICE + MSG 0x85f6 ; "「避妊は、私たち2人の約束でしょう?" + CALLFUNC R + MSG 0x85f7 ; " それだけは、ちゃんと守って……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x85f8 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x85f9 ; "  しゃら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85fa ; "護の肩の上を、紗夜の絹のような髪筋が流れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x85fb ; "それを見ていると、なんだか" + CALLFUNC R + MSG 0x85fc ; "護は泣きたくなってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16848 + CALLFUNC VOICE + MSG 0x85fd ; "「そんな顔しないで?" + CALLFUNC R + MSG 0x85fe ; " いつか護も、本当のセックスを知る日が来るわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16849 + CALLFUNC VOICE + MSG 0x85ff ; "「あなたが心から愛する女性と一緒に……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8600 ; "「……うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8601 ; "紗夜の髪に顔を埋め、芳醇な薔薇の香りを" + CALLFUNC R + MSG 0x8602 ; "吸い込みながら、護は渋々うなずいた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16850 + CALLFUNC VOICE + MSG 0x8603 ; "「ん、んぁああっ……はぁ、はぁんん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8604 ; "ソファーの上で、何度も何度も腰をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8605 ; "護の舌先が割れ目をなぞり、膣ヒダの一枚一枚を" + CALLFUNC R + MSG 0x8606 ; "執拗にねぶるのを紗夜は慈愛の瞳で見下ろしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16851 + CALLFUNC VOICE + MSG 0x8607 ; "「あ……っン、どうしたの……? " + CALLFUNC R + MSG 0x8608 ; " んっ、はぁん、……今日はとっても、" + CALLFUNC R + MSG 0x8609 ; " 男らしいのね……っ? ……んんんッ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x860a ; "「くちゅ……ぴちゅ、ぴちゅ、れるぅう……っ!" + CALLFUNC R + MSG 0x860b ; " ちゅっ、くちゅ、くちゅちゅくっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x860c ; "脚の間で盛り上がり、花弁を隠してしまう肉土手を" + CALLFUNC R + MSG 0x860d ; "舌の力だけで割り開き、澄んだ桜色の膣口を舐める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16852 + CALLFUNC VOICE + MSG 0x860e ; "「はぁ、はぁ……あぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x860f ; "もじもじと尻の上部をソファーに擦りつけ、" + CALLFUNC R + MSG 0x8610 ; "護が与えるぬらついた感触に感じ入る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16853 + CALLFUNC VOICE + MSG 0x8611 ; "「んっ……、そんなに、ママの" + CALLFUNC R + MSG 0x8612 ; " お汁が飲みたいのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8613 ; "積極的に唾液を塗り広げ、お漏らしをしてしまった" + CALLFUNC R + MSG 0x8614 ; "後のように股間全体を湿らせていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8615 ; "護の舌はそれほど大きくないが、だからこそ" + CALLFUNC R + MSG 0x8616 ; "丁寧に器用に、情熱的に紗夜の股間を行き来する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16854 + CALLFUNC VOICE + MSG 0x8617 ; "「護ったら……んッ! いつもより、すごく上手……♀" + CALLFUNC R + MSG 0x8618 ; " はぁ、はぁ……ママ、こんなの初めて♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8619 ; "「んぅ、ちゅく、ちゅぷ……じゅるるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x861a ; "口元を上下させるだけではなく、陰唇の膨らみに" + CALLFUNC R + MSG 0x861b ; "ぶつけるように前後させたり、舌を丸めて回転させたり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x861c ; "それでもクリトリスに触れていないせいか、" + CALLFUNC R + MSG 0x861d ; "紗夜は余裕の表情で護のしたいようにさせていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16855 + CALLFUNC VOICE + MSG 0x861e ; "(ふふ……、あの人に対抗して、" + CALLFUNC R + MSG 0x861f ; " こんなにムキになっちゃって……♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16856 + CALLFUNC VOICE + MSG 0x8620 ; "(私のをぺろぺろしながら、アソコを大きくして……。" + CALLFUNC R + MSG 0x8621 ; " 本当にカワイイ子……♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8622 ; "「れる……、れる、ぴちゅっ……くちゅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16857 + CALLFUNC VOICE + MSG 0x8623 ; "「っ……、護♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8624 ; "粘膜と粘膜が触れ合う度に、" + CALLFUNC R + MSG 0x8625 ; "膣内がジンジンと熱を帯びていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8626 ; "それでも紗夜の心の中には、今、欲望よりも" + CALLFUNC R + MSG 0x8627 ; "母の愛が染み出しつつあった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16858 + CALLFUNC VOICE + MSG 0x8628 ; "「そんなに激しく愛されたら、" + CALLFUNC R + MSG 0x8629 ; " ママのアソコ……溶けちゃいそうよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x862a ; "一騎と紗夜の子作りを意識してなのか、" + CALLFUNC R + MSG 0x862b ; "護の舌先は延々と紗夜の粘膜だけを舐め上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16859 + CALLFUNC VOICE + MSG 0x862c ; "「んっ……ぁ、あん♀" + CALLFUNC R + MSG 0x862d ; " ママのぬるぬる、いっぱい溢れちゃう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x862e ; "  じゅわあああ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x862f ; "スリットから愛液の雫を垂らし、護の舌の動きに合わせて" + CALLFUNC R + MSG 0x8630 ; "ゆすっ……ゆすっ、と両脚を揺らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8631 ; "すると、舌が股間を押す度に、新しい蜜が膣内から垂れ" + CALLFUNC R + MSG 0x8632 ; "護の顎を、ワイシャツの襟を浸す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16860 + CALLFUNC VOICE + MSG 0x8633 ; "「は……ぁ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8634 ; "子作りの際に開花した性感が、護によって拡張されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8635 ; "じんわりと下半身に広がる心地の良い疼きは" + CALLFUNC R + MSG 0x8636 ; "太腿へ、臍下へと伝播し紗夜の体温を上昇させる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8637 ; "「……母さんはここが好きだったよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16861 + CALLFUNC VOICE + MSG 0x8638 ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8639 ; "  チュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x863a ; "完全に気を許し、身体を預けきっていた" + CALLFUNC R + MSG 0x863b ; "紗夜を貫く……花芯への刺激。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16862 + CALLFUNC VOICE + MSG 0x863c ; "「あっ、はッ、はぁあああんっ♀" + CALLFUNC R + MSG 0x863d ; " 不意打ちは卑怯よぉ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x863e ; "大きくのけぞり、爪先を丸めて快楽に耐える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x863f ; "すると護は、極まりかけた紗夜の性感が落ち着くのを" + CALLFUNC R + MSG 0x8640 ; "待ってから、一気に肉芽の包皮を剥きあげる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8641 ; "「ちゅっ……くちゅ、くちゅうううっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16863 + CALLFUNC VOICE + MSG 0x8642 ; "「ああっ♀ そ、そこは剥いちゃダメ……!" + CALLFUNC R + MSG 0x8643 ; " 一番敏感なところだから……、ぁ、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8644 ; "紗夜の臀部に手を添え、ゆっくりと左右に開いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16864 + CALLFUNC VOICE + MSG 0x8645 ; "「ダメ……。そんなに広げたら、" + CALLFUNC R + MSG 0x8646 ; " ママのエッチなところが、奥まで見えちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8647 ; "紗夜の縦筋が開き、充血した花弁が露わになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8648 ; "そして、視線でねっとりと秘口を見つめていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8649 ; "「すごい……。たくさんの肉のビラビラが……" + CALLFUNC R + MSG 0x864a ; " 複雑に重なり合ってる……。" + CALLFUNC R + MSG 0x864b ; " ここで、旦那様と直接、愛し合っているんだね……」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16865 + CALLFUNC VOICE + MSG 0x864c ; "「こ、こら……そんなこと口に出しちゃいけません……。" + CALLFUNC R + MSG 0x864d ; " ママ……恥ずかしくて死んじゃいそう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x864e ; "「さっき剥いたクリトリスが" + CALLFUNC R + MSG 0x864f ; " 不安そうに震えてる……寒いのかな?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8650 ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8651 ; "  ちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8652 ; "わざと紗夜に聞こえるように水音をたて、" + CALLFUNC R + MSG 0x8653 ; "護が雌豆にしゃぶりついていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16866 + CALLFUNC VOICE + MSG 0x8654 ; "「あっ……ぁ、あ、あぁっ……!" + CALLFUNC R + MSG 0x8655 ; " 頭の中まで痺れちゃう……ぅン♀" + CALLFUNC R + MSG 0x8656 ; " あ、あ、あぁ……はぁ、はぁ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8657 ; "外気に触れたクリトリスの先は、" + CALLFUNC R + MSG 0x8658 ; "紗夜の快楽中枢に直結している。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8659 ; "「ちゅッ……ちゅぱ、ちゅぱっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16867 + CALLFUNC VOICE + MSG 0x865a ; "「ひ……ぅ、優しく……、優しくして……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x865b ; "黒いフリルのついた襟ぐりを手のひらで広げながら、" + CALLFUNC R + MSG 0x865c ; "紗夜はもじもじと腰を揺すった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16868 + CALLFUNC VOICE + MSG 0x865d ; "(これ以上、上手くならないで……。" + CALLFUNC R + MSG 0x865e ; " 私……、護に溺れちゃう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x865f ; "それは絶対に許されないこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8660 ; "そう思えば思うほど、紗夜のクリトリスは" + CALLFUNC R + MSG 0x8661 ; "硬くなって護の歯の裏に当たった。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16869 + CALLFUNC VOICE + MSG 0x8662 ; "「あ……はぁッ! あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x8663 ; " あっ、あっ、ダメダメ……ママ、これだけで" + CALLFUNC R + MSG 0x8664 ; " イッちゃうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8665 ; "顔の角度を様々に変え、ねるねると芽の根元から" + CALLFUNC R + MSG 0x8666 ; "先端まで舌を這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8667 ; "目を閉じ、小さなクリトリスを口内粘膜の全てで" + CALLFUNC R + MSG 0x8668 ; "感じ取っている護を見ていると、紗夜の子宮が" + CALLFUNC R + MSG 0x8669 ; "キュンとざわめいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16870 + CALLFUNC VOICE + MSG 0x866a ; "(私のエッチなところを、子犬みたいに舐めて……。" + CALLFUNC R + MSG 0x866b ; " あの人にだって、こんなに愛されたことないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x866c ; "  きゅううんっ……、キュウンッ♀♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x866d ; "濡れた味蕾でクリトリスを吸いたてられていた" + CALLFUNC R + MSG 0x866e ; "紗夜は、上半身をよじって膣奥のもっと深い場所" + CALLFUNC R + MSG 0x866f ; "……ぬらつく子宮が痺れる感覚に身をまかせていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16871 + CALLFUNC VOICE + MSG 0x8670 ; "「んっ♀ んっ……はぁ、あっ、あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8671 ; "子宮の奥からアクメが引き出され、紗夜の視界が" + CALLFUNC R + MSG 0x8672 ; "快感で紅く染まる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16872 + CALLFUNC VOICE + MSG 0x8673 ; "「あはぁっ……! あっ、ママ、イクッ……♀" + CALLFUNC R + MSG 0x8674 ; " イッちゃうっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8675 ; "  ビクン……ビクッ、ビクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8676 ; "短い嬌声を上げ、軽い絶頂を迎える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8677 ; "全身が心地良い快感に包まれ、目の前が白い靄に" + CALLFUNC R + MSG 0x8678 ; "覆われると、紗夜の喉奥から歓喜の声が洩れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16873 + CALLFUNC VOICE + MSG 0x8679 ; "「あっ……あぁん……♀" + CALLFUNC R + MSG 0x867a ; " すごい……ぃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x867b ; "うっとりと目元を赤く染め、吐息と共に呟く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x867c ; "紗夜は絶頂の後に広がっていく" + CALLFUNC R + MSG 0x867d ; "子宮リングを感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x867e ; "  ちゅぷ……っ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x867f ; "膣口から舌先を引き抜き、護は顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8680 ; "柔らかさを増した乳房を横抱きにしながら" + CALLFUNC R + MSG 0x8681 ; "高鳴る心臓を静めようとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8682 ; "紗夜は少しだけ膝をゆるめ、" + CALLFUNC R + MSG 0x8683 ; "透明な糸を引く愛液が内腿を伝わる温度に震えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16874 + CALLFUNC VOICE + MSG 0x8684 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x8685 ; " どうしたの、護?" + CALLFUNC R + MSG 0x8686 ; " 何だか、いつもと違うわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8687 ; "ソファーの肘置きに頭を乗せて、" + CALLFUNC R + MSG 0x8688 ; "ぐったりとしている紗夜を見上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8689 ; "その目には、いつにない真摯な光が感じられて" + CALLFUNC R + MSG 0x868a ; "紗夜をますますドキドキさせてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x868b ; "「母さん……。" + CALLFUNC R + MSG 0x868c ; " 何も着けないで愛し合うのって、どんな感じ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16875 + CALLFUNC VOICE + MSG 0x868d ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x868e ; "護の質問に、紗夜の胸が大きく揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x868f ; "すると、上質な服の生地にひっかかって、" + CALLFUNC R + MSG 0x8690 ; "右乳房が歪に歪む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8691 ; "「教えてくれないの……?" + CALLFUNC R + MSG 0x8692 ; " んっ……ぬちゅ……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x8693 ; "今度は舌先をU字型に丸めた護は、" + CALLFUNC R + MSG 0x8694 ; "既に濡れそぼっている膣口にそれを滑り込ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8695 ; "  ぐちゅっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16876 + CALLFUNC VOICE + MSG 0x8696 ; "「あっ……ダ、ダメっ! やめなさい、護っ!" + CALLFUNC R + MSG 0x8697 ; " はぁっ、はぁ……っ……ママ、今は" + CALLFUNC R + MSG 0x8698 ; " すごく敏感になってるから……っ! ぁ、あぁッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8699 ; "絶頂直後の粘膜は、空気に触れているだけで" + CALLFUNC R + MSG 0x869a ; "女を感じさせてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x869b ; "そこに無理やり滑りこむ護の味覚器官。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x869c ; "今までチロチロと先端で触れていた舌が、" + CALLFUNC R + MSG 0x869d ; "今度は付け根まで一気に蜜壷を貫く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x869e ; "「くちゅ、くちゅ……んっ、ぬちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x869f ; "  ぬぽっ……ぬぽ、ぬぽぉ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86a0 ; "今まで聞いたこともない卑猥な接触音に、" + CALLFUNC R + MSG 0x86a1 ; "紗夜は身体をよじって身悶える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16877 + CALLFUNC VOICE + MSG 0x86a2 ; "「だめぇ……、だめ、だめっ……、" + CALLFUNC R + MSG 0x86a3 ; " 汚いわ……そんなところ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86a4 ; "ソファーの上で淫らにくねる女体の白さに" + CALLFUNC R + MSG 0x86a5 ; "護は感動さえおぼえてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16878 + CALLFUNC VOICE + MSG 0x86a6 ; "「あ……っ、あぁ、だめ……だめよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86a7 ; "「ぐぷ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86a8 ; "限界まで舌を突き入れた後、丸めた舌先を広げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16879 + CALLFUNC VOICE + MSG 0x86a9 ; "「っ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86aa ; "親指ほどの太さがあり、しかもそれ自体が濡れた粘膜器官。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86ab ; "護の舌全体が花びらから引き出され、またすぐ" + CALLFUNC R + MSG 0x86ac ; "膣内へと消えていく様に紗夜の肉壁は耐え切れなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16880 + CALLFUNC VOICE + MSG 0x86ad ; "「あっ、あはぁ……♀ あっ、あっ、護っ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16881 + CALLFUNC VOICE + MSG 0x86ae ; "「はぁ、はぁ、そんな……あぁっ……あっ、いい……♀" + CALLFUNC R + MSG 0x86af ; " あぁぁぁん、あっ、あはぁっ……あっ、あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86b0 ; "紗夜の声が甘く変化していくのを、" + CALLFUNC R + MSG 0x86b1 ; "護は愛撫を続けながら聞いている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86b2 ; "「ぬるっ……ぬるっ、ぷちゅっ、ぐちゅっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16882 + CALLFUNC VOICE + MSG 0x86b3 ; "「あぁああああンン……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86b4 ; "紗夜の制止を聞かず、執拗に膣壁を舐めならしていく護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16883 + CALLFUNC VOICE + MSG 0x86b5 ; "「はぁっ、はぁっ、お願いだから、もう許して……。" + CALLFUNC R + MSG 0x86b6 ; " ママ、おかしくなりそうなの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86b7 ; "美臀を揺らし、嫌がる素振りをしてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86b8 ; "紗夜の目が細まりその瞳の色が快感に濡れるのを" + CALLFUNC R + MSG 0x86b9 ; "護は上目遣いで見上げ、舌の抽送を激しくした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86ba ; "「美味しい……、母さんの蜜、この前よりずっと" + CALLFUNC R + MSG 0x86bb ; " 熱くて……れろっ、クセになっちゃうよ……にゅろっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16884 + CALLFUNC VOICE + MSG 0x86bc ; "「それ以上されたら、ママ……、" + CALLFUNC R + MSG 0x86bd ; " ガマンできなくなっちゃうっ♀" + CALLFUNC R + MSG 0x86be ; " 護のこと……欲しくなっちゃうからっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86bf ; "官能的なウェストのくびれを深くしながら、" + CALLFUNC R + MSG 0x86c0 ; "ふるふると頭を振りたくる紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16885 + CALLFUNC VOICE + MSG 0x86c1 ; "「いけないことなのよ……。" + CALLFUNC R + MSG 0x86c2 ; " 息子のおちんちんを欲しがるなんて……。" + CALLFUNC R + MSG 0x86c3 ; " だから、やめて……ぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86c4 ; "ビクビクと全身を痙攣させながら、" + CALLFUNC R + MSG 0x86c5 ; "ソファーに流れる夥しい量の愛液を自分で広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86c6 ; "尻を硬いソファー生地に押し付けながら、" + CALLFUNC R + MSG 0x86c7 ; "紗夜はだらしなく開いてしまいそうになる膝を堪える。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16886 + CALLFUNC VOICE + MSG 0x86c8 ; "「ん、んんんっ……ダメ、ダメなんだから……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86c9 ; "「はぁっ……はぁ……ッ!" + CALLFUNC R + MSG 0x86ca ; " 入れたい……、僕も母さんのここに入れたいよぉ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16887 + CALLFUNC VOICE + MSG 0x86cb ; "「言わないで……。決心が揺らいじゃうから……。" + CALLFUNC R + MSG 0x86cc ; " そんなことしたら、私……悪いママに" + CALLFUNC R + MSG 0x86cd ; " なっちゃうわ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86ce ; "「ぢゅぷっ、くぷ……ぢゅぷ、ぢゅぷぢゅぷっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86cf ; "口元を忙しなく前後させながら、腰を上げ" + CALLFUNC R + MSG 0x86d0 ; "ベルトを外し、ズボンを下ろそうとする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86d1 ; "すると、肉棒にひかっかった下着をズラすのに手間取った" + CALLFUNC R + MSG 0x86d2 ; "護がぎゅううっ……と、顔を紗夜の股間に押し付ける。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/感+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16888 + CALLFUNC VOICE + MSG 0x86d3 ; "「はぁ、あ、あぁ……んん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86d4 ; "「んぷぅ……!? ん、んぐぅ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16889 + CALLFUNC VOICE + MSG 0x86d5 ; "「挿入れていいなんて……はぁ、はぁ……、" + CALLFUNC R + MSG 0x86d6 ; " ママは言っていませんよ……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x86d7 ; "恥らう紗夜の声は、弱く小さく、" + CALLFUNC R + MSG 0x86d8 ; "本気で拒んでいるようには見えなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86d9 ; "いつもなら紗夜の言うことを聞く良い子の護も、" + CALLFUNC R + MSG 0x86da ; "さすがにこの誘惑には抗えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86db ; "目元を潤ませ、屹立するペニスを盗み見る紗夜の" + CALLFUNC R + MSG 0x86dc ; "目の前で、ぶるんっ……と元気な男根を見せ付けた。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16890 + CALLFUNC VOICE + MSG 0x86dd ; "「ま、まぁ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86de ; "「入れていいでしょう……?" + CALLFUNC R + MSG 0x86df ; " それともやっぱり、僕じゃダメなの……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16891 + CALLFUNC VOICE + MSG 0x86e0 ; "「っ……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86e1 ; "口ごもり、太腿と太腿を擦り合わせて迷う紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86e2 ; "乳首は大きさを増し、二つとも別々に勃ちあがっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86e3 ; "そしてこぼれんばかりの乳房は布地に押し上げられ、" + CALLFUNC R + MSG 0x86e4 ; "ミルクプリンのようにぷるぷると上下する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86e5 ; "どれだけ感じていない風を装ったところで、" + CALLFUNC R + MSG 0x86e6 ; "熟れた紗夜の肉体の蕩け具合は護にも一目でわかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86e7 ; "「ものすごく濡れてるよ……欲しくないの?" + CALLFUNC R + MSG 0x86e8 ; " 僕のおちんちん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86e9 ; "「早く母さんのに入れないと" + CALLFUNC R + MSG 0x86ea ; " ……破裂しちゃいそうだよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86eb ; "カクカクと腰を揺すり、張り詰めた亀頭を揺らすと" + CALLFUNC R + MSG 0x86ec ; "紗夜は赤くなりながらも、それから目が離せなくなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16892 + CALLFUNC VOICE + MSG 0x86ed ; "(あんなに真っ赤に腫らして……。" + CALLFUNC R + MSG 0x86ee ; " きっと、痛くて仕方ないんだわ。" + CALLFUNC R + MSG 0x86ef ; " あぁ……血管が浮いて、痛々しいくらい……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x86f0 ; "  じゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86f1 ; "ペニスを見ているだけで膣奥が広がり、" + CALLFUNC R + MSG 0x86f2 ; "紗夜を大いに慌てさせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86f3 ; "「母さん……お願い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86f4 ; "これ以上息子に主導権を握られてしまったら、" + CALLFUNC R + MSG 0x86f5 ; "どんな風になってしまうかわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86f6 ; "紗夜は両脚をずらすと、あくまで自分が" + CALLFUNC R + MSG 0x86f7 ; "年上であることを思い出し、毅然と伝える。" + CALLFUNC A + S_PUSH "イベント/紗夜/06/護/う+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16893 + CALLFUNC VOICE + MSG 0x86f8 ; "「ママがスキンを着けてあげるから、" + CALLFUNC R + MSG 0x86f9 ; " そこに座って……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x86fa ; "「じゃ、じゃあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86fb ; "期待でますます膨張する護の股座は、" + CALLFUNC R + MSG 0x86fc ; "手に負えないほどに暴れ出そうとしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16894 + CALLFUNC VOICE + MSG 0x86fd ; "(あ……ああ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86fe ; "護の童顔からは想像も出来ないほど、凶暴な肉茎。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x86ff ; "紗夜の鼓動は、どれだけ指先で抑えたところで" + CALLFUNC R + MSG 0x8700 ; "当分収まってくれそうになかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16895 + CALLFUNC VOICE + MSG 0x8701 ; "「もう……、あのまま挿入れちゃうかと思ったわ……。" + CALLFUNC R + MSG 0x8702 ; " あんな風にママを苛めてはダメよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8703 ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8704 ; "巨大な乳房の輪郭を滑り落ちる髪筋をかきあげながら、" + CALLFUNC R + MSG 0x8705 ; "紗夜はくすくすと口元をほころばせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8706 ; "「ご、ごめんなさい……。でも悔しくて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16896 + CALLFUNC VOICE + MSG 0x8707 ; "「悔しい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8708 ; "「旦那様がしていること……、僕は出来ないから……。" + CALLFUNC R + MSG 0x8709 ; " だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x870a ; "口を噤んだ護をなだめるように、" + CALLFUNC R + MSG 0x870b ; "そっと紗夜の手のひらが陰茎に添えられる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x870c ; "「う、く……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x870d ; "ほんの少しだけ桜色を足したネイルが" + CALLFUNC R + MSG 0x870e ; "部屋の照明に照り輝く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x870f ; "赤味を帯びて、紗夜の口元を狙いそそり勃つペニスには" + CALLFUNC R + MSG 0x8710 ; "不似合いな細い細い指先。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16897 + CALLFUNC VOICE + MSG 0x8711 ; "「……ふふ、お返し♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8712 ; "  きゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8713 ; "護の脚の間に身体を差し入れると、" + CALLFUNC R + MSG 0x8714 ; "落ち着かないペニスをきゅっと指の輪で掴む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8715 ; "人差し指と親指とで肉棒を捕獲しながら、" + CALLFUNC R + MSG 0x8716 ; "愛情一杯に微笑む紗夜は、妖しく儚げな魅力を放っていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8717 ; "(ずっとずっと、綺麗な人だと思っていたけど……" + CALLFUNC R + MSG 0x8718 ; " 今の方がすごい……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8719 ; "(芸術品みたいにお美しくて……、" + CALLFUNC R + MSG 0x871a ; " 僕の汚いチンポを握らせているのが嘘みたいだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x871b ; "その横顔を見ているだけで、精管がビクビク収縮する。" + CALLFUNC R + MSG 0x871c ; "護は紗夜の魅力から逃れようとして視線を下ろし……" + CALLFUNC R + MSG 0x871d ; "すぐそこで息づいていた乳房の迫力に度肝を抜かれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x871e ; "服の端からチラチラ顔を出し、隠れる突起が" + CALLFUNC R + MSG 0x871f ; "護の目線を独り占めする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8720 ; "普段、屋敷のいたるところで見かける時にも" + CALLFUNC R + MSG 0x8721 ; "気になって仕方ない二つの膨らみ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8722 ; "それはこうして至近距離で直接確認すると、" + CALLFUNC R + MSG 0x8723 ; "規格外の大きさに思える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16898 + CALLFUNC VOICE + MSG 0x8724 ; "「あ……ん。どこを見てるの?" + CALLFUNC R + MSG 0x8725 ; " ホントに男の子はおっぱいが好きなんだから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8726 ; "  ゆさっ……ゆさっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8727 ; "紗夜が浅く息を吐くだけで、肺に押されて乳房が揺れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8728 ; "「あ、あの……母さん、いい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8729 ; "手を必死に伸ばす護を、紗夜は嬉しそうに見上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16899 + CALLFUNC VOICE + MSG 0x872a ; "「おっぱいは、あとで♀" + CALLFUNC R + MSG 0x872b ; " 焦らなくても、ちゃんと飲ませてあげるから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x872c ; "「や、約束だよ!?" + CALLFUNC R + MSG 0x872d ; " 絶対……絶対にっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x872e ; "緩慢に腰を動かし、紗夜の指の輪で竿を刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x872f ; "ずりずりとカリ首から根元へ広がる包皮は、" + CALLFUNC R + MSG 0x8730 ; "半分隠れてしまっていた亀頭をぷるんと突き出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16900 + CALLFUNC VOICE + MSG 0x8731 ; "「あん、カメさんの頭が出てきたわ……。" + CALLFUNC R + MSG 0x8732 ; " ツルツルなのね、ここは♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8733 ; "  つん、つん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8734 ; "唇の先で鈴口にキスをしながら、" + CALLFUNC R + MSG 0x8735 ; "ほう……と紗夜が感嘆の溜め息をついた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16901 + CALLFUNC VOICE + MSG 0x8736 ; "「すごい……。もう、先っぽがトロトロしてるわ。" + CALLFUNC R + MSG 0x8737 ; " こんなに強い牡の匂いをさせて……いやらしいんだから♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/生ぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16902 + CALLFUNC VOICE + MSG 0x8738 ; "「ちゅっ……ちゅるるるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8739 ; "「ん、んんッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x873a ; "避妊具を探すはずが、好奇心に負けてしまったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x873b ; "紗夜は亀頭に唇を密着させ、先走りを吸い上げていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16903 + CALLFUNC VOICE + MSG 0x873c ; "「ぬちゅっ、んっ、んちゅっ、ちゅるるるっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x873d ; "「あっ! ああっ!?" + CALLFUNC R + MSG 0x873e ; " 気持ちいい……! 母さんの唇、気持ちいいよ……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/07/口垂れ/うっとり" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x873f ; "  ビュッ………! ビュルビュルビュルッ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8740 ; "「あーっ、ぁ、あああぁあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8741 ; "はしたない声を上げると、軽く射精する護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16904 + CALLFUNC VOICE + MSG 0x8742 ; "「あん……!? びっくりさせないで……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8743 ; "唇に付着した精液に一瞬驚いてしまった紗夜だが、" + CALLFUNC R + MSG 0x8744 ; "すぐにそれごと亀頭の先端に口元をあてがう。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/口垂れぺろ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16905 + CALLFUNC VOICE + MSG 0x8745 ; "「相変わらず、堪え性がないんだから……。" + CALLFUNC R + MSG 0x8746 ; " んんっ……んっ、ちゅる、ちゅぷ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8747 ; "「あ、ああ!? ダメだよ……!" + CALLFUNC R + MSG 0x8748 ; " 僕の精液なんて飲んじゃあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8749 ; "舌の上に雫を乗せ、喉奥へと導く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x874a ; "その仕草の間にも洩れる先走りを舐め取り、飲み下す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x874b ; "ペニスの先端を清め、濡らすように紗夜の唇は" + CALLFUNC R + MSG 0x874c ; "くにくにと強弱をつけて鈴口を刺激した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16906 + CALLFUNC VOICE + MSG 0x874d ; "「ふふっ……、おちんちんの下でタマタマが、" + CALLFUNC R + MSG 0x874e ; " 可愛らしく動いてる……♀" + CALLFUNC R + MSG 0x874f ; " また、精子を作ってるのかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16907 + CALLFUNC VOICE + MSG 0x8750 ; "「ふぅん、んっ、こく、こくん……んくっ、んぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8751 ; "紗夜は唇から溢れる精液を指先で拭い、" + CALLFUNC R + MSG 0x8752 ; "その指を舌先へと乗せてみせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16908 + CALLFUNC VOICE + MSG 0x8753 ; "「あふっ……くちゅ……。ふふっ、お漏らしはダメよ?" + CALLFUNC R + MSG 0x8754 ; " 護も大人なんだから、少しはガマンしないと♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16909 + CALLFUNC VOICE + MSG 0x8755 ; "「てろ……、ちろっ……ちろちろっ……ちゅうう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8756 ; "「はぁっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8757 ; "あくまで触れるだけ、汚れを清めるためだけの舌使いは" + CALLFUNC R + MSG 0x8758 ; "護を落ち着かせるどころか、ペニスをギンギンにする。" + CALLFUNC A + S_PUSH "イベント/紗夜/07/口垂れ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16910 + CALLFUNC VOICE + MSG 0x8759 ; "「あらあらっ。" + CALLFUNC R + MSG 0x875a ; " ……この子ったら、ママを犯す気満々なのね♀" + CALLFUNC R + MSG 0x875b ; " 本当にエッチなおちんちんなんだから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x875c ; "萎えるどころかぐいぐいと手の輪を広げ、" + CALLFUNC R + MSG 0x875d ; "円周を太くする護のモノに、紗夜は小さく笑ってしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16911 + CALLFUNC VOICE + MSG 0x875e ; "(昔、一緒にお風呂に入っていた頃は、" + CALLFUNC R + MSG 0x875f ; " こんなんじゃなかったのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16912 + CALLFUNC VOICE + MSG 0x8760 ; "(もう、立派な大人なのね……。" + CALLFUNC R + MSG 0x8761 ; " 1人の男性として見てあげなくちゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8762 ; "逞しく育った護のペニスを見て、紗夜の母性が" + CALLFUNC R + MSG 0x8763 ; "ますます膨らんでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16913 + CALLFUNC VOICE + MSG 0x8764 ; "(ふふっ……まるで一つの生き物みたい。" + CALLFUNC R + MSG 0x8765 ; " どくん、どくんって脈を打って……" + CALLFUNC R + MSG 0x8766 ; " 新しい生命を私の身体に宿そうとしている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8767 ; "触れているだけで、掌から手首に掛けて、" + CALLFUNC R + MSG 0x8768 ; "熱が伝わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8769 ; "紗夜はすんすん、と鼻先で勃起の臭いを嗅ぐと" + CALLFUNC R + MSG 0x876a ; "睫毛をぱちぱちとしばたかせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16914 + CALLFUNC VOICE + MSG 0x876b ; "「あ……ン、これ以上おっきくなったら" + CALLFUNC R + MSG 0x876c ; " ママの指じゃ掴めなくなっちゃうわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x876d ; "両手で握り締めるべきかどうか迷う紗夜の口元に、" + CALLFUNC R + MSG 0x876e ; "ぐっと腰を突き出すと護は小さな声で呟いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x876f ; "「母さんとセックスするって考えただけで、" + CALLFUNC R + MSG 0x8770 ; " 僕……こうなっちゃうんだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16915 + CALLFUNC VOICE + MSG 0x8771 ; "「もう……そんなにママとエッチしたいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8772 ; "「たぶん、ヤキモチだと思う……。" + CALLFUNC R + MSG 0x8773 ; " 母さんを取られたくないって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16916 + CALLFUNC VOICE + MSG 0x8774 ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8775 ; "素直な言葉に、紗夜の胸がジンと熱くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16917 + CALLFUNC VOICE + MSG 0x8776 ; "(ヤキモチ……かぁ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8777 ; "ゆるやかにウェーブのかかった髪先が" + CALLFUNC R + MSG 0x8778 ; "紗夜の眼前でふわふわ揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8779 ; "すると、それがくすぐったいのか、" + CALLFUNC R + MSG 0x877a ; "亀頭の角度を変えて所在無げにしている護の" + CALLFUNC R + MSG 0x877b ; "その表情が、仕草が紗夜には守るべきものに感じられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x877c ; "初めて恋をした時の、淡くもどかしい切なさが蘇り、" + CALLFUNC R + MSG 0x877d ; "紗夜は自分がただの少女になってしまったかのように" + CALLFUNC R + MSG 0x877e ; "錯覚する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16918 + CALLFUNC VOICE + MSG 0x877f ; "(やっぱり、この子は母親を……私を求めている。" + CALLFUNC R + MSG 0x8780 ; " この子の想いを受け止めるのは、私しかいない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8781 ; "肥大化する母性愛が、両胸から、臀部から、" + CALLFUNC R + MSG 0x8782 ; "全身から溶け出して部屋いっぱいに広がっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16919 + CALLFUNC VOICE + MSG 0x8783 ; "「……それじゃ、今日は特別よ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8784 ; "「えっ、何?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8785 ; "突然、はっきりと言葉を口にした紗夜を" + CALLFUNC R + MSG 0x8786 ; "怪訝な目で見下ろす護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8787 ; "すると、紗夜は耳にかけていた髪を下ろしながら" + CALLFUNC R + MSG 0x8788 ; "迷いの消えた……包容力のある微笑みを浮かべた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16920 + CALLFUNC VOICE + MSG 0x8789 ; "「今日はスキンを着けなくていいわ。" + CALLFUNC R + MSG 0x878a ; " 射精したばかりだし、少しはガマン出来るわよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x878b ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x878c ; "避妊具を探すのを止め、" + CALLFUNC R + MSG 0x878d ; "ゆっくりと身体を起こす紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x878e ; "護は肉棒をヒクつかせながら、" + CALLFUNC R + MSG 0x878f ; "いきなりの事態に反応出来ないでいた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8790 ; "「? ……??」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8791 ; "  する……するする……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8792 ; "立ち上がると同時に、服を脱ぎ、" + CALLFUNC R + MSG 0x8793 ; "着替えを始める紗夜。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8794 ; "「ど、どうしたの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8795 ; "護は、フェラチオの最中に離れてしまった" + CALLFUNC R + MSG 0x8796 ; "紗夜に驚く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8797 ; "すると、紗夜は慈愛の表情で護を見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26548 + CALLFUNC VOICE + MSG 0x8798 ; "「愛し合うなら、ベッドの上……でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8799 ; "見え隠れする白い生肌と" + CALLFUNC R + MSG 0x879a ; "身体の曲線がなまめかしく、" + CALLFUNC R + MSG 0x879b ; "急に恥ずかしさに襲われてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x879c ; "(……! これじゃ生殺しだよ!" + CALLFUNC R + MSG 0x879d ; " ペニスが痛くて……ああ、ああもう!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x879e ; "やり場のない焦燥を感じ、身動きが取れなく" + CALLFUNC R + MSG 0x879f ; "なった護を、紗夜が当然のように誘惑する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16921 + CALLFUNC VOICE + MSG 0x87a0 ; "「あなたも服をお脱ぎなさい。" + CALLFUNC R + MSG 0x87a1 ; " 今日は、ベッドの上で愛し合いましょう♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87a2 ; "「えっ……え、ええっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87a3 ; "豪華な下着をまとい、薄布で飾り立てられていく" + CALLFUNC R + MSG 0x87a4 ; "紗夜と違って、いつまでも下半身を丸出しにした" + CALLFUNC R + MSG 0x87a5 ; "格好であることに気がつく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87a6 ; "股間を隠し、もたもたと立ち上がる護を" + CALLFUNC R + MSG 0x87a7 ; "紗夜の腕が抱きとめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16922 + CALLFUNC VOICE + MSG 0x87a8 ; "「ママの気が変わらないうちに、早く……。" + CALLFUNC R + MSG 0x87a9 ; " ね? ベッドへ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87aa ; "「う、うん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87ab ; "護は覚悟を決めて、両手を上げると" + CALLFUNC R + MSG 0x87ac ; "勢い良く服を脱ぎ捨てていった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + PUSH 5038 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/奥様の部屋/夜灯" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x87ad ; "暗くした部屋で、紗夜と護は" + CALLFUNC R + MSG 0x87ae ; "お互いを見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16924 + CALLFUNC VOICE + MSG 0x87af ; "「くすくす……二人とも、エッチな格好ね♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87b0 ; "「う、うん……。そうだね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87b1 ; "ネグリジェだけを身に纏い、" + CALLFUNC R + MSG 0x87b2 ; "布の向こうに透ける豊満な肉体を" + CALLFUNC R + MSG 0x87b3 ; "自分でそっと抱き締めている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87b4 ; "それに比べて、脱げるものは全て脱いでしまった" + CALLFUNC R + MSG 0x87b5 ; "護は、生まれたままの全裸そのものだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16925 + CALLFUNC VOICE + MSG 0x87b6 ; "「……ふふ、恥ずかしい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87b7 ; "試すように問いかける紗夜は、" + CALLFUNC R + MSG 0x87b8 ; "あまりに性的で直視するのも気恥ずかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87b9 ; "護はぱっと目を反らし、言いにくそうに" + CALLFUNC R + MSG 0x87ba ; "口の中でもごもごと返答する。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87bb ; "「恥ずかしいっていうか……照れるよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16926 + CALLFUNC VOICE + MSG 0x87bc ; "「そうね。私も同じ気持ちよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87bd ; "なんとなく二人で頬を染めた後、" + CALLFUNC R + MSG 0x87be ; "紗夜は護を静かに手招く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16927 + CALLFUNC VOICE + MSG 0x87bf ; "「いらっしゃい。" + CALLFUNC R + MSG 0x87c0 ; " ママが、本当のセックスを教えてあげる♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87c1 ; "「本当……の?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16928 + CALLFUNC VOICE + MSG 0x87c2 ; "「ええ。" + CALLFUNC R + MSG 0x87c3 ; " 粘膜同士で直接触れ合うの。" + CALLFUNC R + MSG 0x87c4 ; " 2人の愛を確かめ合い、新しい生命を育むために……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87c5 ; "「う……、嬉しいよ、母さんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87c6 ; "ほんの一瞬の沈黙の後、" + CALLFUNC R + MSG 0x87c7 ; "護は紗夜をベッドへと押し倒そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87c8 ; "それを両手で柔らかく押し戻し、" + CALLFUNC R + MSG 0x87c9 ; "紗夜は護をしっかりと見据えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87ca ; "……紗夜の両眼に護だけが映りこみ、" + CALLFUNC R + MSG 0x87cb ; "護はすぐにぽうっ……となってしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16929 + CALLFUNC VOICE + MSG 0x87cc ; "「ダ、ダメよ……がっついたりしちゃ……。" + CALLFUNC R + MSG 0x87cd ; " もうママ、逃げたりしないから……優しくして?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87ce ; "「う……うん。わかっ……た……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87cf ; "腕の中でかすかに震えると、" + CALLFUNC R + MSG 0x87d0 ; "それから紗夜は護の頬に唇を合わせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16930 + CALLFUNC VOICE + MSG 0x87d1 ; "「ちゅっ……♀ ちゅ、ちゅっ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87d2 ; "「母さん……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16931 + CALLFUNC VOICE + MSG 0x87d3 ; "「今だけは、あなたと私は恋人同士……。" + CALLFUNC R + MSG 0x87d4 ; " そうでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87d5 ; "最後の確認に、護は間髪入れずに肯定を重ねる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87d6 ; "「うん……。" + CALLFUNC R + MSG 0x87d7 ; " ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87d8 ; "頬へのキスのお返しに、" + CALLFUNC R + MSG 0x87d9 ; "唇への口付けをする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87da ; "紗夜は目を見開き、そして嬉しそうに微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16932 + CALLFUNC VOICE + MSG 0x87db ; "「くすっ……。でも、約束して?" + CALLFUNC R + MSG 0x87dc ; " これは、一度だけだと……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87dd ; "「えっ? 一度だけ……なの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87de ; "不満げな護の手を取り、その手に手を重ね、" + CALLFUNC R + MSG 0x87df ; "自分の胸元へ押し当てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87e0 ; "紗夜はドキドキと、うるさいくらいに" + CALLFUNC R + MSG 0x87e1 ; "鳴り響く鼓動を聞かせながら言う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16933 + CALLFUNC VOICE + MSG 0x87e2 ; "「わがまま言わないの。" + CALLFUNC R + MSG 0x87e3 ; " 本当なら、一度だってダメなんだから」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87e4 ; "「そうだよね、ごめんなさい……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16934 + CALLFUNC VOICE + MSG 0x87e5 ; "「最後にもう一つ。" + CALLFUNC R + MSG 0x87e6 ; " エッチなミルクは絶対、膣外に出すこと。" + CALLFUNC R + MSG 0x87e7 ; " 赤ちゃんができたら大変だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x87e8 ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87e9 ; "握る手に力を込める紗夜にうなずきながら、" + CALLFUNC R + MSG 0x87ea ; "護は少し悲しそうだった。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87eb ; "「そ、そうだね。" + CALLFUNC R + MSG 0x87ec ; " 僕の赤ちゃんが出来たら嫌だよね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16935 + CALLFUNC VOICE + MSG 0x87ed ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87ee ; "紗夜は一歩前に出ると、青ざめて" + CALLFUNC R + MSG 0x87ef ; "左右に大きく首を振った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16936 + CALLFUNC VOICE + MSG 0x87f0 ; "「ちがうわ。そうではないの」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87f1 ; "「え?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16937 + CALLFUNC VOICE + MSG 0x87f2 ; "「誤解しないで?" + CALLFUNC R + MSG 0x87f3 ; " あなたの赤ちゃんが欲しくない" + CALLFUNC R + MSG 0x87f4 ; " わけじゃないのよ?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87f5 ; "「ええっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16938 + CALLFUNC VOICE + MSG 0x87f6 ; "「でも、それは、私には許されないことなの。" + CALLFUNC R + MSG 0x87f7 ; " ……わかるわよね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16939 + CALLFUNC VOICE + MSG 0x87f8 ; "「ママができることは、ここまでだから……。" + CALLFUNC R + MSG 0x87f9 ; " それ以上のことは、あなたが本当に好きになった" + CALLFUNC R + MSG 0x87fa ; " 女性とするの……いい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87fb ; "心の底から護のことを思う紗夜の言葉に、" + CALLFUNC R + MSG 0x87fc ; "かけがえのない愛情を感じ取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x87fd ; "護は何かを言おうとして、" + CALLFUNC R + MSG 0x87fe ; "それをぐっと呑みこんだ。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x87ff ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16940 + CALLFUNC VOICE + MSG 0x8800 ; "「さあ、いらっしゃい?" + CALLFUNC R + MSG 0x8801 ; " 入り口まではママが導いてあげる。" + CALLFUNC R + MSG 0x8802 ; " そこから先は、あなた次第よ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8803 ; "  くいっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8804 ; "紗夜に手を引かれ、護は指先から伝わる熱と、" + CALLFUNC R + MSG 0x8805 ; "目の前の美しい人に囚われた。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8806 ; "(今は、これでいいんだ……。" + CALLFUNC R + MSG 0x8807 ; " 旦那様と同じように奥様と愛し合える……)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8808 ; "(それだけで、僕みたいな使用人には" + CALLFUNC R + MSG 0x8809 ; " 夢みたいなことなんだから……)" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16941 + CALLFUNC VOICE + MSG 0x880a ; "「あ……、護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x880b ; "ソファーで愛し合うことの多い二人にとって、" + CALLFUNC R + MSG 0x880c ; "ベッドの上での接合は、一つの覚悟の表れだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x880d ; "ネグリジェ姿の紗夜は、護とぴったり密着し" + CALLFUNC R + MSG 0x880e ; "秘裂と男根とをすり合わせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16942 + CALLFUNC VOICE + MSG 0x880f ; "「すごいわ……、あ、あなたとこんなに近くで" + CALLFUNC R + MSG 0x8810 ; " 重なり合うなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8811 ; "艶めき、湿った紗夜の唇に唇を乗せ、" + CALLFUNC R + MSG 0x8812 ; "数え切れないほどのキスをする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8813 ; "「ん、ちゅっ……ちゅうっ……" + CALLFUNC R + MSG 0x8814 ; " 母さん、母さんんっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16943 + CALLFUNC VOICE + MSG 0x8815 ; "「あっんンっ……熱いわ……、身体が熱いの……。" + CALLFUNC R + MSG 0x8816 ; " ちゅっ、ちゅるっ……れるぅっ……。" + CALLFUNC R + MSG 0x8817 ; " あなたを愛したくて、身体が火照ってる♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8818 ; "「うん……、うん、僕もだよ……。" + CALLFUNC R + MSG 0x8819 ; " ちゅっ、ちゅぷ、ぷちゅ……ッ」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16944 + CALLFUNC VOICE + MSG 0x881a ; "「あっ……あはぁっ……幸せ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x881b ; "紗夜の右手は護の後頭部を抱き、" + CALLFUNC R + MSG 0x881c ; "左手の指先はそっと引き締まった尻を引き寄せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x881d ; "  くちゅ……くちゅ、くちゅっ……!" + CALLFUNC R + MSG 0x881e ; "  にゅるっ……ぬち、ぬち、ぬちぃっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x881f ; "どちらからとなく、腰を打ちつけ" + CALLFUNC R + MSG 0x8820 ; "愛液と先走りとをかき混ぜていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16945 + CALLFUNC VOICE + MSG 0x8821 ; "「もっと下よ……?" + CALLFUNC R + MSG 0x8822 ; " あっ、そこ……ゆっくりきて……。" + CALLFUNC R + MSG 0x8823 ; " やさしく……あっ、あぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8824 ; "スキンが無いせいで、紗夜のぬかるみを" + CALLFUNC R + MSG 0x8825 ; "自由にペニスが泳ぎまわる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8826 ; "花弁を開くように、護の亀頭が下から上へ" + CALLFUNC R + MSG 0x8827 ; "撫でていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8828 ; "「はぁっ……はぁっ、溶けちゃいそうだよ……!" + CALLFUNC R + MSG 0x8829 ; " 母さんのアソコ、ヌルヌルで……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16946 + CALLFUNC VOICE + MSG 0x882a ; "「あなたが欲しかったから……こうなってるのよ?" + CALLFUNC R + MSG 0x882b ; " んっ……ぁ……はしたないくらいに、濡らして……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x882c ; "交互に洩れる吐息の塊が、二人の顔の間で絡まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x882d ; "ヌルヌルと汁にまみれた股間をぶつけあいながら、" + CALLFUNC R + MSG 0x882e ; "二人の興奮は最高速度で加速していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x882f ; "「母さん……、僕、もう……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16947 + CALLFUNC VOICE + MSG 0x8830 ; "「いいのよ……。来て……っ、" + CALLFUNC R + MSG 0x8831 ; " 私も……あなたのおちんちんが欲しいわ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8832 ; "「う、ううっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8833 ; "耳元に甘い声が染み込むだけで、" + CALLFUNC R + MSG 0x8834 ; "再び射精しそうになって焦る護。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16948 + CALLFUNC VOICE + MSG 0x8835 ; "「ん、んぁあ……っ、挿入っちゃうのね……、" + CALLFUNC R + MSG 0x8836 ; " 護の本当のおちんちんが……、ママの膣内に……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8837 ; "「そうだよ……、もう、やめてあげないから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16949 + CALLFUNC VOICE + MSG 0x8838 ; "「はぁっ、あぁああっ……そんな……ぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8839 ; "護の腕が紗夜の脇の下に入り、" + CALLFUNC R + MSG 0x883a ; "肩を丸ごと引き寄せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x883b ; "裸の腕は紗夜の想像よりもずっと硬く、筋ばっていて" + CALLFUNC R + MSG 0x883c ; "護が男……れっきとした雄であることを示していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16950 + CALLFUNC VOICE + MSG 0x883d ; "「溢れちゃう……っ、ママのエッチなお汁が、" + CALLFUNC R + MSG 0x883e ; " 護のおちんちんをべとべとにしちゃってる……っ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16951 + CALLFUNC VOICE + MSG 0x883f ; "「お願い……、お願いよ、護。" + CALLFUNC R + MSG 0x8840 ; " エッチなママに、おしおきして……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8841 ; "「うん……! 僕のチンポで、いっぱい苛めてあげるから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8842 ; "自発的に開かれた両足の、その奥の奥。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8843 ; "さらりと薄い陰毛が下腹部に触れ、" + CALLFUNC R + MSG 0x8844 ; "それが愛液の雫で濡れているのを確認する。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16952 + CALLFUNC VOICE + MSG 0x8845 ; "(こんなに濡れたのは、初めてだわ……。" + CALLFUNC R + MSG 0x8846 ; " 私の身体、護に触れられると……んッ、" + CALLFUNC R + MSG 0x8847 ; " おかしくなっちゃう……ぅ♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16953 + CALLFUNC VOICE + MSG 0x8848 ; "(あの人とは、こんな風にならなかったのに……。" + CALLFUNC R + MSG 0x8849 ; " どうしてなの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x884a ; "無意識にくねる腰も、臀部も次第に感覚を失い、" + CALLFUNC R + MSG 0x884b ; "逆に護の肉棒の感触が……その感覚が割れ目に" + CALLFUNC R + MSG 0x884c ; "流れ込んでくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x884d ; "「はぁ、はぁ、母さん……、母さん!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16954 + CALLFUNC VOICE + MSG 0x884e ; "(あっ……わんちゃんみたいにハァハァして……、" + CALLFUNC R + MSG 0x884f ; " そんなに私を犯したいの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8850 ; "母としての気持ちよりも、とっくに、" + CALLFUNC R + MSG 0x8851 ; "女としての本能が勝っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8852 ; "紗夜はぐちゃぐちゃにぬかるみ濡れたスリットを" + CALLFUNC R + MSG 0x8853 ; "自ら護の亀頭に押し当て、その手で護を促していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8854 ; "「う……ぅ……、母さん……挿入るよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16955 + CALLFUNC VOICE + MSG 0x8855 ; "「あっ……きてきてっ♀" + CALLFUNC R + MSG 0x8856 ; " もっとあなたを感じさせて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8857 ; "  ず、ちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8858 ; "亀頭の先端が崩れた肉ヒダに接触するだけで、" + CALLFUNC R + MSG 0x8859 ; "二人同時にのけぞり、口を半開きにしてしまう。" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x885a ; "  ぬちゅうっ……ずっ、ずちゅ……" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16956 + CALLFUNC VOICE + MSG 0x885b ; "「あ……あっ、あぁっ♀ い……、あっ、はあぁん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x885c ; "「うくっ……あっ、これが……母さんの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16957 + CALLFUNC VOICE + MSG 0x885d ; "「やっぱり、ダメ……抜いて……、ぁ、あぁはぁっ……♀" + CALLFUNC R + MSG 0x885e ; " こんなの……狂っちゃうっ……。" + CALLFUNC R + MSG 0x885f ; " はぁはぁ、コレ……私をめちゃくちゃにしちゃう!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8860 ; "  じゅぷっ、ぐちゅ、ぐぷっ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8861 ; "「いい、の……? 抜いちゃう、よ?" + CALLFUNC R + MSG 0x8862 ; " 本当に……抜いちゃうからね?」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16958 + CALLFUNC VOICE + MSG 0x8863 ; "「あぁン! あっ、いやぁ、抜かないでっ!" + CALLFUNC R + MSG 0x8864 ; " さっきのは嘘だから、絶対に抜かないで……。" + CALLFUNC R + MSG 0x8865 ; " 今抜かれたら、ママ、切なくて死んじゃうっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8866 ; "「うん……。絶対に……抜かないよ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16959 + CALLFUNC VOICE + MSG 0x8867 ; "「はぁ、はぁ、もっと奥まできて……もっと……。" + CALLFUNC R + MSG 0x8868 ; " ママのことが好きって伝えて欲しいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8869 ; "揺らめく理性と欲望の波に溺れ、" + CALLFUNC R + MSG 0x886a ; "シーツの上でのたうつ紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x886b ; "乳房を完全に護の胸板で潰され、" + CALLFUNC R + MSG 0x886c ; "両腕に抱かれ……逃げられないとわかっていても、" + CALLFUNC R + MSG 0x886d ; "かすかに抵抗したくなるほどの甘美な電流。" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x886e ; "  ずぷっ……ぐちゅうぅぅぅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16960 + CALLFUNC VOICE + MSG 0x886f ; "「あっ……す、すごい……♀" + CALLFUNC R + MSG 0x8870 ; " 護のおちんちん、すごく、硬いわ……♀" + CALLFUNC R + MSG 0x8871 ; " ママ、気持ち良くて、どうにかなりそう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8872 ; "「うぅ……僕もだよ……。" + CALLFUNC R + MSG 0x8873 ; " 母さんの膣内、ぬるぬるして気持ちいいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8874 ; "ジリジリと蓄電されていく性感を持て余し、" + CALLFUNC R + MSG 0x8875 ; "ついに護は、めり込んでいただけだった肉棒を" + CALLFUNC R + MSG 0x8876 ; "紗夜の膣内へと沈ませていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16961 + CALLFUNC VOICE + MSG 0x8877 ; "「そう……、ん……いい感じよ……♀" + CALLFUNC R + MSG 0x8878 ; " ゆっくり……やさしく……ぁ……上手っ……♀" + CALLFUNC R + MSG 0x8879 ; " あっ、あっ……すごく上手よ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x887a ; "若いピチピチの亀頭が、熟れきった膣内へ" + CALLFUNC R + MSG 0x887b ; "実に簡単に挿入されていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16962 + CALLFUNC VOICE + MSG 0x887c ; "「あ……あぁ、ああああっ……いいわ……っ、" + CALLFUNC R + MSG 0x887d ; " 護のおちんちんが、私の膣内で暴れて……はぁ、はぁンンっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x887e ; "だだ濡れに濡れを重ねた紗夜の内部は、" + CALLFUNC R + MSG 0x887f ; "待っていましたとばかりに亀頭を受け入れ、" + CALLFUNC R + MSG 0x8880 ; "強い吸引力でそのまま竿幹までをも絡めとる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8881 ; "  ずぶううっ……ぐちゅぐちゅぐちゅううううっ!" + CALLFUNC R + MSG 0x8882 ; "  にちゅうううううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8883 ; "護がほとんど腰を動かさなくても、" + CALLFUNC R + MSG 0x8884 ; "勝手にペニスが奥へと奥へと進行していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8885 ; "それほどに、紗夜は護を待ちわびていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16963 + CALLFUNC VOICE + MSG 0x8886 ; "「鉄の釘がっ……突き刺さっているみたい……!" + CALLFUNC R + MSG 0x8887 ; " あぁ、もう、もうだめ……すぐイっちゃう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8888 ; "紗夜が宣言すると同時に、締め付けがきつくなり" + CALLFUNC R + MSG 0x8889 ; "護の背筋がゾクゾクわななく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x888a ; "(これが、母さんの膣内……。" + CALLFUNC R + MSG 0x888b ; " すごく温かくて、僕のをやさしく包み込んでくれる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x888c ; "(ゴムが一枚無いだけで……、" + CALLFUNC R + MSG 0x888d ; " こんなにも母さんの膣内がわかるなんて……。" + CALLFUNC R + MSG 0x888e ; " 僕を愛してくれているのが、すごく伝わってくる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16964 + CALLFUNC VOICE + MSG 0x888f ; "(あぁっ……やっぱり、この子のおちんちん、" + CALLFUNC R + MSG 0x8890 ; " 私とすごく相性がいい……♀" + CALLFUNC R + MSG 0x8891 ; " 直接触れ合うと、余計に感じちゃう……あぁん♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16965 + CALLFUNC VOICE + MSG 0x8892 ; "(私の子宮に、強く響いてくるのっ♀" + CALLFUNC R + MSG 0x8893 ; " あの人よりも、ずっと強く……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8894 ; "  にちゅっ……にちゅ、くちゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8895 ; "腰を動かすその前に、まずは初めて触れ合う" + CALLFUNC R + MSG 0x8896 ; "粘膜と粘膜を祝い、その肉悦に浸る。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16966 + CALLFUNC VOICE + MSG 0x8897 ; "「あんっ♀ あっ、あっ、お願い、もっとゆっくりきて……。" + CALLFUNC R + MSG 0x8898 ; " はぁ、はぁ、ああぁああ……っ♀" + CALLFUNC R + MSG 0x8899 ; " でないと、ママ……おかしくなっちゃうわ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x889a ; "「う、うん……そうしているつもり、なんだけど……、" + CALLFUNC R + MSG 0x889b ; " あっ!? あぁ、蠢いて……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x889c ; "  ぬるぬるぬるぅっ……くちゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x889d ; "紗夜の膣壁は、絶え間なく護の陰茎を味わおうと" + CALLFUNC R + MSG 0x889e ; "それこそ半自動的にうねりまとわりつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16967 + CALLFUNC VOICE + MSG 0x889f ; "(あ、あぁ、そ、そんな……。" + CALLFUNC R + MSG 0x88a0 ; " 私の全てが、護のことを受け入れてる……。" + CALLFUNC R + MSG 0x88a1 ; " この子に愛されて、悦びを感じているのっ♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16968 + CALLFUNC VOICE + MSG 0x88a2 ; "(い、いけないっ……!" + CALLFUNC R + MSG 0x88a3 ; " これ以上、続けたら私……全部、この子に" + CALLFUNC R + MSG 0x88a4 ; " 奪われちゃう……! 心も……身体も……全部っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88a5 ; "紗夜がいくら腰を引こうとしても、自らの膣内が、" + CALLFUNC R + MSG 0x88a6 ; "そして護の中の野生がそれを許さない。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88a7 ; "  ぐちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88a8 ; "最初の一突きだけで、敏感になっている粘膜を" + CALLFUNC R + MSG 0x88a9 ; "擦りたてられ、淫らな声を上げる紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16969 + CALLFUNC VOICE + MSG 0x88aa ; "「あ……、あ……はぁあぁ……っ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88ab ; "「か、母さんは……ずるいよ。" + CALLFUNC R + MSG 0x88ac ; " 旦那様とだけ、こんな気持ちいいことをして……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88ad ; "  ぐちゅっ、ぐちゅ、ずちゅっ!!" + CALLFUNC R + MSG 0x88ae ; "  ぶちゅ、ぐちゅ、ぐちゅぐちゅうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88af ; "抑えきれない嫉妬を全てペニスに込め、" + CALLFUNC R + MSG 0x88b0 ; "ここぞとばかりに打ち込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88b1 ; "最も深い、神聖な場所だけを避け、" + CALLFUNC R + MSG 0x88b2 ; "他の場所は全て亀頭でスタンプし、" + CALLFUNC R + MSG 0x88b3 ; "一騎の記憶を、感触を、自分のペニスで塗り替えていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16970 + CALLFUNC VOICE + MSG 0x88b4 ; "「だって……あっ♀" + CALLFUNC R + MSG 0x88b5 ; " ホントは……いけないことなのよ?" + CALLFUNC R + MSG 0x88b6 ; " 赤ちゃんが……あ、あ、赤ちゃん……あぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88b7 ; "  ずりゅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88b8 ; "紗夜の言葉を遮るように、また貫く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16971 + CALLFUNC VOICE + MSG 0x88b9 ; "(い、いやっ……! この子、すごく上手っ♀" + CALLFUNC R + MSG 0x88ba ; " はぁ、はぁ、まるでセックスに慣れているみたいに……)" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16972 + CALLFUNC VOICE + MSG 0x88bb ; "「や……ぁ、い、いや……はぁ、はぁん……♀" + CALLFUNC R + MSG 0x88bc ; " あぅ、はぁ、あっ……ん、はぁっ……あっ、いいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88bd ; "押し寄せる快楽を和らげようと、紗夜は護の動きを" + CALLFUNC R + MSG 0x88be ; "止めようとしたが、それはあっさりと阻まれた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88bf ; "「はっ、はっ……抗わないで……。" + CALLFUNC R + MSG 0x88c0 ; " 僕の全てを受け入れてよ、母さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88c1 ; "  じゅぷっ、ずぷっ、ずちゅ、ずりゅ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16973 + CALLFUNC VOICE + MSG 0x88c2 ; "「はぁうっ……! ママ、もうダメ……。" + CALLFUNC R + MSG 0x88c3 ; " はぁ、はぁ、全部……消えちゃうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16974 + CALLFUNC VOICE + MSG 0x88c4 ; "「護のことしか考えられない……。" + CALLFUNC R + MSG 0x88c5 ; " あなたのことで、頭がいっぱいになっちゃうのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88c6 ; "以前ならば、そんな妄想すら禁忌のものとして" + CALLFUNC R + MSG 0x88c7 ; "胸の奥に秘めておけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88c8 ; "しかし、紗夜はもう……「それでもいいかもしれない」" + CALLFUNC R + MSG 0x88c9 ; "と感じてしまうほど、この交わりに陶酔している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16975 + CALLFUNC VOICE + MSG 0x88ca ; "「はぁ……あ、ああん♀ 護……っ、すごいわっ♀" + CALLFUNC R + MSG 0x88cb ; " ママ気持ちいいっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16976 + CALLFUNC VOICE + MSG 0x88cc ; "(消えちゃう……消えちゃうっ♀" + CALLFUNC R + MSG 0x88cd ; " あの人のことが、記憶から……全部……。" + CALLFUNC R + MSG 0x88ce ; " この子に、塗り替えられていくっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88cf ; "肉棒を全部挿入する前に、引き返そうとする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88d0 ; "それに気付くと、紗夜は護の腰を持ち" + CALLFUNC R + MSG 0x88d1 ; "自分の方へと引き寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88d2 ; "  ぬちゅっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88d3 ; "「くぅ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16977 + CALLFUNC VOICE + MSG 0x88d4 ; "「あんっ、まだ抜かないで……!" + CALLFUNC R + MSG 0x88d5 ; " もっと奥に来ても、大丈夫だから……。" + CALLFUNC R + MSG 0x88d6 ; " ママの奥で、あなたを感じさせて……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88d7 ; "競りあがってくる腰と陰部に覆われながら、" + CALLFUNC R + MSG 0x88d8 ; "護のペニスの血管が、破れそうなほどに血を流す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88d9 ; "「いいの? ミルクついちゃってもっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88da ; "汗ばむ肌をすり寄せながら、それでも紗夜の" + CALLFUNC R + MSG 0x88db ; "言うことを聞こうと努力する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88dc ; "護の苦しそうな顔を見た紗夜は、" + CALLFUNC R + MSG 0x88dd ; "唇を甘噛みすると「んん……」と首筋を反らす。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16978 + CALLFUNC VOICE + MSG 0x88de ; "「んもぅ、いじわる言わないの。" + CALLFUNC R + MSG 0x88df ; " 平気よ、少しくらいなら……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88e0 ; "「じゃ、じゃあ……行くよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88e1 ; "  ずぶずぶずぶっ……ぐちゅううううううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88e2 ; "紗夜の言う通り、腰をねじ入れる護。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16979 + CALLFUNC VOICE + MSG 0x88e3 ; "「あ……っはぁンン……♀" + CALLFUNC R + MSG 0x88e4 ; " そう、そうよ……もう少し……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88e5 ; "かすれ、上擦る紗夜の声は麻薬のように" + CALLFUNC R + MSG 0x88e6 ; "護を狂わせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88e7 ; "「あ、これっ……危ないっ……、" + CALLFUNC R + MSG 0x88e8 ; " どこまでもいけちゃいそうだ……ッ」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16980 + CALLFUNC VOICE + MSG 0x88e9 ; "「いいのっ……最後までして……っ!" + CALLFUNC R + MSG 0x88ea ; " ママを、護のものにしてちょうだい……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x88eb ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88ec ; "今までとは、何もかもが違った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88ed ; "紗夜の粘膜は護のペニス粘膜を愛撫し、" + CALLFUNC R + MSG 0x88ee ; "しゃぶりたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x88ef ; "  ぢゅぐっ……コンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88f0 ; "子宮口に亀頭が触れると、かすっただけでも" + CALLFUNC R + MSG 0x88f1 ; "かなりの射精欲が護を襲った。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16981 + CALLFUNC VOICE + MSG 0x88f2 ; "「あっ……♀ あっ、あっ♀ いやぁああんっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88f3 ; "護の痺れがそのまま紗夜に伝わり、" + CALLFUNC R + MSG 0x88f4 ; "紗夜の内側を巡り巡ってまた護へと流れ返る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88f5 ; "細胞レベルで絡み合い、一つの肉塊になりながら" + CALLFUNC R + MSG 0x88f6 ; "二人は一緒に神経から跳ね上がる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16982 + CALLFUNC VOICE + MSG 0x88f7 ; "「あ……っ、あぁっ……あはぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88f8 ; "もはや息をするのも辛いくらいに、" + CALLFUNC R + MSG 0x88f9 ; "全身に快楽が押し寄せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x88fa ; "紗夜は衝撃を逃がすように護の身体を掴み、" + CALLFUNC R + MSG 0x88fb ; "途切れ途切れに名を呼んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16983 + CALLFUNC VOICE + MSG 0x88fc ; "「護……っ、はぁっ、まも……るぅっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16984 + CALLFUNC VOICE + MSG 0x88fd ; "(こんな感覚、あの人とだってなかったのに……。" + CALLFUNC R + MSG 0x88fe ; " 子宮がキュンキュンしてる……。" + CALLFUNC R + MSG 0x88ff ; " この子と赤ちゃんを作りたいって、子宮が反応して……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8900 ; "好意を寄せる男性の性器が入ってきたことで、" + CALLFUNC R + MSG 0x8901 ; "子宮が下り始める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8902 ; "やがて、亀頭と子宮口の接触回数が増え、" + CALLFUNC R + MSG 0x8903 ; "二人の身体が出来上がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8904 ; "  くちゅっ……チュッ……チュッチュッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16985 + CALLFUNC VOICE + MSG 0x8905 ; "(あっ♀ 護のおちんちんとキスしてるっ♀" + CALLFUNC R + MSG 0x8906 ; " もう、そんなところまで下りてきたの?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8907 ; "「おちんちんの先に、何か当たってるよ。" + CALLFUNC R + MSG 0x8908 ; " ぷにぷにして、すごく気持ちいい♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16986 + CALLFUNC VOICE + MSG 0x8909 ; "「あんっ♀ そこは、ママの大切なところなのよ……。" + CALLFUNC R + MSG 0x890a ; " はぁ、あっ、そして……ママが一番感じるところ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16987 + CALLFUNC VOICE + MSG 0x890b ; "「愛する男性にしか触れさせない、大切な場所なの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x890c ; "「ここが……そうなんだ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16988 + CALLFUNC VOICE + MSG 0x890d ; "「ええっ、そうよ。" + CALLFUNC R + MSG 0x890e ; " 本当は、あの人しか触れてはいけないのだけど、" + CALLFUNC R + MSG 0x890f ; " 今だけは特別……。護にも、触らせてあげる♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8910 ; "「……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8911 ; "駄目だと言いながら、紗夜の子宮口は" + CALLFUNC R + MSG 0x8912 ; "貪欲に亀頭の先をつまみ、誘う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8913 ; "護は紗夜の受精器官を記憶すると、" + CALLFUNC R + MSG 0x8914 ; "そこを的確に打ち上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16989 + CALLFUNC VOICE + MSG 0x8915 ; "「そこに白いおしっこをゴックンさせると、" + CALLFUNC R + MSG 0x8916 ; " 赤ちゃんが……できるのよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8917 ; "「僕のでも……できるんだよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16990 + CALLFUNC VOICE + MSG 0x8918 ; "「うふふっ……そうね……♀" + CALLFUNC R + MSG 0x8919 ; " ママの卵子と、護の精子が1つになったら、" + CALLFUNC R + MSG 0x891a ; " 私たちの子どもができちゃうわね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x891b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x891c ; "許されないことだからこそ、" + CALLFUNC R + MSG 0x891d ; "渇望してしまう劣情。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x891e ; "二人は停止することの出来ない欲望の昂ぶりを" + CALLFUNC R + MSG 0x891f ; "情熱のせいにして股間同士でディープキスを続ける。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16991 + CALLFUNC VOICE + MSG 0x8920 ; "「こうしてる間も……すごく……あっ♀" + CALLFUNC R + MSG 0x8921 ; " き、危険……なんだか、ら……はぁ、" + CALLFUNC R + MSG 0x8922 ; " はぁ、あっ、あぁんン……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8923 ; "紗夜がほんの少し胸を引くだけで、" + CALLFUNC R + MSG 0x8924 ; "肩を上げるだけで膣内は自在に変化した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8925 ; "慣れることなく、ペニスのありとあらゆる箇所に" + CALLFUNC R + MSG 0x8926 ; "密着してねぶってくる肉ヒダ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8927 ; "護の中から倫理が消え、" + CALLFUNC R + MSG 0x8928 ; "全てが紗夜色に染まっていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16992 + CALLFUNC VOICE + MSG 0x8929 ; "「あぁぁぁん♀ あっ、いいっ♀" + CALLFUNC R + MSG 0x892a ; " はぁっ、あっ、これ、好きなのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x892b ; "「うっ、くっ、ああっ、あっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x892c ; "避妊していないことも忘れたように、" + CALLFUNC R + MSG 0x892d ; "子宮口を夢中で突きまくる護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16993 + CALLFUNC VOICE + MSG 0x892e ; "「あぁっ……あーっ、あーッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x892f ; "ズンズンと突き上げられると、子宮は受精の準備を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8930 ; "とろけた子宮口が亀頭に吸い付き、" + CALLFUNC R + MSG 0x8931 ; "二人の生殖器は完全に一つの器官になった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8932 ; "「母さんッ、母さぁんっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8933 ; "張りのあるカリ首が膣粘膜を強く擦り、" + CALLFUNC R + MSG 0x8934 ; "紗夜に強烈な悦楽を与える。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8935 ; "  ビュッ……ビュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8936 ; "堪えきれずに、亀頭から精液が漏れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8937 ; "しかし、うわごとのように自分を呼ぶ護を" + CALLFUNC R + MSG 0x8938 ; "見上げる紗夜はそれに気付かなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16994 + CALLFUNC VOICE + MSG 0x8939 ; "「ん……んんんん……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x893a ; "子宮の中に、少しずつ精子が侵入し" + CALLFUNC R + MSG 0x893b ; "それがジワジワと紗夜の器官を酔わせてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16995 + CALLFUNC VOICE + MSG 0x893c ; "「あぁっ……ママの子宮が、あなたのことを" + CALLFUNC R + MSG 0x893d ; " 憶え始めてるわ……♀" + CALLFUNC R + MSG 0x893e ; " 護のこと、気に入ったみたいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x893f ; "発情した獣のように紗夜にペニスを打ち込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8940 ; "紗夜はそれを優しく迎え入れ、" + CALLFUNC R + MSG 0x8941 ; "護の身体を離さなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8942 ; "激しすぎる交尾に、完全に子作りのための門が" + CALLFUNC R + MSG 0x8943 ; "開いてしまったのを感じる二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8944 ; "  くちゅっ、ぢゅぷっ、ずぬっ、ずぬうっ!!" + CALLFUNC R + MSG 0x8945 ; "  ぐちゅ、ぐちゅ、ぐちゅ、ぐにゅううっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16996 + CALLFUNC VOICE + MSG 0x8946 ; "「あぁっ、あっ、あぁん♀" + CALLFUNC R + MSG 0x8947 ; " はっ、はぁん、あっ、すごいっ♀" + CALLFUNC R + MSG 0x8948 ; " ああっ、おまんこ、気持ちいいのっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16997 + CALLFUNC VOICE + MSG 0x8949 ; "(いけない……。このままじゃ、スイッチ入っちゃうっ♀" + CALLFUNC R + MSG 0x894a ; " 赤ちゃん欲しいって、おねだりしちゃうっ♀)" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16998 + CALLFUNC VOICE + MSG 0x894b ; "「はぁ、はぁ、好きっ♀" + CALLFUNC R + MSG 0x894c ; " 護、好きなのっ♀ ママ、大好き♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x894d ; "「ぼ……僕も……。" + CALLFUNC R + MSG 0x894e ; " はぁ、はぁ、僕だよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x894f ; "恋人同士よりも濃厚な告白に、" + CALLFUNC R + MSG 0x8950 ; "二人の唇が近づく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 16999 + CALLFUNC VOICE + MSG 0x8951 ; "「ん……ちゅっ、ちゅ、れろぉおお……くちゅうっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8952 ; "舌を絡めながら、二人の境目が無くなるほどに接近する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8953 ; "「ふ……、くぅうっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8954 ; "精液をたっぷりと蓄えたのか、" + CALLFUNC R + MSG 0x8955 ; "護の陰嚢は膨れ上がり、重さに驚くほどだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8956 ; "腰を振るたびに、ピタピタと袋が紗夜の股間に当たり、" + CALLFUNC R + MSG 0x8957 ; "その独特な感触と伸びた皺の感覚とが充満する。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17000 + CALLFUNC VOICE + MSG 0x8958 ; "(赤ちゃんの素が溜まって、あんなに膨らんでる……。" + CALLFUNC R + MSG 0x8959 ; " アレが子宮に注がれたら、私……。" + CALLFUNC R + MSG 0x895a ; " 確実に妊娠してしまう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17001 + CALLFUNC VOICE + MSG 0x895b ; "(私と護の赤ちゃんが……出来ちゃう♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x895c ; "禁断の妊娠欲求が、かえって紗夜に火をつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x895d ; "しっとりとした皮膚から馨しく汗の香りがたちのぼり、" + CALLFUNC R + MSG 0x895e ; "護の全身を包み込んでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17002 + CALLFUNC VOICE + MSG 0x895f ; "「子宮の奥がジンジンしてるっ♀" + CALLFUNC R + MSG 0x8960 ; " あっ、あっ、排卵しちゃうっ♀ 卵子でちゃうのっ♀" + CALLFUNC R + MSG 0x8961 ; " ママ、もうダメぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8962 ; "盛り上がる二人の間に、" + CALLFUNC R + MSG 0x8963 ; "制止をかけられる人間は、この部屋にはいなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8964 ; "「僕の精子で母さんに種付けしたい……。" + CALLFUNC R + MSG 0x8965 ; " ママの卵子を僕がもらってもいい?」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17003 + CALLFUNC VOICE + MSG 0x8966 ; "「い、いけないわっ……。" + CALLFUNC R + MSG 0x8967 ; " それだけは……ダメぇ……。" + CALLFUNC R + MSG 0x8968 ; " あっ、あぁっ……はぁん、あっ、い……いいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8969 ; "「いいの? 母さんっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17004 + CALLFUNC VOICE + MSG 0x896a ; "「ち、違うのっ! そうじゃなくて……あぁん♀" + CALLFUNC R + MSG 0x896b ; " ダメよ、ダメなのっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17005 + CALLFUNC VOICE + MSG 0x896c ; "(いけない……。自分の気持ちがわからなくなってる……。" + CALLFUNC R + MSG 0x896d ; " でも、子宮は欲しがってる……。" + CALLFUNC R + MSG 0x896e ; " 精子が来るのをちゃんと待ってる……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x896f ; "ぞわぞわと紗夜の足の爪先から、太腿へ、膝へ、" + CALLFUNC R + MSG 0x8970 ; "そして花弁へと上昇してくる欲望。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8971 ; "それが太い光の柱となって、脳天へとぶち抜かれた瞬間、" + CALLFUNC R + MSG 0x8972 ; "紗夜の全てが解放されてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17006 + CALLFUNC VOICE + MSG 0x8973 ; "「あっ、あっ、ママ……もうガマンできないっ♀" + CALLFUNC R + MSG 0x8974 ; " あなた、ごめんなさい!" + CALLFUNC R + MSG 0x8975 ; " 私、これ以上、ガマンできないの!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x8976 ; "  ぐっちゅ、ぐっちゅ、ぐちゅぐちゅぐちゅっ!" + CALLFUNC R + MSG 0x8977 ; "  ぐちゅぐちゅぐちゅぐちゅううううっ……!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8978 ; "「イクよ!" + CALLFUNC R + MSG 0x8979 ; " 子宮の中に、びゅーびゅーするよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17007 + CALLFUNC VOICE + MSG 0x897a ; "「あぁん、きてきてっ♀" + CALLFUNC R + MSG 0x897b ; " 護のおちんちん、ママの子宮口にくっつけて、" + CALLFUNC R + MSG 0x897c ; " ビューってしてぇ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x897d ; "護の腰を掴み、一滴も精子を逃さないように" + CALLFUNC R + MSG 0x897e ; "照準を合わせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17008 + CALLFUNC VOICE + MSG 0x897f ; "「ママに種付けして!" + CALLFUNC R + MSG 0x8980 ; " 護の精子で、ママの卵子を犯してっ!" + CALLFUNC R + MSG 0x8981 ; " 受精させてぇええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8982 ; "  ぬちゅうう、ぐちゅ、ぐちゅぐちゅぐちゅっ!" + CALLFUNC R + MSG 0x8983 ; "  ぐちゅぐちゅぐちゅぐちゅううううっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8984 ; "最後の追い込みをかける護に、" + CALLFUNC R + MSG 0x8985 ; "紗夜は膣奥を絞め、応える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8986 ; "元々体力のある護と、" + CALLFUNC R + MSG 0x8987 ; "大事に扱われ続けてきた紗夜とでは爆発力が違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8988 ; "石のように硬くなったペニスを" + CALLFUNC R + MSG 0x8989 ; "何度も子宮口に打ち込み、息を乱す。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17009 + CALLFUNC VOICE + MSG 0x898a ; "(なに……? 来る、来る、来ちゃううっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x898b ; "紗夜の目の前が明滅し、" + CALLFUNC R + MSG 0x898c ; "感じたことのない快感が子宮に広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x898d ; "卵巣が疼き始めると、やがて生命の器が" + CALLFUNC R + MSG 0x898e ; "そこから生まれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17010 + CALLFUNC VOICE + MSG 0x898f ; "「あん! あっ、排卵しちゃうっ!" + CALLFUNC R + MSG 0x8990 ; " ママ、卵子つくっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■鼓動 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8991 ; "  ぷちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17011 + CALLFUNC VOICE + MSG 0x8992 ; "「――――ぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8993 ; "「はぁっ、はぁっ、僕にも……わかるよ……!" + CALLFUNC R + MSG 0x8994 ; " 今、母さんの子宮に、卵子ができたのが……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17012 + CALLFUNC VOICE + MSG 0x8995 ; "「あっ、あっ、あっ、ママ、もうらめっ……。" + CALLFUNC R + MSG 0x8996 ; " 壊れちゃ……はぁ、はぁ、子宮が壊れちゃうっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17013 + CALLFUNC VOICE + MSG 0x8997 ; "「ママ、イクぅぅぅぅっ!" + CALLFUNC R + MSG 0x8998 ; " はぁ、はぁ、あはぁぁぁん♀♀♀" + CALLFUNC R + MSG 0x8999 ; " イクイクイクっ♀♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x899a ; "膣奥に深く亀頭を押し込むと、" + CALLFUNC R + MSG 0x899b ; "護はありったけの精液を吐き出していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17014 + CALLFUNC VOICE + MSG 0x899c ; "「ああん、あっ、あはぁぁぁぁあああっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x899d ; "「うぅ! うっ! うぁぁぁぁっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/09/絶" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x899e ; "  びゅぐぅ! びゅるるるるっ! びゅぅ、びゅくん!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x899f ; "開ききった子宮口は、" + CALLFUNC R + MSG 0x89a0 ; "護の亀頭と1つになり精液を吸い出す。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17015 + CALLFUNC VOICE + MSG 0x89a1 ; "「あぁん♀ あっ、こんなにでて……。" + CALLFUNC R + MSG 0x89a2 ; " はぁ、はぁ、ダメ……子どもできちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89a3 ; "護自身も体験したことのない射精の長さ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89a4 ; "子宮の中に活きが良い生まれたての精子が" + CALLFUNC R + MSG 0x89a5 ; "続々と侵入し、護一色に染め上げていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17016 + CALLFUNC VOICE + MSG 0x89a6 ; "「あんっ、護、すごい射精してるっ♀♀" + CALLFUNC R + MSG 0x89a7 ; " こんなの、凄すぎるっ♀" + CALLFUNC R + MSG 0x89a8 ; " エッチなミルクで、卵子、とけちゃうぅぅぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89a9 ; "精液の勢いで広がる卵管に、" + CALLFUNC R + MSG 0x89aa ; "その量の凄さを感じ取る紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89ab ; "膣孔がきゅうっとペニスを締め付け、" + CALLFUNC R + MSG 0x89ac ; "護の方もまともにそれを食らってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89ad ; "「う、うぁ!? 膣内がすごく締め付けてくるよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17017 + CALLFUNC VOICE + MSG 0x89ae ; "「んはぁぁぁっ♀ ああん、あっ、受精しちゃうっ♀" + CALLFUNC R + MSG 0x89af ; " ママの子宮に、護の赤ちゃんできちゃうっ♀♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/02" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■鼓動 + S_PUSH "カットイン/紗夜/09/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x89b0 ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89b1 ; "護の長い射精は、しばらく続いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89b2 ; "紗夜の子宮が、完全に堕ちてしまうまで……。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17018 + CALLFUNC VOICE + MSG 0x89b3 ; "(はぁっ、はぁっ、こんなに満たされたセックス……初めて……。" + CALLFUNC R + MSG 0x89b4 ; " あの人とだって、こんな気持ちは得られなかったのに……)" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17019 + CALLFUNC VOICE + MSG 0x89b5 ; "(……護が、初めて私に与えてくれた……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89b6 ; "若い精液を飲み干した子宮が、" + CALLFUNC R + MSG 0x89b7 ; "キュンキュンと熱くなり、心地よい疲労に落ちていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89b8 ; "それでも紗夜は幸福だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17020 + CALLFUNC VOICE + MSG 0x89b9 ; "(子宮も悦んでる……。" + CALLFUNC R + MSG 0x89ba ; " 護の精子が来てくれて……ふふっ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89bb ; "中出しの余韻に満足して、護はペニスを引き抜いていく。" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/04" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/紗夜/09/感2+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x89bc ; "  ずちゅうっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17021 + CALLFUNC VOICE + MSG 0x89bd ; "「ぁ……ぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89be ; "ぽっかりと空いた膣口から、ごぽりと精液が溢れ、" + CALLFUNC R + MSG 0x89bf ; "シーツは汗と精液とで修復不可能なほどになる。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89c0 ; "「はぁーっ、はぁーっ、……ごめんなさい……。" + CALLFUNC R + MSG 0x89c1 ; " 気持ち良すぎて、抜けなかった……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17022 + CALLFUNC VOICE + MSG 0x89c2 ; "「ん……ママ、危険日だって言ったのに……。" + CALLFUNC R + MSG 0x89c3 ; " こんなに元気な精子を注がれたら、きっと、" + CALLFUNC R + MSG 0x89c4 ; " すぐに子どもできちゃうわ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89c5 ; "「うっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89c6 ; "事後のけだるげな空気の中、" + CALLFUNC R + MSG 0x89c7 ; "まだ全身を濡らしたままの紗夜が口端を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89c8 ; "そして、赤い顔で問う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17023 + CALLFUNC VOICE + MSG 0x89c9 ; "「ねぇ……護?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89ca ; "「な、なに?」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17024 + CALLFUNC VOICE + MSG 0x89cb ; "「気持ちよかったから、抜かなかったの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89cc ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89cd ; "欲情が消え去ると、自分のしでかしたことの" + CALLFUNC R + MSG 0x89ce ; "重大さをようやく思い知る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89cf ; "それなのに、なぜか二人とも爽やかな気持ちだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17025 + CALLFUNC VOICE + MSG 0x89d0 ; "「それだけ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89d1 ; "「それだけって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89d2 ; "紗夜の瞳に見つめられていると、" + CALLFUNC R + MSG 0x89d3 ; "護は思春期のようにいたたまれなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89d4 ; "それでも、しばらく考えて答えを発した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89d5 ; "「……母さんを僕の物にしたかったんだ。" + CALLFUNC R + MSG 0x89d6 ; " 僕の精子で妊娠させたかったから……」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17026 + CALLFUNC VOICE + MSG 0x89d7 ; "「くすっ……。" + CALLFUNC R + MSG 0x89d8 ; " ママもね……エッチしてるとき、少しだけ思ったわ。" + CALLFUNC R + MSG 0x89d9 ; " このまま、あなたの赤ちゃんを作ってもいいかなって」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89da ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x89db ; "  ドキンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89dc ; "紗夜の心と身体が、また一段階自分へと" + CALLFUNC R + MSG 0x89dd ; "開かれたことが、護にも理解出来た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89de ; "紗夜はいまだ溢れ出す精液を拭き取ることもせずに" + CALLFUNC R + MSG 0x89df ; "護をそっと抱き締める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17027 + CALLFUNC VOICE + MSG 0x89e0 ; "「あなたに種付けされているうちに、段々、" + CALLFUNC R + MSG 0x89e1 ; " そう思えてきて……。" + CALLFUNC R + MSG 0x89e2 ; " ふふっ、いけないママね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89e3 ; "(それって、村長の治療のせい?" + CALLFUNC R + MSG 0x89e4 ; " 僕が相手じゃなくても、母さんは" + CALLFUNC R + MSG 0x89e5 ; " ……そう思ったりするの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89e6 ; "複雑な心情のまま、護も紗夜を抱き締めようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89e7 ; "すると、紗夜はようやく理性を取り戻したのか、" + CALLFUNC R + MSG 0x89e8 ; "最初の顔に戻って告げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17028 + CALLFUNC VOICE + MSG 0x89e9 ; "「でも、これきりだから。" + CALLFUNC R + MSG 0x89ea ; " 本当のセックスはこれでおしまい。" + CALLFUNC R + MSG 0x89eb ; " 次からは……またスキンを使うわよ。いい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89ec ; "「……あ、……うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89ed ; "せっかく繋がれたのに、" + CALLFUNC R + MSG 0x89ee ; "あれだけ二人で感じ合ったのに。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89ef ; "悔しさと切なさとで身を焦がしながら、" + CALLFUNC R + MSG 0x89f0 ; "護は自分の中でけじめをつけた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89f1 ; "(今回……だけか)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89f2 ; "(僕は旦那様じゃない。" + CALLFUNC R + MSG 0x89f3 ; " それは許されないことなんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89f4 ; "もっと、早くに紗夜と出会っていれば。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89f5 ; "もしも、自分が一騎より年上で、" + CALLFUNC R + MSG 0x89f6 ; "紗夜を奪うことが出来たなら。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89f7 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89f8 ; "思い悩む護を、紗夜はじっと見つめていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17029 + CALLFUNC VOICE + MSG 0x89f9 ; "「また、そんな目をして……。" + CALLFUNC R + MSG 0x89fa ; " 自分だけ遠いところへ行っちゃうつもり?" + CALLFUNC R + MSG 0x89fb ; " ママは、どこまででもついていきますからね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x89fc ; "「は、ははっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89fd ; "……甘酸っぱい、恋心を思い知る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x89fe ; "護はそれを振り切って空元気を出すために" + CALLFUNC R + MSG 0x89ff ; "わざと明るい声を出してみた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a00 ; "「だったら……僕、もう一回したいな♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17030 + CALLFUNC VOICE + MSG 0x8a01 ; "「くすっ……調子に乗らないの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a02 ; "「ちぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a03 ; "……離れようとも、汗を洗い流そうとも" + CALLFUNC R + MSG 0x8a04 ; "二人ともなかなか言い出さない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a05 ; "護と紗夜は身体を横たえ、互いの肌にくっつきながら" + CALLFUNC R + MSG 0x8a06 ; "随分と長い間、背徳の喜びを噛み締めていた。" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/14 + +; 紗夜/護/15 +; RETURN: void +FUNC 5694 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17031 + CALLFUNC VOICE + MSG 0x8a07 ; "「……紗夜?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a08 ; "朝の光が差し込む大広間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a09 ; "響子が紗夜の顔をのぞきこみ、" + CALLFUNC R + MSG 0x8a0a ; "二本目の煙草に火をつける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17032 + CALLFUNC VOICE + MSG 0x8a0b ; "「………………」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17033 + CALLFUNC VOICE + MSG 0x8a0c ; "「紗夜? どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a0d ; "トントンと灰皿に煙草の先を押し当てながら、" + CALLFUNC R + MSG 0x8a0e ; "響子は少し不機嫌だった。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17034 + CALLFUNC VOICE + MSG 0x8a0f ; "「わざわざ親友が来てあげてるっていうのに、" + CALLFUNC R + MSG 0x8a10 ; " 他に気になることでもあるわけ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17035 + CALLFUNC VOICE + MSG 0x8a11 ; "「えっ? あ、ごめんなさい……。" + CALLFUNC R + MSG 0x8a12 ; " 私、考え事してたみたい……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17036 + CALLFUNC VOICE + MSG 0x8a13 ; "「だったらいいけど」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17037 + CALLFUNC VOICE + MSG 0x8a14 ; "「ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a15 ; "一度は響子に向き直るものの、" + CALLFUNC R + MSG 0x8a16 ; "紗夜はまた、すぐに遠い目をして考え込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8a17 ; "窓の外の小鳥を眺め、" + CALLFUNC R + MSG 0x8a18 ; "木々の葉が太陽の日に煌くのを見上げ……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a19 ; "ぼう……っと意識を手放してしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17038 + CALLFUNC VOICE + MSG 0x8a1a ; "(護さんとエッチして……本当の意味で" + CALLFUNC R + MSG 0x8a1b ; " 繋がってから……とても気になる)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17039 + CALLFUNC VOICE + MSG 0x8a1c ; "(今日は護さん、何をしているのかしら?" + CALLFUNC R + MSG 0x8a1d ; " ……誰といるのかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a1e ; "琴音の世話をしているかもしれないし、" + CALLFUNC R + MSG 0x8a1f ; "舟木とトレーニングをしているかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a20 ; "思えば思うほど、紗夜の胸の奥に" + CALLFUNC R + MSG 0x8a21 ; "甘酸っぱい気持ちが折り重なっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17040 + CALLFUNC VOICE + MSG 0x8a22 ; "「ふぅ……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17041 + CALLFUNC VOICE + MSG 0x8a23 ; "「溜め息なんてめずらしい。" + CALLFUNC R + MSG 0x8a24 ; " わかった、恋の悩みでしょ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17042 + CALLFUNC VOICE + MSG 0x8a25 ; "「えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a26 ; "紗夜が顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a27 ; "すると、響子はフィルターをくるくる回して" + CALLFUNC R + MSG 0x8a28 ; "おどけた調子でからかってみせた。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17043 + CALLFUNC VOICE + MSG 0x8a29 ; "「しかも、一騎さん以外の男。" + CALLFUNC R + MSG 0x8a2a ; " ……当たった?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17044 + CALLFUNC VOICE + MSG 0x8a2b ; "「そ、そんなこと……!!」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17045 + CALLFUNC VOICE + MSG 0x8a2c ; "「あら? " + CALLFUNC R + MSG 0x8a2d ; " カマをかけたら当たっちゃった」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17046 + CALLFUNC VOICE + MSG 0x8a2e ; "「ち、違うのよ、響子……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a2f ; "震える声で響子の言葉を止めようとする紗夜" + CALLFUNC R + MSG 0x8a30 ; "だったが、その様子がますます響子を面白がらせた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17047 + CALLFUNC VOICE + MSG 0x8a31 ; "「相変わらず、分かりやすいのね♪」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17048 + CALLFUNC VOICE + MSG 0x8a32 ; "「だ、だからっ……話を聞いて!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17049 + CALLFUNC VOICE + MSG 0x8a33 ; "「学生時代に彼のことを考えていたときと、" + CALLFUNC R + MSG 0x8a34 ; " 同じ目をしてたわよ。……今のあなた」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17050 + CALLFUNC VOICE + MSG 0x8a35 ; "「……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a36 ; "言われるなり、ぱっと顔を両手で覆い隠す紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a37 ; "それを見て、響子は大げさに" + CALLFUNC R + MSG 0x8a38 ; "肩をすくめてみせた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17051 + CALLFUNC VOICE + MSG 0x8a39 ; "「まさか、紗夜が不倫だなんて……。" + CALLFUNC R + MSG 0x8a3a ; " ご主人が聞いたら……失神するわよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17052 + CALLFUNC VOICE + MSG 0x8a3b ; "「ふ、不倫じゃないわ!" + CALLFUNC R + MSG 0x8a3c ; " 純粋に……大切な人だから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17053 + CALLFUNC VOICE + MSG 0x8a3d ; "「あっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a3e ; "慌てて口を塞ぐ紗夜に、" + CALLFUNC R + MSG 0x8a3f ; "興味津々の響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a40 ; "響子は足を組み直し、ずずいっ、と" + CALLFUNC R + MSG 0x8a41 ; "紗夜の方へ身を乗り出した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17054 + CALLFUNC VOICE + MSG 0x8a42 ; "「あらあらー、フフフ……♀」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17055 + CALLFUNC VOICE + MSG 0x8a43 ; "「あなたをそんなに夢中にさせる男なんて、" + CALLFUNC R + MSG 0x8a44 ; " この屋敷にいたかしら? それとも、外の人?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17056 + CALLFUNC VOICE + MSG 0x8a45 ; "「こ、……答えなくちゃダメ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a46 ; "恥じらい、視線をさまよわせる紗夜に" + CALLFUNC R + MSG 0x8a47 ; "「もちろん」とうなずく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a48 ; "響子は好奇心100%の意地悪な表情で" + CALLFUNC R + MSG 0x8a49 ; "うりうりと紗夜の腕をつついた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17057 + CALLFUNC VOICE + MSG 0x8a4a ; "「バレちゃったんだから、" + CALLFUNC R + MSG 0x8a4b ; " 洗いざらい吐いてもらうわよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17058 + CALLFUNC VOICE + MSG 0x8a4c ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a4d ; "目元を赤くし、うつむいてから" + CALLFUNC R + MSG 0x8a4e ; "紗夜は消え入りそうな声で呟く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17059 + CALLFUNC VOICE + MSG 0x8a4f ; "「気が付いたら、" + CALLFUNC R + MSG 0x8a50 ; " すごく大切な存在になっていただけ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17060 + CALLFUNC VOICE + MSG 0x8a51 ; "「いつの間にか、心の中で大きくなって……。" + CALLFUNC R + MSG 0x8a52 ; " 毎日、頭の隅にいて。消えてくれなくて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a53 ; "恋に恋する乙女そのものの物言いに、" + CALLFUNC R + MSG 0x8a54 ; "響子は口端を歪め、親指を立てる。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17061 + CALLFUNC VOICE + MSG 0x8a55 ; "「まさか、セックスしたの? その人と?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17062 + CALLFUNC VOICE + MSG 0x8a56 ; "「っ……ええ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a57 ; "頷く紗夜に、響子の方がぎょっとした。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17063 + CALLFUNC VOICE + MSG 0x8a58 ; "「呆れた……。紗夜は身持ちが堅くて、" + CALLFUNC R + MSG 0x8a59 ; " 男連中は誰も手出しできない存在だったのに……。" + CALLFUNC R + MSG 0x8a5a ; " 一体、どうしちゃったの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17064 + CALLFUNC VOICE + MSG 0x8a5b ; "「わからないわ……。" + CALLFUNC R + MSG 0x8a5c ; " 自分でも、何がなんだか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a5d ; "困惑する紗夜をまじまじと観察し、" + CALLFUNC R + MSG 0x8a5e ; "響子は「あ」と何かを思い出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17065 + CALLFUNC VOICE + MSG 0x8a5f ; "「?」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17066 + CALLFUNC VOICE + MSG 0x8a60 ; "「さては、村長に何かされたのね!?" + CALLFUNC R + MSG 0x8a61 ; " だから注意したじゃない!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17067 + CALLFUNC VOICE + MSG 0x8a62 ; "「あ、ち、違うの。" + CALLFUNC R + MSG 0x8a63 ; " あの子と大野さんは、関係ないから」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17068 + CALLFUNC VOICE + MSG 0x8a64 ; "(あの子……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a65 ; "一瞬面食らう響子だったが、" + CALLFUNC R + MSG 0x8a66 ; "次の瞬間にはテーブルに手をつき、中腰になる。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17069 + CALLFUNC VOICE + MSG 0x8a67 ; "「ちょ……ちょっと……。" + CALLFUNC R + MSG 0x8a68 ; " もしかして、あなたの浮気相手って……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17070 + CALLFUNC VOICE + MSG 0x8a69 ; "「…………」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8a6a ; "  コンコンッ……" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17071 + CALLFUNC VOICE + MSG 0x8a6b ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a6c ; "真っ赤になってうつむく紗夜のフォローを" + CALLFUNC R + MSG 0x8a6d ; "するように、鳴り響くノック音。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a6e ; "「失礼します」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17072 + CALLFUNC VOICE + MSG 0x8a6f ; "(あら、グッドタイミングね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a70 ; "響子はキャスターを引いて現れた護を" + CALLFUNC R + MSG 0x8a71 ; "値踏みするように見定めた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a72 ; "「奥様、本日は紅茶とスコーンを" + CALLFUNC R + MSG 0x8a73 ; " お持ちしました。並べても構いませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17073 + CALLFUNC VOICE + MSG 0x8a74 ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a75 ; "護を見るなり紗夜が顔を赤らめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17074 + CALLFUNC VOICE + MSG 0x8a76 ; "「ホントにわかりやすいわ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a77 ; "「え?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a78 ; "ティーセットを手にきょとんとする護を" + CALLFUNC R + MSG 0x8a79 ; "一瞥すると、響子は首をかしげて微笑む。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17075 + CALLFUNC VOICE + MSG 0x8a7a ; "「紗夜……。" + CALLFUNC R + MSG 0x8a7b ; " あなた、年下が好みだったかしら?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5024 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8a7c ; "  ……ガチャンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a7d ; "テーブルにカップを置き損ね、" + CALLFUNC R + MSG 0x8a7e ; "大きな音を立ててしまう護。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a7f ; "「な、なななな、なっ!?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17076 + CALLFUNC VOICE + MSG 0x8a80 ; "「あの子って、護くんのことでしょ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a81 ; "自信たっぷりに指差す響子に" + CALLFUNC R + MSG 0x8a82 ; "護も紗夜も驚愕する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17077 + CALLFUNC VOICE + MSG 0x8a83 ; "「ど、どうしてわかったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a84 ; "「お二人とも、何のお話なんですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a85 ; "同時に発言し、目を見合わせる二人に" + CALLFUNC R + MSG 0x8a86 ; "響子は笑いを堪えきれなかった。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17078 + CALLFUNC VOICE + MSG 0x8a87 ; "「フフフッ……!" + CALLFUNC R + MSG 0x8a88 ; " 紗夜とは、長い付き合いなんですもの。" + CALLFUNC R + MSG 0x8a89 ; " それくらいわかるわよ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17079 + CALLFUNC VOICE + MSG 0x8a8a ; "「というか、あなたの反応を見て" + CALLFUNC R + MSG 0x8a8b ; " 気付かない方がおかしいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a8c ; "傾いたティーカップを丁寧に直して見せると、" + CALLFUNC R + MSG 0x8a8d ; "その輪郭を撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a8e ; "響子の、その当然のような指摘に、" + CALLFUNC R + MSG 0x8a8f ; "紗夜は本気で驚いていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17080 + CALLFUNC VOICE + MSG 0x8a90 ; "「響子は、全部お見通し……なのね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a91 ; "「お話の内容がよくわからないのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a92 ; "今度はティーポットを運びながら、" + CALLFUNC R + MSG 0x8a93 ; "不思議そうな顔をする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a94 ; "すると、響子はどさりとソファーの背もたれに" + CALLFUNC R + MSG 0x8a95 ; "自分の体重を預けた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17081 + CALLFUNC VOICE + MSG 0x8a96 ; "「カワイイ顔して、キミもやるじゃない。" + CALLFUNC R + MSG 0x8a97 ; " 紗夜を寝取っちゃうなんて♪」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8a98 ; "「ええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a99 ; "そのものズバリの皮肉に、" + CALLFUNC R + MSG 0x8a9a ; "護の全身がびくんと跳ねる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17082 + CALLFUNC VOICE + MSG 0x8a9b ; "「ち、違うの! そうじゃないのよ!" + CALLFUNC R + MSG 0x8a9c ; " 護さんは家族だから、親子のスキンシップで……」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17083 + CALLFUNC VOICE + MSG 0x8a9d ; "「フーン……。" + CALLFUNC R + MSG 0x8a9e ; " スキンシップで、セックスまでしちゃうんだ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8a9f ; "何を言ってもどこ吹く風の響子は、" + CALLFUNC R + MSG 0x8aa0 ; "2人を交互にながめて目を細める。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17084 + CALLFUNC VOICE + MSG 0x8aa1 ; "「それじゃあ、紗夜は知っていたのね?" + CALLFUNC R + MSG 0x8aa2 ; " 一騎さんのこと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17085 + CALLFUNC VOICE + MSG 0x8aa3 ; "「しゅ、主人がどうかしたの?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17086 + CALLFUNC VOICE + MSG 0x8aa4 ; "「一騎さんに、子種がないってことよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17087 + CALLFUNC VOICE + MSG 0x8aa5 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8aa6 ; "「………………」" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17088 + CALLFUNC VOICE + MSG 0x8aa7 ; "「あら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8aa8 ; "重い沈黙が広間を包み、" + CALLFUNC R + MSG 0x8aa9 ; "そこでようやく勘違いに気付いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8aaa ; "響子は、動きが固まってしまった紗夜に" + CALLFUNC R + MSG 0x8aab ; "気付くと大きく目を丸くした。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17089 + CALLFUNC VOICE + MSG 0x8aac ; "「もしかして、知らなかったの?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17090 + CALLFUNC VOICE + MSG 0x8aad ; "「ち、ちょっと待って!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8aae ; "紗夜は慌てて扉の鍵を締め、" + CALLFUNC R + MSG 0x8aaf ; "辺りに人の気配がないかを何度も確認する。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17091 + CALLFUNC VOICE + MSG 0x8ab0 ; "「誰も聞いてやしないわよ。" + CALLFUNC R + MSG 0x8ab1 ; " ドラマじゃないんだから」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17092 + CALLFUNC VOICE + MSG 0x8ab2 ; "「……説明して。" + CALLFUNC R + MSG 0x8ab3 ; " 一体、どういうことなの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ab4 ; "青ざめ、真剣な声で問いただす紗夜に" + CALLFUNC R + MSG 0x8ab5 ; "響子もふざけるのをやめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ab6 ; "煙草をギュッと押し潰し、" + CALLFUNC R + MSG 0x8ab7 ; "背をしゃんと伸ばすと、静かに告げた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17093 + CALLFUNC VOICE + MSG 0x8ab8 ; "「以前、あなたから検査を依頼されていた、" + CALLFUNC R + MSG 0x8ab9 ; " 精液の分析結果が出たの」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17094 + CALLFUNC VOICE + MSG 0x8aba ; "「……!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17095 + CALLFUNC VOICE + MSG 0x8abb ; "「その中に、精子は1匹もいなかったわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17096 + CALLFUNC VOICE + MSG 0x8abc ; "「……ウソ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8abd ; "よろけそうになった紗夜を、" + CALLFUNC R + MSG 0x8abe ; "護がそっと支える。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8abf ; "(こんな重大なお話を、僕が聞いて" + CALLFUNC R + MSG 0x8ac0 ; " しまっていいのかな……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ac1 ; "出て行くにも出て行けない雰囲気の中、" + CALLFUNC R + MSG 0x8ac2 ; "響子は重々しい口調で続けた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17097 + CALLFUNC VOICE + MSG 0x8ac3 ; "「疑問に思っていたから、" + CALLFUNC R + MSG 0x8ac4 ; " 私に依頼したんでしょ?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17098 + CALLFUNC VOICE + MSG 0x8ac5 ; "「意外と鋭いのよね、女のカンって。" + CALLFUNC R + MSG 0x8ac6 ; " あなたも薄々わかっていたんでしょ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17099 + CALLFUNC VOICE + MSG 0x8ac7 ; "「それは……そうだけど…」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ac8 ; "紗夜はショックを受けたように、" + CALLFUNC R + MSG 0x8ac9 ; "長い睫毛を震わせ……スカートの裾を" + CALLFUNC R + MSG 0x8aca ; "強く握り締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8acb ; "詰め寄るのをやめ、怯える紗夜の肩を叩くと" + CALLFUNC R + MSG 0x8acc ; "響子は紅茶に手をつけた。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17100 + CALLFUNC VOICE + MSG 0x8acd ; "「でも、護くんはご主人と血液型が違ってるし" + CALLFUNC R + MSG 0x8ace ; " ……彼と子どもを作るのは、マズイんじゃないの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17101 + CALLFUNC VOICE + MSG 0x8acf ; "「私、主人以外と子どもを作ろうなんて、" + CALLFUNC R + MSG 0x8ad0 ; " 思ってないわ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ad1 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ad2 ; "紗夜の言葉を聞いて、顔をしかめる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ad3 ; "悲痛な顔をする護を見て、" + CALLFUNC R + MSG 0x8ad4 ; "紗夜は自分の言った台詞を後悔した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17102 + CALLFUNC VOICE + MSG 0x8ad5 ; "「ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17103 + CALLFUNC VOICE + MSG 0x8ad6 ; "(でも、それは本当のこと……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17104 + CALLFUNC VOICE + MSG 0x8ad7 ; "(私は、あなたの母親代わりであって、" + CALLFUNC R + MSG 0x8ad8 ; " 恋人や妻には、なれない……から……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ad9 ; "二人の微妙な空気を感じ取りながら、" + CALLFUNC R + MSG 0x8ada ; "響子は「ふぅん?」と息をつく。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17105 + CALLFUNC VOICE + MSG 0x8adb ; "「なら、ちゃんと避妊はしてるのね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8adc ; "デリケートな問題にもズバズバ切り込む響子に比べ、" + CALLFUNC R + MSG 0x8add ; "紗夜の返答はたどたどしく弱々しい。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + MSG 0x8ade ; " " + CALLFUNC R + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17106 + CALLFUNC VOICE + MSG 0x8adf ; "「え……ええ……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17107 + CALLFUNC VOICE + MSG 0x8ae0 ; "「紗夜にしては、何だか煮え切らない返事ね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ae1 ; "(ぅ……。響子様、鋭い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ae2 ; "言うに言えない言葉を飲み込み、" + CALLFUNC R + MSG 0x8ae3 ; "護は早くここから逃げ出したいと考えてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17108 + CALLFUNC VOICE + MSG 0x8ae4 ; "「ねぇ、響子……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17109 + CALLFUNC VOICE + MSG 0x8ae5 ; "「なにかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ae6 ; "追い詰められる紗夜を目の前に、" + CALLFUNC R + MSG 0x8ae7 ; "響子はあくまで余裕の表情だ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17110 + CALLFUNC VOICE + MSG 0x8ae8 ; "「私に男の子が生まれないと、" + CALLFUNC R + MSG 0x8ae9 ; " 主人を屋敷から追放するって話……。" + CALLFUNC R + MSG 0x8aea ; " 何とかならないかしら?」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17111 + CALLFUNC VOICE + MSG 0x8aeb ; "「無理よ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8aec ; "紗夜の問いかけを一刀両断し、" + CALLFUNC R + MSG 0x8aed ; "テーブルにカップを置いて話し出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8aee ; "そこには友人同士の気安さはなく、" + CALLFUNC R + MSG 0x8aef ; "神代家を監視する者としての" + CALLFUNC R + MSG 0x8af0 ; "響子のはっきりとした意思が見える。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17112 + CALLFUNC VOICE + MSG 0x8af1 ; "「いくらあなたの頼みでも、それだけは聞けないわ。" + CALLFUNC R + MSG 0x8af2 ; " 神代の家に、兼田が援助するかわりに" + CALLFUNC R + MSG 0x8af3 ; " その血が途絶えないように監視する……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17113 + CALLFUNC VOICE + MSG 0x8af4 ; "「そして、各代当主にはその血を次の世代へと" + CALLFUNC R + MSG 0x8af5 ; " 渡すことが出来るかどうかの資格を問う」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17114 + CALLFUNC VOICE + MSG 0x8af6 ; "「それが私の役目なんだもの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17115 + CALLFUNC VOICE + MSG 0x8af7 ; "「そう……よね……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17116 + CALLFUNC VOICE + MSG 0x8af8 ; "「私……いいえ、兼田家は、" + CALLFUNC R + MSG 0x8af9 ; " 神代家を守る立場なのは知ってるでしょ?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17117 + CALLFUNC VOICE + MSG 0x8afa ; "「イジワルで言っているわけじゃないのは" + CALLFUNC R + MSG 0x8afb ; " ……あなたにはわかって欲しいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8afc ; "揺るがない響子の言葉に、" + CALLFUNC R + MSG 0x8afd ; "紗夜はうなだれ、言葉を無くす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17118 + CALLFUNC VOICE + MSG 0x8afe ; "「わかってる……。わかってるけど……」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17119 + CALLFUNC VOICE + MSG 0x8aff ; "「なぁんて。でも、この監視にも、" + CALLFUNC R + MSG 0x8b00 ; " 抜け道はあるにはあるのよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17120 + CALLFUNC VOICE + MSG 0x8b01 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b02 ; "厳しい監視者としての顔を捨てると、" + CALLFUNC R + MSG 0x8b03 ; "響子は声を潜め、友人の顔で囁く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b04 ; "それを紗夜は、一言一句聞き逃さないように" + CALLFUNC R + MSG 0x8b05 ; "真剣に聞いていた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17121 + CALLFUNC VOICE + MSG 0x8b06 ; "「あなたが生んだ子どもが男の子であれば、" + CALLFUNC R + MSG 0x8b07 ; " それが当主の子だとごまかすことは出来る」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17122 + CALLFUNC VOICE + MSG 0x8b08 ; "「つまり……。種を付けた相手が、誰かを" + CALLFUNC R + MSG 0x8b09 ; " 調べないであげることは出来るわ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17123 + CALLFUNC VOICE + MSG 0x8b0a ; "「ただ、神代家の主である、一騎さんと" + CALLFUNC R + MSG 0x8b0b ; " 同じ血液型の男性にしてくれないと……" + CALLFUNC R + MSG 0x8b0c ; " 困るっていう制約はあるけれど」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17124 + CALLFUNC VOICE + MSG 0x8b0d ; "「主人以外と……子どもを……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b0e ; "唖然とする紗夜に力強くうなずく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b0f ; "響子は今まで明かさなかった秘密を、" + CALLFUNC R + MSG 0x8b10 ; "大切な友達に伝えようとしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b11 ; "自分の幼馴染であり、" + CALLFUNC R + MSG 0x8b12 ; "学生時代からの友人である紗夜に。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17125 + CALLFUNC VOICE + MSG 0x8b13 ; "「DNA鑑定までするつもりはないわ。" + CALLFUNC R + MSG 0x8b14 ; " ただ、もしものために、血液型さえ同じなら" + CALLFUNC R + MSG 0x8b15 ; " 問題ないでしょ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17126 + CALLFUNC VOICE + MSG 0x8b16 ; "「響子……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b17 ; "安堵して響子に飛びつこうとした紗夜を、" + CALLFUNC R + MSG 0x8b18 ; "ひらひらと手で遮る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b19 ; "響子は再び声を厳しくすると、" + CALLFUNC R + MSG 0x8b1a ; "紗夜にびしりと指を突きつけた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17127 + CALLFUNC VOICE + MSG 0x8b1b ; "「安心するのは、まだ早いわよ。" + CALLFUNC R + MSG 0x8b1c ; " 種を付けて貰う相手を探さないとね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17128 + CALLFUNC VOICE + MSG 0x8b1d ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b1e ; "それを聞いて気が気でなくなったのは護だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b1f ; "護は紗夜から手を離し、" + CALLFUNC R + MSG 0x8b20 ; "ドクドクと脈打つ鼓動を抑える。" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b21 ; "(奥様が、旦那様以外と子作り……!?" + CALLFUNC R + MSG 0x8b22 ; " そんな……そんなのって……)" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17129 + CALLFUNC VOICE + MSG 0x8b23 ; "「くすっ……。残念だったわね、護くん。" + CALLFUNC R + MSG 0x8b24 ; " あなたは、このレースに参加することさえ" + CALLFUNC R + MSG 0x8b25 ; " 許されないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b26 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b27 ; "それは護にとっては、死刑宣告にも似た" + CALLFUNC R + MSG 0x8b28 ; "非情な響きを持っていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17130 + CALLFUNC VOICE + MSG 0x8b29 ; "「き、響子!" + CALLFUNC R + MSG 0x8b2a ; " 変な言い方はやめてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b2b ; "紗夜がかばってくれても、" + CALLFUNC R + MSG 0x8b2c ; "いつものように嬉しくない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b2d ; "使用人としての顔さえ作れずにいる護を" + CALLFUNC R + MSG 0x8b2e ; "からかうように、響子は言った。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17131 + CALLFUNC VOICE + MSG 0x8b2f ; "「紗夜も、本当は悔しいんでしょ?" + CALLFUNC R + MSG 0x8b30 ; " 護くんに種を付けてもらえなくて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17132 + CALLFUNC VOICE + MSG 0x8b31 ; "「それは……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17133 + CALLFUNC VOICE + MSG 0x8b32 ; "「取り敢えず、期日だけは守ってもらうから、" + CALLFUNC R + MSG 0x8b33 ; " それまでに、結果を出してよね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17134 + CALLFUNC VOICE + MSG 0x8b34 ; "「わかったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b35 ; "重い沈黙の中、響子だけが紅茶をスプーンで" + CALLFUNC R + MSG 0x8b36 ; "かき混ぜ、飲み干していく。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17135 + CALLFUNC VOICE + MSG 0x8b37 ; "「うん、護くんがいれてくれる紅茶は、" + CALLFUNC R + MSG 0x8b38 ; " いつも美味しいわね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b39 ; "「ありがとう……ございます……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17136 + CALLFUNC VOICE + MSG 0x8b3a ; "「元気出しなさい!" + CALLFUNC R + MSG 0x8b3b ; " 私でよかったら、種を付けさせて" + CALLFUNC R + MSG 0x8b3c ; " あげてもいいのよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b3d ; "色気たっぷりに護へ目線を送る響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b3e ; "響子の顔を両手で隠すと、" + CALLFUNC R + MSG 0x8b3f ; "紗夜は慌てて護を見上げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17137 + CALLFUNC VOICE + MSG 0x8b40 ; "「ちょ、ちょっと!?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17138 + CALLFUNC VOICE + MSG 0x8b41 ; "「んふふっ♪ いいじゃない。" + CALLFUNC R + MSG 0x8b42 ; " 護くん、これから寂しい想いをするんだから、" + CALLFUNC R + MSG 0x8b43 ; " 私が慰めてあげようと思って」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b44 ; "響子は胸の谷間を強調するように" + CALLFUNC R + MSG 0x8b45 ; "腕を組むと、唇を窄め、大人の魅力を見せ付ける。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17139 + CALLFUNC VOICE + MSG 0x8b46 ; "「ウチの夫、すごく淡泊だから物足りないのよね。" + CALLFUNC R + MSG 0x8b47 ; " ここ数年……してもらってないし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17140 + CALLFUNC VOICE + MSG 0x8b48 ; "「だからって、護さんとだなんて……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17141 + CALLFUNC VOICE + MSG 0x8b49 ; "「くすっ……護くん、こう見えて、" + CALLFUNC R + MSG 0x8b4a ; " 結構スゴイんじゃない?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17142 + CALLFUNC VOICE + MSG 0x8b4b ; "「あなたも、満更じゃないって顔してるし……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17143 + CALLFUNC VOICE + MSG 0x8b4c ; "「すごく興奮したでしょ?" + CALLFUNC R + MSG 0x8b4d ; " 夫以外のペニスで、子宮口に触れられて、" + CALLFUNC R + MSG 0x8b4e ; " 受精を求められるなんて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17144 + CALLFUNC VOICE + MSG 0x8b4f ; "「っ……」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17145 + CALLFUNC VOICE + MSG 0x8b50 ; "「他人の精子で受精したら、どうしようって、" + CALLFUNC R + MSG 0x8b51 ; " 考えただけでもゾクゾクするでしょ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b52 ; "その様子を想像したのか、" + CALLFUNC R + MSG 0x8b53 ; "自分で自分を抱き締めくねくねする響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b54 ; "すると、紗夜は小さく唇を噛み締めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17146 + CALLFUNC VOICE + MSG 0x8b55 ; "「……違う……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17147 + CALLFUNC VOICE + MSG 0x8b56 ; "「んっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17148 + CALLFUNC VOICE + MSG 0x8b57 ; "「それは違うわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b58 ; "紗夜は、響子の言葉を否定する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17149 + CALLFUNC VOICE + MSG 0x8b59 ; "「私が気持ちよかったのは、" + CALLFUNC R + MSG 0x8b5a ; " 相手が護さんだったからよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17150 + CALLFUNC VOICE + MSG 0x8b5b ; "「他の誰でもない、彼だったから感じていたの!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b5c ; "「お……奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b5d ; "驚く護に気付き、はっとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b5e ; "しかし、一度放った言葉は取り消すことが" + CALLFUNC R + MSG 0x8b5f ; "出来なかった。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17151 + CALLFUNC VOICE + MSG 0x8b60 ; "「ふうん……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17152 + CALLFUNC VOICE + MSG 0x8b61 ; "「ぁ……、わ、私ったら何を……!」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17153 + CALLFUNC VOICE + MSG 0x8b62 ; "「やっぱり、護くんのことが好きなんじゃない。" + CALLFUNC R + MSG 0x8b63 ; " もっと素直になりなさいよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b64 ; "全てわかっていたとでも言いたげに" + CALLFUNC R + MSG 0x8b65 ; "響子は得意げに笑う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17154 + CALLFUNC VOICE + MSG 0x8b66 ; "「き、響子ったら、ズルイわ!" + CALLFUNC R + MSG 0x8b67 ; " そんなふうに誘導するなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b68 ; "今度こそ小さくなってしまい、" + CALLFUNC R + MSG 0x8b69 ; "完全にやりこめられた形になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b6a ; "そんな紗夜に、響子は更なる情報を示してみせた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17155 + CALLFUNC VOICE + MSG 0x8b6b ; "「くすくすっ。" + CALLFUNC R + MSG 0x8b6c ; " あなたには、2つの選択肢があるわ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17156 + CALLFUNC VOICE + MSG 0x8b6d ; "「1つは、ご主人と同じ血液型の男性と" + CALLFUNC R + MSG 0x8b6e ; " 子を儲けること」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17157 + CALLFUNC VOICE + MSG 0x8b6f ; "「もう1つは、護くんの子を儲けること」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17158 + CALLFUNC VOICE + MSG 0x8b70 ; "「但し、後者はご主人がここから" + CALLFUNC R + MSG 0x8b71 ; " 出て行くことになるわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17159 + CALLFUNC VOICE + MSG 0x8b72 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b73 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b74 ; "絶句する二人の前で、" + CALLFUNC R + MSG 0x8b75 ; "響子の弁舌はますます冴え渡る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17160 + CALLFUNC VOICE + MSG 0x8b76 ; "「少し……考えて、みるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b77 ; "紗夜は重々しくそう言うと、一度護を見つめ、" + CALLFUNC R + MSG 0x8b78 ; "……それきり思い悩んでいるようだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b79 ; "(奥様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b7a ; "物憂げな紗夜を心配して、" + CALLFUNC R + MSG 0x8b7b ; "護がそっと寄り添う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b7c ; "そんな二人を眺めながら、響子は" + CALLFUNC R + MSG 0x8b7d ; "これからのことを模索し始める。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17161 + CALLFUNC VOICE + MSG 0x8b7e ; "(さて、事態はどう転ぶのかしら?)" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17162 + CALLFUNC VOICE + MSG 0x8b7f ; "(どれを選択するにしても、" + CALLFUNC R + MSG 0x8b80 ; " あなたが幸せになれれば私は" + CALLFUNC R + MSG 0x8b81 ; " それでいいのだけれど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b82 ; "響子に見守られながら、" + CALLFUNC R + MSG 0x8b83 ; "紗夜は深い思考の海に沈んでいく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17163 + CALLFUNC VOICE + MSG 0x8b84 ; "(私が進むべき道……。" + CALLFUNC R + MSG 0x8b85 ; " 家族が幸せになるための選択……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17164 + CALLFUNC VOICE + MSG 0x8b86 ; "(私は……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/15 +EOF シナリオ\紗夜/護/14−15.jaf + +; 紗夜/護/16 +; RETURN: void +FUNC 5695 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x8b87 ; "館の住人が全て寝静まった頃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b88 ; "紗夜は一人、一騎の部屋を訪ねて来ていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17165 + CALLFUNC VOICE + MSG 0x8b89 ; "「あなた……、少しお話があります」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b8a ; "「もう夜も遅い。" + CALLFUNC R + MSG 0x8b8b ; " 急用でなければ明日にしてくれないか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17166 + CALLFUNC VOICE + MSG 0x8b8c ; "「……大切なお話です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b8d ; "紗夜の表情は、一騎でさえ見たことのないほどに、" + CALLFUNC R + MSG 0x8b8e ; "真剣そのものだった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b8f ; "(紗夜……?)" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b90 ; "「……わかったよ。聞かせてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b91 ; "ベッドの傍の椅子を引き、" + CALLFUNC R + MSG 0x8b92 ; "そこに座ると紗夜はかすれた声で囁く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17167 + CALLFUNC VOICE + MSG 0x8b93 ; "「ありがとうございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b94 ; "いつもはとっくに寝ているはずの紗夜が" + CALLFUNC R + MSG 0x8b95 ; "何も言わずに隣にいる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b96 ; "一騎は、気まずい雰囲気の中" + CALLFUNC R + MSG 0x8b97 ; "それでも威厳を崩さなかった。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b98 ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17168 + CALLFUNC VOICE + MSG 0x8b99 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b9a ; "長い沈黙の後、先に口を開いたのは" + CALLFUNC R + MSG 0x8b9b ; "一騎の方だった。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8b9c ; "「……黙っていて、すまなかった」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17169 + CALLFUNC VOICE + MSG 0x8b9d ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8b9e ; "一騎の声色、表情から紗夜は" + CALLFUNC R + MSG 0x8b9f ; "色々なことを察して胸を詰まらせる。" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17170 + CALLFUNC VOICE + MSG 0x8ba0 ; "「やはり、知っていらしたのですね?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ba1 ; "「ああ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17171 + CALLFUNC VOICE + MSG 0x8ba2 ; "「これは神代家に関わる問題です。" + CALLFUNC R + MSG 0x8ba3 ; " どうして教えて下さらなかったのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ba4 ; "詰め寄る紗夜を愛しそうに見つめると、" + CALLFUNC R + MSG 0x8ba5 ; "そのまま一騎は視線を落した。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ba6 ; "「お前に心配をかけたくなくてな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17172 + CALLFUNC VOICE + MSG 0x8ba7 ; "「そんな!" + CALLFUNC R + MSG 0x8ba8 ; " 私達は夫婦なのですよ?" + CALLFUNC R + MSG 0x8ba9 ; " なのに、どうして……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8baa ; "華奢な肩を震わせ、声を潤ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bab ; "傷ついた紗夜を直視することが出来ず、" + CALLFUNC R + MSG 0x8bac ; "一騎はただその場にいるしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bad ; "紗夜はそれに気付き、" + CALLFUNC R + MSG 0x8bae ; "言おうとしていた言葉をぐっと飲み込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17173 + CALLFUNC VOICE + MSG 0x8baf ; "「やはり、病が原因だったのですか?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bb0 ; "「……そうだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17174 + CALLFUNC VOICE + MSG 0x8bb1 ; "「あぁ……何ということでしょう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bb2 ; "顔を手のひらで覆い、嘆息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bb3 ; "そんな紗夜に向き直ると、" + CALLFUNC R + MSG 0x8bb4 ; "一騎は覚悟を決めた表情で口を開いた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bb5 ; "「私に一つ提案がある」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17175 + CALLFUNC VOICE + MSG 0x8bb6 ; "「提案……?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bb7 ; "「お前の子宮に宿す種を、" + CALLFUNC R + MSG 0x8bb8 ; " 別な男からもらうのだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17176 + CALLFUNC VOICE + MSG 0x8bb9 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bba ; "一騎の提案に紗夜は息を呑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bbb ; "それは偶然、響子から提示された行動と重なる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bbc ; "それでも、それを友人から言われるのと、" + CALLFUNC R + MSG 0x8bbd ; "夫から言われるのとでは衝撃が違った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17177 + CALLFUNC VOICE + MSG 0x8bbe ; "「そ、そんな……!?" + CALLFUNC R + MSG 0x8bbf ; " あなたはそれで平気なのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bc0 ; "椅子から腰を浮かせ、" + CALLFUNC R + MSG 0x8bc1 ; "突拍子もない台詞に抗議する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bc2 ; "それでも、一騎の心は変わらず、" + CALLFUNC R + MSG 0x8bc3 ; "紗夜は絶望的な気持ちになる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bc4 ; "「平気ではない。" + CALLFUNC R + MSG 0x8bc5 ; " だが、そうするしか方法がないのだ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bc6 ; "「私の身体からは、どうやっても" + CALLFUNC R + MSG 0x8bc7 ; " 精子を取り出すことはできん」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17178 + CALLFUNC VOICE + MSG 0x8bc8 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bc9 ; "紗夜は、言葉を失い" + CALLFUNC R + MSG 0x8bca ; "今までのことを思い出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bcb ; "一騎と出会った時、結婚を決めた時、" + CALLFUNC R + MSG 0x8bcc ; "初めてを捧げ夫婦となった時……。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17179 + CALLFUNC VOICE + MSG 0x8bcd ; "(挫けてはダメ……。" + CALLFUNC R + MSG 0x8bce ; " 一番辛いのは、この人なのだから……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17180 + CALLFUNC VOICE + MSG 0x8bcf ; "「あては、あるのですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bd0 ; "おずおずと問うと、一騎は迷いも見せずに" + CALLFUNC R + MSG 0x8bd1 ; "きっぱりと言い放つ。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bd2 ; "「篠原だ。" + CALLFUNC R + MSG 0x8bd3 ; " 彼は、私と同じ血液型だからな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17181 + CALLFUNC VOICE + MSG 0x8bd4 ; "「篠原……くん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bd5 ; "口に出して言ってから、" + CALLFUNC R + MSG 0x8bd6 ; "紗夜はその恐ろしい響きに慄いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17182 + CALLFUNC VOICE + MSG 0x8bd7 ; "「あなた……正気なの!?" + CALLFUNC R + MSG 0x8bd8 ; " 彼は、あなたの部下なのですよ!?" + CALLFUNC R + MSG 0x8bd9 ; " なのに彼の子を孕めと仰るのですか!?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8bda ; "「年齢、外見を考えての判断だ。" + CALLFUNC R + MSG 0x8bdb ; " あまりにも私と懸け離れていては困るのでな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8bdc ; "紗夜は眩暈を感じ、とさりと椅子に腰掛ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bdd ; "そして搾り出すように呟いてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17183 + CALLFUNC VOICE + MSG 0x8bde ; "「……酷いおっしゃりようですのね。" + CALLFUNC R + MSG 0x8bdf ; " 私の気持ちなど、全く関係のない" + CALLFUNC R + MSG 0x8be0 ; " ことのように……っ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8be1 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17184 + CALLFUNC VOICE + MSG 0x8be2 ; "「失礼、します……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8be3 ; "スカートの裾を翻し、" + CALLFUNC R + MSG 0x8be4 ; "部屋から出て行こうとする紗夜。" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8be5 ; "「頼む、紗夜! 考えてくれ……!」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x8be6 ; "夫の声を背にして、紗夜は戸を閉めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8be7 ; "そして、その場にずるずるとしゃがみこむ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17185 + CALLFUNC VOICE + MSG 0x8be8 ; "(私が、篠原くんの子を……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17186 + CALLFUNC VOICE + MSG 0x8be9 ; "(そんな……そんな、恐ろしいこと……!)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/16 + +; 紗夜/護/17 +; RETURN: void +FUNC 5696 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + CALLFUNC ◎ト書き + MSG 0x8bea ; "ネグリジェに着替えると、紗夜は" + CALLFUNC R + MSG 0x8beb ; "部屋の明かりを消してベッドに突っ伏した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17187 + CALLFUNC VOICE + MSG 0x8bec ; "「……っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17188 + CALLFUNC VOICE + MSG 0x8bed ; "(ずっと気付かなかった……。" + CALLFUNC R + MSG 0x8bee ; " あのひとの身体のこと……。悩みに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bef ; "強く目を閉じ、寝そべっていても" + CALLFUNC R + MSG 0x8bf0 ; "なかなか寝付くことが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bf1 ; "紗夜はシーツを握り締め、" + CALLFUNC R + MSG 0x8bf2 ; "柔らかな枕に顔を埋める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17189 + CALLFUNC VOICE + MSG 0x8bf3 ; "(私が男の子を産まなければ、あの人は" + CALLFUNC R + MSG 0x8bf4 ; " ここから出て行かなくてはいけない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17190 + CALLFUNC VOICE + MSG 0x8bf5 ; "(でも、だからといって、" + CALLFUNC R + MSG 0x8bf6 ; " 他の男性の子種だなんて……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bf7 ; "身じろぎもせず、ただ、ひたすらに" + CALLFUNC R + MSG 0x8bf8 ; "夜が明けるのを待ち続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bf9 ; "紗夜は、切なげに溜め息をつくと" + CALLFUNC R + MSG 0x8bfa ; "そっと枕を抱き締め……想像した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17191 + CALLFUNC VOICE + MSG 0x8bfb ; "(……護……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bfc ; "いくら枕を抱き締めても、紗夜の心には" + CALLFUNC R + MSG 0x8bfd ; "安心も喜びも湧いてこない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8bfe ; "それでも、紗夜は護のことを思い、" + CALLFUNC R + MSG 0x8bff ; "両腕でそれを抱き締め続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17192 + CALLFUNC VOICE + MSG 0x8c00 ; "(あの子があの人と同じ血液型だったら、" + CALLFUNC R + MSG 0x8c01 ; " こんなに苦しむことなんてなかったのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c02 ; "篠原の顔。夫である一騎の顔。" + CALLFUNC R + MSG 0x8c03 ; "そして、いつも照れたようにはにかみ笑う" + CALLFUNC R + MSG 0x8c04 ; "……息子と決めた護の顔。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c05 ; "様々な顔が頭をかすめ、紗夜は" + CALLFUNC R + MSG 0x8c06 ; "悶々と時間を潰すしかない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17193 + CALLFUNC VOICE + MSG 0x8c07 ; "(どうすればいいのかわからない……。" + CALLFUNC R + MSG 0x8c08 ; " どれも間違っているように思えるし、" + CALLFUNC R + MSG 0x8c09 ; " どこにも正解がない気もする……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17194 + CALLFUNC VOICE + MSG 0x8c0a ; "「……護」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c0b ; "声に出して呼んだ途端に、" + CALLFUNC R + MSG 0x8c0c ; "はっきりと自覚する願望、希望。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c0d ; "それを言えずに、紗夜の夜は更けていった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17195 + CALLFUNC VOICE + MSG 0x8c0e ; "(誰にも相談なんてできない……。" + CALLFUNC R + MSG 0x8c0f ; " こんな罪深いこと……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/17 + +; 紗夜/護/18 +; RETURN: void +FUNC 5697 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c10 ; "「うーん……やっぱり、お返事がないなあ……」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8c11 ; "  コンコン、コンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c12 ; "紗夜の部屋を何度かノックし、反応を待つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c13 ; "護は部屋に閉じこもったままの紗夜を心配して、" + CALLFUNC R + MSG 0x8c14 ; "一時間に一度ほど戸を叩き、呼びかけ続けていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c15 ; "(これで、三回目……。" + CALLFUNC R + MSG 0x8c16 ; " さすがに様子が変だよね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c17 ; "もし、部屋の中で倒れていたら。" + CALLFUNC R + MSG 0x8c18 ; "部屋にはいなくて、どこかに誘拐されていたら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c19 ; "自分の想像にいてもたってもいられなくなった護は、" + CALLFUNC R + MSG 0x8c1a ; "覚悟を決めて扉を開いた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c1b ; "「……奥様、失礼します!」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c1c ; "「うっ……な、なんだ、この匂い……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c1d ; "紗夜の部屋に入って、まずむせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c1e ; "鼻をつく異臭に驚く護だったが、" + CALLFUNC R + MSG 0x8c1f ; "すぐにそれが濃密なアルコール臭だと気付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c20 ; "「奥様!?」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x8c21 ; "部屋の明かりをつけ、紗夜を探す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c22 ; "すると紗夜はソファーにもたれ、" + CALLFUNC R + MSG 0x8c23 ; "倒れ伏していた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17196 + CALLFUNC VOICE + MSG 0x8c24 ; "「ぅ……うぅン……、護……ぅ?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c25 ; "「……よ、良かった……、ご無事で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c26 ; "ぐったりと四肢を投げ出していた紗夜は" + CALLFUNC R + MSG 0x8c27 ; "具合が悪そうにしているが、怪我をしていたり" + CALLFUNC R + MSG 0x8c28 ; "命に関わる事態でないことが見てとれた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17197 + CALLFUNC VOICE + MSG 0x8c29 ; "「まぶしいわ……、ん、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c2a ; "まぶたの上に指先をかざし、" + CALLFUNC R + MSG 0x8c2b ; "悩ましげに身体をくねらせる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c2c ; "うつぶせだった紗夜が仰向けになると、" + CALLFUNC R + MSG 0x8c2d ; "乱れたネグリジェと露わになった太腿が" + CALLFUNC R + MSG 0x8c2e ; "護の目に晒された。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c2f ; "「うわ、わわ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c30 ; "(めずらしい……。" + CALLFUNC R + MSG 0x8c31 ; " 奥様が酔ってらっしゃる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c32 ; "深く酩酊した紗夜の手元には硝子のグラスが" + CALLFUNC R + MSG 0x8c33 ; "しっかりと握られており、テーブルには" + CALLFUNC R + MSG 0x8c34 ; "空のワイン瓶が数本並ぶ。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c35 ; "(これをお一人で飲まれたのか!?)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c36 ; "(奥様って、全然お酒が飲めなかったんじゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c37 ; "一瞬、酒瓶を片付けるべきか、紗夜を何とかして" + CALLFUNC R + MSG 0x8c38 ; "やるべきか、迷う護だったがすぐに" + CALLFUNC R + MSG 0x8c39 ; "紗夜の足元に跪く。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c3a ; "「奥様。僕がわかりますか?" + CALLFUNC R + MSG 0x8c3b ; " 今、お水とタオルを急いで持ってまいります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17198 + CALLFUNC VOICE + MSG 0x8c3c ; "「ん……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c3d ; "意識が混濁しているのか、霞んだ瞳を細め" + CALLFUNC R + MSG 0x8c3e ; "護をじっと見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c3f ; "目は潤み、顔も身体もピンクに染まった紗夜は" + CALLFUNC R + MSG 0x8c40 ; "無防備な格好でとろんとしている。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c41 ; "(先にベッドにお運びするか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c42 ; "護は自分の中で順序を組み立て、" + CALLFUNC R + MSG 0x8c43 ; "紗夜の体調を最優先にすることにした。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c44 ; "「いいですか? 少し揺れますよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c45 ; "さっと紗夜を抱き上げ、ベッドへ運び込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17199 + CALLFUNC VOICE + MSG 0x8c46 ; "「……ふふっ、すごいわ……。" + CALLFUNC R + MSG 0x8c47 ; " あんなにちっちゃかった護が、" + CALLFUNC R + MSG 0x8c48 ; " 私のことを軽々と……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c49 ; "「これでも毎日、舟木さんに鍛えられてますから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17200 + CALLFUNC VOICE + MSG 0x8c4a ; "「まあ、うふふふ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c4b ; "柔らかなベッドへと沈み込むと、" + CALLFUNC R + MSG 0x8c4c ; "紗夜は何が嬉しいのかくすくす笑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c4d ; "護は慌てて部屋から出ると、水のコップと" + CALLFUNC R + MSG 0x8c4e ; "濡らしたタオルとをベッドの脇に置いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c4f ; "「奥様、お水をお持ちしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c50 ; "コップの底に手を添えて差し出すと、" + CALLFUNC R + MSG 0x8c51 ; "力無くふるふると首を左右に振られた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17201 + CALLFUNC VOICE + MSG 0x8c52 ; "「ん……のめ、ない……。" + CALLFUNC R + MSG 0x8c53 ; " 護、飲ませて……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c54 ; "「かしこまりました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c55 ; "紗夜の身体を起こし、コップを唇に宛がう護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c56 ; "唇は湿り、水が落ちようとするものの、" + CALLFUNC R + MSG 0x8c57 ; "紗夜は、なかなかそれを飲もうとしない。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c58 ; "(ど、どうしよう……困ったなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c59 ; "首を横に傾け、わずかな水分も摂取せずに、" + CALLFUNC R + MSG 0x8c5a ; "高級ワインの香りを漂わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c5b ; "紗夜は護の腕に抱きかかえられたまま、" + CALLFUNC R + MSG 0x8c5c ; "子どものようにだだをこねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17202 + CALLFUNC VOICE + MSG 0x8c5d ; "「いや……、口移しじゃなくちゃ飲まないぃ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c5e ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c5f ; "コップと紗夜の唇とを交互に見てから、" + CALLFUNC R + MSG 0x8c60 ; "仕方なく護は自分の口に水を含んで" + CALLFUNC R + MSG 0x8c61 ; "そっと温かな肉体を引き寄せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17203 + CALLFUNC VOICE + MSG 0x8c62 ; "「ん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c63 ; "キスのすぐ後に水滴が送られ、" + CALLFUNC R + MSG 0x8c64 ; "紗夜はそれを素直に嚥下した。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c65 ; "(僕まで酔いが回りそうだ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17204 + CALLFUNC VOICE + MSG 0x8c66 ; "「ちゅっ、こくっ、こくん……。" + CALLFUNC R + MSG 0x8c67 ; " はぁん……あっ、くちゅ、ちゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c68 ; "気付けば水を飲み干した紗夜が、" + CALLFUNC R + MSG 0x8c69 ; "そのまま護の舌に舌を絡め、啜り始める。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c6a ; "「んんっ……!? んぷっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c6b ; "反射的に紗夜を引き剥がすと、" + CALLFUNC R + MSG 0x8c6c ; "護もまた紗夜の顔の赤さが移ったように" + CALLFUNC R + MSG 0x8c6d ; "真っ赤な顔で問いただす。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c6e ; "「お、奥様!?" + CALLFUNC R + MSG 0x8c6f ; " 一体、どうされたのですか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17205 + CALLFUNC VOICE + MSG 0x8c70 ; "「あん……もう……。" + CALLFUNC R + MSG 0x8c71 ; " 私とキスをするのはいや……なのぉ?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c72 ; "「そ、そういうわけでは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c73 ; "紗夜の懸念を否定する護を見上げると、" + CALLFUNC R + MSG 0x8c74 ; "今度は唇を尖らせ、自分の胸を押し当てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17206 + CALLFUNC VOICE + MSG 0x8c75 ; "「嫌じゃないのね……?" + CALLFUNC R + MSG 0x8c76 ; " だったら……汗を拭いて……。" + CALLFUNC R + MSG 0x8c77 ; " 気持ちが悪いの……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c78 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c79 ; "ワイシャツの腕を挟みこむ美乳で" + CALLFUNC R + MSG 0x8c7a ; "身動きが完全に封じられてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c7b ; "谷間全体でむにゅむにゅと肘と二の腕を" + CALLFUNC R + MSG 0x8c7c ; "包む乳房を感じて、護はいてもたっても" + CALLFUNC R + MSG 0x8c7d ; "いられなくなってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c7e ; "(うぅ……まともに見てられないよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c7f ; "ネグリジェは汗で素肌に張り付き、" + CALLFUNC R + MSG 0x8c80 ; "白く柔らかな身体を淫靡に彩る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c81 ; "裸よりも妖しく淫らなその透け具合に加えて" + CALLFUNC R + MSG 0x8c82 ; "紗夜が身じろぐ度に、よれてねじれる布地から" + CALLFUNC R + MSG 0x8c83 ; "のぞく生肌がいやらしい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17207 + CALLFUNC VOICE + MSG 0x8c84 ; "「ねぇ……早くぅ、護ぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c85 ; "体重を護に預けきり、完全に信用して" + CALLFUNC R + MSG 0x8c86 ; "いるのか、アルコールで理性が無いのか、" + CALLFUNC R + MSG 0x8c87 ; "紗夜は完全に無防備な状態だ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17208 + CALLFUNC VOICE + MSG 0x8c88 ; "「濡れたタオルでママの身体……、" + CALLFUNC R + MSG 0x8c89 ; " きゅっきゅっ、ってキレイにしてね……?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c8a ; "「は、はいっ! ただいま!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c8b ; "半ばヤケになりながら、タオルを手にとり" + CALLFUNC R + MSG 0x8c8c ; "紗夜の身体と向き直る。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c8d ; "(無心だよ、無心!" + CALLFUNC R + MSG 0x8c8e ; " って、これが上手くいった試しがないけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c8f ; "ネグリジェの内側に手を入れると、" + CALLFUNC R + MSG 0x8c90 ; "それだけで増幅された紗夜の香りが広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8c91 ; "  むにゅうううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c92 ; "肩でひしゃげる大きな胸と、蒸れた肌は" + CALLFUNC R + MSG 0x8c93 ; "どこに触れても指先が沈むほど柔らかい。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8c94 ; "(……無心なんて、無理だ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c95 ; "せめて密着を解こうと、紗夜を再び" + CALLFUNC R + MSG 0x8c96 ; "シーツの海に横たえる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17209 + CALLFUNC VOICE + MSG 0x8c97 ; "「ん……、ぅうン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c98 ; "すると、長い髪がうねり広がり、" + CALLFUNC R + MSG 0x8c99 ; "めくれあがった布の裾が、" + CALLFUNC R + MSG 0x8c9a ; "形のいい臍のラインを丸見えにした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17210 + CALLFUNC VOICE + MSG 0x8c9b ; "「あっ……あっ……♀" + CALLFUNC R + MSG 0x8c9c ; " はぁ、はぁ……あぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8c9d ; "冷えたタオルが汗を拭う度、" + CALLFUNC R + MSG 0x8c9e ; "甘えた声を上げてかすかに悶える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17211 + CALLFUNC VOICE + MSG 0x8c9f ; "「あン……、ぁ、あぁんっ……。" + CALLFUNC R + MSG 0x8ca0 ; " 冷たくて……気持ち、イイ……っ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ca1 ; "(お、奥様、何て声を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ca2 ; "鼻血を出しそうになりながら、" + CALLFUNC R + MSG 0x8ca3 ; "なんとか一通り身体を拭き終える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ca4 ; "護は完全に勃起した股間を隠しながら、" + CALLFUNC R + MSG 0x8ca5 ; "そそくさと紗夜から離れようとした。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ca6 ; "(このままこの部屋にいたら、" + CALLFUNC R + MSG 0x8ca7 ; " 確実に奥様を襲ってしまう……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ca8 ; "「そ、それでは、僕はこれで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ca9 ; "乾いたタオルと空のコップを回収し、" + CALLFUNC R + MSG 0x8caa ; "ベッドから降りる。" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x8cab ; "すると、護の背中にどさりと紗夜が落ちて来た。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cac ; "(う……あ、柔らか……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cad ; "紗夜はうっすらと目に涙をためて、" + CALLFUNC R + MSG 0x8cae ; "護の身体に「いやいや」と鼻先を押し付ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17212 + CALLFUNC VOICE + MSG 0x8caf ; "「らめっ……らめよっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cb0 ; "「え……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17213 + CALLFUNC VOICE + MSG 0x8cb1 ; "「まだ……ここにいて……おねがい……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cb2 ; "「奥……様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cb3 ; "こんなところを、誰かに見られたら" + CALLFUNC R + MSG 0x8cb4 ; "ただでは済まない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cb5 ; "そうわかっていながらも、護は紗夜を" + CALLFUNC R + MSG 0x8cb6 ; "拒絶することなど出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17214 + CALLFUNC VOICE + MSG 0x8cb7 ; "「護ぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cb8 ; "しがみつく細い指先。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cb9 ; "重くも甘い、紗夜の重み。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cba ; "「わ、わかりましたから、" + CALLFUNC R + MSG 0x8cbb ; " ベッドにお戻りください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cbc ; "護は顔を伏せ、紗夜の望むまま、" + CALLFUNC R + MSG 0x8cbd ; "ベッドの脇に腰かけた……。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x8cbe ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cbf ; "1時間後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cc0 ; "ベッドに座り、紗夜に寄り添う護の手を" + CALLFUNC R + MSG 0x8cc1 ; "愛しそうに握り締めたまま……、" + CALLFUNC R + MSG 0x8cc2 ; "紗夜は眠りについていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17215 + CALLFUNC VOICE + MSG 0x8cc3 ; "「すぅ……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cc4 ; "汗ばむ紗夜の前髪をかきあげてやりながら、" + CALLFUNC R + MSG 0x8cc5 ; "護は一人、深い物思いに沈んでいた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cc6 ; "(奥様……何があったんだろう?)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cc7 ; "(やっぱり、" + CALLFUNC R + MSG 0x8cc8 ; " 旦那様のことがショックだったのかな?)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cc9 ; "(神代家全体の問題だし……。" + CALLFUNC R + MSG 0x8cca ; " それに、旦那様だって……このままじゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ccb ; "護がじっと、紗夜の横顔を見つめていると" + CALLFUNC R + MSG 0x8ccc ; "ピクッ……とその指先に力が篭るのがわかった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ccd ; "「奥様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cce ; "声を潜めて問うと、紗夜の手はしっかりと" + CALLFUNC R + MSG 0x8ccf ; "護の手を握り……震える声が聞こえる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17216 + CALLFUNC VOICE + MSG 0x8cd0 ; "「私は……一体、誰の子を産めばいいの……?" + CALLFUNC R + MSG 0x8cd1 ; " 愛する人の子を産むことができないなんて……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cd2 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cd3 ; "薄く、潤んで今にも零れ出しそうな涙声に" + CALLFUNC R + MSG 0x8cd4 ; "護もまた、紗夜の指先を握り返す。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cd5 ; "「あのっ、僕……」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cd6 ; "「僕……何の力もありませんけど、" + CALLFUNC R + MSG 0x8cd7 ; " 奥様のためなら……何だってするつもりです。" + CALLFUNC R + MSG 0x8cd8 ; " だから……その……元気を出して下さい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17217 + CALLFUNC VOICE + MSG 0x8cd9 ; "「護……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cda ; "うっすらと瞳を開いた紗夜は、" + CALLFUNC R + MSG 0x8cdb ; "眠り姫のように美しく優美だった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cdc ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17218 + CALLFUNC VOICE + MSG 0x8cdd ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cde ; "二人の唇がどちらからともなく重なり" + CALLFUNC R + MSG 0x8cdf ; "……口付けの音で静かな部屋を満たしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17219 + CALLFUNC VOICE + MSG 0x8ce0 ; "「護さん……、っちゅ、護、さん……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17220 + CALLFUNC VOICE + MSG 0x8ce1 ; "「ん……ちゅっ……。" + CALLFUNC R + MSG 0x8ce2 ; " はぁん……ちゅ、ちゅる……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ce3 ; "「奥様……、んむ、奥様……奥様……っ」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8ce4 ; "  ギッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ce5 ; "ベッドが軋み、それと同時に護の指先が" + CALLFUNC R + MSG 0x8ce6 ; "ネグリジェの奥……ショーツの中へと忍んでいく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17221 + CALLFUNC VOICE + MSG 0x8ce7 ; "「んっ……、ぁ、あぁ……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ce8 ; "恥毛と花弁とをかきわけ、女の一番大事な場所に" + CALLFUNC R + MSG 0x8ce9 ; "指の腹が触れ、擦れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cea ; "紗夜はぴくんと腰を跳ね上げ、" + CALLFUNC R + MSG 0x8ceb ; "まったく力のこもっていない……" + CALLFUNC R + MSG 0x8cec ; "形ばかりの抵抗をする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17222 + CALLFUNC VOICE + MSG 0x8ced ; "「ぇ……? あ、ダメ……。" + CALLFUNC R + MSG 0x8cee ; " こんなときにエッチなんてしたら、私……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17223 + CALLFUNC VOICE + MSG 0x8cef ; "「あなたのことを、もっと好きに" + CALLFUNC R + MSG 0x8cf0 ; " なってしまう……欲しくなってしまう……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cf1 ; "「奥様……それは、いけないことなんでしょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8cf2 ; "  すり、すりっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cf3 ; "小陰唇の膨らみをなぞり、ひそかに息づく" + CALLFUNC R + MSG 0x8cf4 ; "秘密の裂け目をゆっくりと割り開いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17224 + CALLFUNC VOICE + MSG 0x8cf5 ; "「あ……ぁ、ダメ、ダメよ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cf6 ; "護の手を掴み、引き抜こうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cf7 ; "しかし、アルコールの染みた体では" + CALLFUNC R + MSG 0x8cf8 ; "建前だけの拒絶などほとんど功を奏さない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17225 + CALLFUNC VOICE + MSG 0x8cf9 ; "「ん……あ、いや……。" + CALLFUNC R + MSG 0x8cfa ; " はぁ、はぁ、ダメなの、護さん……。" + CALLFUNC R + MSG 0x8cfb ; " あっ、ダメ……あっ、ああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8cfc ; "声はすぐにほころび、大輪の花を咲かせた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8cfd ; "「母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17226 + CALLFUNC VOICE + MSG 0x8cfe ; "「あっ♀ ぁ……その名前で、呼ぶなんて……" + CALLFUNC R + MSG 0x8cff ; " 抗えるわけ……、ない、わ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d00 ; "溢れた蜜を肉芽に塗りつけ、" + CALLFUNC R + MSG 0x8d01 ; "包皮がふやけて剥けるまで弄り回す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17227 + CALLFUNC VOICE + MSG 0x8d02 ; "「はぁ、はぁ、あぁっ……" + CALLFUNC R + MSG 0x8d03 ; " や、やめなさい、護……。" + CALLFUNC R + MSG 0x8d04 ; " ママの言うことが聞けないの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17228 + CALLFUNC VOICE + MSG 0x8d05 ; "「こんなことして……あっ、あっ" + CALLFUNC R + MSG 0x8d06 ; " ……ダメったら……、ダ、メぇ……っ♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8d07 ; "  くちゅ、くちゅ、ちゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d08 ; "あっという間に、紗夜の膣口を泳ぐ" + CALLFUNC R + MSG 0x8d09 ; "護の指先は愛液でぐっしょりになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17229 + CALLFUNC VOICE + MSG 0x8d0a ; "「ふぁあっ……、も、もう、困った子……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d0b ; "眉を八の字にして、本能と" + CALLFUNC R + MSG 0x8d0c ; "母としての理性との間で揺らめく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d0d ; "そんな紗夜を押し倒しながら、" + CALLFUNC R + MSG 0x8d0e ; "護の心は決まりつつあった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d0f ; "「母さんのそんな寂しそうな顔、" + CALLFUNC R + MSG 0x8d10 ; " 僕は見ていられないんだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17230 + CALLFUNC VOICE + MSG 0x8d11 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d12 ; "「僕が母さんを悦ばせてあげる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17231 + CALLFUNC VOICE + MSG 0x8d13 ; "「ダ、ダメよ、護……。" + CALLFUNC R + MSG 0x8d14 ; " お願い、今だけは……あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d15 ; "あっさりと両膝を広げられ、" + CALLFUNC R + MSG 0x8d16 ; "ねっとりと湿った性器が晒される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17232 + CALLFUNC VOICE + MSG 0x8d17 ; "「い、いやっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d18 ; "本来ならショーツで隠されているはずのそれは" + CALLFUNC R + MSG 0x8d19 ; "足の付け根へと寄せられた布地に裏切られ、" + CALLFUNC R + MSG 0x8d1a ; "護の視界いっぱいに広がる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d1b ; "「ぴちゅっ……くちゅ、くちゅっ……ちゅぷっ、" + CALLFUNC R + MSG 0x8d1c ; " れる……れるっ、れる、にゅるぅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d1d ; "護の舌は迷わず性器に近づき、" + CALLFUNC R + MSG 0x8d1e ; "音をたてて敏感なポイントを舐めしゃぶる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17233 + CALLFUNC VOICE + MSG 0x8d1f ; "「ふぁっ……ぁ、あ、あぁんんっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d20 ; "これまでに、何度か護に花弁を啜られ" + CALLFUNC R + MSG 0x8d21 ; "ねちねちと舌先で掻き回されたことがあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d22 ; "その中でも一番、紗夜は大きな快感を、" + CALLFUNC R + MSG 0x8d23 ; "引きずり出されようとしている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17234 + CALLFUNC VOICE + MSG 0x8d24 ; "(お、お酒が……まだ身体に残っているから?" + CALLFUNC R + MSG 0x8d25 ; " だからこんなに気持ちがいいの……っ?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d26 ; "ぴちゃぴちゃと水音が高まり、" + CALLFUNC R + MSG 0x8d27 ; "紗夜がいくら太腿で護の頭を挟もうと" + CALLFUNC R + MSG 0x8d28 ; "お構い無しに責めたてられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17235 + CALLFUNC VOICE + MSG 0x8d29 ; "「いけないわ、こんな……。" + CALLFUNC R + MSG 0x8d2a ; " あっ、ダメ……ずるいわ……。" + CALLFUNC R + MSG 0x8d2b ; " はぁ、はぁ、すごく……感じちゃうから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d2c ; "アルコールは粘膜を強制的に火照らせ、" + CALLFUNC R + MSG 0x8d2d ; "護の口と触れる度にジンジンと耐え難い疼きを" + CALLFUNC R + MSG 0x8d2e ; "もたらしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17236 + CALLFUNC VOICE + MSG 0x8d2f ; "「あっ♀ あっ♀ いいっ♀" + CALLFUNC R + MSG 0x8d30 ; " あぁん、それ好きぃぃっ……♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17237 + CALLFUNC VOICE + MSG 0x8d31 ; "(このままじゃ、流されちゃうっ……♀" + CALLFUNC R + MSG 0x8d32 ; " 護の精子が欲しくて、" + CALLFUNC R + MSG 0x8d33 ; " おねだりしちゃうかもしれないっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d34 ; "クリトリスは激しく隆起し、肉穴からは" + CALLFUNC R + MSG 0x8d35 ; "トロトロと愛液が溢れ出しては" + CALLFUNC R + MSG 0x8d36 ; "雄のモノが来るのを待ち侘びてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17238 + CALLFUNC VOICE + MSG 0x8d37 ; "「ぁ……あ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d38 ; "ぬりゅぬりゅと膣口を往復する舌先に" + CALLFUNC R + MSG 0x8d39 ; "紗夜の我慢が溶けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d3a ; "臀部の方から花弁全体を舐め上げられ、" + CALLFUNC R + MSG 0x8d3b ; "チロチロとクリトリスを旋回するように" + CALLFUNC R + MSG 0x8d3c ; "ねぶられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d3d ; "紗夜はビクビクと両脚を振るわせ、" + CALLFUNC R + MSG 0x8d3e ; "浮いた爪先を丸めながら叫んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17239 + CALLFUNC VOICE + MSG 0x8d3f ; "「ダメダメ、だめぇえぇっ……!" + CALLFUNC R + MSG 0x8d40 ; " あっ……ママ、もうガマンできないっ!" + CALLFUNC R + MSG 0x8d41 ; " おちんちん、欲しくなっちゃうのぉっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x8d42 ; "ヒクつく紗夜の全身を見下ろしながら、" + CALLFUNC R + MSG 0x8d43 ; "護は今までよりもずっと自信に満ちた声で言う。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d44 ; "「見て……。母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17240 + CALLFUNC VOICE + MSG 0x8d45 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d46 ; "窮屈なズボンから引き出されたペニスは、" + CALLFUNC R + MSG 0x8d47 ; "ガチガチに勃起していて逞しい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17241 + CALLFUNC VOICE + MSG 0x8d48 ; "(す……凄いわ……。あんなに反り返って、" + CALLFUNC R + MSG 0x8d49 ; " 硬そうで……まるで、赤い鉄の塊みたい……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d4a ; "若く雄々しい男根は、それが生殖器である事を" + CALLFUNC R + MSG 0x8d4b ; "証明するように、絶え間なく先走りを垂らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17242 + CALLFUNC VOICE + MSG 0x8d4c ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d4d ; "喉を鳴らし、紗夜は見せ付けられた" + CALLFUNC R + MSG 0x8d4e ; "雄器官のその先を想像してしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17243 + CALLFUNC VOICE + MSG 0x8d4f ; "「……ステキ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d50 ; "眼前で上下する、重たげな亀頭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d51 ; "すっかり嗅ぎなれた若い男特有の" + CALLFUNC R + MSG 0x8d52 ; "青臭い香りに紗夜の期待が止められない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17244 + CALLFUNC VOICE + MSG 0x8d53 ; "(こんな凶暴なおちんちんに愛されたら" + CALLFUNC R + MSG 0x8d54 ; " ……絶対堕ちちゃう……ダメになっちゃう♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8d55 ; "  ぬちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d56 ; "護自身が指で支えると、それだけで" + CALLFUNC R + MSG 0x8d57 ; "淫猥なカウパー音が響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d58 ; "それを紗夜の手に近づけ、触れさせると" + CALLFUNC R + MSG 0x8d59 ; "護は心を決めたように囁いた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d5a ; "「母さんを愛したくて……、" + CALLFUNC R + MSG 0x8d5b ; " こんなになってるんだよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17245 + CALLFUNC VOICE + MSG 0x8d5c ; "「……ママを、愛したくて……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d5d ; "とろん……と紗夜の視界が蜜色に染まり、" + CALLFUNC R + MSG 0x8d5e ; "意識がずぶずぶとその色一色に浸されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d5f ; "正常な判断を失った紗夜は" + CALLFUNC R + MSG 0x8d60 ; "とろけた脳髄で返事をしてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17246 + CALLFUNC VOICE + MSG 0x8d61 ; "「いい、わ……。" + CALLFUNC R + MSG 0x8d62 ; " ママもね……護に愛して欲しかったの……。" + CALLFUNC R + MSG 0x8d63 ; " すごく、心細くて……寂しかったから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d64 ; "「母さん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17247 + CALLFUNC VOICE + MSG 0x8d65 ; "「でも、スキンだけはお願い……。" + CALLFUNC R + MSG 0x8d66 ; " それだけは……約束して……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d67 ; "「うん。わかってるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d68 ; "完全に同意を得た護は、服を脱ぎ捨てると" + CALLFUNC R + MSG 0x8d69 ; "そのまま紗夜に覆いかぶさっていった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/絶頂" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17248 + CALLFUNC VOICE + MSG 0x8d6a ; "「んっ……あ、ぁ、あ、あぁ、あぁぁっ……♀" + CALLFUNC R + MSG 0x8d6b ; " ダメ、ダメ、もうだめぇえええっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d6c ; "部屋中に響き、壁を打つ紗夜の嬌声。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17249 + CALLFUNC VOICE + MSG 0x8d6d ; "「まもる……っ、ぁあ、護ッ……♀" + CALLFUNC R + MSG 0x8d6e ; " 気持ちいい、気持ちいいのぉっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d6f ; "ベッドのスプリングが弾み、" + CALLFUNC R + MSG 0x8d70 ; "リズムに合わせて喘ぎ声が洩れる。" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音待ち + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8d71 ; "  ギシッ、ギシッ、ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d72 ; "ぐちゃぐちゃに乱れたシーツの上で、" + CALLFUNC R + MSG 0x8d73 ; "枕を抱いて開脚している紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d74 ; "そんな紗夜の下腹部に、容赦なく股間を" + CALLFUNC R + MSG 0x8d75 ; "こすりつけ、ぬかるむ膣内にペニスを叩き込む。" + CALLFUNC A + S_PUSH "断面図/汎用/01/12" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x8d76 ; "時に強引に、時に優しく繰り返されるピストンに" + CALLFUNC R + MSG 0x8d77 ; "すっかり紗夜は夢中になってしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17250 + CALLFUNC VOICE + MSG 0x8d78 ; "「んぁ……あはぁん……あっ、あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d79 ; "既に三時間近く交わり続け、" + CALLFUNC R + MSG 0x8d7a ; "ベッドの上には使い終わった避妊具が" + CALLFUNC R + MSG 0x8d7b ; "散乱している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d7c ; "精液のたっぷり詰まったスキンは" + CALLFUNC R + MSG 0x8d7d ; "色とりどりに白いシーツを色づける。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17251 + CALLFUNC VOICE + MSG 0x8d7e ; "「すごい、すごいの……♀ 護の逞しいので、" + CALLFUNC R + MSG 0x8d7f ; " ママ、串刺しになってるぅう♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d80 ; "  ぢゅぷっ!! ずりゅッ……ずぶぅっ!" + CALLFUNC R + MSG 0x8d81 ; "  ぐちゅ、ぐちゅ、ぐちゅう、にちゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d82 ; "パンパンと結合部がぶつかる音よりも強く" + CALLFUNC R + MSG 0x8d83 ; "ねっとりと尾を引く愛液音が鳴る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d84 ; "大量の愛液を噴出しながら、紗夜は" + CALLFUNC R + MSG 0x8d85 ; "蕩けた声を上げた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17252 + CALLFUNC VOICE + MSG 0x8d86 ; "「あっ、あっ、あはぁっ……♀" + CALLFUNC R + MSG 0x8d87 ; " はぁん、あぁっ、あっ、はぁぁぁっ、あぁん♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17253 + CALLFUNC VOICE + MSG 0x8d88 ; "「あっ、もう、ダメ……!" + CALLFUNC R + MSG 0x8d89 ; " ママ、もうダメなのっ♀ いやぁああんっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d8a ; "「母さん、もっと腰を上げて……、" + CALLFUNC R + MSG 0x8d8b ; " 交尾しやすくしてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8d8c ; "  ぐいいっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d8d ; "びしょ濡れの性器を強大な肉棒で貫いたまま、" + CALLFUNC R + MSG 0x8d8e ; "紗夜の尻を無理やり持ち上げる護。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17254 + CALLFUNC VOICE + MSG 0x8d8f ; "「はぁっ、はぁっ、これで……いい、の?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d90 ; "染みつきシーツに膝をつき、尻を高く上げた" + CALLFUNC R + MSG 0x8d91 ; "紗夜は護の手に腰を固定され、そのまま" + CALLFUNC R + MSG 0x8d92 ; "激しくペニスに掻き回されていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17255 + CALLFUNC VOICE + MSG 0x8d93 ; "「あっ……あぁあああ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d94 ; "生命を生み出す器官が最奥で触れ合い、" + CALLFUNC R + MSG 0x8d95 ; "紗夜は子作りのスイッチが入りそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17256 + CALLFUNC VOICE + MSG 0x8d96 ; "「壊れちゃうわっ! あっ、ママ、壊れちゃうっ♀" + CALLFUNC R + MSG 0x8d97 ; " おまんこ、壊れちゃうのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d98 ; "雌猫のように四つん這いになりながら、" + CALLFUNC R + MSG 0x8d99 ; "されるがままに膣奥をえぐられる紗夜。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8d9a ; "「……イクよ……。" + CALLFUNC R + MSG 0x8d9b ; " あっ、射精するよっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/13" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x8d9c ; "もう何度目か数えるのも馬鹿らしいほどの絶頂の予告。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8d9d ; "護の陰茎がビクビク引き攣れたかと思えば、" + CALLFUNC R + MSG 0x8d9e ; "陰嚢のどこにこんなに詰まっていたのかと思うほどの" + CALLFUNC R + MSG 0x8d9f ; "尋常ではない量の精液が放たれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8da0 ; "「くぅっ……出てる、出てるっ……わかるっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17257 + CALLFUNC VOICE + MSG 0x8da1 ; "「わかるっ♀ わかるわっ……♀" + CALLFUNC R + MSG 0x8da2 ; " 護の精子がママに注がれてるのがわかるの……ッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17258 + CALLFUNC VOICE + MSG 0x8da3 ; "「あっ、あぁ、あああ、ママもイクっ!!" + CALLFUNC R + MSG 0x8da4 ; " 護に射精されてイっちゃうのぉっ♀♀" + CALLFUNC R + MSG 0x8da5 ; " イ、クぅうぅうううっ……!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護+ゴム/ゴム挿入中/特殊2" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0x8da6 ; "  ビュルビュルビュルッ、バチュッ……!" + CALLFUNC R + MSG 0x8da7 ; "  バチュバチュッ……! どくっ、どくどくっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8da8 ; "精液の最後の一滴までを搾り出す護と、" + CALLFUNC R + MSG 0x8da9 ; "スキンごしに伝わるその熱とで簡単に達する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8daa ; "濃い性臭がむわりと二人の身体から醸し出され、" + CALLFUNC R + MSG 0x8dab ; "汗と体液とで全身がドロドロになった。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/ゴム/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17259 + CALLFUNC VOICE + MSG 0x8dac ; "「ぁ……っ、ふ、ぁぁ……ん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8dad ; "「か、母さん……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dae ; "果てた二人は、そのまま重なるように" + CALLFUNC R + MSG 0x8daf ; "ベッドの上に倒れこむ。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x8db0 ; "散乱したゴムを片付け、まだ動けずにいる紗夜を" + CALLFUNC R + MSG 0x8db1 ; "じっと見つめる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8db2 ; "護に見つめられるだけで、紗夜の腰は" + CALLFUNC R + MSG 0x8db3 ; "自然と蕩けて動けなくなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17260 + CALLFUNC VOICE + MSG 0x8db4 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x8db5 ; " ママ、どうにかなりそうよ……。" + CALLFUNC R + MSG 0x8db6 ; " もう……これ以上は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8db7 ; "顔を両手で覆い、恥じらう紗夜を抱き締めるだけで" + CALLFUNC R + MSG 0x8db8 ; "護のペニスはまた硬度を取り戻していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8db9 ; "「ふぅ、ふぅ……ダメだよ……。" + CALLFUNC R + MSG 0x8dba ; " 僕、もっとしたいんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dbb ; "戯言のように交わされる会話は、" + CALLFUNC R + MSG 0x8dbc ; "距離なく親密で……幸福だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17261 + CALLFUNC VOICE + MSG 0x8dbd ; "(全身が護で満たされて……、" + CALLFUNC R + MSG 0x8dbe ; " 生まれ変わっていくみたい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17262 + CALLFUNC VOICE + MSG 0x8dbf ; "(心の奥底でずっと望んでいたのかもしれない……、" + CALLFUNC R + MSG 0x8dc0 ; " こうして護に愛されることを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dc1 ; "口には出せない欲求は、" + CALLFUNC R + MSG 0x8dc2 ; "紗夜の身体を受精状態に切り替えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dc3 ; "細胞の一つ一つが護との交尾を望み、願っているのを" + CALLFUNC R + MSG 0x8dc4 ; "知りながら、それでも紗夜は最後の一線を超えられずにいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17263 + CALLFUNC VOICE + MSG 0x8dc5 ; "(これ以上交われば……、" + CALLFUNC R + MSG 0x8dc6 ; " 私……きっと戻れなくなる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17264 + CALLFUNC VOICE + MSG 0x8dc7 ; "(護を愛する母親から、ただの女に……、" + CALLFUNC R + MSG 0x8dc8 ; " 雌に変わってしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dc9 ; "苦悩とは裏腹に、護の体温を、体重を心地よく感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dca ; "紗夜は裸の護を抱き寄せながら" + CALLFUNC R + MSG 0x8dcb ; "決定的な事実に気付き始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dcc ; "息子と呼んだ護に種付けされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dcd ; "子を宿されて、孕む。妊娠する。受精する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dce ; "そう考えるだけで、紗夜の鼓動は高鳴り、ざわめいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17265 + CALLFUNC VOICE + MSG 0x8dcf ; "(やっぱりいけないわ、これ以上は……。" + CALLFUNC R + MSG 0x8dd0 ; " 私は、護の母親でいたい……。" + CALLFUNC R + MSG 0x8dd1 ; " この子の母親として、ずっと愛していきたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dd2 ; "獣のように護を貪り、種付けされる悦びに" + CALLFUNC R + MSG 0x8dd3 ; "肉体を解放してしまったらどうなるのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dd4 ; "紗夜自身にもわからなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17266 + CALLFUNC VOICE + MSG 0x8dd5 ; "「きょ、今日はこれで終わり……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8dd6 ; "「あと一回だけ……。" + CALLFUNC R + MSG 0x8dd7 ; " これが最後でいいから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17267 + CALLFUNC VOICE + MSG 0x8dd8 ; "「ん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dd9 ; "酔って、自分から誘惑した手前、" + CALLFUNC R + MSG 0x8dda ; "紗夜に護のおねだりを否定することは出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17268 + CALLFUNC VOICE + MSG 0x8ddb ; "「本当に最後よ……? 約束出来る……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ddc ; "「! う、うん! 約束するよっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ddd ; "言うが早いか、むにむにと紗夜の乳房に手を当てる護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17269 + CALLFUNC VOICE + MSG 0x8dde ; "「ぁ、うぁ、うあぁん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ddf ; "むちむちと双房を弄ばれながら、" + CALLFUNC R + MSG 0x8de0 ; "新しく避妊具の箱を手に取る紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8de1 ; "すると、ストックしてあった袋が一枚も無く、" + CALLFUNC R + MSG 0x8de2 ; "箱が空だということに気がつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17270 + CALLFUNC VOICE + MSG 0x8de3 ; "「えっ……? あ、さっきのでおしまいだったの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8de4 ; "「そ、そんなぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8de5 ; "直前に期待を煽られていただけに、" + CALLFUNC R + MSG 0x8de6 ; "目に見えてがっかりする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8de7 ; "紗夜の太腿に当てられた肉棒はまだ衰えを見せず、" + CALLFUNC R + MSG 0x8de8 ; "ギンギンにそそり勃っている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17271 + CALLFUNC VOICE + MSG 0x8de9 ; "(最初のときと、全然変わってないわ。" + CALLFUNC R + MSG 0x8dea ; " こんな射精したのに、まだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8deb ; "逡巡して、それからそっと護のペニスを指先で撫でる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8dec ; "「ぅっ……、な、何……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ded ; "やわやわと肉幹を扱きたてながら、" + CALLFUNC R + MSG 0x8dee ; "紗夜はかすれる声で問う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17272 + CALLFUNC VOICE + MSG 0x8def ; "「どうしても……まだしたい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8df0 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8df1 ; "年頃の男にとって、途中でセックスを止められて" + CALLFUNC R + MSG 0x8df2 ; "しまうことがどれだけ辛いことなのかは" + CALLFUNC R + MSG 0x8df3 ; "紗夜にはよくわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8df4 ; "けれど、護にじっと見つめられ、視線で" + CALLFUNC R + MSG 0x8df5 ; "求められてしまうと、固く閉じたはずの" + CALLFUNC R + MSG 0x8df6 ; "理性の扉がこじ開けられてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8df7 ; "「母、さん……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17273 + CALLFUNC VOICE + MSG 0x8df8 ; "(そんなに私が欲しいの……?" + CALLFUNC R + MSG 0x8df9 ; " あぁ……そんな目で見つめられたら、私……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17274 + CALLFUNC VOICE + MSG 0x8dfa ; "(いけないママになっちゃう……っ♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17275 + CALLFUNC VOICE + MSG 0x8dfb ; "「い、いいわ……。いらっしゃい。" + CALLFUNC R + MSG 0x8dfc ; " 最後だから、何も着けないでさせてあげる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dfd ; "口に出してから、かすかに罪悪感を感じる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8dfe ; "しかし、目の前の雄を見ているだけで" + CALLFUNC R + MSG 0x8dff ; "後ろめたさすら、甘い媚薬に変化していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e00 ; "「い、いいの? 母さんに生でしちゃっても……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e01 ; "戸惑い、驚き、迷い……それでも紗夜は後に退けなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17276 + CALLFUNC VOICE + MSG 0x8e02 ; "「その代わり……ちゃんと膣外に出すのよ?" + CALLFUNC R + MSG 0x8e03 ; " 約束できる?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e04 ; "  ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e05 ; "護の返事より早く、肉棒が膣口に宛がわれていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17277 + CALLFUNC VOICE + MSG 0x8e06 ; "「あっ、ま、護っ……? ママは今日、危険日なのっ!" + CALLFUNC R + MSG 0x8e07 ; " 赤ちゃんが出来やすいんだから……、ねぇっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e08 ; "護のペニスへと尻を向けた紗夜は、" + CALLFUNC R + MSG 0x8e09 ; "自分の秘所がさんざん愛し合った後に" + CALLFUNC R + MSG 0x8e0a ; "どれだけトロけて崩れているか想像も出来なかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e0b ; "ペニスの……亀頭の、肉カリの太さに" + CALLFUNC R + MSG 0x8e0c ; "ぽっかりと開いた膣口。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e0d ; "その中では薄赤色の肉壁が、今か今かと男根を待ちわび" + CALLFUNC R + MSG 0x8e0e ; "タラタラと花蜜を垂れ流している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17278 + CALLFUNC VOICE + MSG 0x8e0f ; "「絶対に膣内はダメよ?" + CALLFUNC R + MSG 0x8e10 ; " 出したりしたら、ママ、嫌いになっちゃうから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e11 ; "必死に外出しの約束を取りつけようとする紗夜だったが、" + CALLFUNC R + MSG 0x8e12 ; "護は聞こえないふりをしてゆっくり亀頭を進めていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e13 ; "   ぐち……ずりゅ、ずりゅ……っ" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e14 ; "「挿入るよ……、ほら、母さん……挿入ってくよ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17279 + CALLFUNC VOICE + MSG 0x8e15 ; "「ぁ、あ、あぁあああぁっ、ダメ、護、" + CALLFUNC R + MSG 0x8e16 ; " ちゃんと約束……してっ、あ、ぁ、あああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e17 ; "スキンの感触に遮られ、ぼやけていた肉棒の感触が" + CALLFUNC R + MSG 0x8e18 ; "クリアになって紗夜の膣粘膜へと伝わる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17280 + CALLFUNC VOICE + MSG 0x8e19 ; "(ダメダメぇ……!" + CALLFUNC R + MSG 0x8e1a ; " 直接撫でられたら、すごく気持ちいいのっ♀♀" + CALLFUNC R + MSG 0x8e1b ; " こんなの、絶対にガマンできないわっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e1c ; "やはり、スキン無しの生セックスは格別な威力があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e1d ; "膣粘膜で直接味わう護のカリ首は、想像を絶する心地良さで、" + CALLFUNC R + MSG 0x8e1e ; "挿入されただけで、理性が吹き飛んでしまいそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e1f ; "  くちゅ……ぬぷぷぷぷっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17281 + CALLFUNC VOICE + MSG 0x8e20 ; "「はあぁあぁぁぁっ、あ、はっ……ああっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e21 ; "狭い膣口を過ぎると、うねる膣道にしゃぶりつかれ、" + CALLFUNC R + MSG 0x8e22 ; "その更に奥でもう一度きつく絞りたてられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e23 ; "部位によってまったく違う紗夜の膣内の変化は" + CALLFUNC R + MSG 0x8e24 ; "護を楽しませ、またペニスを突き入れられている" + CALLFUNC R + MSG 0x8e25 ; "紗夜にも様々な快楽を一度に与える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e26 ; "「っ……、まだ、こんなに締め付けてくるなんて……!" + CALLFUNC R + MSG 0x8e27 ; " 母さんの膣内……っ、す、すごすぎるよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17282 + CALLFUNC VOICE + MSG 0x8e28 ; "「んはぁぁぁぁっ……!" + CALLFUNC R + MSG 0x8e29 ; " あぁっ……あっ、か、硬いわ……。" + CALLFUNC R + MSG 0x8e2a ; " それに……すごく、大きいの……ぉおおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e2b ; "張りのある肉傘で直に膣内粘膜を擦り上げられると、" + CALLFUNC R + MSG 0x8e2c ; "それだけで紗夜の全身に甘ったるい感覚が広がった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17283 + CALLFUNC VOICE + MSG 0x8e2d ; "「いやぁぁぁぁっ……。" + CALLFUNC R + MSG 0x8e2e ; " これ、ダメ……あっ、これ……。" + CALLFUNC R + MSG 0x8e2f ; " 危険すぎるわ……あぁっ……気持ち良すぎるのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e30 ; "  ずりゅっ……ずりゅずりゅずりゅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e31 ; "膣ヒダの感触を堪能し、きっちり記憶するために" + CALLFUNC R + MSG 0x8e32 ; "ゆっくりとペニスを出し入れする護。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17284 + CALLFUNC VOICE + MSG 0x8e33 ; "「ぁっ……!? い、いや、いや……ぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e34 ; "ぬこっ、ぬこっ、と音を立てながら前後する肉棒に" + CALLFUNC R + MSG 0x8e35 ; "まとわりついた膣襞も一緒についていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17285 + CALLFUNC VOICE + MSG 0x8e36 ; "「あぁん! あっ! あっ!" + CALLFUNC R + MSG 0x8e37 ; " すごいっ! はぁ、はぁ、こんなのって……。" + CALLFUNC R + MSG 0x8e38 ; " あぁっ……すごく、いいっ♀ いいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e39 ; "ゆっくりと膣壁に沿って亀頭を動かす動きが、" + CALLFUNC R + MSG 0x8e3a ; "かえって紗夜の快感を増幅させ拡大する。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17286 + CALLFUNC VOICE + MSG 0x8e3b ; "「あぁ……、じれったいの……っ、疼いちゃう……ッ!" + CALLFUNC R + MSG 0x8e3c ; " もっと、もっと激しくして……ぇっ♀" + CALLFUNC R + MSG 0x8e3d ; " ズンズンって突いてちょうだいぃっ……あぁ、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e3e ; "膣の浅い場所にペニスをなすりつけ、" + CALLFUNC R + MSG 0x8e3f ; "それから徐々に奥へ奥へと侵入していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e40 ; "その度、紗夜の最奥……子宮リングが熱を帯び、" + CALLFUNC R + MSG 0x8e41 ; "むずがゆいような落ち着かないような気分にさせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17287 + CALLFUNC VOICE + MSG 0x8e42 ; "「もっと奥まで来てぇ……っ。ママも、" + CALLFUNC R + MSG 0x8e43 ; " 護のおちんちん……、受け止める準備が出来てるからっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e44 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e45 ; "  ズンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e46 ; "体重をのせての一撃で、ペニスが膣いっぱいに押し込まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e47 ; "紗夜の上半身ががくんと前に飛び、" + CALLFUNC R + MSG 0x8e48 ; "下腹部は全てペニスの挿入感だけしか感じない。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17288 + CALLFUNC VOICE + MSG 0x8e49 ; "「あっ♀ あぁ♀ あぁぁああっ……♀" + CALLFUNC R + MSG 0x8e4a ; " そう……っ、そうよ、コレ……コレがいいのぉっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e4b ; "歓喜し、指先でベッドにしがみつく紗夜を" + CALLFUNC R + MSG 0x8e4c ; "全身全霊で突きまくる護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e4d ; "「母さんの中……とろとろして……っ、" + CALLFUNC R + MSG 0x8e4e ; " っぐ、んぐっ……すっ……すっごく気持ちいいよ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e4f ; "紗夜の腰を掴み、自分の前後運動の反動で" + CALLFUNC R + MSG 0x8e50 ; "ベッドから投げ出されそうになる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e51 ; "しかし、その揺れすら利用して、" + CALLFUNC R + MSG 0x8e52 ; "更に奥へ、奥のその奥へと亀頭を打ち込んでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17289 + CALLFUNC VOICE + MSG 0x8e53 ; "「んんぅ……ママも、いいのっ♀" + CALLFUNC R + MSG 0x8e54 ; " 護のおちんちん、すごくいいっ♀" + CALLFUNC R + MSG 0x8e55 ; " あぁっ、生のおちんちん、すごく気持ちいいっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17290 + CALLFUNC VOICE + MSG 0x8e56 ; "「あっ、あぁ、スキンを着けなくちゃダメなのに、" + CALLFUNC R + MSG 0x8e57 ; " こ、こんなの……抗えないぃっ♀" + CALLFUNC R + MSG 0x8e58 ; " クセになっちゃう、生大好きになっちゃうのぉおっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17291 + CALLFUNC VOICE + MSG 0x8e59 ; "「スキンをつけてエッチ出来なくなっちゃうっ♀" + CALLFUNC R + MSG 0x8e5a ; " 護のおちんちん……っ、いっつも生で欲しくなっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e5b ; "  ずにゅっ、ぐにゅ、ぐにゅ、ぐちッ……!!" + CALLFUNC R + MSG 0x8e5c ; "  ぐちゅっ、ぐち、ぐにっ、ずにゅずにゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e5d ; "狂ったように膣口を出入りするペニスを" + CALLFUNC R + MSG 0x8e5e ; "自分から尻を振り上げ、より深く……、" + CALLFUNC R + MSG 0x8e5f ; "よりきつく受け入れようとする紗夜。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17292 + CALLFUNC VOICE + MSG 0x8e60 ; "「はぁっ……はぁ、あぁああんっ♀" + CALLFUNC R + MSG 0x8e61 ; " 護っ……もっとして、いっぱいして、愛してぇっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e62 ; "まるで、今始めたばかりのように、" + CALLFUNC R + MSG 0x8e63 ; "盛り求め合う二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e64 ; "しばらく急速なピストンを互いに味わうと、" + CALLFUNC R + MSG 0x8e65 ; "乱れた髪をうなじに張りつけ、紗夜が目を上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17293 + CALLFUNC VOICE + MSG 0x8e66 ; "「好きよ、護……♀ 大好きなのっ♀" + CALLFUNC R + MSG 0x8e67 ; " はぁ、はぁ、ママ、何でもしちゃうからっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e68 ; "「母さんっ……! 母さん、母さんんっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e69 ; "  ぐちゅ、ぐちゅ、ぐぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e6a ; "無限に溢れる泉のように、膣口から愛液が掻き出され" + CALLFUNC R + MSG 0x8e6b ; "二人の足をだらだらと濡らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17294 + CALLFUNC VOICE + MSG 0x8e6c ; "「ママ、感じちゃうっ……♀" + CALLFUNC R + MSG 0x8e6d ; " はぁ、はぁ、ママ、どうにかなっちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e6e ; "鈴口と子宮口は何度もキスを繰り返し、" + CALLFUNC R + MSG 0x8e6f ; "カウパーが塗りつけられていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e70 ; "膣奥を貫かれる度に紗夜の目には火花が散り、" + CALLFUNC R + MSG 0x8e71 ; "合わせた身体は溶け合い混じる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17295 + CALLFUNC VOICE + MSG 0x8e72 ; "「あっ、ダメっ……♀" + CALLFUNC R + MSG 0x8e73 ; " そんな奥にきちゃ……♀" + CALLFUNC R + MSG 0x8e74 ; " ママの子宮口にキスしちゃ、ダメなのっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17296 + CALLFUNC VOICE + MSG 0x8e75 ; "「子どもできちゃうっ♀" + CALLFUNC R + MSG 0x8e76 ; " ママと護の遺伝子を持った赤ちゃんができちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e77 ; "背を反らし、弓なりになりながら" + CALLFUNC R + MSG 0x8e78 ; "あまりの快感にうわ言を叫ぶ紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e79 ; "グチュグチュと愛液と先走りとが攪拌され、" + CALLFUNC R + MSG 0x8e7a ; "ぷつぷつと白い泡が出来始めていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e7b ; "「ねえ……、産んでよ……。" + CALLFUNC R + MSG 0x8e7c ; " 僕の子ども、産んでっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e7d ; "紗夜の腰を左右に操作し、亀頭でスタンプしていない" + CALLFUNC R + MSG 0x8e7e ; "場所がなくなるまで強く強く叩きつけていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e7f ; "護の交尾は紗夜によってきっちりと教育され、" + CALLFUNC R + MSG 0x8e80 ; "今や紗夜自身をも翻弄するほどに成長していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e81 ; "「僕の赤ちゃん、産んでよ……ねえっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e82 ; "  ズンッ……、ズン、ズンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e83 ; "強引なはずなのに、紗夜の感じる場所を一つ一つ" + CALLFUNC R + MSG 0x8e84 ; "的確に突き上げ、刺激するテクニック。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e85 ; "紗夜の乳房を手で捏ねたかと思えば、" + CALLFUNC R + MSG 0x8e86 ; "その手はいつの間にか腰を固定し、" + CALLFUNC R + MSG 0x8e87 ; "深い挿入の手助けをする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17297 + CALLFUNC VOICE + MSG 0x8e88 ; "「はぁ、はぁ、それだけは……許して……。" + CALLFUNC R + MSG 0x8e89 ; " ママ、それだけはできないからっ……ぁっ、ああぁっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8e8a ; "「こんなに……、っぅ……、母さんの膣内は、" + CALLFUNC R + MSG 0x8e8b ; " 子宮は僕の精子を待っているのに……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e8c ; "ペニスの攻撃から逃げられないように、" + CALLFUNC R + MSG 0x8e8d ; "しっかりと紗夜の身体を押さえ、渾身の力で混ぜる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e8e ; "すると、一瞬紗夜は失神しそうになり、" + CALLFUNC R + MSG 0x8e8f ; "それでもなんとか言葉を搾り出してみせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17298 + CALLFUNC VOICE + MSG 0x8e90 ; "「あ、あぁ……言わないで、言わないで……!" + CALLFUNC R + MSG 0x8e91 ; " それはダメ、ダメなの……っ、んぁああンンッ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17299 + CALLFUNC VOICE + MSG 0x8e92 ; "「ママ、それを望んじゃ……いけないのっ、" + CALLFUNC R + MSG 0x8e93 ; " ママは……っぁッ♀ 護のママなのぉおっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17300 + CALLFUNC VOICE + MSG 0x8e94 ; "「ママが赤ちゃん欲しがっちゃうなんて、" + CALLFUNC R + MSG 0x8e95 ; " そんなの……、そんなの許されないの……、" + CALLFUNC R + MSG 0x8e96 ; " はぁ、はぁ、ん、んんんーッ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e97 ; "ぬるりと油を塗ったようにぬめる護のペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e98 ; "それが自分の膣内から引きずり出されていくのを" + CALLFUNC R + MSG 0x8e99 ; "見ているだけで、紗夜の胸がじゅんと熱くなる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17301 + CALLFUNC VOICE + MSG 0x8e9a ; "(欲しいわ……、私だって、赤ちゃんが欲しい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e9b ; "心が漏れ出さないように、シーツのたわみを噛み、" + CALLFUNC R + MSG 0x8e9c ; "次々に子宮を襲う喜びを、肉悦を堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8e9d ; "揺れる心を裸にすべく、護は亀頭の先端まで" + CALLFUNC R + MSG 0x8e9e ; "男根を抜いてみせると……勢いをつけてそれを揺り戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8e9f ; "  ずにゅっ……ぐちゅうううううっ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17302 + CALLFUNC VOICE + MSG 0x8ea0 ; "「いやっ、いや、いやぁああああああぁっ♀" + CALLFUNC R + MSG 0x8ea1 ; " 気持ちいいッ……気持ちいいぃっ、護ぅうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ea2 ; "弱点ばかりをほじくられ、先に子宮が陥落した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ea3 ; "くぱ……、くぱぁ……と開く子宮口は" + CALLFUNC R + MSG 0x8ea4 ; "言葉より如実に子作りを望む気持ちを露わにしてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ea5 ; "「あ……、母さんの子宮が、お口開いて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ea6 ; "指摘されて、認めざるを得なくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ea7 ; "紗夜は観念して本心を初めて口にした。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17303 + CALLFUNC VOICE + MSG 0x8ea8 ; "「そう……っ、欲しい、欲しいの……っ♀" + CALLFUNC R + MSG 0x8ea9 ; " いけないのに、許されないのに……ッ、" + CALLFUNC R + MSG 0x8eaa ; " 赤ちゃん、欲しいの……すごく欲しいのぉっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17304 + CALLFUNC VOICE + MSG 0x8eab ; "「護の赤ちゃん……っ、ぁ、あぁああっ、はぁんっ♀" + CALLFUNC R + MSG 0x8eac ; " 護とママの赤ちゃん、ずっと欲しかったのよっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8ead ; "  ぐちゅぐちゅぐちゅうううっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eae ; "言いたくて言えなかった台詞を暴露したことで、" + CALLFUNC R + MSG 0x8eaf ; "体の反応もぐっと素直に変化する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8eb0 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eb1 ; "護が驚いて腰を止めるほど強い締め付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eb2 ; "痛いほどに締め付けてくるのに、膣肉はなめらかで" + CALLFUNC R + MSG 0x8eb3 ; "性的刺激以外の痛みを護に与えはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eb4 ; "ぬらぬらとペニスの根元までを咥えこみながら、" + CALLFUNC R + MSG 0x8eb5 ; "まるで濡れた十本の指で扱きたててでもいるように" + CALLFUNC R + MSG 0x8eb6 ; "膣内全体が蠢き収縮する。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17305 + CALLFUNC VOICE + MSG 0x8eb7 ; "「はぁ、はぁ、ママ……孕んじゃうっ……♀" + CALLFUNC R + MSG 0x8eb8 ; " 妊娠しちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eb9 ; "禁断の行為だと自覚すればするほど、" + CALLFUNC R + MSG 0x8eba ; "紗夜の中で護への愛が加速する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17306 + CALLFUNC VOICE + MSG 0x8ebb ; "「排卵しちゃう……。" + CALLFUNC R + MSG 0x8ebc ; " はぁ、はぁ、また卵子つくっちゃう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ebd ; "卵巣が疼き、卵管へと何かが押し出されるのを" + CALLFUNC R + MSG 0x8ebe ; "感じた紗夜は、あまりの快楽に目をきつく閉じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ebf ; "そして、そこをグチュリと狙い突かれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17307 + CALLFUNC VOICE + MSG 0x8ec0 ; "「っっ……♀♀ あっ……あはぁあんんっ♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x8ec1 ; "衝撃で卵子が排出され、紗夜の受精準備が終わる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17308 + CALLFUNC VOICE + MSG 0x8ec2 ; "「卵子でてる……♀" + CALLFUNC R + MSG 0x8ec3 ; " あぁん……あっ、すごい……。" + CALLFUNC R + MSG 0x8ec4 ; " 卵子でてるのがわかるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ec5 ; "どれだけ感性が研ぎ澄まされれば、" + CALLFUNC R + MSG 0x8ec6 ; "その最高の感覚を味わえるのか紗夜は知らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ec7 ; "ただ、それが、昔子どもを宿した時にはなかった……" + CALLFUNC R + MSG 0x8ec8 ; "新しい、心地よい快楽であることだけは理解する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17309 + CALLFUNC VOICE + MSG 0x8ec9 ; "「んっ……、ん、んんっ……卵……っ♀" + CALLFUNC R + MSG 0x8eca ; " 赤ちゃんの、卵……あんんんっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ecb ; "「イク……イクよ! 母さんの子宮口にくっつけて、" + CALLFUNC R + MSG 0x8ecc ; " ビューって射精するからね……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8ecd ; "  ずちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ece ; "鈴口を、斜めに子宮口に捻じ込まれ" + CALLFUNC R + MSG 0x8ecf ; "紗夜は気を失いそうなほどの肉悦を感じた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17310 + CALLFUNC VOICE + MSG 0x8ed0 ; "「ふぁっ……あっ、あッ、あぁあああぁっ♀" + CALLFUNC R + MSG 0x8ed1 ; " ずるい、ずるいわ、そんなのぉおおっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ed2 ; "電流を直接子宮に流し込まれたかのような、" + CALLFUNC R + MSG 0x8ed3 ; "この世のものとは思えないめくるめく快感。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17311 + CALLFUNC VOICE + MSG 0x8ed4 ; "「ダ、ダメよ、護!" + CALLFUNC R + MSG 0x8ed5 ; " それだけは……ママ、危険日なのよ!" + CALLFUNC R + MSG 0x8ed6 ; " 妊娠するかもしれないのよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ed7 ; "悲鳴を上げながら、まったく腰を引く様子がない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ed8 ; "紗夜の身体と心は分離してしまい、" + CALLFUNC R + MSG 0x8ed9 ; "どちらに従うべきかを見失う。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8eda ; "  ぐちゅぐちゅぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8edb ; "膣奥の、それも最もか弱い子宮口を小突かれて" + CALLFUNC R + MSG 0x8edc ; "紗夜は今にも気を失いそうなほどに感じ入る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17312 + CALLFUNC VOICE + MSG 0x8edd ; "「そっ……そんな奥まで来てはダメよ!" + CALLFUNC R + MSG 0x8ede ; " それ以上コンコンしちゃダメなの!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17313 + CALLFUNC VOICE + MSG 0x8edf ; "「だめ……っ♀ あ、だめ♀ あぁ、い、イイっ……♀" + CALLFUNC R + MSG 0x8ee0 ; " いやあぁっ……、気持ちいいのぉおっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ee1 ; "「う……うぅううっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ee2 ; "千差万別に感触の変わる女性器は、" + CALLFUNC R + MSG 0x8ee3 ; "護のまったく知らない様々な快楽を教えてくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ee4 ; "ただ挿入しただけでは刺激されない、" + CALLFUNC R + MSG 0x8ee5 ; "裏筋やカリ首の段差までしっかり包み込まれて" + CALLFUNC R + MSG 0x8ee6 ; "扱き抜かれる衝撃はなかなかのものだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17314 + CALLFUNC VOICE + MSG 0x8ee7 ; "「す、すごいっ♀" + CALLFUNC R + MSG 0x8ee8 ; " こんなの、ママ初めて……♀" + CALLFUNC R + MSG 0x8ee9 ; " おまんこ、とけちゃいそうよ……ぉっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eea ; "紗夜はついに、頭を左右に振りながら" + CALLFUNC R + MSG 0x8eeb ; "護の射精をおねだりしてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17315 + CALLFUNC VOICE + MSG 0x8eec ; "「こんなのダメ……もう、無理よ……!" + CALLFUNC R + MSG 0x8eed ; " はぁ、はぁ、ママ、ヘンになっちゃうっ……。" + CALLFUNC R + MSG 0x8eee ; " ママ、飛んでっちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8eef ; "限界を超えた紗夜が、甘い声を周囲に撒いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ef0 ; "すると自然と二人の性器が合わさり、" + CALLFUNC R + MSG 0x8ef1 ; "子作りに向かって協力しはじめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17316 + CALLFUNC VOICE + MSG 0x8ef2 ; "(あのときよりも、ずっと強い波が来る……。" + CALLFUNC R + MSG 0x8ef3 ; " こんなのを知ってしまったら、もう……戻れない)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17317 + CALLFUNC VOICE + MSG 0x8ef4 ; "(……でも、戻れなくても、いい……!" + CALLFUNC R + MSG 0x8ef5 ; " 知りたいの……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17318 + CALLFUNC VOICE + MSG 0x8ef6 ; "(この先にあるのが、何なのか……っ)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ef7 ; "「もうっ……で、でるぅ……。" + CALLFUNC R + MSG 0x8ef8 ; " 母さん、僕……どうすればいいの!?" + CALLFUNC R + MSG 0x8ef9 ; " 膣外に……膣外にだせばいいの!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17319 + CALLFUNC VOICE + MSG 0x8efa ; "「んっ……あ、ダメよ! 抜かないでっ!" + CALLFUNC R + MSG 0x8efb ; " はぁはぁ、抜いたら、ママ……嫌いになっちゃうからぁ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8efc ; "「やっぱり母さんは、僕のことが……好きなんだね!" + CALLFUNC R + MSG 0x8efd ; " 子宮で僕のことを受け止めてくれるんだね!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17320 + CALLFUNC VOICE + MSG 0x8efe ; "「好きよ! 好きなの!" + CALLFUNC R + MSG 0x8eff ; " だから、ママに教えて欲しいの!" + CALLFUNC R + MSG 0x8f00 ; " 私がどうすればいいのか……この先に何があるのか!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f01 ; "「だったら、僕の想いを全部受け取めてよ!" + CALLFUNC R + MSG 0x8f02 ; " 母さんに、全てを伝えたいんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f03 ; "護は陰嚢を揺らし、全ての照準を紗夜の子宮に" + CALLFUNC R + MSG 0x8f04 ; "合わせると全力でそれを解き放った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f05 ; "「いくよ!" + CALLFUNC R + MSG 0x8f06 ; " 僕の精子、受け取って!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17321 + CALLFUNC VOICE + MSG 0x8f07 ; "「もう、開いてるからっ……子宮、開けてるからぁ♀" + CALLFUNC R + MSG 0x8f08 ; " はぁ、あっ、ママに……未来を見せてっ!" + CALLFUNC R + MSG 0x8f09 ; " あなたにしか、できないことだからぁ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/10/護/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x8f0a ; "  びゅるびゅるびゅるびゅッ……!" + CALLFUNC R + MSG 0x8f0b ; "  ビュッ、びゅるびゅるびゅるっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17322 + CALLFUNC VOICE + MSG 0x8f0c ; "「あ……はぁっ♀ 来てる、来てる、届いてるのぉっ♀" + CALLFUNC R + MSG 0x8f0d ; " 護の赤ちゃん、子宮にできちゃうぅうううっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f0e ; "紗夜の承諾を得て、子作りをすると決めて放たれた" + CALLFUNC R + MSG 0x8f0f ; "精液は子宮を一瞬で満たし、溢れさせるほどの量だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17323 + CALLFUNC VOICE + MSG 0x8f10 ; "(う、嘘……っ、全然勢いが変わってないっ……、" + CALLFUNC R + MSG 0x8f11 ; " あっ、はぁ、はぁ、はぁああっ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f12 ; "生まれたての活きの良い精子が、" + CALLFUNC R + MSG 0x8f13 ; "熟れた子宮にたっぷりと注がれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17324 + CALLFUNC VOICE + MSG 0x8f14 ; "「ん……♀ んん、んんんっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f15 ; "灼けるような熱さを子宮で感じる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f16 ; "激しい絶頂が長く尾を引き、紗夜の細胞の全てを" + CALLFUNC R + MSG 0x8f17 ; "まったく新しい色に染めていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17325 + CALLFUNC VOICE + MSG 0x8f18 ; "「あぁっ……す、すごいわ……♀" + CALLFUNC R + MSG 0x8f19 ; " まだ、射精してるっ……。" + CALLFUNC R + MSG 0x8f1a ; " 護の元気な精子が、ママの子宮に入ってくるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f1b ; "最後の一滴まで搾り取るように、" + CALLFUNC R + MSG 0x8f1c ; "紗夜の膣ヒダはいつまでもうねうねと蠢いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f1d ; "「うぅ……、あぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f1e ; "射精の余韻に震える護は、" + CALLFUNC R + MSG 0x8f1f ; "紗夜の白くてまろやかな臀部に爪を立て、" + CALLFUNC R + MSG 0x8f20 ; "更にドクドクと精液を打ち込み続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8f21 ; "  ドクッ……! ドクッドクンッ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊4" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17326 + CALLFUNC VOICE + MSG 0x8f22 ; "「あっ……♀ あっ……♀ あぁん♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17327 + CALLFUNC VOICE + MSG 0x8f23 ; "(こんな年下の子に、種付けされてる……。" + CALLFUNC R + MSG 0x8f24 ; " 私を孕ませようと、一番奥で射精を繰り返して……。" + CALLFUNC R + MSG 0x8f25 ; " 自分の女にしようとしているんだわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17328 + CALLFUNC VOICE + MSG 0x8f26 ; "(私の身体が、この子のものになっていく……。" + CALLFUNC R + MSG 0x8f27 ; " 護だけの女に……変わっていく……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f28 ; "「ふぅぅぅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17329 + CALLFUNC VOICE + MSG 0x8f29 ; "「あぁん……あっ、いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8f2a ; "  ごぽっ……、ごぽ、ごぽ……っ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f2b ; "子宮の中に入りきらなかった白濁液が" + CALLFUNC R + MSG 0x8f2c ; "膣口から溢れ出し、垂れ下がっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f2d ; "「うぅ……すごく気持ち良かったよ……。" + CALLFUNC R + MSG 0x8f2e ; " 母さんの膣内に、全てを出してスッキリしたみたい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f2f ; "力を失い、紗夜に覆いかぶさるように倒れる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f30 ; "護をそっと背中で受け止めると" + CALLFUNC R + MSG 0x8f31 ; "紗夜は可憐な笑みを浮かべた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17330 + CALLFUNC VOICE + MSG 0x8f32 ; "(これだったのね……。" + CALLFUNC R + MSG 0x8f33 ; " 私が求めていたのは……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17331 + CALLFUNC VOICE + MSG 0x8f34 ; "(愛する男性に、種付けされる悦び……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17332 + CALLFUNC VOICE + MSG 0x8f35 ; "(主人ではない……、この子から、" + CALLFUNC R + MSG 0x8f36 ; " それを知ってしまうなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17333 + CALLFUNC VOICE + MSG 0x8f37 ; "「大好きよ、護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f38 ; "激しい交尾を終えた二人は、やがて" + CALLFUNC R + MSG 0x8f39 ; "一つの塊のように抱き合い……浅い眠りに落ちていった。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f3a ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17334 + CALLFUNC VOICE + MSG 0x8f3b ; "「ふふっ……大分落ち着いてきたみたいね?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f3c ; "「か、母さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f3d ; "全身が沈み込むほど柔らかなベッドで、" + CALLFUNC R + MSG 0x8f3e ; "紗夜と護はしっかりと抱き合っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f3f ; "全ての精を放ち、荒く息をつく護を" + CALLFUNC R + MSG 0x8f40 ; "細い両腕で包み込む紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f41 ; "豊満な胸の間に顔を埋めたまま、" + CALLFUNC R + MSG 0x8f42 ; "夢のような寝心地にうとうととする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f43 ; "護は紗夜の腰を抱き寄せると、" + CALLFUNC R + MSG 0x8f44 ; "ドキドキとまだうるさい鼓動に耳を澄ます。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f45 ; "「旦那様との子作りは、どうするの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17335 + CALLFUNC VOICE + MSG 0x8f46 ; "「くすっ……。" + CALLFUNC R + MSG 0x8f47 ; " あの人に種がないから?」" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f48 ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f49 ; "本来なら問うことさえ許されないはずの疑問さえ、" + CALLFUNC R + MSG 0x8f4a ; "二人の間には許されている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17336 + CALLFUNC VOICE + MSG 0x8f4b ; "「どうかしらね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f4c ; "微笑み、唇をそっと護の額に乗せる紗夜。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f4d ; "(奥様……これから、どうされるんだろう?)" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f4e ; "(もう、僕なんかを気に掛ける暇なんて、" + CALLFUNC R + MSG 0x8f4f ; " 無くなるんだろうな……)" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f50 ; "(この幸せが、夢の中の出来事だったみたいに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f51 ; "憂鬱な表情になる護の背中を、" + CALLFUNC R + MSG 0x8f52 ; "紗夜は優しく撫でた。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f53 ; "「あ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17337 + CALLFUNC VOICE + MSG 0x8f54 ; "「こらっ♪ また、ママとの約束を破ったわね?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f55 ; "「えっ? 約束……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17338 + CALLFUNC VOICE + MSG 0x8f56 ; "「危険日だから、膣外に出すようにって、" + CALLFUNC R + MSG 0x8f57 ; " あれほど言ったのに」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f58 ; "「ご、ごめんなさい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17339 + CALLFUNC VOICE + MSG 0x8f59 ; "「次からは、ちゃんと約束を守ってね? いい?」" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f5a ; "「つ、次って……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f5b ; "「僕を許してくれるの!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17340 + CALLFUNC VOICE + MSG 0x8f5c ; "「くすくすっ……。当たり前じゃない。" + CALLFUNC R + MSG 0x8f5d ; " こんなことで、ママは怒ったりしませんよ?" + CALLFUNC R + MSG 0x8f5e ; " 大好きな護がしたことですもの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f5f ; "護が驚き顔を上げると、紗夜は唇にキスをする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17341 + CALLFUNC VOICE + MSG 0x8f60 ; "「ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f61 ; "唇に残るぬくもりを確かめながら、" + CALLFUNC R + MSG 0x8f62 ; "護はかーっと体温が上がるのに気がついた。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f63 ; "「か、母さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f64 ; "約束を無視して膣内出しをした自分にも、" + CALLFUNC R + MSG 0x8f65 ; "まだこんなに優しくしてくれる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f66 ; "護には、紗夜の存在が、何かとてつもなく" + CALLFUNC R + MSG 0x8f67 ; "神聖で綺麗なものに思えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17342 + CALLFUNC VOICE + MSG 0x8f68 ; "「うふふっ。" + CALLFUNC R + MSG 0x8f69 ; " それに、今回は、ママの方から、" + CALLFUNC R + MSG 0x8f6a ; " おねだりしちゃったし♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f6b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f6c ; "照れた護は、何かを言おうとしてそれをやめ" + CALLFUNC R + MSG 0x8f6d ; "……しかしはっきりと紗夜の目を見た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f6e ; "そして、震える声で伝える。" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f6f ; "「僕も……母さんと愛し合うの、" + CALLFUNC R + MSG 0x8f70 ; " すごく気持ちよくて……大好きだよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17343 + CALLFUNC VOICE + MSG 0x8f71 ; "「よかった……♀" + CALLFUNC R + MSG 0x8f72 ; " もっともっと愛し合って、今よりもずぅっと" + CALLFUNC R + MSG 0x8f73 ; " 仲良くなりましょうね♀」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8f74 ; "「うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f75 ; "しがみつく護を、そのまま丸ごと受け止める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f76 ; "こうして、夜明けまで二人は抱き合って眠った――。" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/18 + +; 紗夜/護/19 +; RETURN: void +FUNC 5698 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + PUSH 504 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x8f77 ; "" + CALLFUNC R + MSG 0x8f78 ; "  ザアアアアアァアア……" + CALLFUNC R + MSG 0x8f79 ; "  ザァアアアアアァア……" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17344 + CALLFUNC VOICE + MSG 0x8f7a ; "(雨が、強くなってきたわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f7b ; "雪乃は外の大雨を見つめ、小さく溜め息をついた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17345 + CALLFUNC VOICE + MSG 0x8f7c ; "(やっぱり……お伝えしなくちゃいけないわよね……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x8f7d ; "偶然そこを通りかかった紗夜に気付くと、" + CALLFUNC R + MSG 0x8f7e ; "雪乃は慌てて駆け寄った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17346 + CALLFUNC VOICE + MSG 0x8f7f ; "「奥様……!" + CALLFUNC R + MSG 0x8f80 ; " 少し、よろしいでしょうか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17347 + CALLFUNC VOICE + MSG 0x8f81 ; "「私に……? 何かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f82 ; "部屋へ戻る途中だったのか、階段を上ろうとしていた" + CALLFUNC R + MSG 0x8f83 ; "足を止め、雪乃に振り返る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17348 + CALLFUNC VOICE + MSG 0x8f84 ; "「先程、村から連絡がありまして……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17349 + CALLFUNC VOICE + MSG 0x8f85 ; "「この大雨で山に土砂崩れが" + CALLFUNC R + MSG 0x8f86 ; " 起こっているそうです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17350 + CALLFUNC VOICE + MSG 0x8f87 ; "「まあ……大変ね。被害はどれくらいなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f88 ; "何気ない紗夜の一言に、" + CALLFUNC R + MSG 0x8f89 ; "雪乃がぐっと言葉を詰まらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f8a ; "そして、意を決したように伝え始めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17351 + CALLFUNC VOICE + MSG 0x8f8b ; "「それが……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17352 + CALLFUNC VOICE + MSG 0x8f8c ; "「それは……本当なの!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17353 + CALLFUNC VOICE + MSG 0x8f8d ; "「はい。崩れると予想されるポイントに、" + CALLFUNC R + MSG 0x8f8e ; " 先代当主様のお墓のあたりが含まれている、と……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f8f ; "一通り説明を聞くと、紗夜の表情が一遍する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f90 ; "青ざめ、よろけた紗夜を雪乃が支え、" + CALLFUNC R + MSG 0x8f91 ; "それでも震えは止まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f92 ; "紗夜は雷鳴が聞こえ始めた外の風景と同じく、" + CALLFUNC R + MSG 0x8f93 ; "深刻な物思いに沈み……ようやく声を絞り出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17354 + CALLFUNC VOICE + MSG 0x8f94 ; "「お父様の、お墓が……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17355 + CALLFUNC VOICE + MSG 0x8f95 ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f96 ; "それを聞くと、紗夜は深く息を吸い込み" + CALLFUNC R + MSG 0x8f97 ; "いつもどおりに毅然と立ち直した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f98 ; "そして、胸中をのぞかせないよう、" + CALLFUNC R + MSG 0x8f99 ; "雪乃を不安にさせないよう気を配り" + CALLFUNC R + MSG 0x8f9a ; "優しく微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17356 + CALLFUNC VOICE + MSG 0x8f9b ; "「かなりの確率で、お墓は崩れてしまうのね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17357 + CALLFUNC VOICE + MSG 0x8f9c ; "「そうです。残念ですが、あきらめて" + CALLFUNC R + MSG 0x8f9d ; " いただくしかないと伝えられました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8f9e ; "せっかく建てた墓が無くなることを案じていた" + CALLFUNC R + MSG 0x8f9f ; "雪乃は、紗夜の顔色が悪いことに気がついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17358 + CALLFUNC VOICE + MSG 0x8fa0 ; "「奥様……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17359 + CALLFUNC VOICE + MSG 0x8fa1 ; "「な、なんでもないのよ。" + CALLFUNC R + MSG 0x8fa2 ; " みんなにも気をつけるように伝えてくれる?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17360 + CALLFUNC VOICE + MSG 0x8fa3 ; "「それは構いませんが……。" + CALLFUNC R + MSG 0x8fa4 ; " 何か、不安なことがあるのではないですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fa5 ; "差し出がましいと思いつつも、控えめに問う雪乃に" + CALLFUNC R + MSG 0x8fa6 ; "紗夜はようやく……自分の本心を話す決意をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17361 + CALLFUNC VOICE + MSG 0x8fa7 ; "「……あなたには教えていなかったけれど……" + CALLFUNC R + MSG 0x8fa8 ; " あそこには、とても大切なものがあるの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17362 + CALLFUNC VOICE + MSG 0x8fa9 ; "「私が一騎さんと結婚する前……。" + CALLFUNC R + MSG 0x8faa ; " 村を襲った大火事の前に撮った、" + CALLFUNC R + MSG 0x8fab ; " お父様との写真が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fac ; "  ザアアアアアァアア……" + CALLFUNC R + MSG 0x8fad ; "  ザァアアアアアァア……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fae ; "小石が土を叩いているかのような大雨の中、" + CALLFUNC R + MSG 0x8faf ; "紗夜の横顔にカッ……と雷光が照る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17363 + CALLFUNC VOICE + MSG 0x8fb0 ; "「あまり写真の好きな方ではなかったから……" + CALLFUNC R + MSG 0x8fb1 ; " 私が持っていたのは、あの一枚だけで……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17364 + CALLFUNC VOICE + MSG 0x8fb2 ; "「だからこそ、お墓にしまって、" + CALLFUNC R + MSG 0x8fb3 ; " 絶対に無くす事がないようにしていたの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fb4 ; "今はもういない、最愛の父との写真。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fb5 ; "その存在に紗夜の心が掻き乱され、" + CALLFUNC R + MSG 0x8fb6 ; "それが雪乃にまで伝わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fb7 ; "雪乃は動揺している紗夜を思いやりながら、" + CALLFUNC R + MSG 0x8fb8 ; "それでも更なる事実を告げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17365 + CALLFUNC VOICE + MSG 0x8fb9 ; "「私が取ってきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fba ; "外へと移動しようとした紗夜の腕を、" + CALLFUNC R + MSG 0x8fbb ; "雪乃がそっと握り、引き戻す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17366 + CALLFUNC VOICE + MSG 0x8fbc ; "「雪乃……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17367 + CALLFUNC VOICE + MSG 0x8fbd ; "「ダメよ、危険すぎるわ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x8fbe ; "紗夜は呆然と、自分で自分の体を" + CALLFUNC R + MSG 0x8fbf ; "抱き締めながら厚い扉の外を見た。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17368 + CALLFUNC VOICE + MSG 0x8fc0 ; "(ひどい天気……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17369 + CALLFUNC VOICE + MSG 0x8fc1 ; "「晴れるまでは、もたないということなのね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17370 + CALLFUNC VOICE + MSG 0x8fc2 ; "「はい。あの周辺は元々地盤が緩いので、" + CALLFUNC R + MSG 0x8fc3 ; " この大雨の影響で崩れ落ちるかもしれません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17371 + CALLFUNC VOICE + MSG 0x8fc4 ; "「あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fc5 ; "女二人がなす術も無く呆然としていると、" + CALLFUNC R + MSG 0x8fc6 ; "そこに大きなバケツを抱えた舟木が通りがかった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fc7 ; "「おやぁ、奥様にチビちゃん。" + CALLFUNC R + MSG 0x8fc8 ; " 揃いも揃ってどうなさいました?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fc9 ; "舟木を見据えると、紗夜ははっきりと命令する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17372 + CALLFUNC VOICE + MSG 0x8fca ; "「舟木さん。車を出して下さい。" + CALLFUNC R + MSG 0x8fcb ; " 直ぐにお父様のお墓に向かいます」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fcc ; "「お、お待ち下さい!" + CALLFUNC R + MSG 0x8fcd ; " この大雨のせいで、土砂崩れが起きています」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fce ; "「道路が塞がっているようでして、" + CALLFUNC R + MSG 0x8fcf ; " 山に行くのは不可能です……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17373 + CALLFUNC VOICE + MSG 0x8fd0 ; "「それでも……行かなくてはいけません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fd1 ; "いつにない紗夜の気迫に、ただならぬものを" + CALLFUNC R + MSG 0x8fd2 ; "感じた舟木はごくりと唾を飲み込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fd3 ; "そして、慈しむように呟く。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fd4 ; "「……奥様」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17374 + CALLFUNC VOICE + MSG 0x8fd5 ; "「失礼します……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x8fd6 ; "  ダッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fd7 ; "雪乃が階段を駆け上がり、" + CALLFUNC R + MSG 0x8fd8 ; "二階廊下へと消えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fd9 ; "それを見送った舟木は、" + CALLFUNC R + MSG 0x8fda ; "改めて紗夜を説得し始めた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fdb ; "「どういう事情かは存じ上げませんが、" + CALLFUNC R + MSG 0x8fdc ; " 今、屋敷から出るのは危険すぎます。" + CALLFUNC R + MSG 0x8fdd ; " 明日まで待って下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fde ; "玄関の扉に当たる雨粒は大きく、" + CALLFUNC R + MSG 0x8fdf ; "風の音も激しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fe0 ; "舟木の言うことはもっともで、" + CALLFUNC R + MSG 0x8fe1 ; "それは紗夜も承知していた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17375 + CALLFUNC VOICE + MSG 0x8fe2 ; "「でも……お父様のお写真が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fe3 ; "轟々と荒れる屋敷の外を見てから、" + CALLFUNC R + MSG 0x8fe4 ; "紗夜はそのままうつむいてしまった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fe5 ; "「先代が、どうかされたのですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17376 + CALLFUNC VOICE + MSG 0x8fe6 ; "「説明している余裕がないの……" + CALLFUNC R + MSG 0x8fe7 ; " お願い、言う通りにしてちょうだい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fe8 ; "悲痛な声を上げる紗夜を、" + CALLFUNC R + MSG 0x8fe9 ; "舟木はどうすることも出来ずにいた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前/雨" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17377 + CALLFUNC VOICE + MSG 0x8fea ; "「……以上です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8feb ; "はぁはぁと息を乱して、護のいる屋根裏部屋へと" + CALLFUNC R + MSG 0x8fec ; "駆け上がってきた雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8fed ; "護は雪乃のこんな必死な姿を見たことが" + CALLFUNC R + MSG 0x8fee ; "なかったせいで、ひどく驚いてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8fef ; "「奥様の父上様との、写真……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ff0 ; "「それをしまったお墓が……崩れるって?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17378 + CALLFUNC VOICE + MSG 0x8ff1 ; "「はい。じきに崩落します。しかし、外は大雨。" + CALLFUNC R + MSG 0x8ff2 ; " ……舟木さんは絶対に車を出しません」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ff3 ; "「だろうね。僕でも止めるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ff4 ; "護はじっと自分を見つめている雪乃に気付き、" + CALLFUNC R + MSG 0x8ff5 ; "ぽりぽりと頬を人差し指で掻く。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ff6 ; "「……どうして、僕に?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17379 + CALLFUNC VOICE + MSG 0x8ff7 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ff8 ; "雪乃はふぅ、と小さく息をついて" + CALLFUNC R + MSG 0x8ff9 ; "真正面から護に言い放った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17380 + CALLFUNC VOICE + MSG 0x8ffa ; "「奥様のこと……お好きなのでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x8ffb ; "「うっ!? ど、どうしてさ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ffc ; "護は完全に虚を突かれてガタガタと" + CALLFUNC R + MSG 0x8ffd ; "床に崩れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x8ffe ; "しかし、雪乃は表情を変えず" + CALLFUNC R + MSG 0x8fff ; "膝を付く護を見下ろしていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17381 + CALLFUNC VOICE + MSG 0x9000 ; "「護さん、奥様のお部屋に入り浸っている" + CALLFUNC R + MSG 0x9001 ; " じゃありませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9002 ; "「そ、そう……だっけ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9003 ; "ベッドにつかまり、なんとか平静を装って" + CALLFUNC R + MSG 0x9004 ; "立ち上がる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9005 ; "雪乃はようやく視線を逸らすと" + CALLFUNC R + MSG 0x9006 ; "今度はポッ……と頬を染めた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17382 + CALLFUNC VOICE + MSG 0x9007 ; "「それに、2人きりのときに限って、" + CALLFUNC R + MSG 0x9008 ; " 奥様の声が聞こえてくるので……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9009 ; "「奥様の……声……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17383 + CALLFUNC VOICE + MSG 0x900a ; "「切ないような、気持ちよさそうな……。" + CALLFUNC R + MSG 0x900b ; " まるで、男女が愛し合っているような声です」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x900c ; "「あ……う、うう……!?" + CALLFUNC R + MSG 0x900d ; " ま、待ってよ、説明させて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x900e ; "だらだらと脂汗をかきながら、" + CALLFUNC R + MSG 0x900f ; "護がなんとか話題を変えようと苦心する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9010 ; "すると、ピカッ……!!と目が眩むような" + CALLFUNC R + MSG 0x9011 ; "明滅が部屋の中でまたたいた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17384 + CALLFUNC VOICE + MSG 0x9012 ; "「!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9013 ; "「雪乃さん、危ない!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5040 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9014 ; "  ズガァアアアア゛アァアンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9015 ; "巨大な稲光の直後、森の方で木が裂ける音がして" + CALLFUNC R + MSG 0x9016 ; "館中の電灯がショートしてしまった。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンなし/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9017 ; "「だ、大丈夫……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9018 ; "咄嗟に雪乃を抱え、体勢を低くしていた護は" + CALLFUNC R + MSG 0x9019 ; "ジジジッ……、ジジッ……と細かに震え続ける" + CALLFUNC R + MSG 0x901a ; "電灯をそっと見上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17385 + CALLFUNC VOICE + MSG 0x901b ; "「あ……ありがとう、ございます……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x901c ; "「えっ? あ、別に……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x901d ; "「けど、停電は困ったなぁ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17386 + CALLFUNC VOICE + MSG 0x901e ; "「それでしたら、心配は要りません。" + CALLFUNC R + MSG 0x901f ; " ここはともかく、皆様のお部屋や玄関は、" + CALLFUNC R + MSG 0x9020 ; " 直ぐに非常電源に切り替わるはずです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9021 ; "「そ、そうなんだ。" + CALLFUNC R + MSG 0x9022 ; " 屋敷に住んでて、今まで知らなかったよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17387 + CALLFUNC VOICE + MSG 0x9023 ; "「ちゃんと勉強して下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9024 ; "「了解……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9025 ; "護は目を細め、窓の外の嵐を睨みつけた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9026 ; "(山は屋敷からかなり離れた場所にある" + CALLFUNC R + MSG 0x9027 ; " ……途中には川もあるし、切り立った崖も……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9028 ; "護の腕の中で、居心地悪そうにしながら" + CALLFUNC R + MSG 0x9029 ; "雪乃がそっと手を握ってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x902a ; "(震えて……る……?)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17388 + CALLFUNC VOICE + MSG 0x902b ; "「今日は特に仕事がありませんので、" + CALLFUNC R + MSG 0x902c ; " 護さんの分は私が何とかします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x902d ; "普段なら、絶対にサボりを許さない雪乃が" + CALLFUNC R + MSG 0x902e ; "懇願するような目で護を見つめていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17389 + CALLFUNC VOICE + MSG 0x902f ; "「……どう、しますか?」" + CALLFUNC A + S_PUSH "山に行く" + S_PUSH "山に行かない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x1d205e + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9030 ; "「僕……、行くよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9031 ; "一度だけ強く雪乃の肩を掴むと、" + CALLFUNC R + MSG 0x9032 ; "護はぱっと立ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9033 ; "そして雪乃を立たせ、手と手を打ち鳴らした。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9034 ; "「正直、怖いけど……。" + CALLFUNC R + MSG 0x9035 ; " でも……行かなきゃいけないと思うんだ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17390 + CALLFUNC VOICE + MSG 0x9036 ; "「そう言うと……思ってました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9037 ; "雪乃の護を見る目は、いつもよりずっと" + CALLFUNC R + MSG 0x9038 ; "優しく温かな気がした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9039 ; "しかし、暗い照明のせいで、" + CALLFUNC R + MSG 0x903a ; "護がそれを見ることは叶わない。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x903b ; "「ははっ……。それじゃ、あとのことは、" + CALLFUNC R + MSG 0x903c ; " よろしくお願いするね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17391 + CALLFUNC VOICE + MSG 0x903d ; "「……任せてください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x903e ; "互いの顔が見えない状況で、" + CALLFUNC R + MSG 0x903f ; "かすかに微笑みを交わし、離れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9040 ; "すると、雪乃は使用人としての声に戻り、" + CALLFUNC R + MSG 0x9041 ; "護に忠告する。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17392 + CALLFUNC VOICE + MSG 0x9042 ; "「外はかなり危険な状態です。" + CALLFUNC R + MSG 0x9043 ; " 準備はちゃんとされた方が賢明ですよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9044 ; "「うん、わかった。" + CALLFUNC R + MSG 0x9045 ; " あと……僕が出かけたことは、奥様には" + CALLFUNC R + MSG 0x9046 ; " 言わないでいて欲しいんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9047 ; "恥ずかしそうに頼み込む護に、" + CALLFUNC R + MSG 0x9048 ; "雪乃はきっぱり言い返した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17393 + CALLFUNC VOICE + MSG 0x9049 ; "「……約束できません」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x904a ; "「えっ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17394 + CALLFUNC VOICE + MSG 0x904b ; "「あなたの帰りが遅いときは、" + CALLFUNC R + MSG 0x904c ; " 奥様にお伝えしますから……、" + CALLFUNC R + MSG 0x904d ; " 絶対に戻ってきて下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x904e ; "「雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x904f ; "手を止め、雪乃の言葉に感動している護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9050 ; "すると、護の背中にそっと、" + CALLFUNC R + MSG 0x9051 ; "柔らかなぬくもりが覆いかぶさってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9052 ; "「!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17395 + CALLFUNC VOICE + MSG 0x9053 ; "「無理はしないで……。" + CALLFUNC R + MSG 0x9054 ; " 私一人に、この部屋は広すぎますから……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9055 ; "「ありがとう、雪乃さん。" + CALLFUNC R + MSG 0x9056 ; " 必ず、戻ってくるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9057 ; "パパッ、パパッ、と電灯に光がちらつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9058 ; "二人は明かりが戻るほんの数秒の間、" + CALLFUNC R + MSG 0x9059 ; "そうして呼吸を重ねていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17396 + CALLFUNC VOICE + MSG 0x905a ; "「……お気をつけて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x905b ; "消え入る雪乃の小さな声に、" + CALLFUNC R + MSG 0x905c ; "護はしっかりと強く頷く。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■フィルタオフ + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x905d ; "「奥様……。" + CALLFUNC R + MSG 0x905e ; " わかって下さい。" + CALLFUNC R + MSG 0x905f ; " 奥様にもしものことがあったら……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9060 ; "一瞬停電状態に陥ったものの、" + CALLFUNC R + MSG 0x9061 ; "すぐにホールの明かりは灯った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9062 ; "それでも、舟木にとっては事の重大さは" + CALLFUNC R + MSG 0x9063 ; "まったく変わらない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17397 + CALLFUNC VOICE + MSG 0x9064 ; "「だけど……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9065 ; "食い下がる紗夜に、いつもならば" + CALLFUNC R + MSG 0x9066 ; "デレデレと従っていただろう舟木にも、" + CALLFUNC R + MSG 0x9067 ; "執事としての矜持というものがある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9068 ; "ガンとして譲らない舟木に、" + CALLFUNC R + MSG 0x9069 ; "紗夜が何度も願う状態だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17398 + CALLFUNC VOICE + MSG 0x906a ; "「今しかないの、お願い!" + CALLFUNC R + MSG 0x906b ; " 舟木さんを危険な目には合わせないわ!" + CALLFUNC R + MSG 0x906c ; " 約束します……、だから!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x906d ; "「それで、一人で墓地に向かわれるつもりですか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17399 + CALLFUNC VOICE + MSG 0x906e ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x906f ; "本気で舟木は自分を止めようとしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9070 ; "低い声に慄いた紗夜は、" + CALLFUNC R + MSG 0x9071 ; "ぐっと手を握り、命令だからと" + CALLFUNC R + MSG 0x9072 ; "願いを押し通すかどうかを迷った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9073 ; "すると、舟木は深々と頭を下げ、" + CALLFUNC R + MSG 0x9074 ; "切羽詰った声で謝罪する。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9075 ; "「申し訳ありません……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17400 + CALLFUNC VOICE + MSG 0x9076 ; "「あ、頭を上げて舟木さん!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9077 ; "「奥様のお気持ちは痛いほどわかります。" + CALLFUNC R + MSG 0x9078 ; " 奥様の望むことをするのが執事として、" + CALLFUNC R + MSG 0x9079 ; " 男として正しいと理解しています」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x907a ; "ですが、と舟木は自分にすがる紗夜へ" + CALLFUNC R + MSG 0x907b ; "静かに進言した。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x907c ; "「奥様には、旦那様がいらっしゃいます。" + CALLFUNC R + MSG 0x907d ; " 琴音様や莉々子様だって……。" + CALLFUNC R + MSG 0x907e ; " ご家族のためにも、どうか、ここは諦めて下さい……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17401 + CALLFUNC VOICE + MSG 0x907f ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9080 ; "頭を上げず、じっと紗夜の決断を待つ舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9081 ; "紗夜は舟木の強い意志を感じ取り、" + CALLFUNC R + MSG 0x9082 ; "ふっ……と肩の力を抜いてみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17402 + CALLFUNC VOICE + MSG 0x9083 ; "「……わかりました。" + CALLFUNC R + MSG 0x9084 ; " 今は、生きている家族の方が、" + CALLFUNC R + MSG 0x9085 ; " 大切ですものね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9086 ; "「本当に、申し訳ありません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9087 ; "仕えるべき主君に抗ったその意味を、" + CALLFUNC R + MSG 0x9088 ; "舟木は重々理解していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9089 ; "どんな罰も受けるつもりでゆっくりと" + CALLFUNC R + MSG 0x908a ; "顔を上げると、紗夜は既に落ち着きを" + CALLFUNC R + MSG 0x908b ; "取り戻していた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17403 + CALLFUNC VOICE + MSG 0x908c ; "「いいえ。ありがとう、舟木さん。" + CALLFUNC R + MSG 0x908d ; " 私……少し、感情的になっていたみたい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x908e ; "少しだけ寂しそうな顔ではにかむ紗夜に、" + CALLFUNC R + MSG 0x908f ; "思わずもう一度頭を下げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9090 ; "舟木は紗夜が諦めてくれたことを知って、" + CALLFUNC R + MSG 0x9091 ; "ほっと胸を撫で下ろした。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9092 ; "「い、いえ、こちらこそ" + CALLFUNC R + MSG 0x9093 ; " 立場も弁えず、無礼なことを……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17404 + CALLFUNC VOICE + MSG 0x9094 ; "「いいの。止めてくれてありがとう。" + CALLFUNC R + MSG 0x9095 ; " ……部屋に戻ります。" + CALLFUNC R + MSG 0x9096 ; " 何か飲み物をお願いできるかしら?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9097 ; "「ハ、ハイッ! 喜んでっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x9098 ; "二人が二階へ上がっていくのを" + CALLFUNC R + MSG 0x9099 ; "見計らい、護はそっと裏口へ忍び寄る。" + CALLFUNC A + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x909a ; "  ザアアアアアァアア……" + CALLFUNC R + MSG 0x909b ; "  ザァアアアアアァア……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x909c ; "雨は止む兆しも見せず、" + CALLFUNC R + MSG 0x909d ; "むしろ勢いを増していた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x909e ; "「ぅ……、これはすごいな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x909f ; "護は扉を開き、顔に、身体に降り注ぐ" + CALLFUNC R + MSG 0x90a0 ; "冷たく暗い豪雨に眉をひそめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90a1 ; "簡素なレインコートと傘を装備したものの、" + CALLFUNC R + MSG 0x90a2 ; "傘の骨組みはすぐに風にやられて使えなくなる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90a3 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90a4 ; "山を登るために必要なものを、" + CALLFUNC R + MSG 0x90a5 ; "まとめてワイシャツの中に押し込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90a6 ; "護が一歩踏み出すと、闇の入り口で" + CALLFUNC R + MSG 0x90a7 ; "ジャリッ……と確かに小石の音がした。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90a8 ; "(奥様……。" + CALLFUNC R + MSG 0x90a9 ; " 待っていて下さい)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90aa ; "(僕が必ず……父上様のお写真を、" + CALLFUNC R + MSG 0x90ab ; " 奥様の元にお届けしますから……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + JUMP 0x1d205e +0x1d205e: + CALLFUNC ■選択取得 + PUSH 2 + EQUALE + IFZ 0x1d23f0 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90ac ; "「事情はよくわかったけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90ad ; "「僕が出る幕じゃないよ。" + CALLFUNC R + MSG 0x90ae ; " 使用人が勝手にやっていいことでは" + CALLFUNC R + MSG 0x90af ; " ないだろうしね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90b0 ; "護は、雪乃の身体をゆっくりと押し戻すと" + CALLFUNC R + MSG 0x90b1 ; "部屋の電源を探し始めた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17405 + CALLFUNC VOICE + MSG 0x90b2 ; "「護、さん……?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90b3 ; "「あ、ここかな。ちょっと待ってて」" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンなし/午前/雨" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■フィルタオフ + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90b4 ; "「……よし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90b5 ; "屋敷全体の電源とは別に、使用人部屋にも" + CALLFUNC R + MSG 0x90b6 ; "低アンペアのブレーカーがついている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90b7 ; "それを上げて、明かりをつけると" + CALLFUNC R + MSG 0x90b8 ; "「ほら」と護は窓の外を指差した。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90b9 ; "「この嵐じゃ、辿り着く前に" + CALLFUNC R + MSG 0x90ba ; " 通行止めになってるだろうし……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90bb ; "「明日行っても、川の近くを探せば" + CALLFUNC R + MSG 0x90bc ; " きっと見つかるよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17406 + CALLFUNC VOICE + MSG 0x90bd ; "「そう、ですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90be ; "自分の手をじっと見つめた後、" + CALLFUNC R + MSG 0x90bf ; "雪乃はそれを背の裏に隠す。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17407 + CALLFUNC VOICE + MSG 0x90c0 ; "「確かに、この雨の中だと、" + CALLFUNC R + MSG 0x90c1 ; " 命を落としかねないですものね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90c2 ; "「うっ……ま、まあね……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17408 + CALLFUNC VOICE + MSG 0x90c3 ; "「では、失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x90c4 ; "部屋を出て行く雪乃を見送り、" + CALLFUNC R + MSG 0x90c5 ; "護は「ハァ……」と溜め息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90c6 ; "(確かに、その写真は気になるけど、" + CALLFUNC R + MSG 0x90c7 ; " 僕はただの使用人だからなぁ……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90c8 ; "(大雨だし、今日は誰も来ないだろうから、" + CALLFUNC R + MSG 0x90c9 ; " 屋敷の中でも掃除しようっと)" + CALLFUNC A + JUMP 0x1d23f0 +0x1d23f0: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/19 +EOF シナリオ\紗夜/護/16−19.jaf + +; 紗夜/護/20 +; RETURN: void +FUNC 5699 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 12 + CALLFUNC ■音楽 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x90ca ; "  ザッ、ザッ、ザッ、ザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90cb ; "木々が斜めに傾き、大人の男ですら" + CALLFUNC R + MSG 0x90cc ; "足をすくわれそうな強い風の中……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90cd ; "護はただひたすらに墓地を目指して" + CALLFUNC R + MSG 0x90ce ; "歩き続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x90cf ; "  ザッ、ザッ、ザッ、ザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90d0 ; "屋敷を出て五分で足の感覚が無くなり、" + CALLFUNC R + MSG 0x90d1 ; "砂利の音だけが前に進んでいることを" + CALLFUNC R + MSG 0x90d2 ; "教えてくれる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90d3 ; "(雨だけじゃなくて、風も強いな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90d4 ; "レインコートの隙間から容赦なく" + CALLFUNC R + MSG 0x90d5 ; "入り込み、体温を奪っていく雨。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90d6 ; "靴にまとわりつき、絡みつく泥の重さ。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90d7 ; "「……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90d8 ; "大きく息を吸おうにも、" + CALLFUNC R + MSG 0x90d9 ; "口の前では向かい風が暴れて難しい。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90da ; "(この道をまっすぐ行って……、" + CALLFUNC R + MSG 0x90db ; " 1時間も歩けば墓地だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90dc ; "右腕で口元を塞ぎ、かすかな空間で" + CALLFUNC R + MSG 0x90dd ; "息をしながらひたすら進む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90de ; "進むことしか知らない護の目の前で、" + CALLFUNC R + MSG 0x90df ; "いくつもの木々が倒れ、雷の唸りが" + CALLFUNC R + MSG 0x90e0 ; "ビリビリと肌を伝わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90e1 ; "  ザアアアアアァアアアアア……" + CALLFUNC R + MSG 0x90e2 ; "  ザァアアアアアアアァアア……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90e3 ; "耳元で猛獣が吠えているかのようにうるさい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90e4 ; "護はきつく目を閉じ、頭を振って" + CALLFUNC R + MSG 0x90e5 ; "雨粒を振り払おうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90e6 ; "……その瞬間、護の体躯よりも" + CALLFUNC R + MSG 0x90e7 ; "数倍高く太い大木が道に落下する。" + CALLFUNC A + PUSH 5035 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90e8 ; "「!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x90e9 ; "  ドシャァアアッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90ea ; "飛びのき、尻餅をついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90eb ; "目の前をかすめた大木は、" + CALLFUNC R + MSG 0x90ec ; "コンクリートに叩きつけられ" + CALLFUNC R + MSG 0x90ed ; "木っ端微塵になり、木片を撒く。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90ee ; "(いたッ……痛い痛い痛い痛いッ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90ef ; "ビシビシとぶつかる欠片を" + CALLFUNC R + MSG 0x90f0 ; "力任せに払い、塞がれていない場所を" + CALLFUNC R + MSG 0x90f1 ; "探してくぐりぬける。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90f2 ; "(危なかった……!" + CALLFUNC R + MSG 0x90f3 ; " あのまま進んでいたら、落ちて来た木に" + CALLFUNC R + MSG 0x90f4 ; " 押しつぶされて、大怪我してたよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90f5 ; "振り返ると、いくつもの木が" + CALLFUNC R + MSG 0x90f6 ; "様々な場所に落ちて広がっている。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90f7 ; "(確かに、これじゃ車は通れないな。" + CALLFUNC R + MSG 0x90f8 ; " でも、僕は歩きだから、関係ないけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90f9 ; "数本の木が固まっている場所を目測で" + CALLFUNC R + MSG 0x90fa ; "乗り越え……護は新しい苦難に出会った。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90fb ; "「……うわ! もう、ここまで崩れてるよ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x90fc ; "(こ、これは、いくら歩きでも" + CALLFUNC R + MSG 0x90fd ; " 乗り越えられないぞ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x90fe ; "最短ルートを封じられてしまった護は" + CALLFUNC R + MSG 0x90ff ; "踵を返すと一目散に山道へ駆けていく。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9100 ; "(危険だけど、山道を使って" + CALLFUNC R + MSG 0x9101 ; " 迂回して上がろう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9102 ; "脇道に入り、ぬかるむ獣道を駆け上がる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9103 ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9104 ; "下手を打てば一瞬で、" + CALLFUNC R + MSG 0x9105 ; "足をとられて転がり落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9106 ; "よろめくたびに土に手を付き進むと" + CALLFUNC R + MSG 0x9107 ; "すぐに用意していた手袋は破れてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9108 ; "護は千切れた手袋を外し、" + CALLFUNC R + MSG 0x9109 ; "指を、手のひらを傷だらけにして" + CALLFUNC R + MSG 0x910a ; "それでも走った。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x910b ; "(奥様が愛していらっしゃる父君との思い出だ。" + CALLFUNC R + MSG 0x910c ; " 絶対失うわけにはいかない……!)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x910d ; "「っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x910e ; "大きくつんのめり、頭から転ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x910f ; "それでもすぐさま飛び起きる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9110 ; "濡れた草がズボンを叩き、" + CALLFUNC R + MSG 0x9111 ; "石ころがゴロゴロと靴底で鳴った。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9112 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9113 ; "護は受身を取った時に傷つき、" + CALLFUNC R + MSG 0x9114 ; "裂けた頬の傷を強引に拭い、" + CALLFUNC R + MSG 0x9115 ; "血を飛ばすと再び猛然と走り始めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 504 + PUSH 1000 + CALLFUNC ■ループ効果音 + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9116 ; "  パンッ!!" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17409 + CALLFUNC VOICE + MSG 0x9117 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9118 ; "紗夜の手のひらが、雪乃の頬を叩いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9119 ; "乾いた音がホールに反響し、" + CALLFUNC R + MSG 0x911a ; "目尻に涙を浮かべた紗夜が叫ぶ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17410 + CALLFUNC VOICE + MSG 0x911b ; "「雪乃……!" + CALLFUNC R + MSG 0x911c ; " あなた、自分のしたことがわかっているの!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x911d ; "「お、奥様!" + CALLFUNC R + MSG 0x911e ; " コイツだって悪気があったわけじゃ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17411 + CALLFUNC VOICE + MSG 0x911f ; "「舟木さんは黙っていてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9120 ; "まるで別人のように感情を露わにする紗夜と" + CALLFUNC R + MSG 0x9121 ; "雪乃との間に舟木が割り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9122 ; "すると、手は下ろしたものの、" + CALLFUNC R + MSG 0x9123 ; "紗夜の叱咤が新しく飛び、雪乃に届いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17412 + CALLFUNC VOICE + MSG 0x9124 ; "「ま、護に何かあったら、どうするの!?" + CALLFUNC R + MSG 0x9125 ; " こんな雨の中じゃ、死にに行くようなもの" + CALLFUNC R + MSG 0x9126 ; " じゃないっ……!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9127 ; "「お、落ち着いて下さい!" + CALLFUNC R + MSG 0x9128 ; " 護は、そう簡単に倒れるようなヤツじゃ" + CALLFUNC R + MSG 0x9129 ; " ありませんよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x912a ; "激昂する紗夜を前に、雪乃は叩かれた頬を" + CALLFUNC R + MSG 0x912b ; "かばうことも、痛がることもせずに" + CALLFUNC R + MSG 0x912c ; "ひたすら頭を下げ続ける。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17413 + CALLFUNC VOICE + MSG 0x912d ; "「申し訳ございません、奥様!" + CALLFUNC R + MSG 0x912e ; " 申し訳ございませんっ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17414 + CALLFUNC VOICE + MSG 0x912f ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9130 ; "紗夜は雪乃の謝罪の声に耳を傾ける" + CALLFUNC R + MSG 0x9131 ; "余裕もなく、グラリと頭を揺らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17415 + CALLFUNC VOICE + MSG 0x9132 ; "「あの子は……護は、" + CALLFUNC R + MSG 0x9133 ; " 私の一番大切な人なのよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17416 + CALLFUNC VOICE + MSG 0x9134 ; "「あの子まで失くしてしまったら、私……、" + CALLFUNC R + MSG 0x9135 ; " もう、生きていけない……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9136 ; "「奥様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9137 ; "異変に気付いた舟木が腕を伸ばすが、" + CALLFUNC R + MSG 0x9138 ; "遅かった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17417 + CALLFUNC VOICE + MSG 0x9139 ; "「護までいなくなったら……わた……し……、" + CALLFUNC R + MSG 0x913a ; " お父……様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x913b ; "  ガクンッッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x913c ; "その場に崩れ落ち、倒れる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x913d ; "気を失った紗夜を雪乃と舟木が抱き起こす。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17418 + CALLFUNC VOICE + MSG 0x913e ; "「奥様! 奥様!!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x913f ; "「しっかりして下さい、奥様!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17419 + CALLFUNC VOICE + MSG 0x9140 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9141 ; "どれだけ二人が呼びかけても応えることなく、" + CALLFUNC R + MSG 0x9142 ; "紗夜の意識は遠のき……ぶつりと途切れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17420 + CALLFUNC VOICE + MSG 0x9143 ; "(……護……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17421 + CALLFUNC VOICE + MSG 0x9144 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9145 ; "ゆっくりと、音も立てずにまぶたを開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9146 ; "紗夜は自分がベッドに横になっていることを" + CALLFUNC R + MSG 0x9147 ; "知ると、そのまま視線を真横にずらした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17422 + CALLFUNC VOICE + MSG 0x9148 ; "「…………私……気を失って……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17423 + CALLFUNC VOICE + MSG 0x9149 ; "「……はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x914a ; "目が覚めた紗夜のベッドの脇には" + CALLFUNC R + MSG 0x914b ; "雪乃が立ち、真っ白な顔でスカートの布を" + CALLFUNC R + MSG 0x914c ; "握り締めていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17424 + CALLFUNC VOICE + MSG 0x914d ; "「雪乃……。" + CALLFUNC R + MSG 0x914e ; " ずっと傍にいてくれたの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17425 + CALLFUNC VOICE + MSG 0x914f ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9150 ; "雪乃は答えようとして、胸を詰まらせ" + CALLFUNC R + MSG 0x9151 ; "何も言えなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9152 ; "悲しげなその横顔を見上げ、紗夜はそっと手を伸ばすと、" + CALLFUNC R + MSG 0x9153 ; "少し赤みが残る雪乃の頬を、優しく撫でた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17426 + CALLFUNC VOICE + MSG 0x9154 ; "「さっきは、ごめんなさいね……。" + CALLFUNC R + MSG 0x9155 ; " あなたをぶったりして……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17427 + CALLFUNC VOICE + MSG 0x9156 ; "「いえ……。" + CALLFUNC R + MSG 0x9157 ; " 奥様のお気持ちを考えなかった私が、" + CALLFUNC R + MSG 0x9158 ; " 悪かったのです。本当に……申し訳ございませんでした」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9159 ; "紗夜の手を取り、布団に戻すと" + CALLFUNC R + MSG 0x915a ; "額の上に乗せていたタオルを交換する雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x915b ; "絶え間なく手を動かしながら、" + CALLFUNC R + MSG 0x915c ; "顔色の戻らない紗夜を見つめて、離れる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17428 + CALLFUNC VOICE + MSG 0x915d ; "(奥様が、護さんのことを、" + CALLFUNC R + MSG 0x915e ; " これほど大切に想ってらっしゃるなんて……。" + CALLFUNC R + MSG 0x915f ; " 私……気付かなかった……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17429 + CALLFUNC VOICE + MSG 0x9160 ; "(お二人の距離が、こんなにも" + CALLFUNC R + MSG 0x9161 ; " 近かったなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9162 ; "紗夜は目を閉じ、" + CALLFUNC R + MSG 0x9163 ; "幾分落ち着いた表情で呟いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17430 + CALLFUNC VOICE + MSG 0x9164 ; "「護さん……きっと、帰ってくるわよね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17431 + CALLFUNC VOICE + MSG 0x9165 ; "(奥様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9166 ; "窓の外はまだ、暗く激しく、荒れ狂っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9167 ; "それを知っていながら、雪乃は" + CALLFUNC R + MSG 0x9168 ; "紗夜の望む答えを探した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17432 + CALLFUNC VOICE + MSG 0x9169 ; "「帰ってきて頂かないと困ります。" + CALLFUNC R + MSG 0x916a ; " 護さんの抜けた穴は、" + CALLFUNC R + MSG 0x916b ; " 私には埋められませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x916c ; "  ゴォオオオッ……ゴゥッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x916d ; "風が鳴く以外に、何の音もしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x916e ; "静寂の中、夢を見るように紗夜は言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17433 + CALLFUNC VOICE + MSG 0x916f ; "「ふふっ……そうね。" + CALLFUNC R + MSG 0x9170 ; " あの子の代わりなんて、" + CALLFUNC R + MSG 0x9171 ; " 誰にもできないわ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9172 ; "「護が……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9173 ; "「はい。何やら、紗夜様が先代当主の墓地に" + CALLFUNC R + MSG 0x9174 ; " 大切なものを置き忘れたとかで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9175 ; "どこか苦々しい物言いの篠原とは別に、" + CALLFUNC R + MSG 0x9176 ; "一騎は窓の外を見て信じられない、と" + CALLFUNC R + MSG 0x9177 ; "いう風な顔をしてみせた。" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9178 ; "「……この雨の中を出て行ったのか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9179 ; "「そうなりますね」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x917a ; "「それが何かは私にもわかりませんが、" + CALLFUNC R + MSG 0x917b ; " よっぽど、紗夜様にとって大切なもの" + CALLFUNC R + MSG 0x917c ; " だったのではないですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x917d ; "冷淡に吐き捨てて、次の話題に移る篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x917e ; "彼の言葉を話半分に聞き流しながら、" + CALLFUNC R + MSG 0x917f ; "一騎はもう一度外の世界を眺めた。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9180 ; "「………………」" + CALLFUNC A + PUSH 5040 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9181 ; "雷鳴が遠くから、屋敷の方へと近づいてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9182 ; "一騎は目を伏せ、その音を一人、聞いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/山道/雨" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 12 + CALLFUNC ■音楽 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x9183 ; "  ザアアアアアァアアアアア……" + CALLFUNC R + MSG 0x9184 ; "  ザァアアアアアアアァアア……" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9185 ; "「っ……はぁ、はぁッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9186 ; "墓地で写真を手に入れ、リュックに入れると" + CALLFUNC R + MSG 0x9187 ; "それをレインコートで何重にも巻いた護が、" + CALLFUNC R + MSG 0x9188 ; "帰りの道を駆けていた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9189 ; "(最悪僕がどうなってもいい……!" + CALLFUNC R + MSG 0x918a ; " この写真だけは、守らなきゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x918b ; "泥まみれになって探した写真には、" + CALLFUNC R + MSG 0x918c ; "まだ幼い紗夜を抱き上げる……幸福そうな" + CALLFUNC R + MSG 0x918d ; "先代当主の笑顔があった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x918e ; "(先代……。初めてお顔を拝見したけど……。" + CALLFUNC R + MSG 0x918f ; " 本当に奥様を大事にされているようだった)" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9190 ; "(こんないい写真……無くなったら、" + CALLFUNC R + MSG 0x9191 ; " やっぱり奥様は辛いだろうから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9192 ; "護の脳裏には紗夜の笑顔が映り、" + CALLFUNC R + MSG 0x9193 ; "紗夜が教えてくれた父親との思い出が聞こえる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9194 ; "(戻るんだ……! 何があっても……っ)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + MSG 0x9195 ; "ゴッ、と腹を、顔を、足を打つ強い風に" + CALLFUNC R + MSG 0x9196 ; "よろけて無理やり踏みとどまる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9197 ; "「……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9198 ; "少しでも気を抜けば、かじかむ思考が途切れて" + CALLFUNC R + MSG 0x9199 ; "その場に卒倒しそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x919a ; "護は風圧から逃れようと、前傾姿勢になり" + CALLFUNC R + MSG 0x919b ; "写真を抱えて全力疾走した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x919c ; "  ザアアアアアァアアアアア……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x919d ; "  ザアアアアアァアアアアア……" + CALLFUNC R + MSG 0x919e ; "  ザァアアアアアアアァアア……" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x919f ; "(こ、ここも増水してる……。" + CALLFUNC R + MSG 0x91a0 ; " 川を越えられない……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91a1 ; "(日が落ちたら、動けないぞ……。" + CALLFUNC R + MSG 0x91a2 ; " それまでには屋敷に戻らないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91a3 ; "思いつく限りの道を当たっても、" + CALLFUNC R + MSG 0x91a4 ; "全てが雨の影響で塞がれている。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91a5 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91a6 ; "振り返る護の後ろで、崩れた土砂が帰り道を" + CALLFUNC R + MSG 0x91a7 ; "あっという間に飲み込んでいく。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91a8 ; "「うわ、わわっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91a9 ; "足元まで広がってくる土石流、" + CALLFUNC R + MSG 0x91aa ; "目の前の川の増水。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ab ; "交互に見比べ、護は川べりギリギリを" + CALLFUNC R + MSG 0x91ac ; "一気に駆け下りていく。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91ad ; "「くぅ……ぁ……はっ、はっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ae ; "神代家の使用人として恥ずかしい格好も、" + CALLFUNC R + MSG 0x91af ; "今の護には関係の無い事だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91b0 ; "ただひたすらに走る。走り続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91b1 ; "石を跳ね、泥をかぶり、雨風を直接" + CALLFUNC R + MSG 0x91b2 ; "身体に受け止めて……走る。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91b3 ; "(や、やばい……。" + CALLFUNC R + MSG 0x91b4 ; " 思った以上に身体が……冷えていく……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91b5 ; "慌てて、リュックに入れておいた" + CALLFUNC R + MSG 0x91b6 ; "お茶の水筒をを取り出す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91b7 ; "しかし、手がかじかんで開けることが出来ずに" + CALLFUNC R + MSG 0x91b8 ; "それをそのまま落としてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91b9 ; "「あっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ba ; "目が霞む。全身が軋む。風が皮膚に触れる度に" + CALLFUNC R + MSG 0x91bb ; "鋭利なナイフで切りつけられているほど痛い。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91bc ; "「痛ぁッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91bd ; "ビチ、と折れた小枝が目に当たり、" + CALLFUNC R + MSG 0x91be ; "ついに左目が見えなくなってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91bf ; "(クソ……っ、クソ、クソぉっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91c0 ; "乱暴に目を擦り、顔を拭うと川を下る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91c1 ; "護は、がっぽがっぽと耳障りに鳴る足を" + CALLFUNC R + MSG 0x91c2 ; "これで折れても構わないとばかりに" + CALLFUNC R + MSG 0x91c3 ; "強引に進め続けた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17434 + CALLFUNC VOICE + MSG 0x91c4 ; "「……っ……ぁ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91c5 ; "護が川を越えているちょうどその時、" + CALLFUNC R + MSG 0x91c6 ; "雪乃がソファーで目を覚ました。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17435 + CALLFUNC VOICE + MSG 0x91c7 ; "「私……、うたた寝を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91c8 ; "紗夜の看病の途中、ふいに眠り込んで" + CALLFUNC R + MSG 0x91c9 ; "しまったことを察する雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ca ; "雪乃が起き上がろうとすると、身体に" + CALLFUNC R + MSG 0x91cb ; "かけられていた毛布が手に触れた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17436 + CALLFUNC VOICE + MSG 0x91cc ; "「奥様が……これを?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x91cd ; "  ふわ……" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x91ce ; "身体を包み込む柔らかな感触に、" + CALLFUNC R + MSG 0x91cf ; "雪乃がそっと微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91d0 ; "が、次の瞬間、無人のベッドに" + CALLFUNC R + MSG 0x91d1 ; "ハッと我に返り叫ぶ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17437 + CALLFUNC VOICE + MSG 0x91d2 ; "「奥様!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x91d3 ; "毛布を纏ったまま部屋中を探す雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91d4 ; "しかし、部屋のどこにも紗夜の姿は無く、" + CALLFUNC R + MSG 0x91d5 ; "雪乃は毛布を脱ぎ捨て廊下へ飛び出していった。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17438 + CALLFUNC VOICE + MSG 0x91d6 ; "「舟木さんっ……舟木さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91d7 ; "二階から一階へと、階段の手すりにつかまり" + CALLFUNC R + MSG 0x91d8 ; "足をもつれさせて降りて来る雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91d9 ; "いつも冷静な雪乃が混乱している姿を見て、" + CALLFUNC R + MSG 0x91da ; "舟木が駆け寄り、最後の段を越えさせてやる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17439 + CALLFUNC VOICE + MSG 0x91db ; "「はぁ……、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91dc ; "へたりこみ、涙を堪えて肩を震わせる雪乃を" + CALLFUNC R + MSG 0x91dd ; "舟木が心配そうに覗き込んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91de ; "「慌てるな、ゆっくり説明してくれりゃいい!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17440 + CALLFUNC VOICE + MSG 0x91df ; "「奥様が……、奥様が……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91e0 ; "両手で顔を覆い、声を詰まらせている雪乃を" + CALLFUNC R + MSG 0x91e1 ; "舟木の手がガッと掴み、揺さぶる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91e2 ; "「落ち着け! チビちゃん!" + CALLFUNC R + MSG 0x91e3 ; " お前さんまで動揺しちまったら、屋敷は" + CALLFUNC R + MSG 0x91e4 ; " どうにもならん!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17441 + CALLFUNC VOICE + MSG 0x91e5 ; "「ぁ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91e6 ; "「チビちゃんは、指示を出すだけでいい。" + CALLFUNC R + MSG 0x91e7 ; " そこから先は、俺の仕事だ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17442 + CALLFUNC VOICE + MSG 0x91e8 ; "「はい……はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91e9 ; "コクコクと頷き、顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ea ; "雪乃が落ち着きを取り戻したのを見て、" + CALLFUNC R + MSG 0x91eb ; "それから舟木は切り出した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x91ec ; "「よし。いいぞ。" + CALLFUNC R + MSG 0x91ed ; " 何があったのか俺に教えてくれ……!」" + CALLFUNC A + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17443 + CALLFUNC VOICE + MSG 0x91ee ; "「はぁっ……はぁっ、護……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ef ; "紗夜はずぶ濡れで、" + CALLFUNC R + MSG 0x91f0 ; "屋敷から山へと通じる坂を上がっていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17444 + CALLFUNC VOICE + MSG 0x91f1 ; "「私のために……、どうして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91f2 ; "部屋を出て、しばらくホールで護の帰りを" + CALLFUNC R + MSG 0x91f3 ; "待っていたはずの紗夜は、自然とその手で" + CALLFUNC R + MSG 0x91f4 ; "扉を開き……こうして外に出ていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17445 + CALLFUNC VOICE + MSG 0x91f5 ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x91f6 ; "  ドシャァッ!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91f7 ; "石につまづき、盛大に転ぶ紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17446 + CALLFUNC VOICE + MSG 0x91f8 ; "「あ、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91f9 ; "高価な服が泥まみれになり、" + CALLFUNC R + MSG 0x91fa ; "スカートの裾が水溜りに浸される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91fb ; "それでも、すぐに立ち上がり" + CALLFUNC R + MSG 0x91fc ; "軽く汚れを払った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17447 + CALLFUNC VOICE + MSG 0x91fd ; "「護……。" + CALLFUNC R + MSG 0x91fe ; " お願いだから、無事でいて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x91ff ; "紗夜の頭上では黒々とした暗雲が" + CALLFUNC R + MSG 0x9200 ; "空を覆い、一筋の光も見えなかった。" + CALLFUNC A + S_PUSH "背景/河畔+小屋/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9201 ; "  ドスッ! ドタッ! ドシャァアッ……" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9202 ; "「ぐぅぁっ!? あぅ……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9203 ; "リュックを抱き締めたまま、" + CALLFUNC R + MSG 0x9204 ; "護は岩場を転げ落ちていた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9205 ; "「うぁ゛ッ! あ、あ゛ぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9206 ; "目の前に星が散り、肩に強烈な激痛が走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9207 ; "それでも落ちる勢いは止まらず、" + CALLFUNC R + MSG 0x9208 ; "頭が宙を切り、足元が浮き上がる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9209 ; "  ドサァアアアッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x920a ; "一際派手な炸裂音と共に、" + CALLFUNC R + MSG 0x920b ; "なんとか地面に着地する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x920c ; "しかし、背中を強打したせいで" + CALLFUNC R + MSG 0x920d ; "起き上がることも出来ず、ただ唸った。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x920e ; "「……ぅ……うぅ゛……写真、は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x920f ; "額が熱く火照り、視界が赤く染まった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9210 ; "流れる血の筋を雨が滲ませ、なんとか" + CALLFUNC R + MSG 0x9211 ; "リュックの中の写真の無事を確認する護。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9212 ; "「あ……ぁ……、よかっ……た……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9213 ; "はっ、はっ、と短く息をつき、" + CALLFUNC R + MSG 0x9214 ; "すぐにもまぶたが下りそうになるのを律した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9215 ; "護はべりべりと頭を地面から引き剥がし、" + CALLFUNC R + MSG 0x9216 ; "後頭部もまた、乾いた血液の海に" + CALLFUNC R + MSG 0x9217 ; "浮いていたことを知った。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9218 ; "(本当に、もうダメかもな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9219 ; "思いながら、肘を突き、上半身を起こす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x921a ; "そしてずりずりと片足で地面を掻いて、" + CALLFUNC R + MSG 0x921b ; "腰を浮かせて立ち上がる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x921c ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x921d ; "意識は朦朧とし、目の前が雷で発光する" + CALLFUNC R + MSG 0x921e ; "その時だけ、景色が映った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x921f ; "護は何度も倒れそうになりながら" + CALLFUNC R + MSG 0x9220 ; "山道をゆっくりと下り直していく。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9221 ; "(せっかく……、屋敷に戻れそうだった、のに)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9222 ; "(また、知らない道から……やり直し……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9223 ; "精神力だけで肉体を動かし続けていた護は、" + CALLFUNC R + MSG 0x9224 ; "ずるりと靴裏が滑る嫌な感覚に背筋を凍らせる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9225 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9226 ; "ぬかるんだ地面は滑りやすく、" + CALLFUNC R + MSG 0x9227 ; "前だけを見ていた護の反応は遅れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9228 ; "ふわり、と重力を失う浮遊感。" + CALLFUNC R + MSG 0x9229 ; "そしてそれが連れて来る死の恐怖。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x922a ; "……護は、完全に足を踏み外し" + CALLFUNC R + MSG 0x922b ; "空中に投げ出された己の体に気付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x922c ; "(い、いけない!" + CALLFUNC R + MSG 0x922d ; " ここで滑ったら、川に落ちる!?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x922e ; "  ずざざざざざざっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x922f ; "耳障りな音が目の前で聞こえ、" + CALLFUNC R + MSG 0x9230 ; "そこで護の視界が暗転した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9231 ; "「うぁああああああああぁあっ!?」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x9232 ; "………………" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9233 ; "…………" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9234 ; "……" + CALLFUNC A + CALLFUNC ■フィルタオフ + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17448 + CALLFUNC VOICE + MSG 0x9235 ; "「……っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17449 + CALLFUNC VOICE + MSG 0x9236 ; "(今、護の声が……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17450 + CALLFUNC VOICE + MSG 0x9237 ; "「護っ! まもるぅぅぅぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9238 ; "紗夜は微かに聞こえた護の声に向かって、" + CALLFUNC R + MSG 0x9239 ; "走り出した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 2 + PUSH 21 + PUSH 11 + CALLFUNC △ADV防衛戦 + CALLFUNC ■選択設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/20 + +; 紗夜/護/20/OK +; RETURN: void +FUNC 5700 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/雨空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x923a ; "「………………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x923b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x923c ; "すっかり日は落ち、" + CALLFUNC R + MSG 0x923d ; "もはや自然光はほとんど望めない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x923e ; "見たことも来たこともない林の中で、" + CALLFUNC R + MSG 0x923f ; "護は目を見開いたまま倒れ伏していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9240 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9241 ; "ごぽっ……と血泡が口端から零れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9242 ; "(川……に……落ちずに済んだ、のは……。" + CALLFUNC R + MSG 0x9243 ; " ラッキーだった……け、ど……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9244 ; "(指先一つ動かせ……ない、声、も……出ない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9245 ; "ドロリとした黒い血液を吐きながら、" + CALLFUNC R + MSG 0x9246 ; "護は静かに目を閉じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9247 ; "(あった……かい、な……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9248 ; "雨水の上に寝そべりながら、" + CALLFUNC R + MSG 0x9249 ; "新しい雨に全身を打たれながら、護は思った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x924a ; "(すごく、すごくあったかい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x924b ; "それはいつか、紗夜に抱き締められた時、" + CALLFUNC R + MSG 0x924c ; "護が感じた幸せだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x924d ; "どこかで紗夜の呼ぶ声が聞こえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x924e ; "しかし護は、その声だけで満足して、" + CALLFUNC R + MSG 0x924f ; "あがくことを忘れていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9250 ; "(奥、様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9251 ; "ぽろり、ぽろりと涙が土に染みて、" + CALLFUNC R + MSG 0x9252 ; "護は自分の終わりを悟る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9253 ; "頬の下で石が擦れ合い、" + CALLFUNC R + MSG 0x9254 ; "じゃりじゃりと紗夜の声に重なった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9255 ; "……護の手にはリュックも、写真も何も無く、" + CALLFUNC R + MSG 0x9256 ; "それらを探す余力も無かった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9257 ; "(ごめんなさい、奥……様……。" + CALLFUNC R + MSG 0x9258 ; " 僕、父君の写真を……なくして……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -4 + CALLFUNC ■ブラックアウト + S_PUSH "背景/夢の中" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -4 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9259 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x925a ; "次に、護が知覚出来たのは、" + CALLFUNC R + MSG 0x925b ; "もやもやとヴェールのかかった世界だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x925c ; "とても温かく、不安なことは何も無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x925d ; "薄く微笑むと、護はぼんやり考える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x925e ; "(そうか、僕は死んだ……のか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x925f ; "ふわふわと漂う意識の中では、" + CALLFUNC R + MSG 0x9260 ; "あれほど鋭く、焼けるようだった痛みも" + CALLFUNC R + MSG 0x9261 ; "何もかも消えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9262 ; "護はこれ以上苦しまなくて済むことを、" + CALLFUNC R + MSG 0x9263 ; "神様に感謝しながら自嘲する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9264 ; "(思えば……昔、火事の日も、" + CALLFUNC R + MSG 0x9265 ; " こうして……僕は倒れていたっけ)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9266 ; "(もう、あんな思いはごめんだよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9267 ; "死んでさえいれば、" + CALLFUNC R + MSG 0x9268 ; "もう苦しまなくていい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9269 ; "護はほっとして、" + CALLFUNC R + MSG 0x926a ; "不安の無い世界に身を委ねた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x926b ; "(すごく気持ちいいや……。" + CALLFUNC R + MSG 0x926c ; " 温かくて、柔らかくて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x926d ; "(薔薇のいい匂いが、して……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x926e ; "そこまで考えて、ぴくりと指を動かす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x926f ; "(薔薇の匂い……。この柔らかさ……。" + CALLFUNC R + MSG 0x9270 ; " ……これはっ!?)" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/消灯" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 19 + CALLFUNC ■音楽 + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9271 ; "「奥様っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9272 ; "飛び起きた護は、自分がどこかの" + CALLFUNC R + MSG 0x9273 ; "ベッドの上にいることを理解した。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9274 ; "「ぁ……う……ここ、は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9275 ; "紗夜の部屋のベッドの上だと" + CALLFUNC R + MSG 0x9276 ; "頭が認識するまで、かなりの時間がかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9277 ; "次第にはっきりしてくる視界に、" + CALLFUNC R + MSG 0x9278 ; "ネグリジェの紗夜が見えて護は驚愕した。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9279 ; "「う、うわっ、お、奥様!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x927a ; "紗夜は護を抱きかかえるようにして" + CALLFUNC R + MSG 0x927b ; "その場に横たわり、静かに寝息を立てている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17451 + CALLFUNC VOICE + MSG 0x927c ; "「まも……る……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x927d ; "紗夜は一晩中起きていたのか、" + CALLFUNC R + MSG 0x927e ; "涙の跡の残る青白い顔をしていた。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x927f ; "(それでも……やっぱり、綺麗な人だな……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17452 + CALLFUNC VOICE + MSG 0x9280 ; "「あ……、まも……る?」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9281 ; "うっすらと目を開けた紗夜が" + CALLFUNC R + MSG 0x9282 ; "寝ぼけたように聞く。" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9283 ; "「……はい……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9284 ; "静かにうなずくと、" + CALLFUNC R + MSG 0x9285 ; "いきなりきつく抱き締められた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17453 + CALLFUNC VOICE + MSG 0x9286 ; "「護っ……♀♀♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9287 ; "「うわっぷっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9288 ; "大きな乳房に顔を挟まれ、窒息寸前になる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9289 ; "必死で顔を反らしながらも、" + CALLFUNC R + MSG 0x928a ; "護は心地良い感触に複雑な気持ちになった。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x928b ; "(こ、こんな時に不謹慎かもしれないけど、" + CALLFUNC R + MSG 0x928c ; " こ……これはスゴいよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x928d ; "紗夜はどれだけ護がもがこうと、" + CALLFUNC R + MSG 0x928e ; "決してその腕を離そうとはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x928f ; "それどころか、ますます二つの膨らみを" + CALLFUNC R + MSG 0x9290 ; "ぐいぐいと護へと押しつけ、すがりつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17454 + CALLFUNC VOICE + MSG 0x9291 ; "「よかった……よかった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9292 ; "泣きじゃくりながら、紗夜はもっと強く抱き締める。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9293 ; "「うぅおぅ!? お、奥様……!" + CALLFUNC R + MSG 0x9294 ; " く、くるしっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17455 + CALLFUNC VOICE + MSG 0x9295 ; "「あなたを見つけたとき、すごく身体が" + CALLFUNC R + MSG 0x9296 ; " 冷え切ってて……、そのまま死んじゃうんじゃないかって" + CALLFUNC R + MSG 0x9297 ; " 思ったのよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9298 ; "あまりに強く抱き締めてくる紗夜に" + CALLFUNC R + MSG 0x9299 ; "面食らいながらも、護は赤くなってしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x929a ; "「奥様……もしかして、ずっと" + CALLFUNC R + MSG 0x929b ; " 僕のことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x929c ; "そっと抱き返すと、紗夜はこくんこくんと" + CALLFUNC R + MSG 0x929d ; "何度も頷いてみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17456 + CALLFUNC VOICE + MSG 0x929e ; "「私の体温を全部あげるつもりで" + CALLFUNC R + MSG 0x929f ; " 抱っこしていたの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17457 + CALLFUNC VOICE + MSG 0x92a0 ; "「本当によかったわ……" + CALLFUNC R + MSG 0x92a1 ; " 無事でいてくれて……」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92a2 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92a3 ; "紗夜の目尻に輝く透明な涙を拭おうとして、" + CALLFUNC R + MSG 0x92a4 ; "護ははたと記憶を取り戻した。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92a5 ; "「あ……、写真が……」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92a6 ; "「すみません、奥様……!" + CALLFUNC R + MSG 0x92a7 ; " 僕は結局、写真を持って来られませんでした」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x92a8 ; "謝罪しようと頭を下げる護を、" + CALLFUNC R + MSG 0x92a9 ; "紗夜はきょとんと見上げていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92aa ; "そして、花が咲くように笑う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17458 + CALLFUNC VOICE + MSG 0x92ab ; "「くすっ……いいのよ、あれは。" + CALLFUNC R + MSG 0x92ac ; " あなたが無事でいてくれたら、" + CALLFUNC R + MSG 0x92ad ; " それでいいの♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92ae ; "「で、でも……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17459 + CALLFUNC VOICE + MSG 0x92af ; "「もう、写真は戻って来ないけれど……。" + CALLFUNC R + MSG 0x92b0 ; " お父様は、最後にとても大切なことを" + CALLFUNC R + MSG 0x92b1 ; " 気付かせてくれたわ」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92b2 ; "「大切なこと……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92b3 ; "まだズキズキと痛むこめかみを押さえ、" + CALLFUNC R + MSG 0x92b4 ; "問いかける護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92b5 ; "すると、紗夜は護の胸に頬を寄せ、" + CALLFUNC R + MSG 0x92b6 ; "全ての体重を預けて答えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17460 + CALLFUNC VOICE + MSG 0x92b7 ; "「ええ……。" + CALLFUNC R + MSG 0x92b8 ; " 私にとって、何が一番大切かということ」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92b9 ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92ba ; "きょとんとする護からそっと腕を外すと、" + CALLFUNC R + MSG 0x92bb ; "紗夜は改めて腕を広げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17461 + CALLFUNC VOICE + MSG 0x92bc ; "「……いらっしゃい?" + CALLFUNC R + MSG 0x92bd ; " あなたはまだ、身体を休める必要があるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x92be ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92bf ; "護を抱き寄せると、紗夜は頭を撫でながら" + CALLFUNC R + MSG 0x92c0 ; "自らの唇を護の髪に埋める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17462 + CALLFUNC VOICE + MSG 0x92c1 ; "「本当に……ありがとう♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/20/OK + +; 紗夜/護/20−補足 +; RETURN: void +FUNC 5701 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92c2 ; "「ふぅ……、これで全員にお詫びできたかな?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92c3 ; "(旦那様や奥様……、それに舟木さんや" + CALLFUNC R + MSG 0x92c4 ; " 皆さんに黙って出掛けちゃったからなぁ)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92c5 ; "(もう、シャレにならないほど、" + CALLFUNC R + MSG 0x92c6 ; " 方々からお叱りを受けたわけで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92c7 ; "お詫びの挨拶巡りをしていた護は、" + CALLFUNC R + MSG 0x92c8 ; "「イタタタ」と首に手をあて、目を閉じる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92c9 ; "(後は、雪乃さんだけか……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17463 + CALLFUNC VOICE + MSG 0x92ca ; "「ま、護さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92cb ; "護が雪乃の事を考えたと同時に、" + CALLFUNC R + MSG 0x92cc ; "物凄い勢いで階段を下りてくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x92cd ; "雪乃は掃除用具を持っていた護から" + CALLFUNC R + MSG 0x92ce ; "それを取り上げると、さっと自分の背中に隠す。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92cf ; "「も、もう大丈夫だよ。" + CALLFUNC R + MSG 0x92d0 ; " 報告が遅れてごめん」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17464 + CALLFUNC VOICE + MSG 0x92d1 ; "「あ……。いえ、それは……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92d2 ; "「昨日は、迷惑を掛けてごめんなさい。" + CALLFUNC R + MSG 0x92d3 ; " そして……色々とありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92d4 ; "まだ、ところどころに包帯をしている護が" + CALLFUNC R + MSG 0x92d5 ; "気になるのか、雪乃はちらちら視線をよこす。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17465 + CALLFUNC VOICE + MSG 0x92d6 ; "「い、いえ……謝る必要はありません。" + CALLFUNC R + MSG 0x92d7 ; " それよりも、まだ休んでいた方が……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92d8 ; "「昨日の晩、十分休ませてもらったし。" + CALLFUNC R + MSG 0x92d9 ; " 今日はバリバリ働くよ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17466 + CALLFUNC VOICE + MSG 0x92da ; "「ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92db ; "不安そうにしている雪乃から掃除道具を" + CALLFUNC R + MSG 0x92dc ; "取り返すと、ホウキを構える護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92dd ; "そして、にっこりと笑ってみせる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92de ; "「結局、写真は手に入れたんだけど、" + CALLFUNC R + MSG 0x92df ; " そのあと失くしてしまったんだ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17467 + CALLFUNC VOICE + MSG 0x92e0 ; "「ぁ……そう、だったのですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92e1 ; "表情を曇らせる雪乃を気遣うように、" + CALLFUNC R + MSG 0x92e2 ; "護は明るい声で続ける。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92e3 ; "「みんなに心配を掛けた上に、写真まで" + CALLFUNC R + MSG 0x92e4 ; " 失くしてしまって……本来なら使用人を" + CALLFUNC R + MSG 0x92e5 ; " クビになってもおかしくはないんだけどね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92e6 ; "「奥様が良くして下さったから、助かったんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92e7 ; "いやぁ良かった良かった、と" + CALLFUNC R + MSG 0x92e8 ; "頭を掻く護を雪乃が見つめる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17468 + CALLFUNC VOICE + MSG 0x92e9 ; "「……奥様が、あなたを" + CALLFUNC R + MSG 0x92ea ; " クビにするはずありませんから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92eb ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92ec ; "雪乃はどこかすっきりとした表情で" + CALLFUNC R + MSG 0x92ed ; "護に謎めいた言葉を投げかけた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17469 + CALLFUNC VOICE + MSG 0x92ee ; "「もし、旦那様とあなたの選択を迫られたら……、" + CALLFUNC R + MSG 0x92ef ; " 奥様はどちらを選ばれるのでしょうね?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92f0 ; "「? あ、そうだ。雪乃さんにも、" + CALLFUNC R + MSG 0x92f1 ; " 昨日の借りを返しておかないとね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92f2 ; "「今日は、何でも言ってよ。" + CALLFUNC R + MSG 0x92f3 ; " 一生懸命に働くからさ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92f4 ; "のんきに笑いかけてくる護を、" + CALLFUNC R + MSG 0x92f5 ; "苦笑いして受け止める雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92f6 ; "雪乃はもう一度掃除道具を奪い取ると、" + CALLFUNC R + MSG 0x92f7 ; "命じるように護に言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17470 + CALLFUNC VOICE + MSG 0x92f8 ; "「今日は、奥様のお側にいてあげて下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x92f9 ; "「えっ!? ど、どうして?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17471 + CALLFUNC VOICE + MSG 0x92fa ; "「あなたのことを、一番心配されていたのは、" + CALLFUNC R + MSG 0x92fb ; " 奥様でしたから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x92fc ; "ガチャンガチャンと手早く箒を片付けると、" + CALLFUNC R + MSG 0x92fd ; "雪乃はバケツに手をかける。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17472 + CALLFUNC VOICE + MSG 0x92fe ; "「あなたが墓地に行ったことを、" + CALLFUNC R + MSG 0x92ff ; " ご報告したときに、酷く取り乱されて……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9300 ; "「奥様がそんなことで? 本当に?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9301 ; "想像もしていなかったのか、" + CALLFUNC R + MSG 0x9302 ; "雪乃の想像を遥かに超えた反応を返す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9303 ; "雪乃は全ての道具をしまい終えると、" + CALLFUNC R + MSG 0x9304 ; "やれやれとばかりにヒントを出してみせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17473 + CALLFUNC VOICE + MSG 0x9305 ; "「そんなことって……。" + CALLFUNC R + MSG 0x9306 ; " 護さんだって、大切な人がいなくなったら" + CALLFUNC R + MSG 0x9307 ; " そうなりませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9308 ; "「いや、それはそうだけど……。" + CALLFUNC R + MSG 0x9309 ; " 僕は奥様にとって、大切じゃ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17474 + CALLFUNC VOICE + MSG 0x930a ; "「本当に?" + CALLFUNC R + MSG 0x930b ; " 奥様がそうおっしゃったんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x930c ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x930d ; "言われて、じっくりと昨日のことを思い出す護。" + CALLFUNC R + MSG 0x930e ; "その顔が突然、カッと赤くなる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x930f ; "「あ、えっと……。" + CALLFUNC R + MSG 0x9310 ; " 大切な家族だって……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17475 + CALLFUNC VOICE + MSG 0x9311 ; "(ホント、鈍すぎる人なんだから)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9312 ; "雪乃は呆れたように溜め息をつくと、" + CALLFUNC R + MSG 0x9313 ; "ぐいぐい護の身体をホールから押し出す。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17476 + CALLFUNC VOICE + MSG 0x9314 ; "「それでは、お願いしますね?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9315 ; "「う、うん。わかったよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9316 ; "ホールの階段を上がりながら、" + CALLFUNC R + MSG 0x9317 ; "護は顔がニヤつくのを抑え切れなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9318 ; "(奥様が、僕のことを……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9319 ; "(こんなにうれしいことはないよ)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/20−補足 + +; 紗夜/護/20−行かない +; RETURN: void +FUNC 5702 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x931a ; "(今日は、屋敷の隅々まで掃除ができたな)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x931b ; "(来客がなくて、掃除に集中できたし……)" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x931c ; "玄関に出ると、夜空に星が煌めいていた。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x931d ; "(雨……いつの間にか、あがってたんだ)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x931e ; "(村から、やっぱり墓地が崩れたって連絡があってから、" + CALLFUNC R + MSG 0x931f ; " 奥様はお部屋に閉じこもりっぱなしだけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9320 ; "(やっぱり、行くべきだったのかな……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/20−行かない + +; 紗夜/護/20/バッドエンド +; RETURN: void +FUNC 5703 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x9321 ; "夜道をライトで照らしながら、4人の村人が歩いていた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9322 ; "「ったく、何で俺らが人捜しをしなくちゃ" + CALLFUNC R + MSG 0x9323 ; " いけねぇんだよッ」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9324 ; "「神代家の依頼だし、邪険にはできないだろ?」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9325 ; "「上の連中は、色々と恩があるらしいが、" + CALLFUNC R + MSG 0x9326 ; " 俺らにゃ関係ねぇし」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9327 ; "「そういやあいつら、お屋敷での懇親会に" + CALLFUNC R + MSG 0x9328 ; " 招かれたって言ってたな。" + CALLFUNC R + MSG 0x9329 ; " 美味いもん食べられていいよなぁ」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x932a ; "「料理なんかより、紗夜様に会えるってのが…" + CALLFUNC R + MSG 0x932b ; " 一番羨ましいぜ」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x932c ; "「村の集まりに来られたときなんか、" + CALLFUNC R + MSG 0x932d ; " 俺、ずっと勃起しっぱなしだったぜ」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x932e ; "「全くだな。" + CALLFUNC R + MSG 0x932f ; " あの美貌に究極のプロポーション……。" + CALLFUNC R + MSG 0x9330 ; " 一度でいいから、お相手してもらいたいな」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9331 ; "「まぁ、俺らにゃ、一生縁のない人だろうぜ」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9332 ; "「各地区から一人ずつ、か……。" + CALLFUNC R + MSG 0x9333 ; " 倍率高すぎるよな、懇親会」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9334 ; "「なら地区長に立候補すりゃいいだろ?" + CALLFUNC R + MSG 0x9335 ; " 優先的に招待されるぜ」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9336 ; "「あんなメンドくせぇ仕事、やりたくねぇよ」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9337 ; "「でも、ホント、クソうらやましいよな。" + CALLFUNC R + MSG 0x9338 ; " いや。妬ましいっつった方が正しいか」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9339 ; "「はーぁ……いやだね、格差社会ってのは……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x933a ; "  ザッ……ザッ、ザッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x933b ; "草を掻き分け、護を探している途中で、" + CALLFUNC R + MSG 0x933c ; "一人が尿意を催し、そこで放尿しようとズボンを下ろす。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x933d ; "「つーか、俺らじゃ立候補さえできねぇと思うんだが」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x933e ; "「言えてるな。" + CALLFUNC R + MSG 0x933f ; " あーあ、まさしく高嶺の花だぜ……神代家」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9340 ; "ごそごそと男が股間をまさぐっていると、" + CALLFUNC R + MSG 0x9341 ; "女の声が聞こえた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "??" + CALLFUNC ◎台詞 + PUSH 17477 + CALLFUNC VOICE + MSG 0x9342 ; "「ぅ……ぁ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "??" + CALLFUNC ◎台詞 + PUSH 17478 + CALLFUNC VOICE + MSG 0x9343 ; "「護……っ、どこなの護……ッ」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9344 ; "「ん? 今、何か聞こえなかったか?」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9345 ; "「この辺りは、動物が多いからな」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9346 ; "「まさか熊じゃないだろうな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9347 ; "村人の一人が横を向くと、すぐそばに" + CALLFUNC R + MSG 0x9348 ; "女の白い脚が見えた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9349 ; "「どぅわあぁぁぁぁっ!?」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x934a ; "「ど、どうした!?」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x934b ; "「女だ!! 女が近づいてくるぞ!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x934c ; "「女? ……ってありゃ、" + CALLFUNC R + MSG 0x934d ; " 紗夜様じゃねえか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x934e ; "  ざわっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x934f ; "ちょうど話題にしていた神代家の奥様が" + CALLFUNC R + MSG 0x9350 ; "こんな場所で一人、護衛もつけずに駆けている。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17479 + CALLFUNC VOICE + MSG 0x9351 ; "「護っ!? そこにいるの!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9352 ; "飛びのき、驚愕している男の後ろから" + CALLFUNC R + MSG 0x9353 ; "紗夜が現れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9354 ; "すると、村人達は、護の名を呼ぶ" + CALLFUNC R + MSG 0x9355 ; "紗夜の濡れた肌、姿に誘惑された。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9356 ; "「おおっ! ホントだ!" + CALLFUNC R + MSG 0x9357 ; " すげぇ美人じゃねぇか!" + CALLFUNC R + MSG 0x9358 ; " 俺、間近で初めて見たぞ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17480 + CALLFUNC VOICE + MSG 0x9359 ; "「はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x935a ; "どこかで靴が脱げたのか、" + CALLFUNC R + MSG 0x935b ; "無防備に裸足のまま、息を荒げ" + CALLFUNC R + MSG 0x935c ; "頬を紅潮させている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x935d ; "その豊満な肢体が、かすかに香る場違いな香りが" + CALLFUNC R + MSG 0x935e ; "男達の性欲を掻き立てていく。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x935f ; "「ごくっ……」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9360 ; "「も、もしかして、奥様……。" + CALLFUNC R + MSG 0x9361 ; " 俺達と同じ人間を探してらっしゃるんで?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9362 ; "紗夜は男達を見上げながらも、ぼんやり" + CALLFUNC R + MSG 0x9363 ; "ハァハァと息をつくばかりで反応しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9364 ; "ただ、きょろきょろと周囲を見回す彼女にとって" + CALLFUNC R + MSG 0x9365 ; "村人達はどうでもいい存在のようだった。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9366 ; "「奥様!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9367 ; "おずおずと近づいてくる彼らにようやく気がつき、" + CALLFUNC R + MSG 0x9368 ; "紗夜は熱っぽい顔で「護が」と呟いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17481 + CALLFUNC VOICE + MSG 0x9369 ; "「護が、屋敷を飛び出してしまったの……。" + CALLFUNC R + MSG 0x936a ; " だから、すぐに探さなくっちゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x936b ; "しっとりと濡れた唇は薄く開き、" + CALLFUNC R + MSG 0x936c ; "たわんだスカートの裾からは肉付きのいい" + CALLFUNC R + MSG 0x936d ; "柔らかそうな太腿が見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x936e ; "村の女とは違う、整って粗の無い顔立ち。" + CALLFUNC R + MSG 0x936f ; "高価な洋服が引き立てる魅惑のボディ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9370 ; "異臭に気付き、紗夜の香りを嗅いだ男は" + CALLFUNC R + MSG 0x9371 ; "それが芳醇な雌の香りであることにピンと来る。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9372 ; "(こりゃ、わざわざ極上のエサが" + CALLFUNC R + MSG 0x9373 ; " 向こうから勝手に来てくれたってことか?)" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9374 ; "(かもな……。うひっ、たまんねぇぜ。" + CALLFUNC R + MSG 0x9375 ; " このチャンス……逃がすわけにはいかねぇ……!)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17482 + CALLFUNC VOICE + MSG 0x9376 ; "「はぁ……、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9377 ; "男達の視線は、淫靡に乱れた紗夜の髪筋、" + CALLFUNC R + MSG 0x9378 ; "スカートの裾に集中していく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17483 + CALLFUNC VOICE + MSG 0x9379 ; "「……? すみません。そこを通りたいの。" + CALLFUNC R + MSG 0x937a ; " どいてくださらないかしら……?」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x937b ; "「まあまあ、奥さん……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17484 + CALLFUNC VOICE + MSG 0x937c ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x937d ; "いつの間にか、紗夜は男達に周りをぐるりと" + CALLFUNC R + MSG 0x937e ; "囲まれてしまっていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17485 + CALLFUNC VOICE + MSG 0x937f ; "「な、何をするの……? やめて……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17486 + CALLFUNC VOICE + MSG 0x9380 ; "「私はすぐ行かなきゃいけないの……!" + CALLFUNC R + MSG 0x9381 ; " でないと……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9382 ; "「安心しな。俺らがその『マモルサン』、" + CALLFUNC R + MSG 0x9383 ; " 一緒に探してやるからさ」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9384 ; "「近くに小屋があったな。" + CALLFUNC R + MSG 0x9385 ; " そこへ運んじまおうぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9386 ; "男達は口々に相談をし、" + CALLFUNC R + MSG 0x9387 ; "そのまま紗夜を連れ去った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/小屋/消灯/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17487 + CALLFUNC VOICE + MSG 0x9388 ; "「……ん、んん……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9389 ; "山小屋に紗夜を寝かせ、四人全員で取り囲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x938a ; "女体を中心に円状に並んだ男達は" + CALLFUNC R + MSG 0x938b ; "次々にズボンを脱ぎ捨て、明かりを灯した。" + CALLFUNC A + CALLFUNC ■フィルタオフ + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x938c ; "「はぁっ……はぁ、はぁ……!" + CALLFUNC R + MSG 0x938d ; " マジで、マジでやっちまっていいのかよ?」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x938e ; "「お前、今さらやめられるのか?」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x938f ; "「俺、絶対に無理だぜ!" + CALLFUNC R + MSG 0x9390 ; " もう、チンポが破裂しちまいそうなんだ!」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9391 ; "「こんだけの女を見せられて、何もせずに" + CALLFUNC R + MSG 0x9392 ; " いられるかっての!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9393 ; "声高に劣情を吐き捨てる男の、" + CALLFUNC R + MSG 0x9394 ; "血走った目を見ても紗夜は何も言わない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9395 ; "いや、既に何十分も身体を手のひらでまさぐられ、" + CALLFUNC R + MSG 0x9396 ; "何も言えなくなってしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17488 + CALLFUNC VOICE + MSG 0x9397 ; "「はぁ……、はぁ、はぁ、いや……ッ、" + CALLFUNC R + MSG 0x9398 ; " 護……さんを助けにいかなきゃ……ぁん、" + CALLFUNC R + MSG 0x9399 ; " いけな、い、のに……はぁっ、はぁ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x939a ; "護を案じる紗夜の声は掻き消され、" + CALLFUNC R + MSG 0x939b ; "むっと熱い男達の吐息がハァハァと小屋に満ちていく。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x939c ; "「奥様も乗り気みたいだしな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x939d ; "割腹のいい一人が指を伸ばし、" + CALLFUNC R + MSG 0x939e ; "その手で紗夜の乳房をむんずと掴む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17489 + CALLFUNC VOICE + MSG 0x939f ; "「っはッ……♀ あ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93a0 ; "硬い指と指との間に、柔らかな乳肉が" + CALLFUNC R + MSG 0x93a1 ; "はみ出ても抵抗は何もない。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93a2 ; "「いいよな? いいよな奥さん?" + CALLFUNC R + MSG 0x93a3 ; " エッチしたいんだよな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93a4 ; "髪筋に顔を寄せられ、頬を舐められても" + CALLFUNC R + MSG 0x93a5 ; "スカートを破られ、陰部が露出しても" + CALLFUNC R + MSG 0x93a6 ; "紗夜はただ、男たちを熱く見上げるだけだ。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93a7 ; "「これは……本気でOKだろ……」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93a8 ; "「……ハァ、ハァ……や、やべぇ……。" + CALLFUNC R + MSG 0x93a9 ; " 心臓が飛び出しそうだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93aa ; "紗夜の上下する胸のその先端で、" + CALLFUNC R + MSG 0x93ab ; "乳首がしこりはっきりと視認出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93ac ; "小屋の床に落ちる雫に触れながら、" + CALLFUNC R + MSG 0x93ad ; "男達は各々のペニスを紗夜に近づけていく。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1d72f8 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1d72f8 +0x1d72f8: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/23/呆け" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17490 + CALLFUNC VOICE + MSG 0x93ae ; "「はぁ……っ、はぁ、はぁ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93af ; "紗夜は、ごくわずかな布地を残して全裸に剥かれ、" + CALLFUNC R + MSG 0x93b0 ; "四本の色も形も違う男根に取り囲まれていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17491 + CALLFUNC VOICE + MSG 0x93b1 ; "(わ、私……どうしてこんな事に……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93b2 ; "目を細め、まぶしそうに四つの亀頭を見上げる紗夜の" + CALLFUNC R + MSG 0x93b3 ; "たわわな乳房がぶるぶると左右にぶつかり、揺れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17492 + CALLFUNC VOICE + MSG 0x93b4 ; "「んんんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93b5 ; "弾む両房が擦れ合うだけで、秘裂が濡れる。" + CALLFUNC A + MSG 0x93b6 ; "限界まで押し広げられた股関節のその奥で、" + CALLFUNC R + MSG 0x93b7 ; "花弁がぱっくりと潤んだ口を開けていた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93b8 ; "「はっ、はぁッ……奥様と交尾ができるなんて……。" + CALLFUNC R + MSG 0x93b9 ; " 夢じゃねぇよな?」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93ba ; "「夢でもいいから、覚めないでくれぇっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93bb ; "村人達は、まさか自分達がこんなおこぼれに" + CALLFUNC R + MSG 0x93bc ; "あずかれるとは思っていなかったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93bd ; "突然道端に落ちてきたチャンスを逃すまいと、" + CALLFUNC R + MSG 0x93be ; "全力勃起で迫ってくる。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93bf ; "「人捜しに来て、正解だったなッ!" + CALLFUNC R + MSG 0x93c0 ; " こんな幸運、有り得ねぇって!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17493 + CALLFUNC VOICE + MSG 0x93c1 ; "(ひと……さがし?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17494 + CALLFUNC VOICE + MSG 0x93c2 ; "「あ……、ぁっ……護ッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17495 + CALLFUNC VOICE + MSG 0x93c3 ; "「は、離して下さい……!" + CALLFUNC R + MSG 0x93c4 ; " あの子を探しに行かないと……護を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93c5 ; "自身の目的を思い出したところで、" + CALLFUNC R + MSG 0x93c6 ; "もう紗夜には抵抗の力は残っていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93c7 ; "念入りに揉みほぐされた肢体は、" + CALLFUNC R + MSG 0x93c8 ; "既に男達の罠にかかった状態で" + CALLFUNC R + MSG 0x93c9 ; "……そこから女一人の力では抜け出せない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17496 + CALLFUNC VOICE + MSG 0x93ca ; "「い、いや……いやよ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93cb ; "弱々しくもがくと、村人達は下品な笑みを浮かべて" + CALLFUNC R + MSG 0x93cc ; "逆に紗夜を安心させようとしてきた。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93cd ; "「奥様が俺らを満足させてくれたら、" + CALLFUNC R + MSG 0x93ce ; " 全員で探しに行ってあげますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17497 + CALLFUNC VOICE + MSG 0x93cf ; "「ぇ……?」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93d0 ; "「この嵐の中、奥様お1人で探しに出たところで" + CALLFUNC R + MSG 0x93d1 ; " 見つかるはずもございません」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93d2 ; "「そうそう。" + CALLFUNC R + MSG 0x93d3 ; " この辺りは俺らの庭みたいなモンですから、" + CALLFUNC R + MSG 0x93d4 ; " 全員で探せば直ぐに見つかりますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17498 + CALLFUNC VOICE + MSG 0x93d5 ; "「本当に……護を探して頂けるのですね?」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93d6 ; "「もちろんですよ。" + CALLFUNC R + MSG 0x93d7 ; " 奥様のお返事次第ですがね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17499 + CALLFUNC VOICE + MSG 0x93d8 ; "「っ……そ、それは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93d9 ; "護を見つけたければ、淫らな交尾をさせてくれ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93da ; "その意味を飲み込んで、しばらく紗夜は迷いに" + CALLFUNC R + MSG 0x93db ; "迷っていたが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93dc ; "今にも危険な目に合おうとしている護を想像し、" + CALLFUNC R + MSG 0x93dd ; "渋々首を縦に振る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17500 + CALLFUNC VOICE + MSG 0x93de ; "「お約束して……いただけるのでしたら……」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93df ; "「ごくっ……。" + CALLFUNC R + MSG 0x93e0 ; " い、いいんですね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17501 + CALLFUNC VOICE + MSG 0x93e1 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93e2 ; "思わぬ返答に、男は生唾を呑み込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93e3 ; "それを紗夜は小さく頷き、二度承諾する。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93e4 ; "(自分の身体を差し出しても、助けたいってことか……)" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93e5 ; "(使用人の身分で羨ましいヤツだな、そいつは)" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93e6 ; "「も、もう辛抱たまらん!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17502 + CALLFUNC VOICE + MSG 0x93e7 ; "「あっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93e8 ; "顔の真上で上下するペニス、そして剥かれた乳房に" + CALLFUNC R + MSG 0x93e9 ; "集まる好奇の視線、残った服さえ取ろうとする指々。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93ea ; "欲望にまみれた男達の行動の中でも、" + CALLFUNC R + MSG 0x93eb ; "一番紗夜を感じさせていたのは股間に当たる" + CALLFUNC R + MSG 0x93ec ; "元気すぎる肉棒だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17503 + CALLFUNC VOICE + MSG 0x93ed ; "「あっ……そんな、いきなり……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93ee ; "  ぐり……っ、ぐり、ぐり……!!" + CALLFUNC R + MSG 0x93ef ; "  にっちゅっ、ぬちゅっ、ぬちゅぬちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93f0 ; "紗夜の愛液で濡れた割れ目にあてがわれ、" + CALLFUNC R + MSG 0x93f1 ; "狂ったようにペニスの根元を擦り付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93f2 ; "花弁直径の二倍は長い肉幹が、たるんだ包皮で" + CALLFUNC R + MSG 0x93f3 ; "ズリズリと紗夜の雌芯を往復する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17504 + CALLFUNC VOICE + MSG 0x93f4 ; "「ぁ……っ、あ、あ、あぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93f5 ; "暗い照明の中、悶える紗夜のその肌に" + CALLFUNC R + MSG 0x93f6 ; "他の三人も興奮を抑えきれなくなってくる。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93f7 ; "「見てるだけで、射精しちまいそうだよ……!" + CALLFUNC R + MSG 0x93f8 ; " なんだ、このおっぱい、でかすぎだろ!!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93f9 ; "「陰毛までぐっちょり濡れてるぜ……。" + CALLFUNC R + MSG 0x93fa ; " それに、お、うぉおッ……このマンコ……!" + CALLFUNC R + MSG 0x93fb ; " 俺のモノに吸い付いて、キスしてくるぜ……!」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x93fc ; "「ずるいぞ!! 一度ヤったら交代だからな!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93fd ; "おっぱい、マンコ、一度ヤったら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x93fe ; "下品な言葉と、敷き詰められた藁のくすんだ匂いとが" + CALLFUNC R + MSG 0x93ff ; "何故か紗夜には淫靡に感じられた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17505 + CALLFUNC VOICE + MSG 0x9400 ; "(私……犯されるの? 代わる代わる……この人たちに?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17506 + CALLFUNC VOICE + MSG 0x9401 ; "(名前も知らない……、初めて会う人たちと" + CALLFUNC R + MSG 0x9402 ; " 性器を繋げて……、ん、ンン……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9403 ; "ぼやける視界が少しずつクリアになるほど、" + CALLFUNC R + MSG 0x9404 ; "紗夜の疼きもまた強く熱くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17507 + CALLFUNC VOICE + MSG 0x9405 ; "(でも、この人たちを満足させないと、護が……。" + CALLFUNC R + MSG 0x9406 ; " この中にある欲望を、全て吐き出させて" + CALLFUNC R + MSG 0x9407 ; " あげないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9408 ; "  ぎゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9409 ; "無意識のうちに、紗夜の手が一本のペニスを握る。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x940a ; "「んおっ!? おぉおおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x940b ; "選び取られたペニスをくちゅくちゅと扱き、" + CALLFUNC R + MSG 0x940c ; "紗夜は亀頭を自分の乳首へ押し付けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17508 + CALLFUNC VOICE + MSG 0x940d ; "「ぁっン……っ、硬くてっ……おっきい……♀」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x940e ; "「お、奥様が俺のを選んだぞ!" + CALLFUNC R + MSG 0x940f ; " ぐちゅぐちゅって……うっ、シゴいてるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9410 ; "  しゅっ……しゅ、しゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9411 ; "手首を回し、手のひら全体でペニスを手淫しながら、" + CALLFUNC R + MSG 0x9412 ; "今度はお尻を浮かせて、股間を過ぎる別のペニスとの" + CALLFUNC R + MSG 0x9413 ; "密着感を高めた。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9414 ; "「おっ……おぉ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9415 ; "二本のペニスから溢れ出す先走りが、" + CALLFUNC R + MSG 0x9416 ; "下腹部を、指を汚し、真下の紗夜の身体に落ちていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9417 ; "ぬめる体液を皮膚で感じながら、" + CALLFUNC R + MSG 0x9418 ; "紗夜は生臭い四つのカリ首にむせた。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9419 ; "「お、奥様、奥様っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x941a ; "花弁の上で身じろぎながら、汚い腹を前後させていた男が" + CALLFUNC R + MSG 0x941b ; "紗夜の脚の付け根に睾丸を当てながら呻く。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x941c ; "「お、おお……!" + CALLFUNC R + MSG 0x941d ; " まさか俺の童貞を奥様に捧げることが" + CALLFUNC R + MSG 0x941e ; " 出来るなんて……! 奇跡だ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17509 + CALLFUNC VOICE + MSG 0x941f ; "「あっ……ど、童貞……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9420 ; "男の見た目はもういい年の大人、" + CALLFUNC R + MSG 0x9421 ; "子どもをもうけていてもおかしくないものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9422 ; "それなのに、女にありつけず、" + CALLFUNC R + MSG 0x9423 ; "今……紗夜の身体で人生最初の挿入を行おうとしている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17510 + CALLFUNC VOICE + MSG 0x9424 ; "(は、初めてのおちんちんを……私に……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9425 ; "花弁で触れているだけで、男のマラ肉が" + CALLFUNC R + MSG 0x9426 ; "これ以上ないほどに凝固しているのがわかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9427 ; "溶けたゼラチンのようなカウパー腺液が" + CALLFUNC R + MSG 0x9428 ; "トロトロと臍穴に落下し、腰へと流れ出していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9429 ; "火傷しそうなほどに燃える男のペニスからは、" + CALLFUNC R + MSG 0x942a ; "血管の中をドクドクと血液が流れる音が響いてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17511 + CALLFUNC VOICE + MSG 0x942b ; "(やっ……だ、ダメ……!" + CALLFUNC R + MSG 0x942c ; " こんなの挿入られたら……妊娠しちゃうっ)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x942d ; "  ピタ、ピタ、ピタ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x942e ; "冷えた陰嚢と熱いペニスとを交互に花弁に当て、" + CALLFUNC R + MSG 0x942f ; "ブルブルと男が痙攣する。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9430 ; "「奥様のアソコ……、茂み……愛液っ、" + CALLFUNC R + MSG 0x9431 ; " うぉっ……おぉ、おおおっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17512 + CALLFUNC VOICE + MSG 0x9432 ; "「ダ、ダメ……くちゅくちゅしないで……。" + CALLFUNC R + MSG 0x9433 ; " 私のが、あなたのと擦れてるの……っ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17513 + CALLFUNC VOICE + MSG 0x9434 ; "「あッ……あ、あ、あっ♀" + CALLFUNC R + MSG 0x9435 ; " い、いやぁ……ヘンな気持ちになっちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9436 ; "愛液と先走りとが混じり合い、粘着力が増す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9437 ; "糸を引く体液に包まれ、童貞の村人が" + CALLFUNC R + MSG 0x9438 ; "未知の快感に打ち震えた。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9439 ; "「う、うわあっ、や、やべっ!" + CALLFUNC R + MSG 0x943a ; " でちまうっ! ああっ、で、でるっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17514 + CALLFUNC VOICE + MSG 0x943b ; "「えっ!? あ、もうっ……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂/外出し" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x943c ; "  ビュッ……!! ビュッ、ビュルビュルッ!!" + CALLFUNC R + MSG 0x943d ; "  ビューッ! びゅっ、びゅぅっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17515 + CALLFUNC VOICE + MSG 0x943e ; "「きゃっ……、きゃぁあああっ……!? " + CALLFUNC R + MSG 0x943f ; " あッ……あ、あ、あっ、あ、あぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9440 ; "ビチャッ、ビチャビチャと紗夜の身体の上を" + CALLFUNC R + MSG 0x9441 ; "一筆書きで跳ね上げたように精液が舞う。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9442 ; "  ゴプゴプッ……びゅぶるるっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9443 ; "振動する亀頭がブレて見えるほどに" + CALLFUNC R + MSG 0x9444 ; "激しく容赦のない射精が肌という肌に広がった。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9445 ; "「ちょっ……、お前、早すぎだろ!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9446 ; "「はぁ、はぁ、わりぃ……。" + CALLFUNC R + MSG 0x9447 ; " 興奮しすぎて……」" + CALLFUNC A + S_PUSH "イベント/紗夜/23/呆け/外出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17516 + CALLFUNC VOICE + MSG 0x9448 ; "「あ……っ、はッ……はぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9449 ; "片目を閉じ、顔のすぐ下まで上ってきていた" + CALLFUNC R + MSG 0x944a ; "精液の勢いに驚く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x944b ; "紗夜は胸の谷間にまで這う白濁液のぬらつきに" + CALLFUNC R + MSG 0x944c ; "視線を奪われ、「はぁ……ッ」と甘い吐息をついた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x944d ; "「もちろん、まだやれるよな?」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x944e ; "「当ったり前だろ、まだガチガチだよ。" + CALLFUNC R + MSG 0x944f ; " こんくらいの射精じゃおさまらねェって」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9450 ; "  くいっ……くいっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9451 ; "男は先端が白く濁ったペニスを再び構えると、" + CALLFUNC R + MSG 0x9452 ; "そのまま紗夜の秘所にくっつけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17517 + CALLFUNC VOICE + MSG 0x9453 ; "「ふ、ぁ……♀ 硬い……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9454 ; "一度射精したことで、精神的にも落ち着いたのだろう。" + CALLFUNC R + MSG 0x9455 ; "男のモノはさっきより安定していて、ズッシリと重い。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9456 ; "「奥様、すみません。今度は我慢します。" + CALLFUNC R + MSG 0x9457 ; " だから……! 俺の初めてを受け取ってください!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17518 + CALLFUNC VOICE + MSG 0x9458 ; "「あっ……!? そ、そんな……やぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9459 ; "ろくな前戯もなく、種汁がべっとりと付着した" + CALLFUNC R + MSG 0x945a ; "男根を膣口にねじり当てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17519 + CALLFUNC VOICE + MSG 0x945b ; "「だ、ダメっ!! せめて精液はぬぐって……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x945c ; "紗夜がいくら叫んでも、今更遅い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x945d ; "男ははやる気持ちを乗せて、白く汚れたペニスを" + CALLFUNC R + MSG 0x945e ; "そのまま紗夜の内側へと押し込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x945f ; "  ぐっちゅッ……ずぶぶぶぶぶッ、ぐちゅうううッ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17520 + CALLFUNC VOICE + MSG 0x9460 ; "「んはぁぁぁっ! ああっ、あはぁぁぁン!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9461 ; "紗夜のことなど少しも考えていない乱暴な挿入に、" + CALLFUNC R + MSG 0x9462 ; "女体がビクビクと跳ね、大きくのけぞる。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17521 + CALLFUNC VOICE + MSG 0x9463 ; "「やぁああああぁっ……入って、る、入ってるッ!" + CALLFUNC R + MSG 0x9464 ; " あ、あっ♀ 私の膣内に……あっ♀" + CALLFUNC R + MSG 0x9465 ; " 抉じ開けられてるぅっ……あんっ、来てるのぉおっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9466 ; "  ずっ……ズッ、ズッ、ズニュウウッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9467 ; "男根を待っていた膣内は、あっさりと男を受け入れ" + CALLFUNC R + MSG 0x9468 ; "精液のぬめりと共に男のペニスを飲み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9469 ; "  ぐちゅ……、ずぶ、ずぶ、ずぶぅうっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/23/感1+頬/外出し/挿入" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17522 + CALLFUNC VOICE + MSG 0x946a ; "「っ……あ、は、はぁっ、はぁあああぁッ……!" + CALLFUNC R + MSG 0x946b ; " すごい……ぃっ、響く、膣内に響くぅっ……♀" + CALLFUNC R + MSG 0x946c ; " あッ、あ、あ、あぁあああぁッ……!!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x946d ; "「これが……これが、女の膣内か!!" + CALLFUNC R + MSG 0x946e ; " 気持ち良過ぎるっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x946f ; "あまりの締め付けと肉路の狭さに、前のめりになった男は" + CALLFUNC R + MSG 0x9470 ; "紗夜の両脚に思いっきり体重をかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9471 ; "すると、膣口が楕円状に横に広がり、" + CALLFUNC R + MSG 0x9472 ; "ますます肉の圧迫感が増す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17523 + CALLFUNC VOICE + MSG 0x9473 ; "「あはぁあああぁっ♀ やっ……やぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9474 ; "膣道が変化して、気持ちがいいのは紗夜も同じで" + CALLFUNC R + MSG 0x9475 ; "より深く、より強くペニスを感じてたまらなくなる。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9476 ; "「奥様が、俺の初めてで、感激ですよ!" + CALLFUNC R + MSG 0x9477 ; " ああっ、最高だっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17524 + CALLFUNC VOICE + MSG 0x9478 ; "「あっ……あなたの初めてが、私……?" + CALLFUNC R + MSG 0x9479 ; " そんな大切なものを……あっ、いけないわ……っ。" + CALLFUNC R + MSG 0x947a ; " 初めては、好きな女性に……はぁん!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x947b ; "「俺が好きなのは、奥様ですから" + CALLFUNC R + MSG 0x947c ; " 何の問題もありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x947d ; "Gスポットを丁寧に肉傘で刺激し、" + CALLFUNC R + MSG 0x947e ; "素股でそうしたように、グチグチと腰を前後させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x947f ; "まだ挿入は不慣れとはいえ、本能に従えば" + CALLFUNC R + MSG 0x9480 ; "自ずとすべき動きはわかる。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9481 ; "「ハァッ……ハァッ! さっき出しといて正解だったぜ。" + CALLFUNC R + MSG 0x9482 ; " 十秒も保たないところだ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9483 ; "紗夜の反応が大きくなれば、そこをキツく攻め、" + CALLFUNC R + MSG 0x9484 ; "あまり声が出なければそこよりもっと奥へ侵入する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17525 + CALLFUNC VOICE + MSG 0x9485 ; "「あぁあぁっ……深い、深いのっ……!" + CALLFUNC R + MSG 0x9486 ; " いけないわっ……精子がいっぱいついているのにぃっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17526 + CALLFUNC VOICE + MSG 0x9487 ; "「んぁッ!? あっ……はげし、激しすぎっ……!" + CALLFUNC R + MSG 0x9488 ; " 壊れちゃうっ……っひッ、あッ♀ 裂けちゃうぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9489 ; "手加減を知らない初物ペニスは、女の身体が男の身体よりも" + CALLFUNC R + MSG 0x948a ; "デリケートで弱いものだと理解していない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x948b ; "ただ、持てる力の全てで、体重のかかった" + CALLFUNC R + MSG 0x948c ; "重いストロークを何度も何度も膣奥へ突いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17527 + CALLFUNC VOICE + MSG 0x948d ; "「あっ……♀ も、もうぅっ……♀ ダメぇ……!!" + CALLFUNC R + MSG 0x948e ; " ダメ、ダメ、駄目ぇ、そんなに奥まで来ないでっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x948f ; "震える声で喘ぐ紗夜を見ていた男達は、" + CALLFUNC R + MSG 0x9490 ; "ハッと我に返り、自分のモノがまだ勃起していることを" + CALLFUNC R + MSG 0x9491 ; "思い出した。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9492 ; "「そ、それじゃあ、俺はおっぱいを堪能するか……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9493 ; "  ずりゅっ……ぬちゅっ、ぬるっ……ぬるっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9494 ; "挿入とは別に、別の男がペニスの幹で" + CALLFUNC R + MSG 0x9495 ; "紗夜の乳房の上をごしごしと擦る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17528 + CALLFUNC VOICE + MSG 0x9496 ; "「なっ……な、何っ……やぁっ!" + CALLFUNC R + MSG 0x9497 ; " おっぱいがベタベタぁっ……、あぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9498 ; "ペニスにかすめる柔らかな感触に我慢できなくなったのか、" + CALLFUNC R + MSG 0x9499 ; "紗夜の真横の男がぐっと乳房を鷲掴みにした。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/感1+頬/外出し/挿入/乳" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17529 + CALLFUNC VOICE + MSG 0x949a ; "「えっ……? あ、あ、やだ、おっぱい……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x949b ; "粘液でヌトヌトの結合部を晒しつつ、" + CALLFUNC R + MSG 0x949c ; "今度は乳房をすくい上げられ、こねられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17530 + CALLFUNC VOICE + MSG 0x949d ; "「あっ、やっ、離して……痛いわっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x949e ; "男の手ですら、満足に掴みきることが出来ないほどの" + CALLFUNC R + MSG 0x949f ; "大きさを誇る紗夜の双乳は少しの力が加えられるだけで" + CALLFUNC R + MSG 0x94a0 ; "ぐにゃぐにゃと躍り、形を変えていく。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94a1 ; "「乳首、ピンク色じゃないか……!" + CALLFUNC R + MSG 0x94a2 ; " 処女みたいにキレイだぜ、見てみろよ……!」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94a3 ; "「ありえねぇ……! やっぱ、紗夜様は特別なんだ!" + CALLFUNC R + MSG 0x94a4 ; " 他の女なんかどうでもよくなっちまう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x94a5 ; "  ぐにっ、ぐにっ、ぐにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94a6 ; "初めは、たっぷりと詰まった脂肪を確かめるように" + CALLFUNC R + MSG 0x94a7 ; "乳房の輪郭を。次に、乳頭を絞り出すように" + CALLFUNC R + MSG 0x94a8 ; "下乳から乳房の頂点へと、男の腕が自在に動く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17531 + CALLFUNC VOICE + MSG 0x94a9 ; "「や……っ、は、はぁっ……あんまり揉まないでっ、" + CALLFUNC R + MSG 0x94aa ; " い、今は……困るのぉっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94ab ; "嫌がる紗夜の反応が、逆に火を注ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94ac ; "片乳をこねまわし、ピンと尖った乳首の先に" + CALLFUNC R + MSG 0x94ad ; "自分のペニスの先を合わせ、キスさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94ae ; "そしてそのまま男根と乳房をぶつけ、" + CALLFUNC R + MSG 0x94af ; "変態的な楽しみ方をしていた男は、" + CALLFUNC R + MSG 0x94b0 ; "ふいに鈴口に何かが当たったのに気付いた。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94b1 ; "「……? なんだ、これ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17532 + CALLFUNC VOICE + MSG 0x94b2 ; "「あッ、そ、それは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94b3 ; "乳腺から上昇する体温に、紗夜が口を開きかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94b4 ; "すると、それを見計らったように別の男が手を出した。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94b5 ; "「よし、俺も手を貸すぜ!!" + CALLFUNC R + MSG 0x94b6 ; " 美人奥様のおっぱい、いただきまぁす!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94b7 ; "  ぐにぃいいっ……!!" + CALLFUNC R + MSG 0x94b8 ; "  ぐにぐにぃいいっ……!!" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/母乳" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17533 + CALLFUNC VOICE + MSG 0x94b9 ; "「あ……っ!? あ、あぁ、出ちゃうぅうっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94ba ; "二人の男に揉み込まれ、母乳が" + CALLFUNC R + MSG 0x94bb ; "びゅるっ……びゅるっと溢れ出し、飛び散る。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94bc ; "「お、おいっ!" + CALLFUNC R + MSG 0x94bd ; " 紗夜様のおっぱいから母乳が吹き出したぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94be ; "慌てて手を離す痩せた男を見て、" + CALLFUNC R + MSG 0x94bf ; "ますます強く乳房を握る太った男。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94c0 ; "「マジかよ!? 妊娠されてるのか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94c1 ; "母乳が噴き出す度に、自分のペニスにこもる力が" + CALLFUNC R + MSG 0x94c2 ; "強くなるのを知ったもう一人が、半笑いで問うと" + CALLFUNC R + MSG 0x94c3 ; "他のメンバーも口々に疑惑を口にする。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94c4 ; "「村長の診察のせいか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17534 + CALLFUNC VOICE + MSG 0x94c5 ; "「あっ……あぁ……」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94c6 ; "「どっちにしろ、膣内に出しても構わないだろ?" + CALLFUNC R + MSG 0x94c7 ; " 俺らの子を産んでもらうことが、奥様の役目" + CALLFUNC R + MSG 0x94c8 ; " なんだからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94c9 ; "大野が紗夜を開発し、交尾好きへと変貌させた目的は" + CALLFUNC R + MSG 0x94ca ; "村の男達への奉仕と受精のためだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94cb ; "それを知っている男達にとって、" + CALLFUNC R + MSG 0x94cc ; "紗夜の母乳は準備が出来たことの合図になる。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94cd ; "「じゃ、あ……がんばって孕ませないとな!" + CALLFUNC R + MSG 0x94ce ; " ハハッ! 童貞喪失、即、父親! いいねぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x94cf ; "  ずぶっ……! ずぶ、ずぶ、ずぶぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94d0 ; "一人が果敢に腰を使って、花弁を犯せば" + CALLFUNC R + MSG 0x94d1 ; "他の三人もペニスを持ち寄る。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94d2 ; "「もっと握って! 奥様のすべすべの手で、" + CALLFUNC R + MSG 0x94d3 ; " 俺のチンポをこすりまくってくださいっ!」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94d4 ; "「俺は唇か……、髪か迷うな……」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94d5 ; "「ふはははっ、俺は胸、胸だ、おっぱいだっ!" + CALLFUNC R + MSG 0x94d6 ; " この母乳おっぱい、搾れるとこまで搾ってやるぜ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94d7 ; "四本の健康なペニスに包囲され、" + CALLFUNC R + MSG 0x94d8 ; "紗夜の何かが弾ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17535 + CALLFUNC VOICE + MSG 0x94d9 ; "(は、孕ませっ……!? 孕ませるって、言ったの!?" + CALLFUNC R + MSG 0x94da ; " この人たち……、私に種を付けようとしてるの!?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17536 + CALLFUNC VOICE + MSG 0x94db ; "「あ……あぁ、やめ、て……! 約束が違いますっ!" + CALLFUNC R + MSG 0x94dc ; " 私は、あなた方を満足させるだけと……あはぁぁん!」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94dd ; "「ハッ、ハッ……こうして、種付けしないと" + CALLFUNC R + MSG 0x94de ; " 満足なんてできませんよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17537 + CALLFUNC VOICE + MSG 0x94df ; "「そ、そんな……、んはぁぁぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94e0 ; "夜な夜な一人で自慰に耽り、温めておいた子宮は" + CALLFUNC R + MSG 0x94e1 ; "すぐにも下がって開放される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94e2 ; "調子に乗った村人の肉茎が、一気に子宮口を叩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94e3 ; "その拍子にまたプビュッ……!と母乳が飛び出し、" + CALLFUNC R + MSG 0x94e4 ; "男の腕に、ペニスに降りかかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17538 + CALLFUNC VOICE + MSG 0x94e5 ; "「ああっ、い、いやぁ! はぁ、はぁ、" + CALLFUNC R + MSG 0x94e6 ; " おかしくなっちゃうっ!!" + CALLFUNC R + MSG 0x94e7 ; " おちんちん、いっぱいでヘンになるのっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17539 + CALLFUNC VOICE + MSG 0x94e8 ; "「はぁっ……んはぁあッ♀ どうして……どうしてっ?" + CALLFUNC R + MSG 0x94e9 ; " 気持ちいい……、犯されてるのに、気持ちいい……っ!!」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94ea ; "「村長、すげぇな!" + CALLFUNC R + MSG 0x94eb ; " 奥様、完全に種付けモードに入っちまってんぞ!」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94ec ; "「決めたっ、口だ! フェラしてくれっ……奥様っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x94ed ; "  ぐいっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94ee ; "紗夜の顔を動かし、頭上のペニスを口内に突き刺す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17540 + CALLFUNC VOICE + MSG 0x94ef ; "「んむっ……!? むぐっ、ぴちゅ、ちゅぷっ……!" + CALLFUNC R + MSG 0x94f0 ; " じゅぷっ、ぶちゅっ……!」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94f1 ; "「お゛……おぉおお、奥様自ら舌を使って……!" + CALLFUNC R + MSG 0x94f2 ; " こりゃ相当な好きモノだぜ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94f3 ; "ちょうど口に収まるサイズの肉棒を咥えると、" + CALLFUNC R + MSG 0x94f4 ; "紗夜は顔を上げ、粘膜全体で亀頭をねぶった。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94f5 ; "「村長のヤツ、見直した……!" + CALLFUNC R + MSG 0x94f6 ; " こんなに素晴らしい雌を俺たちにくれてっ……!" + CALLFUNC R + MSG 0x94f7 ; " 最ッ高のプレゼントだ、一生ついてくぞっ……!」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x94f8 ; "「こんな美人が俺のチンポを……! うッ!" + CALLFUNC R + MSG 0x94f9 ; " うぉっ……そんなに扱かないでくださいっ、" + CALLFUNC R + MSG 0x94fa ; " チンポがもげちまうっ……、うぁ、お、おおぉおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x94fb ; "誰にも命令されていなくても、紗夜は口いっぱいに" + CALLFUNC R + MSG 0x94fc ; "ペニスを頬張り、吸いたて、上半身を揺らし、" + CALLFUNC R + MSG 0x94fd ; "左手を上下させて陰茎を擦り立てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17541 + CALLFUNC VOICE + MSG 0x94fe ; "「んぶっ……あっ♀ あッ、好き……!" + CALLFUNC R + MSG 0x94ff ; " おちんちん大好き、いっぱい、ちょうだいぃいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9500 ; "陰部のすぐ上で、なめくじの通った跡のように" + CALLFUNC R + MSG 0x9501 ; "こびりついていく乾いた精液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9502 ; "むわりと香り、紗夜の鼻腔を満たして漏れる淫臭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9503 ; "女性器を貫く太い快感に悶えながら、" + CALLFUNC R + MSG 0x9504 ; "紗夜は全神経を駆使して肉悦を貪った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17542 + CALLFUNC VOICE + MSG 0x9505 ; "「んぁぁぁっ! はぁン! あっ、ああン!" + CALLFUNC R + MSG 0x9506 ; " あっ、おちんちん、すごいっ!" + CALLFUNC R + MSG 0x9507 ; " はぁっ、はぁっ、すごく気持ちいいっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9508 ; "体中のありとあらゆる器官を使い、" + CALLFUNC R + MSG 0x9509 ; "粘膜という粘膜で男達を喜ばせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17543 + CALLFUNC VOICE + MSG 0x950a ; "(もう……相手が誰かは関係ないっ……。" + CALLFUNC R + MSG 0x950b ; " 交尾がしたいっ、種が欲しいのぉおっ……!" + CALLFUNC R + MSG 0x950c ; " 赤ちゃんが欲しいだけなのっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x950d ; "  じゅぷっ……ぶちゅっ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x950e ; "気が付けば、紗夜は童貞青年のペニスを" + CALLFUNC R + MSG 0x950f ; "バイブがわりに腰を回し、その精を搾取し始めていた。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9510 ; "「ま、待ってください紗夜様っ……!" + CALLFUNC R + MSG 0x9511 ; " そ……、そんなにされたら、お、俺ぇッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17544 + CALLFUNC VOICE + MSG 0x9512 ; "「あっ♀ あッ、あっ……いいのぉっ、" + CALLFUNC R + MSG 0x9513 ; " おちんちん好きなのっ、奥に欲しいのぉっ……はぁッ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17545 + CALLFUNC VOICE + MSG 0x9514 ; "「んッ……! んっ! もっと奥を突いてっ……!" + CALLFUNC R + MSG 0x9515 ; " 休まないで……! 叩きつけてぇっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9516 ; "  ばちゅっ……ばちゅっ、ぶっちゅっ……!" + CALLFUNC R + MSG 0x9517 ; "  ずちゅっ……ぶちゅっ、ぢゅぼぉぉっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9518 ; "四本のペニスを次々に襲う、女体の快楽。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9519 ; "紗夜は一本たりとも萎えさせないように、" + CALLFUNC R + MSG 0x951a ; "肉体を駆使して男達を誘惑する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17546 + CALLFUNC VOICE + MSG 0x951b ; "「あ……っ♀ あっ、あ、あぁはぁああッ……♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/先走り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x951c ; "  ぬるぅうっ……ぷちゅ、ちゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x951d ; "紗夜の淫らな姿に煽られ、男達の鈴口からは" + CALLFUNC R + MSG 0x951e ; "精液に見間違えるほどの大量の先走りが溢れ出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17547 + CALLFUNC VOICE + MSG 0x951f ; "「んッ……んぁあっ……! 溺れちゃうッ……!" + CALLFUNC R + MSG 0x9520 ; " すごい匂い……あっ、はぁあぁッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9521 ; "噴き出し続ける母乳と、" + CALLFUNC R + MSG 0x9522 ; "絶え間なく落下してくるカウパーとで" + CALLFUNC R + MSG 0x9523 ; "紗夜の体中がヌルヌルになっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17548 + CALLFUNC VOICE + MSG 0x9524 ; "「はぁっ……はぁ、あぁ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9525 ; "快楽と現実との間を彷徨いながら、" + CALLFUNC R + MSG 0x9526 ; "紗夜が一息つこうとした時だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/感2+頬/外出し/挿入/乳/先走り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9527 ; "  ずッ……! どんッッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17549 + CALLFUNC VOICE + MSG 0x9528 ; "「あ゛……ッ、あ、あ、あ、あぁああああぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9529 ; "膣内の男根が暴れ出し、紗夜の中で生まれた" + CALLFUNC R + MSG 0x952a ; "蜜という蜜を掻き出していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x952b ; "  ずぷっ……じゅぷっ、ぐちゅっ、じゅぷっ……!" + CALLFUNC R + MSG 0x952c ; "  ズッ、ズッズッズヌゥウッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x952d ; "敷き詰められた藁の上で紗夜が腰をくねらせると、" + CALLFUNC R + MSG 0x952e ; "それにつられて髪と乳首が軌跡を描いた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x952f ; "「ああっ、あぁ、奥様ァッ!" + CALLFUNC R + MSG 0x9530 ; " 俺の汚いカウパー、搾り出してくださいっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17550 + CALLFUNC VOICE + MSG 0x9531 ; "「んっ……んぁっ、あっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9532 ; "全身で男達を愛撫しながら、汗ばむ肢体を揺らされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9533 ; "股間がびしょ濡れになり、スムーズに男根を受け入れる" + CALLFUNC R + MSG 0x9534 ; "ようになっても、それで快楽が和らぐわけではない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17551 + CALLFUNC VOICE + MSG 0x9535 ; "(イ……っちゃう、イかされちゃうっ……、" + CALLFUNC R + MSG 0x9536 ; " 凶暴なおちんちんに犯されて……あ、あっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9537 ; "  ずぬぅうっ、ぐぷっ、ぐぷぷッ……!" + CALLFUNC R + MSG 0x9538 ; "  ずっちゅッ!! ぶちゅッ!! ぐっちゅううっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17552 + CALLFUNC VOICE + MSG 0x9539 ; "「あっ……、はぁっ、はぁああんっ、" + CALLFUNC R + MSG 0x953a ; " いやっ、狂っちゃうぅっ! も、もうダメぇ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/先走り/中出し" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + PUSH 2 + PUSH 21 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x953b ; "紗夜の絶頂に合わせ、膣内の男根が射精する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x953c ; "すると、あられもない声を上げる紗夜を、" + CALLFUNC R + MSG 0x953d ; "腕と肉棒で抱き締めながら男達は卑しく高笑った。" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x953e ; "「狂っちまいましょうよ!!" + CALLFUNC R + MSG 0x953f ; " そして、永遠にこうして……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17553 + CALLFUNC VOICE + MSG 0x9540 ; "「これが……永遠に……、あッ、あぁあん♀」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9541 ; "「奥様は、ずうっとチンポのことだけ考えていれば" + CALLFUNC R + MSG 0x9542 ; " いいんですっ、それが奥様のお役目なんですっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9543 ; "下品な言葉を浴びせられる度、" + CALLFUNC R + MSG 0x9544 ; "目に見えて紗夜の反応は良くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17554 + CALLFUNC VOICE + MSG 0x9545 ; "「ちん……ぽ……、ああっ、おチンポ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9546 ; "  ずぶぶぶッ、ぐちゅっ、ずぶぶぶぶぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9547 ; "肉と肉の間を通る、醜い張り型に蜜が絡まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9548 ; "うねうねと変化する襞が肉棒を捕らえ、" + CALLFUNC R + MSG 0x9549 ; "膣奥へ、子宮口へと引きずり込むように動いた。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x954a ; "「おっ、おおおっ!?" + CALLFUNC R + MSG 0x954b ; " 俺、俺もうダメだ、出ちまうっ!」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x954c ; "「こ、こっちも出ちまいそうだっ、" + CALLFUNC R + MSG 0x954d ; " 奥様ッ……紗夜様ぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x954e ; "ツンと鼻先が痛くなるほどの雄臭が漂い、" + CALLFUNC R + MSG 0x954f ; "次の瞬間大量の射精が紗夜を狙い撃つ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/全射/中出し" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x9550 ; "  びちびちびちぃっ!! ドビュウウゥウッ!" + CALLFUNC R + MSG 0x9551 ; "  ドビュッ……ドクドクドクッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17555 + CALLFUNC VOICE + MSG 0x9552 ; "「あ゛ッ……!! あ、あ、あはぁあんっ、はぁあんッ♀" + CALLFUNC R + MSG 0x9553 ; " あ、熱いぃっ……溺れちゃうぅうっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9554 ; "放たれる白濁は、指で摘めそうなほどに濃く、" + CALLFUNC R + MSG 0x9555 ; "ねっとりと尾を引き飛び交っていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17556 + CALLFUNC VOICE + MSG 0x9556 ; "「いやッ……! イくっ、イきますっ!" + CALLFUNC R + MSG 0x9557 ; " 皆さんの射精で……、あっ、イく、イくイくぅうっ!" + CALLFUNC R + MSG 0x9558 ; " イっちゃうぅううっ♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9559 ; "  ビクビクビクゥッ!!" + CALLFUNC A + PUSH 2 + PUSH 21 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x955a ; "腹を持ち上げ、膣奥を叩く精子を飲み干すように" + CALLFUNC R + MSG 0x955b ; "子宮口をきゅうきゅう絞める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x955c ; "そして、全身を打つザーメンの雨の中、" + CALLFUNC R + MSG 0x955d ; "酸素を求めて唇を開く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17557 + CALLFUNC VOICE + MSG 0x955e ; "「はぁっ……はぁ、ああ、はぁっ……!" + CALLFUNC R + MSG 0x955f ; " はぁ、はぁ、はぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9560 ; "精子という精子で身体を汚され、" + CALLFUNC R + MSG 0x9561 ; "むせ返る雄汁臭に息苦しくなる。" + CALLFUNC A + MSG 0x9562 ; "それでも紗夜はくちゅっ、ぐちゅっ……と" + CALLFUNC R + MSG 0x9563 ; "残り汁を求めて手と腰を動かした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17558 + CALLFUNC VOICE + MSG 0x9564 ; "「はぁ、はぁっ……もっと、もっとよ……!" + CALLFUNC R + MSG 0x9565 ; " こんなんじゃ足りないぃっ……♀」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9566 ; "「お、ぉおお奥様! 次は俺のを!" + CALLFUNC R + MSG 0x9567 ; " 俺のをマンコにぶち込ませてくださいっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17559 + CALLFUNC VOICE + MSG 0x9568 ; "「はぁ、はぁ、はぁっ……!" + CALLFUNC R + MSG 0x9569 ; " 欲しい、欲しいのぉっ……精液っ♀" + CALLFUNC R + MSG 0x956a ; " 紗夜のアソコに注いでぇっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x956b ; "四人の男の種汁が、紗夜の本能に火をつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x956c ; "精子と愛液とでぐちゃぐちゃの結合部を揺すり、" + CALLFUNC R + MSG 0x956d ; "紗夜は、深い闇の中へと落下していく……。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/感2+頬/外出し/挿入/乳/全射" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17560 + CALLFUNC VOICE + MSG 0x956e ; "「はぁっ、はぁっ、熱い……♀" + CALLFUNC R + MSG 0x956f ; " 全身に精液が染み込んでいく……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9570 ; "もう何度、位置を変えて、ペニスを変えて" + CALLFUNC R + MSG 0x9571 ; "射精させられてしまったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9572 ; "男達は、自分の精巣が空になっても、" + CALLFUNC R + MSG 0x9573 ; "紗夜の魅力から抜け出せず、快楽だけを貪っていた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9574 ; "「ああ、奥様、奥様、気持ちいいですっ!" + CALLFUNC R + MSG 0x9575 ; " 指もいいけどやっぱり膣内が一番っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17561 + CALLFUNC VOICE + MSG 0x9576 ; "「んはぁ♀ あっ、す、すごいぃぃぃっ♀" + CALLFUNC R + MSG 0x9577 ; " おちんちん、すごくいいのぉぉっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9578 ; "ペニスが焼けて、ヒリヒリと痛んでも、" + CALLFUNC R + MSG 0x9579 ; "紗夜を見ているだけで勃起する。射精出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x957a ; "魔性の女体に魅入られた村人達は、" + CALLFUNC R + MSG 0x957b ; "次々に紗夜を求め、その子宮に体液を注いだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/全射/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17562 + CALLFUNC VOICE + MSG 0x957c ; "「はあぁぁぁぁっ、あはぁン、ああっ、またイクぅぅぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x957d ; "乳房や尻や膣内どころか、子宮も腕も顔にまで" + CALLFUNC R + MSG 0x957e ; "精子を纏い、卑猥にくねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x957f ; "大きく口を開き、眼前を飛ぶ精子を受け取ると、" + CALLFUNC R + MSG 0x9580 ; "紗夜はビクッ、ビクッ、と床の上で跳ねる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17563 + CALLFUNC VOICE + MSG 0x9581 ; "「止まらないっ……止められないのっ、" + CALLFUNC R + MSG 0x9582 ; " 誰か、誰か助けてぇっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9583 ; "紗夜の悲鳴を聞きつけて、助けてくれる人は誰もいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9584 ; "肉宴の虜となって快楽を貪る紗夜に" + CALLFUNC R + MSG 0x9585 ; "もう何度目かの絶頂が訪れようとしていた。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9586 ; "「おまんこイクのか、奥さん?" + CALLFUNC R + MSG 0x9587 ; " ちゃんと、口で言えっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17564 + CALLFUNC VOICE + MSG 0x9588 ; "「ああっ、イ、イキますっ!" + CALLFUNC R + MSG 0x9589 ; " みなさんのおちんちんで、" + CALLFUNC R + MSG 0x958a ; " 紗夜のおまんこイッちゃいますっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x958b ; "名前も知らない男達に強要され、輪姦され、" + CALLFUNC R + MSG 0x958c ; "心は置き去りに身体だけで親密になる。" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x958d ; "「おらぁ、しっかり孕めよ、奥さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x958e ; "すっかり開いた子宮口を串刺しにされ、" + CALLFUNC R + MSG 0x958f ; "紗夜はか細い嬌声を上げ続ける。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/感1+頬/外出し/挿入/乳/全射/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17565 + CALLFUNC VOICE + MSG 0x9590 ; "「あはぁぁぁぁン!! あはぁ、あっ、ああン!" + CALLFUNC R + MSG 0x9591 ; " も、もうダメぇぇぇっ!!" + CALLFUNC R + MSG 0x9592 ; " 精液いっぱいで子宮こわれちゃうっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17566 + CALLFUNC VOICE + MSG 0x9593 ; "「たぷたぷなのっ……、赤ちゃんのお部屋がっ♀" + CALLFUNC R + MSG 0x9594 ; " 精子でたぷたぷ……ッ、あ、あ、溢れちゃうぅうっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9595 ; "実際、入りきらない精液が逆流して、" + CALLFUNC R + MSG 0x9596 ; "紗夜の臀部の下まで流れ落ちている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9597 ; "たっぷりと雄液を吸い込んだ藁の上で、" + CALLFUNC R + MSG 0x9598 ; "紗夜は歓喜の咆哮を上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17567 + CALLFUNC VOICE + MSG 0x9599 ; "「ッ……! イキますっ、おまんこイキますっ!" + CALLFUNC R + MSG 0x959a ; " あはぁっ、あ、イクイク……イっクぅぅぅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/全射/中出し" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x959b ; "  ドプドプッ……びゅるびゅるびゅるっ!!" + CALLFUNC R + MSG 0x959c ; "  びゅぶぶッ……ぶちゅるるぅっ!!" + CALLFUNC A + PUSH 2 + PUSH 21 + PUSH 999 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x959d ; "壊れた水道のように精子を流し込むペニスと、" + CALLFUNC R + MSG 0x959e ; "それを愛しそうに扱く紗夜の膣肉と。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x959f ; "狂った饗宴は気が遠くなるほどの時間が続き、" + CALLFUNC R + MSG 0x95a0 ; "紗夜の細胞を白く塗り替えた。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17568 + CALLFUNC VOICE + MSG 0x95a1 ; "「あっ……ああ、ああっ、すごくいいのぉっ……。" + CALLFUNC R + MSG 0x95a2 ; " もう、何回イったか思い出せないぃっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95a3 ; "紗夜の甘い声だけが、ギシギシと揺れる小屋を満たす……。" + CALLFUNC A + S_PUSH "イベント/紗夜/23/絶頂+頬/外出し/挿入/乳/全射/中出し" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17569 + CALLFUNC VOICE + MSG 0x95a4 ; "「ぁ……ぁ、あ、あぁ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95a5 ; "男達の、最後の一滴までを搾り抜いた後……、" + CALLFUNC R + MSG 0x95a6 ; "紗夜はハァハァと、のけぞりながら甘い息を吐いていた。" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95a7 ; "「シャレにならないくらい出しちまったぜ……。" + CALLFUNC R + MSG 0x95a8 ; " 奥さん、アンタ最高だ……」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95a9 ; "「はっ、はっ……また、体力が戻ったら" + CALLFUNC R + MSG 0x95aa ; " オレらが奥さんを愉しませてあげますよ」" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95ab ; "「待ちきれないでしょう? 紗夜様……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17570 + CALLFUNC VOICE + MSG 0x95ac ; "「あはっ……嬉しい……。みなさん、お願いします……♀" + CALLFUNC R + MSG 0x95ad ; " 私をもっと可愛がって……あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95ae ; "小屋の中に充満する性臭に包まれながら、" + CALLFUNC R + MSG 0x95af ; "紗夜の意識は空を浮遊する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17571 + CALLFUNC VOICE + MSG 0x95b0 ; "(ああ……私、もう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95b1 ; "喉が枯れ、そこには濁液が注がれた。" + CALLFUNC R + MSG 0x95b2 ; "声がかすれ、それは全て嬌声になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95b3 ; "男達との熱い一夜を、しっかりと身体に刻み付けられ" + CALLFUNC R + MSG 0x95b4 ; "紗夜は自分の身体が羽根でも生えたように" + CALLFUNC R + MSG 0x95b5 ; "軽く、自由になっていくのを感じた。" + CALLFUNC A + S_PUSH "村人A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95b6 ; "「こりゃ、使用人を捜しに行ってる場合じゃないな」" + CALLFUNC A + S_PUSH "村人B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95b7 ; "「そうだな。奥さんもそうでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17572 + CALLFUNC VOICE + MSG 0x95b8 ; "(……まも、る……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95b9 ; "頭の中で護のことを思い出そうとしても、" + CALLFUNC R + MSG 0x95ba ; "直ぐに肉棒で打ち消されてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x95bb ; "  どちゅうぅぅぅっ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17573 + CALLFUNC VOICE + MSG 0x95bc ; "「あはぁあ! あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x95bd ; " ああっ、これ好きっ……もっと、もっとぉ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17574 + CALLFUNC VOICE + MSG 0x95be ; "「はぁ……っ、あなた方の子種を、私に……っ!" + CALLFUNC R + MSG 0x95bf ; " 私には、赤ちゃんが必要なんです!」" + CALLFUNC A + S_PUSH "村人C" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95c0 ; "「おい、みんな。" + CALLFUNC R + MSG 0x95c1 ; " 奥様自ら、種付けを所望されてるぜぇ?」" + CALLFUNC A + S_PUSH "村人D" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95c2 ; "「ヒヒッ……。" + CALLFUNC R + MSG 0x95c3 ; " そこまでせがまれちゃ、" + CALLFUNC R + MSG 0x95c4 ; " 続けるしかねぇよなぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95c5 ; "大野の刷り込みで、紗夜は全ての欲望が解放された。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95c6 ; "もはや、自分が何のために子を欲しているのかさえ、" + CALLFUNC R + MSG 0x95c7 ; "忘れてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95c8 ; "紗夜は乾いたザーメンの網に囚われて" + CALLFUNC R + MSG 0x95c9 ; "……もう、どこにも行けない……。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/20/バッドエンド +EOF シナリオ\紗夜/護/20.jaf + +; 紗夜/護/21 +; RETURN: void +FUNC 5704 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95ca ; "(……もう、そろそろ戻られたかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95cb ; "夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95cc ; "……結局、1日紗夜に会うことが出来なかった" + CALLFUNC R + MSG 0x95cd ; "護は、部屋の明かりが灯っている事を確認して" + CALLFUNC R + MSG 0x95ce ; "慌ててここまでやって来た。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95cf ; "「護です。" + CALLFUNC R + MSG 0x95d0 ; " 奥様、いらっしゃいますか?」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x95d1 ; "  コンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95d2 ; "軽いノックをしてみるが、返事はない。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95d3 ; "(今日は、ずっと、留守にされてたけど" + CALLFUNC R + MSG 0x95d4 ; " どうしたのかな?)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95d5 ; "(何だか、久しぶりに会うみたいで、" + CALLFUNC R + MSG 0x95d6 ; " 緊張するな……)" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x95d7 ; "今度は大きくノックをすると、" + CALLFUNC R + MSG 0x95d8 ; "中から紗夜の声が聞こえてきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17575 + CALLFUNC VOICE + MSG 0x95d9 ; "「護……?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95da ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95db ; "ついこの間聞いたばかりの声も、" + CALLFUNC R + MSG 0x95dc ; "今の護には懐かしく思える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17576 + CALLFUNC VOICE + MSG 0x95dd ; "「お入りなさい」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x95de ; "紗夜の許可に襟を正すと、" + CALLFUNC R + MSG 0x95df ; "護はすぐにドアノブに手をかけた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95e0 ; "「……失礼します」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x95e1 ; "部屋の中に入り、嗅ぎなれた甘い薔薇の香りに" + CALLFUNC R + MSG 0x95e2 ; "護がうっとりしていると、紗夜がベッドから" + CALLFUNC R + MSG 0x95e3 ; "もぞもぞと這い出してきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17577 + CALLFUNC VOICE + MSG 0x95e4 ; "「いらっしゃい。" + CALLFUNC R + MSG 0x95e5 ; " ちょうど私も、護に会いに" + CALLFUNC R + MSG 0x95e6 ; " 行こうと思っていたの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95e7 ; "近づいてくる紗夜は、ネグリジェ姿だった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95e8 ; "「お、奥様……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17578 + CALLFUNC VOICE + MSG 0x95e9 ; "「なあに? 顔を真っ赤にして」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95ea ; "ふわりと長い髪をたなびかせ、" + CALLFUNC R + MSG 0x95eb ; "無防備に護の顔を覗き込む紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95ec ; "いつもと同じ、優しく慈悲に満ちた笑顔に" + CALLFUNC R + MSG 0x95ed ; "護はやっぱりどぎまぎしてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95ee ; "(な、何度見てもお綺麗だな……。" + CALLFUNC R + MSG 0x95ef ; " 薄布に肌が透けて……女神様みたいで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95f0 ; "護がぽーっと紗夜を見つめていると、" + CALLFUNC R + MSG 0x95f1 ; "そっと手と手が重なる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17579 + CALLFUNC VOICE + MSG 0x95f2 ; "「今日はごめんなさいね。" + CALLFUNC R + MSG 0x95f3 ; " 色々忙しくて……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95f4 ; "「い、いえ……。すみません。" + CALLFUNC R + MSG 0x95f5 ; " お疲れのところ、突然お訪ねして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95f6 ; "蛍光灯の光に、紗夜の髪の一本一本が煌く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95f7 ; "伏目がちに謝罪してくる紗夜の美しさを" + CALLFUNC R + MSG 0x95f8 ; "いやというほど再認識して、護は" + CALLFUNC R + MSG 0x95f9 ; "胸を詰まらせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17580 + CALLFUNC VOICE + MSG 0x95fa ; "「いいの。すごく嬉しいわ。" + CALLFUNC R + MSG 0x95fb ; " 護から私を訪ねて来てくれるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x95fc ; "清楚な微笑を浮かべ、重ねた手を軽く振ると" + CALLFUNC R + MSG 0x95fd ; "紗夜はぱっと護から離れる。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x95fe ; "そして、カチャリと部屋のカギをかけた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x95ff ; "「カギ、ですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17581 + CALLFUNC VOICE + MSG 0x9600 ; "「ええ。今から大事な話があるの。" + CALLFUNC R + MSG 0x9601 ; " 今夜だけは誰にも邪魔されたくないから……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9602 ; "「は、はい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17582 + CALLFUNC VOICE + MSG 0x9603 ; "「ベッドに来て、私の隣に座って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9604 ; "どこか神妙な表情の紗夜に、" + CALLFUNC R + MSG 0x9605 ; "胸騒ぎを覚える護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9606 ; "言われるままにベッドに並んで腰かけると、" + CALLFUNC R + MSG 0x9607 ; "早速本題が切り出された。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17583 + CALLFUNC VOICE + MSG 0x9608 ; "「驚かないで聞いてね?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9609 ; "「な、内容次第ですが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17584 + CALLFUNC VOICE + MSG 0x960a ; "「くすっ。……それもそうよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x960b ; "紗夜はわずかに開いていた二人の間を、" + CALLFUNC R + MSG 0x960c ; "腰をずらして縮める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x960d ; "そして護をじっと真剣なまなざしで" + CALLFUNC R + MSG 0x960e ; "見据えると……重々しく口を開いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17585 + CALLFUNC VOICE + MSG 0x960f ; "「私……がんばってあなたの母親代わりに" + CALLFUNC R + MSG 0x9610 ; " 戻ろうとしていたけれど……、" + CALLFUNC R + MSG 0x9611 ; " それはやめにします」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9612 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9613 ; "きっぱりと言い切られて、初めはそれが" + CALLFUNC R + MSG 0x9614 ; "どういう意味かわからなかった護は、" + CALLFUNC R + MSG 0x9615 ; "ただぼうっとそれを聞き届ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9616 ; "そして、内容を理解すると同時に、" + CALLFUNC R + MSG 0x9617 ; "血の気が引いたように青ざめて叫ぶ。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9618 ; "「ええええええっ!?" + CALLFUNC R + MSG 0x9619 ; " そ、そ、そんなぁ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x961a ; "(もう奥様は、僕がキライになったってこと?" + CALLFUNC R + MSG 0x961b ; " いらなくなったって……こと?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x961c ; "ぶるぶると細かく肩を震わせ、" + CALLFUNC R + MSG 0x961d ; "深くうなだれる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x961e ; "何かを言おうとして口先を動かしても" + CALLFUNC R + MSG 0x961f ; "何も言えずにいる護のその頭を" + CALLFUNC R + MSG 0x9620 ; "抱き寄せると、紗夜は囁いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17586 + CALLFUNC VOICE + MSG 0x9621 ; "「違うわ。今、護が思ったことは間違い」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9622 ; "「ぇ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9623 ; "だらだらと脂汗をかき、捨てられる恐怖に" + CALLFUNC R + MSG 0x9624 ; "慄いていた護を見つめる甘い両眼。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9625 ; "紗夜は自らの肩へと護の額をつけ、" + CALLFUNC R + MSG 0x9626 ; "言い聞かせるように静かに告げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17587 + CALLFUNC VOICE + MSG 0x9627 ; "「今日で、私はあなたのママを卒業します」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9628 ; "「そ、それってどういう……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17588 + CALLFUNC VOICE + MSG 0x9629 ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17589 + CALLFUNC VOICE + MSG 0x962a ; "「ふふ……。どういう意味だと思う……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x962b ; "ちょん、と護の唇を人差し指で塞ぐ紗夜。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x962c ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x962d ; "言葉を止められた護の目に、" + CALLFUNC R + MSG 0x962e ; "涙が溢れそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x962f ; "それを見て、紗夜はますます護の体に" + CALLFUNC R + MSG 0x9630 ; "密着し……そっと唇で雫を飲み干した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17590 + CALLFUNC VOICE + MSG 0x9631 ; "「んっ……、んッ、んン……♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17591 + CALLFUNC VOICE + MSG 0x9632 ; "「あなたに、本当のセックスを教えてあげたいの。" + CALLFUNC R + MSG 0x9633 ; " 男と女が愛を確かめ合い、新しい生命を育む" + CALLFUNC R + MSG 0x9634 ; " 素晴らしい行為を……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9635 ; "「本当の……セックス?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17592 + CALLFUNC VOICE + MSG 0x9636 ; "「そう……。" + CALLFUNC R + MSG 0x9637 ; " そのために、私は母親をやめるの。" + CALLFUNC R + MSG 0x9638 ; " だから、ママとしてのセックスは、これが最後」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9639 ; "抱き合い、それでいて紗夜の真意がつかめずに" + CALLFUNC R + MSG 0x963a ; "うろたえる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x963b ; "護にうなずいてみせると、紗夜は" + CALLFUNC R + MSG 0x963c ; "ネグリジェの正面を開き……" + CALLFUNC R + MSG 0x963d ; "ショーツを下ろしてみせた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x963e ; "「あ……あぁ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x963f ; "なめらかな白い下腹部が晒され、" + CALLFUNC R + MSG 0x9640 ; "その奥で息づくピンク色の秘肉が目に飛び込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9641 ; "護は何かに気付きそうになりながらも、" + CALLFUNC R + MSG 0x9642 ; "ただ、目の前の紗夜の裸体に見惚れていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17593 + CALLFUNC VOICE + MSG 0x9643 ; "「遊びなんかじゃない、本当のセックスよ。" + CALLFUNC R + MSG 0x9644 ; " あなたに、それを教えてあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9645 ; "唇と唇が重なり、あたたかな紗夜の肌が" + CALLFUNC R + MSG 0x9646 ; "直接護を包み込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17594 + CALLFUNC VOICE + MSG 0x9647 ; "「ちゅっ……ちゅッ、ちゅ……♀" + CALLFUNC R + MSG 0x9648 ; " ちゅッ、ちゅっ……んちゅっ……♀♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9649 ; "「あ、あぁ……、母さん……!" + CALLFUNC R + MSG 0x964a ; " 母さん、母さん、母さん……っ、くちゅっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x964b ; "至高の柔らかさの中、二人はベッドに" + CALLFUNC R + MSG 0x964c ; "もつれこみ、そのまま激しい口付けを始めた。" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/09/優" + CALLFUNC ■イベント絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 1 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x964d ; "そっ……と、紗夜の手のひらが護の頭を撫でた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17595 + CALLFUNC VOICE + MSG 0x964e ; "「イイ子ね……♀ 本当に、イイ子……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x964f ; "「母さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9650 ; "裸になるなり、紗夜の両脚を割り開き、" + CALLFUNC R + MSG 0x9651 ; "重なる場所を少しでも多くしようとすがりつく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9652 ; "むにむにと、手のひらに収まりきらないバストを" + CALLFUNC R + MSG 0x9653 ; "揉みしだきながら……ただ、髪筋を滑る紗夜の指先に酔う。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17596 + CALLFUNC VOICE + MSG 0x9654 ; "「ぁ……護……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9655 ; "酒に酔っていた時のように、声を潤ませる紗夜だが" + CALLFUNC R + MSG 0x9656 ; "その時よりずっと……ずっと肌が、体温が熱い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9657 ; "さらさらと後頭部を撫で、何度も何度もさすって" + CALLFUNC R + MSG 0x9658 ; "紗夜は護を抱き締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9659 ; "……愛しい、愛しい息子をあやすように。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x965a ; "「はぁっ、はぁっ……母さんッ……、" + CALLFUNC R + MSG 0x965b ; " スキンを……スキンをつけなくちゃ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x965c ; "  くちゅっ……くちゅっ、にちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x965d ; "剥き出しの股間を紗夜の割れ目に摺り寄せながら、" + CALLFUNC R + MSG 0x965e ; "愛液まみれの男根を押し当てる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x965f ; "興奮のあまり息が弾み、乳房を掴んでいない手で" + CALLFUNC R + MSG 0x9660 ; "めちゃくちゃにシーツを乱し、掻き毟る。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17597 + CALLFUNC VOICE + MSG 0x9661 ; "「スキン……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9662 ; "ワガママな子どもを寝かしつけるような、" + CALLFUNC R + MSG 0x9663 ; "陶酔しきった紗夜の甘い声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9664 ; "ビクンとまた一回り太さを増したペニスが" + CALLFUNC R + MSG 0x9665 ; "今にもぬかるむ花弁にねじり込まれそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9666 ; "護はにちにちと腰を蠢かせながら、" + CALLFUNC R + MSG 0x9667 ; "紗夜の髪の匂いを嗅ぎ、首筋に口付ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9668 ; "「つけたくない……、けど、つけなくちゃ……!" + CALLFUNC R + MSG 0x9669 ; " だって僕と奥様は、もう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17598 + CALLFUNC VOICE + MSG 0x966a ; "「いいえ。もう、避妊の必要はないわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x966b ; "「え……? で、でも、危険日だったら……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17599 + CALLFUNC VOICE + MSG 0x966c ; "「いいのよ。それでも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x966d ; "どこか、紗夜の声色には覚悟を決めた人間の" + CALLFUNC R + MSG 0x966e ; "真摯で真面目な響きがあった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x966f ; "(っ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9670 ; "疑問に思いながら、もう一度" + CALLFUNC R + MSG 0x9671 ; "ぐちゅりと粘膜を擦り合わせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17600 + CALLFUNC VOICE + MSG 0x9672 ; "「ぁっ……んン♀ もう……、こんなに硬くして……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9673 ; "「母さんの……濡れてる?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17601 + CALLFUNC VOICE + MSG 0x9674 ; "「そうよ? だって、ずーっと待ってたんですもの。" + CALLFUNC R + MSG 0x9675 ; " あなたが来るのを……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9676 ; "  くちゅっ……くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9677 ; "二人でリズムを合わせ、ゆるやかに腰を揺らめかせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9678 ; "すると紗夜の肉体の上を護の裸の胸が滑り、" + CALLFUNC R + MSG 0x9679 ; "潤んだ膣口が水分たっぷりに肉竿を擦り上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17602 + CALLFUNC VOICE + MSG 0x967a ; "「ぁっ……♀ あぁッ……こすれて……、んんッ♀" + CALLFUNC R + MSG 0x967b ; " 護の体温と一つになって、溶けていっちゃうみたいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x967c ; "  ぎゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x967d ; "むっちりとした太腿が、護の下腹部に絡みつく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x967e ; "「ぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x967f ; "紗夜の肌の奥からじわじわとぬくもりが上り、" + CALLFUNC R + MSG 0x9680 ; "汗ばむ護の身体をまるごと包み込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17603 + CALLFUNC VOICE + MSG 0x9681 ; "「わかる? 私がドキドキしているのが……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9682 ; "「わかるよ……。おっぱいの奥から、ドクンドクンって、" + CALLFUNC R + MSG 0x9683 ; " ものすごい早さで鳴ってる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9684 ; "ウェーブのかかった栗色の髪をシーツの海に広げながら" + CALLFUNC R + MSG 0x9685 ; "紗夜はその腕で護を抱き寄せ、強く抱き締めた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9686 ; "  くちゅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9687 ; "粘り気のある雫が伸びて、二人の股間に同時に広がる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17604 + CALLFUNC VOICE + MSG 0x9688 ; "「あンっ……♀ 私、すごくヌルヌルして……っ、" + CALLFUNC R + MSG 0x9689 ; " はぁ、はぁっ……恥ずかしい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x968a ; "ぬちゅぬちゅと水音をたてながら塗り広げられていく" + CALLFUNC R + MSG 0x968b ; "愛液は、いつもよりどことなく濃く、よく伸びる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x968c ; "「ぅ……、母さんのここ……いつもより熱いよ……。" + CALLFUNC R + MSG 0x968d ; " チンポがとけちゃいそうだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17605 + CALLFUNC VOICE + MSG 0x968e ; "「護のおちんちんが触れてるって思ったら、" + CALLFUNC R + MSG 0x968f ; " お汁がどんどん溢れてきちゃうのっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17606 + CALLFUNC VOICE + MSG 0x9690 ; "「ん、んんッ……♀ 奥から熱いのが" + CALLFUNC R + MSG 0x9691 ; " 染み出してきて……ああっ……はぁッ、あはっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9692 ; "半ば自動的に滲み出す愛液を恥じて、" + CALLFUNC R + MSG 0x9693 ; "紗夜が腰をくねくねと動かす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9694 ; "「あ、母さんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9695 ; "ぐい、と護の腰が花弁を追いかけ、" + CALLFUNC R + MSG 0x9696 ; "強引にグチュグチュと淫音を鳴らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17607 + CALLFUNC VOICE + MSG 0x9697 ; "「あ、あぁン♀ がっついちゃダメよ……♀" + CALLFUNC R + MSG 0x9698 ; " いきなり激しくされたら、ママ、壊れちゃうわっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9699 ; "ぬかるみに追いすがる護の亀頭の先が" + CALLFUNC R + MSG 0x969a ; "クリトリスをつつき、少しずつ包皮が剥けてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x969b ; "ぐにぐにと鈴口が肉芽に口付け、ねっとりとした" + CALLFUNC R + MSG 0x969c ; "先走りが紗夜の股間全体に垂れ落ちる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17608 + CALLFUNC VOICE + MSG 0x969d ; "「はあぁぁぁっ……あっ、そんな……♀" + CALLFUNC R + MSG 0x969e ; " ママ、クリトリスが弱いのにっ……あっ、ダメよ……。" + CALLFUNC R + MSG 0x969f ; " あっ、あっ、感じちゃうっ♀ あはぁぁン……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17609 + CALLFUNC VOICE + MSG 0x96a0 ; "「あっ、あっ、すごく……いいわっ♀" + CALLFUNC R + MSG 0x96a1 ; " 護のおちんちんと、ママのクリトリスがキスしてるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96a2 ; "乱暴に胸を掴まれ、焦る護の男根に" + CALLFUNC R + MSG 0x96a3 ; "絶え間なく秘裂を刺激されながらも、" + CALLFUNC R + MSG 0x96a4 ; "護の頭を撫でる指は止まらない。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17610 + CALLFUNC VOICE + MSG 0x96a5 ; "「んッ……♀ ねぇ、そろそろいらっしゃい?" + CALLFUNC R + MSG 0x96a6 ; " ママの膣内にきて……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17611 + CALLFUNC VOICE + MSG 0x96a7 ; "「私たちを阻むものは、もう何もないから……。" + CALLFUNC R + MSG 0x96a8 ; " 護のおちんちんで、ママをいっぱい愛して欲しいの♀" + CALLFUNC R + MSG 0x96a9 ; " あなたの想いは、全部子宮で受け止めてあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96aa ; "今までにない熱い誘惑に、護の全身がビクッと震える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17612 + CALLFUNC VOICE + MSG 0x96ab ; "「ぁ……♀ くすっ、もっとおっきくなっちゃった?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96ac ; "「い、挿入るよ……?" + CALLFUNC R + MSG 0x96ad ; " スキン無しで、母さんの膣内に" + CALLFUNC R + MSG 0x96ae ; " 生チンポ挿入れちゃうよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96af ; "  にちゅっ、くちゅ、くっちゅうっ……!" + CALLFUNC R + MSG 0x96b0 ; "  クチュ、くちゅッ……くにゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96b1 ; "許可が出てもまだ信じられないのか、" + CALLFUNC R + MSG 0x96b2 ; "何度も何度も紗夜の蜜口を押し潰す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96b3 ; "護の首筋に細い指を這わせると、" + CALLFUNC R + MSG 0x96b4 ; "紗夜は自分から腰を上げて男根に花弁を添わせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17613 + CALLFUNC VOICE + MSG 0x96b5 ; "「ね……、欲しいの……。" + CALLFUNC R + MSG 0x96b6 ; " 護の逞しいモノで、ママをメチャクチャにして……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96b7 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96b8 ; "ぬちゅり、とペニスの照準が合った瞬間" + CALLFUNC R + MSG 0x96b9 ; "護は紗夜の膣内へと引き込まれていくのを感じた。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17614 + CALLFUNC VOICE + MSG 0x96ba ; "「ぁ……、い、いやぁ……♀" + CALLFUNC R + MSG 0x96bb ; " 私……っ、 自分から護を求めて……、" + CALLFUNC R + MSG 0x96bc ; " ぁ、あぁ、恥ずかしい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96bd ; "羞恥に頬を染め、くすぐったそうに身をよじりながら" + CALLFUNC R + MSG 0x96be ; "紗夜はそれでも腰を下げない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17615 + CALLFUNC VOICE + MSG 0x96bf ; "「っあ……あぁんッ♀ あぁ……あぁあん……っ♀" + CALLFUNC R + MSG 0x96c0 ; " 抉じ開けられてる……、拡がっていくわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x96c1 ; "  くちっ……くちゅぅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96c2 ; "花弁の入り口がキュッキュッと護の亀頭を締め付け、" + CALLFUNC R + MSG 0x96c3 ; "その弾力に挿入を一度断念する護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96c4 ; "「はぁっ、はぁっ、はぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96c5 ; "護は腰を大きく引くと、力の限り一気に紗夜を貫いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x96c6 ; "  ぬるぅううっ……じゅぷじゅぷじゅぷッ!!" + CALLFUNC R + MSG 0x96c7 ; "  ぐちゅぐちゅぐちゅうぅううっ……!!" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17616 + CALLFUNC VOICE + MSG 0x96c8 ; "「あ、あ、あ、あぁ、あああぁああああぁっ♀" + CALLFUNC R + MSG 0x96c9 ; " いやっ……おっき……、おっきいッ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96ca ; "熟した紗夜の膣内を、強引に拡張し一本の肉槍で穿つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96cb ; "女の部分をズブズブと一突きにされた紗夜は" + CALLFUNC R + MSG 0x96cc ; "歓喜の声を上げながら、ますます腰を跳ね上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17617 + CALLFUNC VOICE + MSG 0x96cd ; "「気持ちいいっ……♂ あぁ、護、護……っ、" + CALLFUNC R + MSG 0x96ce ; " ママの膣内、あなたので、みっちり埋まってる……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17618 + CALLFUNC VOICE + MSG 0x96cf ; "「あぁッ、あッ♀ あぁああんン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96d0 ; "若い陰茎の侵入に歓喜する膣孔。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96d1 ; "ぐにゅぐにゅとぬめった粘膜が肉棒にまとわりつき、" + CALLFUNC R + MSG 0x96d2 ; "膣襞の感触が海綿体を伝い、護の性器を酔わせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96d3 ; "「ああぁぁぁっ……母さんの膣内……。" + CALLFUNC R + MSG 0x96d4 ; " 直接、僕のチンポが触れてるっ……。" + CALLFUNC R + MSG 0x96d5 ; " すごく気持ちいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x96d6 ; "  ぐぷっ、ぐちゅ、くちゅうぅっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17619 + CALLFUNC VOICE + MSG 0x96d7 ; "「は……っ、ぁんっ♀ いいわ……、もっときて♀" + CALLFUNC R + MSG 0x96d8 ; " もっと奥まで……あっ、もっとよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96d9 ; "絹のネグリジェが乱れ、天使の羽根のように広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96da ; "ぐにゃぐにゃと二人の動きによじられていく純白の衣は、" + CALLFUNC R + MSG 0x96db ; "穏やかな照明の光を帯びて、きらきらと繊維を輝かせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17620 + CALLFUNC VOICE + MSG 0x96dc ; "「もう、これからは……何も着けなくていいのよ……。" + CALLFUNC R + MSG 0x96dd ; " ずーっと、生のままで……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96de ; "「うぅ……母さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96df ; "陰茎の根元を震わせ、睾丸までもを紗夜の奥へと" + CALLFUNC R + MSG 0x96e0 ; "ねじりこもうとしているかのように腰を進める護。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17621 + CALLFUNC VOICE + MSG 0x96e1 ; "「っ……、いいの、ママに遠慮なんかしなくて……、" + CALLFUNC R + MSG 0x96e2 ; " だからきてぇ……♀ あなたの精液で、" + CALLFUNC R + MSG 0x96e3 ; " ママの子宮を撃ち抜いて……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x96e4 ; "  ぐちゅぐちゅぐちゅうううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96e5 ; "絶え間なく蠢き、ペニスをもみくちゃにする肉壁は" + CALLFUNC R + MSG 0x96e6 ; "護の形を覚えていたのか、すんなりとよく馴染む。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17622 + CALLFUNC VOICE + MSG 0x96e7 ; "「あっ……♀ すごいっ♀♀" + CALLFUNC R + MSG 0x96e8 ; " はぁっ……あぁっ、あっ、あぁぁぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x96e9 ; "  ぬるっ……ぬるっ、ぬっ、ぬるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96ea ; "請われるままに肉幹を押し込み、ズブズブと沈めていくと" + CALLFUNC R + MSG 0x96eb ; "護の全身に気を失いそうなほどの電流が弾ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96ec ; "膨張した海綿体に膣粘膜が絡みつき、" + CALLFUNC R + MSG 0x96ed ; "摩擦の度に極上の快感を2人に与えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96ee ; "ゴム越しではない、直接の粘膜の触れ合いは、" + CALLFUNC R + MSG 0x96ef ; "想像を遙かに超える心地良さだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x96f0 ; "「うっあぁッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17623 + CALLFUNC VOICE + MSG 0x96f1 ; "「ンンッ……、あっ、あっ、いやあぁ……!" + CALLFUNC R + MSG 0x96f2 ; " こんなの知ったら、私……もう、避妊なんてできないっ♀" + CALLFUNC R + MSG 0x96f3 ; " 気持ちよすぎて……あはぁっ、あっ、ダメになるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x96f4 ; "  ずりゅっ、ぬっぷぬっぷっ、ずちゅ、ずぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96f5 ; "体の中に溜まった電力を紗夜にぶつけるかのように、" + CALLFUNC R + MSG 0x96f6 ; "結合部を激しく揺らす護。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17624 + CALLFUNC VOICE + MSG 0x96f7 ; "「っ♀♀♀ やっ……!?" + CALLFUNC R + MSG 0x96f8 ; " は、激しすぎるわっ……あはぁあんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96f9 ; "今度は紗夜が歓喜し、膣奥で甘い快感を味わう番だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17625 + CALLFUNC VOICE + MSG 0x96fa ; "「ふぁっ♀ あっ……、そんなっ……" + CALLFUNC R + MSG 0x96fb ; " ……勝手にッ……勝手に腰が動いちゃう……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17626 + CALLFUNC VOICE + MSG 0x96fc ; "「あっ♀ あンン♀" + CALLFUNC R + MSG 0x96fd ; " 私の中が……うねって、ああっ、これすごいぃっ……♀" + CALLFUNC R + MSG 0x96fe ; " あっ、あっ、強く擦れてっ……あはぁぁぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x96ff ; "蕩けた膣内はきゅううっ、きゅううっ……と" + CALLFUNC R + MSG 0x9700 ; "吸い付くようにペニスを引き絞る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9701 ; "それは二人のどちらにも心地のいい幸福感を運んでくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9702 ; "「ううっ……!! あっ、く……。" + CALLFUNC R + MSG 0x9703 ; " はぁぁぁっ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9704 ; "急激に襲ってきた射精感から逃れるように、" + CALLFUNC R + MSG 0x9705 ; "護は腰の動きを止めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9706 ; "乱れた呼吸を整え、気持ちを落ち着かせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17627 + CALLFUNC VOICE + MSG 0x9707 ; "「はぁっ、はぁっ……今度は、ゆっくり動いてみて……。" + CALLFUNC R + MSG 0x9708 ; " ママの膣内をおちんちんで味わうように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9709 ; "「こ……こう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17628 + CALLFUNC VOICE + MSG 0x970a ; "「あっ♀ あっ♀ そう……そんな感じ……♀" + CALLFUNC R + MSG 0x970b ; " ああっ……、すごく上手っ♀" + CALLFUNC R + MSG 0x970c ; " あっ、あぁン……あっ、あっ、いいわっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x970d ; "互いが互いを貪り合いながら、亀頭全体で" + CALLFUNC R + MSG 0x970e ; "全ての肉ヒダを擦りあげていく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x970f ; "張りのあるカリ首が膣襞を捲り上げ、" + CALLFUNC R + MSG 0x9710 ; "紗夜に強い快感を送り込む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17629 + CALLFUNC VOICE + MSG 0x9711 ; "「んんっ……あぁ、あっ、いいわっ……♀" + CALLFUNC R + MSG 0x9712 ; " はぁ、はぁ、ママ、すごく気持ちいいっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9713 ; "ベッドのスプリングを利用して、" + CALLFUNC R + MSG 0x9714 ; "自分からも腰を動かし、棍棒のように" + CALLFUNC R + MSG 0x9715 ; "凹凸のついたペニスをじっくりと膣孔に記憶する紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17630 + CALLFUNC VOICE + MSG 0x9716 ; "「んっ……♀ あっ、はぁン……♀" + CALLFUNC R + MSG 0x9717 ; " こんなに成長して……、いけない子……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9718 ; "時には腰をひねり、回して少しでも男根を感じようとする" + CALLFUNC R + MSG 0x9719 ; "その姿はとても厭らしく、卑猥だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17631 + CALLFUNC VOICE + MSG 0x971a ; "「もっと護を感じさせて……♀" + CALLFUNC R + MSG 0x971b ; " ママ、あなたのことをもっと感じたいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x971c ; "より深い挿入を誘うように、紗夜は腰を浮かせ" + CALLFUNC R + MSG 0x971d ; "護を迎え入れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x971e ; "「大好きだよっ、母さん……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17632 + CALLFUNC VOICE + MSG 0x971f ; "「嬉しいっ……、はぁ、はぁ、はぁっ……♀" + CALLFUNC R + MSG 0x9720 ; " ママも大好きよっ♀ んッ……んぁあンンっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9721 ; "上気する肌が、胸が桜色に染まっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9722 ; "護が一度ペニスを押し込む度に、" + CALLFUNC R + MSG 0x9723 ; "大きくぶるんっ……ぶるんっ、と上下に動く乳房。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9724 ; "左右に広がる二つの膨らみを逃がすまいと、" + CALLFUNC R + MSG 0x9725 ; "横から寄せて力いっぱい揉みほぐす。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17633 + CALLFUNC VOICE + MSG 0x9726 ; "「んも、もぉ……!!" + CALLFUNC R + MSG 0x9727 ; " 優しくしてくれなきゃダメ……、怖いわ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17634 + CALLFUNC VOICE + MSG 0x9728 ; "「そんなに慌てなくたって……、" + CALLFUNC R + MSG 0x9729 ; " いくらでも、私の胸は揉んでいいんだから……♀" + CALLFUNC R + MSG 0x972a ; " あなたの好きなだけ……、ンン♀ いつだって……、ぁン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x972b ; "子猫のような頼りない声で鳴くと、" + CALLFUNC R + MSG 0x972c ; "そこから両胸を引き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x972d ; "ふにゅんふにゅんと胸板に当たる圧力に、" + CALLFUNC R + MSG 0x972e ; "護は全身がとろけて流れ出しそうになった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x972f ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9730 ; "甘い痺れに紗夜が腰を引くと、" + CALLFUNC R + MSG 0x9731 ; "その分きっちり捻り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9732 ; "その度ぷちゅぅっ……と雫が飛んで、" + CALLFUNC R + MSG 0x9733 ; "シーツの染みを増やしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17635 + CALLFUNC VOICE + MSG 0x9734 ; "「お父様の写真を取りに行ってくれて、" + CALLFUNC R + MSG 0x9735 ; " 本当にありがとう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17636 + CALLFUNC VOICE + MSG 0x9736 ; "「心配だったけど、でも、やっぱり嬉しかった……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9737 ; "「母さんの喜ぶ顔が見たかったから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17637 + CALLFUNC VOICE + MSG 0x9738 ; "「くすっ……この子ったら……♀" + CALLFUNC R + MSG 0x9739 ; " あ、あっ、あぁ……ふぁああぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x973a ; "紗夜の嬌声は、尾を引き部屋中に広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x973b ; "ハァハァと息を荒げ、大量に湧き出る愛液を" + CALLFUNC R + MSG 0x973c ; "潤滑油に腰を泳がせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x973d ; "護がちゅぷ、ちゅぷ、と膣内をつつく度、" + CALLFUNC R + MSG 0x973e ; "紗夜の声帯は楽器のように快楽を歌う。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17638 + CALLFUNC VOICE + MSG 0x973f ; "「あ……はっ、はぁん……♀" + CALLFUNC R + MSG 0x9740 ; " い、いいっ♀ あっ、すごいっ♀" + CALLFUNC R + MSG 0x9741 ; " 護のおちんちん、すごいわっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9742 ; "「か、母さんだって……!" + CALLFUNC R + MSG 0x9743 ; " チンポが溶けちゃいそうだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9744 ; "紗夜の事を思い、ひっそりと使用人部屋で自慰をした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9745 ; "この屋敷にやってきたばかりの頃、" + CALLFUNC R + MSG 0x9746 ; "何も女のことを知らなかった頃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9747 ; "紗夜が微笑みかけてくれる度、" + CALLFUNC R + MSG 0x9748 ; "頭を撫でてくれる度、股間が疼いたのを思い出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9749 ; "(いい匂いが、する……!" + CALLFUNC R + MSG 0x974a ; " 奥様は汗まで薔薇の香りなんだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x974b ; "護のボルテージは最高潮に達し、" + CALLFUNC R + MSG 0x974c ; "勢いをつけて紗夜の中を突く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x974d ; "えぐる、掘り進む、開発して染め替える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17639 + CALLFUNC VOICE + MSG 0x974e ; "「ひっぁ……、ぁ、あぁっ……子宮の奥まで、響くわ……ッ、" + CALLFUNC R + MSG 0x974f ; " あなたの想いが、ママの子宮に届いてるの……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9750 ; "  ぐちゅっ……、にちゅっ、ぐぬっ、ぬぶっ!" + CALLFUNC R + MSG 0x9751 ; "  ぐちゅッ、ぢゅぷ、ぢゅぷ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9752 ; "狂ったように花弁を突き刺し、泥のようなぬかるみを" + CALLFUNC R + MSG 0x9753 ; "形が変わるほど攪拌しながら乳房にすがる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9754 ; "きゅっ、と護の人差し指と中指が乳首の先を" + CALLFUNC R + MSG 0x9755 ; "摘み上げると、それだけでもう紗夜は軽く" + CALLFUNC R + MSG 0x9756 ; "達しそうになった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17640 + CALLFUNC VOICE + MSG 0x9757 ; "「も、もぉっ……ダメ、ダメダメぇええっ……♀" + CALLFUNC R + MSG 0x9758 ; " イジワルしないでっ、ダメなの、ダメぇっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9759 ; "本気で嫌がっていないことを知ると、" + CALLFUNC R + MSG 0x975a ; "護の下半身がブルブルと興奮で痙攣した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x975b ; "「うぅ……あぁ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17641 + CALLFUNC VOICE + MSG 0x975c ; "「やっ……あぁああぁっ♀" + CALLFUNC R + MSG 0x975d ; " 護のおちんちんが、ママの膣内でビクビクしてる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x975e ; "前のめりになりながら柔肌を蹂躙し、" + CALLFUNC R + MSG 0x975f ; "バストにがむしゃらに顔を押し当てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9760 ; "「はっ、はっ、で、でちゃうよ……。" + CALLFUNC R + MSG 0x9761 ; " これじゃあすぐに射精しそう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9762 ; "甘酸っぱい匂いを撒きながら溢れるトロ蜜を含んだ" + CALLFUNC R + MSG 0x9763 ; "名器に扱き抜かれては、護もひとたまりもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9764 ; "護はもっと楽しみたいと思う心とは逆に" + CALLFUNC R + MSG 0x9765 ; "昂ぶる射精感を持て余してしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17642 + CALLFUNC VOICE + MSG 0x9766 ; "「あっ……でちゃう、の?" + CALLFUNC R + MSG 0x9767 ; " もう、だしちゃうの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9768 ; "「う、うんっ……ごめん、早くて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9769 ; "挿入してすぐの射精欲に、悶える護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x976a ; "そんな護を受け止めようと、" + CALLFUNC R + MSG 0x976b ; "紗夜の膣内は複雑に絡みついていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x976c ; "  ぬちゅううう……にゅるっ、にゅるにゅる……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17643 + CALLFUNC VOICE + MSG 0x976d ; "「はぁ、はぁ、いいわよ……。" + CALLFUNC R + MSG 0x976e ; " 好きなときに射精して……♀" + CALLFUNC R + MSG 0x976f ; " 膣内にだしちゃっていいから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9770 ; "優しい声と共に、紗夜の爪先がシーツを滑り" + CALLFUNC R + MSG 0x9771 ; "その両眼が護を見つめる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9772 ; "「でも、ゴム着けてないよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9773 ; "困惑する護の髪をくしゃりと弱く握りつぶすと" + CALLFUNC R + MSG 0x9774 ; "紗夜は目を細め、唇をすぼめて教える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17644 + CALLFUNC VOICE + MSG 0x9775 ; "「くすっ……。言ったでしょう?" + CALLFUNC R + MSG 0x9776 ; " 本当のセックスを教えてあげるって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17645 + CALLFUNC VOICE + MSG 0x9777 ; "「あなたの想いは、ぜぇーんぶ、" + CALLFUNC R + MSG 0x9778 ; " ママが受け止めてあげる♀" + CALLFUNC R + MSG 0x9779 ; " ……ママを妊娠させるつもりで射精なさい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x977a ; "「ありがとう……、ございます……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x977b ; "ぷっくりと膨らんだ乳輪の上で、しこり勃つ果実。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x977c ; "熟れたグミの実のような乳首をこすりながら、" + CALLFUNC R + MSG 0x977d ; "護は急いで子宮口を探し始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17646 + CALLFUNC VOICE + MSG 0x977e ; "「そ、そんな他人行儀な言葉、使わないでっ……!" + CALLFUNC R + MSG 0x977f ; " ママは……護の一番傍にいたいの……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17647 + CALLFUNC VOICE + MSG 0x9780 ; "「だから、あなたのために子宮を開くのっ♀" + CALLFUNC R + MSG 0x9781 ; " 私の卵子を探せるように……、ぁっ、" + CALLFUNC R + MSG 0x9782 ; " あぁっ……! はぁんン、あんっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9783 ; "右足を高く上げ、結合部の密着度合いを加速させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9784 ; "積極的な紗夜の助けを借りて、奥へ奥へと" + CALLFUNC R + MSG 0x9785 ; "咥え込まれると覚えのある場所に触れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17648 + CALLFUNC VOICE + MSG 0x9786 ; "「ほら……ここ、よ……♀" + CALLFUNC R + MSG 0x9787 ; " あっ、もっと奥……そう、そこよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9788 ; "艶めく肌をくねらせて共同作業で開く膣奥。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9789 ; "  ぬちっ……ぬちゅ、ぬっちゅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x978a ; "ついに子宮口と鈴口が密着し、" + CALLFUNC R + MSG 0x978b ; "紗夜と護は同時に肩を縮こめた。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17649 + CALLFUNC VOICE + MSG 0x978c ; "「あっ……♀ あ、あ、あぁっ!?" + CALLFUNC R + MSG 0x978d ; " 見つかっちゃっ……た、あ、あぁ、あはあぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x978e ; "目をきつく閉じ、感覚を研ぎ澄ませて" + CALLFUNC R + MSG 0x978f ; "全神経をペニスの先へと集中する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9790 ; "一度見つけた子宮口を確認するように、" + CALLFUNC R + MSG 0x9791 ; "執拗にクチュクチュと擦り上げていく護に" + CALLFUNC R + MSG 0x9792 ; "すっかり紗夜は乱されてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9793 ; "「母さんっ、母さんッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17650 + CALLFUNC VOICE + MSG 0x9794 ; "「はぁ、はぁ、ダメよ、そんなことしちゃ……。" + CALLFUNC R + MSG 0x9795 ; " ママ、切なくなっちゃうわ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9796 ; "普段は大事に隠され、保護されている子宮リングが" + CALLFUNC R + MSG 0x9797 ; "猛々しい雄の器官に嬲られている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9798 ; "ヌチヌチと弾力のある肉輪を苛めながら、" + CALLFUNC R + MSG 0x9799 ; "護は肺から息を吐き出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x979a ; "(呼吸するの、忘れるくらい……、溺れる……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x979b ; "「母さんの子宮口、すごく気持ちいいっ……。" + CALLFUNC R + MSG 0x979c ; " 僕のおちんちんと、キスしてる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x979d ; "感動してみっちりと詰まったヒダ肉を掻き混ぜる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x979e ; "すると長い睫毛を濡らしながら、紗夜も" + CALLFUNC R + MSG 0x979f ; "感激に深く胸をときめかせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17651 + CALLFUNC VOICE + MSG 0x97a0 ; "「くすっ……そうよ。" + CALLFUNC R + MSG 0x97a1 ; " こうして、赤ちゃんを作るのが本当のセックスなの。" + CALLFUNC R + MSG 0x97a2 ; " 粘膜同士を直接触れ合って、愛を確かめ合うの……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x97a3 ; "  ぬちゅっ……ぬちゅっ、ぬちゅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97a4 ; "母の顔から雌の顔に変わった紗夜が、" + CALLFUNC R + MSG 0x97a5 ; "対等な目線で護を見つめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97a6 ; "すると護の背が丸まり、" + CALLFUNC R + MSG 0x97a7 ; "下腹部がきつく締め付けられたのがわかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97a8 ; "「っはぁッ!? な、なにこれ……!" + CALLFUNC R + MSG 0x97a9 ; " こんなの、こんなの初めてだよ母さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97aa ; "膣奥から肉ヒダへと締め付けることが多い蜜道は、" + CALLFUNC R + MSG 0x97ab ; "今日に限って護のペニスを根元から上へ上へと絞り出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97ac ; "「こ、これが母さんの本当のセックスっ……?" + CALLFUNC R + MSG 0x97ad ; " こんな……、こんなにすごいなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97ae ; "スキンをしていれば、おそらくは感じ取れない繊細な蠢き。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97af ; "ぷつぷつと細かく隆起したヒダが、たっぷりと" + CALLFUNC R + MSG 0x97b0 ; "愛液を蓄えたままペニスを丸ごとしゃぶり尽くす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17652 + CALLFUNC VOICE + MSG 0x97b1 ; "「ふふ……、そうよ……。" + CALLFUNC R + MSG 0x97b2 ; " まだまだこんなものじゃないんだから……ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97b3 ; "護の頬に口付け、ルージュの色を移すと" + CALLFUNC R + MSG 0x97b4 ; "紗夜は妖艶な腰使いを披露していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97b5 ; "  ぬちゃっ……ぬるっ、ぬちゃっ、ぬちゃ……ッ♀" + CALLFUNC R + MSG 0x97b6 ; "  くちゅっ、ちゅっ、ちゅぷっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97b7 ; "男性経験は少ないものの、さすがに年を重ねてきている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97b8 ; "紗夜は護の感じるポイントを適切に、" + CALLFUNC R + MSG 0x97b9 ; "濡れた膣内でねぶり上げて責めたてる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17653 + CALLFUNC VOICE + MSG 0x97ba ; "「あっ……はッ♀ はぁっ、はぁんっ、あぁんっ……♀" + CALLFUNC R + MSG 0x97bb ; " 伝わる、かしら……? 私の、気持ちっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97bc ; "「うぅ……す、すごいよ……。" + CALLFUNC R + MSG 0x97bd ; " こんなの知ったら、ゴムなんて使えないや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97be ; "汗で照り光る二人の肌が、様々なタイミングで" + CALLFUNC R + MSG 0x97bf ; "組み合わさり新しく輝きを反射する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97c0 ; "まったく瑞々しさを失っていない紗夜の太腿が" + CALLFUNC R + MSG 0x97c1 ; "ぴくんぴくんと跳ねる度、ますます子宮は緩んでいった。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/特" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17654 + CALLFUNC VOICE + MSG 0x97c2 ; "「もっと感じて、ママのこと……♀" + CALLFUNC R + MSG 0x97c3 ; " 気持ち良いところも、弱いところも……、" + CALLFUNC R + MSG 0x97c4 ; " 全部、あなたにだけ教えてあげる……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97c5 ; "「うん……うん、独り占めするよっ、" + CALLFUNC R + MSG 0x97c6 ; " 母さんは僕のだ……、母さんの子宮は僕のものだ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97c7 ; "耳を澄ませば、部屋の外からでも聞こえてしまいそうなほど" + CALLFUNC R + MSG 0x97c8 ; "粘着音は強くなっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17655 + CALLFUNC VOICE + MSG 0x97c9 ; "「あっ……あぁん、あぁんんっ……!" + CALLFUNC R + MSG 0x97ca ; " 音がしてる……、エッチな音が……いっぱいぃ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97cb ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97cc ; "護の鼻先をくすぐる、紗夜のゆるやかな髪筋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97cd ; "汗の香りと混じって、紗夜本来の香りを放ちながら" + CALLFUNC R + MSG 0x97ce ; "悶える女体に容易く限界が来る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97cf ; "「う、うぁ、うぁあぁッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97d0 ; "亀頭全体が麻痺して痛いほどに張り詰める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97d1 ; "陰嚢から鈴口へと上昇する精液が、" + CALLFUNC R + MSG 0x97d2 ; "溜まりに溜まって頭がおかしくなりそうだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97d3 ; "「壊れるっ……、精子が煮詰まって、" + CALLFUNC R + MSG 0x97d4 ; " くる、苦しいよ……ぉ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97d5 ; "つい苦痛をもらす護を気遣い、" + CALLFUNC R + MSG 0x97d6 ; "紗夜の動きが少し緩んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97d7 ; "くぱぁ……と花弁が開き、" + CALLFUNC R + MSG 0x97d8 ; "完全に受精体制が整っていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17656 + CALLFUNC VOICE + MSG 0x97d9 ; "「いいのよ、ガマンしないで……。" + CALLFUNC R + MSG 0x97da ; " 慣れてないんだから、あっ……そのまま、膣内で……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97db ; "「うん……精子、入れちゃうよ……?" + CALLFUNC R + MSG 0x97dc ; " 母さんを妊娠させるから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97dd ; "ぐっ、ぐっ、と力任せにペニスを侵入させながら" + CALLFUNC R + MSG 0x97de ; "顎を上げ、子宮にがっちり食い込ませていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17657 + CALLFUNC VOICE + MSG 0x97df ; "「きて……。あなたの精子で、" + CALLFUNC R + MSG 0x97e0 ; " 好きなだけ、ママの卵子を犯して……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97e1 ; "「母さん……、母さんッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17658 + CALLFUNC VOICE + MSG 0x97e2 ; "「あぁ……まもる……護……ぅうっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x97e3 ; "  どびゅうっ! びゅくん、びゅくん! びゅるるるっ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17659 + CALLFUNC VOICE + MSG 0x97e4 ; "「あぁっ……♀ あっ、あっ、あぁん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97e5 ; "「くぅあ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x97e6 ; "  ドクッ……ドクッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97e7 ; "先走ったゲル状の精液が、" + CALLFUNC R + MSG 0x97e8 ; "確実に膣奥に降り注ぐ。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17660 + CALLFUNC VOICE + MSG 0x97e9 ; "「んっ……んちゅっ、ちゅっ、ちゅ……れるぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97ea ; "射精に触発され、淫らな気持ちになった紗夜が" + CALLFUNC R + MSG 0x97eb ; "自然と護の唇を奪った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97ec ; "すると護もまた、紗夜の口内へ舌を送り込み" + CALLFUNC R + MSG 0x97ed ; "紗夜の舌裏を、歯の裏を、喉奥を満遍なく犯していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97ee ; "「れる……れる、ちゅぱっ、ちゅぷっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17661 + CALLFUNC VOICE + MSG 0x97ef ; "「ぁ……♀ あぁ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97f0 ; "お互いに舌と舌とを絡め合い、" + CALLFUNC R + MSG 0x97f1 ; "途切れがちに喘ぎながら一体感を得る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97f2 ; "紗夜は射精の途中で護のペニスが" + CALLFUNC R + MSG 0x97f3 ; "子宮口からずれたことに気付き、再び" + CALLFUNC R + MSG 0x97f4 ; "雄しべと雌しべを密着させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17662 + CALLFUNC VOICE + MSG 0x97f5 ; "「焦らない、で……っ♀" + CALLFUNC R + MSG 0x97f6 ; " おちんちんをくっつけて、ちゃんとビューってするのよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x97f7 ; "「う、うんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97f8 ; "ぐちゅっ、ぐちゅっ、と腰を揺らすと" + CALLFUNC R + MSG 0x97f9 ; "一度は中断された射精が再開され、" + CALLFUNC R + MSG 0x97fa ; "今度はきちんと子宮口を通る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17663 + CALLFUNC VOICE + MSG 0x97fb ; "「はぅ……ん、うぅううん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x97fc ; "もどかしげに精子を受け止めながら、" + CALLFUNC R + MSG 0x97fd ; "紗夜の手は護の腰をさすさすとさする。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17664 + CALLFUNC VOICE + MSG 0x97fe ; "「あっ……♀ いいわ、上手よ♀" + CALLFUNC R + MSG 0x97ff ; " そう……子宮に種を付ける感じで……あっ、あぁん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9800 ; "「うぅっ……うっ、あぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17665 + CALLFUNC VOICE + MSG 0x9801 ; "「ん……上手ね……あっ、すごい上手……♀" + CALLFUNC R + MSG 0x9802 ; " おちんちんの先を、ママの子宮口とキスさせて……♀" + CALLFUNC R + MSG 0x9803 ; " チュッ、チュッて……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9804 ; "「母さん、僕……、もう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17666 + CALLFUNC VOICE + MSG 0x9805 ; "「あっ、ん……よくがんばったわね、護……♀" + CALLFUNC R + MSG 0x9806 ; " もう……ガマンしなくてもいいから……。" + CALLFUNC R + MSG 0x9807 ; " ママの子宮に……おかえりなさい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9808 ; "  くちっ……びゅ、びゅるっ……びゅくん……!" + CALLFUNC R + MSG 0x9809 ; "  びくんっ! びくっ、びくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x980a ; "何の障害もなく、護の精子が子宮の中に飛び込んでくるのを" + CALLFUNC R + MSG 0x980b ; "察すると、紗夜の悦びは天井知らずに舞い上がる。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17667 + CALLFUNC VOICE + MSG 0x980c ; "「あっ、ぁ、ぁ、あああああぁ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17668 + CALLFUNC VOICE + MSG 0x980d ; "「嬉しい……っ♀ はぁっ、護の精子がっ……!" + CALLFUNC R + MSG 0x980e ; " ああっ、精子が私の一番奥に……っ、あああぁあああっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17669 + CALLFUNC VOICE + MSG 0x980f ; "「ちゃんと入ってるっ……届いてるのっ、" + CALLFUNC R + MSG 0x9810 ; " 私の卵子と受精してる……♀ 1つになってる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9811 ; "卵管に満ちていく白濁の色が、閉じた目の奥にチラつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9812 ; "紗夜は全力で護を抱きすくめると、" + CALLFUNC R + MSG 0x9813 ; "その圧倒的な幸福感に涙ぐみ……喉を反らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17670 + CALLFUNC VOICE + MSG 0x9814 ; "(生まれたての精子が、私の子宮に入ってくる……。" + CALLFUNC R + MSG 0x9815 ; " あぁ……こんなに温かい気持ちになれるなんて……。" + CALLFUNC R + MSG 0x9816 ; " これが、私の望んでいたこと……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17671 + CALLFUNC VOICE + MSG 0x9817 ; "(愛する人に種を付けられる悦び……。" + CALLFUNC R + MSG 0x9818 ; " これが欲しかったんだわ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9819 ; "愛していると自覚するだけで" + CALLFUNC R + MSG 0x981a ; "紗夜の卵管は悦びに震える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x981b ; "「はぁ、はぁ、ごめんなさい……。" + CALLFUNC R + MSG 0x981c ; " 自分だけ勝手にイって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x981d ; "最後の一滴を注ぎ終えると、" + CALLFUNC R + MSG 0x981e ; "すぐに謝りの言葉を告げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x981f ; "すると、紗夜は涙で清められた瞳を開き、" + CALLFUNC R + MSG 0x9820 ; "少女のような表情で返した。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17672 + CALLFUNC VOICE + MSG 0x9821 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0x9822 ; " いいのよ♀" + CALLFUNC R + MSG 0x9823 ; " すごく上手だったわ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x9824 ; "こぽ……、こぽっ……と逆流して結合部を濡らす精液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9825 ; "生温かい感触に護が腰を引くと、" + CALLFUNC R + MSG 0x9826 ; "紗夜は優しい瞳で護の後頭部を愛撫する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17673 + CALLFUNC VOICE + MSG 0x9827 ; "「ママ、子宮がキュンってしちゃったの♀" + CALLFUNC R + MSG 0x9828 ; " きっと、卵子が居場所を告げたんだわ。" + CALLFUNC R + MSG 0x9829 ; " 護の精子が見つけやすいように……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x982a ; "恋する瞳で囁く紗夜の表情は、" + CALLFUNC R + MSG 0x982b ; "ぐったりとうつぶせになった護からは見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x982c ; "それでも、肌と肌の間から、" + CALLFUNC R + MSG 0x982d ; "摩擦のように愛が全身へと広がっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x982e ; "「僕……母さんにもっと種付けしたいよ。" + CALLFUNC R + MSG 0x982f ; " ちゃんと受精するまで、何度でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9830 ; "すぐに硬さを取り戻し、紗夜の中で" + CALLFUNC R + MSG 0x9831 ; "むくむくと勃ち上がる雄器官。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9832 ; "精液まみれの膣口が円状に広がり、" + CALLFUNC R + MSG 0x9833 ; "ミチミチと肉の音が聞こえると紗夜は" + CALLFUNC R + MSG 0x9834 ; "少しくすぐったそうに……幸せそうに微笑んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/優+精" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17674 + CALLFUNC VOICE + MSG 0x9835 ; "「くすっ……ママもそのつもりよ?" + CALLFUNC R + MSG 0x9836 ; " タマタマが空っぽになるまで、離さないから♀」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9837 ; "「ぅ……うぅ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17675 + CALLFUNC VOICE + MSG 0x9838 ; "「あぁん♀ あっ、あっ、あはぁん♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x9839 ; "  びゅぐっ……びゅるるるっ……びゅくん……" + CALLFUNC R + MSG 0x983a ; "  ぶちゅるるッ……! ビュッ、ビュルッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17676 + CALLFUNC VOICE + MSG 0x983b ; "「あ、あぁ、あああぁああっ……♀" + CALLFUNC R + MSG 0x983c ; " 熱い、熱いわ……っ、気持ちいいぃいっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x983d ; "「はぁあああぁっ……、あぁ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x983e ; "五回目の射精が終わると、動物の交尾を模した" + CALLFUNC R + MSG 0x983f ; "後背位のまま……紗夜と護はそれぞれに感嘆の息を漏らす。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17677 + CALLFUNC VOICE + MSG 0x9840 ; "「はぁっ、はぁっ、すごいわ、護……♀" + CALLFUNC R + MSG 0x9841 ; " ママ、どうにかなりそうよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9842 ; "一回射精されただけでたぷたぷになる子宮の中に" + CALLFUNC R + MSG 0x9843 ; "こびりつき、重ねられていく精子、精子、精子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9844 ; "もはや紗夜の花弁は白く染め上げられており、" + CALLFUNC R + MSG 0x9845 ; "たらたらと蜜を垂らす膣口は護から丸見えだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9846 ; "「こんなに深くチンポを咥え込んで……。" + CALLFUNC R + MSG 0x9847 ; " ぐっしょり濡れて、すごくイヤらしいよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17678 + CALLFUNC VOICE + MSG 0x9848 ; "「やぁ……っ、も、もう無理、無理よぉっ……!" + CALLFUNC R + MSG 0x9849 ; " お願い、護……少し休憩を……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x984a ; "  ぐぷんっ! ゴリッ……ゴリゴリッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x984b ; "紗夜の台詞の途中で腰を突き上げた護は、" + CALLFUNC R + MSG 0x984c ; "目を見開き絶句する紗夜の乳房を下から持ち上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17679 + CALLFUNC VOICE + MSG 0x984d ; "「ああん♀ もう許して、護っ!" + CALLFUNC R + MSG 0x984e ; " ママ、本当に壊れちゃうわっ! 気持ちよすぎて、" + CALLFUNC R + MSG 0x984f ; " おかしくなっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9850 ; "  たぷん、たぷん、たぷん……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9851 ; "重力がかかっただけ、ベッドの上に広がる乳房は" + CALLFUNC R + MSG 0x9852 ; "赤く腫れ上がった乳首を振って護を誘う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9853 ; "「休ませないよ……。" + CALLFUNC R + MSG 0x9854 ; " 僕の想いは、こんなものじゃないから……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17680 + CALLFUNC VOICE + MSG 0x9855 ; "「いやっ、いやっ……♀ これ以上は無理なのっ!" + CALLFUNC R + MSG 0x9856 ; " 零れちゃってるから……っ、あ、あぁんん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9857 ; "ゆすっ、ゆすっ、と大きなお尻をくねらせ" + CALLFUNC R + MSG 0x9858 ; "膣内から引き出されたペニスを尻尾のように振る紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9859 ; "その度にぶびゅうっ……どろぉっ……と" + CALLFUNC R + MSG 0x985a ; "固形に近い濃度の精液が太腿を伝った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x985b ; "「いいんだよっ……零れたら零れただけ、注いで……" + CALLFUNC R + MSG 0x985c ; " 子宮も膣内も、僕のモノにしてあげる……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17681 + CALLFUNC VOICE + MSG 0x985d ; "「あっ……あぁ、あああぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x985e ; "蒸れた空気が二人にまとわりつき、" + CALLFUNC R + MSG 0x985f ; "過度なセックスに肉体は悲鳴をあげる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9860 ; "それでも、護も紗夜も、この受精儀式を" + CALLFUNC R + MSG 0x9861 ; "やめようとは決して言い出さなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9862 ; "「母さんがおかしくなるくらい愛してあげるんだ……!" + CALLFUNC R + MSG 0x9863 ; " ほら……、ほら、ほらぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9864 ; "  どちゅっ……! どちゅッ、ぐちゅッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9865 ; "濃密な白濁液のせいで、ピストンの音も重々しくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9866 ; "護の雄々しい攻撃を膣奥で受け止めながら、" + CALLFUNC R + MSG 0x9867 ; "紗夜は美しい髪をさらさらと躍らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17682 + CALLFUNC VOICE + MSG 0x9868 ; "「もうっ……、はぁ、はぁンン……っ♀♀" + CALLFUNC R + MSG 0x9869 ; " ママが壊れちゃっても……いいのぉっ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x986a ; "「僕のモノになってくれるのなら、" + CALLFUNC R + MSG 0x986b ; " 母さんを壊したいよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17683 + CALLFUNC VOICE + MSG 0x986c ; "「あっ……♀ ダメ、だめ、だ……めぇえ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x986d ; "小指を噛んで愉悦に耐える紗夜の、" + CALLFUNC R + MSG 0x986e ; "その清楚さが、恥じらいがたまらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x986f ; "護は紗夜の中の常識や建前を全て引きずり出そうと" + CALLFUNC R + MSG 0x9870 ; "するかのように、ペニスをズルリと持ち上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17684 + CALLFUNC VOICE + MSG 0x9871 ; "「い、やぁああああぁっ♀" + CALLFUNC R + MSG 0x9872 ; " 感じすぎちゃう、またイっちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9873 ; "挿入される異物感、圧迫感と" + CALLFUNC R + MSG 0x9874 ; "埋められた男根を引き抜かれる解放感が" + CALLFUNC R + MSG 0x9875 ; "規則正しく紗夜の身体を侵していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17685 + CALLFUNC VOICE + MSG 0x9876 ; "「ぁ……、あ、あぁ、またイっちゃうっ♂" + CALLFUNC R + MSG 0x9877 ; " こんなの……こんなの有り得ない……っ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17686 + CALLFUNC VOICE + MSG 0x9878 ; "「何度イっても……、はぁ、あぁぁあぁっ♀" + CALLFUNC R + MSG 0x9879 ; " 護のおちんちんが許してくれないのぉ……ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x987a ; "絶頂に達する度に、きゅうううッ……と" + CALLFUNC R + MSG 0x987b ; "膣ヒダがぬめり肉棒を扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x987c ; "一度ごとに休憩を挟めないせいで、" + CALLFUNC R + MSG 0x987d ; "紗夜は無意識に何度も連続で護のペニスを搾り" + CALLFUNC R + MSG 0x987e ; "精液をねだり続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x987f ; "  ぐちゅっ、じゅぷ、ぐじゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9880 ; "濁った水音を響かせながら交わる二人は、" + CALLFUNC R + MSG 0x9881 ; "紗夜の子宮が開放されてからずっとこの調子だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9882 ; "滾る雄幹は萎えることを知らず、" + CALLFUNC R + MSG 0x9883 ; "むしろ射精の度に鋼のように成長していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9884 ; "充血した海綿体のその先で、槍のでっぱりのように" + CALLFUNC R + MSG 0x9885 ; "肥大したカリ首が紗夜の膣粘膜を押し込み、引き出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17687 + CALLFUNC VOICE + MSG 0x9886 ; "「はぁ、はぁ、あぁっ……あっ、あはっ……♀" + CALLFUNC R + MSG 0x9887 ; " あっ、や……ダメ、すごい、気持ちいいのっ♀" + CALLFUNC R + MSG 0x9888 ; " あはぁん、あっ、これいいっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17688 + CALLFUNC VOICE + MSG 0x9889 ; "(この子……あっ、憶え始めてる……?" + CALLFUNC R + MSG 0x988a ; " 私の好きなところを……あっ、あっ……♀" + CALLFUNC R + MSG 0x988b ; " このままじゃ、私……丸裸にされちゃうっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x988c ; "両脚に力を込めて、膣内を狭めようとしても" + CALLFUNC R + MSG 0x988d ; "そこを強引に割り開かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x988e ; "紗夜はビクビクと身体全体をわななかせながら、" + CALLFUNC R + MSG 0x988f ; "飽きることなく腰を打つ護の剛直に身をゆだねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17689 + CALLFUNC VOICE + MSG 0x9890 ; "「あぁっ、あっ、あん、あぁっ、あっ♀♀" + CALLFUNC R + MSG 0x9891 ; " はぁん♀ あっ、あっ、あっ、いいっ♀" + CALLFUNC R + MSG 0x9892 ; " ああっ、すごいのっ♀ こんなに……あっ、こんな……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9893 ; "唇を噛み、首をすくめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9894 ; "紗夜は護のペニスから夥しい量の愛を感じ、" + CALLFUNC R + MSG 0x9895 ; "女としての幸せに酔っていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊4" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17690 + CALLFUNC VOICE + MSG 0x9896 ; "(私を……自分のモノにしようとしてるのね……。" + CALLFUNC R + MSG 0x9897 ; " 自分の女であることを、おちんちんで" + CALLFUNC R + MSG 0x9898 ; " 刻み込んでるんだわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17691 + CALLFUNC VOICE + MSG 0x9899 ; "(くすっ……。" + CALLFUNC R + MSG 0x989a ; " そんなことしなくても……いいのに、ね♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17692 + CALLFUNC VOICE + MSG 0x989b ; "(だって、ママは最初から……あっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x989c ; "護に子宮口を叩かれ、排卵を促される紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x989d ; "甘美な痺れが卵巣へ伝う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17693 + CALLFUNC VOICE + MSG 0x989e ; "「あぁん、それいいのっ♀ あぅ、それ好きぃ♀" + CALLFUNC R + MSG 0x989f ; " あっ、あっ、子宮口、コンコンされるの好きぃ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98a0 ; "完全に護のことを主人と認めた子宮は、" + CALLFUNC R + MSG 0x98a1 ; "その活動を最大限にまで高めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98a2 ; "少しでも多くの精液を搾り取るために、" + CALLFUNC R + MSG 0x98a3 ; "膣粘膜は肉棒にありったけの快感を与え、" + CALLFUNC R + MSG 0x98a4 ; "その反動で紗夜もまた悲鳴をあげる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17694 + CALLFUNC VOICE + MSG 0x98a5 ; "「ダメ……気持ちよすぎて、ヘンになりそうっ……♀" + CALLFUNC R + MSG 0x98a6 ; " はぁぁぁっ、あっ……んぁ、あっ、いいっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17695 + CALLFUNC VOICE + MSG 0x98a7 ; "「赤ちゃん、できちゃうっ♀" + CALLFUNC R + MSG 0x98a8 ; " はぁ、はぁ、護の赤ちゃん、いっぱいできちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98a9 ; "膣から生み出された快感が、紗夜の脳内に一気に流れ込み" + CALLFUNC R + MSG 0x98aa ; "処理しきれない状態になってもまだ、交尾は加速する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98ab ; "「母さんの子宮は、僕のモノだ……。" + CALLFUNC R + MSG 0x98ac ; " 誰にも……渡さない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98ad ; "腕を捕まれ、腰を揺らされ、" + CALLFUNC R + MSG 0x98ae ; "紗夜は背徳のスパイスをたっぷりまぶし撒かれてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17696 + CALLFUNC VOICE + MSG 0x98af ; "「そう、よ……! ママの子宮は、あなたのモノなのっ♀" + CALLFUNC R + MSG 0x98b0 ; " 他の男の精子なんて、絶対に入れないわっ♀" + CALLFUNC R + MSG 0x98b1 ; " 護専用なんだからぁ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98b2 ; "「僕の子どもを産んでよ、母さん!" + CALLFUNC R + MSG 0x98b3 ; " 僕と母さんの赤ちゃんをっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17697 + CALLFUNC VOICE + MSG 0x98b4 ; "「産むわ! 護の赤ちゃんを産むから、種付けしてっ♀" + CALLFUNC R + MSG 0x98b5 ; " 妊娠させて……っ、あなたの赤ちゃんを孕ませてぇっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98b6 ; "「イクよ、母さん!" + CALLFUNC R + MSG 0x98b7 ; " 母さんの子宮に、僕の精子送るから受け取って!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17698 + CALLFUNC VOICE + MSG 0x98b8 ; "「イクイクイクぅ♀♀♀" + CALLFUNC R + MSG 0x98b9 ; " あっ、あっ、あはぁぁぁぁン! あっ、ママイクぅ♀" + CALLFUNC R + MSG 0x98ba ; " おまんこ、イッちゃうぅぅぅぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/10/護/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17699 + CALLFUNC VOICE + MSG 0x98bb ; "「んんんあはぁぁぁっ♀♀" + CALLFUNC R + MSG 0x98bc ; " ああぁぁぁっ、種付け……されちゃってるぅ……♀" + CALLFUNC R + MSG 0x98bd ; " あの人以外の精子で、孕んでるのっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17700 + CALLFUNC VOICE + MSG 0x98be ; "「精子……っ、精子届いてる、受精してるぅっ……、" + CALLFUNC R + MSG 0x98bf ; " ママの卵子が犯されちゃうぅうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98c0 ; "  ビューッ! びゅるるるるるっ……!" + CALLFUNC R + MSG 0x98c1 ; "  びゅるっ……! びゅぶぶぶぶッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98c2 ; "大量の精液が子宮内部に流れ込み、" + CALLFUNC R + MSG 0x98c3 ; "愛する男に種を植え付けられる女の悦びが、" + CALLFUNC R + MSG 0x98c4 ; "紗夜の全身を貫いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17701 + CALLFUNC VOICE + MSG 0x98c5 ; "「いやぁ……♀ あぁ、あぁああ……っ♀" + CALLFUNC R + MSG 0x98c6 ; " ママ……あなたのモノになっちゃうっ♀" + CALLFUNC R + MSG 0x98c7 ; " 心も、身体も……子宮も、ぜーんぶ、護にあげちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98c8 ; "「そうだよ! 全部、僕のモノだよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98c9 ; "紗夜の腰を持ち、捉えた子宮口を外さないよう" + CALLFUNC R + MSG 0x98ca ; "一番奥までペニスを打ち込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98cb ; "陰嚢が収縮を繰り返し、何度も精液を送り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98cc ; "  びゅるるぅ……びゅ、びゅくん……" + CALLFUNC R + MSG 0x98cd ; "  ドクッ……ドクッ……ドクンッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊4" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17702 + CALLFUNC VOICE + MSG 0x98ce ; "「あはっ……あっ、す、すごいっ……♀" + CALLFUNC R + MSG 0x98cf ; " ママの子宮に、熱いのがいっぱい……入ってくるっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98d0 ; "「あぁ……くはぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x98d1 ; "  ドプッ……ドクッ、ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98d2 ; "密着させた子宮口へ、ありったけの精を撃ち込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98d3 ; "紗夜の子宮も、それに応えるように全てを飲み干していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17703 + CALLFUNC VOICE + MSG 0x98d4 ; "「子宮が、護の精液の味を覚えちゃうっ……♂" + CALLFUNC R + MSG 0x98d5 ; " あっ……あなたのミルクが好きって言ってるわっ♂" + CALLFUNC R + MSG 0x98d6 ; " もっと呑みたいって……はぁぁぁン……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98d7 ; "「うぅ……母さんの好きなだけ……、" + CALLFUNC R + MSG 0x98d8 ; " 呑ませてあげるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98d9 ; "子宮が護の精で満たされ、熱い樹液が壁に染み込んでいくと、" + CALLFUNC R + MSG 0x98da ; "完全に紗夜は堕ちてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98db ; "紗夜の子宮は主の味を覚え、正式に護のモノになったのだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17704 + CALLFUNC VOICE + MSG 0x98dc ; "「あなたのことしか考えられないのっ♂" + CALLFUNC R + MSG 0x98dd ; " あなたしか見えないわっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98de ; "「紗夜は……僕の、モノだ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17705 + CALLFUNC VOICE + MSG 0x98df ; "「うれしい……♀ 私は、護さんの女です……♀" + CALLFUNC R + MSG 0x98e0 ; " これからも……ずっと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17706 + CALLFUNC VOICE + MSG 0x98e1 ; "(ごめんなさい、あなた……。" + CALLFUNC R + MSG 0x98e2 ; " 私は、護さんの女になります……。" + CALLFUNC R + MSG 0x98e3 ; " この子のモノになって、一生、愛していきます……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17707 + CALLFUNC VOICE + MSG 0x98e4 ; "(あなたよりも、強く、深く愛してくれる、" + CALLFUNC R + MSG 0x98e5 ; " この子の傍にいます……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98e6 ; "「うぅっ……あっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98e7 ; "心地良い射精に身震いした護は、" + CALLFUNC R + MSG 0x98e8 ; "種付けを終えてようやく亀頭を子宮口から離した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x98e9 ; "  ちゅぷんっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊4" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17708 + CALLFUNC VOICE + MSG 0x98ea ; "「ぁ……あぁ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98eb ; "相方が離れ、子宮が震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98ec ; "紗夜の膣口からごぽりと精液が溢れ、" + CALLFUNC R + MSG 0x98ed ; "二人は膝から崩れ落ちていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17709 + CALLFUNC VOICE + MSG 0x98ee ; "「はぁ、はぁ……すごいわ……。" + CALLFUNC R + MSG 0x98ef ; " ママ、こんな交尾初めてよ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98f0 ; "拙い部分はあっても、紗夜への愛と若さとで" + CALLFUNC R + MSG 0x98f1 ; "6回も射精をし続けた護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98f2 ; "そんな護は、紗夜を見つめながら" + CALLFUNC R + MSG 0x98f3 ; "何もかも枯れ果てた、満足そうな笑みで応える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98f4 ; "「僕も……こんなに気持ちいいの初めてだよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x98f5 ; "  ごぽッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98f6 ; "許容以上の精液に満たされた膣口を" + CALLFUNC R + MSG 0x98f7 ; "ヒクつかせながら、紗夜は護を見上げて言った。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/護/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17710 + CALLFUNC VOICE + MSG 0x98f8 ; "「くすっ……。" + CALLFUNC R + MSG 0x98f9 ; " これで、ママはあなたのものよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98fa ; "「えっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17711 + CALLFUNC VOICE + MSG 0x98fb ; "「私はあなたのママから卒業して、" + CALLFUNC R + MSG 0x98fc ; " あなたの女になったの……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x98fd ; "「……そ、それって!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98fe ; "二人の関係を決定付ける、究極の一言だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x98ff ; "護は、紗夜が「ママをやめる」と言った本当の理由を" + CALLFUNC R + MSG 0x9900 ; "知って、失いかけたと思った全てが戻って来たことを知った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17712 + CALLFUNC VOICE + MSG 0x9901 ; "「私をいつでもあなたの好きにしていいのよ?" + CALLFUNC R + MSG 0x9902 ; " もう、私は拒まないわ……。" + CALLFUNC R + MSG 0x9903 ; " ううん。悦んで受け入れるから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9904 ; "「か……母さん……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9905 ; "何か格好のいい台詞を吐こうとした護の唇を、" + CALLFUNC R + MSG 0x9906 ; "紗夜の唇が塞いでいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17713 + CALLFUNC VOICE + MSG 0x9907 ; "「ん……っ、もう母さんじゃないわ。" + CALLFUNC R + MSG 0x9908 ; " これからは紗夜って呼んでくれないと……ね?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9909 ; "「さ、紗夜!? 奥様を呼び捨てに!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17714 + CALLFUNC VOICE + MSG 0x990a ; "「あらぁ? さっき、どさくさに紛れて、" + CALLFUNC R + MSG 0x990b ; " 私のことを呼び捨てにしたのは、どこの誰かしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x990c ; "「うぅ……あ、あれは、その……。" + CALLFUNC R + MSG 0x990d ; " 勢いで、つい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x990e ; "驚きすぎて飛びのいてしまった護を、" + CALLFUNC R + MSG 0x990f ; "紗夜の両腕が抱き締める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17715 + CALLFUNC VOICE + MSG 0x9910 ; "「うふふっ♀ さあ、言ってみて?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9911 ; "「で、でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9912 ; "紗夜は今か今かと心待ちにしている。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9913 ; "「さ……紗夜……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17716 + CALLFUNC VOICE + MSG 0x9914 ; "「あぁん♀ うれしいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9915 ; "紗夜は護を強く抱きしめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9916 ; "互いの気持ちを確認しあったところで、" + CALLFUNC R + MSG 0x9917 ; "護は重大な障害に気付く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9918 ; "しかし、紗夜はといえば" + CALLFUNC R + MSG 0x9919 ; "ひどく落ち着いて……悠然と微笑むだけだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17717 + CALLFUNC VOICE + MSG 0x991a ; "「これで、正式に、私はあなたのモノになったわ。" + CALLFUNC R + MSG 0x991b ; " だから、私の主人はあなたよ。護さん……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x991c ; "「っ……ぼ、僕が……奥様の……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17718 + CALLFUNC VOICE + MSG 0x991d ; "「じぃ……」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x991e ; "「じゃなくて、紗夜の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x991f ; "あまりの幸福に息を詰まらせ、" + CALLFUNC R + MSG 0x9920 ; "これが夢の世界でないかどうかを" + CALLFUNC R + MSG 0x9921 ; "疑ってしまう護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9922 ; "すると、疑いを真実と教えるように、" + CALLFUNC R + MSG 0x9923 ; "紗夜はもう一度繰り返す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17719 + CALLFUNC VOICE + MSG 0x9924 ; "「そうよ……私の新しい旦那様♀♀" + CALLFUNC R + MSG 0x9925 ; " んっ、ちゅっ、ちゅっ♀♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9926 ; "「うわ、わ、わわわわ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9927 ; "護は紗夜にベッドの上に倒され、" + CALLFUNC R + MSG 0x9928 ; "止むことのないキスの嵐を浴びた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9929 ; "「ん、むぐぅ! さ、紗夜!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x992a ; "息が出来なくなり、暴れる護を" + CALLFUNC R + MSG 0x992b ; "押さえ込み、大きな胸で押しつぶしながら" + CALLFUNC R + MSG 0x992c ; "……紗夜はくすくす笑って言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17720 + CALLFUNC VOICE + MSG 0x992d ; "「もう、逃がさないわよ♂" + CALLFUNC R + MSG 0x992e ; " 絶対にあなたから離れたりしないから♂」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x992f ; "「さ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9930 ; "紗夜は護を抱きしめたまま、ジッとしている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17721 + CALLFUNC VOICE + MSG 0x9931 ; "「私たちは、もう他人じゃないわ……。" + CALLFUNC R + MSG 0x9932 ; " 2人で1つの人間になったの」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9933 ; "「2人で1つ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17722 + CALLFUNC VOICE + MSG 0x9934 ; "「そうよ? だから、どちらが欠けてもダメ。" + CALLFUNC R + MSG 0x9935 ; " これからは、ずーっと2人で一緒……」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9936 ; "「紗夜……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17723 + CALLFUNC VOICE + MSG 0x9937 ; "「あなたは、もう1人じゃないわ。" + CALLFUNC R + MSG 0x9938 ; " 私と……そして、これから2人で育む" + CALLFUNC R + MSG 0x9939 ; " 新しい生命が、あなたを必要としている……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17724 + CALLFUNC VOICE + MSG 0x993a ; "「愛しています……護さん……」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x993b ; "「僕もです。" + CALLFUNC R + MSG 0x993c ; " おくさ……紗夜のことを……、" + CALLFUNC R + MSG 0x993d ; " ずっと、お慕いしておりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x993e ; "お互いを抱きしめ合うと、2人はもう一度" + CALLFUNC R + MSG 0x993f ; "1つに繋がった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9940 ; "それが、当たり前であるかのように――。" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード1UP + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/21 + +; 紗夜/護/22 +; RETURN: void +FUNC 5705 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17725 + CALLFUNC VOICE + MSG 0x9941 ; "「……あ、護さん♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9942 ; "大浴場へ向かう途中、" + CALLFUNC R + MSG 0x9943 ; "紗夜は掃除を終えたばかりの護に出会った。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9944 ; "「奥様!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17726 + CALLFUNC VOICE + MSG 0x9945 ; "「ちょうどよかったわ。" + CALLFUNC R + MSG 0x9946 ; " お風呂に付き合ってもらえないかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9947 ; "「えっ!? あ、あのっ、" + CALLFUNC R + MSG 0x9948 ; " 僕が……でしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9949 ; "仕事モードだった頭を切り替えるより早く、" + CALLFUNC R + MSG 0x994a ; "紗夜の口から出た『お願い』。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x994b ; "1日の疲労で重くなった頭で振り返り、" + CALLFUNC R + MSG 0x994c ; "護は美しい紗夜に見惚れる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x994d ; "(こんな人に受け入れてもらえたなんて、" + CALLFUNC R + MSG 0x994e ; " やっぱり今でも信じられないや……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x994f ; "こうして向かい合っている時は" + CALLFUNC R + MSG 0x9950 ; "奥様と使用人のままだが、二人はもう" + CALLFUNC R + MSG 0x9951 ; "何度も男と女として愛し合っている。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9952 ; "(思い出すだけで顔がニヤケるよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9953 ; "鼻の下を伸ばしていると、そこを" + CALLFUNC R + MSG 0x9954 ; "ちょんちょんと紗夜の指でつつかれた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17727 + CALLFUNC VOICE + MSG 0x9955 ; "「まーもーるーさん?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9956 ; "「は、はい、申し訳ありません!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17728 + CALLFUNC VOICE + MSG 0x9957 ; "「背中を流して欲しいんだけど、" + CALLFUNC R + MSG 0x9958 ; " それって業務外かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9959 ; "親密すぎる距離でいたずらっぽく微笑む紗夜に" + CALLFUNC R + MSG 0x995a ; "何度でも護は胸の高鳴りを感じてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x995b ; "「よ、喜んでお引き受けさせて頂きます!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x995c ; "(ごくり……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x995d ; "紗夜の顔立ち、ゆさゆさと揺れる胸に" + CALLFUNC R + MSG 0x995e ; "視線を移すと条件反射で唾を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x995f ; "紗夜は護の頬をつまんで引くと、" + CALLFUNC R + MSG 0x9960 ; "いい匂いを香らせながら耳元に囁いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17729 + CALLFUNC VOICE + MSG 0x9961 ; "「……エッチな顔してる……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9962 ; "「うっううっ……そんなことありません」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17730 + CALLFUNC VOICE + MSG 0x9963 ; "「まあっ……。" + CALLFUNC R + MSG 0x9964 ; " 護さんが考えているようなことは、" + CALLFUNC R + MSG 0x9965 ; " しませんからね?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9966 ; "「うー……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9967 ; "欲望を見透かされて、呻くことしか出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9968 ; "護がしゅんとしていると紗夜は" + CALLFUNC R + MSG 0x9969 ; "少し嬉しそうな表情になった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17731 + CALLFUNC VOICE + MSG 0x996a ; "「そんなに、私とエッチしたかったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x996b ; "「……あっ、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x996c ; "正直に頷いてから、バッと口を押さえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x996d ; "すると誰も見ていないのをいいことに" + CALLFUNC R + MSG 0x996e ; "紗夜が素早く護の頬にキスをした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17732 + CALLFUNC VOICE + MSG 0x996f ; "「ちゅっ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9970 ; "「えっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17733 + CALLFUNC VOICE + MSG 0x9971 ; "「うふふっ。" + CALLFUNC R + MSG 0x9972 ; " 護さんのそういうところ、好きよ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9973 ; "唇のぬくもりを残し、さっと離れた紗夜は" + CALLFUNC R + MSG 0x9974 ; "スカートをゆったりとはためかせ、" + CALLFUNC R + MSG 0x9975 ; "浮かれた声で言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17734 + CALLFUNC VOICE + MSG 0x9976 ; "「ちょっとだけなら……いいかしら♀" + CALLFUNC R + MSG 0x9977 ; " さ、早く行きましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9978 ; "差し出される手のひらに手を重ね、" + CALLFUNC R + MSG 0x9979 ; "護はそのまま浴場へと連れて行かれた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + PUSH 5022 + CALLFUNC ■効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x997a ; "「う、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x997b ; "ぴちゃん、ぴちゃんと岩の間で" + CALLFUNC R + MSG 0x997c ; "お湯が流れる音だけが聞こえていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17735 + CALLFUNC VOICE + MSG 0x997d ; "「ちょっとだけって言ったのに……" + CALLFUNC R + MSG 0x997e ; " くすくす、どんどん硬くなってるわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x997f ; "生まれたままの姿で、重なる二つの身体。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9980 ; "紗夜と護は媚香の解毒のためではなく" + CALLFUNC R + MSG 0x9981 ; "ただ睦み合うためにこうして" + CALLFUNC R + MSG 0x9982 ; "淫らな空気の中にいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17736 + CALLFUNC VOICE + MSG 0x9983 ; "「いけないおちんちんね……?" + CALLFUNC R + MSG 0x9984 ; " そんなに気持ちいい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9985 ; "濃厚な靄が晴れ、見通しが良くなると" + CALLFUNC R + MSG 0x9986 ; "浴場の中にはまた新しい湯気が立ち込める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "イベント/紗夜/02/基本" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x9987 ; "二人はぬるい風の中、目と目を" + CALLFUNC R + MSG 0x9988 ; "合わせて見つめ合っていく。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17737 + CALLFUNC VOICE + MSG 0x9989 ; "「うふふ……おちんちんをいじられて、" + CALLFUNC R + MSG 0x998a ; " すごく気持ち良さそうな顔してる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x998b ; "  くちゅっ、にゅく、くちゅ、しゅっ、しゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x998c ; "嫌悪どころか愛情さえ感じられる優しい手つきで" + CALLFUNC R + MSG 0x998d ; "ゆっくりとペニスを扱いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x998e ; "紗夜は濡れた髪を自らの肌と、護の肌へと流しながら" + CALLFUNC R + MSG 0x998f ; "泡だった身体を摺り寄せていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17738 + CALLFUNC VOICE + MSG 0x9990 ; "「ね……? あなたには私がどんな風に見える?" + CALLFUNC R + MSG 0x9991 ; " ちゃんと……女に映っているかしら……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9992 ; "照れたように護に問いかけるその表情は、" + CALLFUNC R + MSG 0x9993 ; "恋に恋する少女のものと変わりなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9994 ; "「綺麗で優しくて……、神々しい、ほどです……。" + CALLFUNC R + MSG 0x9995 ; " 女ですよ……僕の目に映るあなたは、いつだって……」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17739 + CALLFUNC VOICE + MSG 0x9996 ; "「うふふっ……♀" + CALLFUNC R + MSG 0x9997 ; " あなたに褒めてもらうのが、一番うれしいわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9998 ; "  くに……しゅ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9999 ; "手のひら全体で手淫をしているのに、" + CALLFUNC R + MSG 0x999a ; "いやらしさよりも安堵感の方が強かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x999b ; "護は目に泡が入らないように気をつかいながら、" + CALLFUNC R + MSG 0x999c ; "紗夜の顔の影が自分の顔に落ちる幸福に酔う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x999d ; "(奥様……昔、出会った日より、今の方が、" + CALLFUNC R + MSG 0x999e ; " ずっと……お美しい)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x999f ; "(もしかしたら、僕のせいで?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99a0 ; "うぬぼれた台詞を吐きそうになって、無理やり飲み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99a1 ; "護は紗夜の乳房で胸板を洗われながら、" + CALLFUNC R + MSG 0x99a2 ; "その重みが前よりずっと増していることに気付いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/細目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17740 + CALLFUNC VOICE + MSG 0x99a3 ; "「母乳が溜まって、おっぱいがぱんぱんに張ってるの。" + CALLFUNC R + MSG 0x99a4 ; " 早く赤ちゃんに飲んで欲しいって、" + CALLFUNC R + MSG 0x99a5 ; " おねだりしてるのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99a6 ; "胸だけではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99a7 ; "元々瑞々しく、すべすべしていた肌は" + CALLFUNC R + MSG 0x99a8 ; "細胞の奥から光り輝くようだったし……" + CALLFUNC R + MSG 0x99a9 ; "煌く両眼は琥珀のように愛らしい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99aa ; "(どこまでも美しくなられる奥様を、" + CALLFUNC R + MSG 0x99ab ; " ずっと見ていたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99ac ; "ぷるんと上がったお尻の、そのラインは" + CALLFUNC R + MSG 0x99ad ; "この手で撫で回したくなるほど優美だし、" + CALLFUNC R + MSG 0x99ae ; "ぺたんとへこんだお腹はとてもあたたかい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99af ; "(このお腹の中に、僕の赤ちゃんを仕込みたい……。" + CALLFUNC R + MSG 0x99b0 ; " そして、奥様を……僕だけの紗夜にしてしまいたい)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99b1 ; "紗夜、と心の中で呼んだだけで、" + CALLFUNC R + MSG 0x99b2 ; "出会った頃に感じたときめきが蘇る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99b3 ; "それどころか、今、護の全身に広がっているのは" + CALLFUNC R + MSG 0x99b4 ; "紗夜への愛……胸いっぱいの愛だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99b5 ; "一つの舟のように、共に揺れて同じ泡を塗る。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17741 + CALLFUNC VOICE + MSG 0x99b6 ; "「こうして私におちんちんを、シコシコされるのって、" + CALLFUNC R + MSG 0x99b7 ; " 気持ちいい?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99b8 ; "「こんなことされたら、誰だって気持ちいいです、" + CALLFUNC R + MSG 0x99b9 ; " から……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17742 + CALLFUNC VOICE + MSG 0x99ba ; "「ふふ……。そうなんだ……?" + CALLFUNC R + MSG 0x99bb ; " じゃあ、もっともっと、くちゅくちゅしてあげる……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x99bc ; "  しゅにっ……くちッ、くちゅっくちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99bd ; "睾丸と肉棒の間から陰茎、そして亀頭とカリ首の間まで" + CALLFUNC R + MSG 0x99be ; "指先の通らない場所が無いほどに、丁寧になぞられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99bf ; "紗夜の細い指がペニスを通る度に、" + CALLFUNC R + MSG 0x99c0 ; "新しい泡が立ってぬめりが増すのが恥ずかしかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17743 + CALLFUNC VOICE + MSG 0x99c1 ; "「あなたがペニスをカチカチにしているから、" + CALLFUNC R + MSG 0x99c2 ; " とても洗いやすいわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17744 + CALLFUNC VOICE + MSG 0x99c3 ; "「私の身体を見て勃起してるのね……、っふッ……、" + CALLFUNC R + MSG 0x99c4 ; " もっと見て……どこだって見せちゃう……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99c5 ; "「う、嬉しいです……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99c6 ; "護の乳首に紗夜の乳頭が触れ、同時に小さな電流を感じる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99c7 ; "「お、奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99c8 ; "そこをもっと苛めてください、と言いかけて" + CALLFUNC R + MSG 0x99c9 ; "すぐに言葉は唇で塞がれた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17745 + CALLFUNC VOICE + MSG 0x99ca ; "「奥様なんて呼ばないで?" + CALLFUNC R + MSG 0x99cb ; " ……んちゅ、ちゅっ……違う名前で、呼んで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99cc ; "メロウな雰囲気の中、交わされる幼い口付け。" + CALLFUNC R + MSG 0x99cd ; "甘える紗夜は、屋敷のどこで見る紗夜とも違った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99ce ; "(これが……本当の奥様なんだ。" + CALLFUNC R + MSG 0x99cf ; " 奥様は僕に気を許してくださっている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99d0 ; "ペニスも言葉もかしこまりそうになって、" + CALLFUNC R + MSG 0x99d1 ; "ふいに護は噴き出してしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17746 + CALLFUNC VOICE + MSG 0x99d2 ; "「んもう、なあに?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99d3 ; "「母さん……、で、いいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99d4 ; "答えはわかりきっている質問だったが、" + CALLFUNC R + MSG 0x99d5 ; "どうしても護は紗夜をからいたくなってしまったのだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17747 + CALLFUNC VOICE + MSG 0x99d6 ; "「それも違うでしょう?" + CALLFUNC R + MSG 0x99d7 ; " この前、ママは卒業したんだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99d8 ; "人差し指で護の唇を押さえて、苦笑する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99d9 ; "そんな紗夜を抱き寄せて自分から口付けをすると、" + CALLFUNC R + MSG 0x99da ; "護はどこかスッキリとした気持ちで言った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99db ; "「紗夜」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17748 + CALLFUNC VOICE + MSG 0x99dc ; "「くすくすっ……やっと呼んでくれたのね♀" + CALLFUNC R + MSG 0x99dd ; " 2人きりのときは呼び捨てでいいのよ?" + CALLFUNC R + MSG 0x99de ; " 私は、あなたの女になったのですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99df ; "喜びが、そのまま体温の上昇になって" + CALLFUNC R + MSG 0x99e0 ; "護のペニスへと逆輸入されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99e1 ; "蓄積されていく手のひらのぬくもりに" + CALLFUNC R + MSG 0x99e2 ; "だらしない顔をしながら、護はもう一度口を開いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99e3 ; "「紗夜……、紗夜……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17749 + CALLFUNC VOICE + MSG 0x99e4 ; "「はい……♀" + CALLFUNC R + MSG 0x99e5 ; " これからは、あなたが好きなときに、私を抱いていいの。" + CALLFUNC R + MSG 0x99e6 ; " いつでも……どこでも……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99e7 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99e8 ; "護が喉を鳴らすと、それに合わせて手技の手を速める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x99e9 ; "  ぬちゅっ……ぬりゅッ、くっちゅっ……♀" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99ea ; "「うぅ……あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99eb ; "すぅっ……と一度大きく息を吸い込むと、" + CALLFUNC R + MSG 0x99ec ; "大きな胸をひしゃげさせ、体重を預けながら紗夜が呟く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17750 + CALLFUNC VOICE + MSG 0x99ed ; "「私、ずっとガマンしていたの。" + CALLFUNC R + MSG 0x99ee ; " あなたと直接繋がることを……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99ef ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x99f0 ; "  ぬるぅううっ……ぬりゅ、ぬりゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99f1 ; "軽く輪を作った指先は止めることなく、" + CALLFUNC R + MSG 0x99f2 ; "また護の太腿に自分の陰部を擦り付けながら、" + CALLFUNC R + MSG 0x99f3 ; "紗夜は小さな声で告げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17751 + CALLFUNC VOICE + MSG 0x99f4 ; "「これ以上、好きになるのが恐かった。" + CALLFUNC R + MSG 0x99f5 ; " あなたに与えられる悦びが、直接触れ合うことで" + CALLFUNC R + MSG 0x99f6 ; " もっと素晴らしいものになると確信していたから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17752 + CALLFUNC VOICE + MSG 0x99f7 ; "「でも、私は、それを知ってしまった……。" + CALLFUNC R + MSG 0x99f8 ; " あなたは、私が女であることを目覚めさせてくれたわ。" + CALLFUNC R + MSG 0x99f9 ; " 子作りのためだけではないセックスを……教えてくれた」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99fa ; "「……それは、僕もだよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17753 + CALLFUNC VOICE + MSG 0x99fb ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99fc ; "今度は紗夜が聞き返す番だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x99fd ; "護は右足を折り曲げ、片足で紗夜の股間を刺激しながら" + CALLFUNC R + MSG 0x99fe ; "余った右腕でその細腰を抱き締める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x99ff ; "「紗夜が教えてくれたんだ。" + CALLFUNC R + MSG 0x9a00 ; " 人に愛されることの喜びも、全部……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17754 + CALLFUNC VOICE + MSG 0x9a01 ; "「……っ……やめて、泣いちゃいそう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a02 ; "大きな瞳を困らせ、目尻に涙を浮かべる。" + CALLFUNC R + MSG 0x9a03 ; "紗夜は胸が邪魔をして、護の首筋に頭を寄せられずに" + CALLFUNC R + MSG 0x9a04 ; "くすくすと笑い出してしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17755 + CALLFUNC VOICE + MSG 0x9a05 ; "「くすっ……あなたに教えてあげるつもりが、" + CALLFUNC R + MSG 0x9a06 ; " 私の方が夢中になっていたなんて、おかしいわね。" + CALLFUNC R + MSG 0x9a07 ; " こんなはずじゃなかったのに♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a08 ; "  ぽた……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a09 ; "一筋だけ、涙が溢れて胸板を滑る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a0a ; "しかしそれは二人の熱さですぐに蒸発し、" + CALLFUNC R + MSG 0x9a0b ; "泡の一部に変わってしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17756 + CALLFUNC VOICE + MSG 0x9a0c ; "「さあ……私の新しい旦那様。" + CALLFUNC R + MSG 0x9a0d ; " これで、私を愛してくださいな♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17757 + CALLFUNC VOICE + MSG 0x9a0e ; "「あなただけの女であることを、" + CALLFUNC R + MSG 0x9a0f ; " この身体に刻み込んで下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17758 + CALLFUNC VOICE + MSG 0x9a10 ; "「そして、2人の絆をつくりましょう……。" + CALLFUNC R + MSG 0x9a11 ; " あなたと私で、新しい生命を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a12 ; "もう一度口付け、そっと離れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a13 ; "それを互いに寂しいと思う気持ちがなんとなく" + CALLFUNC R + MSG 0x9a14 ; "理解出来た瞬間、二人の壁は無くなっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a15 ; "「うん。" + CALLFUNC R + MSG 0x9a16 ; " 2人でつくろう。紗夜」" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17759 + CALLFUNC VOICE + MSG 0x9a17 ; "「はい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a18 ; "二人は試行錯誤し、子作りに最適な体位を" + CALLFUNC R + MSG 0x9a19 ; "二人で一緒に探していく……。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17760 + CALLFUNC VOICE + MSG 0x9a1a ; "「ふふっ……この格好が、一番子宮の奥まで" + CALLFUNC R + MSG 0x9a1b ; " 精子を届けられるかな……って♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a1c ; "岩場に手をつき、護へと尻を向けたまま" + CALLFUNC R + MSG 0x9a1d ; "色気のある視線を振りまく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a1e ; "紗夜の背に、乳房に張りつく濡れ髪は、" + CALLFUNC R + MSG 0x9a1f ; "雫を垂らして妖艶に乱れていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a20 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a21 ; "これ以上ない刺激的な光景に、護は既に" + CALLFUNC R + MSG 0x9a22 ; "限界までペニスをそそり勃たせている。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入前" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a23 ; "(あれだけ手コキされて、おあずけされたら" + CALLFUNC R + MSG 0x9a24 ; " そりゃあ、誰でもこうなっちゃうよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a25 ; "ビクン、ビクンと上下する亀頭を手で押さえ、" + CALLFUNC R + MSG 0x9a26 ; "ゆっくりと紗夜に近づいていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a27 ; "すると、嬉しそうに乳房を揺らして" + CALLFUNC R + MSG 0x9a28 ; "紗夜がはにかみ、照れ顔を見せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17761 + CALLFUNC VOICE + MSG 0x9a29 ; "「きて、旦那様……。" + CALLFUNC R + MSG 0x9a2a ; " あなたの種を、紗夜に付けて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17762 + CALLFUNC VOICE + MSG 0x9a2b ; "「子宮の奥に、熱くて、濃いのをたくさん注いで、" + CALLFUNC R + MSG 0x9a2c ; " ……紗夜を孕ませてくださいな……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a2d ; "  ズキンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a2e ; "紗夜の言葉に、熱を持ちすぎて" + CALLFUNC R + MSG 0x9a2f ; "痛いくらいの肉棒が反応する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a30 ; "「本当に……本当にいいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a31 ; "自分よりもずっと人生経験のある紗夜を、" + CALLFUNC R + MSG 0x9a32 ; "自分が母と一度でも思ったことのある紗夜を、" + CALLFUNC R + MSG 0x9a33 ; "今から自分の女にする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a34 ; "支配し、掻き乱して、子種を注ぎ孕ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a35 ; "それは何度も夢見たものの、" + CALLFUNC R + MSG 0x9a36 ; "叶うはずのない妄想のはずだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17763 + CALLFUNC VOICE + MSG 0x9a37 ; "「ふふ……もちろんですよ。" + CALLFUNC R + MSG 0x9a38 ; " 旦那様と私の間には、何の障害もありません。" + CALLFUNC R + MSG 0x9a39 ; " たっぷりと紗夜の膣内を味わって下さいな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a3a ; "旦那様、と呼ばれる度に護は身体を緊張させ、" + CALLFUNC R + MSG 0x9a3b ; "紗夜を満たす自分への気持ちに興奮する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a3c ; "「そんなに欲しいなら……あげるよ。" + CALLFUNC R + MSG 0x9a3d ; " もうパンパンに張り詰めて、苦しいくらいなんだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17764 + CALLFUNC VOICE + MSG 0x9a3e ; "「あ……ン♀ すごい……、元気に上を向いて……、" + CALLFUNC R + MSG 0x9a3f ; " もうお汁を漏らしちゃってる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a40 ; "「紗夜の膣内を想像してるとこうなるんだ。" + CALLFUNC R + MSG 0x9a41 ; " いっぱい、いっぱい出してあげる。" + CALLFUNC R + MSG 0x9a42 ; " 紗夜は僕の可愛いお嫁さんだからね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a43 ; "ついに、二人の関係を決定付ける一言を放った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a44 ; "内心ドキドキしながら覆いかぶさっていくと、" + CALLFUNC R + MSG 0x9a45 ; "紗夜は護の感情などお見通しだというように微笑む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17765 + CALLFUNC VOICE + MSG 0x9a46 ; "「はい……、お嫁さんにしてください♀" + CALLFUNC R + MSG 0x9a47 ; " 私を、護さんの可愛いお嫁さんに……、あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a48 ; "  くっちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a49 ; "言葉の響きだけで感じてしまったらしい。" + CALLFUNC R + MSG 0x9a4a ; "紗夜はお尻を震わせ、全身に新しい汗を噴き出させると" + CALLFUNC R + MSG 0x9a4b ; "声を詰まらせ、「んんっ♀」と身じろぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a4c ; "護の視線に触れた膣口からは今にも溢れ出しそうな" + CALLFUNC R + MSG 0x9a4d ; "愛液がのぞき、キラキラ煌いていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17766 + CALLFUNC VOICE + MSG 0x9a4e ; "「もう……、そんなに焦らさないで。" + CALLFUNC R + MSG 0x9a4f ; " 準備はできてます……から」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a50 ; "指先に力を込め、男根を受け入れる体勢になると" + CALLFUNC R + MSG 0x9a51 ; "紗夜は一度目を伏せ、自分の鼓動を確かめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17767 + CALLFUNC VOICE + MSG 0x9a52 ; "(すごくドキドキしてる……、自分の耳元にまで" + CALLFUNC R + MSG 0x9a53 ; " 鼓動が聞こえてくるくらい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17768 + CALLFUNC VOICE + MSG 0x9a54 ; "(ああ……、今から護さんに抱いてもらえるんだわ。" + CALLFUNC R + MSG 0x9a55 ; " 私の素敵な旦那様に……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a56 ; "女としての幸せと、雌としての欲望が合致し、" + CALLFUNC R + MSG 0x9a57 ; "紗夜の肉体は解放される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17769 + CALLFUNC VOICE + MSG 0x9a58 ; "(一つだけ心配なのは……、くすくすっ、" + CALLFUNC R + MSG 0x9a59 ; " 挿入していただいた瞬間に、先に一人で" + CALLFUNC R + MSG 0x9a5a ; " イッちゃうかもしれないってこと、だけ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a5b ; "腰をもじつかせ、期待にヒクつく膣奥を蠢かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a5c ; "今は自分の膣壁だけで濡れているその場所が、" + CALLFUNC R + MSG 0x9a5d ; "愛する護の亀頭に抉じ開けられ、その肉の実で" + CALLFUNC R + MSG 0x9a5e ; "ミッチリと埋まる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17770 + CALLFUNC VOICE + MSG 0x9a5f ; "(それ以上に、私の望むことなんてない……。" + CALLFUNC R + MSG 0x9a60 ; " ああ、早く……、もう我慢できないわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a61 ; "開いた両足を更に広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a62 ; "頬を染めペニスを待つ薔薇壷に、" + CALLFUNC R + MSG 0x9a63 ; "護はいきり勃った肉幹を摺り寄せていく……。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a64 ; "  ずっ……ズズズズッ……ズヌヌヌヌヌぅっ……!" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17771 + CALLFUNC VOICE + MSG 0x9a65 ; "「あっ……はっ♀ はぁッ、はぁああああぁンンっ♀" + CALLFUNC R + MSG 0x9a66 ; " こんな……こんな硬いのって……っ、やんっ♀" + CALLFUNC R + MSG 0x9a67 ; " 串刺しに……なっちゃって、る、ぅぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a68 ; "ズッ、ズッ、とヒダが掻き分けられ、ペニスが進む度" + CALLFUNC R + MSG 0x9a69 ; "紗夜の歓喜の咆哮がスタッカートを刻む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17772 + CALLFUNC VOICE + MSG 0x9a6a ; "「あッ……、も、も、ダメ、ダメ……ぇっ♀" + CALLFUNC R + MSG 0x9a6b ; " イキますっ……挿入られただけで、一回イっちゃうのっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる2" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a6c ; "  ビクビクビクゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a6d ; "男の護にはわからない、挿入直後の強い絶頂。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a6e ; "紗夜は喉を反らし、感極まる声を上げながら" + CALLFUNC R + MSG 0x9a6f ; "一人で膣内を収縮させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17773 + CALLFUNC VOICE + MSG 0x9a70 ; "「あッ、ん、ごめんなさ……い、ごめんなさいぃっ♀" + CALLFUNC R + MSG 0x9a71 ; " こんなの……っ♀ あっンン……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a72 ; "自分で制御出来る類の快楽ではないのか、" + CALLFUNC R + MSG 0x9a73 ; "紗夜自身が翻弄され、淫らに腰をくねらせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17774 + CALLFUNC VOICE + MSG 0x9a74 ; "「……っはっ……、はっ♀ はっ……ぁあ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a75 ; "満足そうな声を上げ、崩れ落ちそうになる下腹部を" + CALLFUNC R + MSG 0x9a76 ; "無理やり持ち上げ、そこを貫く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17775 + CALLFUNC VOICE + MSG 0x9a77 ; "「……ッ!! 旦那、様……っ、旦那様っ……!" + CALLFUNC R + MSG 0x9a78 ; " おちんちん……、っひッ、おっき……あああぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a79 ; "  ぐにゅっ……ぐにゅぅうううぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a7a ; "うねり狂う膣内は複雑に絡み、" + CALLFUNC R + MSG 0x9a7b ; "護の性感を引きずり出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a7c ; "それどころか、護の方までイカせようとするかのように" + CALLFUNC R + MSG 0x9a7d ; "ぐねぐねとうねり、きつく締まり出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a7e ; "「ぅ……、う、ぁ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a7f ; "  ばしゃッ、ばしゃ、ばしゃっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a80 ; "紗夜の膣壁のあまりの激しさに、" + CALLFUNC R + MSG 0x9a81 ; "二人の足元で水流が乱れ大波小波を荒立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a82 ; "重力に負けて垂れ下がる二つの乳房が岩肌に擦れ、" + CALLFUNC R + MSG 0x9a83 ; "また紗夜はヌルヌルに感じてしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17776 + CALLFUNC VOICE + MSG 0x9a84 ; "「あ……♀ あ……ぁ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17777 + CALLFUNC VOICE + MSG 0x9a85 ; "(護さんのおちんちん、もう何度も受け入れているのに、" + CALLFUNC R + MSG 0x9a86 ; " どうしてこんなに気持ちがいいの!?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17778 + CALLFUNC VOICE + MSG 0x9a87 ; "「ぁ……ッ、あぁ、嘘っ……、死んじゃうっ♀" + CALLFUNC R + MSG 0x9a88 ; " 妊娠する前に、自分が死んじゃうぅっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a89 ; "「良かった……感じてくれてるんだね。" + CALLFUNC R + MSG 0x9a8a ; " もう、僕のなんか飽きちゃったかと思った」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a8b ; "護の言葉を否定するように、" + CALLFUNC R + MSG 0x9a8c ; "粘膜がすがりついてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9a8d ; "  ぬ……っちゅ、ヌルゥッ……くちゅ、くっちゅっ……♀" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17779 + CALLFUNC VOICE + MSG 0x9a8e ; "「そんな……わけないっ、旦那様のおちんちんは……、" + CALLFUNC R + MSG 0x9a8f ; " ッ……一生、私を悦ばせますぅっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a90 ; "主従逆転の挿入は、紗夜の肉という肉をほぐして" + CALLFUNC R + MSG 0x9a91 ; "セックスのための愛玩人形へと貶めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a92 ; "カウパーと愛液の交じり合った濁液が湯に落ちて" + CALLFUNC R + MSG 0x9a93 ; "そこに円形の波紋を広げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17780 + CALLFUNC VOICE + MSG 0x9a94 ; "「あっ……♀ あ、あっ……♀" + CALLFUNC R + MSG 0x9a95 ; " まだ動いちゃダメ……、痺れてる、のぉ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9a96 ; "(お湯のせいで血流が良くなってるのかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a97 ; "重ねた絶頂のせいか、無限に沸く温泉の熱さのせいか。" + CALLFUNC R + MSG 0x9a98 ; "紗夜の肌は桜色に色づき、清楚ながらに美しかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる1" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17781 + CALLFUNC VOICE + MSG 0x9a99 ; "「っは……っ、はぁッ、はぁああぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a9a ; "単純な挿入だけで、二回、三回。" + CALLFUNC R + MSG 0x9a9b ; "雌肉の限りで護を包み込みながら、紗夜が達した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a9c ; "それが落ち着くのを待って、ずにゅずにゅと腰を引き、" + CALLFUNC R + MSG 0x9a9d ; "ペニスのカリ首付近まで挿入を引き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9a9e ; "すると、膣内が寂しがり、抜けそうになる男根に" + CALLFUNC R + MSG 0x9a9f ; "吸い付いて離れなくなってしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17782 + CALLFUNC VOICE + MSG 0x9aa0 ; "「ん……ぁ♀ 行かないで……もっと、して……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aa1 ; "手の甲で口元を抑え、声を漏らさないように" + CALLFUNC R + MSG 0x9aa2 ; "努力しても全てが無駄だった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9aa3 ; "  ちゃぷんっ……ちゃぷっ、ちゃぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aa4 ; "跳ねる水音でも隠せないほど、甘い嬌声が響き渡る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9aa5 ; "「紗夜の膣内……僕のに絡みついてくるよ……!" + CALLFUNC R + MSG 0x9aa6 ; " すごく、気持ちいいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aa7 ; "ぬ゛ッ、ぬ゛ッ、と膣口の周囲をカリ首で刺激し" + CALLFUNC R + MSG 0x9aa8 ; "狭い肉路を楽しんでから、今度はゆっくり戻っていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17783 + CALLFUNC VOICE + MSG 0x9aa9 ; "「はぁはぁ、私も……です♀" + CALLFUNC R + MSG 0x9aaa ; " すごく、感じますっ♀ 襞に直接触れられて" + CALLFUNC R + MSG 0x9aab ; " ……あぁン! あっ、すごく、イイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aac ; "入れて、抜いて。" + CALLFUNC R + MSG 0x9aad ; "また入れて抜いて、入れて抜いて、強く押し込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aae ; "なめらかな動きで性器の中を泳いでやると、" + CALLFUNC R + MSG 0x9aaf ; "それだけで紗夜の愛液はたらたらと溢れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17784 + CALLFUNC VOICE + MSG 0x9ab0 ; "「あなたのおちんちんの形がわかるのっ♀" + CALLFUNC R + MSG 0x9ab1 ; " あっ、あぁっ、はぁぁぁぁン♀" + CALLFUNC R + MSG 0x9ab2 ; " ダメダメッ、気持ちよすぎる……ぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ab3 ; "張り出した肉傘で、直接、襞を撫でられると" + CALLFUNC R + MSG 0x9ab4 ; "膣粘膜から甘い快感が広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ab5 ; "奥へ奥へと進み、亀頭が子宮口に近付くにつれ" + CALLFUNC R + MSG 0x9ab6 ; "ゾクゾクするような甘美な痺れが紗夜の背筋を伝っていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17785 + CALLFUNC VOICE + MSG 0x9ab7 ; "「すごいっ……♀ はぁ、はぁ、これ、すごくイイッ♀" + CALLFUNC R + MSG 0x9ab8 ; " やっぱりスキンなんて要らないわ……っ。" + CALLFUNC R + MSG 0x9ab9 ; " 生が一番好きなのっ♀ おちんちん、生が大好きっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9aba ; "「っ……ホントだ……!" + CALLFUNC R + MSG 0x9abb ; " 生ですると、紗夜の膣内……ものすごく熱くなる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9abc ; "若く硬いペニスは熟れた膣襞を撫で回し、" + CALLFUNC R + MSG 0x9abd ; "紗夜に女の悦びを呼び起こす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17786 + CALLFUNC VOICE + MSG 0x9abe ; "「あ……っ、あ、あ、あはぁああっ……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17787 + CALLFUNC VOICE + MSG 0x9abf ; "(処女を失った時でさえ、こんなに感じたりは" + CALLFUNC R + MSG 0x9ac0 ; " しなかったのに……。怖い……どうなってるのっ?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17788 + CALLFUNC VOICE + MSG 0x9ac1 ; "(あ……ああ……、でも、でも知りたい……!" + CALLFUNC R + MSG 0x9ac2 ; " このまま行けばどこへ辿り着くのか……!" + CALLFUNC R + MSG 0x9ac3 ; " 私がどう、なってしまうのか……! あっ、あぁッ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ac4 ; "うっとりするような快感が下腹部に湧き上がり" + CALLFUNC R + MSG 0x9ac5 ; "心と身体が完全に囚われるような種付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ac6 ; "二人は腰をくねらせ、子宮口を下ろす場所を探す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17789 + CALLFUNC VOICE + MSG 0x9ac7 ; "「は……っ、はッ、は……あ、あぁ……ッ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17790 + CALLFUNC VOICE + MSG 0x9ac8 ; "(息……出来ない……っ、" + CALLFUNC R + MSG 0x9ac9 ; " も、もう……おちんちんだけで身体がいっぱいぃ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9aca ; "  びくんっ、ビクンビクンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9acb ; "何度も小突かれた子宮口は、その口が緩み" + CALLFUNC R + MSG 0x9acc ; "体液を滲ませる頃には紗夜の全身に影響を及ぼしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17791 + CALLFUNC VOICE + MSG 0x9acd ; "「あ……ンぅ♀" + CALLFUNC R + MSG 0x9ace ; " 子宮口が、おちんちんと何度もキスしてるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17792 + CALLFUNC VOICE + MSG 0x9acf ; "「あぁあン、はぁっ、あはぁっ、あっ、イイッ♀" + CALLFUNC R + MSG 0x9ad0 ; " もっと奥をコンコンして欲しいのっ♀" + CALLFUNC R + MSG 0x9ad1 ; " きて……きてぇッ♀ もっと奥にきてぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9ad2 ; "  ぐっちゅっ、ズチュッ、ずぬっ……!" + CALLFUNC R + MSG 0x9ad3 ; "  ぬぶっ、ぶちゅっ……ぐちゅぐちゅうぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ad4 ; "膣壁全てを掻き出すような激しい前後運動に、" + CALLFUNC R + MSG 0x9ad5 ; "紗夜は宣言する間も無く再び絶頂する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ad6 ; "しかも、それは連続して紗夜を襲い、" + CALLFUNC R + MSG 0x9ad7 ; "まともに声も上げられないほど波打つ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17793 + CALLFUNC VOICE + MSG 0x9ad8 ; "「いやぁっ……あっ、イッちゃうっ♀" + CALLFUNC R + MSG 0x9ad9 ; " はぁ、あっ、もうイキっぱなしなのっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17794 + CALLFUNC VOICE + MSG 0x9ada ; "「あっ、ダメよっ、こんなのっ!" + CALLFUNC R + MSG 0x9adb ; " あっ、あっ、おかしくなっちゃうっ♀" + CALLFUNC R + MSG 0x9adc ; " はぁはぁ、気持ちよすぎて、壊れちゃうぅぅぅっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9add ; "護が腰を引く時には襞を強く擦られ、" + CALLFUNC R + MSG 0x9ade ; "突き入れた時には子宮口を刺激され、" + CALLFUNC R + MSG 0x9adf ; "紗夜の身体は休む暇さえ与えられない。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17795 + CALLFUNC VOICE + MSG 0x9ae0 ; "「やっ……す、すごいっ♀" + CALLFUNC R + MSG 0x9ae1 ; " はぁはぁ、もう……ダメぇ……♀" + CALLFUNC R + MSG 0x9ae2 ; " ダメ、ダメ、ダメなのぉおっ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ae3 ; "「ホントに? ホントにダメなの? やめていい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ae4 ; "ピストンのリズムに揺れながら問う護に" + CALLFUNC R + MSG 0x9ae5 ; "ぶんぶんと頭を左右に振って答える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ae6 ; "紗夜はめくるめく快楽に、" + CALLFUNC R + MSG 0x9ae7 ; "自分がコントロール出来なくなっていくのを感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17796 + CALLFUNC VOICE + MSG 0x9ae8 ; "「あっ、ダメ……! やめちゃ、ダメぇ……!" + CALLFUNC R + MSG 0x9ae9 ; " ごめんなさい、ごめんなさいっ……!" + CALLFUNC R + MSG 0x9aea ; " 気持ち良過ぎて怖かった、の……ぉっ、はぁっ、あぁッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aeb ; "  ぐちゅうぅっ……ぢゅぷっ、ぷじゅっ……!" + CALLFUNC R + MSG 0x9aec ; "  ぐちゅっ、にちゅッ……ぐちゅにちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aed ; "硬い岩肌にすがりつきながら、" + CALLFUNC R + MSG 0x9aee ; "脳天を揺らす快感に耐える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aef ; "紗夜の卵巣は甘く痺れ、" + CALLFUNC R + MSG 0x9af0 ; "すぐに排卵のサインを送り始めていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17797 + CALLFUNC VOICE + MSG 0x9af1 ; "(あ……♀ も、もうなの……!?" + CALLFUNC R + MSG 0x9af2 ; " もう……来ちゃうのっ? 私の、卵子が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9af3 ; "ジンジンと熱を持つ卵管に悶えながら、" + CALLFUNC R + MSG 0x9af4 ; "紗夜は卵子が通りやすいように身体の力を抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9af5 ; "すると、そこを狙い撃つように" + CALLFUNC R + MSG 0x9af6 ; "護の強い一突きが膣奥を突き上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9af7 ; "  ドチュンッ……!!" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17798 + CALLFUNC VOICE + MSG 0x9af8 ; "「あ゛ッ!? あ、あ、あぁ、あああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9af9 ; "緩んだ膣奥を穿たれ、紗夜の腰が跳ね上がる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17799 + CALLFUNC VOICE + MSG 0x9afa ; "「はぁ、はぁ、く、くるぅ♀" + CALLFUNC R + MSG 0x9afb ; " もうすぐ……卵子がっ……♀" + CALLFUNC R + MSG 0x9afc ; " あはぁぁぁぁっ、あっ、んぅ、あっ、はぁぁぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9afd ; "一度感じた快楽を逃がしきれず、" + CALLFUNC R + MSG 0x9afe ; "くねくねとウエストをよじり、喘ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9aff ; "紗夜は護のペニスに夢中になりながら、" + CALLFUNC R + MSG 0x9b00 ; "卵管もまた護だけを待ち焦がれていることを知った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17800 + CALLFUNC VOICE + MSG 0x9b01 ; "(これが……っん、み、満たされるってことなの……?" + CALLFUNC R + MSG 0x9b02 ; " こんなにも気持ちいいことが……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b03 ; "それがそうなら、自分はおかしくなって" + CALLFUNC R + MSG 0x9b04 ; "戻れなくなってしまうかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b05 ; "贅沢すぎる悩みを抱きながら、" + CALLFUNC R + MSG 0x9b06 ; "自ら尻を上げ、護の股間に寄せていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b07 ; "  ぐちゅっ……ぢゅぷ、ぷぢゅっ……!" + CALLFUNC R + MSG 0x9b08 ; "  ぢゅドンッ……! ぐちゅっ、ぐちゅうぅっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17801 + CALLFUNC VOICE + MSG 0x9b09 ; "「あ……っぁ、あぁッ……うああぁああっ、" + CALLFUNC R + MSG 0x9b0a ; " ああああぁああはぁッ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b0b ; "細胞の一つ一つが泡立ち、護だけを求め続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b0c ; "護の裸身に包み込まれるだけで、" + CALLFUNC R + MSG 0x9b0d ; "紗夜の肌は滑らかさを増し、艶めきを帯びる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17802 + CALLFUNC VOICE + MSG 0x9b0e ; "(完全に恋してる……! あ、あぁ、こんなの……!" + CALLFUNC R + MSG 0x9b0f ; " 完全にこの子を愛してる……っ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b10 ; "愛しい、胸が苦しい、アソコが気持ちいい、気持ちいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b11 ; "紗夜の膣内で護が暴れ、" + CALLFUNC R + MSG 0x9b12 ; "秘めてきた想いを何もかも暴かれていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17803 + CALLFUNC VOICE + MSG 0x9b13 ; "「あ……あぁ♀ はぁ、はぁ、はぁっ……♀" + CALLFUNC R + MSG 0x9b14 ; " 私、排卵しますっ♀ あッ、あぁ、あぁ……っ!" + CALLFUNC R + MSG 0x9b15 ; " 旦那様のために、卵子つくっちゃいますぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b16 ; "終わらない絶頂の中、肉壷はペニスと融合し" + CALLFUNC R + MSG 0x9b17 ; "一つの器官になって擦れ合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b18 ; "パァンッ、と護の脚が紗夜の脚を打つ度" + CALLFUNC R + MSG 0x9b19 ; "男性器が雌器官に吸引されていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b1a ; "「いいよ、紗夜!" + CALLFUNC R + MSG 0x9b1b ; " 卵子だして! 僕の精子を受け入れて!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b1c ; "ちゃぽちゃぽと揺れる水面が、" + CALLFUNC R + MSG 0x9b1d ; "紗夜の乳房の下方に当たり、細かな刺激をプラスする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b1e ; "愛する男には尽くしたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b1f ; "それは紗夜の持つ性格で、願望で、幸せだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17804 + CALLFUNC VOICE + MSG 0x9b20 ; "(護さんに尽くしてあげたい!" + CALLFUNC R + MSG 0x9b21 ; " この子のために、私のできること全てを!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b22 ; "愛している。愛している。愛している。" + CALLFUNC R + MSG 0x9b23 ; "律動するペニスに伝えるように、膣内を締め付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b24 ; "紗夜は爪先に力を込めてヒダ肉を窄めると" + CALLFUNC R + MSG 0x9b25 ; "使えるだけ全てのヒダで男根を扱き上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9b26 ; "  ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b27 ; "目の前が明滅した瞬間、排卵し、絶頂に飛ぶ。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/挿入中/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17805 + CALLFUNC VOICE + MSG 0x9b28 ; "「あっ、イ、イクッ♀ 私……もう、イッちゃうっ♀" + CALLFUNC R + MSG 0x9b29 ; " あはぁぁぁン♀ あっ、あっ、イックぅぅぅぅぅっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b2a ; "「っく……そんなにシゴいたら……っ、" + CALLFUNC R + MSG 0x9b2b ; " この一発で全部でちゃいます……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b2c ; "護がブルブルと震え、射精の予感に眩んでいると" + CALLFUNC R + MSG 0x9b2d ; "紗夜は「うん♀ うんっ♀」と更に力を込めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b2e ; "そして角度を変え、襲い来るペニスに身体を委ねる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17806 + CALLFUNC VOICE + MSG 0x9b2f ; "「出して、出して! 搾り出してぇっ♀" + CALLFUNC R + MSG 0x9b30 ; " 旦那様の特濃ミルクっ……紗夜の子宮にかけて、" + CALLFUNC R + MSG 0x9b31 ; " あなたのモノにしてぇ……ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9b32 ; "  ぶるんぶるんっ、ぶるぶるんっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b33 ; "乳房同士がぶつかりあい、左右に振れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b34 ; "紗夜の尻を握り締めると、護は強く亀頭を押し込んだ。" + CALLFUNC R + MSG 0x9b35 ; "そして子宮口にがっちりと鈴口をめり込ませる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b36 ; "「出すよっ……紗夜ッ、紗夜ぁあぁっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17807 + CALLFUNC VOICE + MSG 0x9b37 ; "「はいっ♀ はい♀ 受け止めますっ……" + CALLFUNC R + MSG 0x9b38 ; " あなたの精子、卵子でギュッと受け止めますっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17808 + CALLFUNC VOICE + MSG 0x9b39 ; "「だっこしちゃいますっ……卵子が精子を、" + CALLFUNC R + MSG 0x9b3a ; " 包み込んじゃいますぅッ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/08/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x9b3b ; "  ばちゅるるるッ……! びゅぶっ、ぶびゅぅっ!!" + CALLFUNC R + MSG 0x9b3c ; "  どちゅるるるるっ……! びゅるゥッ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17809 + CALLFUNC VOICE + MSG 0x9b3d ; "「あっ、あぁ、あぁああああぁ〜ッ!?" + CALLFUNC R + MSG 0x9b3e ; " あ♀ あ、あぁああぁはぁあんんッ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b3f ; "「あ、ぅ゛……ッ、ううぅ゛っ……!?" + CALLFUNC R + MSG 0x9b40 ; " 出るッ、出てるっ……何もかもぉっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9b41 ; "  ぐちゅっ、ぐちゅ、ぢゅっぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b42 ; "精子を大量に射出しながらなお、腰を激しく動かし放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b43 ; "護と紗夜の結合部が白い濁液まみれになり、" + CALLFUNC R + MSG 0x9b44 ; "湯船にバシャバシャと精子が降った。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17810 + CALLFUNC VOICE + MSG 0x9b45 ; "「あぅうん♀ うぅ、うぅぁあはぁぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b46 ; "発情期の春猫のように鳴き、身体をよじると" + CALLFUNC R + MSG 0x9b47 ; "紗夜は卵管に集まる幾奥の精子を感じた。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/中出し/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17811 + CALLFUNC VOICE + MSG 0x9b48 ; "「はぁぁぁぁっ……じゅ、受精してる……♀" + CALLFUNC R + MSG 0x9b49 ; " 私とあなたの精子が、1つになってる……♀" + CALLFUNC R + MSG 0x9b4a ; " ああっ、赤ちゃんできちゃうっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17812 + CALLFUNC VOICE + MSG 0x9b4b ; "「赤ちゃんっ……、赤ちゃん作ってるっ、" + CALLFUNC R + MSG 0x9b4c ; " ああ、ああぁ、し、あわせぇええっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b4d ; "亀頭に密着した子宮口が、チュウチュウと" + CALLFUNC R + MSG 0x9b4e ; "精液を吸いだし子宮の中へ誘い出していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b4f ; "「あっ……! す、吸われてるぅ……!" + CALLFUNC R + MSG 0x9b50 ; " 紗夜の子宮が、僕の子種を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b51 ; "最後の一滴まで注ぎ終えると、" + CALLFUNC R + MSG 0x9b52 ; "ようやく肉穴からペニスが抜かれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/引き抜き/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17813 + CALLFUNC VOICE + MSG 0x9b53 ; "「ぁ……♀ ぁっン……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b54 ; "排出すら心地良く、紗夜は最後の一イキを繰り返し、" + CALLFUNC R + MSG 0x9b55 ; "すがりつくように岩肌に崩れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17814 + CALLFUNC VOICE + MSG 0x9b56 ; "「いやぁ、赤ちゃんの素が溢れてる……。" + CALLFUNC R + MSG 0x9b57 ; " あぁっ……もったいないっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9b58 ; "  ゴポ……ゴポゴポッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b59 ; "余計な分の精子が外部に垂れ落ちることすら、" + CALLFUNC R + MSG 0x9b5a ; "なんだか紗夜には寂しく思えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17815 + CALLFUNC VOICE + MSG 0x9b5b ; "(全部、受精してあげられたらいいのに……。" + CALLFUNC R + MSG 0x9b5c ; " ごめんなさい……卵子を一つしか作れなくて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17816 + CALLFUNC VOICE + MSG 0x9b5d ; "(でも……安心して?" + CALLFUNC R + MSG 0x9b5e ; " またすぐに、卵子を作ってあげるから……。" + CALLFUNC R + MSG 0x9b5f ; " 旦那様のためになら、いくつだって……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b60 ; "はぁはぁと息をつき、ようやくイキ地獄から" + CALLFUNC R + MSG 0x9b61 ; "解放されつつあった紗夜の頭を、そっと護が撫でる。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/引き抜き/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17817 + CALLFUNC VOICE + MSG 0x9b62 ; "「ぅ、ううんんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9b63 ; "  ビクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b64 ; "それだけでイってしまった紗夜は護が" + CALLFUNC R + MSG 0x9b65 ; "男らしい表情で囁く言葉に耳を傾けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b66 ; "「すごく良かったよ、紗夜……。" + CALLFUNC R + MSG 0x9b67 ; " 直接愛し合うって、こういうことだったんだね」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/引き抜き/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17818 + CALLFUNC VOICE + MSG 0x9b68 ; "(顔つきが雄々しくなって……。" + CALLFUNC R + MSG 0x9b69 ; " 護さん、本当の『男』になったのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b6a ; "本当は、簡単な言葉を話すだけでも" + CALLFUNC R + MSG 0x9b6b ; "全身がおかしくなりそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b6c ; "それでも、紗夜はなんとか護を見上げ、" + CALLFUNC R + MSG 0x9b6d ; "目を細めて語りかけてやでる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17819 + CALLFUNC VOICE + MSG 0x9b6e ; "「はぁはぁ……今まで、本当にごめんなさい……。" + CALLFUNC R + MSG 0x9b6f ; " 旦那様に避妊を強要して、こんなにステキな" + CALLFUNC R + MSG 0x9b70 ; " 交わりの邪魔をしていたなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b71 ; "紗夜の言葉を聞いた護は、" + CALLFUNC R + MSG 0x9b72 ; "薄く微笑むとその背にキスをする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b73 ; "「その分を取り戻すくらい、紗夜を愛してあげるからね。" + CALLFUNC R + MSG 0x9b74 ; " イヤだって言っても、やめないから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17820 + CALLFUNC VOICE + MSG 0x9b75 ; "「まあ……頼もしい旦那様♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■貞操ガード全回復 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x9b76 ; "二人は向かい合い、口付けを交わすと" + CALLFUNC R + MSG 0x9b77 ; "再び子作りの儀式を再開した……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/22 +EOF シナリオ\紗夜/護/21−22.jaf + +; 紗夜/護/23 +; RETURN: void +FUNC 5706 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17821 + CALLFUNC VOICE + MSG 0x9b78 ; "「それじゃあその箱を、下まで運んでくれる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b79 ; "朝一番に紗夜に呼び出され、ドキドキしながら" + CALLFUNC R + MSG 0x9b7a ; "部屋に向かった護は……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b7b ; "ベッドの上や、床の上に積み上げられた" + CALLFUNC R + MSG 0x9b7c ; "大量の洋服を見て、自分の仕事を理解した。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b7d ; "「すごい量ですね。さすがは奥様です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b7e ; "クローゼットの奥から次々に出てくる" + CALLFUNC R + MSG 0x9b7f ; "高価な洋服に、護は頭がクラクラする。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b80 ; "(この服一枚で、" + CALLFUNC R + MSG 0x9b81 ; " 僕の何年分の賃金だろう?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b82 ; "呆然とドアの前に立っていると、" + CALLFUNC R + MSG 0x9b83 ; "紗夜が振り返り、微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17822 + CALLFUNC VOICE + MSG 0x9b84 ; "「古くなった服を処分したいの。" + CALLFUNC R + MSG 0x9b85 ; " いつもは舟木さんに手伝ってもらっていたけど、" + CALLFUNC R + MSG 0x9b86 ; " 何だか、恥ずかしくて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17823 + CALLFUNC VOICE + MSG 0x9b87 ; "「今回からは、あなたにお願いしようと思ったの。" + CALLFUNC R + MSG 0x9b88 ; " たとえ服でも、護さん以外に、" + CALLFUNC R + MSG 0x9b89 ; " 触れて欲しくないから……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b8a ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b8b ; "護は紗夜の言葉にぱぁっと顔色を明るくし、" + CALLFUNC R + MSG 0x9b8c ; "猛然と服の詰まった箱を持ち上げた。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b8d ; "「これを持って行けばいいんですよね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17824 + CALLFUNC VOICE + MSG 0x9b8e ; "「ええ。表に出すだけでいいわ。" + CALLFUNC R + MSG 0x9b8f ; " あとは、雪乃が選別して処分してくれるから」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b90 ; "「かしこまりました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b91 ; "ぎっしりと服の詰まった箱からは、" + CALLFUNC R + MSG 0x9b92 ; "かすかに紗夜の匂いがする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b93 ; "大きく息を吸い込みながら、" + CALLFUNC R + MSG 0x9b94 ; "一往復、二往復、三往復。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b95 ; "四往復目の服を詰める作業の手伝いをしていた" + CALLFUNC R + MSG 0x9b96 ; "護は、珍しいものに気がついた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b97 ; "「制服、ですね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17825 + CALLFUNC VOICE + MSG 0x9b98 ; "「まぁっ! 随分懐かしいのが出てきたわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b99 ; "クローゼットの奥にしまいこまれたそれを、" + CALLFUNC R + MSG 0x9b9a ; "護が広げる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9b9b ; "(こ、これって、琴音様のと同じ制服だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9b9c ; "ドギマギする護の顔をのぞきこみ、" + CALLFUNC R + MSG 0x9b9d ; "紗夜がくすくすと声を立てて笑う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17826 + CALLFUNC VOICE + MSG 0x9b9e ; "「うふふっ。私も琴音と同じ学園に" + CALLFUNC R + MSG 0x9b9f ; " 通っていたの。驚いた?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ba0 ; "(奥様もこれを着て、" + CALLFUNC R + MSG 0x9ba1 ; " 学園へ通ってらしたのか……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ba2 ; "(い……いいかも♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ba3 ; "妄想に鼻血を噴きそうになり、前屈みになる護に" + CALLFUNC R + MSG 0x9ba4 ; "しなだれかかり、紗夜が「ふふっ♀」と囁く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17827 + CALLFUNC VOICE + MSG 0x9ba5 ; "「ねぇ、護さん。" + CALLFUNC R + MSG 0x9ba6 ; " 私の制服姿、見てみたくない?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ba7 ; "「えっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17828 + CALLFUNC VOICE + MSG 0x9ba8 ; "「あの頃と体型が変わってなければだけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ba9 ; "ふにふにと胸が背にあたり、ますます" + CALLFUNC R + MSG 0x9baa ; "身動きが出来なくなる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bab ; "絶句する護の反応が面白いのか、" + CALLFUNC R + MSG 0x9bac ; "紗夜は後ろからぎゅっとしがみついてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9bad ; "  ぶるんっ……ぶるんっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bae ; "揺れて、背で潰れる巨大な乳房と制服に" + CALLFUNC R + MSG 0x9baf ; "護の欲望ゲージは限界点を突破した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bb0 ; "「み、見てみたいです!" + CALLFUNC R + MSG 0x9bb1 ; " すごく見たい! 是非、見せて下さい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17829 + CALLFUNC VOICE + MSG 0x9bb2 ; "「まぁ……うふふっ。" + CALLFUNC R + MSG 0x9bb3 ; " それじゃ、ちょっと着てみようかしら。" + CALLFUNC R + MSG 0x9bb4 ; " 後ろを向いててくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bb5 ; "「は、はい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9bb6 ; "しゃがんだ格好のまま、猛然と壁に向かい合い、" + CALLFUNC R + MSG 0x9bb7 ; "紗夜が起こす衣擦れの音に耳を澄ます。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bb8 ; "(平常心……、平常心……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bb9 ; "(ああああっ! 無理だよ!" + CALLFUNC R + MSG 0x9bba ; " 落ち着いていられるわけないよっ!?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17830 + CALLFUNC VOICE + MSG 0x9bbb ; "「んっ……♀" + CALLFUNC R + MSG 0x9bbc ; " このスカーフが、こうで……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bbd ; "(気になる……拷問だよ、これっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bbe ; "悶々としながら正座状態で紗夜を待ち、" + CALLFUNC R + MSG 0x9bbf ; "護は興奮で顔が熱くなっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17831 + CALLFUNC VOICE + MSG 0x9bc0 ; "「いいわよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bc1 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bc2 ; "許可が下りると同時に振り返った護は、" + CALLFUNC R + MSG 0x9bc3 ; "制服姿の紗夜の姿に思わず絶叫した。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bc4 ; "「ううおおぉおおっ!!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17832 + CALLFUNC VOICE + MSG 0x9bc5 ; "「ふふっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bc6 ; "「お、お似合いですよ、奥様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bc7 ; "一階の雪乃にまで聞こえる大きさの咆哮を" + CALLFUNC R + MSG 0x9bc8 ; "紗夜は優しく受け止める。" + CALLFUNC A + MSG 0x9bc9 ; "そして、恥じらいながら、ぽっ……と頬を染めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17833 + CALLFUNC VOICE + MSG 0x9bca ; "「この格好で奥様って言われると、" + CALLFUNC R + MSG 0x9bcb ; " 少し……恥ずかしいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bcc ; "(う……うう、可愛い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bcd ; "制服を纏った紗夜は、なんだかいつもより" + CALLFUNC R + MSG 0x9bce ; "あどけなく、幼く見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bcf ; "美しい、キレイだ、と思うより「可愛い」と" + CALLFUNC R + MSG 0x9bd0 ; "思ってしまって護はデレデレと鼻の下を伸ばす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17834 + CALLFUNC VOICE + MSG 0x9bd1 ; "「ウエストがきついかもって思ったけれど、" + CALLFUNC R + MSG 0x9bd2 ; " 昔と変わってなかったみたい」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bd3 ; "(どう見ても、ウエストよりもバストが" + CALLFUNC R + MSG 0x9bd4 ; " きつそうなのですが……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9bd5 ; "  くるくるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bd6 ; "スカートの裾をつまみ、" + CALLFUNC R + MSG 0x9bd7 ; "そのまま回ってみせる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bd8 ; "その可憐にして妖艶な立ち姿に、" + CALLFUNC R + MSG 0x9bd9 ; "ついつい護は勃起してしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bda ; "(もし、僕が学園の学生だったら、" + CALLFUNC R + MSG 0x9bdb ; " 間違いなく、目が釘付けだったろうな)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17835 + CALLFUNC VOICE + MSG 0x9bdc ; "「あらぁ?" + CALLFUNC R + MSG 0x9bdd ; " ここは、どうしちゃったのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bde ; "ビクビクと隆起するペニスに気付くと、" + CALLFUNC R + MSG 0x9bdf ; "紗夜はそれをズボンの上からつついてみせる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9be0 ; "「うっ!? あ、えっと、あまりにも" + CALLFUNC R + MSG 0x9be1 ; " 奥様の制服姿が魅力的だったので、つい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17836 + CALLFUNC VOICE + MSG 0x9be2 ; "「くすっ……この姿の私と、" + CALLFUNC R + MSG 0x9be3 ; " 子作りしたくなっちゃったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9be4 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9be5 ; "素直に認め、しゅんとうなだれる護を見て" + CALLFUNC R + MSG 0x9be6 ; "紗夜はわざと意地悪そうに目を細めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17837 + CALLFUNC VOICE + MSG 0x9be7 ; "「どうしようかしら……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9be8 ; "(ああっ……意地悪しているつもりの" + CALLFUNC R + MSG 0x9be9 ; " 奥様も最高に素敵です……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bea ; "新しい属性に目覚めそうになっている護の" + CALLFUNC R + MSG 0x9beb ; "ペニスを指先でくにくにと弄ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bec ; "紗夜は吐息のかかる距離まで護に近づき、" + CALLFUNC R + MSG 0x9bed ; "ちゅっ……と頬にキスをした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17838 + CALLFUNC VOICE + MSG 0x9bee ; "「ちゅっ……ちゅっ♀" + CALLFUNC R + MSG 0x9bef ; " 可愛い……護♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bf0 ; "「う、うぅ、奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bf1 ; "しばらくイチャイチャしていると、" + CALLFUNC R + MSG 0x9bf2 ; "ふいに紗夜が指の動きを止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bf3 ; "そして、哀しげな目でぽつりと呟く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17839 + CALLFUNC VOICE + MSG 0x9bf4 ; "「この格好でエッチすると、思い出しちゃうから" + CALLFUNC R + MSG 0x9bf5 ; " イヤなの……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bf6 ; "「えっ? な、何を……ですか?」" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17840 + CALLFUNC VOICE + MSG 0x9bf7 ; "「私が学生の頃ね……大好きな先生がいたの。" + CALLFUNC R + MSG 0x9bf8 ; " 憧れの存在で……、いつも遠くから" + CALLFUNC R + MSG 0x9bf9 ; " 彼のことを見ていたわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9bfa ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9bfb ; "  ズキンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bfc ; "紗夜の告白に護の胸が痛む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9bfd ; "歪む表情に気付かないまま、" + CALLFUNC R + MSG 0x9bfe ; "紗夜は遠い思い出を語り始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17841 + CALLFUNC VOICE + MSG 0x9bff ; "「ある日、彼が私を呼び出したの。" + CALLFUNC R + MSG 0x9c00 ; " 個別に教えたいことがあるって……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c01 ; "「そ、それは一体……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17842 + CALLFUNC VOICE + MSG 0x9c02 ; "「くすっ……保健体育よ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c03 ; "「ほ……け……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c04 ; "ジリジリと護の背筋にイヤな予感が這い上がる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17843 + CALLFUNC VOICE + MSG 0x9c05 ; "「性器についての説明とか、" + CALLFUNC R + MSG 0x9c06 ; " 赤ちゃんの作り方とか……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c07 ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17844 + CALLFUNC VOICE + MSG 0x9c08 ; "「お互いの性器を見せ合ったり、" + CALLFUNC R + MSG 0x9c09 ; " 実践してみたりして……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c0a ; "「じ、じじじじ、実践って!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17845 + CALLFUNC VOICE + MSG 0x9c0b ; "「赤ちゃんの作り方よ♀" + CALLFUNC R + MSG 0x9c0c ; " 彼の性器と私の性器を1つに繋げて擦り合うの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c0d ; "当たり前のことのように口にする紗夜に、" + CALLFUNC R + MSG 0x9c0e ; "護は全身がザワザワするほど嫉妬した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c0f ; "「あっ……う……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c10 ; "唸りながら、それでも護は" + CALLFUNC R + MSG 0x9c11 ; "紗夜の言葉をおとなしく聞き続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17846 + CALLFUNC VOICE + MSG 0x9c12 ; "「そしたら2人ともすごく気持ちよくなって……" + CALLFUNC R + MSG 0x9c13 ; " 彼ったら、私の膣内にピュッて出しちゃったの。" + CALLFUNC R + MSG 0x9c14 ; " ビックリして思わず彼をひっぱたいたわ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c15 ; "「ぐぅ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c16 ; "護の表情がおかしいのに気付いたのか、" + CALLFUNC R + MSG 0x9c17 ; "紗夜はハッと顔をあげる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c18 ; "しかし、その頃には護は気を失い、" + CALLFUNC R + MSG 0x9c19 ; "頭から真後ろに倒れていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9c1a ; "  バタンッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17847 + CALLFUNC VOICE + MSG 0x9c1b ; "「きゃあっ!? ま、護さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c1c ; "気絶した護の視界は、真っ黒に染まり" + CALLFUNC R + MSG 0x9c1d ; "完全に意識が途絶える。" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c1e ; "「ん、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c1f ; "目を覚ました護は、頭の裏が何か" + CALLFUNC R + MSG 0x9c20 ; "柔らかなものの上にあることに気付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c21 ; "(奥様の膝……?" + CALLFUNC R + MSG 0x9c22 ; " 僕は膝枕してもらっているのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c23 ; "衝撃的な暴露話に耐え切れず、" + CALLFUNC R + MSG 0x9c24 ; "意識をシャットダウンしてしまった護は" + CALLFUNC R + MSG 0x9c25 ; "「はぁ……」と重い溜め息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c26 ; "すると、ぴんッ、と鼻の先を弾かれる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c27 ; "「ん、んん!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17848 + CALLFUNC VOICE + MSG 0x9c28 ; "「もう……さっきの話、" + CALLFUNC R + MSG 0x9c29 ; " 本気にしちゃったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c2a ; "「えっ……あ……、ウソだったの?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17849 + CALLFUNC VOICE + MSG 0x9c2b ; "「ふふっ……半分ホント♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c2c ; "「うわあああああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c2d ; "暴れ、立ち上がると頭を抱えて叫び出す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c2e ; "そんな護に驚愕し、さすがに紗夜も慌てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17850 + CALLFUNC VOICE + MSG 0x9c2f ; "「お、落ち着いてったら!" + CALLFUNC R + MSG 0x9c30 ; " 最後まで話を聞いて!」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c31 ; "「ぜぇ……ぜぇ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17851 + CALLFUNC VOICE + MSG 0x9c32 ; "「憧れていた先生がいたのは本当よ?" + CALLFUNC R + MSG 0x9c33 ; " でも、何もなかったわ。" + CALLFUNC R + MSG 0x9c34 ; " というか、できなかったの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c35 ; "「で……、出来なかった?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c36 ; "ぱちくりとまばたきをして" + CALLFUNC R + MSG 0x9c37 ; "紗夜をマジマジと見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c38 ; "そんな護に微笑みかけると、" + CALLFUNC R + MSG 0x9c39 ; "紗夜は恥ずかしそうに小首をかしげた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17852 + CALLFUNC VOICE + MSG 0x9c3a ; "「だって、私の周りには常に" + CALLFUNC R + MSG 0x9c3b ; " 見張りがいたんですもの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17853 + CALLFUNC VOICE + MSG 0x9c3c ; "「お父様が厳しくて、" + CALLFUNC R + MSG 0x9c3d ; " 色恋沙汰なんて御法度だったから」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c3e ; "「そう……だったのですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c3f ; "ようやく落ち着きを取り戻し、" + CALLFUNC R + MSG 0x9c40 ; "護が頭から両手を離す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c41 ; "涙目になっている護に、" + CALLFUNC R + MSG 0x9c42 ; "紗夜は小さくウインクをする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17854 + CALLFUNC VOICE + MSG 0x9c43 ; "「でもね、もし、護さんみたいに" + CALLFUNC R + MSG 0x9c44 ; " カワイイ後輩くんがいたら、" + CALLFUNC R + MSG 0x9c45 ; " 私……付き合ってたかも♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c46 ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c47 ; "紗夜は照れる護をソファーに呼び寄せ、" + CALLFUNC R + MSG 0x9c48 ; "再び股間を手のひらで撫でる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c49 ; "「ぁ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17855 + CALLFUNC VOICE + MSG 0x9c4a ; "「あの頃に護さんと出会ってなくて" + CALLFUNC R + MSG 0x9c4b ; " 本当によかったわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17856 + CALLFUNC VOICE + MSG 0x9c4c ; "「きっと、エッチなことばかりしちゃって、" + CALLFUNC R + MSG 0x9c4d ; " 勉強が全然身に入らなかったと思うの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c4e ; "護の良いところを記憶しているのか、" + CALLFUNC R + MSG 0x9c4f ; "紗夜の指先はすぐに護を昂ぶらせていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17857 + CALLFUNC VOICE + MSG 0x9c50 ; "「くすくすっ。" + CALLFUNC R + MSG 0x9c51 ; " 好きな人と気持ちよくなれるって、" + CALLFUNC R + MSG 0x9c52 ; " とてもステキなことでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17858 + CALLFUNC VOICE + MSG 0x9c53 ; "「だから、私に赤ちゃんができるまで、" + CALLFUNC R + MSG 0x9c54 ; " エッチしてたんじゃないかって……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c55 ; "(……確かに、その頃に奥様と出逢っていたら、" + CALLFUNC R + MSG 0x9c56 ; " 本当に赤ちゃんができるまで『してた』かも" + CALLFUNC R + MSG 0x9c57 ; " しれないなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c58 ; "とびきり破廉恥な妄想を互いに巡らせ終えると、" + CALLFUNC R + MSG 0x9c59 ; "二人は視線を合わせて……ゆっくりと唇を重ねる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17859 + CALLFUNC VOICE + MSG 0x9c5a ; "「ん……ちゅっ、ふふ……。" + CALLFUNC R + MSG 0x9c5b ; " それっていけないことよね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17860 + CALLFUNC VOICE + MSG 0x9c5c ; "「でも、今なら、何をしても平気……。" + CALLFUNC R + MSG 0x9c5d ; " 好きなだけ、愛し合えるわ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c5e ; "「奥様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17861 + CALLFUNC VOICE + MSG 0x9c5f ; "「ん……ちゅ……。" + CALLFUNC R + MSG 0x9c60 ; " 紗夜……でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c61 ; "紗夜は何度もキスをした後、" + CALLFUNC R + MSG 0x9c62 ; "夢見るような表情で呟く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17862 + CALLFUNC VOICE + MSG 0x9c63 ; "「護さんに、そのときの夢を、" + CALLFUNC R + MSG 0x9c64 ; " 叶えてもらおうかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17863 + CALLFUNC VOICE + MSG 0x9c65 ; "「エッチなエッチな……、" + CALLFUNC R + MSG 0x9c66 ; " 紗夜の夢を……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/11/護/挿入前/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17864 + CALLFUNC VOICE + MSG 0x9c67 ; "「ん……♀ どうぞ、先生……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c68 ; "ベッドの上に寝そべった紗夜は、" + CALLFUNC R + MSG 0x9c69 ; "太腿を両手で持ち上げM字開脚で護を誘惑する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c6a ; "普通ならば見ることも出来ない、制服の紗夜だけでも" + CALLFUNC R + MSG 0x9c6b ; "興奮するのに、このポーズではひとたまりもない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c6c ; "「ごくりっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c6d ; "三つ編みに結われたウェーブヘアーが背徳感を盛り上げ、" + CALLFUNC R + MSG 0x9c6e ; "花弁もアナルも丸出しの姿とのギャップに燃える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c6f ; "護の全身が熱くなり、指先にまで心臓の鼓動が聞こえる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c70 ; "(だ、大胆すぎるよ……紗夜……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c71 ; "年上の……ずっと憧れていた女性の、淫らな姿は" + CALLFUNC R + MSG 0x9c72 ; "今の護には刺激が強すぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c73 ; "紗夜の肌に触れることすら忘れて見入る護を" + CALLFUNC R + MSG 0x9c74 ; "導くように、紗夜がくすりと笑う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17865 + CALLFUNC VOICE + MSG 0x9c75 ; "「先生……。紗夜に赤ちゃんの作り方を" + CALLFUNC R + MSG 0x9c76 ; " 教えて下さいませんか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17866 + CALLFUNC VOICE + MSG 0x9c77 ; "「お嫁に行くとき、何も知らないと" + CALLFUNC R + MSG 0x9c78 ; " 困りますから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c79 ; "「そ、そうだね。" + CALLFUNC R + MSG 0x9c7a ; " 子作りは、とても大切な夫婦の営みだから、" + CALLFUNC R + MSG 0x9c7b ; " 知っておかなくてはいけないね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c7c ; "慣れない年上口調にぎこちなさを感じながらも、" + CALLFUNC R + MSG 0x9c7d ; "実際に口に出してみると勃起が震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c7e ; "護は変質者になりきり、いやらしい笑みを浮かべながら" + CALLFUNC R + MSG 0x9c7f ; "紗夜の太腿をさわさわと撫で回していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17867 + CALLFUNC VOICE + MSG 0x9c80 ; "「あ……っ、あぁ、あぁん……♀" + CALLFUNC R + MSG 0x9c81 ; " なんですか……これ、気持ちいい、です……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c82 ; "頬からこめかみまでを赤く染め、軽く息をつきながら" + CALLFUNC R + MSG 0x9c83 ; "紗夜が妖しく微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c84 ; "その濡れた瞳に見上げられるだけで、" + CALLFUNC R + MSG 0x9c85 ; "護のペニスの質量が増す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c86 ; "「こ、こんなところを撫でていても" + CALLFUNC R + MSG 0x9c87 ; " 赤ちゃんは出来ないからね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c88 ; "「お、おっぱいを触った後にアソコを触るよ。" + CALLFUNC R + MSG 0x9c89 ; " それでもいいのかい……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17868 + CALLFUNC VOICE + MSG 0x9c8a ; "「はい……どこでも、好きなだけ触ってください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c8b ; "学生というにはあまりに完熟した乳房に" + CALLFUNC R + MSG 0x9c8c ; "護が指を食い込ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9c8d ; "  ぐにゅぅううっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17869 + CALLFUNC VOICE + MSG 0x9c8e ; "「あッ♀ せ、先生ぇ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c8f ; "少しでもイニシアティブを取ろうと動いた護は、" + CALLFUNC R + MSG 0x9c90 ; "手のひらが柔乳に沈むのを感じ、ブルブルと腕を震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c91 ; "(何度も揉ませてもらったおっぱいなのに……、" + CALLFUNC R + MSG 0x9c92 ; " この格好で触るとまた、いやらしすぎるよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c93 ; "五本の指ではとても支えきれず、" + CALLFUNC R + MSG 0x9c94 ; "両手でたぷたぷと双乳を寄せ上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c95 ; "深い谷間に顔をうずめ、両側からぐにぐにと握ると" + CALLFUNC R + MSG 0x9c96 ; "しっとりとした肌が指先に吸い付く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9c97 ; "「う、わ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c98 ; "手のひらから手首にまでずっしりと広がる乳房は" + CALLFUNC R + MSG 0x9c99 ; "ほのかに紅色で、汗をかいている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c9a ; "  ぐにっ……ぐに、ぐにぐにぃいっ……" + CALLFUNC R + MSG 0x9c9b ; "  ぐにっ! むに……むにむにむにッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c9c ; "明らかに少女には有り得ない成熟した雌肉が" + CALLFUNC R + MSG 0x9c9d ; "護の手からこぼれ、弾む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9c9e ; "それを夢中ですくい、力任せに刺激しながら" + CALLFUNC R + MSG 0x9c9f ; "護は「ハァ……♀ ハァ……♀」と目を見開いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ca0 ; "「こんな大きなおっぱいして……、" + CALLFUNC R + MSG 0x9ca1 ; " 学業に集中出来るのか、紗夜!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17870 + CALLFUNC VOICE + MSG 0x9ca2 ; "「は、はい……、でも最近は……先生のことを" + CALLFUNC R + MSG 0x9ca3 ; " 考えるだけで、胸の奥がきゅぅんってするんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17871 + CALLFUNC VOICE + MSG 0x9ca4 ; "「そうすると……なぜか、大事な場所から" + CALLFUNC R + MSG 0x9ca5 ; " くちゅくちゅ……っておツユが溢れちゃうんです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ca6 ; "「〜ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ca7 ; "胸の輪郭を変えてしまうほどの力で揉んでも、" + CALLFUNC R + MSG 0x9ca8 ; "紗夜のバストはそれをふんわりと受け止めてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前濡れ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17872 + CALLFUNC VOICE + MSG 0x9ca9 ; "「んッ……もう……先生ったらおっぱいばっかり……。" + CALLFUNC R + MSG 0x9caa ; " そんなに紗夜のおっぱいが、気持ちいいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cab ; "たしなめるような紗夜の目つきに、" + CALLFUNC R + MSG 0x9cac ; "護は一瞬、射精しそうになって慌てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cad ; "「う、うるさい……先生に口答えするなっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cae ; "護は乳房から右腕だけを離すと、" + CALLFUNC R + MSG 0x9caf ; "大きく開かれて潤む膣口に指を差し入れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cb0 ; "(もう片方の手は……もったいなくておっぱいから" + CALLFUNC R + MSG 0x9cb1 ; " 離れないんだけどね……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9cb2 ; "  クチュッ…ちゅぷッ、くちゅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17873 + CALLFUNC VOICE + MSG 0x9cb3 ; "「あン♀ ……ンンっ、あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cb4 ; "花弁粘膜に人差し指の先が触れただけで、" + CALLFUNC R + MSG 0x9cb5 ; "紗夜は嬉しそうに腰を揺する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cb6 ; "指先、第一関節、第二関節まで膣内に挿入し、" + CALLFUNC R + MSG 0x9cb7 ; "ズプズプ動かしながらもう一本、中指を加え" + CALLFUNC R + MSG 0x9cb8 ; "……くぱぁあっ……と膣襞の中で開いてみせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17874 + CALLFUNC VOICE + MSG 0x9cb9 ; "「きゃ……っぁっ!? 開いてます……っ、" + CALLFUNC R + MSG 0x9cba ; " 紗夜の赤ちゃん作る場所……くちゅって音たてて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17875 + CALLFUNC VOICE + MSG 0x9cbb ; "「先生の指とキスしながら……っン♀" + CALLFUNC R + MSG 0x9cbc ; " おちんちんの入る場所を作ってます……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cbd ; "「そ……そうだ、悪い子はここがびちゃびちゃになって、" + CALLFUNC R + MSG 0x9cbe ; " 男の指に絡みついてくるんだ……、ぅ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cbf ; "内心、立ちくらみがするほど発情しつつも" + CALLFUNC R + MSG 0x9cc0 ; "紗夜の思い出作りのために、冷静を装う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cc1 ; "真面目な顔で保健を教える護を見つめ、" + CALLFUNC R + MSG 0x9cc2 ; "紗夜はおとなしくそれに従っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17876 + CALLFUNC VOICE + MSG 0x9cc3 ; "(くすくすっ……全身真っ赤になっちゃって……。" + CALLFUNC R + MSG 0x9cc4 ; " 男の人ってやっぱり、制服が好きなのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cc5 ; "女性誌で読んだだけの性知識を思い出し、" + CALLFUNC R + MSG 0x9cc6 ; "紗夜は今にも護に抱きつきたくなる気持ちを抑えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17877 + CALLFUNC VOICE + MSG 0x9cc7 ; "(時々は、可愛い護さんに責められるのもいいかも……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9cc8 ; "  ちゅぷ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cc9 ; "護の指先に甘えるようにすがりつき、「遊んで遊んで」" + CALLFUNC R + MSG 0x9cca ; "とぬめる膣壁は和姦ならではの濃厚な愛液を分泌する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17878 + CALLFUNC VOICE + MSG 0x9ccb ; "「んっ……、あ、あぁッ……気持ちいいです♀" + CALLFUNC R + MSG 0x9ccc ; " 憶えた公式、全部忘れちゃう……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ccd ; "「はぁ……はぁっ……!" + CALLFUNC R + MSG 0x9cce ; " 赤ちゃんを作りたいと言っていたね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17879 + CALLFUNC VOICE + MSG 0x9ccf ; "「はい……ん、んんっ……。" + CALLFUNC R + MSG 0x9cd0 ; " すっごく作りたいです……! あっ……やん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cd1 ; "「紗夜は赤ちゃん、好きかい?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9cd2 ; "  くちゅッ……にゅるっ、くぷ……ッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cd3 ; "膣の中で指を泳がせるように回転させながら、" + CALLFUNC R + MSG 0x9cd4 ; "護はびしょ濡れになった自分の手のひらを見下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cd5 ; "すると、紗夜はピクンッ……ピクッと股間を震わせ、" + CALLFUNC R + MSG 0x9cd6 ; "快感にだらしない顔をしながら答える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17880 + CALLFUNC VOICE + MSG 0x9cd7 ; "「はいっ……♀ 大好きですっ♀" + CALLFUNC R + MSG 0x9cd8 ; " だから、結婚したら、子どもを沢山生んで" + CALLFUNC R + MSG 0x9cd9 ; " 賑やかな家庭にしたいと思っています」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cda ; "「っ……それはよかった……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cdb ; "幼い頃から、セックスシンボルとして、" + CALLFUNC R + MSG 0x9cdc ; "密かに夜中のオナペットとして憧れていた紗夜が" + CALLFUNC R + MSG 0x9cdd ; "童女のような表情で自分を見上げている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cde ; "まんぐり返しのような下品な格好をしても" + CALLFUNC R + MSG 0x9cdf ; "美しく、煌く紗夜は護を簡単に狂わせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ce0 ; "護はズボンを下ろし、ペニスを取り出すと" + CALLFUNC R + MSG 0x9ce1 ; "完全に理性を失った目で秘裂を凝視する。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前肉棒/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ce2 ; "「ここだよ……、この穴で赤ちゃんを作るんだ。" + CALLFUNC R + MSG 0x9ce3 ; " いっぱい感じれば感じるほど……受精するからね。" + CALLFUNC R + MSG 0x9ce4 ; " 出来るだけ声は抑えず、たくさん鳴くといい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ce5 ; "(ひ、ひぃ……っ、スゴイことを、" + CALLFUNC R + MSG 0x9ce6 ; " 言っちゃった……! お、怒ってない……よね?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ce7 ; "チラリと機嫌を伺う護は、紗夜が怒っているどころか" + CALLFUNC R + MSG 0x9ce8 ; "興奮して息も絶え絶えになっているのを発見した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17881 + CALLFUNC VOICE + MSG 0x9ce9 ; "「はぁ、はぁ……わかり、ました……。" + CALLFUNC R + MSG 0x9cea ; " いっぱい感じて……いっぱい声をだしちゃいます……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ceb ; "(こ、興奮してる……!? 僕にひどい事を言われて……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9cec ; "  トロォ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ced ; "護が指を引き抜くと、愛液が太い糸を引き" + CALLFUNC R + MSG 0x9cee ; "膣穴はクプクプと小さく呼吸していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cef ; "「では、精子と卵子を作るところから始めようか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cf0 ; "蠢く膣内をのぞきこみながら、亀頭をその穴にあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cf1 ; "するとキュン……ッと膣口は収縮し、" + CALLFUNC R + MSG 0x9cf2 ; "これから挿入されるペニスに甘いキスをする。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前肉棒/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17882 + CALLFUNC VOICE + MSG 0x9cf3 ; "「精子と……卵子……ってなんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cf4 ; "無知を装いながらも、豊満な肉体を隠しきれずに" + CALLFUNC R + MSG 0x9cf5 ; "制服を乱す紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cf6 ; "その肉壁をペニスで拡張しながら、" + CALLFUNC R + MSG 0x9cf7 ; "護はサディスティックな視線を注ぐ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17883 + CALLFUNC VOICE + MSG 0x9cf8 ; "「あ……♀ あっ、先生のがアソコに触れると" + CALLFUNC R + MSG 0x9cf9 ; " ……なぜか切ない、です……っ、ぁっ、あ……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入前肉棒/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17884 + CALLFUNC VOICE + MSG 0x9cfa ; "「こうすれば……精子と卵子が出来るんですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9cfb ; "「お互いの性器を繋げて、気持ち良くすれば" + CALLFUNC R + MSG 0x9cfc ; " 作れるんだよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17885 + CALLFUNC VOICE + MSG 0x9cfd ; "「まぁ……それだけでよろしいのですか?" + CALLFUNC R + MSG 0x9cfe ; " 便利なのですね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9cff ; "大開脚をしながらにっこり笑う紗夜を見ていると、" + CALLFUNC R + MSG 0x9d00 ; "護の背がゾクゾクと期待に痙攣する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d01 ; "(こんな姿見て……我慢なんか出来ないよ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d02 ; "(種付けしてやる……赤ちゃんいっぱい作ってやる!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d03 ; "  くちゅ……にちゅうっ、くちゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d04 ; "亀頭の先端を呑み込んだ膣口が、ちゅっ、ちゅっ、と" + CALLFUNC R + MSG 0x9d05 ; "護のペニス粘膜を吸い立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d06 ; "自分になついた膣粘膜を全て破壊するように" + CALLFUNC R + MSG 0x9d07 ; "護は一度に男根を押し入れた。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x9d08 ; "  ず……ッ! ぐちゅぐちゅぐちゅうぅううっ!" + CALLFUNC R + MSG 0x9d09 ; "  ずにゅずにゅずにゅうぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d0a ; "肉路を一突きにし、ふやけた膣奥までを貫くペニスに" + CALLFUNC R + MSG 0x9d0b ; "紗夜の目の中で星が飛んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17886 + CALLFUNC VOICE + MSG 0x9d0c ; "「あ……っ♀ ああぁああッ……!?" + CALLFUNC R + MSG 0x9d0d ; " あぁっ……あぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d0e ; "尻を持ち上げていたせいで、膣道がまっすぐになり" + CALLFUNC R + MSG 0x9d0f ; "ペニスは一度に内側を犯し抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d10 ; "あまりの衝撃に驚き、腰をわなつかせていた紗夜も" + CALLFUNC R + MSG 0x9d11 ; "護の動きがゆるやかになると、感じる余裕が出てきたらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d12 ; "自分でも膣に力を込め、護のモノを扱きながら" + CALLFUNC R + MSG 0x9d13 ; "「はン♀」「あぁあん♀」と声を波打たせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17887 + CALLFUNC VOICE + MSG 0x9d14 ; "「あはぁン♀ あっ、先生の……すごく熱いです♀" + CALLFUNC R + MSG 0x9d15 ; " それに硬くて……あぁっ、気持ちいいっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d16 ; "「初めてなのに気持ちいいなんて、紗夜は" + CALLFUNC R + MSG 0x9d17 ; " エッチな学生だなぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d18 ; "  ぐっちゅぅうっ……にちゅっ、にちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d19 ; "互いの粘膜分泌液を塗り付け合うように" + CALLFUNC R + MSG 0x9d1a ; "ペニスを膣内で出し入れする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d1b ; "すると、紗夜は褒められたかのようにときめきを隠さず、" + CALLFUNC R + MSG 0x9d1c ; "ますます愛液を漏らして護の股間に股間を合わせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17888 + CALLFUNC VOICE + MSG 0x9d1d ; "「あ……あぁ、あぁ、あぁンン……♀" + CALLFUNC R + MSG 0x9d1e ; " イジワル言わないで下さい……感じちゃうぅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d1f ; "「その台詞で、こっちも感じるよ、紗夜……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d20 ; "片目を閉じ、膣粘膜を肉傘のくびれで撫でる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d21 ; "敏感な場所をくすぐられ、甘美な快感に紗夜が酩酊する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d22 ; "  ぐちゅっ……! ぐちゅっ、くちゅうう……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d23 ; "水音が粘つき、体温よりも熱く蕩けて広がると" + CALLFUNC R + MSG 0x9d24 ; "ペニスの表面全体がたまらないぬくもりに包まれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17889 + CALLFUNC VOICE + MSG 0x9d25 ; "「はぁ、はぁ、先生ッ……あっ、すごいっ♀" + CALLFUNC R + MSG 0x9d26 ; " これ、すごくイイのっ♀ あっ、あはぁ、あっ、ん……♀" + CALLFUNC R + MSG 0x9d27 ; " 先生のおちんちんから気持ちいいのがいっぱいきてるぅ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17890 + CALLFUNC VOICE + MSG 0x9d28 ; "「い……いいっ♀ はぁはぁ、これ、好きっ♀" + CALLFUNC R + MSG 0x9d29 ; " あぁン、アッ……んぅ、はぁっ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x9d2a ; " 先生、紗夜のアソコ……とけちゃいそうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d2b ; "先生、先生と唇が歌う度に蜜壷蠢き、射精を促す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d2c ; "紗夜は欲望のままに尻を回し、" + CALLFUNC R + MSG 0x9d2d ; "アナルまでペニスの根元に押し付けながら声を上げる。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17891 + CALLFUNC VOICE + MSG 0x9d2e ; "「こんなの初めてっ♀" + CALLFUNC R + MSG 0x9d2f ; " はぁ、はぁ、自分でするのと全然違うっ♀" + CALLFUNC R + MSG 0x9d30 ; " こんなの知らないっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d31 ; "蕩けた膣口は、しかし弾力を失わずに" + CALLFUNC R + MSG 0x9d32 ; "きつく護の精管を締め上げ、逃がさない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d33 ; "「はぁ、はぁ、赤ちゃん作るのが、" + CALLFUNC R + MSG 0x9d34 ; " 気に入ったみたいだね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d35 ; "口端を上げて問いただすと、" + CALLFUNC R + MSG 0x9d36 ; "紗夜はこくこくと頭を上下に振った。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17892 + CALLFUNC VOICE + MSG 0x9d37 ; "「紗夜、病み付きになりそうですっ♀" + CALLFUNC R + MSG 0x9d38 ; " 赤ちゃん作るの、大好きっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d39 ; "「紗夜の襞が、僕のチンポに絡みついて、" + CALLFUNC R + MSG 0x9d3a ; " とけてしまいそうだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17893 + CALLFUNC VOICE + MSG 0x9d3b ; "「はぁっ、はぁっ、紗夜も同じです♀" + CALLFUNC R + MSG 0x9d3c ; " 先生のおちんちん、すごく良くて……あっ……♀" + CALLFUNC R + MSG 0x9d3d ; " ヘンになりそうなのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d3e ; "かすかにひっかかりのあった膣襞さえ、" + CALLFUNC R + MSG 0x9d3f ; "奥から溢れ出す愛液にこなされ、ピストンを滑らかにする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d40 ; "それでいて密着度合いは高く、ぬめりながらも" + CALLFUNC R + MSG 0x9d41 ; "強くペニスにまとわりついてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d42 ; "(き、気持ちいい……! 柔らかくてトロトロで、" + CALLFUNC R + MSG 0x9d43 ; " ……今にも精子を搾り取られそうになる……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d44 ; "「はぁっ……!」と護が息をつき、落ち着こうとしても" + CALLFUNC R + MSG 0x9d45 ; "それを紗夜は許してくれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d46 ; "快感に肥大した小陰唇が根元を抱き止め、" + CALLFUNC R + MSG 0x9d47 ; "挿入している部分は全てぐにゅぐにゅと粘膜に擦られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d48 ; "護は膝立ち立っているのも困難になり、" + CALLFUNC R + MSG 0x9d49 ; "思い切りペニスを膣奥に突き立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d4a ; "  ずにゅううううううっ……!!" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17894 + CALLFUNC VOICE + MSG 0x9d4b ; "「先生、私ッ……あぁっ、あぅ、あはぁ……♀" + CALLFUNC R + MSG 0x9d4c ; " あっ、あっ、先生のこと、どんどん好きになっちゃうっ♀" + CALLFUNC R + MSG 0x9d4d ; " はぁぁぁっ……ああっ、先生、ダメっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17895 + CALLFUNC VOICE + MSG 0x9d4e ; "「子宮っ……子宮下がっちゃいますっ……!" + CALLFUNC R + MSG 0x9d4f ; " これで赤ちゃん……んぁあっ♀ 赤ちゃん出来ますかっ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d50 ; "「出来る……出来るぞ!" + CALLFUNC R + MSG 0x9d51 ; " いや……作るんだ、いいなっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d52 ; "亀頭の力強さを感じた子宮が、" + CALLFUNC R + MSG 0x9d53 ; "ずりずりと下がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d54 ; "すぐに鈴口に独特の弾力がつたわり、" + CALLFUNC R + MSG 0x9d55 ; "二人の動きは加速していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17896 + CALLFUNC VOICE + MSG 0x9d56 ; "「ダメ……! あっ、私、すごく気持ちよくって……♀" + CALLFUNC R + MSG 0x9d57 ; " 何も考えられなくなってるのっ♀" + CALLFUNC R + MSG 0x9d58 ; " はぁっ……はぁぁぁっ……ああーーーーっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d59 ; "「うっ……そろそろ、排卵するんだね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17897 + CALLFUNC VOICE + MSG 0x9d5a ; "「はぁ、はぁ、私……もうっ……!!" + CALLFUNC R + MSG 0x9d5b ; " ああっ、先生、イッちゃうっ……♀ あっ、イクッ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17898 + CALLFUNC VOICE + MSG 0x9d5c ; "「あはぁぁぁぁン♀♀ あっ、あっ、卵子でちゃうっ♀" + CALLFUNC R + MSG 0x9d5d ; " 赤ちゃんの卵、つくっちゃいますっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17899 + CALLFUNC VOICE + MSG 0x9d5e ; "「あはぁぁぁぁっ! あ、排卵しちゃうっ!" + CALLFUNC R + MSG 0x9d5f ; " あ、ああン! はぁ、あっ、イクっ♀ あっ、イクぅ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d60 ; "  ドクンッ……♀♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d61 ; "最初のアクメで排卵する紗夜の腰を、" + CALLFUNC R + MSG 0x9d62 ; "護の両腕がしっかりと掴み、固定する。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17900 + CALLFUNC VOICE + MSG 0x9d63 ; "「あ……♀ あぁ、あぁ、あぁ……っ♀" + CALLFUNC R + MSG 0x9d64 ; " 紗夜、排卵しちゃいました……ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d65 ; "快感でうっとりとした表情の紗夜に口付け、" + CALLFUNC R + MSG 0x9d66 ; "護はスパートを掛け始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d67 ; "「いい娘だね、紗夜。" + CALLFUNC R + MSG 0x9d68 ; " 次は、僕の番だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d69 ; "最奥を小突き、子宮口をほぐすと" + CALLFUNC R + MSG 0x9d6a ; "重点的にそこばかりをいじくりまわす。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17901 + CALLFUNC VOICE + MSG 0x9d6b ; "「あっ♀ あっ♀ あぁぁぁン♀" + CALLFUNC R + MSG 0x9d6c ; " 先生っ、そこ……あっ、イイッ♀" + CALLFUNC R + MSG 0x9d6d ; " はぁ、はぁ、それ好きっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17902 + CALLFUNC VOICE + MSG 0x9d6e ; "「先生の熱いミルク欲しいのっ♀" + CALLFUNC R + MSG 0x9d6f ; " 子宮がごっくんしたいってっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d70 ; "「もうすぐできるからね……。" + CALLFUNC R + MSG 0x9d71 ; " はぁ、はぁ……もうすぐ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d72 ; "二人の間には何の障害もなく、心も身体も許された護は" + CALLFUNC R + MSG 0x9d73 ; "最も受精に適した状態の紗夜を思うままに抱いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17903 + CALLFUNC VOICE + MSG 0x9d74 ; "「きてきてっ♀♀" + CALLFUNC R + MSG 0x9d75 ; " 紗夜の子宮にびゅるびゅるって……♀" + CALLFUNC R + MSG 0x9d76 ; " はぁ、はぁ、はぁ……ん、うぁ……あはぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d77 ; "紗夜が息をする度、声を出す度に" + CALLFUNC R + MSG 0x9d78 ; "子宮も膣もきゅうきゅう締まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d79 ; "陰嚢にあるだけの精子を搾られ、" + CALLFUNC R + MSG 0x9d7a ; "鈴口に溜められた護はなりふり構わず叫ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d7b ; "叫ばずにいられないほどの圧倒的な快感だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d7c ; "「子宮のお口を開けるんだ、紗夜!" + CALLFUNC R + MSG 0x9d7d ; " 僕の精子を飲ませてあげるから!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17904 + CALLFUNC VOICE + MSG 0x9d7e ; "「あぁっ、先生、好きぃ♀ 大好きなのっ♀" + CALLFUNC R + MSG 0x9d7f ; " お口、ずっと開いてるからぁ、いっぱい飲ませてっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17905 + CALLFUNC VOICE + MSG 0x9d80 ; "「あっ!? イ……イクぅっ!?♀♀" + CALLFUNC R + MSG 0x9d81 ; " いやぁ、イッちゃうぅぅぅ♀" + CALLFUNC R + MSG 0x9d82 ; " あはぁぁーーーーっ、イクイクイクぅ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/11/護/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 2 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x9d83 ; "  びゅるるるるッ!! びゅるっ、びゅくぅっ!" + CALLFUNC R + MSG 0x9d84 ; "  びゅぐびゅぐびゅぅうっ……びゅるぅッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17906 + CALLFUNC VOICE + MSG 0x9d85 ; "「あっ……あぁっ、はぁっ、はぁあああぁっ♀♀" + CALLFUNC R + MSG 0x9d86 ; " 出てるっ……すごく出てますぅうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d87 ; "熱い樹液が子宮に注がれ、ドッと流れ込んだ精液が" + CALLFUNC R + MSG 0x9d88 ; "卵管までを浸し、染み込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/中出し/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17907 + CALLFUNC VOICE + MSG 0x9d89 ; "「赤ちゃんの素が入ってくるぅ♀♀" + CALLFUNC R + MSG 0x9d8a ; " 精子がいっぱいきてるのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d8b ; "護の射精は数秒ほど続き、精子が卵子に" + CALLFUNC R + MSG 0x9d8c ; "注がれるたびに、紗夜を爆発的なアクメが襲う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17908 + CALLFUNC VOICE + MSG 0x9d8d ; "「いやぁっ♀ いやぁ……っ、またイクっ♂♂" + CALLFUNC R + MSG 0x9d8e ; " 先生、私、また……あっ、イクイクっ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d8f ; "「うぅっ……ぼ、僕も、すごく射精してるよ……。" + CALLFUNC R + MSG 0x9d90 ; " こんなに気持ちいい射精は初めてだ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d91 ; "射精の律動に呼応するように、紗夜の膣襞も" + CALLFUNC R + MSG 0x9d92 ; "ペニスに絡み付き精液を絞り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d93 ; "完全に2つの性器が生殖のために" + CALLFUNC R + MSG 0x9d94 ; "1つの器官になった瞬間、幸福が全身を駆け巡る。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/中出し/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17909 + CALLFUNC VOICE + MSG 0x9d95 ; "「あぁっ、受精してるっ♀" + CALLFUNC R + MSG 0x9d96 ; " 先生の精子が、紗夜の卵子に入ってきてるっ♀♀" + CALLFUNC R + MSG 0x9d97 ; " 受精卵になっちゃうっ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d98 ; "「うあぁぁぁっ!? さ、紗夜っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9d99 ; "  びゅるるるっ……! びゅっ、びゅびゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d9a ; "亀頭に吸い付いた子宮口が、精液を吸い取り" + CALLFUNC R + MSG 0x9d9b ; "魂まで吸い取られそうに感じた護は" + CALLFUNC R + MSG 0x9d9c ; "慌てて亀頭を引き抜こうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9d9d ; "しかし、肉端は紗夜の子宮口に咥えられ" + CALLFUNC R + MSG 0x9d9e ; "引き抜くことが出来なかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/中出し+/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9d9f ; "「えっ!? あっ、さ、紗夜、離して!」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/中出し+/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17910 + CALLFUNC VOICE + MSG 0x9da0 ; "「ダメダメっ♂ もっと欲しいのっ♂" + CALLFUNC R + MSG 0x9da1 ; " 先生の精液、もっと飲まないと妊娠できないっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9da2 ; "「うくっ!? うっ、はぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9da3 ; "子宮口と膣肉に絞られ、尿道に残った精液まで" + CALLFUNC R + MSG 0x9da4 ; "吸い取られ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9da5 ; "袋が空になると、ようやく肉棒が膣口から離れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/引き抜き/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9da6 ; "  じゅるんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9da7 ; "自分の白濁まみれになっているペニスは、" + CALLFUNC R + MSG 0x9da8 ; "数日は勃起しないのではないかと思うほど萎びていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9da9 ; "「はぁぁぁっ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/護/引き抜き/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17911 + CALLFUNC VOICE + MSG 0x9daa ; "「はぁ、はぁ、はぁ……先生?" + CALLFUNC R + MSG 0x9dab ; " 紗夜は、これが大好きになりました♂" + CALLFUNC R + MSG 0x9dac ; " また、お願いできますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dad ; "媚びた目つきで護の身体を眺め回すと、" + CALLFUNC R + MSG 0x9dae ; "紗夜は「くすくす」と幸せそうに笑う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17912 + CALLFUNC VOICE + MSG 0x9daf ; "「うふふっ……♂" + CALLFUNC R + MSG 0x9db0 ; " やっぱり、あの頃にあなたと出会ってなくてよかったわ。" + CALLFUNC R + MSG 0x9db1 ; " こんなこと知ったら、勉強どころじゃないもの♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9db2 ; "「ふぅ、ふぅ……そう、ですね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17913 + CALLFUNC VOICE + MSG 0x9db3 ; "「くすっ……でも、今は、関係ないから……。" + CALLFUNC R + MSG 0x9db4 ; " もう1回……しましょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9db5 ; "「ええっ!? あっ、もう……何も出ませんけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9db6 ; "股間を隠し、後ずさる護を見て" + CALLFUNC R + MSG 0x9db7 ; "紗夜は子どもっぽく頬をぷくーっと膨らませた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17914 + CALLFUNC VOICE + MSG 0x9db8 ; "「まぁ……若いのにそんなこと言って。" + CALLFUNC R + MSG 0x9db9 ; " それじゃ、他の先生にお願いしようかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17915 + CALLFUNC VOICE + MSG 0x9dba ; "「紗夜と赤ちゃんを作る練習しませんかって」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9dbb ; "  くぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dbc ; "ペニスが抜けて閉じた膣口から、白い雫がこぼれ、" + CALLFUNC R + MSG 0x9dbd ; "たらたらと幾筋も流れ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dbe ; "妖しく微笑む紗夜を見ていた護は、" + CALLFUNC R + MSG 0x9dbf ; "再び頭を抱え、しゃがみこんでしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dc0 ; "「う、うわああああ!" + CALLFUNC R + MSG 0x9dc1 ; " ぼ、僕がんばりますから、" + CALLFUNC R + MSG 0x9dc2 ; " そんなことは仰らないで下さい!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17916 + CALLFUNC VOICE + MSG 0x9dc3 ; "「くすくすっ。それじゃ……続けましょう?" + CALLFUNC R + MSG 0x9dc4 ; " イッたばかりだから、今度は、もっと気持ちいいはずよ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dc5 ; "「どきっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dc6 ; "紗夜がぺろりと舌を出し、護を誘うと" + CALLFUNC R + MSG 0x9dc7 ; "吸い寄せられるように……ペニスが花弁にくっついた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17917 + CALLFUNC VOICE + MSG 0x9dc8 ; "「あぁっ……♂ 護♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dc9 ; "二人の身体は折り重なり、" + CALLFUNC R + MSG 0x9dca ; "再び禁断の教師プレイが始まった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/23 + +; 紗夜/制服/悪夢 +; RETURN: void +FUNC 5707 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夢の中" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1e62e8 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 5 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1e62e8 +0x1e62e8: + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x9dcb ; "口にショーツをくわえさせられた紗夜は、" + CALLFUNC R + MSG 0x9dcc ; "後輩の1人に愛を告げられていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/挿入前/虚ろ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dcd ; "「ボク……先輩のことが、ずっと好きだったんです。" + CALLFUNC R + MSG 0x9dce ; " なのに、あんな先生なんかと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17918 + CALLFUNC VOICE + MSG 0x9dcf ; "「んんぅ……ん、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dd0 ; "薬を嗅がされた紗夜は、まともに返事をすることもできない。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dd1 ; "「お、おい……ホントに、いいのか?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dd2 ; "「ここまできたら、ボクはやるよ。" + CALLFUNC R + MSG 0x9dd3 ; " 参加したくなければ、キミは見てるんだね」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dd4 ; "「そ、そんな……。" + CALLFUNC R + MSG 0x9dd5 ; " 俺もやりてぇよ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dd6 ; "「先輩に、ボクらの気持ちを伝えるんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dd7 ; "学生は取り出したペニスを握り締め。紗夜の肉穴に宛った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17919 + CALLFUNC VOICE + MSG 0x9dd8 ; "(ダメ……! お願いだから、入れないで……!" + CALLFUNC R + MSG 0x9dd9 ; " ここは、彼専用なの……。先生しか使っちゃダメなのよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dda ; "紗夜は首を左右に振って、抵抗してみせるが、" + CALLFUNC R + MSG 0x9ddb ; "それ以上のことは何もできない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17920 + CALLFUNC VOICE + MSG 0x9ddc ; "「ぅ……ふぅん、ん、んん……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ddd ; "「ボクの初めては、先輩にあげるって決めてたんだ。" + CALLFUNC R + MSG 0x9dde ; " だから、受け取ってもらうよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17921 + CALLFUNC VOICE + MSG 0x9ddf ; "(いやいや……! そんなの欲しくないったら!" + CALLFUNC R + MSG 0x9de0 ; " 子作りの練習は、先生だけって決めてたのに……)" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/挿入中/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9de1 ; "  ズチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17922 + CALLFUNC VOICE + MSG 0x9de2 ; "「んぅ! ん、んぅぅぅ……!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9de3 ; "「ああっ! せ、先輩ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9de4 ; "紗夜の膣肉に触れた学生は、あまりの心地良さに" + CALLFUNC R + MSG 0x9de5 ; "腰を震わせ、声を上げた。" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9de6 ; "「こ、これが、女の人の膣内なんだ……。" + CALLFUNC R + MSG 0x9de7 ; " うねうねしてて、すごく気持ちいいよ……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9de8 ; "  ずぷっ、ずちゅ、ずりゅ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17923 + CALLFUNC VOICE + MSG 0x9de9 ; "「ん……んふっ、んぅ……んく……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dea ; "「先輩……! 先輩……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/挿入中/虚ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17924 + CALLFUNC VOICE + MSG 0x9deb ; "「んぅ……ん、んむっ……ふぅん……ん、んん……。" + CALLFUNC R + MSG 0x9dec ; " くぅっ、うっ、ふぁ、ん、んうぅぅぅ……んっ、んぁ……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ded ; "「ハァハァ……先輩の膣内、気持ち良すぎるよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dee ; "紗夜の膣襞を味わうように、学生はゆっくりと" + CALLFUNC R + MSG 0x9def ; "ピストンを繰り返している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9df0 ; "やがて、紗夜の粘膜にも、うっとりするような" + CALLFUNC R + MSG 0x9df1 ; "甘い感覚が広がり始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17925 + CALLFUNC VOICE + MSG 0x9df2 ; "「ふぅん……ん、んぅ……んっ、んん……。" + CALLFUNC R + MSG 0x9df3 ; " ふぁ……ん、うぅ、くぅっ、ん、ふぅ……んん……」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9df4 ; "「先輩の膣内が、ボクのに馴染んできた……。" + CALLFUNC R + MSG 0x9df5 ; " ボクを受け入れ始めてるんだ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17926 + CALLFUNC VOICE + MSG 0x9df6 ; "「んっ、んっ、んんっ!" + CALLFUNC R + MSG 0x9df7 ; " ふぅん、ん、んぅ……うっ、ううん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9df8 ; "腰の動きが早まっていくと、紗夜の膣内が" + CALLFUNC R + MSG 0x9df9 ; "次第に熱を帯びていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9dfa ; "  ぐちゅ、ぐぷっ、ずちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17927 + CALLFUNC VOICE + MSG 0x9dfb ; "「ん、ん、んんっ! んぅ、ん、ううっ……。" + CALLFUNC R + MSG 0x9dfc ; " くぅん、ん、ふぅん!? んうっ、うっ、んんーっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9dfd ; "「す、好きだよ、先輩! 大好きだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9dfe ; "硬くて張りのある肉傘に膣襞を擦られて、" + CALLFUNC R + MSG 0x9dff ; "紗夜は瞬く間に絶頂へ上り詰めてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e00 ; "必死に堪えても、許容量を遥かに超える快感が、" + CALLFUNC R + MSG 0x9e01 ; "次々に押し寄せてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17928 + CALLFUNC VOICE + MSG 0x9e02 ; "「ふぅん、んっ、んんっ! んぅ、ふぅあ……ん、んむぅ!" + CALLFUNC R + MSG 0x9e03 ; " んぅ……んっ、んぁ……はっ、ん、くぅあんっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e04 ; "「イクよ、先輩! ボクの想いを受け取って!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17929 + CALLFUNC VOICE + MSG 0x9e05 ; "「んぅー、いぅ……うっ、いぁ……! はぁう、んん、い……!" + CALLFUNC R + MSG 0x9e06 ; " ううん、ふぅあっ、んっ、んんーっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/11/悪夢/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e07 ; "  ドビュウッ! ドプッ、ドプッ、グプッ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17930 + CALLFUNC VOICE + MSG 0x9e08 ; "「んんーっ!? ん、んふぅ! ふぅん、ん、んんーっ!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e09 ; "「う……あああああっ!" + CALLFUNC R + MSG 0x9e0a ; " ボクのセーシが吸い取られていくみたいだ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/中出し+/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e0b ; "  ドプッ、ドプッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17931 + CALLFUNC VOICE + MSG 0x9e0c ; "「ふぅ……うぅん……んふぅ、ん、んぅ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/中出し+/虚ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e0d ; "「ああああ……♂" + CALLFUNC R + MSG 0x9e0e ; " ボクの初めてを先輩に捧げられるなんて、" + CALLFUNC R + MSG 0x9e0f ; " 夢みたいだぁ……♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/引き抜き/虚ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e10 ; "  ズチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17932 + CALLFUNC VOICE + MSG 0x9e11 ; "「はぁ……ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e12 ; "ようやく口を解放されても、甘い声しか" + CALLFUNC R + MSG 0x9e13 ; "出すことができなかった。" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e14 ; "「ハッ、ハッ……。" + CALLFUNC R + MSG 0x9e15 ; " お、俺も……先輩に童貞を捧げるんだ!" + CALLFUNC R + MSG 0x9e16 ; " 告白して、俺のモノにする!」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e17 ; "「いい? 順番だからね?" + CALLFUNC R + MSG 0x9e18 ; " ボクも、もう一度、先輩と子作りするんだから」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e19 ; "「わかってるよ。交互にすればいいんだろ?" + CALLFUNC R + MSG 0x9e1a ; " 回復する時間だと思えば、どうってことないさ」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x9e1b ; "紗夜は学生2人に代わる代わる愛を告げられ、" + CALLFUNC R + MSG 0x9e1c ; "その熱い精を子宮の奥に、何度も注がれた。" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/全身/虚ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e1d ; "  じゅぷ、じゅぷ、ぬぷっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17933 + CALLFUNC VOICE + MSG 0x9e1e ; "「あっ……あっ、ああん……♂」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e1f ; "「う……こんなに射精したのに、" + CALLFUNC R + MSG 0x9e20 ; " 全然、チンポが鎮まらないよ……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e21 ; "「お、俺もだ……。" + CALLFUNC R + MSG 0x9e22 ; " 先輩としてると、何度でもやりたくなるな」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e23 ; "「先に先輩を孕ませた方が、お嫁さんにできるんだから、" + CALLFUNC R + MSG 0x9e24 ; " がんばらないとね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17934 + CALLFUNC VOICE + MSG 0x9e25 ; "(これは……夢……よね?" + CALLFUNC R + MSG 0x9e26 ; " だって、この子……護さんじゃないし……)" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e27 ; "「ああっ、先輩の膣内、気持ちよすぎる!" + CALLFUNC R + MSG 0x9e28 ; " もう、何回射精したか、わかんねぇよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17935 + CALLFUNC VOICE + MSG 0x9e29 ; "「ああん、あっ、どうし、て……?" + CALLFUNC R + MSG 0x9e2a ; " はぁ、はぁ、私には好きな人が……いるのに……」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e2b ; "「だからですよ。" + CALLFUNC R + MSG 0x9e2c ; " 俺らの想いを知って欲しかったんです」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e2d ; "「まあ、こんだけやっちゃったら、" + CALLFUNC R + MSG 0x9e2e ; " ボクらの方が先に、種を付けちゃうだろうけどね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17936 + CALLFUNC VOICE + MSG 0x9e2f ; "「はぁ、はぁ、そんな……あっ、あっ……ああん♂」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e30 ; "「うぅ……また、イクよ……♂" + CALLFUNC R + MSG 0x9e31 ; " 先輩、俺の子どもを産ませてあげるからね。" + CALLFUNC R + MSG 0x9e32 ; " 絶対に、受精させるから」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/全身/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17937 + CALLFUNC VOICE + MSG 0x9e33 ; "「あぁん、いやぁああああっ!" + CALLFUNC R + MSG 0x9e34 ; " はぁ、はぁ、やめて……やめてぇ!" + CALLFUNC R + MSG 0x9e35 ; " こんなことをしたって、私に想いは届かないわ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e36 ; "「俺、先輩が子ども好きだって知ってますよ。" + CALLFUNC R + MSG 0x9e37 ; " だから、俺の子どもだって、きっと好きに" + CALLFUNC R + MSG 0x9e38 ; " なってくれるはずです!」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/全身/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17938 + CALLFUNC VOICE + MSG 0x9e39 ; "「どうして、そんなことを……あっ、お願いだから、" + CALLFUNC R + MSG 0x9e3a ; " やめなさい! ああっ、私には好きな人が……!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e3b ; "「ああっ、でるぅぅぅぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/11/悪夢/全身中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e3c ; "  ドクッ……ドクッ、ドクンッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17939 + CALLFUNC VOICE + MSG 0x9e3d ; "「いやあああああっ!」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e3e ; "「うぅ……うああああ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/全身中出し+/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e3f ; "  ビュ……ビュグゥ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17941 + CALLFUNC VOICE + MSG 0x9e40 ; "「はぁ、はぁ、うう……、す、すごい射精……♂" + CALLFUNC R + MSG 0x9e41 ; " あなたの想いが、直接、子宮に伝わってくる……♂」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e42 ; "「先輩、好きです……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17942 + CALLFUNC VOICE + MSG 0x9e43 ; "「んん……はぁぁぁん♂" + CALLFUNC R + MSG 0x9e44 ; " びゅくびゅくって、子宮に射精してる……♂" + CALLFUNC R + MSG 0x9e45 ; " はぁ、あっ、熱い……」" + CALLFUNC A + S_PUSH "イベント/紗夜/11/悪夢/全身引き抜き/虚ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9e46 ; "  じゅるん……" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e47 ; "「はぁぁぁぁ……スッキリした……♂" + CALLFUNC R + MSG 0x9e48 ; " 先輩、妊娠したかな?」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e49 ; "「これだけ中出ししたんだから、絶対出来てるよ。" + CALLFUNC R + MSG 0x9e4a ; " 産まれてくる子の父親は、ボクら2人のどちらかだね」" + CALLFUNC A + S_PUSH "学生B" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e4b ; "「楽しみだな」" + CALLFUNC A + S_PUSH "学生A" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e4c ; "「そうだね。どちらの想いが先輩に届いたのか……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17943 + CALLFUNC VOICE + MSG 0x9e4d ; "(……これは、夢……。" + CALLFUNC R + MSG 0x9e4e ; " きっと、護さんが助けに来てくれる……。" + CALLFUNC R + MSG 0x9e4f ; " きっと……きっ……と……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x9e50 ; "悪夢から目覚めた紗夜は、その恐怖と快感の余韻で、" + CALLFUNC R + MSG 0x9e51 ; "全身が汗で濡れていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17944 + CALLFUNC VOICE + MSG 0x9e52 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17945 + CALLFUNC VOICE + MSG 0x9e53 ; "「私……制服を着たまま、眠ってしまったのね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17946 + CALLFUNC VOICE + MSG 0x9e54 ; "「もう……護さんが来てくれないから、" + CALLFUNC R + MSG 0x9e55 ; " おかしな夢を見ちゃったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e56 ; "紗夜は制服を脱ぎ捨て、ネグリジェに着替えると、" + CALLFUNC R + MSG 0x9e57 ; "汗を流すために、大浴場へと向かった――。" + CALLFUNC A + PUSH 2 + PUSH 5 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/制服/悪夢 +EOF シナリオ\紗夜/護/23.jaf + +; 紗夜/護/エンディング +; RETURN: void +FUNC 5708 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e58 ; "「それで、大事なお話って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e59 ; "護は紗夜に呼び出され、" + CALLFUNC R + MSG 0x9e5a ; "部屋の中にやってきていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17947 + CALLFUNC VOICE + MSG 0x9e5b ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e5c ; "紗夜はいつもより少しだけ落ち着いた様子で、" + CALLFUNC R + MSG 0x9e5d ; "優しく護を見つめると、艶めく唇を開く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17948 + CALLFUNC VOICE + MSG 0x9e5e ; "「あのね、護。私……妊娠したみたいなの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e5f ; "「奥様が……ご懐妊!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e60 ; "どれだけ紗夜が子どもを望んでいたか" + CALLFUNC R + MSG 0x9e61 ; "知っている護は、素直にそれを喜んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e62 ; "「お、おめでとうございます!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17949 + CALLFUNC VOICE + MSG 0x9e63 ; "「ええ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e64 ; "「良かったですね……" + CALLFUNC R + MSG 0x9e65 ; " 待望の赤ちゃんじゃないですか!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e66 ; "紗夜の手を取り、握って持ち上げると" + CALLFUNC R + MSG 0x9e67 ; "それを軽くぶんぶんと振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e68 ; "それからハッと我に返ると、" + CALLFUNC R + MSG 0x9e69 ; "護はその手を離そうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e6a ; "……しかし、その手は離れず、" + CALLFUNC R + MSG 0x9e6b ; "紗夜に硬く握り締められている。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e6c ; "「奥様……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17950 + CALLFUNC VOICE + MSG 0x9e6d ; "「ありがとう、護さん。" + CALLFUNC R + MSG 0x9e6e ; " いいえ……これからは、" + CALLFUNC R + MSG 0x9e6f ; " パパになるのですから、旦那様かしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e70 ; "「え……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e71 ; "紗夜の微笑みの意味がわからず、" + CALLFUNC R + MSG 0x9e72 ; "しばらくボーッとしてしまう護。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9e73 ; "そんな護を、紗夜はただ、" + CALLFUNC R + MSG 0x9e74 ; "愛しそうに見つめるだけだった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e75 ; "「い、今なんとおっしゃったのですか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17951 + CALLFUNC VOICE + MSG 0x9e76 ; "「護さん……パパになるのよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e77 ; "「パパ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e78 ; "ようやく、呼び出しの本当の意味を知って、" + CALLFUNC R + MSG 0x9e79 ; "護は顔を真っ赤にする。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e7a ; "「も……、もしかして、" + CALLFUNC R + MSG 0x9e7b ; " 奥様のお腹の子って……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17952 + CALLFUNC VOICE + MSG 0x9e7c ; "「あなたの子です」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e7d ; "「っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e7e ; "護は紗夜から手を離すと、" + CALLFUNC R + MSG 0x9e7f ; "額を地面に付け、土下座した。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e80 ; "「も、申し訳ございません、奥様!" + CALLFUNC R + MSG 0x9e81 ; " 僕はっ、と、とんでもないことを!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e82 ; "頭を上げられず、何度も何度も" + CALLFUNC R + MSG 0x9e83 ; "額を床に擦りつける護を、" + CALLFUNC R + MSG 0x9e84 ; "紗夜は困ったような笑顔で見下ろす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17953 + CALLFUNC VOICE + MSG 0x9e85 ; "「顔を上げて、護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e86 ; "「で、ですが……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17954 + CALLFUNC VOICE + MSG 0x9e87 ; "「あなたは、私を身籠もらせたことを、" + CALLFUNC R + MSG 0x9e88 ; " 後悔しているのですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17955 + CALLFUNC VOICE + MSG 0x9e89 ; "「私は、今、とても幸せなのですよ?" + CALLFUNC R + MSG 0x9e8a ; " そうなるように願っていたのですから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e8b ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e8c ; "慈悲深い言葉に、ゆっくりと頭を上げると、" + CALLFUNC R + MSG 0x9e8d ; "護は涙目で紗夜を見上げた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e8e ; "「……僕も嬉しいです」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e8f ; "「奥様が、僕の子を宿してくださって……、" + CALLFUNC R + MSG 0x9e90 ; " まるでっ……夢を見ているみたいで……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17956 + CALLFUNC VOICE + MSG 0x9e91 ; "「くすっ、よかった♀" + CALLFUNC R + MSG 0x9e92 ; " さ、祝福してくださいな。" + CALLFUNC R + MSG 0x9e93 ; " 私と……私達の子を」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e94 ; "手を差し伸べられ、それを掴む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e95 ; "護は立ち上がると、震える指で紗夜を抱き締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e96 ; "「良かった……紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17957 + CALLFUNC VOICE + MSG 0x9e97 ; "「ええ。ええ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e98 ; "きつく抱き締められながら、紗夜もまた、" + CALLFUNC R + MSG 0x9e99 ; "護の背へと手を伸ばし、二人はきつく抱き合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9e9a ; "そして、静かに唇を重ねた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17958 + CALLFUNC VOICE + MSG 0x9e9b ; "「……ふふ……♀" + CALLFUNC R + MSG 0x9e9c ; " しばらく、外で時間を潰してもらえるかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17959 + CALLFUNC VOICE + MSG 0x9e9d ; "「主人にこのことを、" + CALLFUNC R + MSG 0x9e9e ; " 正式にお話したいと思います」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9e9f ; "「だ、旦那様に……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ea0 ; "条件反射で怯える護の額に額をつけると、" + CALLFUNC R + MSG 0x9ea1 ; "紗夜は自分に言い聞かせるように呟く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17960 + CALLFUNC VOICE + MSG 0x9ea2 ; "「ええっ。私が妊娠したことと、" + CALLFUNC R + MSG 0x9ea3 ; " その父親があなたであることを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ea4 ; "間近で見つめる紗夜は、出会った日と変わらず、" + CALLFUNC R + MSG 0x9ea5 ; "いや、それ以上に美しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ea6 ; "護は、紗夜が心を決めたことを知ると" + CALLFUNC R + MSG 0x9ea7 ; "少しだけ迷って……うなずいた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ea8 ; "「わ、わかりました。ではその後、" + CALLFUNC R + MSG 0x9ea9 ; " 僕からも旦那様にお話します」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17961 + CALLFUNC VOICE + MSG 0x9eaa ; "「しっかりね、パパ♀" + CALLFUNC R + MSG 0x9eab ; " 頼りにしています……、ちゅっ♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9eac ; "頬に触れる唇の感触、" + CALLFUNC R + MSG 0x9ead ; "そして紗夜のお腹に芽生えた新しい生命。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eae ; "護はめまぐるしく変化していく世界が、" + CALLFUNC R + MSG 0x9eaf ; "キラキラと光を受けて輝いているのに気付いて" + CALLFUNC R + MSG 0x9eb0 ; "笑ってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eb1 ; "(旦那様には怒られるだろうな……、" + CALLFUNC R + MSG 0x9eb2 ; " 下手したらクビかも……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eb3 ; "(だけど、僕は奥様を……紗夜を……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eb4 ; "「さて、筋トレでもやっておこうかな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eb5 ; "紗夜に指定された時間は、" + CALLFUNC R + MSG 0x9eb6 ; "そう長くはないが短くもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eb7 ; "手持ち無沙汰になった護は、一騎に殴られる事も" + CALLFUNC R + MSG 0x9eb8 ; "覚悟して、少しでも身体を解しておこうと、" + CALLFUNC R + MSG 0x9eb9 ; "河畔にやってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eba ; "(ま、たぶん無駄だと思うけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9ebb ; "  ザッ、ザッ、ザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ebc ; "小石を踏みしめて歩くと、心地良い風が吹く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ebd ; "どこまでも広がる河畔を眺めながら、" + CALLFUNC R + MSG 0x9ebe ; "護は「ふぅ」と息をつく。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ebf ; "(あと少しで、ここを渡れてたのにな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ec0 ; "写真を求めて、嵐の中山道を走った日。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ec1 ; "護はこの近くの崖で転落し、" + CALLFUNC R + MSG 0x9ec2 ; "せっかく手にした写真をなくした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ec3 ; "(ここだ、ここ。この辺りでずるっと滑って)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ec4 ; "(あれだけバカみたいに走って、" + CALLFUNC R + MSG 0x9ec5 ; " 肝心なものだけおっことすなんて……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ec6 ; "「叶うなら、あの写真。" + CALLFUNC R + MSG 0x9ec7 ; " 奥様に……届けてあげたかったな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ec8 ; "今はもう、どこにあるかはわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ec9 ; "それでも、あれは先代当主と紗夜の" + CALLFUNC R + MSG 0x9eca ; "とても大切なものだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ecb ; "「……情けない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ecc ; "手を開き、それを閉じ、開き、" + CALLFUNC R + MSG 0x9ecd ; "自己嫌悪を持て余す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ece ; "すると、歩く護のこめかみに" + CALLFUNC R + MSG 0x9ecf ; "謎の黒い紐がぶつかった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ed0 ; "「わぷっ!? な、なんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ed1 ; "それはボロボロになった合成繊維のようで、" + CALLFUNC R + MSG 0x9ed2 ; "真上に広がる木々の間に繋がっている。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ed3 ; "「誰だよ、こんな木の上に" + CALLFUNC R + MSG 0x9ed4 ; " ゴミを捨てるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9ed5 ; "  ぐっ、ぐぐっ……" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x9ed6 ; "興味半分で、千切れかけの黒紐を引くと" + CALLFUNC R + MSG 0x9ed7 ; "ドサリと顔の上に何かが降って来る。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ed8 ; "「こ、これは……!!" + CALLFUNC R + MSG 0x9ed9 ; " 僕が無くしたリュックじゃないか……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eda ; "護は、木の枝に引っかかっていた布袋の" + CALLFUNC R + MSG 0x9edb ; "泥を払うと、それをぎゅっと握り締めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9edc ; "そして、慌ててチャックを開ける。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9edd ; "「!! ……あった……!" + CALLFUNC R + MSG 0x9ede ; " やったああああぁああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9edf ; "少し端が濡れているものの、" + CALLFUNC R + MSG 0x9ee0 ; "探し出したままの写真が見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ee1 ; "護はリュックを抱くと、" + CALLFUNC R + MSG 0x9ee2 ; "今度こそ落としたりしないように駆け出した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17962 + CALLFUNC VOICE + MSG 0x9ee3 ; "「そ、それじゃあ、お父様との写真が" + CALLFUNC R + MSG 0x9ee4 ; " 見つかったのね……!」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ee5 ; "「そうです!" + CALLFUNC R + MSG 0x9ee6 ; " どうか、お受け取りください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ee7 ; "一騎、紗夜、護の他に、事前に呼び出しを受けた" + CALLFUNC R + MSG 0x9ee8 ; "藪井、篠原、舟木が部屋に勢ぞろいしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ee9 ; "全員が、突然部屋にやってきた護に驚き、" + CALLFUNC R + MSG 0x9eea ; "護が抱いた泥だらけのリュックの中身に驚く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17963 + CALLFUNC VOICE + MSG 0x9eeb ; "「まさか……そんなことが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eec ; "紗夜にとっては、もう永遠に見ることも無いと" + CALLFUNC R + MSG 0x9eed ; "諦めていた写真だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17964 + CALLFUNC VOICE + MSG 0x9eee ; "「……大切に。大切に、するわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9eef ; "震える指で写真を受け取り、" + CALLFUNC R + MSG 0x9ef0 ; "そっと胸を抱き締める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ef1 ; "「なるほど……それが、" + CALLFUNC R + MSG 0x9ef2 ; " 奥様の宝物というわけですか……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17965 + CALLFUNC VOICE + MSG 0x9ef3 ; "「ええ。私と父との、かけがえのない宝物です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17966 + CALLFUNC VOICE + MSG 0x9ef4 ; "「ふふ……お父様……。おかえりなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ef5 ; "涙ぐみ、目尻に滲んだそれを" + CALLFUNC R + MSG 0x9ef6 ; "そっと人差し指で拭う紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ef7 ; "紗夜が泣き笑いしていると、" + CALLFUNC R + MSG 0x9ef8 ; "藪井がひょっこりと顔を出し、言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ef9 ; "「そうそう。おめでたいことでしたら、" + CALLFUNC R + MSG 0x9efa ; " もう一つございますぞ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17967 + CALLFUNC VOICE + MSG 0x9efb ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9efc ; "封書を取り戻し、丁寧に折りたたんだ後、" + CALLFUNC R + MSG 0x9efd ; "紗夜は一騎の前に立つ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17968 + CALLFUNC VOICE + MSG 0x9efe ; "「あなたに、言わなくてはならないことが」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9eff ; "「……身籠ったのだな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f00 ; "薄々何を言われるか、わかっていたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f01 ; "一騎はあっさりと事実を呟き、" + CALLFUNC R + MSG 0x9f02 ; "紗夜がそれを肯定する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17969 + CALLFUNC VOICE + MSG 0x9f03 ; "「はい。それで、お腹の子の父親は……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f04 ; "「おめでとう、紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17970 + CALLFUNC VOICE + MSG 0x9f05 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f06 ; "一騎は、紗夜が言いかけた言葉に" + CALLFUNC R + MSG 0x9f07 ; "祝いの言葉を重ね、打ち消す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f08 ; "そして、全てわかっているという" + CALLFUNC R + MSG 0x9f09 ; "穏やかな表情で紗夜を見上げた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f0a ; "「神代家の血を引いている子なら、" + CALLFUNC R + MSG 0x9f0b ; " それでいい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17971 + CALLFUNC VOICE + MSG 0x9f0c ; "「あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f0d ; "ベッドの上の一騎と、側に立つ紗夜と。" + CALLFUNC R + MSG 0x9f0e ; "二人を見ていた舟木が、護の腕を肘で突く。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f0f ; "「これで一安心だな」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f10 ; "「え、ええ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x9f11 ; "部屋にいた全員がいなくなった後、" + CALLFUNC R + MSG 0x9f12 ; "新しく響子が一騎を訪ねて来ていた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17972 + CALLFUNC VOICE + MSG 0x9f13 ; "「期日は過ぎたわ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f14 ; "「ああ、そうだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f15 ; "今までもそうだったように、" + CALLFUNC R + MSG 0x9f16 ; "響子は一騎に一切の情けをかけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f17 ; "あくまで、大事なのは紗夜であって" + CALLFUNC R + MSG 0x9f18 ; "あなたではないといわんばかりの冷たい語気に、" + CALLFUNC R + MSG 0x9f19 ; "一騎はかすかにゾクリとした。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17973 + CALLFUNC VOICE + MSG 0x9f1a ; "「紗夜の赤ちゃんが、どちらの性別でも" + CALLFUNC R + MSG 0x9f1b ; " あなたの処遇は変わらない。" + CALLFUNC R + MSG 0x9f1c ; " 覚悟を決めることね」" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17974 + CALLFUNC VOICE + MSG 0x9f1d ; "「言いたいことがあるなら聞くわ。" + CALLFUNC R + MSG 0x9f1e ; " でも、聞くだけよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f1f ; "反論を許さない事後通知を、" + CALLFUNC R + MSG 0x9f20 ; "一騎は一人で受け止め、俯きながら呟く。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f21 ; "「最後に、護に……あいつに" + CALLFUNC R + MSG 0x9f22 ; " 会わせてくれないか?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17975 + CALLFUNC VOICE + MSG 0x9f23 ; "「いいわ。呼んできてあげる。" + CALLFUNC R + MSG 0x9f24 ; " それで私の仕事は終わりね」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f25 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f26 ; "沈黙の中、響子が扉を開け、外へ出て行く。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x9f27 ; "  ……バタンッ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f28 ; "重い戸が再び閉まると、" + CALLFUNC R + MSG 0x9f29 ; "一騎は苦笑し、それきり身動き一つしない。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f2a ; "(ついに旦那様と二人きりだ。" + CALLFUNC R + MSG 0x9f2b ; " 本当のことを言わなくちゃ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f2c ; "拳を握り締め、深呼吸をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f2d ; "それから護は、迷うことなく扉を開けた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/主の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f2e ; "「護、待っていたぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17976 + CALLFUNC VOICE + MSG 0x9f2f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f30 ; "一騎と紗夜が離れて並び、" + CALLFUNC R + MSG 0x9f31 ; "その間に護が進んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f32 ; "護がベッドの脇に立つと、" + CALLFUNC R + MSG 0x9f33 ; "紗夜が嬉しそうに眉を下げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17977 + CALLFUNC VOICE + MSG 0x9f34 ; "「来てくれたのね、護さん」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17978 + CALLFUNC VOICE + MSG 0x9f35 ; "「私もいるわよ。悪いわね、" + CALLFUNC R + MSG 0x9f36 ; " 大事な時に立ち会っちゃって」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f37 ; "「いえ、大丈夫です。そこにいてください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f38 ; "思えば、一騎に響子、そして紗夜は" + CALLFUNC R + MSG 0x9f39 ; "誰もが皆、護よりも年上だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f3a ; "自分が小僧に過ぎないことを理解した上で、" + CALLFUNC R + MSG 0x9f3b ; "護はそれでも真実を告げることにした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f3c ; "「旦那様、僕は……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f3d ; "「紗夜……。" + CALLFUNC R + MSG 0x9f3e ; " 村の大火事を憶えているか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f3f ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f40 ; "決して護を無視したわけではなく、" + CALLFUNC R + MSG 0x9f41 ; "語る必要がないといった風に、一騎が切り出した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17979 + CALLFUNC VOICE + MSG 0x9f42 ; "「ええ。それはもちろん……。" + CALLFUNC R + MSG 0x9f43 ; " でもどうして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f44 ; "不思議そうな紗夜をジッと見つめると、" + CALLFUNC R + MSG 0x9f45 ; "一騎はゆっくりと語り出した。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f46 ; "「あの大火事で、お前の父君が救ったのが、" + CALLFUNC R + MSG 0x9f47 ; " 護と琴音だ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17980 + CALLFUNC VOICE + MSG 0x9f48 ; "「二人を……、お父様が!?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f49 ; "「あの日、私が見るなと言った焼死体……" + CALLFUNC R + MSG 0x9f4a ; " 子供らを守り、倒れていた男」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f4b ; "「父君は……逃げ遅れた護と琴音を庇って、" + CALLFUNC R + MSG 0x9f4c ; " そして亡くなられたのだ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f4d ; "「ぼ、僕達は、奥様のお父上様に" + CALLFUNC R + MSG 0x9f4e ; " 助けられていたのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f4f ; "驚愕の事実に、二人は目を丸くする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17981 + CALLFUNC VOICE + MSG 0x9f50 ; "「どうしてお父様が、村に……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f51 ; "紗夜の疑問には答えないまま、" + CALLFUNC R + MSG 0x9f52 ; "一騎は更に真実を語る。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f53 ; "「父君は、遺体の損傷が酷かったので、" + CALLFUNC R + MSG 0x9f54 ; " 私の方で葬らせてもらった」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f55 ; "「だが遺骨は、村でちゃんと管理してもらっている」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17982 + CALLFUNC VOICE + MSG 0x9f56 ; "「あぁ……、お父様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f57 ; "顔を覆い、膝を床につくと紗夜は" + CALLFUNC R + MSG 0x9f58 ; "喜びの余り涙を流す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17983 + CALLFUNC VOICE + MSG 0x9f59 ; "「良かった……、お父様は、今も、" + CALLFUNC R + MSG 0x9f5a ; " 私のそばにいてくださったのね……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f5b ; "「ああ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f5c ; "嗚咽し、大人の女性としてではなく" + CALLFUNC R + MSG 0x9f5d ; "一人の娘として泣きじゃくる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f5e ; "そんな紗夜を、一騎は優しい目で見つめる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f5f ; "(恐らく、最後の良心だったんだろう。" + CALLFUNC R + MSG 0x9f60 ; " 父君なりのな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f61 ; "そしてそれは、護もまた同じだった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f62 ; "(あのお墓は、もうなくなってしまったけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f63 ; "(先代は、ちゃんと……お奥様の元に、" + CALLFUNC R + MSG 0x9f64 ; " 戻ってらしたんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f65 ; "山道の上で見た、主の無い墓は" + CALLFUNC R + MSG 0x9f66 ; "とても寂しげに見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f67 ; "しかし、今度建て直す時にはきっと、" + CALLFUNC R + MSG 0x9f68 ; "温かな場所になるだろうと護は思った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17984 + CALLFUNC VOICE + MSG 0x9f69 ; "「言う事は、それだけでいいの?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f6a ; "「ああ。十分だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f6b ; "響子は一騎の顔を見つめると、" + CALLFUNC R + MSG 0x9f6c ; "気付かれないようそっと微笑む。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17985 + CALLFUNC VOICE + MSG 0x9f6d ; "(くすっ……良いところあるじゃない。" + CALLFUNC R + MSG 0x9f6e ; " さすが、神代家の当主ね)" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17986 + CALLFUNC VOICE + MSG 0x9f6f ; "(でも、その血を継ぐ彼女が、生涯で一番" + CALLFUNC R + MSG 0x9f70 ; " 愛した男は、あなたではなかったけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f71 ; "余計なことを言わず、黙って去ろうとする" + CALLFUNC R + MSG 0x9f72 ; "一騎を止める理由はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f73 ; "響子は腰に手を当て、" + CALLFUNC R + MSG 0x9f74 ; "これからのことについて説明を加える。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17987 + CALLFUNC VOICE + MSG 0x9f75 ; "「じゃあ行きましょ。歩けるようになるまでは" + CALLFUNC R + MSG 0x9f76 ; " アパートくらい貸してあげるけど、" + CALLFUNC R + MSG 0x9f77 ; " ……あとは自分でなんとかなさい」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f78 ; "「フッ……助かるよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f79 ; "「だ、旦那様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f7a ; "響子に促され、部屋を出て行こうとした" + CALLFUNC R + MSG 0x9f7b ; "一騎を、護が呼び止めた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f7c ; "「……なんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f7d ; "振り返らずに、背中で答える一騎に" + CALLFUNC R + MSG 0x9f7e ; "駆け寄ると、護は覚悟を決めて言い放つ。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f7f ; "「奥様の、お腹の子は……!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f80 ; "「言ったはずだぞ、護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f81 ; "「えっ……?」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f82 ; "「紗夜のことは、お前に任せる……とな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f83 ; "よろよろと車椅子に座り、" + CALLFUNC R + MSG 0x9f84 ; "舟木の助けを借りて準備を済ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f85 ; "そこで、ようやく一騎が護の顔を見た。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f86 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f87 ; "「これからも、紗夜のことを見守ってやってくれ。" + CALLFUNC R + MSG 0x9f88 ; " 私が言えた義理ではないがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f89 ; "護がうなずくと、一騎はぐるりと部屋を見渡して" + CALLFUNC R + MSG 0x9f8a ; "自分の側近達に声を掛ける。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f8b ; "「篠原、藪井。" + CALLFUNC R + MSG 0x9f8c ; " お前達は、私が雇った人間だ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f8d ; "「私がここを去ることになれば、" + CALLFUNC R + MSG 0x9f8e ; " 仕事は終わりになる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f8f ; "それを二人も知っていたのか、" + CALLFUNC R + MSG 0x9f90 ; "特に目立った反応は無かった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f91 ; "「これまでの報酬さえ頂ければ、" + CALLFUNC R + MSG 0x9f92 ; " 私はそれで構わんがね」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f93 ; "(莉々子様もついでに頂きたいところじゃが、" + CALLFUNC R + MSG 0x9f94 ; " 一騎が居なくなる以上、それは無理じゃからな)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f95 ; "「仕方ありません。" + CALLFUNC R + MSG 0x9f96 ; " 私もそれで異論はありませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f97 ; "少ししょげている藪井と、" + CALLFUNC R + MSG 0x9f98 ; "表情一つ変えない篠原を交互に見やり、" + CALLFUNC R + MSG 0x9f99 ; "一騎は重い溜め息をついた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f9a ; "「そうか。では、早速、身支度を済ませてくれ。" + CALLFUNC R + MSG 0x9f9b ; " 直ぐにでも屋敷を出るぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9f9c ; "「……だ、旦那様、俺は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f9d ; "長い間、一騎と共に過ごしてきた舟木が" + CALLFUNC R + MSG 0x9f9e ; "何かを言いかけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9f9f ; "一騎は静かに首を横に振り、" + CALLFUNC R + MSG 0x9fa0 ; "それを聞く前に笑う。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fa1 ; "「舟木。玄関まで椅子を押してくれ。" + CALLFUNC R + MSG 0x9fa2 ; " お前に頼む、最後の仕事だ。" + CALLFUNC R + MSG 0x9fa3 ; " 頼んだぞ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fa4 ; "「……っ、かしこまりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x9fa5 ; "舟木に車椅子を押され、" + CALLFUNC R + MSG 0x9fa6 ; "部屋を出て行く一騎。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fa7 ; "それに続くように、藪井も肉を揺すって" + CALLFUNC R + MSG 0x9fa8 ; "廊下へと付いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fa9 ; "ただ一人、部屋に残った篠原は" + CALLFUNC R + MSG 0x9faa ; "紗夜へと近づき、耳打ちした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fab ; "「奥様。私を雇っては頂けませんか?" + CALLFUNC R + MSG 0x9fac ; " 今まで以上の働きをお約束しますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17988 + CALLFUNC VOICE + MSG 0x9fad ; "「くすっ……。" + CALLFUNC R + MSG 0x9fae ; " あなたに、私の新しい主人の" + CALLFUNC R + MSG 0x9faf ; " 言うことが聞けるのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fb0 ; "そっと篠原の肩を押し戻し、" + CALLFUNC R + MSG 0x9fb1 ; "柔らかく拒絶する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fb2 ; "紗夜の微笑みに、篠原は怪訝な顔になる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fb3 ; "「新しい……主人?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17989 + CALLFUNC VOICE + MSG 0x9fb4 ; "「お腹の子の父親です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fb5 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fb6 ; "察するところがあったのか、" + CALLFUNC R + MSG 0x9fb7 ; "篠原はすぐに護を見た。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fb8 ; "「まさか……キミなのか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17990 + CALLFUNC VOICE + MSG 0x9fb9 ; "「そうよ。この子が、私の新しい主人。" + CALLFUNC R + MSG 0x9fba ; " 神代家の権利は、全て、この子に譲ります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fbb ; "「なっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fbc ; "護の背後から、そっと両肩に手を置くと" + CALLFUNC R + MSG 0x9fbd ; "紗夜は慌てふためく篠原を見据える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fbe ; "その目に迷いは無く、" + CALLFUNC R + MSG 0x9fbf ; "これが決定事項であることを告げていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fc0 ; "「奥様、正気ですか!?" + CALLFUNC R + MSG 0x9fc1 ; " 身元も知れぬ者を、当主にするなど!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fc2 ; "いつもの冷静な仮面を投げ捨てでも、" + CALLFUNC R + MSG 0x9fc3 ; "紗夜を詰問せずにいられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fc4 ; "そんな篠原の動揺は、" + CALLFUNC R + MSG 0x9fc5 ; "紗夜にとって何ら心を揺らす出来事ではなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17991 + CALLFUNC VOICE + MSG 0x9fc6 ; "「この子は、神代護。私の夫になる人です。" + CALLFUNC R + MSG 0x9fc7 ; " それ以上でも、それ以下でもありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fc8 ; "「くっ……こんなこと、馬鹿げている!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17992 + CALLFUNC VOICE + MSG 0x9fc9 ; "「馬鹿げてなんかいません。" + CALLFUNC R + MSG 0x9fca ; " 兼田家も、それを認めているんですもの」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fcb ; "「…………!!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17993 + CALLFUNC VOICE + MSG 0x9fcc ; "「そう言うこと♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fcd ; "兼田の名前を聞いた瞬間、" + CALLFUNC R + MSG 0x9fce ; "篠原の顔色が凍りついた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fcf ; "(兼田まで……手中に収めたというのか、" + CALLFUNC R + MSG 0x9fd0 ; " このガキが……!?)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fd1 ; "(一体どうやって……! クソッ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fd2 ; "全てが敵に回った状況の中、" + CALLFUNC R + MSG 0x9fd3 ; "孤立無援であることを理解した" + CALLFUNC R + MSG 0x9fd4 ; "篠原はただ、護を睨むことしか出来ない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17994 + CALLFUNC VOICE + MSG 0x9fd5 ; "「篠原くん。" + CALLFUNC R + MSG 0x9fd6 ; " 私があなたに頼むことはもう何もありません。" + CALLFUNC R + MSG 0x9fd7 ; " ここから、出て行ってくれること以外は」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fd8 ; "「後悔しますよ。" + CALLFUNC R + MSG 0x9fd9 ; " 私を敵に回したことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fda ; "吼える篠原は、響子がクスクスと" + CALLFUNC R + MSG 0x9fdb ; "面白おかしそうに笑う声を聞いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fdc ; "そして、ぐっと奥歯を噛み締める。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17995 + CALLFUNC VOICE + MSG 0x9fdd ; "「やめなさい、篠原。" + CALLFUNC R + MSG 0x9fde ; " アンタみたいな小者、私のさじ加減1つで、" + CALLFUNC R + MSG 0x9fdf ; " どうにでもなっちゃうんだから」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17996 + CALLFUNC VOICE + MSG 0x9fe0 ; "「紗夜は私の親友だし、" + CALLFUNC R + MSG 0x9fe1 ; " 琴音ちゃんも莉々子ちゃんも" + CALLFUNC R + MSG 0x9fe2 ; " 私の大切なお友達なの」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17997 + CALLFUNC VOICE + MSG 0x9fe3 ; "「手を出せばどうなるか……、" + CALLFUNC R + MSG 0x9fe4 ; " わかっているのはあなたじゃない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fe5 ; "響子にそこまでの権力があったことを" + CALLFUNC R + MSG 0x9fe6 ; "知らなかった護は、ただポカーンとしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fe7 ; "すると、当の響子から熱烈なウインクが" + CALLFUNC R + MSG 0x9fe8 ; "送られてくる。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17998 + CALLFUNC VOICE + MSG 0x9fe9 ; "「それに、護くんも♀" + CALLFUNC R + MSG 0x9fea ; " 私の大事な大事な人だから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9feb ; "「えっ!? ぼ、僕もですか!?」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17999 + CALLFUNC VOICE + MSG 0x9fec ; "「そうよぉ。だから……、篠原。" + CALLFUNC R + MSG 0x9fed ; " 私がアンタにつく理由なんて、微塵もないの」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9fee ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9fef ; "護に向けられるあたたかい視線の十分の一も、" + CALLFUNC R + MSG 0x9ff0 ; "篠原へ注がれるそれは優しくない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ff1 ; "響子は唇を人差し指で撫で、" + CALLFUNC R + MSG 0x9ff2 ; "完全に見下した表情で言った。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18000 + CALLFUNC VOICE + MSG 0x9ff3 ; "「これ以上、何かしようと思うのなら、" + CALLFUNC R + MSG 0x9ff4 ; " 命を差し出すくらいの覚悟はしておくことね。" + CALLFUNC R + MSG 0x9ff5 ; " 私は、紗夜みたいに甘くはないわよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ff6 ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ff7 ; "篠原は拳を握り締め、うなだれる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ff8 ; "(兼田家は、神代家を遥かに凌ぐ" + CALLFUNC R + MSG 0x9ff9 ; " 強大な財と権力を持つ家だ……。" + CALLFUNC R + MSG 0x9ffa ; " 私が相手に出来るものではない……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x9ffb ; "(これまで……、か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x9ffc ; "ドッと脱力し、目的を見失った篠原に" + CALLFUNC R + MSG 0x9ffd ; "紗夜が小さく会釈する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18001 + CALLFUNC VOICE + MSG 0x9ffe ; "「今までありがとう、篠原くん。" + CALLFUNC R + MSG 0x9fff ; " さようなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa000 ; "篠原はそれには反応せず、" + CALLFUNC R + MSG 0xa001 ; "長い前髪の奥から護を見つめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa002 ; "そして、目を閉じ、" + CALLFUNC R + MSG 0xa003 ; "覚悟を決めたように呟く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa004 ; "「フッ……私が負けたのは、他の誰でもない" + CALLFUNC R + MSG 0xa005 ; " キミだったようだな」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa006 ; "「篠原さん……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa007 ; "「これ以上、何を言ってもお笑い草でしょう。" + CALLFUNC R + MSG 0xa008 ; " 失礼させていただきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa009 ; "  バタン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa00a ; "篠原が戸の外に出ると、残された紗夜、響子、" + CALLFUNC R + MSG 0xa00b ; "そいて護はホッと胸を撫で下ろした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0xa00c ; "そして、柔らかな空気の中、談笑する。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa00d ; "「あ、すみません。" + CALLFUNC R + MSG 0xa00e ; " お茶を淹れるのを忘れていました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa00f ; "使用人のクセが抜けず、" + CALLFUNC R + MSG 0xa010 ; "護は思わず紅茶を用意してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa011 ; "ティーカップを受け取りながら、" + CALLFUNC R + MSG 0xa012 ; "紗夜と響子は目を見合わせ、微笑を浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18002 + CALLFUNC VOICE + MSG 0xa013 ; "「お父様は、宝物を残してくれたのね……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa014 ; "「そうですね。" + CALLFUNC R + MSG 0xa015 ; " 奥様のために、あの写真を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa016 ; "トポポポ、と湯気を上げながらカップに" + CALLFUNC R + MSG 0xa017 ; "落ちていくダージリン・ティー。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa018 ; "最後に自分の分を淹れ終えた護は、" + CALLFUNC R + MSG 0xa019 ; "紗夜のうっとりとした表情に気付かなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18003 + CALLFUNC VOICE + MSG 0xa01a ; "「わかってないのね、護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa01b ; "「?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18004 + CALLFUNC VOICE + MSG 0xa01c ; "「お父様が残してくれた宝物は、あなたですよ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa01d ; "「ぼ、僕ですか!?」" + CALLFUNC A + PUSH 5024 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa01e ; "  ガシャンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa01f ; "紅茶を零しそうになりながら驚くと、" + CALLFUNC R + MSG 0xa020 ; "紗夜が静かにお腹を撫でる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18005 + CALLFUNC VOICE + MSG 0xa021 ; "「そして、もう1つ……私は宝物を授かった」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18006 + CALLFUNC VOICE + MSG 0xa022 ; "「こんなに嬉しいことはないわ。" + CALLFUNC R + MSG 0xa023 ; " ありがとう、護さん……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa024 ; "「奥様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa025 ; "二人の世界を見守りながら、" + CALLFUNC R + MSG 0xa026 ; "響子は煙草を取り出そうとして、やめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa027 ; "高価な茶葉の香りを楽しみ、" + CALLFUNC R + MSG 0xa028 ; "それから一人、ミルクを手に取る。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18007 + CALLFUNC VOICE + MSG 0xa029 ; "(ようやく、自分の気持ちに" + CALLFUNC R + MSG 0xa02a ; " 正直になれたわね、紗夜)" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18008 + CALLFUNC VOICE + MSG 0xa02b ; "(今度こそ、幸せになりなさい……。" + CALLFUNC R + MSG 0xa02c ; " あなた自身のために……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa02d ; "白い液体が黄金色の葉の色に混じると、" + CALLFUNC R + MSG 0xa02e ; "ゆっくりと響子の好きな味になっていく……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/エンディング + +; 紗夜/護/エピローグ +; RETURN: void +FUNC 5709 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0xa02f ; "……それから、数年後。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/感じる1" + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 27 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18009 + CALLFUNC VOICE + MSG 0xa030 ; "「あ、あぁ……あああぁああっ♀ " + CALLFUNC R + MSG 0xa031 ; " あっ……、あ、あぁあぁンン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa032 ; "生肌の上を、ぱたぱたと汗の雫がつたう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa033 ; "重たげに腹を揺する紗夜を、後ろから" + CALLFUNC R + MSG 0xa034 ; "ゆっくりと優しくピストンしながら護は" + CALLFUNC R + MSG 0xa035 ; "もう、今にものぼせてしまいそうだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18010 + CALLFUNC VOICE + MSG 0xa036 ; "「んぁぁぁっ……あっ、あぅ、はぁン♀" + CALLFUNC R + MSG 0xa037 ; " あぁっ、あっ、いいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa038 ; "護の子どもを二人産み、今は三人目がお腹の中にいる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa039 ; "元々ひどく相性が良かったのか、一人目を産んでしまうと" + CALLFUNC R + MSG 0xa03a ; "あとは簡単に妊娠することが出来た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa03b ; "紗夜はにちゅにちゅと膣内から引き出されていく" + CALLFUNC R + MSG 0xa03c ; "ペニスに声を抑えきれず、小指を立てて喘ぐ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18011 + CALLFUNC VOICE + MSG 0xa03d ; "「あっ……気持ち、いい……、" + CALLFUNC R + MSG 0xa03e ; " 気持ちいいわ……♀ んっ、んッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa03f ; "濡れ髪を裸身に纏い、ひたすら肉の喜びに震える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa040 ; "「さ、紗夜……。大丈夫?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa041 ; "母体を心配して、護が動きをやめようとすると" + CALLFUNC R + MSG 0xa042 ; "紗夜が「いやいや」と首を左右に振りたくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18012 + CALLFUNC VOICE + MSG 0xa043 ; "「あ、や、やめないでっ!" + CALLFUNC R + MSG 0xa044 ; " 平気……だから、もっとして下さい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa045 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa046 ; "  ぐちゅ……、ぐちゅ、ぐちゅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa047 ; "下腹部の動きを最小限に抑えるために、" + CALLFUNC R + MSG 0xa048 ; "護はしっかりと紗夜の臀部を掴み、引き寄せる。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18013 + CALLFUNC VOICE + MSG 0xa049 ; "「あ……♀ あ、っん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa04a ; "胎児に押されて下りてきた子宮口が、" + CALLFUNC R + MSG 0xa04b ; "おねだりのようにペニスの先をくすぐった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa04c ; "  くちゅっ……♀ ちゅっ、ぷちゅっ……♀" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa04d ; "「んっ、くぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa04e ; "ピストンを再開する護のリズムで、" + CALLFUNC R + MSG 0xa04f ; "ぱちゃぱちゃと水面が乱れ、跳ねる。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18014 + CALLFUNC VOICE + MSG 0xa050 ; "「あ……あぁ、熱い……熱いぃっ……!" + CALLFUNC R + MSG 0xa051 ; " すっごく当たってるの……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa052 ; "「お湯が? 僕のが?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18015 + CALLFUNC VOICE + MSG 0xa053 ; "「ど、どっちも……ッ、あん、またイきそうよ……!" + CALLFUNC R + MSG 0xa054 ; " あっ、あぁっ……私のこと、離さないでね……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa055 ; "人気がないのをいいことに、" + CALLFUNC R + MSG 0xa056 ; "二人は隠れて快楽に溺れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa057 ; "「紗夜の奥が、こんなに近くまで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa058 ; "グチュグチュと最奥を掻き分け、" + CALLFUNC R + MSG 0xa059 ; "行き止まりである子宮に鈴口で挨拶する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa05a ; "護がニヤつくと、紗夜はもっと護が膣肉を感じられるように" + CALLFUNC R + MSG 0xa05b ; "めいっぱい両脚を開いてみせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18016 + CALLFUNC VOICE + MSG 0xa05c ; "「はぁ、はぁ、や、やさしく突いて……♀" + CALLFUNC R + MSG 0xa05d ; " コンコンって……あっ、それ好き♀" + CALLFUNC R + MSG 0xa05e ; " あぁっ、もっと突いてっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa05f ; "「紗夜のアソコ、沢山子ども産んでるのに" + CALLFUNC R + MSG 0xa060 ; " すごく締め付けてくるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa061 ; "からかうように尻を撫でると、" + CALLFUNC R + MSG 0xa062 ; "紗夜はピクンと反応を返す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18017 + CALLFUNC VOICE + MSG 0xa063 ; "「神代家の女は、子を沢山産まなくてはいけないの……。" + CALLFUNC R + MSG 0xa064 ; " はぁ、はぁ、だから……子作りに適した身体に、" + CALLFUNC R + MSG 0xa065 ; " なっているの……んっ、あっ……はぁん……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18018 + CALLFUNC VOICE + MSG 0xa066 ; "「あぁぁぁっ……あはぁン、あっ、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa067 ; "紗夜の乳房は、妊娠前よりも一回りボリュームを増している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa068 ; "揉んでも揉んでも手のひらからこぼれるその膨らみを" + CALLFUNC R + MSG 0xa069 ; "グニグニと鷲掴みにしながら、護は規則正しく" + CALLFUNC R + MSG 0xa06a ; "きっちりと花弁を責めたてる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18019 + CALLFUNC VOICE + MSG 0xa06b ; "「普通の女性よりも、ずっと感じやすくて……、" + CALLFUNC R + MSG 0xa06c ; " セックスが好きになるように……できているの♀" + CALLFUNC R + MSG 0xa06d ; " そして、相手の男性にも、強い快楽が与えられるように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa06e ; "「でも、僕……これ以上は、出ないよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa06f ; "朝にベッドで一回、昼間に広間で二回。" + CALLFUNC R + MSG 0xa070 ; "そしてこの大浴場で一度、精を放った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa071 ; "護は呆れて紗夜をたしなめるが、" + CALLFUNC R + MSG 0xa072 ; "それを聞き入れてくれそうもない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18020 + CALLFUNC VOICE + MSG 0xa073 ; "「ダ、ダメ……!" + CALLFUNC R + MSG 0xa074 ; " 袋の中身を全部ださないと、" + CALLFUNC R + MSG 0xa075 ; " あなた、浮気しちゃうっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa076 ; "「浮気なんて……、しないよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa077 ; "愛の証明を求められては、断るわけにもいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa078 ; "護はもうもうと立ち上る湯気の熱気にあてられながら" + CALLFUNC R + MSG 0xa079 ; "紗夜の中を丹念に往復する。" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18021 + CALLFUNC VOICE + MSG 0xa07a ; "「絶対に、浮気は許さないから……。" + CALLFUNC R + MSG 0xa07b ; " 他の女性に種付けなんて、絶対に……あぁン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa07c ; "護が腰を突き入れるたびに、" + CALLFUNC R + MSG 0xa07d ; "大きな乳房とお腹がゆさゆさと揺れて扇情的だった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa07e ; "  ずっちゅ……ぬちゅっ、ぬちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa07f ; "肉厚な膣襞にねっとりとペニス全体を扱き抜かれながら" + CALLFUNC R + MSG 0xa080 ; "護が必死で弁明する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa081 ; "すると、紗夜はその言葉だけで感じてしまったのか、" + CALLFUNC R + MSG 0xa082 ; "全身をヒクヒクとヒクつかせて応える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18022 + CALLFUNC VOICE + MSG 0xa083 ; "「あ……、あ、あはぁッ……♀ あっ、あっ、あぁ♀" + CALLFUNC R + MSG 0xa084 ; " 毎日、あなたに愛して欲しいのっ♀" + CALLFUNC R + MSG 0xa085 ; " 紗夜のことを、好きって……子宮に教えて欲しいの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa086 ; "「いいよっ。" + CALLFUNC R + MSG 0xa087 ; " それなら、何度だって紗夜の子宮を" + CALLFUNC R + MSG 0xa088 ; " コンコンするから」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18023 + CALLFUNC VOICE + MSG 0xa089 ; "「あぁっ……う、うれしいっ♀" + CALLFUNC R + MSG 0xa08a ; " っふぁっ……イきそう、イきそうです、あなたぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa08b ; "激しい交尾には交尾の、" + CALLFUNC R + MSG 0xa08c ; "ゆったりとしたセックスにはセックスの良さがある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa08d ; "ジリジリとしか動けないもどかしさが、" + CALLFUNC R + MSG 0xa08e ; "包み込んでくる膣壁の力だけでぐにゅぐにゅと" + CALLFUNC R + MSG 0xa08f ; "マッサージされると、力が抜けるような快感が広がる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa090 ; "(僕も、大人のセックスがわかってきたってことかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa091 ; "ただ獣のように求めあった日々を思い返しつつ、" + CALLFUNC R + MSG 0xa092 ; "労わり、愛情を交換するための繋がりを繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa093 ; "くちゅくちゅとスローに股間を旋回させていると" + CALLFUNC R + MSG 0xa094 ; "温泉の水とは違う、粘り気のある愛液が凹凸に触れ、" + CALLFUNC R + MSG 0xa095 ; "染みるように絡み付いてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa096 ; "「ぅっくッ……!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠挿入/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18024 + CALLFUNC VOICE + MSG 0xa097 ; "「お腹の子にも、誰が父親なのか教えてあげてください♀" + CALLFUNC R + MSG 0xa098 ; " 旦那様の熱いミルクをたっぷり注いで……、" + CALLFUNC R + MSG 0xa099 ; " あッ♀ はっ……はぁああんっ、あぁああんッ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa09a ; "「わかった……うぅ、だ、だすよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/08/妊娠中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xa09b ; "  びゅるっ……! びゅくっ、びゅぶるるっ!" + CALLFUNC R + MSG 0xa09c ; "  びゅーッ……びゅっ、びゅぅッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa09d ; "二人同時に絶頂を迎え、たっぷりと膣内射精に酔いしれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18025 + CALLFUNC VOICE + MSG 0xa09e ; "「はぁぁぁぁン♀" + CALLFUNC R + MSG 0xa09f ; " あぁっ、赤ちゃんにもあなたのミルクが" + CALLFUNC R + MSG 0xa0a0 ; " 届いちゃうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0a1 ; "膣奥に当たる精液の奔流にのけぞり、" + CALLFUNC R + MSG 0xa0a2 ; "太腿に流れ出す濁液を惜しむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0a3 ; "紗夜は最後まで腰をくねらせ、" + CALLFUNC R + MSG 0xa0a4 ; "大きなお尻で護を刺激し、空になるまで" + CALLFUNC R + MSG 0xa0a5 ; "精子を射出させた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18026 + CALLFUNC VOICE + MSG 0xa0a6 ; "「あなたッ……♀ あなた、あなたぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0a7 ; "紗夜の髪が乱れ、お湯の中にだぽだぽと" + CALLFUNC R + MSG 0xa0a8 ; "精液が逆流してもなお、二人の甘い交接は続く……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18027 + CALLFUNC VOICE + MSG 0xa0a9 ; "「……ごめんなさいね、舟木さん。" + CALLFUNC R + MSG 0xa0aa ; " 主人が迷惑を掛けてしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0ab ; "風呂上りの紗夜はどこか色っぽく、" + CALLFUNC R + MSG 0xa0ac ; "舟木はドキッとしてしまう。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0ad ; "「い、いえ、これくらいは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0ae ; "浴場での交尾の後、気を失って倒れた護は" + CALLFUNC R + MSG 0xa0af ; "舟木に手当てされ、背負われ運ばれている" + CALLFUNC R + MSG 0xa0b0 ; "ところだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0b1 ; "げっそりと痩せて、心持ち体重が軽くなった護に、" + CALLFUNC R + MSG 0xa0b2 ; "舟木は同じ男として同情の表情になる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0b3 ; "「しかし、少しは護……いや、旦那様を" + CALLFUNC R + MSG 0xa0b4 ; " 休ませてあげてはいかがでしょうか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0b5 ; "「ご結婚されてからというもの、連日連夜、" + CALLFUNC R + MSG 0xa0b6 ; " その……愛し合われるのも、どうかと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0b7 ; "なんと言っていいかわからず、" + CALLFUNC R + MSG 0xa0b8 ; "ごにょごにょと言葉を濁す舟木の背で" + CALLFUNC R + MSG 0xa0b9 ; "護が「うぅ゛……」とうなされていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0ba ; "紗夜はその頬をぷにぷにと人差し指で" + CALLFUNC R + MSG 0xa0bb ; "つつきながら、可憐に微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18028 + CALLFUNC VOICE + MSG 0xa0bc ; "「くすっ……仕方ありませんわ。" + CALLFUNC R + MSG 0xa0bd ; " だって、私は、主人を心の底から" + CALLFUNC R + MSG 0xa0be ; " 愛しているのですから♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18029 + CALLFUNC VOICE + MSG 0xa0bf ; "「毎日でも、その気持ちを伝えたくて……♀」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0c0 ; "「で、ですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0c1 ; "紗夜は指先で護の顎の輪郭をなぞると、" + CALLFUNC R + MSG 0xa0c2 ; "そのまま髪を撫でていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18030 + CALLFUNC VOICE + MSG 0xa0c3 ; "「それだけじゃないわ。主人も私のことを" + CALLFUNC R + MSG 0xa0c4 ; " 愛してくれていることを感じたいの……。" + CALLFUNC R + MSG 0xa0c5 ; " 私だけを見てくれているかどうか……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0c6 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0c7 ; "紗夜は自分が無茶を言っていることを察したのか、" + CALLFUNC R + MSG 0xa0c8 ; "ポッ……と頬を染め、小首を傾げて微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18031 + CALLFUNC VOICE + MSG 0xa0c9 ; "「うふふっ……不思議ね。" + CALLFUNC R + MSG 0xa0ca ; " こんな気持ち、あの人といるときは、" + CALLFUNC R + MSG 0xa0cb ; " 微塵も思わなかったのに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18032 + CALLFUNC VOICE + MSG 0xa0cc ; "「まるで、初恋みたいにドキドキして……" + CALLFUNC R + MSG 0xa0cd ; " 自分でもびっくりしてるの」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0ce ; "(ああ、この笑顔……。" + CALLFUNC R + MSG 0xa0cf ; " 随分久しぶりに見た気がする)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0d0 ; "昔からこの屋敷に勤めている舟木だからこそ、" + CALLFUNC R + MSG 0xa0d1 ; "紗夜のこの笑みの価値がわかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0d2 ; "紗夜は微笑み返す舟木に一歩近づくと、" + CALLFUNC R + MSG 0xa0d3 ; "遠い目をして呟いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18033 + CALLFUNC VOICE + MSG 0xa0d4 ; "「あの人が、私を愛してくれなくても、" + CALLFUNC R + MSG 0xa0d5 ; " 他の女と交わっていても、" + CALLFUNC R + MSG 0xa0d6 ; " 何も感じなかった……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18034 + CALLFUNC VOICE + MSG 0xa0d7 ; "「でも、護さんが同じことをしたら、" + CALLFUNC R + MSG 0xa0d8 ; " 私はきっと耐えられないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18035 + CALLFUNC VOICE + MSG 0xa0d9 ; "「この人は、私の全てだから……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0da ; "(……良かったですね、奥様)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0db ; "心の中で自分の想いに決着をつけると、" + CALLFUNC R + MSG 0xa0dc ; "舟木は護を背負い直した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0dd ; "そして、ニカッと歯を見せて笑う。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0de ; "「では、旦那様はお部屋の方へ運んでおきます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18036 + CALLFUNC VOICE + MSG 0xa0df ; "「よろしくね。" + CALLFUNC R + MSG 0xa0e0 ; " 私もあとから行きます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0e1 ; "廊下の隅で行き先が変わると、" + CALLFUNC R + MSG 0xa0e2 ; "二人は各々の想いを抱いて二手に分かれた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18037 + CALLFUNC VOICE + MSG 0xa0e3 ; "「よしよし。慌てないで、ゆっくり飲むのよ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0e4 ; "まだ小さな赤ん坊を腕に抱き、" + CALLFUNC R + MSG 0xa0e5 ; "片側の乳房を出して口に含ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0e6 ; "手馴れた様子で授乳をしている紗夜の側では、" + CALLFUNC R + MSG 0xa0e7 ; "雪乃が、布おむつを片付けていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18038 + CALLFUNC VOICE + MSG 0xa0e8 ; "「くすっ……可愛い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0e9 ; "ベッドで眠るもう一人が、" + CALLFUNC R + MSG 0xa0ea ; "雪乃のスカートを握って離さない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0eb ; "小さな手のひらに手のひらを重ねると、" + CALLFUNC R + MSG 0xa0ec ; "さすがの雪乃も目を細めてしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18039 + CALLFUNC VOICE + MSG 0xa0ed ; "「あらあら、随分疲れてるみたいね。" + CALLFUNC R + MSG 0xa0ee ; " いつもは一時間ごとに起きているのに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0ef ; "熟睡している子どもにあたたかい視線を注ぐ" + CALLFUNC R + MSG 0xa0f0 ; "紗夜に振り返ると、雪乃は丁寧に説明をした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18040 + CALLFUNC VOICE + MSG 0xa0f1 ; "「お昼に、琴音様と莉々子様が面倒を見て" + CALLFUNC R + MSG 0xa0f2 ; " 下さっていたので……はしゃぎすぎて" + CALLFUNC R + MSG 0xa0f3 ; " お疲れになったかと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18041 + CALLFUNC VOICE + MSG 0xa0f4 ; "「まあ、そうだったの。" + CALLFUNC R + MSG 0xa0f5 ; " 優しいお姉ちゃんたちで良かったわねえ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0f6 ; "かすかに香るミルクの香りは、" + CALLFUNC R + MSG 0xa0f7 ; "紗夜本来の薔薇の香りよりも少しだけ強い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0f8 ; "甘ったるい匂いの中、「んく、んく」と" + CALLFUNC R + MSG 0xa0f9 ; "母乳を飲み干す赤ちゃんを、紗夜は" + CALLFUNC R + MSG 0xa0fa ; "宝物のように抱き締めた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa0fb ; "  コンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa0fc ; "部屋をノックする音でさえ、" + CALLFUNC R + MSG 0xa0fd ; "子どもたちを気遣ってとても小さい。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa0fe ; "「舟木です。" + CALLFUNC R + MSG 0xa0ff ; " 旦那様がお目覚めになりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18042 + CALLFUNC VOICE + MSG 0xa100 ; "「わかりました。" + CALLFUNC R + MSG 0xa101 ; " すぐに行きます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa102 ; "授乳を終えた紗夜は顔を上げ、赤ん坊を雪乃の腕に" + CALLFUNC R + MSG 0xa103 ; "抱かせるとぱぱっ、とスカートをはたいた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18043 + CALLFUNC VOICE + MSG 0xa104 ; "「雪乃、この子たちをお願いね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18044 + CALLFUNC VOICE + MSG 0xa105 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa106 ; "嬉しそうな雪乃にその場をまかせて、" + CALLFUNC R + MSG 0xa107 ; "紗夜はそのまま部屋を出て行く。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa108 ; "「ぅ……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa109 ; "かすかに目を開け、また閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa10a ; "うなされている護の額に乗せたタオルを" + CALLFUNC R + MSG 0xa10b ; "交換しながら、紗夜はすぐそばの椅子に腰掛ける。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa10c ; "「冷た……。" + CALLFUNC R + MSG 0xa10d ; " あ……、紗夜……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18045 + CALLFUNC VOICE + MSG 0xa10e ; "「ご気分はいかがですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa10f ; "「う、うん。大丈夫。" + CALLFUNC R + MSG 0xa110 ; " 貧血だってさ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa111 ; "目が覚めると紗夜が近くにいて、" + CALLFUNC R + MSG 0xa112 ; "それだけで護は微笑んでしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18046 + CALLFUNC VOICE + MSG 0xa113 ; "「困りますよ。神代家の主が、" + CALLFUNC R + MSG 0xa114 ; " これくらいで倒れてもらっては……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa115 ; "言いながら、紗夜はそっと腰を上げて" + CALLFUNC R + MSG 0xa116 ; "護の唇に唇を重ねる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa117 ; "「んっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18047 + CALLFUNC VOICE + MSG 0xa118 ; "「んっ……ちゅ、ちゅくっ……んっ、んふっ……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa119 ; "「んぶっ!? んぐぐっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa11a ; "  ぷは……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa11b ; "二人の舌先が離れると、護は喉奥に" + CALLFUNC R + MSG 0xa11c ; "唾液以外の何かが流れ込んだのを感じた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa11d ; "「んぷぁ……!?" + CALLFUNC R + MSG 0xa11e ; " はぁ、はぁ、な、何、今の?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18048 + CALLFUNC VOICE + MSG 0xa11f ; "「くすっ……元気になるお薬ですよ?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa120 ; "「まさか、媚薬じゃないよね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18049 + CALLFUNC VOICE + MSG 0xa121 ; "「さあ……どうかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa122 ; "ベッドに潜り込み、紗夜はズボンの上から" + CALLFUNC R + MSG 0xa123 ; "護のペニスを撫で上げる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa124 ; "「ぅ、うわっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18050 + CALLFUNC VOICE + MSG 0xa125 ; "「まだ、途中でしたわよね……?" + CALLFUNC R + MSG 0xa126 ; " 先程の続きをお願いします♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa127 ; "「えっ!? う、うそ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa128 ; "顔面蒼白になる護だったが、" + CALLFUNC R + MSG 0xa129 ; "紗夜に胸を押し付けられて、抱き締められると" + CALLFUNC R + MSG 0xa12a ; "すぐにも海綿体が凝固してくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18051 + CALLFUNC VOICE + MSG 0xa12b ; "「紗夜は、まだ満足しておりませんよ?" + CALLFUNC R + MSG 0xa12c ; " もっと愛して下さらないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa12d ; "  しゅにっ……、しゅにっ、すりッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa12e ; "巧みな指技でペニスの根元からカリ首までを" + CALLFUNC R + MSG 0xa12f ; "愛撫されていると、そこがカッと熱くなった。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa130 ; "「あ……、あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa131 ; "怖気と、まとわりつくような快感とで" + CALLFUNC R + MSG 0xa132 ; "護の背筋がゾクゾクしてくる。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa133 ; "「ま、待って!" + CALLFUNC R + MSG 0xa134 ; " もう少し休んでから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18052 + CALLFUNC VOICE + MSG 0xa135 ; "「だぁめっ♀ " + CALLFUNC R + MSG 0xa136 ; " 浮気しないように、おちんちんの袋を" + CALLFUNC R + MSG 0xa137 ; " いつも空っぽにしておかないと……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa138 ; "ねっとりと上昇してくる指先に" + CALLFUNC R + MSG 0xa139 ; "早くも護が陥落しそうになっていると……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa13a ; "ひょこっ、と響子がそこに立っていた。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18053 + CALLFUNC VOICE + MSG 0xa13b ; "「あらあら、お腹に赤ちゃんがいるのに" + CALLFUNC R + MSG 0xa13c ; " そんなに張り切っちゃって♀」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18054 + CALLFUNC VOICE + MSG 0xa13d ; "「きょ、響子っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa13e ; "  バッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa13f ; "突然の訪問者に、慌てて身体を離す二人を" + CALLFUNC R + MSG 0xa140 ; "見下ろしながら、響子はクスクスと笑う。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18055 + CALLFUNC VOICE + MSG 0xa141 ; "「あなたも少しは身体を休めたら?" + CALLFUNC R + MSG 0xa142 ; " 3人目なんだし」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18056 + CALLFUNC VOICE + MSG 0xa143 ; "「だって、家族は多い方がいいでしょう?」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18057 + CALLFUNC VOICE + MSG 0xa144 ; "「フフッ……それは同意するけどね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa145 ; "響子は自分のお腹の大きさを見せ付け、" + CALLFUNC R + MSG 0xa146 ; "その膨らみを撫でながらベッドの脇に腰かける。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18058 + CALLFUNC VOICE + MSG 0xa147 ; "「あなたの旦那様はスゴイわね。" + CALLFUNC R + MSG 0xa148 ; " 初回で男の子を作っちゃうなんて……♀」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18059 + CALLFUNC VOICE + MSG 0xa149 ; "「知ってる? ちゃんと感じた時に作った子どもは、" + CALLFUNC R + MSG 0xa14a ; " 男の子になりやすいって話……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18060 + CALLFUNC VOICE + MSG 0xa14b ; "「ええっ、もちろんよ。" + CALLFUNC R + MSG 0xa14c ; " だって、全員、男の子なんですもの♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18061 + CALLFUNC VOICE + MSG 0xa14d ; "「どの子も可愛くて、困っちゃう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa14e ; "女同士の親密な会話に挟まれ、" + CALLFUNC R + MSG 0xa14f ; "勃起したまま成す術もない護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa150 ; "すると、護の股間を見つめながら" + CALLFUNC R + MSG 0xa151 ; "響子は意味深に舌なめずりをする。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18062 + CALLFUNC VOICE + MSG 0xa152 ; "「いいなぁ……。" + CALLFUNC R + MSG 0xa153 ; " 私も、これくらい絶倫な旦那様が欲しいわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18063 + CALLFUNC VOICE + MSG 0xa154 ; "「響子だって、お腹の中に" + CALLFUNC R + MSG 0xa155 ; " 赤ちゃんがいるじゃない」" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18064 + CALLFUNC VOICE + MSG 0xa156 ; "「くすっ……そう、ね♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa157 ; "響子は横目で護を見て、" + CALLFUNC R + MSG 0xa158 ; "しどけなく首をかしげる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa159 ; "「ドキィッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa15a ; "視線の意味に気付いた護は口元を抑え、" + CALLFUNC R + MSG 0xa15b ; "余計なことを言わないようにした。" + CALLFUNC A + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18065 + CALLFUNC VOICE + MSG 0xa15c ; "「んー、紗夜が身体を休めている間は、" + CALLFUNC R + MSG 0xa15d ; " 私がご主人の相手してあげましょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa15e ; "  つつつ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa15f ; "響子が護の顎に指腹を添わせ、" + CALLFUNC R + MSG 0xa160 ; "胸の谷間を強調しながら擦り寄る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa161 ; "すると、そこに割り込み" + CALLFUNC R + MSG 0xa162 ; "紗夜が護にぎゅっとしがみつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18066 + CALLFUNC VOICE + MSG 0xa163 ; "「だめ! もう、いい加減にして!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18067 + CALLFUNC VOICE + MSG 0xa164 ; "「ほらぁ、怒るとお腹の子に悪いわよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18068 + CALLFUNC VOICE + MSG 0xa165 ; "「怒らせているのはあなたでしょう!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa166 ; "美女二人に奪い合われ、疲労もあって" + CALLFUNC R + MSG 0xa167 ; "ぐったりしていると、いつの間にか" + CALLFUNC R + MSG 0xa168 ; "響子の指がズボンを引き摺り下ろしていた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa169 ; "「ちょっ、ちょっとっ!?」" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18069 + CALLFUNC VOICE + MSG 0xa16a ; "「あン……♀ こんなにカウパー溢れさせて、" + CALLFUNC R + MSG 0xa16b ; " もったいない……♀♀ ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa16c ; "許可無く亀頭に吸い付く響子は、" + CALLFUNC R + MSG 0xa16d ; "そのままもごもごと口いっぱいに" + CALLFUNC R + MSG 0xa16e ; "護のモノを頬張ってしまう。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18070 + CALLFUNC VOICE + MSG 0xa16f ; "「くちゅ……ちゅるるるるっ……" + CALLFUNC R + MSG 0xa170 ; " ぬぷっ、ぬりゅ……」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa171 ; "「うぁ……あぁっ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18071 + CALLFUNC VOICE + MSG 0xa172 ; "「や、やめてっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa173 ; "護を響子から引き剥がし、" + CALLFUNC R + MSG 0xa174 ; "間に入ってそれ以上を阻止する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa175 ; "紗夜は唇をきゅっと突き出し、" + CALLFUNC R + MSG 0xa176 ; "可愛らしく護の貞操をガードした。" + CALLFUNC A + S_PUSH "顔/響子/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18072 + CALLFUNC VOICE + MSG 0xa177 ; "「あぁんっ! " + CALLFUNC R + MSG 0xa178 ; " あなた達を結びつけたのは、私なんだから" + CALLFUNC R + MSG 0xa179 ; " これくらい、いいじゃなぁい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa17a ; "女の紗夜から見ても妖しい色気のある響子が" + CALLFUNC R + MSG 0xa17b ; "はだけた胸元を見せ、肩をすくめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa17c ; "すると、絶対浮気阻止宣言をしている紗夜は" + CALLFUNC R + MSG 0xa17d ; "赤くなり、ぷんぷんと怒り出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18073 + CALLFUNC VOICE + MSG 0xa17e ; "「ダ、ダメに決まってるでしょう!" + CALLFUNC R + MSG 0xa17f ; " 私の旦那様なのよ!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18074 + CALLFUNC VOICE + MSG 0xa180 ; "「いいじゃなぁい。" + CALLFUNC R + MSG 0xa181 ; " 減るもんでもないし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18075 + CALLFUNC VOICE + MSG 0xa182 ; "「減っちゃうのっ!" + CALLFUNC R + MSG 0xa183 ; " この中にあるのは、全部、私のモノなの!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa184 ; "  ぎゅうううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa185 ; "陰嚢を握り、甘い衝撃を護の全身に迸らせると" + CALLFUNC R + MSG 0xa186 ; "紗夜は響子とジャレ合いのような喧嘩を始めた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa187 ; "(こ、このままじゃエッチのし過ぎで" + CALLFUNC R + MSG 0xa188 ; " 死んでしまうかもしれない……!!)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大広間/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xa189 ; "ちょうどその頃、琴音と莉々子は" + CALLFUNC R + MSG 0xa18a ; "夜のお茶会を心待ちにしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa18b ; "理由あって、夜いないことが多かった琴音が" + CALLFUNC R + MSG 0xa18c ; "護が主になってからはずっと側にいてくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa18d ; "莉々子はそれが嬉しくて、" + CALLFUNC R + MSG 0xa18e ; "時々こうして琴音を茶会に招いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18076 + CALLFUNC VOICE + MSG 0xa18f ; "「今夜もお招きありがとう♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18077 + CALLFUNC VOICE + MSG 0xa190 ; "「ふふっ、同じおうちにいるのですから" + CALLFUNC R + MSG 0xa191 ; " わざわざ呼ばなくてもいいんですけど……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18078 + CALLFUNC VOICE + MSG 0xa192 ; "「莉々子、姉さまとお話したいことが" + CALLFUNC R + MSG 0xa193 ; " たくさんあるの……♀ うふふっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa194 ; "女の子にしかわからない内緒の話、" + CALLFUNC R + MSG 0xa195 ; "悩みの話、新しいお菓子の話……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa196 ; "とりとめもなく会話は続き、" + CALLFUNC R + MSG 0xa197 ; "笑顔がこぼれ、次々に話題は変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa198 ; "そして今一番多い話題は" + CALLFUNC R + MSG 0xa199 ; "屋敷に産まれた子どもたちのことだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18079 + CALLFUNC VOICE + MSG 0xa19a ; "「莉々子も、赤ちゃんのあやしかたが" + CALLFUNC R + MSG 0xa19b ; " 上手くなったわね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18080 + CALLFUNC VOICE + MSG 0xa19c ; "「だって、兄さまに似て" + CALLFUNC R + MSG 0xa19d ; " すごくカワイイんですもの♀" + CALLFUNC R + MSG 0xa19e ; " 莉々子……2人とも大好き♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18081 + CALLFUNC VOICE + MSG 0xa19f ; "「ふふっ、そうね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1a0 ; "二人が大きくなったら、どんな遊びを" + CALLFUNC R + MSG 0xa1a1 ; "しましょうか、と歓談していると" + CALLFUNC R + MSG 0xa1a2 ; "扉を開けて、雪乃が入室してくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18082 + CALLFUNC VOICE + MSG 0xa1a3 ; "「紅茶と緑茶をお持ちしました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18083 + CALLFUNC VOICE + MSG 0xa1a4 ; "「待ってたわ、雪乃♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1a5 ; "雪乃の姿を見るなりぱっ、と立ち上がる" + CALLFUNC R + MSG 0xa1a6 ; "莉々子だったが、特に手伝いの必要はないのか" + CALLFUNC R + MSG 0xa1a7 ; "雪乃にもう一度座らされてしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18084 + CALLFUNC VOICE + MSG 0xa1a8 ; "「あんっ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18085 + CALLFUNC VOICE + MSG 0xa1a9 ; "「雪乃も一緒にお話しましょ?" + CALLFUNC R + MSG 0xa1aa ; " 母さまには後で言っておきます」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18086 + CALLFUNC VOICE + MSG 0xa1ab ; "「いえ。しなくてはならないことが" + CALLFUNC R + MSG 0xa1ac ; " 山積み状態ですので」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18087 + CALLFUNC VOICE + MSG 0xa1ad ; "「そうなの? 残念……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1ae ; "湯飲みをくるくると撫でている莉々子とは別に、" + CALLFUNC R + MSG 0xa1af ; "琴音は雪乃にそっと耳打ちして聞いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18088 + CALLFUNC VOICE + MSG 0xa1b0 ; "「あ……、ゆ、雪乃?" + CALLFUNC R + MSG 0xa1b1 ; " 護とお母様は……その……、もう、" + CALLFUNC R + MSG 0xa1b2 ; " 行為の方は終わっているのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1b3 ; "真っ赤になっている琴音とは真逆に、" + CALLFUNC R + MSG 0xa1b4 ; "雪乃はすこぶるクールに返答する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18089 + CALLFUNC VOICE + MSG 0xa1b5 ; "「先程、始められたばかりなので、" + CALLFUNC R + MSG 0xa1b6 ; " しばらくはお戻りになられないと思います」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18090 + CALLFUNC VOICE + MSG 0xa1b7 ; "「そ、そう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18091 + CALLFUNC VOICE + MSG 0xa1b8 ; "「姉さま、あとで赤ちゃんの様子を" + CALLFUNC R + MSG 0xa1b9 ; " 見に行きましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1ba ; "莉々子の提案に、琴音はこほんと軽く咳払いし、" + CALLFUNC R + MSG 0xa1bb ; "ティーカップを手に取った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18092 + CALLFUNC VOICE + MSG 0xa1bc ; "「そうね。お茶を頂いたら、そうしましょう。" + CALLFUNC R + MSG 0xa1bd ; " いいわよね、雪乃?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18093 + CALLFUNC VOICE + MSG 0xa1be ; "「はい。今は、舟木さんに代わって" + CALLFUNC R + MSG 0xa1bf ; " 頂いておりますので、交代ついでに" + CALLFUNC R + MSG 0xa1c0 ; " 私もご一緒させて頂きます」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18094 + CALLFUNC VOICE + MSG 0xa1c1 ; "「くすっ……舟木さんは、" + CALLFUNC R + MSG 0xa1c2 ; " 子育てのベテランですものね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1c3 ; "執事と保父を兼任する舟木の姿を思い浮かべると、" + CALLFUNC R + MSG 0xa1c4 ; "思わず三人とも微笑んでしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18095 + CALLFUNC VOICE + MSG 0xa1c5 ; "「莉々子、びっくりしました。" + CALLFUNC R + MSG 0xa1c6 ; " あの舟木さんが……赤ちゃん言葉で」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1c7 ; "この部屋から、宴の間に通じる扉は" + CALLFUNC R + MSG 0xa1c8 ; "随分昔に埋め立てられ、封印されている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1c9 ; "ついクセでそちらを一瞥した琴音は、" + CALLFUNC R + MSG 0xa1ca ; "温かな気持ちが胸に広がるのを自覚した。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18096 + CALLFUNC VOICE + MSG 0xa1cb ; "(今私がこうして、普通の女として" + CALLFUNC R + MSG 0xa1cc ; " 暮らしていけるのは護のおかげ……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18097 + CALLFUNC VOICE + MSG 0xa1cd ; "(当主になった護が、兼田家と協力して" + CALLFUNC R + MSG 0xa1ce ; " 『宴』の存在を消してくれたおかげ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1cf ; "自由になったこと、そうしてくれたのが" + CALLFUNC R + MSG 0xa1d0 ; "他でもない護だったこと。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18098 + CALLFUNC VOICE + MSG 0xa1d1 ; "(私はここで、お母様と護、" + CALLFUNC R + MSG 0xa1d2 ; " 二人の幸せを見守りながら、" + CALLFUNC R + MSG 0xa1d3 ; " 暮らすことが出来る……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18099 + CALLFUNC VOICE + MSG 0xa1d4 ; "(そう。それだけでいい……。" + CALLFUNC R + MSG 0xa1d5 ; " 私は……護の傍にいるだけで……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1d6 ; "琴音は複雑な胸の疼きを感じながら、" + CALLFUNC R + MSG 0xa1d7 ; "ティースプーンで砂糖を溶かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1d8 ; "全てが混ざり合ってしまうと、" + CALLFUNC R + MSG 0xa1d9 ; "琴音はそれをゆっくりと飲み干した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa1da ; "「ふぇええっくしょんッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1db ; "雪乃がいなくなってすぐに目覚めた男の子を" + CALLFUNC R + MSG 0xa1dc ; "背中に背負い、泣き出した二人目を胸に抱き。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1dd ; "舟木は子ども二人にサンドイッチ状態に" + CALLFUNC R + MSG 0xa1de ; "されながら温めたミルクを冷ましていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa1df ; "「うう〜っ、こりゃイカン。" + CALLFUNC R + MSG 0xa1e0 ; " お子様たちに、俺の風邪なんて移したら" + CALLFUNC R + MSG 0xa1e1 ; " 一大事だぞ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa1e2 ; "「体調管理を徹底しないとな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1e3 ; "誰かが噂をしているとも知らず、" + CALLFUNC R + MSG 0xa1e4 ; "むん、と身体に力を込める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1e5 ; "すると筋肉が盛り上がり、そこを" + CALLFUNC R + MSG 0xa1e6 ; "ペチペチと男の子が叩いた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa1e7 ; "「はっはっ、これはこれで、" + CALLFUNC R + MSG 0xa1e8 ; " 楽しい暮らしなのかもしれんな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1e9 ; "哺乳瓶をかばいながら、" + CALLFUNC R + MSG 0xa1ea ; "大きな手で子供達を守り続ける。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa1eb ; "舟木はどこかスッキリとした表情で" + CALLFUNC R + MSG 0xa1ec ; "「人肌、人肌」と授乳作業に戻った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "イベント/紗夜/25/挿入中/感じる1/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa1ed ; "「ぴっちゅ、ちゅぷ、ぷっちゅちゅぷっ……!" + CALLFUNC R + MSG 0xa1ee ; " ん……、にゅるッ……くちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1ef ; "護が舌を伸ばし、視界を覆う女性器を舐め取っていくと" + CALLFUNC R + MSG 0xa1f0 ; "響子が甘えた猫のように身体をくねらせる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18100 + CALLFUNC VOICE + MSG 0xa1f1 ; "「やっ……♀ やぁあん、もぉ……ッ♀" + CALLFUNC R + MSG 0xa1f2 ; " 護くんのお口……スゴすぎぃ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18101 + CALLFUNC VOICE + MSG 0xa1f3 ; "「あっ……♀ あぁっ、響子、ダメ……。" + CALLFUNC R + MSG 0xa1f4 ; " 主人のクンニで気持ち良くならないで……!" + CALLFUNC R + MSG 0xa1f5 ; " あッ……あっ、ぁ、あぁああん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1f6 ; "ギシギシと鳴るベッドのスプリングが、" + CALLFUNC R + MSG 0xa1f7 ; "いつもより苦しげな音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1f8 ; "女二人分の体重を支えながら、護は蕩けるような" + CALLFUNC R + MSG 0xa1f9 ; "淫靡な香りの中……紗夜と響子を一度に抱いていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18102 + CALLFUNC VOICE + MSG 0xa1fa ; "「あっ♀ はッ……はぁっ♀" + CALLFUNC R + MSG 0xa1fb ; " 深いぃいい……、ズンズン来ちゃうぅっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1fc ; "屹立したペニスにまたがって、自ら腰を揺らす" + CALLFUNC R + MSG 0xa1fd ; "紗夜からは汗に混じった薔薇の香りが……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa1fe ; "そして、響子からは涼しげなミントグラスの香りが" + CALLFUNC R + MSG 0xa1ff ; "甘ったるい体臭の中、時折漂う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa200 ; "(むせかえりそう……。" + CALLFUNC R + MSG 0xa201 ; " 嬉しいけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa202 ; "じっくり眺めると、響子の花弁は" + CALLFUNC R + MSG 0xa203 ; "紗夜のものとはまた種類が違う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa204 ; "ぽってりと厚い小陰唇に包まれた、薄い粘膜は" + CALLFUNC R + MSG 0xa205 ; "色が薄く、その代わり愛液はねっとり濃厚だ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa206 ; "(味も……挿入した時の感触も……、全員違う。" + CALLFUNC R + MSG 0xa207 ; " ああ、女の人ってすごいなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa208 ; "妊娠してからというもの、雌の本能が目覚めたのか" + CALLFUNC R + MSG 0xa209 ; "二人の麗しさは目を見張るほどになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa20a ; "元から美人で有名な二人にもみくちゃにされ、" + CALLFUNC R + MSG 0xa20b ; "嬉しくないはずがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa20c ; "護はてらてらとぬめり輝く男根を突き上げ、" + CALLFUNC R + MSG 0xa20d ; "同時に酸味のある割れ目をぬちゅにちゅと刺激した。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる1/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18103 + CALLFUNC VOICE + MSG 0xa20e ; "「あなたは……っ、ぁッ、私に集中してくださいっ" + CALLFUNC R + MSG 0xa20f ; " ……響子は綺麗よ、でも、ダメです……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa210 ; "叱るように膣内を収縮させ、根元から亀頭へと" + CALLFUNC R + MSG 0xa211 ; "握りこんでくる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa212 ; "そんな響子の乳房に乳房を合わせて、" + CALLFUNC R + MSG 0xa213 ; "目を細めて響子がほくそ笑んだ。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18104 + CALLFUNC VOICE + MSG 0xa214 ; "「くすっ……ほんっとにヤキモチ焼きなんだから♀" + CALLFUNC R + MSG 0xa215 ; " これくらい……あっ……いいでしょう?" + CALLFUNC R + MSG 0xa216 ; " お腹の中にいる子は、腹違いの兄弟なんですもの♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18105 + CALLFUNC VOICE + MSG 0xa217 ; "「えっ……? あっ、なに?" + CALLFUNC R + MSG 0xa218 ; " ハァ、ハァ、聞こえない、わ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa219 ; "紗夜の豊満でまろやかな乳肉に、" + CALLFUNC R + MSG 0xa21a ; "わざと擦り付けるように動く響子の双乳。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa21b ; "女性ホルモンが増加したせいで、色味を増した" + CALLFUNC R + MSG 0xa21c ; "乳首同士がぶつかると、紗夜は蕩けた表情になる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa21d ; "(大きくなった乳輪がどっちもエッチだな……。" + CALLFUNC R + MSG 0xa21e ; " うっ、ま、またすぐ出ちゃうかも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa21f ; "目と口で響子の膣口を楽しみ、" + CALLFUNC R + MSG 0xa220 ; "男のシンボルで紗夜を貫く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa221 ; "全身が女体まみれになる贅沢さを愉しみながら、" + CALLFUNC R + MSG 0xa222 ; "護は重なる友人同士に欲情していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18106 + CALLFUNC VOICE + MSG 0xa223 ; "「あはぁぁぁン♀ あっ、すごいっ♀" + CALLFUNC R + MSG 0xa224 ; " 紗夜の旦那様、クンニ、すごいわっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18107 + CALLFUNC VOICE + MSG 0xa225 ; "「あっ、や、やめてっ! あなた……あっ、あぁン♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18108 + CALLFUNC VOICE + MSG 0xa226 ; "「溶けちゃい……そぉ♀ 赤ちゃんみたいに" + CALLFUNC R + MSG 0xa227 ; " 私のアソコにむしゃぶりついて……!" + CALLFUNC R + MSG 0xa228 ; " あッ、ンン……♀ 愛液溢れちゃう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa229 ; "紗夜が嫌がるのが面白いのか、" + CALLFUNC R + MSG 0xa22a ; "響子は嫌味にならない程度に実況中継する。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18109 + CALLFUNC VOICE + MSG 0xa22b ; "「んふぅッ……♀ そう、そう……そこよっ、" + CALLFUNC R + MSG 0xa22c ; " クリちゃんいっぱい苛めて……、チロチロしてぇ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18110 + CALLFUNC VOICE + MSG 0xa22d ; "「響子〜っ、も、もうっ……! ひどい……!" + CALLFUNC R + MSG 0xa22e ; " 私とこの人で遊んでいるでしょう!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa22f ; "しなやかな肉体のラインを更に紗夜へと近づける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa230 ; "響子の肌が、体温がぴったりと重なると、" + CALLFUNC R + MSG 0xa231 ; "紗夜の熟れてムッチリとした女肉がビクビクと震えた。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18111 + CALLFUNC VOICE + MSG 0xa232 ; "「感じやすいところ、変わってないわね♀" + CALLFUNC R + MSG 0xa233 ; " うらやましいくらい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18112 + CALLFUNC VOICE + MSG 0xa234 ; "「か、感じてるのは響子じゃないっ……、" + CALLFUNC R + MSG 0xa235 ; " 護さんの唇……、エッチなお汁でヌルヌルしてる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa236 ; "じゃれ合う二つの肉体は、ダイヤのような汗の粒にまみれ" + CALLFUNC R + MSG 0xa237 ; "護の目に鮮烈な印象をもたらす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa238 ; "陶器のような響子の肌がくねると、" + CALLFUNC R + MSG 0xa239 ; "淫らな裸婦像のような紗夜の腰のくびれが捩れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa23a ; "「ん、んん……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa23b ; "見ているだけで睾丸がもぞもぞして、" + CALLFUNC R + MSG 0xa23c ; "護は思わず腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa23d ; "するとずちゅうぅうっ……と紗夜の雌壷が" + CALLFUNC R + MSG 0xa23e ; "ペニスを咥え込み、ねぶり尽くした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa23f ; "  ぐにゅるるるっ……ぢゅぷっ、ぶちゅっ……!" + CALLFUNC R + MSG 0xa240 ; "  ぐちゅっ、ぢゅぷっ、ぐちゅううっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18113 + CALLFUNC VOICE + MSG 0xa241 ; "「あ……あぁん、あぁああんッ……♀" + CALLFUNC R + MSG 0xa242 ; " 今日は硬すぎよ……あなたぁ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18114 + CALLFUNC VOICE + MSG 0xa243 ; "「そりゃあそうでしょう?" + CALLFUNC R + MSG 0xa244 ; " 私達を見てギンギンにならなかったら、" + CALLFUNC R + MSG 0xa245 ; " 絶対におかしいわよ……♀ ん、ンンっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa246 ; "男根に突き上げられる親友を見つめ、" + CALLFUNC R + MSG 0xa247 ; "ぺろりと唇を舐め、手を握る。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる1/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18115 + CALLFUNC VOICE + MSG 0xa248 ; "「きょう……こ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa249 ; "視線が重なり、指と指が絡み合うと" + CALLFUNC R + MSG 0xa24a ; "響子の心は幸そうに目を細め、微笑む。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18116 + CALLFUNC VOICE + MSG 0xa24b ; "(うふふっ……ねぇ、紗夜……。" + CALLFUNC R + MSG 0xa24c ; " 貴女が愛した男性と、こうすることが、" + CALLFUNC R + MSG 0xa24d ; " 私の夢だったのよ……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18117 + CALLFUNC VOICE + MSG 0xa24e ; "(こうして、3人で一緒に……愛し合うことが……。" + CALLFUNC R + MSG 0xa24f ; " あぁン、これが………したかったのっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa250 ; "紗夜が一騎と結婚する前、" + CALLFUNC R + MSG 0xa251 ; "二人は同じ女学園に通っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa252 ; "どちらも資産家の娘、そして能力も高く、美しく、" + CALLFUNC R + MSG 0xa253 ; "人々からは賞賛の視線しか受けたことがない。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18118 + CALLFUNC VOICE + MSG 0xa254 ; "(でも、私は知ってたわ……。" + CALLFUNC R + MSG 0xa255 ; " あなたの方が、女として魅力的だって……ね♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa256 ; "行き過ぎた友情を示すために、" + CALLFUNC R + MSG 0xa257 ; "響子の唇が、小鳥のように紗夜の口元をついばむ。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18119 + CALLFUNC VOICE + MSG 0xa258 ; "「ちゅっ……可愛い……♀" + CALLFUNC R + MSG 0xa259 ; " 男に抱かれてるあなたって、すごくセクシーよ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18120 + CALLFUNC VOICE + MSG 0xa25a ; "「あっ……き、響子、ちょっと……。" + CALLFUNC R + MSG 0xa25b ; " んっ、ちゅっ……ちゅるっ、ちゅぷっ……。" + CALLFUNC R + MSG 0xa25c ; " んぁぁぁっ、はぁん、あっ、ちゅ、ちゅく……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18121 + CALLFUNC VOICE + MSG 0xa25d ; "(もし私が男だったら……絶対襲っちゃってたわ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa25e ; "ルージュの塗られた唇が触れ合い、" + CALLFUNC R + MSG 0xa25f ; "やがてそれは舌先を交わすディープキスになり" + CALLFUNC R + MSG 0xa260 ; "……男の舌とは違う繊細な動きで紗夜を愛撫する。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18122 + CALLFUNC VOICE + MSG 0xa261 ; "「んふっ……ちゅるっ……。" + CALLFUNC R + MSG 0xa262 ; " 私たち3人は、これで1つに繋がったわ……。" + CALLFUNC R + MSG 0xa263 ; " 心も……身体も……全てが1つに……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18123 + CALLFUNC VOICE + MSG 0xa264 ; "(同じ男の種で孕み、その男を一緒に愛して……)" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる1/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18124 + CALLFUNC VOICE + MSG 0xa265 ; "「えっ? あ……響子……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa266 ; "  ちゅぱ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa267 ; "唇と唇が離れて、またぴったりと合わさっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa268 ; "それはどこかままごとのようで、" + CALLFUNC R + MSG 0xa269 ; "紗夜もなんとなく受け入れてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18125 + CALLFUNC VOICE + MSG 0xa26a ; "「ん……っちゅっ、いたずらばっかり……ッ、" + CALLFUNC R + MSG 0xa26b ; " んっ、変わらないんだから……響子は……っ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18126 + CALLFUNC VOICE + MSG 0xa26c ; "「無防備な貴女が悪いのよ……? " + CALLFUNC R + MSG 0xa26d ; " ふふ……、ちゅっ♀ ちゅッ……ちゅぷっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa26e ; "ふざけあう二人の姿は愛らしくも妖しく、" + CALLFUNC R + MSG 0xa26f ; "護はますます亀頭を張りつめる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa270 ; "(あ……、あぁ、そんなに口でクチュクチュして……!" + CALLFUNC R + MSG 0xa271 ; " 二人ともいやらしいよ、我慢できない……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa272 ; "血管が浮き上がり、これまでにない膨張をする肉棒に、" + CALLFUNC R + MSG 0xa273 ; "護の体全体がもっていかれそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa274 ; "それをこらえ、爪先でシーツを引っ掻いていると、" + CALLFUNC R + MSG 0xa275 ; "変化に気付いた紗夜が「あぁはぁあん♀」と鳴く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18127 + CALLFUNC VOICE + MSG 0xa276 ; "「はぁはぁ、あなた、いつもよりおっきいわっ♀" + CALLFUNC R + MSG 0xa277 ; " すごく硬くて……あぁっ、気持ちイイッ♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18128 + CALLFUNC VOICE + MSG 0xa278 ; "「どう、紗夜?" + CALLFUNC R + MSG 0xa279 ; " 新しい旦那様のおちんちんは?" + CALLFUNC R + MSG 0xa27a ; " 良い具合かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa27b ; "紗夜の胸の谷間に最後のキスをすると、" + CALLFUNC R + MSG 0xa27c ; "響子が顔を上げ、からかいの声を出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa27d ; "すると紗夜の肌がぱっと桜色になり、" + CALLFUNC R + MSG 0xa27e ; "恥ずかしいのか目尻に涙を滲ませた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18129 + CALLFUNC VOICE + MSG 0xa27f ; "「あぁっ、そ、そんなこと……聞かないで……!" + CALLFUNC R + MSG 0xa280 ; " あの人なんかと、比べモノにならないわ♀♀" + CALLFUNC R + MSG 0xa281 ; " すごくイイ……あっ、相性がイイのぉッ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18130 + CALLFUNC VOICE + MSG 0xa282 ; "「んっ、あぁ……、そ、そうよね……?" + CALLFUNC R + MSG 0xa283 ; " はぁ、はぁ、私も……好きよ……♀" + CALLFUNC R + MSG 0xa284 ; " すごく好き……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18131 + CALLFUNC VOICE + MSG 0xa285 ; "「あっ……え……? あぁン、な、なに?" + CALLFUNC R + MSG 0xa286 ; " はぁはぁ、聞こえない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa287 ; "護のモノが好きだと言ったのか、" + CALLFUNC R + MSG 0xa288 ; "紗夜のことが好きだと言ったのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa289 ; "それを容易く誤魔化せるほどに響子は大人で、" + CALLFUNC R + MSG 0xa28a ; "立派な母親だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18132 + CALLFUNC VOICE + MSG 0xa28b ; "「私も、貴女の旦那様のことが、気に入ってるの♀" + CALLFUNC R + MSG 0xa28c ; " これからも、一緒に愛させて欲しいわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa28d ; "何の思惑も感じさせない明るい笑顔とは別に、" + CALLFUNC R + MSG 0xa28e ; "膣奥はぐちゅぐちゅに濡れ、蕩けてしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa28f ; "(響子さん……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa290 ; "響子の花弁ははぬちゅりと舌を呑み込み、" + CALLFUNC R + MSG 0xa291 ; "どこまでも深い膣内を泳ぐ護に蜜雨を降らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa292 ; "  ぬちゅぅっ……にちゅっ、クチュッ……♀" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18133 + CALLFUNC VOICE + MSG 0xa293 ; "「ねぇ、いいでしょう?" + CALLFUNC R + MSG 0xa294 ; " 共有するの……なんでも♀ 仲良しなんだから♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18134 + CALLFUNC VOICE + MSG 0xa295 ; "「ダ、ダメ……! このまましてたら、" + CALLFUNC R + MSG 0xa296 ; " 響子、絶対にセックスしちゃうでしょう?" + CALLFUNC R + MSG 0xa297 ; " そんなこと……私、許さないから!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18135 + CALLFUNC VOICE + MSG 0xa298 ; "「ふふ……♀  ねぇ、紗夜……。" + CALLFUNC R + MSG 0xa299 ; " もし、新しい旦那様の種で、私が孕んだらどうする?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa29a ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa29b ; "大胆すぎる響子の台詞に、護と紗夜が同時に動揺する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa29c ; "するとペニスは凝固し、紗夜の膣圧の締め付けも強くなり、" + CALLFUNC R + MSG 0xa29d ; "二人はどちらもめくるめく快感にのけぞる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18136 + CALLFUNC VOICE + MSG 0xa29e ; "「っぁ……あぁ♀ あぁああああぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa29f ; "「な、何言ってるんですか、響子さん……ッ!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18137 + CALLFUNC VOICE + MSG 0xa2a0 ; "「もしもの話よ、もしもの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2a1 ; "乳房だけではなく、膨らんだお腹とお腹を" + CALLFUNC R + MSG 0xa2a2 ; "優しく摺り寄せ、紗夜の性感を高めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2a3 ; "響子のテクニックは男女問わず発揮されてしまうのか、" + CALLFUNC R + MSG 0xa2a4 ; "紗夜は快感に朦朧となりながら、うわごとのように答えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18138 + CALLFUNC VOICE + MSG 0xa2a5 ; "「んっあぁッ……♀ はぁっ、はぁっ、はぁっ……!" + CALLFUNC R + MSG 0xa2a6 ; " そんなことになったら……っんんっ……、" + CALLFUNC R + MSG 0xa2a7 ; " 殺しちゃう、かも……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2a8 ; "「ビクゥウッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2a9 ; "護の腰の動きが止まり、体が冷えても" + CALLFUNC R + MSG 0xa2aa ; "そのことに気がつかないほどに酔いしれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2ab ; "紗夜と響子は皮膚という皮膚を混ぜ合わせながら" + CALLFUNC R + MSG 0xa2ac ; "二人の世界に溺れていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18139 + CALLFUNC VOICE + MSG 0xa2ad ; "「まぁ……、はぁっ、はぁ……♀" + CALLFUNC R + MSG 0xa2ae ; " 物騒ね、どっちを殺しちゃうのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa2af ; "  ぐちゅっ……ぐちゅ、グチュッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2b0 ; "響子は股間で護の口を塞ぎ、うっとりと紗夜を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2b1 ; "すると、その淫気にあてられたのか、" + CALLFUNC R + MSG 0xa2b2 ; "紗夜の内側が蠢き、うねり、護のモノをもみくちゃにする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa2b3 ; "  ぐちゅぐちゅぐちゅぅうっ……、ぬっちゅうぅうっ♀" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18140 + CALLFUNC VOICE + MSG 0xa2b4 ; "「んぅぅぅ、い、いやぁ!" + CALLFUNC R + MSG 0xa2b5 ; " そんなこと考えさせないで!!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18141 + CALLFUNC VOICE + MSG 0xa2b6 ; "「私は、うれしいわ♀" + CALLFUNC R + MSG 0xa2b7 ; " 紗夜の愛しい人の種で身籠もれたら、" + CALLFUNC R + MSG 0xa2b8 ; " 貴女と1つになれるんですもの♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18142 + CALLFUNC VOICE + MSG 0xa2b9 ; "「き、響子……さっきから、何を言ってるの?" + CALLFUNC R + MSG 0xa2ba ; " ハァハァ、おかしいわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2bb ; "戸惑いながら、ペニスを味わうことがやめられない紗夜は" + CALLFUNC R + MSG 0xa2bc ; "息も絶え絶えに響子を睨んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2bd ; "すると、響子は吐息のかかる距離で" + CALLFUNC R + MSG 0xa2be ; "「んふ……♀」と悪戯な笑顔を浮かべた。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/感じる2/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18143 + CALLFUNC VOICE + MSG 0xa2bf ; "「くすくすっ……。" + CALLFUNC R + MSG 0xa2c0 ; " 今が幸せだって、言いたいの♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18144 + CALLFUNC VOICE + MSG 0xa2c1 ; "「さあ、一緒に行きましょう、紗夜。" + CALLFUNC R + MSG 0xa2c2 ; " 3人で高みへと上り詰めるのよ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2c3 ; "響子は空いた方の手のひらで護の胸板を撫でると、" + CALLFUNC R + MSG 0xa2c4 ; "興奮でしこる乳頭を摘み、爪で転がす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2c5 ; "「っ……うぁ、あ、あッ……、そこは……!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18145 + CALLFUNC VOICE + MSG 0xa2c6 ; "「男だって、ここは感じるわ……そうでしょ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2c7 ; "「くすぐった……、ぁッ、擦らないで……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18146 + CALLFUNC VOICE + MSG 0xa2c8 ; "「あ゛ぁっ……! 来てる、来てる……っ!" + CALLFUNC R + MSG 0xa2c9 ; " 子宮に突き刺さっちゃうっ……あぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2ca ; "調子に乗ってクニクニと護の胸先を弄ぶ響子に、" + CALLFUNC R + MSG 0xa2cb ; "ついに護が反撃に出た。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2cc ; "(二人とも……、死ぬほどイかせてやるっ!" + CALLFUNC R + MSG 0xa2cd ; " いつまでも黙ってるだけじゃないんだからな……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2ce ; "「ぢゅっ……ぢゅぷっ、ぷぢゅっ、ぢゅッ……!" + CALLFUNC R + MSG 0xa2cf ; " ねるねるねるぅううっ……! ちゅッ、くちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2d0 ; "愛液に唾液を絡め、舌全体で膣壁をしゃぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2d1 ; "響子が腰を上げた瞬間、右手の指で" + CALLFUNC R + MSG 0xa2d2 ; "雌壷をぐちゃぐちゃと掻き回し、奥を犯す。" + CALLFUNC A + S_PUSH "イベント/紗夜/25/挿入中/絶頂/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18147 + CALLFUNC VOICE + MSG 0xa2d3 ; "「あぁっ、あっ、護さん、すごいっ♀" + CALLFUNC R + MSG 0xa2d4 ; " また、おちんちんが欲しくなっちゃう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2d5 ; "(き、響子さん、『また』は余計だってば!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2d6 ; "二つの女陰を突き上げ、がむしゃらに責め立てていると" + CALLFUNC R + MSG 0xa2d7 ; "やがて、三人に限界の時が訪れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18148 + CALLFUNC VOICE + MSG 0xa2d8 ; "「あっ、イクイクっ♀ あなた、紗夜はイッちゃいます♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18149 + CALLFUNC VOICE + MSG 0xa2d9 ; "「はぁぁぁン、ああっ、私も……イクぅ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2da ; "「ううっ、ぼ、僕もでるッ!" + CALLFUNC R + MSG 0xa2db ; " 紗夜の膣内に射精するよ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/25/中出し/絶頂/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xa2dc ; "  びゅくびゅくびゅくゥッッ!! ぶちゅぅうっ!!" + CALLFUNC R + MSG 0xa2dd ; "  びゅるるッ……びゅッ! ビュッ、ビュルルッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18150 + CALLFUNC VOICE + MSG 0xa2de ; "「きゃ……っぁ♀ 熱いっ……あつぅういっ!" + CALLFUNC R + MSG 0xa2df ; " イくッ……♀ イくイくイくぅううっ……♀♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18151 + CALLFUNC VOICE + MSG 0xa2e0 ; "「あっ……! あぁ、あはぁあっ、紗夜ぁっ!" + CALLFUNC R + MSG 0xa2e1 ; " 紗夜、紗夜ぁッ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2e2 ; "「っぐッ……! ぁッ、うぁっ、あああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2e3 ; "永遠かと錯覚するほどに長い射精を受け、" + CALLFUNC R + MSG 0xa2e4 ; "二人の熟女が絶叫する。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18152 + CALLFUNC VOICE + MSG 0xa2e5 ; "「あっ……♀ もう、好きっ、好きよ二人ともっ♀" + CALLFUNC R + MSG 0xa2e6 ; " あッ……やぁっ、いやぁあんンっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18153 + CALLFUNC VOICE + MSG 0xa2e7 ; "「あぁっ、終わらないのっ……♀" + CALLFUNC R + MSG 0xa2e8 ; " イくの全然止まらないのぉおっ……♀♀」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18154 + CALLFUNC VOICE + MSG 0xa2e9 ; "「はー……っ、はぁっ、はぁっ……。" + CALLFUNC R + MSG 0xa2ea ; " やっぱりスゴいわ……、紗夜の旦那様♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2eb ; "三人同時に絶頂に到ったものの、" + CALLFUNC R + MSG 0xa2ec ; "響子のそれだけ少し浅かったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2ed ; "響子はムズついた表情になりながら、" + CALLFUNC R + MSG 0xa2ee ; "紗夜にそっと囁いた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18155 + CALLFUNC VOICE + MSG 0xa2ef ; "「はぁはぁ……ねぇ、紗夜。" + CALLFUNC R + MSG 0xa2f0 ; " 今度は、私がご主人を頂いてもいいかしら?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18156 + CALLFUNC VOICE + MSG 0xa2f1 ; "「欲しいのよ……、ご主人のおちんちんが♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18157 + CALLFUNC VOICE + MSG 0xa2f2 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0xa2f3 ; " 諦めて、響子……。" + CALLFUNC R + MSG 0xa2f4 ; " 主人は、私だけのモノなのだから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18158 + CALLFUNC VOICE + MSG 0xa2f5 ; "「こんなことだって、本当はしたくないのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2f6 ; "紗夜の答えは最初から予測済みだったらしい。" + CALLFUNC R + MSG 0xa2f7 ; "響子は満面の笑みで、紗夜の額にキスした。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18159 + CALLFUNC VOICE + MSG 0xa2f8 ; "「まぁ、つれないのね♀」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/主の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xa2f9 ; "翌日の朝。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2fa ; "護と紗夜は同じベッドで眠りについていた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa2fb ; "  コン、コン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa2fc ; "控えめなノックに来客を知り、" + CALLFUNC R + MSG 0xa2fd ; "護がぼんやりと目を開く。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa2fe ; "(ん……まぶ、しい……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18160 + CALLFUNC VOICE + MSG 0xa2ff ; "「莉々子です。失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa300 ; "丁寧にドアを押し、中に入ってきた莉々子は" + CALLFUNC R + MSG 0xa301 ; "二人が裸である事に気付き、赤面してしまう。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18161 + CALLFUNC VOICE + MSG 0xa302 ; "「きゃ!? ご、ごめんなさいっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18162 + CALLFUNC VOICE + MSG 0xa303 ; "「……くすくすっ……構わないわよ、莉々子。" + CALLFUNC R + MSG 0xa304 ; " それより……どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa305 ; "シーツを肩までたくしあげ、" + CALLFUNC R + MSG 0xa306 ; "すぐに服に着替える紗夜。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き+頬染め" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa307 ; "紗夜に起こされ、護もまた、出来る限り" + CALLFUNC R + MSG 0xa308 ; "身体を隠しながら莉々子に向かい合う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18163 + CALLFUNC VOICE + MSG 0xa309 ; "「母さまに、お手紙が届いておりますの。" + CALLFUNC R + MSG 0xa30a ; " 父さ……あ、一騎さんからです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18164 + CALLFUNC VOICE + MSG 0xa30b ; "(一騎さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa30c ; "莉々子から手紙を渡されたものの、" + CALLFUNC R + MSG 0xa30d ; "紗夜はそれを読もうとはしなかった。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa30e ; "「読まないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa30f ; "ちょんちょん、と手紙の端を" + CALLFUNC R + MSG 0xa310 ; "指でつついてみる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa311 ; "すると莉々子が、護に駆け寄り" + CALLFUNC R + MSG 0xa312 ; "「ふふっ♀」と嬉しそうにはにかむ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18165 + CALLFUNC VOICE + MSG 0xa313 ; "「父さま、おはようございますっ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa314 ; "「あ、お、おはよう、莉々子」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa315 ; "(今でも、父さまって呼ばれるのだけは" + CALLFUNC R + MSG 0xa316 ; " 慣れないなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa317 ; "兄さまと呼ばれていた頃を覚えているだけに、" + CALLFUNC R + MSG 0xa318 ; "どことなく気恥ずかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa319 ; "護がぎこちない笑顔を返すと、" + CALLFUNC R + MSG 0xa31a ; "そのお返しに莉々子は頬へのキスをくれた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18166 + CALLFUNC VOICE + MSG 0xa31b ; "「ちゅっ……♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa31c ; "「こ、こら……莉々子……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18167 + CALLFUNC VOICE + MSG 0xa31d ; "「コホンッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa31e ; "わざとらしく咳払いする紗夜に" + CALLFUNC R + MSG 0xa31f ; "護はたじたじになった。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa320 ; "「えっ!? あ……挨拶は重要だよね、うん」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18168 + CALLFUNC VOICE + MSG 0xa321 ; "「父さま、今度は莉々子にも子作りを" + CALLFUNC R + MSG 0xa322 ; " 教えて下さいな♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa323 ; "「ひぃ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa324 ; "無邪気な莉々子の言葉に、" + CALLFUNC R + MSG 0xa325 ; "護はガタガタ震える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18169 + CALLFUNC VOICE + MSG 0xa326 ; "「あなた……。" + CALLFUNC R + MSG 0xa327 ; " 莉々子とも子作りをなさるおつもりですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa328 ; "「い、いや、あの……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18170 + CALLFUNC VOICE + MSG 0xa329 ; "「莉々子は、母さまもご一緒がいいです♀" + CALLFUNC R + MSG 0xa32a ; " 3人で子作りの練習がしたいの♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa32b ; "「ええっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18171 + CALLFUNC VOICE + MSG 0xa32c ; "「まあっ……。" + CALLFUNC R + MSG 0xa32d ; " 莉々子は、本当に勉強熱心なのね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa32e ; "莉々子の頭を撫でる紗夜。" + CALLFUNC R + MSG 0xa32f ; "その拍子に、手紙が床に落ちた。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa330 ; "「紗夜、これ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa331 ; "拾ってそれを手渡すと、" + CALLFUNC R + MSG 0xa332 ; "ほんの少し紗夜に迷いが見られた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18172 + CALLFUNC VOICE + MSG 0xa333 ; "「私がこれを読んでもいいの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa334 ; "不安そうな紗夜を抱き寄せ、" + CALLFUNC R + MSG 0xa335 ; "護は精一杯落ち着いた素振りを見せた。" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa336 ; "「うん。せっかく送ってくださったんだし。" + CALLFUNC R + MSG 0xa337 ; " 僕は視線を外しておくから、ほら」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18173 + CALLFUNC VOICE + MSG 0xa338 ; "「そう……。" + CALLFUNC R + MSG 0xa339 ; " それじゃあ、読むわね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa33a ; "  パラ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa33b ; "手紙を開き、一通り目を通すと" + CALLFUNC R + MSG 0xa33c ; "紗夜はすぐにそれを折り、" + CALLFUNC R + MSG 0xa33d ; "ベッドの脇に置いてしまった。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa33e ; "「何だって?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18174 + CALLFUNC VOICE + MSG 0xa33f ; "「ううん、何でもないわ。" + CALLFUNC R + MSG 0xa340 ; " 元気にしてるみたい」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa341 ; "「なら、返事を出さないと」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18175 + CALLFUNC VOICE + MSG 0xa342 ; "「いいの。返信は不要よ。" + CALLFUNC R + MSG 0xa343 ; " もう、終わった人だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa344 ; "紗夜は、煌くような微笑を浮かべ、" + CALLFUNC R + MSG 0xa345 ; "そっと護の胸元に頭を傾けた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18176 + CALLFUNC VOICE + MSG 0xa346 ; "「私の旦那様は、あなたです。" + CALLFUNC R + MSG 0xa347 ; " 他の誰でもありません」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18177 + CALLFUNC VOICE + MSG 0xa348 ; "「私には、もうあなたしか見えないから" + CALLFUNC R + MSG 0xa349 ; " ……ちゅっ♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa34a ; "「んむぅうっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa34b ; "全力で抱きつかれ、再びベッドに" + CALLFUNC R + MSG 0xa34c ; "引き倒された護は、そのまま" + CALLFUNC R + MSG 0xa34d ; "朝の光に身を委ねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18178 + CALLFUNC VOICE + MSG 0xa34e ; "「くすくすっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa34f ; "愛し、愛された女性と生きていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa350 ; "護は小さく溜め息をつくと、" + CALLFUNC R + MSG 0xa351 ; "そのまま両腕で紗夜を思い切り抱き締めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18179 + CALLFUNC VOICE + MSG 0xa352 ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa353 ; "(こうなったら、とことん紗夜を愛してやる!" + CALLFUNC R + MSG 0xa354 ; " 毎日、毎日、枯れ果てるまで!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa355 ; "崩壊寸前の腰と、どんどん増えていく家族と、" + CALLFUNC R + MSG 0xa356 ; "日毎に増えるエッチの回数。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa357 ; "それでも、それは護が望んだ全てだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa358 ; "……護の方から抱擁されて、" + CALLFUNC R + MSG 0xa359 ; "目を丸くしている紗夜に口付ける。" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa35a ; "「愛しているよ、紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18180 + CALLFUNC VOICE + MSG 0xa35b ; "「私もです……♂ あなた♂♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa35c ; "莉々子が頬を染め、手紙が風に舞う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa35d ; "こうして、神代護の1日が、また始まる……。" + CALLFUNC A + S_PUSH "エンド/紗夜" + CALLFUNC ■エンド1枚絵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/護/エピローグ +EOF シナリオ\紗夜/護/エンド.jaf + +; 紗夜/篠原/01 +; RETURN: void +FUNC 5710 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18181 + CALLFUNC VOICE + MSG 0xa35e ; "(あの人を救うには、私が子を生す以外に方法はない)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18182 + CALLFUNC VOICE + MSG 0xa35f ; "(でも、だからといって篠原くんの精子なんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa360 ; "ベッドに腰掛け、紗夜は大きく溜め息をついた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18183 + CALLFUNC VOICE + MSG 0xa361 ; "(護さんは、私の子作りに賛成してくれた……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18184 + CALLFUNC VOICE + MSG 0xa362 ; "(勿論それは、相手を主人だと思っての意見だけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa363 ; "いくら考えを巡らせても、答えは見つからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa364 ; "夫以外に、自分が子種を望む相手……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa365 ; "そして、紗夜の脳裏に1人の男性が浮かび上がる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18185 + CALLFUNC VOICE + MSG 0xa366 ; "「護さんが、夫と同じ血液型なら良かったのに……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18186 + CALLFUNC VOICE + MSG 0xa367 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa368 ; "思わず口にした言葉に、紗夜は赤面した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa369 ; "慌てて口を押さえ、辺りを見回す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18187 + CALLFUNC VOICE + MSG 0xa36a ; "(そんなこと、許されるはずがないわ。" + CALLFUNC R + MSG 0xa36b ; " 私は、神代一騎の妻なのだから……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/篠原/01 + +; 紗夜/篠原/02 +; RETURN: void +FUNC 5711 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xa36c ; "一騎には、子どもを作る能力がない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa36d ; "……真実を知った紗夜は、" + CALLFUNC R + MSG 0xa36e ; "ついに決断を夫へ伝えるため、" + CALLFUNC R + MSG 0xa36f ; "一騎の部屋を訪れていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18188 + CALLFUNC VOICE + MSG 0xa370 ; "(……やっぱり、篠原くんも" + CALLFUNC R + MSG 0xa371 ; " 一緒にいるのね……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa372 ; "仕事の打ち合わせをしていたのか、" + CALLFUNC R + MSG 0xa373 ; "書類をまとめている篠原、" + CALLFUNC R + MSG 0xa374 ; "そして紗夜を見つめている一騎。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa375 ; "紗夜はすぅっ……と深呼吸をすると、" + CALLFUNC R + MSG 0xa376 ; "自分の気持ちを素直に話した。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa377 ; "「そうか。決心してくれたか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18189 + CALLFUNC VOICE + MSG 0xa378 ; "「はい……。" + CALLFUNC R + MSG 0xa379 ; " ですが、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa37a ; "紗夜は篠原をチラチラと見ると、" + CALLFUNC R + MSG 0xa37b ; "苦しげに視線をそらし、うつむく。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa37c ; "「どうした?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18190 + CALLFUNC VOICE + MSG 0xa37d ; "「確かに、私には篠原くんの精子が" + CALLFUNC R + MSG 0xa37e ; " 必要になりました……でも……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18191 + CALLFUNC VOICE + MSG 0xa37f ; "「セックスの必要はないと思います。" + CALLFUNC R + MSG 0xa380 ; " 篠原くんの精子だけを頂いて、" + CALLFUNC R + MSG 0xa381 ; " 人工授精すれば……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa382 ; "紗夜は、一騎の様子が普段とまったく" + CALLFUNC R + MSG 0xa383 ; "変わらないことに落胆し、しょげていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18192 + CALLFUNC VOICE + MSG 0xa384 ; "(まるで、私のことなんて" + CALLFUNC R + MSG 0xa385 ; " どうでもいいと言われたみたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa386 ; "肩を落としている紗夜を見つめると、" + CALLFUNC R + MSG 0xa387 ; "篠原は嘲るように一笑した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa388 ; "「私の心配でしたら、ご無用です。" + CALLFUNC R + MSG 0xa389 ; " 日に二〜三度のセックスで、" + CALLFUNC R + MSG 0xa38a ; " 無くなるような精力ではありませんよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18193 + CALLFUNC VOICE + MSG 0xa38b ; "「っ……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18194 + CALLFUNC VOICE + MSG 0xa38c ; "「そ、そういう意味ではありません!" + CALLFUNC R + MSG 0xa38d ; " 仮にも私は、神代一騎の妻なのですよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18195 + CALLFUNC VOICE + MSG 0xa38e ; "「子を生むためだけに、" + CALLFUNC R + MSG 0xa38f ; " 他の男に抱かれるなど……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa390 ; "紗夜が顔を赤らめ、抗議しても" + CALLFUNC R + MSG 0xa391 ; "篠原は平然とそこに立っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa392 ; "そして、茶番だと言わんばかりに" + CALLFUNC R + MSG 0xa393 ; "紗夜を冷たく観察する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa394 ; "「人工授精は、手間暇が掛かります。" + CALLFUNC R + MSG 0xa395 ; " それなら、セックスの回数を重ねた方が早い」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa396 ; "「……ですよね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18196 + CALLFUNC VOICE + MSG 0xa397 ; "「そんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa398 ; "助けを求めるように紗夜が一騎に視線を送る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa399 ; "しかし、一騎は顔色を微塵も変えず、" + CALLFUNC R + MSG 0xa39a ; "憂鬱そうに口を開くだけだった。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa39b ; "「紗夜、分かってくれ。" + CALLFUNC R + MSG 0xa39c ; " 私にはもう時間がないのだ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18197 + CALLFUNC VOICE + MSG 0xa39d ; "「あなた……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa39e ; "下唇を噛み締め、悲しみに震える紗夜を" + CALLFUNC R + MSG 0xa39f ; "二人の男はどちらも突き放す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3a0 ; "紗夜は孤立無援の状況の中、" + CALLFUNC R + MSG 0xa3a1 ; "ぎゅっと手のひらを握り、うなずく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18198 + CALLFUNC VOICE + MSG 0xa3a2 ; "「わかりました……。" + CALLFUNC R + MSG 0xa3a3 ; " あなたが、そう仰るのでしたら……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3a4 ; "(フッ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3a5 ; "ニヤリと口端を歪めた篠原は、" + CALLFUNC R + MSG 0xa3a6 ; "書類を手放し、片付け終わると" + CALLFUNC R + MSG 0xa3a7 ; "紗夜に手をかけた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18199 + CALLFUNC VOICE + MSG 0xa3a8 ; "「あっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3a9 ; "「では、早速お願いできますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18200 + CALLFUNC VOICE + MSG 0xa3aa ; "「い、今から……なの?" + CALLFUNC R + MSG 0xa3ab ; " でも、まだ心の準備が……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3ac ; "触れられて、やはり無理だとばかりに" + CALLFUNC R + MSG 0xa3ad ; "突き飛ばそうとした紗夜はその手を" + CALLFUNC R + MSG 0xa3ae ; "ひらりとかわされ、追い詰められた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3af ; "「旦那様も仰ったではありませんか。" + CALLFUNC R + MSG 0xa3b0 ; " 時間がないと」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18201 + CALLFUNC VOICE + MSG 0xa3b1 ; "「ぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa3b2 ; "近づく唇、顎にかかる篠原の指先" + CALLFUNC R + MSG 0xa3b3 ; "……紗夜は顔を背けることで精一杯なのか、" + CALLFUNC R + MSG 0xa3b4 ; "足をすくませその場で震えていた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3b5 ; "「私が部屋に居ては、気が進まないだろう。" + CALLFUNC R + MSG 0xa3b6 ; " しばらく、席を外そう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3b7 ; "車椅子で部屋を出て行く夫に" + CALLFUNC R + MSG 0xa3b8 ; "何かを言いかけて、諦める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3b9 ; "二人きりになると、すぐに篠原は" + CALLFUNC R + MSG 0xa3ba ; "紗夜に顔を近づけて微笑む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3bb ; "「さあ、奥様。" + CALLFUNC R + MSG 0xa3bc ; " 子作りを始めましょう」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1f0778 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 15 + PUSH 160 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1f0778 +0x1f0778: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/13/篠原/苦悶" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18202 + CALLFUNC VOICE + MSG 0xa3bd ; "「あっ……、あぁ、はぁ、はぁっ、" + CALLFUNC R + MSG 0xa3be ; " いきなり、そんな……!" + CALLFUNC R + MSG 0xa3bf ; " だ、……だめよっ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xa3c0 ; "ひそめた吐息を貫くように、硬い男根が膣口を行き来する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3c1 ; "紗夜と篠原は、一騎のベッドの上に寝そべり" + CALLFUNC R + MSG 0xa3c2 ; "互いの性器をぐちゅぐちゅと擦り付けあっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18203 + CALLFUNC VOICE + MSG 0xa3c3 ; "「はぁ、はぁ……あぁっ……こ、こんなのって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3c4 ; "夫の寝具の上で、部下である男に陰部を弄られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3c5 ; "背徳感という簡単な言葉では割り切れないほどの" + CALLFUNC R + MSG 0xa3c6 ; "惨めさ、非現実感が紗夜を打ちのめし、抵抗力を奪っていく。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3c7 ; "「ククッ……指に吸い付いてきますよ。" + CALLFUNC R + MSG 0xa3c8 ; " 子持ちとは思えないほどの締まり具合です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3c9 ; "  くちゅっ……ぬぷっ、ぷちゅっ……!" + CALLFUNC R + MSG 0xa3ca ; "  にゅりゅっ……くぷッ、くちゅ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3cb ; "指先で膣粘膜をくすぐりながら、" + CALLFUNC R + MSG 0xa3cc ; "染み出す愛液をすくい、再びヒダ肉をなぞり回す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18204 + CALLFUNC VOICE + MSG 0xa3cd ; "「やっ!? あぁ、そ、そこは……ダメ、" + CALLFUNC R + MSG 0xa3ce ; " はぁっ、あぁあんっ!? だめぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3cf ; "感じたくないのに、完成された肉体は敏感に反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3d0 ; "紗夜は汗で透けたネグリジェの中で、" + CALLFUNC R + MSG 0xa3d1 ; "桃色の乳首を尖らせながら恥辱に耐えていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18205 + CALLFUNC VOICE + MSG 0xa3d2 ; "「あ……ッ、あぁ、あぁ、あぁああ……っ!" + CALLFUNC R + MSG 0xa3d3 ; " やっぱりダメっ、やめてください……いけないわ、" + CALLFUNC R + MSG 0xa3d4 ; " こんなこと……絶対許されない……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3d5 ; "亀頭を膣口にあてがわれたまま、花弁を器用に擦られて" + CALLFUNC R + MSG 0xa3d6 ; "篠原の親指でクリトリスをつねられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3d7 ; "それだけで紗夜は絶頂に達しそうになり、" + CALLFUNC R + MSG 0xa3d8 ; "懸命に頭を振り、体をのけぞらせた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3d9 ; "「やめる、やめると仰るのでしたら、" + CALLFUNC R + MSG 0xa3da ; " 今すぐ自分でここから下りればいいでしょう。" + CALLFUNC R + MSG 0xa3db ; " それが出来るのなら……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18206 + CALLFUNC VOICE + MSG 0xa3dc ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3dd ; "篠原のいやらしいところは、その大きなペニスでも" + CALLFUNC R + MSG 0xa3de ; "テクニックでもなく、ねちっこい性格だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3df ; "あくまで紗夜が頼むから、一騎が頼むからこうして" + CALLFUNC R + MSG 0xa3e0 ; "やっているという建前で熟れた雌肉を掻き回し、嬲る。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3e1 ; "「おや……私の身体から下りるつもりはないみたいですね。" + CALLFUNC R + MSG 0xa3e2 ; " では、続行させていただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa3e3 ; "  ぬ゛……ぶっ、ぐちゅっ、ぷちゅッぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3e4 ; "直進だけを続けていた指先が、膣壁を掻き分け" + CALLFUNC R + MSG 0xa3e5 ; "広げるように動き始めると、紗夜は情けなさに肩を震わせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18207 + CALLFUNC VOICE + MSG 0xa3e6 ; "(悔しいっ……、本当ならこんな人の" + CALLFUNC R + MSG 0xa3e7 ; " 好きにさせたりしないのに……、あぁんっ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3e8 ; "篠原は外出先でも女性にもてることが多い。" + CALLFUNC R + MSG 0xa3e9 ; "それでも、紗夜だけはこの男が好きになれなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18208 + CALLFUNC VOICE + MSG 0xa3ea ; "(目つきが……っ、嫌いなのっ!" + CALLFUNC R + MSG 0xa3eb ; " 狡猾で卑劣な目が……、あっ、あぁ、見られてる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3ec ; "ねっとりとへばりつくような篠原の視線は、" + CALLFUNC R + MSG 0xa3ed ; "割れ目や尻穴だけでなく全身、ありとあらゆる場所を舐める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3ee ; "ガチガチに陰茎を膨張させ、紗夜の膣口に先走りを" + CALLFUNC R + MSG 0xa3ef ; "塗り広げているくせに、涼しげな表情も気に入らない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18209 + CALLFUNC VOICE + MSG 0xa3f0 ; "「あ、あなた……恥ずかしくないのですかっ!?" + CALLFUNC R + MSG 0xa3f1 ; " 雇い主の妻を抱くなんて……、普通じゃない……最低ですっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3f2 ; "小刻みに女性器を走る快感を忘れるために、" + CALLFUNC R + MSG 0xa3f3 ; "なんとか否定の言葉を絞り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3f4 ; "すると、心の隙間に絡みつくように、" + CALLFUNC R + MSG 0xa3f5 ; "篠原の言葉が、指が紗夜の膣内を刺激する。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3f6 ; "「恥ずかしいのはあなたですよ、奥様。" + CALLFUNC R + MSG 0xa3f7 ; " 夫の部下の前で、こんなにも濡らして脚を開いて」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa3f8 ; "「これから私の子種をねだるんでしたっけ?" + CALLFUNC R + MSG 0xa3f9 ; " ふふ……、さすがの私も驚くほどの淫乱だ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18210 + CALLFUNC VOICE + MSG 0xa3fa ; "「い、淫乱……っ!? そんな侮辱……、" + CALLFUNC R + MSG 0xa3fb ; " 絶対にゆるさな……あっ!? あぁッ? あはぁあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa3fc ; "  じゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa3fd ; "浅い場所に触れていた人差し指が、" + CALLFUNC R + MSG 0xa3fe ; "突然紗夜の奥へと突き立てられ、ビクビクと痙攣する。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18211 + CALLFUNC VOICE + MSG 0xa3ff ; "「あ゛ッ……!? あっ、ぁッ、あっ、いやぁっ!" + CALLFUNC R + MSG 0xa400 ; " きつくしないで……! お願いぃっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa401 ; "「お言葉がちゃんと聞こえませんでした。" + CALLFUNC R + MSG 0xa402 ; " もう一度お願いします」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18212 + CALLFUNC VOICE + MSG 0xa403 ; "「っ……! ひどい、人……! いやっ、嫌よ……!" + CALLFUNC R + MSG 0xa404 ; " あなたみたいな人に抱かれるなんて……耐えられない!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa405 ; "  ぶるんっ……ぶるんっ、ぶるんっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa406 ; "左右別々に揺れ動く乳房が、勃起した乳頭に押し上げられ" + CALLFUNC R + MSG 0xa407 ; "ネグリジェを立派な淫具に変化させている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa408 ; "何も身にまとっていない方がいやらしくない事を知りながら、" + CALLFUNC R + MSG 0xa409 ; "それでも紗夜は篠原の前で裸になることを拒んだ。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa40a ; "「おっと……、だだ濡れになってきましたね。" + CALLFUNC R + MSG 0xa40b ; " 焦らしすぎましたか」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa40c ; "「私のモノが欲しいのでしたら、そう言っていただかないと。" + CALLFUNC R + MSG 0xa40d ; " 見てください、この蜜壺。ペニスを欲しがってヒクついている」" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18213 + CALLFUNC VOICE + MSG 0xa40e ; "「いやぁいやぁっ……! い、言わないで……!" + CALLFUNC R + MSG 0xa40f ; " そんなの嘘です、あ……っ、あッ、あぁ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa410 ; "  ちゅぷ……くちゅッ……トロッ……とろぉぉっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa411 ; "篠原の指が抜かれても、膣口の疼きは止まらず" + CALLFUNC R + MSG 0xa412 ; "紗夜はたらたらと愛液の雫をこぼす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa413 ; "雫は篠原の股間に垂れ、陰毛を濡らしていることは" + CALLFUNC R + MSG 0xa414 ; "誰より紗夜自身が知っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18214 + CALLFUNC VOICE + MSG 0xa415 ; "(この人を認めたら、堕ちてしまう……!" + CALLFUNC R + MSG 0xa416 ; " きっと浅ましく腰を振って、おちんちんをねだってしまう)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18215 + CALLFUNC VOICE + MSG 0xa417 ; "(私は子種が欲しいだけ……、あの人に頼まれたから、" + CALLFUNC R + MSG 0xa418 ; " だから……仕方なくこうして、身体を開いているだけ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18216 + CALLFUNC VOICE + MSG 0xa419 ; "「んっ……! んんんッ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa41a ; "言い訳を考えれば考えると、今の状況の異常さが" + CALLFUNC R + MSG 0xa41b ; "浮き彫りになって紗夜の理性を責め立てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18217 + CALLFUNC VOICE + MSG 0xa41c ; "(惨めだわ……! 情けなくて、苦しくて……、" + CALLFUNC R + MSG 0xa41d ; " あ、あぁ、なのに身体は感じてしまっている……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa41e ; "夫に抱かれている時の幸福感、" + CALLFUNC R + MSG 0xa41f ; "こうあるべきだという安心感は一切ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa420 ; "だからこそ、紗夜は「してはいけないことをしている」" + CALLFUNC R + MSG 0xa421 ; "「されている」そのマゾヒスティックな悦びに濡れていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa422 ; "「では、そろそろ失礼しますよ。" + CALLFUNC R + MSG 0xa423 ; " 力を抜いて、きちんとココを開いて受け入れてください」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18218 + CALLFUNC VOICE + MSG 0xa424 ; "「あっ……いやッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa425 ; "  ちゅぷ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa426 ; "亀頭の先端と花弁が触れると、" + CALLFUNC R + MSG 0xa427 ; "あまりに濡れそぼっていたせいか狙いが外れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa428 ; "肉の実が膣口を滑っただけで、" + CALLFUNC R + MSG 0xa429 ; "紗夜の内側がジュン……と湿り、両腕がガクガク震える。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18219 + CALLFUNC VOICE + MSG 0xa42a ; "「ひっ……ぁ、挿入るなら早く入れてください……っ、" + CALLFUNC R + MSG 0xa42b ; " あなたと遊んでいる暇はない、のっ……ぁっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa42c ; "「これはこれは、申し訳ありません。" + CALLFUNC R + MSG 0xa42d ; " 奥様直々のお願いとあれば、さっさと挿入してしまいましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18220 + CALLFUNC VOICE + MSG 0xa42e ; "「あぁ……っ、こんなことって……。" + CALLFUNC R + MSG 0xa42f ; " 主人のベッドで、他の男性と交わるなんてぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa430 ; "  じわ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa431 ; "目尻に大粒の涙を浮かべ、出来るだけ腰を浮かせて" + CALLFUNC R + MSG 0xa432 ; "男根の入りやすいように力を緩める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa433 ; "すると、紗夜の膣ヒダはゆっくりとほぐれ、" + CALLFUNC R + MSG 0xa434 ; "ペニスを受け入れる膣道を開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa435 ; "  ぶるんっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa436 ; "恐怖と期待に激しくなる鼓動が、両胸を前後に動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa437 ; "それだけで生地の裏地に胸の先端がこすれて、" + CALLFUNC R + MSG 0xa438 ; "声が詰まるほどの眩暈に襲われる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18221 + CALLFUNC VOICE + MSG 0xa439 ; "「早くして……、挿入て、射精して……!" + CALLFUNC R + MSG 0xa43a ; " 気持ち良くなんかしなくていいから……っ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa43b ; "「セックスは愉しむものですよ、奥様。" + CALLFUNC R + MSG 0xa43c ; " そうしなければ、受精もしにくい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa43d ; "一秒も早く、この愛の無い行為を終わらせようと" + CALLFUNC R + MSG 0xa43e ; "努める紗夜が滑稽で、おかしくなったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa43f ; "篠原はわざと、挿入するフリをしては照準をずらし、" + CALLFUNC R + MSG 0xa440 ; "紗夜に睨まれるとまたそこを狙うお遊びに興じる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa441 ; "「急ぐことはありません。どうせ、こうして身体を" + CALLFUNC R + MSG 0xa442 ; " 交えた事実は消えない。でしたら出来る限り、" + CALLFUNC R + MSG 0xa443 ; " 互いの肉を賞味すればいいんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18222 + CALLFUNC VOICE + MSG 0xa444 ; "「っ……、わ、私はそんな気持ちにはなれないわ……!" + CALLFUNC R + MSG 0xa445 ; " 明日から、あなたをどう見ていいかもわからない……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18223 + CALLFUNC VOICE + MSG 0xa446 ; "「それでも……赤ちゃんが欲しいの、ん、ぁ、あぁっ……!" + CALLFUNC R + MSG 0xa447 ; " でも……あなたはいらない、欲しくない……んぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa448 ; "愛する夫と子作りをすべき神聖な場所で" + CALLFUNC R + MSG 0xa449 ; "他の男に粘膜を弄ばれ、腰をよじる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa44a ; "嫌悪感と、肉体の反応との違いに紗夜が混乱していると" + CALLFUNC R + MSG 0xa44b ; "篠原は陰部の前で卑劣な笑みを浮かべていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa44c ; "(琴音様とは、また違う感触で名器だな。" + CALLFUNC R + MSG 0xa44d ; " 優しく包み込み、相手を酔わせる感じか……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa44e ; "(前回は、旦那様が居たせいであまり愉しめなかったが、" + CALLFUNC R + MSG 0xa44f ; " 今回は、存分に味わわせてもらいますよ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa450 ; "紗夜が善良だからこそ、前回自分が抱いていたことには" + CALLFUNC R + MSG 0xa451 ; "気付かない。わかっていて、篠原はこの『初めて』の" + CALLFUNC R + MSG 0xa452 ; "不倫行為を心の底から愉しむことにした。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18224 + CALLFUNC VOICE + MSG 0xa453 ; "「ね、ねえ? 篠原くんのお部屋に移動しましょう?" + CALLFUNC R + MSG 0xa454 ; " ここで抱かれるのは、私……どうしても、耐えられないわ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa455 ; "「まさか。私の部屋で神代家の跡取りを作るなんて、" + CALLFUNC R + MSG 0xa456 ; " 許されることではありませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa457 ; "  くちゅッ……ちゅっ、ちゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa458 ; "紗夜の膣内に先端をうずめては、すぐに腰を引いていた" + CALLFUNC R + MSG 0xa459 ; "篠原は本格的に膣内を犯すことにした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/13/篠原/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/紗夜/13/03" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa45a ; "  ズズッ……! ズブブブっ……ぐにゅううぅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18225 + CALLFUNC VOICE + MSG 0xa45b ; "「あっ、あっ、あぁっ……。" + CALLFUNC R + MSG 0xa45c ; " い、いや……あぁん……。あぁっ、はぁぁぁっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18226 + CALLFUNC VOICE + MSG 0xa45d ; "「んっ……! あっ、そこは、ダメ!" + CALLFUNC R + MSG 0xa45e ; " あっ、あっ、ダメよ! はぁぁぁっ、あっ、んはぁっっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa45f ; "亀頭から肉竿、表皮から根本までをじっくり突き入れて" + CALLFUNC R + MSG 0xa460 ; "篠原は暗い微笑を堪え切れなくなる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa461 ; "(奥様の感じる部分は、ここか……。" + CALLFUNC R + MSG 0xa462 ; " なら、徹底的にここを責めてやろう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa463 ; "カリ首が臍側の肉壁を通り過ぎる時、" + CALLFUNC R + MSG 0xa464 ; "目に見えて紗夜の反応が良くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa465 ; "鋭く尖った雄肉に侵入されながら、" + CALLFUNC R + MSG 0xa466 ; "紗夜は目を閉じ、粘膜の接触を無視しようとする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18227 + CALLFUNC VOICE + MSG 0xa467 ; "「んんっ……! あはぁぁぁぁーーーっ!" + CALLFUNC R + MSG 0xa468 ; " あぁっ、く、苦しいっ……。はぁ、はぁ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa469 ; "  ぢゅぷんッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa46a ; "篠原の下腹部と紗夜の股間が触れ合い、" + CALLFUNC R + MSG 0xa46b ; "完全にペニスが膣内に埋まりきると、" + CALLFUNC R + MSG 0xa46c ; "長い髪が背筋から落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa46d ; "篠原のイチモツを咥え込み、前のめりになった紗夜は" + CALLFUNC R + MSG 0xa46e ; "恐ろしいことに気付き、戦慄した。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18228 + CALLFUNC VOICE + MSG 0xa46f ; "(えっ……? あっ、何、これ……?" + CALLFUNC R + MSG 0xa470 ; " あっ、私、これ知ってる……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa471 ; "根本までみっちりと捻じ込まれた肉棒は、" + CALLFUNC R + MSG 0xa472 ; "前回ここで体感したペニスと同じ感触で、" + CALLFUNC R + MSG 0xa473 ; "疑う余地も無いほどに似ている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18229 + CALLFUNC VOICE + MSG 0xa474 ; "「はぁぁぁっ……あっ、ん……、これ、" + CALLFUNC R + MSG 0xa475 ; " あのときと同じだわ……! んッ、ぁ、あぁんっ!" + CALLFUNC R + MSG 0xa476 ; " ど、どういうことなの……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa477 ; "ぐねぐねと腰を振りたくり、今更雄杭を抜こうとしても" + CALLFUNC R + MSG 0xa478 ; "それを篠原が見逃すはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa479 ; "腰を浮かせれば浮かせるほどに強く突き入れられ、" + CALLFUNC R + MSG 0xa47a ; "紗夜の頭はぼうっ……と霞んでしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18230 + CALLFUNC VOICE + MSG 0xa47b ; "(っ……まさか……、でもそんなこと、信じられない……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18231 + CALLFUNC VOICE + MSG 0xa47c ; "(この前、あの人に抱かれた時も……、っぅっ……!" + CALLFUNC R + MSG 0xa47d ; " 篠原くんが私を犯していた、というの……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa47e ; "膣の入口から、子宮口までを" + CALLFUNC R + MSG 0xa47f ; "まっすぐに貫き通す雄々しいペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa480 ; "確かにそれは、記憶の中の一騎のモノとは見違えるほどに" + CALLFUNC R + MSG 0xa481 ; "硬く、逞しく、甘美な悦楽を下腹部に叩き込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18232 + CALLFUNC VOICE + MSG 0xa482 ; "「いっ……いやぁっ……そんなの狂ってるわ……!" + CALLFUNC R + MSG 0xa483 ; " 信じていたのに……っ、あ、あぁっ、あはぁっ……!" + CALLFUNC R + MSG 0xa484 ; " 2人のことを、信じてたのにぃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa485 ; "紗夜の全神経、全細胞が、夫の陰茎よりも篠原のペニスを" + CALLFUNC R + MSG 0xa486 ; "望んでいる。むしゃぶりつこうとしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa487 ; "女の本能が望む雄茎がどちらのものかを知っていながら、" + CALLFUNC R + MSG 0xa488 ; "紗夜にはそれが苦痛に思えた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa489 ; "「フッ……さすがですね、奥様。" + CALLFUNC R + MSG 0xa48a ; " 一度、味わったペニスを憶えてらっしゃるとは」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18233 + CALLFUNC VOICE + MSG 0xa48b ; "「っ……!! やっぱり、それじゃ、あの時の……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa48c ; "「アレは、私ですよ。" + CALLFUNC R + MSG 0xa48d ; " 隣にいらっしゃったのが、旦那様です」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa48e ; "  ぐちゅっ……、ぐちゅッ、ぢゅぷっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa48f ; "紗夜の臀部は夜の光に照らし出され、" + CALLFUNC R + MSG 0xa490 ; "その白さ、丸みを全て篠原の監視下に置かれている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa491 ; "O字型に拡張された膣口いっぱいに肉棒を差し込まれ、" + CALLFUNC R + MSG 0xa492 ; "そこで初めて知る事実に紗夜は驚愕を隠せなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18234 + CALLFUNC VOICE + MSG 0xa493 ; "「あぁっ……そ、そんな……、そんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa494 ; "篠原の剛直に腰が言うことを聞かず、" + CALLFUNC R + MSG 0xa495 ; "抜こうと膝を動かすだけで膣肉が疼き、" + CALLFUNC R + MSG 0xa496 ; "「もっと」「もっと」とすがりつく。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18235 + CALLFUNC VOICE + MSG 0xa497 ; "「あの人も……グルだったのね?" + CALLFUNC R + MSG 0xa498 ; " 2人して、私を騙して……あぁン!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa499 ; "紗夜はキラキラと愛液の雫に濡れた篠原のペニスが" + CALLFUNC R + MSG 0xa49a ; "小刻みに動き始めるのを知り、全身を硬くする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18236 + CALLFUNC VOICE + MSG 0xa49b ; "(っダメ……! 今更彼を拒もうとしたって、" + CALLFUNC R + MSG 0xa49c ; " 一番深い場所にもうおちんちんが挿入っちゃってる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa49d ; "  ぐちゅッ……ぢゅぷっ、ぶっちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa49e ; "逃れようとする紗夜の動きに合わせ、" + CALLFUNC R + MSG 0xa49f ; "腰を上げて結合部分を強く抉る。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18237 + CALLFUNC VOICE + MSG 0xa4a0 ; "「あっ……!! あぁッ、あ゛っ、あぁ……!!" + CALLFUNC R + MSG 0xa4a1 ; " あっ、あっ、いやっ……。はぁん、あっ、あぁん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4a2 ; "頬を染め、上半身を淫らに揺する紗夜の背で" + CALLFUNC R + MSG 0xa4a3 ; "栗色のウェーブヘアーが妖艶に舞う。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4a4 ; "「全ては、旦那様のため。" + CALLFUNC R + MSG 0xa4a5 ; " そう思っていた方が、お互い楽でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4a6 ; "  ぐちゅうううぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4a7 ; "わざと角度をつけた抽送に、紗夜の尻が怯え、" + CALLFUNC R + MSG 0xa4a8 ; "跳ね上がる。すると容赦なく手のひらに鷲掴みにされた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18238 + CALLFUNC VOICE + MSG 0xa4a9 ; "「んっ……んんぅぅっ……うぁ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4aa ; "両側から臀部を揉み込むように大きな手のひらが" + CALLFUNC R + MSG 0xa4ab ; "ゆっくりとアナルの方まで擦り上がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4ac ; "紗夜は、男にしては華奢な篠原の指先に太腿を、" + CALLFUNC R + MSG 0xa4ad ; "股間をまさぐられている興奮で頭がどうにかなりそうだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18239 + CALLFUNC VOICE + MSG 0xa4ae ; "「お願いしますっ……もうやめて……ッ、" + CALLFUNC R + MSG 0xa4af ; " あの人には私からお話します、ですからっ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4b0 ; "「往生際が悪いですよ、奥様。" + CALLFUNC R + MSG 0xa4b1 ; " 思い出させてあげますよ。" + CALLFUNC R + MSG 0xa4b2 ; " あのときの悦びを……」" + CALLFUNC A + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4b3 ; "  ピシャンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4b4 ; "篠原は紗夜の尻を平手で叩き、" + CALLFUNC R + MSG 0xa4b5 ; "動物の躾をするようにもう一度手を振り上げた。" + CALLFUNC A + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4b6 ; "  ピシャンッ……!!" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18240 + CALLFUNC VOICE + MSG 0xa4b7 ; "「ひっ……!? あっ、あぁ、やめて、" + CALLFUNC R + MSG 0xa4b8 ; " やめてください……っ、何を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4b9 ; "男に優しく扱われたことしかない紗夜にとって、" + CALLFUNC R + MSG 0xa4ba ; "篠原のスパンキングは初めての衝撃だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4bb ; "ジンジンと臀部が熱く、赤くなり、" + CALLFUNC R + MSG 0xa4bc ; "それに牽引されてじっとりと蜜肉が潤み出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18241 + CALLFUNC VOICE + MSG 0xa4bd ; "「ああぁン! あっ、どうしてぇ!?" + CALLFUNC R + MSG 0xa4be ; " はぁ、はぁ、私……おかしくなってしまったの!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4bf ; "篠原の、紗夜をモノとしか考えていない冷たい視線が、" + CALLFUNC R + MSG 0xa4c0 ; "愛情の欠片も感じさせないバイブのようなペニスが、" + CALLFUNC R + MSG 0xa4c1 ; "淡々とした言葉が、痛みを加える手のひらが怖い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4c2 ; "思えば思うほど、紗夜の身体はすくみ、" + CALLFUNC R + MSG 0xa4c3 ; "最奥を突き上げる篠原に従順になっていく。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4c4 ; "「良かった。喜んでいただけているようですね。" + CALLFUNC R + MSG 0xa4c5 ; " 蜂蜜をまぶしたかのようにトロトロですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4c6 ; "男として、最も充実した年齢である篠原との交尾は、" + CALLFUNC R + MSG 0xa4c7 ; "紗夜の身体を燃え上がらせていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18242 + CALLFUNC VOICE + MSG 0xa4c8 ; "(ダメ……。篠原くんは、女の扱いに慣れているわ……。" + CALLFUNC R + MSG 0xa4c9 ; " それに、体格も、アソコも……全てが男として完成されている。" + CALLFUNC R + MSG 0xa4ca ; " このままじゃ、私……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4cb ; "  ぐちゅうううぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4cc ; "女の身体を傷つけることすらおそらくは厭わない、" + CALLFUNC R + MSG 0xa4cd ; "サディスティックなピストンが雌の降伏願望を満たしていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18243 + CALLFUNC VOICE + MSG 0xa4ce ; "「あ……ッ、ああああぁあっ、あぁあああ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4cf ; "複雑なテンポで簡単に膣粘膜を混乱させるペニスは、" + CALLFUNC R + MSG 0xa4d0 ; "紗夜の弱い場所を縦横無尽に貪りつくす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4d1 ; "亀頭の先端で突いたかと思えば、肉傘で擦り下ろし、" + CALLFUNC R + MSG 0xa4d2 ; "緩んだところを幹で掻き回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4d3 ; "ギュッ……、と親指で足の付け根を押し潰されると" + CALLFUNC R + MSG 0xa4d4 ; "紗夜の花弁から愛液が逆流して流れ落ちてきた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4d5 ; "「せめて気持ちがいいと言っていただけるなら、" + CALLFUNC R + MSG 0xa4d6 ; " 色々な技巧を凝らす必要もないのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4d7 ; "  ぐにぃっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4d8 ; "ついに紗夜の尻の割れ目に手をあてがい、" + CALLFUNC R + MSG 0xa4d9 ; "人差し指で褐色の窄まりを刺激する。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4da ; "「普通の挿入では受精出来ないというなら、" + CALLFUNC R + MSG 0xa4db ; " 多少アブノーマルなプレイでもしてみますか?」" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18244 + CALLFUNC VOICE + MSG 0xa4dc ; "「いっ……いやっ、そこはイヤ……!" + CALLFUNC R + MSG 0xa4dd ; " 触らないでくださいっ……、あ、あぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4de ; "膣内だけではなく腸の入り口までをも弄られた紗夜は" + CALLFUNC R + MSG 0xa4df ; "ついに降伏の言葉を口にしてしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18245 + CALLFUNC VOICE + MSG 0xa4e0 ; "「やっ……あっ、す、すごいっ♀" + CALLFUNC R + MSG 0xa4e1 ; " はぁ、はぁ、すごく、おっきいぃぃっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18246 + CALLFUNC VOICE + MSG 0xa4e2 ; "「はぁ、はぁ、そんな……あっ、はげしっ!" + CALLFUNC R + MSG 0xa4e3 ; " いやぁぁぁっ、あぁっ、気持ちいいっ♀♀" + CALLFUNC R + MSG 0xa4e4 ; " 気持ちいいですから……っ、やめてぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4e5 ; "それは、篠原にアナルを責めさせないための" + CALLFUNC R + MSG 0xa4e6 ; "嘘の言葉のはずだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4e7 ; "それなのにそれを口にすればするほど、" + CALLFUNC R + MSG 0xa4e8 ; "肉ヒダは素直に蠢き、全力で肉棒をしゃぶり、ねぶる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18247 + CALLFUNC VOICE + MSG 0xa4e9 ; "「あ……! あぁ、あぁ……っ、私、変態に……、" + CALLFUNC R + MSG 0xa4ea ; " 変態になってしまったの……!? " + CALLFUNC R + MSG 0xa4eb ; " 犯されて感じるなんて……自分を嫌いになってしまいそうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa4ec ; "  じゅぷっ……ぷぢゅっ、ぢゅぷっ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4ed ; "自分から腰を落とし、上げ、篠原にノーマルセックスを" + CALLFUNC R + MSG 0xa4ee ; "強要する紗夜は、自分の下半身がどれほど恥知らずな" + CALLFUNC R + MSG 0xa4ef ; "ぬかるみになっているか気付かない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18248 + CALLFUNC VOICE + MSG 0xa4f0 ; "(夫の部下の……ペニスを扱いて……、" + CALLFUNC R + MSG 0xa4f1 ; " あぁ、言いなりになって、る……はぁあっ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18249 + CALLFUNC VOICE + MSG 0xa4f2 ; "(こんないやらしい格好で……、奥まで咥え込んで" + CALLFUNC R + MSG 0xa4f3 ; " ……あっ、感じている声まで聞かれてしまって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4f4 ; "夫婦の寝室が汚され、聖地にカウパーと愛液の混合液が" + CALLFUNC R + MSG 0xa4f5 ; "ぱたぱたと垂れ落ち、広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4f6 ; "歪み、ひしゃげ、それでも懸命に陰茎を呑み込みねぶる" + CALLFUNC R + MSG 0xa4f7 ; "膣肉を見下ろしながら、篠原は涼しい顔で考え込んでいた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4f8 ; "(男を悦ばせるということは、それだけ" + CALLFUNC R + MSG 0xa4f9 ; " 自分自身も感じているということだ)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4fa ; "(全く、大した女だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4fb ; "紗夜への気持ちは、微塵も篠原にはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa4fc ; "だからこそ、ペニスを心地良く包み込み、" + CALLFUNC R + MSG 0xa4fd ; "蕩けるような快感を与えてくれる雌肉はひどく愛しかった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa4fe ; "(百戦錬磨の私ですら、こんな風に悦ばせる肉体か" + CALLFUNC R + MSG 0xa4ff ; " ……経験不足の男なら、一度で虜になってしまうだろう)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa500 ; "「っ……いいですよ、そのまま溺れてくだされば" + CALLFUNC R + MSG 0xa501 ; " ……必ず精子はお届けします……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa502 ; "酔いすら感じるほどにあたたかく、ぬめり乱れる粘膜は" + CALLFUNC R + MSG 0xa503 ; "何重にも重なりあった膣壁を波打たせることで" + CALLFUNC R + MSG 0xa504 ; "循環的にペニスを舐め尽くす。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa505 ; "「くぅ……お、うくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa506 ; "このままでは競り負けるとばかりに、" + CALLFUNC R + MSG 0xa507 ; "篠原が全力で男根を打ち上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa508 ; "すると、じゅぶぅうっ……! と激しく水音が鳴り" + CALLFUNC R + MSG 0xa509 ; "紗夜の子宮に鈍い快感が迸る。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18250 + CALLFUNC VOICE + MSG 0xa50a ; "「あぁン、あっ、あぁっ……!" + CALLFUNC R + MSG 0xa50b ; " か、硬いわっ! それに、太くて……" + CALLFUNC R + MSG 0xa50c ; " あぁ、さ、裂けちゃうっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa50d ; "「いい具合ですよ、奥様。" + CALLFUNC R + MSG 0xa50e ; " これほどの名器は、そうそうお目に掛かれませんからね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18251 + CALLFUNC VOICE + MSG 0xa50f ; "「あぁっ……お願いだから、そんなこと言わないで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa510 ; "隙間無く肉棒で膣孔を埋められ、" + CALLFUNC R + MSG 0xa511 ; "内臓を引きずり出されるように腰を動かされると、" + CALLFUNC R + MSG 0xa512 ; "それだけで紗夜に強い愉悦が広がる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18252 + CALLFUNC VOICE + MSG 0xa513 ; "「うぅぅぅっ……あぁっ、んっ、はぁぁぁーーーっ!" + CALLFUNC R + MSG 0xa514 ; " あはぁぁっ、あっ、ああんっ、あっ、ひ、広がるっ!" + CALLFUNC R + MSG 0xa515 ; " アソコが広がっちゃう! もう、それ以上は……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa516 ; "年下の男に弄ばれ、屈服宣言を叫ぶ紗夜に" + CALLFUNC R + MSG 0xa517 ; "篠原は満足し、そしてまるで主のように命令を下す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa518 ; "「では、そろそろ排卵してもらえますか?" + CALLFUNC R + MSG 0xa519 ; " 卵子がないと、子どもはできませんからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa51a ; "冷徹な物言いに、ますます紗夜の熟れ肉は溶け、" + CALLFUNC R + MSG 0xa51b ; "はしたなく涎を零し始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18253 + CALLFUNC VOICE + MSG 0xa51c ; "「い、いやよっ! あなたのために排卵なんて……!" + CALLFUNC R + MSG 0xa51d ; " 卵子を作りたくないわ! 絶対に、拒否しますっ!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa51e ; "「目的をお忘れですか?" + CALLFUNC R + MSG 0xa51f ; " これは、子作りなのですよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18254 + CALLFUNC VOICE + MSG 0xa520 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa521 ; "  きゅうぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa522 ; "子作りのためには、セックスをしなくてはいけない。" + CALLFUNC R + MSG 0xa523 ; "そして、精液を……精子を膣奥、子宮に注がれなくては" + CALLFUNC R + MSG 0xa524 ; "いけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa525 ; "それは再び確認する事で、紗夜の心を容易く折った。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18255 + CALLFUNC VOICE + MSG 0xa526 ; "「きゃぁあっ……いやっ、揺さぶらないで……!" + CALLFUNC R + MSG 0xa527 ; " 子宮口、無理やり抉じ開けないで……ぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa528 ; "肉槍の先端で小さな子宮口をつつかれる度、" + CALLFUNC R + MSG 0xa529 ; "紗夜の唇が悲鳴を上げる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa52a ; "「ここまで来ておきながら、強情な方だ。" + CALLFUNC R + MSG 0xa52b ; " なら、旦那様のことをお忘れになるくらい" + CALLFUNC R + MSG 0xa52c ; " 激しくして差し上げましょうか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18256 + CALLFUNC VOICE + MSG 0xa52d ; "「ひっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa52e ; "篠原は紗夜の尻を割り開き、花弁を大きく広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa52f ; "そしてそこにフッ……と冷たい息を吐きかけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18257 + CALLFUNC VOICE + MSG 0xa530 ; "「あぁっ!? な、何をするつもりなの!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa531 ; "「奥様の子宮に、誰が主であるかを分からせるのです。" + CALLFUNC R + MSG 0xa532 ; " 私のペニスでね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa533 ; "体中を走る怖気に震えながら、振り返ろうとした紗夜を" + CALLFUNC R + MSG 0xa534 ; "戒めるかのように、最奥まで亀頭を進める篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa535 ; "  ぬ゛ぢゅぅうう……ッ!" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/13/篠原/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18258 + CALLFUNC VOICE + MSG 0xa536 ; "「んぅぅぅぅっ……!! あぁーーーーーっ!!" + CALLFUNC R + MSG 0xa537 ; " ふ、深いわっ! ダメよ、深すぎるのっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa538 ; "身体が裂けそうな感覚に打ち震えた紗夜は" + CALLFUNC R + MSG 0xa539 ; "身動きすら封じられ、ペニスの動きに翻弄される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18259 + CALLFUNC VOICE + MSG 0xa53a ; "「あっ……あぁ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa53b ; "薄く目を閉じ、現実と夢の境を行き来する紗夜の" + CALLFUNC R + MSG 0xa53c ; "子宮口を、ゴツゴツと荒々しく叩き始める篠原。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa53d ; "「奥様の卵巣を、目覚めさせてあげますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa53e ; "篠原が、痛みを感じさせるほどに腰を前後させると" + CALLFUNC R + MSG 0xa53f ; "紗夜は嫌悪と悦楽がせめぎ合う感覚に溺れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26633 + CALLFUNC VOICE + MSG 0xa540 ; "「いやぁっ! ああっ、こんなの初めてっ!" + CALLFUNC R + MSG 0xa541 ; " はぁあぁぁーーーっ! ああっ、いやよ、いやぁ!" + CALLFUNC R + MSG 0xa542 ; " 篠原くん、やめてっ!! はぁっ、はぁっ……ダメぇ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18260 + CALLFUNC VOICE + MSG 0xa543 ; "「や……排卵しちゃうっ……♀" + CALLFUNC R + MSG 0xa544 ; " あぁっ……卵子、できちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa545 ; "堪えていた卵巣が疼き始めると、" + CALLFUNC R + MSG 0xa546 ; "紗夜の声は小さく、かすれて篠原に届いた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa547 ; "(あと少しか……。" + CALLFUNC R + MSG 0xa548 ; " なら!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa549 ; "先程軽くほぐしておいた窄まりに、人差し指をあて、" + CALLFUNC R + MSG 0xa54a ; "ぬめる膣口から愛液を押し上げると一気に挿入する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18261 + CALLFUNC VOICE + MSG 0xa54b ; "「っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa54c ; "アナルに指を入れられた紗夜は、" + CALLFUNC R + MSG 0xa54d ; "肩を落とし、目をきつく閉じながら" + CALLFUNC R + MSG 0xa54e ; "やっと声を絞り出した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18262 + CALLFUNC VOICE + MSG 0xa54f ; "「ん゛っぁ゛っ……!?" + CALLFUNC R + MSG 0xa550 ; " し、篠原くん……ッ!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa551 ; "「こちらは、まだお使いにはなられていないのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18263 + CALLFUNC VOICE + MSG 0xa552 ; "「そ、そこは……! ああっ、さ、触らないで!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa553 ; "ぬぶぬぶと第一関節が沈み、第二関節が差し込まれると" + CALLFUNC R + MSG 0xa554 ; "新しい刺激にキュゥッ……と膣肉がペニスを締め付ける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa555 ; "「う……ッ、こ、これは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa556 ; "仕掛けた篠原が身体を固くするほど、きつい引き絞りに" + CALLFUNC R + MSG 0xa557 ; "紗夜自身もかなりの反動を受ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18264 + CALLFUNC VOICE + MSG 0xa558 ; "「あぁーーーっ! イ、イクッ!" + CALLFUNC R + MSG 0xa559 ; " あっ、ダメダメ! はぁぁぁぁっ、排卵、イクッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa55a ; "二つの穴を同時に苛められ、絶頂に達した紗夜が" + CALLFUNC R + MSG 0xa55b ; "前後左右に身体を振りたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa55c ; "  ビクンッ……ビクッ……ビクッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18265 + CALLFUNC VOICE + MSG 0xa55d ; "「うはぁぁぁぁん! あはぁ、あっ、卵子きてるっ!" + CALLFUNC R + MSG 0xa55e ; " 来ちゃってる……ッ、いや、出ないで、出ないでぇっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa55f ; "ぐねぐねと蠕動する膣内の引力に導かれ、" + CALLFUNC R + MSG 0xa560 ; "篠原は薄ら笑いを浮かべた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa561 ; "そして、ズドンッ……と大砲のような振動を子宮に与える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18266 + CALLFUNC VOICE + MSG 0xa562 ; "「いやあぁっ、卵子ダメぇぇぇぇっ!!」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa563 ; "「排卵しましたね。では、私の方も……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18267 + CALLFUNC VOICE + MSG 0xa564 ; "「んはぁあっ……! ダメ、ダメよ……!" + CALLFUNC R + MSG 0xa565 ; " それだけはダメ、卵子はいじらないで……、" + CALLFUNC R + MSG 0xa566 ; " あなたの遺伝子はいらないぃいっ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa567 ; "「奥様が一番欲しいものを差し上げるんです。" + CALLFUNC R + MSG 0xa568 ; " しっかりと受け取って下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa569 ; "がっちりと鈴口で子宮口を押さえつけ、" + CALLFUNC R + MSG 0xa56a ; "嫌がる腰の中央に汚濁を放つ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18268 + CALLFUNC VOICE + MSG 0xa56b ; "「ひっ……ぁ、ダメ、来てる、来てるっ……!" + CALLFUNC R + MSG 0xa56c ; " 篠原くんの精子が上がってきてる……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa56d ; "紗夜の悲痛な叫びと同時に、堰が壊れたかのように" + CALLFUNC R + MSG 0xa56e ; "大量射精が始まった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/13/篠原中出し/絶頂" + S_PUSH "断面図/紗夜/13/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + MSG 0xa56f ; "  ビュゥウウウッ……! ブビュゥッ……ビュゥウウッ!" + CALLFUNC R + MSG 0xa570 ; "  びゅくびゅくびゅくっ……! びゅるぅうっ!!" + CALLFUNC A + PUSH 2 + PUSH 15 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18270 + CALLFUNC VOICE + MSG 0xa571 ; "「んはぁあぁぁぁぁっ! あはぁっ、あっ、そんなに入らないわ!" + CALLFUNC R + MSG 0xa572 ; " 子宮が……壊れちゃうっ! 止めて……っ、" + CALLFUNC R + MSG 0xa573 ; " 止めて、いやッ、いやぁああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa574 ; "  ぎゅぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa575 ; "紗夜の絶頂に呼応して、膣襞が収縮し、" + CALLFUNC R + MSG 0xa576 ; "篠原のペニスを締め付ける。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa577 ; "「ぅお……くっ、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa578 ; "より多く、元気な精子を搾り取ろうとする子宮に" + CALLFUNC R + MSG 0xa579 ; "引きずられ、紗夜の全身がわななき、痙攣する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa57a ; "  びゅぅううッ……びゅるっ……!" + CALLFUNC A + PUSH 2 + PUSH 15 + PUSH 80 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xa57b ; "射精の勢いが止まらず、何度も何度も子宮口を貫き" + CALLFUNC R + MSG 0xa57c ; "卵管まで到達する度、紗夜は経験したことのない" + CALLFUNC R + MSG 0xa57d ; "絶大な快感に丸呑みにされ、意識を途切れさせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18271 + CALLFUNC VOICE + MSG 0xa57e ; "「ああっ、こ、これ、すごいっ♀♀" + CALLFUNC R + MSG 0xa57f ; " あはぁーーーーっ! すごすぎるのっ♀" + CALLFUNC R + MSG 0xa580 ; " 子宮が精液で溢れちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa581 ; "咆哮し、絶頂しながらうつ伏せになる紗夜の尻を持ち上げ、" + CALLFUNC R + MSG 0xa582 ; "篠原はまだ硬さを失っていないペニスで上方を刺す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa583 ; "  ズブッ……じゅぷぷぷッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa584 ; "一度や二度の射精では衰えることがない、と" + CALLFUNC R + MSG 0xa585 ; "自慢していただけあって、強靭な男根だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原中出し/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18272 + CALLFUNC VOICE + MSG 0xa586 ; "(これで……っ、たくさんの女性を……、" + CALLFUNC R + MSG 0xa587 ; " 不幸にしてきたのね……。こんな風に……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18273 + CALLFUNC VOICE + MSG 0xa588 ; "「ぁ……、あ、あ、あ、あぁああ、はぁあ……♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "背景/主の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa589 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa58a ; "ついに身体が動かなくなり、" + CALLFUNC R + MSG 0xa58b ; "ベッドに崩れ落ちる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa58c ; "それを見ると、篠原は紗夜の腰を引き戻し、" + CALLFUNC R + MSG 0xa58d ; "再び肉棒を挿入し始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原中出し/特殊" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18274 + CALLFUNC VOICE + MSG 0xa58e ; "「あ……あぁっ、お願いよ……。" + CALLFUNC R + MSG 0xa58f ; " 少しだけ休ませて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa590 ; "紗夜の懇願を聞くこともなく、篠原は冷酷な表情で、" + CALLFUNC R + MSG 0xa591 ; "容赦なく肉棒を埋め始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18275 + CALLFUNC VOICE + MSG 0xa592 ; "「ッ……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18276 + CALLFUNC VOICE + MSG 0xa593 ; "「もう、いっぱい溢れちゃってるの……、" + CALLFUNC R + MSG 0xa594 ; " このまままた始めたら……狂っちゃう……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa595 ; "「それは、こちらには関係のないことです。" + CALLFUNC R + MSG 0xa596 ; " 奥様は、ただ、受け入れるだけですから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18277 + CALLFUNC VOICE + MSG 0xa597 ; "「い……いやっ……。" + CALLFUNC R + MSG 0xa598 ; " もう、無理よ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/13/篠原中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18278 + CALLFUNC VOICE + MSG 0xa599 ; "「あっ、私……もうっ……あぁぁぁンっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa59a ; "  ズッ、ぢゅぶッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa59b ; "紗夜の許可を得ないまま、二度目の挿入が" + CALLFUNC R + MSG 0xa59c ; "始まり、終わらない夜が始まる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa59d ; "「そんなに怯えないでください。" + CALLFUNC R + MSG 0xa59e ; " 私はとても優しいですから」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa59f ; "「……壊れない程度には、" + CALLFUNC R + MSG 0xa5a0 ; " 留めておいて差し上げますよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18279 + CALLFUNC VOICE + MSG 0xa5a1 ; "「いやっ……いやぁああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5a2 ; "紗夜の悲鳴は、一騎どころか、" + CALLFUNC R + MSG 0xa5a3 ; "他の誰にも聞こえることはなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/篠原/02 + +; 紗夜/篠原/03 +; RETURN: void +FUNC 5712 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa5a4 ; "  ……バタンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5a5 ; "扉を開け、一騎の部屋から篠原が退出する。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5a6 ; "(これだけ愉しませてもらえれば、" + CALLFUNC R + MSG 0xa5a7 ; " 種付け料としては十分以上の報酬だな)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5a8 ; "(奥様は素晴らしい肉体をお持ちだ。" + CALLFUNC R + MSG 0xa5a9 ; " 村の連中が躍起になるのも頷ける)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5aa ; "乱れた着衣を正しながら、" + CALLFUNC R + MSG 0xa5ab ; "どす黒い野望は隠して、爽やかに笑う。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5ac ; "(金と女……。" + CALLFUNC R + MSG 0xa5ad ; " ここにいれば、何も不自由することはない)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xa5ae ; "電灯が消えた部屋の中は、" + CALLFUNC R + MSG 0xa5af ; "真っ暗で照らす光もない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18280 + CALLFUNC VOICE + MSG 0xa5b0 ; "「はぁっ……、はっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5b1 ; "紗夜は一騎のベッドの上で息を荒げ、" + CALLFUNC R + MSG 0xa5b2 ; "ぐったりと横たわっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5b3 ; "胸の上に両手を置き、鎮まらない余韻と" + CALLFUNC R + MSG 0xa5b4 ; "火照り……悲しみに身動きも出来ない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18281 + CALLFUNC VOICE + MSG 0xa5b5 ; "「んッ……あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5b6 ; "膣口からは、大量に注がれた熱い体液が" + CALLFUNC R + MSG 0xa5b7 ; "溢れ出して止まらない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa5b8 ; "唇を半開きにし、虚ろな目で" + CALLFUNC R + MSG 0xa5b9 ; "遠くを見つめるその目に、涙が滲んでいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18282 + CALLFUNC VOICE + MSG 0xa5ba ; "「はぁっ、はぁっ、はぁ……。" + CALLFUNC R + MSG 0xa5bb ; " 夫の部下にいいようにされて……。" + CALLFUNC R + MSG 0xa5bc ; " 子どもまで作らされるなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa5bd ; "  ぽろ、ぽろぽろ……っ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5be ; "悔しさで涙を流し、手のひらで顔を覆うと" + CALLFUNC R + MSG 0xa5bf ; "紗夜は心の中で叫び続けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18283 + CALLFUNC VOICE + MSG 0xa5c0 ; "(愛しい人の子を生みたいだけなのに……。" + CALLFUNC R + MSG 0xa5c1 ; " どうして、それが許されないの……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18284 + CALLFUNC VOICE + MSG 0xa5c2 ; "(護さん……。" + CALLFUNC R + MSG 0xa5c3 ; " 私を……助けて……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/篠原/03 + +; 紗夜/篠原/エンディング +; RETURN: void +FUNC 5713 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa5c4 ; "篠原との子作りを繰り返し、" + CALLFUNC R + MSG 0xa5c5 ; "目論見通り紗夜は妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5c6 ; "しかし、一騎の部屋に集まった紗夜と篠原、" + CALLFUNC R + MSG 0xa5c7 ; "一騎の表情は優れない。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5c8 ; "「女の子、か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5c9 ; "一騎の呟きに、紗夜が無言でうなずく。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5ca ; "(また、そうなってしまうとは" + CALLFUNC R + MSG 0xa5cb ; " 皮肉なものだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5cc ; "膝の上で手を組み、一騎はしばらく沈黙すると" + CALLFUNC R + MSG 0xa5cd ; "篠原の方を一瞥し、新しい命令を告げる。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5ce ; "「篠原。お腹の子が産まれたら、もう一度頼む」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5cf ; "「女とはいえ、子どもが出来たおかげで" + CALLFUNC R + MSG 0xa5d0 ; " また一年……期限を延ばすことが出来た」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5d1 ; "「今度こそ、男を作ってくれ。" + CALLFUNC R + MSG 0xa5d2 ; " そうしなければ落ち着けない」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18285 + CALLFUNC VOICE + MSG 0xa5d3 ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5d4 ; "ぱっと顔をあげ、手のひらを喉元に当て、" + CALLFUNC R + MSG 0xa5d5 ; "信じられないという顔をする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5d6 ; "そんな紗夜を蚊帳の外に、" + CALLFUNC R + MSG 0xa5d7 ; "篠原は静かに了承する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5d8 ; "「かしこまりました。" + CALLFUNC R + MSG 0xa5d9 ; " 必要であれば、何度でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5da ; "紗夜を見る篠原の顔は、不敵に微笑んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5db ; "視線を受けてビクッ……とひるみ、" + CALLFUNC R + MSG 0xa5dc ; "紗夜が一歩後ずさる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18286 + CALLFUNC VOICE + MSG 0xa5dd ; "「そ、そんな……。" + CALLFUNC R + MSG 0xa5de ; " もう一度だなんて……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5df ; "「男の子を生まなくては、何の意味もない。" + CALLFUNC R + MSG 0xa5e0 ; " それは、お前にも分かっているはずだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5e1 ; "一騎の言葉は、崩す隙もないほどに冷徹で" + CALLFUNC R + MSG 0xa5e2 ; "部屋の空気は凍りつく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa5e3 ; "  バン!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5e4 ; "さすがに非情に耐え兼ねて、" + CALLFUNC R + MSG 0xa5e5 ; "紗夜が一騎のベッドを両手で叩く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18287 + CALLFUNC VOICE + MSG 0xa5e6 ; "「あなたは、それでも平気なのですか!?" + CALLFUNC R + MSG 0xa5e7 ; " 私が他の男に抱かれても!?」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5e8 ; "「お前も満更ではないのだろう?" + CALLFUNC R + MSG 0xa5e9 ; " 何しろ、篠原は女の扱いに長けているからな。" + CALLFUNC R + MSG 0xa5ea ; " 愉しんで子作りをしていると聞いているぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18288 + CALLFUNC VOICE + MSG 0xa5eb ; "「っ……!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa5ec ; "  パァンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5ed ; "一騎の頬を平手打ちし、それきり紗夜は" + CALLFUNC R + MSG 0xa5ee ; "「信じられない」と何度も小さく呟いた。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5ef ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18289 + CALLFUNC VOICE + MSG 0xa5f0 ; "「どうして……?" + CALLFUNC R + MSG 0xa5f1 ; " 何があなたを変えてしまったの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5f2 ; "怒りに震える紗夜の声を掻き消すように、" + CALLFUNC R + MSG 0xa5f3 ; "一騎は平坦な声で返答する。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5f4 ; "「……私は、変わってなどいない」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5f5 ; "「お前と一緒になったときから、ずっと同じだよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18290 + CALLFUNC VOICE + MSG 0xa5f6 ; "「………………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa5f7 ; "紗夜はそれ以上何も言えず、" + CALLFUNC R + MSG 0xa5f8 ; "フラフラと部屋を出て行く。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5f9 ; "「いかがなさいます?" + CALLFUNC R + MSG 0xa5fa ; " このままでは、私と奥様との" + CALLFUNC R + MSG 0xa5fb ; " 性交渉は厳しいかと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa5fc ; "大して惜しがりもせず、淡々と事実を告げる" + CALLFUNC R + MSG 0xa5fd ; "篠原に一騎は腫れた頬には触れず答える。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa5fe ; "「紗夜を村に引き渡せ。そして、" + CALLFUNC R + MSG 0xa5ff ; " 琴音の他にも『宴』のための女を得るのだ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa600 ; "「よろしいのですね?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa601 ; "「村との掟もある。" + CALLFUNC R + MSG 0xa602 ; " 大野も満足するだろうし、" + CALLFUNC R + MSG 0xa603 ; " かなりの金にもなるだろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa604 ; "男達は勝手に紗夜の処遇を決めると、" + CALLFUNC R + MSG 0xa605 ; "それを仕事と同じように処理し終えた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa606 ; "「かしこまりました。" + CALLFUNC R + MSG 0xa607 ; " では、早急に準備します」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa608 ; "篠原も部屋を出て行くと、" + CALLFUNC R + MSG 0xa609 ; "一騎は表情の読めない顔で、戸を眺めていた。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa60a ; "「おっと、琴音様。" + CALLFUNC R + MSG 0xa60b ; " ちょうど良かった」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/嫉妬" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18291 + CALLFUNC VOICE + MSG 0xa60c ; "「……何かしら?" + CALLFUNC R + MSG 0xa60d ; " 私は今、忙しいのだけれど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa60e ; "つれない琴音を呼び止め、" + CALLFUNC R + MSG 0xa60f ; "篠原は事の次第を口頭で伝えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa610 ; "一つ、紗夜の子どもが女であること。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa611 ; "一つ、一騎が新しく紗夜の扱いを決めたことを。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa612 ; "「これからは、奥様とお2人で" + CALLFUNC R + MSG 0xa613 ; " 『宴』のために働いて頂きます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa614 ; "篠原の言葉を聞いて、" + CALLFUNC R + MSG 0xa615 ; "琴音の血の気がザァッと引いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18292 + CALLFUNC VOICE + MSG 0xa616 ; "「お……お母様に何をしたの!?" + CALLFUNC R + MSG 0xa617 ; " 誰も巻き込まないと、約束したじゃないっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa618 ; "「旦那様のご命令です。" + CALLFUNC R + MSG 0xa619 ; " 私には決定権などないかと」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18293 + CALLFUNC VOICE + MSG 0xa61a ; "「お父様の……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa61b ; "茫然自失状態の琴音に一歩近づくと、" + CALLFUNC R + MSG 0xa61c ; "ごく親密な距離で篠原は耳打ちをした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa61d ; "「そういうことですので、旦那様のために、" + CALLFUNC R + MSG 0xa61e ; " しっかりと働いて下さい」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18294 + CALLFUNC VOICE + MSG 0xa61f ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa620 ; "琴音は眩暈がして、壁に思わずよりかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa621 ; "それを助けようとして拒まれ、" + CALLFUNC R + MSG 0xa622 ; "篠原はあっさりと秘密を暴露してみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa623 ; "「ああ、そうだ。" + CALLFUNC R + MSG 0xa624 ; " ご存じかと思いますが、" + CALLFUNC R + MSG 0xa625 ; " 奥様のお腹の子は、私の子です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18295 + CALLFUNC VOICE + MSG 0xa626 ; "「っ!?" + CALLFUNC R + MSG 0xa627 ; " あなたは……お母様を抱いたのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa628 ; "「妬いてくれるとは、意外ですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18296 + CALLFUNC VOICE + MSG 0xa629 ; "「自惚れないで。" + CALLFUNC R + MSG 0xa62a ; " 誰が、あなたになんか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa62b ; "  キッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa62c ; "琴音に敵意を向けられたことが嬉しかったのか、" + CALLFUNC R + MSG 0xa62d ; "篠原は小さく噴き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa62e ; "そして、肩をすくめてキザなしぐさを見せる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa62f ; "「ほぅ。では、それが何か?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18297 + CALLFUNC VOICE + MSG 0xa630 ; "「あなたが女を抱く理由は何?" + CALLFUNC R + MSG 0xa631 ; " 私をメチャクチャにしただけではなく、" + CALLFUNC R + MSG 0xa632 ; " お母様まで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa633 ; "軽蔑しきった視線を受けて、" + CALLFUNC R + MSG 0xa634 ; "篠原はサラリと髪を揺らす。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa635 ; "「自分のためですよ。" + CALLFUNC R + MSG 0xa636 ; " 快楽でもあり、欲望でもあり" + CALLFUNC R + MSG 0xa637 ; " ……そして、金にもなる」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa638 ; "「奥様も大変良かったですよ」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa639 ; "「一度抱いたら、離れられないような" + CALLFUNC R + MSG 0xa63a ; " 肉体をお持ちで……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18298 + CALLFUNC VOICE + MSG 0xa63b ; "「黙って!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa63c ; "  パァンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa63d ; "激昂した琴音の手が、篠原の頬を叩いた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa63e ; "「フッ……これくらいの痛みは、受けてあげましょう。" + CALLFUNC R + MSG 0xa63f ; " あなた方の未来に比べれば、どうということはない」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa640 ; "  ドンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa641 ; "琴音の顔の横に手を付き、" + CALLFUNC R + MSG 0xa642 ; "壁にもたれかかると篠原はそっと囁く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa643 ; "「愉しみにしておりますよ。" + CALLFUNC R + MSG 0xa644 ; " 母と娘の堕落を……」" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/篠原/エンディング +EOF シナリオ\紗夜/篠原.jaf + +; 紗夜/舟木/02 +; RETURN: void +FUNC 5714 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa645 ; "「ふぃぃぃっ、汗だくだぜ。" + CALLFUNC R + MSG 0xa646 ; " ガレージは風通しが悪いし、" + CALLFUNC R + MSG 0xa647 ; " メンテナンスは日が落ちてからにするか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa648 ; "ごしごしと額の汗を拭い、" + CALLFUNC R + MSG 0xa649 ; "舟木は充実した笑顔を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa64a ; "そんな舟木の後ろから、そっと紗夜が" + CALLFUNC R + MSG 0xa64b ; "足音を忍ばせやってきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18304 + CALLFUNC VOICE + MSG 0xa64c ; "「お疲れさま、舟木さん」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa64d ; "「お、奥様!?" + CALLFUNC R + MSG 0xa64e ; " こりゃ、小汚いところを" + CALLFUNC R + MSG 0xa64f ; " お見せしてしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa650 ; "キラキラと光を反射し輝く紗夜の服とは真逆に" + CALLFUNC R + MSG 0xa651 ; "埃だらけの執事服を恥じる舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa652 ; "すると、紗夜はにこにこと微笑んで、" + CALLFUNC R + MSG 0xa653 ; "一枚のハンカチを取り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa654 ; "そして、舟木の額の汗を拭った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18305 + CALLFUNC VOICE + MSG 0xa655 ; "「汚いだなんて、そんな。" + CALLFUNC R + MSG 0xa656 ; " 舟木さんは、いつも私たちのために" + CALLFUNC R + MSG 0xa657 ; " がんばって働いてくれているのに」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18306 + CALLFUNC VOICE + MSG 0xa658 ; "「外は暑かったでしょう?" + CALLFUNC R + MSG 0xa659 ; " ごめんなさいね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa65a ; "  ぴと、ぴと……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa65b ; "そっと指を滑らせながら、" + CALLFUNC R + MSG 0xa65c ; "ハンカチに汗を染み込ませる紗夜だったが、" + CALLFUNC R + MSG 0xa65d ; "その時舟木の視線は別の場所に注がれていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "カットイン/紗夜/おっぱい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa65e ; "「おっ……おおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa65f ; "豊満な胸が、腕の動きに合わせてゆさゆさと" + CALLFUNC R + MSG 0xa660 ; "上下し、近づいてくる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa661 ; "(はぁ、はぁ、これは……マ、マズイ……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa662 ; "(奥様の吐息が……匂いが……" + CALLFUNC R + MSG 0xa663 ; " ああああああっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa664 ; "漂う薔薇の香りが、自分のむさくるしい" + CALLFUNC R + MSG 0xa665 ; "汗の臭いに混じり合っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa666 ; "夢のような視界に舟木が胸をときめかせていると、" + CALLFUNC R + MSG 0xa667 ; "紗夜がぱっと腕を下した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18307 + CALLFUNC VOICE + MSG 0xa668 ; "「舟木さん、とても顔が赤いわ。" + CALLFUNC R + MSG 0xa669 ; " もしかして、熱があるんじゃ……?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa66a ; "「い、いえ、全然平気です!" + CALLFUNC R + MSG 0xa66b ; " 舟木は無敵ですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa66c ; "大げさに手のひらで顔を仰ぎ、" + CALLFUNC R + MSG 0xa66d ; "赤面する顔を冷ます。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa66e ; "必死な様子の舟木に一歩近づくと、" + CALLFUNC R + MSG 0xa66f ; "紗夜は零れ落ちそうな優しい微笑を浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18308 + CALLFUNC VOICE + MSG 0xa670 ; "「まぁ……うふふっ。" + CALLFUNC R + MSG 0xa671 ; " でも、あまり無理しないでくださいね?" + CALLFUNC R + MSG 0xa672 ; " 舟木さんがいなくなると、困ることが多いから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa673 ; "茶目っ気たっぷりにウインクをしてみせる" + CALLFUNC R + MSG 0xa674 ; "紗夜に、舟木は感無量になってしまう。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa675 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa676 ; "潤んだ瞳で紗夜を見つめると、" + CALLFUNC R + MSG 0xa677 ; "舟木の中で、ますます熱い想いが加速していく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18309 + CALLFUNC VOICE + MSG 0xa678 ; "「私は中庭にいますから、何かあればそちらにお願いします」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa679 ; "紗夜が横を通り過ぎると、僅かに香る薔薇の匂いが、" + CALLFUNC R + MSG 0xa67a ; "舟木の鼻孔を擽った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa67b ; "(奥様……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa67c ; "(自分は……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa67d ; "(舟木はぁぁぁっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa67e ; "妻子ある舟木は、紗夜への想いを" + CALLFUNC R + MSG 0xa67f ; "心の中でしか叫ぶことができなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/02 + +; 紗夜/舟木/03 +; RETURN: void +FUNC 5715 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18310 + CALLFUNC VOICE + MSG 0xa680 ; "「きゃあぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa681 ; "まだ涼しく、日差しも柔らかな朝。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa682 ; "紗夜の部屋に、悲鳴が響いた。" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa683 ; "  ガチャ!!" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa684 ; "「奥様、いかがなさいました!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa685 ; "偶然、廊下を通り掛かっていた舟木が、" + CALLFUNC R + MSG 0xa686 ; "慌てた様子で部屋に飛び込んできた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18311 + CALLFUNC VOICE + MSG 0xa687 ; "「ふ、舟木さん!" + CALLFUNC R + MSG 0xa688 ; " 虫を……お願い……!" + CALLFUNC R + MSG 0xa689 ; " 私、虫だけはダメなの……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa68a ; "突然窓から入り込んできた虫に、" + CALLFUNC R + MSG 0xa68b ; "紗夜は細かく震えだす。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa68c ; "「えっ? あっ……虫……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa68d ; "紗夜が指を差した先には、大きな蛾がとまっていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa68e ; "「でっけぇな。こりゃ、蛾か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa68f ; "取り敢えず、大事ではなかったことに安堵しながら、" + CALLFUNC R + MSG 0xa690 ; "舟木は虫を追い出すために、近付いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa691 ; "舟木が手を伸ばすと、あと少しのところで" + CALLFUNC R + MSG 0xa692 ; "いきなり虫が暴れだした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa693 ; "  バタタタタッ!!" + CALLFUNC R + MSG 0xa694 ; "  バタタタタタッ……!!" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa695 ; "「うぉっ!? 何だコイツ!?" + CALLFUNC R + MSG 0xa696 ; " 奥様、頭を伏せて下さい!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18312 + CALLFUNC VOICE + MSG 0xa697 ; "「え、ええ……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa698 ; "ソファーの下にしゃがみこみ、" + CALLFUNC R + MSG 0xa699 ; "両腕で頭を覆う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa69a ; "紗夜を守るように立ちふさがり、" + CALLFUNC R + MSG 0xa69b ; "旋回する蛾を箒で追い払おうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa69c ; "すると、蛾が激しく揺らめき、" + CALLFUNC R + MSG 0xa69d ; "そのまま舟木の顔面にぶつかった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa69e ; "  ビチッ!!" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa69f ; "「うわっととととっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6a0 ; "大きくのけぞり、バランスを崩すと" + CALLFUNC R + MSG 0xa6a1 ; "そのままソファーにつまずく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6a2 ; "舟木は、よろけてそのまま横転した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa6a3 ; "  ドサッ!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6a4 ; "「ぐえっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18313 + CALLFUNC VOICE + MSG 0xa6a5 ; "「きゃぁああっ!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6a6 ; "「ん……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa6a7 ; "  むにゅ……むにゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6a8 ; "何かにつかまろうとして、舟木は手のひらを貫く" + CALLFUNC R + MSG 0xa6a9 ; "柔らかな感触に気づいた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6aa ; "「こ、れは……」" + CALLFUNC A + S_PUSH "カットイン/紗夜/おっぱい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa6ab ; "ゆっくりと顔を上げると、" + CALLFUNC R + MSG 0xa6ac ; "舟木は紗夜の胸を鷲掴みにし、" + CALLFUNC R + MSG 0xa6ad ; "大胆に全身へと覆いかぶさっているのに気づく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6ae ; "「!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18314 + CALLFUNC VOICE + MSG 0xa6af ; "「あ……ふ、舟木……さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6b0 ; "形が変わるほど強く、乳房を揉みしだかれながら" + CALLFUNC R + MSG 0xa6b1 ; "それでも紗夜は舟木を責めない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6b2 ; "ただ、恥ずかしそうに舟木を見上げ、" + CALLFUNC R + MSG 0xa6b3 ; "「どいて」と目で訴えるだけだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6b4 ; "「ぎゅおわああああっ!!!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6b5 ; "慌てて飛び退くと、舟木は絨毯が擦り切れるほど" + CALLFUNC R + MSG 0xa6b6 ; "激しく何度も土下座する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6b7 ; "「すみません! すみません、そんなつもりでは!" + CALLFUNC R + MSG 0xa6b8 ; " よ、よりにもよって奥様の大切な乳房を、" + CALLFUNC R + MSG 0xa6b9 ; " ち、ち、ちぶさを……っ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6ba ; "「申し訳ございません!!" + CALLFUNC R + MSG 0xa6bb ; " 申し訳ございませんんんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6bc ; "ガシガシと音がするほど頭を擦り付ける舟木に" + CALLFUNC R + MSG 0xa6bd ; "驚愕し、紗夜もまた慌てて体を起こした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6be ; "そして、平謝りする舟木の肩に手を置き、" + CALLFUNC R + MSG 0xa6bf ; "土下座を制止する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18315 + CALLFUNC VOICE + MSG 0xa6c0 ; "「か、顔を上げて下さい、舟木さん!" + CALLFUNC R + MSG 0xa6c1 ; " そんなに謝るようなことじゃないわ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6c2 ; "「そういうわけには参りません!" + CALLFUNC R + MSG 0xa6c3 ; " うぉおおお、この舟木、" + CALLFUNC R + MSG 0xa6c4 ; " 奥様にお仕えする者として……っ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18316 + CALLFUNC VOICE + MSG 0xa6c5 ; "「お陰で、虫さんも外に出て行ってくれましたし、" + CALLFUNC R + MSG 0xa6c6 ; " 助かりましたわ。ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6c7 ; "大きな体を小さく縮め、ガタガタ震えている" + CALLFUNC R + MSG 0xa6c8 ; "舟木の背を優しく撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6c9 ; "舟木が顔を上げると、" + CALLFUNC R + MSG 0xa6ca ; "紗夜は困ったように苦笑いしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18317 + CALLFUNC VOICE + MSG 0xa6cb ; "「気にしないでくださいな」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6cc ; "「はっ。ほ、本当に……、" + CALLFUNC R + MSG 0xa6cd ; " 申し訳ありませんでした……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6ce ; "最後にもう一度土下座をすると、" + CALLFUNC R + MSG 0xa6cf ; "舟木はすたすたと紗夜の部屋を出た。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6d0 ; "(ま、まだ手のひらに奥様の" + CALLFUNC R + MSG 0xa6d1 ; " おっぱいの感触が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6d2 ; "何度も何度も手を握り、開きながら" + CALLFUNC R + MSG 0xa6d3 ; "舟木は顔がゆるんでくるのを止められなかった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6d4 ; "(感謝するぜ、昆虫さんよ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/03 + +; 紗夜/舟木/04 +; RETURN: void +FUNC 5716 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6d5 ; "「協力するぜ、アンタに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6d6 ; "わざと人気の無い夜を選び、" + CALLFUNC R + MSG 0xa6d7 ; "大野と舟木は密談をしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18318 + CALLFUNC VOICE + MSG 0xa6d8 ; "「すぅ……、すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6d9 ; "薬のせいで寝入っている紗夜を眼前に、" + CALLFUNC R + MSG 0xa6da ; "二人は声を潜め、新しい悪だくみを開始する。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6db ; "「ほぅ……。ようやく決心がついたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6dc ; "何も知らず、ただ眠り込んでいる紗夜を" + CALLFUNC R + MSG 0xa6dd ; "見つめる舟木の顔色は優れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6de ; "しかし、もう決めたことだとばかりに" + CALLFUNC R + MSG 0xa6df ; "まっすぐに大野を睨む。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6e0 ; "「俺も奥様を愛したい。" + CALLFUNC R + MSG 0xa6e1 ; " 旦那様と同じように……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6e2 ; "「なるほどな。だが、その想いは" + CALLFUNC R + MSG 0xa6e3 ; " ワシらも同じだぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6e4 ; "試すように細い目を更に細めていく大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6e5 ; "鋭い眼光に負けじと、舟木は肩をすくめる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6e6 ; "「……わかってるよ。" + CALLFUNC R + MSG 0xa6e7 ; " しかし、アンタのことだ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6e8 ; "「ここで俺が断っても、何らかの方法で" + CALLFUNC R + MSG 0xa6e9 ; " 奥様には手を出していただろう?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6ea ; "「そこまで、わかっておったか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6eb ; "ふっと力を抜くと、大野は検診台の傍に" + CALLFUNC R + MSG 0xa6ec ; "置いてあった鞄を開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6ed ; "そして、そこからクスコを取り出すと" + CALLFUNC R + MSG 0xa6ee ; "そのまま舟木に手渡してみせる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6ef ; "「これは……?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6f0 ; "「取引成立を祝って、" + CALLFUNC R + MSG 0xa6f1 ; " 今回はお前さんに譲ってやろう」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6f2 ; "「だから、何を……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6f3 ; "「奥様の種付けだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6f4 ; "見ておったなら手順はわかるだろう、と" + CALLFUNC R + MSG 0xa6f5 ; "言いたげな大野だったが、逆に、舟木は" + CALLFUNC R + MSG 0xa6f6 ; "ただ激昂するだけで、クスコの意味に気付かない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6f7 ; "「な、なにぃいいいい!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6f8 ; "素っ頓狂な声を上げ、手にした器具を" + CALLFUNC R + MSG 0xa6f9 ; "落としてしまいそうになる。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6fa ; "「……なんだ、わからんのか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6fb ; "舟木から銀器具を取り上げると、" + CALLFUNC R + MSG 0xa6fc ; "大野は淀みのない動きでそれを紗夜の" + CALLFUNC R + MSG 0xa6fd ; "花弁へとあてがっていく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa6fe ; "「き、貴様、奥様に何を!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa6ff ; "鳥のくちばしを思わせる、鋭い先端を膣口に埋め" + CALLFUNC R + MSG 0xa700 ; "少しずつ肉ヒダを拡張していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa701 ; "舟木からは死角になって膣口はよく見えないが、" + CALLFUNC R + MSG 0xa702 ; "それでも、紗夜の股間へ侵入していく金属の" + CALLFUNC R + MSG 0xa703 ; "存在は見てとれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa704 ; "初めは冷えてくもっていたクスコの表面が、" + CALLFUNC R + MSG 0xa705 ; "紗夜の体温によって輝きを取り戻し、" + CALLFUNC R + MSG 0xa706 ; "O型の入口をのぞかせる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa707 ; "「入り口は広げておいてやる。" + CALLFUNC R + MSG 0xa708 ; " あとは、お前さんが、ここへ射精すればいい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa709 ; "あっさりと告げられた命令に、" + CALLFUNC R + MSG 0xa70a ; "舟木は頭のてっぺんまで真っ赤になった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa70b ; "「な……そんなこと、できるかっ!?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa70c ; "「なら、ワシの子種を注入するが……いいのか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa70d ; "「そ、それは……!" + CALLFUNC R + MSG 0xa70e ; " ぬぅぅぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa70f ; "青くなったり赤くなったりしている舟木の肩を" + CALLFUNC R + MSG 0xa710 ; "叩くと、大野は下品な笑みを浮かべた。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa711 ; "「恥ずかしいのなら、ワシはしばらく" + CALLFUNC R + MSG 0xa712 ; " 部屋を出ておく。その間に済ませておけ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa713 ; "何の未練も無く部屋を出ていく大野に、" + CALLFUNC R + MSG 0xa714 ; "何かを言いかけてやめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa715 ; "舟木は無防備に膝を割られて、検診台の上に" + CALLFUNC R + MSG 0xa716 ; "寝そべっている紗夜を見下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa717 ; "そして、しばらく、無言でそこに立ち尽くす。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa718 ; "(奥様……)" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1f5d22 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1f5d22 +0x1f5d22: + S_PUSH "イベント/紗夜/15/13" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa719 ; "「奥様……、奥様、はぁっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa71a ; "検診台の下に膝をつき、紗夜の性器を凝視しながら" + CALLFUNC R + MSG 0xa71b ; "舟木はペニスを扱きたてていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa71c ; "「これが奥様の性器か……。" + CALLFUNC R + MSG 0xa71d ; " なんと美しい……はっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa71e ; "銀の医療器具に膣口を開かれているせいで、" + CALLFUNC R + MSG 0xa71f ; "紗夜の膣内全てが全て舟木の目に晒される。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa720 ; "(乳房も、性器も……何もかもが美しい……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa721 ; "ぬめる膣ヒダがうねる度に、奥から愛液が" + CALLFUNC R + MSG 0xa722 ; "滲み出し、ぽたぽたとクスコの内側をつたう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa723 ; "長い間思い続けた紗夜の痴態に、" + CALLFUNC R + MSG 0xa724 ; "舟木の右手は止まることがなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa725 ; "  シュッ、シュッ、シュッ……!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa726 ; "「う、うぅ゛ッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa727 ; "クスコの入口にペニスを押し当て、" + CALLFUNC R + MSG 0xa728 ; "鈴口から大量に先走り汁を流し込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa729 ; "すると、紗夜の体温が金属ごしに舟木に伝わり、" + CALLFUNC R + MSG 0xa72a ; "興奮でますますペニスは硬く隆起した。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa72b ; "「うぁ、はぁあっ、はぁあぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa72c ; "行為自体は自慰とはいえ、今までろくに" + CALLFUNC R + MSG 0xa72d ; "触れた事もない憧れの奥様に直接精子を" + CALLFUNC R + MSG 0xa72e ; "注ぎ込むことが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa72f ; "している事が変態的な異常行為であればあるほど" + CALLFUNC R + MSG 0xa730 ; "舟木の興奮はうなぎ上りだった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa731 ; "「申し訳ありません、" + CALLFUNC R + MSG 0xa732 ; " 申し訳ありません、奥様……、はっ、はっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa733 ; "狂ったように自らのペニスを慰めていた舟木は、" + CALLFUNC R + MSG 0xa734 ; "やがて射精の訪れを感じて腰を浮かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa735 ; "そして、ビクビクと肩を震わせながら" + CALLFUNC R + MSG 0xa736 ; "大量の精液を紗夜の膣内へと放っていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/16" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa737 ; "  びゅくっ、びゅく、ビュルッ、ビュルルッ!!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18319 + CALLFUNC VOICE + MSG 0xa738 ; "「ぁ……んぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa739 ; "精液の熱を感じたのか、紗夜が甘い声を漏らす。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa73a ; "「奥様の中に、膣内に俺の精子が……っ、" + CALLFUNC R + MSG 0xa73b ; " こんな、こんなことが……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa73c ; "何重にも種汁を放ち、子宮口が白濁液で" + CALLFUNC R + MSG 0xa73d ; "見えなくなるほど厚く射精し続ける。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa73e ; "「うぅおぅぅぅっ! おぅ、おぉっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18320 + CALLFUNC VOICE + MSG 0xa73f ; "「ぁ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa740 ; "しばらく放心状態でそうしていた舟木は、" + CALLFUNC R + MSG 0xa741 ; "体の力が抜けるのを察し、腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa742 ; "するとねっとりと糸を引いた精液が" + CALLFUNC R + MSG 0xa743 ; "紗夜の性器と自分の性器を繋ぐのが見えた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa744 ; "(今、俺と奥様の性器が、一瞬だが" + CALLFUNC R + MSG 0xa745 ; " 1つに繋がった……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa746 ; "目の前が明滅するほど、強烈な射精感は" + CALLFUNC R + MSG 0xa747 ; "舟木の人生で初めての経験だった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa748 ; "(お、俺って、こんなに精液出たか?" + CALLFUNC R + MSG 0xa749 ; " 人生最大量かと思ったぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa74a ; "そのまま紗夜の足元にしがみつこうとして、" + CALLFUNC R + MSG 0xa74b ; "我に返ると舟木はよろけながら立ち上がる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa74c ; "(申し訳ございません、奥様……。" + CALLFUNC R + MSG 0xa74d ; " ですが、自分は……奥様と愛し合いたいのです……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa74e ; "(あなたのことを……ずっとお慕いしておりましたから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa74f ; "ハァ、ハァ、と荒い息をつき、" + CALLFUNC R + MSG 0xa750 ; "ズボンを引き上げる舟木の表情は" + CALLFUNC R + MSG 0xa751 ; "少しずつ欲望に塗り替えられていく……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa752 ; "「ふむ。きちんと仕事はこなしたようだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa753 ; "舟木が、自分の命令通りに精液を注ぐのを" + CALLFUNC R + MSG 0xa754 ; "大野は心底嬉しそうに見つめていた。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa755 ; "(頼んだぞ、舟木。" + CALLFUNC R + MSG 0xa756 ; " お前が突破口を開いてくれたら、" + CALLFUNC R + MSG 0xa757 ; " ワシらはそれに続くだけだからな……)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa758 ; "(クックッ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa759 ; "暗い忍び笑いは、大野の他に気付く者もない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa75a ; "こうして、屋敷の夜はじわじわと" + CALLFUNC R + MSG 0xa75b ; "闇一色に浸食されつつあった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/04 + +; 紗夜/舟木/05 +; RETURN: void +FUNC 5717 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa75c ; "「ふう。これでよし、と……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa75d ; "紗夜をベッドに寝かせ、掛け布団をかける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18321 + CALLFUNC VOICE + MSG 0xa75e ; "「ん……んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa75f ; "良い夢でも見ているのか、幸せそうに" + CALLFUNC R + MSG 0xa760 ; "寝入っている紗夜を見ていると、" + CALLFUNC R + MSG 0xa761 ; "愛しさと共に罪悪感が蘇ってきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa762 ; "(大野に唆されたとは言え、" + CALLFUNC R + MSG 0xa763 ; " 俺はとんでもないことをしてしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa764 ; "よりにもよって、クスコを使って子宮に直接" + CALLFUNC R + MSG 0xa765 ; "精子を浴びせ続けたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa766 ; "それがバレてしまえば、解雇どころか" + CALLFUNC R + MSG 0xa767 ; "最悪紗夜に嫌われ、警察に突き出される" + CALLFUNC R + MSG 0xa768 ; "かもしれない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa769 ; "(それでも、後悔はない)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa76a ; "(俺は、奥様を愛しているから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa76b ; "自分の精液を注いだことで、舟木の中には" + CALLFUNC R + MSG 0xa76c ; "紗夜への新しい気持ちが芽生えつつあった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa76d ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa76e ; "眠る紗夜の唇に唇を寄せ、" + CALLFUNC R + MSG 0xa76f ; "何も出来ずに離れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa770 ; "舟木はバリバリと頭を掻くと、" + CALLFUNC R + MSG 0xa771 ; "自分の仕事へ戻ろうとした。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa772 ; "(今日のところは性器を拝めただけで" + CALLFUNC R + MSG 0xa773 ; " ヨシとすべきだよな……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18322 + CALLFUNC VOICE + MSG 0xa774 ; "「んっ……舟木、さ……ん?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa775 ; "「はっ!? は、は、はいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa776 ; "扉を開けようとしたところで話しかけられ、" + CALLFUNC R + MSG 0xa777 ; "舟木はビクリと直立する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa778 ; "「ご、ご気分はいかがですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18323 + CALLFUNC VOICE + MSG 0xa779 ; "「少し身体が重い感じがしますけど、" + CALLFUNC R + MSG 0xa77a ; " ……平気です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa77b ; "上半身を起こし、ベッドから降りようとした" + CALLFUNC R + MSG 0xa77c ; "紗夜は、下腹部に違和感を覚えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18324 + CALLFUNC VOICE + MSG 0xa77d ; "「……?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa77e ; "「どうかなさいましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa77f ; "舟木がすぐに助け起こそうとすると、" + CALLFUNC R + MSG 0xa780 ; "紗夜は身を引き、ぽっと頬を染める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18325 + CALLFUNC VOICE + MSG 0xa781 ; "「ご、ごめんなさい。" + CALLFUNC R + MSG 0xa782 ; " 少し、お手洗いに行って来ます」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa783 ; "  もじっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa784 ; "恥ずかしそうにしている紗夜を見て、" + CALLFUNC R + MSG 0xa785 ; "舟木はだだだっ、と後ずさった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa786 ; "「こ、これは失礼しました!」" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18326 + CALLFUNC VOICE + MSG 0xa787 ; "「…………ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa788 ; "各フロアに一つずつ設置されたトイレの中から" + CALLFUNC R + MSG 0xa789 ; "出てくると、紗夜の足取りが少しふらついた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18327 + CALLFUNC VOICE + MSG 0xa78a ; "(驚いたわ……。" + CALLFUNC R + MSG 0xa78b ; " 突然、あんなに精液が溢れ出すなんて……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18328 + CALLFUNC VOICE + MSG 0xa78c ; "(今まで、こんなことは無かったのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa78d ; "誰にも変化は知られることがないと" + CALLFUNC R + MSG 0xa78e ; "わかっていても、なんとなく気恥ずかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa78f ; "子宮の上に手を当てると、紗夜は" + CALLFUNC R + MSG 0xa790 ; "そこをするするとさすってみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18329 + CALLFUNC VOICE + MSG 0xa791 ; "(いつもより粘っこくて、色も黄ばんでいたし……。" + CALLFUNC R + MSG 0xa792 ; " 匂いだってきつかった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa793 ; "手のひらの下で、膣奥がまだ灼けている。" + CALLFUNC R + MSG 0xa794 ; "その感覚を紗夜はいつまでも反芻した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18330 + CALLFUNC VOICE + MSG 0xa795 ; "(まだ熱いわ……。" + CALLFUNC R + MSG 0xa796 ; " ふふっ……これなら、もうじき" + CALLFUNC R + MSG 0xa797 ; " 妊娠できるかもしれないわね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa798 ; "もし赤ちゃんが出来たらどんな服を着せよう、" + CALLFUNC R + MSG 0xa799 ; "どうやって愛していこう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa79a ; "そんな想像だけで、紗夜の心は" + CALLFUNC R + MSG 0xa79b ; "うきうきと弾み、軽くなっていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18331 + CALLFUNC VOICE + MSG 0xa79c ; "(早くママのところにいらっしゃいね♀" + CALLFUNC R + MSG 0xa79d ; " 可愛い赤ちゃん……♀)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa79e ; "  ガチャ……" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa79f ; "紗夜が部屋へと戻ってくると、まだ舟木は" + CALLFUNC R + MSG 0xa7a0 ; "その場にいて心配そうな顔をしていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7a1 ; "「奥様、大丈夫ですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18332 + CALLFUNC VOICE + MSG 0xa7a2 ; "「そんなに心配しないで?" + CALLFUNC R + MSG 0xa7a3 ; " 大したことはありませんから」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7a4 ; "「そうですか。よかった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7a5 ; "ほっと胸を撫で下ろす舟木を見て、" + CALLFUNC R + MSG 0xa7a6 ; "紗夜はくすくすと微笑んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7a7 ; "そして、ぽん、と手と手を合わせて提案した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18333 + CALLFUNC VOICE + MSG 0xa7a8 ; "「そうだわ。" + CALLFUNC R + MSG 0xa7a9 ; " 先日、お得意様から紅茶を頂いたの。" + CALLFUNC R + MSG 0xa7aa ; " 舟木さん、ご一緒しません?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7ab ; "「お、俺とですか!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18334 + CALLFUNC VOICE + MSG 0xa7ac ; "「ええっ。" + CALLFUNC R + MSG 0xa7ad ; " もしかして、紅茶は苦手だったかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7ae ; "「す、好きです!" + CALLFUNC R + MSG 0xa7af ; " 大好きです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7b0 ; "拳に力を込め、小さくガッツポーズを" + CALLFUNC R + MSG 0xa7b1 ; "とってみせる舟木の迫力に驚く。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18335 + CALLFUNC VOICE + MSG 0xa7b2 ; "「まぁっ。でしたら、ちょうどよかったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7b3 ; "舟木の巨体に迫られると、" + CALLFUNC R + MSG 0xa7b4 ; "さすがに紗夜もたじろぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7b5 ; "しかし、それも慣れたことなので" + CALLFUNC R + MSG 0xa7b6 ; "紗夜は目を細め、ちょん、と舟木の胸板を" + CALLFUNC R + MSG 0xa7b7 ; "人差し指で押して戻した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7b8 ; "「ぉ、おお……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18336 + CALLFUNC VOICE + MSG 0xa7b9 ; "「今日は私が淹れます。" + CALLFUNC R + MSG 0xa7ba ; " 雪乃や護さんより腕が劣るのは許してね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7bb ; "「そ、そんなことございません!!" + CALLFUNC R + MSG 0xa7bc ; " 奥様に淹れていただけるなんて……" + CALLFUNC R + MSG 0xa7bd ; " 俺は、俺ぁ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xa7be ; "感激にむせぶ舟木の目の前でスカートの裾を" + CALLFUNC R + MSG 0xa7bf ; "はためかせると、紗夜はティーカップを取りに" + CALLFUNC R + MSG 0xa7c0 ; "一階へと駆けていってしまった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7c1 ; "(本当に……お優しい方だ、奥様は)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7c2 ; "(貴女にお仕えすることが出来て、" + CALLFUNC R + MSG 0xa7c3 ; " 男、舟木……幸福の極みですっ!!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7c4 ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18337 + CALLFUNC VOICE + MSG 0xa7c5 ; "「………………♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7c6 ; "ソファーに座り、ティーカップを手に並ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7c7 ; "ふわりと香る紅茶の香りを堪能しながら" + CALLFUNC R + MSG 0xa7c8 ; "二人きりのお茶会は進む。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7c9 ; "「こ……これはっ!?" + CALLFUNC R + MSG 0xa7ca ; " お、美味しいです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7cb ; "紅茶を一口啜ると、甘い香りとふくよかな味わいが" + CALLFUNC R + MSG 0xa7cc ; "一瞬で口の中に広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7cd ; "舟木は目を見開き、" + CALLFUNC R + MSG 0xa7ce ; "それを見た紗夜を笑わせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18338 + CALLFUNC VOICE + MSG 0xa7cf ; "「うふふっ。気に入ってもらえてよかったわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7d0 ; "紗夜が動く度、その肩がふいに舟木の身体に" + CALLFUNC R + MSG 0xa7d1 ; "触れる度、眩暈がするほどいい香りがする。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7d2 ; "(この甘い香りは、紅茶なのか、それとも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7d3 ; "紗夜を横目で盗み見ながら、" + CALLFUNC R + MSG 0xa7d4 ; "舟木は心拍数が上がるのを感じた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7d5 ; "(ああ、奥様……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18339 + CALLFUNC VOICE + MSG 0xa7d6 ; "「そういえば」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7d7 ; "「は、はい!? なんでございましょう!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7d8 ; "うっとりと紗夜に近づいていた舟木は" + CALLFUNC R + MSG 0xa7d9 ; "職務を思い出し、ビシリと敬礼する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7da ; "すると、紗夜はくるくると紅茶をスプーンで" + CALLFUNC R + MSG 0xa7db ; "掻き混ぜながら、思い出すように言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18340 + CALLFUNC VOICE + MSG 0xa7dc ; "「ここ何年か、舟木さんの奥様と" + CALLFUNC R + MSG 0xa7dd ; " お会いしてませんけれど……、" + CALLFUNC R + MSG 0xa7de ; " お元気にされてますか?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7df ; "「へ? ウチの女房ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7e0 ; "虚を突かれ、舟木は唖然とする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18341 + CALLFUNC VOICE + MSG 0xa7e1 ; "「ええっ。" + CALLFUNC R + MSG 0xa7e2 ; " 私、奥様の作られるお漬け物が、大好きなの♀" + CALLFUNC R + MSG 0xa7e3 ; " 今度、作り方を教えて頂こうかと思って……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7e4 ; "「言って下されば、バケツ一杯くらい" + CALLFUNC R + MSG 0xa7e5 ; " すぐにお持ちしますよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7e6 ; "これくらい、と手で量を示す舟木の" + CALLFUNC R + MSG 0xa7e7 ; "必死さが紗夜に伝わることはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7e8 ; "カップを傾け、それをテーブルに置くと" + CALLFUNC R + MSG 0xa7e9 ; "無防備に舟木を覗き込む。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18342 + CALLFUNC VOICE + MSG 0xa7ea ; "「くすっ……それはうれしいけれど、" + CALLFUNC R + MSG 0xa7eb ; " できれば、自分で作ってみたいの。" + CALLFUNC R + MSG 0xa7ec ; " 今度、お願いしてもらえないかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7ed ; "ね、と距離を近づける紗夜の胸元を" + CALLFUNC R + MSG 0xa7ee ; "見ているだけで舟木は鼻血を噴きそうだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7ef ; "「もちろんです!" + CALLFUNC R + MSG 0xa7f0 ; " 首根っこを掴んででも、連れてきますよ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18343 + CALLFUNC VOICE + MSG 0xa7f1 ; "「もう……乱暴なんだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7f2 ; "自分の古ぼけた妻とは違う、肌のハリ、" + CALLFUNC R + MSG 0xa7f3 ; "唇の煌き、艶やかな髪。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7f4 ; "(奥様を知るまでなら、確かに" + CALLFUNC R + MSG 0xa7f5 ; " 自分の妻で満足していたかもしれない)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa7f6 ; "(だが……奥様を毎日見ていれば、" + CALLFUNC R + MSG 0xa7f7 ; " 誰だって他の女では……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7f8 ; "舟木は次第に悶々としてしまい、" + CALLFUNC R + MSG 0xa7f9 ; "紗夜の肢体から目が離せなくなってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7fa ; "そして、離れようとした紗夜の腕を" + CALLFUNC R + MSG 0xa7fb ; "舟木はついに掴んでしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18344 + CALLFUNC VOICE + MSG 0xa7fc ; "「どうしたの、舟木さ……きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa7fd ; "紗夜の言葉を途切れさせるために、" + CALLFUNC R + MSG 0xa7fe ; "舟木の腕が紗夜を引き倒す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18345 + CALLFUNC VOICE + MSG 0xa7ff ; "「ふ、舟木さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa800 ; "カチャン、とカップが揺れ、" + CALLFUNC R + MSG 0xa801 ; "砂糖のポットが倒れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa802 ; "さらさらと零れ落ちる白糖のすぐそばで" + CALLFUNC R + MSG 0xa803 ; "紗夜はまだ状況を把握していなかった。" + CALLFUNC A + MSG 0xa804 ; "不思議そうに、ひっくり返った視界と" + CALLFUNC R + MSG 0xa805 ; "そこに映る舟木の顔を見上げている。" + CALLFUNC A + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa806 ; "「奥様……!" + CALLFUNC R + MSG 0xa807 ; " 自分は、も、もう我慢が出来ません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18346 + CALLFUNC VOICE + MSG 0xa808 ; "「ぇ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa809 ; "「どうか、子どもは俺に仕込ませて下さい!" + CALLFUNC R + MSG 0xa80a ; " 俺の子種なら、奥様を確実に" + CALLFUNC R + MSG 0xa80b ; " 孕ませることができます!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa80c ; "  がばぁっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa80d ; "突然、紗夜に覆いかぶさる舟木に反応が遅れた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1f78f0 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1f78f0 +0x1f78f0: + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18347 + CALLFUNC VOICE + MSG 0xa80e ; "「い、いやっ、何を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa80f ; "弱々しくぐいぐいと手のひらで舟木を" + CALLFUNC R + MSG 0xa810 ; "押し戻そうとする紗夜だったが、" + CALLFUNC R + MSG 0xa811 ; "それで岩のような巨体が動かせるわけもない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18348 + CALLFUNC VOICE + MSG 0xa812 ; "「舟木さん、一体どうしたの!?" + CALLFUNC R + MSG 0xa813 ; " お酒でも飲んでらっしゃるの!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa814 ; "「自分は素面ですよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18349 + CALLFUNC VOICE + MSG 0xa815 ; "「でしたら、このようなことは、やめてください……!" + CALLFUNC R + MSG 0xa816 ; " 人を呼びますよ!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa817 ; "「奥様はお優しい方です。" + CALLFUNC R + MSG 0xa818 ; " このような暴挙を、他人に晒すようなことは" + CALLFUNC R + MSG 0xa819 ; " 決してなさらない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18350 + CALLFUNC VOICE + MSG 0xa81a ; "「舟木……さん……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa81b ; "「自分は……奥様のことを愛しております。" + CALLFUNC R + MSG 0xa81c ; " ……それを今から証明します」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa81d ; "  するッ……するっ、するするっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa81e ; "スカートをまくりあげ、太腿を露わにすると" + CALLFUNC R + MSG 0xa81f ; "舟木の指先はそのままショーツに進む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa820 ; "そして、クロッチを数往復すると、" + CALLFUNC R + MSG 0xa821 ; "温かに湿る割れ目へと手を差し込んでいく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18351 + CALLFUNC VOICE + MSG 0xa822 ; "「ダ、ダメ! 舟木さん!?" + CALLFUNC R + MSG 0xa823 ; " あっ、い、イヤ、いやあっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa824 ; "  くちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa825 ; "膣粘膜に指が当たると、紗夜はドンドンと" + CALLFUNC R + MSG 0xa826 ; "舟木の身体を叩き、跳ね除けようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa827 ; "しかし、それが叶わず唇を噛む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18352 + CALLFUNC VOICE + MSG 0xa828 ; "「どうしてこんなこと……っ、" + CALLFUNC R + MSG 0xa829 ; " 2人で楽しくお茶をしていたのに……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa82a ; "「さっき、奥様の膣に入っていた精液は、" + CALLFUNC R + MSG 0xa82b ; " 自分のなんです!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18353 + CALLFUNC VOICE + MSG 0xa82c ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa82d ; "想定外の言葉に、紗夜の動きが凍りつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa82e ; "そして、先程確かめたばかりの精子のぬらつき、" + CALLFUNC R + MSG 0xa82f ; "ぬめりを思い出し青ざめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18354 + CALLFUNC VOICE + MSG 0xa830 ; "「う……嘘……よね?" + CALLFUNC R + MSG 0xa831 ; " 舟木さんが、どうしてそんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa832 ; "問いかけても、舟木は覆いかぶさってくるだけで" + CALLFUNC R + MSG 0xa833 ; "欲しい答えを返してはくれない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18355 + CALLFUNC VOICE + MSG 0xa834 ; "「まさか、大野さんと一緒に私を騙して" + CALLFUNC R + MSG 0xa835 ; " ……あぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa836 ; "真実に言及しそうになった紗夜は、" + CALLFUNC R + MSG 0xa837 ; "太い指に花弁を突破されてしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18356 + CALLFUNC VOICE + MSG 0xa838 ; "「ううぅっ……あぁっ、いやぁ……!" + CALLFUNC R + MSG 0xa839 ; " はぁ、はぁ……あぁぁぁっ……" + CALLFUNC R + MSG 0xa83a ; " あっ、いや……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa83b ; "  ぬぷぅっ……ぬぷ、ぬちゅっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18357 + CALLFUNC VOICE + MSG 0xa83c ; "「ダメ……! あっ、やめて舟木さん……!" + CALLFUNC R + MSG 0xa83d ; " お願いだから……はぁはぁ……こんなこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa83e ; "力の差がありすぎて、身体どころか" + CALLFUNC R + MSG 0xa83f ; "腕の一本すら満足にどかすことが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa840 ; "ついさっきまで精液をたっぷりと含んでいた" + CALLFUNC R + MSG 0xa841 ; "膣口はトロトロに滑って、容易に舟木の指先を" + CALLFUNC R + MSG 0xa842 ; "呑み込んでいった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa843 ; "  くぷっ……ぬちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18358 + CALLFUNC VOICE + MSG 0xa844 ; "「あッ……あぁあああぁあっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa845 ; "両腕の下に紗夜を包囲し、捕らえた舟木は" + CALLFUNC R + MSG 0xa846 ; "ハァハァと息を荒げ、目を血走らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa847 ; "そして、決定的な一言を紗夜に放った。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa848 ; "「自分の子どもは、7人全員が男なんです!" + CALLFUNC R + MSG 0xa849 ; " ですから、間違いなく! 奥様にも" + CALLFUNC R + MSG 0xa84a ; " 男の子を生ませることができるんです!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18359 + CALLFUNC VOICE + MSG 0xa84b ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa84c ; "ぎゅっ、と舟木の腕を紗夜の指先が掴む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa84d ; "そして目を反らし、抵抗の力を弱めた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa84e ; "「奥様のここも、俺の子種が来るのを" + CALLFUNC R + MSG 0xa84f ; " 望んでいますよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18360 + CALLFUNC VOICE + MSG 0xa850 ; "「あぁっ……だ、だけど……、" + CALLFUNC R + MSG 0xa851 ; " それとこれとは話がちが……、" + CALLFUNC R + MSG 0xa852 ; " んんぅ……あぁっ……あっ、あっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa853 ; "逃げられないようにしているとはいえ、" + CALLFUNC R + MSG 0xa854 ; "どことなく抵抗が弱い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa855 ; "それに気付いた舟木はもう一度、" + CALLFUNC R + MSG 0xa856 ; "改めて子種のことを囁いてみた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa857 ; "「俺の子種……必要なんでしょう?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18361 + CALLFUNC VOICE + MSG 0xa858 ; "「そんなこと……ない、わ……。" + CALLFUNC R + MSG 0xa859 ; " 私には主人が……あっ、あぁン……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa85a ; "ゆっくりと舟木の腕を滑り" + CALLFUNC R + MSG 0xa85b ; "ソファーに落ちる指先。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa85c ; "舟木の身体の下で身体をよじりながらも" + CALLFUNC R + MSG 0xa85d ; "秘裂への刺激を拒めずにいるその姿。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa85e ; "(これも、あの野郎の刷り込みの" + CALLFUNC R + MSG 0xa85f ; " 効果ってやつか……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa860 ; "試すように指を沈め、" + CALLFUNC R + MSG 0xa861 ; "ひっかくように膣壁をくすぐる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa862 ; "すると紗夜は、ビクビクと腰を跳ねると" + CALLFUNC R + MSG 0xa863 ; "それから大きく顎を上げてのけぞった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18362 + CALLFUNC VOICE + MSG 0xa864 ; "「やっ……! あっ……いや……。" + CALLFUNC R + MSG 0xa865 ; " はぁはぁ……ダメ、イ、イクッ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa866 ; "「えっ? お、奥様?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18363 + CALLFUNC VOICE + MSG 0xa867 ; "「あっ、あっ……舟木さん、私……イクから……。" + CALLFUNC R + MSG 0xa868 ; " はぁはぁ、あっ、あっ、イクぅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa869 ; "小指を噛み、目をきつく閉じて" + CALLFUNC R + MSG 0xa86a ; "軽い絶頂に声を震わせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18364 + CALLFUNC VOICE + MSG 0xa86b ; "「あっ……あっ、あ、あぁああっ、" + CALLFUNC R + MSG 0xa86c ; " ひどい……っ、ひどいわ、ぁ、あぁんンっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa86d ; "エナメルだけを塗った小さな爪が輝き、" + CALLFUNC R + MSG 0xa86e ; "涙ぐむ紗夜の目元を隠す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa86f ; "絶頂に達した後も、ぴくん、ぴくん……と" + CALLFUNC R + MSG 0xa870 ; "快楽に身体をまかせている紗夜を" + CALLFUNC R + MSG 0xa871 ; "見下ろしていると、舟木もたまらなくなってきた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa872 ; "(何て感じやすい人なんだ……。" + CALLFUNC R + MSG 0xa873 ; " この人と愛し合ったら、一体、" + CALLFUNC R + MSG 0xa874 ; " どうなっちまうんだ?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa875 ; "紗夜の淫らな姿を見ていた舟木は、" + CALLFUNC R + MSG 0xa876 ; "自分の股間が濡れ、それでもギンギンのまま" + CALLFUNC R + MSG 0xa877 ; "天を仰いでいるのを知った。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa878 ; "(こ、この歳にもなって、" + CALLFUNC R + MSG 0xa879 ; " 何もせずに射精しちまった……!?)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa87a ; "(し、しかもまた勃ってやがる……、" + CALLFUNC R + MSG 0xa87b ; " これが奥様の魅力なのか……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa87c ; "大量の精液を吐き出したペニスが、" + CALLFUNC R + MSG 0xa87d ; "ぬるついてとても気持ちが悪い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa87e ; "しかしそれを処理する前に、" + CALLFUNC R + MSG 0xa87f ; "舟木は紗夜の愛液がべっとりとついた" + CALLFUNC R + MSG 0xa880 ; "自分の指先を舐め取っていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa881 ; "「じゅるるるっ……じゅぷっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18365 + CALLFUNC VOICE + MSG 0xa882 ; "「あっ……! 舟木さん、そんな……汚いわ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa883 ; "「奥様の愛液……美味しゅうございます……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18366 + CALLFUNC VOICE + MSG 0xa884 ; "「あぁ……、恥ずかしいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa885 ; "顔を両手で覆い、自らの執事の手でイカされた" + CALLFUNC R + MSG 0xa886 ; "ことを悔いる紗夜のその横顔、首筋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa887 ; "どこもかしこも美しすぎて、" + CALLFUNC R + MSG 0xa888 ; "いつまでも衝動が収まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa889 ; "舟木はベルトを外し、ズボンを下ろすと" + CALLFUNC R + MSG 0xa88a ; "巨大な怒張をわざと紗夜の鼻先に突きつける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18367 + CALLFUNC VOICE + MSG 0xa88b ; "「っん……ッ、すごい臭い……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa88c ; "射精したばかりの肉槍の先端には" + CALLFUNC R + MSG 0xa88d ; "まだ精液がこびりつき、白く彩られている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18368 + CALLFUNC VOICE + MSG 0xa88e ; "「はぁ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa88f ; "少しでも顔を動かせば精子が付着し、" + CALLFUNC R + MSG 0xa890 ; "亀頭がべったりと接触する距離。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa891 ; "紗夜はじゅん……と股を湿らせながら" + CALLFUNC R + MSG 0xa892 ; "その堂々とした雄器官を見上げた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa893 ; "「コイツが、俺の自慢の息子ですよ。" + CALLFUNC R + MSG 0xa894 ; " どうです……? すごいでしょう?" + CALLFUNC R + MSG 0xa895 ; " 奥様を愛したくて仕方ないのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18369 + CALLFUNC VOICE + MSG 0xa896 ; "「っ……これが……、" + CALLFUNC R + MSG 0xa897 ; " 男の子を作れる、器官……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa898 ; "「跡取りに悩む奥様のお姿を……自分はこれ以上" + CALLFUNC R + MSG 0xa899 ; " 見ていられないのです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa89a ; "「あなたと愛し合って、その呪縛から解放して" + CALLFUNC R + MSG 0xa89b ; " 差し上げたい……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18370 + CALLFUNC VOICE + MSG 0xa89c ; "「ぁ…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa89d ; "悪い魔法にかかったかのように、" + CALLFUNC R + MSG 0xa89e ; "ペニスに吸い寄せられていく赤い唇。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18371 + CALLFUNC VOICE + MSG 0xa89f ; "(舟木さんは、私に種を付けたがっている……。" + CALLFUNC R + MSG 0xa8a0 ; " 男の子が産まれる種を……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18372 + CALLFUNC VOICE + MSG 0xa8a1 ; "(そして、私のことも好きだと……仰っている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8a2 ; "大野の刷り込みにより、倫理観が薄れている紗夜は、" + CALLFUNC R + MSG 0xa8a3 ; "舟木の想いに戸惑いながらも抗うことはできない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8a4 ; "種付けをしたくてビクビクしている肉棒を見ていると、" + CALLFUNC R + MSG 0xa8a5 ; "愛しささえ芽生えてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18373 + CALLFUNC VOICE + MSG 0xa8a6 ; "「舟木さんのお気持ちは、とてもうれしいです……。" + CALLFUNC R + MSG 0xa8a7 ; " ですが、私には主人がおります」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8a8 ; "「お、奥様っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8a9 ; "舟木は今にも泣き出しそうな顔になる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18374 + CALLFUNC VOICE + MSG 0xa8aa ; "「そんな顔なさらないで……。" + CALLFUNC R + MSG 0xa8ab ; " 少しだけでしたら……あなたの想いを受け止めて" + CALLFUNC R + MSG 0xa8ac ; " あげられます……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18375 + CALLFUNC VOICE + MSG 0xa8ad ; "「だ、だから……お願い。" + CALLFUNC R + MSG 0xa8ae ; " それで……それで許してください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8af ; "紗夜は小さく首を傾けると亀頭を口に含める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18376 + CALLFUNC VOICE + MSG 0xa8b0 ; "「ぴちゃ……ッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18377 + CALLFUNC VOICE + MSG 0xa8b1 ; "「んっ……ちゅくっ……んっ、んっ……ちゅる……。" + CALLFUNC R + MSG 0xa8b2 ; " ちゅぷっ、ちゅぷ、ちゅく……あぁん……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8b3 ; "「うっ……お、おおっ……!!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8b4 ; "(奥様の唇が、俺のチンポに触れた!!" + CALLFUNC R + MSG 0xa8b5 ; " 俺の小便とザーメンが出る、" + CALLFUNC R + MSG 0xa8b6 ; " 汚らしい部分に……ッ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8b7 ; "あくまで、子種の味をテイスティングしている" + CALLFUNC R + MSG 0xa8b8 ; "だけだといわんばかりの粘膜衝突。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8b9 ; "しかし、だからこそきちんと味を、濃さを" + CALLFUNC R + MSG 0xa8ba ; "測りつくそうと紗夜の舌先は丁寧に蠢いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8bb ; "カリ首の段差を、亀頭の円周を、" + CALLFUNC R + MSG 0xa8bc ; "そして肉幹の血管の間に溜まった精子を" + CALLFUNC R + MSG 0xa8bd ; "舌の上で転がし……嚥下する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18378 + CALLFUNC VOICE + MSG 0xa8be ; "「くちゅ、くちゅ、くちゅ……んちゅ、ちゅぷっ。" + CALLFUNC R + MSG 0xa8bf ; " んぷぁ……あぁっ……じゅぷ、じゅぷ、じゅるぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18379 + CALLFUNC VOICE + MSG 0xa8c0 ; "(私、どうかしてる……。" + CALLFUNC R + MSG 0xa8c1 ; " 夫以外の性器を口にするなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8c2 ; "頭のどこかではこれがいけないことだと" + CALLFUNC R + MSG 0xa8c3 ; "理解していながら、それでも子宮が女としての" + CALLFUNC R + MSG 0xa8c4 ; "活動を優先させ、喉を鳴らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8c5 ; "紗夜は熟れた肉体を疼かせながら" + CALLFUNC R + MSG 0xa8c6 ; "口の中いっぱいに暴れる舟木のモノを堪能する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8c7 ; "「う、うおぉぉぉっ……。" + CALLFUNC R + MSG 0xa8c8 ; " 何てイヤらしい舌使いなんだ!" + CALLFUNC R + MSG 0xa8c9 ; " 旦那様は、これを毎日、味わってらっしゃるのか!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8ca ; "「ハァハァ、どうですか、奥様?" + CALLFUNC R + MSG 0xa8cb ; " 男の子を宿せる精液の味は?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18380 + CALLFUNC VOICE + MSG 0xa8cc ; "「ん……ん、んん……っ、" + CALLFUNC R + MSG 0xa8cd ; " 濃い……だけど、わからない、わ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18381 + CALLFUNC VOICE + MSG 0xa8ce ; "「これだけじゃ……、ん、ちゅるっ、ちゅぱっ" + CALLFUNC R + MSG 0xa8cf ; " ……あ、あン……れるぅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8d0 ; "普段、夫よりも長い時間、" + CALLFUNC R + MSG 0xa8d1 ; "自分と共に過ごしてきた執事が" + CALLFUNC R + MSG 0xa8d2 ; "自分に獰猛な劣情を持っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8d3 ; "そのシチューエーションと、そこまでして" + CALLFUNC R + MSG 0xa8d4 ; "自分に種付けしようとする雄々しさとに" + CALLFUNC R + MSG 0xa8d5 ; "紗夜は感動してしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18382 + CALLFUNC VOICE + MSG 0xa8d6 ; "(舟木さんが、こんなに私のことを想っていて" + CALLFUNC R + MSG 0xa8d7 ; " くれていたなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8d8 ; "もちろん、その想いに応えることは出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8d9 ; "しかし、なかなか唇が肉幹から離れず、" + CALLFUNC R + MSG 0xa8da ; "むしろぴったりと吸い付いてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18383 + CALLFUNC VOICE + MSG 0xa8db ; "(ど、どうして……?" + CALLFUNC R + MSG 0xa8dc ; " 私……私、変よ……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18384 + CALLFUNC VOICE + MSG 0xa8dd ; "「ちゅっぷ、ぷちゅ、ぷちゅ、れるっ……!" + CALLFUNC R + MSG 0xa8de ; " にゅぷっ……くちゅ、ちゅぱっちゅぱっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18385 + CALLFUNC VOICE + MSG 0xa8df ; "「ん゛……んんんんっ……ふぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8e0 ; "顔を引き、ペニスに絡んだままの舌を引き、" + CALLFUNC R + MSG 0xa8e1 ; "ようやく先端フェラをやめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8e2 ; "舌先と鈴口にかかった精液の糸が途切れると" + CALLFUNC R + MSG 0xa8e3 ; "紗夜はなぜか悲しい気持ちになった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8e4 ; "「お、奥様……!" + CALLFUNC R + MSG 0xa8e5 ; " そのおっぱいで、俺のを扱いてください!" + CALLFUNC R + MSG 0xa8e6 ; " そうしたら、直接飲ませてあげますから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8e7 ; "ミルクを奪われた子犬のような目をする紗夜に" + CALLFUNC R + MSG 0xa8e8 ; "舟木が我慢出来るわけがない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18386 + CALLFUNC VOICE + MSG 0xa8e9 ; "「えっ、あ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8ea ; "紗夜が迷いをみせた瞬間、" + CALLFUNC R + MSG 0xa8eb ; "舟木のイチモツは胸の谷間を貫いていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa8ec ; "  ギッ……ギッ、ギッ、ギッギッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8ed ; "ソファーがずれるほどに軋み、" + CALLFUNC R + MSG 0xa8ee ; "一組の男女の身体が激しく絡み合っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8ef ; "ただし、男は山のように盛り上がった乳房に" + CALLFUNC R + MSG 0xa8f0 ; "ペニスをあてがっており、女のスカートはめくれていない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18387 + CALLFUNC VOICE + MSG 0xa8f1 ; "「っ……はぁっ、はぁっ……こ、こんなこと……、" + CALLFUNC R + MSG 0xa8f2 ; " 赤ちゃんを育てるためのおっぱいで、することじゃないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8f3 ; "ルージュを塗った唇を震わせ、重力で左右に広がろうと" + CALLFUNC R + MSG 0xa8f4 ; "するたわわな果実を手で寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8f5 ; "すると、亀頭を残して全ての雄肉が柔らかな脂肪の中へと" + CALLFUNC R + MSG 0xa8f6 ; "沈み、気を失いそうになるほどの幸福感が下半身に広がる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa8f7 ; "「こ……これが、これが奥様の乳房か……!" + CALLFUNC R + MSG 0xa8f8 ; " 出したばかりだってのに、いきなり昇天" + CALLFUNC R + MSG 0xa8f9 ; " しちまいそうです……っ、う、うう……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa8fa ; "  むにゅむにゅむにゅううっ……ふにゅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa8fb ; "みっちりと詰まって密度が高いかと思えば、" + CALLFUNC R + MSG 0xa8fc ; "汗ばむ谷間はふわふわと綿のように軽く、" + CALLFUNC R + MSG 0xa8fd ; "それなのに隙間無くペニスの凹凸は埋め尽くされる。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18388 + CALLFUNC VOICE + MSG 0xa8fe ; "「や……ぁ、あぁああぁんん……っ、" + CALLFUNC R + MSG 0xa8ff ; " おっぱいが擦れて……ッ、あっ、あっ、ダメ……。" + CALLFUNC R + MSG 0xa900 ; " やっ、あッ、あっあぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa901 ; "唇、膣内と子宮とでしか男を愛したことのない紗夜は" + CALLFUNC R + MSG 0xa902 ; "乳房もまたペニスを受け止められる器官であることなど知らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa903 ; "肌で、それも母性の凝縮された場所に" + CALLFUNC R + MSG 0xa904 ; "男のシンボルたるペニスを擦り付けられ、甘い声を上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18389 + CALLFUNC VOICE + MSG 0xa905 ; "「あっ……先っぽがお口に触れちゃうっ……。" + CALLFUNC R + MSG 0xa906 ; " い、いやぁ……あっ、舟木さん、そんなに突き入れないでっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa907 ; "「ふんっ、ふん、ふんふんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa908 ; "舟木は紗夜の上半身にまたがり、体重をかけないように、" + CALLFUNC R + MSG 0xa909 ; "しかししっかりペニスの圧力威力は伝えるように" + CALLFUNC R + MSG 0xa90a ; "腰をうねり動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa90b ; "粘膜でシゴいているのではない気安さが、" + CALLFUNC R + MSG 0xa90c ; "紗夜の雌肉を緊張から和らげる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18390 + CALLFUNC VOICE + MSG 0xa90d ; "(これは、胸……、おっぱいだから……!" + CALLFUNC R + MSG 0xa90e ; " だからこれは、姦淫ではないからっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa90f ; "それが、執事の前で乳房を開き生肌で" + CALLFUNC R + MSG 0xa910 ; "男根を刺激する理由にはならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa911 ; "それでも、この一時だけ乳房を柔らかくして" + CALLFUNC R + MSG 0xa912 ; "舟木の思いを、精液を受け止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa913 ; "紗夜は崩れた倫理観に踊らされながら、" + CALLFUNC R + MSG 0xa914 ; "夫以外の男の前で嬌声を上げ続けていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18391 + CALLFUNC VOICE + MSG 0xa915 ; "「こ、こんなことが楽しいの……っ?" + CALLFUNC R + MSG 0xa916 ; " 恥ずかしい……恥ずかしいわ……! ぁ、あぁあんっ、" + CALLFUNC R + MSG 0xa917 ; " はぁんんッ、あぁ、はぁああぁ……っ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa918 ; "「おおおおおっ! そ、そうです!" + CALLFUNC R + MSG 0xa919 ; " ああっ、た、たまりません!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa91a ; "つきたての餅をこねるように、舟木もまた" + CALLFUNC R + MSG 0xa91b ; "紗夜の手だけでは押さえきれないバストを支える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa91c ; "初めは上から握ろうとしたものの、それでは" + CALLFUNC R + MSG 0xa91d ; "簡単に指の間から逃げてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa91e ; "……それほどにすべすべとなめらかで、" + CALLFUNC R + MSG 0xa91f ; "わずかな力だけで形を変える乳房だった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa920 ; "(すげぇ……、これだけチンポを動かしても、" + CALLFUNC R + MSG 0xa921 ; " 全部、包み込んでくださっている……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa922 ; "(奥様の乳房を、俺のチンポが犯しているんだ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa923 ; "体温と体温がぶつかり合う場所だからこそ、" + CALLFUNC R + MSG 0xa924 ; "胸の谷間は熱く気持ちがいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa925 ; "子どもを抱くための乳房の間に、雄のペニス汁を" + CALLFUNC R + MSG 0xa926 ; "ねっとりヌチャヌチャと塗りたくっていく愉悦。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa927 ; "お世話の時間、いつも横目でながめていたその" + CALLFUNC R + MSG 0xa928 ; "美しい乳房に、自分の一番醜い部分を押し付ける達成感。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18392 + CALLFUNC VOICE + MSG 0xa929 ; "「やっ……ん! ここまでお汁が、飛んできてるわっ。" + CALLFUNC R + MSG 0xa92a ; " ああっ……舟木さんの子種が溢れ出してるっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa92b ; "  ぴゅっ……、ぴゅるっ、ぴゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa92c ; "あまり激しく動かしたせいで、亀頭が乳房から飛び出し、" + CALLFUNC R + MSG 0xa92d ; "紗夜の喉に、唇に、先走りを撒く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18393 + CALLFUNC VOICE + MSG 0xa92e ; "「ふ、舟木さん、苦しい……っ!" + CALLFUNC R + MSG 0xa92f ; " あっ、あぁんッ……おっぱい壊れちゃうわっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa930 ; "精子を射出したばかりの鈴口から漏れる汁は、" + CALLFUNC R + MSG 0xa931 ; "やはりいつもよりずっと濁り泡立っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa932 ; "そんなものを紗夜の口元に飛ばしている現実が、" + CALLFUNC R + MSG 0xa933 ; "夢より淫らで舟木をいきり勃たせた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa934 ; "「うぉおおおおっ、奥様っ、おくさまぁあっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18394 + CALLFUNC VOICE + MSG 0xa935 ; "「んっ……んんんむぅううっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa936 ; "  ぷちゅっ……ぷちゅ、ちゅっ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xa937 ; "がむしゃらに腰を突き上げた舟木は、" + CALLFUNC R + MSG 0xa938 ; "ペニスの先端がそのまま紗夜の唇の先に触れるのを" + CALLFUNC R + MSG 0xa939 ; "感激の面持ちで見下ろしていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa93a ; "「あ、ああぁっ、奥様の唇に……!" + CALLFUNC R + MSG 0xa93b ; " あぁ、俺は幸せです、俺はっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18395 + CALLFUNC VOICE + MSG 0xa93c ; "「やっ……苦い、の……っ、" + CALLFUNC R + MSG 0xa93d ; " あっ、ふ、舟木さん、お漏らししすぎてっ……" + CALLFUNC R + MSG 0xa93e ; " ダメ、カウパーで溺れちゃ……いやっ、いやぁあっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18396 + CALLFUNC VOICE + MSG 0xa93f ; "「んむっ……ぷちゅっ、ちゅ、ちゅぷっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa940 ; "横暴を止めようと口を開けば、そのままルージュの奥の" + CALLFUNC R + MSG 0xa941 ; "なまめかしい舌先に鈴口が触れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18397 + CALLFUNC VOICE + MSG 0xa942 ; "「あ、む……んむ、むっ、むぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa943 ; "薄い肩に華奢な身体、" + CALLFUNC R + MSG 0xa944 ; "そのくせ男を誘わずにいられない巨大な乳房。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa945 ; "ミルク色の乳房の上で硬くしこるイチゴグミのような" + CALLFUNC R + MSG 0xa946 ; "乳頭が、舟木の律動の度に上下に大きく揺れた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa947 ; "「奥様っ……、お口でクチュクチュしてくださいっ、" + CALLFUNC R + MSG 0xa948 ; " そうした方がたくさん……早くザーメンが出ますっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18398 + CALLFUNC VOICE + MSG 0xa949 ; "「そ、そんな……! んむっ、胸で愛するだけじゃ" + CALLFUNC R + MSG 0xa94a ; " 満足できないの……っ? んちゅ、ちゅぅっ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa94b ; "「く、くぅううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa94c ; "  どちゅんっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa94d ; "大きく引き上げられ、その次の瞬間" + CALLFUNC R + MSG 0xa94e ; "紗夜の口内へと叩きつけられる亀頭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa94f ; "薄い歯に当たり、その後ぐいぐいと味蕾を蹂躙して" + CALLFUNC R + MSG 0xa950 ; "進んでくるペニスを息苦しさから紗夜がついばんだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18399 + CALLFUNC VOICE + MSG 0xa951 ; "「ん、ちゅ、くちゅ……くちゅ、ねるっ……ねるぅっ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa952 ; "「ぉっ……おぉおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa953 ; "ほんの少し亀頭を舐めただけで、舟木の陰茎には" + CALLFUNC R + MSG 0xa954 ; "先端から根本へ逆流するような心地よさが滑った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18400 + CALLFUNC VOICE + MSG 0xa955 ; "「ちゅるっ……ん、んにゅっ……にゅるにゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa956 ; "控え目にペニスを押し戻すその唇に、" + CALLFUNC R + MSG 0xa957 ; "舟木は奥歯を噛み、顔をくしゃくしゃにする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa958 ; "しかし、唇がカウパーに濡れれば舌の上へ、" + CALLFUNC R + MSG 0xa959 ; "舌上に届けば喉奥まで肉棒をねじ込みたくなる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa95a ; "「お、奥様……、申し訳ありませんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa95b ; "体重をかけてペニスを口内に押し入れ、" + CALLFUNC R + MSG 0xa95c ; "肉傘で無理やり喉を突く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa95d ; "  ずにゅううううううっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18401 + CALLFUNC VOICE + MSG 0xa95e ; "「ん゛ーッ!? んーッ、んんーっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa95f ; "食物でさえ触れることのない喉の奥を押され、" + CALLFUNC R + MSG 0xa960 ; "軽くえづく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa961 ; "それでも一度ねじ込んでしまうと、唾液に包まれた舌は" + CALLFUNC R + MSG 0xa962 ; "優しく茎幹に絡みつき、それを啜ろうとして強く蠢いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa963 ; "「申し訳ありません、すぐ、すぐ終わりますから……!" + CALLFUNC R + MSG 0xa964 ; " あ、あぁ、くそっ、気持ちいい……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18402 + CALLFUNC VOICE + MSG 0xa965 ; "「あ……むっ、ちゅっ、ちゅぷっ、ぷちゅ……" + CALLFUNC R + MSG 0xa966 ; " ぢゅぷっ、ぢゅぷ、ぢゅぷぷっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa967 ; "亀頭舐めから強制イラマチオに移行すると" + CALLFUNC R + MSG 0xa968 ; "すぐに舟木の腰使いはスパートを上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18403 + CALLFUNC VOICE + MSG 0xa969 ; "「ん゛ッ、れるっ……ぢゅっ、ぢゅるっ、ぢゅぷっ……" + CALLFUNC R + MSG 0xa96a ; " ぐちゅっ、ぢゅぷっ……ぁ、あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa96b ; "唾と空気が混じり合い、ぷちゅぷちゅと割れた音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa96c ; "初めは顔を背けようとしていた紗夜は、" + CALLFUNC R + MSG 0xa96d ; "息苦しさの中でぼんやりと感激にむせぶ舟木の顔を見上げ" + CALLFUNC R + MSG 0xa96e ; "……蕩けた脳で考える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18404 + CALLFUNC VOICE + MSG 0xa96f ; "(何て力強いペニスなの……。" + CALLFUNC R + MSG 0xa970 ; " これをもし、膣内に……いいえ、子宮に" + CALLFUNC R + MSG 0xa971 ; " 突き立てられたらどうなってしまうの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18405 + CALLFUNC VOICE + MSG 0xa972 ; "(あぁ……、すごい……。痛いくらいに興奮してる……。" + CALLFUNC R + MSG 0xa973 ; " まだ、おっぱいだけなのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa974 ; "マシュマロのような乳房と、その谷を抜けた先に" + CALLFUNC R + MSG 0xa975 ; "待ち構えている熱い唇、そして口内の泉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa976 ; "三種類の快楽を一度に味わえるパイズリは" + CALLFUNC R + MSG 0xa977 ; "舟木にはこの世のものとは思えないものだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18406 + CALLFUNC VOICE + MSG 0xa978 ; "「あっん、んンッ……ぢゅるっ、ぢゅる、ぢゅるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa979 ; "逃げ回る舌を叩く亀頭に根負けし、旋回させるように" + CALLFUNC R + MSG 0xa97a ; "粘膜を移動させるとそれだけで一回りペニスが肥大する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18407 + CALLFUNC VOICE + MSG 0xa97b ; "「んんんん゛ッ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18408 + CALLFUNC VOICE + MSG 0xa97c ; "(これからまだ大きくなるの……!?" + CALLFUNC R + MSG 0xa97d ; " これじゃあお口からはみだしちゃう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18409 + CALLFUNC VOICE + MSG 0xa97e ; "(む、無理よ……。こんなのアソコに入らない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa97f ; "喉から肺まで串刺しにされそうなほどの" + CALLFUNC R + MSG 0xa980 ; "強力なストロークは、それを膣内に導いた時に" + CALLFUNC R + MSG 0xa981 ; "感じるであろう凶悪な快楽を想像させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18410 + CALLFUNC VOICE + MSG 0xa982 ; "「ん、んん゛……っ、ぢゅるっ、ぢゅるぢゅるぢゅるっ!" + CALLFUNC R + MSG 0xa983 ; " ぴちゃっ……ぷちゅ、ちゅぷ、ぷちゅぷちゅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa984 ; "紗夜が口を窄め、必要以上の侵入を拒んだところで" + CALLFUNC R + MSG 0xa985 ; "その抵抗すら貫き、ゴリゴリと硬いペニスが出入りする。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18411 + CALLFUNC VOICE + MSG 0xa986 ; "「んむぅううっ……はぁっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa987 ; "歯に当たり、頬の内側に当たる亀頭は紗夜の口のサイズに" + CALLFUNC R + MSG 0xa988 ; "合っておらず、そのせいで必要以上には侵入しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa989 ; "それでも呼吸は鼻でしなくてはならない上、" + CALLFUNC R + MSG 0xa98a ; "一突きごとに乳房も乱暴に動いて二重の刺激が" + CALLFUNC R + MSG 0xa98b ; "紗夜の上を波のように走り抜けていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18412 + CALLFUNC VOICE + MSG 0xa98c ; "(これが、男の子を作れる器官……。" + CALLFUNC R + MSG 0xa98d ; " この中にある子種が、夫を救うことができる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa98e ; "そこまで考えて、きゅううっと胸が痛む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa98f ; "紗夜は大野にかけられた暗示と、本能とに" + CALLFUNC R + MSG 0xa990 ; "細胞から作り変えられていく自分を感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18413 + CALLFUNC VOICE + MSG 0xa991 ; "「んっ……む、胸が重く……、ぢゅっ、ぢゅるっ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa992 ; "「ああ、俺にもわかります!" + CALLFUNC R + MSG 0xa993 ; " 奥様の胸……急にずっしりとチンポを圧迫して……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa994 ; "子作りを意識すればするほどに、母乳の素が集まり、" + CALLFUNC R + MSG 0xa995 ; "乳首へ乳首へと溜まっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa996 ; "紗夜は、パイズリを開始したばかりの時よりも" + CALLFUNC R + MSG 0xa997 ; "ずっとペニスに密着し、融合しようとする両胸を" + CALLFUNC R + MSG 0xa998 ; "恥知らずな性器官だと意識した。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18414 + CALLFUNC VOICE + MSG 0xa999 ; "(おっぱいが……おっぱいが妊娠しちゃう、" + CALLFUNC R + MSG 0xa99a ; " そんなにお汁を塗りつけられたら……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18415 + CALLFUNC VOICE + MSG 0xa99b ; "(ああ、口がっ……んん、おっぱいが、" + CALLFUNC R + MSG 0xa99c ; " どっちも受精しちゃう……だめ、だめぇっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa99d ; "嫌、もダメ、も声にならないほどに上半身を" + CALLFUNC R + MSG 0xa99e ; "揺さぶられながら紗夜はトロンとした瞳を潤ませる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18416 + CALLFUNC VOICE + MSG 0xa99f ; "(これが舟木さんの想い……。" + CALLFUNC R + MSG 0xa9a0 ; " 私に子種を付けようとする想い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9a1 ; "じゅっ……じゅっ、とカウパーが漏れ、" + CALLFUNC R + MSG 0xa9a2 ; "紗夜はその味に顔をしかめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9a3 ; "それでも、ツンとくるその味それこそが" + CALLFUNC R + MSG 0xa9a4 ; "紗夜の子宮に必要な精子であることは理解していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18417 + CALLFUNC VOICE + MSG 0xa9a5 ; "「んっ……んっ、ん、んん……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9a6 ; "いつしか紗夜は自分から手を胸にあて、" + CALLFUNC R + MSG 0xa9a7 ; "谷間を深くしながら それを動かし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9a8 ; "舟木のモノが快感を得られるように、そして" + CALLFUNC R + MSG 0xa9a9 ; "その強さを、太さを、乳房で測り取るように。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9aa ; "  むにゅうううっ……!" + CALLFUNC R + MSG 0xa9ab ; "  むちゅっ、ぢゅぷっ、むにゅ、むにゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9ac ; "紗夜の唇から、舟木の鈴口から漏れた先走りが" + CALLFUNC R + MSG 0xa9ad ; "谷間に流れ、あたたまったその窪みは疑似的な" + CALLFUNC R + MSG 0xa9ae ; "女性器に生まれ変わって肉棒を揉みほぐす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18418 + CALLFUNC VOICE + MSG 0xa9af ; "「ぁ……あ、あ、あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9b0 ; "胸という性感帯を、濡れた棒で擦り続けられ" + CALLFUNC R + MSG 0xa9b1 ; "紗夜自身にもじわじわとぬくもりが広がっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18419 + CALLFUNC VOICE + MSG 0xa9b2 ; "(私の体温と舟木さんのおちんちんの温度が、" + CALLFUNC R + MSG 0xa9b3 ; " だんだん同じになって……だめ、流されちゃう……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18420 + CALLFUNC VOICE + MSG 0xa9b4 ; "(私、これが欲しくなっちゃう……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9b5 ; "もじっ、もじっ、と熱を帯びた股間を両脚で" + CALLFUNC R + MSG 0xa9b6 ; "覆い隠しながら、紗夜はそこに何かが足りないと" + CALLFUNC R + MSG 0xa9b7 ; "考え始めていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18421 + CALLFUNC VOICE + MSG 0xa9b8 ; "(赤ちゃんが欲しいの……、男の人と交尾したい……。" + CALLFUNC R + MSG 0xa9b9 ; " はぁっ、はぁっ、子宮に種を付けてもらいたい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18422 + CALLFUNC VOICE + MSG 0xa9ba ; "(ああ、おちんちん……おちんちんが欲しい、" + CALLFUNC R + MSG 0xa9bb ; " 誰か……助けて……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9bc ; "ぎゅっと目を閉じ、湧き出す欲望に耐える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9bd ; "雌の欲望を燃やすのは紗夜の心で、" + CALLFUNC R + MSG 0xa9be ; "心臓の上を走るのは舟木の雄器官そのものだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18423 + CALLFUNC VOICE + MSG 0xa9bf ; "「ゆるして……、もう許して!" + CALLFUNC R + MSG 0xa9c0 ; " 私をおかしくしないでぇっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9c1 ; "泣き出しそうになりながら、一秒でも早くこの行為を" + CALLFUNC R + MSG 0xa9c2 ; "終わらせようとバキュームフェラを行う。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18424 + CALLFUNC VOICE + MSG 0xa9c3 ; "「ぢゅるぢゅるぢゅるるるるっ……イってぇっ!" + CALLFUNC R + MSG 0xa9c4 ; " 早く……ぢゅるっ、ぢゅるるるるっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9c5 ; "それが通常のフェラチオよりはしたない、" + CALLFUNC R + MSG 0xa9c6 ; "お行儀の悪い自主フェラだということを" + CALLFUNC R + MSG 0xa9c7 ; "知らない紗夜は口内を真空状態にして吸い立てる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9c8 ; "「!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18425 + CALLFUNC VOICE + MSG 0xa9c9 ; "「イって……! イって、早くぅっ……!" + CALLFUNC R + MSG 0xa9ca ; " ぢゅるっ、ぢゅっ、ぢゅ、ぢゅううっ……!1」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9cb ; "むにゅむにゅと乳房は自在に歪み、" + CALLFUNC R + MSG 0xa9cc ; "両側から精管を押しつぶし、精液を吸い上げる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9cd ; "「あ、ああ、イキます!" + CALLFUNC R + MSG 0xa9ce ; " 舟木、奥様の胸でイかせていただきます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18426 + CALLFUNC VOICE + MSG 0xa9cf ; "「んんんんんんーッ!! んんんん゛ーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9d0 ; "苦痛と快感が半々の顔をして、" + CALLFUNC R + MSG 0xa9d1 ; "紗夜は思い切りペニスにむしゃぶりついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9d2 ; "すると、丁寧に亀頭へ亀頭へと集められていた精液が" + CALLFUNC R + MSG 0xa9d3 ; "決壊を起こして紗夜の顔面に降り注いできた。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木顔射/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xa9d4 ; "  びちゃびちゃびちゃぁあっ!!" + CALLFUNC R + MSG 0xa9d5 ; "  びゅるーッ!! びゅるっ、びゅるびゅるッ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18427 + CALLFUNC VOICE + MSG 0xa9d6 ; "「あ゛……ッ、あ、あ、あ、あぁあああぁっ!" + CALLFUNC R + MSG 0xa9d7 ; " だめ、鼻に入っちゃ……う、あ、あぁ、あぁんんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9d8 ; "顎に、唇いっぱいに、頬から喉に。" + CALLFUNC R + MSG 0xa9d9 ; "そして耳元に、目元にまで流れる白濁。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18428 + CALLFUNC VOICE + MSG 0xa9da ; "「あ……っ、やぁあっ、目が痛いわ……!" + CALLFUNC R + MSG 0xa9db ; " こんなに……こんなに出すなんて……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9dc ; "礼儀知らずなザーメンが大量に射出され、" + CALLFUNC R + MSG 0xa9dd ; "紗夜の顔中に子種溜まりが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9de ; "まるで化粧パックのように顔を汚す白い体液は" + CALLFUNC R + MSG 0xa9df ; "もう出ないだろうと思う度に、ゴプゴプと溢れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xa9e0 ; "  びゅるっ……びゅるッ、びゅっ、びゅぅっ……!!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9e1 ; "「くぅぅうぉぉっ……おぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9e2 ; "最後の一滴まで絞り出すために、数回腰をスライドさせると" + CALLFUNC R + MSG 0xa9e3 ; "舟木はようやく、紗夜へと視線を動かした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9e4 ; "そして、自分の種汁を浴びて呆然としている" + CALLFUNC R + MSG 0xa9e5 ; "憧れの紗夜の顔をまじまじと見つめる。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木顔射/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18429 + CALLFUNC VOICE + MSG 0xa9e6 ; "「ぁ……、あぁ……ふぁああ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9e7 ; "(お、奥様のキレイなお顔を、" + CALLFUNC R + MSG 0xa9e8 ; " 俺のザーメンが汚した……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xa9e9 ; "(旦那様のものでもない、大野のものでもない、" + CALLFUNC R + MSG 0xa9ea ; " この俺の精液が……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9eb ; "征服感に浸り、その場をなかなか動けない舟木の" + CALLFUNC R + MSG 0xa9ec ; "下半身の下で、紗夜もまた身じろぎさえ出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18430 + CALLFUNC VOICE + MSG 0xa9ed ; "(何て、すごい射精なの……。" + CALLFUNC R + MSG 0xa9ee ; " こんなの初めて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18431 + CALLFUNC VOICE + MSG 0xa9ef ; "(嫌悪感すら感じるほどの味と匂い。" + CALLFUNC R + MSG 0xa9f0 ; " それに、このドロドロとした感触……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9f1 ; "人によって精液の量も、臭いも違うという知識は" + CALLFUNC R + MSG 0xa9f2 ; "なんとなく紗夜の中にもあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9f3 ; "それは、体験するまでは頭の片隅にも無かったことなのに、" + CALLFUNC R + MSG 0xa9f4 ; "今となってはそのことしか考えられない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18432 + CALLFUNC VOICE + MSG 0xa9f5 ; "(護さんとは、まるで違う……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18433 + CALLFUNC VOICE + MSG 0xa9f6 ; "(あの子のは、ミルクのように甘く、" + CALLFUNC R + MSG 0xa9f7 ; " とろけるような精液なのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9f8 ; "顔に付いた精液を拭うことすら、" + CALLFUNC R + MSG 0xa9f9 ; "舟木の重みと気だるさで出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9fa ; "紗夜はぐったりとしたまま、ひたすら天井を見上げた。" + CALLFUNC A + S_PUSH "イベント/紗夜/26/舟木顔射/上目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18434 + CALLFUNC VOICE + MSG 0xa9fb ; "(でも、この精液が、私の子宮に注がれたら、" + CALLFUNC R + MSG 0xa9fc ; " 間違いなく、男の赤ちゃんができる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18435 + CALLFUNC VOICE + MSG 0xa9fd ; "(そうすれば、夫を救うことができる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xa9fe ; "使命と、夫と、護と、舟木と。" + CALLFUNC R + MSG 0xa9ff ; "様々な顔が浮かび、消えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa00 ; "ようやくソファーから降りると、" + CALLFUNC R + MSG 0xaa01 ; "舟木は床に尻もちをつき、荒い息を落ち着ける。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa02 ; "「ふぅ、ふぅ……お気に召して頂けましたか?" + CALLFUNC R + MSG 0xaa03 ; " 奥様さえ同意して下されば、いつでも、" + CALLFUNC R + MSG 0xaa04 ; " その子宮に、俺の子種を捧げますから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18436 + CALLFUNC VOICE + MSG 0xaa05 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa06 ; "その言葉に、ズキンと子宮が疼き、紗夜は狼狽してしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18437 + CALLFUNC VOICE + MSG 0xaa07 ; "(私……どうすればいいの?" + CALLFUNC R + MSG 0xaa08 ; " このままじゃ、誰の子を宿すかわからない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18438 + CALLFUNC VOICE + MSG 0xaa09 ; "(護さん……。私を……助けて……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/05 + +; 紗夜/舟木/07 +; RETURN: void +FUNC 5718 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa0a ; "「奥様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa0b ; "心地良い風の吹く朝。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa0c ; "車の整備を始めようと工具片手に歩いていた舟木は" + CALLFUNC R + MSG 0xaa0d ; "外へ出て行こうとしている紗夜に声をかけた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa0e ; "「どうなさいましたか?" + CALLFUNC R + MSG 0xaa0f ; " お出掛けされるのでしたら、" + CALLFUNC R + MSG 0xaa10 ; " 車を出しますが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18439 + CALLFUNC VOICE + MSG 0xaa11 ; "「え? あ、違うのよ。" + CALLFUNC R + MSG 0xaa12 ; " 少し、お散歩をしようかと思って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa13 ; "他に誰もいないと思っていたのか、" + CALLFUNC R + MSG 0xaa14 ; "紗夜は少し驚いたようだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa15 ; "「い、いえ。これは失礼しました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18440 + CALLFUNC VOICE + MSG 0xaa16 ; "「くすっ、いいのよ。" + CALLFUNC R + MSG 0xaa17 ; " すぐに戻るから、心配しないで?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xaa18 ; "軽やかに戸の外へ出かけていこうとする" + CALLFUNC R + MSG 0xaa19 ; "紗夜に、舟木が駆け寄る。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18441 + CALLFUNC VOICE + MSG 0xaa1a ; "「……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa1b ; "「あの……もし、よろしければ、自分も" + CALLFUNC R + MSG 0xaa1c ; " ご一緒させて頂いても構いませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa1d ; "突然の申し出に、紗夜は一瞬迷ったものの" + CALLFUNC R + MSG 0xaa1e ; "すぐに表情を柔らかくし、答える。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18442 + CALLFUNC VOICE + MSG 0xaa1f ; "「……わかりました。" + CALLFUNC R + MSG 0xaa20 ; " 心配するといけないから、" + CALLFUNC R + MSG 0xaa21 ; " 雪乃には伝えておいてください」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa22 ; "「は……はい!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/山道/午前" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa23 ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18443 + CALLFUNC VOICE + MSG 0xaa24 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa25 ; "山道を行く紗夜の後ろを、" + CALLFUNC R + MSG 0xaa26 ; "舟木は付かず離れず歩いていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18444 + CALLFUNC VOICE + MSG 0xaa27 ; "「たまには車ではなくて、" + CALLFUNC R + MSG 0xaa28 ; " 自分の足で歩くのもいいわね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaa29 ; "  くるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa2a ; "ステップを踏んで振り返る紗夜の髪に、背に" + CALLFUNC R + MSG 0xaa2b ; "キラキラと木漏れ日が降り注ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa2c ; "先日のことで、頭がいっぱいの舟木は、" + CALLFUNC R + MSG 0xaa2d ; "いてもたってもいられなくなり、" + CALLFUNC R + MSG 0xaa2e ; "とうとう自分から口を開いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa2f ; "「お、奥様……! じ、じ、自分は……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18445 + CALLFUNC VOICE + MSG 0xaa30 ; "「忘れましょう……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa31 ; "「ぇ……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18446 + CALLFUNC VOICE + MSG 0xaa32 ; "「この前のことは……、" + CALLFUNC R + MSG 0xaa33 ; " 私達のどちらにとっても良くないことだわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa34 ; "欲望に負け、紗夜に胸で奉仕させたことを" + CALLFUNC R + MSG 0xaa35 ; "思い出し……舟木はぐっと怖気づく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa36 ; "何かを言おうと思いながらも" + CALLFUNC R + MSG 0xaa37 ; "何も言えない舟木に、紗夜は続ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18447 + CALLFUNC VOICE + MSG 0xaa38 ; "「舟木さんが神代家に仕えてから、" + CALLFUNC R + MSG 0xaa39 ; " 私たちは、ずっとお世話になってきました」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18448 + CALLFUNC VOICE + MSG 0xaa3a ; "「そのあなたを、簡単に辞めさせることは" + CALLFUNC R + MSG 0xaa3b ; " できません。ですから、この前のことは、" + CALLFUNC R + MSG 0xaa3c ; " 無かったことにしようと思います」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa3d ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa3e ; "紗夜を見つめる舟木の表情は、" + CALLFUNC R + MSG 0xaa3f ; "複雑すぎてうまく読めない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa40 ; "紗夜は舟木をまっすぐ見据えると、" + CALLFUNC R + MSG 0xaa41 ; "本気の声で語りかける。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18449 + CALLFUNC VOICE + MSG 0xaa42 ; "「確かに私は男の子が欲しいけれど、" + CALLFUNC R + MSG 0xaa43 ; " その子種を舟木さんから頂くわけには" + CALLFUNC R + MSG 0xaa44 ; " いきません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa45 ; "「な、何故です!?" + CALLFUNC R + MSG 0xaa46 ; " 自分は、旦那様と同じ血液型なんですよ!" + CALLFUNC R + MSG 0xaa47 ; " それに、自分の子供らは皆、男ばかりです!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa48 ; "「一度でも自分に身を任せていただければ、" + CALLFUNC R + MSG 0xaa49 ; " 必ずや、奥様にも男の子を授けてみせます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa4a ; "詰め寄る舟木から視線を外し、" + CALLFUNC R + MSG 0xaa4b ; "紗夜は小さく首を横に振った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18450 + CALLFUNC VOICE + MSG 0xaa4c ; "「違うの……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa4d ; "「えっ? な、何がですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18451 + CALLFUNC VOICE + MSG 0xaa4e ; "「私が欲しいのは、" + CALLFUNC R + MSG 0xaa4f ; " 愛しい人の子どもだから……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa50 ; "「ぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18452 + CALLFUNC VOICE + MSG 0xaa51 ; "「だから、誰でもいいという訳ではありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa52 ; "紗夜にそこまで言わせてしまった自分を呪い、" + CALLFUNC R + MSG 0xaa53 ; "舟木が口をつぐむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa54 ; "それでも、最後に顔を上げて聞く。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa55 ; "「……それが、旦那様なのですか!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaa56 ; "  バッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa57 ; "紗夜の前に立ちふさがると、" + CALLFUNC R + MSG 0xaa58 ; "舟木は真剣な表情で叫んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa59 ; "「奥様の前に立つご無礼をお許し下さい!" + CALLFUNC R + MSG 0xaa5a ; " しかし、これだけは、ハッキリと" + CALLFUNC R + MSG 0xaa5b ; " 聞いておきたいのです!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa5c ; "「奥様が心から愛してらっしゃるのは、" + CALLFUNC R + MSG 0xaa5d ; " 旦那様なのですか!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18453 + CALLFUNC VOICE + MSG 0xaa5e ; "「……どうして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa5f ; "きょとんとする紗夜を、泣き出しそうな顔で" + CALLFUNC R + MSG 0xaa60 ; "見下ろすと舟木はぶんぶんと頭を振り乱す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa61 ; "「最近の奥様は……以前よりも、" + CALLFUNC R + MSG 0xaa62 ; " ずっとお美しく見えます。" + CALLFUNC R + MSG 0xaa63 ; " 輝いているというか……その……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa64 ; "「学生の頃に恋をなさっていた、あのときと同じなんです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa65 ; "まだ幼かった紗夜が、一騎に惹かれ" + CALLFUNC R + MSG 0xaa66 ; "毎日を煌かせ、駆け抜けていた頃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa67 ; "舟木だけが、今も同じ気持ちで" + CALLFUNC R + MSG 0xaa68 ; "紗夜のことだけを見つめていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa69 ; "「奥様があんなお顔をされるから、" + CALLFUNC R + MSG 0xaa6a ; " 自分はそれでいいって……ですがっ!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa6b ; "「今、胸をときめかせているその相手が" + CALLFUNC R + MSG 0xaa6c ; " 旦那様でないことに気付いてしまったら、" + CALLFUNC R + MSG 0xaa6d ; " 自分は……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa6e ; "もしかしたら、その相手では自分ではないか。" + CALLFUNC R + MSG 0xaa6f ; "自分にもそのチャンスがあるのではないか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa70 ; "一度想いを解き放ってしまえば、" + CALLFUNC R + MSG 0xaa71 ; "以前のように封じておくことはもう出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa72 ; "舟木はうなだれ、" + CALLFUNC R + MSG 0xaa73 ; "紗夜の傷つく顔を出来るだけ見ないようにする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18454 + CALLFUNC VOICE + MSG 0xaa74 ; "「舟木さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa75 ; "紗夜が今、どんな表情でいるのかを" + CALLFUNC R + MSG 0xaa76 ; "知りたいし、知りたくない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa77 ; "舟木はわざと言葉に言葉を重ね、" + CALLFUNC R + MSG 0xaa78 ; "紗夜の反論を打ち消す。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa79 ; "「もし、本当に奥様が他の男に" + CALLFUNC R + MSG 0xaa7a ; " 心を寄せていらっしゃるのなら……それは不倫です。" + CALLFUNC R + MSG 0xaa7b ; " 自分には……それが、悲しくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa7c ; "舟木の願望は、芽生えてすぐに打ち砕かれた。" + CALLFUNC R + MSG 0xaa7d ; "それを舟木が語ることはなかったが……、" + CALLFUNC R + MSG 0xaa7e ; "確かに紗夜は動揺し、目を丸くしていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa7f ; "「自分は……ソイツから奥様を取り戻したいんです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa80 ; "拳を震わせ、強い悲しみと怒りを堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa81 ; "そんな舟木を置いて歩き出すと、" + CALLFUNC R + MSG 0xaa82 ; "紗夜は横顔も見せずに言った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18455 + CALLFUNC VOICE + MSG 0xaa83 ; "「もう……戻りましょう。" + CALLFUNC R + MSG 0xaa84 ; " 今のは、聞かなかったことにしてあげます」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaa85 ; "「奥様……!」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xaa86 ; "舟木の苦悶が響き、空しく消えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa87 ; "屋敷に戻るまで、二人はその後" + CALLFUNC R + MSG 0xaa88 ; "会話をすることもなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/07 +EOF シナリオ\紗夜/舟木/01−07.jaf + +; 紗夜/舟木/08 +; RETURN: void +FUNC 5719 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18456 + CALLFUNC VOICE + MSG 0xaa89 ; "「んっ……、んっ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaa8a ; "  くるっ、くるくるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa8b ; "編み棒を手にし、指先で毛糸を回しながら" + CALLFUNC R + MSG 0xaa8c ; "紗夜は自室でくつろいでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa8d ; "ソファーにゆったりと腰掛け、" + CALLFUNC R + MSG 0xaa8e ; "机に広げたいくつもの手編みの本を眺める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18457 + CALLFUNC VOICE + MSG 0xaa8f ; "「何がいいかしら……。" + CALLFUNC R + MSG 0xaa90 ; " 生まれて来る赤ちゃんへの贈りもの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa91 ; "まだ懐妊の兆しのない状況とはいえ、" + CALLFUNC R + MSG 0xaa92 ; "これだけ身体作りをして、備えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa93 ; "近いうちに子どもが、それも待ちに待った" + CALLFUNC R + MSG 0xaa94 ; "男の子が授かるのではないかと" + CALLFUNC R + MSG 0xaa95 ; "紗夜はいてもたってもいられなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18458 + CALLFUNC VOICE + MSG 0xaa96 ; "「靴下……じゃすぐ編み終わってしまうわね。" + CALLFUNC R + MSG 0xaa97 ; " 帽子? お洋服……よだれかけ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18459 + CALLFUNC VOICE + MSG 0xaa98 ; "「そうだわ、編みぐるみもおそろいで作って" + CALLFUNC R + MSG 0xaa99 ; " ベビーベッドに置いてあげましょう♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa9a ; "次々に作りたいものは増えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa9b ; "いくつもの付箋をはさんだ本をめくると" + CALLFUNC R + MSG 0xaa9c ; "紗夜はそっと目を閉じた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18460 + CALLFUNC VOICE + MSG 0xaa9d ; "(もし、男の子じゃなくても使えるように" + CALLFUNC R + MSG 0xaa9e ; " 色も考えておこうかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaa9f ; "次の候補は、と紙に指をすべらせ" + CALLFUNC R + MSG 0xaaa0 ; "ページをめくろうとした時だった。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaaa1 ; "  コン、コンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaaa2 ; "扉のノックに、紗夜がゆっくり顔を上げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18461 + CALLFUNC VOICE + MSG 0xaaa3 ; "(誰かしら、こんな夜中に……?" + CALLFUNC R + MSG 0xaaa4 ; " もしかして、護さん……?)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaa5 ; "『奥様、夜分遅くに失礼します。" + CALLFUNC R + MSG 0xaaa6 ; " 舟木でございます』" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18462 + CALLFUNC VOICE + MSG 0xaaa7 ; "「ぁ……ふ、舟木さん? いいわよ、お入りなさい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18463 + CALLFUNC VOICE + MSG 0xaaa8 ; "(護さんだと思ったんだけどな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaaa9 ; "残念そうに照れた顔を残さないよう、" + CALLFUNC R + MSG 0xaaaa ; "深呼吸をして気持ちを落ち着かせる。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xaaab ; "すると、ちょうど丁寧に戸を開け、" + CALLFUNC R + MSG 0xaaac ; "舟木が深く一礼したところだった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaad ; "「も、申し訳ございません、奥様。" + CALLFUNC R + MSG 0xaaae ; " こんな時間にお邪魔して……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18464 + CALLFUNC VOICE + MSG 0xaaaf ; "「ううん、気にしないで。" + CALLFUNC R + MSG 0xaab0 ; " 編み物をしていただけだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaab1 ; "そっと、編み棒を置いてソファーに座りなおす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaab2 ; "すると、舟木は薄いネグリジェの上に、" + CALLFUNC R + MSG 0xaab3 ; "上着を一枚だけ羽織っただけの紗夜に気付いて" + CALLFUNC R + MSG 0xaab4 ; "ごくりと唾を飲んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaab5 ; "(っ……部屋が暗いからこそ、" + CALLFUNC R + MSG 0xaab6 ; " 雰囲気がいやらしい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaab7 ; "薄明かりに透けるネグリジェの裾、" + CALLFUNC R + MSG 0xaab8 ; "そしてそこからのぞく生脚。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaab9 ; "(と……あまりジロジロ見ていたら、" + CALLFUNC R + MSG 0xaaba ; " 奥様に嫌われちまいそうだぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaabb ; "汗を拳の裏でぬぐい、" + CALLFUNC R + MSG 0xaabc ; "なんとか脚から目を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaabd ; "するとふと、机の上の編み物に目が移った。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaabe ; "「もしや、跡取りの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18465 + CALLFUNC VOICE + MSG 0xaabf ; "「そうなの。" + CALLFUNC R + MSG 0xaac0 ; " 久しぶりだから随分忘れちゃってて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18466 + CALLFUNC VOICE + MSG 0xaac1 ; "「くすっ……気が早いと思ったでしょう?" + CALLFUNC R + MSG 0xaac2 ; " でもね……何だか、今度こそは私のところへ" + CALLFUNC R + MSG 0xaac3 ; " 来てくれそうな気がするの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaac4 ; "未来の展望を語りながら、" + CALLFUNC R + MSG 0xaac5 ; "そっと自分の腹部を撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaac6 ; "紗夜の腹を見ていると、" + CALLFUNC R + MSG 0xaac7 ; "舟木は別の意味で気分が高揚した。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaac8 ; "「ご、ごくっ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaac9 ; "(そんなにも、奥様は" + CALLFUNC R + MSG 0xaaca ; " 子どもを欲しがってらっしゃるのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaacb ; "懐妊し、お腹の大きな紗夜を想像すると" + CALLFUNC R + MSG 0xaacc ; "邪な気持ちが芽生えそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaacd ; "舟木は空のティーカップを見つけ、" + CALLFUNC R + MSG 0xaace ; "無理やり話題を変えた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaacf ; "「お茶を、紅茶を淹れましょう!" + CALLFUNC R + MSG 0xaad0 ; " お話はそれからです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18467 + CALLFUNC VOICE + MSG 0xaad1 ; "「いつもは、この時間に護さんが来て、" + CALLFUNC R + MSG 0xaad2 ; " いれてくれるのだけれど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaad3 ; "紗夜が微笑むと、舟木の胸がちくりと痛む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaad4 ; "それでも、執事として、一番長く屋敷に" + CALLFUNC R + MSG 0xaad5 ; "勤めて来たものとして舟木は微笑み返した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaad6 ; "「ああっ、自分がやりますから、奥様は" + CALLFUNC R + MSG 0xaad7 ; " 座ってらして下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18468 + CALLFUNC VOICE + MSG 0xaad8 ; "「ふふっ、ありがとう」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaad9 ; "「それで、奥様……お話というのは" + CALLFUNC R + MSG 0xaada ; " 昼間のことなんですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaadb ; "紅茶の香りを部屋に撒き、" + CALLFUNC R + MSG 0xaadc ; "ようやく腰を落ち着けてから口を開く。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xaadd ; "昼の話を蒸し返そうとした舟木を、" + CALLFUNC R + MSG 0xaade ; "ぴしゃりと紗夜の言葉が打つ。" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18469 + CALLFUNC VOICE + MSG 0xaadf ; "「その話は、もう済んだはずです……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaae0 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaae1 ; "今までの親密さが消え、" + CALLFUNC R + MSG 0xaae2 ; "紗夜の表情が素っ気無くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18470 + CALLFUNC VOICE + MSG 0xaae3 ; "「そんな事を話しに来たのですか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaae4 ; "「あ……、そ、それは……!" + CALLFUNC R + MSG 0xaae5 ; " じ、自分の話を聞いて下さい!" + CALLFUNC R + MSG 0xaae6 ; " あの言葉はですねっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaae7 ; "  ガタンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaae8 ; "焦るあまり、思わず紗夜の手を掴む舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaae9 ; "舟木は力の加減がわからずに、" + CALLFUNC R + MSG 0xaaea ; "強く指を握り込んでしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18471 + CALLFUNC VOICE + MSG 0xaaeb ; "「い、痛いわっ、舟木さん!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaec ; "「あぁっ!? も、申し訳ございません!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaaed ; "ぱっと手を離し、謝罪した舟木は" + CALLFUNC R + MSG 0xaaee ; "紗夜が後ずさるのを目撃する。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaef ; "「っ……じ、自分は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18472 + CALLFUNC VOICE + MSG 0xaaf0 ; "「出て行ってください……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaf1 ; "「!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18473 + CALLFUNC VOICE + MSG 0xaaf2 ; "「これ以上、あなたのことを嫌いにさせないで……。" + CALLFUNC R + MSG 0xaaf3 ; " 私は舟木さんのことを、" + CALLFUNC R + MSG 0xaaf4 ; " 誰よりも信頼しているのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaaf5 ; "掴まれた手をかばい、下を向く紗夜。" + CALLFUNC R + MSG 0xaaf6 ; "すると、舟木の口元に自嘲が生まれた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaaf7 ; "「奥様の想い人よりも……ですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18474 + CALLFUNC VOICE + MSG 0xaaf8 ; "「そ、そんなこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaaf9 ; "口ごもる紗夜に、もう戻れないところまで" + CALLFUNC R + MSG 0xaafa ; "来ていることを察し、声を荒げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaafb ; "「奥様に対する想いは、誰にも負けません!" + CALLFUNC R + MSG 0xaafc ; " 自分は、妻よりも奥様のことを愛しております!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18475 + CALLFUNC VOICE + MSG 0xaafd ; "「ふ、舟木さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaafe ; "紗夜にとっては予想外の、そして舟木にとっては" + CALLFUNC R + MSG 0xaaff ; "ずっとずっと隠し続けてきた想いだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab00 ; "「奥様とは身分が違いすぎることは、" + CALLFUNC R + MSG 0xab01 ; " 十分承知しております。" + CALLFUNC R + MSG 0xab02 ; " ですが、これは自分の本当の気持ちです」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18476 + CALLFUNC VOICE + MSG 0xab03 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab04 ; "怒りではなく哀れみで肩を震わせると、" + CALLFUNC R + MSG 0xab05 ; "紗夜は大きな瞳を潤ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab06 ; "それを見て、舟木は覚悟を決めた。" + CALLFUNC R + MSG 0xab07 ; "そして一度に思いの丈を述べる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab08 ; "「自分は、神代家に仕える執事です。" + CALLFUNC R + MSG 0xab09 ; " ですから、奥様には告白できませんでした」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab0a ; "「そして、奥様が一騎様を選ばれたとき、" + CALLFUNC R + MSG 0xab0b ; " 自分は胸が締め付けられる思いでした」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18477 + CALLFUNC VOICE + MSG 0xab0c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab0d ; "紗夜は吐き出される言葉の重み、" + CALLFUNC R + MSG 0xab0e ; "長い歴史に口もきけない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18478 + CALLFUNC VOICE + MSG 0xab0f ; "(舟木さんは、私が生まれるより前から、" + CALLFUNC R + MSG 0xab10 ; " 神代家に仕えていたと、お父様から" + CALLFUNC R + MSG 0xab11 ; " 聞いたことがあるわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18479 + CALLFUNC VOICE + MSG 0xab12 ; "(そんな人が、私を……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab13 ; "執事としての人生を捨ててまで放つ言葉は、" + CALLFUNC R + MSG 0xab14 ; "ずしりと重く紗夜の胸を打つ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab15 ; "「ご結婚されたときは、" + CALLFUNC R + MSG 0xab16 ; " 執事を辞めようかとさえ考えました」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab17 ; "「しかし、奥様のお側を離れることの方が、" + CALLFUNC R + MSG 0xab18 ; " 自分には地獄だと気付いたのです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab19 ; "「一生、奥様のお側に居ることこそが、" + CALLFUNC R + MSG 0xab1a ; " 自分の生きる道だと……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab1b ; "つらつらと真剣に伝えられる告白に、" + CALLFUNC R + MSG 0xab1c ; "紗夜は悲痛な表情になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab1d ; "そして、逃げるのをやめて舟木を見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab1e ; "「……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18480 + CALLFUNC VOICE + MSG 0xab1f ; "「……私に、どうして欲しいのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab20 ; "「えっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26634 + CALLFUNC VOICE + MSG 0xab21 ; "「私が何をすれば、舟木さんは" + CALLFUNC R + MSG 0xab22 ; " 納得されるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab23 ; "それは、舟木を戸惑わせる質問だった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab24 ; "「何を、とおっしゃいますと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab25 ; "自分の思いを伝えることだけで" + CALLFUNC R + MSG 0xab26 ; "手一杯だった舟木には、思いつくことはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab27 ; "だが、紗夜は冷静に舟木の心中を" + CALLFUNC R + MSG 0xab28 ; "今、問いただそうとしていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18481 + CALLFUNC VOICE + MSG 0xab29 ; "「この前のように、ペニスを乳房で扱けばいいのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18482 + CALLFUNC VOICE + MSG 0xab2a ; "「それとも、私に種を付けたいのですか?" + CALLFUNC R + MSG 0xab2b ; " 本当は……ただ、" + CALLFUNC R + MSG 0xab2c ; " 私を抱きたいだけなのではありませんか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab2d ; "偽りを許さない、真剣な表情に" + CALLFUNC R + MSG 0xab2e ; "さすがの舟木もタジタジになる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab2f ; "「うぅ……い、いや、その……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18483 + CALLFUNC VOICE + MSG 0xab30 ; "「舟木さんのお気持ち……とてもうれしいです。" + CALLFUNC R + MSG 0xab31 ; " 私のことを、そこまで想っていてくれたなんて……。" + CALLFUNC R + MSG 0xab32 ; " 全然、気付きませんでした……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18484 + CALLFUNC VOICE + MSG 0xab33 ; "「ですが、あなたの種を頂くわけにはいきません。" + CALLFUNC R + MSG 0xab34 ; " それだけは、わかって下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab35 ; "そっと舟木の手を両手で握り締める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab36 ; "そのぬくもりと柔らかさに、" + CALLFUNC R + MSG 0xab37 ; "舟木はときめきを感じる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab38 ; "「奥様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18485 + CALLFUNC VOICE + MSG 0xab39 ; "「ええ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab3a ; "華奢な紗夜の手に更に自分の手を重ね、" + CALLFUNC R + MSG 0xab3b ; "舟木は眼前の美しい瞳を見上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab3c ; "「でしたら、一度だけで構いません。" + CALLFUNC R + MSG 0xab3d ; " 自分を……受け入れては頂けないでしょうか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18486 + CALLFUNC VOICE + MSG 0xab3e ; "「受け入れる?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab3f ; "「奥様を愛したいのです。" + CALLFUNC R + MSG 0xab40 ; " 旦那様と同じように、男と女として……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18487 + CALLFUNC VOICE + MSG 0xab41 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab42 ; "狼狽する紗夜に、ずいっと近づく。" + CALLFUNC R + MSG 0xab43 ; "舟木は必死に、紗夜へと言葉を投げかけ続けた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab44 ; "「無茶を申し上げているのは、" + CALLFUNC R + MSG 0xab45 ; " 重々承知しております」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab46 ; "「ですが、このままでは、" + CALLFUNC R + MSG 0xab47 ; " 自分の気持ちの行き場がないのです!" + CALLFUNC R + MSG 0xab48 ; " ……奥様のところにしか……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18488 + CALLFUNC VOICE + MSG 0xab49 ; "「舟木……さん」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab4a ; "「愛しています。奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab4b ; "顔を傾け、唇を紗夜へと押し当てようとした" + CALLFUNC R + MSG 0xab4c ; "舟木はぱっと顔をそむけられた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18489 + CALLFUNC VOICE + MSG 0xab4d ; "「ダ、ダメよ、舟木さん……。" + CALLFUNC R + MSG 0xab4e ; " お願いですから、手を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab4f ; "手を引き、逃げようとする紗夜を" + CALLFUNC R + MSG 0xab50 ; "抱きすくめる舟木。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18490 + CALLFUNC VOICE + MSG 0xab51 ; "「あっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab52 ; "舟木の大きな身体に包み込まれ、" + CALLFUNC R + MSG 0xab53 ; "紗夜は自分でもわかるくらいに顔を赤くする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18491 + CALLFUNC VOICE + MSG 0xab54 ; "「だ、だめ……! 人を呼びますよ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab55 ; "「奥様が許して下さるまで、" + CALLFUNC R + MSG 0xab56 ; " 自分はこの手を離しません!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18492 + CALLFUNC VOICE + MSG 0xab57 ; "「誰か来たら誤解されます!" + CALLFUNC R + MSG 0xab58 ; " ですから……どうか……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xab59 ; "身をよじり、か弱い抵抗をする紗夜の髪を" + CALLFUNC R + MSG 0xab5a ; "撫でると、舟木はそのまま、ソファーに" + CALLFUNC R + MSG 0xab5b ; "身体を倒していった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18493 + CALLFUNC VOICE + MSG 0xab5c ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab5d ; "舟木が倒れれば、紗夜も自然と押し倒される。" + CALLFUNC R + MSG 0xab5e ; "暴れる紗夜の耳元に、舟木の荒い息が当たった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab5f ; "「自分を止められる人間など、" + CALLFUNC R + MSG 0xab60 ; " 屋敷にはおりませんよ。" + CALLFUNC R + MSG 0xab61 ; " 病に伏せる前の旦那様以外は……」" + CALLFUNC A + CALLFUNC ■字枠消去 + PUSH 2 + PUSH 17 + PUSH 11 + CALLFUNC △ADV防衛戦 + CALLFUNC ■選択設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/08 + +; 紗夜/舟木/08−勝利 +; RETURN: void +FUNC 5720 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■消灯フィルタ + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18494 + CALLFUNC VOICE + MSG 0xab62 ; "「……!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xab63 ; "  パァンッ!!" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xab64 ; "次の瞬間、舟木は紗夜に平手打ちされていた。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18495 + CALLFUNC VOICE + MSG 0xab65 ; "「力で女をモノにしようなんて、" + CALLFUNC R + MSG 0xab66 ; " 最低の人間がすることです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18496 + CALLFUNC VOICE + MSG 0xab67 ; "「あなたは、そんなにも" + CALLFUNC R + MSG 0xab68 ; " 卑しい人間だったのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab69 ; "両手で強く押し戻され、" + CALLFUNC R + MSG 0xab6a ; "ソファーから転がり落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab6b ; "紗夜の優しい瞳しか見たことの無かった" + CALLFUNC R + MSG 0xab6c ; "舟木にとって、怒りと恐れに満ちた表情は" + CALLFUNC R + MSG 0xab6d ; "全身を凍りつかせるほどの衝撃だった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab6e ; "(完全に嫌われてしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab6f ; "乱れた服を整えなおし、立ち上がろうとする" + CALLFUNC R + MSG 0xab70 ; "紗夜のその背を見ながら舟木は意識を失いそう" + CALLFUNC R + MSG 0xab71 ; "になる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab72 ; "(お……終わった……。" + CALLFUNC R + MSG 0xab73 ; " 俺の執事人生が、今、ここで……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab74 ; "(もう……終わりだ……。" + CALLFUNC R + MSG 0xab75 ; " 何もかも……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18497 + CALLFUNC VOICE + MSG 0xab76 ; "「出て行って下さい……。" + CALLFUNC R + MSG 0xab77 ; " 舟木さんには、お休みを差し上げますから、" + CALLFUNC R + MSG 0xab78 ; " しばらく頭を冷やしてきて……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab79 ; "「申し訳……ございません……。" + CALLFUNC R + MSG 0xab7a ; " 奥様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xab7b ; "舟木は深々と頭を下げると、覚束無い足取りで、" + CALLFUNC R + MSG 0xab7c ; "部屋を出て行った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/08−勝利 + +; 紗夜/舟木/08−H +; RETURN: void +FUNC 5721 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■消灯フィルタ + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab7d ; "「お願いです、奥様!" + CALLFUNC R + MSG 0xab7e ; " 一度だけ、自分を受け入れて下さい!" + CALLFUNC R + MSG 0xab7f ; " どうしても、奥様に想いを伝えておきたいのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18498 + CALLFUNC VOICE + MSG 0xab80 ; "「舟木……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab81 ; "舟木の熱い想いに圧倒され、紗夜の抵抗する手が鈍る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab82 ; "紗夜がこの世に生を受けてから今に至るまで、" + CALLFUNC R + MSG 0xab83 ; "長い間尽くしてきた舟木の想いが、重くのし掛かる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18499 + CALLFUNC VOICE + MSG 0xab84 ; "「……私を抱けば、気持ちは鎮まりますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab85 ; "「お、奥様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab86 ; "予想もしなかった紗夜の返事に、舟木は思わず大声を上げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18500 + CALLFUNC VOICE + MSG 0xab87 ; "「舟木さんがやろうとしていたことは、正直、" + CALLFUNC R + MSG 0xab88 ; " 許せることではありません。軽蔑さえしています」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab89 ; "「ぅ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18501 + CALLFUNC VOICE + MSG 0xab8a ; "「ですが、あなたの想いに気付かなかった私にも、" + CALLFUNC R + MSG 0xab8b ; " 責任はあると……思っています」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18502 + CALLFUNC VOICE + MSG 0xab8c ; "「ですから、一度だけでしたら……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab8d ; "「よっしゃああああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab8e ; "舟木は年甲斐もなく飛び跳ねて喜んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18503 + CALLFUNC VOICE + MSG 0xab8f ; "「あんっ、もう……。" + CALLFUNC R + MSG 0xab90 ; " まだお話の続きがありますのに……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab91 ; "「も、申し訳ございません……。" + CALLFUNC R + MSG 0xab92 ; " あまりのことに、喜びを抑えきれなくて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18504 + CALLFUNC VOICE + MSG 0xab93 ; "「くすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab94 ; "紗夜は舟木の手を取り、目を見て語りかける。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18505 + CALLFUNC VOICE + MSG 0xab95 ; "「これで、全てを終わりにしましょう。" + CALLFUNC R + MSG 0xab96 ; " 舟木さんの想いを私が受け止めて……、" + CALLFUNC R + MSG 0xab97 ; " それで明日からは、いつも通りの関係で……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xab98 ; "「ぁ……う……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab99 ; "これが最初で最後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab9a ; "そう思うと切なさが込み上げてきたが、紗夜の機嫌を損ねて" + CALLFUNC R + MSG 0xab9b ; "しまえば、このチャンスですら不意にしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xab9c ; "舟木は黙って頷いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18506 + CALLFUNC VOICE + MSG 0xab9d ; "「ありがとう……。でも、避妊だけはお願いします。" + CALLFUNC R + MSG 0xab9e ; " 今は、身体作りの真っ最中ですから、" + CALLFUNC R + MSG 0xab9f ; " 子どもが出来やすいんです」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaba0 ; "「ごくりっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaba1 ; "紗夜の言葉は、舟木の欲情に火を付けることにしか" + CALLFUNC R + MSG 0xaba2 ; "ならなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaba3 ; "舟木の肉棒が、グングンと硬さを増していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18507 + CALLFUNC VOICE + MSG 0xaba4 ; "「スキンは、こちらにありますので、" + CALLFUNC R + MSG 0xaba5 ; " ご自分で着けられてください……。" + CALLFUNC R + MSG 0xaba6 ; " 私は、向こうを向いていますから……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaba7 ; "「へ、へいっ!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaba8 ; "(いよいよ、奥様と……愛し合えるのか……!" + CALLFUNC R + MSG 0xaba9 ; " 交尾が……セックスが……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabaa ; "舟木は興奮に震える手で、避妊具を取り付けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabab ; "そして、思いの丈を紗夜の奥にぶつけた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabac ; "「ん? 奥様はまだ起きてらっしゃるのか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabad ; "紗夜の部屋の中から漏れてくる明かりに、" + CALLFUNC R + MSG 0xabae ; "護がふと立ち止まる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabaf ; "「扉がちゃんと閉まってないや……。" + CALLFUNC R + MSG 0xabb0 ; " 珍しいこともあるもんだなあ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabb1 ; "薄く開いた扉の隙間から、" + CALLFUNC R + MSG 0xabb2 ; "暗い廊下に差すかすかな光。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabb3 ; "(奥様、まだ起きてらっしゃるかな?)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xabb4 ; "護が紗夜の部屋の前に来ると、突然扉が開き、" + CALLFUNC R + MSG 0xabb5 ; "ループタイを絞めながら舟木が現れた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabb6 ; "「びっ、びっくりした! 舟木さん!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabb7 ; "「! ……護。奥様に用か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabb8 ; "妙に汗ばんだ顔の舟木の、冷たい視線に" + CALLFUNC R + MSG 0xabb9 ; "護はわけもわからずただ戸惑った。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabba ; "「えっと……お飲み物をお持ちしようかと" + CALLFUNC R + MSG 0xabbb ; " 思っていたのですが……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabbc ; "「奥様は、今就寝されたばかりだ。" + CALLFUNC R + MSG 0xabbd ; " お疲れになっていたのだろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabbe ; "部屋の中を見せないように、背中で扉を閉める" + CALLFUNC R + MSG 0xabbf ; "舟木をじっと護が見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc0 ; "「はぁ……そうですか」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc1 ; "「お前も早く寝ろよ。" + CALLFUNC R + MSG 0xabc2 ; " でないと、朝、起きれねぇぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc3 ; "「んっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabc4 ; "護の横を通り過ぎた舟木からは、" + CALLFUNC R + MSG 0xabc5 ; "紗夜の香水の香りが漂っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc6 ; "(えっ!? お、奥様の匂い?)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc7 ; "(どうして、舟木さんの身体から" + CALLFUNC R + MSG 0xabc8 ; " 奥様の匂いが……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabc9 ; "「〜♪ 〜♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabca ; "鼻歌交じりに階段を下りていく舟木を" + CALLFUNC R + MSG 0xabcb ; "追いかけようとして、追いつけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabcc ; "護は急に不安になって、" + CALLFUNC R + MSG 0xabcd ; "慌てて紗夜の部屋へと入った。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabce ; "(ま、真っ暗……!?)" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xabcf ; "  バタンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabd0 ; "開けた戸が後ろで閉まってから、" + CALLFUNC R + MSG 0xabd1 ; "護は慌てて明かりをつけようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabd2 ; "すると、鼻先に僅かに残った" + CALLFUNC R + MSG 0xabd3 ; "酸味のある匂いを感じて、むせる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabd4 ; "(んっ……! これ、何の臭いだ……?" + CALLFUNC R + MSG 0xabd5 ; " 奥様の匂いじゃない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabd6 ; "顔をしかめ、蛍光灯のスイッチをオンに" + CALLFUNC R + MSG 0xabd7 ; "しようとすると、声をかけられた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18508 + CALLFUNC VOICE + MSG 0xabd8 ; "「護……さん……?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabd9 ; "(ああ、良かった……無事だった!)" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabda ; "「は、はい! 護です!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabdb ; "ベッドの上から聞こえるくぐもった声に、" + CALLFUNC R + MSG 0xabdc ; "バッとそちらを向く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabdd ; "護が次の言葉を探していると、" + CALLFUNC R + MSG 0xabde ; "紗夜の声が小さく笑った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18509 + CALLFUNC VOICE + MSG 0xabdf ; "「慌ててたみたいだけど、どうかしたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabe0 ; "「いえ、あのぉ……。" + CALLFUNC R + MSG 0xabe1 ; " 先程、舟木さんが部屋から出てこられたので" + CALLFUNC R + MSG 0xabe2 ; " 何かあったのかと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18510 + CALLFUNC VOICE + MSG 0xabe3 ; "「くすっ……心配して来てくれたのね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabe4 ; "ようやく目が慣れて、紗夜の姿を" + CALLFUNC R + MSG 0xabe5 ; "確認出来るようになっても、やはり" + CALLFUNC R + MSG 0xabe6 ; "鮮明にというわけにはいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabe7 ; "しかし、シルエットを認識出来ただけで" + CALLFUNC R + MSG 0xabe8 ; "護は大分気持ちが落ち着いた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabe9 ; "「申し訳ありません。" + CALLFUNC R + MSG 0xabea ; " お休みのところ、起こしてしまって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18511 + CALLFUNC VOICE + MSG 0xabeb ; "「いいの、寝ていたわけじゃないから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabec ; "「えっ、そうなんですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabed ; "微妙に食い違う舟木の言葉や、" + CALLFUNC R + MSG 0xabee ; "紗夜の弾んだ息が気にかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabef ; "しかしそれ以上近づくことで" + CALLFUNC R + MSG 0xabf0 ; "調子の悪い紗夜を起こすわけにはいかないと、" + CALLFUNC R + MSG 0xabf1 ; "護はおとなしくその場に直立していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18512 + CALLFUNC VOICE + MSG 0xabf2 ; "「舟木さんが面倒を見てくれたから、" + CALLFUNC R + MSG 0xabf3 ; " もう大丈夫よ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabf4 ; "「そうでしたか。よかった……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabf5 ; "「そ、それじゃ、僕はこれで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabf6 ; "なぜか、紗夜の部屋に残る悪臭を嗅ぐと" + CALLFUNC R + MSG 0xabf7 ; "護の股間がムズムズしてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabf8 ; "(は、早く部屋に戻ろう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabf9 ; "半勃ちになった股間を隠しつつ" + CALLFUNC R + MSG 0xabfa ; "去ろうとすると、紗夜の声が背中に当たった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18513 + CALLFUNC VOICE + MSG 0xabfb ; "「おやすみなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabfc ; "「お、おやすみなさいませ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xabfd ; "慌ててドアノブを掴み、外に出た。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/玄関/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xabfe ; "「上手くいったな。" + CALLFUNC R + MSG 0xabff ; " ワシも、随分と愉しませてもらったよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac00 ; "明かりの消えた玄関に、" + CALLFUNC R + MSG 0xac01 ; "大野がフラリと姿を見せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac02 ; "本来ならばこんな時間に、" + CALLFUNC R + MSG 0xac03 ; "ここに大野がいるはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac04 ; "しかし、舟木は動じた様子もなく、" + CALLFUNC R + MSG 0xac05 ; "むしろ今までより親密な様子を見せる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac06 ; "「ああ、アンタのおかげだ。" + CALLFUNC R + MSG 0xac07 ; " アンタがいなきゃどうする事も出来ずに" + CALLFUNC R + MSG 0xac08 ; " 俺はここを追い出されていただろう」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac09 ; "「そう褒めるな。" + CALLFUNC R + MSG 0xac0a ; " まだまだ第一段階を超えただけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac0b ; "朝まで大野をここに匿ってはおけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac0c ; "舟木は、不法侵入していた大野を逃がすために" + CALLFUNC R + MSG 0xac0d ; "正門の鍵を持って来たのだった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac0e ; "「そういや……奥様に投与した薬は、" + CALLFUNC R + MSG 0xac0f ; " 安全なものなんだろうな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac10 ; "カチャカチャと鍵束を鳴らす舟木に" + CALLFUNC R + MSG 0xac11 ; "大野はしれっとうなずいてみせる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac12 ; "「治療で使っているものと同じだよ。" + CALLFUNC R + MSG 0xac13 ; " 少し濃度を高くしただけだ。" + CALLFUNC R + MSG 0xac14 ; " 即効性はあるが、効果時間は短い」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac15 ; "「それならいいが……」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac16 ; "「しかし……奥様は、とんでもなく乱れておられたな。" + CALLFUNC R + MSG 0xac17 ; " 恐らく最後の壁が崩れたのだろう」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac18 ; "「最後の……壁?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac19 ; "「ああ。お前さんには感謝しておるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xac1a ; "  バンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac1b ; "気安く肩を叩かれ、舟木は自分が" + CALLFUNC R + MSG 0xac1c ; "大野側……村の男達側についたことを知った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac1d ; "そして、それを笑い飛ばすために" + CALLFUNC R + MSG 0xac1e ; "いつもの通りの皮肉で返す。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac1f ; "「感謝か……。" + CALLFUNC R + MSG 0xac20 ; " アンタにだけはされたくねぇな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac21 ; "あまり長居はしていられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac22 ; "歩き出した二人の話題は、やはり" + CALLFUNC R + MSG 0xac23 ; "紗夜のこと、それだけだった。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac24 ; "「ふんっ。" + CALLFUNC R + MSG 0xac25 ; " お前さんも一度で気が済んだわけではあるまい」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac26 ; "「あの極上の熟れた肉体を味わったのだからな。" + CALLFUNC R + MSG 0xac27 ; " 何度でも、貪りたい気持ちであろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac28 ; "大野の卑しい笑みに苦笑しながら、" + CALLFUNC R + MSG 0xac29 ; "舟木もそれを否定出来ない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac2a ; "「認めたくはないが、アンタの言うとおりだ。" + CALLFUNC R + MSG 0xac2b ; " 奥様を一度でも抱けりゃ本望だと思っていたが、" + CALLFUNC R + MSG 0xac2c ; " とてもそうはいかなくなっちまった」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac2d ; "「もっともっと、奥様を知りたい……。" + CALLFUNC R + MSG 0xac2e ; " 愛し合いたいとな……」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac2f ; "「そして、最終的には種付けか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac30 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac31 ; "沈黙し、何も言わなくなった舟木を" + CALLFUNC R + MSG 0xac32 ; "大野は温かいまなざしで見つめる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac33 ; "「お前さんも、元々は村の人間だ。" + CALLFUNC R + MSG 0xac34 ; " 奥様に種を付ける権利はある。" + CALLFUNC R + MSG 0xac35 ; " ワシは、それを否定したりはせんよ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac36 ; "「そうか……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac37 ; "「後悔などするな。" + CALLFUNC R + MSG 0xac38 ; " お前さんのやっていることは正しい行いだ。" + CALLFUNC R + MSG 0xac39 ; " ……少なくとも、村にとってはな」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac3a ; "(村にとっては……か)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac3b ; "舟木の手引きで堂々と正門から帰宅する大野を、" + CALLFUNC R + MSG 0xac3c ; "内心複雑に見送る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac3d ; "舟木は一度コツンと自分の額を叩くと、" + CALLFUNC R + MSG 0xac3e ; "大きな溜め息をつき、屋敷へと戻った。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x1fea80 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 17 + PUSH 110 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x1fea80 +0x1fea80: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xac3f ; "一度でも射精をしてしまえば、夢の時間が終わってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac40 ; "そう思った舟木は、紗夜の膣肉が与えてくる快楽から、" + CALLFUNC R + MSG 0xac41 ; "必死になって堪えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac42 ; "しかし、憧れの女性に扱かれて、そう長い時間" + CALLFUNC R + MSG 0xac43 ; "保てるはずもなく、少量の精液を液溜まりに漏らし" + CALLFUNC R + MSG 0xac44 ; "続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac45 ; "濡れた肌を密着させ、己の剛直で、思う存分" + CALLFUNC R + MSG 0xac46 ; "紗夜の膣肉を擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac47 ; "夢でしか体験することができなかったことが、" + CALLFUNC R + MSG 0xac48 ; "今、現実となり、舟木の海綿体に伝わっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac49 ; "紗夜の反応も上々で、2人はまるで恋人同士のように" + CALLFUNC R + MSG 0xac4a ; "交わり続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac4b ; "舟木の射精感も限界に近付くと、" + CALLFUNC R + MSG 0xac4c ; "やがて、甘い一時は終わりを告げる……。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18514 + CALLFUNC VOICE + MSG 0xac4d ; "「あはぁっ、あっ、ん……あっ、ああっ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac4e ; "「お、おおぅ……奥様……、奥様ッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18515 + CALLFUNC VOICE + MSG 0xac4f ; "「あっ、ああっ、はぁあぁぁっ……あっ、あっ……はぁ……。" + CALLFUNC R + MSG 0xac50 ; " んんっ……ん、くっ……あっ、はぁっ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac51 ; "「う、うおおおおおおおっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xac52 ; "一度だけという約束を破り、何度も液溜まりに" + CALLFUNC R + MSG 0xac53 ; "精を吐き出した舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac54 ; "紗夜もそれを知っていて、見逃していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac55 ; "これが、最後だという約束だったから。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac56 ; "必死に声を殺し、ひたすら舟木が与えてくる" + CALLFUNC R + MSG 0xac57 ; "快感に耐えきった紗夜は、ベッドの上で性器を繋げたまま" + CALLFUNC R + MSG 0xac58 ; "ぐったりしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac59 ; "逞しい男性器に愛されて、紗夜は全身の力が全く入らない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18516 + CALLFUNC VOICE + MSG 0xac5a ; "「ぁ……はぁ、はぁ……ん、抜いて……ください。" + CALLFUNC R + MSG 0xac5b ; " もう、終わり……ですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac5c ; "それでも1秒でも早く、この場から立ち去りたかった紗夜は、" + CALLFUNC R + MSG 0xac5d ; "舟木を突き放し、ベッドから下りた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xac5e ; "  ぬちゅうっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18517 + CALLFUNC VOICE + MSG 0xac5f ; "「はぁっ、はぁっ……。" + CALLFUNC R + MSG 0xac60 ; " 私は……身体を流してきますから……。" + CALLFUNC R + MSG 0xac61 ; " 舟木さんは時間をずらして、お帰りになって……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac62 ; "「ぅ……お、奥様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac63 ; "余韻に浸っていたかった舟木は、紗夜に冷たく" + CALLFUNC R + MSG 0xac64 ; "あしらわれて、天国から地獄に落とされた気持ちになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac65 ; "紗夜は乱れたネグリジェを正し、浴場へ向かう準備を始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18518 + CALLFUNC VOICE + MSG 0xac66 ; "(舟木さんの匂い……。早く、洗い流したい……。" + CALLFUNC R + MSG 0xac67 ; " 私の膣内に残ったペニスの感触も……全部……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xac68 ; "射精には至ったものの、一度の放出で舟木の欲望が" + CALLFUNC R + MSG 0xac69 ; "治まるはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac6a ; "舟木は肉棒からスキンを取り外し、精液で汚れた性器を" + CALLFUNC R + MSG 0xac6b ; "ぬるぬると扱きながら、紗夜の行く手を阻む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac6c ; "射精前と、全く変わらぬ大きさでそそり立つ剛直を、" + CALLFUNC R + MSG 0xac6d ; "これ見よがしに紗夜に見せつける。" + CALLFUNC A + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18519 + CALLFUNC VOICE + MSG 0xac6e ; "「やっ……ふ、舟木さん、何を……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac6f ; "じりじりと、言葉一つ無く紗夜に迫る舟木。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac70 ; "「フゥ、フゥ……奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac71 ; "その影に、鬼気迫った表情に慄き、" + CALLFUNC R + MSG 0xac72 ; "ベランダへ逃げようとした紗夜は" + CALLFUNC R + MSG 0xac73 ; "ドスンと何かに衝突し、転びそうになる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18520 + CALLFUNC VOICE + MSG 0xac74 ; "「あんっ!」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac75 ; "「これはこれは、奥様。" + CALLFUNC R + MSG 0xac76 ; " 奥様の方からワシの胸に飛び込んで来て" + CALLFUNC R + MSG 0xac77 ; " いただけるとは……光栄ですな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac78 ; "夜空の下に浮かび上がるのは、" + CALLFUNC R + MSG 0xac79 ; "ここにいるはずのない大野の肉体だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18521 + CALLFUNC VOICE + MSG 0xac7a ; "「ひっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac7b ; "紗夜は短く悲鳴を上るが、その間にも" + CALLFUNC R + MSG 0xac7c ; "じわじわと逃げ道が断たれていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18522 + CALLFUNC VOICE + MSG 0xac7d ; "「お……、大野さんがどうして!?」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac7e ; "「フッフフフ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac7f ; "「奥様……、奥様っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac80 ; "男二人に挟み込まれ、" + CALLFUNC R + MSG 0xac81 ; "ついに肩を掴まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac82 ; "紗夜は自分の身体を抱き締め、防御すると" + CALLFUNC R + MSG 0xac83 ; "二人に向かって震える声を上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18523 + CALLFUNC VOICE + MSG 0xac84 ; "「あ……あなた達、私をどうしようというの?" + CALLFUNC R + MSG 0xac85 ; " 一体、何が目的なのっ!?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac86 ; "「2人の熱い交尾を見せられて、思わず射精して" + CALLFUNC R + MSG 0xac87 ; " しまいそうになりましたぞ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18524 + CALLFUNC VOICE + MSG 0xac88 ; "「ぁ……の、覗いていたのね!?" + CALLFUNC R + MSG 0xac89 ; " 何て人なのっ!?」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac8a ; "「不貞はいけませんな、奥様……。" + CALLFUNC R + MSG 0xac8b ; " いや、本来あるべき姿に戻ったとでも、" + CALLFUNC R + MSG 0xac8c ; " 言うべきでしょうか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18525 + CALLFUNC VOICE + MSG 0xac8d ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac8e ; "大野が何を言っているのかが、" + CALLFUNC R + MSG 0xac8f ; "紗夜にはまったく理解不能だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac90 ; "近づき、腕を取ろうとする大野から後ずさると" + CALLFUNC R + MSG 0xac91 ; "今度は舟木にぶつかり、背筋を跳ねる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18526 + CALLFUNC VOICE + MSG 0xac92 ; "「いやっ……いやぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac93 ; "まさか、自分の部屋でこんなことになるなんて。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac94 ; "紗夜が青ざめ、笑う膝に手間取りながらも" + CALLFUNC R + MSG 0xac95 ; "隙を探していると……ついに、身体を拘束された。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18527 + CALLFUNC VOICE + MSG 0xac96 ; "「ッッ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xac97 ; "  ドサァッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac98 ; "ベッドに無理やり押さえつけられ、" + CALLFUNC R + MSG 0xac99 ; "腕を引きずり出される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18528 + CALLFUNC VOICE + MSG 0xac9a ; "「あぁっ! やめてやめてっ!" + CALLFUNC R + MSG 0xac9b ; " 何をするのっ……!?」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xac9c ; "「舟木と交わった直後ですからな。" + CALLFUNC R + MSG 0xac9d ; " 十分に身体は火照っているでしょうから、" + CALLFUNC R + MSG 0xac9e ; " これは駄目押しになりますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xac9f ; "紗夜の二の腕に、大野の注射針が近づき" + CALLFUNC R + MSG 0xaca0 ; "ぽたりと一粒雫を垂らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18529 + CALLFUNC VOICE + MSG 0xaca1 ; "「いやぁあああああぁっ!! いやぁっ!" + CALLFUNC R + MSG 0xaca2 ; " いやああああああぁーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaca3 ; "激しくのたうつ紗夜の身体に馬乗りになり、" + CALLFUNC R + MSG 0xaca4 ; "大野はぺろりと舌なめずりをした。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaca5 ; "「おっと。暴れては怪我をしますぞ。" + CALLFUNC R + MSG 0xaca6 ; " ご安心ください。ワシらは最後の一押しを" + CALLFUNC R + MSG 0xaca7 ; " してさしあげるだけです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18530 + CALLFUNC VOICE + MSG 0xaca8 ; "「離して……! 離して、離してぇ!!」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaca9 ; "「極上の快楽と共に、お望みの赤ちゃんを" + CALLFUNC R + MSG 0xacaa ; " 授けて差し上げますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xacab ; "  ぷつっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacac ; "注射を一度差し、ゆっくりと液体を注入する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacad ; "すると、紗夜の目の前が歪み、" + CALLFUNC R + MSG 0xacae ; "ぐにゃぐにゃと踊り始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18531 + CALLFUNC VOICE + MSG 0xacaf ; "「っ……、ッッ……!!」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacb0 ; "「治療で奥様に投与しているお薬と同じですよ。" + CALLFUNC R + MSG 0xacb1 ; " いや……媚薬と言った方がわかりやすい" + CALLFUNC R + MSG 0xacb2 ; " ですかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18532 + CALLFUNC VOICE + MSG 0xacb3 ; "「びや……く……?」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacb4 ; "「コイツは粘膜の感度を増すだけではなく、" + CALLFUNC R + MSG 0xacb5 ; " 女としての生殖本能を覚醒させる" + CALLFUNC R + MSG 0xacb6 ; " 究極の媚薬なのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacb7 ; "自分の体内へと注ぎ込まれる媚薬を恐れ、" + CALLFUNC R + MSG 0xacb8 ; "紗夜は最後の力で舟木を見上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacb9 ; "そして、涙をこぼしながら、" + CALLFUNC R + MSG 0xacba ; "かすれた声で懇願する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18533 + CALLFUNC VOICE + MSG 0xacbb ; "「舟木……さん、助けて、お願い……っ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacbc ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18534 + CALLFUNC VOICE + MSG 0xacbd ; "「あ……、ぁ、あ、あぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacbe ; "舟木は何も答えず、ただ大野の笑い声が" + CALLFUNC R + MSG 0xacbf ; "部屋の中にこだましていた。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacc0 ; "「心ゆくまで孕みなさい!" + CALLFUNC R + MSG 0xacc1 ; " それが、奥様の望んでいたことなのですから!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18535 + CALLFUNC VOICE + MSG 0xacc2 ; "(あぁっ……こんな人たちのことを" + CALLFUNC R + MSG 0xacc3 ; " 信じていたなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18536 + CALLFUNC VOICE + MSG 0xacc4 ; "(響子の言うとおりだった……。" + CALLFUNC R + MSG 0xacc5 ; " 私が……愚かだった……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xacc6 ; "  ドッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacc7 ; "媚薬の副作用か、紗夜の身体が内側から火照り" + CALLFUNC R + MSG 0xacc8 ; "大量の汗と愛液が外部へ染み出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18537 + CALLFUNC VOICE + MSG 0xacc9 ; "「く……、ぁ、うぁ、うぁっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacca ; "目の焦点が合わず、視線を泳がせる" + CALLFUNC R + MSG 0xaccb ; "紗夜を見下ろし、二人の男が口端を上げた。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaccc ; "「さて、頃合いじゃな。" + CALLFUNC R + MSG 0xaccd ; " 舟木。お前さんが奥様の倫理観を壊すのだ。" + CALLFUNC R + MSG 0xacce ; " それは近しい人間にしか出来ぬ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaccf ; "「先程のまぐわいで、奥様のことは" + CALLFUNC R + MSG 0xacd0 ; " 掴んだであろう?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacd1 ; "「あ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacd2 ; "舟木は天井を指すほど大きく反り返った" + CALLFUNC R + MSG 0xacd3 ; "ペニスを紗夜の目の間に露出し、脈打たせた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacd4 ; "「奥様……お許し下さい。" + CALLFUNC R + MSG 0xacd5 ; " 自分は、本当に奥様のことを愛しているのです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacd6 ; "「ゴムを着けていては、気持ちは伝わりません。" + CALLFUNC R + MSG 0xacd7 ; " ましてや、子種も子宮には届かないのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacd8 ; "霞んだ視界いっぱいに映る肉棒に" + CALLFUNC R + MSG 0xacd9 ; "紗夜はふるふると頭を横に振った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18538 + CALLFUNC VOICE + MSG 0xacda ; "「あぁっ……い、いやぁ……。" + CALLFUNC R + MSG 0xacdb ; " こんな状態でセックスなんてしたら、私……" + CALLFUNC R + MSG 0xacdc ; " 壊れちゃうっ……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacdd ; "「そうですよ、奥様。" + CALLFUNC R + MSG 0xacde ; " その理性を壊すためにやるのです。" + CALLFUNC R + MSG 0xacdf ; " 子作りには、邪魔でしかありませんからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xace0 ; "大野の太い腕が紗夜の服にかかり、" + CALLFUNC R + MSG 0xace1 ; "舟木の肉棒が先走りを垂らしながら頬に当たる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18539 + CALLFUNC VOICE + MSG 0xace2 ; "(臭い……汚い、ああ……。" + CALLFUNC R + MSG 0xace3 ; " 護さん……、助け、て……)" + CALLFUNC A + S_PUSH "イベント/紗夜/24/単体/感じる1" + PUSH 0 + CALLFUNC ■イベント絵初回 + S_PUSH "カットイン/紗夜/24/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xace4 ; "「お……奥様ッ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/紗夜/24/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xace5 ; "  ずちゅ……ぬぷぷぷぷ……" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18540 + CALLFUNC VOICE + MSG 0xace6 ; "「んぅぅぅぅっ……あはぁぁぁぁっ!!" + CALLFUNC R + MSG 0xace7 ; " あぁぁっ、んぅ、はぁぁぁっ、あっ、ああン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xace8 ; "犬猫の交尾のように、後背位で恥肉を貫かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xace9 ; "紗夜はシーツに膝を付き、巨大な乳房を突き出しながら" + CALLFUNC R + MSG 0xacea ; "ひたすら舟木の肉棒に膣内を抉じ開けられていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18541 + CALLFUNC VOICE + MSG 0xaceb ; "「いっ……やぁッ、いやぁ……っ、はっ、はッ……!" + CALLFUNC R + MSG 0xacec ; " 狂ってます……っ、こんな、の……ぉっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaced ; "拒絶の声が小さいのは、媚薬のせいで" + CALLFUNC R + MSG 0xacee ; "舌がうまく回らないからだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacef ; "もつれた舌先が紅い唇に触れ、濡れた口内粘膜を擦り、" + CALLFUNC R + MSG 0xacf0 ; "唾液が唇同士に細い糸をかける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18542 + CALLFUNC VOICE + MSG 0xacf1 ; "「抜いて……あっ、挿入れない、で……っ、あぁっ、" + CALLFUNC R + MSG 0xacf2 ; " あなた達、何をしているか、わかって……いるのっ?" + CALLFUNC R + MSG 0xacf3 ; " ひ……卑怯者ぉっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacf4 ; "人を罵ったことのない紗夜が放つ侮蔑の言葉さえ、" + CALLFUNC R + MSG 0xacf5 ; "今となってはこの饗宴を盛り上げる要素にしか過ぎない。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xacf6 ; "「ハッ、ハッ……奥様……奥様ッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xacf7 ; "  ぐちゅッ……ずッ、ずにゅッ、ずッ、ずぶッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacf8 ; "直前に、舟木と交わっていたこともあり、媚薬の効果は" + CALLFUNC R + MSG 0xacf9 ; "倍増しになって紗夜に現れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xacfa ; "解れた膣奥を舟木の生亀頭が擦り上げ、" + CALLFUNC R + MSG 0xacfb ; "強い快感が紗夜を襲う。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18543 + CALLFUNC VOICE + MSG 0xacfc ; "「あ……っん、いやぁ、はぁあぁぁっ、あっ、んはぁ!" + CALLFUNC R + MSG 0xacfd ; " 舟木さんの形が……、あ、うっぁ……わかっちゃうのっ!" + CALLFUNC R + MSG 0xacfe ; " はぁ、はぁ、あはぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xacff ; "  たゆんっ、たゆんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad00 ; "丸々と迫り出す乳房の重みで、紗夜の両肩が揺れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18544 + CALLFUNC VOICE + MSG 0xad01 ; "「あ゛っぁ、あ、あ、あぁ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad02 ; "抽送の刺激を散らそうと、三つ指をついて尻を浮かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad03 ; "すると、そこを狙ってでもいたかのように" + CALLFUNC R + MSG 0xad04 ; "ドリルのように硬いペニスが捻じ込まれていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18545 + CALLFUNC VOICE + MSG 0xad05 ; "「あ゛ーッ!? あ、あ、いやっ、それイヤぁっ……!" + CALLFUNC R + MSG 0xad06 ; " 許してっ……ああっ、おまんこ広がっちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad07 ; "狭い膣穴を拡張し、自分の形になじませる舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad08 ; "そのピストンは、紗夜のことをまるで考えていない" + CALLFUNC R + MSG 0xad09 ; "ひどく乱暴なものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xad0a ; "  ぐちゅっ……ずちゅっ、ずちゅうぅうっ……!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad0b ; "「ハッ、ハッ……これが、奥様のマンコ……!" + CALLFUNC R + MSG 0xad0c ; " 俺は今、ゴム無しで、直接味わっているんだ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18546 + CALLFUNC VOICE + MSG 0xad0d ; "「信じて……たのにっ……。舟木さんのこと……、" + CALLFUNC R + MSG 0xad0e ; " はぁっ、あっ、ん……んくっ……はぁ、あっ、ああっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad0f ; "「俺のこと……好きにさせてみせますよ!" + CALLFUNC R + MSG 0xad10 ; " ですから、もっと感じてください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad11 ; "舟木のイチモツは強力かつ剛直なものの、" + CALLFUNC R + MSG 0xad12 ; "紗夜の膣穴とは形が合っていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad13 ; "だからこそ、膣壁の死角を突かれ、予想もしない場所を" + CALLFUNC R + MSG 0xad14 ; "肉傘の縁でひっかかれ、予測不能の快楽に苦しむ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18547 + CALLFUNC VOICE + MSG 0xad15 ; "「っ……身体の奥が、だんだん熱くなって……あっ、あぁッ!" + CALLFUNC R + MSG 0xad16 ; " 膣の中が、おかしなくらいに敏感になってるっ!" + CALLFUNC R + MSG 0xad17 ; " はあああああっ、ああっ、こんな……こんなのってぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad18 ; "嫌悪に反比例してグイグイと上昇する快楽指数。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad19 ; "そのグラフが計測不能の領域に達してもなお、" + CALLFUNC R + MSG 0xad1a ; "紗夜は耐えようとした。堪えようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad1b ; "――それが生き物である限り不可能だと知っていて。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18548 + CALLFUNC VOICE + MSG 0xad1c ; "(っはッ……、あの媚薬のせいで……、" + CALLFUNC R + MSG 0xad1d ; " 心よりも先に、身体が反応しちゃうっ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18549 + CALLFUNC VOICE + MSG 0xad1e ; "(でも……それでもっ、あッ、一秒でも耐えるの……っ!" + CALLFUNC R + MSG 0xad1f ; " 私はこんな卑劣な人たちに屈したり、しないっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad20 ; "これでも、神代家の女として様々な窮地を乗り越えてきた。" + CALLFUNC R + MSG 0xad21 ; "紗夜には誇りがあり、今までに培った自信があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad22 ; "……それが脆く突破され、こうして肉壷の奥まで" + CALLFUNC R + MSG 0xad23 ; "犯されていると知りながらも、どうしてもすがる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad24 ; "「最ッ高だ……! ハァッ、ハァ、奥様っ……!" + CALLFUNC R + MSG 0xad25 ; " こんなに柔らかいマンコ、初めてですよ……!" + CALLFUNC R + MSG 0xad26 ; " さっきとは、比べモノになりません!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18550 + CALLFUNC VOICE + MSG 0xad27 ; "「っ……言わ、ないで……聞きたくない……、" + CALLFUNC R + MSG 0xad28 ; " いやっ、いやぁああぁっ……! あぁ、あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xad29 ; "  ぐりんっ……ぐりっ、ぐりぃっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad2a ; "大きくスライドする男根につられて、" + CALLFUNC R + MSG 0xad2b ; "紗夜の膣内のヒダがめくれあがる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad2c ; "するとまた、ドッと愛液が溢れて全身に甘い痺れが広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad2d ; "汗と快楽とで濡れた肌をくねらせ、" + CALLFUNC R + MSG 0xad2e ; "紗夜は自分の理性を信じることしか出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18551 + CALLFUNC VOICE + MSG 0xad2f ; "「もうっ、……あっ、ダメ……。" + CALLFUNC R + MSG 0xad30 ; " あッ、ああッ、あん、あはぁ、あっ、イイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad31 ; "膣奥から湧き上がる愉悦に、紗夜が呑まれ始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad32 ; "舟木の剛直が紗夜の膣粘膜に馴染む頃には、" + CALLFUNC R + MSG 0xad33 ; "互いの性器の粘膜が絡み合い、甘美な肉の交わりが" + CALLFUNC R + MSG 0xad34 ; "紗夜の理性を掻き消していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18552 + CALLFUNC VOICE + MSG 0xad35 ; "「んぅぅぅぅっ、す、すごいっ、すごい♀♀" + CALLFUNC R + MSG 0xad36 ; " あぁっ、あっ、舟木さんの、おっきいのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad37 ; "膣内粘膜と口内粘膜は、薬に煽られた欲望で" + CALLFUNC R + MSG 0xad38 ; "既に信用出来なくなっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad39 ; "痴態を見ている大野と、自分を揺さぶる舟木に" + CALLFUNC R + MSG 0xad3a ; "都合のいい台詞が喉から込み上げ、効果の凄さに驚いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18553 + CALLFUNC VOICE + MSG 0xad3b ; "「あっ……はぁっ、はぁっ、はぁあぁっ♀" + CALLFUNC R + MSG 0xad3c ; " おっきいの好きっ……大好きぃっ♀ はぁあぁッ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18554 + CALLFUNC VOICE + MSG 0xad3d ; "(な、なんてことを口走ってるの……!" + CALLFUNC R + MSG 0xad3e ; " しっかりして、紗夜……! 呑まれてはダメ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad3f ; "肉体感度を極限まで上昇され、しかももう、" + CALLFUNC R + MSG 0xad40 ; "弱い膣内にはずっぷりとペニスが入っている。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18555 + CALLFUNC VOICE + MSG 0xad41 ; "「あっ♀ あぁ♀ おまんこっ、おまんこ気持ちいいっ♀" + CALLFUNC R + MSG 0xad42 ; " おまんこグチュグチュほじってっ……♀" + CALLFUNC R + MSG 0xad43 ; " もっと奥まできてぇ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad44 ; "プルプルと桜色の乳頭を揺らし、" + CALLFUNC R + MSG 0xad45 ; "雌猫のように甘い声で女性器への侵入をねだる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad46 ; "媚薬の効果は身体だけではなく、脳や思考さえ操作する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad47 ; "自分の身体が言うことをきかない恐怖と、" + CALLFUNC R + MSG 0xad48 ; "それを埋めるように与えられる絶大な快感と。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad49 ; "紗夜は全ての神経を舟木色に染められながら、" + CALLFUNC R + MSG 0xad4a ; "はしたなく高い声を上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18556 + CALLFUNC VOICE + MSG 0xad4b ; "「舟木、さ……ん、舟木さんのおチンポ素敵っ♀" + CALLFUNC R + MSG 0xad4c ; " 私の膣内が壊れちゃうっ……あっ、ふぁ、あぁ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad4d ; "「奥様の膣内、女房とは比べモノにならねぇ!" + CALLFUNC R + MSG 0xad4e ; " 俺のチンポに絡みついてきますよっ!" + CALLFUNC R + MSG 0xad4f ; " ずっと相性がいいっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18557 + CALLFUNC VOICE + MSG 0xad50 ; "「い、いけません、そんなこと言っては!" + CALLFUNC R + MSG 0xad51 ; " 奥様に申し訳が……あっ、あはぁぁぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad52 ; "  ぐっちゅっ、ずにゅッ、ずっちゅ、ぐにゅぅうっ!" + CALLFUNC R + MSG 0xad53 ; "  ぶっちゅうううっ……ぐちゅっ、ぐちゅぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad54 ; "舟木の生性器が自分の女の部分に突き刺さる度、" + CALLFUNC R + MSG 0xad55 ; "紗夜の上半身がきつく震えた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18558 + CALLFUNC VOICE + MSG 0xad56 ; "「あッ、あ、あ、あ゛ッ♀ あーっ、あぁーーーーーッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad57 ; "頭が壊れたかと思うほどの嬌声を上げ、" + CALLFUNC R + MSG 0xad58 ; "大量の潮を噴く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad59 ; "紗夜はシーツをびちゃびちゃに汚し、" + CALLFUNC R + MSG 0xad5a ; "二人の結合部をだだ濡れにしながら" + CALLFUNC R + MSG 0xad5b ; "何度も何度も花弁を収縮させた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18559 + CALLFUNC VOICE + MSG 0xad5c ; "「はぁはぁ、ダ、ダメっ……!" + CALLFUNC R + MSG 0xad5d ; " これ以上されたら、おかしくなっちゃうっ!" + CALLFUNC R + MSG 0xad5e ; " あーっ♀ あ゛ッ♀ あぁあはぁッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad5f ; "さらさらと、脱ぎかけのネグリジェがベッドを擦った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad60 ; "その冷たい高級生地に触れ、舟木の両腕と紗夜の両腕が" + CALLFUNC R + MSG 0xad61 ; "同じように冷えていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18560 + CALLFUNC VOICE + MSG 0xad62 ; "(あっ……!! 窓が、開いて……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad63 ; "わずかにだが、外気を感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad64 ; "大野が侵入した際開いたままの窓が、" + CALLFUNC R + MSG 0xad65 ; "キィキィと、二人のセックスの振動で鳴っていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18561 + CALLFUNC VOICE + MSG 0xad66 ; "「見られ……ちゃうぅっ、聞かれ、る……!" + CALLFUNC R + MSG 0xad67 ; " あ、あぁ、誰かに、こんなことが知られたら……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad68 ; "生きていけない。" + CALLFUNC R + MSG 0xad69 ; "思うのに、同じくらい紗夜はこの状況を" + CALLFUNC R + MSG 0xad6a ; "あらゆる人間に見せ付けたくなってもいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad6b ; "窓硝子に映った交尾する牡と牝の姿を見て、" + CALLFUNC R + MSG 0xad6c ; "紗夜は自分の置かれている状況を、客観的に知らされる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18562 + CALLFUNC VOICE + MSG 0xad6d ; "「ひどいお薬……!! こんなの私じゃない、" + CALLFUNC R + MSG 0xad6e ; " 私はこんな……、こんな女じゃ、あ、あぁっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad6f ; "「ええ。奥様は今、薬でおかしくなっているだけ。" + CALLFUNC R + MSG 0xad70 ; " ワシらに無理強いされ、身体が狂っているだけ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18563 + CALLFUNC VOICE + MSG 0xad71 ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad72 ; "だから悪くない。感じてしまっても、潮を噴いても。" + CALLFUNC R + MSG 0xad73 ; "なにもかも薬のせいなのだから。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad74 ; "紗夜の中で言い訳が出来上がっていき、" + CALLFUNC R + MSG 0xad75 ; "しまいには、声を抑える気力も根こそぎ奪われていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18564 + CALLFUNC VOICE + MSG 0xad76 ; "「あーっ♀ あぁ、ああ、あああぁっ♀" + CALLFUNC R + MSG 0xad77 ; " すご、い……チンポすごいっ、お薬のせいっ……!" + CALLFUNC R + MSG 0xad78 ; " 私が気持ちいいのは……っ、薬のせいなの……っ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad79 ; "「……というのはウソで、奥様に注射したアレは" + CALLFUNC R + MSG 0xad7a ; " ただの栄養剤でございます」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18565 + CALLFUNC VOICE + MSG 0xad7b ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad7c ; "大野の手のひらがぐしゃりと紗夜の頭を撫で、" + CALLFUNC R + MSG 0xad7d ; "躾けるようにベッドへと押し下げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad7e ; "すると、混乱した蜜壷をドチュリと舟木の重いペニスが" + CALLFUNC R + MSG 0xad7f ; "えぐり、掻き回す衝撃が下腹部全体を襲った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18566 + CALLFUNC VOICE + MSG 0xad80 ; "「え……? え、何……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad81 ; "「というのもウソで、奥様はまた、" + CALLFUNC R + MSG 0xad82 ; " 騙されてしまったんですな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18567 + CALLFUNC VOICE + MSG 0xad83 ; "「いっ……いい加減にしてっ!!" + CALLFUNC R + MSG 0xad84 ; " ひ、人を侮辱して……、弄んで……きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xad85 ; "  ずぐちゅぅううううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad86 ; "長いペニスのその先端で、亀頭が膨れ" + CALLFUNC R + MSG 0xad87 ; "ゴシゴシと膣内を洗う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18568 + CALLFUNC VOICE + MSG 0xad88 ; "「あ゛……、あ、あ、あ、あぁっ♀ あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad89 ; "全身を、一突きごとに揺さぶられ、" + CALLFUNC R + MSG 0xad8a ; "乱れに乱れて十分間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad8b ; "肉棒責めに蕩けた紗夜が目を開き、" + CALLFUNC R + MSG 0xad8c ; "うねる膣ヒダの感触に酔う。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18569 + CALLFUNC VOICE + MSG 0xad8d ; "「私……もう……もうガマンできないっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xad8e ; "  ずちゅッ、ずちゅ、ぐちゅ、ぐちゅううっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad8f ; "紗夜の両脚がシーツを掻き、たわませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad90 ; "割れ目を蠢かせながら大きくのけぞると、" + CALLFUNC R + MSG 0xad91 ; "そのまま紗夜は絶頂を味わわせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18570 + CALLFUNC VOICE + MSG 0xad92 ; "「イクッ……! あぁン、あっ、イッちゃうっ!" + CALLFUNC R + MSG 0xad93 ; " はぁ、はぁ、あぁぁぁっ、もう……私ッ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18571 + CALLFUNC VOICE + MSG 0xad94 ; "「いやあああぁっ、イキたくないのっ、いやいやっ!" + CALLFUNC R + MSG 0xad95 ; " イカせないで……っ、あっ、イクッ、イクぅうっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18572 + CALLFUNC VOICE + MSG 0xad96 ; "「あはぁああーーーっ、イクぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xad97 ; "  ビクビクビクビクゥウウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad98 ; "盛大に愛液を噴射し、絶叫して果てる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad99 ; "紗夜が極まっている間、大野はずっと自分の股間から" + CALLFUNC R + MSG 0xad9a ; "取り出したペニスを愛で、さすり出番を待っていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xad9b ; "「ぅ……っ、くおぉっ……!" + CALLFUNC R + MSG 0xad9c ; " なんだこの、吸引力は……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xad9d ; "ぎゅうううっ、ぎゅうううっ、と舟木のペニス全体が" + CALLFUNC R + MSG 0xad9e ; "紗夜の膣奥に引き絞られる。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18573 + CALLFUNC VOICE + MSG 0xad9f ; "「はぁ、はぁ……あぁっ……こんなのって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xada0 ; "自分の中から、まさかあんなに切羽詰った嬌声が" + CALLFUNC R + MSG 0xada1 ; "上がるとは思わなかったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xada2 ; "紗夜はぼうっ……と呆けた顔つきのまま、" + CALLFUNC R + MSG 0xada3 ; "今までに感じたことのない眩みから立ち直れずにいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xada4 ; "すると、イきそびれた舟木がその背を抱いて、" + CALLFUNC R + MSG 0xada5 ; "グチグチと股間を進ませていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18574 + CALLFUNC VOICE + MSG 0xada6 ; "「んっ? あ……や、やめ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xada7 ; "  ぐち、ぐち、にちにち……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xada8 ; "細かく膣壁に男根をなすりつけながら、" + CALLFUNC R + MSG 0xada9 ; "紗夜の耳元を甘噛みし、囁く。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadaa ; "「奥様……。" + CALLFUNC R + MSG 0xadab ; " 自分は、まだまだいけますから、" + CALLFUNC R + MSG 0xadac ; " もっと奥様のことを愛させて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18575 + CALLFUNC VOICE + MSG 0xadad ; "「ぁ……あ、ダメよ……。ダメなの……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xadae ; "了承を得る前に、抽送を再開する舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadaf ; "舟木はすっかりとろけきった膣壁を堪能し、" + CALLFUNC R + MSG 0xadb0 ; "その弾力に舌鼓を打った。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadb1 ; "(夢にまで見た奥様との交尾……。" + CALLFUNC R + MSG 0xadb2 ; " あまりの気持ちよさに、" + CALLFUNC R + MSG 0xadb3 ; " チンポがおかしくなっちまいそうだ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadb4 ; "たっぷりと楽しむために、手加減して少しでも" + CALLFUNC R + MSG 0xadb5 ; "時間を長くしようと考えても、身体が先に心を裏切る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadb6 ; "舟木はフッ、フッ、と獣のように息を弾ませ" + CALLFUNC R + MSG 0xadb7 ; "猛然と肉槍で紗夜を突き上げ始めた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadb8 ; "「奥様の肉壺、最高でございます!" + CALLFUNC R + MSG 0xadb9 ; " もう、子種が出ちまいそうです!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18576 + CALLFUNC VOICE + MSG 0xadba ; "「っ……!? こ、子種……?" + CALLFUNC R + MSG 0xadbb ; " ダ、ダメっ……! 膣外にしてっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadbc ; "一度絶頂に導かれた女体は、簡単に快楽のトリガーを引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadbd ; "最初の一イキが終わってしまえば、あとはもう" + CALLFUNC R + MSG 0xadbe ; "無限にイき続けるだけのオナホール状態だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadbf ; "精子を欲しがり、キュンキュンと疼く子宮口を" + CALLFUNC R + MSG 0xadc0 ; "気取られないよう、紗夜は気丈に舟木を責めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18577 + CALLFUNC VOICE + MSG 0xadc1 ; "「舟木さんには、奥様が……あっ、不貞はいけません!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadc2 ; "「それなら、奥様だって同じです!" + CALLFUNC R + MSG 0xadc3 ; " それにもう子作りは旦那様には任せておけません!" + CALLFUNC R + MSG 0xadc4 ; " 必ずや自分が、奥様に種を付けてみせます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18578 + CALLFUNC VOICE + MSG 0xadc5 ; "「い、いけないわ! っは……ッ、はぁ、はっ……!!" + CALLFUNC R + MSG 0xadc6 ; " 舟木さん、ご家族がいらっしゃるのに!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18579 + CALLFUNC VOICE + MSG 0xadc7 ; "「だから……あっ、あぁン、あっ、" + CALLFUNC R + MSG 0xadc8 ; " 膣内に出してはいけませんっ……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadc9 ; "「ほぅ……この媚薬をもってしても、まだ理性的な言葉を" + CALLFUNC R + MSG 0xadca ; " 口にするとは大したものですな」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xadcb ; "  ぬちゅううぅっ、ぷちゅ、ぬりゅぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadcc ; "一度流れたはずの愛液が再び増加し、" + CALLFUNC R + MSG 0xadcd ; "舟木のモノに熱く絡みつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadce ; "紗夜は尻を上げていられず、ずるずると体勢を崩そうとして" + CALLFUNC R + MSG 0xadcf ; "その度に舟木のペニスに持ち上げられ、支えられていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18580 + CALLFUNC VOICE + MSG 0xadd0 ; "「ダメダメっ……! これ以上、気持ちいいのはダメです!" + CALLFUNC R + MSG 0xadd1 ; " はぁっ、はぁっ、お願いだから……あっ、こんなの……。" + CALLFUNC R + MSG 0xadd2 ; " んんぅ……うくっ、あっ、あはぁぁぁっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18581 + CALLFUNC VOICE + MSG 0xadd3 ; "「はぁ、はぁ、あっ、あぁっ、また……きてるぅ♀" + CALLFUNC R + MSG 0xadd4 ; " あぁぁぁぁっ、はぁぅ、あっ、すごいのきてるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadd5 ; "乱れに乱れ、ウェーブのかかった髪先を散らす紗夜の" + CALLFUNC R + MSG 0xadd6 ; "花弁はヌゴヌゴと淫猥な音を立て、掻き回されている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18582 + CALLFUNC VOICE + MSG 0xadd7 ; "「う……っぁ、あ、あ、はぁっ、はぁああッ♀" + CALLFUNC R + MSG 0xadd8 ; " おかしいわ……っ、こんなの、こんなのぉっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadd9 ; "何年も何十年も、この手に抱きたいと思っていた肉体が" + CALLFUNC R + MSG 0xadda ; "今自分の真下に組み敷かれ、白い肌を赤く染めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaddb ; "めり込む男根全体に幸福感が流れ、" + CALLFUNC R + MSG 0xaddc ; "舟木の剛直はトロトロに溶かされていった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaddd ; "「はぁっ、はぁ、出来るだけ奥様と長く楽しみたい" + CALLFUNC R + MSG 0xadde ; " ですが……、我慢できなければっ、すみません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18583 + CALLFUNC VOICE + MSG 0xaddf ; "「そっ、そんな無責任なッ……ダメです!" + CALLFUNC R + MSG 0xade0 ; " 膣内射精だけは……絶対にダメぇっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xade1 ; "何もしなくても勝手に潤む膣奥を素早くノックされながら" + CALLFUNC R + MSG 0xade2 ; "それでも否定を口にする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xade3 ; "濡れた唇が開閉するのを見つめていた大野は、" + CALLFUNC R + MSG 0xade4 ; "「どれ……」とベッドに膝をつき、イチモツを取り出した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18584 + CALLFUNC VOICE + MSG 0xade5 ; "「な……っ、ぁ、そ、ソレは……!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xade6 ; "「では、そろそろワシも加わらせてもらおうかの」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xade7 ; "「奥様が下のお口でおいしそうにおしゃぶりしている" + CALLFUNC R + MSG 0xade8 ; " ペニスを……もう一本プレゼントいたします」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3P/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18585 + CALLFUNC VOICE + MSG 0xade9 ; "「ん!? ん、んん゛ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xadea ; "  ぬ゛ろぉおおお゛ッ……ぐちゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadeb ; "紗夜が顔を反らす前に、肉先が唇を割り開いていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xadec ; "「おお、おお……これは素晴らしい。" + CALLFUNC R + MSG 0xaded ; " 奥様、呼吸は鼻で……口はそのまま」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18586 + CALLFUNC VOICE + MSG 0xadee ; "「ん゛っ……んんんん゛ッ!? むぅうっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadef ; "膣内も口内も一度に肉棒にふさがれてしまうと、" + CALLFUNC R + MSG 0xadf0 ; "まるで身体を一本の長いモノで貫かれたような気持ちになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadf1 ; "紗夜は舌の上に広がる、特別に濃い性臭と" + CALLFUNC R + MSG 0xadf2 ; "苦味ばしった先走り汁の味に顔をしかめる。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3P/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18587 + CALLFUNC VOICE + MSG 0xadf3 ; "「い゛……やっ、むぅっ、んむぅうっ……じゅぶっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadf4 ; "大野の弾痕は大きすぎて、亀頭を咥えているだけで" + CALLFUNC R + MSG 0xadf5 ; "精一杯……顎が外れてしまいそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadf6 ; "紗夜は真珠入りの巨大ペニスをモゴモゴと頬張りながら" + CALLFUNC R + MSG 0xadf7 ; "懸命にそれを吐き出そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xadf8 ; "だが、喉奥を突かれてえづく度に、" + CALLFUNC R + MSG 0xadf9 ; "何故か子宮がキュンとときめく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18588 + CALLFUNC VOICE + MSG 0xadfa ; "(私の身体……勘違いしちゃってるの……?" + CALLFUNC R + MSG 0xadfb ; " 2人が種付けの相手だと……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18589 + CALLFUNC VOICE + MSG 0xadfc ; "(そ、そんなの違うっ……私の子宮は、" + CALLFUNC R + MSG 0xadfd ; " 私の身体は……ん、んむぅうう゛ッ!?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18590 + CALLFUNC VOICE + MSG 0xadfe ; "「んぐぅぅぅっ、んっ、んぶっ、じゅぷっ、じゅぷっ、" + CALLFUNC R + MSG 0xadff ; " ぷちゅっ……ちゅぷっ、ぶちゅ、ぢゅっぷ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae00 ; "声にならない声を上げ、粘膜という粘膜で" + CALLFUNC R + MSG 0xae01 ; "二人の男に奉仕する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae02 ; "そんな紗夜の髪を撫で、大野は満足そうに微笑んだ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae03 ; "「ふぅぅぅっ……! 奥様の唇、なかなかの具合ですなぁ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18591 + CALLFUNC VOICE + MSG 0xae04 ; "「んぶっ、んじゅっ、じゅぷじゅぷっ、じゅる、じゅくっ。" + CALLFUNC R + MSG 0xae05 ; " んんっ、んくっ、ちゅぷっ、ちゅく……。" + CALLFUNC R + MSG 0xae06 ; " んぁ、んぅ、ちゅ、ちゅっ、ちゅぷっ、ちゅるるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae07 ; "息をつく間もないほど、ペニスまみれにされる喉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae08 ; "紗夜の乳房は大野の両脚にはさまれ潰れ、" + CALLFUNC R + MSG 0xae09 ; "その間も舟木の動きは止まらず、削岩機のように" + CALLFUNC R + MSG 0xae0a ; "ゴリゴリと大事な場所をえぐり抜く。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xae0b ; "閉じることを許されない唇の裏に唾液が生まれ、" + CALLFUNC R + MSG 0xae0c ; "口の中が熱くぬめると大野が腰を使い始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3P/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18592 + CALLFUNC VOICE + MSG 0xae0d ; "「ン゛んッ!? んむっ……ぢゅっ、ぢゅ、ぢゅぅうっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae0e ; "「おほほっ……!" + CALLFUNC R + MSG 0xae0f ; " 自ら唾で滑りを良くするとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xae10 ; "  ぬ゛るっ……! ぬるぬる゛ぅっ、ぢゅぷぅうっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae11 ; "前後二本のペニスが、自分に劣情を抱き" + CALLFUNC R + MSG 0xae12 ; "硬く大きくなっているのを自覚した紗夜は、" + CALLFUNC R + MSG 0xae13 ; "カァッと膣内が燃えるのを感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18593 + CALLFUNC VOICE + MSG 0xae14 ; "(すごい……。精液の臭いが口の中に広がっていく……。" + CALLFUNC R + MSG 0xae15 ; " お汁も苦くて、吐き出しそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae16 ; "喉と膣内、どちらかに意識を注げば" + CALLFUNC R + MSG 0xae17 ; "もう一方が強引に柔らかい場所を突き上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18594 + CALLFUNC VOICE + MSG 0xae18 ; "「んんんんん゛ーッ!!" + CALLFUNC R + MSG 0xae19 ; " じゅぷっ、じゅぷっ、じゅくっ……ぷぢゅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae1a ; "呻き、身をくねらせた紗夜はその瞬間、" + CALLFUNC R + MSG 0xae1b ; "舟木の亀頭が子宮口を探し当てたことに気が付いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae1c ; "しかし、もはや逃げることは出来ず、" + CALLFUNC R + MSG 0xae1d ; "ただその剣先を受け入れるしかない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18595 + CALLFUNC VOICE + MSG 0xae1e ; "「んっ……う、うぅんッ……ん、ふ……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xae1f ; "  グリグリグリィッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae20 ; "肉と肉の間に挟まれ、最後の扉もこじ開けられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae21 ; "舟木の鋭い男根に堕ちた子宮口が" + CALLFUNC R + MSG 0xae22 ; "きゅうきゅうと痙攣し、亀頭に激しく吸い付いていく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae23 ; "「ハァ、ハァ……奥様の子宮口、" + CALLFUNC R + MSG 0xae24 ; " コリコリしてお可愛らしい感触ですよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18596 + CALLFUNC VOICE + MSG 0xae25 ; "(やめて……、やめて言わないで……!)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae26 ; "「ワシもいずれはそちらにお邪魔しますぞ。" + CALLFUNC R + MSG 0xae27 ; " ま、今日は存分にソレを楽しめ……舟木」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae28 ; "「ああ、もちろんだ……。っく……、うぉっ……!" + CALLFUNC R + MSG 0xae29 ; " 奥様、そんなに絞らないでください……漏れちまう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18597 + CALLFUNC VOICE + MSG 0xae2a ; "「んんっ……! んっ、んくっ……んっ、んふぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae2b ; "男二人に押さえつけられ、反撃の隙はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae2c ; "紗夜は極上の肉壷扱いを受けながら、" + CALLFUNC R + MSG 0xae2d ; "シーツを唾液と愛液でぐしゃぐしゃに濡らした。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xae2e ; "  ドンッ……、ズドンッ、グチュウウウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae2f ; "一度見つけた子宮口を逃がす舟木ではない。" + CALLFUNC R + MSG 0xae30 ; "的確な突きが紗夜の膣奥に響き、甘い痺れが放たれた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3P/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18598 + CALLFUNC VOICE + MSG 0xae31 ; "(ダメ……! そんなに子宮口を突かれたら、" + CALLFUNC R + MSG 0xae32 ; " 排卵してしまうわっ!!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18599 + CALLFUNC VOICE + MSG 0xae33 ; "(イ、イクッ……! また、イキそうっ!" + CALLFUNC R + MSG 0xae34 ; " 同時に責められたら、私……耐えきれない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae35 ; "限界を悟られにくいことだけが、" + CALLFUNC R + MSG 0xae36 ; "二つの口を犯されていることの利点だった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae37 ; "「そろそろ出しますよ、奥様。" + CALLFUNC R + MSG 0xae38 ; " ワシも、随分と我慢してきましたからねぇ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae39 ; "「濃すぎる精子で、呼吸が止まったら" + CALLFUNC R + MSG 0xae3a ; " すぐに助けて差し上げますからな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae3b ; "「ハッハッ……お、俺も……もう!!" + CALLFUNC R + MSG 0xae3c ; " 奥様、受け止めて下さい……俺の子種を……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae3d ; "「さあ、子宮口を開いて……!" + CALLFUNC R + MSG 0xae3e ; " 奥様の卵子を……撃ち抜きますッッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18600 + CALLFUNC VOICE + MSG 0xae3f ; "「ん゛!? ん、ん、ん゛、んんむぅううう゛!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3P大野射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xae40 ; "  びゅるるるるっ……!" + CALLFUNC R + MSG 0xae41 ; "  ぶちゅッ、ぢゅっ、ぶちゅうううぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae42 ; "くぐもった悲鳴が白濁に埋め尽くされ、" + CALLFUNC R + MSG 0xae43 ; "紗夜はうっかり精子で溺れてしまいそうになった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18601 + CALLFUNC VOICE + MSG 0xae44 ; "「んんーーーーっ!? んっ、ごきゅ……ごくっ……。" + CALLFUNC R + MSG 0xae45 ; " んっ、んくっ、んふっ……ちゅるっ、じゅぷっ、" + CALLFUNC R + MSG 0xae46 ; " じゅるるるっ、ごくっ、ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae47 ; "精液を飲み干す紗夜は、大野に頭を掴まれていたせいで" + CALLFUNC R + MSG 0xae48 ; "それを吐き出すことが出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18602 + CALLFUNC VOICE + MSG 0xae49 ; "(あ、熱い……! 喉の奥に精液が絡みついて……、" + CALLFUNC R + MSG 0xae4a ; " ンンッ……あっ、はぁっ、灼けちゃうっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae4b ; "喉を通り、胃に落ちる精子を感じると、" + CALLFUNC R + MSG 0xae4c ; "すぐにじゅわりと胃液が湧いて交じり合う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18603 + CALLFUNC VOICE + MSG 0xae4d ; "(私の中に、大野さんの精液が入ってくる……。" + CALLFUNC R + MSG 0xae4e ; " 濃くて熱いのが、いっぱいっ……!)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae4f ; "「ワシのザーメンの味を覚えなさい!" + CALLFUNC R + MSG 0xae50 ; " 種付けの相手であることを、認めるのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18604 + CALLFUNC VOICE + MSG 0xae51 ; "「んんっ!? んぅ、んぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae52 ; "全ての精液を呑み込んだ瞬間、" + CALLFUNC R + MSG 0xae53 ; "卵巣が戦慄くのを感じる紗夜。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/3Pだらり/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18605 + CALLFUNC VOICE + MSG 0xae54 ; "「あぁんっ! あっ、排卵しちゃうっ!" + CALLFUNC R + MSG 0xae55 ; " はぁぁぁぁぁっ、い、いやぁ! 卵子できちゃうっ!」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xae56 ; "  ピュクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae57 ; "卵子が誕生し、卵管から放たれると、" + CALLFUNC R + MSG 0xae58 ; "それを狙い撃つように舟木の射精が始まった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae59 ; "「ぐうぅおぉぉぉぉぉっ!!" + CALLFUNC R + MSG 0xae5a ; " 奥様の卵子は、舟木がいただきます!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/24/3Pだらり中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/紗夜/24/03" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xae5b ; "  どちゅるるるるっ……!! びゅぐっ!!" + CALLFUNC R + MSG 0xae5c ; "  びゅーッ!! びゅるるるるるッ! びゅくっ!!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18606 + CALLFUNC VOICE + MSG 0xae5d ; "「はぁぁぁっ、はぁぁぁっ……舟木さん、らめっ……。" + CALLFUNC R + MSG 0xae5e ; " あぁっ、あっ、んはぁぁぁっ、卵子つくっちゃったのっ!" + CALLFUNC R + MSG 0xae5f ; " だから、膣内だけは……あぁっ、お願い、膣内はダメっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae60 ; "宣言どおり、まっすぐに子宮口から内部へと" + CALLFUNC R + MSG 0xae61 ; "精子を貫通させていく舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae62 ; "その射精の激しさに、近くで見ていた大野さえ" + CALLFUNC R + MSG 0xae63 ; "目を見張るほどの卑猥音が立つ。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + MSG 0xae64 ; "  びゅるるるッ! ばびゅっ……びゅっ!" + CALLFUNC R + MSG 0xae65 ; "  びゅるるるるるるッ!!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae66 ; "「うおぉおおおっ!! おおおっ!" + CALLFUNC R + MSG 0xae67 ; " おおおおおッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae68 ; "獣の咆哮を上げながら、精液を無限に射出する舟木に" + CALLFUNC R + MSG 0xae69 ; "紗夜もつられて快楽トリップする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18607 + CALLFUNC VOICE + MSG 0xae6a ; "「ああああぁあはぁああっ♀ イクッ、またイクぅっ♀" + CALLFUNC R + MSG 0xae6b ; " 子宮に射精されて、イっちゃうっ♀♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae6c ; "(ワシの射精を受けて排卵。その後、直イキとは……。" + CALLFUNC R + MSG 0xae6d ; " 理想の肉体に仕上がったな……クックッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae6e ; "受精の喜びを与えられ、何十年以上に渡る想いを" + CALLFUNC R + MSG 0xae6f ; "膣内に思い知らされ、紗夜はあっけなく失神しそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18608 + CALLFUNC VOICE + MSG 0xae70 ; "「あ゛……ッ♀ あ゛ッ、あぁ゛……ッ♀" + CALLFUNC R + MSG 0xae71 ; " イクっ……イクの、止まらない……いぃいっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae72 ; "熱い精液が子宮を震わせると、紗夜の理性は" + CALLFUNC R + MSG 0xae73 ; "完全に快楽に呑み込まれ、消失してしまう。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/紗夜/24/3P射精後/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xae74 ; "  ずるぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae75 ; "舟木は長い射精を終え、全ての子種を子宮に残して" + CALLFUNC R + MSG 0xae76 ; "ペニスを引き抜いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18609 + CALLFUNC VOICE + MSG 0xae77 ; "「あ……っ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae78 ; "放心状態になり、すこし意識が退行している紗夜の" + CALLFUNC R + MSG 0xae79 ; "頭を撫で、背を、尻を撫で息をつく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae7a ; "「ふぅぅぅぅっ……。" + CALLFUNC R + MSG 0xae7b ; " こんなに射精しちまうとは……。" + CALLFUNC R + MSG 0xae7c ; " 奥様は、とんでもないお方だ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae7d ; "「まるで、精液が吸い取られる感覚でしたよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae7e ; "子作りが初めてではない舟木ですら魅了する名器に、" + CALLFUNC R + MSG 0xae7f ; "感銘を覚える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae80 ; "大野を見た舟木は、彼もまた自分と同じように" + CALLFUNC R + MSG 0xae81 ; "満足しきっていることを感じた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae82 ; "「さすがはワシが見込んだ女だ。" + CALLFUNC R + MSG 0xae83 ; " 神代の血は実に尊い」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae84 ; "「なあ、奥様ともう少し愉しみたいのだが" + CALLFUNC R + MSG 0xae85 ; " 構わないか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae86 ; "萎えかけたペニスをむにゅむにゅと尻たぶの間に沈める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae87 ; "すると、それは少しずつ硬化してまたすぐに" + CALLFUNC R + MSG 0xae88 ; "元の硬さ、長さを取り戻していく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae89 ; "「いいだろう。" + CALLFUNC R + MSG 0xae8a ; " 今回は、お前さんの手柄だ。" + CALLFUNC R + MSG 0xae8b ; " それくらいはくれてやる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae8c ; "呆れ笑いをする大野に一礼し、" + CALLFUNC R + MSG 0xae8d ; "舟木は力を込めて紗夜を抱き締める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18610 + CALLFUNC VOICE + MSG 0xae8e ; "「ひゃん……ん♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae8f ; "「さあ、奥様。今度は自分と二人きりですよ。" + CALLFUNC R + MSG 0xae90 ; " こんなんじゃ全く足りません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18611 + CALLFUNC VOICE + MSG 0xae91 ; "「そんな……、私は、もう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae92 ; "コポコポと膣口から精液を漏らしながら、" + CALLFUNC R + MSG 0xae93 ; "紗夜は身をすくめ、ふるふると震える。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae94 ; "「まあ、程々にな。" + CALLFUNC R + MSG 0xae95 ; " ワシは、屋敷の外で待っておるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae96 ; "パタン、と部屋の戸が閉まると同時に" + CALLFUNC R + MSG 0xae97 ; "舟木のペニスが、泡立つ膣内に突き刺さった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/08−H + +; 紗夜/舟木/09 +; RETURN: void +FUNC 5722 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xae98 ; "午前中、玄関前に立ったまま" + CALLFUNC R + MSG 0xae99 ; "舟木は昨晩の出来事をひたすら思い返していた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae9a ; "「………………」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xae9b ; "(大野に唆されたとはいえ、" + CALLFUNC R + MSG 0xae9c ; " 昨夜は、とんでもないことをしちまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae9d ; "仕事に取り掛かる気にもなれず、" + CALLFUNC R + MSG 0xae9e ; "腰に手を当てては溜め息をつき、頭を回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xae9f ; "そんな舟木を雪乃や護は怪訝な目で眺めるが、" + CALLFUNC R + MSG 0xaea0 ; "すぐに自分の仕事へと戻っていった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaea1 ; "(朝食のとき、奥様は普段通りだったが、" + CALLFUNC R + MSG 0xaea2 ; " 薬の効果はとっくに切れているはずだ)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaea3 ; "(こりゃ……やっぱ、クビかもな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaea4 ; "ならば最後に車の整備でもしておくか、と" + CALLFUNC R + MSG 0xaea5 ; "ガレージに向かおうとした舟木は" + CALLFUNC R + MSG 0xaea6 ; "玄関前に紗夜の姿を見つけた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaea7 ; "(あ、あれは奥様じゃないかっ!)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaea8 ; "(しかし、このまま声を掛けていいものか……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xaea9 ; "暫く悩んでいた舟木だったが、屋敷の中で隠れている訳にもいかず、" + CALLFUNC R + MSG 0xaeaa ; "思い切って紗夜に声を掛けることにした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeab ; "「お、おおおお、奥様……!" + CALLFUNC R + MSG 0xaeac ; " その……お、おはようございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaead ; "朝の日の中で出会うと、" + CALLFUNC R + MSG 0xaeae ; "やはり舟木は紗夜に気後れしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaeaf ; "腰を低くして一礼をすると、" + CALLFUNC R + MSG 0xaeb0 ; "紗夜の優しい声が聞こえてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18612 + CALLFUNC VOICE + MSG 0xaeb1 ; "「くすっ……おはよう。" + CALLFUNC R + MSG 0xaeb2 ; " どうしたの? 冴えない顔して……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeb3 ; "(うぬっ!?" + CALLFUNC R + MSG 0xaeb4 ; " ……なんだ、この普通な反応は?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaeb5 ; "紗夜の表情は、昨日までとまったく変わらず" + CALLFUNC R + MSG 0xaeb6 ; "にこにこと幸せそうであたたかい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaeb7 ; "あれだけのことをされておきながら、" + CALLFUNC R + MSG 0xaeb8 ; "まったく気にも留めていない様子の紗夜に" + CALLFUNC R + MSG 0xaeb9 ; "思わず舟木は問うてしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeba ; "「あ、あの……昨夜のことなのですが……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18613 + CALLFUNC VOICE + MSG 0xaebb ; "「昨夜……?" + CALLFUNC R + MSG 0xaebc ; " 何かあったの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaebd ; "小首をかしげる紗夜の、その目を見つめ" + CALLFUNC R + MSG 0xaebe ; "舟木はシパシパとまばたきを繰り返す。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaebf ; "「は?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaec0 ; "(な……なんだ、この反応は?" + CALLFUNC R + MSG 0xaec1 ; " どう判断すりゃいいんだ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaec2 ; "舟木が驚愕していると、" + CALLFUNC R + MSG 0xaec3 ; "紗夜は一歩近づき、手と手を合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaec4 ; "そして困ったようにはにかんでみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18614 + CALLFUNC VOICE + MSG 0xaec5 ; "「もしかして、私のお部屋に来てくれたことかしら?" + CALLFUNC R + MSG 0xaec6 ; " あんまり夜遅かったから、驚いちゃったけど……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18615 + CALLFUNC VOICE + MSG 0xaec7 ; "「くすくすっ……。" + CALLFUNC R + MSG 0xaec8 ; " 用があるときは、もう少し早く来てくださいね。" + CALLFUNC R + MSG 0xaec9 ; " でないと、寝ていることだってありますから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaeca ; "  ざあっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaecb ; "何も無かったような反応の紗夜と、それを聞く舟木との間に" + CALLFUNC R + MSG 0xaecc ; "戦慄に近い感情が走った。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaecd ; "(憶えて……ない?)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaece ; "(一体、何がどうなっちまってんだ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaecf ; "舟木の手に、身体に残る紗夜の感触。" + CALLFUNC R + MSG 0xaed0 ; "匂い。あたたかさ。柔らかさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaed1 ; "それは現実のものなのに、" + CALLFUNC R + MSG 0xaed2 ; "紗夜はそれを憶えていないと言っている。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaed3 ; "「そ、そうですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaed4 ; "どこか釈然としないものを感じながら、" + CALLFUNC R + MSG 0xaed5 ; "舟木はその場を急いで後にした。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaed6 ; "「はっはっはっ! それで、朝早くから" + CALLFUNC R + MSG 0xaed7 ; " ワシを呼び出したのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaed8 ; "広間に響く大野の笑いに、" + CALLFUNC R + MSG 0xaed9 ; "舟木は狸に化かされたような気分になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaeda ; "多少イライラと、大野に近づき" + CALLFUNC R + MSG 0xaedb ; "外には聞こえない音量で怒鳴る。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaedc ; "「く、薬の副作用だったら、大変だろうが!!" + CALLFUNC R + MSG 0xaedd ; " アレはヤバイ薬だったんだな!?" + CALLFUNC R + MSG 0xaede ; " そうだろう!?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaedf ; "「おいおい。ワシを信じろ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaee0 ; "舟木に用意させた紅茶を優雅に啜りながら、" + CALLFUNC R + MSG 0xaee1 ; "大野はとても得意げな笑みを浮かべる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaee2 ; "「大丈夫だ。それは逆に、" + CALLFUNC R + MSG 0xaee3 ; " 刷り込みが完全に成功した証拠でもある」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaee4 ; "「ど、どういうこった?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaee5 ; "ソファーに手をかけ、ギリギリまで" + CALLFUNC R + MSG 0xaee6 ; "大野に接近する舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaee7 ; "それを鬱陶しそうに手で払いながら、" + CALLFUNC R + MSG 0xaee8 ; "大野は眼鏡を光らせる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaee9 ; "「奥様は、お前さんと子作りすることが" + CALLFUNC R + MSG 0xaeea ; " 当たり前のことだと認識しているのだ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeeb ; "「何だとっ!?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeec ; "「夫婦の営みと同じ……自然なことだとな。" + CALLFUNC R + MSG 0xaeed ; " だから、それを不思議には思わない」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaeee ; "「そ、そりゃ本当なのか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaeef ; "夢物語のような大野の言葉を、" + CALLFUNC R + MSG 0xaef0 ; "どう受け止めていいか戸惑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaef1 ; "しかし舟木は先程の紗夜の様子を思い出し、" + CALLFUNC R + MSG 0xaef2 ; "「うーん」と難しい顔になる。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaef3 ; "「信じられんのなら、もう一度試すがいい。" + CALLFUNC R + MSG 0xaef4 ; " 奥様はお前のことを、すんなりと" + CALLFUNC R + MSG 0xaef5 ; " 受け入れてくださるはずだ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaef6 ; "「おおおおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaef7 ; "舟木の目の前が薔薇色に輝く。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaef8 ; "(これからは好きなときに、奥様と交尾が……" + CALLFUNC R + MSG 0xaef9 ; " セックスが愉しめるってことか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaefa ; "あからさまに興奮し、目を輝かせている" + CALLFUNC R + MSG 0xaefb ; "舟木を見て、大野もまた愉快な気持ちになる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaefc ; "(随分と遠回りしてしまったが、" + CALLFUNC R + MSG 0xaefd ; " 機は熟したようだな)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaefe ; "(そろそろ、ワシも愉しませてもらうと" + CALLFUNC R + MSG 0xaeff ; " しようか。神代家の女をな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf00 ; "男達の笑みの裏側で、" + CALLFUNC R + MSG 0xaf01 ; "紗夜はズブズブと闇に堕ちていきつつあった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/09 +EOF シナリオ\紗夜/舟木/08−09.jaf + +; 紗夜/舟木/10 +; RETURN: void +FUNC 5723 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xaf02 ; "舟木は、一人玄関に立ち尽くし、" + CALLFUNC R + MSG 0xaf03 ; "イチモツに集中する血液に困惑していた。" + CALLFUNC A + PUSH 5032 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaf04 ; "  ドクンッ……ドクンッ……" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf05 ; "(駄目だ……。" + CALLFUNC R + MSG 0xaf06 ; " 食事を作っているときも洗車しているときも、" + CALLFUNC R + MSG 0xaf07 ; " 奥様のことが頭から離れねぇ……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf08 ; "(吸い付くような白い肌……。" + CALLFUNC R + MSG 0xaf09 ; " 豊かで柔らかな乳房……。" + CALLFUNC R + MSG 0xaf0a ; " とろけるような性器……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf0b ; "(全てが芸術品で、俺なんかが" + CALLFUNC R + MSG 0xaf0c ; " 手を触れてはいけない存在の方だったからな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf0d ; "最近、まともな仕事が出来ていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf0e ; "護の注意散漫を叱る方だった自分が、" + CALLFUNC R + MSG 0xaf0f ; "集中力を欠いていることを恥じながら、" + CALLFUNC R + MSG 0xaf10 ; "舟木はぽりぽりとこめかみを掻いた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf11 ; "(憧れの奥様を抱いちまったんだ。" + CALLFUNC R + MSG 0xaf12 ; " 無理もねぇか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf13 ; "フゥ、と腰に手を当て、溜め息をついていると" + CALLFUNC R + MSG 0xaf14 ; "その場にフラフラと紗夜が現れる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18616 + CALLFUNC VOICE + MSG 0xaf15 ; "「………………」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf16 ; "(あれは……奥様?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf17 ; "不審に思い、紗夜の元へと駆け寄るが" + CALLFUNC R + MSG 0xaf18 ; "それでもまったく反応がない。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf19 ; "「奥様っ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18617 + CALLFUNC VOICE + MSG 0xaf1a ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf1b ; "キョロキョロと何かを探し、" + CALLFUNC R + MSG 0xaf1c ; "舟木の存在には微塵も気付かない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf1d ; "あきらかにおかしい様子に、" + CALLFUNC R + MSG 0xaf1e ; "舟木は紗夜の両肩を掴んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf1f ; "「奥様! どうかなさいましたか!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18618 + CALLFUNC VOICE + MSG 0xaf20 ; "「……舟木、……さん……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf21 ; "ぼんやりと中空を彷徨う瞳、" + CALLFUNC R + MSG 0xaf22 ; "そして上気した頬を向ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf23 ; "ふんわりと香る薔薇の香りすら、" + CALLFUNC R + MSG 0xaf24 ; "どこか妖しく淫らに漂う。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf25 ; "(こ、この感じは……!?)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18619 + CALLFUNC VOICE + MSG 0xaf26 ; "「護さんを……見掛けませんでしたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf27 ; "薄く唇を開いた紗夜に問われ、" + CALLFUNC R + MSG 0xaf28 ; "舟木は大きな疑問符を頭に浮かべた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf29 ; "「ま、護ですか?" + CALLFUNC R + MSG 0xaf2a ; " 自分は知りませんが……。" + CALLFUNC R + MSG 0xaf2b ; " 護が何か?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18620 + CALLFUNC VOICE + MSG 0xaf2c ; "「くすっ……。" + CALLFUNC R + MSG 0xaf2d ; " あの子とセックスしようと思って♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf2e ; "予想もしない言葉を、微笑みと共に告げた紗夜は、" + CALLFUNC R + MSG 0xaf2f ; "舟木に痛恨のダメージを与えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf30 ; "「ぐぅおおおっ!?" + CALLFUNC R + MSG 0xaf31 ; " そ、そりゃ、一体、ど、ど、どういう!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18621 + CALLFUNC VOICE + MSG 0xaf32 ; "「妊娠するには、子種が必要でしょう?" + CALLFUNC R + MSG 0xaf33 ; " だから、護さんに種を付けてもらおうと……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf34 ; "「よりによって、どうして護を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf35 ; "舟木の中で、護は最も無害で善良な男だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf36 ; "他の男ではなくあえて護のことを探す紗夜に、" + CALLFUNC R + MSG 0xaf37 ; "舟木の中で疑いが確信に変わった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf38 ; "(もしかして、大野の刷り込みで、" + CALLFUNC R + MSG 0xaf39 ; " 奥様がおかしくなられてしまったのか!?)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf3a ; "(そうじゃなきゃ、護に子作りを" + CALLFUNC R + MSG 0xaf3b ; " させようだなんて思われるはずがない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf3c ; "紗夜の細い肩を掴んだまま、" + CALLFUNC R + MSG 0xaf3d ; "舟木は途方にくれ、ハッとする。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf3e ; "「お、奥様! とにかく、こちらへ!" + CALLFUNC R + MSG 0xaf3f ; " ここではお話もできませんので!」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xaf40 ; "屋敷の裏手へと紗夜の手を引き、" + CALLFUNC R + MSG 0xaf41 ; "とりあえず場所を変える。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xaf42 ; "舟木は大きく手を開き、" + CALLFUNC R + MSG 0xaf43 ; "一言ずつ真剣に紗夜に伝える。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf44 ; "「よ、よろしいですか、奥様!" + CALLFUNC R + MSG 0xaf45 ; " もし、そのようなお気持ちになられたときは、" + CALLFUNC R + MSG 0xaf46 ; " 自分にお任せ下さい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18622 + CALLFUNC VOICE + MSG 0xaf47 ; "「……舟木さんに?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf48 ; "「はいっ! 奥様のお相手は自分がしますから、" + CALLFUNC R + MSG 0xaf49 ; " 絶対に他の男を誘ったりしてはいけません!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18623 + CALLFUNC VOICE + MSG 0xaf4a ; "「でも……、私は護さんにしてもらいたいの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf4b ; "目に見えてしゅんとする紗夜に、" + CALLFUNC R + MSG 0xaf4c ; "興奮すると共にがっくりくる舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf4d ; "それでも、それを否定されなかったことで" + CALLFUNC R + MSG 0xaf4e ; "かなり気分は高揚していた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf4f ; "「い、いけません!" + CALLFUNC R + MSG 0xaf50 ; " 奥様を愛しているのは、この舟木です!" + CALLFUNC R + MSG 0xaf51 ; " 護ではありません!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf52 ; "「奥様に種を付ける権利があるのは、自分だけなのです!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18624 + CALLFUNC VOICE + MSG 0xaf53 ; "「くすっ……それでも、護さんがいいの♀" + CALLFUNC R + MSG 0xaf54 ; " やっぱり、あの子を探してきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf55 ; "様子がおかしくなってからの紗夜の笑みは、" + CALLFUNC R + MSG 0xaf56 ; "どこか艶があり、舟木はゾクリとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf57 ; "舟木は護を探しに行こうとする紗夜を" + CALLFUNC R + MSG 0xaf58 ; "抱き締める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/催眠モード" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf59 ; "「お、奥様……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf5a ; "強い催眠状態にある紗夜の乳房を露わにし、" + CALLFUNC R + MSG 0xaf5b ; "指先でショーツをずり下げていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18625 + CALLFUNC VOICE + MSG 0xaf5c ; "「ぁ、ん、ンン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf5d ; "冷たい外気に膣口が触れ、身じろぐ紗夜を" + CALLFUNC R + MSG 0xaf5e ; "片腕で抱きながら、そっと腕を差し入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf5f ; "舟木が花弁に触れると、" + CALLFUNC R + MSG 0xaf60 ; "そこはくちゅりと潤っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf61 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaf62 ; "  くちゅっ……、ちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf63 ; "指腹に吸い付くような、湿った粘膜と" + CALLFUNC R + MSG 0xaf64 ; "どこか恍惚とした表情の紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf65 ; "尖り、愛液で輝く雌芯を親指で弄りながら" + CALLFUNC R + MSG 0xaf66 ; "舟木は息を荒げ、わざと卑猥な言葉を放つ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf67 ; "「奥様ともあろう方が、既に" + CALLFUNC R + MSG 0xaf68 ; " こんなにも濡らしてらっしゃるとは" + CALLFUNC R + MSG 0xaf69 ; " ……お恥ずかしい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf6a ; "自分の細い指ではなく、舟木の太く逞しい" + CALLFUNC R + MSG 0xaf6b ; "指に愛撫されると、紗夜の態度も軟化する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18626 + CALLFUNC VOICE + MSG 0xaf6c ; "「んッ……♀ いけません、舟木……さん。" + CALLFUNC R + MSG 0xaf6d ; " 私は、護さんに……ぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf6e ; "「ハァハァ……なんてイヤらしい人なんだ……。" + CALLFUNC R + MSG 0xaf6f ; " 憧れの奥様が、こんな方だったなんて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18627 + CALLFUNC VOICE + MSG 0xaf70 ; "「だって……あぁっ……♂" + CALLFUNC R + MSG 0xaf71 ; " ほ、欲しかったんですもの……。" + CALLFUNC R + MSG 0xaf72 ; " ガマンできなくて……だから……あぁン♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf73 ; "素直に喘ぎ、乱れる紗夜の身体から" + CALLFUNC R + MSG 0xaf74 ; "するすると力が抜けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf75 ; "それを支え、自分の方へと引き寄せながら" + CALLFUNC R + MSG 0xaf76 ; "舟木は紗夜の耳たぶを噛んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18628 + CALLFUNC VOICE + MSG 0xaf77 ; "「あン♀ い、いやぁンン……ッ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf78 ; "「そんなに精子が欲しいのでしたら、" + CALLFUNC R + MSG 0xaf79 ; " 護ではなく、自分のを差し上げますから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf7a ; "ハァッ……と、紗夜のうなじに舟木の息がかかり" + CALLFUNC R + MSG 0xaf7b ; "二人はもつれ合い、快楽を得る為に寄り添う。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x203b80 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 17 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x203b80 +0x203b80: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/03/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18629 + CALLFUNC VOICE + MSG 0xaf7c ; "「はぁっ……あぁっ♀ あッ……あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf7d ; "色気たっぷりにウエストをひねり、" + CALLFUNC R + MSG 0xaf7e ; "高く片足を上げて舟木を誘う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf7f ; "紗夜は子宮の奥から込みあがる、途切れることのない" + CALLFUNC R + MSG 0xaf80 ; "ジンジンとした疼きをどうにかしたくて、" + CALLFUNC R + MSG 0xaf81 ; "舟木の言いなり状態になっていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf82 ; "「さあ、奥様……。" + CALLFUNC R + MSG 0xaf83 ; " お好きなだけコイツから子種を搾り取ってください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf84 ; "下手をすれば、誰かに見られるかもしれない場所で" + CALLFUNC R + MSG 0xaf85 ; "こうして淫らなポーズになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf86 ; "下着も服も半脱ぎで、全裸でないことが" + CALLFUNC R + MSG 0xaf87 ; "逆に紗夜の羞恥を煽った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18630 + CALLFUNC VOICE + MSG 0xaf88 ; "「はぁ、はぁ……ダ、ダメなの、舟木さん……。" + CALLFUNC R + MSG 0xaf89 ; " 赤ちゃんはあの子と作りたいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf8a ; "舟木を押し戻そうとしても、紗夜の細腕では" + CALLFUNC R + MSG 0xaf8b ; "到底できるはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf8c ; "舟木は片腕で軽々と紗夜を抱き、そのまま淫らな行いに" + CALLFUNC R + MSG 0xaf8d ; "及ぼうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf8e ; "それは体躯が人より鍛え抜かれていることを示し、" + CALLFUNC R + MSG 0xaf8f ; "紗夜のペニスへの期待も増長していった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18631 + CALLFUNC VOICE + MSG 0xaf90 ; "「あ……っ、いや……。腕みたいに太い……。" + CALLFUNC R + MSG 0xaf91 ; " こんな屈強なおちんちん、見たことない……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaf92 ; "「もう、忘れてしまわれたのですか?" + CALLFUNC R + MSG 0xaf93 ; " 奥様は、一度、コイツを味わっておられるのですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf94 ; "尻穴をつんつんとつつき、次第に膣口へと" + CALLFUNC R + MSG 0xaf95 ; "下りて来る男根は目を見張る豪胆さだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf96 ; "紗夜は左右に首を振りながら、" + CALLFUNC R + MSG 0xaf97 ; "乳房の上で髪を揺らした。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18632 + CALLFUNC VOICE + MSG 0xaf98 ; "「んっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18633 + CALLFUNC VOICE + MSG 0xaf99 ; "(乳首の先に髪の毛が触れるだけで……、ぅぁ♀" + CALLFUNC R + MSG 0xaf9a ; " 舟木さんの胸板でおっぱいがつぶれるだけで、" + CALLFUNC R + MSG 0xaf9b ; " 興奮しちゃう……、アソコが疼いてしまう……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf9c ; "貞淑な人妻だった紗夜には、大野の洗脳は強力すぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaf9d ; "ほとんどノーガードで破られた理性の壁は、" + CALLFUNC R + MSG 0xaf9e ; "今はぐずぐずに溶けて、膣奥から愛液となって滴り落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaf9f ; "  ぽたっ……、ぽたっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafa0 ; "舟木の脚に、地面に落ちるぬめった雫と" + CALLFUNC R + MSG 0xafa1 ; "そこから漂う……発情した雌の獣の匂い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafa2 ; "それは発生元である紗夜にすら淫靡な気持ちを" + CALLFUNC R + MSG 0xafa3 ; "芽生えさせるほどにいやらしかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18634 + CALLFUNC VOICE + MSG 0xafa4 ; "(いや……、こんなに濡れて……、" + CALLFUNC R + MSG 0xafa5 ; " 何の言い訳も出来ない……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafa6 ; "「何てはしたない……、ふぅっ、フゥウッ……、" + CALLFUNC R + MSG 0xafa7 ; " 自分のペニスが欲しかったんですよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafa8 ; "するすると臀部から太腿を撫で上げ、" + CALLFUNC R + MSG 0xafa9 ; "前戯の必要すらない、ぐちゃぐちゃの花弁に" + CALLFUNC R + MSG 0xafaa ; "亀頭をスライドさせていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xafab ; "  ぬちゃっ……ぷちゅっ、ぬちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafac ; "敏感な粘膜と粘膜が触れ合い、水音が身体の奥に響く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18635 + CALLFUNC VOICE + MSG 0xafad ; "「あぁっ……はぁぁぁン、あっ、そんなにされたら……" + CALLFUNC R + MSG 0xafae ; " 私……あっ、ガマンできなくなるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafaf ; "淫らな女ではないと、脳のどこかで否定をしても、" + CALLFUNC R + MSG 0xafb0 ; "それを証明してくれる理性はどこにも無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafb1 ; "くりゅくりゅと亀頭の先端で膣の入り口を" + CALLFUNC R + MSG 0xafb2 ; "撫でられると、紗夜は肩をすくめて身震いをした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafb3 ; "「ちゃんと言ってくださらないと、コイツを" + CALLFUNC R + MSG 0xafb4 ; " 奥様に差し上げるわけにはまいりません。" + CALLFUNC R + MSG 0xafb5 ; " どうなんですか? コレですか? 求めているものは?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xafb6 ; "  くちゅっ、くちゅッ、ちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafb7 ; "肉槍の先が膣口にわずかにめりこみ、" + CALLFUNC R + MSG 0xafb8 ; "すぐに引き上げられ、また少しだけ侵入してくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18636 + CALLFUNC VOICE + MSG 0xafb9 ; "「はぁ、はぁ、私は……護さんが……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafba ; "「もう一度、自分を受け入れて下さい!" + CALLFUNC R + MSG 0xafbb ; " 貴女のことを、愛させて下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafbc ; "紗夜が抗うことができているのは、理性ではなく、" + CALLFUNC R + MSG 0xafbd ; "舟木よりも護と交わりたいという気持ちに過ぎない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafbe ; "完全に理性を失ってしまった今、" + CALLFUNC R + MSG 0xafbf ; "強く言い寄られてしまえば、断る理由など何もない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18637 + CALLFUNC VOICE + MSG 0xafc0 ; "「んんっ……、ぁ……わかり、ました……。" + CALLFUNC R + MSG 0xafc1 ; " はぁ、はぁ、でも、少しだけ……ですよ?" + CALLFUNC R + MSG 0xafc2 ; " 私は、護さんと繋がりたいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafc3 ; "焦らしに焦らされた舟木は、紗夜の許可を得て発情する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafc4 ; "「っ!! はぁっ、はぁっ、奥様ァ……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafc5 ; "膣口を亀頭でまさぐり、穴の位置を確認すると" + CALLFUNC R + MSG 0xafc6 ; "そこをヌプヌプと前後する舟木。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafc7 ; "(護のことなんざ、忘れさせてあげますぜッ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafc8 ; "舟木のカサついた唇が、ルージュの上を這い、" + CALLFUNC R + MSG 0xafc9 ; "紗夜の言葉という言葉を奪った。" + CALLFUNC A + S_PUSH "カットイン/紗夜/03/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18638 + CALLFUNC VOICE + MSG 0xafca ; "「んっ……ちゅ……ん、ちゅくっ。" + CALLFUNC R + MSG 0xafcb ; " はぁ、はぁ、……いやっ……キスは……んっ、くちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafcc ; "子ども同士のキスではなく、濃厚な大人の口付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafcd ; "触れるだけだった唇はやがて、舟木の分厚い舌に" + CALLFUNC R + MSG 0xafce ; "舐めしゃぶられ、酸素を求めて半開きになる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafcf ; "「ふぅむっ、んっ、んむっ、ちゅっ、じゅるぅ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18639 + CALLFUNC VOICE + MSG 0xafd0 ; "「やっ……ちゅっ、ちゅッ……ぷちゅっ、" + CALLFUNC R + MSG 0xafd1 ; " ちゅッ……。 ん、んちゅ、はぁん、ちゅ、くちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafd2 ; "顎を上げ、顔を反らそうとしていた紗夜は" + CALLFUNC R + MSG 0xafd3 ; "自分の膣口にぬるりと侵入した亀頭に気付く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18640 + CALLFUNC VOICE + MSG 0xafd4 ; "「……あっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafd5 ; "取っ掛かりを掴むと、舟木は勢い良く" + CALLFUNC R + MSG 0xafd6 ; "肉棒の全てを膣孔に撃ち込む。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xafd7 ; "  ずぶぶぶぶぶぶッ……ぐちゅっ、ぐちゅうううぅっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18641 + CALLFUNC VOICE + MSG 0xafd8 ; "「あはぁ……、あっ、す、すごいっ♂" + CALLFUNC R + MSG 0xafd9 ; " 硬くて太いのが、入ってくるぅ♂ あぁんっ、これいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafda ; "十分に潤っている膣襞は、舟木の剛直を" + CALLFUNC R + MSG 0xafdb ; "抵抗無く呑み込んでしまい、摩擦すら与えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafdc ; "ヌルヌルと動くカリ首に容易く膣襞がうねり、" + CALLFUNC R + MSG 0xafdd ; "ずっぷりと肉棒全体を咥え込んでいった。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18642 + CALLFUNC VOICE + MSG 0xafde ; "「あぁぁン! あっ、あぁっ、あっ、あン、はぁ!" + CALLFUNC R + MSG 0xafdf ; " はぁ、はぁ、い、いやぁ! あぁっ……い、いや……。" + CALLFUNC R + MSG 0xafe0 ; " 舟木さん、すごい……♂ あぁっ、私……あぁン♂♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafe1 ; "「やはり、奥様の膣内は最高だッ!" + CALLFUNC R + MSG 0xafe2 ; " 女房など、比較にならん! 俺のチンポに吸い付くようだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18643 + CALLFUNC VOICE + MSG 0xafe3 ; "「いけないわ、そんなことを仰っては……。" + CALLFUNC R + MSG 0xafe4 ; " あっ、はぁぁぁン! あっ、ん、ああっ、ダ、ダメぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xafe5 ; "  ぐいっ……! ぐいっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafe6 ; "滑る手のひらで、舟木を押し戻そうとすればするほど" + CALLFUNC R + MSG 0xafe7 ; "男根は紗夜を貫き上げた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xafe8 ; "「好きです、奥様! 愛しています!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18644 + CALLFUNC VOICE + MSG 0xafe9 ; "「あっ、ふ、舟木さん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafea ; "紗夜は自分から舌を伸ばし、舟木の想いに応える。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "カットイン/紗夜/03/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18645 + CALLFUNC VOICE + MSG 0xafeb ; "「ぴちゃぴちゃ、れろっ、れろっ、んっ、ちゅっ♀" + CALLFUNC R + MSG 0xafec ; " あっ、ん……もっとして……♀ もっとぉ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xafed ; "舟木の腰の動きに合わせるように、紗夜も腰を使う。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/紗夜/03/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18646 + CALLFUNC VOICE + MSG 0xafee ; "「ダメ……♂ すごく、気持ちいいのっ♂" + CALLFUNC R + MSG 0xafef ; " あっ……これいいっ♂ はぁあぁぁぁん、あはぁ♂」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xaff0 ; "  じゅっぷぅううっ……じゅぷぅうっ!!" + CALLFUNC R + MSG 0xaff1 ; "  ぐっちゅッ、ぢゅぷぅううっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaff2 ; "腹の中をひっくり返すような強引な出し入れに、" + CALLFUNC R + MSG 0xaff3 ; "息が止まるほどの快感が膣粘膜につたい、" + CALLFUNC R + MSG 0xaff4 ; "紗夜の抵抗の気力を奪っていく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xaff5 ; "「こ……んなに濡れてッ……、お、ぉ、うぉおっ!" + CALLFUNC R + MSG 0xaff6 ; " どれだけチンポを欲しておられたんですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xaff7 ; "  ぬ゛ッ……、ぬぶッ、ぬ゛ッ、ぬ゛ッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xaff8 ; "シロップまみれになった男根が花弁を出入りする度、" + CALLFUNC R + MSG 0xaff9 ; "紗夜は太い杭で身体の芯を貫かれる気持ちだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18647 + CALLFUNC VOICE + MSG 0xaffa ; "「舟木……さ……あっ、あぁっ!" + CALLFUNC R + MSG 0xaffb ; " んっ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0xaffc ; " な、何なの、これっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18648 + CALLFUNC VOICE + MSG 0xaffd ; "「はぁ、はぁ、私……これ、知ってる♀" + CALLFUNC R + MSG 0xaffe ; " どうしてぇ!? はぁっ、あっ、これすごいっ♀" + CALLFUNC R + MSG 0xafff ; " 私……これ、知ってるぅうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb000 ; "舟木が腰を振る度に生まれてくる快感が、" + CALLFUNC R + MSG 0xb001 ; "紗夜を甘美な悦びへと誘う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18649 + CALLFUNC VOICE + MSG 0xb002 ; "「あぁあああぁっ……♀♀" + CALLFUNC R + MSG 0xb003 ; " はぁう、あっ、ああん、あっ、い……いいっ♀" + CALLFUNC R + MSG 0xb004 ; " はぁ、はぁ、こんなに逞しいの初めてっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb005 ; "すっかり蕩けた膣内の奥では、" + CALLFUNC R + MSG 0xb006 ; "子宮もジクジクと疼きはじめている。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb007 ; "「いいえ、奥様……!" + CALLFUNC R + MSG 0xb008 ; " これが初めてでは、ありませんよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18650 + CALLFUNC VOICE + MSG 0xb009 ; "「そんな……! あっ、舟木さんと私は……、" + CALLFUNC R + MSG 0xb00a ; " あっ、ああっ、はぁん♀ あっ、どうし、て……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb00b ; "全身を覆いつくす快感に震えながら、" + CALLFUNC R + MSG 0xb00c ; "紗夜が腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb00d ; "  ぬちゃあああぁっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb00e ; "歪む膣口を穿つように、舟木の腰が跳ね上がり、" + CALLFUNC R + MSG 0xb00f ; "無理やり膣内が肉棒で埋まる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18651 + CALLFUNC VOICE + MSG 0xb010 ; "「あああああああぁっ、し、知らないはずなのにっ、" + CALLFUNC R + MSG 0xb011 ; " このおちんちん、知ってる、知ってるぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb012 ; "記憶をなくしている紗夜にとって、" + CALLFUNC R + MSG 0xb013 ; "この男根は初めての男根だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb014 ; "しかし、肉体はそうはいかない。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb015 ; "「そうでしょう、そうでしょう!" + CALLFUNC R + MSG 0xb016 ; " ようやく思い出されたようですね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb017 ; "ぐちゅぐちゅと内側を擦り立てるペニスに順応し、" + CALLFUNC R + MSG 0xb018 ; "むしろ絡み付こうと蠢いてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18652 + CALLFUNC VOICE + MSG 0xb019 ; "「えっ……? あっ、私が……これを?" + CALLFUNC R + MSG 0xb01a ; " そんな……はぁっ……あっ、いつ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb01b ; "ためらい。戸惑い。困惑。逡巡。" + CALLFUNC R + MSG 0xb01c ; "全てをぶち壊すために、抜き差しされる怒張。" + CALLFUNC A + MSG 0xb01d ; "それはハンマーのように感じる場所に突き立てられ、" + CALLFUNC R + MSG 0xb01e ; "紗夜の上半身を躍らせる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb01f ; "「俺の愛を感じて下さい……。" + CALLFUNC R + MSG 0xb020 ; " うぅ……もっと奥様の深いところで……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18653 + CALLFUNC VOICE + MSG 0xb021 ; "「あっ、ん、はぁ……♀ ああっ……もうダメ……。" + CALLFUNC R + MSG 0xb022 ; " んッ……これ以上されたら、私……わたしぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb023 ; "  たゆんっ、たゆんたゆんんッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb024 ; "ブルブルと乳首が上下し、それに遅れて乳房が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb025 ; "舟木の服の繊維にかすめ、乳頭から鋭い快感を" + CALLFUNC R + MSG 0xb026 ; "迸らせた紗夜は、いつしか舟木にしがみついていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18654 + CALLFUNC VOICE + MSG 0xb027 ; "「やっ……あぁ、はぁっ、はぁっ!" + CALLFUNC R + MSG 0xb028 ; " 堕ちちゃうっ……、もう、戻れなくなっちゃうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb029 ; "こなれた人妻の膣肉でしか、味わう事の出来ない柔らかさを、" + CALLFUNC R + MSG 0xb02a ; "舟木はひたすら貪り続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb02b ; "尖った肉先でズポズポと、紗夜の膣道を往復する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb02c ; "「ハァ、ハァ、お分かり頂けましたか!?" + CALLFUNC R + MSG 0xb02d ; " 自分は、こんなにも奥様を愛しているのですよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18655 + CALLFUNC VOICE + MSG 0xb02e ; "「あッ、は……っ、気持ちいいぃっ……、あぁあっ!!" + CALLFUNC R + MSG 0xb02f ; " はぁう、あっ、ん、す、すごいっ♂ あん、すごぉい♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb030 ; "分泌される先走りを亀頭で塗りこむことで、" + CALLFUNC R + MSG 0xb031 ; "舟木は紗夜に自分を刻みつけようとしていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18656 + CALLFUNC VOICE + MSG 0xb032 ; "「あぁっ、おっきいわっ♀ すごくおっきぃの♀" + CALLFUNC R + MSG 0xb033 ; " 奥までちゃんと届いてるっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb034 ; "不安定な体勢だからこそ、体重のかかり方がかわる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb035 ; "全身で一本のペニスを味わい尽くし、包み込み、" + CALLFUNC R + MSG 0xb036 ; "それを引き抜くことも出来ない紗夜は" + CALLFUNC R + MSG 0xb037 ; "やがて肉悦を受け入れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18657 + CALLFUNC VOICE + MSG 0xb038 ; "「グチュグチュって音がしてる……、あっ、はしたないわっ。" + CALLFUNC R + MSG 0xb039 ; " 愛液いっぱいこぼしちゃってるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb03a ; "根元からカリ首までを引きずり出し、" + CALLFUNC R + MSG 0xb03b ; "次の瞬間にはその逞しいイチモツで紗夜の最奥を抉る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18658 + CALLFUNC VOICE + MSG 0xb03c ; "「はぁ、はぁ、舟木さん、これ以上は……。" + CALLFUNC R + MSG 0xb03d ; " あ……少しだけって、約束したでしょう!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb03e ; "「まだ、奥様に自分の愛を全部伝えておりません!" + CALLFUNC R + MSG 0xb03f ; " それに、奥様への種付けは、この舟木が" + CALLFUNC R + MSG 0xb040 ; " 引き受けたのですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb041 ; "尻肉の形を崩し、尻穴までもを淫らに晒して" + CALLFUNC R + MSG 0xb042 ; "膣口いっぱいにペニスを頬張る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb043 ; "貪欲な女性器は、肉棒を掴んで離さず、" + CALLFUNC R + MSG 0xb044 ; "舟木をもってしてもピストン運動がやりにくい。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18659 + CALLFUNC VOICE + MSG 0xb045 ; "「あぁっ、でも、これから……護さんと……!" + CALLFUNC R + MSG 0xb046 ; " 舟木さんに種付けされたら……、ぁっ、護さんが……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb047 ; "身体をすくませ、叫ぶ紗夜に舟木は眉をひそめた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb048 ; "(先程から、護のことばかり……。" + CALLFUNC R + MSG 0xb049 ; " 奥様、気持ちが良過ぎて混乱しているのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb04a ; "玄関で、そしてここで。" + CALLFUNC R + MSG 0xb04b ; "紗夜は護を呼び、求める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb04c ; "護、という単語を口にする度に粘膜が締まり、" + CALLFUNC R + MSG 0xb04d ; "舟木のモノが悲鳴をあげた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb04e ; "  じゅっぷ、ぢゅぼっ……ぢゅぼっ、ばっちゅッ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/03/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18660 + CALLFUNC VOICE + MSG 0xb04f ; "「これ、気持ちいいけど違うのっ!" + CALLFUNC R + MSG 0xb050 ; " 私が欲しい子種じゃないわ!" + CALLFUNC R + MSG 0xb051 ; " 子宮が違うって言ってるの……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb052 ; "熱烈に愛し合う膣粘膜と男根とは別に、" + CALLFUNC R + MSG 0xb053 ; "紗夜の心は舟木に無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb054 ; "せっかく下りてきた子宮がキュンと上がるのを" + CALLFUNC R + MSG 0xb055 ; "感じながら、紗夜は身体を硬くし、舟木を拒否する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18661 + CALLFUNC VOICE + MSG 0xb056 ; "「い、いやなのっ……抜いて、抜いてぇっ!!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb057 ; "「そ、そんなことはありませんよ、奥様!" + CALLFUNC R + MSG 0xb058 ; " 奥様の卵子は、この舟木が一番乗りだと" + CALLFUNC R + MSG 0xb059 ; " 宣言したではありませんか!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb05a ; "  ぐっぷ、ぶちゅっ!! グチュッ! グチュッ!!" + CALLFUNC R + MSG 0xb05b ; "  ぐちゅ、ぐっちゅ、にちゅっ、ぶッちゅッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb05c ; "ピストンの速度を高め、紗夜がここから逃げられないように" + CALLFUNC R + MSG 0xb05d ; "肉棒でしっかりと捕まえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb05e ; "すると、抵抗する膣壁が引きずり出され、" + CALLFUNC R + MSG 0xb05f ; "それを押し込み、こねる作業が続いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18662 + CALLFUNC VOICE + MSG 0xb060 ; "「いやいやぁ! 舟木さんの赤ちゃんはイヤぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb061 ; "ギュッと膣奥を絞めて、子宮への道を閉ざす紗夜の" + CALLFUNC R + MSG 0xb062 ; "心のドアをぶち破るように、亀頭は容赦なく突きを繰り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb063 ; "  ぐちゅっ……ぢゅぷっ、ぢゅぷ、ぶちゅっ……!!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb064 ; "(ぐっ……、い、嫌がる奥様も、これはこれで……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb065 ; "聞き分けのない子どものように、頭を振って" + CALLFUNC R + MSG 0xb066 ; "舟木を困らせる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb067 ; "そんな紗夜を叱るように、ペニスで膣内を蹂躙すると" + CALLFUNC R + MSG 0xb068 ; "すぐに否定は甘い喘ぎに変化した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18663 + CALLFUNC VOICE + MSG 0xb069 ; "「あ゛ーっ♀ 気持ちいいのイヤっ……やぁあっ!" + CALLFUNC R + MSG 0xb06a ; " あっ、はぁぁぁンッ♀ 舟木さんのっ、気持ちよすぎて、" + CALLFUNC R + MSG 0xb06b ; " 私ッ……き、嫌いなのっ♀♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb06c ; "「くぅ……!!" + CALLFUNC R + MSG 0xb06d ; " お、奥様!! そう仰らずに、自分の子を孕んで下さい!" + CALLFUNC R + MSG 0xb06e ; " 間違いなく、男の子が産まれますから!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb06f ; "こうなったら、最後の手を使うしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb070 ; "にっちもさっちもいかない状況で、" + CALLFUNC R + MSG 0xb071 ; "舟木は紗夜の願望につけこむことにした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb072 ; "「男の赤ちゃんが欲しいんでしょうっ!?" + CALLFUNC R + MSG 0xb073 ; " 男のっ……! 違いますかっ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18664 + CALLFUNC VOICE + MSG 0xb074 ; "「えっ……あッ? お、男の、赤ちゃ……ん?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb075 ; "  ビクッ、ビクビクゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb076 ; "紗夜の反応が見違えると、舟木はどこかで違和感を" + CALLFUNC R + MSG 0xb077 ; "感じながらも紗夜に禁断のフレーズを囁く。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb078 ; "「はぁ、はぁ……そうです。" + CALLFUNC R + MSG 0xb079 ; " 奥様が一番望んでらっしゃる、男の子ですよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18665 + CALLFUNC VOICE + MSG 0xb07a ; "「私が……一番望む……赤ちゃん……、あぁ♀" + CALLFUNC R + MSG 0xb07b ; " 赤ちゃんっ……赤ちゃん……んんんんッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb07c ; "  ずる……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb07d ; "紗夜の片腕が落ち、全ての抵抗が失われた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb07e ; "一度目を開けた紗夜は、瞳孔のぼやけたその瞳を" + CALLFUNC R + MSG 0xb07f ; "すぐに閉じると、膣肉をゆっくりとほぐしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb080 ; "緊張していた膣奥が開き、子宮の端がペニスにくっつく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb081 ; "(よしよしっ! あのときと同じだ!" + CALLFUNC R + MSG 0xb082 ; " やるなら、今しかない!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb083 ; "絶好のタイミングを得た舟木は、" + CALLFUNC R + MSG 0xb084 ; "ここぞとばかりに紗夜の脚を持ち上げた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb085 ; "「さあ、足を開いて、腰を自分に寄せて下さい。" + CALLFUNC R + MSG 0xb086 ; " 子宮口を晒すのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18666 + CALLFUNC VOICE + MSG 0xb087 ; "「あっ……あぁっ♀ でも……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb088 ; "「自分の指示に従って下さい!" + CALLFUNC R + MSG 0xb089 ; " そうすれば、奥様のお望みが叶うのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18667 + CALLFUNC VOICE + MSG 0xb08a ; "「私の……望み……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb08b ; "舟木の言うとおりに腰を寄せると、その子宮に" + CALLFUNC R + MSG 0xb08c ; "思い切り鈴口をぶち上げられる。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb08d ; "  ずちゅんッ!! どちゅっ!! ぐっちゅううっ!" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18668 + CALLFUNC VOICE + MSG 0xb08e ; "「は……ッ♀ あっ、あ゛ッ、ぁああぁっ!?" + CALLFUNC R + MSG 0xb08f ; " こ、これすごいっ♂ これ、すごくいいのっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18669 + CALLFUNC VOICE + MSG 0xb090 ; "「赤ちゃんのお部屋におちんちんが刺さって、" + CALLFUNC R + MSG 0xb091 ; " 抉じ開けられてる……はぅううっ♀♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb092 ; "まろやかな襞面への刺激にも弱い紗夜だが、" + CALLFUNC R + MSG 0xb093 ; "やはり子宮口を責められるのが一番効くらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb094 ; "じれったそうに腰を揺すり、紗夜は甘い疼きに" + CALLFUNC R + MSG 0xb095 ; "たまらないといった顔をした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb096 ; "「ハァハァ……い、いいですよ、奥様……。" + CALLFUNC R + MSG 0xb097 ; " 自分も奥様の大切な部分を感じます……ッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18670 + CALLFUNC VOICE + MSG 0xb098 ; "「舟木さん……っ、舟木さん、いいわっ……♂" + CALLFUNC R + MSG 0xb099 ; " 受精しそうっ……。このまま卵子、出ちゃいそうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb09a ; "逞しい剛直に繊細な襞を撫でられて、" + CALLFUNC R + MSG 0xb09b ; "歓喜する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb09c ; "突かれる度に、こんこんと湧き出す" + CALLFUNC R + MSG 0xb09d ; "女の悦びが、脳を麻痺させ二人をおかしくしてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18671 + CALLFUNC VOICE + MSG 0xb09e ; "「あッ、あぁン、ああっ、はぁン♀" + CALLFUNC R + MSG 0xb09f ; " 男の子の精子が……あっ、ほ、欲しいのっ♀" + CALLFUNC R + MSG 0xb0a0 ; " 元気な男の子の赤ちゃんがっ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0a1 ; "「ハッ、ハッ……好きです、奥様っ……!" + CALLFUNC R + MSG 0xb0a2 ; " あなたを愛しておりますっ!" + CALLFUNC R + MSG 0xb0a3 ; " ですから、その役目は、自分が……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0a4 ; "膣奥の入り口が解され、子宮は舟木の精子を" + CALLFUNC R + MSG 0xb0a5 ; "受け入れる準備を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0a6 ; "先走り汁を何度も呑まされ、舟木を種付けの相手だと" + CALLFUNC R + MSG 0xb0a7 ; "思い込んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0a8 ; "子宮に蓄積された快感が飽和状態に陥ると、" + CALLFUNC R + MSG 0xb0a9 ; "紗夜もオルガスムスが近いことを知る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18672 + CALLFUNC VOICE + MSG 0xb0aa ; "「ふ、舟木さん、私……もう、消えちゃうっ……!" + CALLFUNC R + MSG 0xb0ab ; " だ、だめぇ……ああっ、あはあぁぁぁう♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0ac ; "絶頂の予感を告げる紗夜の唇を奪い、" + CALLFUNC R + MSG 0xb0ad ; "舌先を乱暴に突きこんでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/紗夜/03/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18673 + CALLFUNC VOICE + MSG 0xb0ae ; "「あ……む、ちゅッ……! れるっ、れる、れるぅっ!?" + CALLFUNC R + MSG 0xb0af ; " んぷっ……、ちゅっ……! くちゅっ、ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0b0 ; "互いを繁殖の相手と認めたキスは、紗夜の口内で" + CALLFUNC R + MSG 0xb0b1 ; "ねちっこく……執拗に行われた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18674 + CALLFUNC VOICE + MSG 0xb0b2 ; "「舟木、さ……ん、チュッ……ちゅっ、くちゅっ……、" + CALLFUNC R + MSG 0xb0b3 ; " ダメ、キスは……んっ、ちゅっ、身体が勘違いしちゃうっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0b4 ; "恋人同士しかしない口付けは、" + CALLFUNC R + MSG 0xb0b5 ; "紗夜の肉体に劇的な刺激を撒いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18675 + CALLFUNC VOICE + MSG 0xb0b6 ; "「ひらいて……く、ん、ちゅっ……ちゅぅっ♀" + CALLFUNC R + MSG 0xb0b7 ; " 子宮口、くっついて……あっ♀ 開くぅっ♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb0b8 ; "  ドクン、ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0b9 ; "下腹部が揺れるほどのときめきが、むず痒く卵管を過ぎる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0ba ; "その瞬間、紗夜は大事な卵子が排出され、" + CALLFUNC R + MSG 0xb0bb ; "舟木の精子を受け入れるため、卵管へと向かった。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18676 + CALLFUNC VOICE + MSG 0xb0bc ; "(今、卵巣がビクンって……!" + CALLFUNC R + MSG 0xb0bd ; " 私……排卵したの? 舟木さんの子を産むために" + CALLFUNC R + MSG 0xb0be ; " 卵子を作ったの……?)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0bf ; "「奥様……っ、奥様、お口の中も甘いんですね……ッ!" + CALLFUNC R + MSG 0xb0c0 ; " くちっ、くちゅっ、ぢゅぷっ……れるぅっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18677 + CALLFUNC VOICE + MSG 0xb0c1 ; "「あッん、いやっ……い、いやっ、ちゅっ……!" + CALLFUNC R + MSG 0xb0c2 ; " にゅるっ……にゅるにゅるにゅるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0c3 ; "逃げる舌の先に絡まりつき、複雑にクチュクチュと" + CALLFUNC R + MSG 0xb0c4 ; "口内粘膜を吸いたてる舟木の口元。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0c5 ; "唇のサイズがあっていないのに、何度も何度も" + CALLFUNC R + MSG 0xb0c6 ; "口付けられるせいで紗夜はまともに息も出来ない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18678 + CALLFUNC VOICE + MSG 0xb0c7 ; "「あ……、あっ、あぁ、ダメ、イク……!" + CALLFUNC R + MSG 0xb0c8 ; " イきそう……あ、あっ、ちゅっ、にちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0c9 ; "重なる舌と舌からピリピリと電流が走り、" + CALLFUNC R + MSG 0xb0ca ; "二人のこめかみに伝播していく。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0cb ; "「自分もそろそろですよ、奥様!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18679 + CALLFUNC VOICE + MSG 0xb0cc ; "「は、早くしてっ! これ以上、続けてたら、" + CALLFUNC R + MSG 0xb0cd ; " 私……おかしくなっちゃうわっ!" + CALLFUNC R + MSG 0xb0ce ; " はぁはぁ、お願いだから、早くっ!!」" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xb0cf ; "ようやく唇同士が離れると、紗夜はハァハァと" + CALLFUNC R + MSG 0xb0d0 ; "口を開き、快感に乳房を震わせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0d1 ; "「奥様ー!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18680 + CALLFUNC VOICE + MSG 0xb0d2 ; "「ッッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0d3 ; "突然聞こえた護の声に息を飲む2人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0d4 ; "挿入の速度を落とすと、" + CALLFUNC R + MSG 0xb0d5 ; "それが紗夜には拷問のように辛く感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb0d6 ; "  くっちゅ……ちゅっぽぉッ……ちゅぽぉっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0d7 ; "外に出ない水音が、全て紗夜の内側で鳴り響く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18681 + CALLFUNC VOICE + MSG 0xb0d8 ; "「んんんぅぅぅ……はぁぁぁっ……!" + CALLFUNC R + MSG 0xb0d9 ; " はぁ、あぁ、ダ、ダメ……護さん、ここに来ちゃ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18682 + CALLFUNC VOICE + MSG 0xb0da ; "「舟木さん、早くっ!!" + CALLFUNC R + MSG 0xb0db ; " 護さんが来ちゃうわっ……!! あぁっ……あっ、はぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0dc ; "ゾワゾワと、限界を訴える腰と蜜壷とを" + CALLFUNC R + MSG 0xb0dd ; "いつまでも抱えて、生きてはいけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0de ; "紗夜はねだるように腰を回転させ、" + CALLFUNC R + MSG 0xb0df ; "舟木から精液を扱き出すことにした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18683 + CALLFUNC VOICE + MSG 0xb0e0 ; "「はぁ、はぁ、護、ごめんなさい……!" + CALLFUNC R + MSG 0xb0e1 ; " ママ、他の男と子作りしてるのっ!!" + CALLFUNC R + MSG 0xb0e2 ; " 無理やり、種付けされちゃうぅうっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18684 + CALLFUNC VOICE + MSG 0xb0e3 ; "「こんなところを見られたら、弁解なんてできないわ!" + CALLFUNC R + MSG 0xb0e4 ; " あの子に嫌われたら、私……もう、生きていけないっ!!" + CALLFUNC R + MSG 0xb0e5 ; " あ゛っ……! あッ、あっ、あぁあああぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0e6 ; "娼婦のようにポールダンスを踊る紗夜の" + CALLFUNC R + MSG 0xb0e7 ; "尻を鷲掴みし、舟木は抽送を激しくした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0e8 ; "そして、紗夜の唾液の残る唇で宣言する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0e9 ; "「護なんざいなくても、自分が奥様を" + CALLFUNC R + MSG 0xb0ea ; " ママにしてあげますから、" + CALLFUNC R + MSG 0xb0eb ; " しっかりと子種を受け取って下さい!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18685 + CALLFUNC VOICE + MSG 0xb0ec ; "「い、いやぁぁぁぁっ!!" + CALLFUNC R + MSG 0xb0ed ; " 舟木さんの遺伝子が、私の卵子に刻まれちゃうっ!!" + CALLFUNC R + MSG 0xb0ee ; " 1つになっちゃうっ!!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0ef ; "「お、奥様ぁぁぁぁ!" + CALLFUNC R + MSG 0xb0f0 ; " 自分の精子、突貫させていただきます!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0f1 ; "二人のボルテージは極限を突破し、" + CALLFUNC R + MSG 0xb0f2 ; "ついに射精の時間がやってきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18686 + CALLFUNC VOICE + MSG 0xb0f3 ; "「あ……あッ、イクっ、イっちゃうぅうっ!" + CALLFUNC R + MSG 0xb0f4 ; " 舟木さんのおちんちんでイっちゃうぅううっ!!" + CALLFUNC R + MSG 0xb0f5 ; " あはあぁーーーーっ、護ぅうっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/03/09" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xb0f6 ; "  ドプドプドプッ……! ドポポポポッ!" + CALLFUNC R + MSG 0xb0f7 ; "  ドポポポポポッ……!!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb0f8 ; "「んぐぉうぅぅぅっ! おぅ、おおぅうぅぅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0f9 ; "舟木が子宮口に亀頭を埋め、大量に精液を注ぎ込む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18687 + CALLFUNC VOICE + MSG 0xb0fa ; "「あ゛ッ……!? あっ、な、何!? なにっ!?" + CALLFUNC R + MSG 0xb0fb ; " これ……あっ、おしっこみたいにたくさんっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb0fc ; "ペニスの律動が膣粘膜に伝うと、それに呼応するように" + CALLFUNC R + MSG 0xb0fd ; "膣襞が収縮し、更なる射精を促していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18688 + CALLFUNC VOICE + MSG 0xb0fe ; "「だ……め、それ以上出しちゃ……!" + CALLFUNC R + MSG 0xb0ff ; " 絶対、妊娠しちゃう……赤ちゃん出来ちゃうぅうっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb100 ; "「作ってるんです! 二人の愛の結晶を!" + CALLFUNC R + MSG 0xb101 ; " さあさあ、飲み干してくださいっ! " + CALLFUNC R + MSG 0xb102 ; " 搾りたての生精子ですよっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18689 + CALLFUNC VOICE + MSG 0xb103 ; "「いや、いや、いやぁあぁぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb104 ; "心地良い射精の快感に酔いしれる舟木とは別に、" + CALLFUNC R + MSG 0xb105 ; "紗夜は体中に広がる嫌悪感に絶叫する。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb106 ; "「おっ……、ぅおっ、お、おぉお……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18690 + CALLFUNC VOICE + MSG 0xb107 ; "「あはぁあぁぁぁっ! 護、助けてっ……!" + CALLFUNC R + MSG 0xb108 ; " ママの卵子が犯されちゃうっ!" + CALLFUNC R + MSG 0xb109 ; " 舟木さんの精子と、1つなっちゃうっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xb10a ; "アクメで収縮する膣襞の感触を愉しむように、" + CALLFUNC R + MSG 0xb10b ; "舟木が腰を揺すると、紗夜の膣粘膜に白濁液が" + CALLFUNC R + MSG 0xb10c ; "染み込んでいった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18691 + CALLFUNC VOICE + MSG 0xb10d ; "「はっ、ン……あっ、染み込んでるっ……♀" + CALLFUNC R + MSG 0xb10e ; " 舟木さんの精液が、私の子宮に……。" + CALLFUNC R + MSG 0xb10f ; " ダメ……この味、覚えちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb110 ; "長い射精を終え、ようやく、肉壺からペニスが" + CALLFUNC R + MSG 0xb111 ; "引き抜かれると、太股を白濁液がつたっていった。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/03/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb112 ; "  ゴ……ポ…… ゴポゴポォっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb113 ; "だらりと糸を引き、離れる二人の粘膜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb114 ; "そしてその後を追って、大量の精子が溢れ出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18692 + CALLFUNC VOICE + MSG 0xb115 ; "(はぁー、はぁー……どうして、こんなことに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb116 ; "紗夜は泣こうとして泣けない自分に落胆しながら、" + CALLFUNC R + MSG 0xb117 ; "舟木の腕の中に抱きすくめられていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb118 ; "「ふぅぅぅっ……。" + CALLFUNC R + MSG 0xb119 ; " やはり、奥様は最高でございます。" + CALLFUNC R + MSG 0xb11a ; " 自分の天使です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb11b ; "舟木の熱い抱擁も、紗夜にとっては" + CALLFUNC R + MSG 0xb11c ; "心が安まるものではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb11d ; "伝わってくる護とは違う体臭に、嫌悪感さえ抱く。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/11" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18693 + CALLFUNC VOICE + MSG 0xb11e ; "(種付けされる相手は、誰でも構わないの?" + CALLFUNC R + MSG 0xb11f ; " 男なら、誰とだって子作りするというの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18694 + CALLFUNC VOICE + MSG 0xb120 ; "(拒むことができないなんて……" + CALLFUNC R + MSG 0xb121 ; " やっぱり……私……。狂ってしまったの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb122 ; "様々な声が、紗夜の頭の中に反響し、" + CALLFUNC R + MSG 0xb123 ; "それはじわじわと精神に穴を開けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb124 ; "紗夜は自分自身に恐怖を感じながら、" + CALLFUNC R + MSG 0xb125 ; "カタカタと小さく震え始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/03/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18695 + CALLFUNC VOICE + MSG 0xb126 ; "(護……。" + CALLFUNC R + MSG 0xb127 ; " あなたが種を付けてくれたら、私は" + CALLFUNC R + MSG 0xb128 ; " きっと救われる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18696 + CALLFUNC VOICE + MSG 0xb129 ; "(だから……早く、きて……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/10 + +; 紗夜/舟木/エンディング +; RETURN: void +FUNC 5724 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xb12a ; "紗夜の妊娠がわかって、数ヶ月。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb12b ; "屋敷の人間全てが一騎の部屋に集められ、" + CALLFUNC R + MSG 0xb12c ; "新しい生命の誕生に湧いていた。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb12d ; "「良くやったな、紗夜」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb12e ; "一騎がベッドの上からねぎらいの声をかけると、" + CALLFUNC R + MSG 0xb12f ; "紗夜は少し恥ずかしそうに、お腹を撫でる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18697 + CALLFUNC VOICE + MSG 0xb130 ; "「はい、あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb131 ; "夫婦の他にも、使用人、そして医者である藪井、" + CALLFUNC R + MSG 0xb132 ; "篠原、娘達が勢ぞろいしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb133 ; "これほどたくさんの人数が揃うことは" + CALLFUNC R + MSG 0xb134 ; "なかなか無く、そこにいる人間の全員が" + CALLFUNC R + MSG 0xb135 ; "晴れやかな表情をしている。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb136 ; "「見事、男の子でございます。" + CALLFUNC R + MSG 0xb137 ; " これでお屋敷も安泰ですな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18698 + CALLFUNC VOICE + MSG 0xb138 ; "「ありがとう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb139 ; "紗夜を中心に、祝いの言葉が次々に述べられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb13a ; "あたたかな雰囲気に包まれながら、" + CALLFUNC R + MSG 0xb13b ; "護もまた、大きく膨らんだ紗夜のお腹を" + CALLFUNC R + MSG 0xb13c ; "興味深そうにジッと見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb13d ; "「奥様、良かったですね。" + CALLFUNC R + MSG 0xb13e ; " おめでとうございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb13f ; "何も知らず、聞かされていない護の笑顔が" + CALLFUNC R + MSG 0xb140 ; "チクリと紗夜の胸に刺さった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18699 + CALLFUNC VOICE + MSG 0xb141 ; "「本当に……そう思ってるの?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb142 ; "「えっ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18700 + CALLFUNC VOICE + MSG 0xb143 ; "「ごめんなさい、変なこと言ったりして。" + CALLFUNC R + MSG 0xb144 ; " ありがとう……護さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb145 ; "一瞬悲しげな表情を見せた紗夜は、" + CALLFUNC R + MSG 0xb146 ; "すぐに笑顔を取り戻し、娘達に微笑みかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb147 ; "護は紗夜の本心を知らないまま、" + CALLFUNC R + MSG 0xb148 ; "不思議そうな顔でそれを見守っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18701 + CALLFUNC VOICE + MSG 0xb149 ; "「琴音と莉々子にも、迷惑を掛けると思うけど" + CALLFUNC R + MSG 0xb14a ; " 赤ちゃんが生まれたら、よろしくお願いね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18702 + CALLFUNC VOICE + MSG 0xb14b ; "「はい、お母様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb14c ; "はっきりと答えてみせる琴音の後ろで、" + CALLFUNC R + MSG 0xb14d ; "莉々子は手のひらを口に当てドキドキしていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18703 + CALLFUNC VOICE + MSG 0xb14e ; "「弟……なのですよね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18704 + CALLFUNC VOICE + MSG 0xb14f ; "「そうよ、莉々子。" + CALLFUNC R + MSG 0xb150 ; " あなたの弟よ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18705 + CALLFUNC VOICE + MSG 0xb151 ; "「! ……なんだか、不思議な感じです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb152 ; "照れながら、着物の袖で顔を隠す莉々子の" + CALLFUNC R + MSG 0xb153 ; "その肩を琴音が抱き寄せ、二人で微笑み合う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18706 + CALLFUNC VOICE + MSG 0xb154 ; "「母さまと父様の新しい命が、" + CALLFUNC R + MSG 0xb155 ; " ここに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb156 ; "そっと紗夜のお腹に手を伸ばす莉々子に" + CALLFUNC R + MSG 0xb157 ; "紗夜の身体がピクリと震える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18707 + CALLFUNC VOICE + MSG 0xb158 ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18708 + CALLFUNC VOICE + MSG 0xb159 ; "「ふふ、あたたかい……。" + CALLFUNC R + MSG 0xb15a ; " 早くお会いしたいわ、弟くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb15b ; "うつむき、真実を言い出せない紗夜に" + CALLFUNC R + MSG 0xb15c ; "助け舟を出すかのように、篠原が告げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb15d ; "「奥様。お仕事の方は、全て私が引き継いで" + CALLFUNC R + MSG 0xb15e ; " おりますので、ご安心ください」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18709 + CALLFUNC VOICE + MSG 0xb15f ; "「ありがとう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb160 ; "皆に見守られ、紗夜がかすかに溜め息を漏らすと" + CALLFUNC R + MSG 0xb161 ; "舟木が腕時計を指差した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb162 ; "「奥様、そろそろお時間です」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18710 + CALLFUNC VOICE + MSG 0xb163 ; "「……そうね。" + CALLFUNC R + MSG 0xb164 ; " それじゃあ、あなた。また後で」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb165 ; "「ああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb166 ; "椅子から立ち上がる紗夜を、支える舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb167 ; "二人の姿を見つめながら、一騎は静かに頷いた。" + CALLFUNC A + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xb168 ; "涼しい風が吹く中庭で、" + CALLFUNC R + MSG 0xb169 ; "紗夜と舟木が散歩をしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb16a ; "舟木は紗夜の妊娠後の外出が、" + CALLFUNC R + MSG 0xb16b ; "身体に障らないように上着を着せたり、" + CALLFUNC R + MSG 0xb16c ; "風除けになったりと甲斐甲斐しく働く。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb16d ; "「寒くはありませんか?" + CALLFUNC R + MSG 0xb16e ; " よろしければもう一枚、自分の上着を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18711 + CALLFUNC VOICE + MSG 0xb16f ; "「いえ。大丈夫よ。" + CALLFUNC R + MSG 0xb170 ; " ……ありがとう、舟木さん。" + CALLFUNC R + MSG 0xb171 ; " 何もかも、あなたのお陰です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb172 ; "立ち止まり、舟木を見上げると" + CALLFUNC R + MSG 0xb173 ; "紗夜はそのまま言葉を止める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb174 ; "「何も、かも……?" + CALLFUNC R + MSG 0xb175 ; " では……お腹の子は……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18712 + CALLFUNC VOICE + MSG 0xb176 ; "「ええ、あなたの子です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb177 ; "肯定の言葉に、舟木の心が喜びに満ち溢れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb178 ; "「やはりそうでしたか。" + CALLFUNC R + MSG 0xb179 ; " 自分と、奥様の……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb17a ; "(俺と奥様の子が、奥様の腹の中にいる!" + CALLFUNC R + MSG 0xb17b ; " 何という素晴らしいことだ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb17c ; "感無量の舟木が、腹へと手を伸ばそうとして" + CALLFUNC R + MSG 0xb17d ; "少しだけためらう。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb17e ; "「あの……お腹に耳を" + CALLFUNC R + MSG 0xb17f ; " 当ててもよろしいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb180 ; "問うと、紗夜はきょとんとして" + CALLFUNC R + MSG 0xb181 ; "それから儚げに微笑んでみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18713 + CALLFUNC VOICE + MSG 0xb182 ; "「くすっ……。" + CALLFUNC R + MSG 0xb183 ; " あなたの子どもなのですよ?" + CALLFUNC R + MSG 0xb184 ; " 構いませんわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb185 ; "「恐縮です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb186 ; "ゆっくりと道にしゃがみこみ、" + CALLFUNC R + MSG 0xb187 ; "紗夜の腹に舟木が耳を当てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb188 ; "すると、小さな鼓動が、" + CALLFUNC R + MSG 0xb189 ; "トクン……トクン……と聞こえてきた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb18a ; "「聞こえます……。" + CALLFUNC R + MSG 0xb18b ; " 自分と奥様が育んだ、新しい命の鼓動が」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18714 + CALLFUNC VOICE + MSG 0xb18c ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb18d ; "妊娠してからというもの、" + CALLFUNC R + MSG 0xb18e ; "紗夜は一段と美しさを増した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb18f ; "元から女神と呼ばれるほどの美貌に加え、" + CALLFUNC R + MSG 0xb190 ; "どこか憂いを帯びた哀しげな横顔、" + CALLFUNC R + MSG 0xb191 ; "その笑顔は全ての男を魅了する。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb192 ; "(そんな奥様を独占している!" + CALLFUNC R + MSG 0xb193 ; " 俺の、俺達の子どもが……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb194 ; "興奮冷めやらぬ状態の舟木と違って、" + CALLFUNC R + MSG 0xb195 ; "紗夜はあまり嬉しそうではない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18715 + CALLFUNC VOICE + MSG 0xb196 ; "「これで、あの人が救われるわ。" + CALLFUNC R + MSG 0xb197 ; " 本当に、何とお礼を申し上げていいのか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb198 ; "あくまで他人行儀にお礼を言われ、" + CALLFUNC R + MSG 0xb199 ; "舟木の表情が凍りつく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb19a ; "「っ!?" + CALLFUNC R + MSG 0xb19b ; " お、奥様はまだ旦那様のことを……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/真剣" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18716 + CALLFUNC VOICE + MSG 0xb19c ; "「ええ。そのための子作りでしたから……。" + CALLFUNC R + MSG 0xb19d ; " あの人を救うための……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb19e ; "「……そう、ですよ、ね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb19f ; "うなだれる舟木にそっと手を差し伸べると、" + CALLFUNC R + MSG 0xb1a0 ; "紗夜はそっとお腹を撫でる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18717 + CALLFUNC VOICE + MSG 0xb1a1 ; "「お礼と言ってはなんですが、舟木さん。" + CALLFUNC R + MSG 0xb1a2 ; " あなたの願い事を、1つだけ" + CALLFUNC R + MSG 0xb1a3 ; " 叶えて差し上げます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1a4 ; "「自分の……願いですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18718 + CALLFUNC VOICE + MSG 0xb1a5 ; "「ただし、今の私に出来ることでお願いします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1a6 ; "紗夜の手を取り立ち上がりながら、" + CALLFUNC R + MSG 0xb1a7 ; "舟木はしばらくその申し出について考える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1a8 ; "そして、「うむ」と一度うなずく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1a9 ; "「自分を奥様の付き人にして頂けませんか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18719 + CALLFUNC VOICE + MSG 0xb1aa ; "「えっ!? 舟木さんを、私の付き人に?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1ab ; "「はい。自分がこれからもずっと、" + CALLFUNC R + MSG 0xb1ac ; " 奥様のお側に居続けるためには" + CALLFUNC R + MSG 0xb1ad ; " それが一番かと思いまして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1ae ; "そこまで真剣な顔で言うと、" + CALLFUNC R + MSG 0xb1af ; "舟木は何かをフッ切ったかのように" + CALLFUNC R + MSG 0xb1b0 ; "威勢の良い声で続ける。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1b1 ; "「執事は、護にやらせます。" + CALLFUNC R + MSG 0xb1b2 ; " アイツは、それだけのことが出来る男です」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18720 + CALLFUNC VOICE + MSG 0xb1b3 ; "「まぁ……随分とあの子のことをかってるのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1b4 ; "驚く紗夜に、舟木は逞しい腕を見せ、" + CALLFUNC R + MSG 0xb1b5 ; "力瘤を作ってみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1b6 ; "「ここに来てから、" + CALLFUNC R + MSG 0xb1b7 ; " ずっと鍛えてやりましたから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1b8 ; "護のこと、舟木のこと、そして自分のこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1b9 ; "三者の未来を胸に描いて、" + CALLFUNC R + MSG 0xb1ba ; "紗夜はやっと笑顔を見せた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18721 + CALLFUNC VOICE + MSG 0xb1bb ; "「うふふっ……。舟木さんが" + CALLFUNC R + MSG 0xb1bc ; " それでいいのならそうしてあげる」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18722 + CALLFUNC VOICE + MSG 0xb1bd ; "「あなたを、私の付き人に……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xb1be ; "……そして、更に長い時間が経過した。" + CALLFUNC A + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1bf ; "「紗夜はどうした?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1c0 ; "仕事の打ち合わせを終え、1日の終わりが来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1c1 ; "一騎の問いかけに顔も上げず、" + CALLFUNC R + MSG 0xb1c2 ; "各種データを参照しながら篠原が答えた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1c3 ; "「もうお部屋に戻られたはずですが」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1c4 ; "「舟木も一緒か?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1c5 ; "「良くは存知あげませんが、" + CALLFUNC R + MSG 0xb1c6 ; " 通常通りであればそうでしょう」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1c7 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1c8 ; "一騎はそれきり何も言わず、" + CALLFUNC R + MSG 0xb1c9 ; "パラパラと書類をめくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1ca ; "その、乾いた音だけが部屋に響き、" + CALLFUNC R + MSG 0xb1cb ; "夜はますます更けていく……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x207710 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x207710 +0x207710: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb1cc ; "  ギシッ……ギシッ、ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1cd ; "暗い部屋の中で何かが軋む音がする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18723 + CALLFUNC VOICE + MSG 0xb1ce ; "「あぁっ……あっ、んぁ……はぁぁぁン……♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1cf ; "「ふんっ、くぅっ、おぉぉぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1d0 ; "外の暑さを掻き混ぜるように粘る" + CALLFUNC R + MSG 0xb1d1 ; "一組の男女の声が、扉の隙間から聞こえてくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる2" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18724 + CALLFUNC VOICE + MSG 0xb1d2 ; "「あっ……♀ あ、あ、ぁ、あぁーッ……♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/24/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb1d3 ; "  ズッ……ズッ、ずぬっ……にゅっちゅッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1d4 ; "隣の部屋に赤ん坊を寝かしつけに行った後、" + CALLFUNC R + MSG 0xb1d5 ; "すぐに紗夜は舟木に抱かれていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18725 + CALLFUNC VOICE + MSG 0xb1d6 ; "「あんまり激しくしないで……。" + CALLFUNC R + MSG 0xb1d7 ; " 赤ちゃんが起きちゃうわっ……あっ、ダメだったら!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1d8 ; "「ははっ……隣の部屋ですよ。" + CALLFUNC R + MSG 0xb1d9 ; " 聞こえませんって……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1da ; "「それに、優しくだなんて、む、無理です!" + CALLFUNC R + MSG 0xb1db ; " あの子が奥様の腹にいる間、" + CALLFUNC R + MSG 0xb1dc ; " ずっと我慢してたんですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb1dd ; "  ギッ、ギシッ、ギッ、ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1de ; "揺れる白い肌、シーツに落ちる汗、淫らな性臭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1df ; "これは初めて舟木に抱かれたあの陰謀の夜から、" + CALLFUNC R + MSG 0xb1e0 ; "今も続いている秘密の交わりだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18726 + CALLFUNC VOICE + MSG 0xb1e1 ; "「こんなっ……あっ、あぁン、あっ、ダメ……!" + CALLFUNC R + MSG 0xb1e2 ; " あはぁっ、2人目ができちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1e3 ; "何十年も蓄積されていた欲望とは比べ物にならないが、" + CALLFUNC R + MSG 0xb1e4 ; "それでもまだ、舟木の紗夜への劣情は消え失せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1e5 ; "焼けた棍棒のような、ゴツゴツとした巨大ペニスが" + CALLFUNC R + MSG 0xb1e6 ; "容赦なく紗夜の内側を抉り、プジュゥッと潮を吹かせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18727 + CALLFUNC VOICE + MSG 0xb1e7 ; "「あぁぁぁーーーーーッ……♀♀" + CALLFUNC R + MSG 0xb1e8 ; " だめっ♀ お、お漏らし、しちゃった……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1e9 ; "舟木の遺伝子を受精し、産み落とし、" + CALLFUNC R + MSG 0xb1ea ; "すぐに何度もこうして抱かれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1eb ; "そのせいで多少アソコは柔らかくなってしまったものの、" + CALLFUNC R + MSG 0xb1ec ; "それがまた、新しい快楽をペニス中に塗り広げていく。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1ed ; "「ああッ……ああ、奥様の柔らかマンコ……!" + CALLFUNC R + MSG 0xb1ee ; " 俺が広げた、奥様のマンコ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18728 + CALLFUNC VOICE + MSG 0xb1ef ; "「いっ、や……ッ、言わないで、言わないでぇ……!" + CALLFUNC R + MSG 0xb1f0 ; " も、広げちゃダメ……ガバガバになっちゃうぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1f1 ; "涙声で訴えかけても、それは舟木を興奮させるだけだった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb1f2 ; "「なればいいじゃないですか。" + CALLFUNC R + MSG 0xb1f3 ; " ユルユルになっても、自分はあなたを愛しますっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18729 + CALLFUNC VOICE + MSG 0xb1f4 ; "「! イ、イヤよ……! そんなのイヤっ!" + CALLFUNC R + MSG 0xb1f5 ; " 抜いて……、舟木さんの大きいから、怖いのよぉっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb1f6 ; "  ズッ……ズッ、ズブッ、ブチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1f7 ; "何度も身体を重ねれば重ねるほど、一騎の記憶は薄れ" + CALLFUNC R + MSG 0xb1f8 ; "身体が舟木の色に染まっていくのがわかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1f9 ; "細胞が生まれ変わる度に、無理やり白濁を注入され、" + CALLFUNC R + MSG 0xb1fa ; "拒めば薬で頭を軟らかくされ、紗夜はもはや悦楽の虜だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18730 + CALLFUNC VOICE + MSG 0xb1fb ; "(舟木さんのおちんちん、身体が憶えてしまってる……。" + CALLFUNC R + MSG 0xb1fc ; " アソコに刷り込まれて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18731 + CALLFUNC VOICE + MSG 0xb1fd ; "(これが私を愛してくれる、おちんちん……っ、" + CALLFUNC R + MSG 0xb1fe ; " あ♀ あぁ♀ おっきくて……長ぁいぃ……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb1ff ; "心の奥底では舟木を主と認めていないとはいえ、" + CALLFUNC R + MSG 0xb200 ; "身体はほとんど支配され尽くしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb201 ; "紗夜は膣奥へと送り込まれる電流を浴び、" + CALLFUNC R + MSG 0xb202 ; "大きく唇を開き、その両眼を蕩けさせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18732 + CALLFUNC VOICE + MSG 0xb203 ; "「あ゛っ……あっ、うぁっ、あぁっ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb204 ; "「約束して下さいましたよね?" + CALLFUNC R + MSG 0xb205 ; " 一生、付き人にすると……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb206 ; "「奥様の面倒は、全部、自分が見ます!" + CALLFUNC R + MSG 0xb207 ; " 全てのお世話は、舟木がさせていただきます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb208 ; "だから、紗夜を自分のものにしたい。" + CALLFUNC R + MSG 0xb209 ; "介護が必要になるほどに犯し、壊したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb20a ; "危険な思想すら抱く舟木の愛は、" + CALLFUNC R + MSG 0xb20b ; "あまりに紗夜には重すぎた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18733 + CALLFUNC VOICE + MSG 0xb20c ; "「ダメよ……!" + CALLFUNC R + MSG 0xb20d ; " これ以上、あなたから種をもらったら、" + CALLFUNC R + MSG 0xb20e ; " あの人に気付かれちゃうわ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb20f ; "「か、構いません!" + CALLFUNC R + MSG 0xb210 ; " 自分は奥様を愛しておりますから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb211 ; "腰使いの速度を上げ、紗夜の意識へピンク色の靄を撒く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb212 ; "こうすれば紗夜が弱い、という場所を一つ一つ" + CALLFUNC R + MSG 0xb213 ; "探し出していた舟木はそこを一度に責め立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb214 ; "  ジュプッ、ぐっぷっ、ずぷっ、ズブッ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18734 + CALLFUNC VOICE + MSG 0xb215 ; "(はぁ、はぁ、ダメっ……。" + CALLFUNC R + MSG 0xb216 ; " 今度こそは、護さんのって……決めてるのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18735 + CALLFUNC VOICE + MSG 0xb217 ; "(護さんの子どもが、んっ、あぁ、欲しい、のに……!" + CALLFUNC R + MSG 0xb218 ; " それは舟木さんじゃ、ふぁはぁッ、ないのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb219 ; "頭の中まで一突きにするような、全力での抽送に" + CALLFUNC R + MSG 0xb21a ; "紗夜の表情がくるくる変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb21b ; "快楽から悲しみ、切なさからまた快楽。" + CALLFUNC R + MSG 0xb21c ; "忙しなく上下する肉欲と精神に紗夜はもう限界だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18736 + CALLFUNC VOICE + MSG 0xb21d ; "「お、お願いよ、舟木さん……!" + CALLFUNC R + MSG 0xb21e ; " セックスがしたいのなら、させてあげます!" + CALLFUNC R + MSG 0xb21f ; " だから、避妊だけはして!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18737 + CALLFUNC VOICE + MSG 0xb220 ; "「もう、あなたの赤ちゃんは……!" + CALLFUNC R + MSG 0xb221 ; " う、うぁっ♀ あッ、あぁあああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb222 ; "身勝手にすら聞こえる懇願に、" + CALLFUNC R + MSG 0xb223 ; "舟木は決して前後運動を止めたりはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb224 ; "それどころか、他の男の存在に嫉妬して" + CALLFUNC R + MSG 0xb225 ; "加減もせずに膣内をえぐり倒しはじめる。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb226 ; "「もう、自分は用無しってことですか!?" + CALLFUNC R + MSG 0xb227 ; " そうなんですか!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18738 + CALLFUNC VOICE + MSG 0xb228 ; "「あっ、ち、違うのよ!" + CALLFUNC R + MSG 0xb229 ; " 私は、種をもらいたい人がいるから……。" + CALLFUNC R + MSG 0xb22a ; " はぁ、はぁ、今度こそ、その人の赤ちゃんを産みたいの!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb22b ; "「さ、させませんよ、奥様!" + CALLFUNC R + MSG 0xb22c ; " 奥様は自分だけのものです!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb22d ; "「例え、それが旦那様であっても!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb22e ; "  じゅっぷ、ぐちゅっ、ぐちッ、グチッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb22f ; "愛液が垂れる数秒すら許してくれない" + CALLFUNC R + MSG 0xb230 ; "勇猛果敢なペニスに、紗夜はすぐにも屈服する。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18739 + CALLFUNC VOICE + MSG 0xb231 ; "「も、もうやぁあああっ……!" + CALLFUNC R + MSG 0xb232 ; " 気持ちいいのダメっ、もうダメぇえっ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18740 + CALLFUNC VOICE + MSG 0xb233 ; "「わたし……変わっちゃう、" + CALLFUNC R + MSG 0xb234 ; " 舟木さんのものになっちゃう、ダメ、ダメぇえっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb235 ; "紗夜も妊娠してから出産まで、" + CALLFUNC R + MSG 0xb236 ; "セックスから遠ざかっていた身だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb237 ; "久しぶりの行為に身体が反応してしまわないわけがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb238 ; "それでも、抗えない蜜壷と紗夜の心は一つにはならない。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18741 + CALLFUNC VOICE + MSG 0xb239 ; "(ダメっ……。この人を、生殖の相手だと" + CALLFUNC R + MSG 0xb23a ; " 認識しちゃダメなの……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18742 + CALLFUNC VOICE + MSG 0xb23b ; "(あぁっ……どうして、こんな淫らな身体に" + CALLFUNC R + MSG 0xb23c ; " なってしまったの!? あぁっ、ああぁあっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb23d ; "いっそ狂ってしまえば、良心の呵責も" + CALLFUNC R + MSG 0xb23e ; "どこかで護に抱かれたがっている恋情も忘れられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb23f ; "そう思うのに、最後の一線で踏みとどまってしまう。" + CALLFUNC R + MSG 0xb240 ; "淫らな獣としてではなく、子の母として、" + CALLFUNC R + MSG 0xb241 ; "神代紗夜として逃れることを考えてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb242 ; "……陥落していく肉体を知りながら、" + CALLFUNC R + MSG 0xb243 ; "紗夜はシーツを握り、ギリギリの境界で戦い続けていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb244 ; "「ハァハァ……言って下さい、奥様……。" + CALLFUNC R + MSG 0xb245 ; " 愛する男に謝りながら、自分の精子を受け入れるのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18743 + CALLFUNC VOICE + MSG 0xb246 ; "「んぅぅぅっ……あはぁぁぁっ! ああっ、ひ、ひどいわっ!" + CALLFUNC R + MSG 0xb247 ; " どうして、そんなことを……あっ、あなたって人は……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb248 ; "「さあ、早くっ!!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xb249 ; "ピストンの速度を上げ、紗夜を無理矢理絶頂へと誘う舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb24a ; "すると、理性のタガが外れ、" + CALLFUNC R + MSG 0xb24b ; "嫌でも素直に感じてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18744 + CALLFUNC VOICE + MSG 0xb24c ; "「ダメよ! あっ、そんなに激しくしちゃ……!" + CALLFUNC R + MSG 0xb24d ; " はぁ、はぁ、ダメなのっ! ああっ、もう……イイッ!!" + CALLFUNC R + MSG 0xb24e ; " すごく、気持ちいいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18745 + CALLFUNC VOICE + MSG 0xb24f ; "「イクぅ……! 私、もう、イッちゃうぅぅぅっ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb250 ; "「イかせて欲しければ、ちゃんと宣言して下さい、奥様!" + CALLFUNC R + MSG 0xb251 ; " そいつと、別れて下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb252 ; "その言葉を口にしてしまったら、終わる。" + CALLFUNC R + MSG 0xb253 ; "何もかもがおしまいになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb254 ; "わかっていても、紗夜は込み上がる" + CALLFUNC R + MSG 0xb255 ; "言葉を、絶頂を堪えきれない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18746 + CALLFUNC VOICE + MSG 0xb256 ; "(もう……ダメ!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18747 + CALLFUNC VOICE + MSG 0xb257 ; "「あっ……もうっ……ガマンできないっ!!" + CALLFUNC R + MSG 0xb258 ; " ごめんなさい、護……。" + CALLFUNC R + MSG 0xb259 ; " 私、また舟木さんの精子で、妊娠しちゃいますっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18748 + CALLFUNC VOICE + MSG 0xb25a ; "「もう一度、この人の赤ちゃんを産みますっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb25b ; "紗夜は自ら腰を振りたくり、" + CALLFUNC R + MSG 0xb25c ; "舟木のペニスを味わい始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18749 + CALLFUNC VOICE + MSG 0xb25d ; "「あなたが、ちゃんと種付けしてくれたら……。" + CALLFUNC R + MSG 0xb25e ; " あぁっ……こ、こんなことには、ならなかったのに……!" + CALLFUNC R + MSG 0xb25f ; " はぁ、はぁ、全部……あなたが……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb260 ; "「お、奥様のお相手は、護だったのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb261 ; "ほのかな想いを吐露しながら、他の男の肉棒を楽しむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb262 ; "紗夜は舟木の驚愕を無視して、両手を上げて" + CALLFUNC R + MSG 0xb263 ; "乳房を揉みほぐし……母乳でベッドを汚しながら叫ぶ。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18750 + CALLFUNC VOICE + MSG 0xb264 ; "「そうよ、護よ!" + CALLFUNC R + MSG 0xb265 ; " あの子のことを愛していたの!" + CALLFUNC R + MSG 0xb266 ; " ずっと、好きだったのよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18751 + CALLFUNC VOICE + MSG 0xb267 ; "「なのに、あなたが邪魔をして……!" + CALLFUNC R + MSG 0xb268 ; " ああっ、あはぁっ、あっ、こんな……" + CALLFUNC R + MSG 0xb269 ; " あっ、ひどいことを……ひどい、ことをぉおっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18752 + CALLFUNC VOICE + MSG 0xb26a ; "「護さん……あぁっ、私……あっ、好きっ……よ♀" + CALLFUNC R + MSG 0xb26b ; " あなたのことが、大好きなのっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb26c ; "本心を解放し、失うものが何もなくなった紗夜は" + CALLFUNC R + MSG 0xb26d ; "舟木の男根を使って、護を想いオナニーにふける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb26e ; "完全に快楽に堕ちたその肉穴は格別で、" + CALLFUNC R + MSG 0xb26f ; "舟木のペニスなど一秒立たずに搾り取ってしまった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb270 ; "「くぉおおおおっ……!? おおおぉおっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/24/舟木射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/紗夜/24/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xb271 ; "  びゅるるるるるるっ!! びゅるっ、ビュブッ!" + CALLFUNC R + MSG 0xb272 ; "  びゅるるるるっ……ぶちゅっ、ぶちゅううぅっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18753 + CALLFUNC VOICE + MSG 0xb273 ; "「ああああああっ♀ 護ッ……護ぅっ♀" + CALLFUNC R + MSG 0xb274 ; " 私は護が好きッ……大好きぃっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb275 ; "  ぐにゅぅうううっ……ぐにゅ、ぐにゅうぅうっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb276 ; "自分で乳首を摘み、ひっぱり、尻を蠢かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb277 ; "ヴァギナもアナルも曝け出し、純白のネグリジェを" + CALLFUNC R + MSG 0xb278 ; "いやらしい汗で透けさせながら紗夜はイく。イき続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18754 + CALLFUNC VOICE + MSG 0xb279 ; "「好……きぃ♀ 好きっ、あぁ、精子っ!" + CALLFUNC R + MSG 0xb27a ; " 精子、護さん、あ、あ、いっぱい……あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb27b ; "もはや単語の羅列になってしまった紗夜の喘ぎのその上で、" + CALLFUNC R + MSG 0xb27c ; "膣内射精を行いながら舟木が強く歯軋りした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb27d ; "「はぁぁぁ、はぁぁぁ……許さねぇぞ、護……。" + CALLFUNC R + MSG 0xb27e ; " 俺の奥様に、手を出すなんてなぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18755 + CALLFUNC VOICE + MSG 0xb27f ; "「ぁ……♀ ぁ、あ、ぁ、あ、ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb280 ; "大量に精液を注ぎ込まれ、シーツの上に" + CALLFUNC R + MSG 0xb281 ; "指先を這わせ、泳がせ余韻に苦しむ紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb282 ; "そんな紗夜の虚ろな瞳に映るのが" + CALLFUNC R + MSG 0xb283 ; "自分ではないと知り、舟木は激昂した。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb284 ; "「あれだけ可愛がってやったってのに……、" + CALLFUNC R + MSG 0xb285 ; " こりゃあ、屋敷にいられないようにしてやらねぇとな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb286 ; "ボキボキと手を鳴らし、外に出ようとした舟木は" + CALLFUNC R + MSG 0xb287 ; "急に背中が涼しくなった事に気付いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb288 ; "「……? 窓、開いてたか……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xb289 ; "振り返ると、次の瞬間、今度は燃えるように" + CALLFUNC R + MSG 0xb28a ; "背中が痛み、続いて腹部に鈍い音が響く。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xb28b ; "  ドンッ……!" + CALLFUNC R + MSG 0xb28c ; "  ぐっちゃぁ……!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb28d ; "「あ……? なん、だ、これ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb28e ; "涼しいと思ったのは、そこから血が噴き出して" + CALLFUNC R + MSG 0xb28f ; "体温を急に奪われてしまったからだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb290 ; "初めに背中へ一撃、" + CALLFUNC R + MSG 0xb291 ; "そしてそれを引き抜き、腹部に一撃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb292 ; "深々と臍の上にめり込む果物ナイフを見下ろして" + CALLFUNC R + MSG 0xb293 ; "舟木は顔面蒼白になった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb294 ; "「おくさ……ま?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb295 ; "  ぬるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb296 ; "舟木が腹を抑えると、粘つく黒い血液が" + CALLFUNC R + MSG 0xb297 ; "べったりと付着して広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb298 ; "そして同じように、ナイフの柄を握ったままの" + CALLFUNC R + MSG 0xb299 ; "紗夜の手のひら、手首も真紅に染まっていた。" + CALLFUNC A + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/裸/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18756 + CALLFUNC VOICE + MSG 0xb29a ; "「あの子に手を出すのは、私が許さない……。" + CALLFUNC R + MSG 0xb29b ; " 絶対に……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb29c ; "「お……おお……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb29d ; "フラフラと数歩よろめき、倒れるその瞬間" + CALLFUNC R + MSG 0xb29e ; "舟木は小さく口を開いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb29f ; "「血に濡れたあなたも、愛し、て、います、" + CALLFUNC R + MSG 0xb2a0 ; " おく、さま……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2a1 ; "「なん、て、美しい――」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb2a2 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb2a3 ; "床に頭から落下した舟木を見下ろし、" + CALLFUNC R + MSG 0xb2a4 ; "ベッドの上で紗夜はあどけなく微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb2a5 ; "まるで、無慈悲な少女のように。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18757 + CALLFUNC VOICE + MSG 0xb2a6 ; "「クスッ……クスクスッ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/催眠モード" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18758 + CALLFUNC VOICE + MSG 0xb2a7 ; "「……あなたがいけないのよ……。" + CALLFUNC R + MSG 0xb2a8 ; " 私に種を付けるから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18759 + CALLFUNC VOICE + MSG 0xb2a9 ; "「私が欲しいのは、護の種だけ……。" + CALLFUNC R + MSG 0xb2aa ; " あなたじゃないわ……ふふ、うふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb2ab ; "シーツを血に染め、床を血に染め。" + CALLFUNC R + MSG 0xb2ac ; "ナイフをぎゅっとお守りのように抱き締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb2ad ; "そんな紗夜の笑う声は、もう" + CALLFUNC R + MSG 0xb2ae ; "舟木の耳には届いていなかった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/エンディング + +; 紗夜/舟木/昼2/ループ +; RETURN: void +FUNC 5725 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x208d8c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 17 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x208d8c +0x208d8c: + CALLFUNC 回想モード実行中確認 + IFNZ 0x208db2 + SH_GLOBALREF g_b紗夜/舟木/昼2/ループ + NOT + IFNZ 0x208db2 + PUSH 0 + JUMP 0x208db8 +0x208db2: + PUSH 1 +0x208db8: + IFZ 0x208dca + JUMP 0x20920a + JUMP 0x208dca +0x208dca: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2af ; "「ぅ……お、おおぅ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18760 + CALLFUNC VOICE + MSG 0xb2b0 ; "「ああああっ……あっ、あはぁん♂」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 2 + PUSH 17 + PUSH 80 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb2b1 ; "  ドクッ……! ドクンッ……!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2b2 ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0xb2b3 ; " 全く、奥様は油断のならない方だ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2b4 ; "「隙あれば、護と交尾をされようとする。" + CALLFUNC R + MSG 0xb2b5 ; " 自分に一言仰って下されば、このように力ずくで" + CALLFUNC R + MSG 0xb2b6 ; " することもないのですが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18761 + CALLFUNC VOICE + MSG 0xb2b7 ; "「はぁ、はぁ……舟木さん、どうして……?" + CALLFUNC R + MSG 0xb2b8 ; " 私は、護さんの子種が欲しいだけなのに……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2b9 ; "「…………」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2ba ; "「奥様のことを一番愛しているのは自分です。" + CALLFUNC R + MSG 0xb2bb ; " 護ではありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18762 + CALLFUNC VOICE + MSG 0xb2bc ; "「っ……だからって、力で気持ちを伝えるなんて……。" + CALLFUNC R + MSG 0xb2bd ; " そんなの、卑怯です……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2be ; "「……そうでもしないと、奥様は自分に" + CALLFUNC R + MSG 0xb2bf ; " 見向きもしませんでした」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18763 + CALLFUNC VOICE + MSG 0xb2c0 ; "「ぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2c1 ; "「自分は、奥様に気持ちが届くまで、" + CALLFUNC R + MSG 0xb2c2 ; " 続けるつもりです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2c3 ; "「もし、お嫌でしたら、自分を解雇するなり" + CALLFUNC R + MSG 0xb2c4 ; " 好きにして下さい」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2c5 ; "「奥様のご命令に逆らうつもりはございません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18764 + CALLFUNC VOICE + MSG 0xb2c6 ; "「そ、そんなこと……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2c7 ; "「失礼します」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18765 + CALLFUNC VOICE + MSG 0xb2c8 ; "(舟木さん……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +0x20920a: + SH_GLOBAL_ASSIGN_IMM g_b紗夜/舟木/昼2/ループ 1 + PUSH 15 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18766 + CALLFUNC VOICE + MSG 0xb2c9 ; "「はぁん……♀ あっ、ああ……はぁん、あっ、あぁん♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2ca ; "「お……おおっ! うっ、く……うぉっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/05" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18767 + CALLFUNC VOICE + MSG 0xb2cb ; "「い、いやぁ……。" + CALLFUNC R + MSG 0xb2cc ; " あっ、ああ……舟木さん、ダメ……。" + CALLFUNC R + MSG 0xb2cd ; " はぁぁぁう、あっ、はぁん、ああっ、あはぁん!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2ce ; "「まだ、護と子作りをされるおつもりですか!?" + CALLFUNC R + MSG 0xb2cf ; " 自分が代わりになると、申し上げたはずです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18768 + CALLFUNC VOICE + MSG 0xb2d0 ; "「だって……あの子と子作りしていると、" + CALLFUNC R + MSG 0xb2d1 ; " とても幸せな気持ちになれるから……。" + CALLFUNC R + MSG 0xb2d2 ; " 子宮の奥が熱く火照って、どうしようもなくなるの」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2d3 ; "「ふぅふぅ、旦那様ならまだしも……、" + CALLFUNC R + MSG 0xb2d4 ; " 護と子作りなんて、先代様が許しませんぞ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18769 + CALLFUNC VOICE + MSG 0xb2d5 ; "「あの子は、私がいないとダメなんです……。" + CALLFUNC R + MSG 0xb2d6 ; " たくさん愛してあげないと、きっと寂しさに" + CALLFUNC R + MSG 0xb2d7 ; " 押し潰されてしまいます……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2d8 ; "「な……何故、そこまで護のことを!?" + CALLFUNC R + MSG 0xb2d9 ; " 自分は、奥様がお生まれになったときから、" + CALLFUNC R + MSG 0xb2da ; " ずっとお傍に仕えておりましたのに!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18770 + CALLFUNC VOICE + MSG 0xb2db ; "「舟木さんのことは嫌いではありません……。" + CALLFUNC R + MSG 0xb2dc ; " ですが、私は護さんのことが、もっと大切なんです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2dd ; "「そ、そんな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2de ; "「奥様も、コイツが気持ちいいと" + CALLFUNC R + MSG 0xb2df ; " 仰っていたではありませんか!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18771 + CALLFUNC VOICE + MSG 0xb2e0 ; "「それは、舟木さんが無理矢理……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2e1 ; "「ハァハァ……もう、勘弁なりません……。" + CALLFUNC R + MSG 0xb2e2 ; " 奥様には、大人のセックスってやつを、" + CALLFUNC R + MSG 0xb2e3 ; " お教えしなければ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18772 + CALLFUNC VOICE + MSG 0xb2e4 ; "「そうまでして……私と子作りがしたいのですか?" + CALLFUNC R + MSG 0xb2e5 ; " 舟木さんの奥様を裏切ってまでも……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2e6 ; "「も、もちろんです!" + CALLFUNC R + MSG 0xb2e7 ; " 奥様の子宮に、自分の子種を注いで" + CALLFUNC R + MSG 0xb2e8 ; " 孕ませることを、ずっと夢に見ておりました!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18773 + CALLFUNC VOICE + MSG 0xb2e9 ; "「ぁ……そんな目で、私を見ていたなんて……。" + CALLFUNC R + MSG 0xb2ea ; " 軽蔑……します……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2eb ; "「自分の願いが叶うのでしたら、いくらでも軽蔑されて下さい!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18774 + CALLFUNC VOICE + MSG 0xb2ec ; "「うっ……はぁ……ん!" + CALLFUNC R + MSG 0xb2ed ; " ああ……く、そんな奥まで……入れない、で……。" + CALLFUNC R + MSG 0xb2ee ; " 舟木さんの……おっきすぎて、苦しいの……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2ef ; "「奥様、もう少しだけ力を抜いて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18775 + CALLFUNC VOICE + MSG 0xb2f0 ; "「あ……ダメ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2f1 ; "「は、早くして下さい!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18776 + CALLFUNC VOICE + MSG 0xb2f2 ; "「ぁ……こ、こう?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2f3 ; "「ええっ。良い感じですよ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2f4 ; "「フンッ! フンッ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18777 + CALLFUNC VOICE + MSG 0xb2f5 ; "「あぁ……あはぁ、あっ、ああ……っ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2f6 ; "「奥様……舌を出して……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18778 + CALLFUNC VOICE + MSG 0xb2f7 ; "「あぁん……くちゅ、ちゅぷ……ん、んふっ……。" + CALLFUNC R + MSG 0xb2f8 ; " ちゅる、ちゅくちゅく、あむっ、ちゅる、ちゅぷっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18779 + CALLFUNC VOICE + MSG 0xb2f9 ; "「はぁ、はぁ、す、すごい……♂" + CALLFUNC R + MSG 0xb2fa ; " 舟木さん……私……、あっ、ああん、いい……♂" + CALLFUNC R + MSG 0xb2fb ; " はぁっ、あっ、こんなの初めて……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb2fc ; "「護よりも、ずっといいでしょう?" + CALLFUNC R + MSG 0xb2fd ; " アイツのことなんざ、すぐに忘れさせてあげますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18780 + CALLFUNC VOICE + MSG 0xb2fe ; "「ああ……か、感じますっ♀" + CALLFUNC R + MSG 0xb2ff ; " 膣の奥まで、舟木さんのが届いて……♀" + CALLFUNC R + MSG 0xb300 ; " 硬くて、おっきぃのがズンズンしてくるのっ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb301 ; "「しっかりと、このペニスを味わって、覚えて下さい!" + CALLFUNC R + MSG 0xb302 ; " 奥様に種付けできるのは、コイツだけだということを!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18781 + CALLFUNC VOICE + MSG 0xb303 ; "「はぁ、はぁ、許して……護……。" + CALLFUNC R + MSG 0xb304 ; " ママ……違う人とエッチしてる……♀" + CALLFUNC R + MSG 0xb305 ; " 種付けされてるの……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18782 + CALLFUNC VOICE + MSG 0xb306 ; "(いけないことだって、" + CALLFUNC R + MSG 0xb307 ; " 頭の中ではわかっているはずなのに、" + CALLFUNC R + MSG 0xb308 ; " 身体が拒もうとしない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18783 + CALLFUNC VOICE + MSG 0xb309 ; "(子作りは、悪いことじゃない……。" + CALLFUNC R + MSG 0xb30a ; " 当たり前のことだって……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb30b ; "「うぅ、お、おぉ……! お、おぅ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18784 + CALLFUNC VOICE + MSG 0xb30c ; "「はぁ、あっ、護……。" + CALLFUNC R + MSG 0xb30d ; " ママ、いけない気持ちになっちゃうっ♀" + CALLFUNC R + MSG 0xb30e ; " あなたじゃないのに、こんな気持ちに……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb30f ; "「いつまでも、護、護と……!" + CALLFUNC R + MSG 0xb310 ; " ハァ、ハァ……コイツの方が、ずっと奥様と" + CALLFUNC R + MSG 0xb311 ; " 相性が良いはずです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18785 + CALLFUNC VOICE + MSG 0xb312 ; "「うぅっ……い、いやぁ……!" + CALLFUNC R + MSG 0xb313 ; " 護さんよりも、ずっとおっきい……♀" + CALLFUNC R + MSG 0xb314 ; " ああっ、こんなの……はぁっ、あっ、ダメぇぇぇ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb315 ; "「もう、護の出番はありませんよ!" + CALLFUNC R + MSG 0xb316 ; " これから奥様の種付けは、舟木が務めさせて" + CALLFUNC R + MSG 0xb317 ; " いただきます!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18786 + CALLFUNC VOICE + MSG 0xb318 ; "「あはぁん♀ はぁあぁぁっ、あっ、あはぁ……♀" + CALLFUNC R + MSG 0xb319 ; " はぁっ、はぁっ……すごいすごいっ♀" + CALLFUNC R + MSG 0xb31a ; " こんな……ああっ、こんなのって……♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb31b ; "「な、なんて、気持ちのいいマンコなんだ!" + CALLFUNC R + MSG 0xb31c ; " 奥様の熟れたマンコを味わうなんざ、" + CALLFUNC R + MSG 0xb31d ; " 護には100年早いです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18787 + CALLFUNC VOICE + MSG 0xb31e ; "「あぁん、護っ♀ ご、ごめんなさい……ママ、イッちゃうっ♀" + CALLFUNC R + MSG 0xb31f ; " あっ、ああっ、舟木さんにイカされちゃうのっ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb320 ; "「さあ、子宮を開いて、" + CALLFUNC R + MSG 0xb321 ; " 自分の精子を受け取って下さい!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb322 ; "「奥様の卵子を、必ず射止めてみせます!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/03/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18788 + CALLFUNC VOICE + MSG 0xb323 ; "「うぅん、はぁぁぁっ、いやぁ!" + CALLFUNC R + MSG 0xb324 ; " はあぁあぁぁぁっ、あはぁぁぁっ、あっ、うぁ……。" + CALLFUNC R + MSG 0xb325 ; " あっ、い……、ん、んはぁ……♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb326 ; "「自分の子を……孕んでください!" + CALLFUNC R + MSG 0xb327 ; " 受精してください!" + CALLFUNC R + MSG 0xb328 ; " あなたを、愛しているのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18789 + CALLFUNC VOICE + MSG 0xb329 ; "「あ……ダメ……。" + CALLFUNC R + MSG 0xb32a ; " はぁ、はぁ、そんなこと……許されない……。" + CALLFUNC R + MSG 0xb32b ; " ああ……私……はぁぁぁん、もう……あっ、いいっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18790 + CALLFUNC VOICE + MSG 0xb32c ; "「護……護……!" + CALLFUNC R + MSG 0xb32d ; " ママの卵子、奪われちゃう……。" + CALLFUNC R + MSG 0xb32e ; " 舟木さんに犯されて、受精卵になっちゃう……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18791 + CALLFUNC VOICE + MSG 0xb32f ; "「ああっ、たすけ……て……。" + CALLFUNC R + MSG 0xb330 ; " ママ……どうにかなりそう……。" + CALLFUNC R + MSG 0xb331 ; " はぁ、はぁ……あはっ、あっ、んはぁ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18792 + CALLFUNC VOICE + MSG 0xb332 ; "「あっ、い、いいっ♂ はぁん、あっ、い……いくっ♂" + CALLFUNC R + MSG 0xb333 ; " あの子以外のおちんちんでイッちゃうっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb334 ; "「奥様! 奥様ァァァァ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18793 + CALLFUNC VOICE + MSG 0xb335 ; "「ああああああっ、舟木さん、私……。" + CALLFUNC R + MSG 0xb336 ; " もう……ガマン、できない……。はぁっ、ああ……♂" + CALLFUNC R + MSG 0xb337 ; " あっ、あっ、ダメ……ダメなのっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb338 ; "「じ、自分も……イキます!" + CALLFUNC R + MSG 0xb339 ; " 奥様とご一緒に、イカせていただきます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18794 + CALLFUNC VOICE + MSG 0xb33a ; "「イッちゃ……う……。はぁあぁぁぁっ、イク、イクっ♂" + CALLFUNC R + MSG 0xb33b ; " あん、はぁん、あっ、ママ、イクぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/03/09" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + MSG 0xb33c ; "  ドプッ!! ドビュウゥゥゥッ!!" + CALLFUNC R + MSG 0xb33d ; "  ドプッ、ドプッ、グプッ!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18795 + CALLFUNC VOICE + MSG 0xb33e ; "「あはぁああああっ♂ あ、熱いっ♂" + CALLFUNC R + MSG 0xb33f ; " 違う子種が入ってくるぅ♂ あっ、ああっ、ダメぇぇぇ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb340 ; "「もう、逃がしませんよ、奥様!" + CALLFUNC R + MSG 0xb341 ; " あなたは自分のモノです!」" + CALLFUNC A + S_PUSH "イベント/紗夜/03/09" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb342 ; "  ドビュウ! ビュグゥ! ビュク、ビュクン!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18796 + CALLFUNC VOICE + MSG 0xb343 ; "「はぁぁぁ……あはぁぁぁ……ん……♂" + CALLFUNC R + MSG 0xb344 ; " ああ……こんなに、たくさん……精液が……。" + CALLFUNC R + MSG 0xb345 ; " あの子のために作った、大切な卵子が……ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18797 + CALLFUNC VOICE + MSG 0xb346 ; "「はぁ、はぁ……舟木さんの遺伝子と結びついて、" + CALLFUNC R + MSG 0xb347 ; " 受精卵になってる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18798 + CALLFUNC VOICE + MSG 0xb348 ; "「はぁ……護……ごめんなさい……。" + CALLFUNC R + MSG 0xb349 ; " ママ、卵子を守れなかった……。" + CALLFUNC R + MSG 0xb34a ; " あなたの精子が来るのを、ずっと待ってたのに……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb34b ; "「ふぅ、ふぅ、奥様は……俺のモンだ……。" + CALLFUNC R + MSG 0xb34c ; " 誰にも……渡さねぇぞ……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/昼2/ループ + +; 紗夜/舟木/入浴/ループ +; RETURN: void +FUNC 5726 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0xb34d ; "部屋を訪ねてきた舟木は、紗夜の体調を整えるために、" + CALLFUNC R + MSG 0xb34e ; "舌先で女性器を舐っていた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x20a05c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x20a05c +0x20a05c: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/紗夜/06/舟木/感+汁" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18799 + CALLFUNC VOICE + MSG 0xb34f ; "「はぁ……ん、ぁ……う、あぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb350 ; "「んぅ……ちゅる、ちゅぷ、ちゅぷ……。" + CALLFUNC R + MSG 0xb351 ; " ぬるぅぅぅ、ぬちゅ、ぬちゅ、くぷっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18800 + CALLFUNC VOICE + MSG 0xb352 ; "「はぁ、はぁ、大野さんに……何か言われたのですね?" + CALLFUNC R + MSG 0xb353 ; " だから、こんな……ぁ……ん、はぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb354 ; "「いつでも奥様に種を付けられるよう、" + CALLFUNC R + MSG 0xb355 ; " 体調を整えておくようにと言われました」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb356 ; "「ですから、こうして奥様の性器をほぐさせて" + CALLFUNC R + MSG 0xb357 ; " 頂いているのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18801 + CALLFUNC VOICE + MSG 0xb358 ; "「んん……そんなの、おかしいわ……。" + CALLFUNC R + MSG 0xb359 ; " どうして、舟木さんが……あぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb35a ; "「自分と旦那様は、同じ血液型です。" + CALLFUNC R + MSG 0xb35b ; " 旦那様が気乗りされないようであれば、私が奥様に" + CALLFUNC R + MSG 0xb35c ; " 種付けをさせて頂きます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18802 + CALLFUNC VOICE + MSG 0xb35d ; "「そんなの……絶対に、おかしいわ……。" + CALLFUNC R + MSG 0xb35e ; " あっ、ん……ああっ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb35f ; "「奥様の性器は、とても美しい……。" + CALLFUNC R + MSG 0xb360 ; " 自分の女房とは比べものになりませんよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/舟木/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18803 + CALLFUNC VOICE + MSG 0xb361 ; "「や、やめて下さい……。" + CALLFUNC R + MSG 0xb362 ; " 女の大切な部分を比べるなんて……。" + CALLFUNC R + MSG 0xb363 ; " まして、ご自分の奥様を、そんなふうに……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb364 ; "「本当ですよ。" + CALLFUNC R + MSG 0xb365 ; " 色、艶、形……どれを取っても、素晴らしい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18804 + CALLFUNC VOICE + MSG 0xb366 ; "「ああ……そんなに見つめられたら、恥ずかしくて" + CALLFUNC R + MSG 0xb367 ; " どうにかなりそう……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb368 ; "「ちゅ、ちゅく……。" + CALLFUNC R + MSG 0xb369 ; " 真珠のようなクリトリス……。" + CALLFUNC R + MSG 0xb36a ; " こんなに硬くされて……興奮してらっしゃるのですね?」" + CALLFUNC A + S_PUSH "イベント/紗夜/06/舟木/絶+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18805 + CALLFUNC VOICE + MSG 0xb36b ; "「い、いや……。" + CALLFUNC R + MSG 0xb36c ; " ああ……そこは、いけません……。" + CALLFUNC R + MSG 0xb36d ; " はぁ、はぁ、感じやすいんです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb36e ; "「なるほど、ここがお好きなのですね?" + CALLFUNC R + MSG 0xb36f ; " 愛液が溢れてきましたよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18806 + CALLFUNC VOICE + MSG 0xb370 ; "「あっ、あっ、ダメ……。" + CALLFUNC R + MSG 0xb371 ; " 護さんしか許してないところなのに……。" + CALLFUNC R + MSG 0xb372 ; " はぁぁぁぁ……そんなに弄られたら、ヘンになっちゃうっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb373 ; "「孕みたい衝動を、抑える必要などございません。" + CALLFUNC R + MSG 0xb374 ; " その全てを、この舟木にぶつけて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18807 + CALLFUNC VOICE + MSG 0xb375 ; "「うぅ……! あっ、いやぁぁぁ……。" + CALLFUNC R + MSG 0xb376 ; " はぁん、あっ、く……舟木さん、やめ……て……。" + CALLFUNC R + MSG 0xb377 ; " はぁ、はぁ、切なくなっちゃう……。ああっ、ダメ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb378 ; "「遠慮は要りません。" + CALLFUNC R + MSG 0xb379 ; " 奥様が欲しがっている子種は、舟木が注いで差し上げます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18808 + CALLFUNC VOICE + MSG 0xb37a ; "「ダメ……ダメぇぇぇ……。" + CALLFUNC R + MSG 0xb37b ; " はぁ、はぁ、護さん、早く……。" + CALLFUNC R + MSG 0xb37c ; " ああっ、ママ……エッチな気持ちになっちゃうっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18809 + CALLFUNC VOICE + MSG 0xb37d ; "「ああん、はぁっ、う、はぁん……♂" + CALLFUNC R + MSG 0xb37e ; " あっ、護さん……きてぇ……♂" + CALLFUNC R + MSG 0xb37f ; " はぁ、はぁ、ママ、ガマンできないっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb380 ; "「くちゅくちゅ……んうぅ……ぬちゅ……。" + CALLFUNC R + MSG 0xb381 ; " 護の名を口にした途端、更に溢れてくるとは……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/06/脱/切+汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18810 + CALLFUNC VOICE + MSG 0xb382 ; "「ぁ……♂」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb383 ; "「今夜は、自分が奥様のお相手をさせて頂きます。" + CALLFUNC R + MSG 0xb384 ; " このような状態で、奥様を放っておくわけには" + CALLFUNC R + MSG 0xb385 ; " 参りません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18811 + CALLFUNC VOICE + MSG 0xb386 ; "「はぁ、はぁ……そんな……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb387 ; "「奥様に満足して頂ける種付けを、" + CALLFUNC R + MSG 0xb388 ; " お約束します」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb389 ; "「孕みたいお気持ちを、十分に満たすような" + CALLFUNC R + MSG 0xb38a ; " 素晴らしい交尾を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18812 + CALLFUNC VOICE + MSG 0xb38b ; "「舟木……さん……。" + CALLFUNC R + MSG 0xb38c ; " あなたは……」" + CALLFUNC A + PUSH 2 + PUSH 1 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/入浴/ループ + +; 紗夜/舟木/深夜/ループ +; RETURN: void +FUNC 5727 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xb38d ; "紗夜がそろそろ眠りにつこうとしたとき、" + CALLFUNC R + MSG 0xb38e ; "部屋の扉がノックされた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18813 + CALLFUNC VOICE + MSG 0xb38f ; "(この時間なら、護さんかしら?" + CALLFUNC R + MSG 0xb390 ; " 早く開けてあげないと……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb391 ; "逸る気持ちを抑えながら、急いで扉へと向かう。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb392 ; "「お、奥様……。" + CALLFUNC R + MSG 0xb393 ; " 夜分、申し訳ございません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb394 ; "扉を開けると、立っていたのは舟木だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb395 ; "紗夜は少し残念そうな顔をしたが、" + CALLFUNC R + MSG 0xb396 ; "直ぐに普段の笑顔で舟木を出迎えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18814 + CALLFUNC VOICE + MSG 0xb397 ; "「まだ起きていたから、構いませんよ。" + CALLFUNC R + MSG 0xb398 ; " それよりも、私に何かご用かしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb399 ; "「そ、それが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb39a ; "舟木は横目で紗夜のネグリジェ姿を見ている。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb39b ; "(も……もう、辛抱たまらん! 限界だっ!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb39c ; "「こ……これから、奥様に種付けを……。" + CALLFUNC R + MSG 0xb39d ; " 子作りのお手伝いをさせていただければと……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18815 + CALLFUNC VOICE + MSG 0xb39e ; "「子作り……?" + CALLFUNC R + MSG 0xb39f ; " 舟木さんと私が……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3a0 ; "「は、はいっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/催眠モード" + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18816 + CALLFUNC VOICE + MSG 0xb3a1 ; "「お気持ちはうれしいけれど、" + CALLFUNC R + MSG 0xb3a2 ; " 護さんが来るかもしれないから、やめておくわ。" + CALLFUNC R + MSG 0xb3a3 ; " 種付けは、あの子に任せてあるから……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/催眠モード" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3a4 ; "「はっ? 今、何と!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18817 + CALLFUNC VOICE + MSG 0xb3a5 ; "「ですから、私の種付けは、護さんに" + CALLFUNC R + MSG 0xb3a6 ; " お願いしていると……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/催眠モード" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3a7 ; "「ぬぅおおおおおっ! なりません!" + CALLFUNC R + MSG 0xb3a8 ; " なりませんぞ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3a9 ; "「また、護ですか!?" + CALLFUNC R + MSG 0xb3aa ; " アイツは、ただの使用人です!" + CALLFUNC R + MSG 0xb3ab ; " 奥様とは何の繋がりも関係もございません!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18818 + CALLFUNC VOICE + MSG 0xb3ac ; "「……舟木さん?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3ad ; "「は、はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3ae ; "突然、低い声で呼ばれて、舟木は背筋を伸ばした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18819 + CALLFUNC VOICE + MSG 0xb3af ; "「あの子のことを悪く言うのでしたら、" + CALLFUNC R + MSG 0xb3b0 ; " たとえ舟木さんでも許しませんよ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3b1 ; "「お……奥様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3b2 ; "見たこともないような紗夜の表情に、舟木は酷く怯えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18820 + CALLFUNC VOICE + MSG 0xb3b3 ; "「私にとって、あの子は……" + CALLFUNC R + MSG 0xb3b4 ; " 琴音や莉々子と同じ、大切な家族です」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着/真剣" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3b5 ; "「あ……う、奥様……。" + CALLFUNC R + MSG 0xb3b6 ; " 自分は、そのようなつもりで申し上げたのでは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18821 + CALLFUNC VOICE + MSG 0xb3b7 ; "「用がないのでしたら、出て行って下さい」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3b8 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3b9 ; "しゅんとする舟木だったが、目の前の" + CALLFUNC R + MSG 0xb3ba ; "紗夜の姿を見ているだけで、ペニスは" + CALLFUNC R + MSG 0xb3bb ; "子作りモードへと移行する。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb3bc ; "  ドクンッ……" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3bd ; "「たとえ、奥様に嫌われようと……。" + CALLFUNC R + MSG 0xb3be ; " 自分の気持ちは変わりません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3bf ; "虚ろな目で、紗夜に歩み寄る舟木。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3c0 ; "「奥様を……愛しております」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3c1 ; "押し退けようとした紗夜の腕を掴み、" + CALLFUNC R + MSG 0xb3c2 ; "身体を抱き寄せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18822 + CALLFUNC VOICE + MSG 0xb3c3 ; "「ぁ……ふ、舟木さん!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xb3c4 ; "舟木は嫌がる紗夜を力ずくで、ベッドに押し倒した。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3c5 ; "「お許しください、奥様……。" + CALLFUNC R + MSG 0xb3c6 ; " もはや、自分の気持ちを抑えることができないのです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3c7 ; "「あなたを知ってしまった、あのときから……」" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb3c8 ; "  バタン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3c9 ; "全ての事を終え、舟木はループタイを締めながら、" + CALLFUNC R + MSG 0xb3ca ; "部屋から出てきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3cb ; "「ふぅぅぅぅ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3cc ; "(やっぱり、奥様は最高だ。" + CALLFUNC R + MSG 0xb3cd ; " 女房とは比べモンにならねぇ)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3ce ; "(奥様が俺の子を孕み、跡取りが生まれたら、" + CALLFUNC R + MSG 0xb3cf ; " 亡くなった先代もお喜びになるだろう)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3d0 ; "(ふふ……これが夢なら覚めないでくれよ。" + CALLFUNC R + MSG 0xb3d1 ; " 今、俺は……最高の毎日を過ごしているのだからな)" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x20b18c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 17 + PUSH 50 + CALLFUNC ■中出し + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x20b18c +0x20b18c: + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18823 + CALLFUNC VOICE + MSG 0xb3d2 ; "「んんっ……はぁっ、あっ、はぁん……。" + CALLFUNC R + MSG 0xb3d3 ; " あっ、う……うぅ、はぁっ、あっ、ああああん!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3d4 ; "「う、おおおおおっ! お、おおうっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb3d5 ; "  ドクッ……ドクッ……ドクンッ……" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xb3d6 ; "三度目の射精が、紗夜の子宮口を叩いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3d7 ; "それでも、舟木の動きが止まることはない。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/24/舟木射精/感じる2" + CALLFUNC ■イベント絵登録 + S_PUSH "カットイン/紗夜/24/03" + CALLFUNC ■カットイン登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb3d8 ; "  ヌチュ、ヌプッ、ズチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18824 + CALLFUNC VOICE + MSG 0xb3d9 ; "「舟木さん、やめて……!" + CALLFUNC R + MSG 0xb3da ; " どうして……あっ、あなたは神代家の執事で……、" + CALLFUNC R + MSG 0xb3db ; " あああああン、い、いやあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3dc ; "極太のペニスが出入りする度に、膣内に注がれた舟木の精液が、" + CALLFUNC R + MSG 0xb3dd ; "肉穴から溢れ出す。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3de ; "「奥様こそ、どうして護をそこまで庇うのです!?" + CALLFUNC R + MSG 0xb3df ; " アイツは、神代家の人間ではないのですよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18825 + CALLFUNC VOICE + MSG 0xb3e0 ; "「そ、そんなの、関係ありません!" + CALLFUNC R + MSG 0xb3e1 ; " 私は、あの子を……あっ、愛して……ん、あはあああっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3e2 ; "「言わせませんよ! それ以上は、絶対に!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18826 + CALLFUNC VOICE + MSG 0xb3e3 ; "「いやあぁぁん! あっ、いやっ!" + CALLFUNC R + MSG 0xb3e4 ; " はぁ、はぁ、はぁ……うっ、そんなに激しく……" + CALLFUNC R + MSG 0xb3e5 ; " つ、突かないで……。おかしく、なるから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3e6 ; "奥に隠していても、舟木のペニスは容易に" + CALLFUNC R + MSG 0xb3e7 ; "紗夜の子宮口を捉えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3e8 ; "精液のたっぷり塗られた亀頭で、何度もそこを責め立てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18827 + CALLFUNC VOICE + MSG 0xb3e9 ; "(舟木さんのおちんちんが、私の奥深くまで入ってくる……。" + CALLFUNC R + MSG 0xb3ea ; " 何度も入り口に触れてきて、受精を求めてくる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3eb ; "固く閉じた子宮口が、舟木の精子が侵入してくるのを、" + CALLFUNC R + MSG 0xb3ec ; "かろうじて防いでいる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3ed ; "しかし、激しく責め立てられたことで、" + CALLFUNC R + MSG 0xb3ee ; "受胎という、その役割に目覚めようとしていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18828 + CALLFUNC VOICE + MSG 0xb3ef ; "「んんぅ……い、いや……!" + CALLFUNC R + MSG 0xb3f0 ; " このままじゃ、私……女になってしまう……。" + CALLFUNC R + MSG 0xb3f1 ; " あっ、ああ……子宮が目覚めちゃうっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3f2 ; "「奥様、子宮を開いてください!" + CALLFUNC R + MSG 0xb3f3 ; " こうも、入り口を閉ざされていては、" + CALLFUNC R + MSG 0xb3f4 ; " 自分の子種を入れることができません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18829 + CALLFUNC VOICE + MSG 0xb3f5 ; "「はぁ、はぁ、舟木さん、やめて……!" + CALLFUNC R + MSG 0xb3f6 ; " 今なら、まだ……ああっ、うっ、うぅん……!" + CALLFUNC R + MSG 0xb3f7 ; " あっ、あっ、ダメ……! 子宮が……ひ、開いちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb3f8 ; "  じゅぷっ、ぬぷっ、ぬちゅ、ずぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb3f9 ; "舟木の精液が子宮口に塗り付けられ、うっとりするような" + CALLFUNC R + MSG 0xb3fa ; "快感が押し寄せてくると、女であることを嫌と言うほど" + CALLFUNC R + MSG 0xb3fb ; "思い知らされてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18830 + CALLFUNC VOICE + MSG 0xb3fc ; "「はん……あっ、はぁん……♀ あっ、あっ、ああ……ん♀" + CALLFUNC R + MSG 0xb3fd ; " はぁうっ、んっ、うっ、ふぅ……あ、はあああん♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb3fe ; "(奥様……感じてらっしゃる!" + CALLFUNC R + MSG 0xb3ff ; " このまま、入り口をほぐしてしまえば……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18831 + CALLFUNC VOICE + MSG 0xb400 ; "「んっ、くぅ……護、さん……。" + CALLFUNC R + MSG 0xb401 ; " はぁ、はぁ、ママ……どうにかなりそう……♀" + CALLFUNC R + MSG 0xb402 ; " ああっ、もう……ガマンできなくなる……♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb403 ; "「自分をもっと感じてください!" + CALLFUNC R + MSG 0xb404 ; " 子宮の奥で、迎えてやってください!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb405 ; "  グチュ、グチュ、グプッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18832 + CALLFUNC VOICE + MSG 0xb406 ; "(い、いけない……! 身体が受精したがってる!" + CALLFUNC R + MSG 0xb407 ; " 大野さんに仕上げられた状態で、こんなことをされたら、" + CALLFUNC R + MSG 0xb408 ; " 確実に堕ちてしまうわっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb409 ; "紗夜はシーツを握り締め、襲い来る快楽に" + CALLFUNC R + MSG 0xb40a ; "必死に抵抗した。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18833 + CALLFUNC VOICE + MSG 0xb40b ; "「い、いけません!" + CALLFUNC R + MSG 0xb40c ; " そんな奥まで入ってきては!" + CALLFUNC R + MSG 0xb40d ; " そこは、愛する人と赤ちゃんを作る場所なんです!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb40e ; "「自分は、奥様のことを愛しています!" + CALLFUNC R + MSG 0xb40f ; " 何の問題もありません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18834 + CALLFUNC VOICE + MSG 0xb410 ; "「だって、舟木さんには奥様が……!" + CALLFUNC R + MSG 0xb411 ; " こんなこと……許されないわ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb412 ; "「女房には、ちゃんと言い聞かせております!" + CALLFUNC R + MSG 0xb413 ; " 奥様のことを、一番愛していると!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18835 + CALLFUNC VOICE + MSG 0xb414 ; "「そんな……! そんなこと……言ってはいけません!" + CALLFUNC R + MSG 0xb415 ; " 奥様に申し訳が……はぁぁぁン、ダメぇぇぇっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb416 ; "  ぬちゅ、ぬぷっ、ずぷっ、ずりゅ" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18836 + CALLFUNC VOICE + MSG 0xb417 ; "「ああっ……これ、すごいっ♂" + CALLFUNC R + MSG 0xb418 ; " はぁ、はぁ、奥様……許してください……。" + CALLFUNC R + MSG 0xb419 ; " ご主人のおチンポ……すごく、気持ちいいんですっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18837 + CALLFUNC VOICE + MSG 0xb41a ; "「んん……はあっ、あっ、す、すごいのっ♂" + CALLFUNC R + MSG 0xb41b ; " おチンポ……すごく、いいっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb41c ; "「自分もです!" + CALLFUNC R + MSG 0xb41d ; " 奥様の方が、女房よりもずっと……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18839 + CALLFUNC VOICE + MSG 0xb41e ; "「よそのご主人と子作りするなんて……私……。" + CALLFUNC R + MSG 0xb41f ; " ああっ、こんなこと信じられない……!" + CALLFUNC R + MSG 0xb420 ; " はぁ、はぁ、理性が……効かなくなってる……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18840 + CALLFUNC VOICE + MSG 0xb421 ; "(私の中の倫理観が……崩れていく……。" + CALLFUNC R + MSG 0xb422 ; " 子作りが……種付けが最優先だと……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb423 ; "「娘を生んでも、これほどの締まり具合!" + CALLFUNC R + MSG 0xb424 ; " これが、神代家の女……! 最高だ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18841 + CALLFUNC VOICE + MSG 0xb425 ; "「すごいすごいっ♂ あっ、おちんちん、ズボズボしてるっ♂" + CALLFUNC R + MSG 0xb426 ; " おまんこの中を掻き回してるのっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb427 ; "「な、なんてはしたない言葉を……!" + CALLFUNC R + MSG 0xb428 ; " これが、あの貞淑でお優しい奥様なのか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18842 + CALLFUNC VOICE + MSG 0xb429 ; "「あっ、あっ、チンポいいっ♂ ああん、チンポ好きぃ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb42a ; "「奥様……! おくさまァァァッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb42b ; "  ずちゅ、ずちゅ、ずぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18843 + CALLFUNC VOICE + MSG 0xb42c ; "「はぁ、はぁ、あ……ああっ、あっ、ん、はぁん♂" + CALLFUNC R + MSG 0xb42d ; " あっ、あっ、う、うぅん……はっ、はああああ……♂" + CALLFUNC R + MSG 0xb42e ; " うっ、くぅん、あはぁ……あっ、はっ、あぅ、はぁ……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb42f ; "「そ、そんなにいいんですか!? 俺のチンポが!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18844 + CALLFUNC VOICE + MSG 0xb430 ; "「んぅ、はぁっ、あっ、すごく……いいですっ♂" + CALLFUNC R + MSG 0xb431 ; " 舟木さんのおチンポで、膣がいっぱいになって……ぁ……。" + CALLFUNC R + MSG 0xb432 ; " 好きなところを、全部、擦ってくれるから……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb433 ; "「うぅ……なんと、可愛らしいことを仰るんだ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb434 ; "「す、すぐに、子種をお送りしますから、" + CALLFUNC R + MSG 0xb435 ; " しっかりと受け止めてください!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18845 + CALLFUNC VOICE + MSG 0xb436 ; "「舟木さんの……子種?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb437 ; "「自分の女房に遠慮など要りませんよ!" + CALLFUNC R + MSG 0xb438 ; " 有り余っている子種ですから、奥様にお分けしましょう!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb439 ; "「アイツも、俺と奥様の子なら歓迎してくれます!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18846 + CALLFUNC VOICE + MSG 0xb43a ; "「ああ……そ、そんな……!" + CALLFUNC R + MSG 0xb43b ; " 私たち、絶対に間違っていますわ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb43c ; "「何も間違っておりません! 全ては、奥様のためなのです!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb43d ; "  じゅぷっ、ずちゅ、ぐぷっ、ずりゅ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18847 + CALLFUNC VOICE + MSG 0xb43e ; "「そんなにキスされたら、子宮が勘違いしちゃうっ!" + CALLFUNC R + MSG 0xb43f ; " はぁ、はぁ、やめ、てぇ……!" + CALLFUNC R + MSG 0xb440 ; " ああん、おかしくなっちゃうっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18848 + CALLFUNC VOICE + MSG 0xb441 ; "「ダメ……ダメぇぇぇっ! 舟木さんの、おっきいわっ!" + CALLFUNC R + MSG 0xb442 ; " あっ、おっきすぎるのっ! おまんこ壊れちゃうっ……。" + CALLFUNC R + MSG 0xb443 ; " ガバガバになっちゃうっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb444 ; "「大丈夫ですよ、奥様!" + CALLFUNC R + MSG 0xb445 ; " ここは、赤ん坊が通る道ですから、" + CALLFUNC R + MSG 0xb446 ; " これくらいで拡がることはありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb447 ; "  ずっ、ずっ、ずちゅ、ずりゅ、ずぷっ" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18849 + CALLFUNC VOICE + MSG 0xb448 ; "「ダ、ダメ……。はぁ、はぁ、こんなの……。" + CALLFUNC R + MSG 0xb449 ; " あっ、あっ、気持ち良くなっては、ダメぇぇぇ……。" + CALLFUNC R + MSG 0xb44a ; " うっ、くっ、こんなの、全然気持ち良くなんか……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18850 + CALLFUNC VOICE + MSG 0xb44b ; "「はぁう! あっ、うぅん……、うっ、はぁっ、あっ、う……。" + CALLFUNC R + MSG 0xb44c ; " はぁ、あっ、あっ、ああん、す……すごい……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18851 + CALLFUNC VOICE + MSG 0xb44d ; "「んぅ……うぅ、はぁん、あっ……い、いいっ♀" + CALLFUNC R + MSG 0xb44e ; " はぁ、はぁ、これ……すごくいいっ♀」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb44f ; "「奥様……! 自分は、このときを待ち望んでおりました!" + CALLFUNC R + MSG 0xb450 ; " あなたが成人されてから、ずっと!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18852 + CALLFUNC VOICE + MSG 0xb451 ; "「こんなの……おかしいわ!" + CALLFUNC R + MSG 0xb452 ; " 私には夫がいて……あなたにだって奥様が……。" + CALLFUNC R + MSG 0xb453 ; " なのに、私たちが……うぅ……こ、子作りをするなんて!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb454 ; "「も……もう、手遅れです!" + CALLFUNC R + MSG 0xb455 ; " 子種は、そこまで迫ってきています!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb456 ; "  じゅぷっ、じゅぷっ、じゅぶぶぶっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18853 + CALLFUNC VOICE + MSG 0xb457 ; "「はぁうん♂ きゃ……あっ、いやっ、これ……!" + CALLFUNC R + MSG 0xb458 ; " はぁ、はぁ、膣の奥が熱くなってる……!" + CALLFUNC R + MSG 0xb459 ; " ああああっ、な、何なの!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb45a ; "「ふぅふぅ……遂に、奥様の子宮が、自分を認めたのですよ。" + CALLFUNC R + MSG 0xb45b ; " 種付けの相手として……奥様のつがいとして……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18854 + CALLFUNC VOICE + MSG 0xb45c ; "「そ、そんな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb45d ; "「はっ……はっ……あと少しです。" + CALLFUNC R + MSG 0xb45e ; " あと、もう少しで、奥様に跡取りが宿ります」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18855 + CALLFUNC VOICE + MSG 0xb45f ; "「はぁ、はぁ、赤ちゃんは……あっ、それだけは許して……。" + CALLFUNC R + MSG 0xb460 ; " 膣外にして……お願いです……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb461 ; "舟木は逃げようとする紗夜を抑え込み、より深く性器を" + CALLFUNC R + MSG 0xb462 ; "膣内へと沈めていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18856 + CALLFUNC VOICE + MSG 0xb463 ; "「あ、ん……イヤよ、そんな奥まで……!" + CALLFUNC R + MSG 0xb464 ; " はああああっ、い、いやぁ! 離してっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb465 ; "「うっ、うっ、ううっ!" + CALLFUNC R + MSG 0xb466 ; " 奥様のマンコが、自分のチンポに馴染んできました……。" + CALLFUNC R + MSG 0xb467 ; " 認めてくださったのですね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18857 + CALLFUNC VOICE + MSG 0xb468 ; "「はぁ、はぁ、認めてなんか……いません!" + CALLFUNC R + MSG 0xb469 ; " あなたが、無理矢理……馴染ませているだけです!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb46a ; "「おおお、奥様ぁ!! 自分の子を……!" + CALLFUNC R + MSG 0xb46b ; " 自分の子を孕んでください!" + CALLFUNC R + MSG 0xb46c ; " 奥様のことを、愛しております!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18858 + CALLFUNC VOICE + MSG 0xb46d ; "「ああっ、くぅん、はぁん、卵子できちゃうっ♂" + CALLFUNC R + MSG 0xb46e ; " あ……排卵しちゃうっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb46f ; "  プチュ……" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18859 + CALLFUNC VOICE + MSG 0xb470 ; "「はぁ……ぁ……そんな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb471 ; "「い、今……奥様が排卵された……?" + CALLFUNC R + MSG 0xb472 ; " 俺の精子を受け取るために……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18860 + CALLFUNC VOICE + MSG 0xb473 ; "「あ……ち、違いますっ!" + CALLFUNC R + MSG 0xb474 ; " これは違うのっ! 舟木さんのために" + CALLFUNC R + MSG 0xb475 ; " 作ったのではありません……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb476 ; "「では、確かめさせていただきますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb477 ; "  グチュ……グプププッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18861 + CALLFUNC VOICE + MSG 0xb478 ; "「い、いやああああ……。" + CALLFUNC R + MSG 0xb479 ; " ああっ、護さん、助けて……。" + CALLFUNC R + MSG 0xb47a ; " ママの卵子が犯されちゃう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18862 + CALLFUNC VOICE + MSG 0xb47b ; "「あなたじゃない遺伝子を覚えてしまうっ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb47c ; "「ハァ、ハァ……。" + CALLFUNC R + MSG 0xb47d ; " 遂に奥様の卵子と1つになれる……。" + CALLFUNC R + MSG 0xb47e ; " 俺の夢が……願いが叶う……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18863 + CALLFUNC VOICE + MSG 0xb47f ; "「い、いや……はぁ、はぁ、ああん……。" + CALLFUNC R + MSG 0xb480 ; " はぁ、あっ、膣が舟木さんのおチンポと同じ形に" + CALLFUNC R + MSG 0xb481 ; " なってるの……。すごく馴染んできて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18864 + CALLFUNC VOICE + MSG 0xb482 ; "「はぁ……あっ、あっ、ああん……♀" + CALLFUNC R + MSG 0xb483 ; " あっ、うっ……はあああっ、あっ、はぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18865 + CALLFUNC VOICE + MSG 0xb484 ; "「あ……いいっ♂ はぁ、はぁ、ごめんなさい、あなた……。" + CALLFUNC R + MSG 0xb485 ; " 舟木さんの……すごく、いいのっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb486 ; "「か……勝ったぞ!" + CALLFUNC R + MSG 0xb487 ; " 手合わせでは一度も勝てなかった旦那様に、" + CALLFUNC R + MSG 0xb488 ; " 男として勝利したんだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18866 + CALLFUNC VOICE + MSG 0xb489 ; "「ああ……はあん、あっ、うぅん……♂" + CALLFUNC R + MSG 0xb48a ; " もう、ダメ……これ以上は、ガマンできない……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18867 + CALLFUNC VOICE + MSG 0xb48b ; "「舟木さん、私……イキそうなの……♂" + CALLFUNC R + MSG 0xb48c ; " はああああっ、あっ、ああっ、か、感じるっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb48d ; "「そろそろ、卵管まで来ましたか?" + CALLFUNC R + MSG 0xb48e ; " 奥様の卵子は、そこにあるのですね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18868 + CALLFUNC VOICE + MSG 0xb48f ; "「あ、そこです……♂ 卵子がそこまで来てるの……♂" + CALLFUNC R + MSG 0xb490 ; " あっ、あぁん、はぁっ、あっ……もうすぐなの……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb491 ; "「子宮口を開けてください……。" + CALLFUNC R + MSG 0xb492 ; " でなければ、奥様の卵子に届けることはできません」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/24/舟木射精/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18869 + CALLFUNC VOICE + MSG 0xb493 ; "「で、でも……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb494 ; "「欲しくはないのですか?" + CALLFUNC R + MSG 0xb495 ; " 跡取りが……男の赤ちゃんが……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18870 + CALLFUNC VOICE + MSG 0xb496 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb497 ; "決定的な一言を告げられて、紗夜は頑なに閉じていた" + CALLFUNC R + MSG 0xb498 ; "子宮口をゆっくりと開き始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18871 + CALLFUNC VOICE + MSG 0xb499 ; "「これで……いい、かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb49a ; "  くちっ……くぱぁぁぁ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb49b ; "閉ざされていた子宮口が、舟木の亀頭を" + CALLFUNC R + MSG 0xb49c ; "呑み込んでいくと、ペニスが吸い取られるような感覚が" + CALLFUNC R + MSG 0xb49d ; "舟木を襲った。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb49e ; "「お……うおおおおおおっ!?" + CALLFUNC R + MSG 0xb49f ; " 奥様に種付けさせていただきます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4a0 ; "紗夜の子宮を気遣いながら、舟木は射精のために" + CALLFUNC R + MSG 0xb4a1 ; "腰を揺すり始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18872 + CALLFUNC VOICE + MSG 0xb4a2 ; "「あっ、あっ、はぁ、ああん……♂" + CALLFUNC R + MSG 0xb4a3 ; " 少しずつ、子種が入ってきてる……。" + CALLFUNC R + MSG 0xb4a4 ; " 舟木さんの精子が、私の子宮に……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4a5 ; "(俺は今、奥様に種付けをしている!" + CALLFUNC R + MSG 0xb4a6 ; " それも、奥様が、自ら望んで……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4a7 ; "そう思うと、舟木の腰が自然と速まっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb4a8 ; "  ちゅぷちゅぷ、くちゅ、ずちゅ、ずぷっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18873 + CALLFUNC VOICE + MSG 0xb4a9 ; "「すごい……♂ どんどん子宮に入ってくる……♂" + CALLFUNC R + MSG 0xb4aa ; " ああっ、ああん、ヌルヌルしてる♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4ab ; "「こ、これが、奥様の子宮の感触か……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4ac ; "「優しく包み込むような……。" + CALLFUNC R + MSG 0xb4ad ; " それでいて、亀頭に吸い付いてきて、" + CALLFUNC R + MSG 0xb4ae ; " 精液を搾り取ろうとしてくる……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18874 + CALLFUNC VOICE + MSG 0xb4af ; "「ん……んっ……はぁ、あっ、ああん……♂" + CALLFUNC R + MSG 0xb4b0 ; " はぁ、はぁ、舟木さん……まだですの?" + CALLFUNC R + MSG 0xb4b1 ; " 私……これ以上は……あぅ……はっ、ん、ああっ、ああん♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4b2 ; "「も、もう少しだけ、奥様の子宮を愉しませてください!" + CALLFUNC R + MSG 0xb4b3 ; " 自分は、このときを待ち望んでいたのです!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18875 + CALLFUNC VOICE + MSG 0xb4b4 ; "「はぅ、うっ、うぅん……はぁっ、あっ、もう……。" + CALLFUNC R + MSG 0xb4b5 ; " あっ、子宮が切なくて……たまらないの……♂" + CALLFUNC R + MSG 0xb4b6 ; " はぁ、はぁ、早く、呑ませて……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4b7 ; "(奥様が、自分の子種を欲してらっしゃる……!)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4b8 ; "「お、おおぅ、イキますよ!" + CALLFUNC R + MSG 0xb4b9 ; " 奥様の清らかな卵子に、舟木の精子を" + CALLFUNC R + MSG 0xb4ba ; " 入れさせていただきます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18876 + CALLFUNC VOICE + MSG 0xb4bb ; "「はぁ……きてきて……♂" + CALLFUNC R + MSG 0xb4bc ; " 子宮にドクドク注いでください……♂" + CALLFUNC R + MSG 0xb4bd ; " 熱い精液をたくさん呑ませて……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4be ; "「だ、射精しますぞっ!" + CALLFUNC R + MSG 0xb4bf ; " 濃厚な子種汁を、奥様の子宮にっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18877 + CALLFUNC VOICE + MSG 0xb4c0 ; "「は……ぅ……んんっ、くぅああああんっ!" + CALLFUNC R + MSG 0xb4c1 ; " いやいやぁ……! あっ、イ、イッちゃう……♂" + CALLFUNC R + MSG 0xb4c2 ; " はああああん、イクぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/24/舟木射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xb4c3 ; "  ドビュウウウッ! ドプッ、ドプッ、ドビュウッ!" + CALLFUNC R + MSG 0xb4c4 ; "  グプッ、グプッ……ズビュウゥゥゥッ……!" + CALLFUNC A + PUSH 2 + PUSH 17 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18878 + CALLFUNC VOICE + MSG 0xb4c5 ; "「はんっ、あっ、はぁん、ああっ、す、すごぉい♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4c6 ; "「うぅおおおおっ! す、吸われるっ!" + CALLFUNC R + MSG 0xb4c7 ; " 子種が吸い取られるっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18879 + CALLFUNC VOICE + MSG 0xb4c8 ; "「んぅううううう……! くぅっ、はぁっ、あっ、あはぁん♂" + CALLFUNC R + MSG 0xb4c9 ; " 子宮がパンパンに膨らんで……ぁ……、" + CALLFUNC R + MSG 0xb4ca ; " 卵管まで溢れてきちゃうっ♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4cb ; "「ぬぅ、う、おおぅ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/舟木射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18880 + CALLFUNC VOICE + MSG 0xb4cc ; "「いやぁん……卵子が犯されてる……♂" + CALLFUNC R + MSG 0xb4cd ; " 舟木さんの精子が、無理矢理入ってきて、" + CALLFUNC R + MSG 0xb4ce ; " 受精卵にさせられちゃう……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4cf ; "「ハァハァ……安心して、そいつを着床させて下さい。" + CALLFUNC R + MSG 0xb4d0 ; " 奥様の面倒は、この舟木が見させていただきます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18881 + CALLFUNC VOICE + MSG 0xb4d1 ; "「はぁぁぁ、はぁぁぁ……。" + CALLFUNC R + MSG 0xb4d2 ; " この子が着床したら……赤ちゃんになるのね……。" + CALLFUNC R + MSG 0xb4d3 ; " 私と舟木さんの……子どもに……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4d4 ; "(何という母性だ……。" + CALLFUNC R + MSG 0xb4d5 ; " 先程まで嫌っていた自分を、受け入れてくださって……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4d6 ; "(男を酔わせるセックスと、女神のような母性……。" + CALLFUNC R + MSG 0xb4d7 ; " 奥様のことを愛しているが、まさかこれほどとは……)" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb4d8 ; "  ずちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18882 + CALLFUNC VOICE + MSG 0xb4d9 ; "「あぁ……ん……♂」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4da ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0xb4db ; " これほど素晴らしい交尾を味わってしまっては、" + CALLFUNC R + MSG 0xb4dc ; " 止めることなど、到底できんな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4dd ; "「毎日でも、飽きることはないだろう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18883 + CALLFUNC VOICE + MSG 0xb4de ; "「はぁ……はぁ……あぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4df ; "(護はもちろん、旦那様にさえ、" + CALLFUNC R + MSG 0xb4e0 ; " 勿体ない女性だ……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4e1 ; "(だからこそ、この俺が……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/舟木/深夜/ループ +EOF シナリオ\紗夜/舟木/10−エンド.jaf + +; 紗夜/進士/02 +; RETURN: void +FUNC 5728 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18884 + CALLFUNC VOICE + MSG 0xb4e2 ; "「……そんなことがあったのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4e3 ; "なんとか夜までに屋敷へ戻った護は、" + CALLFUNC R + MSG 0xb4e4 ; "先に保護されていた紗夜と再会した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4e5 ; "媚香を浴びて身動きが出来ないことを" + CALLFUNC R + MSG 0xb4e6 ; "紗夜にだけ相談し、この部屋へと運び込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4e7 ; "全てが終わった頃には、" + CALLFUNC R + MSG 0xb4e8 ; "夜が更け夕食の時間が終わってしまっていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4e9 ; "(雪乃さん、怒ってるだろうなー……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4ea ; "ソファーで眠っている進士は" + CALLFUNC R + MSG 0xb4eb ; "当分起きそうもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4ec ; "護は紗夜の前に紅茶を置くと、" + CALLFUNC R + MSG 0xb4ed ; "許可をもらって隣に腰掛けた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4ee ; "(立ったままでもいいんだけど……、" + CALLFUNC R + MSG 0xb4ef ; " 僕も奥様も、媚香を浴びてしまったしね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4f0 ; "紗夜を心配させまいと、気丈に振る舞う護も" + CALLFUNC R + MSG 0xb4f1 ; "多少フラつき……息が荒くなる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4f2 ; "「この人の他にもう一人、" + CALLFUNC R + MSG 0xb4f3 ; " 小屋の前にいたのですが……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4f4 ; "「彼は舟木さんにお願いして、街の警察の方に" + CALLFUNC R + MSG 0xb4f5 ; " 引き取っていただきました」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18885 + CALLFUNC VOICE + MSG 0xb4f6 ; "「そう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4f7 ; "あらかた事の顛末を話し終えると、" + CALLFUNC R + MSG 0xb4f8 ; "二人はしばらく沈黙した。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4f9 ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4fa ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18886 + CALLFUNC VOICE + MSG 0xb4fb ; "「でも、この子を連れてくるところは" + CALLFUNC R + MSG 0xb4fc ; " 護さんらしいわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb4fd ; "雰囲気を変えるように優しく微笑む紗夜を見て、" + CALLFUNC R + MSG 0xb4fe ; "護もまたふっと雰囲気を和らげる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb4ff ; "(奥様……、ご自分も媚香の副作用で" + CALLFUNC R + MSG 0xb500 ; " お辛いだろうに……笑ってくださって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb501 ; "護は紗夜から進士に視線を移すと、" + CALLFUNC R + MSG 0xb502 ; "ギリギリと歯軋りをしているのを確認する。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb503 ; "(やっぱり……眠っていても辛いみたいだ)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb504 ; "「あの煙は猛毒です。" + CALLFUNC R + MSG 0xb505 ; " なるべく早く処置をしておかないと、" + CALLFUNC R + MSG 0xb506 ; " 大変なことになりますから……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18887 + CALLFUNC VOICE + MSG 0xb507 ; "「お薬はいただいたけど、これで" + CALLFUNC R + MSG 0xb508 ; " もう大丈夫なのかしら?" + CALLFUNC R + MSG 0xb509 ; " まだ、少し身体が熱い気がするわ……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb50a ; "「いえ、それだけではダメだそうです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb50b ; "どことなく落ち着かない様子の紗夜に" + CALLFUNC R + MSG 0xb50c ; "向き直り、護は二つの瓶を取り出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18888 + CALLFUNC VOICE + MSG 0xb50d ; "「これは……?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb50e ; "「解毒に必要な薬は二つあるんです。" + CALLFUNC R + MSG 0xb50f ; " まず、こちらが一つ目」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb510 ; "コトン、コトンと机の上に薬を並べ、" + CALLFUNC R + MSG 0xb511 ; "一つ一つ指差していく護。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb512 ; "「まずはこちらのお薬を入れたお風呂に入って" + CALLFUNC R + MSG 0xb513 ; " 表面に付いた毒を落として……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb514 ; "「もう1つの瓶に入った軟膏を性器に塗って" + CALLFUNC R + MSG 0xb515 ; " 性欲を発散させれば、完全に解毒出来るとか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18889 + CALLFUNC VOICE + MSG 0xb516 ; "「まぁ……結構、大変なのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb517 ; "瓶を手に取ろうとした紗夜の後ろで、" + CALLFUNC R + MSG 0xb518 ; "「うぅ……」と呻き声が聞こえた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18890 + CALLFUNC VOICE + MSG 0xb519 ; "「あら、起きたみたい」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb51a ; "「こ……ここは……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18891 + CALLFUNC VOICE + MSG 0xb51b ; "「私の部屋よ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb51c ; "まだ意識がハッキリとしていないのか、" + CALLFUNC R + MSG 0xb51d ; "霞む両眼できょろきょろと周囲を見回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb51e ; "進士が落ち着くのを待って、" + CALLFUNC R + MSG 0xb51f ; "紗夜がベッドサイドに移動した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18892 + CALLFUNC VOICE + MSG 0xb520 ; "「あなたに飲ませたお薬は、それだけでは" + CALLFUNC R + MSG 0xb521 ; " 効き目が薄いみたいなの。" + CALLFUNC R + MSG 0xb522 ; " できれば、このまま処置を続けたいのだけど……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb523 ; "「くす……り?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18893 + CALLFUNC VOICE + MSG 0xb524 ; "「おかしな煙を吸い込んだでしょう?" + CALLFUNC R + MSG 0xb525 ; " その煙の毒素を消すお薬のこと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb526 ; "紗夜の顔を見るなり、" + CALLFUNC R + MSG 0xb527 ; "気まずそうな顔をする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb528 ; "しかし紗夜はそれに気付かず、" + CALLFUNC R + MSG 0xb529 ; "起き上がろうとする進士を手助けする。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb52a ; "「いいのか……?" + CALLFUNC R + MSG 0xb52b ; " 俺にそこまでしても、得はないぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18894 + CALLFUNC VOICE + MSG 0xb52c ; "「放っておけないでしょう?" + CALLFUNC R + MSG 0xb52d ; " 一応、私を助けようと" + CALLFUNC R + MSG 0xb52e ; " 努力してくれた人なんですもの」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb52f ; "(一応……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb530 ; "苦笑いで呟く護の存在に気付き、" + CALLFUNC R + MSG 0xb531 ; "進士は紗夜との距離を離した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb532 ; "そして、ジト目で護を睨みつける。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb533 ; "「お人良し過ぎだぞ、お前……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb534 ; "「だ、だって見捨てるわけには" + CALLFUNC R + MSG 0xb535 ; " いかないじゃないですか……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb536 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb537 ; "一人でベッドから降りてみせると、" + CALLFUNC R + MSG 0xb538 ; "進士は護から目を逸らす。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb539 ; "「……助かった。ありがとう」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb53a ; "「えっ……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18895 + CALLFUNC VOICE + MSG 0xb53b ; "「まぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb53c ; "進士が礼を言った事に驚く護と紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb53d ; "二人は目を見合わせると、" + CALLFUNC R + MSG 0xb53e ; "ぱちぱちと目をしばたかせた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb53f ; "「な、なんだよ一体……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb540 ; "憮然とする進士の頬を、" + CALLFUNC R + MSG 0xb541 ; "紗夜の人差し指がつつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18896 + CALLFUNC VOICE + MSG 0xb542 ; "「くすくすっ。" + CALLFUNC R + MSG 0xb543 ; " やれば出来るじゃない」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb544 ; "「保護者面すんじゃねぇよ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18897 + CALLFUNC VOICE + MSG 0xb545 ; "「ほ、保護者……? ひどぉい!" + CALLFUNC R + MSG 0xb546 ; " 私、そんなに年上に見えてるの……?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb547 ; "「そ、そうじゃねぇけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb548 ; "どこかぎこちない会話を聞き届けた後、" + CALLFUNC R + MSG 0xb549 ; "護は「まあまあ」と割って入る。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb54a ; "「奥様。" + CALLFUNC R + MSG 0xb54b ; " お風呂の方ですが、" + CALLFUNC R + MSG 0xb54c ; " 使用制限をしていただけますか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18898 + CALLFUNC VOICE + MSG 0xb54d ; "「え……?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb54e ; "「他の人がお入りになると" + CALLFUNC R + MSG 0xb54f ; " 色々と面倒ですし……。" + CALLFUNC R + MSG 0xb550 ; " おそらくそんなに時間はかかりません」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb551 ; "「小一時間ほど封鎖していただければ" + CALLFUNC R + MSG 0xb552 ; " その間に終わると思います」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb553 ; "小瓶を回収し、解毒の準備を始めた護に" + CALLFUNC R + MSG 0xb554 ; "紗夜は快くうなずいてみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18899 + CALLFUNC VOICE + MSG 0xb555 ; "「いいわ。雪乃には私が伝えておくから、" + CALLFUNC R + MSG 0xb556 ; " あなた達は先にお入りなさい」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb557 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb558 ; "護はぺこりと頭を下げ、" + CALLFUNC R + MSG 0xb559 ; "進士をうながす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb55a ; "すると、進士は目を見開いてみせた。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb55b ; "「風呂? どういうことだ?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb55c ; "「身体全体に染み込んだ毒を" + CALLFUNC R + MSG 0xb55d ; " 薬を入れたお風呂で抜くんです」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb55e ; "「別に俺は風呂なんか、入りたくねぇぞ?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb55f ; "「詳しくは中でご説明します。" + CALLFUNC R + MSG 0xb560 ; " さあ、さあ。立って下さい」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb561 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb562 ; "有無を言わせず進士を紗夜の部屋から" + CALLFUNC R + MSG 0xb563 ; "連れ出し、浴場へと案内する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb564 ; "釈然としない様子ながら、おとなしく" + CALLFUNC R + MSG 0xb565 ; "後についていく進士を見つめて" + CALLFUNC R + MSG 0xb566 ; "紗夜は再びくすくすと微笑んでしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18900 + CALLFUNC VOICE + MSG 0xb567 ; "(少し言葉遣いが乱暴だけど、" + CALLFUNC R + MSG 0xb568 ; " 悪い子じゃないのよね……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb569 ; "(な、な、何で男と二人で風呂に" + CALLFUNC R + MSG 0xb56a ; " 入らなきゃいけねえんだよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb56b ; "先を行く護から大分離れて、" + CALLFUNC R + MSG 0xb56c ; "拳をぐっと握り締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb56d ; "進士は、手際良く薬を湯に混ぜて" + CALLFUNC R + MSG 0xb56e ; "手招きする護を気味悪そうに見下ろしていた。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb56f ; "「さあ、湯船に浸かってください」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb570 ; "「……離れて入ってもいいか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb571 ; "どこか及び腰な進士をじっ……と" + CALLFUNC R + MSG 0xb572 ; "見つめると、護は朗らかに返答する。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb573 ; "「……もちろんです。" + CALLFUNC R + MSG 0xb574 ; " 僕だって、好きであなたと" + CALLFUNC R + MSG 0xb575 ; " ご一緒しているわけではないですし」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb576 ; "「だ、だよな……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb577 ; "  ちゃぷん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb578 ; "申し訳程度に湯を浴びてから、" + CALLFUNC R + MSG 0xb579 ; "別々に広い湯船に浸かる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb57a ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb57b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb57c ; "いつまで入っていればいいのか、" + CALLFUNC R + MSG 0xb57d ; "そもそもどういう状況なのか" + CALLFUNC R + MSG 0xb57e ; "聞くタイミングを逃し、沈黙が続く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb57f ; "進士は自棄気味に湯を顔に当て、" + CALLFUNC R + MSG 0xb580 ; "ごしごしとこすりながら" + CALLFUNC R + MSG 0xb581 ; "この気まずい時間をやり過ごそうとした。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb582 ; "「あの」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb583 ; "「……なんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb584 ; "肩まで湯船に浸かった護が、" + CALLFUNC R + MSG 0xb585 ; "ちらりと進士を見て口を開く。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb586 ; "「どうして、あなたは奥様を" + CALLFUNC R + MSG 0xb587 ; " 助けてくださったんですか?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb588 ; "「……さぁな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb589 ; "あっさり会話を打ち切ると、" + CALLFUNC R + MSG 0xb58a ; "それきりまた言葉はなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb58b ; "数分そうした後、進士は" + CALLFUNC R + MSG 0xb58c ; "ふいに護に話しかけた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb58d ; "「……進士だ」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb58e ; "「えっ?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb58f ; "「俺の名前だよ」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb590 ; "「は、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb591 ; "進士の言葉が何を意味しているのか" + CALLFUNC R + MSG 0xb592 ; "測りかね、曖昧に言葉を濁す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb593 ; "そんな護に苛立ったのか、" + CALLFUNC R + MSG 0xb594 ; "進士は一歩護の方へと近づいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb595 ; "そして、凄みをきかせて低い声で脅す。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb596 ; "「『はぁ』じゃねぇ。" + CALLFUNC R + MSG 0xb597 ; " 俺が名乗ったんだから、次はお前だろ?」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb598 ; "「あ、すみません。" + CALLFUNC R + MSG 0xb599 ; " 僕は護と言います」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb59a ; "「まもる……か」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb59b ; "カコーン、と遠くで鹿威しの音が聞こえた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb59c ; "風情溢れる和式の大浴場で、" + CALLFUNC R + MSG 0xb59d ; "二人はぽつりぽつりと言葉を交わす。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb59e ; "「お前、この屋敷の連中とは" + CALLFUNC R + MSG 0xb59f ; " どういう関係なんだ?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a0 ; "「えっ? ただの使用人ですけど」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a1 ; "「……そうなのか?」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a2 ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5a3 ; "きっぱりと言い切る護に、" + CALLFUNC R + MSG 0xb5a4 ; "進士は納得がいかない様子だった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a5 ; "(……にしちゃあ、こいつのことを" + CALLFUNC R + MSG 0xb5a6 ; " ひどく可愛がっているように見えたが)" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a7 ; "「な、何か?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5a8 ; "「……何でもねぇよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5a9 ; "そっぽを向いてそれきり黙りこんだ進士は" + CALLFUNC R + MSG 0xb5aa ; "フッと視界に差す影に気付いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 18901 + CALLFUNC VOICE + MSG 0xb5ab ; "「お待たせ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ac ; "「あん?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ad ; "「あ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ae ; "「……ぉ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5af ; "生まれたままの姿で現れた紗夜に、" + CALLFUNC R + MSG 0xb5b0 ; "男二人は同時に固まる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5b1 ; "「おおおおおおくさま、その格好はぁあ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5b2 ; "「ば、ば、バカかお前!" + CALLFUNC R + MSG 0xb5b3 ; " 服を着ろぉおおっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5b4 ; "当然のようにそのまま湯船に腰掛け、" + CALLFUNC R + MSG 0xb5b5 ; "自分も湯船に浸かろうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5b6 ; "紗夜は護と進士のちょうど真ん中に" + CALLFUNC R + MSG 0xb5b7 ; "片足を付けて、小首を傾げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18902 + CALLFUNC VOICE + MSG 0xb5b8 ; "「どうしたの? 2人とも。" + CALLFUNC R + MSG 0xb5b9 ; " 顔を真っ赤にしちゃって」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ba ; "「べ、別に赤くなんかなってねぇよ!" + CALLFUNC R + MSG 0xb5bb ; " 気のせいだ!」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5bc ; "「ぼ、僕ら、男ですよ!?" + CALLFUNC R + MSG 0xb5bd ; " そりゃ赤くなっちゃいますよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5be ; "正反対の反応を一気に浴びせかけられ、" + CALLFUNC R + MSG 0xb5bf ; "面食らう紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5c0 ; "紗夜は二人の男に見つめられ、" + CALLFUNC R + MSG 0xb5c1 ; "そっと胸を隠してみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18903 + CALLFUNC VOICE + MSG 0xb5c2 ; "「ふふっ……私もお邪魔するわね♀" + CALLFUNC R + MSG 0xb5c3 ; " みんなでお風呂に入ると、" + CALLFUNC R + MSG 0xb5c4 ; " 家族が増えたみたいで楽しいわ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5c5 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5c6 ; "(か、家族……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5c7 ; "家族、の単語に反応する護とは異なり" + CALLFUNC R + MSG 0xb5c8 ; "進士は柄にもなく顔を赤らめ、" + CALLFUNC R + MSG 0xb5c9 ; "うつむきブクブクと湯に泡を吹いていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ca ; "(ど……どうなってんだ、この屋敷は!" + CALLFUNC R + MSG 0xb5cb ; " 女が裸で風呂に来たぞ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5cc ; "数十人が一度に入っても平気なほど広い浴場に" + CALLFUNC R + MSG 0xb5cd ; "三人で固まり、寄り添い浸かる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5ce ; "三者三様の気持ちが錯綜する中、" + CALLFUNC R + MSG 0xb5cf ; "最ものんびりしている紗夜が提案した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18904 + CALLFUNC VOICE + MSG 0xb5d0 ; "「ええと。お湯で皮膚の毒素を抜いた後は" + CALLFUNC R + MSG 0xb5d1 ; " ……次のお薬を性器に塗ればいいのよね?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5d2 ; "「性器っ!?" + CALLFUNC R + MSG 0xb5d3 ; " ま、まだ何かするってのかよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5d4 ; "女性経験の無い進士にとっては" + CALLFUNC R + MSG 0xb5d5 ; "一秒でも早くこの場から逃げ出すことだけが" + CALLFUNC R + MSG 0xb5d6 ; "たった一つの望みだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5d7 ; "それなのに、紗夜も護もどこか平然として" + CALLFUNC R + MSG 0xb5d8 ; "進士に新しい薬を手渡してくる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5d9 ; "「こ、れは……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18905 + CALLFUNC VOICE + MSG 0xb5da ; "「この薬を性器に塗るんだそうよ。" + CALLFUNC R + MSG 0xb5db ; " それで、楽になるんですって」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5dc ; "「少しでも毒素が性器に残っていると、" + CALLFUNC R + MSG 0xb5dd ; " 性欲が鎮まらないそうですので" + CALLFUNC R + MSG 0xb5de ; " 念入りに塗りこんでおいて下さい」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5df ; "(性器だとか毒だとか……やけに簡単に" + CALLFUNC R + MSG 0xb5e0 ; " 言ってくれるよな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5e1 ; "人の目がある場所で性器に薬を塗れと" + CALLFUNC R + MSG 0xb5e2 ; "言われても、進士はなかなか行動に移せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5e3 ; "すると、そんな進士を後目に紗夜が" + CALLFUNC R + MSG 0xb5e4 ; "ゆっくり護にしなだれかかるのが見えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18906 + CALLFUNC VOICE + MSG 0xb5e5 ; "「それじゃ、護にはママが" + CALLFUNC R + MSG 0xb5e6 ; " お薬塗ってあげるわね♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5e7 ; "「は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5e8 ; "二人は湯船からあがるとすぐに" + CALLFUNC R + MSG 0xb5e9 ; "肌と肌とを密着させていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18907 + CALLFUNC VOICE + MSG 0xb5ea ; "「ふふ……、隅々まできちんと塗っておかなくちゃ♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb5eb ; "  くちゅっ、くちゅッ……くにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5ec ; "護の身体に覆いかぶさり、馬乗りになったかと思うと" + CALLFUNC R + MSG 0xb5ed ; "紗夜は迷わず、泡だらけの男性器を手に取った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5ee ; "「ん、ぁ……お、奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5ef ; "紗夜の裸体を見て既に半勃ち状態だったペニスは" + CALLFUNC R + MSG 0xb5f0 ; "すべすべした指先の感触にすぐに臨戦態勢に変化していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18908 + CALLFUNC VOICE + MSG 0xb5f1 ; "「痛く……ない? ママ、護のために" + CALLFUNC R + MSG 0xb5f2 ; " いっぱいいっぱいがんばるから……ね♀ ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5f3 ; "熱っぽい瞳で護を見下ろし、やわやわと指の輪を" + CALLFUNC R + MSG 0xb5f4 ; "動かしながらキスをする紗夜。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5f5 ; "「ん……む、ちゅっ、ちゅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18909 + CALLFUNC VOICE + MSG 0xb5f6 ; "「ふふ……。すごく大きくなってる……。" + CALLFUNC R + MSG 0xb5f7 ; " いけない子……♀ これはお薬のためなのに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18910 + CALLFUNC VOICE + MSG 0xb5f8 ; "「エッチな顔して……、ママをそんな目で見て……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5f9 ; "「あ、あぁ……気持ちいい……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb5fa ; "  しゅっ、しゅっ、しゅにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5fb ; "手のひらに塗布した薬を男根全体に塗り広げながら、" + CALLFUNC R + MSG 0xb5fc ; "重たげな双乳を護の胸板で押しつぶす紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5fd ; "濃密な二人の雰囲気を見て、衝撃を受けたのは進士だった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb5fe ; "「お、おい、お前ら!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb5ff ; "目を疑うような卑猥な光景を" + CALLFUNC R + MSG 0xb600 ; "食い入るように見てしまう進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb601 ; "そんな進士にちらりと視線を配ると、" + CALLFUNC R + MSG 0xb602 ; "紗夜は形のいい唇を笑みの形に歪めてみせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18911 + CALLFUNC VOICE + MSG 0xb603 ; "「あなたは自分でなさい?" + CALLFUNC R + MSG 0xb604 ; " ママは護だけで手一杯なの♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18912 + CALLFUNC VOICE + MSG 0xb605 ; "「可愛い息子を救ってあげるのは、" + CALLFUNC R + MSG 0xb606 ; " ママの役目……。" + CALLFUNC R + MSG 0xb607 ; " そうでしょ?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb608 ; "「む、息子だと!?" + CALLFUNC R + MSG 0xb609 ; " お前、使用人じゃねぇのか!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb60a ; "「い、いえ、これには深い事情が……うぁ、あぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb60b ; "  にゅるぅううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb60c ; "事情を説明しようとする護の身体を滑る、紗夜の乳房。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb60d ; "悶絶し、言葉を失う護に何度もキスをしながら" + CALLFUNC R + MSG 0xb60e ; "紗夜はますますペニスに圧力をかけていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18913 + CALLFUNC VOICE + MSG 0xb60f ; "「さぁて、進士くんがおちんちんをシコシコしてる間に、" + CALLFUNC R + MSG 0xb610 ; " ママも護のをシコシコしてあげる♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb611 ; "「うぁ、お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb612 ; "シコシコという言葉通り、ペニスの芯を鳴らし" + CALLFUNC R + MSG 0xb613 ; "圧迫しながら上下に手首を動かしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18914 + CALLFUNC VOICE + MSG 0xb614 ; "「あ……♀ 気持ちいいの?" + CALLFUNC R + MSG 0xb615 ; " お薬じゃないヌルヌルが……おちんちんの先から溢れてるわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb616 ; "「申し訳ありません……申し訳ございませんっ! あぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb617 ; "ビクビクと雄器官を震わせながらのけぞる護を" + CALLFUNC R + MSG 0xb618 ; "ありとあらゆる柔肉で包み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb619 ; "紗夜はぬるぬると擦れて泡立つシャボンを" + CALLFUNC R + MSG 0xb61a ; "纏っただけの姿で護に奉仕していた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb61b ; "(こ、こいつらガチで近親相姦なのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb61c ; "見たこともない行為に視線を釘付けにし、" + CALLFUNC R + MSG 0xb61d ; "身動きすら出来ない進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb61e ; "盗み見ている罪悪感も相まって、" + CALLFUNC R + MSG 0xb61f ; "何がなんだかわからなくなってくる進士を" + CALLFUNC R + MSG 0xb620 ; "残したまま、紗夜の手コキは続く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb621 ; "  くちゅっ……ちゅく、くっちゅっ……" + CALLFUNC A + MSG 0xb622 ; "肉幹だけではなく陰嚢を指先でくすぐり、" + CALLFUNC R + MSG 0xb623 ; "更にはカリ首に溜まる包皮も丁寧になぞり込む。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb624 ; "(あんなところまで指でシゴいて……、" + CALLFUNC R + MSG 0xb625 ; " な……なんてイヤラシイ女なんだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb626 ; "裸の男女が絡み合い、もつれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb627 ; "互いに互いを見つめ、肌と肌を重ねる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb628 ; "「……っく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb629 ; "男女が触れ合う姿を、生まれて初めて目の当たりにして、" + CALLFUNC R + MSG 0xb62a ; "進士は興奮気味に観察していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18915 + CALLFUNC VOICE + MSG 0xb62b ; "「くすっ……。" + CALLFUNC R + MSG 0xb62c ; " やっぱりママは、護のおちんちんが" + CALLFUNC R + MSG 0xb62d ; " 一番好き……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb62e ; "大きさに硬さ、太さを全て確かめるように" + CALLFUNC R + MSG 0xb62f ; "手のひらで何度もペニスを往復していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb630 ; "ぬるぬると伸びる白い泡が男根全体に広がり、" + CALLFUNC R + MSG 0xb631 ; "すぐにまた下がる指に落とされていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb632 ; "「はぁっ、はぁ、はぁ……っ、" + CALLFUNC R + MSG 0xb633 ; " も、もうちゃんと塗れたよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb634 ; "人前での行為に、護の方が消極的になっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb635 ; "それを面白がるように、紗夜はますます" + CALLFUNC R + MSG 0xb636 ; "距離を縮めて自分の太腿を護の両脚に絡めていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18916 + CALLFUNC VOICE + MSG 0xb637 ; "「まだダメよ……? いくらお薬を塗っても、" + CALLFUNC R + MSG 0xb638 ; " 護のココが、ヌルヌルをいっぱい吐き出して、" + CALLFUNC R + MSG 0xb639 ; " 流しちゃうんだもの」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb63a ; "「う……ぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb63b ; "止まらないカウパーを華奢な指に拾われ、" + CALLFUNC R + MSG 0xb63c ; "鈴口をにちにちと弄られる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb63d ; "「く、クソッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb63e ; "禁断の関係を目視していた進士は、" + CALLFUNC R + MSG 0xb63f ; "投げやりに薬の瓶を開けるとぬるい液体を" + CALLFUNC R + MSG 0xb640 ; "トロトロと手のひらに流した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb641 ; "しかし進士のモノはビンビンに勃起していて、" + CALLFUNC R + MSG 0xb642 ; "すぐに伸ばした手から逃げてしまう。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb643 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb644 ; "進士が自分の処理に戸惑っていると、" + CALLFUNC R + MSG 0xb645 ; "視界の片隅で紗夜の護いじりは加速していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18917 + CALLFUNC VOICE + MSG 0xb646 ; "「はぁ、はぁ……ねぇ、護……。" + CALLFUNC R + MSG 0xb647 ; " 今夜……ママの相手をしてくれる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb648 ; "自分の股間を護の脚へと押し当てながら、" + CALLFUNC R + MSG 0xb649 ; "紗夜は腰をゆすっ、ゆすっ、と揺する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb64a ; "「そ、それは……あっ、そ、そこ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb64b ; "紗夜の絶妙な指使いに、段々理性を失っていく護。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb64c ; "(ど、どこからどう見ても治療なんかじゃねぇ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb64d ; "男と女が欲望だけで絡み合う図は、" + CALLFUNC R + MSG 0xb64e ; "進士には刺激が強すぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb64f ; "出来るだけ見ないように、背を向けるものの" + CALLFUNC R + MSG 0xb650 ; "すぐに視線は紗夜の肉体へと注がれる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb651 ; "(情けねぇ……、あ、あんなもん" + CALLFUNC R + MSG 0xb652 ; " どっってことねぇだろが……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb653 ; "意識しないでおこうと思えば思うほど、" + CALLFUNC R + MSG 0xb654 ; "進士のペニスは紗夜の色香に正直に反応する。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb655 ; "「ク、ソ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb656 ; "痛いほどに反り返る肉棒を、もしあんな風に" + CALLFUNC R + MSG 0xb657 ; "直接扱いてもらえたら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb658 ; "想像し、進士はブンブンと頭を左右に振りたくった。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18918 + CALLFUNC VOICE + MSG 0xb659 ; "「ママ、赤ちゃんの作り方、忘れちゃったみたいなの。" + CALLFUNC R + MSG 0xb65a ; " だから、護に教えてもらいたくて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb65b ; "肉の実の先端をつまみ、こちょこちょとくすぐると" + CALLFUNC R + MSG 0xb65c ; "そのまま裏筋をつつつぅっ……となぞる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18919 + CALLFUNC VOICE + MSG 0xb65d ; "「護のここで、やさしく……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb65e ; "どう考えても雌の……女の瞳で、" + CALLFUNC R + MSG 0xb65f ; "息子と呼んだ護のペニスを愛でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb660 ; "妖艶に、大きなお尻を振りながら" + CALLFUNC R + MSG 0xb661 ; "ぬりゅぬりゅと乳房を躍らせる紗夜に" + CALLFUNC R + MSG 0xb662 ; "護が出来る抵抗は無かった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb663 ; "「うっ……あぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb664 ; "  ビクッ!! ビクンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb665 ; "鈴口が開き、汁を飛ばそうとすると" + CALLFUNC R + MSG 0xb666 ; "優しく精管を押しつぶされる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18920 + CALLFUNC VOICE + MSG 0xb667 ; "「もう出ちゃうの……?" + CALLFUNC R + MSG 0xb668 ; " ママのお手てに、ぴゅっぴゅってしちゃうの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb669 ; "紗夜の手の中で激しく脈動し、暴れるペニスは" + CALLFUNC R + MSG 0xb66a ; "完全に手綱を握られ、支配されている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb66b ; "「あっ……出るっ、出る、出るぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/02/横目/射精" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + PUSH 20 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0xb66c ; "  ビュクビュクビュクッ……!" + CALLFUNC R + MSG 0xb66d ; "  びゅっ……、びゅ、びゅるるるっ……!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb66e ; "「あ……、あ゛、あぁ……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb66f ; "紗夜の身体に、指先にねっとりと飛沫を飛ばす護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb670 ; "紗夜は声を上げて、勢い良く精子を撒き散らす護を" + CALLFUNC R + MSG 0xb671 ; "愛しげに見守り……最後の一滴までを搾り出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/02/横目/液だれ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18921 + CALLFUNC VOICE + MSG 0xb672 ; "「くすくすっ……。どう? 気持ち良かった?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb673 ; "「は、はい……とても……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb674 ; "  ねと……っ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb675 ; "紗夜は指先を開き、手のひらから腕へと" + CALLFUNC R + MSG 0xb676 ; "垂れ落ちる白い雫に微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb677 ; "得意げな紗夜を見上げ、赤面していた護は" + CALLFUNC R + MSG 0xb678 ; "ふと後ろを振り返り、進士の姿が見えないことに気付いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb679 ; "「あ、あれ!?" + CALLFUNC R + MSG 0xb67a ; " 進士さんがいませんよ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18922 + CALLFUNC VOICE + MSG 0xb67b ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb67c ; "慌てて身を起こし、きょろきょろと周囲を見回す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18923 + CALLFUNC VOICE + MSG 0xb67d ; "「あ……、あ、あ、あれ……かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb67e ; "紗夜が湯船を指差し、血の気の引いた顔で" + CALLFUNC R + MSG 0xb67f ; "護を見ると、護はそちらに駆け寄った。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb680 ; "「う、うわっ、沈んでる!?" + CALLFUNC R + MSG 0xb681 ; " ああ……、薬も全部ぶちまけちゃって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb682 ; "湯船の縁に転がる小瓶と、石畳の上に広がる解毒薬。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb683 ; "湯の底に沈んでいた進士を引っ張り出した護は" + CALLFUNC R + MSG 0xb684 ; "すぐに水を吐かせ、進士の生存を確認した。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb685 ; "(よ、良かった……。" + CALLFUNC R + MSG 0xb686 ; " 屋敷の温泉で殺人事件なんて、" + CALLFUNC R + MSG 0xb687 ; " そんなミステリーじみたことはごめんだよ……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb688 ; "「ぅぐ……、う、うぅ、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb689 ; "呻き、全身ほかほかのまま悶える進士をのぞきこむと" + CALLFUNC R + MSG 0xb68a ; "紗夜が心配そうにひらひらと手で風を送る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18924 + CALLFUNC VOICE + MSG 0xb68b ; "「……刺激が強すぎたのかしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb68c ; "「さ、さあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb68d ; "眉を下げ、困惑している紗夜を遠ざけ、" + CALLFUNC R + MSG 0xb68e ; "とりあえず応急処置をしていく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb68f ; "護は裸の進士を運ばなくてはいけないことに気付き、" + CALLFUNC R + MSG 0xb690 ; "憂鬱そうに溜め息をついた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb691 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb692 ; "ごろりと寝返りをうつと、ここが自分の先程" + CALLFUNC R + MSG 0xb693 ; "寝ていた紗夜の部屋だと気付いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb694 ; "進士は電灯の消えた天井を眺め、" + CALLFUNC R + MSG 0xb695 ; "二度目の目覚めに身震いした。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb696 ; "(また……、倒れちまったのか、俺は……)" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb697 ; "(ハハッ、シャレになんねぇよな。" + CALLFUNC R + MSG 0xb698 ; " 護と紗夜がいやらしいことをしている妄想で" + CALLFUNC R + MSG 0xb699 ; " ぶっ倒れるなんてよ……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb69a ; "(母親と息子が、あんなことするわけねえ" + CALLFUNC R + MSG 0xb69b ; " じゃねーか……疲れでも溜まってたのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb69c ; "もぞもぞと、かけられていた毛布から抜け出し" + CALLFUNC R + MSG 0xb69d ; "上半身を起こす。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb69e ; "「………………?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb69f ; "(ベッドの方から、何か音が聞こえる……?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18925 + CALLFUNC VOICE + MSG 0xb6a0 ; "「ぁ……ん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18926 + CALLFUNC VOICE + MSG 0xb6a1 ; "「はぁ、はぁ、あぁ、あぁんン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6a2 ; "甘い声が耳に聞こえ、動きを止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6a3 ; "進士が顔を動かすと、そう遠くない場所" + CALLFUNC R + MSG 0xb6a4 ; "……ベッドの上で紗夜と護が抱き合っているのが見えた。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6a5 ; "「……ッッ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6a6 ; "「はぁ、はぁ、母さんっ……。" + CALLFUNC R + MSG 0xb6a7 ; " 出ちゃうよ……。もう僕、出ちゃうよ……!」" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18927 + CALLFUNC VOICE + MSG 0xb6a8 ; "「あっ、あぁン……もう少しだけ、ガマンして……?" + CALLFUNC R + MSG 0xb6a9 ; " はぁ、はぁ、ママも、イキそうだから……あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6aa ; "乱れたネグリジェの上で、複雑に絡み合う二つの肉体。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6ab ; "汗にまみれ、キラキラと月明かりで輝く素肌を" + CALLFUNC R + MSG 0xb6ac ; "こね合わせ、一つの塊になろうとしているかのように" + CALLFUNC R + MSG 0xb6ad ; "ぐちゅぐちゅと擦り寄せ合う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18928 + CALLFUNC VOICE + MSG 0xb6ae ; "「あっ、すごいわっ♀" + CALLFUNC R + MSG 0xb6af ; " はぁ、はぁ、ママすごく感じるっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6b0 ; "「う……うああ……母さん、母さぁん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6b1 ; "うわ言を言いながら、紗夜の膣内を攻め立てる護と" + CALLFUNC R + MSG 0xb6b2 ; "それをしっかりと抱き、受け止めている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6b3 ; "二人の腰がバラバラに上下し、" + CALLFUNC R + MSG 0xb6b4 ; "結合部から透明な露が噴き出すのを" + CALLFUNC R + MSG 0xb6b5 ; "進士は愕然とした表情で見つめていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6b6 ; "(やっぱり、さっきのは妄想なんかじゃねえ……!)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6b7 ; "(あいつら、やっぱり……親子なんじゃねえか!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6b8 ; "母さん、護、と交互に囁きながら激しいピストン運動に酔う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6b9 ; "護の肩が揺れる度に、鷲掴みにされた紗夜の乳房が" + CALLFUNC R + MSG 0xb6ba ; "ぶるんっ……ぶるんと旋回する。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18929 + CALLFUNC VOICE + MSG 0xb6bb ; "「あぁン♀ あっ、イイッ♀" + CALLFUNC R + MSG 0xb6bc ; " はぁ、はぁ、あぁっ……あっ、あはぁン♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xb6bd ; "白い肌が闇に浮かび上がり、" + CALLFUNC R + MSG 0xb6be ; "年若い護によって蹂躙されている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18930 + CALLFUNC VOICE + MSG 0xb6bf ; "「っぁああ……♀ 上手ね、すごく上手……♀" + CALLFUNC R + MSG 0xb6c0 ; " ママ、どうにかなっちゃうぅ……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6c1 ; "妙に目に焼きつく光景だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6c2 ; "進士は股間をぶつけ合い、下半身を愛液まみれに" + CALLFUNC R + MSG 0xb6c3 ; "しながら愛し合う二人を凝視し続ける。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6c4 ; "(これって……ヤバイ関係なんじゃねえのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6c5 ; "立派なお屋敷の中で行われていた、" + CALLFUNC R + MSG 0xb6c6 ; "秘めるべき許されない関係。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6c7 ; "夫がありながら息子のペニスで膣内を貫かれ、" + CALLFUNC R + MSG 0xb6c8 ; "嬌声を上げる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6c9 ; "そして、服の上からではわからなかった" + CALLFUNC R + MSG 0xb6ca ; "逞しい体で母である女を貪る護。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18931 + CALLFUNC VOICE + MSG 0xb6cb ; "「はぁっ……あっ、きて……。ママ、イキそうなの……♀" + CALLFUNC R + MSG 0xb6cc ; " 一緒にイクのよ……ママと一緒に……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6cd ; "紗夜は目を閉じ、今にも絶頂の際に押し上げられそうな" + CALLFUNC R + MSG 0xb6ce ; "切羽詰った声色で誘惑する。" + CALLFUNC A + S_PUSH "イベント/紗夜/09/感2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18932 + CALLFUNC VOICE + MSG 0xb6cf ; "「はっ、はっ、はぁっ、あぁっ、すごいっ♀♀" + CALLFUNC R + MSG 0xb6d0 ; " 護のおちんちん、奥まで届いてるぅ♀" + CALLFUNC R + MSG 0xb6d1 ; " ママの子宮をコンコンしてるぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6d2 ; "護の腰の動きが早まると、" + CALLFUNC R + MSG 0xb6d3 ; "紗夜の声も徐々に上擦っていった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6d4 ; "(す、すげぇ……。" + CALLFUNC R + MSG 0xb6d5 ; " 2人して貪ってやがるぜっ……!" + CALLFUNC R + MSG 0xb6d6 ; " セックスってそんなにいいものなのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6d7 ; "陶酔しながら、夢中で腰を押し付けあっている" + CALLFUNC R + MSG 0xb6d8 ; "二人を見ていた進士は、気付けば自らのペニスを" + CALLFUNC R + MSG 0xb6d9 ; "取り出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6da ; "そして、二人には気付かれないように" + CALLFUNC R + MSG 0xb6db ; "ゆっくりと力を込めて擦り出す。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6dc ; "(う……あ、こんなに硬くなっちまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6dd ; "ゆるやかな上下から、やがて二人の腰の動きに合わせた" + CALLFUNC R + MSG 0xb6de ; "力任せのストロークへと変わっていく。" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb6df ; "  シュッ……しゅっ、しゅこっ、ちゅこっ……!" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6e0 ; "(クソッ、こ、こんなことしてる場合じゃねえのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6e1 ; "手首を動かす度に、再び気を失いそうなほどの" + CALLFUNC R + MSG 0xb6e2 ; "興奮が進士のペニスに満ちていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6e3 ; "女の裸を写真でしか見た事の無かった彼は、" + CALLFUNC R + MSG 0xb6e4 ; "知っている女の……しかも男に突き刺されながら" + CALLFUNC R + MSG 0xb6e5 ; "くねる紗夜の肢体の魅力には抗えなかった。" + CALLFUNC A + S_PUSH "カットイン/紗夜/09/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6e6 ; "「あっ! セーシでちゃうっ!" + CALLFUNC R + MSG 0xb6e7 ; " 母さんッ、セーシでるよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6e8 ; "進士が見ているとも知らず、欲望丸出しで" + CALLFUNC R + MSG 0xb6e9 ; "紗夜に甘えている護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6ea ; "いつしか進士は紗夜を組み敷く護へと" + CALLFUNC R + MSG 0xb6eb ; "感情移入し始めていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6ec ; "(くそ……、柔らか、そうだな……。" + CALLFUNC R + MSG 0xb6ed ; " あの胸、あのカラダ……俺も味わいたい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18933 + CALLFUNC VOICE + MSG 0xb6ee ; "「な、膣内はダメ……よ?" + CALLFUNC R + MSG 0xb6ef ; " 子どもできちゃうから……。" + CALLFUNC R + MSG 0xb6f0 ; " はぁ、はぁ、いい? 膣外……に……あぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6f1 ; "護の射精が近いことを粘膜で察し、" + CALLFUNC R + MSG 0xb6f2 ; "紗夜の腰のうねりもますます熱を帯びていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18934 + CALLFUNC VOICE + MSG 0xb6f3 ; "「いい? これはエッチしてるんじゃないのよ?" + CALLFUNC R + MSG 0xb6f4 ; " ママと護が、仲良くしてるだけだから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18935 + CALLFUNC VOICE + MSG 0xb6f5 ; "「こうすることが、一番、お互いのことを" + CALLFUNC R + MSG 0xb6f6 ; " わかりあえるの……だから……あぁん♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6f7 ; "片足を高く上げ、より強くより深く護のモノを" + CALLFUNC R + MSG 0xb6f8 ; "しゃぶりつくそうとしている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb6f9 ; "紗夜の貪欲な膣内にねぶり尽くされた護は" + CALLFUNC R + MSG 0xb6fa ; "普段なら言わない、とんでもない事を口走った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb6fb ; "「な、膣内に出せないなら……飲んでっ、" + CALLFUNC R + MSG 0xb6fc ; " 僕のセーシ……飲んでよ、母さんッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18936 + CALLFUNC VOICE + MSG 0xb6fd ; "「いいわっ……お口に出して……!" + CALLFUNC R + MSG 0xb6fe ; " ママが全部飲んであげるっ♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/09/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18937 + CALLFUNC VOICE + MSG 0xb6ff ; "「あっ、ママ、イクぅ!!" + CALLFUNC R + MSG 0xb700 ; " はぁ、はぁ、もうダメぇ!!" + CALLFUNC R + MSG 0xb701 ; " あはぁぁぁっ、いっくぅぅぅぅぅん♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb702 ; "  ぐちゅッ、ぐっちゅっ、グチュグチュッ!!" + CALLFUNC R + MSG 0xb703 ; "  ずにゅっずにゅっ……! ぶちゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb704 ; "進士の耳にも響くほどの水音を爆ぜさせながら" + CALLFUNC R + MSG 0xb705 ; "二人はビクビクと痙攣する。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb706 ; "  ずるっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb707 ; "射精の寸前で濡れた男根を引き抜いて、" + CALLFUNC R + MSG 0xb708 ; "紗夜の口に無理やり亀頭を捻じ込む護。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 51 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18938 + CALLFUNC VOICE + MSG 0xb709 ; "「ひっ♀♀ あッ……ぁ、あ、あぁああンン……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb70a ; "野太い異物が突然排出される解放感と、" + CALLFUNC R + MSG 0xb70b ; "愛する息子に強引に口内を奪われる恍惚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb70c ; "紗夜の頬が窄み、肉幹から思いきり精液を吸いだしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18939 + CALLFUNC VOICE + MSG 0xb70d ; "「んん、んん、んんーっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb70e ; "「うぅあ! ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb70f ; "ねろぉ……っと紗夜の唇が亀頭をシゴくと" + CALLFUNC R + MSG 0xb710 ; "そのまま精子が喉奥へと発射される。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + PUSH 30 + CALLFUNC ■精力ダウン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18940 + CALLFUNC VOICE + MSG 0xb711 ; "「んんんぅ! んく、んくっ、んはぁ♀" + CALLFUNC R + MSG 0xb712 ; " じゅるっ、んふっ、じゅぷっ、じゅぷっ、じゅる。" + CALLFUNC R + MSG 0xb713 ; " ふぅん、んっ、んぁ……あぷっ、ちゅぷっ、ちゅくっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb714 ; "  ビューッ!! ビュルッ、ビュルルルルッ……!" + CALLFUNC R + MSG 0xb715 ; "  びゅーっ、びゅるっ、ばびゅっ、ビュッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18941 + CALLFUNC VOICE + MSG 0xb716 ; "「ん゛ーッ!? ン゛、ん、んんんむぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb717 ; "息も出来ないほど大量の白濁を注ぎ込まれながら、" + CALLFUNC R + MSG 0xb718 ; "それでも紗夜は献身的にペニスを啜り続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb719 ; "  びゅぐぅ! びゅくん! びゅるるるっ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18942 + CALLFUNC VOICE + MSG 0xb71a ; "「じゅるるるるっ……じゅるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb71b ; "舌の上に溜まる精液を、たっぷりと拭い取りながら" + CALLFUNC R + MSG 0xb71c ; "吸い込み、次々に飲み干していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb71d ; "「うぁ……ッ、喉がぐにゅぐにゅ絡み付いて……ッ!!" + CALLFUNC R + MSG 0xb71e ; " あっ……まだ、まだ出るよぉっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18943 + CALLFUNC VOICE + MSG 0xb71f ; "「んんンンっ……♀♀ こくっ……、こく……ン♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb720 ; "精液を吸いだされ、背筋に脳天に快感が駆け巡る護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb721 ; "紗夜も紗夜で、雄汁を躊躇することなく、" + CALLFUNC R + MSG 0xb722 ; "ただただ従順に飲み込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18944 + CALLFUNC VOICE + MSG 0xb723 ; "「ごくっ……ごくん……。" + CALLFUNC R + MSG 0xb724 ; " んっ……んふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb725 ; "鈴口から何も出なくなって、ようやく" + CALLFUNC R + MSG 0xb726 ; "紗夜の唇から解放される亀頭。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb727 ; "「あっ……ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb728 ; "腰が抜けたように座り込む護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb729 ; "紗夜は、口の周りに漏れた精液を指先で拭い" + CALLFUNC R + MSG 0xb72a ; "唇の中に収めていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18945 + CALLFUNC VOICE + MSG 0xb72b ; "「ちゅるっ……ちゅぷ、ちゅぷ……。" + CALLFUNC R + MSG 0xb72c ; " んっ……ステキだったわ、護……。" + CALLFUNC R + MSG 0xb72d ; " ママ、いっぱいイッちゃった♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb72e ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb72f ; "紗夜に頭を撫でられ、優しい声で褒められても" + CALLFUNC R + MSG 0xb730 ; "護はなかなか返事が出来なかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb731 ; "全ての膿を出し切って、そのまま眠りについてしまう護を" + CALLFUNC R + MSG 0xb732 ; "それでも何度も慈しみ、大切そうに抱き寄せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18946 + CALLFUNC VOICE + MSG 0xb733 ; "「ふふ……♀ 本当にカワイイわ♀ 護……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xb734 ; "続いて目を閉じ、ゆっくりと寝息を立て始めた紗夜とは" + CALLFUNC R + MSG 0xb735 ; "別に、進士は目がギンギンに冴えてしまった。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb736 ; "「………………っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb737 ; "自分の精液でベトベトのペニスを見下ろし、" + CALLFUNC R + MSG 0xb738 ; "やるせない気持ちになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb739 ; "進士は近くにあったティッシュで股間を拭うと、" + CALLFUNC R + MSG 0xb73a ; "ふてくされたようにソファーに横たわった。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb73b ; "(畜生っ……。" + CALLFUNC R + MSG 0xb73c ; " 情けないぜ、全く……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb73d ; "どれだけ目をきつく閉じても、" + CALLFUNC R + MSG 0xb73e ; "その夜進士は絡み合う二人の妄想から" + CALLFUNC R + MSG 0xb73f ; "逃れられず、眠れずに過ごした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/02 +EOF シナリオ\紗夜/進士/01−02.jaf + +; 紗夜/進士/03 +; RETURN: void +FUNC 5729 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb740 ; "(結局、あれから一睡も出来なかったじゃねぇか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb741 ; "気配を殺し、寝入ったふりを続けながら" + CALLFUNC R + MSG 0xb742 ; "進士は紗夜と護が起き出すのをただ待っていた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb743 ; "(解毒の薬とやらを塗っていないせいか?" + CALLFUNC R + MSG 0xb744 ; " 股間がムズついてイライラするぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb745 ; "高価な調度品に囲まれた、品のいい部屋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb746 ; "進士が抱く紗夜のイメージに違わない部屋の" + CALLFUNC R + MSG 0xb747 ; "そのベッドには、裸の母子が眠っている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb748 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb749 ; "護がむくりと起き上がり、" + CALLFUNC R + MSG 0xb74a ; "紗夜に毛布を掛け直した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb74b ; "そして、手際よくサッと服を羽織ると" + CALLFUNC R + MSG 0xb74c ; "時計を確認して部屋を出て行った。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb74d ; "(アイツ、もう起きたのか……。" + CALLFUNC R + MSG 0xb74e ; " 使用人だから早いのか?)" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb74f ; "(ん……使用人だけど息子……?" + CALLFUNC R + MSG 0xb750 ; " 一体どういうことなんだ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb751 ; "股間の疼きと、理解不能な現実とに挟まれ" + CALLFUNC R + MSG 0xb752 ; "進士はなんとなく立ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb753 ; "そして、きょろきょろと薔薇の香りに" + CALLFUNC R + MSG 0xb754 ; "包まれた部屋をうろつき、ベッドに眠る" + CALLFUNC R + MSG 0xb755 ; "紗夜の傍へと近寄った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18947 + CALLFUNC VOICE + MSG 0xb756 ; "「すぅ……、すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb757 ; "裸体にシーツをまとわりつかせ、" + CALLFUNC R + MSG 0xb758 ; "幸福そうに寝息を立てている紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb759 ; "無防備に露出した肩と、広がる艶やかな髪に" + CALLFUNC R + MSG 0xb75a ; "進士はしばらく見惚れてしまった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb75b ; "「………………」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb75c ; "「キレイな、髪だな……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb75d ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb75e ; "指先で髪の一房をすくいあげ、" + CALLFUNC R + MSG 0xb75f ; "傷だらけの手のひらで弄ぶ進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb760 ; "進士は自分の無骨な指先には不似合いな、" + CALLFUNC R + MSG 0xb761 ; "絹の糸のように艶やかな髪をただ見つめた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb762 ; "(贅沢な暮らししてんのが丸分かりだぜ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb763 ; "護とのセックスの後、そのまま寝入ったはずなのに" + CALLFUNC R + MSG 0xb764 ; "紗夜の横顔は美しかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb765 ; "長い睫毛、残るルージュの色、" + CALLFUNC R + MSG 0xb766 ; "透き通るような白い肌……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb767 ; "激しい交尾の名残なのか、髪は乱れて" + CALLFUNC R + MSG 0xb768 ; "うなじに張り付き、大人の香りを漂わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb769 ; "  さら……さらさら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb76a ; "指の間から逃げ、落下する柔らかな髪は" + CALLFUNC R + MSG 0xb76b ; "触れてはいけない宝物のように頼りなかった。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb76c ; "「チッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb76d ; "進士は一歩離れて、高鳴っていく鼓動を" + CALLFUNC R + MSG 0xb76e ; "敢えて無視することにした。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb76f ; "(大人しそうな顔して、自分の息子相手に、" + CALLFUNC R + MSG 0xb770 ; " あんなに乱れるとは、とんだ女だぜ……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb771 ; "(って……自分が勃ってりゃ世話ねぇな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb772 ; "紗夜のことを気に掛けまいとすればするほど、" + CALLFUNC R + MSG 0xb773 ; "進士のペニスは硬くなる。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb774 ; "「ゴクッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb775 ; "口の中に唾が溜まり、ドクドクと海綿体に" + CALLFUNC R + MSG 0xb776 ; "血液が流れ込んでいくのがわかった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb777 ; "(こんな女、見たことねぇや……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb778 ; "(街をうろついているのとは、" + CALLFUNC R + MSG 0xb779 ; " 違いすぎるぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb77a ; "ジッと紗夜を見つめ続けていると、" + CALLFUNC R + MSG 0xb77b ; "眩暈に似た感覚に襲われた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb77c ; "「はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb77d ; "汗がじんわりと滲み、紗夜を見る目が" + CALLFUNC R + MSG 0xb77e ; "野獣のそれに変わっていく。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb77f ; "(触っちまいたい……、" + CALLFUNC R + MSG 0xb780 ; " 今なら、邪魔は入らない……)" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb781 ; "「はッ、はっ、はッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb782 ; "進士は吸い込まれるように、紗夜へ手を伸ばした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18948 + CALLFUNC VOICE + MSG 0xb783 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb784 ; "紗夜が寝返りを打つと、" + CALLFUNC R + MSG 0xb785 ; "ハッと我に返り、頭を強く振る。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb786 ; "(クッ……!" + CALLFUNC R + MSG 0xb787 ; " 何考えてんだ、俺はっ!)" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb788 ; "  ゴツッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb789 ; "自分の拳で額を殴りつけると、" + CALLFUNC R + MSG 0xb78a ; "進士はソファーに戻り、ふて寝した。" + CALLFUNC A + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb78b ; "  ――翌朝。" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb78c ; "「この時間なら、当分ここには" + CALLFUNC R + MSG 0xb78d ; " 誰も来ないと思います」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb78e ; "紗夜の目覚めを待ち、使用人達が各々の" + CALLFUNC R + MSG 0xb78f ; "仕事に精を出す時間帯。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb790 ; "ホールの警備が手薄になったのを見計らって" + CALLFUNC R + MSG 0xb791 ; "護は紗夜と共に、進士の見送りに来ていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb792 ; "「額、どうかしましたか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb793 ; "「あ? ……あぁ、ぶつけた」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb794 ; "まさか紗夜を襲いかけ、理性を取り戻す為に" + CALLFUNC R + MSG 0xb795 ; "自分で殴ったとは言えず、曖昧にはぐらかす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb796 ; "ホールを見回し、憮然としている進士は" + CALLFUNC R + MSG 0xb797 ; "やがて護に向き直るとかすかに目を逸らした。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb798 ; "「メシ……うまかったぜ。" + CALLFUNC R + MSG 0xb799 ; " あれはお前が作ったのか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb79a ; "「えっ? あぁ、僕じゃありませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb79b ; "「あれは使用人の朝食ですが、" + CALLFUNC R + MSG 0xb79c ; " 作っているのは舟木さんなんです。" + CALLFUNC R + MSG 0xb79d ; " まかない料理ですけど、好評なんですよ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb79e ; "「……あのおっさん、料理も作るのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb79f ; "進士は舟木の厳つい外見を思い出し、" + CALLFUNC R + MSG 0xb7a0 ; "眉をひそめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7a1 ; "それに比べ、護と紗夜はいつもと変わらない" + CALLFUNC R + MSG 0xb7a2 ; "リラックスした表情をしていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18949 + CALLFUNC VOICE + MSG 0xb7a3 ; "「うふふっ……。" + CALLFUNC R + MSG 0xb7a4 ; " ああ見えて、とても繊細な人なのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18950 + CALLFUNC VOICE + MSG 0xb7a5 ; "「味付けだけじゃなくて、" + CALLFUNC R + MSG 0xb7a6 ; " 盛りつけにもすごく拘ってるし……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7a7 ; "「リンゴは必ずウサギさんですしね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7a8 ; "まるで自分のことのようにはしゃいでみせる紗夜に、" + CALLFUNC R + MSG 0xb7a9 ; "進士は冷たい視線を返す。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7aa ; "「……気味悪ィ。" + CALLFUNC R + MSG 0xb7ab ; " ヘンなオッサンだな」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ac ; "「見た目はああですけど、とても良い人ですよ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ad ; "「……と、そろそろお時間です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7ae ; "護は腕時計をチラリと見て、" + CALLFUNC R + MSG 0xb7af ; "正面の扉ではない裏門への戸を開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7b0 ; "すると、紗夜がそっと進士の手を取った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18951 + CALLFUNC VOICE + MSG 0xb7b1 ; "「正門から出ると見つかってしまうから、" + CALLFUNC R + MSG 0xb7b2 ; " 裏口を案内してあげる」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7b3 ; "「わりぃ。助かるぜ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb7b4 ; "しっかりと握られた手の温もりに、" + CALLFUNC R + MSG 0xb7b5 ; "カッと赤くなる進士。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7b6 ; "「じ……じゃあな、護」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7b7 ; "「さようなら、進士さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7b8 ; "軽く挨拶を交わし、裏口から出て行く進士を" + CALLFUNC R + MSG 0xb7b9 ; "見送ると、護はパタンと戸を閉じた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ba ; "(何だか意外に和んじゃったなあ……)" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xb7bb ; "紗夜はすぐに裏口を出て、中庭から" + CALLFUNC R + MSG 0xb7bc ; "外へ出るための抜け道を引率する。" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18952 + CALLFUNC VOICE + MSG 0xb7bd ; "「こっちに来て」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7be ; "「この道……、前に忍び込んだ時に" + CALLFUNC R + MSG 0xb7bf ; " 通ったルートじゃねぇな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7c0 ; "見知らぬ道の出現に驚く進士の目の前で、" + CALLFUNC R + MSG 0xb7c1 ; "ひらりとスカートをはためかせ、紗夜が振り返る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18953 + CALLFUNC VOICE + MSG 0xb7c2 ; "「絶対に秘密よ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7c3 ; "紗夜は人差し指で進士の唇を突いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18954 + CALLFUNC VOICE + MSG 0xb7c4 ; "「ここは、センサーが届かない" + CALLFUNC R + MSG 0xb7c5 ; " 抜け道になってるの。" + CALLFUNC R + MSG 0xb7c6 ; " いわゆる死角というものね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7c7 ; "木漏れ日に輝く白いロングスカートに" + CALLFUNC R + MSG 0xb7c8 ; "目を奪われていた進士は、わざと悪ぶった" + CALLFUNC R + MSG 0xb7c9 ; "口調で紗夜を試す。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ca ; "「いいのか?" + CALLFUNC R + MSG 0xb7cb ; " そんな場所を俺に教えちまっても」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7cc ; "「ここから屋敷を襲撃するかもしれないぜ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18955 + CALLFUNC VOICE + MSG 0xb7cd ; "「あなたはそんなことしないわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ce ; "「どうして、そう言い切れる?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18956 + CALLFUNC VOICE + MSG 0xb7cf ; "「さあっ……どうしてかしら?" + CALLFUNC R + MSG 0xb7d0 ; " でも、私にはあなたが悪い子に見えないの」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7d1 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7d2 ; "にこやかに言い切り、またパッと前を向く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7d3 ; "紗夜の後について歩きながら、" + CALLFUNC R + MSG 0xb7d4 ; "進士はうつむき、高鳴る心臓の音に" + CALLFUNC R + MSG 0xb7d5 ; "戸惑い続けていた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7d6 ; "(やっぱり、錯覚じゃねえ……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7d7 ; "(俺は、このオンナのことを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7d8 ; "顔だけが燃えるように熱くなり、" + CALLFUNC R + MSG 0xb7d9 ; "指先は冷えて、鼓動がうるさい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7da ; "進士は立ち止まり、つられて立ち止まった" + CALLFUNC R + MSG 0xb7db ; "紗夜が自分へと視線を動かすのを待っていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18957 + CALLFUNC VOICE + MSG 0xb7dc ; "「……? どうしたの?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7dd ; "「あ、あの、よぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7de ; "自分の胸元を握り締め、苦しそうに" + CALLFUNC R + MSG 0xb7df ; "声を出す進士に駆け寄る紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18958 + CALLFUNC VOICE + MSG 0xb7e0 ; "「気分が悪い?" + CALLFUNC R + MSG 0xb7e1 ; " やっぱり解毒が……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7e2 ; "「ちげぇ。" + CALLFUNC R + MSG 0xb7e3 ; " お、俺……アンタの、こと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7e4 ; "顔を上げた進士は、紗夜の顔が" + CALLFUNC R + MSG 0xb7e5 ; "思ったよりも接近しているのに気付いた。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7e6 ; "「!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18959 + CALLFUNC VOICE + MSG 0xb7e7 ; "「なぁに?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb7e8 ; "  たゆん、たゆんっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7e9 ; "視界いっぱいに揺れる豊かな乳房、" + CALLFUNC R + MSG 0xb7ea ; "丁寧に塗りなおされた口紅の赤。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7eb ; "「……! ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7ec ; "ハッキリと紗夜を異性として認識した" + CALLFUNC R + MSG 0xb7ed ; "進士には、刺激的すぎる光景だった。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7ee ; "「おっ、俺の事はいい!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18960 + CALLFUNC VOICE + MSG 0xb7ef ; "「だから、何が?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7f0 ; "「……と、とにかく、母子であんなこと……" + CALLFUNC R + MSG 0xb7f1 ; " 良くないって思うぜ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7f2 ; "バッ、と視線をずらして" + CALLFUNC R + MSG 0xb7f3 ; "赤面する顔から紗夜の意識を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7f4 ; "が、進士は言い放ってから" + CALLFUNC R + MSG 0xb7f5 ; "紗夜がきょとんとするのに気付いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18961 + CALLFUNC VOICE + MSG 0xb7f6 ; "「おやこ……?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7f7 ; "「その……昨夜……してたろ?" + CALLFUNC R + MSG 0xb7f8 ; " セックス……とか、色々っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7f9 ; "進士は手の甲でごしごし顔を拭いながら、" + CALLFUNC R + MSG 0xb7fa ; "勢いに任せて、知っていることを次々暴露する。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb7fb ; "(さ、さすがにこれだけ言えば、" + CALLFUNC R + MSG 0xb7fc ; " 嫌われちまったか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb7fd ; "覚悟を決めて顔を上げた進士は、" + CALLFUNC R + MSG 0xb7fe ; "そこにある変わらない微笑に驚く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18962 + CALLFUNC VOICE + MSG 0xb7ff ; "「あっ……くすくすっ。" + CALLFUNC R + MSG 0xb800 ; " やだ……起きてたのね?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb801 ; "「わ、笑いごとじゃねぇよ!" + CALLFUNC R + MSG 0xb802 ; " 絶対に良くないだろ!?" + CALLFUNC R + MSG 0xb803 ; " あんなこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb804 ; "会話は完全に、紗夜のペースだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb805 ; "紗夜は少し恥ずかしそうにはにかむと、" + CALLFUNC R + MSG 0xb806 ; "「ふふ……」と胸の内を打ち明ける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18963 + CALLFUNC VOICE + MSG 0xb807 ; "「あの子は、本当の息子じゃないのよ?" + CALLFUNC R + MSG 0xb808 ; " 私は、母親代わりをしているだけ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb809 ; "乳房の谷間に両手を置いて、" + CALLFUNC R + MSG 0xb80a ; "子どもをたしなめるように優しく告げる。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb80b ; "「母親代わりでも、おかしいだろっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb80c ; "反発して大きな声を出した進士にも、" + CALLFUNC R + MSG 0xb80d ; "その顔色は微塵も動かなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18964 + CALLFUNC VOICE + MSG 0xb80e ; "「どうしたの?" + CALLFUNC R + MSG 0xb80f ; " 何だか、怒ってるみたいだけど……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb810 ; "(う……、これじゃあ、まるで俺が" + CALLFUNC R + MSG 0xb811 ; " 妬いてるみたいじゃねえか……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb812 ; "たじろいだ進士は、ズボンに両手を" + CALLFUNC R + MSG 0xb813 ; "突っ込むと、ぶっきらぼうに吐き捨てる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb814 ; "「チッ……。" + CALLFUNC R + MSG 0xb815 ; " アンタ、旦那がいるのにおかしいとは" + CALLFUNC R + MSG 0xb816 ; " 思わないのかよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb817 ; "旦那、という言葉を口にした瞬間" + CALLFUNC R + MSG 0xb818 ; "進士の胸に鈍い痛みが走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb819 ; "不倫。もう他の男のモノ。" + CALLFUNC R + MSG 0xb81a ; "叶わない恋。人妻。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb81b ; "ぐるぐると脳裏にモラルが渦巻き、" + CALLFUNC R + MSG 0xb81c ; "進士は元気を無くしていく。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb81d ; "「その……、愛とか、あるんだろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18965 + CALLFUNC VOICE + MSG 0xb81e ; "「……勿論、主人は大事よ。" + CALLFUNC R + MSG 0xb81f ; " でも、あの子のことも、同じくらい" + CALLFUNC R + MSG 0xb820 ; " 大事に想っているわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18966 + CALLFUNC VOICE + MSG 0xb821 ; "「だから、夫婦が愛し合うのと同じように、" + CALLFUNC R + MSG 0xb822 ; " あの子とも愛し合っているの。" + CALLFUNC R + MSG 0xb823 ; " 子どもは作れないけれど……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18967 + CALLFUNC VOICE + MSG 0xb824 ; "「それが、私が出来る" + CALLFUNC R + MSG 0xb825 ; " 最大の愛情表現だと思っているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb826 ; "きっぱり言い切る紗夜に、" + CALLFUNC R + MSG 0xb827 ; "絶句する進士。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb828 ; "「………………」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb829 ; "(そんな、こと……あるわけねぇだろ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb82a ; "進士は、「それなら……」と言いかけて、" + CALLFUNC R + MSG 0xb82b ; "ぐっと唇を噛み締めた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb82c ; "(それなら……それなら、俺が" + CALLFUNC R + MSG 0xb82d ; " 相手でもいいんじゃねえのか……?)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb82e ; "(なんでワザワザ、息子なんかと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb82f ; "イライラする、胸の奥がザワザワうるさい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb830 ; "嫉妬の感情で、進士の心が荒れていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb831 ; "「………………」" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xb832 ; "しばらく紗夜を見つめていた進士は、" + CALLFUNC R + MSG 0xb833 ; "一歩踏み込むと、目の前の腕を急に引き上げた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb834 ; "「随分とご大層な愛情表現なんだな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18968 + CALLFUNC VOICE + MSG 0xb835 ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb836 ; "「だったら、その愛情を俺にも分けてくれよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb837 ; "進士の雰囲気が鋭くなり、" + CALLFUNC R + MSG 0xb838 ; "身をすくませる紗夜はようやく彼もまた" + CALLFUNC R + MSG 0xb839 ; "雄であることに気付いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18969 + CALLFUNC VOICE + MSG 0xb83a ; "「あっ……い、痛いわ……。" + CALLFUNC R + MSG 0xb83b ; " 手を、離しなさい……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb83c ; "(こんなこと、するつもりじゃなかった……。" + CALLFUNC R + MSG 0xb83d ; " ……でも、もう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb83e ; "ギリギリと腕を引き寄せながら、" + CALLFUNC R + MSG 0xb83f ; "もがく紗夜を苦い表情で見つめる。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb840 ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18970 + CALLFUNC VOICE + MSG 0xb841 ; "「や、やめなさいっ。" + CALLFUNC R + MSG 0xb842 ; " 自分が何をしているかわかっているの?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb843 ; "「俺には冷たいんだな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18971 + CALLFUNC VOICE + MSG 0xb844 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb845 ; "紗夜が目を見開くと同時に、" + CALLFUNC R + MSG 0xb846 ; "進士は獣の瞳で紗夜を見上げていた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb847 ; "「護や旦那にはヤらせるくせに、" + CALLFUNC R + MSG 0xb848 ; " 俺にはそんな顔するんだな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18972 + CALLFUNC VOICE + MSG 0xb849 ; "「そ、それは……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb84a ; "「っ……はぁっ……。" + CALLFUNC R + MSG 0xb84b ; " 俺も……アンタのことが、好きなんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb84c ; "絞り出すように囁くと、" + CALLFUNC R + MSG 0xb84d ; "ほんのかすかに掴んでいた腕をゆるめる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb84e ; "「本気だ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18973 + CALLFUNC VOICE + MSG 0xb84f ; "「本気って……。" + CALLFUNC R + MSG 0xb850 ; " 私、あなたよりもずっと年上なのよ?" + CALLFUNC R + MSG 0xb851 ; " それに、主人だっているわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb852 ; "「護の方が、俺よりも年下だろ?" + CALLFUNC R + MSG 0xb853 ; " そんなの関係ねぇよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18974 + CALLFUNC VOICE + MSG 0xb854 ; "「それは……あっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb855 ; "  ぎゅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb856 ; "紗夜を抱き寄せ、両腕で捕らえる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18975 + CALLFUNC VOICE + MSG 0xb857 ; "「ぁ……、ンン……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb858 ; "痛いほどの抱擁に、" + CALLFUNC R + MSG 0xb859 ; "紗夜自身が進士の本気を察した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18976 + CALLFUNC VOICE + MSG 0xb85a ; "「い、痛いわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb85b ; "弱々しく抗う紗夜の胸に顔をうずめ、" + CALLFUNC R + MSG 0xb85c ; "もどかしそうに進士が叫んだ。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb85d ; "「アンタが旦那以外としてるなんて、" + CALLFUNC R + MSG 0xb85e ; " 俺は許せねぇんだよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18977 + CALLFUNC VOICE + MSG 0xb85f ; "「進士……くん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb860 ; "谷間に挟まれているせいで、" + CALLFUNC R + MSG 0xb861 ; "紗夜からは進士の表情は見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb862 ; "紗夜が身体をよじると、" + CALLFUNC R + MSG 0xb863 ; "顔を上げて進士は噛み付くように囁く。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb864 ; "「っ……あんな関係、絶対に良くない。" + CALLFUNC R + MSG 0xb865 ; " 護とは、もうやめておけ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18978 + CALLFUNC VOICE + MSG 0xb866 ; "「そんなの……無理よ。" + CALLFUNC R + MSG 0xb867 ; " 私たち、愛し合っているんですもの」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb868 ; "「アンタ……もしかして、旦那とセックス" + CALLFUNC R + MSG 0xb869 ; " してないんじゃないのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18979 + CALLFUNC VOICE + MSG 0xb86a ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb86b ; "ぶしつけな問いかけに、" + CALLFUNC R + MSG 0xb86c ; "まともに紗夜が動揺する。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb86d ; "「だから、不満に感じているんだろっ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18980 + CALLFUNC VOICE + MSG 0xb86e ; "「あなたには関係のないことよ。" + CALLFUNC R + MSG 0xb86f ; " 早く、ここから出て……ぁ……!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb870 ; "  ドサッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb871 ; "木陰に押し倒された紗夜は、" + CALLFUNC R + MSG 0xb872 ; "大きくめくれあがったスカートを直す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb873 ; "その隙に進士は紗夜へと覆いかぶさり、" + CALLFUNC R + MSG 0xb874 ; "ハァハァと息を荒げて迫り来ていた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb875 ; "「だ、だったら……俺がアンタを愛してやる!" + CALLFUNC R + MSG 0xb876 ; " 護よりも……ずっと激しく、" + CALLFUNC R + MSG 0xb877 ; " アンタが満足できるまで……!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18981 + CALLFUNC VOICE + MSG 0xb878 ; "「ぁ……い、いや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb879 ; "ズボンのベルトを外す進士に" + CALLFUNC R + MSG 0xb87a ; "紗夜は脚を振り上げ、抵抗する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18982 + CALLFUNC VOICE + MSG 0xb87b ; "「ダメっ!! あっ、離してっ!!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb87c ; "「乱暴はしたくない!" + CALLFUNC R + MSG 0xb87d ; " 大人しくしてろ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb87e ; "  ズルゥッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb87f ; "下着ごとズボンを下ろした進士は、" + CALLFUNC R + MSG 0xb880 ; "紗夜の眼前にペニスを突き付け、吠える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18983 + CALLFUNC VOICE + MSG 0xb881 ; "「……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb882 ; "進士のペニスは大きさこそ人並みなものの、" + CALLFUNC R + MSG 0xb883 ; "若々しく……臍にめり込むほど凶暴だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb884 ; "紗夜は、その欲望の塊に釘付けになった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18984 + CALLFUNC VOICE + MSG 0xb885 ; "(ああ、いやっ……す……すごい……。" + CALLFUNC R + MSG 0xb886 ; " こんなの……危険すぎる……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18985 + CALLFUNC VOICE + MSG 0xb887 ; "(根元に絡みつく血管が、" + CALLFUNC R + MSG 0xb888 ; " ドクンって脈打って……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb889 ; "良く見れば、進士のモノは" + CALLFUNC R + MSG 0xb88a ; "ほとんど包皮に覆われていない。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb88b ; "「はっ、はっ……。" + CALLFUNC R + MSG 0xb88c ; " アンタのことが、好きなんだ……。" + CALLFUNC R + MSG 0xb88d ; " もう、我慢できない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb88e ; "紗夜を思う気持ちだけで赤黒い亀頭を" + CALLFUNC R + MSG 0xb88f ; "露わにし、ぱたぱたと先走り汁を垂らす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb890 ; "その一物から、紗夜が顔を背けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb891 ; "すると、それを好機と進士が" + CALLFUNC R + MSG 0xb892 ; "猛然と距離を詰めていく。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb893 ; "「さ、紗夜っ……!!」" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 11 + CALLFUNC △ADV防衛戦 + CALLFUNC ■選択設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/03 + +; 紗夜/進士/03−勝利 +; RETURN: void +FUNC 5730 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18986 + CALLFUNC VOICE + MSG 0xb894 ; "「いっ、いやああああぁああっ!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5013 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb895 ; "  パァァンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb896 ; "進士を平手打ちにし、紗夜は身をよじると" + CALLFUNC R + MSG 0xb897 ; "そのまま後ずさり、進士から離れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb898 ; "そして安全な場所から、" + CALLFUNC R + MSG 0xb899 ; "厳しい声で告げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18987 + CALLFUNC VOICE + MSG 0xb89a ; "「私が愛し合うのは、あの子だけです!" + CALLFUNC R + MSG 0xb89b ; " 好きでもない人と繋がることはできないわっ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb89c ; "「ッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb89d ; "打たれた頬もそのままに、" + CALLFUNC R + MSG 0xb89e ; "進士はうなだれ、言われるままに" + CALLFUNC R + MSG 0xb89f ; "紗夜の言葉を受け止める。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8a0 ; "「そんなに好きなのか? 護のことが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18988 + CALLFUNC VOICE + MSG 0xb8a1 ; "「愛しているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8a2 ; "堂々と、そして、キッパリと言い切った答えに、" + CALLFUNC R + MSG 0xb8a3 ; "逆に進士の心がスッとする。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8a4 ; "「旦那よりもか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18989 + CALLFUNC VOICE + MSG 0xb8a5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8a6 ; "ズボンを引き上げながら、" + CALLFUNC R + MSG 0xb8a7 ; "黙って紗夜を見る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8a8 ; "そして、進士は自分の入り込む隙が" + CALLFUNC R + MSG 0xb8a9 ; "無かったことを自覚した。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8aa ; "(クッ……目が答えてるじゃねぇかよ)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8ab ; "「わかったよ。" + CALLFUNC R + MSG 0xb8ac ; " そんだけの決意があれば、俺は何も言わない」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8ad ; "「本当に好きなんだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8ae ; "未練を断ち切るように呟くと、" + CALLFUNC R + MSG 0xb8af ; "進士は静かに頭を下げた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8b0 ; "「もう二度と、ここには来ねぇ。" + CALLFUNC R + MSG 0xb8b1 ; " だから出口まで案内してくれ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18990 + CALLFUNC VOICE + MSG 0xb8b2 ; "「ええっ……。" + CALLFUNC R + MSG 0xb8b3 ; " 良かった……目を覚ましてくれて」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/山道/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18991 + CALLFUNC VOICE + MSG 0xb8b4 ; "「ここを抜ければ、川沿いに出られるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8b5 ; "森の果てを指差す紗夜に、" + CALLFUNC R + MSG 0xb8b6 ; "ぺこりと会釈をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8b7 ; "すっかり礼儀正しくなった進士に、" + CALLFUNC R + MSG 0xb8b8 ; "紗夜は、誰にも話したことのない" + CALLFUNC R + MSG 0xb8b9 ; "本当の気持ちを話し始めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18992 + CALLFUNC VOICE + MSG 0xb8ba ; "「息子と愛し合うのを、いけないことだって" + CALLFUNC R + MSG 0xb8bb ; " 言ってくれて……ありがとう」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8bc ; "「忘れてくれ。あれは下心で言ったんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8bd ; "素直に白状する進士に微笑みかけると、" + CALLFUNC R + MSG 0xb8be ; "紗夜はかすかにうつむき、指遊びをはじめた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18993 + CALLFUNC VOICE + MSG 0xb8bf ; "「私も……ね、最近、自信がないの。" + CALLFUNC R + MSG 0xb8c0 ; " いつか、あの子の種を受け入れてしまいそうで」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8c1 ; "「そりゃ良くないだろ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18994 + CALLFUNC VOICE + MSG 0xb8c2 ; "「でも、もしそうなれたら、と……。" + CALLFUNC R + MSG 0xb8c3 ; " そのときを心待ちにしている自分もいる」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18995 + CALLFUNC VOICE + MSG 0xb8c4 ; "「どちらが本当の自分なのか、わからなくて」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8c5 ; "「……そうか?" + CALLFUNC R + MSG 0xb8c6 ; " 好きな男の方を受け入れりゃいいだけだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8c7 ; "迷いのない進士の答えに、" + CALLFUNC R + MSG 0xb8c8 ; "紗夜は笑いが込み上げてきてしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18996 + CALLFUNC VOICE + MSG 0xb8c9 ; "「ぇ……? あ……そ、そうね……。" + CALLFUNC R + MSG 0xb8ca ; " うふふっ……、進士くん、すごいっ♀」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8cb ; "「じゃあなっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8cc ; "紗夜を一瞥し、走り去っていく進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8cd ; "それを見送る紗夜は、やがて" + CALLFUNC R + MSG 0xb8ce ; "くるりと進士が振り返るのを見た。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8cf ; "「答え! 出るといいな!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18997 + CALLFUNC VOICE + MSG 0xb8d0 ; "「くすっ……ありがとう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8d1 ; "紗夜は、進士の姿が見えなくなるまで" + CALLFUNC R + MSG 0xb8d2 ; "その場で見送り続けた。" + CALLFUNC A + S_PUSH "背景/山道/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18998 + CALLFUNC VOICE + MSG 0xb8d3 ; "(悪い子じゃなかったのだけど……。" + CALLFUNC R + MSG 0xb8d4 ; " ごめんなさい、私は……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18999 + CALLFUNC VOICE + MSG 0xb8d5 ; "(あの子のことを……愛しているから……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/03−勝利 + +; 紗夜/進士/03−敗北 +; RETURN: void +FUNC 5731 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19000 + CALLFUNC VOICE + MSG 0xb8d6 ; "「ダ、ダメぇぇぇっ!" + CALLFUNC R + MSG 0xb8d7 ; " はぁ、はぁ、こんなことしちゃ……" + CALLFUNC R + MSG 0xb8d8 ; " あっ、あぁッ……いやぁぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8d9 ; "揉み合いになればなるほど、" + CALLFUNC R + MSG 0xb8da ; "進士は紗夜の柔肌に触れる。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8db ; "「っ……こんな、しっとりして……!" + CALLFUNC R + MSG 0xb8dc ; " 信じられねぇぜ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19001 + CALLFUNC VOICE + MSG 0xb8dd ; "「あっ……おっぱいはダメっ、" + CALLFUNC R + MSG 0xb8de ; " やめて、やめてぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8df ; "いくら年下とは言え、喧嘩に慣れた進士の力は" + CALLFUNC R + MSG 0xb8e0 ; "相当なもので、紗夜はどんどん力負けする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb8e1 ; "  ふにゅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8e2 ; "右手で紗夜の下乳に触れた進士は" + CALLFUNC R + MSG 0xb8e3 ; "その余りのまろやかさに背筋を跳ねさせた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8e4 ; "「うぅっ……!? あぁあああッ……!?」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb8e5 ; "  ビュルルッ……ブシュッ、ブシュウウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8e6 ; "紗夜の胸の谷間に精液が飛び散り、" + CALLFUNC R + MSG 0xb8e7 ; "進士の亀頭が忙しなく上下した。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8e8 ; "「あっ……、あッ、あぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8e9 ; "進士は射精のコントロールを失い、暴発した精子を" + CALLFUNC R + MSG 0xb8ea ; "紗夜の谷間にびちゃびちゃと放つ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19002 + CALLFUNC VOICE + MSG 0xb8eb ; "「え……?」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8ec ; "「あ……、あっ、俺……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8ed ; "胸を一揉みしただけで盛大に射精してしまった進士は、" + CALLFUNC R + MSG 0xb8ee ; "少し頭が冷えたのか……紗夜から離れ、" + CALLFUNC R + MSG 0xb8ef ; "四つん這いの格好でうなだれる。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8f0 ; "「…………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8f1 ; "せっかく、想いを告げて紗夜を手にする事が" + CALLFUNC R + MSG 0xb8f2 ; "出来たのに、無様に一人でイってしまった。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8f3 ; "(無理やり襲っておいて、これかよ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8f4 ; "罪悪感と恥ずかしさとで顔も上げられず、" + CALLFUNC R + MSG 0xb8f5 ; "自己嫌悪にまみれる進士。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8f6 ; "「クソぉ……くそっ……情けねェ……っ!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19003 + CALLFUNC VOICE + MSG 0xb8f7 ; "「あ、あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8f8 ; "急展開に呆然としている紗夜の視線が、" + CALLFUNC R + MSG 0xb8f9 ; "ズブズブと突き刺さって身動きも出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb8fa ; "進士は、顔を垂れたまま" + CALLFUNC R + MSG 0xb8fb ; "泣き出しそうな声で自嘲する。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8fc ; "「わ、わりぃ……。" + CALLFUNC R + MSG 0xb8fd ; " こんなこと、するつもりはなかったんだ……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb8fe ; "「アンタらがしてるところを見てから、" + CALLFUNC R + MSG 0xb8ff ; " おかしくなっちまって……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb900 ; "「股間がムズムズして……、お、俺も" + CALLFUNC R + MSG 0xb901 ; " ……アンタのことを愛したいって……。" + CALLFUNC R + MSG 0xb902 ; " アイツみたいにしたいって……思って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb903 ; "途切れ途切れの言い訳を口にしながら、" + CALLFUNC R + MSG 0xb904 ; "どんどん進士の声が聞き取りにくくなっていく。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb905 ; "「よく考えたら、何にも知らねぇのに" + CALLFUNC R + MSG 0xb906 ; " どうするつもりだったんだ、俺……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19004 + CALLFUNC VOICE + MSG 0xb907 ; "「ぁ…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb908 ; "紗夜はしばらく、落ち込む進士を見つめていた" + CALLFUNC R + MSG 0xb909 ; "かと思うと、胸元から鎖骨にかけてべったりと" + CALLFUNC R + MSG 0xb90a ; "付着した精液を指先で拭う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19005 + CALLFUNC VOICE + MSG 0xb90b ; "(っ……。すごい匂い……。" + CALLFUNC R + MSG 0xb90c ; " あの人とはまるで違う、強い雄の匂い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb90d ; "一度では拭い取れないほどの量に加えて" + CALLFUNC R + MSG 0xb90e ; "きつい性臭、そしてドロリと指を滑る粘度。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19006 + CALLFUNC VOICE + MSG 0xb90f ; "(ゼリーみたいにプルプルしてる。" + CALLFUNC R + MSG 0xb910 ; " こんなに濃厚な精液……見たことがないわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb911 ; "指腹に乗るほどに固形化した精液を" + CALLFUNC R + MSG 0xb912 ; "見つめてから、紗夜は恐る恐る聞いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19007 + CALLFUNC VOICE + MSG 0xb913 ; "「もしかして……初めてなの?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb914 ; "  ビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb915 ; "進士は肩を震わせ、怯えたように顔を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb916 ; "そして言い辛そうに、グッと奥歯を噛み締める。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb917 ; "「わ、悪いかよ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19008 + CALLFUNC VOICE + MSG 0xb918 ; "「まあっ……不良さんなのに?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb919 ; "目をしばたかせる紗夜に、" + CALLFUNC R + MSG 0xb91a ; "進士の顔が瞬間湯沸かし器のように沸騰する。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb91b ; "「そんなの関係ねぇだろ!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19009 + CALLFUNC VOICE + MSG 0xb91c ; "「そうね。確かに、それは関係ないけれど……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19010 + CALLFUNC VOICE + MSG 0xb91d ; "「でも、女性を乱暴に扱ってはダメよ?" + CALLFUNC R + MSG 0xb91e ; " それに、一方的に愛を押し付けることも……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb91f ; "「……わ、悪かったよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb920 ; "投げやりに吐き捨て、おずおずと" + CALLFUNC R + MSG 0xb921 ; "ズボンを履き直そうとする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb922 ; "すると、紗夜がその手を止める。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb923 ; "「あ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb924 ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb925 ; "紗夜の髪が進士の耳元に触れ、" + CALLFUNC R + MSG 0xb926 ; "木陰に小さな影が出来た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb927 ; "紗夜は目を細め、悪戯な表情で" + CALLFUNC R + MSG 0xb928 ; "進士を真下から見上げてみせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19011 + CALLFUNC VOICE + MSG 0xb929 ; "「進士くん……、" + CALLFUNC R + MSG 0xb92a ; " 私のこと、好きなの?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb92b ; "「く、口に出して言うなって!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb92c ; "激昂する進士を上目遣いで眺めていた紗夜は" + CALLFUNC R + MSG 0xb92d ; "ついに耐え切れなくなって笑みを洩らした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19012 + CALLFUNC VOICE + MSG 0xb92e ; "「うふふっ……カワイイ♀」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb92f ; "「な、何だよソレ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb930 ; "唇に手を当て、くすくす笑う紗夜の目の前で" + CALLFUNC R + MSG 0xb931 ; "再びペニスがむくむくと隆起する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19013 + CALLFUNC VOICE + MSG 0xb932 ; "「まあ……!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb933 ; "「う、うるせえっ、こ、これは……、" + CALLFUNC R + MSG 0xb934 ; " これは男の生理現象みたいなもんで……ッ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19014 + CALLFUNC VOICE + MSG 0xb935 ; "「……まだ、辛いのね?" + CALLFUNC R + MSG 0xb936 ; " ちゃんとお薬を塗らないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb937 ; "  びくっ……びくんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb938 ; "一度射精したにも関わらず、" + CALLFUNC R + MSG 0xb939 ; "全く大きさが変わらないペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb93a ; "鈴口を親指と人差し指でくすぐると、" + CALLFUNC R + MSG 0xb93b ; "紗夜は更に膝を進め、進士の近くにやってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19015 + CALLFUNC VOICE + MSG 0xb93c ; "「ジッとしてて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb93d ; "  ぬちゅッ、くちゅ、くちゅっ……" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb93e ; "「うぁ、ぁ……あぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb93f ; "円を描くように爪の先で亀頭を刺激しながら" + CALLFUNC R + MSG 0xb940 ; "あたたかな吐息を吹きかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb941 ; "紗夜の与える性感の虜になりながら、" + CALLFUNC R + MSG 0xb942 ; "腰をひきつらせて進士が呻く。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb943 ; "「はっ、はっ……ば、馬鹿……。" + CALLFUNC R + MSG 0xb944 ; " やめろ……また、アンタを襲っちまうぞっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb945 ; "片目をつぶり、今にも伸びそうな手を" + CALLFUNC R + MSG 0xb946 ; "自分で押さえつける進士。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xb947 ; "すると、紗夜は動きをやめて" + CALLFUNC R + MSG 0xb948 ; "じっ……と進士を見据えた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb949 ; "「っ……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19016 + CALLFUNC VOICE + MSG 0xb94a ; "「約束してくれる?" + CALLFUNC R + MSG 0xb94b ; " もう二度と、ここには来ないって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb94c ; "紗夜の瞳は真剣で、それが心からの" + CALLFUNC R + MSG 0xb94d ; "願いであることが見て取れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb94e ; "進士は絶句し、返答に迷う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb94f ; "すると紗夜は親指の角度を変え、" + CALLFUNC R + MSG 0xb950 ; "カリ首の段差をクニクニと弄んだ。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb951 ; "「だ、から、やめろって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb952 ; "何も考えられない状態の進士に、" + CALLFUNC R + MSG 0xb953 ; "紗夜は残酷な選択を迫った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19017 + CALLFUNC VOICE + MSG 0xb954 ; "「おちんちんをこのままにして、" + CALLFUNC R + MSG 0xb955 ; " お外に出たら辛いでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19018 + CALLFUNC VOICE + MSG 0xb956 ; "「私と約束してくれるのなら、" + CALLFUNC R + MSG 0xb957 ; " 一度だけあなたの想いに応えてあげる」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb958 ; "「それ、は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb959 ; "射出した精液が乾く間もなく、" + CALLFUNC R + MSG 0xb95a ; "新しい先走りに濡れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb95b ; "震える肉棒を摘まれ、" + CALLFUNC R + MSG 0xb95c ; "進士はぼうっと紗夜の手に全てを委ねた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19019 + CALLFUNC VOICE + MSG 0xb95d ; "「私のことを好きだと言ってくれた、" + CALLFUNC R + MSG 0xb95e ; " ……その想いに……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/03−敗北 + +; 紗夜/進士/03−敗北/H +; RETURN: void +FUNC 5732 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb95f ; "「お、おい、何を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb960 ; "はちきれそうなほどに勃起したペニスを掴まれ、" + CALLFUNC R + MSG 0xb961 ; "進士は羞恥のあまり、声を上擦らせ腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb962 ; "すると、紗夜は目を細め、穏やかな瞳で" + CALLFUNC R + MSG 0xb963 ; "進士をじっと見つめていた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb964 ; "「う……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb965 ; "(チンポを持ったまま、そんな顔するなんて" + CALLFUNC R + MSG 0xb966 ; " ズリィだろ……! い、一体何なんだよ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb967 ; "木々の爽やかな香りに混じり、" + CALLFUNC R + MSG 0xb968 ; "ほのかに鼻先をかすめる甘い薔薇の香り。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb969 ; "進士のいる世界にはない、豊潤で優しい香りに" + CALLFUNC R + MSG 0xb96a ; "抵抗する気力が削がれ、されるがままになる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19030 + CALLFUNC VOICE + MSG 0xb96b ; "「ジッとしてて。" + CALLFUNC R + MSG 0xb96c ; " あなたは、感じるだけでいいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb96d ; "元の色を忘れるほど赤くなり、腫れた男根を" + CALLFUNC R + MSG 0xb96e ; "労わるようにすりすりとさする。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb96f ; "「く、ぅお……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb970 ; "初めて感じた女の指のなめらかさが、" + CALLFUNC R + MSG 0xb971 ; "次々に肉幹に絡みつき、滑る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb972 ; "その想像を絶する繊細さに、進士はどんどん" + CALLFUNC R + MSG 0xb973 ; "力を奪われ、自分が幼い子どもに戻ってしまった" + CALLFUNC R + MSG 0xb974 ; "かのような気分になった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19031 + CALLFUNC VOICE + MSG 0xb975 ; "「……少し窮屈だけど、我慢してね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb976 ; "スカートのポケットから避妊具を取り出すと、" + CALLFUNC R + MSG 0xb977 ; "袋を一気に裂いていく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb978 ; "紗夜がゴムのリングを亀頭に当て、" + CALLFUNC R + MSG 0xb979 ; "潤滑油が触れると確かにぬめる感触があった。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb97a ; "「っ……何だよ、これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb97b ; "親指と人差し指でゴムをずり下ろし、" + CALLFUNC R + MSG 0xb97c ; "隙間がないかどうかを丁寧に調べていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb97d ; "ヒクつくペニスを撫でられながら、" + CALLFUNC R + MSG 0xb97e ; "なんとか言葉を絞り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb97f ; "進士が問いかけると、紗夜はたしなめるように" + CALLFUNC R + MSG 0xb980 ; "恥ずかしそうに囁いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19032 + CALLFUNC VOICE + MSG 0xb981 ; "「避妊具よ。見たことはない?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb982 ; "「バッ……バカ、あるよ!! あるけどよ!" + CALLFUNC R + MSG 0xb983 ; " そうじゃなくて……、アンタ、そんなもん" + CALLFUNC R + MSG 0xb984 ; " 常備してんのかって聞いてんだ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb985 ; "面白いほど動揺する進士の頬に頬をあてると、" + CALLFUNC R + MSG 0xb986 ; "紗夜は落ち着いた声で返事する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19033 + CALLFUNC VOICE + MSG 0xb987 ; "「くすっ……女性にとって必需品よ?" + CALLFUNC R + MSG 0xb988 ; " 愛し合うにも、マナーがあるのは当然です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19034 + CALLFUNC VOICE + MSG 0xb989 ; "「あの子も、すぐに求めてくるから、" + CALLFUNC R + MSG 0xb98a ; " こうして持ち歩いてないと不安なの」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb98b ; "「あ、あ、愛し……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19035 + CALLFUNC VOICE + MSG 0xb98c ; "「本当に初めてなのね。可愛い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb98d ; "恋愛感情というよりは完全に母性本能から出た" + CALLFUNC R + MSG 0xb98e ; "言葉でさえ、今の進士にはたまらない。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb98f ; "「お、オトコにそゆこと、言うんじゃねえよ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19036 + CALLFUNC VOICE + MSG 0xb990 ; "「あらあら、ごめんなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb991 ; "紗夜はスカートの中に指を潜り込ませ、" + CALLFUNC R + MSG 0xb992 ; "そっとショーツを脱ぐと進士の腰へと" + CALLFUNC R + MSG 0xb993 ; "またがっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19037 + CALLFUNC VOICE + MSG 0xb994 ; "「ここはちゃんと男の人だものね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb995 ; "紗夜はスカートの裾をつまみ、二人の間に" + CALLFUNC R + MSG 0xb996 ; "カーテン上に垂れ下げると口端をゆるめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19038 + CALLFUNC VOICE + MSG 0xb997 ; "「恥ずかしいから、ここは隠すけどいい?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb998 ; "「いちいち俺に聞くなって」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19039 + CALLFUNC VOICE + MSG 0xb999 ; "「くすっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19040 + CALLFUNC VOICE + MSG 0xb99a ; "「いい? これきり、一度だけよ?" + CALLFUNC R + MSG 0xb99b ; " 約束してね、進士くん……」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x21469c + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x21469c +0x21469c: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/20/スカート/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19041 + CALLFUNC VOICE + MSG 0xb99c ; "「んっ……、んッ、んん……っ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb99d ; "「はっ、はっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb99e ; "潤む花弁をペニスのシャフトへと押し当てながら、" + CALLFUNC R + MSG 0xb99f ; "滲み出す愛液を塗りつけていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19042 + CALLFUNC VOICE + MSG 0xb9a0 ; "「あっ……んぁっ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9a1 ; "「くぅ……おっ、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9a2 ; "腰を浮かせた状態にも関わらず、巧みに膣口を男根に" + CALLFUNC R + MSG 0xb9a3 ; "添わせるテクニックは、経験の少ない進士を安心させようと" + CALLFUNC R + MSG 0xb9a4 ; "しているかのように淀み無い。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9a5 ; "「あ、あのよ……、あ、脚、触っていいか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9a6 ; "ほとんど露わになっていない肌の中でも、" + CALLFUNC R + MSG 0xb9a7 ; "なにより太腿が気になるらしい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19043 + CALLFUNC VOICE + MSG 0xb9a8 ; "「んっ……、あ、脚だけよ……?" + CALLFUNC R + MSG 0xb9a9 ; " 他は触れちゃ……ダメ……。ぁ……はっ……ん……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9aa ; "「あ、ああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9ab ; "進士は紗夜の太腿をスカートの上からなぞり、" + CALLFUNC R + MSG 0xb9ac ; "その生地のあまりの薄さ、軽さに驚いた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9ad ; "(お、オンナの服って、こうなってんのかよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9ae ; "  くちゅっ、ちゅっ、ぬちゅ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9af ; "愛液がたてる水音も、視界いっぱいに広がる女体も、" + CALLFUNC R + MSG 0xb9b0 ; "なにもかもが進士にとっては初体験だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9b1 ; "胸や秘所など、逆に緊張してしまって" + CALLFUNC R + MSG 0xb9b2 ; "意識することも難しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9b3 ; "そこに触れられないことよりもずっと、" + CALLFUNC R + MSG 0xb9b4 ; "脚への接触を許されたことが嬉しかった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9b5 ; "「触れるぜ……?」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19044 + CALLFUNC VOICE + MSG 0xb9b6 ; "「あ、あぁ、あぁあん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9b7 ; "  スル……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9b8 ; "恐る恐る紗夜の脚に触れ、少しずつ手のひらを上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9b9 ; "ストッキングとスカートの間の生肌に指先が到達した瞬間、" + CALLFUNC R + MSG 0xb9ba ; "ビクンビクンッ!!と肉棒が震え、紗夜を驚かせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19045 + CALLFUNC VOICE + MSG 0xb9bb ; "「えっ……、な、何?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9bc ; "「わ、悪い……。そ、その、想像してたよりずっと" + CALLFUNC R + MSG 0xb9bd ; " 柔らかくて……あ、あのよ。傷つけてねえか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19046 + CALLFUNC VOICE + MSG 0xb9be ; "「傷つけるって……?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9bf ; "「お、俺の手、ザラザラしてっから……。" + CALLFUNC R + MSG 0xb9c0 ; " 痛いんじゃねえかって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9c1 ; "いちいち紗夜の反応、苦痛を気にしてお伺いをたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9c2 ; "そんな進士のもどかしいほどの遠慮がちな指先が" + CALLFUNC R + MSG 0xb9c3 ; "紗夜の母性をくすぐり溶かす。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19047 + CALLFUNC VOICE + MSG 0xb9c4 ; "(こんなに何も知らないのに……、私をどうにか" + CALLFUNC R + MSG 0xb9c5 ; " しようとしてたのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9c6 ; "普通の女ならば呆れて嘲笑う無知ですら、" + CALLFUNC R + MSG 0xb9c7 ; "紗夜には好ましく、いや、愛しくさえ思える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9c8 ; "それはあくまで悪戯っ子を見る視線で、" + CALLFUNC R + MSG 0xb9c9 ; "進士を男と認めたからではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9ca ; "しかし、進士にとってはこの上ないチャンスだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19048 + CALLFUNC VOICE + MSG 0xb9cb ; "「痛くない……わ、大丈夫……。ん、んんッ……。" + CALLFUNC R + MSG 0xb9cc ; " くすぐったいから、もっとちゃんと触っても、いいのよ?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9cd ; "「マ、マジかよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9ce ; "一度深呼吸をして、それからやっとスカートの奥へと" + CALLFUNC R + MSG 0xb9cf ; "手を忍び込ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9d0 ; "その手が震えているのが、肌から直接伝わってきて" + CALLFUNC R + MSG 0xb9d1 ; "紗夜はむず痒いような、気恥ずかしいような気持ちになる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9d2 ; "「や、やわらけぇ……。何食ったらこんな風になんだ?" + CALLFUNC R + MSG 0xb9d3 ; " 俺たちとは違うもん、食ってんだろうな……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19049 + CALLFUNC VOICE + MSG 0xb9d4 ; "「はぁはぁ、変なこと言わないで……。" + CALLFUNC R + MSG 0xb9d5 ; " 別に、普通です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9d6 ; "ゆすゆすと尻を上下し、" + CALLFUNC R + MSG 0xb9d7 ; "絶え間なく進士のペニスに奉仕する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9d8 ; "亀頭にはほとんど接触していないものの、既に雄幹は" + CALLFUNC R + MSG 0xb9d9 ; "愛液でべたべたになり、濡れた感覚に包まれている。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9da ; "「く……、も、もう挿入っちまってるのか……?" + CALLFUNC R + MSG 0xb9db ; " これが、オンナの中……? くそ、気持ちいい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9dc ; "素股状態で性器をこすり合わせているだけで、" + CALLFUNC R + MSG 0xb9dd ; "進士はこれがセックスなのかと誤解する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9de ; "太腿を撫でるだけの単純な愛撫を繰り返しながら、" + CALLFUNC R + MSG 0xb9df ; "必死でリズムを合わせ、腰を揺らす進士に" + CALLFUNC R + MSG 0xb9e0 ; "紗夜は息を弾ませ、教えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19050 + CALLFUNC VOICE + MSG 0xb9e1 ; "「ま、まだよ……。" + CALLFUNC R + MSG 0xb9e2 ; " まだ、触れ合っている、だけ……だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9e3 ; "  ぬちゅっ、ぷちゅ、ぬちゅ、ぬちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9e4 ; "盛大に響く粘着音が、まだ準備段階のものと知ると" + CALLFUNC R + MSG 0xb9e5 ; "進士は眉をひそめ、情けない声を出す。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9e6 ; "「で、でも……これでも充分……、すげェぜ……、" + CALLFUNC R + MSG 0xb9e7 ; " これ以上、何かあるってのか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9e8 ; "好きな女と粘膜を擦り付け合って、二人で揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9e9 ; "それだけですぐにイきそうになる進士は、" + CALLFUNC R + MSG 0xb9ea ; "つい無意識に紗夜の肌を掴んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19051 + CALLFUNC VOICE + MSG 0xb9eb ; "「ひ、ぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9ec ; "不意打ちの刺激に身体をわななかせ、動きを止める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9ed ; "  ぬちゅぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9ee ; "紗夜の膣口に進士のペニスの根本が触れ、" + CALLFUNC R + MSG 0xb9ef ; "硬い海綿体が嫌でも食い込んでくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19052 + CALLFUNC VOICE + MSG 0xb9f0 ; "「もう、限界みたいね……。" + CALLFUNC R + MSG 0xb9f1 ; " ねえ、進士くん。最後に聞いてもいい?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9f2 ; "「な、なんだよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9f3 ; "  ゆすっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9f4 ; "最後に大きく腰をくねらせると、紗夜は亀頭へと" + CALLFUNC R + MSG 0xb9f5 ; "入口をあてがい、かすれた声で問う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19053 + CALLFUNC VOICE + MSG 0xb9f6 ; "「あなたなら、もっと歳の近い……年頃の女性に" + CALLFUNC R + MSG 0xb9f7 ; " 初めてを捧げることも出来ると思うの」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19054 + CALLFUNC VOICE + MSG 0xb9f8 ; "「それなのに……、ん、あぁ、いいの……?" + CALLFUNC R + MSG 0xb9f9 ; " ホントに、私が進士くんの……初めてになっても……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xb9fa ; "  くちゅ、くちゅ、ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9fb ; "熱を帯びた花弁を揺らめかせながら、確認する紗夜を" + CALLFUNC R + MSG 0xb9fc ; "進士は愛情まじりの優しい視線で見上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xb9fd ; "そして、ぎゅっ……と紗夜の体を掴み、断言する。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xb9fe ; "「だから、いちいち聞くなって。" + CALLFUNC R + MSG 0xb9ff ; " アンタしか考えられないからさ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19055 + CALLFUNC VOICE + MSG 0xba00 ; "「ぁ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba01 ; "あまりにストレートな物言いに、胸の奥の扉を" + CALLFUNC R + MSG 0xba02 ; "突破されそうになり、紗夜は大きくたじろいだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19056 + CALLFUNC VOICE + MSG 0xba03 ; "(もう……この子の言葉、素直過ぎるから" + CALLFUNC R + MSG 0xba04 ; " 胸に響いてきちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba05 ; "たゆんたゆんと揺れる乳房、くびれたウエスト、" + CALLFUNC R + MSG 0xba06 ; "そして肢体を包む白い衣服。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba07 ; "極上の女を前に猛りながらも、最低限の節度を持って" + CALLFUNC R + MSG 0xba08 ; "紗夜を思いやる進士がだんだん好ましく思えてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19057 + CALLFUNC VOICE + MSG 0xba09 ; "「じゃあ……入れるわね?" + CALLFUNC R + MSG 0xba0a ; " ん、んん、はぁ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba0b ; "対面座位の形でありながら、紗夜主導で行われる挿入。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba0c ; "何度か亀頭の先端で割れ目を刺激し、割り開くと" + CALLFUNC R + MSG 0xba0d ; "紗夜はそのまま進士の男根を咥えこんでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba0e ; "  ずっ……ずにゅ、ずぶ、ずぶぶぶっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19058 + CALLFUNC VOICE + MSG 0xba0f ; "「んっ……あっ、あっ、あぁん……♀」" + CALLFUNC A + S_PUSH "断面図/汎用/01/08" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba10 ; "「うぅ……くぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba11 ; "二人の嬌声がユニゾンし、静かな木陰に響き渡る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19059 + CALLFUNC VOICE + MSG 0xba12 ; "(あっ……、あんまり声を出したら誰かに気付かれちゃう!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba13 ; "なんとか声を抑えようとするものの、半分以上肉棒が" + CALLFUNC R + MSG 0xba14 ; "埋め込まれていくと、自然に喘ぎ始めてしまう。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19060 + CALLFUNC VOICE + MSG 0xba15 ; "「んぁぁぁぁっ……あぁはぁぁ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba16 ; "「おおっ……うあぁぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba17 ; "  ずぷっ……ずちゅうぅぅぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba18 ; "初めて同士のようにぎこちない動きで、" + CALLFUNC R + MSG 0xba19 ; "じゅわりと膣ヒダが男根に絡みつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba1a ; "紗夜の入口はきついのに、一度膣内に入ってしまうと" + CALLFUNC R + MSG 0xba1b ; "ぷちゅぷちゅと愛液を滲ませ、貪欲にむしゃぶりついてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19061 + CALLFUNC VOICE + MSG 0xba1c ; "「やっ……、すごく硬いわ……。" + CALLFUNC R + MSG 0xba1d ; " 進士くんの……んっ……あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba1e ; "初々しい進士に合わせて、出来るだけソフトな挿入を" + CALLFUNC R + MSG 0xba1f ; "心がけていたにもかかわらず、紗夜の膣道は激しく蠢く。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba20 ; "「ぉ……あ、あぁ……ッ、これ、これがセックスっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19062 + CALLFUNC VOICE + MSG 0xba21 ; "「そう……よ。どう……?" + CALLFUNC R + MSG 0xba22 ; " はぁ、はぁん、痛く、ない……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba23 ; "進士のペニスは避妊具越しでもわかるほど硬く、" + CALLFUNC R + MSG 0xba24 ; "鉄の棒のようにまっすぐ紗夜を貫き通す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba25 ; "  くちゅ……ぷちゅんっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba26 ; "根本まで陰茎をねぶり倒すと、同時に進士が" + CALLFUNC R + MSG 0xba27 ; "快感にのけぞった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba28 ; "「な……、うぁ、うあぁあっ、紗夜、紗夜ぁ!" + CALLFUNC R + MSG 0xba29 ; " いいよ……! すげぇ気持ちいい……ッッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19063 + CALLFUNC VOICE + MSG 0xba2a ; "「はぁ、はぁ……ゆっくり、動くから……。" + CALLFUNC R + MSG 0xba2b ; " 進士くんは、何もしないで……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba2c ; "  ちゅぷっ、ずちゅ、くちっ、くちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19064 + CALLFUNC VOICE + MSG 0xba2d ; "「んっ、あっ、あっ、あぁっ……♀" + CALLFUNC R + MSG 0xba2e ; " あぁん、あっ、あはぁ……あっ、す、すごい……♀" + CALLFUNC R + MSG 0xba2f ; " 進士くんの……イイッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba30 ; "熟れた媚肉と、若い雄肉が擦れ合い、" + CALLFUNC R + MSG 0xba31 ; "相乗効果で強い性感が迸る。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba32 ; "「ハッ、ハッ……すげぇ……!" + CALLFUNC R + MSG 0xba33 ; " チンポに絡み付いてきやがる……!" + CALLFUNC R + MSG 0xba34 ; " う、うあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba35 ; "夫より少し小さめで、せいぜい最奥を小突く程度の" + CALLFUNC R + MSG 0xba36 ; "ペニスに膣肉は歓喜していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba37 ; "石のように硬いそれは、柔らかな襞を強く擦り、" + CALLFUNC R + MSG 0xba38 ; "紗夜に甘い愉悦を与える。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba39 ; "  ぐちゅう、ずりゅううっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19065 + CALLFUNC VOICE + MSG 0xba3a ; "「や……進士くんの、硬すぎるわっ……。" + CALLFUNC R + MSG 0xba3b ; " あっ、はぁ、ん……もう少し、楽にして……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba3c ; "「こんな気持ちいいことを、アイツとしてたんだな……。" + CALLFUNC R + MSG 0xba3d ; " なあ、紗夜……アンタの膣内、すげぇぜ。" + CALLFUNC R + MSG 0xba3e ; " こんなの覚えたら、俺、止まらなくなっちまう……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19066 + CALLFUNC VOICE + MSG 0xba3f ; "「待って、待ってっ……。" + CALLFUNC R + MSG 0xba40 ; " 焦らないで……お互いを感じあうように……。" + CALLFUNC R + MSG 0xba41 ; " ん……はぁ……ん……、あ……っ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba42 ; "肉棒全体を膣粘膜で扱きあげると、2人の間に" + CALLFUNC R + MSG 0xba43 ; "共通の快感が紡ぎ出される。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba44 ; "(これが、女の膣内……。" + CALLFUNC R + MSG 0xba45 ; " 何て柔らかくて、温かいんだ……。" + CALLFUNC R + MSG 0xba46 ; " 女って、みんなこうなのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba47 ; "結合部を見ようと、スカートをまくろうとした進士は" + CALLFUNC R + MSG 0xba48 ; "紗夜にそれを引き留められた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19067 + CALLFUNC VOICE + MSG 0xba49 ; "「あっ、捲らないで……!" + CALLFUNC R + MSG 0xba4a ; " そこは見られたくないの……。" + CALLFUNC R + MSG 0xba4b ; " 恥ずかしいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba4c ; "すると、もどかしそうに進士は腰をひねり、" + CALLFUNC R + MSG 0xba4d ; "紗夜の膣に衝撃を加えていった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba4e ; "「なあ……。頼むよ……はっ、はぁっ、" + CALLFUNC R + MSG 0xba4f ; " アンタと繋がってるとこ、見たいんだよ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba50 ; "懇願に近い童貞少年のエロ願望を、いつもの紗夜なら" + CALLFUNC R + MSG 0xba51 ; "叶えてあげられただろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba52 ; "しかし、進士との相性が良かったのか、花弁はぐっしょりと" + CALLFUNC R + MSG 0xba53 ; "濡れそぼち、とても晒せるような状態ではない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19068 + CALLFUNC VOICE + MSG 0xba54 ; "(こんなところ、絶対に見せられないわ……。" + CALLFUNC R + MSG 0xba55 ; " 冗談じゃないくらい、濡れちゃってるのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19069 + CALLFUNC VOICE + MSG 0xba56 ; "(それに、それに……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19070 + CALLFUNC VOICE + MSG 0xba57 ; "「――あっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba58 ; "愛液をたっぷりと含んだ膣襞は、肉棒との触れ合いを" + CALLFUNC R + MSG 0xba59 ; "より甘美なものに変えてくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba5a ; "ぬるぬると滑らかな抽送が、紗夜の下腹部を" + CALLFUNC R + MSG 0xba5b ; "熱くしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba5c ; "  ずっ、ぐちゅっ、ぐちゅ、ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba5d ; "抜こうとすればするほど釘のように深く突き刺さるペニスが" + CALLFUNC R + MSG 0xba5e ; "前後するだけで、紗夜の奥から蜜の泉が決壊する。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19071 + CALLFUNC VOICE + MSG 0xba5f ; "(愛し合ってる部分を見られたら、私、" + CALLFUNC R + MSG 0xba60 ; " 自分を保てなくなりそうで……ぁっ、あ、あぁっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba61 ; "結合部を隠すことで、進士と繋がり合っていることを" + CALLFUNC R + MSG 0xba62 ; "なんとか自分の中で認めずにいられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba63 ; "狡い心のコントロールさえ引きはがされてしまったら、" + CALLFUNC R + MSG 0xba64 ; "どうなるかわからない……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba65 ; "紗夜は進士の強引なお願いから話をそらすように、" + CALLFUNC R + MSG 0xba66 ; "激しく腰を回転させた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba67 ; "  ぬちゅぅううっ、ぐちゅ、にちゅ、にちゅうぅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba68 ; "ようやく直線運動に慣れたばかりの進士のペニスに" + CALLFUNC R + MSG 0xba69 ; "円の動きが追加され、簡単に懇願は止まった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba6a ; "その隙をついて、ようやく深呼吸をすると" + CALLFUNC R + MSG 0xba6b ; "カッと身体が火照っていたことがわかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19072 + CALLFUNC VOICE + MSG 0xba6c ; "(あぁ……どうしよう?" + CALLFUNC R + MSG 0xba6d ; " 進士くんとは、性器の相性がいいみたい……。" + CALLFUNC R + MSG 0xba6e ; " 私とこの子……膣内で密着してる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba6f ; "スカートの奥では、進士の肉棒を奥深くまで" + CALLFUNC R + MSG 0xba70 ; "受け入れ、愛液の音がじゅぷじゅぷと鳴り響く。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19073 + CALLFUNC VOICE + MSG 0xba71 ; "「あっ……んっ……どう? 気持ち……いい?" + CALLFUNC R + MSG 0xba72 ; " お互いの性器を繋げて……、こうして愛し合うことが、" + CALLFUNC R + MSG 0xba73 ; " セックスなの……。はぁ、はぁ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba74 ; "「す、すげぇ、いいぜ……。" + CALLFUNC R + MSG 0xba75 ; " おぉ……くぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba76 ; "大人としての対応を保とうとする紗夜を、" + CALLFUNC R + MSG 0xba77 ; "少しずつセックスを学習しながら責め立てる進士。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba78 ; "「うっ、うぁ……もっとだ……。" + CALLFUNC R + MSG 0xba79 ; " もっと知りたい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba7a ; "段々コツが掴めてきたのか、進士もまた" + CALLFUNC R + MSG 0xba7b ; "紗夜の腰の動きに合わせるように、腰を使い始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba7c ; "  ぐちゅっ……ぬちゅ、ぬっちゅ、ぶちゅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19074 + CALLFUNC VOICE + MSG 0xba7d ; "「あっぁあああぁっ……あはぁああんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba7e ; "衝動的に、甘い愉悦に振り回されて感じた声を上げてから" + CALLFUNC R + MSG 0xba7f ; "紗夜は強烈な罪悪感に揺さぶられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19075 + CALLFUNC VOICE + MSG 0xba80 ; "(許してね……護……。" + CALLFUNC R + MSG 0xba81 ; " 今だけ、彼の気持ちに応えてるだけだから……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19076 + CALLFUNC VOICE + MSG 0xba82 ; "(一度だけだから……。" + CALLFUNC R + MSG 0xba83 ; " これっきり……だから……あっ……ああぁっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba84 ; "逃げることも迎えることも出来ないまま、" + CALLFUNC R + MSG 0xba85 ; "紗夜は腰を躍らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba86 ; "すると、ちょうどいい場所に当たったのか、" + CALLFUNC R + MSG 0xba87 ; "進士が目を閉じ、全身を痙攣させた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xba88 ; "  びゅっ……びゅるっ……" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba89 ; "「うぁ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba8a ; "避妊具の中で雫が跳ね、それが紗夜の奥をくすぐる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19077 + CALLFUNC VOICE + MSG 0xba8b ; "「えっ……? あ、今、でちゃったの?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba8c ; "「ああっ……少しだけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba8d ; "肉棒の先端から、わずかに精液が放出され、" + CALLFUNC R + MSG 0xba8e ; "それを止めようとして動けなくなってしまったらしい。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19078 + CALLFUNC VOICE + MSG 0xba8f ; "「くすっ……いいのよ?" + CALLFUNC R + MSG 0xba90 ; " 我慢しないで、好きなときに出しても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba91 ; "両足で土をかき、必死に射精を堪えているその姿が" + CALLFUNC R + MSG 0xba92 ; "紗夜の憐憫を誘ったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba93 ; "奥歯を噛みしめ、汗をかきながらこらえる進士は" + CALLFUNC R + MSG 0xba94 ; "紗夜の申し出を頑なに断る。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xba95 ; "「もっと長くアンタと愛し合いたいんだ。" + CALLFUNC R + MSG 0xba96 ; " 出来るだけ我慢する……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19079 + CALLFUNC VOICE + MSG 0xba97 ; "「もうっ……ワガママなんだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba98 ; "一息つくと、紗夜は心を決めて大きく腰の動きを再開した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xba99 ; "ぬちゅっ……と粘膜同士が衝突し、柔らかな肉が" + CALLFUNC R + MSG 0xba9a ; "ひしゃげる感覚と、ますます溢れ出す愛液に" + CALLFUNC R + MSG 0xba9b ; "股間が濡れる感覚だけが進士に伝わる。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19080 + CALLFUNC VOICE + MSG 0xba9c ; "「ワガママは、ダメ……っ、あっ、あぁっ、" + CALLFUNC R + MSG 0xba9d ; " こうして……んんッ♀ お互いの気持ちを考えて" + CALLFUNC R + MSG 0xba9e ; " ……あッ、あぁ、愛し合わないと伝わらないのよっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19081 + CALLFUNC VOICE + MSG 0xba9f ; "「一方的に愛しても……相手を傷つける、だけ……っ、" + CALLFUNC R + MSG 0xbaa0 ; " だから……んんんんんッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaa1 ; "ほんの少し身じろぐだけで、亀頭の先から膣奥に" + CALLFUNC R + MSG 0xbaa2 ; "ビーム状の太い刺激が突き抜けていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19082 + CALLFUNC VOICE + MSG 0xbaa3 ; "「わ、わかるっ……?" + CALLFUNC R + MSG 0xbaa4 ; " こうして、二人が一緒に感じないと……あぁああぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaa5 ; "淫らなダンスを踊りながら、時には尻までを" + CALLFUNC R + MSG 0xbaa6 ; "進士の股間におしつけてくる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaa7 ; "洪水状態の雌壺を掻き回しながら、" + CALLFUNC R + MSG 0xbaa8 ; "進士は腹に力を込める。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19083 + CALLFUNC VOICE + MSG 0xbaa9 ; "「んんんんッ♀ やっ、おっきくなった……っ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbaaa ; "「多少は……やり返しとかないと、な……?" + CALLFUNC R + MSG 0xbaab ; " はぁ、はぁ、はぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbaac ; "  ずにゅるるるるっ……ぐちゅぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaad ; "肥大したペニスによって肉路が隙間なく" + CALLFUNC R + MSG 0xbaae ; "みっちりと埋まり、息苦しいほどになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaaf ; "すると、紗夜は肩を縮め、" + CALLFUNC R + MSG 0xbab0 ; "ぶるぶると震える上半身におののいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19084 + CALLFUNC VOICE + MSG 0xbab1 ; "(えっ……? なに?" + CALLFUNC R + MSG 0xbab2 ; " あんっ……あ、いや……、" + CALLFUNC R + MSG 0xbab3 ; " これ、なに? はぁ、はぁ、何なの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19085 + CALLFUNC VOICE + MSG 0xbab4 ; "「すごく感じるっ……、あっ、わ、私のいいところを" + CALLFUNC R + MSG 0xbab5 ; " 探してくるの……、あっ♀ はぅっ、あっ、これ好きぃ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbab6 ; "紗夜が感じる部分を確実にカリ首で擦り上げ、" + CALLFUNC R + MSG 0xbab7 ; "膣の中全体に快感が充満させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbab8 ; "限界まで満ちた充足感を、大きな一突きで破裂させ、" + CALLFUNC R + MSG 0xbab9 ; "下腹部ごと快感の波で押し流していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19086 + CALLFUNC VOICE + MSG 0xbaba ; "「ど、どうしてわかっちゃうのっ……、" + CALLFUNC R + MSG 0xbabb ; " 初めて、なのに……、あっ、あぁ、私、" + CALLFUNC R + MSG 0xbabc ; " 私のいいところ……そんなぐちゅぐちゅって……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19087 + CALLFUNC VOICE + MSG 0xbabd ; "(やだ……。やっぱり、この子のおちんちん、" + CALLFUNC R + MSG 0xbabe ; " 私とすごく相性がイイ……♀" + CALLFUNC R + MSG 0xbabf ; " ……あっ、あっ、そんな……ぁあああっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbac0 ; "下唇を噛み締め快感に耐える紗夜は" + CALLFUNC R + MSG 0xbac1 ; "荒々しく拙い進士の揺さぶりにどんどん仮面を剥がされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbac2 ; "大人として、きちんとした愛し方を教えてあげなくては。" + CALLFUNC R + MSG 0xbac3 ; "みっともないところなどみせずに愛してあげなくては。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbac4 ; "思えば思うほど、紗夜の蜜壺は拡張され、" + CALLFUNC R + MSG 0xbac5 ; "ビリビリと脳天が痺れるほどの電流に翻弄される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19088 + CALLFUNC VOICE + MSG 0xbac6 ; "「んっ、んぅ、あぅ……はぁ、はぁ、あぁっ……♀" + CALLFUNC R + MSG 0xbac7 ; " あっ、あっ、すごい……あっ、すごく……イイッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbac8 ; "いけない事だと思えば思うほど感じてしまう" + CALLFUNC R + MSG 0xbac9 ; "自分の身体を呪う紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaca ; "そうすればそうするほど、進士の精管はもみくちゃに" + CALLFUNC R + MSG 0xbacb ; "押しつぶされ、精子が上に絞り出される。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbacc ; "「す、すげぇ締め付けてくる……。" + CALLFUNC R + MSG 0xbacd ; " ちょ……もう、もたないって……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbace ; "悲鳴を上げているのは、どちらも同じだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbacf ; "ほんの少しだけ交わって、それで終わりだろうと" + CALLFUNC R + MSG 0xbad0 ; "安易に考えていた紗夜は今になってそれを後悔する。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19089 + CALLFUNC VOICE + MSG 0xbad1 ; "「早く、イッて……。ねえ、イって、イってぇっ……!" + CALLFUNC R + MSG 0xbad2 ; " 私……これ以上あなたと繋がっていたら……" + CALLFUNC R + MSG 0xbad3 ; " ヘンになりそうなの……!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbad4 ; "「うぅ……い、いやだ……。" + CALLFUNC R + MSG 0xbad5 ; " もっと、アンタと……こうしていたい……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19090 + CALLFUNC VOICE + MSG 0xbad6 ; "「はぁ、はぁ、私も……一緒にイクから……ね?" + CALLFUNC R + MSG 0xbad7 ; " だから……早くっ……ああぁっ、もう、もうダメぇ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbad8 ; "  ビクンビクンビクンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbad9 ; "膣内から腰、そして背中へと駆け巡る衝撃に" + CALLFUNC R + MSG 0xbada ; "思わず身体を屈する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbadb ; "すると、ますます締め付けが強くなり" + CALLFUNC R + MSG 0xbadc ; "進士もまた、大きく頭を揺らしてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbadd ; "  ちゅっ♀ ちゅ、ちゅ、ちゅっちゅっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbade ; "進士を種付けの相手と勘違いした子宮が下り、" + CALLFUNC R + MSG 0xbadf ; "亀頭に何度もキスをする。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbae0 ; "「な、何だ?" + CALLFUNC R + MSG 0xbae1 ; " 奥に何かが当たってる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbae2 ; "驚く進士に子宮口の存在を悟られたことを恥じ、" + CALLFUNC R + MSG 0xbae3 ; "紗夜が頭を降り乱し、髪先をたわませる。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19091 + CALLFUNC VOICE + MSG 0xbae4 ; "「そ、そこは……あっ、赤ちゃんを作るところなの。" + CALLFUNC R + MSG 0xbae5 ; " 愛する人の子種を受け入れて、新しい生命を育む" + CALLFUNC R + MSG 0xbae6 ; " 神聖な場所……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbae7 ; "初体験が憧れの紗夜、しかも初回のセックスで" + CALLFUNC R + MSG 0xbae8 ; "子宮口まで教えてくれる……それは全ての童貞少年が" + CALLFUNC R + MSG 0xbae9 ; "羨む贅沢すぎる体験だった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbaea ; "「こ、ここが、そうなのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaeb ; "導かれるままに、子宮リングを何度も小突きあげる進士に" + CALLFUNC R + MSG 0xbaec ; "ついに紗夜は敗北を認めざるを得なかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19092 + CALLFUNC VOICE + MSG 0xbaed ; "「い、いやっ! あっ、そんなに突かないで!" + CALLFUNC R + MSG 0xbaee ; " 子宮があなたのことを認めちゃうから……!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbaef ; "「認めるって……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbaf0 ; "  ぬちゅっ、ぬちゅっ、ちゅっ、コツッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaf1 ; "数回に一度は適格に子宮口を突かれ、" + CALLFUNC R + MSG 0xbaf2 ; "卵管を刺激される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaf3 ; "経験の少ない女なら、気絶しかねない快感に" + CALLFUNC R + MSG 0xbaf4 ; "紗夜は健気に耐え続けていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19093 + CALLFUNC VOICE + MSG 0xbaf5 ; "「し、子宮が認めたら困るの……っ。" + CALLFUNC R + MSG 0xbaf6 ; " あなたのことを、子作りの相手だって……!" + CALLFUNC R + MSG 0xbaf7 ; " あっ、あ、あああぁあああぁッ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbaf8 ; "「いいじゃねぇか……。" + CALLFUNC R + MSG 0xbaf9 ; " ゴムしてんだし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19094 + CALLFUNC VOICE + MSG 0xbafa ; "「ダ、ダメ、絶対にダメよ……。" + CALLFUNC R + MSG 0xbafb ; " これ以上切なくさせないで……!" + CALLFUNC R + MSG 0xbafc ; " 私、奥をコンコンされると、弱いの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19095 + CALLFUNC VOICE + MSG 0xbafd ; "「おかしくっ……ひっ、ひンっ♀" + CALLFUNC R + MSG 0xbafe ; " おかしく、なっちゃうからぁああぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbaff ; "なんとかしてやめさせようとした紗夜は、" + CALLFUNC R + MSG 0xbb00 ; "進士がニヤリと楽しそうに笑ったのを知った。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19096 + CALLFUNC VOICE + MSG 0xbb01 ; "「あ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19097 + CALLFUNC VOICE + MSG 0xbb02 ; "(わ、私……自分の弱点を言っちゃっ……た……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb03 ; "本当はそうしてほしかったのか、" + CALLFUNC R + MSG 0xbb04 ; "ただ理性と常識が邪魔をしたのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb05 ; "進士は紗夜の一瞬の隙を逃さず、" + CALLFUNC R + MSG 0xbb06 ; "全力で腰を突き上げ、膣奥をバウンドさせる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19098 + CALLFUNC VOICE + MSG 0xbb07 ; "「……ッッ!!?」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xbb08 ; "  ドスンッ……ぐちゅッ! グチュッ!グチュッ!" + CALLFUNC R + MSG 0xbb09 ; "  ずっちゅぬちゅっ! ぐちゅっ、ぐちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb0a ; "いきなり爆発した快楽に、" + CALLFUNC R + MSG 0xbb0b ; "全身が耐え切れず逃げ道が無くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb0c ; "紗夜はただ、圧倒的な疼きに流され、" + CALLFUNC R + MSG 0xbb0d ; "そこをきっちりと貫く進士のペニスに愛されていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19099 + CALLFUNC VOICE + MSG 0xbb0e ; "「あぁン!! あっ、いやぁあぁぁっ!!" + CALLFUNC R + MSG 0xbb0f ; " はぁ、はぁ、そんなの……ズルイわ!!" + CALLFUNC R + MSG 0xbb10 ; " あぅ、あっ、んぁ、はぁう、あっ、ダメぇぇぇっ!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb11 ; "「イクぜ、紗夜……。" + CALLFUNC R + MSG 0xbb12 ; " 俺、もう、限界だ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19100 + CALLFUNC VOICE + MSG 0xbb13 ; "「き、きて……!" + CALLFUNC R + MSG 0xbb14 ; " はぁ、はぁ、あなたの想いを全部吐き出して……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb15 ; "「す、好きだ……好きだ……!" + CALLFUNC R + MSG 0xbb16 ; " 初めて会った時から……っく、ずっと好きだったっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb17 ; "二人の距離が近づき、汗の香りが混じり合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb18 ; "野外で、恥知らずな二匹の獣になりきって" + CALLFUNC R + MSG 0xbb19 ; "腰を振り合う荘厳な愉悦。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb1a ; "おそらくは、他の人間が真面目に働いている時間に" + CALLFUNC R + MSG 0xbb1b ; "こうして堕落を貪る申し訳なさが、逆に淫欲を滾らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19101 + CALLFUNC VOICE + MSG 0xbb1c ; "「あっ、あっ、イイッ……♀" + CALLFUNC R + MSG 0xbb1d ; " はぁ、はぁ、私も……イクっ……!!" + CALLFUNC R + MSG 0xbb1e ; " あっ、あはぁン、あっ、イクイクっ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb1f ; "「紗夜ぁっ……、紗夜、紗夜ぁっ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/09" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xbb20 ; "  ぶびゅるるるるっ……ばちゅばちゅばちゅっ!" + CALLFUNC R + MSG 0xbb21 ; "  ビューッ!! びゅるっ……びゅるるるッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb22 ; "衝撃で、スカートがふわりと浮きあがるほどの" + CALLFUNC R + MSG 0xbb23 ; "盛大な射精がはじまる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19102 + CALLFUNC VOICE + MSG 0xbb24 ; "「きゃぁ……あぁあああっ、ああぁああっ♀♀" + CALLFUNC R + MSG 0xbb25 ; " すごいッ……すごい、すごいぃいっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb26 ; "進士の射精の勢いにつられ、絶頂のトリガーを" + CALLFUNC R + MSG 0xbb27 ; "弾かれてしまった紗夜は、とても他人には聞かせることの" + CALLFUNC R + MSG 0xbb28 ; "出来ない甘く尾を引く声で悦びを歌う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19103 + CALLFUNC VOICE + MSG 0xbb29 ; "「あっ……あぁああぁんっ、跳ねてるっ、" + CALLFUNC R + MSG 0xbb2a ; " 私の膣内で……あっ、あっ、進士くんのが……ぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb2b ; "精液が放出され、ゴムの先端が膨張し" + CALLFUNC R + MSG 0xbb2c ; "精液溜まりの感触が子宮口に伝わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb2d ; "これがもし、生で撃ち込まれていたら……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb2e ; "想像だけで震えてしまい、紗夜はきつく眉をひそめた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb2f ; "「ぅ、ぅぁ、あぁ、あぁ……!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb30 ; "「はっ、はっ、す、すげぇ……。" + CALLFUNC R + MSG 0xbb31 ; " セックスって、こんなに気持ちいいんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb32 ; "遊び道具を見つけた子どものように、" + CALLFUNC R + MSG 0xbb33 ; "きらきらと目を輝かせる進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb34 ; "そんな進士の顔をまともに見られず、" + CALLFUNC R + MSG 0xbb35 ; "紗夜は蒸れたスカートの中で肉ヒダをひくつかせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/スカート/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19104 + CALLFUNC VOICE + MSG 0xbb36 ; "(はぁー、はぁー……。すごく、よかった……♀" + CALLFUNC R + MSG 0xbb37 ; " 私の方が……夢中になってた……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb38 ; "「いや、違うな。セックスが良かったのは……、" + CALLFUNC R + MSG 0xbb39 ; " アンタが相手だったからだろうな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb3a ; "さりげなく告白を重ねると、進士はずりゅっ……と" + CALLFUNC R + MSG 0xbb3b ; "花弁から肉棒を引きずり出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb3c ; "そして、パンパンになった精液溜まりを目撃して、" + CALLFUNC R + MSG 0xbb3d ; "慌てた様子で恥じ入った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb3e ; "「やべぇ……こんなに出ちまうなんて……。" + CALLFUNC R + MSG 0xbb3f ; " ホント、悪ィ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb40 ; "ゴムの先が精液でたぷたぷなのを見た紗夜は、" + CALLFUNC R + MSG 0xbb41 ; "思わず息を飲み、唾を口の中に溜めてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19105 + CALLFUNC VOICE + MSG 0xbb42 ; "(ウソ……!?" + CALLFUNC R + MSG 0xbb43 ; " あんなに出してたの?" + CALLFUNC R + MSG 0xbb44 ; " スキンがなかったら、絶対に妊娠してる量だわ……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb45 ; "「い、今片付けっから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb46 ; "慌ててゴムを取り去る進士の手元で、" + CALLFUNC R + MSG 0xbb47 ; "見たこともないような量の精液が弾ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbb48 ; "  ドロッ……ボタボタッ……!!" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb49 ; "「あっ、ああ……! きたねえ! 悪ィ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb4a ; "謝ってばかりの進士とは別に、" + CALLFUNC R + MSG 0xbb4b ; "紗夜はその量、濃さに気をとられていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19106 + CALLFUNC VOICE + MSG 0xbb4c ; "(アレが……進士くんの想い……なの?" + CALLFUNC R + MSG 0xbb4d ; " 何て、すごい量……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb4e ; "遠くからでもクラクラしてしまう紗夜を思いやり、" + CALLFUNC R + MSG 0xbb4f ; "進士はしばらくその場にたたずんでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb50 ; "そして、ふいに紗夜を抱きしめ、呟く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19107 + CALLFUNC VOICE + MSG 0xbb51 ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb52 ; "「俺、やっぱり気が変わったぜ。" + CALLFUNC R + MSG 0xbb53 ; " アンタのことが、もっと好きになったみだいだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19108 + CALLFUNC VOICE + MSG 0xbb54 ; "「えっ、えぇっ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb55 ; "「もう止めらんねぇ。何度でも、また抱きてぇ。" + CALLFUNC R + MSG 0xbb56 ; " アンタが俺の女になるまで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb57 ; "振りほどくことも出来ないほどの力で抱かれ、" + CALLFUNC R + MSG 0xbb58 ; "紗夜はきょとんとする他なくなる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb59 ; "「ゴム付きで、こんなに良かったんだ。" + CALLFUNC R + MSG 0xbb5a ; " 生なんかでやったら、さぞ、すげぇんだろうな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19109 + CALLFUNC VOICE + MSG 0xbb5b ; "「そ、それは困るわ……だって……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb5c ; "「俺は、アンタが好きだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb5d ; "憑きものが落ちたかのように、にっこりほほ笑む進士。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19110 + CALLFUNC VOICE + MSG 0xbb5e ; "「だめ、よ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb5f ; "仕方の無い子、と紗夜の表情が語っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb60 ; "二人は曖昧に笑みを交わすと、ただ、" + CALLFUNC R + MSG 0xbb61 ; "木陰を揺らす風に吹かれ続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb62 ; "紗夜は息を荒げている進士から、そっと身体を離す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19020 + CALLFUNC VOICE + MSG 0xbb63 ; "「はぁ、はぁ、あぁぁぁっ……」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb64 ; "「す、すげぇ良かったよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb65 ; "進士は初めての性的快楽に溺れ、余韻に浸っている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19021 + CALLFUNC VOICE + MSG 0xbb66 ; "「はぁ、はぁ、ここを出たら、私のことは忘れなさい……。" + CALLFUNC R + MSG 0xbb67 ; " もう、これっきり……だから」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb68 ; "「っ……でもよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb69 ; "進士が紗夜を抱きしめようとした瞬間、" + CALLFUNC R + MSG 0xbb6a ; "遠くから声が聞こえてきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb6b ; "『奥様ー! 護です!" + CALLFUNC R + MSG 0xbb6c ; " どうかされましたかー!?』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb6d ; "護の声にハッとした紗夜は、優雅にスカートを" + CALLFUNC R + MSG 0xbb6e ; "ひるがえして進士の腕を避けると、" + CALLFUNC R + MSG 0xbb6f ; "ちょん、と鼻先を指でつついて距離を取る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19022 + CALLFUNC VOICE + MSG 0xbb70 ; "「早く行って。これ以上2人でいたら" + CALLFUNC R + MSG 0xbb71 ; " 誤解されてしまうわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb72 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb73 ; "ジッ……、とズボンのチャックを上げながら" + CALLFUNC R + MSG 0xbb74 ; "進士は戸惑う紗夜の横顔を見ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb75 ; "そして、立ち上がり、ぐいっと紗夜を抱き寄せる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb76 ; "「わかった。アンタが困ることはしたくねえ。" + CALLFUNC R + MSG 0xbb77 ; " またな、紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19023 + CALLFUNC VOICE + MSG 0xbb78 ; "「えっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb79 ; "紗夜が振り払うまでもなく、簡単に手を離すと" + CALLFUNC R + MSG 0xbb7a ; "進士は軽快な足取りで裏道を走り去っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb7b ; "一人取り残された紗夜は、まだぬくもりの残る" + CALLFUNC R + MSG 0xbb7c ; "肩をそっと指先でなぞり、複雑な表情になった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19024 + CALLFUNC VOICE + MSG 0xbb7d ; "(あの子……『またな』、って……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19025 + CALLFUNC VOICE + MSG 0xbb7e ; "(私は、間違ったことをしてしまったの……?" + CALLFUNC R + MSG 0xbb7f ; " だとしたら、進士くんは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb80 ; "一度きりと約束したはずの女の味を、" + CALLFUNC R + MSG 0xbb81 ; "若く雄々しい男に覚えさせてしまったことを、" + CALLFUNC R + MSG 0xbb82 ; "紗夜は後悔した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb83 ; "長い睫毛を伏せ、駆けてくる護を待ちわびた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb84 ; "「奥様!! 大丈夫ですか!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb85 ; "近道をしようとしたのか、" + CALLFUNC R + MSG 0xbb86 ; "枝葉だらけで茂みの中から現れる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb87 ; "紗夜は護の髪についたいくつもの葉を" + CALLFUNC R + MSG 0xbb88 ; "はらってやりながら、小さくうなずいた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19026 + CALLFUNC VOICE + MSG 0xbb89 ; "「大丈夫よ。私の方よりあなたの方がすごい格好。" + CALLFUNC R + MSG 0xbb8a ; " 彼もちゃんと帰ってくれたし、問題ないわ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb8b ; "「……よかったぁ。" + CALLFUNC R + MSG 0xbb8c ; " あんまり戻ってこられないので、" + CALLFUNC R + MSG 0xbb8d ; " 何かトラブルでもあったかと思いました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb8e ; "紗夜の言葉を丸ごと信じて、満面の笑みを" + CALLFUNC R + MSG 0xbb8f ; "浮かべる護を見ているとかすかに胸が痛む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb90 ; "紗夜は護の頬に手をあてて、" + CALLFUNC R + MSG 0xbb91 ; "ぜぇぜぇと息をついている姿を好ましく見つめた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19027 + CALLFUNC VOICE + MSG 0xbb92 ; "「トラブル……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb93 ; "「進士さんが奥様に何かするとは" + CALLFUNC R + MSG 0xbb94 ; " 思えませんでしたが……、" + CALLFUNC R + MSG 0xbb95 ; " 万が一のこともありますし」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19028 + CALLFUNC VOICE + MSG 0xbb96 ; "「そう……ね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbb97 ; "自分で乱れた髪を戻しながら、ふいに護が" + CALLFUNC R + MSG 0xbb98 ; "紗夜を見上げて目を見開いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb99 ; "「奥様、顔が赤いようですけど" + CALLFUNC R + MSG 0xbb9a ; " もしかして熱があるとか……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19029 + CALLFUNC VOICE + MSG 0xbb9b ; "「へ、平気よ!" + CALLFUNC R + MSG 0xbb9c ; " ちょっと日差しが強いから……。" + CALLFUNC R + MSG 0xbb9d ; " 早く屋敷へ戻りましょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbb9e ; "「……はい!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xbb9f ; "紗夜が護をその場から引き離すように" + CALLFUNC R + MSG 0xbba0 ; "誘導すると、疑いもせずについてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbba1 ; "護は紗夜に手を引かれ、少し照れたように" + CALLFUNC R + MSG 0xbba2 ; "そこから立ち去っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbba3 ; "そこに立ち込める性臭には気づかないまま――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/03−敗北/H + +; 紗夜/進士/03/補足 +; RETURN: void +FUNC 5733 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 22 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbba4 ; "  ちゃぷっ……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19111 + CALLFUNC VOICE + MSG 0xbba5 ; "(彼の初めて……。" + CALLFUNC R + MSG 0xbba6 ; " 良い思い出になってたらいいな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbba7 ; "岩場に腰掛けた紗夜は、昼間の情事のことを" + CALLFUNC R + MSG 0xbba8 ; "思い返していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/01/足閉じ/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19112 + CALLFUNC VOICE + MSG 0xbba9 ; "(真っ直ぐな目をして、私のことを好きとか言うんですもの)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19113 + CALLFUNC VOICE + MSG 0xbbaa ; "(本当に相手のことを考えてないんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbab ; "紗夜は進士との激しい肉の交わりを思い出し、" + CALLFUNC R + MSG 0xbbac ; "花弁の奥がじんわりと熱くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19114 + CALLFUNC VOICE + MSG 0xbbad ; "(彼とあんなに相性がいいなんて……。" + CALLFUNC R + MSG 0xbbae ; " もし、スキンを着けてなかったら、私……、" + CALLFUNC R + MSG 0xbbaf ; " どうにか、なっていたかもしれない……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbbb0 ; "  ちゃぷ、ちゃぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbb1 ; "紗夜は、水面に映る月を、爪先で掻き消した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19115 + CALLFUNC VOICE + MSG 0xbbb2 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbb3 ; "大きく溜め息をついて、空を見上げる。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19116 + CALLFUNC VOICE + MSG 0xbbb4 ; "(早く、護と繋がりたい……" + CALLFUNC R + MSG 0xbbb5 ; " 愛し合いたい……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19117 + CALLFUNC VOICE + MSG 0xbbb6 ; "(そして、私の膣内に残る、彼の感触を消し去って欲しい)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19118 + CALLFUNC VOICE + MSG 0xbbb7 ; "(あなたへの気持ちが、揺らいでしまわないように……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/03/補足 +EOF シナリオ\紗夜/進士/03.jaf + +; 紗夜/進士/04 +; RETURN: void +FUNC 5734 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19119 + CALLFUNC VOICE + MSG 0xbbb8 ; "「……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbb9 ; "美しく花々で彩られた花壇を眺めながら" + CALLFUNC R + MSG 0xbbba ; "紗夜は上機嫌で中庭を歩いていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19120 + CALLFUNC VOICE + MSG 0xbbbb ; "「良いお天気……。" + CALLFUNC R + MSG 0xbbbc ; " それに、風も心地良いわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbbd ; "そよそよと吹く風が、紗夜の長く艶やかな髪を" + CALLFUNC R + MSG 0xbbbe ; "なびかせ花にも負けない香りを撒く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19121 + CALLFUNC VOICE + MSG 0xbbbf ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbc0 ; "頬にかかりそうになった髪筋を" + CALLFUNC R + MSG 0xbbc1 ; "指先で耳にかけながらはにかむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbc2 ; "すると、そんな紗夜の真後ろで" + CALLFUNC R + MSG 0xbbc3 ; "茂みがガサガサと鳴るのが聞こえた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19122 + CALLFUNC VOICE + MSG 0xbbc4 ; "「どなた……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbc5 ; "草陰から現れた影に振り返ると、" + CALLFUNC R + MSG 0xbbc6 ; "それは見知った顔だった。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbc7 ; "「よぉ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19123 + CALLFUNC VOICE + MSG 0xbbc8 ; "「えっ!? あ……進士くんっ?" + CALLFUNC R + MSG 0xbbc9 ; " どうやってここに……って、あ……」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbca ; "「ああ。アンタが教えてくれた抜け道を" + CALLFUNC R + MSG 0xbbcb ; " 使って来た。悪い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbcc ; "どこか、今までとは違った落ち着いた態度に" + CALLFUNC R + MSG 0xbbcd ; "堂々とした物言い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbce ; "紗夜は驚いたものの、" + CALLFUNC R + MSG 0xbbcf ; "なんとなくこうなることを知っていた" + CALLFUNC R + MSG 0xbbd0 ; "気もしていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19124 + CALLFUNC VOICE + MSG 0xbbd1 ; "(でも困ったわ……。" + CALLFUNC R + MSG 0xbbd2 ; " あの抜け道を封じてしまうわけにも" + CALLFUNC R + MSG 0xbbd3 ; " いかないし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbd4 ; "急に秘密の抜け道を閉じてしまえば、" + CALLFUNC R + MSG 0xbbd5 ; "その理由を一騎に告げなくてはならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbd6 ; "紗夜が困惑していると、進士は" + CALLFUNC R + MSG 0xbbd7 ; "照れたように清々しい笑みを浮かべた。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbd8 ; "「アンタに会いたくてさ。" + CALLFUNC R + MSG 0xbbd9 ; " 気が付いたら、ここにいた」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19125 + CALLFUNC VOICE + MSG 0xbbda ; "「信じられない……。" + CALLFUNC R + MSG 0xbbdb ; " 二度と来ないって、約束したのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbdc ; "呆れて溜め息をつく紗夜を見ると、" + CALLFUNC R + MSG 0xbbdd ; "進士はすぐにシュンとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbde ; "そして、小さな声で囁く。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbdf ; "「悪い……とは思ってる。" + CALLFUNC R + MSG 0xbbe0 ; " でもよ、どうしても気持ちが" + CALLFUNC R + MSG 0xbbe1 ; " 抑えきれなくてさ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19126 + CALLFUNC VOICE + MSG 0xbbe2 ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbe3 ; "これ以上ここにいるのは危険だと判断した" + CALLFUNC R + MSG 0xbbe4 ; "紗夜はぱっと背を向け、指を弄ぶ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19127 + CALLFUNC VOICE + MSG 0xbbe5 ; "「屋敷の者には黙っていてあげるから、" + CALLFUNC R + MSG 0xbbe6 ; " 早くここから……あっ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbe7 ; "「紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbe8 ; "紗夜の身体を後ろから抱き締め、" + CALLFUNC R + MSG 0xbbe9 ; "思い切り香りを吸い込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbea ; "進士は紗夜の首筋に顔を寄せると、" + CALLFUNC R + MSG 0xbbeb ; "「はぁ……」と溜め息をついた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbec ; "「この匂い……落ち着くんだ。" + CALLFUNC R + MSG 0xbbed ; " いなくなっちまった母親を思い出す」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbee ; "進士が見せる影に、ズキンと母性が疼く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbef ; "紗夜はそれでも両手で進士の腕をどけ、" + CALLFUNC R + MSG 0xbbf0 ; "ここから逃れようとした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19128 + CALLFUNC VOICE + MSG 0xbbf1 ; "「は……放しなさい。" + CALLFUNC R + MSG 0xbbf2 ; " 声を出すわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbf3 ; "毅然とした言葉にも、進士はむしろ" + CALLFUNC R + MSG 0xbbf4 ; "嬉しそうに犬歯を見せて笑い出す。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbf5 ; "「いいぜ。出してみろよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19129 + CALLFUNC VOICE + MSG 0xbbf6 ; "「も、もうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbf7 ; "相手が悪意で無いことがわかっているだけに、" + CALLFUNC R + MSG 0xbbf8 ; "優しい紗夜には判断がつかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbbf9 ; "すると、その迷いに付け込むように" + CALLFUNC R + MSG 0xbbfa ; "進士の腕の力が強くなった。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbbfb ; "「アンタは俺を売るような真似はしねぇよ。" + CALLFUNC R + MSG 0xbbfc ; " 俺にはわかる」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19130 + CALLFUNC VOICE + MSG 0xbbfd ; "「だ……だったら、早くここから出てって。" + CALLFUNC R + MSG 0xbbfe ; " いくら私でも、不審者を庇うことは" + CALLFUNC R + MSG 0xbbff ; " できないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc00 ; "曖昧な拒絶を逆にチャンスだと感じたらしい。" + CALLFUNC R + MSG 0xbc01 ; "進士は紗夜の耳元に低い声で呟く。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc02 ; "「出て行くよ。" + CALLFUNC R + MSG 0xbc03 ; " アンタが俺と繋がってくれるのなら」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19131 + CALLFUNC VOICE + MSG 0xbc04 ; "「っ! ダメ……っ!" + CALLFUNC R + MSG 0xbc05 ; " あなたは、もう少し" + CALLFUNC R + MSG 0xbc06 ; " 相手のことを考えないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc07 ; "進士が求めているものが、この前のような" + CALLFUNC R + MSG 0xbc08 ; "男と女の愛情交換であることに気付いた紗夜は" + CALLFUNC R + MSG 0xbc09 ; "顔を真っ赤にしてそっぽをむく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc0a ; "すると、進士は進士で拗ねた顔になり" + CALLFUNC R + MSG 0xbc0b ; "紗夜の罪悪感をくすぐる言葉を吐いた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc0c ; "「俺だけ悪モンかよ……。" + CALLFUNC R + MSG 0xbc0d ; " 女の愛し方を教えたのは、アンタだぜ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19132 + CALLFUNC VOICE + MSG 0xbc0e ; "「そ、それは……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc0f ; "「無理強いはしねぇけどよ……。" + CALLFUNC R + MSG 0xbc10 ; " まだ、アンタには、俺の気持ちを" + CALLFUNC R + MSG 0xbc11 ; " 全部伝え切れてねぇんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc12 ; "心開いた証拠なのか、進士の声に棘はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc13 ; "紗夜は今は逃げることが出来なくても、" + CALLFUNC R + MSG 0xbc14 ; "話し合えばきっと進士はわかってくれると" + CALLFUNC R + MSG 0xbc15 ; "思い込み……糸口を探す為に顔を上げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19133 + CALLFUNC VOICE + MSG 0xbc16 ; "「あなたの……気持ち?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc17 ; "「俺にオンナを教えたアンタには、" + CALLFUNC R + MSG 0xbc18 ; " それを受け取る義務がある」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc19 ; "「俺のことをどう想うか……" + CALLFUNC R + MSG 0xbc1a ; " それから決めてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc1b ; "顔と顔の距離が近い。" + CALLFUNC R + MSG 0xbc1c ; "それを意識すると同時に、" + CALLFUNC R + MSG 0xbc1d ; "紗夜は複雑な気持ちになってしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19134 + CALLFUNC VOICE + MSG 0xbc1e ; "(やっぱり、私のことを考えていないのね……。" + CALLFUNC R + MSG 0xbc1f ; " 困った子なんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc20 ; "とにかく欲望優先の進士をたしなめようとした" + CALLFUNC R + MSG 0xbc21 ; "紗夜は急に茂みの上に押し倒される。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19135 + CALLFUNC VOICE + MSG 0xbc22 ; "「あんっ!?」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xbc23 ; "一応紗夜の落下地点に腕を差し入れ、" + CALLFUNC R + MSG 0xbc24 ; "致命的な衝撃は避けてはいる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc25 ; "しかし、それでも乱暴な行為には変わりなく" + CALLFUNC R + MSG 0xbc26 ; "紗夜はびっくりしてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19136 + CALLFUNC VOICE + MSG 0xbc27 ; "「な、何をするのっ……?" + CALLFUNC R + MSG 0xbc28 ; " 離しなさい……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc29 ; "「何でだよ?" + CALLFUNC R + MSG 0xbc2a ; " 俺の事、キライじゃないだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc2b ; "人間として、の好意をそのまま男としての" + CALLFUNC R + MSG 0xbc2c ; "好意だと解釈して迫る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc2d ; "そんな進士の荒々しさに翻弄されながら、" + CALLFUNC R + MSG 0xbc2e ; "紗夜は急いで断る口実を探す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19137 + CALLFUNC VOICE + MSG 0xbc2f ; "「そ、そうよ! この前ので" + CALLFUNC R + MSG 0xbc30 ; " スキンを切らしちゃったから……っ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19138 + CALLFUNC VOICE + MSG 0xbc31 ; "「また今度にしましょう? ね?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc32 ; "「そう言って、今逃げたら" + CALLFUNC R + MSG 0xbc33 ; " 二度と会ってくれねぇんだろ?" + CALLFUNC R + MSG 0xbc34 ; " オトナって汚いよな」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbc35 ; "  する……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc36 ; "自分の服をはだけながら、" + CALLFUNC R + MSG 0xbc37 ; "紗夜の服にも手をかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc38 ; "進士は確実に紗夜へとのしかかりながら、" + CALLFUNC R + MSG 0xbc39 ; "「だったら」と悪戯な表情で言い放つ。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc3a ; "「だったら、生でやろうぜ?" + CALLFUNC R + MSG 0xbc3b ; " そのほうが色々伝わる気がする」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19139 + CALLFUNC VOICE + MSG 0xbc3c ; "「む、無理よ……。" + CALLFUNC R + MSG 0xbc3d ; " 子どもできちゃうじゃない……」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc3e ; "「ヘッ……、さっきから、スキンだ子どもだ" + CALLFUNC R + MSG 0xbc3f ; " って嫌がるわりに、俺とするのがイヤとは" + CALLFUNC R + MSG 0xbc40 ; " 一言も言ってないぜ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbc41 ; "  ドキィッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc42 ; "心の隙を貫かれ、紗夜はしばらく無言になる。" + CALLFUNC R + MSG 0xbc43 ; "そこに進士が畳み掛けた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc44 ; "「俺は構わないぜ。ガキが出来ても」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19140 + CALLFUNC VOICE + MSG 0xbc45 ; "「わ、私が困るのっ……!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc46 ; "「ちぇ……相変わらずつれないな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc47 ; "重なり合う二人には、互いの体温が伝わる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19141 + CALLFUNC VOICE + MSG 0xbc48 ; "「っ……し、進士くんったら……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc49 ; "進士の股間は、ズボンの上からでもわかる程" + CALLFUNC R + MSG 0xbc4a ; "痛々しい程に勃起していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc4b ; "元気な男根が足の間に挟まり、" + CALLFUNC R + MSG 0xbc4c ; "ぐいぐいと押し付けられるとそれだけで" + CALLFUNC R + MSG 0xbc4d ; "紗夜はピクンッ……と感じてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19142 + CALLFUNC VOICE + MSG 0xbc4e ; "(ワガママでいじっぱりのくせに、" + CALLFUNC R + MSG 0xbc4f ; " ここだけはうんと素直なんだから……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19143 + CALLFUNC VOICE + MSG 0xbc50 ; "(素直に……私を愛したいって……" + CALLFUNC R + MSG 0xbc51 ; " 伝えてきてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc52 ; "胸が高鳴り、まともに進士を見上げていると" + CALLFUNC R + MSG 0xbc53 ; "ついつい過ちを犯しそうになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc54 ; "紗夜は大人の態度を見せようと、" + CALLFUNC R + MSG 0xbc55 ; "わざと冷たく進士を見上げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19144 + CALLFUNC VOICE + MSG 0xbc56 ; "「進士くんは、ただセックスがしたいだけなの?" + CALLFUNC R + MSG 0xbc57 ; " それとも、私のことを……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc58 ; "「言っただろ?" + CALLFUNC R + MSG 0xbc59 ; " アンタのことが好きだって」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc5a ; "「そして、それを伝えるのは、" + CALLFUNC R + MSG 0xbc5b ; " セックスが一番だって" + CALLFUNC R + MSG 0xbc5c ; " 教えてくれたじゃねぇか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc5d ; "紗夜と話しているだけでも楽しいのか、" + CALLFUNC R + MSG 0xbc5e ; "進士は意気揚々と自分の気持ちをぶつけてくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19145 + CALLFUNC VOICE + MSG 0xbc5f ; "「乱暴な理解なんだから……。" + CALLFUNC R + MSG 0xbc60 ; " セックスは、愛を無理矢理" + CALLFUNC R + MSG 0xbc61 ; " 伝えるんじゃないのよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19146 + CALLFUNC VOICE + MSG 0xbc62 ; "「お互いの愛を確かめ合う行為なの。" + CALLFUNC R + MSG 0xbc63 ; " 愛し合う者同士が1つに繋がって、" + CALLFUNC R + MSG 0xbc64 ; " お互いの気持ちを共有するの……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc65 ; "「じゃあ、紗夜からも伝えてくれよ。" + CALLFUNC R + MSG 0xbc66 ; " あと一度だけでいいから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc67 ; "ここで押し切られれば、一度では済まない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc68 ; "わかっているからこそ跳ね除けようとする" + CALLFUNC R + MSG 0xbc69 ; "紗夜だったが、興奮した進士の力には敵わない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19147 + CALLFUNC VOICE + MSG 0xbc6a ; "「んっ、んんッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc6b ; "狂おしいほどに自分を抱き締める進士を" + CALLFUNC R + MSG 0xbc6c ; "もう一度叱ろうとした時……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19148 + CALLFUNC VOICE + MSG 0xbc6d ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc6e ; "紗夜は、進士がかすかに" + CALLFUNC R + MSG 0xbc6f ; "震えているのに気付いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19149 + CALLFUNC VOICE + MSG 0xbc70 ; "(ウソ……? この子、本気なの?" + CALLFUNC R + MSG 0xbc71 ; " 本気で私のことを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc72 ; "おそらくは、異性にアプローチを" + CALLFUNC R + MSG 0xbc73 ; "したことがないのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc74 ; "返事を待っている進士の" + CALLFUNC R + MSG 0xbc75 ; "その真剣な両眼と目が合い、うろたえる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19150 + CALLFUNC VOICE + MSG 0xbc76 ; "「進士、くん……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc77 ; "「ぅ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbc78 ; "  さわっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc79 ; "紗夜は無意識に進士の股間に触れてから" + CALLFUNC R + MSG 0xbc7a ; "自分のしてしまったことにハッとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc7b ; "そして、覚悟を決めてまっすぐ見つめ合う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19151 + CALLFUNC VOICE + MSG 0xbc7c ; "「何度も言っているけれど。" + CALLFUNC R + MSG 0xbc7d ; " ここをこんなにして、一方的に" + CALLFUNC R + MSG 0xbc7e ; " 想いを伝えるのは間違っているわ……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc7f ; "「だったら、どうすりゃいい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc80 ; "あれだけ激しく迫りながらも、" + CALLFUNC R + MSG 0xbc81 ; "主導権を取られるとされるがままの" + CALLFUNC R + MSG 0xbc82 ; "進士を見ていると、紗夜の中で何かが芽生えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19152 + CALLFUNC VOICE + MSG 0xbc83 ; "「そうね……まずは、お仕置きかしら?" + CALLFUNC R + MSG 0xbc84 ; " 乱暴なおちんちんを" + CALLFUNC R + MSG 0xbc85 ; " 大人しくさせないと……ね?」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x218db8 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 18 + PUSH 100 + CALLFUNC ■中出し + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x218db8 +0x218db8: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/20/挿入前/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19153 + CALLFUNC VOICE + MSG 0xbc86 ; "「はあっ……はぁ、はぁ、はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc87 ; "服を引かれ、まろび出た乳房もそのままに" + CALLFUNC R + MSG 0xbc88 ; "紗夜は進士の想いを受け止めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc89 ; "二人の身体は火照り、既に濃密な愛撫が" + CALLFUNC R + MSG 0xbc8a ; "交わされていたことが見て取れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19154 + CALLFUNC VOICE + MSG 0xbc8b ; "「そ、そう……。おっぱいの愛し方は覚えた……?" + CALLFUNC R + MSG 0xbc8c ; " ンッ……じゃあ、次はアソコよ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc8d ; "「あ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc8e ; "教えれば教えるほど貪欲に技術を習得し、" + CALLFUNC R + MSG 0xbc8f ; "紗夜のためだけに成長していく進士。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbc90 ; "「アンタの言うとおりにするよ。" + CALLFUNC R + MSG 0xbc91 ; " 次はどうすればいい……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc92 ; "他の女を知らず、まさに紗夜一人のカスタマイズによって" + CALLFUNC R + MSG 0xbc93 ; "紗夜の喜ばせ方だけを知る進士を見ていることは" + CALLFUNC R + MSG 0xbc94 ; "紗夜の中の雌を刺激した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc95 ; "おそらくは、強く否定すれば消えただろう進士が" + CALLFUNC R + MSG 0xbc96 ; "頼りなく、守るべき存在に思えた瞬間" + CALLFUNC R + MSG 0xbc97 ; "……紗夜は敗北していたのかもしれない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19155 + CALLFUNC VOICE + MSG 0xbc98 ; "「ん、んんっ……おちんちんを割れ目に当てて?" + CALLFUNC R + MSG 0xbc99 ; " それから……亀頭でゆっくり、入って来て……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc9a ; "向かい合いながら、日の光に見守られながら" + CALLFUNC R + MSG 0xbc9b ; "陰部と陰部を擦り付けあう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbc9c ; "  ぴたっ……ぺたっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc9d ; "手をあてがっていないせいか、進士のペニスは" + CALLFUNC R + MSG 0xbc9e ; "前後に大きく頭を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbc9f ; "その度に、肉竿と玉袋が紗夜の股間に当たって" + CALLFUNC R + MSG 0xbca0 ; "生温かい感触を伝えてきた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbca1 ; "「なあ、ホ、ホントにいいのかよ?" + CALLFUNC R + MSG 0xbca2 ; " 生で入れちまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbca3 ; "愛撫の繰り返しの途中で、ある程度欲求が満たされて" + CALLFUNC R + MSG 0xbca4 ; "冷静になったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbca5 ; "勃起だけは一人前にギンギンにそそり勃させておきながら" + CALLFUNC R + MSG 0xbca6 ; "進士はここに来て顔色を伺ってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19156 + CALLFUNC VOICE + MSG 0xbca7 ; "(私のことを、考えてくれているのね……。" + CALLFUNC R + MSG 0xbca8 ; " 気持ちの伝え方が、ちょっと強引だけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbca9 ; "よく見れば、進士は急いで抜け道を駆けてきたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcaa ; "髪は乱れ、額には汗が浮き、" + CALLFUNC R + MSG 0xbcab ; "ジャケットには草がついたままになっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcac ; "大事に大事に育てられ、お嬢様から奥様へと" + CALLFUNC R + MSG 0xbcad ; "そのまま繰り上がった紗夜にはその煤けた風情が" + CALLFUNC R + MSG 0xbcae ; "新鮮に見えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19157 + CALLFUNC VOICE + MSG 0xbcaf ; "「本当はいけないことなのよ?" + CALLFUNC R + MSG 0xbcb0 ; " でも、今はスキンを持ち合わせてないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcb1 ; "何かに言い訳をしながら、たしなめ、許可する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcb2 ; "するとすぐに進士の目の色が変わり、" + CALLFUNC R + MSG 0xbcb3 ; "ペニスもビキビキと太さを増す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19158 + CALLFUNC VOICE + MSG 0xbcb4 ; "「あっ……ああぁン、乱暴はダメよ……。" + CALLFUNC R + MSG 0xbcb5 ; " そっと……そっと、ね? お願い……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcb6 ; "「あ、ああ……。悪ィ。すぐ力加減を忘れちまう……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbcb7 ; "  くちゅ……ちゅくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcb8 ; "濡れた紗夜の秘裂に触れるだけで、" + CALLFUNC R + MSG 0xbcb9 ; "力任せに貫きそうになり、堪える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcba ; "紗夜に一つ一つ教わって試した、オンナの愛し方。" + CALLFUNC R + MSG 0xbcbb ; "オンナの肌への触り方、そして……。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcbc ; "(オンナの粘膜の可愛がり方……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcbd ; "バイクの工具を扱うのとはまったく違う、繊細な作業は" + CALLFUNC R + MSG 0xbcbe ; "正直進士にはまどろっこしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcbf ; "それでも紗夜がその方が感じるというので、" + CALLFUNC R + MSG 0xbcc0 ; "めちゃくちゃにかき回して傷つけたくなるのを我慢した。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcc1 ; "(そのおかげで……、こ、これから" + CALLFUNC R + MSG 0xbcc2 ; " 紗夜の膣内に、俺のチンポが直接入る……!)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcc3 ; "(この女の一番深い部分に、直接、触れられる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcc4 ; "目で見るだけで、この前の初体験のことを" + CALLFUNC R + MSG 0xbcc5 ; "思い出して射精しそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcc6 ; "くすんだところの一つもない媚肉は太陽光で煌き、" + CALLFUNC R + MSG 0xbcc7 ; "花の葉に滴る雫を思わせる愛液にまみれている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19159 + CALLFUNC VOICE + MSG 0xbcc8 ; "「えっ? あっ、やだ……。" + CALLFUNC R + MSG 0xbcc9 ; " 進士くん、お漏らししちゃってるわよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcca ; "想像だけで先走りを漏らしていることを" + CALLFUNC R + MSG 0xbccb ; "指摘されて、真っ赤になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbccc ; "進士は下腹部に力を込めて、" + CALLFUNC R + MSG 0xbccd ; "それでも流れ出すカウパーに困惑する。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcce ; "「わ、わりぃ……。" + CALLFUNC R + MSG 0xbccf ; " 俺、すげぇ興奮しちまってて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19160 + CALLFUNC VOICE + MSG 0xbcd0 ; "「ホントに大丈夫? ちゃんと膣外に出せる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcd1 ; "めっ、とばかりに心配そうに見つめられて怯む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcd2 ; "進士は腰を軽く前後させながら、" + CALLFUNC R + MSG 0xbcd3 ; "ぬちゅぬちょと吸い付いてくる割れ目に呻いた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcd4 ; "「っ、く、うぉ……、あんま自信ない……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19161 + CALLFUNC VOICE + MSG 0xbcd5 ; "「もうっ……。" + CALLFUNC R + MSG 0xbcd6 ; " それじゃ、今日はここでおしまいね」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcd7 ; "「わ、わかったよ!" + CALLFUNC R + MSG 0xbcd8 ; " 最後はちゃんと抜くからさ! だから……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbcd9 ; "  くちゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcda ; "肉棒を強く押し当て、本気のほどを伝えようとする" + CALLFUNC R + MSG 0xbcdb ; "進士だったが、そうすることでまたぶり返しで" + CALLFUNC R + MSG 0xbcdc ; "刺激が陰嚢に跳ね返ってくる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcdd ; "「っ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19162 + CALLFUNC VOICE + MSG 0xbcde ; "(それでなくても、こんなにお汁を" + CALLFUNC R + MSG 0xbcdf ; " 垂らしちゃってるのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbce0 ; "膣内射精だけでなく、カウパーを塗りこんでのセックスでも" + CALLFUNC R + MSG 0xbce1 ; "妊娠する可能性はゼロではない。" + CALLFUNC A + MSG 0xbce2 ; "紗夜は鈴口に溢れるカウパーを指先で拭うと、" + CALLFUNC R + MSG 0xbce3 ; "ぬちぬちとそれをこねてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbce4 ; "すると、親指と人差し指が離れた瞬間に" + CALLFUNC R + MSG 0xbce5 ; "ねろぉ……と糸を引き、なかなか千切れない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19163 + CALLFUNC VOICE + MSG 0xbce6 ; "「進士くんの……とっても濃いから、" + CALLFUNC R + MSG 0xbce7 ; " 私、不安になっちゃうわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbce8 ; "ようやく地面に落ちたカウパーの染みを見た進士は、" + CALLFUNC R + MSG 0xbce9 ; "あえて、ぐっ……と紗夜に接近する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19164 + CALLFUNC VOICE + MSG 0xbcea ; "「っ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbceb ; "「もし出来たら、俺、責任取るから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19165 + CALLFUNC VOICE + MSG 0xbcec ; "「責任って?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbced ; "想像もしていなかった言葉を、つい鸚鵡返しにする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcee ; "すると、進士はまさか問い返されると" + CALLFUNC R + MSG 0xbcef ; "思っていなかったのかぎょっとした様子でまごついた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbcf0 ; "「えっと……その……アンタの" + CALLFUNC R + MSG 0xbcf1 ; " 面倒見るってことだよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19166 + CALLFUNC VOICE + MSG 0xbcf2 ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcf3 ; "進士の言葉はまったく紗夜には予想がつかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcf4 ; "若さにまかせた安易な決意は頼りなくもあったが、" + CALLFUNC R + MSG 0xbcf5 ; "紗夜の心を溶かすのには充分だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19167 + CALLFUNC VOICE + MSG 0xbcf6 ; "(そんなことまで考えて……馬鹿な子……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcf7 ; "胸の鼓動がキュンとするのと同時に、" + CALLFUNC R + MSG 0xbcf8 ; "膣内粘膜もキュンと疼いてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcf9 ; "紗夜はふっ、と微笑むと、せめて今この時だけは" + CALLFUNC R + MSG 0xbcfa ; "進士に優しくしようと決めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19168 + CALLFUNC VOICE + MSG 0xbcfb ; "(スキンを着けていたときでさえ、" + CALLFUNC R + MSG 0xbcfc ; " あんなに良かったんだから、直接愛し合うのは" + CALLFUNC R + MSG 0xbcfd ; " 危険かもしれない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbcfe ; "進士のモノは、こうして見るとくびれが大きく" + CALLFUNC R + MSG 0xbcff ; "その振れ幅がとても激しい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19169 + CALLFUNC VOICE + MSG 0xbd00 ; "(ううん……。きっと大丈夫よ。" + CALLFUNC R + MSG 0xbd01 ; " この子は、経験も浅いし……最後まで、私が" + CALLFUNC R + MSG 0xbd02 ; " リードしてあげられるはず……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd03 ; "不安と期待が交互に紗夜を襲い、" + CALLFUNC R + MSG 0xbd04 ; "その間に挿入準備は整っていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd05 ; "「じゃ、じゃあ……挿入るぜ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19170 + CALLFUNC VOICE + MSG 0xbd06 ; "「あっ……やさしく……奥まで……。" + CALLFUNC R + MSG 0xbd07 ; " あぁっ……はぁぁぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbd08 ; "  ぬっちゅ……ぐちゅ……ぐちゅぐちゅ、ぐちゅッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xbd09 ; "混ぜたゼリーの中に肉棒を埋めるような、" + CALLFUNC R + MSG 0xbd0a ; "不思議な感覚が進士の股間を貫いた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd0b ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd0c ; "身構え、それでも奥へ奥へと侵入していくと" + CALLFUNC R + MSG 0xbd0d ; "段々膣壁が厚くなり、ある瞬間に一度にそれらが" + CALLFUNC R + MSG 0xbd0e ; "蠢いてペニス全体を締め付けた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd0f ; "「うぁ……ま、マジかよ……、これ……。" + CALLFUNC R + MSG 0xbd10 ; " すげぇ気持ちいいっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19171 + CALLFUNC VOICE + MSG 0xbd11 ; "(は……ッ、はぁっ、やっぱり……、すごくいいっ。" + CALLFUNC R + MSG 0xbd12 ; " 進士くんの……っぁ、私の膣内とぴったり合って……っ!" + CALLFUNC R + MSG 0xbd13 ; " あ、あ、あぁ、入れた、だけ、なのに……んんんっ)" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbd14 ; "  ぬちゅ、くちゅ、ぷちゅっ……ぬるぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd15 ; "まだ進士は動くことも出来ずにいるのに、" + CALLFUNC R + MSG 0xbd16 ; "紗夜の蜜壷は勝手にペニスをしゃぶりはじめていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19172 + CALLFUNC VOICE + MSG 0xbd17 ; "「あぁ……、はっ……ん、あっ、い、いやぁ……。" + CALLFUNC R + MSG 0xbd18 ; " アソコが反応してる……。進士くんのこと……" + CALLFUNC R + MSG 0xbd19 ; " 覚えようとしてるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd1a ; "若く雄々しい勃起に、熟れた媚肉が絡み付き" + CALLFUNC R + MSG 0xbd1b ; "甘い愉悦を与えていく。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd1c ; "「こ、この前よか、ずっといいぜっ……。" + CALLFUNC R + MSG 0xbd1d ; " 比べモノになんねぇよ……う、ううっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19173 + CALLFUNC VOICE + MSG 0xbd1e ; "(やっぱり、直接、触れ合うのは危険だわ……。" + CALLFUNC R + MSG 0xbd1f ; " こんなにも進士くんを身近に感じるなんて……。" + CALLFUNC R + MSG 0xbd20 ; " あぁ……形までハッキリとわかっちゃうっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd21 ; "すると、そのお返しとばかりに、夫では得られなかった" + CALLFUNC R + MSG 0xbd22 ; "硬く張りのあるペニスに膣粘膜を撫でられて、" + CALLFUNC R + MSG 0xbd23 ; "紗夜は生殖の悦びに乱れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19174 + CALLFUNC VOICE + MSG 0xbd24 ; "「ふぁ、ふあぁああああぁあっ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd25 ; "「アンタ、そんなに良い声で鳴くんだな。" + CALLFUNC R + MSG 0xbd26 ; " 捨てられた子猫みたいでたまらねぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd27 ; "ズン、と腰が突き立てられると" + CALLFUNC R + MSG 0xbd28 ; "紗夜の膣内がペニスで押し返され、広がる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19175 + CALLFUNC VOICE + MSG 0xbd29 ; "「んんっ……あっ、進士くんの、硬いっ……。" + CALLFUNC R + MSG 0xbd2a ; " はぁはぁ、あぁぁぁン……ダ、ダメ……。" + CALLFUNC R + MSG 0xbd2b ; " ヘンな気持ちになっちゃうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd2c ; "鋼のように硬くなった生殖器が、" + CALLFUNC R + MSG 0xbd2d ; "紗夜の子宮口に向け突き進んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd2e ; "張り出したカリ首に、潤んだ膣粘膜が擦られ" + CALLFUNC R + MSG 0xbd2f ; "肉穴に快感が広がり、紗夜が肩を揺すった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbd30 ; "  ぐちゅっ……ぐちゅ、ぐちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd31 ; "進士が動くのに合わせて、教習の意味も含めて" + CALLFUNC R + MSG 0xbd32 ; "紗夜も腰を浮かせ、落とし、肉壁を絞る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd33 ; "すると進士の動きにだけ任せていた時よりも" + CALLFUNC R + MSG 0xbd34 ; "強い快感が、二人へ同時に広がっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19176 + CALLFUNC VOICE + MSG 0xbd35 ; "「あああああぁはああぁあっ……♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19177 + CALLFUNC VOICE + MSG 0xbd36 ; "(こんなこと……いけないのに……。" + CALLFUNC R + MSG 0xbd37 ; " んんっ……あっ、ダメ……。護さん……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd38 ; "護と似た背格好の男に抱かれ、喘ぐ。" + CALLFUNC R + MSG 0xbd39 ; "その背徳感が、ますます二人の結合部を熱くする。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd3a ; "「はっ、はっ、すげぇ……!" + CALLFUNC R + MSG 0xbd3b ; " 紗夜の膣内、サイコーにいいぜっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19178 + CALLFUNC VOICE + MSG 0xbd3c ; "「そ、そんなこと、言っちゃダメ……。" + CALLFUNC R + MSG 0xbd3d ; " はぁ、はぁ……ん、いやっ……あっ、あぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd3e ; "目の前で大きな乳房がゆさゆさと揺れると、" + CALLFUNC R + MSG 0xbd3f ; "更に進士の欲望が煽られ、滾る。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd40 ; "「さ、触っていいか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd41 ; "ぐちゅぐちゅと下の口で繋がりながらも、" + CALLFUNC R + MSG 0xbd42 ; "緊張した声で問われ、紗夜が身構える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19179 + CALLFUNC VOICE + MSG 0xbd43 ; "「えっ? あ……どこ、に……?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd44 ; "「おっぱい……。そ、その、" + CALLFUNC R + MSG 0xbd45 ; " ちゃんと触ったこと……ないし」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd46 ; "あまりに幼稚なお願いに、" + CALLFUNC R + MSG 0xbd47 ; "紗夜の膣奥がきゅううっ……と窄まる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19180 + CALLFUNC VOICE + MSG 0xbd48 ; "「い、いいわよ……。" + CALLFUNC R + MSG 0xbd49 ; " でも、やさしくね……。乱暴にしないで……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd4a ; "「ああっ、わかってるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd4b ; "乳房にそっと触れた進士は、" + CALLFUNC R + MSG 0xbd4c ; "思わず目を見開き驚いた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd4d ; "「や、柔らけぇ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19181 + CALLFUNC VOICE + MSG 0xbd4e ; "「あんっ……ぁ、あ、あぁ、くすぐったいぃ……っ!" + CALLFUNC R + MSG 0xbd4f ; " はぁ、はぁ、ああぁああ……んん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd50 ; "乳房と性器の両方から責められて、" + CALLFUNC R + MSG 0xbd51 ; "紗夜の女が目覚めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd52 ; "ぐちゅ、ぬちゅ、と水音が立つごとに" + CALLFUNC R + MSG 0xbd53 ; "子宮が下り、卵巣がズキズキと痛み始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19182 + CALLFUNC VOICE + MSG 0xbd54 ; "(あっ、あっ、い、いけない……。" + CALLFUNC R + MSG 0xbd55 ; " 身体が勘違いしちゃってる……。" + CALLFUNC R + MSG 0xbd56 ; " 進士くんの子どもを、作ろうとしてる……ぅっ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd57 ; "  ぬちゅっ、グチュッ、ぢゅぷ、ぶちゅっ……!" + CALLFUNC R + MSG 0xbd58 ; "  ぶちゅ、ぶちゅ、ぐちゅ、ぐちゅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd59 ; "子作りのために開放された身体は、" + CALLFUNC R + MSG 0xbd5a ; "今更閉じることも出来ない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19183 + CALLFUNC VOICE + MSG 0xbd5b ; "(身体作りをしてからっ……、" + CALLFUNC R + MSG 0xbd5c ; " 快感も倍になってる気がする……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19184 + CALLFUNC VOICE + MSG 0xbd5d ; "(排卵期って、こんなに感じやすいの?" + CALLFUNC R + MSG 0xbd5e ; " はぁ、はぁ、ダメ……危険すぎるわ……。" + CALLFUNC R + MSG 0xbd5f ; " こんなに気持ちいいの、ガマンできないっ……♀)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd60 ; "「も、もっと奥に進むぞっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbd61 ; "  どちゅぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd62 ; "宣言どおりに深い抽送が、二人に甘美な快感をもたらす。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19185 + CALLFUNC VOICE + MSG 0xbd63 ; "「あぁっ、あ、あぁッ、すごい、すごいぃいっ、" + CALLFUNC R + MSG 0xbd64 ; " も……もうヘンになっちゃう、飛んじゃうぅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd65 ; "ビクビクと痙攣する腰を掴まれ、" + CALLFUNC R + MSG 0xbd66 ; "互いに二匹の獣になって快感を貪り合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd67 ; "すると、進士の顔にも快感といっしょくたになった" + CALLFUNC R + MSG 0xbd68 ; "苦痛が滲み始めてきた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd69 ; "「はっ、はっ、も、もう……でちまうっ……。" + CALLFUNC R + MSG 0xbd6a ; " 紗夜……俺、射精しそうだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd6b ; "射精の予告に、紗夜はぴくんと身をすくませ、" + CALLFUNC R + MSG 0xbd6c ; "蕩けきっていた表情を引き締めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19186 + CALLFUNC VOICE + MSG 0xbd6d ; "「あっ、あっ……イクときは、言うのよ?" + CALLFUNC R + MSG 0xbd6e ; " 絶対に、膣内はダメ……。" + CALLFUNC R + MSG 0xbd6f ; " 約束破ったら、もう二度としてあげないから……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd70 ; "「あ、ああっ……けど、もう……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xbd71 ; "進士の動きが小刻みになり、" + CALLFUNC R + MSG 0xbd72 ; "紗夜を揺さぶる力がきつくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd73 ; "それにつられるようにして紗夜の膣内の収縮も" + CALLFUNC R + MSG 0xbd74 ; "間隔がどんどん短くなっていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd75 ; "  ぬちゅっ……ぐちゅ、ぐちゅ、ぐちゅっ!" + CALLFUNC R + MSG 0xbd76 ; "  ぐちゅぬちゅッ!! ぬごっ……ぷちゅぅっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19187 + CALLFUNC VOICE + MSG 0xbd77 ; "「ンンッ……あっ、私も……あっ、イキそう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd78 ; "眉を下げ、切なげに吐息を漏らす紗夜を見つめる進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd79 ; "その目には欲望以外の何かが宿り、" + CALLFUNC R + MSG 0xbd7a ; "ペニスは最大硬化する。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd7b ; "「だ、駄目だ! 俺、先にイクぜ!" + CALLFUNC R + MSG 0xbd7c ; " ごめんッ……あ、あぁ、あぁあっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19188 + CALLFUNC VOICE + MSG 0xbd7d ; "「ダ、ダメよ……。 もう少しだけガマンして……、" + CALLFUNC R + MSG 0xbd7e ; " はぁ、はぁ、私も一緒にイクから……。" + CALLFUNC R + MSG 0xbd7f ; " もう少しだけ……あっ、あはぁあぁぁぁん♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19189 + CALLFUNC VOICE + MSG 0xbd80 ; "「きゃああああぁあああっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd81 ; "思い切り腰を引いた進士は、途中、" + CALLFUNC R + MSG 0xbd82 ; "カリ首が膣壁とGスポットを同時に引っ掻き、" + CALLFUNC R + MSG 0xbd83 ; "紗夜に悦楽を叩き付けたのに気付かない。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd84 ; "「ううぅうっ……はぁっ、はぁッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd85 ; "膣の外に射精しても、進士の吐精は止まらず" + CALLFUNC R + MSG 0xbd86 ; "勢い良く精液が飛び散り続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19190 + CALLFUNC VOICE + MSG 0xbd87 ; "「あぁっ……はぁぁぁっ……あはぁ……んン……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd88 ; "どこもかしこも柔らかくなめらかな紗夜の肉体に、" + CALLFUNC R + MSG 0xbd89 ; "ビュクビュクと精子を撒いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd8a ; "それはキャンバスにわざと白い絵の具チューブを" + CALLFUNC R + MSG 0xbd8b ; "握りつぶしていくかのようで面白い。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19191 + CALLFUNC VOICE + MSG 0xbd8c ; "「う……嘘!?" + CALLFUNC R + MSG 0xbd8d ; " こんなに……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd8e ; "半身を染めてなお弾け飛ぶ精液の迸りに、" + CALLFUNC R + MSG 0xbd8f ; "紗夜は自分が的になってしまった気持ちになった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbd90 ; "「うあああっ! や、やべぇ!" + CALLFUNC R + MSG 0xbd91 ; " 止まんねぇよ! ……うぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd92 ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd93 ; "…………。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xbd94 ; "しばらくして、ようやく止まるペニスの律動。" + CALLFUNC R + MSG 0xbd95 ; "体中にこってりと重ねられた精子の重さに、" + CALLFUNC R + MSG 0xbd96 ; "紗夜は驚きを禁じえなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19192 + CALLFUNC VOICE + MSG 0xbd97 ; "(若い子の射精って、こんななの?" + CALLFUNC R + MSG 0xbd98 ; " 子宮を貫きそうな勢いで、恐ろしいくらいの量を" + CALLFUNC R + MSG 0xbd99 ; " 吐き出して……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19193 + CALLFUNC VOICE + MSG 0xbd9a ; "(あのまま続けていたら……、" + CALLFUNC R + MSG 0xbd9b ; " この精液が子宮を直撃していたら……、私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd9c ; "恐怖すら感じる量に、それ以上のときめきも感じてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbd9d ; "どうしようもない雌の本能が自分を支配していることを" + CALLFUNC R + MSG 0xbd9e ; "知り、紗夜は自分に愕然としていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19194 + CALLFUNC VOICE + MSG 0xbd9f ; "(進士くんの想い……膣内で受け止めてみたい……。" + CALLFUNC R + MSG 0xbda0 ; " 若くて逞しい射精を、子宮で……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbda1 ; "いや、だめ、と口の中でもごもご言っていると、" + CALLFUNC R + MSG 0xbda2 ; "それを打ち消すように進士がはっきりと言った。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbda3 ; "「はっ、はっ……紗夜……。" + CALLFUNC R + MSG 0xbda4 ; " 俺、もう一度したい……」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19195 + CALLFUNC VOICE + MSG 0xbda5 ; "「えっ?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbda6 ; "「全然、鎮まらないんだ。" + CALLFUNC R + MSG 0xbda7 ; " アンタに、もっと俺を知って欲しい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbda8 ; "ぐい、ぐい、と腰を寄せられてしまうと" + CALLFUNC R + MSG 0xbda9 ; "それだけで紗夜は軽く絶頂してしまいそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19196 + CALLFUNC VOICE + MSG 0xbdaa ; "「そ、そんな……。" + CALLFUNC R + MSG 0xbdab ; " イッたばかりで、敏感になってるのに、" + CALLFUNC R + MSG 0xbdac ; " もう一度だなんて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19197 + CALLFUNC VOICE + MSG 0xbdad ; "「それにあなただって、連続でなんて……" + CALLFUNC R + MSG 0xbdae ; " きゃあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdaf ; "進士のペニスは、挿入前の大きさと何ら変わっていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdb0 ; "やる気満々の陰茎を見せ付けられて、" + CALLFUNC R + MSG 0xbdb1 ; "紗夜は気が動転してしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19198 + CALLFUNC VOICE + MSG 0xbdb2 ; "「ど、どうしたら……納得してくれるの?" + CALLFUNC R + MSG 0xbdb3 ; " あなたの気持ちを、満足させられるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdb4 ; "一度どころか、二度、三度でも満足してくれるか" + CALLFUNC R + MSG 0xbdb5 ; "わからない若さ、青さが紗夜には眩しすぎた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdb6 ; "「そんなの……わからねぇよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdb7 ; "進士は情熱的な視線で紗夜のほころびを見下ろすと、" + CALLFUNC R + MSG 0xbdb8 ; "ごくり……と唾を飲み込んだ。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdb9 ; "「でもさ……こうしてアンタと繋がっていると" + CALLFUNC R + MSG 0xbdba ; " アンタを自分のモノにしたいって気持ちが" + CALLFUNC R + MSG 0xbdbb ; " すげぇ強くなっていくのが分かるんだ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdbc ; "「もっと、強い絆が欲しいって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19199 + CALLFUNC VOICE + MSG 0xbdbd ; "「きず……な……?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdbe ; "「上手く言えねぇけど……。" + CALLFUNC R + MSG 0xbdbf ; " 何となく……さ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdc0 ; "ぎこちなく想いをぶつけてくる進士の顔を見ていると、" + CALLFUNC R + MSG 0xbdc1 ; "紗夜にはピンと来るものがあった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19200 + CALLFUNC VOICE + MSG 0xbdc2 ; "(絆って……赤ちゃんのことかしら?" + CALLFUNC R + MSG 0xbdc3 ; " でも、それに気付いているふうには見えないけど……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdc4 ; "「なぁ……いいだろ?" + CALLFUNC R + MSG 0xbdc5 ; " もう一度させてくれよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdc6 ; "ごねて甘える進士に一瞬ほだされそうになるものの、" + CALLFUNC R + MSG 0xbdc7 ; "さすがにそれは無理だと紗夜は身体を硬くした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19201 + CALLFUNC VOICE + MSG 0xbdc8 ; "「ダ、ダメよ。" + CALLFUNC R + MSG 0xbdc9 ; " そんなに精液の付いたおちんちんを入れたりしたら、" + CALLFUNC R + MSG 0xbdca ; " 赤ちゃんができちゃうかもしれないわ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdcb ; "「赤ちゃん……?" + CALLFUNC R + MSG 0xbdcc ; " 俺とアンタのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19202 + CALLFUNC VOICE + MSG 0xbdcd ; "「えっ? ええっ……そうだけど……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdce ; "「赤ちゃん……か」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdcf ; "そこまで言って、真面目に考え込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdd0 ; "諦めてくれたのかと安堵し、ほっとした紗夜は" + CALLFUNC R + MSG 0xbdd1 ; "進士がバッと顔を上げるのにぶつかりそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19203 + CALLFUNC VOICE + MSG 0xbdd2 ; "「っ!?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdd3 ; "「そうか……!" + CALLFUNC R + MSG 0xbdd4 ; " 俺、わかったぜ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19204 + CALLFUNC VOICE + MSG 0xbdd5 ; "「な、なに? どうしたの、急に?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdd6 ; "「アンタとの絆……。" + CALLFUNC R + MSG 0xbdd7 ; " それって、俺とアンタの子どもだってことさ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdd8 ; "そうと決まれば、進士に躊躇はない。" + CALLFUNC R + MSG 0xbdd9 ; "即座に亀頭を蜜穴に擦り付けられ、紗夜は目を見開く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19205 + CALLFUNC VOICE + MSG 0xbdda ; "「ちょっと……もう、何を考えてるの!?" + CALLFUNC R + MSG 0xbddb ; " そんなこと、できるわけがないでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbddc ; "  ぬちょ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbddd ; "再び膣内に入ってこようとするペニスを" + CALLFUNC R + MSG 0xbdde ; "淫唇の弾力で拒むと、離れようとする紗夜を" + CALLFUNC R + MSG 0xbddf ; "進士は逃しはしなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19206 + CALLFUNC VOICE + MSG 0xbde0 ; "「あっ……い、いや!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbde1 ; "「俺、アンタが欲しいんだ!" + CALLFUNC R + MSG 0xbde2 ; " 俺のモンになれって!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19207 + CALLFUNC VOICE + MSG 0xbde3 ; "「か、勝手なこと言わないで!" + CALLFUNC R + MSG 0xbde4 ; " あっ……そんなこと、無理に決まってるじゃない!" + CALLFUNC R + MSG 0xbde5 ; " 私には夫がいるのよ! それに、娘だって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbde6 ; "結婚もしていない相手と子どもを作る事が" + CALLFUNC R + MSG 0xbde7 ; "どれだけ重大な禁忌なのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbde8 ; "それを説明しようとした紗夜は、既に進士の先端が" + CALLFUNC R + MSG 0xbde9 ; "膣内へと沈み始めていることを察知した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19208 + CALLFUNC VOICE + MSG 0xbdea ; "「んーっ!! んっ、だ、だめ!" + CALLFUNC R + MSG 0xbdeb ; " 言うことを聞いてっ……!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdec ; "「アンタが一緒になってくれたら、俺……" + CALLFUNC R + MSG 0xbded ; " 変われると思うんだ! だから……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19209 + CALLFUNC VOICE + MSG 0xbdee ; "「あぁっ……私は、これ以上のことはできないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdef ; "尻を浮かせ、なんとか結合を解こうとする" + CALLFUNC R + MSG 0xbdf0 ; "紗夜の腰を押さえ付け、亀頭を入り口に宛てがう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbdf1 ; "  ぬちゅっ……ぬりゅ、ぬちゅ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19210 + CALLFUNC VOICE + MSG 0xbdf2 ; "「はぁっ……!? あッ、もう、もうっ……!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdf3 ; "「一度でいいから、俺の射精を受け止めてくれ!" + CALLFUNC R + MSG 0xbdf4 ; " アンタと本当に愛し合ったってことを、" + CALLFUNC R + MSG 0xbdf5 ; " その子宮に刻んでおきたいんだ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/外出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19211 + CALLFUNC VOICE + MSG 0xbdf6 ; "「ぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbdf7 ; "  ドキ……ンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdf8 ; "率直な愛の言葉に、紗夜は眩暈を覚えてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19212 + CALLFUNC VOICE + MSG 0xbdf9 ; "「ダ、ダメなの……。" + CALLFUNC R + MSG 0xbdfa ; " 今は、危険日だから……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbdfb ; "「だったら、何度でもここに来るぜ?" + CALLFUNC R + MSG 0xbdfc ; " アンタが許してくれるまでな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19213 + CALLFUNC VOICE + MSG 0xbdfd ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbdfe ; "紗夜は、瞳を潤ませ、迷いに迷ったあげく、" + CALLFUNC R + MSG 0xbdff ; "……小さな仕草でうなずいた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe00 ; "「!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19214 + CALLFUNC VOICE + MSG 0xbe01 ; "「一度だけ。一度だけよ。それから……。" + CALLFUNC R + MSG 0xbe02 ; " せめて、おちんちんに付いた精液を" + CALLFUNC R + MSG 0xbe03 ; " お口で拭わせて」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19215 + CALLFUNC VOICE + MSG 0xbe04 ; "「さっきの精液で妊娠するのだけは" + CALLFUNC R + MSG 0xbe05 ; " 避けたいの……それでもいい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe06 ; "上目遣いで問いかける紗夜に、" + CALLFUNC R + MSG 0xbe07 ; "進士は猛烈にうなずき返した。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe08 ; "「ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe09 ; "頭が取れてしまいそうなほどの了解に、" + CALLFUNC R + MSG 0xbe0a ; "紗夜は本当に小さく、微笑んでしまった……。" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19216 + CALLFUNC VOICE + MSG 0xbe0b ; "「んっ、ちゅく、ちゅぷっ……あっ、ん……。" + CALLFUNC R + MSG 0xbe0c ; " ちゅぷっ、ちゅる……ん、んぷっ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe0d ; "「う……おぉ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19217 + CALLFUNC VOICE + MSG 0xbe0e ; "「くちゅくちゅ……んっ、ちゅる……" + CALLFUNC R + MSG 0xbe0f ; " んぷっ、んじゅッ……!" + CALLFUNC R + MSG 0xbe10 ; " じゅぷっ、じゅぷ、んぁ、んっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19218 + CALLFUNC VOICE + MSG 0xbe11 ; "「あむっ……、ちゅぷ、くっちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe12 ; "丁寧に、一滴の精液も残さないように" + CALLFUNC R + MSG 0xbe13 ; "ペニスのあらゆる部分をなぞり取っていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19219 + CALLFUNC VOICE + MSG 0xbe14 ; "(強い雄の匂いがする……。" + CALLFUNC R + MSG 0xbe15 ; " 頭がクラクラしちゃいそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe16 ; "紗夜が舐め取った精液を飲み干すと" + CALLFUNC R + MSG 0xbe17 ; "喉奥に精液が絡みつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19220 + CALLFUNC VOICE + MSG 0xbe18 ; "(粘っこくて、呑み込みにくいわ……。" + CALLFUNC R + MSG 0xbe19 ; " んんっ……喉に絡みついてくる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe1a ; "嚥下に手間取っている紗夜を見て、" + CALLFUNC R + MSG 0xbe1b ; "進士は背中をさすってやる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19221 + CALLFUNC VOICE + MSG 0xbe1c ; "「ん、ん……っ、ちゅ、ちゅく……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe1d ; "「あっ……お、おい……。" + CALLFUNC R + MSG 0xbe1e ; " 吐き出していいんだぜ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19222 + CALLFUNC VOICE + MSG 0xbe1f ; "「んちゅっ……そうして欲しい?" + CALLFUNC R + MSG 0xbe20 ; " 進士くんの精液、美味しくないから" + CALLFUNC R + MSG 0xbe21 ; " 出しちゃおうって……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe22 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe23 ; "うろたえる進士を見上げ、" + CALLFUNC R + MSG 0xbe24 ; "紗夜は優しく微笑んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19223 + CALLFUNC VOICE + MSG 0xbe25 ; "「くすっ……。" + CALLFUNC R + MSG 0xbe26 ; " 卵子に辿り着くために生まれてきた精子を、" + CALLFUNC R + MSG 0xbe27 ; " そんな粗末にできないわ」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入前/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19224 + CALLFUNC VOICE + MSG 0xbe28 ; "「さあっ、いらっしゃい。" + CALLFUNC R + MSG 0xbe29 ; " あなたに一度だけ、種付けのチャンスをあげるわ。" + CALLFUNC R + MSG 0xbe2a ; " 私の子宮に、その想いを吐き出しなさい……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe2b ; "「えっ……? い、いいのかよ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe2c ; "突然の許しに、進士は激しく驚いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19225 + CALLFUNC VOICE + MSG 0xbe2d ; "「でも、これが本当に最後よ?" + CALLFUNC R + MSG 0xbe2e ; " あなたに与えるチャンスは、一度だけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe2f ; "一生一度の、種付けの許可に進士は" + CALLFUNC R + MSG 0xbe30 ; "緊張と興奮を隠し切れない様子だった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe31 ; "「い、いいぜ……覚悟しろよ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe32 ; "粋がりながらも武者震いして、チャンスを" + CALLFUNC R + MSG 0xbe33 ; "取り上げられる前に勃起を肉穴へと埋めていく進士。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe34 ; "「ん、んぉ……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe35 ; "  くちゅっ……ぢゅっぷ、ぷぢゅぢゅぢゅぢゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe36 ; "先程の行為で、お互いの性器の感触を憶えているせいか" + CALLFUNC R + MSG 0xbe37 ; "再び繋がると、それは自然に一つに融け合っていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19226 + CALLFUNC VOICE + MSG 0xbe38 ; "「あっ……あぁああんん……♀" + CALLFUNC R + MSG 0xbe39 ; " 進士くんの……すごく、熱いわ……っ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe3a ; "「うわっ……さっきよりもすげぇイイぜ……!" + CALLFUNC R + MSG 0xbe3b ; " 一体、どこまで気持ちよくなるんだ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19227 + CALLFUNC VOICE + MSG 0xbe3c ; "「あぁっ……い、今だけは、あなたのことを" + CALLFUNC R + MSG 0xbe3d ; " 生殖の相手として認めているから……。" + CALLFUNC R + MSG 0xbe3e ; " だから、私の膣内があなたを受け入れてるの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe3f ; "進士が感激する通り、肉襞の柔らかさ、" + CALLFUNC R + MSG 0xbe40 ; "包み込むような感覚が段違いに向上していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe41 ; "ゆっくりと腰を揺すり、男性器を膣肉で扱く紗夜。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe42 ; "  ぬちゅ、くちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19228 + CALLFUNC VOICE + MSG 0xbe43 ; "「んはぁぁぁっ……あぁン……あっ、イイッ……♀" + CALLFUNC R + MSG 0xbe44 ; " すごく硬くて、奥まで入ってくる♀" + CALLFUNC R + MSG 0xbe45 ; " あっ、あっ、はぁっ……あっ、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe46 ; "心の底から歓喜している紗夜を見ているだけで、" + CALLFUNC R + MSG 0xbe47 ; "進士の心が高揚していく。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe48 ; "(これが、お互いの気持ちが通うってことか……。" + CALLFUNC R + MSG 0xbe49 ; " 気持ち良すぎて、頭が真っ白になっちまいそうだ……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe4a ; "「はっ、はっ……さ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe4b ; "紗夜の顔に顔を近づけ、軽く目を閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe4c ; "進士が口付けを求めていると知り、" + CALLFUNC R + MSG 0xbe4d ; "紗夜はからかうように唇を寄せてやる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19229 + CALLFUNC VOICE + MSG 0xbe4e ; "「くすっ……。" + CALLFUNC R + MSG 0xbe4f ; " ん……ちゅ、ちゅっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe50 ; "「紗夜……、紗夜っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe51 ; "ディープキスは知らないのか、" + CALLFUNC R + MSG 0xbe52 ; "ちゅっ、ちゅっ……と軽く触れるだけのキス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe53 ; "まるで若い頃に戻ったかのようで" + CALLFUNC R + MSG 0xbe54 ; "紗夜は自分も少女に戻った気持ちになった。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19230 + CALLFUNC VOICE + MSG 0xbe55 ; "「あっあっ、んぁ……はぁン……あっ、す、すごいっ♀" + CALLFUNC R + MSG 0xbe56 ; " 私の好きなところ、全部触れられてるみたい……♀" + CALLFUNC R + MSG 0xbe57 ; " 進士くんのおちんちん、すごくイイッ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe58 ; "「はぁはぁ、俺たち、相性がイイってことか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe59 ; "ファーストキスにドキドキしている進士の気持ちは" + CALLFUNC R + MSG 0xbe5a ; "肉棒から全て紗夜にお見通しだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19231 + CALLFUNC VOICE + MSG 0xbe5b ; "「ええっ……すごく、相性がいいの……。" + CALLFUNC R + MSG 0xbe5c ; " 形も大きさも……全部……♀" + CALLFUNC R + MSG 0xbe5d ; " あっ、ダメ……気持ちよすぎるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe5e ; "  ぐちゅっ!! ずちゅッ……ぐちゅ、ずっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe5f ; "亀頭が何度も子宮口に触れ、紗夜は気を抜けば" + CALLFUNC R + MSG 0xbe60 ; "そのまま失神してしまいそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19232 + CALLFUNC VOICE + MSG 0xbe61 ; "(ダメ……、ここで堕ちたら……戻れなくなる。" + CALLFUNC R + MSG 0xbe62 ; " 私がしっかりしなくちゃ……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19233 + CALLFUNC VOICE + MSG 0xbe63 ; "「ん……♀ んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe64 ; "  にゅぶっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe65 ; "紗夜は腰を引き、果敢に責めて来る進士の" + CALLFUNC R + MSG 0xbe66 ; "気持ちを逸らそうと、自分から唇に唇を重ねた。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe67 ; "「んっ……な、なんだよ……っちゅッ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19234 + CALLFUNC VOICE + MSG 0xbe68 ; "「んんッ♀ んっ、ちゅ、ちゅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe69 ; "積極的にキスをねだる紗夜に応えるように" + CALLFUNC R + MSG 0xbe6a ; "進士は顔を傾け、不慣れながらに舌を伸ばす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19235 + CALLFUNC VOICE + MSG 0xbe6b ; "「くちゅっ……ちゅ、ちゅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19236 + CALLFUNC VOICE + MSG 0xbe6c ; "(や……おちんちんも、唇も一緒にキスしてるっ♀" + CALLFUNC R + MSG 0xbe6d ; " 何度も、何度も、キスしちゃってるのっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe6e ; "子宮口に触れる鈴口、そして二人の唇は" + CALLFUNC R + MSG 0xbe6f ; "初めから一つの器官であったかのように" + CALLFUNC R + MSG 0xbe70 ; "ぴったりと重なって離れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe71 ; "擦れ、かすり、押し当てられ、ぬくもりを感じる。" + CALLFUNC R + MSG 0xbe72 ; "それは紗夜に肉欲以外のあたたかな気持ちを呼び起こした。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe73 ; "「はっ……はぁっ、なあ、紗夜。" + CALLFUNC R + MSG 0xbe74 ; " 俺の種が欲しいんだろ? なぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe75 ; "『はい』と答えて欲しい。" + CALLFUNC R + MSG 0xbe76 ; "願望を隠しもせずに問う進士は、" + CALLFUNC R + MSG 0xbe77 ; "もはや他人には思えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe78 ; "紗夜は草土を掴む両手に力を込めると、" + CALLFUNC R + MSG 0xbe79 ; "自らも腰をうねらせ応える。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19237 + CALLFUNC VOICE + MSG 0xbe7a ; "「ええっ、そうよ……。" + CALLFUNC R + MSG 0xbe7b ; " あなたの赤ちゃんが欲しくて、下りてきたの……。" + CALLFUNC R + MSG 0xbe7c ; " 進士くんの精子が欲しいって♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe7d ; "「うぅ……お、俺の……子が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe7e ; "あなたの子どもが欲しい。" + CALLFUNC R + MSG 0xbe7f ; "あなたの種が、精液が子宮に欲しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe80 ; "童貞を奪われた日以来、毎日想い焦がれた女が" + CALLFUNC R + MSG 0xbe81 ; "進士に告げた欲望は、ペニスの表皮から幸福を伝える。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe82 ; "「嬉しいぜ……、待ってろ!" + CALLFUNC R + MSG 0xbe83 ; " 一番濃いのを、奥の奥に注ぎ込んでやる……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19238 + CALLFUNC VOICE + MSG 0xbe84 ; "「ひっ、ぁ、あ、はぁっ、はぁああぁっ!" + CALLFUNC R + MSG 0xbe85 ; " 本当っ!? 本当にくれるの……赤ちゃんんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe86 ; "目の前に靄がかかり、わけがわからなくなるほどに" + CALLFUNC R + MSG 0xbe87 ; "粘膜同士を混じり合わせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19239 + CALLFUNC VOICE + MSG 0xbe88 ; "(どうしよう……?" + CALLFUNC R + MSG 0xbe89 ; " こんなに感じちゃうなんて……。" + CALLFUNC R + MSG 0xbe8a ; " 私……もう、おかしくなりそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbe8b ; "  ぐちゅっ……じゅぷ、ぷじゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe8c ; "先走りが子宮口に塗りつけられ、" + CALLFUNC R + MSG 0xbe8d ; "子宮も受精の準備を始めていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19240 + CALLFUNC VOICE + MSG 0xbe8e ; "「はぁはぁ……私、もう……イッちゃいそう……。" + CALLFUNC R + MSG 0xbe8f ; " 卵巣が熱くて……あっ、排卵しちゃうっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19241 + CALLFUNC VOICE + MSG 0xbe90 ; "「いやあぁっ……ダメ、ダメ、だめよ……!" + CALLFUNC R + MSG 0xbe91 ; " 赤ちゃんの素、卵出ちゃう、産まれちゃうぅっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe92 ; "髪を振り乱し、胸を空へと突き出して悶える紗夜に" + CALLFUNC R + MSG 0xbe93 ; "進士が優しく微笑みかけた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe94 ; "「はっ、はっ……俺のために、卵子作ってんだな!" + CALLFUNC R + MSG 0xbe95 ; " 俺のガキを孕むために……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19242 + CALLFUNC VOICE + MSG 0xbe96 ; "「ちゃんと卵管まで、精子を届けて……っ!" + CALLFUNC R + MSG 0xbe97 ; " でないと、受精しないから……。" + CALLFUNC R + MSG 0xbe98 ; " はぁ、はぁ、赤ちゃんできないわ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbe99 ; "「こ、これが最後の……機会なんだ……。" + CALLFUNC R + MSG 0xbe9a ; " ハァ、ハァ……紗夜に種付けするんだ……。" + CALLFUNC R + MSG 0xbe9b ; " 絶対に、あんたを孕ませてやるっ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19243 + CALLFUNC VOICE + MSG 0xbe9c ; "「っっ……♀♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe9d ; "  どちゅんッ!! ぢゅぶッ! ぐちゅううっ!" + CALLFUNC R + MSG 0xbe9e ; "  ぐちゅっ、どちゅッ……ぐちゅうぅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbe9f ; "幾度と無く最奥を小突かれ、" + CALLFUNC R + MSG 0xbea0 ; "子宮口が亀頭の痕を残す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbea1 ; "終わり無く撃ち込まれる男性器の雄々しさに" + CALLFUNC R + MSG 0xbea2 ; "紗夜はすっかり虜になっていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19244 + CALLFUNC VOICE + MSG 0xbea3 ; "「進士くんの射精を見てから、ずっと欲しかったのっ♀" + CALLFUNC R + MSG 0xbea4 ; " 子宮の奥で、熱いミルクを飲みたいのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19245 + CALLFUNC VOICE + MSG 0xbea5 ; "「あなたの濃くて、ドロドロした精液を、" + CALLFUNC R + MSG 0xbea6 ; " 私の子宮に飲ませてちょうだい……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbea7 ; "何もかも忘れ、ただ、ひたすらに交尾を愉しむ" + CALLFUNC R + MSG 0xbea8 ; "獣のような二人は溶け合った性器から伝う、" + CALLFUNC R + MSG 0xbea9 ; "甘い快感に酔いしれていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbeaa ; "「ああっ、いいぜ!" + CALLFUNC R + MSG 0xbeab ; " 好きなだけ、飲ませてやるよ!" + CALLFUNC R + MSG 0xbeac ; " ハァハァ……何度でもな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19246 + CALLFUNC VOICE + MSG 0xbead ; "「やぁ……! おちんちん、すごいっ!" + CALLFUNC R + MSG 0xbeae ; " 子宮の中にまで入って来ちゃうっ♀" + CALLFUNC R + MSG 0xbeaf ; " くわえこんじゃうのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19247 + CALLFUNC VOICE + MSG 0xbeb0 ; "「はぁ、はぁ、赤ちゃん……くるっ……♀" + CALLFUNC R + MSG 0xbeb1 ; " 進士くんの赤ちゃん……紗夜の子宮に" + CALLFUNC R + MSG 0xbeb2 ; " 宿っちゃうぅう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeb3 ; "長く尾を引く歓喜の声に、進士の" + CALLFUNC R + MSG 0xbeb4 ; "ピストンのスピードが急加速していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19248 + CALLFUNC VOICE + MSG 0xbeb5 ; "(あ……あぁ、すごい、すごいっ……♀" + CALLFUNC R + MSG 0xbeb6 ; " 私とのセックスが、だんだん上手になってく……♀" + CALLFUNC R + MSG 0xbeb7 ; " まだ、数えるほどしか交わってないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeb8 ; "始まったばかりの時にはぎこちなかった前後運動も、" + CALLFUNC R + MSG 0xbeb9 ; "進士は驚異的なスピードでマスターしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19249 + CALLFUNC VOICE + MSG 0xbeba ; "「あぁ、ああ、すごい……イク、いくぅうっ!" + CALLFUNC R + MSG 0xbebb ; " イカせてっ……ねぇっ、イカせて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbebc ; "教え子と導き手でもなく、母と息子でもなく、" + CALLFUNC R + MSG 0xbebd ; "ただの男と女として深く繋がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbebe ; "恋人同士の距離で鳴き声を上げる紗夜は、" + CALLFUNC R + MSG 0xbebf ; "すぐそばに忍び寄っていた絶頂の気配に身震いした。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbec0 ; "「うぅ、ぐぅあぁぁぁっ!!" + CALLFUNC R + MSG 0xbec1 ; " しっかり孕めよ、紗夜ァァァ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbec2 ; "  ずぐぅっ! ぐちゅっ、ずにゅううっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbec3 ; "腰が浮くほどの強さで膣内を串刺しにされ、" + CALLFUNC R + MSG 0xbec4 ; "紗夜は自分の中の大事な何かが壊れる音を聞いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19250 + CALLFUNC VOICE + MSG 0xbec5 ; "「あはぁぁぁぁぁン!! あっ、イクイクイクぅぅぅ!!" + CALLFUNC R + MSG 0xbec6 ; " 進士くんの赤ちゃん、孕みますっ♀♀" + CALLFUNC R + MSG 0xbec7 ; " 紗夜の卵子で、受精しますぅううっ……っ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/20/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xbec8 ; "  ブシャアアアッ!" + CALLFUNC R + MSG 0xbec9 ; "  ビュグッ! ブシュッ! ビュルルルッ!" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xbeca ; "放たれる白濁は二度目の射精とは思えないほどの" + CALLFUNC R + MSG 0xbecb ; "勢いと量を紗夜の胎内へと撒き散らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19251 + CALLFUNC VOICE + MSG 0xbecc ; "「あぁああっ……♀ あぁっ♀ あぁああっ♀" + CALLFUNC R + MSG 0xbecd ; " 精子……、精子、いっぱいぃいっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbece ; "熱い樹液を子宮に撃ち込まれ、" + CALLFUNC R + MSG 0xbecf ; "味わったことのない絶頂を迎える紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19252 + CALLFUNC VOICE + MSG 0xbed0 ; "「あーっ♀♀ 排卵しちゃうぅっ♀" + CALLFUNC R + MSG 0xbed1 ; " 卵子出てるぅうっ……っ♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0xbed2 ; "卵管を通る卵子の感触が、はっきりとわかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbed3 ; "紗夜の新しい卵子へと行き場を見つけた進士の精子が" + CALLFUNC R + MSG 0xbed4 ; "一斉に群がり、接触した。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19253 + CALLFUNC VOICE + MSG 0xbed5 ; "「あ……♀ あぁ、も、もうだめ……ぇ♀" + CALLFUNC R + MSG 0xbed6 ; " 気持ち、良すぎて……はぁ、はぁああぁんン……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbed7 ; "「ぉ……うぉ、おぉっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbed8 ; "紗夜の腰を引き寄せ、ドクドクと欲望の塊を" + CALLFUNC R + MSG 0xbed9 ; "子宮に注ぎ込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeda ; "痺れるような甘い射精感を味わいながら、" + CALLFUNC R + MSG 0xbedb ; "紗夜に種を付ける余韻に浸りきっていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbedc ; "「これで、あんたは俺のモンだ……!" + CALLFUNC R + MSG 0xbedd ; " 子宮に俺のザーメンの味を覚えさせたからな……」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19254 + CALLFUNC VOICE + MSG 0xbede ; "「んぅぅぅっ……あふぅ……あっ、はぁぁあン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbedf ; "子宮は歓喜の悲鳴を上げ、" + CALLFUNC R + MSG 0xbee0 ; "紗夜の全身に心地良い受精の悦びを広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbee1 ; "紗夜はがくん、がくん、と頭を揺らし、肩を震わせながら" + CALLFUNC R + MSG 0xbee2 ; "恍惚として声もまともに上げられなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19255 + CALLFUNC VOICE + MSG 0xbee3 ; "「あ……っ、あぁ……っ♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19256 + CALLFUNC VOICE + MSG 0xbee4 ; "(こんな若い子に、力づくで種を付けられるなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19257 + CALLFUNC VOICE + MSG 0xbee5 ; "(もう……、もう、何も考えられない……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbee6 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbee7 ; "意識が遠のくままに、進士の胸へと倒れこむ紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbee8 ; "それを優しく抱きとめる、髪を撫でながら" + CALLFUNC R + MSG 0xbee9 ; "進士は何度も、脳幹へと刻み付けるように囁く。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbeea ; "「紗夜……。" + CALLFUNC R + MSG 0xbeeb ; " もう、放さないぜ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19258 + CALLFUNC VOICE + MSG 0xbeec ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeed ; "紗夜は、進士の言葉を" + CALLFUNC R + MSG 0xbeee ; "遠のいていく意識の中で聞いた気がした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/04 + +; 紗夜/進士/05 +; RETURN: void +FUNC 5735 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/夜空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19259 + CALLFUNC VOICE + MSG 0xbeef ; "「今夜は随分、風が穏やかね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbef0 ; "ネグリジェに着替えると、ベランダで" + CALLFUNC R + MSG 0xbef1 ; "夜風に当たり……眠る前の一時を過ごす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbef2 ; "紗夜はさらさらとシルクの生地を流れる" + CALLFUNC R + MSG 0xbef3 ; "髪筋に目を細めながら、星空を見上げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19260 + CALLFUNC VOICE + MSG 0xbef4 ; "「ふふ、きれい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbef5 ; "山奥にある神代家の周囲には、" + CALLFUNC R + MSG 0xbef6 ; "夜空を遮るものは何もない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbef7 ; "一大パノラマの下で、心を癒していると" + CALLFUNC R + MSG 0xbef8 ; "紗夜は人の気配を感じた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/奥様の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19261 + CALLFUNC VOICE + MSG 0xbef9 ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbefa ; "気配はそこから動くことなく、" + CALLFUNC R + MSG 0xbefb ; "紗夜が怯えないよう気遣っているらしい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19262 + CALLFUNC VOICE + MSG 0xbefc ; "「誰……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbefd ; "声を掛けられて、やっと姿を現した。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbefe ; "「よう。俺だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbeff ; "人影が紗夜に近づき、月明かりに照らし出され" + CALLFUNC R + MSG 0xbf00 ; "仏頂面の進士の顔がはっきりと見える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf01 ; "すると、紗夜は、" + CALLFUNC R + MSG 0xbf02 ; "心のどこかでそれがわかっていたかのように" + CALLFUNC R + MSG 0xbf03 ; "静かに視線を合わせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19263 + CALLFUNC VOICE + MSG 0xbf04 ; "「呆れた……。" + CALLFUNC R + MSG 0xbf05 ; " もう来ちゃダメだって言ったでしょう?" + CALLFUNC R + MSG 0xbf06 ; " いい加減、人を呼びますよ?」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf07 ; "「そう言って、呼んだことは一度もねぇけどな」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbf08 ; "  ザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf09 ; "ベランダの柵から飛び降り、" + CALLFUNC R + MSG 0xbf0a ; "レザージャケットについた泥草を払う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf0b ; "進士は野良犬のようにアチコチに" + CALLFUNC R + MSG 0xbf0c ; "汚れをつけたまま、紗夜に触れようとする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19264 + CALLFUNC VOICE + MSG 0xbf0d ; "「進士くん……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf0e ; "「迷惑だったか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19265 + CALLFUNC VOICE + MSG 0xbf0f ; "「……何か飲み物を入れてあげるから、" + CALLFUNC R + MSG 0xbf10 ; " それを飲んだらお帰りなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf11 ; "質問に答えず、部屋の中に入ろうとする紗夜を" + CALLFUNC R + MSG 0xbf12 ; "進士は黙って見つめていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf13 ; "そして、不審に思った紗夜が振り返ると、" + CALLFUNC R + MSG 0xbf14 ; "ごしごしと顔を服の袖でぬぐい、呟く。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf15 ; "「アンタのことが好きだからさ……。" + CALLFUNC R + MSG 0xbf16 ; " もう一度、駄目押しに来たんだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19266 + CALLFUNC VOICE + MSG 0xbf17 ; "「ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19267 + CALLFUNC VOICE + MSG 0xbf18 ; "(この子、周りが何も見えていないのね……。" + CALLFUNC R + MSG 0xbf19 ; " 純粋だからこそ、危険だわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf1a ; "紗夜は決して、進士のことが嫌いではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf1b ; "放っておけないとは感じているし、" + CALLFUNC R + MSG 0xbf1c ; "悪い子ではないことも知っている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19268 + CALLFUNC VOICE + MSG 0xbf1d ; "(でも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf1e ; "……紗夜の胸中に様々な人々の顔が浮かび、" + CALLFUNC R + MSG 0xbf1f ; "思いが散り散りに乱れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf20 ; "紗夜は軽く頭を振ると、" + CALLFUNC R + MSG 0xbf21 ; "呆れたように溜め息をつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19269 + CALLFUNC VOICE + MSG 0xbf22 ; "「そんなに強引だと、" + CALLFUNC R + MSG 0xbf23 ; " 女の子に嫌われちゃうわよ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf24 ; "「そうでもしねぇと、アンタは" + CALLFUNC R + MSG 0xbf25 ; " 俺を見ちゃくれぇだろうが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf26 ; "腕を捕まれ、真後ろから抱き締められても" + CALLFUNC R + MSG 0xbf27 ; "紗夜はまったく意外な顔をしなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19270 + CALLFUNC VOICE + MSG 0xbf28 ; "「……苦しいわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf29 ; "進士の腕を振り解くこともなく、" + CALLFUNC R + MSG 0xbf2a ; "力強く抱かれたまま、紗夜は目を閉じる。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf2b ; "「なぁ……? いいだろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19271 + CALLFUNC VOICE + MSG 0xbf2c ; "「ダメ……。" + CALLFUNC R + MSG 0xbf2d ; " あなたは勘違いしているだけよ。" + CALLFUNC R + MSG 0xbf2e ; " 私が初めての女だから……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf2f ; "「俺は、アンタがいいんだ。" + CALLFUNC R + MSG 0xbf30 ; " アンタ以外に考えられない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19272 + CALLFUNC VOICE + MSG 0xbf31 ; "「進士……くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf32 ; "ちゅっと唇が触れるだけの口付けが、" + CALLFUNC R + MSG 0xbf33 ; "紗夜のうなじを滑り降りる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19273 + CALLFUNC VOICE + MSG 0xbf34 ; "「ぁ……私には、主人がいるのよ?" + CALLFUNC R + MSG 0xbf35 ; " それに娘だって……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf36 ; "「誤魔化すなよ。" + CALLFUNC R + MSG 0xbf37 ; " 俺が聞きたいのは、そんな言い訳じゃねぇ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19274 + CALLFUNC VOICE + MSG 0xbf38 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf39 ; "「アンタの心の中にいるのは、ダンナじゃない。" + CALLFUNC R + MSG 0xbf3a ; " それくらい、俺にだって分かる」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf3b ; "「だけどよ……。そいつよりも、" + CALLFUNC R + MSG 0xbf3c ; " 俺の方がずっとアンタを愛している」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19275 + CALLFUNC VOICE + MSG 0xbf3d ; "「あっ……ダ、ダメなの……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf3e ; "指先まで火照り、いよいよ危機に直面した" + CALLFUNC R + MSG 0xbf3f ; "紗夜は無理やり腕をほどくと、" + CALLFUNC R + MSG 0xbf40 ; "進士に背を向け、髪をかきあげる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19276 + CALLFUNC VOICE + MSG 0xbf41 ; "「と、とにかく帰りなさい。" + CALLFUNC R + MSG 0xbf42 ; " 今度見つかったら、ただでは済まないわ」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf43 ; "「いいぜ、それでも」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19277 + CALLFUNC VOICE + MSG 0xbf44 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf45 ; "冷たく突き放した紗夜をまったく気にせず、" + CALLFUNC R + MSG 0xbf46 ; "進士は今までにない満面の笑みを浮かべた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf47 ; "そして、逃げる紗夜の肩に" + CALLFUNC R + MSG 0xbf48 ; "乱暴な言葉を投げつける。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf49 ; "「ボコられようが、殺されようが、構わねェ。" + CALLFUNC R + MSG 0xbf4a ; " ……それくらいの覚悟がなけりゃ、" + CALLFUNC R + MSG 0xbf4b ; " ここに来たりはしねぇよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19278 + CALLFUNC VOICE + MSG 0xbf4c ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf4d ; "強がっていた紗夜の全身から、" + CALLFUNC R + MSG 0xbf4e ; "フッ……と力が抜ける。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbf4f ; "  コンコンコン" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xbf50 ; "2人の会話を遮るように、扉をノックする音が響いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf51 ; "『奥様。夜分に申し訳ございません』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf52 ; "声の主は、舟木だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19279 + CALLFUNC VOICE + MSG 0xbf53 ; "「どうしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf54 ; "紗夜は扉に近付きながら、進士に隠れるように" + CALLFUNC R + MSG 0xbf55 ; "目配せをする。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf56 ; "『先程、庭で人影を見たような気がしたのです。" + CALLFUNC R + MSG 0xbf57 ; " 旦那様には既にご報告しておきましたが、念のために、" + CALLFUNC R + MSG 0xbf58 ; " 今夜はセンサーの範囲を広げておきます』" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19280 + CALLFUNC VOICE + MSG 0xbf59 ; "「まぁ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf5a ; "『屋敷の中に居れば、問題ないとは思いますが、" + CALLFUNC R + MSG 0xbf5b ; " 奥様もご注意下さい。" + CALLFUNC R + MSG 0xbf5c ; " 何かあれば、直ぐに駆け付けますので……』" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19281 + CALLFUNC VOICE + MSG 0xbf5d ; "「ありがとう。" + CALLFUNC R + MSG 0xbf5e ; " 気を付けておくわね」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf5f ; "『では、失礼します』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf60 ; "舟木の足音が遠ざかるのを確認して、進士が姿を現す。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf61 ; "「わりぃ……。" + CALLFUNC R + MSG 0xbf62 ; " 見つかっちまったみたいだな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19282 + CALLFUNC VOICE + MSG 0xbf63 ; "「今夜は、ここに泊まりなさい。" + CALLFUNC R + MSG 0xbf64 ; " 明日の朝には、元に戻すように伝えておきます」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf65 ; "「いいのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19283 + CALLFUNC VOICE + MSG 0xbf66 ; "「いいもなにも、そうするしかないでしょう?" + CALLFUNC R + MSG 0xbf67 ; " それとも……また捕まりたいのかしら?」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf68 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf69 ; "進士は地下牢に入れられたことを思い出した。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf6a ; "「さすがに、もう一度アレはごめんだな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19284 + CALLFUNC VOICE + MSG 0xbf6b ; "「うふふっ……。" + CALLFUNC R + MSG 0xbf6c ; " なら、今夜はこの部屋で大人しくすることね。" + CALLFUNC R + MSG 0xbf6d ; " ジッとしていれば何の問題もないわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf6e ; "「ああっ。そうさせてもらうよ」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xbf6f ; "紗夜は部屋の灯りを小さくした。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf70 ; "「お、おいっ。" + CALLFUNC R + MSG 0xbf71 ; " まさか、本当に寝ちまうのかよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19285 + CALLFUNC VOICE + MSG 0xbf72 ; "「起きていても仕方ないでしょう?" + CALLFUNC R + MSG 0xbf73 ; " 部屋に誰かが訪ねてくるかもしれないし……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf74 ; "「そ、そうだけどよ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19286 + CALLFUNC VOICE + MSG 0xbf75 ; "「くすっ……。" + CALLFUNC R + MSG 0xbf76 ; " 毛布は部屋の奥にあるから、自由に使っていいわよ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf77 ; "「毛布?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19287 + CALLFUNC VOICE + MSG 0xbf78 ; "「ソファーで寝るときに必要でしょう?" + CALLFUNC R + MSG 0xbf79 ; " 何もないと風邪をひいてしまうわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf7a ; "(俺は、ソファーか……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19288 + CALLFUNC VOICE + MSG 0xbf7b ; "「何か不満でも?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf7c ; "「い、いや。何でもねぇよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19289 + CALLFUNC VOICE + MSG 0xbf7d ; "「よかった。" + CALLFUNC R + MSG 0xbf7e ; " それじゃ、おやすみなさい♪」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf7f ; "「あ、ああっ」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xbf80 ; "ソファーに横になって1時間が経っても、" + CALLFUNC R + MSG 0xbf81 ; "進士は全く眠気を感じない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf82 ; "寧ろ、紗夜が近くにいることで、興奮が続いていた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf83 ; "(……ったく、何でこうなっちまったんだ)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf84 ; "(完全にガキ扱いだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf85 ; "その日の夜は、いつもより気温が下がっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf86 ; "毛布を使っているとはいえ、床から伝うひんやりとした空気が、" + CALLFUNC R + MSG 0xbf87 ; "進士の体温を奪っていく。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf88 ; "(やべぇ……。" + CALLFUNC R + MSG 0xbf89 ; " ソファーの上も、思ったより寒いぞ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf8a ; "寒さに耐えきれず、進士は身体を起こした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf8b ; "静かに立ち上がり、紗夜の眠るベッドへと向かう。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf8c ; "(俺も厄介な女に惚れちまったもんだぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf8d ; "進士は紗夜の前髪をそっと指先で掻き分けた。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19290 + CALLFUNC VOICE + MSG 0xbf8e ; "「寒くて眠れないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbf8f ; "薄く瞼を開いた紗夜が、優しい目で進士を見る。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf90 ; "「起きてたのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19291 + CALLFUNC VOICE + MSG 0xbf91 ; "「ごめんなさい……。" + CALLFUNC R + MSG 0xbf92 ; " やっぱり、寒かったのね」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf93 ; "「いや、別にいい。" + CALLFUNC R + MSG 0xbf94 ; " あの地下牢に比べりゃ、全然マシだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19292 + CALLFUNC VOICE + MSG 0xbf95 ; "「くすっ……。" + CALLFUNC R + MSG 0xbf96 ; " 服を脱いで、こっちにいらっしゃい。" + CALLFUNC R + MSG 0xbf97 ; " 身体を暖めてあげるわ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf98 ; "「ばっ……な、何言ってんだよ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19293 + CALLFUNC VOICE + MSG 0xbf99 ; "「もしかして……恥ずかしいの?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf9a ; "「う、うるせぇよ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19294 + CALLFUNC VOICE + MSG 0xbf9b ; "「もう……強がっちゃって……。" + CALLFUNC R + MSG 0xbf9c ; " 風邪をひいても知らないわよ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbf9d ; "「か、風邪なんてひかねぇよ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19295 + CALLFUNC VOICE + MSG 0xbf9e ; "「ふぅん……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19296 + CALLFUNC VOICE + MSG 0xbf9f ; "「それじゃあ、おやすみなさい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xbfa0 ; "紗夜は進士に背を向けて、" + CALLFUNC R + MSG 0xbfa1 ; "毛布を頭から被った。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfa2 ; "「お、おいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfa3 ; "紗夜から与えられたチャンスを、進士は自ら不意にしてしまう。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfa4 ; "(チッ……。" + CALLFUNC R + MSG 0xbfa5 ; " 何強がってんだ、俺は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfa6 ; "拳を握り締め、進士は少しだけ頭を下げた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfa7 ; "「お……俺が悪かったよ。" + CALLFUNC R + MSG 0xbfa8 ; " だから、ベッドに入れてくれ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19298 + CALLFUNC VOICE + MSG 0xbfa9 ; "「ちゃんと反省してる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfaa ; "背を向けたまま、紗夜は問い掛ける。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfab ; "「っ……し、してるよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19299 + CALLFUNC VOICE + MSG 0xbfac ; "「うふふっ……最初からそう言えばいいのにっ♀" + CALLFUNC R + MSG 0xbfad ; " 素直じゃないんだから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfae ; "振り返った紗夜の表情は、母親のように優しく穏やかだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19300 + CALLFUNC VOICE + MSG 0xbfaf ; "「早くいらっしゃい?" + CALLFUNC R + MSG 0xbfb0 ; " 身体……随分、冷えたでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfb1 ; "ブリーフ1枚になった進士を、紗夜は背中から" + CALLFUNC R + MSG 0xbfb2 ; "優しく抱き締めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfb3 ; "甘い薔薇の香りと柔らかな乳房の感触が" + CALLFUNC R + MSG 0xbfb4 ; "進士の背中に伝う。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfb5 ; "(やっぱ、すげぇいい匂いだ……。" + CALLFUNC R + MSG 0xbfb6 ; " 女って、みんなこうなのか?)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19301 + CALLFUNC VOICE + MSG 0xbfb7 ; "「こっちを向いてはダメよ?" + CALLFUNC R + MSG 0xbfb8 ; " あなたに見せられる格好じゃないから」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfb9 ; "「あ、ああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfba ; "自分の想い人が、布地1枚を纏った姿で隣にいる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfbb ; "そう考えるだけで、進士のペニスに血液が集まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfbc ; "幸せな気分に浸っていた進士は、" + CALLFUNC R + MSG 0xbfbd ; "紗夜の身体が硬く強張っていることに気付いた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfbe ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfbf ; "紗夜は、進士のときめきを背中に感じながら、" + CALLFUNC R + MSG 0xbfc0 ; "静かに……諭すように呟いてみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19302 + CALLFUNC VOICE + MSG 0xbfc1 ; "「私のことは、もう忘れなさい……。" + CALLFUNC R + MSG 0xbfc2 ; " あなたがどれほど想ってくれても、" + CALLFUNC R + MSG 0xbfc3 ; " 私はあなたのモノにはならないわ……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfc4 ; "「っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19303 + CALLFUNC VOICE + MSG 0xbfc5 ; "「だって私は……あの人の妻だから……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfc6 ; "「ダンナと護……どっちが本命なんだ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19304 + CALLFUNC VOICE + MSG 0xbfc7 ; "「護のことは、息子だと思っているわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfc8 ; "「普通、息子とセックスはしねぇだろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19305 + CALLFUNC VOICE + MSG 0xbfc9 ; "「くすくすっ……。そうね。" + CALLFUNC R + MSG 0xbfca ; " 少しだけ、愛情が過ぎてしまったかも」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfcb ; "(少しじゃねぇだろ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19306 + CALLFUNC VOICE + MSG 0xbfcc ; "「もしかして……妬いてるの?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfcd ; "「あ、当たり前だっ!" + CALLFUNC R + MSG 0xbfce ; " アンタのことが好きだって、何度も言って……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19307 + CALLFUNC VOICE + MSG 0xbfcf ; "「振り向かないの♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfd0 ; "進士の頬を人差し指で押しながら、背中を向けるように催促する。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfd1 ; "「チッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfd2 ; "進士は舌打ちしながら、渋々と背を向けた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19308 + CALLFUNC VOICE + MSG 0xbfd3 ; "「いつかきっと、あなたのことを" + CALLFUNC R + MSG 0xbfd4 ; " わかってくれる人が見つかるわ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19309 + CALLFUNC VOICE + MSG 0xbfd5 ; "(あなたは、とても優しい子だから……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfd6 ; "「俺は、アンタにしか興味がねぇよ。" + CALLFUNC R + MSG 0xbfd7 ; " アンタが欲しくて、ここまで来てる」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19310 + CALLFUNC VOICE + MSG 0xbfd8 ; "「……それって、私とセックスがしたいだけなの?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfd9 ; "「想いを伝えるには、それが一番だろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19311 + CALLFUNC VOICE + MSG 0xbfda ; "「呆れた……。" + CALLFUNC R + MSG 0xbfdb ; " そんな子だなんて思わなかったわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfdc ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfdd ; "進士は振り返ると、紗夜を強く抱き締めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19312 + CALLFUNC VOICE + MSG 0xbfde ; "「ぁ……ちょ、ちょっと……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfdf ; "「アンタと繋がりたい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19313 + CALLFUNC VOICE + MSG 0xbfe0 ; "「……は、離して。" + CALLFUNC R + MSG 0xbfe1 ; " 本当に大声を出すわよ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfe2 ; "「ちゃんと避妊はする。" + CALLFUNC R + MSG 0xbfe3 ; " それならいいだろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19314 + CALLFUNC VOICE + MSG 0xbfe4 ; "「そういう問題じゃ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfe5 ; "「好きなんだ、紗夜。" + CALLFUNC R + MSG 0xbfe6 ; " アンタのことが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19315 + CALLFUNC VOICE + MSG 0xbfe7 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfe8 ; "進士の真っ直ぐな瞳に見つめられて、紗夜は胸の奥が" + CALLFUNC R + MSG 0xbfe9 ; "熱くなっていくのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbfea ; "それでも、夫や護のことが頭に浮かんで、" + CALLFUNC R + MSG 0xbfeb ; "進士を押し戻そうとする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19316 + CALLFUNC VOICE + MSG 0xbfec ; "「お願いだから、もうやめて……。" + CALLFUNC R + MSG 0xbfed ; " あなたを嫌いになりたくないわ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbfee ; "「いいぜ、それでもよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19317 + CALLFUNC VOICE + MSG 0xbfef ; "「そんな……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbff0 ; "「今日こそ、俺の想いを全て伝えてやる……。" + CALLFUNC R + MSG 0xbff1 ; " それでも好きになれないのなら、もう二度と来ない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19318 + CALLFUNC VOICE + MSG 0xbff2 ; "「……進士、くん……」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x21e454 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 18 + PUSH 110 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x21e454 +0x21e454: + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19319 + CALLFUNC VOICE + MSG 0xbff3 ; "「あっ♀ あっ♀ あぁーっ、はぁ、あはぁ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xbff4 ; "「うぅ……! さ、紗夜……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる2" + S_PUSH "断面図/汎用/01/06" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 15 + CALLFUNC ■音楽 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xbff5 ; "  ギュプゥウッ……ギュプッ、ギュップッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbff6 ; "ペニスにスキンを装着した時にしか出ない、" + CALLFUNC R + MSG 0xbff7 ; "独特のゴム音があたりそこらじゅうに響き渡る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19320 + CALLFUNC VOICE + MSG 0xbff8 ; "「あっ……♀ あッ♀ あっあぁ……!" + CALLFUNC R + MSG 0xbff9 ; " も、もうダメ……激しすぎるわ、ダメぇ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbffa ; "おびただしい量の愛液を床に撒いて、" + CALLFUNC R + MSG 0xbffb ; "何度か抱き合ってもまったく進士は満足しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xbffc ; "使用済みの避妊具が辺りに散乱し、" + CALLFUNC R + MSG 0xbffd ; "一箱を使いきりそうになってもペースの衰えない" + CALLFUNC R + MSG 0xbffe ; "若い雄肉に、紗夜はこってり参らされていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19321 + CALLFUNC VOICE + MSG 0xbfff ; "(あぁ……、はぁ、はぁっ……!" + CALLFUNC R + MSG 0xc000 ; " ゴム越しなら耐え切れるかと思ったけれど……っ、" + CALLFUNC R + MSG 0xc001 ; " やっぱり伝わっちゃう……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19322 + CALLFUNC VOICE + MSG 0xc002 ; "(進士くんの形、大きさ、硬さ……!" + CALLFUNC R + MSG 0xc003 ; " 何もかもが、私の膣内に響いて疼くの……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc004 ; "薄皮一枚とはいえ、遮るものがある状態での" + CALLFUNC R + MSG 0xc005 ; "セックスだというのに、刺激はそう少なくならない。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc006 ; "「はぁっ……ハァ、最高だ紗夜ッ……!" + CALLFUNC R + MSG 0xc007 ; " 愛してるぜ……! はぁ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc008 ; "進士が腰を前後する度に、夢中になっているのは" + CALLFUNC R + MSG 0xc009 ; "自分の方だと自覚して、羞恥に怯える。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19323 + CALLFUNC VOICE + MSG 0xc00a ; "「も、もうダメよ、進士くんっ……。" + CALLFUNC R + MSG 0xc00b ; " 私……どうにかなりそうなのっ……。" + CALLFUNC R + MSG 0xc00c ; " あっ、あっ、あぁン♀ あはぁっ、はぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc00d ; "  ぐちゅっ……ギュプッ!" + CALLFUNC R + MSG 0xc00e ; "  ギュプ、ギュプッ……ぐちゅぷ……ッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc00f ; "膣外へ引き抜く時にはスムーズに後退するものの、" + CALLFUNC R + MSG 0xc010 ; "突き上げようとすると耳障りな音が立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc011 ; "その不快音が耳に届くたびに、紗夜は自分が" + CALLFUNC R + MSG 0xc012 ; "子作りのためではない、快楽のためのセックスを" + CALLFUNC R + MSG 0xc013 ; "していることを意識して興奮した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19324 + CALLFUNC VOICE + MSG 0xc014 ; "(これはいけないことよ……!" + CALLFUNC R + MSG 0xc015 ; " こういうことは……、ん、んんッ…!!" + CALLFUNC R + MSG 0xc016 ; " 赤ちゃんを作る為にすることなのに……っ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19325 + CALLFUNC VOICE + MSG 0xc017 ; "(私、進士くんのおちんちんに奉仕するために……、" + CALLFUNC R + MSG 0xc018 ; " 彼の欲望を満たすためだけに、アソコを差し出してる" + CALLFUNC R + MSG 0xc019 ; " ……人妻として最低だわ……っ、ん、んんっ……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc01a ; "  ぐりんっ……ギュプッ、ぐりっ……ぐちゅうぅっ!" + CALLFUNC R + MSG 0xc01b ; "  ぐちゅッ! ぐちゅ、ぐちゅぷっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc01c ; "何よりこれで恥ずかしいのは、漏れ出す水音が" + CALLFUNC R + MSG 0xc01d ; "全て紗夜の愛液の音だということだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc01e ; "進士はそれに気付いていないが、男の鈴口を" + CALLFUNC R + MSG 0xc01f ; "封じているのだから、今聞こえる淫音は全てが" + CALLFUNC R + MSG 0xc020 ; "紗夜自身の膣内から出ている。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc021 ; "  ヂュプッ……ぐちっ、にっちゅっ、ぷちゅっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19326 + CALLFUNC VOICE + MSG 0xc022 ; "(こんなに感じて……、おかしいわ……!" + CALLFUNC R + MSG 0xc023 ; " 私、どうにかなってしまったの……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc024 ; "出来るだけ、気持ち良さを悟られないように" + CALLFUNC R + MSG 0xc025 ; "身体をひねって衝撃を逃がす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc026 ; "それなのに、抗えば抗うほど、" + CALLFUNC R + MSG 0xc027 ; "心に反して膣奥は進士のペニスを欲しがっていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19327 + CALLFUNC VOICE + MSG 0xc028 ; "「イ……って、早くイってぇ!!" + CALLFUNC R + MSG 0xc029 ; " でないと、でないと私……っ、あ、ん、ンンっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc02a ; "隙あらば口付けて、恋人同士の行為に近づけようとする" + CALLFUNC R + MSG 0xc02b ; "進士を拒み、腰を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc02c ; "紗夜が自分の動きに合わせて身体を揺すると、" + CALLFUNC R + MSG 0xc02d ; "進士は「う゛、ぁ゛っああ゛ッ」と肩をすくめ、" + CALLFUNC R + MSG 0xc02e ; "がむしゃらに腰を突き出す。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc02f ; "「イくぞ……! 出すぞ紗夜っ!" + CALLFUNC R + MSG 0xc030 ; " 感じてくれ……俺の精子ぃっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19328 + CALLFUNC VOICE + MSG 0xc031 ; "「きゃあぁあっ!? 熱いッ……熱いぃっ!" + CALLFUNC R + MSG 0xc032 ; " ゴムが破けちゃうっ……ああっ、あはぁあぁぁぁっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/進士ゴム/絶頂" + S_PUSH "断面図/汎用/01/07" + PUSH 1 + PUSH 1 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc033 ; "  ブチュブチュブチュッ……ブチュウウッ!!" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc034 ; "「っはッ……く、ぁ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19329 + CALLFUNC VOICE + MSG 0xc035 ; "「んっ、あッ、あぁあああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc036 ; "軽い絶頂に達した紗夜の中に精を放つ進士だったが、" + CALLFUNC R + MSG 0xc037 ; "あくまでそれは避妊具の中に溜まるしかない。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc038 ; "「ぅ、ぐ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc039 ; "  ぎゅぷぅううううっ……!" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xc03a ; "一度にペニスを引き抜くと、その振動で" + CALLFUNC R + MSG 0xc03b ; "紗夜の胸が大きくわななく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19330 + CALLFUNC VOICE + MSG 0xc03c ; "「ふッ、ぁ、あぁ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xc03d ; "ぴっちりと男根にまとわりつくゴムは、" + CALLFUNC R + MSG 0xc03e ; "包皮を蒸らし、その先端に精液を蓄える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc03f ; "精液溜まりがはじけそうなほどに溜まった精子を" + CALLFUNC R + MSG 0xc040 ; "見上げて、紗夜ははぁはぁと息を整えた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19331 + CALLFUNC VOICE + MSG 0xc041 ; "(はぁはぁ……し、信じられないわ……。" + CALLFUNC R + MSG 0xc042 ; " 何回も出したはずなのに、まだ射精するなんて……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc043 ; "「ハッ、ハッ……ま、まだだ。" + CALLFUNC R + MSG 0xc044 ; " まだまだ終わりじゃねぇぞ、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc045 ; "いくら精を放っても、紗夜と繋がった気がしない進士は" + CALLFUNC R + MSG 0xc046 ; "性急に、再び膣内へ亀頭をあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc047 ; "紗夜はビクンと痙攣し、その手を伸ばして" + CALLFUNC R + MSG 0xc048 ; "昂ぶるゴム付きペニスを一撫でした。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc049 ; "「ク、クソっ……なんだよっ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19332 + CALLFUNC VOICE + MSG 0xc04a ; "「待って……!" + CALLFUNC R + MSG 0xc04b ; " スキンを取り替えるから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc04c ; "進士に任せていたら、使用済みスキン着用のまま" + CALLFUNC R + MSG 0xc04d ; "危ないセックスに持ち込まれるところだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc04e ; "紗夜は理性を総動員し、進士のイチモツから" + CALLFUNC R + MSG 0xc04f ; "ゴムを外すと、新しい袋の装着を試みる。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc050 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc051 ; "汚れたゴムを処分しようとして、" + CALLFUNC R + MSG 0xc052 ; "漏れ出す精液の温かさに指が汚れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc053 ; "紗夜はぴくんっ……と指を跳ね上げ、" + CALLFUNC R + MSG 0xc054 ; "あまりに濃い種汁に驚愕する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19333 + CALLFUNC VOICE + MSG 0xc055 ; "(何て熱いのかしら……。" + CALLFUNC R + MSG 0xc056 ; " 青臭い匂いも、とてもきつい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc057 ; "無意識に指先で体液をねちゃねちゃと弄くっていると、" + CALLFUNC R + MSG 0xc058 ; "落ち着きを取り戻しかけた進士が不思議な顔をしていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc059 ; "「どうした? 早く替えてくれよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19334 + CALLFUNC VOICE + MSG 0xc05a ; "「あっ……? ご、ごめんなさい、" + CALLFUNC R + MSG 0xc05b ; " 何でもないの……ちょっと待って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc05c ; "敏感な亀頭粘膜を傷つけないように、" + CALLFUNC R + MSG 0xc05d ; "細心の注意を保って指の輪を下ろしていく。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc05e ; "「ヘヘ……アンタの指、気持ちいいぜ……。" + CALLFUNC R + MSG 0xc05f ; " もったいねェから手コキじゃイかねぇけどさ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19335 + CALLFUNC VOICE + MSG 0xc060 ; "「!! そ、そういうことは言わないでっ……、" + CALLFUNC R + MSG 0xc061 ; " もうやめにするわよっ……?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc062 ; "「悪い……ついからかっちまう」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc063 ; "  ぐちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc064 ; "萎えることのない雄幹が、再び膣襞を割り開いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc065 ; "その、無機物を挿入されているような" + CALLFUNC R + MSG 0xc066 ; "異物感に耐えながら、紗夜は軽く尻を揺すった。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19336 + CALLFUNC VOICE + MSG 0xc067 ; "「あぁっ……あっ、あっ、あぁン♀」" + CALLFUNC A + S_PUSH "断面図/汎用/01/06" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc068 ; "  ずちゅッ……ぐちゅっ、グキュプッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc069 ; "力任せに付きこまれる陰茎の芯が、" + CALLFUNC R + MSG 0xc06a ; "紗夜の弱点……Gスポットを擦り上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19337 + CALLFUNC VOICE + MSG 0xc06b ; "「いや……いや、いやぁ♀ こらえなきゃ……、" + CALLFUNC R + MSG 0xc06c ; " こらえなきゃいけないのに……気持ちいい……っ!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc06d ; "「こらえる必要ねェだろ……、っくッ……、" + CALLFUNC R + MSG 0xc06e ; " ここには他に誰も、いねェ、のに……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19338 + CALLFUNC VOICE + MSG 0xc06f ; "「ち、違うのっ……これは私のもんだ……い、" + CALLFUNC R + MSG 0xc070 ; " 心の問題……だから、あっ、あぁああッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc071 ; "のけぞり、ズンズンと侵入してくる進士を" + CALLFUNC R + MSG 0xc072 ; "弱々しく手のひらで押し返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc073 ; "それでも、やんちゃな男根が膣内から抜け出ることはなく、" + CALLFUNC R + MSG 0xc074 ; "ひたすら粘膜のぶつけ合いは続いた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc075 ; "  ぬちゅっ……ギュプッ、ぐちゅ、ギュプッ……!!" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc076 ; "「す、すげぇ……。" + CALLFUNC R + MSG 0xc077 ; " 俺のチンポに吸い付いてくるみたいだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc078 ; "素直な感想をぶつけられる度に、" + CALLFUNC R + MSG 0xc079 ; "紗夜の熟れた果肉がじゅくじゅくと疼いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19339 + CALLFUNC VOICE + MSG 0xc07a ; "「あ、あなたは乱暴すぎるわ……っ、ん、んぅっ!?" + CALLFUNC R + MSG 0xc07b ; " そんな風に強引に突かれたら……あッ、あっ!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc07c ; "「でもさ、コレがいいんだろ?" + CALLFUNC R + MSG 0xc07d ; " たまんねェって顔して喘ぎまくってるじゃねェか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc07e ; "  ぐちゅっ、グチュッ、ずにゅううっ……!" + CALLFUNC R + MSG 0xc07f ; "  ぷぢゅッ……ぐちゅ、ぐっちゅ、ぢゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc080 ; "相性が良い進士のペニスに、膣粘膜を撫でられてしまうと、" + CALLFUNC R + MSG 0xc081 ; "紗夜は、この上ない快感に狂いそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc082 ; "快感でドッと湧き出た愛液が進士のペニスに絡み、" + CALLFUNC R + MSG 0xc083 ; "滑らかな抽送を促すと、二人は同時に甘い声を漏らす。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc084 ; "「っく……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19340 + CALLFUNC VOICE + MSG 0xc085 ; "「あっ……!?" + CALLFUNC R + MSG 0xc086 ; " あッ、あぁ、はぁ、はぁあんンっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc087 ; "進士のペニスから快感を貪ろうと膣粘膜が" + CALLFUNC R + MSG 0xc088 ; "海綿体に密着し、強い摩擦を得ようとする度、" + CALLFUNC R + MSG 0xc089 ; "紗夜は自分の身体が自分の言う事を聞かないことに怯える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19341 + CALLFUNC VOICE + MSG 0xc08a ; "(わ、私……変よ……! 身体が言うことをきかない" + CALLFUNC R + MSG 0xc08b ; " ……ううん、むしろ彼の言うことをきいてる!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19342 + CALLFUNC VOICE + MSG 0xc08c ; "(このままじゃ支配されちゃう……っ、" + CALLFUNC R + MSG 0xc08d ; " 私の膣内、子宮がこの人に無理やり" + CALLFUNC R + MSG 0xc08e ; " 征服させられちゃう……ぅ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc08f ; "足元に丸めたショーツが地を滑り、" + CALLFUNC R + MSG 0xc090 ; "はだけたネグリジェが肌に擦れて性感が高まる。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19343 + CALLFUNC VOICE + MSG 0xc091 ; "「あぁーーーっ♀ あっ♀ あっ♀" + CALLFUNC R + MSG 0xc092 ; " ダ、ダメ……♀ すごくイイの♀" + CALLFUNC R + MSG 0xc093 ; " あぁっ、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc094 ; "進士の覚えは早く、紗夜の反応が大きくなるところを" + CALLFUNC R + MSG 0xc095 ; "探り当てては丁寧に膣肉を撫でていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19344 + CALLFUNC VOICE + MSG 0xc096 ; "「い、いやぁ! はぁっ、はぁっ、こんなのって……。" + CALLFUNC R + MSG 0xc097 ; " あんっ♀ あっ、あぁン♀ あはぁっ、あっ、イイッ♀" + CALLFUNC R + MSG 0xc098 ; " あぁーーーっ、んんっ、あぅ……はぁぁぁっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19345 + CALLFUNC VOICE + MSG 0xc099 ; "「はぁ、はぁ、おかしくなっちゃうっ♀" + CALLFUNC R + MSG 0xc09a ; " おちんちん、気持ち良すぎて、ヘンになっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc09b ; "このままでは完全に進士へと堕ちてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc09c ; "心とは裏腹に、若いペニスに歓喜している膣穴を" + CALLFUNC R + MSG 0xc09d ; "恨みながら紗夜は腰を浮かせた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc09e ; "  ヂュプッ……ぶちゅっ、ぢゅっ、ぶちゅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19346 + CALLFUNC VOICE + MSG 0xc09f ; "「っひぃっ……! これ以上硬くしないで……っ" + CALLFUNC R + MSG 0xc0a0 ; " 本当にダメになるからぁ! ああっ、ダメなのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0a1 ; "いっそ進士に協力して、交尾を終えてしまおうと" + CALLFUNC R + MSG 0xc0a2 ; "腰を動かそうとするが、股間が痺れてどうにもならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0a3 ; "紗夜は両脚で進士の腰を挟み、" + CALLFUNC R + MSG 0xc0a4 ; "されるがままに雄幹を受け入れ続ける。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0a5 ; "「くっ、ぁ……俺のガキを産んでくれ、紗夜!" + CALLFUNC R + MSG 0xc0a6 ; " アンタが欲しいんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc0a7 ; "  ぐちゅううううっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0a8 ; "突然の大きなペニスのスライドに、" + CALLFUNC R + MSG 0xc0a9 ; "紗夜の肉路が一度に犯され、愛液が溢れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19347 + CALLFUNC VOICE + MSG 0xc0aa ; "「あ……っ!? あッ、いや、いやよっ……!" + CALLFUNC R + MSG 0xc0ab ; " それだけはいやぁあっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0ac ; "スキンが間にあると知っていても、" + CALLFUNC R + MSG 0xc0ad ; "妊娠させられそうな腰使いに紗夜が慄く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0ae ; "進士は子宮口を簡単に探り出し、ゴムを隔てて" + CALLFUNC R + MSG 0xc0af ; "鈴口で執拗なキスを始める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc0b0 ; "  ちゅっ……♀ ちゅこっ、くちゅっ、チュッ……♀" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19348 + CALLFUNC VOICE + MSG 0xc0b1 ; "「や……っぁ、当たってる、当たってるわっ……!" + CALLFUNC R + MSG 0xc0b2 ; " は、外して……! そこ、んっ、はぁっ、はぁっ……!" + CALLFUNC R + MSG 0xc0b3 ; " そこ、感じすぎちゃうから…っ、はぁあぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0b4 ; "最奥にある入り口を、小刻みな腰の動きで" + CALLFUNC R + MSG 0xc0b5 ; "亀頭を叩き込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0b6 ; "子宮口が徐々にほぐれ、とろけるような快感が" + CALLFUNC R + MSG 0xc0b7 ; "紗夜の子宮に生まれ……卵管までもが寝返った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19349 + CALLFUNC VOICE + MSG 0xc0b8 ; "(す、すごいっ♀ この子、すごすぎるわっ♀" + CALLFUNC R + MSG 0xc0b9 ; " 私の身体を、全力で貪ってくる……。" + CALLFUNC R + MSG 0xc0ba ; " 全ての想いを、私の子宮にぶつけようとしてる……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19350 + CALLFUNC VOICE + MSG 0xc0bb ; "(もうっ……身体が認めちゃいそうっ……。" + CALLFUNC R + MSG 0xc0bc ; " 彼を、種付けの相手だって……あぁっ、子宮が欲しいって" + CALLFUNC R + MSG 0xc0bd ; " 私に訴えてくるっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0be ; "体中が進士のペニスに侵食されていく。" + CALLFUNC R + MSG 0xc0bf ; "蝕まれ、進士の子種を欲する身体に変化していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0c0 ; "紗夜はザワザワと背筋を這い、後頭部まで駆け上がる" + CALLFUNC R + MSG 0xc0c1 ; "冷たい快感に浸されながら、それでも小さく頭を振った。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0c2 ; "「ほらッ……認めろっ!" + CALLFUNC R + MSG 0xc0c3 ; " 俺のが欲しいって……言ってくれよッ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19351 + CALLFUNC VOICE + MSG 0xc0c4 ; "「い、いやよっ……。 あっ、それだけはダメ……。" + CALLFUNC R + MSG 0xc0c5 ; " はぁ、はぁ、絶対に言えないわ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0c6 ; "紗夜に残った最後の理性を、" + CALLFUNC R + MSG 0xc0c7 ; "進士のピストンが打ち砕いてしまうと、" + CALLFUNC R + MSG 0xc0c8 ; "あとは無限に続く快感地獄のはじまりだった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/進士ゴム/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19352 + CALLFUNC VOICE + MSG 0xc0c9 ; "「やっ……子宮、堕ちちゃうっ……♀" + CALLFUNC R + MSG 0xc0ca ; " はぁ、はぁ、赤ちゃん……欲しくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19353 + CALLFUNC VOICE + MSG 0xc0cb ; "「ダメッ……あっ、ダメ……♀" + CALLFUNC R + MSG 0xc0cc ; " 私……消えちゃうっ……。あぁン♀ あっ、いいっ♀" + CALLFUNC R + MSG 0xc0cd ; " はぁっ、はぁっ……すごく……気持ちいいっ…♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0ce ; "進士を繁殖の相手だと認めた子宮は、" + CALLFUNC R + MSG 0xc0cf ; "一つ一つの動きに呼応し、柔らかく開いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19354 + CALLFUNC VOICE + MSG 0xc0d0 ; "「あぅ、あっ、あぁっ♀" + CALLFUNC R + MSG 0xc0d1 ; " はぁん、あっ、すご……あっ、すごい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0d2 ; "避妊具があれば妊娠しない安心感が、" + CALLFUNC R + MSG 0xc0d3 ; "次第に「生で欲しい」という飢餓感にすげ変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0d4 ; "緩んだ心を的確に撃ち抜く亀頭が、" + CALLFUNC R + MSG 0xc0d5 ; "憎らしくもあり、愛しくも感じられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0d6 ; "紗夜は混乱の渦に叩き込まれ、" + CALLFUNC R + MSG 0xc0d7 ; "ただ身体をくねらせることしか出来なくなっていった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0d8 ; "「さ、紗夜……! ハッ、ハッ……もっと俺を感じてくれ!" + CALLFUNC R + MSG 0xc0d9 ; " アンタの心を開きたいんだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0da ; "発情した獣のように腰を振り立て、" + CALLFUNC R + MSG 0xc0db ; "荒い息をつく進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0dc ; "ゴリゴリと膣奥を抉られるだけで、" + CALLFUNC R + MSG 0xc0dd ; "紗夜の目の前が真っ白に点滅する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19355 + CALLFUNC VOICE + MSG 0xc0de ; "「あぁあああああン♀" + CALLFUNC R + MSG 0xc0df ; " あっ、んはぁ、ああっ、ダメダメ!" + CALLFUNC R + MSG 0xc0e0 ; " そんなはげし……あっ、激しすぎるっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0e1 ; "  ぐちゅっ……、ぐちゅ、にちゅっ!" + CALLFUNC R + MSG 0xc0e2 ; "  ギュップ、ギュプッ……ぐちゅぅうっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19356 + CALLFUNC VOICE + MSG 0xc0e3 ; "(ダメダメ! これ以上は……ああっ、私……。" + CALLFUNC R + MSG 0xc0e4 ; " もう、ダメになっちゃうっ♀♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19357 + CALLFUNC VOICE + MSG 0xc0e5 ; "「ま……また、イクッ♀ あっ、イクイクッ♀♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0e6 ; "「お、俺もだ……ああっ、紗夜!!" + CALLFUNC R + MSG 0xc0e7 ; " お前の子宮が欲しいんだ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0e8 ; "進士の咆哮と共に、子宮が貫かれ、" + CALLFUNC R + MSG 0xc0e9 ; "稲妻が股間を、腹部を、乳房を抜けて" + CALLFUNC R + MSG 0xc0ea ; "脳天の先からほとばしった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19358 + CALLFUNC VOICE + MSG 0xc0eb ; "「んはぁぁぁぁっ……♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/22/進士ゴム射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc0ec ; "  ズチュンッ……!!" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xc0ed ; "紗夜が大きく腰を引くと、大きく勃起したペニスが" + CALLFUNC R + MSG 0xc0ee ; "肉穴から外れ、天井を指した。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0ef ; "「くぅおぉぉっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0f0 ; "あと少しで射精出来そうだった進士が" + CALLFUNC R + MSG 0xc0f1 ; "驚きの声をあげ、呆然と紗夜を見下ろす。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19359 + CALLFUNC VOICE + MSG 0xc0f2 ; "「はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0f3 ; "トロトロと愛液を滴らせた花弁をヒクつかせ、" + CALLFUNC R + MSG 0xc0f4 ; "激しく息をつく紗夜が、くっ……と顎を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0f5 ; "そして、真っ赤に染まった頬と鼻筋を" + CALLFUNC R + MSG 0xc0f6 ; "月明かりに曝け出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0f7 ; "進士はビクンビクンと頭を揺らす亀頭から" + CALLFUNC R + MSG 0xc0f8 ; "力任せにゴムを引き抜き、紗夜の乳房に投げ捨てた。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム外し/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19366 + CALLFUNC VOICE + MSG 0xc0f9 ; "「あっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0fa ; "白く美しい紗夜の乳房を、夫以外の精液が汚していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc0fb ; "その熱い体液を感じると、紗夜は思わず" + CALLFUNC R + MSG 0xc0fc ; "甘い声を漏らした。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム装着/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xc0fd ; "1秒たりとも、紗夜との時間を無駄にしまいと、" + CALLFUNC R + MSG 0xc0fe ; "進士は急いで次のスキンを装着する。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム装着/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc0ff ; "「さ、紗夜……? どうしたんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc100 ; "先走り汁だけで液溜まりを膨らませてしまうほど、" + CALLFUNC R + MSG 0xc101 ; "進士のペニスはいきり立っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc102 ; "子どもを望む紗夜の目には、それがとてつもなく" + CALLFUNC R + MSG 0xc103 ; "逞しく思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc104 ; "反り返る肉棒を見て、紗夜の喉がこくん……と鳴る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19360 + CALLFUNC VOICE + MSG 0xc105 ; "「はぁっ、はぁっ……。" + CALLFUNC R + MSG 0xc106 ; " 進士くん……そんなに、私に赤ちゃんを産ませたいの?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc107 ; "「あ、ああ。そりゃあな。" + CALLFUNC R + MSG 0xc108 ; " アンタの丸ごと、俺のものにしたいんだ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc109 ; "「アンタとの絆が欲しくて、こんなに" + CALLFUNC R + MSG 0xc10a ; " なっちまってる。それだけは……嘘じゃねェ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc10b ; "『絆』という言葉を聞いた瞬間、" + CALLFUNC R + MSG 0xc10c ; "紗夜の肌の全てがブワァッ……と燃え上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc10d ; "子宮がトクントクンと鼓動を刻み、" + CALLFUNC R + MSG 0xc10e ; "唇から洩れる言葉を止めることが出来なくなっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19361 + CALLFUNC VOICE + MSG 0xc10f ; "「作って……みる? 私と……赤ちゃん♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc110 ; "「なっ……い、いいのかよ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19362 + CALLFUNC VOICE + MSG 0xc111 ; "「今日は、危ない日なの。" + CALLFUNC R + MSG 0xc112 ; " だから、できるかもしれない……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc113 ; "(紗夜……。" + CALLFUNC R + MSG 0xc114 ; " 俺の気持ちが通じたのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc115 ; "大胆な誘惑に、生唾を飲み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc116 ; "進士は紗夜の真意がわからないまま、" + CALLFUNC R + MSG 0xc117 ; "ひたすらに獣欲を煽られて、ペニスを痛めた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc118 ; "(クソ……、紗夜を見ているだけで、" + CALLFUNC R + MSG 0xc119 ; " 俺のモノが破裂しそうだ……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19363 + CALLFUNC VOICE + MSG 0xc11a ; "「はぁはぁ……どうするの?" + CALLFUNC R + MSG 0xc11b ; " 今なら、まだ引き返せるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc11c ; "試すように問われて、答えの変わりに覆いかぶさる。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc11d ; "「ヘッ……そりゃ、脅しのつもりか?" + CALLFUNC R + MSG 0xc11e ; " そんなもんで、俺の気持ちが変わるかよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19364 + CALLFUNC VOICE + MSG 0xc11f ; "「いいのね?" + CALLFUNC R + MSG 0xc120 ; " 後悔しない?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc121 ; "「しねぇよ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc122 ; "「アンタこそいいのか?" + CALLFUNC R + MSG 0xc123 ; " 俺なんかの子どもを作っても」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc124 ; "  するする……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc125 ; "紗夜の腹から腰を指先で撫でながら、" + CALLFUNC R + MSG 0xc126 ; "ひっかかりのない美しい肌の手触りを確かめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc127 ; "すると、紗夜は困惑しきった表情で" + CALLFUNC R + MSG 0xc128 ; "か細く「そうね……」と眉をひそめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19365 + CALLFUNC VOICE + MSG 0xc129 ; "「わからないわ……。" + CALLFUNC R + MSG 0xc12a ; " でも、子宮があなたのことを拒んでいないの。" + CALLFUNC R + MSG 0xc12b ; " 進士くんの赤ちゃんなら……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc12c ; "「紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc12d ; "そこまで言われて、二人の間に何の障害があるだろう。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc12e ; "(今度こそ、この女をモノにする……。" + CALLFUNC R + MSG 0xc12f ; " 必ず、俺の精子で妊娠させてやる!)" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム外し/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xc130 ; "進士は着けたばかりのスキンを取り外し、" + CALLFUNC R + MSG 0xc131 ; "熱い生の肉棒を紗夜に見せつけた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc132 ; "「イクぜ、紗夜。" + CALLFUNC R + MSG 0xc133 ; " アンタとの絆を、絶対に作ってやる」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18259 + CALLFUNC VOICE + MSG 0xc134 ; "「あっ……あぁ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc135 ; "一瞬、生での交尾を許可したことを後悔する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc136 ; "しかしそれを止める前に、進士の男性器が" + CALLFUNC R + MSG 0xc137 ; "膣口を浅く割り開いていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19367 + CALLFUNC VOICE + MSG 0xc138 ; "「……!! あ、やだっ……まだ大きくなるのっ!?" + CALLFUNC R + MSG 0xc139 ; " もうこれ以上は……、ぁ、あ、あぁ、あはぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc13a ; "初めは拒んでみせた紗夜も、大きく張り出したカリ首に" + CALLFUNC R + MSG 0xc13b ; "膣襞を直接撫でられると愉悦の声を上げてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19368 + CALLFUNC VOICE + MSG 0xc13c ; "「あっ……♀ あぁっ……♀" + CALLFUNC R + MSG 0xc13d ; " あっ、あっ、いいわ……もっときて……♀" + CALLFUNC R + MSG 0xc13e ; " もっと奥まで……あぁン……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19369 + CALLFUNC VOICE + MSG 0xc13f ; "(私の身体……だらしない……!" + CALLFUNC R + MSG 0xc140 ; " 言い訳出来ないくらい感じちゃって……る♀)" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xc141 ; "ヌチュヌチュとペニス全体を包み込み、" + CALLFUNC R + MSG 0xc142 ; "うねる膣壁は避妊具の無い今、圧倒的な破壊力を持つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc143 ; "挿入してすぐ、進士は腰を止め、" + CALLFUNC R + MSG 0xc144 ; "きつく目を閉じ痙攣した。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc145 ; "(や、やべぇ……!!" + CALLFUNC R + MSG 0xc146 ; " 気持ち良すぎて、もう……でちまいそうだ!!)" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19370 + CALLFUNC VOICE + MSG 0xc147 ; "「……出ちゃいそうなの?" + CALLFUNC R + MSG 0xc148 ; " はぁっ……いいのよ? " + CALLFUNC R + MSG 0xc149 ; " 一度出しなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc14a ; "  ぐちゅっ……ぬちゅぬちゅぬちゅうぅっ、にちゅぅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc14b ; "積極的に腰を上下させ、射精を導く紗夜に" + CALLFUNC R + MSG 0xc14c ; "進士はブンブンと首を横に振った。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc14d ; "「そしたらっ……っぐっ、終わっちまうじゃねぇか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc14e ; "奥歯を噛み、必死に耐える顔を見ていると、" + CALLFUNC R + MSG 0xc14f ; "紗夜の心に憐憫の情が湧いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19371 + CALLFUNC VOICE + MSG 0xc150 ; "「今だけは、許してあげる。" + CALLFUNC R + MSG 0xc151 ; " あなたが気の済むまで、射精してもいいから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc152 ; "思わず優しくしてしまい、" + CALLFUNC R + MSG 0xc153 ; "それからハッと我に返る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19372 + CALLFUNC VOICE + MSG 0xc154 ; "(ダメ……ダメなの、この子の純粋さは……。" + CALLFUNC R + MSG 0xc155 ; " 私を悪い大人にしちゃう……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc156 ; "進士がしょげれば慰めたくなる、" + CALLFUNC R + MSG 0xc157 ; "悪いことをすれば叱って、良い子にしてやりたくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc158 ; "それは母性の強い紗夜には抗い難い欲求だった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc159 ; "「ありがとよ……。それなら、" + CALLFUNC R + MSG 0xc15a ; " 俺が欲しくてたまらない身体にしてやらなきゃな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc15b ; "  ぐちゅうぅううううっ……! ぶちゅっ!" + CALLFUNC R + MSG 0xc15c ; "  ぶちゅっ、ぐちゅっ、ぬちゅうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc15d ; "出し入れを再開し、抜いてはねじり込み、" + CALLFUNC R + MSG 0xc15e ; "腰を引いては子宮を突き上げていく。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc15f ; "「あ゛っ、あぁ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19373 + CALLFUNC VOICE + MSG 0xc160 ; "「はぁ、はぁ、あっ、あぁン♀" + CALLFUNC R + MSG 0xc161 ; " あはぁぁぁっ、あっ、あぁーーーーっ♀" + CALLFUNC R + MSG 0xc162 ; " あっ、あん、あっ、はぁぁぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc163 ; "禁断の悦びに身体を震わせ、" + CALLFUNC R + MSG 0xc164 ; "二人で一つの肉塊になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc165 ; "汗ばむ紗夜の肌を抱きながら、" + CALLFUNC R + MSG 0xc166 ; "進士は感じたことのない愛しさに苦しげな表情になった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc167 ; "(すげぇ……、紗夜が悦んでる……!" + CALLFUNC R + MSG 0xc168 ; " 俺のチンポがイイって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc169 ; "ネグリジェの裾を握り締め、" + CALLFUNC R + MSG 0xc16a ; "左右に首を振り快感に耐える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc16b ; "声をひそめられると、それを大きくしたくて" + CALLFUNC R + MSG 0xc16c ; "進士の動きが強引になっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19374 + CALLFUNC VOICE + MSG 0xc16d ; "「んんっ……あぁーーーっ、あぅ、はっ……ん♀" + CALLFUNC R + MSG 0xc16e ; " はっ、はっ……あっ、イイッ♀ あっ♀ あっ♀" + CALLFUNC R + MSG 0xc16f ; " いやぁ……こ、これ、すごいのっ♀♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc170 ; "「いいのか、紗夜!? 俺のチンポは、いいのか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19375 + CALLFUNC VOICE + MSG 0xc171 ; "「す、すごくイイのっ♀♀" + CALLFUNC R + MSG 0xc172 ; " 進士くんのおちんちん、すごく気持ちいいっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19376 + CALLFUNC VOICE + MSG 0xc173 ; "「あぁン♀ 私たち、相性が良すぎるのっ♀" + CALLFUNC R + MSG 0xc174 ; " だから、私……あっ、あなたとスキン無しは" + CALLFUNC R + MSG 0xc175 ; " 恐かったのっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19377 + CALLFUNC VOICE + MSG 0xc176 ; "「自分を見失いそう、だから……!" + CALLFUNC R + MSG 0xc177 ; " あっ、あぁーーーっ、イイッ♀♀" + CALLFUNC R + MSG 0xc178 ; " はぁ、はぁ、はぁ、こ、これ……好きっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc179 ; "快楽に絆され、紗夜はとうとう本音を" + CALLFUNC R + MSG 0xc17a ; "暴露してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc17b ; "柔らかくペニスを包み込む無数の襞の感触に" + CALLFUNC R + MSG 0xc17c ; "進士も酔いしれ、水音が高く鳴り響く。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc17d ; "「うぅ……何だよ、これ……!!" + CALLFUNC R + MSG 0xc17e ; " 気持ち良すぎだろっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc17f ; "  ぐちゅっ……! ぐちゅぐちゅッ!" + CALLFUNC R + MSG 0xc180 ; "  ぐっちゅッ、ぢゅぷっ、ぶちゅぶちゅぶちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc181 ; "膣内に広がる快感の波が、一気に紗夜の思考を" + CALLFUNC R + MSG 0xc182 ; "赤く染めると、進士にも膣内の温度が上昇するのがわかった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc183 ; "「卵子出そうなのか!?" + CALLFUNC R + MSG 0xc184 ; " なあ……、卵っ、俺のために出してくれるのかっ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19378 + CALLFUNC VOICE + MSG 0xc185 ; "「卵巣が疼いて……あっ、卵子を作りたがってるのっ♀" + CALLFUNC R + MSG 0xc186 ; " はぁ、はぁ、もうすぐ……産まれるわ……。" + CALLFUNC R + MSG 0xc187 ; " あぁっ、あっ、はぁ……卵子きてる……あぁん、すごいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19379 + CALLFUNC VOICE + MSG 0xc188 ; "「あぁーーーーーーーっ♀♀ き、きちゃうっ♀♀" + CALLFUNC R + MSG 0xc189 ; " はぁ、はぁ……卵子でちゃうぅぅっ……!" + CALLFUNC R + MSG 0xc18a ; " あぁっ、排卵しちゃうっ♀♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0xc18b ; "卵巣が痺れ、ドクンという鈍い痛みと共に" + CALLFUNC R + MSG 0xc18c ; "卵子が産まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc18d ; "それをペニスの先で感じ取ると、" + CALLFUNC R + MSG 0xc18e ; "進士の抽送のスピードが加速する。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19380 + CALLFUNC VOICE + MSG 0xc18f ; "「あぁっ……で、できちゃった……♀" + CALLFUNC R + MSG 0xc190 ; " 進士くんのために、卵子……作っちゃったの♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc191 ; "「それに、俺の精子を入れたらいいんだな?" + CALLFUNC R + MSG 0xc192 ; " そうすりゃ絆が……出来るんだなっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc193 ; "紗夜の手首を掴み、股間で股間を押し潰す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc194 ; "すると、じゅわぁああ……とおびただしい量の" + CALLFUNC R + MSG 0xc195 ; "愛液がヒリつくペニスを癒し、回復させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19381 + CALLFUNC VOICE + MSG 0xc196 ; "「はぁはぁ……そう、よ……。" + CALLFUNC R + MSG 0xc197 ; " あなたの精子が、犯してくれるのを待ってるのっ。" + CALLFUNC R + MSG 0xc198 ; " ちゃんと卵管まで来てくれたら、受精してあげるわ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc199 ; "「ハァ……ハァ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc19a ; "コンコンと当たる子宮口は、" + CALLFUNC R + MSG 0xc19b ; "進士すらわかるほどにぱっくり口を開けている。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc19c ; "(もうすぐだ……。" + CALLFUNC R + MSG 0xc19d ; " もうすぐ、この女が俺のモノに……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19382 + CALLFUNC VOICE + MSG 0xc19e ; "「はぁ、はぁ、全てを吐き出しなさい!" + CALLFUNC R + MSG 0xc19f ; " あなたの想いを全部、私の子宮にっ!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1a0 ; "「うぅ……くぅおぉぉぉっ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19383 + CALLFUNC VOICE + MSG 0xc1a1 ; "「あんっ♀ あっ♀ あっ♀ イイッ♀" + CALLFUNC R + MSG 0xc1a2 ; " はぁン、あっ、あぁっ、あはぁぁぁーーーっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/進士ゴム生中/絶頂" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xc1a3 ; "  びゅるっ……ビュルルルルッ、ぶちゅうっ!" + CALLFUNC R + MSG 0xc1a4 ; "  びゅるびゅるびゅるッ……びゅぅッ!!" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xc1a5 ; "子宮口に亀頭の先端を咥えさせ、" + CALLFUNC R + MSG 0xc1a6 ; "何度も何度も射精する進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1a7 ; "熱い樹液が注がれると、紗夜の胎内で" + CALLFUNC R + MSG 0xc1a8 ; "ドクドクという音が広がる。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19384 + CALLFUNC VOICE + MSG 0xc1a9 ; "「あぁーーーーーーっ♀ はぁぁぁっ、あっ、あぁん♀" + CALLFUNC R + MSG 0xc1aa ; " あ、熱いのがびゅるびゅるって入ってくるわっ♀" + CALLFUNC R + MSG 0xc1ab ; " 進士くんの精子が、いっぱい……子宮に……!!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1ac ; "「はぁ、はぁ……す、すげぇ、気持ちいい……!" + CALLFUNC R + MSG 0xc1ad ; " 紗夜、紗夜ぁっ……気持ちいいぜ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1ae ; "射精をサポートするように、" + CALLFUNC R + MSG 0xc1af ; "膣襞が収縮し精液を搾り取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1b0 ; "進士の精子が勢いよく子宮口を突破し、" + CALLFUNC R + MSG 0xc1b1 ; "卵管で待つ卵子の元へ泳いでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1b2 ; "夫とも護とも違う男の種に子宮を浸食され、" + CALLFUNC R + MSG 0xc1b3 ; "紗夜の心は背徳感で満ちていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19385 + CALLFUNC VOICE + MSG 0xc1b4 ; "(許して……あなた……、護……。" + CALLFUNC R + MSG 0xc1b5 ; " どうしても抗えなかったの……。" + CALLFUNC R + MSG 0xc1b6 ; " この子の純粋な想いに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1b7 ; "心地良い射精感に包まれた進士は、" + CALLFUNC R + MSG 0xc1b8 ; "長い射精を終えると、紗夜の胸に倒れ込んでしまった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1b9 ; "(っ……気を失うかと、思った……。" + CALLFUNC R + MSG 0xc1ba ; " なんて女だ、コイツ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1bb ; "男根どころか、全身を丸呑みされそうな快感の" + CALLFUNC R + MSG 0xc1bc ; "余韻を楽しんでいると、急に紗夜が冷たくなった。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19386 + CALLFUNC VOICE + MSG 0xc1bd ; "「はぁっ……はぁ、も、もういいわね?" + CALLFUNC R + MSG 0xc1be ; " これで……おしまい、これっきりだから……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1bf ; "コポコポと結合部から精子を溢れさせていながら、" + CALLFUNC R + MSG 0xc1c0 ; "気丈に進士を引き剥がそうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1c1 ; "その手首は進士に引き寄せられ、" + CALLFUNC R + MSG 0xc1c2 ; "身体を離すことは出来なかった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1c3 ; "「嘘つくな。まだ、アンタの子宮は飲みたがってんだろ?" + CALLFUNC R + MSG 0xc1c4 ; " 俺の精子を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19387 + CALLFUNC VOICE + MSG 0xc1c5 ; "「……!! し、知りません……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1c6 ; "繋がりあったまま、そっぽを向かれて" + CALLFUNC R + MSG 0xc1c7 ; "進士は逆に燃え上がってしまった。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1c8 ; "「……いいぜ……、その顔も嫌いじゃない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19388 + CALLFUNC VOICE + MSG 0xc1c9 ; "「っ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1ca ; "「本当のセックスの素晴らしさは理解した。" + CALLFUNC R + MSG 0xc1cb ; " だから、今度は俺の番だな」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1cc ; "「さァ、イくぞ。紗夜……!" + CALLFUNC R + MSG 0xc1cd ; " 俺の想いを受け止めろ……!」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■断面図登録 + PUSH 1000 + CALLFUNC ■待機時間 + S_PUSH "イベント/紗夜/22/進士ゴム生中/絶頂" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19389 + CALLFUNC VOICE + MSG 0xc1ce ; "「んぅ……あっ、あぁン♀ はぁ、あっ、イイッ♀" + CALLFUNC R + MSG 0xc1cf ; " あぅ、あっ、はぁぁぁっ、あっ、ん、ダ、ダメ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19390 + CALLFUNC VOICE + MSG 0xc1d0 ; "「進士く……ん、……あっ、イ、イクッ♀" + CALLFUNC R + MSG 0xc1d1 ; " あぁっ、イッちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d2 ; "もう一時間は、生の交尾を愉しんでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d3 ; "数えるのが面倒なほどに絶頂を味合わされた紗夜は" + CALLFUNC R + MSG 0xc1d4 ; "半ば意識を失いながら、進士の若さに揺さぶられていた。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1d5 ; "「好きだ、紗夜! 好きだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d6 ; "他の人間が見ることの出来ない、自分だけの紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d7 ; "白濁と汗にまみれ、髪も顔もぐしゃぐしゃにして" + CALLFUNC R + MSG 0xc1d8 ; "自分のペニスを受け止める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1d9 ; "進士は紗夜の何もかもに夢中で、" + CALLFUNC R + MSG 0xc1da ; "だからこそピストンをやめることはない。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1db ; "「言えよっ……俺を好きだって!" + CALLFUNC R + MSG 0xc1dc ; " 俺の子どもを受精してくれぇっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19391 + CALLFUNC VOICE + MSG 0xc1dd ; "「あぁ、わ、私も……好きぃ♀" + CALLFUNC R + MSG 0xc1de ; " はぁ、はぁ、大好きっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19392 + CALLFUNC VOICE + MSG 0xc1df ; "「あなたの精子で受精します♀ 妊娠します♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc1e0 ; "  ドクッ……! ドクドクッ!!" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xc1e1 ; "数度目の射精をしながら、種汁を押し込むように" + CALLFUNC R + MSG 0xc1e2 ; "動き続ける進士を、いつしか紗夜も求めすがりつく。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19393 + CALLFUNC VOICE + MSG 0xc1e3 ; "「あぁーーーーーっ♀ 精子、きてるっ♀" + CALLFUNC R + MSG 0xc1e4 ; " 卵管まで……入ってくるっ♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19394 + CALLFUNC VOICE + MSG 0xc1e5 ; "「あぁン♀ あっ♀ あぁっ、ダ、ダメ♀" + CALLFUNC R + MSG 0xc1e6 ; " おかしく……なるのっ……♀" + CALLFUNC R + MSG 0xc1e7 ; " はぁ、はぁ……私……どうにかなっちゃうっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1e8 ; "「これっきりだなんて、二度と口にするなよ?" + CALLFUNC R + MSG 0xc1e9 ; " これから何度でも、種付けに来るんだからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1ea ; "耳元に囁かれただけで、紗夜はうっとりと" + CALLFUNC R + MSG 0xc1eb ; "肉悦の海に沈みこんでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19395 + CALLFUNC VOICE + MSG 0xc1ec ; "「ぅ……ぁ、あ、あぁ……♀ ごめんなさい……。" + CALLFUNC R + MSG 0xc1ed ; " 私、本当は種付けされたいの……。" + CALLFUNC R + MSG 0xc1ee ; " あなたの子種で、妊娠させて欲しかったの……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1ef ; "「その言葉……待ってたぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1f0 ; "広がる快楽の海底で、力強く亀頭に掻き回される。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xc1f1 ; "乱暴ながらに気持ちのこもった肉棒は、" + CALLFUNC R + MSG 0xc1f2 ; "紗夜をぐずぐずに蕩けさせていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19396 + CALLFUNC VOICE + MSG 0xc1f3 ; "「んぁ、はぁぁぁっ、あっ、あぁーーーーっ♀" + CALLFUNC R + MSG 0xc1f4 ; " あぁぁっ、も、もう……あっ、イクッ……♀" + CALLFUNC R + MSG 0xc1f5 ; " はぁ、はぁ、赤ちゃんきてぇ♀ 進士くんの赤ちゃん♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19397 + CALLFUNC VOICE + MSG 0xc1f6 ; "「イクイクイクぅ♀♀" + CALLFUNC R + MSG 0xc1f7 ; " あぁーーーーっ、イクぅぅぅぅっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc1f8 ; "「ザーメン、でるぞ! うぉおぉぉぉっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/22/進士ゴム生中/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 2 + PUSH 18 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19398 + CALLFUNC VOICE + MSG 0xc1f9 ; "「……ッ!!♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1fa ; "紗夜の腰を掴み、進士が腰を深く突き入れ" + CALLFUNC R + MSG 0xc1fb ; "最奥へと精子を送り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc1fc ; "すると、紗夜の子宮は完全に堕ち、" + CALLFUNC R + MSG 0xc1fd ; "おとなしくその精を、濁液を吸収していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19399 + CALLFUNC VOICE + MSG 0xc1fe ; "「あぁぁぁっ♀ はぁ、はぁ、す、すごい……♀" + CALLFUNC R + MSG 0xc1ff ; " 子宮の中に、びゅるびゅるって入ってくる……♀" + CALLFUNC R + MSG 0xc200 ; " 美味しそうに呑み込んでるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc201 ; "子宮の奥が灼け、瞳は潤み心がほぐれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc202 ; "射精の余韻に浸りながら、" + CALLFUNC R + MSG 0xc203 ; "二人は何度も繋がりあう場所を刺激し合った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc204 ; "しばらく経って、快楽の波が引き、ようやく理性を" + CALLFUNC R + MSG 0xc205 ; "取り戻した紗夜は、大量に注がれた白濁液の感触で" + CALLFUNC R + MSG 0xc206 ; "一気に目が覚める。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士ゴム生中/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19400 + CALLFUNC VOICE + MSG 0xc207 ; "(はぁ、はぁ……私、とんでもないことを……。" + CALLFUNC R + MSG 0xc208 ; " 今なら、まだ……間に合うわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19401 + CALLFUNC VOICE + MSG 0xc209 ; "(早く洗い流さなきゃ……。本当に妊娠しちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc20a ; "余韻が途切れ、紗夜はバッ……と" + CALLFUNC R + MSG 0xc20b ; "進士を振り払い、逃げ出そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc20c ; "すると、止めることはせず、" + CALLFUNC R + MSG 0xc20d ; "進士が「はぁ……」と前髪を掻きむしった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc20e ; "「膣内洗浄か……アフターピルか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19402 + CALLFUNC VOICE + MSG 0xc20f ; "「えっ……!?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc210 ; "「チッ、そんなことだろうと思ったぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc211 ; "「口では受け入れるって言っておきながら、" + CALLFUNC R + MSG 0xc212 ; " その実は、こういうことかよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc213 ; "咎められ、見透かされて紗夜は慌てた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc214 ; "恐る恐る振り返ると、" + CALLFUNC R + MSG 0xc215 ; "進士の表情は怒ってはいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc216 ; "……しょげて、捨てられた子どもの顔だった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc217 ; "「さすがに傷つくぜ、" + CALLFUNC R + MSG 0xc218 ; " 俺はアンタを信じてたのによ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19403 + CALLFUNC VOICE + MSG 0xc219 ; "「進士、くん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc21a ; "進士は紗夜に近づくと、その手を掴んで" + CALLFUNC R + MSG 0xc21b ; "自分の方へと顔を向けさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc21c ; "そして、嘘のつけない至近距離で" + CALLFUNC R + MSG 0xc21d ; "自分の気持ちを真摯に告げる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc21e ; "「アンタが、そういうつもりなら" + CALLFUNC R + MSG 0xc21f ; " 俺はここから出て行かねぇぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc220 ; "「洗い流すのなら、何度だって注ぎ込んでやる」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19404 + CALLFUNC VOICE + MSG 0xc221 ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc222 ; "紗夜はふらつき、それを進士に支えられる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc223 ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19405 + CALLFUNC VOICE + MSG 0xc224 ; "「わかったわ。" + CALLFUNC R + MSG 0xc225 ; " 処置はしないから……。" + CALLFUNC R + MSG 0xc226 ; " お薬も飲みません」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc227 ; "「本当かっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc228 ; "目に見えて嬉しそうな顔をする進士に、" + CALLFUNC R + MSG 0xc229 ; "紗夜は主導権を握られてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19406 + CALLFUNC VOICE + MSG 0xc22a ; "「ええ。約束します」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc22b ; "「信じられねェな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19407 + CALLFUNC VOICE + MSG 0xc22c ; "「な……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc22d ; "進士は、ばふんと紗夜を両腕で抱き締めると、" + CALLFUNC R + MSG 0xc22e ; "そのまま持ち上げ、顔を近づける。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc22f ; "「約束のキス、してくれよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19408 + CALLFUNC VOICE + MSG 0xc230 ; "「もう……ワガママなんだから……。" + CALLFUNC R + MSG 0xc231 ; " ……っ、ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc232 ; "仕方なく、かすめるだけのキスをする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc233 ; "すると、満足したのか進士は" + CALLFUNC R + MSG 0xc234 ; "すぐにベランダへと出て行った。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc235 ; "「信じるぜ、アンタを。" + CALLFUNC R + MSG 0xc236 ; " また来るからな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19409 + CALLFUNC VOICE + MSG 0xc237 ; "「……ああ……とんでもない約束、" + CALLFUNC R + MSG 0xc238 ; " しちゃったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc239 ; "  トクン……トクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc23a ; "心臓と子宮が、同じ速さで鼓動を刻む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19410 + CALLFUNC VOICE + MSG 0xc23b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc23c ; "紗夜の股間から精液が太腿をつたい、" + CALLFUNC R + MSG 0xc23d ; "そのまま床へと流れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc23e ; "驚愕しつつ、紗夜は複雑な気持ちになった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19411 + CALLFUNC VOICE + MSG 0xc23f ; "(信じられないわ。こんなに中出しして……。" + CALLFUNC R + MSG 0xc240 ; " 妊娠したら、どうするつもりなのよ……もうっ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc241 ; "進士の背中をベランダから見送りながら、" + CALLFUNC R + MSG 0xc242 ; "紗夜は火照りの鎮まらない身体を冷やすように" + CALLFUNC R + MSG 0xc243 ; "煌く夜空の下に立っていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19412 + CALLFUNC VOICE + MSG 0xc244 ; "(くすっ……。どうするも何もない……か。" + CALLFUNC R + MSG 0xc245 ; " あの子は本気だもの。" + CALLFUNC R + MSG 0xc246 ; " 私との絆を作りたくて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19413 + CALLFUNC VOICE + MSG 0xc247 ; "(…………)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19414 + CALLFUNC VOICE + MSG 0xc248 ; "(彼の血液型……。" + CALLFUNC R + MSG 0xc249 ; " 今度、聞いておかないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc24a ; "やがて、部屋は進士の訪れる前と" + CALLFUNC R + MSG 0xc24b ; "まったく変わらない静けさに包まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc24c ; "  ぼすっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc24d ; "ベッドに腰掛け、紗夜は何かを考え始めた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/05 +EOF シナリオ\紗夜/進士/04−05.jaf + +; 紗夜/進士/エンディング +; RETURN: void +FUNC 5736 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc24e ; "  ヒュッ……、ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc24f ; "真夜中のベランダに、進士が着地し、" + CALLFUNC R + MSG 0xc250 ; "紗夜の部屋の窓を開く。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc251 ; "「来たぜ、紗夜」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc252 ; "人の目から逃れ、忍び、" + CALLFUNC R + MSG 0xc253 ; "何度か二人は逢瀬を重ねていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc254 ; "しかし、今夜に限って紗夜の返事はなく、" + CALLFUNC R + MSG 0xc255 ; "部屋は不気味に静まり返っている。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc256 ; "「紗夜……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc257 ; "何度か声をかけると、紗夜がゆっくりと" + CALLFUNC R + MSG 0xc258 ; "ベッドの上で身体を起こす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc259 ; "「なんだ、いるじゃねえか。" + CALLFUNC R + MSG 0xc25a ; " どうした。何かあったのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc25b ; "土足のまま入室しそうになり、" + CALLFUNC R + MSG 0xc25c ; "進士は慌てて靴を脱いだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc25d ; "すると、その背に、か細い声がかかる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19415 + CALLFUNC VOICE + MSG 0xc25e ; "「妊娠したの……私……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc25f ; "「そう、か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc260 ; "パッ、パッ、と土を払い、きちんと靴を" + CALLFUNC R + MSG 0xc261 ; "並べて置くと進士は無言で紗夜の側に来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc262 ; "進士の表情がわからない紗夜は、" + CALLFUNC R + MSG 0xc263 ; "どこか投げやりに再びシーツに横たわる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19416 + CALLFUNC VOICE + MSG 0xc264 ; "「聞かないの?" + CALLFUNC R + MSG 0xc265 ; " 相手は誰かって」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc266 ; "「バカ。俺しかいない。" + CALLFUNC R + MSG 0xc267 ; " ……そうでないと困るんだよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19417 + CALLFUNC VOICE + MSG 0xc268 ; "「くすっ……。相変わらず、強引な子ね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc269 ; "紗夜の手を握り、自分もベッドに腰かける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21065 + CALLFUNC VOICE + MSG 0xc26a ; "「ねぇ……。" + CALLFUNC R + MSG 0xc26b ; " あなたの血液型……教えてくれる?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc26c ; "「……アイツと違ってたら、どうする?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21066 + CALLFUNC VOICE + MSG 0xc26d ; "「…………」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc26e ; "「ま、いいぜ。教えてやるよ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0xc26f ; "教えてもらった進士の血液型は、一騎とは違っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc270 ; "紗夜の僅かな望みも断たれてしまう。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc271 ; "「……どうするつもりだ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19418 + CALLFUNC VOICE + MSG 0xc272 ; "「もちろん、産みます。" + CALLFUNC R + MSG 0xc273 ; " でも、そのあとのことは考えていないわ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19419 + CALLFUNC VOICE + MSG 0xc274 ; "「主人とあなたの血液型は違うから、" + CALLFUNC R + MSG 0xc275 ; " 誤魔化すことは出来ない……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc276 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc277 ; "紗夜は、進士の指を手放すと" + CALLFUNC R + MSG 0xc278 ; "力なく微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19420 + CALLFUNC VOICE + MSG 0xc279 ; "「もう、ここへは来ないで……。" + CALLFUNC R + MSG 0xc27a ; " 私とお腹の赤ちゃんのためにも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc27b ; "長い沈黙が二人の間に広がると、" + CALLFUNC R + MSG 0xc27c ; "進士は大きく息を吐きながら、頭を掻いた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc27d ; "「あのよ。アンタのその諦め癖、" + CALLFUNC R + MSG 0xc27e ; " どうにか直せねぇか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19421 + CALLFUNC VOICE + MSG 0xc27f ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc280 ; "  ぐっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc281 ; "逃げた手のひらを、今度は振りほどけないよう" + CALLFUNC R + MSG 0xc282 ; "力強く握って、見下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc283 ; "進士は真顔で紗夜を見下ろし、言った。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc284 ; "「なあ。俺と一緒に暮らさないか?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc285 ; "「俺、バイト始めたんだ。" + CALLFUNC R + MSG 0xc286 ; " 稼ぎは少ないが、贅沢さえしなけりゃ" + CALLFUNC R + MSG 0xc287 ; " 2人くらい増えたって問題ない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19422 + CALLFUNC VOICE + MSG 0xc288 ; "「まぁ……言うじゃない?" + CALLFUNC R + MSG 0xc289 ; " でも、無理よ。そんなこと……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc28a ; "「からかうなって。" + CALLFUNC R + MSG 0xc28b ; " 俺は本気なんだぜ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc28c ; "繋いだ手を振る進士に、" + CALLFUNC R + MSG 0xc28d ; "紗夜は眉を八の字にする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19423 + CALLFUNC VOICE + MSG 0xc28e ; "「……私も、本気よ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19424 + CALLFUNC VOICE + MSG 0xc28f ; "「あなたはまだ若いわ。" + CALLFUNC R + MSG 0xc290 ; " 私みたいな年上の女が合うとは思えないの」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc291 ; "「また自分から身を引こうとする。" + CALLFUNC R + MSG 0xc292 ; " 直そうって言ったばっかじゃねえか」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc293 ; "  ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc294 ; "進士は紗夜を抱き起こした。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc295 ; "「言っただろ。" + CALLFUNC R + MSG 0xc296 ; " 俺は、アンタを抱きたいためだけに" + CALLFUNC R + MSG 0xc297 ; " ここに来てたわけじゃない」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc298 ; "「本気で好きなんだ。" + CALLFUNC R + MSG 0xc299 ; " ……それでも……イヤかよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc29a ; "唇を尖らせ、拗ねた表情をする進士に、" + CALLFUNC R + MSG 0xc29b ; "紗夜は思わず目を見開く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19425 + CALLFUNC VOICE + MSG 0xc29c ; "「……汗の匂いがするわ。" + CALLFUNC R + MSG 0xc29d ; " ちゃんとお風呂に入らなきゃダメよ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc29e ; "はらはらと、大きな瞳から涙が溢れ出し、" + CALLFUNC R + MSG 0xc29f ; "進士の身体を、指先を濡らす。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2a0 ; "「うるせーな……配達のバイトだろ?" + CALLFUNC R + MSG 0xc2a1 ; " 中華料理のウエイターだろ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2a2 ; "「色々考えたんだよ、バカなりに。" + CALLFUNC R + MSG 0xc2a3 ; " アンタのこと。ガキのことをよ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19426 + CALLFUNC VOICE + MSG 0xc2a4 ; "「ふふ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2a5 ; "二人は見つめあい、" + CALLFUNC R + MSG 0xc2a6 ; "しばらくそうして寄り添っていた……。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xc2a7 ; "……それから、数ヵ月後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2a8 ; "お腹の子の父親が誰か分からないために、" + CALLFUNC R + MSG 0xc2a9 ; "紗夜は神代家を追放されていた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/玄関/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19427 + CALLFUNC VOICE + MSG 0xc2aa ; "「それじゃあ、頼んだわよ。護」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2ab ; "どさり、と大きな段ボール箱が手渡される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2ac ; "護はうなずきながら、想像よりも重いそれに" + CALLFUNC R + MSG 0xc2ad ; "手間取り、「よっ」「よっ」と持ち直す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19428 + CALLFUNC VOICE + MSG 0xc2ae ; "「くすっ……舟木さんに" + CALLFUNC R + MSG 0xc2af ; " 見つからないようにね?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2b0 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2b1 ; "琴音から請け負った、秘密のミッション。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2b2 ; "箱を固定し、護は苦笑いを顔に浮かべる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2b3 ; "「裏道を通って行きます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2b4 ; "フラつきながら、ゆっくりと" + CALLFUNC R + MSG 0xc2b5 ; "護は屋敷を出発した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/新居" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/寝間着妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19429 + CALLFUNC VOICE + MSG 0xc2b6 ; "「……起きて、進士くん?" + CALLFUNC R + MSG 0xc2b7 ; " そろそろバイトの時間でしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc2b8 ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2b9 ; "紗夜のネグリジェに光が透けて、" + CALLFUNC R + MSG 0xc2ba ; "進士の顔の上に煌きが波打つ。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2bb ; "「あ……? ああっ、そっか……。" + CALLFUNC R + MSG 0xc2bc ; " 眠っちまってたか、悪ィ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2bd ; "紗夜の膝枕で寝入っていた進士は、" + CALLFUNC R + MSG 0xc2be ; "片手を上げると紗夜のお腹をさわさわと撫でた。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2bf ; "「かなり大きくなったな。" + CALLFUNC R + MSG 0xc2c0 ; " そろそろか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19430 + CALLFUNC VOICE + MSG 0xc2c1 ; "「ふふっ……。" + CALLFUNC R + MSG 0xc2c2 ; " ちゃんと出産には立ち会ってよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2c3 ; "夜は風に軋むこの安い新居も、" + CALLFUNC R + MSG 0xc2c4 ; "朝になれば充分あたたかい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2c5 ; "赤ちゃんの鼓動をお腹ごしに感じて、" + CALLFUNC R + MSG 0xc2c6 ; "進士はかすかに目を細めた。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2c7 ; "「ああ。どこからだって駆けつけるぜ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19431 + CALLFUNC VOICE + MSG 0xc2c8 ; "「頼もしい旦那様で、うれしいわ♀" + CALLFUNC R + MSG 0xc2c9 ; " ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2ca ; "進士の頬にキスを落とすと、" + CALLFUNC R + MSG 0xc2cb ; "紗夜はちゃぶ台を指差す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19432 + CALLFUNC VOICE + MSG 0xc2cc ; "「朝ごはん、出来てるわよ。" + CALLFUNC R + MSG 0xc2cd ; " 食べて行くでしょう?」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2ce ; "「紗夜は、料理が上手いからな。" + CALLFUNC R + MSG 0xc2cf ; " そこらの店より食える」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19433 + CALLFUNC VOICE + MSG 0xc2d0 ; "「まあ……口も達者になったわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2d1 ; "くすくすと、手を口に当てて笑う紗夜に" + CALLFUNC R + MSG 0xc2d2 ; "両腕で甘え、しがみつく。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2d3 ; "「世辞じゃねぇよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2d4 ; "進士は、赤ん坊とどちらが子どもか" + CALLFUNC R + MSG 0xc2d5 ; "わからないほど紗夜に抱きつき、" + CALLFUNC R + MSG 0xc2d6 ; "なかなか身体を起こそうとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2d7 ; "二人がじゃれ合っていると、" + CALLFUNC R + MSG 0xc2d8 ; "ふいに薄い扉がノックされた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc2d9 ; "  コンコンッ……" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2da ; "「誰だ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2db ; "誰も知らないはずの新居の戸が叩かれ、" + CALLFUNC R + MSG 0xc2dc ; "進士は慌てて飛び起きる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19434 + CALLFUNC VOICE + MSG 0xc2dd ; "「護さんだわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2de ; "紗夜は平然とした様子で微笑んだ。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2df ; "「な、なにぃ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19435 + CALLFUNC VOICE + MSG 0xc2e0 ; "「出てくる時に住所を連絡しておいたから。" + CALLFUNC R + MSG 0xc2e1 ; " 出産も子育ても、一人じゃ大変だわ。" + CALLFUNC R + MSG 0xc2e2 ; " 手伝ってくれる人が欲しくて……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2e3 ; "「うっ……そういわれると、" + CALLFUNC R + MSG 0xc2e4 ; " もう何も言えねえけどよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2e5 ; "女の経験も少なく、紗夜しか知らない進士は" + CALLFUNC R + MSG 0xc2e6 ; "すっかり紗夜の言いなりだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc2e7 ; "紗夜はさっと服を着替えると、" + CALLFUNC R + MSG 0xc2e8 ; "内側からドアノブを引いてみせた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc2e9 ; "  ガチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2ea ; "ドアノブを引き、護の顔を見ると" + CALLFUNC R + MSG 0xc2eb ; "「はぁ……」と束の間の幸せから醒める。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2ec ; "「よぉ、護」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19436 + CALLFUNC VOICE + MSG 0xc2ed ; "「いらっしゃい、護さん♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2ee ; "「お、奥様!" + CALLFUNC R + MSG 0xc2ef ; " お元気そうで何よりでございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2f0 ; "護の顔を見た紗夜は、笑みを零した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2f1 ; "入り口で会話する二人を見かねて、" + CALLFUNC R + MSG 0xc2f2 ; "進士は薄い座布団を投げた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2f3 ; "「わぷっ!?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2f4 ; "「いいから中に入れ。" + CALLFUNC R + MSG 0xc2f5 ; " 足、疲れんだろ……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2f6 ; "「あ、ありがとうございます?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2f7 ; "護は、プイッと背を向ける進士を" + CALLFUNC R + MSG 0xc2f8 ; "まじまじと観察し……感嘆の息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2f9 ; "(まさか、この人が奥様と……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc2fa ; "(何が起きるか分からないなぁ……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19437 + CALLFUNC VOICE + MSG 0xc2fb ; "「あら? 何か持ってるの?" + CALLFUNC R + MSG 0xc2fc ; " 随分重そうだけれど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2fd ; "護の抱える段ボール箱を見て、" + CALLFUNC R + MSG 0xc2fe ; "不思議そうな顔をする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc2ff ; "護はハッとして、それをどさりと床に置く。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc300 ; "「あ、食材をお持ちしました。" + CALLFUNC R + MSG 0xc301 ; " あと、琴音様から、お金の方も……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc302 ; "ゴソゴソと胸元を探り、" + CALLFUNC R + MSG 0xc303 ; "分厚い封筒を取り出そうとする護を" + CALLFUNC R + MSG 0xc304 ; "進士の手のひらがパァンとはたいた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc305 ; "「っ!?" + CALLFUNC R + MSG 0xc306 ; " な、なにするんですか!?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc307 ; "「食材だけは、ありがたくいただく。" + CALLFUNC R + MSG 0xc308 ; " だが、それ以外はいらねえ。受け取れねえ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc309 ; "「ええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc30a ; "困惑する護を、紗夜がそっとフォローする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19438 + CALLFUNC VOICE + MSG 0xc30b ; "「旦那様にもプライドが" + CALLFUNC R + MSG 0xc30c ; " ありますから……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc30d ; "落ちた封筒を拾い上げ、護へ返す紗夜。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc30e ; "「そ、そうでしたか」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc30f ; "「よ、余計なこと言うな。" + CALLFUNC R + MSG 0xc310 ; " いつも一言多いんだよ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19439 + CALLFUNC VOICE + MSG 0xc311 ; "「ちょうど朝ご飯を作ったところなの。" + CALLFUNC R + MSG 0xc312 ; " よかったら食べていかない?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc313 ; "「お気持ちはうれしいのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc314 ; "護は横目で進士を見た。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc315 ; "「食ってけよ。紗夜の飯……美味いぜ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc316 ; "(それは、知ってるけど……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19440 + CALLFUNC VOICE + MSG 0xc317 ; "「旦那様の許可も出たことだし、" + CALLFUNC R + MSG 0xc318 ; " 上がって? ね?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc319 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc31a ; "護は紗夜に背中を押され、部屋に上がることにした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/新居" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/私服妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xc31b ; "朝食に招かれ、紗夜の手料理を食べた後、" + CALLFUNC R + MSG 0xc31c ; "進士は楽しそうに会話する2人を見つめ、" + CALLFUNC R + MSG 0xc31d ; "少し複雑な気持ちになった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc31e ; "「じゃ、そろそろ俺はバイトに行ってくるぜ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc31f ; "「あ、す、すみません!" + CALLFUNC R + MSG 0xc320 ; " 長居しちゃって……" + CALLFUNC R + MSG 0xc321 ; " 僕も帰ります!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc322 ; "立ち上がろうとする護の肩を、" + CALLFUNC R + MSG 0xc323 ; "進士が掴んで座らせる。" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc324 ; "「ゆっくりしていけよ。" + CALLFUNC R + MSG 0xc325 ; " 紗夜も寂しがってるみたいだからな」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc326 ; "「お前は信用出来る。" + CALLFUNC R + MSG 0xc327 ; " それに紗夜も、お前のことを信じてるしな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19441 + CALLFUNC VOICE + MSG 0xc328 ; "「もうっ……余計なこと言わないの!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc329 ; "「ふん。行ってくるぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc32a ; "財布だけをズボンにねじこみ、" + CALLFUNC R + MSG 0xc32b ; "進士が戸を開けようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc32c ; "すると、紗夜は自然と立ち上がり、" + CALLFUNC R + MSG 0xc32d ; "油断した進士の頬にキスをした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19442 + CALLFUNC VOICE + MSG 0xc32e ; "「いってらっしゃい♀」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc32f ; "「お、おい!" + CALLFUNC R + MSG 0xc330 ; " 人前でやめろって!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19443 + CALLFUNC VOICE + MSG 0xc331 ; "「だって……今、妬いてたから」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc332 ; "「ち、違うっての!」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc333 ; "「あははっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc334 ; "護はこれ以上ここにいるべきではないと、" + CALLFUNC R + MSG 0xc335 ; "立ち上がり、進士と一緒に外に出た。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xc336 ; "分かれ道まで来て、ふいに進士が立ち止まる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc337 ; "「紗夜のことは、心配すんな。" + CALLFUNC R + MSG 0xc338 ; " 俺がちゃんと面倒見るからよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc339 ; "照れくさそうに吐き捨てる進士に、" + CALLFUNC R + MSG 0xc33a ; "護はぽかーんと口を開ける。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc33b ; "「あ? な、なんだその反応……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc33c ; "「僕は別に心配なんてしてませんけど?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc33d ; "「どういう意味だ、そりゃ……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc33e ; "「僕も信じてますから。" + CALLFUNC R + MSG 0xc33f ; " あなたのことを」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc340 ; "当然のようにあっけらかんと言われて、" + CALLFUNC R + MSG 0xc341 ; "進士はガシガシと髪をかきむしった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc342 ; "「チッ……。" + CALLFUNC R + MSG 0xc343 ; " どいつもこいつも、簡単に他人を" + CALLFUNC R + MSG 0xc344 ; " 信用しやがって」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc345 ; "「あなただからですよ。" + CALLFUNC R + MSG 0xc346 ; " それは、奥様だって同じ気持ちです」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc347 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc348 ; "進士は初め、少し嬉しそうな顔をしてから" + CALLFUNC R + MSG 0xc349 ; "突然怒りの形相になり、悪ぶって怒鳴る。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc34a ; "「あーっ、柄にもねぇこと" + CALLFUNC R + MSG 0xc34b ; " 言うんじゃなかったよ!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc34c ; "「とっとと帰れ!" + CALLFUNC R + MSG 0xc34d ; " いいなっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc34e ; "「はいはい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc34f ; "適当に流され、不満そうな進士は" + CALLFUNC R + MSG 0xc350 ; "最後に護を睨みつけた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc351 ; "「今度来るときは、ちゃんと連絡しろよ。" + CALLFUNC R + MSG 0xc352 ; " ……もてなす、からよ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc353 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc354 ; "「は、はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc355 ; "護は、自分の選択は正しかったのだと、" + CALLFUNC R + MSG 0xc356 ; "進士の顔を見て確信した。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc357 ; "(進士さんなら、大丈夫……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc358 ; "(少し寂しいけど、奥様が幸せなら、" + CALLFUNC R + MSG 0xc359 ; " 僕は、それでいいから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc35a ; "二人はそこで分かれ、" + CALLFUNC R + MSG 0xc35b ; "また別々の道を歩き始めた――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/エンディング + +; 紗夜/進士/05/昼2/ループ +; RETURN: void +FUNC 5737 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc35c ; "「よう、紗夜」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19444 + CALLFUNC VOICE + MSG 0xc35d ; "「え……? あ、進士……くん?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19445 + CALLFUNC VOICE + MSG 0xc35e ; "「呆れた……。" + CALLFUNC R + MSG 0xc35f ; " また、抜け道から入ってきたのね?」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc360 ; "「細けぇことはいいじゃねぇか。" + CALLFUNC R + MSG 0xc361 ; " それよりも、時間……あンだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc362 ; "進士は紗夜を引き寄せ、抱きしめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19446 + CALLFUNC VOICE + MSG 0xc363 ; "(もう……相変わらず、強情なんだから……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19447 + CALLFUNC VOICE + MSG 0xc364 ; "「本当に赤ちゃんができても、知りませんよ?" + CALLFUNC R + MSG 0xc365 ; " そうなったら、あなたにはちゃんと責任を取って" + CALLFUNC R + MSG 0xc366 ; " もらいますからね?」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc367 ; "「ああっ。必ず、アンタを幸せにしてみせるよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19448 + CALLFUNC VOICE + MSG 0xc368 ; "(はぁ……。" + CALLFUNC R + MSG 0xc369 ; " 脅かしたつもりなのに、この子にはまるで" + CALLFUNC R + MSG 0xc36a ; " 通じてないみたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc36b ; "紗夜の首筋を舐めながら、進士は乳房を鷲掴みにした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc36c ; "かなり興奮した様子で、力加減もできず、" + CALLFUNC R + MSG 0xc36d ; "紗夜を乱暴に扱ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19449 + CALLFUNC VOICE + MSG 0xc36e ; "「あン……わかったから、そんなにがっつかないで?" + CALLFUNC R + MSG 0xc36f ; " そんなに強く握られたら、おっぱいが潰れちゃうわ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc370 ; "「わ、わりぃ……。" + CALLFUNC R + MSG 0xc371 ; " 興奮しすぎて……。痛かったか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19451 + CALLFUNC VOICE + MSG 0xc372 ; "「ううん、平気よ。" + CALLFUNC R + MSG 0xc373 ; " ここだと誰かに見つかってしまうから、" + CALLFUNC R + MSG 0xc374 ; " 茂みの方へ行きましょう?」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc375 ; "「あ、ああっ」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x223fd4 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 18 + PUSH 120 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x223fd4 +0x223fd4: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/20/挿入前/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19452 + CALLFUNC VOICE + MSG 0xc376 ; "「すごいわ……♂ もう、こんなに腫らして……。" + CALLFUNC R + MSG 0xc377 ; " ここまで想ってくれるのは、うれしいけれど、" + CALLFUNC R + MSG 0xc378 ; " 辛くはないの?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc379 ; "「アンタのことを考えたら、こうなっちまうんだ。" + CALLFUNC R + MSG 0xc37a ; " 正直、自分でも驚いてるよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19453 + CALLFUNC VOICE + MSG 0xc37b ; "「そんなに私のことが好きなんだ?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc37c ; "「わ、わりぃかよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19454 + CALLFUNC VOICE + MSG 0xc37d ; "「ううん。あなたのそういう所、嫌いじゃないわ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc37e ; "「フンッ。絶対に孕ませてやるから、覚悟しろよ。" + CALLFUNC R + MSG 0xc37f ; " そうしたら、アンタは俺のモンだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19455 + CALLFUNC VOICE + MSG 0xc380 ; "「うふふっ……すごい意気込みね。" + CALLFUNC R + MSG 0xc381 ; " 頼もしくて、ゾクゾクしちゃう♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc382 ; "「ヘヘッ……。" + CALLFUNC R + MSG 0xc383 ; " そうやって、余裕ぶっていられるのも、" + CALLFUNC R + MSG 0xc384 ; " 今のうちだぜ?」" + CALLFUNC A + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xc385 ; "それから1時間ほど、2人の交尾は続いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc386 ; "進士はその間に、一度も抜くこともなく、" + CALLFUNC R + MSG 0xc387 ; "遂に5度目の射精を迎える。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc388 ; "「う、おお……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19456 + CALLFUNC VOICE + MSG 0xc389 ; "「あ……あぁン……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/感じる" + PUSH 0 + CALLFUNC ■イベント絵初回 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc38a ; "  ビュグッ……! ビュルルルッ、ビュビュッ、ビュクッ!" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc38b ; "「くぅおおおお……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc38c ; "  グチュ、グチュ、グプッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc38d ; "進士は射精しながらも、腰を揺するのを" + CALLFUNC R + MSG 0xc38e ; "止めようとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc38f ; "全く萎えることを知らない雄々しいペニスに、" + CALLFUNC R + MSG 0xc390 ; "紗夜は翻弄されっぱなしだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19457 + CALLFUNC VOICE + MSG 0xc391 ; "「あっ、あっ、はぁあああ……ん、どうし、て……?" + CALLFUNC R + MSG 0xc392 ; " こんなに射精してるのに、全然、小さくならないなんて……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc393 ; "「まだ、いいだろ? な?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19458 + CALLFUNC VOICE + MSG 0xc394 ; "「はぁっ、はぁっ……これで、最後にして……。" + CALLFUNC R + MSG 0xc395 ; " そろそろ戻らないと、誰かが探しにくるわ……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc396 ; "「ああ、わかったよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc397 ; "  ヌチュ、ヌチュ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19459 + CALLFUNC VOICE + MSG 0xc398 ; "(う、うそ……?" + CALLFUNC R + MSG 0xc399 ; " さっきよりも、おっきく感じるわ……。" + CALLFUNC R + MSG 0xc39a ; " ああ……そんな……)" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc39b ; "「どうかしたのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19460 + CALLFUNC VOICE + MSG 0xc39c ; "「えっ? あ……何でも、ないわ……。" + CALLFUNC R + MSG 0xc39d ; " 今度は私が動くから、ジッとしてて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc39e ; "  ずちゅ、ずぷっ、ぬちゅ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19461 + CALLFUNC VOICE + MSG 0xc39f ; "「ん……ぁ……はっ、ん……あっ、ああ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3a0 ; "「すっげぇ、気持ちいいぜ……。" + CALLFUNC R + MSG 0xc3a1 ; " 俺のチンポに、アンタのが絡み付いてくる……」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19462 + CALLFUNC VOICE + MSG 0xc3a2 ; "「くすっ……よかったわ♀" + CALLFUNC R + MSG 0xc3a3 ; " これで最後だから、うんと気持ちよくしてあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3a4 ; "  くちゅ、ぬぷっ、ぬちゅ、ずぷっ" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3a5 ; "「う、うう……。" + CALLFUNC R + MSG 0xc3a6 ; " 俺、こんなの知らねぇ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19463 + CALLFUNC VOICE + MSG 0xc3a7 ; "「うふふ……どうしたの?" + CALLFUNC R + MSG 0xc3a8 ; " 気持ちよすぎて、おちんちんからピュッて" + CALLFUNC R + MSG 0xc3a9 ; " でちゃいそうになった?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3aa ; "「ふぅ、ふぅ……くっそぉ……。" + CALLFUNC R + MSG 0xc3ab ; " チンポがムズムズしてきやがった……」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19464 + CALLFUNC VOICE + MSG 0xc3ac ; "「ん、ん……ぁ……、はっ……あっ、ああ……♀" + CALLFUNC R + MSG 0xc3ad ; " あっ、あっ、はぁん……あっ、ん、はっ……ぁ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19465 + CALLFUNC VOICE + MSG 0xc3ae ; "「はぁ、ん……いいのよ、ガマンしなくても……。" + CALLFUNC R + MSG 0xc3af ; " 好きなときにだしなさい……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3b0 ; "「ちくしょう……!" + CALLFUNC R + MSG 0xc3b1 ; " もっと、アンタと愛し合いのに!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3b2 ; "  じゅぷっ、じゅぷっ、ぐちゅ、ぐぷっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19466 + CALLFUNC VOICE + MSG 0xc3b3 ; "(あ、やだ……。いつの間に、こんな奥まで……。" + CALLFUNC R + MSG 0xc3b4 ; " あっ、ああん……入り口に触れちゃってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3b5 ; "  ちゅっ、ちゅくっ、ちゅぷっ、ぬちゅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19467 + CALLFUNC VOICE + MSG 0xc3b6 ; "「はぁ……あっ、ああん……♀ あっ、進士くん、上手……♀" + CALLFUNC R + MSG 0xc3b7 ; " はぁ、はぁ、ああ……すごく上手になってるっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3b8 ; "「さ……紗夜ッ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19468 + CALLFUNC VOICE + MSG 0xc3b9 ; "「あ、す、すごい……♀ 進士くんのおちんちん、" + CALLFUNC R + MSG 0xc3ba ; " すごく気持ちいいわ……♀ あっ、ダメ……、" + CALLFUNC R + MSG 0xc3bb ; " さっきよりも、ずっと気持ちいいっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19469 + CALLFUNC VOICE + MSG 0xc3bc ; "(この子の想いが、こんなにも強かったなんて……。" + CALLFUNC R + MSG 0xc3bd ; " 粘膜を強く擦られて……うぅ……はぁ、あっ、ああ……。" + CALLFUNC R + MSG 0xc3be ; " どうしようもないくらい、感じちゃってる……♀)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19470 + CALLFUNC VOICE + MSG 0xc3bf ; "「ああ……し、進士くん……♀" + CALLFUNC R + MSG 0xc3c0 ; " はっ、あっ、ん……あっ、あっ、進士……くん……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3c1 ; "「俺のチンポが……紗夜のマンコと1つになって、" + CALLFUNC R + MSG 0xc3c2 ; " 溶けちまいそうだ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19471 + CALLFUNC VOICE + MSG 0xc3c3 ; "「はぁ、はぁ、はぁぁぁ……ああっ、あはぁあああ……♀" + CALLFUNC R + MSG 0xc3c4 ; " あっ、うっ、あはっ、あっ、ダ、ダメ……。" + CALLFUNC R + MSG 0xc3c5 ; " これ以上気持ちよくなったら、私……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3c6 ; "「マンコいいのか、紗夜?" + CALLFUNC R + MSG 0xc3c7 ; " 俺のチンポで、気持ち良くなってるのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19472 + CALLFUNC VOICE + MSG 0xc3c8 ; "「あっ、い、いいわ♀ おまんこが、ぐちゅぐちゅに" + CALLFUNC R + MSG 0xc3c9 ; " 掻き回されて、すごく気持ちいいのっ♀" + CALLFUNC R + MSG 0xc3ca ; " 進士くんのおちんちんを気に入ってるのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19473 + CALLFUNC VOICE + MSG 0xc3cb ; "「はぁ、はぁ、本当にいいのね?" + CALLFUNC R + MSG 0xc3cc ; " あなたの赤ちゃんができても……。" + CALLFUNC R + MSG 0xc3cd ; " 絶対に後悔しないって、約束できる?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3ce ; "「約束する! 絶対に約束するぜ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19474 + CALLFUNC VOICE + MSG 0xc3cf ; "「はぁっ、はぁっ……いいわ。" + CALLFUNC R + MSG 0xc3d0 ; " だったら、教えてあげる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc3d1 ; "紗夜は腰を寄せ、進士の亀頭に子宮口を重ねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19475 + CALLFUNC VOICE + MSG 0xc3d2 ; "「あ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19476 + CALLFUNC VOICE + MSG 0xc3d3 ; "(こんなにも、子宮口が馴染むなんて……。" + CALLFUNC R + MSG 0xc3d4 ; " きっと私の子宮も、進士くんのことを" + CALLFUNC R + MSG 0xc3d5 ; " 認めたんだわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19477 + CALLFUNC VOICE + MSG 0xc3d6 ; "「ここよ……♀" + CALLFUNC R + MSG 0xc3d7 ; " あなたが求めていた場所は……。" + CALLFUNC R + MSG 0xc3d8 ; " 赤ちゃんを作るための神聖な場所……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3d9 ; "「本当に……いいのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19478 + CALLFUNC VOICE + MSG 0xc3da ; "「ええっ。約束してくれたから……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3db ; "「ごくっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19479 + CALLFUNC VOICE + MSG 0xc3dc ; "「どう? ちゃんと子宮の奥に射精できそう?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3dd ; "「ああ……。" + CALLFUNC R + MSG 0xc3de ; " 今だって、すげぇガマンしてんだぜ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19480 + CALLFUNC VOICE + MSG 0xc3df ; "「まあ……大変っ♀" + CALLFUNC R + MSG 0xc3e0 ; " 早く、吐き出してあげないと……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3e1 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19481 + CALLFUNC VOICE + MSG 0xc3e2 ; "「あ……♀ ああん……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3e3 ; "「ここで、いいんだな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19482 + CALLFUNC VOICE + MSG 0xc3e4 ; "「あっ、待って……。" + CALLFUNC R + MSG 0xc3e5 ; " もう少し奥まで入れるから……。" + CALLFUNC R + MSG 0xc3e6 ; " 進士くんの精子が漏れないようにしないと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19483 + CALLFUNC VOICE + MSG 0xc3e7 ; "「ん……あっ、ああ……♀" + CALLFUNC R + MSG 0xc3e8 ; " すごいわ……ピッタリ入ってる……♀" + CALLFUNC R + MSG 0xc3e9 ; " どうして、こんなに相性がいいの?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3ea ; "「アンタの子宮が認めてくれたんだろ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19484 + CALLFUNC VOICE + MSG 0xc3eb ; "「ふふっ……だったら、私の卵子とも相性が" + CALLFUNC R + MSG 0xc3ec ; " いいかもしれないわ♀" + CALLFUNC R + MSG 0xc3ed ; " 進士くんの精子が来たら、すぐに受精するかも」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3ee ; "「う、くぅおおおお……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19485 + CALLFUNC VOICE + MSG 0xc3ef ; "「ああ……でる……の?" + CALLFUNC R + MSG 0xc3f0 ; " おちんちんから、セーシでちゃうの?" + CALLFUNC R + MSG 0xc3f1 ; " 人妻おまんこに種付けしちゃうのね?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3f2 ; "「イ、イクぜ、紗夜……!" + CALLFUNC R + MSG 0xc3f3 ; " アンタの子宮に、俺の子種をたっぷりと注ぎ込んで、" + CALLFUNC R + MSG 0xc3f4 ; " 2人の絆を作ってやる!」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19486 + CALLFUNC VOICE + MSG 0xc3f5 ; "「はぁっ、はぁっ、いらっしゃい、進士くんっ♂" + CALLFUNC R + MSG 0xc3f6 ; " そんなに赤ちゃんが欲しければ、産んであげるわっ♂" + CALLFUNC R + MSG 0xc3f7 ; " あなたの精子で、受精してあげるっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19487 + CALLFUNC VOICE + MSG 0xc3f8 ; "「あなたをパパにしてあげるからっ♂」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc3f9 ; "「さ、紗夜ァァァァッ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19488 + CALLFUNC VOICE + MSG 0xc3fa ; "「あはぁああああっ♂ ああん、はぁ、あっ、あはぁんっ♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3fb ; "  ドビュウゥゥゥ……ドクッ、ドクッ……ドプッ……!" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 70 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19489 + CALLFUNC VOICE + MSG 0xc3fc ; "「うぅん……あっ、すごいわ……♀" + CALLFUNC R + MSG 0xc3fd ; " まだ、こんなに残ってたなんて……。" + CALLFUNC R + MSG 0xc3fe ; " はぁ、はぁ、子宮の中で精液が跳ねてるわっ♀」" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc3ff ; "  ビュビュッ……! ビュクッ、ビュクッ!" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc400 ; "「孕めよ、紗夜!" + CALLFUNC R + MSG 0xc401 ; " 俺の女になるんだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19490 + CALLFUNC VOICE + MSG 0xc402 ; "「あ、ああん! 卵管の奥まで精液きてるのっ♀" + CALLFUNC R + MSG 0xc403 ; " 赤ちゃんの素が、ビュルビュル入ってくるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19491 + CALLFUNC VOICE + MSG 0xc404 ; "「あはああああっ♂ ああん、す、すごいっ♂" + CALLFUNC R + MSG 0xc405 ; " 卵子が犯されて、受精卵になっちゃうっ♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19492 + CALLFUNC VOICE + MSG 0xc406 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xc407 ; " やっぱり、若いってすごいのね……♂" + CALLFUNC R + MSG 0xc408 ; " あんなに激しい子作りは、初めてよ……♂」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc409 ; "「もし、ガキができたら、ちゃんと産んでくれるのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19493 + CALLFUNC VOICE + MSG 0xc40a ; "「……え?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc40b ; "「俺……本気なんだぜ?" + CALLFUNC R + MSG 0xc40c ; " アンタと……そのガキの面倒くらいは" + CALLFUNC R + MSG 0xc40d ; " ちゃんと見るつもりだ」" + CALLFUNC A + S_PUSH "イベント/紗夜/20/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19494 + CALLFUNC VOICE + MSG 0xc40e ; "「……ばかっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc40f ; "「な……!? 何でバカなんだよ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19495 + CALLFUNC VOICE + MSG 0xc410 ; "「私……人妻よ?" + CALLFUNC R + MSG 0xc411 ; " そんな真っ直ぐに告白されても困っちゃうわ」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc412 ; "「ぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19496 + CALLFUNC VOICE + MSG 0xc413 ; "「でも、ありがとう。" + CALLFUNC R + MSG 0xc414 ; " 女として、すごくうれしいわ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19497 + CALLFUNC VOICE + MSG 0xc415 ; "「チュッ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc416 ; "「ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19498 + CALLFUNC VOICE + MSG 0xc417 ; "(進士くんの真っ直ぐな目が、" + CALLFUNC R + MSG 0xc418 ; " 私をその気にさせてしまう……。" + CALLFUNC R + MSG 0xc419 ; " 彼を信じてみたいと……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19499 + CALLFUNC VOICE + MSG 0xc41a ; "(でも、そのときは、全てを捨て去る覚悟が、" + CALLFUNC R + MSG 0xc41b ; " 必要になるかもしれないけれど……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/05/昼2/ループ + +; 紗夜/進士/05/深夜/ループ +; RETURN: void +FUNC 5738 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc41c ; "「紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc41d ; "進士はベランダから紗夜の部屋に侵入した。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc41e ; "(ん……? いねぇのか?)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc41f ; "  ドンッ!" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc420 ; "「うおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc421 ; "いきなり背後から突き飛ばされた進士は、" + CALLFUNC R + MSG 0xc422 ; "そのままベッドに倒れ込んだ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc423 ; "「だ、誰だっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19500 + CALLFUNC VOICE + MSG 0xc424 ; "「うふふ……♀" + CALLFUNC R + MSG 0xc425 ; " とうとう罠に掛かったわね、坊や♀」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc426 ; "「な……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc427 ; "紗夜は進士に馬乗りになり、そのまま抑え込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc428 ; "しかし、紗夜の細腕は、まるで大した力もなく、" + CALLFUNC R + MSG 0xc429 ; "進士でも容易にはねのけることができそうだった。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc42a ; "「なに……やってんだ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19501 + CALLFUNC VOICE + MSG 0xc42b ; "「なにって……お仕置きよ?" + CALLFUNC R + MSG 0xc42c ; " 人妻を本気にさせた罪を、償ってもらおうかなって♀」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc42d ; "「何だよ、それ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19502 + CALLFUNC VOICE + MSG 0xc42e ; "「くすっ……馬鹿にしたわね?" + CALLFUNC R + MSG 0xc42f ; " だったら、大人の女が本気になったら、" + CALLFUNC R + MSG 0xc430 ; " どういうことになるか……教えてあげるわ♀」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc431 ; "「ちょ……お、おいっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19503 + CALLFUNC VOICE + MSG 0xc432 ; "「あなたも、そのつもりで来たのでしょう?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc433 ; "「っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19504 + CALLFUNC VOICE + MSG 0xc434 ; "「私……もう、逃げないわ……。" + CALLFUNC R + MSG 0xc435 ; " だから、2人でセックスを愉しみましょう♀" + CALLFUNC R + MSG 0xc436 ; " どうせなら、気持ち良く愛し合いたいわ♀」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc437 ; "「い……いいのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19505 + CALLFUNC VOICE + MSG 0xc438 ; "「もちろんよ♀ 私を孕ませたいのでしょう?" + CALLFUNC R + MSG 0xc439 ; " この凶暴なおちんちんで……♀」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc43a ; "「まあ、そうだけどよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19506 + CALLFUNC VOICE + MSG 0xc43b ; "「激しく愛されるのも、嫌いじゃないけれど……。" + CALLFUNC R + MSG 0xc43c ; " 一方的なセックスは互いの想いが通じ合わないわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19507 + CALLFUNC VOICE + MSG 0xc43d ; "「だから……ね?" + CALLFUNC R + MSG 0xc43e ; " あなたと一緒に気持ちよくなりたいの」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc43f ; "「紗夜……」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x225728 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 18 + PUSH 20 + CALLFUNC ■中出し + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 18 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x225728 +0x225728: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19508 + CALLFUNC VOICE + MSG 0xc440 ; "「んはぁ……! ああっ、あはあああん♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc441 ; "「う、おお……っ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■絶頂 + PUSH 2 + PUSH 18 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc442 ; "  ドビュ……ビュクッ、ビュルルルッ!" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/感じる1" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19509 + CALLFUNC VOICE + MSG 0xc443 ; "「はぁ、はぁ……いっぱい……だしたのね……♀" + CALLFUNC R + MSG 0xc444 ; " アソコから進士くんの精液が溢れ出してきたわ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc445 ; "「アンタとしてると、すげぇ気持ちいいからな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19510 + CALLFUNC VOICE + MSG 0xc446 ; "「くすっ……私もよ♀" + CALLFUNC R + MSG 0xc447 ; " 進士くん、すごく上達したから、" + CALLFUNC R + MSG 0xc448 ; " とても気持ちいいわ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc449 ; "「……アンタが教えてくれたんだろ?" + CALLFUNC R + MSG 0xc44a ; " その通りにしてるだけだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19511 + CALLFUNC VOICE + MSG 0xc44b ; "「私のことも、考えてくれるようになったのね♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc44c ; "「まあな。アンタを悦ばせたいし」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19512 + CALLFUNC VOICE + MSG 0xc44d ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc44e ; "  ぐちゅ、ぐちゅ、ぐぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19513 + CALLFUNC VOICE + MSG 0xc44f ; "「ぇ……あっ、まだ……するの?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc450 ; "「これだけじゃ、全然、たりねぇよ。" + CALLFUNC R + MSG 0xc451 ; " もっともっと、アンタを悦ばせて、俺のモンにするんだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19514 + CALLFUNC VOICE + MSG 0xc452 ; "「はぁ、はぁ、これ以上は……ダメよ……。" + CALLFUNC R + MSG 0xc453 ; " 私……おかしくなりそうだから……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc454 ; "「好きなんだ……紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19515 + CALLFUNC VOICE + MSG 0xc455 ; "「ああん……私も、進士くんが……♀" + CALLFUNC R + MSG 0xc456 ; " あっ、あっ、はあああん……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc457 ; "「開いてるぜ、子宮口が……。" + CALLFUNC R + MSG 0xc458 ; " 俺の精液を飲み干してる……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19516 + CALLFUNC VOICE + MSG 0xc459 ; "「んぅぅぅ……はぁん、だって進士くんが" + CALLFUNC R + MSG 0xc45a ; " 気持ち良くしてくれたから……。" + CALLFUNC R + MSG 0xc45b ; " 子宮があなたのことを認めたのよ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19517 + CALLFUNC VOICE + MSG 0xc45c ; "「赤ちゃんを作ってもいい相手だって……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc45d ; "「うれしいぜ……紗夜……。" + CALLFUNC R + MSG 0xc45e ; " やっと俺のことを認めてくれたんだな」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19518 + CALLFUNC VOICE + MSG 0xc45f ; "「ああっ、あぅ、はぁっ、あっ、すごいっ♀" + CALLFUNC R + MSG 0xc460 ; " はぁ、はぁ、進士くんのおちんちん……すごいわっ♀" + CALLFUNC R + MSG 0xc461 ; " 私の子宮まで簡単に届くんですものっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc462 ; "「紗夜の子宮が下がってんだろ?" + CALLFUNC R + MSG 0xc463 ; " 俺のチンポは普通だぜ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19519 + CALLFUNC VOICE + MSG 0xc464 ; "「あ……そんなこと言わないで……。" + CALLFUNC R + MSG 0xc465 ; " 恥ずかしい……から……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc466 ; "「さっきから、何度もキスしてんだ。" + CALLFUNC R + MSG 0xc467 ; " それ以外に考えられねぇよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19520 + CALLFUNC VOICE + MSG 0xc468 ; "「あっ、うぅん、はぁっ、あっ、いいわ……♀" + CALLFUNC R + MSG 0xc469 ; " すごく気持ちいい……♀ あっ、それ好きなの……♀" + CALLFUNC R + MSG 0xc46a ; " はぁ、はぁ、そこ、気持ちいいっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc46b ; "「紗夜が一番反応する場所だもんな。" + CALLFUNC R + MSG 0xc46c ; " 俺、気付いてたぜ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19521 + CALLFUNC VOICE + MSG 0xc46d ; "「あ……い、いや……!" + CALLFUNC R + MSG 0xc46e ; " そこばかり責めないで……。" + CALLFUNC R + MSG 0xc46f ; " ああん、おかしくなっちゃうからぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc470 ; "  じゅぷ、じゅぷ、じゅぷ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19522 + CALLFUNC VOICE + MSG 0xc471 ; "「はぁ、はぁ、進士くんの精液が、" + CALLFUNC R + MSG 0xc472 ; " 膣に染み込んでいくわ……。" + CALLFUNC R + MSG 0xc473 ; " この味、覚えちゃう……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc474 ; "「うぅ……スゲェ、気持ちいいっ!" + CALLFUNC R + MSG 0xc475 ; " ハァハァ……チンポが溶けちまいそうだっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19523 + CALLFUNC VOICE + MSG 0xc476 ; "「ああん……また、欲しくなっちゃうっ♀" + CALLFUNC R + MSG 0xc477 ; " はぁ、はぁ、進士くんのセーシ……いっぱい呑ませてっ♀" + CALLFUNC R + MSG 0xc478 ; " 紗夜の子宮に、ドクドクって射精してぇ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc479 ; "「言われなくても……はぁ、はぁ……。" + CALLFUNC R + MSG 0xc47a ; " たっぷりと呑ませてやるよ……。" + CALLFUNC R + MSG 0xc47b ; " アンタの卵子が、受精卵になるまでな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19524 + CALLFUNC VOICE + MSG 0xc47c ; "「うはぁああああん、ああん、あっ、イクっ♀" + CALLFUNC R + MSG 0xc47d ; " 私……また、イッちゃうっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc47e ; "「うっ……くぅ……。" + CALLFUNC R + MSG 0xc47f ; " アンタの卵巣から、卵子を引きずり出してやる!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19525 + CALLFUNC VOICE + MSG 0xc480 ; "「いやぁん、ダメぇぇぇっ♀" + CALLFUNC R + MSG 0xc481 ; " ああっ、卵巣が疼くのっ♀ ピュクンって卵子できちゃうっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc482 ; "「ハッ……ハッ……、出せよ、紗夜!" + CALLFUNC R + MSG 0xc483 ; " そいつを、俺が受精卵にしてやる!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19526 + CALLFUNC VOICE + MSG 0xc484 ; "「はぁう、くぅ、いやっ……! ああん、すごいっ♀" + CALLFUNC R + MSG 0xc485 ; " はぁ、はぁ、これ、すごすぎるのっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19527 + CALLFUNC VOICE + MSG 0xc486 ; "「子宮の入り口が、進士くんのおちんちんと" + CALLFUNC R + MSG 0xc487 ; " 同じ形になっちゃう……♀" + CALLFUNC R + MSG 0xc488 ; " ああん、ダメぇぇぇっ♀ くわえ込んじゃうっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc489 ; "「好きだ……! 好きだ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19528 + CALLFUNC VOICE + MSG 0xc48a ; "「きてきてっ♀" + CALLFUNC R + MSG 0xc48b ; " はぁ、はぁ、一緒に……一緒にぃ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19529 + CALLFUNC VOICE + MSG 0xc48c ; "「ああああああっ♀ いやぁ、こんな……!" + CALLFUNC R + MSG 0xc48d ; " こんなの初めてっ♀ 子宮が弾けちゃうっ♀" + CALLFUNC R + MSG 0xc48e ; " ああん、おまんこ気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc48f ; "2人は身体を密着させ、深いキスを交わした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc490 ; "舌を絡め合い、互いの愛を貪っている。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19530 + CALLFUNC VOICE + MSG 0xc491 ; "「ん……ちゅ、ちゅぷっ、んふっ……んっ、ちゅく♀" + CALLFUNC R + MSG 0xc492 ; " はぁん、あっ……ちゅる、ちゅく……んっ、あぁん♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc493 ; "「う、うう……!" + CALLFUNC R + MSG 0xc494 ; " チンポの先に、子宮口が吸い付いてきて、" + CALLFUNC R + MSG 0xc495 ; " マンコが締め付けてくる……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19531 + CALLFUNC VOICE + MSG 0xc496 ; "「はぅうううううんっ♀ もう、ダメぇぇぇぇっ♀" + CALLFUNC R + MSG 0xc497 ; " 赤ちゃん欲しいの、ガマンできないっ♀" + CALLFUNC R + MSG 0xc498 ; " 進士くんの赤ちゃんが欲しいっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc499 ; "「俺も、アンタに産んで欲しいんだ!" + CALLFUNC R + MSG 0xc49a ; " アンタしか考えられねぇんだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19532 + CALLFUNC VOICE + MSG 0xc49b ; "「あっ、く、くるぅ♀ 進士くんの赤ちゃんが、" + CALLFUNC R + MSG 0xc49c ; " 私の子宮にやってくるっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc49d ; "「イクぞ、紗夜! 俺の遺伝子を受け取れ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19533 + CALLFUNC VOICE + MSG 0xc49e ; "「ああっ、あなたぁ! 私を許してっ!" + CALLFUNC R + MSG 0xc49f ; " もう、待てないのっ! 私……この人と赤ちゃんを作ります!" + CALLFUNC R + MSG 0xc4a0 ; " 進士くんと幸せになるのっ♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc4a1 ; "  ピュクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4a2 ; "紗夜がそう願った瞬間、卵巣がその想いに応えるように、" + CALLFUNC R + MSG 0xc4a3 ; "排卵した。" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19534 + CALLFUNC VOICE + MSG 0xc4a4 ; "「はっ……う、卵子が行ったわっ♀" + CALLFUNC R + MSG 0xc4a5 ; " はぁ、はぁ、進士くん……私の卵子が……!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4a6 ; "「ウオオオオオオッ!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生中/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 2 + PUSH 18 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xc4a7 ; "  ドビュウゥゥゥッ……! ドビュッ、ドビュッ……!" + CALLFUNC R + MSG 0xc4a8 ; "  ビュグッ、ビュルッ、ビュクンッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19535 + CALLFUNC VOICE + MSG 0xc4a9 ; "「あはああああああああっ♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4aa ; "「な……なんだ、この感覚っ!?" + CALLFUNC R + MSG 0xc4ab ; " ザーメンが吸われて……袋が空っぽになっちまうっ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19536 + CALLFUNC VOICE + MSG 0xc4ac ; "「んんぅううううっ、まだよっ!" + CALLFUNC R + MSG 0xc4ad ; " もっと……もっと射精してっ!" + CALLFUNC R + MSG 0xc4ae ; " こんなんじゃ、あなたの想いは届かないわっ!」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4af ; "「ぐっ……があああああっ!」" + CALLFUNC A + PUSH 2 + PUSH 18 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xc4b0 ; "  ビュルルルルッ! ブシュ、ブシュ!" + CALLFUNC R + MSG 0xc4b1 ; "  ドビュウウウッ! ビュグッ、ビュグッ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19537 + CALLFUNC VOICE + MSG 0xc4b2 ; "「ああああああん……♀" + CALLFUNC R + MSG 0xc4b3 ; " はぁ……あっ、す、すごい……♀" + CALLFUNC R + MSG 0xc4b4 ; " 子宮が……満たされていく感じ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/22/進士生/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19538 + CALLFUNC VOICE + MSG 0xc4b5 ; "「ああん、ステキ……♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4b6 ; "「ぅ……ぁ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19539 + CALLFUNC VOICE + MSG 0xc4b7 ; "(きっと……受精してるわ……。" + CALLFUNC R + MSG 0xc4b8 ; " これなら、進士くんの子が宿るはず……。" + CALLFUNC R + MSG 0xc4b9 ; " 私たちの絆が……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19540 + CALLFUNC VOICE + MSG 0xc4ba ; "「はぁ、はぁ……進士……くん?」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4bb ; "「ス、スゲェ女だぜ……アンタは……」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4bc ; "「ますます惚れちまったぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4bd ; "進士は紗夜を抱き寄せ、肉棒を深く突き入れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19541 + CALLFUNC VOICE + MSG 0xc4be ; "「あん♀」" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4bf ; "「絶対に俺の女にしてやる……。" + CALLFUNC R + MSG 0xc4c0 ; " 絶対にだ……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/進士/05/深夜/ループ +EOF シナリオ\紗夜/進士/エンディング.jaf + +; 紗夜/村人/01 +; RETURN: void +FUNC 5739 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc4c1 ; "  がやがや……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4c2 ; "日が落ちて夜が更けた頃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4c3 ; "飾り立てられた屋敷には不似合いな男達が、" + CALLFUNC R + MSG 0xc4c4 ; "玄関に集まりつつあった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4c5 ; "「今日のお客様は……村長さんと" + CALLFUNC R + MSG 0xc4c6 ; " 村の方々……だよね?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19542 + CALLFUNC VOICE + MSG 0xc4c7 ; "「はい。" + CALLFUNC R + MSG 0xc4c8 ; " 各地区の代表の方で、10名ほど" + CALLFUNC R + MSG 0xc4c9 ; " いらっしゃいます」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4ca ; "「奥様の優しさに付け込みやがって……。" + CALLFUNC R + MSG 0xc4cb ; " 本来なら、会話を交わすことも許されない" + CALLFUNC R + MSG 0xc4cc ; " 存在の方なんだぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4cd ; "(そして舟木さんは機嫌が悪い、と……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc4ce ; "使用人一同に紗夜を加えた四人で" + CALLFUNC R + MSG 0xc4cf ; "一団を出迎える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4d0 ; "すると、ざわめきはピタリとやんで" + CALLFUNC R + MSG 0xc4d1 ; "代わりにヒソヒソと言葉を交わす声が聞こえた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4d2 ; "「おおっ、あれが紗夜様か」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4d3 ; "「お噂以上の美しさだな……ヤベェ。" + CALLFUNC R + MSG 0xc4d4 ; " 勃起しそうだぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4d5 ; "下世話な話をしている村人達を、" + CALLFUNC R + MSG 0xc4d6 ; "大野の拳がゴンゴンッと叩く。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4d7 ; "「こら。あまり下種なことは言うな。" + CALLFUNC R + MSG 0xc4d8 ; " わざわざ、このような場を設けて頂いたんだぞ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4d9 ; "「ヘヘッ、すみません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4da ; "ヘコヘコと頭を下げる村人達の前に、" + CALLFUNC R + MSG 0xc4db ; "ゆっくりと紗夜が近づいていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4dc ; "(わ……今日もお綺麗だなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4dd ; "元々外で仕事をしているせいか、" + CALLFUNC R + MSG 0xc4de ; "こうして人々と外交を行う紗夜は" + CALLFUNC R + MSG 0xc4df ; "いつもよりも凛々しく見える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc4e0 ; "護がぽーっと見惚れていると、それに気付いた紗夜が" + CALLFUNC R + MSG 0xc4e1 ; "小さなウインクをくれた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4e2 ; "(奥様……っ♀)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19543 + CALLFUNC VOICE + MSG 0xc4e3 ; "「ようこそいらっしゃいました。" + CALLFUNC R + MSG 0xc4e4 ; " 本日の懇親会は、1階の大広間にて開催いたします」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4e5 ; "「懇親会?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4e6 ; "「あぁ? 昨日説明したろうが。" + CALLFUNC R + MSG 0xc4e7 ; " 前々から村長のヤロウに打診されてた" + CALLFUNC R + MSG 0xc4e8 ; " 『奥様とお話する会』だよ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19544 + CALLFUNC VOICE + MSG 0xc4e9 ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4ea ; "「お話だったら俺がたんとしてやるってのに、" + CALLFUNC R + MSG 0xc4eb ; " それはイヤだとさ。面白くねぇ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4ec ; "「はは……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc4ed ; "村人達だけでなく、執事、使用人にまで" + CALLFUNC R + MSG 0xc4ee ; "興味を抱かせる懇親会。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4ef ; "紗夜も緊張しているのか、大勢の若者達を前に" + CALLFUNC R + MSG 0xc4f0 ; "体を硬くし、毅然と振る舞っているのがわかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19545 + CALLFUNC VOICE + MSG 0xc4f1 ; "「私なんかでお力になれるかどうかは" + CALLFUNC R + MSG 0xc4f2 ; " わかりませんが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19546 + CALLFUNC VOICE + MSG 0xc4f3 ; "「せっかくの機会ですし、" + CALLFUNC R + MSG 0xc4f4 ; " 皆さん、ごゆっくり楽しまれてくださいね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4f5 ; "不安を隠し、微笑む紗夜に、" + CALLFUNC R + MSG 0xc4f6 ; "そっと大野が助け舟を出す。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4f7 ; "「まあまあ、そう緊張なさらないでください。" + CALLFUNC R + MSG 0xc4f8 ; " こいつらは、身なりは貧しいですが" + CALLFUNC R + MSG 0xc4f9 ; " とても気のいいやつらですよ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc4fa ; "「……と、ワシがわざわざフォローしたんだ。" + CALLFUNC R + MSG 0xc4fb ; " ほら、お前たち、おとなしくしていろよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc4fc ; "  どっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4fd ; "大野の偉そうな口ぶりに、村人達が爆笑する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc4fe ; "それを見ていた紗夜は、「まあ」と安堵し、" + CALLFUNC R + MSG 0xc4ff ; "ようやく肩の力を抜いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19547 + CALLFUNC VOICE + MSG 0xc500 ; "「不慣れなところもあるかと思いますが、" + CALLFUNC R + MSG 0xc501 ; " どうかよろしくお願いします」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc502 ; "「へ、へへへへいっ!" + CALLFUNC R + MSG 0xc503 ; " いやぁ、お屋敷に入れていただけるだけでも、" + CALLFUNC R + MSG 0xc504 ; " 光栄の極みでございまさぁ」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc505 ; "「おっ? おめェ、いつもと口調が違うじゃねェか。" + CALLFUNC R + MSG 0xc506 ; " 奥様の前だと思って緊張してんのか? ええ?」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc507 ; "「うるせーよ、ボケッ!" + CALLFUNC R + MSG 0xc508 ; " だって夢みたいじゃねぇかよ!" + CALLFUNC R + MSG 0xc509 ; " 奥様が……あの奥様が俺達と……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc50a ; "(……全員、奥様に釘付けだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc50b ; "村人達の緩んだ伝染しそうになり、" + CALLFUNC R + MSG 0xc50c ; "慌てて表情を戻す護。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc50d ; "「どうぞ、こちらです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc50e ; "丁寧に対応すると、それに気を良くしたのか" + CALLFUNC R + MSG 0xc50f ; "大野が主人然として村人一同を招集した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc510 ; "「では皆の衆、中へ」" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc511 ; "「……全員入ったか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc512 ; "「はい。人数を数えましたけど、" + CALLFUNC R + MSG 0xc513 ; " 欠席された人は、1人もいなかったみたいですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc514 ; "予定通りの人数を告げると、雪乃と舟木が" + CALLFUNC R + MSG 0xc515 ; "戦闘モードに入ったのがわかった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19548 + CALLFUNC VOICE + MSG 0xc516 ; "「今日は忙しいですよ。" + CALLFUNC R + MSG 0xc517 ; " これだけの人数の配膳を、私達3人で" + CALLFUNC R + MSG 0xc518 ; " 行わなくてはいけません」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc519 ; "「ははっ、だよね……。" + CALLFUNC R + MSG 0xc51a ; " 気合入れなきゃ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc51b ; "「では、始めるぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc51c ; "三人は密かにうなずき合うと、" + CALLFUNC R + MSG 0xc51d ; "自分の持ち場へ早足で向かった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19549 + CALLFUNC VOICE + MSG 0xc51e ; "「護さん、そのお膳は向こうに運んでください。" + CALLFUNC R + MSG 0xc51f ; " そちらのグラスは2つ向こうのテーブルへ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc520 ; "「はいはいっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc521 ; "慌しく、雪乃が差し出す皿をテーブルに並べる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc522 ; "護は立食パーティーの準備に追われながら、" + CALLFUNC R + MSG 0xc523 ; "視界の隅で紗夜のことを見守り続けていた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc524 ; "「うわ、奥様、もう取り囲まれてる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc525 ; "豪華な食事や、絢爛な広間の装飾よりも" + CALLFUNC R + MSG 0xc526 ; "村人達は紗夜本人に興味があるようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc527 ; "やいのやいのと盛り上がりながら、" + CALLFUNC R + MSG 0xc528 ; "円の中心に紗夜を置く。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc529 ; "(楽しそうだなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc52a ; "護が和んでいると、後ろから雪乃の叱咤が飛んでくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19550 + CALLFUNC VOICE + MSG 0xc52b ; "「護さん、次はこれです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc52c ; "「あ、う、うん!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc52d ; "護はパタパタと広間中を駆け巡り、" + CALLFUNC R + MSG 0xc52e ; "何枚もの皿を一度に並べていく。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc52f ; "「村には女性が少ないので、" + CALLFUNC R + MSG 0xc530 ; " 奥様には、是非とも彼らの話相手になって" + CALLFUNC R + MSG 0xc531 ; " いただきたいと思いましてね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19551 + CALLFUNC VOICE + MSG 0xc532 ; "「でも、私なんかで本当によろしいのですか?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc533 ; "「とんでもございません。" + CALLFUNC R + MSG 0xc534 ; " 奥様にしかできないことでございます」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc535 ; "「ああ、そういえば奥様に紹介したい者が" + CALLFUNC R + MSG 0xc536 ; " おりまして……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc537 ; "「今、よろしいですかな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19552 + CALLFUNC VOICE + MSG 0xc538 ; "「は、はい。構いませんが……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc539 ; "「木村。来るといい。" + CALLFUNC R + MSG 0xc53a ; " 奥様がお目通りをお許しくださった」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc53b ; "「本当ですか? ありがとうございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc53c ; "紗夜の許可を得て呼ばれた青年は、" + CALLFUNC R + MSG 0xc53d ; "他の村人達よりどこか上品で、優しそうな男だった。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc53e ; "(ほっ……あの人だったら危険はないかな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc53f ; "護はその場を離れ、代わりに青年が" + CALLFUNC R + MSG 0xc540 ; "紗夜の目の前へとやってくる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc541 ; "「お初にお目にかかります、奥様。" + CALLFUNC R + MSG 0xc542 ; " 私は2丁目の組長をしております、" + CALLFUNC R + MSG 0xc543 ; " 木村という者です」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19553 + CALLFUNC VOICE + MSG 0xc544 ; "「くすっ……初めまして。" + CALLFUNC R + MSG 0xc545 ; " 神代一騎の妻、紗夜でございます」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc546 ; "「いやあ、噂には聞いておりましたが、" + CALLFUNC R + MSG 0xc547 ; " それ以上にお美しい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19554 + CALLFUNC VOICE + MSG 0xc548 ; "「そ、そんな……。お上手なんですから」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc549 ; "「いえいえ、本当です。" + CALLFUNC R + MSG 0xc54a ; " 村長からこのお話を伺ったときは" + CALLFUNC R + MSG 0xc54b ; " 村の男たちが大喜びしましたよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc54c ; "心の底から嬉しそうに話す木村に、" + CALLFUNC R + MSG 0xc54d ; "紗夜もまた少し警戒を解いていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19555 + CALLFUNC VOICE + MSG 0xc54e ; "(大柄な方ばかりだったから、最初は怖かったけれど" + CALLFUNC R + MSG 0xc54f ; " ……中身はとても良い人達なのね)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc550 ; "「ここに来られる10名を選抜するのに、" + CALLFUNC R + MSG 0xc551 ; " どれだけ揉めたことか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19556 + CALLFUNC VOICE + MSG 0xc552 ; "「……そうでしたの。" + CALLFUNC R + MSG 0xc553 ; " 広間に入れる人数が、それほど多くは" + CALLFUNC R + MSG 0xc554 ; " ありませんので……。申し訳ありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc555 ; "深々とお辞儀をして謝罪する紗夜を" + CALLFUNC R + MSG 0xc556 ; "一目でも見ようと、また数人が人垣を割る。" + CALLFUNC A + S_PUSH "村人9" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc557 ; "「おいおい、木村ぁ。" + CALLFUNC R + MSG 0xc558 ; " もう挨拶は済んだだろ?」" + CALLFUNC A + S_PUSH "村人10" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc559 ; "「奥様を独り占めするのは良くないぜ?" + CALLFUNC R + MSG 0xc55a ; " 俺らも紹介してくれよ」" + CALLFUNC A + S_PUSH "村人10" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc55b ; "「イイコにしてっからさぁ、なあなあ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19557 + CALLFUNC VOICE + MSG 0xc55c ; "「そうですわ。木村さん。" + CALLFUNC R + MSG 0xc55d ; " 彼らのお名前を教えてくださいな」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc55e ; "「よろしいのでしたら、ぜひ。" + CALLFUNC R + MSG 0xc55f ; " ええと……右から……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc560 ; "1人1人の名前と職業、簡単な自己紹介を" + CALLFUNC R + MSG 0xc561 ; "紗夜はにこにこと、頷きながら聞いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc562 ; "それを見ていた大野は、1人ほくそ笑む。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc563 ; "(ほう。なかなかいい流れじゃないか)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc564 ; "(これで、村の男共が、" + CALLFUNC R + MSG 0xc565 ; " この屋敷に来る口実が出来たな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc566 ; "しかし、そんな大野を" + CALLFUNC R + MSG 0xc567 ; "ジリジリと睨む目があった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc568 ; "(奥様に指一本でも触れてみやがれ。" + CALLFUNC R + MSG 0xc569 ; " 生きて屋敷から出られると思うなよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc56a ; "舟木は配膳を行いながらも、紗夜に何かが" + CALLFUNC R + MSG 0xc56b ; "起こらないよう、大野との距離を詰めていく。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc56c ; "(いつもいつも……コイツは邪魔だな)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc56d ; "(ヘッ、オレには全部お見通し……)" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc56e ; "  ドスッ" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc56f ; "「あイタッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc570 ; "舟木が道を塞いでいたせいで" + CALLFUNC R + MSG 0xc571 ; "食事を乗せたカートがぶつかってしまう。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19558 + CALLFUNC VOICE + MSG 0xc572 ; "「……邪魔です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc573 ; "言い放ち、雪乃は一回り以上も大きな" + CALLFUNC R + MSG 0xc574 ; "舟木をキッと睨みつける。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc575 ; "「うぉ!? こりゃ、すまん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc576 ; "雪乃に運ばれていく数々の料理を、" + CALLFUNC R + MSG 0xc577 ; "舟木は複雑な想いで眺めていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc578 ; "(こんな奴等のために、俺が料理の腕を奮わなくちゃ" + CALLFUNC R + MSG 0xc579 ; " ならんとは……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc57a ; "(まあ、全部余り物で作っちまったから" + CALLFUNC R + MSG 0xc57b ; " 経費的にはそれほど問題ないがな)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc57c ; "「ところで奥様。" + CALLFUNC R + MSG 0xc57d ; " 1つ提案がございます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19559 + CALLFUNC VOICE + MSG 0xc57e ; "「何でしょう?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc57f ; "「村人と奥様の交流の場でございますし、" + CALLFUNC R + MSG 0xc580 ; " 関係のない者には広間から退席を" + CALLFUNC R + MSG 0xc581 ; " 願いたいのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19560 + CALLFUNC VOICE + MSG 0xc582 ; "「退席……と申されましても、" + CALLFUNC R + MSG 0xc583 ; " 彼ら使用人がいなくては、皆さんを" + CALLFUNC R + MSG 0xc584 ; " お持てなしすることが出来ません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc585 ; "困惑している紗夜にも、" + CALLFUNC R + MSG 0xc586 ; "大野の計画は揺らがなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc587 ; "ばっ、と目の前に広がる豪華な料理を指し示し、" + CALLFUNC R + MSG 0xc588 ; "それからわざとゆっくりと紗夜に向き直る。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc589 ; "「これだけあれば十分でございます。" + CALLFUNC R + MSG 0xc58a ; " それに、ワシらも、奥様にそこまで" + CALLFUNC R + MSG 0xc58b ; " 甘えるわけには参りませんからね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19561 + CALLFUNC VOICE + MSG 0xc58c ; "「そうですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc58d ; "少し考えると、紗夜はぽんと手を叩いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19562 + CALLFUNC VOICE + MSG 0xc58e ; "「扉の向こうに居てもらうのは構いませんか?" + CALLFUNC R + MSG 0xc58f ; " それでしたら、何かあれば直ぐに対応できますし」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc590 ; "(扉の向こうか……。" + CALLFUNC R + MSG 0xc591 ; " まあ、広間に居るよりはマシだろう。" + CALLFUNC R + MSG 0xc592 ; " 舟木を奥様から遠ざけることが先決だ)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc593 ; "「では、そのようにお願いします」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19563 + CALLFUNC VOICE + MSG 0xc594 ; "「わかりました。" + CALLFUNC R + MSG 0xc595 ; " 伝えて参りますので、少しお待ち下さい」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc596 ; "「……そうですか。" + CALLFUNC R + MSG 0xc597 ; " 奥様がそう仰るのでしたら、自分は構いません」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19564 + CALLFUNC VOICE + MSG 0xc598 ; "「ごめんなさいね、舟木さん。" + CALLFUNC R + MSG 0xc599 ; " せっかく、色々と準備して下さったのに……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc59a ; "「お気になさらないで下さい。" + CALLFUNC R + MSG 0xc59b ; " 何かありましたら、直ぐに駆け付けますので」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc59c ; "紗夜に一礼して、広間を出る舟木。" + CALLFUNC R + MSG 0xc59d ; "それに続いて護、雪乃も姿を消した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc59e ; "それを見届けてから、大野はぽんぽんと" + CALLFUNC R + MSG 0xc59f ; "自分の腹を叩き、満足そうに一呼吸した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5a0 ; "「ここにワシが居ると、話しにくいことも" + CALLFUNC R + MSG 0xc5a1 ; " あるでしょう。私は時間まで……" + CALLFUNC R + MSG 0xc5a2 ; " 舟木と話でもしておりますよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19565 + CALLFUNC VOICE + MSG 0xc5a3 ; "「でしたら、そちらにも何かお持ちしますわ。" + CALLFUNC R + MSG 0xc5a4 ; " あとで使用人を向かわせます」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5a5 ; "「ありがとうございます。" + CALLFUNC R + MSG 0xc5a6 ; " ぜひとも村の連中と、仲良くしてやって下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5a7 ; "村長が席を外し、広間には紗夜と" + CALLFUNC R + MSG 0xc5a8 ; "村人達のみが残される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5a9 ; "すると、男達のテンションが高まり、" + CALLFUNC R + MSG 0xc5aa ; "どよどよと小さなざわめきが起こった。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5ab ; "(おお……村長が席を外した)" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5ac ; "(じゃあホントウに、俺達で紗夜様を" + CALLFUNC R + MSG 0xc5ad ; " 独占して、おハナシしていいのかよ?)" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5ae ; "「美味い酒に美味いメシ。" + CALLFUNC R + MSG 0xc5af ; " そして美しい女……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5b0 ; "「これ以上の懇親会はないぜ。" + CALLFUNC R + MSG 0xc5b1 ; " なあ? 感謝しねぇと」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19566 + CALLFUNC VOICE + MSG 0xc5b2 ; "「では……、皆さん。" + CALLFUNC R + MSG 0xc5b3 ; " 懇親会を続けさせて頂きますので、" + CALLFUNC R + MSG 0xc5b4 ; " 私と話をされたい方は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc5b5 ; "  うぉおぉぉぉぉっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5b6 ; "村人達は紗夜を囲み、我先にと話を始めた。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "村人8" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5b7 ; "「いやあ、最高でした! 奥様!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5b8 ; "「今夜は本当にありがとうございました。" + CALLFUNC R + MSG 0xc5b9 ; " いい息抜きになりました」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19567 + CALLFUNC VOICE + MSG 0xc5ba ; "「大したおもてなしも出来ませんでしたけど、" + CALLFUNC R + MSG 0xc5bb ; " 喜んで頂けたのでしたら幸いです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5bc ; "口々に紗夜を褒め称え、" + CALLFUNC R + MSG 0xc5bd ; "帰り支度を済ませる村人達。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5be ; "彼らのまとめ役である木村は、" + CALLFUNC R + MSG 0xc5bf ; "大野に準備が終わったことを知らせる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c0 ; "「では、戻りましょうか。村長」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c1 ; "「ワシは、奥様と少し話があるのでな。" + CALLFUNC R + MSG 0xc5c2 ; " お前たちは先に帰ってくれてもいいぞ」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c3 ; "「そうだ。" + CALLFUNC R + MSG 0xc5c4 ; " 運転は、飲んでない者にしてくれよ。" + CALLFUNC R + MSG 0xc5c5 ; " 山道は街灯がないから危険が多い」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c6 ; "「全く飲めないヤツが何人かいますんで、" + CALLFUNC R + MSG 0xc5c7 ; " そいつに運転させます」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5c8 ; "「ああ、そうしてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5c9 ; "木村が車を手配しはじめると、" + CALLFUNC R + MSG 0xc5ca ; "紗夜や護、雪乃は村人達の見送りを開始した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5cb ; "簡単な手土産を渡し、一人一人に頭を下げている" + CALLFUNC R + MSG 0xc5cc ; "紗夜を、こっそり護も手伝い始める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19568 + CALLFUNC VOICE + MSG 0xc5cd ; "「それでは皆さん、お気を付けて」" + CALLFUNC A + S_PUSH "村人たち" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5ce ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5cf ; "これで当分、美しい奥様を拝見することも" + CALLFUNC R + MSG 0xc5d0 ; "出来ないと考えたのか、男達はなかなか" + CALLFUNC R + MSG 0xc5d1 ; "帰ろうとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5d2 ; "そして、しばらくモジモジしていた彼らの中から、" + CALLFUNC R + MSG 0xc5d3 ; "急に一人が飛び出してくる。" + CALLFUNC A + S_PUSH "村人10" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5d4 ; "「お、奥様! 今度は俺の話を聞いて下さいよ?" + CALLFUNC R + MSG 0xc5d5 ; " 今日はあまりお話できませんでしたから!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19569 + CALLFUNC VOICE + MSG 0xc5d6 ; "「は、はいっ……もちろん」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5d7 ; "「あっ、テメェ抜け駆けかよ!" + CALLFUNC R + MSG 0xc5d8 ; " 次は、オレだろうが!?」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5d9 ; "「お前はかなり喋ってたろうが!!」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5da ; "「これこれ。" + CALLFUNC R + MSG 0xc5db ; " こんなところで喧嘩しては、懇親会自体が" + CALLFUNC R + MSG 0xc5dc ; " 取り止めになってしまうではないか」" + CALLFUNC A + S_PUSH "村人たち" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5dd ; "「うっ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5de ; "「続けて欲しけりゃ、紳士的に振る舞えってこった。" + CALLFUNC R + MSG 0xc5df ; " 問題を起こす前に引き上げた方がいいぜ?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5e0 ; "「まったく、その通りですよ……。" + CALLFUNC R + MSG 0xc5e1 ; " 今日は本当にありがとうございました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5e2 ; "膝に額がつきそうになるほど、深いお辞儀をする木村に" + CALLFUNC R + MSG 0xc5e3 ; "紗夜もまた、これ以上ないほどの笑みを返す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19570 + CALLFUNC VOICE + MSG 0xc5e4 ; "「また、いらしてくださいね」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5e5 ; "「はい、もちろんです」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5e6 ; "「ぐるるるるる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5e7 ; "大野を残してぞろぞろと引き上げていく村人達を、" + CALLFUNC R + MSG 0xc5e8 ; "舟木は忌々しげに見届けていた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5e9 ; "(塩でも撒いちゃいそうな勢いだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5ea ; "護が呆れていると、それに気付いて" + CALLFUNC R + MSG 0xc5eb ; "フンッ、と姿勢を正す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc5ec ; "そんな舟木を横目で見ながら、" + CALLFUNC R + MSG 0xc5ed ; "大野は紗夜にだけ聞こえる声で話しかけた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5ee ; "「奥様、大変ご苦労様でした。" + CALLFUNC R + MSG 0xc5ef ; " お疲れになったのではありませんか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19571 + CALLFUNC VOICE + MSG 0xc5f0 ; "「いいえ。" + CALLFUNC R + MSG 0xc5f1 ; " 皆さんとのお話も楽しかったですし、" + CALLFUNC R + MSG 0xc5f2 ; " あっという間でしたわ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5f3 ; "「ほっほっ。さすが奥様。" + CALLFUNC R + MSG 0xc5f4 ; " 若い連中と話が合うとは、流石でございます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19572 + CALLFUNC VOICE + MSG 0xc5f5 ; "「もうっ……村長さんったら、" + CALLFUNC R + MSG 0xc5f6 ; " からかわないで下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19573 + CALLFUNC VOICE + MSG 0xc5f7 ; "「私は、皆さんのお話を聞いていた" + CALLFUNC R + MSG 0xc5f8 ; " だけですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5f9 ; "何の疑いもなく、大野の褒め言葉を聞き、" + CALLFUNC R + MSG 0xc5fa ; "嬉しそうに微笑む紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc5fb ; "そんな紗夜に、大野も機嫌良く愛想を撒く。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc5fc ; "「奥様には、彼らを惹き付ける" + CALLFUNC R + MSG 0xc5fd ; " 魅力があるということですよ。" + CALLFUNC R + MSG 0xc5fe ; " ……ご自分に自信を持たれて下さい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19574 + CALLFUNC VOICE + MSG 0xc5ff ; "「……そう……でしょうか?" + CALLFUNC R + MSG 0xc600 ; " 私には、良く分かりませんけれど……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc601 ; "「はいはいはい、お車の用意が出来ましたぜ。" + CALLFUNC R + MSG 0xc602 ; " あんたも、用が済んだんなら早めに" + CALLFUNC R + MSG 0xc603 ; " 帰った方がいいんじゃねぇのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc604 ; "和やかに歓談していた大野と紗夜に、" + CALLFUNC R + MSG 0xc605 ; "舟木が割って入り、会話を中断させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc606 ; "と、大野はバリバリとこめかみを掻き毟り、" + CALLFUNC R + MSG 0xc607 ; "口元だけで笑ってみせた。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc608 ; "「そう急くでない。" + CALLFUNC R + MSG 0xc609 ; " これは、デリケートな問題なのだ。" + CALLFUNC R + MSG 0xc60a ; " 慌てても良い結果は得られんよ」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc60b ; "「奥様の子どもが見たいという気持ちは、" + CALLFUNC R + MSG 0xc60c ; " ワシも同じだ。だからこそ、" + CALLFUNC R + MSG 0xc60d ; " 失敗するわけにはいかんのだ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc60e ; "「そうでございましたか。" + CALLFUNC R + MSG 0xc60f ; " それは、失礼しました」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc610 ; "「確実な成功のためにも、ワシと奥様の" + CALLFUNC R + MSG 0xc611 ; " 信頼関係を築いていただけだ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc612 ; "「ゲスな勘繰りは、奥様にも失礼だぞ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc613 ; "「ほーほー。なるほどなるほど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc614 ; "舟木は欠片も気持ちがこもっていない返事をする。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc615 ; "(う、うう……どっちも怖いよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc616 ; "慌てる護、気付かない紗夜、無言の雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc617 ; "去っていく大野を見届けながら、" + CALLFUNC R + MSG 0xc618 ; "それでも舟木だけが不機嫌そうに奥歯を噛んだ。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc619 ; "(チッ……アイツの台詞は、いつも" + CALLFUNC R + MSG 0xc61a ; " 釈然としねェんだよな……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/01 + +; 紗夜/村人/02 +; RETURN: void +FUNC 5740 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xc61b ; "二度目の懇親会。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc61c ; "大野の頼みで村の若者達と語り合う場を" + CALLFUNC R + MSG 0xc61d ; "提供することになった紗夜は、今夜もまた" + CALLFUNC R + MSG 0xc61e ; "こうして人々に料理を振る舞っていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc61f ; "「奥様、奥様」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19575 + CALLFUNC VOICE + MSG 0xc620 ; "「はい。なんでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc621 ; "既に酒に酔い、赤ら顔になった男が一人" + CALLFUNC R + MSG 0xc622 ; "紗夜の傍にやってくる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc623 ; "「きょ、今日はオレらと話してもらっても" + CALLFUNC R + MSG 0xc624 ; " いいッスかねぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc625 ; "  ちゃぷん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc626 ; "赤ワインの瓶を片手に、" + CALLFUNC R + MSG 0xc627 ; "震える指先でグラスを差し出す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19576 + CALLFUNC VOICE + MSG 0xc628 ; "「ええ、かまいませんけど……。" + CALLFUNC R + MSG 0xc629 ; " ですが、それは……?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc62a ; "「奥様の分も持ってきたんすけど、" + CALLFUNC R + MSG 0xc62b ; " どうっすか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc62c ; "どうやら男は、紗夜と共にワインを飲もうと" + CALLFUNC R + MSG 0xc62d ; "勇気を出して話しかけたらしい。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc62e ; "「あっ……でもオレたちみたいな連中とは" + CALLFUNC R + MSG 0xc62f ; " 酌み交わせないっすよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc630 ; "紗夜の顔を見ては、酔い以上に顔を赤くして" + CALLFUNC R + MSG 0xc631 ; "男はぺこぺこと頭を下げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19577 + CALLFUNC VOICE + MSG 0xc632 ; "「そうではありませんのよ?" + CALLFUNC R + MSG 0xc633 ; " お気持ちはとても嬉しいのですけど、" + CALLFUNC R + MSG 0xc634 ; " 私、お酒に弱くて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19578 + CALLFUNC VOICE + MSG 0xc635 ; "「主人にも飲むなと止められているんです」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc636 ; "「ありゃ、そうでしたか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19579 + CALLFUNC VOICE + MSG 0xc637 ; "「せっかくお誘いいただいたのに、" + CALLFUNC R + MSG 0xc638 ; " 申し訳ありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc639 ; "しゅんとする男を前に、" + CALLFUNC R + MSG 0xc63a ; "ふんわりとした雰囲気の紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc63b ; "二人の空気を蹴散らすように、" + CALLFUNC R + MSG 0xc63c ; "更に2人の男がやってきた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc63d ; "「まあまあ! んなコト言わずに" + CALLFUNC R + MSG 0xc63e ; " 少しだけでも……ヘッヘッヘッ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc63f ; "「そうですぜ。一緒に飲みましょうよ?" + CALLFUNC R + MSG 0xc640 ; " シラフじゃあ、ハラ割って話せねェですよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19580 + CALLFUNC VOICE + MSG 0xc641 ; "「で、でも……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc642 ; "「屋敷の中ですから……ご気分が悪くなったら" + CALLFUNC R + MSG 0xc643 ; " 直ぐに部屋に戻れますし大丈夫ですって」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc644 ; "  ぐい……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc645 ; "紗夜は半ば強引にグラスを手渡されてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19581 + CALLFUNC VOICE + MSG 0xc646 ; "(そうよね……。" + CALLFUNC R + MSG 0xc647 ; " お屋敷の中だし、扉の向こうには舟木さんもいる。" + CALLFUNC R + MSG 0xc648 ; " 少しくらいなら頂いても……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc649 ; "トクトクと注がれる赤ワインの" + CALLFUNC R + MSG 0xc64a ; "芳醇な香りが紗夜の鼻腔をくすぐり、" + CALLFUNC R + MSG 0xc64b ; "紗夜もうっとりと目を細めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19582 + CALLFUNC VOICE + MSG 0xc64c ; "「……では、少しだけ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc64d ; "「わぁああ! ありがとうございまっす!" + CALLFUNC R + MSG 0xc64e ; " よーし、俺らも次の酒開けんぞ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc64f ; "「やー、生きてて良かった!" + CALLFUNC R + MSG 0xc650 ; " 奥様と酒をご一緒出来るなんて、なあ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19583 + CALLFUNC VOICE + MSG 0xc651 ; "「もう……そんなに見ないでください。" + CALLFUNC R + MSG 0xc652 ; " ただ、少しお味見するだけです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc653 ; "言いながら、グラスに口をつける紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19584 + CALLFUNC VOICE + MSG 0xc654 ; "「ん……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc655 ; "(ゴクッ……、唇がワインで濡れて……)" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc656 ; "(たっまんねェ〜!" + CALLFUNC R + MSG 0xc657 ; " 来て良かったぁあああッ!!)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19585 + CALLFUNC VOICE + MSG 0xc658 ; "「美味しい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc659 ; "グラスに残る、紗夜の赤いルージュ。" + CALLFUNC R + MSG 0xc65a ; "グラスの足をつまむ指先とネイル。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc65b ; "女に疎い村人達は全員、紗夜の一挙一動を見つめ、" + CALLFUNC R + MSG 0xc65c ; "それからハッと我に返った。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc65d ; "「い、い、いけるじゃないですか……。" + CALLFUNC R + MSG 0xc65e ; " どんどんいきましょう」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc65f ; "「よっしゃあ! 奥様に酒をお注ぎしろ!" + CALLFUNC R + MSG 0xc660 ; " 俺らも後に続くぞ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc661 ; "歓声が上がり、紗夜の周囲には男達が" + CALLFUNC R + MSG 0xc662 ; "我先にと群れをなし始めていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19586 + CALLFUNC VOICE + MSG 0xc663 ; "「あの……皆さん、落ち着いて……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19587 + CALLFUNC VOICE + MSG 0xc664 ; "「……ぁ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc665 ; "  トサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc666 ; "酔いが回った紗夜は、グラスを持ったまま" + CALLFUNC R + MSG 0xc667 ; "近くのソファーに座り込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19588 + CALLFUNC VOICE + MSG 0xc668 ; "「グラス……お返しします……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19589 + CALLFUNC VOICE + MSG 0xc669 ; "(どうしよう……。" + CALLFUNC R + MSG 0xc66a ; " もう、立っていられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc66b ; "顔が赤く、目の焦点が定まっていない紗夜を" + CALLFUNC R + MSG 0xc66c ; "心配そうに眺める男達。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc66d ; "不安にさせないようにと微笑んでみせながら、" + CALLFUNC R + MSG 0xc66e ; "紗夜はぐるぐる回る視界にうろたえていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19590 + CALLFUNC VOICE + MSG 0xc66f ; "(私って、思ったよりずっと、" + CALLFUNC R + MSG 0xc670 ; " お酒に弱かったのね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19591 + CALLFUNC VOICE + MSG 0xc671 ; "(身体に力も入らないし、一旦、" + CALLFUNC R + MSG 0xc672 ; " お部屋に戻らないと……)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc673 ; "「大丈夫ですか、奥様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc674 ; "目の前に影が差したのはわかるのに、" + CALLFUNC R + MSG 0xc675 ; "それが誰かが認識出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc676 ; "紗夜は平静を装いながら、" + CALLFUNC R + MSG 0xc677 ; "今すぐ横になりたい欲求を堪える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19592 + CALLFUNC VOICE + MSG 0xc678 ; "「酔いが回ってしまって……。" + CALLFUNC R + MSG 0xc679 ; " どなたか、舟木さ……、" + CALLFUNC R + MSG 0xc67a ; " あ……執事を呼んできてもらえませんか?」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc67b ; "「いいですよ。" + CALLFUNC R + MSG 0xc67c ; " 扉までは、僕が肩を貸しますから" + CALLFUNC R + MSG 0xc67d ; " 掴まって下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19593 + CALLFUNC VOICE + MSG 0xc67e ; "「……ありがとうございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc67f ; "村人の肩を借り、立ち上がろうとした紗夜は" + CALLFUNC R + MSG 0xc680 ; "力が入らないのか、すぐにしゃがみこみ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc681 ; "両脚をだらしなく、男達の前で開いてしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/18/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc682 ; "「うぉ……うぉおおおおおおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc683 ; "飲酒を了承した時よりも、一際大きな歓声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc684 ; "酒を注ぐ間、ずっと紗夜の整った顔立ちや" + CALLFUNC R + MSG 0xc685 ; "豊満な乳房に目を奪われていた男達は、" + CALLFUNC R + MSG 0xc686 ; "それが魅力の一部にしか過ぎないことを思い知る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc687 ; "……年齢を感じさせない、真っ白な雪原のような太腿。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc688 ; "淑女の嗜みとして生脚に直接履いたストッキングが" + CALLFUNC R + MSG 0xc689 ; "露わになった秘部を更に際立たせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19594 + CALLFUNC VOICE + MSG 0xc68a ; "「ぁ……なに、か……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc68b ; "自分が今何をしているのか気づいていないらしく、" + CALLFUNC R + MSG 0xc68c ; "とろんとした両眼は頼りなく男達を見上げていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc68d ; "(お、奥様の上目遣い……!)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc68e ; "(見ろよ。ワインの色が移ったみたいに" + CALLFUNC R + MSG 0xc68f ; " 肌がピンク色に……)" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc690 ; "(無防備にオッパイを突き出して、" + CALLFUNC R + MSG 0xc691 ; " ショーツは丸見え……誘ってんのか? あぁ?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19595 + CALLFUNC VOICE + MSG 0xc692 ; "「ん……。どうかされまして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc693 ; "逆三角形の食い込みを作り、晒される純白のショーツ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc694 ; "大人の女しか着こなすことの出来ない上品な下着は" + CALLFUNC R + MSG 0xc695 ; "スカートの中の暗がりとはいえ、はっきりと目に映る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc696 ; "白い服を縁取る黒いフリルが清楚さと妖艶さを" + CALLFUNC R + MSG 0xc697 ; "同時に振りまき、男達は一様に心を掻き乱されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc698 ; "むっちりとした太腿の奥で、ひそかに上下する割れ目。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc699 ; "酔いが強いせいか、紗夜の呼吸は荒く" + CALLFUNC R + MSG 0xc69a ; "それがまるで興奮しているかのようにも思える。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc69b ; "(力無く下りた両腕……、輝く絹髪……)" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc69c ; "(もっと派手なショーツをつけているかと思えば、" + CALLFUNC R + MSG 0xc69d ; " まるで処女みたいに可愛らしい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc69e ; "全身隈なく視線に犯され、ようやく紗夜が異変に気付く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19596 + CALLFUNC VOICE + MSG 0xc69f ; "「やだ……、スカートが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19597 + CALLFUNC VOICE + MSG 0xc6a0 ; "「み、見ないで……。" + CALLFUNC R + MSG 0xc6a1 ; " 早く引き上げてください……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6a2 ; "嫌がる仕草は弱々しく、見惚れる男達は" + CALLFUNC R + MSG 0xc6a3 ; "紗夜を助けるかどうかを一瞬迷った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6a4 ; "が、紗夜が泣き出しそうに瞳を潤ませるのを見て、" + CALLFUNC R + MSG 0xc6a5 ; "渋々身体を抱き起こした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/夜" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19598 + CALLFUNC VOICE + MSG 0xc6a6 ; "「ごめんなさい……。" + CALLFUNC R + MSG 0xc6a7 ; " みっともないところをお見せして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6a8 ; "支えられ、なんとか立ち上がった紗夜は" + CALLFUNC R + MSG 0xc6a9 ; "男に全体重をあずけることしか出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc6aa ; "  ぷにゅうんッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6ab ; "大きな乳房が、自分の肩でひしゃげるのを" + CALLFUNC R + MSG 0xc6ac ; "感じた男は、息をするのも忘れて" + CALLFUNC R + MSG 0xc6ad ; "その感触に陶酔してしまった。" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6ae ; "(何て柔らかくて、大きいんだ……。" + CALLFUNC R + MSG 0xc6af ; " それに、すげぇイイ匂いがする……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6b0 ; "選ばれた10人余りの男達だけが、" + CALLFUNC R + MSG 0xc6b1 ; "目にすることの出来る……" + CALLFUNC R + MSG 0xc6b2 ; "美しすぎる人妻のオーラ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6b3 ; "神々しくも儚げなその光を浴びただけで、" + CALLFUNC R + MSG 0xc6b4 ; "村人達は信仰にも似た恋心に悶えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19599 + CALLFUNC VOICE + MSG 0xc6b5 ; "「あの、ゆっくりお願いします。" + CALLFUNC R + MSG 0xc6b6 ; " 足に力が入らなくて……」" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6b7 ; "「も、もちろんです。" + CALLFUNC R + MSG 0xc6b8 ; " 僕もその方が長く愉しめますので」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19600 + CALLFUNC VOICE + MSG 0xc6b9 ; "「え……?」" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6ba ; "「ああっ、こちらの話ですよ」" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6bb ; "「扉を開ければすぐですから……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xc6bc ; "数人で協力して紗夜を運ぶと、" + CALLFUNC R + MSG 0xc6bd ; "扉の外に立っていた舟木が駆け寄ってくる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6be ; "「奥様!? どうされました!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19601 + CALLFUNC VOICE + MSG 0xc6bf ; "「ごめんなさい……。" + CALLFUNC R + MSG 0xc6c0 ; " 少し飲みすぎたみたい……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6c1 ; "「貴様等ぁ……。" + CALLFUNC R + MSG 0xc6c2 ; " まさか、奥様に酒を勧めたのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6c3 ; "激怒し、声を荒げる舟木に" + CALLFUNC R + MSG 0xc6c4 ; "村人達は必死で弁明を始める。" + CALLFUNC A + S_PUSH "村人8" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6c5 ; "「い、いや、こうなるとは知らなかったんだ!" + CALLFUNC R + MSG 0xc6c6 ; " わざとじゃない!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6c7 ; "「そうか……ならいい。" + CALLFUNC R + MSG 0xc6c8 ; " 奥様は俺が部屋へお連れする。" + CALLFUNC R + MSG 0xc6c9 ; " 懇親会はこれで終了だ」" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6ca ; "「あ、ああっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xc6cb ; "舟木に軽々と抱えられ、階段を上がっていく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6cc ; "その姿を見届けていた一同は、" + CALLFUNC R + MSG 0xc6cd ; "しばらく哀しげに目を伏せていたが……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6ce ; "舟木の姿が見えなくなった瞬間" + CALLFUNC R + MSG 0xc6cf ; "卑しい笑みを浮かべ、顔を上げる。" + CALLFUNC A + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6d0 ; "「ヘヘッ……すげぇ酒の弱さだったな。" + CALLFUNC R + MSG 0xc6d1 ; " コレを使わない手はねェぞ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6d2 ; "「しかし、あの執事はどうする?" + CALLFUNC R + MSG 0xc6d3 ; " まともにやりあっても、勝てそうにない」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6d4 ; "「アイツさえいなけりゃ、" + CALLFUNC R + MSG 0xc6d5 ; " チャンスは増えるんだけどなァ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6d6 ; "舟木を恐れる村人達は、一様に視線を合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6d7 ; "すると、年長者の一人が" + CALLFUNC R + MSG 0xc6d8 ; "ここぞとばかりに皆を励ました。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6d9 ; "「村長が足止めしてくれるだろう。" + CALLFUNC R + MSG 0xc6da ; " その隙に、奥様とお近付きになりましょう」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6db ; "「やべぇ……。" + CALLFUNC R + MSG 0xc6dc ; " 想像するだけで、勃起してきた……」" + CALLFUNC A + S_PUSH "村人9" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6dd ; "「早過ぎんだろ、お前は」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6de ; "頭を叩かれ、それを肘でやり返し。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6df ; "村人達は既に、次の懇親会への" + CALLFUNC R + MSG 0xc6e0 ; "期待に胸をときめかせている。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6e1 ; "「一騎様がお元気な頃は、奥様には近付くことさえ" + CALLFUNC R + MSG 0xc6e2 ; " 出来なかったもんなぁ。" + CALLFUNC R + MSG 0xc6e3 ; " 俺、ずっと奥様に憧れてたんだぜ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6e4 ; "「ばぁか、オレもだよ。" + CALLFUNC R + MSG 0xc6e5 ; " 奥様を見ているだけでチンポが" + CALLFUNC R + MSG 0xc6e6 ; " 鎮まらなかったんだぞ」" + CALLFUNC A + S_PUSH "村人10" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6e7 ; "「くぅぅぅぅ……。" + CALLFUNC R + MSG 0xc6e8 ; " あの美人奥様に、オレらが" + CALLFUNC R + MSG 0xc6e9 ; " 種付けできんのかぁぁぁ……!!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6ea ; "「大野を信じて、村長にした甲斐があったな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6eb ; "紗夜がいた時には大人しくしていた面々までもが、" + CALLFUNC R + MSG 0xc6ec ; "先程のハプニングに昂ぶり、淫語を連呼する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6ed ; "早くやりてぇ、あの胸しゃぶりてぇ、など" + CALLFUNC R + MSG 0xc6ee ; "口々に言い交わす男どもの結束は益々高まった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6ef ; "「俺らはよく知らねぇけど、神代家と村で" + CALLFUNC R + MSG 0xc6f0 ; " 何か取り決めがあったみたいだぜ?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6f1 ; "「大火事で前の村長が亡くなって、" + CALLFUNC R + MSG 0xc6f2 ; " その話も消えたらしいけど……」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6f3 ; "「取り決め? 何だよそれ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6f4 ; "「大野は、それを復活させるために来たって話だ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6f5 ; "「ふぅん。ま、奥様と交尾さえできりゃ、" + CALLFUNC R + MSG 0xc6f6 ; " 俺達はそれでいいけどな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6f7 ; "連れ立って屋敷から出て行く彼らは、" + CALLFUNC R + MSG 0xc6f8 ; "股間が腫れてなかなか歩けなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc6f9 ; "それを互いに指差しながら、" + CALLFUNC R + MSG 0xc6fa ; "愉快だ愉快だと玄関へ向かう。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6fb ; "「村には若い女が少ないからなぁ。" + CALLFUNC R + MSG 0xc6fc ; " 奥様には俺たちの子をバンバン産んでもらって、" + CALLFUNC R + MSG 0xc6fd ; " 村を賑やかにして欲しいぜ」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc6fe ; "「奥様が誰の子を一番多く産むか、" + CALLFUNC R + MSG 0xc6ff ; " 勝負しようぜ?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc700 ; "「よ、よ、よし、乗った!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc701 ; "「このときのために、我慢して" + CALLFUNC R + MSG 0xc702 ; " 溜めまくってきたんだ。" + CALLFUNC R + MSG 0xc703 ; " 負けるわけにはいかねェなぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc704 ; "遠くなっていく笑い声が、" + CALLFUNC R + MSG 0xc705 ; "屋敷の外へと響き渡り、ゆっくりと消えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc706 ; "村人達の懇親会は、少しずつその意味を" + CALLFUNC R + MSG 0xc707 ; "変化させようとしていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/02 + +; 紗夜/村人/03 +; RETURN: void +FUNC 5741 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19602 + CALLFUNC VOICE + MSG 0xc708 ; "「それでは皆様、三度目となりました" + CALLFUNC R + MSG 0xc709 ; " 懇親会をごゆっくりお楽しみください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc70a ; "定期的に行われる、村人達との懇親会。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc70b ; "紗夜は軽く挨拶を終えると、今度はもう" + CALLFUNC R + MSG 0xc70c ; "前回のような失態を犯さないようにと" + CALLFUNC R + MSG 0xc70d ; "しっかり烏龍茶を握り締めていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19603 + CALLFUNC VOICE + MSG 0xc70e ; "(この前は恥ずかしかったわ……。" + CALLFUNC R + MSG 0xc70f ; " 泥酔してしまうなんて)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19604 + CALLFUNC VOICE + MSG 0xc710 ; "(記憶も曖昧だし……。" + CALLFUNC R + MSG 0xc711 ; " 気が付いたら、舟木さんに抱き上げられていて)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19605 + CALLFUNC VOICE + MSG 0xc712 ; "(皆さんのお見送りも出来なかった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc713 ; "ワインを一杯飲んだところまでは覚えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc714 ; "しかし、2杯目を注がれたあたりから" + CALLFUNC R + MSG 0xc715 ; "記憶はまばらで、思い出そうとしても" + CALLFUNC R + MSG 0xc716 ; "全く何も思い出せない。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc717 ; "「ささ、ぐぐっと一杯」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19606 + CALLFUNC VOICE + MSG 0xc718 ; "「……ありがとうございます」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc719 ; "「こ、この前は奥様を酔わせてしまいましたから" + CALLFUNC R + MSG 0xc71a ; " 今日はジュースで……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19607 + CALLFUNC VOICE + MSG 0xc71b ; "「助かります」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19608 + CALLFUNC VOICE + MSG 0xc71c ; "(気をつけなくちゃ……。" + CALLFUNC R + MSG 0xc71d ; " あの人の代わりは、私が務めるのだから……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19609 + CALLFUNC VOICE + MSG 0xc71e ; "(私の失態はあの人の失態。" + CALLFUNC R + MSG 0xc71f ; " ……神代家の失態になってしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc720 ; "反省しながら紗夜は一口、褐色の飲み物を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc721 ; "すると……。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc722 ; "  クラッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc723 ; "強い揺らぎが、紗夜の頭の中に広がった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19610 + CALLFUNC VOICE + MSG 0xc724 ; "(ヘン……ね。" + CALLFUNC R + MSG 0xc725 ; " 私、お酒はいただいてないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc726 ; "空気に、雰囲気に酔ったのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc727 ; "そう思った紗夜が烏龍茶を流し込むと、" + CALLFUNC R + MSG 0xc728 ; "村人の1人がそれをサッと取り上げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19611 + CALLFUNC VOICE + MSG 0xc729 ; "「あっ……?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc72a ; "「おっと、奥様。こりゃウーロンハイですよ。" + CALLFUNC R + MSG 0xc72b ; " こちらのオレンジュースをどうぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19612 + CALLFUNC VOICE + MSG 0xc72c ; "「そうだったんですか。では……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc72d ; "「なに薦めてんだよ、オッサン。" + CALLFUNC R + MSG 0xc72e ; " そりゃカンパリオレンジだろぉ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc72f ; "「飲むならこっち、透明なお水でしょう!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc730 ; "「……つって、それは日本酒!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19613 + CALLFUNC VOICE + MSG 0xc731 ; "(え……? あ……、あら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc732 ; "手渡されるコップに次々に口をつけた紗夜は、" + CALLFUNC R + MSG 0xc733 ; "すぐに意識が朦朧とし、ソファーにしがみつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc734 ; "そして、村人達の誘うがままに" + CALLFUNC R + MSG 0xc735 ; "日本酒にビール、シャンパンを飲まされ……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc736 ; "ぐったりとその身を背もたれに沈めた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x22a8a4 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x22a8a4 +0x22a8a4: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/18/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19614 + CALLFUNC VOICE + MSG 0xc737 ; "「はぁ……、はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc738 ; "唇が開閉し、熱い吐息が零れ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc739 ; "身体の火照りを冷ますため、服の拘束を嫌がった紗夜は" + CALLFUNC R + MSG 0xc73a ; "気付かないうちに再び両脚を開いてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19615 + CALLFUNC VOICE + MSG 0xc73b ; "(苦しい……。" + CALLFUNC R + MSG 0xc73c ; " 全身が熱くて、胸の鼓動がうるさいくらい" + CALLFUNC R + MSG 0xc73d ; " 鳴り響いてる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19616 + CALLFUNC VOICE + MSG 0xc73e ; "「ン、ぅん……。お酒じゃ、ないのにぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc73f ; "鼻にかかった媚びた声は、紗夜が出したくて" + CALLFUNC R + MSG 0xc740 ; "出しているものではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc741 ; "それでも、それは男達を奮い立たせるには余りある" + CALLFUNC R + MSG 0xc742 ; "淫らな誘惑になってしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19617 + CALLFUNC VOICE + MSG 0xc743 ; "「ふなき、さん……、どこ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc744 ; "まだ、懇親会は始まったばかりだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc745 ; "次に舟木が来るまでにはかなりの時間がある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc746 ; "大野との約束で執事を遠ざけたことを後悔しながら、" + CALLFUNC R + MSG 0xc747 ; "紗夜は飢えた野獣達へと、その肉体をさらけ出す。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc748 ; "「大丈夫ですか? 奥様」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19618 + CALLFUNC VOICE + MSG 0xc749 ; "(何? 何だかいつもより、" + CALLFUNC R + MSG 0xc74a ; " 皆さんの視線が突き刺さるような……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc74b ; "痛いほどの鋭さで、紗夜の全身を貫く視線。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc74c ; "ニヤニヤと笑いながら近づいてくる村人達は" + CALLFUNC R + MSG 0xc74d ; "紗夜の肩に手をかけると、そっと耳打ちする。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/基本+2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc74e ; "「奥様、少し横になった方がいいんじゃないッスか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19619 + CALLFUNC VOICE + MSG 0xc74f ; "「んッ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc750 ; "  ふぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc751 ; "耳元に吹きかけられた吐息だけで、" + CALLFUNC R + MSG 0xc752 ; "敏感になった紗夜は身震いしてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19620 + CALLFUNC VOICE + MSG 0xc753 ; "「でも……ここじゃあ。" + CALLFUNC R + MSG 0xc754 ; " それに皆さんをおもてなししないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc755 ; "よろめきながらも、なんとか" + CALLFUNC R + MSG 0xc756 ; "村人達のために尽くそうと頑張る紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc757 ; "すると、紗夜に近寄りながら、" + CALLFUNC R + MSG 0xc758 ; "男達は次々に優しい言葉を投げかけてくる。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc759 ; "「奥様のお身体が一番大事に" + CALLFUNC R + MSG 0xc75a ; " 決まってるじゃないですか」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc75b ; "「そう、お身体が……ヒヒヒッ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19621 + CALLFUNC VOICE + MSG 0xc75c ; "(そう、ね。こんなにフラフラするんですもの。" + CALLFUNC R + MSG 0xc75d ; " 少しだけなら……)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc75e ; "「お手をお貸ししますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19622 + CALLFUNC VOICE + MSG 0xc75f ; "「あ、ありがと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc760 ; "差し出された手を取ろうとした紗夜は、" + CALLFUNC R + MSG 0xc761 ; "よろけたところを抱きとめられる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xc762 ; "ただし、それは乳房を掴まれてのことだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc763 ; "  むぎゅうううっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19623 + CALLFUNC VOICE + MSG 0xc764 ; "「えっ……!? きゃ、い、イヤぁ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc765 ; "すぐにもその腕を振り払おうとしても、" + CALLFUNC R + MSG 0xc766 ; "男の力は強くて逃れられない。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19624 + CALLFUNC VOICE + MSG 0xc767 ; "「ダ、ダメ……! そこは……、ぁ、あふッ……!?" + CALLFUNC R + MSG 0xc768 ; " さ……触らないでっ、お願い……!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc769 ; "「すみません。奥様。" + CALLFUNC R + MSG 0xc76a ; " 掴む場所を間違えちまいまして」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19625 + CALLFUNC VOICE + MSG 0xc76b ; "「嘘よ、そんなのっ……あ、あぁ、離してェ……っ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc76c ; "「おおっと……何故だか指が外せませんや」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc76d ; "  むにっ……むにぃいいい……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc76e ; "丸い形が歪むほど、強く乳房を握りこまれて" + CALLFUNC R + MSG 0xc76f ; "紗夜はビクビクと背を反らす。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19626 + CALLFUNC VOICE + MSG 0xc770 ; "「いやっ……手をどけてください……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc771 ; "途切れ途切れの意識の中で、なんとか男の手を" + CALLFUNC R + MSG 0xc772 ; "振り解こうとする紗夜だったが、弱々しく抵抗する" + CALLFUNC R + MSG 0xc773 ; "その姿がますます男を喜ばせてしまう。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc774 ; "「マシュマロみたいに手が沈んじまう……!" + CALLFUNC R + MSG 0xc775 ; " お、おぉっ、なんだこの弾力!?」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc776 ; "「勝手に手が跳ね返されて……ごくっ、" + CALLFUNC R + MSG 0xc777 ; " なのに……吸い付くみたいじゃねェか!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc778 ; "  ざわっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc779 ; "やり取りを見ていた他の村人達が、" + CALLFUNC R + MSG 0xc77a ; "卑猥な実況中継にざわめく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19627 + CALLFUNC VOICE + MSG 0xc77b ; "(あ……イヤだってちゃんと言ったのに……あぁ……。" + CALLFUNC R + MSG 0xc77c ; " どうして、やめてくれない……の?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc77d ; "全身に回ったアルコールが、" + CALLFUNC R + MSG 0xc77e ; "正常な思考を阻み、断ち切る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc77f ; "紗夜は「ふぅ……ッ」と息をつき、" + CALLFUNC R + MSG 0xc780 ; "呼吸で上下する胸を弄ぶ手を眺めていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19628 + CALLFUNC VOICE + MSG 0xc781 ; "(知らない人の……手……。" + CALLFUNC R + MSG 0xc782 ; " あの人じゃない……、んっ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19629 + CALLFUNC VOICE + MSG 0xc783 ; "(護より、乱暴で……痛い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc784 ; "グニグニと、弾む胸先を揉み潰されると" + CALLFUNC R + MSG 0xc785 ; "紗夜には快楽よりも重い痛みが伝わってくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19630 + CALLFUNC VOICE + MSG 0xc786 ; "「!? ……あ、あなたは村の……!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc787 ; "「さっきから俺でさぁ。ヘヘッ、いいカンジに" + CALLFUNC R + MSG 0xc788 ; " 酔ってらっしゃるみてェですね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc789 ; "  むにゅっ……ぐにゅッ、むにゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc78a ; "成熟した大人の女性だからこその、極上のなめらかさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc78b ; "紗夜の乳房は服の上からでもわかるほどに" + CALLFUNC R + MSG 0xc78c ; "しっとりと柔らかく、指先によく馴染む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19631 + CALLFUNC VOICE + MSG 0xc78d ; "「ん、んん……、懇親、会は……?」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc78e ; "「今ちょうど、本当の懇親がスタートしたところでさぁ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19632 + CALLFUNC VOICE + MSG 0xc78f ; "「……? あっ、く、苦しいの……。" + CALLFUNC R + MSG 0xc790 ; " 胸に触らないでくださ……ふぁっ、いやあ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc791 ; "嫌がる紗夜の、ゆるくウェーブのかかった髪筋が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc792 ; "必死に手をあげようとするものの、" + CALLFUNC R + MSG 0xc793 ; "すぐにそれはパタンッ……とソファーに落ちてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19633 + CALLFUNC VOICE + MSG 0xc794 ; "「ん……あっ……。" + CALLFUNC R + MSG 0xc795 ; " は、離して……ください。" + CALLFUNC R + MSG 0xc796 ; " いい加減にしないと、人を……呼びますよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc797 ; "親睦を深めるための会合で、男に胸を好きにされている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc798 ; "それを他の男達に見られている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc799 ; "そう理解した時点で、紗夜は我慢の限界だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19634 + CALLFUNC VOICE + MSG 0xc79a ; "「い、今離してくだされば……んッ、" + CALLFUNC R + MSG 0xc79b ; " 事を公にはしません……! ですから……!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc79c ; "「へへっ……こんなに心地良い感触から" + CALLFUNC R + MSG 0xc79d ; " 手を離せなんて、奥様も殺生なことを仰いますや……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19635 + CALLFUNC VOICE + MSG 0xc79e ; "「あっ……、あぁ、嘘ぉ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc79f ; "  むちむちむちぃッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7a0 ; "半円を描くように左回しで揉み上げられ、" + CALLFUNC R + MSG 0xc7a1 ; "紗夜の心臓がドクンと跳ねた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19636 + CALLFUNC VOICE + MSG 0xc7a2 ; "「ふぁ、あああぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7a3 ; "何かとんでもない事をされているとはわかるのに、" + CALLFUNC R + MSG 0xc7a4 ; "一揉みごとに、嫌悪感が消え去ってしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19637 + CALLFUNC VOICE + MSG 0xc7a5 ; "(子作りのためにしてきたことが……あっ♀" + CALLFUNC R + MSG 0xc7a6 ; " 裏目に出てしまうなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19638 + CALLFUNC VOICE + MSG 0xc7a7 ; "「こ、困ります……、んんんッ、そんな……っ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7a8 ; "「おやおや。そんな声を上げられては" + CALLFUNC R + MSG 0xc7a9 ; " こっちまでたまらなくなってきますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19639 + CALLFUNC VOICE + MSG 0xc7aa ; "「えっ……?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7ab ; "「どれ。もっと近くで拝見させていただきますか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19640 + CALLFUNC VOICE + MSG 0xc7ac ; "「そんな……! や、やめてください……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7ad ; "身体が動かないことを示そうとして、肩をよじる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7ae ; "するとスカートがずり上がり、紗夜の大事な場所が" + CALLFUNC R + MSG 0xc7af ; "フルオープンで男達の目を楽しませることになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19641 + CALLFUNC VOICE + MSG 0xc7b0 ; "「あっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7b1 ; "「この前より良く見えるじゃん。" + CALLFUNC R + MSG 0xc7b2 ; " アレってワレメの縦筋じゃねぇ? エッロ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7b3 ; "「今、自分から見せ付けてたよね。" + CALLFUNC R + MSG 0xc7b4 ; " どう考えても痴女……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19642 + CALLFUNC VOICE + MSG 0xc7b5 ; "「ち、ちが……違います、これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc7b6 ; "  ゆすっ、ゆすっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7b7 ; "グラマラスな肉体が邪魔をして、" + CALLFUNC R + MSG 0xc7b8 ; "紗夜は自分の潔白を証明出来ずにいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19643 + CALLFUNC VOICE + MSG 0xc7b9 ; "(したくてしているんじゃ……あ、あぁッ!?)" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7ba ; "「奥様。もう他の男に目移りなんですか?" + CALLFUNC R + MSG 0xc7bb ; " 俺の手に集中して……くだせぇよッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc7bc ; "  ぐにぃっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7bd ; "左胸に右胸の丸みをぶつけるような、きつい握り方。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7be ; "それだけで紗夜の腰は力が抜け、" + CALLFUNC R + MSG 0xc7bf ; "条件反射で膣奥が熱く潤んでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19644 + CALLFUNC VOICE + MSG 0xc7c0 ; "「あっ……。 ……だ、ダメ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19645 + CALLFUNC VOICE + MSG 0xc7c1 ; "(感じてはダメよ、紗夜……。" + CALLFUNC R + MSG 0xc7c2 ; " 相手は、夫でも護でもない……全く知らない人なのよ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7c3 ; "不安げに、群がる男達をきょろきょろと見回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7c4 ; "心細そうなその姿が、困り顔が" + CALLFUNC R + MSG 0xc7c5 ; "男達にとっては格好のエサだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7c6 ; "視線が粘度を増し、紗夜の全身は" + CALLFUNC R + MSG 0xc7c7 ; "何匹もの蛇に絡みつかれたかのように感じてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19646 + CALLFUNC VOICE + MSG 0xc7c8 ; "「い……やぁああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7c9 ; "花蜜を垂らすかのような、甘く尾を引く声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7ca ; "生娘のように男の手に惑い、困惑する表情。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7cb ; "そのくせ大胆に割り開かれた足と、" + CALLFUNC R + MSG 0xc7cc ; "秘裂に食い込むショーツの陰影。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7cd ; "「せっかく介抱しようとしてたのに、" + CALLFUNC R + MSG 0xc7ce ; " そんなエッチな顔されちゃあ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7cf ; "「俺たちだけのせいってワケには" + CALLFUNC R + MSG 0xc7d0 ; " いかないんじゃないですかァ〜?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7d1 ; "紗夜が酔うまでは、それなりに丁寧に話すことを" + CALLFUNC R + MSG 0xc7d2 ; "心がけていた若者達も、どんどん汚い言葉遣いになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7d3 ; "それは紗夜という小兎を完全に自分達の罠に" + CALLFUNC R + MSG 0xc7d4 ; "嵌めたことを確信したからでもあった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7d5 ; "(なんだよ、こんなに簡単に手に入るなら" + CALLFUNC R + MSG 0xc7d6 ; " 一人の時に襲っていれば良かった……)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7d7 ; "(でも、ま、今は集団で嬲っていた方が安全だし" + CALLFUNC R + MSG 0xc7d8 ; " ……これはこれで、最高のショーだよな?)" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7d9 ; "「む、胸が苦しくて痛いんでしょう?" + CALLFUNC R + MSG 0xc7da ; " だったら、お、俺も……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19647 + CALLFUNC VOICE + MSG 0xc7db ; "「そんなこと……言ってません。" + CALLFUNC R + MSG 0xc7dc ; " ですからこの手を……あッ、あっあっ……!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7dd ; "「オレたちと奥様の仲じゃないですかっ、" + CALLFUNC R + MSG 0xc7de ; " 遠慮なんてしないでください!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19648 + CALLFUNC VOICE + MSG 0xc7df ; "「きゃあっ……!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc7e0 ; "  ぎゅむうううううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7e1 ; "紗夜の真後ろから回り込むようにして、" + CALLFUNC R + MSG 0xc7e2 ; "タンクトップの男が乳首の上に手を置いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19649 + CALLFUNC VOICE + MSG 0xc7e3 ; "「やっ、そ、そこは……乳首……!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7e4 ; "「こんな大きな乳袋下げて、普通の顔して" + CALLFUNC R + MSG 0xc7e5 ; " 暮らしてるんですもんね……すごいなあ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7e6 ; "「想像も出来ないですよ、重くて動けなくなったり" + CALLFUNC R + MSG 0xc7e7 ; " しないもんなんですか? うり、うりうり」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19650 + CALLFUNC VOICE + MSG 0xc7e8 ; "「あぁあああああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7e9 ; "二人の男に前後から揉み合われ、" + CALLFUNC R + MSG 0xc7ea ; "紗夜の二つの乳房はもみくちゃになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7eb ; "一人の男相手では感じたことのない、" + CALLFUNC R + MSG 0xc7ec ; "『どうなるかわからない』不安は" + CALLFUNC R + MSG 0xc7ed ; "絶妙に紗夜の肉体を狂わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc7ee ; "  むにっ、むにっ、むにっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19651 + CALLFUNC VOICE + MSG 0xc7ef ; "「ひぁっ、あッ、あぁ……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7f0 ; "揉み方も、その強弱も、リズムもバラバラに" + CALLFUNC R + MSG 0xc7f1 ; "様々な角度から弄繰り回される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7f2 ; "どれだけ揉まれても次の挙動が予想出来ないことは、" + CALLFUNC R + MSG 0xc7f3 ; "紗夜にとっては混乱を招く要素だった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7f4 ; "「はぁ、はぁ……、どうせなら一人で両方" + CALLFUNC R + MSG 0xc7f5 ; " 揉みまくりたいぜ……」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc7f6 ; "「それはお互い様……、今はシェアしておきましょうよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc7f7 ; "  むにっ、ぎゅううっ、むにいいいッ、ぎゅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7f8 ; "飽きることなく弄ばれ、紗夜の腰が落ち着かなくなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19652 + CALLFUNC VOICE + MSG 0xc7f9 ; "(は、反応しちゃだめェ……っ、" + CALLFUNC R + MSG 0xc7fa ; " 少しでも感じていることがバレたら……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19653 + CALLFUNC VOICE + MSG 0xc7fb ; "(そうしたら私、どうなるか……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc7fc ; "男達が作り出す熱気、蓄積された酒の効力。" + CALLFUNC R + MSG 0xc7fd ; "紗夜の味方は、この広間に1人もいない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19654 + CALLFUNC VOICE + MSG 0xc7fe ; "(大声を上げなきゃ……っ、" + CALLFUNC R + MSG 0xc7ff ; " 舟木さん、雪乃、あなた……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19655 + CALLFUNC VOICE + MSG 0xc800 ; "「護……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc801 ; "紗夜の口をついて出たのは、使用人の名前だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc802 ; "息子のように可愛がっている、" + CALLFUNC R + MSG 0xc803 ; "まだ若いお気に入りの使用人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc804 ; "ハッとして、紗夜が肩を縮める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc805 ; "それを後ろから抱き締めるように、男が1歩進む。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc806 ; "「まったく、このいやらしいパイオツを" + CALLFUNC R + MSG 0xc807 ; " 放っておくなんて、主様はどうかしてらっしゃる」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc808 ; "「だよなァ。俺だったら1日中、" + CALLFUNC R + MSG 0xc809 ; " ベッドで可愛がり続けてやんのによォ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc80a ; "はやしたて、キャッキャと拍手する若い男は、" + CALLFUNC R + MSG 0xc80b ; "紗夜には護のように好ましくは思えなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19656 + CALLFUNC VOICE + MSG 0xc80c ; "(私、咄嗟に護の名前を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc80d ; "それでも、小さな悲鳴は思い人に届くことはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc80e ; "  むにんッ、むにっ、むにぃいっ♀" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19657 + CALLFUNC VOICE + MSG 0xc80f ; "「はンっ……! や、いやぁっ……!" + CALLFUNC R + MSG 0xc810 ; " 胸……胸、が……! ひッ……ぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc811 ; "熟れた肉体は、男を悦ばせることに特化している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc812 ; "受精のために懸命に整えた肉体が、" + CALLFUNC R + MSG 0xc813 ; "無関係な場所でいじくりまわされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc814 ; "それは、貞淑な妻である紗夜にとっては" + CALLFUNC R + MSG 0xc815 ; "悪夢のような一時だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19658 + CALLFUNC VOICE + MSG 0xc816 ; "(こんなの、侮辱よ……!" + CALLFUNC R + MSG 0xc817 ; " なのに、あ、あぁ……身体が反応しちゃうッ)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc818 ; "「や、柔らけぇ!" + CALLFUNC R + MSG 0xc819 ; " 何だよ、これ! 手のひらに余る……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19659 + CALLFUNC VOICE + MSG 0xc81a ; "「い、いやっ……。" + CALLFUNC R + MSG 0xc81b ; " 本当に……怒ります……よ?" + CALLFUNC R + MSG 0xc81c ; " あぁっ……あっ、ダメぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc81d ; "さすがに逃げないとまずいと思ったのか、" + CALLFUNC R + MSG 0xc81e ; "慌てて立ち上がろうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc81f ; "すると、背後の男が軽く肩を押さえて" + CALLFUNC R + MSG 0xc820 ; "再びソファーに座らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19660 + CALLFUNC VOICE + MSG 0xc821 ; "「私、へ、部屋に戻らなきゃ……」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc822 ; "「いえいえ、その必要はございませんぜ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc823 ; "「ヒヒッ……オレらだけで、ちゃんと" + CALLFUNC R + MSG 0xc824 ; " 奥様の介抱をしてあげますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19661 + CALLFUNC VOICE + MSG 0xc825 ; "「そん、な……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc826 ; "逃れようとすればするほど絡みつく男達の腕。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc827 ; "四本の腕に交互にもみくちゃにされていると、" + CALLFUNC R + MSG 0xc828 ; "ますます紗夜の身体には酔いが回る。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19662 + CALLFUNC VOICE + MSG 0xc829 ; "「あっ、あぁん……あっ、はぁ……ん……。" + CALLFUNC R + MSG 0xc82a ; " んっ、あっ、い、いやっ……。" + CALLFUNC R + MSG 0xc82b ; " はなし……て……。んっ、んぁ……はっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc82c ; "くねくねと腰を踊らせ、淫靡なダンスを踊る紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc82d ; "白いショーツがスカートの奥でチラチラと揺れ動き、" + CALLFUNC R + MSG 0xc82e ; "食い込みが様々に変化する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19663 + CALLFUNC VOICE + MSG 0xc82f ; "「ぁ……、ふぁ、あンン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc830 ; "丸みの輪郭をしつこく愛撫され、どれだけ立とうとしても" + CALLFUNC R + MSG 0xc831 ; "押さえ込まれ続けた紗夜は段々と抵抗力を失っていった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc832 ; "「いけない兎ちゃんはしっかり躾けておかなきゃあ" + CALLFUNC R + MSG 0xc833 ; " ……グフフ、こんなダイナマイトボディを持て余して」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc834 ; "「そうですよォ、一言声をかけていただければ" + CALLFUNC R + MSG 0xc835 ; " 俺達いつでも奥様の欲求不満のお相手をしますぜぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc836 ; "下種な言葉を浴びせられ、ぶるりと震える紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19664 + CALLFUNC VOICE + MSG 0xc837 ; "「やめ……やめて、くださ……ぁ、あぁっ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc838 ; "「おっ……奥様もムード出てきたじゃないですか」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc839 ; "「アソコも濡れてきたんじゃねぇか?" + CALLFUNC R + MSG 0xc83a ; " 俺が確認してやるよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19665 + CALLFUNC VOICE + MSG 0xc83b ; "「アソコ……? あ、あぁ、いやああっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc83c ; "勢い良く膝を閉じようとした紗夜は、" + CALLFUNC R + MSG 0xc83d ; "それを強引に割り開かれてしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19666 + CALLFUNC VOICE + MSG 0xc83e ; "「あっ……あぁっ、な、何をするのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc83f ; "  くにッ……くに、くにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc840 ; "股の間に顔を入れられ、" + CALLFUNC R + MSG 0xc841 ; "ショーツを直接押し込まれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc842 ; "尻の裏に手を当てられ、グニグニと親指の腹で" + CALLFUNC R + MSG 0xc843 ; "女の一番大事な場所……花壷を刺激された紗夜は" + CALLFUNC R + MSG 0xc844 ; "少し大きな声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc845 ; "すると、すぐに両胸を掴む男達が" + CALLFUNC R + MSG 0xc846 ; "乳首をキュッと摘み上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc847 ; "  きゅううううんっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19667 + CALLFUNC VOICE + MSG 0xc848 ; "「いやっ……あ、あああぁっ!!" + CALLFUNC R + MSG 0xc849 ; " 信じられない……っふぁッ、こんなこと……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19668 + CALLFUNC VOICE + MSG 0xc84a ; "「こんなことして、あなたたち……っ、" + CALLFUNC R + MSG 0xc84b ; " 自分が何をしているかわかってるのっ!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc84c ; "「奥様がお漏らししてないか確認してるんですよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19669 + CALLFUNC VOICE + MSG 0xc84d ; "「ひぅっ!? ぁ、いやぁンっ、あン、あはぁあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc84e ; "  ぬちゅぅう……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc84f ; "アルコールのせいで緩くなった股間から広がる愛液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc850 ; "そのぬめりは、紗夜に伝わると同時に布の上から" + CALLFUNC R + MSG 0xc851 ; "女性器検査を行っていた男にも悟られてしまっていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc852 ; "「ヘヘッ……やっぱりな」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19670 + CALLFUNC VOICE + MSG 0xc853 ; "「こ、これは……! 防衛本能で、こうなったの……!" + CALLFUNC R + MSG 0xc854 ; " あなた達を想って濡れているわけじゃ……ッ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc855 ; "「おや。濡れているとこは否定しないんですね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19671 + CALLFUNC VOICE + MSG 0xc856 ; "「……ッ!? ……ぁ、あ、あッ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc857 ; "「すぅー……すぅー……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc858 ; "鼻先をスリットに当て、思い切り息を吸い込む男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc859 ; "男が自分より大分若い事に気付くと、" + CALLFUNC R + MSG 0xc85a ; "紗夜はいてもたってもいられなくなった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19672 + CALLFUNC VOICE + MSG 0xc85b ; "「あ、あなたも! みんなを止めるように言って" + CALLFUNC R + MSG 0xc85c ; " ……、こ、こんなおばさんのアソコを嗅いでも" + CALLFUNC R + MSG 0xc85d ; " 楽しく……ない、でしょう……!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc85e ; "「何言ってるんですか。男は甘えん坊なんスよ。" + CALLFUNC R + MSG 0xc85f ; " それに奥様……、アンタが他のババアと同じ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19673 + CALLFUNC VOICE + MSG 0xc860 ; "「ひっ……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc861 ; "「村の女とは比べ物にならねェよ。" + CALLFUNC R + MSG 0xc862 ; " 全身、アソコからもいい匂いさせやがって」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc863 ; "動物がするように、鼻先でくんくんと" + CALLFUNC R + MSG 0xc864 ; "紗夜の匂いを嗅ぎ回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc865 ; "そして男は、周囲の皆に聞こえるように" + CALLFUNC R + MSG 0xc866 ; "わざと大きな声を発した。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc867 ; "「この匂い、香水ですか?" + CALLFUNC R + MSG 0xc868 ; " さすが上質な女性はちげーや……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19674 + CALLFUNC VOICE + MSG 0xc869 ; "「ぁ、あぁ、ダメ、ダメよ……!" + CALLFUNC R + MSG 0xc86a ; " そんなところ、触っちゃいけません……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc86b ; "「ぬっちゃぬちゃですよ……。" + CALLFUNC R + MSG 0xc86c ; " もう脱いじゃいましょーよ、こんな邪魔なモン」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc86d ; "「だよな。奥様のアソコは濡れ濡れになって" + CALLFUNC R + MSG 0xc86e ; " 男を欲しがっていらっしゃるんだもんなあ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc86f ; "  くちゅ……くちゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc870 ; "ショーツの上から、くっきりと浮き出た陰唇をくすぐり、" + CALLFUNC R + MSG 0xc871 ; "なぞっては水音を立てる男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc872 ; "その動きに合わせるように、男達は" + CALLFUNC R + MSG 0xc873 ; "紗夜の両側から指を這わせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19675 + CALLFUNC VOICE + MSG 0xc874 ; "「はぁ、はぁ、あなたたち……どうかしてるわ。" + CALLFUNC R + MSG 0xc875 ; " 屋敷の中で、こんな破廉恥なことを……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19676 + CALLFUNC VOICE + MSG 0xc876 ; "「わたしは……私はっ、あッ、あぁっ……!" + CALLFUNC R + MSG 0xc877 ; " こんなことをするために呼んだ、わけじゃ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc878 ; "「嘘だね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19677 + CALLFUNC VOICE + MSG 0xc879 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc87a ; "真後ろから抱きすくめられ、頬にこめかみに" + CALLFUNC R + MSG 0xc87b ; "吐息をかけられた紗夜が怯える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc87c ; "すると、ヒゲの男は好色な笑みを浮かべて" + CALLFUNC R + MSG 0xc87d ; "ぺろりと紅頬に舌を滑らせた。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc87e ; "「何おっしゃってるんですか……。" + CALLFUNC R + MSG 0xc87f ; " 奥様は、心の奥底でコレを望んでいたんですよ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc880 ; "「村の女として、俺達全員に共有されて" + CALLFUNC R + MSG 0xc881 ; " 種付けされる……、その結末を……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19678 + CALLFUNC VOICE + MSG 0xc882 ; "「んっ、あ、ああああああっ……!!" + CALLFUNC R + MSG 0xc883 ; " やめて、やめてぇ……ッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19679 + CALLFUNC VOICE + MSG 0xc884 ; "(子どもが欲しくないといったら嘘になる……。" + CALLFUNC R + MSG 0xc885 ; " でも……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19680 + CALLFUNC VOICE + MSG 0xc886 ; "(私は、こんなこと望んでいない……っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc887 ; "嫌がる度にサラサラ流れる絹髪を撫でられ、" + CALLFUNC R + MSG 0xc888 ; "赤子扱いを受けながら弄ばれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc889 ; "男達を拒もうとする心とは裏腹に、" + CALLFUNC R + MSG 0xc88a ; "紗夜の秘裂はじっとりと潤み、広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc88b ; "男の指先で塗り広げられた愛液が" + CALLFUNC R + MSG 0xc88c ; "ショーツに染みて、恥ずかしいシミになった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc88d ; "「随分濡れやすいんですね……。" + CALLFUNC R + MSG 0xc88e ; " もしかして、めちゃくちゃ溜まってましたァ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19681 + CALLFUNC VOICE + MSG 0xc88f ; "「……し、失礼なことを言わないで!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc890 ; "「でもこれ、ショーツの上からでも俺の指に" + CALLFUNC R + MSG 0xc891 ; " キスしてますよォ? 溜まってなくてこれなら……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc892 ; "「天然のド淫乱ってことかぁ?" + CALLFUNC R + MSG 0xc893 ; " やっべ、エロすぎ……ぎゃはははっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19682 + CALLFUNC VOICE + MSG 0xc894 ; "「そ、それはあなたが触れたからで……んっ、" + CALLFUNC R + MSG 0xc895 ; " 私のせいじゃ……」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc896 ; "「ハイハイ、全部俺達のせいでございまさぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc897 ; "紗夜のプライドを傷つけないように、" + CALLFUNC R + MSG 0xc898 ; "やわやわと捏ね回し楽しむ村人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc899 ; "しかし、ショーツの内側から雫が染み出してくる頃に" + CALLFUNC R + MSG 0xc89a ; "なると、それすら堪えきれなくなってくる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc89b ; "「でも、それってかなりユルくねェ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19683 + CALLFUNC VOICE + MSG 0xc89c ; "「えっ……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc89d ; "「奥さんって、触れられるだけで" + CALLFUNC R + MSG 0xc89e ; " 旦那様以外の男を受け入れちゃうんでしょう?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19684 + CALLFUNC VOICE + MSG 0xc89f ; "「いやっ……言わないで、言っちゃダメぇっ!」" + CALLFUNC R + MSG 0xc8a0 ; " 違います! 全部違います……うぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8a1 ; "指摘される一つ一つの事柄が、" + CALLFUNC R + MSG 0xc8a2 ; "紗夜に激しい羞恥を感じさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8a3 ; "どんどん小さくなる紗夜の身じろぎと声に、" + CALLFUNC R + MSG 0xc8a4 ; "男達のボルテージは最高潮に達した。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8a5 ; "「なあ、ショーツの中でツンと尖ってるソレ、" + CALLFUNC R + MSG 0xc8a6 ; " クリトリスじゃねえのか?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8a7 ; "「ちゃんとソコもいじってやれよ。" + CALLFUNC R + MSG 0xc8a8 ; " 奥様泣いちゃいそうじゃないか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19685 + CALLFUNC VOICE + MSG 0xc8a9 ; "「ぐすっ……やめて、もうやめてぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8aa ; "弱々しい懇願も、涙の粒も、" + CALLFUNC R + MSG 0xc8ab ; "誘惑のエッセンスにしかならない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8ac ; "「おマメがコリコリしてますよ、奥さん?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19686 + CALLFUNC VOICE + MSG 0xc8ad ; "「んっ……あっ! あっ、そこは……ダメ……。" + CALLFUNC R + MSG 0xc8ae ; " 敏感なところに、触れないで……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19687 + CALLFUNC VOICE + MSG 0xc8af ; "「はぁ、はぁ、いや……いやぁぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8b0 ; "ムズムズと花弁の奥でざわつく劣情を、" + CALLFUNC R + MSG 0xc8b1 ; "なんとか理性でおしとどめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8b2 ; "しかし、それも長くは続きそうもなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19688 + CALLFUNC VOICE + MSG 0xc8b3 ; "(わ……私、このままじゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc8b4 ; "  こしゅこしゅこしゅこしゅ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8b5 ; "男の指がショーツの生地を走る音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8b6 ; "たわんでくしゃくしゃになる乳房を覆う布。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19689 + CALLFUNC VOICE + MSG 0xc8b7 ; "「ひッあ、あぁ、あぁああ……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc8b8 ; "  ヒクヒクッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8b9 ; "紗夜の手がソファーを掴み、背がのけぞると" + CALLFUNC R + MSG 0xc8ba ; "自然と腰が浮き、陰部が持ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8bb ; "そのタイミングを見計らい、" + CALLFUNC R + MSG 0xc8bc ; "男がグッと親指に力を込めた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8bd ; "「奥様の、淫乱ホール見っけ♪」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19690 + CALLFUNC VOICE + MSG 0xc8be ; "「いや……いやぁあああぁッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8bf ; "紗夜のありとあらゆる場所に触れ、" + CALLFUNC R + MSG 0xc8c0 ; "男達の宴はどんどん火力を増していく……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/18/乳揉み×2+股間/感じる" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xc8c1 ; "髪の匂いを嗅がれ、首筋にはキスをされ、" + CALLFUNC R + MSG 0xc8c2 ; "ネチネチと愛撫は続く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19691 + CALLFUNC VOICE + MSG 0xc8c3 ; "「はぁン……。 こ、こんな……" + CALLFUNC R + MSG 0xc8c4 ; " 三人がかりで……、あ、酷い……っ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8c5 ; "「おい、お前ら! ぼーっと見てねェで" + CALLFUNC R + MSG 0xc8c6 ; " 奥様の尻をお揉みしろ!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8c7 ; "「ほっそい両腕も、くびれた腰も……、" + CALLFUNC R + MSG 0xc8c8 ; " ムチムチ実った太腿も、まだ空いてるんだからな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19692 + CALLFUNC VOICE + MSG 0xc8c9 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8ca ; "物欲しそうにジッと紗夜の肉体を眺めていた男達が、" + CALLFUNC R + MSG 0xc8cb ; "じりじりと距離を詰めてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8cc ; "紗夜は声にならない悲鳴をあげて、" + CALLFUNC R + MSG 0xc8cd ; "ぎゅっと硬く目を閉じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19693 + CALLFUNC VOICE + MSG 0xc8ce ; "(怖い……、誰か、誰か助けて……!)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/18/その後" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19694 + CALLFUNC VOICE + MSG 0xc8cf ; "「はぁ……、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8d0 ; "時間をかけてたくさんの男の手に揉みほぐされた" + CALLFUNC R + MSG 0xc8d1 ; "紗夜の身体は、すっかり赤くなってしまっていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8d2 ; "「奥様のお身体も、随分と火照ってきたようですね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19695 + CALLFUNC VOICE + MSG 0xc8d3 ; "「はぁ、はぁ、はぁっ……。" + CALLFUNC R + MSG 0xc8d4 ; " こんなことをして……どうなるかわかってるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8d5 ; "キッ、と全員を睨みつける紗夜だったが、" + CALLFUNC R + MSG 0xc8d6 ; "顔立ちが柔和なせいで迫力はあまり無い。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8d7 ; "「いやだなぁ。" + CALLFUNC R + MSG 0xc8d8 ; " 俺らは、奥様のことを、もっと知りたかっただけですよ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8d9 ; "「そうそう。" + CALLFUNC R + MSG 0xc8da ; " もっと、ふかぁぁぁい仲になりたいんです」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8db ; "「奥様も知りたいでしょう?" + CALLFUNC R + MSG 0xc8dc ; " 俺たちのことを……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19696 + CALLFUNC VOICE + MSG 0xc8dd ; "(早く……早く逃げなくちゃ。" + CALLFUNC R + MSG 0xc8de ; " 彼らが手を離してくれた隙に……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8df ; "焦りで胸を焦がしながらも、" + CALLFUNC R + MSG 0xc8e0 ; "紗夜の足元はまだ覚束無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8e1 ; "ひゅーひゅーと擦れた吐息を漏らしながら、" + CALLFUNC R + MSG 0xc8e2 ; "必死で突破口を探索する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8e3 ; "……と、広間にかけてあった時計が、" + CALLFUNC R + MSG 0xc8e4 ; "ふと紗夜の目に留まった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19697 + CALLFUNC VOICE + MSG 0xc8e5 ; "(……!" + CALLFUNC R + MSG 0xc8e6 ; " あと数分で、約束の時間だわ!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19698 + CALLFUNC VOICE + MSG 0xc8e7 ; "(時間になれば、舟木さんがここに来るはず……。" + CALLFUNC R + MSG 0xc8e8 ; " それまで耐えれば……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8e9 ; "覚悟を決め、男達に向かい合う紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8ea ; "しかし、彼女が何かを言うよりも早く、" + CALLFUNC R + MSG 0xc8eb ; "男達は紗夜からパッと手を離す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19699 + CALLFUNC VOICE + MSG 0xc8ec ; "「な、……に……?」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8ed ; "「今日はもう時間のようですね。" + CALLFUNC R + MSG 0xc8ee ; " 俺たち、引き上げることにしますよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19700 + CALLFUNC VOICE + MSG 0xc8ef ; "「えっ?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8f0 ; "「また来ますから次も楽しませて下さいね。奥様」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc8f1 ; "  ちゅううっ……♀" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19701 + CALLFUNC VOICE + MSG 0xc8f2 ; "「んんっ……あはぁッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8f3 ; "首筋にキスをされた紗夜は、" + CALLFUNC R + MSG 0xc8f4 ; "そこを手で押さえ、すぐに唾液を拭い取る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19702 + CALLFUNC VOICE + MSG 0xc8f5 ; "「か……勝手なことを言わないで!" + CALLFUNC R + MSG 0xc8f6 ; " このことは村長さんに報告するわ。" + CALLFUNC R + MSG 0xc8f7 ; " 懇親会も、これで終わりです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8f8 ; "震える声で宣告すると、男達は驚くどころか" + CALLFUNC R + MSG 0xc8f9 ; "ニヤニヤと卑しい笑みを一斉に浮かべた。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc8fa ; "「それは困りますね。" + CALLFUNC R + MSG 0xc8fb ; " ようやく奥様と仲良くなってきたところなのに」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19703 + CALLFUNC VOICE + MSG 0xc8fc ; "「な……仲良くだなんて、よくもそんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8fd ; "この宴が今回限りではなく、これからも続くと知って" + CALLFUNC R + MSG 0xc8fe ; "青ざめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc8ff ; "そんな紗夜に男達はとっておきの台詞を投げつけた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc900 ; "「もし奥様が村長に報告すれば、" + CALLFUNC R + MSG 0xc901 ; " 俺らにも考えがありますよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19704 + CALLFUNC VOICE + MSG 0xc902 ; "「な……なに?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc903 ; "男達の、自信に満ちた言葉、その表情。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc904 ; "紗夜は震え上がり、彼らの次の台詞を待つ。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc905 ; "「奥様は、村長から治療を受けていますよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19705 + CALLFUNC VOICE + MSG 0xc906 ; "「そ……れが、どうかしたの?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc907 ; "「それを中断してもらいます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19706 + CALLFUNC VOICE + MSG 0xc908 ; "「っ……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19707 + CALLFUNC VOICE + MSG 0xc909 ; "(そんな……、もう少しで子どもが授かるかも" + CALLFUNC R + MSG 0xc90a ; " しれないのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19708 + CALLFUNC VOICE + MSG 0xc90b ; "(そのために、治療を受けてきたのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc90c ; "今の紗夜にとって最も握られたくない弱みを" + CALLFUNC R + MSG 0xc90d ; "握られている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc90e ; "それは、はっきりとした絶望となって" + CALLFUNC R + MSG 0xc90f ; "紗夜の心を押しつぶしていった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19709 + CALLFUNC VOICE + MSG 0xc910 ; "「そ、そんなことができるはずないわ!" + CALLFUNC R + MSG 0xc911 ; " それに、私の治療はあなた方とは" + CALLFUNC R + MSG 0xc912 ; " 何の関係もないはずです!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc913 ; "男達の勝手な言い分に狼狽し、" + CALLFUNC R + MSG 0xc914 ; "泣きそうになりながら跳ね除ける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc915 ; "紗夜が勢いを無くすと、そこに付け込むように" + CALLFUNC R + MSG 0xc916 ; "村人達の言葉が刺さった。" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc917 ; "「だったら、懇親会は継続して下さい。" + CALLFUNC R + MSG 0xc918 ; " それ以上のことは望みませんから」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19710 + CALLFUNC VOICE + MSG 0xc919 ; "「っ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc91a ; "「どうします?" + CALLFUNC R + MSG 0xc91b ; " 続けるのか……それとも、止めるのか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc91c ; "解放されて嬉しいはずなのに、" + CALLFUNC R + MSG 0xc91d ; "紗夜は触れられていた時よりもずっと" + CALLFUNC R + MSG 0xc91e ; "苦しく、重い気持ちを味わった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19711 + CALLFUNC VOICE + MSG 0xc91f ; "「……酷い人達……!" + CALLFUNC R + MSG 0xc920 ; " 私は、ただ、男の子が欲しいだけなのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc921 ; "目に涙を溜め、泣くものかと堪える紗夜の横顔は" + CALLFUNC R + MSG 0xc922 ; "男達を喜ばせるだけだった。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc923 ; "「オレら、みんな、奥さんのことが好きなんっすよ。" + CALLFUNC R + MSG 0xc924 ; " 純粋にそれだけっす。" + CALLFUNC R + MSG 0xc925 ; " もっと、仲良くできたらなぁって」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc926 ; "「そーッスよ! 今夜はマジですんません!" + CALLFUNC R + MSG 0xc927 ; " 心入れ替えますんでそんな顔なさらないで!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc928 ; "はやしたてる言葉にすら、紗夜は活路を見出そうと" + CALLFUNC R + MSG 0xc929 ; "一筋の光を探してしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19712 + CALLFUNC VOICE + MSG 0xc92a ; "「…………本当に?」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc92b ; "「マジマジ、大マジっす!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19713 + CALLFUNC VOICE + MSG 0xc92c ; "「今度、おかしなことをしたら、" + CALLFUNC R + MSG 0xc92d ; " 懇親会は打ち切りにさせていただきます。" + CALLFUNC R + MSG 0xc92e ; " いいですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc92f ; "少しでも、自分が彼らに負けていないところを" + CALLFUNC R + MSG 0xc930 ; "見せなくては。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc931 ; "そう、気力を振り絞って言った紗夜だったが、" + CALLFUNC R + MSG 0xc932 ; "それは男達にとって何のダメージもない言葉だった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc933 ; "「結構ですよ。" + CALLFUNC R + MSG 0xc934 ; " 次回も、楽しみにしています」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19714 + CALLFUNC VOICE + MSG 0xc935 ; "(……これで……良かったのよね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc936 ; "男達の足元を見つめながら" + CALLFUNC R + MSG 0xc937 ; "紗夜は悲しい気持ちになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc938 ; "震える胸を押さえ、深呼吸をし、" + CALLFUNC R + MSG 0xc939 ; "ゆっくりと男達から離れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19715 + CALLFUNC VOICE + MSG 0xc93a ; "(ここで治療をやめてしまったら、私は赤ちゃんを" + CALLFUNC R + MSG 0xc93b ; " 授かることができない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19716 + CALLFUNC VOICE + MSG 0xc93c ; "(あの人を救うには、それしかないから……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/03 +EOF シナリオ\紗夜/村人/01−03.jaf + +; 紗夜/村人/04 +; RETURN: void +FUNC 5742 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19717 + CALLFUNC VOICE + MSG 0xc93d ; "「………………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19718 + CALLFUNC VOICE + MSG 0xc93e ; "(もう、懇親会が始まってる……。" + CALLFUNC R + MSG 0xc93f ; " 行かなきゃいけないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc940 ; "四回目の懇親会。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc941 ; "既に大広間で食事を楽しみ、" + CALLFUNC R + MSG 0xc942 ; "がやがやと盛り上がる声を耳にしながら" + CALLFUNC R + MSG 0xc943 ; "紗夜はどうしても扉を開けられなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc944 ; "前回の懇親会で行われた、淫らなペッティング。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc945 ; "人が変わったかのように紗夜に触れてきた男達。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19719 + CALLFUNC VOICE + MSG 0xc946 ; "(またあんなことになってしまったら……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19720 + CALLFUNC VOICE + MSG 0xc947 ; "(怖い……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc948 ; "「奥様、気分が優れないのですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19721 + CALLFUNC VOICE + MSG 0xc949 ; "「い、いえ……。" + CALLFUNC R + MSG 0xc94a ; " 大丈夫ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc94b ; "そうは言うものの、なかなか広間へ" + CALLFUNC R + MSG 0xc94c ; "入っていかない紗夜を不思議そうに" + CALLFUNC R + MSG 0xc94d ; "見つめる舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc94e ; "舟木をチラリと見上げると、紗夜は思い切って" + CALLFUNC R + MSG 0xc94f ; "お願いごとをしてみる気になった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19722 + CALLFUNC VOICE + MSG 0xc950 ; "「あの……舟木さん。" + CALLFUNC R + MSG 0xc951 ; " よかったら、ここで懇親会が終わるのを……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc952 ; "「待たせたね。" + CALLFUNC R + MSG 0xc953 ; " では、一局お手合わせ願おうか」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc954 ; "「ああっ。今度は負けないぜ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19723 + CALLFUNC VOICE + MSG 0xc955 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc956 ; "二人のやり取りを見て、続きの言葉を飲み込む紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc957 ; "すると、舟木が慌てて振り返り、" + CALLFUNC R + MSG 0xc958 ; "紗夜の方へと寄ってくる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc959 ; "「すみません、奥様。お言葉の途中で……。" + CALLFUNC R + MSG 0xc95a ; " それで、どんな御用でしょうか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19724 + CALLFUNC VOICE + MSG 0xc95b ; "「いえ、いいんです……。" + CALLFUNC R + MSG 0xc95c ; " 大したことではありませんから」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc95d ; "「よろしいのですか?" + CALLFUNC R + MSG 0xc95e ; " 奥様のためなら、男舟木、" + CALLFUNC R + MSG 0xc95f ; " なんでもいたす所存でございますが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19725 + CALLFUNC VOICE + MSG 0xc960 ; "「ふふっ……。" + CALLFUNC R + MSG 0xc961 ; " 将棋、ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc962 ; "無理に笑顔を作り、話題を変えた紗夜の本心に" + CALLFUNC R + MSG 0xc963 ; "執事はまったく気が付かなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc964 ; "舟木は笑い、大野の肩をバンバン叩く。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc965 ; "「ええ。自分は負けたことがなかったんですが、" + CALLFUNC R + MSG 0xc966 ; " このおっさんがなかなか強くて」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc967 ; "「おっさんとは失礼なヤツだ。" + CALLFUNC R + MSG 0xc968 ; " お前さんと、そう歳は変わらんよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19726 + CALLFUNC VOICE + MSG 0xc969 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc96a ; "親しげになっている大野と舟木の間に、" + CALLFUNC R + MSG 0xc96b ; "紗夜は入り込む隙を見つけられなかった。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc96c ; "「さて、この無礼者の相手はワシにおまかせを」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc96d ; "「奥様、村の若いのが中で待っておりますので" + CALLFUNC R + MSG 0xc96e ; " そろそろよろしいですかな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19727 + CALLFUNC VOICE + MSG 0xc96f ; "「は、はい。……わかりました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc970 ; "心持ち肩を落としながらも、" + CALLFUNC R + MSG 0xc971 ; "紗夜はゆっくりと戸を開く。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xc972 ; "すると、すぐに村人全員が紗夜を見つめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19728 + CALLFUNC VOICE + MSG 0xc973 ; "(……っ)" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc974 ; "「お待ちしてましたよ、奥様。" + CALLFUNC R + MSG 0xc975 ; " さあ、こちらに来て、お話をしましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19729 + CALLFUNC VOICE + MSG 0xc976 ; "「え、ええ……」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x22e3c8 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x22e3c8 +0x22e3c8: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19730 + CALLFUNC VOICE + MSG 0xc977 ; "「んっ……あ、あぁっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/ぐったり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19731 + CALLFUNC VOICE + MSG 0xc978 ; "「あっ……、あぁ……もうしないって、" + CALLFUNC R + MSG 0xc979 ; " 約束した……のに……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc97a ; "ソファーの上にまたがり、両脚を開かされた紗夜は" + CALLFUNC R + MSG 0xc97b ; "再び全身を男達にまさぐられてしまった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc97c ; "「ヘヘッ……奥さんは、ホントに素直だなぁ。" + CALLFUNC R + MSG 0xc97d ; " オレらの注いだ飲み物を、何の疑いもなく" + CALLFUNC R + MSG 0xc97e ; " 口にしちゃうんだからさ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19732 + CALLFUNC VOICE + MSG 0xc97f ; "「だって、約束……してたから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc980 ; "「好きですよ。奥さんのそういうところ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19733 + CALLFUNC VOICE + MSG 0xc981 ; "「んんっ……! はぁッ、はぁああンン……!" + CALLFUNC R + MSG 0xc982 ; " やめて……、やめなさい、あ、あぁはぁんっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc983 ; "  ぐにゅっ……ぐにゅ、ぐにゅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc984 ; "前回よりもずっと遠慮の無い乳房への圧力に、" + CALLFUNC R + MSG 0xc985 ; "紗夜の心臓が飛び跳ねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc986 ; "乳房全体を身体の奥に押し込むように、" + CALLFUNC R + MSG 0xc987 ; "何度も何度もぐるぐると揉みまくる村人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc988 ; "それに負けじと、別方向から伸びた手が" + CALLFUNC R + MSG 0xc989 ; "服の上から乳首を探し、くにくにと刺激する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19734 + CALLFUNC VOICE + MSG 0xc98a ; "「おっぱいはダメ……。私、弱いんです……っ。" + CALLFUNC R + MSG 0xc98b ; " やッ……そんなに乱暴にしないで……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19735 + CALLFUNC VOICE + MSG 0xc98c ; "「いっ、痛ッ……あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc98d ; "じくじくと皮膚全体が熱を持ち、火照りが鎮まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc98e ; "紗夜は頭を左右に振り乱し、抵抗する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc98f ; "しかし、それは村人達から見れば開いた足をばたつかせ" + CALLFUNC R + MSG 0xc990 ; "嫌がる素振りをしてみせているだけにしか見えなかった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc991 ; "「ほら、奥様。本気でイヤならもっと抵抗しなきゃ」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19736 + CALLFUNC VOICE + MSG 0xc992 ; "「ん、んんんーっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc993 ; "  ぎゅうううう……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc994 ; "乳首ごと手のひらに胸を挟まれ、下唇を噛み締める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc995 ; "そうして力を入れても、股間でスリットがヒクつくだけで" + CALLFUNC R + MSG 0xc996 ; "まったく身動きが出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19737 + CALLFUNC VOICE + MSG 0xc997 ; "(どうして……、自分の身体なのに自由にならないの……!?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19738 + CALLFUNC VOICE + MSG 0xc998 ; "「んふっ……ふぁ、あ、んんんッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc999 ; "  ぱた……ぱた……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc99a ; "力なく足首が床を叩き、それだけで紗夜の頭は" + CALLFUNC R + MSG 0xc99b ; "ぼうっ……と意識を手放してしまう。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc99c ; "「酔ったフリして俺達を誘ってんですかぁ?" + CALLFUNC R + MSG 0xc99d ; " だったら俺達、騙されてさしあげなきゃなぁ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19739 + CALLFUNC VOICE + MSG 0xc99e ; "「お願いですから、やめてください……っ!" + CALLFUNC R + MSG 0xc99f ; " ホントに……イヤなのっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9a0 ; "「ぐひっ、超エロイんだけど。" + CALLFUNC R + MSG 0xc9a1 ; " 奥様が喋る度にアソコがくぱくぱ開閉してんぜェ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19740 + CALLFUNC VOICE + MSG 0xc9a2 ; "「そん、なぁ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9a3 ; "酔った紗夜は、もはや村人達の性的な玩具でしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9a4 ; "麻痺した肌のいたるところをゴツゴツと硬い手で撫でられ、" + CALLFUNC R + MSG 0xc9a5 ; "赤ん坊のように頭にキスされ、あやされる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳揉み×2/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19741 + CALLFUNC VOICE + MSG 0xc9a6 ; "「ぁ、ふあ、ふぁあああン……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9a7 ; "うなじに息を吹きかけられ、首筋から顎のラインを" + CALLFUNC R + MSG 0xc9a8 ; "ぴちゃぴちゃと舐められ、甘い声が洩れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19742 + CALLFUNC VOICE + MSG 0xc9a9 ; "(臭い……。この人のお口、吐息……耐えられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9aa ; "本来ならば、並んで立つことさえないはずの" + CALLFUNC R + MSG 0xc9ab ; "汚らしい男達に陵辱されている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9ac ; "紗夜はぐにゅっ、むにゅっ、と別々のリズムで" + CALLFUNC R + MSG 0xc9ad ; "乳房をこねる男達の腕を見下ろしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19743 + CALLFUNC VOICE + MSG 0xc9ae ; "(んッ……、パン生地みたいに捏ねられて……っ、" + CALLFUNC R + MSG 0xc9af ; " そんなにしたらおっぱい壊れちゃう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9b0 ; "ちゃりん、ちゃりん、と乳房の間で" + CALLFUNC R + MSG 0xc9b1 ; "アメジストのブローチが弾んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9b2 ; "揺れる宝石を挟み込むように、左右から" + CALLFUNC R + MSG 0xc9b3 ; "乳房がぶつかり、音はすぐに止む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19744 + CALLFUNC VOICE + MSG 0xc9b4 ; "「や……ヒドイことしないで……!" + CALLFUNC R + MSG 0xc9b5 ; " はあっ……、んッ、あぁっ……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9b6 ; "「ひゃはははっ、奥様は痛いのより" + CALLFUNC R + MSG 0xc9b7 ; " やっさしいのがお好きらしいぜェ?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9b8 ; "「どこまでも上流階級なんですね。" + CALLFUNC R + MSG 0xc9b9 ; " でも、俺達のやり方にも慣れてもらわなきゃ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9ba ; "紗夜の要望通りに、男の指は緩急をつけ、" + CALLFUNC R + MSG 0xc9bb ; "優しく優しく乳房に触れる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9bc ; "「こんだけ俺の前でパンツ晒しといて、" + CALLFUNC R + MSG 0xc9bd ; " 今更高貴ですって言われてもねぇ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9be ; "嘲る声を聞いても、モノのように乳房を" + CALLFUNC R + MSG 0xc9bf ; "痛めつけられるよりはいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9c0 ; "紗夜は背を反らし、出来るだけ男達の邪魔になるように" + CALLFUNC R + MSG 0xc9c1 ; "自らの体勢を調節しながら抵抗のチャンスを待っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19745 + CALLFUNC VOICE + MSG 0xc9c2 ; "(足が痺れて……動かない……。" + CALLFUNC R + MSG 0xc9c3 ; " それに、アソコが熱くなって……。" + CALLFUNC R + MSG 0xc9c4 ; " このままじゃ、おかしな気持ちになっちゃうっ)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9c5 ; "「はぁ、はぁ、奥様のおっぱい、" + CALLFUNC R + MSG 0xc9c6 ; " でかくて柔らかいぜぇ……。" + CALLFUNC R + MSG 0xc9c7 ; " こんなに大きいんじゃ、さぞお苦しいでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9c8 ; "アルコールのせいで、いつもより血の巡りが" + CALLFUNC R + MSG 0xc9c9 ; "いいのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9ca ; "紗夜の膨らみは、面白いほど容易に形を変化させていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19746 + CALLFUNC VOICE + MSG 0xc9cb ; "(あンっ……形変わっちゃってるう……!" + CALLFUNC R + MSG 0xc9cc ; " 私のおっぱい……歪んで、エッチな形に……っ)" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9cd ; "「今、楽にしてさしあげます。" + CALLFUNC R + MSG 0xc9ce ; " はい、奥様ばんざーい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19747 + CALLFUNC VOICE + MSG 0xc9cf ; "「えっ……や、いやっ、何をするのっ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc9d0 ; "  ぶる……んッッ!!" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9d1 ; "「おおおおおっ……!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9d2 ; "「すっげぇえッ……、これじゃ苦しいワケだ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9d3 ; "大きく開かれた服の中から、" + CALLFUNC R + MSG 0xc9d4 ; "特大の双乳が飛び出してきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19748 + CALLFUNC VOICE + MSG 0xc9d5 ; "「あっ……! み、見ないで……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9d6 ; "乳房を隠そうとする紗夜だが、自分の両腕でも" + CALLFUNC R + MSG 0xc9d7 ; "乳房はまったく隠しきれていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9d8 ; "さくらんぼ色の乳頭だけをかろうじて押さえたところを、" + CALLFUNC R + MSG 0xc9d9 ; "無理やり男達の腕に剥ぎ取られる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19749 + CALLFUNC VOICE + MSG 0xc9da ; "「あ……あなたたち……、" + CALLFUNC R + MSG 0xc9db ; " いい加減にしないと、本当に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9dc ; "恐怖心で声が震え、言葉の途中で途切れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9dd ; "すると、その隙を狙って一人の男が" + CALLFUNC R + MSG 0xc9de ; "乳房にむしゃぶりついてきた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19750 + CALLFUNC VOICE + MSG 0xc9df ; "「あっ、あぁあああッ!?」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9e0 ; "「奥様のおっぱいは俺のモンだ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9e1 ; "男は品の良い乳首の先端を口に含み、" + CALLFUNC R + MSG 0xc9e2 ; "ちゅうちゅうと激しく吸い始める。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9e3 ; "「ぢゅるっ、ぢゅるぢゅるぢゅるううううッ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19751 + CALLFUNC VOICE + MSG 0xc9e4 ; "「あっ、あぁ、いや、いやぁああっ!!" + CALLFUNC R + MSG 0xc9e5 ; " おっぱい吸わないでッ……! ああっ、ダメっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9e6 ; "大きな音をたて、わざと聞かせるように乳首を吸う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9e7 ; "乳首の先端に軽くチュッ……とキスをすると、" + CALLFUNC R + MSG 0xc9e8 ; "男はそこをチロチロと舌先で突っつきだした。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19752 + CALLFUNC VOICE + MSG 0xc9e9 ; "「うぁっ……、そ、そこ敏感なの……っ、" + CALLFUNC R + MSG 0xc9ea ; " お願いだから、やめて……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9eb ; "両手でようやく掴めるかどうかというほどに" + CALLFUNC R + MSG 0xc9ec ; "たわわに実った乳果実には触れず、あえて乳頭を舐めしゃぶる。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9ed ; "「うんめェ……っ、奥様の乳首、" + CALLFUNC R + MSG 0xc9ee ; " しっかり大きくて……ちゅぱっ、舐めやすい……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19753 + CALLFUNC VOICE + MSG 0xc9ef ; "「っはッ……? やっ、か、噛まないでっ……!" + CALLFUNC R + MSG 0xc9f0 ; " 取れちゃう、乳首取れちゃうぅ……!」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9f1 ; "「んむ……ちゅっ、ちゅぷ……! " + CALLFUNC R + MSG 0xc9f2 ; " そんなもったいないことしませんよ……っちゅッ」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9f3 ; "「皆に見せ付けてやるんです!" + CALLFUNC R + MSG 0xc9f4 ; " 奥様の乳首……れるっ……俺の舌で、唇で……っ」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9f5 ; "「俺の甘噛みでシコり勃つところをねぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xc9f6 ; "  カリッ、クリクリッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xc9f7 ; "乳首の根元に軽く歯を立て、何度も何度も刺激する。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19754 + CALLFUNC VOICE + MSG 0xc9f8 ; "「んっ!? んン!? なに……っ?" + CALLFUNC R + MSG 0xc9f9 ; " 何してるのっ!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9fa ; "「おっやぁー? 旦那様はしてくれませんでしたか?" + CALLFUNC R + MSG 0xc9fb ; " 乳首の甘噛みィ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xc9fc ; "「奥様の乳頭がピンと勃起するまで、歯の先で" + CALLFUNC R + MSG 0xc9fd ; " 扱きたててるんですよ。気持ちいいでしょう?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19755 + CALLFUNC VOICE + MSG 0xc9fe ; "「よく……ないわ、こんなの……っ。" + CALLFUNC R + MSG 0xc9ff ; " 無理やりされたって……ッ、気持ち良くなんか……、" + CALLFUNC R + MSG 0xca00 ; " ……あ、あぁッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca01 ; "男を押し返そうとすると、背後からその腕を掴まれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca02 ; "無防備になった乳房が、目の前の男に弄ばれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19756 + CALLFUNC VOICE + MSG 0xca03 ; "「んっ……んあぁあっ……!?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca04 ; "「なんて清らかな声なんだ……。" + CALLFUNC R + MSG 0xca05 ; " それに、噛まれると乳首が段々おっきくなって……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca06 ; "「あーあ、だっらしないオッパイだなー。" + CALLFUNC R + MSG 0xca07 ; " 愛が無くてもピンッピンになってきてらァ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19757 + CALLFUNC VOICE + MSG 0xca08 ; "「ん、んう、ひッ……あぁ……!" + CALLFUNC R + MSG 0xca09 ; " 私は、そんな女じゃ……あ、あはぁあぁぁっ!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca0a ; "「とかいいつつも、反対の乳首まで上向いて来ましたよ♀」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca0b ; "「ねるぅううっ……れる、れる、ちゅううう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca0c ; "芯が通り、天井へ向いた乳首を逃さず、" + CALLFUNC R + MSG 0xca0d ; "今度は深く広くねぶりたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca0e ; "乳輪をぐるぐると舐めたかと思うと、乳首を吸い、" + CALLFUNC R + MSG 0xca0f ; "乳房の汗を拭いとる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca10 ; "発情した犬のように激しく乳房に舌をぶつける男の、" + CALLFUNC R + MSG 0xca11 ; "その真剣さが紗夜にまで伝わってきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19758 + CALLFUNC VOICE + MSG 0xca12 ; "(……っあッ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca13 ; "雄に欲情されたことを知ると、雌である紗夜の身体は" + CALLFUNC R + MSG 0xca14 ; "自動的に燃え始め、始末におえなくなっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca15 ; "  にゅるッ、ねるぅうっ、ぴちゃぴちゃぴちゃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca16 ; "砂漠で水を求めるように、男は無心で乳房を責め立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca17 ; "男の舌の動作一つ一つに呼応し" + CALLFUNC R + MSG 0xca18 ; "ぶるんぶるんと上下に揺れる両胸が紗夜の目に映る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19759 + CALLFUNC VOICE + MSG 0xca19 ; "「あっ……そんなに吸っちゃ、ダメ……。" + CALLFUNC R + MSG 0xca1a ; " はぁ、はぁ……あぁん……あっ、あはぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca1b ; "身をよじり、処女のように恥らう紗夜の太腿を掴み、" + CALLFUNC R + MSG 0xca1c ; "なおも執拗に乳首の先を引く男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca1d ; "男の歯が、唇が乳頭を引き上げる度に" + CALLFUNC R + MSG 0xca1e ; "紗夜は生娘のような反応を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca1f ; "あまりに初心な反応に、男はたまらず呻き声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca20 ; "そして、嘲るように笑ってみせる。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca21 ; "「もしかして、奥さん、" + CALLFUNC R + MSG 0xca22 ; " 本当は子ども産んでないんじゃないの?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19760 + CALLFUNC VOICE + MSG 0xca23 ; "「ど、どうして……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca24 ; "カッと赤くなる顔、うなじ、胸元。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca25 ; "紗夜をいじめるのが面白くて、" + CALLFUNC R + MSG 0xca26 ; "村人達はやんやとはやしたて始める。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca27 ; "「そうだよなー!" + CALLFUNC R + MSG 0xca28 ; " 2人も出産して、この体型を維持するなんて" + CALLFUNC R + MSG 0xca29 ; " 考えられないぜ、フツー」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca2a ; "「んぷっ……。だけど、ほんのり甘いんだよ。" + CALLFUNC R + MSG 0xca2b ; " 少し、母乳が出てるな」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca2c ; "「ホントか!?" + CALLFUNC R + MSG 0xca2d ; " それじゃ、俺はこっちの方を予約だ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19761 + CALLFUNC VOICE + MSG 0xca2e ; "「ひ、うンっ!? あ、あぁ、ああ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca2f ; "  がしっ……、むにゅ、むにゅ、むにゅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca30 ; "力強く握り締められた左乳房が軋み、はみ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca31 ; "死角から突然乳房を鷲掴みにされ、" + CALLFUNC R + MSG 0xca32 ; "紗夜はゾクリと身体を痙攣させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca33 ; "と、背後に立った男のイチモツが髪の向こう……、" + CALLFUNC R + MSG 0xca34 ; "背中のすぐ傍でギンギンに隆起しているのが感じ取れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19762 + CALLFUNC VOICE + MSG 0xca35 ; "「ひっ……!? な、なにっ!?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca36 ; "「すみません、奥様。" + CALLFUNC R + MSG 0xca37 ; " どうにもガマンできなくなっちまって」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca38 ; "  ぐりっ……ぐりぐりっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca39 ; "ちょうど肩甲骨に当てるように、肌を突き上げ摩擦するペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca3a ; "その熱さ、大きさを感じ取った瞬間、" + CALLFUNC R + MSG 0xca3b ; "紗夜は最悪の事態を想定した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19763 + CALLFUNC VOICE + MSG 0xca3c ; "(犯されちゃう……!" + CALLFUNC R + MSG 0xca3d ; " こ、このままじゃ、私……犯されちゃう……っ)" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca3e ; "「おーっと、イチャついてないでこっちに" + CALLFUNC R + MSG 0xca3f ; " 母乳くださいよ。さっきちょっと滲んでたでしょう?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca40 ; "「おっ……、どっちが先に母乳にありつくか" + CALLFUNC R + MSG 0xca41 ; " お楽しみってことだな?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca42 ; "  むにっ、むにむにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca43 ; "下から持ち上げ、落とすように乳房を揉みしだく男と、" + CALLFUNC R + MSG 0xca44 ; "念入りに細胞の一つ一つを舐めとっていく男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca45 ; "二人のいやらしい触り方に、" + CALLFUNC R + MSG 0xca46 ; "紗夜の肉体は徐々に開きかけていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19764 + CALLFUNC VOICE + MSG 0xca47 ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca48 ; "  にちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca49 ; "今はまだ紗夜にしかわからない、愛液のぬるつき。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca4a ; "しかし、このまま弄ばれていれば" + CALLFUNC R + MSG 0xca4b ; "すぐにもそれに気付かれてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19765 + CALLFUNC VOICE + MSG 0xca4c ; "(それだけは……絶対に避けなくちゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca4d ; "思えば思うほど、じゅわぁっ……と甘露が滲み出してしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19766 + CALLFUNC VOICE + MSG 0xca4e ; "(や……だ、私……っ)" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19767 + CALLFUNC VOICE + MSG 0xca4f ; "「あぁ、あっ……あっ……♀" + CALLFUNC R + MSG 0xca50 ; " はぁ、はぁ、んっ……あっ、いや……。" + CALLFUNC R + MSG 0xca51 ; " これ以上は、飲まないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca52 ; "後ろ抱きにされた状態で、男の腕にすがりつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca53 ; "妖艶なポールダンスのように、自分の胸を揉む男に" + CALLFUNC R + MSG 0xca54 ; "絡みつきながら紗夜は許しを乞う。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca55 ; "「やることなすことエロいんですから……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19768 + CALLFUNC VOICE + MSG 0xca56 ; "「エ、エロって……?」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca57 ; "「みんな思ってますよ。奥様はエロい、エロすぎるって。" + CALLFUNC R + MSG 0xca58 ; " ミッチリ詰まったミルク袋二つも下げて、" + CALLFUNC R + MSG 0xca59 ; " 誰にでもお優しくて……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca5a ; "「どこかで、こうして男達に乱暴されるのを" + CALLFUNC R + MSG 0xca5b ; " 望んでいたんでしょう? だから抵抗しないんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19769 + CALLFUNC VOICE + MSG 0xca5c ; "「わ、私はお酒を飲まされたから……っ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca5d ; "「ヒヒヒッ、言い訳なんてしなくていいんですよ。" + CALLFUNC R + MSG 0xca5e ; " 俺達もエッチ、奥様もエッチでいいじゃないですかァ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19770 + CALLFUNC VOICE + MSG 0xca5f ; "「貴方達と一緒にしないで……っ!" + CALLFUNC R + MSG 0xca60 ; " あ、ぁ、あ、ふぁ、ふあああぁん、はぁんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca61 ; "揉まれれば揉まれるほど、" + CALLFUNC R + MSG 0xca62 ; "紗夜のバストは張りを増し重く垂れ下がっていく。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca63 ; "「あーあ、そんなに腰くねらせてパンツ見せてさ。" + CALLFUNC R + MSG 0xca64 ; " 何がエロくないのか教えて欲しいですよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19771 + CALLFUNC VOICE + MSG 0xca65 ; "「く……ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca66 ; "男達の同時攻撃を受けて、紗夜の肉体は" + CALLFUNC R + MSG 0xca67 ; "これ以上にないほど火照らされていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca68 ; "夫婦同士の行為であれば、何度も絶頂を迎えていただろう。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca69 ; "「じゃあ、いよいよマンコも見せてもらいましょうか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19772 + CALLFUNC VOICE + MSG 0xca6a ; "「マ……!" + CALLFUNC R + MSG 0xca6b ; " な……何を言っているの!?" + CALLFUNC R + MSG 0xca6c ; " そんなこと……正気の沙汰じゃないわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca6d ; "淫語を口にしそうになって、慌てて口をつぐむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca6e ; "紗夜は下唇を噛み、屈辱の海に沈みながら" + CALLFUNC R + MSG 0xca6f ; "それでも最後の砦を守ろうとした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19773 + CALLFUNC VOICE + MSG 0xca70 ; "「……離して……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca71 ; "  ばっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca72 ; "立ち上がろうとしたその身体を、きつく抱きすくめられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca73 ; "乳房を揉んでいた男が全力で紗夜をソファーに押し戻し、" + CALLFUNC R + MSG 0xca74 ; "戻ろうとすればどうなるかを無言で教えた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19774 + CALLFUNC VOICE + MSG 0xca75 ; "「きゃ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca76 ; "紗夜は足首をつかまれ、力一杯それを広げられた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19775 + CALLFUNC VOICE + MSG 0xca77 ; "「きゃあああああああああっ!" + CALLFUNC R + MSG 0xca78 ; " あなた、護っ……もがっ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca79 ; "「おーっと、大声はやめてください。" + CALLFUNC R + MSG 0xca7a ; " 余計な男どもが駆けつけちまう」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca7b ; "「取り押さえとけ、いいな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19776 + CALLFUNC VOICE + MSG 0xca7c ; "「むうっ……むううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca7d ; "呼吸が出来ずに悶える紗夜へと、" + CALLFUNC R + MSG 0xca7e ; "男が息を吐きかけていく。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca7f ; "「おっと、奥さん、動かないで下さい。" + CALLFUNC R + MSG 0xca80 ; " 確認するだけですよ。" + CALLFUNC R + MSG 0xca81 ; " 奥さんにその気がなければ、濡れてないはずです」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xca82 ; "  ばっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca83 ; "首を振り、口元から男の手を剥がすと" + CALLFUNC R + MSG 0xca84 ; "紗夜は今から行われるであろう行為に震え上がった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19777 + CALLFUNC VOICE + MSG 0xca85 ; "(いや……それだけは、それだけはイヤ……!)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca86 ; "「カワイイ娘さんたちが産まれてきた場所を、" + CALLFUNC R + MSG 0xca87 ; " オレらに見せて下さい」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca88 ; "「そうそう。娘さんたちがこんな目に合わないように、" + CALLFUNC R + MSG 0xca89 ; " 奥様ががんばってくださいね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19778 + CALLFUNC VOICE + MSG 0xca8a ; "「そんなの、脅迫だわっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca8b ; "身をよじり、嫌がる紗夜を座らせなおすと" + CALLFUNC R + MSG 0xca8c ; "一番若い男が膝を突き、股間の前に陣取った。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19779 + CALLFUNC VOICE + MSG 0xca8d ; "「だめっ、だめえええええっ!" + CALLFUNC R + MSG 0xca8e ; " そんな場所、主人以外に見せられるわけないわ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca8f ; "「村長には見せてるじゃないっすか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19780 + CALLFUNC VOICE + MSG 0xca90 ; "「それは、お医者様だから……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca91 ; "「同じ人間ですよ。" + CALLFUNC R + MSG 0xca92 ; " そして、同じ男です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca93 ; "村人達が本気だとわかると、紗夜はプライドを" + CALLFUNC R + MSG 0xca94 ; "かなぐり捨てて懇願することしか出来なくなっていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19781 + CALLFUNC VOICE + MSG 0xca95 ; "「お願いです……。それだけは、許して……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca96 ; "「そんな顔しないで下さい。" + CALLFUNC R + MSG 0xca97 ; " 濡れていなければ、奥様を解放してあげますよ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca98 ; "「ひゃひゃっ、それはいい。" + CALLFUNC R + MSG 0xca99 ; " 奥様、良かったですね。俺達が優しくて」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19782 + CALLFUNC VOICE + MSG 0xca9a ; "「そんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xca9b ; "愕然とする紗夜の腰に手がかかり、" + CALLFUNC R + MSG 0xca9c ; "ショーツがぴちゃりと音をたてる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca9d ; "「ではでは、拝見させていただきましょうか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19783 + CALLFUNC VOICE + MSG 0xca9e ; "「お、お願い、それだけは……っ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xca9f ; "「見せてくださいよ、奥様の貞淑なトコロ。" + CALLFUNC R + MSG 0xcaa0 ; " 俺達のテクじゃ感じもしないって証拠を」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19784 + CALLFUNC VOICE + MSG 0xcaa1 ; "「あ、ああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaa2 ; "嫌がる紗夜を開脚させ、ショーツを覗き込むなり" + CALLFUNC R + MSG 0xcaa3 ; "男は口端を歪める。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaa4 ; "「くくっ……やっぱりな。" + CALLFUNC R + MSG 0xcaa5 ; " 奥さん、すっかりその気じゃねーか。" + CALLFUNC R + MSG 0xcaa6 ; " もう、下着がぐっしょりだぜ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19785 + CALLFUNC VOICE + MSG 0xcaa7 ; "「あっ♀ あっ、触れない……で……。" + CALLFUNC R + MSG 0xcaa8 ; " 今は、ダメ……なの……あっ、あぁん♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19786 + CALLFUNC VOICE + MSG 0xcaa9 ; "「いつもなら、こんなこと……平気なの、" + CALLFUNC R + MSG 0xcaaa ; " でも……でも今は……、あッ、あぁ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaab ; "「まだぐちゃぐちゃ言ってんですか?" + CALLFUNC R + MSG 0xcaac ; " これじゃ何も反論できないっしょ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcaad ; "  くちゅぅうう…… " + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaae ; "下着の上から陰唇を撫でられるだけで、" + CALLFUNC R + MSG 0xcaaf ; "紗夜の全身に甘い電流が迸る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19787 + CALLFUNC VOICE + MSG 0xcab0 ; "「きゃ……、ぁ、あ、ひぅううッ♀」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcab1 ; "「下着を剥ぎ取れ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcab2 ; "「りょーかい♪" + CALLFUNC R + MSG 0xcab3 ; " さぁ、ご開帳と参りましょーかァ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcab4 ; "  ビッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcab5 ; "びしょびしょに濡れた下着のクロッチ部分に指を潜らせ、" + CALLFUNC R + MSG 0xcab6 ; "男はそのまま剥ぎ取った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19788 + CALLFUNC VOICE + MSG 0xcab7 ; "「あ、んン……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcab8 ; "強引な上げ方のせいで、尻のくぼみにショーツが食い込み、" + CALLFUNC R + MSG 0xcab9 ; "紗夜の土手がくっきりと輪郭を露わにする。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaba ; "「はぁはぁ……、す、すげェ盛りマンだぜ……。" + CALLFUNC R + MSG 0xcabb ; " 早く、早く生のを見せてくれよ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19789 + CALLFUNC VOICE + MSG 0xcabc ; "「ダ、ダメっ……! あっ、いや……。" + CALLFUNC R + MSG 0xcabd ; " はぁ、はぁ、誰か……あぁん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcabe ; "ショーツの隙間からチラチラとのぞく陰部は、" + CALLFUNC R + MSG 0xcabf ; "乳房と同じく真っ白で美しい。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcac0 ; "「ありえねェだろ……処女みたいなマン肉だぜ。" + CALLFUNC R + MSG 0xcac1 ; " ふっくらしてて……ハハッ、ぬるついてる!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19790 + CALLFUNC VOICE + MSG 0xcac2 ; "「や、やめて……引っ張らないで……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcac3 ; "普段、声を荒げることのない紗夜が" + CALLFUNC R + MSG 0xcac4 ; "毅然と叱ると男はますます面白がった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcac5 ; "「奥様の使用済みショーツ、ゲーット♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19791 + CALLFUNC VOICE + MSG 0xcac6 ; "「あ、あぁ、いやああぁ……!!」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcac7 ; "  ばさぁっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcac8 ; "純白のショーツが男の手に握られ、" + CALLFUNC R + MSG 0xcac9 ; "花弁にすぅっ……と冷たい風が染み込んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19792 + CALLFUNC VOICE + MSG 0xcaca ; "「やぁ……こ、こんなのって……!" + CALLFUNC R + MSG 0xcacb ; " 見ないで……見ないでぇ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcacc ; "紗夜は愛液の染みがついたショーツを奪われ、" + CALLFUNC R + MSG 0xcacd ; "全ての抵抗心を砕かれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcace ; "緩慢に身悶えし、男の視線から逃れようとはするが" + CALLFUNC R + MSG 0xcacf ; "もはや手遅れなことも理解していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19793 + CALLFUNC VOICE + MSG 0xcad0 ; "「…………っ、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcad1 ; "紗夜はうっすらと目尻に涙を浮かべ、" + CALLFUNC R + MSG 0xcad2 ; "囚われの身である自分を悔いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcad3 ; "大野の言うままにこの大広間にやってきた、" + CALLFUNC R + MSG 0xcad4 ; "愚かな自分の罪を。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19794 + CALLFUNC VOICE + MSG 0xcad5 ; "「はぁ……はぁ……はっ……。" + CALLFUNC R + MSG 0xcad6 ; " どうして、こんなことを……。" + CALLFUNC R + MSG 0xcad7 ; " あなたたちの目的は……なに……?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcad8 ; "「奥さんと仲良くなることです。" + CALLFUNC R + MSG 0xcad9 ; " 懇親会の目的と同じですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcada ; "美しいサーモンピンクの色を放つ女性器は" + CALLFUNC R + MSG 0xcadb ; "てらてらとぬめり輝き、愛液の膜で煌いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcadc ; "最高のおかずを目の前に、下着を剥いだ男が" + CALLFUNC R + MSG 0xcadd ; "脱ぎたてのショーツに鼻を押し付け、深く息を吸い込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19795 + CALLFUNC VOICE + MSG 0xcade ; "「……!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcadf ; "「すぅー、はぁーっ、すぅー……。" + CALLFUNC R + MSG 0xcae0 ; " た、たまんねぇな、この匂いっ」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcae1 ; "「マンコから香る、発情した雌の匂いだ。" + CALLFUNC R + MSG 0xcae2 ; " 奥さんもオレらと交尾をしたいって証拠さ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19796 + CALLFUNC VOICE + MSG 0xcae3 ; "「こ、交尾だなんて、" + CALLFUNC R + MSG 0xcae4 ; " そんな、はしたない言葉……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19797 + CALLFUNC VOICE + MSG 0xcae5 ; "「それでは、獣と同じです……!" + CALLFUNC R + MSG 0xcae6 ; " わ、私達は人間なのですよ? 人としての誇りを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcae7 ; "男は紗夜に顔を寄せ、下卑た笑みを浮かべる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcae8 ; "「まだわからないんですか?" + CALLFUNC R + MSG 0xcae9 ; " 俺達と奥様は、雄と雌……ケダモノなんですよ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaea ; "「そうそう。ここは今から、雄と雌の獣同士が交わり合う、" + CALLFUNC R + MSG 0xcaeb ; " そういう場所に変わったんですよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19798 + CALLFUNC VOICE + MSG 0xcaec ; "「そんな……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaed ; "紗夜の瞳に映る世界が、ゆらゆらと揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaee ; "揺らぎはじめた自意識の中、" + CALLFUNC R + MSG 0xcaef ; "紗夜はそれでも首を左右に振った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19799 + CALLFUNC VOICE + MSG 0xcaf0 ; "「ち……がう……違います……っ" + CALLFUNC R + MSG 0xcaf1 ; " 私は1人の人間です……。獣なんかじゃ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaf2 ; "「ひゅー……。" + CALLFUNC R + MSG 0xcaf3 ; " これ、ホントに出産経験のある性器なのか?" + CALLFUNC R + MSG 0xcaf4 ; " 何も知らないような形をしてやがる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaf5 ; "蜜を滴らせ、ソファーにまで雫を落とす肉口に" + CALLFUNC R + MSG 0xcaf6 ; "顔を寄せ、驚きの声を上げる男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcaf7 ; "ヒダに指をあて、開いて中を確認しながら" + CALLFUNC R + MSG 0xcaf8 ; "男はピンク色の女性器をまじまじと視線で犯す。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcaf9 ; "「どこもくすんだところはナシ……。" + CALLFUNC R + MSG 0xcafa ; " 美人な奥様はコッチも美人ってか……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19800 + CALLFUNC VOICE + MSG 0xcafb ; "「ん、んんんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcafc ; "一瞬、男達の作る空気に流されかけた紗夜だったが、" + CALLFUNC R + MSG 0xcafd ; "酔いが収まってくるにつれて、正常な思考が戻ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcafe ; "泣いたら負けとばかりに、弱気を振り切り" + CALLFUNC R + MSG 0xcaff ; "自らを拘束する男達を見上げた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19801 + CALLFUNC VOICE + MSG 0xcb00 ; "「こんな恥ずかしい思いをさせて……。" + CALLFUNC R + MSG 0xcb01 ; " 絶対に……許さないから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb02 ; "「へぇー。どう、許さないんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb03 ; "  くちゅッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb04 ; "人差し指の第一関節までが、" + CALLFUNC R + MSG 0xcb05 ; "ぬぷりと紗夜の膣内に侵入してくる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19802 + CALLFUNC VOICE + MSG 0xcb06 ; "「あっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb07 ; "体内に感じる強い異物感が、紗夜の柔らかい部分を" + CALLFUNC R + MSG 0xcb08 ; "抉じ開け埋まっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19803 + CALLFUNC VOICE + MSG 0xcb09 ; "「はぁん!? あっ、い、いやぁ!" + CALLFUNC R + MSG 0xcb0a ; " はぁ、はぁ、ダメぇ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb0b ; "「うひゃあ……。" + CALLFUNC R + MSG 0xcb0c ; " すげぇ、きついな。" + CALLFUNC R + MSG 0xcb0d ; " こんだけ潤ってんのに、少ししか指が入らねぇや」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb0e ; "「想像以上に愉しめそうだな」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb0f ; "「こいつで扱かれたら、お前なんか" + CALLFUNC R + MSG 0xcb10 ; " 10秒ももたねぇって」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb11 ; "「ンだとっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb12 ; "  ちゅくっ、くちゅ、ちゅっく……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb13 ; "蜜壷を濡らす透明な液体を、指先になすりつけて" + CALLFUNC R + MSG 0xcb14 ; "また膣内へと沈め、戻していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19804 + CALLFUNC VOICE + MSG 0xcb15 ; "「あ……、ぁ、いや、いやっ……。" + CALLFUNC R + MSG 0xcb16 ; " 指、入れないで……、はぁっ、はぁ……あ、あぁン……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb17 ; "「浅いとこにもたっぷり蜜が詰まってら。" + CALLFUNC R + MSG 0xcb18 ; " こりゃあ奥まで指を入れたらどうなるか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb19 ; "  ぬぷっ、ぬぷ、ぬぷ、ぬぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb1a ; "膣口のすぐ裏をくすぐりながら、" + CALLFUNC R + MSG 0xcb1b ; "熟したヴァギナを焦らしに焦らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb1c ; "既に準備が出来ている花弁は、繊細に入り口付近を" + CALLFUNC R + MSG 0xcb1d ; "なぞるだけのやり方に、逆に熱を灯される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19805 + CALLFUNC VOICE + MSG 0xcb1e ; "「やっ……、ぁ、あ、あ、気持ち悪い……っ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb1f ; "「ヘヘヘッ……じきに良くなってきますよ。" + CALLFUNC R + MSG 0xcb20 ; " 指よりもぶっといモンが欲しくなるくらいにね♪」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19806 + CALLFUNC VOICE + MSG 0xcb21 ; "「はぁっ……ん、あ、ああっ……。" + CALLFUNC R + MSG 0xcb22 ; " 指を……抜いて……。はぁ、はぁ、抜いてぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb23 ; "  ぬぱぁ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb24 ; "男は言われたとおりに差し入れていた指を抜くと、" + CALLFUNC R + MSG 0xcb25 ; "紗夜と男の間にキラキラ光る糸が伸びた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb26 ; "「奥様のおツユで手がベタベタですよ。" + CALLFUNC R + MSG 0xcb27 ; " 見てください。糸引いちゃって」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19807 + CALLFUNC VOICE + MSG 0xcb28 ; "「ぅ、んううぅぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb29 ; "真珠のような涙が、一滴、二滴と男の髪の上に落ちていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19808 + CALLFUNC VOICE + MSG 0xcb2a ; "(ごめんなさい、あなた……。" + CALLFUNC R + MSG 0xcb2b ; " 彼らを信じた私が、間違いでした……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19809 + CALLFUNC VOICE + MSG 0xcb2c ; "(村の人たちと仲良くなるために、" + CALLFUNC R + MSG 0xcb2d ; " 場所を提供して……舟木さんにお料理まで" + CALLFUNC R + MSG 0xcb2e ; " 作ってもらったのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19810 + CALLFUNC VOICE + MSG 0xcb2f ; "(こんなことになってしまうなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb30 ; "村人達に裏切られた事実が悔しくて、" + CALLFUNC R + MSG 0xcb31 ; "しゃくりあげ、泣こうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb32 ; "しかし、そんな行動すら、真下の男は許してくれなかった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb33 ; "「スンマセン、焦らしすぎましたね。" + CALLFUNC R + MSG 0xcb34 ; " じゃあ……ご褒美を♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19811 + CALLFUNC VOICE + MSG 0xcb35 ; "「――ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb36 ; "男は親指でクリトリスを探り当てると、" + CALLFUNC R + MSG 0xcb37 ; "それをくりくりと転がし、撫で回す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb38 ; "  ぬりゅッ……! " + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb39 ; "根元から先端へと愛液を塗布されると、" + CALLFUNC R + MSG 0xcb3a ; "すぐさま指を後追いするようにムクムクと" + CALLFUNC R + MSG 0xcb3b ; "肉豆が勃起する。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19812 + CALLFUNC VOICE + MSG 0xcb3c ; "「んんっ……あっ、ん、あはぁ!" + CALLFUNC R + MSG 0xcb3d ; " あっ、そこは……、はぁっ、あっ、あっ、そこ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb3e ; "あまりの刺激に頭をくらくらさせながら" + CALLFUNC R + MSG 0xcb3f ; "腰をくねらせると、愛液がトロリと滲み出す。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb40 ; "「あはッ……超健気に勃起してんだけど。" + CALLFUNC R + MSG 0xcb41 ; " カーワイイ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb42 ; "「す、すげぇ……。" + CALLFUNC R + MSG 0xcb43 ; " 愛液でマンコがトロトロだぜ。" + CALLFUNC R + MSG 0xcb44 ; " 早く、ここにチンポを入れてぇよぉ……」 " + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb45 ; "「上の口でいくら言ったところで、" + CALLFUNC R + MSG 0xcb46 ; " コイツの指で湯気が立ってるじゃないですか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19813 + CALLFUNC VOICE + MSG 0xcb47 ; "「ぁ、あぁ……!" + CALLFUNC R + MSG 0xcb48 ; " ……わ、私はそんな、はしたない女じゃ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb49 ; "「ほかほかであったかくて気持ちよさそうだ……。" + CALLFUNC R + MSG 0xcb4a ; " ここで死ぬほどチンポ、シゴいてもらいてぇよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19814 + CALLFUNC VOICE + MSG 0xcb4b ; "「っひッ、あ、あ、あぁあああっ……!" + CALLFUNC R + MSG 0xcb4c ; " ク、クリトリスを……くにくにしないでぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb4d ; "股間を気にして膝を閉じようとすれば、" + CALLFUNC R + MSG 0xcb4e ; "その隙に乳房を鷲掴みにされてしまう。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb4f ; "「奥様のおっぱい……奥様の……。" + CALLFUNC R + MSG 0xcb50 ; " 俺、ずっと憧れてたんですよ……!」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb51 ; "「このおっぱいで……俺の、" + CALLFUNC R + MSG 0xcb52 ; " 俺のイチモツを挟んで……、はぁ、はぁ……っ」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb53 ; "「奥様ァ……、奥様ぁ、ちゅぷっ、くちゅ、ちゅぷ……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb54 ; "「マンコ……ヌルヌルのおマンコ……!" + CALLFUNC R + MSG 0xcb55 ; " 奥様の……奥様のマンコ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19815 + CALLFUNC VOICE + MSG 0xcb56 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb57 ; "  きゅううううんッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb58 ; "膣口に潜る人差し指が深度を深め、" + CALLFUNC R + MSG 0xcb59 ; "紗夜の臍の下……、Gスポットあたりを擦った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb5a ; "すると、紗夜の全身に快楽が流れ、" + CALLFUNC R + MSG 0xcb5b ; "一瞬我を忘れてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19816 + CALLFUNC VOICE + MSG 0xcb5c ; "「あ……はぁンン♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb5d ; "紗夜の口元は半開きになり、" + CALLFUNC R + MSG 0xcb5e ; "快楽をゆっくりと享受し始めていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19817 + CALLFUNC VOICE + MSG 0xcb5f ; "「あっ、あっ……すごっ……。" + CALLFUNC R + MSG 0xcb60 ; " はぁっ、はぁっ、んんっ……ん、んはぁ……♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb61 ; "「ヒヒッ……! 奥様の好きなとこ、めーっけ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb62 ; "男は紗夜が大きく反応した部分を、" + CALLFUNC R + MSG 0xcb63 ; "執拗に責め始める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcb64 ; "  くちゅ……ぬぷっ、ぬちゅ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19818 + CALLFUNC VOICE + MSG 0xcb65 ; "(もう……もうダメ……。" + CALLFUNC R + MSG 0xcb66 ; " ごめんなさい、あなた……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19819 + CALLFUNC VOICE + MSG 0xcb67 ; "(護……)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xcb68 ; "フッ、と理性の糸が切れかけた瞬間、" + CALLFUNC R + MSG 0xcb69 ; "大広間の扉が開いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19820 + CALLFUNC VOICE + MSG 0xcb6a ; "「ふ、舟木さんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb6b ; "ハッとして声を上げた紗夜だったが、" + CALLFUNC R + MSG 0xcb6c ; "その声は舟木に届くことは無かった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb6d ; "「すみません、私です。" + CALLFUNC R + MSG 0xcb6e ; " ……ははっ、準備はお済みのようですね」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19821 + CALLFUNC VOICE + MSG 0xcb6f ; "「あなたは……?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb70 ; "「こいつらをまとめている……、あ、ほら。" + CALLFUNC R + MSG 0xcb71 ; " この前、ご挨拶させていただいた……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19822 + CALLFUNC VOICE + MSG 0xcb72 ; "「木村さん……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb73 ; "「奥様に憶えて頂けたとは光栄です。" + CALLFUNC R + MSG 0xcb74 ; " とても、いい表情ですよ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19823 + CALLFUNC VOICE + MSG 0xcb75 ; "「ぁ…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb76 ; "礼儀正しいいい人だと思い込んでいた木村も、" + CALLFUNC R + MSG 0xcb77 ; "狂った宴を止めようとはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb78 ; "紗夜はもう、誰を信じていいのかすらわからずに" + CALLFUNC R + MSG 0xcb79 ; "眩暈を抑えるので必死だった。" + CALLFUNC A + S_PUSH "村人7" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb7a ; "「で、どうすんの、木村さん?" + CALLFUNC R + MSG 0xcb7b ; " 一緒にやっちまうか?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb7c ; "「お前たちは下がれ。" + CALLFUNC R + MSG 0xcb7d ; " 奥様と話がある」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb7e ; "「もう少しだけいいだろ?" + CALLFUNC R + MSG 0xcb7f ; " 俺らだって愉しみたいんだ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb80 ; "「下がれと言ったんだが……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb81 ; "凄まじい形相で、紗夜を嬲り続けていた男達を睨む木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb82 ; "その目つきを見た途端、男達は即座に散って離れていった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb83 ; "「チッ……わ、わかったよ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb84 ; "「木村さんには逆らえないもんな……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/木村/立ち" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xcb85 ; "すごすごと去っていった男達の代わりに、" + CALLFUNC R + MSG 0xcb86 ; "木村が紗夜の前に立つ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19824 + CALLFUNC VOICE + MSG 0xcb87 ; "「……な、何ですか……?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb88 ; "「一つ、賭けをしませんか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19825 + CALLFUNC VOICE + MSG 0xcb89 ; "「賭け……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb8a ; "極限まで性感を高められたせいで、" + CALLFUNC R + MSG 0xcb8b ; "どこかぼんやりとした表情の紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb8c ; "それに付け入り、木村はまるでそれが" + CALLFUNC R + MSG 0xcb8d ; "真っ当な取り引きであるかのように言葉を口にする。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb8e ; "「奥様が、僕がすることに耐えることができれば、" + CALLFUNC R + MSG 0xcb8f ; " 今日はこのまま引き上げます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19826 + CALLFUNC VOICE + MSG 0xcb90 ; "「……ほ、本当?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb91 ; "屈強な男達に囲まれて逃げ場を完全に失っていた" + CALLFUNC R + MSG 0xcb92 ; "紗夜にとっては、それは救いの手にすら思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb93 ; "木村は紗夜が食いついてきたのを察すると、" + CALLFUNC R + MSG 0xcb94 ; "わざとしゃがみこみ、目線を合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb95 ; "そして、優しい声で囁く。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb96 ; "「ええっ。嘘はつきませんよ。" + CALLFUNC R + MSG 0xcb97 ; " 少なくとも、この僕は」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19827 + CALLFUNC VOICE + MSG 0xcb98 ; "「木村さん……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb99 ; "「今の奥様には、とてもいい条件だと思いますよ?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcb9a ; "「その代わり、耐えられないときは……。" + CALLFUNC R + MSG 0xcb9b ; " いえ、奥様なら大丈夫でしょう。" + CALLFUNC R + MSG 0xcb9c ; " しっかりとした理性をお持ちの方ですから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19828 + CALLFUNC VOICE + MSG 0xcb9d ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcb9e ; "誰の目から見ても、霞んだ目をした紗夜は" + CALLFUNC R + MSG 0xcb9f ; "通常の精神状態ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcba0 ; "しかし、『理性がある』『しっかりしている』と" + CALLFUNC R + MSG 0xcba1 ; "言われてしまうと、それが暗示として伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcba2 ; "――まるで、紗夜にも勝機があるとでもいうように。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19829 + CALLFUNC VOICE + MSG 0xcba3 ; "(そうよ、負けなければいいんだわ。" + CALLFUNC R + MSG 0xcba4 ; " そうしたら……二度と懇親会をしなければいい……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcba5 ; "「どうされますか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19830 + CALLFUNC VOICE + MSG 0xcba6 ; "「やり……ます。" + CALLFUNC R + MSG 0xcba7 ; " 懇親会を、終わりにできるのなら……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcba8 ; "「ふっ……それほどお嫌でしたか。" + CALLFUNC R + MSG 0xcba9 ; " 少し残念ですね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcbaa ; "  どさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbab ; "紗夜の隣に腰かけると、" + CALLFUNC R + MSG 0xcbac ; "木村は簡単なルールを話し始める。" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xcbad ; "それを見守るように、村人達は小声でひそひそと会話した。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbae ; "「おいおい……。" + CALLFUNC R + MSG 0xcbaf ; " このまま勢いでやっちまうのか?」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbb0 ; "「だろうな。奥様、完全に理性が飛んでるみたいだし」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbb1 ; "「木村が相手なら、たとえ奥様でも" + CALLFUNC R + MSG 0xcbb2 ; " 簡単に堕ちてしまうだろうぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbb3 ; "紗夜の耳には届かない不利な情報。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbb4 ; "村人達は堕ちる紗夜を期待しつつも、" + CALLFUNC R + MSG 0xcbb5 ; "どこか不満そうだった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbb6 ; "「俺達にもおこぼれがあるかもしれないけどよ。" + CALLFUNC R + MSG 0xcbb7 ; " アイツの後ってのがなァ。" + CALLFUNC R + MSG 0xcbb8 ; " 折角、奥様のマンコは締まりが良さそうなのによ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbb9 ; "「すげぇからな、木村のは。" + CALLFUNC R + MSG 0xcbba ; " アレでやられちゃ、女は一溜まりもねぇよ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbbb ; "「俺、少しだけ……奥様を応援する」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbbc ; "「まァ……どれだけ耐えられるか見物だな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbbd ; "口々に交わされる危険な忠告の途中、" + CALLFUNC R + MSG 0xcbbe ; "ついに紗夜はゲームの開始を宣言した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19831 + CALLFUNC VOICE + MSG 0xcbbf ; "「……始めて……ください」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbc0 ; "「奥様の方からお許しを頂けるとは、" + CALLFUNC R + MSG 0xcbc1 ; " 思っていませんでしたよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19832 + CALLFUNC VOICE + MSG 0xcbc2 ; "「こ、ここから早く出たいだけです。だから……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbc3 ; "「いいですよ。では、はじめましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbc4 ; "力無くうなずく紗夜に覆いかぶさると、" + CALLFUNC R + MSG 0xcbc5 ; "木村はいきなり唇に唇を重ねた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19833 + CALLFUNC VOICE + MSG 0xcbc6 ; "「んっ……!? んちゅ、ちゅ、ちゅうぅっ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbc7 ; "「ちゅる……、ちゅぴ、ぷちゅ、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbc8 ; "ぬめりを帯びた生温かい粘膜が、" + CALLFUNC R + MSG 0xcbc9 ; "紗夜の口内に忍び込んでくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19834 + CALLFUNC VOICE + MSG 0xcbca ; "「えっ……? あっ……んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbcb ; "いきなり唇を重ねられ驚く暇も無く、" + CALLFUNC R + MSG 0xcbcc ; "すぼめた唇の奥を貪られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbcd ; "歯の裏を丁寧に舐め、呼吸のために口を開いたところで" + CALLFUNC R + MSG 0xcbce ; "一気に舌と舌を絡める。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19835 + CALLFUNC VOICE + MSG 0xcbcf ; "「んぷっ……ぁ、ああ、キスはいや……ッ、" + CALLFUNC R + MSG 0xcbd0 ; " ん、ぁ、あ……! や、やめてくださいっ……!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbd1 ; "「ぬろぬろ……、ぢゅっ、ぢゅぢゅぢゅぢゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbd2 ; "紗夜が分泌する唾液は全て啜りとろうと、" + CALLFUNC R + MSG 0xcbd3 ; "貪欲に、積極的にキスを繰り返す木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbd4 ; "愛情表現としての口付けしか知らない紗夜にとっては、" + CALLFUNC R + MSG 0xcbd5 ; "突然のキスは最悪の事態だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19836 + CALLFUNC VOICE + MSG 0xcbd6 ; "(いくら身体を弄ばれても、唇だけは守り通したのに……っ、" + CALLFUNC R + MSG 0xcbd7 ; " いや、イヤぁ……!)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbd8 ; "「ちゅっ、ちゅぱっ……れるれる……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19837 + CALLFUNC VOICE + MSG 0xcbd9 ; "「ぁ、ん、んん……あはぁ!?" + CALLFUNC R + MSG 0xcbda ; " そんな奥まで……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbdb ; "舌先だけでなく、味蕾に口蓋に……" + CALLFUNC R + MSG 0xcbdc ; "木村の巧みなキスは続く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbdd ; "紗夜がいくら顎を下げ、木村の唇を避けても" + CALLFUNC R + MSG 0xcbde ; "そこは男の腕力で簡単に押さえ込まれてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19838 + CALLFUNC VOICE + MSG 0xcbdf ; "「ん、ん、んんー……っ、ちゅぷ、ちゅぱッ……。" + CALLFUNC R + MSG 0xcbe0 ; " 息が、出来な……ふぁ、あ、あぁッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbe1 ; "キスに気をとられていた紗夜は、" + CALLFUNC R + MSG 0xcbe2 ; "突然腹に添えられた手にビクリと震える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19839 + CALLFUNC VOICE + MSG 0xcbe3 ; "「あ、あ、あぁ……っ? 木村、さ……ん?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcbe4 ; "  する……っ、するするする……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbe5 ; "木村の手はそのままなめらかなシルク地を下り、" + CALLFUNC R + MSG 0xcbe6 ; "紗夜の花弁へと伸びる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcbe7 ; "  くちゅ、ちゅぷ……" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19840 + CALLFUNC VOICE + MSG 0xcbe8 ; "「あっ、あっ、あぁん……♀" + CALLFUNC R + MSG 0xcbe9 ; " はぁ、はぁ……ん……ちゅ、くちゅ……。" + CALLFUNC R + MSG 0xcbea ; " あっ、こんなの……卑怯、よ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbeb ; "唇、花弁と同時に粘膜責めをされ、" + CALLFUNC R + MSG 0xcbec ; "紗夜はなすがままになってしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19841 + CALLFUNC VOICE + MSG 0xcbed ; "(触れられたところが、溶けてしまいそう……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19842 + CALLFUNC VOICE + MSG 0xcbee ; "(ん、ダメ……。さんざん身体を弄ばれたせいで、" + CALLFUNC R + MSG 0xcbef ; " 敏感になっているんだわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbf0 ; "男達の愛撫を全身に受け続けた紗夜は、" + CALLFUNC R + MSG 0xcbf1 ; "心と身体が完全に仕上げられた状態になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbf2 ; "木村の指が少し上下するだけで、身体の芯に直接響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbf3 ; "ぬるぬると自在に泳ぐ舌は、どれだけ拒んでも" + CALLFUNC R + MSG 0xcbf4 ; "すぐに紗夜の舌先を見つけ、粘膜同士を接触させる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19843 + CALLFUNC VOICE + MSG 0xcbf5 ; "「ちゅっ、ちゅっ、ん……んっ……。" + CALLFUNC R + MSG 0xcbf6 ; " はぁん……ちゅ、んふっ、ちゅるっ……。" + CALLFUNC R + MSG 0xcbf7 ; " ん、んんっ……ぁ……じゅ、じゅるぅ……はぁん……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19844 + CALLFUNC VOICE + MSG 0xcbf8 ; "(好きでもない人とキスなんて……、" + CALLFUNC R + MSG 0xcbf9 ; " 絶対にしたくないのに、こんな……あぁっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcbfa ; "顔を背け、ダメージを軽減しようと必死な紗夜を" + CALLFUNC R + MSG 0xcbfb ; "からかうように指は局部をまさぐりつづけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19845 + CALLFUNC VOICE + MSG 0xcbfc ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xcbfd ; " 木村さん、奥様がいらっしゃるのに……。" + CALLFUNC R + MSG 0xcbfe ; " こんなこと……奥様が悲しみます……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcbff ; "「ご心配には及びません。" + CALLFUNC R + MSG 0xcc00 ; " 村の女は全員が理解しています」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19846 + CALLFUNC VOICE + MSG 0xcc01 ; "「えっ? それは、どういう……?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc02 ; "「男も女も、互いを占有することはできないのです。" + CALLFUNC R + MSG 0xcc03 ; " 村の掟なんですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc04 ; "  くちっ、くちくちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc05 ; "急速に激しくなった指技に、紗夜の腰が引ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc06 ; "それを引き寄せ、木村は怒涛の愛撫を続けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19847 + CALLFUNC VOICE + MSG 0xcc07 ; "「あっ♀ あっ♀ あぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc08 ; "  くちゅっ、くちゅ、くちゅ、くちゅ……ッ" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc09 ; "「はは……、奥様。" + CALLFUNC R + MSG 0xcc0a ; " 蜜の量が増えてきましたよ。感じているんですね」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19848 + CALLFUNC VOICE + MSG 0xcc0b ; "「んはぁっ!? あっ、そこは……。" + CALLFUNC R + MSG 0xcc0c ; " やぁ……あっ、あっ、やめて……。" + CALLFUNC R + MSG 0xcc0d ; " もう、触らない……で……あぁっ……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19849 + CALLFUNC VOICE + MSG 0xcc0e ; "「はぁん……あっ、ん……くちゅ、くちゅ……。" + CALLFUNC R + MSG 0xcc0f ; " んっ、ふ……んちゅ……あっ、ん……ちゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc10 ; "陰部を弄る木村の手を掴んでいた紗夜だったが、" + CALLFUNC R + MSG 0xcc11 ; "その力も次第に抜けていく。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc12 ; "(ようやく、僕のことを受け入れ始めましたね。" + CALLFUNC R + MSG 0xcc13 ; " 連中の愛撫で身体は出来てるはずですが、" + CALLFUNC R + MSG 0xcc14 ; " なかなか抵抗しますね……)" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19850 + CALLFUNC VOICE + MSG 0xcc15 ; "「んんっ!? あっ、いやぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc16 ; "気を抜けばすぐにでも絶頂に導かれてしまいそうになり、" + CALLFUNC R + MSG 0xcc17 ; "紗夜は両手でドンッドンッと木村を押し退ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc18 ; "すると突然、木村は紗夜の身体から離れた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/木村/立ち" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19851 + CALLFUNC VOICE + MSG 0xcc19 ; "「はぁー……はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc1a ; "乳房を上下させ、酸素を求める紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc1b ; "離れたきり何もしてこない木村を見とめると、" + CALLFUNC R + MSG 0xcc1c ; "どっと汗が噴き出してきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19852 + CALLFUNC VOICE + MSG 0xcc1d ; "(勝った……の?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc1e ; "愛するもの同士しかしてはいけないはずのキスを" + CALLFUNC R + MSG 0xcc1f ; "奪われてしまったのは痛手だったものの、" + CALLFUNC R + MSG 0xcc20 ; "勝ったならそれでいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc21 ; "安堵した紗夜が顔を上げると、" + CALLFUNC R + MSG 0xcc22 ; "木村は薄く微笑んでいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19853 + CALLFUNC VOICE + MSG 0xcc23 ; "「な、なに……?" + CALLFUNC R + MSG 0xcc24 ; " 賭けは私の勝ちでしょう?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc25 ; "「いえいえ、これは挨拶代わりですよ。" + CALLFUNC R + MSG 0xcc26 ; " 本番はここからです」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc27 ; "  ジィイイッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc28 ; "金属音と共に、木村の股間が露わになり" + CALLFUNC R + MSG 0xcc29 ; "ズボンがずり下ろされていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19854 + CALLFUNC VOICE + MSG 0xcc2a ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc2b ; "慌てて目を背けるよりも早く、紗夜の目に飛び込んできたのは" + CALLFUNC R + MSG 0xcc2c ; "とんでもないサイズのペニスだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc2d ; "それは亀頭が黒光りし、幹自体も頭抜けて長く、" + CALLFUNC R + MSG 0xcc2e ; "表面に浮く血管の数も多い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc2f ; "何よりも、その猛々しい脈動は、" + CALLFUNC R + MSG 0xcc30 ; "離れた紗夜にでも目視出来るほどの力強さだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19855 + CALLFUNC VOICE + MSG 0xcc31 ; "(な……何なの、これ?" + CALLFUNC R + MSG 0xcc32 ; " こんなの……見たことない……。" + CALLFUNC R + MSG 0xcc33 ; " これって……本当に、おちんちん……なの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc34 ; "恐怖を感じながらも、思わず食い入るように見てしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc35 ; "紗夜が目を見開いているのを知ると、" + CALLFUNC R + MSG 0xcc36 ; "木村は弾んだ調子で誘いをかけた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc37 ; "「触れてみても構いませんよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19856 + CALLFUNC VOICE + MSG 0xcc38 ; "「ぁ……そ、そんなこと、思っていません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc39 ; "釘付けになっていたことを指摘され、" + CALLFUNC R + MSG 0xcc3a ; "慌ててペニスから目を離そうとした紗夜を、" + CALLFUNC R + MSG 0xcc3b ; "木村は愛しそうに見つめていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc3c ; "そして、少しずつ勃起して漲り出す肉棒を" + CALLFUNC R + MSG 0xcc3d ; "わざと紗夜に近づけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19857 + CALLFUNC VOICE + MSG 0xcc3e ; "「や、やめて……、臭いわ……っ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc3f ; "「僕がイクのが先か、奥様がイクのが先か。" + CALLFUNC R + MSG 0xcc40 ; " これからが、賭けの始まりです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19858 + CALLFUNC VOICE + MSG 0xcc41 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc42 ; "  ぐっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc43 ; "紗夜の両手を取り上げたかと思うと、" + CALLFUNC R + MSG 0xcc44 ; "次の瞬間そのままソファーに押し倒す。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc45 ; "  どさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc46 ; "ソファー生地にもつれ合い、転ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc47 ; "木村は紗夜の身動きを封じた直後に、" + CALLFUNC R + MSG 0xcc48 ; "笑顔の仮面の下に隠していた本性を剥き出しにした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc49 ; "卑しく剥き出しになる歯茎、" + CALLFUNC R + MSG 0xcc4a ; "そして血走った目。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc4b ; "それは紛れも無く、村人達が言っていた" + CALLFUNC R + MSG 0xcc4c ; "『ケダモノ』の目。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc4d ; "今から可愛い兎を噛み、食らおうとしている獣の顔だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19859 + CALLFUNC VOICE + MSG 0xcc4e ; "「き、木村さん、何をするのっ!?" + CALLFUNC R + MSG 0xcc4f ; " これはどういう……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc50 ; "「セックスですよ。" + CALLFUNC R + MSG 0xcc51 ; " 男と女が愛し合い、子を作るという行為です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19860 + CALLFUNC VOICE + MSG 0xcc52 ; "「そ、それくらい知っています!" + CALLFUNC R + MSG 0xcc53 ; " まして私達は愛し合ってなんか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc54 ; "木村の言葉を否定する紗夜だったが、" + CALLFUNC R + MSG 0xcc55 ; "そうすればするほど木村は何故か楽しそうだった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc56 ; "「ではこれから育みましょう、愛を」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19861 + CALLFUNC VOICE + MSG 0xcc57 ; "「賭けは終わったはずです!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc58 ; "「……あれで終わると思っていたんですか?" + CALLFUNC R + MSG 0xcc59 ; " 賭けとは、そういうことです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19862 + CALLFUNC VOICE + MSG 0xcc5a ; "「そんな……!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc5b ; "「僕と奥様の性器が1つに繋がり、" + CALLFUNC R + MSG 0xcc5c ; " 激しく交じり合う真剣勝負ですよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc5d ; "  ギッ……ギッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc5e ; "紗夜が身じろぐ度に、巨大な乳房も左右に分かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc5f ; "それを見下ろしながら、木村のペニスは" + CALLFUNC R + MSG 0xcc60 ; "ぐにぐにと肥大していく一方だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19863 + CALLFUNC VOICE + MSG 0xcc61 ; "「誰かっ……誰か助けて……!" + CALLFUNC R + MSG 0xcc62 ; " お願いよぉっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc63 ; "仰向けに倒されているせいで、あまり大きな声は出せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc64 ; "それでも紗夜は声帯を開き、力の限りに救いを求めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc65 ; "そうすればするほど、木村が歓喜し" + CALLFUNC R + MSG 0xcc66 ; "ペニスに巡る血液量が増幅するとも知らずに。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19864 + CALLFUNC VOICE + MSG 0xcc67 ; "「私には主人がいるのですよ!?" + CALLFUNC R + MSG 0xcc68 ; " それに、あなたにも奥様が……あ、はあぁん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc69 ; "  くちっ……くち、クチっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc6a ; "全身を突き上げられるように、割れ目で肉棒が揺らめいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc6b ; "花弁にぴったりと宛われた裏筋が、" + CALLFUNC R + MSG 0xcc6c ; "一突きごとに紗夜の割れ目をスライドする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19865 + CALLFUNC VOICE + MSG 0xcc6d ; "「セックスだけは堪忍してください……!" + CALLFUNC R + MSG 0xcc6e ; " それ以外でしたら、何だってしますから!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc6f ; "「どうしても、やめて欲しいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc70 ; "  ぬちゅ、ぬりゅ、ぬるぅぅぅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc71 ; "肉と肉の擦れる感覚は、紗夜の雌には刺激的過ぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc72 ; "声は上擦り、まともに言語も話せなくなる。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19866 + CALLFUNC VOICE + MSG 0xcc73 ; "「っ……ふぁ、……!!" + CALLFUNC R + MSG 0xcc74 ; " あ、はっ……今は、主人と跡取りを作るための、" + CALLFUNC R + MSG 0xcc75 ; " 大事な時期なんです……。嘘じゃありません!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc76 ; "「奥様が嘘を仰るなんて思っていませんよ。" + CALLFUNC R + MSG 0xcc77 ; " しかし、そんなことは問題ではありません」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc78 ; "  ギィッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc79 ; "一際大きくソファーに手首が沈み、" + CALLFUNC R + MSG 0xcc7a ; "ばたつく手足は何の役にも立たなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19867 + CALLFUNC VOICE + MSG 0xcc7b ; "(この体勢じゃ、何もできない……!" + CALLFUNC R + MSG 0xcc7c ; " 両手で押し返すことも、足を閉じることも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc7d ; "物理的な逃避が不可能だと知ると、" + CALLFUNC R + MSG 0xcc7e ; "紗夜は面子をかなぐり捨てて叫ぶ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19868 + CALLFUNC VOICE + MSG 0xcc7f ; "「お願いですから、せめて避妊を……。" + CALLFUNC R + MSG 0xcc80 ; " スキンを着けてください!" + CALLFUNC R + MSG 0xcc81 ; " 私は主人の子を産まなくてはいけないの!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc82 ; "「まったく、奥様は男好きですね。" + CALLFUNC R + MSG 0xcc83 ; " ゴム付きであれば、誰とでも交わるとは……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19869 + CALLFUNC VOICE + MSG 0xcc84 ; "「そんな言い方って……。" + CALLFUNC R + MSG 0xcc85 ; " あなた方が無理矢理していることでしょう!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc86 ; "気丈に叫ぶ紗夜を、木村が冷ややかな目で見下ろす。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc87 ; "「クククッ……。" + CALLFUNC R + MSG 0xcc88 ; " この状況でも強気でいられるとは、" + CALLFUNC R + MSG 0xcc89 ; " ますます奥様に惚れてしまいそうだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19870 + CALLFUNC VOICE + MSG 0xcc8a ; "「っ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc8b ; "「あいにく、私は避妊具を持ち合わせておりません」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc8c ; "「それに、賭けにはリスクがつきもの。" + CALLFUNC R + MSG 0xcc8d ; " 貴方は妊娠のリスクを背負い、" + CALLFUNC R + MSG 0xcc8e ; " 私は仲間の前で恥をかくリスクを負う」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc8f ; "「それでイーブンじゃないですか。" + CALLFUNC R + MSG 0xcc90 ; " ねえ……? 奥様」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcc91 ; "  ぬちゅうううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc92 ; "カリ首から根元までの長い肉幹に" + CALLFUNC R + MSG 0xcc93 ; "紗夜の愛液を塗りたくる木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc94 ; "木村がすぐにも挿入可能であることは、" + CALLFUNC R + MSG 0xcc95 ; "誰の目にも明らかだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc96 ; "紗夜は、透明な先走り汁を臍下に垂らす男根が怖くて" + CALLFUNC R + MSG 0xcc97 ; "がむしゃらに暴れ、手を振り解こうとする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19871 + CALLFUNC VOICE + MSG 0xcc98 ; "(あぁっ……木村さんの力が強すぎて、" + CALLFUNC R + MSG 0xcc99 ; " 全然、外れない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcc9a ; "膣口に亀頭を宛われ、絶望の淵に追いやられた紗夜は" + CALLFUNC R + MSG 0xcc9b ; "禁断の言葉を口にしてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19872 + CALLFUNC VOICE + MSG 0xcc9c ; "「い……今は、危険日なの……、排卵してるんです!" + CALLFUNC R + MSG 0xcc9d ; " 赤ちゃんができやすいから……、" + CALLFUNC R + MSG 0xcc9e ; " だから……だから!!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcc9f ; "「ほぅ……。" + CALLFUNC R + MSG 0xcca0 ; " 聞いたか、みんな。" + CALLFUNC R + MSG 0xcca1 ; " 奥様は、今、受精しやすい状態らしいぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19873 + CALLFUNC VOICE + MSG 0xcca2 ; "「木村さん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcca3 ; "咎める声を、すぐに村人達の咆哮が消してしまう。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcca4 ; "「マジかよ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcca5 ; "「俄然、やる気が出てきたぜぇ!」" + CALLFUNC A + S_PUSH "村人9" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcca6 ; "「はぁ、はぁ、早くやっちまえよ、木村ァ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19874 + CALLFUNC VOICE + MSG 0xcca7 ; "(こんなにたくさんの人が、" + CALLFUNC R + MSG 0xcca8 ; " 私を孕ませようと……してる……?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcca9 ; "  ゾクゾクゾクゥッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccaa ; "紗夜の皮膚の上を、未知の性感が走り抜け" + CALLFUNC R + MSG 0xccab ; "気を失いそうになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccac ; "それを叩き起こすのは、木村のイチモツ……" + CALLFUNC R + MSG 0xccad ; "紗夜の顔面よりも長い男根だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19875 + CALLFUNC VOICE + MSG 0xccae ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccaf ; "たらたらと絶え間なく滴るカウパーが、" + CALLFUNC R + MSG 0xccb0 ; "紗夜の愛液の上を滑り落ちてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccb1 ; "その生臭さ、ぬるい温度に紗夜の心は張り裂けそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19876 + CALLFUNC VOICE + MSG 0xccb2 ; "(もしかして、もう、お漏らししてる……?" + CALLFUNC R + MSG 0xccb3 ; " あの中にだって、精子が入っているのに……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccb4 ; "「奥様に憧れている男は、村の連中にも多くて" + CALLFUNC R + MSG 0xccb5 ; " 一番乗りはかなり気が引けるのですが、" + CALLFUNC R + MSG 0xccb6 ; " あなたを堕とすには、僕が適任ということでね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19877 + CALLFUNC VOICE + MSG 0xccb7 ; "「な、なんでもいいですからっ、" + CALLFUNC R + MSG 0xccb8 ; " 腰を引いてください! この手を放してっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccb9 ; "ペニスの生々しい感触に、" + CALLFUNC R + MSG 0xccba ; "紗夜は悲鳴を上げ続ける。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccbb ; "「よいしょ、と」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccbc ; "木村は腰を浮かせ、再び、" + CALLFUNC R + MSG 0xccbd ; "紗夜の股間に照準を合わせる。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xccbe ; "  くちゅ、くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccbf ; "静かに愛液のぬかるみが掻き分けられ、" + CALLFUNC R + MSG 0xccc0 ; "膣道への小さな穴を探す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccc1 ; "木村の亀頭が肉穴を捉えると、" + CALLFUNC R + MSG 0xccc2 ; "紗夜は必死に股を閉じて入り口を窄める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19878 + CALLFUNC VOICE + MSG 0xccc3 ; "「あっ……んん………。" + CALLFUNC R + MSG 0xccc4 ; " くぅ……あぁぁぁっ……はぅ……。" + CALLFUNC R + MSG 0xccc5 ; " んっ、んくっ……ぅ……んっ、んはぁ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccc6 ; "「往生際の悪い人だ。" + CALLFUNC R + MSG 0xccc7 ; " これから、2人で愛を語り合うというのに」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xccc8 ; "  ぬ、ぶ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccc9 ; "先端をめり込ませ、侵入の手はずを整えた木村を見上げると、" + CALLFUNC R + MSG 0xccca ; "紗夜は細く鳴いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19879 + CALLFUNC VOICE + MSG 0xcccb ; "(ダメ……。今、こんなのと繋がったら、私……" + CALLFUNC R + MSG 0xcccc ; " どうなってしまうかわからないわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19880 + CALLFUNC VOICE + MSG 0xcccd ; "(排卵だってしてる……。" + CALLFUNC R + MSG 0xccce ; " 子宮に精子が入ってきたら、" + CALLFUNC R + MSG 0xcccf ; " 受精する可能性だってあるのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xccd0 ; "  ぬぷ、ぬぷぬぷぬぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccd1 ; "鈴口と蜜壷が合致し、鋭い亀頭が穴の位置を確かめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccd2 ; "もはやここまで、と悟った紗夜は" + CALLFUNC R + MSG 0xccd3 ; "奥歯を噛み締め、不徳を覚悟した。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19881 + CALLFUNC VOICE + MSG 0xccd4 ; "(くっ……うぅ……耐えるのよ、紗夜……。" + CALLFUNC R + MSG 0xccd5 ; " そうすれば、ここから解放される……。" + CALLFUNC R + MSG 0xccd6 ; " この人が先にイッてしまえば……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19882 + CALLFUNC VOICE + MSG 0xccd7 ; "(ごめんなさい、あなた……護……。" + CALLFUNC R + MSG 0xccd8 ; " でも、一度だけだから……。" + CALLFUNC R + MSG 0xccd9 ; " これが最初で……さい……ご……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccda ; "紗夜の瞳から涙が一筋落ちると同時に、" + CALLFUNC R + MSG 0xccdb ; "肉槍が膣襞を一突きに串刺しにする。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/14/手あり/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xccdc ; "  ずにゅっ……ずぬるるるるるっ……!!" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19883 + CALLFUNC VOICE + MSG 0xccdd ; "「ああっ、いやあぁああああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccde ; "十分に解れた膣襞は、簡単に木村の亀頭を呑み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccdf ; "バサバサと紗夜の髪がソファーの上を流れ、" + CALLFUNC R + MSG 0xcce0 ; "乳首が大きく半円を描いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19884 + CALLFUNC VOICE + MSG 0xcce1 ; "「あぁっ……い、いや……。" + CALLFUNC R + MSG 0xcce2 ; " 主人以外のおちんちんが、膣内に入ってくる……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcce3 ; "これ以上は無理だと思われた地点を過ぎても、" + CALLFUNC R + MSG 0xcce4 ; "木村のペニスはゴリゴリと紗夜の膣内を拡張していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19885 + CALLFUNC VOICE + MSG 0xcce5 ; "「う……ぁ、あぁ、あはぁああッ……!" + CALLFUNC R + MSG 0xcce6 ; " はぁ、はぁ、はぁ……あぁあああぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcce7 ; "肌が空気に擦れる感覚さえわかるほど、" + CALLFUNC R + MSG 0xcce8 ; "紗夜の神経は鋭敏化していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcce9 ; "多数の村人達の執拗な愛撫。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccea ; "そして、木村の長すぎるペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcceb ; "自身の全てを突き崩されながら、紗夜は呻き、喘いだ。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19886 + CALLFUNC VOICE + MSG 0xccec ; "「っはぁッ……はぁ、はぁあぁっ……いやああぁ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcced ; "対する木村も、紗夜の膣内に魅せられたのか、" + CALLFUNC R + MSG 0xccee ; "眉をひそめて腰を前後させていた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccef ; "「こ……これは、想像以上の締め付けだ……!" + CALLFUNC R + MSG 0xccf0 ; " 奥様は、素晴らしい女性器をお持ちのようですね……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccf1 ; "「蕩けるといいますか……、" + CALLFUNC R + MSG 0xccf2 ; " チンポが膣内で溶かされていくような……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccf3 ; "「絡み付いてくる襞の感触がたまりませんね……。" + CALLFUNC R + MSG 0xccf4 ; " うぉ……、しゃぶりついてくる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccf5 ; "夫しか知り得ない膣内の状況を暴露され、" + CALLFUNC R + MSG 0xccf6 ; "紗夜は顔から火が出るほど恥ずかしかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19887 + CALLFUNC VOICE + MSG 0xccf7 ; "「抜いて……、抜いて、くださ……あぁ、あ、あぁあっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccf8 ; "歓喜する木村とは真逆に、紗夜の心の中には" + CALLFUNC R + MSG 0xccf9 ; "罪悪感と嫌悪ばかりが募っていく。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xccfa ; "「うっ……、く……。" + CALLFUNC R + MSG 0xccfb ; " 僕が先にイクときは、ちゃんと膣外に出しますから、" + CALLFUNC R + MSG 0xccfc ; " ……安心して下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19888 + CALLFUNC VOICE + MSG 0xccfd ; "「はぁ、はぁ、約束……ですよ?" + CALLFUNC R + MSG 0xccfe ; " 絶対に、膣外に出して……あっ……そとにぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xccff ; "会話をしている間も、木村は腰を動かすのをやめない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd00 ; "紗夜の言葉など聞いていないと示すためなのか、" + CALLFUNC R + MSG 0xcd01 ; "木村は言葉を遮るように腰をくねらせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19889 + CALLFUNC VOICE + MSG 0xcd02 ; "「んっ……!? んぁあああンン!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd03 ; "「まずはセックスを愉しみましょう、奥様。" + CALLFUNC R + MSG 0xcd04 ; " そして、僕を気持ちよくして下さい。" + CALLFUNC R + MSG 0xcd05 ; " そうすれば、貴女の勝ちなのですから」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19890 + CALLFUNC VOICE + MSG 0xcd06 ; "「その言葉を……、し、信じます……っ!" + CALLFUNC R + MSG 0xcd07 ; " くぁっ……んふっ、あぁ、あはぁあああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd08 ; "ゆっくりと深く腰を沈めた木村に、" + CALLFUNC R + MSG 0xcd09 ; "紗夜の膣道は埋め尽くされていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd0a ; "亀頭が徐々に子宮口との距離を縮め、" + CALLFUNC R + MSG 0xcd0b ; "愛撫で蕩けきった紗夜の肉体に" + CALLFUNC R + MSG 0xcd0c ; "一本の熱く長い棒が突きこまれていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19891 + CALLFUNC VOICE + MSG 0xcd0d ; "「ひっ……!? う、うそ……?" + CALLFUNC R + MSG 0xcd0e ; " そんな奥まで……あっ、まだ入ってくる……?" + CALLFUNC R + MSG 0xcd0f ; " はぁ、はぁ、ダメ……ダメぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd10 ; "  ぐにゅうううッ……ぶちゅぶちゅぶちゅぶちゅッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd11 ; "頭の天辺まで貫かれそうな長いペニスは、" + CALLFUNC R + MSG 0xcd12 ; "一騎ですら到達したことのない場所をほじくり返す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19892 + CALLFUNC VOICE + MSG 0xcd13 ; "「そ、そんな……。" + CALLFUNC R + MSG 0xcd14 ; " あの人だって、来たことがないところまで……。" + CALLFUNC R + MSG 0xcd15 ; " はぁっ……こんなの、知らないっ……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd16 ; "「まだまだですよ、奥様……。" + CALLFUNC R + MSG 0xcd17 ; " これで全部ではありません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19893 + CALLFUNC VOICE + MSG 0xcd18 ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd19 ; "視線を下ろすと、紗夜の膣内に入りきれていない部分が、" + CALLFUNC R + MSG 0xcd1a ; "10センチほどはみ出していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19894 + CALLFUNC VOICE + MSG 0xcd1b ; "(無理よ……、これ以上入らないわ……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd1c ; "膣道の長さを超えるペニスは、1回のピストンで" + CALLFUNC R + MSG 0xcd1d ; "擦る距離も長くなるため、紗夜の理性を簡単に削り取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd1e ; "木村は何度も何度も腰を揺すり、紗夜を堕とそうと" + CALLFUNC R + MSG 0xcd1f ; "懸命になっている。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19895 + CALLFUNC VOICE + MSG 0xcd20 ; "「うぅ……あぁっ……あはぁん……♀" + CALLFUNC R + MSG 0xcd21 ; " はぁ、はぁ、あぁん……あっ、ん、んぁ……♀" + CALLFUNC R + MSG 0xcd22 ; " すごい、奥まで……きてるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd23 ; "シーツの上に広がる染みは、" + CALLFUNC R + MSG 0xcd24 ; "二人が性器を合体させた時に溢れ出した体液だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd25 ; "お漏らしをした後のように濡れた布の上を、" + CALLFUNC R + MSG 0xcd26 ; "2人でずりずりと上方へ移動する。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd27 ; "「おぉあぁっ……。" + CALLFUNC R + MSG 0xcd28 ; " 子持ちとは思えない締め付けだ。" + CALLFUNC R + MSG 0xcd29 ; " 粘膜の具合も、最高ですよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd2a ; "  ぐちっ、ぐち、ぐちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd2b ; "最奥を更に抉じ開け、木村の剛直はまっすぐ進んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19896 + CALLFUNC VOICE + MSG 0xcd2c ; "「ダメ……これ以上来ないで……。" + CALLFUNC R + MSG 0xcd2d ; " あっ、もうすぐ、届くのっ……。" + CALLFUNC R + MSG 0xcd2e ; " 赤ちゃんのお部屋まで、届いちゃうっ♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd2f ; "「お待たせ……しました、" + CALLFUNC R + MSG 0xcd30 ; " これで……全部ですよ、奥様っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd31 ; "  ズンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd32 ; "膣内が肉棒で埋まると、鈴口が子宮口を強く押し上げ、" + CALLFUNC R + MSG 0xcd33 ; "紗夜の身体が凄まじい圧迫感でビクビクと震えだした。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19897 + CALLFUNC VOICE + MSG 0xcd34 ; "「い……あぁっ……はっ、はぁんっ……!" + CALLFUNC R + MSG 0xcd35 ; " こんなの、ダメ……。子宮口に届いてるの……。" + CALLFUNC R + MSG 0xcd36 ; " おちんちんの先が、めりこんじゃってる……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd37 ; "本能的に鈴口から逃れようと、奥へ奥へ上がる子宮。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd38 ; "しかし、どれほど奥へ逃げようとも、木村のモノは" + CALLFUNC R + MSG 0xcd39 ; "それに追いつき、こじ開けようとしてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19898 + CALLFUNC VOICE + MSG 0xcd3a ; "「っひ、くひぃっ……!" + CALLFUNC R + MSG 0xcd3b ; " はぁっ、あっ、キス……してるのっ♀" + CALLFUNC R + MSG 0xcd3c ; " 木村さんのおちんちんが、私の子宮口とキスしてるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd3d ; "生で、スキン無しで繋がりあう危険性は" + CALLFUNC R + MSG 0xcd3e ; "紗夜が身をもって知っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd3f ; "赤ちゃんの種をそこにかけられてしまえば、" + CALLFUNC R + MSG 0xcd40 ; "どれだけ嫌っても孕んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd41 ; "鈴口から漏れだしたカウパーが、紗夜の子宮口に" + CALLFUNC R + MSG 0xcd42 ; "幾度も塗り付けられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19899 + CALLFUNC VOICE + MSG 0xcd43 ; "(や……ヌルヌルしたのが、子宮口に……。" + CALLFUNC R + MSG 0xcd44 ; " 木村さん……お漏らししてるの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19900 + CALLFUNC VOICE + MSG 0xcd45 ; "(ダメ、ダメ、妊娠しちゃうっ……。" + CALLFUNC R + MSG 0xcd46 ; " 受精しちゃうっ……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd47 ; "「どれほど奥へ隠そうとも、" + CALLFUNC R + MSG 0xcd48 ; " 僕のペニスからは逃れられませんよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19901 + CALLFUNC VOICE + MSG 0xcd49 ; "「いや、いや、いや……!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd4a ; "「ここを叩けば、きっと奥様も" + CALLFUNC R + MSG 0xcd4b ; " 僕の子どもが欲しくなります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19902 + CALLFUNC VOICE + MSG 0xcd4c ; "「誰が、あなたの子どもなんか……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd4d ; "「……奥様が素直になってくださるまで、" + CALLFUNC R + MSG 0xcd4e ; " こちらから歩み寄るといたしましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd4f ; "  ずにゅうううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd50 ; "一度に引き抜かれた陰茎が、" + CALLFUNC R + MSG 0xcd51 ; "閉じようとする膣肉を再び全力で貫いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19903 + CALLFUNC VOICE + MSG 0xcd52 ; "「あはぁあぁあああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd53 ; "ピストンを始めた木村は、" + CALLFUNC R + MSG 0xcd54 ; "もはや紗夜の制止では止まる事は無い。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd55 ; "  ぐぷっ、ずちゅ、ずぷっ、ずりゅ、ぐちゅうっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19904 + CALLFUNC VOICE + MSG 0xcd56 ; "「あっ、あっ、あっ、はぁん……♀" + CALLFUNC R + MSG 0xcd57 ; " はぁ、はぁぁっ……あっ、ん、んぁ……はぁ……♀" + CALLFUNC R + MSG 0xcd58 ; " あっ、いい……あっ、あぁん……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd59 ; "「はぁ、はぁ、いい具合ですよ、奥様。" + CALLFUNC R + MSG 0xcd5a ; " チンポがバカになりそうなくらい、" + CALLFUNC R + MSG 0xcd5b ; " 気持ちいいです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd5c ; "  ずにゅっ、ずるるるるぅっ……ずにゅっ!" + CALLFUNC R + MSG 0xcd5d ; "  ぐにゅっ、ぐにゅ、ぐにゅ、ぐにゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd5e ; "紗夜への挿入を完遂した木村には、" + CALLFUNC R + MSG 0xcd5f ; "大分余裕が戻りつつあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd60 ; "膣襞一枚一枚の感触を味わおうと" + CALLFUNC R + MSG 0xcd61 ; "亀頭を側壁に擦り付けていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19905 + CALLFUNC VOICE + MSG 0xcd62 ; "「やっ……はぁっ、はぁんっ、あっ、い……♀" + CALLFUNC R + MSG 0xcd63 ; " あっ、あっ、そんな……はぁっ、あっ、ダメ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd64 ; "決して激しくではなく、膣内を満遍なく擦り上げることで" + CALLFUNC R + MSG 0xcd65 ; "少しずつ、紗夜の快感は高まっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd66 ; "じりじりと上がる感度に、紗夜の吐息が熱くなり" + CALLFUNC R + MSG 0xcd67 ; "……漏れ出す喘ぎに甘さが混じり出す。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd68 ; "「はっ、はっ、こうして奥様と愛し合えることを" + CALLFUNC R + MSG 0xcd69 ; " あのときから、ずっと夢見てましたよ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19906 + CALLFUNC VOICE + MSG 0xcd6a ; "「んぅ、はぁ、はぁぁぁっ……。" + CALLFUNC R + MSG 0xcd6b ; " あぅん、はっ、や……愛し合ってなんか" + CALLFUNC R + MSG 0xcd6c ; " ……いない、わ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19907 + CALLFUNC VOICE + MSG 0xcd6d ; "「こんなの……全然……違うっ……。" + CALLFUNC R + MSG 0xcd6e ; " ち、がうのに……っ、はぁん、あぁああん♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd6f ; "  ばちゅんっ、ばちゅんばちゅんっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd70 ; "叩きつけられるペニスの熱さは、" + CALLFUNC R + MSG 0xcd71 ; "そのまま木村の感情の昂ぶりだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19908 + CALLFUNC VOICE + MSG 0xcd72 ; "「あ、ら……め………♀" + CALLFUNC R + MSG 0xcd73 ; " はぁ、はぁ、これ以上突いちゃ……。" + CALLFUNC R + MSG 0xcd74 ; " 子宮が……おかしくなっちゃ……うぅっ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd75 ; "「あの紗夜様が、主様以外と交尾を……。" + CALLFUNC R + MSG 0xcd76 ; " しかも、あんなに気持ちよさそうにされて……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd77 ; "「ごくっ……、メロメロじゃねぇか……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd78 ; "「俺も……! 俺も早く、奥様に種付けしてぇ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd79 ; "「や、やべぇよ! 見てるだけで射精しちまいそうだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd7a ; "紗夜が甘い声を上げ、肉欲に溺れていく様を見て、" + CALLFUNC R + MSG 0xcd7b ; "男達の欲望が増幅していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19909 + CALLFUNC VOICE + MSG 0xcd7c ; "「ああっ……、も、もう殺して……っ、" + CALLFUNC R + MSG 0xcd7d ; " こんな顔を、あなた方に見せるくらいなら……" + CALLFUNC R + MSG 0xcd7e ; " 死んだ方がマシです……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd7f ; "「奥様を殺すなど、とんでもございません。" + CALLFUNC R + MSG 0xcd80 ; " もっともっと愉しみましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd81 ; "  ずんっ、ずむッ……ずにゅうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd82 ; "散々小突かれた子宮口が、緩み出すのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd83 ; "紗夜は臍に力を込めて、肉棒をひり出そうとするが" + CALLFUNC R + MSG 0xcd84 ; "それ以上に木村の挿入が強い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd85 ; "子宮口と鈴口がぴったりと重なり、" + CALLFUNC R + MSG 0xcd86 ; "2人は同じ感覚を共有するはめになる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd87 ; "「はぁ、はぁ、奥様の子宮口が僕のチンポの先と" + CALLFUNC R + MSG 0xcd88 ; " 馴染んできましたね……。" + CALLFUNC R + MSG 0xcd89 ; " ちゅうちゅう吸い付いてきますよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19910 + CALLFUNC VOICE + MSG 0xcd8a ; "「いやぁ……あっ、抜いて……。" + CALLFUNC R + MSG 0xcd8b ; " あなたのおちんちんを、子宮が憶える前に……ッ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcd8c ; "「覚えてもらいますよ……。" + CALLFUNC R + MSG 0xcd8d ; " 一生、忘れられないくらいにね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19911 + CALLFUNC VOICE + MSG 0xcd8e ; "「あ、あなたのおちんちんなんか嫌い……っ、" + CALLFUNC R + MSG 0xcd8f ; " 嫌いよぉ……っ、私の膣内から、出ていってぇ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xcd90 ; "紗夜の言葉を聞いて、木村の前後運動の速度が上昇する。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcd91 ; "  ぐちゅ! ぐぷっ! ずちゅ!" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19912 + CALLFUNC VOICE + MSG 0xcd92 ; "「……ッ!? い、嫌ッ、嫌ぁああああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd93 ; "もはや、紗夜の身体は木村のペニスの言いなりだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd94 ; "チンポが動けば紗夜も動かされ、" + CALLFUNC R + MSG 0xcd95 ; "チンポが引かれればそれに下腹部もついていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd96 ; "それは、事情を知らない人間から見れば" + CALLFUNC R + MSG 0xcd97 ; "完全なる和姦、愛し合いの行為に思えるほどに。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19913 + CALLFUNC VOICE + MSG 0xcd98 ; "「あっ、あぁっ、壊れ……ちゃう……。" + CALLFUNC R + MSG 0xcd99 ; " はぁ、はぁ、子宮がおかしくなっちゃうぅぅぅ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd9a ; "膣内に広がる甘い快感に、紗夜は翻弄され、" + CALLFUNC R + MSG 0xcd9b ; "懐柔され、改造されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd9c ; "腰骨と腰骨をぶつけあい、密着しながら" + CALLFUNC R + MSG 0xcd9d ; "2人は同時に昇りつめつつあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcd9e ; "  ぐちゅっ、ぐちゅ、ぐちゅうううっ!!" + CALLFUNC R + MSG 0xcd9f ; "  ずぷっ、ぬぷっ、ずぶぶぶぶっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcda0 ; "木村の体温を直接塗り付けられながら、" + CALLFUNC R + MSG 0xcda1 ; "紗夜が全身をうねらせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcda2 ; "往復する逞しい雄器官に、" + CALLFUNC R + MSG 0xcda3 ; "紗夜の雌ヒダが寄り添い、連動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcda4 ; "極上の膣襞に扱かれて、さすがの木村も" + CALLFUNC R + MSG 0xcda5 ; "射精感が一気に込み上げる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcda6 ; "「うぉ……、おおおおおおおぉッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19914 + CALLFUNC VOICE + MSG 0xcda7 ; "(も……もう、ダメ……。" + CALLFUNC R + MSG 0xcda8 ; " 私、こわれ……ちゃう……。" + CALLFUNC R + MSG 0xcda9 ; " 真っ白に……なって……消えちゃうっ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19915 + CALLFUNC VOICE + MSG 0xcdaa ; "(あなた……護……助けて……。" + CALLFUNC R + MSG 0xcdab ; " 私……わた……し……もう、ガマンできないっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdac ; "受精を望む女の肉体に与えられた、長く逞しいペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdad ; "その男性器に膣肉を貫かれ、紗夜は全身で" + CALLFUNC R + MSG 0xcdae ; "セックスの悦びを感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdaf ; "それが、夫でも、護でもない、嫌悪すべき男のモノだとしても。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19916 + CALLFUNC VOICE + MSG 0xcdb0 ; "「イッ……あぁ、イ、イきそう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdb1 ; "絶頂の開始を告げる鐘が、" + CALLFUNC R + MSG 0xcdb2 ; "ペニスでゴンゴンと打ち鳴らされる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19917 + CALLFUNC VOICE + MSG 0xcdb3 ; "「き、きちゃうっ♀" + CALLFUNC R + MSG 0xcdb4 ; " あぁん、はぁ、あぅ、あっ、すごいのが" + CALLFUNC R + MSG 0xcdb5 ; " 子宮の奥にきちゃうぅぅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdb6 ; "お腹の形が亀頭で変わるほど、" + CALLFUNC R + MSG 0xcdb7 ; "まぐわいは加速しラストスパートがかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdb8 ; "紗夜の腕を押さえつける余裕もなくなった木村が、" + CALLFUNC R + MSG 0xcdb9 ; "ソファーに手を突きガンガンと腰をふりたてた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdba ; "「う、うおぉぉぉっ!" + CALLFUNC R + MSG 0xcdbb ; " 奥様ァ! 奥様ァァァァァッ!!!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19918 + CALLFUNC VOICE + MSG 0xcdbc ; "「あぁーーーっ♀ あっ、イ、イクッ……♀" + CALLFUNC R + MSG 0xcdbd ; " 木村さん、早く……早く……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdbe ; "激しい突きを浴びて、オーガズム寸前に陥った紗夜は、" + CALLFUNC R + MSG 0xcdbf ; "最奥で固く閉じていた子宮口を開いてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdc0 ; "それでも、先に限界を超えたのは木村だった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdc1 ; "「で……射精るッ!" + CALLFUNC R + MSG 0xcdc2 ; " 奥様、奥様、奥様ぁあああっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19919 + CALLFUNC VOICE + MSG 0xcdc3 ; "「――ぁ♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xcdc4 ; "紗夜の勝利は、ほんの僅かな差だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdc5 ; "敗北を喫した木村は、慌てて砲身を引き抜き、" + CALLFUNC R + MSG 0xcdc6 ; "膣外射精を始める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/14/手あり/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xcdc7 ; "  どびゅるるるるるっ!!!" + CALLFUNC R + MSG 0xcdc8 ; "  びゅぐッ、びゅぐびゅぐびゅぐぅうぅッ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19920 + CALLFUNC VOICE + MSG 0xcdc9 ; "「あはぁぁぁぁぁぁん!" + CALLFUNC R + MSG 0xcdca ; " はぁぁぁっ、あっ、いやぁぁぁぁっ!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdcb ; "「おおぅ! おっ! おぐぅぅぅぅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdcc ; "木村の体液は、紗夜の顔にまで到達した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdcd ; "呻き声を発しながら、射精の快感に浸っている。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19921 + CALLFUNC VOICE + MSG 0xcdce ; "(はぁ、はぁ、木村さん……、" + CALLFUNC R + MSG 0xcdcf ; " 膣外に出してくれたのね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19922 + CALLFUNC VOICE + MSG 0xcdd0 ; "(ちゃんと、私との約束を守ってくれた……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcdd1 ; "  びゅぶぶぶっ……ぶびゅるるるるるッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdd2 ; "まだ精巣に残っているのか、" + CALLFUNC R + MSG 0xcdd3 ; "次から次に新しい子種が放出されている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19923 + CALLFUNC VOICE + MSG 0xcdd4 ; "(危なかった……。" + CALLFUNC R + MSG 0xcdd5 ; " こんなのを膣内で出されたら、" + CALLFUNC R + MSG 0xcdd6 ; " 確実に妊娠しちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdd7 ; "紗夜の顔に掛かった精液から、" + CALLFUNC R + MSG 0xcdd8 ; "牡の臭いが鼻を突き、垂れた一筋が唇に触れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19924 + CALLFUNC VOICE + MSG 0xcdd9 ; "「んぁ……あっ、いや……汚らわしいぃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdda ; "ツンと鼻を突く悪臭は、手で拭おうとしても" + CALLFUNC R + MSG 0xcddb ; "それより早く着弾する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19925 + CALLFUNC VOICE + MSG 0xcddc ; "「ぅ……あ、あぁあ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19926 + CALLFUNC VOICE + MSG 0xcddd ; "(あの子の精液とは、まるで違う……。" + CALLFUNC R + MSG 0xcdde ; " こんなに汚く感じるなんて……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcddf ; "「はぁー、はぁー、良かったですよ、奥様……。" + CALLFUNC R + MSG 0xcde0 ; " 賭けは、貴女の勝ちです……はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcde1 ; "全ての雄汁を出し切り、恍惚とした表情で" + CALLFUNC R + MSG 0xcde2 ; "木村は紗夜を見つめている。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcde3 ; "「ちょ、マジかよ!?」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcde4 ; "「木村が負けたのか!?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcde5 ; "「奥さん、すげぇ!! 感動した!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcde6 ; "周囲の村人から飛ぶ賛辞の中、" + CALLFUNC R + MSG 0xcde7 ; "紗夜もまたギリギリの淵で耐え切ったことを自覚していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19927 + CALLFUNC VOICE + MSG 0xcde8 ; "(わた……し……助かったのね……。" + CALLFUNC R + MSG 0xcde9 ; " これで……この人たちから、解放……される……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19928 + CALLFUNC VOICE + MSG 0xcdea ; "(よかっ…………た…………)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdeb ; "激しすぎた交尾を終え、意識が混濁していた紗夜は" + CALLFUNC R + MSG 0xcdec ; "そのまま気を失う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcded ; "すると、木村はカチャカチャとズボンを引き上げながら" + CALLFUNC R + MSG 0xcdee ; "狡猾な笑みを浮かべた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdef ; "「お約束通り、『今日は』引き上げます。" + CALLFUNC R + MSG 0xcdf0 ; " また次回もお相手願いますよ……奥様」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/04 +EOF シナリオ\紗夜/村人/04.jaf + +; 紗夜/村人/05 +; RETURN: void +FUNC 5743 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdf1 ; "「……では、五回目となりました" + CALLFUNC R + MSG 0xcdf2 ; " 奥様との懇親会に……乾杯!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19929 + CALLFUNC VOICE + MSG 0xcdf3 ; "「か……乾杯……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdf4 ; "うつむき、元気なくグラスを合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdf5 ; "どこか憂鬱そうな紗夜とは異なり、" + CALLFUNC R + MSG 0xcdf6 ; "集まる村人達のテンションは高かった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdf7 ; "「いやァ、またこうして懇親会を" + CALLFUNC R + MSG 0xcdf8 ; " 開いていただけるとは……感激です!」" + CALLFUNC A + S_PUSH "村人9" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcdf9 ; "「今日こそはもっともぉっと、" + CALLFUNC R + MSG 0xcdfa ; " 奥様のことを知りたいものですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdfb ; "好奇の視線を隠しもせずに、ジロジロと" + CALLFUNC R + MSG 0xcdfc ; "紗夜の身体を、顔を、首筋を眺め回す男達。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcdfd ; "紗夜はビクッ……と肩を縮めて、出来るだけ" + CALLFUNC R + MSG 0xcdfe ; "目立たないように料理に口をつける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19930 + CALLFUNC VOICE + MSG 0xcdff ; "(お酒はダメ……、ジュースだってお水だって、" + CALLFUNC R + MSG 0xce00 ; " 何が入っているかわからない)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19931 + CALLFUNC VOICE + MSG 0xce01 ; "(舟木さんが作ってくれた料理を疑うのは、" + CALLFUNC R + MSG 0xce02 ; " 申し訳ないけれど……緊張で味がわからない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce03 ; "おそらくは、おかしな薬を入れる隙は" + CALLFUNC R + MSG 0xce04 ; "なかっただろう料理の数々。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce05 ; "護と雪乃が配膳してくれたばかりのそれを" + CALLFUNC R + MSG 0xce06 ; "少しずつ摘みながら、紗夜はとにかく" + CALLFUNC R + MSG 0xce07 ; "定められた時間が過ぎ去るのを願った。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce08 ; "「そうそう、奥様。" + CALLFUNC R + MSG 0xce09 ; " この間コイツが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19932 + CALLFUNC VOICE + MSG 0xce0a ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce0b ; "馴れ馴れしく紗夜の肩に手を回し、" + CALLFUNC R + MSG 0xce0c ; "強引に引き寄せる男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce0d ; "それを見た他の男が、わかりやすく" + CALLFUNC R + MSG 0xce0e ; "料理皿を持つ紗夜の手に自分の手を重ねる。" + CALLFUNC A + S_PUSH "村人8" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce0f ; "「それより、俺の話を聞いてくださいよ。" + CALLFUNC R + MSG 0xce10 ; " もうすぐ村のお祭りなんですがね……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19933 + CALLFUNC VOICE + MSG 0xce11 ; "「い、いや……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce12 ; "さわさわと身体をまさぐられ、硬くなる表情。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xce13 ; "硬直してしまった紗夜を取り囲む村人達は、" + CALLFUNC R + MSG 0xce14 ; "広間の扉が突然開いたのに気がついた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce15 ; "「おい! お前ら何をしている!!" + CALLFUNC R + MSG 0xce16 ; " 奥様から離れやがれ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19934 + CALLFUNC VOICE + MSG 0xce17 ; "「舟木さん……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce18 ; "舟木の乱入に、心から明るい笑顔を浮かべる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce19 ; "しかしその笑みは、ぐっと握られた指先から" + CALLFUNC R + MSG 0xce1a ; "凍りつき、みるみるうちにほの暗くなる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce1b ; "「なんだよ、おっさん。" + CALLFUNC R + MSG 0xce1c ; " オレらと紗夜様のスキンシップを" + CALLFUNC R + MSG 0xce1d ; " 邪魔すんのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce1e ; "村人達は紗夜にプレッシャーを与えながら" + CALLFUNC R + MSG 0xce1f ; "細い肩を、腕を、手のひらを掴む。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce20 ; "「お前にそんな権限あんのかよ?" + CALLFUNC R + MSG 0xce21 ; " 俺達は大野……村長と奥様直々の許可を" + CALLFUNC R + MSG 0xce22 ; " いただいてここにいる」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce23 ; "「執事ごときに楽しい懇親会を" + CALLFUNC R + MSG 0xce24 ; " 中断される理由はないね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19935 + CALLFUNC VOICE + MSG 0xce25 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce26 ; "痛みを感じるほど強く手を握られ、" + CALLFUNC R + MSG 0xce27 ; "紗夜は目だけで舟木に窮地を訴える。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce28 ; "「き、貴様らぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce29 ; "村人達から紗夜を取り戻そうとした舟木は、" + CALLFUNC R + MSG 0xce2a ; "すぐさまいくつかの手に制止された。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce2b ; "「……ですよねっ、奥様?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19936 + CALLFUNC VOICE + MSG 0xce2c ; "「えっ? わ、私は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce2d ; "舟木と村人達を交互に見交わし、" + CALLFUNC R + MSG 0xce2e ; "紗夜は口の中でもごもごと救いを求める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce2f ; "しかし、グッ……と肩を捕まれ、" + CALLFUNC R + MSG 0xce30 ; "耳元で「ダンナ様にバラしてもいいんスか?」" + CALLFUNC R + MSG 0xce31 ; "と囁かれると、何も言えなくなってしまった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce32 ; "「奥様! 一言命令を下されば、" + CALLFUNC R + MSG 0xce33 ; " 男舟木、こいつらをすぐに追い出して……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19937 + CALLFUNC VOICE + MSG 0xce34 ; "「……い、いいんです。" + CALLFUNC R + MSG 0xce35 ; " 私が彼らを……お呼びしたんですから」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce36 ; "「だーってよォ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce37 ; "「お前の出る幕なんか、とっくにねェんだよ!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce38 ; "「さあさあ、ここは僕達と奥様だけの空間に" + CALLFUNC R + MSG 0xce39 ; " なるんですから……貴方は出て行って下さい」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce3a ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce3b ; "舟木は明らかに様子のおかしい紗夜を置いて、" + CALLFUNC R + MSG 0xce3c ; "出て行くことを躊躇する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce3d ; "しかし、戸の向こうから大野が現れ" + CALLFUNC R + MSG 0xce3e ; "舟木を促すと渋々外へ出て行く。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce3f ; "「ワシらは邪魔だそうだ。" + CALLFUNC R + MSG 0xce40 ; " 外で待っているとしよう」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce41 ; "「……奥様に変なことをしてみろ。" + CALLFUNC R + MSG 0xce42 ; " 全員、生きては帰さんからな!」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce43 ; "「くくくっ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce44 ; "「……だ、そうですが。" + CALLFUNC R + MSG 0xce45 ; " どうですか? 奥様」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19938 + CALLFUNC VOICE + MSG 0xce46 ; "「どうって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce47 ; "邪魔者二人がいなくなったことを確認してから、" + CALLFUNC R + MSG 0xce48 ; "木村は紗夜の目の前に立ち、語りかける。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce49 ; "「今夜こそは負けませんよ。" + CALLFUNC R + MSG 0xce4a ; " 色々と策も練ってきたところです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19939 + CALLFUNC VOICE + MSG 0xce4b ; "「お願い……。" + CALLFUNC R + MSG 0xce4c ; " もうやめましょう? ね?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce4d ; "「そりゃないッスよ紗夜さま!" + CALLFUNC R + MSG 0xce4e ; " 木村とだけ愛し合うとか、なしッス!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19940 + CALLFUNC VOICE + MSG 0xce4f ; "「べ、別に、愛し合っているわけじゃ……」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce50 ; "「オレ、奥さんとの触れ合い" + CALLFUNC R + MSG 0xce51 ; " すげぇ楽しみにしてたんですよ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce52 ; "「懇親会が決まってから数日、" + CALLFUNC R + MSG 0xce53 ; " オナ禁までして最大限の努力をしたんです!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19941 + CALLFUNC VOICE + MSG 0xce54 ; "「オ、オナ……っ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce55 ; "「そうそう!" + CALLFUNC R + MSG 0xce56 ; " まさか、直接肌に触れることができるなんて" + CALLFUNC R + MSG 0xce57 ; " 思ってもみませんでしたから!」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce58 ; "「あのまろやかで味わいぶかい手触り……、" + CALLFUNC R + MSG 0xce59 ; " 忘れたくても忘れられません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce5a ; "上質なワインを語る時のように、" + CALLFUNC R + MSG 0xce5b ; "紗夜の肌の品評を始める男達。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce5c ; "ざわめき、「俺も」「俺も」と手を伸ばす" + CALLFUNC R + MSG 0xce5d ; "男達を前に木村は笑顔で宣告する。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce5e ; "「さあ、始めましょうか。" + CALLFUNC R + MSG 0xce5f ; " 僕たちの懇親会を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce60 ; "木村の一言で、紗夜はここから" + CALLFUNC R + MSG 0xce61 ; "逃げ出せなくなったことを知った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19942 + CALLFUNC VOICE + MSG 0xce62 ; "「……ぅ、あぁあ……っ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xce63 ; "かすかな悲鳴が広間によぎり、" + CALLFUNC R + MSG 0xce64 ; "男達の歓声に掻き消されていく……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x235b10 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x235b10 +0x235b10: + S_PUSH "イベント/紗夜/18/最終/ぐったり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce65 ; "「ああ……何度触っても、極上のなめらかさですね……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce66 ; "「この身体を好きにしていたなんて……、" + CALLFUNC R + MSG 0xce67 ; " 過去の自分にすら嫉妬しますよ……ちゅっ、ちゅうっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19943 + CALLFUNC VOICE + MSG 0xce68 ; "「んっ……ちゅっ、ちゅうっ……!" + CALLFUNC R + MSG 0xce69 ; " やめてください……、っン、木村、さぁん……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce6a ; "一度身体を重ねてしまい、肉棒の味までしっかりと" + CALLFUNC R + MSG 0xce6b ; "記憶させられた相手を拒むことは難しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce6c ; "今日はお酒も飲んでいないのに、木村の口付けを" + CALLFUNC R + MSG 0xce6d ; "受けただけで、紗夜の肌はすぐ火照り始めていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19944 + CALLFUNC VOICE + MSG 0xce6e ; "「私は賭けに勝ったはず……です、" + CALLFUNC R + MSG 0xce6f ; " 解放してくださると、仰っていたじゃないですか」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce70 ; "「あれは『あの日』の約束です。" + CALLFUNC R + MSG 0xce71 ; " 本日はまた、違う懇親会……違いますか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19945 + CALLFUNC VOICE + MSG 0xce72 ; "「違いません……んっ、はぁ、はぁっ……、" + CALLFUNC R + MSG 0xce73 ; " 違いません、けど……!! んんンっ!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce74 ; "「今は僕に集中してください……。" + CALLFUNC R + MSG 0xce75 ; " でなければ、ホラ……、んん、んむ……ッ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce76 ; "「盛りのついた若者達が、奥様に粗相をして" + CALLFUNC R + MSG 0xce77 ; " しまうかもしれませんから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce78 ; "暗に、大人しくしていなければ、自分だけではなく" + CALLFUNC R + MSG 0xce79 ; "ここにいる全員で酷い目にあわせると告げる声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce7a ; "その淡々とした口ぶりは一人や二人の女ではなく、" + CALLFUNC R + MSG 0xce7b ; "たくさんの女を抱いてきただろう木村の、" + CALLFUNC R + MSG 0xce7c ; "自信と余裕を感じさせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19946 + CALLFUNC VOICE + MSG 0xce7d ; "「ん……ちゅ、くちゅ、ちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce7e ; "舌先から送られてくる唾液を飲み込めず、" + CALLFUNC R + MSG 0xce7f ; "紗夜はたらたらとそれを胸元に零してしまう。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce80 ; "「おっと。甘露はこちらにいただきますよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce81 ; "乳房の曲線上を流れる唾液を手に取ると、" + CALLFUNC R + MSG 0xce82 ; "後ろから紗夜を抱き締めていた男が" + CALLFUNC R + MSG 0xce83 ; "それを胸元に塗り広げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xce84 ; "  ぬりゅ……、ぬりゅ、ぐにゅううっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/18/最終/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19947 + CALLFUNC VOICE + MSG 0xce85 ; "「っひ、ぁ、あ、あぁんッ……はぁあんっ……♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce86 ; "「随分、声もココも甘くなってきましたね。" + CALLFUNC R + MSG 0xce87 ; " ハハッ……、奥様のアソコ、期待で濡れ濡れだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19948 + CALLFUNC VOICE + MSG 0xce88 ; "「そ、そんなわけ……、あ、ぁ、いやぁっ……!」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xce89 ; "  くちゅ、くちゅくちゅくちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce8a ; "木村とのまぐわいを観察していたからこそ、" + CALLFUNC R + MSG 0xce8b ; "無遠慮に割れ目を強く擦り立てる男。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce8c ; "「木村サンのでっけーのが丸ごと入る場所ですもん。" + CALLFUNC R + MSG 0xce8d ; " そんなに優しくしなくても平気ッスよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19949 + CALLFUNC VOICE + MSG 0xce8e ; "「えっ、ダ、ダメ……ぇっ、" + CALLFUNC R + MSG 0xce8f ; " 優しく……ん、優しくして……ッ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce90 ; "「あらら、奥様、いいんですか?" + CALLFUNC R + MSG 0xce91 ; " 俺達に優しくされてしまって」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce92 ; "「それじゃあ舌で、直接優しくしてさしあげます♪" + CALLFUNC R + MSG 0xce93 ; " ……ぴちゃ、ぴちゃくちゅっ……れるれるぅうっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19950 + CALLFUNC VOICE + MSG 0xce94 ; "「あっ!? い、いやぁ……!" + CALLFUNC R + MSG 0xce95 ; " そんなところを、舐めてはいけませんっ……!" + CALLFUNC R + MSG 0xce96 ; " イヤ、イヤ……っ、ああっ……ダメぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xce97 ; "乳房を掻き回すように撫でられて、唇には木村が、" + CALLFUNC R + MSG 0xce98 ; "股間には若い男が濃厚なディープキスをしていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce99 ; "「ぷちゅっ……ちゅっ、ちゅ……ッ、" + CALLFUNC R + MSG 0xce9a ; " にゅるにゅるにゅるにゅる……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xce9b ; "「ぷ……はァ、すげぇ、トロットロですよ、オマンコ!" + CALLFUNC R + MSG 0xce9c ; " オレのベロってそんな気持ちイイですか?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/最終/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19951 + CALLFUNC VOICE + MSG 0xce9d ; "「ぅうぅうっ……、あ、あぁ、ああぁあっ……!" + CALLFUNC R + MSG 0xce9e ; " よく、ない……、よくないです、あっ、いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xce9f ; "  ちゅぷっ、くちゅ、ちゅぷ、ぷちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcea0 ; "膣ヒダの隙間を一枚一枚、ねっとりと舌全体で" + CALLFUNC R + MSG 0xcea1 ; "ねぶられながら、同時に唇に軽く歯を立てられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcea2 ; "紗夜は三人の誰に集中すればいいのかわからず、" + CALLFUNC R + MSG 0xcea3 ; "かわるがわる与えられる快楽に流されていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19952 + CALLFUNC VOICE + MSG 0xcea4 ; "「はぁっ……はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcea5 ; "夫のものではない唇から伸びた舌が、" + CALLFUNC R + MSG 0xcea6 ; "紗夜の口内粘膜を吸いたて、柔らかくかじる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19953 + CALLFUNC VOICE + MSG 0xcea7 ; "「い、いけないわ……、こんなこと" + CALLFUNC R + MSG 0xcea8 ; " 神様がお許しに……ならない……ん、はッ、はぁンン」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcea9 ; "「イけない? そりゃーすんません。" + CALLFUNC R + MSG 0xceaa ; " じゃあこんなやり方はどうでしょう?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/18/最終/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19954 + CALLFUNC VOICE + MSG 0xceab ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xceac ; "  ズブッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcead ; "指の中でも一番長い中指を、" + CALLFUNC R + MSG 0xceae ; "容赦なく肉穴に突き込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xceaf ; "ぷじゅっ……と果汁が溢れ、男の手首を汚す間に" + CALLFUNC R + MSG 0xceb0 ; "素早く中指は紗夜の膣内を往復し出していた。" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xceb1 ; "  ぢゅぶっ、ぢゅぶ、ヂュブッ、グヌッ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19955 + CALLFUNC VOICE + MSG 0xceb2 ; "「ひ、ぁ、あ、あ、あぁあ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xceb3 ; "出し入れされる間隔で、紗夜の声が途切れ" + CALLFUNC R + MSG 0xceb4 ; "弾む吐息は舐め取られていく。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xceb5 ; "「とんでもなくいやらしい顔をなさって……。" + CALLFUNC R + MSG 0xceb6 ; " 本当は良かったんでしょう? 木村のチンポが」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19956 + CALLFUNC VOICE + MSG 0xceb7 ; "「んっ……は、はぁっ……違います、" + CALLFUNC R + MSG 0xceb8 ; " 私の膣内は、ぁ、あのひとの、ための……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xceb9 ; "「木村さんのデカマラずっぷり咥え込んで、" + CALLFUNC R + MSG 0xceba ; " ダラダラ愛液溢れさせてたのに?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcebb ; "「安心してください。立場上、配偶者以外のモノが" + CALLFUNC R + MSG 0xcebc ; " お好きだなんて言えませんもんね」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcebd ; "「返答はこの、エロい身体にお聞きしますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19957 + CALLFUNC VOICE + MSG 0xcebe ; "「か、堪忍してくださいぃ……っ、" + CALLFUNC R + MSG 0xcebf ; " この前は、一度だけだと……あ、あぁっ!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcec0 ; "「一度ならいいんですか?" + CALLFUNC R + MSG 0xcec1 ; " 夫以外のチンポを挿入られて、生で交尾しちゃっても?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/最終/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19958 + CALLFUNC VOICE + MSG 0xcec2 ; "「交尾……、ぁ、そ、それは、あなた方が無理矢理……。" + CALLFUNC R + MSG 0xcec3 ; " ああっ……! いやぁ……はぁ、あっ、ん……。" + CALLFUNC R + MSG 0xcec4 ; " んむ、んむ、んむううううっ……!」  " + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcec5 ; "集団で一人を徹底的に追い詰め、数の暴力で従わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcec6 ; "村人達のやり方は、いささか紗夜には野蛮すぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcec7 ; "  ぐちゅっ、ぐぷっ、ぢゅむ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcec8 ; "濁った音を立てながら、愛液を押し戻され、" + CALLFUNC R + MSG 0xcec9 ; "親指の先で膣壁をぐりぐり割り開かれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xceca ; "「あは……、愛液にトロみが増してきちゃってますよ!" + CALLFUNC R + MSG 0xcecb ; " 感じてるの、全ッ然隠せてねえし!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcecc ; "  ビクッ、ビクビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcecd ; "暴言に身をよじり、背を反らせば後ろの男が乳首を握る。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/最終/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19959 + CALLFUNC VOICE + MSG 0xcece ; "「あっ……!? や、やめて……!" + CALLFUNC R + MSG 0xcecf ; " 乳首……、やっ、指の間に挟んで……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19960 + CALLFUNC VOICE + MSG 0xced0 ; "「あっ、ダメ、ダメダメッ……!" + CALLFUNC R + MSG 0xced1 ; " 乳首に触らないでぇ……!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xced2 ; "「奥様の乳頭は恥ずかしがりやさんですからね。" + CALLFUNC R + MSG 0xced3 ; " ちゃあんと引っ張り出してやらないと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xced4 ; "肉棒を扱いて勃たせる原理でシコシコと" + CALLFUNC R + MSG 0xced5 ; "擦りたてながら、尖った硬い隆起へと変えていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19961 + CALLFUNC VOICE + MSG 0xced6 ; "「っ……、私……、あのひとを、裏切って……?" + CALLFUNC R + MSG 0xced7 ; " あッ……いやぁ、いやああぁ……! 」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xced8 ; "  ぐちゅぷっ、ぢゅぷ、ぶちゅっ……!" + CALLFUNC R + MSG 0xced9 ; "  ぐにゅっ、ぐにゅ、ぐにゅぐにゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xceda ; "今まで中指1本だけだった蜜壷への挿入が、" + CALLFUNC R + MSG 0xcedb ; "人差し指を加えた2本責めに切り替わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcedc ; "ズンズンと競りあがってくる感覚に、紗夜の下腹部が燃える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19962 + CALLFUNC VOICE + MSG 0xcedd ; "(あっ……♀ 子宮が、もう疼いてる……、" + CALLFUNC R + MSG 0xcede ; " ざわざわって……強い刺激を探して、下りてきてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcedf ; "木村のチンポをハメられて、" + CALLFUNC R + MSG 0xcee0 ; "気持ち良さそうにしていたくせに。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcee1 ; "夫以外の陰茎を、ズブズブ挿入られ、抜き出され" + CALLFUNC R + MSG 0xcee2 ; "尻の方までビチャビチャに濡らしていたくせに。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcee3 ; "体中の性感帯をまさぐられながら、罵られ、囁かれ、" + CALLFUNC R + MSG 0xcee4 ; "飴と鞭状に与えられる罪と罰。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19963 + CALLFUNC VOICE + MSG 0xcee5 ; "(どうし……て? ん、ぁ、あ、あぁあっ……!" + CALLFUNC R + MSG 0xcee6 ; " 私、濡れてる……、子宮が蕩けてる……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcee7 ; "紗夜自身の知らない場所で、既に肉体は六本の腕を欲し、" + CALLFUNC R + MSG 0xcee8 ; "上下の口を一度に責められる悦びに夢中になっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19964 + CALLFUNC VOICE + MSG 0xcee9 ; "「ん、ふ……! とめ、て……止めてぇ……!" + CALLFUNC R + MSG 0xceea ; " このままじゃ……このままじゃ、私……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xceeb ; "尿を排泄する時のような、ジィンと痺れる感覚が" + CALLFUNC R + MSG 0xceec ; "何度も何度もヴァギナを揺さぶる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xceed ; "「やべェ、やべェよ……マンコ、うねりまくってる……!" + CALLFUNC R + MSG 0xceee ; " この中に俺のチンポを、ぶち込んでピストンしてぇ!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xceef ; "「おいおい。それは俺の役割だって言ってるだろう?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcef0 ; "「だって、だってよォ……!" + CALLFUNC R + MSG 0xcef1 ; " 奥様のマンコ、キュンキュン俺の指に絡み付いてきて……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcef2 ; "「指じゃダメだって、チンポじゃなきゃ満足しないって" + CALLFUNC R + MSG 0xcef3 ; " ねだりまくって離してくれねェんだよォ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19965 + CALLFUNC VOICE + MSG 0xcef4 ; "「適当なことを言わないでっ……ん、んむっ……、" + CALLFUNC R + MSG 0xcef5 ; " 私はそんな卑しい女じゃ……あはぁん!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcef6 ; "「はァ!? 上品か? この締め上げのどこがァ!?" + CALLFUNC R + MSG 0xcef7 ; " ちゃんと見ろよ! マン穴すがりついてんだろうが!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcef8 ; "「チンポ専用の雌穴ですって、涎垂らしながら" + CALLFUNC R + MSG 0xcef9 ; " ヒクついてんじゃねーか!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/18/最終/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19966 + CALLFUNC VOICE + MSG 0xcefa ; "「んひッ……!! あ、あ゛、あ、あぁ゛ッ……!" + CALLFUNC R + MSG 0xcefb ; " 乱暴に、しないで……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcefc ; "「やめないか! 奥様の膣内を乱暴に掻き回すな!" + CALLFUNC R + MSG 0xcefd ; " 傷がついたら大変だろうが!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcefe ; "「ひっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xceff ; "粘り気を帯びた分泌液を力任せに混ぜていた手が、" + CALLFUNC R + MSG 0xcf00 ; "ぎくりと跳ねて動かなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf01 ; "木村の怒鳴り声に怯えた青年は、" + CALLFUNC R + MSG 0xcf02 ; "指の動きを緩やかにすると、舌を突き出して" + CALLFUNC R + MSG 0xcf03 ; "クリトリスの先端にそれをくっつけた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf04 ; "「……わ、わかったよ……じゃあこの" + CALLFUNC R + MSG 0xcf05 ; " 赤くぽってり腫れてるトコロ……、" + CALLFUNC R + MSG 0xcf06 ; " 俺の唾液で消毒してやる……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/最終/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19967 + CALLFUNC VOICE + MSG 0xcf07 ; "「い、いやあっ!?」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf08 ; "  ぬるっ……! ぬるぬるぬるぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf09 ; "薄く皮をかぶった小豆を螺旋状に舌が舐め上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf0a ; "愛液で口をベタベタにしながら、" + CALLFUNC R + MSG 0xcf0b ; "ミニペニスともいえる秘芯を育てられ、" + CALLFUNC R + MSG 0xcf0c ; "紗夜は声すら上げられなくなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19968 + CALLFUNC VOICE + MSG 0xcf0d ; "「あぁ……、あ、あぁ、あぁ〜っ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf0e ; "クンニを行う間もずっと、青年の指は止まらず" + CALLFUNC R + MSG 0xcf0f ; "紗夜の膣内に並々ならぬ興味を示す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf10 ; "  ぐちゅっ、ぢゅぷ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf11 ; "はしたない水音と、それを啜り取る熱く濡れた粘膜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf12 ; "紗夜は今までに感じたことのない、" + CALLFUNC R + MSG 0xcf13 ; "ぞわぞわと全身を伝う新しい感覚に慄いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf14 ; "  ぬるぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf15 ; "いつもよりもずっとトロ味のある愛液が溢れ、" + CALLFUNC R + MSG 0xcf16 ; "もう紗夜自身にも嘘はつけない。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19969 + CALLFUNC VOICE + MSG 0xcf17 ; "「……はっ、はぁ、はぁ、はあ……っ!" + CALLFUNC R + MSG 0xcf18 ; " ちゅッ……ちゅ、ちゅぷ……!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf19 ; "「奥さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf1a ; "虚ろな瞳で木村の唇に応え、舌を伸ばして絡め合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf1b ; "男三人に拘束され、しっかりと抱きかかえられて" + CALLFUNC R + MSG 0xcf1c ; "全方向から揉みくちゃにされた紗夜の理性は、" + CALLFUNC R + MSG 0xcf1d ; "もはや風前の灯火だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19970 + CALLFUNC VOICE + MSG 0xcf1e ; "(堕ち……ちゃう、私、このままじゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf1f ; "脳裏に映る、一騎のこと、護のこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf20 ; "それだけを頼りに堪えてきた快楽が、" + CALLFUNC R + MSG 0xcf21 ; "どっと三人の男達から流れ込んでくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19971 + CALLFUNC VOICE + MSG 0xcf22 ; "「あ……あああぁ、私、私……ッ!" + CALLFUNC R + MSG 0xcf23 ; " はぁ、はぁ、はぁああ、あぁ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf24 ; "なぜ、舟木を追い返してしまったのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf25 ; "あの時はああするしかなかったとはいえ、" + CALLFUNC R + MSG 0xcf26 ; "紗夜はそれを悔やまずにいられなかった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf27 ; "「さて。準備は整ったようですね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf28 ; "  チュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf29 ; "触れるだけのキスをしたかと思えば、" + CALLFUNC R + MSG 0xcf2a ; "木村がゆっくりズボンのチャックに手をかける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19972 + CALLFUNC VOICE + MSG 0xcf2b ; "(助けて……誰か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf2c ; "空いた手で太腿を撫で、興奮しきった紗夜の身体を" + CALLFUNC R + MSG 0xcf2d ; "引き寄せると……木村は再び、長いペニスを露出させる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf2e ; "「奥さん、握ってください。" + CALLFUNC R + MSG 0xcf2f ; " あなたが自分で、僕のペニスを引き出すんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19973 + CALLFUNC VOICE + MSG 0xcf30 ; "「……ん、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf31 ; "ゆっくりと、肉茎に指を絡ませ前へ引き出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf32 ; "言うなりになった紗夜は、しとやかな指先で" + CALLFUNC R + MSG 0xcf33 ; "木村の男根を自分の股間へと導いていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf34 ; "  どさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf35 ; "ソファーの上で目と目を合わせ、" + CALLFUNC R + MSG 0xcf36 ; "見つめあいながら木村と紗夜はもつれあっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf37 ; "はぁ、はぁ、と息を弾ませ長い睫毛を振るわせる紗夜は" + CALLFUNC R + MSG 0xcf38 ; "この前とは違って見えるペニスにたじろぐ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19974 + CALLFUNC VOICE + MSG 0xcf39 ; "(……っ、もう知ってしまっているから……、" + CALLFUNC R + MSG 0xcf3a ; " 覚悟はできている……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19975 + CALLFUNC VOICE + MSG 0xcf3b ; "(この武器のような、おちんちんの凄さを……、" + CALLFUNC R + MSG 0xcf3c ; " 強さを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf3d ; "前回、無理やりに挿入されてしまった時に" + CALLFUNC R + MSG 0xcf3e ; "味わった衝撃的な悦楽。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf3f ; "膣内全てを埋めてなお、余ってしまうその長大な男根は" + CALLFUNC R + MSG 0xcf40 ; "今日も恐ろしいほどに脈打っている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19976 + CALLFUNC VOICE + MSG 0xcf41 ; "(でも、身体が以前よりも、出来上がっている……。" + CALLFUNC R + MSG 0xcf42 ; " より妊娠しやすい、感じやすい身体に……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19977 + CALLFUNC VOICE + MSG 0xcf43 ; "(大野さんの治療が、裏目に出てしまうなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf44 ; "身体の変化を悟られないよう、" + CALLFUNC R + MSG 0xcf45 ; "紗夜は必死で毅然とした態度を作った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19978 + CALLFUNC VOICE + MSG 0xcf46 ; "「こ、これで、本当に最後にして下さい。" + CALLFUNC R + MSG 0xcf47 ; " でないと、主人にこのことを報告します……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf48 ; "「結構ですよ。" + CALLFUNC R + MSG 0xcf49 ; " では、奥様との賭けは、これで最後にしましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19979 + CALLFUNC VOICE + MSG 0xcf4a ; "「約束……ですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf4b ; "紗夜の鼓動はうるさいくらいに鳴り響き、" + CALLFUNC R + MSG 0xcf4c ; "ぴったりと寄り添った女性器と雄器官は" + CALLFUNC R + MSG 0xcf4d ; "離れているのがおかしいほどに感じあっている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19980 + CALLFUNC VOICE + MSG 0xcf4e ; "(この人のこと……好きでもなんでもないのに……。" + CALLFUNC R + MSG 0xcf4f ; " 身体が受け入れようとしている……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf50 ; "じっとりと肌を滑る汗の雫は、" + CALLFUNC R + MSG 0xcf51 ; "部屋の温度ではなく紗夜の体温で滲み出していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19981 + CALLFUNC VOICE + MSG 0xcf52 ; "「ぁ……挿入っちゃ、う……。" + CALLFUNC R + MSG 0xcf53 ; " また、挿入られちゃう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf54 ; "  ぬぶ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf55 ; "細い亀頭が膣口にめり込むと、" + CALLFUNC R + MSG 0xcf56 ; "後はほぼ自動的にヌルヌルと沈み込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19982 + CALLFUNC VOICE + MSG 0xcf57 ; "(イヤ……、粘膜が重なって……!" + CALLFUNC R + MSG 0xcf58 ; " ドクンドクンって震えてる……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf59 ; "屹立したペニスは、迷うことなく花弁を割り開き" + CALLFUNC R + MSG 0xcf5a ; "膣口、肉ヒダ、膣奥へと進撃していく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf5b ; "  ぐちゅぐちゅぐちゅぐちゅううう……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19983 + CALLFUNC VOICE + MSG 0xcf5c ; "「あっ、あ、あ、あぁあ……っ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19984 + CALLFUNC VOICE + MSG 0xcf5d ; "「ふ……とい、太いの……っ、" + CALLFUNC R + MSG 0xcf5e ; " この前よりずっと……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf5f ; "グチグチと粘膜を擦り上げる雄器官は、" + CALLFUNC R + MSG 0xcf60 ; "この前よりも一回りカサが増している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf61 ; "紗夜は亀頭の位置がずり上がればずり上がるほど、" + CALLFUNC R + MSG 0xcf62 ; "重い鉛の玉のような痺れが膣奥を打つのを感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19985 + CALLFUNC VOICE + MSG 0xcf63 ; "「いや、いや、いや……ッ、" + CALLFUNC R + MSG 0xcf64 ; " このまま来られたら、私……私、" + CALLFUNC R + MSG 0xcf65 ; " ふあぁああああああぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf66 ; "今更腰を上げ、鈍い快楽の蓄積を避けようと" + CALLFUNC R + MSG 0xcf67 ; "尻をソファーに押し付ける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf68 ; "形のいい臀部が歪み、つられて膣内の形が変わると" + CALLFUNC R + MSG 0xcf69 ; "それが木村にとってはたまらない締め付けになる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf6a ; "「もう逃がしませんよ、直撃させます……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19986 + CALLFUNC VOICE + MSG 0xcf6b ; "「い、いけません!" + CALLFUNC R + MSG 0xcf6c ; " 子宮だけは……子宮だけは堪忍してください!」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf6d ; "  ……ゴツンッ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19987 + CALLFUNC VOICE + MSG 0xcf6e ; "「あっ、あ、あぁあああああン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf6f ; "大した障害もなく、子宮口をぶち抜く亀頭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf70 ; "腹の内側でジリジリと溜まり込んでいた電流が、" + CALLFUNC R + MSG 0xcf71 ; "一度に弾けて全身を貫く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19988 + CALLFUNC VOICE + MSG 0xcf72 ; "「木村さ……ん、もう、おやめになって……。" + CALLFUNC R + MSG 0xcf73 ; " お願いですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf74 ; "涙目になった紗夜は、腰をくねらせ、バサバサと" + CALLFUNC R + MSG 0xcf75 ; "ウェーブのかかった髪を振り立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf76 ; "乳首の根元から先端へ、" + CALLFUNC R + MSG 0xcf77 ; "クリトリスの包皮から中身へ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf78 ; "太腿から爪先へ、両腕から指先へ、" + CALLFUNC R + MSG 0xcf79 ; "波状に伝わる電撃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf7a ; "紗夜の目の前でフラッシュが起こるほど" + CALLFUNC R + MSG 0xcf7b ; "木村の一突きは強烈だった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf7c ; "「お……おぉおお……っ、締まる……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf7d ; "両手を頭上に上げているせいで、無防備な乳房は" + CALLFUNC R + MSG 0xcf7e ; "挿入の衝撃で前後左右に揺れ、震える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19989 + CALLFUNC VOICE + MSG 0xcf7f ; "「……ぁ……ッ……、あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf80 ; "紗夜は木村のイチモツを挿入されただけで、" + CALLFUNC R + MSG 0xcf81 ; "うっかり気を失いそうになり、朦朧とした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19990 + CALLFUNC VOICE + MSG 0xcf82 ; "(い、いけない……。この人は、強すぎる……。" + CALLFUNC R + MSG 0xcf83 ; " このおちんちんは、私をダメにする……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf84 ; "視界が左右に大きく振れ、何も考えられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf85 ; "脳の空白期間の間、紗夜の両脚はだらしなく開き" + CALLFUNC R + MSG 0xcf86 ; "木村のモノに支配されていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19991 + CALLFUNC VOICE + MSG 0xcf87 ; "「か、は……っ」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xcf88 ; "数秒の間、だらしなく口元を開き、" + CALLFUNC R + MSG 0xcf89 ; "よだれを一筋零していた紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf8a ; "その目に、唇に高貴さはなく、" + CALLFUNC R + MSG 0xcf8b ; "湿ったルージュの赤がぱくぱくと開閉する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19992 + CALLFUNC VOICE + MSG 0xcf8c ; "「あ……、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf8d ; "瞳孔から光が消え、切なげにひそめられた眉が戻らない。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xcf8e ; "かすかな声を上げるだけで、呆然としている紗夜を" + CALLFUNC R + MSG 0xcf8f ; "木村は内側からユサユサと揺らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19993 + CALLFUNC VOICE + MSG 0xcf90 ; "「ぅ……あ、あぁ……っ♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf91 ; "「今日は、奥様の方から僕を出迎えてくれてますね。" + CALLFUNC R + MSG 0xcf92 ; " うれしいですよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf93 ; "肉棒の先端に当たる、コリコリとしたリングの感触。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf94 ; "木村は角度を変えながら、そこだけを執拗に責めたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf95 ; "  ぐりっ……ぐり、ぐり、ゴリッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19994 + CALLFUNC VOICE + MSG 0xcf96 ; "「ダ、ダメ……。今、子宮がすごく下りてるから……。" + CALLFUNC R + MSG 0xcf97 ; " 優しく……して……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf98 ; "意識を取り戻した後も、息をつくだけで精一杯の紗夜を" + CALLFUNC R + MSG 0xcf99 ; "オナホールがわりに、ぬぷぬぷと竿を前後させる木村。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19995 + CALLFUNC VOICE + MSG 0xcf9a ; "「本当にダメなのっ……、このままじゃ、" + CALLFUNC R + MSG 0xcf9b ; " 私、おかしくなってしまうわ……!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcf9c ; "「わかりました。" + CALLFUNC R + MSG 0xcf9d ; " では優しく、恋人のように愛し合いましょう」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcf9e ; "  ずにゅっ、にゅぶっ、ぐちゅうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcf9f ; "愛情の詰まった雄棒をグチュグチュと突き込まれ、" + CALLFUNC R + MSG 0xcfa0 ; "何度も何度も紗夜の目に光がまばたく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19996 + CALLFUNC VOICE + MSG 0xcfa1 ; "「ぁ……、あ、ぁっ……、" + CALLFUNC R + MSG 0xcfa2 ; " そんな……、そんな目で見ないで……ッ、" + CALLFUNC R + MSG 0xcfa3 ; " はぁ、あぁ、はぁん、あぁああンっ……!」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xcfa4 ; "てっきり、交尾の名の下に一方的なレイプを受けると" + CALLFUNC R + MSG 0xcfa5 ; "覚悟していた紗夜は、普通にセックスを楽しむ木村を" + CALLFUNC R + MSG 0xcfa6 ; "信じられない思いで見上げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19997 + CALLFUNC VOICE + MSG 0xcfa7 ; "「あ、あふ、か、勘違いしちゃう……からっ、" + CALLFUNC R + MSG 0xcfa8 ; " そんな顔しないで……ぇ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfa9 ; "木村にとっては、紗夜とのセックスは" + CALLFUNC R + MSG 0xcfaa ; "純粋なる愛情行為……" + CALLFUNC R + MSG 0xcfab ; "愛しい奥様への種付け行為でしかない。" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcfac ; "  ぬちゅっ、ぐちゅ、ぬっちゅ、ぬちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfad ; "紗夜の胎内を気遣う柔らかなピストンは、" + CALLFUNC R + MSG 0xcfae ; "紗夜を錯覚させた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19998 + CALLFUNC VOICE + MSG 0xcfaf ; "(これじゃあ……、はぁ、恋人同士のエッチだわ……!?" + CALLFUNC R + MSG 0xcfb0 ; " ゆるゆると腰を動かして……あ、あぁ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 19999 + CALLFUNC VOICE + MSG 0xcfb1 ; "(この人の亀頭が、子宮に触れてる……。" + CALLFUNC R + MSG 0xcfb2 ; " お願いだから、離れて……! い、いやっ……!" + CALLFUNC R + MSG 0xcfb3 ; " チュッチュッてしてる……! キス、されてるぅッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfb4 ; "不自由な上半身に幾つもの視線を受け、" + CALLFUNC R + MSG 0xcfb5 ; "下半身は木村に征服されている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfb6 ; "紗夜の中の倫理が崩れ、愛液の量が増して" + CALLFUNC R + MSG 0xcfb7 ; "ペニス全体を包み込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20000 + CALLFUNC VOICE + MSG 0xcfb8 ; "「木村さん、木村さん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfb9 ; "やめて、とも気持ちいい、とも言えない立場の紗夜は" + CALLFUNC R + MSG 0xcfba ; "ただひたすらに自分を服従させる男の名を呼ぶ。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfbb ; "「あぁ、最高ですよ、奥様……!" + CALLFUNC R + MSG 0xcfbc ; " 奥様の膣内は……女陰は、僕と相性バツグンです……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20001 + CALLFUNC VOICE + MSG 0xcfbd ; "「あっ、あぁッ……、言わないで!" + CALLFUNC R + MSG 0xcfbe ; " それ以上言っちゃダメぇ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20002 + CALLFUNC VOICE + MSG 0xcfbf ; "「それは許されないことなのっ……っふ……!" + CALLFUNC R + MSG 0xcfc0 ; " あン、あんっ……、あぁあんっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xcfc1 ; "  ぐっ……ぐぐうっ!!" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xcfc2 ; "木村が腰を引き、倍のスピードで雌穴をほじくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfc3 ; "すると、突かれた肉壁がぬるい汁まみれになり、" + CALLFUNC R + MSG 0xcfc4 ; "カウパーと愛液とを押し出していく。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20003 + CALLFUNC VOICE + MSG 0xcfc5 ; "「くひぃぃっ……! 当たって、当たってるっ……!" + CALLFUNC R + MSG 0xcfc6 ; " 私の一番奥……、赤ちゃんのお部屋に……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfc7 ; "結合部をぬちゃぬちゃに泡立てながら、" + CALLFUNC R + MSG 0xcfc8 ; "二人の腰がぶつかり合う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20004 + CALLFUNC VOICE + MSG 0xcfc9 ; "「あっ、あぁ、あぁあっ……!" + CALLFUNC R + MSG 0xcfca ; " やめ、て……子宮が、あなたを憶える前に……、" + CALLFUNC R + MSG 0xcfcb ; " あ、あ、あぁ、もうやめてぇぇぇ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfcc ; "紗夜が嬌声を上げれば上げるほど、" + CALLFUNC R + MSG 0xcfcd ; "広間の空気が温まっていく。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfce ; "「おい……奥さん、今夜こそ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfcf ; "「ああっ。堕ちるかもな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20005 + CALLFUNC VOICE + MSG 0xcfd0 ; "「あ、んン……! そんなに子宮を突かれたら、" + CALLFUNC R + MSG 0xcfd1 ; " 本当に壊れちゃうっ! あっ、んんんんんーっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfd2 ; "完全に下りた子宮口をがむしゃらに貫かれ、" + CALLFUNC R + MSG 0xcfd3 ; "ますます紗夜の吐息が甘くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20006 + CALLFUNC VOICE + MSG 0xcfd4 ; "(ダメ……! 子宮の中まで入ってきちゃう!" + CALLFUNC R + MSG 0xcfd5 ; " 中で出されたら……確実に妊娠しちゃう!" + CALLFUNC R + MSG 0xcfd6 ; " この人に、卵子を奪われてしまう!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20007 + CALLFUNC VOICE + MSG 0xcfd7 ; "(赤ちゃん、赤ちゃんが……宿る、" + CALLFUNC R + MSG 0xcfd8 ; " 私の胎内に……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20008 + CALLFUNC VOICE + MSG 0xcfd9 ; "「はぁああっ……♀ 赤ちゃんっ、" + CALLFUNC R + MSG 0xcfda ; " 赤ちゃん、出来ちゃうぅ……♀」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfdb ; "「はぁはぁ、欲しくなってきたんでしょう?" + CALLFUNC R + MSG 0xcfdc ; " 僕の子どもが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20009 + CALLFUNC VOICE + MSG 0xcfdd ; "「そ、そんなこと……。" + CALLFUNC R + MSG 0xcfde ; " はぁ、はぁ、あなたの子どもなんて……。" + CALLFUNC R + MSG 0xcfdf ; " あっ、あっ、あぁぁぁん!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcfe0 ; "「フッ……こんなに子宮口を開いて、" + CALLFUNC R + MSG 0xcfe1 ; " 僕の亀頭をくわえ込んでいるのに……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20010 + CALLFUNC VOICE + MSG 0xcfe2 ; "(受け入れちゃ……ダメ……。" + CALLFUNC R + MSG 0xcfe3 ; " こんな人の好きには……、させない……から……、" + CALLFUNC R + MSG 0xcfe4 ; " はぁ……、ああっ……い、いやあぁぁぁっ……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20011 + CALLFUNC VOICE + MSG 0xcfe5 ; "「もう……もう、ダメなの。 私……わたしぃ……。" + CALLFUNC R + MSG 0xcfe6 ; " ああっ、くぅ……っ、んんぅ……おちんちんに負けちゃうっ♀」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xcfe7 ; "  ずちゅ、ぐちゅ、ずちゅずちゅずちゅっ!" + CALLFUNC R + MSG 0xcfe8 ; "  ぐぷッ……ぷぢゅっ、ぐぷッ、ぐぷッ! ぐぷぅっ!" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xcfe9 ; "徐々に早まるピストンに、紗夜の全身が" + CALLFUNC R + MSG 0xcfea ; "歓喜一色に染め変わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcfeb ; "全身を行きかう快楽電流が、紗夜の脳髄に染み" + CALLFUNC R + MSG 0xcfec ; "数え切れないほどのスパークを起こす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20012 + CALLFUNC VOICE + MSG 0xcfed ; "「あっ、あぁ、いや、いやぁ……!" + CALLFUNC R + MSG 0xcfee ; " おちんちんっ♀ おちんちん来てるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20013 + CALLFUNC VOICE + MSG 0xcfef ; "「ふぁあああっ♀ すごい、すごいぃっ……!" + CALLFUNC R + MSG 0xcff0 ; " 突き刺さってる……! 子宮口がおちんちんを、" + CALLFUNC R + MSG 0xcff1 ; " くわえこんでるのっ!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcff2 ; "「うぅ……どうですか?" + CALLFUNC R + MSG 0xcff3 ; " 子宮の中を丸裸にされた感想は?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20014 + CALLFUNC VOICE + MSG 0xcff4 ; "「はあぁあぁぁぁぁ……っ、あっ、うっ……くぅぅぅっ……。" + CALLFUNC R + MSG 0xcff5 ; " い、いやっ……こんなの、セックスじゃありません……。" + CALLFUNC R + MSG 0xcff6 ; " はぁ、はぁ、ただ、性器を繋げているだけです!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xcff7 ; "「くくっ……強情な方だ……。" + CALLFUNC R + MSG 0xcff8 ; " その割には、すごい締め付けですね……。" + CALLFUNC R + MSG 0xcff9 ; " しかも、はしたないほど濡らされているようですが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20015 + CALLFUNC VOICE + MSG 0xcffa ; "「い、言わないでっ! これは、何かの間違いです!" + CALLFUNC R + MSG 0xcffb ; " あっ、はっ、お薬のせいです……。" + CALLFUNC R + MSG 0xcffc ; " 大野さんの治療で……んんっ……はぁ、あぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xcffd ; "股間のぬめりを利用したストロークは実にスムーズで、" + CALLFUNC R + MSG 0xcffe ; "二人の身体は揺りかごのようにユサユサ揺れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20016 + CALLFUNC VOICE + MSG 0xcfff ; "「あっ……あっ……♀ あはぁ……、くぅ……ん♀" + CALLFUNC R + MSG 0xd000 ; " はぁ、はぁ、ん、いっ……いいっ♀" + CALLFUNC R + MSG 0xd001 ; " あはっ……あっ、すごい……♀ あっ、こんな……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd002 ; "「奥様……っ、出ますよ、精子が出ますよ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20017 + CALLFUNC VOICE + MSG 0xd003 ; "「あ……セーシ……でちゃう、の……?" + CALLFUNC R + MSG 0xd004 ; " はぁ、ダメ……私、もう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd005 ; "  ギッ、ギッ、ギッギッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd006 ; "紗夜の手首を縫い付ける木村の手のひらに" + CALLFUNC R + MSG 0xd007 ; "痛いほどの力がこもる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd008 ; "沈む後頭部と、肉棒で浮き上がる下腹部とが" + CALLFUNC R + MSG 0xd009 ; "紗夜に浮遊感を味わわせ、この交わりの凄さを" + CALLFUNC R + MSG 0xd00a ; "たっぷりと教え込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20018 + CALLFUNC VOICE + MSG 0xd00b ; "「んうっ! あはぁっ! あっ、イッちゃうっ♀" + CALLFUNC R + MSG 0xd00c ; " あっ! あっ! イクッ♀ はぁん、イクぅぅぅぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd00d ; "粘液が絡み合い、女性器と男性器との境目がなくなっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd00e ; "明滅する世界を感じながら、" + CALLFUNC R + MSG 0xd00f ; "紗夜は肉棒一本に全体重を預け攪拌される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20019 + CALLFUNC VOICE + MSG 0xd010 ; "「はぁああッ♀ いい、いいのぉっ……♀" + CALLFUNC R + MSG 0xd011 ; " おちんちん、気持ちいいぃっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd012 ; "長く尾を引く、雌猫のような鳴き声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd013 ; "紗夜が絶頂の際に追い込まれ、しきりに膣道を収縮させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd014 ; "すると、精管を圧迫され、精液を望む雌ヒダと" + CALLFUNC R + MSG 0xd015 ; "潤沢な愛液とにまみれたペニスも呼応して痙攣した。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20020 + CALLFUNC VOICE + MSG 0xd016 ; "「射精……っ、あッ、射精しちゃうのねっ♀" + CALLFUNC R + MSG 0xd017 ; " 子宮の中に、びゅるびゅるって……っ♀♀」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd018 ; "  ぐにゅぐにゅぐにゅうううっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd019 ; "淫らにうねるヴァギナの奥が、" + CALLFUNC R + MSG 0xd01a ; "肉傘を揉みしだきもみくちゃにする。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd01b ; "「う……うぅぁあ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd01c ; "  ズンッ……!!" + CALLFUNC A + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xd01d ; "体重をかけた渾身の一突きが、" + CALLFUNC R + MSG 0xd01e ; "ついに紗夜の最後の理性を破壊した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20021 + CALLFUNC VOICE + MSG 0xd01f ; "「ああんっ……! ダメ、ダメダメッ……、" + CALLFUNC R + MSG 0xd020 ; " イっちゃうっ♀ あぁん、イっちゃうぅうっ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20022 + CALLFUNC VOICE + MSG 0xd021 ; "「あはぁッ♀ あぁあああああぁンッ……♀" + CALLFUNC R + MSG 0xd022 ; " イクっ……、イクぅううっ……あはぁあンっ♀♀」" + CALLFUNC A + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージダウン + CALLFUNC ◎ト書き + MSG 0xd023 ; "両脚を投げ出し、恥も外聞もなく乱れイき続ける紗夜を" + CALLFUNC R + MSG 0xd024 ; "村人達がしっかりと見届ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20023 + CALLFUNC VOICE + MSG 0xd025 ; "「あッ……あぁ、イっちゃった……っ……。" + CALLFUNC R + MSG 0xd026 ; " 負けちゃっ……た……ぁあ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20024 + CALLFUNC VOICE + MSG 0xd027 ; "「あンッ……♀ 止まらない……止まらないのっ♀" + CALLFUNC R + MSG 0xd028 ; " イクのが、全然止まらないぃっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd029 ; "大きく仰け反り、全身が快感で震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd02a ; "子宮口が大きく開き、木村の亀頭と精子を" + CALLFUNC R + MSG 0xd02b ; "迎え入れる準備が出来た瞬間を感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd02c ; "紗夜は身体をくねらせ、媚びるように射精を促す。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20025 + CALLFUNC VOICE + MSG 0xd02d ; "「はぁっ、あぁ、あぁああッ……♀♀" + CALLFUNC R + MSG 0xd02e ; " 気持ちいいぃ……、あ、また……また、すごいのきちゃう♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20026 + CALLFUNC VOICE + MSG 0xd02f ; "「あ、きて、きてぇ!" + CALLFUNC R + MSG 0xd030 ; " いっぱい出してぇえええええっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd031 ; "  ぐにゅぐにゅぐにゅうううっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd032 ; "腰を上げ、受精のために子宮口を開いた紗夜が" + CALLFUNC R + MSG 0xd033 ; "膣壁を思い切り捩じ上げる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xd034 ; "その瞬間、木村が喉を鳴らし、" + CALLFUNC R + MSG 0xd035 ; "ずるるるるっ……と竿茎を引き抜いた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd036 ; "「出るっ、出る出るっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20027 + CALLFUNC VOICE + MSG 0xd037 ; "「きゃあああああぁ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/感じる" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xd038 ; "  どびゅるるるるるっ……ぶびゅるるるるるッ!!" + CALLFUNC R + MSG 0xd039 ; "  ばちゅッ、ばちゅるるるるるるっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20028 + CALLFUNC VOICE + MSG 0xd03a ; "「あっ!? あぁ、ああああああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd03b ; "胸を大きく揺らすと紗夜は全身にふりかかる白濁液を" + CALLFUNC R + MSG 0xd03c ; "呆然と見送った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20029 + CALLFUNC VOICE + MSG 0xd03d ; "「あ……、あぁ……っ、どうして……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd03e ; "  びちゃっ、ビチビチッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd03f ; "肌の上で跳ね、飛び散り広がる精液は" + CALLFUNC R + MSG 0xd040 ; "濃度も高く元気のいいものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd041 ; "それが卵管ではなく空気中に放たれてしまったのを、" + CALLFUNC R + MSG 0xd042 ; "紗夜は悲しい気持ちで見届ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd043 ; "腹部に精液溜まりが出来、乳房の丸みに、" + CALLFUNC R + MSG 0xd044 ; "桃色の乳頭に、真っ白な両脚にぶちまけられるザーメン。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd045 ; "むわりと牡の臭いが満ち、深呼吸をした紗夜は" + CALLFUNC R + MSG 0xd046 ; "その悪臭を肺いっぱいに吸い込んでしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20030 + CALLFUNC VOICE + MSG 0xd047 ; "「はぁー……、はぁ……、どうして膣外に……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd048 ; "拗ねるように咎める紗夜を一瞥すると、" + CALLFUNC R + MSG 0xd049 ; "木村は満足げな顔で答えた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd04a ; "「ふぅぅぅっ、ふぅ……約束……でしたからね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20031 + CALLFUNC VOICE + MSG 0xd04b ; "「えっ? あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd04c ; "自分の期待とは違った行動に、" + CALLFUNC R + MSG 0xd04d ; "紗夜自身が戸惑っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20032 + CALLFUNC VOICE + MSG 0xd04e ; "(私……危なかった……。" + CALLFUNC R + MSG 0xd04f ; " この人を受け入れようとしてた……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20033 + CALLFUNC VOICE + MSG 0xd050 ; "(もう少しで、夫以外の子を宿すところだった……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd051 ; "  かぁああああっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd052 ; "赤面し、自分の過ちを悔いると共に我に帰る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd053 ; "紗夜はまだじゅくじゅくと疼く子宮を" + CALLFUNC R + MSG 0xd054 ; "なだめながら浅く息をついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd055 ; "ゾッとする気持ちと、うっとりとした気持ちが" + CALLFUNC R + MSG 0xd056 ; "マーブル状に混じって紗夜を混乱させる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd057 ; "「僕の勝ちですね、奥様。" + CALLFUNC R + MSG 0xd058 ; " 皆の要望にも応えて頂きますよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手あり/外出し/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20034 + CALLFUNC VOICE + MSG 0xd059 ; "「あ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd05a ; "木村の言葉に愕然とし、" + CALLFUNC R + MSG 0xd05b ; "急に恐怖に苛まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd05c ; "紗夜は口をつむぎ、自分が完全に" + CALLFUNC R + MSG 0xd05d ; "『村の女』にされてしまったのを感じた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20035 + CALLFUNC VOICE + MSG 0xd05e ; "(……先にイってしまったから、" + CALLFUNC R + MSG 0xd05f ; " 私、負けてしまったのね……)" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xd060 ; "身なりを整え、帰り支度を開始する木村は" + CALLFUNC R + MSG 0xd061 ; "村人達を率いて、戸を開く。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd062 ; "「次に来るときまで、考えておきますね。" + CALLFUNC R + MSG 0xd063 ; " 期待して、待ってて下さい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20036 + CALLFUNC VOICE + MSG 0xd064 ; "「待って……! 待ってください……!」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd065 ; "  バタンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd066 ; "すがろうとした紗夜の目の前で、" + CALLFUNC R + MSG 0xd067 ; "無慈悲に閉じられる扉。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20037 + CALLFUNC VOICE + MSG 0xd068 ; "「ぁ……ああ……、なんてこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd069 ; "紗夜はガタガタと奥歯を鳴らし、" + CALLFUNC R + MSG 0xd06a ; "自分で自分をきつく抱き締めうつむいた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/05 + +; 紗夜/村人/06 +; RETURN: void +FUNC 5744 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20038 + CALLFUNC VOICE + MSG 0xd06b ; "「んっ、んっ、んん……んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd06c ; "もう何度目か、数え切れない懇親会。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd06d ; "木村との勝負に敗北し、村人達の命令から" + CALLFUNC R + MSG 0xd06e ; "逃れることが出来なくなった紗夜は" + CALLFUNC R + MSG 0xd06f ; "言われるままに酒を飲み干していた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd070 ; "「ほら、一気! 一気!!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd071 ; "「アルコールを飲めば飲むほど、" + CALLFUNC R + MSG 0xd072 ; " 肌がポッと上気して……ああ、綺麗ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd073 ; "何本もの手が、紗夜の髪に身体に触れながら" + CALLFUNC R + MSG 0xd074 ; "次々に酒瓶を傾けてくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20039 + CALLFUNC VOICE + MSG 0xd075 ; "「も、もう……やめにしませんか?" + CALLFUNC R + MSG 0xd076 ; " 身体が熱くて……頭がフラフラして" + CALLFUNC R + MSG 0xd077 ; " 苦しいんです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd078 ; "朦朧としながらなんとか許しを得ようとする" + CALLFUNC R + MSG 0xd079 ; "紗夜だったが、その潤んだ瞳がますます" + CALLFUNC R + MSG 0xd07a ; "男達の嗜虐心に火をつけた。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd07b ; "「奥様……、貴女は勝負に負けたんです。" + CALLFUNC R + MSG 0xd07c ; " 我々の言うことは聞いていただかないと」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20040 + CALLFUNC VOICE + MSG 0xd07d ; "「でも、本当に……もう」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd07e ; "「それとも、俺達みたいな下々の者の" + CALLFUNC R + MSG 0xd07f ; " 願いは叶えられないとでも……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20041 + CALLFUNC VOICE + MSG 0xd080 ; "「そ、そんなことは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd081 ; "村人達は、まともに頭が働かない状況の紗夜を、" + CALLFUNC R + MSG 0xd082 ; "視線と言葉で嬲って遊んでいた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20042 + CALLFUNC VOICE + MSG 0xd083 ; "「あっ……、あッ、やぁああんんッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd084 ; "二の腕や首筋だけでなく乳房やウエスト、" + CALLFUNC R + MSG 0xd085 ; "太腿までを撫で回され、酩酊する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd086 ; "紗夜はふらつく視界をなんとか保とうとするが、" + CALLFUNC R + MSG 0xd087 ; "脳に酸素を送れば送るほど身体が火照ってしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20043 + CALLFUNC VOICE + MSG 0xd088 ; "「や、やめてくださ……い、あぁ、あぁッ」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x238f56 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 21 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x238f56 +0x238f56: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20044 + CALLFUNC VOICE + MSG 0xd089 ; "「確かに私は木村さんに……ま、負けました、" + CALLFUNC R + MSG 0xd08a ; " でも……やっぱり、こんなこと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd08b ; "最後に残った理性で抵抗し、嫌がる素振りを見せる" + CALLFUNC R + MSG 0xd08c ; "紗夜の声は、誰一人にも届かなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20045 + CALLFUNC VOICE + MSG 0xd08d ; "「あ、あのっ……話を、話を聞いて……!" + CALLFUNC R + MSG 0xd08e ; " きゃっ、やっ、イヤぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd08f ; "  ふにゅっ……くにゅっ、むにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd090 ; "紗夜の台詞を封じるかのように、伸びる手が" + CALLFUNC R + MSG 0xd091 ; "いくつも交互に乳房をまさぐる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd092 ; "  ムチッ……むちっ、むちぃっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd093 ; "球状に迫り出した両胸は、揉みこめば揉み込むほどに" + CALLFUNC R + MSG 0xd094 ; "互いにぶつかりあい、柔らかくなっていく。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd095 ; "「まあまあ紗夜様……。" + CALLFUNC R + MSG 0xd096 ; " せっかくの懇親会です」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd097 ; "「俺達のオンナに……、村の雌になれるように、" + CALLFUNC R + MSG 0xd098 ; " じーっくり身体をほぐしてさしあげますからねぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd099 ; "初めの頃は臆病で、あまり紗夜に触れてこなかった" + CALLFUNC R + MSG 0xd09a ; "村人ですら、すっかり宴に慣れて変貌してしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd09b ; "紗夜は彼らの中でもおとなしい印象だった男二人が" + CALLFUNC R + MSG 0xd09c ; "痛いほど胸を掴んでくることに絶望する。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20046 + CALLFUNC VOICE + MSG 0xd09d ; "(おかしいわよ……、こんなこと馬鹿げてる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20047 + CALLFUNC VOICE + MSG 0xd09e ; "(確かに私は木村さんに負けた……、で、でも、" + CALLFUNC R + MSG 0xd09f ; " こんなこと……自分の中の罪を重ねるだけ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0a0 ; "約束を守らなくてはという良心と、" + CALLFUNC R + MSG 0xd0a1 ; "何もかも投げ出して逃げたいという本心と。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0a2 ; "紗夜は下乳のラインを指腹で丁寧になぞられ、" + CALLFUNC R + MSG 0xd0a3 ; "時には乳首の突起を摘まれながら悶え苦しんでいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20048 + CALLFUNC VOICE + MSG 0xd0a4 ; "「あ、あなたたち……、あっ、いやッ、" + CALLFUNC R + MSG 0xd0a5 ; " どこに触れているのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd0a6 ; "  くにゅっ……くにっ、きゅうぅうっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0a7 ; "押し潰すように乳輪をこねくり返されたかと思うと、" + CALLFUNC R + MSG 0xd0a8 ; "次の瞬間には別の腕に乳首の先端を引っ張られてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20049 + CALLFUNC VOICE + MSG 0xd0a9 ; "「い、いい加減にしないと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0aa ; "滅多な事では声を荒げることのない紗夜も、限界だった。" + CALLFUNC R + MSG 0xd0ab ; "キッと男達を睨みつけ、肩を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0ac ; "すると、広間は様々な笑いに包まれ、" + CALLFUNC R + MSG 0xd0ad ; "紗夜をますます愕然とさせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20050 + CALLFUNC VOICE + MSG 0xd0ae ; "「な、何を笑って……!" + CALLFUNC R + MSG 0xd0af ; " 離しなさい、こ、これは命令よっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0b0 ; "人を無理に従わせたことのない紗夜の台詞は" + CALLFUNC R + MSG 0xd0b1 ; "かすれ、震え、ぶれる。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0b2 ; "「おやおや、王妃様がお怒りだ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0b3 ; "「そういう顔もたまんねーッス、いただきッス!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0b4 ; "村人達に新しい刺激を与えただけに終わった叱咤は、" + CALLFUNC R + MSG 0xd0b5 ; "倍以上の恥辱となって揺れ戻ってくる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0b6 ; "「さて、と。本日のおまんこの具合は……と♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0b7 ; "一番若い男がしゃがみこみ、無遠慮に両脚の間に" + CALLFUNC R + MSG 0xd0b8 ; "挟まってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20051 + CALLFUNC VOICE + MSG 0xd0b9 ; "「ん、んんッ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0ba ; "「おおっ……、ショーツの上からでもわかる" + CALLFUNC R + MSG 0xd0bb ; " 甘酸っぱい匂い……、これは熟れ熟れッスねー!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20052 + CALLFUNC VOICE + MSG 0xd0bc ; "「やっ……、ほ、本当に怒りますからねっ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0bd ; "「怒って怒ってー。オレ、奥様にだったら" + CALLFUNC R + MSG 0xd0be ; " どんな風に罵られてもカンゲキでぇーっす!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd0bf ; "  くちっ……くち、クチッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0c0 ; "親指で膣口を押しほぐし、すんすんと肺いっぱいに" + CALLFUNC R + MSG 0xd0c1 ; "空気を吸い込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0c2 ; "スカートの中で空気を吸引されると、" + CALLFUNC R + MSG 0xd0c3 ; "熱い花弁が冷えて複雑な刺激をまとわりつかせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20053 + CALLFUNC VOICE + MSG 0xd0c4 ; "「あぁああああぁっ……いや、いやあぁああっ!" + CALLFUNC R + MSG 0xd0c5 ; " 胸もアソコも……、それ以上は……、あッッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0c6 ; "腰を引き、淫らな部分を隠し立てしようとする紗夜だが、" + CALLFUNC R + MSG 0xd0c7 ; "そうしようとすればするほど女体の柔らかさが強調される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20054 + CALLFUNC VOICE + MSG 0xd0c8 ; "(あ……あぁ、見られてる……。" + CALLFUNC R + MSG 0xd0c9 ; " 私のおっぱいも……アソコも……いやらしい視線が、" + CALLFUNC R + MSG 0xd0ca ; " 全身に突き刺さってくる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0cb ; "ぞく、と紗夜の中の雌が疼く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0cc ; "実際に触れている指先の数よりずっと多く" + CALLFUNC R + MSG 0xd0cd ; "幾人もの男の目が紗夜のあらゆる場所を犯していた。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0ce ; "「ヘヘッ……。" + CALLFUNC R + MSG 0xd0cf ; " 木村のお陰で、憧れの奥様に" + CALLFUNC R + MSG 0xd0d0 ; " 種付けができるぜっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0d1 ; "口笛を吹き、わきわきと手を動かしながら" + CALLFUNC R + MSG 0xd0d2 ; "自分の番を待っている男。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20055 + CALLFUNC VOICE + MSG 0xd0d3 ; "「えっ? な、なに?" + CALLFUNC R + MSG 0xd0d4 ; " 種付けって……あぁン……ぁ、あ、あぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0d5 ; "紗夜の疑問は、上から下から力強い指に溶かされる。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20056 + CALLFUNC VOICE + MSG 0xd0d6 ; "「いやぁああっ、こ、これじゃ、お話なんて" + CALLFUNC R + MSG 0xd0d7 ; " 出来るわけ……ないじゃないッ、ぁっ、ダメぇっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0d8 ; "もじもじと両脚を蠢かせ、ソファーに身体を擦り付けて" + CALLFUNC R + MSG 0xd0d9 ; "性的刺激を発散させようとする紗夜を、苛烈に責める腕、腕。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20057 + CALLFUNC VOICE + MSG 0xd0da ; "「きっ……木村さんっ、あなたからもお願いして……、" + CALLFUNC R + MSG 0xd0db ; " ください……。懇親会は中止にするって……!" + CALLFUNC R + MSG 0xd0dc ; " あンっ、はぁぁんっ……おねがいぃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0dd ; "手首を捕まれ、革のソファーに押し付けられ、" + CALLFUNC R + MSG 0xd0de ; "動かせる場所は臀部と頭だけ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0df ; "そんな状態になってもまだ、紗夜は人の善意を信じ、" + CALLFUNC R + MSG 0xd0e0 ; "面識のある木村を頼る。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0e1 ; "「さて、それはどうでしょう」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20058 + CALLFUNC VOICE + MSG 0xd0e2 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0e3 ; "前回、強引にとはいえ身体を重ねた仲だというのに" + CALLFUNC R + MSG 0xd0e4 ; "木村の表情は硬く、紗夜の甘えを跳ね除ける。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0e5 ; "「いいのか、木村?" + CALLFUNC R + MSG 0xd0e6 ; " お前が堕としたんだから、最初の種付けの権利は" + CALLFUNC R + MSG 0xd0e7 ; " お前に譲ってもいいんだぜ?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0e8 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0e9 ; "しばらくもみくちゃにされている紗夜を見下ろしていた" + CALLFUNC R + MSG 0xd0ea ; "木村は、何も言わず広間から出て行く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20059 + CALLFUNC VOICE + MSG 0xd0eb ; "「木村さんっ!!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xd0ec ; "叫ぶ紗夜は扉が無慈悲に閉じる音に混じり" + CALLFUNC R + MSG 0xd0ed ; "自分の股間から聞こえる水音に身体を震わせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20060 + CALLFUNC VOICE + MSG 0xd0ee ; "「んっ……な、なにっ……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd0ef ; "「あーらら。木村サン、ご機嫌ナナメみたいっすね。" + CALLFUNC R + MSG 0xd0f0 ; " せっかくココにチンポぶち込めるチャンスだってのに♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0f1 ; "ここに、ここに、と指先で膣口を広げながら" + CALLFUNC R + MSG 0xd0f2 ; "ふざけた口調で男がからかう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20061 + CALLFUNC VOICE + MSG 0xd0f3 ; "「は、ぁ……っ!? そ、そこは大事な場所ですから、" + CALLFUNC R + MSG 0xd0f4 ; " クチュクチュしちゃ、いけません……んんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0f5 ; "容赦なく入り口を弄び、下着越しに溢れ出す愛液が" + CALLFUNC R + MSG 0xd0f6 ; "ショーツの裏に溜まるのを愉しむ若い男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0f7 ; "男の洒落っ気の無い黒髪の先が付け根に触れ、" + CALLFUNC R + MSG 0xd0f8 ; "紗夜は困惑に首をすくめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20062 + CALLFUNC VOICE + MSG 0xd0f9 ; "(悪夢なら早く終わって……!" + CALLFUNC R + MSG 0xd0fa ; " でないと、私……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0fb ; "好意どころか嫌悪すら感じる男達に触れられるのは" + CALLFUNC R + MSG 0xd0fc ; "紗夜にとってちっとも気持ちのいいことではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd0fd ; "なのに、刺激されれば愛液は分泌され、" + CALLFUNC R + MSG 0xd0fe ; "愛撫を受ければはしたなく乳首は硬くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20063 + CALLFUNC VOICE + MSG 0xd0ff ; "(こんなの、こんなの私じゃない……。" + CALLFUNC R + MSG 0xd100 ; " 私はそんな卑しい女じゃない……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd101 ; "身体の反応と頑なな心とがどんどん引き離され、" + CALLFUNC R + MSG 0xd102 ; "不安でたまらなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd103 ; "紗夜が泣き出しそうな顔で男達から離れようと" + CALLFUNC R + MSG 0xd104 ; "していると、急に股間を掴まれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd105 ; "「おーくさん♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20064 + CALLFUNC VOICE + MSG 0xd106 ; "「あ……!? あ、あ、あぁあぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd107 ; "そんな風に乱暴に秘部を扱われたことがなかった紗夜は" + CALLFUNC R + MSG 0xd108 ; "ビクビクビクゥッ!!と、乳房に手を置いていた男が" + CALLFUNC R + MSG 0xd109 ; "驚くほどの反応を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd10a ; "  ぐにぐにっ、ぐにににっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd10b ; "力加減もせずに尻穴から股間を握りこんだ男は、" + CALLFUNC R + MSG 0xd10c ; "とびきり素敵な提案を思いついたとばかりに微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd10d ; "そして、わざと紗夜の顔にではなく陰部に" + CALLFUNC R + MSG 0xd10e ; "吐息を吐きかけながらその思い付きを囁きかける。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd10f ; "「そーだっ、奥さん!" + CALLFUNC R + MSG 0xd110 ; " このお屋敷のお風呂を貸してくださいよっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20065 + CALLFUNC VOICE + MSG 0xd111 ; "「うぅ……っ、あ、あぁはぁあああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd112 ; "男の言っていることの意味も、そうしてデリケートな部分を" + CALLFUNC R + MSG 0xd113 ; "手荒に扱われる理由も理解出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd114 ; "ただ身悶え、胸を揺らすだけの紗夜は" + CALLFUNC R + MSG 0xd115 ; "それがなんのための提案なのかを計りかねた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20066 + CALLFUNC VOICE + MSG 0xd116 ; "「お……お風呂……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd117 ; "ぼんやりと熱っぽく問い返すと、" + CALLFUNC R + MSG 0xd118 ; "無邪気な悪意がすぐに答えをくれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd119 ; "「やっぱ、深い関係になるには裸の付き合いっしょ。" + CALLFUNC R + MSG 0xd11a ; " ね! オレ、奥様のおっぱい洗ってあげます!" + CALLFUNC R + MSG 0xd11b ; " だからみんなで洗いっこして、ハメ合いましょうよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20067 + CALLFUNC VOICE + MSG 0xd11c ; "「そ、そんなこと……できませんッ!" + CALLFUNC R + MSG 0xd11d ; " ふざけるのも、いい加減にして……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd11e ; "今、紗夜の体中を這い回る腕々にボディソープが" + CALLFUNC R + MSG 0xd11f ; "まとわりつき、それで全身を洗われてしまったら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd120 ; "それどころか、男達全員に身体を求められ、" + CALLFUNC R + MSG 0xd121 ; "木村にされたように挿入され、掻き回されてしまったら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd122 ; "それは紗夜にとっての破滅、" + CALLFUNC R + MSG 0xd123 ; "男達にとっては楽園の完成を示している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20068 + CALLFUNC VOICE + MSG 0xd124 ; "(何人もの男性と、同時に関係を持つなんて……、" + CALLFUNC R + MSG 0xd125 ; " そんなこと、絶対に許されないわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd126 ; "一人どころか、三人、四人。" + CALLFUNC R + MSG 0xd127 ; "数えるのも億劫なほどの男達と結ばれ、乱れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd128 ; "それは紗夜の倫理では考えられない最悪の状態だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/乳吸い+乳揉み+股間/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20069 + CALLFUNC VOICE + MSG 0xd129 ; "「さ、触って……いいわ。満足するまで触っていいから、" + CALLFUNC R + MSG 0xd12a ; " ……それだけはやめて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20070 + CALLFUNC VOICE + MSG 0xd12b ; "「んっ……はぁっ、はあっ……、" + CALLFUNC R + MSG 0xd12c ; " やめて、くだ……さい……っ、はぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd12d ; "元々は、紗夜こそが彼らを招いた主賓だったのに、" + CALLFUNC R + MSG 0xd12e ; "とっくに立場は逆転している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20071 + CALLFUNC VOICE + MSG 0xd12f ; "(私は、まんまと騙されて、彼らの宴に" + CALLFUNC R + MSG 0xd130 ; " 呼びつけられてしまったのね……。" + CALLFUNC R + MSG 0xd131 ; " 卑怯よ……、こんなの……)" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd132 ; "「ええ? イヤ、ですか?" + CALLFUNC R + MSG 0xd133 ; " 奥さんが約束したのに!!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd134 ; "「神代家の紗夜様は、自分でした約束も平気で破る" + CALLFUNC R + MSG 0xd135 ; " 大嘘つきだったってことですよね! ショックです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20072 + CALLFUNC VOICE + MSG 0xd136 ; "「そんな……違いますっ!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd137 ; "「違わないじゃないですか。" + CALLFUNC R + MSG 0xd138 ; " ああ、信じたくない。奥様がウソつきだなんて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20073 + CALLFUNC VOICE + MSG 0xd139 ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd13a ; "それを言われてしまえば、もはや言いなりになるしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd13b ; "すると、ぐにっ……と乳房が上下に揺さぶられ、" + CALLFUNC R + MSG 0xd13c ; "痛みと共に新しい脅迫が始まった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd13d ; "「木村と愛し合ったこと……、そして身体に精液を" + CALLFUNC R + MSG 0xd13e ; " たっぷりと浴びておイきになったこと……。" + CALLFUNC R + MSG 0xd13f ; " 旦那様にバラしてもよろしいんですね?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20074 + CALLFUNC VOICE + MSG 0xd140 ; "「!! やめて……やめてくださいっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "立ち絵/紗夜/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 13 + CALLFUNC ■音楽 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xd141 ; "広間での前戯から二十分後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd142 ; "紗夜は、自分からあるだけの酒を飲み、" + CALLFUNC R + MSG 0xd143 ; "罪の意識を極限まで薄れさせてから" + CALLFUNC R + MSG 0xd144 ; "大浴場を開放した。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd145 ; "「す、すげぇ……。" + CALLFUNC R + MSG 0xd146 ; " やっぱ、奥さん、すげぇや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd147 ; "隠すものがなくなったせいで、まろび出した" + CALLFUNC R + MSG 0xd148 ; "乳房はバスタオルで隠せるボリュームではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd149 ; "水蒸気でほんのりと湿ったウェーブヘアーの先が" + CALLFUNC R + MSG 0xd14a ; "桜色の乳頭にひっかかり、淫靡さを増す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd14b ; "子どもを産んだ経験があるとはおよそ思えない、" + CALLFUNC R + MSG 0xd14c ; "しかし生娘にはかもし出すことのできない" + CALLFUNC R + MSG 0xd14d ; "色気をまとった……最上のボディがそこにある。" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd14e ; "「そ、そりゃそうだよな……。" + CALLFUNC R + MSG 0xd14f ; " 服の上からであんなにスゴかったんだ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd150 ; "「随分押さえつけていたんだなぁ……。" + CALLFUNC R + MSG 0xd151 ; " は、弾けそうじゃねぇですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd152 ; "有利な立場のはずの男達ですら、" + CALLFUNC R + MSG 0xd153 ; "一瞬怖気づき、信仰に近い気持ちを抱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd154 ; "紗夜は唾を飲み、股間をいきり勃たせている" + CALLFUNC R + MSG 0xd155 ; "男達を見回した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20076 + CALLFUNC VOICE + MSG 0xd156 ; "(お酒がちゃんと効いているみたい……。" + CALLFUNC R + MSG 0xd157 ; " さっきみたいに恥ずかしく、ない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd158 ; "ガードのゆるさはまた、いつもの清楚な紗夜とは" + CALLFUNC R + MSG 0xd159 ; "別の淫らなオーラをその場に振りまく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20077 + CALLFUNC VOICE + MSG 0xd15a ; "(逃げられないのなら……せめて、" + CALLFUNC R + MSG 0xd15b ; " 心だけでも消して、耐えるしかないわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd15c ; "紗夜は悲愴な思いを宿すものの、やはり" + CALLFUNC R + MSG 0xd15d ; "全ての羞恥は取れず、いたたまれなくなる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20078 + CALLFUNC VOICE + MSG 0xd15e ; "(や、やっぱりダメ……!" + CALLFUNC R + MSG 0xd15f ; " こんなこと絶対にいけないわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd160 ; "自分で自分を抱き締め、その場から去ろうとしたが、" + CALLFUNC R + MSG 0xd161 ; "紗夜は既に自分が取り囲まれていることに" + CALLFUNC R + MSG 0xd162 ; "気付き、背筋が凍る思いをした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20079 + CALLFUNC VOICE + MSG 0xd163 ; "「ま、守れない約束をしたことは" + CALLFUNC R + MSG 0xd164 ; " 謝りますっ……ですから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd165 ; "アルコールで麻痺した身体、恐怖に慄く心……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd166 ; "それが混じり合い、次第に目の前に靄がかかる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd167 ; "「謝る必要なんてありませんよ、紗夜様」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd168 ; "「さあさ、みんなの身体を洗ってください。" + CALLFUNC R + MSG 0xd169 ; " そして……へへっ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20080 + CALLFUNC VOICE + MSG 0xd16a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd16b ; "紗夜は男達の生み出す熱気と、" + CALLFUNC R + MSG 0xd16c ; "強烈な酔いとで半ば我を失ってしまった。" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20081 + CALLFUNC VOICE + MSG 0xd16d ; "「んっ……んっ、あむ……っ、" + CALLFUNC R + MSG 0xd16e ; " ちゅぷっ、ちゅっ、くちゅ、ちゅぷっ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20082 + CALLFUNC VOICE + MSG 0xd16f ; "(私……一体、何を……してるの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd170 ; "次に紗夜が意識を取り戻した時、視界に広がっていたのは" + CALLFUNC R + MSG 0xd171 ; "肌色、肌色、くすんだ肌色の群れ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd172 ; "大盛りてんこ盛りに自分を取り巻く、肉色の世界だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20083 + CALLFUNC VOICE + MSG 0xd173 ; "(ああ……そうよ、私……約束してしまったから……。" + CALLFUNC R + MSG 0xd174 ; " みなさんの身体を洗って)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20084 + CALLFUNC VOICE + MSG 0xd175 ; "(いっぱい、いっぱいハメ合いっこするって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd176 ; "何か大事なことを忘れているような気も、" + CALLFUNC R + MSG 0xd177 ; "そんなものは初めからなかった気もした。" + CALLFUNC A + S_PUSH "カットイン/紗夜/19/01" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xd178 ; "紗夜は浴場の熱気の中、一糸纏わぬ裸体を晒し、" + CALLFUNC R + MSG 0xd179 ; "自ら男の股間にまたがり、腰を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd17a ; "  ずちゅっ……ぐちゅっ、ぬちゅっ、ぐちゅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20085 + CALLFUNC VOICE + MSG 0xd17b ; "(ええと……。この人の名前、思い出せない……。" + CALLFUNC R + MSG 0xd17c ; " この人だけじゃない……目の前のこの人も、" + CALLFUNC R + MSG 0xd17d ; " 真後ろにいる……あの人も……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd17e ; "ここが寒い場所でなくて本当に良かった、と紗夜は思う。" + CALLFUNC R + MSG 0xd17f ; "ぼんやりとした、焦点の合わない瞳で。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20086 + CALLFUNC VOICE + MSG 0xd180 ; "(思い出したく……ない。そうよ。今の私は、" + CALLFUNC R + MSG 0xd181 ; " みなさんをもてなす事だけを考えなくちゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd182 ; "腕も、足も、頭もどこも拘束されてはいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd183 ; "なのに、眼前には何本ものペニスが揺れて、" + CALLFUNC R + MSG 0xd184 ; "自ら膣内にはイチモツをずっぷりと咥え込んでいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd185 ; "「くぅぅぅぅ〜、これが奥様の膣内か!!" + CALLFUNC R + MSG 0xd186 ; " たまんねぇぜ!!" + CALLFUNC R + MSG 0xd187 ; " オレのちんぽに絡みついてきやがる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd188 ; "本能を剥き出しにし、男根の包皮をめくり上げて" + CALLFUNC R + MSG 0xd189 ; "紗夜に迫る肉棒、肉棒、肉棒の悪臭。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20087 + CALLFUNC VOICE + MSG 0xd18a ; "(ふふ……、みんな、大きさも硬さも違うのね。" + CALLFUNC R + MSG 0xd18b ; " ん、ヤだ……。こっちはとってもながぁい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd18c ; "全身、隙間無く男の裸体に埋め尽くされながら" + CALLFUNC R + MSG 0xd18d ; "紗夜はそっと一人のペニスに手を添えた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd18e ; "「うっ……そ、そんな大胆な……!" + CALLFUNC R + MSG 0xd18f ; " ああ、そうです、もっとシコシコしてくださいっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd190 ; "不快だと感じるのは、濡れて貼りつく長い髪だけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd191 ; "過去、愛する夫に褒められ伸ばした自慢のロングヘアーも" + CALLFUNC R + MSG 0xd192 ; "こうなってしまっては、ただ邪魔な存在でしかない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20088 + CALLFUNC VOICE + MSG 0xd193 ; "「あ……ンン……、髪が広がって……、" + CALLFUNC R + MSG 0xd194 ; " やらしい背中もお尻も……" + CALLFUNC R + MSG 0xd195 ; " よく見てもらえないじゃない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd196 ; "濡れた唇を半開きにして、短く太い陰茎へと顔を近づける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd197 ; "節くれだった大きな手のひらに両脚を支えられ、" + CALLFUNC R + MSG 0xd198 ; "崩れ落ちそうになりながらペニスを求めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd199 ; "可憐な口先で、細い指先で、そしてねっとりと窄まり" + CALLFUNC R + MSG 0xd19a ; "淫乱女のように肉茎を嘗め尽くす膣穴で、" + CALLFUNC R + MSG 0xd19b ; "用いられるものは全て用いて男たちを喜ばせる。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd19c ; "「お、奥さん、奥さんのお口がっ……唇が" + CALLFUNC R + MSG 0xd19d ; " あ、あぁ、俺の恥垢たっぷりの臭チンポに……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/舌出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20089 + CALLFUNC VOICE + MSG 0xd19e ; "「あぁん……、れる……れる、んむぅうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd19f ; "もうどうなってもいい、とは紗夜は思っていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1a0 ; "ただ、屋敷の女として客人達を満足させなければ、" + CALLFUNC R + MSG 0xd1a1 ; "皆と『仲良くならなければ』という使命だけを覚えていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1a2 ; "「くぁああっ、ズリィぞ!! くっそぉっ!" + CALLFUNC R + MSG 0xd1a3 ; " 出遅れたばっかりに、俺は髪コキだけかよぉおっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1a4 ; "しゃぶりきれないサイズのペニスを、無理に咥える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1a5 ; "すると真下から膣奥を小突かれ、思わず亀頭を" + CALLFUNC R + MSG 0xd1a6 ; "甘噛みしてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20090 + CALLFUNC VOICE + MSG 0xd1a7 ; "「ん……っちゅっ♀♀」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1a8 ; "「おおおおぉっ!?" + CALLFUNC R + MSG 0xd1a9 ; " そんなところをパクパクなさって……ッ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1aa ; "「手が止まってますよっ!" + CALLFUNC R + MSG 0xd1ab ; " ちゃんとシゴいてくださらないと、" + CALLFUNC R + MSG 0xd1ac ; " 精子ビュッビュしてあげませんからねっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20091 + CALLFUNC VOICE + MSG 0xd1ad ; "「あ……ん、ん、んむっ……ごめん、なひゃい……。" + CALLFUNC R + MSG 0xd1ae ; " ちゃんとシコシコしてあげますからっ……んッ、んっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1af ; "舌と指とを同時に上下させると、その反動で" + CALLFUNC R + MSG 0xd1b0 ; "膣内を穿つ楔がめり込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20092 + CALLFUNC VOICE + MSG 0xd1b1 ; "「んあッむっ……♀ や、やぁ、いやぁあっ……!" + CALLFUNC R + MSG 0xd1b2 ; " アソコをずぶずぶされたらぁっ……私、" + CALLFUNC R + MSG 0xd1b3 ; " おチンポれるれる出来ない、じゃないのぉ……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20093 + CALLFUNC VOICE + MSG 0xd1b4 ; "「んっ、あっ、ちゅむ、ちゅぷっ……。" + CALLFUNC R + MSG 0xd1b5 ; " ちゅぷっ、ぷちゅ、れる……れるれるれるぅっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1b6 ; "「あああああッ、なんだよなんだよっ!!" + CALLFUNC R + MSG 0xd1b7 ; " お前らばっかりイイ思いしてぇえっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1b8 ; "後ろで男が喚き、その合間にちゅぽっ、ぬちょっ、と" + CALLFUNC R + MSG 0xd1b9 ; "粘り気のある音がする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20094 + CALLFUNC VOICE + MSG 0xd1ba ; "(あ……、この音、ズンズン響いてくると思ったら……" + CALLFUNC R + MSG 0xd1bb ; " ふふ、私のアソコの奥から聞こえるぅ……)" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20095 + CALLFUNC VOICE + MSG 0xd1bc ; "「あぁっ……皆さんのおちんちんが、こんなに……。" + CALLFUNC R + MSG 0xd1bd ; " そんなに、私に種を付けたいのですか?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1be ; "「あ、当たり前っすよ!" + CALLFUNC R + MSG 0xd1bf ; " 村の女とは桁が違いますからね!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1c0 ; "「俺、奥様が村に来るたびに勃起してました!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1c1 ; "口々に受精願望を言い放たれ、紗夜は嫌悪と悦びとが" + CALLFUNC R + MSG 0xd1c2 ; "くるくると入れ替わっていくのに気付いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20096 + CALLFUNC VOICE + MSG 0xd1c3 ; "「あ……んもう、ダメなんですからね……?" + CALLFUNC R + MSG 0xd1c4 ; " 私、ん、んぁあん♀ 人妻、なんですから……ぁ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd1c5 ; "「にしては、メチャメチャ嬉しそうに" + CALLFUNC R + MSG 0xd1c6 ; " 腰振ってますけどォ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1c7 ; "困ったように眉根を寄せ、色香を振りまく紗夜の表情は" + CALLFUNC R + MSG 0xd1c8 ; "いつもよりもなお妖しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1c9 ; "早く早くと刺激を求める" + CALLFUNC R + MSG 0xd1ca ; "肉棒達に囲まれ、その中央に腰かける紗夜は" + CALLFUNC R + MSG 0xd1cb ; "まるで淫らな国の女王だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20097 + CALLFUNC VOICE + MSG 0xd1cc ; "「んんぁんン♀ もう♀ 暴れちゃだめぇえ……♀" + CALLFUNC R + MSG 0xd1cd ; " お口でぱっくん出来ないんだからぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1ce ; "……犯されているのに、君臨し。" + CALLFUNC R + MSG 0xd1cf ; "代わる代わるに、複数のペニスに奉仕する。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/舌出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20098 + CALLFUNC VOICE + MSG 0xd1d0 ; "「ちゅっ、ちゅるっ……れる、ぴちゅ、ちゅくっ、" + CALLFUNC R + MSG 0xd1d1 ; " 酷い味……っ、ちゃんと剥いて洗ったの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1d2 ; "裸身よりも少し色の濃い男根、そしてそれより" + CALLFUNC R + MSG 0xd1d3 ; "もっと色鮮やかな亀頭が震え、なんだか紗夜は" + CALLFUNC R + MSG 0xd1d4 ; "愉快になってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20099 + CALLFUNC VOICE + MSG 0xd1d5 ; "「んもう……、おちんちんは、こうして……、ンッ♀" + CALLFUNC R + MSG 0xd1d6 ; " シュッ、シュッ、って指でこすって……" + CALLFUNC R + MSG 0xd1d7 ; " ちゃんとキレイにしないとめーよっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1d8 ; "意識の混濁は、自分よりも大柄な男達を" + CALLFUNC R + MSG 0xd1d9 ; "まるで自分の子どものように紗夜に認識させていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20100 + CALLFUNC VOICE + MSG 0xd1da ; "「ほぉら、私が洗ってあげる♀" + CALLFUNC R + MSG 0xd1db ; " しゅっしゅっ、ちゅっちゅっ♀" + CALLFUNC R + MSG 0xd1dc ; " あ、あンっ、もう、汚い……ん、くちゅうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20101 + CALLFUNC VOICE + MSG 0xd1dd ; "「んちゅっ……くちゅ、ちゅぱっ、ちゅぅううっ♀" + CALLFUNC R + MSG 0xd1de ; " 苦い……っ、手のひら、ベタベタぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1df ; "三本のペニスが別々に先走り汁を垂らし、" + CALLFUNC R + MSG 0xd1e0 ; "紗夜の唇から顎、肩から二の腕、" + CALLFUNC R + MSG 0xd1e1 ; "そして指先から指又までを汚していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20102 + CALLFUNC VOICE + MSG 0xd1e2 ; "「んん♀ ぷちゅっ、ちゅぅうっ♀" + CALLFUNC R + MSG 0xd1e3 ; " れる……こうよ、こうするの……っ、ぴちゅっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1e4 ; "くにゅくにゅと巧みに指を動かしながら、" + CALLFUNC R + MSG 0xd1e5 ; "その間も喉を休めない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1e6 ; "口内粘膜を駆使して濡れた圧力をかけながら、" + CALLFUNC R + MSG 0xd1e7 ; "時々は尻を上げて、花弁の中から陰茎を引きずり出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/髪コキ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20103 + CALLFUNC VOICE + MSG 0xd1e8 ; "「あ……あぁあああぁはぁああッ……♀" + CALLFUNC R + MSG 0xd1e9 ; " こんなに太いのが、膣内に挿入ってるぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1ea ; "紗夜が腰を上げれば、男が身体全体を反らし、" + CALLFUNC R + MSG 0xd1eb ; "逃げた分だけきっちりと肉穴を塞ぐ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20104 + CALLFUNC VOICE + MSG 0xd1ec ; "「や……これ、スキンが着いてないわ……。" + CALLFUNC R + MSG 0xd1ed ; " ……あっ、抜いて……抜いて……あ、あンンぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1ee ; "  ぐちゅっ、ぢゅっ、ぢゅにゅっ……ぐちゅうっ!" + CALLFUNC R + MSG 0xd1ef ; "  ぐちゅ、ぬ゛ぬ゛ぬぅううっ……ぐっちゅうッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1f0 ; "抜いて、入れての繰り返しで下腹部が熱くなり、" + CALLFUNC R + MSG 0xd1f1 ; "紗夜は卑猥な表情でかすかに喘いだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20105 + CALLFUNC VOICE + MSG 0xd1f2 ; "「あ、あぁああん♀ もぅ……っ、生はダメだったらっ♀" + CALLFUNC R + MSG 0xd1f3 ; " 赤ちゃんできちゃうのにぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1f4 ; "木村に子宮を堕とされていたことが、ここで効いてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1f5 ; "一度でも夫以外の男に子宮を許してしまっている以上、" + CALLFUNC R + MSG 0xd1f6 ; "紗夜の肉悦は花開きやすくなってしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20106 + CALLFUNC VOICE + MSG 0xd1f7 ; "(あっ……フワフワして気持ちいい……。" + CALLFUNC R + MSG 0xd1f8 ; " 身体が宙に浮いてる感じ……。" + CALLFUNC R + MSG 0xd1f9 ; " まるで羽根が生えたみたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1fa ; "敏感になった肌が艶めき、頬の赤味は増していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20107 + CALLFUNC VOICE + MSG 0xd1fb ; "「おちんちん、キレイにしてあげてるだけなのに……、" + CALLFUNC R + MSG 0xd1fc ; " いやっ、イヤ……! 私のアソコも気持ちいい……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1fd ; "  ぐちゅっ、ぬちゅ、ぬちゅううっ!" + CALLFUNC R + MSG 0xd1fe ; "  ぬちゅ、ぷちゅッ、ちゅ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd1ff ; "恥じらいが薄れたせいで、素直に男根を受け入れ、" + CALLFUNC R + MSG 0xd200 ; "快楽の全てを貪り尽くす紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd201 ; "そんな紗夜が腰をくねらせると、男の両腕でも" + CALLFUNC R + MSG 0xd202 ; "抱えきれないほどの美しい乳房が重たげに跳ねた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20108 + CALLFUNC VOICE + MSG 0xd203 ; "「あ……あん♀ 気持ちいいっ……♀" + CALLFUNC R + MSG 0xd204 ; " もっと強くして……ぁ……もっと……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd205 ; "  ずりゅっ、ずりゅ、ぬちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd206 ; "裸と裸だからこそ、余計な摩擦無しになめらかに" + CALLFUNC R + MSG 0xd207 ; "好きなだけ肌と肌を擦り合わせられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd208 ; "膝を割り、大きなお尻を振りながらペニスを探し、" + CALLFUNC R + MSG 0xd209 ; "舐め、こすり、絞る紗夜は……残された一人が" + CALLFUNC R + MSG 0xd20a ; "嫉妬まみれで立っていることに気付かなかった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd20b ; "「お、俺、もう我慢できねぇからなぁッ!" + CALLFUNC R + MSG 0xd20c ; " 後ろの穴を頂くぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd20d ; "ボディソープを自らの陰部に塗りつけ、" + CALLFUNC R + MSG 0xd20e ; "紗夜の右腕を持ち上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd20f ; "最後の一人が紗夜を自分の方へと引き寄せると、" + CALLFUNC R + MSG 0xd210 ; "自然に膣内のペニスが抜け落ちそうになり、" + CALLFUNC R + MSG 0xd211 ; "その刺激で挿入中の男がうめいた。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd212 ; "「うぉおおおぁっ……蕩けるっ、" + CALLFUNC R + MSG 0xd213 ; " チンポとろけちまうぅうっ……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd214 ; "「俺もっ……俺も奥様の中に、後ろにっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd215 ; "ペニスが尻たぶの間に挟みこまれ、" + CALLFUNC R + MSG 0xd216 ; "不快なほどヌルりとソープが広がる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/19/髪コキ/舌出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20109 + CALLFUNC VOICE + MSG 0xd217 ; "「えっ? " + CALLFUNC R + MSG 0xd218 ; " うしろって……あっ……いやぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd219 ; "怒張という怒張が興奮で一回り大きくなり、" + CALLFUNC R + MSG 0xd21a ; "それと同時に最後の一本が、紗夜のアナルへと" + CALLFUNC R + MSG 0xd21b ; "めり込み始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20110 + CALLFUNC VOICE + MSG 0xd21c ; "「!? そ、そこはっ……あっ、あああぁあ゛っ!?」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd21d ; "  ず……、ずずずずず、にちにちにちぃっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20111 + CALLFUNC VOICE + MSG 0xd21e ; "「あ゛……あああああぁっ、ウソ、嘘ぉっ!" + CALLFUNC R + MSG 0xd21f ; " 入らないわっ、そ、そんなところ……いやぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd220 ; "骨ばった男の身体に、後ろから抱きすくめられ" + CALLFUNC R + MSG 0xd221 ; "乳房をめちゃくちゃに歪められる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd222 ; "「う、おぉおお、奥様……奥様はオッパイも、" + CALLFUNC R + MSG 0xd223 ; " ケツ穴までモッチモチのプルップルです、ねぇ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd224 ; "乳首を掴まれ、そのまま乳房ごと抱きすくめられていた" + CALLFUNC R + MSG 0xd225 ; "紗夜は、臀部に生じた強い異物感に我に返った。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/紗夜/19/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20112 + CALLFUNC VOICE + MSG 0xd226 ; "「ちょっと……っ、あ、あなたたち、何を……" + CALLFUNC R + MSG 0xd227 ; " 何をしてるの……!? あ、あ゛ぁ、あはぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd228 ; "亀頭の先が腸内にめりこんでから、この異常な饗宴の" + CALLFUNC R + MSG 0xd229 ; "実在を理解した紗夜は、急に逃げ出そうとして、" + CALLFUNC R + MSG 0xd22a ; "そこをそのまま貫かれてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd22b ; "  ずッ……ずぶぶぶぶぶぶっ、ぐちゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd22c ; "アナルが無理やり広げられ、男根どころか指先ですら" + CALLFUNC R + MSG 0xd22d ; "受け入れたことのない場所が蹂躙されていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20113 + CALLFUNC VOICE + MSG 0xd22e ; "「そこは愛し合うところじゃないわ!" + CALLFUNC R + MSG 0xd22f ; " あっ、ち、違うのっ……!" + CALLFUNC R + MSG 0xd230 ; " ああっ、お尻の穴が……い、いやあああぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd231 ; "本気の抵抗もむなしく、腸内へペニスを埋められながら" + CALLFUNC R + MSG 0xd232 ; "それよりスムーズにぐちゅううっ!!と膣内をえぐられる。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20114 + CALLFUNC VOICE + MSG 0xd233 ; "「んひぃっ♀ やっ、いやっ、やめて……やめてっ、" + CALLFUNC R + MSG 0xd234 ; " そんな一度に……あッ、あぁ、あはぁあっ、やぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd235 ; "  ……ぐにゅううっ、ずんッ! ずぬぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd236 ; "膣奥に到達された時とは違う、鈍い音がアナルの中に響く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20115 + CALLFUNC VOICE + MSG 0xd237 ; "「や、やぁあああっ、入っちゃった……の?" + CALLFUNC R + MSG 0xd238 ; " 私の、私のお尻の中に……あ、あぁ……ッ、" + CALLFUNC R + MSG 0xd239 ; " 手にも、口にも……膣内にも入ってるのに……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd23a ; "体中の穴という穴にペニスを突きこまれ、" + CALLFUNC R + MSG 0xd23b ; "もはや紗夜は身じろぎすら出来ない。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20116 + CALLFUNC VOICE + MSG 0xd23c ; "(脅されて……浴場に案内して……、" + CALLFUNC R + MSG 0xd23d ; " それから記憶が無い……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20117 + CALLFUNC VOICE + MSG 0xd23e ; "(私、一体何をしているの……?" + CALLFUNC R + MSG 0xd23f ; " 大勢の男の人に嬲られて……)" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20118 + CALLFUNC VOICE + MSG 0xd240 ; "「いやっ……壊れちゃうっ……!" + CALLFUNC R + MSG 0xd241 ; " はぁはぁ、こんなにたくさんのおちんちんで" + CALLFUNC R + MSG 0xd242 ; " 愛されたら……私……おかしくなっちゃうっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd243 ; "酔いも醒める尻穴陵辱に、身体がゾッと冷えそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd244 ; "しかし、ペニス本体の熱さと腸内粘膜の熱さが" + CALLFUNC R + MSG 0xd245 ; "内側から紗夜を燻り、変に燃え上がらせてしまうのだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20119 + CALLFUNC VOICE + MSG 0xd246 ; "「いっ、イヤッ……お尻なんて、お尻なんて" + CALLFUNC R + MSG 0xd247 ; " ……感じる場所じゃない、エッチする場所じゃ" + CALLFUNC R + MSG 0xd248 ; " ないのに……っぁ、あ、あぁああ、嫌ァっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd249 ; "突然抗いはじめた紗夜は、目の前で勃起し続けていた" + CALLFUNC R + MSG 0xd24a ; "太く短いペニスへの口淫をおろそかにしていた。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd24b ; "「そらっ、奥様……お口がそろそろお寂しいでしょう」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20120 + CALLFUNC VOICE + MSG 0xd24c ; "「んむぅ!? んぐっ、んんっ……んぷぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd24d ; "閉じかけた唇に容赦なく捻じ込まれるイチモツに" + CALLFUNC R + MSG 0xd24e ; "唾液が追いつかず、亀頭に喉奥を突かれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20121 + CALLFUNC VOICE + MSG 0xd24f ; "「んぐぅっ……ん、んぶっ、ぬちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd250 ; "口の中に残っていた少量の唾を掻き混ぜながら、" + CALLFUNC R + MSG 0xd251 ; "激しくペニスを前後させる男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd252 ; "大きく揺れる紗夜の上半身をムギュムギュと" + CALLFUNC R + MSG 0xd253 ; "握りつぶしながら、違う男が悦楽に声を上げる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd254 ; "「ひひっ……こっちの方は、初めてのようだな?" + CALLFUNC R + MSG 0xd255 ; " 奥さんの初めて、最高にイイぜ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20122 + CALLFUNC VOICE + MSG 0xd256 ; "「んんっ、抜いて……抜いてぇ……っ、" + CALLFUNC R + MSG 0xd257 ; " お尻がヘンになってるからぁああっ……あああぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd258 ; "喉へと杭のように穿たれていたペニスから逃れ、" + CALLFUNC R + MSG 0xd259 ; "後ろを振り向こうとしても遅い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd25a ; "既に紗夜の肛門は限界まで肉棒の侵入を許し、" + CALLFUNC R + MSG 0xd25b ; "膣よりもキツい締め付けを始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd25c ; "  にゅぐううぅうっ……ぐちゅうううぅっ……!" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd25d ; "「おっ、おお……!" + CALLFUNC R + MSG 0xd25e ; " へえ。ケツ穴ってのはやっぱ、感触が全然違うんだな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd25f ; "男達は満足げに、一斉に腰を使い始め、" + CALLFUNC R + MSG 0xd260 ; "紗夜の中はどの穴もいっぱいに満ち満ちる。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd261 ; "「こっちも一緒にヒクついてるじゃないですか……。" + CALLFUNC R + MSG 0xd262 ; " ほっほっ、奥様には二穴刺しの才能もおありとは、" + CALLFUNC R + MSG 0xd263 ; " 天も二物、三物をお与えくださったんですね……え!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd264 ; "  どすんっ! ぐちゅうううぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd265 ; "重たい一撃が膣内を撃ち、紗夜の目の前が真っ白になった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20123 + CALLFUNC VOICE + MSG 0xd266 ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd267 ; "全身が一度のピストンで撹拌され、喉奥を、手のひらを" + CALLFUNC R + MSG 0xd268 ; "子宮口を嫌というほどペニスが突き刺す。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20124 + CALLFUNC VOICE + MSG 0xd269 ; "「あっ、ぁあああぁっ、堪忍してぇえっ……!" + CALLFUNC R + MSG 0xd26a ; " これ以上されたら、本当に壊れてしまいます……、" + CALLFUNC R + MSG 0xd26b ; " あっ、あぁああんッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd26c ; "はぁはぁと息を乱し、腰をひねって体勢を戻そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd26d ; "すると、そのねじれの力を利用して、" + CALLFUNC R + MSG 0xd26e ; "真後ろの男が紗夜の肌に自分の肌をぴったりとくっつける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd26f ; "  ぬちょ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd270 ; "オイル状に濁った汗が、紗夜の透明な雫に重なり" + CALLFUNC R + MSG 0xd271 ; "潤滑油のように広がっていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd272 ; "「旦那様に内緒で、村人と交尾なんて" + CALLFUNC R + MSG 0xd273 ; " 罪な奥さんだよなぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd274 ; "ぬごぬごと尻穴を広げ、めくりあげながら" + CALLFUNC R + MSG 0xd275 ; "男は紗夜の裸身に自由に触れられる自分に昂る。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd276 ; "「ケツ穴までちゃんと性器として使えるとは……、" + CALLFUNC R + MSG 0xd277 ; " さすがは神代の奥様、どこの穴も一級品ですな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20125 + CALLFUNC VOICE + MSG 0xd278 ; "「い、いやぁっ! そんなこと言わないで!" + CALLFUNC R + MSG 0xd279 ; " 私だって、他の女性と同じです……! ひっ、あぁ!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd27a ; "「へえ! フツーの女って、旦那に隠れて" + CALLFUNC R + MSG 0xd27b ; " 男のチンポ咥えまくりの淫乱なんだぁ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd27c ; "  ぐちゅっ……ぐちゅ、ぐちゅっ……" + CALLFUNC R + MSG 0xd27d ; "  ぬごっ……ぬ゛るッ、ぶちゅ、ぬごぉっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd27e ; "紗夜の前後の穴が別のリズムで伸ばされ、突き込まれ" + CALLFUNC R + MSG 0xd27f ; "ありとあらゆる体液で股間全体がドロドロになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd280 ; "どんな雌でもひとたまりもない同時三穴責めに加え、" + CALLFUNC R + MSG 0xd281 ; "一人はがむしゃらに紗夜の指にペニスを押し付けてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20126 + CALLFUNC VOICE + MSG 0xd282 ; "「っ……、ふぁっ……♀ あぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd283 ; "四人の男がバラバラに紗夜へ鈍器を向けてくる" + CALLFUNC R + MSG 0xd284 ; "この状況で、紗夜はかすかな甘い声をあげた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd285 ; "「おらぁっ、感じてたんだろ!?" + CALLFUNC R + MSG 0xd286 ; " 嘘つくなよ、アナルは素直にうねってんだからさ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20127 + CALLFUNC VOICE + MSG 0xd287 ; "「じょ、条件反射よっ……! 体が勝手に、" + CALLFUNC R + MSG 0xd288 ; " 言葉をこぼしてしまっただけ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd289 ; "苦しい言い訳を聞いて、四人は大声でゲラゲラ笑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd28a ; "そして、今までは優しく抱いていた紗夜を" + CALLFUNC R + MSG 0xd28b ; "オナホールのように乱暴に扱いはじめる。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd28c ; "「身体が勝手に感じるだなんて、" + CALLFUNC R + MSG 0xd28d ; " そっちの方がひどいじゃないですか?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd28e ; "「奥様はホント、チンポが大好きなんですね!" + CALLFUNC R + MSG 0xd28f ; " 俺たちのことなんて好きでもなんでもないのに" + CALLFUNC R + MSG 0xd290 ; " アナルと割れ目はぬめりまくりで!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20128 + CALLFUNC VOICE + MSG 0xd291 ; "「っ! も、もう許して……っ、" + CALLFUNC R + MSG 0xd292 ; " 辛いの、息が苦し……んぷっ、ぢゅぷっ、ぶちゅっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd293 ; "頭を掴まれ、イラマチオをされながら" + CALLFUNC R + MSG 0xd294 ; "舌いっぱいに薄汚いペニスを頬張る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20129 + CALLFUNC VOICE + MSG 0xd295 ; "「ん゛……んん゛……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd296 ; "呼吸が出来なくなって手を開くと、" + CALLFUNC R + MSG 0xd297 ; "手首をひねりあげられ無理やり亀頭を擦らされた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd298 ; "「ほら! ダンナに謝んなよ!" + CALLFUNC R + MSG 0xd299 ; " アナタ以外に種付けさせて、ごめんなさい!" + CALLFUNC R + MSG 0xd29a ; " 尻穴でご奉仕してごめんなさいって!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20130 + CALLFUNC VOICE + MSG 0xd29b ; "「ん゛むぅううっ……むぅっ、むぅううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd29c ; "どう理由を並べたところで、この乱交を" + CALLFUNC R + MSG 0xd29d ; "一騎は決して許してくれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd29e ; "それがわかっているだけに、紗夜はもうどうしていいか" + CALLFUNC R + MSG 0xd29f ; "わからなくなってしまった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2a0 ; "「ヒャヒャッ!! それいい!!" + CALLFUNC R + MSG 0xd2a1 ; " 美人妻、真夜中の告白ってカンジじゃないですか!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd2a2 ; "  ぐちゅぐちゅぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2a3 ; "だだ濡れ状態の股間を、力任せに犯し抜く。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20131 + CALLFUNC VOICE + MSG 0xd2a4 ; "「ん……むっ!? けほっ、けほけほっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2a5 ; "口端からカウパーと唾液を垂らしながら" + CALLFUNC R + MSG 0xd2a6 ; "ようやく苦痛の時間から口内を解き放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2a7 ; "紗夜の唇が自由になったとみるや、" + CALLFUNC R + MSG 0xd2a8 ; "他三人が本気のスパートをかけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2a9 ; "  ぶっちゅっ、ぐちゅッ、ぐぬぬぬぬっ!!" + CALLFUNC R + MSG 0xd2aa ; "  ぶちゅっ、ぐちゅ、ぶっちゅッ、ずちゅううっ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20132 + CALLFUNC VOICE + MSG 0xd2ab ; "(いやっ……2本のおちんちんが暴れて……、" + CALLFUNC R + MSG 0xd2ac ; " あっ♀ あッ……中で擦れ合ってるみたいっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2ad ; "下半身が痺れ、麻痺し、心臓は早鐘を打つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2ae ; "いつの間にか汗と淫水にまみれた紗夜は" + CALLFUNC R + MSG 0xd2af ; "たまらず禁断の台詞を漏らしてしまった。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20133 + CALLFUNC VOICE + MSG 0xd2b0 ; "「んぅ……ああっ……!!" + CALLFUNC R + MSG 0xd2b1 ; " あ、あなたごめんなさい!!" + CALLFUNC R + MSG 0xd2b2 ; " 私……あなた以外の男性に、種付けされます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20134 + CALLFUNC VOICE + MSG 0xd2b3 ; "「子宮に中出しされて、受精しちゃいますぅうっ♀」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2b4 ; "「ひゃははははっ! とうとう告白しちまったぜ!" + CALLFUNC R + MSG 0xd2b5 ; " お望み通り、そのキレイな身体を、ザーメン漬けに" + CALLFUNC R + MSG 0xd2b6 ; " してやるぜっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2b7 ; "眼前でビキビキと痙攣するペニス、手首に擦れて" + CALLFUNC R + MSG 0xd2b8 ; "気持ち悪いほどの先走りを塗りたくる男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2b9 ; "アナルの奥の未開地を貫き歪める肉棒、" + CALLFUNC R + MSG 0xd2ba ; "衰えを知らず高速で子宮口をこじ開ける陰茎。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20135 + CALLFUNC VOICE + MSG 0xd2bb ; "「あっ♀ あっ、あっ、あぁああっ♀" + CALLFUNC R + MSG 0xd2bc ; " あなたっ……あなた、ごめんなさいっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20136 + CALLFUNC VOICE + MSG 0xd2bd ; "「私……気持ちいいっ、気持ちいいのっ!" + CALLFUNC R + MSG 0xd2be ; " 受精したい……妊娠したいのぉおっ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/19/射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/紗夜/19/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd2bf ; "  ビクビクビクビクゥウッ!!" + CALLFUNC A + PUSH 2 + PUSH 21 + PUSH 80 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xd2c0 ; "大きく背を反らし、のけぞり狂う紗夜に導かれ、" + CALLFUNC R + MSG 0xd2c1 ; "四本のペニスが我先にと汚濁を発射し、肌を白く染める。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2c2 ; "「うおおおおっ!" + CALLFUNC R + MSG 0xd2c3 ; " ま、まんこが締まってきた!" + CALLFUNC R + MSG 0xd2c4 ; " 俺のちんぽを締め付けて、ザーメン吸い出してやがる!」" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2c5 ; "「マジかよ!? こんな清楚な顔して、" + CALLFUNC R + MSG 0xd2c6 ; " とんだ淫乱女だな!」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/射精/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20137 + CALLFUNC VOICE + MSG 0xd2c7 ; "「あ……、あぁ、あぁああぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2c8 ; "もはや理性のひとかけも残さず、快楽に支配された紗夜は" + CALLFUNC R + MSG 0xd2c9 ; "ぼやけた脳裏でセックスの手順を思い出し、" + CALLFUNC R + MSG 0xd2ca ; "無意識のうちに腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd2cb ; "  ぬちゅっ……ぬちゅっ、ぷちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2cc ; "膣内出しされ、更に腸内いっぱいに白濁を注がれながら" + CALLFUNC R + MSG 0xd2cd ; "まだ精液をねだるその姿はもはや本来の紗夜ではなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20138 + CALLFUNC VOICE + MSG 0xd2ce ; "「はぁはぁ、私、男の子が……欲しいんです……。" + CALLFUNC R + MSG 0xd2cf ; " 神代家の跡取りが……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20139 + CALLFUNC VOICE + MSG 0xd2d0 ; "「赤ちゃんが……ぁ……赤ちゃんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2d1 ; "壊れてしまった紗夜に、萎んだ性器を刺激されながら" + CALLFUNC R + MSG 0xd2d2 ; "男達は皆、ほくそ笑んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2d3 ; "皆が皆、気持ちを一つにし、村の愛玩人形となった紗夜に" + CALLFUNC R + MSG 0xd2d4 ; "口々に偽りの愛の言葉を投げかける。" + CALLFUNC A + S_PUSH "村人6" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2d5 ; "「ああ。奥様、わかっております。" + CALLFUNC R + MSG 0xd2d6 ; " その夢は私達が、いくらでも叶えてさしあげましょう!」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/06 +EOF シナリオ\紗夜/村人/05−06.jaf + +; 紗夜/村人/エンディング +; RETURN: void +FUNC 5745 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xd2d7 ; "……数日前から、大野の来訪が止まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2d8 ; "一騎は突然の訪問をなんとか" + CALLFUNC R + MSG 0xd2d9 ; "退けようとあらゆる手を尽くしたが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2da ; "ほとんど押し切られるようにして" + CALLFUNC R + MSG 0xd2db ; "部屋に招き入れることになってしまった。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2dc ; "「怯えずとも、もはやお前に用はない。" + CALLFUNC R + MSG 0xd2dd ; " では、用件だけを手短に話すぞ」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2de ; "(なんだ? この尊大な態度は……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2df ; "大野はもったいぶるようにゆっくりと" + CALLFUNC R + MSG 0xd2e0 ; "一騎の元に現れると、突然高らかに宣言する。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2e1 ; "「神代家前当主が果たさなかった" + CALLFUNC R + MSG 0xd2e2 ; " 約束を、今果たしてもらおう」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2e3 ; "「奥様は村の女となった。" + CALLFUNC R + MSG 0xd2e4 ; " その子宮に孕んだ子がその証だ」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2e5 ; "「ま、待て……!" + CALLFUNC R + MSG 0xd2e6 ; " では紗夜のお腹の子は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2e7 ; "突然妊娠し、心を閉ざし口を閉ざした" + CALLFUNC R + MSG 0xd2e8 ; "妻の顔を思い出して一騎は激しい動揺を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2e9 ; "すると大野はそれを待っていたとばかりに" + CALLFUNC R + MSG 0xd2ea ; "高圧的な笑い声を上げ、一騎を見下した。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2eb ; "「ああ。あれは間違いなく" + CALLFUNC R + MSG 0xd2ec ; " 村の……ワシらの子だ」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2ed ; "「……そう、か……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2ee ; "「連中は、屋敷の中でするのが" + CALLFUNC R + MSG 0xd2ef ; " 大層気に入っておるようでな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2f0 ; "「奥様は屋敷に住まわせたままで構わんよ。" + CALLFUNC R + MSG 0xd2f1 ; " 種付けのときだけ、開放してくれたらいい」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2f2 ; "「………………」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2f3 ; "「心配は要らん。" + CALLFUNC R + MSG 0xd2f4 ; " 兼田様にはワシの方から伝えておく。" + CALLFUNC R + MSG 0xd2f5 ; " アンタは黙ってそこに居るだけでいい」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2f6 ; "「追放したりはせんから" + CALLFUNC R + MSG 0xd2f7 ; " あとは安心して暮らすといい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2f8 ; "勝ち誇った大野のツヤツヤとした顔色に比べ" + CALLFUNC R + MSG 0xd2f9 ; "一騎の表情は暗い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd2fa ; "それでも、弱いところを見せるわけにはいかず" + CALLFUNC R + MSG 0xd2fb ; "最後の気力で強気な姿勢を崩さずにいた。" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2fc ; "(嵌められたか……。" + CALLFUNC R + MSG 0xd2fd ; " 大野にしか注意を払っていなかったのは" + CALLFUNC R + MSG 0xd2fe ; " 失敗だったようだな……)" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd2ff ; "(まさか、村の連中まで" + CALLFUNC R + MSG 0xd300 ; " 紗夜を狙っていたとは……)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd301 ; "「ワシらの目的は紗夜様だけだ。" + CALLFUNC R + MSG 0xd302 ; " おかしなことをしなければ、誰にも" + CALLFUNC R + MSG 0xd303 ; " 危害は加えない」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd304 ; "「ではの、達者でな」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xd305 ; "大野は来た時と同じく、悠然と部屋を出て行く。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd306 ; "「そう、か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd307 ; "ぽつりと呟き、それ以上一騎は何も言わなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/2階廊下/夜" + CALLFUNC ■背景登録 + PUSH 19 + CALLFUNC ■音楽 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd308 ; "「お、大野さん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd309 ; "部屋の前で待ち構えていた護を一瞥し、" + CALLFUNC R + MSG 0xd30a ; "大野はすっかり上機嫌だった。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd30b ; "「使用人か。何用だ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd30c ; "虫の死骸を見るような冷たい視線に、" + CALLFUNC R + MSG 0xd30d ; "一瞬驚くが、護は大野の行く手を阻む。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd30e ; "  ギロッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd30f ; "眼鏡の奥の細い両眼に睨みつけられても、" + CALLFUNC R + MSG 0xd310 ; "護はそこから動かなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd311 ; "「お……奥様を、どうするおつもりです?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd312 ; "「どうもこうもない。" + CALLFUNC R + MSG 0xd313 ; " 全てが本来に戻っただけだ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd314 ; "「戻る……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd315 ; "要領を得ない護に、溜め息をつくと" + CALLFUNC R + MSG 0xd316 ; "大野はわかりやすく言葉を砕いた。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd317 ; "「奥様は、元々、村の所有物だった」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd318 ; "「神代家の娘は、村のために子を" + CALLFUNC R + MSG 0xd319 ; " 産まなくてはならない。それが掟だ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd31a ; "「そんな! メチャクチャです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd31b ; "食い下がる護を振り払い、" + CALLFUNC R + MSG 0xd31c ; "大野はニヤリと歪んだ笑みを放つ。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd31d ; "「村を焼き払っても、" + CALLFUNC R + MSG 0xd31e ; " それが消えることはないのだよ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd31f ; "「お前さんも、村の人間だったのだろう?" + CALLFUNC R + MSG 0xd320 ; " なら、ワシらの考えに同調すべきだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd321 ; "大野の微笑は、護を怖気づかせ、硬直させる。" + CALLFUNC R + MSG 0xd322 ; "それほどの迫力を持つものだった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd323 ; "「村を焼き払うって……?" + CALLFUNC R + MSG 0xd324 ; " どういう意味ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd325 ; "過去の忌まわしい記憶を思い、顔色を悪くする" + CALLFUNC R + MSG 0xd326 ; "護を、大野は愉快そうにじっと見つめる。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd327 ; "「あの大火事は事故ではない。" + CALLFUNC R + MSG 0xd328 ; " 人為的に起こされたものだそうだ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd329 ; "「恐らくは、紗夜様を" + CALLFUNC R + MSG 0xd32a ; " 村へ渡さないための……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd32b ; "「あ……ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd32c ; "護はフラつき、壁に背をぶつける。" + CALLFUNC R + MSG 0xd32d ; "そして震える声で、大野にすがった。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd32e ; "「だ、誰なのですか!?" + CALLFUNC R + MSG 0xd32f ; " あの火を……、火を放ったのは!?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd330 ; "「誰が起こしたのか、大凡の見当は" + CALLFUNC R + MSG 0xd331 ; " ついているが証拠がない」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd332 ; "「……知ってどうする?" + CALLFUNC R + MSG 0xd333 ; " 親の仇でも討つのか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd334 ; "  バッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd335 ; "大野に振りほどかれ、護はヘナヘナと" + CALLFUNC R + MSG 0xd336 ; "その場に崩れ、膝をつく。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd337 ; "「やめておけ。" + CALLFUNC R + MSG 0xd338 ; " 知ったところで、" + CALLFUNC R + MSG 0xd339 ; " お前にはどうすることもできんよ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd33a ; "「ここで、使用人として一生を終えることが" + CALLFUNC R + MSG 0xd33b ; " 一番幸せだろう」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd33c ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd33d ; "ドン、と床を拳で叩き、" + CALLFUNC R + MSG 0xd33e ; "護は奥歯をきつく噛んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd33f ; "(僕には知る権利も……守るべき人も、" + CALLFUNC R + MSG 0xd340 ; " 無いってことなのか……!)" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd341 ; "「ワシらは、奥様に危害を" + CALLFUNC R + MSG 0xd342 ; " 加えるようなことはせん」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd343 ; "「子どもを産んでもらうこと" + CALLFUNC R + MSG 0xd344 ; " だけが目的だからな」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd345 ; "「それじゃ、奥様はいつ解放して" + CALLFUNC R + MSG 0xd346 ; " もらえるのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd347 ; "希望を掴もうと、護が大野へ手を伸ばす。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd348 ; "「子どもが産めなくなるまでだ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd349 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd34a ; "護の手は、何も掴めず……静かに床に落ちた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x23cedc + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x23cedc +0x23cedc: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/19/妊娠/ぼんやり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20140 + CALLFUNC VOICE + MSG 0xd34b ; "「あぁっ、あっ、あっ♀" + CALLFUNC R + MSG 0xd34c ; " んぁ……はぁん、あっ、あはぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd34d ; "妊娠前より、ずっと色が濃くなった乳頭を揺らす。" + CALLFUNC A + MSG 0xd34e ; "大きな腹のその上で、更に大きな二つの巨乳を震わせ、" + CALLFUNC R + MSG 0xd34f ; "紗夜は何本ものペニスを一度に処理させられていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd350 ; "「おい、奥様を乱暴に扱うなよ!" + CALLFUNC R + MSG 0xd351 ; " お腹の子にさわったらどうすんだ……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd352 ; "「わかってるって。" + CALLFUNC R + MSG 0xd353 ; " オレたちの大切な子どもだからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd354 ; "紗夜は村人達と乱交を繰り返し、" + CALLFUNC R + MSG 0xd355 ; "すっかり村の女として手懐けられてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd356 ; "何よりもペニスが好きで、受精し懐妊するためならば" + CALLFUNC R + MSG 0xd357 ; "何度でも、誰とでも身体を交え肉悦を振りまく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd358 ; "美しい村の生贄、一匹の雌の獣として" + CALLFUNC R + MSG 0xd359 ; "一体何人の精を処理し、その胎内に受け入れただろう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20141 + CALLFUNC VOICE + MSG 0xd35a ; "「んッ……、ん、ん、んむぅうん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd35b ; "唇に男根が当たれば、舌を満遍なく使って舐めしゃぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd35c ; "  ずちゅっ……グチュッ、ぐちゅぅッ、ずちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd35d ; "膣内にペニスが突き刺されば、下腹部全体で包み込み、" + CALLFUNC R + MSG 0xd35e ; "蜜壷全体で刺激し、睾丸が空になるまで搾り取る。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20142 + CALLFUNC VOICE + MSG 0xd35f ; "「ふぁっ……あぁ、気持ちいい……♀" + CALLFUNC R + MSG 0xd360 ; " 妊娠エッチ、すっごくいいんです……♀」" + CALLFUNC A + S_PUSH "カットイン/紗夜/19/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xd361 ; "始めは、夫以外の人間の子を宿したことに絶望し、" + CALLFUNC R + MSG 0xd362 ; "何日も部屋から出てこなかった紗夜も、今はすっかり" + CALLFUNC R + MSG 0xd363 ; "完治して、こうして明るく恥辱の儀式に参加している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd364 ; "笑顔は増え、男根にまつわる技巧は向上し、" + CALLFUNC R + MSG 0xd365 ; "いまや全身が性感帯になった紗夜は、" + CALLFUNC R + MSG 0xd366 ; "胸いっぱいの幸福に包まれつつあった。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd367 ; "「いやぁ、誰の子どもだろうな?" + CALLFUNC R + MSG 0xd368 ; " この可愛いお腹に居座っているのは……♀」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd369 ; "「オレが卵子に一番乗りしたんだぞ、" + CALLFUNC R + MSG 0xd36a ; " 絶対にオレの子だ!」" + CALLFUNC A + S_PUSH "村人5" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd36b ; "「バカ言うな! 絶対に俺だ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd36c ; "一人が丸みを帯びた腹部を鷲掴みにすると" + CALLFUNC R + MSG 0xd36d ; "「あん♀」と尻を揺すり、その輪郭で誘惑する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd36e ; "全裸で言い争いを始める村人達を、聖母のように見上げて" + CALLFUNC R + MSG 0xd36f ; "紗夜はくすくすと微笑んでいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20143 + CALLFUNC VOICE + MSG 0xd370 ; "「んちゅ、ちゅぷっ、じゅるるっ……。" + CALLFUNC R + MSG 0xd371 ; " んっ、ちゅるっ、喧嘩……しないで下さい……。" + CALLFUNC R + MSG 0xd372 ; " 何人でも……作れますから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd373 ; "口の中の亀頭が邪魔でうまく喋れなかったが、" + CALLFUNC R + MSG 0xd374 ; "それでも心は、真心は伝えられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd375 ; "紗夜は満足げに「っは……♀」と吐息を漏らし、" + CALLFUNC R + MSG 0xd376 ; "きゅうきゅうと雌襞をうねらせて男根を扱く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20144 + CALLFUNC VOICE + MSG 0xd377 ; "(妊娠していると……んッ♀ 次の子を仕込めないから、" + CALLFUNC R + MSG 0xd378 ; " ……皆さん、苛立っているのね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20145 + CALLFUNC VOICE + MSG 0xd379 ; "(でも大丈夫。私はどこにもいかない……、" + CALLFUNC R + MSG 0xd37a ; " もう……いけない、から……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd37b ; "ぼんやりと手のひらで陰茎を弄び、" + CALLFUNC R + MSG 0xd37c ; "先走りにぬめるその表皮をたぶらかす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd37d ; "日に日に妖しさを増す、荘厳な美貌を眺めているだけで" + CALLFUNC R + MSG 0xd37e ; "男達は感嘆の溜め息を止められなかった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd37f ; "「ヘヘッ……そうだぜ。喧嘩をしている場合じゃないな。" + CALLFUNC R + MSG 0xd380 ; " まだまだ子どもを増やしてもらわないとな」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd381 ; "「でもよ。少しは奥様を休ませた方が良くないか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd382 ; "呆けた紗夜の両眼は、" + CALLFUNC R + MSG 0xd383 ; "焦点が合っておらず若い男を不安にする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd384 ; "それでも、その指は、その腰は奉仕のために動いており、" + CALLFUNC R + MSG 0xd385 ; "一見ではおかしなところは見当たらない。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd386 ; "「妊娠している時くらいは、そうしてやりたいんだが……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd387 ; "「俺、無理だ! 奥様のことを考えるだけで" + CALLFUNC R + MSG 0xd388 ; " 勃起しちまうようになっちまった!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd389 ; "「オレと同じじゃねぇか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd38a ; "  くちゅっ……こちゅッ、じゅぷっ……!" + CALLFUNC R + MSG 0xd38b ; "  くちゅ、くちゅっ……ぐちゅぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd38c ; "手も唇も、アソコも尻もどこもかしこも" + CALLFUNC R + MSG 0xd38d ; "男達の劣情まみれになりながら、紗夜は薄く微笑む。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20146 + CALLFUNC VOICE + MSG 0xd38e ; "「あ……♀ あ、赤ちゃんが動いてます……ぅ♀" + CALLFUNC R + MSG 0xd38f ; " あッ……あっ、あぁ……っ♀♀」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd390 ; "「おおっ! 元気いいなぁ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd391 ; "「ああっ、早く子ども産まれないかなー!" + CALLFUNC R + MSG 0xd392 ; " 次を仕込みたくてウズウズするぜ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd393 ; "  バチュッ……、ぐちゅっ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd394 ; "切なげに喘ぐ紗夜の肌を滑る荒れた手のひら、" + CALLFUNC R + MSG 0xd395 ; "いくら処理してもすぐに隆起し、迫る男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd396 ; "紗夜の思考に厚い靄がかかり、" + CALLFUNC R + MSG 0xd397 ; "次第にそれが愛情にまみれた大切な行為に思えてくる。" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd398 ; "「そういや、お腹の子って女の子なんだよな?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd399 ; "「ああっ。神代家の女は、美人しか生まないっていうしな。" + CALLFUNC R + MSG 0xd39a ; " そっちも楽しみだぜ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd39b ; "「母娘で種付けってか?" + CALLFUNC R + MSG 0xd39c ; " くぁー、たまんねぇーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd39d ; "肉、肉、肉、雄肉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd39e ; "視界を肉で塞がれ、逃げ道を失った紗夜が" + CALLFUNC R + MSG 0xd39f ; "モゴモゴと口を動かし、粘膜を駆使して性感を引き出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3a0 ; "すると、喉奥を犯しながら、" + CALLFUNC R + MSG 0xd3a1 ; "ふざけた声で男が言った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3a2 ; "「母娘輪姦まで、奥様が保つのかよ?」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3a3 ; "「さぁな……今はもう、射精のことしか考えられねぇよ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3a4 ; "「うぅっ! 奥様、で、でる……射精るぞぉっ!" + CALLFUNC R + MSG 0xd3a5 ; " うぉおおおおっ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20147 + CALLFUNC VOICE + MSG 0xd3a6 ; "「あっ、あんっ、赤ちゃんにミルクかかっちゃうっ♀" + CALLFUNC R + MSG 0xd3a7 ; " いやぁ、双子になっちゃうっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/19/妊娠中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/紗夜/19/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd3a8 ; "  ドクドクドクッ……、どぷぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3a9 ; "膣内射精に紗夜が震えると、それを合図に" + CALLFUNC R + MSG 0xd3aa ; "他の男達も息せき切って紗夜に白濁をぶっかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3ab ; "すると、ビュゥウッ……!と乳腺から母乳が迸り、" + CALLFUNC R + MSG 0xd3ac ; "真下の男へと降り注いだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠ぶっかけ/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20148 + CALLFUNC VOICE + MSG 0xd3ad ; "「あッ……♀ あぁ♀ あッ……あぁああああぁ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3ae ; "「おっ……おおおっ!? 甘露だ!?" + CALLFUNC R + MSG 0xd3af ; " 奥様の甘露が……オレに!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd3b0 ; "  びゅるるるっ……びゅっ、びゅるぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3b1 ; "男の胸を打ち、左右の男の足を濡らす生暖かなミルクに" + CALLFUNC R + MSG 0xd3b2 ; "陵辱会場の温度が上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3b3 ; "全身に精子が舞い、白い布を着込んだかのように" + CALLFUNC R + MSG 0xd3b4 ; "雄汁まみれになった紗夜は、爽快な表情を浮かべる" + CALLFUNC R + MSG 0xd3b5 ; "男たちを見回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3b6 ; "そして、小さく、かすかに微笑んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/19/妊娠ぶっかけ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20149 + CALLFUNC VOICE + MSG 0xd3b7 ; "「あぁっ……私もミルクがでちゃったっ♀♀」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3b8 ; "「ふぅぅぅっ、気持ちいいぜーっ!!" + CALLFUNC R + MSG 0xd3b9 ; " 露天風呂で美人妻に種付けなんて" + CALLFUNC R + MSG 0xd3ba ; " サイコーじゃねぇか!!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3bb ; "「全くだな!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3bc ; "子宮が空くこともなく、次々と子種を仕込まれる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3bd ; "村の男達から愛されて、孕まされ、子を産むことに、" + CALLFUNC R + MSG 0xd3be ; "疑問さえ感じなくなっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20150 + CALLFUNC VOICE + MSG 0xd3bf ; "(私は皆さんのモノ……ふふっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3c0 ; "理解して、哀しくなって、思わず笑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3c1 ; "それでも、数秒後には紗夜は幸福な気持ちで満ちていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20151 + CALLFUNC VOICE + MSG 0xd3c2 ; "「あぁっ……それでも紗夜は、皆さんに愛されて、" + CALLFUNC R + MSG 0xd3c3 ; " 子を持つことができて、幸せです……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/エンディング + +; 紗夜/村人/06/ループ +; RETURN: void +FUNC 5746 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xd3c4 ; "大浴場で大勢の村人達が、紗夜の登場を待っていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3c5 ; "「しかし、アイツも物好きだよな」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3c6 ; "「そうだな。種付けに参加しない代わりに、" + CALLFUNC R + MSG 0xd3c7 ; " 1人で奥様の愛撫をさせてくれとかさ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3c8 ; "「まあ、お陰で奥様がこちらに来られたときは、" + CALLFUNC R + MSG 0xd3c9 ; " 既に出来上がっている状態だけどな」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3ca ; "「すげぇ物欲しそうなお顔をされて……。" + CALLFUNC R + MSG 0xd3cb ; " もう、たまんねぇよ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3cc ; "「相当ねちっこくやられてんな、ありゃ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3cd ; "「ヒヒヒッ……待ち遠しいぜっ♂」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x23db8c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 2 + PUSH 21 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x23db8c +0x23db8c: + S_PUSH "背景/大広間/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20152 + CALLFUNC VOICE + MSG 0xd3ce ; "「ん……ぁ……。あっ、ああん……はぁ、あっ、はぁん……♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/ぐったり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xd3cf ; "ソファーに座った紗夜の花弁に、男は小一時間ほど" + CALLFUNC R + MSG 0xd3d0 ; "愛撫を続けている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20153 + CALLFUNC VOICE + MSG 0xd3d1 ; "「はぁ、はぁ、もう十分でしょう?" + CALLFUNC R + MSG 0xd3d2 ; " これだけ濡れていたら、問題ないはずよ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3d3 ; "「別に、アイツらのためにしているわけじゃないっす」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20154 + CALLFUNC VOICE + MSG 0xd3d4 ; "「ぇ……?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3d5 ; "「こうして、誰にも邪魔されずに奥様を愛したかったんっすよ。" + CALLFUNC R + MSG 0xd3d6 ; " ずっと憧れてましたからね。奥様のこと」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20155 + CALLFUNC VOICE + MSG 0xd3d7 ; "「あ……そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3d8 ; "恥ずかしくて足を閉じようとした紗夜の太股を、" + CALLFUNC R + MSG 0xd3d9 ; "男が押し広げる。" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3da ; "「もっと良く見せて下さい。" + CALLFUNC R + MSG 0xd3db ; " これから奥様がアイツらと愛し合う部分を……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20156 + CALLFUNC VOICE + MSG 0xd3dc ; "「や……やめて……。" + CALLFUNC R + MSG 0xd3dd ; " 愛し合うだなんて……。" + CALLFUNC R + MSG 0xd3de ; " こんなの一方的な陵辱です……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3df ; "「ですが、奥様のここは、それを望んでらっしゃる」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20157 + CALLFUNC VOICE + MSG 0xd3e0 ; "「ぁ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd3e1 ; "男は紗夜の膣口からクリトリス、小陰唇に至るまで、" + CALLFUNC R + MSG 0xd3e2 ; "丁寧に舌先で舐り尽くした。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20158 + CALLFUNC VOICE + MSG 0xd3e3 ; "「ダメ……。" + CALLFUNC R + MSG 0xd3e4 ; " あ、そんなにされたら……んんっ、ちょっと待って……。" + CALLFUNC R + MSG 0xd3e5 ; " はぁ、はぁ、あっ、そこはダメっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20159 + CALLFUNC VOICE + MSG 0xd3e6 ; "「ダ、ダメ……よ。" + CALLFUNC R + MSG 0xd3e7 ; " あっ、そこは……ん、はぁん……♂" + CALLFUNC R + MSG 0xd3e8 ; " ああっ、ん、あっ、い……、いいっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20160 + CALLFUNC VOICE + MSG 0xd3e9 ; "「ああ……イ、イク……♂" + CALLFUNC R + MSG 0xd3ea ; " はぁああああ……あっ、イッちゃう……♂" + CALLFUNC R + MSG 0xd3eb ; " それ以上、触らないで……! 私、そこが弱いのっ♂」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3ec ; "「知ってますよ。" + CALLFUNC R + MSG 0xd3ed ; " 奥様がお好きなところは、全部ね」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3ee ; "「1時間も、ここを弄ってましたから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20161 + CALLFUNC VOICE + MSG 0xd3ef ; "「はぁ……ああっ、いやぁぁぁぁ……。" + CALLFUNC R + MSG 0xd3f0 ; " そんなところまで……あっ、ダメ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3f1 ; "「ここ……ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20162 + CALLFUNC VOICE + MSG 0xd3f2 ; "「んぅ……!? あっ、あっ、腰が……動いちゃうっ♂♂" + CALLFUNC R + MSG 0xd3f3 ; " お願いだから、もう……やめて……。" + CALLFUNC R + MSG 0xd3f4 ; " アソコがヘンになりそうなのっ」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3f5 ; "「でしたら、奥様が一番お好きな場所を" + CALLFUNC R + MSG 0xd3f6 ; " 教えていただけませんか?」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20163 + CALLFUNC VOICE + MSG 0xd3f7 ; "「はぁ、はぁ……どういう……意味です?」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3f8 ; "「まだ、誰にも教えていない、自分しか知らない場所です。" + CALLFUNC R + MSG 0xd3f9 ; " そこに触れられると、どうしようもなくなる女の部分を」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20164 + CALLFUNC VOICE + MSG 0xd3fa ; "「そ、そんなこと……あなたに教えられるはずないでしょう?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20165 + CALLFUNC VOICE + MSG 0xd3fb ; "(あの子にだって、まだ教えてないのに……)" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3fc ; "「だからですよ。" + CALLFUNC R + MSG 0xd3fd ; " 奥様の女を引き出したいのです」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd3fe ; "「そして、最高の状態で、仲間に提供する……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20166 + CALLFUNC VOICE + MSG 0xd3ff ; "「っ……だったら、尚更、教えることはできません!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd400 ; "「へぇ……。意外と強情なんですね、奥様」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd401 ; "「なら、もう1時間追加して、俺自身が探り当てても" + CALLFUNC R + MSG 0xd402 ; " いいんですよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20167 + CALLFUNC VOICE + MSG 0xd403 ; "「そ、そんな……!」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd404 ; "「どうされます?" + CALLFUNC R + MSG 0xd405 ; " 続けますか? それとも……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20168 + CALLFUNC VOICE + MSG 0xd406 ; "(く、悔しい……。" + CALLFUNC R + MSG 0xd407 ; " こんな人に、私の好きなところを教えるなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20169 + CALLFUNC VOICE + MSG 0xd408 ; "「……わかりました。" + CALLFUNC R + MSG 0xd409 ; " 教えますから、これ以上はやめて下さい……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd40a ; "「ありがとうございます。" + CALLFUNC R + MSG 0xd40b ; " 俺も、その方が手間が掛からないで助かりますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd40c ; "  ちゅぷ……ぬちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20170 + CALLFUNC VOICE + MSG 0xd40d ; "「ぅ……あっ、ん……うぅ……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd40e ; "「確かにクリトリスがお好きなようですが、" + CALLFUNC R + MSG 0xd40f ; " 真実は、その奥にあるようですね……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd410 ; "「Gスポットは、先程触れさせていただきましたが、" + CALLFUNC R + MSG 0xd411 ; " 今一つの反応でしたし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20171 + CALLFUNC VOICE + MSG 0xd412 ; "「んん……説明なんて、しないで……。" + CALLFUNC R + MSG 0xd413 ; " そんなことは、聞きたくありません……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd414 ; "「これは失礼しました。" + CALLFUNC R + MSG 0xd415 ; " では、奥様から俺を導いて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20172 + CALLFUNC VOICE + MSG 0xd416 ; "「はぁ、はぁ……さっき触れた場所より、少し奥に……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd417 ; "「Gスポットの奥……ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20173 + CALLFUNC VOICE + MSG 0xd418 ; "「ええっ……。少しだけ……あっ♂" + CALLFUNC R + MSG 0xd419 ; " そ、そこの左側に触れてみて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd41a ; "  ぬぷっ……ちゅぷ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20174 + CALLFUNC VOICE + MSG 0xd41b ; "「あ……ち、違うわ。" + CALLFUNC R + MSG 0xd41c ; " あなたから見て、右側の方……あっ、そ、そこよ♂」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd41d ; "「ここが、奥様が一番お好きな場所……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20175 + CALLFUNC VOICE + MSG 0xd41e ; "「ゆっくり……撫でてください……。" + CALLFUNC R + MSG 0xd41f ; " はぁ……あっ、もっとやさしく……ん、はぁん……♂」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd420 ; "「こ、ここが……俺しか知らない場所……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd421 ; "  ぬりゅ……ぬちっ、ぬちっ" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20176 + CALLFUNC VOICE + MSG 0xd422 ; "「あっ、ああん……はぁっ、あっ、ん、それいいっ♂" + CALLFUNC R + MSG 0xd423 ; " はぁ、はぁ、あっ、そこ……♂ ああん、気持ちいいっ♂」" + CALLFUNC A + PUSH 2 + PUSH 1 + CALLFUNC ■性格ゲージダウン + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd424 ; "「ス、スゴイ……!" + CALLFUNC R + MSG 0xd425 ; " あっという間に、愛液が溢れ出してきた……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20177 + CALLFUNC VOICE + MSG 0xd426 ; "「あ、ああン……そこが、私の好きな場所よ……。" + CALLFUNC R + MSG 0xd427 ; " おちんちんで撫でられると、" + CALLFUNC R + MSG 0xd428 ; " どうしようもないくらい、感じてしまうの……♂」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd429 ; "「なるほど……。" + CALLFUNC R + MSG 0xd42a ; " 奥様と相性がいいチンポは、ここを撫でてくると" + CALLFUNC R + MSG 0xd42b ; " いうわけですね……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20178 + CALLFUNC VOICE + MSG 0xd42c ; "「もう、いいでしょう? ね?" + CALLFUNC R + MSG 0xd42d ; " あんまりされると、本当にダメになりそうだから……」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd42e ; "「そうですね。では、もう少しだけ奥様を" + CALLFUNC R + MSG 0xd42f ; " 盛り上げてから、仲間に引き渡すとしましょう」" + CALLFUNC A + S_PUSH "村人3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd430 ; "「折角、教えていただいたのですから、" + CALLFUNC R + MSG 0xd431 ; " 有効に活用しないと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20179 + CALLFUNC VOICE + MSG 0xd432 ; "「あ……そんな……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/特殊/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20180 + CALLFUNC VOICE + MSG 0xd433 ; "「ああん、いやぁああああっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20181 + CALLFUNC VOICE + MSG 0xd434 ; "「あ……ああん、もっとっ♂」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "イベント/紗夜/19/乳揉み/感じる" + CALLFUNC ■イベント絵登録 + S_PUSH "カットイン/紗夜/19/02" + CALLFUNC ■カットイン登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20182 + CALLFUNC VOICE + MSG 0xd435 ; "「はぁ、はぁ、もっといっぱいください……♂" + CALLFUNC R + MSG 0xd436 ; " 紗夜の奥まで……ああん、すごくいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd437 ; "直前の愛撫によって、紗夜の身体は完全に" + CALLFUNC R + MSG 0xd438 ; "出来上がっていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd439 ; "「どうしたんだ、今日の奥様は?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd43a ; "「ヘヘッ……。すげぇノリノリじゃねぇかよ」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd43b ; "「アイツに任せた甲斐があったな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20183 + CALLFUNC VOICE + MSG 0xd43c ; "「あっ、あっ、はぁ……ん、あっ、感じる……♂" + CALLFUNC R + MSG 0xd43d ; " おちんちん……すごく、気持ちいいのっ♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/19/乳揉み/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20184 + CALLFUNC VOICE + MSG 0xd43e ; "「ああっ、ダメ……♂ はぁ、はぁ、私……、" + CALLFUNC R + MSG 0xd43f ; " もう、ガマンできない……!" + CALLFUNC R + MSG 0xd440 ; " イッちゃう……イッちゃいますっ♂」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd441 ; "「うおおおおっ、もう保たねぇ!" + CALLFUNC R + MSG 0xd442 ; " でるっ! でちまうっ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd443 ; "「お、俺も……うああああっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20185 + CALLFUNC VOICE + MSG 0xd444 ; "「あっ、イクっ♂ はああああん、イッちゃうっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/19/射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/紗夜/19/03" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xd445 ; "  ドプッ……! ドビュウッ、ビュグッ、ビュルルルッ!" + CALLFUNC R + MSG 0xd446 ; "  ビュクッ、ビュクッ、ビュクッ!" + CALLFUNC A + PUSH 2 + PUSH 21 + PUSH 80 + CALLFUNC ■中出し + S_PUSH "イベント/紗夜/19/射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20186 + CALLFUNC VOICE + MSG 0xd447 ; "「はあああああっ、す、すごいっ♂" + CALLFUNC R + MSG 0xd448 ; " 膣内がザーメンでいっぱいになって……。" + CALLFUNC R + MSG 0xd449 ; " ああん、ステキっ♂」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd44a ; "「おおぅ、吸い取られるみたいだぁ!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd44b ; "「奥様、呑んで! 俺のザーメンを残さず呑んで!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/紗夜/19/射精/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20187 + CALLFUNC VOICE + MSG 0xd44c ; "「んんっ、ちゅる、くちゅくちゅ、ぬぷっ、ぬちゅ、" + CALLFUNC R + MSG 0xd44d ; " はぁん、ちゅ、ちゅく、ぬちゅ、ぬるぬるっ、" + CALLFUNC R + MSG 0xd44e ; " ん……んちゅ、じゅぷっ、じゅるるるる……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd44f ; "「うはあああっ、スゲェ気持ちいいっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd450 ; "「これからも、アイツに仕込んでもらうか!」" + CALLFUNC A + S_PUSH "村人4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd451 ; "「ああっ! 何倍も愉しめるな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd452 ; "こうして紗夜は、何人もの男達に" + CALLFUNC R + MSG 0xd453 ; "精を注ぎ込まれた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/村人/06/ループ +EOF シナリオ\紗夜/村人/エンド.jaf + +; 紗夜/大野/01 +; RETURN: void +FUNC 5747 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■別視点 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd454 ; "  キキィイイッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd455 ; "一台の車が屋敷の玄関先に止まると、" + CALLFUNC R + MSG 0xd456 ; "中から舟木、そして大野が現れた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd457 ; "「奥様、お待たせしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd458 ; "初めにドアを開けて出てきた舟木は" + CALLFUNC R + MSG 0xd459 ; "いつも通りの執事服だが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd45a ; "遅れて姿を見せた大野は、珍しく" + CALLFUNC R + MSG 0xd45b ; "重たげな黒い革バッグを手にしていた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd45c ; "「こんばんは、奥様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd45d ; "怪訝そうな舟木の前に出て、" + CALLFUNC R + MSG 0xd45e ; "紗夜が優しく微笑む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20188 + CALLFUNC VOICE + MSG 0xd45f ; "「こんばんは、村長さん。" + CALLFUNC R + MSG 0xd460 ; " あ……今は、大野さんの方がよろしかったかしら?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd461 ; "「はっはっ……。" + CALLFUNC R + MSG 0xd462 ; " この時間でのワシの立場は、奥様の専属医ですから、" + CALLFUNC R + MSG 0xd463 ; " 確かにそちらの方がしっくりきますな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20189 + CALLFUNC VOICE + MSG 0xd464 ; "「ふふっ……。舟木さんも、ご苦労さま」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd465 ; "「あ、は、はい!" + CALLFUNC R + MSG 0xd466 ; " それより奥様、こんな外でお待ちになっては、" + CALLFUNC R + MSG 0xd467 ; " 身体が冷えてしまうのでは……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20190 + CALLFUNC VOICE + MSG 0xd468 ; "「平気です。" + CALLFUNC R + MSG 0xd469 ; " それよりも、大野さんの荷物を治療室まで" + CALLFUNC R + MSG 0xd46a ; " お持ちしてもらえるかしら?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd46b ; "「かしこまりました」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd46c ; "「医療器具が入っておる。" + CALLFUNC R + MSG 0xd46d ; " くれぐれも落とさぬようにな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd46e ; "大野は舟木に鞄を手渡した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd46f ; "(くそっ……偉そうにしやがってっ!)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20191 + CALLFUNC VOICE + MSG 0xd470 ; "「こんな夜遅くに、ご足労いただいて" + CALLFUNC R + MSG 0xd471 ; " 申し訳ありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd472 ; "深々と頭を下げる紗夜をまじまじと見つめると、" + CALLFUNC R + MSG 0xd473 ; "大野は人の良さそうな笑みを浮かべた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd474 ; "「いえいえ。" + CALLFUNC R + MSG 0xd475 ; " ワシもこの時間にならないと" + CALLFUNC R + MSG 0xd476 ; " 手が空かないので、問題ありませんよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20192 + CALLFUNC VOICE + MSG 0xd477 ; "「まぁ、それなら良かったですわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd478 ; "ほっとした表情になると、紗夜は" + CALLFUNC R + MSG 0xd479 ; "後ろに控える舟木へと命じる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20193 + CALLFUNC VOICE + MSG 0xd47a ; "「舟木さん、お帰りもお願い出来るかしら?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd47b ; "「かしこまりました、奥様」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd47c ; "さっと下がる舟木を見送ると、" + CALLFUNC R + MSG 0xd47d ; "大野は少し口元を緩めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd47e ; "そして、紗夜の首筋からバストライン、" + CALLFUNC R + MSG 0xd47f ; "ウエスト、ヒップを一通り眺め回す。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd480 ; "「屋敷には診察が出来る設備があると" + CALLFUNC R + MSG 0xd481 ; " 聞いておりましたが〜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd482 ; "好色そうな大野の笑みを、親しみの証と" + CALLFUNC R + MSG 0xd483 ; "勘違いした紗夜は恐縮して一度うなずく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20194 + CALLFUNC VOICE + MSG 0xd484 ; "「こちらです。お入りください」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd485 ; "「ほほぅ……。" + CALLFUNC R + MSG 0xd486 ; " これは、これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd487 ; "薄暗い治療室。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd488 ; "そこで二人きりになると、" + CALLFUNC R + MSG 0xd489 ; "大野は急に饒舌になった。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd48a ; "「小さいながらに設備は" + CALLFUNC R + MSG 0xd48b ; " ちゃんと整っておりますな」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd48c ; "「薬品も器具もほとんど揃っている。" + CALLFUNC R + MSG 0xd48d ; " 持参する必要はありませんでしたな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20195 + CALLFUNC VOICE + MSG 0xd48e ; "「私や主人にはよくわからない領域でしたので、" + CALLFUNC R + MSG 0xd48f ; " 藪井先生にご協力いただいたんです」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd490 ; "「ほぉ……あの男に」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd491 ; "大野の含みのある言葉すら、" + CALLFUNC R + MSG 0xd492 ; "紗夜は素直に受け取ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20196 + CALLFUNC VOICE + MSG 0xd493 ; "「後でお会いになりますか?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd494 ; "「いやいや……、今夜はそれよりずっと" + CALLFUNC R + MSG 0xd495 ; " 重要な仕事がありますでな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd496 ; "「あやつと会うのはまたの機会に" + CALLFUNC R + MSG 0xd497 ; " しておきます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20197 + CALLFUNC VOICE + MSG 0xd498 ; "「そうですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd499 ; "どこか薄暗い治療室の中心で、" + CALLFUNC R + MSG 0xd49a ; "大野はぽんぽんと分娩台を叩いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd49b ; "そして次々に頭上のライトを灯し始める。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd49c ; "「一通りの処置は可能そうですな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd49d ; "満足そうに器具を検分し終わると、" + CALLFUNC R + MSG 0xd49e ; "大野は大きくうなずく。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd49f ; "「では、始めましょうか。" + CALLFUNC R + MSG 0xd4a0 ; " 時間が惜しい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20198 + CALLFUNC VOICE + MSG 0xd4a1 ; "「お願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4a2 ; "言ったものの、どうしていいのか" + CALLFUNC R + MSG 0xd4a3 ; "わからない様子の紗夜を案内する大野。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4a4 ; "「まずは、椅子に腰掛けてください。" + CALLFUNC R + MSG 0xd4a5 ; " 胸の診察から始めましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd4a6 ; "村長である大野が医術に長けていることが、" + CALLFUNC R + MSG 0xd4a7 ; "紗夜には少し不思議だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4a8 ; "しかし、ずっと過去から気にかけていた" + CALLFUNC R + MSG 0xd4a9 ; "子作りの秘策があると聞いては、いてもたっても" + CALLFUNC R + MSG 0xd4aa ; "いられなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4ab ; "一騎との生活、そして病状。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4ac ; "神代の家を継ぐべき自分が男の子を未だ" + CALLFUNC R + MSG 0xd4ad ; "出産していないこと……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4ae ; "考えれば考えるほど、大野に従うことが" + CALLFUNC R + MSG 0xd4af ; "正しいのだと思い込んでしまう。" + CALLFUNC A + S_PUSH "カットイン/紗夜/おっぱい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd4b0 ; "紗夜はそっと手近な椅子に腰掛けると、" + CALLFUNC R + MSG 0xd4b1 ; "ゆっくりとその胸を差し出した。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4b2 ; "(おお……おお!" + CALLFUNC R + MSG 0xd4b3 ; " やはり美しい!)" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4b4 ; "(なんという芳醇な雌の香り……、" + CALLFUNC R + MSG 0xd4b5 ; " それにこの類を見ない魅惑的な乳房!)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4b6 ; "(これこそが……究極、" + CALLFUNC R + MSG 0xd4b7 ; " 神代家の女の中でも頂点に座する女神か……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4b8 ; "服は着たままとはいえ、男と二人きりの診察。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4b9 ; "恥ずかしそうに大野の顔色をうかがう紗夜は" + CALLFUNC R + MSG 0xd4ba ; "あくまで医療行為という名目だからこそ、" + CALLFUNC R + MSG 0xd4bb ; "なんとか毅然としていられるらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4bc ; "極力気にしないように、当たり前のことのように" + CALLFUNC R + MSG 0xd4bd ; "乳房を前に突き出すのがわかる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20199 + CALLFUNC VOICE + MSG 0xd4be ; "「おかしなところがありましたら、" + CALLFUNC R + MSG 0xd4bf ; " すぐにおっしゃってくださいね」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4c0 ; "「はい、はい……それはもう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4c1 ; "紗夜とは違い、大野はといえば、" + CALLFUNC R + MSG 0xd4c2 ; "滾り狂うような興奮を隠すことで精一杯だった。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4c3 ; "「で、では……。失礼しますぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20200 + CALLFUNC VOICE + MSG 0xd4c4 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4c5 ; "娘達と比べると大きめの乳頭が震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4c6 ; "かすかに紗夜が身じろぎしただけで、" + CALLFUNC R + MSG 0xd4c7 ; "ぶる……ん、と重みが移動した。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4c8 ; "(みっちり詰まった素晴らしい乳房……!)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4c9 ; "(幾多の女の身体を診て来たワシですら、" + CALLFUNC R + MSG 0xd4ca ; " 容易く篭絡する……、これが至高の雌肉……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4cb ; "このままむしゃぶりついて" + CALLFUNC R + MSG 0xd4cc ; "衣服を破り……押し倒し……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4cd ; "嫌がる紗夜の乳首を一晩中でもねぶり倒したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4ce ; "豊かな乳房を思うがままに変化させ、蹂躙したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4cf ; "湧き上がる劣情を聴診器に全て込め、" + CALLFUNC R + MSG 0xd4d0 ; "大野は温かな頂に触れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20201 + CALLFUNC VOICE + MSG 0xd4d1 ; "「ぁ、ン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4d2 ; "いきなり乳首の先端に、冷たい器具をあてられて" + CALLFUNC R + MSG 0xd4d3 ; "ぴくんと肩を跳ね上げる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4d4 ; "ブラジャーごしにもしっかりと感触がわかる" + CALLFUNC R + MSG 0xd4d5 ; "それをくりくりと転がしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20202 + CALLFUNC VOICE + MSG 0xd4d6 ; "「んッ……っふ……、ふぅ……ンン……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4d7 ; "一児の母でありながら初心な乙女のような" + CALLFUNC R + MSG 0xd4d8 ; "反応に、大野の股間が熱くなった。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4d9 ; "(なんじゃ、この表情は……。" + CALLFUNC R + MSG 0xd4da ; " まるで男を知らぬ生娘ではないか……)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4db ; "(いや、違う……。男を知って、ほのかに" + CALLFUNC R + MSG 0xd4dc ; " 色味を増しておるのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4dd ; "元は無垢だった紗夜は、経験と出産を得て" + CALLFUNC R + MSG 0xd4de ; "壮絶な色気を醸し出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4df ; "決して押し付けがましくはない、" + CALLFUNC R + MSG 0xd4e0 ; "しかし男を捕らえて離さない魔性の空気。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4e1 ; "それは意識しなくとも男の身体にまとわりつき、" + CALLFUNC R + MSG 0xd4e2 ; "男の皮膚に囁きかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4e3 ; "――欲しいでしょう?" + CALLFUNC R + MSG 0xd4e4 ; "――この肉体が。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4e5 ; "(ククッ……。" + CALLFUNC R + MSG 0xd4e6 ; " この肉体が、ワシに囁きかけおるわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20203 + CALLFUNC VOICE + MSG 0xd4e7 ; "「くすぐったい、ですわ」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4e8 ; "(聴診器ではなく、この手で、親指で……" + CALLFUNC R + MSG 0xd4e9 ; " こね回し、摘んで引っ張ってみたいものだ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20204 + CALLFUNC VOICE + MSG 0xd4ea ; "「……先、生……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4eb ; "いぶかしげな紗夜の瞳に我に返ると" + CALLFUNC R + MSG 0xd4ec ; "大野は標的を乳房に変えた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4ed ; "「ああ、鼓動は正常なようですな。" + CALLFUNC R + MSG 0xd4ee ; " 念のために、胸周りも診ますので……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20205 + CALLFUNC VOICE + MSG 0xd4ef ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd4f0 ; "  ふわっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4f1 ; "服ごしに乳房を掴むと、片手ではとても" + CALLFUNC R + MSG 0xd4f2 ; "支えきれない特大サイズのマシュマロがたわむ。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4f3 ; "「おおっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4f4 ; "逃げる乳房を下から鷲掴みにし、" + CALLFUNC R + MSG 0xd4f5 ; "大野はたぷんたぷんとわざと揺らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20206 + CALLFUNC VOICE + MSG 0xd4f6 ; "「お、大野さん……!」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd4f7 ; "「どうかなさいましたか?" + CALLFUNC R + MSG 0xd4f8 ; " きちんと心音をとらえておきませんと、" + CALLFUNC R + MSG 0xd4f9 ; " 新しい生命は作れませんぞ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20207 + CALLFUNC VOICE + MSG 0xd4fa ; "「せ、生命……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4fb ; "それを言われては、もう逆らえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd4fc ; "明らかに行き過ぎた大野の『診察』が" + CALLFUNC R + MSG 0xd4fd ; "乳房の下から中心へと移動しても、" + CALLFUNC R + MSG 0xd4fe ; "紗夜は何も言えなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20208 + CALLFUNC VOICE + MSG 0xd4ff ; "「……っ、ん、ふぅっ……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd500 ; "「いつからこんなにも乳房が肥大したのですか?" + CALLFUNC R + MSG 0xd501 ; " やはり男を知ってからですかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20209 + CALLFUNC VOICE + MSG 0xd502 ; "「そ、それは……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd503 ; "「それとも、お子をお産みになって" + CALLFUNC R + MSG 0xd504 ; " 女として成熟なさったのでしょうかねェ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20210 + CALLFUNC VOICE + MSG 0xd505 ; "「わかりません……っ、そ、そんなこと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd506 ; "紗夜の乳房は、持ち上げようとすると" + CALLFUNC R + MSG 0xd507 ; "手のひらを包み込むように揺らめく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd508 ; "大野は触れる度に感触を変える、" + CALLFUNC R + MSG 0xd509 ; "夢の果実のような胸をさんざん楽しんだ後……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd50a ; "ようやく、その手を紗夜から離した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20211 + CALLFUNC VOICE + MSG 0xd50b ; "「ぁ……はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd50c ; "(これ以上は、不審過ぎるか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd50d ; "大野は手に残る感触を何度か握り締めた後、" + CALLFUNC R + MSG 0xd50e ; "あくまで医者の顔のまま告げた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd50f ; "「ふむ。さしたる問題はございませんな。" + CALLFUNC R + MSG 0xd510 ; " 排卵誘発剤を使用しましょう」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd511 ; "「そうすれば、すぐにでも望む状態に" + CALLFUNC R + MSG 0xd512 ; " なることが出来るはずです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20212 + CALLFUNC VOICE + MSG 0xd513 ; "「排卵……誘発剤……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd514 ; "聞き慣れない単語にびくっと反応する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd515 ; "しかしそれすら、大野には想像のついていた事だった。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd516 ; "「ええ。これは一般で使われている薬と" + CALLFUNC R + MSG 0xd517 ; " 同じ……、安全なものですよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20213 + CALLFUNC VOICE + MSG 0xd518 ; "「ですが……主人に相談してみないと……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd519 ; "「その旦那様の精子を、確実に受精するために" + CALLFUNC R + MSG 0xd51a ; " 必要なことなのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd51b ; "ギラリと大野の眼鏡の奥が怪しく輝く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20214 + CALLFUNC VOICE + MSG 0xd51c ; "「わかりました。" + CALLFUNC R + MSG 0xd51d ; " では、お願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd51e ; "うつむいてそれを見ていなかった紗夜は、" + CALLFUNC R + MSG 0xd51f ; "しばらく逡巡した後、不安そうに顔を上げ、" + CALLFUNC R + MSG 0xd520 ; "小さく呟いた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd521 ; "「よろしい。それではそちらの分娩台へ" + CALLFUNC R + MSG 0xd522 ; " 両脚を広げてお座りください」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20215 + CALLFUNC VOICE + MSG 0xd523 ; "「お、お薬は飲むものではないの?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd524 ; "「それでは効き目が弱いのです。" + CALLFUNC R + MSG 0xd525 ; " ご心配はごもっともですが……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd526 ; "「これは万全に万全を期すための措置です。" + CALLFUNC R + MSG 0xd527 ; " ワシを信用していただかないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd528 ; "大げさに悲しみのポーズをとってみせると、" + CALLFUNC R + MSG 0xd529 ; "すぐに紗夜は困惑する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20216 + CALLFUNC VOICE + MSG 0xd52a ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd52b ; "「信用していただけないのならば……" + CALLFUNC R + MSG 0xd52c ; " 仕方ありませんな。ワシは戻りましょう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20217 + CALLFUNC VOICE + MSG 0xd52d ; "「そ、それは困ります!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd52e ; "すがるような言葉の後、紗夜は大野の促すままに" + CALLFUNC R + MSG 0xd52f ; "分娩台の方へと近づいて行った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20218 + CALLFUNC VOICE + MSG 0xd530 ; "「男の子を……産む、ため……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd531 ; "紗夜は目の前の即物的な機械に思考を奪われ、" + CALLFUNC R + MSG 0xd532 ; "自分の真後ろに近寄る大野に気付かなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd533 ; "大野は紗夜の肉感的な後ろ姿を" + CALLFUNC R + MSG 0xd534 ; "視線で犯しながら、舌なめずりをした。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd535 ; "(逃がすものか……ようやく、ようやく" + CALLFUNC R + MSG 0xd536 ; " 手の届く場所まで来たのだ……)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd537 ; "(天女とも聖女とも……淫らな娼婦ともなれる" + CALLFUNC R + MSG 0xd538 ; " この極上の肉体……)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd539 ; "(誰より先に、ワシの手で……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd53a ; "大野の目論見など知りもせず、" + CALLFUNC R + MSG 0xd53b ; "紗夜は勇気を振り絞り、決断する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20219 + CALLFUNC VOICE + MSG 0xd53c ; "「大野さんの事を、信じます。" + CALLFUNC R + MSG 0xd53d ; " そうすればきっと……」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd53e ; "「ええ、そうですとも。" + CALLFUNC R + MSG 0xd53f ; " 奥様には健康な男児を産んで" + CALLFUNC R + MSG 0xd540 ; " いただきませんとな……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd541 ; "「下着を脱いで、両脚をこちらに乗せて下さい。" + CALLFUNC R + MSG 0xd542 ; " あと、胸も楽にしてもらえますかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20220 + CALLFUNC VOICE + MSG 0xd543 ; "「胸……ですか?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd544 ; "「薬の作用で苦しくなるかもしれません」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd545 ; "「いくらワシでも、奥様の服を脱がすのは、" + CALLFUNC R + MSG 0xd546 ; " さすがに抵抗がございますので」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20221 + CALLFUNC VOICE + MSG 0xd547 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd548 ; "夫以外の前で、女の部分である乳房と秘所を晒すことは、" + CALLFUNC R + MSG 0xd549 ; "貞淑な紗夜にとって、耐え難い行為だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd54a ; "それでも、跡取りを産むことを考えると、" + CALLFUNC R + MSG 0xd54b ; "大野に従うしかない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20222 + CALLFUNC VOICE + MSG 0xd54c ; "「わかりました……。" + CALLFUNC R + MSG 0xd54d ; " それで、男の子が授かれるのでしたら……」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd54e ; "「賢明なご判断です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd54f ; "俯いていた紗夜は、大野の怪しい笑みに" + CALLFUNC R + MSG 0xd550 ; "気付くことはなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x240618 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x240618 +0x240618: + PUSH 5038 + CALLFUNC ■効果音 + S_PUSH "イベント/紗夜/15/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20223 + CALLFUNC VOICE + MSG 0xd551 ; "「こ……これで、よろしいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd552 ; "女である部分を大野の前に曝すと、あまりの恥ずかしさに、" + CALLFUNC R + MSG 0xd553 ; "泣きたい気持ちになる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd554 ; "「ぅ……け、結構ですぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd555 ; "紗夜の裸体を目の当たりにした大野は、" + CALLFUNC R + MSG 0xd556 ; "その美しさと淫靡さに息を呑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd557 ; "今にも紗夜に襲い掛かり、己の欲望を" + CALLFUNC R + MSG 0xd558 ; "ぶちまけてしまいそうな衝動を抑え込む。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd559 ; "(これが、神代家の血をひく女か……。" + CALLFUNC R + MSG 0xd55a ; " 実に素晴らしい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd55b ; "口の中に生唾が溜まり、鼓動が早まっていくのを感じた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd55c ; "「それでは、注射をはじめます。" + CALLFUNC R + MSG 0xd55d ; " しばらく安静にしていて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd55e ; "ゆらゆらと揺れる頭上の光に、" + CALLFUNC R + MSG 0xd55f ; "紗夜は長い睫毛をしばたかせていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd560 ; "あまりに現実感のない行為と、" + CALLFUNC R + MSG 0xd561 ; "夫以外に女性器を見せなくてはならない羞恥とで、" + CALLFUNC R + MSG 0xd562 ; "紗夜の肌がほんのりと紅く染まる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd563 ; "「一瞬痛みますが、すぐに楽になりますから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20224 + CALLFUNC VOICE + MSG 0xd564 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd565 ; "もじもじと腰をゆすってみても、足を閉じることは出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd566 ; "一瞬でも早く終わらせるために、" + CALLFUNC R + MSG 0xd567 ; "紗夜は大野に協力的だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd568 ; "言われるがままに足を固定され、" + CALLFUNC R + MSG 0xd569 ; "命じられるがままに機械の上に横たわる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd56a ; "「では……いきますぞ」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd56b ; "大野が手にした注射器の中できらきらと液体が揺れ、" + CALLFUNC R + MSG 0xd56c ; "紗夜はそれから目を逸らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20225 + CALLFUNC VOICE + MSG 0xd56d ; "(必要なことだと、わかっているのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20226 + CALLFUNC VOICE + MSG 0xd56e ; "(怖い……。あ、あなた……)" + CALLFUNC A + S_PUSH "イベント/紗夜/15/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20227 + CALLFUNC VOICE + MSG 0xd56f ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd570 ; "慣れた手つきで紗夜の細い腕に針を刺すと、" + CALLFUNC R + MSG 0xd571 ; "そのまま液を注入する大野。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd572 ; "(即効性の注射……すぐに効いてくるだろう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd573 ; "やがて意識が朦朧としはじめ、半分眠ったように" + CALLFUNC R + MSG 0xd574 ; "うつらうつらとしはじめた紗夜の目の前で" + CALLFUNC R + MSG 0xd575 ; "大野がひらひらと手を振ってみせた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd576 ; "「どうですか?" + CALLFUNC R + MSG 0xd577 ; " 手が動いているのが見えますか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20228 + CALLFUNC VOICE + MSG 0xd578 ; "「は……い、でも、だんだん……。" + CALLFUNC R + MSG 0xd579 ; " ぼんやりと、かすんで……んっ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd57a ; "「ああ、身体に力をこめないでください。" + CALLFUNC R + MSG 0xd57b ; " ぼうっとしてくるのが正解なのです」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd57c ; "「全てを投げ出し……、全てをワシに委ねて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20229 + CALLFUNC VOICE + MSG 0xd57d ; "「すべ……てを……」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd57e ; "瞳は虚ろになり、ぐったりと器具の上に寝そべる紗夜が" + CALLFUNC R + MSG 0xd57f ; "どれだけ声をかけても反応を返さなくなった頃……" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd580 ; "「どれ。頃合か」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd581 ; "さらり……と、大野の手のひらが" + CALLFUNC R + MSG 0xd582 ; "紗夜のたおやかな髪を拾い上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd583 ; "かすかな光源を反射して、絹のドレスのように煌く" + CALLFUNC R + MSG 0xd584 ; "髪の一房をまじまじと観察し、そのまま豚鼻に近づける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd585 ; "「いーい匂いだ……すん、すぅすう……ッ!" + CALLFUNC R + MSG 0xd586 ; " ああ、村の女とはまるで違う……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd587 ; "「同じ体細胞を持っていて、これほどまでに" + CALLFUNC R + MSG 0xd588 ; " 差異が出るとは……不思議なものだ……すぅうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd589 ; "髪の一本一本を愛でながら、思う存分、肺に香りを送り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd58a ; "人妻ながらに清楚なパフュームの香りに混じって、" + CALLFUNC R + MSG 0xd58b ; "途切れ途切れに紗夜本来の甘い体臭を感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd58c ; "それは、まだ紗夜自身ですら意識したことのない" + CALLFUNC R + MSG 0xd58d ; "……彼女を慕う男にしかわからない、誘惑の香りだ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd58e ; "「どれほどお隠しになられても、ワシ達村の男どもは" + CALLFUNC R + MSG 0xd58f ; " 気付いて、待っておりますよ……奥様の媚態を……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd590 ; "(今は淑女の装いで、ワシらを遠ざけておられるが……。" + CALLFUNC R + MSG 0xd591 ; " いずれ奥様自身も気付くことになる……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd592 ; "(己の淫猥さを、その身の奥に潜む" + CALLFUNC R + MSG 0xd593 ; " ……雌猫のごとき欲望を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd594 ; "大野の胸の中に広がる野望と、かぐわしい匂い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd595 ; "それを存分に嗅ぎながら、もう片方の手で" + CALLFUNC R + MSG 0xd596 ; "ゆっくりと紗夜の乳房に触れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd597 ; "  ふにゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd598 ; "かすかに指先で触れるだけで、" + CALLFUNC R + MSG 0xd599 ; "まろやかな脂肪が左右に震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd59a ; "それだけでなく、下着を内から押し上げる乳首は" + CALLFUNC R + MSG 0xd59b ; "確かに真上を向いて垂れる予兆さえ見せなかった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd59c ; "「おお……、横に倒れていても、" + CALLFUNC R + MSG 0xd59d ; " 重力に負けることなく天井を向いて……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd59e ; "「ワシの手に収まりきらんどころか……、" + CALLFUNC R + MSG 0xd59f ; " 丸々としてスイカのように実っている……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5a0 ; "髪を嗅ぐのと、胸をいじるのと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5a1 ; "どちらを優先すべきか目移りするほどに、" + CALLFUNC R + MSG 0xd5a2 ; "紗夜の身体は完璧だった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5a3 ; "(それに、胸や髪だけじゃない……つんと上を向いた鼻、" + CALLFUNC R + MSG 0xd5a4 ; " この甘そうな唇……。腰に下腹部に、両脚に……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5a5 ; "(っはッ! 一人では持て余すほどの名所ばかりだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5a6 ; "大野の脳裏には、紗夜に憧れるたくさんの" + CALLFUNC R + MSG 0xd5a7 ; "屈強な村の男達の顔が映っては消えていった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5a8 ; "(早く……、早く皆にこの喜びを与えてやりたい。" + CALLFUNC R + MSG 0xd5a9 ; " それが村の長としての、ワシの役目だ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5aa ; "「しかし、今だけは……すぅ……。" + CALLFUNC R + MSG 0xd5ab ; " 奥様はワシだけのモノ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5ac ; "  くにゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5ad ; "乳首の先を搾り出すように、" + CALLFUNC R + MSG 0xd5ae ; "手のひらいっぱいに美巨乳を鷲掴む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20230 + CALLFUNC VOICE + MSG 0xd5af ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5b0 ; "消え入るような声で反応を見せた紗夜だが、" + CALLFUNC R + MSG 0xd5b1 ; "もはや何をされているのかわかっていないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5b2 ; "すぐに、薄く開いた両眼を閉じた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5b3 ; "  むにゅっ、にゅっ、ぐにゅぅうう……!" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5b4 ; "「お、おお、おお……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5b5 ; "どこまで指が沈むものかと、やや強引に指をすべらせ、" + CALLFUNC R + MSG 0xd5b6 ; "乳肉をこね回し、押しつぶす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5b7 ; "と、どれだけ嬲り倒しても、紗夜の乳房は" + CALLFUNC R + MSG 0xd5b8 ; "それを受け止め、指を離すと形を戻した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5b9 ; "(まさに、性のためだけに発達した胸……!)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5ba ; "「柔らかさ、押し返しの強さ……。" + CALLFUNC R + MSG 0xd5bb ; " 刺激しただけで、簡単に指がめりこむ包容力……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5bc ; "手を離して数秒の間、感動的な余韻が残るほどに" + CALLFUNC R + MSG 0xd5bd ; "神代紗夜の双球はまろやかで、なめらかだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5be ; "大野は興奮気味に手を開閉しながら、" + CALLFUNC R + MSG 0xd5bf ; "今、自分の目の前に寝そべるミューズの姿を記憶した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5c0 ; "「こんなにも、こんなにも素晴らしい女を" + CALLFUNC R + MSG 0xd5c1 ; " 独り占めにしていたとはな……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5c2 ; "「村の掟を忘れたとは言わさんぞ、神代一騎」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5c3 ; "「この時を、どれほどワシらが待ち望んだことか……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5c4 ; "  ぐにゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5c5 ; "思わず力を込めて乳房を掴んでしまい、" + CALLFUNC R + MSG 0xd5c6 ; "指股からはみだす肉感に大野は目を見開いた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5c7 ; "(こ、この乳房を両手で寄せ、顔を埋めれば" + CALLFUNC R + MSG 0xd5c8 ; " どんな男でも容易に堕落させることが出来る)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5c9 ; "(想像通りの……いや。" + CALLFUNC R + MSG 0xd5ca ; " 想像以上の魔肉……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5cb ; "名残惜しさを振り切って、乳房から下腹部へと" + CALLFUNC R + MSG 0xd5cc ; "指をすべらせると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5cd ; "大野は愛しそうに、紗夜の臍のくぼみを撫でる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5ce ; "(このあたりが、子宮か)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5cf ; "「ふわっ、ふわははっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5d0 ; "興奮のあまり、冷静沈着と評されている" + CALLFUNC R + MSG 0xd5d1 ; "普段の自分の仮面を忘れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5d2 ; "大野は、鼻息を荒くしながら自分の妄想だけで" + CALLFUNC R + MSG 0xd5d3 ; "数回射精してしまいそうになった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5d4 ; "「この雌肉……、ワシらの子を産むがために" + CALLFUNC R + MSG 0xd5d5 ; " しっかりと使わせてもらう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5d6 ; "衝動で声を震わせる大野に、" + CALLFUNC R + MSG 0xd5d7 ; "誰も応える者はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5d8 ; "それでも大野は言わずにいられなかった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5d9 ; "「……そして、この天上肉に、最初に種を付けるのは" + CALLFUNC R + MSG 0xd5da ; " 他の誰でもない……! この、ワシだ……っっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5db ; "  ぴちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5dc ; "濡れた音で、紗夜はうっすらと目を開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5dd ; "しかし視界は歪み、まともな像を結ばず" + CALLFUNC R + MSG 0xd5de ; "自分が何をされているのか、ここがどこなのかすら" + CALLFUNC R + MSG 0xd5df ; "まったく把握できなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20231 + CALLFUNC VOICE + MSG 0xd5e0 ; "「ぁ……、んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5e1 ; "  にゅる、にゅる……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5e2 ; "性器をなぞられる感触に、紗夜が目を覚ます。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5e3 ; "大野の指が蠢く度に声が漏れるものの、" + CALLFUNC R + MSG 0xd5e4 ; "倦怠感に身体を動かすことすら難しい。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20232 + CALLFUNC VOICE + MSG 0xd5e5 ; "「ん、んぅ……な、に……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20233 + CALLFUNC VOICE + MSG 0xd5e6 ; "(これって、夢の……中……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5e7 ; "船底のようにゆらゆらと上下する視界では、" + CALLFUNC R + MSG 0xd5e8 ; "大野の行為を認識することが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5e9 ; "太く硬い指先で、紗夜の花弁を撫で回している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20234 + CALLFUNC VOICE + MSG 0xd5ea ; "「ぁ……あぁ……、ん、はぁあっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5eb ; "かくん、かくんと顎を落とし、意識の残滓をのぞかせる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5ec ; "それでも、紗夜をまさぐる大野の手が" + CALLFUNC R + MSG 0xd5ed ; "止まることはない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5ee ; "(ほど良く対象の意識を保ちながら、" + CALLFUNC R + MSG 0xd5ef ; " 行為は認識させない……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5f0 ; "(刷り込みを行うのに、最適な状態です)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd5f1 ; "  ぴくっ……ぴくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5f2 ; "人差し指の腹で性器の輪郭を撫でるだけで、" + CALLFUNC R + MSG 0xd5f3 ; "まな板の上の鯉のように跳ねる腰。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5f4 ; "両脚を固定されていなければ大きく台が軋みそうな動きも、" + CALLFUNC R + MSG 0xd5f5 ; "今は身震い程度にしか行えない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5f6 ; "「おや、薬以外の汁で膣口がぬめり始めている」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5f7 ; "面と向かっては言えないセクハラも、今は言い放題だ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd5f8 ; "「奥様の、子作り穴がゆっくりと開いてきている。" + CALLFUNC R + MSG 0xd5f9 ; " これはどういうことですかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5fa ; "大野はわざと紗夜の耳元で囁いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5fb ; "外部からの刺激は、男を既に知っている紗夜にとっては" + CALLFUNC R + MSG 0xd5fc ; "快楽の扉を開くスイッチのようなものだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5fd ; "触れているのが例え、夫ではなく大野だったとしても、" + CALLFUNC R + MSG 0xd5fe ; "それを認識さえしていなければ関係ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd5ff ; "紗夜の自意識とは無関係に、雫を垂らし開く陰唇。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd600 ; "「娘をもうけたとは思えぬほど、" + CALLFUNC R + MSG 0xd601 ; " 美しい性器だ。開いてなお、美しい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd602 ; "軽く小陰唇を摘み、左右へと開くと、" + CALLFUNC R + MSG 0xd603 ; "真新しいサーモンピンクの肉穴が現れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd604 ; "娘を、子を成す為だけに使われ、" + CALLFUNC R + MSG 0xd605 ; "あとは大切に愛でられてきたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd606 ; "処女のように鮮やかで形の整った女性器に、" + CALLFUNC R + MSG 0xd607 ; "大野の目は釘付けになっている。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd608 ; "(屋敷の主ですら虜にする蜜壷がどれほどのものか、" + CALLFUNC R + MSG 0xd609 ; " 今から楽しみですな……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd60a ; "(さぞ、病み付きになる名器に違いない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd60b ; "芳醇な薔薇を思わせる秘所の、ヒダ一枚一枚を" + CALLFUNC R + MSG 0xd60c ; "指の腹で確認するように撫でていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20235 + CALLFUNC VOICE + MSG 0xd60d ; "「ん、ふぅ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd60e ; "腰をくねらせて鼻を鳴らすその仕草さえ、" + CALLFUNC R + MSG 0xd60f ; "大野には完成された芸術品のように見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd610 ; "そこに注がれる幾億の精子を思うと、" + CALLFUNC R + MSG 0xd611 ; "大野の胸は高鳴り、昂ぶり、荒れ狂う。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd612 ; "(い、今にも愚息をこの花壷に突き込んで、" + CALLFUNC R + MSG 0xd613 ; " 汚れという汚れをなすりつけてやりたい!)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd614 ; "(しかし……機は今では、ない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd615 ; "診察の名目上、あまり長い時間、紗夜を拘束していれば" + CALLFUNC R + MSG 0xd616 ; "不審に思われるだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd617 ; "こうして意識を麻痺させ、自由に媚薬を塗布している" + CALLFUNC R + MSG 0xd618 ; "ところなど見られてしまえば、二度と屋敷に入れない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd619 ; "(あくまで、善意……しかし、そう時間は" + CALLFUNC R + MSG 0xd61a ; " 要らないかもしれんな)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd61b ; "(奥様の膣内に挿入出来たなら、きっと数分も" + CALLFUNC R + MSG 0xd61c ; " もたずにワシは暴発してしまうかもしれない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd61d ; "不気味な笑みを浮かべると、手首を回して" + CALLFUNC R + MSG 0xd61e ; "ありとあらゆる女性器の部位を調査する。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd61f ; "「育て、育て……大輪の薔薇」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd620 ; "一人の男というよりは、動物のブリーダーのように" + CALLFUNC R + MSG 0xd621 ; "最高の肢体を育成していく大野。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd622 ; "「ワシの手で咲くのだ……紗夜」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd623 ; "『奥様』よりも近い距離で『紗夜』と呼ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd624 ; "するとそれだけで、大野の股間は破裂しそうに" + CALLFUNC R + MSG 0xd625 ; "盛り上がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd626 ; "そこに芯が通っているかのように、肉棒が" + CALLFUNC R + MSG 0xd627 ; "ズボンのチャックを押し上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd628 ; "息を荒くしながら、大野は偏執的に" + CALLFUNC R + MSG 0xd629 ; "紗夜の割れ目をなぞり続けた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd62a ; "「奥様の……、奥様の内側……。" + CALLFUNC R + MSG 0xd62b ; " 滑りを帯びた肉ヒダ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd62c ; "「色、形、艶、雫の透明度……。" + CALLFUNC R + MSG 0xd62d ; " 何もかもが素晴らしい。文句のつけようがない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd62e ; "感嘆の溜め息を、もし紗夜自身が聞いていたとしたら" + CALLFUNC R + MSG 0xd62f ; "きっと悲鳴をあげて怯えるだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd630 ; "だが、大野はそんなヘマはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd631 ; "ただ、手の中の女性器をくちゅくちゅとなぞるだけだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20236 + CALLFUNC VOICE + MSG 0xd632 ; "「っふ……、ん、う……くぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd633 ; "苦悶の表情も、ひそめられる眉の形も。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20237 + CALLFUNC VOICE + MSG 0xd634 ; "「あっ……う……。ふ、んッ……うぅ……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd635 ; "時々良い場所をくすぐるのか、色づく声も、" + CALLFUNC R + MSG 0xd636 ; "何もかもが男の心をくすぐる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20238 + CALLFUNC VOICE + MSG 0xd637 ; "「ぁ……い、いや……。あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd638 ; "ふるふると左右に振れる頭が、弱々しくなっていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd639 ; "「どれ……、奥様の器官は全て調査しなくては」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd63a ; "大野は軽く力を込めながら、親指でくりくりと" + CALLFUNC R + MSG 0xd63b ; "女性器の上方に位置する秘豆を擦った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd63c ; "クリトリスを覆う薄い包皮を剥き上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd63d ; "  くに……くに……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20239 + CALLFUNC VOICE + MSG 0xd63e ; "「はっ……、ぁ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd63f ; "「うむ、こちらはまだあまり開発されていないな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd640 ; "男で言えば剥きたての亀頭に相当する生のクリトリスは、" + CALLFUNC R + MSG 0xd641 ; "親指の刺激では傷ついてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd642 ; "人差し指の腹で静かに弾き、" + CALLFUNC R + MSG 0xd643 ; "クリトリスが円錐状に勃ち上がるのを目視し続けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20240 + CALLFUNC VOICE + MSG 0xd644 ; "「んっ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd645 ; "度重なる刺激に反応し、蜜壷から水飴のように" + CALLFUNC R + MSG 0xd646 ; "潤みを蓄えた雫が垂れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd647 ; "それを指先で掬い上げ、花弁に塗り付けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd648 ; "そのやり方はひどくねちっこく、終わりがない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd649 ; "「クリトリスが腫れるまで指で擦り続け、" + CALLFUNC R + MSG 0xd64a ; " 膣の奥の奥の一番深い場所で繋がり合い……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd64b ; "「子宮どころか、尻穴、口腔……。" + CALLFUNC R + MSG 0xd64c ; " 耳穴から臍の穴まで、その全てを頂きますぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd64d ; "ゆらりと立ち上がった大野が、高ぶった気持ちを" + CALLFUNC R + MSG 0xd64e ; "落ち着かせるために、大きく深呼吸をする。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd64f ; "「どれ……、では触診をいたします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd650 ; "大野はゆっくりと紗夜の肉穴に指を差し入れた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd651 ; "  ぬぷ……ずぬぬぬ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/15/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20241 + CALLFUNC VOICE + MSG 0xd652 ; "「ん……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd653 ; "十分に濡れた膣内でも、" + CALLFUNC R + MSG 0xd654 ; "異物が侵入してくれば理解出来るらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd655 ; "太く短い大野の指が、複雑に波打つ" + CALLFUNC R + MSG 0xd656 ; "紗夜の膣壁を掻き分け、奥へ奥へと進んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20242 + CALLFUNC VOICE + MSG 0xd657 ; "「んふ……っ、ぁ……う、うぅ……っ、" + CALLFUNC R + MSG 0xd658 ; " あな……た……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd659 ; "「主の夢でも見ているのか。のんきなものだ」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20243 + CALLFUNC VOICE + MSG 0xd65a ; "「あ……ッ、あ、な……た、だめ……ん、んん……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd65b ; "「さて。処女は姦通済みでも、こちらはどれほど" + CALLFUNC R + MSG 0xd65c ; " 経験されていることか……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20244 + CALLFUNC VOICE + MSG 0xd65d ; "「……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd65e ; "  くにゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd65f ; "紗夜の中で手首を返し、中指で一部分を擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd660 ; "すると、目に見えて紗夜の意識がはっきりしてきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20245 + CALLFUNC VOICE + MSG 0xd661 ; "「ひッ……あ、ぁ、あ、あぁ……っ!?" + CALLFUNC R + MSG 0xd662 ; " な……、何っ……いやぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd663 ; "  くにっ……! ちゅっ、くちゅっ、ちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd664 ; "執拗に『そこ』を撫で続けていると、" + CALLFUNC R + MSG 0xd665 ; "大野の手首の方まで愛液が滴り落ちてきた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd666 ; "「ほう。Gスポットは、まだ開発されていないとみえる」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd667 ; "「しかし適性は大いにあり、といったところか」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd668 ; "  ぐちゅううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd669 ; "肉厚な膣壁は、掻き分けても掻き分けても" + CALLFUNC R + MSG 0xd66a ; "大野の指を締め付けてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20246 + CALLFUNC VOICE + MSG 0xd66b ; "「ひっ、ンン……、いや……いやぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd66c ; "ぐずる子どものようにうわごとで大野を否定しながら、" + CALLFUNC R + MSG 0xd66d ; "紗夜は力無く髪を揺らした。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20247 + CALLFUNC VOICE + MSG 0xd66e ; "「んっあッ、あっ、いやっ、怖いっ……!" + CALLFUNC R + MSG 0xd66f ; " これ……ん、これ、響く……あ、あなたぁ……っ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20248 + CALLFUNC VOICE + MSG 0xd670 ; "「あッ……あぁ! いやっ……、いや、いやぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd671 ; "擦れば擦るほど奥から湧き出る雫の粘り気に、" + CALLFUNC R + MSG 0xd672 ; "医者だった頃の自分を思い出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd673 ; "Gスポットを激しく責めたかと思うと、時に温かな膣内で" + CALLFUNC R + MSG 0xd674 ; "指を休ませ、緩急をつけながら紗夜を高みへと導く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20249 + CALLFUNC VOICE + MSG 0xd675 ; "「ん……、んんんんん……!" + CALLFUNC R + MSG 0xd676 ; " は……ッ、溶けちゃう……っ、痺れ、る……ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd677 ; "紗夜が悶えれば悶えるほど、肉付きの良いヒップが弾み、" + CALLFUNC R + MSG 0xd678 ; "大きな乳房がぶるんと揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd679 ; "その風圧が大野の腕に当たり、掻き消える。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20250 + CALLFUNC VOICE + MSG 0xd67a ; "「あ……ぅ、うぅ……くぅううん……っ!" + CALLFUNC R + MSG 0xd67b ; " あなた……、あ、あなたぁ……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd67c ; "「寝室でしか見せない奥様のいやらしいお顔、" + CALLFUNC R + MSG 0xd67d ; " たまりませんな……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20251 + CALLFUNC VOICE + MSG 0xd67e ; "「あな……たぁ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd67f ; "「どうです、奥様?" + CALLFUNC R + MSG 0xd680 ; " ここに、ペニスを入れて欲しくて" + CALLFUNC R + MSG 0xd681 ; " たまらないでしょう?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd682 ; "「奥様の膣に快楽の火種を仕込むことで、" + CALLFUNC R + MSG 0xd683 ; " 自ら子宮への扉を開くようになる……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd684 ; "「ワシらを導く母胎となるのですぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd685 ; "なめらかな膣口を楽しみながら、" + CALLFUNC R + MSG 0xd686 ; "大野は官能小説めいた言葉を投げかけ続けた。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20252 + CALLFUNC VOICE + MSG 0xd687 ; "「あ……あぁ、あっ、あぁ、き、きちゃう……♀" + CALLFUNC R + MSG 0xd688 ; " 子宮がおりて……くるぅ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd689 ; "「そうです。開ききった子宮口に精液を大量に" + CALLFUNC R + MSG 0xd68a ; " 注がれることを夢見るのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20253 + CALLFUNC VOICE + MSG 0xd68b ; "「あなた……、出来る……わ、きっと」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20254 + CALLFUNC VOICE + MSG 0xd68c ; "「健康な男の子が……ん、んぁ、今……今ならぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd68d ; "  ぐちゅっ、ぢゅっ、ぢゅむっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd68e ; "年若い女なら悲鳴をあげるような加速した指技ですら、" + CALLFUNC R + MSG 0xd68f ; "大野を夫と間違えた紗夜には過激な営みになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20255 + CALLFUNC VOICE + MSG 0xd690 ; "「あっ……ぁっ……私たち……、夫婦、ですもの……ッ、" + CALLFUNC R + MSG 0xd691 ; " 赤ちゃん……男の赤ちゃん、っひッ……っぁ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd692 ; "うわ言の中でも子どもを望む紗夜は、" + CALLFUNC R + MSG 0xd693 ; "大野には少し滑稽に思えた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd694 ; "「はは……。奥様の赤ちゃん願望は筋金入りですな」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd695 ; "「わかっておられるんですか?" + CALLFUNC R + MSG 0xd696 ; " 受精は男の射精によって導かれる」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd697 ; "「貴女は、今、牡のペニスを欲しいと" + CALLFUNC R + MSG 0xd698 ; " ねだっておられるのですよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20256 + CALLFUNC VOICE + MSG 0xd699 ; "「あ……っ、はぁっ、赤ちゃん、赤ちゃん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd69a ; "混濁する紗夜の脳内に、大野の言葉が刷り込まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd69b ; "理性というフィルタが掛からないよう、" + CALLFUNC R + MSG 0xd69c ; "大野は紗夜の弱点であるGスポットを苛め続けた。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20257 + CALLFUNC VOICE + MSG 0xd69d ; "「ひ、ぁああぁんッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd69e ; "ぐねぐねとうねる雌穴と、硬く隆起したクリトリスを" + CALLFUNC R + MSG 0xd69f ; "不規則にノックする醜い指先。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6a0 ; "まるでピアノ演奏でもしているかのように、" + CALLFUNC R + MSG 0xd6a1 ; "大野の指先は滑らかに動いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20258 + CALLFUNC VOICE + MSG 0xd6a2 ; "「あっ、ふぁ、あぁ、あああぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd6a3 ; "  ぷしゅッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6a4 ; "潮吹きとまではいかないながらに、膣奥から愛液が噴出し" + CALLFUNC R + MSG 0xd6a5 ; "ますます大野の腕はシロップ漬けにされてしまった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6a6 ; "「ワシが酷い事をしていると、いつか思うかもしれません」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6a7 ; "「しかしこれは、奥様が交尾を行うために" + CALLFUNC R + MSG 0xd6a8 ; " 必要なことなのです……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20259 + CALLFUNC VOICE + MSG 0xd6a9 ; "「ひっ……ぁ、そこ……そこ、イイ……っ、" + CALLFUNC R + MSG 0xd6aa ; " あなた、そこっ……あはぁん……っ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6ab ; "「交尾はとても素晴らしい行為です。" + CALLFUNC R + MSG 0xd6ac ; " 牡と牝が交じり合い、快楽を共有することで" + CALLFUNC R + MSG 0xd6ad ; " 新しい生命が誕生する……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6ae ; "「強い快感を得られるほど、もっと交尾を望むようになり、" + CALLFUNC R + MSG 0xd6af ; " 快楽の連鎖が止まらなくなるのです」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20260 + CALLFUNC VOICE + MSG 0xd6b0 ; "「あ、あンっ……♀ 何を、何をなさってるの……っ、" + CALLFUNC R + MSG 0xd6b1 ; " そこ……気持ち、イイぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6b2 ; "自由に身動きが出来ない状態で、" + CALLFUNC R + MSG 0xd6b3 ; "好き勝手にイかされる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6b4 ; "緩んだ身体に力を込めるが、" + CALLFUNC R + MSG 0xd6b5 ; "それは同時に膣道をも収縮させていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd6b6 ; "  きゅうううう……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6b7 ; "差し入れられた指を逃がすまいとすがりつく膣ヒダに" + CALLFUNC R + MSG 0xd6b8 ; "応えるように大野が二本目の指を挿入した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20261 + CALLFUNC VOICE + MSG 0xd6b9 ; "「――ぁ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6ba ; "ごつごつとした人差し指と中指が別々に蠢くと、" + CALLFUNC R + MSG 0xd6bb ; "それだけで経験の少ない紗夜は高みへと追いやられてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20262 + CALLFUNC VOICE + MSG 0xd6bc ; "「あ……はっ♀ 気持ちいい……♀" + CALLFUNC R + MSG 0xd6bd ; " これ、すごくいいの……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6be ; "圧力を高める膣内への挿入は、2本の指が限界だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6bf ; "大野の指を逃がさないように、強く締め付けてくる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6c0 ; "「そうです! そうして男を掴むのです!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6c1 ; "「そうすれば、必ずや、奥様の望むものが" + CALLFUNC R + MSG 0xd6c2 ; " 手に入りますぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6c3 ; "ゆらゆらと、揺れる手術灯。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6c4 ; "それを見ていると、紗夜は何かから解放されていく気がした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20263 + CALLFUNC VOICE + MSG 0xd6c5 ; "「ぁ……っ、あっ、あッ、あぁあああっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20264 + CALLFUNC VOICE + MSG 0xd6c6 ; "「欲しい……っ、欲しい、赤ちゃん……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6c7 ; "「性器から伝う快感だけが、真実なのです!" + CALLFUNC R + MSG 0xd6c8 ; " 全ての身を委ね、ワシらを受け入れるのです!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6c9 ; "「奥様とワシらで、新しい生命をつくりましょう!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20265 + CALLFUNC VOICE + MSG 0xd6ca ; "「赤ちゃん……っ、欲しい……ッ、はっ、あ、あぁっ♀" + CALLFUNC R + MSG 0xd6cb ; " 新しい生命が……欲しいの……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6cc ; "髪をぐしゃぐしゃにして、" + CALLFUNC R + MSG 0xd6cd ; "汗ばむ身体をなまめかしく見せ付ける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6ce ; "どこも作為的なところのない、純天然の美貌は" + CALLFUNC R + MSG 0xd6cf ; "苦しみに喘いでも、肉の悦びに呻いても美しかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20266 + CALLFUNC VOICE + MSG 0xd6d0 ; "「私の……っ、赤ちゃん……ッ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + S_PUSH "イベント/紗夜/15/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd6d1 ; "目尻に涙を浮かべて呟くと、紗夜はがっくりと気を失う。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6d2 ; "「クククッ……。" + CALLFUNC R + MSG 0xd6d3 ; " 直ぐに排卵させてあげますよ、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6d4 ; "大野は人の良さそうな、商売用の顔をしてみせると、" + CALLFUNC R + MSG 0xd6d5 ; "紗夜の乳房に手をかけた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6d6 ; "「これから、たくさん作りましょう。" + CALLFUNC R + MSG 0xd6d7 ; " ワシらと奥様の子を……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20267 + CALLFUNC VOICE + MSG 0xd6d8 ; "「すぅ……すぅ……」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6d9 ; "「やれやれ、あれほど妖艶に乱れておきながら、" + CALLFUNC R + MSG 0xd6da ; " 寝姿は幼子か天使のようですな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6db ; "すっかり眠りこんでしまった紗夜を見下ろすと、" + CALLFUNC R + MSG 0xd6dc ; "はだけた服を正す大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6dd ; "しかしそれは、紗夜の身体を気遣っての" + CALLFUNC R + MSG 0xd6de ; "ことではなく……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6df ; "……治療室に訪れた新しい影の目から" + CALLFUNC R + MSG 0xd6e0 ; "紗夜の肌を隠すがための処置でしかなかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0xd6e1 ; "「ヒヒッ……奥様に手を掛けるとは、" + CALLFUNC R + MSG 0xd6e2 ; " お前も命知らずじゃのぅ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6e3 ; "「お前か」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6e4 ; "「いつからそこにいた?" + CALLFUNC R + MSG 0xd6e5 ; " まったく忌々しい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6e6 ; "自分をまっすぐ見もしない大野にも、" + CALLFUNC R + MSG 0xd6e7 ; "藪井は遠慮などしない。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6e8 ; "「随分と上手くいったようじゃな。" + CALLFUNC R + MSG 0xd6e9 ; " どうじゃった? 念願の肌の味は……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6ea ; "「楽しみにしておったんじゃろ?" + CALLFUNC R + MSG 0xd6eb ; " 主の手から奪う日をぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6ec ; "親しみを込めて近づく藪井だが、" + CALLFUNC R + MSG 0xd6ed ; "大野はそこから一歩離れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6ee ; "そして藪井を冷ややかに見つめる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6ef ; "「ワシだけではない。" + CALLFUNC R + MSG 0xd6f0 ; " これは村の意志だ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6f1 ; "「ワシは村の存続のために、" + CALLFUNC R + MSG 0xd6f2 ; " 最善の策をとっているに過ぎん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6f3 ; "器材を片付け、薬をしまいながら" + CALLFUNC R + MSG 0xd6f4 ; "大野ははっきりと目的を口にする。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6f5 ; "「ほほう……、琴音様ではなく、" + CALLFUNC R + MSG 0xd6f6 ; " 奥様こそが村の器であると?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6f7 ; "興味深そうに話を進める藪井に、" + CALLFUNC R + MSG 0xd6f8 ; "ついには大野も乗せられる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6f9 ; "「お嬢様の相手は『外』の客人だ。" + CALLFUNC R + MSG 0xd6fa ; " 村の掟では、奥様を差し出して" + CALLFUNC R + MSG 0xd6fb ; " もらうようになっている」" + CALLFUNC A + S_PUSH "顔/大野/悔しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd6fc ; "「あの大火事で、村の半分以上を失ったが、" + CALLFUNC R + MSG 0xd6fd ; " 掟が消えたわけではない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6fe ; "大野にとっても、それはいい記憶ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd6ff ; "村長として、当時の様子を知るものとして" + CALLFUNC R + MSG 0xd700 ; "顔をゆがめてみせる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd701 ; "「……現に、こうしてワシが" + CALLFUNC R + MSG 0xd702 ; " その意思を引き継いでいる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd703 ; "大野はふう、と溜め息をつくと" + CALLFUNC R + MSG 0xd704 ; "治療の後片付けを始めた。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd705 ; "(ワシとお前を一緒にするな。" + CALLFUNC R + MSG 0xd706 ; " この下種の変態め……)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd707 ; "「村の掟は絶対だ。" + CALLFUNC R + MSG 0xd708 ; " 無論、お前にも協力してもらう」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd709 ; "「それはかまわんが……。報酬として、" + CALLFUNC R + MSG 0xd70a ; " 莉々子様はいただいていいんじゃな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd70b ; "まるで獲物を分け合うように、" + CALLFUNC R + MSG 0xd70c ; "大野と藪井は互いの距離を測り合う。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd70d ; "「好きにするといい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd70e ; "大野は藪井の脂ぎった顔から目を逸らし、" + CALLFUNC R + MSG 0xd70f ; "言い放った。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd710 ; "「莉々子様では、子どもを産むには" + CALLFUNC R + MSG 0xd711 ; " 体力が無さすぎる」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd712 ; "「ひょっ……そこが大層愛らしいというのに」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd713 ; "「今、村に必要なのは、" + CALLFUNC R + MSG 0xd714 ; " たくさんの子を産める成熟した女性だ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd715 ; "「ゆえに、奥様以外には興味はない。" + CALLFUNC R + MSG 0xd716 ; " 他は好きにすればいい」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd717 ; "「……もっとも、お前が琴音お嬢様に" + CALLFUNC R + MSG 0xd718 ; " 手を出せるとも思えないがな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd719 ; "つっけんどんな大野にも、" + CALLFUNC R + MSG 0xd71a ; "藪井は笑みを絶やさない。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd71b ; "「……利害は一致しとるんじゃ。" + CALLFUNC R + MSG 0xd71c ; " 何もここで争うことはないじゃろう?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd71d ; "「それもそうだな。" + CALLFUNC R + MSG 0xd71e ; " ……計画の邪魔になるのは主……。" + CALLFUNC R + MSG 0xd71f ; " 神代一騎だろうが……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd720 ; "「奥様はこちらの手中にある。" + CALLFUNC R + MSG 0xd721 ; " 病に冒され、身動きの取れない彼に、" + CALLFUNC R + MSG 0xd722 ; " 勝ち目はない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd723 ; "大野の言葉を理解した後、" + CALLFUNC R + MSG 0xd724 ; "藪井ははたと何かに思い当たった顔をした。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd725 ; "「それより篠原はどうじゃ?」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd726 ; "「篠原?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd727 ; "「あいつは油断出来んぞ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd728 ; "「ぼやぼやしているうちに" + CALLFUNC R + MSG 0xd729 ; " 横から獲物を浚われてはかなわんじゃろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd72a ; "卑屈に顔色を伺いながら、" + CALLFUNC R + MSG 0xd72b ; "太った身体を揺らしてみせる藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd72c ; "それを大野は一瞥し、言葉を打ち消した。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd72d ; "「ヤツの興味は、琴音様だけだ。" + CALLFUNC R + MSG 0xd72e ; " 彼女に手出ししなければ問題ない」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd72f ; "「……大野よ。貴様、どこまで" + CALLFUNC R + MSG 0xd730 ; " 情報を握っておるんじゃ?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd731 ; "「お前さんと変わらんよ。" + CALLFUNC R + MSG 0xd732 ; " ただ、外にいる分、客観的に屋敷を" + CALLFUNC R + MSG 0xd733 ; " 見ることができるがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd734 ; "寝入る紗夜を見下ろしながら、" + CALLFUNC R + MSG 0xd735 ; "大野は満足そうに微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd736 ; "その笑みに底暗いものを感じ、" + CALLFUNC R + MSG 0xd737 ; "藪井は背筋を凍らせた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd738 ; "「……ぬぅ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd739 ; "(……まったく。" + CALLFUNC R + MSG 0xd73a ; " 大野といい、篠原といい、" + CALLFUNC R + MSG 0xd73b ; " 立ち回りに困る連中が多いのぅ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/01 + +; 紗夜/大野/02 +; RETURN: void +FUNC 5748 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/大野/悔しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd73c ; "「やれやれ。いつ来ても広い庭だな。" + CALLFUNC R + MSG 0xd73d ; " 玄関に着くまでに苦労する」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd73e ; "「あれ……? 村長さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd73f ; "汗を拭きながらやってくる大野の姿を見つけ、" + CALLFUNC R + MSG 0xd740 ; "護は玄関の手入れを止めた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd741 ; "「あ、あの……。" + CALLFUNC R + MSG 0xd742 ; " 今日はご訪問の予定では……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd743 ; "「そんなことはどうでもいい。" + CALLFUNC R + MSG 0xd744 ; " 奥様を呼んでくれ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd745 ; "「ですが……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd746 ; "「そろそろワシを呼ぼうと考えていたはずだ。" + CALLFUNC R + MSG 0xd747 ; " いいから呼べ! 今すぐにだ!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd748 ; "「は、はい! 申し訳ございません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd749 ; "無理やり村長にけしかけられ、" + CALLFUNC R + MSG 0xd74a ; "護は慌てて紗夜を呼びに行く。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd74b ; "「まったく。使えない使用人だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd74c ; "顔を歪め、苛立ちを募らせる大野の前に" + CALLFUNC R + MSG 0xd74d ; "数分後、護が再び現れる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd74e ; "「奥様をお連れしました」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd74f ; "「ああ。キミはもう下がってよろしい」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd750 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd751 ; "すっと下がる護と入れ替わりに" + CALLFUNC R + MSG 0xd752 ; "紗夜が軽やかに駆けてくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20268 + CALLFUNC VOICE + MSG 0xd753 ; "「申し訳ありません、大野さん。" + CALLFUNC R + MSG 0xd754 ; " お待たせしてしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd755 ; "駆けて乱れた髪を直しながら、" + CALLFUNC R + MSG 0xd756 ; "紗夜は周囲を見回している。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20269 + CALLFUNC VOICE + MSG 0xd757 ; "「今日は屋敷の車でいらっしゃったの" + CALLFUNC R + MSG 0xd758 ; " ではないのですね。……ええと」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd759 ; "「はい。昼前に空き時間が出来たので、" + CALLFUNC R + MSG 0xd75a ; " 小出に頼んで屋敷に寄らせていただきました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd75b ; "紗夜を見るなり態度を激変させ、" + CALLFUNC R + MSG 0xd75c ; "大野はにこやかな対応になる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20270 + CALLFUNC VOICE + MSG 0xd75d ; "「そうでしたの……。助かりましたわ。" + CALLFUNC R + MSG 0xd75e ; " ちょうど、ご相談したいことがありまして」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd75f ; "「ほう。なんでございましょう。" + CALLFUNC R + MSG 0xd760 ; " お身体の調子のことですかな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20271 + CALLFUNC VOICE + MSG 0xd761 ; "「その……ここではちょっと……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd762 ; "「ハハッ……これは失礼しました。" + CALLFUNC R + MSG 0xd763 ; " では、治療室へ参りましょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd764 ; "そっと紗夜の腰に手を当てる大野。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xd765 ; "護は大野を運んできた小出の車を見つけ、" + CALLFUNC R + MSG 0xd766 ; "軽く窓をノックする。" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd767 ; "「あぁー? 何か用か?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd768 ; "「小出さん、ありがとうございます。" + CALLFUNC R + MSG 0xd769 ; " すぐにお茶をお持ちしますので、" + CALLFUNC R + MSG 0xd76a ; " 広間でお待ち下さい」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd76b ; "「いぃやぁ? 俺は車の中でいいよ。" + CALLFUNC R + MSG 0xd76c ; " 時間まで、ここで寝てるからさ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd76d ; "「そうですか? でも……」" + CALLFUNC A + S_PUSH "顔/小出/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd76e ; "「オレのことは気にしないでくれ。" + CALLFUNC R + MSG 0xd76f ; " 奥様のお役に立てたら光栄なんで」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20272 + CALLFUNC VOICE + MSG 0xd770 ; "「まあ……うふふっ……。" + CALLFUNC R + MSG 0xd771 ; " では、大野さんの荷物をお持ちして、" + CALLFUNC R + MSG 0xd772 ; " 護さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd773 ; "慎ましい小出の申し出に、笑みを浮かべ" + CALLFUNC R + MSG 0xd774 ; "護へ指示を出す紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd775 ; "すると、今度は大野がそれを断る。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd776 ; "「いえいえ、構いません。" + CALLFUNC R + MSG 0xd777 ; " これはワシが運びますから、" + CALLFUNC R + MSG 0xd778 ; " キミは席を外してくれたまえ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd779 ; "「は、はい」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd77a ; "「早く」" + CALLFUNC A + S_PUSH "顔/小出/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd77b ; "「なんならオレとおしゃべりでもすっか?" + CALLFUNC R + MSG 0xd77c ; " なんてな…… ひひひっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd77d ; "(この二人、僕を遠ざけようとしている?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd77e ; "雰囲気に怪しいものを感じて、" + CALLFUNC R + MSG 0xd77f ; "警戒心を抱く護。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd780 ; "すると、そそくさと小出は窓を閉め、" + CALLFUNC R + MSG 0xd781 ; "大野は紗夜を連れて行ってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd782 ; "「あっ、もういない!?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd783 ; "(なんだろう……。" + CALLFUNC R + MSG 0xd784 ; " すごく嫌な予感がする……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd785 ; "(奥様……)" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20273 + CALLFUNC VOICE + MSG 0xd786 ; "「そ、それで……どうでしょうか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd787 ; "分娩台に乗り、不安げに大野を見上げる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd788 ; "大野は紗夜の肉体のありとあらゆる部位を、" + CALLFUNC R + MSG 0xd789 ; "つぶさに診察していく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x243a8e + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x243a8e +0x243a8e: + S_PUSH "イベント/紗夜/15/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd78a ; "「だいぶ、身体の方が火照っておられるようですな?" + CALLFUNC R + MSG 0xd78b ; " 自慰などされてませんか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20274 + CALLFUNC VOICE + MSG 0xd78c ; "「えっ? あ……はいっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd78d ; "ほのかに羞恥を見せる紗夜だったが、" + CALLFUNC R + MSG 0xd78e ; "大野はあっさりとそれを流す。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd78f ; "(この様子だと、かなり我慢をされてるようだな)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd790 ; "「乳房の方も張っているようですし、" + CALLFUNC R + MSG 0xd791 ; " 切っ掛けがあれば、母乳が出るかもしれません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20275 + CALLFUNC VOICE + MSG 0xd792 ; "「まぁ……母乳が?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd793 ; "急激な身体の変化に驚きを隠せないまま、" + CALLFUNC R + MSG 0xd794 ; "紗夜は自分の胸を見下ろす。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd795 ; "「受精する準備が出来ている証拠です。" + CALLFUNC R + MSG 0xd796 ; " それだけ、奥様は赤ちゃんを望んでらっしゃるのですな。" + CALLFUNC R + MSG 0xd797 ; " とても良い傾向ですよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20276 + CALLFUNC VOICE + MSG 0xd798 ; "「そうでしたの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd799 ; "信頼を置く大野にそう言われれば、" + CALLFUNC R + MSG 0xd79a ; "それを信じることしか出来ない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd79b ; "「念のために、もう一度だけ排卵誘発剤を" + CALLFUNC R + MSG 0xd79c ; " 投与しておきましょう」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd79d ; "「あとは、奥様のお身体作りを重点的に行えば万全です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd79e ; "流れるように告げられる診断結果を聞きながら、" + CALLFUNC R + MSG 0xd79f ; "紗夜は急に嬉しくなってしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20277 + CALLFUNC VOICE + MSG 0xd7a0 ; "「っ……ありがとうございます……。" + CALLFUNC R + MSG 0xd7a1 ; " 本当に、大野さんには、何とお礼を" + CALLFUNC R + MSG 0xd7a2 ; " 申し上げていいのやら……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7a3 ; "「それは、お子様がお生まれになってから" + CALLFUNC R + MSG 0xd7a4 ; " お願いします」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20278 + CALLFUNC VOICE + MSG 0xd7a5 ; "「くすっ……そうですわね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7a6 ; "一瞬、紗夜は響子からの忠告を思い出したが、" + CALLFUNC R + MSG 0xd7a7 ; "ニコニコと笑う大野に警戒を解いていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20279 + CALLFUNC VOICE + MSG 0xd7a8 ; "(響子は危険だ、近づくなって言っていたけれど……" + CALLFUNC R + MSG 0xd7a9 ; " やっぱりあれはただの噂だったのね)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20280 + CALLFUNC VOICE + MSG 0xd7aa ; "(大野さんは素晴らしいお医者様だわ。" + CALLFUNC R + MSG 0xd7ab ; " このまま身体を委ねていれば……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20281 + CALLFUNC VOICE + MSG 0xd7ac ; "(そうすれば、きっと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7ad ; "注射針を手に近づいてくる大野に、そっと手首を差し出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0xd7ae ; "紗夜は針を差す場所を探している大野に、" + CALLFUNC R + MSG 0xd7af ; "質問を投げかけた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20282 + CALLFUNC VOICE + MSG 0xd7b0 ; "「あの、身体の火照りを鎮めるお薬とかございませんか?" + CALLFUNC R + MSG 0xd7b1 ; " 夜、眠れないことが多くて……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7b2 ; "「心配ご無用ですよ、奥様。" + CALLFUNC R + MSG 0xd7b3 ; " 交尾を楽しむための身体作りは、" + CALLFUNC R + MSG 0xd7b4 ; " 順調に進んでおります」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7b5 ; "「それを鎮めるなんて、とんでもございません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20283 + CALLFUNC VOICE + MSG 0xd7b6 ; "「交尾を……楽しむ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd7b7 ; "  ぼうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7b8 ; "薬が効き、ぼんやりしている紗夜は" + CALLFUNC R + MSG 0xd7b9 ; "大野の笑みが翳りを帯びたのにまったく気が付かなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20284 + CALLFUNC VOICE + MSG 0xd7ba ; "「こ……うび……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7bb ; "「奥様のお身体は、誰とでも" + CALLFUNC R + MSG 0xd7bc ; " 交尾を楽しめる状態になりつつあるのです」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7bd ; "「ペニスを持つ男なら、誰とでも……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20285 + CALLFUNC VOICE + MSG 0xd7be ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7bf ; "紗夜の瞳が揺らめき、" + CALLFUNC R + MSG 0xd7c0 ; "今までにない光を灯し始める。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7c1 ; "「子どもを欲しいと願う気持ちが強いほど、" + CALLFUNC R + MSG 0xd7c2 ; " 快感も高まり、交尾の悦びが増していく」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7c3 ; "「素晴らしい効果だと思いませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7c4 ; "大野の悪魔の囁きは、" + CALLFUNC R + MSG 0xd7c5 ; "じっとりと紗夜の全身を包み込んでいく……。" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7c6 ; "「……よし、意識が落ちたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7c7 ; "完全に意識を喪失した紗夜を確認すると、" + CALLFUNC R + MSG 0xd7c8 ; "大野はすぐさま女性器へと手を伸ばした。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/08" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd7c9 ; "  くちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20286 + CALLFUNC VOICE + MSG 0xd7ca ; "「ぁ、あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7cb ; "小陰唇を軽く割り開くだけで、" + CALLFUNC R + MSG 0xd7cc ; "膣口から蜜が溢れ、紗夜の唇から嬌声が洩れる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7cd ; "「ほほぅ……これはこれは……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7ce ; "(想像以上に潤んでおるわ。" + CALLFUNC R + MSG 0xd7cf ; " 大量の蜜が、肉路にも溢れておる)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7d0 ; "(これほどの出来になるとは、さすが神代家の女と" + CALLFUNC R + MSG 0xd7d1 ; " 言ったところか……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7d2 ; "(この極上の女に、子種を付けることができるとは……。" + CALLFUNC R + MSG 0xd7d3 ; " 辺境の村に来た甲斐があったというもの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7d4 ; "唇の端をニヤリと吊り上げると、" + CALLFUNC R + MSG 0xd7d5 ; "愛液を指先で拭い、舌の上に乗せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7d6 ; "それだけで、大野のペニスはズボンの中で" + CALLFUNC R + MSG 0xd7d7 ; "ビクンビクンと反応し、暴れ始めた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7d8 ; "「んむ……何という上品な味わい。" + CALLFUNC R + MSG 0xd7d9 ; " 流石は、神代家の血を引く女だ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd7da ; "  ちゅぷっ、じゅる……じゅるりっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7db ; "残りの蜜も綺麗に舐め取ると、窮屈になった" + CALLFUNC R + MSG 0xd7dc ; "ズボンを強引にずらし、体勢を楽にする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7dd ; "それでもすぐに前面が突っ張り、" + CALLFUNC R + MSG 0xd7de ; "大野の腰肉はベルトでぎちぎちと押し込まれていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7df ; "(ワシの肉棒を味わって、堕ちなかった女はおらん)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7e0 ; "(どれほど気高く、強い精神を持っていようとも、" + CALLFUNC R + MSG 0xd7e1 ; " ワシの肉棒の前では、よがり狂うことしかできんことを" + CALLFUNC R + MSG 0xd7e2 ; " 教えてあげましょう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7e3 ; "大野の股間は、通常の成人男子とは" + CALLFUNC R + MSG 0xd7e4 ; "比較も出来ないほどに巨大な陰影を浮かび上がらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7e5 ; "それは、巨根というよりはもはや牛根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7e6 ; "……大型獣のペニスすら想像させるサイズに成長していく。" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xd7e7 ; "処置を終え、紗夜が眠り込むと" + CALLFUNC R + MSG 0xd7e8 ; "ほどなくして藪井が治療室に入って来た。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7e9 ; "「……大野や。" + CALLFUNC R + MSG 0xd7ea ; " 奥様の仕込みは終えたようじゃな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7eb ; "普段ならば鬱陶しいその訪問も、" + CALLFUNC R + MSG 0xd7ec ; "今日の大野にはさほど億劫ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7ed ; "意気揚々と返答してやる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7ee ; "「身体の準備は整った。" + CALLFUNC R + MSG 0xd7ef ; " あとは、心を解放するだけだ」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7f0 ; "「今は本人も戸惑っておるだろう。" + CALLFUNC R + MSG 0xd7f1 ; " これほどまでに、身体が男を求め、" + CALLFUNC R + MSG 0xd7f2 ; " 淫らになっていることに……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7f3 ; "「本人が望む望まぬに関係無く、" + CALLFUNC R + MSG 0xd7f4 ; " 受精本能を花開かせる……クヒッ、" + CALLFUNC R + MSG 0xd7f5 ; " さすがのお手並みじゃな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7f6 ; "誰かに自分の手柄を伝えたかったのだろうか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7f7 ; "大野は獲物を前に上機嫌だった。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7f8 ; "「飢えに飢えた肉体を、ワシの一物で貫くのだ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7f9 ; "「ほう! それはそれは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd7fa ; "興味津々といった様子の藪井だったが、" + CALLFUNC R + MSG 0xd7fb ; "相手が紗夜であることを思い出し、肩をすくめる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7fc ; "「ま……それはおぬしの仕事じゃな」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd7fd ; "「ああ。そうだ。" + CALLFUNC R + MSG 0xd7fe ; " 恐らく、最初の一突きで奥様は" + CALLFUNC R + MSG 0xd7ff ; " 昇天するほどの快楽を得るだろう」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd800 ; "「ペニスなしでは生きられない身体に" + CALLFUNC R + MSG 0xd801 ; " なってしまうかもしれんな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd802 ; "大野の恐ろしい計画を聞いても、" + CALLFUNC R + MSG 0xd803 ; "藪井はまったく動じないどころか" + CALLFUNC R + MSG 0xd804 ; "好色そうな笑みを浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd805 ; "「貴様の執念深さはぁ……昔と変わらんのぅ」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd806 ; "「全ては村のためだ。" + CALLFUNC R + MSG 0xd807 ; " 約束は果たしてもらわんとな」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd808 ; "「奥様の子宮は、ワシらの財産だ。" + CALLFUNC R + MSG 0xd809 ; " 次に目覚めるときは、村の女として" + CALLFUNC R + MSG 0xd80a ; " 見事に生まれ変わっておられるだろうな……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd80b ; "「ヒヒッ……」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd80c ; "「ははははっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd80d ; "大野は手を広げ、歌うように呟く。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd80e ; "「早く奥様の女陰をたっぷりと" + CALLFUNC R + MSG 0xd80f ; " 貫いて差し上げたいものだ……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd810 ; "(こ……これが、村長の狙い?)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd811 ; "(奥様に自分の子を、" + CALLFUNC R + MSG 0xd812 ; " 身籠もらせようとしている……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd813 ; "護は恐ろしい計画を、耳にしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd814 ; "物音一つ立てずに、" + CALLFUNC R + MSG 0xd815 ; "大野の野望に耳を傾け続ける。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd816 ; "(でも、どうしてそんなことを?)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd817 ; "(とにかく、奥様を守らなきゃ……。" + CALLFUNC R + MSG 0xd818 ; " 手出しするようなら力ずくでも……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd819 ; "  ぐっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd81a ; "拳を握ると、二人の前に飛び出そうとした護は" + CALLFUNC R + MSG 0xd81b ; "自分の後ろから聞こえた物音にその手を引っ込めた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd81c ; "「!?」" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd81d ; "「おいっ!!" + CALLFUNC R + MSG 0xd81e ; " 治療が終わったのなら、" + CALLFUNC R + MSG 0xd81f ; " 奥様を部屋へお連れするぞ!」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd820 ; "(チッ……うるさいヤツだ。" + CALLFUNC R + MSG 0xd821 ; " 神代家の犬め……)" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd822 ; "(適当にあしらっておくか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd823 ; "機嫌のいいところに水を差され、" + CALLFUNC R + MSG 0xd824 ; "仏頂面になる大野。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd825 ; "「返答がねぇぞ!" + CALLFUNC R + MSG 0xd826 ; " どうなんだ、あぁん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd827 ; "遠い怒鳴り声に、" + CALLFUNC R + MSG 0xd828 ; "本性剥き出しで答えてみせる。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd829 ; "「ああ、構わんよ!" + CALLFUNC R + MSG 0xd82a ; " たった今、診察を終えたところだ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd82b ; "「直にお目覚めになる。" + CALLFUNC R + MSG 0xd82c ; " そうすれば連れて行けばいい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd82d ; "出て行くタイミングを失った護は、" + CALLFUNC R + MSG 0xd82e ; "しばらくそこに潜んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd82f ; "そして、ずかずかと近づいてくる声に" + CALLFUNC R + MSG 0xd830 ; "ほっと胸を撫で下ろす。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd831 ; "(舟木さんの声だ……。" + CALLFUNC R + MSG 0xd832 ; " なら、今日は大丈夫そうだな……)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd833 ; "(隙を見て、一旦ここから離れよう……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/02 + +; 紗夜/大野/03 +; RETURN: void +FUNC 5749 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd834 ; "「では、旦那様の精液も採取できましたので、" + CALLFUNC R + MSG 0xd835 ; " 今日から始めますぞ」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x244c4e + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 16 + PUSH 10 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x244c4e +0x244c4e: + S_PUSH "イベント/紗夜/15/11" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd836 ; "「ヒッヒッヒッヒッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd837 ; "低く笑う大野の前には、横たわり、" + CALLFUNC R + MSG 0xd838 ; "物音に気付くことなく寝入っている紗夜がいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd839 ; "薄暗い診療室の中、大きく膝を割り開かれている紗夜は" + CALLFUNC R + MSG 0xd83a ; "無垢な表情でただ、深い眠りに落ちている。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd83b ; "「さあ、では受精の時間と参りましょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd83c ; "大野は紗夜が聞いていないことを理解した上で、" + CALLFUNC R + MSG 0xd83d ; "わざと耳元に臭い息を吐きかけていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd83e ; "「たっ……ぷりとワシの子種を味わっていただきますぞ。" + CALLFUNC R + MSG 0xd83f ; " その美しい膣内……いえ、子宮全体で……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd840 ; "花に音楽を聞かせるように、卑猥な言葉で" + CALLFUNC R + MSG 0xd841 ; "紗夜の肉体へ暗示をかけていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd842 ; "今や、紗夜の精神と肉体は大野の手によって" + CALLFUNC R + MSG 0xd843 ; "抗うことすら出来ずに捧げられていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd844 ; "  カチャ……カチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd845 ; "手荷物から鈍い銀色の器具を取り出すと、" + CALLFUNC R + MSG 0xd846 ; "大野はそれを光にかざしてみせる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd847 ; "「これが何かわかりますかな?" + CALLFUNC R + MSG 0xd848 ; " クスコと言いまして、膣腔を拡げる器具です」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd849 ; "「これで、奥様の子宮口を丸裸にさせていただきますぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd84a ; "ギラギラとうるさく輝くクスコを下げると、" + CALLFUNC R + MSG 0xd84b ; "ほころぶ花弁へとそれを近づける。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20287 + CALLFUNC VOICE + MSG 0xd84c ; "「ん……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd84d ; "おかしな威圧感を感じたのか、紗夜がかすかに身じろぎを" + CALLFUNC R + MSG 0xd84e ; "するとさらさらと髪が滑り落ち、白い肌を彩っていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd84f ; "「ワシの、数日分の精子を奥様の子宮に注ぎます。" + CALLFUNC R + MSG 0xd850 ; " 喜んでいただけるといいのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd851 ; "笑いを堪えきれず、一度「ヒヒッ」と不快な音をたてた" + CALLFUNC R + MSG 0xd852 ; "大野は、はやる気持ちを隠しもせずに器具をあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd853 ; "薬の効果で緩んだ膣口からトロぉ……と蜜が滴り、" + CALLFUNC R + MSG 0xd854 ; "クスコの先端を濡らした。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd855 ; "「おお、これはこれは。待ちきれずに愛液を分泌して、" + CALLFUNC R + MSG 0xd856 ; " 精子を待っていてくださったのですな?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd857 ; "「ですが、こんなに濡らしておられたら……、" + CALLFUNC R + MSG 0xd858 ; " 蜜で精液が逆流してしまいますぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd859 ; "  くにゅ……くにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd85a ; "不要な分の蜜を尖った器具の先端で掻き分け、弄ぶ。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20288 + CALLFUNC VOICE + MSG 0xd85b ; "「ぅ……、はぁ、ぁ……ンン……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd85c ; "夢の中で誰かに何かをされたのか、" + CALLFUNC R + MSG 0xd85d ; "紗夜が腰をもぞつかせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd85e ; "その度、クスコの金属部分と花弁が擦れ合い" + CALLFUNC R + MSG 0xd85f ; "熟れた果実から蜜がしたたる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd860 ; "「おお、もったいない……。" + CALLFUNC R + MSG 0xd861 ; " ですが今は受精が第一」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd862 ; "「さあ、子作りのお時間ですよ……!" + CALLFUNC R + MSG 0xd863 ; " ワシの奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd864 ; "  くちゅッ、ぬぷ……ぬぷぅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd865 ; "斜めに傾けたクスコを徐々に雌肉の中へと埋め、" + CALLFUNC R + MSG 0xd866 ; "押し返してくる膣ヒダの弾力を愉しむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd867 ; "クチュヌチュと濁った水音を掻き分けながら、" + CALLFUNC R + MSG 0xd868 ; "大野は次第に飲み込まれていくクスコのくちばしを" + CALLFUNC R + MSG 0xd869 ; "眼鏡の奥の細い瞳で見下ろしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20289 + CALLFUNC VOICE + MSG 0xd86a ; "「ふぁ……、ぁ、ぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd86b ; "  キラッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd86c ; "クスコに当たった蛍光灯の光が、反射し大野の眼鏡に映る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd86d ; "それほどの至近距離で金属器をねじこみながら、" + CALLFUNC R + MSG 0xd86e ; "大野はハァハァと息を乱した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20290 + CALLFUNC VOICE + MSG 0xd86f ; "「ん……、ンッ……んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd870 ; "手際良く膣奥をまさぐり、女の一番の弱点である子宮口を" + CALLFUNC R + MSG 0xd871 ; "発見すると、クスコを開き覗き込む。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd872 ; "「相変わらず、形の良い子宮口をされている……。" + CALLFUNC R + MSG 0xd873 ; " この肉のぬめり、蜜に濡れた淫靡な唇……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd874 ; "クスコの持ち手を動かす力加減を変化させるだけで、" + CALLFUNC R + MSG 0xd875 ; "膣内のどこだろうと、隠しておくことは出来なくなる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd876 ; "「今、そこにワシの溜めに溜めた子種を" + CALLFUNC R + MSG 0xd877 ; " 発射して、塗りこんで、記憶していただきますからな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd878 ; "ヒダの一枚一枚、複雑な膣内の全てを観察しながら" + CALLFUNC R + MSG 0xd879 ; "舌なめずりをし、再び子宮口へと照準を戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd87a ; "金属器が膣内で動き回る不快感は、" + CALLFUNC R + MSG 0xd87b ; "紗夜が起きてさえいれば防げたことだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd87c ; "しかし、今、紗夜は冷たいクスコがぬくもりを帯びるまで" + CALLFUNC R + MSG 0xd87d ; "延々と蜜壺を荒らされてしまっていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd87e ; "「子宮内に注入する方が妊娠の確率は高くなりますが、" + CALLFUNC R + MSG 0xd87f ; " 奥様の身体に負担が掛かりますからな」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd880 ; "「交尾自体も出来なくなるとあっては、本末転倒だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd881 ; "大野は自分の精液が入った注射器を取り出した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd882 ; "「ワシの精子がたっぷりと詰まっておりますぞ。" + CALLFUNC R + MSG 0xd883 ; " しかも、生まれ立てで活きが良いものばかりだ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd884 ; "「本来であれば、子宮内部に送り込むのだが、" + CALLFUNC R + MSG 0xd885 ; " それはワシの趣味ではない」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/14" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd886 ; "「ドロッドロに黄ばんだワシのザーメンを、" + CALLFUNC R + MSG 0xd887 ; " 奥様の桃色の子宮口へ注ぐ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd888 ; "「これこそが、ワシの悦びなのだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd889 ; "大野は興奮で震える手を宥めながら、ゆっくりと自分の精液を" + CALLFUNC R + MSG 0xd88a ; "紗夜の子宮口に注いでいく。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/15" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd88b ; "  トロ……トロトロ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20291 + CALLFUNC VOICE + MSG 0xd88c ; "「はっ……ン、ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd88d ; "あまりに密度が濃いせいで、一度には流れ込んでいかない精液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd88e ; "それをいいことに、長い時間をかけて落下していく" + CALLFUNC R + MSG 0xd88f ; "ゼリー状の白濁を大野はじっくり見つめ続ける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd890 ; "「おぉ……おおぉ……!" + CALLFUNC R + MSG 0xd891 ; " 今、ワシの雄汁が奥様の最奥と口づけを……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd892 ; "  どろ……ぉ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd893 ; "広げたクスコの入口から絶えることなく流れ込む精子が" + CALLFUNC R + MSG 0xd894 ; "紗夜の子宮口を覆い隠していく。" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20292 + CALLFUNC VOICE + MSG 0xd895 ; "「あっ……あっ……、はぁ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd896 ; "待ち侘びていた精液が注がれて、紗夜が無意識のうちに" + CALLFUNC R + MSG 0xd897 ; "甘い声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd898 ; "大野の遺伝子を持つ数億の精子が、紗夜の子宮口を抜け、" + CALLFUNC R + MSG 0xd899 ; "奥にある卵子を目指す。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd89a ; "「いかがですかな?" + CALLFUNC R + MSG 0xd89b ; " ワシの特濃精液の味は?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20293 + CALLFUNC VOICE + MSG 0xd89c ; "「ふぁ……ん、はっ……あ、あっ……あぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd89d ; "紗夜の膣が収縮する度に、子宮口が開閉し、" + CALLFUNC R + MSG 0xd89e ; "大野の精液を呑み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd89f ; "その様子を観察していた大野が、大きく目を見開き、" + CALLFUNC R + MSG 0xd8a0 ; "不気味に微笑んだ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8a1 ; "「何という貪欲な子宮だ……!" + CALLFUNC R + MSG 0xd8a2 ; " 村の女として、これ以上の適合者はおらんわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8a3 ; "セックスによって堕ちたわけではない子宮は、" + CALLFUNC R + MSG 0xd8a4 ; "精液を呑み込んではいるものの、まだ半開きにも" + CALLFUNC R + MSG 0xd8a5 ; "なっていない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8a6 ; "それでも、こうして何度も精液を注入することで" + CALLFUNC R + MSG 0xd8a7 ; "紗夜の子宮が大野を受け入れ、受精するかもしれない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8a8 ; "(直接、ワシの亀頭で子種を送り込んでやりたいが、" + CALLFUNC R + MSG 0xd8a9 ; " それはもう暫くの辛抱だ……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8aa ; "(ワシの子を孕んでしまえば、" + CALLFUNC R + MSG 0xd8ab ; " それをネタに強請ることができるからな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8ac ; "冷淡な視線をクスコに重ねながらも、" + CALLFUNC R + MSG 0xd8ad ; "雄々しく勃起する大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8ae ; "自慰をしたくても、受精儀式の途中で手を離すわけには" + CALLFUNC R + MSG 0xd8af ; "いかず、そのじれったさがますます大野を燃え上がらせる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8b0 ; "「奥様。ワシをこれほど焦らすとは……、" + CALLFUNC R + MSG 0xd8b1 ; " もうどうなっても知りませんぞ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8b2 ; "上機嫌で笑う大野の姿を、" + CALLFUNC R + MSG 0xd8b3 ; "遠くで見ている人間がいた。" + CALLFUNC A + S_PUSH "背景/黒" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8b4 ; "(な……んだと……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8b5 ; "舟木は、扉の隙間から大野の蛮行を目撃していた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8b6 ; "(アレは、旦那様のではなく、" + CALLFUNC R + MSG 0xd8b7 ; " 大野自身の精液だと……?)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8b8 ; "(あの野郎、自分の子種で奥様を孕ませようと" + CALLFUNC R + MSG 0xd8b9 ; " 企んでやがるのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8ba ; "大野の行動が怪しいことは、" + CALLFUNC R + MSG 0xd8bb ; "薄々前から感づいていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8bc ; "しかし、決定的な証拠をつかんでしまった今、" + CALLFUNC R + MSG 0xd8bd ; "舟木は怒りに身を震わせ、すぐにも大野を" + CALLFUNC R + MSG 0xd8be ; "捕えようと立ち上がる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8bf ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8c0 ; "しかし、紗夜の半裸とこの異常行為とを直視して" + CALLFUNC R + MSG 0xd8c1 ; "しまったせいで、勃起してしまい前のめりになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8c2 ; "その間に、大野は精液を丁寧に拭うと、" + CALLFUNC R + MSG 0xd8c3 ; "紗夜に下着を履かせ、証拠隠滅を終えていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8c4 ; "「クソッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8c5 ; "扉を叩き、そのままその場にしゃがみこむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8c6 ; "舟木は目を閉じ、頭を振るが今見た衝撃的な光景は" + CALLFUNC R + MSG 0xd8c7 ; "なかなかまぶたの裏から消えてくれない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8c8 ; "(はっ、はっ……それにしても、何なんだ" + CALLFUNC R + MSG 0xd8c9 ; " この気持ちは……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8ca ; "(心臓がバクバクして鎮まらねぇ……。" + CALLFUNC R + MSG 0xd8cb ; " 俺も……俺も奥様の子宮に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8cc ; "そこまで考えて、ハッとして頭をかきむしる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8cd ; "むしる髪が無いことに気付くと、" + CALLFUNC R + MSG 0xd8ce ; "舟木はうつむき、頭を抱えた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8cf ; "(な、何を考えてるんだ、俺は!?" + CALLFUNC R + MSG 0xd8d0 ; " それじゃ、大野と同じではないか!?)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8d1 ; "(くっそぉ……。" + CALLFUNC R + MSG 0xd8d2 ; " 何としても、証拠を掴んでやる……!)" + CALLFUNC A + S_PUSH "背景/治療室" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8d3 ; "「舟木、奥様をお部屋に頼む」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8d4 ; "見られていたことを知らない大野が、" + CALLFUNC R + MSG 0xd8d5 ; "顔色一つ変えずに舟木を呼んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8d6 ; "舟木は拳を握りしめ、すぐにも大野を" + CALLFUNC R + MSG 0xd8d7 ; "ぶちのめしたい気持ちを殺して明るく答えた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8d8 ; "「あ、ああ! わかった!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8d9 ; "「……よく、眠っておいでだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8da ; "大野から紗夜を奪い、ベッドへと寝かせた後" + CALLFUNC R + MSG 0xd8db ; "舟木は急に胸が痛くなるのを感じた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8dc ; "「くそ……、あんなヤロウにあんなことを" + CALLFUNC R + MSG 0xd8dd ; " させちまって……。俺の、責任です……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20294 + CALLFUNC VOICE + MSG 0xd8de ; "「んぅ……、ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8df ; "涙ぐむ舟木の目の前で、体をよじる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8e0 ; "するとスカートがまくれあがり、" + CALLFUNC R + MSG 0xd8e1 ; "ショーツに包まれたお尻があらわになる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8e2 ; "(うぉおおおおっ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8e3 ; "自分がしたことならいざ知らず、" + CALLFUNC R + MSG 0xd8e4 ; "偶然の出来事ならば仕方がない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8e5 ; "舟木は思わずガッツポーズをして、" + CALLFUNC R + MSG 0xd8e6 ; "きょろきょろと周囲を確認すると" + CALLFUNC R + MSG 0xd8e7 ; "臀部に顔をぐぐっ……と近づけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8e8 ; "すると紗夜のショーツは粘度の高い液体で" + CALLFUNC R + MSG 0xd8e9 ; "濡れており、舟木のテンションはがくんと下がる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8ea ; "「……この、匂いは……!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8eb ; "(間違いない。精液だ)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8ec ; "(奥様の膣に、大野の精液が……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8ed ; "「くっそぉぉぉぉぉっ……!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd8ee ; "吠えて、それから紗夜の前であることを" + CALLFUNC R + MSG 0xd8ef ; "思い出し、口をつぐむ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd8f0 ; "  とろっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8f1 ; "ショーツの隙間から染み出す白濁液、" + CALLFUNC R + MSG 0xd8f2 ; "そして精液で浮かび上がる花弁の形。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8f3 ; "スカートを直してやろうと手を伸ばしたはずの" + CALLFUNC R + MSG 0xd8f4 ; "舟木は、そのまま興奮のあまり、自分のズボンへと" + CALLFUNC R + MSG 0xd8f5 ; "指先を伸ばしていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8f6 ; "「はぁ、はぁ……、お、奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd8f7 ; "十分ほど、無音の自慰は続き……、" + CALLFUNC R + MSG 0xd8f8 ; "やがてそれが終わると舟木は自己嫌悪に陥った。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8f9 ; "(俺は……俺は、執事失格だ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/03 + +; 紗夜/大野/04/ループ +; RETURN: void +FUNC 5750 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8fa ; "(舟木は、まだ決心が付かんのか)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8fb ; "(仕方のない奴め……)" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x245f1c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x245f1c +0x245f1c: + S_PUSH "イベント/紗夜/15/06" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8fc ; "(では、ワシの方は、奥様の身体作りを" + CALLFUNC R + MSG 0xd8fd ; " 進めておくとしよう)" + CALLFUNC A + S_PUSH "イベント/紗夜/15/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd8fe ; "  プスッ" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd8ff ; "(即効性はないが、その分、心の奥底まで浸透する" + CALLFUNC R + MSG 0xd900 ; " 魔法の薬……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd901 ; "(奥様の理性を、徐々に溶かしていきますぞ)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/15/06" + CALLFUNC ■イベント絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd902 ; "「どれ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd903 ; "大野は閉じた花弁を広げ、膣口を確認した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd904 ; "  くちゅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/15/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20295 + CALLFUNC VOICE + MSG 0xd905 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd906 ; "紗夜は小さな吐息を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd907 ; "すると、肉穴がひくつくと同時に、" + CALLFUNC R + MSG 0xd908 ; "その奥から愛液が溢れてきた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd909 ; "(実に良い塩梅だ。" + CALLFUNC R + MSG 0xd90a ; " 前戯など不要なくらい濡れておるわ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd90b ; "(もうすぐだ……。" + CALLFUNC R + MSG 0xd90c ; " あと、もう少しの辛抱だ……)" + CALLFUNC A + PUSH 2 + PUSH 2 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/04/ループ +EOF シナリオ\紗夜/大野/01−04.jaf + +; 紗夜/大野/05 +; RETURN: void +FUNC 5751 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd90d ; "「奥様、ちょうど良いところへ" + CALLFUNC R + MSG 0xd90e ; " いらっしゃいました」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20296 + CALLFUNC VOICE + MSG 0xd90f ; "「こんばんは、大野さん。今日は早かったのですのね。" + CALLFUNC R + MSG 0xd910 ; " もうすぐお迎えに伺うところでしたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd911 ; "定期診療の日。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd912 ; "紗夜は、今から大野を出迎えようと準備している" + CALLFUNC R + MSG 0xd913 ; "ところで、その本人から声をかけられた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd914 ; "「ほっほっ、ワシはなかなか奥様には" + CALLFUNC R + MSG 0xd915 ; " お会いできませんからな。" + CALLFUNC R + MSG 0xd916 ; " つい楽しみで早く来てしまったのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20297 + CALLFUNC VOICE + MSG 0xd917 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd918 ; "大野の言葉を聞いた紗夜が、" + CALLFUNC R + MSG 0xd919 ; "わずかに表情を曇らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20298 + CALLFUNC VOICE + MSG 0xd91a ; "(舟木さんが豹変した理由……、" + CALLFUNC R + MSG 0xd91b ; " それに私の中の精液が舟木さんの" + CALLFUNC R + MSG 0xd91c ; " ものだった理由……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20299 + CALLFUNC VOICE + MSG 0xd91d ; "(もしかして、大野さんは" + CALLFUNC R + MSG 0xd91e ; " 知っておられるんじゃ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd91f ; "憶測だとわかっていても、やはり気になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd920 ; "チラリと大野を見つめた紗夜は、" + CALLFUNC R + MSG 0xd921 ; "逆に明るく問いかけられてしまった。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd922 ; "「今日の診察は、奥様のお部屋で" + CALLFUNC R + MSG 0xd923 ; " よろしいですかな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20300 + CALLFUNC VOICE + MSG 0xd924 ; "「えっ? 私の部屋……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd925 ; "疑惑の種に土をかけられ、新しい疑問符に" + CALLFUNC R + MSG 0xd926 ; "気をとられた紗夜はそれこそが大野の目論見" + CALLFUNC R + MSG 0xd927 ; "であることに気付かない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd928 ; "自分の部屋の様子を思い出し、" + CALLFUNC R + MSG 0xd929 ; "不安そうにうつむくことで精一杯になる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20301 + CALLFUNC VOICE + MSG 0xd92a ; "「私の部屋には、" + CALLFUNC R + MSG 0xd92b ; " 何の設備もありませんけれど……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd92c ; "「自室の方が落ち着かれるでしょう。" + CALLFUNC R + MSG 0xd92d ; " あとは、私が具合を診るだけですからね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20302 + CALLFUNC VOICE + MSG 0xd92e ; "「そう……ですか……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd92f ; "(やれやれ。話題を逸らすのも一苦労だ。" + CALLFUNC R + MSG 0xd930 ; " 奥様は鈍いようでいて時々鋭い)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd931 ; "足元をすくわれる前に手を打ちながら、" + CALLFUNC R + MSG 0xd932 ; "大野はニヤニヤとほくそ笑んだ。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd933 ; "(それに、そろそろ診療室では、" + CALLFUNC R + MSG 0xd934 ; " 望む『治療』が出来ませんからな……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20303 + CALLFUNC VOICE + MSG 0xd935 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd936 ; "さすがに疑いを持つ紗夜だったが、" + CALLFUNC R + MSG 0xd937 ; "大野がにこやかに肩に手を置くと" + CALLFUNC R + MSG 0xd938 ; "曖昧に微笑み返す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20304 + CALLFUNC VOICE + MSG 0xd939 ; "「……わかりました。" + CALLFUNC R + MSG 0xd93a ; " では、ご案内します……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/玄関/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xd93b ; "紗夜が大野を部屋に案内した、" + CALLFUNC R + MSG 0xd93c ; "それよりも少し前のこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd93d ; "大野と舟木は玄関の隅に集まり、" + CALLFUNC R + MSG 0xd93e ; "紗夜についての報告をしていた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd93f ; "「それで、奥様を押し倒して……、" + CALLFUNC R + MSG 0xd940 ; " 拒まれでもしたということか」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd941 ; "「ふ……フッフッフフッ……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd942 ; "「どうした?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd943 ; "「それが……、その後、奥様が口で" + CALLFUNC R + MSG 0xd944 ; " 俺のモノを掃除してくださって……」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd945 ; "「!?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd946 ; "「それだけじゃない。" + CALLFUNC R + MSG 0xd947 ; " あの胸で、最後まで精液を絞りに搾って" + CALLFUNC R + MSG 0xd948 ; " くださったんだ……グフフフッ」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd949 ; "「なんと!?" + CALLFUNC R + MSG 0xd94a ; " それは本当なのかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd94b ; "思わず大声を上げ、自分で自分の口を塞ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd94c ; "そんな大野がよっぽど痛快だったのか、" + CALLFUNC R + MSG 0xd94d ; "舟木は胸を張って続けた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd94e ; "「あ、ああっ……。" + CALLFUNC R + MSG 0xd94f ; " 自分でも信じられないがな」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd950 ; "「天国かと思うような、最高の経験だったぜ……」" + CALLFUNC A + S_PUSH "顔/大野/悔しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd951 ; "「お、お、奥様が、お前にそこまで許すとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd952 ; "悔しさと妬みを隠しもせず、" + CALLFUNC R + MSG 0xd953 ; "舟木に釘をさそうとした大野は" + CALLFUNC R + MSG 0xd954 ; "そこでハタと我に返った。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd955 ; "(待てよ。今なら、ワシもある程度は、" + CALLFUNC R + MSG 0xd956 ; " 進める……ということでもあるのか?)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd957 ; "(気に食わぬヤツだが、奥様の子宮が" + CALLFUNC R + MSG 0xd958 ; " 開放されるまでは、何かと役に立つ……)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd959 ; "(まだ切り捨てるわけにはいかんな)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd95a ; "「ま、そういうことだから……" + CALLFUNC R + MSG 0xd95b ; " あとは俺にまかせてくれれば……」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd95c ; "「お前は、次の指示まで待っておれ。" + CALLFUNC R + MSG 0xd95d ; " ワシと同調して進めなくては意味がない」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd95e ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd95f ; "ピシャリと申し出を断り、大野はあえて" + CALLFUNC R + MSG 0xd960 ; "自分が命令を出す側であることを確認させる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd961 ; "「どうした? 気が乗らんのか?" + CALLFUNC R + MSG 0xd962 ; " ワシの言うことを聞いたからこそ、" + CALLFUNC R + MSG 0xd963 ; " 夢のようなおこぼれにあずかれたんだろう」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd964 ; "「で、でもよ……。" + CALLFUNC R + MSG 0xd965 ; " いくら奥様と、その……できたとしても、" + CALLFUNC R + MSG 0xd966 ; " こういうやり方は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd967 ; "一度欲望を受け止めてもらえたせいか、" + CALLFUNC R + MSG 0xd968 ; "少しばかりの理性を取り戻している舟木を" + CALLFUNC R + MSG 0xd969 ; "大野はこれでもかと笑い飛ばした。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd96a ; "「ふんっ。馬鹿を言うな。" + CALLFUNC R + MSG 0xd96b ; " お前さんなど、奥様の眼中には" + CALLFUNC R + MSG 0xd96c ; " 欠片も存在せんわ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd96d ; "「何だとっ!?」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd96e ; "「ワシあってこその計画であり、" + CALLFUNC R + MSG 0xd96f ; " お前に与えられるのはその『報酬』" + CALLFUNC R + MSG 0xd970 ; " だということを忘れてみろ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd971 ; "「二度と、紗夜様に触れることは" + CALLFUNC R + MSG 0xd972 ; " 叶わなくなるぞ。それでいいのか?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd973 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd974 ; "一度知ってしまった、極上の雌肉の感触は" + CALLFUNC R + MSG 0xd975 ; "呪いのように男を狂わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd976 ; "もはや紗夜以外の女では満足できない身体に" + CALLFUNC R + MSG 0xd977 ; "なってしまった舟木は、低い声で唸りながら" + CALLFUNC R + MSG 0xd978 ; "大野を見つめた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd979 ; "「ぐ、ぐぬぬぬ……っ」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd97a ; "「そう怒るな。それはワシも同じだ。" + CALLFUNC R + MSG 0xd97b ; " だからこそ、こういう手段を取っておる」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd97c ; "「次はワシの番じゃが、その次にはきっと" + CALLFUNC R + MSG 0xd97d ; " お前に本懐を遂げさせてやる」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd97e ; "「……あまり妙なことはするなよ?" + CALLFUNC R + MSG 0xd97f ; " 奥様をもし、傷つけるようなことがあれば……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd980 ; "  グッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd981 ; "岩のような拳を突き出してみせる舟木を、" + CALLFUNC R + MSG 0xd982 ; "大野は元から恐れてなどいなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd983 ; "卑猥な笑みを浮かべ、" + CALLFUNC R + MSG 0xd984 ; "なにもかもを挑発するように口元を歪める。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd985 ; "「心配するな。ワシはいつだって、" + CALLFUNC R + MSG 0xd986 ; " 奥様が悦ばれることしかしないつもりだ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd987 ; "(ねちっこい、厭らしい台詞だぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd988 ; "見えない火花を散らしながら、" + CALLFUNC R + MSG 0xd989 ; "男達の紗夜争奪戦の火蓋は切って落とされていた……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/奥様の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd98a ; "「ほう。これはこれは。" + CALLFUNC R + MSG 0xd98b ; " とてもご立派なお部屋でございますな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd98c ; "ぐるりと部屋を眺めると、" + CALLFUNC R + MSG 0xd98d ; "大野は感嘆の吐息を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd98e ; "後ろ手に扉を閉めながら、紗夜は" + CALLFUNC R + MSG 0xd98f ; "嫌な予感に身震いしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20305 + CALLFUNC VOICE + MSG 0xd990 ; "「まぁ……ありがとうございます。" + CALLFUNC R + MSG 0xd991 ; " 適当にお掛けになって下さいな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd992 ; "屋敷の規模を褒められることは多いものの、" + CALLFUNC R + MSG 0xd993 ; "自室となれば招く人間の数は限られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd994 ; "紗夜は、あまり部屋の様子を見られないようにと" + CALLFUNC R + MSG 0xd995 ; "大野をすぐにソファーへ案内した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd996 ; "そして、自分もまた向かい合わせの" + CALLFUNC R + MSG 0xd997 ; "ソファーへと腰掛ける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20306 + CALLFUNC VOICE + MSG 0xd998 ; "「今夜は突然でしたから……。" + CALLFUNC R + MSG 0xd999 ; " 片付いていなくて、申し訳ありません」" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd99a ; "「いえいえ。埃一つないではないですか」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd99b ; "「……と、遊びに来たのではございませんよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20307 + CALLFUNC VOICE + MSG 0xd99c ; "「あっ……そうですわね。" + CALLFUNC R + MSG 0xd99d ; " では、こちらで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd99e ; "大野はすぐにいくつかの書類を鞄から取り出し、" + CALLFUNC R + MSG 0xd99f ; "診察を始める。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9a0 ; "「では、簡単な現状確認から」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20308 + CALLFUNC VOICE + MSG 0xd9a1 ; "(……本当に、診察をしにいらしたみたい。" + CALLFUNC R + MSG 0xd9a2 ; " 疑ったりして悪いことをしたわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9a3 ; "基礎体温に体の調子、" + CALLFUNC R + MSG 0xd9a4 ; "ストレスを感じることはないか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9a5 ; "一つ一つを聞き出しては、チェックしていく" + CALLFUNC R + MSG 0xd9a6 ; "大野の顔は真剣そのものだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20309 + CALLFUNC VOICE + MSG 0xd9a7 ; "(やっぱり良いお医者様よね?" + CALLFUNC R + MSG 0xd9a8 ; " こんなに私の身体を気遣ってくださって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9a9 ; "紗夜は緊張を緩め、「はい」「いいえ」と" + CALLFUNC R + MSG 0xd9aa ; "小さな質問に答えていく。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9ab ; "「ああ。そういえば、お渡ししたお薬は" + CALLFUNC R + MSG 0xd9ac ; " お飲みになられていますか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20310 + CALLFUNC VOICE + MSG 0xd9ad ; "「おくすり……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9ae ; "診察が終わる度に手渡される処方薬は、" + CALLFUNC R + MSG 0xd9af ; "机の上に置いてある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9b0 ; "それをちらりと見てから、" + CALLFUNC R + MSG 0xd9b1 ; "「ええ」と紗夜はうなずいてみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20311 + CALLFUNC VOICE + MSG 0xd9b2 ; "「大野さんに指示されたとおり、" + CALLFUNC R + MSG 0xd9b3 ; " 1時間ほど前に……」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9b4 ; "(ふむっ……それではちょうど" + CALLFUNC R + MSG 0xd9b5 ; " 効きはじめた頃か)" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9b6 ; "(……これ以上ないタイミングだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9b7 ; "眼鏡の奥でギラリと輝く眼光に気付かず、" + CALLFUNC R + MSG 0xd9b8 ; "紗夜はにっこりと微笑んでみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20312 + CALLFUNC VOICE + MSG 0xd9b9 ; "「ええと……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9ba ; "「いえ、でしたらよろしいのです。" + CALLFUNC R + MSG 0xd9bb ; " あとは軽い触診ですな」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9bc ; "「早速始めてしまいましょう。" + CALLFUNC R + MSG 0xd9bd ; " ベッドに仰向けになられて下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20313 + CALLFUNC VOICE + MSG 0xd9be ; "「ベッド……ですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9bf ; "一度は躊躇を見せるものの、" + CALLFUNC R + MSG 0xd9c0 ; "相手が医者であることや、" + CALLFUNC R + MSG 0xd9c1 ; "先程大野を疑ってしまった罪悪感があった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xd9c2 ; "紗夜はおとなしくベッドへ向かい、" + CALLFUNC R + MSG 0xd9c3 ; "横たわると目を閉じる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20314 + CALLFUNC VOICE + MSG 0xd9c4 ; "「その……恥ずかしいので、" + CALLFUNC R + MSG 0xd9c5 ; " 出来るだけ早く終わらせてくださいね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20315 + CALLFUNC VOICE + MSG 0xd9c6 ; "「はぁっ……、ああ、そうです。" + CALLFUNC R + MSG 0xd9c7 ; " お薬を飲んだ後にこうして横になると" + CALLFUNC R + MSG 0xd9c8 ; " ……はぁっ、呼吸が、乱れることが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9c9 ; "胸に手を当て、深呼吸をする紗夜を" + CALLFUNC R + MSG 0xd9ca ; "落ち着かせるように大野が近づく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9cb ; "そして、「どれどれ」と揺れる胸元へ" + CALLFUNC R + MSG 0xd9cc ; "手を伸ばした。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9cd ; "「心臓、失礼いたします」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20316 + CALLFUNC VOICE + MSG 0xd9ce ; "「は、い……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd9cf ; "  ふにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9d0 ; "触れる必要のない乳房に触れ、その重みを" + CALLFUNC R + MSG 0xd9d1 ; "こねながら、大野は笑い出さずにいるのを" + CALLFUNC R + MSG 0xd9d2 ; "堪えるのに必死になる。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9d3 ; "(激しい動悸、それに肌の汗ばみ……。" + CALLFUNC R + MSG 0xd9d4 ; " ほほう、こんなに母乳が溜まって)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9d5 ; "(涼しい顔をしているが、身体の芯は" + CALLFUNC R + MSG 0xd9d6 ; " 火照って堪らないだろうて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20317 + CALLFUNC VOICE + MSG 0xd9d7 ; "「はぁ……、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9d8 ; "もにゅもにゅと柔房を弄り回した後、" + CALLFUNC R + MSG 0xd9d9 ; "深刻そうな表情をつくり、紗夜の服を" + CALLFUNC R + MSG 0xd9da ; "はだけさせていく。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9db ; "「少し心音が乱れておりますな。" + CALLFUNC R + MSG 0xd9dc ; " 具合を見せていただきましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9dd ; "あくまで信頼を得た医師、" + CALLFUNC R + MSG 0xd9de ; "村の顔役としての姿勢は崩さず、" + CALLFUNC R + MSG 0xd9df ; "手のひらで乳房の感触を楽しむ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xd9e0 ; "  するっ……くにっ、ふに、ふにぃっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20318 + CALLFUNC VOICE + MSG 0xd9e1 ; "「ぁ……あぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9e2 ; "大野の触れ方はねちっこく、指先から指腹、" + CALLFUNC R + MSG 0xd9e3 ; "そして太目の手のひらで肌を隙間なく" + CALLFUNC R + MSG 0xd9e4 ; "なぞり回す好色なものだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20319 + CALLFUNC VOICE + MSG 0xd9e5 ; "「んっ……あぁっ……。" + CALLFUNC R + MSG 0xd9e6 ; " お、大野さん……あっ、あぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9e7 ; "不快感でゾクゾクする感覚が、薬で快感に" + CALLFUNC R + MSG 0xd9e8 ; "書き換えられて紗夜を苦しめる。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9e9 ; "「良い具合に張っておりますよ。" + CALLFUNC R + MSG 0xd9ea ; " これなら栄養のある母乳が出ます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20320 + CALLFUNC VOICE + MSG 0xd9eb ; "「そ、そうですか……、あ、ありがとう" + CALLFUNC R + MSG 0xd9ec ; " ございます……! あ、ぁ、ああ……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20321 + CALLFUNC VOICE + MSG 0xd9ed ; "「ごめんなさい……、なぜだか声が" + CALLFUNC R + MSG 0xd9ee ; " 出てしまって……ん、んくぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9ef ; "さわさわとフェザータッチで乳輪を擦られ、" + CALLFUNC R + MSG 0xd9f0 ; "心得た技巧でのセクハラを続ける大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9f1 ; "大野の面の皮は、多数の女を騙し続けた事で" + CALLFUNC R + MSG 0xd9f2 ; "分厚く、引き剥がせないほどに完成していた。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9f3 ; "「いえいえ、良いのです。" + CALLFUNC R + MSG 0xd9f4 ; " これもまた治療の成果ですから」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9f5 ; "「奥様は素直に感じ、受け入れてくだされば" + CALLFUNC R + MSG 0xd9f6 ; " ……快楽を恐れてはいけません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20322 + CALLFUNC VOICE + MSG 0xd9f7 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9f8 ; "男が見ても、善意しか感じさせない笑顔を" + CALLFUNC R + MSG 0xd9f9 ; "浮かべながら大野は真っ黒な野望を隠し通した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xd9fa ; "「さて……次は、性器の方を" + CALLFUNC R + MSG 0xd9fb ; " 確認させて頂きましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9fc ; "当然のように要求される性器閲覧に" + CALLFUNC R + MSG 0xd9fd ; "紗夜が顔を上げようとする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20323 + CALLFUNC VOICE + MSG 0xd9fe ; "「えっ……? あっ、ここで?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xd9ff ; "起き上がろうとした紗夜を制して" + CALLFUNC R + MSG 0xda00 ; "大野はようやく乳房から手を離した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda01 ; "「恥ずかしがることはございません。" + CALLFUNC R + MSG 0xda02 ; " この部屋には、奥様とワシしかおりませんから」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda03 ; "「お嫌でしたら、ワシはこのまま引き上げますが" + CALLFUNC R + MSG 0xda04 ; " いかが致しましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda05 ; "わざと距離を取り、帰る素振りを見せると" + CALLFUNC R + MSG 0xda06 ; "紗夜は「ぁ……」と今度こそ体を起こす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20324 + CALLFUNC VOICE + MSG 0xda07 ; "「お、お願いします!" + CALLFUNC R + MSG 0xda08 ; " もう少しなんですわよね……そ、その。" + CALLFUNC R + MSG 0xda09 ; " 身体づくりは……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda0a ; "「そうなりますな。ですが、ここで気を抜けば" + CALLFUNC R + MSG 0xda0b ; " 今までの努力も水の泡に」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20325 + CALLFUNC VOICE + MSG 0xda0c ; "「そ、そんな……!」" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda0d ; "(ヒヒッ、美しい女の弱みに付け込み、" + CALLFUNC R + MSG 0xda0e ; " 相手から願われて『診療』をする)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda0f ; "(これに勝る愉しみはこの世にない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda10 ; "何人もの女が、こうして大野の策に落ちた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda11 ; "過去の実績を思い返しながら、" + CALLFUNC R + MSG 0xda12 ; "万感の思いで大野は振り返った。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda13 ; "「奥様が子作りを望まれるのならば、" + CALLFUNC R + MSG 0xda14 ; " ワシは協力を惜しみませんぞ……」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x247b8c + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x247b8c +0x247b8c: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/16/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20326 + CALLFUNC VOICE + MSG 0xda15 ; "「あっ……はぁっ、はぁっ……、はぁああっ……!" + CALLFUNC R + MSG 0xda16 ; " こ、こうすればいいんですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda17 ; "  ぬちゅうう……にちゅ、くちゅぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda18 ; "紗夜は両脚を大きく開き、M字開脚の状態で" + CALLFUNC R + MSG 0xda19 ; "自らの花弁を大きく広げてみせるよう命じられていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20327 + CALLFUNC VOICE + MSG 0xda1a ; "(は、恥ずかしい……、それにこんなに開いたら……、 " + CALLFUNC R + MSG 0xda1b ; " あッ、あっ……奥の奥まで丸見えだわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda1c ; "医療行為というより、男を誘うための仕草を強要され、" + CALLFUNC R + MSG 0xda1d ; "紗夜は顔を真っ赤にしながら大野の言うままに従う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20328 + CALLFUNC VOICE + MSG 0xda1e ; "「んっ……あ……あぁ……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda1f ; "  トロぉおっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda20 ; "膣奥から湧き出る愛液が膣襞をつたい、" + CALLFUNC R + MSG 0xda21 ; "膣口の表面へと込みあがってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda22 ; "雫が会陰にこぼれ、臀部へのラインへと流れ出すと" + CALLFUNC R + MSG 0xda23 ; "その肉色の淫靡さに、紗夜自身が息を飲む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20329 + CALLFUNC VOICE + MSG 0xda24 ; "(わ、私……どうかしてるわ、大野さんは" + CALLFUNC R + MSG 0xda25 ; " 私のために診察をしてくださっているのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20330 + CALLFUNC VOICE + MSG 0xda26 ; "(止まって……ん、んんッ……エッチなお汁を" + CALLFUNC R + MSG 0xda27 ; " 染み出したりしちゃ……失礼、だわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda28 ; "くねくねと腰をくねらせればくねらせるほど、" + CALLFUNC R + MSG 0xda29 ; "愛液の分泌量は増していくばかりだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda2a ; "紗夜は喘ぎ、この時が早く過ぎ去るように祈る。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/基本後" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20331 + CALLFUNC VOICE + MSG 0xda2b ; "「は、早く……診てください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda2c ; "はだけた胸と、開いた花弁とはまるでAV女優か" + CALLFUNC R + MSG 0xda2d ; "いやらしいグラビア雑誌のポーズのように卑猥だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda2e ; "大野はもったいつけるようにゆっくり性器に近づくと、" + CALLFUNC R + MSG 0xda2f ; "まずは視線で肉ビラのを奥を覗きこむ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20332 + CALLFUNC VOICE + MSG 0xda30 ; "「い、いやっ……、もう少し離れて……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda31 ; "「はははっ、慎ましいことですな。" + CALLFUNC R + MSG 0xda32 ; " ワシを異性として意識してらっしゃるのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20333 + CALLFUNC VOICE + MSG 0xda33 ; "「そ、そうではありません……けど……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda34 ; "  くちゅ……くちゅ、にちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda35 ; "触れられてもいないのに期待にほころび、" + CALLFUNC R + MSG 0xda36 ; "露をしたたらせる女性器が熱を持ち、勝手に開閉する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20334 + CALLFUNC VOICE + MSG 0xda37 ; "「ん、んん……! ジンジンして、疼くんです……!" + CALLFUNC R + MSG 0xda38 ; " これが子作りに適した状態……なのでしょうか?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda39 ; "「ええ。そうです。自分でもおわかりになるでしょう?" + CALLFUNC R + MSG 0xda3a ; " ここに男のモノが……ペニスが欲しいと」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20335 + CALLFUNC VOICE + MSG 0xda3b ; "「はぁ……、はぁ、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda3c ; "こんな淫らなポーズは、夫どころか他の医者にも" + CALLFUNC R + MSG 0xda3d ; "見せたことはない。紗夜は恥辱に苦悶の表情を浮かべる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda3e ; "「おっと。息を吹きかけると閉じてしまいますな。" + CALLFUNC R + MSG 0xda3f ; " もっとよく広げて。そう。指を奥へ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20336 + CALLFUNC VOICE + MSG 0xda40 ; "「こ、これ以上……ですか?" + CALLFUNC R + MSG 0xda41 ; " ん、んん……、も、もう開きません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda42 ; "  にちゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda43 ; "人差し指と親指で太腿を抑え、" + CALLFUNC R + MSG 0xda44 ; "腰を迫り出して大事な場所を見せつける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20337 + CALLFUNC VOICE + MSG 0xda45 ; "「ひっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda46 ; "蛇のように目を細め、蜜壺を凝視されると" + CALLFUNC R + MSG 0xda47 ; "それだけでぬらつく何かにそこを舐めまわされた気分になる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20338 + CALLFUNC VOICE + MSG 0xda48 ; "(早く終わって……! やっぱり無理よ……。" + CALLFUNC R + MSG 0xda49 ; " いくら赤ちゃんを作るためとはいえ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20339 + CALLFUNC VOICE + MSG 0xda4a ; "(こんな……、こんな娼婦のような格好……、" + CALLFUNC R + MSG 0xda4b ; " 恥ずかしすぎるわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda4c ; "くぱっ、と限界まで開いた女陰は既に縦筋ではなく" + CALLFUNC R + MSG 0xda4d ; "円形に膣壁を変形させている。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda4e ; "  くにゅっ……にゅくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda4f ; "蠢く膣内を、自分から男に見せている。" + CALLFUNC R + MSG 0xda50 ; "それも指で広げ、見やすくしてまで。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda51 ; "紗夜は自分で自分の股間を見下ろすのも辛くなり、" + CALLFUNC R + MSG 0xda52 ; "顔をそらしてその様子が見えないよう体をひねった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20340 + CALLFUNC VOICE + MSG 0xda53 ; "「ん、んん……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20341 + CALLFUNC VOICE + MSG 0xda54 ; "「あぁぁぁっ……こ、こんなところでだなんて……。" + CALLFUNC R + MSG 0xda55 ; " は、恥ずかしくて……おかしくなりそうです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda56 ; "羞恥に悶えれば悶えるほど、体温は上がり蜜の量は増える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda57 ; "わかっていても、頬を染めて身じろがずにいられない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20342 + CALLFUNC VOICE + MSG 0xda58 ; "(あ、あぁ……。熱い、熱いの……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda59 ; "焦らしに焦らし、鼻息のかかる距離で紗夜の陰部を" + CALLFUNC R + MSG 0xda5a ; "観察していた大野は、やがて足の付け根に手を当て、" + CALLFUNC R + MSG 0xda5b ; "そこを刺激しはじめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20343 + CALLFUNC VOICE + MSG 0xda5c ; "「はぁっ、はぁあああんンッ!?" + CALLFUNC R + MSG 0xda5d ; " そ、大野さん、何を……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda5e ; "女陰に走るむず痒さ、もどかしさに紗夜が喘ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda5f ; "すると、それを叱るように厳しい口調で大野が言い放つ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda60 ; "「静かになさってください。" + CALLFUNC R + MSG 0xda61 ; " ここはデリケートな部分なのです。" + CALLFUNC R + MSG 0xda62 ; " ワシの爪で傷つけてしまったら困ります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20344 + CALLFUNC VOICE + MSG 0xda63 ; "「っ……はぁっ、はぁ、そ、そうですけど……、" + CALLFUNC R + MSG 0xda64 ; " あ、あの、なぜ、触れられたのかと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda65 ; "驚き逃げようとする紗夜の尻を掴み、" + CALLFUNC R + MSG 0xda66 ; "大野は少女を躾けるように薄ら笑いを浮かべて答える。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda67 ; "「何度言わせるんです。" + CALLFUNC R + MSG 0xda68 ; " 触診をすると言ったでしょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20345 + CALLFUNC VOICE + MSG 0xda69 ; "「そ、そうでしたの……? ご、ごめんなさい……、" + CALLFUNC R + MSG 0xda6a ; " 私、驚いてしまって……ん、んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda6b ; "  くにゅっ……くちゅ、ちゅ、くにゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda6c ; "あえて膣内には指を入れず、小陰唇を引っ張ったり" + CALLFUNC R + MSG 0xda6d ; "伸ばしたりさせていた大野は突然、女性器の輪郭を" + CALLFUNC R + MSG 0xda6e ; "強くなぞってみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda6f ; "  くちゅううううう……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20346 + CALLFUNC VOICE + MSG 0xda70 ; "「やっ……!? やぁああっ! あぁあああっ!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda71 ; "「……まったく。いくら敏感に仕上げてあるとはいえ、" + CALLFUNC R + MSG 0xda72 ; " 診察でそんなに淫らな声をあげられては困りますな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20347 + CALLFUNC VOICE + MSG 0xda73 ; "「あっ……ご、ごめんなさい……。" + CALLFUNC R + MSG 0xda74 ; " お気に……なさらない、で……ん、んん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda75 ; "唇を噛み、胸を揺すって声を抑える紗夜だったが" + CALLFUNC R + MSG 0xda76 ; "それが不可能なことは大野自身がよく知っていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda77 ; "(堪えられるわけがないでしょう……。" + CALLFUNC R + MSG 0xda78 ; " 奥様がお飲みになった薬は交尾のための媚薬)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda79 ; "(気の弱い小娘なら、気絶するか男を欲して" + CALLFUNC R + MSG 0xda7a ; " 自らペニスにむしゃぶりつく劇薬です……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20348 + CALLFUNC VOICE + MSG 0xda7b ; "(んっ……ん、いや……どうして……?" + CALLFUNC R + MSG 0xda7c ; " 私、いつの間にかいやらしくなってしまったの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda7d ; "  くちゅっ……! ちゅく、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda7e ; "今すぐ指をねじり込み、直接子宮口をくすぐってやりたい" + CALLFUNC R + MSG 0xda7f ; "ところだったが、大野には他の目論見があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda80 ; "そのために、あえて蜜を溜めるだけ溜めさせ、" + CALLFUNC R + MSG 0xda81 ; "膣壺いっぱいに満たしていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda82 ; "「ほぉ……お身体作りは万全のようですな。" + CALLFUNC R + MSG 0xda83 ; " 既に花弁が潤んでおる」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda84 ; "「ただ、他の女性よりは少し……濡れ過ぎている気はしますが」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20349 + CALLFUNC VOICE + MSG 0xda85 ; "「……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda86 ; "紗夜自身、止まることなく分泌される愛液の多さに" + CALLFUNC R + MSG 0xda87 ; "そんな気がしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20350 + CALLFUNC VOICE + MSG 0xda88 ; "(お医者様に見られて興奮して……、" + CALLFUNC R + MSG 0xda89 ; " 卑しい女だと思われたくないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda8a ; "自分が淫らになってしまったのではないか、" + CALLFUNC R + MSG 0xda8b ; "人としておかしいのではないか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda8c ; "それに気を取られていた紗夜は、" + CALLFUNC R + MSG 0xda8d ; "大野の顔が割れ目に近づくのに気付かなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xda8e ; "  びちゃっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda8f ; "いつの間にか、大野の口元が花弁に触れ、" + CALLFUNC R + MSG 0xda90 ; "濁った水音を立て衝突する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20351 + CALLFUNC VOICE + MSG 0xda91 ; "「っあ!? あぁあああっ、あああぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda92 ; "完全な不意打ちに、紗夜の背がのけぞる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20352 + CALLFUNC VOICE + MSG 0xda93 ; "「ゆ、指だけだっておっしゃったのに……!" + CALLFUNC R + MSG 0xda94 ; " や、やめてください!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xda95 ; "「そんなことは言っておりません。" + CALLFUNC R + MSG 0xda96 ; " こうして入り口を解すことが、重要なのです」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xda97 ; "  びちゃっ……ぴちゃ、くちゅっ、" + CALLFUNC R + MSG 0xda98 ; "  くちゅ、ちゅぷ、ぷちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda99 ; "分厚く生暖かい舌の感触に、紗夜の全身に悪寒が走る。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20353 + CALLFUNC VOICE + MSG 0xda9a ; "「や……あっ、嘗めないで……!" + CALLFUNC R + MSG 0xda9b ; " はぁはぁ、ダメよ……あっ、ダメ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xda9c ; "身体を丸め、膣口と舌先を離そうと努めるものの、" + CALLFUNC R + MSG 0xda9d ; "そうすればそうするほど痛いほどに大野が食らいついてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20354 + CALLFUNC VOICE + MSG 0xda9e ; "「いやあああああぁっ、気持ちわるいッ……!" + CALLFUNC R + MSG 0xda9f ; " いや、イヤ、イヤ、嫌ぁあああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaa0 ; "全ての状況を吹き飛ばすほどにおぞましい、口愛撫。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaa1 ; "イモリやヤモリ、青大将が花弁をぬめり這っているような" + CALLFUNC R + MSG 0xdaa2 ; "強烈な不快感に、紗夜が暴れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20355 + CALLFUNC VOICE + MSG 0xdaa3 ; "「中止ですっ!! 診察は中止……、あっ、あぁ!!" + CALLFUNC R + MSG 0xdaa4 ; " んぅぅぅぅっ……はあぅ……あっ、いや……" + CALLFUNC R + MSG 0xdaa5 ; " あぁっ……あっ、い、いや……あはぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaa6 ; "いくらこれが治療の1つだと言われたところで、" + CALLFUNC R + MSG 0xdaa7 ; "信じられるわけがない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdaa8 ; "「ぴちゃっ……ぴちゃ、くちゅ、ちゅぷっ、" + CALLFUNC R + MSG 0xdaa9 ; " れるれるれるぅううっ……なんと甘い……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaaa ; "大野の顔色は好色に歪み、その目は紗夜を雌と見なす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaab ; "それどころか、動く舌は確実に、大野自身の劣情によって" + CALLFUNC R + MSG 0xdaac ; "愛液を啜り、舐めしゃぶっている。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20356 + CALLFUNC VOICE + MSG 0xdaad ; "「あぁン、あっ、いや、いやぁ……!" + CALLFUNC R + MSG 0xdaae ; " はぁ、はぁ、こんなの……あっ、あぁっ……。" + CALLFUNC R + MSG 0xdaaf ; " んんんぅぅぅっ……うはぁ、あっ、あはぁぁン!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20357 + CALLFUNC VOICE + MSG 0xdab0 ; "(おかしいわ……! お医者様がそんな顔をして" + CALLFUNC R + MSG 0xdab1 ; " 私のアソコを舐めるはずがないっ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20358 + CALLFUNC VOICE + MSG 0xdab2 ; "(女を、肉穴を見る目で……あ、ああ、ああぁっ!" + CALLFUNC R + MSG 0xdab3 ; " やめて、やめて……ぇ、アソコがおかしくなっちゃう!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdab4 ; "  ぴちゃ、ぴちゃ、ぴちゃ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdab5 ; "犬が水を舐めるように、大きな音を立てながら" + CALLFUNC R + MSG 0xdab6 ; "愛液を舌に乗せ、飲み干していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdab7 ; "紗夜は指先で腰を引き、" + CALLFUNC R + MSG 0xdab8 ; "怖気の止まらない股間を退けようと必死だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20359 + CALLFUNC VOICE + MSG 0xdab9 ; "「いや、嫌なの……! 本当にっ……!" + CALLFUNC R + MSG 0xdaba ; " 人を呼びますよっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdabb ; "言っていて、呼ばれて困るのは自分だと気付く。" + CALLFUNC R + MSG 0xdabc ; "それでも、紗夜は叫ばずにいられない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdabd ; "「子を産んだとは思えないほど、美しい形の性器だ。" + CALLFUNC R + MSG 0xdabe ; " 色、艶、味……どれを取っても、一級品ですよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20360 + CALLFUNC VOICE + MSG 0xdabf ; "「そ、そんなこと言わないで……。" + CALLFUNC R + MSG 0xdac0 ; " はぁ、はぁ、あっ、お願いですから、もう……" + CALLFUNC R + MSG 0xdac1 ; " しないで下さい……! あっ、あっ、ダメぇぇぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdac2 ; "大野の舌は膣口だけではなく、" + CALLFUNC R + MSG 0xdac3 ; "尿道、クリトリスまで愛撫が及ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdac4 ; "  くちゅうううっ……にゅぷ、ぬぷぷぷ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20361 + CALLFUNC VOICE + MSG 0xdac5 ; "「あっ、あ、ああ、あぁああ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20362 + CALLFUNC VOICE + MSG 0xdac6 ; "(感じたくなんかないのに、ビリビリ痺れて……、" + CALLFUNC R + MSG 0xdac7 ; " 身体が、身体が言うことをきかない……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20363 + CALLFUNC VOICE + MSG 0xdac8 ; "「こんなのおかしいわ……っ、はぁっ、あぁああっ!" + CALLFUNC R + MSG 0xdac9 ; " 本気で……人を……あ、あっ、あぁはあぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaca ; "意識が途切れ途切れになるほど、" + CALLFUNC R + MSG 0xdacb ; "接触する粘膜同士の摩擦が気持ちいい。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdacc ; "「にゅりゅううっ……ぬちゅ、ぢゅっぷ、ぷちゅ……!" + CALLFUNC R + MSG 0xdacd ; " ぷちゅ、ちゅぷ、ぴちゅぴちゅっ、ちゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdace ; "女をたらしこむ才能に長けた大野は、顔に似合わず" + CALLFUNC R + MSG 0xdacf ; "恐ろしいほどのテクニックを持っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdad0 ; "決して同じ場所を刺激せず、それなのにすべての部位に" + CALLFUNC R + MSG 0xdad1 ; "自らの粘液を残し、女性器全体を絶えず刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdad2 ; "そして花弁が刺激に慣れてくると、今まで放っておいた" + CALLFUNC R + MSG 0xdad3 ; "クリトリスに噛みつくようにしてきつく歯を当てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20364 + CALLFUNC VOICE + MSG 0xdad4 ; "「あっ、あああぁっ、と、溶けちゃう……っ♀" + CALLFUNC R + MSG 0xdad5 ; " 赤ちゃんを授かる大事なところが……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdad6 ; "嫌悪を感じる心と、快楽を受け入れ悦ぶ体とが" + CALLFUNC R + MSG 0xdad7 ; "乖離すればするほど、紗夜は不安定になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdad8 ; "ブランコの上に腰を乗せ、揺らされているように" + CALLFUNC R + MSG 0xdad9 ; "大野はベッドの上で紗夜の尻を前後させる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20365 + CALLFUNC VOICE + MSG 0xdada ; "「あぁあああーっ!! いや、いやぁあああーっ!" + CALLFUNC R + MSG 0xdadb ; " それ、しないで……おかしくなっちゃうぅうっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdadc ; "物理的に上下させられると、それだけで蜜は" + CALLFUNC R + MSG 0xdadd ; "無尽蔵に湧き出して止まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdade ; "二人の動きのタイミングが合い、" + CALLFUNC R + MSG 0xdadf ; "それからはもう舌と秘裂は絡み合って離れない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20366 + CALLFUNC VOICE + MSG 0xdae0 ; "「く……ぅ、ぁ、あ、あぁああっ……!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdae1 ; "「男の子を授かるためです。" + CALLFUNC R + MSG 0xdae2 ; " ちゃんと、男性器を受け入れやすくするために" + CALLFUNC R + MSG 0xdae3 ; " 膣口を解しておかないといけません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdae4 ; "紗夜の手よりも力強く、大野の手が柔肉を押し開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdae5 ; "すると複雑なヒダの一枚一枚が、" + CALLFUNC R + MSG 0xdae6 ; "淫水に濡れて輝き、うねるのが一目でわかる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20367 + CALLFUNC VOICE + MSG 0xdae7 ; "「うぅ……あぅ……あっ、はぁぁぁぁっ……!" + CALLFUNC R + MSG 0xdae8 ; " ダメです……! は、排卵しちゃうっ!" + CALLFUNC R + MSG 0xdae9 ; " 卵子、作っちゃいます……ぅ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaea ; "切なげな声で鳴く紗夜の下腹部が、" + CALLFUNC R + MSG 0xdaeb ; "呼吸と快楽とで上下する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaec ; "卵子が卵管を通れば、子宮は精液を求めて" + CALLFUNC R + MSG 0xdaed ; "耐え切れなくなるほどに燃え上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaee ; "それを知っている紗夜がそれを拒むと、" + CALLFUNC R + MSG 0xdaef ; "その頑なさを溶かすように大野の言葉が降り注ぐ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdaf0 ; "「沢山お作りなさい。" + CALLFUNC R + MSG 0xdaf1 ; " 全ては、ワシの村のために……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20368 + CALLFUNC VOICE + MSG 0xdaf2 ; "「む……ら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaf3 ; "朦朧としている紗夜には大野の言葉の真意は伝わらない。" + CALLFUNC R + MSG 0xdaf4 ; "だが、それがとても魅惑的な誘いであることは" + CALLFUNC R + MSG 0xdaf5 ; "身体の方が理解していた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdaf6 ; "  くにゅううっ……くちゅ、くっちゅうぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdaf7 ; "膣奥から膣口までの全てのヒダがぬめり、" + CALLFUNC R + MSG 0xdaf8 ; "まだ知らない禁忌の快楽を求めヒクつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20369 + CALLFUNC VOICE + MSG 0xdaf9 ; "「あはぁぁぁン♀ あっ、あっ、イイッ♀" + CALLFUNC R + MSG 0xdafa ; " すごく気持ちいいのっ♀" + CALLFUNC R + MSG 0xdafb ; " こんなの初めてっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdafc ; "「ほっほっ……そうでしょうな。" + CALLFUNC R + MSG 0xdafd ; " これほどに充血していれば、辛くて仕方ないでしょう」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdafe ; "「それでいいのです。もっと、もっとです奥様。" + CALLFUNC R + MSG 0xdaff ; " もっと雌の本能に身を委ねるのです……!" + CALLFUNC R + MSG 0xdb00 ; " そして、美しき一匹の獣へと変わっていただこう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb01 ; "大野が何かをソコに囁いても、その言葉は" + CALLFUNC R + MSG 0xdb02 ; "紗夜の脳を素通りするだけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb03 ; "しかし、催眠のようにそれは蓄積され" + CALLFUNC R + MSG 0xdb04 ; "紗夜の中の大事な倫理を蝕んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20370 + CALLFUNC VOICE + MSG 0xdb05 ; "「あ……、ぁ、舐め、ないで……" + CALLFUNC R + MSG 0xdb06 ; " ぴちゃぴちゃしないでぇっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb07 ; "足元から両脚、そして下腹部、乳首、全身いたる場所にも" + CALLFUNC R + MSG 0xdb08 ; "大野の毒が染み込み、それがとれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb09 ; "紗夜は舟木が自分を野獣のように求めたことを" + CALLFUNC R + MSG 0xdb0a ; "思い出し、子宮をキュンとさせてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20371 + CALLFUNC VOICE + MSG 0xdb0b ; "(私は……けだものっ……?" + CALLFUNC R + MSG 0xdb0c ; " だから、交尾をしなくちゃ……いけないの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb0d ; "大野も舟木も、気が触れたように自分の女を求めてくる。" + CALLFUNC R + MSG 0xdb0e ; "ならばそれこそが正しいことなのではないだろうか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb0f ; "紗夜が流されそうになっているのをいいことに、" + CALLFUNC R + MSG 0xdb10 ; "大野は卑猥な言葉を次々に投げかける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb11 ; "「愛液の味が濃くなって参りましたな。" + CALLFUNC R + MSG 0xdb12 ; " そろそろ、排卵ですかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20372 + CALLFUNC VOICE + MSG 0xdb13 ; "「はぁはぁ、卵巣が……疼いてますっ♀" + CALLFUNC R + MSG 0xdb14 ; " 赤ちゃん欲しいって……あっ、あっ、そこっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb15 ; "医者の問いかけには素直に答えなければいけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb16 ; "紗夜はまだ大野を信じようとする心で" + CALLFUNC R + MSG 0xdb17 ; "咄嗟に本心を告げてしまっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20373 + CALLFUNC VOICE + MSG 0xdb18 ; "「ダ、ダメ……! で、でちゃうっ♀" + CALLFUNC R + MSG 0xdb19 ; " はぁはぁ、卵子が……あっ、卵子でちゃうのっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb1a ; "「クックッ……。" + CALLFUNC R + MSG 0xdb1b ; " 卵巣の声が聞こえるとは、奥様も大した方だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb1c ; "褒美とばかりに、指先を舌と同時に膣口に挿入し" + CALLFUNC R + MSG 0xdb1d ; "Gスポットまでまさぐり始める大野。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20374 + CALLFUNC VOICE + MSG 0xdb1e ; "「や……ぁああ、すごい、それスゴいぃっ……♀" + CALLFUNC R + MSG 0xdb1f ; " 大野さん、大野さぁんん……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdb20 ; "  くっちゅ、にゅぷっ……くちゅ、にゅっぷ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb21 ; "強力な舐めと指技の同時責めによって" + CALLFUNC R + MSG 0xdb22 ; "紗夜の理性はぐずぐずに蒸発して消えていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb23 ; "「ぴっちゅっ……れるれるれるぅううっ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20375 + CALLFUNC VOICE + MSG 0xdb24 ; "「あっ……ぁ、あ、あぁああーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb25 ; "弱点であるクリトリスを重点的に責められてしまうと、" + CALLFUNC R + MSG 0xdb26 ; "もはや紗夜は成すがままになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20376 + CALLFUNC VOICE + MSG 0xdb27 ; "「私……あっ、イクッ……!" + CALLFUNC R + MSG 0xdb28 ; " あはぁぁぁっ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0xdb29 ; " クリちゃん気持ちいいの……ぉおっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdb2a ; "  ぴゅ……ぴゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb2b ; "潮を吹き始める紗夜に、大野は眼鏡を濡らしながら笑う。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb2c ; "「潮まで吹き始めるとは、随分と気持ちが良いと" + CALLFUNC R + MSG 0xdb2d ; " 見えますな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20377 + CALLFUNC VOICE + MSG 0xdb2e ; "「だって……あっ、こんなの初めてだから……。" + CALLFUNC R + MSG 0xdb2f ; " あぁっ、すごくいいのっ♀" + CALLFUNC R + MSG 0xdb30 ; " はぁ、はぁ、もう……もう、もうっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20378 + CALLFUNC VOICE + MSG 0xdb31 ; "「イクっ……イクぅッ……イクぅぅぅぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/絶頂小" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdb32 ; "  ぴゅーッ!! ぴゅるるるっ! ぴゅるぅーッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb33 ; "大量の潮を撒き散らしながら、紗夜は絶頂と同時に" + CALLFUNC R + MSG 0xdb34 ; "卵巣が痺れる感覚にのけぞる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20379 + CALLFUNC VOICE + MSG 0xdb35 ; "「はぁぁぁっ……あはぁぁっ……!" + CALLFUNC R + MSG 0xdb36 ; " はぁっ、あぁ、あぁあああああぁあ……♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20380 + CALLFUNC VOICE + MSG 0xdb37 ; "「排卵……っ、わ、私、今……。" + CALLFUNC R + MSG 0xdb38 ; " 卵子がぴゅって……♀ あっ、はぁ、はぁあん♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb39 ; "「排卵の瞬間がわかりましたか?" + CALLFUNC R + MSG 0xdb3a ; " でしたら、奥様のお身体は、もう完璧ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb3b ; "膣内では感じることのない、刺激的な一瞬は" + CALLFUNC R + MSG 0xdb3c ; "紗夜の人生の中でも初めてのことだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb3d ; "痛みすら伴う排卵。" + CALLFUNC R + MSG 0xdb3e ; "だからこそ甘い達成感があり、下手をすれば" + CALLFUNC R + MSG 0xdb3f ; "病み付きになりそうな独特の感覚だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20381 + CALLFUNC VOICE + MSG 0xdb40 ; "「排卵……っ、卵子が出たということは" + CALLFUNC R + MSG 0xdb41 ; " ……あぁっ……これで、ようやく赤ちゃんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb42 ; "うっとりとした表情になった紗夜は、" + CALLFUNC R + MSG 0xdb43 ; "全身に満ちる快感に身を委ね、力を抜いていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb44 ; "「おっと、もったいない。" + CALLFUNC R + MSG 0xdb45 ; " これはワシがいただきましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb46 ; "口の端から垂れた涎を、大野が指先で拭い" + CALLFUNC R + MSG 0xdb47 ; "それを嘗め取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb48 ; "その様子は紗夜には見えず、" + CALLFUNC R + MSG 0xdb49 ; "大野だけの秘密の愉しみになった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb4a ; "「ぢゅるるっ……。" + CALLFUNC R + MSG 0xdb4b ; " んむ……行儀が悪い奥様ですなぁ。" + CALLFUNC R + MSG 0xdb4c ; " こんなに涎を垂らされて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20382 + CALLFUNC VOICE + MSG 0xdb4d ; "「んぁぁっ……はぁ、はぁ……♀" + CALLFUNC R + MSG 0xdb4e ; " はぁっ……はぁ、はぁああぁあ……♀♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb4f ; "「上のお口も下のお口もダラダラですな。" + CALLFUNC R + MSG 0xdb50 ; " お可愛らしいですよ……ぢゅるっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb51 ; "親密すぎる空気に気付かず、" + CALLFUNC R + MSG 0xdb52 ; "紗夜はゆっくりと目を閉じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20383 + CALLFUNC VOICE + MSG 0xdb53 ; "(もう……ダメ……。" + CALLFUNC R + MSG 0xdb54 ; " アソコが痺れて……おかしくなってる……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb55 ; "「どうですか? 旦那様のチンポが" + CALLFUNC R + MSG 0xdb56 ; " 欲しくてたまらないでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb57 ; "耳元でざわざわと流れる大野の声に" + CALLFUNC R + MSG 0xdb58 ; "紗夜は糸の切れた操り人形のように答えた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20384 + CALLFUNC VOICE + MSG 0xdb59 ; "「はい……欲しい、です……。" + CALLFUNC R + MSG 0xdb5a ; " 今、すぐに……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb5b ; "「なるほどなるほど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb5c ; "雄の顔から医師の顔に戻ると、" + CALLFUNC R + MSG 0xdb5d ; "大野は勃起したペニスを隠すようにソファーへ戻る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb5e ; "そして、ベッドに伏した紗夜に満足し、" + CALLFUNC R + MSG 0xdb5f ; "眼鏡の奥の細い目を光らせた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb60 ; "「奥様の膣襞は、今、最高の具合に仕上がっております。" + CALLFUNC R + MSG 0xdb61 ; " これでペニスを扱かれては、旦那様も一溜まりも" + CALLFUNC R + MSG 0xdb62 ; " ないでしょう。今宵は、チャンスですぞ?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb63 ; "(あの男に、その気があればの話だがね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb64 ; "思うがままに進む状況に、大野は愉快痛快な気持ちになった。" + CALLFUNC R + MSG 0xdb65 ; "そして声を出して笑いたくなるのを噛み殺す。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb66 ; "「奥様はワシのいいつけを守っておれば良いのです。" + CALLFUNC R + MSG 0xdb67 ; " そうすれば、必ず」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20385 + CALLFUNC VOICE + MSG 0xdb68 ; "「んっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb69 ; "力なくうなずく紗夜は、また大野の思惑を掴めず" + CALLFUNC R + MSG 0xdb6a ; "うやむやに洗脳を受けてしまった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/05 + +; 紗夜/大野/07 +; RETURN: void +FUNC 5752 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb6b ; "「では、前回同様……。" + CALLFUNC R + MSG 0xdb6c ; " 性器のお味見をさせていただきますぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb6d ; "夜更けに、大野が尋ねてくると" + CALLFUNC R + MSG 0xdb6e ; "いつも流れは同じになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb6f ; "紗夜は疑惑を深めながらも、" + CALLFUNC R + MSG 0xdb70 ; "大野の診療に耐え続けていた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x249a84 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x249a84 +0x249a84: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/16/クンニ/感じる前" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20386 + CALLFUNC VOICE + MSG 0xdb71 ; "「んぅぅぅっ……ああっ、はっ、はっ……はぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb72 ; "抑えようとすればするほど漏れ出す声に、" + CALLFUNC R + MSG 0xdb73 ; "大迫力で揺れる胸。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb74 ; "紗夜は陰部に吸い付く大野に、染み出す愛液を" + CALLFUNC R + MSG 0xdb75 ; "ひたすらしゃぶりつくされていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20387 + CALLFUNC VOICE + MSG 0xdb76 ; "(っ……も、もう二十分も舐めているのに……" + CALLFUNC R + MSG 0xdb77 ; " まだ、診察は終わらないのかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb78 ; "指が痺れ、はだけさせられた乳房が苦しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb79 ; "大開脚のポーズで膣口を開き、" + CALLFUNC R + MSG 0xdb7a ; "粘膜に這う分厚い舌に太腿がヒクつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20388 + CALLFUNC VOICE + MSG 0xdb7b ; "(いや……、いや、いや……!" + CALLFUNC R + MSG 0xdb7c ; " 生理的不快感で眩暈がしそう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb7d ; "大野のことは嫌いではなかったが、" + CALLFUNC R + MSG 0xdb7e ; "もちろん男としての好意を抱いたことは一度も無い。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdb7f ; "  カチャッ……カチャ、カチャッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb80 ; "黒ぶち眼鏡がいくら紗夜の股間に当たろうと、" + CALLFUNC R + MSG 0xdb81 ; "それを外さないいやらしさ、そして一度愛液に" + CALLFUNC R + MSG 0xdb82 ; "ありつくと一時間はそこから離れない執拗さ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb83 ; "それは紗夜の中の大野の評価を下げることはあっても" + CALLFUNC R + MSG 0xdb84 ; "上げるはずもなく、つまりこの時間は苦痛に近かった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20389 + CALLFUNC VOICE + MSG 0xdb85 ; "(んっ……、治療、って……んぁっ、" + CALLFUNC R + MSG 0xdb86 ; " こんなことまでしなくちゃいけないの……!?)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb87 ; "「くちっ、くちゅ、ぬぷっ。" + CALLFUNC R + MSG 0xdb88 ; " んっ、ふっ、ふっ……ぬるぅ、ぬちゅ、ずちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb89 ; "口答えをしたところで、結局は賢い大野に" + CALLFUNC R + MSG 0xdb8a ; "言いくるめられ、もっとひどいことをされるだけ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb8b ; "どこかで諦めが習慣になっていた紗夜は、" + CALLFUNC R + MSG 0xdb8c ; "薄目で自分の性器を舐める男の顔を見下ろしていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb8d ; "「ちゅるっ……ちゅるッ、ああ、いい色艶です。" + CALLFUNC R + MSG 0xdb8e ; " これなら受精に問題はないかと……ぷちゅっ」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20390 + CALLFUNC VOICE + MSG 0xdb8f ; "(だったら、もう解放して……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb90 ; "前回も、今回も紗夜の身体は完成しつつある。" + CALLFUNC R + MSG 0xdb91 ; "それなのにこんなにも詳細な診察は必要無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb92 ; "いくら人のいい紗夜でもわかる嘘に、" + CALLFUNC R + MSG 0xdb93 ; "大野もまた限界を感じていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb94 ; "(ふむ……、ワシとしてはいつまでも" + CALLFUNC R + MSG 0xdb95 ; " こうして奥様との蜜月を過ごしていたいが……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb96 ; "(顔色に喜悦よりも悲哀の色が濃くなってきた。" + CALLFUNC R + MSG 0xdb97 ; " ここまで育てて、本格的に拒絶されてはおしまいか)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdb98 ; "「れ……っるぅぅううッ……にちゅうぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb99 ; "別れを惜しむように大きく最後に一舐めし、" + CALLFUNC R + MSG 0xdb9a ; "舌の上に雫をめいっぱい乗せると、" + CALLFUNC R + MSG 0xdb9b ; "大野はそれを味わい尽くしてから飲み下した。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20391 + CALLFUNC VOICE + MSG 0xdb9c ; "「い、いやっ……あっ、ダメっ……。" + CALLFUNC R + MSG 0xdb9d ; " 大野さん、そこは……あっ、あはぁぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdb9e ; "媚薬の効き目が薄れるまで、" + CALLFUNC R + MSG 0xdb9f ; "紗夜の膣口に夢中になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdba0 ; "大野は自分の失態に気付くと、" + CALLFUNC R + MSG 0xdba1 ; "まだ手のひらを尻肉に置いたまま提案した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdba2 ; "「では、次の段階へ進むとしましょうか」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20392 + CALLFUNC VOICE + MSG 0xdba3 ; "「つ、次って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdba4 ; "信頼感が崩れ、隙を見せれば紗夜が逃げ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdba5 ; "そんな気配を察し、大野は説明もろくにせず" + CALLFUNC R + MSG 0xdba6 ; "黙ってカチャカチャとベルトを外し、ズボンを脱ぐ。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/基本後" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20393 + CALLFUNC VOICE + MSG 0xdba7 ; "「えっ……? あ、お、大野さん、ここは" + CALLFUNC R + MSG 0xdba8 ; " 私の部屋ですから、着替えは別のお部屋で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdba9 ; "突然陰部を露出しはじめた大野を見て、" + CALLFUNC R + MSG 0xdbaa ; "カァッ……と頬を赤らめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbab ; "しかし、その隙こそが大野に付け入る要素を与える。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbac ; "「ええ、ええ。存じ上げておりますよ。" + CALLFUNC R + MSG 0xdbad ; " これは診療の一環です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20394 + CALLFUNC VOICE + MSG 0xdbae ; "「……!! 大野さん、私……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbaf ; "さすがに身体を起こし、逃げ出そうとする紗夜を" + CALLFUNC R + MSG 0xdbb0 ; "大野は冷淡な目で一瞥した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbb1 ; "「おや、ワシをお疑いですか。" + CALLFUNC R + MSG 0xdbb2 ; " 性器に関する治療を性器でするのは" + CALLFUNC R + MSG 0xdbb3 ; " そんなにおかしいことですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20395 + CALLFUNC VOICE + MSG 0xdbb4 ; "「えっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbb5 ; "肉体の不快感だけで大野を跳ね除けようとしていた" + CALLFUNC R + MSG 0xdbb6 ; "紗夜は、大野の言葉に一瞬揺らぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbb7 ; "そして、それを見逃す大野ではない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbb8 ; "「よくお考え下さい。奥様にだけこんな格好をさせて、" + CALLFUNC R + MSG 0xdbb9 ; " それでワシがズボンを履いているのは、" + CALLFUNC R + MSG 0xdbba ; " 奥様に対してあまりに無礼というもの」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbbb ; "「それに、いくらなんでも、直接口で愛液を" + CALLFUNC R + MSG 0xdbbc ; " 調節するのは淑女の奥様には辛いことだったでしょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20396 + CALLFUNC VOICE + MSG 0xdbbd ; "「え? ちょ、ちょっと待ってください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbbe ; "同情の視線を受けて、紗夜の心が混乱する。" + CALLFUNC R + MSG 0xdbbf ; "そこにすかさず大野の力強い言葉が降りかかった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbc0 ; "「いくら医者といっても、ワシも異性。" + CALLFUNC R + MSG 0xdbc1 ; " 性器を見せるのは恥ずかしい、それは当然です」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbc2 ; "「ですから、出来るだけワシの顔が" + CALLFUNC R + MSG 0xdbc3 ; " 遠くなる方法に変えようと思うのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20397 + CALLFUNC VOICE + MSG 0xdbc4 ; "「で、でも、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbc5 ; "それは男性器、ペニスではないか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbc6 ; "言いかけて、その単語の卑猥さに口をつむぐ。" + CALLFUNC R + MSG 0xdbc7 ; "すると、大野は堂々と自分のペニスを取り出して見せた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20398 + CALLFUNC VOICE + MSG 0xdbc8 ; "「っ……!! しまってっ!" + CALLFUNC R + MSG 0xdbc9 ; " しまってください、お願い……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdbca ; "  ぴとぉお……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbcb ; "たるんだ三段腹のその下から生えた" + CALLFUNC R + MSG 0xdbcc ; "グロテスクな野太いペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbcd ; "紗夜の陰部にまとわりつき、その熱さ、大きさを" + CALLFUNC R + MSG 0xdbce ; "誇示するように股間を押し付ける大野に" + CALLFUNC R + MSG 0xdbcf ; "紗夜は悲鳴をあげてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20399 + CALLFUNC VOICE + MSG 0xdbd0 ; "「っひっ……! な、なんですの、これは……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbd1 ; "真珠入りのペニスは、もはや人間のものとは思えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbd2 ; "大野の男根は、根元が紗夜の手首ほどもあり" + CALLFUNC R + MSG 0xdbd3 ; "垂れ下がる睾丸は膣口の大きさより大きい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbd4 ; "光に照り、黒々とした皮膚に覆われたその海綿体は" + CALLFUNC R + MSG 0xdbd5 ; "紗夜が想像する一般的な雄器官とはまるで違った。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbd6 ; "「ああ、驚かせてしまいましたか。" + CALLFUNC R + MSG 0xdbd7 ; " 私のペニスには、真珠が埋め込まれておりましてね。" + CALLFUNC R + MSG 0xdbd8 ; " これが、診療の役に立つのですよ」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20400 + CALLFUNC VOICE + MSG 0xdbd9 ; "「い、いや、いやぁあっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbda ; "思わず、反射的に後ずさる紗夜だったが" + CALLFUNC R + MSG 0xdbdb ; "シーツに伸ばした手は大野の腕に押さえつけられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20401 + CALLFUNC VOICE + MSG 0xdbdc ; "「ッ……!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbdd ; "「大丈夫です、奥様。" + CALLFUNC R + MSG 0xdbde ; " これを入れるわけではありません。" + CALLFUNC R + MSG 0xdbdf ; " 擦るだけですから」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20402 + CALLFUNC VOICE + MSG 0xdbe0 ; "「擦るって……、それもいやですっ!" + CALLFUNC R + MSG 0xdbe1 ; " お願い……離して、離してください……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbe2 ; "力では大野に敵うわけがない。" + CALLFUNC R + MSG 0xdbe3 ; "懇願する紗夜に大野は「それそれ」と男根を当て、" + CALLFUNC R + MSG 0xdbe4 ; "それをしゅにしゅにと前後させはじめた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdbe5 ; "  くちっ……、くち、ちゅくっ、ちゅこッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbe6 ; "大野の唾液をたっぷり塗りつけられていた女性器は" + CALLFUNC R + MSG 0xdbe7 ; "すぐに卑猥な粘着音を立て始める。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbe8 ; "「ほれ、奥様。ワシのモノを見てもう" + CALLFUNC R + MSG 0xdbe9 ; " こんなに濡れているじゃありませんか……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20403 + CALLFUNC VOICE + MSG 0xdbea ; "「ち、ちが……う、これは……ッ!" + CALLFUNC R + MSG 0xdbeb ; " あ……、あ、あ、ぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbec ; "大野の肉幹に埋め込まれた真珠粒は、" + CALLFUNC R + MSG 0xdbed ; "紗夜の陰唇のあらゆる場所を同時に刺激する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20404 + CALLFUNC VOICE + MSG 0xdbee ; "「っ……な、なにこれ……っ、ぁ、うぁっ……!" + CALLFUNC R + MSG 0xdbef ; " 気持ち悪い、気持ち悪……いっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbf0 ; "人体にあるはずのない突起の感触に" + CALLFUNC R + MSG 0xdbf1 ; "肩をすくませ、怯えていた紗夜はそれが" + CALLFUNC R + MSG 0xdbf2 ; "ある瞬間から唐突に……強い快感に変わるのに気付いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20405 + CALLFUNC VOICE + MSG 0xdbf3 ; "「!? いや、いや、いやぁ……。" + CALLFUNC R + MSG 0xdbf4 ; " あっ、あぁン……うぅ、あっ、あくぅ……。" + CALLFUNC R + MSG 0xdbf5 ; " はぁ、はぁ、んっ、んぁ……あっ、あはぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdbf6 ; "肉棒の突起物で花弁を擦る大野は心得えたもので、" + CALLFUNC R + MSG 0xdbf7 ; "特にクリトリスを念入りに擦り上げ続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20406 + CALLFUNC VOICE + MSG 0xdbf8 ; "「っはッ……はぁ、はぁっ、あぁあぁっ……!" + CALLFUNC R + MSG 0xdbf9 ; " これ……っ、知らない……ッ、あぁあっ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdbfa ; "「信じていただけるまで永遠に続けますぞ。" + CALLFUNC R + MSG 0xdbfb ; " そらっ……どうです? 信じていただけますか?" + CALLFUNC R + MSG 0xdbfc ; " これがワシの治療だと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdbfd ; "  くちゅっ、ちゅく、ぐちゅっ、ちゅっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20407 + CALLFUNC VOICE + MSG 0xdbfe ; "「わ、わかりません……っ、あッ、やめ、" + CALLFUNC R + MSG 0xdbff ; " やめてください……ぃ! ……大野、さん!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc00 ; "身体の芯をつたう甘美な疼きが" + CALLFUNC R + MSG 0xdc01 ; "広がれば広がるほど、紗夜の秘裂は乱れ咲いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc02 ; "蕾から大輪の花へと変化していく花弁は" + CALLFUNC R + MSG 0xdc03 ; "襲い来る快感に弱く、いくら振り払おうとしても" + CALLFUNC R + MSG 0xdc04 ; "振り払えない。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20408 + CALLFUNC VOICE + MSG 0xdc05 ; "「やだ……あっ、こんな……あっ、いい……。" + CALLFUNC R + MSG 0xdc06 ; " あっ!? ち、違います、良くない……っ、" + CALLFUNC R + MSG 0xdc07 ; " 良く、な……、あ、ぁ、あ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc08 ; "左右に首を振り、狭い場所で髪をはためかせながら" + CALLFUNC R + MSG 0xdc09 ; "紗夜は自分の腕から、足から力が抜けるのを感じた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20409 + CALLFUNC VOICE + MSG 0xdc0a ; "(ダメっ……!! 絶対に流されちゃダメ!" + CALLFUNC R + MSG 0xdc0b ; " ここで……私がちゃんと拒まないと……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc0c ; "息を乱し、肌を快感で柔らかくされていきながら" + CALLFUNC R + MSG 0xdc0d ; "紗夜は「はっ、はぁっ」と大きく息を吸い込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc0e ; "そして、ぐっと腰で大野のペニスを押し戻す。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc0f ; "「おおっ!? 奥様、積極的ですな……ふふっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20410 + CALLFUNC VOICE + MSG 0xdc10 ; "「やぁ……これは、違うの……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc11 ; "滴ってきた愛液が大野のペニスに絡み付き、" + CALLFUNC R + MSG 0xdc12 ; "摩擦を滑らかにすると、紗夜の快感が" + CALLFUNC R + MSG 0xdc13 ; "ますます強くなっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20411 + CALLFUNC VOICE + MSG 0xdc14 ; "「クリトリスが擦れて……はぁっ、あっ、あ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc15 ; "いくら心が大野を跳ね返しても、" + CALLFUNC R + MSG 0xdc16 ; "男を求めるようにチューニングされている" + CALLFUNC R + MSG 0xdc17 ; "肉体はそうはいかない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc18 ; "「ワシも良いですよ、奥様っ……。" + CALLFUNC R + MSG 0xdc19 ; " ふっ、ふっ……コイツの先から、カウパーが" + CALLFUNC R + MSG 0xdc1a ; " 垂れてきました……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc1b ; "「奥様のクリトリス、なかなか良い感触ですな。" + CALLFUNC R + MSG 0xdc1c ; " ワシの鈴口が悦んでおりますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc1d ; "先走りを紗夜のクリトリスに塗りつけると" + CALLFUNC R + MSG 0xdc1e ; "大野はにゅぐにゅぐと、亀頭で肉豆をマッサージする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc1f ; "ぶる……ん、と乳房が揺れて紗夜の目が閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc20 ; "すると、そこを狙ってまた肉棒が割れ目全体を" + CALLFUNC R + MSG 0xdc21 ; "いやというほど擦り上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdc22 ; "  ぐちゅっ、ぢゅっ、ぐちゅうぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc23 ; "ツボを得た大野の責めに、" + CALLFUNC R + MSG 0xdc24 ; "紗夜は肉体のコントロールを失っていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20412 + CALLFUNC VOICE + MSG 0xdc25 ; "「ダ、ダメです……。" + CALLFUNC R + MSG 0xdc26 ; " いけません、そんなところを……あっ、いやぁ……!" + CALLFUNC R + MSG 0xdc27 ; " はぁ、はぁ、か、感じちゃうっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xdc28 ; "感じる、の一言を紗夜から引き出した大野は" + CALLFUNC R + MSG 0xdc29 ; "ニヤリと意地悪く微笑み、更に動作を激しくする。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc2a ; "「おおぉっ……いいですぞ、もっと!" + CALLFUNC R + MSG 0xdc2b ; " もっともっと涎を垂らすのです!" + CALLFUNC R + MSG 0xdc2c ; " 激しく……淫らに……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc2d ; "「奥様の子宮を解放するのです!" + CALLFUNC R + MSG 0xdc2e ; " 多くの男たちが、奥様との交尾を心待ちにしています!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20413 + CALLFUNC VOICE + MSG 0xdc2f ; "「あっ、わ、私と……交尾……?" + CALLFUNC R + MSG 0xdc30 ; " はぁはぁ、皆さんが……私を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc31 ; "効きが悪くなってきていた媚薬も、" + CALLFUNC R + MSG 0xdc32 ; "こうしてじわじわと性感を高めてやれば" + CALLFUNC R + MSG 0xdc33 ; "またその効果を取り戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc34 ; "再び全身に作用しはじめた薬の威力に" + CALLFUNC R + MSG 0xdc35 ; "フラフラになりながら、うっすらと目を開く。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20414 + CALLFUNC VOICE + MSG 0xdc36 ; "「交尾……、んっ……こう、び……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc37 ; "「奥様に子を産ませるために、皆、" + CALLFUNC R + MSG 0xdc38 ; " たっぷりと子種を溜め込んでおりますぞ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20415 + CALLFUNC VOICE + MSG 0xdc39 ; "「私のために、子種を……?" + CALLFUNC R + MSG 0xdc3a ; " はぁン、あっ、あぁっ、それ……欲しいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc3b ; "目の焦点が合わず、それでも理性を保とうと" + CALLFUNC R + MSG 0xdc3c ; "あがく紗夜だったが、本能がそれを邪魔する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20416 + CALLFUNC VOICE + MSG 0xdc3d ; "「こ、だね……子種……ん、んんっ……。" + CALLFUNC R + MSG 0xdc3e ; " 欲しい……。みなさんの子種が……ぁ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc3f ; "「おほほぉっ!? 欲しい、欲しいですか!?" + CALLFUNC R + MSG 0xdc40 ; " それでは、ワシのを差し上げましょう!" + CALLFUNC R + MSG 0xdc41 ; " たっぷりと味わいなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdc42 ; "  ぐちゅうううううぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc43 ; "硬すぎて同じ性器とは思えないほどの大野のペニスが、" + CALLFUNC R + MSG 0xdc44 ; "ほぐれてぬめる紗夜の女性器へと打ちつけられる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20417 + CALLFUNC VOICE + MSG 0xdc45 ; "「ッッ……!!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/外出し/絶頂大" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xdc46 ; "  ブビュビュビュビュゥッ……! ビュゥッ!" + CALLFUNC R + MSG 0xdc47 ; "  ビュビュビュビュッ……ドチュルルゥッ!!" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc48 ; "「浴びなさいっ……ほれっ、ほれぇっ!" + CALLFUNC R + MSG 0xdc49 ; " ワシの想いの詰まった精子をぉおおっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc4a ; "改造ペニスからは、常人では考えられないほどの" + CALLFUNC R + MSG 0xdc4b ; "激しい射精が行われる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20418 + CALLFUNC VOICE + MSG 0xdc4c ; "「ひっ……! っぅ、うぅっ……!?" + CALLFUNC R + MSG 0xdc4d ; " やぁっ……、や、いやああぁあああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdc4e ; "  びちっ!! ビチビチャッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc4f ; "降り注ぐ精液は、紗夜の肌に着陸すると同時に" + CALLFUNC R + MSG 0xdc50 ; "濁った音を立てて飛沫になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc51 ; "顔にまで飛び散りへばりつくその白濁は" + CALLFUNC R + MSG 0xdc52 ; "鼻がもげそうほどの性臭で紗夜の鼻腔を侵していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20419 + CALLFUNC VOICE + MSG 0xdc53 ; "「い、いやぁぁぁっ……!" + CALLFUNC R + MSG 0xdc54 ; " こんなに汚らわしい精液、初めてよぉ!" + CALLFUNC R + MSG 0xdc55 ; " はぁはぁ、熱くて、すごい匂いなのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc56 ; "意識がぐちゃぐちゃに混じり合い、" + CALLFUNC R + MSG 0xdc57 ; "嫌悪と期待とが紗夜の肉体を駆け巡る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc58 ; "精子を欲しいと思う心と、" + CALLFUNC R + MSG 0xdc59 ; "大野をおぞましいと感じる身体が混乱し、弾ける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc5a ; "「そのうち、病み付きになりますよ……。" + CALLFUNC R + MSG 0xdc5b ; " ワシのザーメンが、欲しくて堪らないようにね" + CALLFUNC R + MSG 0xdc5c ; " ……ククッ……クククッ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/外出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20420 + CALLFUNC VOICE + MSG 0xdc5d ; "「あぁっ……く、臭いわ……。" + CALLFUNC R + MSG 0xdc5e ; " んぅぅぅっ……はぁ、はぁ……いやぁぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc5f ; "拭っても拭っても、肌にべったりとへばりついて" + CALLFUNC R + MSG 0xdc60 ; "離れない大野の精液を、呪いのように受け止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc61 ; "紗夜が指を肌に這わせると、高い粘着力のせいで" + CALLFUNC R + MSG 0xdc62 ; "逆に精子は塗り広げられてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20421 + CALLFUNC VOICE + MSG 0xdc63 ; "「どうして……、ん、と、取れない……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc64 ; "愕然とする紗夜を満足そうに見つめると、" + CALLFUNC R + MSG 0xdc65 ; "大野は肉棒に付いた精液をクリトリスに塗り込んでみせる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc66 ; "「そう簡単には拭い取れませんよ。" + CALLFUNC R + MSG 0xdc67 ; " ワシのザーメンは、こってりと濃厚ですからな」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc68 ; "「ほっほっ……ここは、十分にワシのことを" + CALLFUNC R + MSG 0xdc69 ; " 分かってくれたようですなぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc6a ; "紗夜のクリトリスは、いつの間にか包皮が剥けて" + CALLFUNC R + MSG 0xdc6b ; "大野の精液にまみれ、隆起していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc6c ; "それを指摘され、まるで望んでまぶしてもらったかのように" + CALLFUNC R + MSG 0xdc6d ; "精子に濡れる肉芽に衝撃を受ける紗夜。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc6e ; "「何と厭らしい肉芽だ。" + CALLFUNC R + MSG 0xdc6f ; " 快感を貪欲に欲しがっておるではないか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc70 ; "ぴくん、ぴくんと切なげに震えるクリトリスを" + CALLFUNC R + MSG 0xdc71 ; "真珠の丸みでくりくりと撫で、褒める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc72 ; "舌なめずりをする大野の醜く肥えた腹の下で" + CALLFUNC R + MSG 0xdc73 ; "紗夜は涙ぐみ、降参の合図を出した。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/外出し/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20422 + CALLFUNC VOICE + MSG 0xdc74 ; "「や……あぁっ……。" + CALLFUNC R + MSG 0xdc75 ; " もう、触らないで……。はぁ、はぁ……" + CALLFUNC R + MSG 0xdc76 ; " 感じすぎて……痺れてるの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc77 ; "抵抗をやめ、ただ、時折しゃくりあげる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc78 ; "紗夜を肉の下敷きにしながら、" + CALLFUNC R + MSG 0xdc79 ; "大野はこれ以上ないほどの高揚感に胸をときめかせた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc7a ; "(本当ならこのまま、奥様を犯してしまいたいが、" + CALLFUNC R + MSG 0xdc7b ; " まだ機は熟さぬ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc7c ; "(ワシも限界だ……。" + CALLFUNC R + MSG 0xdc7d ; " 早く、奥様の心の壁を壊すのだ、舟木……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc7e ; "ビクン、ビクン、と明るい未来を指し示すように" + CALLFUNC R + MSG 0xdc7f ; "跳ねて喜ぶ肉色の男根。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc80 ; "(お前が突破すれば、ワシもそれに続ける。" + CALLFUNC R + MSG 0xdc81 ; " そして、いずれは村の連中にも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc82 ; "大野は未だ萎えず、天を向くペニスを撫でると" + CALLFUNC R + MSG 0xdc83 ; "舟木の働きを待ちわび続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/07 + +; 紗夜/大野/08 +; RETURN: void +FUNC 5753 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xdc84 ; "真夜中、紗夜の部屋には" + CALLFUNC R + MSG 0xdc85 ; "淫らな水音が響き渡っていた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x24b39a + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 16 + PUSH 100 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x24b39a +0x24b39a: + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20423 + CALLFUNC VOICE + MSG 0xdc86 ; "「あっ……♀ あぁっ……♀」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdc87 ; "  ぴちゃ、ぴちゃ……。ぐちゅ、ぐぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc88 ; "ベッドで大きく両膝を開いた紗夜の、その足元に" + CALLFUNC R + MSG 0xdc89 ; "かしずいているのはまぎれもない大野、村長その人だった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/紗夜/16/クンニ/感じる前" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc8a ; "「ふむっ……。" + CALLFUNC R + MSG 0xdc8b ; " 良い具合に解れておりますぞ、奥様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc8c ; "M字開脚を強要され、大胆なポーズで大野を誘う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc8d ; "紗夜は、はだけた胸元を気にすることもなく" + CALLFUNC R + MSG 0xdc8e ; "与えられる快感を素直に受け止めはじめていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20424 + CALLFUNC VOICE + MSG 0xdc8f ; "(っ……どうして、なの……、この前よりも" + CALLFUNC R + MSG 0xdc90 ; " ずっと気持ちがいい……、同じことをしているのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20425 + CALLFUNC VOICE + MSG 0xdc91 ; "(変わってしまったのは、大野さん……?" + CALLFUNC R + MSG 0xdc92 ; " それとも……私なの? あッ、あぁ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc93 ; "夫以外の男の前で、こんな風に陰部を曝け出し、" + CALLFUNC R + MSG 0xdc94 ; "淫らに尻を蠢かせている状況はおかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc95 ; "時間を置いてそれを自覚したはずが、" + CALLFUNC R + MSG 0xdc96 ; "大野を見ただけで心が勝手に許可を出してしまった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc97 ; "「ぬるぅうっ……にちゅっ、ぬるッ、てろぉっ……!" + CALLFUNC R + MSG 0xdc98 ; " なんとかぐわしき香りでしょう。今が奥様の" + CALLFUNC R + MSG 0xdc99 ; " 最も輝ける時というわけですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc9a ; "身体の奥底から響き、膣壁の一枚一枚をつたって" + CALLFUNC R + MSG 0xdc9b ; "流れ落ちていく愛液の雫は、すぐに舌先にすくわれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdc9c ; "一粒、透明な蜜を舌に乗せるとそれを喉奥へ嚥下し" + CALLFUNC R + MSG 0xdc9d ; "大野は馬鹿丁寧に女性器の窪みを一ヶ所ずつなぞる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdc9e ; "「ぬ、ろぉ……ぬちゅッ、れるれるぅ……っ、" + CALLFUNC R + MSG 0xdc9f ; " ぴちゅッ……ちゅっ、クチュッ……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20426 + CALLFUNC VOICE + MSG 0xdca0 ; "「あぁっ……。お願いですから、これ以上は……。" + CALLFUNC R + MSG 0xdca1 ; " あまりされると、切なくなってしまいます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdca2 ; "自分の中からまったく違う自分が顔を出しそうになり、" + CALLFUNC R + MSG 0xdca3 ; "紗夜は切なげに吐息をついた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20427 + CALLFUNC VOICE + MSG 0xdca4 ; "(気持ちいい……、気持ちいいのっ……、" + CALLFUNC R + MSG 0xdca5 ; " アソコのお肉がヒクヒクして……んんぁあっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdca6 ; "  もぞっ……もぞもぞっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdca7 ; "じっとしていられず、紗夜は尻をもどかしげに動かし、" + CALLFUNC R + MSG 0xdca8 ; "より深く奥へ大野の舌がまぎれこめるように膣口を開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdca9 ; "すると、期待に応えて大野の舌先が" + CALLFUNC R + MSG 0xdcaa ; "チロチロとピンク粘膜を舐め上げた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcab ; "「ぴちゅぴちゅぴちゅっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20428 + CALLFUNC VOICE + MSG 0xdcac ; "「あ゛っ……そ、そこが苦しいんです、" + CALLFUNC R + MSG 0xdcad ; " 大野さん……、も、もう少し奥へ……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcae ; "(フム……、いい具合にタガが外れてきておるわい。" + CALLFUNC R + MSG 0xdcaf ; " もはや心の縁に、ひっかかっているだけ……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcb0 ; "(今日はいけそうだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcb1 ; "紗夜の肉体が自分の理想の最高級娼婦へと進化している" + CALLFUNC R + MSG 0xdcb2 ; "ことを確信しながら、それでも大野はクンニをやめない。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcb3 ; "(ねっとりと舌先に絡む愛液……。" + CALLFUNC R + MSG 0xdcb4 ; " 味も粘度も申し分ない……これは素晴らしい)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcb5 ; "「くちゅ……ちゅぷっ、にゅる……にゅりっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcb6 ; "膣口にまっすぐに舌を差し込み、" + CALLFUNC R + MSG 0xdcb7 ; "ゆっくりと旋回させ、溢れる蜜を全て啜り取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcb8 ; "紗夜の膣壁が全て大野の唾液でてらてらに濡れ、" + CALLFUNC R + MSG 0xdcb9 ; "新たな雫を垂らすまでその責め苦は続いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20429 + CALLFUNC VOICE + MSG 0xdcba ; "「はぁー……っ、はぁ……、はぁぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcbb ; "がっちりと尻を握られ、限界まで花弁を開かれた" + CALLFUNC R + MSG 0xdcbc ; "紗夜はピクピクと痙攣し、男根を求め疼くそれに" + CALLFUNC R + MSG 0xdcbd ; "どこか裏切られたような気持ちになった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20430 + CALLFUNC VOICE + MSG 0xdcbe ; "(舌先だけじゃ物足りない……。" + CALLFUNC R + MSG 0xdcbf ; " っは……ッ、欲しい……おちんちんが……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20431 + CALLFUNC VOICE + MSG 0xdcc0 ; "(でも、私が欲しいのは大野さんのじゃない……、" + CALLFUNC R + MSG 0xdcc1 ; " はぁッ……はぁっ、我慢出来なくなる前にやめて" + CALLFUNC R + MSG 0xdcc2 ; " いただかないと……過ちを、犯しそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcc3 ; "自分の身体が、自分の言うことをきかない。" + CALLFUNC R + MSG 0xdcc4 ; "大野に見つめられ、何かを命じられると逆らえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcc5 ; "それは大野が丹念に積み重ねた下準備が" + CALLFUNC R + MSG 0xdcc6 ; "全て紗夜に作用してしまっていることを示す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20432 + CALLFUNC VOICE + MSG 0xdcc7 ; "「あ、あのっ……大野さん……?" + CALLFUNC R + MSG 0xdcc8 ; " 今日は、これくらいで……、ぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcc9 ; "上半身を上げ、足の付け根を大野の口元から" + CALLFUNC R + MSG 0xdcca ; "外そうとして、紗夜はきつい快楽を送られた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdccb ; "「ぐちゅううう……! ぢゅるっ……ぢゅるるるっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdccc ; "舌全体を伸ばし、今まで届かなかった場所までほじくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdccd ; "すると、大野の愛撫を求めて媚肉はうねり、" + CALLFUNC R + MSG 0xdcce ; "膣穴がくにゅうぅうっ……と大きく開く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20433 + CALLFUNC VOICE + MSG 0xdccf ; "「ひっぁ……! あ、あはぁっ、あああぁあっ!" + CALLFUNC R + MSG 0xdcd0 ; " やめて、やめてください……もう……!!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcd1 ; "「ところで、旦那様とは" + CALLFUNC R + MSG 0xdcd2 ; " それからどのような感じですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20434 + CALLFUNC VOICE + MSG 0xdcd3 ; "「えっ……? あ、あのひとですか……ッ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcd4 ; "本格的に紗夜が逃げ出す前に、さりげなく話題を提供し、" + CALLFUNC R + MSG 0xdcd5 ; "これが医療的な問診であることを強調する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcd6 ; "すると律儀に紗夜は答えようとし、" + CALLFUNC R + MSG 0xdcd7 ; "ますますヒダ肉はうねり、湿った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20435 + CALLFUNC VOICE + MSG 0xdcd8 ; "「あ、あのひととは……んっ……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcd9 ; "「最高の具合に仕上がっておりますので、" + CALLFUNC R + MSG 0xdcda ; " もはや、遠慮など要りませんぞ」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20436 + CALLFUNC VOICE + MSG 0xdcdb ; "「あ……ありがとう、ございま……す、っは……ッ!" + CALLFUNC R + MSG 0xdcdc ; " はぁっ、あぁ……あはぁあっ……! あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcdd ; "セクハラまがいの質問の最中にも、大野の鼻息が" + CALLFUNC R + MSG 0xdcde ; "太腿に当たり、広がって紗夜を悩ませる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20437 + CALLFUNC VOICE + MSG 0xdcdf ; "「んっ……あぁっ、のぞきこまない、で……っ、" + CALLFUNC R + MSG 0xdce0 ; " そこには何もありません……から……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdce1 ; "いくら口や舌で膣肉を掻き分けても、" + CALLFUNC R + MSG 0xdce2 ; "狭い膣口のほんの先しか見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdce3 ; "どことなく暗いそこを観察していた大野は、" + CALLFUNC R + MSG 0xdce4 ; "ぐいっ……と親指で粘膜を割り、蜜のしたたる" + CALLFUNC R + MSG 0xdce5 ; "内部をじっくりと眺め回した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20438 + CALLFUNC VOICE + MSG 0xdce6 ; "「ひっ……!! い、いや……気持ち悪いっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdce7 ; "好きでもない男に、一番大事な場所を覗き込まれ" + CALLFUNC R + MSG 0xdce8 ; "不快感に紗夜がのけぞる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdce9 ; "するとそれを待っていたかのように大野が" + CALLFUNC R + MSG 0xdcea ; "人差し指で紗夜の肉路を人差し指で広げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdceb ; "  ぐぐぐっ……ぐちゅぐちゅぐちゅぅうっ……!" + CALLFUNC R + MSG 0xdcec ; "  ちゅぷぷぷっ……くちゅうぅうっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20439 + CALLFUNC VOICE + MSG 0xdced ; "「やっ……いやっ、奥が広がって……、" + CALLFUNC R + MSG 0xdcee ; " スースーして……あっ、あぁ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcef ; "人差し指で広げた肉路を後から親指で抉じ開け、" + CALLFUNC R + MSG 0xdcf0 ; "大野は子宮へと続く道を作った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcf1 ; "そして自分はべろべろと、愛らしく隆起した" + CALLFUNC R + MSG 0xdcf2 ; "クリトリスの包皮を剥きしゃぶり回す。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcf3 ; "「んんっぅむ……っ、ちゅばっ、ぐちゅっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20440 + CALLFUNC VOICE + MSG 0xdcf4 ; "「あぁっ……ダ、ダメ……!" + CALLFUNC R + MSG 0xdcf5 ; " か、感じちゃうっ……♀ 大野さん、私……。" + CALLFUNC R + MSG 0xdcf6 ; " 気持ち良くなりそう……あっ、すごくいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcf7 ; "理性が肉欲に負け、生理的嫌悪感がひっくり返る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcf8 ; "紗夜は自分が何を口走っているかもわからないまま、" + CALLFUNC R + MSG 0xdcf9 ; "きゅうきゅうと大野の二本の指を締め付け始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20441 + CALLFUNC VOICE + MSG 0xdcfa ; "「気持ちいい……あッ、気持ちいいのっ♀" + CALLFUNC R + MSG 0xdcfb ; " すごく……いいっ! あっ、感じちゃうっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdcfc ; "「欲しくなってきましたかな?" + CALLFUNC R + MSG 0xdcfd ; " 『男』の肉棒が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcfe ; "わざと一騎ではなく、『男』という部分を強調して問う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdcff ; "それは大野にとって、紗夜の最終仕上げ" + CALLFUNC R + MSG 0xdd00 ; "……最後の質問だった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd01 ; "(夫ではなく、他の誰でも受け入れる身体に" + CALLFUNC R + MSG 0xdd02 ; " 仕上がっておれば……この問いに必ずうなずく)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd03 ; "(さあ、言え……!" + CALLFUNC R + MSG 0xdd04 ; " 男が欲しいと、誰でもいいから膣口を埋めろと……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20442 + CALLFUNC VOICE + MSG 0xdd05 ; "「……っ、ぁ、あ……、ふぁ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd06 ; "大野の質問の意味をつかめないまま、" + CALLFUNC R + MSG 0xdd07 ; "紗夜はこくん、こくんと折れそうなほどに首を縦に振った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20443 + CALLFUNC VOICE + MSG 0xdd08 ; "「は……はい、欲しいです……♀" + CALLFUNC R + MSG 0xdd09 ; " おちんちん……欲しい、はぁっ、はぁあんっ♀" + CALLFUNC R + MSG 0xdd0a ; " 交尾、交尾したい……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd0b ; "(堕ちたか……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd0c ; "ニヤリと口の端を吊り上げて笑う大野は、" + CALLFUNC R + MSG 0xdd0d ; "今の紗夜には魅力的な雄にしか映らない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20444 + CALLFUNC VOICE + MSG 0xdd0e ; "(おちんちん……、おちんちん、欲しいの……。" + CALLFUNC R + MSG 0xdd0f ; " ぁ……、もう、ガマンできない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd10 ; "大野は立ち上がると、意識朦朧としている紗夜の" + CALLFUNC R + MSG 0xdd11 ; "目の前でベルトを外し、ペニスを引きずり出した。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20445 + CALLFUNC VOICE + MSG 0xdd12 ; "「ぁ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd13 ; "ペタペタと、汗ばむペニスを膣口にあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd14 ; "真珠入りの男根は、見る度に凶悪さを増して" + CALLFUNC R + MSG 0xdd15 ; "紗夜の目に映りこむ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd16 ; "(奥様の美しい人生に、ワシの汚いペニスの記憶を" + CALLFUNC R + MSG 0xdd17 ; " 嫌というほど擦りこんでさしあげますよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdd18 ; "  ぴと……ぴと……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd19 ; "青筋の浮いた側面で濡れ壷を擦り立てていると、" + CALLFUNC R + MSG 0xdd1a ; "紗夜の方からカリ首に指を伸ばし、触れてくる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd1b ; "「おほぉ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20446 + CALLFUNC VOICE + MSG 0xdd1c ; "「これを……っ、はぁっ、これをいただけるのね……♀" + CALLFUNC R + MSG 0xdd1d ; " 早く……ッ、早く、くださ……い♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd1e ; "ヌチヌチと指先を絡め、自分で男根を挿入しようと" + CALLFUNC R + MSG 0xdd1f ; "する紗夜を制し、大野は高らかに笑った。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd20 ; "「クックッ……長すぎて、待ちくたびれたわ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd21 ; "「さあ、奥様。" + CALLFUNC R + MSG 0xdd22 ; " 貴女が望んでいるモノですよ。" + CALLFUNC R + MSG 0xdd23 ; " 遠慮無く、味わいなさい」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd24 ; "「これを味わった女は、" + CALLFUNC R + MSG 0xdd25 ; " 絶頂の極みを見ることになりますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd26 ; "大野の言葉を聞き終えるより早く、" + CALLFUNC R + MSG 0xdd27 ; "再び紗夜の膣口が大野のモノにねばりつく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20447 + CALLFUNC VOICE + MSG 0xdd28 ; "「あ……ッ、あ、あぁっ♀" + CALLFUNC R + MSG 0xdd29 ; " 真珠が硬いわ……♀ あぁあ……っ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd2a ; "「精子が子宮の奥まで届くように、" + CALLFUNC R + MSG 0xdd2b ; " 広げておくのですよ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd2c ; "「さあ、力を抜いてくだされ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20448 + CALLFUNC VOICE + MSG 0xdd2d ; "「あ……♀ あはぁあっ♀ 熱い……熱いぃ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdd2e ; "  ぬ゛……ぶッ、ずぬぬぬぬ゛……ぬ゛ぬぬぬぶ……ッ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20449 + CALLFUNC VOICE + MSG 0xdd2f ; "「あ……♀ あぁ、裂け……裂け、る……ぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd30 ; "ザリザリと紗夜の爪先がシーツを乱し、" + CALLFUNC R + MSG 0xdd31 ; "あまりの巨大なイチモツの侵入に怯える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd32 ; "それでも太い亀頭はすぐに、湯気立つ膣内へ引き込まれ" + CALLFUNC R + MSG 0xdd33 ; "真珠の粒が、一粒、また一粒と紗夜の奥へ消えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd34 ; "  ぬぶぶぶぅううっ……! ぐっちゅ、ぢゅぷぅううっ……!" + CALLFUNC R + MSG 0xdd35 ; "  ぐちゅっ……ぢゅにゅっ……! ずぶぶぶぶッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd36 ; "真珠が膣粘膜を擦り上げると、" + CALLFUNC R + MSG 0xdd37 ; "ジワジワと甘美な愉悦が肉壺に広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd38 ; "紗夜は目を閉じ、脳内に反芻するペニスの感触を" + CALLFUNC R + MSG 0xdd39 ; "極限まで楽しもうとしているようだった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20450 + CALLFUNC VOICE + MSG 0xdd3a ; "「あっ……ああん……♀" + CALLFUNC R + MSG 0xdd3b ; " はぁぁぁぁっ……あはぁぁっ……♀" + CALLFUNC R + MSG 0xdd3c ; " す、すごいわっ♀ 膣内でゴリゴリって擦られてるっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd3d ; "「ぬぅぅぅっ……! 何という締め付けだっ!" + CALLFUNC R + MSG 0xdd3e ; " 子持ちとは思えぬほど、キュウキュウに締まっておるわ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20451 + CALLFUNC VOICE + MSG 0xdd3f ; "「んぅぅぅっ……! ああっ、おっきいわっ……!" + CALLFUNC R + MSG 0xdd40 ; " おっきすぎるぅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd41 ; "女性の膣内に入ることを想定しないのではないかと" + CALLFUNC R + MSG 0xdd42 ; "思うほどの規格外のイチモツは、人のモノというより" + CALLFUNC R + MSG 0xdd43 ; "馬や鯨のそれに近い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd44 ; "いくら出産経験があるといっても、紗夜の膣道はきつく" + CALLFUNC R + MSG 0xdd45 ; "限界まで広げられた膣ヒダは真っ赤に充血する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20452 + CALLFUNC VOICE + MSG 0xdd46 ; "(ぬ……濡れていなかったら、裂けていたわ……。" + CALLFUNC R + MSG 0xdd47 ; " こんなに太くて大きいなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd48 ; "巨大なペニスに見合う大きさの睾丸が、" + CALLFUNC R + MSG 0xdd49 ; "たっぷんたっぷんと揺れ、そこに含む精子の量を想像させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20453 + CALLFUNC VOICE + MSG 0xdd4a ; "(皺くちゃだけど……すごい……。" + CALLFUNC R + MSG 0xdd4b ; " 私の手のひらじゃ掴みきれないくらい、大きい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd4c ; "紗夜の手首ほどもある円周で、グチュグチュと" + CALLFUNC R + MSG 0xdd4d ; "膣内を検診し、大野は喜悦の表情を浮かべた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd4e ; "(おお……広がる……!" + CALLFUNC R + MSG 0xdd4f ; " このワシの男根を、丸ごと受け入れていく……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdd50 ; "  ぐちゅっ……! グチュッ、ヂュブッ、ぶじゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd51 ; "まだ、亀頭の先で蠢く膣奥は硬い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd52 ; "そこが蕩けて鈴口に愛液を塗りつけてくるまで、" + CALLFUNC R + MSG 0xdd53 ; "大野は半分も入っていない肉筒を手で押さえ、前後させる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20454 + CALLFUNC VOICE + MSG 0xdd54 ; "「あぁぁぁーーーーーっ! く、苦しッ……!" + CALLFUNC R + MSG 0xdd55 ; " はぁ、はぁ、こ、壊れちゃうっ……!" + CALLFUNC R + MSG 0xdd56 ; " 大野さん、抜いてっ……! ああっ、さ、裂けちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd57 ; "膣粘膜が傷つくのを恐れて、めいっぱい両手で" + CALLFUNC R + MSG 0xdd58 ; "股間を開く紗夜だったが、それでも背の方まで" + CALLFUNC R + MSG 0xdd59 ; "図太い肉槍で貫かれている感覚が抜けない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20455 + CALLFUNC VOICE + MSG 0xdd5a ; "「やっ……ウソッ……!? きてるっ……" + CALLFUNC R + MSG 0xdd5b ; " 私の膣内からお腹に……っぁ、胸の奥に……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20456 + CALLFUNC VOICE + MSG 0xdd5c ; "「壊れちゃう……ッ、内臓が持ち上げられて……、" + CALLFUNC R + MSG 0xdd5d ; " 貫かれて、私死んじゃう……っっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd5e ; "  ミチミチミチ……ッ、ぢゅぽっ、ぢゅぽぉっ……!" + CALLFUNC R + MSG 0xdd5f ; "  ミチッ……ぢゅぽっ、ミチ、ミチミチ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd60 ; "危険な水音を立てる結合部をかばおうと、" + CALLFUNC R + MSG 0xdd61 ; "紗夜がその手を陰茎に伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd62 ; "しかし、その手は更なる大野の一突きで" + CALLFUNC R + MSG 0xdd63 ; "ぱたりとシーツに投げ出されてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdd64 ; "  ぐちゅぐちゅぐちゅぅううっ……!!" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20457 + CALLFUNC VOICE + MSG 0xdd65 ; "「やぁあああぁっ……深い、怖いぃっ……!" + CALLFUNC R + MSG 0xdd66 ; " こんなのもう、おちんちんじゃないわ……、あっ♀" + CALLFUNC R + MSG 0xdd67 ; " そんなにいっぱい入らないの……ぉっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd68 ; "大野が中で身じろぎするだけで、ドロドロと愛液が" + CALLFUNC R + MSG 0xdd69 ; "尻の割れ目に寄り添い流れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20458 + CALLFUNC VOICE + MSG 0xdd6a ; "「ああっ……、死……、死んでしまったら……!" + CALLFUNC R + MSG 0xdd6b ; " 作れません、赤ちゃん……赤ちゃんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd6c ; "身体を串刺しにされるような衝撃に暴れる紗夜は、" + CALLFUNC R + MSG 0xdd6d ; "大野の目がひどく冷たいことに気付いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20459 + CALLFUNC VOICE + MSG 0xdd6e ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd6f ; "その目は獲物を食らう野獣の目。" + CALLFUNC R + MSG 0xdd70 ; "いくら紗夜が引き下がろうと、全力で逃げようと" + CALLFUNC R + MSG 0xdd71 ; "必ず捕らえて牙を突き立てるという強い視線だ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20460 + CALLFUNC VOICE + MSG 0xdd72 ; "(食べられ……ちゃう、私、殺されるの……っ?" + CALLFUNC R + MSG 0xdd73 ; " この凶暴なおちんちんに……あ、ふぁ、ふぁはぁッ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd74 ; "眩暈に襲われ、泣き出しそうになった紗夜の腰の隣に" + CALLFUNC R + MSG 0xdd75 ; "短い腕を突き、大野は大きな声で怒鳴る。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd76 ; "「これくらいで、女性のマンコは裂けたりはしませんぞ!" + CALLFUNC R + MSG 0xdd77 ; " 何しろ、ここから子どもが出てくるのですからな!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd78 ; "「ちゃんと広げておかないと、旦那様が子宮の入り口まで" + CALLFUNC R + MSG 0xdd79 ; " 到達できませんぞ! お……ぉ、おおお、おぉっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20461 + CALLFUNC VOICE + MSG 0xdd7a ; "「そん、な……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdd7b ; "  ビクビクゥッ……! ビクビクゥウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd7c ; "大野の興奮しきった顔が頭上で揺れる度、" + CALLFUNC R + MSG 0xdd7d ; "紗夜の膣内が引き攣りうねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd7e ; "紗夜は薄目を開けて、涙に濡れた睫毛を震わせ" + CALLFUNC R + MSG 0xdd7f ; "健気にも全身の力を抜いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd80 ; "そして、大野に何もかも全てを捧げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20462 + CALLFUNC VOICE + MSG 0xdd81 ; "「あぁっ、は、はいっ! 紗夜は、ガマンします!" + CALLFUNC R + MSG 0xdd82 ; " 赤ちゃんのためなら、何だって耐えてみせます!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd83 ; "「いい心掛けですっ……!" + CALLFUNC R + MSG 0xdd84 ; " では、存分に広げさせて頂きますよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd85 ; "テレビの教育番組のように、犯される紗夜と犯す大野が" + CALLFUNC R + MSG 0xdd86 ; "息を合わせ、心を合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd87 ; "するとほんの少しだけ、粘膜壁に隙間が出来て" + CALLFUNC R + MSG 0xdd88 ; "スムーズな出し入れが可能になる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20463 + CALLFUNC VOICE + MSG 0xdd89 ; "「ああぁっ、ああ、こ、れでいいですか……っ?" + CALLFUNC R + MSG 0xdd8a ; " 大野さん……、私の膣内……、広がって、ますか……" + CALLFUNC R + MSG 0xdd8b ; " あ……、あはぁっ、はぁっ……はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd8c ; "ネチネチと桃色粘膜を陵辱していく大野に" + CALLFUNC R + MSG 0xdd8d ; "紗夜の内側で、痺れるような甘い快感が泡立つ。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20464 + CALLFUNC VOICE + MSG 0xdd8e ; "「ああ……、嘘、嘘……あーっ♀ ああーーーッ♀♀" + CALLFUNC R + MSG 0xdd8f ; " こんな……こんなの、初めてっ♀♀" + CALLFUNC R + MSG 0xdd90 ; " すごく、気持ちいい……ぃっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd91 ; "紗夜の肌から、大野への偽りの愛情が溢れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd92 ; "その隙をえぐるように肉茎を突き込みながら、" + CALLFUNC R + MSG 0xdd93 ; "大野は芝居がかった言い回しで叫ぶ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdd94 ; "「全てを解放するのです!" + CALLFUNC R + MSG 0xdd95 ; " 心も! 身体も! 子宮も!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20465 + CALLFUNC VOICE + MSG 0xdd96 ; "「はいっ……はいッ、わかりましたっ!" + CALLFUNC R + MSG 0xdd97 ; " 解放、します……、あ……っ、あぁ、あぁッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd98 ; "激しく上下に動く紗夜の腰を操るように、" + CALLFUNC R + MSG 0xdd99 ; "肉鞭で最奥を叩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdd9a ; "すると、大野の男根の虜になった紗夜は" + CALLFUNC R + MSG 0xdd9b ; "にちゃにちゃぐちゃぐちゃと自らの膣内を鳴らし、" + CALLFUNC R + MSG 0xdd9c ; "下半身が麻痺するほど無茶な雌肉スライドを行う。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20466 + CALLFUNC VOICE + MSG 0xdd9d ; "「あはぁぁぁぁン♀ あっ、す、すごくいいっ♀" + CALLFUNC R + MSG 0xdd9e ; " あっ、うぅん、はぁっ、あっ、んはぁーーーっ♀" + CALLFUNC R + MSG 0xdd9f ; " 気持ちいいのっ♀ ああっ、これ……すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdda0 ; "大野の生殖器官に犯された膣肉は、" + CALLFUNC R + MSG 0xdda1 ; "完全に無防備な状態になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdda2 ; "子宮口も押し広げられ、精液が来るのを待ち侘びながら" + CALLFUNC R + MSG 0xdda3 ; "トロトロと粘液をかき混ぜられていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdda4 ; "  ぐぷっ……ぐちゅっ、ぢゅぷっ、ぶちゅっ……!" + CALLFUNC R + MSG 0xdda5 ; "  ぢゅぷッ、ぐぷっ……グプッ、ぐぷっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdda6 ; "二人の律動が重なり、すぐにコリコリと膨張した" + CALLFUNC R + MSG 0xdda7 ; "子宮口が大野の鈴口を求め、下りて来る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdda8 ; "  ぷっちゅっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20467 + CALLFUNC VOICE + MSG 0xdda9 ; "「――あ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddaa ; "二つの器官が接触すると、紗夜はのけぞり" + CALLFUNC R + MSG 0xddab ; "大野は感動で顔をほころばせた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddac ; "「ほぉぉぉっ! 子宮口が開いておりますな!" + CALLFUNC R + MSG 0xddad ; " この感触は、久しぶりですぞ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20468 + CALLFUNC VOICE + MSG 0xddae ; "「あぁ……大野さん、深いわっ!" + CALLFUNC R + MSG 0xddaf ; " んんぅっ、深すぎますっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddb0 ; "「ヒヒッ……全てを開きましたな、奥様!" + CALLFUNC R + MSG 0xddb1 ; " あとは、精子を子宮に注ぐだけです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddb2 ; "興奮しきった亀頭が更に膣奥で膨れ上がると、" + CALLFUNC R + MSG 0xddb3 ; "さすがの紗夜も息苦しくなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20469 + CALLFUNC VOICE + MSG 0xddb4 ; "「ああっ、もう、抜いて下さい!" + CALLFUNC R + MSG 0xddb5 ; " 私、もう、おかしくなりそうなんです!" + CALLFUNC R + MSG 0xddb6 ; " このおちんちんで、ダメになりそうなの!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddb7 ; "ハァ、ハァ、と喉で息をしながら体をくねらせる紗夜を" + CALLFUNC R + MSG 0xddb8 ; "大野が抱き締め、軟体のように絡みつく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddb9 ; "「ふんっ、ふんっ!" + CALLFUNC R + MSG 0xddba ; " 排卵してくだされ!" + CALLFUNC R + MSG 0xddbb ; " 卵子ができるまでが、ワシの仕事です!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddbc ; "  ぐっぷっ、グプッ、グプッ、ぐっちゅぅっ!!" + CALLFUNC R + MSG 0xddbd ; "  ぐぷぐぷッ! グプッ! ブチュッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddbe ; "抜くに抜けない亀頭が容赦なく撃ち込まれ、" + CALLFUNC R + MSG 0xddbf ; "大野の陰毛が紗夜のクリトリスにかすめる。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20470 + CALLFUNC VOICE + MSG 0xddc0 ; "「っひっ……えぐれちゃうっ……!" + CALLFUNC R + MSG 0xddc1 ; " 私の赤ちゃんルーム……っ、大野さんので" + CALLFUNC R + MSG 0xddc2 ; " ぐちゅぐちゅになっちゃうぅうっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20471 + CALLFUNC VOICE + MSG 0xddc3 ; "「あぁぁぁっ、イ、イクッ♂" + CALLFUNC R + MSG 0xddc4 ; " 私、真珠のおちんちんで、イッちゃいますっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddc5 ; "しゃりしゃりと擦れ合う陰毛が絡まり、" + CALLFUNC R + MSG 0xddc6 ; "二人の密着度は最深に高まる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20472 + CALLFUNC VOICE + MSG 0xddc7 ; "「き、きてるっ♀" + CALLFUNC R + MSG 0xddc8 ; " はぁぁぁぁっ、卵子、きてるのっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddc9 ; "「遠慮無く、排卵なさい!" + CALLFUNC R + MSG 0xddca ; " ワシのために、卵子を作るのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20473 + CALLFUNC VOICE + MSG 0xddcb ; "「イクイクイクッ♂♂" + CALLFUNC R + MSG 0xddcc ; " 卵子イクぅぅぅぅっ♂♂ イクぅうっ……!!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0xddcd ; "卵巣が燃え上がり、痺れておかしくなるのを感じる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddce ; "そんな紗夜の卵管から卵子が飛び出すと、" + CALLFUNC R + MSG 0xddcf ; "大野も子宮口から溢れる体液を亀頭に感じた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20474 + CALLFUNC VOICE + MSG 0xddd0 ; "「あはぁぁぁぁーーーーっ♂♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddd1 ; "(排卵しおったな……!" + CALLFUNC R + MSG 0xddd2 ; " チャンスは、今しかないわ!!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20475 + CALLFUNC VOICE + MSG 0xddd3 ; "「えっ……? あッ、あぁ、はぁあっ!?」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xddd4 ; "絶頂に浸る紗夜に追い打ちをかけるように、" + CALLFUNC R + MSG 0xddd5 ; "大野がピストンを早める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20476 + CALLFUNC VOICE + MSG 0xddd6 ; "「えっ……? あ、な、何!?" + CALLFUNC R + MSG 0xddd7 ; " お、大野さん、ダメぇぇぇっ!!" + CALLFUNC R + MSG 0xddd8 ; " イッたばかりだから……ああっ、敏感になったままなの!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddd9 ; "「折角、奥様が卵子を作って下さったのに、" + CALLFUNC R + MSG 0xddda ; " その期待に応えないわけには参りません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20477 + CALLFUNC VOICE + MSG 0xdddb ; "「ひっ……!? あっ、膣内がヌルヌルして……。" + CALLFUNC R + MSG 0xdddc ; " ああっ……お、大野さん、もしかして……!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdddd ; "「とっくに漏れておりますよ。" + CALLFUNC R + MSG 0xddde ; " これだけの名器を味わって、耐えきれる男など" + CALLFUNC R + MSG 0xdddf ; " おりますまい……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdde0 ; "  じゅぷっ……じゅッ、ぶちゅっ、ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdde1 ; "先走りというにはあまりに濃い、精液含みの" + CALLFUNC R + MSG 0xdde2 ; "カウパー腺液を肉ヒダに塗りつけながら大野が笑う。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdde3 ; "「奥様……、ご覧下さいっ!" + CALLFUNC R + MSG 0xdde4 ; " ワシのモノを丸呑みにしている自らの膣内を……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20478 + CALLFUNC VOICE + MSG 0xdde5 ; "「い、いやぁ……!! 抜いてぇ!" + CALLFUNC R + MSG 0xdde6 ; " 排卵したばかりなのよっ!" + CALLFUNC R + MSG 0xdde7 ; " はぁ、はぁ、妊娠しちゃうわっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdde8 ; "絶頂の波が引かないうちに、更に高みへと導かれる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdde9 ; "艶肉が快感に押し潰され、子宮口がキュンと疼く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20479 + CALLFUNC VOICE + MSG 0xddea ; "「く……狂っちゃうっ♂" + CALLFUNC R + MSG 0xddeb ; " あぁっ! あっ、あっ、ヘンになっちゃうのっ♂♂" + CALLFUNC R + MSG 0xddec ; " あん、あん、あはっ、あぁっ、ダメぇぇぇ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20480 + CALLFUNC VOICE + MSG 0xdded ; "「もう……あ、らめ……。" + CALLFUNC R + MSG 0xddee ; " ひぅ……はぁ、はぁ、やぁぁぁっ……。" + CALLFUNC R + MSG 0xddef ; " おかひく……なゆぅ……あっ、らめっ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20481 + CALLFUNC VOICE + MSG 0xddf0 ; "「らめ……あっ、イクッ……♂" + CALLFUNC R + MSG 0xddf1 ; " イッちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddf2 ; "紗夜が抵抗する力を失い、完全に子宮口が解放された瞬間" + CALLFUNC R + MSG 0xddf3 ; "大野は狙い澄ましたように、射精する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/中出し/絶頂大" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xddf4 ; "  ごぷっ……! ゴポポポポッ……ビュルッ……!" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 70 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xddf5 ; "最初の一閃が紗夜の子宮口を貫き、" + CALLFUNC R + MSG 0xddf6 ; "ぬめる子宮の内壁に当たる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20482 + CALLFUNC VOICE + MSG 0xddf7 ; "「あ゛……っ、い、いやっ!!" + CALLFUNC R + MSG 0xddf8 ; " 信じられないくらい入ってるっ! ……届いてるのっ!" + CALLFUNC R + MSG 0xddf9 ; " ビチャビチャ流れ込んでくるぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xddfa ; "盛大な噴射はまだ先陣で、すぐに本流が来ると" + CALLFUNC R + MSG 0xddfb ; "知っていたのか、大野は一度腰を引くと、" + CALLFUNC R + MSG 0xddfc ; "今度こそ紗夜の膣奥の唇を無理に亀頭で抉じ開けた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20483 + CALLFUNC VOICE + MSG 0xddfd ; "「っ……!? お、大野さん……!?" + CALLFUNC R + MSG 0xddfe ; " ダメです、これ以上は……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xddff ; "「さあ、行くのです、ワシの子らよ!" + CALLFUNC R + MSG 0xde00 ; " 卵管までの道は開いた!" + CALLFUNC R + MSG 0xde01 ; " あとは、そこにある卵子を犯すだけなのです!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde02 ; "  ぐちゅぐちゅぐちゅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde03 ; "自らの精液で満ちた膣道に更に汚濁を放つ。" + CALLFUNC R + MSG 0xde04 ; "大野は射精の悦びに酔いしれ、ビクビクと全身を震わせた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + MSG 0xde05 ; "  ビュグゥ! ビュビュッ! ブシュウゥゥゥ!" + CALLFUNC R + MSG 0xde06 ; "  ビュルルルルルルッ……!!" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20484 + CALLFUNC VOICE + MSG 0xde07 ; "「ひぅっ! あひっ! ひゃぁん!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde08 ; "壊れた水道管のようにビーム状に精子を撃ち込むと" + CALLFUNC R + MSG 0xde09 ; "大野の遺伝子は何億もの数に分かれ、たった一つの" + CALLFUNC R + MSG 0xde0a ; "紗夜の卵子を目指して子宮の中を泳ぎ始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/中出し/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20485 + CALLFUNC VOICE + MSG 0xde0b ; "「いやぁあああああっ! 大切な卵子なんです!" + CALLFUNC R + MSG 0xde0c ; " 主人の……あのひとのモノなのにっ!" + CALLFUNC R + MSG 0xde0d ; " 犯されちゃうっ! 違う人の精子に嬲られちゃうっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde0e ; "「ワシは、このときを待っておったのです!" + CALLFUNC R + MSG 0xde0f ; " 奥様自らが子宮を解放し、卵子を放出するのを!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde10 ; "  ビクンッ……、ビクン、ビクッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde11 ; "大野の生殖器が精液を吐き出す度に、紗夜がビクンと反応する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20486 + CALLFUNC VOICE + MSG 0xde12 ; "「はぁっ……はぁ、はぁッ……熱い……♀♀" + CALLFUNC R + MSG 0xde13 ; " 大野さんの精子……いっぱい……でてるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde14 ; "出来るだけ精子をこぼさないように、くいっ……、" + CALLFUNC R + MSG 0xde15 ; "くい……、と臀部を持ち上げる紗夜を見下ろし" + CALLFUNC R + MSG 0xde16 ; "大野はまだ精管からダラダラと射精し続けていた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde17 ; "「ふぅぅぅぅっ……。" + CALLFUNC R + MSG 0xde18 ; " 奥様の肉壺は、本当に素晴らしいですな。" + CALLFUNC R + MSG 0xde19 ; " 精液が搾り取られるようだ」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/中出し/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20487 + CALLFUNC VOICE + MSG 0xde1a ; "「あっ♀ あん♀ あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde1b ; "紗夜は残り汁が子宮内部に着地する度、甘い声を漏らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20488 + CALLFUNC VOICE + MSG 0xde1c ; "(こんなにも熱い精子があれば……、私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde1d ; "膣の中から焼けるような受精に肩を震わせ、" + CALLFUNC R + MSG 0xde1e ; "うっとりと感じ入る。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde1f ; "「奥様……。" + CALLFUNC R + MSG 0xde20 ; " もう、旦那様の必要はございませんな。" + CALLFUNC R + MSG 0xde21 ; " あとは、自分にお任せ下さい」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde22 ; "「奥様のお望みを、必ずや、叶えて差し上げますぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde23 ; "  ちゅッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde24 ; "呆然としている紗夜の頬に口付けると、" + CALLFUNC R + MSG 0xde25 ; "大野はそのたるんだ腹を紗夜の腹に擦りつける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde26 ; "「ここに。ワシと奥様の子を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20489 + CALLFUNC VOICE + MSG 0xde27 ; "(私の……望み……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde28 ; "紗夜は無意識のうちに唇がほころび、" + CALLFUNC R + MSG 0xde29 ; "笑みの形になっていることに気付かなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20490 + CALLFUNC VOICE + MSG 0xde2a ; "(あぁっ……私……一体、何を望んでいたの?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20491 + CALLFUNC VOICE + MSG 0xde2b ; "(もう、どうでも……いいわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20492 + CALLFUNC VOICE + MSG 0xde2c ; "(今……とても、気分がいいから……。" + CALLFUNC R + MSG 0xde2d ; " 何も、考えたくない……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/08 +EOF シナリオ\紗夜/大野/05−09.jaf + +; 紗夜/大野/10 +; RETURN: void +FUNC 5754 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x24d9f4 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 16 + PUSH 200 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x24d9f4 +0x24d9f4: + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20493 + CALLFUNC VOICE + MSG 0xde2e ; "「んっ……あっ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde2f ; "薄暗い治療室で、大野は紗夜の" + CALLFUNC R + MSG 0xde30 ; "子宮口を観察していた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde31 ; "「ふむっ。" + CALLFUNC R + MSG 0xde32 ; " 治療の甲斐もあって、子宮口も良い感じに" + CALLFUNC R + MSG 0xde33 ; " なっておりますぞ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20494 + CALLFUNC VOICE + MSG 0xde34 ; "「それは……どういう……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde35 ; "クスコで膣口を広げられるだけで" + CALLFUNC R + MSG 0xde36 ; "感じてしまい、質問の意味を汲み取れない紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde37 ; "そんな紗夜の太腿を撫でると、" + CALLFUNC R + MSG 0xde38 ; "大野は真面目な口調で呟く。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde39 ; "「かなり入り口が下りています。そして、" + CALLFUNC R + MSG 0xde3a ; " 亀頭を受け入れやすいようにほぐれております」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20495 + CALLFUNC VOICE + MSG 0xde3b ; "「あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde3c ; "頬を赤らめた紗夜は、無防備な姿で" + CALLFUNC R + MSG 0xde3d ; "治療の終焉に瞳を煌かせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20496 + CALLFUNC VOICE + MSG 0xde3e ; "「じゃあ……これで」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde3f ; "「そうです。" + CALLFUNC R + MSG 0xde40 ; " 排卵検査薬も陽性を示しておりますな。" + CALLFUNC R + MSG 0xde41 ; " チャンスは、今、この瞬間です」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20497 + CALLFUNC VOICE + MSG 0xde42 ; "「今……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde43 ; "唐突なチャンスの訪れを、どう理解したものか" + CALLFUNC R + MSG 0xde44 ; "紗夜が考えあぐねていると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde45 ; "大野は献身台に背を向け、カチャカチャと" + CALLFUNC R + MSG 0xde46 ; "鞄からいくつかの器具を取り出した。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde47 ; "「最後の仕上げを加えれば、" + CALLFUNC R + MSG 0xde48 ; " 後は受精に適した肉体の完成です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde49 ; "机に並べた器具の中からスポイトを取り出し、" + CALLFUNC R + MSG 0xde4a ; "とろみを帯びた液体を吸い上げると大野は" + CALLFUNC R + MSG 0xde4b ; "いくつかの調合を経て、ようやく振り返る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20498 + CALLFUNC VOICE + MSG 0xde4c ; "「大野さん、それは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde4d ; "はぁ、はぁ、と息を荒げながら潤んだ瞳で" + CALLFUNC R + MSG 0xde4e ; "大野を見上げた紗夜に卑しい笑みが返ってくる。" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde4f ; "「お薬です。" + CALLFUNC R + MSG 0xde50 ; " 子宮口へ直接染み込ませます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20499 + CALLFUNC VOICE + MSG 0xde51 ; "「えっ? あっ、ちょっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde52 ; "不穏な空気を感じてひるむ紗夜だが、" + CALLFUNC R + MSG 0xde53 ; "それで解ける拘束は大野ももちろんしていない。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde54 ; "「怖がる必要はございません。" + CALLFUNC R + MSG 0xde55 ; " これを使うことで、子宮口に触れられる快感が" + CALLFUNC R + MSG 0xde56 ; " 倍増しになるのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20500 + CALLFUNC VOICE + MSG 0xde57 ; "「ひっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde58 ; "  ポタッ……ポタッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde59 ; "スポイトの先端から薬が垂れ、" + CALLFUNC R + MSG 0xde5a ; "それが膣口へと接近する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde5b ; "紗夜は戦慄を感じ、暴れそうになるが" + CALLFUNC R + MSG 0xde5c ; "その前に膣内に液体が送られていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde5d ; "  ぢゅるるるる……っ!" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20501 + CALLFUNC VOICE + MSG 0xde5e ; "「あっ!? お、大野さんダメ!!" + CALLFUNC R + MSG 0xde5f ; " そんなの使われてたら……" + CALLFUNC R + MSG 0xde60 ; " あぁっ、い、いやぁ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20502 + CALLFUNC VOICE + MSG 0xde61 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde62 ; "ドクン、と子宮が灼けるような感覚に、" + CALLFUNC R + MSG 0xde63 ; "紗夜はのけぞり声を上げる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20503 + CALLFUNC VOICE + MSG 0xde64 ; "「ああぁーーーーーっ! あっ、熱いっ!!" + CALLFUNC R + MSG 0xde65 ; " 子宮が溶けちゃうっ!! あはぁぁぁぁっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 2 + CALLFUNC ■強制排卵 + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20504 + CALLFUNC VOICE + MSG 0xde66 ; "「はぁっ……はぁっ……。" + CALLFUNC R + MSG 0xde67 ; " 私……もうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde68 ; "ぐったりと横たわる紗夜の肩を叩くと、" + CALLFUNC R + MSG 0xde69 ; "大野は医者の声でたしなめる。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde6a ; "「旦那様が部屋でお待ちしております。" + CALLFUNC R + MSG 0xde6b ; " 存分に種を付けてもらいなさい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20505 + CALLFUNC VOICE + MSG 0xde6c ; "「は……はい……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/宴の間" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20506 + CALLFUNC VOICE + MSG 0xde6d ; "「……ここで、待っていれば……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde6e ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde6f ; "大野に手を引かれ、なんとか部屋に辿り着くと" + CALLFUNC R + MSG 0xde70 ; "紗夜はすぐにベッドに倒れこんでしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20507 + CALLFUNC VOICE + MSG 0xde71 ; "(あら……、でも、ここ……。" + CALLFUNC R + MSG 0xde72 ; " あのひとのお部屋じゃないわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde73 ; "強力な薬の効果で、意識が混濁している紗夜は" + CALLFUNC R + MSG 0xde74 ; "ここが宴の間であることに気付かず、" + CALLFUNC R + MSG 0xde75 ; "もぞもぞとスカートに手を這わせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20508 + CALLFUNC VOICE + MSG 0xde76 ; "「あっ……い、いや……すごく濡れてる……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde77 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde78 ; "ショーツのクロッチから今にも染み出しそうな" + CALLFUNC R + MSG 0xde79 ; "愛液に気をとられ、焚き染められた媚香の煙を" + CALLFUNC R + MSG 0xde7a ; "見逃す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde7b ; "紗夜はなぜ一呼吸ごとに胸が苦しく、" + CALLFUNC R + MSG 0xde7c ; "息が熱くなるのかわからないまま気を失う。" + CALLFUNC A + S_PUSH "顔/大野/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde7d ; "「ここが、『宴』を行う場所か。" + CALLFUNC R + MSG 0xde7e ; " 広間と直結しておるとはな」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xde7f ; "大野は戸を閉め、完全に紗夜と二人きりになると" + CALLFUNC R + MSG 0xde80 ; "スルスルと服を脱ぎ始めた。" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde81 ; "(藪井の媚香を使うのは、少々" + CALLFUNC R + MSG 0xde82 ; " 抵抗があるが、奥様との交尾がより" + CALLFUNC R + MSG 0xde83 ; " 愉しめるとなれば話は別だ)" + CALLFUNC A + S_PUSH "顔/大野/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde84 ; "(たっぷりと子種を注いで、ワシの子を" + CALLFUNC R + MSG 0xde85 ; " 身籠もらせてやる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde86 ; "眠る紗夜のかかとから太腿、そしてムッチリと" + CALLFUNC R + MSG 0xde87 ; "熟れた臀部、ウエスト、柔らかなバスト。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde88 ; "色づいた唇や整った輪郭、" + CALLFUNC R + MSG 0xde89 ; "そして薄い化粧を眺め回しながら、" + CALLFUNC R + MSG 0xde8a ; "大野は股間をいきり勃たせる。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde8b ; "「奥様……、なんと麗しい……。" + CALLFUNC R + MSG 0xde8c ; " ようやくあなたを手に入れましたぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde8d ; "男根丸出しの姿でベッドに添うと" + CALLFUNC R + MSG 0xde8e ; "大野はサラサラと紗夜の髪に短い指を差し入れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20509 + CALLFUNC VOICE + MSG 0xde8f ; "「ぁ……、あぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde90 ; "髪筋に触れられただけで細胞が歓喜するのか、" + CALLFUNC R + MSG 0xde91 ; "紗夜は薄く目を開け、淫らな声を漏らす。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde92 ; "(男を魅了する美しい容姿に素晴らしい肉体……。" + CALLFUNC R + MSG 0xde93 ; " そして、男を酔わせる名器……)" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xde94 ; "(どれを取っても、一級品)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde95 ; "  するするする……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xde96 ; "紗夜の服をめくりあげ、剥き上げながら" + CALLFUNC R + MSG 0xde97 ; "大野は初恋のときめきを股間に感じていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20510 + CALLFUNC VOICE + MSG 0xde98 ; "「っぁ……? わ、私……、ここは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde99 ; "霞む意識の中、ようやく自我を取り戻した紗夜は" + CALLFUNC R + MSG 0xde9a ; "自分が最低限の装束だけを身につけ、その他は全て" + CALLFUNC R + MSG 0xde9b ; "剥ぎ取られ……全裸よりも厭らしい格好なのに気付いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20511 + CALLFUNC VOICE + MSG 0xde9c ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xde9d ; "  ぴたッ、ぺたっ、ぴたっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xde9e ; "高く上げた膝のその下で、大野のグロテスクな男根が" + CALLFUNC R + MSG 0xde9f ; "紗夜の薄い茂みを叩き、掻き分けていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20512 + CALLFUNC VOICE + MSG 0xdea0 ; "(っ、し、真珠入りのおちんちん……!" + CALLFUNC R + MSG 0xdea1 ; " こんなもので、な、何を……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdea2 ; "膨張しすぎて今にも破裂しそうな亀頭が臍に当たり" + CALLFUNC R + MSG 0xdea3 ; "真珠粒の一つ一つが紗夜の陰裂をコリコリと刺激する。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20513 + CALLFUNC VOICE + MSG 0xdea4 ; "「あっ……!? あッ……いや、いやです……!" + CALLFUNC R + MSG 0xdea5 ; " これはどういうことですか……ぁ、説明して……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdea6 ; "「変な勘ぐりはやめていただきたいですな。" + CALLFUNC R + MSG 0xdea7 ; " あなたが子種をもらうためのお手伝いをしているだけです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20514 + CALLFUNC VOICE + MSG 0xdea8 ; "「で、でも……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdea9 ; "それにしては二人の距離が親密すぎる。" + CALLFUNC R + MSG 0xdeaa ; "言おうとした瞬間、片乳を手のひらで鷲掴みにされた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20515 + CALLFUNC VOICE + MSG 0xdeab ; "「っ!! ら、乱暴に扱わないで……っぁッ、" + CALLFUNC R + MSG 0xdeac ; " そこは赤ちゃんのために、" + CALLFUNC R + MSG 0xdead ; " 母乳を溜めておく場所、だから……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdeae ; "「おやおや。そうでした。" + CALLFUNC R + MSG 0xdeaf ; " では優しく、優しく触れることにしましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20516 + CALLFUNC VOICE + MSG 0xdeb0 ; "「そ……そうじゃな……、ぁっ!?" + CALLFUNC R + MSG 0xdeb1 ; " はぁっ……はあっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeb2 ; "乱れた紗夜の髪から伸びる左腕は、大野の首に絡みつき" + CALLFUNC R + MSG 0xdeb3 ; "まるで誘っているかのような妖艶なポーズを強いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeb4 ; "全裸の男の、油っぽく汗にまみれた身体に組み敷かれ" + CALLFUNC R + MSG 0xdeb5 ; "ガーターベルトの布ずれを直接両脚に感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeb6 ; "紗夜は、許可無く乳房に張り付き、そのまま" + CALLFUNC R + MSG 0xdeb7 ; "硬くしこった乳頭に舌を伸ばす大野を止められなかった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdeb8 ; "「ちゅぷっ、ちゅぷっ、くちゅ、ぴちゃ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20517 + CALLFUNC VOICE + MSG 0xdeb9 ; "「あっ……い、いやっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeba ; "花弁にべったりと食い込むペニスが不快で、身をよじる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdebb ; "それなのに紗夜はどうしてか、乳房に吸い付き" + CALLFUNC R + MSG 0xdebc ; "桜色の突起を舐めしゃぶる大野を拒絶出来なかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20518 + CALLFUNC VOICE + MSG 0xdebd ; "(お、大野さんったら赤ちゃんみたい……、" + CALLFUNC R + MSG 0xdebe ; " 大の大人がそんなに、唾液まみれになって……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20519 + CALLFUNC VOICE + MSG 0xdebf ; "(あ……! 赤、ちゃん……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdec0 ; "子どもを待つその気持ちが、紗夜の洗脳の鍵になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdec1 ; "乳房の谷間にサラリと一房、髪が流れても" + CALLFUNC R + MSG 0xdec2 ; "紗夜は大野の口技に何の意見も出来ずにいる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdec3 ; "「母乳が漏れ出しているようですな。" + CALLFUNC R + MSG 0xdec4 ; " 良い傾向ですぞ」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20520 + CALLFUNC VOICE + MSG 0xdec5 ; "「はぁ、はぁ……お、大野さん……。" + CALLFUNC R + MSG 0xdec6 ; " 早く、種付けを……。" + CALLFUNC R + MSG 0xdec7 ; " 主人を呼んできて下さい……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdec8 ; "「クックッ……そう急くでない。" + CALLFUNC R + MSG 0xdec9 ; " じっくりと愉しませてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeca ; "大野が興奮する度、醜悪な巨マラがビコンビコンと" + CALLFUNC R + MSG 0xdecb ; "前後に振られ、その肉の重みが秘裂にかかる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20521 + CALLFUNC VOICE + MSG 0xdecc ; "「わ、私は主人の子種をもらうために……っん、" + CALLFUNC R + MSG 0xdecd ; " こんなことをされている、のですよね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdece ; "  つつつ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdecf ; "内腿を滑る男の指に感じてしまいながらも、" + CALLFUNC R + MSG 0xded0 ; "紗夜はなんとか大野を信じようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xded1 ; "その気持ちすら、媚香に作られた……" + CALLFUNC R + MSG 0xded2 ; "大野に都合のいい世界の一端とは知らずに。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20522 + CALLFUNC VOICE + MSG 0xded3 ; "「あ……っ、こ、答えてください……、" + CALLFUNC R + MSG 0xded4 ; " 私は主人に種を……っン、もらいたいの……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xded5 ; "「主人? 奥様の主人とは誰のことですかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20523 + CALLFUNC VOICE + MSG 0xded6 ; "「ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xded7 ; "その質問は、紗夜の乳房を揺らし、膣壷から" + CALLFUNC R + MSG 0xded8 ; "じゅわり……と蜜を滴らせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20524 + CALLFUNC VOICE + MSG 0xded9 ; "「あっ……な、何?" + CALLFUNC R + MSG 0xdeda ; " 主人は私の……あぁっ……あはぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdedb ; "  グッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdedc ; "言葉を区切るように腰を上げ、" + CALLFUNC R + MSG 0xdedd ; "立派な陰茎を誇示してみせる大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdede ; "大野は眼鏡を曇らせ、ハァハァと息を荒げながら" + CALLFUNC R + MSG 0xdedf ; "紗夜の身体に刻み込むように言葉を放つ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdee0 ; "「奥様に種を付けたがる男は、皆、" + CALLFUNC R + MSG 0xdee1 ; " あなたの主人になるのですぞ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入前/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20525 + CALLFUNC VOICE + MSG 0xdee2 ; "「あっ……♀" + CALLFUNC R + MSG 0xdee3 ; " 皆さんが私の……主人に……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdee4 ; "ゆらり、と欲望を孕み紗夜の瞳が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdee5 ; "すると大野は畳み掛けるように、丸い乳房に囁きかけた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdee6 ; "「そうです。" + CALLFUNC R + MSG 0xdee7 ; " 村の男全員が、奥様の子宮を望んでおります。" + CALLFUNC R + MSG 0xdee8 ; " あなたと子どもを作りたがっているのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20526 + CALLFUNC VOICE + MSG 0xdee9 ; "「はぁっ、はぁっ、皆さんが私と赤ちゃんを……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeea ; "媚香を直接浴びすぎ、嗅ぎすぎたせいか" + CALLFUNC R + MSG 0xdeeb ; "大野の言葉に囚われたせいか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdeec ; "次第に紗夜の思考が鈍くなり、" + CALLFUNC R + MSG 0xdeed ; "代わりに肉体の感覚は研ぎ澄まされていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20527 + CALLFUNC VOICE + MSG 0xdeee ; "(ああ……、大野さんに吸われている乳首がむず痒い……。" + CALLFUNC R + MSG 0xdeef ; " ……そ、れに……、あのペニス……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20528 + CALLFUNC VOICE + MSG 0xdef0 ; "(当たっているだけでどうにかなりそう……、" + CALLFUNC R + MSG 0xdef1 ; " こんな武器のように逞しいものが、存在するなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdef2 ; "  ぼうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdef3 ; "煙が顔をかすめると、もう紗夜はペニスとヴァギナ、" + CALLFUNC R + MSG 0xdef4 ; "乳首と指、唇のことしか考えられなくなっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20529 + CALLFUNC VOICE + MSG 0xdef5 ; "「んっ……ん♀ んん……、はぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdef6 ; "大野の股間の上で腰をくねらせ、なんとか剛直に" + CALLFUNC R + MSG 0xdef7 ; "接触しようとする会陰からトロトロと雫が溢れる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20530 + CALLFUNC VOICE + MSG 0xdef8 ; "(やっ……き、気持ちいい……♀" + CALLFUNC R + MSG 0xdef9 ; " 触れているだけで、こんな……に♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdefa ; "じゅわじゅわと湧き出す蜜が両脚に流れてもどかしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdefb ; "紗夜が大野の肩を指で撫で、早く早くと" + CALLFUNC R + MSG 0xdefc ; "声にならない声で告げると、一層イチモツが火照る。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdefd ; "「奥様の卵子は、すぐそこまで来ているのです。" + CALLFUNC R + MSG 0xdefe ; " あとは、ワシらに任せて下され」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20531 + CALLFUNC VOICE + MSG 0xdeff ; "「あ……♀ あぁ……♀" + CALLFUNC R + MSG 0xdf00 ; " ありがとうございます……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf01 ; "紗夜は何も入っていないのに既にくにゅくにゅと" + CALLFUNC R + MSG 0xdf02 ; "蠢き始めている膣内に、熱い粘液が滴るのを感じた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf03 ; "「では、ワシと奥様の生殖器を1つに繋げて、" + CALLFUNC R + MSG 0xdf04 ; " お望みを叶えて差し上げましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf05 ; "そして、うっとりと恍惚の表情で答える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20532 + CALLFUNC VOICE + MSG 0xdf06 ; "「は、はいっ♂" + CALLFUNC R + MSG 0xdf07 ; " あなたの精子が来るのを、卵管でお待ちしています♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf08 ; "「よしよし。" + CALLFUNC R + MSG 0xdf09 ; " その乾いた子宮に、熱い精液をたっぷりと" + CALLFUNC R + MSG 0xdf0a ; " 呑ませてやるぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf0b ; "  ふわぁ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf0c ; "紗夜が身体をくねらせ、膣口を晒すと" + CALLFUNC R + MSG 0xdf0d ; "ほのかに体臭か……薔薇の香りがする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf0e ; "大野はそれを鼻から肺に、残さず吸引すると" + CALLFUNC R + MSG 0xdf0f ; "チロチロ乳首をねぶりながら腰を引いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/紗夜/17/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xdf10 ; "  ズッ………ヌ゛ヌヌヌヌヌ゛……ぐっちゅうっ……!" + CALLFUNC R + MSG 0xdf11 ; "  ぐちゅぐちゅぐちゅ……ッ、ズドンッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20533 + CALLFUNC VOICE + MSG 0xdf12 ; "「あぁぁぁン♂♂" + CALLFUNC R + MSG 0xdf13 ; " あはぁっ、おっきいぃいい……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf14 ; "膣口にめりこんだ亀頭は、その拳のような大きさの" + CALLFUNC R + MSG 0xdf15 ; "イメージとは違い、簡単に紗夜の内側へ侵入していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20534 + CALLFUNC VOICE + MSG 0xdf16 ; "「ふ……ぁはッ!? あ゛……、あぁ、あぁああぁっ!" + CALLFUNC R + MSG 0xdf17 ; " あぁあああぁ゛ーっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf18 ; "始めは膣口の窪みを押し上げるだけだったペニスは" + CALLFUNC R + MSG 0xdf19 ; "紗夜が腰をひねった瞬間、すんなりと引き込まれていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf1a ; "……複雑に絡まり合う膣壁を抉じ開け、" + CALLFUNC R + MSG 0xdf1b ; "狭い肉穴をめいっぱいに拡張して。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20535 + CALLFUNC VOICE + MSG 0xdf1c ; "「は……、あ……ッ♀ すごい……すごいわっ!" + CALLFUNC R + MSG 0xdf1d ; " あぁっ、これ、これすごいのぉ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf1e ; "ズニュズニュと媚肉を掻き分け、ただの割れ目から" + CALLFUNC R + MSG 0xdf1f ; "生殖のための女性器へと変貌させていく肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf20 ; "大野の男根はゴツゴツと鉄のように硬く、" + CALLFUNC R + MSG 0xdf21 ; "包皮の中に埋め込まれた真珠が揺れ動く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20536 + CALLFUNC VOICE + MSG 0xdf22 ; "「き、気持ちいいのっ♀ はぁはぁ、これ、すごくイイッ♀" + CALLFUNC R + MSG 0xdf23 ; " あぁっ、こんなの初めてぇ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf24 ; "媚香で最大に高められた性感で、" + CALLFUNC R + MSG 0xdf25 ; "受け止めきれるようなサイズの陰茎ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf26 ; "紗夜の花弁は円状に広がり、" + CALLFUNC R + MSG 0xdf27 ; "襞は全て広がりきって、なんとかペニスを包み込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20537 + CALLFUNC VOICE + MSG 0xdf28 ; "「あ゛……ッ、はぁ、はぁ、はぁ……!" + CALLFUNC R + MSG 0xdf29 ; " 挿入った……ぁ♀ 全部……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf2a ; "「もう少し我慢ください。まだ半分です」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20538 + CALLFUNC VOICE + MSG 0xdf2b ; "「そ……んな♀ あ……あぁ♀" + CALLFUNC R + MSG 0xdf2c ; " 大野さん……無理です……!" + CALLFUNC R + MSG 0xdf2d ; " これ以上は、無理なの……でも……、あ……っ、あぁ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf2e ; "リズミカルに膣奥をノックされ、もうこれ以上は" + CALLFUNC R + MSG 0xdf2f ; "挿入る場所はないとばかりにおののく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf30 ; "しかし、もう入らないと思ってからもしばらく、" + CALLFUNC R + MSG 0xdf31 ; "ズリズリと肉エラが上がってくるのを感じてもいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20539 + CALLFUNC VOICE + MSG 0xdf32 ; "「は……ぁ♀ こ、壊れ……ちゃう……!" + CALLFUNC R + MSG 0xdf33 ; " 苦しい……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf34 ; "ゆさゆさと乳房を揺らしながら息を吐き出す、" + CALLFUNC R + MSG 0xdf35 ; "その唇が妖艶な色味を帯びる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20540 + CALLFUNC VOICE + MSG 0xdf36 ; "「……っは……♀ グチュグチュ言ってます……っ、" + CALLFUNC R + MSG 0xdf37 ; " 私のアソコ……拡張されて、あ、赤ちゃんのために……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf38 ; "「そうですっ……、頑張りなさい!" + CALLFUNC R + MSG 0xdf39 ; " 私のモノなど赤子に比べれば無きに等しいのですぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf3a ; "  はぁっ、はぁ、はぁ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf3b ; "二人で息を合わせ、永遠に続くかと思われた挿入を終える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf3c ; "太く長い男根を全て膣内に納めきったのを確認すると、" + CALLFUNC R + MSG 0xdf3d ; "大野は思わず感嘆の溜め息をついてしまう。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf3e ; "(ワシのペニスに馴染んでくるとは、" + CALLFUNC R + MSG 0xdf3f ; " さすが神代家の女だ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf40 ; "(村の女では、1分と保たないゆえに、" + CALLFUNC R + MSG 0xdf41 ; " 射精する快感すら得られなかったが、" + CALLFUNC R + MSG 0xdf42 ; " この女はまるで違う!!)" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20541 + CALLFUNC VOICE + MSG 0xdf43 ; "「んんぅ……! あぁっ、あはぁン、あっ、イイッ♂" + CALLFUNC R + MSG 0xdf44 ; " はぁっ! あっ♂ あっ♂ 気持ちいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf45 ; "大野の肉棒以上に、紗夜の膣内を隙間無く埋められる" + CALLFUNC R + MSG 0xdf46 ; "ペニスは存在しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf47 ; "すっかり真珠の味を覚えた肉壺は、" + CALLFUNC R + MSG 0xdf48 ; "痛みすら感じていた粘膜に快感を伝え始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20542 + CALLFUNC VOICE + MSG 0xdf49 ; "「あぁっ♂ お、奥まで届いてますっ♂" + CALLFUNC R + MSG 0xdf4a ; " はぁぁぁーーーーっ、ダ、ダメぇぇぇっ♂♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf4b ; "「た、たまらんわっ!" + CALLFUNC R + MSG 0xdf4c ; " これを待っておったのだ!" + CALLFUNC R + MSG 0xdf4d ; " この乳房を! この肉壺を! この子宮をぉッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf4e ; "そして大野もまた、特異な生殖器官を優しく包み込む" + CALLFUNC R + MSG 0xdf4f ; "紗夜の膣襞を堪能していた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf50 ; "  ぐちゅぷ……っ、ぢゅぷぅ……ぐぽっ、ぐぽぉっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf51 ; "花弁の入り口から、肉壁の奥の奥……子宮口までを" + CALLFUNC R + MSG 0xdf52 ; "一直線に貫き上げる男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf53 ; "自ら動かすことも難しいほどぐっちょりと嵌りこんだ" + CALLFUNC R + MSG 0xdf54 ; "それを紗夜と協力して少しずつズラしていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20543 + CALLFUNC VOICE + MSG 0xdf55 ; "「ん……っ、ん゛……、あ、あ……あ゛♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf56 ; "  ずりゅぅう……ぐぷ……ぐぷ、こぽ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf57 ; "大野が腰を引くと、掻き出される愛液が" + CALLFUNC R + MSG 0xdf58 ; "ダラダラと結合部でぬめり輝く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20544 + CALLFUNC VOICE + MSG 0xdf59 ; "「膣内で擦れてる……、エッチな音が、して……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf5a ; "ビチャビチャと足の付け根に溜まる濃密な愛液は" + CALLFUNC R + MSG 0xdf5b ; "大野の先走り汁と混ざって仲良く流れ落ちてくる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf5c ; "「ふんっ……! ふん、ふん、ふんッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf5d ; "膣粘膜を堪能した次は、薬で敏感にした子宮口を狙う大野。" + CALLFUNC R + MSG 0xdf5e ; "少しずつ、亀頭の角度を変えて膣奥の唇に口付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf5f ; "  クチュ……コチュッ、クチュ、クチュ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf60 ; "スローながらに的確に、か弱い子宮口を刺激され" + CALLFUNC R + MSG 0xdf61 ; "紗夜はもう自意識を保っていられなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20545 + CALLFUNC VOICE + MSG 0xdf62 ; "「か、感じすぎちゃうっ♂ ああっ、内側の襞が" + CALLFUNC R + MSG 0xdf63 ; " 強く擦られて……ンンッ、すごいわっ♂" + CALLFUNC R + MSG 0xdf64 ; " このおチンチン、すごくいいっ♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf65 ; "「身体の内側と外側の両方から、媚薬で冒されているのだっ!" + CALLFUNC R + MSG 0xdf66 ; " 快感も極限に達しているはずですぞ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20546 + CALLFUNC VOICE + MSG 0xdf67 ; "「いやぁぁぁーーーーっ!!" + CALLFUNC R + MSG 0xdf68 ; " あぁっ、お、おかしくなっちゃうっ♂♂" + CALLFUNC R + MSG 0xdf69 ; " 気持ち良すぎて、ヘンになっちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf6a ; "片腕で髪をかき上げ、腰をくねらせながら" + CALLFUNC R + MSG 0xdf6b ; "魅惑的な肢体を踊らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf6c ; "紗夜は子宮口から膣内全体へ、そして乳房へ、" + CALLFUNC R + MSG 0xdf6d ; "脳天へと染みていく強烈な快感に戸惑った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20547 + CALLFUNC VOICE + MSG 0xdf6e ; "(す……ごい、アソコの中だけじゃない……、" + CALLFUNC R + MSG 0xdf6f ; " 子宮がぐちゅぐちゅ言ってる……よろこんで、るぅ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf70 ; "ペニスから伝わる耐え切れない電流に" + CALLFUNC R + MSG 0xdf71 ; "紗夜の肉体は乱れに乱れた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdf72 ; "  ぷっしゅッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf73 ; "潮を噴いても、噴出口がペニスで埋まりきっていて" + CALLFUNC R + MSG 0xdf74 ; "シーツには一滴も雫が飛ばない。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20548 + CALLFUNC VOICE + MSG 0xdf75 ; "「はぁん、あぁん、あぁ、あぁ、あぁんン♀" + CALLFUNC R + MSG 0xdf76 ; " あ゛……ぁ、みっちり入ってますっ♀" + CALLFUNC R + MSG 0xdf77 ; " 私の粘膜が、全部擦られてますっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf78 ; "  ぐちゅっ、ぢゅぷぅうっ……ぐぽっ、ぐぽっ!" + CALLFUNC R + MSG 0xdf79 ; "  ぐぽ、ぐぽッ……ぐぷっ、ぐちゅ、ぐぷ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf7a ; "ぱぢゅんッ、パヂュッ、と精子を溜め込んだ睾丸が" + CALLFUNC R + MSG 0xdf7b ; "ピストンと共に紗夜の股間を打つ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xdf7c ; "紗夜の内側が自分のモノに慣れ、" + CALLFUNC R + MSG 0xdf7d ; "プチュプチュと子宮口が亀頭に吸い付き始めると" + CALLFUNC R + MSG 0xdf7e ; "大野も射精のために、精子を蓄えていく。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf7f ; "「ハッ、ハァッ、チンポ汁が溜まってきおったわいっ。" + CALLFUNC R + MSG 0xdf80 ; " そろそろ、奥様の子宮に注がせて頂きますぞ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20549 + CALLFUNC VOICE + MSG 0xdf81 ; "「っ……!? あ、あぁ、いや、いやぁあっ!" + CALLFUNC R + MSG 0xdf82 ; " 強引すぎます……子宮が壊れちゃうぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf83 ; "一突きごとに世界が揺れるほどの衝撃を紗夜に" + CALLFUNC R + MSG 0xdf84 ; "与えながら、漏れ始めている先走りを" + CALLFUNC R + MSG 0xdf85 ; "丹念に子宮口に塗りつけていく大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf86 ; "子宮口と鈴口が接触するたびに、粘液が糸を引き" + CALLFUNC R + MSG 0xdf87 ; "大人同士のねっとりとした粘液交換を彩っていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20550 + CALLFUNC VOICE + MSG 0xdf88 ; "「いやぁ! あぁっ、お口に入ってるわっ!" + CALLFUNC R + MSG 0xdf89 ; " おちんちん、赤ちゃんのお部屋に入ってるのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf8a ; "ネチャネチャと音を立てる膣口を恥じて" + CALLFUNC R + MSG 0xdf8b ; "薄く目を開く紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf8c ; "すると真っ赤に染まったその頬の側で、" + CALLFUNC R + MSG 0xdf8d ; "大野がハフハフと乳房に唾を広げていく。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf8e ; "「ちゅっ……ぷちゅっ、ぷちゅ……ちゅるっ……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf8f ; "「ふぅ、ふぅ、今すぐ、奥様の卵子を" + CALLFUNC R + MSG 0xdf90 ; " 受精卵へと変えてみせますぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf91 ; "大野の陰嚢が膨れ上がり、睾丸が精子を吐き出す準備を" + CALLFUNC R + MSG 0xdf92 ; "整えると、紗夜の子宮もまたそれを待ち、かすかに開く。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/挿入中/完堕ち" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20551 + CALLFUNC VOICE + MSG 0xdf93 ; "「ああっ、はぁ、あぁ、っく……はぁ……♀" + CALLFUNC R + MSG 0xdf94 ; " 精子……♀ 精子がくるのねっ……? 嬉しい……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdf95 ; "大野の女に、淫らな雌へと生まれ変わった紗夜は" + CALLFUNC R + MSG 0xdf96 ; "自ら尻を振り、淫靡に膣壁を蠢かせる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdf97 ; "「くぅぅぅぅぅっ、奥様っ!!" + CALLFUNC R + MSG 0xdf98 ; " ワシの子らを、受け取って下さい!!" + CALLFUNC R + MSG 0xdf99 ; " ワシと奥様の遺伝子を1つにするのです!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20552 + CALLFUNC VOICE + MSG 0xdf9a ; "「はいっ……はいっ、わかっていますっ……♀" + CALLFUNC R + MSG 0xdf9b ; " 合わせます……、卵子と精子を合わせますっ、あッ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20553 + CALLFUNC VOICE + MSG 0xdf9c ; "「ああっ、イクッ♂♂ イクイクッ♂" + CALLFUNC R + MSG 0xdf9d ; " はぁぁーーーっ、あはぁん、あっ、イクぅぅぅーーーっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/17/中出し/絶頂" + S_PUSH "断面図/紗夜/17/02" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xdf9e ; "紗夜の絶叫でベッドが軋むのと、" + CALLFUNC R + MSG 0xdf9f ; "大野がその剛直を跳ね上げるのとはほとんど同時だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20554 + CALLFUNC VOICE + MSG 0xdfa0 ; "「ああ゛ッ♂♂ あぁ゛ッ♂" + CALLFUNC R + MSG 0xdfa1 ; " 精子ッ……精子がいっぱいぃいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xdfa2 ; "  ビクンッ……!! ビクンッ! ビクンンッ!!" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xdfa3 ; "蜜壷に太すぎる男根を突きこまれたまま、" + CALLFUNC R + MSG 0xdfa4 ; "紗夜は放たれる快感のままに全身を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfa5 ; "子宮におぞましいほどの量の精液が溢れ、" + CALLFUNC R + MSG 0xdfa6 ; "すぐにそれは肉の隙間という隙間から迸る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20555 + CALLFUNC VOICE + MSG 0xdfa7 ; "「あん……、もったいないっ……逆流、して……、" + CALLFUNC R + MSG 0xdfa8 ; " あ゛ッ♀ 精液でイくっ……またイっちゃうぅうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20556 + CALLFUNC VOICE + MSG 0xdfa9 ; "「受精……っ、あぁ、受精してます……!" + CALLFUNC R + MSG 0xdfaa ; " 大野さぁんッ……私、卵子を犯されてます……ぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfab ; "女にとって一番大事な子宮の、そのまた奥の卵子を" + CALLFUNC R + MSG 0xdfac ; "奪われることは、最大の屈辱であり悦楽でもある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfad ; "紗夜は受精の快感に全身をブルブルわななかせ、" + CALLFUNC R + MSG 0xdfae ; "歓喜の悲鳴を上げ続けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20557 + CALLFUNC VOICE + MSG 0xdfaf ; "「あはぁぁーーーーーっ♂♂" + CALLFUNC R + MSG 0xdfb0 ; " あん、あぅ、あはぁん、あっ、や、灼けるっ♂" + CALLFUNC R + MSG 0xdfb1 ; " 子宮が溶けちゃうぅぅぅっ♂♂」" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 100 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xdfb2 ; "亀頭を子宮口にくわえさせたまま、" + CALLFUNC R + MSG 0xdfb3 ; "大野の射精はまだまだ続く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfb4 ; "紗夜の卵子に、数億の精子が襲いかかり" + CALLFUNC R + MSG 0xdfb5 ; "子宮の中に、精子が蠢く実感に苦悶する。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/中出し/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20558 + CALLFUNC VOICE + MSG 0xdfb6 ; "「はぁぁぁぁ……ん……♀" + CALLFUNC R + MSG 0xdfb7 ; " あはぁ、はぁ、はぁっ……あぁっ、ぁ……ン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfb8 ; "膣肉に溢れかえる精液を、膣粘膜に塗り込むように" + CALLFUNC R + MSG 0xdfb9 ; "ぬるぬると腰を動かす大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfba ; "それは紗夜の中の女性器官という女性器官を全て" + CALLFUNC R + MSG 0xdfbb ; "自分のモノにしようと行われるマーキングだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfbc ; "それがもたらす単純な悦楽は紗夜を狂わせ、" + CALLFUNC R + MSG 0xdfbd ; "身体の芯に大野を刻印するに足りる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20559 + CALLFUNC VOICE + MSG 0xdfbe ; "「あぁっ……ス、ステキ……♂" + CALLFUNC R + MSG 0xdfbf ; " これ、すごいのっ……♂ あぁっ、気持ちいいっ♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdfc0 ; "「これで奥様はワシらのモノです……っ!" + CALLFUNC R + MSG 0xdfc1 ; " 一騎など、もはや不要なのですよ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/引き抜き/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xdfc2 ; "" + CALLFUNC R + MSG 0xdfc3 ; "  ぬごぉおお……っ、" + CALLFUNC R + MSG 0xdfc4 ; "  ぶじゅっ……じゅぽぉおお……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfc5 ; "射精を終え、大野がペニスを引き抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfc6 ; "すると紗夜はすぐにベッドにひれ伏し、" + CALLFUNC R + MSG 0xdfc7 ; "広がる白濁の海に半身を浸し、息を乱す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20560 + CALLFUNC VOICE + MSG 0xdfc8 ; "「は……♀ はッ♀ はぁあぁあぁ……っ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdfc9 ; "「クックッ……実に素晴らしい交尾でしたな。" + CALLFUNC R + MSG 0xdfca ; " これからも、子作りを続けて参りましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfcb ; "蕩けるザーメンを拭き取ることさえせず、" + CALLFUNC R + MSG 0xdfcc ; "雄臭を撒き散らしながら大野が口元を歪める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfcd ; "すると、それを頼もしそうに見上げ、" + CALLFUNC R + MSG 0xdfce ; "紗夜が媚香の靄の中、薄く微笑んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20561 + CALLFUNC VOICE + MSG 0xdfcf ; "「はぁっ、はぁっ、これが、これからも" + CALLFUNC R + MSG 0xdfd0 ; " 続くのですね……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdfd1 ; "「ええっ。" + CALLFUNC R + MSG 0xdfd2 ; " まだまだ、何年も続くことですからな。" + CALLFUNC R + MSG 0xdfd3 ; " 愉しまないと損ですぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfd4 ; "何年も。こんな、究極の快楽がもらえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfd5 ; "大野に抱かれてさえいれば、" + CALLFUNC R + MSG 0xdfd6 ; "子どもも出来る、精子ももらえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfd7 ; "紗夜の脳内は淀み、暗い悦びに満ちていった。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/引き抜き/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20562 + CALLFUNC VOICE + MSG 0xdfd8 ; "(子作りって、こんなにも" + CALLFUNC R + MSG 0xdfd9 ; " 気持ちいいものだったなんて……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20563 + CALLFUNC VOICE + MSG 0xdfda ; "(2人の間に愛がなくても、子作りはできる……。" + CALLFUNC R + MSG 0xdfdb ; " 誰の種をもらっても、赤ちゃんはできるのね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfdc ; "横たわる紗夜のその隣に大野が寝そべり、" + CALLFUNC R + MSG 0xdfdd ; "一時の安らぎを演出する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfde ; "まだ股間が萎まず、むしろ猛ってきている大野を" + CALLFUNC R + MSG 0xdfdf ; "尊敬するような瞳で見つめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfe0 ; "紗夜の心のどこかが、バキンと音をたてて壊れた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20564 + CALLFUNC VOICE + MSG 0xdfe1 ; "(もう……誰の子種とか……関係ない……。" + CALLFUNC R + MSG 0xdfe2 ; " 男の子ができれば、それで……いいから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfe3 ; "紗夜は目を閉じると、再び、" + CALLFUNC R + MSG 0xdfe4 ; "その身を預けていく――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/10 + +; 紗夜/大野/エンディング +; RETURN: void +FUNC 5755 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2502e8 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2502e8 +0x2502e8: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20565 + CALLFUNC VOICE + MSG 0xdfe5 ; "「あっ……♀ あっ、ぁっ、あっ……♀" + CALLFUNC R + MSG 0xdfe6 ; " いいの、すごくいいのぉ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20566 + CALLFUNC VOICE + MSG 0xdfe7 ; "「あぁ……はぁっ、はぁ、はぁ……♀" + CALLFUNC R + MSG 0xdfe8 ; " お願いですから……もう少しゆっくりして……。" + CALLFUNC R + MSG 0xdfe9 ; " 赤ちゃんがびっくりします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfea ; "バルーン状に膨れ上がった腹を揺らし、" + CALLFUNC R + MSG 0xdfeb ; "紗夜は執拗に乳房をしゃぶる大野から顔を反らした。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xdfec ; "  じゅぷッ……にぢゅっ、ぐちゅっ……ぐぷっ!" + CALLFUNC R + MSG 0xdfed ; "  じゅぷっ、じゅぷッ……ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdfee ; "懐妊するまでは、突き壊すように乱暴だった肉棒も、" + CALLFUNC R + MSG 0xdfef ; "今は紗夜と子どもを労わり、ゆるやかな動きに変わった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xdff0 ; "「いかがですかな?" + CALLFUNC R + MSG 0xdff1 ; " ワシの子を身籠もられた感想は?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdff2 ; "大野の精で種付けをされ、子を授かった紗夜は" + CALLFUNC R + MSG 0xdff3 ; "もはや逃れることも出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdff4 ; "妊娠を理由に、大野を拒むのも限界になり、" + CALLFUNC R + MSG 0xdff5 ; "こうして夜な夜な抱かれることになっている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20567 + CALLFUNC VOICE + MSG 0xdff6 ; "「んっ……はぁ、はぁ、はぁあ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdff7 ; "安定期に入るまではと、性交渉を断り続けたことが" + CALLFUNC R + MSG 0xdff8 ; "今夜の紗夜にはひどく響いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdff9 ; "久しぶりの交尾。久しぶりの肉悦だというのに、" + CALLFUNC R + MSG 0xdffa ; "赤ん坊を守るために、激しく求めることが出来ない。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20568 + CALLFUNC VOICE + MSG 0xdffb ; "(はぁ、はぁ、口が裂けても……言えないわ……。" + CALLFUNC R + MSG 0xdffc ; " こんな人に、自分から求めるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xdffd ; "気付かれてしまえばつけこまれる。" + CALLFUNC R + MSG 0xdffe ; "理解しながら、紗夜は大野にバレない程度に" + CALLFUNC R + MSG 0xdfff ; "腰を揺すり、真珠と男根とを愉しんでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe000 ; "  ぐっちゅッ……ぢゅぷっ、ぷじゅっ……!" + CALLFUNC R + MSG 0xe001 ; "  ぐちゅっ、ぢゅっ、ぢゅぽっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20569 + CALLFUNC VOICE + MSG 0xe002 ; "(イって……! もう早くイってしまって……!" + CALLFUNC R + MSG 0xe003 ; " でないと……ぁっ、あぁ、あはぁッ……♀" + CALLFUNC R + MSG 0xe004 ; " 私、おねだりしちゃう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe005 ; "思いっきり、力任せに大野に膣内をえぐり倒され、" + CALLFUNC R + MSG 0xe006 ; "水音が破裂するほど愛して欲しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe007 ; "生理的嫌悪すら抱いていた相手の腕の中で、" + CALLFUNC R + MSG 0xe008 ; "紗夜は愛情に似た錯覚を刷り込まれ、もう動けない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20570 + CALLFUNC VOICE + MSG 0xe009 ; "「私に近付いたのは……あっ……これが目的だったのね。" + CALLFUNC R + MSG 0xe00a ; " はぁはぁ、主人に対する復讐のつもりなの……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe00b ; "せめて会話で気を逸らそうとする紗夜を、" + CALLFUNC R + MSG 0xe00c ; "お遊び程度に亀頭が小突く。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20571 + CALLFUNC VOICE + MSG 0xe00d ; "「ひっ、ううぅううンンッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe00e ; "亀頭の弾力、厚みで子宮が動くだけで" + CALLFUNC R + MSG 0xe00f ; "紗夜は淫婦のように愛液を迸らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20572 + CALLFUNC VOICE + MSG 0xe010 ; "「何て非道い人なの……復讐のために……、" + CALLFUNC R + MSG 0xe011 ; " うぁっ……私を孕ませるなんて……ぇっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe012 ; "「さっきから何をおかしなことをおっしゃっているのです。" + CALLFUNC R + MSG 0xe013 ; " 復讐? ご冗談を」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe014 ; "「私はあんな男のことは、ハナから" + CALLFUNC R + MSG 0xe015 ; " 考えておりませんよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20573 + CALLFUNC VOICE + MSG 0xe016 ; "「えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe017 ; "  ずちゅっ……! グチュッ、グプッ!" + CALLFUNC R + MSG 0xe018 ; "  グプッ……ぢゅぷっ、ぶっちゅッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe019 ; "急に速度を上げたストロークに、" + CALLFUNC R + MSG 0xe01a ; "紗夜の唇が開き、それ以上何も言えなくなる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe01b ; "「ちゅるっ……ちゅぷ、ぷちゅ……ちゅくっ!" + CALLFUNC R + MSG 0xe01c ; " ちゅぷ……、母乳も甘く育って……嬉しい限りです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe01d ; "紗夜の乳輪をべろんべろんと嘗め回し、" + CALLFUNC R + MSG 0xe01e ; "テロォ……と乳首の根元から先端をねぶり上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe01f ; "すると、ささいな刺激にも反応する乳頭が" + CALLFUNC R + MSG 0xe020 ; "ぴゅっ……ぴゅぅっ……と慎ましく母乳を噴き出す。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20574 + CALLFUNC VOICE + MSG 0xe021 ; "「あっンン……っ! や、やめて……っ。" + CALLFUNC R + MSG 0xe022 ; " 赤ちゃんの分がなくなっちゃうっ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe023 ; "「これだけ大きい乳房です。" + CALLFUNC R + MSG 0xe024 ; " ワシが多少飲んだくらいで枯渇するようなことは" + CALLFUNC R + MSG 0xe025 ; " ありますまい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe026 ; "舌の上で転がすように母乳を啜る大野に" + CALLFUNC R + MSG 0xe027 ; "紗夜はヒクンッ……ヒクンと乳房を震わせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe028 ; "逃げる乳房を横抱きにしながら、" + CALLFUNC R + MSG 0xe029 ; "大野は眼鏡を煌かせ紗夜の意識を胎内に戻すべく" + CALLFUNC R + MSG 0xe02a ; "強引な抽送を数度行う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20575 + CALLFUNC VOICE + MSG 0xe02b ; "「いっ……やぁっ♀ 気持ちいいっ……!" + CALLFUNC R + MSG 0xe02c ; " 赤ちゃんがいる場所……、敏感なの……っ、ダメぇ……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20576 + CALLFUNC VOICE + MSG 0xe02d ; "「ダメッ……だめよ……っ!" + CALLFUNC R + MSG 0xe02e ; " 私、いけないママになっちゃう……ぅ♀♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe02f ; "「じゅっ、じゅるっ、ちゅるるるるっ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20577 + CALLFUNC VOICE + MSG 0xe030 ; "「はぁぁぁぁーっ!! あぁっ、い、いやぁぁぁっ!!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe031 ; "「くぅぅぅっ、奥様の母乳の味は最高ですな!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe032 ; "滲めば滲むだけ、飛び散れば飛び散った場所まで" + CALLFUNC R + MSG 0xe033 ; "母乳の一雫も残さないように追い、舐める大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe034 ; "変質的な執着に怯えながらも、紗夜は" + CALLFUNC R + MSG 0xe035 ; "肉体の快楽に負けて甘い声を上げてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20578 + CALLFUNC VOICE + MSG 0xe036 ; "「あ……っ、はぁっ♀ はぁ……はぁああっ……♀" + CALLFUNC R + MSG 0xe037 ; " あン……! あんッ♀ あぁ……、あぁあぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe038 ; "乳房をいじりながらも下半身は休むことなく、" + CALLFUNC R + MSG 0xe039 ; "ヌゴヌゴと紗夜の膣道を広げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe03a ; "大野は愛しげに白く濁った母乳を味わいながら" + CALLFUNC R + MSG 0xe03b ; "紗夜の胸に頬を擦り寄せた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe03c ; "「最初は、奥様を村の女にしようと思っておったのですが" + CALLFUNC R + MSG 0xe03d ; " 途中で気が変わりましてね」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe03e ; "「独り占めしたくなったのです。" + CALLFUNC R + MSG 0xe03f ; " 奥様のことを」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe040 ; "  するする……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe041 ; "紗夜の腹部を円を描くように撫で、" + CALLFUNC R + MSG 0xe042 ; "胎動を確かめると大野は細い目を更に細める。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe043 ; "「愛しておりますよ、奥様……。" + CALLFUNC R + MSG 0xe044 ; " その肉体も、高潔な魂も……、" + CALLFUNC R + MSG 0xe045 ; " もう誰にも触れさせません」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe046 ; "「フフフ……ッ、最も、奥様の方が" + CALLFUNC R + MSG 0xe047 ; " コイツと離れ難いとは思いますが?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe048 ; "  ぐちゅうぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe049 ; "ペニスの先で亀頭が旋回すると、" + CALLFUNC R + MSG 0xe04a ; "それだけで紗夜の中の雌が大野に屈服する。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20579 + CALLFUNC VOICE + MSG 0xe04b ; "「ぁ……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe04c ; "「お腹の子は、男の子……。" + CALLFUNC R + MSG 0xe04d ; " つまり、一騎は神代家に残ることができた" + CALLFUNC R + MSG 0xe04e ; " というわけです」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe04f ; "「アヤツも、恩義を感じているようでね。" + CALLFUNC R + MSG 0xe050 ; " 奥様のことを、ワシに貸し出してもいいと" + CALLFUNC R + MSG 0xe051 ; " 申し出たのです」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20580 + CALLFUNC VOICE + MSG 0xe052 ; "「う……嘘よ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe053 ; "紗夜は誘惑をはねのけ、目を開く。" + CALLFUNC R + MSG 0xe054 ; "しかしそれは大野にとっては脅しにもならなかった。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe055 ; "「嘘ではございません。" + CALLFUNC R + MSG 0xe056 ; " お疑いでしたら、本人に尋ねるといい」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe057 ; "  ずちゅ……ッ、ぢゅっ、ぶっちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe058 ; "シーツがたわむほどに強い一撃が膣内を滑ると" + CALLFUNC R + MSG 0xe059 ; "紗夜の悲痛な声に愛液の煮立つ音が重なる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20581 + CALLFUNC VOICE + MSG 0xe05a ; "「そんなの……信じられないわ……。" + CALLFUNC R + MSG 0xe05b ; " あの人が、そんなことを言うなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe05c ; "肌を、心を犯され続けて、最後に信じたものまで" + CALLFUNC R + MSG 0xe05d ; "否定されながら紗夜は大きな腹を重たげに上下させる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe05e ; "「アヤツにとって、奥様は子を生むだけの存在としか" + CALLFUNC R + MSG 0xe05f ; " 見ておらんのでしょうな」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe060 ; "「しかも、その相手は、誰でも構わないと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20582 + CALLFUNC VOICE + MSG 0xe061 ; "「あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe062 ; "泣き出しそうな声を揺さぶる、尖った肉筒は" + CALLFUNC R + MSG 0xe063 ; "紗夜が傷つけば傷つくほど、ますます肥大して見える。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe064 ; "「ククッ……。" + CALLFUNC R + MSG 0xe065 ; " 2人目もお任せ下さい。" + CALLFUNC R + MSG 0xe066 ; " お腹の子が産まれましたら、直ぐに仕込みに入りますぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20583 + CALLFUNC VOICE + MSG 0xe067 ; "「どうして……こんなことを……。" + CALLFUNC R + MSG 0xe068 ; " あぁっ……ひ、酷すぎます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe069 ; "ついに交尾を中断し、大野の裸を押し退けようとする" + CALLFUNC R + MSG 0xe06a ; "紗夜を、それでも太い円柱が貫く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe06b ; "  ずっぐちゅっ、ぐっちゅ、ぐちゅぅっ……!!" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe06c ; "「ワシは旦那様をお救いしたのですぞ?" + CALLFUNC R + MSG 0xe06d ; " 寧ろ、感謝して欲しいくらいです」" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20584 + CALLFUNC VOICE + MSG 0xe06e ; "「はぁっ、はぁっ、私を騙して……。" + CALLFUNC R + MSG 0xe06f ; " こんな身体にさせて……。" + CALLFUNC R + MSG 0xe070 ; " 感謝なんてできるはずがないわ!!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe071 ; "「口数の減らない方ですな。" + CALLFUNC R + MSG 0xe072 ; " では、思い出させてあげましょうか。" + CALLFUNC R + MSG 0xe073 ; " お腹の子の父親が誰なのかを……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe074 ; "  ドキ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe075 ; "それを口に出されてしまうと、紗夜は何も言えなくなって" + CALLFUNC R + MSG 0xe076 ; "ただ口ごもることしか出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe077 ; "艶めく唇同士を合わせ、長い睫毛に涙を散らし、" + CALLFUNC R + MSG 0xe078 ; "紗夜は太腿を上る大野の手に身体を委ねる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe079 ; "「さあ、では気合を入れていきましょう。" + CALLFUNC R + MSG 0xe07a ; " そろそろ私も盛り上がってまいりました」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20586 + CALLFUNC VOICE + MSG 0xe07b ; "「えっ……!? っぁ、あぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe07c ; "  ずにゅり……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe07d ; "大きく腰を引き、ペニスを根元からカリ首まで抜き出してから" + CALLFUNC R + MSG 0xe07e ; "全体重をかけ、深く突き刺す。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe07f ; "  ずっぶぐちゅぐちゅぐちゅぐちゅぅうう……ッ!!" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20587 + CALLFUNC VOICE + MSG 0xe080 ; "「んんぅぅぅっ……。 あぁーーーーーっ!!" + CALLFUNC R + MSG 0xe081 ; " ひ、広がっちゃうっ!! はぁ、はぁ、大野さん、ダメっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe082 ; "「ほれ……! ほれほれほれェっ……!" + CALLFUNC R + MSG 0xe083 ; " お腹の子にも、ワシのミルクを呑ませてあげましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe084 ; "調子があがるとすぐに劇的な台詞を放つ大野の癖が、" + CALLFUNC R + MSG 0xe085 ; "紗夜にはわずらわしく……犯されている事実を強調する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20588 + CALLFUNC VOICE + MSG 0xe086 ; "「もう、子宮には何も入らないわっ!" + CALLFUNC R + MSG 0xe087 ; " こんなことをしても、2人目なんてできないのに!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe088 ; "必死に拒絶をしても、すればするほど" + CALLFUNC R + MSG 0xe089 ; "海綿体に血液が通い、大野は興奮するだけだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe08a ; "わかっていても、紗夜は尻肉を引き締め、" + CALLFUNC R + MSG 0xe08b ; "大野がピストンをし辛いようにいきんでみせる。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20589 + CALLFUNC VOICE + MSG 0xe08c ; "「はぁ、はぁ、だからって、こんなの……。" + CALLFUNC R + MSG 0xe08d ; " ああっ……お腹の赤ちゃんがびっくりしちゃうっ!!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe08e ; "「びっくりして、早く生まれてくるかもしれませんな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe08f ; "ぐっちゅぐっちゅと大きく肉棒をグラインドさせながら" + CALLFUNC R + MSG 0xe090 ; "それでも、紗夜の胎内に負担はかけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe091 ; "女の身体を知りつくしているからこその綿密な動きは" + CALLFUNC R + MSG 0xe092 ; "どこまで突けば紗夜が喜ぶか、子どもの育成が促進" + CALLFUNC R + MSG 0xe093 ; "されるかを理解した上のものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe094 ; "  ちゅっぷ……くっちゅ……ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe095 ; "ゆっくりと浅く突いた後、子宮口から逸らして回す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe096 ; "  ぐちゅぷぷぷッ……ぢゅぽぉおっ、ぐちゅうぅうっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe097 ; "次々に肉をほぐし、女肉の調教を『やり直し』する" + CALLFUNC R + MSG 0xe098 ; "大野に、紗夜はゾワゾワと恐怖に近い快感を覚える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20590 + CALLFUNC VOICE + MSG 0xe099 ; "「い、いやぁっ!! 気持ち良くしないでっ!!" + CALLFUNC R + MSG 0xe09a ; " はぁはぁ、気持ち良くなったらダメぇぇぇっ!!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe09b ; "「もはや、奥様とワシは一心同体……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe09c ; "「フハッ……!ワシの遺伝子を持つ子を、" + CALLFUNC R + MSG 0xe09d ; " 奥様は一生愛し続けるのです!" + CALLFUNC R + MSG 0xe09e ; " これ以上の、喜びはありますまい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe09f ; "それこそが大野の考える永遠の愛、" + CALLFUNC R + MSG 0xe0a0 ; "最上の愛、至高の愛だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0a1 ; "紗夜の愛に守られる子どもは、もはや自分の分身。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0a2 ; "大野は愛に愛を返し、幸福いっぱいの前後運動を進めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20591 + CALLFUNC VOICE + MSG 0xe0a3 ; "「あはぁっ! あっ、赤ちゃん、でちゃうっ!" + CALLFUNC R + MSG 0xe0a4 ; " これ以上コンコンされたら子宮口が開いちゃうわっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0a5 ; "「ワシがいる限り、いつ出産されても問題ありませんぞ!" + CALLFUNC R + MSG 0xe0a6 ; " お好きなときに産みなされ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0a7 ; "出産、種付け、出産、種付け。" + CALLFUNC R + MSG 0xe0a8 ; "その全ての行程を大野は一人でこなすことが出来る。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0a9 ; "(つまり、これからの奥様の人生は……身体は" + CALLFUNC R + MSG 0xe0aa ; " 『何もかも』ワシ一人のものというわけだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0ab ; "願わくば、若い頃に大野はその僥倖にありつきたかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0ac ; "しかし、紗夜の肌には生娘や少女では絶対に持ち得ない" + CALLFUNC R + MSG 0xe0ad ; "しっとりとした魔力、餅をつくような手触りがある。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0ae ; "「ゆえに、今、ワシら二人が結ばれたことは……!" + CALLFUNC R + MSG 0xe0af ; " 極上の宿命だったと言えましょう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0b0 ; "熟したからこそ、枝から堕ちて自分の手に転がり込んだ" + CALLFUNC R + MSG 0xe0b1 ; "果実を手のひらで、陰茎で、全身でたっぷりと愉しむ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0b2 ; "「奥様の肉壺は、ワシのペニスの味を覚えてらっしゃる。" + CALLFUNC R + MSG 0xe0b3 ; " これから逃れることなど、もはや不可能ですぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20592 + CALLFUNC VOICE + MSG 0xe0b4 ; "「あっ、あっ、あぁん、あはぁっ♂♂" + CALLFUNC R + MSG 0xe0b5 ; " はぁっ、ん、んぅ……い、いやっ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20593 + CALLFUNC VOICE + MSG 0xe0b6 ; "「抜いて……はぁ、はぁ、抜いて下さい……!!" + CALLFUNC R + MSG 0xe0b7 ; " でないと私……もうっ……イッちゃうっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0b8 ; "汗ばんだ肌と肌は容易く絡み合い、その摩擦が" + CALLFUNC R + MSG 0xe0b9 ; "二人の間で共通の愉悦に変わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0ba ; "膣内にペニスを突き入れられた紗夜と、" + CALLFUNC R + MSG 0xe0bb ; "獣のように雌穴を求める大野の感覚が繋がり、" + CALLFUNC R + MSG 0xe0bc ; "どちらの肉にも等しいウェーブを広げた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20594 + CALLFUNC VOICE + MSG 0xe0bd ; "「ああっ、ガマンできなくなるっ♂" + CALLFUNC R + MSG 0xe0be ; " 2人目も欲しくなっちゃうのっ♂♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0bf ; "「はっ、はっ、久しぶりの膣内射精だ……。" + CALLFUNC R + MSG 0xe0c0 ; " 存分に味わうといい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0c1 ; "宣言することで睾丸から精液を迫り上げ、" + CALLFUNC R + MSG 0xe0c2 ; "全神経を陰部に集中させる大野。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0c3 ; "大野の主砲に集う精子はそれこそ、筒の中に" + CALLFUNC R + MSG 0xe0c4 ; "存在するだけでその威力を紗夜に伝える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20595 + CALLFUNC VOICE + MSG 0xe0c5 ; "「んうぅっ、はぁっ、あっ、く、くるっ♂♂" + CALLFUNC R + MSG 0xe0c6 ; " 熱いミルクが、子宮に注がれちゃうっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/17/妊娠中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20596 + CALLFUNC VOICE + MSG 0xe0c7 ; "「ああああああぁあっ……!?" + CALLFUNC R + MSG 0xe0c8 ; " いやっ、いや、弾けるっ……弾けちゃうぅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0c9 ; "  どびゅるるるるッ!! びしゅッ! びゅるっ……!" + CALLFUNC R + MSG 0xe0ca ; "  びゅるびゅるびゅるぅうッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0cb ; "大野の鈴口を発射口にして、溜まりに溜まった" + CALLFUNC R + MSG 0xe0cc ; "黄色いマヨネーズのような精子を放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0cd ; "" + CALLFUNC R + MSG 0xe0ce ; "  びゅるるるッ……ぶびゅビュウッ……!" + CALLFUNC R + MSG 0xe0cf ; "  ビュルルルッ……! ビュゥッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0d0 ; "初撃が子宮を過ぎたところでようやく、" + CALLFUNC R + MSG 0xe0d1 ; "なじみのある白いこってりとした体液が撒かれる。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0d2 ; "「おっ……おぉ、おぉおおお゛……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0d3 ; "大野は豚のようにいななきながら、" + CALLFUNC R + MSG 0xe0d4 ; "条件反射的に腰をカクカク押し付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0d5 ; "そんな大野に組み敷かれたまま、" + CALLFUNC R + MSG 0xe0d6 ; "紗夜も強烈な絶頂に押し上げられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20597 + CALLFUNC VOICE + MSG 0xe0d7 ; "「あっ……! 双子になっちゃうぅううっ……!" + CALLFUNC R + MSG 0xe0d8 ; " 私の赤ちゃん……ッ、精子ミルクで溺れて……、" + CALLFUNC R + MSG 0xe0d9 ; " エッチな子になっちゃうぅうっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0da ; "両手両脚、乳房に腹部。" + CALLFUNC R + MSG 0xe0db ; "喉に唇、瞳に髪筋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0dc ; "紗夜を形作る全ての細胞が、大野の精子に塗り潰され" + CALLFUNC R + MSG 0xe0dd ; "フラッシュが目の前でまたたいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/17/妊娠引き抜き/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20598 + CALLFUNC VOICE + MSG 0xe0de ; "「あぁああ……♀ イイっ……イイのぉっ♀" + CALLFUNC R + MSG 0xe0df ; " 大野さんのペニス、とっても気持ちいぃいい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0e0 ; "二匹の獣になって貪り合いながら、" + CALLFUNC R + MSG 0xe0e1 ; "大野は新しい野望を胸に燃やす。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0e2 ; "(お腹の子が産まれたときが、アヤツの最期だ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0e3 ; "(兼田に全てを暴露し、" + CALLFUNC R + MSG 0xe0e4 ; " 神代家の主はワシになるのだ!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20599 + CALLFUNC VOICE + MSG 0xe0e5 ; "「……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0e6 ; "ハァハァと息をつき、気を失っている紗夜の肢体を" + CALLFUNC R + MSG 0xe0e7 ; "強く抱き寄せ、大野の夢は広がり続ける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0e8 ; "(奥様を孕ませるついでに、" + CALLFUNC R + MSG 0xe0e9 ; " 娘2人も孕ませてやろう……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0ea ; "(母娘共々、な……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe0eb ; "大野の企みによって、神代家は、" + CALLFUNC R + MSG 0xe0ec ; "その全てを奪われてしまった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/エンディング + +; 紗夜/大野/07/ループ +; RETURN: void +FUNC 5756 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x251a24 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x251a24 +0x251a24: + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe0ed ; "紗夜の性器をほぐすという名目で、大野は花弁を味わっていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/絶頂小" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20600 + CALLFUNC VOICE + MSG 0xe0ee ; "「うっ……んん……。はぁ……あっ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe0ef ; "  ぬぷっ……ちゅ、ぬちゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20601 + CALLFUNC VOICE + MSG 0xe0f0 ; "「お、大野さん……もう、これ以上は……。" + CALLFUNC R + MSG 0xe0f1 ; " はぁ……う、あっ、あはぁ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0f2 ; "(舐めても、舐めても、蜜が溢れてくるわ……。" + CALLFUNC R + MSG 0xe0f3 ; " このまま押し切ることも出来そうだが、" + CALLFUNC R + MSG 0xe0f4 ; " もう少し焦らさねばな……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0f5 ; "(そして、限界まで来たとき、一気に理性を突き崩す!)" + CALLFUNC A + S_PUSH "イベント/紗夜/16/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20602 + CALLFUNC VOICE + MSG 0xe0f6 ; "(護がしてくれるのと、全然、違うわ……。" + CALLFUNC R + MSG 0xe0f7 ; " もっとイヤらしくて、嫌悪感が子宮の奥まで" + CALLFUNC R + MSG 0xe0f8 ; " 入ってくるような感覚……)" + CALLFUNC A + S_PUSH "イベント/紗夜/16/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20603 + CALLFUNC VOICE + MSG 0xe0f9 ; "「あっ、ああっ、いやぁぁぁぁ……!" + CALLFUNC R + MSG 0xe0fa ; " 子宮がゾクゾクするの……。" + CALLFUNC R + MSG 0xe0fb ; " はぁ、はぁ、こんな……あっ、こんな気持ち……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20604 + CALLFUNC VOICE + MSG 0xe0fc ; "「はぁっ……あっ、あはぁ……ダメぇぇぇ……。" + CALLFUNC R + MSG 0xe0fd ; " アソコが切なくて、おかしくなりそう……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe0fe ; "(クククッ……。" + CALLFUNC R + MSG 0xe0ff ; " この肉穴から、理性を引きずり出して、" + CALLFUNC R + MSG 0xe100 ; " 牝の本性をさらけ出してくれるわ!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20605 + CALLFUNC VOICE + MSG 0xe101 ; "「あぁ……そこっ♀ はぁん、あっ……い、いいっ♀" + CALLFUNC R + MSG 0xe102 ; " あぁぁぁぁ……クリトリスは、ダメです……。" + CALLFUNC R + MSG 0xe103 ; " んはぁ、あっ、くぅ……感じすぎるの……ぁ……うぁぁぁ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/絶頂大" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20606 + CALLFUNC VOICE + MSG 0xe104 ; "「ダ、ダメ……! あっ、大野さん、やめてっ!" + CALLFUNC R + MSG 0xe105 ; " はぁ、はぁ、そこは護さんしか許してないんです!" + CALLFUNC R + MSG 0xe106 ; " ああっ、お願いですから、そこだけは……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe107 ; "「じゅるるるるぅ……。" + CALLFUNC R + MSG 0xe108 ; " 最も敏感な部分を、使用人だけに許すとは、" + CALLFUNC R + MSG 0xe109 ; " 解せませんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe10a ; "  カリッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe10b ; "大野がクリトリスを甘く噛んでみせると、" + CALLFUNC R + MSG 0xe10c ; "剥き出しの肉芽に、強烈な刺激が弾けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20607 + CALLFUNC VOICE + MSG 0xe10d ; "「ひっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe10e ; "まるで、乳首を吸うように、クリトリスを吸いたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe10f ; "  ちゅく、ちゅく、ちゅく……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20608 + CALLFUNC VOICE + MSG 0xe110 ; "「あ……あはぁああああああっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe111 ; "背筋を反らせ、快感に震える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe112 ; "大野は追い打ちを掛けるように、" + CALLFUNC R + MSG 0xe113 ; "舌先で肉芽を転がす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe114 ; "  ねるねるねるぅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20609 + CALLFUNC VOICE + MSG 0xe115 ; "「いやぁ! ああっ、いやいやぁ!" + CALLFUNC R + MSG 0xe116 ; " 護、助けてっ! ママ、イッちゃうっ♂" + CALLFUNC R + MSG 0xe117 ; " はぁ、はぁ、どうにかなっちゃうのっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20610 + CALLFUNC VOICE + MSG 0xe118 ; "「うぅっ、くぅあぁぁぁん!" + CALLFUNC R + MSG 0xe119 ; " はあっ、あっ、ぐ……はぁぁぁぁっ、うぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe11a ; "激しく乱れる紗夜を、冷静に見上げながら、" + CALLFUNC R + MSG 0xe11b ; "大野は愛撫を続ける。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe11c ; "(あの使用人には、感謝せねばなるまいな。" + CALLFUNC R + MSG 0xe11d ; " ここまで、奥様の女を引き出してくれたのだから)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20611 + CALLFUNC VOICE + MSG 0xe11e ; "「あはぁぁぁぁっ、ああっ、う、うぅん、はぁっ!" + CALLFUNC R + MSG 0xe11f ; " もうダメです! 私、もう……ああっ、ガマンできないっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20612 + CALLFUNC VOICE + MSG 0xe120 ; "「い……いくっ♂ イッちゃうっ♂" + CALLFUNC R + MSG 0xe121 ; " ああっ、イクぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/基本後" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe122 ; "  スッ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20613 + CALLFUNC VOICE + MSG 0xe123 ; "「ぇ……!? あ、どうし、て……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe124 ; "大野は絶頂間際で、紗夜から離れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe125 ; "急に快楽が途絶えた紗夜は、" + CALLFUNC R + MSG 0xe126 ; "呆然と大野を見つめている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe127 ; "ざわつく花弁が、物欲しそうにヒクヒクと" + CALLFUNC R + MSG 0xe128 ; "息づいている。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe129 ; "「もっとイイモノで、奥様を絶頂へと導いて" + CALLFUNC R + MSG 0xe12a ; " 差し上げますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe12b ; "大野はズボンを脱ぐと、天を突くほど勃起した" + CALLFUNC R + MSG 0xe12c ; "ペニスを取り出した。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe12d ; "  くちっ……ぬりゅ、ぬちゅ、ずりゅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20614 + CALLFUNC VOICE + MSG 0xe12e ; "「はぁあぁぁぁ……! あっ、ああん、い、いやぁ!" + CALLFUNC R + MSG 0xe12f ; " はぁ、はぁ、こんな……あぁん、はぁぁぁ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe130 ; "「どう、ですか……奥様?" + CALLFUNC R + MSG 0xe131 ; " ちんぽが欲しくなってきましたか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20615 + CALLFUNC VOICE + MSG 0xe132 ; "「はぁ、はぁ、いやぁぁぁ……。" + CALLFUNC R + MSG 0xe133 ; " こんなの、欲しくなんて、な……、あ、あはぁあぁぁん!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe134 ; "「それは、本心ですかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20616 + CALLFUNC VOICE + MSG 0xe135 ; "「欲しくない……欲しくない……。" + CALLFUNC R + MSG 0xe136 ; " 絶対に、あなたのおちんちんなんて、欲しくありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe137 ; "自分に言い聞かせるように、紗夜は呟いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe138 ; "真珠が埋め込まれたデコボコの表面が、" + CALLFUNC R + MSG 0xe139 ; "紗夜のデリケートな部分を擦り上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe13a ; "  ぬるぬるぬるぅ……ぬりゅ、ぬちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20617 + CALLFUNC VOICE + MSG 0xe13b ; "「はあぁぁぁぁっ! あっ、うぁぁぁ……。" + CALLFUNC R + MSG 0xe13c ; " んっ、くぅぅぅ……はぁう、あっ、す、すごい……♀" + CALLFUNC R + MSG 0xe13d ; " 何なの、これ……? あぁぁぁっ、すごすぎるのぉ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe13e ; "「自分の気持ちに、正直におなりなさい。" + CALLFUNC R + MSG 0xe13f ; " 奥様の中に流れる神代の血に、抗うことなど" + CALLFUNC R + MSG 0xe140 ; " できないのですから!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20618 + CALLFUNC VOICE + MSG 0xe141 ; "「いやぁぁぁぁぁっ! ああっ、助けて、護!" + CALLFUNC R + MSG 0xe142 ; " はぁ、はぁ、このままじゃ、ママ……ダメになる……。" + CALLFUNC R + MSG 0xe143 ; " いけないママになっちゃうっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe144 ; "「倫理観と理性を捨て、全てを解き放つのです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20619 + CALLFUNC VOICE + MSG 0xe145 ; "「あっ、あっ、い、いや……。" + CALLFUNC R + MSG 0xe146 ; " はぁ、はぁ、私は、そんな女じゃ……ない、わ。" + CALLFUNC R + MSG 0xe147 ; " 愛する人としか……子どもは、作らない……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe148 ; "「クククッ……なかなか、頑張りなさる!" + CALLFUNC R + MSG 0xe149 ; " しかし、こうでなくて、やり甲斐もありません!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20620 + CALLFUNC VOICE + MSG 0xe14a ; "「あ、ああ……ダメ……ダメぇぇぇ……。" + CALLFUNC R + MSG 0xe14b ; " 赤ちゃんは……赤ちゃんは、いやぁぁ……。" + CALLFUNC R + MSG 0xe14c ; " ああっ、護……はぁぁぁん、護ぅ……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe14d ; "「肉穴がひくついて、イヤらしい蜜を垂らしておりますぞ!" + CALLFUNC R + MSG 0xe14e ; " ワシの子種が欲しくて、たまらないのですな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20621 + CALLFUNC VOICE + MSG 0xe14f ; "「あ、うぅん、いいっ♀ はあっ、あっ、クリトリスが" + CALLFUNC R + MSG 0xe150 ; " 擦れて、すごく……気持ちいいのっ♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe151 ; "(もう少し……あと、もう少しだ……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20622 + CALLFUNC VOICE + MSG 0xe152 ; "「んん……! はぁぁぁぁっ、私……、" + CALLFUNC R + MSG 0xe153 ; " 男の子が欲しいんです……!" + CALLFUNC R + MSG 0xe154 ; " 護みたいに、元気でカワイイ男の子が……!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe155 ; "「奥様の願いは、ワシらが叶えて差し上げましょう!" + CALLFUNC R + MSG 0xe156 ; " 全て、お任せ下さい!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20623 + CALLFUNC VOICE + MSG 0xe157 ; "「あ、あぁん……赤ちゃんが欲しいの……!" + CALLFUNC R + MSG 0xe158 ; " 私の子宮に、熱い精液をドクドクって……!" + CALLFUNC R + MSG 0xe159 ; " はあっ、あっ、もう、気持ちが抑えきれないっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20624 + CALLFUNC VOICE + MSG 0xe15a ; "「はうぅぅぅ……卵巣が疼いちゃう♂" + CALLFUNC R + MSG 0xe15b ; " はぁ、あっ、赤ちゃんが欲しくて……ああっ、排卵しそう♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe15c ; "「うっ、お……お出しなさい……。" + CALLFUNC R + MSG 0xe15d ; " その卵子は、村の宝……皆のモノなのです……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20625 + CALLFUNC VOICE + MSG 0xe15e ; "「あっ……私の卵子は、皆さんの……モノ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe15f ; "「そうですぞ。" + CALLFUNC R + MSG 0xe160 ; " 神代家と村が1つになるために、" + CALLFUNC R + MSG 0xe161 ; " 必要不可欠なのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20626 + CALLFUNC VOICE + MSG 0xe162 ; "「でも、これは、あの子にあげたいんです……♀" + CALLFUNC R + MSG 0xe163 ; " 護さんに……あっ、受け取って欲しいの……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe164 ; "「なりませんぞ!" + CALLFUNC R + MSG 0xe165 ; " 使用人ごときが、奥様の卵子と受精するなど!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入前/絶頂大" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20627 + CALLFUNC VOICE + MSG 0xe166 ; "「ああっ、卵巣が熱いっ♂ もう、でちゃう……わ。" + CALLFUNC R + MSG 0xe167 ; " はぁぁぁぁっ、卵子できちゃうっ♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe168 ; "「……ぬぅ? お、おおおおおおっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/外出し/絶頂大" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xe169 ; "  ドビュウゥゥゥゥッ! ブシュウッ!" + CALLFUNC R + MSG 0xe16a ; "  ブシャアッ、ドプッ、ドプッ、ビュルルルッ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20628 + CALLFUNC VOICE + MSG 0xe16b ; "「あ、あ、あああああああんっ♂」" + CALLFUNC A + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe16c ; "  プチュ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe16d ; "大野に精液を振りかけられると、それに呼応するように、" + CALLFUNC R + MSG 0xe16e ; "紗夜の卵巣から卵子が生まれた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20629 + CALLFUNC VOICE + MSG 0xe16f ; "(はぁ、はぁ、大野さんに、無理矢理、" + CALLFUNC R + MSG 0xe170 ; " 卵子を引き出されてしまうなんて……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe171 ; "「ワシとしたことが、ろくに挿入もせずに" + CALLFUNC R + MSG 0xe172 ; " 先走ってしまうとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe173 ; "大野はペニスの表面に付いた精液を、" + CALLFUNC R + MSG 0xe174 ; "紗夜の花弁に擦り付けるように、腰を揺すった。" + CALLFUNC A + S_PUSH "イベント/紗夜/16/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20630 + CALLFUNC VOICE + MSG 0xe175 ; "「あ……熱い精液がこんなに……♂" + CALLFUNC R + MSG 0xe176 ; " これが、強い雄の証……ああっ、なんてすごいのっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20631 + CALLFUNC VOICE + MSG 0xe177 ; "(こんなのを子宮に注がれたら、確実に妊娠してしまう。" + CALLFUNC R + MSG 0xe178 ; " 私の望みを、大野さんに叶えられてしまう……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe179 ; "(何という名器だ……。" + CALLFUNC R + MSG 0xe17a ; " 花弁を撫でるだけで、ペニスに吸い付いてくるようだ)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe17b ; "(もう少しで、この素晴らしい肉壺が、" + CALLFUNC R + MSG 0xe17c ; " ワシらのモノに……ククッ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/07/ループ + +; 紗夜/大野/入浴/ループ +; RETURN: void +FUNC 5757 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x252968 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 16 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x252968 +0x252968: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20632 + CALLFUNC VOICE + MSG 0xe17d ; "「あ、ああ……こんな……あ、こんな……♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe17e ; "「良い具合ですぞ、奥様……。" + CALLFUNC R + MSG 0xe17f ; " 実に素晴らしい……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20633 + CALLFUNC VOICE + MSG 0xe180 ; "「私……あっ、どうして……?" + CALLFUNC R + MSG 0xe181 ; " はぁ、はぁ、大野さんと子作りを……ぁ……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe182 ; "「それが、自然なことだからですよ。" + CALLFUNC R + MSG 0xe183 ; " ワシらが子作りするのは、当たり前なのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20634 + CALLFUNC VOICE + MSG 0xe184 ; "「はぁ、はぁ、あたり……まえ?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe185 ; "「ですから、何も心配する必要はございません。" + CALLFUNC R + MSG 0xe186 ; " 存分にお楽しみ下さい」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20635 + CALLFUNC VOICE + MSG 0xe187 ; "「あ……は、はいっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20636 + CALLFUNC VOICE + MSG 0xe188 ; "「はぁ……あっ、だけど……ん、これすごくて……♂" + CALLFUNC R + MSG 0xe189 ; " ああっ、私……んっ、耐えきれない……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe18a ; "  グチュ、グプッ、ズチュ" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20637 + CALLFUNC VOICE + MSG 0xe18b ; "「うっ、んん、はぁん……あっ、い、いいっ♂" + CALLFUNC R + MSG 0xe18c ; " はぁ、はぁ、ああ……あっ、太くて……ん、逞しいわっ♂" + CALLFUNC R + MSG 0xe18d ; " 大野さんの……すごくいい、です……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe18e ; "「ククッ……それは、よかった。" + CALLFUNC R + MSG 0xe18f ; " ワシも、大変良い具合ですぞ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20638 + CALLFUNC VOICE + MSG 0xe190 ; "「あ……ああっ、こ、これ……すごいわっ♂" + CALLFUNC R + MSG 0xe191 ; " 膣が拡がっちゃいそう……あっ、大野さん、私……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe192 ; "「そろそろ、ワシの子が欲しくなってきましたかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20639 + CALLFUNC VOICE + MSG 0xe193 ; "「う……あっ、はい……♂" + CALLFUNC R + MSG 0xe194 ; " だんだん、欲しくなってきました……。" + CALLFUNC R + MSG 0xe195 ; " 子宮がキュンキュンして……ああん、排卵しちゃうっ♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe196 ; "「ふっ……これほど従順になるとは……。" + CALLFUNC R + MSG 0xe197 ; " 我ながら、恐ろしいのぅ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20640 + CALLFUNC VOICE + MSG 0xe198 ; "「赤ちゃん……♂ あ、赤ちゃん……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20641 + CALLFUNC VOICE + MSG 0xe199 ; "「ああっ、精子きて……♂" + CALLFUNC R + MSG 0xe19a ; " ママの卵管までビュクッて……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe19b ; "「ぬぅ……おぅううう……!" + CALLFUNC R + MSG 0xe19c ; " し、締め付けてきおったわ!" + CALLFUNC R + MSG 0xe19d ; " ワシの子種を搾り取るつもりじゃな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20642 + CALLFUNC VOICE + MSG 0xe19e ; "「はぁう……あっ、セーシ欲しい……♂" + CALLFUNC R + MSG 0xe19f ; " はぁ、はぁ、ママ……赤ちゃんが欲しいの……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1a0 ; "「言われずとも、ワシが奥様をママにして" + CALLFUNC R + MSG 0xe1a1 ; " 差し上げましょう!" + CALLFUNC R + MSG 0xe1a2 ; " 何十人と産ませてあげますぞ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/挿入/絶頂小" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20643 + CALLFUNC VOICE + MSG 0xe1a3 ; "「あ……きてきてっ♂ ママ、ずっと待ってたんだからぁ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1a4 ; "紗夜の子宮口が全開になると、特大サイズの亀頭を" + CALLFUNC R + MSG 0xe1a5 ; "くわえ込んだ。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1a6 ; "「それほど、ワシの子種が欲しいか!" + CALLFUNC R + MSG 0xe1a7 ; " なら、くれてやるわっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20644 + CALLFUNC VOICE + MSG 0xe1a8 ; "「ああっ、あなたっ!" + CALLFUNC R + MSG 0xe1a9 ; " 紗夜は、今から受精しますっ♂" + CALLFUNC R + MSG 0xe1aa ; " あなたのために、男の子を産みますっ♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1ab ; "「ぐおおおおおおっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20645 + CALLFUNC VOICE + MSG 0xe1ac ; "「はぁ……あっ、うぅ……!?" + CALLFUNC R + MSG 0xe1ad ; " おちんちんが膨らんで……いやぁあああ、裂けちゃうっ!" + CALLFUNC R + MSG 0xe1ae ; " おまんこ裂けちゃうっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1af ; "「しっかりと孕みなされ! ワシの子種で!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/16/中出し/絶頂大" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe1b0 ; "  ドブシュウゥゥゥゥッ! ブシャ、ブビュウウウッ!" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 40 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20646 + CALLFUNC VOICE + MSG 0xe1b1 ; "「きゃああああああああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1b2 ; "放尿のような射精の凄まじさに、紗夜は絶頂を越え、" + CALLFUNC R + MSG 0xe1b3 ; "悲鳴を上げてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20647 + CALLFUNC VOICE + MSG 0xe1b4 ; "「イッちゃうっ♂ ああっ、イッちゃうのっ♂" + CALLFUNC R + MSG 0xe1b5 ; " 受精アクメくるぅぅぅ♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe1b6 ; "  ビュグゥ……! ビュクッ、ビュルルルッ!" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20648 + CALLFUNC VOICE + MSG 0xe1b7 ; "「あはぁああああん♂ はあっ、あっ、いやぁ♂" + CALLFUNC R + MSG 0xe1b8 ; " 子宮が耐えきれない……! ああっ、破裂しちゃうっ!」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1b9 ; "「孕めッ! そして、村の女になるのだ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20649 + CALLFUNC VOICE + MSG 0xe1ba ; "「お……犯されるっ! 私の卵子が、知らない精子に!" + CALLFUNC R + MSG 0xe1bb ; " ああっ、あなた……助けてっ!" + CALLFUNC R + MSG 0xe1bc ; " いやぁあああああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe1bd ; "  ドプッ……ドプッ……" + CALLFUNC A + PUSH 2 + PUSH 16 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20650 + CALLFUNC VOICE + MSG 0xe1be ; "「んんぅ……す、すごい……♂" + CALLFUNC R + MSG 0xe1bf ; " 大野さんの子種汁がドプドプって、子宮に流れ込んでくる♂" + CALLFUNC R + MSG 0xe1c0 ; " 卵管まで満たしていくの……♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/16/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20651 + CALLFUNC VOICE + MSG 0xe1c1 ; "「あ……ああ……♂" + CALLFUNC R + MSG 0xe1c2 ; " 私の望みが、叶えられていく……♂" + CALLFUNC R + MSG 0xe1c3 ; " はぁぁぁん……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20652 + CALLFUNC VOICE + MSG 0xe1c4 ; "「これで……私のお腹に、男の子が宿るのですね……♂」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1c5 ; "「そうですとも。" + CALLFUNC R + MSG 0xe1c6 ; " もはや、何も迷うことはございません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20653 + CALLFUNC VOICE + MSG 0xe1c7 ; "「ああ……ありがとう、ございます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1c8 ; "紗夜は頭のどこかで違和感を覚えながらも、" + CALLFUNC R + MSG 0xe1c9 ; "それ以上のことを考えようとはしなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1ca ; "今は、満たされた子宮の悦びに浸ることで、" + CALLFUNC R + MSG 0xe1cb ; "精一杯だった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/入浴/ループ + +; 紗夜/大野/治療室/ループ +; RETURN: void +FUNC 5758 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe1cc ; "紗夜の身体に異変を感じた大野は、" + CALLFUNC R + MSG 0xe1cd ; "彼女を治療室へ連れ出した。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1ce ; "「力を抜いて、楽にされて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1cf ; "大野に媚薬を打たれ、甘い夢心地に呑まれていく紗夜。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x253398 + CALLFUNC ■寝取られスキップ + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x25337e + PUSH 2 + PUSH 0 + CALLFUNC ■受精ゲージ設定 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe1d0 ; "     護の【受精ゲージ】が0になりました!" + CALLFUNC A + JUMP 0x25337e +0x25337e: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x253398 +0x253398: + S_PUSH "イベント/紗夜/15/03" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20654 + CALLFUNC VOICE + MSG 0xe1d1 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1d2 ; "媚薬が入っていくほど、下腹部が疼き、" + CALLFUNC R + MSG 0xe1d3 ; "全身の神経が研ぎ澄まされていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20655 + CALLFUNC VOICE + MSG 0xe1d4 ; "「はぁ……はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1d5 ; "ほんのりと頬に赤みが差し、紗夜の息が荒くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1d6 ; "大野は閉じた花弁をゆっくりと押し開きながら、" + CALLFUNC R + MSG 0xe1d7 ; "膣内の様子を窺った。" + CALLFUNC A + S_PUSH "イベント/紗夜/15/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20656 + CALLFUNC VOICE + MSG 0xe1d8 ; "「ぁ……そんなに拡げられたら……、" + CALLFUNC R + MSG 0xe1d9 ; " 奥まで見えちゃう……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1da ; "「ほぅ……。これはこれは……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1db ; "「随分と交尾に励まれているようですな。" + CALLFUNC R + MSG 0xe1dc ; " 結構、結構」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1dd ; "中指を膣口に差し入れ、膣粘膜の具合を確かめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20657 + CALLFUNC VOICE + MSG 0xe1de ; "「んぅ……はぁん……あっ、ん……ああ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1df ; "「膣内に、たっぷりと精液が残っているようですが、" + CALLFUNC R + MSG 0xe1e0 ; " これは、一騎様の……でしょうか?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1e1 ; "「それにしては、少々、青臭いような……」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/19" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20658 + CALLFUNC VOICE + MSG 0xe1e2 ; "「はぁ……はぁっ、ち、違います……。" + CALLFUNC R + MSG 0xe1e3 ; " 護さんの……精液です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1e4 ; "打たれた薬に自白効果もあって、紗夜は躊躇せず答えた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1e5 ; "「まもる……?" + CALLFUNC R + MSG 0xe1e6 ; " ああ、あの使用人ですか。" + CALLFUNC R + MSG 0xe1e7 ; " 奥様は、年下がお好みでしたか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20659 + CALLFUNC VOICE + MSG 0xe1e8 ; "「あの子は、私の息子……ですから、" + CALLFUNC R + MSG 0xe1e9 ; " たくさん愛してあげたいんです……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1ea ; "(どうやら、母性が肥大化して、" + CALLFUNC R + MSG 0xe1eb ; " おかしくなってしまったようだな)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1ec ; "(使用人を息子などと……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1ed ; "「どちらにせよ、奥様の子宮は村のモノですから、" + CALLFUNC R + MSG 0xe1ee ; " 他の子種を受け入れてもらっては困りますぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe1ef ; "大野は膣内に残る護の精液を、指で掻き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe1f0 ; "  グチュ、グチュ……グププッ……" + CALLFUNC A + S_PUSH "イベント/紗夜/15/18" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20660 + CALLFUNC VOICE + MSG 0xe1f1 ; "「あ……な、何を……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1f2 ; "「奥様の大切な卵子を犯そうとする不届きな精子を、" + CALLFUNC R + MSG 0xe1f3 ; " 退治しているのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20661 + CALLFUNC VOICE + MSG 0xe1f4 ; "「ああ……でも、それは護さんの……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1f5 ; "「一体、どれくらいの頻度で、使用人とは" + CALLFUNC R + MSG 0xe1f6 ; " 交尾をされているのですか?" + CALLFUNC R + MSG 0xe1f7 ; " さすがに、量が多すぎますぞ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20662 + CALLFUNC VOICE + MSG 0xe1f8 ; "「毎日……してます……。" + CALLFUNC R + MSG 0xe1f9 ; " 護さん……種付けが上手で、私の方が夢中に" + CALLFUNC R + MSG 0xe1fa ; " なってしまって……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe1fb ; "「使用人との交尾は、それほど良かったのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20663 + CALLFUNC VOICE + MSG 0xe1fc ; "「はい……。" + CALLFUNC R + MSG 0xe1fd ; " あの子とは、主人よりも身体の相性が" + CALLFUNC R + MSG 0xe1fe ; " いいみたいなんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20664 + CALLFUNC VOICE + MSG 0xe1ff ; "「私の膣内を往復されるだけで、アソコが溶けて" + CALLFUNC R + MSG 0xe200 ; " しまいそうなくらい、気持ち良くなって……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe201 ; "(この入れ込み具合は、薬と暗示だけではないようだな。" + CALLFUNC R + MSG 0xe202 ; " 何かしら、心境の変化があったのか……?)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe203 ; "「せめて、避妊くらいはされた方がよろしいですぞ?" + CALLFUNC R + MSG 0xe204 ; " このまま続けられては、使用人の種が、" + CALLFUNC R + MSG 0xe205 ; " 子宮に宿ってしまいます」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20665 + CALLFUNC VOICE + MSG 0xe206 ; "「でも、あの子……スキンが嫌いなんです……。" + CALLFUNC R + MSG 0xe207 ; " 私の子宮にキスしながら、ビュクンって射精するのが" + CALLFUNC R + MSG 0xe208 ; " 好きだから……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20666 + CALLFUNC VOICE + MSG 0xe209 ; "「私も、それが気持ち良くて……♀」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe20a ; "「なんと……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe20b ; "(ちと、効果が強すぎたかもしれんな。" + CALLFUNC R + MSG 0xe20c ; " しかし、今更、止めることはできんし……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20667 + CALLFUNC VOICE + MSG 0xe20d ; "「あの……これは、いけないことでしょうか?" + CALLFUNC R + MSG 0xe20e ; " 大野さんは、子作りするのはいいことだって" + CALLFUNC R + MSG 0xe20f ; " 仰っていたから……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe210 ; "「いえいえ。問題ありませんぞ。" + CALLFUNC R + MSG 0xe211 ; " たっぷりと交尾をお楽しみ下さい。" + CALLFUNC R + MSG 0xe212 ; " それが、神代家の女の役目なのですから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20668 + CALLFUNC VOICE + MSG 0xe213 ; "「……はい♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/19" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20669 + CALLFUNC VOICE + MSG 0xe214 ; "(よかった……。" + CALLFUNC R + MSG 0xe215 ; " これからも、あの子と関係を続けてもいいのね)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20670 + CALLFUNC VOICE + MSG 0xe216 ; "(そうよ……。" + CALLFUNC R + MSG 0xe217 ; " 身体を繋げて気持ちを確かめ合うのは、" + CALLFUNC R + MSG 0xe218 ; " 自然なことだから、何も悪いことじゃない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20671 + CALLFUNC VOICE + MSG 0xe219 ; "(2人が子作りを愉しむことだって、当たり前の行為。" + CALLFUNC R + MSG 0xe21a ; " 赤ちゃんができたって、全然、構わないわ……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20672 + CALLFUNC VOICE + MSG 0xe21b ; "(私は、あの子を愛しているのだから……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe21c ; "(ククッ……。" + CALLFUNC R + MSG 0xe21d ; " ワシの暗示も、かなりのものだな。" + CALLFUNC R + MSG 0xe21e ; " たかが使用人に、これほど効果を現すとは)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe21f ; "「念のために、膣内を洗浄しておきますよ。" + CALLFUNC R + MSG 0xe220 ; " 使用人の種が、実らないようにね……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe221 ; "  グチュッ……グプッ、ヌチュ……" + CALLFUNC A + S_PUSH "イベント/紗夜/15/18" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20673 + CALLFUNC VOICE + MSG 0xe222 ; "「あ……、こんなにたくさん……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe223 ; "「全く、最近の若いモンは限度を知らんな。" + CALLFUNC R + MSG 0xe224 ; " 奥様が孕んだら、どうするつもりだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe225 ; "大野はブツブツ言いながら、洗浄のための道具を" + CALLFUNC R + MSG 0xe226 ; "用意している。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe227 ; "「1匹残らず、処理しますので、" + CALLFUNC R + MSG 0xe228 ; " ご安心下さい」" + CALLFUNC A + S_PUSH "イベント/紗夜/15/17" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20674 + CALLFUNC VOICE + MSG 0xe229 ; "「ああ……い、いや……ぁ……」" + CALLFUNC A + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x253d30 + PUSH 2 + PUSH 0 + CALLFUNC ■受精ゲージ設定 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe22a ; "     護の【受精ゲージ】が0になりました!" + CALLFUNC A + JUMP 0x253d30 +0x253d30: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/治療室/ループ + +; 紗夜/大野/深夜/ループ +; RETURN: void +FUNC 5759 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x253dd4 + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x253dd4 +0x253dd4: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe22b ; "「さあ、口をお開け下さい。" + CALLFUNC R + MSG 0xe22c ; " 子種の味を覚えることで、身体を順応させるのです」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/単体/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20675 + CALLFUNC VOICE + MSG 0xe22d ; "(何て大きさなの……。" + CALLFUNC R + MSG 0xe22e ; " それに、すごく匂いもキツくて……。" + CALLFUNC R + MSG 0xe22f ; " とてもじゃないけど、お口にくわえるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe230 ; "紗夜は大野の肉棒から顔を背けた。" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe231 ; "「跡取りが欲しくはないのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20676 + CALLFUNC VOICE + MSG 0xe232 ; "「っ……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe233 ; "大野に言われては、従うしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe234 ; "紗夜は大きく口を開け、亀頭をくわえ込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/単体/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20677 + CALLFUNC VOICE + MSG 0xe235 ; "「あぁ……ん……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe236 ; "「もう少し開けて頂かないと、ワシのモノは" + CALLFUNC R + MSG 0xe237 ; " 入りませんぞ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe238 ; "  ぐぷっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20678 + CALLFUNC VOICE + MSG 0xe239 ; "「んぶっ……ん、じゅぷ、じゅぷ……。" + CALLFUNC R + MSG 0xe23a ; " ふぅん、ん、んふっ……ちゅく、ちゅく、ちゅぷっ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe23b ; "「うっ……歯を立ててはいけませんぞ?" + CALLFUNC R + MSG 0xe23c ; " 一騎様にするのと同じように……優しく愛でてくだされ」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20679 + CALLFUNC VOICE + MSG 0xe23d ; "(うう……この匂い、とても耐えられないわ。" + CALLFUNC R + MSG 0xe23e ; " 生臭くて、息をすることも躊躇ってしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe23f ; "大野は一向に動こうとしない紗夜の頭を掴み、" + CALLFUNC R + MSG 0xe240 ; "自らが腰を揺すり始めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20680 + CALLFUNC VOICE + MSG 0xe241 ; "「ちゅぷ……ん、ちゅ、くちゅ、ぬぷっ、ん、ねるぅ、ぬぷ。" + CALLFUNC R + MSG 0xe242 ; " はぁん、ちゅむちゅむっ、ん、ちゅるぅ……。" + CALLFUNC R + MSG 0xe243 ; " ん、ちゅぷっ、ちゅぱっ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe244 ; "「唾液を口に溜めて、ワシの一物に塗り付けるのです。" + CALLFUNC R + MSG 0xe245 ; " 滑りを良くすれば、ピストンも滑らかになります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20681 + CALLFUNC VOICE + MSG 0xe246 ; "「んっ、くちゅ、くちゅ、ぬぷっ、ぬちゅ……。" + CALLFUNC R + MSG 0xe247 ; " じゅぷっ、じゅぷっ、じゅるるるる……。" + CALLFUNC R + MSG 0xe248 ; " ぐぷっ、ぬぷっ、んぱぁ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20682 + CALLFUNC VOICE + MSG 0xe249 ; "(ダメ……顎が外れそうだわ……。" + CALLFUNC R + MSG 0xe24a ; " お口の中が嫌悪感でいっぱいになって、" + CALLFUNC R + MSG 0xe24b ; " 吐いてしまいそう……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe24c ; "「そう、嫌そうな顔をなさらないで……。" + CALLFUNC R + MSG 0xe24d ; " じきに、これが愛おしくて、たまらなくなりますよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20683 + CALLFUNC VOICE + MSG 0xe24e ; "「くちゅ……くぷっ、くちゅ、ぬぷっ、ちゅぷんっ。" + CALLFUNC R + MSG 0xe24f ; " んん……んっ、んふぁ……はぁむ、ちゅ、ちゅぶっ、ちゅば。" + CALLFUNC R + MSG 0xe250 ; " ぐぷっ、じゅぷっ、じゅるぅ、ん、んくっ……ふぅん……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe251 ; "「おおぅ、良い感じですぞ!" + CALLFUNC R + MSG 0xe252 ; " もう少しです……もう少しで、射精します……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20684 + CALLFUNC VOICE + MSG 0xe253 ; "(いや……。大野さんの精液を、" + CALLFUNC R + MSG 0xe254 ; " お口で受け止めるなんて、したくない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe255 ; "口を離そうとした紗夜の後頭部を掴み、" + CALLFUNC R + MSG 0xe256 ; "大野は喉奥に亀頭を押し込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20685 + CALLFUNC VOICE + MSG 0xe257 ; "「んんっ!? ん、んぅ!?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe258 ; "「逃がしはしません。" + CALLFUNC R + MSG 0xe259 ; " 射精は間近ですぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20686 + CALLFUNC VOICE + MSG 0xe25a ; "(ダメダメ……!" + CALLFUNC R + MSG 0xe25b ; " あんな量の精液を呑まされたら、おかしくなってしまうわ!" + CALLFUNC R + MSG 0xe25c ; " 絶対にイヤぁぁぁぁ!)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe25d ; "「ぬ、お、おおぅ!" + CALLFUNC R + MSG 0xe25e ; " キンタマが膨らんできたわ!" + CALLFUNC R + MSG 0xe25f ; " もうすぐ射精るぞ……! ワシの遺伝子を飲み干せ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20687 + CALLFUNC VOICE + MSG 0xe260 ; "(んんっ! い、いやぁあああああっ!)" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野射精/切ない" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe261 ; "  ごぽっ! どびゅうっ、どぷっ、どぷっ、どぷっ!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20688 + CALLFUNC VOICE + MSG 0xe262 ; "「んぐぅ……! んぐ、んぐ……んん、ごくっ、ごくっ。" + CALLFUNC R + MSG 0xe263 ; " はぁ……ん、じゅぷ、じゅぷ、ちゅく……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe264 ; "「うぅぅぅぅ……尿道の中にある分も、吸い出すのだ……。" + CALLFUNC R + MSG 0xe265 ; " ワシの全てを受け入れろ、紗夜……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野射精/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20689 + CALLFUNC VOICE + MSG 0xe266 ; "「じゅるるるる……ふぅん、こくっ、こくっ、こくん……。" + CALLFUNC R + MSG 0xe267 ; " ん、んく、んぷっ。ふぅん、ちゅ、ちゅぷ、じゅぷぁ」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe268 ; "「お……おおぅ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/大野射精/感じる1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20690 + CALLFUNC VOICE + MSG 0xe269 ; "「ちゅく、ちゅく、ちゅぷ……ん、んぶっ、じゅぶっ。" + CALLFUNC R + MSG 0xe26a ; " んっ、んふっ、ちゅぷっ、ちゅぷっ、ちゅく……。" + CALLFUNC R + MSG 0xe26b ; " ちゅるっ、ちゅく、ちゅく……じゅるるるっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20691 + CALLFUNC VOICE + MSG 0xe26c ; "「んふ……ちゅく、ちゅく……んぁ、ん、ちゅるるる……。" + CALLFUNC R + MSG 0xe26d ; " くちゅくちゅ、んぷっ、ちゅるっ、ちゅぷっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe26e ; "紗夜は言われたとおりに全てを吸い尽くすと、" + CALLFUNC R + MSG 0xe26f ; "その心地良さに大野が身震いした。" + CALLFUNC A + S_PUSH "イベント/紗夜/24/だらり/感じる2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe270 ; "  じゅるん……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20692 + CALLFUNC VOICE + MSG 0xe271 ; "「はぁー、はぁー、はぁー……。" + CALLFUNC R + MSG 0xe272 ; " んっ、んぷぁ……けほっ、けほっ……はぁ……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe273 ; "「さすが、奥様。" + CALLFUNC R + MSG 0xe274 ; " 口マンコも、極上でいらっしゃる」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20693 + CALLFUNC VOICE + MSG 0xe275 ; "(身体が……熱いわ……。" + CALLFUNC R + MSG 0xe276 ; " どうしようもないくらいアソコが疼いて、" + CALLFUNC R + MSG 0xe277 ; " 男の人を求めてる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20694 + CALLFUNC VOICE + MSG 0xe278 ; "(誰でもいいから、種付けして欲しい……。" + CALLFUNC R + MSG 0xe279 ; " 子宮の中に、熱い精液を注ぎ込んで欲しい……)" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe27a ; "「ククッ……子作りがしたくて、たまらないようですな?」" + CALLFUNC A + S_PUSH "イベント/紗夜/24/だらり/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20695 + CALLFUNC VOICE + MSG 0xe27b ; "「はい……。" + CALLFUNC R + MSG 0xe27c ; " これから、主人のところへ行ってまいります……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe27d ; "「おっと、そうはいきませんぞ。" + CALLFUNC R + MSG 0xe27e ; " その先は、ワシらの役目ですからな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20696 + CALLFUNC VOICE + MSG 0xe27f ; "「ぇ……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe280 ; "「奥様の熱く火照った身体は、ワシらがお慰めするのです。" + CALLFUNC R + MSG 0xe281 ; " その肉穴に、村中の男達が精を注ぎたがっておりますぞ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20697 + CALLFUNC VOICE + MSG 0xe282 ; "「皆さんが……私の膣内に……?」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe283 ; "「奥様も感じておられるでしょう?" + CALLFUNC R + MSG 0xe284 ; " 子宮が子種を欲し、激しく疼いているのを……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe285 ; "「奥様の中に眠る神代家の血が、ワシらを求めているのです。" + CALLFUNC R + MSG 0xe286 ; " 大勢の男達とまぐわい、子をなすという使命を……」" + CALLFUNC A + S_PUSH "大野" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe287 ; "「そのお気持ちに抗うことはございません。" + CALLFUNC R + MSG 0xe288 ; " 全てを受け入れ、流れに身を任せるのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20698 + CALLFUNC VOICE + MSG 0xe289 ; "「皆さんとまぐわい、子を……なすことが……" + CALLFUNC R + MSG 0xe28a ; " 私の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe28b ; "大野によって紗夜の倫理観は薄れ、もはや理性もその役目を" + CALLFUNC R + MSG 0xe28c ; "果たしてはいなかった――。" + CALLFUNC A + PUSH 2 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/大野/深夜/ループ +EOF シナリオ\紗夜/大野/10−エンド.jaf + +; 紗夜/貞二/02 +; RETURN: void +FUNC 5760 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe28d ; "「……ダンナの部屋はどこだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe28e ; "すぐにもバイクを降りて特攻しようとする進士を" + CALLFUNC R + MSG 0xe28f ; "貞二が引き留める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe290 ; "不機嫌そうにしている進士を宥めながら、" + CALLFUNC R + MSG 0xe291 ; "貞二は屋敷の見取り図を取り出してみせた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe292 ; "「ちょっとコレを見てからでもいいだろ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe293 ; "「…………屋敷の地図、か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe294 ; "覗き込む進士に見せ付けるように、" + CALLFUNC R + MSG 0xe295 ; "貞二は地図を掲げてみせる。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe296 ; "「そそ。" + CALLFUNC R + MSG 0xe297 ; " ダチに色々と屋敷について調べさせたんだけどよ、" + CALLFUNC R + MSG 0xe298 ; " あちこちにセンサーがあるみたいだぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe299 ; "「センサー?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe29a ; "「フシンシャ撃退用ってこった。" + CALLFUNC R + MSG 0xe29b ; " つまり……オレらにとって不利益なモノ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe29c ; "パチパチとペンライトの先端を回し、" + CALLFUNC R + MSG 0xe29d ; "光で見取り図を照らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe29e ; "貞二は自分の功績を、次期リーダー候補に" + CALLFUNC R + MSG 0xe29f ; "押し売りすべく、せっせと説明をし始める。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2a0 ; "「まあ、こんだけでかい屋敷だからな。" + CALLFUNC R + MSG 0xe2a1 ; " 防犯装置くらいあっても、不思議じゃねぇ。" + CALLFUNC R + MSG 0xe2a2 ; " えーっと、ほとんど侵入経路はナシ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2a3 ; "「入れないのか?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2a4 ; "「あるぜ。一箇所だけ、小さな穴がな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2a5 ; "すらすらと言葉を並べる貞二に、" + CALLFUNC R + MSG 0xe2a6 ; "進士は嫌な予感を覚えた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2a7 ; "「どこでこの情報を仕入れた?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2a8 ; "「ダチに女を紹介しただけさ。" + CALLFUNC R + MSG 0xe2a9 ; " 裏に通じているヤツも多いからな。" + CALLFUNC R + MSG 0xe2aa ; " これくらいは、朝飯前だ」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2ab ; "「…………」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2ac ; "「お、おいっ。" + CALLFUNC R + MSG 0xe2ad ; " お前のためにやったんだぞ?" + CALLFUNC R + MSG 0xe2ae ; " そう睨むなよ……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2af ; "「また、壊れるまで抱かせてンじゃ" + CALLFUNC R + MSG 0xe2b0 ; " ねェだろうな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2b1 ; "仲間内で聞こえてくる噂を思い出し、" + CALLFUNC R + MSG 0xe2b2 ; "不機嫌さを露わにする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2b3 ; "進士のその潔癖さを、" + CALLFUNC R + MSG 0xe2b4 ; "貞二は本気にしていないようだった。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2b5 ; "「おお、コワッ。" + CALLFUNC R + MSG 0xe2b6 ; " ……とにかく、一ヶ所だけセンサーが" + CALLFUNC R + MSG 0xe2b7 ; " 死んでるらしいんだよ」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2b8 ; "「少し遠回りになるが、ここ……、" + CALLFUNC R + MSG 0xe2b9 ; " ここからだったら入れるハズだ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe2ba ; "  トントンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2bb ; "指で見取り図をクリックし、" + CALLFUNC R + MSG 0xe2bc ; "ペンライトで道筋を照らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2bd ; "進士はすぐにそれを記憶すると、" + CALLFUNC R + MSG 0xe2be ; "バイクを停めて歩き出した。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2bf ; "「……俺は先に用を済ませてくる。" + CALLFUNC R + MSG 0xe2c0 ; " 時間が過ぎて戻ってこなければ、" + CALLFUNC R + MSG 0xe2c1 ; " 一人で引き上げてくれ」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2c2 ; "「大丈夫かよ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2c3 ; "「1発ぶん殴るだけだ。" + CALLFUNC R + MSG 0xe2c4 ; " すぐに戻る」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2c5 ; "サッと身を翻し、屋敷の裏側へと回る進士を" + CALLFUNC R + MSG 0xe2c6 ; "貞二は呆れ顔で見送った。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2c7 ; "(やれやれ。童貞クンは、美人ママより" + CALLFUNC R + MSG 0xe2c8 ; " オッサンへの復讐がお好みか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2c9 ; "あっと言う間に消えていく進士に残され、" + CALLFUNC R + MSG 0xe2ca ; "貞二もまた門に手をかける。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2cb ; "「さァて、オレも暇つぶしに" + CALLFUNC R + MSG 0xe2cc ; " お屋敷見学とシャレこみますか♪」" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2cd ; "(ここから、2階に上がれるな。" + CALLFUNC R + MSG 0xe2ce ; " 直接、ベランダから乗り込んでやる)" + CALLFUNC A + PUSH 5034 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe2cf ; "  ガサガサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2d0 ; "最小の物音だけを立てながら、" + CALLFUNC R + MSG 0xe2d1 ; "屋敷の壁を登っていく進士。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2d2 ; "「……なんだ、鍵がかかってねぇぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2d3 ; "いざとなれば、扉を壊して入るつもりだった" + CALLFUNC R + MSG 0xe2d4 ; "進士は、開いた扉に拍子抜けした。" + CALLFUNC A + S_PUSH "背景/主の部屋/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2d5 ; "(真っ暗……か)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2d6 ; "(ヤツは寝てるのか……?" + CALLFUNC R + MSG 0xe2d7 ; " それとも、留守か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2d8 ; "足音を立てないよう、毛深い絨毯を進む進士は" + CALLFUNC R + MSG 0xe2d9 ; "一騎のものであろう巨大なベッドを覗き込む。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2da ; "(不意打ちじゃ意味がねぇ。" + CALLFUNC R + MSG 0xe2db ; " 叩き起こして、正面から殴り倒す……!)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2dc ; "「オラァッ!! 起きろッ!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe2dd ; "  バサァアアッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2de ; "拳を固め、布団を一気に剥ぎ取るが" + CALLFUNC R + MSG 0xe2df ; "そこには誰も寝てはいなかった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2e0 ; "(いない……?)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2e1 ; "(別の部屋に、行ってやがるのか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2e2 ; "掴んだ布団を八つ当たり気味に投げ捨てると、" + CALLFUNC R + MSG 0xe2e3 ; "進士は急に、背後に気配を感じ取る。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2e4 ; "「ぅッ!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe2e5 ; "  ドガァアアアアアッ!!" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe2e6 ; "飛び退くスピードより早く、" + CALLFUNC R + MSG 0xe2e7 ; "重い何かが背中に打ち下ろされ、吹き飛ぶ。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2e8 ; "「ぐあああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2e9 ; "床に転がり、無様に絨毯へ頬を打ちつけた進士は" + CALLFUNC R + MSG 0xe2ea ; "呼吸が出来ずに激しく咳き込む。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2eb ; "「ぐはっ……げほげほっ……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2ec ; "(な、何が起きたんだ!?" + CALLFUNC R + MSG 0xe2ed ; " 誰か居るのか!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2ee ; "反撃しないとやられてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2ef ; "鈍痛を感じながらも、なんとか顔を上げた進士は" + CALLFUNC R + MSG 0xe2f0 ; "歩み寄ってくる黒い影に気がついた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2f1 ; "「誰だ、てンめェエエエ……ッッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2f2 ; "毛を逆立てた猫のように吼え、" + CALLFUNC R + MSG 0xe2f3 ; "床を蹴って突進する進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2f4 ; "すると、カーテンがはためいて、" + CALLFUNC R + MSG 0xe2f5 ; "影の顔が月明かりに照らし出された。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2f6 ; "「……なッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2f7 ; "一瞬、目に映るその姿を見て驚く進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2f8 ; "その隙を逃さず、影は進士の鳩尾を蹴り上げ、" + CALLFUNC R + MSG 0xe2f9 ; "迷うことなく気絶させていた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ■点滅 + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe2fa ; "  ドグシャアァァァァッ!!" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe2fb ; "「ぅ………」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe2fc ; "今度こそ、起き上がらずに床に頽れる進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe2fd ; "進士とその影だけが、" + CALLFUNC R + MSG 0xe2fe ; "一騎の部屋に映し出されていた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + PUSH 5022 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe2ff ; "紗夜は浴場の岩場に腰かけ、手のひらにお湯をすくっては" + CALLFUNC R + MSG 0xe300 ; "ぱちゃぱちゃと足元にかけていた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/01/足閉じ/基本/湯気" + CALLFUNC ■イベント絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20699 + CALLFUNC VOICE + MSG 0xe301 ; "「ふぅ……今日も、いい気持ち……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe302 ; "くつろぐ紗夜の真後ろで、貞二は自分の幸運に" + CALLFUNC R + MSG 0xe303 ; "足を踏み鳴らして叫びたい気持ちでいっぱいだった。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe304 ; "(ククッ……ここに来て正解だったな。" + CALLFUNC R + MSG 0xe305 ; " 美人ママの裸が拝めるとは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe306 ; "侵入経路の途中にある、壊れたセンサーのあった場所。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe307 ; "茂みの中に、作動していないセンサーを見つけると" + CALLFUNC R + MSG 0xe308 ; "貞二はそれを踏み、きょろきょろと辺りを見回していた。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe309 ; "(そして、奥サマの入浴にビンゴってわけだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe30a ; "見取り図に描かれていた通り、未作動のセンサーは" + CALLFUNC R + MSG 0xe30b ; "大浴場のすぐ傍にあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe30c ; "しゃがみ込み、出歯亀している貞二を隠すように、" + CALLFUNC R + MSG 0xe30d ; "木々はいい位置に配置されている。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe30e ; "(アレでガキが二人いるって……?" + CALLFUNC R + MSG 0xe30f ; " 全ッ然、説得力ねェよ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe310 ; "こちらからはじっくり見られて、" + CALLFUNC R + MSG 0xe311 ; "あちらからは見えない好立地。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe312 ; "貞二は自分のズボンを下ろし、ペニスを握ると" + CALLFUNC R + MSG 0xe313 ; "自慰がてら、紗夜の裸身を視姦することにした。" + CALLFUNC A + S_PUSH "イベント/紗夜/01/足閉じ/基本/湯気" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe314 ; "(なんて肌してやがるんだ……。" + CALLFUNC R + MSG 0xe315 ; " まだ水弾いてんじゃねェか)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe316 ; "「はぁっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe317 ; "  ちゅこっ、ちゅこっ、ちゅこっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe318 ; "夥しいカウパーの量に驚きながらも、" + CALLFUNC R + MSG 0xe319 ; "右手をフルに使用する貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe31a ; "ゆるやかに上下していたはずの右手はすぐに" + CALLFUNC R + MSG 0xe31b ; "加速して、手首の方が痛むくらいだ。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe31c ; "(クソッ……。" + CALLFUNC R + MSG 0xe31d ; " 街で散々女を抱いてるってのに、" + CALLFUNC R + MSG 0xe31e ; " 何でこうも興奮しちまうんだ?)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe31f ; "(やりてぇ……。やりてぇよ……。" + CALLFUNC R + MSG 0xe320 ; " オレのチンポで、あの女をイカせまくりてぇ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe321 ; "盛りのついた猿のように、" + CALLFUNC R + MSG 0xe322 ; "自分で自分のペニスを扱いていると、" + CALLFUNC R + MSG 0xe323 ; "貞二のすぐ近くで、茂みが動いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5034 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe324 ; "  ガサガサッ……!" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe325 ; "(っ!? オイ、オレは動いてねぇぞ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe326 ; "慌てて音のする方に向き直ると、" + CALLFUNC R + MSG 0xe327 ; "黒い影が呻き声と共に震えているのが目に入った。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe328 ; "(見つ……かったッ!?)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0xe329 ; "「うぅ……、くぅおぉ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe32a ; "両腕で顔を隠し、逃げ出そうとした貞二は" + CALLFUNC R + MSG 0xe32b ; "影が動かずじっとしているのに二度驚いた。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe32c ; "(ん……? 襲いかかってこない……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe32d ; "目をこらし、じっとしていると" + CALLFUNC R + MSG 0xe32e ; "やがて影は大きく息を吐きながら、" + CALLFUNC R + MSG 0xe32f ; "ゆっくりと立ち上がる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe330 ; "「ふぅうう〜……、" + CALLFUNC R + MSG 0xe331 ; " 今日も奥様は最高だったぜ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe332 ; "(コイツっ……この屋敷の執事か!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe333 ; "どうやら二人の目的は同じだったらしく、" + CALLFUNC R + MSG 0xe334 ; "舟木も貞二もズボンを上げている途中、目が合う。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe335 ; "「おっ?」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe336 ; "「げっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe337 ; "「なな……ど、どこから入ってきた!?」" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe338 ; "「やべぇええええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe339 ; "走って逃げる貞二を、すぐさま追おうとする舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe33a ; "しかし、ズボンの裾を思い切り踏んでしまって、" + CALLFUNC R + MSG 0xe33b ; "土の上にドサリと転んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe33c ; "「ぐわあぁぁぁっ!?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe33d ; "「ラララ、ラッキー!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe33e ; "「こらぁ、待て! 不届き者がぁっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/紗夜/裸/考え中" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20700 + CALLFUNC VOICE + MSG 0xe33f ; "(何かしら?" + CALLFUNC R + MSG 0xe340 ; " 茂みの奥が騒がしいけれど……)" + CALLFUNC A + PUSH 8 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe341 ; "  ヴィーッ!! ヴィー! ヴィィイイッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe342 ; "鳴り響く警報に、夕食の食器の片づけをしていた" + CALLFUNC R + MSG 0xe343 ; "護と雪乃が顔を上げた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe344 ; "「えっ!? な、なに!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20701 + CALLFUNC VOICE + MSG 0xe345 ; "「誰かが屋敷に侵入したようです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe346 ; "顔を上げることすらせずに断言する雪乃に" + CALLFUNC R + MSG 0xe347 ; "護は思わず驚いてしまう。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe348 ; "「なんでそんなに冷静なのっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20702 + CALLFUNC VOICE + MSG 0xe349 ; "「……外は舟木さんに任せておきましょう。" + CALLFUNC R + MSG 0xe34a ; " 護さんは旦那様のところへお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe34b ; "「う、うん! すぐ行くよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe34c ; "護が駆け出し、雪乃はそれを見送る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe34d ; "護が消えたのを確認してから、" + CALLFUNC R + MSG 0xe34e ; "雪乃は目の前の大量の食器に溜め息をついた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20703 + CALLFUNC VOICE + MSG 0xe34f ; "「……一人で片付けるのは手間ね……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe350 ; "「はぁ、はぁ……一体、誰が屋敷に?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe351 ; "琴音や紗夜、莉々子のことを考えると" + CALLFUNC R + MSG 0xe352 ; "いてもたってもいられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe353 ; "それでもまずは旦那様から……、と" + CALLFUNC R + MSG 0xe354 ; "護は一騎の部屋の戸を叩いた。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe355 ; "「旦那様! 護です!" + CALLFUNC R + MSG 0xe356 ; " 失礼します!」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "背景/主の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe357 ; "「だ、旦那様! ご無事ですかっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xe358 ; "返事も待たずに飛び入った護を" + CALLFUNC R + MSG 0xe359 ; "出迎えたのは一騎では無かった。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe35a ; "「もう少し迅速に行動して欲しいね。" + CALLFUNC R + MSG 0xe35b ; " それじゃ、旦那様を守りきれないよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe35c ; "「篠原様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe35d ; "想像もしない人物に面食らう護だったが、" + CALLFUNC R + MSG 0xe35e ; "状況はそんな疑問を許しはしない。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe35f ; "「紗夜と娘たちは無事か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe360 ; "厳格な声に問いただされて、" + CALLFUNC R + MSG 0xe361 ; "護は急にうろたえる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe362 ; "「え、えっと……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe363 ; "初めに一騎の部屋に来たとも言えず、" + CALLFUNC R + MSG 0xe364 ; "もごつく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe365 ; "すると、後ろで扉が開き" + CALLFUNC R + MSG 0xe366 ; "雪乃が頭を下げていた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20704 + CALLFUNC VOICE + MSG 0xe367 ; "「皆様ご無事です。" + CALLFUNC R + MSG 0xe368 ; " 今はお部屋で待機していただいております」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe369 ; "「そうか。ならいい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe36a ; "安否を聞いた一騎がベッドの背もたれに" + CALLFUNC R + MSG 0xe36b ; "深く腰を沈めた瞬間、再び扉が開かれる。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe36c ; "「し、し、失礼しますっ!!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe36d ; "「なんだ、次から次へと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe36e ; "落ち着かない空気の中、" + CALLFUNC R + MSG 0xe36f ; "舟木は勢い良く頭を下げ謝罪する。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe370 ; "「はぁ、はぁ……旦那様、申し訳ございません……。" + CALLFUNC R + MSG 0xe371 ; " 侵入者1人を、取り逃がしてしまいました……」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe372 ; "「取り逃がした?" + CALLFUNC R + MSG 0xe373 ; " では、2人が屋敷に忍び込んだということか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe374 ; "「ふ、ふたり!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe375 ; "素っ頓狂な声を上げると、" + CALLFUNC R + MSG 0xe376 ; "そこにいた全員が護を見つめた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe377 ; "「あ……す、すみません……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe378 ; "「ちくしょう……、出せ! 出せよ!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe379 ; "  ガンッ、ガンガンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe37a ; "地下牢に閉じ込められた進士は、" + CALLFUNC R + MSG 0xe37b ; "手枷足枷をされているにも関わらず、" + CALLFUNC R + MSG 0xe37c ; "体当たりで檻を揺らしていた。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe37d ; "「……誰かと思えば、あの時のお前か」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe37e ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe37f ; "「反抗的な目つきしてるぜ。" + CALLFUNC R + MSG 0xe380 ; " 俺はお前みたいなのは嫌いじゃねぇけどよ……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe381 ; "「奥様を傷つけるようなヤツは、" + CALLFUNC R + MSG 0xe382 ; " 絶対に許さんッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe383 ; "普段とは違い、剣呑な表情を見せると" + CALLFUNC R + MSG 0xe384 ; "舟木が乱暴に言い放つ。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe385 ; "「奥様ァ……?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe386 ; "「わざわざここまで来たんだ。" + CALLFUNC R + MSG 0xe387 ; " よっぽどあの時のことを根に持ってたんだろ?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe388 ; "  ガシャン!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe389 ; "檻を掴み、進士を外から睨みつける舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe38a ; "すると、進士は唾を吐き、" + CALLFUNC R + MSG 0xe38b ; "舟木を真っ向から睨み返した。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe38c ; "「そんなんじゃねぇよ。" + CALLFUNC R + MSG 0xe38d ; " 用があるのは、ダンナの方だ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe38e ; "「そうかい。" + CALLFUNC R + MSG 0xe38f ; " だがな、立場は弁えた方がいいぞ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe390 ; "「今のお前には、何の権利もない」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe391 ; "「っ……!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe392 ; "「目的は何だ?" + CALLFUNC R + MSG 0xe393 ; " よりにもよって、この屋敷に忍び込むとは……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe394 ; "「目的ィ……?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe395 ; "「決まってんだろ!" + CALLFUNC R + MSG 0xe396 ; " ダンナをぶん殴ることだ!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe397 ; "「はぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe398 ; "舟木は呆れ、一歩離れると" + CALLFUNC R + MSG 0xe399 ; "腰に手を当て、かすかに怒気を孕んだ声で告げる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe39a ; "「……もうしばらくそこにいろ。" + CALLFUNC R + MSG 0xe39b ; " 本当のことを吐くまでは、水もやらんからな」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe39c ; "「今のが本当のことだ!」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe39d ; "「フンッ……。ちったぁ反省しろ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe39e ; "「クソッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe39f ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a0 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a1 ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a2 ; "舟木が地下牢を出て行くと、" + CALLFUNC R + MSG 0xe3a3 ; "辺りは一気に静まり返った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a4 ; "どこからか吹き込む隙間風と、汚い虫の這い回る音だけが、" + CALLFUNC R + MSG 0xe3a5 ; "進士の耳に伝う。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3a6 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3a7 ; "進士は床に横たわったまま、ギリッと奥歯を噛み締めた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/02 + +; 紗夜/貞二/03 +; RETURN: void +FUNC 5761 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe3a8 ; "翌朝、舟木に言われ、護は地下牢の様子を見に来ていた。" + CALLFUNC A + S_PUSH "背景/地下牢" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3a9 ; "「あ、あの……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3aa ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ab ; "「早く、本当のことを話した方が" + CALLFUNC R + MSG 0xe3ac ; " いいと思いますよ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ad ; "「あの男には、もう伝えた」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3ae ; "鉄格子の向こうの進士が、護を見ずに答える。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3af ; "「そ、そうなんだ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b0 ; "(まさか、街で絡んできた人が、" + CALLFUNC R + MSG 0xe3b1 ; " 侵入者だったなんて……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b2 ; "(この人、旦那様に用があるとかって、" + CALLFUNC R + MSG 0xe3b3 ; " 舟木さんは言ってたけど……)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b4 ; "「用が済んだら出て行け。" + CALLFUNC R + MSG 0xe3b5 ; " 目障りだ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b6 ; "「あ……はい」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/午前" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b7 ; "(僕も叱られたとき、この地下牢に入れられた" + CALLFUNC R + MSG 0xe3b8 ; " ことがあったけど……かなり堪えるんだよね……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3b9 ; "(あの人、大丈夫かな?)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20705 + CALLFUNC VOICE + MSG 0xe3ba ; "「おはよう、護さん。" + CALLFUNC R + MSG 0xe3bb ; " 昨夜は大変だったわね」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3bc ; "「奥様、おはようございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3bd ; "朝食を終え、部屋へ戻る途中だった紗夜は、" + CALLFUNC R + MSG 0xe3be ; "護の姿を見て声を掛ける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20706 + CALLFUNC VOICE + MSG 0xe3bf ; "「捕まえた人の様子を見に行ってたのね?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3c0 ; "「はい。旦那様の部屋に侵入したらしくて、" + CALLFUNC R + MSG 0xe3c1 ; " 偶然居合わせた篠原様が捕まえられたそうです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20707 + CALLFUNC VOICE + MSG 0xe3c2 ; "「あの人と篠原くんに怪我がなくて良かったわ。" + CALLFUNC R + MSG 0xe3c3 ; " やっぱり、お金が目的だったのかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3c4 ; "「いえ、それが旦那様に用があるとかで……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20708 + CALLFUNC VOICE + MSG 0xe3c5 ; "「主人に? それなら、玄関から来て下さればいいのに」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3c6 ; "「さすがに、それはどうかと……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20709 + CALLFUNC VOICE + MSG 0xe3c7 ; "「私にも話してもらえないかしら?" + CALLFUNC R + MSG 0xe3c8 ; " 主人と関わりがある人なら、私も知っている" + CALLFUNC R + MSG 0xe3c9 ; " かもしれないし……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ca ; "「それが、捕まえた相手というのが……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xe3cb ; "護は、一連の経緯を紗夜に話した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20710 + CALLFUNC VOICE + MSG 0xe3cc ; "「ふふっ、そういうことだったのね。" + CALLFUNC R + MSG 0xe3cd ; " だったら、あとは私に任せて?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ce ; "「お、奥様にですか!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20711 + CALLFUNC VOICE + MSG 0xe3cf ; "「彼は昔、街で会ったことがあるの。" + CALLFUNC R + MSG 0xe3d0 ; " ちゃんと話せば、分かってくれると思うわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3d1 ; "(話を聞いてくれる人には見えないけど……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20712 + CALLFUNC VOICE + MSG 0xe3d2 ; "「夜になったら、私が彼と話を付けるから、" + CALLFUNC R + MSG 0xe3d3 ; " その間、見張っててくれる?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3d4 ; "周りに聞こえないよう、紗夜が耳打ちする。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3d5 ; "「そ、そんなことが旦那様にバレたら!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20713 + CALLFUNC VOICE + MSG 0xe3d6 ; "「ママのお願い……聞いてくれないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3d7 ; "紗夜に甘えるような声で言われると、護も反論できない。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3d8 ; "「うぅ……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3d9 ; "結局、護は首を縦に振ってしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20714 + CALLFUNC VOICE + MSG 0xe3da ; "「ありがとう、護♀" + CALLFUNC R + MSG 0xe3db ; " お礼に、うんとイイ子イイ子してあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3dc ; "紗夜に抱きしめられた護は、愛おしそうに頭を撫でられた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3dd ; "(奥様、ずるいですよ……。" + CALLFUNC R + MSG 0xe3de ; " こんなことされたら、何も言い返せない" + CALLFUNC R + MSG 0xe3df ; " じゃないですか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e0 ; "護は心の中でブツブツ言いながらも、" + CALLFUNC R + MSG 0xe3e1 ; "抱きしめられた腕の中で、紗夜の温もりを感じていた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/03 + +; 紗夜/貞二/04 +; RETURN: void +FUNC 5762 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3e2 ; "「クソ……、クソっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e3 ; "額で床を打ち、それに疲れるとうずくまる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e4 ; "……捕獲されてから丸1日。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e5 ; "水も食事も口にせず、寒さと汚さに耐えた進士は" + CALLFUNC R + MSG 0xe3e6 ; "空腹に耐え切れず、芋虫のように身体を折っていた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3e7 ; "(口ン中が乾きすぎて気持ちワリィ……。" + CALLFUNC R + MSG 0xe3e8 ; " せめて、水だけでも飲めりゃ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3e9 ; "地下牢の中は、ほのかな灯りの他に照明も無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3ea ; "ただひたすら、強気を保とうとしていた進士も" + CALLFUNC R + MSG 0xe3eb ; "限界が近く、震えが止まらなかった。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ec ; "(どうする、これから……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe3ed ; "  カン、カン、カン……" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3ee ; "(誰か来た……? 誰、だ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3ef ; "起き上がることさえ面倒なのか、" + CALLFUNC R + MSG 0xe3f0 ; "目線だけで影を追う進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3f1 ; "しかし、進士が睨んだ先に見えたのは" + CALLFUNC R + MSG 0xe3f2 ; "華奢で繊細なミュールの爪先だった。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3f3 ; "(女……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3f4 ; "目をこらし、なんとか相手を" + CALLFUNC R + MSG 0xe3f5 ; "見定めようとあがく進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3f6 ; "暗闇を振り払う前に、" + CALLFUNC R + MSG 0xe3f7 ; "声が進士の耳に届いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "紗夜" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 20715 + CALLFUNC VOICE + MSG 0xe3f8 ; "「もしもし、不良さん?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3f9 ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe3fa ; "聞き覚えのある声に、跳ね起きる進士。" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe3fb ; "すると、そこで紗夜が、飾り細工の施してある" + CALLFUNC R + MSG 0xe3fc ; "銀のトレイを持って立っていた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe3fd ; "「あ……あんた……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20716 + CALLFUNC VOICE + MSG 0xe3fe ; "「お水とおにぎりを持ってきました。" + CALLFUNC R + MSG 0xe3ff ; " 良かったら食べて」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe400 ; "「い、いいのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20717 + CALLFUNC VOICE + MSG 0xe401 ; "「だって、何も口にしてないのでしょう?" + CALLFUNC R + MSG 0xe402 ; " お腹が空いてると思って……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe403 ; "  にこっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe404 ; "微笑むその顔は、どう考えてもこんな" + CALLFUNC R + MSG 0xe405 ; "薄汚れた場所には不似合いだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe406 ; "進士は戸惑い、女を怒鳴りつけようとして" + CALLFUNC R + MSG 0xe407 ; "……出来ずに声をひそめる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe408 ; "「俺なんかに構いやがって……。" + CALLFUNC R + MSG 0xe409 ; " こんなところを見つかったら、" + CALLFUNC R + MSG 0xe40a ; " アンタがまずいだろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20718 + CALLFUNC VOICE + MSG 0xe40b ; "「くすくすっ。" + CALLFUNC R + MSG 0xe40c ; " 私は、ここでは主人の次に偉いのよ?" + CALLFUNC R + MSG 0xe40d ; " 心配しないで、召し上がれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe40e ; "野良犬を見るような、それでいて小さい子どもを" + CALLFUNC R + MSG 0xe40f ; "見るような……優しい瞳が進士を見つめる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe410 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe411 ; "鉄格子の隙間から水とおにぎりを" + CALLFUNC R + MSG 0xe412 ; "手渡そうとする紗夜に気付くと、" + CALLFUNC R + MSG 0xe413 ; "進士は無言で手を差し出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe414 ; "するとパッ、と受け取る寸前で" + CALLFUNC R + MSG 0xe415 ; "トレイは取り上げられてしまう。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe416 ; "「あ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe417 ; "上品ぶったお屋敷の奥様の、" + CALLFUNC R + MSG 0xe418 ; "新手のいびりかとでも思ったのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe419 ; "低く唸る進士をのぞきこむと、" + CALLFUNC R + MSG 0xe41a ; "紗夜は静かに叱ってみせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20719 + CALLFUNC VOICE + MSG 0xe41b ; "「人からモノをもらうときは、" + CALLFUNC R + MSG 0xe41c ; " 『ありがとう』でしょ?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe41d ; "「チッ……言えるか、そんなこと」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20720 + CALLFUNC VOICE + MSG 0xe41e ; "「なら、これはあげられないわ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe41f ; "「なにっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20721 + CALLFUNC VOICE + MSG 0xe420 ; "「せっかく私の手作りなのに、残念ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe421 ; "さっと食べ物を隠してしまうと、" + CALLFUNC R + MSG 0xe422 ; "紗夜はいたずらっ子に言い聞かせる" + CALLFUNC R + MSG 0xe423 ; "口調で言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20722 + CALLFUNC VOICE + MSG 0xe424 ; "「あなたも、もう大人なのだから、" + CALLFUNC R + MSG 0xe425 ; " そのくらいは言えるようにならないとダメよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe426 ; "子供に躾るような口調で言われた進士は、" + CALLFUNC R + MSG 0xe427 ; "カーッと頬が赤くなるのを感じた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe428 ; "(クソ、クソ、クソが……っ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe429 ; "そんなものはいらないと吠えようとして、" + CALLFUNC R + MSG 0xe42a ; "強烈な喉の渇きと空腹に悶える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe42b ; "さんざん躊躇し、紗夜を何度も横目で見た後、" + CALLFUNC R + MSG 0xe42c ; "進士は仕方なく小声で呟く。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe42d ; "「あ……ありが……とっ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20723 + CALLFUNC VOICE + MSG 0xe42e ; "「はい、よくできました♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe42f ; "ようやく手渡された食料に食らいつく進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe430 ; "それを、そっと紗夜が見守っていた。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe431 ; "「はぐっ……はぐはぐっ……!" + CALLFUNC R + MSG 0xe432 ; " ガツガツガツッ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20724 + CALLFUNC VOICE + MSG 0xe433 ; "「………………」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe434 ; "「……ぷはっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20725 + CALLFUNC VOICE + MSG 0xe435 ; "「食べ終わった?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe436 ; "「あ、ああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe437 ; "紗夜は地下牢の鍵らしき物体をチャリンと鳴らすと、" + CALLFUNC R + MSG 0xe438 ; "それを手に、しっかりとうなずいてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe439 ; "  ふわ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe43a ; "どこか懐かしいような、甘ったるい薔薇の香りが" + CALLFUNC R + MSG 0xe43b ; "進士を包み、消えていった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20726 + CALLFUNC VOICE + MSG 0xe43c ; "「じゃあ、あなたをここから出してあげます」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe43d ; "「ほ、本当かっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20727 + CALLFUNC VOICE + MSG 0xe43e ; "「だって、金品を盗んだわけじゃないし、" + CALLFUNC R + MSG 0xe43f ; " ましてや、人を傷つけたわけでもない。" + CALLFUNC R + MSG 0xe440 ; " あなたがここに閉じ込められる理由はないわ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe441 ; "「いや……俺は、アンタのダンナを殴りに……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20728 + CALLFUNC VOICE + MSG 0xe442 ; "「うふふっ……。" + CALLFUNC R + MSG 0xe443 ; " あの人は病人です。" + CALLFUNC R + MSG 0xe444 ; " あなたが、彼に暴力を振るうとは思えないわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe445 ; "「…………」" + CALLFUNC A + PUSH 5008 + CALLFUNC ■効果音 + PUSH 5001 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe446 ; "  カチッ……ギィイイッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe447 ; "金の錠前を外すと、丁寧に檻の戸まで開けて" + CALLFUNC R + MSG 0xe448 ; "紗夜は手を差し伸べる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe449 ; "進士はその堂々とした仕草に動揺し、" + CALLFUNC R + MSG 0xe44a ; "虚を突かれたようにうろたえた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe44b ; "「本当にいいのか?" + CALLFUNC R + MSG 0xe44c ; " ここで今、アンタを襲って" + CALLFUNC R + MSG 0xe44d ; " 人質にするかもしれないぜ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20729 + CALLFUNC VOICE + MSG 0xe44e ; "「そうしたければ、どうぞ、ご自由に♀」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe44f ; "(チッ……。" + CALLFUNC R + MSG 0xe450 ; " 俺がやらねぇってことが" + CALLFUNC R + MSG 0xe451 ; " わかってるみたいじゃねぇかよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe452 ; "やましいことなど何もないと言うように、" + CALLFUNC R + MSG 0xe453 ; "紗夜は堂々と進士を見つめている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20730 + CALLFUNC VOICE + MSG 0xe454 ; "「急いで。あまり時間がないわ。" + CALLFUNC R + MSG 0xe455 ; " もうすぐ舟木さんが来る時間よ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe456 ; "「……わかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe457 ; "それ以上何も言えず、" + CALLFUNC R + MSG 0xe458 ; "進士はいくつもの言葉を噛み潰した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/正門/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe459 ; "真っ暗な夜空に覆われた、正門前。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe45a ; "紗夜の手引きで無事に逃げおおせた進士は" + CALLFUNC R + MSG 0xe45b ; "一度だけ振り返ると、吐き捨てるように言う。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe45c ; "「また……世話になっちまったな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20731 + CALLFUNC VOICE + MSG 0xe45d ; "「今度からは……、" + CALLFUNC R + MSG 0xe45e ; " そうならないように努力してくれる?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe45f ; "「は? 何でだ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20732 + CALLFUNC VOICE + MSG 0xe460 ; "「今日のお礼は、それでいいから」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe461 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe462 ; "門の外へ出ようとする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe463 ; "すると、それを紗夜が手を取り止めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe464 ; "「なっ、なんだ、触るな!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe465 ; "……再び香る、薔薇の花びらの香り。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe466 ; "香りに気を取られた進士の唇に、" + CALLFUNC R + MSG 0xe467 ; "紗夜の細く長い指先が触れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe468 ; "そして、おにぎりのご飯粒を摘む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20733 + CALLFUNC VOICE + MSG 0xe469 ; "「みっともないわよ、不良さん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe46a ; "  ちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe46b ; "米粒を舌の上に乗せ、唇の中に収める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe46c ; "紗夜の無邪気な様子に、" + CALLFUNC R + MSG 0xe46d ; "進士の心臓が大きくドキリと脈打った。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe46e ; "(な、なんだよ、この女……!?" + CALLFUNC R + MSG 0xe46f ; " 俺みたいな人間に、そんな風に接して……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20734 + CALLFUNC VOICE + MSG 0xe470 ; "「どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe471 ; "当たり前のことのように覗きこんでくる" + CALLFUNC R + MSG 0xe472 ; "その無防備な姿を見ていられなかった。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe473 ; "「し……進士だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe474 ; "進士は小さく吐き捨てると、" + CALLFUNC R + MSG 0xe475 ; "紗夜の目から目を反らす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20735 + CALLFUNC VOICE + MSG 0xe476 ; "「えっ……?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe477 ; "「俺の名前。不良さんじゃねぇから」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20736 + CALLFUNC VOICE + MSG 0xe478 ; "「まぁ……うふふっ……。" + CALLFUNC R + MSG 0xe479 ; " 私は紗夜よ。神代紗夜」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe47a ; "「サヤ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe47b ; "進士が顔を赤くすると同時に、" + CALLFUNC R + MSG 0xe47c ; "正門の明かりが灯り始めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20737 + CALLFUNC VOICE + MSG 0xe47d ; "「いけない。もう気付かれちゃったわ。" + CALLFUNC R + MSG 0xe47e ; " 早く、お逃げなさい」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe47f ; "「あ……ありがとな……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20738 + CALLFUNC VOICE + MSG 0xe480 ; "「ふふっ。" + CALLFUNC R + MSG 0xe481 ; " さようなら、進士くん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe482 ; "暗闇の中に消えていく進士を、" + CALLFUNC R + MSG 0xe483 ; "いつまでもいつまでも見届けている紗夜。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xe484 ; "走りながら、進士は不思議な感情が" + CALLFUNC R + MSG 0xe485 ; "胸に広がるのを感じていた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe486 ; "(アイツには……、" + CALLFUNC R + MSG 0xe487 ; " 借りが出来ちまった……な……)" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe488 ; "「奥様!" + CALLFUNC R + MSG 0xe489 ; " 勝手なことをされては困ります!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe48a ; "玄関へと戻った紗夜を見つけるなり、" + CALLFUNC R + MSG 0xe48b ; "舟木がイノシシのように走りこんでくる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe48c ; "「奥様が危険な目に遭われたら、" + CALLFUNC R + MSG 0xe48d ; " 自分は、自分は……!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20739 + CALLFUNC VOICE + MSG 0xe48e ; "「ごめんなさい……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe48f ; "「っぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe490 ; "しゅんとして、舟木の前で落ち込んでいる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe491 ; "そんな紗夜を舟木がそれ以上責められるわけもなく、" + CALLFUNC R + MSG 0xe492 ; "進士の話題はうやむやになった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe493 ; "「こ、今度からは、ちゃんと" + CALLFUNC R + MSG 0xe494 ; " 自分に相談して下さい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20740 + CALLFUNC VOICE + MSG 0xe495 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe496 ; "汗をぬぐいながら言う舟木は、" + CALLFUNC R + MSG 0xe497 ; "やけに赤い顔で繰り返す。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe498 ; "「お、奥様のご指示なら、融通は利かせますので」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20741 + CALLFUNC VOICE + MSG 0xe499 ; "「本当? ありがとう、舟木さん!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe49a ; "  にこっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe49b ; "満面の笑みを浮かべ、無邪気に喜ぶ紗夜を" + CALLFUNC R + MSG 0xe49c ; "舟木は複雑な心情で見下ろしていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe49d ; "(俺が奥様に逆らえるわけねぇよな……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe49e ; "(この笑顔に、オチない男がいるなら" + CALLFUNC R + MSG 0xe49f ; " お目にかかりたいもんだぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4a0 ; "花が咲くような笑みをたたえたまま、" + CALLFUNC R + MSG 0xe4a1 ; "会釈をして自室へ戻ろうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4a2 ; "その細い体に、舟木は思わず" + CALLFUNC R + MSG 0xe4a3 ; "言わずにいられなかった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4a4 ; "「ぅ……あ、あははははっ!" + CALLFUNC R + MSG 0xe4a5 ; " まあ、今回のことはアイツが勝手に逃げ出した" + CALLFUNC R + MSG 0xe4a6 ; " ……と旦那様にお伝えしておきますので!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20742 + CALLFUNC VOICE + MSG 0xe4a7 ; "「お願いね♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe4a8 ; "紗夜は、スカートを翻し軽やかに消える。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4a9 ; "「さて……旦那様に絞られてくるか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4aa ; "舟木は独り言を言いながら、" + CALLFUNC R + MSG 0xe4ab ; "明かりを消して玄関を出て行く――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/04 +EOF シナリオ\紗夜/貞二/01−05.jaf + +; 紗夜/貞二/07−1 +; RETURN: void +FUNC 5763 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "背景/玄関/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0xe4ac ; "紗夜が急用で取引先へ向かうことになり、" + CALLFUNC R + MSG 0xe4ad ; "その準備のために、舟木と護が忙しなく走り回っている。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4ae ; "「舟木さん、奥様のお荷物は全て" + CALLFUNC R + MSG 0xe4af ; " 積み終わりました!」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4b0 ; "「おうっ、ご苦労さん!" + CALLFUNC R + MSG 0xe4b1 ; " こっちは、もういいぞ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4b2 ; "「昼飯を食ったら、おチビちゃんのフォローに回ってくれ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4b3 ; "「わかりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4b4 ; "(ふぅ……。" + CALLFUNC R + MSG 0xe4b5 ; " ようやく、一息つけるな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4b6 ; "汗だくになった護は、空腹と重労働が重なり、" + CALLFUNC R + MSG 0xe4b7 ; "完全に生気が抜けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4b8 ; "そこへ、準備を済ませた紗夜が" + CALLFUNC R + MSG 0xe4b9 ; "篠原とやってくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20743 + CALLFUNC VOICE + MSG 0xe4ba ; "「先方さんと契約が済み次第、" + CALLFUNC R + MSG 0xe4bb ; " こちらに連絡を入れるわね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4bc ; "「了解しました。" + CALLFUNC R + MSG 0xe4bd ; " 書類は私の方で作成しておきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20744 + CALLFUNC VOICE + MSG 0xe4be ; "「ありがとう。いつも助かるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4bf ; "雇い主である紗夜を前にしても、" + CALLFUNC R + MSG 0xe4c0 ; "篠原は悠然としている。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4c1 ; "「奥様、お急ぎ下さい。" + CALLFUNC R + MSG 0xe4c2 ; " 時間が迫っております」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20745 + CALLFUNC VOICE + MSG 0xe4c3 ; "「わかったわ。" + CALLFUNC R + MSG 0xe4c4 ; " すぐに車を……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20746 + CALLFUNC VOICE + MSG 0xe4c5 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4c6 ; "車の後ろで息を切らしている護を、" + CALLFUNC R + MSG 0xe4c7 ; "紗夜は見つけた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20747 + CALLFUNC VOICE + MSG 0xe4c8 ; "「……少しだけ待ってもらえますか?" + CALLFUNC R + MSG 0xe4c9 ; " すぐに行きますので……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe4ca ; "そう言うと、紗夜は護に駆け寄った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4cb ; "「えっ!? あ、奥様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4cc ; "突然のことに、驚く護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4cd ; "紗夜は真っ白なハンカチを取り出し、護の額の汗を拭う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20748 + CALLFUNC VOICE + MSG 0xe4ce ; "「ありがとう、護さん。" + CALLFUNC R + MSG 0xe4cf ; " いつも私のために頑張ってくれて……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4d0 ; "「い、いえ。" + CALLFUNC R + MSG 0xe4d1 ; " それが仕事ですので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4d2 ; "労いの言葉と共に優しく汗を拭われて、" + CALLFUNC R + MSG 0xe4d3 ; "護は顔を真っ赤にする。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20749 + CALLFUNC VOICE + MSG 0xe4d4 ; "「仕事でも、よ。" + CALLFUNC R + MSG 0xe4d5 ; " ……いつも本当にありがとう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4d6 ; "少し乱れていた護のループタイを正し、" + CALLFUNC R + MSG 0xe4d7 ; "紗夜がそっと手を握る。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4d8 ; "(奥様……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20750 + CALLFUNC VOICE + MSG 0xe4d9 ; "「なるべく早く帰るようにするから、そのときは" + CALLFUNC R + MSG 0xe4da ; " 護さんに出迎えて欲しいな」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4db ; "「も、もちろんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4dc ; "護の返事を聞いて、紗夜の顔が綻ぶ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20751 + CALLFUNC VOICE + MSG 0xe4dd ; "「ふふっ……それじゃ、いってきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe4de ; "名残惜しそうに護の手を離し、紗夜が車へ向かうと、" + CALLFUNC R + MSG 0xe4df ; "ふわりと薔薇の香りだけが残った。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4e0 ; "「あ……いってらっしゃいませっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4e1 ; "そのスカートの裾が車内に吸い込まれ、" + CALLFUNC R + MSG 0xe4e2 ; "細い足首がドアの向こうに消えた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe4e3 ; "車が出てからも、護はその場から動けなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4e4 ; "(…………)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4e5 ; "護が自分の手をまじまじと見つめていると、" + CALLFUNC R + MSG 0xe4e6 ; "背後から篠原の忍び笑いがした。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4e7 ; "「し、篠原様!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4e8 ; "「キミは、随分と奥様に" + CALLFUNC R + MSG 0xe4e9 ; " 気に入られているようだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4ea ; "何かをからかうような口調にムッとし、" + CALLFUNC R + MSG 0xe4eb ; "護は毅然と言い返す。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4ec ; "「……奥様はどなたにも平等に接してくれます。" + CALLFUNC R + MSG 0xe4ed ; " 僕だけが特別ではありません」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4ee ; "「ふっ……キミは、何も分かっていないのだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4ef ; "護が目を逸らすと、篠原は片手を上げて" + CALLFUNC R + MSG 0xe4f0 ; "キザな仕草で笑ってみせる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4f1 ; "「万が一、奥様に手を出すようなことをすれば、" + CALLFUNC R + MSG 0xe4f2 ; " キミは旦那様に殺されるだろうね」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4f3 ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4f4 ; "「節度ある態度を期待しているよ、" + CALLFUNC R + MSG 0xe4f5 ; " 使用人クン」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe4f6 ; "屋敷に戻る篠原の後姿を眺めながら、" + CALLFUNC R + MSG 0xe4f7 ; "護は小さく溜め息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4f8 ; "(殺される、か……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−1 + +; 紗夜/貞二/07−2 +; RETURN: void +FUNC 5764 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/雨空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xe4f9 ; "取引先の駐車場で紗夜を待っていた舟木は、" + CALLFUNC R + MSG 0xe4fa ; "突然降り出した雨に驚いた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4fb ; "(急に降り始めやがったな。" + CALLFUNC R + MSG 0xe4fc ; " こりゃ、奥様を迎えに行かないと)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe4fd ; "慌てて傘を2本取り出すと、その大きな方を広げ、" + CALLFUNC R + MSG 0xe4fe ; "車を出た。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe4ff ; "「すげえ雨だ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe500 ; "バラバラと傘を叩く雨粒の音が、" + CALLFUNC R + MSG 0xe501 ; "その強さを物語る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe502 ; "紗夜が愛用しているレースの傘を準備してはいるものの、" + CALLFUNC R + MSG 0xe503 ; "この豪雨では役立たずかもしれない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe504 ; "「こんな小さい傘じゃ、奥様が濡れちまうかもな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe505 ; "紗夜の傘を仕舞い、舟木は自分の傘を持ち直した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe506 ; "「車までは、俺がお送りすればいい……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe507 ; "「べ、別に俺は相合傘を狙っている" + CALLFUNC R + MSG 0xe508 ; " わけではなくてだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe509 ; "ブツブツと誰に言うでもなく" + CALLFUNC R + MSG 0xe50a ; "言い訳をしていた舟木が顔を上げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe50b ; "すると、玄関から紗夜が出てくるのが見えた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe50c ; "「奥様!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20752 + CALLFUNC VOICE + MSG 0xe50d ; "「舟木さん? 私を待っててくれたの?" + CALLFUNC R + MSG 0xe50e ; " 車の中にいてくれて良かったのに……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe50f ; "「なんのなんの。" + CALLFUNC R + MSG 0xe510 ; " 奥様のためなら、大したことではありませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe511 ; "舟木が傘を差し出すと、" + CALLFUNC R + MSG 0xe512 ; "紗夜がひらりとその中に入ってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20753 + CALLFUNC VOICE + MSG 0xe513 ; "「ごめんなさいね。" + CALLFUNC R + MSG 0xe514 ; " こんなに夜遅くまで、舟木さんを" + CALLFUNC R + MSG 0xe515 ; " 付き合わせてしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe516 ; "申し訳なさそうに謝る紗夜を" + CALLFUNC R + MSG 0xe517 ; "舟木はデレデレと見下ろしていた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe518 ; "「野暮なことは仰らないで下さいよ。" + CALLFUNC R + MSG 0xe519 ; " 神代家に仕える者として、当然のことです」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe51a ; "「それに、こんな雨の日の夜に、" + CALLFUNC R + MSG 0xe51b ; " 奥様をお1人にするわけにはいきません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe51c ; "紗夜に良いところをみせようと" + CALLFUNC R + MSG 0xe51d ; "格好をつける舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe51e ; "そんな舟木に、紗夜はいつも通りに" + CALLFUNC R + MSG 0xe51f ; "微笑みかけた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20754 + CALLFUNC VOICE + MSG 0xe520 ; "「まぁ……ありがとう」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe521 ; "「早いとこ、屋敷に戻りやしょう。" + CALLFUNC R + MSG 0xe522 ; " すぐに車を出します!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe523 ; "紗夜の荷物を抱え上げると、" + CALLFUNC R + MSG 0xe524 ; "舟木は意気揚々と駐車場へ向かった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/曇り空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 16 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe525 ; "舟木と紗夜が車を出す、その少し前……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe526 ; "進士と貞二の2人が、" + CALLFUNC R + MSG 0xe527 ; "バイクにまたがり密談をしていた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe528 ; "「その話……ウソじゃないだろうな?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe529 ; "「どう思おうとお前の勝手だが、" + CALLFUNC R + MSG 0xe52a ; " オレはちゃんと伝えたからな」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe52b ; "「…………」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe52c ; "「ま、あとは好きにしてくれ。" + CALLFUNC R + MSG 0xe52d ; " オレは関係ねぇし」" + CALLFUNC A + PUSH 5015 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe52e ; "  ブロロロロロ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe52f ; "進士を置いて、貞二はバイクで走り去った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe530 ; "一人残された進士は、バイクのグリップを" + CALLFUNC R + MSG 0xe531 ; "握ったまま愕然としていた。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe532 ; "(神代家を襲撃する……だと?)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe533 ; "(確かにメンバー総がかりなら、" + CALLFUNC R + MSG 0xe534 ; " アイツに勝てるだろうが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe535 ; "進士は知ってしまった事を忘れようと、" + CALLFUNC R + MSG 0xe536 ; "エンジンをかけようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe537 ; "そして、バンッとアスファルトを蹴る。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe538 ; "(ダメだ……)" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe539 ; "(あの女がメンバーの目に触れたら、" + CALLFUNC R + MSG 0xe53a ; " ただでは済まない……)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe53b ; "(チッ……。" + CALLFUNC R + MSG 0xe53c ; " 俺はまだ、アンタに借りを返してねぇぞ)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe53d ; "  ザアアアアアァアア……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe53e ; "雨で抜かるんだ泥道を、舟木は慎重に運転していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe53f ; "それでも、出来るだけ早く紗夜を帰宅させるために、" + CALLFUNC R + MSG 0xe540 ; "可能な限り速度を上げている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe541 ; "屋敷に連絡は入れたものの、夕方に帰宅するという予定を、" + CALLFUNC R + MSG 0xe542 ; "大幅に過ぎてしまったからだ。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe543 ; "「奥様、えらくご機嫌ですね?" + CALLFUNC R + MSG 0xe544 ; " 商談が上手くいかれたのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe545 ; "ルームミラーに映る紗夜は、いつも以上に穏やかな" + CALLFUNC R + MSG 0xe546 ; "表情をしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20755 + CALLFUNC VOICE + MSG 0xe547 ; "「くすっ……。" + CALLFUNC R + MSG 0xe548 ; " それもあるけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe549 ; "紗夜は言い掛けて口を噤む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20756 + CALLFUNC VOICE + MSG 0xe54a ; "「実はね……さっき検査してみたら、陽性が出たの。" + CALLFUNC R + MSG 0xe54b ; " ようやく体調が整ったみたい……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe54c ; "「そ、それは、おめでとうございます!" + CALLFUNC R + MSG 0xe54d ; " 早速、旦那様にご報告しないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe54e ; "紗夜の告知を受け、喜びの言葉を口にはしたものの、" + CALLFUNC R + MSG 0xe54f ; "舟木の心境は複雑だった。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe550 ; "(いよいよ、奥様と旦那様の子作りが始まるのか……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe551 ; "(奥様が旦那様と、セッ……)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe552 ; "(………………)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20757 + CALLFUNC VOICE + MSG 0xe553 ; "「どうかしたの?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe554 ; "「あ、いえ、少し考えごとを……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe555 ; "「ん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe556 ; "順調に帰路についていた車が止まった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe557 ; "舟木が目を細めながら、道の奥を睨みつけている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe558 ; "それに気付いた紗夜も、一緒になって目を細める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20758 + CALLFUNC VOICE + MSG 0xe559 ; "「まぁ……何かしら?" + CALLFUNC R + MSG 0xe55a ; " 明かりが見えるわ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe55b ; "「何やら、嫌な予感がします……。" + CALLFUNC R + MSG 0xe55c ; " この先がこんなに明るいはずがありません」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe55d ; "「屋敷まで街灯なんて一つもありませんし、" + CALLFUNC R + MSG 0xe55e ; " 何かあったのかもしれません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe55f ; "警戒を解かず、とにかく紗夜に気を配る舟木。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20759 + CALLFUNC VOICE + MSG 0xe560 ; "「私が様子を見てきましょうか?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe561 ; "「と、とんでもございません!" + CALLFUNC R + MSG 0xe562 ; " 自分が見て参りますので、" + CALLFUNC R + MSG 0xe563 ; " しばらく車の中でお待ち下さい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20760 + CALLFUNC VOICE + MSG 0xe564 ; "「そう……」" + CALLFUNC A + CALLFUNC ■消灯フィルタ + CALLFUNC ◎ト書き + MSG 0xe565 ; "舟木は傘を持ち出すと、どしゃぶりの中、" + CALLFUNC R + MSG 0xe566 ; "車の外へ出た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe567 ; "ヘッドライトが照らす先に向け、" + CALLFUNC R + MSG 0xe568 ; "ゆっくりと歩き始める。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe569 ; "(何事もなけりゃいいが……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe56a ; "舟木が奥へと進んでいくと、その姿を掻き消すように、" + CALLFUNC R + MSG 0xe56b ; "雨風はその強さを増していった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe56c ; "それからしばらく経っても、舟木は一向に戻ってこなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20761 + CALLFUNC VOICE + MSG 0xe56d ; "(舟木さん……遅いわね……。" + CALLFUNC R + MSG 0xe56e ; " 何かあったのかしら?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20762 + CALLFUNC VOICE + MSG 0xe56f ; "(もしかして、山道で足を滑らせたりしたとか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe570 ; "舟木のことが心配になった紗夜は、" + CALLFUNC R + MSG 0xe571 ; "自分の傘を携え、車から出た。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20763 + CALLFUNC VOICE + MSG 0xe572 ; "(いつの間にか、あの明かりが消えてるわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe573 ; "紗夜は不安を募らせると、いてもたってもいられなくなり、" + CALLFUNC R + MSG 0xe574 ; "舟木の後を追うことにした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe575 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe576 ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe577 ; "車を出てから数分後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe578 ; "見覚えのあるスーツが、" + CALLFUNC R + MSG 0xe579 ; "地面に転がっているのが見えた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20764 + CALLFUNC VOICE + MSG 0xe57a ; "「……舟木……さん?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe57b ; "「う……、うう゛……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe57c ; "呻き声を聞いて、紗夜は舟木だと確信した。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20765 + CALLFUNC VOICE + MSG 0xe57d ; "「舟木さん! しっかりして、舟木さんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe57e ; "倒れている舟木に駆け寄り、服が汚れることも構わず、" + CALLFUNC R + MSG 0xe57f ; "抱きかかえる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe580 ; "すると、薄く目を開いた舟木は、" + CALLFUNC R + MSG 0xe581 ; "紗夜を見るなり強く押し戻そうとする。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe582 ; "「ぅ……い、いけねぇ、奥様……。" + CALLFUNC R + MSG 0xe583 ; " 逃げて……ください……。" + CALLFUNC R + MSG 0xe584 ; " アイツらが……戻ってくる前に……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe585 ; "「もう遅ェけどな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20766 + CALLFUNC VOICE + MSG 0xe586 ; "「!?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe587 ; "「ぐっ……」" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe588 ; "急に辺りが暗くなったかと思うと、" + CALLFUNC R + MSG 0xe589 ; "紗夜と舟木は数人の男達に囲まれていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe58a ; "「奥様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe58b ; "紗夜を庇おうとする舟木だが、傷が深いのか" + CALLFUNC R + MSG 0xe58c ; "立ち上がることさえ出来ない。" + CALLFUNC A + S_PUSH "不良2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe58d ; "「ぐ……うぐ……」" + CALLFUNC A + S_PUSH "不良3" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe58e ; "「うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe58f ; "よく見れば、舟木の周囲には気絶している者、" + CALLFUNC R + MSG 0xe590 ; "同じように倒れ伏している者がいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe591 ; "立っている男達も、怪我を負っている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20767 + CALLFUNC VOICE + MSG 0xe592 ; "(こ、この人数を舟木さん一人で……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe593 ; "多勢に一人で立ち向かった代償か、" + CALLFUNC R + MSG 0xe594 ; "舟木の身体はボロボロになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe595 ; "男達の手には、凶器であろうバッドが握られている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20768 + CALLFUNC VOICE + MSG 0xe596 ; "「あ、あなた達……一体、誰なの?" + CALLFUNC R + MSG 0xe597 ; " 何が目的で、こんな酷いことを……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe598 ; "凛とした表情で男達に対峙する紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe599 ; "すると、バイクに跨っていた男が、" + CALLFUNC R + MSG 0xe59a ; "紗夜を目掛けてライトを照らした。" + CALLFUNC A + PUSH 1 + PUSH -1 + CALLFUNC ■ホワイトアウト + CALLFUNC ■フィルタオフ + PUSH 1 + PUSH -3 + PUSH 0 + CALLFUNC ■ホワイトイン + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20769 + CALLFUNC VOICE + MSG 0xe59b ; "「きゃっ……!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe59c ; "紗夜の美貌が、男達の前に晒される。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe59d ; "「ひゅ〜♪ とんでもねぇ上玉じゃねぇか!" + CALLFUNC R + MSG 0xe59e ; " こんな山奥で出くわすとは、オレたちついてるぜぇ!」" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe59f ; "「奥さん、オレらと気持ちイイことして" + CALLFUNC R + MSG 0xe5a0 ; " 遊ぼうぜェ〜?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20770 + CALLFUNC VOICE + MSG 0xe5a1 ; "「あ……あなた達とすることなど、" + CALLFUNC R + MSG 0xe5a2 ; " 何もありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5a3 ; "紗夜が怒れば怒るほど、若者達がはしゃぎ始める。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5a4 ; "「うひゃー、その言葉がたまんねぇな、おいッ!」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5a5 ; "「……オレ、決めたぜ。" + CALLFUNC R + MSG 0xe5a6 ; " 今夜はアンタに相手してもらう!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20771 + CALLFUNC VOICE + MSG 0xe5a7 ; "「仲間が怪我をしているというのに、あなた方は" + CALLFUNC R + MSG 0xe5a8 ; " 自分の事しか考えられないのですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5a9 ; "ぴしゃりと不良達を叱ると、" + CALLFUNC R + MSG 0xe5aa ; "紗夜は舟木を抱き起こそうとした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20772 + CALLFUNC VOICE + MSG 0xe5ab ; "「立てますか?" + CALLFUNC R + MSG 0xe5ac ; " 車へ戻りましょう?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5ad ; "「お……奥様……。" + CALLFUNC R + MSG 0xe5ae ; " 俺に構わず、お車へ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5af ; "互いを気遣う2人に、不良の1人が高笑いする。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5b0 ; "「行かせるワケねェだろ、バァカ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5b1 ; "男は舟木の襟を掴み、紗夜から引き離す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20773 + CALLFUNC VOICE + MSG 0xe5b2 ; "「舟木さんっ!?」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe5b3 ; "そのまま頭を踏みつけられ、水溜りに突っ込む。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5b4 ; "「う、ぐぅっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20774 + CALLFUNC VOICE + MSG 0xe5b5 ; "「やめてっ!! どうしてこんな酷いことをするの!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5b6 ; "悲鳴を上げる紗夜を見下ろし、男は好奇心に滾る両眼で笑う。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5b7 ; "「助けて欲しいか? 見逃して欲しいか?" + CALLFUNC R + MSG 0xe5b8 ; " だったら、アンタがオレらに気持ちイイことを" + CALLFUNC R + MSG 0xe5b9 ; " してくれりゃあ、そうしてやってもいいぜぇ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20775 + CALLFUNC VOICE + MSG 0xe5ba ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5bb ; "固唾を飲む紗夜を見て、" + CALLFUNC R + MSG 0xe5bc ; "舟木が男の足を取ろうと手を伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5bd ; "すると、舟木の腹部に男の爪先が突き刺さり、" + CALLFUNC R + MSG 0xe5be ; "そのまま容赦なく蹴り上げられる。" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe5bf ; "  ドスッ!!" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5c0 ; "「ぐぉおおおぅっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20776 + CALLFUNC VOICE + MSG 0xe5c1 ; "「やめてっ! やめてぇぇっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe5c2 ; "舟木に覆いかぶさり、自分を盾にする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5c3 ; "それを見て、男達がゲラゲラと笑い出した。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5c4 ; "「おおぅ、使えねぇ下僕を庇う" + CALLFUNC R + MSG 0xe5c5 ; " マダムってのもなかなかいいなぁ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20777 + CALLFUNC VOICE + MSG 0xe5c6 ; "「お金なら、あるだけ差し上げます!" + CALLFUNC R + MSG 0xe5c7 ; " ですから、これ以上はやめて下さい!」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5c8 ; "「金で解決しようとか、アンタ……。" + CALLFUNC R + MSG 0xe5c9 ; " オレらのこと、すげぇ見下してンだろ?" + CALLFUNC R + MSG 0xe5ca ; " 自分とはまるで違う生き物みてぇにさ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20778 + CALLFUNC VOICE + MSG 0xe5cb ; "「そんな……」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5cc ; "「なんなら、オレもアンタも同じ人間だってことを" + CALLFUNC R + MSG 0xe5cd ; " 証明してやろうか?」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5ce ; "「お互いの遺伝子が結びつくことでなぁぁぁっ!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe5cf ; "  パァンッ!!" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5d0 ; "「ッ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20779 + CALLFUNC VOICE + MSG 0xe5d1 ; "「人でなしっ!" + CALLFUNC R + MSG 0xe5d2 ; " あなたには人の心がないのですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5d3 ; "紗夜の平手打ちを食らい、" + CALLFUNC R + MSG 0xe5d4 ; "男の表情が一変した。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5d5 ; "「このアマァ……。" + CALLFUNC R + MSG 0xe5d6 ; " テメェの立場を弁えろっ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5013 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe5d7 ; "  パァン!!!" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20780 + CALLFUNC VOICE + MSG 0xe5d8 ; "「きゃあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5d9 ; "手の甲で頬を叩かれ、紗夜が一歩後ずさる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5da ; "「貴様ぁああああッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5db ; "渾身の力を振り絞り、舟木が立ち上がった。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5dc ; "「邪魔なんだよ、ジジィ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe5dd ; "  バキィィィィッ!" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5de ; "「ぐ……おぉ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe5df ; "背後からバットで殴られて、舟木は再び倒れてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20781 + CALLFUNC VOICE + MSG 0xe5e0 ; "「いや……いやぁあぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5e1 ; "紗夜が泣き叫び、絶体絶命に陥ったその時……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -1 + CALLFUNC ■ホワイトアウト + PUSH 1 + PUSH -3 + PUSH 0 + CALLFUNC ■ホワイトイン + CALLFUNC ◎ト書き + MSG 0xe5e2 ; "突然、バイクのハイビームが、辺りを照らした。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5e3 ; "「なんだぁ……?」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5e4 ; "「おいッ、ライトを落とせ!" + CALLFUNC R + MSG 0xe5e5 ; " 眩しいだろうがッ」" + CALLFUNC A + PUSH 14 + CALLFUNC ■音楽 + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5e6 ; "「……誰にクチきいてんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5e7 ; "ライトが消え、その場に現れたのは" + CALLFUNC R + MSG 0xe5e8 ; "進士だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5e9 ; "進士は若者達の間に一人で進み、" + CALLFUNC R + MSG 0xe5ea ; "じろりと辺りを見回す。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5eb ; "「女から離れろ」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5ec ; "「な、なんだよ、シンジじゃねぇか。" + CALLFUNC R + MSG 0xe5ed ; " なんならお前も一緒に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5ee ; "男が言葉を言い終えるその前に、" + CALLFUNC R + MSG 0xe5ef ; "進士の蹴りが炸裂していた。" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe5f0 ; "  バキィィィィッ!!!!" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5f1 ; "「うっがぁああああぁあっ!?" + CALLFUNC R + MSG 0xe5f2 ; " シ、シンジ、てめェエエっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5f3 ; "転がり、吹き飛ばされる男を一瞥すると" + CALLFUNC R + MSG 0xe5f4 ; "進士は紗夜の腕を掴み、引き寄せる。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5f5 ; "「来いッ!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20782 + CALLFUNC VOICE + MSG 0xe5f6 ; "「え……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5f7 ; "舟木の方を見て躊躇する紗夜を、" + CALLFUNC R + MSG 0xe5f8 ; "進士が叱咤する。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe5f9 ; "「このままヤられてェのか!" + CALLFUNC R + MSG 0xe5fa ; " 逃げるぞ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20783 + CALLFUNC VOICE + MSG 0xe5fb ; "「ダ、ダメ! 舟木さんが……きゃあっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe5fc ; "強引に紗夜の腕を引くと、" + CALLFUNC R + MSG 0xe5fd ; "そのまま自分の背後に押し込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe5fe ; "すると、その間に男達はバットを構え、" + CALLFUNC R + MSG 0xe5ff ; "ジリジリと距離を詰めていた。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe600 ; "「おぉぉぉい、シンジくぅん……。" + CALLFUNC R + MSG 0xe601 ; " そんだけの上玉を独り占めは、" + CALLFUNC R + MSG 0xe602 ; " よくないなぁ……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe603 ; "「屋敷までは遠すぎる……。" + CALLFUNC R + MSG 0xe604 ; " 森の中に逃げろ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe605 ; "紗夜を乱暴に暗闇の中に放り込む進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe606 ; "男達も慌てて、闇の中に走り出す。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe607 ; "「逃がすかよっ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe608 ; "  バキィッ!!!!" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe609 ; "「ぐぅあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe60a ; "紗夜に気を取られている隙に、男の拳が" + CALLFUNC R + MSG 0xe60b ; "進士の顔面に入る。" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe60c ; "「ヨシッ! 一気に畳み掛けろ!" + CALLFUNC R + MSG 0xe60d ; " 潰してしまえっ!」" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe60e ; "  ドスッ!!" + CALLFUNC A + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe60f ; "  バキィ!!" + CALLFUNC A + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe610 ; "  ビシィ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe611 ; "「があああああっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20784 + CALLFUNC VOICE + MSG 0xe612 ; "「シンジくん!?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe613 ; "「っ……振り返るなっ!!" + CALLFUNC R + MSG 0xe614 ; " そのまま走れ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe615 ; "「逃がさねぇって、言ってんだよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe616 ; "紗夜が戸惑っている間に、男達は" + CALLFUNC R + MSG 0xe617 ; "我先にと走り出した。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe618 ; "「行かせるかっ!!」" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xe619 ; "紗夜を追おうとした男に、進士が飛び掛かり" + CALLFUNC R + MSG 0xe61a ; "そのまま、もつれながら転がっていく。" + CALLFUNC A + S_PUSH "不良4" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe61b ; "「は、離せっ!!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe61c ; "「お前ら、誰の指示で動いてる!?" + CALLFUNC R + MSG 0xe61d ; " 一体、誰が……!?」" + CALLFUNC A + S_PUSH "不良1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe61e ; "「ククッ……それを知る必要はねぇよ。" + CALLFUNC R + MSG 0xe61f ; " テメェはここでくたばっちまうんだからよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe620 ; "男は進士に打ち下ろすために、バットを振りかざした。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe621 ; "「ッ……」" + CALLFUNC A + PUSH 1 + PUSH -1 + CALLFUNC ■ホワイトアウト + PUSH 1 + PUSH -3 + PUSH 0 + CALLFUNC ■ホワイトイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe622 ; "  カッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe623 ; "男達の背後から、新たなバイクの灯が" + CALLFUNC R + MSG 0xe624 ; "照らされる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0xe625 ; "「そのへんにしといたら?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe626 ; "「その声……貞二か……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe627 ; "まばゆい光に遮られ、" + CALLFUNC R + MSG 0xe628 ; "進士からも貞二の姿は見えない。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe629 ; "「ヘーイ、お前らの相手はこっちだぜぇぇぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe62a ; "貞二は男達を挑発すると、威勢良く叫んだ。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe62b ; "「女を連れて先に行け!" + CALLFUNC R + MSG 0xe62c ; " ここはオレが足止めする!」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe62d ; "「すまないっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe62e ; "進士は自らも森へ逃げ込み、" + CALLFUNC R + MSG 0xe62f ; "震える紗夜の手を握って走り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe630 ; "紗夜は大人しく進士に従いながら、" + CALLFUNC R + MSG 0xe631 ; "息を切らして後ろを振り向く。" + CALLFUNC A + S_PUSH "背景/雨空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20785 + CALLFUNC VOICE + MSG 0xe632 ; "「あ、あの人は大丈夫なの!?" + CALLFUNC R + MSG 0xe633 ; " 舟木さんも助けないと……」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe634 ; "「そうしたけりゃ、まずアンタが逃げろ!" + CALLFUNC R + MSG 0xe635 ; " 足手まといなんだよ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20786 + CALLFUNC VOICE + MSG 0xe636 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe637 ; "するべき事を察した紗夜は、" + CALLFUNC R + MSG 0xe638 ; "進士にそれ以上何も言わなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe639 ; "ただ、大人しく従い、" + CALLFUNC R + MSG 0xe63a ; "必死で男達を振り払っていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20787 + CALLFUNC VOICE + MSG 0xe63b ; "「はぁっ……はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe63c ; "しばらく進み、河川敷に辿り着くと" + CALLFUNC R + MSG 0xe63d ; "進士はようやく足を止め、紗夜も荒く息をつく。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe63e ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe63f ; "大丈夫か、と言おうとしてやめた進士は、" + CALLFUNC R + MSG 0xe640 ; "ガサガサと茂みから頭を出す貞二に気付く。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe641 ; "「……よく無事だったな」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe642 ; "「あぁ、ようやくカタがついたぜ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe643 ; "「あの人数をどうやったんだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe644 ; "葉っぱと泥に汚れた貞二を見て、" + CALLFUNC R + MSG 0xe645 ; "訝しげに進士が問う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe646 ; "すると、貞二は両手を挙げて" + CALLFUNC R + MSG 0xe647 ; "調子に乗ったポーズを取る。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe648 ; "「それが、意外とアッサリよ?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe649 ; "「ヘヘッ……あの直後に、他の車が来たんだ。" + CALLFUNC R + MSG 0xe64a ; " みんな慌てて逃げちまった。" + CALLFUNC R + MSG 0xe64b ; " おっさんも助けられたみたいだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20788 + CALLFUNC VOICE + MSG 0xe64c ; "「それは、本当ですか!?」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe64d ; "「あ、ああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe64e ; "急に話し掛けられてギョッとした貞二は" + CALLFUNC R + MSG 0xe64f ; "自分の顔のすぐ傍で潤む、紗夜の瞳に頬を染める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20789 + CALLFUNC VOICE + MSG 0xe650 ; "「よかった……。" + CALLFUNC R + MSG 0xe651 ; " 舟木さんが無事で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe652 ; "顔を手で覆い、泣き出しそうな声を出す紗夜に、" + CALLFUNC R + MSG 0xe653 ; "進士の顔つきが少し緩んだ。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe654 ; "「俺達も戻るか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe655 ; "言うと、貞二はブンブンと首を横に振る。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe656 ; "「いや。アイツらは、まだこの辺りに潜んで" + CALLFUNC R + MSG 0xe657 ; " オレたちのことを捜している。" + CALLFUNC R + MSG 0xe658 ; " しばらくは、身を潜めた方がいいぜ?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe659 ; "「だが、この雨と寒さは、女には厳しすぎる。" + CALLFUNC R + MSG 0xe65a ; " ここで一夜を過ごすのは無理だ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20790 + CALLFUNC VOICE + MSG 0xe65b ; "「わ、私は平気ですっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe65c ; "空元気を振り絞る紗夜は、" + CALLFUNC R + MSG 0xe65d ; "暗がりでもわかるほどに濡れてしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe65e ; "透けた下着と湿った髪を観察した後、" + CALLFUNC R + MSG 0xe65f ; "貞二は川上を指差した。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe660 ; "「だったら、この先にある" + CALLFUNC R + MSG 0xe661 ; " 小屋を使おうぜ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe662 ; "「小屋があるのか?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe663 ; "「ああ。お前が捕まった時、" + CALLFUNC R + MSG 0xe664 ; " 屋敷から逃げる途中で見つけたのさ。" + CALLFUNC R + MSG 0xe665 ; " そこで、夜明けまで待ったからな」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe666 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe667 ; "おどける貞二の提案を聞き、" + CALLFUNC R + MSG 0xe668 ; "進士はすぐに決断を下した。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe669 ; "「よし、そこへ向かおう」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/河畔+小屋/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe66a ; "  ザッ、ザッ、ザッザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe66b ; "川沿いに移動し、上流へと近づいていくと" + CALLFUNC R + MSG 0xe66c ; "古ぼけた小屋が見えてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe66d ; "貞二が一番乗りで駆け出し、" + CALLFUNC R + MSG 0xe66e ; "それに紗夜と進士も続く。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe66f ; "「見えただろ、アレだアレ!」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe670 ; "「……これで、雨はしのげるな」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/小屋/消灯/雨" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xe671 ; "三人連れ立って小屋の中に入ると、" + CALLFUNC R + MSG 0xe672 ; "それなりの広さがあって器具もある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe673 ; "紗夜は錆びた鉄の塊に近づくと、" + CALLFUNC R + MSG 0xe674 ; "小さく呟いた。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20791 + CALLFUNC VOICE + MSG 0xe675 ; "「ランプがあるわ。" + CALLFUNC R + MSG 0xe676 ; " それに、火を起こす道具まで」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe677 ; "「アンタ、使えるのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe678 ; "驚いた様子の進士に向かって、" + CALLFUNC R + MSG 0xe679 ; "紗夜は澄んだ笑みを浮かべて" + CALLFUNC R + MSG 0xe67a ; "少し得意げに言う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20792 + CALLFUNC VOICE + MSG 0xe67b ; "「ふふっ……任せて。" + CALLFUNC R + MSG 0xe67c ; " これだけあれば、夜明けまで" + CALLFUNC R + MSG 0xe67d ; " 暖を取ることができそうよ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe67e ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe67f ; "手際よく作業する紗夜を見つめる進士。" + CALLFUNC A + S_PUSH "背景/小屋/夜/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■フィルタオフ + CALLFUNC ◎ト書き + MSG 0xe680 ; "しばらくすると、あっという間に" + CALLFUNC R + MSG 0xe681 ; "ランプが灯され、囲炉裏に火が入る。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe682 ; "「うひゃあ、あったけぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe683 ; "真っ先に囲炉裏の前を陣取る貞二を" + CALLFUNC R + MSG 0xe684 ; "進士の腕が引き上げる。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe685 ; "「おっ、おお?」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe686 ; "「女が先だ。" + CALLFUNC R + MSG 0xe687 ; " 身体冷やすと……大変なんだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe688 ; "ぐいっと親指で囲炉裏を指差し、" + CALLFUNC R + MSG 0xe689 ; "早く行けとばかりに唸る進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe68a ; "そんな進士を見て、" + CALLFUNC R + MSG 0xe68b ; "紗夜はくすくす微笑んでしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20793 + CALLFUNC VOICE + MSG 0xe68c ; "「えっ? あ、いいのよ。" + CALLFUNC R + MSG 0xe68d ; " 遠慮しないで。" + CALLFUNC R + MSG 0xe68e ; " 助けてもらったのは私なんだし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe68f ; "拭くものは何も無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe690 ; "雨でずぶ濡れの三人は、互いに互いを見交わす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe691 ; "(奥さんの身体のラインが、あ、露わに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe692 ; "ジッと紗夜の肉体を見つめる貞二に気付き、" + CALLFUNC R + MSG 0xe693 ; "紗夜はぱっと自分で自分を抱き締めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20794 + CALLFUNC VOICE + MSG 0xe694 ; "「あ、あの……何か?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe695 ; "「い、いやぁ、なんでもないっす。" + CALLFUNC R + MSG 0xe696 ; " ただ……白いブラなんだなぁって」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe697 ; "「貞二!!」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe698 ; "「おっと、怖い怖い」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe699 ; "肩をすくめ、紗夜から目を離すと" + CALLFUNC R + MSG 0xe69a ; "貞二は真面目な顔をしてみせた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe69b ; "「これから夜は長い。" + CALLFUNC R + MSG 0xe69c ; " 小屋の裏に薪があったはずだ。" + CALLFUNC R + MSG 0xe69d ; " そいつを持って来る」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe69e ; "ガタガタと、夜の雨風に揺れる小屋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe69f ; "貞二が小屋を出て行くと、" + CALLFUNC R + MSG 0xe6a0 ; "すかさず進士が紗夜に言う。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6a1 ; "「……寒くないか?" + CALLFUNC R + MSG 0xe6a2 ; " 俺のジャケット、使ってもいいぜ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20795 + CALLFUNC VOICE + MSG 0xe6a3 ; "「くすっ……どういう風の吹き回しかしら?" + CALLFUNC R + MSG 0xe6a4 ; " 『進士くん』?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6a5 ; "「バ、バカ!" + CALLFUNC R + MSG 0xe6a6 ; " アイツに聞こえたらどうすんだよ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6a7 ; "照れる進士が紗夜の口を塞ぐと同時に" + CALLFUNC R + MSG 0xe6a8 ; "貞二が薪を抱えて戻ってくる。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6a9 ; "「たっだいまー♪" + CALLFUNC R + MSG 0xe6aa ; " って、オマエ。" + CALLFUNC R + MSG 0xe6ab ; " 顔赤くなってっけど熱いのか?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6ac ; "「寒いに決まってるだろうが!" + CALLFUNC R + MSG 0xe6ad ; " 早く薪を追加しろよ!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6ae ; "「ヘイヘイ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6af ; "ダラダラと薪をくべる貞二に、" + CALLFUNC R + MSG 0xe6b0 ; "隙間風が吹く場所を塞いでいく進士。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6b1 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6b2 ; "二人が疲れる頃になっても、" + CALLFUNC R + MSG 0xe6b3 ; "小屋はなかなか温まらない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20796 + CALLFUNC VOICE + MSG 0xe6b4 ; "「濡れた服を着たままじゃ、" + CALLFUNC R + MSG 0xe6b5 ; " なかなか乾かないわね。" + CALLFUNC R + MSG 0xe6b6 ; " 体温も奪われてしまうし……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6b7 ; "「そうだな。" + CALLFUNC R + MSG 0xe6b8 ; " 上着を脱いで囲炉裏の近くに置いておくか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6b9 ; "バサリと服を脱ぎ捨てる進士だったが、" + CALLFUNC R + MSG 0xe6ba ; "紗夜は恥ずかしくて服に手をかけたまま動けない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20797 + CALLFUNC VOICE + MSG 0xe6bb ; "「…………」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6bc ; "「そ、そうだったな。" + CALLFUNC R + MSG 0xe6bd ; " 俺たちは、こっちで寝るから、" + CALLFUNC R + MSG 0xe6be ; " アンタは火のそばで暖まるといい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20798 + CALLFUNC VOICE + MSG 0xe6bf ; "「ご、ごめんなさい」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6c0 ; "「…………」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6c1 ; "「おいっ。いつまで見てんだよ!」" + CALLFUNC A + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6c2 ; "「イタタタッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6c3 ; "進士に耳を捕まれ、" + CALLFUNC R + MSG 0xe6c4 ; "藁の上に転がる貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6c5 ; "するとその横に進士もゴロリと寝そべり、" + CALLFUNC R + MSG 0xe6c6 ; "がっちり貞二を監視する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20799 + CALLFUNC VOICE + MSG 0xe6c7 ; "「………………」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6c8 ; "「………………」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6c9 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6ca ; "奇妙な沈黙の中、" + CALLFUNC R + MSG 0xe6cb ; "三人はパチパチと燃える囲炉裏の" + CALLFUNC R + MSG 0xe6cc ; "その音だけを聞いていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20800 + CALLFUNC VOICE + MSG 0xe6cd ; "「二人とも、寝た……みたい」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe6ce ; "2人が落ち着いたのを見計らい、" + CALLFUNC R + MSG 0xe6cf ; "もぞもぞと服を脱ぎ、暖まる紗夜。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20801 + CALLFUNC VOICE + MSG 0xe6d0 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6d1 ; "素肌を火に翳していると、" + CALLFUNC R + MSG 0xe6d2 ; "直接温もりが伝わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6d3 ; "紗夜は濡れた服を乾かし、" + CALLFUNC R + MSG 0xe6d4 ; "手の平を火に近づけて思い悩む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20802 + CALLFUNC VOICE + MSG 0xe6d5 ; "(あの人、心配してるわよね……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20803 + CALLFUNC VOICE + MSG 0xe6d6 ; "(護だって、きっと……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20804 + CALLFUNC VOICE + MSG 0xe6d7 ; "(明日、日が昇ったら、すぐに" + CALLFUNC R + MSG 0xe6d8 ; " 屋敷に戻らないと……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20805 + CALLFUNC VOICE + MSG 0xe6d9 ; "(早く屋敷に戻って、" + CALLFUNC R + MSG 0xe6da ; " 護の紅茶で温まりたいわ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6db ; "様々な事柄が紗夜の脳裏に浮かび、" + CALLFUNC R + MSG 0xe6dc ; "消えていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20806 + CALLFUNC VOICE + MSG 0xe6dd ; "(………………)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe6de ; "しばらく火を見守っていた紗夜は、" + CALLFUNC R + MSG 0xe6df ; "うとうととしはじめ、やがて静かに目を閉じた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe6e0 ; "  パチ、パチ、パチ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6e1 ; "焼けた薪だけがゆっくりと炭になっていく……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6e2 ; "「さて、と……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6e3 ; "紗夜と進士が眠りについたのを確認してから、" + CALLFUNC R + MSG 0xe6e4 ; "むくりと貞二が身体を起こす。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6e5 ; "「カカカッ、二人とも良く寝てらぁ。" + CALLFUNC R + MSG 0xe6e6 ; " お人好しはソンするぜェ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6e7 ; "貞二は、紗夜の全身を嘗め回すように見る。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6e8 ; "「それにしても、ホント、イイ女だぜぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6e9 ; "紗夜に近付こうとしたとき、" + CALLFUNC R + MSG 0xe6ea ; "貞二の手にポーチが触れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6eb ; "見ると、少し口が開いていて、中に何かが見える。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6ec ; "(生理用品?" + CALLFUNC R + MSG 0xe6ed ; " もしかして、アノ日なのか、この女?)" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6ee ; "(まあ、それでもやっちまうけどよ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6ef ; "ポーチを手に取り、貞二は中を調べた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6f0 ; "「ククッ……」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6f1 ; "「かはははははっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6f2 ; "中の物を確認して、貞二は盛大に笑った。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6f3 ; "「こいつは、排卵検査薬じゃねぇか!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6f4 ; "箱の中身を開けると、既に検査済みのものがあった。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6f5 ; "(陽性……! マジかよ……。" + CALLFUNC R + MSG 0xe6f6 ; " この女、バッチリ排卵してやがるぜ!" + CALLFUNC R + MSG 0xe6f7 ; " 今日はついてるなぁ、おいっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6f8 ; "貞二は膝を叩いて喜び、" + CALLFUNC R + MSG 0xe6f9 ; "歌い出しそうな表情で立ち上がる。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6fa ; "(危険日マンコに中出しするのは、" + CALLFUNC R + MSG 0xe6fb ; " サイコーに気持ちイイからなぁ♂)" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe6fc ; "(一発で孕ませて、奥さんも" + CALLFUNC R + MSG 0xe6fd ; " ジョージファミリーに加えてやるよ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe6fe ; "貞二は舌舐めずりしながら、" + CALLFUNC R + MSG 0xe6ff ; "紗夜の口元に寄った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20807 + CALLFUNC VOICE + MSG 0xe700 ; "「すぅ……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe701 ; "何も知らずに無防備に寝入っている紗夜、" + CALLFUNC R + MSG 0xe702 ; "そして最も邪魔だった進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe703 ; "二人はもはや、貞二にとっては" + CALLFUNC R + MSG 0xe704 ; "障害物にもなり得ない。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe705 ; "(ガ、ガマンできねぇ……。" + CALLFUNC R + MSG 0xe706 ; " チンポが疼いて、爆発しちまいそうだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe707 ; "前屈みになりながら、" + CALLFUNC R + MSG 0xe708 ; "貞二は紗夜の前に座った。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe709 ; "(パーティーに来た女どもは、" + CALLFUNC R + MSG 0xe70a ; " ほとんどオレが孕ませたからな)" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe70b ; "(自分の子どもが何人いるかもわからねぇぜ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe70c ; "紗夜の首筋に鼻先を近付け、深く息を吸い込む。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe70d ; "「すげぇイイ匂いがする……。" + CALLFUNC R + MSG 0xe70e ; " ブランドものの香水か?" + CALLFUNC R + MSG 0xe70f ; " 嗅いだことがねぇぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe710 ; "美しい女の香りを得て、貞二の一物が硬さを増していく。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe711 ; "(その気高い子宮に濃厚ザーメンを注ぎ込んで、" + CALLFUNC R + MSG 0xe712 ; " オレの遺伝子を刻み込んでやるッッ……!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0xe713 ; "ふわり、ふわりと妖しい香りが満ちていく。" + CALLFUNC A + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/小屋/夜/雨/媚香" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xe714 ; "桃色にも薄い紫色にも見えるかすかな靄が" + CALLFUNC R + MSG 0xe715 ; "小屋の中を覆いつくそうとしていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20808 + CALLFUNC VOICE + MSG 0xe716 ; "「ぅ……ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe717 ; "どこかで嗅いだことのある香りに気付き、" + CALLFUNC R + MSG 0xe718 ; "目覚める紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20809 + CALLFUNC VOICE + MSG 0xe719 ; "「……琴音……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20810 + CALLFUNC VOICE + MSG 0xe71a ; "(ヘンね……。" + CALLFUNC R + MSG 0xe71b ; " あの子と同じ匂いがするなんて……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe71c ; "ぼやける視点が少しずつ回復し、" + CALLFUNC R + MSG 0xe71d ; "次に身体が重いことに気付く紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20811 + CALLFUNC VOICE + MSG 0xe71e ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe71f ; "無意識に自分にのしかかる物体を" + CALLFUNC R + MSG 0xe720 ; "押し退けようとして、急に意識が覚醒した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20812 + CALLFUNC VOICE + MSG 0xe721 ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe722 ; "裸の貞二が紗夜に覆いかぶさり、" + CALLFUNC R + MSG 0xe723 ; "乳房を鷲掴みにしている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20813 + CALLFUNC VOICE + MSG 0xe724 ; "「な、何をしてるのっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe725 ; "今度は力を込めて追いやろうとしても" + CALLFUNC R + MSG 0xe726 ; "まったく力がこもらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe727 ; "紗夜は薄着になっていた自分を悔い、" + CALLFUNC R + MSG 0xe728 ; "躍起になって貞二を押し戻そうとする。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe729 ; "「ヘヘヘヘッ……。" + CALLFUNC R + MSG 0xe72a ; " さぁて、これから美人ママと" + CALLFUNC R + MSG 0xe72b ; " 子作りタイムの始まりだぜ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20814 + CALLFUNC VOICE + MSG 0xe72c ; "「子作……り……!?" + CALLFUNC R + MSG 0xe72d ; " いや……、いや、イヤぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe72e ; "大声を上げようとした紗夜は" + CALLFUNC R + MSG 0xe72f ; "喉が思うように開かないことに愕然とした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20815 + CALLFUNC VOICE + MSG 0xe730 ; "(なに……? 指先から力が抜けていく……。" + CALLFUNC R + MSG 0xe731 ; " あ、あぁ……、身体が……すごく熱いっ……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20816 + CALLFUNC VOICE + MSG 0xe732 ; "(一体、何なの……?" + CALLFUNC R + MSG 0xe733 ; " この、甘ったるい匂い……っ)" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe734 ; "「随分と待ったぜ……この時をな♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe735 ; "馴れ馴れしく顔を近づけてくる貞二を" + CALLFUNC R + MSG 0xe736 ; "精一杯の力で突き飛ばそうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe737 ; "それなのに、紗夜の両手は貞二の肩に触れたかと" + CALLFUNC R + MSG 0xe738 ; "思うと、ぺたんとそのまま胸に落ちてしまう。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20817 + CALLFUNC VOICE + MSG 0xe739 ; "「あ……そ、そんな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe73a ; "自分の身体が自分のものではないかのような" + CALLFUNC R + MSG 0xe73b ; "麻痺した感覚に、恐怖が広がる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20818 + CALLFUNC VOICE + MSG 0xe73c ; "「う、動いて……動いてぇ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe73d ; "もがく紗夜の頬を撫でると、" + CALLFUNC R + MSG 0xe73e ; "貞二はますます距離を縮めた。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe73f ; "「言われなくても動いてやるって♪」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20819 + CALLFUNC VOICE + MSG 0xe740 ; "「ち、ちが……!" + CALLFUNC R + MSG 0xe741 ; " 自分が何をしているかわかっているのっ?」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe742 ; "「ヘヘヘヘ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20820 + CALLFUNC VOICE + MSG 0xe743 ; "「んっ!? あっ、な、なに!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe744 ; "貞二に触れられている場所が、" + CALLFUNC R + MSG 0xe745 ; "異常なまでに敏感になっていることに" + CALLFUNC R + MSG 0xe746 ; "紗夜は気付いた。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe747 ; "「美味しそうな太腿、それにこの" + CALLFUNC R + MSG 0xe748 ; " 人妻特有のむっちりとした括れ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20821 + CALLFUNC VOICE + MSG 0xe749 ; "「あっ、な、撫でないで……!" + CALLFUNC R + MSG 0xe74a ; " 触らないでぇえっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe74b ; "宙を漂う靄が、何らかの誘淫作用を" + CALLFUNC R + MSG 0xe74c ; "もたらしていることが、紗夜にも分かった。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe74d ; "「ヘヘッ……。" + CALLFUNC R + MSG 0xe74e ; " 触れられただけで、すげぇ感じるだろう?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe74f ; "「こいつは、媚薬の一種さ。" + CALLFUNC R + MSG 0xe750 ; " 匂いを嗅ぐだけで、セックスが何倍も" + CALLFUNC R + MSG 0xe751 ; " 愉しめる優れ物だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe752 ; "貞二は傍に落ちている小さな袋を顎で指し、" + CALLFUNC R + MSG 0xe753 ; "誇らしげに解説した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20822 + CALLFUNC VOICE + MSG 0xe754 ; "「セッ……セックス……!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20823 + CALLFUNC VOICE + MSG 0xe755 ; "「……!" + CALLFUNC R + MSG 0xe756 ; " た……助けて、進士く……っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe757 ; "遠くに転がる進士の姿に、救いを求めて手を伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe758 ; "そんな紗夜の手は、" + CALLFUNC R + MSG 0xe759 ; "すぐに貞二に取り押さえられる。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe75a ; "「無駄無駄。" + CALLFUNC R + MSG 0xe75b ; " 傷口から直接媚香が染み込んでいるんだ。" + CALLFUNC R + MSG 0xe75c ; " 動くことさえできねぇよ」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe75d ; "「ぅ……おぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe75e ; "這いずりながら、2人に近づこうとする進士は、" + CALLFUNC R + MSG 0xe75f ; "少し動いただけで額を床に落としてしまう。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe760 ; "「やめ……ろ……」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe761 ; "「そこで大人しく、オレと美人ママが" + CALLFUNC R + MSG 0xe762 ; " 交尾するところを見てやがれ!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe763 ; "「……つっても、視界がぼけて" + CALLFUNC R + MSG 0xe764 ; " 見えねぇだろうけどな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20824 + CALLFUNC VOICE + MSG 0xe765 ; "「んっ……、んんっ……いやぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe766 ; "何とか逃げ出そうとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe767 ; "そんな紗夜の下腹部に、貞二のそそり勃つペニスが、" + CALLFUNC R + MSG 0xe768 ; "押し当てられ、じわじわと臍に食い込みはじめる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20825 + CALLFUNC VOICE + MSG 0xe769 ; "「ひっ……、しまって!" + CALLFUNC R + MSG 0xe76a ; " そんなもの、しまいなさいっ……!」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe76b ; "「ククッ……!" + CALLFUNC R + MSG 0xe76c ; " そのうち、コイツが愛おしくて" + CALLFUNC R + MSG 0xe76d ; " 堪らなくなるぜぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe76e ; "   ぐいっ、ぐい……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe76f ; "ビクビクと脈打つ勃起に、" + CALLFUNC R + MSG 0xe770 ; "柔らかな紗夜の肌が窪む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20826 + CALLFUNC VOICE + MSG 0xe771 ; "(お、おぞましい……っ、" + CALLFUNC R + MSG 0xe772 ; " どうしてこれがこんなに近くに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe773 ; "直接皮膚に接触する男根は、" + CALLFUNC R + MSG 0xe774 ; "ちょっとやそっとでは鎮まりそうにない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe775 ; "それでも紗夜はここで" + CALLFUNC R + MSG 0xe776 ; "犯されてしまうわけにはいかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe777 ; "子を宿すために体調を整え、ようやく排卵まで至った子宮を、" + CALLFUNC R + MSG 0xe778 ; "見知らぬ男によって奪われてしまうなど、" + CALLFUNC R + MSG 0xe779 ; "決してあってはならない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20827 + CALLFUNC VOICE + MSG 0xe77a ; "「この小屋から出て行って……!" + CALLFUNC R + MSG 0xe77b ; " あなたのこと、信じていたのに……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe77c ; "貞二を睨みつける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe77d ; "すると、貞二は紗夜の鼻先に" + CALLFUNC R + MSG 0xe77e ; "媚香の袋を近付け、抵抗を無力化する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20828 + CALLFUNC VOICE + MSG 0xe77f ; "「ぅ……、くぅっ……!?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe780 ; "「素直に子作りを愉しもうぜ?" + CALLFUNC R + MSG 0xe781 ; " いい夢を見させてやるよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20829 + CALLFUNC VOICE + MSG 0xe782 ; "「い……いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe783 ; "紗夜の下腹部は熱くなり、" + CALLFUNC R + MSG 0xe784 ; "目の前の霞は、勢いを増して脳内へ染み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe785 ; "抗う力が無くなると、貞二は紗夜の腕を解放し" + CALLFUNC R + MSG 0xe786 ; "ゆっくりと身体を起こした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe787 ; "そして、肉竿をこれ見よがしに" + CALLFUNC R + MSG 0xe788 ; "紗夜の眼前に突きつける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20830 + CALLFUNC VOICE + MSG 0xe789 ; "「ッ……み、醜いわ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe78a ; "顔を反らす紗夜を見て、" + CALLFUNC R + MSG 0xe78b ; "貞二はますます面白がる。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe78c ; "「オレ、知ってるぜ。" + CALLFUNC R + MSG 0xe78d ; " 奥さん……今、危険日なんだろ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20831 + CALLFUNC VOICE + MSG 0xe78e ; "「っ!?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe78f ; "「子宮の奥に、卵が宿ってンだよなぁ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20832 + CALLFUNC VOICE + MSG 0xe790 ; "「ど……どうして、それを……?」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe791 ; "「今から、そいつを頂かせてもらうぜ。" + CALLFUNC R + MSG 0xe792 ; " アンタが大事に抱えている卵子をな……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe793 ; "  ぺろぉ……ッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe794 ; "舌なめずりをし、" + CALLFUNC R + MSG 0xe795 ; "貞二は紗夜の下腹部に照準を定めた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20833 + CALLFUNC VOICE + MSG 0xe796 ; "「ダ、ダメ……!" + CALLFUNC R + MSG 0xe797 ; " お願いだから、やめてっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe798 ; "紗夜は混乱し、貞二をがむしゃらに" + CALLFUNC R + MSG 0xe799 ; "押し戻そうとする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20834 + CALLFUNC VOICE + MSG 0xe79a ; "「ようやく、ここまで来たの!" + CALLFUNC R + MSG 0xe79b ; " 主人の子を産むために、やっと出来た卵子なのよ!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe79c ; "「知ったことかっ!" + CALLFUNC R + MSG 0xe79d ; " オレは、女を孕ませるのが好きなんだよ!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe79e ; "「アンタの卵子は、オレが頂くぜッ!!」" + CALLFUNC A + CALLFUNC ■字枠消去 + PUSH 2 + PUSH 19 + PUSH 11 + CALLFUNC △ADV防衛戦 + CALLFUNC ■選択設定 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−2 + +; 紗夜/貞二/07−終了 +; RETURN: void +FUNC 5765 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20835 + CALLFUNC VOICE + MSG 0xe79f ; "「……どうでした?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7a0 ; "息を切らせて坂道を上ってきた護に、" + CALLFUNC R + MSG 0xe7a1 ; "雪乃が尋ねた。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7a2 ; "「はぁ、はぁ、ダメだ……。" + CALLFUNC R + MSG 0xe7a3 ; " やっぱり、この近辺には" + CALLFUNC R + MSG 0xe7a4 ; " いらっしゃらない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7a5 ; "護は首を横に振り、小さく溜め息をつく。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7a6 ; "(一体、奥様の身に何が起きたんだ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7a7 ; "行方不明の紗夜を捜すために、使用人達は" + CALLFUNC R + MSG 0xe7a8 ; "一晩中、方々を駆けずり回っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7a9 ; "徹夜で捜索を続けながら、何も進展がないことに、" + CALLFUNC R + MSG 0xe7aa ; "護は不安と苛立ちを感じていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ab ; "「そう言えば、舟木さんの具合はどう?" + CALLFUNC R + MSG 0xe7ac ; " 村長さんが運んでくれたときは、" + CALLFUNC R + MSG 0xe7ad ; " 酷い怪我で意識がなかったけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20836 + CALLFUNC VOICE + MSG 0xe7ae ; "「先程、目を覚まされました。" + CALLFUNC R + MSG 0xe7af ; " いきなり着替えを始めて、捜索に向かうと" + CALLFUNC R + MSG 0xe7b0 ; " 言い出したので叱っておきました」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7b1 ; "「そ、そう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7b2 ; "舟木を叱り付けるあたりが雪乃らしいと、" + CALLFUNC R + MSG 0xe7b3 ; "護は苦笑いする。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7b4 ; "「でも、意識が戻ってよかった」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20837 + CALLFUNC VOICE + MSG 0xe7b5 ; "「丈夫さだけが取り柄の人ですから」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7b6 ; "(他にも良いところはあると思うよ。" + CALLFUNC R + MSG 0xe7b7 ; " たぶん……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20838 + CALLFUNC VOICE + MSG 0xe7b8 ; "「そのときに舟木さんが、奥様の居場所について" + CALLFUNC R + MSG 0xe7b9 ; " 話してくれましたけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ba ; "「ぇ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7bb ; "「ええっ!? それを早く言ってよ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20839 + CALLFUNC VOICE + MSG 0xe7bc ; "「護さん、昨夜から一睡もしてないですよね?" + CALLFUNC R + MSG 0xe7bd ; " そんな人に、危険な場所を教えると思いますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7be ; "「……教えてくれないと、僕は" + CALLFUNC R + MSG 0xe7bf ; " 一生、雪乃さんを恨むことになる」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20840 + CALLFUNC VOICE + MSG 0xe7c0 ; "「構いませんよ。" + CALLFUNC R + MSG 0xe7c1 ; " それで、護さんが行かないのでしたら」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7c2 ; "「…………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20841 + CALLFUNC VOICE + MSG 0xe7c3 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7c4 ; "(もしかして、雪乃さんは" + CALLFUNC R + MSG 0xe7c5 ; " 僕のことを心配してくれてるのか?)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7c6 ; "(……なわけ、ないか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7c7 ; "雪乃から聞き出すのを諦めて、" + CALLFUNC R + MSG 0xe7c8 ; "護は屋敷に向かおうとした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20842 + CALLFUNC VOICE + MSG 0xe7c9 ; "「舟木さんから、直接聞き出すつもりですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ca ; "「そうだけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20843 + CALLFUNC VOICE + MSG 0xe7cb ; "「あなたは、本当に自分よりも他人を優先して" + CALLFUNC R + MSG 0xe7cc ; " しまう人なのですね。" + CALLFUNC R + MSG 0xe7cd ; " 呆れちゃうくらい、お人好しです」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ce ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20844 + CALLFUNC VOICE + MSG 0xe7cf ; "「舟木さんのお話ですと、車の置かれた付近で、" + CALLFUNC R + MSG 0xe7d0 ; " バイクに乗った数名の若者達に襲われたそうです」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20845 + CALLFUNC VOICE + MSG 0xe7d1 ; "「その近くに小屋があるらしくて、そこではないかと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7d2 ; "やれやれといった表情で、雪乃は語ってくれた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7d3 ; "「……あれ? いいの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20846 + CALLFUNC VOICE + MSG 0xe7d4 ; "「その代わり、約束して下さい。" + CALLFUNC R + MSG 0xe7d5 ; " 無茶はしないって……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7d6 ; "「う、うん。わかった。" + CALLFUNC R + MSG 0xe7d7 ; " 約束するよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7d8 ; "護の返事を聞いて、雪乃がこくりと頷く。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7d9 ; "「でも、どうしてそんなところに?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20847 + CALLFUNC VOICE + MSG 0xe7da ; "「……知りたいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7db ; "「……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20848 + CALLFUNC VOICE + MSG 0xe7dc ; "「性欲を持て余した若者達が、奥様のような" + CALLFUNC R + MSG 0xe7dd ; " 美しい方を連れ去り、何をするのか……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7de ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7df ; "雪乃に言われて、この事態が一刻を争うことだと、" + CALLFUNC R + MSG 0xe7e0 ; "改めて気付かされた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe7e1 ; "護は踵を返して、走り出す。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0xe7e2 ; "「ま……待てっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7e3 ; "駆け出そうとした護を、男の声が呼び止めた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7e4 ; "「ふ……舟木さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7e5 ; "全身に包帯を巻いていたはずの舟木は、" + CALLFUNC R + MSG 0xe7e6 ; "いつもの服装に着替えてはいたが、明らかに" + CALLFUNC R + MSG 0xe7e7 ; "ふらついている。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20849 + CALLFUNC VOICE + MSG 0xe7e8 ; "「部屋で大人しくして下さい。" + CALLFUNC R + MSG 0xe7e9 ; " 今の舟木さんでは、却って迷惑です」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ea ; "「そ……そうはいかねぇ……。" + CALLFUNC R + MSG 0xe7eb ; " こうなっちまったのは、俺のせい……だからな……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ec ; "「無茶ですよ、そんな身体で……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ed ; "「奥様をお守りするのが、俺の仕事だ。" + CALLFUNC R + MSG 0xe7ee ; " もしものことがあっては、先代に顔向けできん」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7ef ; "「ですが……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20850 + CALLFUNC VOICE + MSG 0xe7f0 ; "「あ……奥様……?」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7f1 ; "「なっ、なにぃぃぃぃっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/山道/午前" + PUSH 1 + PUSH -2 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20851 + CALLFUNC VOICE + MSG 0xe7f2 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7f3 ; "「奥様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7f4 ; "護が上ってきた坂道を、覚束無い足取りで" + CALLFUNC R + MSG 0xe7f5 ; "紗夜が歩いていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7f6 ; "「おぉおおおおおおくさまぁあ!?" + CALLFUNC R + MSG 0xe7f7 ; " ご無事でしたかっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20852 + CALLFUNC VOICE + MSG 0xe7f8 ; "「…………ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7f9 ; "生気の感じられない紗夜は、" + CALLFUNC R + MSG 0xe7fa ; "ぼんやりとした目で護を見つめている。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe7fb ; "「申し訳ございませんでした、奥様!" + CALLFUNC R + MSG 0xe7fc ; " この舟木、一生の不覚でございま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20853 + CALLFUNC VOICE + MSG 0xe7fd ; "「護っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe7fe ; "全力で土下座している舟木を素通りし、" + CALLFUNC R + MSG 0xe7ff ; "紗夜は護の胸に飛び込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe800 ; "細い肩を震わせながら、" + CALLFUNC R + MSG 0xe801 ; "しっかりと護にしがみつく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20854 + CALLFUNC VOICE + MSG 0xe802 ; "「うぅっ……護っ……。" + CALLFUNC R + MSG 0xe803 ; " ずっと会いたかった……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe804 ; "「えっ!? ええっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20855 + CALLFUNC VOICE + MSG 0xe805 ; "「あなたがいなくて……すごく恐かったの……。" + CALLFUNC R + MSG 0xe806 ; " 護がいない夜が恐くて……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe807 ; "「お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe808 ; "憔悴した紗夜を抱き締め、" + CALLFUNC R + MSG 0xe809 ; "落ち着かせようとする護。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe80a ; "遅れて駆け付けた琴音と莉々子が、" + CALLFUNC R + MSG 0xe80b ; "紗夜の姿を見て安堵する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20856 + CALLFUNC VOICE + MSG 0xe80c ; "「あぁっ……。母様、無事に戻られたのですね。" + CALLFUNC R + MSG 0xe80d ; " よかったですわ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20857 + CALLFUNC VOICE + MSG 0xe80e ; "「そう……ね……。" + CALLFUNC R + MSG 0xe80f ; " 本当に……よかったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe810 ; "恋人のように抱き合う2人を見て、" + CALLFUNC R + MSG 0xe811 ; "琴音の心に安堵と嫉妬の思いが交錯する。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe812 ; "「あ、あの……奥様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe813 ; "渾身の謝罪が空振りし、途方にくれている舟木に" + CALLFUNC R + MSG 0xe814 ; "雪乃が近付いて呟く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20858 + CALLFUNC VOICE + MSG 0xe815 ; "「お咎め無し、ということで" + CALLFUNC R + MSG 0xe816 ; " よろしいと思いますよ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe817 ; "「そ、そうなのか?」" + CALLFUNC A + S_PUSH "背景/山道/午前" + PUSH 1 + PUSH -2 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20859 + CALLFUNC VOICE + MSG 0xe818 ; "「護……、っ、護……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe819 ; "周囲の目も気にせず、紗夜は護の腕の中で涙した。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe81a ; "(良かった……。" + CALLFUNC R + MSG 0xe81b ; " 奥様が無事に戻ってきてくださって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe81c ; "紗夜が見つかり、屋敷はようやく" + CALLFUNC R + MSG 0xe81d ; "静けさを取り戻した。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−終了 +EOF シナリオ\紗夜/貞二/06−07.jaf + +; 紗夜/貞二/07−勝利 +; RETURN: void +FUNC 5766 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/媚香" + CALLFUNC ■画面効果登録 + S_PUSH "背景/小屋/夜/雨/媚香" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20860 + CALLFUNC VOICE + MSG 0xe81e ; "(何か……、何か武器になるものは……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe81f ; "油断している貞二に、" + CALLFUNC R + MSG 0xe820 ; "反撃するなら今しかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe821 ; "紗夜は気力を振り絞り、かすかに指先を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe822 ; "すると、囲炉裏にくべられていた薪の残りが、" + CALLFUNC R + MSG 0xe823 ; "コツンと手に触れた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20861 + CALLFUNC VOICE + MSG 0xe824 ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe825 ; "薪を握り、キッと貞二を見上げる紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20862 + CALLFUNC VOICE + MSG 0xe826 ; "「私がもらう種は、あなたのじゃないわ……!」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe827 ; "「ヘッ……もう遅ぇんだよ。" + CALLFUNC R + MSG 0xe828 ; " 朝まで愉しもうぜ。たっぷりとな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe829 ; "再び紗夜にのし掛かろうとした貞二の視界に、" + CALLFUNC R + MSG 0xe82a ; "フッと影がよぎる。" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe82b ; "「……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20863 + CALLFUNC VOICE + MSG 0xe82c ; "「いやぁぁぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe82d ; "  ドカァァァッ!!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe82e ; "貞二のこめかみに鋭い痛みが走り、" + CALLFUNC R + MSG 0xe82f ; "景色が横転する。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe830 ; "「ぁ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe831 ; "薪を振り上げた紗夜は、" + CALLFUNC R + MSG 0xe832 ; "乱れた服のまま、じりじりと後ずさった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20864 + CALLFUNC VOICE + MSG 0xe833 ; "「はぁっ……はぁっ、はぁ……っ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe834 ; "「……い……いてぇ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe835 ; "「い……いい……て……ぇぇ………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe836 ; "  ドサッ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xe837 ; "紗夜の身体の上に倒れ込んで、貞二は気絶した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20865 + CALLFUNC VOICE + MSG 0xe838 ; "「わ、私……助かったの?」" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe839 ; "紗夜は震える手から薪を離し、" + CALLFUNC R + MSG 0xe83a ; "見事に当たった攻撃に感謝する。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe83b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe83c ; "綺麗に気絶している貞二と同じように、" + CALLFUNC R + MSG 0xe83d ; "進士もまた香りのせいで気を失っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe83e ; "それを確認した紗夜は、媚香に" + CALLFUNC R + MSG 0xe83f ; "雨水をかけて煙を止めた。" + CALLFUNC A + S_PUSH "背景/小屋/夜/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/紗夜/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20866 + CALLFUNC VOICE + MSG 0xe840 ; "「はぁっ……はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe841 ; "媚香の効果が消えると共に、" + CALLFUNC R + MSG 0xe842 ; "少しずつ肉体の感覚が戻ってくる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/下着/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20867 + CALLFUNC VOICE + MSG 0xe843 ; "「……護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe844 ; "窮地を脱した紗夜は、" + CALLFUNC R + MSG 0xe845 ; "無意識に護の名を呼んでいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20868 + CALLFUNC VOICE + MSG 0xe846 ; "(離れて初めてわかったわ……。" + CALLFUNC R + MSG 0xe847 ; " 私の、本当の気持ち……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20869 + CALLFUNC VOICE + MSG 0xe848 ; "(今すぐにでも、あなたに会いたい……。" + CALLFUNC R + MSG 0xe849 ; " 強く抱き締めてもらいたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe84a ; "護が恋しくて、紗夜は自分の胸を抱いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe84b ; "明日には、きっと護に会えると信じて――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−勝利 + +; 紗夜/貞二/07−勝利−終了 +; RETURN: void +FUNC 5767 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/小屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 501 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe84c ; "  チチチ……チュンチュンチュン……" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20870 + CALLFUNC VOICE + MSG 0xe84d ; "(鳥の……声?" + CALLFUNC R + MSG 0xe84e ; " ここは……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe84f ; "一夜明けて、新しく静かな朝がやってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe850 ; "眠っている2人の男よりも早く目覚めた紗夜は、" + CALLFUNC R + MSG 0xe851 ; "自分を昨晩襲った貞二が今もその場で" + CALLFUNC R + MSG 0xe852 ; "倒れ伏しているのに気付いて飛び退いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20871 + CALLFUNC VOICE + MSG 0xe853 ; "「きゃっ……!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe854 ; "「……ぐぅ……ふが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20872 + CALLFUNC VOICE + MSG 0xe855 ; "「くすっ……。あのまま寝ちゃったのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe856 ; "小屋の外から差し込んでくる朝日が、" + CALLFUNC R + MSG 0xe857 ; "いつもよりも眩しく見える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20873 + CALLFUNC VOICE + MSG 0xe858 ; "(良かった……。" + CALLFUNC R + MSG 0xe859 ; " 雨は止んでるみたい)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe85a ; "一息ついて帰り支度を始めようとすると、" + CALLFUNC R + MSG 0xe85b ; "続いて進士が飛び起きた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe85c ; "「じ、貞二、貴様ぁぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe85d ; "眠っている貞二に殴り掛かろうとする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe85e ; "そんな進士を見て、紗夜の表情が綻ぶ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20874 + CALLFUNC VOICE + MSG 0xe85f ; "「おはよう、進士くん。" + CALLFUNC R + MSG 0xe860 ; " 早起きなのね?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe861 ; "「あっ……? お前……無事だったのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe862 ; "紗夜の声に振り返った進士は、" + CALLFUNC R + MSG 0xe863 ; "貞二を離し、慌てて駆け寄る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20875 + CALLFUNC VOICE + MSG 0xe864 ; "「あのとき、手近に薪があったの。" + CALLFUNC R + MSG 0xe865 ; " 気付いたら、それで……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe866 ; "「そ、そうか……」" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe867 ; "「だが、アンタを守ってやれなかったのは事実だ。" + CALLFUNC R + MSG 0xe868 ; " すまなかったな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe869 ; "バツが悪そうにしている進士を気遣い、" + CALLFUNC R + MSG 0xe86a ; "紗夜は一歩近づいてみせた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20876 + CALLFUNC VOICE + MSG 0xe86b ; "「結局、何も無かったんだし、気にしないで?" + CALLFUNC R + MSG 0xe86c ; " あなたには、むしろ感謝しているくらいなのに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe86d ; "床の汚れのついた進士の頬を" + CALLFUNC R + MSG 0xe86e ; "親指で擦り、綺麗に拭い取る。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20877 + CALLFUNC VOICE + MSG 0xe86f ; "「私のために……ありがとう」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe870 ; "「別に、アンタのためじゃ……ねぇけどよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe871 ; "恥ずかしくなって、進士は目を逸らした。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe872 ; "「……そうだ。" + CALLFUNC R + MSG 0xe873 ; " アンタに返すモンがあったんだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20878 + CALLFUNC VOICE + MSG 0xe874 ; "「私に……? 何かしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe875 ; "紗夜に構われながら、進士はぶっきらぼうに" + CALLFUNC R + MSG 0xe876 ; "ポケットからハンカチを取り出し、押し付ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20879 + CALLFUNC VOICE + MSG 0xe877 ; "「これって……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe878 ; "「俺がアイツにぶっ飛ばされた時、" + CALLFUNC R + MSG 0xe879 ; " アンタが貸してくれたハンカチだ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe87a ; "「ちゃんと洗ったんだが、" + CALLFUNC R + MSG 0xe87b ; " また雨で濡れちまった」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20880 + CALLFUNC VOICE + MSG 0xe87c ; "「まあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe87d ; "よれて、折り目がおかしくなっているものの、" + CALLFUNC R + MSG 0xe87e ; "丁寧に畳んだことがわかるハンカチ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe87f ; "紗夜はそれをしっかりと受け取ると、" + CALLFUNC R + MSG 0xe880 ; "ジッと進士を見つめた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe881 ; "「いつか返そうと思ってたんだ。" + CALLFUNC R + MSG 0xe882 ; " あのときの借りと一緒にな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20881 + CALLFUNC VOICE + MSG 0xe883 ; "「……くすっ。" + CALLFUNC R + MSG 0xe884 ; " わざわざありがとう」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe885 ; "「ん、んなもん大したことじゃねぇよ。" + CALLFUNC R + MSG 0xe886 ; " 俺の方こそ……その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe887 ; "紗夜の笑みをまともに見ていられず、" + CALLFUNC R + MSG 0xe888 ; "照れる進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe889 ; "進士はなおも自分の頬を拭こうとする" + CALLFUNC R + MSG 0xe88a ; "紗夜の手を優しく払うと、ゴシゴシと" + CALLFUNC R + MSG 0xe88b ; "自分の腕で汚れを拭った。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe88c ; "「……俺は、こいつと話がある。" + CALLFUNC R + MSG 0xe88d ; " アンタはその間に屋敷へ戻れ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe88e ; "「小屋の横にある道を辿れば、" + CALLFUNC R + MSG 0xe88f ; " どこかに出るだろう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20882 + CALLFUNC VOICE + MSG 0xe890 ; "「ええ。そうするわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe891 ; "大人しく従う紗夜にホッとした進士は、" + CALLFUNC R + MSG 0xe892 ; "不意に近づいた唇に気付かなかった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20883 + CALLFUNC VOICE + MSG 0xe893 ; "「ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe894 ; "頬に軽いキスを受け、" + CALLFUNC R + MSG 0xe895 ; "進士は大声を上げて後ずさる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe896 ; "「ちょ!? な、なっ、お前っ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20884 + CALLFUNC VOICE + MSG 0xe897 ; "「私のこと、助けようとしてくれたでしょ?" + CALLFUNC R + MSG 0xe898 ; " だから、そのお礼よ♀」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe899 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe89a ; "紗夜の眩しい笑顔に、進士は柄にもなく照れてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20885 + CALLFUNC VOICE + MSG 0xe89b ; "「あなたのこと……信じていたから。" + CALLFUNC R + MSG 0xe89c ; " 彼らとは違うって……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe89d ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20886 + CALLFUNC VOICE + MSG 0xe89e ; "「ありがとう、進士くん。" + CALLFUNC R + MSG 0xe89f ; " そして、さようなら……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xe8a0 ; "小屋の戸に手をかけ、それを開こうとした紗夜は、" + CALLFUNC R + MSG 0xe8a1 ; "背後から手を掴まれ驚いた。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8a2 ; "「ま、待てよ!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20887 + CALLFUNC VOICE + MSG 0xe8a3 ; "「……なぁに?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8a4 ; "引き留めた進士に、紗夜は笑顔で振り返る。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8a5 ; "「……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8a6 ; "進士は紗夜の笑顔を見ると、固まったまま" + CALLFUNC R + MSG 0xe8a7 ; "動かなくなった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20888 + CALLFUNC VOICE + MSG 0xe8a8 ; "「……ねぇ?" + CALLFUNC R + MSG 0xe8a9 ; " 手を離してくれないと、帰れないのだけど……」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8aa ; "「あっ!? わ、わりぃ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8ab ; "紗夜に言われて、進士はパッと手を離す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20889 + CALLFUNC VOICE + MSG 0xe8ac ; "「うふふっ……。それじゃ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔+小屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xe8ad ; "紗夜を見送った直後、気が付いた貞二が" + CALLFUNC R + MSG 0xe8ae ; "モゾモゾと動き出した。" + CALLFUNC A + S_PUSH "背景/小屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe8af ; "  ガッ!!" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/貞二/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8b0 ; "「ぐげぇ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8b1 ; "進士は容赦なく靴底で貞二を踏み付け、" + CALLFUNC R + MSG 0xe8b2 ; "逃げられないように押さえ付ける。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8b3 ; "「テメェには、聞きたいことが山ほどあるからな。" + CALLFUNC R + MSG 0xe8b4 ; " 全てを吐いてもらうぜ」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8b5 ; "「ま、待てって!" + CALLFUNC R + MSG 0xe8b6 ; " オレたち、仲間だろ? な?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8b7 ; "「…………」" + CALLFUNC A + S_PUSH "顔/進士/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8b8 ; "「そうだな。" + CALLFUNC R + MSG 0xe8b9 ; " 仲間として、ちゃんと落とし前を" + CALLFUNC R + MSG 0xe8ba ; " つけてもらおうか」" + CALLFUNC A + S_PUSH "顔/貞二/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8bb ; "「ヒッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8bc ; "進士は貞二の鼻先に、拳を突き出した。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8bd ; "「手加減はしねぇ。いいな?」" + CALLFUNC A + S_PUSH "背景/河畔+小屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8be ; "「ぎゃあああああああっ!」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−勝利−終了 + +; 紗夜/貞二/07−敗北 +; RETURN: void +FUNC 5768 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/小屋/夜/雨/媚香" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/下着/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20890 + CALLFUNC VOICE + MSG 0xe8bf ; "「あっ……いや、いやあああああぁっ!?」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5009 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe8c0 ; "  バシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8c1 ; "床に転がる薪を掴もうとした紗夜の手を、" + CALLFUNC R + MSG 0xe8c2 ; "乱暴に振り払う貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8c3 ; "藁の上で揉み合いになる度、ランプの光で" + CALLFUNC R + MSG 0xe8c4 ; "キラキラとプラチナのリングが煌く。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x26003c + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 19 + PUSH 350 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x26003c +0x26003c: + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/紗夜/21/右手+外/紗驚" + CALLFUNC ■イベント絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 1 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8c5 ; "「オラァッ!" + CALLFUNC R + MSG 0xe8c6 ; " 覚悟はキメただろうなぁ、奥さんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8c7 ; "乳房にむしゃぶりつく貞二を、" + CALLFUNC R + MSG 0xe8c8 ; "手のひらで必死に押し退ける紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8c9 ; "濡れたウエーブヘアーが床で跳ね、広がるほどに" + CALLFUNC R + MSG 0xe8ca ; "力を込めても貞二は1ミリたりとも退かなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20891 + CALLFUNC VOICE + MSG 0xe8cb ; "「いや、イヤぁああっ、離して、イヤぁああっ!!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8cc ; "「ヤベェっ……、水の滴る奥さんの乳首、" + CALLFUNC R + MSG 0xe8cd ; " おっぱい……マジで美味ぇんだけど……っ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8ce ; "「じゅるっ、ぢゅるぢゅるぢゅるっ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20892 + CALLFUNC VOICE + MSG 0xe8cf ; "「ちょっ、ちょっと!! やめなさいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8d0 ; "摘むように乳輪のすぐそばを掴み、" + CALLFUNC R + MSG 0xe8d1 ; "飛び出す桜色の乳首を啜る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8d2 ; "貞二は紗夜の鎖骨の下でぐにぐにと自由に" + CALLFUNC R + MSG 0xe8d3 ; "形を変える乳房を味わいながら、同時に" + CALLFUNC R + MSG 0xe8d4 ; "ゴリゴリとペニスの裏筋を割れ目へと擦り付けていた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20893 + CALLFUNC VOICE + MSG 0xe8d5 ; "「んッ……、あ、ぁ、ダメ……!" + CALLFUNC R + MSG 0xe8d6 ; " そんなに強く吸わない……でぇ……っ、" + CALLFUNC R + MSG 0xe8d7 ; " はぁ、はぁ、や、やめてぇえ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8d8 ; "悲鳴を上げる際に、深く媚香を吸い込んでしまい" + CALLFUNC R + MSG 0xe8d9 ; "朦朧とする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8da ; "その隙を見逃さず、貞二は更に腰を進めると" + CALLFUNC R + MSG 0xe8db ; "乳首の先をチロチロと執拗に舌で前後させていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20894 + CALLFUNC VOICE + MSG 0xe8dc ; "「ッ……!? だ、誰か……っ!" + CALLFUNC R + MSG 0xe8dd ; " 進士くん……! 進士くん、起きてぇ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8de ; "天井を刺すような悲痛な声にも、" + CALLFUNC R + MSG 0xe8df ; "倒れた進士はピクリともしない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20895 + CALLFUNC VOICE + MSG 0xe8e0 ; "(気を失って……?" + CALLFUNC R + MSG 0xe8e1 ; " あ、ああ……このままじゃ、私……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8e2 ; "お世辞にも、整頓されているとは言い難い小屋の中、" + CALLFUNC R + MSG 0xe8e3 ; "汚れた床板へと流れ落ちる雨水と共に悶える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8e4 ; "紗夜は、自分がまるで遠い場所に連れてこられた" + CALLFUNC R + MSG 0xe8e5 ; "ような惨めな気持ちになり、身震いした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20896 + CALLFUNC VOICE + MSG 0xe8e6 ; "(っ……か、身体を隠さなきゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8e7 ; "逃げるに逃げられない格好を恥じて、" + CALLFUNC R + MSG 0xe8e8 ; "紗夜が乳房を隠そうとすると、またバシッと払われる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20897 + CALLFUNC VOICE + MSG 0xe8e9 ; "「あ、ああ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8ea ; "紗夜の抵抗する力は、本人が思っているより" + CALLFUNC R + MSG 0xe8eb ; "ずっと弱々しく、頼りないものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8ec ; "動けているつもりで動けず、" + CALLFUNC R + MSG 0xe8ed ; "逃げているつもりで身じろぎにもならない。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8ee ; "(まったく、すげェ威力だよな。この媚香ってのは。" + CALLFUNC R + MSG 0xe8ef ; " これで最後なんて冗談じゃないぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8f0 ; "貞二は露わになった乳房に手を伸ばし、" + CALLFUNC R + MSG 0xe8f1 ; "乳首にむしゃぶりつく。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe8f2 ; "「じゅるるるっ、ちゅくっ、ちゅくっ。" + CALLFUNC R + MSG 0xe8f3 ; " んぷっ、んく、ぴちゃぴちゃ、じゅる、じゅぷ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8f4 ; "寒さで硬くなっていた乳頭を、丹念に舐め上げ、" + CALLFUNC R + MSG 0xe8f5 ; "引き出し、音をたててしゃぶる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20898 + CALLFUNC VOICE + MSG 0xe8f6 ; "「いやあぁぁぁっ!" + CALLFUNC R + MSG 0xe8f7 ; " は、離してっ! お願いっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8f8 ; "徐々に潤う女陰の湿り気は、貞二の興奮を煽る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20899 + CALLFUNC VOICE + MSG 0xe8f9 ; "「はぁ、はぁっ……どうし、て……?" + CALLFUNC R + MSG 0xe8fa ; " 男達から私を助けてくれたのに、" + CALLFUNC R + MSG 0xe8fb ; " それなのに……あなたもあの人たちと変わらないのっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8fc ; "左脚をとられ、貞二の肩へ無理やり持ち上げられて" + CALLFUNC R + MSG 0xe8fd ; "しまった紗夜は、ばたばたと足首を跳ねさせながら" + CALLFUNC R + MSG 0xe8fe ; "貞二の良心に訴えかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe8ff ; "だが、そうやって人の善意を信じれば信じるほど、" + CALLFUNC R + MSG 0xe900 ; "紗夜の胸にとりつく男の顔はサディスティックに歪んだ。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe901 ; "「はぷっ、んぷっ、う、うめぇぇぇぇ!" + CALLFUNC R + MSG 0xe902 ; " アンタ、母乳が出る体質なのか?" + CALLFUNC R + MSG 0xe903 ; " おっぱいから、ミルク出てんぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe904 ; "ぴゅっ、ぴゅうっと乳首の先から迸るあたたかな母乳に" + CALLFUNC R + MSG 0xe905 ; "貞二はすぐに夢中になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe906 ; "紗夜の母乳は身体を調節して作ったものだけに、" + CALLFUNC R + MSG 0xe907 ; "通常よりもずっと濃くて甘い。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe908 ; "「ぬちゅ、んくっ、んくっ、んちゅ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+外/紗苦" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20900 + CALLFUNC VOICE + MSG 0xe909 ; "「っひッ……、そんな乱暴に吸わないで……。" + CALLFUNC R + MSG 0xe90a ; " は……ぁ、ン……あっ、ダメ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe90b ; "受精準備が整ってからの紗夜の肉体は、" + CALLFUNC R + MSG 0xe90c ; "それまでよりも数倍は敏感だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe90d ; "元々ささいな刺激にも弱い乳頭を、絞られ吸われ" + CALLFUNC R + MSG 0xe90e ; "まともでいられるわけがない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20901 + CALLFUNC VOICE + MSG 0xe90f ; "「こ、これはあの子のだから……。" + CALLFUNC R + MSG 0xe910 ; " あぁっ……そんなに飲まないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe911 ; "か細く消え入るような声で懇願しても、" + CALLFUNC R + MSG 0xe912 ; "それがますます貞二の興味を引いてしまう。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe913 ; "「あの子ぉ? そりゃ、オレと奥さんが" + CALLFUNC R + MSG 0xe914 ; " 今から作るガキのことか!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20902 + CALLFUNC VOICE + MSG 0xe915 ; "「ち、違います! ……ん、んぁ、あぁあっ……!" + CALLFUNC R + MSG 0xe916 ; " とにかく、あなたのものではないから、やめて……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe917 ; "皺の出来たストッキングをかきむしり、" + CALLFUNC R + MSG 0xe918 ; "たくしあげられた濡れショーツを更に引き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe919 ; "貞二は紗夜の太腿を撫で回し、" + CALLFUNC R + MSG 0xe91a ; "乳房をチューッ、チューッと吸い上げる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe91b ; "「ケッ……くだらねぇぜ……!" + CALLFUNC R + MSG 0xe91c ; " これは全部、オレんだ! 誰にも譲らねぇよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe91d ; "  ぎゅううううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe91e ; "母乳の溢れる乳腺だけを集中的にねじり、" + CALLFUNC R + MSG 0xe91f ; "そこからミルクを射出する貞二。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20903 + CALLFUNC VOICE + MSG 0xe920 ; "「いっ……やぁあっ……、飲まないで、" + CALLFUNC R + MSG 0xe921 ; " 飲んじゃイヤ……、ぁ、あ、あ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe922 ; "ぢゅっ、ぢゅうっと音をたてて母乳が貞二の" + CALLFUNC R + MSG 0xe923 ; "口内へと消えていく度、紗夜の全身に電流が走る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20904 + CALLFUNC VOICE + MSG 0xe924 ; "(ダメぇ……おっぱい吸われると、" + CALLFUNC R + MSG 0xe925 ; " ヘンな気持ちになっちゃいそうっ……。" + CALLFUNC R + MSG 0xe926 ; " あぁっ……あ、ダメっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe927 ; "乱れ、開いていく胸の感覚をごまかそうと" + CALLFUNC R + MSG 0xe928 ; "尻をもぞつかせ、膣口を絞めようとする紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe929 ; "しかし、そうすればするほど膣壁が複雑に蠢き、" + CALLFUNC R + MSG 0xe92a ; "花弁は既にヌルついていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20905 + CALLFUNC VOICE + MSG 0xe92b ; "(……っ、こ、こんな……、私の身体なのに、" + CALLFUNC R + MSG 0xe92c ; " 私の言うことを……ぁ、聞いて、くれない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20906 + CALLFUNC VOICE + MSG 0xe92d ; "「やン……っ!? ち、近づけないで……!" + CALLFUNC R + MSG 0xe92e ; " 私が赤ちゃんを作る相手は、あなたじゃないわっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe92f ; "  にちゅうう……、とろぉ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe930 ; "濡れて素肌にまとわりつく衣服よりも、" + CALLFUNC R + MSG 0xe931 ; "そこだけぬめりが強く粘っこい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe932 ; "紗夜は自分の割れ目がたてる肉の音に目を見開き、" + CALLFUNC R + MSG 0xe933 ; "長い睫毛を瞬かせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20907 + CALLFUNC VOICE + MSG 0xe934 ; "(こんなに潤っていたら、この男と簡単に" + CALLFUNC R + MSG 0xe935 ; " 繋がってしまう……!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20908 + CALLFUNC VOICE + MSG 0xe936 ; "(それだけはダメ……!" + CALLFUNC R + MSG 0xe937 ; " どうにかして避けなくちゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe938 ; "夫以外の異性に自らの肌を晒しただけで、" + CALLFUNC R + MSG 0xe939 ; "紗夜の全身は赤く火照るほどの羞恥に満ちる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20909 + CALLFUNC VOICE + MSG 0xe93a ; "(私が欲しいのはこの男の、子どもじゃない……。" + CALLFUNC R + MSG 0xe93b ; " こんなこと、あってはいけないわ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe93c ; "口を開閉し、何かうまい事を言って" + CALLFUNC R + MSG 0xe93d ; "貞二の気を削ごうとする、萎えさせようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe93e ; "それなのに、紗夜の頭はハッキリせずに" + CALLFUNC R + MSG 0xe93f ; "意味のない嬌声だけを切れ切れに洩らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20910 + CALLFUNC VOICE + MSG 0xe940 ; "「ぉ……ねがい、やめて、やめて……ぇっ、" + CALLFUNC R + MSG 0xe941 ; " あなたのお友達だって、きっと怒るわ……っ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe942 ; "「トモダチィ? ちげぇよ。オレらはチーム、" + CALLFUNC R + MSG 0xe943 ; " 仲間なんだ。一つの目的に向かう為の……な♪」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe944 ; "「今はアイツもオレも……、" + CALLFUNC R + MSG 0xe945 ; " 奥さんのこのカラダのことしか考えてねェよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe946 ; "進士も貞二も、紗夜の身体目当てで優しくしている。" + CALLFUNC R + MSG 0xe947 ; "貞二と同じようにいやらしい目で紗夜を見ている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe948 ; "そう吐き捨てられ、それでも紗夜には" + CALLFUNC R + MSG 0xe949 ; "倒れ伏す進士が悪い子には思えなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20911 + CALLFUNC VOICE + MSG 0xe94a ; "「か、彼はそんな子じゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe94b ; "咄嗟にかばうと、貞二は面白くなさそうに" + CALLFUNC R + MSG 0xe94c ; "チッと舌を軽く打ち鳴らす。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe94d ; "「随分かばうじゃねーか。" + CALLFUNC R + MSG 0xe94e ; " もしかして、とっくにハメ合う仲か?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20912 + CALLFUNC VOICE + MSG 0xe94f ; "「ばっ、馬鹿言わないでっ!" + CALLFUNC R + MSG 0xe950 ; " どこからそんな考えが生まれるのっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe951 ; "肌の上を滑る雨水を払いながら、" + CALLFUNC R + MSG 0xe952 ; "紗夜は貞二の中に広がる闇に怯えた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe953 ; "「男なんてのは女とヤることしか" + CALLFUNC R + MSG 0xe954 ; " 考えてねーんだぜ。それを覚えておきな!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20913 + CALLFUNC VOICE + MSG 0xe955 ; "「い、いやああっ……そんなこと!" + CALLFUNC R + MSG 0xe956 ; " そんなことないわっ、私は信じますっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe957 ; "貞二は意味深な笑みを浮かべ、一息ついたかと思うと" + CALLFUNC R + MSG 0xe958 ; "そのまま大きく腰をグラインドさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe959 ; "  ぐちゅうう……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20914 + CALLFUNC VOICE + MSG 0xe95a ; "「ひっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe95b ; "一瞬、深く挿入されてしまったかと思うほどの" + CALLFUNC R + MSG 0xe95c ; "密着間がペニスとヴァギナの表面に走った。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe95d ; "「おっと、オレの熱いオモイに奥さんのココも" + CALLFUNC R + MSG 0xe95e ; " ガンガンに応えてくれちゃってるみたいだぜ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe95f ; "  ぐちッ、にち、ぐちッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe960 ; "素早く腰をスライドさせ、愛液の蜜を己の股間に" + CALLFUNC R + MSG 0xe961 ; "ぬりたくっていく貞二。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20915 + CALLFUNC VOICE + MSG 0xe962 ; "「……! う、嘘おっしゃいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe963 ; "カッと目元を赤くして否定する紗夜が" + CALLFUNC R + MSG 0xe964 ; "可愛らしくて仕方がないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe965 ; "貞二はわざと腰を離し、もう一度ぴったりと" + CALLFUNC R + MSG 0xe966 ; "互いの性器を擦り合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe967 ; "にっちゃあああ……とゼリーが混ぜ合わされる時のような" + CALLFUNC R + MSG 0xe968 ; "卑猥な音が響き、紗夜の身体の芯にまで伝わってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20916 + CALLFUNC VOICE + MSG 0xe969 ; "「っ……、違う、違うわ……!" + CALLFUNC R + MSG 0xe96a ; " 私がこんな風になるわけが……あっ、あぁッ?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe96b ; "「信じられねェか? だったら証明してやるよ。" + CALLFUNC R + MSG 0xe96c ; " ちゅばっ……ぢゅッ、ぢゅるぢゅるぢゅるッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe96d ; "熱心に乳房をねぶる舌は、" + CALLFUNC R + MSG 0xe96e ; "器用に紗夜の上を這い、ぐるぐると円を描く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20917 + CALLFUNC VOICE + MSG 0xe96f ; "「ぁ、あ、あぁ、乳首はダメ……ダメよっ……!" + CALLFUNC R + MSG 0xe970 ; " 歯を立てないで……ッ、ぁっ……あはぁぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe971 ; "紗夜の腰が跳ね、その拍子にぐちゅりと" + CALLFUNC R + MSG 0xe972 ; "貞二のペニスにぶつかった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe973 ; "「おっと……こっちを忘れてたぜェ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe974 ; "  ぐちゅっ……ぐちゅ、ぐちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe975 ; "発情した雄犬のように腰をくねらせ、" + CALLFUNC R + MSG 0xe976 ; "ズリズリと紗夜の股間を肉棒で擦り上げる貞二。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20918 + CALLFUNC VOICE + MSG 0xe977 ; "「いっ……いやっ、痺れて……ッ、" + CALLFUNC R + MSG 0xe978 ; " アソコがジンジンする……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20919 + CALLFUNC VOICE + MSG 0xe979 ; "「少しの刺激で全身が……あぁんっ!" + CALLFUNC R + MSG 0xe97a ; " あっ、あぁっ、あはぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe97b ; "白い首筋を晒し、柔らかな身体をのたうたせる紗夜は" + CALLFUNC R + MSG 0xe97c ; "それが誘い文句になっていることに気付かない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe97d ; "媚香と愛撫で出来上がっていく女の身体に、" + CALLFUNC R + MSG 0xe97e ; "貞二の口元が厭らしい笑みを零す。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe97f ; "「ククッ……熟れた女の媚肉が、" + CALLFUNC R + MSG 0xe980 ; " どれほどのもんか、味わわせてもらうぜぇ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20920 + CALLFUNC VOICE + MSG 0xe981 ; "「んぁっ、あっ、ふぁあああっ!?" + CALLFUNC R + MSG 0xe982 ; " お願いだから、話を聞いて……ッ!" + CALLFUNC R + MSG 0xe983 ; " こんなことで赤ちゃんができるのは嫌ぁあぁぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe984 ; "泣き出しそうな声を上げる紗夜の裂け目には" + CALLFUNC R + MSG 0xe985 ; "ますますキツく男根が押し当てられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20921 + CALLFUNC VOICE + MSG 0xe986 ; "(か、硬すぎるわ……!" + CALLFUNC R + MSG 0xe987 ; " こんな鉄の塊みたいな性器を" + CALLFUNC R + MSG 0xe988 ; " 挿入されてしまったら……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe989 ; "貞二の雄器官は、筋ばった幹をぴったりと花弁に" + CALLFUNC R + MSG 0xe98a ; "めりこませていて、力を込めさえすれば" + CALLFUNC R + MSG 0xe98b ; "簡単に侵入することが可能だった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20922 + CALLFUNC VOICE + MSG 0xe98c ; "「ひぁっ……あああああっ、" + CALLFUNC R + MSG 0xe98d ; " 入れないで……! それだけは許してっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe98e ; "ズブズブと亀頭を女陰に沈められ、蕩けきった柔ヒダを" + CALLFUNC R + MSG 0xe98f ; "ぐちゃぐちゃに犯される想像で、ますます濡れてくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20923 + CALLFUNC VOICE + MSG 0xe990 ; "(どうして……、どうしてなのっ!?" + CALLFUNC R + MSG 0xe991 ; " イヤなのに……あっ、あぁっ……。" + CALLFUNC R + MSG 0xe992 ; " 想像が止まらない……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe993 ; "媚香の効果で紗夜の思考までも、淫らな妄想に侵されていく。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe994 ; "「ぅ……ヤッベェ……! なんだコレ!?" + CALLFUNC R + MSG 0xe995 ; " ヌルヌルしたのが、オレのチンポに吸い付いてくる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe996 ; "軽いノリでカリ首を落とし、亀頭の先端を" + CALLFUNC R + MSG 0xe997 ; "紗夜の膣口に合わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe998 ; "いよいよ亀頭が膣肉を割り開き始めると、" + CALLFUNC R + MSG 0xe999 ; "紗夜は肩を上げ、全身を硬くしそれを拒む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20924 + CALLFUNC VOICE + MSG 0xe99a ; "「あなたが言う通り、今は危険日なのっ!" + CALLFUNC R + MSG 0xe99b ; " 大切な卵子が、そこまで来てるのよ!" + CALLFUNC R + MSG 0xe99c ; " このままされたら、私……妊娠しちゃうわっ!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe99d ; "「だから、するンだろうがっ!" + CALLFUNC R + MSG 0xe99e ; " 奥さんを孕ませるのは、オレなんだよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe99f ; "危険日という言葉を口にしても、貞二はまるで怯むことがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9a0 ; "それどころか、種付けに対しての執着心が" + CALLFUNC R + MSG 0xe9a1 ; "ますます膨れ上がっていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20925 + CALLFUNC VOICE + MSG 0xe9a2 ; "「あなただって、私みたいなおばさんの責任を" + CALLFUNC R + MSG 0xe9a3 ; " 取りたくはないでしょう!?" + CALLFUNC R + MSG 0xe9a4 ; " お願いだから、馬鹿な真似はやめてっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9a5 ; "「……だったら、オレと取り引きしないか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20926 + CALLFUNC VOICE + MSG 0xe9a6 ; "「と、取り引きって……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9a7 ; "自分の問い掛けに反応した貞二に、" + CALLFUNC R + MSG 0xe9a8 ; "紗夜は少しだけホッとした。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9a9 ; "「オレは奥さんとセックスを愉しみたいだけだ。" + CALLFUNC R + MSG 0xe9aa ; " 受け入れてくれるのなら、膣外に出してやるよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20927 + CALLFUNC VOICE + MSG 0xe9ab ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9ac ; "ここで抵抗したところで、腕力で貞二に敵うはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9ad ; "まして、この豪雨の中、裸同然の格好で" + CALLFUNC R + MSG 0xe9ae ; "外へ逃げ出すのは、自殺行為に等しかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9af ; "紗夜は暫く考えて、小さく頷いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20928 + CALLFUNC VOICE + MSG 0xe9b0 ; "「それなら、せめてスキンを着けて……。" + CALLFUNC R + MSG 0xe9b1 ; " 私のバッグの中にあるから……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9b2 ; "「……いいぜ。わかったよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9b3 ; "貞二は紗夜のバッグに手を伸ばした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9b4 ; "手渡されたバッグの中を確認した紗夜は、" + CALLFUNC R + MSG 0xe9b5 ; "大きく目を見開いて、愕然とする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20929 + CALLFUNC VOICE + MSG 0xe9b6 ; "「えっ……? な、ないわ……。" + CALLFUNC R + MSG 0xe9b7 ; " 確かに入れておいたはずなのに……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9b8 ; "「クックックッ……。" + CALLFUNC R + MSG 0xe9b9 ; " ざぁぁぁんねんだったなぁ!" + CALLFUNC R + MSG 0xe9ba ; " 無いなら、仕方ねぇ! 生だよ、ナマ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9bb ; "貞二は紗夜のバッグを確認したとき、" + CALLFUNC R + MSG 0xe9bc ; "避妊具を処分していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9bd ; "紗夜の慌てる様を見て、げらげらと笑う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20930 + CALLFUNC VOICE + MSG 0xe9be ; "「そんな……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9bf ; "「心配すんなって。" + CALLFUNC R + MSG 0xe9c0 ; " オレ、外出しは慣れてるからさ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20931 + CALLFUNC VOICE + MSG 0xe9c1 ; "「ダメよ! 例え膣外に出したとしても、" + CALLFUNC R + MSG 0xe9c2 ; " 可能性はゼロではないわ!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9c3 ; "「だったら、無理矢理にでも" + CALLFUNC R + MSG 0xe9c4 ; " 膣内に出されてみるか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20932 + CALLFUNC VOICE + MSG 0xe9c5 ; "「そ、それは……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9c6 ; "「悪いようにはしねぇって。" + CALLFUNC R + MSG 0xe9c7 ; " お互い愉しもうぜ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20933 + CALLFUNC VOICE + MSG 0xe9c8 ; "(……何て浅ましい人なの……)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9c9 ; "「いいから、さっさと続きをしようぜ?" + CALLFUNC R + MSG 0xe9ca ; " 奥さんのマンコで、チンポを温めてくれないと" + CALLFUNC R + MSG 0xe9cb ; " 風邪をひいちまいそうだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20934 + CALLFUNC VOICE + MSG 0xe9cc ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9cd ; "再び、貞二は紗夜に覆い被さり、乳房にむしゃぶりついた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9ce ; "「じゅるぅ……ん、じゅぷ、ちゅくっ!" + CALLFUNC R + MSG 0xe9cf ; " んめぇ! こんなのが毎日飲めるなんざ、" + CALLFUNC R + MSG 0xe9d0 ; " ダンナが羨ましいぜ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20935 + CALLFUNC VOICE + MSG 0xe9d1 ; "「んっ……は、ぁ……私の主人が、こんなことを" + CALLFUNC R + MSG 0xe9d2 ; " するはずが……ないでしょう?" + CALLFUNC R + MSG 0xe9d3 ; " 母乳は……赤ちゃんのために、あるのよ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9d4 ; "「くくっ……今は、オレだけのモンだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9d5 ; "貞二が上目遣いで紗夜を見る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20936 + CALLFUNC VOICE + MSG 0xe9d6 ; "(こんな男に抱かれるために、" + CALLFUNC R + MSG 0xe9d7 ; " 身体を作ってきたんじゃない……。" + CALLFUNC R + MSG 0xe9d8 ; " 夫と新しい生命を生み出すために、私は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9d9 ; "悔しさと屈辱に押し潰されて、紗夜の目に涙が溢れ出す。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9da ; "「その涙も、歓喜の涙に変えてやるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9db ; "貞二は紗夜の涙を舌先で拭った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20937 + CALLFUNC VOICE + MSG 0xe9dc ; "「いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9dd ; "紗夜が顔を背け、力が緩んだ隙に" + CALLFUNC R + MSG 0xe9de ; "貞二は肉塊を花弁の入り口に押し当てた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9df ; "「そんじゃ、いっただっきまぁあーす♪」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe9e0 ; "  ぬ、ぶ……ッ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20938 + CALLFUNC VOICE + MSG 0xe9e1 ; "「あぁあああっ……!? は、入ってくるぅ……ッ!" + CALLFUNC R + MSG 0xe9e2 ; " 汚らしい性器が、ぁ、あぁ、私の膣内にぃいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe9e3 ; "  ずにゅるるるるるるうううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9e4 ; "一突きで膣口が亀頭を呑み込み、" + CALLFUNC R + MSG 0xe9e5 ; "そのまま膣道全てを上昇する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9e6 ; "膣の入り口から子宮へ向けて真っ直ぐに、" + CALLFUNC R + MSG 0xe9e7 ; "小さな快楽の火花が弾けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20939 + CALLFUNC VOICE + MSG 0xe9e8 ; "「あっ……! ああっ、あはぁぁぁぁっ!!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9e9 ; "「んぉおおっ……おぅっ……おっ!" + CALLFUNC R + MSG 0xe9ea ; " ヤ、ヤベェ……。" + CALLFUNC R + MSG 0xe9eb ; " 入れただけで、出ちまうかと思ったぜ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xe9ec ; "  ぐちゅ、ぐちゅぐちゅぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9ed ; "膣奥のヒダが密集した場所までをフルオープンに" + CALLFUNC R + MSG 0xe9ee ; "抉じ開けると、ようやくそこで太い肉茎が止まった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20940 + CALLFUNC VOICE + MSG 0xe9ef ; "「あ……ッ、ぁ、ああぁ、いや、嫌ぁ……!" + CALLFUNC R + MSG 0xe9f0 ; " 呼吸する度に、ビクンビクンって……っ、" + CALLFUNC R + MSG 0xe9f1 ; " はぁっ、はぁ、はぁっ……あはぁぁぁン!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9f2 ; "蹂躙された膣肉がヌルヌルと蠢き、" + CALLFUNC R + MSG 0xe9f3 ; "紗夜の意思とは裏腹に、貞二のペニスを締め付ける。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9f4 ; "「う、うぅ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9f5 ; "あまりの心地良さに、貞二が呻き声を漏らす。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20941 + CALLFUNC VOICE + MSG 0xe9f6 ; "「イ、イヤぁ……。 汚らわしいのが、私の膣内にぃ……。" + CALLFUNC R + MSG 0xe9f7 ; " ああっ……はっ、硬くて……苦しいのっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9f8 ; "風呂に入ったわけでもなければ、何十分も森を" + CALLFUNC R + MSG 0xe9f9 ; "駆けずり回り、濡れたまま熟成された肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9fa ; "強烈な魚臭い悪臭が紗夜の鼻を突き、" + CALLFUNC R + MSG 0xe9fb ; "これが望んでの交わりでないことを嫌でも知らしめる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xe9fc ; "「う、うおぉおぉぉっ……!" + CALLFUNC R + MSG 0xe9fd ; " すげぇ気持ちイイぜっ、奥さん!" + CALLFUNC R + MSG 0xe9fe ; " 街の女とは、比べモンにならねぇや!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xe9ff ; "黒ずみ使い込まれたペニスが愛液に照り光る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea00 ; "貞二はもぞもぞと腰を揺すり、紗夜の" + CALLFUNC R + MSG 0xea01 ; "膣肉の心地良さを味わっている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20942 + CALLFUNC VOICE + MSG 0xea02 ; "「いっ……いや、いや、イヤぁ……!" + CALLFUNC R + MSG 0xea03 ; " 嫌いよ、あなた……!" + CALLFUNC R + MSG 0xea04 ; " はぁ、はぁ、大嫌いっ……あぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea05 ; "快楽に慣れるように緩やかに腰を揺らすと、" + CALLFUNC R + MSG 0xea06 ; "女性器と陰茎が仲良く水音を鳴らした。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea07 ; "  くちゅっ……にちゅ、にゅるっ、にゅるううっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20943 + CALLFUNC VOICE + MSG 0xea08 ; "「ぁ……あぁあああ……、" + CALLFUNC R + MSG 0xea09 ; " いやっ、動かないで……受け入れちゃダメ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea0a ; "眉をひそめて耐える紗夜とは異なり、" + CALLFUNC R + MSG 0xea0b ; "挿入という第一目的を達成した貞二はご機嫌だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea0c ; "ねっとりと膣奥から湧き出してくる愛液の熱さを" + CALLFUNC R + MSG 0xea0d ; "肉棒で確かめながら、少しずつ動きを大きくしていく。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea0e ; "「いいぜぇ、シンジぃ!" + CALLFUNC R + MSG 0xea0f ; " お前の惚れた女は、サイコーにいい具合だ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20944 + CALLFUNC VOICE + MSG 0xea10 ; "「んんっ……あはぁぁぁん……!" + CALLFUNC R + MSG 0xea11 ; " だ、だから私達はそんな関係じゃ……っ、あはぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea12 ; "子宮口を守っているものの、たっぷりと粘液を" + CALLFUNC R + MSG 0xea13 ; "含んだ膣壁は、貞二の肉棒とじゃれ合い始めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea14 ; "紗夜は身体の熱さを誤魔化すように何度も浅い息を吐き、" + CALLFUNC R + MSG 0xea15 ; "近づく貞二の顔から懸命に顔を逸らし続ける。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea16 ; "「キスはしたくないってか……、そういう態度が" + CALLFUNC R + MSG 0xea17 ; " ますますソソるんだよ、奥さん……! ちゅっ」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20945 + CALLFUNC VOICE + MSG 0xea18 ; "「く、唇はやめて……っ、そこは女にとって" + CALLFUNC R + MSG 0xea19 ; " とても大事な場所なのに……っ、ぁ、んむ、ちゅくっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea1a ; "身動きのとれないまま、無理やり真上から口付けられ" + CALLFUNC R + MSG 0xea1b ; "紗夜の嫌悪感は頂点に達した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20946 + CALLFUNC VOICE + MSG 0xea1c ; "(い、いやな匂い……! それに、かさついた唇……。" + CALLFUNC R + MSG 0xea1d ; " 乱暴で痛いだけだわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea1e ; "紗夜のことなどまるで考えない、一方的なキス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea1f ; "唇を押し当てられ、強引に舌先で口内に侵入されると、" + CALLFUNC R + MSG 0xea20 ; "紗夜は死にたい気持ちになる。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20947 + CALLFUNC VOICE + MSG 0xea21 ; "「んっ……んちゅ、ちゅぷっ、くちゅ……。" + CALLFUNC R + MSG 0xea22 ; " ふぁっ、あっ、ん、んふっ、ちゅ、ちゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea23 ; "キスを続けながらも、貞二の腰は" + CALLFUNC R + MSG 0xea24 ; "その動きを止めなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea25 ; "濡れた身体が上下に揺れて、熱い塊で膣道を擦られると、" + CALLFUNC R + MSG 0xea26 ; "堪らなく甘い愉悦が膣内に広がっていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20948 + CALLFUNC VOICE + MSG 0xea27 ; "「あはぁ……ん、あっ、はぁっ……!" + CALLFUNC R + MSG 0xea28 ; " あっ、あっ……い……。あっ、はぁあぁぁっ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea29 ; "「ヘヘッ……。イイ声になってきたじゃねぇか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20949 + CALLFUNC VOICE + MSG 0xea2a ; "(ああっ……ダメぇ……!" + CALLFUNC R + MSG 0xea2b ; " こんな男に、女を曝け出すなんて……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea2c ; "夫でも、護でもない男から与えられる女の悦びを、" + CALLFUNC R + MSG 0xea2d ; "これ以上感じてはいけないと、紗夜は舌を噛もうとした。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea2e ; "「させるかよっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea2f ; "貞二は、紗夜が噛むよりも早く、自分の舌を絡ませた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20950 + CALLFUNC VOICE + MSG 0xea30 ; "「んん゛ッ……!? ちゅっ、くちゅ、ちゅ、ちゅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea31 ; "ハードなディープキスを受けると、" + CALLFUNC R + MSG 0xea32 ; "心を裏切るように紗夜の身体は色良い反応を返した。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20951 + CALLFUNC VOICE + MSG 0xea33 ; "「ん、んんっ……ちゅ、くちゅ……。" + CALLFUNC R + MSG 0xea34 ; " ぁ……ん、んふっ……ちゅく、ちゅく……ん……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea35 ; "頑なに閉じていた唇が少しずつ開き、貞二の舌が" + CALLFUNC R + MSG 0xea36 ; "紗夜のそれと絡み合う。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20952 + CALLFUNC VOICE + MSG 0xea37 ; "「んんっ……い、いやっ……。" + CALLFUNC R + MSG 0xea38 ; " はぁ、はぁ……ん、ちゅ、ちゅぷっ……。" + CALLFUNC R + MSG 0xea39 ; " あっ……は……あっ、くちゅ、くちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea3a ; "貞二の舌を追い出そうと、舌先で押し返そうとしたが、" + CALLFUNC R + MSG 0xea3b ; "逆に優しく吸われてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20953 + CALLFUNC VOICE + MSG 0xea3c ; "「や……。ん、ちゅ……ぁ……。" + CALLFUNC R + MSG 0xea3d ; " ぴちゃ、ぴちゃ……はっ……ん、ちゅ、ちゅる……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea3e ; "「いいぜ、奥さん。" + CALLFUNC R + MSG 0xea3f ; " もっとオレを受け入れてくれよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea40 ; "ピクッ、ピクッ、と濡れた白肌が震える度に" + CALLFUNC R + MSG 0xea41 ; "膣内のうねりが増し、貞二のモノの形が直接" + CALLFUNC R + MSG 0xea42 ; "紗夜の膣内に刻み込まれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea43 ; "2つの性器が馴染み、粘膜同士がどんどん互いの味を覚え始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20954 + CALLFUNC VOICE + MSG 0xea44 ; "「あっ……♀ あっ、ああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea45 ; "じんわりと下腹部全体に広がる心地のいい疼きは、" + CALLFUNC R + MSG 0xea46 ; "子種を待ちわびた子宮の悦びの声だった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea47 ; "「くそっ……こんな肉ヒダ初めてだぜ……!" + CALLFUNC R + MSG 0xea48 ; " すげぇイイよ、奥さんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea49 ; "唇を外し、ペニスの表皮を愛撫する膣襞を、" + CALLFUNC R + MSG 0xea4a ; "貞二はじっくりと海綿体で味わう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20955 + CALLFUNC VOICE + MSG 0xea4b ; "「はぁ、はぁ……い、いやぁ……っ。" + CALLFUNC R + MSG 0xea4c ; " そんなに擦られたら、私……わたしぃ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea4d ; "貞二の台詞に、紗夜の身体がジンと火照り出す。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea4e ; "「おおぅっ……!" + CALLFUNC R + MSG 0xea4f ; " 貞淑なフリして、チンポに絡み付いてきやがるぜ、" + CALLFUNC R + MSG 0xea50 ; " このマンコはよっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20956 + CALLFUNC VOICE + MSG 0xea51 ; "「んんっ……あはぁぁぁん……!" + CALLFUNC R + MSG 0xea52 ; " 違う……違うの……! 何も言わないで……。" + CALLFUNC R + MSG 0xea53 ; " ああっ、はぁああんンっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea54 ; "水分を吸って、ただでさえ艶めきを放っていた" + CALLFUNC R + MSG 0xea55 ; "紗夜の髪筋が色気を撒き散らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea56 ; "雫が垂れ、乳房に、鎖骨に流れる中で" + CALLFUNC R + MSG 0xea57 ; "湿ったストッキングや髪先が擦れた音を立てた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea58 ; "「よっ……とォ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20957 + CALLFUNC VOICE + MSG 0xea59 ; "「きゃあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea5a ; "  ズンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea5b ; "貞二の剛直が全て収まっても、" + CALLFUNC R + MSG 0xea5c ; "まだ子宮口を小突くには足りない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea5d ; "気持ち悪い、気持ち良くなんかないと思い込むことで" + CALLFUNC R + MSG 0xea5e ; "子宮を奥に引き込み、触れさせようとしない紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea5f ; "貞二は卑屈な笑みを浮かべ、" + CALLFUNC R + MSG 0xea60 ; "ますます強く紗夜の乳房を握り締めた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea61 ; "  ぎゅむうううっ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20958 + CALLFUNC VOICE + MSG 0xea62 ; "「いっ、痛いっ……!!" + CALLFUNC R + MSG 0xea63 ; " あッ、あぁ、ああ……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea64 ; "母乳が滲む右乳房を完全に支配されながら、" + CALLFUNC R + MSG 0xea65 ; "同時に膣奥を探られ、開発されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea66 ; "紗夜は感じたことのない屈辱と恥辱に" + CALLFUNC R + MSG 0xea67 ; "頬を染め、混乱の極地に追い込まれる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea68 ; "(卵持ちのくせに、奥に隠してるってか?" + CALLFUNC R + MSG 0xea69 ; " ヘヘッ……面白れぇ……。" + CALLFUNC R + MSG 0xea6a ; " オレのチンポで引きずり出してやる!)" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea6b ; "  ぐにゅううっ……ぬぷっ、ぬぷ、ぐぬっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea6c ; "紗夜に快感だけを与え、雌の本能を呼び覚ますように、" + CALLFUNC R + MSG 0xea6d ; "貞二は丁寧なピストンを繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea6e ; "わざと竿の部分は使わず、突き出た肉傘のみで、" + CALLFUNC R + MSG 0xea6f ; "膣壁の細胞を撫で回す。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20959 + CALLFUNC VOICE + MSG 0xea70 ; "「えっ……? な、なにっ……これっ?" + CALLFUNC R + MSG 0xea71 ; " あぁ……い、いやぁぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea72 ; "  ぬぷ、ぬぷ、ぬぷ、ぬぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea73 ; "決して激しくはない、ゆっくりとした抽送が、" + CALLFUNC R + MSG 0xea74 ; "膣粘膜から快感を引きずり出す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20960 + CALLFUNC VOICE + MSG 0xea75 ; "「はぁ、はぁっ……。 な、何をしてるの……っ?" + CALLFUNC R + MSG 0xea76 ; " いやっ、あぁ、こ、こんなの……っ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20961 + CALLFUNC VOICE + MSG 0xea77 ; "「ふぁっ……!? や、やめなさい!" + CALLFUNC R + MSG 0xea78 ; " こんなのって……、あっ……ん、はぁぁぁ……っ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea79 ; "紗夜の膣粘膜と貞二の海綿体が擦れ、" + CALLFUNC R + MSG 0xea7a ; "同じ感覚を伝え合う。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20962 + CALLFUNC VOICE + MSG 0xea7b ; "「はうぅ……、ぁあはンンっ……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea7c ; "「くぅお……おぅぅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea7d ; "  ちゅくっ、くちゅ、ちゅくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea7e ; "繰り返し甘い快楽を与え続けられて、" + CALLFUNC R + MSG 0xea7f ; "紗夜の中の抵抗心、嫌悪感が和らいでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20963 + CALLFUNC VOICE + MSG 0xea80 ; "「はぁ……あっ、はぁ……♀" + CALLFUNC R + MSG 0xea81 ; " あっ、あっ……ん、はっ……ぁ……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea82 ; "「いいんだぜ……、ガマンしなくても。" + CALLFUNC R + MSG 0xea83 ; " 好きなだけオレのチンポを貪っていいんだからなっ」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20964 + CALLFUNC VOICE + MSG 0xea84 ; "(っ……ダメ! ダメよ、紗夜……!" + CALLFUNC R + MSG 0xea85 ; " 流されてはダメ……っ!!)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20965 + CALLFUNC VOICE + MSG 0xea86 ; "(例え身体を汚されたとしても、私の心と子宮は" + CALLFUNC R + MSG 0xea87 ; " こんな卑劣な人間に堕とされたりしないっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea88 ; "ゆさゆさと全身を揺らしながら、" + CALLFUNC R + MSG 0xea89 ; "紗夜と貞二は藁の上で交わる。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20966 + CALLFUNC VOICE + MSG 0xea8a ; "(あ……、ぁ、はぁ……!" + CALLFUNC R + MSG 0xea8b ; " ダメ……膣の奥から蜜が溢れて……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea8c ; "貞二の肉棒で引き出された快楽によって、" + CALLFUNC R + MSG 0xea8d ; "膣奥に溢れ出した愛液が、トロトロと肉棒を伝う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea8e ; "そして、こぽっ……と音をたてて結合部から" + CALLFUNC R + MSG 0xea8f ; "垂れ落ちていった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20967 + CALLFUNC VOICE + MSG 0xea90 ; "(いや……。は……恥ずかしい……!" + CALLFUNC R + MSG 0xea91 ; " 気付かないで……、あ、あぁ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea92 ; "真っ赤になって肉路をすぼめる紗夜だったが" + CALLFUNC R + MSG 0xea93 ; "そうやって責めに抗えば抗うほどに" + CALLFUNC R + MSG 0xea94 ; "締め付けがきつくなり、貞二のモノを扱き出す。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xea95 ; "「おっ? 奥さん、ノリノリじゃねーか。" + CALLFUNC R + MSG 0xea96 ; " 嬉しいぜぇっ……?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20968 + CALLFUNC VOICE + MSG 0xea97 ; "「や、やぁ……、何もしてないわっ……!" + CALLFUNC R + MSG 0xea98 ; " 私はなにも……! あッ、ぁあ、ああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea99 ; "ピストン自体は緩やかなために、" + CALLFUNC R + MSG 0xea9a ; "紗夜もまだ理性を保っていられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xea9b ; "しかし、束の間の理性と引き換えに奪われていくものは" + CALLFUNC R + MSG 0xea9c ; "複雑に絡み合う膣奥の強張りだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20969 + CALLFUNC VOICE + MSG 0xea9d ; "(開かれて……く、開いちゃう……っ、" + CALLFUNC R + MSG 0xea9e ; " わ、私の子宮……、下りてきちゃうぅうっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xea9f ; "  こぽっ……こぽっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaa0 ; "熱い膣液に満ちた肉壁は、それでも強烈な締め付けを行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaa1 ; "紗夜が締め上げる度、そこを狙って腰を進め、" + CALLFUNC R + MSG 0xeaa2 ; "亀頭で押し割る貞二。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20970 + CALLFUNC VOICE + MSG 0xeaa3 ; "「あっ……あぁ、ああああああぁっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaa4 ; "官能的な嬌声を上げ、紗夜が自らの乳房を掴んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20971 + CALLFUNC VOICE + MSG 0xeaa5 ; "(こ、心と身体がバラバラに……なっちゃうっ……!" + CALLFUNC R + MSG 0xeaa6 ; " この男に、全てを奪われてしまう……っ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaa7 ; "そんな紗夜へ追撃を行うように、貞二は乳首を吸い立てた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeaa8 ; "「ぢゅるるるるっ……ぴちゃっ、ぷちゅっ……、" + CALLFUNC R + MSG 0xeaa9 ; " うめぇ……! 奥さんのミルク、マジでうめェ……!" + CALLFUNC R + MSG 0xeaaa ; " 全部、オレのモンだぁぁぁぁっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20972 + CALLFUNC VOICE + MSG 0xeaab ; "「おっぱいは……っぁ、あ、あの子のものなのっ、" + CALLFUNC R + MSG 0xeaac ; " あの子にしか……、はっ、あぁああああぁっ!!」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + PUSH 1 + PUSH -2 + PUSH 0 + CALLFUNC ■ホワイトイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeaad ; "  キュンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaae ; "母乳が乳頭を過ぎる瞬間、眩暈がしたような" + CALLFUNC R + MSG 0xeaaf ; "白い光に襲われる紗夜。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20973 + CALLFUNC VOICE + MSG 0xeab0 ; "(な、何っ……?" + CALLFUNC R + MSG 0xeab1 ; " 今、光が瞬いて……ああっ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeab2 ; "キラッ、キラッと目の前で煌くそれは、" + CALLFUNC R + MSG 0xeab3 ; "紗夜の視界を覆い、都合のいい幻想を見せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20974 + CALLFUNC VOICE + MSG 0xeab4 ; "「……ぁっ……ま、護……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeab5 ; "乳房を夢中で吸い、ミルクを絞る男が護と入れ替わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeab6 ; "まるで、今交尾を行っているのは護で、" + CALLFUNC R + MSG 0xeab7 ; "これが愛情いっぱいのまぐわいのような……。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20975 + CALLFUNC VOICE + MSG 0xeab8 ; "「ま、護っ、あっ、あぁん……あはっ……あっ、あぁっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeab9 ; "(ヘッ……媚香の幻覚作用が、おかしな風に効いてやがるな。" + CALLFUNC R + MSG 0xeaba ; " 少しつまらねぇが、今は都合がいいぜッ)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20976 + CALLFUNC VOICE + MSG 0xeabb ; "「あっ……ダメよ、護……。そんな奥まで……。" + CALLFUNC R + MSG 0xeabc ; " はぁっ、あっ、ママ……ダメになっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeabd ; "勘違いした紗夜の膣肉が、その緊張を緩めて" + CALLFUNC R + MSG 0xeabe ; "嫌悪している男の生殖器を、奥へと招いてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeabf ; "黒く、硬い貞二の亀頭が、少しずつ、" + CALLFUNC R + MSG 0xeac0 ; "紗夜の膣奥へと侵入し、子宮口との距離を詰めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeac1 ; "  ぬりゅ……ぬぷっ、ぬちゅうぅぅぅっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20977 + CALLFUNC VOICE + MSG 0xeac2 ; "「あっ……♀ ん、はあぁぁぁっ……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeac3 ; "「う、おおおおっ……!?" + CALLFUNC R + MSG 0xeac4 ; " いきなりマンコの奥が開いてきやがったッ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20978 + CALLFUNC VOICE + MSG 0xeac5 ; "「もっときて、護っ♀ もっとママの奥まで……♀" + CALLFUNC R + MSG 0xeac6 ; " はぁ、あっ、あぁっ! あっ、す、すごいっ♀♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeac7 ; "「わかってるって!" + CALLFUNC R + MSG 0xeac8 ; " 完全に子宮が開いたところに、オレの精子を" + CALLFUNC R + MSG 0xeac9 ; " たっぷりと注ぎ込んでやるからなっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaca ; "貞二は極上の女と交尾を愉しみながら、" + CALLFUNC R + MSG 0xeacb ; "徐々に抵抗する力を失っていく様を眺めている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20979 + CALLFUNC VOICE + MSG 0xeacc ; "「はぁ、はぁ、好きよ、護っ♀ 大好き……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeacd ; "(『マモル』ってのは、ダンナの名前か?" + CALLFUNC R + MSG 0xeace ; " にしちゃ、妙な反応だが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeacf ; "避妊具を着けない剥き出しの亀頭が、" + CALLFUNC R + MSG 0xead0 ; "その肉傘の形を、直接、膣粘膜へ伝える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xead1 ; "媚香で感度の増した膣粘膜が、" + CALLFUNC R + MSG 0xead2 ; "紗夜に甘く蕩けるような快感を与える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20980 + CALLFUNC VOICE + MSG 0xead3 ; "「ぁ……ん、はぁ……、あ、あぁ……♀" + CALLFUNC R + MSG 0xead4 ; " あっ……い、いいっ……♀" + CALLFUNC R + MSG 0xead5 ; " おちんちんが、奥で擦れて……あっ……あぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xead6 ; "相手を護だと思い込んだことで、快楽に対して" + CALLFUNC R + MSG 0xead7 ; "紗夜は完全に無防備になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xead8 ; "抗うことなく、全てを受け入れる。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20981 + CALLFUNC VOICE + MSG 0xead9 ; "「はぁ、はぁ、ママ……すごく気持ちいいっ♀" + CALLFUNC R + MSG 0xeada ; " んっ……んぁ……はぁっ、あっ、ああっ……♀" + CALLFUNC R + MSG 0xeadb ; " あっ、そこ……はぁあぁぁっ、あっ、いいっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeadc ; "(ククッ……もう少しだぁ……。" + CALLFUNC R + MSG 0xeadd ; " もう少しで、この女の一番奥に到達するぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeade ; "ねっとりとペニスに絡み付く膣襞の感触と、" + CALLFUNC R + MSG 0xeadf ; "生娘のように締め付けてくる肉穴の具合に、" + CALLFUNC R + MSG 0xeae0 ; "貞二は酔いしれていた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeae1 ; "「ハァッ、ハァッ……。" + CALLFUNC R + MSG 0xeae2 ; " 奥さんのマンコ、サイコーだよ……。" + CALLFUNC R + MSG 0xeae3 ; " 子持ちとは思えねぇぜ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20982 + CALLFUNC VOICE + MSG 0xeae4 ; "「んんっ……、はぁ、はぁっ……あぁ……♀" + CALLFUNC R + MSG 0xeae5 ; " あっ、あっ、あぁぁン♀ はぁ、はぁ、い、いやっ……。" + CALLFUNC R + MSG 0xeae6 ; " うっ……ん、んっ……はぁっ……ああっ……あはぁン!!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeae7 ; "「これだけの上玉を、そう簡単に手放せるかよ……。" + CALLFUNC R + MSG 0xeae8 ; " ゼッテェー、オレのモンにしてやる……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeae9 ; "媚香で感度が増しているのは、貞二も同じだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaea ; "紗夜の最奥を探り続けていた亀頭も、" + CALLFUNC R + MSG 0xeaeb ; "柔らかな膣襞に包まれて、快感に耐えきれずにいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaec ; "一気に射精感が込み上げる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeaed ; "「うっ、うぉ……おああああぁぁぁっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20983 + CALLFUNC VOICE + MSG 0xeaee ; "「ぇ……? あっ、な、何!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaef ; "紗夜は貞二の咆哮で、現実に引き戻された。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20984 + CALLFUNC VOICE + MSG 0xeaf0 ; "「わ、私、……あっ、あなたは誰っ?" + CALLFUNC R + MSG 0xeaf1 ; " ここは……? あぁ、イヤ、いやぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaf2 ; "願望と現実とが、交互に紗夜の視界をかすめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaf3 ; "交わっている相手が護であったらいいという妄想と、" + CALLFUNC R + MSG 0xeaf4 ; "事実、自分を組み伏せ犯す男との境が無くなる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20985 + CALLFUNC VOICE + MSG 0xeaf5 ; "「護っ……!? はぁ、はぁ、護はどこ……?" + CALLFUNC R + MSG 0xeaf6 ; " あはぁっ……はぁっ、ん、あぁっ……!" + CALLFUNC R + MSG 0xeaf7 ; " あっ……い、いやっ……護じゃなきゃ、イヤなのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeaf8 ; "繋がった性器から伝う甘い快楽が、" + CALLFUNC R + MSG 0xeaf9 ; "再び紗夜を淫夢の闇へと引きずり込む。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20986 + CALLFUNC VOICE + MSG 0xeafa ; "「あっ……まも、る……♀" + CALLFUNC R + MSG 0xeafb ; " はぁ、はぁ、ああっ……くっ、ん……はぁんっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeafc ; "とうとう紗夜は、子宮を隠しておけなくなって、" + CALLFUNC R + MSG 0xeafd ; "最奥の扉を開放してしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20987 + CALLFUNC VOICE + MSG 0xeafe ; "「あはぁぁぁぁ……♀" + CALLFUNC R + MSG 0xeaff ; " きて、きて、護ぅっ……♀♀" + CALLFUNC R + MSG 0xeb00 ; " ママの奥まで、入ってきてっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb01 ; "相手を護だと思い込んだ子宮口が、その精子を求めて、" + CALLFUNC R + MSG 0xeb02 ; "最奥を彷徨っていた貞二の亀頭に吸い付く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeb03 ; "  くぷっ……ぬちゅ……" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20988 + CALLFUNC VOICE + MSG 0xeb04 ; "「あっ……♀ 護っ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb05 ; "「クッ……カハハハハハッ!" + CALLFUNC R + MSG 0xeb06 ; " とうとうキタぜぇぇぇっ!" + CALLFUNC R + MSG 0xeb07 ; " 奥さんの子宮口を捉えたぞっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20989 + CALLFUNC VOICE + MSG 0xeb08 ; "「あっ……♀ あぁああん、欲しいのっ、精子♀" + CALLFUNC R + MSG 0xeb09 ; " 護の精子、いっぱいかけてぇええっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb0a ; "譫言を呟きながら、霞む紗夜の両眼を、" + CALLFUNC R + MSG 0xeb0b ; "貞二がじっと見つめ、進撃を開始する。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb0c ; "「ほらっ、しっかりと口を開けろッ!" + CALLFUNC R + MSG 0xeb0d ; " 今から子宮口に亀頭をねじ込んで、" + CALLFUNC R + MSG 0xeb0e ; " 億単位の精子を注いでやるぜッ……!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20990 + CALLFUNC VOICE + MSG 0xeb0f ; "「はぁあああああぁんっ♀ はっ、はぁん、あぁあんっ♀" + CALLFUNC R + MSG 0xeb10 ; " やっ……激し……激しすぎるのっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb11 ; "受精のために活動を開始し、薄く開いた子宮口に" + CALLFUNC R + MSG 0xeb12 ; "猛然とアタックし、ゴリゴリと刺激をくわえる貞二。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20991 + CALLFUNC VOICE + MSG 0xeb13 ; "「こんなっ……こんなに激しくされたら、私……。" + CALLFUNC R + MSG 0xeb14 ; " あっ、あっ♀ 私、受精しちゃううぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb15 ; "夢現の紗夜を覚醒させるべく、" + CALLFUNC R + MSG 0xeb16 ; "貞二の腰の動きは加速し、力任せのものに変わっていく。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb17 ; "「この日のために何日も溜め込んできたんだ!" + CALLFUNC R + MSG 0xeb18 ; " たっぷりの濃いぃぃぃザーメンを、" + CALLFUNC R + MSG 0xeb19 ; " 子宮に呑ませてやるぜっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb1a ; "  ぐちゅっ!! ぐちゅ、ぐちゅぐちゅううっ!" + CALLFUNC R + MSG 0xeb1b ; "  ぐちゅうううっ……ばちゅっ、ずちゅううっ!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20992 + CALLFUNC VOICE + MSG 0xeb1c ; "「あっ♀ あぁ、ああ……、んッ、んはぁぁぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb1d ; "膣口から脳天まで貫くような強烈な快感に、" + CALLFUNC R + MSG 0xeb1e ; "紗夜の目に掛かった霞が晴れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb1f ; "一突きごとに視界が澄み、" + CALLFUNC R + MSG 0xeb20 ; "瞳いっぱいに映ったのは貞二の顔だった。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20993 + CALLFUNC VOICE + MSG 0xeb21 ; "「っ……!? あ……ま、護じゃないっ!?" + CALLFUNC R + MSG 0xeb22 ; " あなた、どうして……!?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb23 ; "「はぁっ……はぁ、はぁ……!" + CALLFUNC R + MSG 0xeb24 ; " ようやくお目覚めかい、奥さん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb25 ; "  ぐちゅっ!! ぶちゅっ、ずちゅっ!" + CALLFUNC R + MSG 0xeb26 ; "  ずにゅううっ……ぐちゅ、ぐちゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb27 ; "ぬらつく股間を自由自在に泳ぎ回り、" + CALLFUNC R + MSG 0xeb28 ; "貞二はすっかり要領を得たようにペニスで" + CALLFUNC R + MSG 0xeb29 ; "紗夜を突きまくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20994 + CALLFUNC VOICE + MSG 0xeb2a ; "「閉じて、閉じてぇっ!" + CALLFUNC R + MSG 0xeb2b ; " あ、ち、違う……、私はあなたのために" + CALLFUNC R + MSG 0xeb2c ; " 子宮を開いたんじゃ……あっ、あぁあっ!?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb2d ; "「もう遅ぇんだよ、奥さん!" + CALLFUNC R + MSG 0xeb2e ; " ザーメンがそこまで、キテんだよっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20995 + CALLFUNC VOICE + MSG 0xeb2f ; "「ひっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb30 ; "貞二のカウパー汁が子宮口に塗り付けられる度に、" + CALLFUNC R + MSG 0xeb31 ; "ゾクゾクと痺れるような感覚が子宮を襲う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20996 + CALLFUNC VOICE + MSG 0xeb32 ; "「い、いやっ……! いつの間に、そんな奥まで……!?" + CALLFUNC R + MSG 0xeb33 ; " はぁ、はぁ、あっ、先走りだって、妊娠する可能性が" + CALLFUNC R + MSG 0xeb34 ; " あるのよっ! はっ……ん、あっ、ダ、ダメ……!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb35 ; "「オレのチンポは、奥さんの子宮に" + CALLFUNC R + MSG 0xeb36 ; " 何十回もキスしてんだぜ?" + CALLFUNC R + MSG 0xeb37 ; " もう、ダンナ以上の関係じゃねぇか!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20997 + CALLFUNC VOICE + MSG 0xeb38 ; "「こ、こんなの、騙まし討ちも" + CALLFUNC R + MSG 0xeb39 ; " いいところじゃない……っ、っあッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb3a ; "体重を乗せて、舟を漕ぐように" + CALLFUNC R + MSG 0xeb3b ; "紗夜の片足を掴んで動かす貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb3c ; "貞二は罵りなどまるで気にせず、" + CALLFUNC R + MSG 0xeb3d ; "ただ紗夜の女性器を穿り返す削岩機になる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20998 + CALLFUNC VOICE + MSG 0xeb3e ; "「はぁ、はぁ、膣内は……イヤぁ……!" + CALLFUNC R + MSG 0xeb3f ; " 膣外にだすって、約束……したのにぃ……。" + CALLFUNC R + MSG 0xeb40 ; " お願いだから、膣内だけは……あっ、あぁぁぁん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb41 ; "グッと亀頭を捻じ込まれる度に肩が跳ね上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb42 ; "濡れた髪が床を滑り、" + CALLFUNC R + MSG 0xeb43 ; "貞二の発掘作業はもはや止められない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 20999 + CALLFUNC VOICE + MSG 0xeb44 ; "「ら、卵子を出しちゃダメッ……あぁ、ああああぁっ♀" + CALLFUNC R + MSG 0xeb45 ; " 精子をお迎えにいっちゃうぅうっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb46 ; "身じろぎ、床板を鳴らす紗夜は" + CALLFUNC R + MSG 0xeb47 ; "自分でも身体が開ききってしまっているのを感じた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb48 ; "「一番いいポイントに、大量に出してやるからなっ!" + CALLFUNC R + MSG 0xeb49 ; " きちんと受け取れよッ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21000 + CALLFUNC VOICE + MSG 0xeb4a ; "「膣内だけは許して……っ!" + CALLFUNC R + MSG 0xeb4b ; " それだけは、それだけは……ああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb4c ; "紗夜の膣内にある敏感なポイントを探るように" + CALLFUNC R + MSG 0xeb4d ; "様々な角度で腰を突き動かす貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb4e ; "紗夜の反応が一番大きくなったところを悟ると" + CALLFUNC R + MSG 0xeb4f ; "そこを執拗に攻め始める。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21001 + CALLFUNC VOICE + MSG 0xeb50 ; "「はぁぁっ……あっ、あっ……ん、そこ、いやっ……。" + CALLFUNC R + MSG 0xeb51 ; " はぁ、はぁ、そこ……ん、いっ……はぁ、いいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb52 ; "弾む息と息が重なるほどの至近距離で、" + CALLFUNC R + MSG 0xeb53 ; "恥骨の裏側をカリ首で撫でながら、" + CALLFUNC R + MSG 0xeb54 ; "子宮が下りきってしまうのを待つ貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb55 ; "Gスポットとクリトリスを同時に責められ、" + CALLFUNC R + MSG 0xeb56 ; "結合部から甘い愉悦が広がると、紗夜は女の生殖本能を" + CALLFUNC R + MSG 0xeb57 ; "引き出されてしまいそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21002 + CALLFUNC VOICE + MSG 0xeb58 ; "「あっ、あっ……ダメ……♀" + CALLFUNC R + MSG 0xeb59 ; " はぁぁぁっ……あっ、あっ、や……。" + CALLFUNC R + MSG 0xeb5a ; " んぅ……はぁあぁぁっ、ああっ……あっ、ダメっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb5b ; "心の隙をつかれ、貞二を奥へと招いてしまった紗夜は、" + CALLFUNC R + MSG 0xeb5c ; "子宮の入り口付近で蠢く亀頭を感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb5d ; "子種に飢えていた子宮が、それに呼応するように、" + CALLFUNC R + MSG 0xeb5e ; "口を開いていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21003 + CALLFUNC VOICE + MSG 0xeb5f ; "(ダ、ダメ……。あっ、はぁっ……お口が、開いちゃうっ……!" + CALLFUNC R + MSG 0xeb60 ; " あの人でも、護でもないのに、身体が反応して……)" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21004 + CALLFUNC VOICE + MSG 0xeb61 ; "「あっ……はぁっ、あっ、ああンっ!" + CALLFUNC R + MSG 0xeb62 ; " はぁぁぁっ、あっ、も……もう、ダメ……!" + CALLFUNC R + MSG 0xeb63 ; " 私……わた、しぃ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb64 ; "緩んだ子宮口に亀頭を押し込まれた瞬間、" + CALLFUNC R + MSG 0xeb65 ; "紗夜の全身がビクビクと戦慄いた。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21005 + CALLFUNC VOICE + MSG 0xeb66 ; "「……っ♀♀ はっ、あはぁあああんン……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb67 ; "受精のために大切に準備してきた子宮を、" + CALLFUNC R + MSG 0xeb68 ; "見ず知らずの男に触れられて、紗夜は女の声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb69 ; "眩暈がするほどの甘い快感が、子宮から全身に広がっていく。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb6a ; "「ク、ククッ……。" + CALLFUNC R + MSG 0xeb6b ; " やっと、子宮がオレを認めたみたいだな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21006 + CALLFUNC VOICE + MSG 0xeb6c ; "「いや……あっ、いや……。" + CALLFUNC R + MSG 0xeb6d ; " はぁ、はぁ、そんなこと……ない……わ。" + CALLFUNC R + MSG 0xeb6e ; " あぁん……あっ、あっ、いやぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb6f ; "貞二の指摘を気にしながらも、" + CALLFUNC R + MSG 0xeb70 ; "紗夜は子宮のことばかりを考えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeb71 ; "  ぬりゅうっ、ずちゅ、ずぷっ、ずりゅッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb72 ; "紗夜の腰が浮き、泡立つ愛液の音が結合部から響く。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb73 ; "「う、うぉ……おぉぉぉっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb74 ; "貞二の陰嚢が子種を放出するために膨らみ、" + CALLFUNC R + MSG 0xeb75 ; "射精間際であることを紗夜に知らせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21007 + CALLFUNC VOICE + MSG 0xeb76 ; "「やっ……。膣外にして……!" + CALLFUNC R + MSG 0xeb77 ; " お願いだから、膣外に……はぁ、はぁ……。" + CALLFUNC R + MSG 0xeb78 ; " 危険日だから……赤ちゃんできちゃうからぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb79 ; "譫言のように中出しを拒絶する紗夜を無視して、" + CALLFUNC R + MSG 0xeb7a ; "ペニスのボルテージは最高潮に達する。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb7b ; "「うっ、くぅ、ヤベェ……。 " + CALLFUNC R + MSG 0xeb7c ; " イッちまうっ……。" + CALLFUNC R + MSG 0xeb7d ; " 奥さんの子宮に、ザーメンが出ちまうっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21008 + CALLFUNC VOICE + MSG 0xeb7e ; "「ダメぇ……ダメぇぇぇぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb7f ; "腰を引こうとしても、両脚を抱えられ" + CALLFUNC R + MSG 0xeb80 ; "がっちりと抑え込まれて、紗夜は何もできない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21009 + CALLFUNC VOICE + MSG 0xeb81 ; "「んぅ、やあぁっ……! 抜いて……!" + CALLFUNC R + MSG 0xeb82 ; " はぁン、あっ、あぁっ、抜いて!" + CALLFUNC R + MSG 0xeb83 ; " あなたの赤ちゃんなんて、絶対に欲しくないからぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb84 ; "思いつく限りにひどい言葉を投げかけても、" + CALLFUNC R + MSG 0xeb85 ; "貞二はひるみもしなかった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb86 ; "「はっ、はっ……そう冷たいこと言うなって。" + CALLFUNC R + MSG 0xeb87 ; " どうせ、出来たらちゃんと産んでくれるんだろう?" + CALLFUNC R + MSG 0xeb88 ; " 奥さんは優しいからなぁ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21010 + CALLFUNC VOICE + MSG 0xeb89 ; "「それだけは……ダメぇ……!" + CALLFUNC R + MSG 0xeb8a ; " はぁぁぁっ、あぅ、んぅ、んはぁ……。" + CALLFUNC R + MSG 0xeb8b ; " あぁっ、汚い精子……イヤ……あっ、イヤなのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb8c ; "汚いと言われて興奮したのか、貞二は" + CALLFUNC R + MSG 0xeb8d ; "ラストスパートとばかりに腰の動きを早める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb8e ; "波打つように広がる凄まじい快感よりも、" + CALLFUNC R + MSG 0xeb8f ; "貞二の子を妊娠する恐怖が僅かに上回り" + CALLFUNC R + MSG 0xeb90 ; "紗夜はぶんぶんと頭を左右に振り乱した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21011 + CALLFUNC VOICE + MSG 0xeb91 ; "「助けてぇっ……! はぁ、はぁ、お願いぃっ……!" + CALLFUNC R + MSG 0xeb92 ; " 私の卵子を奪わないでぇっ……はぁ、はぁあっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeb93 ; "「はぁ、はぁ、好きだ、奥さん……!" + CALLFUNC R + MSG 0xeb94 ; " オレの精子で受精させてやるっ!" + CALLFUNC R + MSG 0xeb95 ; " オレとアンタの子を、この子宮になっ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21012 + CALLFUNC VOICE + MSG 0xeb96 ; "「いやあああぁあっ、絶対にイヤぁああっ!!" + CALLFUNC R + MSG 0xeb97 ; " 誰か! 誰か助けてぇっ……あぁ、あああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb98 ; "小汚い小屋の中で、面識もない男に犯され、" + CALLFUNC R + MSG 0xeb99 ; "望まぬ快楽を与えられて、受精する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb9a ; "身体が精子を求めれば求めるほど、" + CALLFUNC R + MSG 0xeb9b ; "心は拒み、傷ついていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21013 + CALLFUNC VOICE + MSG 0xeb9c ; "「こんな惨めな受精はイヤっ……!" + CALLFUNC R + MSG 0xeb9d ; " 誰か……誰かぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeb9e ; "必死で救いを求める紗夜だが、" + CALLFUNC R + MSG 0xeb9f ; "その声は誰にも届かない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeba0 ; "やがて、子宮口と鈴口が何度も触れ合い、" + CALLFUNC R + MSG 0xeba1 ; "普通に接する距離まで近づいてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeba2 ; "紗夜は目を見開き、肘で床を突きながら" + CALLFUNC R + MSG 0xeba3 ; "最後の力を振り絞る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeba4 ; "しかし、貞二もまた肉棒の付け根をパンパンに腫らし、" + CALLFUNC R + MSG 0xeba5 ; "何が何でも紗夜の子宮に直接射精しようと腰を打ち付ける。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21014 + CALLFUNC VOICE + MSG 0xeba6 ; "「ダメぇ! おちんちん、当たってるぅ!" + CALLFUNC R + MSG 0xeba7 ; " 子宮口とキスしちゃってるの!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeba8 ; "「うっ、うあっ! あっ、射精する!" + CALLFUNC R + MSG 0xeba9 ; " ザーメンでちまうっ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/右手+中+汁/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21015 + CALLFUNC VOICE + MSG 0xebaa ; "「ひっ……! あっ、あ、あ、あ、あぁああっ!" + CALLFUNC R + MSG 0xebab ; " やめてやめてやめてぇええっ……!!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebac ; "「イクぜ! イクぜぇぇぇっ!" + CALLFUNC R + MSG 0xebad ; " 危険日マンコに、大量中出しだぁぁぁっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21016 + CALLFUNC VOICE + MSG 0xebae ; "「あなたっ……!! 護っ!!" + CALLFUNC R + MSG 0xebaf ; " 私を守ってぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebb0 ; "最後の力を振り絞り、紗夜は腰を引いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebb1 ; "肉穴からペニスを引き抜くまでは至らなかったが、" + CALLFUNC R + MSG 0xebb2 ; "密着していた亀頭を子宮口から離すことはできた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebb3 ; "その直後に、貞二の長い射精が始まる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/21/右手+中+汁+精/紗絶+頬" + S_PUSH "断面図/汎用/01/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xebb4 ; "  ビュルルルルルッ!! ブシュウッ……びゅぐうぅっ!" + CALLFUNC R + MSG 0xebb5 ; "  びゅるびゅるびゅるびゅるっ……ビュウウッ!!" + CALLFUNC A + PUSH 2 + PUSH 19 + PUSH 150 + CALLFUNC ■中出し + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebb6 ; "「おっ……おぉおおぉっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebb7 ; "貞二の射精直前に、子宮の入り口から亀頭が離れ、" + CALLFUNC R + MSG 0xebb8 ; "直接、内部へ注がれることだけは回避できた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebb9 ; "それでも、大量の白濁液が子宮口に降り注ぎ、" + CALLFUNC R + MSG 0xebba ; "その熱さと重さに紗夜はビクビクと震える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21017 + CALLFUNC VOICE + MSG 0xebbb ; "「いやぁぁぁぁ、熱いの来てるっ!" + CALLFUNC R + MSG 0xebbc ; " ドクドクって、汚いミルクが子宮に掛かってるっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebbd ; "子宮口に密着していなかったとはいえ、" + CALLFUNC R + MSG 0xebbe ; "それを無にするほどの勢いで精液が撃ち込まれていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21018 + CALLFUNC VOICE + MSG 0xebbf ; "「あっ……あぁ、あああああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebc0 ; "大量のマグマを浴びて、とろけてしまった子宮口。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebc1 ; "ライフルで撃たれる的のように子宮口が打ち抜かれ、" + CALLFUNC R + MSG 0xebc2 ; "それと同時に、紗夜も絶頂を迎えた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21019 + CALLFUNC VOICE + MSG 0xebc3 ; "「あっ、あっ、イクイクっ♂" + CALLFUNC R + MSG 0xebc4 ; " いやぁぁぁぁ、イッちゃうっ♂♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中+汁+精/紗絶+頬" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xebc5 ; "  ビクッ、ビクッ、ビクンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebc6 ; "紗夜の絶叫と同時に結合部から精子が溢れ、" + CALLFUNC R + MSG 0xebc7 ; "指先が藁を掻き毟る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21020 + CALLFUNC VOICE + MSG 0xebc8 ; "(ダメ……、ダメ、ダメっ……!" + CALLFUNC R + MSG 0xebc9 ; " お願いだから、受精しないで……!" + CALLFUNC R + MSG 0xebca ; " 大切な卵子を犯さないでっ!)" + CALLFUNC A + S_PUSH "" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xebcb ; "  ビュルルルルッ……ぶちゅっ、ぶちゅううっ!" + CALLFUNC R + MSG 0xebcc ; "  ドクドクドクッ……!!" + CALLFUNC A + PUSH 2 + PUSH 19 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "イベント/紗夜/21/中+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21021 + CALLFUNC VOICE + MSG 0xebcd ; "「あはぁあぁぁぁっ♀ あっ、あっ、受精しちゃうっ♀" + CALLFUNC R + MSG 0xebce ; " 赤ちゃん、できちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebcf ; "抜かれることなく最奥で放たれる精液は、" + CALLFUNC R + MSG 0xebd0 ; "何度も何度も子宮口を打ち、紗夜に受精の悦びを" + CALLFUNC R + MSG 0xebd1 ; "植えつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebd2 ; "子作りのために仕上げてきた身体が、" + CALLFUNC R + MSG 0xebd3 ; "貞二の射精を受けて歓喜する。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21022 + CALLFUNC VOICE + MSG 0xebd4 ; "「あっ……あぁっ……♀" + CALLFUNC R + MSG 0xebd5 ; " はぁっ……ん、あっ、あっ……あぁん……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebd6 ; "「んんっ、おっ、おおぅ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xebd7 ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebd8 ; "最後の一滴まで注ぎ込むように、ペニスが律動を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebd9 ; "紗夜は2つの性器が繋がった部分から、" + CALLFUNC R + MSG 0xebda ; "白い液体が溢れ出すのを見つめていた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/21/中+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21023 + CALLFUNC VOICE + MSG 0xebdb ; "「はぁっ、はぁっ、はぁっ……。" + CALLFUNC R + MSG 0xebdc ; " すごい……でてる……。" + CALLFUNC R + MSG 0xebdd ; " こんなに、たくさん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebde ; "何とかペニスを外してもらい、" + CALLFUNC R + MSG 0xebdf ; "一秒でも早く精液をいきみ出さなくてはいけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebe0 ; "紗夜は恍惚と肉欲の余韻に浸る身体を律し、" + CALLFUNC R + MSG 0xebe1 ; "今度こそ貞二を押し退けようとした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21024 + CALLFUNC VOICE + MSG 0xebe2 ; "(こうしている間にも、子宮の中に" + CALLFUNC R + MSG 0xebe3 ; " 精子が入ってしまうわ……。" + CALLFUNC R + MSG 0xebe4 ; " 早く……早く処置をしないと……)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebe5 ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0xebe6 ; " やっぱ、危険日マンコは、サイコーに気持ちいいな……。" + CALLFUNC R + MSG 0xebe7 ; " 気に入ったぜ、奥さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebe8 ; "女を抱き続けて獲得した、絶妙な『堕としテクニック』に、" + CALLFUNC R + MSG 0xebe9 ; "取って置きの媚香。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebea ; "これらを合わせても、簡単に堕ちなかった紗夜に、" + CALLFUNC R + MSG 0xebeb ; "貞二は心底驚いていた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebec ; "「アンタ、相当ダンナに惚れてんだな。" + CALLFUNC R + MSG 0xebed ; " 大した理性だったぜ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21025 + CALLFUNC VOICE + MSG 0xebee ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xebef ; " 私との約束を破って、膣内に出すなんて……。" + CALLFUNC R + MSG 0xebf0 ; " 最初から、そのつもりだったのね……?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebf1 ; "「奥さんのマンコが悪いんだぜ?" + CALLFUNC R + MSG 0xebf2 ; " 気持ち良すぎるからさ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21026 + CALLFUNC VOICE + MSG 0xebf3 ; "(っ……信じた私が愚かだったわ……。" + CALLFUNC R + MSG 0xebf4 ; " 大切な卵子を、こんな男に奪われてしまうなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebf5 ; "紗夜は下唇を噛み締めた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21027 + CALLFUNC VOICE + MSG 0xebf6 ; "「も、もう目的は済んだでしょうっ?" + CALLFUNC R + MSG 0xebf7 ; " 私を解放して……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebf8 ; "雨だけではなく、全身が汁まみれになった" + CALLFUNC R + MSG 0xebf9 ; "紗夜が懇願する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebfa ; "こってりと重みのある白濁液は、目にしているだけで" + CALLFUNC R + MSG 0xebfb ; "紗夜を孕ませてしまいそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xebfc ; "貞二はニヤリと狡猾な笑みを浮かべ" + CALLFUNC R + MSG 0xebfd ; "わざとゆっくりと紗夜に告げた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xebfe ; "「何言ってんだよ。これから2回戦の始まりだろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21028 + CALLFUNC VOICE + MSG 0xebff ; "「えっ……? あなた、正気なの!?" + CALLFUNC R + MSG 0xec00 ; " これ以上したら、本当に子どもができちゃうわっ!" + CALLFUNC R + MSG 0xec01 ; " 今なら、ちゃんと処置をすれば、まだ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec02 ; "「処置だって?" + CALLFUNC R + MSG 0xec03 ; " そんな時間、与えるわけねぇだろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21029 + CALLFUNC VOICE + MSG 0xec04 ; "「そ……そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec05 ; "貞二のペニスは、射精直後にも関わらず、" + CALLFUNC R + MSG 0xec06 ; "萎える気配さえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec07 ; "膣内で脈打つ逞しい男根に、紗夜は絶望を感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec08 ; "その心の裏側に、黒い快楽への期待感が" + CALLFUNC R + MSG 0xec09 ; "潜んでいることも知らずに。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21030 + CALLFUNC VOICE + MSG 0xec0a ; "(ど、どうかしてるわ……!" + CALLFUNC R + MSG 0xec0b ; " この人……本気で私を……っ!?)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec0c ; "「んじゃ、いくぜ!" + CALLFUNC R + MSG 0xec0d ; " 奥さんも、オレのファミリーに加えてやるからよ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec0e ; "一度射精してリラックスしたのか、貞二の表情は明るい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec0f ; "それなのに男根は更に大きさを増して、" + CALLFUNC R + MSG 0xec10 ; "今度はしっかりと子宮口に鈴口をねじこんでいる。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中+汁+精/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21031 + CALLFUNC VOICE + MSG 0xec11 ; "「本当にイヤなの……、イヤ……っ!" + CALLFUNC R + MSG 0xec12 ; " んぁ……あぁっ、いやぁぁぁぁっ……!」" + CALLFUNC A + S_PUSH "背景/河畔+小屋/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xec13 ; "最奥を開かれてしまった紗夜が堕ちるのに、" + CALLFUNC R + MSG 0xec14 ; "そう時間は掛からなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec15 ; "夫のためにしてきた身体作りが、仇となったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec16 ; "受精しやすい状態の身体に、媚香を用いた強烈な快感を" + CALLFUNC R + MSG 0xec17 ; "与えられては一溜まりもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec18 ; "抵抗する意志さえも、貞二のペニスによって" + CALLFUNC R + MSG 0xec19 ; "削ぎ落とされてしまった。" + CALLFUNC A + S_PUSH "背景/小屋/夜/雨/媚香" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21032 + CALLFUNC VOICE + MSG 0xec1a ; "「はぁ、はぁ、あぁっ……はぁぁぁん♀" + CALLFUNC R + MSG 0xec1b ; " あぁ、あぁああっ……すごい、すごいぃいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xec1c ; "  ごぽっ……ごぽごぽっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec1d ; "何度も何度も、膣内射精されたせいで" + CALLFUNC R + MSG 0xec1e ; "結合部からは大量の精液が休みなく湧き出していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec1f ; "弱々しく、しかし止まることなく膣口から逆流し" + CALLFUNC R + MSG 0xec20 ; "紗夜の臀部を、小屋の床板を白く染める精液。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec21 ; "「イイ感じだぜ、奥さんのマンコ。" + CALLFUNC R + MSG 0xec22 ; " オレのチンポに、だいぶ馴染んできたな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21033 + CALLFUNC VOICE + MSG 0xec23 ; "「だって……っ、だって、私の好きなところばかり" + CALLFUNC R + MSG 0xec24 ; " 攻めるから……ぁ、あっ♀ わたし……、" + CALLFUNC R + MSG 0xec25 ; " アソコがおかしくなっちゃって……♀ あ、あぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec26 ; "既に、敏感なポイントも、襞のうねりの感覚も、" + CALLFUNC R + MSG 0xec27 ; "その何もかもが、貞二に探り出されてしまっていた。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21034 + CALLFUNC VOICE + MSG 0xec28 ; "「はぁっ……♀ はぁ、ああ、い、イイ……っ、" + CALLFUNC R + MSG 0xec29 ; " そこ……、そこ、気持ちイイの……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec2a ; "高鳴る鼓動を抑えるように、プラチナの指輪が輝く" + CALLFUNC R + MSG 0xec2b ; "左薬指で乳房をそっと押さえる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec2c ; "指輪は貞二と紗夜の汗とでくすみ、" + CALLFUNC R + MSG 0xec2d ; "元の煌きを失いつつある。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec2e ; "「腰の動きをオレに合わせろ。" + CALLFUNC R + MSG 0xec2f ; " もっと良くなるぜ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21035 + CALLFUNC VOICE + MSG 0xec30 ; "「い、嫌よ……。自分から腰を使うなんて……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec31 ; "「抵抗したって、誰も助けちゃくれねぇぜ?" + CALLFUNC R + MSG 0xec32 ; " だったら、セックスを愉しむ方がいいだろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21036 + CALLFUNC VOICE + MSG 0xec33 ; "「だからって、そんなはしたないこと……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xec34 ; "  ぬちゅうっ……" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21037 + CALLFUNC VOICE + MSG 0xec35 ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec36 ; "貞二が腰を引くと、粘っこい水音がした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec37 ; "空虚になった膣内がざわつく。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21038 + CALLFUNC VOICE + MSG 0xec38 ; "(こんなに膣内で射精されているんですもの……。" + CALLFUNC R + MSG 0xec39 ; " 私には、もうどうすることもできない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec3a ; "肉穴から半分ほど引き抜かれたペニスが、" + CALLFUNC R + MSG 0xec3b ; "愛液と精液でぬらぬらしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec3c ; "互いの体液が複雑に交じり合い、生臭い匂いを" + CALLFUNC R + MSG 0xec3d ; "立ち上らせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21039 + CALLFUNC VOICE + MSG 0xec3e ; "「こ……これでいいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec3f ; "貞二の動きに合わせ、言うとおりに腰のリズムを" + CALLFUNC R + MSG 0xec40 ; "早めていく紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec41 ; "長くなったストロークと深い挿入で、" + CALLFUNC R + MSG 0xec42 ; "2人の性器により強い快感が生まれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21040 + CALLFUNC VOICE + MSG 0xec43 ; "「あっ……ウ、ウソ? はっ、ん……あンっ♀" + CALLFUNC R + MSG 0xec44 ; " さっきよりも、ずっと深くなって……♀" + CALLFUNC R + MSG 0xec45 ; " はぁっ、あっ、あはぁぁぁぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xec46 ; "  ぐちゅ、ぐぷっ、ぬちゅ、ぬぷっ" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec47 ; "「うぅ……いいぜ、奥さん……。" + CALLFUNC R + MSG 0xec48 ; " すげぇ気持ちいいよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec49 ; "未知の感覚が、膣内で波状に広がり、" + CALLFUNC R + MSG 0xec4a ; "そのうねりが全身を包み込んでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21041 + CALLFUNC VOICE + MSG 0xec4b ; "「あぁん! あはぁ、あっ、これいいっ♂" + CALLFUNC R + MSG 0xec4c ; " 好きなところを、全部……晒されてるみたい♂" + CALLFUNC R + MSG 0xec4d ; " あぁぁぁっ……こんな……あっ、こんなの初めて……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec4e ; "紗夜が積極的になったことで、2人のセックスは" + CALLFUNC R + MSG 0xec4f ; "成立してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec50 ; "互いに快感を貪り合うように、激しく交尾を続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21042 + CALLFUNC VOICE + MSG 0xec51 ; "「やっ……。イ……っちゃう、またイっちゃうっ♂」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec52 ; "「いいぜ、イッても。何度でも付き合ってやるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec53 ; "快感を求めて絡み合う2人の粘膜は、" + CALLFUNC R + MSG 0xec54 ; "初めから一つの器官だったかのように親密だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec55 ; "紗夜の子宮口は、貞二の亀頭と完全に密着している。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21043 + CALLFUNC VOICE + MSG 0xec56 ; "(あ……、キス、してる……っ♀" + CALLFUNC R + MSG 0xec57 ; " 私の子宮と、この人の尖った亀頭が……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec58 ; "まだ、紗夜の中から嫌悪感が消えたわけではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec59 ; "それでも貞二の送り込んでくる悦楽は" + CALLFUNC R + MSG 0xec5a ; "紗夜に耐え切れる量ではなかった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec5b ; "「子宮口がオレの亀頭と同じ形になってきたな?" + CALLFUNC R + MSG 0xec5c ; " 吸い付いてくるぜ……っ」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21044 + CALLFUNC VOICE + MSG 0xec5d ; "「それ、好きっ♀ はぁ、はぁ、それ……いいのっ♀" + CALLFUNC R + MSG 0xec5e ; " あっ、すごくいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec5f ; "ちゅぷちゃぷと亀頭に掻き回され、" + CALLFUNC R + MSG 0xec60 ; "先走りを啜る子宮口。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec61 ; "すぼめた唇のような子宮リングが、" + CALLFUNC R + MSG 0xec62 ; "精子を求めてキュンキュンと疼いている。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec63 ; "「どうだ、奥さん? 気持ちいいか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21045 + CALLFUNC VOICE + MSG 0xec64 ; "「いいのっ♂ すごくいいっ♂」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec65 ; "「だったら、ちゃんと口で言わねぇとな。" + CALLFUNC R + MSG 0xec66 ; " 『おまんこ気持ちいい』ってさ」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21046 + CALLFUNC VOICE + MSG 0xec67 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xec68 ; " い、言えないわ……そんなこと……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec69 ; "「へぇー、言ってくれないんだ?" + CALLFUNC R + MSG 0xec6a ; " それじゃ、チンポ抜いちゃおうかなぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec6b ; "紗夜を焦らすように腰の動きを止め、肉穴から" + CALLFUNC R + MSG 0xec6c ; "ペニスを引き抜こうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xec6d ; "  ぬるぅぅぅっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21047 + CALLFUNC VOICE + MSG 0xec6e ; "「ぁ……い、いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec6f ; "急に快楽の波が引くと、紗夜は切ない声を漏らした。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec70 ; "「ククッ……抜いて欲しくないんだろ?" + CALLFUNC R + MSG 0xec71 ; " 言ってくれたら、続けてやるよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21048 + CALLFUNC VOICE + MSG 0xec72 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec73 ; "本心を見抜かれてしまい、紗夜は頬を赤く染めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec74 ; "貞二から顔を背けて、口を噤む。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec75 ; "「ここまできて、強情な女だぜ。" + CALLFUNC R + MSG 0xec76 ; " なら、無理矢理にでも言わせてやるよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec77 ; "貞二は一気に腰を突き入れ、膣の奥まで剛直を撃ち込んだ。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21049 + CALLFUNC VOICE + MSG 0xec78 ; "「んんっ……♀ あはぁぁぁぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec79 ; "途絶えていた快感が呼び戻されて、紗夜は甘い声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec7a ; "その瞬間、残っていた僅かな理性が消し飛んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xec7b ; "  ぐぷっ、ぐちゅ、ずちゅ、ずぷっ、ずりゅ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21050 + CALLFUNC VOICE + MSG 0xec7c ; "「あっ、はあっ、あっ、あはぁン♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec7d ; "「さあっ、言え!" + CALLFUNC R + MSG 0xec7e ; " 『おまんこ気持ちいい』って言うんだよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21051 + CALLFUNC VOICE + MSG 0xec7f ; "「はぁっ、あっ……おまんこ、いいのっ♀" + CALLFUNC R + MSG 0xec80 ; " おまんこ、気持ちいいっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec81 ; "理性を失った紗夜は、貞二の言いなりになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec82 ; "卑猥な言葉へ誘導されれば、その通りに囀る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec83 ; "腰を突き上げられ、曲げた膝を掴まれれば" + CALLFUNC R + MSG 0xec84 ; "従順に尻を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec85 ; "紗夜は貞二のおまんこ人形になって、" + CALLFUNC R + MSG 0xec86 ; "ただぎゅうぎゅうと男根を絞り続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec87 ; "貞二は満足げに眉をゆるめ、" + CALLFUNC R + MSG 0xec88 ; "激しく腰を前後運動させていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec89 ; "ギッ、ギッ、と板が鳴り、" + CALLFUNC R + MSG 0xec8a ; "藁はもう二人の粘液で使い物にならない。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec8b ; "「カワイイぜ、奥さん……♪" + CALLFUNC R + MSG 0xec8c ; " ほら、舌を出しな」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21052 + CALLFUNC VOICE + MSG 0xec8d ; "「は……はいっ……♂」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21053 + CALLFUNC VOICE + MSG 0xec8e ; "「んっ、ちゅ……ちゅる……。" + CALLFUNC R + MSG 0xec8f ; " はぁっ、ん、んふっ……ちゅ、ちゅく……。" + CALLFUNC R + MSG 0xec90 ; " じゅるっ……んぁ……はっ、あっ、ん、んちゅ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec91 ; "大切な唇を簡単に差し出してしまうほど、" + CALLFUNC R + MSG 0xec92 ; "紗夜の思考は快楽で冒されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec93 ; "男の言うことに、何の疑問も抱くことはない。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec94 ; "「そろそろ、自分からおねだりしてみなよ?" + CALLFUNC R + MSG 0xec95 ; " オレのガキが欲しいんだろ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21054 + CALLFUNC VOICE + MSG 0xec96 ; "「あなたの……赤ちゃん……?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec97 ; "「ほら……。" + CALLFUNC R + MSG 0xec98 ; " 子宮が欲しがって、さっきからオレのチンポに" + CALLFUNC R + MSG 0xec99 ; " キスばかりしてるぜ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec9a ; "だらしなく開いた子宮口が、貞二の先端に吸い付いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec9b ; "新しい生命を授かるために作り上げた子宮は、" + CALLFUNC R + MSG 0xec9c ; "今、貞二の子を産むために活動している。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xec9d ; "「そらよっ! 正直になりな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xec9e ; "子宮口に亀頭を押し込まれて、紗夜は甘い声を漏らす。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21055 + CALLFUNC VOICE + MSG 0xec9f ; "「あっ♀ あ、あぁ、ああぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeca0 ; "快楽でぼぅっとする頭のどこかで、" + CALLFUNC R + MSG 0xeca1 ; "いけないことだとわかっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeca2 ; "それなのに、紗夜は貞二が種付けしやすいように、" + CALLFUNC R + MSG 0xeca3 ; "腰を浮かせて子宮口を晒す。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21056 + CALLFUNC VOICE + MSG 0xeca4 ; "「あっ……イ、イヤなのにっ……、" + CALLFUNC R + MSG 0xeca5 ; " 腰が勝手に……動いちゃうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeca6 ; "もはや紗夜の否定や拒絶は、" + CALLFUNC R + MSG 0xeca7 ; "言葉だけのものになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeca8 ; "その証拠に、自分の最も感じる膣奥付近を、" + CALLFUNC R + MSG 0xeca9 ; "ぐにぐにと貞二の亀頭に接近させ、おねだりさえする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21057 + CALLFUNC VOICE + MSG 0xecaa ; "「あっ、あっ……♀ はぁ、はぁ、赤ちゃん……♀" + CALLFUNC R + MSG 0xecab ; " 赤ちゃん、くるぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecac ; "あれだけ頑なに貞二を拒んできた子宮も、" + CALLFUNC R + MSG 0xecad ; "その侵入を容易に許してしまうほど開いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecae ; "ゆっくりと貞二の亀頭を、子宮が呑み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xecaf ; "  ぐぷっ、ずちゅ、ずりゅ……" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecb0 ; "「クククッ……!" + CALLFUNC R + MSG 0xecb1 ; " オレの遺伝子が、そんなに欲しいのかっ!?" + CALLFUNC R + MSG 0xecb2 ; " ダンナよりも、オレのガキがいいんだなっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21058 + CALLFUNC VOICE + MSG 0xecb3 ; "「あぁっ……はぁ、あぁン……♀" + CALLFUNC R + MSG 0xecb4 ; " あっ、あはっ……ん、あっ、はぁン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecb5 ; "射精器官を迎え入れ、互いの生殖器が1つになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecb6 ; "紗夜の卵管も、その役割を果たすために、" + CALLFUNC R + MSG 0xecb7 ; "受精しやすい場所へ卵子を運ぶ。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21059 + CALLFUNC VOICE + MSG 0xecb8 ; "「はぁ、はぁ……もう後戻りはできないわよ?" + CALLFUNC R + MSG 0xecb9 ; " 本当に、あなたの子どもができてもいいのね?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecba ; "「ヘヘッ。" + CALLFUNC R + MSG 0xecbb ; " 奥さんの方こそ、ここまできて、" + CALLFUNC R + MSG 0xecbc ; " 怖じ気づいたのかい?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21060 + CALLFUNC VOICE + MSG 0xecbd ; "「どうせ私が断っても、無理矢理するのでしょう?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecbe ; "「いいや、アンタは断らない。" + CALLFUNC R + MSG 0xecbf ; " 子宮がオレのことを認めてくれたからな」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21061 + CALLFUNC VOICE + MSG 0xecc0 ; "「っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21062 + CALLFUNC VOICE + MSG 0xecc1 ; "「いいわ……。" + CALLFUNC R + MSG 0xecc2 ; " そんなに私が欲しいのなら、" + CALLFUNC R + MSG 0xecc3 ; " あなたの好きにしても……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21063 + CALLFUNC VOICE + MSG 0xecc4 ; "「でも、私と進士くんを解放すると約束して」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecc5 ; "「随分と、アイツの肩を持つじゃねぇか。" + CALLFUNC R + MSG 0xecc6 ; " 気に入ったのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21064 + CALLFUNC VOICE + MSG 0xecc7 ; "「…………」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecc8 ; "「ま、いいぜ。" + CALLFUNC R + MSG 0xecc9 ; " 今度は、約束を守ってやるよ。" + CALLFUNC R + MSG 0xecca ; " 簡単なことだしな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeccb ; "ピストンを再開しようとした貞二を、" + CALLFUNC R + MSG 0xeccc ; "紗夜がやんわりと押し戻す。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21065 + CALLFUNC VOICE + MSG 0xeccd ; "「ねぇ……。" + CALLFUNC R + MSG 0xecce ; " あなたの血液型……教えてくれる?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeccf ; "「あぁ? そんなこと聞いて、どうすんだよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21066 + CALLFUNC VOICE + MSG 0xecd0 ; "「…………」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecd1 ; "「ま、いっか。" + CALLFUNC R + MSG 0xecd2 ; " ここまでやらせてくれたんだし、" + CALLFUNC R + MSG 0xecd3 ; " それくらい教えてやるよ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecd4 ; "「その代わり、夜明けまで付き合ってもらうぜ?" + CALLFUNC R + MSG 0xecd5 ; " ……たっぷりとな」" + CALLFUNC A + S_PUSH "背景/小屋/夜/雨/媚香" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21067 + CALLFUNC VOICE + MSG 0xecd6 ; "「はっ……あっ、はぁッ、あっ、はぁあぁぁっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0xecd7 ; "まったく萎えず、硬いペニスが何度も何度も" + CALLFUNC R + MSG 0xecd8 ; "紗夜の膣内に埋まり、引き抜かれていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21068 + CALLFUNC VOICE + MSG 0xecd9 ; "「んっ……あぁっ……♀" + CALLFUNC R + MSG 0xecda ; " あはぁ、あっ、いいっ♀ あっ、感じちゃうっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecdb ; "「ハァ、ハァ……チンポが蕩けそうだっ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21069 + CALLFUNC VOICE + MSG 0xecdc ; "「あぁんっ、あんまり強くしないで……っ、" + CALLFUNC R + MSG 0xecdd ; " 進士くんが起きちゃう……、ぁ、あぁ、あぁあん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xecde ; "  ぐちゅっ……ずぷっ、ずりゅ、ずにゅううっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecdf ; "膣内に溜まった精液と愛液とがぐちゃぐちゃに" + CALLFUNC R + MSG 0xece0 ; "混ざって、淫猥な音を紡ぎ出す。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xece1 ; "「マン汁すげぇ……!" + CALLFUNC R + MSG 0xece2 ; " 溢れまくってやがる!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21070 + CALLFUNC VOICE + MSG 0xece3 ; "「い、いやぁ……! あっ、そんなこと……。" + CALLFUNC R + MSG 0xece4 ; " はぁはぁ、あぁんんんっ……ダ、ダメなのっ……。" + CALLFUNC R + MSG 0xece5 ; " おちんちん、気持ちよすぎて……ンンッ、ダメっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xece6 ; "媚香で感度が増した2人の粘膜は、" + CALLFUNC R + MSG 0xece7 ; "触れ合う度に禁断の愉悦を生み出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xece8 ; "全身を揺らされながら、紗夜は嬌声を上げ" + CALLFUNC R + MSG 0xece9 ; "淀んだ淫らな夢の中に沈みこんでいく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21071 + CALLFUNC VOICE + MSG 0xecea ; "(気持ち良くなりたいという、この男の欲望を" + CALLFUNC R + MSG 0xeceb ; " 満たすためだけの交わり……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21072 + CALLFUNC VOICE + MSG 0xecec ; "(優しく、甘えるように心まで満たしてくれる" + CALLFUNC R + MSG 0xeced ; " 護とのセックスとは正反対なのに……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21073 + CALLFUNC VOICE + MSG 0xecee ; "(こんな肉欲に塗れたセックスに溺れるなんて、" + CALLFUNC R + MSG 0xecef ; " 私ッ……もう……ああっ、ダメになっちゃうっ♂)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecf0 ; "リズムを合わせ、腰をねじって貞二を誘う。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xecf1 ; "「ハッ、ハッ……!" + CALLFUNC R + MSG 0xecf2 ; " オレと奥さんのセックスの相性は、バツグンだよなァ!" + CALLFUNC R + MSG 0xecf3 ; " 子宮がチンポに吸い付いて、離れねぇぞ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21074 + CALLFUNC VOICE + MSG 0xecf4 ; "「あぁん♀ あっ、あっ、あぁっ、いいっ♀" + CALLFUNC R + MSG 0xecf5 ; " はぁ、はぁ、あっ、そこ……♀" + CALLFUNC R + MSG 0xecf6 ; " あぁっ、すごく感じるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecf7 ; "紗夜は快楽の虜になりながら、" + CALLFUNC R + MSG 0xecf8 ; "意識の奥で護のことを思い出していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21075 + CALLFUNC VOICE + MSG 0xecf9 ; "(ごめんなさい、護……。" + CALLFUNC R + MSG 0xecfa ; " はぁっ、あっ……ママ、もう……耐えきれない……っ。" + CALLFUNC R + MSG 0xecfb ; " 気持ち良すぎて……ダメになっちゃうっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xecfc ; "その瞬間、一際強く突かれて" + CALLFUNC R + MSG 0xecfd ; "心の奥までカウパーと精液に塗り替えられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21076 + CALLFUNC VOICE + MSG 0xecfe ; "「はぁ、はぁ、奥にきてぇ! もっと奥に!" + CALLFUNC R + MSG 0xecff ; " 卵管に来てるから……卵子、待ってるからぁ!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed00 ; "「受精させてやるっ! 確実に孕ませてやるっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed01 ; "夫よりも多く子宮口にキスをされて、" + CALLFUNC R + MSG 0xed02 ; "紗夜の女が覚醒していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed03 ; "亀頭の形を刻み込まれ、リングから溢れ出した粘液が、" + CALLFUNC R + MSG 0xed04 ; "にちゃにちゃと音を立てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21077 + CALLFUNC VOICE + MSG 0xed05 ; "「ひぁ……ぁあああっ♀ すごい、すごいすごいぃっ♀" + CALLFUNC R + MSG 0xed06 ; " 死んじゃうっ……、もう、もう許してぇえっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed07 ; "「いけよ、奥さん!" + CALLFUNC R + MSG 0xed08 ; " 何もかも忘れて、イッちまいなッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed09 ; "初めて経験する極度の快感に、紗夜の脳内が弾けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed0a ; "蕩けるような甘い愉悦に包まれて、その先にある" + CALLFUNC R + MSG 0xed0b ; "新しい生命の誕生を予感する。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21078 + CALLFUNC VOICE + MSG 0xed0c ; "「き、きちゃうのっ♀♀" + CALLFUNC R + MSG 0xed0d ; " 私の中に、赤ちゃんが……っ、新しい生命が……!" + CALLFUNC R + MSG 0xed0e ; " はあっ、あっ、うぅん、あなたの精子と1つになるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed0f ; "大切に育ててきた卵子が、貞二の精子の到着を" + CALLFUNC R + MSG 0xed10 ; "待ち侘びていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed11 ; "やがて、快感のダムが絶頂で決壊すると、" + CALLFUNC R + MSG 0xed12 ; "それらが一斉に紗夜の全身に広がった。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21079 + CALLFUNC VOICE + MSG 0xed13 ; "「あはぁあぁぁぁーーーっ♂♂" + CALLFUNC R + MSG 0xed14 ; " イクイクイクぅ♂ いやぁん、イッちゃうっ♂" + CALLFUNC R + MSG 0xed15 ; " ああぁン、イックぅぅぅぅぅっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/21/中増+汁+精/紗絶+頬" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xed16 ; "  ビュルルルルルルッ! バチュッ、バチュウッ!!" + CALLFUNC R + MSG 0xed17 ; "  ビュッ……!!ビュルルルルッ……!!" + CALLFUNC A + PUSH 2 + PUSH 19 + PUSH 150 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21080 + CALLFUNC VOICE + MSG 0xed18 ; "「あっ……あぁ、あぁああああぁ……♀♀" + CALLFUNC R + MSG 0xed19 ; " もうダメ、ダメぇ……っ、子宮が溺れちゃうっ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed1a ; "「うぉおおおおっ、ザーメンが吸い取られる……ぅうっ、" + CALLFUNC R + MSG 0xed1b ; " うぉっ、おっ、おおおおおっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed1c ; "獣のような雄叫びを上げながら射精する貞二。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed1d ; "子宮の奥深くまで精液を浴びせられて、" + CALLFUNC R + MSG 0xed1e ; "紗夜も二度目の絶頂を迎える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21081 + CALLFUNC VOICE + MSG 0xed1f ; "「あぁん! あっ、受精してるっ!" + CALLFUNC R + MSG 0xed20 ; " あなたの精子に犯されてるのぉおおっ……!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed21 ; "「くうぅぅぅっ……!!" + CALLFUNC R + MSG 0xed22 ; " 気持ち良すぎて、射精がとまんねぇ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xed23 ; "  ドクッ……ドクッ、ドクンッ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21082 + CALLFUNC VOICE + MSG 0xed24 ; "「あ……あぁ、ああ……、" + CALLFUNC R + MSG 0xed25 ; " そんな……! まだ射精してるなんて……ぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed26 ; "妊娠の恐怖を失った紗夜は、最奥で放たれ続ける精液を、" + CALLFUNC R + MSG 0xed27 ; "恍惚とした表情で受け止めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed28 ; "夫以外の精子が子宮に染み込んでいく感覚に" + CALLFUNC R + MSG 0xed29 ; "酔いしれながら、紗夜はぼんやりと天井を見上げている。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21083 + CALLFUNC VOICE + MSG 0xed2a ; "(許して、護……。" + CALLFUNC R + MSG 0xed2b ; " 違う男性と赤ちゃんを作るママを……)" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21084 + CALLFUNC VOICE + MSG 0xed2c ; "(あの人を救うには、こうするしかないの……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21085 + CALLFUNC VOICE + MSG 0xed2d ; "(夫と同じ血液型の、この男から精子をもらうしか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed2e ; "貞二は射精の余韻に浸りながら、尚も腰を揺すり、" + CALLFUNC R + MSG 0xed2f ; "残滓を絞り出しながら、紗夜の膣襞の感触までも" + CALLFUNC R + MSG 0xed30 ; "味わっていた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed31 ; "「はぁ、はぁ、サイコーだよ、奥さん……。" + CALLFUNC R + MSG 0xed32 ; " こんな交尾、したことねぇよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed33 ; "火照りが残る媚肉を撫でられて、紗夜は快楽の余韻から" + CALLFUNC R + MSG 0xed34 ; "なかなか抜け出せない。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗感+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21086 + CALLFUNC VOICE + MSG 0xed35 ; "「んんっ……ぁ……はぁ、あぁぁン……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed36 ; "「ふぃぃぃぃっ、スッキリしたぜ。" + CALLFUNC R + MSG 0xed37 ; " 全弾撃ち尽くしたって感じだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed38 ; "最後の一滴までを子宮の中に染み込まれると" + CALLFUNC R + MSG 0xed39 ; "紗夜はドロドロの膣口をヒクつかせ、意識を揺らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed3a ; "貞二の放った数億の精子が、紗夜の卵子を目指して" + CALLFUNC R + MSG 0xed3b ; "一斉に子宮の中に侵入している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed3c ; "望まぬ精子に子宮を蝕まれていく感覚を、" + CALLFUNC R + MSG 0xed3d ; "紗夜は目を閉じて受け入れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed3e ; "やがて、精子の集団が紗夜の卵子を見つけ出すと、" + CALLFUNC R + MSG 0xed3f ; "我先にと突撃を開始する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xed40 ; "  プチュ……!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21087 + CALLFUNC VOICE + MSG 0xed41 ; "「ぁ……♀ はぁ……ン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed42 ; "紗夜の卵子が、最初に到達した貞二の精子と1つになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed43 ; "ゾクリとした感覚が卵管に走る。" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗苦+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21088 + CALLFUNC VOICE + MSG 0xed44 ; "(今……受精したの?" + CALLFUNC R + MSG 0xed45 ; " この人の精子が、私の卵子に入ってきた?)" + CALLFUNC A + S_PUSH "イベント/紗夜/21/中増+汁+精/紗う+頬" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21089 + CALLFUNC VOICE + MSG 0xed46 ; "(この人の新しい生命が、私の子宮に宿ったのね……。" + CALLFUNC R + MSG 0xed47 ; " 私の子宮が、そう告げているわ……)" + CALLFUNC A + S_PUSH "背景/小屋/夜" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21090 + CALLFUNC VOICE + MSG 0xed48 ; "「はぁ……、はぁ、はぁあ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed49 ; "濃厚すぎる交尾の後、二人は" + CALLFUNC R + MSG 0xed4a ; "まだそこにそうして横たわっていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21091 + CALLFUNC VOICE + MSG 0xed4b ; "(全身が痺れて……、当分動けそうにないわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed4c ; "進士の様子が気になるものの、" + CALLFUNC R + MSG 0xed4d ; "卵子を奪われてしまった紗夜はすぐに" + CALLFUNC R + MSG 0xed4e ; "回復しそうもない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21092 + CALLFUNC VOICE + MSG 0xed4f ; "「……あなた、一体何なの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed50 ; "そんな紗夜の髪を撫でながら、" + CALLFUNC R + MSG 0xed51 ; "貞二は支配欲を存分に満たしている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21093 + CALLFUNC VOICE + MSG 0xed52 ; "「こんな風に私を堕として……、" + CALLFUNC R + MSG 0xed53 ; " どうするつもり……?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed54 ; "「どうするも何も、" + CALLFUNC R + MSG 0xed55 ; " 奥さんが牝なら、オレは牡だ。" + CALLFUNC R + MSG 0xed56 ; " それだけの関係だろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21094 + CALLFUNC VOICE + MSG 0xed57 ; "「信じられない……。" + CALLFUNC R + MSG 0xed58 ; " 私の卵子を奪っておいて、よくもそんなことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed59 ; "絶句している紗夜に擦り寄ると、" + CALLFUNC R + MSG 0xed5a ; "貞二はペロリと舌なめずりした。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed5b ; "「奥さんも、満更でもないって顔してるぜ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21095 + CALLFUNC VOICE + MSG 0xed5c ; "「し……、知りませんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed5d ; "ここでこうしてまぐわうまでは、" + CALLFUNC R + MSG 0xed5e ; "他人だった2人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed5f ; "その関係性は今、変わってしまった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed60 ; "「……なぁ。" + CALLFUNC R + MSG 0xed61 ; " まだ、してもいいだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed62 ; "紗夜はもう自分のものだと言わんばかりに、" + CALLFUNC R + MSG 0xed63 ; "ペニスをぐいぐい押し付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed64 ; "紗夜はそんな風に扱われても、" + CALLFUNC R + MSG 0xed65 ; "断ることが出来なくなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed66 ; "大切な卵子を奪った男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed67 ; "このまま、受精卵が着床してしまえば、" + CALLFUNC R + MSG 0xed68 ; "目の前の男が、お腹の子の父親になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed69 ; "力ずくとはいえ、紗夜はそれに屈してしまったのだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21096 + CALLFUNC VOICE + MSG 0xed6a ; "「あなたは快楽を求めているの?" + CALLFUNC R + MSG 0xed6b ; " それとも、私を孕ませたいの?」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed6c ; "「どっちもだろ?" + CALLFUNC R + MSG 0xed6d ; " 気持ちよくなって、奥さんを孕ませる。" + CALLFUNC R + MSG 0xed6e ; " それが目的だ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21097 + CALLFUNC VOICE + MSG 0xed6f ; "(この人ったら……。" + CALLFUNC R + MSG 0xed70 ; " 自分の浅ましい欲望を、平気な顔で口にして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed71 ; "貞二は2人の体液で濡れ光っている肉棒を、" + CALLFUNC R + MSG 0xed72 ; "紗夜の目の前で、これ見よがしに扱いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed73 ; "あれだけの射精を繰り返しても、全く萎えていないのは、" + CALLFUNC R + MSG 0xed74 ; "媚香の効果なのか、貞二の性欲の強さなのかは分からない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed75 ; "あるいは、その両方が合わさった結果なのか……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed76 ; "貞二は紗夜の両足を開き、再び身体を割り込ませた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21098 + CALLFUNC VOICE + MSG 0xed77 ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed78 ; "自身の精液が溢れ出している膣口に、もう一度" + CALLFUNC R + MSG 0xed79 ; "肉棒を挿入していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed7a ; "子作りのためのセックスを終えた二人は、" + CALLFUNC R + MSG 0xed7b ; "純粋に享楽に耽るための行為へと移行した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed7c ; "繋がった性器から得られる快楽だけを求めて……。" + CALLFUNC A + S_PUSH "進士" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed7d ; "「ぅ……、うぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed7e ; "呻く他人の声ですら、今の紗夜には届かなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−敗北 + +; 紗夜/貞二/07−敗北−終了 +; RETURN: void +FUNC 5769 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/小屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed7f ; "「う……、いってぇ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed80 ; "全身に痛みを感じて、目覚める進士。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed81 ; "(な、なんだ……?" + CALLFUNC R + MSG 0xed82 ; " この感じは……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed83 ; "身体が異常に重く、頭痛が鳴り止まない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed84 ; "進士は頭を抑え、吐き気を堪えながら" + CALLFUNC R + MSG 0xed85 ; "じっとりと小屋の中を見渡した。" + CALLFUNC A + S_PUSH "顔/進士/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed86 ; "(何の匂いだ? " + CALLFUNC R + MSG 0xed87 ; " 甘酸っぱい……すえた匂い……)" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21099 + CALLFUNC VOICE + MSG 0xed88 ; "「おはよう、進士くん。" + CALLFUNC R + MSG 0xed89 ; " お寝坊さんなのね?」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed8a ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed8b ; "紗夜の声を聞いて、昨晩の一幕を思い出した" + CALLFUNC R + MSG 0xed8c ; "進士は、苦痛をおして紗夜に駆け寄る。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed8d ; "「あ、アンタ……昨日!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed8e ; "「雨、止んでるぜ。" + CALLFUNC R + MSG 0xed8f ; " とっととここから出ねぇか?」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed90 ; "「貞二……き、貴様ァ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed91 ; "紗夜にのしかかっていた貞二を思い出し、" + CALLFUNC R + MSG 0xed92 ; "掴みかかろうとする進士。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed93 ; "しかし、それを見ても貞二も紗夜も" + CALLFUNC R + MSG 0xed94 ; "まったく様子が変わらない。" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed95 ; "「……?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed96 ; "「悪いユメでも見てたのか?" + CALLFUNC R + MSG 0xed97 ; " あーあ、全身バッキバキだぜ。" + CALLFUNC R + MSG 0xed98 ; " 早く風呂に入りてぇよ」" + CALLFUNC A + S_PUSH "顔/進士/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed99 ; "(どういうことだ?" + CALLFUNC R + MSG 0xed9a ; " 俺が見たのは、夢……だったのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed9b ; "たじろぐ進士は紗夜へと視線を移す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xed9c ; "すると、屈託ない笑顔が返ってきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21100 + CALLFUNC VOICE + MSG 0xed9d ; "「早く出ましょう?" + CALLFUNC R + MSG 0xed9e ; " 明るくなれば、迷わずに元の道まで帰れるわ」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xed9f ; "「あ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeda0 ; "よろめきながらも立ち上がる進士を、" + CALLFUNC R + MSG 0xeda1 ; "紗夜がそっと支えてくれる。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeda2 ; "「す、すまねぇ……」" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeda3 ; "(小屋に残る僅かな匂い……。" + CALLFUNC R + MSG 0xeda4 ; " こいつは、間違いなく媚香だ。" + CALLFUNC R + MSG 0xeda5 ; " しかし……)" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeda6 ; "「シンジ。お前、先に行って" + CALLFUNC R + MSG 0xeda7 ; " 様子を見てきてくれよ」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeda8 ; "「なんだと?」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeda9 ; "「ほら。オレって、よくヘマしちまうだろ?" + CALLFUNC R + MSG 0xedaa ; " こういうのはお前の方が向いてるし」" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedab ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedac ; "進士はかすかに思い悩んだ後、" + CALLFUNC R + MSG 0xedad ; "黙って小屋を出て行く。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21101 + CALLFUNC VOICE + MSG 0xedae ; "「……ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedaf ; "貞二と二人きりになると、" + CALLFUNC R + MSG 0xedb0 ; "紗夜の表情が少し曇った。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedb1 ; "「オレに犯されたって言わなくてよかったのか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21102 + CALLFUNC VOICE + MSG 0xedb2 ; "「そんなこと、言えるはずがないでしょう?" + CALLFUNC R + MSG 0xedb3 ; " あなた……彼のお友達ではないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedb4 ; "たしなめる紗夜の尻を、" + CALLFUNC R + MSG 0xedb5 ; "手のひら全体で撫で触る貞二。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21103 + CALLFUNC VOICE + MSG 0xedb6 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedb7 ; "その手はウエストへと上がり、" + CALLFUNC R + MSG 0xedb8 ; "やがて下腹部へと流れていく。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedb9 ; "「想像以上だったよ。" + CALLFUNC R + MSG 0xedba ; " いや、今までの女の中で一番だ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21105 + CALLFUNC VOICE + MSG 0xedbb ; "「何のこと?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedbc ; "貞二の手から逃れようと、" + CALLFUNC R + MSG 0xedbd ; "身を捩る紗夜だが力の強さでは負けてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedbe ; "貞二に後ろから抱き締められ、" + CALLFUNC R + MSG 0xedbf ; "身を硬くして抵抗する。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedc0 ; "「大人しそうな顔して、" + CALLFUNC R + MSG 0xedc1 ; " スゲェ名器を持ってんだな」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedc2 ; "「あんなに夢中になったのは初めてだ。" + CALLFUNC R + MSG 0xedc3 ; " 気に入ったぜ、アンタのこと……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21106 + CALLFUNC VOICE + MSG 0xedc4 ; "「わ、私は嫌いです! あなたのこと……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21107 + CALLFUNC VOICE + MSG 0xedc5 ; "「力で女をモノにしようだなんて……最低よ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xedc6 ; "  ぐ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedc7 ; "媚香の効果さえなければ、紗夜にもなんとか" + CALLFUNC R + MSG 0xedc8 ; "貞二をふりほどくことが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedc9 ; "貞二と距離を取って警戒していると、" + CALLFUNC R + MSG 0xedca ; "下品な笑い声が聞こえてきた。" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedcb ; "「やれやれ。あんなに愛し合った仲なのに、" + CALLFUNC R + MSG 0xedcc ; " 随分冷てぇじゃねェか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21108 + CALLFUNC VOICE + MSG 0xedcd ; "「ケダモノッ……!" + CALLFUNC R + MSG 0xedce ; " 私はあなたを許さない……!」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedcf ; "「……危険日だからか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21109 + CALLFUNC VOICE + MSG 0xedd0 ; "「なっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedd1 ; "紗夜がぱっと顔を赤らめると、" + CALLFUNC R + MSG 0xedd2 ; "なおも貞二は言葉で紗夜を辱める。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedd3 ; "「そんなにガキが欲しけりゃ、またオレが" + CALLFUNC R + MSG 0xedd4 ; " ダンナの代わりに種付けしてやるよ♪」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21110 + CALLFUNC VOICE + MSG 0xedd5 ; "「っ…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedd6 ; "自分の子種が宿ったことを確信し、増長する貞二の傍で" + CALLFUNC R + MSG 0xedd7 ; "紗夜の表情はみるみるうちに青ざめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedd8 ; "進士が戻ってくるまでのわずかな時間、" + CALLFUNC R + MSG 0xedd9 ; "紗夜は苦痛を味わい続けた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/小屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedda ; "「バイクは無事だ。" + CALLFUNC R + MSG 0xeddb ; " 人の気配も感じられないし、" + CALLFUNC R + MSG 0xeddc ; " 逃げるなら今しかないな」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeddd ; "「おっ、助かったぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedde ; "戻るなり、進士は妙に紗夜にくっついている" + CALLFUNC R + MSG 0xeddf ; "貞二を見つけた。" + CALLFUNC A + S_PUSH "顔/進士/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xede0 ; "(……コイツ……)" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xede1 ; "「どうした? さっさと行こうぜ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xede2 ; "紗夜の肩に手を回そうとした貞二は、" + CALLFUNC R + MSG 0xede3 ; "そっとそれを振り払われた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xede4 ; "紗夜は進士の後ろに隠れると、" + CALLFUNC R + MSG 0xede5 ; "言い出しにくそうに呟く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21111 + CALLFUNC VOICE + MSG 0xede6 ; "「わ、私……ここからなら、歩いて戻れるから」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xede7 ; "「そっか。じゃ、オレらは" + CALLFUNC R + MSG 0xede8 ; " バイクで帰るとすっか」" + CALLFUNC A + S_PUSH "顔/貞二/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xede9 ; "「……世話になったな、奥さん?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21112 + CALLFUNC VOICE + MSG 0xedea ; "「い、いえ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xedeb ; "紗夜はぱっと小屋から抜け出ると、" + CALLFUNC R + MSG 0xedec ; "そのまま早足でいなくなってしまう。" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeded ; "(あの女の態度……。" + CALLFUNC R + MSG 0xedee ; " そして俺が見た昨晩の幻……)" + CALLFUNC A + S_PUSH "顔/進士/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xedef ; "(全てが気に入らねぇな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedf0 ; "進士は貞二をジロリと睨み、" + CALLFUNC R + MSG 0xedf1 ; "そこで思考を切断する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔+小屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21113 + CALLFUNC VOICE + MSG 0xedf2 ; "「はぁっ……はぁ、はぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedf3 ; "二人と別れた紗夜は、息が切れても" + CALLFUNC R + MSG 0xedf4 ; "そのまま山道を走り続けていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21114 + CALLFUNC VOICE + MSG 0xedf5 ; "(あの媚薬のせい?" + CALLFUNC R + MSG 0xedf6 ; " それとも、私の気持ちが弱かったせい?)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21115 + CALLFUNC VOICE + MSG 0xedf7 ; "(大切に守り続けてきた、私の卵子が" + CALLFUNC R + MSG 0xedf8 ; " あんな男に奪われるなんて……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedf9 ; "下唇を噛み締め、その場に立ち竦むと" + CALLFUNC R + MSG 0xedfa ; "紗夜はそこから一歩も動けなくなってしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21116 + CALLFUNC VOICE + MSG 0xedfb ; "(護……私……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedfc ; "土の上に膝をつき、顔を両手で覆う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xedfd ; "紗夜はしばらくそうして、" + CALLFUNC R + MSG 0xedfe ; "昨夜の行いを後悔していた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/07−敗北−終了 +EOF シナリオ\紗夜/貞二/07/結果.jaf + +; 紗夜/貞二/エンディング +; RETURN: void +FUNC 5770 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xedff ; "あれから、数ヵ月後……。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21117 + CALLFUNC VOICE + MSG 0xee00 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee01 ; "吹き抜けていく、冷たく心地の良い風。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee02 ; "紗夜はベランダから夜空を見上げ、" + CALLFUNC R + MSG 0xee03 ; "一人静かに沈黙していた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21118 + CALLFUNC VOICE + MSG 0xee04 ; "(快楽に負けたとは言え、" + CALLFUNC R + MSG 0xee05 ; " 自分から彼を受け入れてしまった)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21119 + CALLFUNC VOICE + MSG 0xee06 ; "(そして、私の子宮に新しい生命が宿った……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee07 ; "そっと腹を撫で、自らの子宮に宿った" + CALLFUNC R + MSG 0xee08 ; "新しい命を慈しむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee09 ; "紗夜が思い浮かべた男は、" + CALLFUNC R + MSG 0xee0a ; "粗暴で自分勝手な男……貞二だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21120 + CALLFUNC VOICE + MSG 0xee0b ; "(たった一度の性交で、" + CALLFUNC R + MSG 0xee0c ; " 私を妊娠させるなんて……。" + CALLFUNC R + MSG 0xee0d ; " 彼……一体、何者なの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee0e ; "妊娠検査の結果、お腹の子は男の子だと発覚した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee0f ; "それから、紗夜はこうして毎日、" + CALLFUNC R + MSG 0xee10 ; "待望の息子と共に穏やかな日々を過ごしている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21121 + CALLFUNC VOICE + MSG 0xee11 ; "「くすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee12 ; "想像していたよりもずっと平和な日々に、" + CALLFUNC R + MSG 0xee13 ; "ついつい紗夜は微笑んでしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21122 + CALLFUNC VOICE + MSG 0xee14 ; "(これであの人は、ここに居続けられる。" + CALLFUNC R + MSG 0xee15 ; " この子が跡取りとなって、" + CALLFUNC R + MSG 0xee16 ; " 神代家を継いでくれるから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee17 ; "一騎を失わず、ずっと欲しかった" + CALLFUNC R + MSG 0xee18 ; "子どもも得られた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee19 ; "それで満足しよう、しなければいけない、と" + CALLFUNC R + MSG 0xee1a ; "紗夜が考えた時だった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee1b ; "  ズサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee1c ; "ベランダの奥で、物音がして" + CALLFUNC R + MSG 0xee1d ; "部屋へ戻ろうとしていた紗夜を振り返らせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21123 + CALLFUNC VOICE + MSG 0xee1e ; "「えっ……?」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee1f ; "「久しぶりだな、美人ママ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee20 ; "よっ、と部屋へ続く窓に足をかけると" + CALLFUNC R + MSG 0xee21 ; "貞二がそこでニヤニヤと笑っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21124 + CALLFUNC VOICE + MSG 0xee22 ; "「あ、あなたは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee23 ; "絶句する紗夜に口付けようとして、かわされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee24 ; "小さく舌打ちをして貞二は" + CALLFUNC R + MSG 0xee25 ; "許可無く部屋に上がりこんでいた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21125 + CALLFUNC VOICE + MSG 0xee26 ; "「ちょ、ちょっとやめてください!" + CALLFUNC R + MSG 0xee27 ; " そこは私の部屋なのよ……! 出て行って!」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee28 ; "「何言ってンだ。" + CALLFUNC R + MSG 0xee29 ; " 約束通り、会いに来てやったんだぜぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee2a ; "盛り上がった腹を隠す、薄い生地のワンピース。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee2b ; "うっすらと透ける紗夜の肌の白さに" + CALLFUNC R + MSG 0xee2c ; "貞二はヒューッ、と口笛を吹き鳴らす。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21126 + CALLFUNC VOICE + MSG 0xee2d ; "「げ、下品だわ……やめなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee2e ; "紗夜が何を言っても気にもとめない。" + CALLFUNC R + MSG 0xee2f ; "貞二は紗夜の腹を指差し、目を細めた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee30 ; "「ヘヘッ……。" + CALLFUNC R + MSG 0xee31 ; " その腹の子は、オレのだな?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21127 + CALLFUNC VOICE + MSG 0xee32 ; "「っ……!" + CALLFUNC R + MSG 0xee33 ; " ……どうして、そう言い切れるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee34 ; "動揺を隠すように、紗夜が背を向ける。" + CALLFUNC R + MSG 0xee35 ; "すると貞二は「ハハッ!」と大笑いした。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee36 ; "「単純にあの日から、逆算しただけだ。" + CALLFUNC R + MSG 0xee37 ; " その腹の大きさからして、大体、そんなもんだろ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21128 + CALLFUNC VOICE + MSG 0xee38 ; "「随分と詳しいのね」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee39 ; "「伊達に何人も女を孕ませてねぇよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21129 + CALLFUNC VOICE + MSG 0xee3a ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee3b ; "当たり前に語られる事実は、" + CALLFUNC R + MSG 0xee3c ; "やはりお嬢様育ちの紗夜には許しがたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee3d ; "眉をひそめる紗夜の腹へと、" + CALLFUNC R + MSG 0xee3e ; "するりと貞二の指先が伸びてきた。" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee3f ; "「どうだい、オレのチンコは?" + CALLFUNC R + MSG 0xee40 ; " 一発必中ですげぇだろ?」" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee41 ; "「お望みとあれば、2人目だって" + CALLFUNC R + MSG 0xee42 ; " その子宮に撃ち込んでやるぜ?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21130 + CALLFUNC VOICE + MSG 0xee43 ; "「結構です!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee44 ; "  パンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee45 ; "息子へと伸びた手を振り払うと、" + CALLFUNC R + MSG 0xee46 ; "紗夜は戸の方へと移動する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21131 + CALLFUNC VOICE + MSG 0xee47 ; "「このまま帰らないと、人を呼びますよ?」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee48 ; "「おぉ……つれねぇな」" + CALLFUNC A + S_PUSH "顔/貞二/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee49 ; "「おいおい。" + CALLFUNC R + MSG 0xee4a ; " お腹の子の父親を" + CALLFUNC R + MSG 0xee4b ; " そんな邪険に扱っていいのかよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee4c ; "両手を広げ、肩をすくめる貞二に" + CALLFUNC R + MSG 0xee4d ; "紗夜ははっきりと言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21132 + CALLFUNC VOICE + MSG 0xee4e ; "「認めないわ。あなたがこの子の父親だなんて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee4f ; "紗夜がドアノブに手をかけた瞬間、" + CALLFUNC R + MSG 0xee50 ; "ふっと影が差す。" + CALLFUNC A + S_PUSH "顔/貞二/厭らしい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee51 ; "「フンッ。だったら、分からせてやろうか。" + CALLFUNC R + MSG 0xee52 ; " アンタとその腹の子に、誰が本当の" + CALLFUNC R + MSG 0xee53 ; " 父親かってことをな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee54 ; "身重の紗夜を捕まえることは、貞二には簡単だった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/寝間着妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21134 + CALLFUNC VOICE + MSG 0xee55 ; "「っ……いやっ……!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xee56 ; "大きな音を立てて、紗夜の背が扉にぶつかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee57 ; "そして、避ける間もなく" + CALLFUNC R + MSG 0xee58 ; "貞二の唇が紗夜の唇に重なっていく……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x26854a + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x26854a +0x26854a: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21135 + CALLFUNC VOICE + MSG 0xee59 ; "「んぁっ! あっ、はぁっ……!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee5a ; "「うぅ……お、おぅ……」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21136 + CALLFUNC VOICE + MSG 0xee5b ; "「うぅううっ……あっ、はっ、はぁあッ……!" + CALLFUNC R + MSG 0xee5c ; " やめて、やめ、って……ぇえっ……!」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee5d ; "  ギシッ、ギシッ、ギシッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee5e ; "月明かりの中、絡み合う肌と肌。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee5f ; "汗の滴るシーツの上で、紗夜は貞二に犯されていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21137 + CALLFUNC VOICE + MSG 0xee60 ; "「はぁっ……、あっ、あぁン……。" + CALLFUNC R + MSG 0xee61 ; " あっ、ダメ……。はぁ、はぁ、こんな……。" + CALLFUNC R + MSG 0xee62 ; " こんなのって……あっ、はぁぁぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee63 ; "四つん這いになり、両手でシーツを掴んだ格好のまま、" + CALLFUNC R + MSG 0xee64 ; "真後ろから貫かれ続ける。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee65 ; "「はあ……っ、やっぱりアンタは最高だ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee66 ; "背後からゆっくりとペニスを抜き差ししながら、" + CALLFUNC R + MSG 0xee67 ; "貞二は孕んだ後の膣内を全身で愉しんでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee68 ; "  ずっぷ、ぬちゅっ……ぬちっ、ぐっちゅぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee69 ; "出来るだけ腹に負担をかけたくない紗夜は、" + CALLFUNC R + MSG 0xee6a ; "必死で両膝を広げ、肉棒の衝撃を緩和する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee6b ; "しかし、そうやって子どもを思えば思うほど、" + CALLFUNC R + MSG 0xee6c ; "卑猥なポーズを取らなければならずに真っ赤になった。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21138 + CALLFUNC VOICE + MSG 0xee6d ; "(ち、違うの……っ、これは、この格好は……、" + CALLFUNC R + MSG 0xee6e ; " 赤ちゃんを守るため……っ、だから……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee6f ; "どんなに言い訳をしても、貞二に組み敷かれ、" + CALLFUNC R + MSG 0xee70 ; "抱かれていることには変わりない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee71 ; "ぬっちゅ、ちゅっぷ……っと水飴をこねる音が" + CALLFUNC R + MSG 0xee72 ; "部屋中に響き渡る度、紗夜は気を失いそうになった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21139 + CALLFUNC VOICE + MSG 0xee73 ; "(意識を手放して……っ、楽に、なりたい……。" + CALLFUNC R + MSG 0xee74 ; " でもそれじゃ、私の赤ちゃんが……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee75 ; "結合部から溢れる雫は、ペニスの太幹にも流れ落ち" + CALLFUNC R + MSG 0xee76 ; "淫らな光を振り撒いていた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee77 ; "「ずっと、アンタのことが忘れられなかったんだ。" + CALLFUNC R + MSG 0xee78 ; " 他の女を抱いても、全く満足できなくなっちまった」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21140 + CALLFUNC VOICE + MSG 0xee79 ; "「ああ、言わないで……そんなこと……っ、" + CALLFUNC R + MSG 0xee7a ; " 私はあなたが好きじゃないのよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee7b ; "  ぐっぷ、ぐちゅううっ……ぬぽっ、ぬぷぅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee7c ; "妊娠してからというもの、性交から遠ざかっていた紗夜には" + CALLFUNC R + MSG 0xee7d ; "久しぶりの交わりは危険すぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee7e ; "肉穴が歓喜し、意思とは別に蠕動してしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21141 + CALLFUNC VOICE + MSG 0xee7f ; "「ダメダメ……! あっ、いやっ……!" + CALLFUNC R + MSG 0xee80 ; " あなたなんかに……こんな気持ちにさせられるなんて……。" + CALLFUNC R + MSG 0xee81 ; " んぅぅぅっ……あぁっ、すごく、イイッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee82 ; "どれだけ拒もうと、もう肉棒はずっぷりと" + CALLFUNC R + MSG 0xee83 ; "紗夜の中に埋まりきってしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee84 ; "半分諦めて快楽を享受していると、" + CALLFUNC R + MSG 0xee85 ; "貞二が得意げに胸を張ってみせた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee86 ; "「だろ? 孕んだ女の扱いも慣れてるからなぁ。" + CALLFUNC R + MSG 0xee87 ; " どうすりゃ悦ぶかは、熟知してるつもりさ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21142 + CALLFUNC VOICE + MSG 0xee88 ; "「んっ……あぁッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee89 ; "貞二が背を逸らすと、肉棒もつられて頭を持ち上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee8a ; "普段擦れることのない部分をズニュリとこすられ、" + CALLFUNC R + MSG 0xee8b ; "紗夜の目の前に火花がまたたいた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21143 + CALLFUNC VOICE + MSG 0xee8c ; "「ひぁっ……あっ、ぁ、あぁっ……!?" + CALLFUNC R + MSG 0xee8d ; " 刺さってる、刺さってる、のぉ……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee8e ; "吐息と共に切れ切れに言葉を紡ぎ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee8f ; "紗夜が重たげに腰を揺すると、" + CALLFUNC R + MSG 0xee90 ; "一際大きな水音が響いた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xee91 ; "  ぬっちゃぁあぁっ……!" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21144 + CALLFUNC VOICE + MSG 0xee92 ; "「いやっ……あっ、そんなにやさしくされると……。" + CALLFUNC R + MSG 0xee93 ; " はぁ、はぁ……あっ、や……。" + CALLFUNC R + MSG 0xee94 ; " あぁっ、はぁぁン……あっ、あはぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee95 ; "決して激しくはないのに、甘くクセになる抽送に" + CALLFUNC R + MSG 0xee96 ; "紗夜の全身が容易く蕩けそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee97 ; "ふと気を抜けば、上下する快楽に引きずられて気を失う。" + CALLFUNC R + MSG 0xee98 ; "思いながら、紗夜は両脚に力を込めて耐えていた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xee99 ; "「子宮口の感触も、だいぶ変わってきたな。" + CALLFUNC R + MSG 0xee9a ; " あんときとはまるで違うぜ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21145 + CALLFUNC VOICE + MSG 0xee9b ; "「やぁ……あっ、やめ……て……。" + CALLFUNC R + MSG 0xee9c ; " 大事なところに、触れないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee9d ; "紗夜一人の時でもきついピストンは、" + CALLFUNC R + MSG 0xee9e ; "身籠った今となってはじわじわと効いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xee9f ; "首を振って拒否するそのうなじに、" + CALLFUNC R + MSG 0xeea0 ; "貞二がゆっくりと舌を這わせる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeea1 ; "「おっと、ここが俺の子の部屋……か。" + CALLFUNC R + MSG 0xeea2 ; " お前、子宮口をこうされるのが好きだっただろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeea3 ; "  ちゅっ……くちゅ、コリッ……コリィッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeea4 ; "妊娠で下りた子宮口の感触は、" + CALLFUNC R + MSG 0xeea5 ; "この時にしか味わえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeea6 ; "貞二は、それを愉しむように、紗夜の最奥を" + CALLFUNC R + MSG 0xeea7 ; "何度も小突いていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21146 + CALLFUNC VOICE + MSG 0xeea8 ; "「あっ、い、いやっ……!" + CALLFUNC R + MSG 0xeea9 ; " 赤ちゃんのお部屋を、勝手にコンコンしないで……。" + CALLFUNC R + MSG 0xeeaa ; " そこは、あなたが入っていい場所じゃないわ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeeab ; "「一度入ったんだから、いいじゃねぇか」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21147 + CALLFUNC VOICE + MSG 0xeeac ; "「はぁ、はぁ、そんなこと……関係ありません……!" + CALLFUNC R + MSG 0xeead ; " あっ……あ、ぁ、あ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeae ; "人の気配を気にして、自分の部屋で男に犯される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeaf ; "それは紗夜にとって最悪の事態のはずなのに、" + CALLFUNC R + MSG 0xeeb0 ; "垂れ落ちる愛液の量は止まることなく増える一方だった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeeb1 ; "  ぐちゅっ、ぢゅぷ、ぷぢゅっ……!" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeeb2 ; "「いいか、奥さん。" + CALLFUNC R + MSG 0xeeb3 ; " この腹の子が産まれたら、直ぐにオレに連絡しろ」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21148 + CALLFUNC VOICE + MSG 0xeeb4 ; "「あっ……ど、どうしてそんなことを……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeb5 ; "やっと貞二の肉棒を忘れられる、" + CALLFUNC R + MSG 0xeeb6 ; "再び貞淑な人妻として生きていける……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeb7 ; "そんな幻想は束の間のもの、偽りの未来だったのだと" + CALLFUNC R + MSG 0xeeb8 ; "潤む秘裂自身が紗夜を裏切り鳴いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeb9 ; "顔を上げて不安そうに貞二を見上げると、" + CALLFUNC R + MSG 0xeeba ; "紗夜はほくそ笑むその顔に不快を感じた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeebb ; "「また仕込んでやるのさ。" + CALLFUNC R + MSG 0xeebc ; " アンタの腹に、オレの子をな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeebd ; "醜悪な計画に、青ざめ肝を冷やすと" + CALLFUNC R + MSG 0xeebe ; "紗夜はぶんぶんと頭を振り、それを否定する。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/睨む" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21149 + CALLFUNC VOICE + MSG 0xeebf ; "「あっ、あっ、もう……要りませんから……。" + CALLFUNC R + MSG 0xeec0 ; " あなたの子は、この子だけで……十分、よ……ぉっ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeec1 ; "「ヘヘッ。そうつれないこと言うなって。" + CALLFUNC R + MSG 0xeec2 ; " 何人でも跡取りを増やしてやるからさ」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeec3 ; "「……奥さんとの交尾は、麻薬みてぇに快感なんだ。" + CALLFUNC R + MSG 0xeec4 ; " 止められるわけねぇだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeec5 ; "止められないことの証明だとでも言うように、" + CALLFUNC R + MSG 0xeec6 ; "貞二の腰はぐいぐいと紗夜の股間にぶつかる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeec7 ; "  ぱぁんっ……ぱぁんっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeec8 ; "スパンキングのように尻に当たる恥骨が" + CALLFUNC R + MSG 0xeec9 ; "紗夜の心にまで食い込むように打ち込まれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21150 + CALLFUNC VOICE + MSG 0xeeca ; "「あぁっ……お、お願いだから……もう、しないで……。" + CALLFUNC R + MSG 0xeecb ; " 今度こそ、好きな人の子を産みたいの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21151 + CALLFUNC VOICE + MSG 0xeecc ; "「赤ちゃんは……! あっ、ぁ、愛の結晶、だから" + CALLFUNC R + MSG 0xeecd ; " ……だから、あなたとは作りたく、ない……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeece ; "細腰をくねらせ、肉ヒダを蠢かせながら" + CALLFUNC R + MSG 0xeecf ; "貞二のモノを押し出そうといきむ紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeed0 ; "しかし、それが逆に密着度を高め、" + CALLFUNC R + MSG 0xeed1 ; "互いに甘美な悦楽を広げる結果になる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeed2 ; "「だったら、オレのことを好きにさせてやるよ。" + CALLFUNC R + MSG 0xeed3 ; " それならいいだろう?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/睨む" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21152 + CALLFUNC VOICE + MSG 0xeed4 ; "「そんなこと、絶対に有り得ないわ……!" + CALLFUNC R + MSG 0xeed5 ; " あなたなんか……誰が好きになるものですか!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeed6 ; "「ヘヘッ……交尾しながら言う台詞じゃねぇな?" + CALLFUNC R + MSG 0xeed7 ; " そらよっ! 食らいなッ!」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21153 + CALLFUNC VOICE + MSG 0xeed8 ; "「あぅっ……! あっ、そんな奥に……あっ、いや……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeed9 ; "  ずちゅううぅっ!! ずにゅっ、ぐにゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeda ; "真下から真上へ、抜けるように突き上げながら" + CALLFUNC R + MSG 0xeedb ; "貞二は前よりも更に狭くなった膣道に舌鼓を打つ。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeedc ; "「このまま、もう一人作っちまおうぜ……!" + CALLFUNC R + MSG 0xeedd ; " なあ、エロい奥さんなら余裕で、もう一度孕めるよなぁ?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21154 + CALLFUNC VOICE + MSG 0xeede ; "「ひっ……や、やめて、お願い……!" + CALLFUNC R + MSG 0xeedf ; " あなたの汚らわしい精液を、お腹の子に" + CALLFUNC R + MSG 0xeee0 ; " 掛けないでっ!!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeee1 ; "「ハッ、ハッ……何言ってやがるっ。" + CALLFUNC R + MSG 0xeee2 ; " この腹の子は、オレのじゃねぇか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeee3 ; "なじられればなじられるほど、奇妙な興奮が紗夜を貫く。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21155 + CALLFUNC VOICE + MSG 0xeee4 ; "(どうして……、私、すごく濡れてる……。" + CALLFUNC R + MSG 0xeee5 ; " ひどいことを言われてるのに……、" + CALLFUNC R + MSG 0xeee6 ; " また孕まされるかもしれないのに……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeee7 ; "ぐっ、と紗夜が目を閉じると同時に" + CALLFUNC R + MSG 0xeee8 ; "興奮で母乳が噴き出しはじめた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21156 + CALLFUNC VOICE + MSG 0xeee9 ; "「あっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xeeea ; "  プシュッ……プシュッ……ピュルルッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeeeb ; "乳腺から乳頭へ、そしてシーツへと迸る甘い香り。" + CALLFUNC R + MSG 0xeeec ; "それは紗夜を絶望させ、息子への背徳のように感じられた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21157 + CALLFUNC VOICE + MSG 0xeeed ; "「いやぁぁぁっ……ミルク出てるっ!" + CALLFUNC R + MSG 0xeeee ; " はぁ、はぁ、シーツが汚れちゃうっ!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeeef ; "「母乳か? オレも、あとでご馳走になるぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeef0 ; "唇を舐めながら、強引に乳房に触れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeef1 ; "貞二が指先を這わせただけで、母乳は射出され" + CALLFUNC R + MSG 0xeef2 ; "紗夜をくらくらさせてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21158 + CALLFUNC VOICE + MSG 0xeef3 ; "「ん……っ、はぁ、はぁ、はぁああぁっ……!" + CALLFUNC R + MSG 0xeef4 ; " このミルクは、赤ちゃんのものよ!" + CALLFUNC R + MSG 0xeef5 ; " 誰があなたになんか飲ませるものですか……ぁあ♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeef6 ; "「こんだけ、でけぇ乳してんだ。" + CALLFUNC R + MSG 0xeef7 ; " 少しくらい飲んでもかまやしねぇよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeef8 ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeef9 ; "…………。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xeefa ; "しばらくの間、交尾をたっぷりと楽しんだ二人は" + CALLFUNC R + MSG 0xeefb ; "徐々に巨大な快楽の渦に飲み込まれていく。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21159 + CALLFUNC VOICE + MSG 0xeefc ; "「あっ、あっ、すごいっ♀" + CALLFUNC R + MSG 0xeefd ; " はぁぁぁぅ、あっ、イキそうよっ……。" + CALLFUNC R + MSG 0xeefe ; " あぅ、はぁぁぁっ、あっ、あっ、イクぅ……!」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeeff ; "「はっ、はっ……何人でも子作りしてやるからな!" + CALLFUNC R + MSG 0xef00 ; " 奥さんの子どもは、全部、オレの子だ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21160 + CALLFUNC VOICE + MSG 0xef01 ; "「ダメダメ……! あっ、そんなのいやっ……!" + CALLFUNC R + MSG 0xef02 ; " あぅぅぅっ、あっ、んぁ、あっ、や……。" + CALLFUNC R + MSG 0xef03 ; " はぁはぁ、イッ……イクぅ……あっ、もう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef04 ; "四肢をつっぱらせながら、堪えようとすればするほど" + CALLFUNC R + MSG 0xef05 ; "マゾヒステックな快感が紗夜の脳天から抜けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef06 ; "快感が抜ければ抜けただけ、" + CALLFUNC R + MSG 0xef07 ; "適切に貞二が新しい衝撃を与えてくれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21161 + CALLFUNC VOICE + MSG 0xef08 ; "(あ……♀ 私、もう……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef09 ; "  ブツン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef0a ; "紗夜の視界が一瞬明滅し、" + CALLFUNC R + MSG 0xef0b ; "そして全てが終わってしまった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef0c ; "「おまんこイクのか、奥さん?" + CALLFUNC R + MSG 0xef0d ; " イクなら、ちゃんと口で言いな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef0e ; "理性という理性を奪われ、堕ちた紗夜は" + CALLFUNC R + MSG 0xef0f ; "麻痺した両膝でシーツを乱し、媚びるように鳴く。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21162 + CALLFUNC VOICE + MSG 0xef10 ; "「あぁぁぁっ、イ、イキますっ……!" + CALLFUNC R + MSG 0xef11 ; " あなたと一緒に、おまんこイッちゃいますっ♀♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef12 ; "「上出来だ、奥さん!" + CALLFUNC R + MSG 0xef13 ; " ついでに、ダンナにも詫びを入れちまえよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef14 ; "ノリノリで狂ったピストンを続ける貞二に" + CALLFUNC R + MSG 0xef15 ; "寄り添うように、紗夜も妖艶なダンスを踊った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21163 + CALLFUNC VOICE + MSG 0xef16 ; "「ごめんなさい、あなたぁ!" + CALLFUNC R + MSG 0xef17 ; " 私……他の男のチンポでイッちゃいます!" + CALLFUNC R + MSG 0xef18 ; " お腹の子も、この人の子どもなんです!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21164 + CALLFUNC VOICE + MSG 0xef19 ; "「ごめんなさい、ごめんなさいっ……!" + CALLFUNC R + MSG 0xef1a ; " あ、ああぁ、気持ちいいっ!" + CALLFUNC R + MSG 0xef1b ; " あなた以外のおちんちん、気持ちいいぃっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef1c ; "  ずぬっ、ぬ゛ッ、ぬ゛る…ッ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef1d ; "思いが通じた二人はラストスパートをかけ、" + CALLFUNC R + MSG 0xef1e ; "同時に絶頂の先端へと上り詰めていった。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef1f ; "「はぁ! はぁ! だ、だすぞ!" + CALLFUNC R + MSG 0xef20 ; " もう一度、アンタを孕ませてやるぅ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21165 + CALLFUNC VOICE + MSG 0xef21 ; "「あはっ、あっ、あはぁぁぁぁン♀♀" + CALLFUNC R + MSG 0xef22 ; " イクイクイクっ♀ あぁっ、おまんこイクぅぅぅっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21166 + CALLFUNC VOICE + MSG 0xef23 ; "「孕ませてっ……種付けしてっ、" + CALLFUNC R + MSG 0xef24 ; " あなたの精子で……私の子宮をめちゃくちゃにしてぇっ♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0xef25 ; "  びゅるううううっ!! ぶちゅっ、ぶちゅううッ!!" + CALLFUNC R + MSG 0xef26 ; "  びゅーッ、びゅぶぅうううっ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21167 + CALLFUNC VOICE + MSG 0xef27 ; "「ひぅぅぅぅっ! いやぁぁっ!" + CALLFUNC R + MSG 0xef28 ; " あっ、はぁぁぁぁあああーっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef29 ; "膣内に大量に射精された紗夜は、それがそのまま" + CALLFUNC R + MSG 0xef2a ; "開いた子宮の中に流れ込んでくるのを感じた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef2b ; "「お……おぉ、今日もよく出るぜ……ぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef2c ; "紗夜の尻に腰を密着させ、ドクドクと精液を注ぎ込む貞二。" + CALLFUNC R + MSG 0xef2d ; "それは長い長い射精のはじまりだった。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21168 + CALLFUNC VOICE + MSG 0xef2e ; "「あ゛……♀ ぁ、あ、あぁああ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef2f ; "射精から逃れようとする紗夜の腰を" + CALLFUNC R + MSG 0xef30 ; "がっちりと両手で持ち、深く亀頭を撃ち込む。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef31 ; "  ドクッ……ドクッ……どぷどぷどぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef32 ; "堰き止まることなくダラダラと続く射精は" + CALLFUNC R + MSG 0xef33 ; "貞二に最高の愉悦を与え続けた。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef34 ; "「うぅ……おうぅぅぅっ……!!" + CALLFUNC R + MSG 0xef35 ; " 子宮にザーメンが吸い取られていくぜぇ!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21169 + CALLFUNC VOICE + MSG 0xef36 ; "「んんぅぅぅぅっ……んぁぁぁっ……。" + CALLFUNC R + MSG 0xef37 ; " あぁっ……はぁぁぁン……あっ、あぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21170 + CALLFUNC VOICE + MSG 0xef38 ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef39 ; "やがて、貞二の射精から逃れられないことを悟ると" + CALLFUNC R + MSG 0xef3a ; "紗夜も抵抗をやめ、大人しく種付けを受け入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef3b ; "熱い体液が子宮口に広がり、溜まっていくと" + CALLFUNC R + MSG 0xef3c ; "うっとりとした甘い生殖の快感に包まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef3d ; "……紗夜は幸せだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef3e ; "それは初め、彼女が望み目指したものとは" + CALLFUNC R + MSG 0xef3f ; "まったく違うものだったけれど。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21171 + CALLFUNC VOICE + MSG 0xef40 ; "「あぁっ……あっ……すごいっ……♀" + CALLFUNC R + MSG 0xef41 ; " はぁぁぁっ……んぁ……あぁン……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef42 ; "男を射精させ、いくらでも子宮に注いでいただく。" + CALLFUNC R + MSG 0xef43 ; "ただのモノのようにペニスをしごくためだけの雌になる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21172 + CALLFUNC VOICE + MSG 0xef44 ; "(そんな幸せも……ある、のね……♀" + CALLFUNC R + MSG 0xef45 ; " 何を今まで恐れていたの、かしら……♀♀)" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef46 ; "「クヒヒッ……すげぇ、いいぜ……。" + CALLFUNC R + MSG 0xef47 ; " 気持ちよくて、射精が止まらねぇや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef48 ; "射精の余韻に浸る貞二は涎を垂らしながら、" + CALLFUNC R + MSG 0xef49 ; "紗夜への種付けを堪能していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef4a ; "その顔が近づき、紗夜に最後の問いかけをする。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef4b ; "「言ってみな? 奥さんの本当のご主人様が誰かって?」" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/特殊3" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21173 + CALLFUNC VOICE + MSG 0xef4c ; "「あ……あなたが私のご主人様です♀" + CALLFUNC R + MSG 0xef4d ; " 私の子宮は、あなたのモノです♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef4e ; "  どくっ……どくッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef4f ; "残り汁まで打ち込まれながら、" + CALLFUNC R + MSG 0xef50 ; "紗夜はかすかに微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef51 ; "……なぜ涙が溢れるのか、自分でもわからないまま。" + CALLFUNC A + S_PUSH "イベント/紗夜/10/貞二/中出し/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21174 + CALLFUNC VOICE + MSG 0xef52 ; "「あぁ……ん……♀" + CALLFUNC R + MSG 0xef53 ; " そんなに注がれたら、赤ちゃんがミルクで" + CALLFUNC R + MSG 0xef54 ; " 溺れちゃうわっ♀ あっ、ダ、ダメ……♀」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef55 ; "「ヒヒッ……やっぱ、いい女だぜ、アンタは」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef56 ; "長い射精を終えたペニスを引き抜くと、" + CALLFUNC R + MSG 0xef57 ; "恐ろしい量の精液が膣口から溢れ出して来た。" + CALLFUNC A + S_PUSH "背景/奥様の部屋/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0xef58 ; "射精を終えれば用済みだとばかりに、" + CALLFUNC R + MSG 0xef59 ; "そのまま紗夜をベッドに倒し、一息つく貞二。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21175 + CALLFUNC VOICE + MSG 0xef5a ; "「はぁぁぁっ、はぁっ、あぁっ……」" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef5b ; "「サイコーだったぜ、奥さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef5c ; "精液の付いたペニスを、紗夜の艶やかで美しい髪で" + CALLFUNC R + MSG 0xef5d ; "拭い取ると、貞二は満足げに目を閉じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef5e ; "そして、どかっとベッドに仰向けになる。" + CALLFUNC A + S_PUSH "貞二" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef5f ; "「2人目も愉しみに待ってな。" + CALLFUNC R + MSG 0xef60 ; " アンタの身体に飽きるまで、何度でも" + CALLFUNC R + MSG 0xef61 ; " 種付けに来てやるからよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21176 + CALLFUNC VOICE + MSG 0xef62 ; "「はい……、楽しみに待っています……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef63 ; "横たわった紗夜の肉穴からは、ごぽりと精液が溢れ、" + CALLFUNC R + MSG 0xef64 ; "栗の花の匂いを撒き散らしていた――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/貞二/エンディング +EOF シナリオ\紗夜/貞二/エンド.jaf + +; 紗夜/木村/01 +; RETURN: void +FUNC 5771 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21177 + CALLFUNC VOICE + MSG 0xef65 ; "(そろそろ、お風呂の時間ね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef66 ; "夕食を終え、湯浴みの準備をしていた紗夜は" + CALLFUNC R + MSG 0xef67 ; "扉の向こうに気配を感じて振り返る。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef68 ; "  コンコンコンッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21178 + CALLFUNC VOICE + MSG 0xef69 ; "「……奥様。" + CALLFUNC R + MSG 0xef6a ; " 雪乃ですが、よろしいでしょうか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21179 + CALLFUNC VOICE + MSG 0xef6b ; "「いいわよ。お入りなさい」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef6c ; "  ガチャ" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xef6d ; "雪乃は部屋に入るなり、一礼すると" + CALLFUNC R + MSG 0xef6e ; "紗夜に淡々と報告した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21180 + CALLFUNC VOICE + MSG 0xef6f ; "「夜分に失礼いたします。" + CALLFUNC R + MSG 0xef70 ; " 奥様にお会いしたいと、玄関に" + CALLFUNC R + MSG 0xef71 ; " お客様がお見えになられています」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21181 + CALLFUNC VOICE + MSG 0xef72 ; "「まぁ……、どなたかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef73 ; "まだ深夜というには早いが、" + CALLFUNC R + MSG 0xef74 ; "夕方というには遅すぎる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef75 ; "紗夜は訪問者に心当たりがなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21182 + CALLFUNC VOICE + MSG 0xef76 ; "「お名前は?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xef77 ; "  さら……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef78 ; "紗夜はまとめていた髪をほどき、" + CALLFUNC R + MSG 0xef79 ; "客人を出迎える心づもりをした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21183 + CALLFUNC VOICE + MSG 0xef7a ; "「村の方で、木村様と名乗られておりますが」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21184 + CALLFUNC VOICE + MSG 0xef7b ; "「木村さんが……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21185 + CALLFUNC VOICE + MSG 0xef7c ; "(一体何かしら……。少し怖いわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef7d ; "驚き、不安を感じる紗夜だったが" + CALLFUNC R + MSG 0xef7e ; "深呼吸をして、小さく頷く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21186 + CALLFUNC VOICE + MSG 0xef7f ; "(最初から疑ってお会いするのはいけないわよね。" + CALLFUNC R + MSG 0xef80 ; " 用件だけでも聞いてみないと……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21187 + CALLFUNC VOICE + MSG 0xef81 ; "「わかりました。" + CALLFUNC R + MSG 0xef82 ; " 広間にお通しして下さい。" + CALLFUNC R + MSG 0xef83 ; " すぐに向かいます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21188 + CALLFUNC VOICE + MSG 0xef84 ; "「かしこまりました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xef85 ; "雪乃が下がり、再び扉を開けるのを待って" + CALLFUNC R + MSG 0xef86 ; "紗夜は毅然と部屋から出た。" + CALLFUNC A + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef87 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef88 ; "ソファーに腰掛け、雪乃の淹れた紅茶を" + CALLFUNC R + MSG 0xef89 ; "飲んでいた木村がパッと顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef8a ; "紗夜は広間に入ると、" + CALLFUNC R + MSG 0xef8b ; "出来るだけ冷静に話しかけることにした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21189 + CALLFUNC VOICE + MSG 0xef8c ; "「今日はどのようなご用件でしょうか?" + CALLFUNC R + MSG 0xef8d ; " 懇親会は、まだのはずですが……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef8e ; "「いえ……。私が個人的に" + CALLFUNC R + MSG 0xef8f ; " 奥様にお会いしたかっただけなんです」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21190 + CALLFUNC VOICE + MSG 0xef90 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef91 ; "動揺し、一歩後ずさる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef92 ; "その反応を見て、木村が立ち上がり" + CALLFUNC R + MSG 0xef93 ; "紗夜の顔色を伺ってくる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef94 ; "「その後……如何ですか?" + CALLFUNC R + MSG 0xef95 ; " 村の連中は、奥様と……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21191 + CALLFUNC VOICE + MSG 0xef96 ; "「……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef97 ; "木村の言葉が、村人達との淫靡な懇親会の事を" + CALLFUNC R + MSG 0xef98 ; "示していることに気付いて、紗夜の頬が赤くなる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21192 + CALLFUNC VOICE + MSG 0xef99 ; "「あ、あなたがそうしたのですよ!" + CALLFUNC R + MSG 0xef9a ; " 私を陥れて、あの人たちの相手をさせて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21193 + CALLFUNC VOICE + MSG 0xef9b ; "「っ……そんなことを聞きたいのなら、" + CALLFUNC R + MSG 0xef9c ; " 私はこれで失礼させていただきます」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xef9d ; "「申し訳ございません……!" + CALLFUNC R + MSG 0xef9e ; " ですが、そういうつもりでは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xef9f ; "部屋を出ようとする紗夜を見ると" + CALLFUNC R + MSG 0xefa0 ; "すぐに木村が深々と頭を下げる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21194 + CALLFUNC VOICE + MSG 0xefa1 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefa2 ; "予想外の反応に戸惑う紗夜は、" + CALLFUNC R + MSG 0xefa3 ; "木村が浴場での懇親会に参加していないことを" + CALLFUNC R + MSG 0xefa4 ; "思い出した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21195 + CALLFUNC VOICE + MSG 0xefa5 ; "(何を考えているのかしら……?" + CALLFUNC R + MSG 0xefa6 ; " 私を弄びたいのなら、" + CALLFUNC R + MSG 0xefa7 ; " あそこで好きにすればいいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefa8 ; "紗夜の中に不信と疑問が渦巻き、" + CALLFUNC R + MSG 0xefa9 ; "身体を硬く縮める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefaa ; "しかし、それでもなぜか嫌悪は" + CALLFUNC R + MSG 0xefab ; "強く湧いてこなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21196 + CALLFUNC VOICE + MSG 0xefac ; "「き……木村さんは、もう懇親会には" + CALLFUNC R + MSG 0xefad ; " 参加されないのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefae ; "探るような口調に、ほんの少し顔を上げると" + CALLFUNC R + MSG 0xefaf ; "木村は恥ずかしそうに微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefb0 ; "そして、そっと紗夜の手を取り、" + CALLFUNC R + MSG 0xefb1 ; "それを自分の手で包み込む。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21197 + CALLFUNC VOICE + MSG 0xefb2 ; "「!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefb3 ; "「私は……皆で奥様を弄ぶのは" + CALLFUNC R + MSG 0xefb4 ; " 好きではありません」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21198 + CALLFUNC VOICE + MSG 0xefb5 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefb6 ; "警戒している紗夜の目をじっと見つめ、" + CALLFUNC R + MSG 0xefb7 ; "木村は独り言のように呟く。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefb8 ; "「いえ、そうなってしまったと言った方が" + CALLFUNC R + MSG 0xefb9 ; " 正しいかもしれませんね」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21199 + CALLFUNC VOICE + MSG 0xefba ; "「どういう……意味ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefbb ; "ビクリと身体を震わせる紗夜に一歩近づくと、" + CALLFUNC R + MSG 0xefbc ; "木村は猫撫で声を出して言った。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefbd ; "「奥様と交わっているうちに、貴女のことを" + CALLFUNC R + MSG 0xefbe ; " 好きになってしまったのです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21200 + CALLFUNC VOICE + MSG 0xefbf ; "「あっ……わ、私をからかって" + CALLFUNC R + MSG 0xefc0 ; " らっしゃるのですか!?" + CALLFUNC R + MSG 0xefc1 ; " そんなこと、信じられるはずが……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefc2 ; "全身に蘇る、屈辱の陵辱劇の記憶。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefc3 ; "怖気に耐え切れず、" + CALLFUNC R + MSG 0xefc4 ; "紗夜が逃げ出そうとした瞬間……" + CALLFUNC R + MSG 0xefc5 ; "木村の腕が逃げ道を塞いだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21201 + CALLFUNC VOICE + MSG 0xefc6 ; "「……っ!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefc7 ; "「好きなんです、あなたが」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefc8 ; "木村は紗夜の退路を消し去った後、" + CALLFUNC R + MSG 0xefc9 ; "強引にその身体を、腰を抱き締める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21202 + CALLFUNC VOICE + MSG 0xefca ; "「う、嘘よ……そんなこと!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefcb ; "「本当です……。" + CALLFUNC R + MSG 0xefcc ; " だから、こうして、私1人で奥様に" + CALLFUNC R + MSG 0xefcd ; " 会いに来たのです」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefce ; "「もう一度、奥様と愛し合いたい……。" + CALLFUNC R + MSG 0xefcf ; " 心も身体も通わせたい……。" + CALLFUNC R + MSG 0xefd0 ; " ただ、それだけなんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefd1 ; "木村は紗夜の手を取り、" + CALLFUNC R + MSG 0xefd2 ; "硬く勃起したペニスにそっと触れさせる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21203 + CALLFUNC VOICE + MSG 0xefd3 ; "「あっ……、い、いやっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefd4 ; "手を離そうとしても、男根の熱さ、硬さに" + CALLFUNC R + MSG 0xefd5 ; "魅了され……紗夜は無意識に唾を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefd6 ; "紗夜が逃げないことを知ると、すぐさま" + CALLFUNC R + MSG 0xefd7 ; "木村は股間を摺り寄せてきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21204 + CALLFUNC VOICE + MSG 0xefd8 ; "(何をしてるの、紗夜……。" + CALLFUNC R + MSG 0xefd9 ; " 早く逃げないと、また……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefda ; "「奥様だけなんです。" + CALLFUNC R + MSG 0xefdb ; " 私のことを、あれほど深く……そして、長く" + CALLFUNC R + MSG 0xefdc ; " 受け入れてくれた女性は……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21205 + CALLFUNC VOICE + MSG 0xefdd ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefde ; "善良そうな木村の外面と、" + CALLFUNC R + MSG 0xefdf ; "大胆すぎる行動のギャップに" + CALLFUNC R + MSG 0xefe0 ; "紗夜は判断をしかねていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21206 + CALLFUNC VOICE + MSG 0xefe1 ; "(き、木村さんは、そんなに悪い方じゃない。" + CALLFUNC R + MSG 0xefe2 ; " ……でも、私は……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefe3 ; "青ざめている紗夜に気付くと、" + CALLFUNC R + MSG 0xefe4 ; "木村は力を緩め、肉体を解放する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefe5 ; "そして、真剣な声で問うてきた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefe6 ; "「奥様は、良くありませんでしたか?" + CALLFUNC R + MSG 0xefe7 ; " 私とのセックスは……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21207 + CALLFUNC VOICE + MSG 0xefe8 ; "「……っ、そんな質問、答えられません……!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefe9 ; "「そう……ですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefea ; "目に見えて落ち込んだ木村は、" + CALLFUNC R + MSG 0xefeb ; "少し沈黙し、すぐに明るい表情に戻った。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefec ; "「お嫌なら、強制することは出来ませんね」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xefed ; "「では、少しだけお酌をしていただけませんか?" + CALLFUNC R + MSG 0xefee ; " 今夜は呑みたい気分ですので……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xefef ; "お酒、男、お酌。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeff0 ; "淫らな自分を思い出し、ゾクゾクと背筋を" + CALLFUNC R + MSG 0xeff1 ; "凍らせる紗夜だったが断った手前バツが悪い。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21208 + CALLFUNC VOICE + MSG 0xeff2 ; "「わ、私、お酒は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeff3 ; "曖昧に言葉を濁す紗夜を無視して、" + CALLFUNC R + MSG 0xeff4 ; "木村はソファーに座りなおしていた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeff5 ; "「知っております。" + CALLFUNC R + MSG 0xeff6 ; " ですから少しだけですよ」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x26b042 + CALLFUNC ■寝取られスキップ + PUSH 2 + CALLFUNC ■強制排卵 + PUSH 2 + PUSH 20 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x26b042 +0x26b042: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21209 + CALLFUNC VOICE + MSG 0xeff7 ; "「んふっ……んっ、ちゅく……。" + CALLFUNC R + MSG 0xeff8 ; " あはっ、あっ、ちゅぷっ、んっ、んくっ……」" + CALLFUNC A + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/紗夜/18/キス/ぐったり" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0xeff9 ; "……木村に誘われての晩酌の五分後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeffa ; "再び紗夜は、策略に堕ちた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21210 + CALLFUNC VOICE + MSG 0xeffb ; "「あぁ……、っン……、ちゅっ、くちゅッ……ちゅっ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xeffc ; "「ほら……。奥様、もう少し口を開けて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeffd ; "あくまで木村に酌をするだけ、自分はそれを見ているだけ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xeffe ; "そう思い、距離をとってグラスに酒を注いだ瞬間、" + CALLFUNC R + MSG 0xefff ; "無理やりに唇を奪われ……酒を口移しされてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf000 ; "風呂上りで水分に飢えていた喉は、" + CALLFUNC R + MSG 0xf001 ; "直ぐにアルコールを吸収して、紗夜を酔わせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21211 + CALLFUNC VOICE + MSG 0xf002 ; "「んんっ……ダ、ダメです……。" + CALLFUNC R + MSG 0xf003 ; " これ以上は……あぁっ、んぅ、ちゅっ、んふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf004 ; "次々に流し込まれるアルコールから逃れ、" + CALLFUNC R + MSG 0xf005 ; "呼吸をしようとすれば、開いた唇に木村の舌が滑り、" + CALLFUNC R + MSG 0xf006 ; "新しい酒が紗夜の口内に入り込んでくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21212 + CALLFUNC VOICE + MSG 0xf007 ; "「こくっ……こくっ……。" + CALLFUNC R + MSG 0xf008 ; " んっ、んっ、ちゅるっ……ダメ……んっ、あふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf009 ; "歯の裏や舌の根までをねちっこく舐め啜り、" + CALLFUNC R + MSG 0xf00a ; "抵抗力を奪ってから指を花弁に這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf00b ; "木村は閉じていた小陰唇を開くと、" + CALLFUNC R + MSG 0xf00c ; "内側から匂い立つ愛液をクチュクチュと鳴らした。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf00d ; "  ちゅぷっ……ぷちゅ、くちゅ……ちゅぷっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21213 + CALLFUNC VOICE + MSG 0xf00e ; "「あっ……触らないで……! あッ、いやぁ……!" + CALLFUNC R + MSG 0xf00f ; " あなたがこんな卑怯なことをするなんて……んうぅっ!" + CALLFUNC R + MSG 0xf010 ; " ん……ッ……、ちゅっ、ぷちゅ、ぴちゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf011 ; "足の付け根に広がるムズムズとした甘い痒みは" + CALLFUNC R + MSG 0xf012 ; "紗夜の太腿を抉じ開け、肉の感触を楽しむ木村にとって" + CALLFUNC R + MSG 0xf013 ; "好都合だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf014 ; "わざとソフトに肌を撫で、触れるか触れないかの" + CALLFUNC R + MSG 0xf015 ; "繊細な刺激で性感を高めていく。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf016 ; "「奥様も、こんなに欲しがってますよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf017 ; "  くっちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf018 ; "人差し指の腹で軽く押すだけで、蜜が染み出し" + CALLFUNC R + MSG 0xf019 ; "木村の手を濡らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf01a ; "紗夜は腰を揺らし、自分の膣内が自分の思うとおりに" + CALLFUNC R + MSG 0xf01b ; "木村を拒絶していないことに絶望した。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf01c ; "「奥様も、本当はこうして欲しかったはずだ。" + CALLFUNC R + MSG 0xf01d ; " これだけの熟した肉体を持て余して、" + CALLFUNC R + MSG 0xf01e ; " 平気でいられるわけがない……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21214 + CALLFUNC VOICE + MSG 0xf01f ; "「こ、これは、お酒の……せいです……。" + CALLFUNC R + MSG 0xf020 ; " んんっ……あっ、ん、ちゅくっ……いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf021 ; "男の筋張った手に触れられただけで、" + CALLFUNC R + MSG 0xf022 ; "紗夜の陰部はカァッ……と熱くなり、もどかしさを感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf023 ; "肉路の奥から湧き出す欲望の蜜が膣口から垂れ落ちると、" + CALLFUNC R + MSG 0xf024 ; "紗夜は木村の放つ吐息や言葉の一つ一つにさえ反応した。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf025 ; "「奥様……。" + CALLFUNC R + MSG 0xf026 ; " 1つに繋がりましょう。" + CALLFUNC R + MSG 0xf027 ; " あのときと同じように……」" + CALLFUNC A + S_PUSH "イベント/紗夜/18/キス/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21215 + CALLFUNC VOICE + MSG 0xf028 ; "「い、いけません……。" + CALLFUNC R + MSG 0xf029 ; " もう、勝負は付いたはずでしょう?" + CALLFUNC R + MSG 0xf02a ; " そんなことをしても、何の意味もないわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf02b ; "舌先で空気を奪われ、身体を反らせば秘部をこすられ、" + CALLFUNC R + MSG 0xf02c ; "紗夜は体中に走る疼きを我慢するので精一杯だった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf02d ; "「意味のないセックスなんて、私はしませんよ" + CALLFUNC R + MSG 0xf02e ; " ……ちゅっ、くちゅッ……ちゅっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21216 + CALLFUNC VOICE + MSG 0xf02f ; "「あっ……あぁ、ダメ……ダメぇ……っちゅっ……!" + CALLFUNC R + MSG 0xf030 ; " 私は、もう部屋に戻りま……っ、ン、ぷはっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf031 ; "  くちゅっ……くちゅ、くちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf032 ; "開きかけている膣口を縦になぞり上げ、" + CALLFUNC R + MSG 0xf033 ; "木村は強引に紗夜の肩を抱き寄せる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf034 ; "「いいですよね、奥様?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21217 + CALLFUNC VOICE + MSG 0xf035 ; "「はぁっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf036 ; "どれほどの間、二人は押し合いへし合い" + CALLFUNC R + MSG 0xf037 ; "互いの距離を計り合っていただろうか。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf038 ; "「愛しているんです、奥様。" + CALLFUNC R + MSG 0xf039 ; " 誰よりも……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21218 + CALLFUNC VOICE + MSG 0xf03a ; "「…………っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf03b ; "声を詰まらせた紗夜を横抱きにして" + CALLFUNC R + MSG 0xf03c ; "木村がソファーに体重をかけていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21219 + CALLFUNC VOICE + MSG 0xf03d ; "「ダメ……、だめです、私には夫が……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf03e ; "二人の身体はソファーに倒れ、" + CALLFUNC R + MSG 0xf03f ; "いつしか足が絡み合っていく……。" + CALLFUNC A + S_PUSH "背景/大広間/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21220 + CALLFUNC VOICE + MSG 0xf040 ; "「はぁ……、あっ、ああっ……はぁ、ん……あはぁ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf041 ; "「うぅ……お、奥様……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21221 + CALLFUNC VOICE + MSG 0xf042 ; "「ひ、卑怯だわ、こんな……あっ、ダメぇ♀" + CALLFUNC R + MSG 0xf043 ; " だめだめッ……、駄目ぇぇぇぇ……っ!!」" + CALLFUNC A + S_PUSH "断面図/紗夜/14/01" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf044 ; "  ぐちゅぐちゅぐちゅううぅうっ……!" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xf045 ; "肉という肉を掻き分け、進む陰茎の重み。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf046 ; "密度が高く、硬く凝固した亀頭で膣襞を割り開かれると" + CALLFUNC R + MSG 0xf047 ; "それだけで紗夜の腰は砕けてしまった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21222 + CALLFUNC VOICE + MSG 0xf048 ; "「あ……ッ、あぁ、あぁあはぁあっ……!?" + CALLFUNC R + MSG 0xf049 ; " はぁああぁんんっ……あぁンン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf04a ; "うっとりするような抽送に、紗夜も甘い声を漏らし始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21223 + CALLFUNC VOICE + MSG 0xf04b ; "(あぁっ……。" + CALLFUNC R + MSG 0xf04c ; " こんな気持ち……ダメなのに……。" + CALLFUNC R + MSG 0xf04d ; " いやぁぁぁっ……おかしくなる……っ!)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf04e ; "「ッ……く……! これほどの名器が、" + CALLFUNC R + MSG 0xf04f ; " ほったらかしにされていたなんて……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf050 ; "ドスドスと子宮口に杭を打ち込むように" + CALLFUNC R + MSG 0xf051 ; "亀頭で貫く木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf052 ; "木村は簡単に到達してしまった子宮口の感触を" + CALLFUNC R + MSG 0xf053 ; "コリコリと楽しみながら、細かく腰を揺すり始めた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21224 + CALLFUNC VOICE + MSG 0xf054 ; "「ひっ……はぁっ、ん、くっ……あはっ……♀" + CALLFUNC R + MSG 0xf055 ; " はぁっ、あっ、ん、いやぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf056 ; "  ぐちゅぶぶぶッ……ずちゅっ、ずちゅ、にっちゅっ……!" + CALLFUNC R + MSG 0xf057 ; "  ぐちゅッ……ぢゅっ、ぢゅぷぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf058 ; "切なく甘苦しい感覚が子宮に伝わると" + CALLFUNC R + MSG 0xf059 ; "それが徐々に心地良い快感へと変化していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf05a ; "木村が腰を揺する度に、ジワジワと" + CALLFUNC R + MSG 0xf05b ; "紗夜の下腹部に甘いものが込み上がってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21225 + CALLFUNC VOICE + MSG 0xf05c ; "「んぅぅぅっ……あぁっ、これ……すごいっ……♀" + CALLFUNC R + MSG 0xf05d ; " あっ、あはっ、あぁん、あっ、ダメ……" + CALLFUNC R + MSG 0xf05e ; " あぁ、ダメぇぇ……っ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21226 + CALLFUNC VOICE + MSG 0xf05f ; "「あっ♀ あっ♀ す、すごいっ♂♂" + CALLFUNC R + MSG 0xf060 ; " 木村さんのおちんちん、奥まで届いてるっ♂" + CALLFUNC R + MSG 0xf061 ; " 子宮の入り口にコンコンしてるっ……♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf062 ; "「今、奥様の一番大切な部分に触れているのですよ。" + CALLFUNC R + MSG 0xf063 ; " 私の性器が、直接、奥様の子宮を……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf064 ; "  ぐちぐちぐにぃいいっ……ぐちぃっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf065 ; "肉と肉がぶつかり合う音が、互いの性器に伝わり" + CALLFUNC R + MSG 0xf066 ; "眩暈がするほどの酩酊をもたらす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf067 ; "紗夜はだだ漏れになっている愛液を" + CALLFUNC R + MSG 0xf068 ; "シーツに撒きながら悲痛な声を振り絞る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21227 + CALLFUNC VOICE + MSG 0xf069 ; "「コンコンしないでっ……!" + CALLFUNC R + MSG 0xf06a ; " あっ、そこに触れられたら、" + CALLFUNC R + MSG 0xf06b ; " 欲しくなっちゃうから、ダメなのっ!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf06c ; "「何が欲しくなるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf06d ; "間髪いれず、うわごとの揚げ足を取られ、" + CALLFUNC R + MSG 0xf06e ; "長い肉棒をズチュズチュと押し込まれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf06f ; "すると紗夜は腕も身体もガクガク痙攣させながら、" + CALLFUNC R + MSG 0xf070 ; "小さく頭を左右に揺すった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21228 + CALLFUNC VOICE + MSG 0xf071 ; "「あっ……そ、それは……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf072 ; "「遠慮なさらずに、仰って下さい!" + CALLFUNC R + MSG 0xf073 ; " 私なら、それを差し上げることができるのですよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf074 ; "  ずちゅううっ……!" + CALLFUNC R + MSG 0xf075 ; "  ずぐちゅうううぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf076 ; "ペニスを引き抜き、また挿入し、" + CALLFUNC R + MSG 0xf077 ; "愛液を絡めては抜き、乾く前に膣肉を貫く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21229 + CALLFUNC VOICE + MSG 0xf078 ; "「い、いやです!" + CALLFUNC R + MSG 0xf079 ; " そんなこと、絶対に……言えません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf07a ; "髪を乱して堪える紗夜の、その目の奥で" + CALLFUNC R + MSG 0xf07b ; "光がチカチカまたたき、消えては灯る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf07c ; "理性を失いかけては呼び戻し、" + CALLFUNC R + MSG 0xf07d ; "ペニスを意識しないように努める紗夜の子宮に" + CALLFUNC R + MSG 0xf07e ; "ゴリッ……と硬い感触がぶちあたる。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21230 + CALLFUNC VOICE + MSG 0xf07f ; "「あぁああああぁあっ!?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf080 ; "「強情な方だ……。" + CALLFUNC R + MSG 0xf081 ; " なら、子宮に直接、聞いてみましょうか」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21231 + CALLFUNC VOICE + MSG 0xf082 ; "「えっ……?" + CALLFUNC R + MSG 0xf083 ; " あっ、だ、だめ……、ダメですっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf084 ; "  ずちゅううぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf085 ; "腰を密着させ、子宮口を執拗に責め始める木村。" + CALLFUNC R + MSG 0xf086 ; "やがて子宮が活動を開始し、紗夜は孤立無援になった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21232 + CALLFUNC VOICE + MSG 0xf087 ; "(いけない……。" + CALLFUNC R + MSG 0xf088 ; " しつこく責められて、子宮が勘違いしてる……。" + CALLFUNC R + MSG 0xf089 ; " この人のことを、自分の相手だと思い始めてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf08a ; "長く逞しい剛直によるピストンは、紗夜の膣粘膜に" + CALLFUNC R + MSG 0xf08b ; "うっとりするような快感をもたらし、女の悦びを与えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf08c ; "その一突き毎に、理性が削り取られ、" + CALLFUNC R + MSG 0xf08d ; "牝の本能が顔を覗かせる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21233 + CALLFUNC VOICE + MSG 0xf08e ; "「あっ、ああっ、はぁン♀ いやぁ……っ。" + CALLFUNC R + MSG 0xf08f ; " こんなのって……。 あっ、こんな……。" + CALLFUNC R + MSG 0xf090 ; " んんっ、くっ……ダメ……。こんなの、スゴすぎるっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21234 + CALLFUNC VOICE + MSG 0xf091 ; "「お願いです、木村さん!" + CALLFUNC R + MSG 0xf092 ; " 何でもしますから、これ以上責めないで……!" + CALLFUNC R + MSG 0xf093 ; " はぁっ、はぁっ、でないと、私……わたしッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf094 ; "木村に懇願している紗夜は、自分の理性が" + CALLFUNC R + MSG 0xf095 ; "無くなる寸前であることを" + CALLFUNC R + MSG 0xf096 ; "宣言しているようなものだった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf097 ; "「はぁはぁっ……、このまま続けると、" + CALLFUNC R + MSG 0xf098 ; " どうなるというのです?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21235 + CALLFUNC VOICE + MSG 0xf099 ; "「もう、ガマンできなくなりますから!" + CALLFUNC R + MSG 0xf09a ; " 赤ちゃんが欲しくて、ドクドクって、" + CALLFUNC R + MSG 0xf09b ; " 精液を注いで欲しくなっちゃうのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf09c ; "絶叫し、汗で濡れた身体をくねらせる紗夜に" + CALLFUNC R + MSG 0xf09d ; "木村は笑いをこらえきれなかった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf09e ; "「ようやく、素直になってくれましたね。" + CALLFUNC R + MSG 0xf09f ; " 私もそうしたかったところですよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0a0 ; "木村の陰茎に射精感を促すように、" + CALLFUNC R + MSG 0xf0a1 ; "膣襞が絡み付き、心地良い快感をもたらしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0a2 ; "粘膜の摩擦が、2人の性器に甘い愉悦を与え、" + CALLFUNC R + MSG 0xf0a3 ; "大広間にいやらしい香りが広がる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0a4 ; "「くぅっ……!! こ、これは……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0a5 ; "あまりの甘美な膣粘膜の感触に、木村が呻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0a6 ; "しかしその声は紗夜の嬌声に掻き消された。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21236 + CALLFUNC VOICE + MSG 0xf0a7 ; "「あぁぁぁーーーーーっ!!" + CALLFUNC R + MSG 0xf0a8 ; " ダ、ダメぇぇぇっ!!" + CALLFUNC R + MSG 0xf0a9 ; " はぁ、はぁ、おかしくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21237 + CALLFUNC VOICE + MSG 0xf0aa ; "「アソコが……っ、はぁ、あぁッ♀" + CALLFUNC R + MSG 0xf0ab ; " アソコが、ヘンになってます……っ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf0ac ; "  ぐちゅっ……ぐちゅ、グッチュウゥウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0ad ; "大野に仕込まれた膣肉は、木村のペニスを" + CALLFUNC R + MSG 0xf0ae ; "しゃぶりつくし、ついにはその壁を割り開かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0af ; "ピストンさえきつく感じられるほどの締め付けに、" + CALLFUNC R + MSG 0xf0b0 ; "木村の腰は溶け出してしまいそうだった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0b1 ; "「おまんこ、気持ちいいんですね!?" + CALLFUNC R + MSG 0xf0b2 ; " そうなんですよね!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21238 + CALLFUNC VOICE + MSG 0xf0b3 ; "「はいっ♂ おまんこ、気持ちいいですっ♂♂" + CALLFUNC R + MSG 0xf0b4 ; " おまんこ、すごくイイッ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0b5 ; "言語中枢まで木村の陰茎に犯され、" + CALLFUNC R + MSG 0xf0b6 ; "紗夜は淫らに自らの腰を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0b7 ; "紗夜の中から愛液がドッと湧きだし、" + CALLFUNC R + MSG 0xf0b8 ; "抽送をより滑らかにする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0b9 ; "するとグチュグチュと粘液をかき混ぜる音が響き、" + CALLFUNC R + MSG 0xf0ba ; "2人の快楽ゲージは上がったままで、絶頂付近の性の悦びを" + CALLFUNC R + MSG 0xf0bb ; "互いに堪能していた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21239 + CALLFUNC VOICE + MSG 0xf0bc ; "「熱いっ♂♂ おまんこ、熱いのっ♂♂" + CALLFUNC R + MSG 0xf0bd ; " はぁぁぁん、あはぁっ、あっ、すごく気持ちイイッ♂" + CALLFUNC R + MSG 0xf0be ; " 私の好きなところに、ちゃんと届いてるのっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0bf ; "夢中で腰を振りたてる木村に合わせ、" + CALLFUNC R + MSG 0xf0c0 ; "紗夜もまたより深い挿入を求めるように腰を寄せる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21240 + CALLFUNC VOICE + MSG 0xf0c1 ; "「奥ですっ♂♂ はぁ、はぁ、奥がイイのっ♂♂" + CALLFUNC R + MSG 0xf0c2 ; " ああっ、こ、これ好きっ♂" + CALLFUNC R + MSG 0xf0c3 ; " これ……ダメになるのっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0c4 ; "ぶちゅぶちゅと愛液が泡立ち、股間を汚しても" + CALLFUNC R + MSG 0xf0c5 ; "紗夜の尻は絶え間なく上下し、悦楽を誘う。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21241 + CALLFUNC VOICE + MSG 0xf0c6 ; "「やぁっ♀ あッ、あ、あ、あぁ……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0c7 ; "「奥様! 好きですっ! あなたを愛しています!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0c8 ; "紗夜が自分を受け入れたと確信した木村は、" + CALLFUNC R + MSG 0xf0c9 ; "愛を告白しながら、その想いを子宮へと届ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0ca ; "最後の砦を守るように、固く閉じていた子宮口は" + CALLFUNC R + MSG 0xf0cb ; "木村の亀頭で何度もキスをされて、徐々に緩み始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21242 + CALLFUNC VOICE + MSG 0xf0cc ; "「あっ、ず、ずるいわ……!" + CALLFUNC R + MSG 0xf0cd ; " こんなときに、そんな……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0ce ; "木村の甘い囁きに、紗夜の子宮が切なく疼いた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0cf ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xf0d0 ; " 奥様が村に来る度に、私はいつも夢見ていましたよ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0d1 ; "「こうして奥様と愛し合い、私の子を孕ませることを……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0d2 ; "最奥にあるリングに亀頭で合図を送る木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0d3 ; "やがて卵巣がそれに応えるように活動を始め、" + CALLFUNC R + MSG 0xf0d4 ; "排卵を告げようとしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0d5 ; "紗夜の視界に厚い靄がかかり、" + CALLFUNC R + MSG 0xf0d6 ; "全細胞が子宮に集中し出すのを感じると" + CALLFUNC R + MSG 0xf0d7 ; "紗夜は一際甘えて鳴き出した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21243 + CALLFUNC VOICE + MSG 0xf0d8 ; "「あっ、ダメ……♂ 卵子でちゃうっ♂" + CALLFUNC R + MSG 0xf0d9 ; " はぁっ、あっ、あはぁン、排卵しちゃいそうっ……♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0da ; "「それが、私と奥様の子どもになるのです!" + CALLFUNC R + MSG 0xf0db ; " 早く、出して下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0dc ; "粘膜と粘膜を混ぜ、一つの器官になりながら" + CALLFUNC R + MSG 0xf0dd ; "木村が叫ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0de ; "するとそれに感応したように、子宮がざわめいた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21244 + CALLFUNC VOICE + MSG 0xf0df ; "「い、いやっ……! あぁっ、それだけは……!" + CALLFUNC R + MSG 0xf0e0 ; " お願い、木村さん……もう、許してっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0e1 ; "紗夜がどれほど声を上げても、種付けに夢中になっている" + CALLFUNC R + MSG 0xf0e2 ; "木村の耳に届くことはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0e3 ; "激しい抽送が続き、やがて紗夜の子宮の方に" + CALLFUNC R + MSG 0xf0e4 ; "限界が来て従順になる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21245 + CALLFUNC VOICE + MSG 0xf0e5 ; "「ヤダ……あっ、や……。" + CALLFUNC R + MSG 0xf0e6 ; " はぁ、はぁ、卵巣疼いてるっ……。" + CALLFUNC R + MSG 0xf0e7 ; " 卵子、作ろうとしちゃってるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0e8 ; "ペニスに屈服した子宮がブルブルと震えると、" + CALLFUNC R + MSG 0xf0e9 ; "木村が鈴口で直接紗夜に命令を下す。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0ea ; "「排卵して下さい、奥様!" + CALLFUNC R + MSG 0xf0eb ; " 私たちの未来のために!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21246 + CALLFUNC VOICE + MSG 0xf0ec ; "「許して、あなた……!" + CALLFUNC R + MSG 0xf0ed ; " あぁっ、私……わた……し……!!" + CALLFUNC R + MSG 0xf0ee ; " もう、ダメぇぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0ef ; "膣粘膜から伝う甘い愉悦が引き金となり、" + CALLFUNC R + MSG 0xf0f0 ; "紗夜の卵巣が排卵を始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21247 + CALLFUNC VOICE + MSG 0xf0f1 ; "「ああっ、ごめんなさい、あなた!!" + CALLFUNC R + MSG 0xf0f2 ; " 私、あなた以外のために、卵子作っちゃいますっ♂♂" + CALLFUNC R + MSG 0xf0f3 ; " 気持ち良くて卵子でちゃうのっ♂♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21248 + CALLFUNC VOICE + MSG 0xf0f4 ; "「ひぅ!! あっ、イクッ!! イクぅうっ♀♀」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + PUSH 2 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0xf0f5 ; "軽いアクメと同時に、紗夜は排卵した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0f6 ; "紗夜の背筋に電気が走るような感覚が起きた直後、" + CALLFUNC R + MSG 0xf0f7 ; "一瞬瞳孔から光が消える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf0f8 ; "ビクビクと四肢が痙攣するが、" + CALLFUNC R + MSG 0xf0f9 ; "それは序章に過ぎなかった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0fa ; "「奥様、排卵してくれたのですね……。" + CALLFUNC R + MSG 0xf0fb ; " 私の精子で、子を宿すために……」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21249 + CALLFUNC VOICE + MSG 0xf0fc ; "「あぁぁぁっ……。ち、違います……。" + CALLFUNC R + MSG 0xf0fd ; " これは、あなたが無理矢理……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf0fe ; "「次は、私が奥様の期待に応える番ですね」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21250 + CALLFUNC VOICE + MSG 0xf0ff ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf100 ; "精子を確実に卵子へ届けるために、木村は子宮口を" + CALLFUNC R + MSG 0xf101 ; "激しく攻め立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf102 ; "更なる強烈な快感が、木村によって与えられ" + CALLFUNC R + MSG 0xf103 ; "紗夜は両脚をばたつかせた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21251 + CALLFUNC VOICE + MSG 0xf104 ; "「ダメダメダメぇぇぇっ!!" + CALLFUNC R + MSG 0xf105 ; " こんなの知らないっ……!! あぁっ、こ、恐いっ!" + CALLFUNC R + MSG 0xf106 ; " はぁ、はぁ、こんなの……ああっ、い、いやぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf107 ; "とてつもなく長い剛直が、紗夜の肉路を擦り上げ" + CALLFUNC R + MSG 0xf108 ; "膣内におぞましいほどの快感が広がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf109 ; "  ずっちゅっ!! ぐっちゅッ! グチュブッ!" + CALLFUNC R + MSG 0xf10a ; "  ぢゅぷッ! ヂュプッ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf10b ; "一突きごとに、紗夜の理性が削ぎ落とされていき" + CALLFUNC R + MSG 0xf10c ; "子宮口に木村の亀頭の形が刻印される。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21252 + CALLFUNC VOICE + MSG 0xf10d ; "「こ、壊れちゃうっ♂♂ おまんこ、壊れちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf10e ; "子宮へ直接受胎の信号を送られてしまうと、" + CALLFUNC R + MSG 0xf10f ; "頭では抵抗しても、どうしても身体が反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf110 ; "鈴口から漏れ出すカウパーを子宮口に塗りつけられると、" + CALLFUNC R + MSG 0xf111 ; "紗夜の子宮も木村を迎え入れる準備を始める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21253 + CALLFUNC VOICE + MSG 0xf112 ; "(どうしよう……?" + CALLFUNC R + MSG 0xf113 ; " 子宮が……欲しくなってる……。" + CALLFUNC R + MSG 0xf114 ; " この人の赤ちゃんを、望んでる……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21254 + CALLFUNC VOICE + MSG 0xf115 ; "(夫以外の子を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf116 ; "恋に似た動悸がバクバクと紗夜の心臓を鳴らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf117 ; "するとそれが伝染したかのように、" + CALLFUNC R + MSG 0xf118 ; "木村のモノもビキビキと硬さを増した。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf119 ; "「くぅっ……奥様のアソコが絡みついてきて……。" + CALLFUNC R + MSG 0xf11a ; " ペニスが蕩けてしまいそうだ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf11b ; "愛液をたっぷりと含んだ膣粘膜が、木村の肉棒を優しく包み込み、" + CALLFUNC R + MSG 0xf11c ; "ピストンを繰り返すたびに海綿体へ快感を送り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf11d ; "当然、それは紗夜にも跳ね返ってきて、膣襞の1つ1つの細胞が" + CALLFUNC R + MSG 0xf11e ; "弾けてしまいそうなほどの悦びを感じていた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21255 + CALLFUNC VOICE + MSG 0xf11f ; "「はぁっ、はぁっ、こんなことって……。" + CALLFUNC R + MSG 0xf120 ; " 私、おかしくなってる……。" + CALLFUNC R + MSG 0xf121 ; " こんなこと、望んではいけないことなのに……っ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf122 ; "「何もかも、断ち切ってさしあげますよ。" + CALLFUNC R + MSG 0xf123 ; " このペニスでね……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf124 ; "  ずっちゅぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf125 ; "これみよがしに、木村がヌチュヌチュと" + CALLFUNC R + MSG 0xf126 ; "音を立てながらペニスを扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf127 ; "すると、粘膜ごしに快感が伝播して" + CALLFUNC R + MSG 0xf128 ; "経験の少ない紗夜はひとたまりもなかった。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21256 + CALLFUNC VOICE + MSG 0xf129 ; "「いやぁぁぁン♂ あっ、あぁン、す、すごいのっ♂♂" + CALLFUNC R + MSG 0xf12a ; " すごくイイッ♂♂ はぁ、はぁ、い、いやっ……!" + CALLFUNC R + MSG 0xf12b ; " お願いだから、もう……ああっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21257 + CALLFUNC VOICE + MSG 0xf12c ; "「ダメダメ……! ああっ、欲しがっちゃダメなのにっ!" + CALLFUNC R + MSG 0xf12d ; " はぁっ、はぁっ、ん……はぁぁぁっ……♀" + CALLFUNC R + MSG 0xf12e ; " こんなに気持ち良くされたら、……ダメになっちゃうっ♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf12f ; "「私もですよ、奥様!" + CALLFUNC R + MSG 0xf130 ; " こんなにも素晴らしい交わりは、初めてです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf131 ; "紗夜の媚肉で十分な快感を得た生殖器は、大量の精子を" + CALLFUNC R + MSG 0xf132 ; "陰嚢に蓄え始め、ムクムクと膨れ上がっていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xf133 ; "それに気付いた紗夜は、溺れかけていた快楽の渦から" + CALLFUNC R + MSG 0xf134 ; "逃れるように我に返った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21258 + CALLFUNC VOICE + MSG 0xf135 ; "「あ……な、膣内はいけません!" + CALLFUNC R + MSG 0xf136 ; " 膣外に……膣外にして下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf137 ; "木村は紗夜を見下ろすと、突然切なそうに目を細めた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf138 ; "「私の子を産むために排卵までしておきながら、" + CALLFUNC R + MSG 0xf139 ; " 随分と冷たいことを仰る……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21259 + CALLFUNC VOICE + MSG 0xf13a ; "「そ、それは……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf13b ; "「私たちの子どもは、すぐそこまで来ているのですよ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21260 + CALLFUNC VOICE + MSG 0xf13c ; "「私と、木村さんの……赤ちゃん?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf13d ; "「そうです。" + CALLFUNC R + MSG 0xf13e ; " 私たちの新しい生命の到来を、奥様は拒むと仰るのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21261 + CALLFUNC VOICE + MSG 0xf13f ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf140 ; "新たな生命を予感させる木村の言葉に、" + CALLFUNC R + MSG 0xf141 ; "紗夜の子宮がキュンキュンと疼く。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf142 ; "「1つだけ、約束をして頂けますか?」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21262 + CALLFUNC VOICE + MSG 0xf143 ; "「約束?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf144 ; "「もし、男の子ができたら、私と付き合って欲しいのです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21263 + CALLFUNC VOICE + MSG 0xf145 ; "「つっ……付き合うって……。" + CALLFUNC R + MSG 0xf146 ; " 私は、結婚しているのよ?" + CALLFUNC R + MSG 0xf147 ; " そんなこと、無理に決まってますッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf148 ; "紗夜が拒絶しても、木村の決心は変わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf149 ; "胸板で紗夜の乳房を押し潰し、" + CALLFUNC R + MSG 0xf14a ; "刷り込むように言葉を放ち続ける。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf14b ; "「男の子がお生まれになったら、" + CALLFUNC R + MSG 0xf14c ; " 一騎様と奥様の子どもとして、" + CALLFUNC R + MSG 0xf14d ; " 村にお伝え下さい」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf14e ; "「そうすれば、神代家は" + CALLFUNC R + MSG 0xf14f ; " 村の掟から解放される」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21264 + CALLFUNC VOICE + MSG 0xf150 ; "「木村……さん?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf151 ; "「定期的に、こうして愛し合うだけでいいのです。" + CALLFUNC R + MSG 0xf152 ; " 奥様の愛を頂ければ、私はそれで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf153 ; "木村は真剣そのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf154 ; "一片の曇りもない瞳が、紗夜を見据える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21265 + CALLFUNC VOICE + MSG 0xf155 ; "「私の……愛?" + CALLFUNC R + MSG 0xf156 ; " 本当にそれで、私たちを救って頂けるのですか?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf157 ; "「お約束しますよ。" + CALLFUNC R + MSG 0xf158 ; " 私は、約束は守りますから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21266 + CALLFUNC VOICE + MSG 0xf159 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf15a ; "木村のその言葉に嘘がないことは、" + CALLFUNC R + MSG 0xf15b ; "紗夜自身が一番知っていた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21267 + CALLFUNC VOICE + MSG 0xf15c ; "(この人の子を宿せば、夫は……、" + CALLFUNC R + MSG 0xf15d ; " あの人は出て行かずに済む……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21268 + CALLFUNC VOICE + MSG 0xf15e ; "(幸せな日々が、ずっと続いていく……)" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf15f ; "「どうされますか、奥様?" + CALLFUNC R + MSG 0xf160 ; " 私は無理強いはしませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf161 ; "木村はわざと腰を寄せて、紗夜の子宮口に亀頭を押し当てた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf162 ; "  ぐぷっ……ずちゅっ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21269 + CALLFUNC VOICE + MSG 0xf163 ; "「はぁっ……ぁ……♂" + CALLFUNC R + MSG 0xf164 ; " 私っ……あっ……はっ……わたしぃ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf165 ; "「いいんですよ?" + CALLFUNC R + MSG 0xf166 ; " 自分に正直になられても……。" + CALLFUNC R + MSG 0xf167 ; " 奥様の子宮が望んでいることを、2人で実現しましょう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21270 + CALLFUNC VOICE + MSG 0xf168 ; "「んんっ……はぁン……あっ、ホントに……いいの?" + CALLFUNC R + MSG 0xf169 ; " 私が……主人以外の赤ちゃんを産んでも……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf16a ; "「新しい生命の誕生を喜ばない人間などいませんよ。" + CALLFUNC R + MSG 0xf16b ; " それが、私と奥様の子どもであれば、なおさらです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21271 + CALLFUNC VOICE + MSG 0xf16c ; "「あ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf16d ; "木村の言葉に、紗夜の視界が薔薇色に染まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf16e ; "紗夜の心の隙を、木村が見逃すはずもなく、" + CALLFUNC R + MSG 0xf16f ; "そっと唇を重ねた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf170 ; "優しい恋人同士のような口吻に、紗夜が酔いしれる。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21272 + CALLFUNC VOICE + MSG 0xf171 ; "「んっ……ちゅっ、はぁ……ン、あっ……♂" + CALLFUNC R + MSG 0xf172 ; " ちゅくっ、んっ、んちゅっ、木村……さん……♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf173 ; "「さあ……。" + CALLFUNC R + MSG 0xf174 ; " 最後の仕上げです、奥様。" + CALLFUNC R + MSG 0xf175 ; " 自ら私を導いて下さい……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21273 + CALLFUNC VOICE + MSG 0xf176 ; "「は……、はい……っ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf177 ; "紗夜は木村の亀頭が奥へ入りやすいように、腰を浮かせた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21274 + CALLFUNC VOICE + MSG 0xf178 ; "「あっ……こ、これでいいかしら?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf179 ; "「ええっ。もう少し力を抜いて下さい。" + CALLFUNC R + MSG 0xf17a ; " 私が奥様の大切な所へ入れるように……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21275 + CALLFUNC VOICE + MSG 0xf17b ; "「んんっ、でも……これ以上は……。" + CALLFUNC R + MSG 0xf17c ; " 木村さんの、私の一番奥まで来ちゃってるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf17d ; "木村のペニスは、半分ほど肉穴に埋没した時点で、" + CALLFUNC R + MSG 0xf17e ; "既に子宮口まで到達していた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf17f ; "「大丈夫ですよ、私のなら。" + CALLFUNC R + MSG 0xf180 ; " 直接、奥様の卵子へ子種を届けますから" + CALLFUNC R + MSG 0xf181 ; " もっと気を楽にして……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21276 + CALLFUNC VOICE + MSG 0xf182 ; "「はぁ、はぁ……こう?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf183 ; "「そう、良い感じですよ……。" + CALLFUNC R + MSG 0xf184 ; " 奥様の子宮が、私のを受け入れ始めています」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf185 ; "紗夜が力を緩めた瞬間、子宮口に亀頭が侵入してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf186 ; "紗夜は涙を浮かべ、自分を求める木村に" + CALLFUNC R + MSG 0xf187 ; "肉体の全てを預けてしまう。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21277 + CALLFUNC VOICE + MSG 0xf188 ; "「あぁぁぁーーーーっ……は、入ってくるぅ……♂" + CALLFUNC R + MSG 0xf189 ; " 赤ちゃんの部屋に、おちんちんが……きてるぅ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21278 + CALLFUNC VOICE + MSG 0xf18a ; "「す、すごいっ……♂" + CALLFUNC R + MSG 0xf18b ; " 子宮が引きずり出されちゃうっ♂♂" + CALLFUNC R + MSG 0xf18c ; " はぁ、はぁ、木村さん、私……あぁっ、イイッ♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf18d ; "「くぅうぅぅっ……。" + CALLFUNC R + MSG 0xf18e ; " さすがにきついですね……っ!" + CALLFUNC R + MSG 0xf18f ; " これじゃ、私も長く保ちそうにありません……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf190 ; "紗夜の子宮口が木村の射精を促すように、" + CALLFUNC R + MSG 0xf191 ; "亀頭を締め付ける。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf192 ; "「う……ぁ、うぁっ、うあああぁっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21279 + CALLFUNC VOICE + MSG 0xf193 ; "「あはぁぁン♂ あぅ、あっ、はあっ♂" + CALLFUNC R + MSG 0xf194 ; " こ、こんなの初めてっ♂ 赤ちゃんのお部屋が掻き回されてる♂" + CALLFUNC R + MSG 0xf195 ; " おちんちんが入っちゃってるのっ♂♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf196 ; "「い、いきますよ、奥様!" + CALLFUNC R + MSG 0xf197 ; " 私の子種を、奥様の卵子へ直接注ぎ込んであげます!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21280 + CALLFUNC VOICE + MSG 0xf198 ; "「きてきてぇ♂♂ 紗夜の卵管にドクドクって、射精してっ♂" + CALLFUNC R + MSG 0xf199 ; " あなたの赤ちゃんを孕ませてぇぇぇーーーっ♂♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf19a ; "「うっ、う、うおおおおおおっ!!!!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21281 + CALLFUNC VOICE + MSG 0xf19b ; "「ごめんなさい、あなたぁ!" + CALLFUNC R + MSG 0xf19c ; " 私……ッ、もう……ガマンできないのっ♂♂" + CALLFUNC R + MSG 0xf19d ; " 赤ちゃんが欲しいんです! この人の赤ちゃんがっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21282 + CALLFUNC VOICE + MSG 0xf19e ; "「あっ、あっ、イクイクイクぅ♂♂" + CALLFUNC R + MSG 0xf19f ; " あなた以外に種付けされて、イッちゃいますっ♂" + CALLFUNC R + MSG 0xf1a0 ; " はぁっ……私を……あっ、ゆるし、て……♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/14/手なし/中出し/絶頂" + S_PUSH "断面図/紗夜/14/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 2 + PUSH 20 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xf1a1 ; "" + CALLFUNC R + MSG 0xf1a2 ; "  びゅるるるゥッ……! ビュッ! ビュゥッ!" + CALLFUNC R + MSG 0xf1a3 ; "  びゅるるるるうぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1a4 ; "肉棒を根元まで膣に押し込み、精液を撃ち込む木村に" + CALLFUNC R + MSG 0xf1a5 ; "紗夜もまた、避けることの出来ない絶頂へと打ち上げられる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21283 + CALLFUNC VOICE + MSG 0xf1a6 ; "「あはぁぁぁーーっ♂ あっ♂ あっ♂" + CALLFUNC R + MSG 0xf1a7 ; " んっ、はぁッ……! ダメ……あっ、イッくぅぅぅぅン♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1a8 ; "熱い精液が直接子宮に流れ込み、" + CALLFUNC R + MSG 0xf1a9 ; "卵管まで満たされると、紗夜は卵子の犯される感覚に" + CALLFUNC R + MSG 0xf1aa ; "陶酔しきってしまった。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1ab ; "「うぅぅっ……す、すごい……!" + CALLFUNC R + MSG 0xf1ac ; " 精液が吸い取られるようだ……!」" + CALLFUNC A + PUSH 2 + PUSH 20 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf1ad ; "  どびゅ……びゅくん、びゅびゅ……びゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1ae ; "絶頂を迎えた紗夜の膣襞は、更なる射精を求めるように、" + CALLFUNC R + MSG 0xf1af ; "木村の海綿体へ甘い快感を伝えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1b0 ; "陰茎の表面に粘膜が絡みつき、心地良い摩擦を与える。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1b1 ; "(これほどまでに、奥様は子どもを望んでおられたのか!?" + CALLFUNC R + MSG 0xf1b2 ; " 私の性器から、精子を吸い尽くすほどに……!)" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21284 + CALLFUNC VOICE + MSG 0xf1b3 ; "「はぁぁぁン……♂ もっと……♂ " + CALLFUNC R + MSG 0xf1b4 ; " もっと射精してっ♂ エッチなミルクをたくさん……飲ませて♂」" + CALLFUNC A + PUSH 2 + PUSH 20 + PUSH 10 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xf1b5 ; "" + CALLFUNC R + MSG 0xf1b6 ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1b7 ; "紗夜の願いに呼応するように、木村の生殖器から" + CALLFUNC R + MSG 0xf1b8 ; "熱い精液が子宮に送り込まれる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21285 + CALLFUNC VOICE + MSG 0xf1b9 ; "「あぁン……♂ す、すごいっ♂" + CALLFUNC R + MSG 0xf1ba ; " これ、好きなの……♂ 大好きっ♂♂」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1bb ; "「はぁっ、はぁっ、どうですか、奥様?" + CALLFUNC R + MSG 0xf1bc ; " 私の精子の味は……?" + CALLFUNC R + MSG 0xf1bd ; " ちゃんと、受精してますか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21286 + CALLFUNC VOICE + MSG 0xf1be ; "「ああああぁああっ♂♂ 受精、してます……っ♂" + CALLFUNC R + MSG 0xf1bf ; " 木村さんの精子が、私の卵子に入り込んで" + CALLFUNC R + MSG 0xf1c0 ; " 1つになってるの……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21287 + CALLFUNC VOICE + MSG 0xf1c1 ; "「あぁっ……もうすぐ、赤ちゃんがくるぅ……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21288 + CALLFUNC VOICE + MSG 0xf1c2 ; "「私と木村さんの赤ちゃんが……♂" + CALLFUNC R + MSG 0xf1c3 ; " はぁっ……はぁ、はぁっ……あぁああぁ……♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xf1c4 ; "精子の流れを堪能する愛しの奥様に、" + CALLFUNC R + MSG 0xf1c5 ; "木村は満足した様子でそのまま倒れこむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1c6 ; "木村はまだ受精中の紗夜の腹を撫でると、" + CALLFUNC R + MSG 0xf1c7 ; "満ち足りた声で独り言を言った。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1c8 ; "「着床するのを心待ちにしておりますよ、奥様……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/木村/01 + +; 紗夜/木村/エンディング +; RETURN: void +FUNC 5772 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21289 + CALLFUNC VOICE + MSG 0xf1c9 ; "「そんな……。それでは、お腹の子は" + CALLFUNC R + MSG 0xf1ca ; " 女の子なのですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1cb ; "木村との逢瀬を重ね続けた紗夜は、" + CALLFUNC R + MSG 0xf1cc ; "やがて自然に妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1cd ; "しかし、大野の診断は受精したその子が" + CALLFUNC R + MSG 0xf1ce ; "まぎれもない女の子であることを告げた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1cf ; "「ほっほっ、子どもなら……また新しく" + CALLFUNC R + MSG 0xf1d0 ; " お作りになればよいではありませんか」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1d1 ; "「その準備はもう整っております」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21290 + CALLFUNC VOICE + MSG 0xf1d2 ; "「……少し、一人にしてください。" + CALLFUNC R + MSG 0xf1d3 ; " 色々と考えたいことがあるんです……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1d4 ; "「わかりました。また改めて、" + CALLFUNC R + MSG 0xf1d5 ; " 村の者と伺うことにしましょう」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1d6 ; "「今後のことを、ゆっくりと語り合わなければ" + CALLFUNC R + MSG 0xf1d7 ; " なりませんからな……それでは」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21291 + CALLFUNC VOICE + MSG 0xf1d8 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1d9 ; "大野が広間から出ていった音が聞こえても、" + CALLFUNC R + MSG 0xf1da ; "紗夜の青ざめた表情は変わらなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21292 + CALLFUNC VOICE + MSG 0xf1db ; "(また、女の子だなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1dc ; "どさりとソファーに座り込み、" + CALLFUNC R + MSG 0xf1dd ; "堂々巡りの思考を続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21293 + CALLFUNC VOICE + MSG 0xf1de ; "(もちろん、命が増えることは" + CALLFUNC R + MSG 0xf1df ; " いいことに決まってるわ。でも……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21294 + CALLFUNC VOICE + MSG 0xf1e0 ; "「こうなってしまうのだったら、私が" + CALLFUNC R + MSG 0xf1e1 ; " 木村さんに抱かれてきたことは……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xf1e2 ; "失意に沈む紗夜の背後で、" + CALLFUNC R + MSG 0xf1e3 ; "重い扉が開く音がした。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1e4 ; "「奥様。話はお聞きしました」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21295 + CALLFUNC VOICE + MSG 0xf1e5 ; "「……! 木村さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1e6 ; "今、一番会うべきではない相手が現れたことに" + CALLFUNC R + MSG 0xf1e7 ; "紗夜は少なからず動揺する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1e8 ; "ぱっと目を伏せ、部屋から出ようとした" + CALLFUNC R + MSG 0xf1e9 ; "紗夜の腕を木村が掴んだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21296 + CALLFUNC VOICE + MSG 0xf1ea ; "「きゃっ……! 離してください!」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1eb ; "「待ってください……。" + CALLFUNC R + MSG 0xf1ec ; " 私の話を聞いてください!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1ed ; "必死に追いすがっていた木村は、" + CALLFUNC R + MSG 0xf1ee ; "抵抗が弱くなるとそっと紗夜の手を離した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1ef ; "そして、優しい声で紗夜に問いかける。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1f0 ; "「このまま、私と屋敷を出ませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21297 + CALLFUNC VOICE + MSG 0xf1f1 ; "「出る……?" + CALLFUNC R + MSG 0xf1f2 ; " 私と、木村さんが二人で……?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1f3 ; "「そうです。このままここに留まれば、" + CALLFUNC R + MSG 0xf1f4 ; " 出産後に、再び村の男達が奥様を狙って" + CALLFUNC R + MSG 0xf1f5 ; " 動き出します……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1f6 ; "「その前に……外へ逃げるんです。" + CALLFUNC R + MSG 0xf1f7 ; " 既に準備は整えてあります」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf1f8 ; "「後は奥様が一度頷いてくだされば、" + CALLFUNC R + MSG 0xf1f9 ; " 私は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1fa ; "まくしたてる木村の目に嘘は一切感じられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf1fb ; "申し出が本気だとわかると、" + CALLFUNC R + MSG 0xf1fc ; "紗夜は深く思い悩んでしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21298 + CALLFUNC VOICE + MSG 0xf1fd ; "(木村さんのお気持ちは、とても嬉しいけれど……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21299 + CALLFUNC VOICE + MSG 0xf1fe ; "(家族を捨てて、自分だけが幸せになろう" + CALLFUNC R + MSG 0xf1ff ; " なんて思わない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf200 ; "戸惑う紗夜に、木村は真剣そのものの" + CALLFUNC R + MSG 0xf201 ; "表情で言葉を重ねる。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf202 ; "「お腹の子どもは私の子どもなのでは" + CALLFUNC R + MSG 0xf203 ; " ないですか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21300 + CALLFUNC VOICE + MSG 0xf204 ; "「それは……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf205 ; "「もし、そうなら無理やりにでも……」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf206 ; "「ほう。面白いことを言うように" + CALLFUNC R + MSG 0xf207 ; " なったな。木村」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf208 ; "「!! ……村長……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf209 ; "帰宅したはずの大野の姿に、" + CALLFUNC R + MSG 0xf20a ; "紗夜と木村が硬直する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf20b ; "大野の後ろにはたくさんの村人が" + CALLFUNC R + MSG 0xf20c ; "集い……出入り口を封鎖していた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf20d ; "「大野……。頼む、見逃してくれないか。" + CALLFUNC R + MSG 0xf20e ; " 金なら全て置いていく。だから……」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf20f ; "「フン。抜け駆けした上に、" + CALLFUNC R + MSG 0xf210 ; " 駆け落ちまで企んでいたとは」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf211 ; "「そんなことが許されるわけがないだろう?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf212 ; "「ぐっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf213 ; "自分を睨む大野と村人達に、" + CALLFUNC R + MSG 0xf214 ; "さすがに木村も挙動不審になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf215 ; "そこへ、大野が一歩踏み出し、" + CALLFUNC R + MSG 0xf216 ; "木村は完全に追い詰められてしまった。" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf217 ; "「よく覚えておくことだ」" + CALLFUNC A + S_PUSH "顔/大野/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf218 ; "「奥様は村の宝だ。" + CALLFUNC R + MSG 0xf219 ; " お前1人のモノではない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf21a ; "大野の合図で、村人達は木村を捕らえ、" + CALLFUNC R + MSG 0xf21b ; "広間の外へと引きずり出していく。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf21c ; "「奥様! 奥様ぁっ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21301 + CALLFUNC VOICE + MSG 0xf21d ; "「き、木村さん……!」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf21e ; "「あやつは、村から追放します。" + CALLFUNC R + MSG 0xf21f ; " もう二度と、奥様の前に現れることは" + CALLFUNC R + MSG 0xf220 ; " ないでしょう」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21302 + CALLFUNC VOICE + MSG 0xf221 ; "「そんな……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf222 ; "肩を落とし、暗い顔をしている紗夜に" + CALLFUNC R + MSG 0xf223 ; "近寄ると、大野が満面の笑みを見せた。" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf224 ; "「ご心配には及びません。木村に代わって、" + CALLFUNC R + MSG 0xf225 ; " 必ずや、ワシらが奥様に男の子を授けて" + CALLFUNC R + MSG 0xf226 ; " 差し上げますぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf227 ; "外から聞こえてくる悲鳴に、紗夜は" + CALLFUNC R + MSG 0xf228 ; "自分がもうどこにも逃れられないことを知った。" + CALLFUNC A + S_PUSH "背景/玄関/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf229 ; "「頼む! 頼むから離してくれ!!" + CALLFUNC R + MSG 0xf22a ; " 俺にはしなければいけないことが……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf22b ; "暴れる木村を、その場にいた全員で" + CALLFUNC R + MSG 0xf22c ; "喋ることが出来なくなるまで痛めつける。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf22d ; "「ぐ……、う、うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf22e ; "怨念と嫉妬のこもった暴力に木村が倒れ、" + CALLFUNC R + MSG 0xf22f ; "辺りが静かになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf230 ; "すると、村人の一人が下品に笑った。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf231 ; "「神代家の女に惚れるなんて、どうかしてるぜ。" + CALLFUNC R + MSG 0xf232 ; " ありゃ、村の共有物だぞ?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf233 ; "「……わ、私は、本気で……。" + CALLFUNC R + MSG 0xf234 ; " 奥様のことを愛している……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf235 ; "「はぁ?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf236 ; "「う、ぐうううっ!! げほっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf237 ; "靴先で思いっきりみぞおちを蹴り上げられた" + CALLFUNC R + MSG 0xf238 ; "木村がゴロゴロとのた打ち回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf239 ; "それを見て、他の村人達は「よせよせ」と" + CALLFUNC R + MSG 0xf23a ; "激昂する男を取り押さえた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf23b ; "「もういいだろう。どうせ、木村は" + CALLFUNC R + MSG 0xf23c ; " 村から追放されるんだ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf23d ; "「二度と、紗夜様に会うことは叶わないだろうよ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf23e ; "「ぅ……、う、うぁ、うああああああ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf23f ; "夜の闇に木村の咆哮が轟く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf240 ; "やがて、それも消えると、屋敷は静けさを取り戻した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf241 ; "まるで、嵐が来る前日のように――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/木村/エンディング + +; 紗夜/木村/01−1 +; RETURN: void +FUNC 5773 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x26e67e + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x26e67e +0x26e67e: + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf242 ; "「はぁっ、はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21303 + CALLFUNC VOICE + MSG 0xf243 ; "「あぁっ……はぁ、はぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf244 ; "深く繋がりあったまま、折り重なって息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf245 ; "二人は身体を交えた状態で全ての気力、精力を" + CALLFUNC R + MSG 0xf246 ; "使い果たしてぐったりと横たわっていた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf247 ; "「思った通りです……。" + CALLFUNC R + MSG 0xf248 ; " やっぱり、奥様は素敵な方だ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21304 + CALLFUNC VOICE + MSG 0xf249 ; "「はぁ、はぁ、これっきりにして下さい……。" + CALLFUNC R + MSG 0xf24a ; " もう、これっきりに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf24b ; "まだまだ紗夜と愛し合いたいとばかりに、" + CALLFUNC R + MSG 0xf24c ; "陰茎を勃起させる木村。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf24d ; "しかし紗夜はつれなくそれを断った。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf24e ; "「それは、奥様の本心ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21305 + CALLFUNC VOICE + MSG 0xf24f ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf250 ; "紗夜がひるむのを見計らい、" + CALLFUNC R + MSG 0xf251 ; "木村は甘い溜め息をつき、肉体を撫で回す。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf252 ; "「こんなに愛し合って、これっきりだなんて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21306 + CALLFUNC VOICE + MSG 0xf253 ; "「別に、愛し合ってなんか……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf254 ; "「それでは奥様は、好意を抱いていない相手とでも、" + CALLFUNC R + MSG 0xf255 ; " セックスをなさるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf256 ; "少し怒ったような木村の物言いに" + CALLFUNC R + MSG 0xf257 ; "ビクッと怯える紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf258 ; "紗夜を抱き締め、逃げられないようにしてから" + CALLFUNC R + MSG 0xf259 ; "木村はうっとりと自分に酔って喋り出す。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf25a ; "「ここなら、大声を出せば" + CALLFUNC R + MSG 0xf25b ; " すぐに誰か来てくれる。" + CALLFUNC R + MSG 0xf25c ; " 抵抗しようと思えば、その隙も十分にあった」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf25d ; "「なのに、奥様は、そうなさらなかった。" + CALLFUNC R + MSG 0xf25e ; " 私のこと……少しは、" + CALLFUNC R + MSG 0xf25f ; " 気に掛けて下さっているのですよね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21307 + CALLFUNC VOICE + MSG 0xf260 ; "「っ……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf261 ; "苦しげに眉をひそめ、紗夜がみじろぎをする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf262 ; "その間も、木村の言葉は止まることなく、" + CALLFUNC R + MSG 0xf263 ; "紗夜との既成事実を刻み込もうとしていた。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf264 ; "「また、お邪魔させて頂きますので、" + CALLFUNC R + MSG 0xf265 ; " 空けておいて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf266 ; "  ズチュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf267 ; "木村がゆっくりと膣からペニスを引き抜く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21308 + CALLFUNC VOICE + MSG 0xf268 ; "「あ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf269 ; "粘膜の摩擦が甘い快感をもたらすものの、" + CALLFUNC R + MSG 0xf26a ; "それと同時に、空虚になった肉穴に" + CALLFUNC R + MSG 0xf26b ; "寂しさも感じてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf26c ; "木村はベルトを締めながら、" + CALLFUNC R + MSG 0xf26d ; "紗夜のウエストを指で撫でて囁く。" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf26e ; "「奥様には、村の子どもではなく、" + CALLFUNC R + MSG 0xf26f ; " 自分の子を産んで欲しいんです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21309 + CALLFUNC VOICE + MSG 0xf270 ; "「木村……さん……?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf271 ; "「それくらい本気だということです。" + CALLFUNC R + MSG 0xf272 ; " 憶えておいて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf273 ; "部屋を出て行く木村を、" + CALLFUNC R + MSG 0xf274 ; "ぼんやりと見上げ、紗夜は再び目を閉じる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21310 + CALLFUNC VOICE + MSG 0xf275 ; "(膣内が熱すぎて……何も考えられない)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21311 + CALLFUNC VOICE + MSG 0xf276 ; "(私どうしたら……、護さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf277 ; "男の体液が残る膣内だけが、" + CALLFUNC R + MSG 0xf278 ; "温もりを感じ続けていた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/木村/01−1 + +; 紗夜/木村/01/ループ +; RETURN: void +FUNC 5774 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0xf279 ; "木村が来たことを知らされると、" + CALLFUNC R + MSG 0xf27a ; "紗夜は大広間へ向かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf27b ; "木村の子種を、子宮へ受け入れるために……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x26ec1a + CALLFUNC ■寝取られスキップ + PUSH 2 + PUSH 20 + PUSH 80 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x26ec1a +0x26ec1a: + S_PUSH "背景/大広間/夜灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21312 + CALLFUNC VOICE + MSG 0xf27c ; "「んっ……あっ、はぁ、あっ……ああっ……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf27d ; "「奥様……、奥様……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + S_PUSH "断面図/紗夜/14/02" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21313 + CALLFUNC VOICE + MSG 0xf27e ; "「あっ、木村さん……♀" + CALLFUNC R + MSG 0xf27f ; " 早く……早く、精子を……」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf280 ; "「わかっております……。" + CALLFUNC R + MSG 0xf281 ; " 今、奥様の一番深いところへ……うぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21314 + CALLFUNC VOICE + MSG 0xf282 ; "「んぅ、は、あはぁっ……。あっ、早くして……。" + CALLFUNC R + MSG 0xf283 ; " 人がきちゃうわっ……。" + CALLFUNC R + MSG 0xf284 ; " こんなところを見つかったら……言い訳できない……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf285 ; "  ずちゅ、ずぷっ、ずりゅ" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf286 ; "「奥様の名器は、本当に素晴らしいっ!" + CALLFUNC R + MSG 0xf287 ; " 私のモノに馴染んでくるなんてっ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21315 + CALLFUNC VOICE + MSG 0xf288 ; "「はあっ……! あっ、そんなにセックスを愉しまないで……。" + CALLFUNC R + MSG 0xf289 ; " これは、主人のために……仕方なく……ん、はぁ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/紗夜/14/手なし/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf28a ; "  ちゅぷん……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21316 + CALLFUNC VOICE + MSG 0xf28b ; "「……ぇ?」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf28c ; "「ご自分を偽るのは、良くありませんよ」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf28d ; "「本当のことをおっしゃって下さい。" + CALLFUNC R + MSG 0xf28e ; " 奥様は、コレでどうして欲しいのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf28f ; "肉穴から引き抜かれたペニスが、てらてらと輝く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf290 ; "紗夜はその見事な肉竿に魅入られたように、" + CALLFUNC R + MSG 0xf291 ; "うっとりと見つめている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21317 + CALLFUNC VOICE + MSG 0xf292 ; "(……ぁ……もう、ガマンできない……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21318 + CALLFUNC VOICE + MSG 0xf293 ; "「く……ください……。" + CALLFUNC R + MSG 0xf294 ; " 紗夜のおまんこを、あなたのおちんちんで" + CALLFUNC R + MSG 0xf295 ; " 掻き回してください♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf296 ; "「ふふ……。ようやく、素直になりましたね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf297 ; "紗夜の本心を聞き出した木村は、誇らしげに笑いながら、" + CALLFUNC R + MSG 0xf298 ; "剛直を膣奥へ突き入れた。" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/紗夜/14/02" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf299 ; "  ずぷぅ……" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21319 + CALLFUNC VOICE + MSG 0xf29a ; "「あはぁあぁぁぁぁっ♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf29b ; "「フッ……奥様は、実に素敵な女性だ……」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf29c ; "  ぐちゅ、ぐちゅ、ぐぷっ" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21320 + CALLFUNC VOICE + MSG 0xf29d ; "「ああっ、はぁ、あっ……いいっ♀" + CALLFUNC R + MSG 0xf29e ; " はぁん♀ あっ、す、すごいのっ♀ これ、すごいっ♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf29f ; "「そろそろ、イキますよ、奥様ッ!" + CALLFUNC R + MSG 0xf2a0 ; " 私も、限界です……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21321 + CALLFUNC VOICE + MSG 0xf2a1 ; "「あぁン……! 私も……私も、一緒に……♀" + CALLFUNC R + MSG 0xf2a2 ; " はぁ、あっ、ん、もうダメ……あっ、イッちゃうっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21322 + CALLFUNC VOICE + MSG 0xf2a3 ; "「あっ、あっ、木村さん……木村さん……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2a4 ; "「奥様……好きです……。" + CALLFUNC R + MSG 0xf2a5 ; " 愛しております……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf2a6 ; "  じゅぷっ、じゅぷっ、じゅぷっ" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2a7 ; "「んぅお!? う、で……でるっ!" + CALLFUNC R + MSG 0xf2a8 ; " 奥様、イキますよ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21323 + CALLFUNC VOICE + MSG 0xf2a9 ; "「はぁあぁぁぁっ、あっ、いっぱいビュルビュルしてっ!" + CALLFUNC R + MSG 0xf2aa ; " あなたのザーメンで、子宮を満たしてください♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/紗夜/14/手なし/中出し/絶頂" + S_PUSH "断面図/紗夜/14/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf2ab ; " びゅぐぅ! どびゅうっ! びゅびゅっ! ぶしゅうっ!" + CALLFUNC A + PUSH 2 + PUSH 20 + PUSH 50 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21324 + CALLFUNC VOICE + MSG 0xf2ac ; "「いやぁあぁぁぁぁっ! あっ、熱いのが、" + CALLFUNC R + MSG 0xf2ad ; " 子宮の中に、直接入ってくる!" + CALLFUNC R + MSG 0xf2ae ; " 卵子にミルクが掛けられてるのっ♀」" + CALLFUNC A + PUSH 2 + PUSH 20 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf2af ; "  びゅっ……! びゅるるるっ! びゅくっ!" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2b0 ; "「うぅ……お、おぅ……!" + CALLFUNC R + MSG 0xf2b1 ; " 吸い取られる……!」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/中出し/呆然" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21325 + CALLFUNC VOICE + MSG 0xf2b2 ; "「はぁ、はぁ、子宮が……あたたかい……♀" + CALLFUNC R + MSG 0xf2b3 ; " 生命の素で満たされていくわ……♀」" + CALLFUNC A + S_PUSH "木村" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2b4 ; "「もうすぐですよ、奥様……。" + CALLFUNC R + MSG 0xf2b5 ; " 私たちの子どもは、そこまで来ています」" + CALLFUNC A + S_PUSH "イベント/紗夜/14/手なし/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21326 + CALLFUNC VOICE + MSG 0xf2b6 ; "「はい……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/木村/01/ループ +EOF シナリオ\紗夜/木村.jaf + +; 紗夜/守りの依頼 +; RETURN: void +FUNC 5775 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xf2b7 ; "雪乃に言われて、護は主の部屋へ向かうことになった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2b8 ; "(旦那様に呼ばれるなんて、" + CALLFUNC R + MSG 0xf2b9 ; " 滅多に無いから緊張するなぁ……)" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xf2ba ; "階段を上ると、一騎の部屋から琴音が現れた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18299 + CALLFUNC VOICE + MSG 0xf2bb ; "「さっきは、ごめんなさいね。" + CALLFUNC R + MSG 0xf2bc ; " 急にお父様のご用が入ったから……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2bd ; "「問題ないよ。" + CALLFUNC R + MSG 0xf2be ; " 小出さんにはちゃんと伝えたし」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18300 + CALLFUNC VOICE + MSG 0xf2bf ; "「ふふっ……よかった。" + CALLFUNC R + MSG 0xf2c0 ; " 護は小出さんが苦手そうだから、" + CALLFUNC R + MSG 0xf2c1 ; " 心配してたのよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2c2 ; "「あの人、姉さんがいないと" + CALLFUNC R + MSG 0xf2c3 ; " 機嫌が悪いんだよね……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18301 + CALLFUNC VOICE + MSG 0xf2c4 ; "「まぁ……。" + CALLFUNC R + MSG 0xf2c5 ; " それって、どう受け止めたらいいのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2c6 ; "悪戯っぽく琴音が返す。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2c7 ; "「それは、姉さんのことが……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18302 + CALLFUNC VOICE + MSG 0xf2c8 ; "「私のことが?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2c9 ; "「い、いや。何でもないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2ca ; "小出の胸中を代弁するのが嫌で、護は口を噤んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2cb ; "琴音の優しさを考えると、ひょっとしたら" + CALLFUNC R + MSG 0xf2cc ; "小出の想いを受け入れるかもしれないと" + CALLFUNC R + MSG 0xf2cd ; "不安がよぎってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2ce ; "「僕、旦那様に呼ばれているから、" + CALLFUNC R + MSG 0xf2cf ; " もう行かなくちゃ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 18303 + CALLFUNC VOICE + MSG 0xf2d0 ; "「……わかったわ。またあとでね」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2d1 ; "「うん」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xf2d2 ; "琴音と別れ、護は主の部屋の前に立った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2d3 ; "扉の前で一度深呼吸をしてから、" + CALLFUNC R + MSG 0xf2d4 ; "軽くノックする。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf2d5 ; "  コンコンコンッ……" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2d6 ; "「護です。" + CALLFUNC R + MSG 0xf2d7 ; " 入ってもよろしいでしょうか?」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2d8 ; "「……入れ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2d9 ; "全身に染みるような低音の声に、" + CALLFUNC R + MSG 0xf2da ; "護は震え上がった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2db ; "(凄い威圧感だ……。" + CALLFUNC R + MSG 0xf2dc ; " 扉越しでも、ヒシヒシと伝わってくるよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2dd ; "「失礼します」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf2de ; "  ガチャ" + CALLFUNC A + S_PUSH "背景/主の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xf2df ; "部屋に入ると、いつもと変わらぬ表情をした一騎が、" + CALLFUNC R + MSG 0xf2e0 ; "こちらを見ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2e1 ; "護は緊張のあまり、その場から動けずにいる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2e2 ; "「どうした?" + CALLFUNC R + MSG 0xf2e3 ; " そんな所に立っていては、話が出来ないだろう?" + CALLFUNC R + MSG 0xf2e4 ; " もっと近くに来るといい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2e5 ; "「は、は、はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2e6 ; "護は慌ててベッドの近くまで駆け寄った。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2e7 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2e8 ; "(ど、どうしよう。" + CALLFUNC R + MSG 0xf2e9 ; " 何を言えばいいんだろう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2ea ; "顔を見れば怒っていないことは、" + CALLFUNC R + MSG 0xf2eb ; "護にもわかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2ec ; "しかし、自分がここに呼ばれた理由が、" + CALLFUNC R + MSG 0xf2ed ; "護には皆目見当もつかなかった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2ee ; "「実は、お前に……折り入って" + CALLFUNC R + MSG 0xf2ef ; " 頼みたい事がある」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2f0 ; "「旦那様が、僕に……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2f1 ; "護は光栄に思うより早く、" + CALLFUNC R + MSG 0xf2f2 ; "全身を硬直させてしまう。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2f3 ; "「……そう堅くなるな。" + CALLFUNC R + MSG 0xf2f4 ; " 何も命を取ろうというわけではない」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2f5 ; "「し……失礼しました。" + CALLFUNC R + MSG 0xf2f6 ; " な、何なりとお申し付けください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2f7 ; "顎髭を撫で、少し表情を緩めると" + CALLFUNC R + MSG 0xf2f8 ; "一騎は改めて語り出す。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2f9 ; "「お前は紗夜に可愛がられているようだが……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2fa ; "「も、も、申し訳ありませんっ!」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2fb ; "「なんだ突然」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf2fc ; "「全て……全て僕が悪いんです!" + CALLFUNC R + MSG 0xf2fd ; " 奥様は何も悪くはございません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf2fe ; "全身で身震いし、怯える護を見て、" + CALLFUNC R + MSG 0xf2ff ; "一騎は多少驚いたようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf300 ; "しかし、咳払いをして話を続ける。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf301 ; "「何かを咎めようというのではない。" + CALLFUNC R + MSG 0xf302 ; " そう慌てるな」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf303 ; "「え……?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf304 ; "「お前には、それとなく" + CALLFUNC R + MSG 0xf305 ; " 紗夜を監視してもらいたいのだ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf306 ; "「監視……ですか?" + CALLFUNC R + MSG 0xf307 ; " 僕が、奥様を……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf308 ; "言われている意味が理解できず、" + CALLFUNC R + MSG 0xf309 ; "護は復唱して聞き直した。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf30a ; "「ふ……。監視では、少し語弊があるか」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf30b ; "「紗夜を守って欲しい、という意味だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf30c ; "言われたことの重大さに気付くと、" + CALLFUNC R + MSG 0xf30d ; "護は益々恐縮してしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf30e ; "「僕が、奥様を……守る?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf30f ; "「そうだ。" + CALLFUNC R + MSG 0xf310 ; " 理由は、これから話そう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf311 ; "一騎は天井を見上げると、" + CALLFUNC R + MSG 0xf312 ; "護にしか聞こえない程度の小さな声で" + CALLFUNC R + MSG 0xf313 ; "話を続けた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf314 ; "「紗夜を屋敷に戻したのは、跡取りを作るためだ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf315 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf316 ; "一騎の言葉に、護は複雑な想いが込み上げる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf317 ; "(奥様が……旦那様の子どもを……?)" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf318 ; "「色々事情があってな。" + CALLFUNC R + MSG 0xf319 ; " 男の子が産まれなければ、" + CALLFUNC R + MSG 0xf31a ; " 私はここを去ることになる」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf31b ; "「そ、そんなっ!?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf31c ; "「期限は1ヶ月。" + CALLFUNC R + MSG 0xf31d ; " 残された時間は僅かだ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf31e ; "「…………」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf31f ; "「藪井と旧知の仲である大野が" + CALLFUNC R + MSG 0xf320 ; " 子作りの指南をしてくれるそうだが、" + CALLFUNC R + MSG 0xf321 ; " 正直、期待はしていない」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf322 ; "「それは、何故でしょうか?」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf323 ; "「……大野は神代家を、良くは" + CALLFUNC R + MSG 0xf324 ; " 思っていないのでな」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf325 ; "(大野って、村長さんのことだよね……。" + CALLFUNC R + MSG 0xf326 ; " 奥様は村の人たちに、とても良くされているのに" + CALLFUNC R + MSG 0xf327 ; " ヘンだな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf328 ; "大野が神代家を恨む理由が、護には分からなかった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf329 ; "「紗夜は他人を疑う事を" + CALLFUNC R + MSG 0xf32a ; " 知らない性格だ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf32b ; "「大野がその気になれば、" + CALLFUNC R + MSG 0xf32c ; " 簡単に騙されてしまうだろう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf32d ; "一騎の言う通り、大野に騙されている紗夜を" + CALLFUNC R + MSG 0xf32e ; "思い浮かべると妙にしっくりくる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf32f ; "(確かに、奥様なら有り得るかも……)" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf330 ; "「篠原や舟木では、大野を警戒させてしまう。" + CALLFUNC R + MSG 0xf331 ; " そこでお前を選んだというわけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf332 ; "そこまで言ってから、一騎は" + CALLFUNC R + MSG 0xf333 ; "ゴホンと咳払いをした。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf334 ; "「……これは命令だ。" + CALLFUNC R + MSG 0xf335 ; " 断ることは許さ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf336 ; "「やります!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf337 ; "「いえ、是非やらせて下さい!」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf338 ; "「…………」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf339 ; "「ふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf33a ; "今までとは、まるで違う態度で臨む護を見て、" + CALLFUNC R + MSG 0xf33b ; "一騎が苦笑いをする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf33c ; "それに気付いた護は、ハッとして一歩下がった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf33d ; "「あ、ああ、あの……僕も、皆さんの" + CALLFUNC R + MSG 0xf33e ; " お役に立ちたくて……、その……」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf33f ; "「紗夜の事を頼んだぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf340 ; "「ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf341 ; "「かしこまりました! 旦那様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf342 ; "護は深々とお辞儀をしてから、" + CALLFUNC R + MSG 0xf343 ; "一騎の部屋を後にした。" + CALLFUNC A + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf344 ; "(旦那様のご命令という理由だけじゃない)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf345 ; "(これは、僕が奥様に恩返しできる" + CALLFUNC R + MSG 0xf346 ; " チャンスでもあるんだ)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf347 ; "(必ず、奥様を守ってみせる!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf348 ; "護は拳を強く握り締め、決意を胸に燃やした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/守りの依頼 +EOF シナリオ\紗夜/守りの依頼.jaf + +; 雪乃/悪阻/護 +; RETURN: void +FUNC 5776 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21339 + CALLFUNC VOICE + MSG 0xf349 ; "「護さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf34a ; "護の腕に抱かれている雪乃が、" + CALLFUNC R + MSG 0xf34b ; "耳元で囁く。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf34c ; "「どうしたの? 寒い?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21340 + CALLFUNC VOICE + MSG 0xf34d ; "「いいえ……。" + CALLFUNC R + MSG 0xf34e ; " 護さんが抱いてくれてますから、" + CALLFUNC R + MSG 0xf34f ; " 温かいです……」" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf350 ; "「そ、そう?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21341 + CALLFUNC VOICE + MSG 0xf351 ; "「実は、私……最近、身体の調子が悪くて……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf352 ; "「えっ!? だ、大丈夫!?" + CALLFUNC R + MSG 0xf353 ; " 風邪でもひいたの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21342 + CALLFUNC VOICE + MSG 0xf354 ; "「そうではないと思います。" + CALLFUNC R + MSG 0xf355 ; " これは、私も初めての感覚なので、" + CALLFUNC R + MSG 0xf356 ; " 何とも言えませんけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf357 ; "そう言いながら、雪乃は優しく腹部を撫でる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21343 + CALLFUNC VOICE + MSG 0xf358 ; "「私……護さんの赤ちゃんができたかもしれません」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf359 ; "「赤ちゃん……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf35a ; "「えええええええっ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21344 + CALLFUNC VOICE + MSG 0xf35b ; "「避妊もせずに、膣内で射精を続けていれば、" + CALLFUNC R + MSG 0xf35c ; " 妊娠してもおかしくはありませんよね。" + CALLFUNC R + MSG 0xf35d ; " 確かに、生は気持ちいいですけど……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf35e ; "「い、いや、でも……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21345 + CALLFUNC VOICE + MSG 0xf35f ; "「ウソじゃありませんよ?" + CALLFUNC R + MSG 0xf360 ; " だって、護さんの……すごく濃いから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf361 ; "雪乃は朝立ちしている護のペニスにそっと触れる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf362 ; "「ううっ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21346 + CALLFUNC VOICE + MSG 0xf363 ; "「無理矢理、護さんに犯されたと言えば、" + CALLFUNC R + MSG 0xf364 ; " お屋敷の皆さんは、どちらを信じてくれるでしょうか?」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf365 ; "「そ、そんな……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21347 + CALLFUNC VOICE + MSG 0xf366 ; "「くすっ……。" + CALLFUNC R + MSG 0xf367 ; " 冗談です」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf368 ; "「えっ? あ……冗談……?」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf369 ; "「びっくりした……。本気で驚いたよ」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf36a ; "「雪乃さんに僕の子どもができるなんて、" + CALLFUNC R + MSG 0xf36b ; " 信じられなかったからさ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21348 + CALLFUNC VOICE + MSG 0xf36c ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf36d ; "「な、なに?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21349 + CALLFUNC VOICE + MSG 0xf36e ; "(ウソは、そっちじゃないのに……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21350 + CALLFUNC VOICE + MSG 0xf36f ; "「いいえ。何でもありません」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21351 + CALLFUNC VOICE + MSG 0xf370 ; "「取り敢えず、この袋に入っているものは、" + CALLFUNC R + MSG 0xf371 ; " 全て抜いておきますね。" + CALLFUNC R + MSG 0xf372 ; " お嬢様方に何かあっては大変ですので」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf373 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf374 ; "雪乃は朝立ちしている護の肉棒を手に取ると、" + CALLFUNC R + MSG 0xf375 ; "一気に根元までくわえ込んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21352 + CALLFUNC VOICE + MSG 0xf376 ; "「……ぱくんっ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf377 ; "「あ、ちょ……ちょっと……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21353 + CALLFUNC VOICE + MSG 0xf378 ; "「ちゅく、ちゅく、じゅるるるるっ♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf379 ; "「ぅ……あぁ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf37a ; "「あはあああああああああああああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ■精力上限値取得 + CALLFUNC ■精力ダウン + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xf37b ; "護の精力は空っぽになった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/悪阻/護 + +; 雪乃/護/BUSY解除/朝 +; RETURN: void +FUNC 5777 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf37c ; "(あれ? 雪乃さん、まだ寝てるのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf37d ; "護は腕の中で眠っている雪乃の顔を覗き込む。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21354 + CALLFUNC VOICE + MSG 0xf37e ; "「……どうか……しましたか……?」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf37f ; "「僕が見回りを頼んだから、" + CALLFUNC R + MSG 0xf380 ; " 疲れてるんですね。" + CALLFUNC R + MSG 0xf381 ; " 無理をさせてすみません……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21355 + CALLFUNC VOICE + MSG 0xf382 ; "「でしたら、護さん……。" + CALLFUNC R + MSG 0xf383 ; " 私とエッチしてください」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf384 ; "「エッチ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf385 ; "「えええええっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21356 + CALLFUNC VOICE + MSG 0xf386 ; "「そうすれば、治るかもしれません」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf387 ; "「そ、そんな……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21357 + CALLFUNC VOICE + MSG 0xf388 ; "「冗談です。……私は着替えてから、" + CALLFUNC R + MSG 0xf389 ; " 旦那様に朝食をお運びします。" + CALLFUNC R + MSG 0xf38a ; " 護さんは、先にホールの掃除を始めてください」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf38b ; "ぷい、とそっぽを向いてベッドから降りる" + CALLFUNC R + MSG 0xf38c ; "雪乃に、護は動揺した。" + CALLFUNC A + S_PUSH "エッチする" + S_PUSH "エッチしない" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + CALLFUNC ■選択設定 + CALLFUNC ■選択取得 + PUSH 1 + EQUALE + IFZ 0x271550 + PUSH 1 + CALLFUNC ■雪乃1日頑張れる設定 + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf38d ; "「あ、の……。その、していいのなら……。" + CALLFUNC R + MSG 0xf38e ; " 僕は、すごく嬉しいけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf38f ; "背中からぎゅっと雪乃を抱き締めると、" + CALLFUNC R + MSG 0xf390 ; "その手に優しく触れた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21358 + CALLFUNC VOICE + MSG 0xf391 ; "「イジワルなことを言って、ごめんなさい……。" + CALLFUNC R + MSG 0xf392 ; " 本当は、護さんの方が疲れているのに……」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf393 ; "「僕は平気だよ。" + CALLFUNC R + MSG 0xf394 ; " だから……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/05/中乳/切" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21359 + CALLFUNC VOICE + MSG 0xf395 ; "「っ……、は、ぁ……。ぁ、……ふ、ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf396 ; "声を押し殺し、雪乃は素肌を護に預けていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21360 + CALLFUNC VOICE + MSG 0xf397 ; "「護さんが、ぁ……いけないんですよ?" + CALLFUNC R + MSG 0xf398 ; " エッチなことを、私に教えたから……。ぁっ、うぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf399 ; "  ぬちゅ、ぬぷっ、ちゅぷっ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21361 + CALLFUNC VOICE + MSG 0xf39a ; "「こんなところを……万が一、ん、見つかったら……!" + CALLFUNC R + MSG 0xf39b ; " 見つかってしまったら……はぁっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf39c ; "自分で言って、自分で興奮する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf39d ; "そんな雪乃の膣内を抉ると、護は容赦なく" + CALLFUNC R + MSG 0xf39e ; "小さな子宮口を突き上げた。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中母乳/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21362 + CALLFUNC VOICE + MSG 0xf39f ; "「あ……! そんな……ぁ、あ、卑怯、です……ぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3a0 ; "そのとき、乳房を揉んでいた護の手に、" + CALLFUNC R + MSG 0xf3a1 ; "温かい感覚が触れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3a2 ; "色素が薄い、小さめの乳輪から、" + CALLFUNC R + MSG 0xf3a3 ; "白濁液が滲んでいたのだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3a4 ; "「え……? あ、雪乃さん……?」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中母乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21363 + CALLFUNC VOICE + MSG 0xf3a5 ; "「あっ……、だって、護さんの赤ちゃんが" + CALLFUNC R + MSG 0xf3a6 ; " できちゃったから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3a7 ; "「えええええええっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21364 + CALLFUNC VOICE + MSG 0xf3a8 ; "「私……護さんのせいで、妊娠してしまったんです。" + CALLFUNC R + MSG 0xf3a9 ; " ですから、責任を取って……ください……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3aa ; "「えっと、その……もちろん、責任は取るけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21365 + CALLFUNC VOICE + MSG 0xf3ab ; "「あん……そんなに強くしたら、赤ちゃんの分が" + CALLFUNC R + MSG 0xf3ac ; " 無くなっちゃいます♀" + CALLFUNC R + MSG 0xf3ad ; " もっとやさしくして……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3ae ; "「あ……ご、ごめん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21366 + CALLFUNC VOICE + MSG 0xf3af ; "「あっ、あっ……はぁ、あぁ……ん、はっ……♀" + CALLFUNC R + MSG 0xf3b0 ; " やっぱり、護さんの精液って……すごいんですね……。" + CALLFUNC R + MSG 0xf3b1 ; " 私の卵子……簡単に犯されちゃった……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3b2 ; "「うぅ……本当に……ごめん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21367 + CALLFUNC VOICE + MSG 0xf3b3 ; "「あ、謝らないで……ください……。" + CALLFUNC R + MSG 0xf3b4 ; " 護さん……喜んでくれるって……思ったのに……ぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3b5 ; "「あ……雪乃さん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3b6 ; "「うん。うれしいよ。" + CALLFUNC R + MSG 0xf3b7 ; " 僕と雪乃さんの子どもができて」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21368 + CALLFUNC VOICE + MSG 0xf3b8 ; "「ぁ……♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中母乳/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21369 + CALLFUNC VOICE + MSG 0xf3b9 ; "「くすっ……冗談ですよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3ba ; "「えっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21370 + CALLFUNC VOICE + MSG 0xf3bb ; "「そういう体質なんです。" + CALLFUNC R + MSG 0xf3bc ; " だから、気にしないで下さい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3bd ; "「そ、そうだったんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3be ; "ホッとしたような残念なような、護は複雑な気持ちだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21371 + CALLFUNC VOICE + MSG 0xf3bf ; "「続けて……もらえますか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3c0 ; "「う、うん」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf3c1 ; "  ズチュ、ズプッ、ズリュ" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中母乳/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21372 + CALLFUNC VOICE + MSG 0xf3c2 ; "「あっ、ん……朝から、こんなに硬くして……。" + CALLFUNC R + MSG 0xf3c3 ; " はぁ、はぁ、やっぱり護さんは、放っておけません……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3c4 ; "「そんなこと言われても……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21373 + CALLFUNC VOICE + MSG 0xf3c5 ; "「膣内で……構いませんから……。" + CALLFUNC R + MSG 0xf3c6 ; " シーツを汚してしまわないように……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3c7 ; "「でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21374 + CALLFUNC VOICE + MSG 0xf3c8 ; "「いいから、だして……。" + CALLFUNC R + MSG 0xf3c9 ; " はぁ、あっ、ぐずぐずしてると……私……。" + CALLFUNC R + MSG 0xf3ca ; " 先にイッちゃいますよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3cb ; "「っ……そ、それじゃ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/05/中母乳/絶/中出し" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21375 + CALLFUNC VOICE + MSG 0xf3cc ; "「あ……♀ い……いくっ♀" + CALLFUNC R + MSG 0xf3cd ; " 護さん、私……あぁン、イッちゃいますっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf3ce ; "  ドクッ……ドクッ……!" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力ダウン + S_PUSH "イベント/雪乃/05/中母乳/絶後/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21376 + CALLFUNC VOICE + MSG 0xf3cf ; "「はぁ、はぁぁぁん……♀ あっ……護さんの精液が、" + CALLFUNC R + MSG 0xf3d0 ; " 私の子宮に、びゅるびゅる入ってます……♀" + CALLFUNC R + MSG 0xf3d1 ; " 朝なのに、すごいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3d2 ; "「う……くぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21377 + CALLFUNC VOICE + MSG 0xf3d3 ; "「はぁはぁ、また、護さんに種付けされちゃいましたね♀" + CALLFUNC R + MSG 0xf3d4 ; " これ……気持ち良すぎて、病み付きになりそうです……♀」" + CALLFUNC A + PUSH 2 + CALLFUNC ■雪乃配置設定 + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf3d5 ; "     雪乃が1日FREE状態で使用できます!" + CALLFUNC A + JUMP 0x27159e +0x271550: + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3d6 ; "(とはいえ、仕事中にHなことを" + CALLFUNC R + MSG 0xf3d7 ; " するわけにはいかないもんね……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf3d8 ; "    エッチはしませんでした。" + CALLFUNC A +0x27159e: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/BUSY解除/朝 + +; 雪乃/護/BUSY解除/午前 +; RETURN: void +FUNC 5778 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21378 + CALLFUNC VOICE + MSG 0xf3d9 ; "「…………ぁ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3da ; "「雪乃さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3db ; "ふらつき、倒れそうになった" + CALLFUNC R + MSG 0xf3dc ; "雪乃を護が支える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21379 + CALLFUNC VOICE + MSG 0xf3dd ; "「すみません……。" + CALLFUNC R + MSG 0xf3de ; " 急に、眩暈がして……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3df ; "「もっと僕を頼ってくださいよ。" + CALLFUNC R + MSG 0xf3e0 ; " はは……頼りないとは思いますけど」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21380 + CALLFUNC VOICE + MSG 0xf3e1 ; "「……本当に、頼ってもいいんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3e2 ; "雪乃はそういうと、そっと護に寄り添った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21381 + CALLFUNC VOICE + MSG 0xf3e3 ; "「頼っても……いいん、ですよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3e4 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf3e5 ; "雪乃の視線の意味を察して、" + CALLFUNC R + MSG 0xf3e6 ; "護は甘い期待に胸をときめかせる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/04/挿入/ぼんやり" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21382 + CALLFUNC VOICE + MSG 0xf3e7 ; "「あ……、こんな場所でこんなに元気に、なって" + CALLFUNC R + MSG 0xf3e8 ; " ……エッチな人、ですね……ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3e9 ; "「それは雪乃さんも、ん、同じでしょう?" + CALLFUNC R + MSG 0xf3ea ; " 中がもうドロドロですよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21383 + CALLFUNC VOICE + MSG 0xf3eb ; "「だって、護さんとしたかったから……♀" + CALLFUNC R + MSG 0xf3ec ; " お仕事中は、なかなか……一緒にいられない、から……。" + CALLFUNC R + MSG 0xf3ed ; " ……ぁ、あ、あぁああ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21384 + CALLFUNC VOICE + MSG 0xf3ee ; "「んっ……はぁ、あっ……あなたのことばかり……、" + CALLFUNC R + MSG 0xf3ef ; " 考えるようになって……、ん、はぁ……あっ、い……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3f0 ; "「ゆ、雪乃さんッ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21385 + CALLFUNC VOICE + MSG 0xf3f1 ; "「あ……射精するのでしたら、膣内にお願いします……。" + CALLFUNC R + MSG 0xf3f2 ; " お掃除が……大変、ですから……ね?" + CALLFUNC R + MSG 0xf3f3 ; " 必ず、膣内に出して……私の、一番深いところに……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3f4 ; "「でも、そんなことをしたら、雪乃さん……、" + CALLFUNC R + MSG 0xf3f5 ; " 妊娠しちゃうかも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21386 + CALLFUNC VOICE + MSG 0xf3f6 ; "「へ、平気です……。" + CALLFUNC R + MSG 0xf3f7 ; " 少しくらいなら……簡単に妊娠したりしませんから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf3f8 ; "  ズッ……ズチュ、ズプッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21387 + CALLFUNC VOICE + MSG 0xf3f9 ; "「んっ……あっ、い……いいっ♀" + CALLFUNC R + MSG 0xf3fa ; " ちゃんと奥まで届いてます……赤ちゃんのお部屋まで、" + CALLFUNC R + MSG 0xf3fb ; " コンコンって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf3fc ; "「うん……僕も、感じてるよ……。" + CALLFUNC R + MSG 0xf3fd ; " 雪乃さんの、一番奥を……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21388 + CALLFUNC VOICE + MSG 0xf3fe ; "(どうしよう……。" + CALLFUNC R + MSG 0xf3ff ; " コンコンされるたびに、幸せな気持ちになっていく……。" + CALLFUNC R + MSG 0xf400 ; " 護さんのことが、愛おしくなっていく……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21389 + CALLFUNC VOICE + MSG 0xf401 ; "(あっ……子宮の入り口が勝手に開いちゃうっ♀" + CALLFUNC R + MSG 0xf402 ; " 私よりも先に、護さんのことを認めて……、" + CALLFUNC R + MSG 0xf403 ; " 熱い子種を欲しがってるっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf404 ; "  ちゅぷっ、ちゅぷっ、ちゅぷっ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21390 + CALLFUNC VOICE + MSG 0xf405 ; "(んぅ、はぁん、あっ、い、いやっ!" + CALLFUNC R + MSG 0xf406 ; " 新しいご主人様を見つけなくちゃいけないのに、" + CALLFUNC R + MSG 0xf407 ; " このままじゃ、お屋敷から出られない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21391 + CALLFUNC VOICE + MSG 0xf408 ; "(護さんから、離れられない……!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21392 + CALLFUNC VOICE + MSG 0xf409 ; "「はぁ、はぁ、はぁ……ぁ……あぁン♀" + CALLFUNC R + MSG 0xf40a ; " あっ、す、すごいっ♀ ああっ、私……、" + CALLFUNC R + MSG 0xf40b ; " ご主人様を……あっ、ご主人……さま……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21393 + CALLFUNC VOICE + MSG 0xf40c ; "「あぁん、ご主人様ぁ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf40d ; "「えっ!? ちょ、ちょっと雪乃さん!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21394 + CALLFUNC VOICE + MSG 0xf40e ; "「あ……き、きてっ♀" + CALLFUNC R + MSG 0xf40f ; " 今だけ、私のご主人様になってください♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf410 ; "「くぅぅぅぅ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/04/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf411 ; "  ドクッ……ドクッ……!!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21395 + CALLFUNC VOICE + MSG 0xf412 ; "「あぁ……護……さ、ん……っ!!」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0xf413 ; "雪乃は護にぎゅっとしがみつくと、" + CALLFUNC R + MSG 0xf414 ; "しばらくそこから離れなかった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x271cfa + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf415 ; "     雪乃のBUSY状態が解除されました!" + CALLFUNC A + JUMP 0x271cfa +0x271cfa: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/BUSY解除/午前 + +; 雪乃/護/BUSY解除/夜 +; RETURN: void +FUNC 5779 + SH_GLOBALREF g_nイベント分岐 + PUSH 1 + EQUALE + IFZ 0x271d3a + JUMP 0x271d96 + JUMP 0x271d3a +0x271d3a: + SH_GLOBALREF g_nイベント分岐 + PUSH 2 + EQUALE + IFZ 0x271d5a + JUMP 0x272eae + JUMP 0x271d5a +0x271d5a: + CALLFUNC 回想モード実行中確認 + IFZ 0x271d72 + JUMP 0x271d96 + JUMP 0x271d72 +0x271d72: + S_PUSH "雪乃/護/BUSY解除/夜" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x271d96 + JUMP 0x272eae + JUMP 0x271d96 +0x271d96: + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf416 ; "(シャワーも浴びたし、あとは寝るだけだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf417 ; "ベッドに入ろうとしたとき、隣の部屋から" + CALLFUNC R + MSG 0xf418 ; "雪乃が現れた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf419 ; "「……? ゆ、雪乃さん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26568 + CALLFUNC VOICE + MSG 0xf41a ; "「一緒に寝ても……構いませんか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26569 + CALLFUNC VOICE + MSG 0xf41b ; "「そうすれば、また明日から" + CALLFUNC R + MSG 0xf41c ; " 頑張れると思います……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf41d ; "「えっと……あ、うん……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xf41e ; "護はニヤけながら、そっと雪乃を抱き締めた。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26570 + CALLFUNC VOICE + MSG 0xf41f ; "「あっ……あっ、はぁ……ぁ……ん、ああっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26571 + CALLFUNC VOICE + MSG 0xf420 ; "「添い寝するだけって……ぁ……約束、したのに……。" + CALLFUNC R + MSG 0xf421 ; " はぁ、はぁ、あっ……護さん、こんなの……、" + CALLFUNC R + MSG 0xf422 ; " ズルイです……あっ、はぁ、ああんっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf423 ; "「うっ、くぅ……。" + CALLFUNC R + MSG 0xf424 ; " こんな格好の雪乃さんを見て、何もしないなんて、" + CALLFUNC R + MSG 0xf425 ; " 絶対に無理だよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26572 + CALLFUNC VOICE + MSG 0xf426 ; "「はぁん……これ以上、気持ちいいことしないで……。" + CALLFUNC R + MSG 0xf427 ; " 護さんのことが、どんどん好きになっちゃう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf428 ; "「あ……ご、ごめん……。" + CALLFUNC R + MSG 0xf429 ; " 自分のことしか考えなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf42a ; "護が腰の動きを止めると、雪乃に流れ込んでいた快楽が" + CALLFUNC R + MSG 0xf42b ; "ぴたりと途絶えた。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26573 + CALLFUNC VOICE + MSG 0xf42c ; "「ぇ……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/裸/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf42d ; "  ぬぷんっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26574 + CALLFUNC VOICE + MSG 0xf42e ; "「あっ……い、いや……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf42f ; "肉穴からの快楽が途絶え、" + CALLFUNC R + MSG 0xf430 ; "急に膣粘膜がざわつき始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf431 ; "膣口からは、まるで涎のように愛液が垂れていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26575 + CALLFUNC VOICE + MSG 0xf432 ; "「護さん、抜かないで……。" + CALLFUNC R + MSG 0xf433 ; " 今やめられたら、私……困ります……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf434 ; "「でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26576 + CALLFUNC VOICE + MSG 0xf435 ; "「は……早く、護さんのを……。" + CALLFUNC R + MSG 0xf436 ; " お願いです……。切なくて、どうしようもないの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf437 ; "「う、うん」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf438 ; "  ずちゅうぅぅ……" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26577 + CALLFUNC VOICE + MSG 0xf439 ; "「あはぁぁぁ……♀" + CALLFUNC R + MSG 0xf43a ; " あっ、い……いいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf43b ; "「雪乃さん……エッチが嫌いだったよね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26578 + CALLFUNC VOICE + MSG 0xf43c ; "「んんぅ……わ、忘れました……!" + CALLFUNC R + MSG 0xf43d ; " はぁ、はぁ、そんなこと……言ってませんから!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf43e ; "  ぐちゅ、ぐちゅ、ぐぷっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26579 + CALLFUNC VOICE + MSG 0xf43f ; "「あっ……ああん! はぁっ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0xf440 ; " アソコが壊れちゃうっ♀ はあああっ、あはぁ、これ……、" + CALLFUNC R + MSG 0xf441 ; " すごく、いいのっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26580 + CALLFUNC VOICE + MSG 0xf442 ; "(ダ、ダメ……。" + CALLFUNC R + MSG 0xf443 ; " 気持ち良すぎて、理性が飛んじゃいそう……。" + CALLFUNC R + MSG 0xf444 ; " 頭が真っ白になって、護さんのことしか考えられない!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26581 + CALLFUNC VOICE + MSG 0xf445 ; "「あっ、あっ、護さん♀ 護さん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf446 ; "「うぅ……すごく、締まるよ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26582 + CALLFUNC VOICE + MSG 0xf447 ; "「護さんも……気持ち、いいですか?" + CALLFUNC R + MSG 0xf448 ; " 私の膣内……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf449 ; "「うん、すごく締まってて気持ちいいよ。" + CALLFUNC R + MSG 0xf44a ; " ……どうかしたの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26583 + CALLFUNC VOICE + MSG 0xf44b ; "「だって……私ばかり、気持ち良くなってる" + CALLFUNC R + MSG 0xf44c ; " 気がして……。" + CALLFUNC R + MSG 0xf44d ; " 護さん、良くないのかなって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf44e ; "「そんなことないよ。" + CALLFUNC R + MSG 0xf44f ; " 本当に……気持ちいいから」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26584 + CALLFUNC VOICE + MSG 0xf450 ; "「あっ……よかった♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26585 + CALLFUNC VOICE + MSG 0xf451 ; "「はぁ、はぁん……あっ、護さんって……、" + CALLFUNC R + MSG 0xf452 ; " すごく上手……なんですね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26586 + CALLFUNC VOICE + MSG 0xf453 ; "「んっ……あっ、私の好きなところも……、" + CALLFUNC R + MSG 0xf454 ; " 全部知ってるみたいで……はぁ、はぁ、もう……、" + CALLFUNC R + MSG 0xf455 ; " ああっ……はぁん、す、すごいっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf456 ; "「そ、そうかな?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26587 + CALLFUNC VOICE + MSG 0xf457 ; "「あっ、ああっ……♀ はぁ、はぁ、護さん、私……、" + CALLFUNC R + MSG 0xf458 ; " おかしな気持ちになってきました……。" + CALLFUNC R + MSG 0xf459 ; " はぁぁぁぁっ、あっ、く……お腹が熱くなって……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf45a ; "  ぬちゅ、くちっ、くちっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26588 + CALLFUNC VOICE + MSG 0xf45b ; "「あっ、あんっ、護さんのおちんちんが、" + CALLFUNC R + MSG 0xf45c ; " 一番奥に当たってるっ♀" + CALLFUNC R + MSG 0xf45d ; " 赤ちゃんのお部屋に触れてますっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf45e ; "「うぅ……雪乃さん、ヤバイ……。" + CALLFUNC R + MSG 0xf45f ; " 僕、種付けしたくなってきた……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26589 + CALLFUNC VOICE + MSG 0xf460 ; "「ああっ、そんな……!" + CALLFUNC R + MSG 0xf461 ; " はぁ、はぁ、膣内は……子どもできちゃいます……。" + CALLFUNC R + MSG 0xf462 ; " 護さんの赤ちゃんが……あっ、それだけは……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26590 + CALLFUNC VOICE + MSG 0xf463 ; "「莉々子様に叱られてしまいますから……。" + CALLFUNC R + MSG 0xf464 ; " はぁ、はぁ、膣外に……あっ、膣外……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf465 ; "「膣外? 本当に、膣外でいいの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26591 + CALLFUNC VOICE + MSG 0xf466 ; "「んんぅ……! あっ、だって護さんは莉々子様の……!" + CALLFUNC R + MSG 0xf467 ; " うっ、くっ……はぁっ、あっ……もうっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26592 + CALLFUNC VOICE + MSG 0xf468 ; "「ああっ、私……これ以上は……。" + CALLFUNC R + MSG 0xf469 ; " うぁ、はぁっ、ん、あはぁぁぁぁぁぁっ♂♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26593 + CALLFUNC VOICE + MSG 0xf46a ; "「莉々子様、申し訳ございません!" + CALLFUNC R + MSG 0xf46b ; " 雪乃は……あっ、は、排卵しちゃいますっ♂" + CALLFUNC R + MSG 0xf46c ; " 護さんのために、卵子を作ってしまいますっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf46d ; "「雪乃さんっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26594 + CALLFUNC VOICE + MSG 0xf46e ; "「ああン♂ はぁ、あっ、き、きちゃうっ♂" + CALLFUNC R + MSG 0xf46f ; " 卵巣から卵子がでちゃうのっ♂" + CALLFUNC R + MSG 0xf470 ; " あっ、あっ、もう……ダメぇぇぇ……!」" + CALLFUNC A + PUSH -2147483648 + CALLFUNC ■排卵ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf471 ; "  ピュッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26595 + CALLFUNC VOICE + MSG 0xf472 ; "「アァ――――ッ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf473 ; "「雪乃さんの子宮に、精子を送るよ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf474 ; "  ドビュウッ!! ビュグッ! ビュルルルッ!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26596 + CALLFUNC VOICE + MSG 0xf475 ; "「あはぁあぁぁぁぁっ♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26597 + CALLFUNC VOICE + MSG 0xf476 ; "「あっ、熱いっ♂ 護さんの精液が、びゅるびゅるって" + CALLFUNC R + MSG 0xf477 ; " 子宮に入ってくるっ♂」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf478 ; "  ビュビュッ! ビュルッ! ビュクンッ!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26598 + CALLFUNC VOICE + MSG 0xf479 ; "「ダメダメぇ! すごく、気持ちいいのっ♂" + CALLFUNC R + MSG 0xf47a ; " はぁぁぁっ、こんな気持ちになったら、私……。" + CALLFUNC R + MSG 0xf47b ; " ああっ、莉々子様、お許しください!」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26599 + CALLFUNC VOICE + MSG 0xf47c ; "(はぁ、はぁ……まだ、射精してる……。" + CALLFUNC R + MSG 0xf47d ; " 私を孕ませようと、たくさんの精子を子宮に送り込んで……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26600 + CALLFUNC VOICE + MSG 0xf47e ; "(でも、不思議……。" + CALLFUNC R + MSG 0xf47f ; " 護さんに種付けされても、全然、嫌じゃない……。" + CALLFUNC R + MSG 0xf480 ; " それどころか、もっとして欲しいって……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26601 + CALLFUNC VOICE + MSG 0xf481 ; "「あっ……♂" + CALLFUNC R + MSG 0xf482 ; " 護さん……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf483 ; "雪乃は無意識のうちに、腰を寄せて、" + CALLFUNC R + MSG 0xf484 ; "護の性器を深く受け入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf485 ; "  ぬりゅ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf486 ; "「うぅ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26602 + CALLFUNC VOICE + MSG 0xf487 ; "「もっと奥に来ないと……子宮に入りませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf488 ; "「えっ? あ、でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26603 + CALLFUNC VOICE + MSG 0xf489 ; "「その方が、気持ちいいんですよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf48a ; "「う、うん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26604 + CALLFUNC VOICE + MSG 0xf48b ; "「でしたら……ね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf48c ; "「だけど、雪乃さん、妊娠するかも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26605 + CALLFUNC VOICE + MSG 0xf48d ; "「ここまできたら、何をしても同じです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf48e ; "「うっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf48f ; "「それじゃ……奥に射精するよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26606 + CALLFUNC VOICE + MSG 0xf490 ; "「はい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf491 ; "  ずぶずぶずぶっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26607 + CALLFUNC VOICE + MSG 0xf492 ; "「んん……はぁぁぁぁん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf493 ; "(雪乃さんの子宮……すごく下りてる……。" + CALLFUNC R + MSG 0xf494 ; " こんなに近くまで来ていたなんて……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26608 + CALLFUNC VOICE + MSG 0xf495 ; "(私……一体、何をしてるのかしら?" + CALLFUNC R + MSG 0xf496 ; " 護さんと、こんなに危険なことをして……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf497 ; "  ちゅ、ちゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26609 + CALLFUNC VOICE + MSG 0xf498 ; "(護さんのおちんちんと、私の子宮がくっついてる……。" + CALLFUNC R + MSG 0xf499 ; " もう、そんなに精液は残ってないはずだから、" + CALLFUNC R + MSG 0xf49a ; " 中に射精されても大丈……夫?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf49b ; "「うぅ……あっ、すごく……でてきたよ……!" + CALLFUNC R + MSG 0xf49c ; " チンコの奥に溜まってたみたい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26610 + CALLFUNC VOICE + MSG 0xf49d ; "「……ぇ?」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf49e ; "  ビュグッ……ビュルッ……ビュクッ、ビュクッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26611 + CALLFUNC VOICE + MSG 0xf49f ; "「はぁ……ん! あっ、ウソ……!?" + CALLFUNC R + MSG 0xf4a0 ; " 直接、子宮に注がれちゃってるっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4a1 ; "「はぁ、はぁ、すごくいいよ、雪乃さん!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26612 + CALLFUNC VOICE + MSG 0xf4a2 ; "「い、いやぁ! 護さんの熱い!" + CALLFUNC R + MSG 0xf4a3 ; " はぁ、はぁ、そんな……ああっ、子宮が灼けちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4a4 ; "「くぅぅぅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26613 + CALLFUNC VOICE + MSG 0xf4a5 ; "「ああんっ、イクイクっ♂" + CALLFUNC R + MSG 0xf4a6 ; " 私、またイッちゃいますっ♂" + CALLFUNC R + MSG 0xf4a7 ; " ああっ、いっくぅぅぅぅぅっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + JUMP 0x2734da +0x272eae: + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26614 + CALLFUNC VOICE + MSG 0xf4a8 ; "「ぁ……ん、あっ、今……ビュクンって……♀" + CALLFUNC R + MSG 0xf4a9 ; " はぁっ、はぁっ、あぁ……ん、あっ、あはぁ……ん♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊2" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26615 + CALLFUNC VOICE + MSG 0xf4aa ; "「あっ……ああン……♀" + CALLFUNC R + MSG 0xf4ab ; " また、勝手に膣内で射精して……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4ac ; "  ビュグッ……ビュクッ、ビュクッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26616 + CALLFUNC VOICE + MSG 0xf4ad ; "「あはぁあぁぁぁっ♂" + CALLFUNC R + MSG 0xf4ae ; " あっ、ああん、はぁっ……ん、避妊してないのに……。" + CALLFUNC R + MSG 0xf4af ; " 護さんの赤ちゃんできちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4b0 ; "護は、雪乃の許しを得ることもなく、" + CALLFUNC R + MSG 0xf4b1 ; "子宮に亀頭を密着させ、直接、精を注いだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4b2 ; "「はっ、はっ……子宮を開いて、雪乃さん!" + CALLFUNC R + MSG 0xf4b3 ; " もっと奥に注ぎたいんだ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26617 + CALLFUNC VOICE + MSG 0xf4b4 ; "「り……莉々子様には、秘密に……してくださいっ。" + CALLFUNC R + MSG 0xf4b5 ; " はぁ、はぁ、絶対に……言わないで……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4b6 ; "「うん、約束するから!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4b7 ; "  ちゅ、ちゅく、ちゅぶ、ずちゅ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26618 + CALLFUNC VOICE + MSG 0xf4b8 ; "「はぁ、あっ……もう少し奥に……。" + CALLFUNC R + MSG 0xf4b9 ; " あっ、そこです……。はぁ、はぁ、入り口を解すように……。" + CALLFUNC R + MSG 0xf4ba ; " ああっ、これが一番好きなのっ……あっ、それ好きぃ♂♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26619 + CALLFUNC VOICE + MSG 0xf4bb ; "「ダ、ダメです、護さん!" + CALLFUNC R + MSG 0xf4bc ; " そんなに気持ち良くされたら、私……、絶対好きになるっ♀" + CALLFUNC R + MSG 0xf4bd ; " はあぁぁぁっ、あっ、すごく……いいのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4be ; "「ゆ、雪乃さん!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26620 + CALLFUNC VOICE + MSG 0xf4bf ; "「イッちゃうっ♂ イッちゃうっ♂" + CALLFUNC R + MSG 0xf4c0 ; " あぁんっ、イクぅぅぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4c1 ; "  ビクッ! ビクンッ!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26621 + CALLFUNC VOICE + MSG 0xf4c2 ; "「さっき射精したばかりなのに、こんな……。" + CALLFUNC R + MSG 0xf4c3 ; " はぁ、はぁ、護さんのおちんちん、すごいぃぃっ♂」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26622 + CALLFUNC VOICE + MSG 0xf4c4 ; "「はぁ、はぁ……こんなに膣内にだして……。" + CALLFUNC R + MSG 0xf4c5 ; " 本当に赤ちゃんができても……知りませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4c6 ; "「だって、雪乃さんの子宮って、いつも近くまで" + CALLFUNC R + MSG 0xf4c7 ; " 下りてきてるから、つい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26623 + CALLFUNC VOICE + MSG 0xf4c8 ; "「好きな人と繋がったら、女はそうなります……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4c9 ; "「えっ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26624 + CALLFUNC VOICE + MSG 0xf4ca ; "「何でも……ありません」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸引き抜き/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4cb ; "  ずちゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26625 + CALLFUNC VOICE + MSG 0xf4cc ; "「あ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4cd ; "「ありがとう、雪乃さん。" + CALLFUNC R + MSG 0xf4ce ; " お陰で、すっきりできたよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26626 + CALLFUNC VOICE + MSG 0xf4cf ; "(そんな……私は、まだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4d0 ; "ペニスを引き抜かれ、雪乃の肉穴が" + CALLFUNC R + MSG 0xf4d1 ; "切なそうにひくつく。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26627 + CALLFUNC VOICE + MSG 0xf4d2 ; "「今日は安全日ですから、もっとして頂いても" + CALLFUNC R + MSG 0xf4d3 ; " 構いませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4d4 ; "「い、いいの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26628 + CALLFUNC VOICE + MSG 0xf4d5 ; "「雪乃のエッチな穴に、びゅるびゅるして欲しいの♀" + CALLFUNC R + MSG 0xf4d6 ; " 護さんのおちんちんから出てくる、白くていやらしい体液を、" + CALLFUNC R + MSG 0xf4d7 ; " 雪乃の子宮に、ごっくんさせて♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4d8 ; "「ゆっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4d9 ; "「雪乃さぁぁぁん!」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + PUSH 1000 + CALLFUNC ■音楽停止 +0x2734da: + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x273506 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4da ; "    雪乃が明日1日FREE状態で使用できます!" + CALLFUNC A + JUMP 0x273506 +0x273506: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/BUSY解除/夜 + +; 雪乃/護/使用不可復帰 +; RETURN: void +FUNC 5780 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21396 + CALLFUNC VOICE + MSG 0xf4db ; "「護さんに……お願いがあります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4dc ; "雪乃に呼び出された護は、" + CALLFUNC R + MSG 0xf4dd ; "緊張して立っていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4de ; "(な……何だろう。" + CALLFUNC R + MSG 0xf4df ; " 僕、何か失敗でもしたかな?)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21397 + CALLFUNC VOICE + MSG 0xf4e0 ; "「……私の不手際で、他の男性の精液を、" + CALLFUNC R + MSG 0xf4e1 ; " 膣内に出されてしまいました」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4e2 ; "「…………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4e3 ; "「そ、そんな!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4e4 ; "慌てる護の前で、雪乃は恥ずかしそうに" + CALLFUNC R + MSG 0xf4e5 ; "小さな声で囁く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21398 + CALLFUNC VOICE + MSG 0xf4e6 ; "「ですので……、ま、護さんに私の中の" + CALLFUNC R + MSG 0xf4e7 ; " 精液を掻き出していただけたら、と……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4e8 ; "「……僕が?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21399 + CALLFUNC VOICE + MSG 0xf4e9 ; "「はい……精液さえ外に出てしまえば" + CALLFUNC R + MSG 0xf4ea ; " ……後の処置には心得があります……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4eb ; "「でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21400 + CALLFUNC VOICE + MSG 0xf4ec ; "「1秒でも早く……お願いします……。" + CALLFUNC R + MSG 0xf4ed ; " 私……もう耐えられない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4ee ; "今にも泣き出しそうな雪乃は、" + CALLFUNC R + MSG 0xf4ef ; "ゆっくりと服を脱ぎ始めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + S_PUSH "断面図/汎用/01/射精後" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21401 + CALLFUNC VOICE + MSG 0xf4f0 ; "「は……っぁ、ちゃんと、出てますか……?" + CALLFUNC R + MSG 0xf4f1 ; " せい……えき……、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4f2 ; "  ぬちゅっ……ぷちゅっ、ぬ゛ぢゅうう……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf4f3 ; "カリ首で膣奥から白濁液を掻き出しながら、" + CALLFUNC R + MSG 0xf4f4 ; "2人は何度も性器を交える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4f5 ; "「う、ん……大分、外に出てきたけど、" + CALLFUNC R + MSG 0xf4f6 ; " 雪乃さんの膣内、狭いから……、" + CALLFUNC R + MSG 0xf4f7 ; " 僕の方がもたないかも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21402 + CALLFUNC VOICE + MSG 0xf4f8 ; "「……んっ……、構いません……。あっ……、" + CALLFUNC R + MSG 0xf4f9 ; " 護さんの精液を出して、ください……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21403 + CALLFUNC VOICE + MSG 0xf4fa ; "「そうすれば……、ぁっ、膣内がキレイに……。" + CALLFUNC R + MSG 0xf4fb ; " ぁっ……やっ、気持ち、いい……! あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf4fc ; "  ちゅぶ、ぐちゅ、ぐぷっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4fd ; "(くそっ……。" + CALLFUNC R + MSG 0xf4fe ; " 雪乃さんの膣内に、こんなに出しやがって……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf4ff ; "(僕が、全部掻き出してやる!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21404 + CALLFUNC VOICE + MSG 0xf500 ; "「ふぁ……あっ、どうか……しましたか?" + CALLFUNC R + MSG 0xf501 ; " 急に、んぅ、強くなって……ぁ……あはぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf502 ; "「雪乃さんを犯したヤツが許せないんだ!" + CALLFUNC R + MSG 0xf503 ; " 女の子に、こんなヒドイことをして!」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21405 + CALLFUNC VOICE + MSG 0xf504 ; "「……私のために……怒ってくれているのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf505 ; "「はぁ、はぁ、当たり前だよ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21406 + CALLFUNC VOICE + MSG 0xf506 ; "「ぁ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21407 + CALLFUNC VOICE + MSG 0xf507 ; "「でしたら、もっとお願いします……♀" + CALLFUNC R + MSG 0xf508 ; " 奥の方にも……注がれましたから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf509 ; "「う、うん! 任せてよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf50a ; "  ずちゅ、ずぷっ、ずりゅ……" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21408 + CALLFUNC VOICE + MSG 0xf50b ; "「あぁっ……♀ あの人よりも、全然奥まで届いてるっ♀" + CALLFUNC R + MSG 0xf50c ; " 護さんの、すごいっ♀ ああっ、こんなの……ぁ、らめぇ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21409 + CALLFUNC VOICE + MSG 0xf50d ; "「ふぁあああっ……! あぁ……あはぁん……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21410 + CALLFUNC VOICE + MSG 0xf50e ; "「あ……ぁ……ん、ぁ………いいっ♀" + CALLFUNC R + MSG 0xf50f ; " はぅ……んはぁ……はぁはぁ、拡がっちゃう……。" + CALLFUNC R + MSG 0xf510 ; " あはっ、あっ、はぁ……私、もう……ぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf511 ; "「んぅ……く……、ご、ごめん、雪乃さん!" + CALLFUNC R + MSG 0xf512 ; " 少しだけ……でる……、あっ、でるよっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21411 + CALLFUNC VOICE + MSG 0xf513 ; "「ど、どうぞ……♀ 護さんのでしたら、いくらでも……♀" + CALLFUNC R + MSG 0xf514 ; " あっ、あの人の精子を……やっつけて下さい……。" + CALLFUNC R + MSG 0xf515 ; " 護さんの強い精子で……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf516 ; "  びゅるっ……びゅくん、びゅく……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf517 ; "「う、うあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21412 + CALLFUNC VOICE + MSG 0xf518 ; "「あぁぁぁぁ……はぁ……、あ、熱いです……♀" + CALLFUNC R + MSG 0xf519 ; " 護さんのエッチなミルク……私の子宮口に掛かってますっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf51a ; "(はぁ、はぁ、もうどっちの精液を掻き出してるのか、" + CALLFUNC R + MSG 0xf51b ; " 分からなくなってきた……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf51c ; "(こうなったら、僕の精液で雪乃さんの膣内を" + CALLFUNC R + MSG 0xf51d ; " 埋め尽くすだけだ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf51e ; "「もっと、お尻を上げてくれる?」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21413 + CALLFUNC VOICE + MSG 0xf51f ; "「あっ……こ、こう……ですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf520 ; "「うん。膣の奥まで挿れるからね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21414 + CALLFUNC VOICE + MSG 0xf521 ; "「あ、はい……♀」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf522 ; "「避妊しなくてもいいよね?" + CALLFUNC R + MSG 0xf523 ; " そのまま、子宮にだしちゃうよ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21415 + CALLFUNC VOICE + MSG 0xf524 ; "「ん……あっ、おまかせ……します。" + CALLFUNC R + MSG 0xf525 ; " 好きなだけ……射精してください……♀" + CALLFUNC R + MSG 0xf526 ; " 怒ったり、しませんから……はぁぅ……はぁっ、あっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21416 + CALLFUNC VOICE + MSG 0xf527 ; "「いっぱい、いっぱい……だして……♀" + CALLFUNC R + MSG 0xf528 ; " 私の膣内から、あの人を追い出してっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf529 ; "「ううっ、ゆ、雪乃さん……。" + CALLFUNC R + MSG 0xf52a ; " 妊娠しないで……ね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21417 + CALLFUNC VOICE + MSG 0xf52b ; "「あっ、そんなの……無理ですっ♀" + CALLFUNC R + MSG 0xf52c ; " 護さんの、すごく濃いから……絶対、妊娠しちゃいますっ♀" + CALLFUNC R + MSG 0xf52d ; " はぁはぁ、子どもできちゃいますっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf52e ; "  ぐぷっ、ぐちゅ、ずちゅ、ずぷっ" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21418 + CALLFUNC VOICE + MSG 0xf52f ; "「ああっ……ん、んぁ……ぁ……、すごいっ♀" + CALLFUNC R + MSG 0xf530 ; " はぁ、いいです……♀ すごく、気持ちいいっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21419 + CALLFUNC VOICE + MSG 0xf531 ; "「赤ちゃんできたら……責任取ってくださいね♀" + CALLFUNC R + MSG 0xf532 ; " 私……護さんの赤ちゃんなら、産んじゃいますから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf533 ; "「……え?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf534 ; "  きゅう……きゅうぅぅぅっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf535 ; "「ううっ、そんなに締め付けないで……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21420 + CALLFUNC VOICE + MSG 0xf536 ; "「あの人よりも早く、私の卵子に来て欲しいのっ♀" + CALLFUNC R + MSG 0xf537 ; " だから、もっと奥で射精してください♀ もっと奥で♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf538 ; "「ああっ……! うあ、でるぅ! 雪乃さん、ごめん!" + CALLFUNC R + MSG 0xf539 ; " 僕、もう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21421 + CALLFUNC VOICE + MSG 0xf53a ; "「んん……あっ、排卵しそうっ……♀" + CALLFUNC R + MSG 0xf53b ; " あっ、いい……はぁ、護さん♀ あっ、ああっ、イクぅ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf53c ; "  どびゅうっ! びゅぐっ、びゅるるるっ、びゅくん!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21422 + CALLFUNC VOICE + MSG 0xf53d ; "「っぁああっ……! きてます、あぁ、" + CALLFUNC R + MSG 0xf53e ; " 護……さん……ッッ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21423 + CALLFUNC VOICE + MSG 0xf53f ; "「あはぁぁぁぁぁっ♀ あっ、護さんの精液が……、" + CALLFUNC R + MSG 0xf540 ; " ドクドク入ってきてますっ♀" + CALLFUNC R + MSG 0xf541 ; " 種付けされて……私……はぁ、あ、イッちゃいますっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf542 ; "無防備な雪乃の膣奥へと、護は新しく" + CALLFUNC R + MSG 0xf543 ; "自分の精液を注ぎ込んでいった――。" + CALLFUNC A + PUSH 50 + CALLFUNC ■精力ダウン + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf544 ; "    雪乃が使用可能になりました!" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/使用不可復帰 + +; 雪乃/藪井/02/ループ +; RETURN: void +FUNC 5781 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/藪井/裸白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf545 ; "「性懲りもなく、私の邪魔をするとは、" + CALLFUNC R + MSG 0xf546 ; " 愚かな娘じゃな」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21424 + CALLFUNC VOICE + MSG 0xf547 ; "「ん……。" + CALLFUNC R + MSG 0xf548 ; " あ、あなたなんかに、莉々子様を" + CALLFUNC R + MSG 0xf549 ; " 汚させるわけには……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf54a ; "「莉々子様とは比べものにならんが、今回は、" + CALLFUNC R + MSG 0xf54b ; " お前で我慢するとしよう」" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21425 + CALLFUNC VOICE + MSG 0xf54c ; "「っ……!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf54d ; "「お前ごとき小娘に、アレを使うのは勿体ない。" + CALLFUNC R + MSG 0xf54e ; " 私の極小ペニスで、むず痒い快感を味わうといい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21426 + CALLFUNC VOICE + MSG 0xf54f ; "「え……?" + CALLFUNC R + MSG 0xf550 ; " あ、何をするつもりなの!?」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x274382 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x274382 +0x274382: + S_PUSH "イベント/雪乃/01/非処女/苦悶" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf551 ; "  ちゅぷ……" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf552 ; "「フヒヒッ……ツルッと入ってしもうたぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf553 ; "ちゅぷちゅぷと前後する小さなペニスを、" + CALLFUNC R + MSG 0xf554 ; "膣内に感じながら、雪乃は涙が流れそうになるのを" + CALLFUNC R + MSG 0xf555 ; "必死に堪えていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf556 ; "「どうじゃ? 悔しいか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21427 + CALLFUNC VOICE + MSG 0xf557 ; "(くっ……耐えてみせる……。" + CALLFUNC R + MSG 0xf558 ; " これが莉々子様のためになるなら……!)" + CALLFUNC A + S_PUSH "断面図/雪乃/01/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf559 ; "  グプッ、グチュ、ヌチュ……" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf55a ; "「ふぉ、お、ふおおおおお……!" + CALLFUNC R + MSG 0xf55b ; " これは、良い締まり具合じゃあああっ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21428 + CALLFUNC VOICE + MSG 0xf55c ; "「あ……あぁん……!" + CALLFUNC R + MSG 0xf55d ; " はぁ、あっ、いやぁ! アソコがムズムズするっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf55e ; "「金輪際、私と莉々子様の邪魔をするでないぞ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf55f ; "「莉々子様との甘いひとときを……ヒヒヒッ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21429 + CALLFUNC VOICE + MSG 0xf560 ; "「う……はぁぁぁん……。" + CALLFUNC R + MSG 0xf561 ; " はぁう……あっ、やめ……て……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf562 ; "「おほほほっ!" + CALLFUNC R + MSG 0xf563 ; " この窮屈な肉穴には、私のサイズが" + CALLFUNC R + MSG 0xf564 ; " ピッタリと合うようじゃな!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21430 + CALLFUNC VOICE + MSG 0xf565 ; "「ああ……こんなの、気持ち悪いだけよ!" + CALLFUNC R + MSG 0xf566 ; " はぁ、はぁ、ぬ、抜きなさい! ああん、抜いてっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf567 ; "「私のサイズに合うマンコは、そうそうないからのぅ。" + CALLFUNC R + MSG 0xf568 ; " なかなかイイ具合じゃ♂」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21431 + CALLFUNC VOICE + MSG 0xf569 ; "「はぁ、はぁ、はぁ……ん、あ……はぁ、あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf56a ; "  ちゅぷ、じゅぷ、ぬぷっ" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21432 + CALLFUNC VOICE + MSG 0xf56b ; "「うっ、はぁん……あっ、く……はぁ、い、いいっ♀" + CALLFUNC R + MSG 0xf56c ; " あ、ああ……おちんちん、馴染んできてる……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21433 + CALLFUNC VOICE + MSG 0xf56d ; "「あっ、ああん、はぁっ、あ……なに……?" + CALLFUNC R + MSG 0xf56e ; " 護さんより、ずっと小さいのに、" + CALLFUNC R + MSG 0xf56f ; " すごくしっくりくるっ♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21434 + CALLFUNC VOICE + MSG 0xf570 ; "「はぁ、はぁ、ダ、ダメ……♂" + CALLFUNC R + MSG 0xf571 ; " これ、おかしな気持ちになりそう……♂」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21435 + CALLFUNC VOICE + MSG 0xf572 ; "「ああんっ、すごくいいよぉ♂" + CALLFUNC R + MSG 0xf573 ; " あっ、あっ、すごいっ♂ はぁぁぁん、気持ちいいっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf574 ; "「ぬ、ぬぅおぅぅぅ……!" + CALLFUNC R + MSG 0xf575 ; " 私の愚息を、締め付けてくるとは……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21436 + CALLFUNC VOICE + MSG 0xf576 ; "「ああっ、もう……イッちゃうっ♂" + CALLFUNC R + MSG 0xf577 ; " ちっちゃいチンコで、イカされちゃうっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf578 ; "「くぅぅぅ……!" + CALLFUNC R + MSG 0xf579 ; " どさくさに紛れて、無礼なことを" + CALLFUNC R + MSG 0xf57a ; " 言いおってっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf57b ; "「このまま、膣内に射精してくれるわ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21437 + CALLFUNC VOICE + MSG 0xf57c ; "「え……? あ、ウソ……よね?" + CALLFUNC R + MSG 0xf57d ; " はぁ、はぁ、そんなことをしたら、あなた……、" + CALLFUNC R + MSG 0xf57e ; " このお屋敷から追放されるわよ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf57f ; "「そう簡単に妊娠などせんわ!" + CALLFUNC R + MSG 0xf580 ; " 私のザーメンを、たっぷりと子宮で味わうといい!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21438 + CALLFUNC VOICE + MSG 0xf581 ; "「い、いやあっ! 膣外にしてっ!" + CALLFUNC R + MSG 0xf582 ; " ああっ、やめてっ! やめなさいっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf583 ; "「私の優秀な遺伝子を、お前のような小娘にも、" + CALLFUNC R + MSG 0xf584 ; " 分けてやろうというのに……ヒヒヒッ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21439 + CALLFUNC VOICE + MSG 0xf585 ; "「そ、そんなの要らないわ!" + CALLFUNC R + MSG 0xf586 ; " あなたなんかと、1つになるもんですか!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf587 ; "「なら、お前の卵子に聞いてみるか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21440 + CALLFUNC VOICE + MSG 0xf588 ; "「……ぇ?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/非処女射精/絶頂" + S_PUSH "断面図/雪乃/01/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf589 ; "  ドビュ……ドプッ、ドプッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21441 + CALLFUNC VOICE + MSG 0xf58a ; "「い、いやああぁあああっ……!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf58b ; "「クヒヒッ……。" + CALLFUNC R + MSG 0xf58c ; " 熱い精を受けて排卵するといい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21442 + CALLFUNC VOICE + MSG 0xf58d ; "「あっ、あっ、やだ……。" + CALLFUNC R + MSG 0xf58e ; " こんな人のために、大切な卵子を作るなんて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21443 + CALLFUNC VOICE + MSG 0xf58f ; "「あぁぁぁ……卵巣が勝手に排卵しちゃう……。" + CALLFUNC R + MSG 0xf590 ; " お願いだから、やめて……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf591 ; "「ほぅれ、ほぅれ!" + CALLFUNC R + MSG 0xf592 ; " とっとと卵子を吐き出すんじゃ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女射精/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21444 + CALLFUNC VOICE + MSG 0xf593 ; "「あぁ……はぁあっ、あっ、もう……ダメ……♂" + CALLFUNC R + MSG 0xf594 ; " あっ、ああっ、でちゃう……はぁっ、あっ、でちゃうのっ♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21445 + CALLFUNC VOICE + MSG 0xf595 ; "「んはぁあぁぁぁ……♂" + CALLFUNC R + MSG 0xf596 ; " あっ、あっ、イクっ♂ はぁん、イッちゃうっ♂」" + CALLFUNC A + PUSH -2147483648 + CALLFUNC ■排卵ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf597 ; "  プチュ……" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21446 + CALLFUNC VOICE + MSG 0xf598 ; "「はぁ……ああ……。" + CALLFUNC R + MSG 0xf599 ; " そんな……今、卵子がぴゅくんって……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf59a ; "「そうかそうか。" + CALLFUNC R + MSG 0xf59b ; " この藪井様のために、卵子を生んでくれたのだな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf59c ; "「では、その期待に応えなくてはいかんな」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女射精/絶頂" + S_PUSH "断面図/雪乃/01/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf59d ; "  ビュッ……ビュッ、ビュル……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21447 + CALLFUNC VOICE + MSG 0xf59e ; "「ひ……あっ、また……入ってきたぁ……♂" + CALLFUNC R + MSG 0xf59f ; " ああっ、こんなにたくさん……う、あはぁ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5a0 ; "「お、おおおお……!" + CALLFUNC R + MSG 0xf5a1 ; " 自ら精子を導くとは、なかなか見所のある" + CALLFUNC R + MSG 0xf5a2 ; " 小娘ではないか……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21448 + CALLFUNC VOICE + MSG 0xf5a3 ; "「導いてなんか……ない、わ……。" + CALLFUNC R + MSG 0xf5a4 ; " 絶対に、卵管まで……来させてあげないから……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5a5 ; "「その割には、私の精液をうまそうに飲み干して" + CALLFUNC R + MSG 0xf5a6 ; " いるではないか?」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女射精/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21449 + CALLFUNC VOICE + MSG 0xf5a7 ; "「勝手なことを、言わない……で……。" + CALLFUNC R + MSG 0xf5a8 ; " 護さんの精子なら、あなたよりも先に、" + CALLFUNC R + MSG 0xf5a9 ; " 私の卵子まで来てくれるから……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/雪乃/01/非処女引き抜き/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf5aa ; "  ズチュ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21450 + CALLFUNC VOICE + MSG 0xf5ab ; "「ぁ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5ac ; "「口は悪いが、アソコの具合は良かったぞ。" + CALLFUNC R + MSG 0xf5ad ; " お前さんが望めば、また相手をしてやってもいいが」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21451 + CALLFUNC VOICE + MSG 0xf5ae ; "「はぁ、はぁ、こんなことをして……。" + CALLFUNC R + MSG 0xf5af ; " きっと、後悔するわよ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5b0 ; "「ふんっ。使用人に何が出来ると言うのだ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21452 + CALLFUNC VOICE + MSG 0xf5b1 ; "「っ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5b2 ; "「薬の効果が抜けたら、速やかに仕事へ戻れ。" + CALLFUNC R + MSG 0xf5b3 ; " くれぐれも、怪しまれないようにな」" + CALLFUNC A + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x274f84 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf5b4 ; "       雪乃が使用不可になりました。" + CALLFUNC A + JUMP 0x274f84 +0x274f84: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/藪井/02/ループ + +; 莉々子/守りの依頼 +; RETURN: void +FUNC 5782 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21453 + CALLFUNC VOICE + MSG 0xf5b5 ; "「……護さん、少しよろしいですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5b6 ; "本日の業務へ向かおうとしていた護を、" + CALLFUNC R + MSG 0xf5b7 ; "ふいに雪乃が呼び止める。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5b8 ; "「何? 別に構わないけど」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21454 + CALLFUNC VOICE + MSG 0xf5b9 ; "「耳を貸してください。出来れば早急に」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5ba ; "いきなりの命令に首をかしげながら、" + CALLFUNC R + MSG 0xf5bb ; "それでも護は言う通りにする。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5bc ; "「み、耳?" + CALLFUNC R + MSG 0xf5bd ; " ……こうかな」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21455 + CALLFUNC VOICE + MSG 0xf5be ; "「ええ。それで構いません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5bf ; "護の頬のすぐ傍に寄ると、" + CALLFUNC R + MSG 0xf5c0 ; "雪乃は他の誰にも聞こえない声で" + CALLFUNC R + MSG 0xf5c1 ; "ぼそぼそと囁き始めた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21456 + CALLFUNC VOICE + MSG 0xf5c2 ; "「……藪井先生の動きが変です」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5c3 ; "「藪井……先生?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5c4 ; "鸚鵡返しに同じ言葉を返す護に、" + CALLFUNC R + MSG 0xf5c5 ; "雪乃は満足そうに頷く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21457 + CALLFUNC VOICE + MSG 0xf5c6 ; "「可能ならば、莉々子様の事を、なるべく" + CALLFUNC R + MSG 0xf5c7 ; " 気にかけていてもらえませんか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5c8 ; "「莉々子様のことを?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21458 + CALLFUNC VOICE + MSG 0xf5c9 ; "「しっ……声が大きいです」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5ca ; "「ご、ごめん……。" + CALLFUNC R + MSG 0xf5cb ; " でもどうして?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5cc ; "二人きりの屋根裏部屋で、" + CALLFUNC R + MSG 0xf5cd ; "内緒話をしているとどこかくすぐったい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5ce ; "護は笑い出しそうになり、" + CALLFUNC R + MSG 0xf5cf ; "それをぐっと堪えて真剣な顔を保つ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5d0 ; "「あ、あの先生は、旦那様の専属医で、" + CALLFUNC R + MSG 0xf5d1 ; " 神代家の皆さんも診て下さっている" + CALLFUNC R + MSG 0xf5d2 ; " とても親切な方だと……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21459 + CALLFUNC VOICE + MSG 0xf5d3 ; "「あの人が莉々子様を見る目は、" + CALLFUNC R + MSG 0xf5d4 ; " 医者のそれではありません」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21460 + CALLFUNC VOICE + MSG 0xf5d5 ; "「完全に変質者です。私にはわかります」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5d6 ; "「そこまで言っちゃうんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5d7 ; "護も少しは思っていたことだったが、" + CALLFUNC R + MSG 0xf5d8 ; "雪乃の断定は、それを遥かに超えていた。" + CALLFUNC A + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xf5d9 ; "雪乃は護の耳から手を離すと、" + CALLFUNC R + MSG 0xf5da ; "今度はガッ、と両肩を掴み近づいてくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21461 + CALLFUNC VOICE + MSG 0xf5db ; "「私だって、出来れば貴方に頼ることは" + CALLFUNC R + MSG 0xf5dc ; " したくありません」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21462 + CALLFUNC VOICE + MSG 0xf5dd ; "「ですが、人手が足りないんです。" + CALLFUNC R + MSG 0xf5de ; " 私には莉々子様を気に掛けている時間が" + CALLFUNC R + MSG 0xf5df ; " とれません」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5e0 ; "「わ、わ、わ、近い、近すぎるから!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21463 + CALLFUNC VOICE + MSG 0xf5e1 ; "「私がお屋敷に来てからずっと、" + CALLFUNC R + MSG 0xf5e2 ; " 莉々子様には優しくしていただいています」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21464 + CALLFUNC VOICE + MSG 0xf5e3 ; "「もちろん、奥様や琴音様もお優しい方ですが、" + CALLFUNC R + MSG 0xf5e4 ; " 莉々子様はまるで友人のように私に接して" + CALLFUNC R + MSG 0xf5e5 ; " 下さります……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5e6 ; "「雪乃さん、莉々子様と仲良しだからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5e7 ; "何度も頷くと、今度は雪乃がぱっと目を反らした。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21465 + CALLFUNC VOICE + MSG 0xf5e8 ; "「……だからこそ、莉々子様が変質者の" + CALLFUNC R + MSG 0xf5e9 ; " 毒牙にかかるのを、黙って見過ごすわけには" + CALLFUNC R + MSG 0xf5ea ; " いかないのです」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5eb ; "(あれ……? ちょっと顔が赤い?)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21466 + CALLFUNC VOICE + MSG 0xf5ec ; "「見返りは何がいいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5ed ; "「え? み、見返り?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5ee ; "全く想像していなかった雪乃の言葉に、" + CALLFUNC R + MSG 0xf5ef ; "護は目を白黒させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5f0 ; "しかし、それは雪乃にとっては" + CALLFUNC R + MSG 0xf5f1 ; "本気の言葉だったらしい。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5f2 ; "「……うぅ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5f3 ; "嘘の無い両眼で見据えられ、" + CALLFUNC R + MSG 0xf5f4 ; "護は意味なく萎縮した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21467 + CALLFUNC VOICE + MSG 0xf5f5 ; "「莉々子様を守る見返りです」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21468 + CALLFUNC VOICE + MSG 0xf5f6 ; "「貴方がどうしても、と望むのならば" + CALLFUNC R + MSG 0xf5f7 ; " 私の身体を……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5f8 ; "「ま、待って! そんなの要らないよ!" + CALLFUNC R + MSG 0xf5f9 ; " 僕だって莉々子様のことは心配だし!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5fa ; "「莉々子様をお守りするのに、特別な報酬を" + CALLFUNC R + MSG 0xf5fb ; " もらうのはおかしいでしょ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21469 + CALLFUNC VOICE + MSG 0xf5fc ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf5fd ; "どこか不満げな雪乃は、" + CALLFUNC R + MSG 0xf5fe ; "更に一歩間合いを詰める。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf5ff ; "「ぼ、僕は間違った事は言っていませんよ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf600 ; "護が一歩後ずさると、ようやく力を抜いて" + CALLFUNC R + MSG 0xf601 ; "「ふぅ……」と溜め息をつく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21470 + CALLFUNC VOICE + MSG 0xf602 ; "「私の身体……。" + CALLFUNC R + MSG 0xf603 ; " そんなに魅力がありませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf604 ; "雪乃は急にしおらしい態度を見せると、" + CALLFUNC R + MSG 0xf605 ; "髪の毛の先を、指にクルクルと巻き付けた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf606 ; "「な、何、いきなりっ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21471 + CALLFUNC VOICE + MSG 0xf607 ; "「護さん、エッチですから、てっきり私の身体を" + CALLFUNC R + MSG 0xf608 ; " 望んでくるものと思っていました」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf609 ; "「どんなイメージなの!? 僕って!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf60a ; "「そりゃあ、僕がスケベなことは否定しないけど、" + CALLFUNC R + MSG 0xf60b ; " 誰かに酷い事を望んだりはしないよ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21472 + CALLFUNC VOICE + MSG 0xf60c ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf60d ; "まったく信じていない雪乃に" + CALLFUNC R + MSG 0xf60e ; "護の心が傷つく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf60f ; "心臓を押さえた護に更に近づくと、" + CALLFUNC R + MSG 0xf610 ; "雪乃は耳をくすぐる吐息と共に口を開いた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21473 + CALLFUNC VOICE + MSG 0xf611 ; "「今ならあげられますよ?" + CALLFUNC R + MSG 0xf612 ; " 私の、はじめて……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf613 ; "「ぅ……!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21474 + CALLFUNC VOICE + MSG 0xf614 ; "「ほら、動揺した」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf615 ; "「い、今のは雪乃さんが悪いでしょう。" + CALLFUNC R + MSG 0xf616 ; " そんなことを言われたら、誰だって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf617 ; "飛びのき、しゃがみこむ護を見下ろすと" + CALLFUNC R + MSG 0xf618 ; "雪乃は不思議そうに小首を傾げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21475 + CALLFUNC VOICE + MSG 0xf619 ; "「私が男性経験の無いことには、" + CALLFUNC R + MSG 0xf61a ; " 突っ込んでこないのですね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf61b ; "「あのねえ……!!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21476 + CALLFUNC VOICE + MSG 0xf61c ; "「冗談です。……私のはじめては、" + CALLFUNC R + MSG 0xf61d ; " ご主人様に捧げることに決めていますから」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf61e ; "(ご主人様……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf61f ; "呟かれた語句を護が理解するより早く、" + CALLFUNC R + MSG 0xf620 ; "雪乃は手を叩き、話題を打ち切る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21477 + CALLFUNC VOICE + MSG 0xf621 ; "「では、見返り無しで引き受けて" + CALLFUNC R + MSG 0xf622 ; " いただけるということですね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf623 ; "「う、うん。僕はそれでいいよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21478 + CALLFUNC VOICE + MSG 0xf624 ; "「……わかりました。" + CALLFUNC R + MSG 0xf625 ; " 何か面倒なことになりそうでしたら、" + CALLFUNC R + MSG 0xf626 ; " 私に連絡してください」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21479 + CALLFUNC VOICE + MSG 0xf627 ; "「適当に揉み消しておきますので」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf628 ; "「雪乃さんって、そんな権力を持ってたんだ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21480 + CALLFUNC VOICE + MSG 0xf629 ; "「……権力はありません。" + CALLFUNC R + MSG 0xf62a ; " ただ、私は伝達の中枢にいるので、" + CALLFUNC R + MSG 0xf62b ; " 多少は自由が利くということです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf62c ; "(……なんだか、凄い事をサラッと言うなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf62d ; "完全に雪乃のペースに巻き込まれ、" + CALLFUNC R + MSG 0xf62e ; "混乱する護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf62f ; "そんな護を立ち上がらせると、" + CALLFUNC R + MSG 0xf630 ; "雪乃はぽんぽんと埃を叩く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21481 + CALLFUNC VOICE + MSG 0xf631 ; "「では、とりあえず、" + CALLFUNC R + MSG 0xf632 ; " お礼を前払いしておきますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf633 ; "淡々と護の手を取ると……" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本/アップ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf634 ; "自分の胸に導き、" + CALLFUNC R + MSG 0xf635 ; "ぱふん……と強引に触れさせた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf636 ; "「んっ……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21482 + CALLFUNC VOICE + MSG 0xf637 ; "「奥様や琴音様には劣りますけど、" + CALLFUNC R + MSG 0xf638 ; " 私にはこれしかありませんから」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf639 ; "「わっ!? わわっ、む、胸っ……!" + CALLFUNC R + MSG 0xf63a ; " 雪乃さん、胸、む、む、むねっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21483 + CALLFUNC VOICE + MSG 0xf63b ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf63c ; "  ぴくん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf63d ; "かすかに反応すると、雪乃はそのまま" + CALLFUNC R + MSG 0xf63e ; "護の腕を引き寄せ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf63f ; "ちゅっ、と頬に口付ける。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf640 ; "「ッ……!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21484 + CALLFUNC VOICE + MSG 0xf641 ; "「エッチな事は良く分からないので、" + CALLFUNC R + MSG 0xf642 ; " 今はこれで精一杯ですが」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf643 ; "「雪乃……さん……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21485 + CALLFUNC VOICE + MSG 0xf644 ; "「莉々子様のこと……お願いします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf645 ; "触れた柔らかな膨らみ、" + CALLFUNC R + MSG 0xf646 ; "そして雪乃の行動。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf647 ; "それらを噛み締めながら、" + CALLFUNC R + MSG 0xf648 ; "護は精一杯の笑顔で答えた。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf649 ; "「わかった。約束するよ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21486 + CALLFUNC VOICE + MSG 0xf64a ; "「っ…………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21487 + CALLFUNC VOICE + MSG 0xf64b ; "(そんな風に笑うなんて……卑怯です)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf64c ; "「? どうしたんですか、急に赤くなって」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21488 + CALLFUNC VOICE + MSG 0xf64d ; "「な、なんでもありません」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf64e ; "  ふいっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf64f ; "視線を外し、いつもの表情に戻ると" + CALLFUNC R + MSG 0xf650 ; "雪乃は慌てたように護を急かした。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21489 + CALLFUNC VOICE + MSG 0xf651 ; "「私が話したかったことは以上です。" + CALLFUNC R + MSG 0xf652 ; " 早く持ち場に戻ってください」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf653 ; "「う、うん……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf654 ; "用件を言い終わるなり、そそくさと" + CALLFUNC R + MSG 0xf655 ; "部屋を出て行く雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf656 ; "護はまだ雪乃のぬくもりが残る頬に" + CALLFUNC R + MSG 0xf657 ; "指を這わせ、小さく呟いた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf658 ; "「雪乃さんにとって、莉々子様は" + CALLFUNC R + MSG 0xf659 ; " とても大切な人なんだな……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/守りの依頼 + +; 雪乃/護/使用許可 +; RETURN: void +FUNC 5783 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf65a ; "「ふぃーっ……今日も疲れたぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf65b ; "部屋に戻ってきた護は、ベッドに身を投げ出し、" + CALLFUNC R + MSG 0xf65c ; "大きく息を吐く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf65d ; "そこへ、雪乃が戻ってきたので、護はすぐさま" + CALLFUNC R + MSG 0xf65e ; "身体を起こした。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21490 + CALLFUNC VOICE + MSG 0xf65f ; "「あら、護さん。" + CALLFUNC R + MSG 0xf660 ; " 戻ってらしたんですね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21491 + CALLFUNC VOICE + MSG 0xf661 ; "「ゆっくりなさっててくれてよかったのに」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf662 ; "「はは……ありがとう。" + CALLFUNC R + MSG 0xf663 ; " それより、雪乃さんこそお疲れ様。" + CALLFUNC R + MSG 0xf664 ; " いつも遅くまで大変だね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf665 ; "護の言葉を聞きながら、雪乃は自分のスペースに行き、" + CALLFUNC R + MSG 0xf666 ; "持っていたものなどを机に置く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21492 + CALLFUNC VOICE + MSG 0xf667 ; "「いえ、見回りだけですので" + CALLFUNC R + MSG 0xf668 ; " そうでもありませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf669 ; "「そ、そうなんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf66a ; "護が返事すると、雪乃は彼の方をチラリと見て……" + CALLFUNC R + MSG 0xf66b ; "そして自分のベッドに腰掛けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf66c ; "位置が護の正面だったので、彼は少し緊張する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf66d ; "そして……どうしていいか分からず、" + CALLFUNC R + MSG 0xf66e ; "視線を泳がせていると……彼女が話しかけてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21493 + CALLFUNC VOICE + MSG 0xf66f ; "「あの……少し、お話してもよろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf670 ; "「えっ? あ、いいよ。" + CALLFUNC R + MSG 0xf671 ; " 特にすることもないし」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21494 + CALLFUNC VOICE + MSG 0xf672 ; "「よかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf673 ; "雪乃は呟くと、そっと立ち上がり……" + CALLFUNC R + MSG 0xf674 ; "護の方にやってきて、隣にちょこんと座る。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf675 ; "「えっ、な、なに?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21495 + CALLFUNC VOICE + MSG 0xf676 ; "「……あまり大きな声では話せませんが」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf677 ; "「ぇ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21496 + CALLFUNC VOICE + MSG 0xf678 ; "「……ここ最近、屋敷周辺に奇妙な動きが" + CALLFUNC R + MSG 0xf679 ; " 見受けられます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf67a ; "雪乃は、真剣な顔つきで告げる。" + CALLFUNC R + MSG 0xf67b ; "それを聞いて、護はきょとんとした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf67c ; "「奇妙……?" + CALLFUNC R + MSG 0xf67d ; " 何か……変なモノがいるの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21497 + CALLFUNC VOICE + MSG 0xf67e ; "「わかりません」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21498 + CALLFUNC VOICE + MSG 0xf67f ; "「ただ、屋敷の内外問わず、何かしら" + CALLFUNC R + MSG 0xf680 ; " 動きを見せているのは確かです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf681 ; "誰かに聞かれるかもしれないと用心しているのか、" + CALLFUNC R + MSG 0xf682 ; "雪乃は小さな声で話す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf683 ; "雪乃がそういうことをするということで、" + CALLFUNC R + MSG 0xf684 ; "護の方も真剣な面持ちになった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf685 ; "「……確かに、怪しい人は沢山いるけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21499 + CALLFUNC VOICE + MSG 0xf686 ; "「莉々子様だけではなく、奥様や琴音様にも" + CALLFUNC R + MSG 0xf687 ; " その危険が及ぼうとしています」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf688 ; "「奥様や琴音様にも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf689 ; "雪乃が少しだけ見せた、不安げな顔が少し心に残る。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf68a ; "「なら、舟木さんにも相談してみようか?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21500 + CALLFUNC VOICE + MSG 0xf68b ; "「あの人はダメです。" + CALLFUNC R + MSG 0xf68c ; " 口が軽い上に、簡単に騙されてしまう性格なので」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf68d ; "「うっ……すごく客観的に見てたんだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf68e ; "苦笑いを浮かべる護。" + CALLFUNC R + MSG 0xf68f ; "そんな彼の膝に、雪乃がそっと手を置いた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf690 ; "「雪乃さん?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21501 + CALLFUNC VOICE + MSG 0xf691 ; "「護さん。" + CALLFUNC R + MSG 0xf692 ; " 私を使って下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf693 ; "「えっ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21502 + CALLFUNC VOICE + MSG 0xf694 ; "「あなたが危険だと思う場所があれば、" + CALLFUNC R + MSG 0xf695 ; " 私に指示を出して下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf696 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf697 ; "その言葉を聞いて、思い返してみた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf698 ; "確かに、聞いている予定と違う部屋が使われていたり、" + CALLFUNC R + MSG 0xf699 ; "時々、「あれっ?」と思えることがあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf69a ; "そういう場所や……人のことを言っているのだろう。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf69b ; "「……って言われても、" + CALLFUNC R + MSG 0xf69c ; " 雪乃さんも忙しいだろうし……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21503 + CALLFUNC VOICE + MSG 0xf69d ; "「構いません。" + CALLFUNC R + MSG 0xf69e ; " そちらを優先しますから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf69f ; "静かに言う雪乃。" + CALLFUNC R + MSG 0xf6a0 ; "その口調には、いつも以上に力強さというか、" + CALLFUNC R + MSG 0xf6a1 ; "決意のようなものが込められているような気がした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6a2 ; "(雪乃さんがそこまで言い切るってことは……" + CALLFUNC R + MSG 0xf6a3 ; " これはかなり切羽詰まった状況ってことか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6a4 ; "護は一人頷くと、膝に置かれた雪乃の手を握る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21504 + CALLFUNC VOICE + MSG 0xf6a5 ; "「あっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6a6 ; "「わかったよ。" + CALLFUNC R + MSG 0xf6a7 ; " それじゃ、そのときはよろしくね」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21505 + CALLFUNC VOICE + MSG 0xf6a8 ; "「はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6a9 ; "雪乃は小さく微笑むと、護の傍から離れ、" + CALLFUNC R + MSG 0xf6aa ; "自分のベッドへと戻った――。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf6ab ; "    移動先に雪乃を配置できるようになりました!" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/使用許可 + +; 雪乃/護/配置依頼/ホール +; RETURN: void +FUNC 5784 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xf6ac ; "護は、仕事をしながら雪乃の姿を探していた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6ad ; "「雪乃さん……どこいったかな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6ae ; "こちらも仕事をこなしつつ、彼女を探す。" + CALLFUNC R + MSG 0xf6af ; "すると、ちょうどホールを歩いているのが見えた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6b0 ; "「あ、雪乃さん! ちょっといい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6b1 ; "声に気付いた雪乃が静かに近付いてくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21506 + CALLFUNC VOICE + MSG 0xf6b2 ; "「はい、何でしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6b3 ; "「ええと……また、お屋敷の見張りを" + CALLFUNC R + MSG 0xf6b4 ; " お願いしたいんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6b5 ; "護はあたりを確認しつつ、小声で話す。" + CALLFUNC R + MSG 0xf6b6 ; "すると彼女の表情も少し変わった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6b7 ; "「どう、頼める?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21507 + CALLFUNC VOICE + MSG 0xf6b8 ; "「構いませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6b9 ; "「よかった。" + CALLFUNC R + MSG 0xf6ba ; " じゃあ、あとで指示を出すから、" + CALLFUNC R + MSG 0xf6bb ; " そのときはよろしくね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf6bc ; "とりあえずの了解をとりつけられたので、" + CALLFUNC R + MSG 0xf6bd ; "護は仕事に戻ろうとする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21508 + CALLFUNC VOICE + MSG 0xf6be ; "「あっ、待って下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6bf ; "しかし、雪乃に袖を掴まれ、引き止められた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6c0 ; "「……なに?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21509 + CALLFUNC VOICE + MSG 0xf6c1 ; "「報酬は前払いでお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6c2 ; "「……え?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6c3 ; "前払いだなんて聞いてなかった護。" + CALLFUNC R + MSG 0xf6c4 ; "きょとんとしたまま雪乃を見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6c5 ; "そんな彼に、雪乃はそっと耳打ちした。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21510 + CALLFUNC VOICE + MSG 0xf6c6 ; "「……言いましたよね?" + CALLFUNC R + MSG 0xf6c7 ; " 気持ちよくしてくれないと……って」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6c8 ; "「そ、それは確かに聞いたけど……!" + CALLFUNC R + MSG 0xf6c9 ; " い、今? 今なの?!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21511 + CALLFUNC VOICE + MSG 0xf6ca ; "「こっちだって、危ない目に遭うかも" + CALLFUNC R + MSG 0xf6cb ; " しれないんです。" + CALLFUNC R + MSG 0xf6cc ; " 相応の見返りがないと……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6cd ; "「い、言ってることは分かるけど……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21512 + CALLFUNC VOICE + MSG 0xf6ce ; "「こちらです」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6cf ; "「話を聞いてー!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6d0 ; "雪乃は頬を赤く染めると、護の手を引いて、" + CALLFUNC R + MSG 0xf6d1 ; "小さく狭い倉庫へと入った……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6d2 ; "「こ、こんなとこでやるの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21513 + CALLFUNC VOICE + MSG 0xf6d3 ; "「だって、時間がありませんから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6d4 ; "「いくらなんでも、ここじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6d5 ; "薄い壁と扉の向こうは、人もよく通るホールだ。" + CALLFUNC R + MSG 0xf6d6 ; "気づかれでもすれば何を言われるか……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6d7 ; "なので護はためらうが、雪乃は涼しい顔で" + CALLFUNC R + MSG 0xf6d8 ; "見つめてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21514 + CALLFUNC VOICE + MSG 0xf6d9 ; "「お嫌でしたら、それでも構いませんよ。" + CALLFUNC R + MSG 0xf6da ; " この話は無かったことにさせて頂きますから」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6db ; "「わ、わかったよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6dc ; "意を決した護は、雪乃のことを抱え上げて、" + CALLFUNC R + MSG 0xf6dd ; "挿入の体勢をとった。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21515 + CALLFUNC VOICE + MSG 0xf6de ; "「こ、こんな格好で……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6df ; "「だ、だって、スペースもないし、" + CALLFUNC R + MSG 0xf6e0 ; " こうするしかないじゃない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6e1 ; "抱え上げられた雪乃は、護の首に両手を回し、" + CALLFUNC R + MSG 0xf6e2 ; "身体を足で挟んでしっかりとしがみつく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21516 + CALLFUNC VOICE + MSG 0xf6e3 ; "「落としたりしないでくださいね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6e4 ; "「しないから安心して」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6e5 ; "(雪乃さん、すごく軽いしな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6e6 ; "護はそんなことを考えながら、ペニスを取り出す。" + CALLFUNC R + MSG 0xf6e7 ; "それはもう大きくなって反り返っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6e8 ; "そして、雪乃の花弁の方も少し濡れているのに気付く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6e9 ; "「雪乃さん、濡れてる?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21517 + CALLFUNC VOICE + MSG 0xf6ea ; "「条件反射なんです……。" + CALLFUNC R + MSG 0xf6eb ; " 護さんに触れられると、自然に……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6ec ; "「そ、そうなんだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21518 + CALLFUNC VOICE + MSG 0xf6ed ; "「私にセックスを教えた護さんが" + CALLFUNC R + MSG 0xf6ee ; " 悪いんですからね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21519 + CALLFUNC VOICE + MSG 0xf6ef ; "(あんな気持ちいいことをされたら、" + CALLFUNC R + MSG 0xf6f0 ; " 誰だって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6f1 ; "雪乃は護のペニスを受け入れたときのことを思い出す。" + CALLFUNC R + MSG 0xf6f2 ; "するとまた身体がカーッと熱くなってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6f3 ; "「ん、なにか言った?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21520 + CALLFUNC VOICE + MSG 0xf6f4 ; "「いっ……言ってません……!" + CALLFUNC R + MSG 0xf6f5 ; " それより、時間がありませんから、早く……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6f6 ; "「う、うん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6f7 ; "護は頷くと、少しペニスを愛液に馴染ませてから、" + CALLFUNC R + MSG 0xf6f8 ; "ゆっくりと挿入していった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf6f9 ; "  ずちゅ……にゅぷぷっ……!" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21521 + CALLFUNC VOICE + MSG 0xf6fa ; "「んは、あ、あああああぁぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6fb ; "膣肉を上下左右に無理矢理広げられる感覚に、" + CALLFUNC R + MSG 0xf6fc ; "雪乃は嬌声を上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf6fd ; "それを聞いた護がきょろきょろと慌てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf6fe ; "「ゆ、雪乃さん、声大きいって!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21522 + CALLFUNC VOICE + MSG 0xf6ff ; "「だってぇ……気持ちいいんですもの……" + CALLFUNC R + MSG 0xf700 ; " んんっ、あ、ぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21523 + CALLFUNC VOICE + MSG 0xf701 ; "「こんなのっ……声出すなって言うほうが" + CALLFUNC R + MSG 0xf702 ; " 無理……ですっ……ふぁっ、あ、あぁっ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf703 ; "  ぐちゅ、ぐちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf704 ; "護は雪乃を抱えている腕を動かし、抽送を行う。" + CALLFUNC R + MSG 0xf705 ; "その内部は、体勢が前とはだいぶ違うせいか、" + CALLFUNC R + MSG 0xf706 ; "また違った感じに締め付けてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf707 ; "「くうっ……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21524 + CALLFUNC VOICE + MSG 0xf708 ; "「ぁあっ……この体位だと、奥までっ……届いて……!" + CALLFUNC R + MSG 0xf709 ; " あ、あんっ……深いっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21525 + CALLFUNC VOICE + MSG 0xf70a ; "「こんなっ……あ、あぁっ……、" + CALLFUNC R + MSG 0xf70b ; " もう子宮口に届いてるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf70c ; "手で抱えてるとは言っても、やはりぶら下がっている" + CALLFUNC R + MSG 0xf70d ; "だけあって、重力で引っ張られる。" + CALLFUNC R + MSG 0xf70e ; "なので、挿入がいつもより深いのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf70f ; "まだこなれてないのに子宮口を無理矢理押し上げられ、" + CALLFUNC R + MSG 0xf710 ; "雪乃の性感が強引に引き出されていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21526 + CALLFUNC VOICE + MSG 0xf711 ; "「あぁっ、くふっ、ふぁっ、あ、ひっ、ひぁああっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21527 + CALLFUNC VOICE + MSG 0xf712 ; "「あっ、あっ、あはぁ……。" + CALLFUNC R + MSG 0xf713 ; " はっ……あぁン……はっ、あぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf714 ; "「ちょっ……雪乃さん、手加減してっ……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21528 + CALLFUNC VOICE + MSG 0xf715 ; "「そ、そんなっ……無理ですっ!" + CALLFUNC R + MSG 0xf716 ; " こっちも落ちそうで怖いからっ……ああっ、" + CALLFUNC R + MSG 0xf717 ; " くふぁ、あ、ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf718 ; "ぶら下がる手が少し滑ったりして身体が揺れるたびに、" + CALLFUNC R + MSG 0xf719 ; "膣内がきゅっとペニスを握り締めてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf71a ; "そして足で身体を挟むために、また膣内の違う部分に" + CALLFUNC R + MSG 0xf71b ; "力が加わって、締め付け方が変化した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf71c ; "「ああっ、な、なにこれっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21529 + CALLFUNC VOICE + MSG 0xf71d ; "「わ、分かりませんっ……でもっ……あ、あちこち" + CALLFUNC R + MSG 0xf71e ; " 擦れて……ひぁっ、あ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21530 + CALLFUNC VOICE + MSG 0xf71f ; "「あ、だ、ダメっ……こんなのすぐイッちゃう……" + CALLFUNC R + MSG 0xf720 ; " ふぁ、あ、ああぁあっ……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + MSG 0xf721 ; "雪乃の身体が強張り、ビクビクっと数回、大きく痙攣する。" + CALLFUNC R + MSG 0xf722 ; "どうやらもう気をやってしまったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf723 ; "内部もうねりながら痙攣を行い、" + CALLFUNC R + MSG 0xf724 ; "護の剛直を押し潰そうとしてくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/物欲しそう" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21531 + CALLFUNC VOICE + MSG 0xf725 ; "「あ、はぁあぁ……♀" + CALLFUNC R + MSG 0xf726 ; " ああっ、こんなっ……早いの……初めて……" + CALLFUNC R + MSG 0xf727 ; " んうっ、う、うあぁ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf728 ; "「い、イッたなら、もう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21532 + CALLFUNC VOICE + MSG 0xf729 ; "「だ、ダメですっ……!" + CALLFUNC R + MSG 0xf72a ; " ちゃんと護さんの……膣内にくれなきゃ……" + CALLFUNC R + MSG 0xf72b ; " ああっ、く、ううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf72c ; "雪乃は絡ませた足で身体を引き寄せ、挿入を深くする。" + CALLFUNC R + MSG 0xf72d ; "そのせいで、子宮口に擦れている亀頭が、子宮全体を" + CALLFUNC R + MSG 0xf72e ; "奥に押し上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21533 + CALLFUNC VOICE + MSG 0xf72f ; "「あぁあっ、く、んんっ……うぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21534 + CALLFUNC VOICE + MSG 0xf730 ; "「おなか……くるしぃ……♀" + CALLFUNC R + MSG 0xf731 ; " はぁ、はぁ、あ、あはっ……あぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf732 ; "時おり、雪乃の腕から力が抜ける。" + CALLFUNC R + MSG 0xf733 ; "それを支えるために力を込めて身体を引き寄せると、" + CALLFUNC R + MSG 0xf734 ; "挿入も勢いが増し、内壁が激しく擦られた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf735 ; "そのせいでまた膣内が激しく収縮する。" + CALLFUNC R + MSG 0xf736 ; "このループの繰り返しなのだが、快感は普通に" + CALLFUNC R + MSG 0xf737 ; "動いているときの倍はあるような気がした。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21535 + CALLFUNC VOICE + MSG 0xf738 ; "「んんぁ……はぁ、あっ、すごいっ♀" + CALLFUNC R + MSG 0xf739 ; " はぁはぁ、これ、奥まで届きます……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21536 + CALLFUNC VOICE + MSG 0xf73a ; "「赤ちゃんのお部屋まで……おちんちん、" + CALLFUNC R + MSG 0xf73b ; " きてるぅ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf73c ; "「はっ、はっ……雪乃さんって、" + CALLFUNC R + MSG 0xf73d ; " こんなにエッチな娘だっけ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf73e ; "腕で雪乃の身体を揺らし、最奥を小突きながら言う。" + CALLFUNC R + MSG 0xf73f ; "すると、彼女がさらに身体を密着させてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21537 + CALLFUNC VOICE + MSG 0xf740 ; "「ああっ……他人事みたいに……あっ、" + CALLFUNC R + MSG 0xf741 ; " 言わないで、下さい……!" + CALLFUNC R + MSG 0xf742 ; " あなたが……そうしたくせに……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21538 + CALLFUNC VOICE + MSG 0xf743 ; "「私に気持ちのいいこと、たくさん覚えさせて……" + CALLFUNC R + MSG 0xf744 ; " あ、あはっ、あああっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21539 + CALLFUNC VOICE + MSG 0xf745 ; "「こんなの知ったら……誰だって、エッチに" + CALLFUNC R + MSG 0xf746 ; " なっちゃいます……んんっ……くあ、ああぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf747 ; "雪乃はまたビクビクッと身体を震えさせると、" + CALLFUNC R + MSG 0xf748 ; "大量の愛液を噴出させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf749 ; "それらは雫になって、護の股下の床に滴っていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21540 + CALLFUNC VOICE + MSG 0xf74a ; "「はぁはぁ、んぁ、あっ、あぁっ……。" + CALLFUNC R + MSG 0xf74b ; " あっ、そこ……奥が気持ちいいのっ♀" + CALLFUNC R + MSG 0xf74c ; " はぁぁぁっ、あっ、そこ好きぃ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf74d ; "「ゆ、雪乃さん、声……ホントまずいって……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21541 + CALLFUNC VOICE + MSG 0xf74e ; "「んふぅっ……んっ、んぁぁぁっ……" + CALLFUNC R + MSG 0xf74f ; " ああぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf750 ; "声を押し殺そうとしても、気持ちよさのあまり" + CALLFUNC R + MSG 0xf751 ; "やはり漏れてしまうようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf752 ; "しかし、このままだと確実に誰かに気付かれてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21542 + CALLFUNC VOICE + MSG 0xf753 ; "「はぁぁぁっ、あっ、あぁン……。" + CALLFUNC R + MSG 0xf754 ; " 誰か……きたら、私……" + CALLFUNC R + MSG 0xf755 ; " お屋敷にいられなくなっちゃうっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf756 ; "「それは、僕も同じですから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21543 + CALLFUNC VOICE + MSG 0xf757 ; "「あっ、あっ、すごくいいのっ♀" + CALLFUNC R + MSG 0xf758 ; " おちんちん、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf759 ; "雪乃は必死にしがみつき、身体を痙攣させた。" + CALLFUNC R + MSG 0xf75a ; "なんとか堪えようとするが、挿入されているだけで" + CALLFUNC R + MSG 0xf75b ; "膣内が蠢いて気持ちいいのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf75c ; "おまけに子宮口は熱い亀頭で捉えられたままで、" + CALLFUNC R + MSG 0xf75d ; "何度もその小さな口同士が擦れ合っている。" + CALLFUNC R + MSG 0xf75e ; "気持ちよくないはずがない。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21544 + CALLFUNC VOICE + MSG 0xf75f ; "(ダメ……。" + CALLFUNC R + MSG 0xf760 ; " 自分で慰めるときと全然違う……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21545 + CALLFUNC VOICE + MSG 0xf761 ; "(私の欲しいところに、全部届いてるっ♀)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21546 + CALLFUNC VOICE + MSG 0xf762 ; "「すごいすごいっ♀" + CALLFUNC R + MSG 0xf763 ; " おちんちん、すごいのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf764 ; "「しーっ! しーっ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21547 + CALLFUNC VOICE + MSG 0xf765 ; "「そ、そんなの無理っ……もうっ……いいからっ……" + CALLFUNC R + MSG 0xf766 ; " あ、あぁああああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf767 ; "雪乃はもう蕩けてしまっているらしく、" + CALLFUNC R + MSG 0xf768 ; "判断ができなくなってしまっているようだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21548 + CALLFUNC VOICE + MSG 0xf769 ; "「ああっ、きもちいっ……んぁっ、お、おまんこっ、" + CALLFUNC R + MSG 0xf76a ; " 痺れて……あう、う、うぁああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf76b ; "(し、仕方ない……こうなったら……っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf76c ; "護は心を決めると、雪乃の身体を引き起こし、" + CALLFUNC R + MSG 0xf76d ; "声を出している口を自分の口で塞いだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21549 + CALLFUNC VOICE + MSG 0xf76e ; "「んむっっ!?" + CALLFUNC R + MSG 0xf76f ; " んっ、ううぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf770 ; "突然のことに驚く雪乃。" + CALLFUNC R + MSG 0xf771 ; "身体を硬直させ、目を見開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf772 ; "しかし、間髪入れずに護は舌を捻じ込むと、" + CALLFUNC R + MSG 0xf773 ; "雪乃の瞳がまた蕩け……舌を絡めだした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21550 + CALLFUNC VOICE + MSG 0xf774 ; "「んふっ……んむ、にぢゅ……ぢゅる……" + CALLFUNC R + MSG 0xf775 ; " んむ、ぅぅっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf776 ; "「んんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21551 + CALLFUNC VOICE + MSG 0xf777 ; "「ふむ、う、ううっ……ぢゅる……にちゅ、" + CALLFUNC R + MSG 0xf778 ; " ちゅぷ、ちゅく……ぅぅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21552 + CALLFUNC VOICE + MSG 0xf779 ; "「んふっ……ちゅぷ、ぢゅる……んむ、んむっ……" + CALLFUNC R + MSG 0xf77a ; " ちゅぷっ……んっ、んんっ!? んむーーッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf77b ; "積極的に舌を絡めてくる雪乃。" + CALLFUNC R + MSG 0xf77c ; "しかしこれでも感じているらしく、身体の痙攣は" + CALLFUNC R + MSG 0xf77d ; "さっきまでよりも激しくなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf77e ; "おまけに足もしっかりと絡ませ、引き込むので、" + CALLFUNC R + MSG 0xf77f ; "ペニスが全部、雪乃の膣内に埋没する。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21553 + CALLFUNC VOICE + MSG 0xf780 ; "「んふっ、う、ううっ……んぁっ、はぁ、はぁ、" + CALLFUNC R + MSG 0xf781 ; " あ、く、ううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21554 + CALLFUNC VOICE + MSG 0xf782 ; "「き、きもちいいですっ……んむ、ちゅ、ぢゅる、" + CALLFUNC R + MSG 0xf783 ; " んふうぅぅっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf784 ; "「んむ、ちゅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21555 + CALLFUNC VOICE + MSG 0xf785 ; "「あむっ、ぁむ……ちゅぷ、にゅる……にゅぷ、" + CALLFUNC R + MSG 0xf786 ; " ぢゅるぅう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf787 ; "舌を絡ませながら、自分で腰を揺らしてくる雪乃。" + CALLFUNC R + MSG 0xf788 ; "痙攣を行う膣内をペニスが往復し、カリ首が襞を" + CALLFUNC R + MSG 0xf789 ; "掻き毟る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21556 + CALLFUNC VOICE + MSG 0xf78a ; "「んんっ、ぢゅるっ、ちゅ、んふっ、んんんっ!" + CALLFUNC R + MSG 0xf78b ; " ぷぁっ! あ、あはっ、あああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf78c ; "「あ、ダメですって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf78d ; "また大きな声が漏れそうになったので、" + CALLFUNC R + MSG 0xf78e ; "護は彼女の口を塞ぐ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21557 + CALLFUNC VOICE + MSG 0xf78f ; "「はむっ……!?" + CALLFUNC R + MSG 0xf790 ; " んむっ、んっ、んんんっ……! んんーっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21558 + CALLFUNC VOICE + MSG 0xf791 ; "「んんっ、ちゅる、ちゅぷ、くちゅ……。" + CALLFUNC R + MSG 0xf792 ; " あんっ、ちゅ、ちゅむっ、んふぁ、んっ、んぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf793 ; "しかし、さすがに息が続かないのか、" + CALLFUNC R + MSG 0xf794 ; "雪乃は苦しそうに口を離した。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/挿入/物欲しそう" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21559 + CALLFUNC VOICE + MSG 0xf795 ; "「ぷぁっ、はぁっ、はぁっ……あ、くふっ、" + CALLFUNC R + MSG 0xf796 ; " ぅぅぅっ……ダメ……声……はぁっ、" + CALLFUNC R + MSG 0xf797 ; " はぁっ……我慢できないっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf798 ; "「大丈夫……?" + CALLFUNC R + MSG 0xf799 ; " さっきからすごい震えて……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21560 + CALLFUNC VOICE + MSG 0xf79a ; "「さ、さっきの……キスで……もう何回も" + CALLFUNC R + MSG 0xf79b ; " イッて……あ、ああっ……あはぁあ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21561 + CALLFUNC VOICE + MSG 0xf79c ; "「も、もうすぐ……おっきいのが来ちゃいますっ……" + CALLFUNC R + MSG 0xf79d ; " う、うぁ……あ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf79e ; "雪乃は護の服をぎゅっと握り締めた。" + CALLFUNC R + MSG 0xf79f ; "その力の強さから、どれくらいの快感を" + CALLFUNC R + MSG 0xf7a0 ; "堪えているかが分かる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/04/挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21562 + CALLFUNC VOICE + MSG 0xf7a1 ; "「あ、ああっ……イッ……イク……んふっ、" + CALLFUNC R + MSG 0xf7a2 ; " ううっ、くふううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7a3 ; "「ぼ、僕もそろそろだからっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7a4 ; "護がそういうと、雪乃は絡めた足に力を込めて、" + CALLFUNC R + MSG 0xf7a5 ; "結合をより深くした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21563 + CALLFUNC VOICE + MSG 0xf7a6 ; "「あぁあっ……き、来てっ……護さんっ……" + CALLFUNC R + MSG 0xf7a7 ; " いっぱい出してっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7a8 ; "雪乃の膣内がぞわぞわと蠢き、中へ中へと誘う。" + CALLFUNC R + MSG 0xf7a9 ; "その、入口から奥に向かって脈打つような収縮に、" + CALLFUNC R + MSG 0xf7aa ; "護は思わず腰を引いた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21564 + CALLFUNC VOICE + MSG 0xf7ab ; "「あぁああっ、すごくいいっ……♀" + CALLFUNC R + MSG 0xf7ac ; " い、いまのっ……んくっ、ふぁああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7ad ; "「あ、あああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21565 + CALLFUNC VOICE + MSG 0xf7ae ; "「んくっ、ふっ、うぅぅっ……うううううっ!" + CALLFUNC R + MSG 0xf7af ; " んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7b0 ; "声を押し殺す雪乃。" + CALLFUNC R + MSG 0xf7b1 ; "しかし身体が硬直したままずっと震えているので、" + CALLFUNC R + MSG 0xf7b2 ; "小さな波がずっと来ているようだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7b3 ; "「ああっ、雪乃さんっ……で、出るよっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21566 + CALLFUNC VOICE + MSG 0xf7b4 ; "「ああっ、んくっ……ゆ、床が汚れちゃいますから" + CALLFUNC R + MSG 0xf7b5 ; " ……膣内に……私の一番奥に出して下さい……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7b6 ; "「でも、それじゃ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21567 + CALLFUNC VOICE + MSG 0xf7b7 ; "「あぁっ……あ、あとでちゃんと処理しますから……。" + CALLFUNC R + MSG 0xf7b8 ; " は、早くっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7b9 ; "護は雪乃の口をキスで塞ぐと、剛直を子宮口に" + CALLFUNC R + MSG 0xf7ba ; "何度も思い切り叩きつける。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21568 + CALLFUNC VOICE + MSG 0xf7bb ; "「んむっ……んっ、んんんんっー!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7bc ; "「ううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21569 + CALLFUNC VOICE + MSG 0xf7bd ; "「んぐっ、んっ、く、ふっ……ぷあぁっ……" + CALLFUNC R + MSG 0xf7be ; " はっ……あ、イク……んふぅぅぅぅうぅう……ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/04/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xf7bf ; "雪乃は歯を食いしばったまま、唸り声のようなものを" + CALLFUNC R + MSG 0xf7c0 ; "上げて頂点に達した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7c1 ; "それと同時に護も限界に達し、雪乃の子宮内に大量に" + CALLFUNC R + MSG 0xf7c2 ; "精液を吐き出していく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf7c3 ; "  ビュクッ……ビュルルッ……" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力ダウン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21570 + CALLFUNC VOICE + MSG 0xf7c4 ; "「あはぁぁぁっ! あっ、熱いのっ♀" + CALLFUNC R + MSG 0xf7c5 ; " いっぱい入ってきて……る……ぅぅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21571 + CALLFUNC VOICE + MSG 0xf7c6 ; "「ま、護さんの精液で子宮がとけちゃう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf7c7 ; "  ビュッ……ビュクッ……" + CALLFUNC A + PUSH 10 + CALLFUNC ■精力ダウン + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xf7c8 ; "何度も行われる脈動。" + CALLFUNC R + MSG 0xf7c9 ; "そのたびに精液が尿道と子宮口を通り、" + CALLFUNC R + MSG 0xf7ca ; "胎内を満たしていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21572 + CALLFUNC VOICE + MSG 0xf7cb ; "「あはぁあっ……♀ す、すごいっ……♀" + CALLFUNC R + MSG 0xf7cc ; " まだ、射精してる……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7cd ; "「くうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21573 + CALLFUNC VOICE + MSG 0xf7ce ; "「ふぁっ、あ、んふっ、く、ぅぅぅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7cf ; "雪乃と護はお互いにしっかりと抱き合ったまま、" + CALLFUNC R + MSG 0xf7d0 ; "何度も痙攣を行った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7d1 ; "その痙攣で、お互いの性器同士が擦り合わさり、" + CALLFUNC R + MSG 0xf7d2 ; "刺激による快感でさらに子宮口が開いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7d3 ; "そして……雪乃の卵巣が疼きだした。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21574 + CALLFUNC VOICE + MSG 0xf7d4 ; "「あぁっ……どうしよう?" + CALLFUNC R + MSG 0xf7d5 ; " 気持ちよくて……排卵しちゃいそうです……っ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21575 + CALLFUNC VOICE + MSG 0xf7d6 ; "「だ、大丈夫なはずなのに……これじゃ……" + CALLFUNC R + MSG 0xf7d7 ; " あ、ああっ……危険日になっちゃうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7d8 ; "「ええっ……!?」" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21576 + CALLFUNC VOICE + MSG 0xf7d9 ; "「あぁっ……受精したら、護さんの赤ちゃん、" + CALLFUNC R + MSG 0xf7da ; " 子宮にできちゃうっ♀" + CALLFUNC R + MSG 0xf7db ; " ふぁ、あ、あはぁあぁ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7dc ; "「うぅ……くぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7dd ; "ペニスを締め付けられ、精液を搾り取られる護。" + CALLFUNC R + MSG 0xf7de ; "出す量が減ってきたのに、雪乃の膣内が脈動し、" + CALLFUNC R + MSG 0xf7df ; "最後の一滴まで吸い上げていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21577 + CALLFUNC VOICE + MSG 0xf7e0 ; "「ダメ……そんなに出しちゃっ……!" + CALLFUNC R + MSG 0xf7e1 ; " あぁン、あっ、もっとよくなっちゃうのっ♀" + CALLFUNC R + MSG 0xf7e2 ; " 中出しされるの好きになっちゃうっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21578 + CALLFUNC VOICE + MSG 0xf7e3 ; "「んんぅ、いやぁぁぁっ♀" + CALLFUNC R + MSG 0xf7e4 ; " 中出しされて、またいきそうなの!" + CALLFUNC R + MSG 0xf7e5 ; " あぅ、あっ、あはぁぁぁっ……イク……ぅぅぅっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7e6 ; "「あぅ、ちょっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7e7 ; "膣内の収縮が激しくなり、出したばかりで敏感なペニスが" + CALLFUNC R + MSG 0xf7e8 ; "擦られ、また射精感が込み上げてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21579 + CALLFUNC VOICE + MSG 0xf7e9 ; "「はあぁぁぁぁっ、イッ……クぅぅぅぅっ!!" + CALLFUNC R + MSG 0xf7ea ; " んぁああああッッ!!」" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0xf7eb ; "そしてまた、二人は身体を大きく震えさせて絶頂した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7ec ; "雪乃は護の胸板に顔を埋め、声がこれ以上出ないよう" + CALLFUNC R + MSG 0xf7ed ; "身体を丸めて堪えている。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21580 + CALLFUNC VOICE + MSG 0xf7ee ; "「はぁっ、ふぅっ、ふぅっ……。" + CALLFUNC R + MSG 0xf7ef ; " うぁっ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7f0 ; "結合部分から、内部に入りきらなかった分の精液が" + CALLFUNC R + MSG 0xf7f1 ; "ぼたぼたと零れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7f2 ; "それを感じながら、雪乃はぐったりとしてしまった。" + CALLFUNC R + MSG 0xf7f3 ; "護はそんな彼女をしっかりと支える。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/物欲しそう" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21581 + CALLFUNC VOICE + MSG 0xf7f4 ; "「はぁー……っ……" + CALLFUNC R + MSG 0xf7f5 ; " はぁー……っ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21582 + CALLFUNC VOICE + MSG 0xf7f6 ; "「あ、あはっ……か、身体が……痺れちゃって……" + CALLFUNC R + MSG 0xf7f7 ; " んっ、んふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7f8 ; "護の胸板に頭を寄せながら言う雪乃。" + CALLFUNC R + MSG 0xf7f9 ; "そのまま猫みたいに頬擦りしてくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf7fa ; "「はぁっ、はぁっ……" + CALLFUNC R + MSG 0xf7fb ; " 結局……床が汚れちゃったね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21583 + CALLFUNC VOICE + MSG 0xf7fc ; "「そう……ですね……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21584 + CALLFUNC VOICE + MSG 0xf7fd ; "「でも……私……しばらく動けそうにありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf7fe ; "雪乃は快感で足が震えすぎて、" + CALLFUNC R + MSG 0xf7ff ; "立つこともままならないようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf800 ; "おまけに腰も抜けてしまっているらしく、" + CALLFUNC R + MSG 0xf801 ; "しがみつく力もほとんど無いらしい。" + CALLFUNC A + S_PUSH "イベント/雪乃/04/中出し/物欲しそう" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21585 + CALLFUNC VOICE + MSG 0xf802 ; "「あ、あの……すみませんが……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf803 ; "「うん、いいよ。" + CALLFUNC R + MSG 0xf804 ; " 頼みごとしたのは僕だし、僕がやっとく……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21586 + CALLFUNC VOICE + MSG 0xf805 ; "「ごめんなさい、護さん……」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xf806 ; "そして、もうしばらくして雪乃が動けるように" + CALLFUNC R + MSG 0xf807 ; "なってから、二人はその場を後にしたのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/配置依頼/ホール +EOF シナリオ\雪乃/システム.jaf + +; 雪乃/護/01 +; RETURN: void +FUNC 5785 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf808 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf809 ; "雪乃と一緒にホールの掃除をしていた護は、" + CALLFUNC R + MSG 0xf80a ; "少し足がふらつくため、一息入れて汗を拭った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf80b ; "先日……琴音と交わってからというもの、" + CALLFUNC R + MSG 0xf80c ; "マシになったとはいえ、まだ体調が完全には" + CALLFUNC R + MSG 0xf80d ; "戻っていないせいだ。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf80e ; "(こんなじゃダメだ……。" + CALLFUNC R + MSG 0xf80f ; " 雪乃さんにも迷惑がかかっちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf810 ; "護はもう一度息を吐くと、ホールを拭くための" + CALLFUNC R + MSG 0xf811 ; "モップを構えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf812 ; "そして拭こうとしたとき、モップの前に雪乃が" + CALLFUNC R + MSG 0xf813 ; "立ちはだかるように居ることに気がついた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf814 ; "「ぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21587 + CALLFUNC VOICE + MSG 0xf815 ; "「護さん、まだ具合悪いんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf816 ; "「だ、大丈夫だよ。" + CALLFUNC R + MSG 0xf817 ; " ちょっとクラクラしただけだから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21588 + CALLFUNC VOICE + MSG 0xf818 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf819 ; "雪乃は特に何も言わず、ジッと護を見つめる。" + CALLFUNC R + MSG 0xf81a ; "護は少し引きつった笑みを返しつつたじろいだ。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf81b ; "「な、なに……かな?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21589 + CALLFUNC VOICE + MSG 0xf81c ; "「お仕事……代わってあげましょうか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf81d ; "「ええっ!? ゆ、雪乃さんが?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf81e ; "雪乃の口から出た言葉に、護は驚く。" + CALLFUNC R + MSG 0xf81f ; "まさかそんな言葉をかけられるとは思っていなかったからだ。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf820 ; "「で、でも雪乃さん……すごく忙しいんじゃ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21590 + CALLFUNC VOICE + MSG 0xf821 ; "「ええ、そうです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf822 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf823 ; "きっぱり言われ、護はまた息を吐きつつ肩を落とす。" + CALLFUNC R + MSG 0xf824 ; "さすがに忙しいのに代わってもらうわけにはいかない。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf825 ; "「……いいよ、自分でやるよ。" + CALLFUNC R + MSG 0xf826 ; " ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf827 ; "前には雪乃が立っているので、背を向けてから" + CALLFUNC R + MSG 0xf828 ; "掃除をしようとする護。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf829 ; "「んっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf82a ; "しかし、そんな彼の服を、雪乃が後ろから" + CALLFUNC R + MSG 0xf82b ; "くいっと掴んできた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21591 + CALLFUNC VOICE + MSG 0xf82c ; "「だめ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf82d ; "「……えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf82e ; "小さな声だったので、護は思わず聞き返し、" + CALLFUNC R + MSG 0xf82f ; "雪乃の方に頭を向ける。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf830 ; "「……雪乃さん?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21592 + CALLFUNC VOICE + MSG 0xf831 ; "「無理をしたら、また倒れますよ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf832 ; "「でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21593 + CALLFUNC VOICE + MSG 0xf833 ; "「これ以上、私の手を煩わせないで下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf834 ; "(ぅ……そういう意味か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf835 ; "なにかいつもと雰囲気が違うと思ったが、" + CALLFUNC R + MSG 0xf836 ; "特に変わっていなかった。" + CALLFUNC R + MSG 0xf837 ; "しかし護は逆に安心する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf838 ; "なので、大袈裟にポーズをきめながら笑顔を見せた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf839 ; "「大丈夫です!" + CALLFUNC R + MSG 0xf83a ; " これくらいで倒れる僕じゃありませんから!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21594 + CALLFUNC VOICE + MSG 0xf83b ; "「……そうですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf83c ; "雪乃は呟くと、掴んでいた手をそっと離した。" + CALLFUNC R + MSG 0xf83d ; "その表情が少し寂しそうに見えたため、" + CALLFUNC R + MSG 0xf83e ; "護は何度かまばたきをする。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf83f ; "(あれ……?" + CALLFUNC R + MSG 0xf840 ; " 今、雪乃さん……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf841 ; "(……いや、気のせいだよな)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21595 + CALLFUNC VOICE + MSG 0xf842 ; "「……なんですか」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf843 ; "「えっ!? あ、いや、なんでも……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21596 + CALLFUNC VOICE + MSG 0xf844 ; "「嘘。" + CALLFUNC R + MSG 0xf845 ; " 顔に書いてありますよ。" + CALLFUNC R + MSG 0xf846 ; " ヘンなもの見た、って」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf847 ; "「っっ?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf848 ; "護は慌てて自分の顔を手で押さえる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21597 + CALLFUNC VOICE + MSG 0xf849 ; "「私が心配するの、そんなにおかしいことですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf84a ; "「そ、そういうつもりじゃ……。" + CALLFUNC R + MSG 0xf84b ; " でも、ちょっと珍しいって思って……ごめん」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf84c ; "その言葉を聞いて、雪乃は微笑む。" + CALLFUNC R + MSG 0xf84d ; "それも珍しいことなので、護はまた目をぱちくりさせた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21598 + CALLFUNC VOICE + MSG 0xf84e ; "「私だって、人を心配することくらいあります」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf84f ; "「そ、そうだよね……ありがとう。" + CALLFUNC R + MSG 0xf850 ; " でも、大丈夫だから」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21599 + CALLFUNC VOICE + MSG 0xf851 ; "「……ホントにですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf852 ; "「ホントホント」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21600 + CALLFUNC VOICE + MSG 0xf853 ; "「合い言葉に加えますよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf854 ; "「な、なにを?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21601 + CALLFUNC VOICE + MSG 0xf855 ; "「無理も厳禁、って」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf856 ; "(雪乃さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf857 ; "いつになく優しい感じの雪乃に護は少し嬉しくなった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf858 ; "  ピピピピッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf859 ; "そんなことをしていると、雪乃のポケットから" + CALLFUNC R + MSG 0xf85a ; "電子音が響く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21602 + CALLFUNC VOICE + MSG 0xf85b ; "「あら、呼び出し……旦那様ですね。" + CALLFUNC R + MSG 0xf85c ; " すみません、私はそちらへ行ってきます」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf85d ; "「うん、ここは僕だけで大丈夫。" + CALLFUNC R + MSG 0xf85e ; " 心配かけてごめん」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21603 + CALLFUNC VOICE + MSG 0xf85f ; "「いえ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf860 ; "雪乃は小さく頭を下げた後、スカートを軽く抓み、" + CALLFUNC R + MSG 0xf861 ; "小走りで階段を駆け上がっていった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf862 ; "(……もしかして雪乃さん、" + CALLFUNC R + MSG 0xf863 ; " 本当に僕のことを心配してくれたのかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf864 ; "彼女の後姿を見ながら、護はそんなことを考えていた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/01 + +; 雪乃/護/02 +; RETURN: void +FUNC 5786 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21604 + CALLFUNC VOICE + MSG 0xf865 ; "「はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf866 ; "少し力仕事があったため、雪乃は汗だくになっていた。" + CALLFUNC R + MSG 0xf867 ; "着替えるために、一旦部屋に戻ってくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21605 + CALLFUNC VOICE + MSG 0xf868 ; "(汗かいたままなんて失礼だものね……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xf869 ; "雪乃はエプロンなどを外し、メイド服を脱ぐ。" + CALLFUNC R + MSG 0xf86a ; "露出した肌にふわりと風が当たって気持ちいい。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21606 + CALLFUNC VOICE + MSG 0xf86b ; "「……護さんにも手伝ってもらえばよかったな。" + CALLFUNC R + MSG 0xf86c ; " こんなに時間がかかるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf86d ; "タオルを取り出し、それで身体を拭きながら" + CALLFUNC R + MSG 0xf86e ; "雪乃は独り言を呟く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21607 + CALLFUNC VOICE + MSG 0xf86f ; "(下着も湿ってるし……この際だから全部" + CALLFUNC R + MSG 0xf870 ; " 着替えちゃおう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf871 ; "ついでに下着を取り出し、新しいものに替える雪乃。" + CALLFUNC R + MSG 0xf872 ; "ようやく一息つけた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21608 + CALLFUNC VOICE + MSG 0xf873 ; "(あ、今日は天気もいいし……お外にシーツでも" + CALLFUNC R + MSG 0xf874 ; " 干して……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5007 + CALLFUNC ■効果音 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf875 ; "「は〜……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21609 + CALLFUNC VOICE + MSG 0xf876 ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf877 ; "下着のまま、ベッドのシーツに手をかけたときだった。" + CALLFUNC R + MSG 0xf878 ; "ノックも無しにドアが開かれ、護が入ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf879 ; "「あっ……!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21610 + CALLFUNC VOICE + MSG 0xf87a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf87b ; "部屋に入った護は、雪乃と鉢合わせになってしまう。" + CALLFUNC R + MSG 0xf87c ; "しかも目の前にいる彼女は下着姿だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf87d ; "突然のことに二人とも驚き、目を合わせたまま" + CALLFUNC R + MSG 0xf87e ; "数秒間、全く動けなくなってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf87f ; "「あっ……え、えと……これは……その……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf880 ; "みるみるうちに顔が赤くなっていく護。" + CALLFUNC R + MSG 0xf881 ; "しかしそれとは逆に平然とした様子の雪乃。" + CALLFUNC R + MSG 0xf882 ; "特に身体を隠す仕草も見せず、護の方を向く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21611 + CALLFUNC VOICE + MSG 0xf883 ; "「どうかしましたか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf884 ; "「わーっ! こっち向かなくていいですからっ!" + CALLFUNC R + MSG 0xf885 ; " そのっ……すみませんノックもなしに!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf886 ; "「着替えてるっていうか……そもそも、いるなんて" + CALLFUNC R + MSG 0xf887 ; " 思ってなかったもんだから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf888 ; "手で目の前を隠しながらとりあえず謝る護。" + CALLFUNC R + MSG 0xf889 ; "しかし、やはり隙間からチラチラと見てしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf88a ; "(ああっ……見ちゃダメだって!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21612 + CALLFUNC VOICE + MSG 0xf88b ; "「護さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf88c ; "「は、はい! すみません!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21613 + CALLFUNC VOICE + MSG 0xf88d ; "「どうして謝るんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf88e ; "「だ、だって、雪乃さんのそんな姿……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf88f ; "涼しい顔をしている雪乃は、護に少し近付く。" + CALLFUNC R + MSG 0xf890 ; "壁際にいる護は逃げ場がなくなってしまった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21614 + CALLFUNC VOICE + MSG 0xf891 ; "「私のこと……異性として認識していないんじゃ" + CALLFUNC R + MSG 0xf892 ; " ありませんでしたっけ」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf893 ; "「そんなこと言ってないよー!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21615 + CALLFUNC VOICE + MSG 0xf894 ; "「そうなんですか。" + CALLFUNC R + MSG 0xf895 ; " では、とりあえず私はここで……" + CALLFUNC R + MSG 0xf896 ; " 悲鳴を上げた方がよろしいのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf897 ; "「それは困る! すっごく困るよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf898 ; "指の隙間から、チラチラと雪乃の姿を確認する護。" + CALLFUNC R + MSG 0xf899 ; "きめ細かい、白い肌がとてもまぶしい。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf89a ; "(ううっ……き、綺麗だし……それに……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf89b ; "(い、意外と大胆な下着を……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf89c ; "護の考えていることを読んだのか、雪乃はわざとらしく" + CALLFUNC R + MSG 0xf89d ; "手で胸元を隠してみせた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21616 + CALLFUNC VOICE + MSG 0xf89e ; "「……今夜、襲わないでくださいね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf89f ; "「しないよ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21617 + CALLFUNC VOICE + MSG 0xf8a0 ; "「……そんなに強く否定されると、" + CALLFUNC R + MSG 0xf8a1 ; " 女として少し悲しい気持ちになります」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8a2 ; "「う……ご、ごめんなさい……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8a3 ; "「それより……ちょっと荷物を取りにきたんだ。" + CALLFUNC R + MSG 0xf8a4 ; " 行ってもいいかな……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21618 + CALLFUNC VOICE + MSG 0xf8a5 ; "「ええ、どうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8a6 ; "許可を得ると、護は自分のスペースに向かうために" + CALLFUNC R + MSG 0xf8a7 ; "カニ歩きで壁伝いに進んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8a8 ; "そんな彼を、雪乃はジッと目で追っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21619 + CALLFUNC VOICE + MSG 0xf8a9 ; "「……護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8aa ; "「なに?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21620 + CALLFUNC VOICE + MSG 0xf8ab ; "「セックスって興味ありますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8ac ; "「…………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8ad ; "「ええええっ!?」" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8ae ; "「なっ……い、いいいいいきなり何を……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21621 + CALLFUNC VOICE + MSG 0xf8af ; "「私も、興味がないわけじゃありませんよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8b0 ; "「………ほ、ホント……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8b1 ; "尋ねながら、指の隙間からチラリ。" + CALLFUNC R + MSG 0xf8b2 ; "すると、少し頬を赤らめているような感じの" + CALLFUNC R + MSG 0xf8b3 ; "表情が見えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21622 + CALLFUNC VOICE + MSG 0xf8b4 ; "「一応……私も女ですし、それなりの年齢です。" + CALLFUNC R + MSG 0xf8b5 ; " 身体が火照る夜だってあります」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8b6 ; "「っ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8b7 ; "(にわかには信じ難いけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8b8 ; "考えているうちに、雪乃がすっと近付いてきた。" + CALLFUNC R + MSG 0xf8b9 ; "なのでまた護は逃げ場を失う。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21623 + CALLFUNC VOICE + MSG 0xf8ba ; "「護さんも、たまにご自分で慰めてますよね?" + CALLFUNC R + MSG 0xf8bb ; " 夜中に吐息が聞こえることがあります」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8bc ; "(バレてるしーーーー!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8bd ; "さっきから護は鼓動が速くなったままだった。" + CALLFUNC R + MSG 0xf8be ; "おまけにヘンな汗まで出てくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8bf ; "そんな彼に、雪乃はさらに近付いてきた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8c0 ; "「あ……うぅ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21624 + CALLFUNC VOICE + MSG 0xf8c1 ; "「今度、二人でしてみますか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8c2 ; "「は、はいぃ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8c3 ; "近付いた雪乃は、護の手首を取って、" + CALLFUNC R + MSG 0xf8c4 ; "彼の目の前からどけさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8c5 ; "そしてさらに詰め寄り……真っ直ぐ目を見つめた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21625 + CALLFUNC VOICE + MSG 0xf8c6 ; "「私も寂しいんです。" + CALLFUNC R + MSG 0xf8c7 ; " 使用人同士……慰め合いませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8c8 ; "「あ、あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8c9 ; "いつもの涼しげな瞳が護を捉えている。" + CALLFUNC R + MSG 0xf8ca ; "なんだか、全て見透かされているような気がして、" + CALLFUNC R + MSG 0xf8cb ; "護は何も言えなくなってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8cc ; "「うぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21626 + CALLFUNC VOICE + MSG 0xf8cd ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8ce ; "雪乃の接近にゴクリと唾を飲み込む護。" + CALLFUNC R + MSG 0xf8cf ; "しかし、彼女の方が先に視線を外した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21627 + CALLFUNC VOICE + MSG 0xf8d0 ; "「……さすがですね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8d1 ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21628 + CALLFUNC VOICE + MSG 0xf8d2 ; "「私の誘惑で反応しないなんて」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8d3 ; "「ゆ、雪乃さんんん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8d4 ; "やっぱり誘惑だったの!? とばかりに声を上げる護。" + CALLFUNC R + MSG 0xf8d5 ; "そんな彼を見て、少し微笑む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21629 + CALLFUNC VOICE + MSG 0xf8d6 ; "「ここで本当に襲ってきたら、悲鳴を上げようかと" + CALLFUNC R + MSG 0xf8d7 ; " 思ってたんですが……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21630 + CALLFUNC VOICE + MSG 0xf8d8 ; "「どうやらその必要はなかったようです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8d9 ; "(お、襲わなくてよかった……!" + CALLFUNC R + MSG 0xf8da ; " っていうか、悲鳴上げるつもりだったのか!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8db ; "護は胸を押さえながら何度も安堵の息を吐いたりしつつ、" + CALLFUNC R + MSG 0xf8dc ; "目的のものを手に入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8dd ; "それを雪乃はずっと見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf8de ; "「じゃ、じゃあ行くね。" + CALLFUNC R + MSG 0xf8df ; " 雪乃さんはごゆっくり……。" + CALLFUNC R + MSG 0xf8e0 ; " しばらく戻ってこないから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8e1 ; "それだけ言うと、護はそそくさと部屋を出た。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xf8e2 ; "ドアが閉まるのを確認してから、雪乃はため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21631 + CALLFUNC VOICE + MSG 0xf8e3 ; "「……はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21632 + CALLFUNC VOICE + MSG 0xf8e4 ; "(私……やっぱり魅力ないのかな……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/02 + +; 雪乃/護/03 +; RETURN: void +FUNC 5787 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21633 + CALLFUNC VOICE + MSG 0xf8e5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8e6 ; "深夜。" + CALLFUNC R + MSG 0xf8e7 ; "眠れない雪乃は、窓から月を眺めながら" + CALLFUNC R + MSG 0xf8e8 ; "一人物思いに耽っていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21634 + CALLFUNC VOICE + MSG 0xf8e9 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8ea ; "軽くため息をつくと、ハンガーにかけてある" + CALLFUNC R + MSG 0xf8eb ; "自分のメイド服をちらりと眺める。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21635 + CALLFUNC VOICE + MSG 0xf8ec ; "(莉々子様のことが気懸かりだけど、そろそろ" + CALLFUNC R + MSG 0xf8ed ; " お屋敷を出て行かないと、本当のご主人様を" + CALLFUNC R + MSG 0xf8ee ; " 見つけられない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21636 + CALLFUNC VOICE + MSG 0xf8ef ; "(一騎様は……私には合わなかった。" + CALLFUNC R + MSG 0xf8f0 ; " 確かに、今までで一番素敵な方だったけれど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8f1 ; "考えていると、カーテンの向こうから護の寝息が" + CALLFUNC R + MSG 0xf8f2 ; "聞こえてきた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21637 + CALLFUNC VOICE + MSG 0xf8f3 ; "(護さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8f4 ; "雪乃は小さく微笑むと、そちらのスペースの方を向く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21638 + CALLFUNC VOICE + MSG 0xf8f5 ; "(なんだかんだで、あの人と一緒にいる時間が" + CALLFUNC R + MSG 0xf8f6 ; " 一番長かったわね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8f7 ; "色々と、護と過ごした時間のことを思い出す雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8f8 ; "しかし……なんというか、頭に浮かぶのは" + CALLFUNC R + MSG 0xf8f9 ; "エッチな話をしているときのことばかりだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21639 + CALLFUNC VOICE + MSG 0xf8fa ; "(ふふっ……ドジでおせっかいで……" + CALLFUNC R + MSG 0xf8fb ; " エッチな人)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8fc ; "だが、護のことを思い出しただけで、" + CALLFUNC R + MSG 0xf8fd ; "少しだけ下腹部のあたりがじんわりと熱くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf8fe ; "なので雪乃は……下着の上から股間を軽く押さえた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21640 + CALLFUNC VOICE + MSG 0xf8ff ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf900 ; "指先に少し感じる湿り気。" + CALLFUNC R + MSG 0xf901 ; "同時に、小さな声が漏れてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21641 + CALLFUNC VOICE + MSG 0xf902 ; "(エッチなのは……私の方かも)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf903 ; "小さな声で呟きながら立ち上がると、" + CALLFUNC R + MSG 0xf904 ; "音を立てないように、カーテンを開ける。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンなし/消灯" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21642 + CALLFUNC VOICE + MSG 0xf905 ; "(……ふふ、幸せそうな顔して……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf906 ; "静かに彼のところまで近付くと、寝ている護の顔を" + CALLFUNC R + MSG 0xf907 ; "まじまじと眺めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf908 ; "すると……また下腹部がほんのり熱くなってくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21643 + CALLFUNC VOICE + MSG 0xf909 ; "(……初めてはご主人様にって決めてるのに……。" + CALLFUNC R + MSG 0xf90a ; " 肝心のその人が見つからない……)" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf90b ; "「ん……んぅ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21644 + CALLFUNC VOICE + MSG 0xf90c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf90d ; "雪乃は、護の頬を指でむにーと押さえる。" + CALLFUNC R + MSG 0xf90e ; "すると彼は少し寝苦しそうに眉を寄せた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21645 + CALLFUNC VOICE + MSG 0xf90f ; "(……一緒に生活しても何もしてこないのは、" + CALLFUNC R + MSG 0xf910 ; " やっぱり私に魅力がないせい……かしら)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21646 + CALLFUNC VOICE + MSG 0xf911 ; "(いっそのこと……無理矢理にでも初めてを" + CALLFUNC R + MSG 0xf912 ; " 奪われた方が、踏ん切りがつくかも……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf913 ; "雪乃はそんなことを考えると、シーツをめくって" + CALLFUNC R + MSG 0xf914 ; "もぞもぞと中へ潜り込んだ。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf915 ; "「ん……んぅ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf916 ; "それにはさすがの護も気付き、目を覚ます。" + CALLFUNC R + MSG 0xf917 ; "そして目を擦りながら横を見ると、シーツが異様に" + CALLFUNC R + MSG 0xf918 ; "盛り上がっているのが見えた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf919 ; "「な、なに?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf91a ; "  ぺらり" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf91b ; "「…………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21647 + CALLFUNC VOICE + MSG 0xf91c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf91d ; "シーツをめくると、そこには下着姿の雪乃が。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf91e ; "「………う、うわああああ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21648 + CALLFUNC VOICE + MSG 0xf91f ; "「静かに」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf920 ; "いきなりのことで驚く護だったが、雪乃は冷静に" + CALLFUNC R + MSG 0xf921 ; "彼の口を指で押さえた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf922 ; "「な、なに……? なんなの?" + CALLFUNC R + MSG 0xf923 ; " もしかして、ここで悲鳴でも上げるつもり?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf924 ; "狼狽する護。" + CALLFUNC R + MSG 0xf925 ; "そんな彼に雪乃は、「違う」と首を横に振って見せる。" + CALLFUNC R + MSG 0xf926 ; "なので彼も落ち着きを取り戻した。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf927 ; "「……じゃ、じゃあ……なに?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21649 + CALLFUNC VOICE + MSG 0xf928 ; "「……協力して欲しいんです。" + CALLFUNC R + MSG 0xf929 ; " これから、私がどうあるべきかを……」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf92a ; "「……意味がわかんないんだけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xf92b ; "護がきょとんとしているのも構わず、" + CALLFUNC R + MSG 0xf92c ; "雪乃は身体を動かし……彼の股間に手を伸ばした。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf92d ; "「ひあう!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21650 + CALLFUNC VOICE + MSG 0xf92e ; "「だから、静かに」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf92f ; "「だだだだって、静かにって言われても……" + CALLFUNC R + MSG 0xf930 ; " っていうか一体……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21651 + CALLFUNC VOICE + MSG 0xf931 ; "「ここ……少しだけ、見させて頂けませんか?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf932 ; "「み、見てどうするのさ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21652 + CALLFUNC VOICE + MSG 0xf933 ; "「それから考えます」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf934 ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf935 ; "いつものようにきっぱりさっぱり言ってくる雪乃に、" + CALLFUNC R + MSG 0xf936 ; "護はどう答えたものかと悩む。" + CALLFUNC R + MSG 0xf937 ; "そうしているうちに、雪乃が動きを再開した。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf938 ; "「ちょっ……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21653 + CALLFUNC VOICE + MSG 0xf939 ; "「沈黙をもって承諾とみなします」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf93a ; "「え……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21654 + CALLFUNC VOICE + MSG 0xf93b ; "「……いいですね?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf93c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf93d ; "ここでためらったのがいけなかった。" + CALLFUNC R + MSG 0xf93e ; "雪乃は一人でウンと頷いた後、護の下着に手をかける。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf93f ; "「ちょっ、し、してないしてない!" + CALLFUNC R + MSG 0xf940 ; " 承諾なんてしてないから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf941 ; "しかし時すでに遅し。" + CALLFUNC R + MSG 0xf942 ; "護の下着はずりおろされてしまった。" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf943 ; "「キャー!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf944 ; "下ろした瞬間、大きくなった彼のモノが解放され、" + CALLFUNC R + MSG 0xf945 ; "勢い良く跳ね上がる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21655 + CALLFUNC VOICE + MSG 0xf946 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf947 ; "それは、近くにあった雪乃の鼻先をかすめ、" + CALLFUNC R + MSG 0xf948 ; "雄々しくいきり立った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21656 + CALLFUNC VOICE + MSG 0xf949 ; "「うぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf94a ; "目の前にあるものをまじまじと見つめ、" + CALLFUNC R + MSG 0xf94b ; "そのあまりの大きさに息を呑む雪乃。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf94c ; "「う、うぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21657 + CALLFUNC VOICE + MSG 0xf94d ; "「す、ご……。" + CALLFUNC R + MSG 0xf94e ; " 男の人って……こんなに大きいのですね……」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf94f ; "「い、いや、それは、その」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf950 ; "寝起きなのと、あと、目の前の雪乃の下着姿に" + CALLFUNC R + MSG 0xf951 ; "反応してしまい、ペニスは完全に勃起してしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf952 ; "だが、雪乃に興奮してるなんて言えば" + CALLFUNC R + MSG 0xf953 ; "なんと返ってくるかわからないので、" + CALLFUNC R + MSG 0xf954 ; "護はただあたふたするだけになってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf955 ; "そうしていると、雪乃がそのいきり立ったモノに" + CALLFUNC R + MSG 0xf956 ; "そっと触れてきた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf957 ; "「わっ、わわっ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21658 + CALLFUNC VOICE + MSG 0xf958 ; "「あ、熱くて……硬い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf959 ; "細い指がペニスをなぞる。" + CALLFUNC R + MSG 0xf95a ; "その度にビクビクと小さく反応を繰り返した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21659 + CALLFUNC VOICE + MSG 0xf95b ; "「本当に……こんなのと繋がって……" + CALLFUNC R + MSG 0xf95c ; " エッチをするんですか……?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf95d ; "「そんなこと言われても……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21660 + CALLFUNC VOICE + MSG 0xf95e ; "(こんなの……絶対に無理よ……。" + CALLFUNC R + MSG 0xf95f ; " アソコが裂けちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf960 ; "雪乃は、手を添えているそれをただじっと見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf961 ; "そうしていると……次第に自分の呼吸が荒くなり、" + CALLFUNC R + MSG 0xf962 ; "胸が熱くなっていることに気がついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21661 + CALLFUNC VOICE + MSG 0xf963 ; "(なんだか……胸がドキドキして……。" + CALLFUNC R + MSG 0xf964 ; " お腹の下の方も熱くなってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf965 ; "雪乃の胎内は興奮に反応して、愛液を生み出し始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf966 ; "自然と受け入れる準備を始めているせいで、" + CALLFUNC R + MSG 0xf967 ; "切ない気持ちになり……股をモジモジさせる雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21662 + CALLFUNC VOICE + MSG 0xf968 ; "(護さんのおちんちん見てると……" + CALLFUNC R + MSG 0xf969 ; " なんだかヘンな気持ちに……)" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf96a ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21663 + CALLFUNC VOICE + MSG 0xf96b ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf96c ; "護が小さく震えると、ペニスの先端……鈴口から、" + CALLFUNC R + MSG 0xf96d ; "先走り汁が溢れてきた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21664 + CALLFUNC VOICE + MSG 0xf96e ; "「……何か……出てきてますよ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf96f ; "雪乃は先端に触れると、溢れ出してきたカウパーを" + CALLFUNC R + MSG 0xf970 ; "指で弄ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf971 ; "  くちっ、くちっ……" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf972 ; "「うぁっ、ああっ、さ、触っちゃダメだって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf973 ; "触るたびに、護の大きなペニスがビクビクと脈打った。" + CALLFUNC R + MSG 0xf974 ; "それを手で感じ、雪乃はまた目を丸くする。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21665 + CALLFUNC VOICE + MSG 0xf975 ; "「気持ち……いいのですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf976 ; "「あ、当たり前だよっ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21666 + CALLFUNC VOICE + MSG 0xf977 ; "「そう……。" + CALLFUNC R + MSG 0xf978 ; " 当たり前……なんですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf979 ; "雪乃は触るのをやめると、またペニスをまじまじ見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21667 + CALLFUNC VOICE + MSG 0xf97a ; "(さっきよりもずっと大きくなってる……。" + CALLFUNC R + MSG 0xf97b ; " これじゃ、繋がるのなんてますます無理ね……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21668 + CALLFUNC VOICE + MSG 0xf97c ; "(護さん、身体はそこまで大きくないし、" + CALLFUNC R + MSG 0xf97d ; " 私の初めてにはちょうどいいかなって" + CALLFUNC R + MSG 0xf97e ; " 思ったんだけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xf97f ; "  ビクッ……ビクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf980 ; "添えている手で優しく撫でられ、ペニスが脈動する。" + CALLFUNC R + MSG 0xf981 ; "暴れているといってもいいくらいだった。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf982 ; "「ゆ、雪乃さん……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21669 + CALLFUNC VOICE + MSG 0xf983 ; "「っ……!" + CALLFUNC R + MSG 0xf984 ; " な、なんですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf985 ; "「僕ばっかりにこんなことしてヒドイですよ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21670 + CALLFUNC VOICE + MSG 0xf986 ; "「そう……ですよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf987 ; "いいように弄ばれていたので出た言葉だったが、" + CALLFUNC R + MSG 0xf988 ; "返答は予想外のものだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21671 + CALLFUNC VOICE + MSG 0xf989 ; "「……では、私のも……" + CALLFUNC R + MSG 0xf98a ; " 見ていただいて構いませんよ?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf98b ; "「……は?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21672 + CALLFUNC VOICE + MSG 0xf98c ; "「護さんに見せてあげます……。" + CALLFUNC R + MSG 0xf98d ; " 私の……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf98e ; "雪乃はそう呟きながら、自分の下着に指をかける。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf98f ; "「あ、あああっ……ちが……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21673 + CALLFUNC VOICE + MSG 0xf990 ; "「……興味がないようでしたら" + CALLFUNC R + MSG 0xf991 ; " やめておきますけど……」" + CALLFUNC A + S_PUSH "顔/護/裸/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf992 ; "「あります! すごくあります!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf993 ; "反射的に答えてしまった護。" + CALLFUNC R + MSG 0xf994 ; "ハッと気付き、口を押さえる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21674 + CALLFUNC VOICE + MSG 0xf995 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf996 ; "(……ぼ、僕はなんてこと" + CALLFUNC R + MSG 0xf997 ; " 言ってしまったんだあああっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf998 ; "頭を抱えるが、雪乃はまんざらでもない様子だった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21675 + CALLFUNC VOICE + MSG 0xf999 ; "「……よかった……♀」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf99a ; "「え……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21676 + CALLFUNC VOICE + MSG 0xf99b ; "「……私のアソコまで興味がないって言われたら、" + CALLFUNC R + MSG 0xf99c ; " もう女をやめようかと思ってましたから」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf99d ; "「そ、そんな大袈裟な……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf99e ; "(雪乃さん、見た目もすごく可愛いし、" + CALLFUNC R + MSG 0xf99f ; " 僕、ずっと我慢はしてたんだけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9a0 ; "そんなことを考えているうちに、雪乃は下着をずらし、" + CALLFUNC R + MSG 0xf9a1 ; "護に股間を見せてきた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/下着上" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21677 + CALLFUNC VOICE + MSG 0xf9a2 ; "「こ、これで……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9a3 ; "「な、なんでまたそんな格好……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21678 + CALLFUNC VOICE + MSG 0xf9a4 ; "「だって……正面からはちょっと……" + CALLFUNC R + MSG 0xf9a5 ; " 恥ずかしい、です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9a6 ; "しどろもどろに答える雪乃に、護は少しときめく。" + CALLFUNC R + MSG 0xf9a7 ; "そしてふらふらと吸い寄せられるように" + CALLFUNC R + MSG 0xf9a8 ; "顔を近づけてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9a9 ; "近づけるものの、まだアソコ自体は、下着によって" + CALLFUNC R + MSG 0xf9aa ; "隠されたままである。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9ab ; "「ほ、本当にいいの……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21679 + CALLFUNC VOICE + MSG 0xf9ac ; "「見るだけ……ですよ?" + CALLFUNC R + MSG 0xf9ad ; " それ以外は……絶対に、何もしてはいけません」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9ae ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9af ; "頷くと、下着に指をかけ……少しずらす。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着下/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21680 + CALLFUNC VOICE + MSG 0xf9b0 ; "「ぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9b1 ; "「………っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9b2 ; "雪乃のそこは、ぴったりと閉じられていて……" + CALLFUNC R + MSG 0xf9b3 ; "性器というよりも縦スジがあるだけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9b4 ; "しかしそこからは愛液が少し漏れ出しており……" + CALLFUNC R + MSG 0xf9b5 ; "月明かりでキラキラと綺麗に光る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9b6 ; "(濡れてる……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9b7 ; "護は手を伸ばして恥丘に軽く触れると、" + CALLFUNC R + MSG 0xf9b8 ; "少しだけ左右に開く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21681 + CALLFUNC VOICE + MSG 0xf9b9 ; "「ぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9ba ; "思わず声が漏れてしまう雪乃。" + CALLFUNC R + MSG 0xf9bb ; "その声は、聞きなれない甘いものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9bc ; "開いた花弁からは、愛液がさらに漏れてきており、" + CALLFUNC R + MSG 0xf9bd ; "その小さな膣口がヒクヒクと開閉していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9be ; "(……ピンク色なんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9bf ; "開いた花弁を眺め続ける護。" + CALLFUNC R + MSG 0xf9c0 ; "ごくりと唾を飲み込む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21682 + CALLFUNC VOICE + MSG 0xf9c1 ; "「ん……あぁ……ま、護さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9c2 ; "恥ずかしさを堪えているのか、雪乃はきゅっと" + CALLFUNC R + MSG 0xf9c3 ; "シーツを握り締めながら身体を硬くする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21683 + CALLFUNC VOICE + MSG 0xf9c4 ; "(ダメ……どんどん切なくなってくる……。" + CALLFUNC R + MSG 0xf9c5 ; " なんなの、この気持ち……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9c6 ; "見られているだけなのに、愛液がさらに溢れ出す。" + CALLFUNC R + MSG 0xf9c7 ; "とろりと糸を引いた愛液が光に照らされる様子に、" + CALLFUNC R + MSG 0xf9c8 ; "護は見入ってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9c9 ; "「……キレイだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21684 + CALLFUNC VOICE + MSG 0xf9ca ; "「あ、ぁあ……そんなに……見ないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9cb ; "いつも気丈に振る舞っている雪乃が、とてもしおらしい。" + CALLFUNC R + MSG 0xf9cc ; "その様子に、護の胸もドキドキがおさまらなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9cd ; "「な、舐めても……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着下/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21685 + CALLFUNC VOICE + MSG 0xf9ce ; "「だ、ダメです……!" + CALLFUNC R + MSG 0xf9cf ; " そんな、汚いところを……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着下/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21686 + CALLFUNC VOICE + MSG 0xf9d0 ; "「それに、見るだけって約束したのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9d1 ; "「……ご、ごめん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9d2 ; "仕方ないので、護は雪乃の性器を頭の中に" + CALLFUNC R + MSG 0xf9d3 ; "焼き付けるぐらい凝視し続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9d4 ; "そんな視線を感じたのか、小さな膣口が恥ずかしそうに" + CALLFUNC R + MSG 0xf9d5 ; "きゅっと閉じられた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9d6 ; "「……雪乃さんって……経験……あるの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21687 + CALLFUNC VOICE + MSG 0xf9d7 ; "「ふぇっ……?" + CALLFUNC R + MSG 0xf9d8 ; " え、け、経験って……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9d9 ; "「その、エッチの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9da ; "聞くと、雪乃の白い顔がかぁぁっと赤くなっていった。" + CALLFUNC R + MSG 0xf9db ; "身体もなんだか桜色になっているような気がする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21688 + CALLFUNC VOICE + MSG 0xf9dc ; "「あ、ありません……。" + CALLFUNC R + MSG 0xf9dd ; " 私は、その……知識はあるくらいで……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9de ; "「そ、そうなんだ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9df ; "(……やっぱり……初めては大切な人、" + CALLFUNC R + MSG 0xf9e0 ; " とかに決めてるのかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9e1 ; "その後、二人とも気恥ずかしくなって" + CALLFUNC R + MSG 0xf9e2 ; "黙りこくってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9e3 ; "無言になっている間も、護は目の前の美しい花弁を" + CALLFUNC R + MSG 0xf9e4 ; "眺め続けていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21689 + CALLFUNC VOICE + MSG 0xf9e5 ; "「あの……もう……いいですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9e6 ; "「えっ!? あ、うん!" + CALLFUNC R + MSG 0xf9e7 ; " あ、ありがとう……雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9e8 ; "護が顔を離すと、雪乃は恥ずかしそうに姿勢を戻し、" + CALLFUNC R + MSG 0xf9e9 ; "下着を引き上げた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンなし/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xf9ea ; "そして『ふぅ』と息を吐いた雪乃は、" + CALLFUNC R + MSG 0xf9eb ; "ちらりと護の方を見る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21690 + CALLFUNC VOICE + MSG 0xf9ec ; "「護さん……このことは……」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9ed ; "「うん、大丈夫。" + CALLFUNC R + MSG 0xf9ee ; " 誰にも言わないから」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21691 + CALLFUNC VOICE + MSG 0xf9ef ; "「約束……ですよ?" + CALLFUNC R + MSG 0xf9f0 ; " こんなこと、莉々子様に知れたら……私……」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9f1 ; "「大丈夫だって。" + CALLFUNC R + MSG 0xf9f2 ; " 絶対に、誰にも喋ったりしない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9f3 ; "護は自分の胸をドンと叩いてみせる。" + CALLFUNC R + MSG 0xf9f4 ; "すると雪乃が、スッと小指を差し出してきた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21692 + CALLFUNC VOICE + MSG 0xf9f5 ; "「じゃあ……指切り、してください」" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xf9f6 ; "「うん、いいよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9f7 ; "護は頷くと、雪乃の細い小指に自分の指を" + CALLFUNC R + MSG 0xf9f8 ; "絡ませ、約束の指切りをした――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/03 + +; 雪乃/護/04 +; RETURN: void +FUNC 5788 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21693 + CALLFUNC VOICE + MSG 0xf9f9 ; "「莉々子様、お茶をお持ちしました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21694 + CALLFUNC VOICE + MSG 0xf9fa ; "「ありがとう、雪乃。" + CALLFUNC R + MSG 0xf9fb ; " そろそろおやつの時間かな、って思ってたの」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21695 + CALLFUNC VOICE + MSG 0xf9fc ; "「もちろん、雪乃も付き合ってくれるわよね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21696 + CALLFUNC VOICE + MSG 0xf9fd ; "「仕事もあるのですが……少しぐらいでしたら」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21697 + CALLFUNC VOICE + MSG 0xf9fe ; "「よかった♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xf9ff ; "テーブルに湯飲みなどを並べ、急須にお湯を注ぐ。" + CALLFUNC R + MSG 0xfa00 ; "おやつは、莉々子の好きなおかきだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21698 + CALLFUNC VOICE + MSG 0xfa01 ; "「はい。" + CALLFUNC R + MSG 0xfa02 ; " 熱いのでお気をつけ下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21699 + CALLFUNC VOICE + MSG 0xfa03 ; "「ありがとう。" + CALLFUNC R + MSG 0xfa04 ; " 雪乃は私の好み、なんでも知ってるのね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21700 + CALLFUNC VOICE + MSG 0xfa05 ; "「皆様の好き嫌いは把握してますので」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa06 ; "差し出された湯飲みを手に取ると、" + CALLFUNC R + MSG 0xfa07 ; "何度か息を吹きかけてから啜る莉々子。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfa08 ; "その様子を眺めながら、雪乃は自分のお茶を入れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21701 + CALLFUNC VOICE + MSG 0xfa09 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa0a ; "そして席について軽く息を吐いた後、おかきを口に入れ、" + CALLFUNC R + MSG 0xfa0b ; "お茶を軽く啜る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa0c ; "そんな様子を、莉々子はジッと見つめていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21702 + CALLFUNC VOICE + MSG 0xfa0d ; "「……なんでしょうか、莉々子様」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21703 + CALLFUNC VOICE + MSG 0xfa0e ; "「えっ? う、ううん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21704 + CALLFUNC VOICE + MSG 0xfa0f ; "「先程からジッと見つめておられましたが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa10 ; "雪乃がきょとんとした顔で尋ねると、" + CALLFUNC R + MSG 0xfa11 ; "莉々子は小さく微笑みながら湯飲みを置いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21705 + CALLFUNC VOICE + MSG 0xfa12 ; "「雪乃って、莉々子のことちゃんと見てるのね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21706 + CALLFUNC VOICE + MSG 0xfa13 ; "「……お気に障られたのなら謝ります」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21707 + CALLFUNC VOICE + MSG 0xfa14 ; "「ううん、いいの」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa15 ; "頭を下げようとしたのを、莉々子が止める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21708 + CALLFUNC VOICE + MSG 0xfa16 ; "「だって莉々子も、雪乃のこと" + CALLFUNC R + MSG 0xfa17 ; " ちゃんと見てるから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21709 + CALLFUNC VOICE + MSG 0xfa18 ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa19 ; "よくわからない、といった風に首を傾げる雪乃。" + CALLFUNC R + MSG 0xfa1a ; "そんな彼女の顔を、莉々子はじっと見つめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21710 + CALLFUNC VOICE + MSG 0xfa1b ; "「……雪乃、なんだかいつもと違う」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfa1c ; "言った瞬間、雪乃の手がピクッと反応した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21711 + CALLFUNC VOICE + MSG 0xfa1d ; "「……どうして、そう思われたのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21712 + CALLFUNC VOICE + MSG 0xfa1e ; "「ん〜……なんとなく、だけど……。" + CALLFUNC R + MSG 0xfa1f ; " 怒らせちゃったらごめんなさい」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21713 + CALLFUNC VOICE + MSG 0xfa20 ; "「いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa21 ; "雪乃は安心させるために微笑んでみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa22 ; "しかし……二人の間には、少しだけぎこちない" + CALLFUNC R + MSG 0xfa23 ; "空気が流れた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21714 + CALLFUNC VOICE + MSG 0xfa24 ; "「……兄さまのこと?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21715 + CALLFUNC VOICE + MSG 0xfa25 ; "「………!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa26 ; "突然の言葉に、今度は分かりやすく反応する雪乃。" + CALLFUNC R + MSG 0xfa27 ; "湯飲みを受け皿に戻すとき、少し震える音が響いた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21716 + CALLFUNC VOICE + MSG 0xfa28 ; "「い、いきなり何を……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21717 + CALLFUNC VOICE + MSG 0xfa29 ; "「さっき雪乃が、私たちの好みを知っているって" + CALLFUNC R + MSG 0xfa2a ; " 言ったのと同じで……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21718 + CALLFUNC VOICE + MSG 0xfa2b ; "「莉々子だって雪乃の好み、ちゃんと分かるから」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21719 + CALLFUNC VOICE + MSG 0xfa2c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa2d ; "特に何も答えなかったが、雪乃の視線は少し泳ぎ、" + CALLFUNC R + MSG 0xfa2e ; "頬がほんのりと赤くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa2f ; "莉々子は、そんな彼女の方へ椅子を持って近付くと、" + CALLFUNC R + MSG 0xfa30 ; "隣に座った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21720 + CALLFUNC VOICE + MSG 0xfa31 ; "「キライではないのでしょう?" + CALLFUNC R + MSG 0xfa32 ; " 兄さまのこと」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21721 + CALLFUNC VOICE + MSG 0xfa33 ; "「……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa34 ; "雪乃は観念したらしく、こくりと頷いた。" + CALLFUNC R + MSG 0xfa35 ; "それを見て莉々子は微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21722 + CALLFUNC VOICE + MSG 0xfa36 ; "「うふふっ……それを聞いて安心したわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21723 + CALLFUNC VOICE + MSG 0xfa37 ; "「これからは……3人で仲良くしましょうね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21724 + CALLFUNC VOICE + MSG 0xfa38 ; "「さ、3人……ですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21725 + CALLFUNC VOICE + MSG 0xfa39 ; "「兄さまを嫌う人は、私も嫌いよ。" + CALLFUNC R + MSG 0xfa3a ; " だから、雪乃が兄さまを嫌うことは許さない」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21726 + CALLFUNC VOICE + MSG 0xfa3b ; "「莉々子……さま……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21727 + CALLFUNC VOICE + MSG 0xfa3c ; "「だってそうでしょう?" + CALLFUNC R + MSG 0xfa3d ; " 雪乃は、莉々子のお友達なんですもの。" + CALLFUNC R + MSG 0xfa3e ; " 莉々子の好きな人を好いてくれるのは当然よね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa3f ; "言いながら、莉々子は雪乃の手を取ると、" + CALLFUNC R + MSG 0xfa40 ; "きゅっと握り締めてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21728 + CALLFUNC VOICE + MSG 0xfa41 ; "「ぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21729 + CALLFUNC VOICE + MSG 0xfa42 ; "「だから、あなたが兄さまと仲良くしても、" + CALLFUNC R + MSG 0xfa43 ; " 莉々子は怒ったりしないわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21730 + CALLFUNC VOICE + MSG 0xfa44 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa45 ; "雪乃は、握られた手から自分の心の機微を全て" + CALLFUNC R + MSG 0xfa46 ; "読み取られているような感覚に陥ってしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21731 + CALLFUNC VOICE + MSG 0xfa47 ; "「……私は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa48 ; "莉々子に真意を読まれたくなくて、" + CALLFUNC R + MSG 0xfa49 ; "雪乃は視線を外す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21732 + CALLFUNC VOICE + MSG 0xfa4a ; "「さ、雪乃も一緒に頂きましょう。" + CALLFUNC R + MSG 0xfa4b ; " のんびりしてると、お茶が冷めてしまうわ……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa4c ; "莉々子は、雪乃の言葉を遮るかのように切り出すと、" + CALLFUNC R + MSG 0xfa4d ; "手を離して、彼女の湯飲みを差し出してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21733 + CALLFUNC VOICE + MSG 0xfa4e ; "「……いただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa4f ; "雪乃はそれを受け取ると、言いかけた言葉と一緒に" + CALLFUNC R + MSG 0xfa50 ; "中のお茶を飲み込んだ――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/04 + +; 雪乃/護/05 +; RETURN: void +FUNC 5789 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21734 + CALLFUNC VOICE + MSG 0xfa51 ; "「あら……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa52 ; "少し用事でホールを通りがかった際、電球の一つが" + CALLFUNC R + MSG 0xfa53 ; "点滅していることに気がついた。" + CALLFUNC R + MSG 0xfa54 ; "どうやら切れかかっているらしい。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21735 + CALLFUNC VOICE + MSG 0xfa55 ; "「さっき通った時はなんともなかったのに……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21736 + CALLFUNC VOICE + MSG 0xfa56 ; "「仕方ありませんね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa57 ; "呟くと、雪乃は替えの電球と脚立を取りに、" + CALLFUNC R + MSG 0xfa58 ; "倉庫へと向かった。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21737 + CALLFUNC VOICE + MSG 0xfa59 ; "「よいしょっと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa5a ; "探したが、大き目の脚立は無かった。" + CALLFUNC R + MSG 0xfa5b ; "恐らく、庭仕事のために外に持ち出されているのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa5c ; "なので三段程度の脚立なのだが……これだと雪乃の背では" + CALLFUNC R + MSG 0xfa5d ; "ギリギリといったところだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21738 + CALLFUNC VOICE + MSG 0xfa5e ; "「ん〜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa5f ; "雪乃は脚立の一番上で背伸びをしながら、" + CALLFUNC R + MSG 0xfa60 ; "電球に手を伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa61 ; "ギリギリ届くが、この姿勢を維持しないといけないため、" + CALLFUNC R + MSG 0xfa62 ; "かなりグラグラと不安定な状態だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa63 ; "そこへ丁度、護が通りがかる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa64 ; "「ゆ、雪乃さん!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21739 + CALLFUNC VOICE + MSG 0xfa65 ; "「っっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa66 ; "かなり危なっかしいことをしていたので、" + CALLFUNC R + MSG 0xfa67 ; "驚いた護が声を上げた。" + CALLFUNC R + MSG 0xfa68 ; "しかしそれが逆効果だったらしい。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21740 + CALLFUNC VOICE + MSG 0xfa69 ; "「きゃっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfa6a ; "雪乃は脚立の上でバランスを崩し、倒れかける。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa6b ; "「危なっ……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21741 + CALLFUNC VOICE + MSG 0xfa6c ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfa6d ; "  ゆらゆら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa6e ; "……雪乃はなんとかバランスを整え、元の位置に戻る。" + CALLFUNC R + MSG 0xfa6f ; "そして二人して安堵のため息をついた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21742 + CALLFUNC VOICE + MSG 0xfa70 ; "「ふぅ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa71 ; "「ふあぁ……。" + CALLFUNC R + MSG 0xfa72 ; " あ、危ないじゃないですか、雪乃さん」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21743 + CALLFUNC VOICE + MSG 0xfa73 ; "「……危なくなんてありません。" + CALLFUNC R + MSG 0xfa74 ; " 護さんがいきなり声を出すから" + CALLFUNC R + MSG 0xfa75 ; " びっくりしただけです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa76 ; "「誰だって声上げるよ……。" + CALLFUNC R + MSG 0xfa77 ; " 僕の方が大きいし、代わろうか?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfa78 ; "そう言って近付く護。" + CALLFUNC R + MSG 0xfa79 ; "だが雪乃は少しむっとすると、また手を伸ばす。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa7a ; "「ちょ、雪乃さん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21744 + CALLFUNC VOICE + MSG 0xfa7b ; "「これぐらい、背の低い私にだって" + CALLFUNC R + MSG 0xfa7c ; " 取り換えできます」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa7d ; "「そういう意味じゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa7e ; "どうやらちょっと意地になってしまったらしい。" + CALLFUNC R + MSG 0xfa7f ; "雪乃はまた脚立の上で背伸びをしつつ、電球を" + CALLFUNC R + MSG 0xfa80 ; "取り換えようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa81 ; "なので護はどうすることもできず、とりあえず、" + CALLFUNC R + MSG 0xfa82 ; "倒れた時のことを考えて近づいた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21745 + CALLFUNC VOICE + MSG 0xfa83 ; "「んっ……しょっと……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa84 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa85 ; "くるくると電球をひねり、消えかかっていた古いものを" + CALLFUNC R + MSG 0xfa86 ; "なんとか取り外す雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa87 ; "そして服のポケットに入れていた新しいものを" + CALLFUNC R + MSG 0xfa88 ; "取り出す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa89 ; "「古い方、こっちに渡して。" + CALLFUNC R + MSG 0xfa8a ; " 邪魔になるでしょ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21746 + CALLFUNC VOICE + MSG 0xfa8b ; "「……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa8c ; "雪乃は従うと、新しい電球を手に、また背伸びをする。" + CALLFUNC R + MSG 0xfa8d ; "カタカタと揺れる脚立を、護は心配そうに眺めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21747 + CALLFUNC VOICE + MSG 0xfa8e ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa8f ; "上を向き、手をくるくる回す雪乃。" + CALLFUNC R + MSG 0xfa90 ; "きゅっ、きゅっという音が軽く響く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa91 ; "そして根元まではまったらしく、電球に明かりが灯った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21748 + CALLFUNC VOICE + MSG 0xfa92 ; "「どうですか?" + CALLFUNC R + MSG 0xfa93 ; " ちゃんとできるでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa94 ; "雪乃は脚立の上で両手を腰に当てながら、" + CALLFUNC R + MSG 0xfa95 ; "護のことを見下ろしてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa96 ; "「い、いいから早く下りて……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21749 + CALLFUNC VOICE + MSG 0xfa97 ; "「……そんなに慌てなくても、" + CALLFUNC R + MSG 0xfa98 ; " 危ないことなんか………くしゅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfa99 ; "しかし、ずっと上向きでホコリを吸ったのか、" + CALLFUNC R + MSG 0xfa9a ; "可愛らしいクシャミをする。" + CALLFUNC R + MSG 0xfa9b ; "その拍子に、バランスを大きく崩してしまった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21750 + CALLFUNC VOICE + MSG 0xfa9c ; "「あっ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa9d ; "「危ないっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfa9e ; "  どさっ!" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfa9f ; "「あうっ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21751 + CALLFUNC VOICE + MSG 0xfaa0 ; "「ひゃんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfaa1 ; "結局、足を踏み外してしまった雪乃。" + CALLFUNC R + MSG 0xfaa2 ; "護がすんでのところで受け止めたが、二人一緒に" + CALLFUNC R + MSG 0xfaa3 ; "床へと倒れてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaa4 ; "「いたた……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21752 + CALLFUNC VOICE + MSG 0xfaa5 ; "「ま、護さん! 大丈夫ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaa6 ; "「うん、雪乃さん軽いし、平気」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21753 + CALLFUNC VOICE + MSG 0xfaa7 ; "「もう。" + CALLFUNC R + MSG 0xfaa8 ; " こんなときにお世辞なんていりません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfaa9 ; "雪乃は身体を起こすと、尻餅をついたままの護を" + CALLFUNC R + MSG 0xfaaa ; "心配そうに見つめてきた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21754 + CALLFUNC VOICE + MSG 0xfaab ; "「それより、ホントに大丈夫ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaac ; "「うん、大丈夫大丈夫。" + CALLFUNC R + MSG 0xfaad ; " このとお……痛っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfaae ; "起き上がろうとしたときだった。" + CALLFUNC R + MSG 0xfaaf ; "支えのためについていた腕の、肘のあたりに痛みが走る。" + CALLFUNC R + MSG 0xfab0 ; "なので護はそこを庇った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21755 + CALLFUNC VOICE + MSG 0xfab1 ; "「……どこかで打ったんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfab2 ; "「……みたい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfab3 ; "護は腕を押えながら笑う。" + CALLFUNC R + MSG 0xfab4 ; "たぶん、ちょっとした打ち身だろう。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21756 + CALLFUNC VOICE + MSG 0xfab5 ; "「……すみません。" + CALLFUNC R + MSG 0xfab6 ; " ちゃんと言うことを聞いていれば……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfab7 ; "「大丈夫だよ。" + CALLFUNC R + MSG 0xfab8 ; " 頑丈なのが取り得みたいなもんだし」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfab9 ; "「それより雪乃さんに怪我がなくてよかった」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21757 + CALLFUNC VOICE + MSG 0xfaba ; "「護さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfabb ; "雪乃の手を借りて立ち上がると、護は傍にあった" + CALLFUNC R + MSG 0xfabc ; "脚立を畳んで手に持つ。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfabd ; "「これは片付けておくよ。" + CALLFUNC R + MSG 0xfabe ; " 雪乃さん、まだ用事あるでしょ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21758 + CALLFUNC VOICE + MSG 0xfabf ; "「でも……護さん、手を……」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfac0 ; "「ホントに大丈夫だから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfac1 ; "護はそう言いながら笑って見せ、古い電球と" + CALLFUNC R + MSG 0xfac2 ; "脚立を片付けに行ってしまった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21759 + CALLFUNC VOICE + MSG 0xfac3 ; "(……結構痛そうだったけど……" + CALLFUNC R + MSG 0xfac4 ; " ホントに大丈夫なのかしら……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21760 + CALLFUNC VOICE + MSG 0xfac5 ; "(部屋に戻ったら、また様子を見てあげよう……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/05 + +; 雪乃/護/06 +; RETURN: void +FUNC 5790 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + PUSH -1 + PUSH -1 + CALLFUNC 音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfac6 ; "「あいたたた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfac7 ; "さっき雪乃と転んだときに打った部分が、" + CALLFUNC R + MSG 0xfac8 ; "だいぶ痛くなってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfac9 ; "そこを押えてみると……ちょっと腫れている。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaca ; "「さっきは大丈夫なんて言ったけど、" + CALLFUNC R + MSG 0xfacb ; " しばらくは痛みが続きそうだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfacc ; "そんなことを呟きつつ、護は屋根裏部屋に戻った。" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfacd ; "「雪乃さん……は、まだ戻ってないのか」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xface ; "腕を押えつつ、自分のスペースに行く護。" + CALLFUNC R + MSG 0xfacf ; "そのまま、ベッドの縁に腰掛けて一息ついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfad0 ; "そこで、腕や指を少し動かしてみて様子を確かめる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfad1 ; "「イタタ……。" + CALLFUNC R + MSG 0xfad2 ; " 結構、ジンジンするな……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfad3 ; "「汗かいたからシャワー浴びようと思ってたけど、" + CALLFUNC R + MSG 0xfad4 ; " これじゃ上手く洗えないかも……」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xfad5 ; "腫れた部分を手でさする護。" + CALLFUNC R + MSG 0xfad6 ; "そうしていると、ドアを開けて雪乃が戻ってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfad7 ; "「っっ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21761 + CALLFUNC VOICE + MSG 0xfad8 ; "「護さん、戻ってきてたんですか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfad9 ; "雪乃はそう言いながら護の方に近寄ってきたので、" + CALLFUNC R + MSG 0xfada ; "彼は怪我した方の手を後ろに隠す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfadb ; "しかし、それは目ざとく見つけられてしまった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21762 + CALLFUNC VOICE + MSG 0xfadc ; "「……護さん、今、手を隠しましたね」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfadd ; "「え!? な、なんともないよ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21763 + CALLFUNC VOICE + MSG 0xfade ; "「ダメです。" + CALLFUNC R + MSG 0xfadf ; " ちょっと見せてください」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfae0 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfae1 ; "少し怒ったような口調なのに、目の前の顔は心配そう" + CALLFUNC R + MSG 0xfae2 ; "だったので、護は観念して腕を出す。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21764 + CALLFUNC VOICE + MSG 0xfae3 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfae4 ; "差し出された手を見ながら、各部をさすったりして" + CALLFUNC R + MSG 0xfae5 ; "確かめてくる雪乃。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfae6 ; "「いつっ……!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21765 + CALLFUNC VOICE + MSG 0xfae7 ; "「やっぱり……結構腫れてるじゃないですか……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfae8 ; "「あの時はそんなでもなかったんだけどね……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21766 + CALLFUNC VOICE + MSG 0xfae9 ; "「指……動きます?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfaea ; "護は少し力を入れて指を動かしてみる。" + CALLFUNC R + MSG 0xfaeb ; "なんとか動くものの、やはり痛みがあり、" + CALLFUNC R + MSG 0xfaec ; "握るなんてとてもできない。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaed ; "「まぁ……2、3日すれば……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21767 + CALLFUNC VOICE + MSG 0xfaee ; "「……汗くさいです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaef ; "「え?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21768 + CALLFUNC VOICE + MSG 0xfaf0 ; "「護さん、ちょっと汗くさいです。" + CALLFUNC R + MSG 0xfaf1 ; " お風呂に入った方がいいと思いますけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21769 + CALLFUNC VOICE + MSG 0xfaf2 ; "「これじゃ入れそうにありませんね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaf3 ; "「……シャワーを浴びようと思ってたんだけど、" + CALLFUNC R + MSG 0xfaf4 ; " やめとこうかなって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21770 + CALLFUNC VOICE + MSG 0xfaf5 ; "「ダメですよ。" + CALLFUNC R + MSG 0xfaf6 ; " 汗くさいまま、お屋敷の皆さんと会うんですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfaf7 ; "手を離すと、雪乃は立ち上がり、ドアの方に向かう。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfaf8 ; "「どこへ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21771 + CALLFUNC VOICE + MSG 0xfaf9 ; "「少し待っていてください。" + CALLFUNC R + MSG 0xfafa ; " すぐ戻ります」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfafb ; "雪乃はそれだけ言うと、部屋から出て行ってしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0xfafc ; "言われたように少し待っていると、雪乃が戻ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfafd ; "「雪乃さん、どうしたの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21772 + CALLFUNC VOICE + MSG 0xfafe ; "「奥様にお願いして……大浴場の使用許可を" + CALLFUNC R + MSG 0xfaff ; " いただきました」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21773 + CALLFUNC VOICE + MSG 0xfb00 ; "「さ、参りましょう」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb01 ; "「え、ちょっと?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb02 ; "雪乃は、護の手……怪我していない方の手を取ると、" + CALLFUNC R + MSG 0xfb03 ; "そのまま引っ張って部屋を出た……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb04 ; "「な、なんか……えらいことになってきたぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb05 ; "更衣室まで連れてこられた護は、雪乃によって" + CALLFUNC R + MSG 0xfb06 ; "簡単に脱がされ、大浴場に投げ込まれてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb07 ; "使用許可が下りたとはいえ、いつもは使えない" + CALLFUNC R + MSG 0xfb08 ; "お風呂なので、ひどく緊張する。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb09 ; "「でも……これじゃ上手く洗えないしな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb0a ; "乾いたタオルを掴んでいる手……怪我した手を" + CALLFUNC R + MSG 0xfb0b ; "ちらりと眺める護。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb0c ; "「仕方ない……かけ湯をしっかりやって、" + CALLFUNC R + MSG 0xfb0d ; " 汗だけでもちゃんと流して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb0e ; "などと呟いていると、背後で出入り口の戸の" + CALLFUNC R + MSG 0xfb0f ; "開く音がした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 21774 + CALLFUNC VOICE + MSG 0xfb10 ; "「……何をぼんやり突っ立ってるんですか。" + CALLFUNC R + MSG 0xfb11 ; " 風邪引きますよ」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb12 ; "「……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb13 ; "「ぶっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb14 ; "いきなり声がしたのでそちらを振り向くと、" + CALLFUNC R + MSG 0xfb15 ; "裸の雪乃が前も隠さずに立っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb16 ; "護は慌てて背中を向ける。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb17 ; "「ゆ、ゆゆゆ雪乃さん!?" + CALLFUNC R + MSG 0xfb18 ; " どうして……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21775 + CALLFUNC VOICE + MSG 0xfb19 ; "「だって護さん、一人じゃ上手く" + CALLFUNC R + MSG 0xfb1a ; " 洗えないでしょう?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21776 + CALLFUNC VOICE + MSG 0xfb1b ; "「それに怪我させたのは私のせいですし、" + CALLFUNC R + MSG 0xfb1c ; " お背中流して差し上げます」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb1d ; "「ええええ?!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21777 + CALLFUNC VOICE + MSG 0xfb1e ; "「はい、こちらにきて座ってください」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfb1f ; "手を取られ、椅子に座らされる。" + CALLFUNC R + MSG 0xfb20 ; "そしてお湯をかけられ、有無を言わさず、" + CALLFUNC R + MSG 0xfb21 ; "背中をゴシゴシされ始めた。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb22 ; "「ぅぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21778 + CALLFUNC VOICE + MSG 0xfb23 ; "「加減はこのくらいでいいですか?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb24 ; "「は、はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb25 ; "護がカチコチになりながら返事をすると、" + CALLFUNC R + MSG 0xfb26 ; "雪乃は少し微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb27 ; "だが、彼からは見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfb28 ; "  ごしごし" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb29 ; "雪乃は丁寧に背中を洗っていくと、怪我をした方の手を取り、" + CALLFUNC R + MSG 0xfb2a ; "そこは手のひらで優しく洗ってくれた。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb2b ; "(こういうの……やっぱり上手い……っていうか、" + CALLFUNC R + MSG 0xfb2c ; " 気遣いがすごいな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb2d ; "優しい手つきで洗ってくれるおかげで、護はかなり" + CALLFUNC R + MSG 0xfb2e ; "リラックスすることができた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb2f ; "しかし、後ろにいる雪乃は裸だということを" + CALLFUNC R + MSG 0xfb30 ; "思い出してしまい、その度に身を硬くする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21779 + CALLFUNC VOICE + MSG 0xfb31 ; "「……さっきからモジモジして、なんですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb32 ; "「い、いえ……なんというか、女の人にこうやって" + CALLFUNC R + MSG 0xfb33 ; " 洗ってもらうのなんて慣れてないから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21780 + CALLFUNC VOICE + MSG 0xfb34 ; "「慣れていたら、それはそれで軽蔑しますけど」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb35 ; "「そ、そうだよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb36 ; "護は苦笑いを浮かべつつ、背中を丸めた。" + CALLFUNC R + MSG 0xfb37 ; "すると、肩越しに雪乃が顔を覗かせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21781 + CALLFUNC VOICE + MSG 0xfb38 ; "「はい、後ろは終わりましたから、" + CALLFUNC R + MSG 0xfb39 ; " 次は前ですよ」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb3a ; "「前……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb3b ; "「ま、前って!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21782 + CALLFUNC VOICE + MSG 0xfb3c ; "「だから、前」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb3d ; "「まっ、前はいいです!" + CALLFUNC R + MSG 0xfb3e ; " 自分で洗うから遠慮しておきます!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21783 + CALLFUNC VOICE + MSG 0xfb3f ; "「気なんて遣わなくていいですから」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb40 ; "「いっ、いやっ、そういう意味じゃなくて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb41 ; "叫んだものの、雪乃に身体を反転させられ、" + CALLFUNC R + MSG 0xfb42 ; "手を伸ばされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb43 ; "その手は滑り、股間の方へ……。" + CALLFUNC R + MSG 0xfb44 ; "そこで硬くて大きなものに触れてしまった。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb45 ; "「あっ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21784 + CALLFUNC VOICE + MSG 0xfb46 ; "「っっ……。" + CALLFUNC R + MSG 0xfb47 ; " こ、これ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb48 ; "泡だらけの手でさわさわと撫でられ、" + CALLFUNC R + MSG 0xfb49 ; "護は小さな声を出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb4a ; "そして雪乃は驚いたものの……すぐに優しい顔になった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21785 + CALLFUNC VOICE + MSG 0xfb4b ; "「前はいいって、こういうことだったんですね」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb4c ; "「ああ……もう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb4d ; "護はがっくりうな垂れるが、もう諦めたらしい。" + CALLFUNC R + MSG 0xfb4e ; "正面にある雪乃のハダカから目を逸らしつつ、" + CALLFUNC R + MSG 0xfb4f ; "ため息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb50 ; "しかし、意識しないようにすればするほど、" + CALLFUNC R + MSG 0xfb51 ; "股間は大きくなってしまっていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21786 + CALLFUNC VOICE + MSG 0xfb52 ; "「……私のこと……少しは異性だと認めて" + CALLFUNC R + MSG 0xfb53 ; " 下さったんですね」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb54 ; "「最初から認めてるって言ってるでしょー!" + CALLFUNC R + MSG 0xfb55 ; " あの、それ以上は……あああっ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xfb56 ; "止めるよう言おうとしたが、泡だらけの手で" + CALLFUNC R + MSG 0xfb57 ; "亀頭を包み込まれ、護は思わず腰が引けそうなほど" + CALLFUNC R + MSG 0xfb58 ; "感じてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb59 ; "その際、ビクビクと震えるペニスの感触を" + CALLFUNC R + MSG 0xfb5a ; "手のひらで直接感じ取った雪乃。" + CALLFUNC R + MSG 0xfb5b ; "何度か目をぱちくりさせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21787 + CALLFUNC VOICE + MSG 0xfb5c ; "「……わ、私……よく分からないので……。" + CALLFUNC R + MSG 0xfb5d ; " 痛くはありませんか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb5e ; "手を少しずつ滑らせてくる雪乃。" + CALLFUNC R + MSG 0xfb5f ; "細くて柔らかい指がペニスを這い回り、" + CALLFUNC R + MSG 0xfb60 ; "言いようのない快感が生まれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb61 ; "「い、痛いどころか……すごく気持ちいいです……」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21788 + CALLFUNC VOICE + MSG 0xfb62 ; "「……よかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb63 ; "雪乃は呟くと、大きくなった護のペニスを" + CALLFUNC R + MSG 0xfb64 ; "泡だらけの手で撫で続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb65 ; "何度もペニスの痙攣を手のひらで感じているうち、" + CALLFUNC R + MSG 0xfb66 ; "彼女自身もまた、熱いものが下腹部に込み上げてきていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/08/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21789 + CALLFUNC VOICE + MSG 0xfb67 ; "(もしかして、私も……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb68 ; "お腹がじんわり熱くなる感覚。" + CALLFUNC R + MSG 0xfb69 ; "これは前にも感じたことがある。" + CALLFUNC R + MSG 0xfb6a ; "内部が……反応している感覚だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb6b ; "雪乃はちらりと自分の股間に目をやる。" + CALLFUNC R + MSG 0xfb6c ; "すると、身体は濡れていないはずなのに……" + CALLFUNC R + MSG 0xfb6d ; "その部分が少し潤んでいるのが分かった。" + CALLFUNC A + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21790 + CALLFUNC VOICE + MSG 0xfb6e ; "(やっぱり……。" + CALLFUNC R + MSG 0xfb6f ; " 私も護さんと一緒で……感じちゃって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb70 ; "そんなことを考えながら、ペニスを撫で続ける雪乃。" + CALLFUNC R + MSG 0xfb71 ; "すると、護の手がそれに添えられた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb72 ; "「ちょ……それ以上はもう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21791 + CALLFUNC VOICE + MSG 0xfb73 ; "「ど、どうしてですか……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb74 ; "「あんまり続けられると……その……" + CALLFUNC R + MSG 0xfb75 ; " 出ちゃいそうで……くぅ……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21792 + CALLFUNC VOICE + MSG 0xfb76 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb77 ; "雪乃は少し考えた後、『出る』というのが何を" + CALLFUNC R + MSG 0xfb78 ; "意味しているのか理解したようで、少し目を泳がせながら" + CALLFUNC R + MSG 0xfb79 ; "頬を赤く染める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb7a ; "しかし、手の動きを止めることはなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb7b ; "「うああ……ゆ、雪乃さん……」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21793 + CALLFUNC VOICE + MSG 0xfb7c ; "「構いませんよ。" + CALLFUNC R + MSG 0xfb7d ; " そのまま出してください」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb7e ; "「え……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21794 + CALLFUNC VOICE + MSG 0xfb7f ; "「ここはお風呂場ですし……すぐに流せます」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb80 ; "「いや、そういう問題じゃ……うぁあ……!」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xfb81 ; "慣れてきたのか、雪乃の手の動きが少し激しくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb82 ; "亀頭の部分を指で包まれ、そのまま滑らされているのだ。" + CALLFUNC R + MSG 0xfb83 ; "これではさすがに我慢なんてしきれない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb84 ; "「うぁあっ……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21795 + CALLFUNC VOICE + MSG 0xfb85 ; "「ぁ……どんどんおっきくなってますよ?" + CALLFUNC R + MSG 0xfb86 ; " 護さんって、やっぱり……エッチな人なんですね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb87 ; "「う、うぅ……そんなぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21796 + CALLFUNC VOICE + MSG 0xfb88 ; "「こんなに腫らして……痛くはないのですか?" + CALLFUNC R + MSG 0xfb89 ; " とても熱くなって、私の手の中で、" + CALLFUNC R + MSG 0xfb8a ; " ビクビクしてますけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb8b ; "「だ、大丈夫……です」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21797 + CALLFUNC VOICE + MSG 0xfb8c ; "「とても、大丈夫には見えませんけど……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb8d ; "(雪乃さんが弄るから、そうなるんですー!)" + CALLFUNC A + S_PUSH "イベント/雪乃/08/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21798 + CALLFUNC VOICE + MSG 0xfb8e ; "「でも、こんなことをガマンしなくちゃいけないなんて、" + CALLFUNC R + MSG 0xfb8f ; " 男の人も大変……なのですね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21799 + CALLFUNC VOICE + MSG 0xfb90 ; "「こうして触れてみて、初めてわかりました。" + CALLFUNC R + MSG 0xfb91 ; " 私……何も知らなくて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21800 + CALLFUNC VOICE + MSG 0xfb92 ; "「今日だけは、私が護さんの右手の代わりになってあげます。" + CALLFUNC R + MSG 0xfb93 ; " ですから、遠慮無く射精してください」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb94 ; "「雪乃さんの手で、そんなこと……。" + CALLFUNC R + MSG 0xfb95 ; " うぅ……あっ、ああっ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21801 + CALLFUNC VOICE + MSG 0xfb96 ; "「はぁ、はぁ……あっ、護さん……。" + CALLFUNC R + MSG 0xfb97 ; " 何だか、私までドキドキしてきました……。" + CALLFUNC R + MSG 0xfb98 ; " すごく切ない気持ちに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfb99 ; "「切ないって……?」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21802 + CALLFUNC VOICE + MSG 0xfb9a ; "「わ、わかりません……。" + CALLFUNC R + MSG 0xfb9b ; " でも、もっと身近に護さんを感じたいって……。" + CALLFUNC R + MSG 0xfb9c ; " この子に触れていると、そんな気持ちになるんです」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21803 + CALLFUNC VOICE + MSG 0xfb9d ; "「だんだん愛おしく思えてきて……。" + CALLFUNC R + MSG 0xfb9e ; " はぁっ……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfb9f ; "雪乃は潤んだ花弁が切なくて、モジモジと" + CALLFUNC R + MSG 0xfba0 ; "内股を擦り寄せている。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21804 + CALLFUNC VOICE + MSG 0xfba1 ; "「はぁはぁ……護さん、私……。" + CALLFUNC R + MSG 0xfba2 ; " おかしくなってしまったのでしょうか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfba3 ; "「そんなこと……ないよ。" + CALLFUNC R + MSG 0xfba4 ; " 僕たちは、男と女……だから……」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21805 + CALLFUNC VOICE + MSG 0xfba5 ; "「男と女……ですか?" + CALLFUNC R + MSG 0xfba6 ; " だとしたら、私も、護さんと同じ気持ちなのかも" + CALLFUNC R + MSG 0xfba7 ; " しれません……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfba8 ; "「お、同じ……?」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21806 + CALLFUNC VOICE + MSG 0xfba9 ; "「我慢してるのは自分だけだなんて、" + CALLFUNC R + MSG 0xfbaa ; " 思わないでくださいね……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21807 + CALLFUNC VOICE + MSG 0xfbab ; "「私だって、一応……年頃の女ですから……。" + CALLFUNC R + MSG 0xfbac ; " 男の人が恋しくなるときだって、ありますよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbad ; "「雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfbae ; "  ぬちゅ……ぬりゅ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbaf ; "「くぅあ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21808 + CALLFUNC VOICE + MSG 0xfbb0 ; "「はぁ、はぁ、護さんのすごい……♀" + CALLFUNC R + MSG 0xfbb1 ; " 私の手のひらに、収まりきれないくらい、" + CALLFUNC R + MSG 0xfbb2 ; " おっきくなってますよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21809 + CALLFUNC VOICE + MSG 0xfbb3 ; "「だして……♀" + CALLFUNC R + MSG 0xfbb4 ; " この子の先っちょから、ピュって……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21810 + CALLFUNC VOICE + MSG 0xfbb5 ; "「私も見てみたいです……。" + CALLFUNC R + MSG 0xfbb6 ; " 護さんが、赤ちゃんの素を作るところを……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbb7 ; "「そ、そんなこと……」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21811 + CALLFUNC VOICE + MSG 0xfbb8 ; "(ぁ……匂いが強くなってるわ……。" + CALLFUNC R + MSG 0xfbb9 ; " 頭がクラクラして、いけない気持ちになりそう……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21812 + CALLFUNC VOICE + MSG 0xfbba ; "「護さん、早くして……。" + CALLFUNC R + MSG 0xfbbb ; " 私だって、気持ちを抑えているのですから……。" + CALLFUNC R + MSG 0xfbbc ; " これ以上長引いたら、困ります……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbbd ; "「困るって……?" + CALLFUNC R + MSG 0xfbbe ; " ああ……あっ、で、でるぅぅぅ……!" + CALLFUNC R + MSG 0xfbbf ; " う、うああああっ!?」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21813 + CALLFUNC VOICE + MSG 0xfbc0 ; "「んんっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/08/08" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfbc1 ; "  ビュクッ……! ビュル、ビュクン!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbc2 ; "護はそのままあっけなく、精を吐き出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbc3 ; "飛び出した熱い体液は、泡を抜け、目の前にある" + CALLFUNC R + MSG 0xfbc4 ; "雪乃の胸元へと付着していった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbc5 ; "「ああっ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/08/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21814 + CALLFUNC VOICE + MSG 0xfbc6 ; "「はぁ……はぁ……ん、ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbc7 ; "まだビクビクと脈動するペニス。" + CALLFUNC R + MSG 0xfbc8 ; "それに片手を添えつつ、雪乃は胸元に飛んだ精液を眺める。" + CALLFUNC A + S_PUSH "イベント/雪乃/08/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21815 + CALLFUNC VOICE + MSG 0xfbc9 ; "「あたたかい……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21816 + CALLFUNC VOICE + MSG 0xfbca ; "(これが男の人の……護さんの精液……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbcb ; "指でそれを少し弄った後、鼻先に持っていって匂いを嗅ぐ。" + CALLFUNC A + S_PUSH "イベント/雪乃/08/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21817 + CALLFUNC VOICE + MSG 0xfbcc ; "「……ネバネバで……ヘンなニオイがします……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbcd ; "「あっ……ご、ごめん……!" + CALLFUNC R + MSG 0xfbce ; " ごめんなさい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbcf ; "条件反射的に謝ってしまう護。" + CALLFUNC R + MSG 0xfbd0 ; "だが、雪乃は少しきょとんとしていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/08/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21818 + CALLFUNC VOICE + MSG 0xfbd1 ; "「……どうして謝るんです?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbd2 ; "「だ、だって、雪乃さんにかけちゃって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbd3 ; "雪乃は特に気にした様子もなく、ペニスから手を離すと、" + CALLFUNC R + MSG 0xfbd4 ; "泡だらけの手で自分の胸元を撫で、洗った。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/雪乃/裸/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + PUSH 1 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21819 + CALLFUNC VOICE + MSG 0xfbd5 ; "「出してもいいと言ったのは私です。" + CALLFUNC R + MSG 0xfbd6 ; " 護さんは、何も悪くありませんよ」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbd7 ; "「はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbd8 ; "雪乃は微笑むと、近くにあるシャワーを手に取り、" + CALLFUNC R + MSG 0xfbd9 ; "身体を流した。" + CALLFUNC R + MSG 0xfbda ; "その後、護の身体の泡も流していく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21820 + CALLFUNC VOICE + MSG 0xfbdb ; "「さあ、そろそろ出ましょう。" + CALLFUNC R + MSG 0xfbdc ; " お部屋に戻ったら、腕の手当てをしますね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21821 + CALLFUNC VOICE + MSG 0xfbdd ; "「私は少し後片付けをしてから行きますので、" + CALLFUNC R + MSG 0xfbde ; " 先に戻っててください」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbdf ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbe0 ; "さすがに真っ裸の雪乃をこれ以上見ていると" + CALLFUNC R + MSG 0xfbe1 ; "どうにかなりそうだったので、護は素早く浴場を" + CALLFUNC R + MSG 0xfbe2 ; "後にした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbe3 ; "護が浴場を出たのを確認すると、雪乃は小さく溜め息をつく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21822 + CALLFUNC VOICE + MSG 0xfbe4 ; "「ふぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21823 + CALLFUNC VOICE + MSG 0xfbe5 ; "(どうしよう……。" + CALLFUNC R + MSG 0xfbe6 ; " 身体が火照ったままだから、洗い流しても、" + CALLFUNC R + MSG 0xfbe7 ; " すぐに内側から溢れてくるわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbe8 ; "割れ目に指を沿わせ、滑りを確かめるように、" + CALLFUNC R + MSG 0xfbe9 ; "軽く撫でてみた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfbea ; "  くちゅり……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21824 + CALLFUNC VOICE + MSG 0xfbeb ; "「ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbec ; "花弁から伝う心地良さに、雪乃は甘い声を漏らしてしまい、" + CALLFUNC R + MSG 0xfbed ; "慌てて口を押さえる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21825 + CALLFUNC VOICE + MSG 0xfbee ; "(もう……。" + CALLFUNC R + MSG 0xfbef ; " 護さんが私を庇って、怪我なんてするから……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21826 + CALLFUNC VOICE + MSG 0xfbf0 ; "「くすっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbf1 ; "雪乃は最後に小さく微笑み、浴場の後片付けを始めた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21827 + CALLFUNC VOICE + MSG 0xfbf2 ; "「ええと……このあたりに……。" + CALLFUNC R + MSG 0xfbf3 ; " あった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbf4 ; "部屋に戻ってきた雪乃は、自分のスペースにある荷物から" + CALLFUNC R + MSG 0xfbf5 ; "湿布を取り出すと、護の腕にそれを貼る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbf6 ; "ひんやりと冷たい湿布が気持ちいい。" + CALLFUNC R + MSG 0xfbf7 ; "そしてその上から包帯を軽く巻かれた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21828 + CALLFUNC VOICE + MSG 0xfbf8 ; "「……こんな感じでしょうか。" + CALLFUNC R + MSG 0xfbf9 ; " 痛くはありませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbfa ; "「うん、だいぶ感覚戻ってるから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfbfb ; "護は手を何度か軽く握ってみせる。" + CALLFUNC R + MSG 0xfbfc ; "腫れもそんなにひどくないし、骨折などではないようだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfbfd ; "しかし、雪乃は少し浮かない顔をする。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfbfe ; "「……雪乃さん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21829 + CALLFUNC VOICE + MSG 0xfbff ; "「……どうして、私を助けてくれたんですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc00 ; "「どうしてって……『危ない』って思ったから。" + CALLFUNC R + MSG 0xfc01 ; " そんなの当たり前でしょ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21830 + CALLFUNC VOICE + MSG 0xfc02 ; "「当たり前……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc03 ; "首を傾げるので、護は珍しいものでも見たかのように" + CALLFUNC R + MSG 0xfc04 ; "何度かまばたきする。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc05 ; "「……屋敷で一緒に暮らしてるんだし、" + CALLFUNC R + MSG 0xfc06 ; " 僕たち、家族も同然だと思うんだけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc07 ; "「家族なら助けなきゃ、って思うでしょ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21831 + CALLFUNC VOICE + MSG 0xfc08 ; "「家族……ですか」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc09 ; "「はは……雪乃さんはイヤかもしれないけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc0a ; "冗談っぽく笑ってみせる護。" + CALLFUNC R + MSG 0xfc0b ; "しかし、雪乃は少し目を逸らしながら呟く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21832 + CALLFUNC VOICE + MSG 0xfc0c ; "「イヤなんて……言いませんよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc0d ; "「えっ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21833 + CALLFUNC VOICE + MSG 0xfc0e ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc0f ; "聞き取れなかったので首を傾げると、" + CALLFUNC R + MSG 0xfc10 ; "雪乃が指先で頬をぐにーと押してきた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc11 ; "「ちょっと、なに? なんなのー?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21834 + CALLFUNC VOICE + MSG 0xfc12 ; "「はぁ……。" + CALLFUNC R + MSG 0xfc13 ; " とにかく、あまり無茶はしないで下さい」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21835 + CALLFUNC VOICE + MSG 0xfc14 ; "「私も、これ以上は面倒見切れませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc15 ; "いつものように少しツンとした感じで言うと、" + CALLFUNC R + MSG 0xfc16 ; "雪乃は怪我してる腕を指で軽く弾いてきた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc17 ; "「っ……! いたた……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21836 + CALLFUNC VOICE + MSG 0xfc18 ; "「さて……遅くなってしまいましたね。" + CALLFUNC R + MSG 0xfc19 ; " そろそろ寝ましょう」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc1a ; "「う、うん……そうだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc1b ; "雪乃は立ち上がると、自分のスペースへと移動し、" + CALLFUNC R + MSG 0xfc1c ; "カーテンに手をかけた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21837 + CALLFUNC VOICE + MSG 0xfc1d ; "「おやすみなさい。" + CALLFUNC R + MSG 0xfc1e ; " お人好しの護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc1f ; "「お、おやすみ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5023 + CALLFUNC ■効果音 + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0xfc20 ; "返事をすると、雪乃はくすっと微笑んでから、" + CALLFUNC R + MSG 0xfc21 ; "カーテンをシャッと引いた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc22 ; "「はぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfc23 ; "(相変わらず、雪乃さんはよく分からない" + CALLFUNC R + MSG 0xfc24 ; " 人だな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc25 ; "ようやく解放された護は、カーテンを眺めつつ、" + CALLFUNC R + MSG 0xfc26 ; "苦笑いするのだった――。" + CALLFUNC A + CALLFUNC ■精力全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/06 +EOF シナリオ\雪乃/護/01−06.jaf + +; 雪乃/護/07 +; RETURN: void +FUNC 5791 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21838 + CALLFUNC VOICE + MSG 0xfc27 ; "「ここのところ、掃除はいいと言われてたけど……" + CALLFUNC R + MSG 0xfc28 ; " さすがにしないとダメよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc29 ; "雪乃は大広間をちらりと覗くと、掃除道具を手に" + CALLFUNC R + MSG 0xfc2a ; "中へと入っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc2b ; "ここの担当は護になったので、雪乃はしばらく" + CALLFUNC R + MSG 0xfc2c ; "大広間には入ってなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc2d ; "しかし……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21839 + CALLFUNC VOICE + MSG 0xfc2e ; "「やっぱり。" + CALLFUNC R + MSG 0xfc2f ; " 護さん、ちゃんとお掃除してるのかしら」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc30 ; "それなりにキレイではあるものの、ところどころに" + CALLFUNC R + MSG 0xfc31 ; "ホコリが残っていたり、カーテンがよれてしまって" + CALLFUNC R + MSG 0xfc32 ; "いたりする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc33 ; "それを見て雪乃はため息をついた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21840 + CALLFUNC VOICE + MSG 0xfc34 ; "「最近はお客様が多くお見えになってて、" + CALLFUNC R + MSG 0xfc35 ; " ここを使う機会も多いのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc36 ; "とりあえず掃除をするため、並べられている椅子などを" + CALLFUNC R + MSG 0xfc37 ; "横に片付けようとしたときだった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21841 + CALLFUNC VOICE + MSG 0xfc38 ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc39 ; "そのとき、どこからともなく……覚えのあるニオイが" + CALLFUNC R + MSG 0xfc3a ; "漂ってきて、彼女の鼻腔をくすぐる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21842 + CALLFUNC VOICE + MSG 0xfc3b ; "「あら……?" + CALLFUNC R + MSG 0xfc3c ; " 琴音様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc3d ; "ニオイは、琴音の部屋や……彼女本人からいつも" + CALLFUNC R + MSG 0xfc3e ; "漂ってくる匂いだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc3f ; "近くに琴音が来たのかと思ってあたりを確認するが、" + CALLFUNC R + MSG 0xfc40 ; "周りには誰もいない。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21843 + CALLFUNC VOICE + MSG 0xfc41 ; "「……ヘンね……。" + CALLFUNC R + MSG 0xfc42 ; " 確かに、琴音様の香りがしたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc43 ; "雪乃は、もう一度すんすんと鼻を鳴らしてみた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21844 + CALLFUNC VOICE + MSG 0xfc44 ; "(……こっちから……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc45 ; "壁の方に進んでいくと、琴音のニオイが少し強くなってくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21845 + CALLFUNC VOICE + MSG 0xfc46 ; "「……壁?" + CALLFUNC R + MSG 0xfc47 ; " でも、確かにこっちから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc48 ; "雪乃は壁を観察してみる。" + CALLFUNC R + MSG 0xfc49 ; "すると、柱と思われるところに隙間があった。" + CALLFUNC R + MSG 0xfc4a ; "ニオイはそこから流れてきているようだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21846 + CALLFUNC VOICE + MSG 0xfc4b ; "「……壁の向こう……?" + CALLFUNC R + MSG 0xfc4c ; " 向こうに部屋があるなんて" + CALLFUNC R + MSG 0xfc4d ; " 聞いたことないけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21847 + CALLFUNC VOICE + MSG 0xfc4e ; "「……開かないわね。" + CALLFUNC R + MSG 0xfc4f ; " 何か……仕掛けがあるのかしら」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc50 ; "壁を調べてみても特にスイッチなどは見当たらなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc51 ; "仕方ないので、もう少し離れた場所も探してみる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc52 ; "そして壁際にある棚の……置物を見た時、" + CALLFUNC R + MSG 0xfc53 ; "そこだけホコリがかかっていないことに気がついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21848 + CALLFUNC VOICE + MSG 0xfc54 ; "「……これかしら」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc55 ; "雪乃がそれを掴んで、少し力を加えてみたところ……" + CALLFUNC R + MSG 0xfc56 ; "がちゃりと横に動いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc57 ; "その直後、さっきの壁が音を立てながら" + CALLFUNC R + MSG 0xfc58 ; "横にスライドしていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5002 + CALLFUNC ■効果音 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21849 + CALLFUNC VOICE + MSG 0xfc59 ; "「っ……!" + CALLFUNC R + MSG 0xfc5a ; " こ、これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc5b ; "開いた通路を覗き込む雪乃。" + CALLFUNC R + MSG 0xfc5c ; "そこにあるのは地下へおりる階段だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc5d ; "そしてスライド壁が開いたときから、さっきの……" + CALLFUNC R + MSG 0xfc5e ; "琴音のニオイがさらに強くなる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21850 + CALLFUNC VOICE + MSG 0xfc5f ; "(……どうして隠し階段なんてあるのかしら……。" + CALLFUNC R + MSG 0xfc60 ; " しかも広間から……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21851 + CALLFUNC VOICE + MSG 0xfc61 ; "(この奥には何があるの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc62 ; "雪乃は少し唾を飲み込むと、掃除道具を置いて" + CALLFUNC R + MSG 0xfc63 ; "地下へと向かった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 11 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xfc64 ; "階段をおりて、もう一つドアを開いた先にあったのは、" + CALLFUNC R + MSG 0xfc65 ; "なにやら妖しげな部屋だった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21852 + CALLFUNC VOICE + MSG 0xfc66 ; "「なにこれ……寝室……?" + CALLFUNC R + MSG 0xfc67 ; " でも、誰の……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21853 + CALLFUNC VOICE + MSG 0xfc68 ; "「っっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc69 ; "呟きながら、明らかに妖しい作りの部屋を" + CALLFUNC R + MSG 0xfc6a ; "調べようとした時だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc6b ; "雪乃は身体が突然熱くなり、下腹部のあたりに" + CALLFUNC R + MSG 0xfc6c ; "ものすごい疼きを感じてしまう。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21854 + CALLFUNC VOICE + MSG 0xfc6d ; "「うぁっ……ぇっ……な、なにこれっ……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfc6e ; "がくりとその場に膝をつき、うずくまる雪乃。" + CALLFUNC R + MSG 0xfc6f ; "少し動いただけで膣内の肉同士が擦れ合い、" + CALLFUNC R + MSG 0xfc70 ; "快感を生み出してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21855 + CALLFUNC VOICE + MSG 0xfc71 ; "「あっ……やだっ……あ、く、ぅぅっ……!」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0xfc72 ; "しかも疼きはさらに大きくなり、堪えられなくなってしまう。" + CALLFUNC R + MSG 0xfc73 ; "なので雪乃の手は自然と股間に伸び、自分で慰め始めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21856 + CALLFUNC VOICE + MSG 0xfc74 ; "「あっ、ああっ、くっ、ふぁああっ……!" + CALLFUNC R + MSG 0xfc75 ; " ど、どうしてこんな……ああああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21857 + CALLFUNC VOICE + MSG 0xfc76 ; "「ひっ……ちょ、ちょっと触っただけで……" + CALLFUNC R + MSG 0xfc77 ; " 身体が……あぁあぁんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc78 ; "触り始めるとさらに疼きが強くなり、" + CALLFUNC R + MSG 0xfc79 ; "指が止まらなくなってしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21858 + CALLFUNC VOICE + MSG 0xfc7a ; "「わ、私っ……なんでこんな……急に……" + CALLFUNC R + MSG 0xfc7b ; " んくっ、ふぁ、あ、ぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21859 + CALLFUNC VOICE + MSG 0xfc7c ; "「い、やぁ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfc7d ; "  くちゅ、ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc7e ; "割れ目からは大量の愛液が溢れ出してきている。" + CALLFUNC R + MSG 0xfc7f ; "それは、たまに自分でするときとは全然違い、" + CALLFUNC R + MSG 0xfc80 ; "明らかに多量だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc81 ; "その愛液まみれの股間を何度も撫でる雪乃。" + CALLFUNC R + MSG 0xfc82 ; "頭に次第に霞がかかってきて、正常な思考が" + CALLFUNC R + MSG 0xfc83 ; "妨げられる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21860 + CALLFUNC VOICE + MSG 0xfc84 ; "「あっ、ああっ、あっ、んくぁあっ……♀" + CALLFUNC R + MSG 0xfc85 ; " はぁっ……や、あぁっ、んぅ、んんんっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21861 + CALLFUNC VOICE + MSG 0xfc86 ; "「はぁ、はぁ……せ、切ない……んぅうう……!" + CALLFUNC R + MSG 0xfc87 ; " こんなの……ふぁっ、あ、ああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21862 + CALLFUNC VOICE + MSG 0xfc88 ; "「い、弄っても……全然おさまらな……い……" + CALLFUNC R + MSG 0xfc89 ; " ひぁ、あ、ああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc8a ; "ぐちゅぐちゅと乱暴に割れ目を擦り上げる。" + CALLFUNC R + MSG 0xfc8b ; "膣口にも少し指を入れて引っ掻くが、全然物足りない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc8c ; "それどころか、疼きからくる切なさが増すばかりだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21863 + CALLFUNC VOICE + MSG 0xfc8d ; "「あぁあっ……だ、誰か……誰かぁあっ……" + CALLFUNC R + MSG 0xfc8e ; " 私のここ……んっ……いっぱいしてぇえっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfc8f ; "  ぐちゅっ、ぐちゃっ、ぬちゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc90 ; "指の動きがさらに激しくなっていく。" + CALLFUNC R + MSG 0xfc91 ; "もう割れ目をなぞっているだけでは物足りない。" + CALLFUNC R + MSG 0xfc92 ; "なので指を内部に突き入れていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21864 + CALLFUNC VOICE + MSG 0xfc93 ; "「ああっ……こんな……私……処女じゃ" + CALLFUNC R + MSG 0xfc94 ; " なくなっちゃう……っ!" + CALLFUNC R + MSG 0xfc95 ; " 初めてじゃなくなっちゃう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc96 ; "片手で股間を弄りつつ、もう片方の手をしゃぶる雪乃。" + CALLFUNC R + MSG 0xfc97 ; "上も下も男のモノを求めてしまって鎮まらない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21865 + CALLFUNC VOICE + MSG 0xfc98 ; "「ぁあぅ……んちゅ、ぢゅる……んふ、んっ、" + CALLFUNC R + MSG 0xfc99 ; " んくぅう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21866 + CALLFUNC VOICE + MSG 0xfc9a ; "「ちゅぱ、ぢゅる……んく、んふっ、んぅぅ……" + CALLFUNC R + MSG 0xfc9b ; " こんな……のって……あっ、ああっ、あああっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21867 + CALLFUNC VOICE + MSG 0xfc9c ; "「だ、れか……たすけ……てぇ……っ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0xfc9d ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc9e ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfc9f ; "そのころ……。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfca0 ; "「雪乃さーん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfca1 ; "ちょっと用事で雪乃を探していた護は、大広間へと" + CALLFUNC R + MSG 0xfca2 ; "やってきていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfca3 ; "……が、彼女の姿は無い。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfca4 ; "「あれ……?" + CALLFUNC R + MSG 0xfca5 ; " 久しぶりに自分がこの部屋を掃除するって" + CALLFUNC R + MSG 0xfca6 ; " 言ってたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfca7 ; "広間をきょろきょろと見渡してみると、" + CALLFUNC R + MSG 0xfca8 ; "掃除道具が無造作に放り出されていることに気付く。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfca9 ; "(……こんなところに置きっぱなしで" + CALLFUNC R + MSG 0xfcaa ; " どこか行っちゃうなんて、雪乃さんらしく" + CALLFUNC R + MSG 0xfcab ; " ないな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcac ; "そんなことを考えながら掃除道具を拾い上げようと" + CALLFUNC R + MSG 0xfcad ; "した時……ふわりと甘い香りが漂ってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcae ; "(ん……姉さん……?" + CALLFUNC R + MSG 0xfcaf ; " いや……媚香……!?)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0xfcb0 ; "護はハッと気付くと、あたりを確かめる。" + CALLFUNC R + MSG 0xfcb1 ; "すると、宴の間に続く隠し通路の入り口が" + CALLFUNC R + MSG 0xfcb2 ; "開いていることに気がついた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcb3 ; "(おかしいな……今は誰も使ってないはず……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcb4 ; "「……っ! も、もしかして……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcb5 ; "あることに気付いた護は、慌てて" + CALLFUNC R + MSG 0xfcb6 ; "隠し通路の奥にある宴の間へと向かった。" + CALLFUNC A + S_PUSH "背景/宴の間" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 11 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcb7 ; "「雪乃さんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcb8 ; "宴のドアを開ける護。" + CALLFUNC R + MSG 0xfcb9 ; "そのすぐ近くで、うずくまった雪乃が一人、" + CALLFUNC R + MSG 0xfcba ; "股間を弄って悶えていた。" + CALLFUNC A + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21868 + CALLFUNC VOICE + MSG 0xfcbb ; "「はっ……ぁあっ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcbc ; "自慰に夢中の雪乃は、護が来たことにも" + CALLFUNC R + MSG 0xfcbd ; "気付いていない様子で、一心不乱に股間を弄る。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcbe ; "「ゆ、雪乃さん! 雪乃さん!" + CALLFUNC R + MSG 0xfcbf ; " しっかりしてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcc0 ; "雪乃に駆け寄って身体を揺らす護。" + CALLFUNC R + MSG 0xfcc1 ; "だが彼女は虚ろな瞳を向けただけだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21869 + CALLFUNC VOICE + MSG 0xfcc2 ; "「あぁあっ……い、いや……" + CALLFUNC R + MSG 0xfcc3 ; " とめないで……んぁ、あ、ぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfcc4 ; "  ぐちゅ、にちゅっ……ぐぢゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21870 + CALLFUNC VOICE + MSG 0xfcc5 ; "「んぁあっ……はぁ、はぁ……あ、あぁあ……" + CALLFUNC R + MSG 0xfcc6 ; " いいぃ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcc7 ; "「っ……媚香は焚かれてないけど……" + CALLFUNC R + MSG 0xfcc8 ; " 残り香の影響……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcc9 ; "護はあたりを確認すると、とりあえず雪乃の手を掴み、" + CALLFUNC R + MSG 0xfcca ; "股間から引き剥がして自慰をやめさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfccb ; "  にちゅっ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0xfccc ; "掴んだ手は愛液がべっとりと付着していて、" + CALLFUNC R + MSG 0xfccd ; "滴りそうなくらいだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21871 + CALLFUNC VOICE + MSG 0xfcce ; "「いや……いやあぁあっ!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfccf ; "「ダメですって!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21872 + CALLFUNC VOICE + MSG 0xfcd0 ; "「いやっ……いやあ……もっとするのぉっ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcd1 ; "「く……とりあえずここから出ないと!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcd2 ; "護は雪乃の身体を抱え上げると、大急ぎで宴の間を" + CALLFUNC R + MSG 0xfcd3 ; "後にした。" + CALLFUNC A + S_PUSH "背景/大広間/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5002 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0xfcd4 ; "広間へと戻ってきた護は、装置を動かして" + CALLFUNC R + MSG 0xfcd5 ; "壁の扉を閉める。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcd6 ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xfcd7 ; " 残り香とはいえ、ここまで影響あるなら……" + CALLFUNC R + MSG 0xfcd8 ; " やっぱり解毒しなくちゃ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xfcd9 ; "雪乃を連れて屋根裏部屋に戻ってきた護は、" + CALLFUNC R + MSG 0xfcda ; "とりあえず解毒薬を飲ませた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcdb ; "雪乃はそれでようやく落ち着いてきたらしく、" + CALLFUNC R + MSG 0xfcdc ; "護のベッドに寝転んでぼんやりと天井を見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcdd ; "(姉さんから、多めにもらっておいて" + CALLFUNC R + MSG 0xfcde ; " よかったよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcdf ; "(雪乃さん、だいぶ落ち着いたみたいだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfce0 ; "まだ少しぼんやりしているようだが、話は出来る。" + CALLFUNC R + MSG 0xfce1 ; "ひとまず心配はいらないだろう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21873 + CALLFUNC VOICE + MSG 0xfce2 ; "「……護さん」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfce3 ; "「ん、どうしたの?" + CALLFUNC R + MSG 0xfce4 ; " まだ……その、ヘンな感じ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfce5 ; "尋ねると、雪乃は小さく首を横に振る。" + CALLFUNC R + MSG 0xfce6 ; "それを見て護は胸を撫で下ろした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21874 + CALLFUNC VOICE + MSG 0xfce7 ; "「……このお布団……護さんの匂いがします」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfce8 ; "「ご、ごめん……。" + CALLFUNC R + MSG 0xfce9 ; " 慌ててたから、僕のベッドに運んじゃって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21875 + CALLFUNC VOICE + MSG 0xfcea ; "「……キライじゃありませんよ、この匂い。" + CALLFUNC R + MSG 0xfceb ; " 先日もお邪魔しましたし」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcec ; "「はは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfced ; "笑っていると、雪乃は少し身を起こし……" + CALLFUNC R + MSG 0xfcee ; "護の手をそっと握ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcef ; "彼女がそのまま腕をそっと撫でていくと、" + CALLFUNC R + MSG 0xfcf0 ; "長袖のシャツの下に、包帯が巻いてあるのが分かった。" + CALLFUNC R + MSG 0xfcf1 ; "まだ少し痛むようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcf2 ; "雪乃はそこをそっと手のひらで包み込んでくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21876 + CALLFUNC VOICE + MSG 0xfcf3 ; "「……また……助けられちゃいましたね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcf4 ; "「そんな。" + CALLFUNC R + MSG 0xfcf5 ; " 雪乃さんに助けてもらった回数の方が" + CALLFUNC R + MSG 0xfcf6 ; " はるかに多いよ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21877 + CALLFUNC VOICE + MSG 0xfcf7 ; "「ふふっ……そうですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcf8 ; "雪乃はそう言って笑った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcf9 ; "今までもちょっと笑うくらいはあったが、ここまで" + CALLFUNC R + MSG 0xfcfa ; "はっきりと顔に出たのが分かるのは初めてだ。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfcfb ; "(あ……か、かわいい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcfc ; "それを見た護は、少しときめいて照れてしまう。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21878 + CALLFUNC VOICE + MSG 0xfcfd ; "「……それはそうと……。" + CALLFUNC R + MSG 0xfcfe ; " あの部屋は一体……なんなんですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfcff ; "そして落ち着いた雪乃が、予想通りのことを聞いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd00 ; "さすがにおいそれとは答えられない護。" + CALLFUNC R + MSG 0xfd01 ; "とりあえず知らないという体を装うことにした。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd02 ; "「雪乃さんでも、知らないことあるんだ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21879 + CALLFUNC VOICE + MSG 0xfd03 ; "「……初めて見ました」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd04 ; "「そうなんだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21880 + CALLFUNC VOICE + MSG 0xfd05 ; "「……何か、知っているような口ぶりですね」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd06 ; "「っ……え、ええと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd07 ; "言い当てられ、しどろもどろになる護。" + CALLFUNC R + MSG 0xfd08 ; "そんな彼を見て、雪乃が助け舟を出してくれた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21881 + CALLFUNC VOICE + MSG 0xfd09 ; "「言いたくなければ、言わなくて構いませんよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd0a ; "「え?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21882 + CALLFUNC VOICE + MSG 0xfd0b ; "「私も知らないことです。" + CALLFUNC R + MSG 0xfd0c ; " 護さんが知っているとは思えませんから」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd0d ; "「そ、そうだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd0e ; "雪乃はどうやら、知らないフリをしてくれるらしい。" + CALLFUNC R + MSG 0xfd0f ; "護もそれに甘えさせてもらうことにした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd10 ; "(……奥様でもご存じない秘密だ。" + CALLFUNC R + MSG 0xfd11 ; " 間単には言えないよな……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd12 ; "(……っと、これを忘れるところだった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd13 ; "護は頭の中で呟くと、解毒薬の袋と一緒に入っていた" + CALLFUNC R + MSG 0xfd14 ; "軟膏タイプの薬を取り出す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd15 ; "「えーと、雪乃さん。" + CALLFUNC R + MSG 0xfd16 ; " あとはこの薬を……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21883 + CALLFUNC VOICE + MSG 0xfd17 ; "「……塗り薬……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd18 ; "護は重要なことを思い出したので、言葉を止め、" + CALLFUNC R + MSG 0xfd19 ; "言い直す。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd1a ; "「……訂正。" + CALLFUNC R + MSG 0xfd1b ; " これを塗らないといけないんだけど……" + CALLFUNC R + MSG 0xfd1c ; " 僕が塗っても大丈夫、かな?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21884 + CALLFUNC VOICE + MSG 0xfd1d ; "「自分でやります」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd1e ; "「あ、あの……できればそうして欲しいけど、" + CALLFUNC R + MSG 0xfd1f ; " これは……誰かに塗ってもらった方が" + CALLFUNC R + MSG 0xfd20 ; " 効果が高いらしくて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21885 + CALLFUNC VOICE + MSG 0xfd21 ; "「……どうしてですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd22 ; "雪乃が疑いの目を向けてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd23 ; "「ええと、身体の中に残った快感を" + CALLFUNC R + MSG 0xfd24 ; " 全部打ち消すには……自分で塗るよりも、" + CALLFUNC R + MSG 0xfd25 ; " 誰かにしてもらう方が効果が高いって聞いたけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21886 + CALLFUNC VOICE + MSG 0xfd26 ; "「どこに塗るお薬ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd27 ; "「………アソコ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21887 + CALLFUNC VOICE + MSG 0xfd28 ; "「自分でやります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd29 ; "雪乃がジト目で護のことを見据えてくる。" + CALLFUNC R + MSG 0xfd2a ; "当たり前の反応だ。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd2b ; "「だ、だから……それじゃ効果が……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21888 + CALLFUNC VOICE + MSG 0xfd2c ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd2d ; "「それじゃ……他の人を呼んでくるから、" + CALLFUNC R + MSG 0xfd2e ; " 塗ってもらいたい人を言ってくれる?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21889 + CALLFUNC VOICE + MSG 0xfd2f ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd30 ; "さすがに雪乃も身構える。" + CALLFUNC R + MSG 0xfd31 ; "恐らく、屋敷にいる全員を思い浮かべたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd32 ; "そして……護の服の袖をきゅっと掴んでくる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21890 + CALLFUNC VOICE + MSG 0xfd33 ; "「……ぃ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd34 ; "「……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21891 + CALLFUNC VOICE + MSG 0xfd35 ; "「ま、護さんで……いいです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd36 ; "視線を外し、頬を赤らめながら言う雪乃。" + CALLFUNC R + MSG 0xfd37 ; "ちらちらと彼の方を見ては、また目を泳がせる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd38 ; "「……殴ったりしないよね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21892 + CALLFUNC VOICE + MSG 0xfd39 ; "「するかも……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd3a ; "「ぅ……で、できれば、大人しくお願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd3b ; "護はそう言うと、薬を塗りやすい体勢を" + CALLFUNC R + MSG 0xfd3c ; "取ってもらうことにした……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21893 + CALLFUNC VOICE + MSG 0xfd3d ; "「えっ……ちょっとこんな……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21894 + CALLFUNC VOICE + MSG 0xfd3e ; "「これは……その……ぅぅ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/下着/困り" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xfd3f ; "雪乃はベッドに腰掛け、スカートをたくし上げた状態に" + CALLFUNC R + MSG 0xfd40 ; "されてしまった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21895 + CALLFUNC VOICE + MSG 0xfd41 ; "「信じられません……。" + CALLFUNC R + MSG 0xfd42 ; " 男の人に、大切なところを見せるなんて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd43 ; "「でも、前に……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21896 + CALLFUNC VOICE + MSG 0xfd44 ; "「あれは……その、暗かったから……。" + CALLFUNC R + MSG 0xfd45 ; " 今は違います……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd46 ; "恥ずかしそうに呟く雪乃。" + CALLFUNC R + MSG 0xfd47 ; "護のことをちょっとだけ睨んでくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd48 ; "「ご、ごめん……。" + CALLFUNC R + MSG 0xfd49 ; " でも、こうした方がいいんだ」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/下着/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21897 + CALLFUNC VOICE + MSG 0xfd4a ; "「うー……あ、謝らなくてもいいです」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21898 + CALLFUNC VOICE + MSG 0xfd4b ; "「護さんが……その、悪いわけじゃないのは" + CALLFUNC R + MSG 0xfd4c ; " 分かってますから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd4d ; "「う、うん……ありがと」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21899 + CALLFUNC VOICE + MSG 0xfd4e ; "「でも、やっぱり恥ずかしいです……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd4f ; "「そう……だよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd50 ; "いつもそんなに表情を見せない雪乃だが、ここ最近……" + CALLFUNC R + MSG 0xfd51 ; "特に今日はよく顔が変わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd52 ; "しかも恥ずかしそうにしている様子がとても可愛い。" + CALLFUNC R + MSG 0xfd53 ; "護もつい目を疑いそうになるほどだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd54 ; "(雪乃さん……普段と全然違って見えるなぁ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd55 ; "「……あの、下着を脱いでもらっていいかな?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21900 + CALLFUNC VOICE + MSG 0xfd56 ; "「んぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd57 ; "恥ずかしさで下唇を噛み締めて、雪乃は小さく首を縦に振る。" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + S_PUSH "イベント/雪乃/06/脱ぎ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/雪乃/06/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xfd58 ; "ゆっくりとショーツを下ろし、再び、ベッドに腰掛けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd59 ; "(や、やばい……意識すると僕の方が" + CALLFUNC R + MSG 0xfd5a ; " 興奮しちゃうよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd5b ; "護はなんとか平常を装うことにして、雪乃に" + CALLFUNC R + MSG 0xfd5c ; "もう少し薬を塗りやすい体勢になるよう言う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd5d ; "「も、もうちょっと足を開いて……" + CALLFUNC R + MSG 0xfd5e ; " よく見せて?」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21901 + CALLFUNC VOICE + MSG 0xfd5f ; "「なっ……そ、そんなの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd60 ; "雪乃は少し口調を荒げるが、彼女の方もこれは治療と" + CALLFUNC R + MSG 0xfd61 ; "自分に言い聞かせたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd62 ; "少し足を震わせながらも、それを開いていった。" + CALLFUNC A + S_PUSH "イベント/雪乃/06/脱ぎ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/雪乃/06/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd63 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd64 ; "生唾を呑み込む護。" + CALLFUNC R + MSG 0xfd65 ; "雪乃のそこはまだ濡れており、光を受けてきらめいている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd66 ; "そしてまだ奥にはたっぷり愛液が溜まっているらしく、" + CALLFUNC R + MSG 0xfd67 ; "閉じられた割れ目から少しずつそれが流れ出してきていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd68 ; "(まるで何も知らないみたいな性器だ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21902 + CALLFUNC VOICE + MSG 0xfd69 ; "「み……見てばっかりじゃなくて……" + CALLFUNC R + MSG 0xfd6a ; " 早く……その……お薬……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd6b ; "「そ、そうだね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd6c ; "チューブから軟膏を少しだけ出して、舌の上に乗せる護。" + CALLFUNC R + MSG 0xfd6d ; "それを見た雪乃は、『もしかして』と身を硬くした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21903 + CALLFUNC VOICE + MSG 0xfd6e ; "「ぇ……? なに?" + CALLFUNC R + MSG 0xfd6f ; " えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd70 ; "護は雪乃の割れ目に手を添えると、そのまま頭を" + CALLFUNC R + MSG 0xfd71 ; "近づけていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/06/護/困り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xfd72 ; "そしてくいっと小陰唇を開くと、軟膏のついた舌で" + CALLFUNC R + MSG 0xfd73 ; "膣口からクリトリスに向けて、ついっと舐め上げた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfd74 ; "  ぬりゅぅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21904 + CALLFUNC VOICE + MSG 0xfd75 ; "「えっ、うそ……? そんな、お口で……!?" + CALLFUNC R + MSG 0xfd76 ; " ひゃぅうう!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd77 ; "いきなりの行為に、身体を硬くする雪乃。" + CALLFUNC R + MSG 0xfd78 ; "それでも構わず、護は丁寧に、女性器全体に" + CALLFUNC R + MSG 0xfd79 ; "解毒薬を塗りつけていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfd7a ; "  ぬちっ、ぬちっ……ぬるるるっ……" + CALLFUNC A + S_PUSH "イベント/雪乃/06/護/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21905 + CALLFUNC VOICE + MSG 0xfd7b ; "「んんっ……あっ、あっ……♀" + CALLFUNC R + MSG 0xfd7c ; " 護さん、ダメ……そんな……舌でなんて……" + CALLFUNC R + MSG 0xfd7d ; " きいて……ないっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21906 + CALLFUNC VOICE + MSG 0xfd7e ; "「ふぁっ、あ、あぁああっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd7f ; "「性器に残った快感を、全部引き出さないと" + CALLFUNC R + MSG 0xfd80 ; " いけないから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd81 ; "「これが一番効果的らしいんだ。" + CALLFUNC R + MSG 0xfd82 ; " 僕、あんまり上手くできないけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfd83 ; "  くちゅ、くちゅ、くぷっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21907 + CALLFUNC VOICE + MSG 0xfd84 ; "「そんな……あぅ、す、すごいっ♀" + CALLFUNC R + MSG 0xfd85 ; " はぁ、はぁ、ダメ……あっ、これダメっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21908 + CALLFUNC VOICE + MSG 0xfd86 ; "「んぅぅっ……や、だっ……身体……勝手に" + CALLFUNC R + MSG 0xfd87 ; " ビクビクって……ひぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd88 ; "自分で触っていたときとは比べものにならない快感が、" + CALLFUNC R + MSG 0xfd89 ; "雪乃に襲いかかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd8a ; "他人に性器をまじまじと見られるだけでも恥ずかしいのに、" + CALLFUNC R + MSG 0xfd8b ; "舐められるなんてのは初めてのことなので、雪乃はそういう" + CALLFUNC R + MSG 0xfd8c ; "部分でも感じてしまっていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/06/護/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21909 + CALLFUNC VOICE + MSG 0xfd8d ; "「やっ……! あっ、そこはダメですっ!" + CALLFUNC R + MSG 0xfd8e ; " はぁ、はぁ、そこは……あっ、あっ、あぁん♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21910 + CALLFUNC VOICE + MSG 0xfd8f ; "「護さん、私……あっ、ヘンに……なっちゃいますっ♀" + CALLFUNC R + MSG 0xfd90 ; " んぁ、あぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd91 ; "肉芽を舌先で突付かれるだけで、雪乃は大きく反応した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd92 ; "内股がヒクヒクと痙攣し、開かれた割れ目の中で、" + CALLFUNC R + MSG 0xfd93 ; "膣口が何度も開閉を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd94 ; "その度に、内部に溜まっていた愛液が漏れ出し、" + CALLFUNC R + MSG 0xfd95 ; "護の舌によって掬い取られた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21911 + CALLFUNC VOICE + MSG 0xfd96 ; "「ひぁっ、あ、ぁあっ……舌が……あちこち" + CALLFUNC R + MSG 0xfd97 ; " 動き回って……ひぅ、う、うぅぅんっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfd98 ; "「膣内も塗るから、もう少しだけ我慢して……」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/護/困り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21912 + CALLFUNC VOICE + MSG 0xfd99 ; "「え……? な、膣内って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd9a ; "割れ目をもう少し左右に開くと、膣口に舌を入れる護。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfd9b ; "  ぐちゅ……ぬぷぷぷぷっ……" + CALLFUNC A + S_PUSH "イベント/雪乃/06/護/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21913 + CALLFUNC VOICE + MSG 0xfd9c ; "「んぁあぁぁぁぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd9d ; "膣口ににゅるりと舌を押し込まれ、雪乃は嬌声とともに" + CALLFUNC R + MSG 0xfd9e ; "背中を反らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfd9f ; "護は舌に愛液の味を感じながら、膣内の一番浅いところを" + CALLFUNC R + MSG 0xfda0 ; "優しく舐めながら、薬を塗っていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21914 + CALLFUNC VOICE + MSG 0xfda1 ; "「あっ、そんな……すご、いぃっ♀" + CALLFUNC R + MSG 0xfda2 ; " あぁぁっ、は、ぁぁんっ、すごすぎるのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfda3 ; "(雪乃さんの、膜がある……。" + CALLFUNC R + MSG 0xfda4 ; " 優しく動かして、傷つけないようにしないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfda5 ; "侵入を防ぐように、膣口の周りにある襞。" + CALLFUNC R + MSG 0xfda6 ; "それを傷つけないよう、慎重に舌先を動かす護。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfda7 ; "  くちゅ、くちゅ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21915 + CALLFUNC VOICE + MSG 0xfda8 ; "「やっ……あっ、ひぅ、うぅん……っ。" + CALLFUNC R + MSG 0xfda9 ; " こんな……気持ちいいの……" + CALLFUNC R + MSG 0xfdaa ; " 私、クセになっちゃいますっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21916 + CALLFUNC VOICE + MSG 0xfdab ; "「あっ、あっ、あっ……すごく、気持ち……いいっ♀" + CALLFUNC R + MSG 0xfdac ; " こんなの、初めてっ♀" + CALLFUNC R + MSG 0xfdad ; " んぁあっ……こ、声……出ちゃう……ぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdae ; "くちゅくちゅと軽く音を立てつつ、" + CALLFUNC R + MSG 0xfdaf ; "膣口を重点的に舐める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdb0 ; "さっきの自慰で乱暴に触っていたせいか、" + CALLFUNC R + MSG 0xfdb1 ; "少し赤くなっているからだ。" + CALLFUNC R + MSG 0xfdb2 ; "こうした腫れを抑える効果もあると聞いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdb3 ; "しかしその行為が、雪乃にとっては全て快感になる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21917 + CALLFUNC VOICE + MSG 0xfdb4 ; "「もう……んぅぅっ……我慢……できな……ぁああっ。" + CALLFUNC R + MSG 0xfdb5 ; " 護さん、私……ダメ……ですぅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21918 + CALLFUNC VOICE + MSG 0xfdb6 ; "「これ以上されたら、もう……好きに……んぁあっ……" + CALLFUNC R + MSG 0xfdb7 ; " 好きになっちゃいますっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdb8 ; "「我慢しちゃダメだよ?" + CALLFUNC R + MSG 0xfdb9 ; " んくっ……イかないと、快感が消えないから」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21919 + CALLFUNC VOICE + MSG 0xfdba ; "「イク……? イクって……?" + CALLFUNC R + MSG 0xfdbb ; " ひゃぅ! んっ、くふっ、ふぁああぁっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdbc ; "「思い切り、気持ちよくなっていいから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21920 + CALLFUNC VOICE + MSG 0xfdbd ; "「はい……♀" + CALLFUNC R + MSG 0xfdbe ; " あっ、あ、あぁあぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdbf ; "護に言われ、雪乃は快感に抗うのをやめ、" + CALLFUNC R + MSG 0xfdc0 ; "性器から伝わってくる、痺れにも似た甘い快感に" + CALLFUNC R + MSG 0xfdc1 ; "身を委ねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdc2 ; "それにより、身体の小刻みな痙攣がさらに増し、" + CALLFUNC R + MSG 0xfdc3 ; "膣内がうねってきた。" + CALLFUNC R + MSG 0xfdc4 ; "入口にある護の舌を軽く締め付けてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21921 + CALLFUNC VOICE + MSG 0xfdc5 ; "「ぁあっ……お、おなか……子宮が……" + CALLFUNC R + MSG 0xfdc6 ; " キュンキュンって……してます……♀" + CALLFUNC R + MSG 0xfdc7 ; " ふぁ、あ、あぁんっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21922 + CALLFUNC VOICE + MSG 0xfdc8 ; "「はぁ、はぁ、こんな気持ち……どうして……?" + CALLFUNC R + MSG 0xfdc9 ; " あっ、欲しくなってるの……んんんっ……" + CALLFUNC R + MSG 0xfdca ; " ここに、何かが欲しいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfdcb ; "  にちゅ、くちゅ……ぢゅる……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21923 + CALLFUNC VOICE + MSG 0xfdcc ; "「護さん、私……欲しいのっ♀" + CALLFUNC R + MSG 0xfdcd ; " はぁっ、あっ、あぁぁぁっ……く、ふっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21924 + CALLFUNC VOICE + MSG 0xfdce ; "「やっ……あ、あぁあっ……来るぅ……何か……" + CALLFUNC R + MSG 0xfdcf ; " あああっ! こ、これが……く、ふぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdd0 ; "舌先で膣口を、そして敏感なクリトリスを舐められ続け、" + CALLFUNC R + MSG 0xfdd1 ; "雪乃は身体を大きくくねらせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdd2 ; "そして硬直が次第に大きくなってきて、頂点が近いのを" + CALLFUNC R + MSG 0xfdd3 ; "護に知らせてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdd4 ; "「いいよ……そのままイッて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21925 + CALLFUNC VOICE + MSG 0xfdd5 ; "「あっ、イ、イクっ……! うんっ……んんっ!" + CALLFUNC R + MSG 0xfdd6 ; " これが……あ、あぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdd7 ; "護の方も、ラストスパートとばかりに舌の動きを速める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21926 + CALLFUNC VOICE + MSG 0xfdd8 ; "「ひぁああああっ……! すご……いぃっ♀" + CALLFUNC R + MSG 0xfdd9 ; " そっ、それ、好き……♀" + CALLFUNC R + MSG 0xfdda ; " んぁぁぁぁっ、あぅ、あっ、ああぁぁっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfddb ; "「ん……、いいの……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21927 + CALLFUNC VOICE + MSG 0xfddc ; "「はい……お、おまんこ……イイですっ……♀" + CALLFUNC R + MSG 0xfddd ; " すごく……きもちいぃ……っ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21928 + CALLFUNC VOICE + MSG 0xfdde ; "「んぅぅ、あぅ、あっ、あぁっ……!" + CALLFUNC R + MSG 0xfddf ; " もうダメっ! 来るっ……ふぁ、あ、あああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21929 + CALLFUNC VOICE + MSG 0xfde0 ; "「ああっ……い……イックぅぅぅぅぅっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/06/護/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfde1 ; "  ぷしゅ……ぴゅるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfde2 ; "頂点に達するのと同時に潮を吹く雪乃。" + CALLFUNC R + MSG 0xfde3 ; "その体液で、護の顔はぐっしょりと濡れてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfde4 ; "「ん……す、すご……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21930 + CALLFUNC VOICE + MSG 0xfde5 ; "「はぁぁぁっ……。" + CALLFUNC R + MSG 0xfde6 ; " はぁっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfde7 ; "大きな波が過ぎ去ったらしく、雪乃は全身を弛緩させ、" + CALLFUNC R + MSG 0xfde8 ; "肩で大きく息を続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfde9 ; "その間も、膣口はパクパクと開閉を続け、" + CALLFUNC R + MSG 0xfdea ; "少し白く濁った愛液を垂れ流していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdeb ; "それを見て、護はまた唾を飲み込む。" + CALLFUNC A + S_PUSH "イベント/雪乃/06/脱ぎ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21931 + CALLFUNC VOICE + MSG 0xfdec ; "「うぅ……ま、護さん……ヒドイです……。" + CALLFUNC R + MSG 0xfded ; " 私にこんなことを教え込むなんて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdee ; "「えええぇっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21932 + CALLFUNC VOICE + MSG 0xfdef ; "「もう……お嫁に行けない……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdf0 ; "「い、いや、あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdf1 ; "護がうろたえていると、雪乃は少し口を尖らせながら" + CALLFUNC R + MSG 0xfdf2 ; "ジッと見つめてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21933 + CALLFUNC VOICE + MSG 0xfdf3 ; "「……護さん以外の人じゃ" + CALLFUNC R + MSG 0xfdf4 ; " 満足できない身体になったら……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21934 + CALLFUNC VOICE + MSG 0xfdf5 ; "「……責任取ってもらえますか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdf6 ; "「せ、責任って……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21935 + CALLFUNC VOICE + MSG 0xfdf7 ; "「そのときは、護さんがもらってくださいね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdf8 ; "「はいぃぃぃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfdf9 ; "告げられた言葉に、護は飛び上がりそうなほど驚く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdfa ; "「そ、そんな……もらうとか責任とるとか……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21936 + CALLFUNC VOICE + MSG 0xfdfb ; "「断っても、既成事実を作ります。" + CALLFUNC R + MSG 0xfdfc ; " 護さんの赤ちゃん、勝手に作っちゃいますから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfdfd ; "「か、勝手にって、どうやって……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21937 + CALLFUNC VOICE + MSG 0xfdfe ; "「同じ部屋にいるんですもの。" + CALLFUNC R + MSG 0xfdff ; " 簡単なことです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe00 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe01 ; "それはつまり、雪乃が襲ってくるということ" + CALLFUNC R + MSG 0xfe02 ; "なのだろうが……そう考えた瞬間、なぜかあまり無さそうな" + CALLFUNC R + MSG 0xfe03 ; "イベントだと気がついた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe04 ; "(って言って……ホントはその気もないんじゃ)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21938 + CALLFUNC VOICE + MSG 0xfe05 ; "「あ……今、どうせ本気じゃないだろうって" + CALLFUNC R + MSG 0xfe06 ; " 思いましたね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe07 ; "「う、うん。" + CALLFUNC R + MSG 0xfe08 ; " いやっ……っていうか、なんで分かるの!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe09 ; "質問を返すが、雪乃はツンと知らん顔をする。" + CALLFUNC R + MSG 0xfe0a ; "そして逆に質問してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21939 + CALLFUNC VOICE + MSG 0xfe0b ; "「……護さんだって、私と子作りしたいのでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe0c ; "「な、何を根拠に……そんな……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21940 + CALLFUNC VOICE + MSG 0xfe0d ; "「……それ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe0e ; "雪乃が視線を落とす。" + CALLFUNC R + MSG 0xfe0f ; "その先にある……護のズボンは、股間部分がパンパンに" + CALLFUNC R + MSG 0xfe10 ; "腫れてしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe11 ; "「こ、こここここれはぁぁぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfe12 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe13 ; "狼狽する護を見ながらため息をつくと、" + CALLFUNC R + MSG 0xfe14 ; "雪乃は自分の花弁をそっと拡げた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe15 ; "「なっ、何を……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21941 + CALLFUNC VOICE + MSG 0xfe16 ; "「こ……これだけ濡れていたら……" + CALLFUNC R + MSG 0xfe17 ; " その、護さんの……大きいのも入りますか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe18 ; "上目遣いで恐る恐る尋ねてくる雪乃。" + CALLFUNC R + MSG 0xfe19 ; "その仕草と視線に、護はまたときめいてしまう。" + CALLFUNC R + MSG 0xfe1a ; "そして股間がさらに膨らんだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe1b ; "「そ、そんなこと、分からないよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe1c ; "言いつつも、雪乃の割れ目から目が離せない護。" + CALLFUNC R + MSG 0xfe1d ; "押し倒したくなる気持ちをなんとか抑える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21942 + CALLFUNC VOICE + MSG 0xfe1e ; "「護さんは……経験ありますか?" + CALLFUNC R + MSG 0xfe1f ; " セックスの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe20 ; "「ええと、その……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21943 + CALLFUNC VOICE + MSG 0xfe21 ; "「男の人の初めてはわかりませんけど、" + CALLFUNC R + MSG 0xfe22 ; " 女の人は……痛いって聞いてます……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21944 + CALLFUNC VOICE + MSG 0xfe23 ; "「何度も経験を積むことで、気持ちよくなるって" + CALLFUNC R + MSG 0xfe24 ; " 本当なのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe25 ; "「そうだと……思うけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21945 + CALLFUNC VOICE + MSG 0xfe26 ; "「さっき……護さんが私にしてくれたのより……" + CALLFUNC R + MSG 0xfe27 ; " もっと気持ちがいいんですか……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe28 ; "「た、たぶん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe29 ; "矢継ぎ早に飛んでくる雪乃の質問に、" + CALLFUNC R + MSG 0xfe2a ; "護はしどろもどろになりながらも答える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe2b ; "……全然答えになってはいないのだが。" + CALLFUNC R + MSG 0xfe2c ; "なので雪乃は軽くため息をついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21946 + CALLFUNC VOICE + MSG 0xfe2d ; "「……あなたのことは、嫌いではありません」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21947 + CALLFUNC VOICE + MSG 0xfe2e ; "「莉々子様が心を開かれたのも……" + CALLFUNC R + MSG 0xfe2f ; " 今なら分かる気がします」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe30 ; "「雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe31 ; "雪乃はそう告げると、護の顔をジッと見つめた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21948 + CALLFUNC VOICE + MSG 0xfe32 ; "(護さんのことを、もっと知るには……" + CALLFUNC R + MSG 0xfe33 ; " やっぱり繋がるしか……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21949 + CALLFUNC VOICE + MSG 0xfe34 ; "(莉々子様も、それをお望みだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe35 ; "そんなことを考えていると、雪乃の膣内がまた収縮を行い、" + CALLFUNC R + MSG 0xfe36 ; "中から大量の愛液を外へと送り出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe37 ; "それを見て、護はもう我慢ができなくなってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe38 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe39 ; "護はズボンのチャックを下ろすと、" + CALLFUNC R + MSG 0xfe3a ; "大きくなった剛直を取り出す。" + CALLFUNC R + MSG 0xfe3b ; "それを見て雪乃が目を丸くした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21950 + CALLFUNC VOICE + MSG 0xfe3c ; "「っっ……! お、おっき……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21951 + CALLFUNC VOICE + MSG 0xfe3d ; "「お風呂で触れたときよりも、ずっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe3e ; "ドキドキしながらも、そっと手を伸ばし、" + CALLFUNC R + MSG 0xfe3f ; "指先で触れてくる雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfe40 ; "  ぬちっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe41 ; "先端から出てきている先走り汁を指先に絡めながら、" + CALLFUNC R + MSG 0xfe42 ; "亀頭をなぞっていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21952 + CALLFUNC VOICE + MSG 0xfe43 ; "(護さんも……濡れてる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe44 ; "「あ、あの……さっきは僕がやったから……" + CALLFUNC R + MSG 0xfe45 ; " 今度は……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe46 ; "「雪乃さんも……舐めてくれる?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21953 + CALLFUNC VOICE + MSG 0xfe47 ; "「……はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe48 ; "ペニスを見つめてうっとりとしていた雪乃は、" + CALLFUNC R + MSG 0xfe49 ; "小さく頷くと……亀頭へと舌を伸ばしてきた。" + CALLFUNC A + S_PUSH "イベント/雪乃/06/脱ぎ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/雪乃/06/04" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21954 + CALLFUNC VOICE + MSG 0xfe4a ; "「んっ……にゅるぅ……。" + CALLFUNC R + MSG 0xfe4b ; " んちゅ、れる……んっ、んちゅ、ちゅぷっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe4c ; "「うぅ……あぁっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21955 + CALLFUNC VOICE + MSG 0xfe4d ; "「んちゅ、ぢゅる……ちゅ、ん、れろ……" + CALLFUNC R + MSG 0xfe4e ; " んふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe4f ; "舌先が亀頭を這い回り、あまりの気持ちよさに護は" + CALLFUNC R + MSG 0xfe50 ; "声を出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe51 ; "それと同時にペニスが何度も脈動し、先端から汁を" + CALLFUNC R + MSG 0xfe52 ; "垂れ流した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21956 + CALLFUNC VOICE + MSG 0xfe53 ; "(少しニガイ……。" + CALLFUNC R + MSG 0xfe54 ; " これが男の人の……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21957 + CALLFUNC VOICE + MSG 0xfe55 ; "「んふぅ……んっ、ぢゅぷっ、ぢゅるっ……。" + CALLFUNC R + MSG 0xfe56 ; " くちゅ、ちゅ、んん……んふぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21958 + CALLFUNC VOICE + MSG 0xfe57 ; "「んぷっ、れる、ぢゅぷっ……ふはっ……" + CALLFUNC R + MSG 0xfe58 ; " はぁ、はぁ……んっ……んぐぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe59 ; "口を大きく開け、少しずつ奥へとペニスを咥え込む雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe5a ; "しかし、亀頭を咥えただけでも限界なのか、" + CALLFUNC R + MSG 0xfe5b ; "すぐに吐き出すと、舌でくるくると表面を舐める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21959 + CALLFUNC VOICE + MSG 0xfe5c ; "「むぐ……ずぢゅ……んぐ、ちぅ……ぢゅる……" + CALLFUNC R + MSG 0xfe5d ; " ずずずっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21960 + CALLFUNC VOICE + MSG 0xfe5e ; "「ん、ぷぁっ……はぁ、はぁ……あむ……んちゅ、" + CALLFUNC R + MSG 0xfe5f ; " じゅる……ちぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe60 ; "「ゆき……の……さんっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21961 + CALLFUNC VOICE + MSG 0xfe61 ; "「ぬるぅ……ん……ふはっ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21962 + CALLFUNC VOICE + MSG 0xfe62 ; "「お、お口に……これ以上入らないです……。" + CALLFUNC R + MSG 0xfe63 ; " 護さんの、おっきすぎ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe64 ; "「ごめん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21963 + CALLFUNC VOICE + MSG 0xfe65 ; "「ふふ……別に謝ることではありませんよ……?" + CALLFUNC R + MSG 0xfe66 ; " れろ……ちゅる、ちゅぱ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe67 ; "呟きつつ、指先で自分の唾液を肉棒全体に" + CALLFUNC R + MSG 0xfe68 ; "塗り込んでいく雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfe69 ; "  ぬるぅ、ぬりゅ、ぬちゅ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe6a ; "「うぅあぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe6b ; "腰が抜けそうになるほどの快感に、護は声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe6c ; "雪乃の方も気持ちが高揚してきているらしく、" + CALLFUNC R + MSG 0xfe6d ; "膣口からは新たな蜜が零れてきていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21964 + CALLFUNC VOICE + MSG 0xfe6e ; "(……初めてはご主人様に捧げると決めてたのに、" + CALLFUNC R + MSG 0xfe6f ; " 身体が護さんに反応してる……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21965 + CALLFUNC VOICE + MSG 0xfe70 ; "(私……この人のことを、ご主人様だと" + CALLFUNC R + MSG 0xfe71 ; " 認めているの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe72 ; "ペニスを撫で、舌を這わせながら自問する雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21966 + CALLFUNC VOICE + MSG 0xfe73 ; "(ううん……そんなこと有り得ない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21967 + CALLFUNC VOICE + MSG 0xfe74 ; "(だって、この人は……エッチだし、ドジだし……" + CALLFUNC R + MSG 0xfe75 ; " 自分のことなんて関係なく、人助けするし……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21968 + CALLFUNC VOICE + MSG 0xfe76 ; "(お人好しで……やさしくて……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfe77 ; "  ぬちゅ、ぬちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe78 ; "丹念に亀頭を撫で回した後、またそれを口に含む雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe79 ; "口内で舌をくねらせ、敏感な尿道口を何度も穿る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21969 + CALLFUNC VOICE + MSG 0xfe7a ; "「んふ……れる、りゅ、ちゅぷ、ぢゅる……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21970 + CALLFUNC VOICE + MSG 0xfe7b ; "「んむ、ちゅむ、ん、れりゅ、るりゅ……" + CALLFUNC R + MSG 0xfe7c ; " ちゅ、ぢゅるるっ……ずずず……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe7d ; "「あっ! あっ! 雪乃さん、ちょっと!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21971 + CALLFUNC VOICE + MSG 0xfe7e ; "「れろ、んむ、れるれるれる……ぢゅる……" + CALLFUNC R + MSG 0xfe7f ; " ず、ずぢゅるるるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe80 ; "「や、ばっ……もう無理っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe81 ; "堪えようとするが、送り込まれる快感の方が強い。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21972 + CALLFUNC VOICE + MSG 0xfe82 ; "「んちゅるるっ……れろれる……れりゅ……" + CALLFUNC R + MSG 0xfe83 ; " ぢゅる、んっ、ずじゅぅぅっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe84 ; "「う、ああっ……出るっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21973 + CALLFUNC VOICE + MSG 0xfe85 ; "「んぐっ……?" + CALLFUNC R + MSG 0xfe86 ; " ぷぁっ……! きゃあっ!?」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/精液/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xfe87 ; "雪乃の割れ目を愛撫している間、ずっとお預けを" + CALLFUNC R + MSG 0xfe88 ; "喰らっていた状態の護は、我慢できずに射精してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe89 ; "大量の白濁液が先端から飛び出し、" + CALLFUNC R + MSG 0xfe8a ; "真正面にある雪乃の顔へと盛大にぶちまけられる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21974 + CALLFUNC VOICE + MSG 0xfe8b ; "「ひゃっ……あ、ぁあっ……んんっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe8c ; "「くっ……う、うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe8d ; "何度か大きく脈動して精液を吐き出すと、" + CALLFUNC R + MSG 0xfe8e ; "護のペニスは大人しくなり、先端から白い液体を" + CALLFUNC R + MSG 0xfe8f ; "滴らせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe90 ; "「ご、ごめん……。" + CALLFUNC R + MSG 0xfe91 ; " また……出しちゃった……」" + CALLFUNC A + S_PUSH "イベント/雪乃/06/精液/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21975 + CALLFUNC VOICE + MSG 0xfe92 ; "「あぁっ……ま、護さんの、精液……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe93 ; "しかし雪乃は怒るでもなく、逆にうっとりとした顔で、" + CALLFUNC R + MSG 0xfe94 ; "付着した精液を指で掬い取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe95 ; "そして少し小さくなったペニスを掴むと、" + CALLFUNC R + MSG 0xfe96 ; "尿道に残った精液を搾り出すように、" + CALLFUNC R + MSG 0xfe97 ; "根元からペニスを扱いてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe98 ; "「うぁ!? あっ、雪乃さん、それはっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfe99 ; "  どろっ……どぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe9a ; "尿道に残っていた精液が、鈴口から溢れ出てくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21976 + CALLFUNC VOICE + MSG 0xfe9b ; "「ああ……まだ、こんなにたくさん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfe9c ; "それを手のひらで受け止める雪乃。" + CALLFUNC R + MSG 0xfe9d ; "その瞳はうっとりとして、どこか遠くを見ているようだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfe9e ; "「あの……雪乃さん……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21977 + CALLFUNC VOICE + MSG 0xfe9f ; "「護さんの精子……赤ちゃんの素……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21978 + CALLFUNC VOICE + MSG 0xfea0 ; "「んっ……ぴちゃ……ぢゅる……んく、んぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfea1 ; "手のひらに溜まった精液を、舌を出して舐め取ると、" + CALLFUNC R + MSG 0xfea2 ; "満足げに唇をぺろりと舐めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfea3 ; "そして少し虚ろな表情のまま、花弁を開く雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfea4 ; "  くちゅうっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfea5 ; "「えっ? な、何を……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21979 + CALLFUNC VOICE + MSG 0xfea6 ; "「くすっ……既成事実を作るって……" + CALLFUNC R + MSG 0xfea7 ; " 言いましたよね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfea8 ; "呟きながら微笑むと、手のひらに掬った精液を" + CALLFUNC R + MSG 0xfea9 ; "膣口から内部に流し込んでいく。" + CALLFUNC A + S_PUSH "カットイン/雪乃/06/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfeaa ; "  ぬるぅ……ぬぷっ……ぬちゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21980 + CALLFUNC VOICE + MSG 0xfeab ; "「あぁん……♀" + CALLFUNC R + MSG 0xfeac ; " 護さんの赤ちゃん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfead ; "「ゆ、雪乃さん!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfeae ; "  くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfeaf ; "雪乃は精液まみれの指を根元まで挿入し、" + CALLFUNC R + MSG 0xfeb0 ; "内部をかき混ぜていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21981 + CALLFUNC VOICE + MSG 0xfeb1 ; "「ん、んぁ……あぁんっ……♀" + CALLFUNC R + MSG 0xfeb2 ; " ヴァージンで妊娠しちゃったら……" + CALLFUNC R + MSG 0xfeb3 ; " 大変……ですよね……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfeb4 ; "「ダ、ダメだったら!" + CALLFUNC R + MSG 0xfeb5 ; " そんなことして、万が一、本当にできたら……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0xfeb6 ; "護は慌てて雪乃の手を取ると、" + CALLFUNC R + MSG 0xfeb7 ; "挿入されている指を引き抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfeb8 ; "すると、小さな膣口から、精液と愛液の混ざった" + CALLFUNC R + MSG 0xfeb9 ; "液体が流れ出してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21982 + CALLFUNC VOICE + MSG 0xfeba ; "「はぁ、はぁ……。" + CALLFUNC R + MSG 0xfebb ; " これで、私が本気だってこと……" + CALLFUNC R + MSG 0xfebc ; " わかってもらえましたか……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfebd ; "「わかった!" + CALLFUNC R + MSG 0xfebe ; " 充分わかりました!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21983 + CALLFUNC VOICE + MSG 0xfebf ; "「そう……なら、よかったです……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xfec0 ; "雪乃はそう言って微笑むと、糸が切れたように" + CALLFUNC R + MSG 0xfec1 ; "ベッドに倒れ込んでしまった。" + CALLFUNC R + MSG 0xfec2 ; "そのまま、すやすやと寝息を立て始める。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfec3 ; "(何も、ここまでしなくても……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21984 + CALLFUNC VOICE + MSG 0xfec4 ; "「すぅ……すぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfec5 ; "解毒を施したとはいえ、敏感になっているときに" + CALLFUNC R + MSG 0xfec6 ; "散々弄られ、かなり疲れてしまったのだろう。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfec7 ; "「……しょうがないか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfec8 ; "そのまま自分のベッドに寝かせ、身体を拭いて後始末をし、" + CALLFUNC R + MSG 0xfec9 ; "そっとシーツをかける護。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfeca ; "(……これも、媚香の効果なのかな……?" + CALLFUNC R + MSG 0xfecb ; " 残り香でこれだとしたら、とんでもないけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfecc ; "(そういう僕も、気を失ったくらいだし……" + CALLFUNC R + MSG 0xfecd ; " 耐性がない人だとこうなるのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfece ; "護はベッドの縁に座り込むと、寝息を立てている" + CALLFUNC R + MSG 0xfecf ; "雪乃を眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfed0 ; "寝顔を見るのは初めてだったので、" + CALLFUNC R + MSG 0xfed1 ; "少しドキッとしてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfed2 ; "(まぁ……直接浴びなかっただけでも良かったよ。" + CALLFUNC R + MSG 0xfed3 ; " 軽度で済みそうだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfed4 ; "護は安堵の息を軽く吐くと、立ち上がり、" + CALLFUNC R + MSG 0xfed5 ; "そっと部屋を出る。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfed6 ; "(さて……雪乃さんの分も働かなきゃ……!)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/07 + +; 雪乃/護/08 +; RETURN: void +FUNC 5792 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfed7 ; "「ふぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfed8 ; "深夜、雪乃とちょっとした報告と話を終えて、" + CALLFUNC R + MSG 0xfed9 ; "眠りにつこうとベッドに横になる。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfeda ; "(雪乃さん、もう寝たのかな……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfedb ; "電気が消されてからすぐに、彼女の寝息が微かに" + CALLFUNC R + MSG 0xfedc ; "聞こえてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfedd ; "なので護も目を閉じて眠ろうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfede ; "  かちゃ……キィ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfedf ; "しかし……目を閉じてしばらくした頃、" + CALLFUNC R + MSG 0xfee0 ; "何か小さな物音がした。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfee1 ; "  ミシ……ミシ……" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfee2 ; "(なんだ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfee3 ; "音に気がついて、護は耳で様子を窺う。" + CALLFUNC R + MSG 0xfee4 ; "すると、床をゆっくりと踏みしめる音が響いてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xfee5 ; "  もぞもぞ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfee6 ; "そして次に、自分のベッドの布団をめくろうとする動き。" + CALLFUNC R + MSG 0xfee7 ; "さすがにここで護は起き上がった。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfee8 ; "(だ、誰っ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfee9 ; "小声で言いながら、音の主を目で捉える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfeea ; "すると……部屋の薄明かりの中で見えたのは、" + CALLFUNC R + MSG 0xfeeb ; "莉々子の姿だった。" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfeec ; "「りっ……莉々子様!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21985 + CALLFUNC VOICE + MSG 0xfeed ; "「こんばんは、兄さま♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xfeee ; "莉々子は何事もなかったかのように微笑むと、" + CALLFUNC R + MSG 0xfeef ; "そのまま護の布団の中へと入ってきた。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfef0 ; "「ちょっ……か、勝手に使用人の部屋に" + CALLFUNC R + MSG 0xfef1 ; " 入られては困ります……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfef2 ; "小声で莉々子に告げるが、彼女は全く聞こうともしない。" + CALLFUNC R + MSG 0xfef3 ; "それどころか、布団の中で護のモノに手で触れてきた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfef4 ; "「あっ、あぁっ……り、莉々子様っ!" + CALLFUNC R + MSG 0xfef5 ; " おやめ下さいっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21986 + CALLFUNC VOICE + MSG 0xfef6 ; "「まぁ……せっかく、兄さまの毒を抜いて" + CALLFUNC R + MSG 0xfef7 ; " 差し上げようと思いましたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfef8 ; "こねるように手を動かされ、ペニスが反応を始めた。" + CALLFUNC R + MSG 0xfef9 ; "なので護は焦る。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfefa ; "「そ、それは有り難いのですが、" + CALLFUNC R + MSG 0xfefb ; " ここではちょっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfefc ; "雪乃の部屋を横目で見る護。" + CALLFUNC R + MSG 0xfefd ; "うるさくしたら起こしてしまうかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfefe ; "それ以前に、莉々子とこういうことをしていると" + CALLFUNC R + MSG 0xfeff ; "バレたら何を言われるか分からない。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff00 ; "「ぅう……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21987 + CALLFUNC VOICE + MSG 0xff01 ; "「くすっ……兄さま、雪乃でしたら、" + CALLFUNC R + MSG 0xff02 ; " 気付かれても大丈夫ですわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21988 + CALLFUNC VOICE + MSG 0xff03 ; "「決して、口外したりはしませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff04 ; "莉々子は呟きながら、護のモノを扱いてきた。" + CALLFUNC R + MSG 0xff05 ; "慣れた手つきが気持ちよく、ペニスが反応してしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff06 ; "「うぅ……り、莉々子様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21989 + CALLFUNC VOICE + MSG 0xff07 ; "「お苦しいのですよね?" + CALLFUNC R + MSG 0xff08 ; " すぐに、莉々子が楽にして差し上げますわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff09 ; "莉々子は妖しく微笑むと、さらに護へ身体を寄せてきた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21990 + CALLFUNC VOICE + MSG 0xff0a ; "「あっ……あぁん……あっ、はぁっ……」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xff0b ; "  ギシッ……ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff0c ; "しばらくの後……部屋には、莉々子の喘ぎ声が" + CALLFUNC R + MSG 0xff0d ; "小さく響いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff0e ; "そしてベッドの軋む音も聞こえてきたので、" + CALLFUNC R + MSG 0xff0f ; "雪乃は目を覚ます。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21991 + CALLFUNC VOICE + MSG 0xff10 ; "(護さんってば、こんなところにまで人を" + CALLFUNC R + MSG 0xff11 ; " 呼んで、エッチなことを……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff12 ; "カーテンの向こうで雪乃は少し身を起こす。" + CALLFUNC R + MSG 0xff13 ; "そして耳を澄ましてみた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21992 + CALLFUNC VOICE + MSG 0xff14 ; "「んぁっ……はぁ、あぁっ……くぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21993 + CALLFUNC VOICE + MSG 0xff15 ; "(この声……莉々子様?" + CALLFUNC R + MSG 0xff16 ; " どうして、ここに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff17 ; "声の主に驚いた雪乃は、ベッドから起き上がり、" + CALLFUNC R + MSG 0xff18 ; "気付かれないようにカーテンの端からそっと覗いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/10/挿入中/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21994 + CALLFUNC VOICE + MSG 0xff19 ; "「んっ……あっ、あっ、兄さまぁ♀" + CALLFUNC R + MSG 0xff1a ; " はぁ、はぁ、あぁん、あっ、いいっ♀」" + CALLFUNC A + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xff1b ; "護の剛直は、小さな莉々子の穴に全て飲み込まれていた。" + CALLFUNC R + MSG 0xff1c ; "その穴からなんども出入りを繰り返す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21995 + CALLFUNC VOICE + MSG 0xff1d ; "「んぁっ、はぁ、あ、ああっ……" + CALLFUNC R + MSG 0xff1e ; " 莉々子、すごく感じます……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff1f ; "「僕もです……。" + CALLFUNC R + MSG 0xff20 ; " 莉々子様の膣内、キュウキュウで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff21 ; "莉々子の腰を持ち、力強く腰を打ち付ける護。" + CALLFUNC R + MSG 0xff22 ; "その度に愛液が飛び散り、音を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xff23 ; "  くちゅっ、にちゅっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21996 + CALLFUNC VOICE + MSG 0xff24 ; "「あっ、お願いです……名前だけで……" + CALLFUNC R + MSG 0xff25 ; " 呼んで下さい……。" + CALLFUNC R + MSG 0xff26 ; " 様なんて、付けないで……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21997 + CALLFUNC VOICE + MSG 0xff27 ; "「んぁあっ……はぁ、あぁっ……く、ふ、" + CALLFUNC R + MSG 0xff28 ; " うぅぅうっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff29 ; "「でも、ここじゃ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21998 + CALLFUNC VOICE + MSG 0xff2a ; "「そ、その方が好きなんです……♀" + CALLFUNC R + MSG 0xff2b ; " それに、名前だけだと……ここがきゅうぅって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff2c ; "「う、うん……。" + CALLFUNC R + MSG 0xff2d ; " じゃあ……莉々子……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21999 + CALLFUNC VOICE + MSG 0xff2e ; "「あぁっ……兄さまぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff2f ; "猫なで声を上げながら身体をくねらせる莉々子。" + CALLFUNC R + MSG 0xff30 ; "膣内が反応し、中にある護のモノを捩じ上げる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff31 ; "「うぁあぁあ……莉々子……すごい締め付け……」" + CALLFUNC A + S_PUSH "イベント/莉々子/10/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22000 + CALLFUNC VOICE + MSG 0xff32 ; "「兄さまが……名前で呼んでくださったから……" + CALLFUNC R + MSG 0xff33 ; " あはっ、り、莉々子も……すごく感じてますっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22001 + CALLFUNC VOICE + MSG 0xff34 ; "「お、お腹っ……痺れて……あはぁっ……じわぁっ、" + CALLFUNC R + MSG 0xff35 ; " ってあったかいのが拡がるの……んんっ、く、ふぁあぁ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff36 ; "「んんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff37 ; "莉々子の膣内が蠢き、ペニスの表面を何度も襞が這い回る。" + CALLFUNC R + MSG 0xff38 ; "その感触に護は剛直を震わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22002 + CALLFUNC VOICE + MSG 0xff39 ; "「んぁあっ、く、ふっ……んぁあっ……兄さまの、" + CALLFUNC R + MSG 0xff3a ; " 莉々子の中で跳ねてますっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22003 + CALLFUNC VOICE + MSG 0xff3b ; "「あはっ、あ、ふぁぁっ、んふっ、うぁああんっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff3c ; "「くうっ……また締まって……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22004 + CALLFUNC VOICE + MSG 0xff3d ; "「だ、だってぇえっ……兄さまがいっぱい" + CALLFUNC R + MSG 0xff3e ; " 動かすから……あ、あはっ、あぁあああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff3f ; "護がペニスを引くと、中が吸い付いてくる。" + CALLFUNC R + MSG 0xff40 ; "その吸引がまた心地よかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff41 ; "そして中に収めたときには、狭いのに全体を優しく" + CALLFUNC R + MSG 0xff42 ; "包み込むような感じで、これまた気持ちいい。" + CALLFUNC R + MSG 0xff43 ; "挿入しているだけでも充分なくらいだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff44 ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/10/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22005 + CALLFUNC VOICE + MSG 0xff45 ; "「んぁあぁっ……に、兄さまの形……" + CALLFUNC R + MSG 0xff46 ; " はっきり分かります……んふっ、う、うううっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22006 + CALLFUNC VOICE + MSG 0xff47 ; "「莉々子のおまんこ……兄さまのおちんちんの形に" + CALLFUNC R + MSG 0xff48 ; " なっちゃってますから……あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff49 ; "言うとおり、彼女の膣内は、護の感じる部分で" + CALLFUNC R + MSG 0xff4a ; "締め付けのキツさが変わっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff4b ; "カリ首の部分でキュッと締まったかと思えば、" + CALLFUNC R + MSG 0xff4c ; "他の部分も変幻自在に締め上げを行ってくる。" + CALLFUNC R + MSG 0xff4d ; "その快感に翻弄されるばかりだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22007 + CALLFUNC VOICE + MSG 0xff4e ; "「あはぁっ、あ、ぁあっ……兄さまっ……" + CALLFUNC R + MSG 0xff4f ; " もっと、もっと莉々子の膣内っ……" + CALLFUNC R + MSG 0xff50 ; " 味わってくださいっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22008 + CALLFUNC VOICE + MSG 0xff51 ; "「それだけで莉々子も気持ちよくなれますから……" + CALLFUNC R + MSG 0xff52 ; " あ、あはっ、あぁああぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff53 ; "自ら腰を揺らし、快感を得ようとしている莉々子。" + CALLFUNC R + MSG 0xff54 ; "そんな彼女を、護は何度も突き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff55 ; "そして二人の交わる様子を片隅でジッと" + CALLFUNC R + MSG 0xff56 ; "見つめていた雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff57 ; "いつの間にか、ショーツの中に手を忍ばせてしまっていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22009 + CALLFUNC VOICE + MSG 0xff58 ; "(はぁ……はぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xff59 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22010 + CALLFUNC VOICE + MSG 0xff5a ; "(あんなにおっきな護さんのおちんちんが、" + CALLFUNC R + MSG 0xff5b ; " 小柄な莉々子様の膣内に入って……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22011 + CALLFUNC VOICE + MSG 0xff5c ; "(あっ……、ん……はっ……ぁ……。" + CALLFUNC R + MSG 0xff5d ; " 痛くは……ないのかしら?" + CALLFUNC R + MSG 0xff5e ; " ぁ……とても気持ちよさそうにされてるけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff5f ; "莉々子のあられもない姿を見て、興奮する雪乃。" + CALLFUNC R + MSG 0xff60 ; "股間を這い回る指が止められない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22012 + CALLFUNC VOICE + MSG 0xff61 ; "(んぁ……はぁぁぁっ……。" + CALLFUNC R + MSG 0xff62 ; " 私も、あんなふうにされたら……" + CALLFUNC R + MSG 0xff63 ; " 気持ちよくなるのかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff64 ; "指の動きが、護の動きと合わさってくる。" + CALLFUNC R + MSG 0xff65 ; "一本の細い指が膣内に出入りしていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22013 + CALLFUNC VOICE + MSG 0xff66 ; "(あんなに硬くて大きなモノが、" + CALLFUNC R + MSG 0xff67 ; " 自分の膣内に入ってくるなんて……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22014 + CALLFUNC VOICE + MSG 0xff68 ; "(私の……ここに……あぁっ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22015 + CALLFUNC VOICE + MSG 0xff69 ; "「はぁ、はぁ、はぁ……んんんっ……。" + CALLFUNC R + MSG 0xff6a ; " ちゅ、ちゅぷ……んふっ、ちゅる、ちゅく」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff6b ; "膣内から指を抜くと、愛液にまみれたその指を咥え、" + CALLFUNC R + MSG 0xff6c ; "舐め取っていく雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff6d ; "そしてトロンとした瞳でまた2人を眺めながら、" + CALLFUNC R + MSG 0xff6e ; "再び股間へと手を持っていった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22016 + CALLFUNC VOICE + MSG 0xff6f ; "(莉々子様……うらやましい……。" + CALLFUNC R + MSG 0xff70 ; " あんなに気持ちよさそうに交尾をされて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff71 ; "雪乃は二人に視線を戻し、痴態を眺める。" + CALLFUNC A + S_PUSH "イベント/莉々子/10/挿入中/薄目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22017 + CALLFUNC VOICE + MSG 0xff72 ; "「あぁああっ……んふっ、ふぁ、あ、ああっ、兄さま!" + CALLFUNC R + MSG 0xff73 ; " 莉々子っ……あ、ああっ……もう我慢できません……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff74 ; "「く、ううっ、僕も……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff75 ; "抽送のスピードが速くなって、莉々子の声も一際" + CALLFUNC R + MSG 0xff76 ; "大きくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff77 ; "それもそのはずで、時おりペニスが肉芽のあたりを" + CALLFUNC R + MSG 0xff78 ; "巻き込んで中に埋没するからだ。" + CALLFUNC R + MSG 0xff79 ; "その激しい刺激に、莉々子は身体を震えさせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/10/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22018 + CALLFUNC VOICE + MSG 0xff7a ; "「んぁっ、あ、くふぁあっ、きもっ……ちいいっ!" + CALLFUNC R + MSG 0xff7b ; " 兄さまっ……あ、ああっ、もっと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22019 + CALLFUNC VOICE + MSG 0xff7c ; "「んふぁあっ……アソコが……ずっとヒクヒクして……" + CALLFUNC R + MSG 0xff7d ; " あふっ、うぁ、あぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff7e ; "莉々子の膣内が激しく収縮し、中のモノを締め上げる。" + CALLFUNC R + MSG 0xff7f ; "なので護は少し顔を歪ませた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22020 + CALLFUNC VOICE + MSG 0xff80 ; "「あっ、あっ、兄さま……!" + CALLFUNC R + MSG 0xff81 ; " 莉々子、もう……イッちゃいます……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22021 + CALLFUNC VOICE + MSG 0xff82 ; "「んぁあっ、くぁ、んんっ……!" + CALLFUNC R + MSG 0xff83 ; " に、兄さまのおちんちんで、イキます……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff84 ; "「僕もだよ……。" + CALLFUNC R + MSG 0xff85 ; " そろそろ出そう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff86 ; "護はここで少しスピードを落とすが、莉々子はさらに" + CALLFUNC R + MSG 0xff87 ; "腰を寄せておねだりを始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22022 + CALLFUNC VOICE + MSG 0xff88 ; "「んぁあっ……に、兄さまのミルク、莉々子の膣内に" + CALLFUNC R + MSG 0xff89 ; " 注いで下さい……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22023 + CALLFUNC VOICE + MSG 0xff8a ; "「一番奥に、ドクドクって……♀" + CALLFUNC R + MSG 0xff8b ; " あはああっ……んぁ、く、ふぁああっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff8c ; "「で、でも、そんなことをしたら……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22024 + CALLFUNC VOICE + MSG 0xff8d ; "「いい……いいから……ぁっ!" + CALLFUNC R + MSG 0xff8e ; " 兄さまの子種は、莉々子のモノだから、" + CALLFUNC R + MSG 0xff8f ; " 膣外に出したりしたら、許しませんから!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xff90 ; "「うぅ……り、莉々子!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff91 ; "護は彼女の腰を掴むと、最奥に突き入れ、" + CALLFUNC R + MSG 0xff92 ; "子宮口に亀頭を密着させて精液を注ぐ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22025 + CALLFUNC VOICE + MSG 0xff93 ; "「んぁっ、兄さまのっ……あ、くふっ、" + CALLFUNC R + MSG 0xff94 ; " うぁああぁああぁああっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/10/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0xff95 ; "  びゅぐぅ……! びゅく、びゅく、びゅるるるっ!" + CALLFUNC A + PUSH 3 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0xff96 ; "そして中に精液を注がれる感触で、莉々子もまた" + CALLFUNC R + MSG 0xff97 ; "絶頂を迎えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff98 ; "全身を大きく震わせながら嬌声を上げる莉々子。" + CALLFUNC R + MSG 0xff99 ; "何度も波が押し寄せる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22026 + CALLFUNC VOICE + MSG 0xff9a ; "「ひっ、あ、ぁあっ……んんっ、すごっ……" + CALLFUNC R + MSG 0xff9b ; " すごいのっ……♀ 莉々子……イッて……ああぁっ、" + CALLFUNC R + MSG 0xff9c ; " くふぁああっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22027 + CALLFUNC VOICE + MSG 0xff9d ; "「あ、ぁああっ……精液……いっぱい流れてくるっ……" + CALLFUNC R + MSG 0xff9e ; " ふぁぁああ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xff9f ; "ドクン、ドクンと精液を注がれ、種付けされている様子を" + CALLFUNC R + MSG 0xffa0 ; "見て、脚が震えるほど興奮する雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22028 + CALLFUNC VOICE + MSG 0xffa1 ; "(あぁっ……今、莉々子様の子宮に" + CALLFUNC R + MSG 0xffa2 ; " 護さんの精子が入ってるのね……。" + CALLFUNC R + MSG 0xffa3 ; " 種付けされてるんだわ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22029 + CALLFUNC VOICE + MSG 0xffa4 ; "(愛しい人の子を宿すために……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22030 + CALLFUNC VOICE + MSG 0xffa5 ; "「んぅぅぅっ……あはぁぁぁぁ!" + CALLFUNC R + MSG 0xffa6 ; " あっ、あっ、莉々子、種付けされてるっ♀" + CALLFUNC R + MSG 0xffa7 ; " 兄さまの子種が、たくさん入ってくるっ♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0xffa8 ; "長い射精がようやく終わり、莉々子の膣内から" + CALLFUNC R + MSG 0xffa9 ; "ペニスがずるりと引き抜かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffaa ; "すると、膣口からぼたぼたと精液が零れた。" + CALLFUNC R + MSG 0xffab ; "それを見て微笑んだ後、彼女は雪乃の方を見る。" + CALLFUNC A + S_PUSH "イベント/莉々子/10/引き抜き/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22031 + CALLFUNC VOICE + MSG 0xffac ; "(っ……!?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22032 + CALLFUNC VOICE + MSG 0xffad ; "「はぁ、はぁ……いらっしゃい、雪乃。" + CALLFUNC R + MSG 0xffae ; " そこにいるのでしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22033 + CALLFUNC VOICE + MSG 0xffaf ; "「えっ!? あ、どうし……て?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffb0 ; "驚いた雪乃は、ついカーテンを揺らしてしまう。" + CALLFUNC R + MSG 0xffb1 ; "そしてバレたことが分かったので、素直に姿を出した。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンあり/夜" + PUSH 51 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xffb2 ; "「ゆ、雪乃さん……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/裸/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22034 + CALLFUNC VOICE + MSG 0xffb3 ; "「うふふっ……。" + CALLFUNC R + MSG 0xffb4 ; " さっきから、ずっと雪乃の声が聞こえていたわ。" + CALLFUNC R + MSG 0xffb5 ; " 覗いていたのでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22035 + CALLFUNC VOICE + MSG 0xffb6 ; "「も……申し訳ございません、莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffb7 ; "雪乃は護たちの方に近付く。" + CALLFUNC R + MSG 0xffb8 ; "すると、莉々子が雪乃のショーツにそっと触れた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/基本" + S_PUSH "立ち絵/雪乃/下着/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22036 + CALLFUNC VOICE + MSG 0xffb9 ; "「あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffba ; "そこはもう、水が滴るぐらいに濡れていた。" + CALLFUNC R + MSG 0xffbb ; "雪乃は恥ずかしそうに俯く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "立ち絵/雪乃/下着/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22037 + CALLFUNC VOICE + MSG 0xffbc ; "「くすっ……やっぱり♀" + CALLFUNC R + MSG 0xffbd ; " 雪乃も、兄さまが欲しいのね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22038 + CALLFUNC VOICE + MSG 0xffbe ; "「い、いえ、私は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/真剣" + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22039 + CALLFUNC VOICE + MSG 0xffbf ; "「正直に言いなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffc0 ; "いつもとは違い、少し険しい表情と口調になる莉々子。" + CALLFUNC R + MSG 0xffc1 ; "それに雪乃は驚く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22040 + CALLFUNC VOICE + MSG 0xffc2 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22041 + CALLFUNC VOICE + MSG 0xffc3 ; "「……どうなの? 雪乃」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22042 + CALLFUNC VOICE + MSG 0xffc4 ; "「……はい。" + CALLFUNC R + MSG 0xffc5 ; " 私も、護さんのが……欲しいです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffc6 ; "雪乃がそう言うと、莉々子は表情を和らげた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22043 + CALLFUNC VOICE + MSG 0xffc7 ; "「そう……。" + CALLFUNC R + MSG 0xffc8 ; " いいわよ、雪乃になら。" + CALLFUNC R + MSG 0xffc9 ; " 少し分けてあげても」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22044 + CALLFUNC VOICE + MSG 0xffca ; "「えっ!? あ、あの、莉々子様!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/怒り" + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0xffcb ; "そっと雪乃の手を引く莉々子。" + CALLFUNC R + MSG 0xffcc ; "そして顔が近付いたとき、また表情が厳しくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22045 + CALLFUNC VOICE + MSG 0xffcd ; "「でも、兄さまのおちんちんをアソコに" + CALLFUNC R + MSG 0xffce ; " 受け入れるのはダメ。" + CALLFUNC R + MSG 0xffcf ; " それだけは、絶対に許さない……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22046 + CALLFUNC VOICE + MSG 0xffd0 ; "「莉々子……さま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/妖しい" + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22047 + CALLFUNC VOICE + MSG 0xffd1 ; "「兄さまと一番仲良くできるのは、莉々子だけなの。" + CALLFUNC R + MSG 0xffd2 ; " それは、雪乃にだって譲れないことよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/妖しい" + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22048 + CALLFUNC VOICE + MSG 0xffd3 ; "「はい……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22049 + CALLFUNC VOICE + MSG 0xffd4 ; "「ふふっ……分かったならおいで……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/02/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0xffd5 ; "二人は護のことを押し倒すと、まだ大きいままの" + CALLFUNC R + MSG 0xffd6 ; "ペニスに顔を近づけた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22050 + CALLFUNC VOICE + MSG 0xffd7 ; "「兄さまのミルク……。" + CALLFUNC R + MSG 0xffd8 ; " お口になら、分けてあげてもいいわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22051 + CALLFUNC VOICE + MSG 0xffd9 ; "「2人で一緒に、兄さまを気持ちよくしてあげましょう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffda ; "言いながら、ペニスを触る莉々子。" + CALLFUNC R + MSG 0xffdb ; "まだ愛液や精液がたっぷり付着しているため、" + CALLFUNC R + MSG 0xffdc ; "にちゃにちゃと音を立てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xffdd ; "「あぁあっ……莉々子様っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22052 + CALLFUNC VOICE + MSG 0xffde ; "「ビクビクしてます……♀" + CALLFUNC R + MSG 0xffdf ; " うふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffe0 ; "少し擦った後、手についた粘液を舌で舐め取る莉々子。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22053 + CALLFUNC VOICE + MSG 0xffe1 ; "「んちゅ、れりゅ……ちゅぷ、ちゅぷ、" + CALLFUNC R + MSG 0xffe2 ; " んふ……ぢゅる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22054 + CALLFUNC VOICE + MSG 0xffe3 ; "「ぺろ……ちゅ、んぐ、ごくん……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22055 + CALLFUNC VOICE + MSG 0xffe4 ; "「あぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22056 + CALLFUNC VOICE + MSG 0xffe5 ; "「んふふっ……美味しい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffe6 ; "莉々子は口元から粘液を垂らしながら微笑むと、" + CALLFUNC R + MSG 0xffe7 ; "舌でぺろりと唇を拭った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffe8 ; "その様子を、雪乃は蕩けた瞳で見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22057 + CALLFUNC VOICE + MSG 0xffe9 ; "(こんなに大きいモノが、莉々子様の膣内に" + CALLFUNC R + MSG 0xffea ; " 入っていたなんて……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22058 + CALLFUNC VOICE + MSG 0xffeb ; "(痛くはないのかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xffec ; "同じくらいの体格の莉々子に入るなら雪乃にも" + CALLFUNC R + MSG 0xffed ; "入るだろうが……それが信じられないと言った様子だ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22059 + CALLFUNC VOICE + MSG 0xffee ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xffef ; "「ううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfff0 ; "雪乃は手を伸ばして、ペニスに触れる。" + CALLFUNC R + MSG 0xfff1 ; "するとその棒はビクッと大きく脈打った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22060 + CALLFUNC VOICE + MSG 0xfff2 ; "「す、すみませんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0xfff3 ; "「いや……大丈夫」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22061 + CALLFUNC VOICE + MSG 0xfff4 ; "「うふふ……ほら、雪乃も一緒に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfff5 ; "莉々子はペニスに顔を近づけると、粘液まみれの" + CALLFUNC R + MSG 0xfff6 ; "剛直に舌を這わせていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22062 + CALLFUNC VOICE + MSG 0xfff7 ; "「ぴちゃ、ぴちゃ、れろれろっ。" + CALLFUNC R + MSG 0xfff8 ; " んっ、ちゅる……はぁん、ちゅぷ、ちゅぷ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22063 + CALLFUNC VOICE + MSG 0xfff9 ; "「んちゅっ、ぢゅる……ちゅぷ、んく、んふっ、" + CALLFUNC R + MSG 0xfffa ; " ちゅうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0xfffb ; "裏筋を丁寧に舐める莉々子。" + CALLFUNC R + MSG 0xfffc ; "付着した粘液を丁寧に掬い取り、飲み込んでいく。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/01" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22064 + CALLFUNC VOICE + MSG 0xfffd ; "「んちゅ、ぢゅる……ちゅぷ……" + CALLFUNC R + MSG 0xfffe ; " ……どうしたの? 欲しくはないの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22065 + CALLFUNC VOICE + MSG 0xffff ; "「……ぁ……、い、いただきます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10000 ; "雪乃は亀頭に鼻先を寄せると、独特の匂いに一瞬躊躇する。" + CALLFUNC R + MSG 0x10001 ; "しかし、何度かみたことはあるせいか、不思議と" + CALLFUNC R + MSG 0x10002 ; "嫌悪感は無かった。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22066 + CALLFUNC VOICE + MSG 0x10003 ; "「ぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22067 + CALLFUNC VOICE + MSG 0x10004 ; "(さっき精液を出したばかりだから、" + CALLFUNC R + MSG 0x10005 ; " まだスゴイ匂いがしてる……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22068 + CALLFUNC VOICE + MSG 0x10006 ; "(頭がクラクラしそうな匂いが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10007 ; "しかし、身体が芯から熱くなるような匂いでもあった。" + CALLFUNC R + MSG 0x10008 ; "ふらふらと吸い寄せられるように舌を伸ばす。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22069 + CALLFUNC VOICE + MSG 0x10009 ; "「護さん……。" + CALLFUNC R + MSG 0x1000a ; " んっ、ちゅっ……ぴちゃ、ぴちゃ、れろ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22070 + CALLFUNC VOICE + MSG 0x1000b ; "「はぁ……あっ、んっ、ちゅぷ……ぴちゃ、ぴちゃ" + CALLFUNC R + MSG 0x1000c ; " ぢゅる……んふ……ぅ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1000d ; "舌で粘液を舐め取ると、その味が口内に広がってくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22071 + CALLFUNC VOICE + MSG 0x1000e ; "(莉々子様の愛液と、護さんの精液が混じった味……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22072 + CALLFUNC VOICE + MSG 0x1000f ; "「んちゅ、ぢゅる……れる、んふ……ちゅぷ、" + CALLFUNC R + MSG 0x10010 ; " ちゅ……んふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10011 ; "変な味ではないし、なんだかもっと味わっていたく" + CALLFUNC R + MSG 0x10012 ; "なるような感じだ。" + CALLFUNC R + MSG 0x10013 ; "なので雪乃はさらに舌を這わせていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10014 ; "「うぁ、あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10015 ; "雪乃と莉々子の舌先が、ペニスの感じる部分を責めてくる。" + CALLFUNC R + MSG 0x10016 ; "さっき出したばかりで敏感になっているので、" + CALLFUNC R + MSG 0x10017 ; "ちょっとした刺激でも感じてしまっていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22073 + CALLFUNC VOICE + MSG 0x10018 ; "「んふっ……ちゅぷ、ぢゅる……んく、ちゅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22074 + CALLFUNC VOICE + MSG 0x10019 ; "「んんっ……じゅぷ……ずずっ……れろ……" + CALLFUNC R + MSG 0x1001a ; " れろ……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22075 + CALLFUNC VOICE + MSG 0x1001b ; "「ぴちゃ、ぢゅる、んく、んっ……ふは……" + CALLFUNC R + MSG 0x1001c ; " んむっ……ちゅぱ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22076 + CALLFUNC VOICE + MSG 0x1001d ; "「ああぁ……ま、護さんのが……また溢れてきてる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22077 + CALLFUNC VOICE + MSG 0x1001e ; "「気持ちよくなったら、ここから透明なお汁が" + CALLFUNC R + MSG 0x1001f ; " 溢れてくるのよ……ちゅ、れりゅ……ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10020 ; "出てきたカウパーを啜る莉々子。" + CALLFUNC R + MSG 0x10021 ; "同じように雪乃も舐め取っていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22078 + CALLFUNC VOICE + MSG 0x10022 ; "「ちゅっ……ん、んふっ……ちゅ、ちゅく……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10023 ; "(う……ゆ、雪乃さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10024 ; "シックスナインの体勢で護に乗っかっているので" + CALLFUNC R + MSG 0x10025 ; "雪乃の性器は護から丸見えだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10026 ; "ヒクついている花弁から、透明な愛液が" + CALLFUNC R + MSG 0x10027 ; "滴ってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10028 ; "(雪乃さんも……興奮してるみたい……)" + CALLFUNC A + S_PUSH "イベント/雪乃/02/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22079 + CALLFUNC VOICE + MSG 0x10029 ; "「ちゅぷ、ぢゅる……んく、んく……れる……" + CALLFUNC R + MSG 0x1002a ; " ちゅぅう……」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22080 + CALLFUNC VOICE + MSG 0x1002b ; "「んっ……ぷぁ……はぁ、はぁ……ああ……" + CALLFUNC R + MSG 0x1002c ; " すごい……ピクピクしてます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22081 + CALLFUNC VOICE + MSG 0x1002d ; "「それに、どんどん硬くなって、さっきよりも" + CALLFUNC R + MSG 0x1002e ; " ずっと大きくなってます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1002f ; "やわやわと睾丸を揉みほぐす莉々子。" + CALLFUNC R + MSG 0x10030 ; "少し弄られただけで、ペニスが敏感に反応を繰り返す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22082 + CALLFUNC VOICE + MSG 0x10031 ; "「ひゃっ……跳ねて……んっ、ちぅ……んふ、" + CALLFUNC R + MSG 0x10032 ; " んんっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22083 + CALLFUNC VOICE + MSG 0x10033 ; "「くすっ……袋が大きくなってきたわ……。" + CALLFUNC R + MSG 0x10034 ; " 兄さまのミルクが溜まり始めているのね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10035 ; "鈴口からさらに溢れてくるカウパー。" + CALLFUNC R + MSG 0x10036 ; "それを二人はまた啜った。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22084 + CALLFUNC VOICE + MSG 0x10037 ; "「んちゅ、ぢゅる……れる……ずずずっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22085 + CALLFUNC VOICE + MSG 0x10038 ; "「あん、私も……ちゅぷ、ぢゅる……んふっ……" + CALLFUNC R + MSG 0x10039 ; " ちうぅう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22086 + CALLFUNC VOICE + MSG 0x1003a ; "「んっ、くちゅ、れりゅ、ちゅぷ……んん……」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22087 + CALLFUNC VOICE + MSG 0x1003b ; "「んちゅ……ちゅ、ちゅ、ちゅく……ぢゅるっ、" + CALLFUNC R + MSG 0x1003c ; " ぢゅるるるぅうぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1003d ; "ペニスを吸うことに没頭しすぎたのか、" + CALLFUNC R + MSG 0x1003e ; "雪乃の行為がかなり激しくなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1003f ; "そして加減を知らない吸い上げに、護は全身を" + CALLFUNC R + MSG 0x10040 ; "強張らせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10041 ; "「ああっ!? う、うわあっ!?" + CALLFUNC R + MSG 0x10042 ; " ゆ、雪乃さん、強く吸い過ぎ!!」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22088 + CALLFUNC VOICE + MSG 0x10043 ; "「えっ? あ、ご、ごめんなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10044 ; "慌てて口を離す雪乃。" + CALLFUNC R + MSG 0x10045 ; "唾液や粘液がつつっと糸を引く。" + CALLFUNC R + MSG 0x10046 ; "それを手で拭うと、ぺろりと舐めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22089 + CALLFUNC VOICE + MSG 0x10047 ; "(……おちんちんって、敏感なんだ……。" + CALLFUNC R + MSG 0x10048 ; " もっと優しくしてあげないと……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22090 + CALLFUNC VOICE + MSG 0x10049 ; "「乱暴にしてはダメよ?" + CALLFUNC R + MSG 0x1004a ; " 兄さまのここは、デリケートなんだから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22091 + CALLFUNC VOICE + MSG 0x1004b ; "「こうやって、優しく……ぬるるるっ……ぬちゅ……" + CALLFUNC R + MSG 0x1004c ; " ぢゅるるるう……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1004d ; "「あぁっ! あっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1004e ; "カリ首や裏スジのあたりを舌先や舌の腹でざらりと" + CALLFUNC R + MSG 0x1004f ; "撫でられ、護は声を上げながら腰を痙攣させた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22092 + CALLFUNC VOICE + MSG 0x10050 ; "「っっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22093 + CALLFUNC VOICE + MSG 0x10051 ; "「こうやって……兄さまが感じる部分を、" + CALLFUNC R + MSG 0x10052 ; " 舌で優しく撫でてあげるの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22094 + CALLFUNC VOICE + MSG 0x10053 ; "「唾をいっぱいお口に含んで、" + CALLFUNC R + MSG 0x10054 ; " おちんちんに塗り込むように……」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/08" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22095 + CALLFUNC VOICE + MSG 0x10055 ; "「こう……んれる……ぢゅる……ちゅぱ、ちゅぷ、" + CALLFUNC R + MSG 0x10056 ; " んふっ……にゅる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10057 ; "雪乃と莉々子の舌がペニスを這い回る。" + CALLFUNC R + MSG 0x10058 ; "それだけではなく、添えられた指も使って" + CALLFUNC R + MSG 0x10059 ; "竿の部分を扱かれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1005a ; "二人の舌技に翻弄される護。" + CALLFUNC R + MSG 0x1005b ; "もうカウパーが垂れ流し状態になってしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1005c ; "「あっ、くっ、ううっ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22096 + CALLFUNC VOICE + MSG 0x1005d ; "「んぷっ、ずずっ、じゅぷ、ぢゅる……んく、" + CALLFUNC R + MSG 0x1005e ; " ずずっ……ちゅる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22097 + CALLFUNC VOICE + MSG 0x1005f ; "「んは……はむ、ちゅぷ、ぢゅる……にゅぷ、" + CALLFUNC R + MSG 0x10060 ; " んふぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22098 + CALLFUNC VOICE + MSG 0x10061 ; "「んぁ……はぷっ……んむっ、にゅぷ、にゅく……" + CALLFUNC R + MSG 0x10062 ; " ずじゅるるうう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10063 ; "「あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10064 ; "雪乃がその小さな口に、亀頭をすっぽりと咥え込んだ。" + CALLFUNC R + MSG 0x10065 ; "そのまま舌をくねらせながら、尿道口を穿ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10066 ; "その強烈な責めに、護のモノがまたビクビクと暴れる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22099 + CALLFUNC VOICE + MSG 0x10067 ; "「んぁっ、んぷっ、ぢゅるっ……ぷはっ……!" + CALLFUNC R + MSG 0x10068 ; " ま、護さん、暴れさせないで下さいっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10069 ; "「そんなこと言われてもっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22100 + CALLFUNC VOICE + MSG 0x1006a ; "「んっ……はむっ!" + CALLFUNC R + MSG 0x1006b ; " ぐじゅ、ぢゅる……にちゅにちゅ……ぢゅる……ぅ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22101 + CALLFUNC VOICE + MSG 0x1006c ; "「雪乃……すごい……♀" + CALLFUNC R + MSG 0x1006d ; " んは……ぁ、ちゅぷ、ちぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1006e ; "擦られ、舐められ、護のモノはもう暴発しそうなぐらい" + CALLFUNC R + MSG 0x1006f ; "昂ぶってしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10070 ; "袋をずっと揉んでいる莉々子もそれを感じ取る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22102 + CALLFUNC VOICE + MSG 0x10071 ; "「雪乃……そろそろ出そうだから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22103 + CALLFUNC VOICE + MSG 0x10072 ; "「ん……ふぁい……。" + CALLFUNC R + MSG 0x10073 ; " ずじゅる……ちゅ、じゅるっ……ずずずっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22104 + CALLFUNC VOICE + MSG 0x10074 ; "「んふっ、れりゅれりゅ……にゅぷ、ぢゅる、" + CALLFUNC R + MSG 0x10075 ; " んんんっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10076 ; "「く、ううっ……だ、めだっ……もうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10077 ; "護は全身を強張らせ、なんとか我慢する。" + CALLFUNC R + MSG 0x10078 ; "しかしそれも長くはもちそうにない。" + CALLFUNC R + MSG 0x10079 ; "それくらい、二人の愛撫は気持ちよかった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22105 + CALLFUNC VOICE + MSG 0x1007a ; "(匂いが……どんどん強くなってる……。" + CALLFUNC R + MSG 0x1007b ; " 射精が近くなると、こうなるのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1007c ; "そんなことを考えながら、雪乃は亀頭をねぶる。" + CALLFUNC R + MSG 0x1007d ; "じゅぷじゅぷと響く水音が頭の中に響き、脳を" + CALLFUNC R + MSG 0x1007e ; "蕩けさせていった。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/09" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22106 + CALLFUNC VOICE + MSG 0x1007f ; "「んふっ、ずじゅる……ちゅる、ぢゅる……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22107 + CALLFUNC VOICE + MSG 0x10080 ; "「兄さま、そろそろ限界のようですわ」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22108 + CALLFUNC VOICE + MSG 0x10081 ; "「んっ、ちゅぷ、ぢゅるっ、ずじゅっ、じゅるっ!" + CALLFUNC R + MSG 0x10082 ; " ずぢゅぢゅぢゅぢゅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10083 ; "亀頭を咥え込んだ雪乃は、そのまま頭を小刻みに" + CALLFUNC R + MSG 0x10084 ; "動かして、窄めた唇でカリ首を擦り上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10085 ; "そして莉々子は射精を促すように、睾丸のマッサージと" + CALLFUNC R + MSG 0x10086 ; "裏筋の愛撫……この二つの刺激に耐えられるはずがなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10087 ; "「うぅっ!! で、でるっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22109 + CALLFUNC VOICE + MSG 0x10088 ; "「んっ、じゅるるうっ、ず、ぢゅるるうっ!!」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/11" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x10089 ; "肉棒がビクビクと脈動したかと思うと、" + CALLFUNC R + MSG 0x1008a ; "雪乃の喉奥に熱い精液が叩きつけられた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22110 + CALLFUNC VOICE + MSG 0x1008b ; "「んぐっ、んっ、んむうううっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22111 + CALLFUNC VOICE + MSG 0x1008c ; "「口を離してはダメ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1008d ; "精液の勢いにむせる雪乃。" + CALLFUNC R + MSG 0x1008e ; "だが、莉々子に頭を押さえられ、口を離すことができない。" + CALLFUNC R + MSG 0x1008f ; "なので喉を鳴らして精液を嚥下する。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/12" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22112 + CALLFUNC VOICE + MSG 0x10090 ; "「ふぐっ、ごふっ……んっ、んぐっ、ごくっ、" + CALLFUNC R + MSG 0x10091 ; " ごくんっ……ごきゅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22113 + CALLFUNC VOICE + MSG 0x10092 ; "「んううっ……んふーっ……んっ、んくっ、" + CALLFUNC R + MSG 0x10093 ; " んくんんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22114 + CALLFUNC VOICE + MSG 0x10094 ; "(うぅ……喉が熱くて、灼けちゃいそう……。" + CALLFUNC R + MSG 0x10095 ; " それに粘っこくて……引っかかって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10096 ; "苦しいはずなのに、花弁からは一気に蜜が" + CALLFUNC R + MSG 0x10097 ; "零れ出してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10098 ; "同時に、身体をビクッ、ビクッと痙攣させる雪乃。" + CALLFUNC R + MSG 0x10099 ; "それを見て莉々子が微笑む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22115 + CALLFUNC VOICE + MSG 0x1009a ; "(んんっ……こ、こんな変な味なのに……" + CALLFUNC R + MSG 0x1009b ; " 全部飲めちゃう……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22116 + CALLFUNC VOICE + MSG 0x1009c ; "(ううん……飲まないといけないって思っちゃう……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22117 + CALLFUNC VOICE + MSG 0x1009d ; "「んくっ……んくっ……んくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1009e ; "まだ放出される精液。" + CALLFUNC R + MSG 0x1009f ; "それを、口内で唾液と絡め合わせ、ゆっくりと" + CALLFUNC R + MSG 0x100a0 ; "飲み込んでいく雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22118 + CALLFUNC VOICE + MSG 0x100a1 ; "「ん……ごくっ………ぷはぁ……っ」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x100a2 ; "そしてようやく口を離した。" + CALLFUNC R + MSG 0x100a3 ; "吐いた息からも精液の匂いがしたので、" + CALLFUNC R + MSG 0x100a4 ; "雪乃は目が眩みそうになってしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22119 + CALLFUNC VOICE + MSG 0x100a5 ; "「どう? 雪乃?" + CALLFUNC R + MSG 0x100a6 ; " 兄さまのミルク……美味しいでしょう?」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/14" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22120 + CALLFUNC VOICE + MSG 0x100a7 ; "「美味しくは……。" + CALLFUNC R + MSG 0x100a8 ; " でも……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22121 + CALLFUNC VOICE + MSG 0x100a9 ; "「でも……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22122 + CALLFUNC VOICE + MSG 0x100aa ; "「……不思議な感じです……。" + CALLFUNC R + MSG 0x100ab ; " キライではありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100ac ; "雪乃は呟くと、まだ精液が付着しているペニスを" + CALLFUNC R + MSG 0x100ad ; "口に頬張った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22123 + CALLFUNC VOICE + MSG 0x100ae ; "「うふふっ……なら、よかったわ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22124 + CALLFUNC VOICE + MSG 0x100af ; "「また一緒に、兄さまと仲良くしましょうね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100b0 ; "そんな雪乃の頭を、莉々子はそっと撫でながら" + CALLFUNC R + MSG 0x100b1 ; "見つめるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/08 + +; 雪乃/護/09 +; RETURN: void +FUNC 5793 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22125 + CALLFUNC VOICE + MSG 0x100b2 ; "「ん……ふぁ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x100b3 ; "ベッドの上で目を覚ました雪乃は、上半身を起こして" + CALLFUNC R + MSG 0x100b4 ; "軽く伸びをした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100b5 ; "入ってくる朝日がまぶしい。" + CALLFUNC R + MSG 0x100b6 ; "そろそろお仕事にいかないと……。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22126 + CALLFUNC VOICE + MSG 0x100b7 ; "「………あら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100b8 ; "などと考えていると、何やらおかしいことに気付く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100b9 ; "部屋の仕切りカーテンが開けられているし、" + CALLFUNC R + MSG 0x100ba ; "何より、見える景色が自分のベッドからのものではない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x100bb ; "「ん……むにゃむにゃ」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22127 + CALLFUNC VOICE + MSG 0x100bc ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100bd ; "そして、隣で寝息を立てている護に気付き、" + CALLFUNC R + MSG 0x100be ; "雪乃はビクッと身を竦ませた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22128 + CALLFUNC VOICE + MSG 0x100bf ; "(こ、これっ……護さんのベッド……?" + CALLFUNC R + MSG 0x100c0 ; " どうして……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100c1 ; "ここまで考えて、昨夜、何をしたのかを克明に思い出す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22129 + CALLFUNC VOICE + MSG 0x100c2 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100c3 ; "昨夜は莉々子と一緒に護と肌を重ねたのだ。" + CALLFUNC R + MSG 0x100c4 ; "そして彼女を部屋に戻した後……そのままこのベッドに……。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22130 + CALLFUNC VOICE + MSG 0x100c5 ; "「〜〜〜〜……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100c6 ; "顔が真っ赤になっていく雪乃。" + CALLFUNC R + MSG 0x100c7 ; "誰に見られているわけでもないのに、シーツで顔を隠す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100c8 ; "そして何度か深呼吸をして気を落ち着かせた後、" + CALLFUNC R + MSG 0x100c9 ; "そっとベッドから離れた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22131 + CALLFUNC VOICE + MSG 0x100ca ; "「……と、とりあえず……起きないうちに……" + CALLFUNC R + MSG 0x100cb ; " 先に出てしまいましょう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100cc ; "雪乃は自分のスペースに戻ると、いつものメイド服に着替え、" + CALLFUNC R + MSG 0x100cd ; "そそくさと部屋を後にしたのだった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/09 +EOF シナリオ\雪乃/護/07−09.jaf + +; 雪乃/護/11/処女 +; RETURN: void +FUNC 5794 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22132 + CALLFUNC VOICE + MSG 0x100ce ; "「はぁ……はぁ……くふ……ぅ……ぅう……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x100cf ; "深夜……雪乃は、自分のベッドの上で、" + CALLFUNC R + MSG 0x100d0 ; "漏れ出る声を押し殺していた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22133 + CALLFUNC VOICE + MSG 0x100d1 ; "「んんっ……くふ……ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100d2 ; "なんとか声が出ないように、シーツを引っ張って" + CALLFUNC R + MSG 0x100d3 ; "噛み締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100d4 ; "しかし、股間に伸ばした指から快感が拡がり、" + CALLFUNC R + MSG 0x100d5 ; "自然と息が荒くなっていった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22134 + CALLFUNC VOICE + MSG 0x100d6 ; "「はぁ……はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22135 + CALLFUNC VOICE + MSG 0x100d7 ; "(と、隣で……護さんが寝てるのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100d8 ; "そんなことを考えても、身体がさらに火照るだけで、" + CALLFUNC R + MSG 0x100d9 ; "抑制にはならなかった。" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x100da ; "少し、ベッドの軋む音と……衣擦れの音が響く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22136 + CALLFUNC VOICE + MSG 0x100db ; "「んふ、ぅあ……はぁ、あ、ぁっ……くぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100dc ; "雪乃はなんとか気力を振り絞って指を止めると、" + CALLFUNC R + MSG 0x100dd ; "身体をぐっと丸めて力を入れた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22137 + CALLFUNC VOICE + MSG 0x100de ; "(ぅぅ……っ……や、やっぱりダメ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100df ; "雪乃は起き上がると、濡れてしまっている自分の" + CALLFUNC R + MSG 0x100e0 ; "ショーツを押さえる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22138 + CALLFUNC VOICE + MSG 0x100e1 ; "(はぁ、はぁ、あはぁっ……。" + CALLFUNC R + MSG 0x100e2 ; " あっ、あっ、ダメ……もう、ガマン……" + CALLFUNC R + MSG 0x100e3 ; " できない……っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100e4 ; "この前、莉々子と一緒に護のペニスを愛撫した。" + CALLFUNC R + MSG 0x100e5 ; "あれから何度か、同じことをしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100e6 ; "そのせいか、毎晩……あのペニスを思い出すように" + CALLFUNC R + MSG 0x100e7 ; "なってしまい、身体が熱くなってしまうのだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22139 + CALLFUNC VOICE + MSG 0x100e8 ; "(護さんの精液を口にしてから、" + CALLFUNC R + MSG 0x100e9 ; " 身体が火照って、全然、眠れない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22140 + CALLFUNC VOICE + MSG 0x100ea ; "(あの匂いも……味も……全部……" + CALLFUNC R + MSG 0x100eb ; " 忘れられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x100ec ; "  くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100ed ; "処女膜が破れそうなくらい、雪乃は膣口を激しく撫でる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22141 + CALLFUNC VOICE + MSG 0x100ee ; "(んんっ……! あっ、し……したいの……。" + CALLFUNC R + MSG 0x100ef ; " 私も、莉々子様みたいに……交尾したい……。" + CALLFUNC R + MSG 0x100f0 ; " ここに、エッチなミルクが欲しいの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100f1 ; "護の肉棒によってドクドクと膣内に精液が注がれ、" + CALLFUNC R + MSG 0x100f2 ; "恍惚の表情でそれを受精している莉々子の姿が、" + CALLFUNC R + MSG 0x100f3 ; "雪乃の目に焼き付いて離れない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22142 + CALLFUNC VOICE + MSG 0x100f4 ; "(私も、護さんに……ドクドクって……。" + CALLFUNC R + MSG 0x100f5 ; " 子宮に注がれてみたい……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x100f6 ; "起き上がった雪乃は、そっと立ち上がると……" + CALLFUNC R + MSG 0x100f7 ; "音を立てないように護の方へと向かう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22143 + CALLFUNC VOICE + MSG 0x100f8 ; "(勝手に入るなって、護さんに言っておきながら……、" + CALLFUNC R + MSG 0x100f9 ; " 約束を破ってるのは、私の方かも……)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x100fa ; "そっとカーテンを開き、隣に忍び込むと……" + CALLFUNC R + MSG 0x100fb ; "雪乃は音を立てないよう注意しつつ、枕元に向かう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x100fc ; "そして、気持ち良さそうに寝息を立てている" + CALLFUNC R + MSG 0x100fd ; "護の顔を眺めながら頬杖をついた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x100fe ; "「ぐぅ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22144 + CALLFUNC VOICE + MSG 0x100ff ; "「はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22145 + CALLFUNC VOICE + MSG 0x10100 ; "(私がこんなに苦しんでいるのに、" + CALLFUNC R + MSG 0x10101 ; " ヒドイ人ね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10102 ; "手を伸ばし、指先で頬を軽く突っつく雪乃。" + CALLFUNC R + MSG 0x10103 ; "すると彼はむにゃむにゃと口を動かした。" + CALLFUNC R + MSG 0x10104 ; "それを見て雪乃は少し微笑む。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22146 + CALLFUNC VOICE + MSG 0x10105 ; "(初めてはご主人様にって、決めてたのに……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22147 + CALLFUNC VOICE + MSG 0x10106 ; "(何だかもう……どうでも良くなってきたわ)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10107 ; "  ふにふに" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10108 ; "「むにゃ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22148 + CALLFUNC VOICE + MSG 0x10109 ; "(全部……護さんのせいね。" + CALLFUNC R + MSG 0x1010a ; " あなたが悪いのよ)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22149 + CALLFUNC VOICE + MSG 0x1010b ; "(私にエッチなことを教えるから……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22150 + CALLFUNC VOICE + MSG 0x1010c ; "(あんなに、気持ちいいことを……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1010d ; "雪乃はかけられている布団を少しめくり、" + CALLFUNC R + MSG 0x1010e ; "もぞもぞとベッドに身を滑らせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1010f ; "そのまま身体を寄せ、彼のことを感じる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22151 + CALLFUNC VOICE + MSG 0x10110 ; "(護さんの匂い……。" + CALLFUNC R + MSG 0x10111 ; " とても、落ち着くわ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22152 + CALLFUNC VOICE + MSG 0x10112 ; "(もしかして、私、護さんのこと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10113 ; "雪乃は身体を動かし、護の股間の方へと移動する。" + CALLFUNC R + MSG 0x10114 ; "そして、そっとズボンを下ろし……露出させたペニスに" + CALLFUNC R + MSG 0x10115 ; "顔を近づけた……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22153 + CALLFUNC VOICE + MSG 0x10116 ; "(ああ……護さんの……におい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10117 ; "むあっと少し蒸れた感じの匂いが漂ってくる。" + CALLFUNC R + MSG 0x10118 ; "それだけで、雪乃は身体が熱くなるのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10119 ; "そして……自然と舌が伸びてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22154 + CALLFUNC VOICE + MSG 0x1011a ; "「ん……ちゅ、くちゅ……んっ、んっ……ちゅる」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22155 + CALLFUNC VOICE + MSG 0x1011b ; "「はぁん……ちゅ、ちゅぷ……ぴちゃ、ぴちゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1011c ; "さすがにここまでされたら気がついたようで、" + CALLFUNC R + MSG 0x1011d ; "護はようやく身体を動かし始めた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1011e ; "「うぅ……き、気持ち……いい……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1011f ; "目を覚ました護は、寝ぼけ眼を擦りつつ股間を眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10120 ; "そこには、自分のモノを咥えている雪乃の姿が。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22156 + CALLFUNC VOICE + MSG 0x10121 ; "「っ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10122 ; "「う、うわ!?" + CALLFUNC R + MSG 0x10123 ; " 何で雪乃さんが!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10124 ; "ビクッと身体を反応させた後、少し離れる護。" + CALLFUNC R + MSG 0x10125 ; "すると雪乃は涼しい顔で口元を拭った。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22157 + CALLFUNC VOICE + MSG 0x10126 ; "「お邪魔しています」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10127 ; "「いや、そういうことではなくて!" + CALLFUNC R + MSG 0x10128 ; " どうしてこんな夜中に……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10129 ; "「そ、その……僕のを……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1012a ; "尋ねると、雪乃は少し目を伏せる。" + CALLFUNC R + MSG 0x1012b ; "部屋が暗くてよく見えないが、その頬はかなり赤く" + CALLFUNC R + MSG 0x1012c ; "なっているようだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22158 + CALLFUNC VOICE + MSG 0x1012d ; "「……今夜は、護さんに受け取って" + CALLFUNC R + MSG 0x1012e ; " もらいたいものがあって……。" + CALLFUNC R + MSG 0x1012f ; " そのお願いに来ました」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10130 ; "「えっ? 僕に……何かくれるの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22159 + CALLFUNC VOICE + MSG 0x10131 ; "「はい。" + CALLFUNC R + MSG 0x10132 ; " 私がとても大切にしていたものです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10133 ; "雪乃は護のことを真っ直ぐ見据えて言う。" + CALLFUNC R + MSG 0x10134 ; "その視線に少しひるむ護。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10135 ; "「うっ……そんなに大事なものなら、" + CALLFUNC R + MSG 0x10136 ; " 何となく要らないような……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22160 + CALLFUNC VOICE + MSG 0x10137 ; "「…………」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10138 ; "「あ、要ります要ります!" + CALLFUNC R + MSG 0x10139 ; " すごく欲しいです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1013a ; "少し怒ったような感じの顔つきで睨まれたため、" + CALLFUNC R + MSG 0x1013b ; "護はすぐさま否定した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22161 + CALLFUNC VOICE + MSG 0x1013c ; "「それは良かったです。" + CALLFUNC R + MSG 0x1013d ; " 私も、その辺の男に奪われるくらいなら、" + CALLFUNC R + MSG 0x1013e ; " あなたにあげる方がマシですから」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1013f ; "(何となく、バカにされてるような気が……)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10140 ; "「それで、僕は何をもらえばいいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10141 ; "護の言葉に、雪乃はその場で正座し直した。" + CALLFUNC R + MSG 0x10142 ; "そしてまた、彼のことを見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22162 + CALLFUNC VOICE + MSG 0x10143 ; "「……私の初めての人になって下さい」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10144 ; "「……はっ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22163 + CALLFUNC VOICE + MSG 0x10145 ; "「護さんにあげるのは、私の処女です。" + CALLFUNC R + MSG 0x10146 ; " お気に召しませんでしたか?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10147 ; "「ちょ、ちょっと待ってよ!" + CALLFUNC R + MSG 0x10148 ; " それ、大事過ぎるでしょ!」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10149 ; "「そんな簡単にあげるもんじゃないって!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1014a ; "さすがに処女と聞いて、護も慌てる。" + CALLFUNC R + MSG 0x1014b ; "しかしそんな彼に雪乃はさらに近付いた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22164 + CALLFUNC VOICE + MSG 0x1014c ; "「ええっ、だから悩みました。" + CALLFUNC R + MSG 0x1014d ; " そして……その結論がこれです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1014e ; "身体がくっつくぐらい近付いてきた雪乃は、" + CALLFUNC R + MSG 0x1014f ; "そのまま護の手を握り締める。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10150 ; "(僕には、やけくそにしか見えないよ!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22165 + CALLFUNC VOICE + MSG 0x10151 ; "「護さん……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/下着下/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22166 + CALLFUNC VOICE + MSG 0x10152 ; "「ど、どうぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10153 ; "ベッドの上で四つんばいになり、尻を向ける雪乃。" + CALLFUNC R + MSG 0x10154 ; "少しずらされたショーツの向こうに、濡れた花弁が見える。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10155 ; "「どうぞって言われても……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22167 + CALLFUNC VOICE + MSG 0x10156 ; "「あの……痛くしないで下さいね。" + CALLFUNC R + MSG 0x10157 ; " 私、初めてですから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10158 ; "「それは聞いてますけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10159 ; "手を出すのを躊躇われる護。" + CALLFUNC R + MSG 0x1015a ; "だが、あの雪乃が自分からここまでしてくれたのを" + CALLFUNC R + MSG 0x1015b ; "無下にするわけにもいかない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1015c ; "(うん……雪乃さんが勇気を持って" + CALLFUNC R + MSG 0x1015d ; " 僕に伝えてくれたんだ)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1015e ; "(せめて、少しでも気持ちよく" + CALLFUNC R + MSG 0x1015f ; " してあげないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10160 ; "手を伸ばし、花弁を広げる護。" + CALLFUNC R + MSG 0x10161 ; "そこは既にたっぷりの蜜を含んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10162 ; "外から見えるよりも濡れ方が激しかったため、" + CALLFUNC R + MSG 0x10163 ; "護は驚きながら内部を眺める。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着下/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22168 + CALLFUNC VOICE + MSG 0x10164 ; "「ふあぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10165 ; "「あ、あれ? 雪乃さん、こんなに……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22169 + CALLFUNC VOICE + MSG 0x10166 ; "「ここに来る前、自分で慰めていたから……。" + CALLFUNC R + MSG 0x10167 ; " そのまま来ていただいて、大丈夫です」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22170 + CALLFUNC VOICE + MSG 0x10168 ; "「……恥ずかしいから……あんまり中……" + CALLFUNC R + MSG 0x10169 ; " 見ないで下さい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1016a ; "頬を赤く染めて恥ずかしそうに呟く雪乃。" + CALLFUNC R + MSG 0x1016b ; "その姿に、護のモノも一気に膨らむ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1016c ; "(で、でも、これは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1016d ; "見るからに雪乃の膣口は小さく、" + CALLFUNC R + MSG 0x1016e ; "愛液で潤っているとはいえ、" + CALLFUNC R + MSG 0x1016f ; "自分の一物が入る大きさではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10170 ; "見た感じでは、体格的に同じくらいの莉々子よりも" + CALLFUNC R + MSG 0x10171 ; "小さいくらいのようだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10172 ; "(大丈夫かな……)" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10173 ; "膣口に亀頭を宛がう護。" + CALLFUNC R + MSG 0x10174 ; "そのまま花弁を擦り、既に出てきている愛液を" + CALLFUNC R + MSG 0x10175 ; "充分に馴染ませていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22171 + CALLFUNC VOICE + MSG 0x10176 ; "「んぁ……はぁ、あぁん……んく、ふ……" + CALLFUNC R + MSG 0x10177 ; " うぁ……ぁ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22172 + CALLFUNC VOICE + MSG 0x10178 ; "(護さんの熱いものが……私のアソコに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10179 ; "花弁を擦られているだけで、雪乃は気分が昂ぶって" + CALLFUNC R + MSG 0x1017a ; "きているのが分かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1017b ; "芯が熱くなってきて、自分の膣内に新たな愛液が" + CALLFUNC R + MSG 0x1017c ; "生まれるのが感じ取れる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22173 + CALLFUNC VOICE + MSG 0x1017d ; "「はぁ……ぁ、んふ、ぅぅんっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1017e ; "「あっ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着下/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22174 + CALLFUNC VOICE + MSG 0x1017f ; "「……どうか……したのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10180 ; "いきなり何かためらったようなので、雪乃が尋ねる。" + CALLFUNC R + MSG 0x10181 ; "すると護は少しばつが悪そうに答えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10182 ; "「えっと……避妊具……ゴムを持ってないんだ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22175 + CALLFUNC VOICE + MSG 0x10183 ; "「ゴム……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10184 ; "「こんなこと聞くのはなんだけど……" + CALLFUNC R + MSG 0x10185 ; " 雪乃さん持ってる……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10186 ; "しかし、雪乃はシーツをきゅっと掴んで、" + CALLFUNC R + MSG 0x10187 ; "ベッドに顔を少し埋める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22176 + CALLFUNC VOICE + MSG 0x10188 ; "「きょ、今日は……大丈夫な日ですから、" + CALLFUNC R + MSG 0x10189 ; " そのままで構いません」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1018a ; "「でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22177 + CALLFUNC VOICE + MSG 0x1018b ; "「平気です……。" + CALLFUNC R + MSG 0x1018c ; " だから、お願い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1018d ; "雪乃はもうガマンができないといった感じに、" + CALLFUNC R + MSG 0x1018e ; "少し腰を揺らし、ペニスに割れ目を擦りつけた。" + CALLFUNC R + MSG 0x1018f ; "くちゅくちゅと軽い音がする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10190 ; "「……わかった。" + CALLFUNC R + MSG 0x10191 ; " それじゃ、入れるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10192 ; "気持ちを決めた護は、初めての雪乃を気遣いながら、" + CALLFUNC R + MSG 0x10193 ; "ゆっくりと挿入していく。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着挿入/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22178 + CALLFUNC VOICE + MSG 0x10194 ; "「んぅ……く、ぅぅっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22179 + CALLFUNC VOICE + MSG 0x10195 ; "「うぁ……あ、く、んん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10196 ; "めりめりと拡がっていく小さな膣口。" + CALLFUNC R + MSG 0x10197 ; "そしてその中で、何かが弾けるような、" + CALLFUNC R + MSG 0x10198 ; "裂けるような感触が伝わってくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22180 + CALLFUNC VOICE + MSG 0x10199 ; "「く……う、ぅうう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1019a ; "襞が無理矢理こじ開けられていく感触を、" + CALLFUNC R + MSG 0x1019b ; "雪乃はシーツを噛んで耐える。" + CALLFUNC R + MSG 0x1019c ; "やはりだいぶツライようだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22181 + CALLFUNC VOICE + MSG 0x1019d ; "「ひぅっ……うぅっ……あぅぅぅっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1019e ; "(雪乃さん、すごく痛そうだな……。" + CALLFUNC R + MSG 0x1019f ; " まだ、亀頭すら少ししか入ってないんだけど)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101a0 ; "そのあたりで少しずつ慣らしながら、挿入を深めていく護。" + CALLFUNC R + MSG 0x101a1 ; "だが、そのスピードはかなりゆっくりだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22182 + CALLFUNC VOICE + MSG 0x101a2 ; "「んぁっ……はぁ、はぁ……あっく……う……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101a3 ; "「雪乃さん?……やっぱりやめておこうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101a4 ; "あまりに痛そうなので護は尋ねるが……" + CALLFUNC R + MSG 0x101a5 ; "雪乃は首を横に振った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22183 + CALLFUNC VOICE + MSG 0x101a6 ; "「つ、続けて下さい!" + CALLFUNC R + MSG 0x101a7 ; " 私、ガマンしますから!" + CALLFUNC R + MSG 0x101a8 ; " は、早く……!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101a9 ; "「……じゃあ……いくよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101aa ; "更に腰を押し入れる護。" + CALLFUNC R + MSG 0x101ab ; "亀頭が狭い肉路を徐々に押し拡げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101ac ; "愛液があるので、こちらの挿入はそこそこスムーズだが、" + CALLFUNC R + MSG 0x101ad ; "雪乃の方はこんなに拡げられるのは初めてなので、" + CALLFUNC R + MSG 0x101ae ; "大きな声を上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22184 + CALLFUNC VOICE + MSG 0x101af ; "「あはぁぁぁぁっ……あぅぅっ、あっ、あぁっ……。" + CALLFUNC R + MSG 0x101b0 ; " んぁ、はぁうぅぅぅっ……あっ、んあぁぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22185 + CALLFUNC VOICE + MSG 0x101b1 ; "「ま、まだっ……まだですかっ……!?" + CALLFUNC R + MSG 0x101b2 ; " お、お腹っ……すごいのが……く……うう……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101b3 ; "「あと半分ぐらい……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22186 + CALLFUNC VOICE + MSG 0x101b4 ; "「ま、まだ半分も……く、うぁあ、ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x101b5 ; "  ずちゅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101b6 ; "そしてペニスの先端に何か硬いもの……" + CALLFUNC R + MSG 0x101b7 ; "恐らく子宮口が密着する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101b8 ; "まだ全部入ったわけではないが、雪乃の内部は完全に" + CALLFUNC R + MSG 0x101b9 ; "埋め尽くされてしまったようだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22187 + CALLFUNC VOICE + MSG 0x101ba ; "「あっ、はぁーっ……はぁーっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101bb ; "「お、奥まで入った……みたい……。" + CALLFUNC R + MSG 0x101bc ; " まだ、全部じゃないけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22188 + CALLFUNC VOICE + MSG 0x101bd ; "「ウソ……?" + CALLFUNC R + MSG 0x101be ; " まだ……全部じゃ……ないんですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101bf ; "雪乃はまだ痛みの残る下腹部を撫でる。" + CALLFUNC R + MSG 0x101c0 ; "その向こう、結合部分からは、少し血が出ているのが見えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22189 + CALLFUNC VOICE + MSG 0x101c1 ; "(あ……私……本当に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101c2 ; "それを見て、雪乃は痛みに納得する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101c3 ; "だが、出血は大したこともなさそうなので、" + CALLFUNC R + MSG 0x101c4 ; "少し安心した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22190 + CALLFUNC VOICE + MSG 0x101c5 ; "(そ、それよりも……痛くて……くる、しいっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101c6 ; "自分の身体の中に、明らかに自分のものとは違う、" + CALLFUNC R + MSG 0x101c7 ; "熱い杭が突き刺さっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101c8 ; "鼓動のたびに少しズキズキと痛むが、それ以上に、" + CALLFUNC R + MSG 0x101c9 ; "ペニスの熱さと圧迫感の方が勝っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22191 + CALLFUNC VOICE + MSG 0x101ca ; "(お許しください、莉々子様……。" + CALLFUNC R + MSG 0x101cb ; " 私、どうしても、護さんと繋がりたかったんです……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22192 + CALLFUNC VOICE + MSG 0x101cc ; "(莉々子様と同じように、私もこの人と" + CALLFUNC R + MSG 0x101cd ; " 一つになりたかったの……!)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22193 + CALLFUNC VOICE + MSG 0x101ce ; "「はぁ……はぁ……う、動いて……下さい……" + CALLFUNC R + MSG 0x101cf ; " 護さん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101d0 ; "「で、でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22194 + CALLFUNC VOICE + MSG 0x101d1 ; "「いいんです……。" + CALLFUNC R + MSG 0x101d2 ; " 私も……ぜ、全部……入れてもらいたいから……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x101d3 ; "雪乃がそう言うので、護は少し腰を揺らし、" + CALLFUNC R + MSG 0x101d4 ; "中を掻き混ぜる。" + CALLFUNC R + MSG 0x101d5 ; "そしてゆっくり腰を引き……前に押し出した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22195 + CALLFUNC VOICE + MSG 0x101d6 ; "「あうううっ……んっ、つっ……う、く、" + CALLFUNC R + MSG 0x101d7 ; " うううっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22196 + CALLFUNC VOICE + MSG 0x101d8 ; "「あ、あぁあっ……お、お腹っ……すご、い……" + CALLFUNC R + MSG 0x101d9 ; " はぁ、はぁ……あう……ぅう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101da ; "その動きをしばらく続けていると、雪乃の内部が" + CALLFUNC R + MSG 0x101db ; "次第に馴染んでくる。" + CALLFUNC R + MSG 0x101dc ; "なので、ペニスの埋没部分がさらに増えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101dd ; "しかし中は完全に一杯だったので、それ以上に入ると" + CALLFUNC R + MSG 0x101de ; "いうことは、子宮を押し上げているということになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101df ; "なので、根元まで押し込まれると、経験したことのない" + CALLFUNC R + MSG 0x101e0 ; "圧迫感が彼女を襲い、呼吸さえ苦しくさせるほどだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22197 + CALLFUNC VOICE + MSG 0x101e1 ; "「んぁあっ、く、うううっ、お、お腹……ああっ、" + CALLFUNC R + MSG 0x101e2 ; " 苦しい……はぁ、はぁっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22198 + CALLFUNC VOICE + MSG 0x101e3 ; "「はぁ、はぁ、ふぅ、はぁん……。" + CALLFUNC R + MSG 0x101e4 ; " こ……壊れ……ちゃうっ……。" + CALLFUNC R + MSG 0x101e5 ; " アソコが……裂けちゃうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101e6 ; "まるで子宮の中まで突き抜けてきそうなくらいの感覚に、" + CALLFUNC R + MSG 0x101e7 ; "雪乃は目を白黒させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101e8 ; "だが、圧迫感などが少しだけ……熱さ……気持ちよさに" + CALLFUNC R + MSG 0x101e9 ; "変化していることにも気付いていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x101ea ; "「動くよ、雪乃さん」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22199 + CALLFUNC VOICE + MSG 0x101eb ; "「は……はい……」" + CALLFUNC A + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x101ec ; "  ぐちゅ、ぐちゅ、ぐぷっ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101ed ; "異物感を少しでも軽くするためか、愛液が大量に" + CALLFUNC R + MSG 0x101ee ; "生み出されていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101ef ; "少し動くだけでそれが音を立て、結合部分から溢れてくる。" + CALLFUNC R + MSG 0x101f0 ; "しかしそのおかげで、滑りはかなり良くなっていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22200 + CALLFUNC VOICE + MSG 0x101f1 ; "「いやっ……あっ、いやぁ……。" + CALLFUNC R + MSG 0x101f2 ; " はぁ、はぁ、あぁぁん……あっ、いた……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22201 + CALLFUNC VOICE + MSG 0x101f3 ; "「あっ、あはぁぁぁっ、や……あっ、あぁっ……" + CALLFUNC R + MSG 0x101f4 ; " く、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101f5 ; "うっすらと涙を浮かべる雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101f6 ; "護は軽く動いているだけなのに、内臓の奥の方まで" + CALLFUNC R + MSG 0x101f7 ; "ずんずんと衝撃が響いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x101f8 ; "その重さと圧迫感に、少し吐き気すら覚えるくらいだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22202 + CALLFUNC VOICE + MSG 0x101f9 ; "(どうして……男と女は、こんなことをするの?" + CALLFUNC R + MSG 0x101fa ; " こんなに痛い思いをして……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22203 + CALLFUNC VOICE + MSG 0x101fb ; "「はぁ、はぁ、んっ、んはぁっ!" + CALLFUNC R + MSG 0x101fc ; " あぁっ、やっ……あっ、あっ、あぁん!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22204 + CALLFUNC VOICE + MSG 0x101fd ; "(莉々子様は、こんな大きいモノを受け入れて、" + CALLFUNC R + MSG 0x101fe ; " 気持ちよさそうにされていたの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x101ff ; "  ずちゅ……ずぷっ、ずりゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22205 + CALLFUNC VOICE + MSG 0x10200 ; "「あっ、もう……ダメぇぇぇ……ぁあっ、" + CALLFUNC R + MSG 0x10201 ; " ぁああーっ……ああああーっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10202 ; "(ごめん、雪乃さん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10203 ; "護はなるべく彼女をいたわるように、優しく動く。" + CALLFUNC R + MSG 0x10204 ; "しばらくそれを続けていると、明らかに内部の感触が" + CALLFUNC R + MSG 0x10205 ; "変わってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10206 ; "ただ収縮するだけだった膣肉が解れ、優しく絡みつく" + CALLFUNC R + MSG 0x10207 ; "ようになってくると、2人の性器に伝わる感覚がまた" + CALLFUNC R + MSG 0x10208 ; "別のものに変化していく。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22206 + CALLFUNC VOICE + MSG 0x10209 ; "「んぁっ……ひゃ、あぁあっ……あ、あれ……っ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22207 + CALLFUNC VOICE + MSG 0x1020a ; "「や……なに……? はぁ、はぁ、ヘンな感じ……" + CALLFUNC R + MSG 0x1020b ; " んふっ、ふぁ、あぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1020c ; "襞を擦られる感触を快感と認識しだした雪乃。" + CALLFUNC R + MSG 0x1020d ; "さらに気持ちよさを貪ろうと、内壁がぞわぞわ蠢く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22208 + CALLFUNC VOICE + MSG 0x1020e ; "「あっ、あっ、だんだん、熱くなってる……。" + CALLFUNC R + MSG 0x1020f ; " これ、すごい……はぁ、はぁ、何なの、これ……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22209 + CALLFUNC VOICE + MSG 0x10210 ; "「護さんのおちんちんが、私の奥までみっちり" + CALLFUNC R + MSG 0x10211 ; " 入ってるっ……んふっ、うぁ、ああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22210 + CALLFUNC VOICE + MSG 0x10212 ; "「お、奥が……コンコンって……あっ、そこ、" + CALLFUNC R + MSG 0x10213 ; " ダメぇぇぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10214 ; "亀頭は最初からずっと子宮口を捉えたままだった。" + CALLFUNC R + MSG 0x10215 ; "そこを小突かれ、擦られ、押し上げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10216 ; "感じ始めた雪乃の膣内で、一番感じる部分のようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10217 ; "そこを重点的に……と護は思ったが、" + CALLFUNC R + MSG 0x10218 ; "何もしなくてもそこを責められるほど、" + CALLFUNC R + MSG 0x10219 ; "彼女の膣内は浅く狭かった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22211 + CALLFUNC VOICE + MSG 0x1021a ; "「んぁあっ……く、ふっ、うあっ、あああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22212 + CALLFUNC VOICE + MSG 0x1021b ; "「わ、私の子宮に……護さんが届いてます……あ、ああっ、" + CALLFUNC R + MSG 0x1021c ; " んうううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1021d ; "「はっ、はっ、雪乃さんの、すごく近いよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22213 + CALLFUNC VOICE + MSG 0x1021e ; "「いやぁ……はぁ、はぁ、コンコンされると" + CALLFUNC R + MSG 0x1021f ; " 好きになっちゃうっ♀" + CALLFUNC R + MSG 0x10220 ; " あなたのこと、好きになっちゃうのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10221 ; "まだ膣内には痛みも残っているし、お腹を押し上げられて" + CALLFUNC R + MSG 0x10222 ; "苦しいはずなのに、雪乃はたまらなく気持ちよくなって" + CALLFUNC R + MSG 0x10223 ; "しまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10224 ; "この下腹部から拡がってくる快感に、" + CALLFUNC R + MSG 0x10225 ; "全く抗うことができず、声を何度も漏らしてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22214 + CALLFUNC VOICE + MSG 0x10226 ; "(はぁ、はぁ、こんなに痛くて苦しいのに……。" + CALLFUNC R + MSG 0x10227 ; " どうして、こんな気持ちになるの?" + CALLFUNC R + MSG 0x10228 ; " 私、おかしくなったの?)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22215 + CALLFUNC VOICE + MSG 0x10229 ; "(護さんと繋がって、子宮を突かれる度に" + CALLFUNC R + MSG 0x1022a ; " ヘンな気持ちになっていく……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1022b ; "  ずぷっ、ずちゅ、ずりゅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1022c ; "初めて男を迎える膣襞に、護のカリ首の摩擦と、" + CALLFUNC R + MSG 0x1022d ; "子宮口へのノックは刺激が強すぎたようで、" + CALLFUNC R + MSG 0x1022e ; "雪乃も堪えきれなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1022f ; "局部以外の身体を弛緩させ、何度も痙攣を繰り返す" + CALLFUNC R + MSG 0x10230 ; "だけになってしまっていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22216 + CALLFUNC VOICE + MSG 0x10231 ; "「護さん、ダメ……わ、わた、し……おかしいの……!" + CALLFUNC R + MSG 0x10232 ; " こんなの……オナニーと全然違う……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22217 + CALLFUNC VOICE + MSG 0x10233 ; "「いやぁ! あっ、なに……?" + CALLFUNC R + MSG 0x10234 ; " はぁ、あぁ、あっ、なにか……くるぅ……。" + CALLFUNC R + MSG 0x10235 ; " 子宮が熱くなってるの……あっ、何なの!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10236 ; "雪乃の身体が完全に快感に反応するようになった。" + CALLFUNC R + MSG 0x10237 ; "内壁が護のモノに絡み付き、捻るように締め上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10238 ; "「あ、ぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10239 ; "その威力は物凄かった。" + CALLFUNC R + MSG 0x1023a ; "もともと狭い膣内なので、締め上げを行い始めると、" + CALLFUNC R + MSG 0x1023b ; "柔襞が全体を余すところなく愛撫してくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1023c ; "「く、うううっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22218 + CALLFUNC VOICE + MSG 0x1023d ; "「護さん、怖い! はぁ、はぁ、いやぁ!!" + CALLFUNC R + MSG 0x1023e ; " おかしくなっちゃう!" + CALLFUNC R + MSG 0x1023f ; " 頭がヘンになっちゃうっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22219 + CALLFUNC VOICE + MSG 0x10240 ; "「うぁあっ、あ、あああっ……な、なにこれっ……" + CALLFUNC R + MSG 0x10241 ; " おなかっ……うねってるの分かるっ……" + CALLFUNC R + MSG 0x10242 ; " ふぁぁ、ぁ、ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10243 ; "そして柔襞が絡み付いて擦れるということは、" + CALLFUNC R + MSG 0x10244 ; "彼女の方にも大きな快感を与えているということだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10245 ; "雪乃はシーツをぎゅっと握ったまま、全身をガクガクと" + CALLFUNC R + MSG 0x10246 ; "大きく痙攣させる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22220 + CALLFUNC VOICE + MSG 0x10247 ; "「ああぁあっ、くうっ、う、うううっ、" + CALLFUNC R + MSG 0x10248 ; " ふぁあっ、お、おなかっ……奥が熱いのっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22221 + CALLFUNC VOICE + MSG 0x10249 ; "「さっきからずっと護さんのおちんちんが当たってて……" + CALLFUNC R + MSG 0x1024a ; " ああっ、押し上げられて……ひぅうう……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1024b ; "「うぅ……ゆ、雪乃さん!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22222 + CALLFUNC VOICE + MSG 0x1024c ; "「あぁあっ、くううっ、うぁっ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1024d ; "雪乃の内部反応がよくなってきたので、" + CALLFUNC R + MSG 0x1024e ; "あまりの気持ちよさに、護もつい大きく" + CALLFUNC R + MSG 0x1024f ; "腰を動かしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10250 ; "しかし、狭い雪乃の膣内は、引っ張られた膣襞が少し外に" + CALLFUNC R + MSG 0x10251 ; "出てしまうくらい、護のモノに吸い付いたままだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22223 + CALLFUNC VOICE + MSG 0x10252 ; "「ひぁああっ……ひ、引っ張られてるっ……" + CALLFUNC R + MSG 0x10253 ; " 全部……うぁ、あああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10254 ; "「あ、あああっ……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22224 + CALLFUNC VOICE + MSG 0x10255 ; "「んぐっ、うぁ、ああぁああっ……!" + CALLFUNC R + MSG 0x10256 ; " また……奥までっ! あぁあっ、ま、護さんっ!" + CALLFUNC R + MSG 0x10257 ; " まって……待っ……んぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10258 ; "中身の空気がほとんど無いため、全体が擦られながら" + CALLFUNC R + MSG 0x10259 ; "引っ張られるのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1025a ; "その感覚に、雪乃は腰や下腹部を怖いくらいに痙攣させる。" + CALLFUNC R + MSG 0x1025b ; "そしてその痙攣はお互いの性器をさらに小刻みに" + CALLFUNC R + MSG 0x1025c ; "擦り合わせる結果となった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/下着挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22225 + CALLFUNC VOICE + MSG 0x1025d ; "「あはぁあっ、あ、あうっ、く、うぁあっ!" + CALLFUNC R + MSG 0x1025e ; " 護さんっ、あ、ああっ! わたしっ、ダメっ、" + CALLFUNC R + MSG 0x1025f ; " もうダメですっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22226 + CALLFUNC VOICE + MSG 0x10260 ; "「ひっ、ひいいっ……イッてるっ……もうっ……" + CALLFUNC R + MSG 0x10261 ; " イッて……あひっ、ひっ、ひぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10262 ; "頂点を迎えてしまったまま下りられない様子の雪乃。" + CALLFUNC R + MSG 0x10263 ; "内壁が万力のようにペニスを締め上げる中、護は" + CALLFUNC R + MSG 0x10264 ; "なんとか腰を動かし、最奥を擦り上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22227 + CALLFUNC VOICE + MSG 0x10265 ; "「あぁああっ……ま、まだっ……ですかっ……?" + CALLFUNC R + MSG 0x10266 ; " ひぁっ、く、ううっ、んはぁあぁっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10267 ; "「も、もうちょい……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22228 + CALLFUNC VOICE + MSG 0x10268 ; "「はや……くっ……わたしっ……もうもちませ……" + CALLFUNC R + MSG 0x10269 ; " あぁああっ……! ひああっ、や、あぁあんっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22229 + CALLFUNC VOICE + MSG 0x1026a ; "「はやくっ……ま、まだ……きもちいいって" + CALLFUNC R + MSG 0x1026b ; " 思えてる間にっ……あ、あぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1026c ; "雪乃の言葉を聞くまでもなく、護は必死に腰を動かす。" + CALLFUNC R + MSG 0x1026d ; "少しでも気を許した瞬間に暴発してしまいそうなくらい" + CALLFUNC R + MSG 0x1026e ; "気持ちいい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1026f ; "「くうっ……ゆ、雪乃さんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22230 + CALLFUNC VOICE + MSG 0x10270 ; "「あはぁあっ、ま、また奥にっ……あぁっ、ああっ、" + CALLFUNC R + MSG 0x10271 ; " 押し込まれてるっ……全部……うぁ、あああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22231 + CALLFUNC VOICE + MSG 0x10272 ; "「あ、ダメっ……こんなの無理っ……イッ……" + CALLFUNC R + MSG 0x10273 ; " イッちゃうっ……! 初めてなのに……ひぁ、" + CALLFUNC R + MSG 0x10274 ; " ああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10275 ; "雪乃の身体が激しく強張った。" + CALLFUNC R + MSG 0x10276 ; "もう限界のようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10277 ; "なので護はその腰をしっかり持ってペニスを引き抜くと、" + CALLFUNC R + MSG 0x10278 ; "一気に奥まで突き刺す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22232 + CALLFUNC VOICE + MSG 0x10279 ; "「ひぐっ、う、うぁっ、あ、あああああっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22233 + CALLFUNC VOICE + MSG 0x1027a ; "「あはぁぁぁっ! あっ、イクぅ……。" + CALLFUNC R + MSG 0x1027b ; " 私……あっ、あぁっ……あっ、イクッ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22234 + CALLFUNC VOICE + MSG 0x1027c ; "「いっ……イクううぅうぅうううっっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/下着外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x1027d ; "雪乃が頂点に達し、さらに激しい収縮が起こる中、" + CALLFUNC R + MSG 0x1027e ; "護はすばやくペニスを引き抜き、彼女のお尻へと" + CALLFUNC R + MSG 0x1027f ; "大量に精を放出した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10280 ; "「くうっ、う、ううっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22235 + CALLFUNC VOICE + MSG 0x10281 ; "「ふはぁっ、あ、ああっ、あくっ、う、ううううっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22236 + CALLFUNC VOICE + MSG 0x10282 ; "「あぁあっ……あ、あつい……のが……はぁあっ……" + CALLFUNC R + MSG 0x10283 ; " あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10284 ; "全身を大きく震わせた後、彼女の身体が弛緩する。" + CALLFUNC R + MSG 0x10285 ; "それでも余韻が大きいらしく、カクカクと小刻みに" + CALLFUNC R + MSG 0x10286 ; "痙攣を行っていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/下着外出し/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22237 + CALLFUNC VOICE + MSG 0x10287 ; "「はっ……はっ……はぁっ……あ、あああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10288 ; "「はぁ、はぁ……あ、危なかった……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22238 + CALLFUNC VOICE + MSG 0x10289 ; "(べ……別に……膣内でもよかったのに……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22239 + CALLFUNC VOICE + MSG 0x1028a ; "「はっ……はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1028b ; "何度も息を継ぎながら、震える手で精液を触る雪乃。" + CALLFUNC R + MSG 0x1028c ; "べっとりと付着したそれを見て、軽く微笑む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22240 + CALLFUNC VOICE + MSG 0x1028d ; "「ん……ふはっ……はぁ……はぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1028e ; "「雪乃さん、ごめん……。" + CALLFUNC R + MSG 0x1028f ; " 精液、掛けちゃって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10290 ; "護が謝ると、雪乃は少し拗ねたような顔をしてみせた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22241 + CALLFUNC VOICE + MSG 0x10291 ; "「はぁ、はぁ……護さん……ズルイです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10292 ; "「えっ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22242 + CALLFUNC VOICE + MSG 0x10293 ; "「また私に……気持ちいいことを教えるなんて」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10294 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10295 ; "苦笑いする護。" + CALLFUNC R + MSG 0x10296 ; "そんな彼を、雪乃はじっと見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22243 + CALLFUNC VOICE + MSG 0x10297 ; "「気持ちいいことをいっぱい教えて……" + CALLFUNC R + MSG 0x10298 ; " そんなに、私を自分のモノにしたいのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10299 ; "「え? あ、ええと、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1029a ; "口ごもる護。" + CALLFUNC R + MSG 0x1029b ; "普通なら怒るところなのだろうが、いつもと同じ態度に、" + CALLFUNC R + MSG 0x1029c ; "雪乃は少し笑ってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1029d ; "「あれ? どうしたの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22244 + CALLFUNC VOICE + MSG 0x1029e ; "「……ど、どうもしてません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1029f ; "雪乃は赤い顔を隠すためか、ベッドに顔を埋めた。" + CALLFUNC R + MSG 0x102a0 ; "そして護の方にちらりと視線を向けてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102a1 ; "「………?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22245 + CALLFUNC VOICE + MSG 0x102a2 ; "「また……私とエッチしてくれますか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102a3 ; "「え……? ゆ、雪乃さん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22246 + CALLFUNC VOICE + MSG 0x102a4 ; "「私も……莉々子様みたいに気持ち良くなるまで……" + CALLFUNC R + MSG 0x102a5 ; " 護さん、付き合って下さい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102a6 ; "「え、えええ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102a7 ; "うろたえる護。" + CALLFUNC R + MSG 0x102a8 ; "だが、雪乃の言葉は本気のようだ。" + CALLFUNC R + MSG 0x102a9 ; "護が小さく頷くと、彼女も微笑む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22247 + CALLFUNC VOICE + MSG 0x102aa ; "「危険日までしばらく先ですから、" + CALLFUNC R + MSG 0x102ab ; " 今なら生で出し放題ですよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102ac ; "「うっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22248 + CALLFUNC VOICE + MSG 0x102ad ; "「護さん……膣内射精がお好きなのでしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22249 + CALLFUNC VOICE + MSG 0x102ae ; "「構いませんよ……。" + CALLFUNC R + MSG 0x102af ; " 護さんの好きなだけ……私の膣内に" + CALLFUNC R + MSG 0x102b0 ; " その欲望を注いでくれても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102b1 ; "さっきの精液を付着させた手で、少し血の滲んでいる" + CALLFUNC R + MSG 0x102b2 ; "自分の膣口を弄る雪乃。" + CALLFUNC R + MSG 0x102b3 ; "それを見て、護は唾を飲み込む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22250 + CALLFUNC VOICE + MSG 0x102b4 ; "「その代わり……莉々子様には秘密でお願いします」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102b5 ; "「あ……うん、わかった」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102b6 ; "(バレたら、僕も叱られそうだしな……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22251 + CALLFUNC VOICE + MSG 0x102b7 ; "「これからも……よろしくお願いしますね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102b8 ; "雪乃はそう言って微笑むと、起き上がって、" + CALLFUNC R + MSG 0x102b9 ; "護の頬に軽くキスしたのだった――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/11/処女 + +; 雪乃/護/11/非処女 +; RETURN: void +FUNC 5795 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + CALLFUNC ◎ト書き + MSG 0x102ba ; "深夜……寝付けない雪乃は、身を起こすと……" + CALLFUNC R + MSG 0x102bb ; "音を立てないように護の枕音へと移動した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22252 + CALLFUNC VOICE + MSG 0x102bc ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102bd ; "眠れない原因は分かっていた。" + CALLFUNC R + MSG 0x102be ; "目を閉じると……あの男が脳裏に浮かぶせいだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22253 + CALLFUNC VOICE + MSG 0x102bf ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102c0 ; "雪乃は唇を噛む。" + CALLFUNC R + MSG 0x102c1 ; "あの男とは……処女を奪った藪井のことだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22254 + CALLFUNC VOICE + MSG 0x102c2 ; "(私の初めてを、あんな男に奪われて" + CALLFUNC R + MSG 0x102c3 ; " しまうなんて……)" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22255 + CALLFUNC VOICE + MSG 0x102c4 ; "(こんなことなら、さっさと護さんに" + CALLFUNC R + MSG 0x102c5 ; " あげてたらよかったわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102c6 ; "枕元に肘をつき、頬杖をする雪乃。" + CALLFUNC R + MSG 0x102c7 ; "気持ち良さそうな寝顔を眺めてため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22256 + CALLFUNC VOICE + MSG 0x102c8 ; "(そうよ……もっと早く、護さんが私に" + CALLFUNC R + MSG 0x102c9 ; " 手を出してくれてたら……" + CALLFUNC R + MSG 0x102ca ; " こんなことにはならなかった)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22257 + CALLFUNC VOICE + MSG 0x102cb ; "(全部、護さんのせいよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102cc ; "寝ている護の頬をつつく雪乃。" + CALLFUNC R + MSG 0x102cd ; "護はむにゃむにゃと口を動かし、寝相を変える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22258 + CALLFUNC VOICE + MSG 0x102ce ; "(のんきに寝て……。" + CALLFUNC R + MSG 0x102cf ; " 護さんには、責任を取ってもらうわ)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x102d0 ; "雪乃は呟くと、彼の布団をめくり、その中に" + CALLFUNC R + MSG 0x102d1 ; "身を滑り込ませた……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102d2 ; "そしてもぞもぞと身体を寄せ、彼の体温を感じる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102d3 ; "「んぅ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102d4 ; "しかし、さすがにそこまでされれば、護も目を覚ます。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102d5 ; "寝ぼけ眼を擦りながら、何が起こったのかと自分の" + CALLFUNC R + MSG 0x102d6 ; "布団を確認してみた。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102d7 ; "「…………んん?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22259 + CALLFUNC VOICE + MSG 0x102d8 ; "「ぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102d9 ; "目が合ってしまった。" + CALLFUNC R + MSG 0x102da ; "そして護は、見間違いかと自分の目を擦る。" + CALLFUNC R + MSG 0x102db ; "しかし消えなかったのでまた驚いたようだ。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102dc ; "「う、ゆ、ゆゆゆ雪乃さん!?" + CALLFUNC R + MSG 0x102dd ; " え、な、なんで? どうして!?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102de ; "「も、もしかして、僕……" + CALLFUNC R + MSG 0x102df ; " ベッドを間違えてる!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22260 + CALLFUNC VOICE + MSG 0x102e0 ; "「いいえ、合ってますよ。" + CALLFUNC R + MSG 0x102e1 ; " ここは護さんのベッドです」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102e2 ; "「そ、そうか。よかっ……た?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102e3 ; "護は胸を撫で下ろそうとするが、問題はそこじゃないので" + CALLFUNC R + MSG 0x102e4 ; "また慌て始めた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102e5 ; "「って、それじゃ、どうして" + CALLFUNC R + MSG 0x102e6 ; " 雪乃さんがいるのさ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22261 + CALLFUNC VOICE + MSG 0x102e7 ; "「護さんに責任を取ってもらいたくて」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102e8 ; "「せ、責任!? 何の!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22262 + CALLFUNC VOICE + MSG 0x102e9 ; "「私の初めてを奪われた責任です」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102ea ; "「意味が分からないんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102eb ; "頭が「?」マークでいっぱいになった護は、" + CALLFUNC R + MSG 0x102ec ; "はぁと息を吐いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102ed ; "それを見て、雪乃は起き上がって姿勢を正すと、" + CALLFUNC R + MSG 0x102ee ; "彼の顔を真っ直ぐ見つめる。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102ef ; "「……な、なに?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22263 + CALLFUNC VOICE + MSG 0x102f0 ; "「私……藪井に犯されました」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102f1 ; "「えええええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102f2 ; "雪乃はいつもと同じ、落ち着いた様子に見えたが……" + CALLFUNC R + MSG 0x102f3 ; "それでもどこか表情が違う気がしたので、護は" + CALLFUNC R + MSG 0x102f4 ; "真面目に話を聞くことにする。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102f5 ; "「そ、それって……本当?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22264 + CALLFUNC VOICE + MSG 0x102f6 ; "「本当です。" + CALLFUNC R + MSG 0x102f7 ; " あの人……最後は、きっちり中出しで終えました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102f8 ; "淡々と話す雪乃。" + CALLFUNC R + MSG 0x102f9 ; "いつも通りを装っているだけで、" + CALLFUNC R + MSG 0x102fa ; "内心、とても傷ついているのかもしれない。" + CALLFUNC A + S_PUSH "顔/護/裸/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102fb ; "「くっ……あの先生っ!!" + CALLFUNC R + MSG 0x102fc ; " 許さない!!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22265 + CALLFUNC VOICE + MSG 0x102fd ; "「待ってください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x102fe ; "ベッドから飛び降りようとした護を彼女が止める。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x102ff ; "「えっ? でも……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22266 + CALLFUNC VOICE + MSG 0x10300 ; "「過ぎてしまったことですし、もう構いません」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10301 ; "「そんな……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22267 + CALLFUNC VOICE + MSG 0x10302 ; "「とにかく……これでハッキリしました。" + CALLFUNC R + MSG 0x10303 ; " あの人は、私たちの敵なのだと」" + CALLFUNC A + S_PUSH "顔/護/裸/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10304 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10305 ; "護は座り込むと、痛いぐらいに握った拳でベッドを叩いた。" + CALLFUNC R + MSG 0x10306 ; "そのまま拳をめり込ませる。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10307 ; "「確かに……僕の責任だ……。" + CALLFUNC R + MSG 0x10308 ; " 雪乃さんに指示を出したのは、僕なんだから……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22268 + CALLFUNC VOICE + MSG 0x10309 ; "「ええ。" + CALLFUNC R + MSG 0x1030a ; " ですから、責任を取って下さい」" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1030b ; "「どうすればいい?" + CALLFUNC R + MSG 0x1030c ; " 僕……何でもするよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1030d ; "尋ねると、雪乃は自分のお腹をそっと撫でる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22269 + CALLFUNC VOICE + MSG 0x1030e ; "「私の膣内には、まだあの人の感触が" + CALLFUNC R + MSG 0x1030f ; " 残っています……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22270 + CALLFUNC VOICE + MSG 0x10310 ; "「とても気持ちが悪い、吐きたくなるような" + CALLFUNC R + MSG 0x10311 ; " おぞましい感触が……」" + CALLFUNC A + S_PUSH "顔/護/裸/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10312 ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22271 + CALLFUNC VOICE + MSG 0x10313 ; "「それを、取り払って下さい。" + CALLFUNC R + MSG 0x10314 ; " 護さんのモノで……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10315 ; "「それって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10316 ; "雪乃は護の方に近付くと、その手を握った。" + CALLFUNC R + MSG 0x10317 ; "そして、彼の顔を見つめる。" + CALLFUNC R + MSG 0x10318 ; "その瞳は少し潤んで見えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22272 + CALLFUNC VOICE + MSG 0x10319 ; "「私を……抱いて下さい。" + CALLFUNC R + MSG 0x1031a ; " そして、忘れさせて欲しいんです……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22273 + CALLFUNC VOICE + MSG 0x1031b ; "「あんなのが初めてだなんて……" + CALLFUNC R + MSG 0x1031c ; " 絶対にイヤだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1031d ; "雪乃が俯いた瞬間、数滴の涙が零れるのが見えた。" + CALLFUNC R + MSG 0x1031e ; "それを悟らせないためか、そっと目を拭う。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1031f ; "「雪乃さん……」" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10320 ; "「わかりました。" + CALLFUNC R + MSG 0x10321 ; " それで、雪乃さんの気持ちが和らぐのなら、" + CALLFUNC R + MSG 0x10322 ; " お手伝いします」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22274 + CALLFUNC VOICE + MSG 0x10323 ; "「ありがとうございます、護さん……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/裸/放心" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x10324 ; "尻を上げ、護の方へ向ける雪乃。" + CALLFUNC R + MSG 0x10325 ; "やはりさすがに恥ずかしいらしく、顔をベッドに埋める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22275 + CALLFUNC VOICE + MSG 0x10326 ; "「ぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10327 ; "「……いいかな?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22276 + CALLFUNC VOICE + MSG 0x10328 ; "「……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10329 ; "許可を得たので、見えている花弁にそっと触れ、開く。" + CALLFUNC R + MSG 0x1032a ; "そこは羞恥のせいか、少し濡れている感じだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1032b ; "そしてその膣口の少し奥に、処女膜らしきものが見えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1032c ; "「あれ……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1032d ; "(完全には破れてないみたいだけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1032e ; "とりあえず、もう少し膣口を開いてみる。" + CALLFUNC R + MSG 0x1032f ; "すると雪乃が小さく声を上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22277 + CALLFUNC VOICE + MSG 0x10330 ; "「い、たっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10331 ; "「あ、ごめん……。" + CALLFUNC R + MSG 0x10332 ; " でも、そんなに破れてないって言うか……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22278 + CALLFUNC VOICE + MSG 0x10333 ; "「あの人の……とても小さかったから、" + CALLFUNC R + MSG 0x10334 ; " 痛みはほとんど感じませんでした」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10335 ; "「えっ? あ、そういうことか……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10336 ; "(って……ちっちゃすぎないか!?)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22279 + CALLFUNC VOICE + MSG 0x10337 ; "「それでも……されたことには変わりありません。" + CALLFUNC R + MSG 0x10338 ; " 中に……出されましたし……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10339 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1033a ; "護は小さく、ゴメンと返した後……勃起した一物を取り出す。" + CALLFUNC R + MSG 0x1033b ; "恐る恐るそれを横目で見る雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22280 + CALLFUNC VOICE + MSG 0x1033c ; "「っ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22281 + CALLFUNC VOICE + MSG 0x1033d ; "(あぁっ……やっぱり、全然違うわ……。" + CALLFUNC R + MSG 0x1033e ; " とってもおっきい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1033f ; "あのとき見たものとは全然違う、護のペニス。" + CALLFUNC R + MSG 0x10340 ; "それを見ただけで、雪乃は身体が熱くなるのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10341 ; "「本当に……いいんだね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22282 + CALLFUNC VOICE + MSG 0x10342 ; "「あの……できれば……一番奥で射精して" + CALLFUNC R + MSG 0x10343 ; " もらえませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10344 ; "「い、いや、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10345 ; "さすがにそれは躊躇する護。" + CALLFUNC R + MSG 0x10346 ; "だが、雪乃が思いつめた顔で彼を見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22283 + CALLFUNC VOICE + MSG 0x10347 ; "「お願い……。" + CALLFUNC R + MSG 0x10348 ; " あの人の精液をかき出して、" + CALLFUNC R + MSG 0x10349 ; " 護さんのを塗り付けて下さい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22284 + CALLFUNC VOICE + MSG 0x1034a ; "「あんな人の精子が、膣の中に1匹でも" + CALLFUNC R + MSG 0x1034b ; " いるかと思うと、私……耐えられないの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1034c ; "「ぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22285 + CALLFUNC VOICE + MSG 0x1034d ; "「今日は安全日だから、膣内に出していただいても" + CALLFUNC R + MSG 0x1034e ; " 平気ですから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1034f ; "「そういうことなら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10350 ; "護は、いきり立ったものを花弁に擦りつけ、" + CALLFUNC R + MSG 0x10351 ; "愛液を付着させていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10352 ; "そして、花弁を開き、小さな膣口に亀頭の先端を" + CALLFUNC R + MSG 0x10353 ; "押し当て……ゆっくりと埋没させていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22286 + CALLFUNC VOICE + MSG 0x10354 ; "「んぅっ……く、ぅぅ……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10355 ; "「うう……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22287 + CALLFUNC VOICE + MSG 0x10356 ; "「うぁ……あ、ぁああぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10357 ; "そして、処女膜を完全に破って、亀頭が内部に入り込んだ。" + CALLFUNC R + MSG 0x10358 ; "ほんの少しだけ血が流れ出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10359 ; "そのまま、膣内を無理矢理こじ開けながら、" + CALLFUNC R + MSG 0x1035a ; "半分ぐらいまで埋没する護の剛直。" + CALLFUNC R + MSG 0x1035b ; "雪乃はその感覚に全身を強張らせた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22288 + CALLFUNC VOICE + MSG 0x1035c ; "「うぁああっ……あ、くっ、ああああっ!" + CALLFUNC R + MSG 0x1035d ; " は、入ってきてるっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22289 + CALLFUNC VOICE + MSG 0x1035e ; "「ううんっ……これっ……ね、ねじ込まれて……" + CALLFUNC R + MSG 0x1035f ; " あ、あああああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10360 ; "愛液の助けを借りて、ゆっくりと進んでいくペニス。" + CALLFUNC R + MSG 0x10361 ; "身体の穴が強引に拡げられる感覚に、雪乃は声を上げる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22290 + CALLFUNC VOICE + MSG 0x10362 ; "「ま、だっ……入って……んうううっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10363 ; "「まだ半分くらい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22291 + CALLFUNC VOICE + MSG 0x10364 ; "「ええっ……そんな……あはぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10365 ; "護が腰を押し込んでいくと、亀頭の先端に何かが触れた。" + CALLFUNC R + MSG 0x10366 ; "恐らく子宮口なんだろうが、まだ全部入ってはいない。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22292 + CALLFUNC VOICE + MSG 0x10367 ; "「ああっ……そ、それ以上は……無理っ……です……" + CALLFUNC R + MSG 0x10368 ; " そこっ……一番奥……んんんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22293 + CALLFUNC VOICE + MSG 0x10369 ; "「し、子宮口まで届いてる……うう……んぁ、" + CALLFUNC R + MSG 0x1036a ; " あ、あはぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1036b ; "「ま、まだ、全部入ってないんだけど……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22294 + CALLFUNC VOICE + MSG 0x1036c ; "「そんなっ……まだ……あ、あうっ……く、ううっ、" + CALLFUNC R + MSG 0x1036d ; " もう、いっぱいなのにっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1036e ; "雪乃は足をピンと伸ばし、硬直する。" + CALLFUNC R + MSG 0x1036f ; "やはりこれ以上は無理なようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10370 ; "そして、ものすごい締め付けが護のモノに" + CALLFUNC R + MSG 0x10371 ; "襲い掛かってきていた。" + CALLFUNC R + MSG 0x10372 ; "あまりの強さに、快感で護は顔を歪ませる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10373 ; "(雪乃さんの膣内……こんなに浅くて狭いんだ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10374 ; "(油断したら……すぐ出てしまいそう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10375 ; "とりあえず、膣内を慣らすために、挿入したまま" + CALLFUNC R + MSG 0x10376 ; "軽く揺らして刺激を加え続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10377 ; "普通なら中の隙間にある空気が音を立てるのだが、" + CALLFUNC R + MSG 0x10378 ; "それすらあまりしない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22295 + CALLFUNC VOICE + MSG 0x10379 ; "「あはっ……あくっ、んっ、い、いたっ……" + CALLFUNC R + MSG 0x1037a ; " ああああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1037b ; "「……だ、大丈夫……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22296 + CALLFUNC VOICE + MSG 0x1037c ; "「だ、大丈夫……ですっ……そんなに痛くは……" + CALLFUNC R + MSG 0x1037d ; " あ、ああっ……そ、それより……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1037e ; "「それより?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22297 + CALLFUNC VOICE + MSG 0x1037f ; "「す、すごい……んです……っ!" + CALLFUNC R + MSG 0x10380 ; " アレと、全然、違うっ……! ふぁ、あああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22298 + CALLFUNC VOICE + MSG 0x10381 ; "「お腹の中がいっぱいで、張り裂けそう……んん、" + CALLFUNC R + MSG 0x10382 ; " く、うぁああ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10383 ; "雪乃は身体をくねらせて、快感をなんとか逃がす。" + CALLFUNC R + MSG 0x10384 ; "しかし膣内が狭いので密着度と摩擦が強く、" + CALLFUNC R + MSG 0x10385 ; "生み出される快感が物凄く大きい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10386 ; "「ああっ……ゆ、雪乃さんの中……すごいです……" + CALLFUNC R + MSG 0x10387 ; " すごくキツイっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22299 + CALLFUNC VOICE + MSG 0x10388 ; "「だ、だって、護さんのが大きすぎて……" + CALLFUNC R + MSG 0x10389 ; " ああっ、く、ふぁああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22300 + CALLFUNC VOICE + MSG 0x1038a ; "「ちょっと動かれただけでっ……中のお肉……" + CALLFUNC R + MSG 0x1038b ; " 全部持っていかれそうっ……うぁ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1038c ; "護が腰を引くと、吸い付いた内部が一緒に" + CALLFUNC R + MSG 0x1038d ; "外へ少しはみ出してくる。" + CALLFUNC R + MSG 0x1038e ; "それほどまで、締め付けがキツイ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1038f ; "そしてその肉を一緒に奥へと戻された瞬間、" + CALLFUNC R + MSG 0x10390 ; "子宮口が思い切り擦られた挙句、全体を押し上げられる。" + CALLFUNC R + MSG 0x10391 ; "その圧迫感に雪乃は目を白黒させた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22301 + CALLFUNC VOICE + MSG 0x10392 ; "「ううっ、くっ、うぁっ、はああっ……" + CALLFUNC R + MSG 0x10393 ; " く、苦しいっ……んんっ、お、おなかっ……" + CALLFUNC R + MSG 0x10394 ; " 持ち上げられてる……っ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10395 ; "「す、すみませんっ……大丈夫ですか?」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22302 + CALLFUNC VOICE + MSG 0x10396 ; "「へ、平気……ですけど……あ、ああ、あああっ♀" + CALLFUNC R + MSG 0x10397 ; " か、身体が……感じちゃって……あう、う、" + CALLFUNC R + MSG 0x10398 ; " うんんっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22303 + CALLFUNC VOICE + MSG 0x10399 ; "「子宮が潰されて……ああぁっ、くっ、ううっ、" + CALLFUNC R + MSG 0x1039a ; " すごっ、うぁ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1039b ; "突き入れられるたびに、雪乃の細いお腹が目に見えるぐらい" + CALLFUNC R + MSG 0x1039c ; "激しく痙攣を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1039d ; "そして膣内も同じように痙攣と収縮を繰り返し、" + CALLFUNC R + MSG 0x1039e ; "中にある剛直を捻り上げてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1039f ; "摩擦がまた新たな快感を生み、二人はさらに身体を" + CALLFUNC R + MSG 0x103a0 ; "悶えさせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22304 + CALLFUNC VOICE + MSG 0x103a1 ; "「あぁあっ、んんっ、お、おちんちんっ……" + CALLFUNC R + MSG 0x103a2 ; " すごいですっ……あんなのと比べ物に" + CALLFUNC R + MSG 0x103a3 ; " ならないっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22305 + CALLFUNC VOICE + MSG 0x103a4 ; "「はぁ、はぁ、あはぁぁぁっ……。" + CALLFUNC R + MSG 0x103a5 ; " あっ、あっ、もっときて……一番奥まで……。" + CALLFUNC R + MSG 0x103a6 ; " 私の膣内に、護さんのおちんちんを憶えさせて……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103a7 ; "「くうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22306 + CALLFUNC VOICE + MSG 0x103a8 ; "「あぁあっ、く、ふはぁあぁあんっ♀」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x103a9 ; "きつい肉路を往復する護の剛直。" + CALLFUNC R + MSG 0x103aa ; "襞の全てをカリ首が擦り上げていき、" + CALLFUNC R + MSG 0x103ab ; "雪乃の狭い内部を解していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103ac ; "それでもなお、内部はペニスを包み込み、" + CALLFUNC R + MSG 0x103ad ; "激しく収縮してくる。" + CALLFUNC R + MSG 0x103ae ; "こなれて柔らかさが増した分、その気持ちよさは上だ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103af ; "「あああっ……ヤバっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22307 + CALLFUNC VOICE + MSG 0x103b0 ; "「あぁあっ、も、もっとっ、" + CALLFUNC R + MSG 0x103b1 ; " 擦ってくださ……ひあああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103b2 ; "「う、うんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22308 + CALLFUNC VOICE + MSG 0x103b3 ; "「あひっ、あ、ああっ?! それっ、そこっ……" + CALLFUNC R + MSG 0x103b4 ; " 気持ちいいところが擦れて……あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103b5 ; "内壁の少し膨らんだ部分を感じる。" + CALLFUNC R + MSG 0x103b6 ; "恐らくここがGスポットなのだろう。" + CALLFUNC R + MSG 0x103b7 ; "刺激されて膨らんできたらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103b8 ; "しかし別に狙いを定めなくても、この密着度なら" + CALLFUNC R + MSG 0x103b9 ; "普通に動くだけでゴリゴリとカリ首と擦れ合う。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22309 + CALLFUNC VOICE + MSG 0x103ba ; "「あぁあっ、くううっ、うううんっ、ふぁっ、" + CALLFUNC R + MSG 0x103bb ; " あ、ああっ、それっ、キツイですっ……" + CALLFUNC R + MSG 0x103bc ; " イッちゃうっ……う、うううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22310 + CALLFUNC VOICE + MSG 0x103bd ; "「あ、はぁあああぁあっ……んくっ、" + CALLFUNC R + MSG 0x103be ; " ふぁぁあああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103bf ; "「くううっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103c0 ; "結合部分からぷしゃっと潮が飛び散る。" + CALLFUNC R + MSG 0x103c1 ; "どうやら達してしまったらしい。" + CALLFUNC R + MSG 0x103c2 ; "膣内も食いしばり、護のモノを締め上げてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22311 + CALLFUNC VOICE + MSG 0x103c3 ; "「ひっ、うううっ、んっ、くうううっ!" + CALLFUNC R + MSG 0x103c4 ; " ふぁっ、あ、ああっ……イッ……イッちゃい" + CALLFUNC R + MSG 0x103c5 ; " ましたぁ……あ、ああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22312 + CALLFUNC VOICE + MSG 0x103c6 ; "「ま、護さんの……おっきすぎるから……" + CALLFUNC R + MSG 0x103c7 ; " 気持ちいいところ全部擦れて……" + CALLFUNC R + MSG 0x103c8 ; " はぁ、はぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103c9 ; "「ごめ……ん……」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22313 + CALLFUNC VOICE + MSG 0x103ca ; "「ああっ、ちょっと、まだ動かないでっ……" + CALLFUNC R + MSG 0x103cb ; " 動いたらまたっ……あ、ああぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103cc ; "また潮を吹く雪乃。" + CALLFUNC R + MSG 0x103cd ; "もう、少し擦られるだけで達してしまうほどに" + CALLFUNC R + MSG 0x103ce ; "感じてしまっているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103cf ; "膣内の襞も一つ一つが痙攣しているようで、" + CALLFUNC R + MSG 0x103d0 ; "護のペニスが甘い振動に包まれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103d1 ; "(こ、こんなの無理だって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103d2 ; "護は少し気分を紛らわせるため、身体を前に倒し、" + CALLFUNC R + MSG 0x103d3 ; "雪乃の胸に手を伸ばした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22314 + CALLFUNC VOICE + MSG 0x103d4 ; "「ひあぁっ……あ、やぁっ……それはっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103d5 ; "「うあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103d6 ; "見た目通り小さいけども、しっかりと膨らんでいる乳房。" + CALLFUNC R + MSG 0x103d7 ; "しかもすごく柔らかくて、指がふにゃりとめり込む。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22315 + CALLFUNC VOICE + MSG 0x103d8 ; "「あぁっ……ちょっ……胸は……小さいから……" + CALLFUNC R + MSG 0x103d9 ; " んふっ、ううっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103da ; "「で、でも、すごくカワイイと思うよ。" + CALLFUNC R + MSG 0x103db ; " 雪乃さんらしくって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22316 + CALLFUNC VOICE + MSG 0x103dc ; "「んっ……ぅぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103dd ; "雪乃は恥ずかしそうにするが、言われたことについては" + CALLFUNC R + MSG 0x103de ; "まんざらでもないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103df ; "その証拠に、膣内がきゅんきゅんとリズミカルに収縮し、" + CALLFUNC R + MSG 0x103e0 ; "護のモノを捻り上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103e1 ; "「ああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22317 + CALLFUNC VOICE + MSG 0x103e2 ; "「んふぁあっ……あ、ううぅ、護さんのが跳ねて……" + CALLFUNC R + MSG 0x103e3 ; " ひぁっ、あはぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22318 + CALLFUNC VOICE + MSG 0x103e4 ; "「そ、それに、おっぱいも……あ、あっ、ああっ、" + CALLFUNC R + MSG 0x103e5 ; " んふっ、き、きもちいいっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22319 + CALLFUNC VOICE + MSG 0x103e6 ; "「なんだかっ……なにされても気持ちよくて……" + CALLFUNC R + MSG 0x103e7 ; " あっ、あああっ、ふぁああぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103e8 ; "乳房をふにふにと揉んでいるだけなのに、" + CALLFUNC R + MSG 0x103e9 ; "雪乃は大きく身悶えしながら甘い声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103ea ; "そして自分から腰をくねらせて、" + CALLFUNC R + MSG 0x103eb ; "内壁でペニスを扱いてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103ec ; "「あうっ……ゆ、雪乃さんっ……腰……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22320 + CALLFUNC VOICE + MSG 0x103ed ; "「だ、だって、勝手に……ひぁあっ、あ、くっ、" + CALLFUNC R + MSG 0x103ee ; " うんんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103ef ; "仕方がないので、腰を両手で掴んで、" + CALLFUNC R + MSG 0x103f0 ; "ペニスの方に集中する護。" + CALLFUNC R + MSG 0x103f1 ; "きつめの肉路を往復させ、抽送を行う。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22321 + CALLFUNC VOICE + MSG 0x103f2 ; "「あはあぁっ、あ、ああっ、ま、またっ、" + CALLFUNC R + MSG 0x103f3 ; " 擦れて……♀ あうっ、全部擦られてる……" + CALLFUNC R + MSG 0x103f4 ; " んはぁあっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22322 + CALLFUNC VOICE + MSG 0x103f5 ; "「あ、あの人のっ……こんなじゃなかったっ……" + CALLFUNC R + MSG 0x103f6 ; " 全然違う……全然違うのぉぉっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103f7 ; "(く、また、すごい締め付けが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x103f8 ; "護は歯を食いしばる。" + CALLFUNC R + MSG 0x103f9 ; "しかし堪えようとするとペニスが脈打つため、" + CALLFUNC R + MSG 0x103fa ; "それに反応して膣内も脈動した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22323 + CALLFUNC VOICE + MSG 0x103fb ; "「す、すごいっ……♀ 絶対、こっちがいいっ♀" + CALLFUNC R + MSG 0x103fc ; " 護さんのが、ずっと気持ちいいのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x103fd ; "「雪乃さん……! 雪乃さん……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22324 + CALLFUNC VOICE + MSG 0x103fe ; "「や……そんな、激しくされたら……あっ、はぁぁぁっ!" + CALLFUNC R + MSG 0x103ff ; " あぁああっ……く、ううっ、ふはぁああっ♀" + CALLFUNC R + MSG 0x10400 ; " お、おなかっ……ずっとビクビクしてる……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22325 + CALLFUNC VOICE + MSG 0x10401 ; "「いっぱいに詰まったまま震えるから……" + CALLFUNC R + MSG 0x10402 ; " 全部に響いてっ……あ、あはっ、きもちいっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22326 + CALLFUNC VOICE + MSG 0x10403 ; "「ひっ、ひんんっ……うぁ、あああぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10404 ; "また頂点に達したらしい雪乃が身体を激しく硬直させる。" + CALLFUNC R + MSG 0x10405 ; "そして膣内がすぼまり、護のモノの表面をぞわぞわと" + CALLFUNC R + MSG 0x10406 ; "襞が擦り上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22327 + CALLFUNC VOICE + MSG 0x10407 ; "「あ、あああっ……く、ううっ、ふぁっ……" + CALLFUNC R + MSG 0x10408 ; " あはっ……あ、くううっ……うううううっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22328 + CALLFUNC VOICE + MSG 0x10409 ; "「ああっ……い、イクのが止まらない……んです……" + CALLFUNC R + MSG 0x1040a ; " 護さんっ……あああっ、私っ……ひあ、ああっ" + CALLFUNC R + MSG 0x1040b ; " すごく感じて……っ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1040c ; "「うん、僕もっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1040d ; "護は彼女の腰をしっかり掴むと、遠慮なしに剛直を" + CALLFUNC R + MSG 0x1040e ; "叩き込み始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1040f ; "藪井のことなど消し飛んでしまうほどの" + CALLFUNC R + MSG 0x10410 ; "激しい圧迫感が膣粘膜からさらに奥の" + CALLFUNC R + MSG 0x10411 ; "子宮にまで伝わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10412 ; "そして張り詰めたカリ首で全ての粘膜を擦られ、" + CALLFUNC R + MSG 0x10413 ; "雪乃はまた背中を大きく反らせながら嬌声を上げた。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22329 + CALLFUNC VOICE + MSG 0x10414 ; "「あはぁっ、あっ、す、すごいのっ!" + CALLFUNC R + MSG 0x10415 ; " はぁ、はぁ、これ、すごすぎるぅ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10416 ; "「ゆ、雪乃さんの膣内……全部、僕専用に" + CALLFUNC R + MSG 0x10417 ; " してあげるからね……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22330 + CALLFUNC VOICE + MSG 0x10418 ; "「あぁっ、してっ……してくださいっ……♀" + CALLFUNC R + MSG 0x10419 ; " 雪乃のおまんこ、護さん専用になりますぅぅっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22331 + CALLFUNC VOICE + MSG 0x1041a ; "「あはあぁっ、あ、くふっ、うぁああああっ♀" + CALLFUNC R + MSG 0x1041b ; " ダメっ、何度も……頭の中がチカチカって……" + CALLFUNC R + MSG 0x1041c ; " ひぁ、あ、ああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1041d ; "軽いアクメが幾度となく雪乃を襲う。" + CALLFUNC R + MSG 0x1041e ; "その度に彼女は細い身体を目いっぱい硬直させ、" + CALLFUNC R + MSG 0x1041f ; "震えさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10420 ; "そして結合部分からは潮を吹き、愛液を垂らす。" + CALLFUNC R + MSG 0x10421 ; "顔はもう、涙やヨダレでぐしょぐしょだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22332 + CALLFUNC VOICE + MSG 0x10422 ; "「ダメぇぇぇ……! あっ、こんなの知らないの!" + CALLFUNC R + MSG 0x10423 ; " はぁ、あ、あぁああっ、お、憶えちゃうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22333 + CALLFUNC VOICE + MSG 0x10424 ; "「おまんこが、気持ちいいの憶えちゃうのっ♀" + CALLFUNC R + MSG 0x10425 ; " あっダメダメダメ……またイッ……イクううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10426 ; "また全身を戦慄かせる雪乃。" + CALLFUNC R + MSG 0x10427 ; "その瞬間、膣奥で異変が起こった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10428 ; "他の部分は硬直して痙攣するのに、子宮口だけが" + CALLFUNC R + MSG 0x10429 ; "弛緩し、口を開き始めたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1042a ; "その小さな穴に、護の亀頭が少しめり込んでしまう。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22334 + CALLFUNC VOICE + MSG 0x1042b ; "「あぁああっ……そ、それ以上はダメっ……" + CALLFUNC R + MSG 0x1042c ; " は、入っちゃうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22335 + CALLFUNC VOICE + MSG 0x1042d ; "「い、いけないところまで入っちゃうから……" + CALLFUNC R + MSG 0x1042e ; " あ、ああぁああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1042f ; "全身を震わせながら叫ぶ雪乃。" + CALLFUNC R + MSG 0x10430 ; "自分の身体に起こった異変が分かるようだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10431 ; "「そ、そんなこと言われても……押すと……ほら……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22336 + CALLFUNC VOICE + MSG 0x10432 ; "「あぁああっ……ま、た……めり込んじゃってる……" + CALLFUNC R + MSG 0x10433 ; " んふっ、う、ううううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10434 ; "雪乃は手足をバタつかせるが、上手く動いていない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22337 + CALLFUNC VOICE + MSG 0x10435 ; "「はぁあぁぁっ、はぁぁん、あっ、あはっ……。" + CALLFUNC R + MSG 0x10436 ; " 子宮のお口……開いてる……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22338 + CALLFUNC VOICE + MSG 0x10437 ; "「護さんの子種が欲しくて……ひ、開いてるっ……♀" + CALLFUNC R + MSG 0x10438 ; " うぁ、あぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10439 ; "「僕……もう限界だから……!" + CALLFUNC R + MSG 0x1043a ; " 子宮に注ぐからね……!" + CALLFUNC R + MSG 0x1043b ; " いっぱい、いっぱい、射精して、雪乃さんに種付けするよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1043c ; "護はぐいと腰を打ちつけた。" + CALLFUNC R + MSG 0x1043d ; "最初は余っていたペニスも、今は全て埋没している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1043e ; "そこまで押し込んだまま、グリグリと子宮口と鈴口とを" + CALLFUNC R + MSG 0x1043f ; "擦り合わせ、自分の射精感を一気に高めていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10440 ; "「くううっ……も、もうっ……出るっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22339 + CALLFUNC VOICE + MSG 0x10441 ; "「出して……ください……っ!" + CALLFUNC R + MSG 0x10442 ; " 私の子宮に、いっぱい射精してぇえっ……!" + CALLFUNC R + MSG 0x10443 ; " 種付けしてください!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10444 ; "「イクよ、雪乃さん! 子宮の中に、僕の精子を送るから!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22340 + CALLFUNC VOICE + MSG 0x10445 ; "「あっ、わ、私もっ……私もイクからぁっ、" + CALLFUNC R + MSG 0x10446 ; " あ、あぁああっ、あぁあああああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22341 + CALLFUNC VOICE + MSG 0x10447 ; "「ひっ……イクっ、イクうううううううっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10448 ; "子宮口を激しく擦られ、雪乃が何度目かの頂点に" + CALLFUNC R + MSG 0x10449 ; "達した瞬間、護も膨大な量の精液を胎内に注ぎ込んだ。" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1044a ; "  びゅるるるるっ! びゅぐ、びゅぐ、びゅるっ!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1044b ; "「うああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22342 + CALLFUNC VOICE + MSG 0x1044c ; "「ひいっ、あ、あああっ、んぐっ、うああああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22343 + CALLFUNC VOICE + MSG 0x1044d ; "「すごっ……もう一杯に……あ、あ、ああっ、" + CALLFUNC R + MSG 0x1044e ; " まだ出てるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1044f ; "熱い体液が子宮に注がれると、温かい感覚が" + CALLFUNC R + MSG 0x10450 ; "子宮からお腹全体に広がり、雪乃はまた頂点を迎える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22344 + CALLFUNC VOICE + MSG 0x10451 ; "「あぁン! あっ、イクイクッ!" + CALLFUNC R + MSG 0x10452 ; " あっ、あっ、ダメ、イクぅぅぅぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10453 ; "そしてそれに合わせて、護はまたさらに精液を放出した。" + CALLFUNC R + MSG 0x10454 ; "子宮内が完全に精液で埋め尽くされ、膨らむ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22345 + CALLFUNC VOICE + MSG 0x10455 ; "「ああぁっ……くふっ、うぁ、ああっ……" + CALLFUNC R + MSG 0x10456 ; " お、お腹……苦しいのに……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22346 + CALLFUNC VOICE + MSG 0x10457 ; "「ひ……き、きもち……いぃぃ……♀" + CALLFUNC R + MSG 0x10458 ; " 精液……こんなに入ってる……ぅ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10459 ; "  びゅく……びゅく……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1045a ; "「はぁ、はぁっ……。" + CALLFUNC R + MSG 0x1045b ; " 雪乃さんの子宮に、僕の精子が入っていくよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22347 + CALLFUNC VOICE + MSG 0x1045c ; "「はぁっ……はぁーっ……あ、ああっ……" + CALLFUNC R + MSG 0x1045d ; " んく、ふぅぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1045e ; "自分の下腹部を押さえる雪乃。" + CALLFUNC R + MSG 0x1045f ; "ずっしりと重くなった自分の子宮を感じ、震える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22348 + CALLFUNC VOICE + MSG 0x10460 ; "(……信じられない……。" + CALLFUNC R + MSG 0x10461 ; " あの時とは全然……違う……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22349 + CALLFUNC VOICE + MSG 0x10462 ; "(こんなの知ったら……" + CALLFUNC R + MSG 0x10463 ; " もう、護さんなしじゃいられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10464 ; "まだ痙攣を行う身体。" + CALLFUNC R + MSG 0x10465 ; "しかし、もう既に次の刺激を求めていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22350 + CALLFUNC VOICE + MSG 0x10466 ; "(もっと……もっとして欲しい……。" + CALLFUNC R + MSG 0x10467 ; " 1回だけじゃイヤ……)" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸引き抜き/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10468 ; "ずるりとペニスが引き抜かれ、子宮内に入りきらなかった" + CALLFUNC R + MSG 0x10469 ; "精液が大量に漏れ出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1046a ; "それを眺めながら、雪乃は身体がまた熱くなるのを" + CALLFUNC R + MSG 0x1046b ; "覚えていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1046c ; "「はぁ、はぁ……ふぅぅぅ……。" + CALLFUNC R + MSG 0x1046d ; " 雪乃さん、大丈夫だった?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1046e ; "護が尋ねると、肩で息をした雪乃が、蕩けた瞳を" + CALLFUNC R + MSG 0x1046f ; "向けてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22351 + CALLFUNC VOICE + MSG 0x10470 ; "「はぁ……はぁ……ぜ、全然、" + CALLFUNC R + MSG 0x10471 ; " 大丈夫じゃありません……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10472 ; "「えっ!? も、もしかして、痛かったとか!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22352 + CALLFUNC VOICE + MSG 0x10473 ; "「そ……その逆です……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10474 ; "「逆……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22353 + CALLFUNC VOICE + MSG 0x10475 ; "「すごく気持ちよくて……私……その……" + CALLFUNC R + MSG 0x10476 ; " おかしくなりそうでした」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10477 ; "「あ……えっと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10478 ; "恥ずかしそうにベッドに顔を埋めると、" + CALLFUNC R + MSG 0x10479 ; "雪乃はチラチラと護のことを見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22354 + CALLFUNC VOICE + MSG 0x1047a ; "(莉々子様は、これを与えられていたのね……。" + CALLFUNC R + MSG 0x1047b ; " だから、あんなに悦ばれていたんだわ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22355 + CALLFUNC VOICE + MSG 0x1047c ; "(そりゃそうよ……。" + CALLFUNC R + MSG 0x1047d ; " こんなの与えられたら……忘れられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1047e ; "あの剛直で貫かれたときの圧迫感と快感。" + CALLFUNC R + MSG 0x1047f ; "あんなに気持ちいいものがあったのかと思うほどだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10480 ; "そして、子宮内にはまだ大量の精液が残っており、" + CALLFUNC R + MSG 0x10481 ; "熱を持っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10482 ; "この温かさがまたじわりと心地よくて、" + CALLFUNC R + MSG 0x10483 ; "それを得るために、またあの肉棒を受け入れたくなるのだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22356 + CALLFUNC VOICE + MSG 0x10484 ; "(……私のここ……完全に護さんのを" + CALLFUNC R + MSG 0x10485 ; " 覚えちゃったわね……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10486 ; "そして雪乃は、自分の中からあの男の忌まわしい" + CALLFUNC R + MSG 0x10487 ; "記憶と感触がすべて消え去っていることに気がついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22357 + CALLFUNC VOICE + MSG 0x10488 ; "(ふふふっ……護さんのに比べれば、" + CALLFUNC R + MSG 0x10489 ; " あれは初体験でもなんでもなかったわ……)" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1048a ; "「……ゆ、雪乃さん?" + CALLFUNC R + MSG 0x1048b ; " どうかした……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22358 + CALLFUNC VOICE + MSG 0x1048c ; "「いえ……なんでもありません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1048d ; "雪乃はそう言いながら微笑むと、身体を起こし、" + CALLFUNC R + MSG 0x1048e ; "護にしなだれかかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1048f ; "そして、粘液にまみれたペニスを優しく手で撫でる。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10490 ; "「ゆ、雪乃さん、ちょっと……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22359 + CALLFUNC VOICE + MSG 0x10491 ; "「ふふ……っ。" + CALLFUNC R + MSG 0x10492 ; " また、責任取って下さいね」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10493 ; "「こ、今度は何?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22360 + CALLFUNC VOICE + MSG 0x10494 ; "「こんなに気持ちいいことを憶えさせて、" + CALLFUNC R + MSG 0x10495 ; " 一度きりだなんて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22361 + CALLFUNC VOICE + MSG 0x10496 ; "「そんなこと、絶対言わせませんから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10497 ; "雪乃はそう言って微笑みながら護に抱き付くと、" + CALLFUNC R + MSG 0x10498 ; "彼の頬にそっと口付けしたのだった――。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/11/非処女 +EOF シナリオ\雪乃/護/11.jaf + +; 雪乃/護/12 +; RETURN: void +FUNC 5796 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10499 ; "「ん……ふあぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1049a ; "朝、目を覚ました護は、とりあえず寝転んだまま" + CALLFUNC R + MSG 0x1049b ; "大きく伸びをする。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1049c ; "「んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1049d ; "いつもはこの時期、結構肌寒くて目が覚めたり" + CALLFUNC R + MSG 0x1049e ; "するのだが、今日はなぜだかそんなことはなかった。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1049f ; "「今日は気温が高めなのかな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104a0 ; "呟きながら、伸ばした腕をぽふりと布団の上に投げ出す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "???" + CALLFUNC ◎台詞 + PUSH 22362 + CALLFUNC VOICE + MSG 0x104a1 ; "「んゃっ」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104a2 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104a3 ; "しかし、投げ出した腕の下に、なにやら違和感が。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104a4 ; "「なんだ……?」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104a5 ; "(それに何だか、温かくて……" + CALLFUNC R + MSG 0x104a6 ; " すごくイイ匂いが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104a7 ; "しかも身体の側面に謎の温かさが。" + CALLFUNC R + MSG 0x104a8 ; "もしかしてと思った護は、とりあえず布団をめくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22363 + CALLFUNC VOICE + MSG 0x104a9 ; "「ん……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104aa ; "「う、うわおぅ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104ab ; "めくったところに雪乃がいたので、" + CALLFUNC R + MSG 0x104ac ; "護は飛び上がりそうなほど驚く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22364 + CALLFUNC VOICE + MSG 0x104ad ; "「ん……ふぁ……。" + CALLFUNC R + MSG 0x104ae ; " おはようございます、護さん」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104af ; "「ゆ、雪乃さん……おはよう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104b0 ; "軽く伸びをする雪乃を見つめる護。" + CALLFUNC R + MSG 0x104b1 ; "雪乃の寝起きなんて見たことないせいか、" + CALLFUNC R + MSG 0x104b2 ; "妙に胸がドキドキする。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104b3 ; "「っていうか……いつの間に……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22365 + CALLFUNC VOICE + MSG 0x104b4 ; "「昨夜は寒かったので、" + CALLFUNC R + MSG 0x104b5 ; " 夜中……勝手にお邪魔しちゃいました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104b6 ; "見ると、仕切り用のカーテンは少しだけ開いていた。" + CALLFUNC R + MSG 0x104b7 ; "なので護は小さくため息をつく。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104b8 ; "「いや、あのね、勝手に入るなってルール、" + CALLFUNC R + MSG 0x104b9 ; " 雪乃さんが決め……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22366 + CALLFUNC VOICE + MSG 0x104ba ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104bb ; "雪乃が、有無を言わせないようにじっと睨んでくる。" + CALLFUNC R + MSG 0x104bc ; "なので護は簡単に折れた。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104bd ; "「あ……そうね。" + CALLFUNC R + MSG 0x104be ; " はいはい、そんなルールなかったよね」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22367 + CALLFUNC VOICE + MSG 0x104bf ; "「ですよね♀」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104c0 ; "(なんなんだ一体……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104c1 ; "護はうな垂れるが、まぁ、暖かくて気持ちよく" + CALLFUNC R + MSG 0x104c2 ; "眠れたので、良しとすることにした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22368 + CALLFUNC VOICE + MSG 0x104c3 ; "「おかげで私もあったかく眠れました」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104c4 ; "「それはそれは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104c5 ; "雪乃は起き上がると、「ふぁ」と欠伸をしつつ" + CALLFUNC R + MSG 0x104c6 ; "身体を伸ばす。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22369 + CALLFUNC VOICE + MSG 0x104c7 ; "「……まだ、いつもの時間より早いですね」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104c8 ; "「よく眠れたから、早起きになったのかも」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22370 + CALLFUNC VOICE + MSG 0x104c9 ; "「そうですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104ca ; "とりあえず、まだ準備するにも早いので、" + CALLFUNC R + MSG 0x104cb ; "二人、ベッドの上でボーッとする。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104cc ; "「あ……そうだ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22371 + CALLFUNC VOICE + MSG 0x104cd ; "「……どうかしましたか?」" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104ce ; "「今日も雪乃さんにお手伝いして欲しいんだけど、" + CALLFUNC R + MSG 0x104cf ; " 大丈夫かな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104d0 ; "お手伝いというのは、屋敷の見張りのことで、" + CALLFUNC R + MSG 0x104d1 ; "護は声のトーンを落として話す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22372 + CALLFUNC VOICE + MSG 0x104d2 ; "「いいですよ」" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104d3 ; "「ありがとう、雪乃さん」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22373 + CALLFUNC VOICE + MSG 0x104d4 ; "「ただし、条件があります」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104d5 ; "雪乃はそう言うと、護の方に近付く。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104d6 ; "「じ、条件?" + CALLFUNC R + MSG 0x104d7 ; " どうしたの、急に?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22374 + CALLFUNC VOICE + MSG 0x104d8 ; "「私に指示を出したいときは、" + CALLFUNC R + MSG 0x104d9 ; " 私を気持ちよくして下さい。" + CALLFUNC R + MSG 0x104da ; " そうすればお手伝いします」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104db ; "「えっと……そ、それはどういう……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22375 + CALLFUNC VOICE + MSG 0x104dc ; "「護さんとエッチしてから気が変わりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104dd ; "雪乃は少し頬を赤らめると、護の腕を抱きかかえる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104de ; "「え、えええーっ!?" + CALLFUNC R + MSG 0x104df ; " そ、それってもしかして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104e0 ; "雪乃は小さく頷くと、少し視線を外した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22376 + CALLFUNC VOICE + MSG 0x104e1 ; "「だって……そうでもしないと、護さん、" + CALLFUNC R + MSG 0x104e2 ; " 私に手を出してくれないから……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104e3 ; "「…………」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22377 + CALLFUNC VOICE + MSG 0x104e4 ; "「変なところだけ、ちゃんと言いつけ守って……。" + CALLFUNC R + MSG 0x104e5 ; " 困るんです、そういうの……」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104e6 ; "「そ、それとこれとは話が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104e7 ; "しかし、雪乃は問答無用とばかりに" + CALLFUNC R + MSG 0x104e8 ; "護のことを押し倒してきた……。" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22378 + CALLFUNC VOICE + MSG 0x104e9 ; "「今日は、私が上に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104ea ; "下着を取り去った雪乃が馬乗りになってくる。" + CALLFUNC R + MSG 0x104eb ; "その姿に、護のモノもすぐさま反応してしまった。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/外/優" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x104ec ; "またがった雪乃の股間あたりに、大きなペニスが" + CALLFUNC R + MSG 0x104ed ; "天井を向いてそそり立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104ee ; "雪乃は手で軽くそれを撫でながら微笑んだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22379 + CALLFUNC VOICE + MSG 0x104ef ; "「すごい……。" + CALLFUNC R + MSG 0x104f0 ; " もう、おちんちんをこんなにさせて……。" + CALLFUNC R + MSG 0x104f1 ; " これって、朝立ちって言うんですよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104f2 ; "「だ、だって、雪乃さん、そんな格好だし……" + CALLFUNC R + MSG 0x104f3 ; " こうなるに決まってますよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22380 + CALLFUNC VOICE + MSG 0x104f4 ; "「……私を見て……こんなに大きく……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104f5 ; "亀頭をそっと手のひらで包み、ゆっくり撫でながら" + CALLFUNC R + MSG 0x104f6 ; "尋ねてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104f7 ; "その手の感触と可愛らしい仕草に、護のモノがまた" + CALLFUNC R + MSG 0x104f8 ; "少し膨らみ、脈動を繰り返した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104f9 ; "「今までは、雪乃さんのこと……" + CALLFUNC R + MSG 0x104fa ; " 異性って意識しないように、" + CALLFUNC R + MSG 0x104fb ; " ずっと自分に言い聞かせてきたんで……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22381 + CALLFUNC VOICE + MSG 0x104fc ; "「どうして……そんなことを?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x104fd ; "「だって、雪乃さんが部屋に入るなとか" + CALLFUNC R + MSG 0x104fe ; " 襲うなとか言うから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x104ff ; "護からすれば、雪乃だってれっきとした女性だ。" + CALLFUNC R + MSG 0x10500 ; "油断もするし意識もしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10501 ; "だから、言いつけを守るためには、そうやって" + CALLFUNC R + MSG 0x10502 ; "意識しないようにするしかなかったのだ。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/外/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22382 + CALLFUNC VOICE + MSG 0x10503 ; "「そう……だったんですね……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22383 + CALLFUNC VOICE + MSG 0x10504 ; "「だから、私のことに" + CALLFUNC R + MSG 0x10505 ; " 興味を持たれなかったんですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10506 ; "  くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10507 ; "出てきたカウパーを手のひらで先端に広げると、" + CALLFUNC R + MSG 0x10508 ; "今度は自分の腰を揺すって、愛液を塗り付けてくる雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10509 ; "ゆっくり押し出された腰にペニスが押し倒され、" + CALLFUNC R + MSG 0x1050a ; "割れ目でなぞられる。" + CALLFUNC R + MSG 0x1050b ; "すると、べっとりと愛液が付着した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1050c ; "「あぅうっ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/外/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22384 + CALLFUNC VOICE + MSG 0x1050d ; "「……もう、大丈夫ですよ。" + CALLFUNC R + MSG 0x1050e ; " 私のこと……異性だと思っていただいても」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22385 + CALLFUNC VOICE + MSG 0x1050f ; "「現に、男と女として……こうやって、" + CALLFUNC R + MSG 0x10510 ; " 愛し合っているんですから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10511 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10512 ; "護が返事をすると、雪乃は微笑んだ。" + CALLFUNC R + MSG 0x10513 ; "そして腰を持ち上げて、ペニスの先端を割れ目にあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10514 ; "そのままゆっくりと腰を落とし、ペニスを花弁に収めていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22386 + CALLFUNC VOICE + MSG 0x10515 ; "「んふっ……ぅ、ぁ、あはぁぁぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10516 ; "狭い肉路を押し広げて、護の太く硬いモノが入っていく。" + CALLFUNC R + MSG 0x10517 ; "いや、突き刺さっていくと言ってもいいくらいだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10518 ; "太いものが肉を掻き分けていく感覚に、" + CALLFUNC R + MSG 0x10519 ; "雪乃は少し眉根を寄せた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22387 + CALLFUNC VOICE + MSG 0x1051a ; "「んくっ……う、ふっ……うんんんっ……" + CALLFUNC R + MSG 0x1051b ; " うぁあっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22388 + CALLFUNC VOICE + MSG 0x1051c ; "「や、やっぱり……まだ、キツイですね……" + CALLFUNC R + MSG 0x1051d ; " んぅ、く、ふっ……ううっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1051e ; "「だ、大丈夫……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22389 + CALLFUNC VOICE + MSG 0x1051f ; "「は、はい……痛くはありませんし……" + CALLFUNC R + MSG 0x10520 ; " こ、この、ムリヤリ拡げられてる感じ……" + CALLFUNC R + MSG 0x10521 ; " キライじゃない……から……ぁあっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22390 + CALLFUNC VOICE + MSG 0x10522 ; "「はあああっ……んふっ、ううっ……わ、私の" + CALLFUNC R + MSG 0x10523 ; " お腹も……すごく震えてる……んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10524 ; "ゆっくりと腰を下ろしていき……やがて、根元近くまで" + CALLFUNC R + MSG 0x10525 ; "雪乃の身体の中に入り込んでしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22391 + CALLFUNC VOICE + MSG 0x10526 ; "「あ、あぁあっ……ま、護さんの……ここまで……" + CALLFUNC R + MSG 0x10527 ; " ここまできてます……んっ、くふぁぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10528 ; "「そ、そんなとこまで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10529 ; "雪乃は、自分のおへその下あたりを指差し、" + CALLFUNC R + MSG 0x1052a ; "そこを撫でた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1052b ; "そんなところまで挿っているのかと思うと、" + CALLFUNC R + MSG 0x1052c ; "妙に興奮してくる。" + CALLFUNC R + MSG 0x1052d ; "なので、ペニスがまたビクンと脈打った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22392 + CALLFUNC VOICE + MSG 0x1052e ; "「んぁああっ! やっ、ああっ……そんなにしたら、" + CALLFUNC R + MSG 0x1052f ; " お腹全部に響いて……あ、くっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22393 + CALLFUNC VOICE + MSG 0x10530 ; "「はぁ、あ、ああっ……か、勝手に……腰が" + CALLFUNC R + MSG 0x10531 ; " 動いちゃいます……う、んんっ……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10532 ; "護の硬さを味わうように、ゆっくりと腰を揺する雪乃。" + CALLFUNC R + MSG 0x10533 ; "内部の襞が目覚めたように活動を始め、ぞわぞわと" + CALLFUNC R + MSG 0x10534 ; "蠢いていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10535 ; "「うぁあっ……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22394 + CALLFUNC VOICE + MSG 0x10536 ; "「あっ、あんっ……いいっ……♀" + CALLFUNC R + MSG 0x10537 ; " この膣内を……掻き混ぜられてる感覚が……" + CALLFUNC R + MSG 0x10538 ; " んっ、く、ふぁああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22395 + CALLFUNC VOICE + MSG 0x10539 ; "「はぁっ……あっ、私……" + CALLFUNC R + MSG 0x1053a ; " どんどん好きになってる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1053b ; "腰を軽く揺らしているだけなのに、かなりの快感がある。" + CALLFUNC R + MSG 0x1053c ; "雪乃の中が狭く、密着度が高いせいだ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1053d ; "  にちゅっ、ぐちゅっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22396 + CALLFUNC VOICE + MSG 0x1053e ; "「あはっ……あ、あううっ……んっ、くふっ……♀" + CALLFUNC R + MSG 0x1053f ; " んんっ、あぁあ、ぁああんっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22397 + CALLFUNC VOICE + MSG 0x10540 ; "「ぜ……全部、このおちんちんがいけないんですよ?" + CALLFUNC R + MSG 0x10541 ; " これが私のことをおかしくしたんです……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22398 + CALLFUNC VOICE + MSG 0x10542 ; "「あっ、あ、ああっ……奥っ……擦れて……" + CALLFUNC R + MSG 0x10543 ; " ひぁあぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10544 ; "  ぬちゅ、ぬぷっ、ぬるぅ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10545 ; "雪乃の腰……ウェストのくびれた辺りからお尻だけが" + CALLFUNC R + MSG 0x10546 ; "前後左右にくねる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10547 ; "「うぅ……ゆ、雪乃さんの膣内……" + CALLFUNC R + MSG 0x10548 ; " すごく気持ちいい……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22399 + CALLFUNC VOICE + MSG 0x10549 ; "「ふぁっ、あ、あぁあっ……私も……ああっ、" + CALLFUNC R + MSG 0x1054a ; " おちんちんで膣内を……擦られて……" + CALLFUNC R + MSG 0x1054b ; " あぁあんっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22400 + CALLFUNC VOICE + MSG 0x1054c ; "「あぁあっ、んっ、ふぁっ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1054d ; "ぐねぐねとあちこちから押し潰すかのような締め付けが" + CALLFUNC R + MSG 0x1054e ; "ペニスに襲いかかってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1054f ; "(く……あ、朝だからかな……そんなにもたなさそう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10550 ; "そう感じた護は、気を紛らわせることにした。" + CALLFUNC R + MSG 0x10551 ; "下から手を伸ばして、彼女の乳房を包み込む。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22401 + CALLFUNC VOICE + MSG 0x10552 ; "「ひゃんっ……!?" + CALLFUNC R + MSG 0x10553 ; " や、ああっ……護さんっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10554 ; "「い、いいかな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10555 ; "少し指を動かして乳房を揉みながら尋ねると、" + CALLFUNC R + MSG 0x10556 ; "雪乃は小さく頷いた。" + CALLFUNC R + MSG 0x10557 ; "なので、円を描くように優しく揉み込んでいく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22402 + CALLFUNC VOICE + MSG 0x10558 ; "「はっ……んふっ、んふぅっ……はぁ、" + CALLFUNC R + MSG 0x10559 ; " あぁんっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22403 + CALLFUNC VOICE + MSG 0x1055a ; "「ひ、人に……揉んでもらうのって……" + CALLFUNC R + MSG 0x1055b ; " 変な気分ですね……んぁ、はぁ、あ、ああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1055c ; "「……そうなの?」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22404 + CALLFUNC VOICE + MSG 0x1055d ; "「はい……きもち、いい……です……♀" + CALLFUNC R + MSG 0x1055e ; " はぁ、あ、ふぅ……うぅんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1055f ; "雪乃の乳房はそんなに大きくはないが、" + CALLFUNC R + MSG 0x10560 ; "それでもしっかりと膨らんでいて、" + CALLFUNC R + MSG 0x10561 ; "充分に感触を楽しめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10562 ; "おまけに、手のひらに吸い付くようなきめ細かい白い肌。" + CALLFUNC R + MSG 0x10563 ; "それを揉んでいるだけで興奮が煽られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10564 ; "軽く揉んでいくと、胸を圧迫されるせいか、" + CALLFUNC R + MSG 0x10565 ; "吐息交じりの声を漏らす雪乃。" + CALLFUNC R + MSG 0x10566 ; "それがとても可愛らしい。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22405 + CALLFUNC VOICE + MSG 0x10567 ; "「はぁっ……く、ふぅぅぅ……ううんっ……んっ、" + CALLFUNC R + MSG 0x10568 ; " んはぁあっ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22406 + CALLFUNC VOICE + MSG 0x10569 ; "「あっ、ち、乳首は……ひゃ、ああぁっ……!" + CALLFUNC R + MSG 0x1056a ; " んふっ……抓っちゃ……あぁあぁんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1056b ; "可愛らしいピンクの突起を抓み、軽く扱くと、" + CALLFUNC R + MSG 0x1056c ; "雪乃が身体を悶えさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1056d ; "同時に膣内がきゅううっと締まり、護のモノを" + CALLFUNC R + MSG 0x1056e ; "捩じ上げてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1056f ; "「ああっ……締まる……!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22407 + CALLFUNC VOICE + MSG 0x10570 ; "「あはっ……あ、ああっ……乳首は……そ、そんなに" + CALLFUNC R + MSG 0x10571 ; " されると……感じすぎちゃって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22408 + CALLFUNC VOICE + MSG 0x10572 ; "「あ、あぁあっ……く、うぅっ、ふぅぅんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10573 ; "嬉しそうに声を上げながら身体をくねらせる雪乃。" + CALLFUNC R + MSG 0x10574 ; "その動きのせいで、膣内にあるペニスも扱かれる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22409 + CALLFUNC VOICE + MSG 0x10575 ; "「ああっ、ちょ、ちょっと……そのっ……" + CALLFUNC R + MSG 0x10576 ; " こっちが気になっちゃうので……んぁ、ああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10577 ; "雪乃はそっと手を払うと、自分の下腹部を撫でた。" + CALLFUNC R + MSG 0x10578 ; "すると膣内が蠢き、中のペニスが反応して跳ねる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10579 ; "「うああっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22410 + CALLFUNC VOICE + MSG 0x1057a ; "「ひゃんんっ……♀" + CALLFUNC R + MSG 0x1057b ; " あ、ああっ……さっきからずっと……" + CALLFUNC R + MSG 0x1057c ; " ヒクヒクしてて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22411 + CALLFUNC VOICE + MSG 0x1057d ; "「が、我慢できないんです……んんっ、" + CALLFUNC R + MSG 0x1057e ; " く、ふぁあぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1057f ; "雪乃はそう言った後、腰を前後に滑らせ、" + CALLFUNC R + MSG 0x10580 ; "内部でペニスを扱いてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10581 ; "「くっ、う、あああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22412 + CALLFUNC VOICE + MSG 0x10582 ; "「あぁン……はあっ、あっ、イイッ……♀" + CALLFUNC R + MSG 0x10583 ; " クリも擦れて……あっ、ああっ……ああああっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22413 + CALLFUNC VOICE + MSG 0x10584 ; "「あっ、ダメ……こんなに……よくなってる……。" + CALLFUNC R + MSG 0x10585 ; " はぁ、はぁ、すごく……気持ちいいのっ♀」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10586 ; "愛液もかなり漏れ出してきているようで、" + CALLFUNC R + MSG 0x10587 ; "腰を少し動かしただけで盛大に水音が立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10588 ; "その音がまた、二人の羞恥を煽ってきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22414 + CALLFUNC VOICE + MSG 0x10589 ; "「はぁっ、はぁっ……あ、あぁあっ……" + CALLFUNC R + MSG 0x1058a ; " これ、好きぃ♀ んんんっ……あ、朝立ち好きっ♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/優" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22415 + CALLFUNC VOICE + MSG 0x1058b ; "「どうして……もっと早く教えてくれなかったんですか?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22416 + CALLFUNC VOICE + MSG 0x1058c ; "「くふっ、うぁ、ああっ……こんなに気持ちいいこと……" + CALLFUNC R + MSG 0x1058d ; " もっと早くしておきたかったのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1058e ; "「そ、それは……ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1058f ; "腰の動きが次第に速くなってくる。" + CALLFUNC R + MSG 0x10590 ; "なので、子宮口を捉えている亀頭が、その最奥と" + CALLFUNC R + MSG 0x10591 ; "激しくぶつかりあった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22417 + CALLFUNC VOICE + MSG 0x10592 ; "「あ、ああっ……く、ふぅうううっ……♀" + CALLFUNC R + MSG 0x10593 ; " 子宮口……抉られて……ひぁあ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10594 ; "「くっ、うううっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22418 + CALLFUNC VOICE + MSG 0x10595 ; "「ひぁっ、あ、あぁあっ、子宮っ……押されて……" + CALLFUNC R + MSG 0x10596 ; " うぁ、あ、あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10597 ; "子宮口と擦れて気持ちいいのは雪乃だけではない。" + CALLFUNC R + MSG 0x10598 ; "鈴口が刺激される護も同じだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10599 ; "なので彼のペニスが、締め付けの中で" + CALLFUNC R + MSG 0x1059a ; "何度も勢いよく跳ね回る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22419 + CALLFUNC VOICE + MSG 0x1059b ; "「んぁっ、あ、ああぁああっ……!" + CALLFUNC R + MSG 0x1059c ; " く、う、ううううっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22420 + CALLFUNC VOICE + MSG 0x1059d ; "「はぁっ、はぁっ……ま、護さんって、" + CALLFUNC R + MSG 0x1059e ; " 本当にズルイ人です……。" + CALLFUNC R + MSG 0x1059f ; " 私が好きになりそうなことばかりして……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105a0 ; "「えっ……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22421 + CALLFUNC VOICE + MSG 0x105a1 ; "「はぁ、はぁ、あっ、あぅ……はっ、あっ、あぁン……" + CALLFUNC R + MSG 0x105a2 ; " いっ……いつも、勝手に優しくして……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22422 + CALLFUNC VOICE + MSG 0x105a3 ; "「つれない素振りして……私のこと、惑わせてばかりで……" + CALLFUNC R + MSG 0x105a4 ; " くっ、うぁ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105a5 ; "雪乃は太ももにぎゅっと力を込め、護の身体を" + CALLFUNC R + MSG 0x105a6 ; "挟み込んでくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22423 + CALLFUNC VOICE + MSG 0x105a7 ; "「んんっ……だ、だから……もう、逃がさない……♀" + CALLFUNC R + MSG 0x105a8 ; " んぁ、あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105a9 ; "ペニスを扱くように腰を使う雪乃。" + CALLFUNC R + MSG 0x105aa ; "前後運動が今度は少しずつ上下運動に変わってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105ab ; "なので完全に根元まで埋まっている護のモノが、" + CALLFUNC R + MSG 0x105ac ; "彼女の子宮口を何度もノックした。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/絶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22424 + CALLFUNC VOICE + MSG 0x105ad ; "「あうっ、くっ、ふっ……ううううっ!" + CALLFUNC R + MSG 0x105ae ; " んぁっ、ああああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105af ; "「うぅ、それ、いいよ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22425 + CALLFUNC VOICE + MSG 0x105b0 ; "「い、今だけは、護さんは私のモノです……。" + CALLFUNC R + MSG 0x105b1 ; " 一緒に気持ちよくなりましょう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105b2 ; "雪乃はそう言うと、少しずつストロークを大きくしてくる。" + CALLFUNC R + MSG 0x105b3 ; "それに合わせて護も下から腰を突き上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22426 + CALLFUNC VOICE + MSG 0x105b4 ; "「あぁっ!? くふっ、うぁっ、あ、ああっ!" + CALLFUNC R + MSG 0x105b5 ; " こ、これっ……ダメっ……ひぁあっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22427 + CALLFUNC VOICE + MSG 0x105b6 ; "「お、おちんちん……刺さるっ……!" + CALLFUNC R + MSG 0x105b7 ; " 子宮に刺さってるっ……ふぁ、あ、あぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105b8 ; "雪乃が腰を落とした瞬間、護が下から軽く突き上げるため、" + CALLFUNC R + MSG 0x105b9 ; "亀頭の先端が子宮口にめり込むのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105ba ; "それだけでなく、解れてきた子宮口をムリヤリに" + CALLFUNC R + MSG 0x105bb ; "拡げているので、その快感が物凄いらしい。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22428 + CALLFUNC VOICE + MSG 0x105bc ; "「ああっ、こ、こんなのっ……すぐっ、イッ……" + CALLFUNC R + MSG 0x105bd ; " イクっ……うぁ、あ、あああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22429 + CALLFUNC VOICE + MSG 0x105be ; "「ダメダメっ……ひぁ、あああっ……こ、腰……" + CALLFUNC R + MSG 0x105bf ; " 止められないっ……あ、あぁああんっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105c0 ; "「くうっ……そ、その締め付け、ヤバイって……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22430 + CALLFUNC VOICE + MSG 0x105c1 ; "「だ、だって、護さんが突くからぁっ……!" + CALLFUNC R + MSG 0x105c2 ; " あ、ああっ、あひっ、んく、うううっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22431 + CALLFUNC VOICE + MSG 0x105c3 ; "「あっ、あうっ、んく、ううううっ!" + CALLFUNC R + MSG 0x105c4 ; " ふぁ、あ、あああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105c5 ; "雪乃が全身を強張らせる。" + CALLFUNC R + MSG 0x105c6 ; "子宮口を散々責められて、もう何度か軽く達して" + CALLFUNC R + MSG 0x105c7 ; "しまっているようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105c8 ; "このままでは、大きなアクメを迎えるのも" + CALLFUNC R + MSG 0x105c9 ; "時間の問題だろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105ca ; "なので護は彼女の腰を掴むと、大きく揺らしながら" + CALLFUNC R + MSG 0x105cb ; "突き上げる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22432 + CALLFUNC VOICE + MSG 0x105cc ; "「ひぁっ!? ま、護さっ……あ、あああっ!" + CALLFUNC R + MSG 0x105cd ; " 激しっ……ひっ、いああぁあっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105ce ; "「ぼ、僕も……すぐだからっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22433 + CALLFUNC VOICE + MSG 0x105cf ; "「そんなこと言われてもっ……あ、あぁあっ、" + CALLFUNC R + MSG 0x105d0 ; " く、ううっ、んんんんっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22434 + CALLFUNC VOICE + MSG 0x105d1 ; "「あぁっ、く、あっ、だめっ……!" + CALLFUNC R + MSG 0x105d2 ; " 激しすぎ……ひぁ、あ、あ、ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105d3 ; "雪乃の内部で、射精を堪えているペニスが暴れる。" + CALLFUNC R + MSG 0x105d4 ; "それがまた大きな快感を生み出した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22435 + CALLFUNC VOICE + MSG 0x105d5 ; "「んぅ、はぁっ、あっ、あぁん、はっ、あぁっ……!" + CALLFUNC R + MSG 0x105d6 ; " ああああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22436 + CALLFUNC VOICE + MSG 0x105d7 ; "「私の膣内で……おちんちんがピクピクしてるっ!" + CALLFUNC R + MSG 0x105d8 ; " 射精っ……射精するんですねっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105d9 ; "「う、うん……もう、限界……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22437 + CALLFUNC VOICE + MSG 0x105da ; "「あぁああっ! んっ、あっ、そのままっ……" + CALLFUNC R + MSG 0x105db ; " そのまま出して下さいっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22438 + CALLFUNC VOICE + MSG 0x105dc ; "「膣内で構いませんからっ……あ、ああっ、" + CALLFUNC R + MSG 0x105dd ; " 護さんの精液……私の膣内に……ぃいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105de ; "雪乃が髪を振り乱しながら腰を揺らしてきた、" + CALLFUNC R + MSG 0x105df ; "もう離さないとばかりに、足にも力を入れてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105e0 ; "「で、でも……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22439 + CALLFUNC VOICE + MSG 0x105e1 ; "「ダメですっ!" + CALLFUNC R + MSG 0x105e2 ; " もう、子宮が護さんの味を覚えちゃったんですっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22440 + CALLFUNC VOICE + MSG 0x105e3 ; "「この袋の中にあるのじゃないとダメなんですっ!" + CALLFUNC R + MSG 0x105e4 ; " だから……っ、あ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105e5 ; "大きく腰を揺らし、自分から子宮口を押し当ててくる雪乃。" + CALLFUNC R + MSG 0x105e6 ; "二つがぶつかる度に膣内が激しく収縮する。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22441 + CALLFUNC VOICE + MSG 0x105e7 ; "「あぁあっ、や、あ、く、ふぅううっ!!" + CALLFUNC R + MSG 0x105e8 ; " んぁっ、あ、ああっ、あ、頭っ……弾けそうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22442 + CALLFUNC VOICE + MSG 0x105e9 ; "「くうっ、う、うううっ、うぁ、あ、あぁああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105ea ; "「うぁああっ……や、ばいって……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22443 + CALLFUNC VOICE + MSG 0x105eb ; "「んぅっ、く、ふぁあっ!" + CALLFUNC R + MSG 0x105ec ; " あ、赤ちゃん……できちゃうかもっ……" + CALLFUNC R + MSG 0x105ed ; " あ、ああっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105ee ; "「うぅ……ぬ、抜くよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105ef ; "雪乃の言葉に、護は彼女の身体を持ち上げて" + CALLFUNC R + MSG 0x105f0 ; "ペニスを抜こうとする。" + CALLFUNC R + MSG 0x105f1 ; "しかし、その手をしっかり握られてしまった。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/切" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22444 + CALLFUNC VOICE + MSG 0x105f2 ; "「はぁ、はぁ、あ、ああっ……くううっ……!" + CALLFUNC R + MSG 0x105f3 ; " ぬ、抜いたら……殺します……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105f4 ; "「えっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22445 + CALLFUNC VOICE + MSG 0x105f5 ; "「ウソですっ……でも、抜いて欲しくありませんっ!" + CALLFUNC R + MSG 0x105f6 ; " ひゃ、あ、ぁあっ! くふぁぁああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22446 + CALLFUNC VOICE + MSG 0x105f7 ; "「妊娠を恐れるのは、私のことが" + CALLFUNC R + MSG 0x105f8 ; " 好きではないという証拠だから……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105f9 ; "「そんなことないよ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22447 + CALLFUNC VOICE + MSG 0x105fa ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105fb ; "護の言葉に雪乃は驚く。" + CALLFUNC R + MSG 0x105fc ; "そして信じたのか、身体をゆだねてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x105fd ; "「それじゃ……本気でやるよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22448 + CALLFUNC VOICE + MSG 0x105fe ; "「はい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x105ff ; "雪乃の腰を思い切り引き寄せ、子宮口に密着させる護。" + CALLFUNC R + MSG 0x10600 ; "そのまま、子宮の中へ押し込むような勢いで何度も" + CALLFUNC R + MSG 0x10601 ; "突き上げる。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22449 + CALLFUNC VOICE + MSG 0x10602 ; "「あぅ、あっ、はぁぁぁぁン!!" + CALLFUNC R + MSG 0x10603 ; " 護さん、それダメ!! あっ、イクっ……!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22450 + CALLFUNC VOICE + MSG 0x10604 ; "「そんなにされたら、私だけ先にイッちゃうっ!!" + CALLFUNC R + MSG 0x10605 ; " うあ、あ、あああぁあっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22451 + CALLFUNC VOICE + MSG 0x10606 ; "「んくっ、う、く、ふうぅぅぅっっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10607 ; "ビクビクと全身を戦慄かせながら、" + CALLFUNC R + MSG 0x10608 ; "先に絶頂を迎えてしまう雪乃。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22452 + CALLFUNC VOICE + MSG 0x10609 ; "「んぁっ、はぁっ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1060a ; "「くっ……うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1060b ; "物凄い締め上げが行われる膣内で、護はなんとか耐える。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22453 + CALLFUNC VOICE + MSG 0x1060c ; "「んぁっ、はっ、はぁっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1060d ; "そして波が過ぎ去ったのか、ようやく少しだけ" + CALLFUNC R + MSG 0x1060e ; "身体を弛緩させた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22454 + CALLFUNC VOICE + MSG 0x1060f ; "「はぁー、はぁー……もう……知りませんよ?" + CALLFUNC R + MSG 0x10610 ; " 卵巣が起きて……排卵しちゃっても……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10611 ; "「雪乃さんと相性が良いから、僕の子どもが" + CALLFUNC R + MSG 0x10612 ; " できちゃうかもね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10613 ; "護が言うと、雪乃が軽く自分の胸を押さえた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22455 + CALLFUNC VOICE + MSG 0x10614 ; "「あっ……そ、そんなふうに言われたら、" + CALLFUNC R + MSG 0x10615 ; " 胸がキュンとしちゃいますから……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22456 + CALLFUNC VOICE + MSG 0x10616 ; "(どうしよう……?" + CALLFUNC R + MSG 0x10617 ; " 危険日じゃないのに、排卵しそうな気がする……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22457 + CALLFUNC VOICE + MSG 0x10618 ; "(護さんのこと……完全に子宮が認めちゃってるから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10619 ; "どんどんと胸が高鳴ってくる雪乃。" + CALLFUNC R + MSG 0x1061a ; "そして気分がさらに高揚し、身体をより感じやすく" + CALLFUNC R + MSG 0x1061b ; "してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1061c ; "そんな中、護の抽送が再開された。" + CALLFUNC R + MSG 0x1061d ; "甘い愉悦が雪乃の身体を包み込んでいく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22458 + CALLFUNC VOICE + MSG 0x1061e ; "「あっ、あぁあっ……また気持ちいいのがくる……♀" + CALLFUNC R + MSG 0x1061f ; " はぁあぁん……だ、ダメ……これ、イイッ♀" + CALLFUNC R + MSG 0x10620 ; " あっ、す、すごいのっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22459 + CALLFUNC VOICE + MSG 0x10621 ; "「んくっ、か、硬いっ……硬いおちんちんが" + CALLFUNC R + MSG 0x10622 ; " 子宮口に入ってきちゃってるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10623 ; "結合部では愛液の音がじゅぶじゅぶと音を立てる。" + CALLFUNC R + MSG 0x10624 ; "そして一番奥でも、小さな口に太いモノがめり込んでいた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22460 + CALLFUNC VOICE + MSG 0x10625 ; "「あっ……護さんのおちんちんをくわえて、" + CALLFUNC R + MSG 0x10626 ; " あそこがエッチな音を出してる……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22461 + CALLFUNC VOICE + MSG 0x10627 ; "「グチュグチュって……あっ、あぁっ……く、" + CALLFUNC R + MSG 0x10628 ; " うぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10629 ; "護の腕の動きに腰を合わせる雪乃。" + CALLFUNC R + MSG 0x1062a ; "より深い侵入に子宮も快感で大きく震えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22462 + CALLFUNC VOICE + MSG 0x1062b ; "「やっ……また、イクっ……!" + CALLFUNC R + MSG 0x1062c ; " 護さん、一緒……一緒に……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1062d ; "「うんっ……だ、射精すよっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22463 + CALLFUNC VOICE + MSG 0x1062e ; "「はいっ……わ、私もイキますっ!" + CALLFUNC R + MSG 0x1062f ; " イクっ……んっ、んぁ、ああああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22464 + CALLFUNC VOICE + MSG 0x10630 ; "「ひぁ、あ、イクっ……ふぁ、あああああぁあっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/05/中乳/絶/中出し" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10631 ; "護と同時に雪乃も絶頂を迎えた。" + CALLFUNC R + MSG 0x10632 ; "そして、熱い精液が子宮へと大量に注がれていき、" + CALLFUNC R + MSG 0x10633 ; "彼女の快感が更に引き延ばされていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22465 + CALLFUNC VOICE + MSG 0x10634 ; "「ひぁっ、あ、ああぁあっ! すごっ……う、ううっ!" + CALLFUNC R + MSG 0x10635 ; " おなかっ……流れ込んで……ぁああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22466 + CALLFUNC VOICE + MSG 0x10636 ; "「くふっ、う、んんんっ……すご、いぃぃっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10637 ; "ドクドクと精液が注がれている間、" + CALLFUNC R + MSG 0x10638 ; "全身で受精の悦びを感じる雪乃。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10639 ; "「くうっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22467 + CALLFUNC VOICE + MSG 0x1063a ; "「んぁ、あ、あぁああっ……!" + CALLFUNC R + MSG 0x1063b ; " まだ出て……んぁっ、く、ふ……んんんっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22468 + CALLFUNC VOICE + MSG 0x1063c ; "「も、もう……入らないです……うぁ、ああっ……♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/05/中乳/感/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x1063d ; "次第に護の脈動も小さくなり、ようやく射精が止まった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1063e ; "「くっ……ふはっ、はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22469 + CALLFUNC VOICE + MSG 0x1063f ; "「はぁっ……はぁっ……あ、あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10640 ; "射精を終えた護は、雪乃の身体を持ち上げて、" + CALLFUNC R + MSG 0x10641 ; "ゆっくりとペニスを引き抜いていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/外乳/感/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10642 ; "そして全部抜けると……ぽっかりと開いた膣口から、" + CALLFUNC R + MSG 0x10643 ; "精液がゴプッと音を立てて零れてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22470 + CALLFUNC VOICE + MSG 0x10644 ; "「んぁあっ……こ、こんな……に……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10645 ; "流れ出してくる精液を見て恍惚の笑みを浮かべる雪乃。" + CALLFUNC R + MSG 0x10646 ; "指で少し掬ってもてあそぶ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22471 + CALLFUNC VOICE + MSG 0x10647 ; "(はぁ……はぁ……。" + CALLFUNC R + MSG 0x10648 ; " やっと……莉々子様のお気持ちが理解できたわ……。" + CALLFUNC R + MSG 0x10649 ; " 好きな人に種を付けられる悦びが……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22472 + CALLFUNC VOICE + MSG 0x1064a ; "「交尾って、こんなにも気持ちの" + CALLFUNC R + MSG 0x1064b ; " いいものなんですね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1064c ; "「そ、そうだね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1064d ; "雪乃は指に付着した精液を間近で眺めると、" + CALLFUNC R + MSG 0x1064e ; "それをペロリと舐め取った。" + CALLFUNC A + S_PUSH "イベント/雪乃/05/外乳/絶後/中出し" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22473 + CALLFUNC VOICE + MSG 0x1064f ; "「それに……新しい生命まで授かれるかも" + CALLFUNC R + MSG 0x10650 ; " しれないなんて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22474 + CALLFUNC VOICE + MSG 0x10651 ; "「女にとって、これほどの幸せはないのかも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10652 ; "下腹部を撫でる雪乃。" + CALLFUNC R + MSG 0x10653 ; "それはまるで、受胎を望んでいるように見えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22475 + CALLFUNC VOICE + MSG 0x10654 ; "(護さんの精子……排卵日まで" + CALLFUNC R + MSG 0x10655 ; " ちゃんと生きててくれるかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10656 ; "しばらく下腹部を撫でていた雪乃は、" + CALLFUNC R + MSG 0x10657 ; "視線をゆっくりと護に向ける。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22476 + CALLFUNC VOICE + MSG 0x10658 ; "「ねぇ、護さん?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10659 ; "「は、はい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22477 + CALLFUNC VOICE + MSG 0x1065a ; "「危険日になっても……ちゃんと交尾して下さいね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1065b ; "「ええっ!? いや、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1065c ; "さすがにたじろぐ護。" + CALLFUNC R + MSG 0x1065d ; "しかし雪乃は本気のようで、妖しい笑みを浮かべながら" + CALLFUNC R + MSG 0x1065e ; "護の胸板を撫でてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22478 + CALLFUNC VOICE + MSG 0x1065f ; "「危険日の交尾って、すごく" + CALLFUNC R + MSG 0x10660 ; " 気持ちいいらしいんです……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22479 + CALLFUNC VOICE + MSG 0x10661 ; "「私……護さんとしてみたい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10662 ; "「どきっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10663 ; "そのままつつっと手のひらを滑らせ、" + CALLFUNC R + MSG 0x10664 ; "ペニスを掴むと……それを扱く雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10665 ; "尿道口から、残っていた精液がぴゅるっと飛び出る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22480 + CALLFUNC VOICE + MSG 0x10666 ; "「あっ……中にまだ残ってる。" + CALLFUNC R + MSG 0x10667 ; " 全部子宮に出して欲しかったのに……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22481 + CALLFUNC VOICE + MSG 0x10668 ; "「もったいないじゃないですか……。" + CALLFUNC R + MSG 0x10669 ; " この中にも、たくさんの精子がいるのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1066a ; "「そ、そう、なのかな……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22482 + CALLFUNC VOICE + MSG 0x1066b ; "「きっと私の卵子を求めてさまよってるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1066c ; "蕩けきった瞳でペニスを眺める雪乃。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1066d ; "(ゆ、雪乃さんの目がおかしいぞ?" + CALLFUNC R + MSG 0x1066e ; " どうしたんだろう?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1066f ; "などと考えながら、彼女のことを眺めていると、" + CALLFUNC R + MSG 0x10670 ; "ようやく瞳に色が戻ってくる。" + CALLFUNC R + MSG 0x10671 ; "なので護は胸を撫で下ろした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22483 + CALLFUNC VOICE + MSG 0x10672 ; "「取りあえず……報酬は頂きました。" + CALLFUNC R + MSG 0x10673 ; " 何かあれば、私に指示を下さい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10674 ; "「う、うん。" + CALLFUNC R + MSG 0x10675 ; " じゃあ、よろしくお願いするよ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10676 ; "そうして、ちょうどいい時間になったので、" + CALLFUNC R + MSG 0x10677 ; "二人は準備を済ませて部屋を出たのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/12 + +; 雪乃/護/13 +; RETURN: void +FUNC 5797 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10678 ; "「はぁ、今日も疲れたぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10679 ; "部屋に戻ってきた護は、服を脱いでベッドに倒れ込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1067a ; "雪乃はもう戻ってきて就寝しているらしく、" + CALLFUNC R + MSG 0x1067b ; "部屋は明かりが消されており、カーテンも閉まっていた。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1067c ; "(雪乃さんも寝てるのか……)" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1067d ; "(僕も寝よう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1067e ; "横になっていると、眠さで自然とまぶたが下がってくる。" + CALLFUNC R + MSG 0x1067f ; "なのでそのまま寝ようとしたが……。" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10680 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10681 ; "仕切りのカーテンが少し開けられ、" + CALLFUNC R + MSG 0x10682 ; "そこから雪乃が顔を出し、こちらにやってきた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10683 ; "「雪乃さん……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22484 + CALLFUNC VOICE + MSG 0x10684 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10685 ; "寝るときの雪乃はいつも下着姿だ。" + CALLFUNC R + MSG 0x10686 ; "その格好のまま、両手で枕を抱えながら近付いてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22485 + CALLFUNC VOICE + MSG 0x10687 ; "「あの……い、一緒に寝ても……いいですか」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10688 ; "「ええっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10689 ; "驚く護。" + CALLFUNC R + MSG 0x1068a ; "それを見て、赤い顔の雪乃は後ろに下がる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22486 + CALLFUNC VOICE + MSG 0x1068b ; "「いえ、ダメならいいんです。" + CALLFUNC R + MSG 0x1068c ; " すみません」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1068d ; "「う、ううん、ダメじゃないよ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1068e ; "護は慌てて答える。" + CALLFUNC R + MSG 0x1068f ; "すると、雪乃は少し嬉しそうな顔をしながら" + CALLFUNC R + MSG 0x10690 ; "ベッドに近付いてきた……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10691 ; "二人は一緒にベッドに入ると、布団をかける。" + CALLFUNC R + MSG 0x10692 ; "その中で抱き合って、お互いの体温を感じていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22487 + CALLFUNC VOICE + MSG 0x10693 ; "「……二人だと温かいですね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10694 ; "「そうだね。" + CALLFUNC R + MSG 0x10695 ; " この時期になると、いつも震えながらベッドに" + CALLFUNC R + MSG 0x10696 ; " 入っていたから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10697 ; "護が微笑むと、雪乃も少し笑みを見せた。" + CALLFUNC R + MSG 0x10698 ; "そしてもぞもぞと身体を動かし、肌をさらに密着させてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10699 ; "くっついた部分からじんわりと伝わってくる温かさ。" + CALLFUNC R + MSG 0x1069a ; "それを感じ、雪乃は穏やかな気持ちになっていった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22488 + CALLFUNC VOICE + MSG 0x1069b ; "(誰かといるって、こんなにも心が安まるのね……。" + CALLFUNC R + MSG 0x1069c ; " 私、ずっと1人でいたから、気付かなかったわ)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22489 + CALLFUNC VOICE + MSG 0x1069d ; "(ううん、違うわ。" + CALLFUNC R + MSG 0x1069e ; " 護さんだから……よね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1069f ; "雪乃は頭を動かし、額を護の胸板に当てる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106a0 ; "「どうしたの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22490 + CALLFUNC VOICE + MSG 0x106a1 ; "「また……ヘンなことに巻き込まれていませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106a2 ; "「うーん……お屋敷のこと、" + CALLFUNC R + MSG 0x106a3 ; " 色々あるからなぁ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106a4 ; "「どれがおかしいのか、よく分からないや」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106a5 ; "答えると、雪乃は少しいつもの調子に戻ったように" + CALLFUNC R + MSG 0x106a6 ; "小さくため息をついた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22491 + CALLFUNC VOICE + MSG 0x106a7 ; "「いつも面倒なことばかり背負い込んで……。" + CALLFUNC R + MSG 0x106a8 ; " たまには自分のことも考えて下さいね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106a9 ; "「は、はい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22492 + CALLFUNC VOICE + MSG 0x106aa ; "「あ……そうだわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106ab ; "雪乃は何かを思い出したらしく、起き上がると、" + CALLFUNC R + MSG 0x106ac ; "自分のスペースへと移動した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106ad ; "そこで引き出しをごそごそと探った後、" + CALLFUNC R + MSG 0x106ae ; "何かを持って戻ってくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22493 + CALLFUNC VOICE + MSG 0x106af ; "「すみません、お待たせしました」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106b0 ; "「……どうしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106b1 ; "雪乃の手には、小さな金属のプレートが握られていた。" + CALLFUNC R + MSG 0x106b2 ; "彼女はそれを護に見せる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106b3 ; "「……これは?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22494 + CALLFUNC VOICE + MSG 0x106b4 ; "「……お守りです。" + CALLFUNC R + MSG 0x106b5 ; " 前に居たお屋敷の旦那様に頂いたもので、" + CALLFUNC R + MSG 0x106b6 ; " 効果は抜群ですよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106b7 ; "雪乃はそれを、護に手渡した。" + CALLFUNC R + MSG 0x106b8 ; "少し厚めのプレートで、何かが彫られている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106b9 ; "「これって大切なものなんじゃ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22495 + CALLFUNC VOICE + MSG 0x106ba ; "「……自分よりも守ってもらいたい人がいるから、" + CALLFUNC R + MSG 0x106bb ; " その人にあげます」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106bc ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106bd ; "言った後、恥ずかしいのか、雪乃はきゅっと" + CALLFUNC R + MSG 0x106be ; "しがみついて視線を外した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106bf ; "「……ありがとう。" + CALLFUNC R + MSG 0x106c0 ; " 大切にするよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22496 + CALLFUNC VOICE + MSG 0x106c1 ; "「はい、そうして下さい。" + CALLFUNC R + MSG 0x106c2 ; " 失くしたりしたら承知しませんからね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106c3 ; "「わかってる。" + CALLFUNC R + MSG 0x106c4 ; " ずっと身につけておくから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106c5 ; "雪乃はそのお守りを手に取り、軽くキスをした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106c6 ; "それを、護の手にしっかりと握らせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22497 + CALLFUNC VOICE + MSG 0x106c7 ; "「実は、私……ご主人様を探していたんです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106c8 ; "「ご主人様……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22498 + CALLFUNC VOICE + MSG 0x106c9 ; "「私に相応しい……というのは言いすぎですね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22499 + CALLFUNC VOICE + MSG 0x106ca ; "「私の全てを任せられるマスター……と、" + CALLFUNC R + MSG 0x106cb ; " 言うべきでしょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106cc ; "珍しく自分のことを話し始めたので、" + CALLFUNC R + MSG 0x106cd ; "護は黙って頷きながら聞き入る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22500 + CALLFUNC VOICE + MSG 0x106ce ; "「一騎様は、確かに素晴らしい旦那様ですが" + CALLFUNC R + MSG 0x106cf ; " 私の望むご主人様ではありませんでした」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106d0 ; "(一騎様でも駄目なんだ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22501 + CALLFUNC VOICE + MSG 0x106d1 ; "「でも、もうすぐ見つかりそうなんです。" + CALLFUNC R + MSG 0x106d2 ; " 私の本当のご主人様が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106d3 ; "雪乃は少し顔を上げて、護の顔を見つめた。" + CALLFUNC R + MSG 0x106d4 ; "そして身体を動かし、顔を近づけてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106d5 ; "「えっ? あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106d6 ; "そのまま、唇を奪う雪乃。" + CALLFUNC R + MSG 0x106d7 ; "軽く重ねたあと、少し舌を入れてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22502 + CALLFUNC VOICE + MSG 0x106d8 ; "「ん……ちゅ、くちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106d9 ; "「んんっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22503 + CALLFUNC VOICE + MSG 0x106da ; "「ちゅ、んふっ……んぅ……ん……" + CALLFUNC R + MSG 0x106db ; " ふ、はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106dc ; "そのまましばらく舌を絡め……二人は顔を離した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106dd ; "「ゆ、雪乃さん……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22504 + CALLFUNC VOICE + MSG 0x106de ; "「……とても身近に居たんです。" + CALLFUNC R + MSG 0x106df ; " 私も、全く気付きませんでしたけど」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106e0 ; "「そ、それって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22505 + CALLFUNC VOICE + MSG 0x106e1 ; "「今夜も……私を可愛がってくれますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106e2 ; "身体をくっつけながら、雪乃が上目遣いで聞いてきた。" + CALLFUNC R + MSG 0x106e3 ; "その表情に護はドキリとする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106e4 ; "「い、いいの……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22506 + CALLFUNC VOICE + MSG 0x106e5 ; "「私、あなたになら何をされても怒りませんよ?" + CALLFUNC R + MSG 0x106e6 ; " 少し過敏になりすぎです」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x106e7 ; "  シュッ……シュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106e8 ; "雪乃は手を伸ばすと、護の股間を優しく撫でてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106e9 ; "もうだいぶ大きくなっていたペニスが、" + CALLFUNC R + MSG 0x106ea ; "これで一気に膨張した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106eb ; "「う、あ、ちょっと……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22507 + CALLFUNC VOICE + MSG 0x106ec ; "「護さんだって、こんなにしてるくせに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106ed ; "「うぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22508 + CALLFUNC VOICE + MSG 0x106ee ; "「くすっ……今日は、危険日なんです。" + CALLFUNC R + MSG 0x106ef ; " 私の子宮には卵子がありますから、膣内に射精したら" + CALLFUNC R + MSG 0x106f0 ; " 赤ちゃんができちゃうかもしれませんね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106f1 ; "「だったら、避妊しないと……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22509 + CALLFUNC VOICE + MSG 0x106f2 ; "「あなたになら、あげても構いませんよ……。" + CALLFUNC R + MSG 0x106f3 ; " 私の……卵子……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106f4 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106f5 ; "雪乃に囁かれて、護の勃起がグンと伸びをしたように" + CALLFUNC R + MSG 0x106f6 ; "反り返った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106f7 ; "その問いに答えるように……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22510 + CALLFUNC VOICE + MSG 0x106f8 ; "「くすくすっ。ここは、欲しいって言ってますけど……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x106f9 ; "「いい……の?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22511 + CALLFUNC VOICE + MSG 0x106fa ; "「もちろんです。" + CALLFUNC R + MSG 0x106fb ; " 護さんの精子で、ちゃんと受精させてください。" + CALLFUNC R + MSG 0x106fc ; " 私の卵子は、あなたのしか受け付けませんから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22512 + CALLFUNC VOICE + MSG 0x106fd ; "「さあ……『雪乃』と呼んで下さい。" + CALLFUNC R + MSG 0x106fe ; " あなたのものに……して欲しいんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x106ff ; "雪乃はそう言って微笑むと、もう一度、" + CALLFUNC R + MSG 0x10700 ; "唇を重ねてきた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/裸挿入/感じる" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22513 + CALLFUNC VOICE + MSG 0x10701 ; "「はぁ、はぁ、あっ、きて、きてぇっ……♀" + CALLFUNC R + MSG 0x10702 ; " あなたの精子で、雪乃に種付けして下さい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10703 ; "「だ、だすよ!" + CALLFUNC R + MSG 0x10704 ; " 雪乃を孕ませるから!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22514 + CALLFUNC VOICE + MSG 0x10705 ; "「は、はいっ♀ 雪乃を孕ませてくださいっ♀" + CALLFUNC R + MSG 0x10706 ; " 子宮の中に、エッチなミルクを、びゅるびゅるって" + CALLFUNC R + MSG 0x10707 ; " 注いでくださいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10708 ; "  ぐちゅ、ぐぷっ、ずちゅ、ずぷっ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22515 + CALLFUNC VOICE + MSG 0x10709 ; "「あっ、す、すごいっ♀ 子宮口とキスしてるっ♀" + CALLFUNC R + MSG 0x1070a ; " はぁ、はぁ、あっ……また、排卵しちゃうっ♀" + CALLFUNC R + MSG 0x1070b ; " 卵子でちゃうっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1070c ; "「で……射精るよっ! もっと僕にお尻を寄せて……!" + CALLFUNC R + MSG 0x1070d ; " 雪乃の子宮口とくっつけるから!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22516 + CALLFUNC VOICE + MSG 0x1070e ; "「あっ、は、はいっ♀ 護さんのお好きなように……、" + CALLFUNC R + MSG 0x1070f ; " はぁっ、あっ、ああっ、もうダメ……!" + CALLFUNC R + MSG 0x10710 ; " 私……イッちゃうっ……♀ おまんこ、イッちゃうっ♀♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22517 + CALLFUNC VOICE + MSG 0x10711 ; "「はぁぁぁぁン! あっ、イクッ!" + CALLFUNC R + MSG 0x10712 ; " 私、私……っ、イキますぅぅぅっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/03/裸射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10713 ; "  ドクッ! ドクッ! ドクンッ!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22518 + CALLFUNC VOICE + MSG 0x10714 ; "「んはぁぁぁぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10715 ; "護は雪乃の腰を引き寄せると、子宮口をがっちりと" + CALLFUNC R + MSG 0x10716 ; "亀頭で捉えたまま、大量の白濁液を放出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10717 ; "その勢いと熱さに、雪乃は全身を強張らせながら" + CALLFUNC R + MSG 0x10718 ; "頂点に達する。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22519 + CALLFUNC VOICE + MSG 0x10719 ; "「んぁあっ、あ、ぁあっ……く、ふっ……" + CALLFUNC R + MSG 0x1071a ; " ふぁああっ……♀ 熱いミルクが、子宮の中に" + CALLFUNC R + MSG 0x1071b ; " 入ってくるぅ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22520 + CALLFUNC VOICE + MSG 0x1071c ; "「はぁ、はぁ、子どもできちゃうっ……♀" + CALLFUNC R + MSG 0x1071d ; " 護さんと私の赤ちゃんが……♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸射精/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1071e ; "  ドクッ……ドクッ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22521 + CALLFUNC VOICE + MSG 0x1071f ; "「んんっ……あはぁあぁぁぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10720 ; "「うぅ……! 受精して、雪乃……!" + CALLFUNC R + MSG 0x10721 ; " 僕の精子で妊娠するんだ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22522 + CALLFUNC VOICE + MSG 0x10722 ; "「はっ……あっ、あぁん♀ 受精……してる♀" + CALLFUNC R + MSG 0x10723 ; " 私の卵子と護さんの精子が1つになって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10724 ; "  ずりゅっ……" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸引き抜き/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10725 ; "放出を終えたペニスをゆっくり引き抜くと、" + CALLFUNC R + MSG 0x10726 ; "膣口から二人の体液がどろりと流れ出してきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10727 ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22523 + CALLFUNC VOICE + MSG 0x10728 ; "(申し訳ありません、莉々子様……。" + CALLFUNC R + MSG 0x10729 ; " 雪乃も、莉々子様と同じ人を愛してしまいました……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22524 + CALLFUNC VOICE + MSG 0x1072a ; "(だけど……後悔は……していません……)" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンあり/消灯" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22525 + CALLFUNC VOICE + MSG 0x1072b ; "「気持ち……よかったですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1072c ; "「ふぅ、ふぅ……。" + CALLFUNC R + MSG 0x1072d ; " うん……でないとこんなに出ないよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1072e ; "股間から塊のような精液が、ゆっくりと伸びながら" + CALLFUNC R + MSG 0x1072f ; "下に垂れていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22526 + CALLFUNC VOICE + MSG 0x10730 ; "「あぁっ……うれしい……♀" + CALLFUNC R + MSG 0x10731 ; " 私も、よかったです……とても……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10732 ; "雪乃は満足げに微笑むと、まだ震えの残る身体を動かし、" + CALLFUNC R + MSG 0x10733 ; "護に抱きつくのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/13 + +; 雪乃/護/14 +; RETURN: void +FUNC 5798 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/屋根裏部屋/カーテンあり/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x10734 ; "いつものように早朝……一緒のベッドで寝ていた" + CALLFUNC R + MSG 0x10735 ; "二人が起きて、着替えをしているときだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10736 ; "先に服を着替えた雪乃が、少し神妙な面持ちで" + CALLFUNC R + MSG 0x10737 ; "護のことを見つめる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22527 + CALLFUNC VOICE + MSG 0x10738 ; "「護さん……。" + CALLFUNC R + MSG 0x10739 ; " 少し、よろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1073a ; "「うん? どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1073b ; "いつものように何気なく返事をする護。" + CALLFUNC R + MSG 0x1073c ; "服のボタンをとめた後、彼女の方を向いた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22528 + CALLFUNC VOICE + MSG 0x1073d ; "「実は、私……。" + CALLFUNC R + MSG 0x1073e ; " お屋敷を出ようと思います」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1073f ; "「…………」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10740 ; "「えええええええええっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10741 ; "一瞬、思考が停止してしまったが……" + CALLFUNC R + MSG 0x10742 ; "処理が追いついた護は、すぐさま大声を上げる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10743 ; "「ど、どうして……?" + CALLFUNC R + MSG 0x10744 ; " もしかして、新しいご主人様を探すとか?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22529 + CALLFUNC VOICE + MSG 0x10745 ; "「いえ……もう、その必要はなくなりました」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10746 ; "「だったら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10747 ; "護が言うと、雪乃は手を伸ばし、彼の袖を軽く掴む。" + CALLFUNC R + MSG 0x10748 ; "そして少し俯き加減で、頬を赤らめてみせた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22530 + CALLFUNC VOICE + MSG 0x10749 ; "「ここを出て、私と一緒に暮らしませんか……?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1074a ; "「は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1074b ; "護は目をぱちくりさせて驚く。" + CALLFUNC R + MSG 0x1074c ; "そんな彼に、雪乃は小声で伝える。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22531 + CALLFUNC VOICE + MSG 0x1074d ; "「もし、護さんもご一緒して頂けるのでしたら、" + CALLFUNC R + MSG 0x1074e ; " 明日の昼、玄関にいらして下さい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1074f ; "「明日!?" + CALLFUNC R + MSG 0x10750 ; " そ、そんな、急に言われても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10751 ; "さすがに急すぎる。" + CALLFUNC R + MSG 0x10752 ; "護はためらうが……雪乃は本気のようだ。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22532 + CALLFUNC VOICE + MSG 0x10753 ; "「お屋敷が抱えている問題は、使用人である" + CALLFUNC R + MSG 0x10754 ; " 私たちではどうすることもできません」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22533 + CALLFUNC VOICE + MSG 0x10755 ; "「それに、あなたが巻き込まれるのが、" + CALLFUNC R + MSG 0x10756 ; " 私には耐えられないんです……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10757 ; "「雪乃さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10758 ; "思いつめた顔の雪乃が、護にそっと身体を寄せる。" + CALLFUNC R + MSG 0x10759 ; "そして胸板に頬を当てながら呟いた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22534 + CALLFUNC VOICE + MSG 0x1075a ; "「私は、ここで大切なものを2つ授かりました」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1075b ; "「大切な……もの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22535 + CALLFUNC VOICE + MSG 0x1075c ; "「1つはあなた。" + CALLFUNC R + MSG 0x1075d ; " そして、もう1つは……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1075e ; "「もう1つは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1075f ; "尋ねると、雪乃は少しためらいを見せ……口篭る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本2+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22536 + CALLFUNC VOICE + MSG 0x10760 ; "「いえ……。" + CALLFUNC R + MSG 0x10761 ; " それは、ここから出たときにお教えします」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10762 ; "「……もし、僕が行かなければ……" + CALLFUNC R + MSG 0x10763 ; " 雪乃さんはどうするの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22537 + CALLFUNC VOICE + MSG 0x10764 ; "「それでも、出て行きます。" + CALLFUNC R + MSG 0x10765 ; " 私は、莉々子様とのお約束を" + CALLFUNC R + MSG 0x10766 ; " 破ってしまいましたから……」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10767 ; "(約束って……なんだろう?)" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10768 ; "「でも、雪乃さんは、莉々子様にとって" + CALLFUNC R + MSG 0x10769 ; " 大切な友達だから……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1076a ; "「出て行ったりしたら、きっと悲しむよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 17425 + CALLFUNC VOICE + MSG 0x1076b ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1076c ; "「だから、出て行くのだけは、" + CALLFUNC R + MSG 0x1076d ; " 考え直してくれないかな?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1076e ; "雪乃は護の腕の中で、小さく頷いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/屋根裏部屋/カーテンなし/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 501 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1076f ; "(明日か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10770 ; "屋敷を出るということは思いとどまらせたが、" + CALLFUNC R + MSG 0x10771 ; "雪乃に対する気持ちは、自分が決めなくてはならない。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10772 ; "(雪乃さんに僕の気持ちを伝えるべきなのか。" + CALLFUNC R + MSG 0x10773 ; " それとも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10774 ; "一人残された護は、時計を眺めながら呟き……" + CALLFUNC R + MSG 0x10775 ; "頭を悩ませるのだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/14 + +; 雪乃/護/エンディング +; RETURN: void +FUNC 5799 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10776 ; "そして、決行の日の早朝……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10777 ; "護に説得されたものの、雪乃の胸から" + CALLFUNC R + MSG 0x10778 ; "莉々子に対する罪悪感、そして護を独占したい" + CALLFUNC R + MSG 0x10779 ; "という想いが消えることはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1077a ; "まだ、誰も起きていない、静まり返った屋敷の中を、" + CALLFUNC R + MSG 0x1077b ; "雪乃は一人歩いていた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22539 + CALLFUNC VOICE + MSG 0x1077c ; "(護さん……。" + CALLFUNC R + MSG 0x1077d ; " 来てくれるかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1077e ; "屋根裏部屋を出るときには、まだ眠っているようだった。" + CALLFUNC R + MSG 0x1077f ; "なので、音を立てないよう、こっそり出てきたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10780 ; "しかし、未練もある雪乃は、少し立ち止まって、" + CALLFUNC R + MSG 0x10781 ; "屋根裏に続く階段を眺める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22540 + CALLFUNC VOICE + MSG 0x10782 ; "(無理……よね。" + CALLFUNC R + MSG 0x10783 ; " 私が一方的に想ってるだけだし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10784 ; "そして諦めたように振り返り、階段を下りようとした時" + CALLFUNC R + MSG 0x10785 ; "急に眩暈が起こる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22541 + CALLFUNC VOICE + MSG 0x10786 ; "「ぇ……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10787 ; "たまらず、雪乃はその場にうずくまる。" + CALLFUNC R + MSG 0x10788 ; "そして同時に、吐き気が込みあがってきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22542 + CALLFUNC VOICE + MSG 0x10789 ; "「うぅ……ん、んぅ……ぅえ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1078a ; "座り込み、階段の手すりに掴まったままえずく雪乃。" + CALLFUNC R + MSG 0x1078b ; "何も出なかったが、吐き気は治まらない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22543 + CALLFUNC VOICE + MSG 0x1078c ; "(う……き、気持ち悪い……。" + CALLFUNC R + MSG 0x1078d ; " どうして、急に吐き気が……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22544 + CALLFUNC VOICE + MSG 0x1078e ; "「あっ……う、ううっ……」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1078f ; "そしてついには視界がぐるんと回り……雪乃はその場で" + CALLFUNC R + MSG 0x10790 ; "気を失ってしまった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10791 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10792 ; "……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22545 + CALLFUNC VOICE + MSG 0x10793 ; "「ん……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/長女の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10794 ; "……倒れた雪乃は、ようやく目を覚ました。" + CALLFUNC R + MSG 0x10795 ; "少し身を起こした後、周りを眺める。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22546 + CALLFUNC VOICE + MSG 0x10796 ; "「こ……ここは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10797 ; "見たところ、琴音の部屋のようだ。" + CALLFUNC R + MSG 0x10798 ; "そして自分はベッドに寝かされている。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22547 + CALLFUNC VOICE + MSG 0x10799 ; "「………?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1079a ; "雪乃は少し頭の中を整理してみた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1079b ; "確か……玄関に向かおうとした途中で、" + CALLFUNC R + MSG 0x1079c ; "いきなり吐き気が……。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22548 + CALLFUNC VOICE + MSG 0x1079d ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1079e ; "そこまで思い出したところで、雪乃はがばっと起き上がる。" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22549 + CALLFUNC VOICE + MSG 0x1079f ; "「あら、目が覚めたのね。" + CALLFUNC R + MSG 0x107a0 ; " 気分はどうかしら?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22550 + CALLFUNC VOICE + MSG 0x107a1 ; "「こ、琴音様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107a2 ; "すぐ傍のソファにいた琴音が話しかけてくる。" + CALLFUNC R + MSG 0x107a3 ; "目を覚ましてホッとしたらしく、安堵のため息を漏らした。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22551 + CALLFUNC VOICE + MSG 0x107a4 ; "「部屋を出たら、あなたが倒れていたから" + CALLFUNC R + MSG 0x107a5 ; " 私の部屋へ運んでもらったの。" + CALLFUNC R + MSG 0x107a6 ; " 軽い貧血みたいよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22552 + CALLFUNC VOICE + MSG 0x107a7 ; "「んぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107a8 ; "話を聞いていると、また少し吐き気がしたので、" + CALLFUNC R + MSG 0x107a9 ; "雪乃は口を押さえる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22553 + CALLFUNC VOICE + MSG 0x107aa ; "「……雪乃?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22554 + CALLFUNC VOICE + MSG 0x107ab ; "「いえ……だ、大丈夫です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107ac ; "何度か呼吸していると、少し楽になった。" + CALLFUNC R + MSG 0x107ad ; "なので雪乃はふぅ、と息を吐く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107ae ; "そして、すぐ傍にいる琴音の方を見ると、" + CALLFUNC R + MSG 0x107af ; "これからしようとしていることを話し始めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22555 + CALLFUNC VOICE + MSG 0x107b0 ; "「お嬢様……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22556 + CALLFUNC VOICE + MSG 0x107b1 ; "「ん、なぁに?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22557 + CALLFUNC VOICE + MSG 0x107b2 ; "「私……お屋敷を出て行こうと思います」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x107b3 ; "告げると、琴音は静かに目を伏せた。" + CALLFUNC R + MSG 0x107b4 ; "しばらく間を置いて……ようやく口を開く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22558 + CALLFUNC VOICE + MSG 0x107b5 ; "「……お父様から聞いたわ。" + CALLFUNC R + MSG 0x107b6 ; " 理由は……言えないのよね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22559 + CALLFUNC VOICE + MSG 0x107b7 ; "「いえ……。" + CALLFUNC R + MSG 0x107b8 ; " お嬢様には、お話ししておかなくては" + CALLFUNC R + MSG 0x107b9 ; " いけません」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22560 + CALLFUNC VOICE + MSG 0x107ba ; "「いいの?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22561 + CALLFUNC VOICE + MSG 0x107bb ; "「はい……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/長女の部屋/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x107bc ; "雪乃は、自分の身体に起こっていることを正直に話した。" + CALLFUNC R + MSG 0x107bd ; "すると、琴音は目を見開いて驚く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22562 + CALLFUNC VOICE + MSG 0x107be ; "「に……妊娠? あなたが?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107bf ; "何度もまばたきをしながら彼女のことを見つめる琴音。" + CALLFUNC R + MSG 0x107c0 ; "『信じられない』と言ったふうだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22563 + CALLFUNC VOICE + MSG 0x107c1 ; "「っ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22564 + CALLFUNC VOICE + MSG 0x107c2 ; "「このままだと、お屋敷にもご迷惑を" + CALLFUNC R + MSG 0x107c3 ; " 掛けてしまいますし……。" + CALLFUNC R + MSG 0x107c4 ; " それなら、ここを出た方がいいかと……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22565 + CALLFUNC VOICE + MSG 0x107c5 ; "「失礼だけど、その相手の方は……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22566 + CALLFUNC VOICE + MSG 0x107c6 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107c7 ; "雪乃は身を少し硬くする。" + CALLFUNC R + MSG 0x107c8 ; "そして、目の前の……琴音の顔色を窺った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22567 + CALLFUNC VOICE + MSG 0x107c9 ; "「くすっ……いいのよ、雪乃。" + CALLFUNC R + MSG 0x107ca ; " 隠さなくても」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22568 + CALLFUNC VOICE + MSG 0x107cb ; "「その人に……迷惑を掛けてしまいます」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22569 + CALLFUNC VOICE + MSG 0x107cc ; "「……護、でしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22570 + CALLFUNC VOICE + MSG 0x107cd ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107ce ; "琴音は静かに、微笑みながら言ったが、" + CALLFUNC R + MSG 0x107cf ; "雪乃は黙ったままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107d0 ; "しかし当たっていると確信している琴音は" + CALLFUNC R + MSG 0x107d1 ; "言葉を続ける。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22571 + CALLFUNC VOICE + MSG 0x107d2 ; "「あなたは、護に無関心なフリをしていたけれど、" + CALLFUNC R + MSG 0x107d3 ; " 私には分かっていたわ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22572 + CALLFUNC VOICE + MSG 0x107d4 ; "「あの子に好意を抱いてるってこと」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22573 + CALLFUNC VOICE + MSG 0x107d5 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107d6 ; "安心させるためか、雪乃の肩にそっと手を乗せる琴音。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22574 + CALLFUNC VOICE + MSG 0x107d7 ; "「大丈夫よ。" + CALLFUNC R + MSG 0x107d8 ; " 誰にも話したりしないわ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22575 + CALLFUNC VOICE + MSG 0x107d9 ; "「はい……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22576 + CALLFUNC VOICE + MSG 0x107da ; "「私の分まで、幸せになって……。" + CALLFUNC R + MSG 0x107db ; " 護と一緒に……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22577 + CALLFUNC VOICE + MSG 0x107dc ; "「琴音……さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107dd ; "名前を呼び合う2人の目には、うっすらと涙が" + CALLFUNC R + MSG 0x107de ; "浮かんできていた……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/ホール/午前" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x107df ; "話を終えた2人は、一緒に部屋を出た。" + CALLFUNC R + MSG 0x107e0 ; "するとそこには、紗夜と莉々子の姿が。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22578 + CALLFUNC VOICE + MSG 0x107e1 ; "「奥様……莉々子様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107e2 ; "どうやら琴音が呼んだらしく、" + CALLFUNC R + MSG 0x107e3 ; "2人とも少し涙を浮かべている。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22579 + CALLFUNC VOICE + MSG 0x107e4 ; "「雪乃……今まで、本当にありがとう。" + CALLFUNC R + MSG 0x107e5 ; " あなたがここを出ても、私が全面的に" + CALLFUNC R + MSG 0x107e6 ; " 生活をバックアップするから、安心して?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22580 + CALLFUNC VOICE + MSG 0x107e7 ; "「奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107e8 ; "その横で、紗夜にしがみついていた莉々子が" + CALLFUNC R + MSG 0x107e9 ; "雪乃に抱きついてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22581 + CALLFUNC VOICE + MSG 0x107ea ; "「っ……莉々子様」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22582 + CALLFUNC VOICE + MSG 0x107eb ; "「いつでも戻ってきていいのよ?" + CALLFUNC R + MSG 0x107ec ; " 莉々子……待ってるから」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22583 + CALLFUNC VOICE + MSG 0x107ed ; "「莉々子様……。" + CALLFUNC R + MSG 0x107ee ; " 私……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107ef ; "莉々子のことを抱き締めるが、少し心が痛む。" + CALLFUNC R + MSG 0x107f0 ; "護は……彼女の想い人でもあるからだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22584 + CALLFUNC VOICE + MSG 0x107f1 ; "「あ、あの、護さんは……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22585 + CALLFUNC VOICE + MSG 0x107f2 ; "「さっき、篠原くんに呼ばれてたみたいだけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107f3 ; "それを聞いた雪乃は、少し胸騒ぎを覚えた。" + CALLFUNC R + MSG 0x107f4 ; "慌てて玄関に向かう。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/玄関/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22586 + CALLFUNC VOICE + MSG 0x107f5 ; "(いない……)" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x107f6 ; "玄関には護の姿は無い。" + CALLFUNC R + MSG 0x107f7 ; "あたりを確認するが、姿も見えなかった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22587 + CALLFUNC VOICE + MSG 0x107f8 ; "(もう、時間はとっくに過ぎているのに……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22588 + CALLFUNC VOICE + MSG 0x107f9 ; "(やっぱり、私とは来てもらえないの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107fa ; "はぁ、とため息をつきながら俯く雪乃。" + CALLFUNC R + MSG 0x107fb ; "自然と、手が下腹部へと添えられる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22589 + CALLFUNC VOICE + MSG 0x107fc ; "(……え……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x107fd ; "触れた下腹部が、じんわりと温かくなってくる" + CALLFUNC R + MSG 0x107fe ; "それはまるで、何かを訴えかけてきているような、" + CALLFUNC R + MSG 0x107ff ; "そんな気がした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22590 + CALLFUNC VOICE + MSG 0x10800 ; "(何……?" + CALLFUNC R + MSG 0x10801 ; " この子……私に、何かを伝えようとしてる?)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x10802 ; "それと同時に、どうしようもない不安が" + CALLFUNC R + MSG 0x10803 ; "雪乃に押し寄せてきた。" + CALLFUNC R + MSG 0x10804 ; "全身のうぶ毛が逆立つようだ。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22591 + CALLFUNC VOICE + MSG 0x10805 ; "(この感覚……!" + CALLFUNC R + MSG 0x10806 ; " 護さんを探せってこと……?)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22592 + CALLFUNC VOICE + MSG 0x10807 ; "(だって、あの人はここに残るかもしれないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10808 ; "しかし、そうは思っても、さらに何かを感じた子宮が" + CALLFUNC R + MSG 0x10809 ; "ジンジンと熱く疼いて、雪乃に訴えかける。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22593 + CALLFUNC VOICE + MSG 0x1080a ; "(護……さん……)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/河畔/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1080b ; "その頃……護は、篠原に連れられて、" + CALLFUNC R + MSG 0x1080c ; "少し離れた湖畔の方まで来ていた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1080d ; "「……こんなところに呼び出して……" + CALLFUNC R + MSG 0x1080e ; " 一体なにをしようと言うのですか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1080f ; "「なに、ちょっと……ね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10810 ; "あたりを見回し、人気がないことを確認すると、" + CALLFUNC R + MSG 0x10811 ; "篠原は護の方を向いた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10812 ; "「………?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10813 ; "「フフ……神代家の機密を、" + CALLFUNC R + MSG 0x10814 ; " 外に持ち出されては困るのでね」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10815 ; "「どういう意味ですか?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10816 ; "「……あのメイドと一緒に、ここを出ようという" + CALLFUNC R + MSG 0x10817 ; " 魂胆らしいが、それを認めるわけにはいかない」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10818 ; "「キミは……少し知りすぎたからね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10819 ; "凄みを見せながら、近付いてくる篠原。" + CALLFUNC R + MSG 0x1081a ; "護は少し危険を感じたので、後ろに下がる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1081b ; "(この人に、旦那様や舟木さんような強さは感じない。" + CALLFUNC R + MSG 0x1081c ; " 僕でも、簡単にやられることはないはず……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1081d ; "身構える護。" + CALLFUNC R + MSG 0x1081e ; "だが、篠原は不敵に微笑んでみせた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1081f ; "「ククク……舟木に鍛えられているそうだが、" + CALLFUNC R + MSG 0x10820 ; " 私には無意味だよ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10821 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10822 ; "  パンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10823 ; "篠原が懐に手を入れ、それを抜いたかと思うと、" + CALLFUNC R + MSG 0x10824 ; "乾いた破裂音が鳴り響いた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10825 ; "「うぁぁぁっ!!」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10826 ; "「馬鹿正直に素手で相手をするとでも" + CALLFUNC R + MSG 0x10827 ; " 思ったのかい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10828 ; "その手に持たれているのは拳銃だった。" + CALLFUNC R + MSG 0x10829 ; "撃たれた護は、その場にくずおれる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1082a ; "「使用人のまま、屋敷で一生を" + CALLFUNC R + MSG 0x1082b ; " 終えていればいいものを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1082c ; "再び銃口を構え、引き金に指をかける篠原。" + CALLFUNC R + MSG 0x1082d ; "そこへ、何者かが乱入してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22594 + CALLFUNC VOICE + MSG 0x1082e ; "「やめてぇぇぇぇぇっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1082f ; "飛び出してきた雪乃は、護のことを抱き締めて庇う。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10830 ; "「お前は……。" + CALLFUNC R + MSG 0x10831 ; " よくここがわかったな?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10832 ; "雪乃は護と篠原の間に立ち、両手を広げる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22595 + CALLFUNC VOICE + MSG 0x10833 ; "「この人には、指一本触れさせない」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10834 ; "「フッ……胸を撃ち抜いている。" + CALLFUNC R + MSG 0x10835 ; " どちらにせよ、長くは保たんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10836 ; "護の方に少し目をやる雪乃。" + CALLFUNC R + MSG 0x10837 ; "だが、篠原の銃口が今度は雪乃の額に向けられる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22596 + CALLFUNC VOICE + MSG 0x10838 ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10839 ; "「屋敷を出るお前も、どの道、" + CALLFUNC R + MSG 0x1083a ; " 始末しようと考えていた」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1083b ; "「……ついでに死んでもらうか」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1083c ; "そう呟いた篠原が、急に驚いた顔をする。" + CALLFUNC R + MSG 0x1083d ; "雪乃は後ろを確認した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1083e ; "背後では、胸を撃たれたはずの護がゆっくり" + CALLFUNC R + MSG 0x1083f ; "立ち上がろうとしていた。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10840 ; "「ぅ……雪乃さんに……手を、だす、な……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10841 ; "「おいおい……キミは不死身か?" + CALLFUNC R + MSG 0x10842 ; " 普通ならとっくに死んでいるがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10843 ; "笑いながら肩を竦めてみせる篠原。" + CALLFUNC R + MSG 0x10844 ; "その、銃口が他所を向いた瞬間だった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10845 ; "  ガシッ!!" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10846 ; "「くぅっ!?」" + CALLFUNC A + PUSH 14 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x10847 ; "背後からこっそりと近付いていた琴音が、" + CALLFUNC R + MSG 0x10848 ; "銃を持った方の手首を掴む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10849 ; "「なっ……!?" + CALLFUNC R + MSG 0x1084a ; " こ、琴音様!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22597 + CALLFUNC VOICE + MSG 0x1084b ; "「逃げて、雪乃!!" + CALLFUNC R + MSG 0x1084c ; " 護を連れて、早く!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1084d ; "「は、放せっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1084e ; "暴れる篠原。" + CALLFUNC R + MSG 0x1084f ; "なんとか力を振り絞り、銃口を琴音の方に" + CALLFUNC R + MSG 0x10850 ; "向けようとする。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22598 + CALLFUNC VOICE + MSG 0x10851 ; "「くっ……わ、私の大切な人たちを……" + CALLFUNC R + MSG 0x10852 ; " これ以上傷つけるのは……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22599 + CALLFUNC VOICE + MSG 0x10853 ; "「……絶対に許しません!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10854 ; "  パンッ! パンッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10855 ; "手首を押さえられている篠原は、地面と空に向け発砲する。" + CALLFUNC R + MSG 0x10856 ; "さすがに、腕力だけでは篠原の方が強い。" + CALLFUNC R + MSG 0x10857 ; "なので琴音は叫んだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22600 + CALLFUNC VOICE + MSG 0x10858 ; "「雪乃! 早く!!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10859 ; "「お嬢様ぁぁぁっ!!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22601 + CALLFUNC VOICE + MSG 0x1085a ; "「護さんっっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1085b ; "  ドボォン……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1085c ; "上手く動けない護を引き摺り、一緒に川へ飛び込む雪乃。" + CALLFUNC R + MSG 0x1085d ; "そのまま二人は下流へと流されていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1085e ; "みるみるうちに離れていく二人を眺めながら、" + CALLFUNC R + MSG 0x1085f ; "篠原は歯軋りする。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10860 ; "「くっ……あの2人を逃がすとは……!" + CALLFUNC R + MSG 0x10861 ; " 神代家がどうなるか、わかっているのですか!?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22602 + CALLFUNC VOICE + MSG 0x10862 ; "「あの子たちが、そんなことをするはずがないわ!" + CALLFUNC R + MSG 0x10863 ; " わかっていないのは、あなたの方です!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/怒り" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10864 ; "「フフッ……聞き分けのない、お嬢様には" + CALLFUNC R + MSG 0x10865 ; " お仕置きが必要なようですね……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10866 ; "腕力で上回る篠原は、全力を振り絞り……" + CALLFUNC R + MSG 0x10867 ; "力ずくで銃口を琴音に向ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22603 + CALLFUNC VOICE + MSG 0x10868 ; "「っ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10869 ; "  パァンッ!" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1086a ; "川に流され、意識が少しずつ遠くなっていく護の耳に、" + CALLFUNC R + MSG 0x1086b ; "乾いた銃声が一度だけ聞こえた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/エンディング + +; 雪乃/護/エピローグ +; RETURN: void +FUNC 5800 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/青空" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 27 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1086c ; "「ただいまー。" + CALLFUNC R + MSG 0x1086d ; " 買い物済ませてきたよ」" + CALLFUNC A + S_PUSH "背景/新居" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x1086e ; "あれから……護と雪乃の二人は、小さなアパートを借り、" + CALLFUNC R + MSG 0x1086f ; "そこで一緒に暮らしていた……。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22604 + CALLFUNC VOICE + MSG 0x10870 ; "「お帰りなさい、ご主人様ぁ♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10871 ; "「ブッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10872 ; "帰ってきた護を出迎える雪乃。" + CALLFUNC R + MSG 0x10873 ; "なぜかほぼ裸に近い格好をしてたので噴き出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10874 ; "「ちょっ……なんて格好して……!" + CALLFUNC R + MSG 0x10875 ; " 誰か来たらどうするのー!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22605 + CALLFUNC VOICE + MSG 0x10876 ; "「誰も来ませんよ。" + CALLFUNC R + MSG 0x10877 ; " 来ても出ないですし」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22606 + CALLFUNC VOICE + MSG 0x10878 ; "「それに、この方がお腹もラクなんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10879 ; "そう言う雪乃のお腹は、すっかり大きくなっていた。" + CALLFUNC R + MSG 0x1087a ; "彼女はそのお腹を撫でながら微笑む。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22607 + CALLFUNC VOICE + MSG 0x1087b ; "「それに、こういう格好の方が好きでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1087c ; "「ぅ……そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1087d ; "護は少し頬を赤らめながら、買ってきたものを台所へ運ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1087e ; "あの日……雪乃と護が一緒に屋敷から出た日から、" + CALLFUNC R + MSG 0x1087f ; "こうして落ち着くまでに色々とあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10880 ; "このアパートで暮らせているのも、全ては紗夜のお陰だ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10881 ; "「とりあえず、お腹減ったんだけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22608 + CALLFUNC VOICE + MSG 0x10882 ; "「じゃあ、何か作りましょう。" + CALLFUNC R + MSG 0x10883 ; " せっかく材料も買ってきてもらったんですし」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10884 ; "雪乃はそう言うと、台所に立ち、手際よく" + CALLFUNC R + MSG 0x10885 ; "簡単な料理を作り始める。" + CALLFUNC R + MSG 0x10886 ; "護はその姿を眺めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10887 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10888 ; "あの後、一騎は結局、期限までに紗夜に種を" + CALLFUNC R + MSG 0x10889 ; "つけることができず、追放されてしまったらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1088a ; "そして彼の右腕でもあった篠原も同様である。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1088b ; "ちなみに、篠原の銃は弾を撃つ直前に、" + CALLFUNC R + MSG 0x1088c ; "琴音が腕を捻り、投げ飛ばしたことで当たらず……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1088d ; "誰にも怪我を負わせることはなかった。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22609 + CALLFUNC VOICE + MSG 0x1088e ; "「そういえば、先程、莉々子様から" + CALLFUNC R + MSG 0x1088f ; " お電話があって」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10890 ; "「莉々子様から? 何か仰ってた?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22610 + CALLFUNC VOICE + MSG 0x10891 ; "「最近は、病気の方も快方に向かわれて、" + CALLFUNC R + MSG 0x10892 ; " 元気いっぱいなんだとか」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10893 ; "「そ、そうか。……うん、" + CALLFUNC R + MSG 0x10894 ; " よかったよかった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10895 ; "莉々子の性分を考えると、いきなりここに遊びに" + CALLFUNC R + MSG 0x10896 ; "来たりするんじゃないかと思い、護は乾いた笑みを" + CALLFUNC R + MSG 0x10897 ; "浮かべる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22611 + CALLFUNC VOICE + MSG 0x10898 ; "「奥様も琴音様も、お変わりないようで。" + CALLFUNC R + MSG 0x10899 ; " あと、舟木さんも」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1089a ; "「そうなんだ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1089b ; "(なんだか、色々と大変だったから、" + CALLFUNC R + MSG 0x1089c ; " あっという間だったな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1089d ; "ちょっとばかり思い出に浸りながら、台所で作業を" + CALLFUNC R + MSG 0x1089e ; "している雪乃を見つめる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1089f ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108a0 ; "小さく引き締まった剥き出しのヒップを見ていると、" + CALLFUNC R + MSG 0x108a1 ; "だんだんとムラムラした気分になってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108a2 ; "護は、背後から雪乃に近付き、" + CALLFUNC R + MSG 0x108a3 ; "いきなり抱き締める。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22612 + CALLFUNC VOICE + MSG 0x108a4 ; "「ひゃああっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108a5 ; "「ゆ、雪乃ーっ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22613 + CALLFUNC VOICE + MSG 0x108a6 ; "「ああっ、りょ、料理中は危ないですからっ……" + CALLFUNC R + MSG 0x108a7 ; " あ、ぁあんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108a8 ; "背後から羽交い絞めにされた後、胸や股間に手を伸ばされ、" + CALLFUNC R + MSG 0x108a9 ; "そこを軽く弄られてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108aa ; "それだけだったのに、雪乃は身体を敏感に反応させた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22614 + CALLFUNC VOICE + MSG 0x108ab ; "「あん♀ ダ、ダメです。" + CALLFUNC R + MSG 0x108ac ; " ご主人様は、座って待っていて……あっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108ad ; "「だ、だって……なんか、お尻とか見てたら……" + CALLFUNC R + MSG 0x108ae ; " ほら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108af ; "護は雪乃の手を取ると、自分の股間を触らせた。" + CALLFUNC R + MSG 0x108b0 ; "そこには、もう完全に大きくなったモノが。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22615 + CALLFUNC VOICE + MSG 0x108b1 ; "「もうっ……仕方ないご主人様ですね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108b2 ; "雪乃は苦笑いすると、護の愛撫に身体を委ねた……。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入前/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x108b3 ; "護が背後から雪乃のことを愛撫していると、" + CALLFUNC R + MSG 0x108b4 ; "彼女が足を上げて触りやすくしてくれた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22616 + CALLFUNC VOICE + MSG 0x108b5 ; "「あああっ……んっ、ふ、うぁあ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108b6 ; "「なんか……もう結構濡れてる……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22617 + CALLFUNC VOICE + MSG 0x108b7 ; "「だ、誰が……こんな身体にしたと思ってるんですか……" + CALLFUNC R + MSG 0x108b8 ; " あ、ああっ、んふぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108b9 ; "護は雪乃の膣内に指を挿入すると、内部をかき混ぜる。" + CALLFUNC R + MSG 0x108ba ; "すると奥からさらに愛液が漏れ出してきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22618 + CALLFUNC VOICE + MSG 0x108bb ; "「あっ、あっ、やさしく……お願いします。" + CALLFUNC R + MSG 0x108bc ; " 赤ちゃん……びっくりしちゃいますから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108bd ; "「うん、わかってるよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x108be ; "  にちゅ、にちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108bf ; "指で軽く弄って充分に濡らしたところで、" + CALLFUNC R + MSG 0x108c0 ; "護は自分の剛直をそこへ擦りつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108c1 ; "そのまま軽く擦り、愛液を付着させていく。" + CALLFUNC R + MSG 0x108c2 ; "同時にクリトリスも刺激してあげた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22619 + CALLFUNC VOICE + MSG 0x108c3 ; "「あ、ぁあっ……く、ふぅぅん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108c4 ; "雪乃の甘い声が護の頭に響く。" + CALLFUNC R + MSG 0x108c5 ; "この声を聞いただけで、ペニスがもう少し膨らんだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108c6 ; "「……いくよ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22620 + CALLFUNC VOICE + MSG 0x108c7 ; "「は、はい……♪" + CALLFUNC R + MSG 0x108c8 ; " んぁ、は、あ、あぁあぁはぁあっ……♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x108c9 ; "膣口にあてがわれた剛直が、ゆっくりと内部に" + CALLFUNC R + MSG 0x108ca ; "埋没していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108cb ; "何度も味わっている感触だが、やはり気持ちいい。" + CALLFUNC R + MSG 0x108cc ; "雪乃は声を漏らしながら背中を反らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108cd ; "そのまま、ずぶずぶとペニスが入っていって……" + CALLFUNC R + MSG 0x108ce ; "すぐに奥へと到達してしまった。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22621 + CALLFUNC VOICE + MSG 0x108cf ; "「んんっ、あ、あああっ……そ、こっ……" + CALLFUNC R + MSG 0x108d0 ; " 行き止まりですよ……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108d1 ; "「なんか、また浅くなった?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22622 + CALLFUNC VOICE + MSG 0x108d2 ; "「お腹、だいぶ大きくなりましたから……" + CALLFUNC R + MSG 0x108d3 ; " あ、ああっ……あんまり……コツコツしちゃ……" + CALLFUNC R + MSG 0x108d4 ; " んふぅぅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108d5 ; "子宮口を軽くノックされ、雪乃は快感に身体をくねらせる。" + CALLFUNC R + MSG 0x108d6 ; "そして膣内もようやく蠢き始め、護の表面を満遍なく" + CALLFUNC R + MSG 0x108d7 ; "なぞってきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108d8 ; "「ううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22623 + CALLFUNC VOICE + MSG 0x108d9 ; "「あああっ……跳ねてますっ……んぅ、" + CALLFUNC R + MSG 0x108da ; " あ、あああ、ひゃぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108db ; "言われたとおり、優しい動きで膣内を愛撫するように" + CALLFUNC R + MSG 0x108dc ; "擦り上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108dd ; "ペニスによる摩擦に、雪乃は吐息交じりの喘ぎ声を" + CALLFUNC R + MSG 0x108de ; "何度も漏らしてしまっていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22624 + CALLFUNC VOICE + MSG 0x108df ; "「んはぁぁぁっ……ふぅっ、ん、くうふうっ……!" + CALLFUNC R + MSG 0x108e0 ; " や、やっぱり……ご主人様の、すごいぃ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22625 + CALLFUNC VOICE + MSG 0x108e1 ; "「気持ちいいところ、全部擦られて……あはぁっ、" + CALLFUNC R + MSG 0x108e2 ; " んふっ、うぁ、あはぁあんっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108e3 ; "「ゆ、雪乃の中もすごいよ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22626 + CALLFUNC VOICE + MSG 0x108e4 ; "「ああっ、う、嬉しいですっ……んふっ、う、" + CALLFUNC R + MSG 0x108e5 ; " あはああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108e6 ; "ゆっくりとした抽送で、全体を満遍なく擦り上げる。" + CALLFUNC R + MSG 0x108e7 ; "護はつい、腰を速く動かしてしまいそうなのを我慢し、" + CALLFUNC R + MSG 0x108e8 ; "丁寧に内壁を擦った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22627 + CALLFUNC VOICE + MSG 0x108e9 ; "「んぁあっ、は、あぁああっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22628 + CALLFUNC VOICE + MSG 0x108ea ; "「はぁ、はぁ……このままじゃ、" + CALLFUNC R + MSG 0x108eb ; " もう1人できちゃいそうっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108ec ; "「いいよ、何人でも作ろうよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108ed ; "護が腰を押し込みながら言うと、彼女は笑う。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22629 + CALLFUNC VOICE + MSG 0x108ee ; "「んぁっ、も、もうっ……台所は赤ちゃんを" + CALLFUNC R + MSG 0x108ef ; " 作る場所じゃありませんよ?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108f0 ; "「だって、雪乃がそんな格好で料理するから……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22630 + CALLFUNC VOICE + MSG 0x108f1 ; "「だ、だって……ご主人様が喜ぶかなって……" + CALLFUNC R + MSG 0x108f2 ; " ふぁっ、あ、あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108f3 ; "にちゅにちゅと膣壁をカリ首で何度も引っ掻く。" + CALLFUNC R + MSG 0x108f4 ; "ゆっくりした動きがじれったくて、雪乃は身震いした。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22631 + CALLFUNC VOICE + MSG 0x108f5 ; "「あぁあっ……んふ、ぅううっ……く、うぁあっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x108f6 ; "「雪乃は、本当にカワイイね。" + CALLFUNC R + MSG 0x108f7 ; " 僕の言うことなら、何でも聞いてくれる」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22632 + CALLFUNC VOICE + MSG 0x108f8 ; "「わ……私は……ご主人様専属のメイド……" + CALLFUNC R + MSG 0x108f9 ; " ですから……あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108fa ; "大きなお腹をゆさゆさと揺らしながら" + CALLFUNC R + MSG 0x108fb ; "交尾を続ける二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x108fc ; "護の、お腹をいたわる優しい動きに、" + CALLFUNC R + MSG 0x108fd ; "雪乃はときめいてしまう。" + CALLFUNC R + MSG 0x108fe ; "それがまた快感を大きなものにしていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22633 + CALLFUNC VOICE + MSG 0x108ff ; "「あっ、あぁン……♀ はぁぁっ、あっ、イイッ♀" + CALLFUNC R + MSG 0x10900 ; " はぁはぁ、すごく……感じます♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22634 + CALLFUNC VOICE + MSG 0x10901 ; "「んふっ、う、んぁ、あぁあっ……" + CALLFUNC R + MSG 0x10902 ; " く、ふぅううっ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10903 ; "ゆっくりと引き抜かれたペニスが、また同じ速度で" + CALLFUNC R + MSG 0x10904 ; "中に戻ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10905 ; "その際の、自分の内壁の動きだけでも感じるくらい、" + CALLFUNC R + MSG 0x10906 ; "雪乃は身体を仕込まれていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22635 + CALLFUNC VOICE + MSG 0x10907 ; "「あ、あぁあっ……く、うううっ、きもちいい……" + CALLFUNC R + MSG 0x10908 ; " 気持ちいいですっ……ご主人様っ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10909 ; "「こっちも……いい感じに締め付けられて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22636 + CALLFUNC VOICE + MSG 0x1090a ; "「あはっ、あ、あぁんっ……ん、くふっ……" + CALLFUNC R + MSG 0x1090b ; " ふぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1090c ; "身体をくねらせる雪乃。" + CALLFUNC R + MSG 0x1090d ; "身体に引っ張られて乳房が伸びると、" + CALLFUNC R + MSG 0x1090e ; "その先端から母乳がぴゅっと噴き出た。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22637 + CALLFUNC VOICE + MSG 0x1090f ; "「あぁっ……で、出ちゃった……あっ、く、ううっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10910 ; "「なんだか、少し胸も大きくなった?」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22638 + CALLFUNC VOICE + MSG 0x10911 ; "「んんっ、も、もうっ……小さくてすみませんっ……" + CALLFUNC R + MSG 0x10912 ; " んぁ、ああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10913 ; "「そんなこと言ってないって。" + CALLFUNC R + MSG 0x10914 ; " 雪乃のおっぱい、好きだよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10915 ; "護は腰の動きをさらに遅くしつつ、彼女の乳房を" + CALLFUNC R + MSG 0x10916 ; "軽く手のひらで包み込んだ。" + CALLFUNC R + MSG 0x10917 ; "そのまま、ふにゃっと押し潰す。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22639 + CALLFUNC VOICE + MSG 0x10918 ; "「んああぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10919 ; "すると、その可愛らしいピンク色の突起から、" + CALLFUNC R + MSG 0x1091a ; "母乳が飛び出した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22640 + CALLFUNC VOICE + MSG 0x1091b ; "「あふっ、う、んんっ……やぁあっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1091c ; "「け、結構出るんだね……」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22641 + CALLFUNC VOICE + MSG 0x1091d ; "「あんまりすると……あ、ああっ……赤ちゃんの分が、" + CALLFUNC R + MSG 0x1091e ; " あはっ、あう、ううんんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1091f ; "「それじゃ、片方は子どもの分で、もう片方を" + CALLFUNC R + MSG 0x10920 ; " 僕がいただこうかな?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22642 + CALLFUNC VOICE + MSG 0x10921 ; "「そ、それなら……構いませんけど……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10922 ; "乳首をコリコリと弄られ、雪乃はせつなそうに身悶えする。" + CALLFUNC R + MSG 0x10923 ; "弄られている乳首からは、さらに母乳が流れ出てきた。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22643 + CALLFUNC VOICE + MSG 0x10924 ; "「あ、あぁあっ……く、うううっ……んんっ、" + CALLFUNC R + MSG 0x10925 ; " や、あぁっ……そんなにしちゃ……あ、く、" + CALLFUNC R + MSG 0x10926 ; " ううううっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22644 + CALLFUNC VOICE + MSG 0x10927 ; "「はぁ、はぁ……あ、ああっ……身体が……" + CALLFUNC R + MSG 0x10928 ; " 反応しちゃうから……あぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10929 ; "雪乃の反応が大きくなってくると、膣奥にあった" + CALLFUNC R + MSG 0x1092a ; "子宮口が自ら亀頭に吸い付いてきた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22645 + CALLFUNC VOICE + MSG 0x1092b ; "「ああっ……し、子宮口……キスしちゃってます……" + CALLFUNC R + MSG 0x1092c ; " んんっ、ふぁっ、あ、ああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1092d ; "「子宮口……だいぶ下りてきたね」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22646 + CALLFUNC VOICE + MSG 0x1092e ; "「赤ちゃんが、そこまで下りてますから、" + CALLFUNC R + MSG 0x1092f ; " ……あんまり突いちゃダメですよ……?" + CALLFUNC R + MSG 0x10930 ; " ビックリしちゃうから……あ、あぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10931 ; "護は彼女の腰を引き寄せると、ゆっくりと優しく" + CALLFUNC R + MSG 0x10932 ; "腰を突き入れ始めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22647 + CALLFUNC VOICE + MSG 0x10933 ; "「あぁあっ、んふっ、うぁ、ああっ……" + CALLFUNC R + MSG 0x10934 ; " ダメ……、もう1人、欲しくなっちゃいますっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22648 + CALLFUNC VOICE + MSG 0x10935 ; "「くっ、うううっ、んんぅ、うあっ、ひゃああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10936 ; "子宮口と亀頭が何度も密着し合う。" + CALLFUNC R + MSG 0x10937 ; "その際の摩擦が膣内全体に広がり、" + CALLFUNC R + MSG 0x10938 ; "雪乃は甘い悦楽に包まれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10939 ; "その快感で膣壁が複雑に蠢き、護の剛直を襞で" + CALLFUNC R + MSG 0x1093a ; "扱き上げていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1093b ; "「んんっ……く、ううっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22649 + CALLFUNC VOICE + MSG 0x1093c ; "「あぁあっ、く、う、うぁっ……ああぁあっ♀" + CALLFUNC R + MSG 0x1093d ; " も、もっと……擦って……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1093e ; "「うん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1093f ; "護は抱えた雪乃の腰を引き寄せながら、" + CALLFUNC R + MSG 0x10940 ; "膣壁をカリ首で激しく擦り上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10941 ; "そのまま子宮口をノックしつつ、全体をこねるように" + CALLFUNC R + MSG 0x10942 ; "かき混ぜていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/07/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22650 + CALLFUNC VOICE + MSG 0x10943 ; "「うぁっ、ひゃ、あ、ああっ、く、ううっ、ううぁっ!" + CALLFUNC R + MSG 0x10944 ; " ダメっ……わ、私っ……やっぱりすぐ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22651 + CALLFUNC VOICE + MSG 0x10945 ; "「ひっ、あ、あああっ……すぐイッちゃいそうっ……" + CALLFUNC R + MSG 0x10946 ; " はぁっ、あ、あふっ、うぅぅんっ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10947 ; "「こ、こっちも……長くは……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22652 + CALLFUNC VOICE + MSG 0x10948 ; "「ああっ、んくっ、う、ううぅ……は、早く……" + CALLFUNC R + MSG 0x10949 ; " でないと……あ、足が……あはぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1094a ; "雪乃の身体を支えている片足、その膝がさっきから" + CALLFUNC R + MSG 0x1094b ; "ガクガクと痙攣してしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1094c ; "時おりカクンと力が抜け、ペニスが膣奥に勢い良く" + CALLFUNC R + MSG 0x1094d ; "突き刺さるときがある。" + CALLFUNC R + MSG 0x1094e ; "その度に雪乃は声を上げ、全身を震わせた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22653 + CALLFUNC VOICE + MSG 0x1094f ; "「あぁあっ、く、ううっ、ふぁっ、あ、ああっ!" + CALLFUNC R + MSG 0x10950 ; " だ、めっ……さっきから……ずっと来てるからっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22654 + CALLFUNC VOICE + MSG 0x10951 ; "「イッ……イキっぱなしになっちゃうっ……うぁ、" + CALLFUNC R + MSG 0x10952 ; " あ、あぁああぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10953 ; "「くっ、や、やっぱ雪乃の締め付けすごい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22655 + CALLFUNC VOICE + MSG 0x10954 ; "「んんんっ、ご主人様のが……おっきすぎるからですっ!" + CALLFUNC R + MSG 0x10955 ; " ふぁっ、あ、あはっ、ああぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10956 ; "目の前で、大きくなったお腹が揺れる。" + CALLFUNC R + MSG 0x10957 ; "そこまで激しくしない方が良さそうなのだが……" + CALLFUNC R + MSG 0x10958 ; "雪乃の方が自分から腰を寄せてくるから仕方ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10959 ; "雪乃の内股はさっきから小刻みに震え、" + CALLFUNC R + MSG 0x1095a ; "その振動が膣内にまで伝わってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1095b ; "護も無理矢理、射精感を高められる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22656 + CALLFUNC VOICE + MSG 0x1095c ; "「あぁあっ、く、ううっ、ふぁっ、あ、あぁあっ!" + CALLFUNC R + MSG 0x1095d ; " おまんこのなか……ぜ、全部擦れて……あううっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22657 + CALLFUNC VOICE + MSG 0x1095e ; "「子宮口……グリグリしたらダメぇっ……♀" + CALLFUNC R + MSG 0x1095f ; " あっ、ああっ、赤ちゃんっ……出てきちゃうっ、" + CALLFUNC R + MSG 0x10960 ; " ふぁっ、あ、ああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10961 ; "さらに膣内が複雑にうねり、ペニスを捻ってきた。" + CALLFUNC R + MSG 0x10962 ; "その中に抽送を行っているだけで暴発しそうになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10963 ; "「くうっ……も、もうダメだっ……雪乃っ……" + CALLFUNC R + MSG 0x10964 ; " 出すよっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22658 + CALLFUNC VOICE + MSG 0x10965 ; "「は、はいっ……♀" + CALLFUNC R + MSG 0x10966 ; " たくさん出して下さい……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22659 + CALLFUNC VOICE + MSG 0x10967 ; "「お腹の赤ちゃんが双子になるくらい、いっぱい……" + CALLFUNC R + MSG 0x10968 ; " 子宮に……あはぁぁぁン♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10969 ; "「くっ……う、うううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1096a ; "護は雪乃の腰を思い切り引き寄せると、" + CALLFUNC R + MSG 0x1096b ; "極太のペニスで子宮口を抉った。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22660 + CALLFUNC VOICE + MSG 0x1096c ; "「んぁっ、あ、ああっ、イクっ……んっ、" + CALLFUNC R + MSG 0x1096d ; " うあぁあぁあぁああ……ッッ♀♀」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x1096e ; "雪乃が全身を激しく硬直させて達するのと同時に、" + CALLFUNC R + MSG 0x1096f ; "護も精液を放出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10970 ; "勢いよく飛び出た精液は、子宮口を刺激しつつ、" + CALLFUNC R + MSG 0x10971 ; "膣内でぐるぐると渦巻く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22661 + CALLFUNC VOICE + MSG 0x10972 ; "「あっ、く、ううっ、うあああっ……♀" + CALLFUNC R + MSG 0x10973 ; " ひっ、あ、熱いっ……んんっ、く、ふぅうっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22662 + CALLFUNC VOICE + MSG 0x10974 ; "「こんなに出されたら……あ、ああああっ……" + CALLFUNC R + MSG 0x10975 ; " 赤ちゃんの部屋にまで入っちゃうううっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22663 + CALLFUNC VOICE + MSG 0x10976 ; "「あはっ、あ、ああぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10977 ; "絶頂による収縮で、膣内が隙間もないくらい締め上げられて、" + CALLFUNC R + MSG 0x10978 ; "行き場を失った精液が結合部分から噴き出る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10979 ; "  ぷしゃっ、ぶじゅるっ……!" + CALLFUNC A + S_PUSH "イベント/雪乃/07/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22664 + CALLFUNC VOICE + MSG 0x1097a ; "「んぁっ、あ、あああっ……ま、まだ出て……" + CALLFUNC R + MSG 0x1097b ; " ひぅ、う、うふっ……ううううっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22665 + CALLFUNC VOICE + MSG 0x1097c ; "「あ、くふ、うぅうぅううんっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1097d ; "そして膣内に出される感覚に、雪乃はまた頂点に達し、" + CALLFUNC R + MSG 0x1097e ; "愛液や精液を盛大にぶちまける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1097f ; "「んぁっ……はぁ、はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22666 + CALLFUNC VOICE + MSG 0x10980 ; "「はっ……はぁーっ……はぁーっ……" + CALLFUNC R + MSG 0x10981 ; " もうっ……優しくって言ったのに……ぃ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10982 ; "「だって、雪乃の身体、すごく気持ちよかったから……」" + CALLFUNC A + S_PUSH "イベント/雪乃/07/中出し/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22667 + CALLFUNC VOICE + MSG 0x10983 ; "「ん……またそうやって誤魔化す……んふっ、ちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10984 ; "雪乃は少し頬を膨らませながらも、身体を少し捻ると、" + CALLFUNC R + MSG 0x10985 ; "護にキスしてきたのだった……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 0 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10986 ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10987 ; "……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10988 ; "そして事を終えた後、二人は布団の上で" + CALLFUNC R + MSG 0x10989 ; "並んで寝転んでいた。" + CALLFUNC A + S_PUSH "背景/新居" + PUSH 1 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x1098a ; "護は雪乃を腕枕しながら、もう片方の手で、" + CALLFUNC R + MSG 0x1098b ; "一通の封筒を眺めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1098c ; "その宛名は……『神代護』となっている。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1098d ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22668 + CALLFUNC VOICE + MSG 0x1098e ; "「それ……奥様からもらった……」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1098f ; "「うん。" + CALLFUNC R + MSG 0x10990 ; " 僕たちに正式に苗字をつけてくれたときの手紙」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10991 ; "紗夜が護のことを正式な養子として認めたことで、" + CALLFUNC R + MSG 0x10992 ; "新しい苗字を得られたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10993 ; "このおかげで、護たちは、こうして普通の生活が" + CALLFUNC R + MSG 0x10994 ; "過ごせている。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22669 + CALLFUNC VOICE + MSG 0x10995 ; "「でも……奥様って、本当に凄い方なのですね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22670 + CALLFUNC VOICE + MSG 0x10996 ; "「私たちに名字を授けて頂いたばかりか、" + CALLFUNC R + MSG 0x10997 ; " こうして住む場所まで用意してくださって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10998 ; "雪乃は護の身体に頭を寄せながら呟いた。" + CALLFUNC R + MSG 0x10999 ; "視線は、同じく手紙に向けられている。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1099a ; "「僕は、雪乃にも苗字がなかったことに" + CALLFUNC R + MSG 0x1099b ; " 驚いたけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1099c ; "言うと、雪乃は少しだけ寂しそうな顔をし、" + CALLFUNC R + MSG 0x1099d ; "さらに身体をくっつけてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22671 + CALLFUNC VOICE + MSG 0x1099e ; "「私も……護さんと似たようなものです」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22672 + CALLFUNC VOICE + MSG 0x1099f ; "「気付いたときには、あそことは違う場所で" + CALLFUNC R + MSG 0x109a0 ; " 使用人として働いていました」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22673 + CALLFUNC VOICE + MSG 0x109a1 ; "「そして……本当のご主人様を求めて、" + CALLFUNC R + MSG 0x109a2 ; " 外へ出たのです」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22674 + CALLFUNC VOICE + MSG 0x109a3 ; "「あなたと出逢うために……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109a4 ; "そこまで言って、雪乃は護のことを抱き締めてきた。" + CALLFUNC A + S_PUSH "顔/護/裸/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109a5 ; "「雪乃……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109a6 ; "護は手紙を置き、その手を彼女の身体に回す。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22675 + CALLFUNC VOICE + MSG 0x109a7 ; "「護さん……♀」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109a8 ; "「ね……子どもが産まれたら、" + CALLFUNC R + MSG 0x109a9 ; " お屋敷のみんなに見せに行こうよ」" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109aa ; "「すごく会いたがってると思うし……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22676 + CALLFUNC VOICE + MSG 0x109ab ; "「はい……そう、ですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109ac ; "しかし口ではそう言ったものの、" + CALLFUNC R + MSG 0x109ad ; "表情はあまり乗り気ではないような感じだった。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109ae ; "「……どうしたの?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22677 + CALLFUNC VOICE + MSG 0x109af ; "「いえ……その……。" + CALLFUNC R + MSG 0x109b0 ; " 神代家の方たちは……皆とてもお優しい人" + CALLFUNC R + MSG 0x109b1 ; " ばかりですけど……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22678 + CALLFUNC VOICE + MSG 0x109b2 ; "「ご主人様に好意を持たれている方も" + CALLFUNC R + MSG 0x109b3 ; " 大勢いらっしゃいます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109b4 ; "雪乃は少し唇を尖らせながら、護のことをしっかりと" + CALLFUNC R + MSG 0x109b5 ; "抱き締めてきた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109b6 ; "「僕に?" + CALLFUNC R + MSG 0x109b7 ; " いや、それは好意じゃなくて、" + CALLFUNC R + MSG 0x109b8 ; " 情だと思うんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109b9 ; "しかし雪乃は表情を戻さず、今度は彼のペニスを" + CALLFUNC R + MSG 0x109ba ; "ぎゅっと握ってくる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109bb ; "「あううっ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22679 + CALLFUNC VOICE + MSG 0x109bc ; "「……私が目を離した隙に、このおちんちんが" + CALLFUNC R + MSG 0x109bd ; " 他の女性に種を付けるかもしれません」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109be ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x109bf ; "  ギュウウウウッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109c0 ; "ペニスを握る手に、さらに力が込められる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109c1 ; "「い、いてててっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109c2 ; "護が悲鳴を上げると、さすがに手を離してくれる。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22680 + CALLFUNC VOICE + MSG 0x109c3 ; "「あっ……今、新しい合い言葉を思いつきました」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109c4 ; "「えっ? あの、覗き厳禁ってやつ?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22681 + CALLFUNC VOICE + MSG 0x109c5 ; "「そうです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109c6 ; "雪乃はさっきと打って変わって、ニコニコしながら" + CALLFUNC R + MSG 0x109c7 ; "護のことを眺める。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109c8 ; "「いや、火気厳禁はまだしも、" + CALLFUNC R + MSG 0x109c9 ; " ここで覗き厳禁とか……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22682 + CALLFUNC VOICE + MSG 0x109ca ; "「『浮気厳禁』です」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109cb ; "「は?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22683 + CALLFUNC VOICE + MSG 0x109cc ; "「今のご主人様にピッタリな合言葉です。" + CALLFUNC R + MSG 0x109cd ; " 『浮気厳禁』」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109ce ; "雪乃はそう言うと、またペニスをぎゅっと掴んでくる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109cf ; "「はうっ!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22684 + CALLFUNC VOICE + MSG 0x109d0 ; "「復唱して下さい」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109d1 ; "「う……うわき……げんきん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109d2 ; "護が復唱すると、雪乃はにっこりと微笑んだ。" + CALLFUNC R + MSG 0x109d3 ; "そしてまた身体を寄せてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22685 + CALLFUNC VOICE + MSG 0x109d4 ; "「それだけは、絶対に守って下さいね♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22686 + CALLFUNC VOICE + MSG 0x109d5 ; "「破ったら……殺しますから」" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109d6 ; "(こ、殺すって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109d7 ; "あながち冗談にも聞こえなかったので、" + CALLFUNC R + MSG 0x109d8 ; "内心ビクビクと震える護。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x109d9 ; "そんな様子を見て雪乃はまた微笑むと、" + CALLFUNC R + MSG 0x109da ; "彼の胸にある傷に触れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109db ; "もう治って、傷跡だけだが……" + CALLFUNC R + MSG 0x109dc ; "篠原の銃弾を受けた時の傷だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109dd ; "本来なら致命傷だったはずが、雪乃にもらった" + CALLFUNC R + MSG 0x109de ; "お守りのおかげで助かったのだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22687 + CALLFUNC VOICE + MSG 0x109df ; "「お守り……役に立ててよかったです」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109e0 ; "「ホント、効果抜群だったね。" + CALLFUNC R + MSG 0x109e1 ; " 雪乃は命の恩人だよ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22688 + CALLFUNC VOICE + MSG 0x109e2 ; "「危うく、私も未亡人になるところでした」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109e3 ; "「あのときは、まだ結婚してなかったから" + CALLFUNC R + MSG 0x109e4 ; " それはないよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109e5 ; "護が笑うと、雪乃もまた優しく微笑み返す。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22689 + CALLFUNC VOICE + MSG 0x109e6 ; "「してましたよ? 私の心の中で、" + CALLFUNC R + MSG 0x109e7 ; " そう決めてましたから」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109e8 ; "(ゆ……雪乃……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109e9 ; "雪乃は少し傷を撫でた後、護の上に身体を乗せてくる。" + CALLFUNC R + MSG 0x109ea ; "小ぶりの乳房がふにゃっと形を崩した。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/基本2" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22690 + CALLFUNC VOICE + MSG 0x109eb ; "「嫌ですよ?" + CALLFUNC R + MSG 0x109ec ; " この歳で未亡人だなんて」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22691 + CALLFUNC VOICE + MSG 0x109ed ; "「それに……もっともっと、" + CALLFUNC R + MSG 0x109ee ; " 家族を増やすんですからね♀」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109ef ; "「ははっ……。" + CALLFUNC R + MSG 0x109f0 ; " それじゃ、僕も頑張って働かないとね」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/裸エプロン妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22692 + CALLFUNC VOICE + MSG 0x109f1 ; "「はい……期待していますね、ご主人様♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109f2 ; "二人はそのまま見つめ合うと、お互いに唇を" + CALLFUNC R + MSG 0x109f3 ; "寄せるのだった――。" + CALLFUNC A + S_PUSH "エンド/雪乃" + CALLFUNC ■エンド1枚絵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/護/エピローグ +EOF シナリオ\雪乃/護/12−エンド.jaf + +; 雪乃/藪井/01/処女 +; RETURN: void +FUNC 5801 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x109f4 ; "雪乃にしては迂闊だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109f5 ; "藪井を見張るために見回りをしていたのだが、" + CALLFUNC R + MSG 0x109f6 ; "鉢合わせになった瞬間、何かを染み込ませた布を" + CALLFUNC R + MSG 0x109f7 ; "顔に押し当てられたのだ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109f8 ; "「ふうっ……危ないところじゃったわい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22693 + CALLFUNC VOICE + MSG 0x109f9 ; "「ぅ……な、なに……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x109fa ; "雪乃は、藪井の肩に担ぎ上げられた状態だった。" + CALLFUNC R + MSG 0x109fb ; "特に縛られたりはしていないものの、意識が朦朧として" + CALLFUNC R + MSG 0x109fc ; "身体を動かすことができない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22694 + CALLFUNC VOICE + MSG 0x109fd ; "「く……ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x109fe ; "「クヒヒッ……暴れても無駄じゃて。" + CALLFUNC R + MSG 0x109ff ; " もっとも、暴れたくても動かんだろうがな」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10a00 ; "藪井は治療室に入ると、ガチャリと扉に鍵をかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a01 ; "雪乃が嗅がされたのは媚香だった。" + CALLFUNC R + MSG 0x10a02 ; "布に染み込ませるために成分を液状にしてあるため、" + CALLFUNC R + MSG 0x10a03 ; "通常より濃度が少し高い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a04 ; "媚香に耐性が無い雪乃は、それだけで身体の自由を" + CALLFUNC R + MSG 0x10a05 ; "奪われてしまったのだ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a06 ; "「全く……誰に頼まれたのか、" + CALLFUNC R + MSG 0x10a07 ; " ちょろちょろと目障りなメイドだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22695 + CALLFUNC VOICE + MSG 0x10a08 ; "「んぅ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a09 ; "「これはちと、お仕置きが必要なようじゃな……」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10a0a ; "藪井は雪乃を分娩台にドサッと載せると、" + CALLFUNC R + MSG 0x10a0b ; "身体が動かないのをいいことに、スカートを捲り上げると、" + CALLFUNC R + MSG 0x10a0c ; "ショーツを脱がせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a0d ; "そして足を開かせると、両サイドにある足置きに載せ、" + CALLFUNC R + MSG 0x10a0e ; "固定する。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x298630 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x298630 +0x298630: + S_PUSH "イベント/雪乃/01/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22696 + CALLFUNC VOICE + MSG 0x10a0f ; "「いっ……いやぁ……ぁあ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a10 ; "「ほほっ……これはいい眺めじゃて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22697 + CALLFUNC VOICE + MSG 0x10a11 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a12 ; "媚香本来の効果で身体が反応してしまっているため、" + CALLFUNC R + MSG 0x10a13 ; "閉じられているにも関らず、割れ目から愛液がとろっと" + CALLFUNC R + MSG 0x10a14 ; "垂れてくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10a15 ; "藪井は股間に顔を思い切り近づけ、それを眺めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22698 + CALLFUNC VOICE + MSG 0x10a16 ; "「や……やぁあ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a17 ; "「っ……?!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a18 ; "顔を近づけた瞬間、藪井は何かを感じたらしく、" + CALLFUNC R + MSG 0x10a19 ; "真剣な目をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a1a ; "そしてまじまじと割れ目を眺めると、すんすんと鼻を" + CALLFUNC R + MSG 0x10a1b ; "鳴らし、そこから漂うニオイを嗅いだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a1c ; "「くんくん……ん、んん?" + CALLFUNC R + MSG 0x10a1d ; " これはもしや……!?」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22699 + CALLFUNC VOICE + MSG 0x10a1e ; "「ひっ……や、やだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a1f ; "混濁はしているものの、まだ意識は残っている雪乃。" + CALLFUNC R + MSG 0x10a20 ; "やめるように言うが、身体が動いてくれない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a21 ; "「ええいうるさい!" + CALLFUNC R + MSG 0x10a22 ; " すぅぅううううううう……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22700 + CALLFUNC VOICE + MSG 0x10a23 ; "「っっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a24 ; "くっつきそうなぐらい鼻を近付け、ニオイを胸いっぱいに" + CALLFUNC R + MSG 0x10a25 ; "吸い込む藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a26 ; "そして両目を見開くと、みるみる顔を綻ばせた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a27 ; "「ぬ……うおおおおおお!" + CALLFUNC R + MSG 0x10a28 ; " これはぁあああっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a29 ; "「これは……処女の香りではないか!" + CALLFUNC R + MSG 0x10a2a ; " 思わぬところでお宝を拾ってしまったぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a2b ; "鼻息を荒くしながら、雪乃の花弁を左右にぐいっと開く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22701 + CALLFUNC VOICE + MSG 0x10a2c ; "「っ……ぃたっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a2d ; "その膣口の周りには、まだ経験が無いことを示す、" + CALLFUNC R + MSG 0x10a2e ; "処女膜の襞が確認できた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a2f ; "「や、やはりまさしく……!" + CALLFUNC R + MSG 0x10a30 ; " お主が処女だったとは……盲点じゃったのぅ……" + CALLFUNC R + MSG 0x10a31 ; " ククク……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a32 ; "「てっきり、旦那様にでも食われておるもんかと" + CALLFUNC R + MSG 0x10a33 ; " 思っておったが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a34 ; "藪井は手を離すと、指にべっとりとついた蜜を" + CALLFUNC R + MSG 0x10a35 ; "こねるようにして弄ぶ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a36 ; "「……莉々子様ほど上質……というわけでは" + CALLFUNC R + MSG 0x10a37 ; " なさそうだが、これはかなり良さそうだ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a38 ; "「フフ……お主のことも嫌いではないぞ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a39 ; "もう一度、くいっと膣口を開き、覗き見る藪井。" + CALLFUNC R + MSG 0x10a3a ; "開いた穴からは愛液が流れ出してくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22702 + CALLFUNC VOICE + MSG 0x10a3b ; "「や……ら、めぇ……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a3c ; "「クヒヒ……なぁに、処女喪失の儀式には慣れておる。" + CALLFUNC R + MSG 0x10a3d ; " 初めてでも充分に愉しませてやるから安心せい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22703 + CALLFUNC VOICE + MSG 0x10a3e ; "「や、やぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a3f ; "藪井は手を伸ばすと、雪乃のブラウスのボタンを外し、" + CALLFUNC R + MSG 0x10a40 ; "乳房を露わにさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a41 ; "小ぶりだがちゃんと山を描いている、品の良い乳房。" + CALLFUNC R + MSG 0x10a42 ; "名前のように白い肌がほんのり上気して桜色に" + CALLFUNC R + MSG 0x10a43 ; "なっているのが実に魅力的だ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a44 ; "「ほほーっ……良い良い……!" + CALLFUNC R + MSG 0x10a45 ; " 私好みの乳房ではないか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a46 ; "藪井は両手を伸ばすと、ふにゅりと乳房を押し潰す。" + CALLFUNC R + MSG 0x10a47 ; "そして軽く揉みながら、頂点にあるピンク色の突起を" + CALLFUNC R + MSG 0x10a48 ; "指で抓んだ。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22704 + CALLFUNC VOICE + MSG 0x10a49 ; "「んぁっ……くふっ……んぅ……ぁっ……" + CALLFUNC R + MSG 0x10a4a ; " や、あぁっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a4b ; "「ヒヒヒッ……乳を揉まれただけで美味そうな蜜が" + CALLFUNC R + MSG 0x10a4c ; " 垂れてきておる、垂れてきておるわ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a4d ; "媚香の効果のせいで、身体中が性感帯になっている雪乃は、" + CALLFUNC R + MSG 0x10a4e ; "ちょっとした刺激でも声を上げてしまう。" + CALLFUNC R + MSG 0x10a4f ; "そして花弁から粘液を漏らし始めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22705 + CALLFUNC VOICE + MSG 0x10a50 ; "「ひっ……んぁ、あぁっ……んく、ふ、ぅぅっ……" + CALLFUNC R + MSG 0x10a51 ; " や……や……な、なんで……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22706 + CALLFUNC VOICE + MSG 0x10a52 ; "「か、らだが……ぁぁあっ……んっ、んんんっ!" + CALLFUNC R + MSG 0x10a53 ; " く、ふぅぅう……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a54 ; "全身に力が入り、軽くヒクヒクっと震える雪乃。" + CALLFUNC R + MSG 0x10a55 ; "閉じられた花弁からぷちゅっと愛液が噴き出す。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a56 ; "「これは凄い濡れようじゃな……。" + CALLFUNC R + MSG 0x10a57 ; " 媚香を湿らせておったとはいえ、" + CALLFUNC R + MSG 0x10a58 ; " こうもまで……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22707 + CALLFUNC VOICE + MSG 0x10a59 ; "「はぁ……はぁ……あ、くぁ……やぁ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a5a ; "「それになかなか初心なこの反応……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a5b ; "ふにふにと乳房をこねつつ、股間を眺める藪井。" + CALLFUNC R + MSG 0x10a5c ; "雪乃は手も動かすことができず、ただ、身体を" + CALLFUNC R + MSG 0x10a5d ; "震えさせるだけだった。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22708 + CALLFUNC VOICE + MSG 0x10a5e ; "「いっ、んぁ、あ、あぁああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22709 + CALLFUNC VOICE + MSG 0x10a5f ; "「か、身体……あつい……ひぁ、あぁああ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a60 ; "「素晴らしい……。" + CALLFUNC R + MSG 0x10a61 ; " 実に素晴らしい蜜の香りじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a62 ; "藪井は手を離し、股間に顔を近づけると、" + CALLFUNC R + MSG 0x10a63 ; "漏れてくる愛液をじっと眺めた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a64 ; "「処女のエキスは私の生きがいじゃからのぅ。" + CALLFUNC R + MSG 0x10a65 ; " これを頂くために屋敷に来たと言っても" + CALLFUNC R + MSG 0x10a66 ; " 過言ではないくらいじゃ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22710 + CALLFUNC VOICE + MSG 0x10a67 ; "「い、や……見ないでぇえ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a68 ; "「フン、こんなに濡らしおって何が『イヤ』じゃ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22711 + CALLFUNC VOICE + MSG 0x10a69 ; "「あううっ……だ、めぇっ……それは……" + CALLFUNC R + MSG 0x10a6a ; " あの人に……んんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a6b ; "羞恥でも反応してしまっているのか、" + CALLFUNC R + MSG 0x10a6c ; "見ているだけで溢れてくる愛液。" + CALLFUNC R + MSG 0x10a6d ; "それはさらに増えてくる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a6e ; "「お、おっと……こうしちゃおれん。" + CALLFUNC R + MSG 0x10a6f ; " 零してしまったら勿体無い……!" + CALLFUNC R + MSG 0x10a70 ; " 最後の一滴まで味わい尽くさねば!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22712 + CALLFUNC VOICE + MSG 0x10a71 ; "「っっ……!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a72 ; "「そして、エキスを堪能した後は……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22713 + CALLFUNC VOICE + MSG 0x10a73 ; "「いやぁぁああ……っ!」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/雪乃/01/頭/感じる" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a74 ; "「フヒヒッ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22714 + CALLFUNC VOICE + MSG 0x10a75 ; "「んぁっ!? あ、ああぁああっ!」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10a76 ; "藪井はそっと舌を近づけると、垂れてきている" + CALLFUNC R + MSG 0x10a77 ; "愛液を掬い取り、味わう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a78 ; "閉じている割れ目を撫でられただけなのに、" + CALLFUNC R + MSG 0x10a79 ; "雪乃は身体を大きく反応させた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a7a ; "媚香で自分の意思ではあまり動かせないので、" + CALLFUNC R + MSG 0x10a7b ; "快感に対する反射運動なのだろう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22715 + CALLFUNC VOICE + MSG 0x10a7c ; "「んぁ、あぁ、やっ、ひんっ……うぁ……あ、ああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22716 + CALLFUNC VOICE + MSG 0x10a7d ; "「あうっ、や、やだ……そんなとこ……舐め……" + CALLFUNC R + MSG 0x10a7e ; " ひぃい……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a7f ; "藪井は、処女膜を傷つけないよう、丁寧に丁寧に舐る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a80 ; "言ったとおり、舌使いにはかなり慣れているようで、" + CALLFUNC R + MSG 0x10a81 ; "弱いところを探ろうと柔らかく動くたびに、雪乃の身体が" + CALLFUNC R + MSG 0x10a82 ; "何度もビクンと跳ね上がった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22717 + CALLFUNC VOICE + MSG 0x10a83 ; "「んぁっ、くふっ! んっ……ふぁ、ぁ、はぁ……" + CALLFUNC R + MSG 0x10a84 ; " やぁんっ! んぁ、ああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22718 + CALLFUNC VOICE + MSG 0x10a85 ; "「ひっ……あ、ああっ! ダメ……んっ、く、" + CALLFUNC R + MSG 0x10a86 ; " ふぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a87 ; "焦らされるように舌を動かされているうちに、" + CALLFUNC R + MSG 0x10a88 ; "どこに触れても雪乃は大きく反応してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a89 ; "声が漏れるのと同時に愛液も漏れ、藪井の口の中を" + CALLFUNC R + MSG 0x10a8a ; "潤していった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a8b ; "「うぅ……うまい……うまいぞ……!" + CALLFUNC R + MSG 0x10a8c ; " こりゃ……極上のエキスではないか……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a8d ; "「処女を失してしまうのが惜しいくらいじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a8e ; "  ちゅるるうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a8f ; "音を立てて啜られるのと同時に、舌先で処女膜を" + CALLFUNC R + MSG 0x10a90 ; "何度もなぞられる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22719 + CALLFUNC VOICE + MSG 0x10a91 ; "「んぁ、きゃぅ……んっ、く、ふっ……" + CALLFUNC R + MSG 0x10a92 ; " うぁああ……やめ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22720 + CALLFUNC VOICE + MSG 0x10a93 ; "「おね、がい……やめて……んぁっ……" + CALLFUNC R + MSG 0x10a94 ; " あぁあっ……いや……舌……いやぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a95 ; "肩で息をしながら、身体をくねらせる雪乃。" + CALLFUNC R + MSG 0x10a96 ; "呂律は回るようになってきたものの、" + CALLFUNC R + MSG 0x10a97 ; "上手く動けないため、それが精一杯の抵抗らしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a98 ; "しかしその動きは、藪井の興奮を煽るだけだった。" + CALLFUNC R + MSG 0x10a99 ; "彼は執拗に処女膜を舐り、ふやけさせていく。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22721 + CALLFUNC VOICE + MSG 0x10a9a ; "「んんっ、くっ、ふぁっ……あ、ぁああっ……" + CALLFUNC R + MSG 0x10a9b ; " はぁ、はぁ……んんんんっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10a9c ; "「ヒヒヒ……膜を弄られるだけでこれとは……" + CALLFUNC R + MSG 0x10a9d ; " この敏感な豆を弄ると、どうなるのかのぅ……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22722 + CALLFUNC VOICE + MSG 0x10a9e ; "「ぇ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10a9f ; "考える間もなく、藪井の舌によってクリトリスが弾かれる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22723 + CALLFUNC VOICE + MSG 0x10aa0 ; "「ひゃぁああぁあんんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10aa1 ; "電流が走ったかのような快感に、雪乃の口から勝手に" + CALLFUNC R + MSG 0x10aa2 ; "大きな声が漏れてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10aa3 ; "自分でもそんな大きな声が出るとは思っておらず、" + CALLFUNC R + MSG 0x10aa4 ; "思わず口をつぐむ。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22724 + CALLFUNC VOICE + MSG 0x10aa5 ; "「あっ……あ、ぐっ……な、なに……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22725 + CALLFUNC VOICE + MSG 0x10aa6 ; "(じ、自分で触れたときなんかとは……全然……っ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10aa7 ; "快感のあまりの大きさに、雪乃は少し怖くなる。" + CALLFUNC R + MSG 0x10aa8 ; "しかし、待ってくれるような相手ではなかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10aa9 ; "「ヒッヒッ……まだまだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10aaa ; "藪井は妖しく微笑むと、敏感なクリトリスを剥き出しにし、" + CALLFUNC R + MSG 0x10aab ; "そこを唇で強く吸い上げてくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22726 + CALLFUNC VOICE + MSG 0x10aac ; "「んぁっ!? ひゃ、あ、あぁあああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22727 + CALLFUNC VOICE + MSG 0x10aad ; "「それっ……だ、めっ……だめぇえええ……っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22728 + CALLFUNC VOICE + MSG 0x10aae ; "「あっ、ああっ、あああああーーーっ!" + CALLFUNC R + MSG 0x10aaf ; " んっ、く、ふぁああ! や、めっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ab0 ; "  じゅるるっ、ぢゅる、ちゅうううっ!" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22729 + CALLFUNC VOICE + MSG 0x10ab1 ; "「んんっ、く、ひぃぃいいいっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22730 + CALLFUNC VOICE + MSG 0x10ab2 ; "「あああっ、あああああ――ッッ!" + CALLFUNC R + MSG 0x10ab3 ; " ひぁ、ああああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ab4 ; "おまけに舌先で何度も弾かれ、雪乃はあっという間に" + CALLFUNC R + MSG 0x10ab5 ; "頂点まで連れて行かれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ab6 ; "それでもなお、舌の腹でざらりと擦られ、雪乃は" + CALLFUNC R + MSG 0x10ab7 ; "今まで出したことのないような大きな声を上げた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/頭/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22731 + CALLFUNC VOICE + MSG 0x10ab8 ; "「ひっ、あ、あがっ……あああっ……" + CALLFUNC R + MSG 0x10ab9 ; " くふっ、う、んうううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22732 + CALLFUNC VOICE + MSG 0x10aba ; "「ひっ、ひっ……ふはっ、あああっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10abb ; "「どうやらイッたみたいじゃの……。" + CALLFUNC R + MSG 0x10abc ; " しかもまだ腰を震わせておる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10abd ; "余韻があまりにも大きく、勝手に腰が揺れる。" + CALLFUNC R + MSG 0x10abe ; "力が入るたびに膣口からは愛液が溢れ、同時に" + CALLFUNC R + MSG 0x10abf ; "潮も吹き出した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22733 + CALLFUNC VOICE + MSG 0x10ac0 ; "「ひっ、ひぁっ……はぁ、はぁ……あ、ああ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22734 + CALLFUNC VOICE + MSG 0x10ac1 ; "「んくっ……ふ、うううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ac2 ; "剥き出しになったままのクリトリス。" + CALLFUNC R + MSG 0x10ac3 ; "空気が当たってひんやりするだけで反応してしまう。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ac4 ; "「しかも……媚香の効果もあるとはいえ、" + CALLFUNC R + MSG 0x10ac5 ; " この感じよう……相当、感度がいいようじゃ」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10ac6 ; "藪井は股間から顔を離すと、自分のベルトを外し、" + CALLFUNC R + MSG 0x10ac7 ; "ズボンを脱ぐ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22735 + CALLFUNC VOICE + MSG 0x10ac8 ; "「あっ、あなた……もしかして……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22736 + CALLFUNC VOICE + MSG 0x10ac9 ; "「こんなことをしたら……や、屋敷に" + CALLFUNC R + MSG 0x10aca ; " いられなくなるわよ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10acb ; "「フン……メイド風情が何を言うか。" + CALLFUNC R + MSG 0x10acc ; " 全ては周知のことじゃ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22737 + CALLFUNC VOICE + MSG 0x10acd ; "「え……?" + CALLFUNC R + MSG 0x10ace ; " な、なんですって……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10acf ; "驚く雪乃。" + CALLFUNC R + MSG 0x10ad0 ; "その目に入ってきたのは、股間を露出させた" + CALLFUNC R + MSG 0x10ad1 ; "藪井の姿だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ad2 ; "その股間に生えているものは鉛筆のように細く……" + CALLFUNC R + MSG 0x10ad3 ; "成人男性のものとはまるで形が異なっていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22738 + CALLFUNC VOICE + MSG 0x10ad4 ; "(な、なにあれ……?" + CALLFUNC R + MSG 0x10ad5 ; " 本……とかで見たのと全然……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ad6 ; "「クヒヒ……自分で言うのも何だが、" + CALLFUNC R + MSG 0x10ad7 ; " 私のは小さいのでな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ad8 ; "「しかし、それが却って処女には都合がいい。" + CALLFUNC R + MSG 0x10ad9 ; " 痛みを感じず、スルスルと奥まで入っていくからのぅ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ada ; "言いながら、覆い被さろうとしてくる藪井。" + CALLFUNC R + MSG 0x10adb ; "雪乃は抵抗しようとするが、やはり身体がうまく動かない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22739 + CALLFUNC VOICE + MSG 0x10adc ; "「や……いや……!" + CALLFUNC R + MSG 0x10add ; " た、助けて……お願い……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22740 + CALLFUNC VOICE + MSG 0x10ade ; "「私の初めては……ご主人様の……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10adf ; "「一騎様か?" + CALLFUNC R + MSG 0x10ae0 ; " お主を抱くような方ではあるまい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22741 + CALLFUNC VOICE + MSG 0x10ae1 ; "「あっ……ち、ちが……!" + CALLFUNC R + MSG 0x10ae2 ; " 私のご主人様は、まだ見つけてな……あぁあっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ae3 ; "「ゴチャゴチャとうるさい娘じゃ。" + CALLFUNC R + MSG 0x10ae4 ; " すぐに交尾の悦びを教えてやるから、" + CALLFUNC R + MSG 0x10ae5 ; " 大人しくしておれ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22742 + CALLFUNC VOICE + MSG 0x10ae6 ; "「こ、交尾……? い、いやぁああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ae7 ; "叫んだが、藪井は無視して、ペニスの先端を" + CALLFUNC R + MSG 0x10ae8 ; "膣口にあてがう。" + CALLFUNC A + S_PUSH "断面図/雪乃/01/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ae9 ; "「ヒヒ……処女のエキスで交尾を堪能できるのは" + CALLFUNC R + MSG 0x10aea ; " 一度きりじゃからな……。" + CALLFUNC R + MSG 0x10aeb ; " たっぷり味わわせてもらうぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10aec ; "そのままゆっくりと腰を前に押し出し、" + CALLFUNC R + MSG 0x10aed ; "ペニスを挿入していく藪井。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/雪乃/01/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10aee ; "  ぷちゅ……ぬぷちゅぅぅ……っ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22743 + CALLFUNC VOICE + MSG 0x10aef ; "「んぁ、あ、ぁあぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10af0 ; "処女膜を徐々に押し拡げていき、膣内へとペニスが" + CALLFUNC R + MSG 0x10af1 ; "侵入していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10af2 ; "そして雪乃の方も、媚香の効果もあって、" + CALLFUNC R + MSG 0x10af3 ; "無理矢理拡げられる痛みよりも、快感の方が" + CALLFUNC R + MSG 0x10af4 ; "勝ってしまっていた。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22744 + CALLFUNC VOICE + MSG 0x10af5 ; "「やだ……は、入って……んぅ……うぁ……ああ……" + CALLFUNC R + MSG 0x10af6 ; " なにこれ……あ、あれ……ヘンな……ああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22745 + CALLFUNC VOICE + MSG 0x10af7 ; "「あ、んぅ……く、い、痛く……ない……んぁ、" + CALLFUNC R + MSG 0x10af8 ; " あぁあああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10af9 ; "  ぷつっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10afa ; "細いとはいえ、やはり限界を超えてしまい、" + CALLFUNC R + MSG 0x10afb ; "処女膜がぷつりと少し裂ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10afc ; "そしてその裂けた部分から、破瓜の鮮血が溢れてきた。" + CALLFUNC R + MSG 0x10afd ; "それを指に少し付着させ、雪乃に見せる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10afe ; "「ほほほほっ! これぞ、初物である証!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22746 + CALLFUNC VOICE + MSG 0x10aff ; "「あ……ああああ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b00 ; "「この清らかな血をペニスに纏いながら、" + CALLFUNC R + MSG 0x10b01 ; " お主の初めての男であることを" + CALLFUNC R + MSG 0x10b02 ; " この肉穴に刻み込んでくれるわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b03 ; "何も入ったことのない狭い肉路でも、" + CALLFUNC R + MSG 0x10b04 ; "藪井のペニスには何の問題もなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b05 ; "おまけに媚香の効果で内部が蕩けているため、" + CALLFUNC R + MSG 0x10b06 ; "何の抵抗も無く、肉棒がスルスル入っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10b07 ; "  ぬりゅ……ぬる、にるぅ……っ" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22747 + CALLFUNC VOICE + MSG 0x10b08 ; "「い、いやああっ……!" + CALLFUNC R + MSG 0x10b09 ; " 入ってきてるっ……私のお腹の中に……" + CALLFUNC R + MSG 0x10b0a ; " 汚らわしいのが……あぁああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22748 + CALLFUNC VOICE + MSG 0x10b0b ; "「や、やめ……やめてえっ……!" + CALLFUNC R + MSG 0x10b0c ; " それ以上……入ってこな……んんぁあっ!" + CALLFUNC R + MSG 0x10b0d ; " く、ふぁあああ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b0e ; "藪井はゆっくりと腰を前に出し、根元まで埋没させる。" + CALLFUNC R + MSG 0x10b0f ; "すると、異物を排除しようと膣内がギュッと収縮した。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22749 + CALLFUNC VOICE + MSG 0x10b10 ; "「やぁ……あ、んふ、くぅううんっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b11 ; "「くおおお……!" + CALLFUNC R + MSG 0x10b12 ; " わ、私のチンポでさえ、これだけ締め付けるとは……。" + CALLFUNC R + MSG 0x10b13 ; " なんという狭い穴じゃ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22750 + CALLFUNC VOICE + MSG 0x10b14 ; "「あああっ……何かあるっ……入ってるのが……" + CALLFUNC R + MSG 0x10b15 ; " 分か……く、ぅううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22751 + CALLFUNC VOICE + MSG 0x10b16 ; "「ぬ、抜いてぇえっ……この汚らわしいの……" + CALLFUNC R + MSG 0x10b17 ; " 私の膣内から抜いてよっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b18 ; "「ああ、抜いてやるとも。" + CALLFUNC R + MSG 0x10b19 ; " お主に女の悦びを教えてからな」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22752 + CALLFUNC VOICE + MSG 0x10b1a ; "「いやあああっ……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10b1b ; "叫ぶが、藪井は全く聞く耳持たず、腰を動かし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b1c ; "ぬちゅぬちゅという音が響き、細いペニスが" + CALLFUNC R + MSG 0x10b1d ; "膣内を行ったり来たりして暴れ出した。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22753 + CALLFUNC VOICE + MSG 0x10b1e ; "「んぁあっ……あ、ぁあんっ……!" + CALLFUNC R + MSG 0x10b1f ; " はぁ、はぁ……い、やぁあ……" + CALLFUNC R + MSG 0x10b20 ; " あなたなんかに……こんな……気持ちよく……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22754 + CALLFUNC VOICE + MSG 0x10b21 ; "「大切な初めて……誰にもあげないで……" + CALLFUNC R + MSG 0x10b22 ; " が、我慢……してた……のに……ひっ、あ、ああ!" + CALLFUNC R + MSG 0x10b23 ; " あぁああんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b24 ; "初めての雪乃にとって、藪井のペニスは" + CALLFUNC R + MSG 0x10b25 ; "丁度いいくらいのようだ。" + CALLFUNC R + MSG 0x10b26 ; "粘膜を擦られ、快感がじわじわ拡がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b27 ; "それに伴って愛液もまた内部を潤していき、" + CALLFUNC R + MSG 0x10b28 ; "ペニスの抽送を助けた。" + CALLFUNC R + MSG 0x10b29 ; "もうほとんど痛みもない。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22755 + CALLFUNC VOICE + MSG 0x10b2a ; "「んっ、く、ううっ、ふぁっ……あぁああっ……" + CALLFUNC R + MSG 0x10b2b ; " や、ぁああっ……ダメ……なのにぃ……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22756 + CALLFUNC VOICE + MSG 0x10b2c ; "「やだ……これやだ……きもちいい……♀" + CALLFUNC R + MSG 0x10b2d ; " どうしてっ……ひあ、あ、あぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b2e ; "ぐちゅぐちゅと膣内を擦られ、下腹部が次第に" + CALLFUNC R + MSG 0x10b2f ; "熱くなってくるのを雪乃は感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b30 ; "同時に膣内の収縮もリズミカルなものになり、" + CALLFUNC R + MSG 0x10b31 ; "中で暴れているモノを締め上げていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22757 + CALLFUNC VOICE + MSG 0x10b32 ; "「んくっ、ふぁ、あ、ぁああっ……く、うぅっ!" + CALLFUNC R + MSG 0x10b33 ; " ぁ、あぁああっ……声が……ぁぁっ……" + CALLFUNC R + MSG 0x10b34 ; " 出ちゃう……ぅぅ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b35 ; "「フヒヒ……中がこなれてきたな……。" + CALLFUNC R + MSG 0x10b36 ; " おおおお……油断していると達してしまいそうじゃ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b37 ; "腰を何度も突き上げる藪井。" + CALLFUNC R + MSG 0x10b38 ; "細身のペニスは、締め付けによって微妙に角度が変化し、" + CALLFUNC R + MSG 0x10b39 ; "毎回違った部分の襞を擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b3a ; "それが予想できないため雪乃の快感も大きく、" + CALLFUNC R + MSG 0x10b3b ; "突き上げがあるたびに声をあげ、腰を跳ねさせた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22758 + CALLFUNC VOICE + MSG 0x10b3c ; "「んぁっ、ひゃ、あ、あうっ、んくっ……!" + CALLFUNC R + MSG 0x10b3d ; " ふぁぁああんっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22759 + CALLFUNC VOICE + MSG 0x10b3e ; "「あっ、あああっ……そんなに……擦らないでぇ……" + CALLFUNC R + MSG 0x10b3f ; " ふぁぁあっ、ひゃ、ああぁんっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b40 ; "「ヒヒヒッ……悶えろ悶えろ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b41 ; "藪井は厭らしく笑いながら、何度も腰を打ちつけてくる。" + CALLFUNC R + MSG 0x10b42 ; "そのとき……彼の先端に、何かがこつんと当たるのを感じた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b43 ; "「おっ……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22760 + CALLFUNC VOICE + MSG 0x10b44 ; "「ひんっ……!?" + CALLFUNC R + MSG 0x10b45 ; " ふぇっ……い、今の……あ、あれ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b46 ; "藪井はそれを確かめるために、腰を密着させたまま、" + CALLFUNC R + MSG 0x10b47 ; "ぐりぐりと揺らして最奥を探る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22761 + CALLFUNC VOICE + MSG 0x10b48 ; "「ひぁ、ああ、あ、ああぅ……それ以上、奥に……" + CALLFUNC R + MSG 0x10b49 ; " こない、で……ひぁああ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22762 + CALLFUNC VOICE + MSG 0x10b4a ; "「や、めっ……あぁああんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b4b ; "そしてまた、藪井の先端に、さっきの何かが当たる。" + CALLFUNC R + MSG 0x10b4c ; "子宮口だ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b4d ; "(ヒヒ……頃合いか……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22763 + CALLFUNC VOICE + MSG 0x10b4e ; "「あ、ああっ……また……ビクッて……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b4f ; "「クヒヒ……私を迎え入れる準備が出来たようじゃな」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22764 + CALLFUNC VOICE + MSG 0x10b50 ; "「なっ……ぁ、ああぁんっ……なに……?" + CALLFUNC R + MSG 0x10b51 ; " どういう意味……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b52 ; "「私の子を孕みたいと、お主の子宮が言っておるんじゃ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22765 + CALLFUNC VOICE + MSG 0x10b53 ; "「っっ……!" + CALLFUNC R + MSG 0x10b54 ; " そ、そんなことあるわけ……んぁあぁんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b55 ; "喋っている途中に子宮口を小突かれ、" + CALLFUNC R + MSG 0x10b56 ; "雪乃は言葉を途切れさせてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b57 ; "そして今度は……子宮口がくっついたまま" + CALLFUNC R + MSG 0x10b58 ; "離れなくなってしまった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22766 + CALLFUNC VOICE + MSG 0x10b59 ; "「う、そ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b5a ; "「ほぅれ……この程度のチンポでも、もう離れない" + CALLFUNC R + MSG 0x10b5b ; " ぐらいの位置まで子宮が下りてきておるではないか」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22767 + CALLFUNC VOICE + MSG 0x10b5c ; "「そんなっ……だ、誰があなたの……" + CALLFUNC R + MSG 0x10b5d ; " 子どもなんて……ぇ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b5e ; "「子宮口と鈴口がキスしておるぞ。" + CALLFUNC R + MSG 0x10b5f ; " クク……たっぷりと先走り汁を塗りつけてやるから、" + CALLFUNC R + MSG 0x10b60 ; " 子種を迎え入れる準備をしておけ」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22768 + CALLFUNC VOICE + MSG 0x10b61 ; "「い、いやあぁああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b62 ; "悲鳴を上げる雪乃。" + CALLFUNC R + MSG 0x10b63 ; "だが藪井は、そのまま子宮口を何度もノックしてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22769 + CALLFUNC VOICE + MSG 0x10b64 ; "「あ、ああああっ!? ひゃ、あく! う、うううっ!" + CALLFUNC R + MSG 0x10b65 ; " んぁああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22770 + CALLFUNC VOICE + MSG 0x10b66 ; "「だ、めぇえっ……そこばっかり……されちゃ……" + CALLFUNC R + MSG 0x10b67 ; " あ、あっ、ああっ、ああああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b68 ; "蕩けて柔らかくなった子宮口を小突かれ、" + CALLFUNC R + MSG 0x10b69 ; "雪乃は大きな痙攣を何度も繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b6a ; "それは膣内だけではなく、子宮も完全に反応して" + CALLFUNC R + MSG 0x10b6b ; "しまっているせいだった。" + CALLFUNC R + MSG 0x10b6c ; "快感に全く抗うことができない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22771 + CALLFUNC VOICE + MSG 0x10b6d ; "「ひぁっ、あ、あああっ、あんぁああんっ♀" + CALLFUNC R + MSG 0x10b6e ; " うぐ……や、やだぁっ……赤ちゃん……" + CALLFUNC R + MSG 0x10b6f ; " できちゃう……うぅぅうっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b70 ; "「産んでも構わんぞ。" + CALLFUNC R + MSG 0x10b71 ; " そのときは、私専用のメイドへ転身……" + CALLFUNC R + MSG 0x10b72 ; " ということになるがの」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22772 + CALLFUNC VOICE + MSG 0x10b73 ; "「あっ、あっ、あああっ……そんなのイヤぁああ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b74 ; "イヤイヤと首を横に振る雪乃。" + CALLFUNC R + MSG 0x10b75 ; "しかしまた最奥を小突き上げられ、喉を反らす。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b76 ; "「はぁっ……はぁっ……しかしこの具合の良さ……" + CALLFUNC R + MSG 0x10b77 ; " さてはお主、排卵しておるな……?」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22773 + CALLFUNC VOICE + MSG 0x10b78 ; "「えっ……は、排……卵……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b79 ; "一瞬、言葉の意味が理解できず、雪乃は聞き返す。" + CALLFUNC R + MSG 0x10b7a ; "すると藪井がニタァッと笑った。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b7b ; "「私の射精一発で孕む可能性が高いという意味じゃ。" + CALLFUNC R + MSG 0x10b7c ; " 危険日……と言った方がいいかのぅ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22774 + CALLFUNC VOICE + MSG 0x10b7d ; "「そん、な……どうして……そんなことが" + CALLFUNC R + MSG 0x10b7e ; " あなたなんかに……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b7f ; "「子宮口にキスすれば分かることじゃ。" + CALLFUNC R + MSG 0x10b80 ; " 直接、聞いておるんだからな」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22775 + CALLFUNC VOICE + MSG 0x10b81 ; "「そんな……わ、私……私……" + CALLFUNC R + MSG 0x10b82 ; " 排卵……してるの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b83 ; "分からない雪乃。" + CALLFUNC R + MSG 0x10b84 ; "だが、下腹部のじんわりとした熱さが" + CALLFUNC R + MSG 0x10b85 ; "さらに大きくなってくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22776 + CALLFUNC VOICE + MSG 0x10b86 ; "「んぁ……あ、熱い……おなかが……熱い……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b87 ; "「クフフッ……それそれ……!" + CALLFUNC R + MSG 0x10b88 ; " 受精しやすいように、卵管までちゃんと卵子を" + CALLFUNC R + MSG 0x10b89 ; " 運んでおくんじゃぞ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b8a ; "藪井は腰を小刻みに動かし、子宮口を何度も擦る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b8b ; "子宮口の方もペニスに吸い付こうとしており、" + CALLFUNC R + MSG 0x10b8c ; "その動きが合ったとき、擦れ合う感覚で、" + CALLFUNC R + MSG 0x10b8d ; "雪乃は嬌声とともに大きく背中を反らせる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22777 + CALLFUNC VOICE + MSG 0x10b8e ; "「ひぁあっ、あ、あああっ! や、あああんっ!" + CALLFUNC R + MSG 0x10b8f ; " ダメっ……そんなの……受け入れないでっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22778 + CALLFUNC VOICE + MSG 0x10b90 ; "「ダメよ……私の卵管……反応しちゃ……ぁ" + CALLFUNC R + MSG 0x10b91 ; " ああああっ、あくっ、う、うんんっ!" + CALLFUNC R + MSG 0x10b92 ; " んぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b93 ; "コンコンと最奥を小突いている間も、反応している膣内は" + CALLFUNC R + MSG 0x10b94 ; "物凄い収縮を行っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b95 ; "それに晒され続けているため、たとえ細いペニスでも、" + CALLFUNC R + MSG 0x10b96 ; "さすがに限界が近くなる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b97 ; "「く……そろそろ……種付けを行うとするか……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22779 + CALLFUNC VOICE + MSG 0x10b98 ; "「あっ、えっ?! そんなっ、やめっ……やめて!" + CALLFUNC R + MSG 0x10b99 ; " 腰っ……動かさないでっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22780 + CALLFUNC VOICE + MSG 0x10b9a ; "「やだ……あ、ああぁあんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10b9b ; "雪乃の腰を持ち上げ、がっちりとホールドしながら、" + CALLFUNC R + MSG 0x10b9c ; "大きな腹に埋まるぐらい、その小さな身体を密着させる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22781 + CALLFUNC VOICE + MSG 0x10b9d ; "「ぁああぁああっ……!" + CALLFUNC R + MSG 0x10b9e ; " や、め……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10b9f ; "「お主が受精しやすいよう、身体の一番深い場所に" + CALLFUNC R + MSG 0x10ba0 ; " 射精しなければな……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ba1 ; "「今から、数億の精子が、お主の卵子を目指して" + CALLFUNC R + MSG 0x10ba2 ; " 子宮の中へと侵入するのだ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22782 + CALLFUNC VOICE + MSG 0x10ba3 ; "「あ、ああああ……いやあああっ!" + CALLFUNC R + MSG 0x10ba4 ; " あなたの精子なんて絶対に受精しないっ……!" + CALLFUNC R + MSG 0x10ba5 ; " したくないっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ba6 ; "「はははっ……そうは言っても子宮は違うようじゃぞ?" + CALLFUNC R + MSG 0x10ba7 ; " 精子を迎え入れる気が満々のようだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ba8 ; "執拗に小突かれた子宮口は緩み、精子を受け入れるために、" + CALLFUNC R + MSG 0x10ba9 ; "その小さな口を開いてしまっていた。" + CALLFUNC R + MSG 0x10baa ; "そこに、藪井の小さなペニスががっちり咥え込まれている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bab ; "そのままの状態で、ぐりぐりと抉られるように" + CALLFUNC R + MSG 0x10bac ; "擦られ、雪乃はまた声を漏らした。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22783 + CALLFUNC VOICE + MSG 0x10bad ; "「んぁあぁああっ……♀" + CALLFUNC R + MSG 0x10bae ; " ああっ……く、くっついてるぅ……!" + CALLFUNC R + MSG 0x10baf ; " 一つに……なっちゃってる……んんんっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22784 + CALLFUNC VOICE + MSG 0x10bb0 ; "「おちんちんと……私の子宮が……あ、あああっ……" + CALLFUNC R + MSG 0x10bb1 ; " 繋がって……んくっ、ふぁ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bb2 ; "「さあ……たっぷりと子種を受け取るがいい!" + CALLFUNC R + MSG 0x10bb3 ; " うおおおおっ……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22785 + CALLFUNC VOICE + MSG 0x10bb4 ; "「あっ、ダメっ、いま出されたら本当に……" + CALLFUNC R + MSG 0x10bb5 ; " ひぁ、あ、あああああああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/処女射精/絶頂" + S_PUSH "断面図/雪乃/01/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 0 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x10bb6 ; "ぐいと腰を突かれた瞬間、大量の精液が胎内に注がれる。" + CALLFUNC R + MSG 0x10bb7 ; "その感覚と熱さに、雪乃は絶頂を迎えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22786 + CALLFUNC VOICE + MSG 0x10bb8 ; "「あ、ああああああっ!! 入って……きてるっ!" + CALLFUNC R + MSG 0x10bb9 ; " ダメっ、ダメぇえええっ! 赤ちゃんイヤああぁあっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22787 + CALLFUNC VOICE + MSG 0x10bba ; "「ああっ、精子っ……来てるっ……来ちゃうっ!" + CALLFUNC R + MSG 0x10bbb ; " 受精しちゃううううっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bbc ; "イヤなはずなのに、身体の方は勝手に反応を繰り返し、" + CALLFUNC R + MSG 0x10bbd ; "ビクンビクンと跳ね回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bbe ; "そして子宮口はペニスへと必死に吸い付き、" + CALLFUNC R + MSG 0x10bbf ; "吐き出される精液を全て飲み込もうとしていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22788 + CALLFUNC VOICE + MSG 0x10bc0 ; "「あ、ああぁあああっ……く、うぐっ……" + CALLFUNC R + MSG 0x10bc1 ; " うぁあああっ……入って……きてるぅ……っ" + CALLFUNC R + MSG 0x10bc2 ; " 精子……いやぁあああ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bc3 ; "「うぐおおお……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bc4 ; "ペニスはまだ脈動を続け、汚れを知らない子宮に" + CALLFUNC R + MSG 0x10bc5 ; "精液を送り込み続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bc6 ; "入り込んだ精子は、さらに奥にある卵子めがけて" + CALLFUNC R + MSG 0x10bc7 ; "一斉に昇り始めた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/雪乃/01/処女射精/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22789 + CALLFUNC VOICE + MSG 0x10bc8 ; "「ああ、あああっ……うっ、うぐっ……ひぐっ……" + CALLFUNC R + MSG 0x10bc9 ; " ふえぇええっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bca ; "「どうじゃ……初めての精液の味は……?" + CALLFUNC R + MSG 0x10bcb ; " たまらんじゃろう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22790 + CALLFUNC VOICE + MSG 0x10bcc ; "「あ、熱いのが……精子が来てる……" + CALLFUNC R + MSG 0x10bcd ; " 私の卵子……犯されちゃう……ぅぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bce ; "藪井に抱かれたまま、雪乃はうわごとのように繰り返した。" + CALLFUNC R + MSG 0x10bcf ; "その間も、膣内や子宮がヒクヒクと痙攣し、快感で心を" + CALLFUNC R + MSG 0x10bd0 ; "蕩けさそうとしてくる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bd1 ; "「……このことは黙っておくことだな。" + CALLFUNC R + MSG 0x10bd2 ; " そうすれば、私も何も言わん」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22791 + CALLFUNC VOICE + MSG 0x10bd3 ; "「う、ううぅぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22792 + CALLFUNC VOICE + MSG 0x10bd4 ; "(こんなこと……言えるわけないじゃない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22793 + CALLFUNC VOICE + MSG 0x10bd5 ; "(私の大切な初めてを……" + CALLFUNC R + MSG 0x10bd6 ; " こんな人に奪われただなんて……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bd7 ; "「んんんっ……!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10bd8 ; "そして、最後の一滴まで搾り出したところで、" + CALLFUNC R + MSG 0x10bd9 ; "ようやくペニスが引き抜かれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bda ; "すると少し開いた膣口から、大量の精液と……" + CALLFUNC R + MSG 0x10bdb ; "破瓜の血が流れ出してくる。" + CALLFUNC R + MSG 0x10bdc ; "それは混ざり合って、少しピンク色になっていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bdd ; "「んん……実に良い……いい眺めじゃ……。" + CALLFUNC R + MSG 0x10bde ; " 美しい……」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女引き抜き/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22794 + CALLFUNC VOICE + MSG 0x10bdf ; "「はぁーっ……はぁーっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10be0 ; "「……そのうち動けるようになる。" + CALLFUNC R + MSG 0x10be1 ; " 鍵はかけんから、怪しまれんように部屋から" + CALLFUNC R + MSG 0x10be2 ; " 出るんじゃな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10be3 ; "藪井はそれだけ言うと、雪乃を放置して" + CALLFUNC R + MSG 0x10be4 ; "そのまま行ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10be5 ; "まだ上手く動けない雪乃は、分娩台の上で" + CALLFUNC R + MSG 0x10be6 ; "ぐったりとうな垂れる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/処女引き抜き/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22795 + CALLFUNC VOICE + MSG 0x10be7 ; "「うっ……ぐす……うぅぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22796 + CALLFUNC VOICE + MSG 0x10be8 ; "(洗い……流さないと……。" + CALLFUNC R + MSG 0x10be9 ; " この人の精子が……私の卵子に届く前に……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22797 + CALLFUNC VOICE + MSG 0x10bea ; "(私が欲しいのは……この人の赤ちゃんじゃない……" + CALLFUNC R + MSG 0x10beb ; " 私の……ご主人様になる人に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bec ; "雪乃は呟くと、ようやく動くようになった手で、" + CALLFUNC R + MSG 0x10bed ; "溢れてくる涙を拭った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/藪井/01/処女 + +; 雪乃/藪井/01/非処女 +; RETURN: void +FUNC 5802 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x10bee ; "雪乃にしては迂闊だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bef ; "藪井を見張るために見回りをしていたのだが、" + CALLFUNC R + MSG 0x10bf0 ; "鉢合わせになった瞬間、何かを染み込ませた布を" + CALLFUNC R + MSG 0x10bf1 ; "顔に押し当てられたのだ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bf2 ; "「ふうっ……危ないところじゃったわい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22798 + CALLFUNC VOICE + MSG 0x10bf3 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bf4 ; "雪乃は、藪井の肩に担ぎ上げられた状態だった。" + CALLFUNC R + MSG 0x10bf5 ; "特に縛られたりはしていないものの、意識が朦朧として" + CALLFUNC R + MSG 0x10bf6 ; "身体を動かすことができない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22799 + CALLFUNC VOICE + MSG 0x10bf7 ; "「く……ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10bf8 ; "「クヒヒッ……暴れても無駄じゃて。" + CALLFUNC R + MSG 0x10bf9 ; " もっとも、暴れたくても動かんだろうがな」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10bfa ; "藪井は治療室に入ると、ガチャリと扉に鍵をかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bfb ; "雪乃が嗅がされたのは媚香だった。" + CALLFUNC R + MSG 0x10bfc ; "布に染み込ませるために成分を液状にしてあるため、" + CALLFUNC R + MSG 0x10bfd ; "通常より濃度が少し高い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10bfe ; "媚香に耐性が無い雪乃は、それだけで身体の自由を" + CALLFUNC R + MSG 0x10bff ; "奪われてしまった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c00 ; "「全く……誰に頼まれたのか、" + CALLFUNC R + MSG 0x10c01 ; " ちょろちょろと目障りなメイドだ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22800 + CALLFUNC VOICE + MSG 0x10c02 ; "「んぅ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c03 ; "「これはちと、お仕置きが必要なようじゃな……」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10c04 ; "藪井は雪乃を分娩台にドサッと載せると、" + CALLFUNC R + MSG 0x10c05 ; "身体が動かないのをいいことに、スカートを捲り上げると、" + CALLFUNC R + MSG 0x10c06 ; "ショーツを脱がせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c07 ; "そして足を開かせると、両サイドにある足置きに載せ、" + CALLFUNC R + MSG 0x10c08 ; "固定する。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x29b73a + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x29b73a +0x29b73a: + S_PUSH "イベント/雪乃/01/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22801 + CALLFUNC VOICE + MSG 0x10c09 ; "「や……ぁあ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c0a ; "「ほほっ……これはいい眺めじゃて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22802 + CALLFUNC VOICE + MSG 0x10c0b ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c0c ; "媚香本来の効果で身体が反応してしまっているため、" + CALLFUNC R + MSG 0x10c0d ; "閉じられているにも関らず、割れ目から愛液がとろっと" + CALLFUNC R + MSG 0x10c0e ; "垂れてくる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10c0f ; "藪井は股間に顔を思い切り近づけ、それを眺めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22803 + CALLFUNC VOICE + MSG 0x10c10 ; "「や……やぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c11 ; "手を動かして隠そうとするが、動いてくれない。" + CALLFUNC R + MSG 0x10c12 ; "それどころか、藪井によって割れ目をぐいと左右に" + CALLFUNC R + MSG 0x10c13 ; "開かれてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c14 ; "開かれた膣口から、透明の粘液が大量に流れ出してくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22804 + CALLFUNC VOICE + MSG 0x10c15 ; "「っっ……や、め……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c16 ; "「媚香のせいとはいえ、ここまで蜜を垂らすとは。" + CALLFUNC R + MSG 0x10c17 ; " なんとはしたない娘じゃ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c18 ; "藪井はさらに小陰唇を開くと、小さめの膣口の奥を" + CALLFUNC R + MSG 0x10c19 ; "覗き込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c1a ; "そこには処女としての証拠は残ってはいなかった。" + CALLFUNC R + MSG 0x10c1b ; "既に経験済みらしい。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c1c ; "「ほっほっ……。" + CALLFUNC R + MSG 0x10c1d ; " 生意気だとは思っていたが、" + CALLFUNC R + MSG 0x10c1e ; " やはり生娘ではなかったか……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c1f ; "「相手は旦那様かのぅ……ヒッヒッ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22805 + CALLFUNC VOICE + MSG 0x10c20 ; "「く……ち、が……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c21 ; "「まぁいい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c22 ; "藪井は零れてきた愛液を指に馴染ませると、" + CALLFUNC R + MSG 0x10c23 ; "それを小さな膣口にゆっくり挿し込んでいく。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "イベント/雪乃/01/頭/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22806 + CALLFUNC VOICE + MSG 0x10c24 ; "「ひっ、ぁ、やぁぁあ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c25 ; "媚香で敏感になっているので、それだけの刺激で" + CALLFUNC R + MSG 0x10c26 ; "内股などがヒクヒクと痙攣を繰り返した。" + CALLFUNC R + MSG 0x10c27 ; "同時に膣内がきゅうっと締まる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22807 + CALLFUNC VOICE + MSG 0x10c28 ; "「ぁ、あ、んぅ、ふぁ、ああああぁあ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10c29 ; "  ぐぢゅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c2a ; "指が根元まで挿れられる。" + CALLFUNC R + MSG 0x10c2b ; "その太い指を、内部が懸命に締め付けた。" + CALLFUNC R + MSG 0x10c2c ; "……というより、元々狭いようだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c2d ; "「随分とキツいのう……。" + CALLFUNC R + MSG 0x10c2e ; " 処女ではないとはいえ、あまり使って" + CALLFUNC R + MSG 0x10c2f ; " おらんようじゃな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c30 ; "藪井は呟くと、内部の感触を確かめるように、" + CALLFUNC R + MSG 0x10c31 ; "指で肉穴を解していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c32 ; "  くちゅ、にゅぷ、ちゅくっ……" + CALLFUNC R + MSG 0x10c33 ; "  ちゅくちゅくちゅく……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22808 + CALLFUNC VOICE + MSG 0x10c34 ; "「ひんっ……んぁ、は、あぁあっ……んぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c35 ; "指が内部でくねるたびに、雪乃はビクンと大きく反応する。" + CALLFUNC R + MSG 0x10c36 ; "そして指と膣口の隙間から、さらに多くの愛液が漏れ出した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10c37 ; "  にゅぷっ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22809 + CALLFUNC VOICE + MSG 0x10c38 ; "「んぁっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/頭/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10c39 ; "藪井は一旦指を抜くと、割れ目の様子を眺める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c3a ; "少し弄っただけなのに、そこから漏れ出した愛液は" + CALLFUNC R + MSG 0x10c3b ; "既に床にまで滴り落ちるほどだった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c3c ; "「む……元々感じやすいのか、" + CALLFUNC R + MSG 0x10c3d ; " それとも経験が少ないからか……" + CALLFUNC R + MSG 0x10c3e ; " とんでもない蜜の量じゃ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c3f ; "「処女であったならば、味わっておる" + CALLFUNC R + MSG 0x10c40 ; " ところじゃが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c41 ; "割れ目を見つめる藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c42 ; "解されたことによって開いた割れ目の中には、" + CALLFUNC R + MSG 0x10c43 ; "美しいサーモンピンク色の花弁があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c44 ; "そこはヒクヒクと小さく動き、奥からはさらに蜜が" + CALLFUNC R + MSG 0x10c45 ; "垂れ流されてきていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22810 + CALLFUNC VOICE + MSG 0x10c46 ; "「はぁ……ん、ぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c47 ; "その様子を見て、藪井が喉を鳴らす。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c48 ; "「ハァ……ハァ……い、いかんな。" + CALLFUNC R + MSG 0x10c49 ; " 処女のエキスではないとはいえ、" + CALLFUNC R + MSG 0x10c4a ; " この雫の煌めきは……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22811 + CALLFUNC VOICE + MSG 0x10c4b ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c4c ; "藪井はもう一度割れ目をついっとなぞり、" + CALLFUNC R + MSG 0x10c4d ; "指先に愛液を付着させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c4e ; "その指をかざすと、蛍光灯の光を受けて美しく輝いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c4f ; "「……これは……うむ。" + CALLFUNC R + MSG 0x10c50 ; " 少し頂くとしよう」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22812 + CALLFUNC VOICE + MSG 0x10c51 ; "「ひっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c52 ; "動けない雪乃は、なすすべも無いまま愛撫を" + CALLFUNC R + MSG 0x10c53 ; "受けることになった。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10c54 ; "藪井は蜜が滴る割れ目にむしゃぶりつくと、" + CALLFUNC R + MSG 0x10c55 ; "舌で閉じられたそれを押し開き、舐める。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22813 + CALLFUNC VOICE + MSG 0x10c56 ; "「んぁっ! やっ、あ、いやあっ……あぁ、" + CALLFUNC R + MSG 0x10c57 ; " くっ、ふっ、うぁ、あああっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22814 + CALLFUNC VOICE + MSG 0x10c58 ; "「やめっ……く、ううんっ……うぁ、あ、" + CALLFUNC R + MSG 0x10c59 ; " あぁああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c5a ; "大きく、そしてざらついた舌が蠢く。" + CALLFUNC R + MSG 0x10c5b ; "敏感な部分を丹念に舐られ、" + CALLFUNC R + MSG 0x10c5c ; "雪乃は声を上げるしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c5d ; "その愛撫に反応して、奥からはまた新しい愛液が" + CALLFUNC R + MSG 0x10c5e ; "漏れ出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c5f ; "藪井はそれを音を立てて啜り、飲み込んだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22815 + CALLFUNC VOICE + MSG 0x10c60 ; "「ひぅ、うぁ、あぁあっ……あ、ぁああんっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22816 + CALLFUNC VOICE + MSG 0x10c61 ; "「うっ……んっ、く、ふうう……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c62 ; "「おほっ……やはりこれは……" + CALLFUNC R + MSG 0x10c63 ; " 極上とはいかないまでも、" + CALLFUNC R + MSG 0x10c64 ; " かなり上質……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c65 ; "「ふふ、もっと味わわせてもらわねば……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22817 + CALLFUNC VOICE + MSG 0x10c66 ; "「やっ……だ、めぇええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c67 ; "また全体を唇で覆われる。" + CALLFUNC R + MSG 0x10c68 ; "そしてそこから伸びる舌が、さらに感度の良い" + CALLFUNC R + MSG 0x10c69 ; "小さな豆を探り当てた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22818 + CALLFUNC VOICE + MSG 0x10c6a ; "「ひっっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c6b ; "触れられただけで、身体が跳ね上がりそうなほどの" + CALLFUNC R + MSG 0x10c6c ; "快感が走る……が、実際には少し腰が浮いた程度だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c6d ; "だが痺れたような快感だけが残り、腰や内股、" + CALLFUNC R + MSG 0x10c6e ; "下腹部のあたりをヒクヒクと長く痙攣させる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22819 + CALLFUNC VOICE + MSG 0x10c6f ; "「ぁっ、くっ、ふっ……うううっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c70 ; "「軽くイッてしまったようじゃのぅ……。" + CALLFUNC R + MSG 0x10c71 ; " しかし、まだまだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10c72 ; "  ぬちゅり、ぐじゅ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22820 + CALLFUNC VOICE + MSG 0x10c73 ; "「ああああっ! そ、こっ……んぅううっ!" + CALLFUNC R + MSG 0x10c74 ; " クリトリスっ……んぁ、あ、やああっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22821 + CALLFUNC VOICE + MSG 0x10c75 ; "「ひんっ、んぅ、うぁっ、あ、あああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c76 ; "舌先がチロチロと肉芽を突付き、なぞり上げてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c77 ; "それが繰り返されたと思ったら、今度は舌の腹で" + CALLFUNC R + MSG 0x10c78 ; "ざらりと擦り上げられた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c79 ; "その、おぞましいような、しかし甘い快感に" + CALLFUNC R + MSG 0x10c7a ; "雪乃はまた大きな声を上げてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22822 + CALLFUNC VOICE + MSG 0x10c7b ; "「ひぁ、あ、ぁあぁああぁあああっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c7c ; "「クヒヒッ……抗えんじゃろ……」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22823 + CALLFUNC VOICE + MSG 0x10c7d ; "「う、ううううっ……!" + CALLFUNC R + MSG 0x10c7e ; " だ、誰が……あなたなんかの……で……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c7f ; "なんとか正気を保とうと、必死に堪える雪乃。" + CALLFUNC R + MSG 0x10c80 ; "だが、身体はそれに逆らって反応を繰り返す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22824 + CALLFUNC VOICE + MSG 0x10c81 ; "(ダメ……気持ちよくなっちゃ……" + CALLFUNC R + MSG 0x10c82 ; " こんな人の愛撫になんて……負けない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22825 + CALLFUNC VOICE + MSG 0x10c83 ; "(私が身体を許すのは……莉々子様と……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22826 + CALLFUNC VOICE + MSG 0x10c84 ; "(……護さん……だけ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c85 ; "歯を食いしばるが、舌による絶え間ない愛撫に、" + CALLFUNC R + MSG 0x10c86 ; "口をこじ開けさせられてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22827 + CALLFUNC VOICE + MSG 0x10c87 ; "「ん、んっ……んぁ、あ、ああぁああっ!" + CALLFUNC R + MSG 0x10c88 ; " ひゃ、ら、めっ……んぁ、やぁ、あぁあっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22828 + CALLFUNC VOICE + MSG 0x10c89 ; "「いやああぁあっ……やめっ……やめてええっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c8a ; "「ヒヒヒ……それが聞きたいんじゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c8b ; "藪井はほくそ笑むと、今度はその肉厚の舌を" + CALLFUNC R + MSG 0x10c8c ; "膣口に捻じ込んできた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c8d ; "そのまま内部で舌を暴れさせ、膣内にある蜜を" + CALLFUNC R + MSG 0x10c8e ; "襞の感触を存分に味わおうとする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22829 + CALLFUNC VOICE + MSG 0x10c8f ; "「ひっ、んぁ、あ……ぁあああっ!" + CALLFUNC R + MSG 0x10c90 ; " やっ、あぁ、ああぁっ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22830 + CALLFUNC VOICE + MSG 0x10c91 ; "「やめてっ……んくっ、そこはっ……" + CALLFUNC R + MSG 0x10c92 ; " そこは護さんの……んぁ、あぁああっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10c93 ; "「……誰かと思えば、あの小僧か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c94 ; "つまらなさそうに舌打ちすると、愛撫を再開する藪井。" + CALLFUNC R + MSG 0x10c95 ; "舌がさらに奥まで捻じ込まれ、膣口が拡げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c96 ; "それだけでも結構な快感があり、雪乃のそこからは" + CALLFUNC R + MSG 0x10c97 ; "潮が噴出した。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/頭/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22831 + CALLFUNC VOICE + MSG 0x10c98 ; "「ひうっ、んぅ、くふぅぅうううっ……!!" + CALLFUNC R + MSG 0x10c99 ; " んぁっ、あぁっ、はぁああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22832 + CALLFUNC VOICE + MSG 0x10c9a ; "「や、ぁあっ……イッ……てる……からぁあっ……" + CALLFUNC R + MSG 0x10c9b ; " やめっ……中……入れないでっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10c9c ; "言っても、藪井の舌は止まらない。" + CALLFUNC R + MSG 0x10c9d ; "少しくねらせられる度に雪乃はビクンと身体を" + CALLFUNC R + MSG 0x10c9e ; "硬直させ、喘ぎ声を上げた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22833 + CALLFUNC VOICE + MSG 0x10c9f ; "「ひぁっ、あ、あぁああっ……んくっ、" + CALLFUNC R + MSG 0x10ca0 ; " ふぁ、あぁあぁあんっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22834 + CALLFUNC VOICE + MSG 0x10ca1 ; "「ダメ……なのにぃ……っ!" + CALLFUNC R + MSG 0x10ca2 ; " こんなので感じちゃ……だ……め……" + CALLFUNC R + MSG 0x10ca3 ; " ぁっ、あぁっ、あぁああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22835 + CALLFUNC VOICE + MSG 0x10ca4 ; "「ひっ……んっ、くぅうぅうううんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ca5 ; "またビクビクッと全身をわななかせる雪乃。" + CALLFUNC R + MSG 0x10ca6 ; "奥から溢れ出た愛液を吸われるのにも反応を繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ca7 ; "そして蜜を味わい尽くした藪井は、ようやく口を離す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/頭/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22836 + CALLFUNC VOICE + MSG 0x10ca8 ; "「ひっ……んっ、くふぁっ……はぁっ、はぁっ……" + CALLFUNC R + MSG 0x10ca9 ; " ぁ、ぁあ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10caa ; "余韻がたっぷり残っているため、身体が勝手に震え続ける。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cab ; "「ヒヒ……なかなかの味だったぞ。" + CALLFUNC R + MSG 0x10cac ; " さて……」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10cad ; "藪井は口を白衣の袖でぐいっと拭うと、" + CALLFUNC R + MSG 0x10cae ; "ベルトを外してズボンを下ろし、" + CALLFUNC R + MSG 0x10caf ; "自分のモノを取り出す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22837 + CALLFUNC VOICE + MSG 0x10cb0 ; "「……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cb1 ; "「処女でないのなら遠慮はせんぞ。" + CALLFUNC R + MSG 0x10cb2 ; " どれほどキツく締め付けようとも、" + CALLFUNC R + MSG 0x10cb3 ; " このペニスには何の意味もないからな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cb4 ; "朦朧としていて少しぼやけた雪乃の目にも、" + CALLFUNC R + MSG 0x10cb5 ; "大きな腹の下に、小さくて細長い棒がちょこんと" + CALLFUNC R + MSG 0x10cb6 ; "ついているのが見えた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22838 + CALLFUNC VOICE + MSG 0x10cb7 ; "(……え……なにあれ……?" + CALLFUNC R + MSG 0x10cb8 ; " 護さんのと全然……違う……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22839 + CALLFUNC VOICE + MSG 0x10cb9 ; "(ううん……その前に……勃ってるの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cba ; "よく目を凝らしてみたが、やはり一緒だ。" + CALLFUNC R + MSG 0x10cbb ; "しかも自信満々ということは、しっかりと勃起して" + CALLFUNC R + MSG 0x10cbc ; "あのサイズらしい。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cbd ; "「このペニスで……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22840 + CALLFUNC VOICE + MSG 0x10cbe ; "「………ちっちゃい」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cbf ; "「なっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cc0 ; "思っていたことがつい口に出てしまう雪乃。" + CALLFUNC R + MSG 0x10cc1 ; "それを聞いた藪井は顔を真っ赤にした。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cc2 ; "「う……お、お主……今、なんと言った!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22841 + CALLFUNC VOICE + MSG 0x10cc3 ; "「護さんより全然……ちっちゃい……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cc4 ; "「うぐおおおおおお!" + CALLFUNC R + MSG 0x10cc5 ; " 許さんぞ、このメイドぉぉぉぉ!" + CALLFUNC R + MSG 0x10cc6 ; " わたしのチンポを馬鹿にするなぁぁっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cc7 ; "「チンポのでかさなど関係ないということを" + CALLFUNC R + MSG 0x10cc8 ; " 教えてやるっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22842 + CALLFUNC VOICE + MSG 0x10cc9 ; "「ひっ……いっ、いやっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cca ; "「ふんっ!」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/雪乃/01/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x10ccb ; "藪井は雪乃の両足をがっしり掴むと、" + CALLFUNC R + MSG 0x10ccc ; "その細長いペニスの先端を、濡れてとろとろの" + CALLFUNC R + MSG 0x10ccd ; "割れ目に押し当てた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cce ; "そのまま腰を前に突き出すと、愛液の助けもあってか、" + CALLFUNC R + MSG 0x10ccf ; "ペニスは抵抗もなく、するりと膣内に飲み込まれてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22843 + CALLFUNC VOICE + MSG 0x10cd0 ; "「んあぁぁああ……っ!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10cd1 ; "雪乃は声を上げるが、快感はさっきまでの愛撫より" + CALLFUNC R + MSG 0x10cd2 ; "かなり小さなものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cd3 ; "凹凸が少ないため、収縮している膣内においても" + CALLFUNC R + MSG 0x10cd4 ; "とっかかりがあまり無く、スムーズに抽送が行われる。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22844 + CALLFUNC VOICE + MSG 0x10cd5 ; "「んっ……ふぁっ……ぁ、ぁあっ……" + CALLFUNC R + MSG 0x10cd6 ; " く、ふぅっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22845 + CALLFUNC VOICE + MSG 0x10cd7 ; "(な、なに……? このおちんちん……" + CALLFUNC R + MSG 0x10cd8 ; " 簡単に入っちゃってる……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22846 + CALLFUNC VOICE + MSG 0x10cd9 ; "(護さんのは……入れるのも苦労するぐらいで、" + CALLFUNC R + MSG 0x10cda ; " 中が一杯になるのに……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cdb ; "「くっ、ふんっ、ふんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cdc ; "藪井が腰を突き上げるたび、肉路の中でペニスが" + CALLFUNC R + MSG 0x10cdd ; "縦横無尽に暴れ回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cde ; "しかし護のように全体を無理矢理押し拡げ、" + CALLFUNC R + MSG 0x10cdf ; "膣襞の全てを擦り上げるような強烈な快感は無い。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22847 + CALLFUNC VOICE + MSG 0x10ce0 ; "「んぅっ……く、ふっ……ふぁっ……" + CALLFUNC R + MSG 0x10ce1 ; " はぁ、はぁ……ぁぁあぁ……っ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22848 + CALLFUNC VOICE + MSG 0x10ce2 ; "「ぅ、こ、これぇ……何か……ヘン……" + CALLFUNC R + MSG 0x10ce3 ; " ヘンなのぉ……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ce4 ; "「クヒヒ……私のペニスと腰使いに、" + CALLFUNC R + MSG 0x10ce5 ; " おかしくなって……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22849 + CALLFUNC VOICE + MSG 0x10ce6 ; "「ちが……ぅ……うぅんっ……あ、ああっ、" + CALLFUNC R + MSG 0x10ce7 ; " なにこれ……ムズムズして……ひぁ……あ" + CALLFUNC R + MSG 0x10ce8 ; " あぁああっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22850 + CALLFUNC VOICE + MSG 0x10ce9 ; "「やだっ……あ、あっ……コレ……すごく" + CALLFUNC R + MSG 0x10cea ; " 切なく……なっちゃう……ぅぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ceb ; "雪乃はさっきの愛撫のように全身を痙攣させるのではなく、" + CALLFUNC R + MSG 0x10cec ; "身体を微妙にくねらせるだけだった。" + CALLFUNC R + MSG 0x10ced ; "じれったい感じらしい。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22851 + CALLFUNC VOICE + MSG 0x10cee ; "「ぁあっ……これっ……アソコが逆に……" + CALLFUNC R + MSG 0x10cef ; " 疼いて……ひぁ、ぁぁんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10cf0 ; "  くちゅ、ぷちゅっ、くちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cf1 ; "愛液が音を立てる。" + CALLFUNC R + MSG 0x10cf2 ; "しかしそれも舐められているときの方が大きい。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10cf3 ; "「そんなこと言って、溢れてきておるではないか。" + CALLFUNC R + MSG 0x10cf4 ; " これほどの涎を垂らすほど欲しいのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10cf5 ; "腰を動かす藪井。" + CALLFUNC R + MSG 0x10cf6 ; "大きな腹が波打ち、雪乃の身体に当たる。" + CALLFUNC R + MSG 0x10cf7 ; "その方が気になるくらいだ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22852 + CALLFUNC VOICE + MSG 0x10cf8 ; "「んぁっ……あ、ぁあっ……はぁっ、あ、" + CALLFUNC R + MSG 0x10cf9 ; " んぅううっ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22853 + CALLFUNC VOICE + MSG 0x10cfa ; "(やだこれ……ど、どうしよう……" + CALLFUNC R + MSG 0x10cfb ; " あっ、ああっ……護さんのが欲しいっ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22854 + CALLFUNC VOICE + MSG 0x10cfc ; "(こんなのじゃなくて……護さんの……" + CALLFUNC R + MSG 0x10cfd ; " 太くて硬くて……逞しいのがいいっ♀)" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10cfe ; "雪乃はじわじわ昇ってくる、焦らされるような快感を" + CALLFUNC R + MSG 0x10cff ; "堪えると、正面にいる藪井を睨みつける。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d00 ; "「……なんじゃ、その目は」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22855 + CALLFUNC VOICE + MSG 0x10d01 ; "「か……代わって……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d02 ; "「……なに?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22856 + CALLFUNC VOICE + MSG 0x10d03 ; "「……護さんと代わってっ!" + CALLFUNC R + MSG 0x10d04 ; " あなたじゃ……あなたのこんな小さいのじゃ" + CALLFUNC R + MSG 0x10d05 ; " 無理なのっ! 護さんのがいいのっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d06 ; "「ぐううっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d07 ; "ショックなことを言われ、藪井は少しよろける。" + CALLFUNC R + MSG 0x10d08 ; "それだけでペニスが抜けてしまった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22857 + CALLFUNC VOICE + MSG 0x10d09 ; "「んぁっ……はぁ、はぁ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22858 + CALLFUNC VOICE + MSG 0x10d0a ; "「わ、私を満足させられるのは……護さんだけ……。" + CALLFUNC R + MSG 0x10d0b ; " あなたになんて、絶対無理……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22859 + CALLFUNC VOICE + MSG 0x10d0c ; "「こんなのじゃ……満足なんてしないから……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d0d ; "「くう……ぅう……!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d0e ; "「うがあああああ! もう勘弁ならんぞっ!" + CALLFUNC R + MSG 0x10d0f ; " 子宮に直接注いでやる! 孕ませてやるッ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22860 + CALLFUNC VOICE + MSG 0x10d10 ; "「んぁぁああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d11 ; "藪井は頭まで真っ赤にしてぶるぶると震えると、" + CALLFUNC R + MSG 0x10d12 ; "再び雪乃の足を掴んで、ペニスを根元まで挿入した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d13 ; "しかし、完全に身体は密着しているのに、" + CALLFUNC R + MSG 0x10d14 ; "ペニスの先端は奥にある子宮には届かない。" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22861 + CALLFUNC VOICE + MSG 0x10d15 ; "「んぁあっ……む、無理だって言ったでしょ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22862 + CALLFUNC VOICE + MSG 0x10d16 ; "「あなたじゃ……私の子宮も……卵巣も……" + CALLFUNC R + MSG 0x10d17 ; " 全然反応しない……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d18 ; "「くっ……ううううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22863 + CALLFUNC VOICE + MSG 0x10d19 ; "「排卵だってしてないのに……どうするつもり……?」" + CALLFUNC A + S_PUSH "イベント/雪乃/01/非処女/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22864 + CALLFUNC VOICE + MSG 0x10d1a ; "「出すの?" + CALLFUNC R + MSG 0x10d1b ; " 出さないの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d1c ; "媚香の効果も少しずつ薄れてきたので、" + CALLFUNC R + MSG 0x10d1d ; "呂律が回らなかったのも治ってきた。" + CALLFUNC R + MSG 0x10d1e ; "なので雪乃は。藪井に冷たく言い放つ。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22865 + CALLFUNC VOICE + MSG 0x10d1f ; "「出したところで無駄よ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d20 ; "「お……おおお……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/雪乃/01/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10d21 ; "  にゅぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d22 ; "あまりの冷たさに、藪井のペニスの方が萎えてしまい、" + CALLFUNC R + MSG 0x10d23 ; "柔らかくなったモノが膣圧によって外へと押し出された。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d24 ; "「い、いいじゃろう……。" + CALLFUNC R + MSG 0x10d25 ; " 今日のところは見逃してやる……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d26 ; "「じゃが、次こそは、お主の子宮に直接、" + CALLFUNC R + MSG 0x10d27 ; " 子種を注がせてもらうぞ」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22866 + CALLFUNC VOICE + MSG 0x10d28 ; "「できるものなら」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d29 ; "「ぬぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d2a ; "藪井は悔しそうに唇を噛むと、服を直して、" + CALLFUNC R + MSG 0x10d2b ; "そそくさと治療室を出て行ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d2c ; "なので雪乃は少しだけ安堵する。" + CALLFUNC R + MSG 0x10d2d ; "……が、身体は疼いたままだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22867 + CALLFUNC VOICE + MSG 0x10d2e ; "(あの、嗅がされた薬……媚薬の効果も" + CALLFUNC R + MSG 0x10d2f ; " 含ませてあるのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10d30 ; "  ちゅく……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d31 ; "身体はなんとか動くようになってきた。" + CALLFUNC R + MSG 0x10d32 ; "なので、濡れそぼった股間を軽く触ってみる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22868 + CALLFUNC VOICE + MSG 0x10d33 ; "「んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d34 ; "少し触っただけで、膣内が物欲しそうに収縮し、" + CALLFUNC R + MSG 0x10d35 ; "愛液を漏らしてしまう。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22869 + CALLFUNC VOICE + MSG 0x10d36 ; "(もう少しで堕ちちゃうところだった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d37 ; "指が軽く動く。" + CALLFUNC R + MSG 0x10d38 ; "そうしていると、さっき見たペニスが頭の中に" + CALLFUNC R + MSG 0x10d39 ; "浮かんできた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22870 + CALLFUNC VOICE + MSG 0x10d3a ; "(……同じ男でも、あんなに違うなんて……。" + CALLFUNC R + MSG 0x10d3b ; " 護さんの……すごくおっきかったんだ……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22871 + CALLFUNC VOICE + MSG 0x10d3c ; "「んっ、く、ふっ、ぅあぁあ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d3d ; "股間に忍ばせた手が勝手に動き、膣内を擦る。" + CALLFUNC R + MSG 0x10d3e ; "そうしていると、さっき見た小さなペニスが、" + CALLFUNC R + MSG 0x10d3f ; "護の大きなモノに塗り替えられていった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22872 + CALLFUNC VOICE + MSG 0x10d40 ; "「だ、ダメ……おちんちんのことしか、" + CALLFUNC R + MSG 0x10d41 ; " 考えられない……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22873 + CALLFUNC VOICE + MSG 0x10d42 ; "(部屋に戻ったら、護さんに慰めてもらわないと……" + CALLFUNC R + MSG 0x10d43 ; " 気がヘンなっちゃいそう……っ)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x10d44 ; "雪乃はなんとか手を止めると、ようやく動くようになった" + CALLFUNC R + MSG 0x10d45 ; "身体に力を入れ、治療室から出て行った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 雪乃/藪井/01/非処女 +EOF シナリオ\雪乃/藪井.jaf + +; 莉々子/悪阻/護 +; RETURN: void +FUNC 5803 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23035 + CALLFUNC VOICE + MSG 0x10d46 ; "「莉々子様、起床の時間です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23036 + CALLFUNC VOICE + MSG 0x10d47 ; "「ん、んん……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d48 ; "毎日、大体決まった時間に目が覚める莉々子は" + CALLFUNC R + MSG 0x10d49 ; "寝坊というものをしたことがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d4a ; "それなのに、雪乃に起こされて見た時計には" + CALLFUNC R + MSG 0x10d4b ; "いつもの起床時間より三十分も遅い時刻が" + CALLFUNC R + MSG 0x10d4c ; "示されている。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23037 + CALLFUNC VOICE + MSG 0x10d4d ; "(なんだか変……すごく身体が重くて……、" + CALLFUNC R + MSG 0x10d4e ; " 頭がぼうっとするの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d4f ; "フラフラと立ち上がり寝巻きから着物に" + CALLFUNC R + MSG 0x10d50 ; "着替えていた莉々子は、ふいに強い吐き気に" + CALLFUNC R + MSG 0x10d51 ; "しゃがみこむ。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23038 + CALLFUNC VOICE + MSG 0x10d52 ; "「っ……!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23039 + CALLFUNC VOICE + MSG 0x10d53 ; "「だ、大丈夫ですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d54 ; "駆け寄り、背を撫でていた雪乃が" + CALLFUNC R + MSG 0x10d55 ; "ハッと何かに気付き顔を覗き込んでくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d56 ; "莉々子もまた、下腹部に感じた違和感に" + CALLFUNC R + MSG 0x10d57 ; "顔を上げ……無意識に折り鶴の綴りを見る。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23040 + CALLFUNC VOICE + MSG 0x10d58 ; "「莉々子様……、もしかして……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23041 + CALLFUNC VOICE + MSG 0x10d59 ; "「……後は自分で出来るから。" + CALLFUNC R + MSG 0x10d5a ; " 今日は、もういいわ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23042 + CALLFUNC VOICE + MSG 0x10d5b ; "「は、はい……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10d5c ; "雪乃が部屋から出て行くと同時に、" + CALLFUNC R + MSG 0x10d5d ; "莉々子はなんだか愉快な気分になった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23043 + CALLFUNC VOICE + MSG 0x10d5e ; "(お腹が熱くて、何だか吐きそう……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23044 + CALLFUNC VOICE + MSG 0x10d5f ; "(でも、それなのに、" + CALLFUNC R + MSG 0x10d60 ; " 不思議とイヤな感じじゃない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d61 ; "護と仲良くする度に、感じた独占欲、" + CALLFUNC R + MSG 0x10d62 ; "そしてこれ以上ない幸福感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d63 ; "様々な感情がぎゅっと凝縮されて" + CALLFUNC R + MSG 0x10d64 ; "子宮のあたりをもやつかせている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d65 ; "莉々子は折り鶴の綴りを手に取り、" + CALLFUNC R + MSG 0x10d66 ; "それに静かに話しかけた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23045 + CALLFUNC VOICE + MSG 0x10d67 ; "「もしかしたら……、莉々子のお願いが、" + CALLFUNC R + MSG 0x10d68 ; " 叶ったのかもしれない……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d69 ; "初めから、護との行為に避妊という概念は無く" + CALLFUNC R + MSG 0x10d6a ; "いつかはこうなることを望んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d6b ; "藪井に隠れて妊娠、出産の仕組みを" + CALLFUNC R + MSG 0x10d6c ; "学んでいた莉々子には確信があった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23046 + CALLFUNC VOICE + MSG 0x10d6d ; "「コウノトリさんじゃなくて、" + CALLFUNC R + MSG 0x10d6e ; " 兄さまが運んできてくれたのね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23047 + CALLFUNC VOICE + MSG 0x10d6f ; "「莉々子と、兄さまの赤ちゃんを……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d70 ; "自然と口元がゆるみ、微笑みが止められない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d71 ; "莉々子はくすくす笑いながら、" + CALLFUNC R + MSG 0x10d72 ; "これからのことに想いを馳せる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23048 + CALLFUNC VOICE + MSG 0x10d73 ; "(きっと、きっと兄さまも喜んでくださるわ♀" + CALLFUNC R + MSG 0x10d74 ; " ……嬉しいっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d75 ; "ぽーっと夢見がちに瞳を蕩けさせ、" + CALLFUNC R + MSG 0x10d76 ; "着物の袖で子宮の上にそっと触れてみる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d77 ; "莉々子はまだ、膨らんですらいない腹の中で" + CALLFUNC R + MSG 0x10d78 ; "とくん、とくんと脈打つ何かを感じた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23049 + CALLFUNC VOICE + MSG 0x10d79 ; "(兄さま……。莉々子は、もっともっと強くなります)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23050 + CALLFUNC VOICE + MSG 0x10d7a ; "(そして、どんなことからだって……" + CALLFUNC R + MSG 0x10d7b ; " 兄さまと『この子』を守ってゆきます……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d7c ; "もしかしたら、勘違いかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d7d ; "様々な可能性を思い描きながらも、" + CALLFUNC R + MSG 0x10d7e ; "莉々子の表情は既に聖母のそれだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d7f ; "……再び雪乃が戸をノックするまで、" + CALLFUNC R + MSG 0x10d80 ; "莉々子はずっと、お腹を手のひらで" + CALLFUNC R + MSG 0x10d81 ; "温め続けていた……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/悪阻/護 + +; 莉々子/悪阻/敵 +; RETURN: void +FUNC 5804 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23051 + CALLFUNC VOICE + MSG 0x10d82 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d83 ; "莉々子はフラフラと、青ざめた顔で徘徊していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d84 ; "頼りない足取りで何度も廊下と玄関を往復し、" + CALLFUNC R + MSG 0x10d85 ; "紗夜の部屋の前、一騎の部屋の前、" + CALLFUNC R + MSG 0x10d86 ; "……そして使用人部屋の前で立ち止まる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23052 + CALLFUNC VOICE + MSG 0x10d87 ; "「やっぱり、眠れない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d88 ; "莉々子はここ数日、きちんと布団に入るものの" + CALLFUNC R + MSG 0x10d89 ; "明け方まで寝付けず、朝を迎えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d8a ; "莉々子は廊下にしゃがみこみ、" + CALLFUNC R + MSG 0x10d8b ; "沈痛な面持ちでうなだれ続ける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23053 + CALLFUNC VOICE + MSG 0x10d8c ; "(どうして……?" + CALLFUNC R + MSG 0x10d8d ; " なんだか、兄さまの顔を見るのが辛い……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23054 + CALLFUNC VOICE + MSG 0x10d8e ; "(兄さまが話しかけてくださっても、" + CALLFUNC R + MSG 0x10d8f ; " 自分から避けてしまって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d90 ; "強い吐き気、腹痛、そしてけだるさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d91 ; "日に日に元気を失っていく莉々子を、" + CALLFUNC R + MSG 0x10d92 ; "皆が心配してくれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23055 + CALLFUNC VOICE + MSG 0x10d93 ; "(風邪のお薬を飲んでも、" + CALLFUNC R + MSG 0x10d94 ; " あったかくしていても全然ダメ……)" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10d95 ; "しょんぼりしている莉々子は、" + CALLFUNC R + MSG 0x10d96 ; "護が使用人部屋から出てくるのに気付かなかった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10d97 ; "「あれ? 莉々子様?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23056 + CALLFUNC VOICE + MSG 0x10d98 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10d99 ; "  ばっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d9a ; "護の視線から逃げるようにしてその場を去ると、" + CALLFUNC R + MSG 0x10d9b ; "莉々子は廊下の隅でガクガク震え出す。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23057 + CALLFUNC VOICE + MSG 0x10d9c ; "(もしかして……これは……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23058 + CALLFUNC VOICE + MSG 0x10d9d ; "(兄さま以外の赤ちゃんが、" + CALLFUNC R + MSG 0x10d9e ; " 莉々子のお腹に……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10d9f ; "薄々感づいていたが、このところ" + CALLFUNC R + MSG 0x10da0 ; "まともに食事も喉を通らず、悪寒が消えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10da1 ; "着床の相手が護でないことは、" + CALLFUNC R + MSG 0x10da2 ; "誰よりも莉々子が一番良く知っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10da3 ; "何度も何度も、莉々子の膣内に侵入し" + CALLFUNC R + MSG 0x10da4 ; "種付けをしていった男の存在が脳裏に浮かぶ。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23059 + CALLFUNC VOICE + MSG 0x10da5 ; "(イヤ、そんなの絶対にイヤ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10da6 ; "莉々子は震える体を自分できつく抱き締めて" + CALLFUNC R + MSG 0x10da7 ; "ぶんぶんと頭を左右に振った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23060 + CALLFUNC VOICE + MSG 0x10da8 ; "(そんなこと、ない……。" + CALLFUNC R + MSG 0x10da9 ; " 莉々子は何も気付いてない……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23061 + CALLFUNC VOICE + MSG 0x10daa ; "(知らない……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dab ; "歩き出し、自分の部屋へと戻る莉々子は" + CALLFUNC R + MSG 0x10dac ; "その目に大粒の涙を浮かべていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dad ; "「……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23062 + CALLFUNC VOICE + MSG 0x10dae ; "(莉々子は兄さまの赤ちゃんを産むんだから" + CALLFUNC R + MSG 0x10daf ; " ……そうしたいん、だから……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23063 + CALLFUNC VOICE + MSG 0x10db0 ; "(この子は、兄さまの赤ちゃんなの……。" + CALLFUNC R + MSG 0x10db1 ; " 絶対にそうなんだから……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10db2 ; "ぽろぽろと涙をこぼし、" + CALLFUNC R + MSG 0x10db3 ; "それでも霞む視界に気付かないふりをした。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/悪阻/敵 + +; 莉々子/純愛/おっぱい/初回 +; RETURN: void +FUNC 5805 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10db4 ; "「莉々子様、失礼いたします」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23064 + CALLFUNC VOICE + MSG 0x10db5 ; "「あ……兄さま♀ どうぞ、お入りになって♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10db6 ; "護は、雪乃に頼まれ、莉々子の新しい着物を" + CALLFUNC R + MSG 0x10db7 ; "部屋へと運び込んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10db8 ; "一枚なら軽い着物も、三、四枚重なると" + CALLFUNC R + MSG 0x10db9 ; "結構な重量になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dba ; "落とさないよう、汚さないように気をつけながら" + CALLFUNC R + MSG 0x10dbb ; "護は箪笥の方ににじり寄っていく。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dbc ; "「とても美しい柄ですね」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23065 + CALLFUNC VOICE + MSG 0x10dbd ; "「うふふっ。兄さまは目利きになれますわよ。" + CALLFUNC R + MSG 0x10dbe ; " これは、有名な先生の意匠を施した、" + CALLFUNC R + MSG 0x10dbf ; " 全て一点ものの着物なんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dc0 ; "桐のタンスに着物をしまいながら、" + CALLFUNC R + MSG 0x10dc1 ; "護は莉々子に微笑みかける。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dc2 ; "「そうだったのですか。" + CALLFUNC R + MSG 0x10dc3 ; " ……とはいっても、僕にはデザインの事なんて" + CALLFUNC R + MSG 0x10dc4 ; " 何もわからないんですけどね」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23066 + CALLFUNC VOICE + MSG 0x10dc5 ; "「……莉々子は、兄さまのお好きな柄を着たいわ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23067 + CALLFUNC VOICE + MSG 0x10dc6 ; "「そして、兄さまに好かれる女性になりたい……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dc7 ; "「……そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dc8 ; "莉々子は護の隣にぱっと座ると、" + CALLFUNC R + MSG 0x10dc9 ; "熱心に仕事を見つめている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dca ; "そしてその目は、仕事をする手から" + CALLFUNC R + MSG 0x10dcb ; "護の身体、そして顔へと視線を移していく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23068 + CALLFUNC VOICE + MSG 0x10dcc ; "「兄さま……少し、お話をよろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dcd ; "「は、はい。何でございましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dce ; "立ち上がる護をベッドの方へ引っ張ると、" + CALLFUNC R + MSG 0x10dcf ; "莉々子は無邪気に問いかける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23069 + CALLFUNC VOICE + MSG 0x10dd0 ; "「おっぱいを……吸っていただけませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dd1 ; "「はあ、おっぱいを……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dd2 ; "「って、いきなり、な、な、何を" + CALLFUNC R + MSG 0x10dd3 ; " おっしゃってるんですか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dd4 ; "のけぞり離れる護の手に手を重ね、" + CALLFUNC R + MSG 0x10dd5 ; "莉々子は真面目な表情で囁いた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23070 + CALLFUNC VOICE + MSG 0x10dd6 ; "「驚かれるのも無理はありません。" + CALLFUNC R + MSG 0x10dd7 ; " ですが……、その、母乳が止まらなくて」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dd8 ; "「あ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dd9 ; "「ぼ、母乳ですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10dda ; "冗談を言っている様子のない莉々子に、" + CALLFUNC R + MSG 0x10ddb ; "護は本気で驚いた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ddc ; "「あの……それは、どういうこと" + CALLFUNC R + MSG 0x10ddd ; " でしょうか……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23071 + CALLFUNC VOICE + MSG 0x10dde ; "「お薬の副作用だと思います。" + CALLFUNC R + MSG 0x10ddf ; " おじさまが、そう仰ってました」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10de0 ; "「あ……そ、そうだったのですか。" + CALLFUNC R + MSG 0x10de1 ; " ビックリしました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10de2 ; "今一つ納得できない護だったが、" + CALLFUNC R + MSG 0x10de3 ; "莉々子に言われては反論する余地もない。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23072 + CALLFUNC VOICE + MSG 0x10de4 ; "(ふふっ……。" + CALLFUNC R + MSG 0x10de5 ; " 本当は、兄さまの子がお腹に宿ったからなのですよ。" + CALLFUNC R + MSG 0x10de6 ; " 2人の赤ちゃんが、莉々子の子宮に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10de7 ; "莉々子は胸に手を当て、護に歩み寄る。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23073 + CALLFUNC VOICE + MSG 0x10de8 ; "「折角、兄さまに新しい着物をお持ちいただいたのに、" + CALLFUNC R + MSG 0x10de9 ; " このままでは、母乳で汚してしまいますわ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10dea ; "「で、ですが……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23074 + CALLFUNC VOICE + MSG 0x10deb ; "「お手間は取らせません……。" + CALLFUNC R + MSG 0x10dec ; " それに、莉々子は兄さまじゃなきゃ" + CALLFUNC R + MSG 0x10ded ; " イヤなの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23075 + CALLFUNC VOICE + MSG 0x10dee ; "「他の方に相談するのは恥ずかしくて" + CALLFUNC R + MSG 0x10def ; " ……おじさまにも、母さまにもこんなこと" + CALLFUNC R + MSG 0x10df0 ; " お願いするわけにいきません……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10df1 ; "「うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10df2 ; "このまま、使用人である護が" + CALLFUNC R + MSG 0x10df3 ; "莉々子の乳房を愛でるのは色々と" + CALLFUNC R + MSG 0x10df4 ; "問題がある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10df5 ; "しかし、莉々子の真摯な願いを聞いていると、" + CALLFUNC R + MSG 0x10df6 ; "無下にするのも悪いような気になってきた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10df7 ; "「わ、わかりました……。" + CALLFUNC R + MSG 0x10df8 ; " ですが、仕事中ですので……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10df9 ; "「5分ほどでよろしければ……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23076 + CALLFUNC VOICE + MSG 0x10dfa ; "「……まあ♀」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x10dfb ; "ぱぁっ……と表情を輝かせた莉々子は、" + CALLFUNC R + MSG 0x10dfc ; "護を座らせ、立ち上がると……" + CALLFUNC R + MSG 0x10dfd ; "するすると着物の帯を解き始めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23077 + CALLFUNC VOICE + MSG 0x10dfe ; "「少しお待ちください。" + CALLFUNC R + MSG 0x10dff ; " すぐに用意しますので……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e00 ; "「は、はい……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x10e01 ; "護は固唾を飲み、露わになっていく" + CALLFUNC R + MSG 0x10e02 ; "莉々子の肌を凝視していた。" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/03/母乳/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23078 + CALLFUNC VOICE + MSG 0x10e03 ; "「さあ、兄さま♀ どうぞ、召し上がれ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e04 ; "肩の下までずり下ろされた着物の中から、" + CALLFUNC R + MSG 0x10e05 ; "ふんわりと、甘いミルクの香りが漂ってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23079 + CALLFUNC VOICE + MSG 0x10e06 ; "「母さまよりは見劣りがしますが……、" + CALLFUNC R + MSG 0x10e07 ; " それでも、莉々子の胸の中は、" + CALLFUNC R + MSG 0x10e08 ; " 兄さまへの想いでいっぱいです……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23080 + CALLFUNC VOICE + MSG 0x10e09 ; "「母乳が着物を濡らす前に……早く、" + CALLFUNC R + MSG 0x10e0a ; " お願いします……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e0b ; "そっと、張った乳房を下から持ち上げ" + CALLFUNC R + MSG 0x10e0c ; "乳首を吸いやすい角度に調節してくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e0d ; "莉々子の乳頭はピンク色で、護の唇が触れるのを" + CALLFUNC R + MSG 0x10e0e ; "今か今かと待ちわびているようだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e0f ; "「……では……失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e10 ; "一礼してから、膝を突き、頭を下げる。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x10e11 ; "すると護の口先にぷにょん……と柔らかな膨らみが" + CALLFUNC R + MSG 0x10e12 ; "ぶつかり、莉々子が声を漏らした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23081 + CALLFUNC VOICE + MSG 0x10e13 ; "「あん♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e14 ; "「す……すみません……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23082 + CALLFUNC VOICE + MSG 0x10e15 ; "「優しく……お願いします。" + CALLFUNC R + MSG 0x10e16 ; " 今は、とても敏感になっていますから……」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x10e17 ; "胸の谷間に鼻先を近づけ、小さな飴玉を含むように" + CALLFUNC R + MSG 0x10e18 ; "莉々子の乳首を舐めしゃぶる。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23083 + CALLFUNC VOICE + MSG 0x10e19 ; "「あっ……♀ あ、ぁ、ふぁ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e1a ; "特別弄ってもいないのに、莉々子の乳首は" + CALLFUNC R + MSG 0x10e1b ; "ピンと尖り、吸いやすい角度を保つほど硬かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e1c ; "普段は何重にも、襦袢や着物で覆い隠されている" + CALLFUNC R + MSG 0x10e1d ; "大切な場所……、乳房に直接触れて、" + CALLFUNC R + MSG 0x10e1e ; "しこった果実をねぶる喜びが護を襲う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23084 + CALLFUNC VOICE + MSG 0x10e1f ; "「んぁっ……、そ、そうです……♀" + CALLFUNC R + MSG 0x10e20 ; " 兄さま、とても上手……あっ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e21 ; "うっとりと蕩けた表情を見せる莉々子の肩を、" + CALLFUNC R + MSG 0x10e22 ; "さらさらと長い黒髪が滑り落ちる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e23 ; "「んちゅ……っ、ちゅっ、ちゅぷ……れる……。" + CALLFUNC R + MSG 0x10e24 ; " れるっ……ちゅっ、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e25 ; "たっぷりと唾液を絡めた舌で、乳輪を、" + CALLFUNC R + MSG 0x10e26 ; "そして乳首の付け根をねぶる護を" + CALLFUNC R + MSG 0x10e27 ; "莉々子は幸福そうに見下ろしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23085 + CALLFUNC VOICE + MSG 0x10e28 ; "「ふふっ……、兄さまが莉々子の赤ちゃんに" + CALLFUNC R + MSG 0x10e29 ; " なったみたい……。カワイイ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e2a ; "「くちゅっ……ちゅぷ、ぷちゅ……ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e2b ; "護の栗色の髪を見ていると、莉々子の肌は" + CALLFUNC R + MSG 0x10e2c ; "しっとりと湿り、艶やかさを増す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23086 + CALLFUNC VOICE + MSG 0x10e2d ; "「あっ、あっ、はぁん♀ あっ、いいっ……♀" + CALLFUNC R + MSG 0x10e2e ; " ミルクが溢れちゃうっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e2f ; "「莉々子……さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e30 ; "ぐっ、と両手で抱きかかえられて、莉々子は" + CALLFUNC R + MSG 0x10e31 ; "思わず声を上げてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23087 + CALLFUNC VOICE + MSG 0x10e32 ; "「あっんッ……、兄さま……ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e33 ; "愛しい兄さまの腕の中で、母性の象徴ともいえる" + CALLFUNC R + MSG 0x10e34 ; "乳房を舐められる愉悦は、莉々子が経験したことがない" + CALLFUNC R + MSG 0x10e35 ; "新しい快楽だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23088 + CALLFUNC VOICE + MSG 0x10e36 ; "「あっ……ああ、あぁ……、気持ちいいです……、" + CALLFUNC R + MSG 0x10e37 ; " 兄さま……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23089 + CALLFUNC VOICE + MSG 0x10e38 ; "「もっと強く吸ってください……、あっ、んん、" + CALLFUNC R + MSG 0x10e39 ; " 莉々子は壊れたりしませんからっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e3a ; "「ん……、んむっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e3b ; "護の吸引が、甘噛みへとゆるやかに変化していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e3c ; "すると、莉々子の胸の奥にじゅわりと甘い雫が" + CALLFUNC R + MSG 0x10e3d ; "垂れ落ち……、それが母乳となって乳腺へと流れ込む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23090 + CALLFUNC VOICE + MSG 0x10e3e ; "「っ……はぁっ、はぁッ……はぁっ……♀" + CALLFUNC R + MSG 0x10e3f ; " そう、搾り出してくだ、さい……はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e40 ; "今にも滴り落ちそうなぬくもりを感じながら、" + CALLFUNC R + MSG 0x10e41 ; "莉々子は護に切ない視線を投げかけた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e42 ; "「はい……っ、ちゅく、ちゅく、くちゅっ……、" + CALLFUNC R + MSG 0x10e43 ; " ちゅぷちゅぷっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23091 + CALLFUNC VOICE + MSG 0x10e44 ; "「んあああぁああっ……兄さま、兄さまぁ……♀" + CALLFUNC R + MSG 0x10e45 ; " あっ! あっ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e46 ; "  ビクビクビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e47 ; "莉々子の全身が痙攣し、護の舌先に熱い感覚が走る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e48 ; "(あ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e49 ; "一瞬麻痺した口内に落ちて来たのは、" + CALLFUNC R + MSG 0x10e4a ; "まぎれもなく莉々子の母乳だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23092 + CALLFUNC VOICE + MSG 0x10e4b ; "「ん、んんん……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e4c ; "むず痒いような、胸を刺し貫かれるような細い刺激が" + CALLFUNC R + MSG 0x10e4d ; "莉々子の腰をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e4e ; "そして同時に、母乳を受けた護の喉に、胸には" + CALLFUNC R + MSG 0x10e4f ; "じんわりと温かな幸福が広がっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e50 ; "(なんだろう……すごく落ち着く味だ……。" + CALLFUNC R + MSG 0x10e51 ; " 僕の身体に染み通るような……。" + CALLFUNC R + MSG 0x10e52 ; " ほっとする、優しい味……)" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23093 + CALLFUNC VOICE + MSG 0x10e53 ; "「に、兄さま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e54 ; "はぁっ……と息をつき、莉々子が不思議そうに名を呼ぶと" + CALLFUNC R + MSG 0x10e55 ; "護はようやく、自分が吸引を忘れて、母乳に浸りきって" + CALLFUNC R + MSG 0x10e56 ; "いたことに気付いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e57 ; "「も、申し訳ございません……今すぐ!" + CALLFUNC R + MSG 0x10e58 ; " ちゅっ……ちゅっ、くちゅ……ッ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23094 + CALLFUNC VOICE + MSG 0x10e59 ; "「あっ……? だ、だめ……、強く吸ったら……!" + CALLFUNC R + MSG 0x10e5a ; " はぁっ……♀ ああぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e5b ; "  ぷるっ……ぷる、ぷるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e5c ; "支える指が追いつかないほど、上下左右に揺れる乳房。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e5d ; "莉々子は自分の指先で、はしたない声が出そうになる" + CALLFUNC R + MSG 0x10e5e ; "唇を押さえようとして……、それから覚悟したように" + CALLFUNC R + MSG 0x10e5f ; "再び手を下ろし、乳房を持ち上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23095 + CALLFUNC VOICE + MSG 0x10e60 ; "「あっ……、あ、あぁ、あぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23096 + CALLFUNC VOICE + MSG 0x10e61 ; "(こんなに美味しそうに……莉々子のミルクを、" + CALLFUNC R + MSG 0x10e62 ; " 兄さまが飲んでらっしゃる……♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e63 ; "(莉々子様の小振りなおっぱいから染み出す甘い味" + CALLFUNC R + MSG 0x10e64 ; " ……こんなの、夢中になるなって方が難しいよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e65 ; "二人の息が荒くなり、重なりあって溶けていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e66 ; "「はぁっ……はぁっ、あぁ……、ちゅっ、ちゅうっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23097 + CALLFUNC VOICE + MSG 0x10e67 ; "「ああ……莉々子は嬉しいです……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e68 ; "ぴゅっ……ぴゅっ……と護の喉奥で跳ねるミルクは" + CALLFUNC R + MSG 0x10e69 ; "唇で搾れば搾るほど無尽蔵に溢れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23098 + CALLFUNC VOICE + MSG 0x10e6a ; "(莉々子の気持ちを……、兄さまが飲み干して" + CALLFUNC R + MSG 0x10e6b ; " くださっているみたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e6c ; "護の口粘膜の全てが莉々子のミルクの味に変わり、" + CALLFUNC R + MSG 0x10e6d ; "それを嚥下する度に深い安心が胸を満たす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e6e ; "(ずっと、ずっとこのまま莉々子様の乳房に" + CALLFUNC R + MSG 0x10e6f ; " 甘えていたくなるような……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e70 ; "  れるっ……、にゅるっ、ぷちゅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e71 ; "護の舌先が、肥大した乳首の先を転がすと" + CALLFUNC R + MSG 0x10e72 ; "莉々子はあまりの気持ち良さに目を閉じる。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23099 + CALLFUNC VOICE + MSG 0x10e73 ; "「ふぅうううんんッ……♀ んんーっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e74 ; "  くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e75 ; "胸だけを与えているのに、莉々子の内股が濡れて" + CALLFUNC R + MSG 0x10e76 ; "ぐっしょりと水音を鳴らし始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23100 + CALLFUNC VOICE + MSG 0x10e77 ; "「こ、こんな……ああ……、嘘みたい……、" + CALLFUNC R + MSG 0x10e78 ; " 気持ちいいの……、すごく……、んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e79 ; "膣口からは蜜を、乳房からはミルクを染み出しながら" + CALLFUNC R + MSG 0x10e7a ; "莉々子は護に全身を委ねきる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e7b ; "「莉々子さま……、んっ、莉々子さま……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23101 + CALLFUNC VOICE + MSG 0x10e7c ; "「兄さま……っ、兄さまぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e7d ; "ちゅぱちゅぱと唇を蠢かせ、母乳を搾っていた護は" + CALLFUNC R + MSG 0x10e7e ; "ふいに莉々子の乳首が大きく震えるのに気付いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23102 + CALLFUNC VOICE + MSG 0x10e7f ; "「ああっ……出ちゃう……♀" + CALLFUNC R + MSG 0x10e80 ; " 乳首から、ミルクがいっぱい……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/03/護母乳/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23103 + CALLFUNC VOICE + MSG 0x10e81 ; "「んんんんんっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e82 ; "  びゅっ……びゅっ、びゅるぅうっ……!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e83 ; "「んっ!? んむっ……、んむぅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e84 ; "勢い良く飛び出した母乳でむせながら、" + CALLFUNC R + MSG 0x10e85 ; "それでも護は莉々子の胸から離れない。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23104 + CALLFUNC VOICE + MSG 0x10e86 ; "「はぁっ……、あぁ、はぁ、はぁっ……。" + CALLFUNC R + MSG 0x10e87 ; " 乳首が……熱い……。ジンジン痺れてます……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e88 ; "「おイきになったのですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10e89 ; "  ちゅぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e8a ; "一度舌を離し、問う護に小さくうなずくと" + CALLFUNC R + MSG 0x10e8b ; "莉々子は恥ずかしそうにもじもじする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23105 + CALLFUNC VOICE + MSG 0x10e8c ; "「恥ずかしい……です……。" + CALLFUNC R + MSG 0x10e8d ; " 兄さまにおっぱいをあげただけで、こんな……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e8e ; "母乳を放ってなお、瑞々しい張りを失わない" + CALLFUNC R + MSG 0x10e8f ; "莉々子の乳房に軽く口付ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e90 ; "「ちゅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23106 + CALLFUNC VOICE + MSG 0x10e91 ; "「ああ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e92 ; "「これは莉々子様のお身体が大人になられた証拠" + CALLFUNC R + MSG 0x10e93 ; " ……恥ずかしいことではございません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23107 + CALLFUNC VOICE + MSG 0x10e94 ; "「そう、なのですね……♀" + CALLFUNC R + MSG 0x10e95 ; " 兄さまはとても物知り……憧れてしまいます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e96 ; "護は乳頭から少し唇をずらして、そこに吸いつき、" + CALLFUNC R + MSG 0x10e97 ; "かすかに赤いキスマークを残す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23108 + CALLFUNC VOICE + MSG 0x10e98 ; "「んんっ……それは……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e99 ; "「莉々子様の胸があまりに可愛らしかったので、" + CALLFUNC R + MSG 0x10e9a ; " つい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e9b ; "しでかしたことの大きさに怯える護だったが、" + CALLFUNC R + MSG 0x10e9c ; "それを莉々子はむしろ喜んでいるようだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23109 + CALLFUNC VOICE + MSG 0x10e9d ; "「莉々子の身体に兄さまの印……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10e9e ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10e9f ; "かぁっと赤くなった護は、口元を手の甲で拭うと" + CALLFUNC R + MSG 0x10ea0 ; "そのまま俯いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ea1 ; "「も、申し訳ございません! 莉々子様!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23110 + CALLFUNC VOICE + MSG 0x10ea2 ; "「くすくす……嬉しいですわ♀" + CALLFUNC R + MSG 0x10ea3 ; " これで莉々子は、兄さまのモノです♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ea4 ; "身体を離そうとすると、莉々子はそれを制止し、" + CALLFUNC R + MSG 0x10ea5 ; "護を自分の胸に抱き寄せた。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23111 + CALLFUNC VOICE + MSG 0x10ea6 ; "「あと少しだけ、このままで……いさせてください」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ea7 ; "「莉々子さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ea8 ; "二人はそのまま、しばらくそこで抱き合っていた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/おっぱい/初回 + +; 莉々子/純愛/河畔/01 +; RETURN: void +FUNC 5806 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23112 + CALLFUNC VOICE + MSG 0x10ea9 ; "「あ、あの……兄さま、今日は" + CALLFUNC R + MSG 0x10eaa ; " ありがとうございます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23113 + CALLFUNC VOICE + MSG 0x10eab ; "「莉々子のわがままに" + CALLFUNC R + MSG 0x10eac ; " 付き合ってくださって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ead ; "おだやかな光に満ちた、午前中。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10eae ; "莉々子と護は、仲良く連れ立って" + CALLFUNC R + MSG 0x10eaf ; "川辺を散歩していた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eb0 ; "「ちょうどお屋敷の掃除が" + CALLFUNC R + MSG 0x10eb1 ; " 終わったところでしたから」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eb2 ; "「それに、莉々子様のお呼び出しなら、" + CALLFUNC R + MSG 0x10eb3 ; " 僕はいつでも駆けつけますよ!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23114 + CALLFUNC VOICE + MSG 0x10eb4 ; "「まあ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10eb5 ; "つかず離れず、ちょうど二歩ほど" + CALLFUNC R + MSG 0x10eb6 ; "距離を開けてゆっくり歩く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10eb7 ; "それだけで、莉々子は夢の中に" + CALLFUNC R + MSG 0x10eb8 ; "いるように幸せだった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23115 + CALLFUNC VOICE + MSG 0x10eb9 ; "(……くすっ、また、兄さまは" + CALLFUNC R + MSG 0x10eba ; " 一段と男らしくなられたみたい……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23116 + CALLFUNC VOICE + MSG 0x10ebb ; "(ほんの少し前までは、莉々子と" + CALLFUNC R + MSG 0x10ebc ; " そんなに背丈も変わらなかったのに)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23117 + CALLFUNC VOICE + MSG 0x10ebd ; "(……今では、もう……見上げないと" + CALLFUNC R + MSG 0x10ebe ; " お顔を拝見できないくらいに……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x10ebf ; "じーっと護を見つめていた莉々子は、" + CALLFUNC R + MSG 0x10ec0 ; "ふいにこちらを向かれてきょとんとする。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ec1 ; "「……あ、あの……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23118 + CALLFUNC VOICE + MSG 0x10ec2 ; "「兄さま? どうかなさいましたか?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ec3 ; "「ええと……僕の顔に何かついてますか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23119 + CALLFUNC VOICE + MSG 0x10ec4 ; "「えっ、あ、そんなことは……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ec5 ; "「なんだか、ずっと僕の顔を" + CALLFUNC R + MSG 0x10ec6 ; " 見ていらしたから……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23120 + CALLFUNC VOICE + MSG 0x10ec7 ; "「……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ec8 ; "ぽっ、と莉々子の顔が赤くなり、" + CALLFUNC R + MSG 0x10ec9 ; "護にまでその熱さが伝染する。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eca ; "「ええっと……、" + CALLFUNC R + MSG 0x10ecb ; " もう少しだけ、歩きましょうか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23121 + CALLFUNC VOICE + MSG 0x10ecc ; "「はい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ecd ; "微笑み合った後は、それきり話すことも" + CALLFUNC R + MSG 0x10ece ; "なくなってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ecf ; "二人は、サラサラと流れる川の水面を" + CALLFUNC R + MSG 0x10ed0 ; "ながめながら、無言で初々しい散歩を行う。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23122 + CALLFUNC VOICE + MSG 0x10ed1 ; "(たくさん、たくさん……" + CALLFUNC R + MSG 0x10ed2 ; " お話したいことはあったのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23123 + CALLFUNC VOICE + MSG 0x10ed3 ; "(兄さまを見ていると、すべて" + CALLFUNC R + MSG 0x10ed4 ; " どうでもよくなってしまうの……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23124 + CALLFUNC VOICE + MSG 0x10ed5 ; "(もっと、莉々子はお話したい。" + CALLFUNC R + MSG 0x10ed6 ; " 兄さまのことを知りたいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ed7 ; "うまく気持ちを言葉に出来ない莉々子が、" + CALLFUNC R + MSG 0x10ed8 ; "落ち込みそうになった瞬間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ed9 ; "護が、頬を指で掻きながら立ち止まる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eda ; "「あの……歩きながら、" + CALLFUNC R + MSG 0x10edb ; " お話しませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10edc ; "「も、もちろん……" + CALLFUNC R + MSG 0x10edd ; " 相手が僕で良ろしければ、ですが」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23125 + CALLFUNC VOICE + MSG 0x10ede ; "「ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10edf ; "ちょうど、考えていたことと同じことを" + CALLFUNC R + MSG 0x10ee0 ; "護に言われて、莉々子は微笑みをこぼす。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23126 + CALLFUNC VOICE + MSG 0x10ee1 ; "「是非、お願いします……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ee2 ; "それでも、自分から言い出せなかった莉々子は、" + CALLFUNC R + MSG 0x10ee3 ; "少しだけ残念そうな顔をした。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23127 + CALLFUNC VOICE + MSG 0x10ee4 ; "(今度は、ちゃんと莉々子から" + CALLFUNC R + MSG 0x10ee5 ; " お誘いしなくちゃ……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23128 + CALLFUNC VOICE + MSG 0x10ee6 ; "(勇気を持ってお伝えすれば、きっと兄さまは、" + CALLFUNC R + MSG 0x10ee7 ; " 莉々子を受け入れてくださるはず……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ee8 ; "莉々子は、決意を新たに" + CALLFUNC R + MSG 0x10ee9 ; "護の傍へと歩いて行った――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/河畔/01 + +; 莉々子/純愛/河畔/02 +; RETURN: void +FUNC 5807 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/04/キレイ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23129 + CALLFUNC VOICE + MSG 0x10eea ; "「あ……兄さま、恥ずかしい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eeb ; "「ん、ちゅ……。" + CALLFUNC R + MSG 0x10eec ; " キレイですよ。莉々子様のここは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23130 + CALLFUNC VOICE + MSG 0x10eed ; "「あ……そんな……。" + CALLFUNC R + MSG 0x10eee ; " だって、おしっこがでる場所なのに……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10eef ; "「莉々子様が、僕にしてくれたように、" + CALLFUNC R + MSG 0x10ef0 ; " 僕もしてあげたいんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23131 + CALLFUNC VOICE + MSG 0x10ef1 ; "「ああ……兄さまぁ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10ef2 ; "  くちゅ、くちゅ、ぬちゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23132 + CALLFUNC VOICE + MSG 0x10ef3 ; "「あはぁ……♀ あっ、兄さまダメです……!" + CALLFUNC R + MSG 0x10ef4 ; " そこは、莉々子がいつも弄っているところなのっ。" + CALLFUNC R + MSG 0x10ef5 ; " 気持ちよくて、ヘンになる場所なんですっ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ef6 ; "「クリトリス……だね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23133 + CALLFUNC VOICE + MSG 0x10ef7 ; "「んん……はぁうぅぅぅ……。" + CALLFUNC R + MSG 0x10ef8 ; " あっ、あっ、兄さま……はぁん、莉々子、" + CALLFUNC R + MSG 0x10ef9 ; " すごく気持ちいいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10efa ; "「いっぱい溢れてきたね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23134 + CALLFUNC VOICE + MSG 0x10efb ; "「はぁ、はぁ、いやぁぁぁ……。" + CALLFUNC R + MSG 0x10efc ; " 兄さま、見ないで……あっ、恥ずかしいの……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10efd ; "  ぴちゃぴちゃ……" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23135 + CALLFUNC VOICE + MSG 0x10efe ; "「いやぁ……あっ、それいいっ♀" + CALLFUNC R + MSG 0x10eff ; " はぁっ、あっ、兄さま、そこ……あっ、それ好きっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23136 + CALLFUNC VOICE + MSG 0x10f00 ; "「あっ、あっ、何だか……ヘンな気持ち……。" + CALLFUNC R + MSG 0x10f01 ; " 兄さま、莉々子……お腹が熱くなってますっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f02 ; "「大丈夫。僕がいるから、恐くないよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23137 + CALLFUNC VOICE + MSG 0x10f03 ; "「あ……はいっ♀" + CALLFUNC R + MSG 0x10f04 ; " 兄さまがしてくれることでしたら、莉々子は" + CALLFUNC R + MSG 0x10f05 ; " 全てを受け入れます……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10f06 ; "  ぬりゅ、ねぷねぷっ、ぬちゅ……" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23138 + CALLFUNC VOICE + MSG 0x10f07 ; "「んぅ……はああああっ、あっ、あはぁん……♀" + CALLFUNC R + MSG 0x10f08 ; " あっ、自分でするのと……全然、違います……。" + CALLFUNC R + MSG 0x10f09 ; " ずっと、ずっと気持ちいいの……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23139 + CALLFUNC VOICE + MSG 0x10f0a ; "「ああん、兄さま、大好きっ♀" + CALLFUNC R + MSG 0x10f0b ; " 莉々子は、兄さまのことが、大好きですっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23140 + CALLFUNC VOICE + MSG 0x10f0c ; "「あっ、あっ、あっ……♀" + CALLFUNC R + MSG 0x10f0d ; " 何……? ああっ、何か……く、くるっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23141 + CALLFUNC VOICE + MSG 0x10f0e ; "「ああああああっ、これ、知らない!?" + CALLFUNC R + MSG 0x10f0f ; " はぁ、はぁ、兄さま……熱いのっ!" + CALLFUNC R + MSG 0x10f10 ; " 莉々子のお腹、ジンジン痺れて、何かがきちゃうっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23142 + CALLFUNC VOICE + MSG 0x10f11 ; "「いやぁあぁぁぁぁっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10f12 ; "  ビクンッ! ビクンッ!" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x10f13 ; "絶頂を迎えると同時に、莉々子は排卵した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f14 ; "しかし、本人がそれに気付くことはない。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23143 + CALLFUNC VOICE + MSG 0x10f15 ; "「はぁー、はぁー……兄さま……。" + CALLFUNC R + MSG 0x10f16 ; " 今、何か聞こえました?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f17 ; "「え? いや、何も……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23144 + CALLFUNC VOICE + MSG 0x10f18 ; "「莉々子には聞こえましたわ。" + CALLFUNC R + MSG 0x10f19 ; " お腹の中に、新しい何かが生まれた音が……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f1a ; "(それって、もしかして……排卵のことかな?)" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23145 + CALLFUNC VOICE + MSG 0x10f1b ; "「ねぇ、兄さま……?" + CALLFUNC R + MSG 0x10f1c ; " 莉々子……兄さまと仲良くしたくて、" + CALLFUNC R + MSG 0x10f1d ; " たまらない気持ちになってるの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23146 + CALLFUNC VOICE + MSG 0x10f1e ; "「この膣内に兄さまを迎え入れて、" + CALLFUNC R + MSG 0x10f1f ; " いっぱい仲良くしたい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f20 ; "「えっと……それは、またの機会にでも……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23147 + CALLFUNC VOICE + MSG 0x10f21 ; "「約束……して下さいますか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f22 ; "「もちろんです。" + CALLFUNC R + MSG 0x10f23 ; " 莉々子様のお願いでしたら、何だって" + CALLFUNC R + MSG 0x10f24 ; " 聞いちゃいますよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23148 + CALLFUNC VOICE + MSG 0x10f25 ; "「まあ……うれしい……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/河畔/02 + +; 莉々子/純愛/莉々子の部屋/01 +; RETURN: void +FUNC 5808 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23149 + CALLFUNC VOICE + MSG 0x10f26 ; "「あの……兄さま。" + CALLFUNC R + MSG 0x10f27 ; " 折り入ってお話が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f28 ; "お世話中、莉々子に呼び止められた護は" + CALLFUNC R + MSG 0x10f29 ; "振り返ってびっくり仰天した。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f2a ; "「り、莉々子様! どうして服を" + CALLFUNC R + MSG 0x10f2b ; " はだけていらっしゃるんですかっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f2c ; "莉々子は着物の襟を広げ、白く透けた" + CALLFUNC R + MSG 0x10f2d ; "肌を鎖骨まで露わにしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f2e ; "そして、困ったように護に告げる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23150 + CALLFUNC VOICE + MSG 0x10f2f ; "「莉々子、見てしまったんです。" + CALLFUNC R + MSG 0x10f30 ; " 兄さまが、母さまの乳房を吸ってらっしゃるのを」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f31 ; "「〜っなっ、な、な、なぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f32 ; "今度こそ真っ赤になり、飛び下がろうとした" + CALLFUNC R + MSG 0x10f33 ; "護は莉々子にしっかり抱きつかれてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23151 + CALLFUNC VOICE + MSG 0x10f34 ; "「ですから、莉々子にも同じことを" + CALLFUNC R + MSG 0x10f35 ; " していただきたいの……。だめ、ですか……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23152 + CALLFUNC VOICE + MSG 0x10f36 ; "「莉々子のおっぱいでは……、" + CALLFUNC R + MSG 0x10f37 ; " 兄さまを悦ばせることは出来ませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f38 ; "「そ、そんなことあるはずがありません!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23153 + CALLFUNC VOICE + MSG 0x10f39 ; "「では……お願いしても……いいでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f3a ; "涙ぐみ、頬を赤らめ命じる莉々子を" + CALLFUNC R + MSG 0x10f3b ; "拒絶することなど出来るわけがない。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f3c ; "「わ、わかりました……。" + CALLFUNC R + MSG 0x10f3d ; " それが莉々子様のご命令なら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f3e ; "護はたじろぎながらも、" + CALLFUNC R + MSG 0x10f3f ; "ご機嫌取りににっこりと微笑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f40 ; "すると、莉々子は着物の袖で顔を覆い" + CALLFUNC R + MSG 0x10f41 ; "大げさに喜んでみせる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23154 + CALLFUNC VOICE + MSG 0x10f42 ; "「本当? 嬉しい……!」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f43 ; "(あ、ああ……断れなかった……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f44 ; "(莉々子様のおっぱいだなんて……。" + CALLFUNC R + MSG 0x10f45 ; " 断れるわけ、ないよね……)" + CALLFUNC A + S_PUSH "イベント/莉々子/03/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f46 ; "「……で、では失礼します……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23155 + CALLFUNC VOICE + MSG 0x10f47 ; "「はい……。手加減せずに絞ってください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f48 ; "手のひらで乳房の下方を持ち上げると、" + CALLFUNC R + MSG 0x10f49 ; "ぷるんと零れる膨らみを差し出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f4a ; "そんな莉々子の要求を断れず、" + CALLFUNC R + MSG 0x10f4b ; "護はそろそろと距離を詰めていった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f4c ; "(いいのかな、こんなことして……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f4d ; "思いながらも、頭を下げて膝をつく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23156 + CALLFUNC VOICE + MSG 0x10f4e ; "(こうすれば、母さまのように白いものを" + CALLFUNC R + MSG 0x10f4f ; " 出せるのでしたよね……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f50 ; "そんな莉々子の悩みを散らすように、" + CALLFUNC R + MSG 0x10f51 ; "護は濡れた感触を乳房に這わせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23157 + CALLFUNC VOICE + MSG 0x10f52 ; "「……あ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f53 ; "護の舌先が、ころころと莉々子の乳首を転がす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f54 ; "すると、ほとんど摩擦もなく粘膜は" + CALLFUNC R + MSG 0x10f55 ; "胸の先を、ピンクの乳輪を滑っていった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f56 ; "(莉々子様の乳首は、ぷくっと膨らんでいて" + CALLFUNC R + MSG 0x10f57 ; " ……とても可愛い形をしてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f58 ; "まだ本格的にしこっているわけではなかったが、" + CALLFUNC R + MSG 0x10f59 ; "吸いたてるには充分な硬さが感じられた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23158 + CALLFUNC VOICE + MSG 0x10f5a ; "「な、何……ですか? これ、むずがゆいような" + CALLFUNC R + MSG 0x10f5b ; " ……不思議な感じが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f5c ; "うわ言のように呟く莉々子の唇から、" + CALLFUNC R + MSG 0x10f5d ; "はぁはぁと荒い息が聞こえた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f5e ; "「……いただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f5f ; "乳頭の付け根から先端までを、ちゅぱちゅぱと" + CALLFUNC R + MSG 0x10f60 ; "音を立てて嘗め回していくと……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f61 ; "びくんっ、びくんびくんっ!!と莉々子の" + CALLFUNC R + MSG 0x10f62 ; "華奢な身体が震え、細い指先に力が篭った。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23159 + CALLFUNC VOICE + MSG 0x10f63 ; "「に、兄さま……これ、あ、ぁ、あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f64 ; "想像以上の快感に逃げ出しそうになった莉々子の" + CALLFUNC R + MSG 0x10f65 ; "その手を掴んで、吸引を継続した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f66 ; "「ちゅ……れろ……っ、れる、くちゅ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23160 + CALLFUNC VOICE + MSG 0x10f67 ; "「ふ、ぁ……あ、お胸の先が……ツンと尖って" + CALLFUNC R + MSG 0x10f68 ; " ……こ、これがお乳の出る印なのですか……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f69 ; "「はむ……っ、ちゅぷ、くちゅ、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f6a ; "力を込めて唇で乳首を挟み込み、扱くように" + CALLFUNC R + MSG 0x10f6b ; "扱っていくと、膨らみかけの乳房が面白いように揺れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23161 + CALLFUNC VOICE + MSG 0x10f6c ; "「あぁ……♀ あった、かい……♀" + CALLFUNC R + MSG 0x10f6d ; " 兄さまのお口、ぬるぬるして……はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23162 + CALLFUNC VOICE + MSG 0x10f6e ; "「いやっ……ああ、あぁ……♀" + CALLFUNC R + MSG 0x10f6f ; " むずむずするの、あぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f70 ; "もじもじと膝を合わせ、顔を真っ赤にする莉々子は" + CALLFUNC R + MSG 0x10f71 ; "母乳が出ないことが信じられないらしい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23163 + CALLFUNC VOICE + MSG 0x10f72 ; "「で、出ません……ね……?" + CALLFUNC R + MSG 0x10f73 ; " は、ぁあ……♀ あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f74 ; "護はそうして、莉々子の胸をしばらく吸いたてていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/次女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23164 + CALLFUNC VOICE + MSG 0x10f75 ; "「……やっぱり、大人にならないと" + CALLFUNC R + MSG 0x10f76 ; " お乳は出ないみたいですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f77 ; "男の前で、乳房を露出して吸わせたことが" + CALLFUNC R + MSG 0x10f78 ; "恥ずかしかったのか、莉々子の声はとても小さい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23165 + CALLFUNC VOICE + MSG 0x10f79 ; "「ごめんなさい。" + CALLFUNC R + MSG 0x10f7a ; " 無駄なことをさせてしまって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23166 + CALLFUNC VOICE + MSG 0x10f7b ; "「こんなこと……。" + CALLFUNC R + MSG 0x10f7c ; " お嫌だったのではないですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f7d ; "落ち込む莉々子に、護はぶんぶんと" + CALLFUNC R + MSG 0x10f7e ; "首を横に振って見せた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f7f ; "「いえ、構いません。" + CALLFUNC R + MSG 0x10f80 ; " というか……僕は嬉しかったです」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23167 + CALLFUNC VOICE + MSG 0x10f81 ; "「え……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f82 ; "「母乳が出ないことは" + CALLFUNC R + MSG 0x10f83 ; " わかっていましたけど……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f84 ; "「莉々子様のおっぱいに" + CALLFUNC R + MSG 0x10f85 ; " 触れることが出来ましたから」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f86 ; "「で、ですから嫌な気持ちなんて" + CALLFUNC R + MSG 0x10f87 ; " 少しも持っていないということです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23168 + CALLFUNC VOICE + MSG 0x10f88 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f89 ; "莉々子は、さっと着物の袖で胸を隠すと、" + CALLFUNC R + MSG 0x10f8a ; "真っ赤になってうつむいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f8b ; "そして、ちらりと護を盗み見てくる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23169 + CALLFUNC VOICE + MSG 0x10f8c ; "「ねえ、兄さま」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f8d ; "「はい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23170 + CALLFUNC VOICE + MSG 0x10f8e ; "「また、お呼びしてもいいですか?" + CALLFUNC R + MSG 0x10f8f ; " 莉々子のお乳がちゃんと出るまで……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f90 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f91 ; "莉々子につられて、護もまた赤面する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f92 ; "こうして二人は、しばらく、何も言えずに" + CALLFUNC R + MSG 0x10f93 ; "互いにもじもじしてしまった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/莉々子の部屋/01 + +; 莉々子/純愛/夜/01 +; RETURN: void +FUNC 5809 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23171 + CALLFUNC VOICE + MSG 0x10f94 ; "「ようこそいらっしゃいました……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f95 ; "夜、莉々子の部屋に招かれた護は" + CALLFUNC R + MSG 0x10f96 ; "大歓迎に面食らう。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f97 ; "「よろしかったんですか?" + CALLFUNC R + MSG 0x10f98 ; " ……僕なんかが話し相手で」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23172 + CALLFUNC VOICE + MSG 0x10f99 ; "「兄さまがいいの♀" + CALLFUNC R + MSG 0x10f9a ; " ……来て下さって嬉しいです」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10f9b ; "「ははは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f9c ; "二人っきりの状況に護がいささか" + CALLFUNC R + MSG 0x10f9d ; "緊張していると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10f9e ; "いつも、掃除の必要がないほど片付いている" + CALLFUNC R + MSG 0x10f9f ; "部屋の片隅に……何か光るものを見つけた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fa0 ; "(何かが転がっていったぞ……)" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fa1 ; "「あれ? これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fa2 ; "護が見つけたのは、細いリップクリームだった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23173 + CALLFUNC VOICE + MSG 0x10fa3 ; "「……ぁ……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fa4 ; "「珍しいですね。お化粧ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fa5 ; "はい、と薄桃色のそれを手渡すと" + CALLFUNC R + MSG 0x10fa6 ; "莉々子は真っ赤になってしまった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23174 + CALLFUNC VOICE + MSG 0x10fa7 ; "「……母さまや姉さまのように" + CALLFUNC R + MSG 0x10fa8 ; " 綺麗になりたくて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23175 + CALLFUNC VOICE + MSG 0x10fa9 ; "「こっそり雪乃にお願いして買ってみたのですが、" + CALLFUNC R + MSG 0x10faa ; " 全然うまくいかなくて……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fab ; "「そうだったんですか」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fac ; "(なんだか、想像するだけで" + CALLFUNC R + MSG 0x10fad ; " 可愛らしい光景だなあ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fae ; "鏡をのぞきこみ、二人で「ああでもない」" + CALLFUNC R + MSG 0x10faf ; "「こうでもない」と言い合っている莉々子と" + CALLFUNC R + MSG 0x10fb0 ; "雪乃を妄想する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fb1 ; "ほのぼのとした気持ちになった護の顔を" + CALLFUNC R + MSG 0x10fb2 ; "のぞきこみ、莉々子は恥ずかしそうに言う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23176 + CALLFUNC VOICE + MSG 0x10fb3 ; "「今はまだ、お化粧も下手ですし、" + CALLFUNC R + MSG 0x10fb4 ; " 何もかも敵いませんけれど……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23177 + CALLFUNC VOICE + MSG 0x10fb5 ; "「いつかは、お2人のように、" + CALLFUNC R + MSG 0x10fb6 ; " 莉々子も素敵な女性になりたいんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fb7 ; "莉々子を護はじっと見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fb8 ; "(男の僕にはよくわからないけど、" + CALLFUNC R + MSG 0x10fb9 ; " 女の子は色々大変なんだなあ……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fba ; "(莉々子様には莉々子様の、" + CALLFUNC R + MSG 0x10fbb ; " お2人にはお2人の良さがあると" + CALLFUNC R + MSG 0x10fbc ; " 思うけど……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23178 + CALLFUNC VOICE + MSG 0x10fbd ; "「ふふ……、内緒ですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fbe ; "黒髪を揺らして、ころころと笑う。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fbf ; "「莉々子様は、まだお化粧の必要はございませんよ。" + CALLFUNC R + MSG 0x10fc0 ; " そのままでも、充分お綺麗ですし……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23179 + CALLFUNC VOICE + MSG 0x10fc1 ; "「では、兄さまは3人の中で、誰が一番お好きなのですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fc2 ; "ちょこんと小首を傾げる莉々子と目が合い、" + CALLFUNC R + MSG 0x10fc3 ; "護は急にカァッと身体が熱くなる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fc4 ; "「そ、そ、そのような質問は、" + CALLFUNC R + MSG 0x10fc5 ; " お答えできません!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23180 + CALLFUNC VOICE + MSG 0x10fc6 ; "「聞きたいわ、兄さま。" + CALLFUNC R + MSG 0x10fc7 ; " 莉々子は、どちらを目指せばいいのか……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fc8 ; "「で、ですから、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fc9 ; "柔らかく微笑む莉々子の前で、" + CALLFUNC R + MSG 0x10fca ; "護はたじたじになってしまった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/夜/01 + +; 莉々子/純愛/夜/02 +; VAR 0: n選択 : int +; RETURN: void +FUNC 5810 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5006 + CALLFUNC ■効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23181 + CALLFUNC VOICE + MSG 0x10fcb ; "「……兄さま♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fcc ; "莉々子は、護が扉をノックしただけで" + CALLFUNC R + MSG 0x10fcd ; "無防備に部屋の戸を開く。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fce ; "「莉々子様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fcf ; "何も言えずにいる護の腕に、" + CALLFUNC R + MSG 0x10fd0 ; "自分の腕を絡めながら微笑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fd1 ; "莉々子は、「全てわかっています」と" + CALLFUNC R + MSG 0x10fd2 ; "ばかりに愛らしく目元を緩ませた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23182 + CALLFUNC VOICE + MSG 0x10fd3 ; "「お待ちしておりました。" + CALLFUNC R + MSG 0x10fd4 ; " 解毒が必要なのですね……?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fd5 ; "「は、はい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23183 + CALLFUNC VOICE + MSG 0x10fd6 ; "「莉々子のところにいらしてくださって" + CALLFUNC R + MSG 0x10fd7 ; " 本当に嬉しい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23184 + CALLFUNC VOICE + MSG 0x10fd8 ; "「さあ、お部屋にどうぞ。" + CALLFUNC R + MSG 0x10fd9 ; " お布団の準備は出来ております……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fda ; "莉々子は護をベッドの上に座らせると" + CALLFUNC R + MSG 0x10fdb ; "床に膝を付き、大きなペニスを取り出してみせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23185 + CALLFUNC VOICE + MSG 0x10fdc ; "「あ……あ……♀ どうしてでしょう?" + CALLFUNC R + MSG 0x10fdd ; " この子を見ていると、すごくドキドキして……" + CALLFUNC R + MSG 0x10fde ; " んっ、んん……ちゅ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23186 + CALLFUNC VOICE + MSG 0x10fdf ; "「莉々子の胸の中、すごく苦しくなるんです……" + CALLFUNC R + MSG 0x10fe0 ; " ふ、ぁ……くちゅ……れる、にゅちゅ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23187 + CALLFUNC VOICE + MSG 0x10fe1 ; "「ん、ちゅっ……とても愛おしくて……♀" + CALLFUNC R + MSG 0x10fe2 ; " くちゅ、くちゅ、んっ、ぬちゅ、はぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fe3 ; "夢見る瞳で男根をねぶりながら、" + CALLFUNC R + MSG 0x10fe4 ; "莉々子はかすかに吐息を荒げる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fe5 ; "(こ、興奮してる? 僕のを舐めながら……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fe6 ; "護が驚くよりも早く、莉々子はそそり勃つ" + CALLFUNC R + MSG 0x10fe7 ; "それに興味津々だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23188 + CALLFUNC VOICE + MSG 0x10fe8 ; "「莉々子のぬるぬるも、いっぱい溢れてくるのっ♀" + CALLFUNC R + MSG 0x10fe9 ; " 兄さまのお汁と同じように……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23189 + CALLFUNC VOICE + MSG 0x10fea ; "「ですから、兄さまも一緒に……一緒に気持ちよく、" + CALLFUNC R + MSG 0x10feb ; " んっ、なって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23190 + CALLFUNC VOICE + MSG 0x10fec ; "「命令……くちゅっ、命令、です……んんっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10fed ; "甘えるように命令されて、護は不覚にも" + CALLFUNC R + MSG 0x10fee ; "痛いほどに勃起してしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10fef ; "「うっ……もう、出そうだっ……」" + CALLFUNC A + PUSHLOCALPAGE + PUSH 0 + S_PUSH "口に出す" + S_PUSH "顔に掛ける" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■選択肢 + ASSIGN + POP + SH_IF_LOC_NE_IMM n選択 1 0x2a24ee + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ff0 ; "「莉々子様のお口に……出させて下さいっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23191 + CALLFUNC VOICE + MSG 0x10ff1 ; "「あ……は、はいっ♂" + CALLFUNC R + MSG 0x10ff2 ; " 兄さまの白蜜を、莉々子のお口に" + CALLFUNC R + MSG 0x10ff3 ; " 飲ませてくださいなっ」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/口" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x10ff4 ; "  ぐぷっ……どぷっ、どびゅうっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23192 + CALLFUNC VOICE + MSG 0x10ff5 ; "「あ……あああああ♀ あぁ……兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ff6 ; "小さな唇の奥に、汚濁を注ぎ込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x10ff7 ; "「ううっ……、あっ、ああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23193 + CALLFUNC VOICE + MSG 0x10ff8 ; "「んんっ……、んくっ、くぷっ、んふぁ……!" + CALLFUNC R + MSG 0x10ff9 ; " くちゅ、くちゅ、ぬちゅ……ん、んちゅ……ぬちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ffa ; "濡れた舌の上に強烈な苦味と青臭さを感じた" + CALLFUNC R + MSG 0x10ffb ; "莉々子は妖艶にぶるるるっ……と身体を震わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23194 + CALLFUNC VOICE + MSG 0x10ffc ; "(あ……♀ 莉々子も、今イっちゃった……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x10ffd ; "びゅくりびゅくりと放たれる精液を、" + CALLFUNC R + MSG 0x10ffe ; "頬いっぱいに受け止めながら……莉々子は" + CALLFUNC R + MSG 0x10fff ; "胸の奥に確かな喜びを感じる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23195 + CALLFUNC VOICE + MSG 0x11000 ; "「こくっ……こくっ……こくん♀" + CALLFUNC R + MSG 0x11001 ; " んっ……ちゅうちゅう、じゅるるるるっ……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11002 ; "「あっ! す、吸われるっ……! あはぁあぁぁっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23196 + CALLFUNC VOICE + MSG 0x11003 ; "(兄さま……、兄さま、兄さま……大好き♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11004 ; "射精が終わってからも、莉々子の手は止まらず、" + CALLFUNC R + MSG 0x11005 ; "宝物を慰めるように上下に動いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23197 + CALLFUNC VOICE + MSG 0x11006 ; "「お辛いときは、いつでも" + CALLFUNC R + MSG 0x11007 ; " 莉々子を使ってくださいね、兄さま……♀」" + CALLFUNC A + JUMP 0x2a27f4 +0x2a24ee: + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11008 ; "「莉々子様のお顔に……掛けさせて下さいっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23198 + CALLFUNC VOICE + MSG 0x11009 ; "「……え? 莉々子の顔に……ですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1100a ; "「あっ……! うあああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1100b ; "護は絶頂を堪えきれずに、莉々子の許可を" + CALLFUNC R + MSG 0x1100c ; "得るよりも早く、射精を始めてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/顔射" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23199 + CALLFUNC VOICE + MSG 0x1100d ; "「あぁんっ!? ふぁ……ああ……っ、んう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1100e ; "  びゅるっ……びゅるるるッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1100f ; "白い放物線を描いて飛んだ精液が、" + CALLFUNC R + MSG 0x11010 ; "莉々子の眉間に、髪に、胸の谷間に落ちていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23200 + CALLFUNC VOICE + MSG 0x11011 ; "「あ……ん♀ はぁっ……はぁっ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11012 ; "莉々子は目を開くことも出来ないほどの勢いで" + CALLFUNC R + MSG 0x11013 ; "射出された精液を受け止めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23201 + CALLFUNC VOICE + MSG 0x11014 ; "「あは……、可愛い、可愛い……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11015 ; "にゅる、にゅち、と濁液のついたペニスの表面を" + CALLFUNC R + MSG 0x11016 ; "指先で、爪でなぞり下ろしていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11017 ; "(莉々子様のキレイなお顔に、僕の精液が……。" + CALLFUNC R + MSG 0x11018 ; " ああっ……僕は、とんでもないことを……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23202 + CALLFUNC VOICE + MSG 0x11019 ; "「ん……すごい匂いがします……。" + CALLFUNC R + MSG 0x1101a ; " でも、嫌いではありませんよ?" + CALLFUNC R + MSG 0x1101b ; " だって、兄さまが作られたものですから……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1101c ; "莉々子はとろみのついた肉棒を、" + CALLFUNC R + MSG 0x1101d ; "たっぷりと見つめ、視線で犯した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23203 + CALLFUNC VOICE + MSG 0x1101e ; "「では、お掃除させていただきますね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23204 + CALLFUNC VOICE + MSG 0x1101f ; "「ぬちゅ……ぺろぺろぺろっ、んちゅ、ちゅく……。" + CALLFUNC R + MSG 0x11020 ; " んっ……んちゅ、はぁん、ちゅるっ、ちゅぷちゅぷっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11021 ; "「はぁっ、はぁっ……莉々子様……。" + CALLFUNC R + MSG 0x11022 ; " それ以上されると、僕は……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23205 + CALLFUNC VOICE + MSG 0x11023 ; "「ふふっ……また出したくなりましたの?" + CALLFUNC R + MSG 0x11024 ; " 莉々子は、何度でもお手伝いさせていただきますから、" + CALLFUNC R + MSG 0x11025 ; " ご安心ください……♂」" + CALLFUNC A +0x2a27f4: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/夜/02 + +; 莉々子/純愛/夜/03 +; RETURN: void +FUNC 5811 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23206 + CALLFUNC VOICE + MSG 0x11026 ; "「ん……あっ、兄さま……♀ 兄さまぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11027 ; "「うぅ……りり、こ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/満足" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23207 + CALLFUNC VOICE + MSG 0x11028 ; "「くすっ……。" + CALLFUNC R + MSG 0x11029 ; " どうですか? 莉々子の膣内は?" + CALLFUNC R + MSG 0x1102a ; " 気持ち……いいですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1102b ; "「うん……すごく締まってて、気持ちいいよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23208 + CALLFUNC VOICE + MSG 0x1102c ; "「うふふっ。良かったですわ。" + CALLFUNC R + MSG 0x1102d ; " 兄さまに気に入ってもらえて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23209 + CALLFUNC VOICE + MSG 0x1102e ; "「こうして、兄さまと仲良くすることが、" + CALLFUNC R + MSG 0x1102f ; " あ……莉々子の夢でしたから……。" + CALLFUNC R + MSG 0x11030 ; " 莉々子は……ん……とても、幸せです……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11031 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23210 + CALLFUNC VOICE + MSG 0x11032 ; "「兄さまの気持ちよさそうなお顔を" + CALLFUNC R + MSG 0x11033 ; " 見ているだけで、莉々子は……んん……、" + CALLFUNC R + MSG 0x11034 ; " はぁっ、だんだん……興奮してきます……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11035 ; "「くぅ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23211 + CALLFUNC VOICE + MSG 0x11036 ; "「兄さま、大好きっ♀ ああん、大好きなのっ♀" + CALLFUNC R + MSG 0x11037 ; " はぁ、はぁ、小さい頃からずっと……、" + CALLFUNC R + MSG 0x11038 ; " ああん、兄さまを……ぅ……ああっ、あはぁん♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23212 + CALLFUNC VOICE + MSG 0x11039 ; "「す、すごい……♀ 兄さまのおちんちん……" + CALLFUNC R + MSG 0x1103a ; " 莉々子のエッチな穴にズボズボって……♀" + CALLFUNC R + MSG 0x1103b ; " すごく気持ちいいのっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23213 + CALLFUNC VOICE + MSG 0x1103c ; "「いやぁん、腰が勝手に動いちゃうっ♀" + CALLFUNC R + MSG 0x1103d ; " はぁ……あはぁぁぁん、気持ちいいよぉ♀" + CALLFUNC R + MSG 0x1103e ; " ああん、兄さまの……すごく、いいですっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1103f ; "「う、うう……そんなに動いたら、もう……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23214 + CALLFUNC VOICE + MSG 0x11040 ; "「だしてだして……♀" + CALLFUNC R + MSG 0x11041 ; " 莉々子の子宮に、兄さまの子種を……♀" + CALLFUNC R + MSG 0x11042 ; " ずっとお待ちしておりましたの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11043 ; "「だ、駄目だよ……! 膣外に出さないと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23215 + CALLFUNC VOICE + MSG 0x11044 ; "「そんなの、莉々子が許しませんわ!" + CALLFUNC R + MSG 0x11045 ; " 一番奥に、びゅるびゅるして下さらないと!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11046 ; "「そんなことをしたら、莉々子のお腹に……」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23216 + CALLFUNC VOICE + MSG 0x11047 ; "「はぁ、はぁ、莉々子だって、赤ちゃんができることくらい、" + CALLFUNC R + MSG 0x11048 ; " 知っています……。" + CALLFUNC R + MSG 0x11049 ; " ですから、兄さまの子種をいただきたいのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23217 + CALLFUNC VOICE + MSG 0x1104a ; "「兄さまと莉々子の赤ちゃんができるように♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1104b ; "「莉々子……」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23218 + CALLFUNC VOICE + MSG 0x1104c ; "「あっ、あっ、兄さまがお相手でしたら、" + CALLFUNC R + MSG 0x1104d ; " すぐに排卵しますわ……。" + CALLFUNC R + MSG 0x1104e ; " ピュクンって卵子が出て、卵管で待ってるの♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1104f ; "「うぅ、射精しそうだ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23219 + CALLFUNC VOICE + MSG 0x11050 ; "「はぁ、あはぁん、おちんちんって、" + CALLFUNC R + MSG 0x11051 ; " こんなに奥まで届くものなのですか……?" + CALLFUNC R + MSG 0x11052 ; " 兄さまのが、莉々子の子宮とキスしてます♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11053 ; "「きっと、莉々子の子宮が求めて、" + CALLFUNC R + MSG 0x11054 ; " 下がってきたんだよ……。" + CALLFUNC R + MSG 0x11055 ; " 僕たちの子どもを作るために……」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23220 + CALLFUNC VOICE + MSG 0x11056 ; "「うれしい……♀" + CALLFUNC R + MSG 0x11057 ; " 莉々子の子宮が、兄さまのことを、" + CALLFUNC R + MSG 0x11058 ; " 繁殖相手だと認めたのですね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23221 + CALLFUNC VOICE + MSG 0x11059 ; "「ん……んん……。" + CALLFUNC R + MSG 0x1105a ; " はぁん、あっ、コウノトリさんが……もうすぐ、" + CALLFUNC R + MSG 0x1105b ; " 莉々子のところに……来てくれるのですね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23222 + CALLFUNC VOICE + MSG 0x1105c ; "「あっ、ああっ、兄さまと仲良くできるのは、" + CALLFUNC R + MSG 0x1105d ; " 莉々子だけです……。" + CALLFUNC R + MSG 0x1105e ; " 姉さまも……母さまも……しちゃいけないの」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23223 + CALLFUNC VOICE + MSG 0x1105f ; "「だって、こんなに気持ちいいことをされたら、" + CALLFUNC R + MSG 0x11060 ; " 絶対に兄さまのことを好きになってしまうから♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23224 + CALLFUNC VOICE + MSG 0x11061 ; "「ああん、ああっ、もう……ダメ……♀" + CALLFUNC R + MSG 0x11062 ; " はぁうぅぅぅ……卵巣が熱くて……" + CALLFUNC R + MSG 0x11063 ; " 卵子でちゃうの……。はぁん、すごくいいっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23225 + CALLFUNC VOICE + MSG 0x11064 ; "「き……きちゃうっ♀ 兄さま、莉々子の卵子……" + CALLFUNC R + MSG 0x11065 ; " 受け取ってくださいね♀" + CALLFUNC R + MSG 0x11066 ; " もうすぐ……あっ、もうすぐ……いきますから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11067 ; "「わ、わかったよ……。" + CALLFUNC R + MSG 0x11068 ; " ちゃんと、受精させる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23226 + CALLFUNC VOICE + MSG 0x11069 ; "「約束……ですよ♀" + CALLFUNC R + MSG 0x1106a ; " 莉々子のタマゴは、兄さましか受け付けませんから♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23227 + CALLFUNC VOICE + MSG 0x1106b ; "「んぅ……はぁん、あ、あ、あはぁあああっ♀」" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1106c ; "  ピュッ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23228 + CALLFUNC VOICE + MSG 0x1106d ; "「あ、赤ちゃんのタマゴが……できましたっ♀" + CALLFUNC R + MSG 0x1106e ; " 兄さま、早く……。莉々子の卵管に、" + CALLFUNC R + MSG 0x1106f ; " ビューって射精して下さい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11070 ; "「く……い、いくよ、莉々子!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23229 + CALLFUNC VOICE + MSG 0x11071 ; "「あうぅ……きてきて……♀" + CALLFUNC R + MSG 0x11072 ; " 莉々子の子宮に、ザーメンミルクを注いで下さい♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23230 + CALLFUNC VOICE + MSG 0x11073 ; "「あっ、兄さま……莉々子、イッちゃいますっ♀" + CALLFUNC R + MSG 0x11074 ; " ああん、イッちゃうっ♀ イッちゃうよぉ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11075 ; "  ドビュウッ! ビュグッ、ビュクビュクッ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23231 + CALLFUNC VOICE + MSG 0x11076 ; "「はああああああっ♀ あ、熱いっ♀" + CALLFUNC R + MSG 0x11077 ; " 兄さまの子種が、莉々子の子宮に" + CALLFUNC R + MSG 0x11078 ; " びゅるびゅるって……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23232 + CALLFUNC VOICE + MSG 0x11079 ; "「すごい……すごいよぉ♀" + CALLFUNC R + MSG 0x1107a ; " ああん、これ、すごく気持ちいいっ♀" + CALLFUNC R + MSG 0x1107b ; " 兄さまのミルクを、莉々子の子宮がゴックンしてるっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23233 + CALLFUNC VOICE + MSG 0x1107c ; "「あ……はぁうぅぅぅ……ん♀" + CALLFUNC R + MSG 0x1107d ; " 子宮が熱くて、ジンジンするの……♀" + CALLFUNC R + MSG 0x1107e ; " ああ……兄さまの精子を感じますっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1107f ; "「うう……うああああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23234 + CALLFUNC VOICE + MSG 0x11080 ; "「はぁっ、あっ、ああん、い……いいっ♀" + CALLFUNC R + MSG 0x11081 ; " 兄さまの精子と受精してる♀ 赤ちゃんできちゃうっ♀" + CALLFUNC R + MSG 0x11082 ; " 兄さまと莉々子の赤ちゃんがっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23235 + CALLFUNC VOICE + MSG 0x11083 ; "「はああああ……まだ、射精してる……♀" + CALLFUNC R + MSG 0x11084 ; " おちんちんがピクピクして、莉々子の子宮に" + CALLFUNC R + MSG 0x11085 ; " 一生懸命、種付けしてます……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/08/中出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23236 + CALLFUNC VOICE + MSG 0x11086 ; "「うふふ……♀" + CALLFUNC R + MSG 0x11087 ; " 兄さまの性器は、すごく頑張り屋さんなのですね♀" + CALLFUNC R + MSG 0x11088 ; " こんなに長い時間、ビュービューしちゃうのですから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11089 ; "「はっ、はっ……もう、何も出ないよ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23237 + CALLFUNC VOICE + MSG 0x1108a ; "「はぁはぁ……ステキでしたわ、兄さま……♀" + CALLFUNC R + MSG 0x1108b ; " やっぱり、私たちの相性は、とてもいいのですね♀" + CALLFUNC R + MSG 0x1108c ; " 莉々子……兄さまと交尾するのが、大好き♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23238 + CALLFUNC VOICE + MSG 0x1108d ; "「兄さまと一緒に気持ち良くなれて、赤ちゃんまで" + CALLFUNC R + MSG 0x1108e ; " 授かることができるなんて……。" + CALLFUNC R + MSG 0x1108f ; " どうして、もっと早く教えて下さらなかったのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23239 + CALLFUNC VOICE + MSG 0x11090 ; "「こんなに気持ちのいいことを……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11091 ; "「い、いや……。" + CALLFUNC R + MSG 0x11092 ; " これは、そんなに気軽にすることじゃないから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23240 + CALLFUNC VOICE + MSG 0x11093 ; "「どうしてですの? 莉々子と交尾するのは、" + CALLFUNC R + MSG 0x11094 ; " 好きではありませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11095 ; "「もちろん、莉々子のことは好きだけど……」" + CALLFUNC A + PUSH 51 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■イベント絵登録 + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11096 ; "  ずちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11097 ; "莉々子は腰を浮かせ、膣口からペニスを引き抜いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23241 + CALLFUNC VOICE + MSG 0x11098 ; "「がんばってくれたおちんちんは、ちゃんとケアして" + CALLFUNC R + MSG 0x11099 ; " あげないといけませんよね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1109a ; "「え? あ、なに?」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/中" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23242 + CALLFUNC VOICE + MSG 0x1109b ; "「ん……ちゅ……♀" + CALLFUNC R + MSG 0x1109c ; " にちゃ、にちゃ、ちゅぷ、ちゅく……んっ、んちゅ……。" + CALLFUNC R + MSG 0x1109d ; " はぁん……ぴちゃぴちゃ、れろれろっ、ぬちゅ、にちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1109e ; "「う……うあ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/中" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23243 + CALLFUNC VOICE + MSG 0x1109f ; "「ちゅ……♀ ふふっ……。" + CALLFUNC R + MSG 0x110a0 ; " こんなに射精してくれて、ありがとう……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23244 + CALLFUNC VOICE + MSG 0x110a1 ; "「莉々子は、必ず……兄さまの子を産んでみせます♀" + CALLFUNC R + MSG 0x110a2 ; " だって、こんなにも兄さまのことを愛しているのですから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/中" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23245 + CALLFUNC VOICE + MSG 0x110a3 ; "「ぴちゃぴちゃ、ねるっ、ねるぅ……ん、ちゅ、くちゅ……。" + CALLFUNC R + MSG 0x110a4 ; " ちゅ、ちゅぷっ、んふっ、ちゅ、ちゅぷっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110a5 ; "「ううううう……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23246 + CALLFUNC VOICE + MSG 0x110a6 ; "「さあ……キレイになりましたわ♀" + CALLFUNC R + MSG 0x110a7 ; " また、莉々子と仲良くしましょうね♀" + CALLFUNC R + MSG 0x110a8 ; " これからも……ずっと……♀」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/夜/03 + +; 莉々子/入浴/01 +; RETURN: void +FUNC 5812 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110a9 ; "(ようやく色々落ち着いたかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110aa ; "様々な仕事などを終えた護は、歩きながら息を吐く。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110ab ; "(とりあえず一息いれよう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110ac ; "そのつもりで自室に向かっている途中だった。" + CALLFUNC R + MSG 0x110ad ; "二階に差し掛かったところで、部屋から莉々子が" + CALLFUNC R + MSG 0x110ae ; "出てくるのを見かける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110af ; "「あ、莉々子様」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23247 + CALLFUNC VOICE + MSG 0x110b0 ; "「あら、兄さま」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110b1 ; "護に気付いた莉々子は小走りで寄ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110b2 ; "「どちらへ行かれるのですか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23248 + CALLFUNC VOICE + MSG 0x110b3 ; "「これから、お風呂へ入ろうと思って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110b4 ; "見ると、手には着替えが持たれていた。" + CALLFUNC R + MSG 0x110b5 ; "なので護はそれを受け取る。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110b6 ; "「あ、そうでしたか!" + CALLFUNC R + MSG 0x110b7 ; " では、雪乃さんに伝えておきますね」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110b8 ; "「莉々子様はもうしばらくお部屋でお待ち下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110b9 ; "そう告げて、雪乃を探しに行こうとしたら、" + CALLFUNC R + MSG 0x110ba ; "莉々子が袖をくいっと握ってきた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23249 + CALLFUNC VOICE + MSG 0x110bb ; "「待って、兄さま」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110bc ; "「は、はいっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110bd ; "莉々子がさらに強く袖を引っ張ったので、" + CALLFUNC R + MSG 0x110be ; "護はすぐさま振り返る。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x110bf ; "すると、彼女は少し顔を赤らめ、モジモジしていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110c0 ; "「……莉々子様……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23250 + CALLFUNC VOICE + MSG 0x110c1 ; "「その……兄さま。" + CALLFUNC R + MSG 0x110c2 ; " よろしければ……莉々子とお風呂に……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110c3 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110c4 ; "予期せぬ言葉が聞こえたので、護は少し思考停止する。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110c5 ; "「あ、あの……すみません。" + CALLFUNC R + MSG 0x110c6 ; " 今……何と仰いましたか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23251 + CALLFUNC VOICE + MSG 0x110c7 ; "「ですから、あの……莉々子と一緒にお風呂へ" + CALLFUNC R + MSG 0x110c8 ; " 入りませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110c9 ; "聞き返されてもう一度言う羽目になり、" + CALLFUNC R + MSG 0x110ca ; "今度は顔を真っ赤にして告げる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110cb ; "そしてそれを聞いた護の方も顔を赤くする。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110cc ; "「そ、それは……あの、さすがに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110cd ; "しかし莉々子は護にしなだれかかってくると、" + CALLFUNC R + MSG 0x110ce ; "少し潤んだ瞳で上目遣いに見つめてくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23252 + CALLFUNC VOICE + MSG 0x110cf ; "「莉々子……兄さまに背中を流して欲しい……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110d0 ; "「うっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110d1 ; "ちょっとときめいてしまった護は、" + CALLFUNC R + MSG 0x110d2 ; "その場で少しグラついてしまう。" + CALLFUNC R + MSG 0x110d3 ; "だが、なんとか思いとどまった。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110d4 ; "(……いくら莉々子様のお願いでも、" + CALLFUNC R + MSG 0x110d5 ; " これは聞いてあげられないよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110d6 ; "護は一度深呼吸をして気持ちを整えた後、" + CALLFUNC R + MSG 0x110d7 ; "莉々子の両肩を優しく押して、身体を引き離した。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110d8 ; "「申し訳ございません、莉々子様。" + CALLFUNC R + MSG 0x110d9 ; " さすがに、そのお願いは……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23253 + CALLFUNC VOICE + MSG 0x110da ; "「え……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110db ; "断られ、莉々子が悲しそうな顔をしたその時、" + CALLFUNC R + MSG 0x110dc ; "階段を上がってきた誰かが、背後からいきなり" + CALLFUNC R + MSG 0x110dd ; "声をかけてくる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "???" + CALLFUNC ◎台詞 + MSG 0x110de ; "「いいじゃないか、一緒に入るくらい」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110df ; "「ええっ!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x110e0 ; "振り返ると、そこには篠原が立っていた。" + CALLFUNC R + MSG 0x110e1 ; "しかも笑みを浮かべている。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110e2 ; "「し、篠原様!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110e3 ; "「キミの解毒は、莉々子様に任されている。" + CALLFUNC R + MSG 0x110e4 ; " 入浴は、充分効果的だよ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110e5 ; "「そ、それは存じておりますが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110e6 ; "さらに護が断ろうとすると、笑顔から一転、" + CALLFUNC R + MSG 0x110e7 ; "鋭い顔つきになる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110e8 ; "「旦那様の許可も出ている。" + CALLFUNC R + MSG 0x110e9 ; " キミが気にすることはない」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110ea ; "「うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110eb ; "篠原の言葉を聞いて、逆に気を取り直した莉々子。" + CALLFUNC R + MSG 0x110ec ; "護の手を握ると、催促するかのように軽く引っ張る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23254 + CALLFUNC VOICE + MSG 0x110ed ; "「兄さま……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110ee ; "「え、と……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110ef ; "「行きたまえ。" + CALLFUNC R + MSG 0x110f0 ; " お嬢様のご厚意を無にするつもりかい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110f1 ; "篠原は笑みを見せていたが、その声は少し低く" + CALLFUNC R + MSG 0x110f2 ; "怖い感じがした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110f3 ; "まるで、『キミに選択権など無い』とでも言わんばかりだ。" + CALLFUNC R + MSG 0x110f4 ; "なので護は申し出を受けることにする。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110f5 ; "「わ……わかりました。" + CALLFUNC R + MSG 0x110f6 ; " それでは、ご一緒させていただきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23255 + CALLFUNC VOICE + MSG 0x110f7 ; "「ありがとう、兄さま♀" + CALLFUNC R + MSG 0x110f8 ; " それと……篠原様も……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x110f9 ; "「いえいえ、どういたしまして」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x110fa ; "背を見せ、ひらひらと手を振る篠原。" + CALLFUNC R + MSG 0x110fb ; "彼はそのまま、一騎の部屋へと入っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x110fc ; "それを見送った後、護は莉々子に手を引かれ、" + CALLFUNC R + MSG 0x110fd ; "大浴場へと向かった……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 22 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x110fe ; "とりあえず護は、先に服を脱いで浴場の方へと" + CALLFUNC R + MSG 0x110ff ; "入ってきていた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x11100 ; "しばらく待っていると、同じく裸になった莉々子が" + CALLFUNC R + MSG 0x11101 ; "恥ずかしそうにしながら近付いてくる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11102 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11103 ; "その姿を見て、護はすぐさま別の方を向く。" + CALLFUNC R + MSG 0x11104 ; "すると彼女は少し俯いた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23256 + CALLFUNC VOICE + MSG 0x11105 ; "「兄さま……。" + CALLFUNC R + MSG 0x11106 ; " 無理を言ってごめんなさい……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11107 ; "「そ、そんな!" + CALLFUNC R + MSG 0x11108 ; " 僕の方こそ、断ったりして……" + CALLFUNC R + MSG 0x11109 ; " 失礼なことを申し上げて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1110a ; "慌てる護。" + CALLFUNC R + MSG 0x1110b ; "そんな彼に、莉々子は身体をそっとくっつけた。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1110c ; "「っっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1110d ; "身体に柔らかいものが触れたので、" + CALLFUNC R + MSG 0x1110e ; "ビクッと身体を竦ませる護。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23257 + CALLFUNC VOICE + MSG 0x1110f ; "「くすっ……。" + CALLFUNC R + MSG 0x11110 ; " 兄さまは何も悪くはありませんわ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23258 + CALLFUNC VOICE + MSG 0x11111 ; "「こうして、莉々子のお願いを" + CALLFUNC R + MSG 0x11112 ; " 聞いて下さいましたし」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11113 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11114 ; "それは篠原に言われたからであり、" + CALLFUNC R + MSG 0x11115 ; "自分の意思がそこに無かったことを" + CALLFUNC R + MSG 0x11116 ; "少し複雑に思う護。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11117 ; "「あ……」" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x11118 ; "かけ湯をして、湯船に足を入れる莉々子。" + CALLFUNC R + MSG 0x11119 ; "そして縁に腰掛けて、護の方を向いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23259 + CALLFUNC VOICE + MSG 0x1111a ; "「お薬を入れましたから、兄さまも湯船に" + CALLFUNC R + MSG 0x1111b ; " お入り下さい」" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1111c ; "「あ、ありがとうございます」" + CALLFUNC A + PUSH 5020 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1111d ; "護は極力、彼女の身体を見ないようにしながら" + CALLFUNC R + MSG 0x1111e ; "隣に座り、一緒に湯船に浸かる。" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1111f ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11120 ; "こういう状況でも緊張が解れるのか、護は軽く息を吐く。" + CALLFUNC R + MSG 0x11121 ; "それを見て莉々子はくすくすと笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23260 + CALLFUNC VOICE + MSG 0x11122 ; "「……たまにはこうして、誰かとお風呂というのも" + CALLFUNC R + MSG 0x11123 ; " 悪くないですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11124 ; "遠くを見ながら呟く莉々子。" + CALLFUNC R + MSG 0x11125 ; "彼女の方を見て、護は目をぱちくりさせた。" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11126 ; "「あの……。" + CALLFUNC R + MSG 0x11127 ; " 莉々子様は、いつもお1人でお風呂へ" + CALLFUNC R + MSG 0x11128 ; " 入られるのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23261 + CALLFUNC VOICE + MSG 0x11129 ; "「はい。もしものときに、雪乃を入り口に" + CALLFUNC R + MSG 0x1112a ; " 待たせてありますけど、中に入るのは" + CALLFUNC R + MSG 0x1112b ; " 私だけです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1112c ; "少し寂しそうに呟くと、莉々子は自分の肩にお湯をかけた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23262 + CALLFUNC VOICE + MSG 0x1112d ; "「小さい頃は、姉さまと一緒に入ることが" + CALLFUNC R + MSG 0x1112e ; " 多かったんですけどね」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1112f ; "「琴音様と……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23263 + CALLFUNC VOICE + MSG 0x11130 ; "「うふふっ。" + CALLFUNC R + MSG 0x11131 ; " 2人ではしゃぎすぎて、母さまに" + CALLFUNC R + MSG 0x11132 ; " 怒られたこともありましたわ」" + CALLFUNC A + S_PUSH "顔/護/裸/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11133 ; "「ははは……そんなことがあったんですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11134 ; "釣られて笑う護。" + CALLFUNC R + MSG 0x11135 ; "そんな彼を、莉々子は隣からじっと眺めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11136 ; "そして……少し瞳を潤ませると、護の身体に" + CALLFUNC R + MSG 0x11137 ; "腕を回してくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23264 + CALLFUNC VOICE + MSG 0x11138 ; "「ねぇ、兄さま……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11139 ; "「は、はいっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23265 + CALLFUNC VOICE + MSG 0x1113a ; "「……二人で……身体を洗いっこしませんか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1113b ; "呟き、腕を絡めながら……" + CALLFUNC R + MSG 0x1113c ; "さらに身体を寄せてくる莉々子。" + CALLFUNC R + MSG 0x1113d ; "その身体の感触に、護は心臓が高鳴ってしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1113e ; "「い、いえ……! 僕は大丈夫です!" + CALLFUNC R + MSG 0x1113f ; " 莉々子様にそのようなことを" + CALLFUNC R + MSG 0x11140 ; " させるわけにはいきませんし……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23266 + CALLFUNC VOICE + MSG 0x11141 ; "「これは、兄さまの解毒も兼ねていますから……" + CALLFUNC R + MSG 0x11142 ; " お断りされると、莉々子、困っちゃいます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11143 ; "莉々子は少し拗ねたように言うと、護の身体を" + CALLFUNC R + MSG 0x11144 ; "少し抓ってくる。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11145 ; "「うぅ……も、申し訳ございません!" + CALLFUNC R + MSG 0x11146 ; " そうと知らず、無礼なことを……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23267 + CALLFUNC VOICE + MSG 0x11147 ; "「うふふっ……兄さま、大袈裟ですわ。" + CALLFUNC R + MSG 0x11148 ; " 莉々子は、普通にお話しして欲しいのに」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11149 ; "「は……はい……」" + CALLFUNC A + PUSH 5021 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1114a ; "護の顔を少し見つめた後、莉々子は先に湯船から上がる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23268 + CALLFUNC VOICE + MSG 0x1114b ; "「こちらです。" + CALLFUNC R + MSG 0x1114c ; " 兄さまもいらして?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1114d ; "「えっ、あ、はい!」" + CALLFUNC A + PUSH 5021 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1114e ; "すぐさま後を追う護。" + CALLFUNC R + MSG 0x1114f ; "そんな彼に、莉々子はボディソープを手渡した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23269 + CALLFUNC VOICE + MSG 0x11150 ; "「はい、これでお願いしますね」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11151 ; "「これで……?" + CALLFUNC R + MSG 0x11152 ; " あ、あの、タオルなどは……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23270 + CALLFUNC VOICE + MSG 0x11153 ; "「いえ、だから……" + CALLFUNC R + MSG 0x11154 ; " それを私の身体に直接付けて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11155 ; "ニッコリ微笑む莉々子。" + CALLFUNC R + MSG 0x11156 ; "護はきょとんとしたまま何度かまばたきを繰り返す。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11157 ; "「直接……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11158 ; "「直接ぅぅぅ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11159 ; "そしてワンテンポ遅れて驚きの声を上げた。" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1115a ; "「そ、それって……莉々子様のお身体を" + CALLFUNC R + MSG 0x1115b ; " 僕の手で直接……洗うということですか!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23271 + CALLFUNC VOICE + MSG 0x1115c ; "「はい。" + CALLFUNC R + MSG 0x1115d ; " 兄さまの手で、莉々子の身体を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1115e ; "片腕は軽く胸を隠しつつ、もう片方の手を頬に当てて" + CALLFUNC R + MSG 0x1115f ; "恥ずかしそうに身体をくねらせる莉々子。" + CALLFUNC R + MSG 0x11160 ; "その姿を見ているだけで、護は脈拍が上がってしまう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11161 ; "「はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23272 + CALLFUNC VOICE + MSG 0x11162 ; "「まぁ……。" + CALLFUNC R + MSG 0x11163 ; " お薬が効いていないのかしら?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11164 ; "「えっ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23273 + CALLFUNC VOICE + MSG 0x11165 ; "「兄さまのおちんちん、こんなにも" + CALLFUNC R + MSG 0x11166 ; " 腫れていらっしゃいますわ……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11167 ; "「う、うわああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11168 ; "護の股間にあるものには血液が集中し、" + CALLFUNC R + MSG 0x11169 ; "大きく膨れ上がってしまっていた。" + CALLFUNC R + MSG 0x1116a ; "さすがに隠そうにも隠し切れない。" + CALLFUNC A + S_PUSH "顔/護/裸/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1116b ; "「す、すみません! すみません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1116c ; "何度も頭を下げる護。" + CALLFUNC R + MSG 0x1116d ; "しかしそんな彼を見て、莉々子は優しく微笑む。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23274 + CALLFUNC VOICE + MSG 0x1116e ; "「ふふっ……お辛いなら遠慮せず言って下さい。" + CALLFUNC R + MSG 0x1116f ; " 莉々子がいつでもお慰めしますから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11170 ; "莉々子はボディソープを少し手に取ると、" + CALLFUNC R + MSG 0x11171 ; "それを泡立たせ……そのままそっと、手のひらで" + CALLFUNC R + MSG 0x11172 ; "護のペニスを包み込んだ。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11173 ; "「うっ……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23275 + CALLFUNC VOICE + MSG 0x11174 ; "「さあ……始めましょうか……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■画面効果登録 + S_PUSH "背景/夜空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23276 + CALLFUNC VOICE + MSG 0x11175 ; "「んっ……♀ " + CALLFUNC R + MSG 0x11176 ; " あン……あぁン……あっ、はぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11177 ; "「んんっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23277 + CALLFUNC VOICE + MSG 0x11178 ; "「あ、はっ……あぁっ……んふ、ぅう……っ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x11179 ; "莉々子は護のモノを股間に挟むと、太ももをぴったり閉じ、" + CALLFUNC R + MSG 0x1117a ; "身体をくねらせていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23278 + CALLFUNC VOICE + MSG 0x1117b ; "「兄さまの、すごいですっ♀" + CALLFUNC R + MSG 0x1117c ; " こんなに大きくなって……んぁ……ぁあっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1117d ; "「くう……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23279 + CALLFUNC VOICE + MSG 0x1117e ; "「ふふっ……莉々子のアソコから、" + CALLFUNC R + MSG 0x1117f ; " おちんちんが生えてきたみたい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11180 ; "莉々子は自分の股間から伸びている護のモノを" + CALLFUNC R + MSG 0x11181 ; "泡だらけの手で包み込むと、そのまま滑らせて" + CALLFUNC R + MSG 0x11182 ; "表面を撫でてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11183 ; "「うぁっ……!" + CALLFUNC R + MSG 0x11184 ; " り、莉々子様……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23280 + CALLFUNC VOICE + MSG 0x11185 ; "「んふっ……すごく震えてます……♀" + CALLFUNC R + MSG 0x11186 ; " ああっ……莉々子も、気持ちい……い……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23281 + CALLFUNC VOICE + MSG 0x11187 ; "「あふ、ぅぅ……んんっ……ふぁ、ああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11188 ; "莉々子の太もも、そして密着している恥丘の感触が" + CALLFUNC R + MSG 0x11189 ; "とても心地いいため、護はつい腰を動かしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1118a ; "そして陰唇や膣口、クリトリスをゴツゴツしたもので" + CALLFUNC R + MSG 0x1118b ; "擦られ、莉々子もまた甘い声を上げた。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23282 + CALLFUNC VOICE + MSG 0x1118c ; "「あっ……あぁン……はぁっ、あっ、あん……♀" + CALLFUNC R + MSG 0x1118d ; " はぁ、はぁ、兄さま……あっ、あはっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1118e ; "「はぁ、はぁ、莉々子様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23283 + CALLFUNC VOICE + MSG 0x1118f ; "「んんっ……ふぁっ、あ、ああっ……くうっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23284 + CALLFUNC VOICE + MSG 0x11190 ; "「あ、ぁあっ……声……出ちゃいますね……♀" + CALLFUNC R + MSG 0x11191 ; " んんっ……ふぁ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11192 ; "性器を擦られているので当たり前だが、莉々子は" + CALLFUNC R + MSG 0x11193 ; "艶かしい声を出しながら身体をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11194 ; "そのせいで、太ももや恥丘に包まれたペニスは、" + CALLFUNC R + MSG 0x11195 ; "挿入時に近い快感を覚えていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23285 + CALLFUNC VOICE + MSG 0x11196 ; "「んぁっ、はぁ、あ、あああっ……くう、" + CALLFUNC R + MSG 0x11197 ; " んふ、んんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11198 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11199 ; "莉々子が空いている方の手で護の手を取り、" + CALLFUNC R + MSG 0x1119a ; "自分の胸へと誘導する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1119b ; "そしてそこを軽く揉むように、手を添えて動かした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1119c ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1119d ; "泡だらけの手で、莉々子の小さな乳房を撫でる。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/後ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23286 + CALLFUNC VOICE + MSG 0x1119e ; "「はぁ……っ♀" + CALLFUNC R + MSG 0x1119f ; " 兄さまの手……んふっ……気持ちいい……です……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111a0 ; "「莉々子様も……その……すべすべで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111a1 ; "泡が付着した手で乳房をぬるぬると滑らせて撫でる。" + CALLFUNC R + MSG 0x111a2 ; "すると、その頂点にある突起がぷっくりと膨らんできた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111a3 ; "それを指と指の間の段差で弾くように撫でていると、" + CALLFUNC R + MSG 0x111a4 ; "莉々子は切なそうな声を上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23287 + CALLFUNC VOICE + MSG 0x111a5 ; "「んぁ……も、もう少し……強めでも……" + CALLFUNC R + MSG 0x111a6 ; " んふっ……ふぁ、あぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111a7 ; "「じゃあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111a8 ; "護はもう少し指先に力を込めて、小ぶりの乳房を" + CALLFUNC R + MSG 0x111a9 ; "持ち上げたり左右に寄せたりして形を変えていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23288 + CALLFUNC VOICE + MSG 0x111aa ; "「んぁあ……っ♀" + CALLFUNC R + MSG 0x111ab ; " くふ、うぅんっ……あ、ぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111ac ; "胸を圧迫され、莉々子はため息にも似た声を出す。" + CALLFUNC R + MSG 0x111ad ; "そして気持ちいいのか、少し身悶えした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111ae ; "「ううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111af ; "その動きのせいで太ももと恥丘によってできる隙間の" + CALLFUNC R + MSG 0x111b0 ; "形が変化し、護のモノを締め付けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111b1 ; "そして莉々子も花弁を擦られ、乳房を揉まれていることで" + CALLFUNC R + MSG 0x111b2 ; "徐々に身体が熱く火照ってきているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111b3 ; "甘い声が多く漏れるようになるのと同時に、" + CALLFUNC R + MSG 0x111b4 ; "花弁から温かい粘液を滴らせてきた。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/下" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23289 + CALLFUNC VOICE + MSG 0x111b5 ; "「はぁ……はぁ……んふっ、うぁ、ぁぁんっ……" + CALLFUNC R + MSG 0x111b6 ; " に、兄さま……気持ち、いい……ですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111b7 ; "「すごく……いいです……。" + CALLFUNC R + MSG 0x111b8 ; " このまま、出してしまいそうなくらい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23290 + CALLFUNC VOICE + MSG 0x111b9 ; "「んぁ……あ、ぁあっ……んふっ、ふぁぁあっ……♀" + CALLFUNC R + MSG 0x111ba ; " 莉々子も同じです……んっ、んぁ、あああっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111bb ; "莉々子が腰を揺らしつつ、亀頭を包み込んだ手を" + CALLFUNC R + MSG 0x111bc ; "しなやかに動かしてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111bd ; "そのまま亀頭を撫でたり、竿を扱いたりしてきた。" + CALLFUNC R + MSG 0x111be ; "護のモノがビクビクと震える部分を重点的に責めてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111bf ; "「あっ、ああっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23291 + CALLFUNC VOICE + MSG 0x111c0 ; "「あぁっ……兄さまの熱いのが、莉々子のアソコを" + CALLFUNC R + MSG 0x111c1 ; " 擦って……はぁ、はぁ……ヘンな気持ちに……" + CALLFUNC R + MSG 0x111c2 ; " んんっ……なってます……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23292 + CALLFUNC VOICE + MSG 0x111c3 ; "「あぁっ……に、にちゃにちゃって……音が……" + CALLFUNC R + MSG 0x111c4 ; " んふっ、う、んんんっ……ふはぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111c5 ; "莉々子の手の中で、さらに熱く大きく硬くなっていくペニス。" + CALLFUNC R + MSG 0x111c6 ; "ビクビクと脈打つ感触が心地いいのか、彼女はさらに手を" + CALLFUNC R + MSG 0x111c7 ; "滑らせてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111c8 ; "亀頭の先端からは先走り汁が溢れてきており、" + CALLFUNC R + MSG 0x111c9 ; "扱かれることで莉々子の花弁から漏れてきた愛液と" + CALLFUNC R + MSG 0x111ca ; "混ざり合った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23293 + CALLFUNC VOICE + MSG 0x111cb ; "「んぁあっ……んふふっ……兄さまのすごいっ♀" + CALLFUNC R + MSG 0x111cc ; " 莉々子の手の中に収まりきらないっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111cd ; "「あ、ああっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23294 + CALLFUNC VOICE + MSG 0x111ce ; "「こんなにもケイレンさせて……そこまで気持ちよく" + CALLFUNC R + MSG 0x111cf ; " なってくれるなんて……莉々子、頑張った甲斐が" + CALLFUNC R + MSG 0x111d0 ; " ありました……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23295 + CALLFUNC VOICE + MSG 0x111d1 ; "「ああっ……り、莉々子も……兄さまのが当たって……" + CALLFUNC R + MSG 0x111d2 ; " ふあっ、あ、ああっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23296 + CALLFUNC VOICE + MSG 0x111d3 ; "「あ、アソコがムズムズして……じわあって……" + CALLFUNC R + MSG 0x111d4 ; " 気持ちよく……あっ、あ、あはぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111d5 ; "泡と愛液にまみれる肉棒。" + CALLFUNC R + MSG 0x111d6 ; "莉々子も腰を前後に動かすため、護のお腹には" + CALLFUNC R + MSG 0x111d7 ; "柔らかなお尻が密着してきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111d8 ; "そして二人とも、もう身体を洗うことよりも、" + CALLFUNC R + MSG 0x111d9 ; "抽送に夢中になっているようだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111da ; "「はっ、はっ……り、莉々子様……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23297 + CALLFUNC VOICE + MSG 0x111db ; "「んんっ……り、莉々子の手で……たっぷりと毒を" + CALLFUNC R + MSG 0x111dc ; " 吐き出して下さいね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23298 + CALLFUNC VOICE + MSG 0x111dd ; "「あの……白くてネバネバした、エッチな毒を" + CALLFUNC R + MSG 0x111de ; " いっぱい出して……あ、ぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111df ; "護が腰を前後するたびに、竿や亀頭が莉々子の手と" + CALLFUNC R + MSG 0x111e0 ; "太もも、そして花弁で擦られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111e1 ; "そこはもう泡はほとんどなくなっており、いやらしく" + CALLFUNC R + MSG 0x111e2 ; "水音を立てているのは二人の粘液だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111e3 ; "「莉々子様……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23299 + CALLFUNC VOICE + MSG 0x111e4 ; "「ああぁあっ……兄さま、莉々子ヘンですっ♀" + CALLFUNC R + MSG 0x111e5 ; " ヘンな気持ちになってるのっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23300 + CALLFUNC VOICE + MSG 0x111e6 ; "「あっ、あっ、あぁっ、私……あはぁぁぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111e7 ; "ペニスがクリトリスや膣口を激しく擦れ合うたびに、" + CALLFUNC R + MSG 0x111e8 ; "莉々子の腰がカクカクッと痙攣する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111e9 ; "そしてその瞬間に力が抜けるのか、少し身体が沈み……" + CALLFUNC R + MSG 0x111ea ; "より、ペニスと密着し合う形となった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/06/手コキ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 507 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23301 + CALLFUNC VOICE + MSG 0x111eb ; "「あっ、い、いいのっ♀ すごく……いいっ♀" + CALLFUNC R + MSG 0x111ec ; " おちんちん、気持ちいいっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23302 + CALLFUNC VOICE + MSG 0x111ed ; "「はふっ、う、んんんっ、ふぁっ、あ、ああっ……" + CALLFUNC R + MSG 0x111ee ; " ま、まるでっ……自分のを擦ってるみたいっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23303 + CALLFUNC VOICE + MSG 0x111ef ; "「あぁあっ……ひゃ、あ、う、ううううっ……♀" + CALLFUNC R + MSG 0x111f0 ; " お、おなかっ……熱くなってきた……ぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111f1 ; "刺激が加わるたびに、莉々子のお腹が小刻みに震えながら" + CALLFUNC R + MSG 0x111f2 ; "何度も凹み、軽く筋を浮き立たせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111f3 ; "それと同時に太股がきつく閉じられ、圧迫されると、" + CALLFUNC R + MSG 0x111f4 ; "彼のモノは苦しげに脈動を繰り返した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23304 + CALLFUNC VOICE + MSG 0x111f5 ; "「あはっ、あ、あぁあっ……♀" + CALLFUNC R + MSG 0x111f6 ; " 震えてますっ……兄さまのおちんちん……" + CALLFUNC R + MSG 0x111f7 ; " おまたのところで何度もっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23305 + CALLFUNC VOICE + MSG 0x111f8 ; "「あふっ、う、うんんっ……う、あ、あああっ♀" + CALLFUNC R + MSG 0x111f9 ; " に、兄さまの治療のはずなのに……莉々子も" + CALLFUNC R + MSG 0x111fa ; " 気持ちよくなっちゃってますっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x111fb ; "「んんんっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111fc ; "護は快感を紛らわせるため、莉々子の乳房をぎゅっと掴む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23306 + CALLFUNC VOICE + MSG 0x111fd ; "「ふはぁぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x111fe ; "しかし泡で滑るので、何度もそれを掴み直した。" + CALLFUNC R + MSG 0x111ff ; "その度に乳房が形を変えるため、莉々子は声を" + CALLFUNC R + MSG 0x11200 ; "出しながら悶える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23307 + CALLFUNC VOICE + MSG 0x11201 ; "「あふっ、んんっ、そ、それっ……あ、ああぁっ、" + CALLFUNC R + MSG 0x11202 ; " 兄さまぁあっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23308 + CALLFUNC VOICE + MSG 0x11203 ; "「莉々子のお胸……ちいさいからっ……" + CALLFUNC R + MSG 0x11204 ; " ああぁあっ……いっぱい揉んで……母さまや" + CALLFUNC R + MSG 0x11205 ; " 姉さまみたいに……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11206 ; "「わ、かりましたっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11207 ; "(あそこまで大きくなるかは分からないけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11208 ; "護はそんなことを考えながら、もう片方の手も乳房に添え、" + CALLFUNC R + MSG 0x11209 ; "両方を大きく揉み込んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23309 + CALLFUNC VOICE + MSG 0x1120a ; "「あぁあっ♀ そ、それっ♀ ひもちいっ……" + CALLFUNC R + MSG 0x1120b ; " あ、ぁああっ、んく、ふぁああっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23310 + CALLFUNC VOICE + MSG 0x1120c ; "「ひぁっ、ち、乳首はっ……あ、そんなにしたら……" + CALLFUNC R + MSG 0x1120d ; " あううっ……ひ、引っ張っちゃダメぇえっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1120e ; "大きく揉み込んだ後は、充血してぷっくりと膨れた" + CALLFUNC R + MSG 0x1120f ; "乳首を抓んで引っ張る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11210 ; "しかし、まだ小さめで弾力性があまり無いのと、" + CALLFUNC R + MSG 0x11211 ; "ボディソープのせいで、指がすぐにつるんと滑る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23311 + CALLFUNC VOICE + MSG 0x11212 ; "「ふあ、あはぁぁあんっ!" + CALLFUNC R + MSG 0x11213 ; " ひあっ、あ、ああっ、滑ってっ……んくっ、" + CALLFUNC R + MSG 0x11214 ; " うぁああっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11215 ; "敏感な部分を強く弾かれる形になり、莉々子は" + CALLFUNC R + MSG 0x11216 ; "その度に大きく背中を反らせ、身体を硬直させた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23312 + CALLFUNC VOICE + MSG 0x11217 ; "「あ、あぁあっ……んくっ、そ、んなにしちゃ……" + CALLFUNC R + MSG 0x11218 ; " あはぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11219 ; "同時に護は腰も動かし、カリ首で彼女のクリトリスを" + CALLFUNC R + MSG 0x1121a ; "擦り上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1121b ; "突起を全て同時に責められ、莉々子の快感は一気に" + CALLFUNC R + MSG 0x1121c ; "押し上げられていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23313 + CALLFUNC VOICE + MSG 0x1121d ; "「あああっ、んくっ、ふぁっ、ま、待ってっ……" + CALLFUNC R + MSG 0x1121e ; " 兄さまっ……そんなにしたら莉々子っ……うぁ、" + CALLFUNC R + MSG 0x1121f ; " あああっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23314 + CALLFUNC VOICE + MSG 0x11220 ; "「くふぁあっ……莉々子、何かきちゃいますっ♀" + CALLFUNC R + MSG 0x11221 ; " はぁぁ……あっ、き、きちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11222 ; "莉々子はぐっと身体を硬直させ、護のモノを締め上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11223 ; "とはいえ柔らかい部分に包まれているだけなので、" + CALLFUNC R + MSG 0x11224 ; "気持ちよさしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11225 ; "圧迫の中、ペニスが何度も脈動する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11226 ; "「うぁ、ああっ、もうダメですっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23315 + CALLFUNC VOICE + MSG 0x11227 ; "「ああっ、莉々子もっ! 莉々子ももうっ……" + CALLFUNC R + MSG 0x11228 ; " んんっ、く、ふぁっ、あ、ああああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23316 + CALLFUNC VOICE + MSG 0x11229 ; "「あっ、く、くるぅ♀♀" + CALLFUNC R + MSG 0x1122a ; " 兄さまぁ♀ 兄さまぁぁぁぁっ♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23317 + CALLFUNC VOICE + MSG 0x1122b ; "「あぁあぁああああああぁあっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/06/手コキ射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x1122c ; "莉々子が頂点に達するのと同時に強くペニスを" + CALLFUNC R + MSG 0x1122d ; "扱いてきたので、それで護も達してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1122e ; "股間から生えた器官は大量の白濁液を撒き散らし、" + CALLFUNC R + MSG 0x1122f ; "莉々子の手や足などを汚していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11230 ; "「うぁっ、あ、ああっ!」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23318 + CALLFUNC VOICE + MSG 0x11231 ; "「はぁっ……あ、あくっ……う、ううううっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23319 + CALLFUNC VOICE + MSG 0x11232 ; "「んふっ、う、うううっ、くふぅぅぅ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11233 ; "2人は身体を硬直させたまま、何度も震える。" + CALLFUNC R + MSG 0x11234 ; "そして、痙攣するたびに精液が勢いよく飛び散った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11235 ; "莉々子もまた、訪れる心地良い快楽の波に" + CALLFUNC R + MSG 0x11236 ; "酔いしれているうちに、軽く頂に達する。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ射精/下" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23320 + CALLFUNC VOICE + MSG 0x11237 ; "「あ、はぁっ……はぁーっ……はぁーっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23321 + CALLFUNC VOICE + MSG 0x11238 ; "「あぁっ……はぁっ……はぁっ……あ、ああっ、" + CALLFUNC R + MSG 0x11239 ; " く、ふっ……んんっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1123a ; "「あ、ああっ……莉々子様……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23322 + CALLFUNC VOICE + MSG 0x1123b ; "「に、兄さまぁ……♀" + CALLFUNC R + MSG 0x1123c ; " はぁっ……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1123d ; "莉々子の内股や恥丘がヒクヒクと小刻みに震えている。" + CALLFUNC R + MSG 0x1123e ; "その余韻が護のペニスを優しく刺激し、残りの射精を" + CALLFUNC R + MSG 0x1123f ; "促していった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11240 ; "飛び散った精液の量は膨大で……" + CALLFUNC R + MSG 0x11241 ; "いつもの倍はあるんじゃないかと思うほどだった。" + CALLFUNC R + MSG 0x11242 ; "それくらい、莉々子の素股は気持ちよかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11243 ; "「ああっ……く、ううっ……" + CALLFUNC R + MSG 0x11244 ; " はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ射精/後ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23323 + CALLFUNC VOICE + MSG 0x11245 ; "「くすっ……莉々子がお漏らししたみたい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23324 + CALLFUNC VOICE + MSG 0x11246 ; "「それにしても……こんなに溜まってらしたなんて……" + CALLFUNC R + MSG 0x11247 ; " 辛かったでしょうに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11248 ; "前方の床に飛び散った精液の量を見て、莉々子が" + CALLFUNC R + MSG 0x11249 ; "うっとりと頬を赤らめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1124a ; "それでもなお、護のペニスの先端からは精液が" + CALLFUNC R + MSG 0x1124b ; "トロトロと流れ出してきていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23325 + CALLFUNC VOICE + MSG 0x1124c ; "「んんっ……まだ……出てますね……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1124d ; "「あ、うっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1124e ; "親指と人差し指でペニスの根元をくるみ、" + CALLFUNC R + MSG 0x1124f ; "先端へ向かって扱く莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11250 ; "尿道に残った精液が鈴口から溢れ、ピュッと飛び出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11251 ; "「うぅ……あ……はぅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23326 + CALLFUNC VOICE + MSG 0x11252 ; "「ちゃんと全部出しちゃいましょうね♀" + CALLFUNC R + MSG 0x11253 ; " んっ……ちゅ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23327 + CALLFUNC VOICE + MSG 0x11254 ; "「んふっ……ちゅ、うふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11255 ; "片手で護の頬を引き寄せ、キスをする莉々子。" + CALLFUNC R + MSG 0x11256 ; "完全に主導権が莉々子に渡ってしまったようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11257 ; "そうしながら……彼女はまだ微かに震える身体を" + CALLFUNC R + MSG 0x11258 ; "くねらせ、再度、ペニスを扱いてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11259 ; "「うううっ……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23328 + CALLFUNC VOICE + MSG 0x1125a ; "「んふふっ……兄さま……ぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1125b ; "「り……莉々子様、いけません……。" + CALLFUNC R + MSG 0x1125c ; " これ以上は……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23329 + CALLFUNC VOICE + MSG 0x1125d ; "「あら? どうしてですの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1125e ; "莉々子は妖しい目つきで護のことを見つめ、" + CALLFUNC R + MSG 0x1125f ; "また腰を動かしてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11260 ; "柔らかな内股や花弁の感覚に、萎えかけていた" + CALLFUNC R + MSG 0x11261 ; "護のモノがまた固さを取り戻していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23330 + CALLFUNC VOICE + MSG 0x11262 ; "「んはっ、あ、ぁぁああっ……♀" + CALLFUNC R + MSG 0x11263 ; " どうして……してくださらないんです……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11264 ; "「理性が……もちそうにないんです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11265 ; "「このままじゃ、いつか莉々子様を" + CALLFUNC R + MSG 0x11266 ; " 襲ってしまいそうで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11267 ; "護はなんとか莉々子を引き剥がそうとするが、" + CALLFUNC R + MSG 0x11268 ; "彼女がしっかりとペニスを握っているため、" + CALLFUNC R + MSG 0x11269 ; "離れることができない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23331 + CALLFUNC VOICE + MSG 0x1126a ; "「兄さまが……莉々子を襲う?" + CALLFUNC R + MSG 0x1126b ; " それは……乱暴するという意味でしょうか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1126c ; "「い、いえ……。" + CALLFUNC R + MSG 0x1126d ; " そうではなくて……その……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1126e ; "「莉々子様に、エッチなことをしてしまうという" + CALLFUNC R + MSG 0x1126f ; " 意味です……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23332 + CALLFUNC VOICE + MSG 0x11270 ; "「エッチ……?" + CALLFUNC R + MSG 0x11271 ; " これよりも、エッチなことですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11272 ; "莉々子は握ったペニスを軽く扱いてくる。" + CALLFUNC R + MSG 0x11273 ; "出したばかりで敏感なペニスは、それだけでまた" + CALLFUNC R + MSG 0x11274 ; "大きく脈動した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23333 + CALLFUNC VOICE + MSG 0x11275 ; "「んぁっ……あ、はっ……♀" + CALLFUNC R + MSG 0x11276 ; " これより……ですの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11277 ; "「……はい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23334 + CALLFUNC VOICE + MSG 0x11278 ; "「まぁ……それは楽しみですわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11279 ; "護の言葉を聞いて、莉々子は舌なめずりして見せた。" + CALLFUNC R + MSG 0x1127a ; "表情を蕩けさせ、護を見つめてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1127b ; "「えっ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23335 + CALLFUNC VOICE + MSG 0x1127c ; "「莉々子……兄さまとのエッチなら……" + CALLFUNC R + MSG 0x1127d ; " もちろん大歓迎です……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23336 + CALLFUNC VOICE + MSG 0x1127e ; "「だって、すごく気持ちいいんですもの……♀" + CALLFUNC R + MSG 0x1127f ; " 自分でするよりも、ずっと……ずうっと……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11280 ; "「ぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23337 + CALLFUNC VOICE + MSG 0x11281 ; "「あん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11282 ; "その妖艶な表情に反応して、護のモノが大きく跳ねる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23338 + CALLFUNC VOICE + MSG 0x11283 ; "「ん……もう、兄さまったら♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11284 ; "「す、すみません……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23339 + CALLFUNC VOICE + MSG 0x11285 ; "「さ……まだこんなに腫れてますし……" + CALLFUNC R + MSG 0x11286 ; " ちゃんと毒を出してしまいましょう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11287 ; "莉々子はそう言って微笑むと、" + CALLFUNC R + MSG 0x11288 ; "また身体を動かしてきたのだった……。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/入浴/01 + +; 莉々子/入浴/01/ループ +; RETURN: void +FUNC 5813 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/効果/湯煙" + CALLFUNC ■画面効果登録 + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23322 + CALLFUNC VOICE + MSG 0x11289 ; "「に、兄さまぁ……♀" + CALLFUNC R + MSG 0x1128a ; " はぁっ……はぁっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/後ろ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23276 + CALLFUNC VOICE + MSG 0x1128b ; "「んっ……♀ " + CALLFUNC R + MSG 0x1128c ; " あン……あぁン……あっ、はぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23277 + CALLFUNC VOICE + MSG 0x1128d ; "「あ、はっ……あぁっ……んふ、ぅう……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1128e ; "「うう……り、莉々子様……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23318 + CALLFUNC VOICE + MSG 0x1128f ; "「はぁっ……あ、あくっ……う、ううううっ……!」" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + S_PUSH "イベント/莉々子/06/手コキ射精/下" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23319 + CALLFUNC VOICE + MSG 0x11290 ; "「んふっ、う、うううっ、くふぅぅぅ……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23328 + CALLFUNC VOICE + MSG 0x11291 ; "「んふふっ……兄さま……ぁ♀」" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/入浴/01/ループ + +; 莉々子/入浴/02 +; RETURN: void +FUNC 5814 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23340 + CALLFUNC VOICE + MSG 0x11292 ; "(……あ、兄さま……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11293 ; "莉々子は、ホールから部屋に戻る途中で、" + CALLFUNC R + MSG 0x11294 ; "雪乃と一緒にいる護を見つけた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23341 + CALLFUNC VOICE + MSG 0x11295 ; "「何をお話しているのかしら……?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23342 + CALLFUNC VOICE + MSG 0x11296 ; "「あとは、階段の拭き掃除をして、" + CALLFUNC R + MSG 0x11297 ; " 今日の仕事は終わりです」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23343 + CALLFUNC VOICE + MSG 0x11298 ; "「気になる汚れを見つけてしまいましたので、" + CALLFUNC R + MSG 0x11299 ; " そちらを重点的にお願いします」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1129a ; "「了解。" + CALLFUNC R + MSG 0x1129b ; " どこが汚れてるの?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23344 + CALLFUNC VOICE + MSG 0x1129c ; "(………………)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1129d ; "自分といる時とはまったく違う二人の雰囲気に、" + CALLFUNC R + MSG 0x1129e ; "莉々子はつい、立ち止まってしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23345 + CALLFUNC VOICE + MSG 0x1129f ; "(いいな……雪乃は)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23346 + CALLFUNC VOICE + MSG 0x112a0 ; "(莉々子も、兄さまと一緒にお仕事したい……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112a1 ; "「さて、気合を入れて頑張るぞ!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23347 + CALLFUNC VOICE + MSG 0x112a2 ; "「私は倉庫の鍵を閉めてきますので、" + CALLFUNC R + MSG 0x112a3 ; " お掃除が済みましたら、あがって頂いて構いません。" + CALLFUNC R + MSG 0x112a4 ; " 舟木さんには私から報告しておきます」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x112a5 ; "雪乃と二手に分かれた護を、" + CALLFUNC R + MSG 0x112a6 ; "莉々子はそっと隠れて追っていく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23348 + CALLFUNC VOICE + MSG 0x112a7 ; "(兄さまのお仕事の邪魔をしてはダメ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23349 + CALLFUNC VOICE + MSG 0x112a8 ; "(でも、……そっと、遠くから見ているだけなら……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112a9 ; "そろそろと、護の死角を移動していた莉々子は" + CALLFUNC R + MSG 0x112aa ; "急に目の前が暗くなるのを感じた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23350 + CALLFUNC VOICE + MSG 0x112ab ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112ac ; "「うわっ!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x112ad ; "" + CALLFUNC R + MSG 0x112ae ; "  ドンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112af ; "振り返り、バケツを運ぼうとしていた護と" + CALLFUNC R + MSG 0x112b0 ; "思いっきり衝突する。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23351 + CALLFUNC VOICE + MSG 0x112b1 ; "「ん……んんっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112b2 ; "「り、莉々子様!?" + CALLFUNC R + MSG 0x112b3 ; " 申し訳ありません! 気がつきませんでした!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23352 + CALLFUNC VOICE + MSG 0x112b4 ; "「い、いえ……。莉々子がいけないの。" + CALLFUNC R + MSG 0x112b5 ; " 兄さまのお姿を見ていたら、" + CALLFUNC R + MSG 0x112b6 ; " ついお側にいたくなって……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112b7 ; "「と、とにかく、僕に掴まって下さい。" + CALLFUNC R + MSG 0x112b8 ; " 立てますか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23353 + CALLFUNC VOICE + MSG 0x112b9 ; "「はい……。平気です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112ba ; "護の腕に抱き締められ、そのまま" + CALLFUNC R + MSG 0x112bb ; "持ち上げられて立ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112bc ; "護の身体の感触に、一瞬喜びを感じた" + CALLFUNC R + MSG 0x112bd ; "莉々子だったが……その着物は、" + CALLFUNC R + MSG 0x112be ; "バケツの水で汚れてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112bf ; "「ぼ、僕はなんてことを……。" + CALLFUNC R + MSG 0x112c0 ; " 本当に申し訳ございません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112c1 ; "バッ!!と頭を下げて謝罪する護を見て、" + CALLFUNC R + MSG 0x112c2 ; "莉々子はくすくすと声をたてて笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23354 + CALLFUNC VOICE + MSG 0x112c3 ; "「……兄さまは、いつも莉々子のこと" + CALLFUNC R + MSG 0x112c4 ; " ばかり心配するんですね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23355 + CALLFUNC VOICE + MSG 0x112c5 ; "「ご自分の服も、そんなに汚れているのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112c6 ; "「えっ? あ、ああ……これは、別に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112c7 ; "僕が使用人だからです、とも言えずに" + CALLFUNC R + MSG 0x112c8 ; "護はなんだか照れてしまった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23356 + CALLFUNC VOICE + MSG 0x112c9 ; "「……兄さま? 莉々子……、" + CALLFUNC R + MSG 0x112ca ; " とてもいいことを思いつきました♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23357 + CALLFUNC VOICE + MSG 0x112cb ; "「2人ともこんなに汚れてしまったのですから、" + CALLFUNC R + MSG 0x112cc ; " 一緒にお風呂に入りましょう♀」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112cd ; "「えっ、ええええっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112ce ; "莉々子の大胆すぎる提案に" + CALLFUNC R + MSG 0x112cf ; "護がぶんぶんと顔を横に振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112d0 ; "すると、莉々子はぎゅっと目を閉じ、" + CALLFUNC R + MSG 0x112d1 ; "手と手を合わせて「お願い」のポーズをとった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23358 + CALLFUNC VOICE + MSG 0x112d2 ; "「……雪乃と兄さまを見ていて思ったんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23359 + CALLFUNC VOICE + MSG 0x112d3 ; "「莉々子も誰かに尽くす『お仕事』がしたいって。" + CALLFUNC R + MSG 0x112d4 ; " そして、それなら相手は兄さまがいいの♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23360 + CALLFUNC VOICE + MSG 0x112d5 ; "「莉々子のお願い……聞いてくださいますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112d6 ; "もじもじと見つめられ、護は急に興奮してきた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112d7 ; "(お、お風呂って……この前みたいな……?)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23361 + CALLFUNC VOICE + MSG 0x112d8 ; "「……ふふ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112d9 ; "戸惑う護を、莉々子は浴場へと連れて行く……。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/手コキ/下" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23362 + CALLFUNC VOICE + MSG 0x112da ; "「んっ……♀ あっ、ぁっ、あぁ……!" + CALLFUNC R + MSG 0x112db ; " ど……どうですか? 莉々子の『お仕事』……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112dc ; "「す……すごいです。も、もう……うぁッ……、" + CALLFUNC R + MSG 0x112dd ; " 簡単にイってしまいそうで、す……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23363 + CALLFUNC VOICE + MSG 0x112de ; "「うふふっ……。良かった♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x112df ; "  くちゅっ……ずりゅっ、ぬちゅっ、ずりゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112e0 ; "手のひら全体で護の肉幹を握り締め、" + CALLFUNC R + MSG 0x112e1 ; "上下にゆっくりスライドさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112e2 ; "大浴場につくなり、莉々子は自らの胸に、腰に、" + CALLFUNC R + MSG 0x112e3 ; "肌のいたるところに泡を乗せてすべらせた。" + CALLFUNC A + MSG 0x112e4 ; "そして、水気を帯びた若々しい肌を護に晒し、" + CALLFUNC R + MSG 0x112e5 ; "リードしながら手コキを開始する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23364 + CALLFUNC VOICE + MSG 0x112e6 ; "「ふふ……っ、前の時より熱くなっているみたい……。" + CALLFUNC R + MSG 0x112e7 ; " 莉々子のお股は気持ちがいいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112e8 ; "ぼんやりとした湯気で視界が霞むからなのか、" + CALLFUNC R + MSG 0x112e9 ; "護は夢の中にいるような感覚に捕らわれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112ea ; "(うっ……、し、信じられないよ!" + CALLFUNC R + MSG 0x112eb ; " 莉々子様が自分から……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112ec ; "バキバキに勃起した男根を、細い指先が撫で回し、" + CALLFUNC R + MSG 0x112ed ; "こねまわし、突っついては淫らに扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112ee ; "男の弱点にイタズラするのが面白いのか、" + CALLFUNC R + MSG 0x112ef ; "莉々子はどんどん、手首のスナップを利かせていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23365 + CALLFUNC VOICE + MSG 0x112f0 ; "「ねえ……兄さま♀" + CALLFUNC R + MSG 0x112f1 ; " また、この中に毒が溜まっているみたいですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x112f2 ; "  ぢゅっぷ、ぐちゅっ……ぐちゅ、ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112f3 ; "激しく、五本の指でペニスを洗われると" + CALLFUNC R + MSG 0x112f4 ; "護の中にむくむくと違う欲望が滾り出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112f5 ; "「り、莉々子……さま……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112f6 ; "カクカクと腰を揺らし、華奢な女体を抱きすくめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112f7 ; "両腕でがっちりと莉々子の身体を引き寄せたまま、" + CALLFUNC R + MSG 0x112f8 ; "護は亀頭の先に、睾丸の奥に煮詰まる欲望を" + CALLFUNC R + MSG 0x112f9 ; "なかなか口に出せずにいる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112fa ; "(い、入れたいよ……! " + CALLFUNC R + MSG 0x112fb ; " 莉々子様のアソコに入れたいっ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112fc ; "(莉々子さまのアソコ、ぷにぷにでモチモチで" + CALLFUNC R + MSG 0x112fd ; " ……その上、泡でぬめるから……うう)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x112fe ; "「たまらなく、なる……っ、うぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x112ff ; "耳元で、自分よりも背丈の大きな男が" + CALLFUNC R + MSG 0x11300 ; "苦しげに溜め息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11301 ; "それを聞いた途端、莉々子の表情がうっとりと" + CALLFUNC R + MSG 0x11302 ; "妖しい熱を帯びてきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23366 + CALLFUNC VOICE + MSG 0x11303 ; "「兄さま……莉々子の膣内に入れたい?" + CALLFUNC R + MSG 0x11304 ; " 白い毒をぴゅっぴゅしたいの……? んっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11305 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11306 ; "心の中を読み透かされて、護の身体がビクンと震える。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/06/手コキ/後ろ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23367 + CALLFUNC VOICE + MSG 0x11307 ; "「いいんですよ……。兄さまは、莉々子に何を" + CALLFUNC R + MSG 0x11308 ; " なさっても……。くすっ、例えば……こんなことも」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11309 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1130a ; "莉々子は握ったペニスの角度を下げ、" + CALLFUNC R + MSG 0x1130b ; "既に湿った割れ目の奥へと導いていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1130c ; "「り、莉々子さま……それは……ぁ、あッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1130d ; "慌てて距離を離そうとする護を制し、" + CALLFUNC R + MSG 0x1130e ; "莉々子は小振りな尻をぐいぐいと股間に沈めていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23368 + CALLFUNC VOICE + MSG 0x1130f ; "「……来てください。兄さまの、この逞しい" + CALLFUNC R + MSG 0x11310 ; " おちんちんで……莉々子にちゃんとお仕事を" + CALLFUNC R + MSG 0x11311 ; " させて……♀ ぁ、う、う、うぁああン♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23369 + CALLFUNC VOICE + MSG 0x11312 ; "「ん、ぁ……あ、あ、入って……きます、" + CALLFUNC R + MSG 0x11313 ; " 入って……! ぁっ……あ、あ、ぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11314 ; "  ぬ゛……っ、ぬ゛るっ、ぬるぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11315 ; "手間取りながらも、泡と愛液の力を借りて" + CALLFUNC R + MSG 0x11316 ; "護の全てを受け入れようとする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11317 ; "そんな莉々子を見ていると、護はもう" + CALLFUNC R + MSG 0x11318 ; "いてもたってもいられなくなってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11319 ; "「すみません、入れます……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23370 + CALLFUNC VOICE + MSG 0x1131a ; "「きゃ、ぁああああぁあんっ……!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x1131b ; "" + CALLFUNC R + MSG 0x1131c ; " ズッ……!! ぐにゅぐにゅぐにゅぐにゅぅうっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23371 + CALLFUNC VOICE + MSG 0x1131d ; "「っっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1131e ; "自分の手で握っていたからこそ、わかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1131f ; "莉々子は、自分の親指人差し指ですら" + CALLFUNC R + MSG 0x11320 ; "握りきることの出来なかった大きなモノが" + CALLFUNC R + MSG 0x11321 ; "自分の中に捻じ込まれたのを感じた。" + CALLFUNC A + S_PUSH "イベント/莉々子/06/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23372 + CALLFUNC VOICE + MSG 0x11322 ; "「っは……あ、あ、ぁ、だ、ダメっ、" + CALLFUNC R + MSG 0x11323 ; " だめだめだめぇっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11324 ; "「暴れないで……、い、今全部入る、から" + CALLFUNC R + MSG 0x11325 ; " ……うぁ……あ、気持ちいい……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11326 ; "「莉々子の中、ドロドロでぐちゃぐちゃだ……。" + CALLFUNC R + MSG 0x11327 ; " 僕のを手コキしながら感じてたんだね……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11328 ; "一度侵入してみると、莉々子の膣口は" + CALLFUNC R + MSG 0x11329 ; "二度と護を離そうとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1132a ; "亀頭を引きずり込み、きつい膣内で" + CALLFUNC R + MSG 0x1132b ; "ぐにぐにと味わう莉々子を護が笑う。" + CALLFUNC A + MSG 0x1132c ; "すると、「あぁ♀ あぁっ……♀」と甘い吐息を" + CALLFUNC R + MSG 0x1132d ; "つきながら、莉々子がいやいやと顔を左右に振った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23373 + CALLFUNC VOICE + MSG 0x1132e ; "「ッ……やっ、ち、違い、ます……っ♀" + CALLFUNC R + MSG 0x1132f ; " 莉々子は、兄さまの、ん、ため、にぃ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23374 + CALLFUNC VOICE + MSG 0x11330 ; "「兄さまのために尽くしたいの……なのにッ♀" + CALLFUNC R + MSG 0x11331 ; " いやっ♀ こじあけられてますぅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11332 ; "護のために、愛する兄さまのためだけに" + CALLFUNC R + MSG 0x11333 ; "自分の膣内を捧げたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11334 ; "そんな莉々子の純粋な気持ちを裏切るように、" + CALLFUNC R + MSG 0x11335 ; "膣穴はぐねぐねとペニスを欲して蠢いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23375 + CALLFUNC VOICE + MSG 0x11336 ; "「いやあああぁあん……っっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11337 ; "  ぬ゛ぢゅぅうっ……ぐぷっ、ずちゅぅうっ……!" + CALLFUNC R + MSG 0x11338 ; "  ぐぷぷぷぷ……ぐちゅぅううっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11339 ; "もうもうと周囲を覆い隠す靄の中、" + CALLFUNC R + MSG 0x1133a ; "二人は恥を忘れて交じり合う。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/06/挿入中/下" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23376 + CALLFUNC VOICE + MSG 0x1133b ; "「ひ……ぁあ♀ 嘘っ……刺さってます、" + CALLFUNC R + MSG 0x1133c ; " 兄さまの、後ろから……あっ、やっ、やぁあ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1133d ; "肉と肉がぶつかり合う、パンパンという音に" + CALLFUNC R + MSG 0x1133e ; "愛液とカウパーの混じる水音が生々しい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23377 + CALLFUNC VOICE + MSG 0x1133f ; "「っ……♀ ま、負けませんからっ……、" + CALLFUNC R + MSG 0x11340 ; " あ、んん、兄さま……どうぞ……っ、んん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11341 ; "  ずちゅ……、ぬちゅ、ぬちゅっ、ぷちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11342 ; "下腹部を、太い雄器官で貫かれながらも" + CALLFUNC R + MSG 0x11343 ; "莉々子は身体を前に倒し、尻を浮かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11344 ; "そしてそのまま……護めがけて振り下ろす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23378 + CALLFUNC VOICE + MSG 0x11345 ; "「〜っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11346 ; "  ぐちゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11347 ; "一際淫らな挿入音に、二人の肌がビクビク痙攣する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11348 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11349 ; "護が、あまりの快楽に腕の力を強めると" + CALLFUNC R + MSG 0x1134a ; "莉々子はますます大胆になった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23379 + CALLFUNC VOICE + MSG 0x1134b ; "「来て……、ん、来てくださ、いい……♀" + CALLFUNC R + MSG 0x1134c ; " 莉々子のエッチなところを突いてっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23380 + CALLFUNC VOICE + MSG 0x1134d ; "「っぁ……あ、あ、出して、出してくださいっ、" + CALLFUNC R + MSG 0x1134e ; " 莉々子を抱き締めながら……っ、兄さまの蜜っ、" + CALLFUNC R + MSG 0x1134f ; " いけない蜜を中に出して……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11350 ; "ぎゅちぎゅちと、肉筒全体を揉みほぐし、" + CALLFUNC R + MSG 0x11351 ; "貪欲に貪る膣内に根負けしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11352 ; "股間から根元、そして雄管からカリ首までを" + CALLFUNC R + MSG 0x11353 ; "一度に刺激され、護の尿道がぶわりと開いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11354 ; "「っ……! ぁ、あ、ああ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11355 ; "女の子のような声を上げながら、" + CALLFUNC R + MSG 0x11356 ; "護はグチグチと莉々子の生膣を突き上げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23381 + CALLFUNC VOICE + MSG 0x11357 ; "「あッ……!! 兄さますごいっ、すごいの……!" + CALLFUNC R + MSG 0x11358 ; " 莉々子もイきそうですっ……あああっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23382 + CALLFUNC VOICE + MSG 0x11359 ; "「兄さまのおちんちん、先っちょが広がるのっ、" + CALLFUNC R + MSG 0x1135a ; " 太いのがゴリゴリって莉々子をいじめてるのっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/06/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x1135b ; "  びゅッ……!! びゅるびゅるびゅるっ、" + CALLFUNC R + MSG 0x1135c ; "  びゅくっ、びゅくっ……!!" + CALLFUNC A + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x1135d ; "柔らかく濡れた膣襞に、コリコリとした子宮口に、" + CALLFUNC R + MSG 0x1135e ; "容赦なく……汚れた体液が染み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1135f ; "だだ濡れの莉々子の下半身に肉槍を穿ったまま、" + CALLFUNC R + MSG 0x11360 ; "護は思うがままに射精を始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23383 + CALLFUNC VOICE + MSG 0x11361 ; "「っ……♀ ッッ♀♀ で、出て……る、" + CALLFUNC R + MSG 0x11362 ; " 兄さまの蜜……あ、ぁ、気持ち……いい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11363 ; "場所が場所だけに、湯水で互いの血行が" + CALLFUNC R + MSG 0x11364 ; "良くなっていたらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11365 ; "いつもより穏やかで、しかも長い護の吐精に" + CALLFUNC R + MSG 0x11366 ; "莉々子はもう、夢心地だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23384 + CALLFUNC VOICE + MSG 0x11367 ; "「あたたかいの……っ、兄さまの蜜、" + CALLFUNC R + MSG 0x11368 ; " 全部莉々子の膣内に出して……っ、んんんっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11369 ; "「……莉々子ぉっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1136a ; "力いっぱい、裸の肌を重ね合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1136b ; "すると、泡で摩擦がなくなり、ぬるぬると" + CALLFUNC R + MSG 0x1136c ; "莉々子のきめ細やかな肌が護の身体に寄り添う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23385 + CALLFUNC VOICE + MSG 0x1136d ; "「……♀ っぁ、あああぁ……♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23386 + CALLFUNC VOICE + MSG 0x1136e ; "「も、もうダメ……♀ やっぱり、兄さまの" + CALLFUNC R + MSG 0x1136f ; " ご奉仕の方がずうっと上手なの……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11370 ; "やがて、ぐったりと護の上に崩れ落ちた莉々子は" + CALLFUNC R + MSG 0x11371 ; "それから数分間、ハァハァと息を荒げたままだった――。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/入浴/02 + +; 莉々子/入浴/02/ループ +; RETURN: void +FUNC 5815 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大浴場/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 22 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23379 + CALLFUNC VOICE + MSG 0x11372 ; "「来て……、ん、来てくださ、いい……♀" + CALLFUNC R + MSG 0x11373 ; " 莉々子のエッチなところを突いてっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/挿入中/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24563 + CALLFUNC VOICE + MSG 0x11374 ; "「あぁーーーーっ!" + CALLFUNC R + MSG 0x11375 ; " に、兄さま! 兄さまっ……兄さまぁあっ♀♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24566 + CALLFUNC VOICE + MSG 0x11376 ; "「ああーッ!! あーッ! あぁーッ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/06/中出し/下" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24567 + CALLFUNC VOICE + MSG 0x11377 ; "「あ゛っ……、ぁっ、あっ、あぁッ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23383 + CALLFUNC VOICE + MSG 0x11378 ; "「っ……♀ ッッ♀♀ で、出て……る、" + CALLFUNC R + MSG 0x11379 ; " 兄さまの蜜……あ、ぁ、気持ち……いい……♀」" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/入浴/02/ループ + +; 莉々子/特殊/純愛調整 +; RETURN: void +FUNC 5816 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + CALLFUNC ■莉々子/エッチ取得 + IFZ 0x2a89aa + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1137a ; "(えぇーい、何と忌々しい使用人じゃ!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1137b ; "(莉々子様の瞳が、完全にハートマークではないか!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1137c ; "藪井は怒りを露わにしながら、部屋の中をぐるぐると" + CALLFUNC R + MSG 0x1137d ; "小一時間ほど回り続けていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1137e ; "(こうなったら、アレを使うしかあるまい)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1137f ; "(みておれよ、小僧……)" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23387 + CALLFUNC VOICE + MSG 0x11380 ; "「これを、私に?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11381 ; "「はい。" + CALLFUNC R + MSG 0x11382 ; " 最近、お疲れのようでしたので、" + CALLFUNC R + MSG 0x11383 ; " 栄養剤をお持ちしました」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11384 ; "「私が莉々子様のために、特別に配合したものです。" + CALLFUNC R + MSG 0x11385 ; " 元気が出ますぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23388 + CALLFUNC VOICE + MSG 0x11386 ; "「わざわざ、ありがとうございます。" + CALLFUNC R + MSG 0x11387 ; " おじさまはお優しいのですね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11388 ; "「莉々子様のためであれば、藪井は" + CALLFUNC R + MSG 0x11389 ; " 何でもいたしますぞ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23389 + CALLFUNC VOICE + MSG 0x1138a ; "「くすっ……。" + CALLFUNC R + MSG 0x1138b ; " 大袈裟ですわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1138c ; "屈託のない莉々子の笑顔が、藪井の心を撃ち抜く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1138d ; "(た、たまらんわい!" + CALLFUNC R + MSG 0x1138e ; " この笑顔を独占したい!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1138f ; "(そうするしかない!" + CALLFUNC R + MSG 0x11390 ; " ああ、もう、そうするしか考えられない!)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23390 + CALLFUNC VOICE + MSG 0x11391 ; "「おじさま?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11392 ; "「は? あ、いえいえ。何でもありませんよ。" + CALLFUNC R + MSG 0x11393 ; " では、私はこれで」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23391 + CALLFUNC VOICE + MSG 0x11394 ; "(私……疲れてるように見えたのかしら?" + CALLFUNC R + MSG 0x11395 ; " 以前よりも調子がいいくらいなのに……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23392 + CALLFUNC VOICE + MSG 0x11396 ; "「ん……、んッ……はぁあっ、あっ、あはぁ……♀」" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23393 + CALLFUNC VOICE + MSG 0x11397 ; "「やだ……。" + CALLFUNC R + MSG 0x11398 ; " 身体が火照って、アソコがぬるぬるしちゃってる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23394 + CALLFUNC VOICE + MSG 0x11399 ; "「お汁がたくさん溢れて……はぁっ、あっ、ああン!" + CALLFUNC R + MSG 0x1139a ; " はぁっ、はぁっ、兄さま……きてっ……♀" + CALLFUNC R + MSG 0x1139b ; " 莉々子、兄さまと仲良くしたいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1139c ; "藪井に渡された栄養剤を飲んでから、" + CALLFUNC R + MSG 0x1139d ; "莉々子は1時間以上も自慰を続けていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1139e ; "疼きが鎮まらない花弁に指を差し入れ、何度も掻き回す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1139f ; "  くちっ、くちゅ、くちゅ、ぬちゅっ" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23395 + CALLFUNC VOICE + MSG 0x113a0 ; "「い、いやぁ……。全然、鎮まらない……。" + CALLFUNC R + MSG 0x113a1 ; " こんなにしてるのに、どうし……て……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23396 + CALLFUNC VOICE + MSG 0x113a2 ; "「あぁっ……兄さまが欲しいっ♀" + CALLFUNC R + MSG 0x113a3 ; " はぁっ、ああっ、あっ、兄さま……にぃさまぁ♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 3 + PUSH 3 + CALLFUNC ■性格ゲージダウン + JUMP 0x2a8e72 +0x2a89aa: + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23397 + CALLFUNC VOICE + MSG 0x113a4 ; "「はぁう……あっ、はぁっ……!" + CALLFUNC R + MSG 0x113a5 ; " んっ、う……はぁ、あっ、ああっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113a6 ; "  くちっ、くちっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23398 + CALLFUNC VOICE + MSG 0x113a7 ; "(どうして……?" + CALLFUNC R + MSG 0x113a8 ; " どうして、兄さまは来て下さらなかったの?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23399 + CALLFUNC VOICE + MSG 0x113a9 ; "(はぁ、はぁ……。" + CALLFUNC R + MSG 0x113aa ; " 兄さまに愛されてないと、アソコが切なくなって、" + CALLFUNC R + MSG 0x113ab ; " おかしくなりそう……)" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23400 + CALLFUNC VOICE + MSG 0x113ac ; "「兄さま……♀ にいさまぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113ad ; "  くちゅ、くちゅ、くちゅ" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23401 + CALLFUNC VOICE + MSG 0x113ae ; "「あっ、あっ、こんなに溢れて……。" + CALLFUNC R + MSG 0x113af ; " 莉々子……我慢、できない……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23402 + CALLFUNC VOICE + MSG 0x113b0 ; "「兄さまに、一番奥をコンコンされたい……♂" + CALLFUNC R + MSG 0x113b1 ; " 赤ちゃんのお部屋をノックして欲しいの……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23403 + CALLFUNC VOICE + MSG 0x113b2 ; "「そして、兄さまの子種を、びゅくびゅくって、" + CALLFUNC R + MSG 0x113b3 ; " 注いでもらいたいのっ♂♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23404 + CALLFUNC VOICE + MSG 0x113b4 ; "「熱くてネバネバしたのを、莉々子の膣内に……。" + CALLFUNC R + MSG 0x113b5 ; " お口にも……胸にも……いっぱいかけて欲しいのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113b6 ; "  ぬぷっ、ぬぷっ、ぬちゅ" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23405 + CALLFUNC VOICE + MSG 0x113b7 ; "「あっ……ああっ!" + CALLFUNC R + MSG 0x113b8 ; " あはぁ、あっ、ん、いやぁ!" + CALLFUNC R + MSG 0x113b9 ; " 兄さまじゃないと、全然鎮まらないっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23406 + CALLFUNC VOICE + MSG 0x113ba ; "「はっ、あっ、くぅ……ん、やぁ……!" + CALLFUNC R + MSG 0x113bb ; " いや……いやっ……。 頭が……ヘンになっちゃうっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23407 + CALLFUNC VOICE + MSG 0x113bc ; "「あっ、ああン! はぁっ! あっ、な、なに?" + CALLFUNC R + MSG 0x113bd ; " お腹が……熱い……。" + CALLFUNC R + MSG 0x113be ; " すごく疼いて……い、いやぁ、何なのっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23408 + CALLFUNC VOICE + MSG 0x113bf ; "「あっ、あっ、何かきてるっ!" + CALLFUNC R + MSG 0x113c0 ; " 兄さま……恐い……。 ああっ、いやあぁぁぁっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113c1 ; "  ピュッ……" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23409 + CALLFUNC VOICE + MSG 0x113c2 ; "「はぁぁぁぁっ、はぁぁ……。" + CALLFUNC R + MSG 0x113c3 ; " い、今の……なに? 莉々子のお腹に、何かが……」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23410 + CALLFUNC VOICE + MSG 0x113c4 ; "(はぁ、はぁ……兄さまに愛されない日が、" + CALLFUNC R + MSG 0x113c5 ; " こんなにも辛いなんて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23411 + CALLFUNC VOICE + MSG 0x113c6 ; "(兄さまが来て下さらないと、莉々子はいけない子に" + CALLFUNC R + MSG 0x113c7 ; " なってしまいます……)" + CALLFUNC A + PUSH 3 + PUSH 3 + CALLFUNC ■性格ゲージダウン +0x2a8e72: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/特殊/純愛調整 +EOF シナリオ\莉々子/システム/01.jaf + +; 莉々子/純愛/莉々子の部屋/02 +; RETURN: void +FUNC 5817 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113c8 ; "「り、莉々子様……」" + CALLFUNC A + S_PUSH "イベント/莉々子/03/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23412 + CALLFUNC VOICE + MSG 0x113c9 ; "「今日も……いっぱい甘えてください……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113ca ; "「うん……」" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23413 + CALLFUNC VOICE + MSG 0x113cb ; "「あっ……♀ 兄さま、すごくいいっ……♀" + CALLFUNC R + MSG 0x113cc ; " 莉々子は、こうしていると幸せな気持ちになれます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23414 + CALLFUNC VOICE + MSG 0x113cd ; "「は……ぁ♀ 幸せ……です、兄さま……。" + CALLFUNC R + MSG 0x113ce ; " もっと吸ってください……。" + CALLFUNC R + MSG 0x113cf ; " 本当にミルクがでちゃうくらい……♀」" + CALLFUNC A + PUSH 3 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/莉々子の部屋/02 + +; 莉々子/純愛/莉々子の部屋/03 +; RETURN: void +FUNC 5818 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23415 + CALLFUNC VOICE + MSG 0x113d0 ; "「さあ、兄さま……。" + CALLFUNC R + MSG 0x113d1 ; " たくさん召し上がってください♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/優しい" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113d2 ; "「ちゅっ……、ちゅっ、ちゅっ、くちゅっ、" + CALLFUNC R + MSG 0x113d3 ; " ちゅううううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x113d4 ; "次から次へと溢れ出す、白みがかった母乳を" + CALLFUNC R + MSG 0x113d5 ; "護は夢中で啜り続けていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23416 + CALLFUNC VOICE + MSG 0x113d6 ; "「ふふっ……兄さまったら赤ちゃんみたい……♀" + CALLFUNC R + MSG 0x113d7 ; " もっとたくさん飲んでくださいな……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23417 + CALLFUNC VOICE + MSG 0x113d8 ; "「あ……ん、くすぐったい……っ♀" + CALLFUNC R + MSG 0x113d9 ; " うふふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x113da ; "莉々子の微笑みの下で、唇を使って搾乳を行う。" + CALLFUNC A + S_PUSH "イベント/莉々子/03/護母乳/感" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23418 + CALLFUNC VOICE + MSG 0x113db ; "「ふぁ……あっ、はぁ……♀" + CALLFUNC R + MSG 0x113dc ; " そんなに吸われると……感じちゃいますっ……♀" + CALLFUNC R + MSG 0x113dd ; " あっ……ぁ……、兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x113de ; "護は口内いっぱいに広がる優しい味を楽しみながら、" + CALLFUNC R + MSG 0x113df ; "莉々子の乳房を弄んだ。" + CALLFUNC A + PUSH 3 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 20 + CALLFUNC ■精力アップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/純愛/莉々子の部屋/03 + +; 莉々子/藪井/07/莉々子の部屋/夜2/ループ +; RETURN: void +FUNC 5819 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2a92d8 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 40 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2a92d8 +0x2a92d8: + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x113e0 ; "……暗い部屋の中に、獣じみた男の声と" + CALLFUNC R + MSG 0x113e1 ; "切なげな莉々子の声が聞こえてくる。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + S_PUSH "断面図/莉々子/16/03" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23419 + CALLFUNC VOICE + MSG 0x113e2 ; "「お、おじさま……。 莉々子、もういや……。" + CALLFUNC R + MSG 0x113e3 ; " 嫌なの……辛いの……、ん、うう……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113e4 ; "「まあまあ。そう言わず。" + CALLFUNC R + MSG 0x113e5 ; " 藪井とも仲良くしてやってください」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113e6 ; "「莉々子様の膣内は、こんなにも歓迎されておるのに。" + CALLFUNC R + MSG 0x113e7 ; " ほれほれっ、もうすぐイきますぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23420 + CALLFUNC VOICE + MSG 0x113e8 ; "「ああン……いやぁ……、あっ、はぁ……。あっ、ふッ……!" + CALLFUNC R + MSG 0x113e9 ; " 莉々子は、兄さまとしか仲良くしたくないの……んっ、" + CALLFUNC R + MSG 0x113ea ; " あっ、おじさま……、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113eb ; "  ずっ、ずぷっ、ずりゅ" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23421 + CALLFUNC VOICE + MSG 0x113ec ; "「はぁん……はっ、あっ、あぁん……。" + CALLFUNC R + MSG 0x113ed ; " んん……ッ、おじさまのおっきいぃ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113ee ; "「今日は、薬を使っておりますからな。" + CALLFUNC R + MSG 0x113ef ; " 莉々子様の蜜肉を、存分に撫でて差し上げますぞ」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23422 + CALLFUNC VOICE + MSG 0x113f0 ; "「あぁっ……! はぁ、あっ、き、きちゃうっ♀" + CALLFUNC R + MSG 0x113f1 ; " はぁっ、はぁっ、莉々子の膣内が……きゅうって♀" + CALLFUNC R + MSG 0x113f2 ; " あぁンっ……おじさまぁ♀♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113f3 ; "「ぬぅおおおおおっ! 何という締め付けじゃ!" + CALLFUNC R + MSG 0x113f4 ; " こりゃ、辛抱たまらんわっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23423 + CALLFUNC VOICE + MSG 0x113f5 ; "「はぁ、はぁ、おじさま、やめてっ!" + CALLFUNC R + MSG 0x113f6 ; " 莉々子、子どもできちゃうっ!" + CALLFUNC R + MSG 0x113f7 ; " おじさまの赤ちゃんは、いやなのっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x113f8 ; "「使用人の子を孕むくらいなら、ワシが莉々子様に" + CALLFUNC R + MSG 0x113f9 ; " 種を付けてみせますぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23424 + CALLFUNC VOICE + MSG 0x113fa ; "「いやぁああああああぁっ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + S_PUSH "断面図/莉々子/16/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113fb ; "  ぶしゅうぅぅぅっ! ぶしゅるるるっ!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23425 + CALLFUNC VOICE + MSG 0x113fc ; "「はぁっ! あっ、熱いっ!" + CALLFUNC R + MSG 0x113fd ; " 莉々子の一番奥に、射精してるっ!" + CALLFUNC R + MSG 0x113fe ; " 兄さまの知らないところで、種付けされてるのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x113ff ; "  びゅぐぅ、びゅるるるるっ、ぶしゃ、ぶしゅうぅぅっ!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11400 ; "「藪井の子種をしっかり受け取って下さいっ!" + CALLFUNC R + MSG 0x11401 ; " 莉々子様と私の遺伝子を1つにするのですっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23426 + CALLFUNC VOICE + MSG 0x11402 ; "「いやぁあっ! ああっ、兄さまぁ! 兄さまぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11403 ; "莉々子は護のことを考えながら、" + CALLFUNC R + MSG 0x11404 ; "藪井に犯され続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/07/莉々子の部屋/夜2/ループ + +; 莉々子/藪井/07/治療室/ループ +; RETURN: void +FUNC 5820 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11405 ; "「さあ……治療を始めますぞ」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2a97b4 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 40 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2a97b4 +0x2a97b4: + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11406 ; "  じゅぶぶぶっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23427 + CALLFUNC VOICE + MSG 0x11407 ; "「あっ……い、いや……。おじさま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11408 ; "治療という行為に疑問を持ち始めても、" + CALLFUNC R + MSG 0x11409 ; "藪井が医者である以上、莉々子は拒むことはできない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1140a ; "薬で肥大化したペニスで突かれ、" + CALLFUNC R + MSG 0x1140b ; "清楚な膣口からはダラダラと蜜が溢れる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1140c ; "「ふんっ! ふん、ふん!!" + CALLFUNC R + MSG 0x1140d ; " いいですね、あの使用人のことは" + CALLFUNC R + MSG 0x1140e ; " 忘れてしまうのですっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1140f ; "「そしてこの! 藪井のことを……" + CALLFUNC R + MSG 0x11410 ; " 考えてください! ふぬっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23428 + CALLFUNC VOICE + MSG 0x11411 ; "「うぅ……はぁ、あっ、く、苦しい……。" + CALLFUNC R + MSG 0x11412 ; " た、助けて、兄さまぁっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11413 ; "「莉々子様の蜜と……使用人への想いを、" + CALLFUNC R + MSG 0x11414 ; " 全て掻き出して差し上げますぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11415 ; "  ずちゅ、ずちゅ、ずりゅう" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23429 + CALLFUNC VOICE + MSG 0x11416 ; "「あっ、あっ、やだ……。" + CALLFUNC R + MSG 0x11417 ; " 兄さまへの気持ちだけは、絶対に……、" + CALLFUNC R + MSG 0x11418 ; " 膣外には出ないから……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11419 ; "「クククッ……いつまでもちますかなぁ?" + CALLFUNC R + MSG 0x1141a ; " 空っぽになった蜜壺には、代わりに藪井の想いを" + CALLFUNC R + MSG 0x1141b ; " 注ぎ込んであげましょう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23430 + CALLFUNC VOICE + MSG 0x1141c ; "「そ、そんなの要らない……!" + CALLFUNC R + MSG 0x1141d ; " 莉々子が欲しいのは、兄さまのだけ!" + CALLFUNC R + MSG 0x1141e ; " あっ……おじさまのじゃないの!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1141f ; "「この窮屈なマンコに、私のザーメンを注げば、" + CALLFUNC R + MSG 0x11420 ; " そのお考えも、きっと変わることでしょう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11421 ; "「さあ、私の子を孕みなさい!" + CALLFUNC R + MSG 0x11422 ; " 莉々子様と私の、カワイイ赤ん坊を!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23431 + CALLFUNC VOICE + MSG 0x11423 ; "「だ……め、それだけは……、んんんん゛……!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11424 ; "「おほっ! おほほっ! 莉々子様の卵子!" + CALLFUNC R + MSG 0x11425 ; " もう、私のモノだ! この藪井の精子と1つになるのだ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23432 + CALLFUNC VOICE + MSG 0x11426 ; "「いやいやぁ! 赤ちゃん、いやぁ!" + CALLFUNC R + MSG 0x11427 ; " 膣外にしてっ! 白いの膣外にだしてぇ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/14/非処女射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11428 ; "  どぷっ! ぐぷっ、どちゅっ……びゅぐっ、びゅるるるっ!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23433 + CALLFUNC VOICE + MSG 0x11429 ; "「んはぁあぁぁぁっ♀ あっ、ひ……あっ、やぁ……!" + CALLFUNC R + MSG 0x1142a ; " おじさまの精子が、莉々子の子宮に入ってくるっ!" + CALLFUNC R + MSG 0x1142b ; " 私の卵子を探してますっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1142c ; "「ふぅ、ふぅ、逃がしませんぞ……!" + CALLFUNC R + MSG 0x1142d ; " どこに隠そうとも、藪井の精子は必ずや、" + CALLFUNC R + MSG 0x1142e ; " 莉々子様の卵子を見つけ出します……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23434 + CALLFUNC VOICE + MSG 0x1142f ; "「ああっ……おじさまの、嘘つき……。" + CALLFUNC R + MSG 0x11430 ; " 莉々子を……騙したのね……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11431 ; "「んぅ……ううっ……。" + CALLFUNC R + MSG 0x11432 ; " 騙してなどおりません……。" + CALLFUNC R + MSG 0x11433 ; " 全ては莉々子様のためでございます」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11434 ; "  どくっ……どくっ……" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23435 + CALLFUNC VOICE + MSG 0x11435 ; "「はぁっ……ん、あはぁ……、あっ……♀" + CALLFUNC R + MSG 0x11436 ; " おじさま、もう、シーシーしないで……。" + CALLFUNC R + MSG 0x11437 ; " 莉々子の子宮、いっぱいになってるからぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11438 ; "莉々子の幼い膣奥に、" + CALLFUNC R + MSG 0x11439 ; "藪井の穢れた白濁が染み込んでいく――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/07/治療室/ループ + +; 莉々子/藪井/07/地下牢/ループ +; RETURN: void +FUNC 5821 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2a9d80 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 3 + PUSH 22 + PUSH 60 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2a9d80 +0x2a9d80: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23436 + CALLFUNC VOICE + MSG 0x1143a ; "「ふふっ……うふふふっ♀" + CALLFUNC R + MSG 0x1143b ; " 随分、雰囲気が出てきたじゃない……。醜いブタさん♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + S_PUSH "断面図/莉々子/16/02" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1143c ; "  ぐちゅっ……! ぐちゅっ、ぐちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1143d ; "激しく水音を立てながら、莉々子は藪井に" + CALLFUNC R + MSG 0x1143e ; "またがり……ねっとりと腰を回していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23437 + CALLFUNC VOICE + MSG 0x1143f ; "「ほぅら……はしたない声を上げて鳴くのよ!" + CALLFUNC R + MSG 0x11440 ; " お前は莉々子の豚なのだから……、あははははっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11441 ; "  ぶちゅっ! ぐちゅ、ぶちゅっ……!" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11442 ; "「ひぃぃぃぃ! ぶひぃ! ぶひひーーーん!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23438 + CALLFUNC VOICE + MSG 0x11443 ; "「あっ、ん……ブタのくせに、莉々子にちょうどいいわ♀" + CALLFUNC R + MSG 0x11444 ; " この大きさが、たまらないのっ♀" + CALLFUNC R + MSG 0x11445 ; " はぁ、はぁ、いやぁ……ブタのチンポ、好きになっちゃうっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11446 ; "(た、たまらん!" + CALLFUNC R + MSG 0x11447 ; " 莉々子様が、私に跨り、腰を振ってくださるなんて!" + CALLFUNC R + MSG 0x11448 ; " これほどの悦びを感じたことがない!)" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23439 + CALLFUNC VOICE + MSG 0x11449 ; "「ん……ぁ、やだぁ、なにニヤニヤしてるの?" + CALLFUNC R + MSG 0x1144a ; " はぁ、はぁ、莉々子のおまんこが、そんなに気持ちいいの?」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23440 + CALLFUNC VOICE + MSG 0x1144b ; "「うふふっ……。" + CALLFUNC R + MSG 0x1144c ; " 兄さまにいっぱい愛されてるから、" + CALLFUNC R + MSG 0x1144d ; " 少し緩くなってるけど♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23441 + CALLFUNC VOICE + MSG 0x1144e ; "「莉々子のアソコは、兄さまのおちんちんと形が同じ……♀" + CALLFUNC R + MSG 0x1144f ; " 兄さまのためにあるのよ……。" + CALLFUNC R + MSG 0x11450 ; " 莉々子は、兄さまの肉便器なのっ♀」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11451 ; "  ぐちゅ、ぐちゅ、ぐちゅ" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11452 ; "「うひぃ! あっ、うっ、ぶひぃーーーーっ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23442 + CALLFUNC VOICE + MSG 0x11453 ; "「んぅ、んっ、ん……はぁ、あっ、いい……♀" + CALLFUNC R + MSG 0x11454 ; " はぁ、あっ、す、すごい……♀ ああっ、チンコいいっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11455 ; "「ひぃ! ひぃ! ひぃぃぃっ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23443 + CALLFUNC VOICE + MSG 0x11456 ; "「どうしよう……?" + CALLFUNC R + MSG 0x11457 ; " 中出しされて、イキたくなっちゃった……。" + CALLFUNC R + MSG 0x11458 ; " 豚のザーメンでもいいから、びゅくんって欲しいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11459 ; "  ずっ、ずちゅ、ずりゅ、ずちゅ、ぬっぷ、ぬっぷ" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23444 + CALLFUNC VOICE + MSG 0x1145a ; "「あぁ……ん、あ……これ、いいっ♀" + CALLFUNC R + MSG 0x1145b ; " はぁ、はぁ……どう? あなたも気持ちいいでしょう?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1145c ; "「くひぃぃぃぃっ! ぶっ、ぶひゃああああっ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "断面図/莉々子/16/05" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1145d ; "  びゅるっ……びゅくぅ……" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23445 + CALLFUNC VOICE + MSG 0x1145e ; "「いやぁん! あっ、ちょっとお漏らししないでったら!" + CALLFUNC R + MSG 0x1145f ; " 子どもができちゃったら、どうするの?" + CALLFUNC R + MSG 0x11460 ; " 莉々子、あなたの赤ちゃんなんて欲しくないわっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11461 ; "「ひぃ、ひぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11462 ; "藪井は肩で息をしながら頷く。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23446 + CALLFUNC VOICE + MSG 0x11463 ; "「はぁはぁ……イクときは、ちゃんと鳴いて知らせるのよ!" + CALLFUNC R + MSG 0x11464 ; " 膣内に出したら、承知しないから!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11465 ; "「くひぃ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23447 + CALLFUNC VOICE + MSG 0x11466 ; "「くすっ……よろしい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11467 ; "  ずっ、ずちゅ、ずりゅ、ぬちゅ、ぬぷっ" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23448 + CALLFUNC VOICE + MSG 0x11468 ; "「ぁ……あっ、いい……♀ 自分で愉しむなら、" + CALLFUNC R + MSG 0x11469 ; " これくらいの大きさがいいかも……♀" + CALLFUNC R + MSG 0x1146a ; " はぁ、はぁ、兄さまのおっき過ぎるから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23449 + CALLFUNC VOICE + MSG 0x1146b ; "「はっ……ぁ、チンポ……おチンポ好きぃ……♀" + CALLFUNC R + MSG 0x1146c ; " これ、莉々子にちょうどいいのっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1146d ; "(莉々子様が、私のペニスがいいと仰ってる!" + CALLFUNC R + MSG 0x1146e ; " 使用人よりも、私の方が合っていると!)" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23450 + CALLFUNC VOICE + MSG 0x1146f ; "「か、勘違い……しないでね?" + CALLFUNC R + MSG 0x11470 ; " 別に……あなたの方が、いいって" + CALLFUNC R + MSG 0x11471 ; " 言ってるんじゃないから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23451 + CALLFUNC VOICE + MSG 0x11472 ; "「兄さまの方が、ずっと……ずぅっと気持ちいいんだから♀" + CALLFUNC R + MSG 0x11473 ; " こんな粗チンと、比べる……ぁ……までも、ない……わ」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11474 ; "  ビクッ……ビクンッ……" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23452 + CALLFUNC VOICE + MSG 0x11475 ; "「くすくすっ……。" + CALLFUNC R + MSG 0x11476 ; " 射精したいのね? 莉々子の膣内で大きくなってる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23453 + CALLFUNC VOICE + MSG 0x11477 ; "「汚らしいザーメンを、莉々子の子宮にぶちまけたいの?" + CALLFUNC R + MSG 0x11478 ; " はっ、あ……莉々子の卵子を横取りして、" + CALLFUNC R + MSG 0x11479 ; " ブタの精子を強引に受精させちゃうの?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1147a ; "「ぐぅひぃぃぃっ! ぶ、ぶひっ、ぶひゃああああっ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23454 + CALLFUNC VOICE + MSG 0x1147b ; "「はぁ、はぁ、いいわよ……♀" + CALLFUNC R + MSG 0x1147c ; " そんなにしたければ、やってごらんなさい?" + CALLFUNC R + MSG 0x1147d ; " 莉々子の卵子は、兄さまの精子しか受精できないから」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23455 + CALLFUNC VOICE + MSG 0x1147e ; "「ブタの精子と1つになるなんて、有り得ないわ。" + CALLFUNC R + MSG 0x1147f ; " だって、遺伝子が違うもの。そうでしょう?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11480 ; "「ひぃぃぃぃっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23456 + CALLFUNC VOICE + MSG 0x11481 ; "「絶対に、受精なんて……しないわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11482 ; "  ぬちゅ、ぬぷっ、ずちゅ" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23457 + CALLFUNC VOICE + MSG 0x11483 ; "「あぁン……あっ、でも……これは、好きっ♀" + CALLFUNC R + MSG 0x11484 ; " はぁ、はぁ、ん、あっ、だって気持ちいいのっ♀" + CALLFUNC R + MSG 0x11485 ; " あぁぁぁ……っ、ブタのくせに……生意気だわ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23458 + CALLFUNC VOICE + MSG 0x11486 ; "「んっ、ダメ……。排卵しちゃいそう……♀" + CALLFUNC R + MSG 0x11487 ; " 子宮の奥が、ジンジンするの……。" + CALLFUNC R + MSG 0x11488 ; " はぁっ、はぁっ、あぁ……ん、卵巣が疼いてるっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23459 + CALLFUNC VOICE + MSG 0x11489 ; "「ごめんなさい、兄さま……。" + CALLFUNC R + MSG 0x1148a ; " 莉々子……兄さまに内緒で排卵しますっ♀" + CALLFUNC R + MSG 0x1148b ; " ああっ、もうダメ……勝手に、卵子つくっちゃうっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23460 + CALLFUNC VOICE + MSG 0x1148c ; "「あっ……♀ くぅん……はぁ、卵子でちゃうっ♀" + CALLFUNC R + MSG 0x1148d ; " あっ、あっ、兄さま……兄さまぁぁぁっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1148e ; "  プチュ……、ピュ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23461 + CALLFUNC VOICE + MSG 0x1148f ; "「あぁ……はぁぁぁ……っ、排卵して……" + CALLFUNC R + MSG 0x11490 ; " イッちゃった……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11491 ; "  ムズ……ムズムズ……" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23462 + CALLFUNC VOICE + MSG 0x11492 ; "「射精が……始まるのね?" + CALLFUNC R + MSG 0x11493 ; " ケダモノの射精が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11494 ; "莉々子はゆっくりと腰を落とし、藪井の鈴口と" + CALLFUNC R + MSG 0x11495 ; "子宮口を密着させた。" + CALLFUNC A + S_PUSH "断面図/莉々子/16/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11496 ; "  ちゅ……くちゅう……" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23463 + CALLFUNC VOICE + MSG 0x11497 ; "「どうせ妊娠しないんですもの。" + CALLFUNC R + MSG 0x11498 ; " これくらいは、許してあげる……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11499 ; "(うおおおおっ!" + CALLFUNC R + MSG 0x1149a ; " 莉々子様、自ら、私に子宮口を!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23464 + CALLFUNC VOICE + MSG 0x1149b ; "「ん……たまには、サービスしないと……ね?" + CALLFUNC R + MSG 0x1149c ; " あなたには愉しませてもらってるから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23465 + CALLFUNC VOICE + MSG 0x1149d ; "「さあ……準備ができましたわ。" + CALLFUNC R + MSG 0x1149e ; " 好きなだけ、お出しなさい♀" + CALLFUNC R + MSG 0x1149f ; " 莉々子がブタのエキスを吸い出してあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114a0 ; "  ぐちゅ、ぐぷっ、ずぷっ、ずちゅ" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114a1 ; "(も……もう、無理じゃあ!" + CALLFUNC R + MSG 0x114a2 ; " 射精する! 莉々子様の膣内に、射精するぞ!)" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23466 + CALLFUNC VOICE + MSG 0x114a3 ; "「あっ、あぁんっ、まだ硬くなるの?" + CALLFUNC R + MSG 0x114a4 ; " んん……、これいいっ♀ はぁ、あ……気持ち良くて、" + CALLFUNC R + MSG 0x114a5 ; " 腰が勝手に動いちゃうの……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23467 + CALLFUNC VOICE + MSG 0x114a6 ; "「は、早くなさい。あっ……ん、これ以上、" + CALLFUNC R + MSG 0x114a7 ; " 兄さまより気持ち良くしたら、おしおきなんだから!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114a8 ; "「う、ひぃ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114a9 ; "藪井の全身がビクビクと震えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114aa ; "それを見た莉々子は、射精感を煽るように" + CALLFUNC R + MSG 0x114ab ; "腰の動きを速める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114ac ; "  ぷちゅ、ぬちゅ、ぬぷっ、ぬちっ" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114ad ; "「ひぃ! ひぃ! ひぃ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23468 + CALLFUNC VOICE + MSG 0x114ae ; "「はぁ、はぁ、このブタ……、" + CALLFUNC R + MSG 0x114af ; " いつまでガマンするつもりかしら?" + CALLFUNC R + MSG 0x114b0 ; " このままじゃ、莉々子の方が先に……あ、あぁん♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23469 + CALLFUNC VOICE + MSG 0x114b1 ; "「ああん……イクっ♀ はぁ、はぁ、これ病み付きに" + CALLFUNC R + MSG 0x114b2 ; " なりそうなの……♀ ああっ、兄さま、ごめんなさい!" + CALLFUNC R + MSG 0x114b3 ; " 莉々子は、悪い子になりますっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23470 + CALLFUNC VOICE + MSG 0x114b4 ; "「ねぇねぇ……早く射精してっ♀" + CALLFUNC R + MSG 0x114b5 ; " 莉々子の子宮に、ばっちいザーメンをびゅるびゅるしてぇ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114b6 ; "「ぐぅうぅぅっ……、うっ、ひ……ぶひっ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + S_PUSH "断面図/莉々子/16/05" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114b7 ; "  びゅる……びゅくん……!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23471 + CALLFUNC VOICE + MSG 0x114b8 ; "「あはっ♀ お漏らししてる♀" + CALLFUNC R + MSG 0x114b9 ; " チンポ汁が、そこまで来ているのね♀" + CALLFUNC R + MSG 0x114ba ; " とっとと、全部、吐き出しなさい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114bb ; "  ぎゅうぅぅぅぅぅっ!" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114bc ; "「ひっ……ぶぅひぃあぁあああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/13/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114bd ; "  びゅるるるるるっ! ばちゅん! どぷっ! " + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23472 + CALLFUNC VOICE + MSG 0x114be ; "「あはぁあぁぁぁぁぁーーーーーん♀♀" + CALLFUNC R + MSG 0x114bf ; " イクイクっ♀ あっ、ブタのチンコでイカされちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114c0 ; "  ぶちゅう! ぶしゅっ! どぷっ、どぷっ、どびゅうっ!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "イベント/莉々子/13/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23473 + CALLFUNC VOICE + MSG 0x114c1 ; "「あ……♀ あ、ぁ、ばっちいものがたくさん……、" + CALLFUNC R + MSG 0x114c2 ; " 莉々子の膣内に……。 あぁぁっ……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23474 + CALLFUNC VOICE + MSG 0x114c3 ; "(これが兄さまのものなら……。" + CALLFUNC R + MSG 0x114c4 ; " もっと、もっと良かったのに……)" + CALLFUNC A + S_PUSH "イベント/莉々子/13/中出し/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23475 + CALLFUNC VOICE + MSG 0x114c5 ; "(早く、兄さまに掻き出して頂かないと、" + CALLFUNC R + MSG 0x114c6 ; " ブタの精子が、先に着いちゃうわ……)" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/13/引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114c7 ; "  じゅるん……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23476 + CALLFUNC VOICE + MSG 0x114c8 ; "「ぁん……♀ もう、こんなにちっちゃくなったの?" + CALLFUNC R + MSG 0x114c9 ; " おじさまったら、だらしがないのね……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114ca ; "  ビクッ……ビクンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114cb ; "藪井は射精の快感が強すぎたのか、四肢を痙攣させて、" + CALLFUNC R + MSG 0x114cc ; "失神していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114cd ; "藪井の精を子宮で受けとめた莉々子は、" + CALLFUNC R + MSG 0x114ce ; "身体の奥底から湧き上がる黒い感情に、身を委ねていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/07/地下牢/ループ + +; 莉々子/深夜/01 +; RETURN: void +FUNC 5822 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114cf ; "「……ふー……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114d0 ; "「トイレが遠いことだけが、" + CALLFUNC R + MSG 0x114d1 ; " 屋根裏部屋の難点だよね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114d2 ; "護はハンカチで手を拭きながら" + CALLFUNC R + MSG 0x114d3 ; "屋根裏部屋への道を歩いていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114d4 ; "(あ、ここは莉々子様のお部屋の前……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23477 + CALLFUNC VOICE + MSG 0x114d5 ; "『……ぁ……あん、あぁん……♀』" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114d6 ; "「声がする……。" + CALLFUNC R + MSG 0x114d7 ; " 誰かとお話中なのかな?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23478 + CALLFUNC VOICE + MSG 0x114d8 ; "『あっ♀ あッ、あぁ……気持ち、いい" + CALLFUNC R + MSG 0x114d9 ; " ……気持ちいいの……あ、兄さま……あぁあ♀』" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114da ; "「わ、わ、わわわ……!!" + CALLFUNC R + MSG 0x114db ; " この声って……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114dc ; "聞いてはいけない声に驚き、" + CALLFUNC R + MSG 0x114dd ; "護はばっ!と耳を塞いだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114de ; "そして一目散に、屋根裏部屋への" + CALLFUNC R + MSG 0x114df ; "階段を駆け上がる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114e0 ; "「僕は何も聞いてない、" + CALLFUNC R + MSG 0x114e1 ; " 聞いてない……!」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114e2 ; "(も、申し訳ありません、莉々子様!)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/深夜/01 + +; 莉々子/深夜/02 +; RETURN: void +FUNC 5823 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114e3 ; "(こんな時間に呼び出しだなんて、" + CALLFUNC R + MSG 0x114e4 ; " 一体どんなご用事だろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114e5 ; "もう、他の部屋は全て消灯している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114e6 ; "暗がりの中、莉々子の部屋をノックすると" + CALLFUNC R + MSG 0x114e7 ; "ふいに真後ろから声をかけられた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23479 + CALLFUNC VOICE + MSG 0x114e8 ; "「こんばんは、兄さま……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114e9 ; "「り、莉々子様!" + CALLFUNC R + MSG 0x114ea ; " 後ろにいらっしゃったんですね!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23480 + CALLFUNC VOICE + MSG 0x114eb ; "「はい。……あ、あの……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114ec ; "「はい?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23481 + CALLFUNC VOICE + MSG 0x114ed ; "「莉々子……" + CALLFUNC R + MSG 0x114ee ; " 今夜は兄さまのお部屋で、" + CALLFUNC R + MSG 0x114ef ; " したいの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114f0 ; "本当に恥ずかしそうに、うつむき" + CALLFUNC R + MSG 0x114f1 ; "指と指とを絡ませて遊ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114f2 ; "そんな莉々子を見て、" + CALLFUNC R + MSG 0x114f3 ; "護は「あ……」と気持ちに気付いた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114f4 ; "「で、ですが、雪乃さんが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23482 + CALLFUNC VOICE + MSG 0x114f5 ; "「雪乃でしたら、平気です。" + CALLFUNC R + MSG 0x114f6 ; " きっと、何も言わないと思います」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x114f7 ; "「莉々子様が、そう仰るのでしたら……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/10/挿入中/絶頂" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23483 + CALLFUNC VOICE + MSG 0x114f8 ; "「に、兄さま……っ、はぁっ、はぁっ……、" + CALLFUNC R + MSG 0x114f9 ; " もっと、もっときつくしてください……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23484 + CALLFUNC VOICE + MSG 0x114fa ; "「莉々子を……、ぁっ……莉々子を全部" + CALLFUNC R + MSG 0x114fb ; " 兄さまのものにして……、ぁ、うぅん……♀" + CALLFUNC R + MSG 0x114fc ; " あぁ♀ あ、あ、兄さまぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x114fd ; "  ぐちゅっ……ぐちゅ、ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x114fe ; "激しさを極める二人の行為を、" + CALLFUNC R + MSG 0x114ff ; "カーテンの隙間から雪乃はじっと観察していた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23485 + CALLFUNC VOICE + MSG 0x11500 ; "(莉々子様……あんなに深く繋がってらっしゃる……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23486 + CALLFUNC VOICE + MSG 0x11501 ; "(見ているだけで、濡れてきちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11502 ; "雪乃の目が熱を帯び、その手がそっと" + CALLFUNC R + MSG 0x11503 ; "ショーツの中に潜り込んでいく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23487 + CALLFUNC VOICE + MSG 0x11504 ; "「……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11505 ; "  くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23488 + CALLFUNC VOICE + MSG 0x11506 ; "「はぁっ……はぁっ……。" + CALLFUNC R + MSG 0x11507 ; " 莉々子、さ……ま……、ぁ……、んはぁ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/10/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11508 ; "  びゅぐぅ……、びゅる、びゅびゅっ……!" + CALLFUNC A + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23489 + CALLFUNC VOICE + MSG 0x11509 ; "「あはぁン♀ あっ、あっ、兄さまの精液が入ってくるぅ♀" + CALLFUNC R + MSG 0x1150a ; " 莉々子の子宮に、びゅくんって……♀" + CALLFUNC R + MSG 0x1150b ; " あはっ……すごく、いいっ♀ これ好きなのっ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23490 + CALLFUNC VOICE + MSG 0x1150c ; "「ンンッ……! あっ、私も……はぁっ、あぅ……♀" + CALLFUNC R + MSG 0x1150d ; " 護さんの……ここにっ……んはぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1150e ; "莉々子と雪乃は、同時に快感を貪っていった――。" + CALLFUNC A + PUSH 3 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/深夜/02 + +; 莉々子/深夜/03 +; RETURN: void +FUNC 5824 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1150f ; "「さて、と。" + CALLFUNC R + MSG 0x11510 ; " そろそろ約束の時間かな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11511 ; "莉々子からの呼び出しも、" + CALLFUNC R + MSG 0x11512 ; "数え切れない回数になってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11513 ; "護は慣れた様子で" + CALLFUNC R + MSG 0x11514 ; "服装を正して立ち上がる。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x11515 ; "すると、トン、トン……と" + CALLFUNC R + MSG 0x11516 ; "控えめなノックの音が聞こえた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11517 ; "「ん……誰だろ? こんな時間に」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23491 + CALLFUNC VOICE + MSG 0x11518 ; "「莉々子です。中に入っても" + CALLFUNC R + MSG 0x11519 ; " よろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1151a ; "「り、莉々子様!?" + CALLFUNC R + MSG 0x1151b ; " ど、どうぞ、お入り下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1151c ; "慌てる護の後ろで、" + CALLFUNC R + MSG 0x1151d ; "雪乃も入り口を振り返る。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23492 + CALLFUNC VOICE + MSG 0x1151e ; "「莉々子様?」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23493 + CALLFUNC VOICE + MSG 0x1151f ; "「二人ともお部屋にいたのなら" + CALLFUNC R + MSG 0x11520 ; " ちょうど良かったわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23494 + CALLFUNC VOICE + MSG 0x11521 ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11522 ; "驚く雪乃の手を取り、莉々子は" + CALLFUNC R + MSG 0x11523 ; "そのまま護のベッドに近づいていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23495 + CALLFUNC VOICE + MSG 0x11524 ; "「ねぇ、雪乃?" + CALLFUNC R + MSG 0x11525 ; " あなた……私と兄さまが愛し合っているのを" + CALLFUNC R + MSG 0x11526 ; " 覗いていたでしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23496 + CALLFUNC VOICE + MSG 0x11527 ; "「っ……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23497 + CALLFUNC VOICE + MSG 0x11528 ; "「安心して。莉々子は、そんなことで怒ったりしないわ。" + CALLFUNC R + MSG 0x11529 ; " だから、こうしてあなたを誘っているの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23498 + CALLFUNC VOICE + MSG 0x1152a ; "「3人で愛し合いたいわ。" + CALLFUNC R + MSG 0x1152b ; " 雪乃と一緒に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1152c ; "先に布団に腰を下ろした莉々子は、" + CALLFUNC R + MSG 0x1152d ; "自信たっぷりに雪乃に問いかける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23499 + CALLFUNC VOICE + MSG 0x1152e ; "「雪乃になら、兄さまを貸してあげてもいいわ。" + CALLFUNC R + MSG 0x1152f ; " あなたの気持ちを聞かせて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11530 ; "すると、雪乃はたじろぎ、" + CALLFUNC R + MSG 0x11531 ; "悩んだ後にちらりと護を盗み見た。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23500 + CALLFUNC VOICE + MSG 0x11532 ; "「わ……私、は……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11533 ; "「ごくっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + S_PUSH "断面図/汎用/01/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23501 + CALLFUNC VOICE + MSG 0x11534 ; "「……は……ッ……、う、うぅ、うぅん……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11535 ; "  ギッ、ギッ、ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11536 ; "護は、屋根裏部屋全体を軋ませる勢いで、" + CALLFUNC R + MSG 0x11537 ; "力任せに雪乃を貫いていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23502 + CALLFUNC VOICE + MSG 0x11538 ; "「い、や……、こんな、り、莉々子様の……" + CALLFUNC R + MSG 0x11539 ; " 前で……ッ。ぁっ……、あ、うう……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1153a ; "「あ、ああっ……キツいよ、雪乃さん!" + CALLFUNC R + MSG 0x1153b ; " 見られてるのが気持ちいいの!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23503 + CALLFUNC VOICE + MSG 0x1153c ; "「……っ、い、言わないで……くださ……、あぁっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23504 + CALLFUNC VOICE + MSG 0x1153d ; "「ひぅ……はっ、あ、す、すごいっ♀" + CALLFUNC R + MSG 0x1153e ; " おちんちん、すごいのっ♀" + CALLFUNC R + MSG 0x1153f ; " はぁっ、あっ、護さん……私っ……わたし……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23505 + CALLFUNC VOICE + MSG 0x11540 ; "「あっ、あっ、気持ちよすぎて、おかしくなりそうですっ♀" + CALLFUNC R + MSG 0x11541 ; " 護さんのが、奥まで届いて……くぅ……ん、いいっ♀" + CALLFUNC R + MSG 0x11542 ; " はぁっ、あっ、すごくいいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11543 ; "「ぼ、僕もイキそうだよ……! 射精してもいい?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23506 + CALLFUNC VOICE + MSG 0x11544 ; "「はぁあぁぁっ、あっ、だ、だしてください!" + CALLFUNC R + MSG 0x11545 ; " 護さんのお好きなところにっ! あぁン! あっ、はぁぅ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11546 ; "  ぬちゅ、ぐぷっ、ずちゅ" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23507 + CALLFUNC VOICE + MSG 0x11547 ; "「ダ、ダメっ……♀ 護さん、私……イッちゃいますっ♀" + CALLFUNC R + MSG 0x11548 ; " あ、イ、イクっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11549 ; "「雪乃さん! 雪乃さん!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23508 + CALLFUNC VOICE + MSG 0x1154a ; "「うふふっ……。" + CALLFUNC R + MSG 0x1154b ; " 2人とも、とても気持ちよさそう♀" + CALLFUNC R + MSG 0x1154c ; " 雪乃……兄さまのおちんちん、そんなに気に入って?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23509 + CALLFUNC VOICE + MSG 0x1154d ; "「は、はいっ♀ 護さんのおちんちん……すごくいいですぅ♀" + CALLFUNC R + MSG 0x1154e ; " はぁ、あっ、もう……ガマンできません……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23510 + CALLFUNC VOICE + MSG 0x1154f ; "「何がガマンできないの?」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊1" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23511 + CALLFUNC VOICE + MSG 0x11550 ; "「はぁ、はぁ、護さんと一緒に……一緒にイカせてください♀" + CALLFUNC R + MSG 0x11551 ; " 子宮の中に、熱いのが欲しいんですっ♀" + CALLFUNC R + MSG 0x11552 ; " 一番奥に、びゅくんって射精してもらいたいのっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23512 + CALLFUNC VOICE + MSG 0x11553 ; "「そんなことをしたら、兄さまの赤ちゃんが" + CALLFUNC R + MSG 0x11554 ; " できちゃうかもしれないわよ?」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/特殊2" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23513 + CALLFUNC VOICE + MSG 0x11555 ; "「あ、赤ちゃんが……はぁ、はぁ、護さんの赤ちゃん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11556 ; "雪乃は『赤ちゃん』という言葉を聞いて、" + CALLFUNC R + MSG 0x11557 ; "驚くこともせず、逆に恍惚とした表情を見せた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23514 + CALLFUNC VOICE + MSG 0x11558 ; "「まぁ……やっぱり、雪乃も兄さまのことが" + CALLFUNC R + MSG 0x11559 ; " 好きだったのね。" + CALLFUNC R + MSG 0x1155a ; " 莉々子に黙っていたなんて……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23515 + CALLFUNC VOICE + MSG 0x1155b ; "「も、申し訳ございません、莉々子様ぁ……。" + CALLFUNC R + MSG 0x1155c ; " はぁ、はぁ、雪乃は悪い子ですぅ……。" + CALLFUNC R + MSG 0x1155d ; " 莉々子様と同じ人を……愛してしまいましたっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1155e ; "「うっ、うぅ……! ゆ、雪乃さん!」" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23516 + CALLFUNC VOICE + MSG 0x1155f ; "「あはぁ、あっ、いいっ♀ あっ、あっ、護さん♀" + CALLFUNC R + MSG 0x11560 ; " 私……はぁっ、あっ……イ、イッちゃうっ……" + CALLFUNC R + MSG 0x11561 ; " あっ、イキますっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11562 ; "「膣内でいい? 膣内に射精するよ?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23517 + CALLFUNC VOICE + MSG 0x11563 ; "「だしてだしてっ♀ 一番奥におちんちんくっつけて、" + CALLFUNC R + MSG 0x11564 ; " 護さんのエッチなミルクを呑ませてください♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11565 ; "「う、うああああああっ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23518 + CALLFUNC VOICE + MSG 0x11566 ; "「い、いや……! 莉々子様の前で、種付けされちゃうっ♀" + CALLFUNC R + MSG 0x11567 ; " 莉々子様が愛している人に、種付けされちゃいますっ♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23519 + CALLFUNC VOICE + MSG 0x11568 ; "「くすっ……はい、そこまでっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11569 ; "莉々子は護を背後から抱き締め、雪乃から引き離した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1156a ; "それと同時に、2つの性器は離れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1156b ; "  ずちゅうぅっ……" + CALLFUNC A + S_PUSH "イベント/雪乃/03/裸挿入/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23520 + CALLFUNC VOICE + MSG 0x1156c ; "「あぁ……ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1156d ; "「ぅ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1156e ; "乱れる二人を見つめながら、" + CALLFUNC R + MSG 0x1156f ; "射精寸前で莉々子が割って入る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23521 + CALLFUNC VOICE + MSG 0x11570 ; "「雪乃の膣内でイクのはダメですよ、兄さま……。" + CALLFUNC R + MSG 0x11571 ; " この中に詰まっているのは、ぜぇんぶ、莉々子のモノですから♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11572 ; "「あ……」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/雪乃/03/裸/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x11573 ; "ちゅぽん、と抜け落ちた肉茎を目で追い" + CALLFUNC R + MSG 0x11574 ; "雪乃が切なげな顔をする。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23522 + CALLFUNC VOICE + MSG 0x11575 ; "「はぁ……はぁ……。" + CALLFUNC R + MSG 0x11576 ; " 護……さん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11577 ; "すると、そんな雪乃の目の前で今度は" + CALLFUNC R + MSG 0x11578 ; "莉々子が護の怒張を膣口に咥え込んでいく。" + CALLFUNC A + S_PUSH "イベント/莉々子/10/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23523 + CALLFUNC VOICE + MSG 0x11579 ; "「っ……! 兄さま、兄さまぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1157a ; "ずぶずぶと、濡れた熱い膣壁へと男根を突き入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1157b ; "それだけで莉々子は軽く絶頂を迎えてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23524 + CALLFUNC VOICE + MSG 0x1157c ; "「あっ……そ、そうです……。雪乃を愛したそのおちんちんで、" + CALLFUNC R + MSG 0x1157d ; " 莉々子も……っぁ、気持ち良くしてください……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23525 + CALLFUNC VOICE + MSG 0x1157e ; "「兄さまの一番尖った場所で……っ、はぁ、あぁッ、" + CALLFUNC R + MSG 0x1157f ; " コンコンしてっ……あ、ぁ、あぁあああっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11580 ; "「う……で、射精るっ!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/10/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23526 + CALLFUNC VOICE + MSG 0x11581 ; "「あああああぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11582 ; "  びゅるっ……びゅるるるッ、びゅぶっ……!!" + CALLFUNC A + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x11583 ; "雪乃の胎内で温められていた精液が" + CALLFUNC R + MSG 0x11584 ; "全て莉々子の肉奥へと放たれていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23527 + CALLFUNC VOICE + MSG 0x11585 ; "「……あぁっ……すごい量……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11586 ; "思わず呟いた雪乃に、護が振り返る。" + CALLFUNC A + S_PUSH "イベント/莉々子/10/引き抜き/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x11587 ; "すると、莉々子は微笑み、" + CALLFUNC R + MSG 0x11588 ; "長い髪を揺らして雪乃を誘った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23528 + CALLFUNC VOICE + MSG 0x11589 ; "「くすくす……、いいわ、いらっしゃい。雪乃。" + CALLFUNC R + MSG 0x1158a ; " ……二人で兄さまを愛してさしあげましょう?」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23529 + CALLFUNC VOICE + MSG 0x1158b ; "「ちゅっ……、くちゅっ、ちゅっ♀ ちゅっちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1158c ; "……自らの身体で護を丹念に欲情させた" + CALLFUNC R + MSG 0x1158d ; "莉々子は、身体が温まると雪乃を呼んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1158e ; "そして、最後に二人で精液が付着し、" + CALLFUNC R + MSG 0x1158f ; "最大勃起した男根をちろちろと舐め回し始める。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/10" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23530 + CALLFUNC VOICE + MSG 0x11590 ; "「ん……、んちゅ、む……ふぁ……ちゅぷ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23531 + CALLFUNC VOICE + MSG 0x11591 ; "「ふふ……、逞しいですわ……兄さま……♀" + CALLFUNC R + MSG 0x11592 ; " これが私達二人を貫いていたなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23532 + CALLFUNC VOICE + MSG 0x11593 ; "「先ほどの自分にすら" + CALLFUNC R + MSG 0x11594 ; " 嫉妬してしまいそうです……っれるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11595 ; "亀頭から尿道を規則的に舐め上げる雪乃と、" + CALLFUNC R + MSG 0x11596 ; "竿の節くれから玉袋へと舌先を落とす莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11597 ; "二人の息の合った口技に、護はすぐに" + CALLFUNC R + MSG 0x11598 ; "濃厚な精子が湧き出すのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11599 ; "「っぁ、あ、ああ……!!」" + CALLFUNC A + S_PUSH "イベント/雪乃/02/11" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1159a ; "  ごぷっ……! びゅるるッ、びゅぶっ……!!" + CALLFUNC A + PUSH 20 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + MSG 0x1159b ; "二度目で濃さは減ったものの、" + CALLFUNC R + MSG 0x1159c ; "射精の勢いは変わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1159d ; "護は雪乃の口の中に大量に白濁を注ぎこむと、" + CALLFUNC R + MSG 0x1159e ; "そのままベッドに沈み込んだ。" + CALLFUNC A + S_PUSH "イベント/雪乃/02/13" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23533 + CALLFUNC VOICE + MSG 0x1159f ; "「……ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115a0 ; "雪乃が溢れた精子をねるねると舌で拭い取り、" + CALLFUNC R + MSG 0x115a1 ; "ゆっくり飲み下す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115a2 ; "「うぁ、あ、あ……!」" + CALLFUNC A + S_PUSH "背景/屋根裏部屋/カーテンなし/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x115a3 ; "それから、一時間ほど三人は" + CALLFUNC R + MSG 0x115a4 ; "もみくちゃになって愛し合い……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115a5 ; "気付けば、護を中心に川の字になって" + CALLFUNC R + MSG 0x115a6 ; "ベッドの上に寝そべっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23534 + CALLFUNC VOICE + MSG 0x115a7 ; "「……あら、兄さまったら疲れて" + CALLFUNC R + MSG 0x115a8 ; " 眠ってしまったみたい……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23535 + CALLFUNC VOICE + MSG 0x115a9 ; "「本当、ですね……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23536 + CALLFUNC VOICE + MSG 0x115aa ; "「どうせ、朝になればまたエッチなことを" + CALLFUNC R + MSG 0x115ab ; " 考えるに決まっています……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23537 + CALLFUNC VOICE + MSG 0x115ac ; "「ですから……、" + CALLFUNC R + MSG 0x115ad ; " それまでは眠らせてあげましょう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23538 + CALLFUNC VOICE + MSG 0x115ae ; "「そうね……♀" + CALLFUNC R + MSG 0x115af ; " おやすみなさい、兄さま……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115b0 ; "「う、ううーん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115b1 ; "護は、身体の両側にぬくもりを感じながら" + CALLFUNC R + MSG 0x115b2 ; "そのまま朝まで眠り続けた――。" + CALLFUNC A + PUSH 3 + PUSH 2 + CALLFUNC ■性格ゲージアップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/深夜/03 + +; 莉々子/性器確認 +; RETURN: void +FUNC 5825 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x115b3 ; "部屋に来た護に、莉々子は唇で奉仕していた。" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/07/薄ぺ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23539 + CALLFUNC VOICE + MSG 0x115b4 ; "「ん……ちゅる、ちゅ、ちゅくっ、ぬるぬるっ。" + CALLFUNC R + MSG 0x115b5 ; " ふぅん、ちゅ、ちゅっ、はぁん……ちゅ、ちゅぷっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23540 + CALLFUNC VOICE + MSG 0x115b6 ; "「ぴちゃぴちゃ、れろれろっ、くちっ、くちゅ……。" + CALLFUNC R + MSG 0x115b7 ; " あ……ん、ちゅ、ちゅぷっ、じゅるるるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115b8 ; "莉々子は舌を巧みに使いながら、男性器の根元から先端に至る" + CALLFUNC R + MSG 0x115b9 ; "隅々まで、何かを探し出すように、丁寧に舐めている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115ba ; "「ど、どうかしたの?」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23541 + CALLFUNC VOICE + MSG 0x115bb ; "「あっ……痛かったでしょうか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115bc ; "「いや、大丈夫だよ。" + CALLFUNC R + MSG 0x115bd ; " 何だかいつもより、すごく熱心だから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23542 + CALLFUNC VOICE + MSG 0x115be ; "「それは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23543 + CALLFUNC VOICE + MSG 0x115bf ; "「この子……いつもと違う味がするんです。" + CALLFUNC R + MSG 0x115c0 ; " もしかして、莉々子以外の女性とも、" + CALLFUNC R + MSG 0x115c1 ; " 仲良くされているのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x115c2 ; "  ビクッ!?" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23544 + CALLFUNC VOICE + MSG 0x115c3 ; "「やっぱり……そうなのですね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115c4 ; "「い、いや、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115c5 ; "莉々子に言い当てられて、護は酷く動揺した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23545 + CALLFUNC VOICE + MSG 0x115c6 ; "「莉々子は、兄さまが他の女性と" + CALLFUNC R + MSG 0x115c7 ; " 仲良くするのが嫌いです……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23546 + CALLFUNC VOICE + MSG 0x115c8 ; "「この子が仲良くしていいのは、莉々子だけですよ?" + CALLFUNC R + MSG 0x115c9 ; " だって、この子のことは、莉々子が一番良く知っている" + CALLFUNC R + MSG 0x115ca ; " のですから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23547 + CALLFUNC VOICE + MSG 0x115cb ; "「どこをどうすれば、悦ぶのか……ふふっ♀" + CALLFUNC R + MSG 0x115cc ; " この子は、本当にカワイイですわ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23548 + CALLFUNC VOICE + MSG 0x115cd ; "「ほら……こんなにお汁を垂らして……。" + CALLFUNC R + MSG 0x115ce ; " 吐き出したいのですね。" + CALLFUNC R + MSG 0x115cf ; " 白くてネバネバした、熱いミルクを……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23549 + CALLFUNC VOICE + MSG 0x115d0 ; "「莉々子は、兄さまのミルクが大好きです♀" + CALLFUNC R + MSG 0x115d1 ; " 少し苦いけれど、アレを頂くと温かな気持ちになれるの。" + CALLFUNC R + MSG 0x115d2 ; " 兄さまの想いが詰まっているから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23550 + CALLFUNC VOICE + MSG 0x115d3 ; "「ちゅっ、ちゅっ♂" + CALLFUNC R + MSG 0x115d4 ; " うふふっ……いっぱい仲良くしましょうね♂" + CALLFUNC R + MSG 0x115d5 ; " 莉々子が、うんと気持ち良くしてあげる♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115d6 ; "「くぅ……りり、こ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23551 + CALLFUNC VOICE + MSG 0x115d7 ; "「莉々子の子宮は、兄さまのために空けておりますから、" + CALLFUNC R + MSG 0x115d8 ; " お好きなだけ子種を注いでください♂" + CALLFUNC R + MSG 0x115d9 ; " この袋の中にあるものを、全て……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115da ; "莉々子はそう言うと、護の種袋を" + CALLFUNC R + MSG 0x115db ; "やさしく手のひらでさすった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115dc ; "「うぅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23552 + CALLFUNC VOICE + MSG 0x115dd ; "「さあ、でておいで♂" + CALLFUNC R + MSG 0x115de ; " この割れ目から、ピュッて……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115df ; "莉々子が指先で鈴口を刺激すると、" + CALLFUNC R + MSG 0x115e0 ; "ペニスが反応して小さく律動する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23553 + CALLFUNC VOICE + MSG 0x115e1 ; "「あは……♂" + CALLFUNC R + MSG 0x115e2 ; " 莉々子に種付けしたくて、ピクピクしてます♂" + CALLFUNC R + MSG 0x115e3 ; " 早く、子宮にびゅるびゅる射精したいって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23554 + CALLFUNC VOICE + MSG 0x115e4 ; "「兄さまのここから、すごくエッチな匂いがします。" + CALLFUNC R + MSG 0x115e5 ; " 赤ちゃんの素が、そこまで来ているのですね。" + CALLFUNC R + MSG 0x115e6 ; " 何億という兄さまの子らが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x115e7 ; "うっとりしながら、莉々子は性器を扱いている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23555 + CALLFUNC VOICE + MSG 0x115e8 ; "「でも、おしおきは必要ですよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115e9 ; "「えっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23556 + CALLFUNC VOICE + MSG 0x115ea ; "「だって、この子……見境なしに、" + CALLFUNC R + MSG 0x115eb ; " 女性と仲良くしちゃうみたいですし……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115ec ; "「ううっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23557 + CALLFUNC VOICE + MSG 0x115ed ; "「他の子宮に入ろうとしていた子種を、" + CALLFUNC R + MSG 0x115ee ; " 全部、吸い出してあげます♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115ef ; "「す、吸い出すって……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23558 + CALLFUNC VOICE + MSG 0x115f0 ; "「タマタマが空っぽになるまで、子種を吸い出す" + CALLFUNC R + MSG 0x115f1 ; " という意味ですわ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115f2 ; "「ちょ……ちょっと、待ってっ!?」" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x115f3 ; "  ちゅるるるるるる……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115f4 ; "「いやああああああああああああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ■精力上限値取得 + CALLFUNC ■精力ダウン + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x115f5 ; "  ドクンッ……ドクンッ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x115f6 ; "それから、護は立て続けに絶頂へと導かれ、" + CALLFUNC R + MSG 0x115f7 ; "幾度も白濁液を放出した。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/顔射+口" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23559 + CALLFUNC VOICE + MSG 0x115f8 ; "「ん……じゅる、ぬるぅ……じゅる、じゅぷっ……。" + CALLFUNC R + MSG 0x115f9 ; " んふっ、んぷっ……ちゅ、ちゅく……ん、はぁん……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x115fa ; "「ぅ……くぅあぁぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23560 + CALLFUNC VOICE + MSG 0x115fb ; "「ちゅるっ……ちゅ、ちゅく……。" + CALLFUNC R + MSG 0x115fc ; " んぷっ、んぷぁ……はぷっ……ちゅ、ちゅ、ちゅるっ♂" + CALLFUNC R + MSG 0x115fd ; " はぁん、ちゅ、ちゅぷっ……こくこくっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23561 + CALLFUNC VOICE + MSG 0x115fe ; "「ん……♂ こんなに袋が軽くなって……。" + CALLFUNC R + MSG 0x115ff ; " おちんちんがピクピクするだけで、" + CALLFUNC R + MSG 0x11600 ; " 何もでなくなっちゃいましたね♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11601 ; "「っ……くはぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23562 + CALLFUNC VOICE + MSG 0x11602 ; "「うふふっ……♂" + CALLFUNC R + MSG 0x11603 ; " 兄さまと仲良くできるのは、莉々子だけですよ?" + CALLFUNC R + MSG 0x11604 ; " 姉さまでも、母さまでもなく……私だけ……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23563 + CALLFUNC VOICE + MSG 0x11605 ; "「そうですよね、兄さま?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11606 ; "「は……はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11607 ; "莉々子に全ての体力を奪われた護は、" + CALLFUNC R + MSG 0x11608 ; "小さく頷くことしかできなかった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/性器確認 +EOF シナリオ\莉々子/システム/02.jaf + +; 莉々子/護/01 +; RETURN: void +FUNC 5826 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11609 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1160a ; "廊下をフラフラと歩く護を、" + CALLFUNC R + MSG 0x1160b ; "陰から見守る一つの視線があった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23564 + CALLFUNC VOICE + MSG 0x1160c ; "「兄さま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1160d ; "ホールに向かおうとしていた莉々子は、" + CALLFUNC R + MSG 0x1160e ; "護の姿を見つけるとさっと廊下の角に隠れてしまい" + CALLFUNC R + MSG 0x1160f ; "それ以上何も言えなくなってしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11610 ; "(なんだろう……姉さんと交わってから" + CALLFUNC R + MSG 0x11611 ; " 時々身体が重い気がする……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11612 ; "話しかけようか、それとも見送ろうかと" + CALLFUNC R + MSG 0x11613 ; "もじもじ悩んでいた莉々子は、護が大きく" + CALLFUNC R + MSG 0x11614 ; "フラついたのを見て思わず駆け寄る。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23565 + CALLFUNC VOICE + MSG 0x11615 ; "「兄さま、あの……っ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11616 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11617 ; "声をかけた莉々子に気付かず、" + CALLFUNC R + MSG 0x11618 ; "一階へと降りていく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11619 ; "憔悴したその姿を見つめながら、" + CALLFUNC R + MSG 0x1161a ; "莉々子は不安そうに着物の袖をつまんだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1161b ; "そして、その袖で口元を押さえ、" + CALLFUNC R + MSG 0x1161c ; "自分のことのように辛そうに眉をひそめる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23566 + CALLFUNC VOICE + MSG 0x1161d ; "(兄さま、体調が優れないのかしら……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23567 + CALLFUNC VOICE + MSG 0x1161e ; "(少しくらいお休みになられても、" + CALLFUNC R + MSG 0x1161f ; " きっと、姉さまも母さまも" + CALLFUNC R + MSG 0x11620 ; " 怒ったりしないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11621 ; "うまく声をかけられなかったこと、" + CALLFUNC R + MSG 0x11622 ; "護の助けになれなかったこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11623 ; "莉々子はしゅんとうつむきながら、" + CALLFUNC R + MSG 0x11624 ; "それでも心の中で呟く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23568 + CALLFUNC VOICE + MSG 0x11625 ; "(……心配……です……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 9 + CALLFUNC ■音楽 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11626 ; "「それで、琴音の仕上がりはどうだ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11627 ; "重苦しい雰囲気の中、一騎と篠原が" + CALLFUNC R + MSG 0x11628 ; "話をしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11629 ; "部屋には厳重に鍵が掛けられ、" + CALLFUNC R + MSG 0x1162a ; "密室状態になっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1162b ; "それは、誰にも知られてはならない" + CALLFUNC R + MSG 0x1162c ; "内容であることを物語っていた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1162d ; "「問題ありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1162e ; "「彼……護くんのおかげで、" + CALLFUNC R + MSG 0x1162f ; " 琴音様のお身体は万全の状態になりました」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11630 ; "「いつでも依頼を受けることが可能です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11631 ; "私情を挟まず淡々と仕事を完遂する篠原は" + CALLFUNC R + MSG 0x11632 ; "いまや、一騎にとってなくてはならない存在だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11633 ; "一騎は真剣な顔で、目の前の篠原を見返した。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11634 ; "「そうか……。" + CALLFUNC R + MSG 0x11635 ; " しかし、護の方がいつまで保つのか」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11636 ; "「おや、そちらを気になさいますか」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11637 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11638 ; "篠原は、難しい顔をする一騎に笑みを見せると" + CALLFUNC R + MSG 0x11639 ; "あっさりと懸念の原因を認めてみせた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1163a ; "「そうですね。媚香の副作用で、" + CALLFUNC R + MSG 0x1163b ; " いずれは、今まで通りの生活は困難になり、" + CALLFUNC R + MSG 0x1163c ; " 日常生活にも支障が出てくるでしょう」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1163d ; "「しかし、彼はただの使用人です。" + CALLFUNC R + MSG 0x1163e ; " 旦那様が気にされる必要などありませんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1163f ; "篠原の、すぐに他人を切り捨てるところが" + CALLFUNC R + MSG 0x11640 ; "気に入っていて、また時々空恐ろしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11641 ; "一騎はどことなくひっかかりを感じながらも、" + CALLFUNC R + MSG 0x11642 ; "苦々しく言葉を続けた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11643 ; "「……護は、琴音にとって" + CALLFUNC R + MSG 0x11644 ; " 無くてはならない存在だ。" + CALLFUNC R + MSG 0x11645 ; " それは、私にすらわかることだ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11646 ; "「……情でも移りましたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11647 ; "まったく興味なさげに問い返す篠原を、" + CALLFUNC R + MSG 0x11648 ; "一騎の鋭い視線が射抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11649 ; "……それでも、篠原の飄々とした表情は" + CALLFUNC R + MSG 0x1164a ; "微塵も揺らぎはしなかった。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1164b ; "「琴音のためだ。" + CALLFUNC R + MSG 0x1164c ; " 今の琴音から護を奪えば、" + CALLFUNC R + MSG 0x1164d ; " もはや二度と宴を引き受けてはくれまい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1164e ; "「では、定期的に彼から毒素を抜かねば" + CALLFUNC R + MSG 0x1164f ; " なりませんね。せいぜい長持ちさせるために」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11650 ; "「そういう事になるな」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11651 ; "「では、あのメイドに相手をさせては" + CALLFUNC R + MSG 0x11652 ; " いかがでしょうか?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11653 ; "「体格的にも、年の頃もちょうどいいでしょう。" + CALLFUNC R + MSG 0x11654 ; " そしてその分、琴音様のご負担は減るのでは」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11655 ; "「雪乃には屋敷の全てを任せている。" + CALLFUNC R + MSG 0x11656 ; " 護の相手をしている暇など無い」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11657 ; "「ふむ……。と、なりますと後は" + CALLFUNC R + MSG 0x11658 ; " 莉々子様しかおりませんが」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11659 ; "「うむ……。" + CALLFUNC R + MSG 0x1165a ; " 莉々子のことは、藪井に一任しているが、" + CALLFUNC R + MSG 0x1165b ; " そちらはどうなっている?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1165c ; "「今のところ、薬の効果で安定しているようです。" + CALLFUNC R + MSG 0x1165d ; " 問題ないかと」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1165e ; "「では、莉々子を宛がおう。" + CALLFUNC R + MSG 0x1165f ; " それで当分は保つはずだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11660 ; "迷いも無く言い切った一騎に" + CALLFUNC R + MSG 0x11661 ; "初めて篠原がかすかな動揺を見せた。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11662 ; "「……よろしいのですか?" + CALLFUNC R + MSG 0x11663 ; " 莉々子様の処女を、使用人などに" + CALLFUNC R + MSG 0x11664 ; " 差し上げても……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11665 ; "「他に手段が無い以上、" + CALLFUNC R + MSG 0x11666 ; " そうするしかあるまい」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11667 ; "「莉々子はこれから先に背負うものが" + CALLFUNC R + MSG 0x11668 ; " 大きすぎる」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11669 ; "「初めてを捧げる相手くらいは、" + CALLFUNC R + MSG 0x1166a ; " 好きな男でも構わないだろう」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1166b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1166c ; "突然、寡黙になった篠原の顔色に" + CALLFUNC R + MSG 0x1166d ; "一騎は気付かない。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1166e ; "それをいいことに、篠原はすぐに表情を戻し、" + CALLFUNC R + MSG 0x1166f ; "いつもどおりに振る舞う。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11670 ; "「莉々子が宴のため、村へと捧げられるべき女で" + CALLFUNC R + MSG 0x11671 ; " ある以上、その肉体は村人達のものとなるのだ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11672 ; "「その子宮に宿せるのも、" + CALLFUNC R + MSG 0x11673 ; " 村人の子のみになるのだからな」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11674 ; "「かしこまりました。" + CALLFUNC R + MSG 0x11675 ; " では、そのように……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11676 ; "「気が進まないのは、お前の方ではないのか" + CALLFUNC R + MSG 0x11677 ; " ……篠原?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11678 ; "放たれた一言を受けても、" + CALLFUNC R + MSG 0x11679 ; "篠原は余裕ある態度を崩さず、" + CALLFUNC R + MSG 0x1167a ; "むしろ堂々と一騎の目を見て答える。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1167b ; "「ご冗談を。" + CALLFUNC R + MSG 0x1167c ; " 私にはまったく関係のないことです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1167d ; "朗らかなその微笑みは、" + CALLFUNC R + MSG 0x1167e ; "疑うことすら出来ない完璧なものだった。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1167f ; "「…………そうか。ならいい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11680 ; "篠原と一騎は顔を見合わせ、" + CALLFUNC R + MSG 0x11681 ; "次の話題へと会話を移した。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/01 + +; 莉々子/護/02 +; RETURN: void +FUNC 5827 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23569 + CALLFUNC VOICE + MSG 0x11682 ; "「と、父さま……失礼いたします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11683 ; "莉々子がおずおずと、一騎の部屋に入ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11684 ; "あまり会話をしたことがない父の呼び出しに、" + CALLFUNC R + MSG 0x11685 ; "莉々子は大分怯えているようだった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23570 + CALLFUNC VOICE + MSG 0x11686 ; "「あ、あの……。" + CALLFUNC R + MSG 0x11687 ; " 莉々子にご用があるとお聞きしたので" + CALLFUNC R + MSG 0x11688 ; " ……参りました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11689 ; "消え入りそうな莉々子の声と同時に、" + CALLFUNC R + MSG 0x1168a ; "後方で厚い扉が閉じる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1168b ; "「護の事で話があってな」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23571 + CALLFUNC VOICE + MSG 0x1168c ; "「兄さまの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1168d ; "護のことと聞くと、すぐにぱっと顔を上げ" + CALLFUNC R + MSG 0x1168e ; "かすかな笑みを見せる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1168f ; "その顔を見つめてから、" + CALLFUNC R + MSG 0x11690 ; "一騎は静かに語り始めた。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11691 ; "「莉々子。" + CALLFUNC R + MSG 0x11692 ; " お前は、男と女の愛し合う術を" + CALLFUNC R + MSG 0x11693 ; " 知っているか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23572 + CALLFUNC VOICE + MSG 0x11694 ; "「愛し……合う?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23573 + CALLFUNC VOICE + MSG 0x11695 ; "「あ、あの。男の方と仲良くする方法でしたら、" + CALLFUNC R + MSG 0x11696 ; " おじさまからお伺いしておりますが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11697 ; "莉々子はそれを口にするだけでとても恥ずかしいのか、" + CALLFUNC R + MSG 0x11698 ; "着物の袖を顔に当て、うつむき恥じらう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11699 ; "それを微笑ましげに見つめた後、" + CALLFUNC R + MSG 0x1169a ; "一騎は優しくうながしてやる。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1169b ; "「そうか。ならば、それを少し" + CALLFUNC R + MSG 0x1169c ; " 私に聞かせてくれないか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23574 + CALLFUNC VOICE + MSG 0x1169d ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1169e ; "父が、自分を叱るために呼んだわけではないと" + CALLFUNC R + MSG 0x1169f ; "知ると、ようやく莉々子の緊張が解けた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23575 + CALLFUNC VOICE + MSG 0x116a0 ; "「はい……。それは、ええと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116a1 ; "懸命に話し出す少女の言葉を、" + CALLFUNC R + MSG 0x116a2 ; "一騎はうなずきながら、ゆっくり聞き届けてやる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23576 + CALLFUNC VOICE + MSG 0x116a3 ; "「……と、これくらいのことですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116a4 ; "もじもじと指と指とを絡め、" + CALLFUNC R + MSG 0x116a5 ; "一騎との距離を測りかねている莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116a6 ; "一騎は娘の戸惑いをよそに、" + CALLFUNC R + MSG 0x116a7 ; "一人、何度かうなずいてみせた。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116a8 ; "「わかったよ。ありがとう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23577 + CALLFUNC VOICE + MSG 0x116a9 ; "「いえ……。" + CALLFUNC R + MSG 0x116aa ; " 私でよろしければ、いつでもお聞きください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116ab ; "莉々子は父親に性知識を話すこと自体に羞恥はなく、" + CALLFUNC R + MSG 0x116ac ; "会話自体を恥ずかしがる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116ad ; "その様子を見て、大体のところを察したのか" + CALLFUNC R + MSG 0x116ae ; "一騎は頭の中で次々に疑問を膨らませる。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116af ; "(セックスについての知識は、" + CALLFUNC R + MSG 0x116b0 ; " まるでないようだな……)" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116b1 ; "(果たして、これを護に与えて" + CALLFUNC R + MSG 0x116b2 ; " どうなるか……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23578 + CALLFUNC VOICE + MSG 0x116b3 ; "「あ、あの……父さま?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116b4 ; "「どうした?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23579 + CALLFUNC VOICE + MSG 0x116b5 ; "「私……護兄さまと、" + CALLFUNC R + MSG 0x116b6 ; " 仲良くしても……よろしいのですか?」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116b7 ; "「ああ。そうしてやってくれ。" + CALLFUNC R + MSG 0x116b8 ; " 護はお前を必要としているのだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116b9 ; "おずおずとした問いかけに" + CALLFUNC R + MSG 0x116ba ; "一騎は明確に答える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116bb ; "すると、莉々子の表情がぱぁっと和らいだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23580 + CALLFUNC VOICE + MSG 0x116bc ; "「兄さまが、私を必要としている……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23581 + CALLFUNC VOICE + MSG 0x116bd ; "「嬉しいっ♀ 莉々子頑張ります♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116be ; "嬉しそうに目を細め、喜ぶ莉々子を眺める" + CALLFUNC R + MSG 0x116bf ; "一騎の目は冷たい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116c0 ; "しかし、そんなことに気がつくほど" + CALLFUNC R + MSG 0x116c1 ; "今の莉々子は冷静ではなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116c2 ; "憧れの護と『仲良く』していいと、他の誰でもない" + CALLFUNC R + MSG 0x116c3 ; "父親から許可がもらえたのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116c4 ; "夢見がちな莉々子の胸のうちは、" + CALLFUNC R + MSG 0x116c5 ; "すぐにその事実だけでいっぱいになる。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116c6 ; "「頼んだぞ、莉々子」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23582 + CALLFUNC VOICE + MSG 0x116c7 ; "「……はい。" + CALLFUNC R + MSG 0x116c8 ; " 兄さまのためでしたら、私……、" + CALLFUNC R + MSG 0x116c9 ; " 何だってできます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116ca ; "恋に恋するような、潤んだ瞳で莉々子は頷いた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x116cb ; "莉々子が部屋を出た後も、" + CALLFUNC R + MSG 0x116cc ; "一騎は扉を見つめ続けていた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116cd ; "(莉々子をあれほど惹きつけるとは……。" + CALLFUNC R + MSG 0x116ce ; " 護も大した人間だ)" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116cf ; "(まあ、何にせよ、" + CALLFUNC R + MSG 0x116d0 ; " こちらにとっては好都合だ)" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116d1 ; "(いずれは莉々子も宴へと捧げる。" + CALLFUNC R + MSG 0x116d2 ; " 神代家の為に……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116d3 ; "静かに窓を見上げると、" + CALLFUNC R + MSG 0x116d4 ; "ベッドの中で一騎は一人、暗く笑った。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/02 + +; 莉々子/護/03 +; RETURN: void +FUNC 5828 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116d5 ; "「っ……くっ……、" + CALLFUNC R + MSG 0x116d6 ; " どんどん調子が悪くなっていくな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116d7 ; "媚香の効果を宿した琴音とセックスをすることで、" + CALLFUNC R + MSG 0x116d8 ; "護は常に性欲が高まった状態にあった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116d9 ; "「…………身体がダルい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116da ; "誰もいないことを確認して、こっそりぼやく。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116db ; "(毎日トレーニングは欠かしていないけど、" + CALLFUNC R + MSG 0x116dc ; " 風邪でも引いたのかな……?)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116dd ; "「……と、こんな弛んだ事じゃいけない。" + CALLFUNC R + MSG 0x116de ; " 気合を入れなおさないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116df ; "パチン、と両手で頬を叩き、" + CALLFUNC R + MSG 0x116e0 ; "廊下の冷えた空気で深呼吸する。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116e1 ; "(こんなんじゃ、姉さんに迷惑を" + CALLFUNC R + MSG 0x116e2 ; " 掛けてしまう……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x116e3 ; "それは護にとっては絶対に避けなくては" + CALLFUNC R + MSG 0x116e4 ; "いけないことだった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23583 + CALLFUNC VOICE + MSG 0x116e5 ; "「あ、あの……兄さま?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116e6 ; "「莉々子様!?" + CALLFUNC R + MSG 0x116e7 ; " どうしたんですか、こんなところで」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116e8 ; "既に夜は大分更けている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116e9 ; "護は、身体が弱い莉々子が、" + CALLFUNC R + MSG 0x116ea ; "薄手のワンピース一枚で自分を" + CALLFUNC R + MSG 0x116eb ; "待っていたことに驚いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116ec ; "しかし、莉々子は護が自分を認識したと知るや" + CALLFUNC R + MSG 0x116ed ; "すぐに人懐っこく近づいてくる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23584 + CALLFUNC VOICE + MSG 0x116ee ; "「今から莉々子の部屋へ、来ていただけませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116ef ; "「えっ、ええっ!?" + CALLFUNC R + MSG 0x116f0 ; " 僕が、莉々子様のお部屋に!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23585 + CALLFUNC VOICE + MSG 0x116f1 ; "「はい。とても大切なお話があって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116f2 ; "はにかむ莉々子は、穢れなく清らかで" + CALLFUNC R + MSG 0x116f3 ; "とても可愛らしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116f4 ; "だからこそ、護はその提案に驚いてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116f5 ; "「で、で、ですが、このような遅い時間に" + CALLFUNC R + MSG 0x116f6 ; " 僕がお部屋に入るのは……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23586 + CALLFUNC VOICE + MSG 0x116f7 ; "「?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116f8 ; "「ですから、その、僕も一人の男なわけで……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x116f9 ; "今までならば、乞われるままに" + CALLFUNC R + MSG 0x116fa ; "莉々子の部屋を訪ねたのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116fb ; "しかし、今のように性欲が高まっている状態で、" + CALLFUNC R + MSG 0x116fc ; "女性と2人きりになるのは危険過ぎる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x116fd ; "(こんな愛らしい莉々子様と……。" + CALLFUNC R + MSG 0x116fe ; " 真夜中のお部屋でなんて、絶対に無理だ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x116ff ; "ごにょごにょと言い訳をしていると、" + CALLFUNC R + MSG 0x11700 ; "護はシャツの袖を引っ張られた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23587 + CALLFUNC VOICE + MSG 0x11701 ; "「父さまの許可は頂いておりますわ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11702 ; "「い、いえ、そうではなくて……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23588 + CALLFUNC VOICE + MSG 0x11703 ; "「それとも……莉々子の部屋はお嫌いですか?" + CALLFUNC R + MSG 0x11704 ; " 兄さまが入るに値しませんか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11705 ; "「そんな、まさか!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23589 + CALLFUNC VOICE + MSG 0x11706 ; "「でしたら……お願いします。" + CALLFUNC R + MSG 0x11707 ; " 本当に大切なお話があるんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11708 ; "普段、我侭らしい我侭を言ったことのない" + CALLFUNC R + MSG 0x11709 ; "莉々子のお願い。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1170a ; "(っ……こ、困ったなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1170b ; "護は苦笑いを浮かべながらも、" + CALLFUNC R + MSG 0x1170c ; "小さく引かれる服の袖に抵抗できなかった。" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1170d ; "(一体……どんな御用なんだろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1170e ; "元々、莉々子の付き人ではない護が" + CALLFUNC R + MSG 0x1170f ; "この部屋に踏み入ることは珍しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11710 ; "緊張し、ますます動けなくなる護を見上げ、" + CALLFUNC R + MSG 0x11711 ; "莉々子はかすかに微笑みを見せた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23590 + CALLFUNC VOICE + MSG 0x11712 ; "「どうぞ、ベッドにお掛けになってください」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11713 ; "「ベ、ベ、ベッドですか……?" + CALLFUNC R + MSG 0x11714 ; " 椅子ではなく……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23591 + CALLFUNC VOICE + MSG 0x11715 ; "「ダメ……でしょうか……?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11716 ; "「い、いえ……それでは失礼します……」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x11717 ; "深々とお辞儀をしてから、ぎこちなく" + CALLFUNC R + MSG 0x11718 ; "柔らかなベッドに腰を下ろす。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11719 ; "(こんな夜中に莉々子様のお部屋にいるだけでも" + CALLFUNC R + MSG 0x1171a ; " 大変な事なのに、ベッドはまずいよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1171b ; "(だけど、莉々子様に嫌とは" + CALLFUNC R + MSG 0x1171c ; " 言えないし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1171d ; "がっくりと肩を落とし、莉々子の言うなりに" + CALLFUNC R + MSG 0x1171e ; "なっている自分を反省していると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1171f ; "ふんわりと、ベッドから優しい匂いがした。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11720 ; "(……うわ、いい匂い……。" + CALLFUNC R + MSG 0x11721 ; " 姉さんとは違うけど、やっぱり甘くて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23592 + CALLFUNC VOICE + MSG 0x11722 ; "「お隣、よろしいですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11723 ; "「は、はい!? ど、どうぞ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11724 ; "莉々子は護の傍に腰掛けると、" + CALLFUNC R + MSG 0x11725 ; "ぐぐっ……と距離を詰めてきた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23593 + CALLFUNC VOICE + MSG 0x11726 ; "「ふふ……兄さまのお隣……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11727 ; "このままでは肌と肌が触れてしまうほどの" + CALLFUNC R + MSG 0x11728 ; "近距離で、二人は並んで沈黙する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11729 ; "莉々子の幸福そうな顔を見ていると、" + CALLFUNC R + MSG 0x1172a ; "何か間違いを犯しそうになって落ち着かない。" + CALLFUNC A + MSG 0x1172b ; "護は顔を上げ、本来の目的を聞き出すことにした。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1172c ; "「っ……!?" + CALLFUNC R + MSG 0x1172d ; " そ、そうだ。大切なお話というのは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1172e ; "すると、莉々子はしっかりと護を見つめ、" + CALLFUNC R + MSG 0x1172f ; "不安そうに言葉を紡ぐ。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23594 + CALLFUNC VOICE + MSG 0x11730 ; "「兄さまと姉さまのことです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11731 ; "「え? どうして急に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23595 + CALLFUNC VOICE + MSG 0x11732 ; "「はい……。兄さま、最近とても" + CALLFUNC R + MSG 0x11733 ; " 苦しんでいらっしゃるように思えて……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11734 ; "「えっ!? あ、そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11735 ; "莉々子に真実を話せるはずもなく、護はただ動揺するばかりだ。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x11736 ; "莉々子はそっと護の胸に手を当てると、" + CALLFUNC R + MSG 0x11737 ; "ベッドに押し倒そうとした。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11738 ; "「?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23596 + CALLFUNC VOICE + MSG 0x11739 ; "「そのままでは苦しいのではないですか?" + CALLFUNC R + MSG 0x1173a ; " どうぞ、横になってください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1173b ; "小さな手に押され、護はあっけなく" + CALLFUNC R + MSG 0x1173c ; "ベッドの上に沈みこんでしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1173d ; "「わ、ぷぷ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1173e ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1173f ; "いつの間にか護の身体に添うように" + CALLFUNC R + MSG 0x11740 ; "横たわっていた莉々子の髪から" + CALLFUNC R + MSG 0x11741 ; "シャンプーの匂いが広がった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11742 ; "(百合……みたいな。" + CALLFUNC R + MSG 0x11743 ; " これはなんの香りだろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11744 ; "莉々子の使っているシャンプーは、" + CALLFUNC R + MSG 0x11745 ; "いつも自分が詰め替えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11746 ; "自分で扱っている時はただのシャンプーの" + CALLFUNC R + MSG 0x11747 ; "香りしかしないのに、莉々子の髪から漂うそれは、" + CALLFUNC R + MSG 0x11748 ; "ひどく幻惑的だった。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11749 ; "「まずい……、頭がクラクラ、して……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23597 + CALLFUNC VOICE + MSG 0x1174a ; "「まぁ、兄さまもですの?" + CALLFUNC R + MSG 0x1174b ; " 莉々子も、ドキドキして……クラクラしています♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1174c ; "莉々子は真剣な表情で、" + CALLFUNC R + MSG 0x1174d ; "そっと護の胸に手を置く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1174e ; "そして不安そうに、一息置いて囁きかけてくる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23598 + CALLFUNC VOICE + MSG 0x1174f ; "「兄さまのお身体に、毒が溜まっていると" + CALLFUNC R + MSG 0x11750 ; " お聞きしました」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11751 ; "「ど、毒……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23599 + CALLFUNC VOICE + MSG 0x11752 ; "「はい……。男の方は、女の方と仲良くしないと" + CALLFUNC R + MSG 0x11753 ; " 身体に毒が溜まってしまうと……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23600 + CALLFUNC VOICE + MSG 0x11754 ; "「兄さまと姉さまは、最近上手くいって" + CALLFUNC R + MSG 0x11755 ; " いないのでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23601 + CALLFUNC VOICE + MSG 0x11756 ; "「きっとそれが原因です……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11757 ; "  するする……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11758 ; "胸元に当てられていた指先が、少しずつ進路を" + CALLFUNC R + MSG 0x11759 ; "変えて護の下腹部へと下りてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1175a ; "「あ、ちょ、ちょっと待ってください!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23602 + CALLFUNC VOICE + MSG 0x1175b ; "「莉々子が姉さまの代わりになります」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23603 + CALLFUNC VOICE + MSG 0x1175c ; "「兄さまと仲良くして……、" + CALLFUNC R + MSG 0x1175d ; " 毒を抜いて差し上げます……」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1175e ; "「い、いけませんっ、莉々子様……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1175f ; "多少強引に莉々子を引き剥がそうとする護だが、" + CALLFUNC R + MSG 0x11760 ; "見下ろす瞳が濡れているのに気づいてハッとする。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11761 ; "「……莉々子、様……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11762 ; "泣き出しそうになっている、と困惑するより早く" + CALLFUNC R + MSG 0x11763 ; "その理由が可憐な唇から告げられる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23604 + CALLFUNC VOICE + MSG 0x11764 ; "「莉々子、兄さまのことが……好き……なんです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11765 ; "「えっ……えええええっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23605 + CALLFUNC VOICE + MSG 0x11766 ; "「ずっとずっと、お慕いしておりました。" + CALLFUNC R + MSG 0x11767 ; " 兄さまのことだけを……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23606 + CALLFUNC VOICE + MSG 0x11768 ; "「ですから、何かしてあげたいの。" + CALLFUNC R + MSG 0x11769 ; " 兄さまのためなら、何でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1176a ; "莉々子は囁きながら護に跨り、" + CALLFUNC R + MSG 0x1176b ; "ゆっくりとワンピースのボタンを外していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1176c ; "裸の肩が目に触れただけで、護は真っ赤になって" + CALLFUNC R + MSG 0x1176d ; "身動きが取れなくなってしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1176e ; "(莉々子様が、僕のことを……好き?)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1176f ; "(だからなんでもしてあげたい……?)" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11770 ; "「い、いけません!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23607 + CALLFUNC VOICE + MSG 0x11771 ; "「どうして?" + CALLFUNC R + MSG 0x11772 ; " 莉々子が兄さまと仲良くすることは、" + CALLFUNC R + MSG 0x11773 ; " いけないことなの……?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11774 ; "「そ、そんなことは……! ですが……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11775 ; "声が上擦り、挙動不審になる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11776 ; "それを見た莉々子は、その手を止めるどころか" + CALLFUNC R + MSG 0x11777 ; "ますます服を脱ぐ速度を早めた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11778 ; "  ぱさり……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11779 ; "シーツの上に落ちたワンピースが剥がれると、" + CALLFUNC R + MSG 0x1177a ; "護の目には莉々子の、小ぶりだが形の整った" + CALLFUNC R + MSG 0x1177b ; "乳房が丸見えになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1177c ; "莉々子の乳房は絹のように光を帯びて煌き、" + CALLFUNC R + MSG 0x1177d ; "その中心で震える乳首の色は薄桃色で美しい。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1177e ; "「……!!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23608 + CALLFUNC VOICE + MSG 0x1177f ; "「莉々子は兄さまのことが好き。" + CALLFUNC R + MSG 0x11780 ; " 誰よりも……好きです」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11781 ; "(姉さんより、ずっと華奢な身体……。" + CALLFUNC R + MSG 0x11782 ; " 僕に見られて震えている……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11783 ; "(細い腰、すらりと伸びた足、白い肌" + CALLFUNC R + MSG 0x11784 ; " ……触らなくてもわかる。すべすべの……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11785 ; "(なんて……綺麗な……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11786 ; "最後にワンピースの裾から覗いたショーツは、" + CALLFUNC R + MSG 0x11787 ; "フリルのあしらわれた随分と可愛らしいものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11788 ; "しかしそれが、普段身に着けるものより" + CALLFUNC R + MSG 0x11789 ; "少しだけ豪華な装いであることは護にもわかる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1178a ; "(こんな可愛らしい下着をつけてるなんて……、" + CALLFUNC R + MSG 0x1178b ; " それを僕に見せてくれるなんて……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1178c ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1178d ; "唾を飲み込み、視線を釘付けにしていると" + CALLFUNC R + MSG 0x1178e ; "莉々子の手が再び護の身体に寄り添ってきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23609 + CALLFUNC VOICE + MSG 0x1178f ; "「兄さまは……莉々子のことを" + CALLFUNC R + MSG 0x11790 ; " どう思っていらっしゃるのですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11791 ; "思いつめた、哀しげな瞳に問われて" + CALLFUNC R + MSG 0x11792 ; "護は思わず返事をしてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11793 ; "「す……好きですよ、もちろん……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23610 + CALLFUNC VOICE + MSG 0x11794 ; "「よかった……。" + CALLFUNC R + MSG 0x11795 ; " 兄さま、莉々子のこと、お嫌いかと" + CALLFUNC R + MSG 0x11796 ; " 思っていました……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11797 ; "「そんな……こと」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23611 + CALLFUNC VOICE + MSG 0x11798 ; "「いつも、姉さまのことばかり" + CALLFUNC R + MSG 0x11799 ; " 見ていらっしゃるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1179a ; "嫉妬含みの声色で、莉々子が護のズボンに" + CALLFUNC R + MSG 0x1179b ; "手をかけ、ベルトを外していく。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1179c ; "「うぁっ……そこは……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1179d ; "ぎこちなくチャックを下ろし、" + CALLFUNC R + MSG 0x1179e ; "護のシャツをはだけさせていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1179f ; "混乱する護に、莉々子は静かに囁いた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23612 + CALLFUNC VOICE + MSG 0x117a0 ; "「……ジッとしてください。" + CALLFUNC R + MSG 0x117a1 ; " 兄さまは、莉々子と仲良くして" + CALLFUNC R + MSG 0x117a2 ; " くださるんでしょう?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117a3 ; "(莉々子様の仲良くって、なんだ?" + CALLFUNC R + MSG 0x117a4 ; " だって、これって……!?)" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117a5 ; "「と、とにかく、何か羽織って下さい!" + CALLFUNC R + MSG 0x117a6 ; " でないと、莉々子様がお風邪を" + CALLFUNC R + MSG 0x117a7 ; " ひいてしまいます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117a8 ; "護は床に落ちたワンピースを拾い上げ、" + CALLFUNC R + MSG 0x117a9 ; "再び莉々子の肩に掛ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117aa ; "莉々子はその手を取り、そのままベッドへと誘った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/02/ズボン/優しい/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117ab ; "「あ……ぁ、ああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ac ; "そっと、母が赤子にするように護の後頭部を押さえ、" + CALLFUNC R + MSG 0x117ad ; "か細い腕で受け止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ae ; "初めに声を上げたのは護の方だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117af ; "(莉々子様が……莉々子様が、" + CALLFUNC R + MSG 0x117b0 ; " 僕のモノに触れている……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23613 + CALLFUNC VOICE + MSG 0x117b1 ; "「兄さまの髪の毛……ふわふわして気持ちいい……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117b2 ; "(ぼ、僕は莉々子様の手のひらが当たって、" + CALLFUNC R + MSG 0x117b3 ; " もっともっと気持ちいいよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117b4 ; "今にも口から零れ出しそうな悲鳴をこらえるために、" + CALLFUNC R + MSG 0x117b5 ; "ぱくぱくと唇を開閉する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117b6 ; "護は、ぎこちなく自分の肉棒を下着越しに" + CALLFUNC R + MSG 0x117b7 ; "さすりはじめた莉々子の指先に慄いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117b8 ; "莉々子の部屋で、二人きり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117b9 ; "ベッドに半裸になって横たわり、男の象徴を握らせている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ba ; "護にはとても信じられない光景が広がっていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23614 + CALLFUNC VOICE + MSG 0x117bb ; "「大丈夫です……痛いことなんてしませんから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117bc ; "おずおずと手を動かす莉々子からは、今まで意識したことも" + CALLFUNC R + MSG 0x117bd ; "なかった肉感的なフェロモンが滲み出していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117be ; "「莉々子様……そんなことをなさっては、" + CALLFUNC R + MSG 0x117bf ; " 指先が汚れて……しまいます、うぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c0 ; "情けない声を上げながら、腰を揺すって身じろぎをする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c1 ; "莉々子の方が年下なのに、手玉にとられているのは護の方だ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c2 ; "仕えるべき主の、その姫君。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c3 ; "どことなく日本人形のような、透き通る美貌は" + CALLFUNC R + MSG 0x117c4 ; "いずれその姉や母のように全てを圧倒する素質を" + CALLFUNC R + MSG 0x117c5 ; "煌かせるだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c6 ; "近い未来を予言するように、莉々子の顔立ちは" + CALLFUNC R + MSG 0x117c7 ; "未成熟ながら完成されたパーツで形作られていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117c8 ; "「ん、うぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117c9 ; "年下の女の子に弄ばれ、最も恥ずかしい場所を嬲られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ca ; "白魚のような頼りない指先の下で、みるみるうちに" + CALLFUNC R + MSG 0x117cb ; "凝固しそそり勃つ陰茎。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117cc ; "恥ずかしくて、恥ずかしくて、護は顔を真っ赤にしてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117cd ; "「不浄です……っ、そ、そこは……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23615 + CALLFUNC VOICE + MSG 0x117ce ; "「くすっ……。" + CALLFUNC R + MSG 0x117cf ; " 兄さまに汚いところなんて、ありませんのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117d0 ; "こういった経験がないのか、莉々子の手つきはもどかしく、" + CALLFUNC R + MSG 0x117d1 ; "屹立するペニスをくすぐり、弄ぶだけ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117d2 ; "「っ……、うぁ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117d3 ; "ペニスの下方で、睾丸がピクピクと震え、" + CALLFUNC R + MSG 0x117d4 ; "もっと強い刺激を欲しがれば欲しがるほど" + CALLFUNC R + MSG 0x117d5 ; "護は自分の自尊心が砕けていくのを感じていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117d6 ; "(これじゃあ、どちらが女かわからないじゃないか……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117d7 ; "下腹部に走るピリピリとした刺激は、心地よくはあるものの" + CALLFUNC R + MSG 0x117d8 ; "すっかり興奮で立ち上がってしまった男根を満足させて" + CALLFUNC R + MSG 0x117d9 ; "くれるものではない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23616 + CALLFUNC VOICE + MSG 0x117da ; "「兄さまのここに触れていると、" + CALLFUNC R + MSG 0x117db ; " 莉々子、とてもドキドキします……。" + CALLFUNC R + MSG 0x117dc ; " すごく愛おしく感じるの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117dd ; "その証拠に、莉々子の護を見つめる表情は" + CALLFUNC R + MSG 0x117de ; "聖母のように慈愛に満ちたものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117df ; "護がさしたる抵抗もみせないのを確認すると、" + CALLFUNC R + MSG 0x117e0 ; "莉々子は目を細め、悪戯な小猫のような表情を見せる。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23617 + CALLFUNC VOICE + MSG 0x117e1 ; "「兄さま……こんなにここを硬くして……。" + CALLFUNC R + MSG 0x117e2 ; " 苦しいのですね?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23618 + CALLFUNC VOICE + MSG 0x117e3 ; "「それともこれは……莉々子と仲良くしたいと" + CALLFUNC R + MSG 0x117e4 ; " いうこと……なのでしょうか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117e5 ; "(こ、こんなことって……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117e6 ; "雄のプライドと、従者の理性と、このまま莉々子に" + CALLFUNC R + MSG 0x117e7 ; "翻弄されてしまいたいと思う欲望と……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117e8 ; "全てが入り混じって、護の意識を混濁させていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23619 + CALLFUNC VOICE + MSG 0x117e9 ; "「すごい……。" + CALLFUNC R + MSG 0x117ea ; " 男の方って、こんなにも大きくて……" + CALLFUNC R + MSG 0x117eb ; " 硬くなるものなんですね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23620 + CALLFUNC VOICE + MSG 0x117ec ; "「見てください。莉々子の手のひらよりも、ずっと……。" + CALLFUNC R + MSG 0x117ed ; " んっ……今、ぴくぴく……って……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ee ; "性感マッサージというよりは親愛の情を込めた手遊び。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ef ; "さわさわと勃起を撫でているだけなのに、" + CALLFUNC R + MSG 0x117f0 ; "ムクムクと大きくなってくる護の竿肉を" + CALLFUNC R + MSG 0x117f1 ; "観察する莉々子の目は妖しい光を帯びている。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23621 + CALLFUNC VOICE + MSG 0x117f2 ; "「おじさまのとは全然違います……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117f3 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117f4 ; "戸惑う護のペニスを手の内になじませようと" + CALLFUNC R + MSG 0x117f5 ; "しているのか、莉々子のやり方は非常に熱心だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117f6 ; "さすさすと上下に揺らしたかと思えば、" + CALLFUNC R + MSG 0x117f7 ; "くすぐるように回転して男根を揉む親指。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117f8 ; "人差し指と中指は添えられているだけなのに、" + CALLFUNC R + MSG 0x117f9 ; "しっかりとその感覚を護に伝えてくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23622 + CALLFUNC VOICE + MSG 0x117fa ; "「兄さまのここ……莉々子と仲良くなりたいって" + CALLFUNC R + MSG 0x117fb ; " 言ってます……うれしい♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x117fc ; "「す、すみません……僕は、僕はなんてことを……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117fd ; "こんなことは許されることではないのに、" + CALLFUNC R + MSG 0x117fe ; "既に護は莉々子の真摯な罠の中に堕ちていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x117ff ; "ペニスは根元から隆起してトランクスを押し上げ、" + CALLFUNC R + MSG 0x11800 ; "護自身をもぎょっとさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11801 ; "生地の裏側を蒸らす熱量は、半端なものではなく、" + CALLFUNC R + MSG 0x11802 ; "限界まで煮詰められ、凝固された精液が、" + CALLFUNC R + MSG 0x11803 ; "稚拙な愛撫にぐつぐつと音を立てていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11804 ; "「う、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11805 ; "敏感な亀頭が下着の裏地に擦れる度に、何とも言えない" + CALLFUNC R + MSG 0x11806 ; "拷問のような微弱な電流が伝わり、護の喉が詰まった。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/口開け/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23623 + CALLFUNC VOICE + MSG 0x11807 ; "「あら……?" + CALLFUNC R + MSG 0x11808 ; " 殿方も、こちらが硬くなったりしますのね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11809 ; "「えっ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23624 + CALLFUNC VOICE + MSG 0x1180a ; "「ちゅ、ちゅ、ちゅむ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1180b ; "下半身に気を取られている隙に、莉々子の可憐な唇が" + CALLFUNC R + MSG 0x1180c ; "護の乳突起に吸い寄せられていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1180d ; "「う、嘘……、僕の乳首……吸ってる?" + CALLFUNC R + MSG 0x1180e ; " キス、してる……?」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23625 + CALLFUNC VOICE + MSG 0x1180f ; "「んふふっ……兄さまのどこにだって、莉々子、" + CALLFUNC R + MSG 0x11810 ; " こういうことがしたかったんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11811 ; "光の加減で小悪魔めいた笑みにも見えるその微笑を" + CALLFUNC R + MSG 0x11812 ; "見ているだけで射精してしまいそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11813 ; "桜の花びらですら、莉々子の唇ほどには柔らかくはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11814 ; "誰も触れることの敵わないはずの、令嬢の唇が" + CALLFUNC R + MSG 0x11815 ; "使用人である護の胸元を、ちゅっちゅっと" + CALLFUNC R + MSG 0x11816 ; "小鳥のようについばんでいた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23626 + CALLFUNC VOICE + MSG 0x11817 ; "「ちゅっ……♀ 兄さまかわいい……、今日の兄さまは" + CALLFUNC R + MSG 0x11818 ; " 莉々子の可愛いお人形さんだわ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11819 ; "「ん、ぐ、んぐっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1181a ; "ささやかな水音と、軽い口付けの嵐を受けた護の胸に" + CALLFUNC R + MSG 0x1181b ; "むずがゆいような、甘い痺れが溜め込まれていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23627 + CALLFUNC VOICE + MSG 0x1181c ; "「我慢なさらないで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1181d ; "愛情を込めた口付けがかすめるたび、心臓が激しく鼓動し、" + CALLFUNC R + MSG 0x1181e ; "護の視界を白く染めていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1181f ; "(もう……何も考えられない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11820 ; "ぼう、っとしてしまい身体の力を抜いた護は、" + CALLFUNC R + MSG 0x11821 ; "全身に蓄積されていた心地良い感覚が、" + CALLFUNC R + MSG 0x11822 ; "全て下腹部の陰嚢へと集積していくのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11823 ; "(あ……、まずい……っ)" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23628 + CALLFUNC VOICE + MSG 0x11824 ; "「あら……? 先程よりも大きくなられて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11825 ; "これ以上は肥大しまいと思い込んでいたペニスが" + CALLFUNC R + MSG 0x11826 ; "ますます体積を増していくのを、莉々子は" + CALLFUNC R + MSG 0x11827 ; "不思議に穏やかな視線で見下ろしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23629 + CALLFUNC VOICE + MSG 0x11828 ; "「毒を吐き出したいのですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11829 ; "暴れる男根を抑える手に、少しだけ力が加わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1182a ; "もうそれだけで、護の目の前はチカチカと点滅した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23630 + CALLFUNC VOICE + MSG 0x1182b ; "「ええと……こ、ここで……よろしいですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1182c ; "竿幹をぐるぐると旋回していた指先が、" + CALLFUNC R + MSG 0x1182d ; "付け根の更に奥、陰嚢の方へと伸びてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1182e ; "「うひゃあっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23631 + CALLFUNC VOICE + MSG 0x1182f ; "「くすくす……兄さまったら、可愛いお声……。" + CALLFUNC R + MSG 0x11830 ; " もっともっと莉々子に聞かせてくださいな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11831 ; "莉々子の手が、ズボンの深い部分へと滑り込み、" + CALLFUNC R + MSG 0x11832 ; "迷うことなく護の睾丸を揉みほぐす。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/優しい/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23632 + CALLFUNC VOICE + MSG 0x11833 ; "「んっ……んっ……。" + CALLFUNC R + MSG 0x11834 ; " ここに毒が入っているのですね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11835 ; "「あ、あぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23633 + CALLFUNC VOICE + MSG 0x11836 ; "「莉々子と仲良くしたら、いっぱい出せますよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23634 + CALLFUNC VOICE + MSG 0x11837 ; "「ふふ……中で何かがコロコロしてます……。" + CALLFUNC R + MSG 0x11838 ; " それに、布の上からでもわかるくらい……温かい」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11839 ; "「い、いけません……莉々子、さま……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23635 + CALLFUNC VOICE + MSG 0x1183a ; "「我慢なさらないで……。" + CALLFUNC R + MSG 0x1183b ; " 毒が手に付いても、莉々子は兄さまのことを" + CALLFUNC R + MSG 0x1183c ; " 嫌いになったりしませんから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1183d ; "あくまで、それが人目をはばかるような行為とは" + CALLFUNC R + MSG 0x1183e ; "思っていないのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1183f ; "莉々子の瞳はただ、護への奉仕欲に満ちていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11840 ; "「うぁ……、指、絡み付いて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11841 ; "  ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11842 ; "莉々子の手のひらから逃れようとして、腰を引く護だが" + CALLFUNC R + MSG 0x11843 ; "それはまったくの逆効果だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11844 ; "好奇心旺盛な莉々子は、ますます護の陰嚢を追い、" + CALLFUNC R + MSG 0x11845 ; "指先でふにゅふにゅと形を変えるそれを弄ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11846 ; "それどころか、たるんだ皮を人差し指と親指でつまみ、" + CALLFUNC R + MSG 0x11847 ; "それを伸ばして遊びはじめた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23636 + CALLFUNC VOICE + MSG 0x11848 ; "「あっ……ここをつまむと、兄さまのものが……" + CALLFUNC R + MSG 0x11849 ; " ぴくぴくって動物みたいに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1184a ; "あどけない莉々子の指で、それも陰嚢をいじられる悦びに" + CALLFUNC R + MSG 0x1184b ; "護の肉棒は限界寸前だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1184c ; "もっとその手にペニスをなすりつけたい、" + CALLFUNC R + MSG 0x1184d ; "先走りでべとべとのペニスを握って欲しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1184e ; "口に出すことの出来ない思いを如実に伝える雄器官は" + CALLFUNC R + MSG 0x1184f ; "下着の裏地を汚しながらますます起立するばかりだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23637 + CALLFUNC VOICE + MSG 0x11850 ; "「……もう、莉々子の手にはおさまりませんね……。" + CALLFUNC R + MSG 0x11851 ; " それに、とても苦しそう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11852 ; "「すっ、すみませんっ……これは勝手に……ッ、" + CALLFUNC R + MSG 0x11853 ; " あ、あの、僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11854 ; "まさに脈動と示すしかないほどに、ペニスの角度は鋭角で" + CALLFUNC R + MSG 0x11855 ; "護自身の臍を押し上げてしまいそうなほどになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11856 ; "(っ……い、痛っ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11857 ; "窮屈なトランクスの中では、いきり勃ったペニスを" + CALLFUNC R + MSG 0x11858 ; "全て収納しておくことは難しかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11859 ; "ズリズリと裏地が肉実にかすり、" + CALLFUNC R + MSG 0x1185a ; "ゴム紐で収縮した部分に食い込んでいく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1185b ; "「っ……ぁ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1185c ; "醜い男の劣情を、包み込むように護の胸に胸を寄せ、" + CALLFUNC R + MSG 0x1185d ; "乳房を押し付けてくる莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1185e ; "「ふあぁっ!? 莉々子様、胸が……胸がぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1185f ; "童貞のように動揺し、赤面する護を見上げ、" + CALLFUNC R + MSG 0x11860 ; "上目遣いのまま莉々子は更に接近してくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23638 + CALLFUNC VOICE + MSG 0x11861 ; "「小さな胸でも興奮しますか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11862 ; "「しますっ……しますから、どうかっ」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23639 + CALLFUNC VOICE + MSG 0x11863 ; "「どうか……?" + CALLFUNC R + MSG 0x11864 ; " 兄さま、莉々子にどうして欲しいの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11865 ; "(うわああっ……い、いやらしい、今のいやらしいよ……!" + CALLFUNC R + MSG 0x11866 ; " なんて事を仰るんだ、莉々子様っ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11867 ; "いけない事をしているという実感が、自分の乳首の上を滑り、" + CALLFUNC R + MSG 0x11868 ; "乳頭に重なる莉々子の乳房の質感によって湧き起こる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23640 + CALLFUNC VOICE + MSG 0x11869 ; "「さあ……おっしゃってくださいな♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1186a ; "「そ、そんなこと……言えません、から……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1186b ; "男の野蛮な手のひらで触れたら弾けてしまいそうなほど、" + CALLFUNC R + MSG 0x1186c ; "瑞々しい乳房は今、護の視線を受けて羞恥に火照っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1186d ; "莉々子が護に身体を寄せると、" + CALLFUNC R + MSG 0x1186e ; "庇護欲をそそり、大切に大切に、なぞるように触れるべき" + CALLFUNC R + MSG 0x1186f ; "乳房が乱暴に護の胸板で潰れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11870 ; "(あ……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23641 + CALLFUNC VOICE + MSG 0x11871 ; "「兄さま……あったかい……。" + CALLFUNC R + MSG 0x11872 ; " それに、ここを近づけると、気持ちがいいんです……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11873 ; "「ここって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23642 + CALLFUNC VOICE + MSG 0x11874 ; "「胸の先の……、ふぁ……♀" + CALLFUNC R + MSG 0x11875 ; " こんなに気持ちいいこと……、莉々子、知らない……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11876 ; "(ツンツンして、僕の乳首を押し戻してくる……。" + CALLFUNC R + MSG 0x11877 ; " これが……、っ、莉々子様の乳首の感覚……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11878 ; "まだ、大人になるその準備期間なのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11879 ; "莉々子の乳房はどこか硬いところを残していて、" + CALLFUNC R + MSG 0x1187a ; "それがますます、護に禁忌性を妄想させた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23643 + CALLFUNC VOICE + MSG 0x1187b ; "「あん……♀ くすくす、兄さまも同じですのね。" + CALLFUNC R + MSG 0x1187c ; " 莉々子のおっぱいと同じ……先っちょがコリコリしてます」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23644 + CALLFUNC VOICE + MSG 0x1187d ; "「ふあぁ……っ、あたたかい……♀" + CALLFUNC R + MSG 0x1187e ; " 莉々子、頭がフワフワしてきちゃいますぅ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1187f ; "(重なっているとわかる……。" + CALLFUNC R + MSG 0x11880 ; " 莉々子様、本当に細くて……小さくて)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11881 ; "(こんなこと……他の男としたりしたら、" + CALLFUNC R + MSG 0x11882 ; " きっと簡単に壊されてしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11883 ; "いけないことだって教えなくては。" + CALLFUNC R + MSG 0x11884 ; "これは、恋人同士ですることだと諭さなくては。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11885 ; "思えば思うほど、裏腹に護の体温は上昇し、" + CALLFUNC R + MSG 0x11886 ; "莉々子の肉体のぬくもりを貪るだけだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11887 ; "「く、ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11888 ; "乳房の半分が胸板で潰れ、また半分が弾力で" + CALLFUNC R + MSG 0x11889 ; "護の身体を跳ね返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1188a ; "その際、ふるっ……と揺れる桜色の粒は" + CALLFUNC R + MSG 0x1188b ; "卑猥な目で見ることも許されないほど清楚なものなのに。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1188c ; "……しっかり硬さを増して、自らの存在を主張している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1188d ; "乳房の張りが二人の距離を遠ざける度、" + CALLFUNC R + MSG 0x1188e ; "負けじと莉々子が護へと近づいてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1188f ; "  ぷに、ぷにぷに……っ" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/口開け/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23645 + CALLFUNC VOICE + MSG 0x11890 ; "「あ、ン……もう。莉々子は兄さまとぴったり" + CALLFUNC R + MSG 0x11891 ; " くっついていたいのにぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11892 ; "胸元で開く、高価な絹のワンピースをまだ両腕に通したまま" + CALLFUNC R + MSG 0x11893 ; "戯れのように体温を重ねる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11894 ; "護は、ぎゅっとシーツを手のひらで掴み、" + CALLFUNC R + MSG 0x11895 ; "甘やかな誘惑に耐え続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11896 ; "しかし、そんな護の心の防御は" + CALLFUNC R + MSG 0x11897 ; "いとも容易く莉々子の視線に剥ぎ取られてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23646 + CALLFUNC VOICE + MSG 0x11898 ; "「兄さまの唇……こんなに近くに。" + CALLFUNC R + MSG 0x11899 ; " んっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1189a ; "「ん、んん……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1189b ; "二人の視線が絡み合ったその瞬間、" + CALLFUNC R + MSG 0x1189c ; "護の唇に温かな感触が押し当てられた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/舐め/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23647 + CALLFUNC VOICE + MSG 0x1189d ; "「ちゅっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23648 + CALLFUNC VOICE + MSG 0x1189e ; "「兄さまのお口、美味しい……ん、ちゅっちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1189f ; "「んっ、んん、んんーっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118a0 ; "背を逸らし、肩を縮めて莉々子から遠ざかろうとする" + CALLFUNC R + MSG 0x118a1 ; "護だったが、さすがに粘膜の直接接触には抗えなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23649 + CALLFUNC VOICE + MSG 0x118a2 ; "「んっ……くちゅッ、ちゅっ……。" + CALLFUNC R + MSG 0x118a3 ; " 兄さま……ちゅっ、ちゅくっ、兄さま、兄さまぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23650 + CALLFUNC VOICE + MSG 0x118a4 ; "「……ぷぁ、ん、んむ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118a5 ; "あくまで指先で昂ぶりを弄るのはやめず、何かに" + CALLFUNC R + MSG 0x118a6 ; "とり憑かれたかのように、熱心な口付けをする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118a7 ; "小鳥の嘴についばまれているかのような、ささやかな" + CALLFUNC R + MSG 0x118a8 ; "接触は護が抵抗しないのを知ると徐々に大胆になっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23651 + CALLFUNC VOICE + MSG 0x118a9 ; "「ちゅっ、ぴちゃ……れるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118aa ; "「んッ……し、舌が……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118ab ; "薄く瞼を開くと、莉々子の透き通るような瞳と、" + CALLFUNC R + MSG 0x118ac ; "黒々とした長い睫毛が見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118ad ; "男の唇に触れているよりは、さくらんぼや苺や、" + CALLFUNC R + MSG 0x118ae ; "お菓子に触れているべきなめらかな唇。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118af ; "そんな莉々子との、口付けは何度も続いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118b0 ; "「も……もうどうにでもなれ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118b1 ; "ぴちゃりと触れ合う二人の粘膜は、" + CALLFUNC R + MSG 0x118b2 ; "一度は驚き離れたものの……すぐに自然に交わり始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23652 + CALLFUNC VOICE + MSG 0x118b3 ; "「あっ……♀ ん、んっ、ちゅっ、ちゅッ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118b4 ; "「莉々子様……莉々子様……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118b5 ; "唾液を乗せた護の粘膜をすすり、" + CALLFUNC R + MSG 0x118b6 ; "従順に受け止める莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118b7 ; "その表情はぽーっと夢を見ているようで、" + CALLFUNC R + MSG 0x118b8 ; "想いを遂げた喜びに打ち震えているようだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23653 + CALLFUNC VOICE + MSG 0x118b9 ; "「あっ……、あっ、兄さま、兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118ba ; "護のペニスの大きさを覚えてしまったらしい手のひらが、" + CALLFUNC R + MSG 0x118bb ; "無邪気にきつい上下運動を開始する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118bc ; "それだけで、布ごしにシゴかれた護の男性自身は" + CALLFUNC R + MSG 0x118bd ; "蕩けて消えそうなくらいの快楽で凝固する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118be ; "「〜ッ!? っ、うぅっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23654 + CALLFUNC VOICE + MSG 0x118bf ; "「ちゅっ♀ ちゅっ、ちゅぷ、ちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118c0 ; "「こんなにキスがうまいなんて……、" + CALLFUNC R + MSG 0x118c1 ; " 信じられな……あっ、うぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118c2 ; "下の手と上の唇で同時に翻弄されながら呻く護に、" + CALLFUNC R + MSG 0x118c3 ; "莉々子は小悪魔な笑みを浮かべた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118c4 ; "そして、吐息がかかる距離で呟く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23655 + CALLFUNC VOICE + MSG 0x118c5 ; "「上手なわけありません。ただ……、" + CALLFUNC R + MSG 0x118c6 ; " 兄さまの事を考えているだけです……。" + CALLFUNC R + MSG 0x118c7 ; " ぴちゃ……ぷちゅ、ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118c8 ; "垂れてくる唾を舐め取り、飽きもせずキスを繰り返す" + CALLFUNC R + MSG 0x118c9 ; "莉々子のその口内は、蜂蜜の小瓶のように甘ったるい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118ca ; "「はぁっ……はぁっ、はぁっ……!」" + CALLFUNC A + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x118cb ; "興奮で言葉も無くし、飼い犬のように舌を伸ばしていた" + CALLFUNC R + MSG 0x118cc ; "護は、莉々子の指が下着をズリ下ろそうとしていることに" + CALLFUNC R + MSG 0x118cd ; "気付かないままだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23656 + CALLFUNC VOICE + MSG 0x118ce ; "「では、毒抜きをはじめますね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118cf ; "護がまばたく隙さえ与えず、無垢な指先は" + CALLFUNC R + MSG 0x118d0 ; "カウパーでドロドロに汚れた下着を下げて" + CALLFUNC R + MSG 0x118d1 ; "元気いっぱいの肉筒を引きずり出していた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23657 + CALLFUNC VOICE + MSG 0x118d2 ; "「こ、これが兄さまの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118d3 ; "口付けで沸騰した二人の体温を合わせても、" + CALLFUNC R + MSG 0x118d4 ; "まだ護の露出した陰茎の温度には足りない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118d5 ; "「あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118d6 ; "ついに、莉々子の手で一線を越えてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118d7 ; "服の上から撫でられるだけならば、まだ後で" + CALLFUNC R + MSG 0x118d8 ; "じゃれていたと言い訳も出来たはずなのに、と" + CALLFUNC R + MSG 0x118d9 ; "護が呆然としていると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118da ; "莉々子はまじまじとペニスに視線を巡らせ、" + CALLFUNC R + MSG 0x118db ; "赤黒くカサを広げた亀頭から、トロトロと粘液を" + CALLFUNC R + MSG 0x118dc ; "絶えず放出する鈴口……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118dd ; "行き場のない精子をたっぷり溜め込んだ睾丸から" + CALLFUNC R + MSG 0x118de ; "伸びる男根に手を添える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23658 + CALLFUNC VOICE + MSG 0x118df ; "「熱い……、兄さまの内側から、" + CALLFUNC R + MSG 0x118e0 ; " 莉々子に直接伝わってきます……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118e1 ; "「うあ、ぁあ、あぁあ……ッ、" + CALLFUNC R + MSG 0x118e2 ; " も、もうおわかりになったでしょう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118e3 ; "「男はあんなことをされてしまうと、" + CALLFUNC R + MSG 0x118e4 ; " こんな風に……なってしまうんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23659 + CALLFUNC VOICE + MSG 0x118e5 ; "「まあ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118e6 ; "「だから、もう……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23660 + CALLFUNC VOICE + MSG 0x118e7 ; "「嬉しいんです……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118e8 ; "「えっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23661 + CALLFUNC VOICE + MSG 0x118e9 ; "「だってこれは、兄さまが莉々子と仲良くしたい" + CALLFUNC R + MSG 0x118ea ; " 証なのですよね?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23662 + CALLFUNC VOICE + MSG 0x118eb ; "「相手の事を想うと、男も女もこうして" + CALLFUNC R + MSG 0x118ec ; " 蜜が溢れると聞きました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23663 + CALLFUNC VOICE + MSG 0x118ed ; "「……兄さまの、先端からも……ほら♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x118ee ; "  にちゅ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118ef ; "恐る恐る、しかし確実に護のペニスの先端を" + CALLFUNC R + MSG 0x118f0 ; "いじくり回す莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118f1 ; "指の腹に先走り汁をなすりつけ、それを塗り広げるように" + CALLFUNC R + MSG 0x118f2 ; "クチクチと鈴口を刺激しては広げ、親指で閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x118f3 ; "  ぷちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118f4 ; "鈴口が閉まる瞬間に、尿道に詰まっていた粘液が" + CALLFUNC R + MSG 0x118f5 ; "搾り出されて、護の腹まで零れ落ちてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118f6 ; "それを一滴たりとも乾かさないように、" + CALLFUNC R + MSG 0x118f7 ; "莉々子は白い指ですくいあげ、また肉幹になすりつけた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118f8 ; "「うっ……あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118f9 ; "護の全身がビクビクと痙攣し、爪先がベッドに食い込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x118fa ; "それでも莉々子の肉棒探険の手は緩まず、" + CALLFUNC R + MSG 0x118fb ; "護の反応を見ながら、上下に扱き続けている。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23664 + CALLFUNC VOICE + MSG 0x118fc ; "「はぁ、はぁっ……兄さま……、" + CALLFUNC R + MSG 0x118fd ; " 莉々子もヌルヌルしてきちゃいました……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x118fe ; "「ヌ、ヌルヌル……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23665 + CALLFUNC VOICE + MSG 0x118ff ; "「アソコから、透明なお漏らしが出てきてしまうの……♀" + CALLFUNC R + MSG 0x11900 ; " 兄さまのことを考えるだけで、んッ……いつも……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11901 ; "「それって、もしかして……」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/微笑み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23666 + CALLFUNC VOICE + MSG 0x11902 ; "「ええ。兄さまのこれと同じです……。" + CALLFUNC R + MSG 0x11903 ; " 莉々子も兄さまと仲良くしたくて、こんなに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23667 + CALLFUNC VOICE + MSG 0x11904 ; "「ですから、もっともっと濡らしてください。" + CALLFUNC R + MSG 0x11905 ; " 莉々子もいっぱいヌルヌルさせますから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11906 ; "ペニスの頂点を、ひっぱったり、つまんだり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11907 ; "痛みを感じさせないように、粘液を使って" + CALLFUNC R + MSG 0x11908 ; "手のひら全体でシャフトを移動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11909 ; "力を込めて往復されるだけで、心地よいムズつきが" + CALLFUNC R + MSG 0x1190a ; "ペニスを中心に頭の先まで伝わり、護は気が狂いそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1190b ; "  しゅに……ぷちゅっ、ちゅぷ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23668 + CALLFUNC VOICE + MSG 0x1190c ; "「ふふ……先程の口付けのような、" + CALLFUNC R + MSG 0x1190d ; " 素敵な音がしています……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23669 + CALLFUNC VOICE + MSG 0x1190e ; "「ここから毒が出てくるだなんて、嘘みたい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23670 + CALLFUNC VOICE + MSG 0x1190f ; "「あ、ん……ここは?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11910 ; "手のひらが止まる行き止まりで指を返すと" + CALLFUNC R + MSG 0x11911 ; "莉々子は不思議そうに首をかしげた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23671 + CALLFUNC VOICE + MSG 0x11912 ; "「兄さまのここ、他のところと違いますわ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11913 ; "「そこは……亀頭です……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23672 + CALLFUNC VOICE + MSG 0x11914 ; "「きとう……?" + CALLFUNC R + MSG 0x11915 ; " 兄さまのは複雑なかたちをしていらっしゃるのね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23673 + CALLFUNC VOICE + MSG 0x11916 ; "「莉々子のは、深い穴のようになっていますのよ。" + CALLFUNC R + MSG 0x11917 ; " ご存じでしたか……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23674 + CALLFUNC VOICE + MSG 0x11918 ; "「その手前に小さな突起があって、" + CALLFUNC R + MSG 0x11919 ; " 触れると、とても気持ちがいいの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1191a ; "「うううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1191b ; "世間知らずのお嬢様から、次々に放たれる淫らな言葉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1191c ; "台詞だけで達してしまいそうになり、護の腰は" + CALLFUNC R + MSG 0x1191d ; "もぞもぞと少しずつ上下しはじめた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/口開け/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23675 + CALLFUNC VOICE + MSG 0x1191e ; "「いつも、兄さまのことを考えながら、" + CALLFUNC R + MSG 0x1191f ; " 自分で弄っているんです。" + CALLFUNC R + MSG 0x11920 ; " 指先で……くちゅくちゅって……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11921 ; "「あぁっ……あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11922 ; "自慰の状況を事細かに告げられながら、ペニスを扱かれると、" + CALLFUNC R + MSG 0x11923 ; "言いようのない興奮に包まれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11924 ; "(こ、このままじゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11925 ; "火照っていても、どこか冷たさを感じさせるなめらかな手と、" + CALLFUNC R + MSG 0x11926 ; "ゴツゴツと反り返った肉竿とでは釣り合いが取れない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11927 ; "粘液で摩擦を減らしているものの、それでも何度も" + CALLFUNC R + MSG 0x11928 ; "莉々子の手は浮き出た血管にひっかかって止まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11929 ; "ランダムな動きが、護の予測をことごとく裏切り、" + CALLFUNC R + MSG 0x1192a ; "それが逆に快感だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23676 + CALLFUNC VOICE + MSG 0x1192b ; "「難しいのですね……これって。" + CALLFUNC R + MSG 0x1192c ; " でも、なぜでしょう……夢中になってしまいます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23677 + CALLFUNC VOICE + MSG 0x1192d ; "「兄さまのここ……莉々子、好きになってしまいそうです♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1192e ; "年下の莉々子に思うがままにペニスを" + CALLFUNC R + MSG 0x1192f ; "弄ばれ、嬲られ、性感に悶える恥ずかしさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11930 ; "つっかえつっかえ進むかと思えば、" + CALLFUNC R + MSG 0x11931 ; "急に強く円柱を握る圧力。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11932 ; "その何もかもが、護の頭を湯だたせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11933 ; "  くちゅっ、くちゅっ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11934 ; "莉々子はコツを掴んだのか、リズミカルに音を刻み始めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11935 ; "「莉々子様っ……ぼ、僕、もう……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23678 + CALLFUNC VOICE + MSG 0x11936 ; "「毒が出るのですね……さあ、どうぞ♀" + CALLFUNC R + MSG 0x11937 ; " 莉々子が全ての毒を絞り出して差し上げますわ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11938 ; "「あああぁっ、だからっ……絞るとかぁっ、" + CALLFUNC R + MSG 0x11939 ; " そのお顔で、そのお口で言わないでくださ……ひああぁあッ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23679 + CALLFUNC VOICE + MSG 0x1193a ; "「変な兄さま……。" + CALLFUNC R + MSG 0x1193b ; " いっぱい出してくださるだけでいいのに♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1193c ; "「ッッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1193d ; "  ゾクゾクゾクゥッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1193e ; "溜めに溜め込んだ精液が尿道を上がり、" + CALLFUNC R + MSG 0x1193f ; "もはや忍耐の堰は崩壊してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11940 ; "重力に反して込みあがる汚い濁液を我慢しようとするのに、" + CALLFUNC R + MSG 0x11941 ; "莉々子の手がそれを許してくれない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11942 ; "「うあっ、あ、あぁああっ……出る、出るぅっ、" + CALLFUNC R + MSG 0x11943 ; " 出ちゃうよぉおっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11944 ; "泣きじゃくるかのように上擦る声が飛び散り………" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11945 ; "護は莉々子に導かれて大量の射精を行ってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11946 ; "「あぁッ、莉々子様、莉々子様、" + CALLFUNC R + MSG 0x11947 ; " お許しください……ぃっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/02/射精/驚き/基本" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x11948 ; "  びゅくっ……びゅぶぶぶッ、ぶちゅううっ……!" + CALLFUNC R + MSG 0x11949 ; "  びゅッ、びゅッ……! びゅるるるるるっ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23680 + CALLFUNC VOICE + MSG 0x1194a ; "「えッ? あ、あぁ……あああ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1194b ; "腰を浮かせ、痙攣に身を任せて白濁液を撒き散らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1194c ; "久方ぶりの射精は勢いも強く、普段は護の手の中で" + CALLFUNC R + MSG 0x1194d ; "終わる飛沫も、予想の外まで広がっていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23681 + CALLFUNC VOICE + MSG 0x1194e ; "「白くて、ネバネバしたもの……これが毒なのですね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1194f ; "「っ、な、何を……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11950 ; "射精のその最中にも、莉々子は毒が残らないように、" + CALLFUNC R + MSG 0x11951 ; "懸命な指コキを続けてくれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11952 ; "「だめ、だめっ……!" + CALLFUNC R + MSG 0x11953 ; " 空っぽになるっ……おかしくなっちゃいますからぁあっ!!」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x11954 ; "  びゅううううっ……!" + CALLFUNC R + MSG 0x11955 ; "  びゅるるうッ、びゅるびゅるびゅるっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11956 ; "第2射が終わり、第3射が始まっても莉々子は" + CALLFUNC R + MSG 0x11957 ; "献身的に護に尽くし、全ての毒素を吐き出させた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/射精/にっこり/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23682 + CALLFUNC VOICE + MSG 0x11958 ; "「あん、まだ暴れてる……。おじさまのとは全く違うのですね。" + CALLFUNC R + MSG 0x11959 ; " 匂いも強くて……それに、莉々子も気持ちよくなれて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23683 + CALLFUNC VOICE + MSG 0x1195a ; "「兄さま、大好き……♂" + CALLFUNC R + MSG 0x1195b ; " はぷっ……ちゅっ、ちゅっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1195c ; "耳たぶを甘噛みされたあと、キスの雨を受ける護。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/射精/微笑み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1195d ; "「はぁ……、ふぁ、ふあぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1195e ; "犯された女の子のような声を漏らしながら、荒い息を整える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1195f ; "護は、自分を見つめている莉々子の手のひらもまた" + CALLFUNC R + MSG 0x11960 ; "ドロドロの雄汁で覆われているのを発見し、悔いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11961 ; "(気持ちよかった……けど、だけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11962 ; "しかし、莉々子は精液が手に付着したことなど" + CALLFUNC R + MSG 0x11963 ; "気にもとめず、優しい微笑みを護に向けてみせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23684 + CALLFUNC VOICE + MSG 0x11964 ; "「こんなにも溜めていらしたなんて……。" + CALLFUNC R + MSG 0x11965 ; " さぞ、お辛かったでしょうに……。" + CALLFUNC R + MSG 0x11966 ; " ごめんなさい、気付いてあげられなくて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23685 + CALLFUNC VOICE + MSG 0x11967 ; "「もう、すっきりできましたか?" + CALLFUNC R + MSG 0x11968 ; " ……悪い毒は、なくなりましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11969 ; "  さすさす……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1196a ; "尿道に残る精液を搾り取るように、ゆっくりと" + CALLFUNC R + MSG 0x1196b ; "肉棒を上下に扱く莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1196c ; "「う……、ぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1196d ; "最後の精液を吐き出す達成感に、護はぶるりと震えてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/射精/舐め/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23686 + CALLFUNC VOICE + MSG 0x1196e ; "「……ちゅ♀ ちゅっ、ちゅぷっ……ちゅるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1196f ; "莉々子は小さな舌を伸ばすと、護の顔に散った精液を……" + CALLFUNC R + MSG 0x11970 ; "毒素をぴちゃぴちゃと舐め取っていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11971 ; "「わ、わ、わわわっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11972 ; "皿からこぼれたぬるいミルクを舐める小猫のように、" + CALLFUNC R + MSG 0x11973 ; "愛情をもって莉々子は掃除する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23687 + CALLFUNC VOICE + MSG 0x11974 ; "「ちゅ……ちゅっ……。" + CALLFUNC R + MSG 0x11975 ; " ん、んふっ……ぴちゃ、れるっ、れるぅっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11976 ; "(……莉々子、様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11977 ; "護の胸の奥に切なさが広がった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23688 + CALLFUNC VOICE + MSG 0x11978 ; "「くすっ……これが、兄さまの味……♀" + CALLFUNC R + MSG 0x11979 ; " ちょっぴり苦いけど、あたたかな味です……。" + CALLFUNC R + MSG 0x1197a ; " 莉々子……ちゃんと憶えましたよ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1197b ; "「あっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23689 + CALLFUNC VOICE + MSG 0x1197c ; "「ぴちゃ、ぴちゃ……んっ、ちゅ………。" + CALLFUNC R + MSG 0x1197d ; " ぁん、あっ、ちゅ、れるっ……。" + CALLFUNC R + MSG 0x1197e ; " れるれるっ……んふっ、ちゅるっ……ちゅぷ……んぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1197f ; "一方的で、しかし優しい愛撫はそれから数分続き……" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/微笑み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x11980 ; "……やがて、白濁液はほとんど目に見えなくなってしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23690 + CALLFUNC VOICE + MSG 0x11981 ; "「辛くなった時は、莉々子のところへ" + CALLFUNC R + MSG 0x11982 ; " いらしてくださいね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23691 + CALLFUNC VOICE + MSG 0x11983 ; "「ですから、姉さまのことは忘れてください……。" + CALLFUNC R + MSG 0x11984 ; " 辛そうにしている兄さまのお顔は、見たくありませんから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11985 ; "「で、でも……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23692 + CALLFUNC VOICE + MSG 0x11986 ; "「これは命令です」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11987 ; "「えっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23693 + CALLFUNC VOICE + MSG 0x11988 ; "「……といったら、来ていただけますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11989 ; "ふふ、と悪意のかけらも感じさせずに微笑むと" + CALLFUNC R + MSG 0x1198a ; "莉々子は護の胸にそっと寄り添ってきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23694 + CALLFUNC VOICE + MSG 0x1198b ; "「今度来ていただける時は、莉々子のことも" + CALLFUNC R + MSG 0x1198c ; " 気持ちよくしてくださいませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1198d ; "「な、な、な……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23695 + CALLFUNC VOICE + MSG 0x1198e ; "「莉々子のヌルヌルは、寂しい気持ちが原因と" + CALLFUNC R + MSG 0x1198f ; " おじさまはおっしゃっていました……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23696 + CALLFUNC VOICE + MSG 0x11990 ; "「だとすれば、兄さまともっと仲良くすることで" + CALLFUNC R + MSG 0x11991 ; " 莉々子の病気も治るかもしれません……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11992 ; "  しゅん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11993 ; "哀しそうに目で問う莉々子を、" + CALLFUNC R + MSG 0x11994 ; "護が拒めるはずもない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11995 ; "「は……はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11996 ; "曖昧な返答でごまかしながらも、" + CALLFUNC R + MSG 0x11997 ; "つい頷いてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23697 + CALLFUNC VOICE + MSG 0x11998 ; "「兄さま……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23698 + CALLFUNC VOICE + MSG 0x11999 ; "「うれしい……莉々子、うれしい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1199a ; "護の胸に飛びつくと、莉々子は瞳を潤ませた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1199b ; "(……こうしてると、いつもの莉々子様だ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1199c ; "ほっとした護は、莉々子に出来るだけ優しく微笑み返した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1199d ; "そして照れながらも、護から初めて莉々子を抱き締める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23699 + CALLFUNC VOICE + MSG 0x1199e ; "(兄さまの腕の中……、あたたかい……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23700 + CALLFUNC VOICE + MSG 0x1199f ; "(こうして兄さまに抱き締められていると、" + CALLFUNC R + MSG 0x119a0 ; " 安心する……気持ちが和むような……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119a1 ; "世間一般の男子ほどには大柄ではない護だが、" + CALLFUNC R + MSG 0x119a2 ; "莉々子を受け止めた腕はやはり男の腕だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119a3 ; "莉々子は涙をぬぐうと、自分もまた護へと腕を伸ばし、" + CALLFUNC R + MSG 0x119a4 ; "しがみつくように抱きついていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23701 + CALLFUNC VOICE + MSG 0x119a5 ; "「兄さま、好き……大好きです……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119a6 ; "そして、二人の唇がゆっくりと重なった――。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119a7 ; "「ぐぬ……ぐぬぬぬぬ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119a8 ; "隣室で、二人の様子を盗聴していた藪井は" + CALLFUNC R + MSG 0x119a9 ; "歯噛みし、一人激昂を抑えているところだった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119aa ; "(使用人の分際で、ワシの大事な莉々子様に" + CALLFUNC R + MSG 0x119ab ; " 手を出すとは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119ac ; "怒りが顎肉をふるわせ、全身の贅肉に伝わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119ad ; "うっかり地団駄を踏もうとして、" + CALLFUNC R + MSG 0x119ae ; "藪井はハッと己の過ちに気がついた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119af ; "(ま、まあ、これで蜜の量が増えるのであれば" + CALLFUNC R + MSG 0x119b0 ; " 文句は言わんが……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x119b1 ; "(だが……もし、万が一にも" + CALLFUNC R + MSG 0x119b2 ; " 莉々子様の純潔を破るようなことがあれば、" + CALLFUNC R + MSG 0x119b3 ; " ただではすまさんぞ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/03 + +; 莉々子/護/05 +; RETURN: void +FUNC 5829 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/中庭/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23702 + CALLFUNC VOICE + MSG 0x119b4 ; "「莉々子様、お茶の準備が整いました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119b5 ; "温めた急須を片手に、雪乃が莉々子へと声をかける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23703 + CALLFUNC VOICE + MSG 0x119b6 ; "「ありがとう、雪乃。" + CALLFUNC R + MSG 0x119b7 ; " とっても楽しみだわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119b8 ; "広い中庭の片隅で、二人の少女が" + CALLFUNC R + MSG 0x119b9 ; "仲睦まじくお茶会の準備をしていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23704 + CALLFUNC VOICE + MSG 0x119ba ; "「本日のお菓子は、老舗から取り寄せた" + CALLFUNC R + MSG 0x119bb ; " おはぎです」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23705 + CALLFUNC VOICE + MSG 0x119bc ; "「お茶はいつもの玉露……。" + CALLFUNC R + MSG 0x119bd ; " 莉々子様のお口に合うよう、少し薄めに" + CALLFUNC R + MSG 0x119be ; " しておきました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23706 + CALLFUNC VOICE + MSG 0x119bf ; "「ふふっ……。いつも、ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119c0 ; "椅子にちょこんと腰かけて、" + CALLFUNC R + MSG 0x119c1 ; "お行儀良く待っている莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119c2 ; "そして、その姿を見つめながら、" + CALLFUNC R + MSG 0x119c3 ; "着々と手順をこなしていく雪乃。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23707 + CALLFUNC VOICE + MSG 0x119c4 ; "「いい匂い……。やっぱり、雪乃が" + CALLFUNC R + MSG 0x119c5 ; " 淹れてくれるお茶は香りが違うわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119c6 ; "夢見るように莉々子が言うと、" + CALLFUNC R + MSG 0x119c7 ; "それだけで雪乃の口元が緩む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119c8 ; "雪乃はてきぱきとテーブルの上に、" + CALLFUNC R + MSG 0x119c9 ; "緑茶とおはぎを並べる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119ca ; "その手際の良さに、莉々子はただただ" + CALLFUNC R + MSG 0x119cb ; "見惚れていることしか出来なかった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23708 + CALLFUNC VOICE + MSG 0x119cc ; "「お茶を楽しまれるのでしたら、" + CALLFUNC R + MSG 0x119cd ; " お部屋の方がよろしいかと思いますが……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23709 + CALLFUNC VOICE + MSG 0x119ce ; "「中庭はまだ冷えます。" + CALLFUNC R + MSG 0x119cf ; " 莉々子様のお身体に障られては……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23710 + CALLFUNC VOICE + MSG 0x119d0 ; "「ううん、平気よ。" + CALLFUNC R + MSG 0x119d1 ; " 今日はとても気分がいいの」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23711 + CALLFUNC VOICE + MSG 0x119d2 ; "「だから……ね♀" + CALLFUNC R + MSG 0x119d3 ; " 母さまや兄さまには内緒よ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23712 + CALLFUNC VOICE + MSG 0x119d4 ; "「…………はい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119d5 ; "小動物的な可愛らしさを持つ莉々子は、" + CALLFUNC R + MSG 0x119d6 ; "同性の雪乃から見ても庇護欲をそそられる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23713 + CALLFUNC VOICE + MSG 0x119d7 ; "「あむ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23714 + CALLFUNC VOICE + MSG 0x119d8 ; "「このおはぎ、上品な甘さで……" + CALLFUNC R + MSG 0x119d9 ; " とても美味しい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119da ; "無邪気に喜ぶその横顔は、" + CALLFUNC R + MSG 0x119db ; "雪乃の使用人としてのお世話欲を" + CALLFUNC R + MSG 0x119dc ; "ほどよく刺激してくれた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23715 + CALLFUNC VOICE + MSG 0x119dd ; "「お茶のおかわりはいかがですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119de ; "そっと急須を差し出すと、" + CALLFUNC R + MSG 0x119df ; "小豆を頬につけたまま、淑女のように微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23716 + CALLFUNC VOICE + MSG 0x119e0 ; "「ふふ……いただくわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119e1 ; "雪乃は差し出された湯飲みに、お茶を注ぎながら" + CALLFUNC R + MSG 0x119e2 ; "莉々子に話し掛ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23717 + CALLFUNC VOICE + MSG 0x119e3 ; "「1つお聞きしたいことがあるのですが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23718 + CALLFUNC VOICE + MSG 0x119e4 ; "「何かしら?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23719 + CALLFUNC VOICE + MSG 0x119e5 ; "「護さんと、何かあったのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23720 + CALLFUNC VOICE + MSG 0x119e6 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119e7 ; "唐突な質問に目を丸くし、" + CALLFUNC R + MSG 0x119e8 ; "次の瞬間、莉々子は嬉しそうに目を細める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23721 + CALLFUNC VOICE + MSG 0x119e9 ; "「くすっ……どうしてそう思うの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119ea ; "大人ぶって微笑む莉々子を見て" + CALLFUNC R + MSG 0x119eb ; "雪乃は思わず、他の使用人には見せない" + CALLFUNC R + MSG 0x119ec ; "笑みを浮かべてしまう。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23722 + CALLFUNC VOICE + MSG 0x119ed ; "「莉々子様は、いつも護さんのことばかり" + CALLFUNC R + MSG 0x119ee ; " お考えですから」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23723 + CALLFUNC VOICE + MSG 0x119ef ; "「そのように、はしゃいでいらっしゃれば、" + CALLFUNC R + MSG 0x119f0 ; " おおよその見当はついてしまいます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23724 + CALLFUNC VOICE + MSG 0x119f1 ; "「もうっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x119f2 ; "ぷぅっと頬を膨らませる莉々子を、" + CALLFUNC R + MSG 0x119f3 ; "雪乃はじっと見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119f4 ; "しかし莉々子は聞いて欲しくて仕方がないと" + CALLFUNC R + MSG 0x119f5 ; "言うように、雪乃を無邪気に見上げてみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23725 + CALLFUNC VOICE + MSG 0x119f6 ; "「兄さまがね……莉々子と" + CALLFUNC R + MSG 0x119f7 ; " 仲良くしてくださったの♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23726 + CALLFUNC VOICE + MSG 0x119f8 ; "「仲良く……ですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23727 + CALLFUNC VOICE + MSG 0x119f9 ; "「莉々子、兄さまに嫌われていると" + CALLFUNC R + MSG 0x119fa ; " 思っていたから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23728 + CALLFUNC VOICE + MSG 0x119fb ; "「とてもうれしいの……ふふふっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x119fc ; "指先に指先を合わせ、うっとりしている莉々子を" + CALLFUNC R + MSG 0x119fd ; "雪乃がのぞきこみ、真剣な声で言い聞かせる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23729 + CALLFUNC VOICE + MSG 0x119fe ; "「護さんが莉々子様を嫌う事なんて、" + CALLFUNC R + MSG 0x119ff ; " 有り得ません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23730 + CALLFUNC VOICE + MSG 0x11a00 ; "「……どうして?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23731 + CALLFUNC VOICE + MSG 0x11a01 ; "「それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a02 ; "言葉に詰まる雪乃の反応に、" + CALLFUNC R + MSG 0x11a03 ; "莉々子は不思議そうな目をしてみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23732 + CALLFUNC VOICE + MSG 0x11a04 ; "「……雪乃は兄さまのことが、嫌い?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23733 + CALLFUNC VOICE + MSG 0x11a05 ; "「特には……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23734 + CALLFUNC VOICE + MSG 0x11a06 ; "「好きでも嫌いでもない……ということ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23735 + CALLFUNC VOICE + MSG 0x11a07 ; "「エッチなところは嫌いです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23736 + CALLFUNC VOICE + MSG 0x11a08 ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a09 ; "自分よりは大人びた雪乃の台詞を、" + CALLFUNC R + MSG 0x11a0a ; "そのまま素直に受け止めたらしい。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23737 + CALLFUNC VOICE + MSG 0x11a0b ; "「兄さまはエッチではありませんよ?" + CALLFUNC R + MSG 0x11a0c ; " 紳士的で、とても素敵な方です」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23738 + CALLFUNC VOICE + MSG 0x11a0d ; "「そうでしょうか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a0e ; "色々と反論したい言葉が浮かんできたが、" + CALLFUNC R + MSG 0x11a0f ; "雪乃は莉々子のことを想い、胸に留める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23739 + CALLFUNC VOICE + MSG 0x11a10 ; "「くすくすっ……。" + CALLFUNC R + MSG 0x11a11 ; " いつか、雪乃も知るときが来るわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a12 ; "両手で湯呑を持ち、ふーふーと息を吹きかけながら" + CALLFUNC R + MSG 0x11a13 ; "微笑んでいる莉々子を見ていると、" + CALLFUNC R + MSG 0x11a14 ; "雪乃は安堵してしまうのだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23740 + CALLFUNC VOICE + MSG 0x11a15 ; "(莉々子様がこんなにも楽しそうに" + CALLFUNC R + MSG 0x11a16 ; " お喋りされるのは、久しぶりかもしれない……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23741 + CALLFUNC VOICE + MSG 0x11a17 ; "(でもあの人って、ホントよくわからないわ。" + CALLFUNC R + MSG 0x11a18 ; " エッチなのか真面目なのか……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23742 + CALLFUNC VOICE + MSG 0x11a19 ; "(いい人なのか悪……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23743 + CALLFUNC VOICE + MSG 0x11a1a ; "(……くはないかな。" + CALLFUNC R + MSG 0x11a1b ; " そんなことはしてないし)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a1c ; "悶々と考え込む雪乃を見て、" + CALLFUNC R + MSG 0x11a1d ; "なぜか莉々子は得意げだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23744 + CALLFUNC VOICE + MSG 0x11a1e ; "「それより、雪乃も一緒に食べない?" + CALLFUNC R + MSG 0x11a1f ; " ここのおはぎ、とっても美味しいのよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a20 ; "怪訝そうな雪乃の目の前で、" + CALLFUNC R + MSG 0x11a21 ; "新しい椅子を引いて莉々子が手招く。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23745 + CALLFUNC VOICE + MSG 0x11a22 ; "「仕事中です。" + CALLFUNC R + MSG 0x11a23 ; " 見つかれば、旦那様に叱られてしまいます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23746 + CALLFUNC VOICE + MSG 0x11a24 ; "「平気よ?" + CALLFUNC R + MSG 0x11a25 ; " だって、雪乃は私のお友達なんですもの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23747 + CALLFUNC VOICE + MSG 0x11a26 ; "「そうだわ。" + CALLFUNC R + MSG 0x11a27 ; " じゃあ、今から、雪乃のお仕事は" + CALLFUNC R + MSG 0x11a28 ; " 私とお茶をすることにしましょう♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a29 ; "小首を傾げて愛らしく微笑まれてしまえば、" + CALLFUNC R + MSG 0x11a2a ; "雪乃に抗う術はなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23748 + CALLFUNC VOICE + MSG 0x11a2b ; "「……わかりました。" + CALLFUNC R + MSG 0x11a2c ; " では、ご一緒させていただきます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a2d ; "渋々椅子に腰かけ、莉々子が寄せてくれる" + CALLFUNC R + MSG 0x11a2e ; "皿の上のおはぎと向かい合う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23749 + CALLFUNC VOICE + MSG 0x11a2f ; "「食べたら感想を聞かせて? ね?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23750 + CALLFUNC VOICE + MSG 0x11a30 ; "「……少し長くなりますけど、構いませんか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23751 + CALLFUNC VOICE + MSG 0x11a31 ; "「本当!? 是非、お願いね!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a32 ; "ぱぁっと目を輝かせる莉々子の後ろ髪を、" + CALLFUNC R + MSG 0x11a33 ; "雪乃の手がさらさらと撫でる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a34 ; "これは、2人きりの時にしか行わない、" + CALLFUNC R + MSG 0x11a35 ; "友達同士の儀式のようなものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a36 ; "仲良しであることを示す、秘密の儀式……。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23752 + CALLFUNC VOICE + MSG 0x11a37 ; "「ふふっ……。" + CALLFUNC R + MSG 0x11a38 ; " 雪乃にこうしてもらうの大好き♪」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23753 + CALLFUNC VOICE + MSG 0x11a39 ; "「……本当は、これも" + CALLFUNC R + MSG 0x11a3a ; " いけない事なのですが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a3b ; "困った様子を見せつつも、" + CALLFUNC R + MSG 0x11a3c ; "どことなく雪乃も楽しそうに笑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a3d ; "そんな2人が談笑する姿を、" + CALLFUNC R + MSG 0x11a3e ; "ふいに護が目撃した。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a3f ; "(おっと。雪乃さんと一緒だったのか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a40 ; "中庭の草むしりをしていた護は" + CALLFUNC R + MSG 0x11a41 ; "なんとなく癒された気持ちになり、" + CALLFUNC R + MSG 0x11a42 ; "愛らしい少女達を見守ってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a43 ; "(莉々子様も、雪乃さんも……" + CALLFUNC R + MSG 0x11a44 ; " 随分と楽しそうにしているな)" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a45 ; "(……さて、僕は仕事に戻ろう)" + CALLFUNC A + PUSH 5034 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11a46 ; "  がさがさ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a47 ; "出来るだけ音を立てないように、" + CALLFUNC R + MSG 0x11a48 ; "汗だくになりながら護は草むしりを続けた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/05 +EOF シナリオ\莉々子/護/01−05.jaf + +; 莉々子/護/06 +; RETURN: void +FUNC 5830 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 5 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a49 ; "「……よし、あと数回往復すれば" + CALLFUNC R + MSG 0x11a4a ; " 今日の水は足りるかな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a4b ; "川辺で水を汲み、何度も館との間を往復する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x11a4c ; "護は雪乃に言われる前に、" + CALLFUNC R + MSG 0x11a4d ; "少しでも良いところを見せようと" + CALLFUNC R + MSG 0x11a4e ; "自主的な水汲みを行っていた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23754 + CALLFUNC VOICE + MSG 0x11a4f ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a50 ; "「莉々子様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a51 ; "見れば、茂みの向こうから莉々子が" + CALLFUNC R + MSG 0x11a52 ; "ゆっくりと歩いてくるところだった。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a53 ; "(身体の調子がよろしいのかな?" + CALLFUNC R + MSG 0x11a54 ; " 散歩をされるなんて……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23755 + CALLFUNC VOICE + MSG 0x11a55 ; "「あ、兄さま……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a56 ; "護を見つけて、駆け寄ろうとした莉々子が" + CALLFUNC R + MSG 0x11a57 ; "小石に躓きよろけてしまった。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a58 ; "「おっと!! あぶない!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5039 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x11a59 ; "傾いた莉々子を護の腕が抱きとめ、" + CALLFUNC R + MSG 0x11a5a ; "二人の距離がゼロになる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a5b ; "「大丈夫ですか?" + CALLFUNC R + MSG 0x11a5c ; " お怪我は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a5d ; "護が問うと、莉々子は真っ赤になって" + CALLFUNC R + MSG 0x11a5e ; "小さな声で返答する。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23756 + CALLFUNC VOICE + MSG 0x11a5f ; "「へ、平気です……。" + CALLFUNC R + MSG 0x11a60 ; " 莉々子を兄さまが守ってくださったから……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a61 ; "「そ、そんな!" + CALLFUNC R + MSG 0x11a62 ; " これくらいのこと、当然です!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23757 + CALLFUNC VOICE + MSG 0x11a63 ; "「……うふふ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a64 ; "莉々子を腕に抱えたまま、" + CALLFUNC R + MSG 0x11a65 ; "護は近くの水流を顎で示した。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a66 ; "「見てください。" + CALLFUNC R + MSG 0x11a67 ; " このあたりは、水苔が生えていたり" + CALLFUNC R + MSG 0x11a68 ; " 石が尖っていたりで危険なんです」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23758 + CALLFUNC VOICE + MSG 0x11a69 ; "「そうだったのですね……。" + CALLFUNC R + MSG 0x11a6a ; " 何も知らなくて……ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a6b ; "手のひらを口元に当て、恥じ入る莉々子に" + CALLFUNC R + MSG 0x11a6c ; "護が慌てて言葉を重ねる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a6d ; "「あっ、いえ、そんな。" + CALLFUNC R + MSG 0x11a6e ; " 謝るのは僕の方ですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23759 + CALLFUNC VOICE + MSG 0x11a6f ; "「?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a70 ; "「莉々子様に気付いた時点で、" + CALLFUNC R + MSG 0x11a71 ; " 僕がお傍に行くべきだったのに……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23760 + CALLFUNC VOICE + MSG 0x11a72 ; "「まあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a73 ; "ぽっ、と頬を染めた莉々子が、" + CALLFUNC R + MSG 0x11a74 ; "今度は護の腕にしがみついてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a75 ; "すると、護はなんとなく嬉しい気持ちになった。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a76 ; "(本当に、莉々子様はお可愛らしい……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23761 + CALLFUNC VOICE + MSG 0x11a77 ; "「兄さまはお仕事中ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a78 ; "「はい。ですから驚きました。" + CALLFUNC R + MSG 0x11a79 ; " こんな場所に莉々子様がいらっしゃるなんて」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23762 + CALLFUNC VOICE + MSG 0x11a7a ; "「ここへ来たのは久しぶりですわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a7b ; "護の腕に抱かれたまま、" + CALLFUNC R + MSG 0x11a7c ; "きょろきょろと辺りを見回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a7d ; "莉々子はとても嬉しそうに、" + CALLFUNC R + MSG 0x11a7e ; "護にますますしがみついた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a7f ; "(今日もいい匂いだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a80 ; "気付かれないようにすんすんと鼻を鳴らしていると、" + CALLFUNC R + MSG 0x11a81 ; "莉々子はいつの間にかこちらを見上げている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23763 + CALLFUNC VOICE + MSG 0x11a82 ; "「ここで昔……兄さまと" + CALLFUNC R + MSG 0x11a83 ; " お会いしたことがありましたよね?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a84 ; "「っ……、そ、そうですね、懐かしいですね。" + CALLFUNC R + MSG 0x11a85 ; " 以前、一度だけご一緒したのを覚えています」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23764 + CALLFUNC VOICE + MSG 0x11a86 ; "「ふふっ……。" + CALLFUNC R + MSG 0x11a87 ; " 思い出すと恥ずかしいです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a88 ; "かすかに頬を朱に染めた莉々子がぎゅっと" + CALLFUNC R + MSG 0x11a89 ; "護の袖を掴む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a8a ; "すると、護にまで羞恥が伝染したのか、" + CALLFUNC R + MSG 0x11a8b ; "2人はどちらも赤くなってしまった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23765 + CALLFUNC VOICE + MSG 0x11a8c ; "「母さまと一緒にここを散歩していて……。" + CALLFUNC R + MSG 0x11a8d ; " 私、途中で我慢が出来なくなってしまって」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23766 + CALLFUNC VOICE + MSG 0x11a8e ; "「兄さまがいてくれて、助かりました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23767 + CALLFUNC VOICE + MSG 0x11a8f ; "「緊張してなかなか出なかったのを、" + CALLFUNC R + MSG 0x11a90 ; " 兄さまが優しく刺激してくださったから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23768 + CALLFUNC VOICE + MSG 0x11a91 ; "「莉々子、お漏らしせずに済みました」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a92 ; "「あ、あれは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23769 + CALLFUNC VOICE + MSG 0x11a93 ; "「わかっております。" + CALLFUNC R + MSG 0x11a94 ; " あれは、莉々子が兄さまにお願いしたこと。" + CALLFUNC R + MSG 0x11a95 ; " 兄さまは何も悪くありませんわ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a96 ; "(突然の事だったとはいえ、" + CALLFUNC R + MSG 0x11a97 ; " 僕は未だにドキドキするけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a98 ; "あの日、川辺で見た無垢な莉々子の陰部。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11a99 ; "割れ目というのもはばかられるほど、" + CALLFUNC R + MSG 0x11a9a ; "ぴっちりと閉じた一本の縦筋に指を這わせて" + CALLFUNC R + MSG 0x11a9b ; "尿意を催させた事は二人だけの思い出だった。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a9c ; "(あの事だけは、他の誰にも言えない……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23770 + CALLFUNC VOICE + MSG 0x11a9d ; "「莉々子……あのときから、兄さまのことばかり" + CALLFUNC R + MSG 0x11a9e ; " 考えるようになって……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11a9f ; "「えっ……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23771 + CALLFUNC VOICE + MSG 0x11aa0 ; "「とても気持ち良かったんです……。" + CALLFUNC R + MSG 0x11aa1 ; " 兄さまに弄られるうちに、アソコがジンジンするくらい" + CALLFUNC R + MSG 0x11aa2 ; " 熱く痺れてきて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aa3 ; "小柄な護の腕にすらすっぽりと収まってしまう" + CALLFUNC R + MSG 0x11aa4 ; "莉々子の華奢な身体つき。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aa5 ; "理由があって受け止めたとはいえ、" + CALLFUNC R + MSG 0x11aa6 ; "そんなことを告げられた護は" + CALLFUNC R + MSG 0x11aa7 ; "いやでも莉々子の裸を想像してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aa8 ; "ささやかな膨らみをもつ乳房、" + CALLFUNC R + MSG 0x11aa9 ; "桜色の乳頭、まったく同じ色をした唇……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aaa ; "火照った顔に、潤んだ瞳は" + CALLFUNC R + MSG 0x11aab ; "過去にここで撫で、弄った秘部を" + CALLFUNC R + MSG 0x11aac ; "想像させて護の動きをぎこちなくさせる。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11aad ; "(だ、ダメだダメだ……!" + CALLFUNC R + MSG 0x11aae ; " 莉々子様に劣情を抱くだなんて!)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11aaf ; "(あれはお世話の一環で……。" + CALLFUNC R + MSG 0x11ab0 ; " だからイヤらしい事じゃなくって……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23772 + CALLFUNC VOICE + MSG 0x11ab1 ; "「兄さま?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ab2 ; "莉々子は、必死に性欲と戦っている護の気持ちに" + CALLFUNC R + MSG 0x11ab3 ; "気付かず……そっと指先を下方へと下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ab4 ; "そして、護の股間に触れると" + CALLFUNC R + MSG 0x11ab5 ; "さすさすと柔らかな刺激を送ってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ab6 ; "「っ、ぁ、あぁ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23773 + CALLFUNC VOICE + MSG 0x11ab7 ; "「ズルいです。" + CALLFUNC R + MSG 0x11ab8 ; " 兄さまばかり、莉々子を" + CALLFUNC R + MSG 0x11ab9 ; " こんな気持ちにさせて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23774 + CALLFUNC VOICE + MSG 0x11aba ; "「兄さまにも、莉々子と同じ気持ちに" + CALLFUNC R + MSG 0x11abb ; " なって欲しいのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11abc ; "「うっ……ぁ……、" + CALLFUNC R + MSG 0x11abd ; " いけません……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11abe ; "  しゅにっ……しゅにっ、しゅにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11abf ; "軽く摩擦音が立つほどにさすられ、嬲られ" + CALLFUNC R + MSG 0x11ac0 ; "護の吐息が熱くなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ac1 ; "それを見つけると、莉々子は嬉しそうに" + CALLFUNC R + MSG 0x11ac2 ; "花がほころぶようにはにかんでみせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23775 + CALLFUNC VOICE + MSG 0x11ac3 ; "「それからなんです。" + CALLFUNC R + MSG 0x11ac4 ; " 莉々子が、自分でするようになったのは……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ac5 ; "「う……、自分でする……とは?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23776 + CALLFUNC VOICE + MSG 0x11ac6 ; "「くすっ……。" + CALLFUNC R + MSG 0x11ac7 ; " 兄さまが、莉々子にしてくれたことです」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23777 + CALLFUNC VOICE + MSG 0x11ac8 ; "「最初はヘンな感じでしたけれど、" + CALLFUNC R + MSG 0x11ac9 ; " 段々、気持ち良くなってきて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23778 + CALLFUNC VOICE + MSG 0x11aca ; "「でも、兄さまがしてくれる方がずっと好き♀" + CALLFUNC R + MSG 0x11acb ; " あの時が一番、気持ち良かった……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11acc ; "「莉々子様……僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11acd ; "護の一物はズボンの上からでも、形がはっきりと" + CALLFUNC R + MSG 0x11ace ; "わかるほどに硬さを増していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11acf ; "莉々子は手の中でむくむくと体積を増す" + CALLFUNC R + MSG 0x11ad0 ; "それの輪郭を愛しそうになぞりながら、甘く囁いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23779 + CALLFUNC VOICE + MSG 0x11ad1 ; "「兄さま……。" + CALLFUNC R + MSG 0x11ad2 ; " 莉々子は可愛いですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ad3 ; "「……! も、もちろんです……。" + CALLFUNC R + MSG 0x11ad4 ; " 莉々子様はお可愛らしくて、小さくて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23780 + CALLFUNC VOICE + MSG 0x11ad5 ; "「では、莉々子がお好きですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ad6 ; "「……は、……はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ad7 ; "ぼうっとのぼせあがった快楽中枢の中で、" + CALLFUNC R + MSG 0x11ad8 ; "何度も繰り返される莉々子のか細い声。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ad9 ; "それを聞いていると、護はとてつもなく" + CALLFUNC R + MSG 0x11ada ; "安心して、フワフワとした浮ついた気持ちになる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11adb ; "(莉々子様のお声は、まるで麻薬のようだ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23781 + CALLFUNC VOICE + MSG 0x11adc ; "「でしたら、莉々子の蜜を差し上げますわ」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11add ; "「み、蜜?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ade ; "聞きなれない単語に、護が少しだけ理性を取り戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11adf ; "しかし、そんなささやかな抵抗は" + CALLFUNC R + MSG 0x11ae0 ; "すぐにも莉々子の瞳に奪われてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23782 + CALLFUNC VOICE + MSG 0x11ae1 ; "「おじさまから伺いましたの。" + CALLFUNC R + MSG 0x11ae2 ; " ……男の方と仲良くなるには、蜜が必要だと」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23783 + CALLFUNC VOICE + MSG 0x11ae3 ; "「莉々子は、もっと兄さまと仲良くなりたいんです。" + CALLFUNC R + MSG 0x11ae4 ; " だから、兄さまに飲んでいただきたいの。" + CALLFUNC R + MSG 0x11ae5 ; " 莉々子の蜜を……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ae6 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ae7 ; "護は、莉々子の妖しい声に誘われるがまま、" + CALLFUNC R + MSG 0x11ae8 ; "ふらふらと後をついていくことにした……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/04/下着" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23784 + CALLFUNC VOICE + MSG 0x11ae9 ; "「んっ……ぁっ、よく……見えますか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aea ; "もじもじと腰を揺さぶりながら、莉々子は" + CALLFUNC R + MSG 0x11aeb ; "木に背中をあずけ……はぁはぁと息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11aec ; "可愛らしく小首をかしげる莉々子の股間から、" + CALLFUNC R + MSG 0x11aed ; "邪魔な下着を剥ぎ取っていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23785 + CALLFUNC VOICE + MSG 0x11aee ; "「あ……っ、兄さま……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/04/キレイ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x11aef ; "足首から布を剥ぎ取ると、甘ったるい香りと共に、" + CALLFUNC R + MSG 0x11af0 ; "花弁が露わになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11af1 ; "排尿のために、軽く刺激するのとはまったく違う" + CALLFUNC R + MSG 0x11af2 ; "視界いっぱいの刺激的な光景に護が思わず唾を飲み込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11af3 ; "(こ、これが莉々子様の性器……。" + CALLFUNC R + MSG 0x11af4 ; " なんてキレイなんだろう……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23786 + CALLFUNC VOICE + MSG 0x11af5 ; "「さあ……召し上がってくださいな♀" + CALLFUNC R + MSG 0x11af6 ; " 兄さまのために、莉々子はたくさん蜜を作っておきました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11af7 ; "高価な着物を身に着け、普段は肌という肌を露出する事もない" + CALLFUNC R + MSG 0x11af8 ; "莉々子が自ら、野外で男に股間を見せ付けている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11af9 ; "その相手が自分だと自覚するだけで、護の股間は熱を持ち" + CALLFUNC R + MSG 0x11afa ; "衣服の反発で痛いほどになった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23787 + CALLFUNC VOICE + MSG 0x11afb ; "「んっ……に、兄……さま……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11afc ; "「失礼……します……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11afd ; "  くにゅ……ッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11afe ; "親指の先で、ゆっくりと花弁の一番外側を開き" + CALLFUNC R + MSG 0x11aff ; "……広がっていく肉色の蜜穴をのぞきこんだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23788 + CALLFUNC VOICE + MSG 0x11b00 ; "「ふぁああんっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b01 ; "(ここの奥はさすがに莉々子様でも、生々しくて" + CALLFUNC R + MSG 0x11b02 ; " いやらしい色をしてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b03 ; "淡いピンク色をした割れ目は、まだ硬く他者の接触を" + CALLFUNC R + MSG 0x11b04 ; "拒んでいて、こうして指で割り開かなくては中が見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b05 ; "無毛に近い、隠すもののない膨らみはどれだけ接近して" + CALLFUNC R + MSG 0x11b06 ; "眺め回しても染み一つ無く輝くばかりだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b07 ; "(品がいいって言うのかな……。" + CALLFUNC R + MSG 0x11b08 ; " エッチなことをするのが悪いみたいだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b09 ; "かすかにひくつく処女肉は女性器と呼ぶのも恐れ多い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b0a ; "しかし、確かに息づいていて、護の舌を今か今かと" + CALLFUNC R + MSG 0x11b0b ; "ときめき待っている様子がいじらしかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b0c ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b0d ; "護が感動で息をつけば、その熱さにすら反応する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b0e ; "息の一つでヒクヒクと収縮を繰り返す女性器が" + CALLFUNC R + MSG 0x11b0f ; "護の目には健気に見えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b10 ; "(僕に触って欲しくて、吸って欲しくて" + CALLFUNC R + MSG 0x11b11 ; " たまらないって感じだ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b12 ; "(いいのかな。こんなに綺麗な縦筋を、" + CALLFUNC R + MSG 0x11b13 ; " 僕の口なんかで歪めてしまって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b14 ; "まだ莉々子のアソコは肉づきも薄く、" + CALLFUNC R + MSG 0x11b15 ; "ねぶれば簡単に形を変えてしまうだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b16 ; "夜な夜な護を思って弄っているとはいえ、" + CALLFUNC R + MSG 0x11b17 ; "莉々子のそこは、産まれたままの神聖な形を" + CALLFUNC R + MSG 0x11b18 ; "崩していなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b19 ; "(ここを、僕が……舐める……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b1a ; "視界に広がるピンク色の粘膜と、" + CALLFUNC R + MSG 0x11b1b ; "それを強引にしゃぶる想像だけで護は何度も達しそうになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b1c ; "ビクビクと下半身を震わせ、下僕のように身体を硬くする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23789 + CALLFUNC VOICE + MSG 0x11b1d ; "「んっ……、兄さまの指、こそばゆい……」" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ前" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11b1e ; "  とろぉお……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b1f ; "裸の肩を露出した莉々子が、顎を引くと同時に" + CALLFUNC R + MSG 0x11b20 ; "小指一本入らなさそうな割れ目から愛液が滴り落ちてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b21 ; "「う……わ……、ホントに濡れてる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b22 ; "雫が落ちる瞬間にだけ、ぱく……とかすかに開く花ヒダ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b23 ; "暗がりにしか見えない孔の奥で、肉ヒダが蠢き" + CALLFUNC R + MSG 0x11b24 ; "次々に透明なシロップを落とし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b25 ; "そのぬめりによって、更に色を濃くした膣口は" + CALLFUNC R + MSG 0x11b26 ; "信じられないほど淫靡で、護はすっかり魅了されてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23790 + CALLFUNC VOICE + MSG 0x11b27 ; "「ん……んん、いっぱい……いっぱい出ちゃう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b28 ; "「こんなに出るんだ……。" + CALLFUNC R + MSG 0x11b29 ; " うわ……、すぐに、どこもかしこもべとべとに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23791 + CALLFUNC VOICE + MSG 0x11b2a ; "「そ、それは……。だって、莉々子は" + CALLFUNC R + MSG 0x11b2b ; " 兄さまの事を考えるだけで濡れてしまうのですから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23792 + CALLFUNC VOICE + MSG 0x11b2c ; "「あ、あぁ……。早く、早く莉々子の蜜を" + CALLFUNC R + MSG 0x11b2d ; " 召し上がってくださいな……♀ 待ちきれません♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b2e ; "男女が仲良くなるには、愛液をねぶり啜る『儀式』が" + CALLFUNC R + MSG 0x11b2f ; "必要だという莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b30 ; "純粋なその想いに応えるように、護は精一杯舌を伸ばした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b31 ; "「では、いただきます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23793 + CALLFUNC VOICE + MSG 0x11b32 ; "「どうぞ、もう準備は出来てますから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b33 ; "初夜に三つ指をついて挨拶をし合うかのように、" + CALLFUNC R + MSG 0x11b34 ; "初心な二人はおずおずと粘膜を近づけていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11b35 ; "  ぴちゃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b36 ; "護の舌先が触れると、莉々子の身体がぴくんと跳ねる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23794 + CALLFUNC VOICE + MSG 0x11b37 ; "「あ、ンンっ……くすぐったい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b38 ; "シロップまみれの女性器は『いけないことをしている』" + CALLFUNC R + MSG 0x11b39 ; "という護の罪悪感を存分に刺激し、奮い立たせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b3a ; "「莉々子様の……莉々子様のアソコ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23795 + CALLFUNC VOICE + MSG 0x11b3b ; "「そんなに慌てなくても、" + CALLFUNC R + MSG 0x11b3c ; " 全部、兄さまのものですよ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b3d ; "こんなにも密着して、二人きりでいるなんて。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b3e ; "……護はうっとりと陶酔しながら、二人の間を吹き抜けていく" + CALLFUNC R + MSG 0x11b3f ; "涼しげな風を感じ始めていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b40 ; "(仕事をほっぽり出して、誘惑されて……。" + CALLFUNC R + MSG 0x11b41 ; " ああ、でもこんなの止められないよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b42 ; "目をきつく閉じると、護はついに未開の部位へと" + CALLFUNC R + MSG 0x11b43 ; "その舌先を添わせていった。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23796 + CALLFUNC VOICE + MSG 0x11b44 ; "「んッ……ぁあああぁっ?" + CALLFUNC R + MSG 0x11b45 ; " すごいぃ……っ、兄さまの舌が、にゅるにゅるして……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b46 ; "「くちゅッ……ちゅっ、ちゅむっ……ぷちゅッ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23797 + CALLFUNC VOICE + MSG 0x11b47 ; "「兄さま……兄さまぁ♀" + CALLFUNC R + MSG 0x11b48 ; " そこ……そこです。あっ……それ好きぃ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23798 + CALLFUNC VOICE + MSG 0x11b49 ; "「あ、あぁっ、ふあぁああン……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b4a ; "初めに舌先に感じたのは、かすかにピリっと痺れる感覚だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b4b ; "しかし護が構わず舌を進めると、それはすぐに薄れてしまって" + CALLFUNC R + MSG 0x11b4c ; "白桃を絞ったみたいにトロみのある甘酸っぱい雫が" + CALLFUNC R + MSG 0x11b4d ; "口の中に広がっていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b4e ; "(美味しい……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b4f ; "(もっともっと舐めたい……、もっと、たくさん……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b50 ; "もし護に尻尾があれば、痛いほど振りたくられていただろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b51 ; "莉々子の花蜜を夢中で啜り、口元が汚れるのも構わずに" + CALLFUNC R + MSG 0x11b52 ; "もっと、もっとと頭を激しく前後させる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23799 + CALLFUNC VOICE + MSG 0x11b53 ; "「目の前が点滅して……っ、ふぁ、ああ……♀" + CALLFUNC R + MSG 0x11b54 ; " すごく……っ……いいっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b55 ; "「ねるねるねるぅううっ……ぴちゅ、ぷちゅっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b56 ; "衝動のままに蜜を貪っていた護は、自分の勢いに驚いて" + CALLFUNC R + MSG 0x11b57 ; "少しずつスピードをゆるめていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b58 ; "しかし、それが逆に、莉々子の発展途上の性感帯には" + CALLFUNC R + MSG 0x11b59 ; "ちょうどいい刺激になってしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23800 + CALLFUNC VOICE + MSG 0x11b5a ; "「んっ……っひッ……こ、これ……♀" + CALLFUNC R + MSG 0x11b5b ; " 莉々子、こんなの知らない……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b5c ; "木に寄り掛かり、くねくねと下腹部を上下させる莉々子に" + CALLFUNC R + MSG 0x11b5d ; "護もついていこうと必死になる。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23801 + CALLFUNC VOICE + MSG 0x11b5e ; "「あ……♀ 兄さま、ステキ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23802 + CALLFUNC VOICE + MSG 0x11b5f ; "「仲良くなっていくのが、ん、んぁンっ……わかります♀" + CALLFUNC R + MSG 0x11b60 ; " 莉々子、嬉しい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b61 ; "蕩けた声で催促をする莉々子だったが、" + CALLFUNC R + MSG 0x11b62 ; "護の方がそれを我慢出来なくなっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b63 ; "「ぴちゃっ……すごく……っ、すごくまろやかで……、" + CALLFUNC R + MSG 0x11b64 ; " あ、ああ……。莉々子様の蜜、癖になってしまいます!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23803 + CALLFUNC VOICE + MSG 0x11b65 ; "「いいんですっ、好きになってください……ッ、" + CALLFUNC R + MSG 0x11b66 ; " 莉々子の蜜なら、いつでも……、あ、ぁあ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23804 + CALLFUNC VOICE + MSG 0x11b67 ; "「いつでも兄さまに差し上げますから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b68 ; "「ぢゅるっ、ぢゅるぢゅる……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b69 ; "口をそのまま押し当てていても、ほとんどの部位は" + CALLFUNC R + MSG 0x11b6a ; "一度にしゃぶることが出来る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b6b ; "(莉々子様のここ、強く弄ったら傷つけてしまいそうだ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b6c ; "(それに、唇で吸うだけで……ふるんっ、って……。" + CALLFUNC R + MSG 0x11b6d ; " 僕の唇を滑って……。捕まえたくなる……!)" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23805 + CALLFUNC VOICE + MSG 0x11b6e ; "「はぁっ、はぁっ……莉々子は、莉々子は頭が" + CALLFUNC R + MSG 0x11b6f ; " ぼうっとして……兄さまのことしか考えられない……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b70 ; "無意識に鼻先に押し当てられたクリトリスに気付き、" + CALLFUNC R + MSG 0x11b71 ; "護は少し腰を浮かせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b72 ; "そして、舌の先端でちろちろと、硬く隆起したそれを" + CALLFUNC R + MSG 0x11b73 ; "舐め回しはじめた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b74 ; "「にゅるるるっ……ちゅぷ、ちゃぷッ……" + CALLFUNC R + MSG 0x11b75 ; " くちゅ、れる、れるれるぅう……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23806 + CALLFUNC VOICE + MSG 0x11b76 ; "「や、ん……っ!? あぁん、あ、あぁあン!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b77 ; "護の小指の先よりも小さな肉豆は、意図しなくても" + CALLFUNC R + MSG 0x11b78 ; "簡単に押しつぶせてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b79 ; "(莉々子様が痛くないように……んっ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b7a ; "舌先でつつき、そそり勃たせてから" + CALLFUNC R + MSG 0x11b7b ; "今度はそれを舌全体で転がし始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b7c ; "するとすぐに莉々子の反応が喜悦混じりのものになる。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23807 + CALLFUNC VOICE + MSG 0x11b7d ; "「はぁん♀ あん、あぁんンっ、それっ……♀" + CALLFUNC R + MSG 0x11b7e ; " 莉々子、そこが好きなのっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b7f ; "「ちゅぷ……ぷちゅ、ぷちゅっ……、" + CALLFUNC R + MSG 0x11b80 ; " じゅるじゅるじゅる……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b81 ; "呼吸をするのも忘れて、クリトリスと追いかけっこを" + CALLFUNC R + MSG 0x11b82 ; "しているとますます肉穴から愛液が溢れ出してきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b83 ; "(んっ……味が、深くなった……?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b84 ; "(感じていらっしゃるんだ、莉々子様……。" + CALLFUNC R + MSG 0x11b85 ; " 僕の舌で……こんなちっちゃなクリトリスで……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b86 ; "莉々子の反応の素直さに、ついつい意地悪をしたくなって" + CALLFUNC R + MSG 0x11b87 ; "尖らせた舌先でこねまわしてみせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b88 ; "すると、敏感に莉々子の背が反って" + CALLFUNC R + MSG 0x11b89 ; "「もっと♀もっと♀」とばかりに痙攣をはじめる。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23808 + CALLFUNC VOICE + MSG 0x11b8a ; "「はぁ、はぁ、はぁっ……好きよ……兄さま……♀" + CALLFUNC R + MSG 0x11b8b ; " 莉々子の蜜を啜って、もっと私と仲良くなって下さい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b8c ; "限界まで存在を主張するクリトリスだけでなく、" + CALLFUNC R + MSG 0x11b8d ; "その下でぬるぬると卑猥な姿を晒す縦筋を割り、" + CALLFUNC R + MSG 0x11b8e ; "尿道も膣口も全て、護の唾液まみれにしていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b8f ; "「莉々子様の蜜と……僕の唾液が、混ざって……。" + CALLFUNC R + MSG 0x11b90 ; " あ、あぁ……いやらしすぎるよぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b91 ; "自らの中から染み出したぬるい体液を、不浄の液を" + CALLFUNC R + MSG 0x11b92 ; "莉々子様の聖なる蜜に混入している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b93 ; "それどころか、その蜜を産む愛らしい蜜壷すらをも" + CALLFUNC R + MSG 0x11b94 ; "自らの舌で、口で愛撫させていただいている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11b95 ; "「ん……、んああぁっ……ちゅぶっ、ぷちゅっ、" + CALLFUNC R + MSG 0x11b96 ; " 莉々子様、莉々子様ぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b97 ; "目の前に白く靄がかかり、護の耳には清流の" + CALLFUNC R + MSG 0x11b98 ; "さらさらという音すら聞こえてきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b99 ; "それでも、莉々子から目を離せない……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b9a ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11b9b ; "…………。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23809 + CALLFUNC VOICE + MSG 0x11b9c ; "「あっ……♀ あっ、あぁっ……♀" + CALLFUNC R + MSG 0x11b9d ; " あんんっ……、兄さまのお口、べたべたぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23810 + CALLFUNC VOICE + MSG 0x11b9e ; "「もう……、もう出ないはずなのに……、" + CALLFUNC R + MSG 0x11b9f ; " 兄さまにくちゅくちゅされてると、全然……、" + CALLFUNC R + MSG 0x11ba0 ; " 止まってくれないのぉ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23811 + CALLFUNC VOICE + MSG 0x11ba1 ; "「莉々子の身体……ヘンになっちゃうっ♀" + CALLFUNC R + MSG 0x11ba2 ; " お腹が熱くて……ジンジンして……あっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23812 + CALLFUNC VOICE + MSG 0x11ba3 ; "「こんな……、" + CALLFUNC R + MSG 0x11ba4 ; " こんなの、莉々子、初めてっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ba5 ; "ねぶりにねぶり抜いて、どれだけの時間が経っただろうか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ba6 ; "地面に直接膝を付き、屈んで足を泥だらけにしながら" + CALLFUNC R + MSG 0x11ba7 ; "延々と莉々子の蜜をしゃぶる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ba8 ; "パンパンに張り詰めた股間のことすら麻痺するまで、" + CALLFUNC R + MSG 0x11ba9 ; "護の全神経は莉々子の愛液に集中していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23813 + CALLFUNC VOICE + MSG 0x11baa ; "「んふ……っ、兄さま、兄さま兄さまぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bab ; "護が顔を上げると、莉々子は口端から涎を垂らし" + CALLFUNC R + MSG 0x11bac ; "左右に首を細かく振って……快楽に耐えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bad ; "元々垂れ目がちな瞳が、ますます垂れて愛らしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bae ; "目尻に大きな涙をためて、それでも" + CALLFUNC R + MSG 0x11baf ; "おねだりを続ける莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bb0 ; "莉々子の髪が風にはためき、黒い曲線を描く度に" + CALLFUNC R + MSG 0x11bb1 ; "護の胸の内に強烈な切なさと愛しさが湧き出してきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23814 + CALLFUNC VOICE + MSG 0x11bb2 ; "「自分でするのと全然、ちがう……っ。" + CALLFUNC R + MSG 0x11bb3 ; " ふぁ、あぁ……すごく……すごくいいのっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23815 + CALLFUNC VOICE + MSG 0x11bb4 ; "「気持ち良くて……あぁっ、背中に羽根が生えたみたいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bb5 ; "莉々子は無意識のうちに護の頭を掴んで、" + CALLFUNC R + MSG 0x11bb6 ; "自分の股間へと押し付けていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bb7 ; "「んぐっ……り、莉々子様……ぴちゅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23816 + CALLFUNC VOICE + MSG 0x11bb8 ; "「あぁああンっ……♀ いいっ、ステキっ♀" + CALLFUNC R + MSG 0x11bb9 ; " ステキぃい……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bba ; "規則正しく、時に夢中で腰を動かし" + CALLFUNC R + MSG 0x11bbb ; "少しでも大きな快楽を得ようとしている莉々子の爪先が、" + CALLFUNC R + MSG 0x11bbc ; "ざりざりと河原の土を掻く。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23817 + CALLFUNC VOICE + MSG 0x11bbd ; "「はぁ、はぁ、兄さま……恐い……。何かきてる……。" + CALLFUNC R + MSG 0x11bbe ; " 莉々子のお腹に、何か……。" + CALLFUNC R + MSG 0x11bbf ; " はぁあぁぁぁ……き、きちゃう……。あぅ、く、くるぅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bc0 ; "性器から伝う快感が莉々子の許容量を超え、" + CALLFUNC R + MSG 0x11bc1 ; "両脚が小刻みに震え始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23818 + CALLFUNC VOICE + MSG 0x11bc2 ; "「はぁっ、はぁっ、あぁっ、あはぁーーーっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bc3 ; "護もまた、莉々子の揺さぶりに合わせて舌を上下左右に" + CALLFUNC R + MSG 0x11bc4 ; "動かし、穴をこじあけるように肉色を掻き分けていると" + CALLFUNC R + MSG 0x11bc5 ; "どんどんと睾丸が重たくなってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bc6 ; "(こんなに……こんなに近くに『ある』のに……、" + CALLFUNC R + MSG 0x11bc7 ; " 莉々子様の肉穴……雌穴……開いてるのに……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bc8 ; "滅私奉公が使用人の定めとはいえ、年若い護には" + CALLFUNC R + MSG 0x11bc9 ; "それはあまりにも酷な責め立てだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bca ; "(あぁ……挿入たいよ……挿入たい……、" + CALLFUNC R + MSG 0x11bcb ; " 僕のを、莉々子様の膣内にねじこんで、犯して……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bcc ; "(たっぷりと射精できたら……)" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23819 + CALLFUNC VOICE + MSG 0x11bcd ; "「はぁ、はぁ……あっ、あっ、ああん♀" + CALLFUNC R + MSG 0x11bce ; " ああ……はぁああああ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11bcf ; "  ぶるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bd0 ; "瞬間、芽生えた黒い欲望に護自身が慄いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bd1 ; "(莉々子様……莉々子様……っ、" + CALLFUNC R + MSG 0x11bd2 ; " 僕も、もう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bd3 ; "  にゅるにゅる……っ、" + CALLFUNC R + MSG 0x11bd4 ; "  ねりゅねりゅにちゅううう……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bd5 ; "莉々子を押さえつけ、強引にペニスを押し込みたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bd6 ; "汚い願望をごまかすかのように、護は熱心に、" + CALLFUNC R + MSG 0x11bd7 ; "ふやけそうなほどのご奉仕を加速した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bd8 ; "莉々子の容貌からは想像も出来ない恥ずかしい水音を" + CALLFUNC R + MSG 0x11bd9 ; "聞いているだけで、護のモノの根元が疼く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23820 + CALLFUNC VOICE + MSG 0x11bda ; "「兄さま……、あぁ、ああああっ、出ちゃうっ、" + CALLFUNC R + MSG 0x11bdb ; " 莉々子……莉々子お漏らし、しちゃうぅうっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bdc ; "「ん、んんんんんっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bdd ; "一際大きな力で頭を揺らされ、護が身構えた瞬間。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23821 + CALLFUNC VOICE + MSG 0x11bde ; "「あっ……あぁあんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bdf ; "莉々子のヒダ肉がきつく収縮し、護の吐息を封じてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/04/クンニ/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11be0 ; "  ぷしゃあああああっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23822 + CALLFUNC VOICE + MSG 0x11be1 ; "「あぁっ、あああああ、あぁあああーっ……♂" + CALLFUNC R + MSG 0x11be2 ; " あぁっ♀ 兄さま、兄さまぁああっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11be3 ; "飛び散ったのは、生温かな愛液の迸りだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23823 + CALLFUNC VOICE + MSG 0x11be4 ; "「あ……ッ、あっ、はっ、はぁああン……っ♀" + CALLFUNC R + MSG 0x11be5 ; " い、いやぁ、何なの……っ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23824 + CALLFUNC VOICE + MSG 0x11be6 ; "「出てるっ……、莉々子のおつゆ、" + CALLFUNC R + MSG 0x11be7 ; " 蜜……いっぱい出ちゃってるぅう……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11be8 ; "かぶりを振って困惑している莉々子以上に、" + CALLFUNC R + MSG 0x11be9 ; "顔面にそれを受けた護は呆然としてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bea ; "(これって……おしっこ……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11beb ; "野外で立ったまま、しかも粘膜への口淫だけで" + CALLFUNC R + MSG 0x11bec ; "その頂に到達してしまったらしく、莉々子は" + CALLFUNC R + MSG 0x11bed ; "荒く息をついていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11bee ; "  ずる……ずるぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bef ; "着物の襟を樹木にかすらせ、少しばかり身体を落とす莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bf0 ; "それを顔で受け止めながら、護はまだ、一人で" + CALLFUNC R + MSG 0x11bf1 ; "興奮冷めやらない状態だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23825 + CALLFUNC VOICE + MSG 0x11bf2 ; "(はぁー、はぁー……す、すごくよかった……♀" + CALLFUNC R + MSG 0x11bf3 ; " おじさまは、こんなこと……莉々子に教えて" + CALLFUNC R + MSG 0x11bf4 ; " くださらなかった……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23826 + CALLFUNC VOICE + MSG 0x11bf5 ; "(ずうっとずうっと、兄さまの方が気持ちいい……っ♀)" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23827 + CALLFUNC VOICE + MSG 0x11bf6 ; "「あっ……♀ あ、あっ、あはぁあっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bf7 ; "止めなくてはと思えば思うほど、莉々子の膣奥からは" + CALLFUNC R + MSG 0x11bf8 ; "新しい蜜が噴き出し、護の鼻筋を、首元を、肩までを" + CALLFUNC R + MSG 0x11bf9 ; "絶え間無く濡らした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bfa ; "「ん、んむ……ぢゅっ、ぢゅううぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11bfb ; "護は莉々子が命じた通りに、少しでも莉々子が汚れて" + CALLFUNC R + MSG 0x11bfc ; "しまわないように、透明な雫を舐め取っていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11bfd ; "「ぴちゃ……ぴちゃぴちゃ……っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23828 + CALLFUNC VOICE + MSG 0x11bfe ; "「あはっ、だめ、だめ……っ♀" + CALLFUNC R + MSG 0x11bff ; " だめよ兄さま……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c00 ; "二人の戯れは、時を忘れるほどに続き……。" + CALLFUNC A + S_PUSH "イベント/莉々子/04/クンニ/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x11c01 ; "ビクビクと両脚を震わせながら、莉々子は" + CALLFUNC R + MSG 0x11c02 ; "ぼうっ……と夢の世界に溺れたままだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23829 + CALLFUNC VOICE + MSG 0x11c03 ; "「……んぁっ……♀ ぁ……、あぁ……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23830 + CALLFUNC VOICE + MSG 0x11c04 ; "「莉々子……悪い子になってしまいました……。" + CALLFUNC R + MSG 0x11c05 ; " 兄さまのお顔をこんなに汚して……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23831 + CALLFUNC VOICE + MSG 0x11c06 ; "「ごめんなさい……ごめんなさい、兄さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c07 ; "切れ切れに聞こえてくる莉々子の言葉に、" + CALLFUNC R + MSG 0x11c08 ; "護はぶんぶんと頭を横に振った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c09 ; "「そ、そんな……莉々子さまは良い子です。" + CALLFUNC R + MSG 0x11c0a ; " 昔も、今も。僕にとっては……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23832 + CALLFUNC VOICE + MSG 0x11c0b ; "「あ、ン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c0c ; "性的な興奮とはまた違う、可愛らしい声をあげると" + CALLFUNC R + MSG 0x11c0d ; "莉々子は急にもじもじしはじめた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c0e ; "「お小水ですか?" + CALLFUNC R + MSG 0x11c0f ; " でしたらまた、刺激してさしあげますが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23833 + CALLFUNC VOICE + MSG 0x11c10 ; "「ち、違います……。" + CALLFUNC R + MSG 0x11c11 ; " ただ、兄さまのお顔を見ていると……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23834 + CALLFUNC VOICE + MSG 0x11c12 ; "「胸が苦しくて……。" + CALLFUNC R + MSG 0x11c13 ; " また、蜜が溢れてしまいそうでしたから……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c14 ; "「え……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23835 + CALLFUNC VOICE + MSG 0x11c15 ; "「えいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c16 ; "莉々子は着物の裾を直すと、" + CALLFUNC R + MSG 0x11c17 ; "そのままどさりと身体を落とした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c18 ; "護がそれを受け止め、二人は共に地面に転がる。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/午前" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 4 + CALLFUNC ■音楽 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c19 ; "「莉々子様!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c1a ; "莉々子に押し倒される格好になりながら、" + CALLFUNC R + MSG 0x11c1b ; "護は彼女に傷が一つもないことに安堵した。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c1c ; "(良かった。お元気そうだ)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23836 + CALLFUNC VOICE + MSG 0x11c1d ; "「兄さま……お顔をハンカチで拭いて" + CALLFUNC R + MSG 0x11c1e ; " さしあげますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c1f ; "胸元から小花の刺繍が施されたハンカチを" + CALLFUNC R + MSG 0x11c20 ; "取り出すと、莉々子は護の額を、頬を、" + CALLFUNC R + MSG 0x11c21 ; "口元を拭いはじめた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c22 ; "「いえっ、だ、大丈夫ですっ、僕は!!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23837 + CALLFUNC VOICE + MSG 0x11c23 ; "「遠慮などなさらないで……。" + CALLFUNC R + MSG 0x11c24 ; " ああ、兄さまのお顔……こんなに近くに」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c25 ; "(落ちてきた莉々子様を、咄嗟に" + CALLFUNC R + MSG 0x11c26 ; " 受け止めたはいいけど……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c27 ; "(まずいよ、この体勢。" + CALLFUNC R + MSG 0x11c28 ; " 誰かに見られたら、絶対に誤解される……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c29 ; "甲斐甲斐しく護の世話をしていた莉々子は、" + CALLFUNC R + MSG 0x11c2a ; "ふと視線を下げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c2b ; "そして、護のズボンに広がる染みを" + CALLFUNC R + MSG 0x11c2c ; "愛しそうに指でなぞり出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23838 + CALLFUNC VOICE + MSG 0x11c2d ; "「……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c2e ; "「っわ、わわっ……!?" + CALLFUNC R + MSG 0x11c2f ; " そんなところに触れてはいけません!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23839 + CALLFUNC VOICE + MSG 0x11c30 ; "「兄さま、ここ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c31 ; "「あ……ああ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23840 + CALLFUNC VOICE + MSG 0x11c32 ; "「くすっ……兄さまもお漏らししたのですね?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c33 ; "「り……莉々子様……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23841 + CALLFUNC VOICE + MSG 0x11c34 ; "「どうしてお漏らしを?" + CALLFUNC R + MSG 0x11c35 ; " 莉々子のように緊張していたのかしら」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c36 ; "「も、申し訳ありません。" + CALLFUNC R + MSG 0x11c37 ; " どうしても、我慢が出来なくて……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c38 ; "「蜜をいただきながら、僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c39 ; "莉々子の痴態を見ていただけで、" + CALLFUNC R + MSG 0x11c3a ; "護は一人でズボンの中に射精してしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c3b ; "その痕跡を見つけた莉々子は、" + CALLFUNC R + MSG 0x11c3c ; "それを悪戯に指摘し、布ごしに" + CALLFUNC R + MSG 0x11c3d ; "残滓をくにくにと弄ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c3e ; "そして、甘やかすように告げた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23842 + CALLFUNC VOICE + MSG 0x11c3f ; "「謝る必要なんてありませんのよ?" + CALLFUNC R + MSG 0x11c40 ; " 今度は、兄さまの白蜜を莉々子に" + CALLFUNC R + MSG 0x11c41 ; " 飲ませてくださいな」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c42 ; "「え、ええええっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23843 + CALLFUNC VOICE + MSG 0x11c43 ; "「殿方には毒でも、" + CALLFUNC R + MSG 0x11c44 ; " 莉々子には良薬なのだとおじさまから" + CALLFUNC R + MSG 0x11c45 ; " 聞いております」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c46 ; "「いえ、それは違……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23844 + CALLFUNC VOICE + MSG 0x11c47 ; "「互いの蜜を口にすれば、今よりもっと仲良くなれますわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c48 ; "輝くばかりの笑顔を向けられて、" + CALLFUNC R + MSG 0x11c49 ; "護は莉々子の間違いを修正する隙を" + CALLFUNC R + MSG 0x11c4a ; "奪われてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c4b ; "(どこまでも罪の無い方だ……。" + CALLFUNC R + MSG 0x11c4c ; " 見ている僕の方がハラハラするよ……)" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c4d ; "(やっぱり、奥様のようにこれから" + CALLFUNC R + MSG 0x11c4e ; " もっとお綺麗になっていくのだろうな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c4f ; "自覚はなくとも、男を狂わせる魔性を" + CALLFUNC R + MSG 0x11c50 ; "莉々子には感じてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c51 ; "護が動けないのをいいことに、" + CALLFUNC R + MSG 0x11c52 ; "莉々子は護に更に密着し、微笑む。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23845 + CALLFUNC VOICE + MSG 0x11c53 ; "「もう、勝手に毒を" + CALLFUNC R + MSG 0x11c54 ; " 出してはいけませんよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23846 + CALLFUNC VOICE + MSG 0x11c55 ; "「これからは……莉々子が全て" + CALLFUNC R + MSG 0x11c56 ; " いただきますから……ね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23847 + CALLFUNC VOICE + MSG 0x11c57 ; "「ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c58 ; "頬に軽く口付けられて、護はあわあわと" + CALLFUNC R + MSG 0x11c59 ; "慌てふためくことしか出来なかった……。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/06 + +; 莉々子/護/07 +; RETURN: void +FUNC 5831 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11c5a ; "  コンコン……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23848 + CALLFUNC VOICE + MSG 0x11c5b ; "『……どなた?』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c5c ; "莉々子の声に答えるために、" + CALLFUNC R + MSG 0x11c5d ; "護はノックを止め、苦しげに声を絞り出した。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c5e ; "「僕です、莉々子様。" + CALLFUNC R + MSG 0x11c5f ; " すみません……夜分遅くに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23849 + CALLFUNC VOICE + MSG 0x11c60 ; "『兄さま!?』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c61 ; "相手が護だと分かると、莉々子は急いで扉を開けた。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11c62 ; "  ガチャ……" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x11c63 ; "すると、同時に護の膝が折れ、" + CALLFUNC R + MSG 0x11c64 ; "その場にへなへなとしゃがみこんでしまう。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23850 + CALLFUNC VOICE + MSG 0x11c65 ; "「まあ! どうしましょう。" + CALLFUNC R + MSG 0x11c66 ; " 顔色がとても悪いわ……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23851 + CALLFUNC VOICE + MSG 0x11c67 ; "「お仕事が忙しかったのですか……?" + CALLFUNC R + MSG 0x11c68 ; " そ、それとも誰かに何かをされたのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c69 ; "「いえ、そうではないんです。" + CALLFUNC R + MSG 0x11c6a ; " ただ……気分が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c6b ; "そこまで言って、真っ青な顔になり" + CALLFUNC R + MSG 0x11c6c ; "口元を抑え、えづく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c6d ; "動かなくなった護を見るなり、" + CALLFUNC R + MSG 0x11c6e ; "莉々子は駆けより、その体を引き上げる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23852 + CALLFUNC VOICE + MSG 0x11c6f ; "「とにかく、おかけになってください」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c70 ; "「ありがとう……ございます」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23853 + CALLFUNC VOICE + MSG 0x11c71 ; "「良かった……莉々子のお部屋にきてくださって。" + CALLFUNC R + MSG 0x11c72 ; " こんな兄さま、放っておけませんもの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c73 ; "はぁはぁと短く息をつきながら、" + CALLFUNC R + MSG 0x11c74 ; "護は莉々子を苦しげに見上げる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23854 + CALLFUNC VOICE + MSG 0x11c75 ; "「……また毒が溜まってらっしゃるの?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c76 ; "「そうかも……しれません。" + CALLFUNC R + MSG 0x11c77 ; " 気が付いたら、莉々子様の部屋に……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26630 + CALLFUNC VOICE + MSG 0x11c78 ; "「兄さまが、莉々子を頼ってくださるなんて、" + CALLFUNC R + MSG 0x11c79 ; " うれしいですわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c7a ; "同じベッドに腰掛けながら、護の脱衣を促す莉々子。" + CALLFUNC R + MSG 0x11c7b ; "しかし、護はふるふると首を横に振る。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c7c ; "「少し休めば回復すると、思います。" + CALLFUNC R + MSG 0x11c7d ; " 本当にすみません……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23855 + CALLFUNC VOICE + MSG 0x11c7e ; "(気になさることなんてないのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23856 + CALLFUNC VOICE + MSG 0x11c7f ; "(莉々子は兄さまがいらっしゃるのを、" + CALLFUNC R + MSG 0x11c80 ; " いつも心待ちにしているのですから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c81 ; "少し悲しげな顔をする莉々子に気付き、" + CALLFUNC R + MSG 0x11c82 ; "護はあたふたと言い訳をした。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c83 ; "「あ、で、でも、最初に莉々子様の" + CALLFUNC R + MSG 0x11c84 ; " お顔が浮かんだのは本当です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23857 + CALLFUNC VOICE + MSG 0x11c85 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c86 ; "ぷうっと片頬を膨らませ、軽くすねた様子の" + CALLFUNC R + MSG 0x11c87 ; "莉々子は黒目がちな瞳で護を覗き込んでくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c88 ; "それだけで、護はどきまぎしてしまって" + CALLFUNC R + MSG 0x11c89 ; "ますます思考が散漫になった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23858 + CALLFUNC VOICE + MSG 0x11c8a ; "「楽になさってください。" + CALLFUNC R + MSG 0x11c8b ; " 莉々子が、兄さまの身体から毒を抜いて差し上げます」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c8c ; "「……あっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c8d ; "ベルトに手をかける莉々子の行動を、" + CALLFUNC R + MSG 0x11c8e ; "護はすっかり受け入れていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11c8f ; "  しゅにっ、しゅにっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23859 + CALLFUNC VOICE + MSG 0x11c90 ; "「くすっ……兄さま、もうこんなに硬くされてる……。" + CALLFUNC R + MSG 0x11c91 ; " この中に、エッチな毒がたくさん詰まってるのですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c92 ; "いつ腰掛けても、護には信じられないほど柔らかく、" + CALLFUNC R + MSG 0x11c93 ; "身体全体が簡単に沈み込むベッドスプリング。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11c94 ; "小柄な莉々子が一人乗っても、小さな音さえ立てないベッドは" + CALLFUNC R + MSG 0x11c95 ; "二人で寝そべると途端にうるさく悲鳴をあげる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c96 ; "「う……莉々子様……莉々子様……!" + CALLFUNC R + MSG 0x11c97 ; " どうしても気持ちを抑えきれなくて……っ、ああっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23860 + CALLFUNC VOICE + MSG 0x11c98 ; "「わかっていますわ。" + CALLFUNC R + MSG 0x11c99 ; " 何よりこの手が、兄さまのお気持ちを" + CALLFUNC R + MSG 0x11c9a ; " 痛いほどに感じております……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c9b ; "「……っ、お上手に、なられて……。" + CALLFUNC R + MSG 0x11c9c ; " すぐに射精してしまいそう、です……っくッ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/口開け/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23861 + CALLFUNC VOICE + MSG 0x11c9d ; "「しゃせい? それは……毒を吐き出すことを" + CALLFUNC R + MSG 0x11c9e ; " 言うのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11c9f ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ca0 ; "莉々子はコツを掴んだのか、護の性感を翻弄する" + CALLFUNC R + MSG 0x11ca1 ; "喜びに頬を上気させていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23862 + CALLFUNC VOICE + MSG 0x11ca2 ; "「では、莉々子は兄さまを射精に導けばよろしいのですね?」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/舐め/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23863 + CALLFUNC VOICE + MSG 0x11ca3 ; "「ちゅ……ん、ちゅっ……、ちゅっ、ちゅっ……。" + CALLFUNC R + MSG 0x11ca4 ; " ん……ぴちゃ、ぴちゃ……はぁん……ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ca5 ; "莉々子の唇が護のそれに触れては、離れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ca6 ; "(男なのに……こんな風に弄ばれて、股間をまさぐられて……。" + CALLFUNC R + MSG 0x11ca7 ; " それがたまらなく気持ちいいなんて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ca8 ; "(僕はもう、どうにかなってしまったんじゃ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ca9 ; "頭のどこかに浮かぶ疑問を掻き消すほど、" + CALLFUNC R + MSG 0x11caa ; "莉々子の指は丁寧に這い回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cab ; "その度に、下着の裏地と亀頭とが接触し、" + CALLFUNC R + MSG 0x11cac ; "滲む先走りがあられもない水音を立てた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23864 + CALLFUNC VOICE + MSG 0x11cad ; "「あら……、お汁が染み出してきてますよ。" + CALLFUNC R + MSG 0x11cae ; " お漏らしされたのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11caf ; "散々焦らされた肉棒は、カウパーを先端から漏らしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cb0 ; "部屋に来たときよりも、護の情欲は高まり、" + CALLFUNC R + MSG 0x11cb1 ; "理性で莉々子に乱暴しないよう抑え付けるだけで" + CALLFUNC R + MSG 0x11cb2 ; "精一杯だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cb3 ; "「ッ……! あ、あ、強く……っ、" + CALLFUNC R + MSG 0x11cb4 ; " もっと強く握ってくださいっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23865 + CALLFUNC VOICE + MSG 0x11cb5 ; "「で、でも……兄さまのものが痛くなって" + CALLFUNC R + MSG 0x11cb6 ; " しまいそう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cb7 ; "「だ、大丈夫です……だから、ゴシゴシって……!" + CALLFUNC R + MSG 0x11cb8 ; " 滅茶苦茶に……してくださいッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cb9 ; "使用人の分際で、と誰かに見られれば" + CALLFUNC R + MSG 0x11cba ; "なじられるのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cbb ; "それでも護は、莉々子へのおねだりをやめられなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cbc ; "「握って……握って下さい、" + CALLFUNC R + MSG 0x11cbd ; " 上下に揺すって……くぁっ、毒を、毒を絞って……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23866 + CALLFUNC VOICE + MSG 0x11cbe ; "「毒……わかりました。" + CALLFUNC R + MSG 0x11cbf ; " 莉々子がよくしてさしあげます」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23867 + CALLFUNC VOICE + MSG 0x11cc0 ; "「莉々子に白い蜜をくださる大切なおちんちんを……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cc1 ; "「お、おちっ……どこでその言葉を!?" + CALLFUNC R + MSG 0x11cc2 ; " あ、あぁ、ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cc3 ; "純真な莉々子の唇から卑猥な単語が発された事が" + CALLFUNC R + MSG 0x11cc4 ; "ますます護の劣情に火をつけた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/舐め/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23868 + CALLFUNC VOICE + MSG 0x11cc5 ; "「ちゅっ……ちゅっ、ちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cc6 ; "(今触れているこの唇が、おちんちんって……。" + CALLFUNC R + MSG 0x11cc7 ; " 僕のモノを扱きながら、おちんちんって……ッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cc8 ; "鈴が転がるような清らかな声で口にした醜い雄器官の名前。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cc9 ; "どこか幼い響きを持つその言葉を頭の中で思い出す度、" + CALLFUNC R + MSG 0x11cca ; "護のその場所はビキビキと血管を浮き立たせ、太さを増す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23869 + CALLFUNC VOICE + MSG 0x11ccb ; "「ふぁ……♀" + CALLFUNC R + MSG 0x11ccc ; " 莉々子の手では、もう握りきれませんわ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ccd ; "「は、なさないでください……ぎゅっと……!" + CALLFUNC R + MSG 0x11cce ; " ぎゅうっとキツく掴んで……あ、あッ、うぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ccf ; "発情した獣のように、夢中で腰を上下する護の" + CALLFUNC R + MSG 0x11cd0 ; "その後頭部に莉々子の指先が埋まりこんでいく。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23870 + CALLFUNC VOICE + MSG 0x11cd1 ; "「あん……、髪の毛まで汗ばんで……。" + CALLFUNC R + MSG 0x11cd2 ; " そんなに気持ちがいいんですの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cd3 ; "胸板に滑る汗の匂いを嗅ぎ、荒ぶる護の肉体を" + CALLFUNC R + MSG 0x11cd4 ; "慰めるかのように、莉々子は何度も首筋を撫でた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cd5 ; "そんな慈愛の行為さえも、今の護には毒素をぐつぐつと" + CALLFUNC R + MSG 0x11cd6 ; "煮立たせる厭らしい行いに変換されてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cd7 ; "「ひっ……うぁ、うぁあっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23871 + CALLFUNC VOICE + MSG 0x11cd8 ; "「でしたら、直接……触れてみますね……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cd9 ; "「っ……! お願い、します……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23872 + CALLFUNC VOICE + MSG 0x11cda ; "「じっとしてらしてください……。" + CALLFUNC R + MSG 0x11cdb ; " すぐ、楽にしてさしあげますから……」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/微笑み/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cdc ; "「んあああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cdd ; "化粧いらずの莉々子の顔のすぐ傍で、" + CALLFUNC R + MSG 0x11cde ; "護が苦悶の喘ぎを放った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cdf ; "心臓がそのままペニスの先端に移動したかのように、" + CALLFUNC R + MSG 0x11ce0 ; "護のそれは激しく脈動していた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ce1 ; "「う、あ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23873 + CALLFUNC VOICE + MSG 0x11ce2 ; "「兄さまのお口がぱくぱく開いて……んふ……、" + CALLFUNC R + MSG 0x11ce3 ; " どうして欲しいのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ce4 ; "「し、扱いて……下さいッ!" + CALLFUNC R + MSG 0x11ce5 ; " 莉々子様の手で、僕のモノを!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23874 + CALLFUNC VOICE + MSG 0x11ce6 ; "「くすっ……わかりました♀" + CALLFUNC R + MSG 0x11ce7 ; " 兄さまのおちんちんを、莉々子の手でシコシコすれば" + CALLFUNC R + MSG 0x11ce8 ; " よろしいのですね?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23875 + CALLFUNC VOICE + MSG 0x11ce9 ; "「おちんちんの先から、ぴゅっ……てでちゃうように、" + CALLFUNC R + MSG 0x11cea ; " いっぱい扱いてあげます♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ceb ; "人差し指と親指とでわっかを作ると、それを" + CALLFUNC R + MSG 0x11cec ; "ペニスの付け根からカリ首の段差にまで押し上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11ced ; "  ちゅっく……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cee ; "かと思えば、恐ろしい速度で輪をずり下ろし、" + CALLFUNC R + MSG 0x11cef ; "今度はゆっくりと包皮を持ち上げ、たわませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cf0 ; "莉々子の指ホールが振動する度に、" + CALLFUNC R + MSG 0x11cf1 ; "護の肉筒全体が破裂寸前まで膨張する。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cf2 ; "「んぐっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cf3 ; "強く包皮をずり上げられた瞬間、" + CALLFUNC R + MSG 0x11cf4 ; "睾丸と竿幹との繋ぎ目が引かれかすかな痛みが走った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cf5 ; "(けど……、けど、それが気持ちいい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cf6 ; "剥き出しの先端を無慈悲にぐちぐちと可憐な指先で" + CALLFUNC R + MSG 0x11cf7 ; "広げられるのも、シャフトを握られ奉仕されるのも" + CALLFUNC R + MSG 0x11cf8 ; "気持ちいい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cf9 ; "しかし、あえて剥きたての包皮に粘液をまぶし、" + CALLFUNC R + MSG 0x11cfa ; "ぬとぬととぬらつく感触に弄ばれるのも……気持ちいい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11cfb ; "「あひっ……、全部、全部気持ちいいよお……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cfc ; "尻に力を込めて、意識的に肉棒を前に迫り出すと" + CALLFUNC R + MSG 0x11cfd ; "莉々子の指使いはますます要領を得たものになってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11cfe ; "  ぐちゅっ……ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11cff ; "指先で尿道を押しつぶされながら、" + CALLFUNC R + MSG 0x11d00 ; "忙しなく行き来する手のひらを味わう。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/口開け/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23876 + CALLFUNC VOICE + MSG 0x11d01 ; "「兄さま……この皮は、誰にでもありますの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d02 ; "「えっ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23877 + CALLFUNC VOICE + MSG 0x11d03 ; "「おじさまより、ずうっと少ないですけど、" + CALLFUNC R + MSG 0x11d04 ; " 兄さまのおちんちんにも、ほら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d05 ; "無邪気な指摘に、護の顔はカーッと赤くなる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d06 ; "(そ、そうだ……皮の裏側……!" + CALLFUNC R + MSG 0x11d07 ; " ちゃんと洗ったはずだけど……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d08 ; "(こんな……こんなところまで擦られるなんて……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d09 ; "限界まで勃起すれば、ぺろりと剥ける少な目の皮も、" + CALLFUNC R + MSG 0x11d0a ; "さすがにこれだけ扱かれれば肉幹の上を滑り出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23878 + CALLFUNC VOICE + MSG 0x11d0b ; "「あん……っ、雫が兄さまの皮の間に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d0c ; "莉々子が潤滑油代わりに用いていたカウパー腺液が、" + CALLFUNC R + MSG 0x11d0d ; "亀頭と竿との間に溜まり、ぐじゅぐじゅと音を立てる。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23879 + CALLFUNC VOICE + MSG 0x11d0e ; "「莉々子が感じている時と同じ……。" + CALLFUNC R + MSG 0x11d0f ; " たくさん蜜が出てきましたのね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23880 + CALLFUNC VOICE + MSG 0x11d10 ; "「でも……、まだ白い蜜は出ていないみたい。" + CALLFUNC R + MSG 0x11d11 ; " もっともっと、絞ってさしあげないと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23881 + CALLFUNC VOICE + MSG 0x11d12 ; "「んっ、んっ……、お加減の方はいかがです?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d13 ; "「お……上手です、僕、すぐに……っ、" + CALLFUNC R + MSG 0x11d14 ; " すぐに達してしまいそうで……うっ、うぁッ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23882 + CALLFUNC VOICE + MSG 0x11d15 ; "「すごい匂いですのね……。" + CALLFUNC R + MSG 0x11d16 ; " ツンとして、少しお魚みたいな匂い……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d17 ; "「申し訳ございませんっ……あぁ、ああっ……、" + CALLFUNC R + MSG 0x11d18 ; " 莉々子様に嗅がせてしまってる……、こんな汚い汁っ!" + CALLFUNC R + MSG 0x11d19 ; " 触らせて、扱かせて、毒抜き……させ、て……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23883 + CALLFUNC VOICE + MSG 0x11d1a ; "「くすくす……。ご自分でおっしゃりながら" + CALLFUNC R + MSG 0x11d1b ; " 毒を溜めてらっしゃるのですね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23884 + CALLFUNC VOICE + MSG 0x11d1c ; "「どんなことでもおっしゃってください。" + CALLFUNC R + MSG 0x11d1d ; " ……ただ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d1e ; "天使の微笑を浮かべながら、莉々子は急に" + CALLFUNC R + MSG 0x11d1f ; "指のわっかをきつく絞めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d20 ; "「ひっ、うっ……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23885 + CALLFUNC VOICE + MSG 0x11d21 ; "「毒を出すのは禁止です♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d22 ; "「えっ……? そ、そんな……!" + CALLFUNC R + MSG 0x11d23 ; " 死んでしまいます、莉々子様……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23886 + CALLFUNC VOICE + MSG 0x11d24 ; "「ふふ……。約束したじゃないですか。" + CALLFUNC R + MSG 0x11d25 ; " 白蜜は全て、莉々子にくださると」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23887 + CALLFUNC VOICE + MSG 0x11d26 ; "「今日は兄さまの蜜を、莉々子のお口にいただきます。" + CALLFUNC R + MSG 0x11d27 ; " ですから……まだ、ね……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d28 ; "「で、でもっ、でも、もう、出ます……。" + CALLFUNC R + MSG 0x11d29 ; " 先っちょまで来てて……だから……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23888 + CALLFUNC VOICE + MSG 0x11d2a ; "「駄目です♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d2b ; "「ああああ゛っ……うあ、うあぁああっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d2c ; "元々、媚薬で即勃起状態にまで高められていた護の肉体は、" + CALLFUNC R + MSG 0x11d2d ; "莉々子の指奉仕で最高の射精をするはずだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d2e ; "それを射精すると決めた瞬間に抑えられ、" + CALLFUNC R + MSG 0x11d2f ; "ギリギリのところで制止される。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11d30 ; "  ぴゅるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d31 ; "ほんの一滴だけ飛んだカウパーを目にして、" + CALLFUNC R + MSG 0x11d32 ; "莉々子はとても嬉しそうだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23889 + CALLFUNC VOICE + MSG 0x11d33 ; "「お漏らしは禁止ですよ?" + CALLFUNC R + MSG 0x11d34 ; " 兄さまの蜜は、全て莉々子のお口に入るのですから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d35 ; "(イきたい、イきたい、イきたいぃ……!" + CALLFUNC R + MSG 0x11d36 ; " 莉々子様の手で射精したいいっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d37 ; "ギリッ、と奥歯を噛み締めなんとか解き放たれようと" + CALLFUNC R + MSG 0x11d38 ; "強く腰を前後させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d39 ; "すると、莉々子が掴んでいたシャフト全体が移動し、" + CALLFUNC R + MSG 0x11d3a ; "強烈な快感が護の脳髄に染み込んでいく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d3b ; "「うぅっ、ぐっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d3c ; "射精を行わない、女の子のような絶頂。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d3d ; "ドライオーガズムに達しそうになり、" + CALLFUNC R + MSG 0x11d3e ; "護の視界が明滅した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d3f ; "それでも、莉々子は指の力をゆるめてはくれない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d40 ; "「莉々子さま、莉々子さま……ぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d41 ; "涙声になり、はしたない願いを全身で表現する護を" + CALLFUNC R + MSG 0x11d42 ; "莉々子は愛でるように見下ろした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23890 + CALLFUNC VOICE + MSG 0x11d43 ; "「はぁ、はぁ……兄さまのお顔……♀" + CALLFUNC R + MSG 0x11d44 ; " すごぉくエッチ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23891 + CALLFUNC VOICE + MSG 0x11d45 ; "「莉々子の手で、おちんちんをシコシコされて、" + CALLFUNC R + MSG 0x11d46 ; " こんなにエッチなお顔になって……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/舐め/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11d47 ; "  ちゅっ、ちゅっちゅっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d48 ; "親愛を示す優しい口付けすら、" + CALLFUNC R + MSG 0x11d49 ; "護の性感を煽る発火剤に変わってしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d4a ; "「う゛……うぅう゛……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d4b ; "せめて舌先で莉々子の口内をしゃぶり回そうと顔を上げると、" + CALLFUNC R + MSG 0x11d4c ; "莉々子はその勢いに驚き、静かに顔を外してしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d4d ; "「うぁ、あああっ……ああ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d4e ; "(あと少し。ほんの少しでイけるのに……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d4f ; "護の身体の奥底に棲む肉食獣は、莉々子の恥じらいを" + CALLFUNC R + MSG 0x11d50 ; "苛立たしくさえ感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d51 ; "それなのに、護自身の気持ちは、心は" + CALLFUNC R + MSG 0x11d52 ; "莉々子を絶対に傷つけてはいけないと理性を振り絞る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d53 ; "(苦しい……苦しいよ……、でも……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d54 ; "「っひっ、あ、あっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d55 ; "休み無く与えられる適度な刺激と、" + CALLFUNC R + MSG 0x11d56 ; "射精をしようと力を込めると戒められる尿管。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d57 ; "中断、再開、中断、再開……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d58 ; "停止すること無くループする『寸前止め』に" + CALLFUNC R + MSG 0x11d59 ; "護の目が霞み、潤んだ頃。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x11d5a ; "ようやく莉々子は、そのお遊びを止めてくれた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23892 + CALLFUNC VOICE + MSG 0x11d5b ; "「莉々子との約束……叶えてくださいますよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d5c ; "「やくそ……く……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23893 + CALLFUNC VOICE + MSG 0x11d5d ; "「この中にある白蜜を、莉々子のお口に頂きたいんです。" + CALLFUNC R + MSG 0x11d5e ; " もっと兄さまと仲良くなるために……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d5f ; "「はぁっ……はぁっ、ぜぇっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d60 ; "蹂躙されつくした後の女性のように、胸板を上下させ" + CALLFUNC R + MSG 0x11d61 ; "ビクビク震えている護の下腹部へと顔を下ろすと、" + CALLFUNC R + MSG 0x11d62 ; "莉々子は目の前で前後する男根にキスをした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23894 + CALLFUNC VOICE + MSG 0x11d63 ; "「……ちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d64 ; "「ひあぁああっ!? あッ、あぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d65 ; "上半身を暴れさせ、のたうつ護の股間に" + CALLFUNC R + MSG 0x11d66 ; "莉々子の唇が近づいていく……。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う" + PUSH 51 + PUSH -2 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23895 + CALLFUNC VOICE + MSG 0x11d67 ; "「……ここから蜜がいただけるのですね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d68 ; "ズボンも下着も、何もかもを脱ぎ捨てて" + CALLFUNC R + MSG 0x11d69 ; "護は少しでも莉々子が与える刺激を貪ろうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d6a ; "護の両脚の間にちょこんと腰掛けると、" + CALLFUNC R + MSG 0x11d6b ; "莉々子はまじまじと目の前の一物を観察しはじめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d6c ; "放っておけば激しく前後し、落ち着きのないペニスは" + CALLFUNC R + MSG 0x11d6d ; "莉々子のソフトタッチでようやくおとなしくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23896 + CALLFUNC VOICE + MSG 0x11d6e ; "「……っ、こ、こんなに、大きいなんて……。" + CALLFUNC R + MSG 0x11d6f ; " 近くで見ると全然違って見えます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d70 ; "手のひらで弄んでいた時に目測していた大きさと" + CALLFUNC R + MSG 0x11d71 ; "実際こうして、間近で眺めるペニスは違った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d72 ; "莉々子は頬に朱を差し、どぎまぎとしている様子で" + CALLFUNC R + MSG 0x11d73 ; "自らの顔と同じくらいの……いや、それより少し" + CALLFUNC R + MSG 0x11d74 ; "大きい男根を見つめた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23897 + CALLFUNC VOICE + MSG 0x11d75 ; "「どう、しましょう……。" + CALLFUNC R + MSG 0x11d76 ; " 兄さまの、おっきい……です……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23898 + CALLFUNC VOICE + MSG 0x11d77 ; "「兄さまの……すごくおっきいです……。" + CALLFUNC R + MSG 0x11d78 ; " おじさまのより長くて……艶があって……。" + CALLFUNC R + MSG 0x11d79 ; " 亀頭の形もハッキリしてます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d7a ; "理屈ではなく、本能で卑猥な空気を感じる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d7b ; "しかし、見上げた先で護が苦しそうに息をつくのを" + CALLFUNC R + MSG 0x11d7c ; "見ているだけで莉々子はいてもたってもいられなくなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23899 + CALLFUNC VOICE + MSG 0x11d7d ; "「初めてきちんと、" + CALLFUNC R + MSG 0x11d7e ; " 男の方のものを……拝見しました♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23900 + CALLFUNC VOICE + MSG 0x11d7f ; "「莉々子は、この子と……これから仲良くするのですね」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d80 ; "「き、気持ち悪くありませんか?" + CALLFUNC R + MSG 0x11d81 ; " こんな近くで見て……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23901 + CALLFUNC VOICE + MSG 0x11d82 ; "「どうしてですの?" + CALLFUNC R + MSG 0x11d83 ; " こんなに、愛らしいのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d84 ; "ぬいぐるみを見るような、愛情たっぷりの視線で" + CALLFUNC R + MSG 0x11d85 ; "護のペニスに手を伸ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d86 ; "莉々子はそっと……壊れ物に触れるかのように" + CALLFUNC R + MSG 0x11d87 ; "指を動かし、ペニス全体を包み込むように揉み始めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23902 + CALLFUNC VOICE + MSG 0x11d88 ; "「んっ……莉々子が触れると、喜んでいるみたい……♀" + CALLFUNC R + MSG 0x11d89 ; " さっきから、ピクピクしてる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d8a ; "突き出した、一等色味の濃い場所が" + CALLFUNC R + MSG 0x11d8b ; "莉々子の両眼に映りこんでいた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d8c ; "(あ、ああ……見てる。莉々子様の記憶の中に、" + CALLFUNC R + MSG 0x11d8d ; " 今……僕のモノが刻み込まれてる……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d8e ; "しゃらしゃらと髪留めが揺れ、前のめりになった" + CALLFUNC R + MSG 0x11d8f ; "莉々子のワンピースがはだけ、妖艶だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d90 ; "(乳首がほんのり色づいて……それに、" + CALLFUNC R + MSG 0x11d91 ; " 両手を寄せると谷間が出来てるよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d92 ; "一度は落ち着きを取り戻した茎肉が、再び隆起し" + CALLFUNC R + MSG 0x11d93 ; "ぴくぴくと痙攣した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d94 ; "護は下半身を揺らして莉々子の口元にペニスを" + CALLFUNC R + MSG 0x11d95 ; "近づけると、薄くかかる柔らかな吐息に身悶えする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23903 + CALLFUNC VOICE + MSG 0x11d96 ; "「んっ……。" + CALLFUNC R + MSG 0x11d97 ; " では、お口にいただきますね……兄さま♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d98 ; "莉々子は目を細め、する……っとペニスを固定しながら" + CALLFUNC R + MSG 0x11d99 ; "小さな舌を伸ばし始める。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23904 + CALLFUNC VOICE + MSG 0x11d9a ; "「んっ……んちゅっ、ちゅっ、ぴちゃ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d9b ; "さすがに鈴口に舌をつけるのには勇気が必要だったのか、" + CALLFUNC R + MSG 0x11d9c ; "莉々子の身体が小さく震えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11d9d ; "感じ入ったように目を瞑り、ホイップを舐め取る動きで" + CALLFUNC R + MSG 0x11d9e ; "チロチロと亀頭をなぞる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11d9f ; "「くぅ……ああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11da0 ; "敏感な亀頭を舌先で撫でられて、護は快感の声を上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23905 + CALLFUNC VOICE + MSG 0x11da1 ; "「あ……む……っ、兄さまの大切な器官、" + CALLFUNC R + MSG 0x11da2 ; " こんなに赤く腫れ上がって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23906 + CALLFUNC VOICE + MSG 0x11da3 ; "「んっ……ねちょ……莉々子のお口で、気持ち良くして" + CALLFUNC R + MSG 0x11da4 ; " 差し上げますから……ぴちゃ、ぴちゃ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23907 + CALLFUNC VOICE + MSG 0x11da5 ; "「ぴちゅっ、ちゅぴ、ちゅむ、ちゅむ……ん、んちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11da6 ; "しゃぶるというより、あくまで口付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11da7 ; "莉々子の口淫は、見ている護がもどかしくなるほど" + CALLFUNC R + MSG 0x11da8 ; "ゆっくりと緩慢な動きで進んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23908 + CALLFUNC VOICE + MSG 0x11da9 ; "「んっ……、こんな味だったのですね……。" + CALLFUNC R + MSG 0x11daa ; " 苦いような、しょっぱいような……ん、ぴちゅっ、れろ、れろっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dab ; "そっと体温に包まれたペニスは心地よさと、" + CALLFUNC R + MSG 0x11dac ; "舌先の濡れた感覚とに、ますます張りを強くしていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dad ; "「ごめん、なさい……。" + CALLFUNC R + MSG 0x11dae ; " こんなのを、莉々子様のお口に……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23909 + CALLFUNC VOICE + MSG 0x11daf ; "「謝らないでください……。" + CALLFUNC R + MSG 0x11db0 ; " この子は、兄さまと莉々子が仲良くなるための、" + CALLFUNC R + MSG 0x11db1 ; " とっても大切な器官なのですから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23910 + CALLFUNC VOICE + MSG 0x11db2 ; "「もっともっと知っておきたいんです……っちゅ、ちゅぷ、" + CALLFUNC R + MSG 0x11db3 ; " この子の味、この子のカタチ……ん、ちゅぷっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23911 + CALLFUNC VOICE + MSG 0x11db4 ; "「兄さまの、すべて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23912 + CALLFUNC VOICE + MSG 0x11db5 ; "「ちゅっ、ぷちゅっ……兄さまのおちんちん……っ、" + CALLFUNC R + MSG 0x11db6 ; " 莉々子の大事な宝物……っちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11db7 ; "つんと尖った鼻先で呼吸をし、" + CALLFUNC R + MSG 0x11db8 ; "唇は鈴口との濃厚なキスに集中している。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11db9 ; "  ちぴっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dba ; "添えた手の中で舌が触れるだけで、" + CALLFUNC R + MSG 0x11dbb ; "護の全身が突っ張り、足がつりそうになった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dbc ; "「っ……、昨日シャーベットを食べていた口が……、" + CALLFUNC R + MSG 0x11dbd ; " 僕の、性器を……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23913 + CALLFUNC VOICE + MSG 0x11dbe ; "「ちゅぷ、ぷちゅっ……あら、見てらしゃったのですか。" + CALLFUNC R + MSG 0x11dbf ; " あれは、んっ、すごく……美味しかったんですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dc0 ; "莉々子は記憶をなぞるように、護のものを" + CALLFUNC R + MSG 0x11dc1 ; "甘味と仮定し舐めまわしていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23914 + CALLFUNC VOICE + MSG 0x11dc2 ; "「こんな風に……くちゅっ、舌先で、ん、蕩けて……!" + CALLFUNC R + MSG 0x11dc3 ; " ちゅっ、ちゅ、ちゅむっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23915 + CALLFUNC VOICE + MSG 0x11dc4 ; "「もっともっと味わいたいって……、ん、" + CALLFUNC R + MSG 0x11dc5 ; " 追いかければ追いかけるほど、溶けて……んむ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23916 + CALLFUNC VOICE + MSG 0x11dc6 ; "「冷たいスプーンを……くちゅ、" + CALLFUNC R + MSG 0x11dc7 ; " こんな風に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23917 + CALLFUNC VOICE + MSG 0x11dc8 ; "「れる……れるぅうぅううう……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dc9 ; "莉々子は言葉の最後に、護の亀頭神経を" + CALLFUNC R + MSG 0x11dca ; "ぐるりと一周刺激してみせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dcb ; "「ひ、うう……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dcc ; "のけぞる護を諌めるように、莉々子の膝が一歩進んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dcd ; "そして更に大胆に舌先を全方向へコントロールする。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23918 + CALLFUNC VOICE + MSG 0x11dce ; "「れるっ、ぬりゅっ……にゅる、" + CALLFUNC R + MSG 0x11dcf ; " にゅるにゅるっ……! ちゅっ、ちゅぅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dd0 ; "厚さの無い逆三角形の舌先が、" + CALLFUNC R + MSG 0x11dd1 ; "ぺったりと満遍なく亀頭にまとわりつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dd2 ; "先走りのツユが染み出す場所を塞がれて、" + CALLFUNC R + MSG 0x11dd3 ; "そこをクチュクチュ鳴らされるのは新しい感覚だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dd4 ; "護は薄目で肉棒をぴちゃぴちゃ" + CALLFUNC R + MSG 0x11dd5 ; "こねまわしている莉々子の口内を覗き見た。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dd6 ; "(……赤い舌先……、ぼ、僕の体液にまみれてる……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23919 + CALLFUNC VOICE + MSG 0x11dd7 ; "「んぷっ……こぉら、逃げてはだめですっ……ちゅるっ!" + CALLFUNC R + MSG 0x11dd8 ; " ん、ん、んんん……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23920 + CALLFUNC VOICE + MSG 0x11dd9 ; "「今、ぱくんってしてあげますからね……♀" + CALLFUNC R + MSG 0x11dda ; " ぷちゅ、ちゅぷ、ぷちゅッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ddb ; "ペニス全体にスタンプをするようなキスをして、" + CALLFUNC R + MSG 0x11ddc ; "フルートを吹くように、唇を横へ滑らせる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ddd ; "はむはむと雄肉を咥えられ、" + CALLFUNC R + MSG 0x11dde ; "護は両脚をばたつかせたくなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23921 + CALLFUNC VOICE + MSG 0x11ddf ; "「あ……ん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11de0 ; "口を開いてぱくんと先端を咥えようとした莉々子だったが、" + CALLFUNC R + MSG 0x11de1 ; "その刺激で護の様子が変わった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11de2 ; "「あ……あ、あ、すみません、すみませんっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23922 + CALLFUNC VOICE + MSG 0x11de3 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11de4 ; "護は莉々子の肩に触れ、その身体を自分から離そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11de5 ; "しかし、莉々子はその手に反発し、再び護の器官を握る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11de6 ; "「っっ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/顔射" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23923 + CALLFUNC VOICE + MSG 0x11de7 ; "「きゃあっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11de8 ; "  びゅるるるっ、びゅぶっ、ぶちゅうううっ!" + CALLFUNC R + MSG 0x11de9 ; "  ぶちゅっ、びゅーっ、びゅ、びゅるるるっっ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dea ; "「あ、ああっ、申し訳ありませんっ、" + CALLFUNC R + MSG 0x11deb ; " ああぁああああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dec ; "さんざん莉々子の手で刺激され、" + CALLFUNC R + MSG 0x11ded ; "射精を堪えた挙句に舌先での愛撫。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11dee ; "護の精液タンクが暴発し、莉々子の上半身に満遍なく" + CALLFUNC R + MSG 0x11def ; "白濁液を撒き散らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23924 + CALLFUNC VOICE + MSG 0x11df0 ; "「あ、ぁ、ああっ、み、蜜がっ……!" + CALLFUNC R + MSG 0x11df1 ; " 兄さまの蜜が……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11df2 ; "外に漏らしてしまったことを気にかける莉々子とは別に、" + CALLFUNC R + MSG 0x11df3 ; "護は莉々子の顔を、肩を、手を胸を汚した事に衝撃を受けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11df4 ; "鈴口から莉々子の顔へとかかる白い糸は" + CALLFUNC R + MSG 0x11df5 ; "重力で重く垂れ下がっても、ぷちんと切れることは無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11df6 ; "それほど粘度が高く、こってりとした雄汁を受けながらも" + CALLFUNC R + MSG 0x11df7 ; "莉々子は護のペニスから手を離そうとしなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11df8 ; "それどころか、どこか恍惚とした表情で" + CALLFUNC R + MSG 0x11df9 ; "精液まみれの男根をさすり、再び口をつける。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23925 + CALLFUNC VOICE + MSG 0x11dfa ; "「……兄さまの蜜、とっても熱い……。" + CALLFUNC R + MSG 0x11dfb ; " 莉々子に染み込んで……んっ、ちゅ、ちゅるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11dfc ; "「はぁーっ、はぁっ……り、莉々子様……っ、" + CALLFUNC R + MSG 0x11dfd ; " も、もう僕は……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23926 + CALLFUNC VOICE + MSG 0x11dfe ; "「兄さま、好き……大好きです……♀" + CALLFUNC R + MSG 0x11dff ; " ちゅ、ちゅ、ちゅ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e00 ; "「ううううっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e01 ; "大量の精液を吐き出しても、" + CALLFUNC R + MSG 0x11e02 ; "護のペニスは硬さを保ち少しも衰えを見せなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e03 ; "それを続行の合図と感じたのか、莉々子は迷いも無く" + CALLFUNC R + MSG 0x11e04 ; "ペニスにこびりつく粘着質の液体を舌先ですくった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23927 + CALLFUNC VOICE + MSG 0x11e05 ; "「ちゅぷっ、ぷちゅ、ちゅっちゅっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23928 + CALLFUNC VOICE + MSG 0x11e06 ; "「あっ、ん……これが、兄さまの蜜……。" + CALLFUNC R + MSG 0x11e07 ; " 莉々子が思ってるより、ずっと苦いのですね♀" + CALLFUNC R + MSG 0x11e08 ; " それに、粘っこくて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23929 + CALLFUNC VOICE + MSG 0x11e09 ; "「でも、おじさまのと違って、嫌いではありません。" + CALLFUNC R + MSG 0x11e0a ; " むしろ、もっとお口に欲しくなってしまいます……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23930 + CALLFUNC VOICE + MSG 0x11e0b ; "「ぴちゃ、ぴちゃ……んっ、ちゅ……。" + CALLFUNC R + MSG 0x11e0c ; " あっ、ん……はぁん、ちゅ、ちゅぷ……んちゅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e0d ; "「あ、あぁ、き、汚いです……!" + CALLFUNC R + MSG 0x11e0e ; " 自分で綺麗に出来ますから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e0f ; "腰を浮かせようとする護を、莉々子は優しく見上げてみせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23931 + CALLFUNC VOICE + MSG 0x11e10 ; "「兄さまの身体に汚いところなんて、ありませんよ?" + CALLFUNC R + MSG 0x11e11 ; " 莉々子は、好き……全部、全部好き♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e12 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e13 ; "莉々子はやわやわとペニスの表面を撫でさすりながら" + CALLFUNC R + MSG 0x11e14 ; "もう一方の手に護の袋を乗せ、軽く揺さぶった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23932 + CALLFUNC VOICE + MSG 0x11e15 ; "「どうしてかしら……?" + CALLFUNC R + MSG 0x11e16 ; " ここはまだずっしりと重いですけど……。" + CALLFUNC R + MSG 0x11e17 ; " まだ蜜を隠してらっしゃるのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e18 ; "「い、いや、別に隠してなんか……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23933 + CALLFUNC VOICE + MSG 0x11e19 ; "「莉々子に遠慮なんて不要ですわ。" + CALLFUNC R + MSG 0x11e1a ; " 全部吸い出して差し上げますから、" + CALLFUNC R + MSG 0x11e1b ; " たくさん感じてください……れるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e1c ; "一度発射して全ての表皮が敏感になっているところに、" + CALLFUNC R + MSG 0x11e1d ; "莉々子の口元が押し当てられ、そしてゆっくり開いていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e1e ; "「あ……うぁ、うぁああぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e1f ; "まるで柔らかな膣口が、ペニスで押し開かれていくように" + CALLFUNC R + MSG 0x11e20 ; "割り開かれていく莉々子の唇。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e21 ; "そしてすぐに、舌の熱さとぬめり……、" + CALLFUNC R + MSG 0x11e22 ; "口内粘膜の絡みつく狭く暗い快感が護を襲った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23934 + CALLFUNC VOICE + MSG 0x11e23 ; "「ぬぷ……くちゅ、くちゅくちゅぅうっ……。" + CALLFUNC R + MSG 0x11e24 ; " んっ、んちゅ、んぷっ、ちゅぶっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e25 ; "「ッ……あ、うぁ、す、吸い込まれて……っ、" + CALLFUNC R + MSG 0x11e26 ; " 溶け、溶け、るぅ……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e27 ; "思わず足を閉じ、莉々子を閉じ込めそうになって" + CALLFUNC R + MSG 0x11e28 ; "護は自分の顔を両手で覆った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e29 ; "(か、下半身がバカになっちゃうよ……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e2a ; "(莉々子さまのお口いっぱいに、" + CALLFUNC R + MSG 0x11e2b ; " 僕のが……僕のが全部入ってく……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e2c ; "どう考えても、許容量を超えた大きさの肉実を" + CALLFUNC R + MSG 0x11e2d ; "すっぽりと包み込む莉々子の喉奥。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e2e ; "一番太いカリ首が頬裏にひっかかり、見ている方が" + CALLFUNC R + MSG 0x11e2f ; "苦しくなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e30 ; "しかし、それでもやはり莉々子の奉仕は止まらない。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23935 + CALLFUNC VOICE + MSG 0x11e31 ; "「ちゅるっ……ちゅ、ちゅぷっ……んっ、んちゅ……。" + CALLFUNC R + MSG 0x11e32 ; " ちゅ、ちゅっ、んふっ……ちゅるっ、ちゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e33 ; "初めはもごもごと、隙間を探して舌を蠢かせていた莉々子は" + CALLFUNC R + MSG 0x11e34 ; "口の中が馴染んできたのか、次第にねろねろとペニス全体を" + CALLFUNC R + MSG 0x11e35 ; "しゃぶり始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23936 + CALLFUNC VOICE + MSG 0x11e36 ; "「ん、ん、んむっ……んむううううっ……♀" + CALLFUNC R + MSG 0x11e37 ; " ぢゅるっ、ぢゅるるるっ、ぢゅるーっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e38 ; "望みの半分も舐め取れない舌に痺れを切らし、" + CALLFUNC R + MSG 0x11e39 ; "口内の真上に先端をぶつけると、そのまま喉いっぱいに" + CALLFUNC R + MSG 0x11e3a ; "肉棒を咥え込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e3b ; "そして、四分の三ほどを納めると、" + CALLFUNC R + MSG 0x11e3c ; "唾液を絡めてずるるるるっ……と引き抜いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23937 + CALLFUNC VOICE + MSG 0x11e3d ; "「にゅぷっ……ぢゅぷっ、にゅぷ、ぢゅぷぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e3e ; "たどたどしくも、規則正しく出し入れを繰り返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e3f ; "やがてペニスは莉々子の唾液にまみれ、" + CALLFUNC R + MSG 0x11e40 ; "その往復運動が滑らかになっていった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e41 ; "「あ、そ、それ、それっ……いいッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e42 ; "護の爪先が床を打ち、吸い上げられる精巣に乱れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23938 + CALLFUNC VOICE + MSG 0x11e43 ; "「兄、さま……んぐっ……じゅぷっ、じゅぷっ……♀" + CALLFUNC R + MSG 0x11e44 ; " 兄さま、兄さま……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e45 ; "唇を往復させる度に、水分量が多くなるせいか" + CALLFUNC R + MSG 0x11e46 ; "莉々子の動きがなめらかになっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23939 + CALLFUNC VOICE + MSG 0x11e47 ; "「ぢゅむっ……ぐちゅっ、ぐぷぅううっ……!" + CALLFUNC R + MSG 0x11e48 ; " ぢゅる、ぢゅる、ぢゅるぢゅるう……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e49 ; "「えっ!? う、うあっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e4a ; "(なんだ、これ……ッ!?" + CALLFUNC R + MSG 0x11e4b ; " 身体の奥から、熱い塊みたいなのが出て……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e4c ; "(ペニス全体に、電流が走るみたいだ……っ、" + CALLFUNC R + MSG 0x11e4d ; " あ、あぁ、ビリビリして……っ!!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23940 + CALLFUNC VOICE + MSG 0x11e4e ; "「ふふっ……。おいで、おいで……♂" + CALLFUNC R + MSG 0x11e4f ; " 兄さまの想いは、莉々子がぜんぶ飲んであげる……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e50 ; "搾り出すように、口腔を狭めて思い切り頭を引き戻す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e51 ; "肉傘がちらりと姿を現したかと思うと、" + CALLFUNC R + MSG 0x11e52 ; "また莉々子の喉奥に飲み込まれてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/顔射" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23941 + CALLFUNC VOICE + MSG 0x11e53 ; "「っ、んぶっ、ぢゅる、ぢゅるぢゅるっ……♀" + CALLFUNC R + MSG 0x11e54 ; " ぢゅるぢゅるぢゅるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e55 ; "足の付け根に、臍の下に集束する射精欲は" + CALLFUNC R + MSG 0x11e56 ; "掃除されたばかりのペニスをウズウズと疼かせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23942 + CALLFUNC VOICE + MSG 0x11e57 ; "「ん、ん、んんっ……んむぅうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e58 ; "息苦しいはずが、攪拌される口中が麻痺しているせいで、" + CALLFUNC R + MSG 0x11e59 ; "莉々子の献身は全く勢いを失くさない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23943 + CALLFUNC VOICE + MSG 0x11e5a ; "「くださいっ……、莉々子に、" + CALLFUNC R + MSG 0x11e5b ; " 兄さまの蜜……、ください、くださいっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e5c ; "「あ、あぁっ、あっ……そんなに吸っちゃ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e5d ; "莉々子の頭が動く度に、乳房は揺れ、ワンピースがはだける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23944 + CALLFUNC VOICE + MSG 0x11e5e ; "「んんんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e5f ; "薄く汗をかいた素肌が、部屋の明かりを受けて煌き" + CALLFUNC R + MSG 0x11e60 ; "護は見え隠れする乳首が確かに硬くなっているのを見た。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e61 ; "「莉々子様っ……莉々子様ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e62 ; "ぐっと両脚に力を込め、来るべき衝撃に備える護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e63 ; "護のものが一回り肥大するのを感じ、" + CALLFUNC R + MSG 0x11e64 ; "莉々子はふるっ……と肩を震わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23945 + CALLFUNC VOICE + MSG 0x11e65 ; "(もうすぐ……くる……♀" + CALLFUNC R + MSG 0x11e66 ; " 兄さまの熱い想いが、莉々子のお口に……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23946 + CALLFUNC VOICE + MSG 0x11e67 ; "(姉さまや母さまに対する想いも、全部、" + CALLFUNC R + MSG 0x11e68 ; " 莉々子が吸い出して……、" + CALLFUNC R + MSG 0x11e69 ; " 兄さまを、莉々子だけのモノに……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e6a ; "(うぅ……! す、吸われる……!" + CALLFUNC R + MSG 0x11e6b ; " 莉々子様に、僕の全てを……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23947 + CALLFUNC VOICE + MSG 0x11e6c ; "「きてきて♀ この中にあるものを、" + CALLFUNC R + MSG 0x11e6d ; " 全部、莉々子にちょうだいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e6e ; "護は凄まじい量の精液が、" + CALLFUNC R + MSG 0x11e6f ; "陰嚢に溜まっていくのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e70 ; "琴音や紗夜に対する想いが、全てそこに集まっていくように。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23948 + CALLFUNC VOICE + MSG 0x11e71 ; "「いいのっ……んっ、兄さまが欲しいの……!" + CALLFUNC R + MSG 0x11e72 ; " おちんちんから出して……! いっぱい出してぇ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e73 ; "舌ったらずに紡がれる淫靡なお願いに、" + CALLFUNC R + MSG 0x11e74 ; "抗う理由はとっくに無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e75 ; "護はぎゅっと目を閉じ、高まる劣情を" + CALLFUNC R + MSG 0x11e76 ; "思いっきり莉々子の口内に発射した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e77 ; "「あっ、うぅ……うああああああっ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/顔射+口" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23949 + CALLFUNC VOICE + MSG 0x11e78 ; "「んんんん゛っ!?" + CALLFUNC R + MSG 0x11e79 ; " ん、んんむ゛うううっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e7a ; "  びゅうううっ、ぶびゅっ、びゅうううううっ!!" + CALLFUNC R + MSG 0x11e7b ; "  びゅるッ……びゅううううっ、びゅぶるるるっ!!" + CALLFUNC A + PUSH 30 + CALLFUNC ■精力ダウン + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e7c ; "「あっ……あ、あ、射精る、射精るぅ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e7d ; "大量に蓄積された精液が一気に射出されると、" + CALLFUNC R + MSG 0x11e7e ; "その重さ、熱さに護自身が驚いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e7f ; "「あッ……こ、こんなに出すつもりじゃあ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e80 ; "唇の中には収まらず、逆流して溢れ出しそうになってくる" + CALLFUNC R + MSG 0x11e81 ; "精液を……しかし莉々子は躊躇せずに飲み干していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23950 + CALLFUNC VOICE + MSG 0x11e82 ; "「……!! こくっ……こくっ……。" + CALLFUNC R + MSG 0x11e83 ; " ん、んっ、んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e84 ; "ひらひらと髪の上でリボンが揺れ、" + CALLFUNC R + MSG 0x11e85 ; "白い喉がこくこくと鳴った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e86 ; "護の射精は止まることなく、莉々子の唇に注がれ続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11e87 ; "  びゅるっ……びゅるるっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23951 + CALLFUNC VOICE + MSG 0x11e88 ; "「んっ、ん、ん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e89 ; "「あ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e8a ; "腰が砕けるような射精感に襲われて、護は頭の中が" + CALLFUNC R + MSG 0x11e8b ; "真っ白になった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23952 + CALLFUNC VOICE + MSG 0x11e8c ; "「んちゅ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e8d ; "ようやく亀頭が解放され、莉々子の唇の端からは" + CALLFUNC R + MSG 0x11e8e ; "たら……、と飲み残しのミルクが垂れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e8f ; "莉々子はそれに気付くと、衣服を直すよりも早く" + CALLFUNC R + MSG 0x11e90 ; "指先でそれを拭い、音を立てて飲みなおす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23953 + CALLFUNC VOICE + MSG 0x11e91 ; "「あっ、もったいない……ちゅっ、ちゅっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e92 ; "汗で濡れた肢体と、精子を飲む時の悪戯な仕草に" + CALLFUNC R + MSG 0x11e93 ; "護の鼓動のドキドキはなかなか治まらない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23954 + CALLFUNC VOICE + MSG 0x11e94 ; "「兄さまの味……覚えちゃいました♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e95 ; "ふふっ、と目を細め、首を傾げる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e96 ; "その瞳に映っただけで、魅了されたように" + CALLFUNC R + MSG 0x11e97 ; "護の胸にときめきが広がった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/顔射+口" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23955 + CALLFUNC VOICE + MSG 0x11e98 ; "「……少しは楽になりましたか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11e99 ; "「そう……ですね。" + CALLFUNC R + MSG 0x11e9a ; " すっかり身体が軽くなりました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23956 + CALLFUNC VOICE + MSG 0x11e9b ; "「良かった。莉々子がお役にたてたのですね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11e9c ; "莉々子はほっとしたように肩を落とすと" + CALLFUNC R + MSG 0x11e9d ; "護に囁きかける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23957 + CALLFUNC VOICE + MSG 0x11e9e ; "「これで、兄さまと莉々子はもっと仲良くなれますわ。" + CALLFUNC R + MSG 0x11e9f ; " 今までよりも、ずうっと……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ea0 ; "「莉々子様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ea1 ; "どこまでもまっすぐな莉々子の想いを感じると、" + CALLFUNC R + MSG 0x11ea2 ; "護の苦しみはほとんど消えてしまっていた。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/07 + +; 莉々子/護/08 +; RETURN: void +FUNC 5832 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜灯" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23958 + CALLFUNC VOICE + MSG 0x11ea3 ; "「んっ……ぁ、あ、あ、ふぁああっ……♀" + CALLFUNC R + MSG 0x11ea4 ; " いやっ……ぁッ、ふぁ……♀ あぁん……っ♀」" + CALLFUNC A + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11ea5 ; "  ギシッ……ギシギシ…ッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ea6 ; "ほのかな電灯の下。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ea7 ; "ベッドの上で仰向けになりながら、莉々子は" + CALLFUNC R + MSG 0x11ea8 ; "淫らな自慰行為に夢中になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ea9 ; "  くちゅっ、ちゅぷ、ぷちゅ……" + CALLFUNC R + MSG 0x11eaa ; "  ぷちゅっ、ちゅぷ、ぴちゅッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eab ; "ショーツの中に指先を埋め、何度も何度も素早く" + CALLFUNC R + MSG 0x11eac ; "指の先端でほころぶ花弁をなぞり擦る莉々子。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23959 + CALLFUNC VOICE + MSG 0x11ead ; "「はぁっ……あ、あっ、あっ……♀ あぁんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eae ; "左右に首を振り、長い黒髪をぐしゃぐしゃに乱しながら" + CALLFUNC R + MSG 0x11eaf ; "莉々子はあられもない声を上げ、腰をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11eb0 ; "  ちゅぷっ、ぷちゅ、ちゅぷ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eb1 ; "つたない指先は、これ以上どうしていいのかも" + CALLFUNC R + MSG 0x11eb2 ; "わからないままにもぞもぞと股間をまさぐり、撫でる。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23960 + CALLFUNC VOICE + MSG 0x11eb3 ; "「はン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eb4 ; "左の手のひらでツンと上を向いた乳房を掴むと、" + CALLFUNC R + MSG 0x11eb5 ; "やわやわと揉みしだきながら乳首を探す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23961 + CALLFUNC VOICE + MSG 0x11eb6 ; "「ん、んぅ、ううぅん……っ♀" + CALLFUNC R + MSG 0x11eb7 ; " 乳首、固くなって……気持ちいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eb8 ; "人差し指と中指でピンク色の乳首をきゅっと摘み、" + CALLFUNC R + MSG 0x11eb9 ; "痛みを感じない程度にコロコロ転がす。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23962 + CALLFUNC VOICE + MSG 0x11eba ; "「ん、んん……! アソコがムズムズする……、" + CALLFUNC R + MSG 0x11ebb ; " 気持ちいいのに、なにか、……何か足りない……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ebc ; "性器に触れ、乳首も乳房も好きに弄り回しているのに" + CALLFUNC R + MSG 0x11ebd ; "莉々子の表情には憂いが強かった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23963 + CALLFUNC VOICE + MSG 0x11ebe ; "「わからない……わからないの……。" + CALLFUNC R + MSG 0x11ebf ; " 気持ちいいのにっ……すごく切ない……。" + CALLFUNC R + MSG 0x11ec0 ; " あぁっ……兄さま……ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ec1 ; "莉々子一人では広すぎるベッド。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ec2 ; "少しずつ、自慰の度に自分の感じる場所を" + CALLFUNC R + MSG 0x11ec3 ; "探索してはいるが、莉々子には圧倒的に知識が足りない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ec4 ; "女が、雌が何をすれば快楽を貪れるのか、" + CALLFUNC R + MSG 0x11ec5 ; "どこをどうすれば絶頂に向かうのかがわからないまま、" + CALLFUNC R + MSG 0x11ec6 ; "文字通り手探りで自分自身を弄ぶしかない。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23964 + CALLFUNC VOICE + MSG 0x11ec7 ; "「ひっ……ぁ、こ、ここも気持ちいい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ec8 ; "乳房の上から、膨らみ、そして下方へ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ec9 ; "するすると不器用に手を動かしながら、肌全体を味わう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eca ; "鎖骨、首筋、腰のくびれ、おへその輪郭、中、太腿。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ecb ; "いやらしい気持ちになって触ると、どこもかしこも" + CALLFUNC R + MSG 0x11ecc ; "莉々子には魅力的な快楽を与えてくれる場所なのに" + CALLFUNC R + MSG 0x11ecd ; "……気付けば、すぐに胸とアソコをいじってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ece ; "しこりたった乳頭の先端を押し潰しながら、" + CALLFUNC R + MSG 0x11ecf ; "花弁にも指を這わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ed0 ; "愛液を指先で掬い取り、クリトリスに塗り付け、" + CALLFUNC R + MSG 0x11ed1 ; "潤滑油として利用することも、莉々子が自分で覚えたことだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23965 + CALLFUNC VOICE + MSG 0x11ed2 ; "「いやっ……いや、いや、駄目……っぁ、あぁ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23966 + CALLFUNC VOICE + MSG 0x11ed3 ; "(この手がもしも、兄さまの手だったら……、" + CALLFUNC R + MSG 0x11ed4 ; " それなら莉々子……もっと気持ちよくなれるのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23967 + CALLFUNC VOICE + MSG 0x11ed5 ; "「あっ……に、兄さまが欲しいっ♀ 独り占めしたいのっ♀" + CALLFUNC R + MSG 0x11ed6 ; " 莉々子だけの兄さまになって欲しいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ed7 ; "護との関係が進み、莉々子の欲望は加速していった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ed8 ; "莉々子自身もまだ知らない、" + CALLFUNC R + MSG 0x11ed9 ; "セックスという行為を求めて……。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23968 + CALLFUNC VOICE + MSG 0x11eda ; "「あっ……あぁ♀ 考えただけで、蜜が……♀" + CALLFUNC R + MSG 0x11edb ; " あふッ……ひっ、ひぁああぁんッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11edc ; "回数を重ねるごとに、莉々子の自慰は上手になっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23969 + CALLFUNC VOICE + MSG 0x11edd ; "(兄さまの蜜を飲んだ時も、そう……。" + CALLFUNC R + MSG 0x11ede ; " 莉々子のアソコからも、蜜が溢れて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23970 + CALLFUNC VOICE + MSG 0x11edf ; "(早く自分でくちゅくちゅしたいって……、" + CALLFUNC R + MSG 0x11ee0 ; " お豆をすりすりしたいって思って……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23971 + CALLFUNC VOICE + MSG 0x11ee1 ; "「あっ……♀ やっぱり、アソコが一番気持ちいいっ♀" + CALLFUNC R + MSG 0x11ee2 ; " すごく……すごくいいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ee3 ; "乳房が与えてくる満ち足りた温かい快楽よりも、" + CALLFUNC R + MSG 0x11ee4 ; "どこまでも落ちていくかのような膣口への強い刺激が、" + CALLFUNC R + MSG 0x11ee5 ; "莉々子には魅惑的に感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23972 + CALLFUNC VOICE + MSG 0x11ee6 ; "「はぁ、はぁ、いつもより、ずっと蜜が出てる……。" + CALLFUNC R + MSG 0x11ee7 ; " 全然……とまらない……」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23973 + CALLFUNC VOICE + MSG 0x11ee8 ; "「くちゅくちゅしているだけで、こんなに……、" + CALLFUNC R + MSG 0x11ee9 ; " あっ、ひぁああああぁ……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eea ; "勢い余って膣口から膣内へと指先が滑ってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11eeb ; "すると、莉々子は雷に打たれたように全身を跳ねさせ、" + CALLFUNC R + MSG 0x11eec ; "初めての強烈な性感に身をよじった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23974 + CALLFUNC VOICE + MSG 0x11eed ; "「あはぁっ♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23975 + CALLFUNC VOICE + MSG 0x11eee ; "「ぁ……い、今の……は?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23976 + CALLFUNC VOICE + MSG 0x11eef ; "(アソコの奥に、ぬるぬるが溢れてくる穴が……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23977 + CALLFUNC VOICE + MSG 0x11ef0 ; "「んッ♀ 穴に指が触れただけで……、" + CALLFUNC R + MSG 0x11ef1 ; " ビリビリ痺れ……ん、ん、はぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ef2 ; "もっとその穴の奥に触れたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ef3 ; "激しく掻き回し、指を入れて蜜を掻き出したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ef4 ; "莉々子の心に、強い衝動が湧き上がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23978 + CALLFUNC VOICE + MSG 0x11ef5 ; "「ひ……っぁ、あ、穴……穴の中に……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ef6 ; "ぬるつく粘液をクリトリスにまぶし、拭い取る仕草で" + CALLFUNC R + MSG 0x11ef7 ; "継続的な刺激を与えながら、莉々子は未知の部位を思う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23979 + CALLFUNC VOICE + MSG 0x11ef8 ; "(何か入れたい……穴の奥に……、でも、でもっ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23980 + CALLFUNC VOICE + MSG 0x11ef9 ; "「おっ、おじさまがっ……いけないって……!" + CALLFUNC R + MSG 0x11efa ; " 指を入れてはいけないって……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23981 + CALLFUNC VOICE + MSG 0x11efb ; "「でも、でも……んんっ……あっ、ほ、欲しい……、" + CALLFUNC R + MSG 0x11efc ; " 莉々子、我慢できない……ぅうンっ♀ んんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11efd ; "はぁっ、はぁっ……と、熱い息をつきながら" + CALLFUNC R + MSG 0x11efe ; "莉々子はもぞもぞと指先を蠢かせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23982 + CALLFUNC VOICE + MSG 0x11eff ; "「んんーっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23983 + CALLFUNC VOICE + MSG 0x11f00 ; "「いけない……いけないのに……、" + CALLFUNC R + MSG 0x11f01 ; " でも、ここが熱い……熱いの……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11f02 ; "  くちっ、くちっ、くちっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23984 + CALLFUNC VOICE + MSG 0x11f03 ; "「はぁうっ♀ ああっ……、はっ、ンン……あはぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f04 ; "莉々子はシーツの上で身体をくねらせ、" + CALLFUNC R + MSG 0x11f05 ; "鼻に掛かった甘えた声で喘ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f06 ; "封じられた膣口に何度か指先を近づけるものの、" + CALLFUNC R + MSG 0x11f07 ; "莉々子は藪井の言葉に抗うことは出来なかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23985 + CALLFUNC VOICE + MSG 0x11f08 ; "「……くぅぅん……っ、ほ、他にどこか……、" + CALLFUNC R + MSG 0x11f09 ; " どこか、気持ちいいところ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23986 + CALLFUNC VOICE + MSG 0x11f0a ; "「莉々子を気持ち良くしてくれるところ……っ、" + CALLFUNC R + MSG 0x11f0b ; " ん、ん、んんんぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11f0c ; "  くちゅっ、ちゅっ、くちゅっ、ぷちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f0d ; "蜜がショーツの裏地を濡らし、" + CALLFUNC R + MSG 0x11f0e ; "透けた指がくねくねと敏感な場所を這い回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f0f ; "ねっとりとした雫で蒸れた下着の中で、" + CALLFUNC R + MSG 0x11f10 ; "コツンと莉々子の指先に触れる花芯。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23987 + CALLFUNC VOICE + MSG 0x11f11 ; "「ふぁあああああぁんッ……あ、あっ♀" + CALLFUNC R + MSG 0x11f12 ; " ここ、ここ好き、好き……兄さま……ぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f13 ; "縦に窪んだ、形のいい臍。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f14 ; "その少し離れた場所でクリトリスを摘み、引っ張ったり、" + CALLFUNC R + MSG 0x11f15 ; "苛めたりと莉々子の指先は大活躍だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23988 + CALLFUNC VOICE + MSG 0x11f16 ; "(兄さまのおちんちんのことが、頭から離れない……。" + CALLFUNC R + MSG 0x11f17 ; " あの子が欲しくてたまらないのっ♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23989 + CALLFUNC VOICE + MSG 0x11f18 ; "(もっと兄さまを感じたい……。" + CALLFUNC R + MSG 0x11f19 ; " 身体の奥で感じたいの……" + CALLFUNC R + MSG 0x11f1a ; " 1つになりたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f1b ; "莉々子は頭を過ぎった雌の本能を、無理やり" + CALLFUNC R + MSG 0x11f1c ; "クリトリスへの快楽で打ち消しながら膝を折った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f1d ; "そして、爪先でシーツの海を掻き回しながら、" + CALLFUNC R + MSG 0x11f1e ; "一人で絶頂へと歩みを進めていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23990 + CALLFUNC VOICE + MSG 0x11f1f ; "「頭が……ヘンになっちゃう……♀" + CALLFUNC R + MSG 0x11f20 ; " お願い、兄さま……。莉々子を……助けて……ぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f21 ; "  くちゅっ、にちゅ、にちゅうううっ!" + CALLFUNC R + MSG 0x11f22 ; "  ぷちゅ、ちゅっ、ちゅぷっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f23 ; "加速し、クリトリスの先端をくにくにと親指で" + CALLFUNC R + MSG 0x11f24 ; "くすぐると、莉々子はかすかに身体を震わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23991 + CALLFUNC VOICE + MSG 0x11f25 ; "「ああっ♀ あっ、また……きてるの……。" + CALLFUNC R + MSG 0x11f26 ; " お腹が熱くなって……あっ、あぁっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23992 + CALLFUNC VOICE + MSG 0x11f27 ; "「ダメ……おもらし……しちゃ……" + CALLFUNC R + MSG 0x11f28 ; " あっ……い、いやぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f29 ; "ぶるぶると全身を震わせ、割れ目をヒクつかせた莉々子は" + CALLFUNC R + MSG 0x11f2a ; "毎日トイレで感じている解放感が、自慰でも近づいて" + CALLFUNC R + MSG 0x11f2b ; "来ている事に戸惑っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23993 + CALLFUNC VOICE + MSG 0x11f2c ; "「出ちゃう……っ、出ちゃう、のに、" + CALLFUNC R + MSG 0x11f2d ; " やめられない……、ダメ、ダメぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f2e ; "両脚をピンと伸ばし、身体を駆け巡る快感に" + CALLFUNC R + MSG 0x11f2f ; "酔いしれていた莉々子は、ふっ、と宙に浮くような" + CALLFUNC R + MSG 0x11f30 ; "衝撃的な気持ち良さを感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23994 + CALLFUNC VOICE + MSG 0x11f31 ; "「あ……っ♀ 兄さま、兄さま……っ、" + CALLFUNC R + MSG 0x11f32 ; " 莉々子、莉々子は……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f33 ; "同時に尿意が込みあがり、体温が上昇する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23995 + CALLFUNC VOICE + MSG 0x11f34 ; "「いやっ! あっ、兄さまっ!" + CALLFUNC R + MSG 0x11f35 ; " ああああぁっ、兄さまぁああああっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/01/おもらし/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23996 + CALLFUNC VOICE + MSG 0x11f36 ; "「きゃああぁっ……♀ あっ、あっ、あぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11f37 ; "  ぷしっ……しゃわわわわわわわっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f38 ; "手のひらで押さえていたせいか、" + CALLFUNC R + MSG 0x11f39 ; "あまりに感じすぎたせいか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f3a ; "迸る雫はショーツに染み、シーツとお尻とをぐっしょりと" + CALLFUNC R + MSG 0x11f3b ; "濡らす程度の勢いしかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f3c ; "それでも、失禁するほどの感じ方をしてしまった" + CALLFUNC R + MSG 0x11f3d ; "莉々子はぐったりとして、冷えていく下腹部を" + CALLFUNC R + MSG 0x11f3e ; "虚ろな視線で見つめ続けている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23997 + CALLFUNC VOICE + MSG 0x11f3f ; "「あっ……、あ、あ、ああぁ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f40 ; "ふにふにと乳房を揉みながら、硬直した身体を" + CALLFUNC R + MSG 0x11f41 ; "ゆっくりと弛緩させていく莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11f42 ; "  ふわっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f43 ; "湯気が立ち、アンモニア臭が莉々子にも伝わってきた。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/おもらし/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23998 + CALLFUNC VOICE + MSG 0x11f44 ; "(もう……もう、莉々子、子供じゃないのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23999 + CALLFUNC VOICE + MSG 0x11f45 ; "「また……おもらししちゃった……っ、ん、んっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f46 ; "幼い頃したおもらしとはまったく違う、" + CALLFUNC R + MSG 0x11f47 ; "性的でクセになりそうな失禁。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24000 + CALLFUNC VOICE + MSG 0x11f48 ; "「指も手のひらも……ぬるぬるがいっぱいぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f49 ; "莉々子は愛液でふやけた指先を見つめ、" + CALLFUNC R + MSG 0x11f4a ; "どこか物足りなさそうな溜め息をついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24001 + CALLFUNC VOICE + MSG 0x11f4b ; "「こんなにしたのに……、まだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f4c ; "どこかで疼きが収まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f4d ; "クリトリスや膣口は少しずつ、麻痺から回復して" + CALLFUNC R + MSG 0x11f4e ; "元通りになっていくのに、花弁の奥だけは、" + CALLFUNC R + MSG 0x11f4f ; "熱く疼いたままだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/おもらし/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24002 + CALLFUNC VOICE + MSG 0x11f50 ; "「あ、んん……、どうして……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24003 + CALLFUNC VOICE + MSG 0x11f51 ; "(もしかしたら、莉々子の病気……。" + CALLFUNC R + MSG 0x11f52 ; " 悪くなってしまったのかしら?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24004 + CALLFUNC VOICE + MSG 0x11f53 ; "(ちゃんと、おじさまの治療を受けているのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f54 ; "ワンピースの上でしばらくもじもじしていた莉々子は、" + CALLFUNC R + MSG 0x11f55 ; "まだ赤味の残る頬のままで一人、呟いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24005 + CALLFUNC VOICE + MSG 0x11f56 ; "「兄さま、莉々子のこんな姿を見たら、" + CALLFUNC R + MSG 0x11f57 ; " なんて言うのでしょうね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f58 ; "きっと、すぐに、ショーツを脱がせてくれて。" + CALLFUNC R + MSG 0x11f59 ; "シーツを取替え、何もかもすっきりさせてくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f5a ; "そう想像するだけで、莉々子はうんと幸せな気持ちになった。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/おもらし/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24006 + CALLFUNC VOICE + MSG 0x11f5b ; "「莉々子には兄さまがいてくれる……。" + CALLFUNC R + MSG 0x11f5c ; " 兄さまがいてくれたら、それでいいから……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/08 +EOF シナリオ\莉々子/護/06−08.jaf + +; 莉々子/護/09 +; RETURN: void +FUNC 5833 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24007 + CALLFUNC VOICE + MSG 0x11f5d ; "「………………」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/下着/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x11f5e ; "まだ明るい部屋の中で、莉々子は無意識のうちに" + CALLFUNC R + MSG 0x11f5f ; "ショーツの上から秘所に触れていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24008 + CALLFUNC VOICE + MSG 0x11f60 ; "「ぁ、んん……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24009 + CALLFUNC VOICE + MSG 0x11f61 ; "(兄さまと仲良くなれたのは嬉しいけれど……。" + CALLFUNC R + MSG 0x11f62 ; " 身体の調子は、どんどん悪くなっているみたい)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24010 + CALLFUNC VOICE + MSG 0x11f63 ; "(アソコがとても熱くて……、" + CALLFUNC R + MSG 0x11f64 ; " ヌルヌルが、ぁ……と、止まらない……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f65 ; "「ええい、忌々しい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f66 ; "  ぼすっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f67 ; "ソファーを拳で殴りつけ、藪井は" + CALLFUNC R + MSG 0x11f68 ; "部屋の中を落ち着き無くうろうろしていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f69 ; "(あの使用人のせいで、莉々子様との貴重な時間が" + CALLFUNC R + MSG 0x11f6a ; " めっきり少なくなってしまったではないかっ!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f6b ; "(ようやく、処女のエキスにありつけそうだと" + CALLFUNC R + MSG 0x11f6c ; " いうのに……うぐうぅ……ッ)" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11f6d ; "  コン、コン、コン……" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f6e ; "「誰じゃ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24011 + CALLFUNC VOICE + MSG 0x11f6f ; "「あ、あの……莉々子です」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f70 ; "「おおっ……莉々子様でしたか!" + CALLFUNC R + MSG 0x11f71 ; " どうぞどうぞ、お入りください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f72 ; "不機嫌な顔をしていた藪井は、今は" + CALLFUNC R + MSG 0x11f73 ; "すっかり蕩けたいやらしい笑みを浮かべていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f74 ; "(ちょうどいいところに……。" + CALLFUNC R + MSG 0x11f75 ; " グヒヒヒッ、さすがワシじゃ)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f76 ; "(あの小僧がどれだけ邪魔をしようと、" + CALLFUNC R + MSG 0x11f77 ; " 莉々子様は必ずワシの元へ……フヒヒッ♀)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24012 + CALLFUNC VOICE + MSG 0x11f78 ; "「失礼いたします……」" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f79 ; "「こんな朝早くにどうされたのですかな?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24013 + CALLFUNC VOICE + MSG 0x11f7a ; "「その……おじさまに、" + CALLFUNC R + MSG 0x11f7b ; " ご相談したいことがあって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f7c ; "なかなか本題を話し出さない莉々子に焦れながらも" + CALLFUNC R + MSG 0x11f7d ; "藪井は上機嫌だった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f7e ; "「ほう、私に。……さて、どういった" + CALLFUNC R + MSG 0x11f7f ; " 内容でございましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f80 ; "藪井はニヤニヤに近いニコニコ顔で" + CALLFUNC R + MSG 0x11f81 ; "莉々子を促し、部屋の奥へと案内してやった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f82 ; "「なるほどなるほど……。" + CALLFUNC R + MSG 0x11f83 ; " 事の内容は理解しました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24014 + CALLFUNC VOICE + MSG 0x11f84 ; "「良かった……。" + CALLFUNC R + MSG 0x11f85 ; " 上手くお伝え出来なかったら、" + CALLFUNC R + MSG 0x11f86 ; " どうしようかと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f87 ; "心の中のもやもやを全て話したことで、" + CALLFUNC R + MSG 0x11f88 ; "ほっとしたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f89 ; "微笑む莉々子とは真逆に、" + CALLFUNC R + MSG 0x11f8a ; "藪井の胸の中はどす黒く染まっていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f8b ; "(チッ……予想していたとはいえ、" + CALLFUNC R + MSG 0x11f8c ; " やっかいな事になってきおった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f8d ; "話の内容は、予想通り護とのことだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f8e ; "莉々子の想いが強くなりすぎて、" + CALLFUNC R + MSG 0x11f8f ; "今にも護と行為に及んでしまいそうなくらいに" + CALLFUNC R + MSG 0x11f90 ; "2人の仲が進展している。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f91 ; "(私もうかうかしておれんな。" + CALLFUNC R + MSG 0x11f92 ; " 莉々子様が処女であるうちに、" + CALLFUNC R + MSG 0x11f93 ; " たっぷりエキスをいただいておかねば……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11f94 ; "内心舌なめずりする藪井の顔を、" + CALLFUNC R + MSG 0x11f95 ; "莉々子が不安そうに見上げていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24015 + CALLFUNC VOICE + MSG 0x11f96 ; "「……おじさま?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f97 ; "「おっと、失礼しました。" + CALLFUNC R + MSG 0x11f98 ; " 色々と考えておりまして……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24016 + CALLFUNC VOICE + MSG 0x11f99 ; "「……莉々子の身体……、" + CALLFUNC R + MSG 0x11f9a ; " やっぱり良くなっておりませんの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11f9b ; "「いえいえ! まさかまさか。" + CALLFUNC R + MSG 0x11f9c ; " お身体は順調に回復しておりますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x11f9d ; "きっぱり言い切る藪井だったが、" + CALLFUNC R + MSG 0x11f9e ; "それでも莉々子は何かを言いたげだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24017 + CALLFUNC VOICE + MSG 0x11f9f ; "「………………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fa0 ; "「そちらに関しては問題ございません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fa1 ; "もう一度重ねて安心させようと言葉を紡ぐと、" + CALLFUNC R + MSG 0x11fa2 ; "莉々子は泣き出しそうに瞳を潤ませる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24018 + CALLFUNC VOICE + MSG 0x11fa3 ; "「でも、お漏らしの原因が……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11fa4 ; "  きゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fa5 ; "着物の袖を握り締めたまま、" + CALLFUNC R + MSG 0x11fa6 ; "しゅんとしている莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fa7 ; "その細い肩に手を置くと、" + CALLFUNC R + MSG 0x11fa8 ; "藪井は口端を上げ、淫猥に微笑んだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fa9 ; "「以前、ご説明した通りでございます。" + CALLFUNC R + MSG 0x11faa ; " ……ただ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24019 + CALLFUNC VOICE + MSG 0x11fab ; "「ただ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fac ; "「前よりも、お気持ちが" + CALLFUNC R + MSG 0x11fad ; " 強くなられているようですな」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24020 + CALLFUNC VOICE + MSG 0x11fae ; "「それは、兄さまに対する気持ちでしょうか?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11faf ; "「……でしょうな」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24021 + CALLFUNC VOICE + MSG 0x11fb0 ; "「まぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fb1 ; "ぽっと頬を赤らめる莉々子に" + CALLFUNC R + MSG 0x11fb2 ; "藪井は一歩近づいた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fb3 ; "「莉々子さまから溢れている蜜は、本来、" + CALLFUNC R + MSG 0x11fb4 ; " 男性と仲良くするために必要なものなのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24022 + CALLFUNC VOICE + MSG 0x11fb5 ; "「そうだったのですか……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fb6 ; "「男女の性器は、互いに触れ合うことで" + CALLFUNC R + MSG 0x11fb7 ; " より睦まじく……仲良くなるのです」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fb8 ; "「莉々子様の蜜は、その潤滑油なのですよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24023 + CALLFUNC VOICE + MSG 0x11fb9 ; "「じゅんかつ、ゆ……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fba ; "「そう。人間として自然なことです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24024 + CALLFUNC VOICE + MSG 0x11fbb ; "「兄さまと……触れ合う……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x11fbc ; "  かああああ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fbd ; "想像で更に赤くなった莉々子は、" + CALLFUNC R + MSG 0x11fbe ; "おずおずと顔を上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24025 + CALLFUNC VOICE + MSG 0x11fbf ; "「……そんなことをして、兄さまに" + CALLFUNC R + MSG 0x11fc0 ; " 嫌われたりしませんか?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fc1 ; "「心配はご無用です。" + CALLFUNC R + MSG 0x11fc2 ; " それは愛情表現の一つですから、" + CALLFUNC R + MSG 0x11fc3 ; " 嫌いな男性などおりませんよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24026 + CALLFUNC VOICE + MSG 0x11fc4 ; "「……わかりました。" + CALLFUNC R + MSG 0x11fc5 ; " 今度、兄さまと試してみます……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fc6 ; "すっかり杞憂が晴れたのか、" + CALLFUNC R + MSG 0x11fc7 ; "元気を取り戻す莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fc8 ; "そんな莉々子をたまらない思いで見つめながら、" + CALLFUNC R + MSG 0x11fc9 ; "藪井はわざとらしく咳をしてみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fca ; "「こほん。但し、但しですぞ……こほん。" + CALLFUNC R + MSG 0x11fcb ; " 注意していただきたい事がございます」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24027 + CALLFUNC VOICE + MSG 0x11fcc ; "「……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fcd ; "「莉々子様の性器には、禁断の扉がございます。" + CALLFUNC R + MSG 0x11fce ; " そこに、彼を招き入れぬようにして下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fcf ; "禁断の扉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fd0 ; "今まで聞いたことのない言葉を、" + CALLFUNC R + MSG 0x11fd1 ; "口の中で反芻した後、莉々子は顔を上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24028 + CALLFUNC VOICE + MSG 0x11fd2 ; "「禁断の……扉?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fd3 ; "「そうです。" + CALLFUNC R + MSG 0x11fd4 ; " 蜜が溢れてくる、『穴』のことでございます」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fd5 ; "「互いに触れ合うだけならまだしも、" + CALLFUNC R + MSG 0x11fd6 ; " その扉を開き、彼を受け入れてしまうと……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fd7 ; "「それはそれは恐ろしいことになります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24029 + CALLFUNC VOICE + MSG 0x11fd8 ; "「それは、どんな……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fd9 ; "恐怖におびえている莉々子を良しとして、" + CALLFUNC R + MSG 0x11fda ; "藪井はもったいをつけて黙り、ようやく教える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fdb ; "「莉々子様の経験したことの無い感覚が、" + CALLFUNC R + MSG 0x11fdc ; " 全身を貫き……最悪、気を失います」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24030 + CALLFUNC VOICE + MSG 0x11fdd ; "「……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fde ; "都合の悪い部分は全て隠し、" + CALLFUNC R + MSG 0x11fdf ; "恐怖を煽ることに専念する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fe0 ; "と、莉々子はまんまとその思惑に乗り、" + CALLFUNC R + MSG 0x11fe1 ; "カタカタと華奢な肩を震わせていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24031 + CALLFUNC VOICE + MSG 0x11fe2 ; "「そ、そんなことが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fe3 ; "「大変危険な行為ですから、" + CALLFUNC R + MSG 0x11fe4 ; " 重々お気をつけください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24032 + CALLFUNC VOICE + MSG 0x11fe5 ; "「わ……わかりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11fe6 ; "青ざめていた莉々子は、" + CALLFUNC R + MSG 0x11fe7 ; "気を落ちつけようと何か安心できる理由を" + CALLFUNC R + MSG 0x11fe8 ; "探したらしい。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24033 + CALLFUNC VOICE + MSG 0x11fe9 ; "「でも、莉々子の扉は小さいですし、" + CALLFUNC R + MSG 0x11fea ; " きっと問題ありませんわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11feb ; "そんなことを藪井に言ってみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fec ; "「どうしてです?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24034 + CALLFUNC VOICE + MSG 0x11fed ; "「兄さまのおちんちんは、とてもおっきくて、" + CALLFUNC R + MSG 0x11fee ; " 莉々子の扉には入りませんから……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11fef ; "「!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ff0 ; "藪井は、色んな意味で護に嫉妬した。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ff1 ; "(やはり、あの小僧は許せんな……。" + CALLFUNC R + MSG 0x11ff2 ; " いつかは排除せねばなるまい)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ff3 ; "護との仲を徹底的に邪魔しながら、" + CALLFUNC R + MSG 0x11ff4 ; "利用だけをし続けようと誓う藪井。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ff5 ; "(とにかく、莉々子様が、処女でなくなっては" + CALLFUNC R + MSG 0x11ff6 ; " 元も子もない)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ff7 ; "(あのエキスは、処女でしか" + CALLFUNC R + MSG 0x11ff8 ; " 味わえないのだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x11ff9 ; "そんな藪井に深々と頭を下げ、" + CALLFUNC R + MSG 0x11ffa ; "莉々子は感謝に声を詰まらせていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24035 + CALLFUNC VOICE + MSG 0x11ffb ; "「朝からお邪魔してごめんなさい。" + CALLFUNC R + MSG 0x11ffc ; " おじさまにご相談出来て良かったです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x11ffd ; "「いえいえ。私でよければ、" + CALLFUNC R + MSG 0x11ffe ; " いつでもご相談に乗りますよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24036 + CALLFUNC VOICE + MSG 0x11fff ; "「それでは……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12000 ; "部屋を出て行く莉々子の後姿を眺めながら、" + CALLFUNC R + MSG 0x12001 ; "藪井は舌なめずりをした。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12002 ; "(……機は熟したようじゃな)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12003 ; "(今度こそ、処女のエキスをたぁっぷりと" + CALLFUNC R + MSG 0x12004 ; " 堪能させていただきますよ……ぐひひっ……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/09 + +; 莉々子/護/10 +; RETURN: void +FUNC 5834 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24037 + CALLFUNC VOICE + MSG 0x12005 ; "「うれしい……♀" + CALLFUNC R + MSG 0x12006 ; " こうして、莉々子のところに兄さまが" + CALLFUNC R + MSG 0x12007 ; " 来て下さるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12008 ; "顔をほころばせ、花が咲くような" + CALLFUNC R + MSG 0x12009 ; "可憐な表情で微笑む莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1200a ; "「も、申し訳ありません……。" + CALLFUNC R + MSG 0x1200b ; " どうしても、我慢できなくて……く、ぅ、うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1200c ; "奥歯を噛み締め、洩れる声を抑えながら" + CALLFUNC R + MSG 0x1200d ; "護はヒクヒクと勃起したペニスを震わせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1200e ; "(ま、まずいよ……。完全にクセになっちゃってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1200f ; "性的な気持ちになる度、莉々子に翻弄され、" + CALLFUNC R + MSG 0x12010 ; "男根をまさぐられる感覚を嫌でも思い出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12011 ; "莉々子の前で喘ぎ、みっともなく白濁をこぼす痴態を" + CALLFUNC R + MSG 0x12012 ; "初めは屈辱混じりに受け止めていた護も、すっかり" + CALLFUNC R + MSG 0x12013 ; "そんな気持ちは失い……この状況に酔っていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24038 + CALLFUNC VOICE + MSG 0x12014 ; "「くすっ……こんなにおっきくされて……。" + CALLFUNC R + MSG 0x12015 ; " 莉々子と仲良くしたくて、たまらないのですね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12016 ; "「あっ……あ、あぁ……はいっ!" + CALLFUNC R + MSG 0x12017 ; " 莉々子様と……仲良く、したいです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12018 ; "ズボンの前を開き、下着を脱ぐ間すらもどかしいのか" + CALLFUNC R + MSG 0x12019 ; "護は莉々子が差し出す指先の動きを目で追った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24039 + CALLFUNC VOICE + MSG 0x1201a ; "「ふふ……とてもいいお返事です♀" + CALLFUNC R + MSG 0x1201b ; " でしたら、ご褒美を差し上げないと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1201c ; "(回数を重ねるごとに、段々とお上手になられて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1201d ; "今ではもう、自分でオナニーをする快楽なんて" + CALLFUNC R + MSG 0x1201e ; "比較にもならないほど莉々子の指技は巧みだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24040 + CALLFUNC VOICE + MSG 0x1201f ; "「莉々子も、ずぅっと待っておりましたのよ?" + CALLFUNC R + MSG 0x12020 ; " 兄さまがお部屋に来るのを……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12021 ; "「僕を……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24041 + CALLFUNC VOICE + MSG 0x12022 ; "「こうして、兄さまと仲良くできるのは莉々子だけですよ?" + CALLFUNC R + MSG 0x12023 ; " 他の誰にも、させたくありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12024 ; "  すりすりすり……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12025 ; "「う、うぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24042 + CALLFUNC VOICE + MSG 0x12026 ; "「あら……♀ 莉々子の手が触れただけで、" + CALLFUNC R + MSG 0x12027 ; " ぴくんって……可愛い♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12028 ; "「か、かわいい……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24043 + CALLFUNC VOICE + MSG 0x12029 ; "「い、いえ……すっごく大きいですけど、" + CALLFUNC R + MSG 0x1202a ; " ……なぜだか、いい子いい子ってしてさしあげたく" + CALLFUNC R + MSG 0x1202b ; " なっちゃうんです……ふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1202c ; "  すりすりすり……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1202d ; "男性器にまったく嫌悪感のない莉々子にとって、" + CALLFUNC R + MSG 0x1202e ; "指コキ手コキは護との親密なおままごと気分なのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1202f ; "いつもは遠くから見つめているだけの存在だった" + CALLFUNC R + MSG 0x12030 ; "愛しい護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12031 ; "その彼と同じベッドに寝そべり、" + CALLFUNC R + MSG 0x12032 ; "体温を感じながら触れ合い、更に毒蜜まで絞れることが、" + CALLFUNC R + MSG 0x12033 ; "莉々子には嬉しくて仕方なかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24044 + CALLFUNC VOICE + MSG 0x12034 ; "「だぁい好き、兄さま……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/舐め/舐め" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24045 + CALLFUNC VOICE + MSG 0x12035 ; "「ん、む……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12036 ; "莉々子は護の隙を伺い、唇を唇に寄せてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12037 ; "「うぁ……、り、莉々子……さま……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24046 + CALLFUNC VOICE + MSG 0x12038 ; "「ちゅっ……ちゅ、ちゅくっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12039 ; "性欲の方が大きい護が、竿幹をパンパンに張り詰めさせて" + CALLFUNC R + MSG 0x1203a ; "腰を浮かせているのを知りながら、莉々子の唇は止まらない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24047 + CALLFUNC VOICE + MSG 0x1203b ; "「ちゅ……ん、む……ちゅ、れるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1203c ; "寝そべる護を横抱きにし、頭を自分の方に引きながら" + CALLFUNC R + MSG 0x1203d ; "濃密な口付けは続く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24048 + CALLFUNC VOICE + MSG 0x1203e ; "「っふ……ぁ、あ、あぁ……ちゅっ♀" + CALLFUNC R + MSG 0x1203f ; " ちゅっ、くちゅ、ちゅぷっ……ん、んくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12040 ; "軽く触れ合うだけのキスから、唾液を絡ませ" + CALLFUNC R + MSG 0x12041 ; "啜り合う口付けに切り替わると、ますます護の疼きは増した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12042 ; "当たり前のように先走りが滲み、パンツの裏側に付着する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12043 ; "(あぁ……、ま、また雪乃さんにバレないように" + CALLFUNC R + MSG 0x12044 ; " 洗濯しなくちゃ……、怒られ、ちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12045 ; "莉々子との『お遊び』の度に、後でこそこそと" + CALLFUNC R + MSG 0x12046 ; "下着を洗う情けなさを思い出す護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12047 ; "しかし、それでも「またして欲しい」「もっとして欲しい」" + CALLFUNC R + MSG 0x12048 ; "とこうして部屋を訪ねるほどに、この誘惑は強かった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12049 ; "(莉々子様の指……お口……、" + CALLFUNC R + MSG 0x1204a ; " どうしてだろう、忘れられない……)" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24049 + CALLFUNC VOICE + MSG 0x1204b ; "「ぷは……っ、ねえ兄さま?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1204c ; "「はぁっ……はぁ……な、何で、ございますか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1204d ; "蕩けた表情で見上げると、さらりと莉々子の髪筋が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1204e ; "甘えるように唇を少し尖らせると、" + CALLFUNC R + MSG 0x1204f ; "莉々子は吐息のかかる距離で囁いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24050 + CALLFUNC VOICE + MSG 0x12050 ; "「莉々子、あれからおじさまに教わりましたの。" + CALLFUNC R + MSG 0x12051 ; " 兄さまともっと仲良くなる方法を……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12052 ; "「もっと……仲良く、ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12053 ; "危険なその言葉の響きに、既に肉体の方が期待していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12054 ; "ビクビクッ……と上下に頭を振った肉棒を、" + CALLFUNC R + MSG 0x12055 ; "莉々子の指先は濡れた子犬を撫でるように、捕まえ動かす。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12056 ; "「あ……、ぁ、ふぁ、ああ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24051 + CALLFUNC VOICE + MSG 0x12057 ; "「兄さまの声……喜んでいるみたい。" + CALLFUNC R + MSG 0x12058 ; " これは、いいよということでしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12059 ; "  くに……くにくにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1205a ; "裏筋を人差し指でくすぐりながら、" + CALLFUNC R + MSG 0x1205b ; "カリの段差を握り込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1205c ; "「っひィ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1205d ; "護の肩が逃げるのと同時に、莉々子は指の輪を" + CALLFUNC R + MSG 0x1205e ; "ずりずりと大きくスライドさせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1205f ; "「あ、ああ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12060 ; "包皮も肉筒も同時に扱き下ろす強烈な快楽に、" + CALLFUNC R + MSG 0x12061 ; "成すがままになってしまう護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12062 ; "無意識に護の性感を把握し、尽くしてくる" + CALLFUNC R + MSG 0x12063 ; "指先は護にとっては充分な凶器だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24052 + CALLFUNC VOICE + MSG 0x12064 ; "「莉々子、兄さまと試してみたいの……。" + CALLFUNC R + MSG 0x12065 ; " もっともっと、仲良くなりたいの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24053 + CALLFUNC VOICE + MSG 0x12066 ; "「ふぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12067 ; "悩ましげな吐息が耳にかかり、そちらに気をとられれば" + CALLFUNC R + MSG 0x12068 ; "ペニスに摩擦電流が迸る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12069 ; "「ぁ……あ、ぁ、わっ……わかり、ました!" + CALLFUNC R + MSG 0x1206a ; " わかりました……します、仲良く……ぅ」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/ズボン/微笑み/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24054 + CALLFUNC VOICE + MSG 0x1206b ; "「良かったぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1206c ; "  ぐにゅぐにゅぐにゅ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1206d ; "サービスとばかりに下着の生地を巻き込んで" + CALLFUNC R + MSG 0x1206e ; "ペニスを圧迫する指先に、護の意識が飛びかけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1206f ; "すると、ゆっくりと莉々子は手をずらし、" + CALLFUNC R + MSG 0x12070 ; "手のひら全体で一物をさする優しいタッチに切り替えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12071 ; "そして催眠術をかけるかのように、" + CALLFUNC R + MSG 0x12072 ; "護の意識を溶かす甘い台詞を呟く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12073 ; "「ん、んぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24055 + CALLFUNC VOICE + MSG 0x12074 ; "「仲良くする前に……一つだけ、" + CALLFUNC R + MSG 0x12075 ; " 莉々子とお約束してくださいませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12076 ; "「や、やくそく?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24056 + CALLFUNC VOICE + MSG 0x12077 ; "「はい……。莉々子のこと……、" + CALLFUNC R + MSG 0x12078 ; " 嫌いにならないで欲しいんです」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12079 ; "「そんな! 莉々子様を嫌いになんてなれません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1207a ; "とろとろに蕩けた意識を振り払い、" + CALLFUNC R + MSG 0x1207b ; "護がはっきりとそれを否定する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1207c ; "すると、莉々子は瞳を潤ませ、" + CALLFUNC R + MSG 0x1207d ; "指先にぎゅっと力を込めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24057 + CALLFUNC VOICE + MSG 0x1207e ; "「兄さま……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1207f ; "「ぼ、僕が莉々子さまを嫌いになることなんて、" + CALLFUNC R + MSG 0x12080 ; " ありえません……ですから」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12081 ; "「安心して欲しいんです……。" + CALLFUNC R + MSG 0x12082 ; " 莉々子さまは魅力的です。不安にならないで」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24058 + CALLFUNC VOICE + MSG 0x12083 ; "「うれしい……♀" + CALLFUNC R + MSG 0x12084 ; " それでは、失礼します……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12085 ; "莉々子は頬を染め、悪戯な表情で下着のゴムを引き、" + CALLFUNC R + MSG 0x12086 ; "完全に陰茎を露出させてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12087 ; "  ぶるんっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12088 ; "竿先が飛び出す瞬間、赤黒い軌跡が宙に描かれた。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x12089 ; "それを慣れた様子でそっと捕まえ、" + CALLFUNC R + MSG 0x1208a ; "莉々子は間髪入れずに生コキを始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1208b ; "「っ……ぅ、うう……? あぁ……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24059 + CALLFUNC VOICE + MSG 0x1208c ; "「くす……、やっぱり、兄さまはお優しいのですね♀" + CALLFUNC R + MSG 0x1208d ; " ますます好きになってしまいました」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1208e ; "  くにゅ……ちゅぷ、ちゅぷ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1208f ; "鈴口の上で丸く雫を作っていた雄汁を指先に" + CALLFUNC R + MSG 0x12090 ; "なすりつけると、莉々子はそれを先端に、" + CALLFUNC R + MSG 0x12091 ; "竿上方に、そして下方にとどんどん塗り広げていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24060 + CALLFUNC VOICE + MSG 0x12092 ; "「大丈夫です。恐いことなんて、何もありませんから。" + CALLFUNC R + MSG 0x12093 ; " 兄さまは楽になさって下さい」" + CALLFUNC A + S_PUSH "イベント/莉々子/02/手コキ/優しい/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24061 + CALLFUNC VOICE + MSG 0x12094 ; "「気持ちいい……ですか?" + CALLFUNC R + MSG 0x12095 ; " 莉々子、ちゃんと出来ているかしら……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12096 ; "「ん、は、はい……とても……とても気持ちいい、です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24062 + CALLFUNC VOICE + MSG 0x12097 ; "「うふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12098 ; "  はぁっ、はぁっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12099 ; "ほころぶ唇の奥から、小さな舌先がのぞき" + CALLFUNC R + MSG 0x1209a ; "それがぺろりと護の胸先をかすめる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24063 + CALLFUNC VOICE + MSG 0x1209b ; "「兄さま……、兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1209c ; "護の胸元に額を摺り寄せ、甘えながら" + CALLFUNC R + MSG 0x1209d ; "莉々子は自らのショーツを脱ぎ始めていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1209e ; "「っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24064 + CALLFUNC VOICE + MSG 0x1209f ; "「見て、兄さま……。" + CALLFUNC R + MSG 0x120a0 ; " 莉々子のアソコ……もうこんなに濡れてます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120a1 ; "薄い茂みの向こうに、キラキラと水滴が光って見えたのを" + CALLFUNC R + MSG 0x120a2 ; "護は信じられない気持ちで見つめていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120a3 ; "(濡れてる……あ、あんなに……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120a4 ; "それこそ、舌先でも指でも……今握られている護のペニス" + CALLFUNC R + MSG 0x120a5 ; "ですら押し込めばにゅるりと入り込んでしまいそうなほど" + CALLFUNC R + MSG 0x120a6 ; "莉々子のそこは潤みきっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120a7 ; "(う、うわぁ……っ、やらしいよ……。" + CALLFUNC R + MSG 0x120a8 ; " こんなの見せられたら……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x120a9 ; "  ビクビクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120aa ; "なんとか我慢しようとしても、肉棒はそうはいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120ab ; "隆起しすぎて破裂しそうなほどに成長してしまった" + CALLFUNC R + MSG 0x120ac ; "護のペニスからも一筋汁が流れる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/02/手コキ/穏やか/基本" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24065 + CALLFUNC VOICE + MSG 0x120ad ; "「兄さまが悪いんですよ?" + CALLFUNC R + MSG 0x120ae ; " 莉々子をこんな気持ちにさせて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24066 + CALLFUNC VOICE + MSG 0x120af ; "「ちゅっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120b0 ; "莉々子は愛情たっぷりの口付けをすると、" + CALLFUNC R + MSG 0x120b1 ; "そのまま護の上に覆いかぶさってきた……。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24067 + CALLFUNC VOICE + MSG 0x120b2 ; "「んっ……、はぁッ、ぁ……あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120b3 ; "寝る時にはブラジャーをつけていないのか、" + CALLFUNC R + MSG 0x120b4 ; "莉々子の乳房が純白のワンピースから零れ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120b5 ; "裸の肩から落ちた袖が、くしゅくしゅと二の腕でよれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120b6 ; "ピンクのリボンのすぐ下で分かれ、開いた布地は" + CALLFUNC R + MSG 0x120b7 ; "無防備な臍と発展途上の体つきを余すところなく" + CALLFUNC R + MSG 0x120b8 ; "護の視線に晒すことになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120b9 ; "(開いた両脚の奥で……、ア、アソコが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120ba ; "てらてらと粘液に濡れた膣口が、護の目の前で" + CALLFUNC R + MSG 0x120bb ; "ぱっくりと惜しげもなく割り開かれていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24068 + CALLFUNC VOICE + MSG 0x120bc ; "「は……はじめますねっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120bd ; "何かを決意して、瞳を閉じると莉々子は" + CALLFUNC R + MSG 0x120be ; "おずおずと腰を動かし始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120bf ; "護にまたがり、お馬さんごっこをするみたいに" + CALLFUNC R + MSG 0x120c0 ; "ささやかに跳ねる肉体。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120c1 ; "「ぼ、僕のモノの根元に……っ、" + CALLFUNC R + MSG 0x120c2 ; " 莉々子様の……大事な場所がっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24069 + CALLFUNC VOICE + MSG 0x120c3 ; "「はぁ……ん……、兄さまのおちんちんが、" + CALLFUNC R + MSG 0x120c4 ; " 莉々子のアソコと、くっついてます……。" + CALLFUNC R + MSG 0x120c5 ; " くちゅくちゅって……擦れて……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120c6 ; "まったく形が異なるとはいえ、性器と性器を擦り合わせ、" + CALLFUNC R + MSG 0x120c7 ; "莉々子の最も大切な粘膜に汚い雄器官が触れている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120c8 ; "背徳感と奇妙な興奮とで、護は自分が今どこにいるのか、" + CALLFUNC R + MSG 0x120c9 ; "何をしているのかを見失うところだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120ca ; "(莉々子様の……あったかくて、ぬめって、" + CALLFUNC R + MSG 0x120cb ; " すごく気持ちいいっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x120cc ; "  ぬりゅ……ぬちゅ、ぬちゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24070 + CALLFUNC VOICE + MSG 0x120cd ; "「あっ、これイイっ♀ 自分でするよりも、" + CALLFUNC R + MSG 0x120ce ; " ずっと気持ちいいのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120cf ; "ただでさえ膨張している肉棒は、刺激的な光景に" + CALLFUNC R + MSG 0x120d0 ; "ますます血管を浮かせ、裏筋を張り出してしまっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120d1 ; "莉々子は自然と、淫具のような野太いペニスの上で" + CALLFUNC R + MSG 0x120d2 ; "くねくねと腰を揺らし、バランスを取るしかない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24071 + CALLFUNC VOICE + MSG 0x120d3 ; "「あっ……ぁっ、あぁん……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120d4 ; "愛しい護のペニスに割れ目を密着させると、" + CALLFUNC R + MSG 0x120d5 ; "その形や熱さが性器から伝わってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120d6 ; "もうそれだけで未熟な莉々子の性感は" + CALLFUNC R + MSG 0x120d7 ; "護一色に染め変えられる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24072 + CALLFUNC VOICE + MSG 0x120d8 ; "「ん……んん、ぞくぞく……しちゃうぅ♀" + CALLFUNC R + MSG 0x120d9 ; " これが兄さまの……兄さまのおちんちんっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24073 + CALLFUNC VOICE + MSG 0x120da ; "「莉々子のアソコがぴったりくっついて……" + CALLFUNC R + MSG 0x120db ; " 兄さまのおちんちんを、美味しそうに食べてるみたい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x120dc ; "  ちゅっ、くちゅ、ちゅっ……!" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24074 + CALLFUNC VOICE + MSG 0x120dd ; "「やっ……やぁん、ちゅっちゅって……♀" + CALLFUNC R + MSG 0x120de ; " 兄さまのおちんちんと、莉々子のアソコが仲良くしてます♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120df ; "充分すぎるほどの蜜をたたえた花弁が開き、" + CALLFUNC R + MSG 0x120e0 ; "水滴が男根の表面をすべる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120e1 ; "「……っ、ぁ……ッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120e2 ; "膣口とペニスが擦れ合う度に、護の快楽中枢が痺れ、" + CALLFUNC R + MSG 0x120e3 ; "頭のてっぺんにまでビリビリと電流が走った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120e4 ; "それとは逆に、熱い蜜を感じれば感じるほど、" + CALLFUNC R + MSG 0x120e5 ; "股間はずっしりと重くなってくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120e6 ; "「んっ、ぐぅ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24075 + CALLFUNC VOICE + MSG 0x120e7 ; "「すごい……、すごいっ、兄さま……♀" + CALLFUNC R + MSG 0x120e8 ; " 兄さまのおちんちんで火傷してしまいそう……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24076 + CALLFUNC VOICE + MSG 0x120e9 ; "「あっ、ぁっ、うれ……しいっ♀" + CALLFUNC R + MSG 0x120ea ; " 莉々子の中に……兄さまの体温が伝わってくる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120eb ; "蒸れた下着の中から現れた男根は、指で触れると" + CALLFUNC R + MSG 0x120ec ; "ピトピトとくっついてくるほどに汚れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120ed ; "先走りと汗とにまみれたペニスが、" + CALLFUNC R + MSG 0x120ee ; "莉々子の聖なる穴に接触している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120ef ; "それを考えるだけで、護の思考はぐつぐつ煮えたぎる。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24077 + CALLFUNC VOICE + MSG 0x120f0 ; "(兄さまを見下ろしていると……、" + CALLFUNC R + MSG 0x120f1 ; " とくん、とくんって、胸が高鳴る……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24078 + CALLFUNC VOICE + MSG 0x120f2 ; "(あぁ……、このまま溶け合って、" + CALLFUNC R + MSG 0x120f3 ; " 1つになってしまえばいいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120f4 ; "理由のわからないときめきに、莉々子は戸惑い、" + CALLFUNC R + MSG 0x120f5 ; "それでも健気に腰をくねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x120f6 ; "  くちゅうううっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24079 + CALLFUNC VOICE + MSG 0x120f7 ; "「あっ、い……いいっ♀ あっ、あはぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120f8 ; "「うぁ……あ、あぁあ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120f9 ; "前後していただけだった腰が半円を描くと、" + CALLFUNC R + MSG 0x120fa ; "護も莉々子もよく似た嬌声を上げてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24080 + CALLFUNC VOICE + MSG 0x120fb ; "「はぁ、はぁ、莉々子のアソコ……気持ち良すぎて、" + CALLFUNC R + MSG 0x120fc ; " もう、ぐちょぐちょです……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x120fd ; "  ギッ、ギッ、ギィッ……!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x120fe ; "「く、ううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x120ff ; "ペニスの付け根に重みが乗っているせいで、" + CALLFUNC R + MSG 0x12100 ; "精管が押しつぶされて射精が出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12101 ; "身体だけは射精の準備が出来ているのに" + CALLFUNC R + MSG 0x12102 ; "根元で押さえられる苦しさに護が呻いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12103 ; "しかし、莉々子の指で、手で、口で丹念に訓練を" + CALLFUNC R + MSG 0x12104 ; "ほどこされた護のそれは、『イけない』と意識すれば" + CALLFUNC R + MSG 0x12105 ; "するほど逆に滾ってきてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24081 + CALLFUNC VOICE + MSG 0x12106 ; "「あっ、あン……っ、やっぱり、兄さまのおっきいぃ♀" + CALLFUNC R + MSG 0x12107 ; " 莉々子のアソコに、おさまらないの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12108 ; "莉々子の淫唇は、護の男根よりずっと小さい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12109 ; "小陰唇が開いていても、裏筋の一部しか" + CALLFUNC R + MSG 0x1210a ; "触れることができない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1210b ; "  にちゅ、ぬっ、にゅっ、にゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1210c ; "セックスよりはずっと幼稚な触れ合いだが、" + CALLFUNC R + MSG 0x1210d ; "今の護にはちょうどいいものだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1210e ; "(莉々子様がこんなにも頑張っておられるのに、" + CALLFUNC R + MSG 0x1210f ; " 僕が先にイくわけにいかないよね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12110 ; "息を荒げ、胸を上下させながらも護は" + CALLFUNC R + MSG 0x12111 ; "全身にぐっと力を込め、精管を引き締めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24082 + CALLFUNC VOICE + MSG 0x12112 ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12113 ; "「あ、す、すみません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12114 ; "下腹部に力を込めると、莉々子の腰がペニスに押し上げられ、" + CALLFUNC R + MSG 0x12115 ; "二人の粘膜密着度は加速度的に上昇する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24083 + CALLFUNC VOICE + MSG 0x12116 ; "「んっ♀ んはぁっ……ふぁ、あぁ、ああああぁ……!" + CALLFUNC R + MSG 0x12117 ; " おちんちん……っ、食い込んでくる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24084 + CALLFUNC VOICE + MSG 0x12118 ; "「莉々子のアソコに、割って入るみたいに……っ、" + CALLFUNC R + MSG 0x12119 ; " あっ、あぁっ、そんな激しく……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1211a ; "「す、すみません……!" + CALLFUNC R + MSG 0x1211b ; " 力加減が……、出来なくてっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1211c ; "柔らかく、少しでも乱暴に扱えば傷ついてしまいそうな" + CALLFUNC R + MSG 0x1211d ; "莉々子の粘膜を開く裏筋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1211e ; "しかし、莉々子のそれはその接近にますます潤みを増し、" + CALLFUNC R + MSG 0x1211f ; "すぐに膣奥からじゅわぁっ……と新しい蜜を吐き出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24085 + CALLFUNC VOICE + MSG 0x12120 ; "「あッ、あ、あぁ……っ!" + CALLFUNC R + MSG 0x12121 ; " 莉々子、たまらない……、たまらないの……っ♀" + CALLFUNC R + MSG 0x12122 ; " 莉々子の蜜……ぜんぶ、全部兄さまにあげますっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24086 + CALLFUNC VOICE + MSG 0x12123 ; "「欲しいと……おっしゃってくださいっ、" + CALLFUNC R + MSG 0x12124 ; " 莉々子の蜜を……独り占めしたいと……ッ、ぁっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24087 + CALLFUNC VOICE + MSG 0x12125 ; "「そう言っていただけたら……ん、そしたら……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24088 + CALLFUNC VOICE + MSG 0x12126 ; "(いくらでも……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12127 ; "どこまでもまっすぐな莉々子の思いが、" + CALLFUNC R + MSG 0x12128 ; "護の竿肉をきゅうきゅうと締め付けてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12129 ; "(わ……! まだ挿入してないのに……っ、" + CALLFUNC R + MSG 0x1212a ; " まるで膣内でもみくちゃにされてるみたいだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1212b ; "  ぐっ、ぐっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1212c ; "莉々子の粘膜の感触を貪ろうと、無意識に腰を上げた護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1212d ; "すると、莉々子は体重を支えようとしてそのまま" + CALLFUNC R + MSG 0x1212e ; "護のモノを両手で握り締めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1212f ; "「あっ……!? ああああ゛ッ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24089 + CALLFUNC VOICE + MSG 0x12130 ; "「兄さま……? 痛くありませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12131 ; "「平気……っ、平気です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12132 ; "肉棒の付け根から睾丸の膨らみ、雄筒の下半分を" + CALLFUNC R + MSG 0x12133 ; "くちゅくちゅとねぶり回していた膣口のソフトな刺激に" + CALLFUNC R + MSG 0x12134 ; "咥えて、握力を込めた直接的な手コキが加わる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12135 ; "「ひっ……う、うぁ、うぁああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12136 ; "色の違う二種類の責めが代わる代わる一本の男根を" + CALLFUNC R + MSG 0x12137 ; "奪い合うような快感に、護の理性がブチンと千切れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12138 ; "「こんな……、こんな……うぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12139 ; "護のペニスは、全体、どこもかしこも莉々子に支配され" + CALLFUNC R + MSG 0x1213a ; "みっともなくぴゅっ、ぴゅっ、と先走りを飛ばす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1213b ; "重い荷物一つもった事の無い、頼りなく華奢な両手が" + CALLFUNC R + MSG 0x1213c ; "よりにもよって自分のペニスを扱いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1213d ; "絶え間なく精管を温めながら、くにゅくにゅと" + CALLFUNC R + MSG 0x1213e ; "カリ首を動かし、肉傘のでっぱりにクリトリスを擦る。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24090 + CALLFUNC VOICE + MSG 0x1213f ; "「はぁ、はぁ、莉々子、おかしくなりそうです……♀" + CALLFUNC R + MSG 0x12140 ; " こんな気持ち……初めてなの……。" + CALLFUNC R + MSG 0x12141 ; " あっ……あっ……すごく、いいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12142 ; "二人の喘ぎが重なり、親密な空気が" + CALLFUNC R + MSG 0x12143 ; "更にぎゅっと密度を増して……漂う香りを変えていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24091 + CALLFUNC VOICE + MSG 0x12144 ; "「んぁああああぁっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12145 ; "(莉々子様の匂い……うんと甘くなってる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12146 ; "(感じてらっしゃるんだ……、僕のを『使って』……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12147 ; "道具のように使われ、下敷きになっていると" + CALLFUNC R + MSG 0x12148 ; "護は莉々子の従順な奴隷になった気分だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12149 ; "それなのに、護の表情は恍惚として" + CALLFUNC R + MSG 0x1214a ; "少しも莉々子を拒んでいない。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1214b ; "(もっと僕を使って欲しい。" + CALLFUNC R + MSG 0x1214c ; " 僕がめちゃくちゃになるまで……莉々子様に……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1214d ; "(穢れを知らない莉々子様に、使われたい……っ、" + CALLFUNC R + MSG 0x1214e ; " 最高に気持ち良くしてさしあげたい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1214f ; "  きゅんっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12150 ; "健気に尖り、ピンと芯の通ったクリトリスが" + CALLFUNC R + MSG 0x12151 ; "ペニスの一番太い場所に当たると、それだけで" + CALLFUNC R + MSG 0x12152 ; "護の目の前にピンク色の靄が広がる。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24092 + CALLFUNC VOICE + MSG 0x12153 ; "「あっ、あっ、兄さま……兄さま……♀" + CALLFUNC R + MSG 0x12154 ; " やっぱり兄さまはすごいぃ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24093 + CALLFUNC VOICE + MSG 0x12155 ; "「莉々子、莉々子一人じゃあこんなに気持ちよく" + CALLFUNC R + MSG 0x12156 ; " なれないっ……! どうして……? どうしてなの、兄さま……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24094 + CALLFUNC VOICE + MSG 0x12157 ; "「んッ……♀ どうして兄さまは、" + CALLFUNC R + MSG 0x12158 ; " 莉々子をこんなに気持ち良く、できるの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12159 ; "  くちゅ、ちゅっ、ちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1215a ; "莉々子の動きを補填するように、真逆の動作で" + CALLFUNC R + MSG 0x1215b ; "刺激のふり幅を広げていく護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1215c ; "莉々子が腰を前にずらせば、護は引いて。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1215d ; "護がペニスを上げれば、莉々子がずり下りた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1215e ; "「そう……、お上手ですよ、莉々子さま……!" + CALLFUNC R + MSG 0x1215f ; " 僕のチンポが、溶けてしまいそうです……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12160 ; "護の両眼には、かすかに男の力強さが宿り始めていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12161 ; "それは獲物を狙う獣の視線で、莉々子の全身を犯しつくす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24095 + CALLFUNC VOICE + MSG 0x12162 ; "「あぁあぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12163 ; "今までに見た事のない、獰猛な瞳で自分を舐めるように" + CALLFUNC R + MSG 0x12164 ; "観察する護に、莉々子の肌がカッと熱くなった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24096 + CALLFUNC VOICE + MSG 0x12165 ; "(兄さまが、見て……る♀" + CALLFUNC R + MSG 0x12166 ; " いたずらして……おもらししそうな莉々子を……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24097 + CALLFUNC VOICE + MSG 0x12167 ; "「あ、あ……、胸も、おへそも、アソコ……も、" + CALLFUNC R + MSG 0x12168 ; " ぬるぬるの太腿も……見てる、見てるぅうう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12169 ; "  じゅわぁああ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1216a ; "音が立つほど激しく、莉々子の蜜穴から甘露が溢れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1216b ; "既に護のモノはてらてらと淫水にまみれ、照り輝き、" + CALLFUNC R + MSG 0x1216c ; "その輪郭を太く濃くしていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24098 + CALLFUNC VOICE + MSG 0x1216d ; "(あ……あぁっ、兄さまの、ステキ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1216e ; "鋭く天を仰ぐ亀頭はまるで強靭な矛のようで、" + CALLFUNC R + MSG 0x1216f ; "ますます莉々子の心を苦しいほどに高揚させる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24099 + CALLFUNC VOICE + MSG 0x12170 ; "(……どうして、かしら……?" + CALLFUNC R + MSG 0x12171 ; " 兄さまのおちんちんを見ていると……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24100 + CALLFUNC VOICE + MSG 0x12172 ; "(穴の奥が切なくなって……じゅくじゅくしてきちゃう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12173 ; "男女のセックスについての知識がないせいで、" + CALLFUNC R + MSG 0x12174 ; "莉々子は護の男根が自分の女陰に突き刺さり、" + CALLFUNC R + MSG 0x12175 ; "その蜜壷を掻き回す剣であることを知らない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24101 + CALLFUNC VOICE + MSG 0x12176 ; "「ん……ん、んんん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12177 ; "それでも、莉々子の中で芽吹き始めた雌が、本能が、" + CALLFUNC R + MSG 0x12178 ; "護のモノを欲していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12179 ; "狂おしいほど。" + CALLFUNC R + MSG 0x1217a ; "「欲しい」「欲しい」と鳴いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24102 + CALLFUNC VOICE + MSG 0x1217b ; "「兄さま……、もっと、もっと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1217c ; "もっと深くて強烈な衝撃が、アソコに欲しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1217d ; "焼けるように燃え上がり、蜜を煮立たせる欲望を" + CALLFUNC R + MSG 0x1217e ; "鎮めてくれる何かが欲しい。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/素股/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24103 + CALLFUNC VOICE + MSG 0x1217f ; "「あああぁああんっ……! も、漏れちゃうっ……!" + CALLFUNC R + MSG 0x12180 ; " 莉々子の気持ちも、おしっこも、" + CALLFUNC R + MSG 0x12181 ; " 一緒に漏れちゃいますうううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12182 ; "この恋心に栓をして、封じてくれる何かが欲しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12183 ; "……莉々子は一層強く腰を振り乱すと、" + CALLFUNC R + MSG 0x12184 ; "わけもわからず春の猫のように喘ぎ声を撒いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24104 + CALLFUNC VOICE + MSG 0x12185 ; "「ひぁああっ……あぁんっ、あんっ……!" + CALLFUNC R + MSG 0x12186 ; " 兄さま、好き、好き……大好きっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24105 + CALLFUNC VOICE + MSG 0x12187 ; "「兄さまのに触れてると……莉々子ヘンになっちゃう、" + CALLFUNC R + MSG 0x12188 ; " おかしくなっちゃうのぉ……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12189 ; "「あ……あぁっ、あぁ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24106 + CALLFUNC VOICE + MSG 0x1218a ; "「わからない……っ、もう、わからないの……っ、" + CALLFUNC R + MSG 0x1218b ; " でも、でも……飛んじゃううぅっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1218c ; "莉々子が揺れる度、護の肉管からは" + CALLFUNC R + MSG 0x1218d ; "緩急の刺激が波を作って送られてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1218e ; "その波がうねる度、莉々子が同じように髪をなびかせ、" + CALLFUNC R + MSG 0x1218f ; "二人の呼吸が重なっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12190 ; "ぎこちなかった揺さぶりも、すっかり仲良くなった" + CALLFUNC R + MSG 0x12191 ; "ペニスと割れ目には障害にならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12192 ; "それどころか、どちらの粘膜かわからないほどに" + CALLFUNC R + MSG 0x12193 ; "擦れ合い、同じ体温を共有していった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24107 + CALLFUNC VOICE + MSG 0x12194 ; "「出してください……っ、兄さまの蜜は、莉々子が" + CALLFUNC R + MSG 0x12195 ; " 全部吸い出してあげますから……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24108 + CALLFUNC VOICE + MSG 0x12196 ; "「ですから……蜜を、莉々子にちょうだい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12197 ; "  ぎゅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12198 ; "莉々子は護のペニスの先を、自分の身体の方に向け" + CALLFUNC R + MSG 0x12199 ; "ホースのように持ち帰る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1219a ; "そして割れ目を裏筋で細かく刺激しながら、" + CALLFUNC R + MSG 0x1219b ; "小悪魔な微笑を浮かべ、ペニスをくにくにと親指で指圧した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1219c ; "「う……うぁ、そ、そこ……は……っ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24109 + CALLFUNC VOICE + MSG 0x1219d ; "「ここからびゅーって出るのでしょう? びゅーって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24110 + CALLFUNC VOICE + MSG 0x1219e ; "「はぁ、はぁ、これは莉々子のモノなの……。" + CALLFUNC R + MSG 0x1219f ; " 姉さまでも、母さまでもない……莉々子だけの……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121a0 ; "「ん、う、うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121a1 ; "鈴口の形を歪め、痛みの走る直前で力をゆるめ、" + CALLFUNC R + MSG 0x121a2 ; "少しでも多くの白蜜を搾り出そうとする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121a3 ; "その表情は恋する乙女そのもので、" + CALLFUNC R + MSG 0x121a4 ; "まったく悪意は感じられない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x121a5 ; "  ちゅっ……くちゅ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121a6 ; "尿道の入り口をくすぐる人差し指と、ペニスを支える親指。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121a7 ; "そして唾液をたっぷりと含んだ唇に似た花弁が" + CALLFUNC R + MSG 0x121a8 ; "ねっとりと裏筋にディープキスを繰り返す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24111 + CALLFUNC VOICE + MSG 0x121a9 ; "「ん……んっ……♀ はぁ、あっ……ぁ……♀" + CALLFUNC R + MSG 0x121aa ; " ふぅん、あっ、はぁっ、い……ん、いいっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121ab ; "「あ、あっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24112 + CALLFUNC VOICE + MSG 0x121ac ; "「うふふっ……兄さまのおちんちん、カチカチです♀" + CALLFUNC R + MSG 0x121ad ; " 血管も、こんなにピクピクしてる……。" + CALLFUNC R + MSG 0x121ae ; " もう、でちゃいそうなんですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121af ; "莉々子は自分の愛液を塗り込むように、" + CALLFUNC R + MSG 0x121b0 ; "人差し指で裏筋を撫でる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121b1 ; "「あ……し、刺激しないで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x121b2 ; "  さらっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121b3 ; "莉々子の肌の上をシルクのワンピースが滑り落ち、" + CALLFUNC R + MSG 0x121b4 ; "いたいけな肢体の全てが護の視界を埋めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121b5 ; "「……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24113 + CALLFUNC VOICE + MSG 0x121b6 ; "「はぁはぁ、我慢なさらないで……。" + CALLFUNC R + MSG 0x121b7 ; " ここから、出して構わないのですよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121b8 ; "下敷きにした護のペニスを扱き、擬似ピストンを" + CALLFUNC R + MSG 0x121b9 ; "行いながら、莉々子は息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121ba ; "顔は真っ赤で、護の身体に添えた指先は" + CALLFUNC R + MSG 0x121bb ; "控えめにボディラインをタッチする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121bc ; "  ぐちゅ、ぐちゅ、ぐちゅぐちゅっ!!" + CALLFUNC R + MSG 0x121bd ; "  ぬちゅっ……ぶちゅ、ぢゅぶっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121be ; "粘液が泡立ち、気泡がぷちんと割れるほど" + CALLFUNC R + MSG 0x121bf ; "蜜と蜜とが絡み合い、二人の性器を光らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121c0 ; "莉々子の桃色の裂け目はぴくぴくと痙攣し、" + CALLFUNC R + MSG 0x121c1 ; "頭ががくがくと上下する。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24114 + CALLFUNC VOICE + MSG 0x121c2 ; "「さあ……っ♀ さあ、兄さま、一緒に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24115 + CALLFUNC VOICE + MSG 0x121c3 ; "「恐くありませんわ、莉々子が受け止めてあげる……!" + CALLFUNC R + MSG 0x121c4 ; " ですから、一緒にっ……!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121c5 ; "「は、はい……はい!" + CALLFUNC R + MSG 0x121c6 ; " おおせのままに……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121c7 ; "溜めに溜めて濃縮した精液を解き放つ許可を得て、" + CALLFUNC R + MSG 0x121c8 ; "護は一気に腰を動かすペースを速めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24116 + CALLFUNC VOICE + MSG 0x121c9 ; "「あっ……あっ、あぁっ……! 止まらないっ、" + CALLFUNC R + MSG 0x121ca ; " 止めたくない、のぉ……! ひぅううっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121cb ; "「莉々子様、莉々子様っ……、" + CALLFUNC R + MSG 0x121cc ; " い、イキます……! イかせていただきますっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24117 + CALLFUNC VOICE + MSG 0x121cd ; "「ダメ……、ダメ、出ちゃうぅうっ……!" + CALLFUNC R + MSG 0x121ce ; " すっごいの出ちゃうぅうっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24118 + CALLFUNC VOICE + MSG 0x121cf ; "「しーしー出ちゃう……兄さまぁあああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x121d0 ; "  ぷしっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121d1 ; "莉々子の膣口から逆流する潮を浴びた途端、" + CALLFUNC R + MSG 0x121d2 ; "護の防御も崩された。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121d3 ; "「あ……! ああッ、ああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121d4 ; "陸に上げられた魚のように、莉々子ごと身体を跳ね上げ、" + CALLFUNC R + MSG 0x121d5 ; "恥も外聞も捨てて叫ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121d6 ; "護はビクビクと腰を震わせ、それこそ鮭かマグロかと" + CALLFUNC R + MSG 0x121d7 ; "いった勢いで派手に射精の汁を噴き上げた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121d8 ; "「うぁあああああっ、出る、出るうううっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24119 + CALLFUNC VOICE + MSG 0x121d9 ; "「莉々子……一緒に……一緒にぃ……!" + CALLFUNC R + MSG 0x121da ; " あはぁあぁぁぁぁン♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x121db ; "  ぶちゅっ……! ビューッ! ビュルビュルビュルッ!!" + CALLFUNC R + MSG 0x121dc ; "  びゅーっ……!! ばびゅっ、びゅううううっ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121dd ; "「ひっ、う、うううっ!? ううううーッ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24120 + CALLFUNC VOICE + MSG 0x121de ; "「はぁっ、はぁんんっ♀ おツユ……♀" + CALLFUNC R + MSG 0x121df ; " 男の人の毒っ、蜜が……んっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x121e0 ; "  びちゃっ……びちゃびちゃっ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121e1 ; "「う……うっ、申し訳ありません、申し訳……っ、" + CALLFUNC R + MSG 0x121e2 ; " あ、あぁ、出る、出ちゃってる……ッ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24121 + CALLFUNC VOICE + MSG 0x121e3 ; "「兄さま、とっても気持ち良さそう……♀" + CALLFUNC R + MSG 0x121e4 ; " 本当にびゅーって……すごい音と、匂いをさせて……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121e5 ; "「あっ……あぁっ……!" + CALLFUNC R + MSG 0x121e6 ; " 莉々子様、見ないで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121e7 ; "大量に白濁を撒き散らしながら、" + CALLFUNC R + MSG 0x121e8 ; "悲鳴をあげてのたうつ護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121e9 ; "両手でしっかりと掴んでいただけに、" + CALLFUNC R + MSG 0x121ea ; "莉々子には護の射精の全てが見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121eb ; "寸前に限界まで大きくなり、円周を太くしたかと思えば" + CALLFUNC R + MSG 0x121ec ; "ビクビクと暴れ、ぬめり逃げ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121ed ; "それをきっちり捕まえ直すと、莉々子の手のひらには" + CALLFUNC R + MSG 0x121ee ; "血管が収縮する音も、その速度もなにもかもが感じられた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24122 + CALLFUNC VOICE + MSG 0x121ef ; "(おじさまが仰ったことは、本当だったのですね……。" + CALLFUNC R + MSG 0x121f0 ; " こんなにも兄さまと仲良くなれるなんて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24123 + CALLFUNC VOICE + MSG 0x121f1 ; "(そして……すごく気持ち良かった……♀)" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24124 + CALLFUNC VOICE + MSG 0x121f2 ; "「こんなに楽しいこと、莉々子、初めてです……!" + CALLFUNC R + MSG 0x121f3 ; " 兄さまが莉々子の手で……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121f4 ; "ペニスを握る手の、隙間という隙間に染み込む毒素を" + CALLFUNC R + MSG 0x121f5 ; "にちゃにちゃと寄り合わせる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121f6 ; "それは、子供が泥遊びをするような仕草で" + CALLFUNC R + MSG 0x121f7 ; "護の羞恥心をいやでも煽った。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24125 + CALLFUNC VOICE + MSG 0x121f8 ; "「最後の一滴まで絞って差し上げますね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121f9 ; "白くぬめりを帯びた亀頭をきゅっと握りこむと、" + CALLFUNC R + MSG 0x121fa ; "莉々子はペニスの根元をずりずりと花弁で擦る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x121fb ; "「あっ、うあぁっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24126 + CALLFUNC VOICE + MSG 0x121fc ; "「んっ……ん……。" + CALLFUNC R + MSG 0x121fd ; " まだ、こんなに中に残して……。" + CALLFUNC R + MSG 0x121fe ; " 全部、出しちゃってくださいな♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x121ff ; "ゼリーのようにゼラチン質の精子は、" + CALLFUNC R + MSG 0x12200 ; "護自身の腹に当たって脆くも弾けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12201 ; "「はぁ……っ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12202 ; "最後には、あまりにも激しい自分の射精に" + CALLFUNC R + MSG 0x12203 ; "護は両腕で顔を覆ってしまっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24127 + CALLFUNC VOICE + MSG 0x12204 ; "「くす……泣いてしまったの? 兄さま……。" + CALLFUNC R + MSG 0x12205 ; " ちゅ、ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12206 ; "上半身をかがめ、莉々子は汗まみれの護の額に" + CALLFUNC R + MSG 0x12207 ; "一度だけキスをすると、妖艶に目を細めてみせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24128 + CALLFUNC VOICE + MSG 0x12208 ; "「兄さま、座ってください。" + CALLFUNC R + MSG 0x12209 ; " 莉々子がお口でキレイにしてあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1220a ; "  ドキィッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1220b ; "心臓を鷲掴みにするような魅力的な申し出に、声に、" + CALLFUNC R + MSG 0x1220c ; "護は逆らう気持ちすら持てず、身体を起こす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1220d ; "完全に脱力した体は、莉々子の望むままに" + CALLFUNC R + MSG 0x1220e ; "操り人形のように言うなりだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24129 + CALLFUNC VOICE + MSG 0x1220f ; "「ふふ……っ」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/中" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24130 + CALLFUNC VOICE + MSG 0x12210 ; "「んっ……んちゅっ、れるっ……ちゅぷ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12211 ; "切り揃えられた前髪を揺らし、乳房をたゆませながら" + CALLFUNC R + MSG 0x12212 ; "莉々子は護のペニスについた精液を舐め取っていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24131 + CALLFUNC VOICE + MSG 0x12213 ; "「あ……ん、垂れちゃう……♀" + CALLFUNC R + MSG 0x12214 ; " こぉら、ダメ……、莉々子のお口にいらっしゃい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24132 + CALLFUNC VOICE + MSG 0x12215 ; "「ちぷっ、ちゅぷ、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12216 ; "重力に負けて落下しそうになる雫を、" + CALLFUNC R + MSG 0x12217 ; "下からすくい迷わず口内に導く舌先。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12218 ; "「ん、あっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12219 ; "粘膜の先端が触れる度に、護は濡れた犬のように" + CALLFUNC R + MSG 0x1221a ; "ぶるぶると身震いした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1221b ; "「や、やっぱり自分で処理します……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24133 + CALLFUNC VOICE + MSG 0x1221c ; "「や……ん、ダメ……!" + CALLFUNC R + MSG 0x1221d ; " 兄さまだって、莉々子のをキレイにして" + CALLFUNC R + MSG 0x1221e ; " くださったじゃない……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1221f ; "「そ、それは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24134 + CALLFUNC VOICE + MSG 0x12220 ; "「ですから、今度は莉々子の番ですっ……。" + CALLFUNC R + MSG 0x12221 ; " 誰にも……れるっ、誰にも渡さない……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24135 + CALLFUNC VOICE + MSG 0x12222 ; "「ぴちゃっ、ぷちゅ、ちゅっ……、" + CALLFUNC R + MSG 0x12223 ; " ちゅっちゅっちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12224 ; "さんざん舌で竿を掃除してから、" + CALLFUNC R + MSG 0x12225 ; "唇を尖らせて鈴口に近づける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12226 ; "「ん……むぅうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12227 ; "莉々子は息を吸い込み、精液の出口に口付けながら" + CALLFUNC R + MSG 0x12228 ; "残りの精液を吸いだした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24136 + CALLFUNC VOICE + MSG 0x12229 ; "「ぢゅるるるるるるる……!" + CALLFUNC R + MSG 0x1222a ; " ん、ん、んんーっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1222b ; "「あ、や、やばッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1222c ; "精液が拭いとられていくうちに、" + CALLFUNC R + MSG 0x1222d ; "護のペニスは再び硬さを取り戻してしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24137 + CALLFUNC VOICE + MSG 0x1222e ; "「あ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1222f ; "「いえ、こ、これはその……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24138 + CALLFUNC VOICE + MSG 0x12230 ; "「隠してもダメ…・…。兄さまの、またおっきしてる……。" + CALLFUNC R + MSG 0x12231 ; " まだまだ、足りなかったのですね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12232 ; "「そんなことは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24139 + CALLFUNC VOICE + MSG 0x12233 ; "「莉々子、段々わかってきました。" + CALLFUNC R + MSG 0x12234 ; " 兄さまと仲良くすることが、どんなことなのか……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24140 + CALLFUNC VOICE + MSG 0x12235 ; "「ぴちゅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12236 ; "亀頭の曲線をなぞっていた舌が一度離れ、" + CALLFUNC R + MSG 0x12237 ; "莉々子はそっと手のひらで男根を包み込んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24141 + CALLFUNC VOICE + MSG 0x12238 ; "「独りで悩んでいた時は、すごく寂しくて……、" + CALLFUNC R + MSG 0x12239 ; " 泣いてしまうこともありました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24142 + CALLFUNC VOICE + MSG 0x1223a ; "「でも、今は違うの。" + CALLFUNC R + MSG 0x1223b ; " 莉々子の想いが、兄さまに伝わってる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24143 + CALLFUNC VOICE + MSG 0x1223c ; "「こうして兄さまにキスをすると……、んっ、ちゅっ、" + CALLFUNC R + MSG 0x1223d ; " ちゃんと応えてくださって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24144 + CALLFUNC VOICE + MSG 0x1223e ; "「……本当に、しあわせです……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1223f ; "(そこまで言ってくださるほど、" + CALLFUNC R + MSG 0x12240 ; " お役に立てたとは思えないけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12241 ; "むしろ自分が得ばかりをしているのではないかと" + CALLFUNC R + MSG 0x12242 ; "眉をひそめた護を、莉々子が下から見上げる。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24145 + CALLFUNC VOICE + MSG 0x12243 ; "「兄さま。" + CALLFUNC R + MSG 0x12244 ; " 莉々子と仲良くして下さっている時は、" + CALLFUNC R + MSG 0x12245 ; " 名前を呼んでくださいませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12246 ; "「えっ、呼び捨てってことですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24146 + CALLFUNC VOICE + MSG 0x12247 ; "「はい……。" + CALLFUNC R + MSG 0x12248 ; " 莉々子、と呼んで欲しくて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12249 ; "「ですが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24147 + CALLFUNC VOICE + MSG 0x1224a ; "「莉々子様、と呼ばれると、兄さまを遠くに感じて、" + CALLFUNC R + MSG 0x1224b ; " ……胸が苦しいんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24148 + CALLFUNC VOICE + MSG 0x1224c ; "「今、この時だけで構いませんから……。" + CALLFUNC R + MSG 0x1224d ; " お願いです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1224e ; "うるっ……と大きな瞳に悲しみが走るのを見て、" + CALLFUNC R + MSG 0x1224f ; "護は自分が最低のことをしているような気になった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12250 ; "(余程お寂しかったんだろうな……。" + CALLFUNC R + MSG 0x12251 ; " それなのに、僕は……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12252 ; "「わかりました。" + CALLFUNC R + MSG 0x12253 ; " では、幼い頃のように……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24149 + CALLFUNC VOICE + MSG 0x12254 ; "「!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12255 ; "「呼ばせていただきます。この時だけは、" + CALLFUNC R + MSG 0x12256 ; " ……『莉々子』、と……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24150 + CALLFUNC VOICE + MSG 0x12257 ; "「本当!? うれしいっ……嬉しいっ!!」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 4 + CALLFUNC ■音楽 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12258 ; "  ばっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12259 ; "裸のままの護の腰に抱きつく莉々子を、" + CALLFUNC R + MSG 0x1225a ; "もちろん護は振り払えなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24151 + CALLFUNC VOICE + MSG 0x1225b ; "(ありがとう……ありがとうございます、おじさま!" + CALLFUNC R + MSG 0x1225c ; " こんなに兄さまと仲良くなれるだなんて……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24152 + CALLFUNC VOICE + MSG 0x1225d ; "「兄さま、もう一度おっしゃって……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1225e ; "「り……莉々子?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24153 + CALLFUNC VOICE + MSG 0x1225f ; "「きゃああっ……もっとっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12260 ; "「莉々子……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24154 + CALLFUNC VOICE + MSG 0x12261 ; "「はいっ、はいっ……兄さま!" + CALLFUNC R + MSG 0x12262 ; " 兄さま……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12263 ; "「わ、わわ、すみません!" + CALLFUNC R + MSG 0x12264 ; " そんなにしがみつかれたら……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12265 ; "「せ、せめてズボンを履かせて欲しいんですがっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12266 ; "頬のすぐ横でびこびこと動くペニスも気にならない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12267 ; "莉々子は力いっぱい護にしがみついたまま、" + CALLFUNC R + MSG 0x12268 ; "「兄さま」と呟き続けた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24155 + CALLFUNC VOICE + MSG 0x12269 ; "(もっと、もっと兄さまと仲良くなりたい……" + CALLFUNC R + MSG 0x1226a ; " 今よりも、ずっと……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24156 + CALLFUNC VOICE + MSG 0x1226b ; "(そして、いつかは……)" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/10 + +; 莉々子/護/11 +; RETURN: void +FUNC 5835 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/07/薄ぺ" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24157 + CALLFUNC VOICE + MSG 0x1226c ; "「んっ……れるっ、ちゅ、ちゅっ、ちゅむっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1226d ; "肉傘のでっぱりから、亀頭の表面、根元の裏筋。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1226e ; "潤いを帯びた真っ赤な舌先が、" + CALLFUNC R + MSG 0x1226f ; "熱心に護の恥垢を舐め取っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24158 + CALLFUNC VOICE + MSG 0x12270 ; "「ぴちゃ、ぴちゃ、ぴちゃ。" + CALLFUNC R + MSG 0x12271 ; " んっ、ちゅる……はぁん……ちゅ、ちゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12272 ; "単純に上下し、付着するだけだった口内粘膜は" + CALLFUNC R + MSG 0x12273 ; "今はもう、前後左右にぐりぐりと動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12274 ; "亀頭になすりつけられた舌が、螺旋状に巻きついて" + CALLFUNC R + MSG 0x12275 ; "にゅぶにゅぶとペニスを刺激し、膨らませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12276 ; "丁寧に強弱をつけ、反応を確かめながら進む舌先は" + CALLFUNC R + MSG 0x12277 ; "繊細にして大胆に護自身を愛撫した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24159 + CALLFUNC VOICE + MSG 0x12278 ; "「んぁ……っは、んん……。" + CALLFUNC R + MSG 0x12279 ; " ここが……ここがよろひいのれすか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1227a ; "「ひ、ぁ……は、はい……!" + CALLFUNC R + MSG 0x1227b ; " 気持ち……イイ、です……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24160 + CALLFUNC VOICE + MSG 0x1227c ; "「んちゅッ……わかりました……。" + CALLFUNC R + MSG 0x1227d ; " 兄さまがお好きなこと……" + CALLFUNC R + MSG 0x1227e ; " なんでもおっしゃってください」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24161 + CALLFUNC VOICE + MSG 0x1227f ; "「莉々子は兄さまに良くしてさしあげたいから……" + CALLFUNC R + MSG 0x12280 ; " その為になら、なんだって……んっ……ちゅぷっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12281 ; "たどたどしかった莉々子の舌技も、" + CALLFUNC R + MSG 0x12282 ; "回数を重ねるごとに巧みになっていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/妖/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24162 + CALLFUNC VOICE + MSG 0x12283 ; "(兄さまが気持ちよくなってくださるのなら、" + CALLFUNC R + MSG 0x12284 ; " 莉々子はそれでいいの……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24163 + CALLFUNC VOICE + MSG 0x12285 ; "(大好きな兄さまを、こうして愛せることが" + CALLFUNC R + MSG 0x12286 ; " 一番の幸せだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12287 ; "ベッドで睦み合っている時だけは" + CALLFUNC R + MSG 0x12288 ; "護を独占し、好きなだけ尽くすことが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12289 ; "誰より傍にいることが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1228a ; "そう思うだけで、莉々子は夢中で男根に舌を這わせ、" + CALLFUNC R + MSG 0x1228b ; "喜びに身体を奮わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24164 + CALLFUNC VOICE + MSG 0x1228c ; "「あっ……、おちんちんの先からお汁が……んっ、" + CALLFUNC R + MSG 0x1228d ; " 莉々子が舐め舐めしてあげる……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24165 + CALLFUNC VOICE + MSG 0x1228e ; "「んっ……ぬちゅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1228f ; "護の鈴口に舌を押し当て、莉々子は滴を舐め取った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12290 ; "「ひっ……り、莉々子さ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12291 ; "護は、以前、莉々子と交わした約束を思い出し、" + CALLFUNC R + MSG 0x12292 ; "『様』を付けることをやめた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24166 + CALLFUNC VOICE + MSG 0x12293 ; "「ぷちゅ……、ちゅぷっ、ちゅくちゅくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12294 ; "唇をO字にすぼめ、ペニスの先端に口付けると" + CALLFUNC R + MSG 0x12295 ; "莉々子はそのまま顎を上下させ、フェラチオを始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24167 + CALLFUNC VOICE + MSG 0x12296 ; "(ん……ふ♀ 兄さまのおちんちん……お口の中で" + CALLFUNC R + MSG 0x12297 ; " どんどんおっきくなってる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12298 ; "艶やかな黒髪が、薄暗い照明の下ではためく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12299 ; "莉々子の頬に、汗で貼り付く乱れ毛は" + CALLFUNC R + MSG 0x1229a ; "口淫の温度にますますじっとりと湿った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24168 + CALLFUNC VOICE + MSG 0x1229b ; "「はっ……はぁっ♀ ちゅぶ、ぶちゅ、ちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1229c ; "先端ばかりを丹念にねぶっていた莉々子は、" + CALLFUNC R + MSG 0x1229d ; "口の中で唾が溜まり、擦れる感覚が少なくなってくると" + CALLFUNC R + MSG 0x1229e ; "そのまま「ぱくん」と上半分を引き入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1229f ; "そして、うっとりと喉奥で" + CALLFUNC R + MSG 0x122a0 ; "愛しい兄さまのペニスの味を堪能してみせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24169 + CALLFUNC VOICE + MSG 0x122a1 ; "(あぁ……美味しい……♀" + CALLFUNC R + MSG 0x122a2 ; " 最初は苦くて驚いてしまったけど……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24170 + CALLFUNC VOICE + MSG 0x122a3 ; "(少ししょっぱくて……、いつも食べているお菓子とは" + CALLFUNC R + MSG 0x122a4 ; " 全然違う味……。男の人の、兄さまの……味……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122a5 ; "青臭い獣の匂いがムッと口内に広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122a6 ; "しかし、それでも莉々子は護の弱点を啜りたてるのを" + CALLFUNC R + MSG 0x122a7 ; "やめようとしなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122a8 ; "ますます膝を進めて、じゅっぷりと護の全てを受け入れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24171 + CALLFUNC VOICE + MSG 0x122a9 ; "「ちゅ、ちゅっ……んふっ……ちゅるるるっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122aa ; "「ぁ……あぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122ab ; "護の胸の奥で熱い何かが揺らめく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122ac ; "(小さなお口で苦しいだろうに、" + CALLFUNC R + MSG 0x122ad ; " こんなにも健気に……)" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24172 + CALLFUNC VOICE + MSG 0x122ae ; "「うふふ……♀ じゅぷっ、じゅぷっ、じゅるるるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122af ; "唇で竿筒を包み込むと、そのまま自分の内部を攪拌させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122b0 ; "開いた脚の間で、指先を添えてディープスロートを続ける" + CALLFUNC R + MSG 0x122b1 ; "莉々子を見下ろす護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122b2 ; "その手が震え、きつくシーツを握り締めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122b3 ; "(……っ、も、もう……認めるしかない)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122b4 ; "(僕は莉々子様にひどい劣情を抱いている……っ、" + CALLFUNC R + MSG 0x122b5 ; " お守りすべき彼女を、自分の手で汚したいと……、" + CALLFUNC R + MSG 0x122b6 ; " もっと淫らな行為をしたいと、思っている……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122b7 ; "指先で亀頭をくすぐられて射精する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122b8 ; "こうして、小さな口に己の肉棒を頬張らせ、" + CALLFUNC R + MSG 0x122b9 ; "白濁とした苦い蜜を注ぎ込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122ba ; "それだけで満足していたはずの護の中には、" + CALLFUNC R + MSG 0x122bb ; "『その次がしたい』という、どす黒い欲望があった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122bc ; "(だ、駄目だ、駄目だっ……!" + CALLFUNC R + MSG 0x122bd ; " そんなこと、使用人の僕が望むなんて……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122be ; "「い、いけないよ、莉々子……。" + CALLFUNC R + MSG 0x122bf ; " これ以上されると、我慢できなくなってしまう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122c0 ; "護が泣き出しそうな声を上げると、" + CALLFUNC R + MSG 0x122c1 ; "莉々子は一度ぴくん……、と肩を震わせ、" + CALLFUNC R + MSG 0x122c2 ; "男根から口を離した。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24173 + CALLFUNC VOICE + MSG 0x122c3 ; "「ぷはっ……、我慢……ですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122c4 ; "「そ、その……、僕も1人の男だから。" + CALLFUNC R + MSG 0x122c5 ; " このままだと、莉々子を襲ってしまいそうで……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122c6 ; "羞恥と自己嫌悪とで真っ赤になっている護の顔を" + CALLFUNC R + MSG 0x122c7 ; "きょとんと見上げる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122c8 ; "莉々子は必死で理性を押し留めている護が、" + CALLFUNC R + MSG 0x122c9 ; "不思議でたまらないという顔をしてみせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24174 + CALLFUNC VOICE + MSG 0x122ca ; "「襲う……? 襲うとは、どういう意味ですの?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122cb ; "「ううっ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122cc ; "(男女の事を知らない莉々子様に、" + CALLFUNC R + MSG 0x122cd ; " 僕は何て事を……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122ce ; "卑猥な妄想に悩んでいたのは自分一人だったと知ると、" + CALLFUNC R + MSG 0x122cf ; "護は急に罪悪感に押しつぶされてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122d0 ; "「このお汁が袋の中に溜まり過ぎると、" + CALLFUNC R + MSG 0x122d1 ; " 男は女の人に、いけないことをしてしまうのです……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24175 + CALLFUNC VOICE + MSG 0x122d2 ; "「まぁ……。" + CALLFUNC R + MSG 0x122d3 ; " だから、こうしてお外に出す必要があるのですね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122d4 ; "「えっと……それも、一理ありますけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122d5 ; "莉々子は先走り汁で濡れた唇を拭うと、" + CALLFUNC R + MSG 0x122d6 ; "甘えるように膝にこめかみを寄せてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122d7 ; "そして、鈴の音のような涼しげな声で護に囁く。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24176 + CALLFUNC VOICE + MSG 0x122d8 ; "「兄さま……莉々子に教えてくださいませんか?" + CALLFUNC R + MSG 0x122d9 ; " ……男と女のことを」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122da ; "「えっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24177 + CALLFUNC VOICE + MSG 0x122db ; "「お気づきかもしれませんが……。" + CALLFUNC R + MSG 0x122dc ; " 莉々子は、もう、今のままでは切なすぎて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24178 + CALLFUNC VOICE + MSG 0x122dd ; "「兄さまと触れ合うだけではダメなんです……。" + CALLFUNC R + MSG 0x122de ; " もっと兄さまを強く感じたいの!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24179 + CALLFUNC VOICE + MSG 0x122df ; "「こうして兄さまのおちんちんに触れていると、" + CALLFUNC R + MSG 0x122e0 ; " 莉々子の身体がどんどん熱くなっていくの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24180 + CALLFUNC VOICE + MSG 0x122e1 ; "「その理由を、教えてくださいませんか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122e2 ; "「そ、それは……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24181 + CALLFUNC VOICE + MSG 0x122e3 ; "「兄さまが『襲う』とおっしゃった瞬間、" + CALLFUNC R + MSG 0x122e4 ; " 莉々子の身体は、喜んでいたみたいなの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24182 + CALLFUNC VOICE + MSG 0x122e5 ; "「……それは、2人がもっと仲良くするための、" + CALLFUNC R + MSG 0x122e6 ; " 行為ではありませんの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x122e7 ; "  じっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122e8 ; "莉々子の真剣なまなざしに射抜かれると、" + CALLFUNC R + MSG 0x122e9 ; "それだけで護はもうぐずぐずに言い訳を溶かされてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122ea ; "「ダメなんだよ、僕じゃ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24183 + CALLFUNC VOICE + MSG 0x122eb ; "「どうして? 莉々子、兄さまのものをこうして" + CALLFUNC R + MSG 0x122ec ; " お慰めしている時が一番幸せ……。" + CALLFUNC R + MSG 0x122ed ; " すごく気持ち良さそうになさっているから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122ee ; "「こ、これ以上のことは、遊びでは済まされないよ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122ef ; "「いや……これまでのことだって、僕のような" + CALLFUNC R + MSG 0x122f0 ; " 立場では過ぎた喜びだったのに……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24184 + CALLFUNC VOICE + MSG 0x122f1 ; "(兄さま、しゅんとなさってる……。" + CALLFUNC R + MSG 0x122f2 ; " ああ、莉々子はどうすればいいの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122f3 ; "手のひらの中で少しずつ頭を下げていくペニスと、" + CALLFUNC R + MSG 0x122f4 ; "悲しげな護の表情。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122f5 ; "耐え難いことが2つも同時に起こり、" + CALLFUNC R + MSG 0x122f6 ; "莉々子は心を痛めてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122f7 ; "しかし、沈黙を割って顔を上げたのもまた、" + CALLFUNC R + MSG 0x122f8 ; "莉々子の方からだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24185 + CALLFUNC VOICE + MSG 0x122f9 ; "「父さまの許可はいただいております」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122fa ; "「父さまって……、旦那様は、この事を!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24186 + CALLFUNC VOICE + MSG 0x122fb ; "「はい。承知しております。" + CALLFUNC R + MSG 0x122fc ; " 兄さまの苦しみを取り除くようにと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24187 + CALLFUNC VOICE + MSG 0x122fd ; "「それが私の役目だと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x122fe ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x122ff ; "困惑する護とは異なり、" + CALLFUNC R + MSG 0x12300 ; "莉々子の態度は堂々としたものだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24188 + CALLFUNC VOICE + MSG 0x12301 ; "「愛する人の苦しみを取り除きたいと思うのは、" + CALLFUNC R + MSG 0x12302 ; " いけないことなのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12303 ; "「僕は莉々子に十分以上のことを" + CALLFUNC R + MSG 0x12304 ; " してもらっているよ。だから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12305 ; "「だから、もう……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24189 + CALLFUNC VOICE + MSG 0x12306 ; "「ダメ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12307 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12308 ; "普段、大人しく引っ込み思案な莉々子が" + CALLFUNC R + MSG 0x12309 ; "大声を発したことに驚く護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1230a ; "目を見開き、硬直した護に詰め寄ると" + CALLFUNC R + MSG 0x1230b ; "莉々子ははっきりと言い返した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24190 + CALLFUNC VOICE + MSG 0x1230c ; "「兄さまが私から離れるなんて、絶対にダメです!" + CALLFUNC R + MSG 0x1230d ; " そんなの……莉々子が許さない!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1230e ; "「莉々子……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24191 + CALLFUNC VOICE + MSG 0x1230f ; "「お願いです、兄さま……。" + CALLFUNC R + MSG 0x12310 ; " 莉々子に教えてください……。" + CALLFUNC R + MSG 0x12311 ; " 兄さまと、もっと仲良くなる方法を……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24192 + CALLFUNC VOICE + MSG 0x12312 ; "「そのためになら、莉々子は何だってできます。" + CALLFUNC R + MSG 0x12313 ; " どんなことにも耐えてみせます……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24193 + CALLFUNC VOICE + MSG 0x12314 ; "「好きなの。兄さまのことが……。" + CALLFUNC R + MSG 0x12315 ; " だから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12316 ; "「……りり、こ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12317 ; "(ここで曖昧にごまかすことは、" + CALLFUNC R + MSG 0x12318 ; " 莉々子様を侮辱することだ……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12319 ; "「わかったよ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24194 + CALLFUNC VOICE + MSG 0x1231a ; "「あぁ……兄さま♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1231b ; "護の返事を聞いて、莉々子の表情は" + CALLFUNC R + MSG 0x1231c ; "パァッと明るくなった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1231d ; "「だけど、それは仲良くすることとは" + CALLFUNC R + MSG 0x1231e ; " 全くの別物なんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24195 + CALLFUNC VOICE + MSG 0x1231f ; "「……違うのですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12320 ; "「うん。それは……」" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12321 ; "「……と、言うことなんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12322 ; "莉々子の服装を直し、二人でベッドに腰掛けると" + CALLFUNC R + MSG 0x12323 ; "護は一つ一つ、男女の営みについて説明した。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24196 + CALLFUNC VOICE + MSG 0x12324 ; "「そのような行為が……あったのですね」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12325 ; "「そうすることで、男女は" + CALLFUNC R + MSG 0x12326 ; " 互いの愛を確かめ合うんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24197 + CALLFUNC VOICE + MSG 0x12327 ; "(兄さまのおちんちんを、莉々子のなかに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24198 + CALLFUNC VOICE + MSG 0x12328 ; "(おじさまが仰っていた禁断の扉……。" + CALLFUNC R + MSG 0x12329 ; " これが、そうだったのですね……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24199 + CALLFUNC VOICE + MSG 0x1232a ; "(でも、兄さまとなら、開けても構わないですよね。" + CALLFUNC R + MSG 0x1232b ; " 莉々子は兄さまのことを愛しているのですから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1232c ; "莉々子は、男女が愛し合う行為について、" + CALLFUNC R + MSG 0x1232d ; "うっとりした表情で話を聞いている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24200 + CALLFUNC VOICE + MSG 0x1232e ; "(あんなにも硬くておっきなものが、" + CALLFUNC R + MSG 0x1232f ; " 蜜の出てくる場所に入るのかしら……?)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24201 + CALLFUNC VOICE + MSG 0x12330 ; "「本当に、そのようなことが可能なのですか?" + CALLFUNC R + MSG 0x12331 ; " 莉々子はまだそこに、何も入れたことが" + CALLFUNC R + MSG 0x12332 ; " ありませんけれど……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12333 ; "「最初は痛いって、聞いてるけど……。" + CALLFUNC R + MSG 0x12334 ; " 慣れていくことで、気持ち良くなって" + CALLFUNC R + MSG 0x12335 ; " いくらしいよ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12336 ; "「そ、その……莉々子の蜜……、" + CALLFUNC R + MSG 0x12337 ; " ぬるぬるは、女性が男を迎え入れるための準備" + CALLFUNC R + MSG 0x12338 ; " だから……病気なんかじゃないんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24202 + CALLFUNC VOICE + MSG 0x12339 ; "「……そう、だったのですね……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24203 + CALLFUNC VOICE + MSG 0x1233a ; "「でも、どうして男女にはこのような" + CALLFUNC R + MSG 0x1233b ; " 交わりを行う必要があるのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24204 + CALLFUNC VOICE + MSG 0x1233c ; "「抱き合い、愛を囁くだけでなく……、" + CALLFUNC R + MSG 0x1233d ; " 性器を繋げるなんて……」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1233e ; "(い、いいのかな……こんな事まで" + CALLFUNC R + MSG 0x1233f ; " 僕が教えちゃって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12340 ; "一瞬戸惑う護だったが、ふるふると頭を振って" + CALLFUNC R + MSG 0x12341 ; "弱気な心を押し戻す。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12342 ; "「それは、子どもを作るためだよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24205 + CALLFUNC VOICE + MSG 0x12343 ; "「子ども……赤ちゃん、ですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12344 ; "「そう。僕が出していた体液は、『精子』と" + CALLFUNC R + MSG 0x12345 ; " 呼ばれる赤ちゃんを作る素なんだ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12346 ; "「それを、女性の中……例えば莉々子の中へ" + CALLFUNC R + MSG 0x12347 ; " 送ることで、命が産まれる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24206 + CALLFUNC VOICE + MSG 0x12348 ; "「せーし……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24207 + CALLFUNC VOICE + MSG 0x12349 ; "「兄さまの蜜は、せーしというのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1234a ; "「うん……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24208 + CALLFUNC VOICE + MSG 0x1234b ; "「せーしを莉々子のなかに注ぐと、" + CALLFUNC R + MSG 0x1234c ; " 赤ちゃんが産まれる……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1234d ; "「もちろん、絶対にというわけではないけど。" + CALLFUNC R + MSG 0x1234e ; " 色々な過程を経て、条件が合えばの話で……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24209 + CALLFUNC VOICE + MSG 0x1234f ; "「素敵……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12350 ; "「えっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24210 + CALLFUNC VOICE + MSG 0x12351 ; "「兄さまのおちんちんに愛されることで、" + CALLFUNC R + MSG 0x12352 ; " 莉々子の中に赤ちゃんが出来るだなんて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24211 + CALLFUNC VOICE + MSG 0x12353 ; "「莉々子と、兄さまの赤ちゃん……♀" + CALLFUNC R + MSG 0x12354 ; " 二人の愛の……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12355 ; "「だ、だから、それだけ危険な" + CALLFUNC R + MSG 0x12356 ; " 行為なのだとわかって欲しくて……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24212 + CALLFUNC VOICE + MSG 0x12357 ; "「危険? 何が危険なのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12358 ; "(あれ? 僕の説明……何か間違ってたかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12359 ; "  ちょん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1235a ; "莉々子は護のシャツの袖を引くと、" + CALLFUNC R + MSG 0x1235b ; "少しだけ距離を詰めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1235c ; "すると、二人の腕と腕とが触れ合って" + CALLFUNC R + MSG 0x1235d ; "護にほのかな温かさが伝わる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1235e ; "(う……、あ、あったかい……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1235f ; "(一瞬、抱き締めてしまいそうになった……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24213 + CALLFUNC VOICE + MSG 0x12360 ; "「兄さまは、莉々子のこと……お嫌いですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12361 ; "「そんなこと、絶対にないよ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24214 + CALLFUNC VOICE + MSG 0x12362 ; "「では、愛してらっしゃいますか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12363 ; "  うる……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12364 ; "大きな瞳を潤ませ、今にも泣き出しそうな莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12365 ; "その目に吸い込まれるように、護は静かに答えた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12366 ; "「……あ……愛してるよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24215 + CALLFUNC VOICE + MSG 0x12367 ; "「……よかったぁ♀" + CALLFUNC R + MSG 0x12368 ; " では、何の問題もありませんわ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12369 ; "「えっ!? な、何のこと!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24216 + CALLFUNC VOICE + MSG 0x1236a ; "「だって……兄さまのここも、" + CALLFUNC R + MSG 0x1236b ; " 莉々子を愛したいって……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1236c ; "  くにゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1236d ; "莉々子はベッドの下にしゃがみこむと、" + CALLFUNC R + MSG 0x1236e ; "再び護のモノをズボンから取り出した……。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24217 + CALLFUNC VOICE + MSG 0x1236f ; "「はむっ……♀ ぴちゃ、ぴちゃ、ぴちゃ。" + CALLFUNC R + MSG 0x12370 ; " んっ、ちゅる……はぁん……ちゅ、ちゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12371 ; "せっかく、一度距離を取って冷静になろうとしていた" + CALLFUNC R + MSG 0x12372 ; "護は……莉々子に触れられただけで反射的に大きく" + CALLFUNC R + MSG 0x12373 ; "そそり勃ってしまう己の肉棒に呆れた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12374 ; "「う、うぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24218 + CALLFUNC VOICE + MSG 0x12375 ; "「くすっ……。" + CALLFUNC R + MSG 0x12376 ; " この子と仲良くして、赤ちゃんができるなんて、" + CALLFUNC R + MSG 0x12377 ; " とても不思議です……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24219 + CALLFUNC VOICE + MSG 0x12378 ; "「あの白蜜は、毒なんかではなかったのですね。" + CALLFUNC R + MSG 0x12379 ; " 命の素……セーシがたくさん集まったもの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1237a ; "莉々子はうっとりした目で、ペニスを見つめている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1237b ; "(子どもを作る、ってことは……ぼ、僕が" + CALLFUNC R + MSG 0x1237c ; " 莉々子様の膣内に精子を出すってことなのに……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1237d ; "(それが、問題無いって……?)" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24220 + CALLFUNC VOICE + MSG 0x1237e ; "「先程は途中でやめてしまったから……。" + CALLFUNC R + MSG 0x1237f ; " セーシが袋の中に入ったままで、お辛いでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24221 + CALLFUNC VOICE + MSG 0x12380 ; "「にちゅ……っ♀ れるれるれるぅう……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12381 ; "たっぷりと舌全体を使い、音を立てて肉棒を嬲る莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12382 ; "「ひ、う、うう……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24222 + CALLFUNC VOICE + MSG 0x12383 ; "「兄さまはこうして、お口でれろれろされて、" + CALLFUNC R + MSG 0x12384 ; " ここを揉まれるのがお好きなのですよね?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12385 ; "  ふにふにふにっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12386 ; "莉々子は亀頭を舐めながら、片方の手で陰嚢を揉みほぐす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12387 ; "「あ゛……あぁ゛、そ、れは……っ!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12388 ; "(完全に、僕の好きなところを覚えられてる……!?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24223 + CALLFUNC VOICE + MSG 0x12389 ; "「ふふ……、れるぅっ……ぴちゃ、ぷちゅっ……、" + CALLFUNC R + MSG 0x1238a ; " ほぉら♀ 莉々子の掌で、どんどん膨らんでます……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1238b ; "護が限界を迎えそうになり、" + CALLFUNC R + MSG 0x1238c ; "無我夢中で腰を揺すり始めると、" + CALLFUNC R + MSG 0x1238d ; "莉々子は責めの手を緩めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24224 + CALLFUNC VOICE + MSG 0x1238e ; "「あんっ、いけません……。そんなに動いちゃ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1238f ; "「っあ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12390 ; "期待を裏切られ、胸にもやもやとした欲望を" + CALLFUNC R + MSG 0x12391 ; "滾らせた護は、媚びるように莉々子を見つめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12392 ; "すると、莉々子はそれに気付かぬ素振りで、" + CALLFUNC R + MSG 0x12393 ; "陰嚢の重みを量りその張り具合を確認する。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24225 + CALLFUNC VOICE + MSG 0x12394 ; "「あは……♀ この中に、兄さまの命の素が……、" + CALLFUNC R + MSG 0x12395 ; " セーシが沢山詰まっているのですね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24226 + CALLFUNC VOICE + MSG 0x12396 ; "「この子と繋がったら、どんな気持ちになるのか、" + CALLFUNC R + MSG 0x12397 ; " 少し怖いですけど、莉々子は耐えてみせます」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24227 + CALLFUNC VOICE + MSG 0x12398 ; "「っちゅ……ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12399 ; "指先でペニス全体を唇に近づけると、" + CALLFUNC R + MSG 0x1239a ; "莉々子は口淫を再開させる。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24228 + CALLFUNC VOICE + MSG 0x1239b ; "「ん……♀ んむ……れるっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1239c ; "「あ、あぁ……そんな、幸せそうに……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24229 + CALLFUNC VOICE + MSG 0x1239d ; "「れろれろっ……んっ、ちゅ……♀" + CALLFUNC R + MSG 0x1239e ; " ちゅ、ちゅ、ちゅぷ……んっ、ちゅるっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24230 + CALLFUNC VOICE + MSG 0x1239f ; "「はぁん……あんっ、ちゅる、ちゅぷっ、ちゅく……。" + CALLFUNC R + MSG 0x123a0 ; " あっ、ん……はぁ、はぁん……んっ、んふっ……。" + CALLFUNC R + MSG 0x123a1 ; " ぴちゃ、ぴちゃ、れろっ、れろっ……んちゅ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123a2 ; "護自身が妬けるほど、ペニスと莉々子は熱々だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123a3 ; "ねっとりと舌と包皮とを絡め、" + CALLFUNC R + MSG 0x123a4 ; "いつまでも終わらない口付けに興じる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123a5 ; "(……で、でもこれでいいのかも……。" + CALLFUNC R + MSG 0x123a6 ; " 莉々子様のお口で果ててしまえれば……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123a7 ; "(交わりを……セックスをしなくても" + CALLFUNC R + MSG 0x123a8 ; " すむかもしれない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123a9 ; "護は、本心から莉々子を犯したいと感じていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123aa ; "しかし、それだからこそ、最後の理性で踏みとどまる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24231 + CALLFUNC VOICE + MSG 0x123ab ; "「はぁっ……はぁっ……、" + CALLFUNC R + MSG 0x123ac ; " ここからセーシが出るんですね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24232 + CALLFUNC VOICE + MSG 0x123ad ; "「莉々子のなかに……、っ……子宮にっ、" + CALLFUNC R + MSG 0x123ae ; " どくどくッ、びゅるびゅるって……セーシが……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123af ; "夢見る口ぶりとは真逆の、丹念過ぎるフェラチオに" + CALLFUNC R + MSG 0x123b0 ; "護はすっかり篭絡されてしまっていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123b1 ; "(やめさせないといけないのに……、っくっ……、" + CALLFUNC R + MSG 0x123b2 ; " チンポが……、チンポが離れてくれないよ……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24233 + CALLFUNC VOICE + MSG 0x123b3 ; "「あむっ……、早く欲しい♀" + CALLFUNC R + MSG 0x123b4 ; " 兄さまのセーシ……なかに欲しい……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123b5 ; "「そ、そうならないために……こうして……!" + CALLFUNC R + MSG 0x123b6 ; " あ!? ぁ、あ、あ、あぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x123b7 ; "  カリッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123b8 ; "意図せず、莉々子の歯が護の竿を甘噛みする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123b9 ; "すると、護は下半身の震えが止まらず、" + CALLFUNC R + MSG 0x123ba ; "莉々子を制するどころではなくなってしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123bb ; "「〜〜ッ、う、うぅ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24234 + CALLFUNC VOICE + MSG 0x123bc ; "「ご、ごめんなさい……。" + CALLFUNC R + MSG 0x123bd ; " でも、莉々子は構いませんのよ?" + CALLFUNC R + MSG 0x123be ; " 兄さまの赤ちゃんができても……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123bf ; "「だ、旦那様に叱られてしまうよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123c0 ; "ビリビリと全身に電流がまとわりつき、その痺れが" + CALLFUNC R + MSG 0x123c1 ; "取り払われるまでに多少の時間が必要だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123c2 ; "護は莉々子の唇からペニスをずらすと、" + CALLFUNC R + MSG 0x123c3 ; "ふやけて唾液まみれになったそれに胸をときめかせた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123c4 ; "(こんなにも……、こんなにも莉々子様は" + CALLFUNC R + MSG 0x123c5 ; " 僕のペニスを欲してらっしゃる……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24235 + CALLFUNC VOICE + MSG 0x123c6 ; "「兄さまのことは、莉々子がお守りします。" + CALLFUNC R + MSG 0x123c7 ; " 父さまには口出しさせません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123c8 ; "きっぱりと言い切り、逃げたペニスを追う莉々子。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24236 + CALLFUNC VOICE + MSG 0x123c9 ; "「んっ、んっ、ちゅる……。" + CALLFUNC R + MSG 0x123ca ; " 兄さまの、いつもよりおっきい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24237 + CALLFUNC VOICE + MSG 0x123cb ; "「莉々子と赤ちゃんを作ることを考えて……、" + CALLFUNC R + MSG 0x123cc ; " こんなにしてしまったのですね♀ うれしい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123cd ; "「ご、ごめん……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24238 + CALLFUNC VOICE + MSG 0x123ce ; "「ぴちゃ、ぴちゃ、れろれろっ……。" + CALLFUNC R + MSG 0x123cf ; " んっ……セーシ、れてう……ちゅっ、ちゅっ……。" + CALLFUNC R + MSG 0x123d0 ; " はぁん……あっ、兄さま……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24239 + CALLFUNC VOICE + MSG 0x123d1 ; "(莉々子、この子が欲しい……。" + CALLFUNC R + MSG 0x123d2 ; " 早く兄さまと1つになりたい……♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123d3 ; "「……んんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x123d4 ; "  きゅうううう……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123d5 ; "口内が窄まり、狭くなると同時に" + CALLFUNC R + MSG 0x123d6 ; "護は射精を間近に感じ、腰を引く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123d7 ; "「うぅっ……! あっ、り、莉々子!」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/無" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24240 + CALLFUNC VOICE + MSG 0x123d8 ; "「あんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123d9 ; "ずるりと引き抜かれたペニスに、" + CALLFUNC R + MSG 0x123da ; "莉々子は目を見開いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123db ; "「はぁー……はぁー……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123dc ; "「本当に……っ、いいの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123dd ; "シャツも身体もべったりと汗まみれになり、" + CALLFUNC R + MSG 0x123de ; "莉々子を舐めるように見下ろす護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123df ; "「莉々子の膣内に、僕の精子を注いでも……。" + CALLFUNC R + MSG 0x123e0 ; " 本当に、いいの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123e1 ; "すると、台詞の意味を理解した莉々子は" + CALLFUNC R + MSG 0x123e2 ; "一歩下がり、床に手をついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24241 + CALLFUNC VOICE + MSG 0x123e3 ; "「はい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123e4 ; "揺らぎのない決意を述べ、一度頭を下げると、" + CALLFUNC R + MSG 0x123e5 ; "滾る肉棒と、目を霞ませた護に向き直る。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24242 + CALLFUNC VOICE + MSG 0x123e6 ; "「莉々子は後悔などしません。" + CALLFUNC R + MSG 0x123e7 ; " 兄さまのためなら、この命も惜しくはありませんから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123e8 ; "不気味なほどに落ち着きを持ち、" + CALLFUNC R + MSG 0x123e9 ; "にっこりと微笑む莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123ea ; "(限界、だ……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123eb ; "護は手を伸ばし、莉々子の身体を掻き抱いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123ec ; "「抱くからね!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123ed ; "「莉々子が……止めろと言っても、無理だよ!" + CALLFUNC R + MSG 0x123ee ; " 膣内に精液を出すまで、やめないから……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24243 + CALLFUNC VOICE + MSG 0x123ef ; "「はい……兄さまのお好きなようにっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123f0 ; "苦しいほどに抱き絞められた莉々子は、" + CALLFUNC R + MSG 0x123f1 ; "護の腕にそっと腕を寄せ、ほう……と息をついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24244 + CALLFUNC VOICE + MSG 0x123f2 ; "「どんな風になっても、かまいません。" + CALLFUNC R + MSG 0x123f3 ; " 莉々子のなかに、兄さまの愛を沢山注いでください……」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/11 +EOF シナリオ\莉々子/護/09−11.jaf + +; 莉々子/護/11/処女 +; RETURN: void +FUNC 5836 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/09/挿入前" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x123f4 ; "  ドサァッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123f5 ; "ぶしつけにも思えるほどに荒々しく、" + CALLFUNC R + MSG 0x123f6 ; "シーツの海に沈みこむ二人の身体。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123f7 ; "投げ出すように押し倒しながらも、" + CALLFUNC R + MSG 0x123f8 ; "莉々子の身体を衝撃から守る護の両腕。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123f9 ; "どれほど理性を失っていても、" + CALLFUNC R + MSG 0x123fa ; "護の身体はそう出来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123fb ; "大事なお嬢様方をお守りするように――。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x123fc ; "「はぁーっ……はぁ、はぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123fd ; "護を知らない人間が、今の彼を見れば、" + CALLFUNC R + MSG 0x123fe ; "常軌を逸したケダモノだと思うかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x123ff ; "しかし、莉々子の目には違って見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12400 ; "……そっと、手のひらで護の頬を撫で、" + CALLFUNC R + MSG 0x12401 ; "何もかもを許した、と行動で示す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24245 + CALLFUNC VOICE + MSG 0x12402 ; "「殺されても構いません……。" + CALLFUNC R + MSG 0x12403 ; " 兄さまが、してくださるのなら……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12404 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12405 ; "あまりに優しい莉々子の言葉に、" + CALLFUNC R + MSG 0x12406 ; "護は少し目頭が熱くなるのを感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12407 ; "(こんな、僕に……" + CALLFUNC R + MSG 0x12408 ; " 大事な愛を与えてくださるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12409 ; "横たわる莉々子の小陰唇を開き、" + CALLFUNC R + MSG 0x1240a ; "ぬかるむ膣口に亀頭を押し当てる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1240b ; "  ぬちゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1240c ; "それだけで、亀頭粘膜と膣内粘膜とが" + CALLFUNC R + MSG 0x1240d ; "自然に癒着し、甘い音が二人に響いた。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24246 + CALLFUNC VOICE + MSG 0x1240e ; "「はぁ……うぅ♀ あ、熱いです、兄さま……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1240f ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12410 ; "  ぬりゅっ……にちゅっ、ちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12411 ; "護は弾力を持ち、肉茎の侵入を阻むふっくらとした" + CALLFUNC R + MSG 0x12412 ; "陰唇をペニスの先端でめくりあげる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24247 + CALLFUNC VOICE + MSG 0x12413 ; "「……んぁああっ♀" + CALLFUNC R + MSG 0x12414 ; " 兄さまの……っ、手で感じるより、お口で感じるより" + CALLFUNC R + MSG 0x12415 ; " ……わかります、……形や熱さまで……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24248 + CALLFUNC VOICE + MSG 0x12416 ; "「あっ……信じられません……っ、" + CALLFUNC R + MSG 0x12417 ; " やっぱり……やっぱりおっきい……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24249 + CALLFUNC VOICE + MSG 0x12418 ; "「兄さまの先っちょ、莉々子の入り口より、" + CALLFUNC R + MSG 0x12419 ; " 絶対におっきい……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1241a ; "(本当だ……。" + CALLFUNC R + MSG 0x1241b ; " こ、こんな小さな穴に入るのかな……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1241c ; "ためらい、攻めあぐねる護だったが、" + CALLFUNC R + MSG 0x1241d ; "莉々子はまったく嫌悪を見せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1241e ; "そして、それは莉々子の膣穴も同じだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24250 + CALLFUNC VOICE + MSG 0x1241f ; "「ねえ兄さま……? 莉々子のちっちゃなここに、" + CALLFUNC R + MSG 0x12420 ; " 兄さまのが入ったら……きっとすごいことに" + CALLFUNC R + MSG 0x12421 ; " なるのでしょうね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24251 + CALLFUNC VOICE + MSG 0x12422 ; "「兄さまのおちんちんで、莉々子のアソコは" + CALLFUNC R + MSG 0x12423 ; " いっぱいになって……きっと一つに溶けてしまうの♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24252 + CALLFUNC VOICE + MSG 0x12424 ; "「早く、莉々子の身体の奥で、兄さまを感じたい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12425 ; "(そうか……。もし、挿入出来たら……、" + CALLFUNC R + MSG 0x12426 ; " 蜜たっぷりの狭い膣道で、思いっきり扱いてもらえる……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12427 ; "(きっと、僕が動くのも大変なくらいに、" + CALLFUNC R + MSG 0x12428 ; " 肉壁は締め付けてくるはず……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12429 ; "莉々子の穴の奥から滲み出す愛液は、" + CALLFUNC R + MSG 0x1242a ; "これでもかと護の亀頭を濡らす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1242b ; "  ちゅぴ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1242c ; "幾重にも細い糸筋が、護と莉々子の性器同士を結びつけた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24253 + CALLFUNC VOICE + MSG 0x1242d ; "(まるで、赤い糸のよう……。" + CALLFUNC R + MSG 0x1242e ; " やっぱり兄さまは、莉々子の……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1242f ; "  ぬちゅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12430 ; "ただ、亀頭端が膣口のくぼみに宛がわれているだけで、" + CALLFUNC R + MSG 0x12431 ; "ずぶずぶとめりこみ、沈み込みそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12432 ; "それでもやはり処女肉は硬く、" + CALLFUNC R + MSG 0x12433 ; "蕩けた膣口の入り口には、生娘の膜が" + CALLFUNC R + MSG 0x12434 ; "しっかりと茎幹の侵入を拒んでいた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12435 ; "「っく……、い、痛かったら……言うんだよ……?」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24254 + CALLFUNC VOICE + MSG 0x12436 ; "「は、はい……、でも、なるべく我慢します……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24255 + CALLFUNC VOICE + MSG 0x12437 ; "「だって、莉々子は嬉しいの……。" + CALLFUNC R + MSG 0x12438 ; " 兄さまに愛してもらえるのだから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12439 ; "莉々子の瞳に見上げられると、" + CALLFUNC R + MSG 0x1243a ; "それだけで護の体温は上昇する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1243b ; "莉々子の身体は、か細く触れれば壊れてしまいそうなのに" + CALLFUNC R + MSG 0x1243c ; "実際触れると、温かくふにふにとした弾力もある。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1243d ; "(それに……結構、あるんだよな、胸……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1243e ; "これから育つ者特有の儚さを持ちながらも、" + CALLFUNC R + MSG 0x1243f ; "ところどころに美しい母の面影もある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12440 ; "着物姿では想像も出来なかった乳房の全景、" + CALLFUNC R + MSG 0x12441 ; "ワンピースがはだけて現れる肌のぬくもり。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12442 ; "(僕が、この身体を……今から、自分のものにする?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12443 ; "(自分だけの……莉々子様にしてしまう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12444 ; "  ゾクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12445 ; "護の全身を歓喜が駆け巡り、" + CALLFUNC R + MSG 0x12446 ; "ますますペニスの硬度が増した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24256 + CALLFUNC VOICE + MSG 0x12447 ; "「あ……、あ、突き刺さって……ます、" + CALLFUNC R + MSG 0x12448 ; " 莉々子の柔らかいところ……、ぐいぐいって……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12449 ; "「まだ……。まだ、触れているだけだよ……。" + CALLFUNC R + MSG 0x1244a ; " これに貫かれた時、莉々子は初めて女になるんだ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24257 + CALLFUNC VOICE + MSG 0x1244b ; "「おんな……に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1244c ; "太い肉槍の先で蜜穴をほじられていると、" + CALLFUNC R + MSG 0x1244d ; "それだけで莉々子の性感は面白いほど跳ね上がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24258 + CALLFUNC VOICE + MSG 0x1244e ; "「はぁっ……はぁっ……、お願い、兄さま……。" + CALLFUNC R + MSG 0x1244f ; " 莉々子を……、莉々子を女に……" + CALLFUNC R + MSG 0x12450 ; " 兄さまの雌(おんな)にしてください……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12451 ; "「うん……僕の雌にするからね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24259 + CALLFUNC VOICE + MSG 0x12452 ; "「ああっ……うれしい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12453 ; "護は莉々子の膜を亀頭で解していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12454 ; "「莉々子の処女膜……僕が破るからね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24260 + CALLFUNC VOICE + MSG 0x12455 ; "「処女……膜?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12456 ; "「男を受け入れたことがない証だよ。" + CALLFUNC R + MSG 0x12457 ; " それを僕が破って、莉々子の初めてになるんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24261 + CALLFUNC VOICE + MSG 0x12458 ; "「莉々子の初めてが、兄さまに……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24262 + CALLFUNC VOICE + MSG 0x12459 ; "「兄さまのおちんちんが、莉々子の処女膜を貫いて、" + CALLFUNC R + MSG 0x1245a ; " セーシをびゅるびゅるしながら、種付けして" + CALLFUNC R + MSG 0x1245b ; " くださるなんて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1245c ; "護は莉々子と交わした約束を思い出し、" + CALLFUNC R + MSG 0x1245d ; "ごくりと唾を飲み込んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24263 + CALLFUNC VOICE + MSG 0x1245e ; "「さあ……兄さま♀" + CALLFUNC R + MSG 0x1245f ; " 莉々子と子作りを始めましょう♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12460 ; "「りり……こ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12461 ; "  つぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12462 ; "護の身体は吸い込まれるように前のめりになり、" + CALLFUNC R + MSG 0x12463 ; "ゆっくりと亀頭を肉穴に嵌め込んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24264 + CALLFUNC VOICE + MSG 0x12464 ; "「あっ……あっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12465 ; "「莉々子、莉々子、莉々子……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12466 ; "  ぐちゅぐちゅぐちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12467 ; "真っ赤に充血した肉の実が半分ほど埋まったところで、" + CALLFUNC R + MSG 0x12468 ; "腰を返して更に侵入していく。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24265 + CALLFUNC VOICE + MSG 0x12469 ; "「や……、ぁ、ほんとう、に……、" + CALLFUNC R + MSG 0x1246a ; " 穴が……穴が開いてる……ぅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24266 + CALLFUNC VOICE + MSG 0x1246b ; "「っあ、兄さま……、これが、兄さまの……っ、" + CALLFUNC R + MSG 0x1246c ; " あ……ぅうンっ、まるで棍棒のよう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1246d ; "未知の感覚に身体を強張らせ、" + CALLFUNC R + MSG 0x1246e ; "爪先でシーツを乱す莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1246f ; "両腕はベッドを軋ませ、指先は迷い戸惑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12470 ; "その手に手を重ね、更に護の腰が沈んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24267 + CALLFUNC VOICE + MSG 0x12471 ; "「あ゛……っ、ぁ、ああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12472 ; "痛いと口にしないように、下唇を噛み締め耐える莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12473 ; "その姿に護のものは如実に反応を返した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12474 ; "(……っ、壊してしまう……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12475 ; "肉傘の一番広い場所を押し込み、熱い泥の泉に割り入る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24268 + CALLFUNC VOICE + MSG 0x12476 ; "「ひっ、う、うぅ、うぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12477 ; "脂汗をかいて首筋を反らす莉々子の乳房に" + CALLFUNC R + MSG 0x12478 ; "護の指先が置かれ、こねほぐしていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12479 ; "「莉々子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1247a ; "耳元で護が囁く度に、莉々子の腰がビクンと跳ねた。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24269 + CALLFUNC VOICE + MSG 0x1247b ; "「兄、さま……莉々子は平気です……っ、" + CALLFUNC R + MSG 0x1247c ; " だから、最後まで……。お願い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1247d ; "目尻に涙を浮かべ、哀願する莉々子のこめかみに" + CALLFUNC R + MSG 0x1247e ; "護が口元を寄せ、吐息を零す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1247f ; "「わかった……。いくよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12480 ; "  ずにゅるるるぅ……ッ、ぐちぐちぐち……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24270 + CALLFUNC VOICE + MSG 0x12481 ; "「あ……! あ、あ、あ、あああぁあああああっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12482 ; "(くぅ……、こんなに入り口がきついなんて……。" + CALLFUNC R + MSG 0x12483 ; " 愛液でたっぷり濡れているはずなのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24271 + CALLFUNC VOICE + MSG 0x12484 ; "「あ、う、うぁ、あ、ぁは……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12485 ; "「大きく深呼吸をして……。" + CALLFUNC R + MSG 0x12486 ; " 膜が邪魔をして……1つになれないんだ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24272 + CALLFUNC VOICE + MSG 0x12487 ; "「し、しんこ……きゅう……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12488 ; "「僕と莉々子が1つになるために……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24273 + CALLFUNC VOICE + MSG 0x12489 ; "「あ……あぁああ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1248a ; "  ぽろっ……ぽろぽろ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1248b ; "莉々子は目を閉じ、大粒の美しい涙を流した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24274 + CALLFUNC VOICE + MSG 0x1248c ; "(嬉しい……、兄さまが莉々子と1つになることを、" + CALLFUNC R + MSG 0x1248d ; " 望んでらっしゃるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1248e ; "身体の奥を裂かれるような痛みに、" + CALLFUNC R + MSG 0x1248f ; "泣き喚きたくなるのを莉々子は耐えに耐えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24275 + CALLFUNC VOICE + MSG 0x12490 ; "「っ……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12491 ; "「莉々子……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12492 ; "  ぶ……ちっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12493 ; "二人の肉体に直接穿たれる、破瓜の水音。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/莉々子/09/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24276 + CALLFUNC VOICE + MSG 0x12494 ; "「ひっ、あ……ッ、んん……! あ、ああああっ!?」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x12495 ; "そこからはもう、二人を邪魔するものは何も無く、" + CALLFUNC R + MSG 0x12496 ; "護の肉棍は莉々子の蜜の根源を叩く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24277 + CALLFUNC VOICE + MSG 0x12497 ; "「っぅあぁあああぁあっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12498 ; "導かれるような、スムーズな挿入。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12499 ; "とにかく城門を突破することに気をとられていた護は、" + CALLFUNC R + MSG 0x1249a ; "広がったばかりのトロ肉が急激に絡みつき、" + CALLFUNC R + MSG 0x1249b ; "ペニス全体をからめとる感覚に慄いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1249c ; "(な、なんだこれ……!?" + CALLFUNC R + MSG 0x1249d ; " チンポに複雑に絡み付いてくる!?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24278 + CALLFUNC VOICE + MSG 0x1249e ; "「んんっ……! あっ、あはっ……あっ、ん……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1249f ; "「あ、ああ、気持ちいいよ、莉々子……!" + CALLFUNC R + MSG 0x124a0 ; " 莉々子の膣内は、最高に気持ちいいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124a1 ; "眉をひそめ、腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124a2 ; "するとたらりと鮮血が流れ出し、" + CALLFUNC R + MSG 0x124a3 ; "シーツに数滴の赤いにじみを作った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124a4 ; "それを掬い取るように、" + CALLFUNC R + MSG 0x124a5 ; "腰を回転させてもう一度捻じ込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124a6 ; "  ずにゅううううっ、" + CALLFUNC R + MSG 0x124a7 ; "  ぐちゅぐちゅぐちゅううううッ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24279 + CALLFUNC VOICE + MSG 0x124a8 ; "「ああっ! あっ、いやっ……あっ、兄さまぁ!" + CALLFUNC R + MSG 0x124a9 ; " 莉々子、裂けちゃうっ! はぁ、はぁ……、" + CALLFUNC R + MSG 0x124aa ; " あぅ、ああっ! こんな、こんな……ぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124ab ; "浅くキツい莉々子の膣は、肥大しきった" + CALLFUNC R + MSG 0x124ac ; "護のペニスを子宮リングに受け入れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24280 + CALLFUNC VOICE + MSG 0x124ad ; "「ん……! あ、奥にコツンって……ぇっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124ae ; "「そこが子宮口だよ……。" + CALLFUNC R + MSG 0x124af ; " 精子を迎える入り口なんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24281 + CALLFUNC VOICE + MSG 0x124b0 ; "「子宮……口……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124b1 ; "「そう。そこで、僕たちは、もう一度キスをするんだ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x124b2 ; "  ちゅ、ちゅく、ぬちっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24282 + CALLFUNC VOICE + MSG 0x124b3 ; "「ダ、ダメです、兄さま! もう、いっぱいなの……♀" + CALLFUNC R + MSG 0x124b4 ; " 莉々子の膣内は……、兄さまでいっぱいなのぉ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124b5 ; "蕩けた言葉を引き裂くように、更に突き込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124b6 ; "すると、リングが奥に押し込まれ、" + CALLFUNC R + MSG 0x124b7 ; "護のモノは8割程度収まってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124b8 ; "(やわら……かい!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124b9 ; "入り口は痛いほどに護の雄棒を締め付けてくるのに、" + CALLFUNC R + MSG 0x124ba ; "一度膣内に入ってしまうと……ぬるぬるぬとぬとの" + CALLFUNC R + MSG 0x124bb ; "楽園のような歓迎に襲われた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124bc ; "そして、なにより護を驚かせたのが" + CALLFUNC R + MSG 0x124bd ; "子宮リングの周辺……最奥の柔軟性、許容性だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124be ; "それは、初めて受け入れた男の性器……、" + CALLFUNC R + MSG 0x124bf ; "護の肉棒の形を記憶しようと蠢いていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124c0 ; "「……! こ、このままじゃ……う、うう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124c1 ; "このままでは莉々子の膣内は、" + CALLFUNC R + MSG 0x124c2 ; "自分専用の蜜穴に改造されてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124c3 ; "自分のペニスとしかぴったり合わない、" + CALLFUNC R + MSG 0x124c4 ; "護のための淫壷になってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124c5 ; "それはとても危険なことのようなのに、" + CALLFUNC R + MSG 0x124c6 ; "護にはひどく甘美に思えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124c7 ; "「う……ぁ、あ、あぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24283 + CALLFUNC VOICE + MSG 0x124c8 ; "「んんっ……はぁ、あっ、う……はぁン♀" + CALLFUNC R + MSG 0x124c9 ; " あっ、す、すごいっ♀ はぁ、はぁ、おちんちん……すごいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124ca ; "握り潰したゼリーの中にいるような感覚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124cb ; "とろとろと大量の蜜がペニスを濡らし、" + CALLFUNC R + MSG 0x124cc ; "思ったよりも交わりの抵抗は少ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124cd ; "それでも、真新しい膣道の虜になっている護の下で、" + CALLFUNC R + MSG 0x124ce ; "莉々子は激しい痛みと未知の快楽に、脳天を貫かれていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24284 + CALLFUNC VOICE + MSG 0x124cf ; "「あっ、あっ、ダメ……。もうっ……んっ……。" + CALLFUNC R + MSG 0x124d0 ; " はぁ、はぁ……兄さま……莉々子、恐い……。" + CALLFUNC R + MSG 0x124d1 ; " 兄さまっ……あっ、いやぁぁぁっ!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124d2 ; "「僕が一緒だから、何も恐いことなんてないよ!" + CALLFUNC R + MSG 0x124d3 ; " ゆっくりと気持ちを落ち着けて、全てを受け入れるんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24285 + CALLFUNC VOICE + MSG 0x124d4 ; "「うっ、あっ……あぅ……。" + CALLFUNC R + MSG 0x124d5 ; " あっ、はぁっ、はぁ、あぁぁぁっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x124d6 ; "言いつけの通りにすうすうと息を吸い込みながら、" + CALLFUNC R + MSG 0x124d7 ; "莉々子はまだズキズキと痛む下腹に手を添えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124d8 ; "そして、またぽろぽろと歓喜の涙を零した。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/涙" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24286 + CALLFUNC VOICE + MSG 0x124d9 ; "「入ってる……、兄さまのおちんちん、" + CALLFUNC R + MSG 0x124da ; " ちゃんと莉々子の膣内に入ってる……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124db ; "「よく我慢したね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124dc ; "莉々子の涙を人差し指でぬぐい、" + CALLFUNC R + MSG 0x124dd ; "それでは足りなかったのか、涙の跡に口付ける護。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24287 + CALLFUNC VOICE + MSG 0x124de ; "「ふ、ぁ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124df ; "「まだ痛むの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24288 + CALLFUNC VOICE + MSG 0x124e0 ; "「……はい……。" + CALLFUNC R + MSG 0x124e1 ; " でも、兄さまが膣内にいらっしゃった時、" + CALLFUNC R + MSG 0x124e2 ; " 莉々子、思ったんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24289 + CALLFUNC VOICE + MSG 0x124e3 ; "「兄さまを好きになって、よかったって。" + CALLFUNC R + MSG 0x124e4 ; " 兄さまとこうなれて、よかったって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24290 + CALLFUNC VOICE + MSG 0x124e5 ; "「これからも、莉々子をお傍において、" + CALLFUNC R + MSG 0x124e6 ; " 可愛がってくださいね……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124e7 ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124e8 ; "痛む身体で、それでも可憐に微笑む莉々子を見ていた" + CALLFUNC R + MSG 0x124e9 ; "護の脳裏に走る思い出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124ea ; "自分をそっと見つめていた、恥ずかしがりやの莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124eb ; "一人きりで寂しそうにしていた莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124ec ; "庭で、廊下で、いつでも自分を見ると" + CALLFUNC R + MSG 0x124ed ; "頬を染め、名前を呼んでくれた莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x124ee ; "(……なんて愛しいんだ……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124ef ; "強く護を揺さぶる衝動。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124f0 ; "それが何かはわからないまま、" + CALLFUNC R + MSG 0x124f1 ; "護はぐっと腰に力を込めて" + CALLFUNC R + MSG 0x124f2 ; "莉々子の膣内を掻き混ぜていく。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x124f3 ; "  ぐちゅっ、ぬぶ……ぐちゅっ、ずぬっ……!!" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24291 + CALLFUNC VOICE + MSG 0x124f4 ; "「あっ! ああっ! あっ、あはぁ!" + CALLFUNC R + MSG 0x124f5 ; " ダ、ダメ、兄さま……動いちゃ……あっ、ダメぇ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24292 + CALLFUNC VOICE + MSG 0x124f6 ; "「い、いやっ……あっ、熱い……。" + CALLFUNC R + MSG 0x124f7 ; " はぁ、はぁ、裂けちゃう……あっ、" + CALLFUNC R + MSG 0x124f8 ; " 莉々子、ダメになる……ぅっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24293 + CALLFUNC VOICE + MSG 0x124f9 ; "「ダメな女の子になって、兄さま無しじゃ" + CALLFUNC R + MSG 0x124fa ; " 生きていけなくなっちゃうぅうっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x124fb ; "  ゆさっ、ゆさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124fc ; "二人で一つの塊になって、" + CALLFUNC R + MSG 0x124fd ; "ベッドを深くバウンドさせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x124fe ; "その度、濡れやすい莉々子の結合部からは" + CALLFUNC R + MSG 0x124ff ; "ぷちゅっ、ぷちゃっ……と甘蜜が溢れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12500 ; "護の股間は雫にまみれ、繋がり合う肉と肉とが" + CALLFUNC R + MSG 0x12501 ; "聞くだけで羞恥を呼び起こすような派手な音を立てた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12502 ; "  ぐちゅうっ、ぢゅぶっ、にちゅっ……にちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12503 ; "決して激しい抽送ではないのに、" + CALLFUNC R + MSG 0x12504 ; "音はどんどん大きくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24294 + CALLFUNC VOICE + MSG 0x12505 ; "(あ……、あン♀ " + CALLFUNC R + MSG 0x12506 ; " 今、兄さまのおちんちんに愛されてる♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24295 + CALLFUNC VOICE + MSG 0x12507 ; "(いっぱい愛されて、一緒に気持ち良くなって……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12508 ; "莉々子の胸いっぱいに、幸福の波が広がっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24296 + CALLFUNC VOICE + MSG 0x12509 ; "「莉々子が兄さまで、兄さまが莉々子になったみたい……♀" + CALLFUNC R + MSG 0x1250a ; " 一つになってます、こんなに……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1250b ; "「莉々子の膣内、すごくきつくて、" + CALLFUNC R + MSG 0x1250c ; " 僕のを締め付けてくるよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1250d ; "  ずっ、ずぷっ、ずりゅ、ずちゅ" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24297 + CALLFUNC VOICE + MSG 0x1250e ; "「ひぁああっ♀ あぁ♀ あぁああンンっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1250f ; "名前を呼ばれる度に、莉々子の膣内はぐにゅぐにゅと変化し、" + CALLFUNC R + MSG 0x12510 ; "護の男根を休ませてくれない。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24298 + CALLFUNC VOICE + MSG 0x12511 ; "「はぁ、はぁ、す、すごい……♀" + CALLFUNC R + MSG 0x12512 ; " 莉々子の膣内が、兄さまのでいっぱいになって、" + CALLFUNC R + MSG 0x12513 ; " だんだん、ヘンになる……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24299 + CALLFUNC VOICE + MSG 0x12514 ; "「莉々子、おかしくなるっ♀ おかしくなりたいのぉお♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12515 ; "まだ痛みの残る壷奥を、それでも護の欲望に合わせながら" + CALLFUNC R + MSG 0x12516 ; "莉々子はかかとで護の両脚をなぞる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12517 ; "そしてそのまま、両脚を腰に絡めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24300 + CALLFUNC VOICE + MSG 0x12518 ; "「はぁ♀ はぁ♀ あぁっ♀" + CALLFUNC R + MSG 0x12519 ; " アソコが熱くて……ジンジンするの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1251a ; "「アソコじゃないよ、莉々子……。" + CALLFUNC R + MSG 0x1251b ; " もう大人になったんだから、ちゃんと言わないと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24301 + CALLFUNC VOICE + MSG 0x1251c ; "「あっ……で、でも、何て言えばいいのか……" + CALLFUNC R + MSG 0x1251d ; " わからないの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1251e ; "「『おまんこ』って言ってごらん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1251f ; "密着させた腰を少し揺らすと、それだけで" + CALLFUNC R + MSG 0x12520 ; "無垢な莉々子は護の言うことを聞かずにいられなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24302 + CALLFUNC VOICE + MSG 0x12521 ; "「……ぁ……ん、んん……」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24303 + CALLFUNC VOICE + MSG 0x12522 ; "「お……おまんこ、熱い……っ、" + CALLFUNC R + MSG 0x12523 ; " あちゅくて……、気持ちいい……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12524 ; "「莉々子は本当にいい子だね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12525 ; "  ちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12526 ; "優しくキスをする護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12527 ; "すると莉々子は、愛しい人に褒めてもらおうと" + CALLFUNC R + MSG 0x12528 ; "自分からも腰を動かし始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24304 + CALLFUNC VOICE + MSG 0x12529 ; "「兄さまぁ♀♀♀ 兄さま、兄さまぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1252a ; "両腕も両脚も四肢の全てで護にすがりつきながら、" + CALLFUNC R + MSG 0x1252b ; "莉々子の初めては奪われていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24305 + CALLFUNC VOICE + MSG 0x1252c ; "(ん……っ、い、痛っ……、で、でも……!" + CALLFUNC R + MSG 0x1252d ; " 嬉しい、とても……嬉しいっ)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1252e ; "  ぢゅぶっ……ぶちゅ、ぢゅぶっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1252f ; "狭い肉路をなじませ、慣らすように続くピストン。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12530 ; "時折ずるりと抜け落ちそうになるペニスを" + CALLFUNC R + MSG 0x12531 ; "護は必死に押し込んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24306 + CALLFUNC VOICE + MSG 0x12532 ; "「ん、んん、んん……! これ、これすごいぃっ!" + CALLFUNC R + MSG 0x12533 ; " いいの……いいのぉっ♀ あっ、あっ、あぁんッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12534 ; "  ずにゅうううううっ♀" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24307 + CALLFUNC VOICE + MSG 0x12535 ; "「あぁっ……に、兄さまっ……。莉々子、どうしましょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12536 ; "「な、なにっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24308 + CALLFUNC VOICE + MSG 0x12537 ; "「莉々子、……これが、好きになっちゃうっ♀" + CALLFUNC R + MSG 0x12538 ; " おちんちんが大好きな子になっちゃうっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12539 ; "  きゅううううぅう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1253a ; "絞り方が熱心になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1253b ; "処女の鮮血を洗い流すほど大量の愛液が結合部から" + CALLFUNC R + MSG 0x1253c ; "溢れ出し……いやらしい匂いが充満していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1253d ; "破瓜の痛みは完全に消え失せ、肉の交わる悦びが" + CALLFUNC R + MSG 0x1253e ; "莉々子を侵し始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24309 + CALLFUNC VOICE + MSG 0x1253f ; "「あっ♀ あはっ♀ あっ、あぁっ♀" + CALLFUNC R + MSG 0x12540 ; " はぁっ、はぁっ、もぉ、ら……め……。" + CALLFUNC R + MSG 0x12541 ; " こわれ……る……。はぁ、はぁ、こわれ……ちゃう……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12542 ; "「莉々子、イくよ……僕も、そろそろ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12543 ; "莉々子を思いやる前後運動から、" + CALLFUNC R + MSG 0x12544 ; "ただ射精のためのハードピストンへ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12545 ; "護は莉々子の柔肉を広げると、" + CALLFUNC R + MSG 0x12546 ; "そこに容赦なく肉筒の重みを叩きつけていった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12547 ; "  ずんっ! ずぬっ……! ずにゅっ、ずんッ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24310 + CALLFUNC VOICE + MSG 0x12548 ; "「やっ……あっ、ら…………め………。" + CALLFUNC R + MSG 0x12549 ; " あっ、きちゃ……いや、きちゃうの……きちゃうぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1254a ; "か細い声で抵抗しながらも、" + CALLFUNC R + MSG 0x1254b ; "莉々子の両脚は護から離れない。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24311 + CALLFUNC VOICE + MSG 0x1254c ; "「セーシ……セーシきちゃう、" + CALLFUNC R + MSG 0x1254d ; " 莉々子の膣内に……ぁっ、あっあ……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24312 + CALLFUNC VOICE + MSG 0x1254e ; "「赤ちゃんの素きちゃう……っ、" + CALLFUNC R + MSG 0x1254f ; " こうのとりさん、きちゃうぅう……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12550 ; "「莉々子ッ!!!!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24313 + CALLFUNC VOICE + MSG 0x12551 ; "「ふぁ、あ、あ、あぁあああああぁっ!" + CALLFUNC R + MSG 0x12552 ; " 兄さま、兄さま、兄さまぁああっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24314 + CALLFUNC VOICE + MSG 0x12553 ; "「出して……出してください……!" + CALLFUNC R + MSG 0x12554 ; " 莉々子の膣内に、いっぱいぃっ……、" + CALLFUNC R + MSG 0x12555 ; " 兄さまの愛を注いでください!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12556 ; "莉々子の最奥を叩いた瞬間、護は腰を突き入れたまま、" + CALLFUNC R + MSG 0x12557 ; "大量の白濁液を子宮にぶちまけた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12558 ; "「っ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24315 + CALLFUNC VOICE + MSG 0x12559 ; "「兄さまっ……♀" + CALLFUNC R + MSG 0x1255a ; " 兄さまぁああああぁあっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1255b ; "目の前が真っ白になり、二人は同時にのけぞった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/09/中出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/莉々子/09/03" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + PUSH 3 + PUSH 7 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1255c ; "  どぷっ……ごぷごぷごぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1255d ; "濁りきった粘着質な音が亀頭から立ったかと思うと、" + CALLFUNC R + MSG 0x1255e ; "次の瞬間、爆発的な精液量が飛び出していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1255f ; "「あ……っ、あ、あ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12560 ; "  びゅうううううっ!! ぶびゅッ! ばびゅううっ!" + CALLFUNC R + MSG 0x12561 ; "  ぶびゅッ……びゅっ、びゅるるるッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12562 ; "莉々子の最奥に叩きつけられる特濃の精液は" + CALLFUNC R + MSG 0x12563 ; "次々に同じ場所に当たり、その威力で逆流する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24316 + CALLFUNC VOICE + MSG 0x12564 ; "「あっ……あぁあっ、せーし、せーしきてるぅ……!" + CALLFUNC R + MSG 0x12565 ; " 兄さまのせーし、赤ちゃんミルクぅう……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24317 + CALLFUNC VOICE + MSG 0x12566 ; "「びゅうって……♀ はあぁ、びゅうぅって……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12567 ; "護の熱い精液が、初々しい莉々子の子宮口に降り注ぐ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12568 ; "初めて子宮口で味わう精液に、莉々子はビクビクと" + CALLFUNC R + MSG 0x12569 ; "全身を震わせ、受精の快感に酔いしれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24318 + CALLFUNC VOICE + MSG 0x1256a ; "「あんっ♀ あ、あぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1256b ; "ぐらりと護の身体が傾き、汗と愛液とでドロドロの" + CALLFUNC R + MSG 0x1256c ; "シーツの上に二人が折り重なる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1256d ; "愛する護に、直接膣内出しをしてもらったことで" + CALLFUNC R + MSG 0x1256e ; "莉々子は陶酔しきり、甘い声を漏らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24319 + CALLFUNC VOICE + MSG 0x1256f ; "「はぁ、はぁ……、あぁ……ん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12570 ; "「ぜえっ……ぜぇ、ぜぇっ……" + CALLFUNC R + MSG 0x12571 ; " はぁっ……はぁああっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12572 ; "(喉が渇くくらい、呼吸するのを忘れてた……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12573 ; "護が目を閉じ、必死に息を整えているその下で" + CALLFUNC R + MSG 0x12574 ; "莉々子もまた、虚ろな目で天井を見上げていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12575 ; "残滓の熱に絆されて、莉々子はまだ夢心地だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24320 + CALLFUNC VOICE + MSG 0x12576 ; "「あ……っ♀ ぁ……あっ、あッ……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24321 + CALLFUNC VOICE + MSG 0x12577 ; "(男女の交わりが、こんなにもステキなこと" + CALLFUNC R + MSG 0x12578 ; " だったなんて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24322 + CALLFUNC VOICE + MSG 0x12579 ; "(莉々子、何も知らなかった……♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1257a ; "裸の胸と胸が、別々に鼓動を刻む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1257b ; "それなのに二人は、まるで一対の人形のように" + CALLFUNC R + MSG 0x1257c ; "互いを抱き締め眠りに落ちていった……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24323 + CALLFUNC VOICE + MSG 0x1257d ; "「……兄さま?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1257e ; "護に腕枕され、隣で共に寝ていた莉々子が" + CALLFUNC R + MSG 0x1257f ; "小さな声で呼びかける。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12580 ; "「ん? どうしたの?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24324 + CALLFUNC VOICE + MSG 0x12581 ; "「莉々子は今、とても幸せです……」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12582 ; "「まだ身体が痛いんじゃ……。" + CALLFUNC R + MSG 0x12583 ; " 無理しなくてもいいんだよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24325 + CALLFUNC VOICE + MSG 0x12584 ; "「いいえ……。" + CALLFUNC R + MSG 0x12585 ; " この痛みこそが、莉々子の誇りです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12586 ; "頬を染め、呟く莉々子はどこか" + CALLFUNC R + MSG 0x12587 ; "今までよりも大人びた笑みを浮かべる。" + CALLFUNC A + S_PUSH "顔/護/裸/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12588 ; "「誇り?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24326 + CALLFUNC VOICE + MSG 0x12589 ; "「だって、こうして兄さまと愛し合うことを、" + CALLFUNC R + MSG 0x1258a ; " ずぅっと夢見ておりましたから」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24327 + CALLFUNC VOICE + MSG 0x1258b ; "「なのに方法がわからなくて、迷って……。" + CALLFUNC R + MSG 0x1258c ; " 何も出来なくて……うふふっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1258d ; "ごろごろと小猫のように護の胸板に甘える莉々子。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24328 + CALLFUNC VOICE + MSG 0x1258e ; "「でも、一番嬉しかったのは、莉々子の膣内に" + CALLFUNC R + MSG 0x1258f ; " 赤ちゃんの素を注いでくださったことです♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12590 ; "「う、うう!? それは!!" + CALLFUNC R + MSG 0x12591 ; " それはどうやって償えばいいか……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12592 ; "困惑する護を見上げると、莉々子はその" + CALLFUNC R + MSG 0x12593 ; "くりくりとした黒めがちな瞳で笑う。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24329 + CALLFUNC VOICE + MSG 0x12594 ; "「どうして謝ったりするのですか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24330 + CALLFUNC VOICE + MSG 0x12595 ; "「兄さまと愛し合って、" + CALLFUNC R + MSG 0x12596 ; " 莉々子の中に赤ちゃんが生まれる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24331 + CALLFUNC VOICE + MSG 0x12597 ; "「こんなにも素敵なことを拒む理由なんて、" + CALLFUNC R + MSG 0x12598 ; " 莉々子にはありませんわ」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12599 ; "(あ、あぁ……。この目に弱いんだよなぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1259a ; "思わずデレっとしてしまいそうになり、" + CALLFUNC R + MSG 0x1259b ; "護はぶんぶんと頭を左右に振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1259c ; "すると、それすら愛しいとでも言いたげに" + CALLFUNC R + MSG 0x1259d ; "莉々子は目を細めた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24332 + CALLFUNC VOICE + MSG 0x1259e ; "「赤ちゃんを作ることが目的で" + CALLFUNC R + MSG 0x1259f ; " なくても構いません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24333 + CALLFUNC VOICE + MSG 0x125a0 ; "「莉々子は、兄さまに愛されたいの……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125a1 ; "夢見る瞳で見つめられると、" + CALLFUNC R + MSG 0x125a2 ; "護もそう悪い気はしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125a3 ; "なんだか自分が頼りがいのある" + CALLFUNC R + MSG 0x125a4 ; "偉い人になったかのような錯覚が、" + CALLFUNC R + MSG 0x125a5 ; "心地よく護を包み込む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24334 + CALLFUNC VOICE + MSG 0x125a6 ; "「そして、莉々子も兄さまのことを、" + CALLFUNC R + MSG 0x125a7 ; " 愛してあげたい……」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125a8 ; "「莉々子様……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/裸/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24335 + CALLFUNC VOICE + MSG 0x125a9 ; "「莉々子、です」" + CALLFUNC A + S_PUSH "顔/護/裸/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125aa ; "「ははっ、そうだったね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125ab ; "護の指先が長い髪にすべりこみ、頭を撫で始めると" + CALLFUNC R + MSG 0x125ac ; "莉々子もそれ以上は何も言わなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24336 + CALLFUNC VOICE + MSG 0x125ad ; "(兄さまといると、誰よりも安心します……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24337 + CALLFUNC VOICE + MSG 0x125ae ; "(愛しております、兄さま……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125af ; "頬を埋め、すうっ……と護の体臭を吸い込む莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125b0 ; "砂糖菓子よりも甘い瞳で、莉々子は護を見つめた――。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/11/処女 + +; 莉々子/護/11/非処女 +; RETURN: void +FUNC 5837 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + MSG 0x125b1 ; "莉々子は護の言葉に感激し、嬉々としてのしかかると" + CALLFUNC R + MSG 0x125b2 ; "またがるようにして両脚を広げた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125b3 ; "「り、莉々子……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125b4 ; "ワンピースの前を開き、可憐な茂みのその下の" + CALLFUNC R + MSG 0x125b5 ; "ピンク色の花弁でにちゅにちゅと男根を押し潰す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24338 + CALLFUNC VOICE + MSG 0x125b6 ; "「兄さま……やっと、やっと莉々子と" + CALLFUNC R + MSG 0x125b7 ; " 一つになってくださるのですね……♀ ちゅっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125b8 ; "「ん……、んぷ、んちゅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125b9 ; "自分の肉棒をしゃぶりたてていた唇だと思えば、" + CALLFUNC R + MSG 0x125ba ; "嫌悪感もあったものの、嬉しそうに口付けをねだる" + CALLFUNC R + MSG 0x125bb ; "莉々子のその無邪気さに、結局は敗北してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125bc ; "護は嵐のように降り注ぐキスを受け終えると、" + CALLFUNC R + MSG 0x125bd ; "ペニスの根元に密着する膣口の感触に夢中になった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125be ; "(こ……れはクセになる……!" + CALLFUNC R + MSG 0x125bf ; " 身体の重みでピッタリくっついて……、あ、あぁ" + CALLFUNC R + MSG 0x125c0 ; " ……あったかくて、気持ちいい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125c1 ; "愛らしい容貌の莉々子が、薄い肉付きを曝け出し" + CALLFUNC R + MSG 0x125c2 ; "もっとも大切な場所を汚い生殖器に擦り付けている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125c3 ; "目の色が変わる護と同じように、" + CALLFUNC R + MSG 0x125c4 ; "莉々子もまた、眼下の勃起に視線が釘付けだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24339 + CALLFUNC VOICE + MSG 0x125c5 ; "「や……ぁんっ……すごく脈打って……。" + CALLFUNC R + MSG 0x125c6 ; " 暴れん坊なんですね、兄さまのおちんちんって……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x125c7 ; "  ビクッ、ビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125c8 ; "莉々子の股間で精一杯潰しているのに、" + CALLFUNC R + MSG 0x125c9 ; "それでも負けじと勃ち上がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125ca ; "睾丸の上からカリ首のすぐ下まで、" + CALLFUNC R + MSG 0x125cb ; "太い血管を浮き上がらせたペニスを莉々子の指が撫でた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125cc ; "「う、ぁ……!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24340 + CALLFUNC VOICE + MSG 0x125cd ; "「元気、元気……♀ くすっ、なんだかこの子、" + CALLFUNC R + MSG 0x125ce ; " 莉々子のことが好きみたいです……ンン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x125cf ; "  くち……、くちくちゅっ……くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125d0 ; "躊躇なく腰を動かし、足の付け根を限界まで広げると" + CALLFUNC R + MSG 0x125d1 ; "莉々子はペニスの節にしっかりと膣口を這わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24341 + CALLFUNC VOICE + MSG 0x125d2 ; "「ぁ……っ、こんなにも熱く……、あっ、はぁっ" + CALLFUNC R + MSG 0x125d3 ; " ……兄さまの、大きすぎて上手く出来ない……ぃ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125d4 ; "頼りなげな鎖骨と共に、" + CALLFUNC R + MSG 0x125d5 ; "綺麗な曲線を描く乳房がぷるぷる揺れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125d6 ; "紗夜や琴音に比べれば小さな乳房は、" + CALLFUNC R + MSG 0x125d7 ; "だからこそ感度が良く、見た目のバランスに優れている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125d8 ; "「おっぱい……触っても、いい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125d9 ; "おずおずと両手を伸ばした護を見下ろすと、" + CALLFUNC R + MSG 0x125da ; "莉々子は赤ん坊を見るような優しい目で微笑んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24342 + CALLFUNC VOICE + MSG 0x125db ; "「私に断らなくても平気……ですよ?" + CALLFUNC R + MSG 0x125dc ; " だって、莉々子のおっぱいは、兄さまに" + CALLFUNC R + MSG 0x125dd ; " 触れて頂くためにあるのですから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125de ; "「だったら、ちゃんと触ってあげないとね……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24343 + CALLFUNC VOICE + MSG 0x125df ; "「あ……っんッ♀ んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x125e0 ; "  ふるっ……ふるぷるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125e1 ; "手のひらをそっと重ねただけで、左右に震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125e2 ; "真っ白な乳房は触れているのかいないのかわからないほど" + CALLFUNC R + MSG 0x125e3 ; "フワフワで……ほのかに、莉々子の甘い体臭がした。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24344 + CALLFUNC VOICE + MSG 0x125e4 ; "「もっと強く……ぎゅうううって握ってください……、" + CALLFUNC R + MSG 0x125e5 ; " ん、んん……優しくされると切ないのっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125e6 ; "「で、でも……なんか、壊しちゃいそうだよ……。" + CALLFUNC R + MSG 0x125e7 ; " あんまりにも柔らかくて、すべすべで……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125e8 ; "(赤ちゃんの肌みたいにツルツルなのに、" + CALLFUNC R + MSG 0x125e9 ; " しっかりあったかくて……、くぅうっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125ea ; "うっすらと汗をかいた乳房は、力を込めて触れると" + CALLFUNC R + MSG 0x125eb ; "簡単に指の間からはみ出し、存在を主張する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24345 + CALLFUNC VOICE + MSG 0x125ec ; "「あ、あぁ……♀ なんだか今日はいつもより" + CALLFUNC R + MSG 0x125ed ; " たくさん、蜜が溢れてきます……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125ee ; "ぷにむにと、十本の指全体で乳房をこねる度に" + CALLFUNC R + MSG 0x125ef ; "小さな乳頭が逃げて、桃色の軌跡が走る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24346 + CALLFUNC VOICE + MSG 0x125f0 ; "「やっ……、そ、そこ……です。" + CALLFUNC R + MSG 0x125f1 ; " 莉々子のおっぱい……捕まっちゃった……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125f2 ; "ツンとした感覚が手のひらの裏にぶつかり、" + CALLFUNC R + MSG 0x125f3 ; "莉々子と護は同時に真っ赤になってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125f4 ; "恥ずかしさを隠すように更に指を動かすと、" + CALLFUNC R + MSG 0x125f5 ; "莉々子は素直に嬌声を上げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24347 + CALLFUNC VOICE + MSG 0x125f6 ; "「兄さまのお手て……おっきい♀" + CALLFUNC R + MSG 0x125f7 ; " エッチな気持ちにもなりますけど……、ぁ、ン、" + CALLFUNC R + MSG 0x125f8 ; " なんだかすごく安心するの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125f9 ; "「そんなことないよ……。" + CALLFUNC R + MSG 0x125fa ; " 男にしては小さい方だと思うけど……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24348 + CALLFUNC VOICE + MSG 0x125fb ; "「それでも……。莉々子は、兄さまの手が好き♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125fc ; "夢見る瞳で見つめられ、護の肉棒が大きくヒクつく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x125fd ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x125fe ; "  トロ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x125ff ; "大していじられてもいないのに、パンパンに膨らんだ" + CALLFUNC R + MSG 0x12600 ; "亀頭からはこれでもかと先走り汁が垂れ落ちる。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24349 + CALLFUNC VOICE + MSG 0x12601 ; "「んっ……とってもステキです……。" + CALLFUNC R + MSG 0x12602 ; " 莉々子、兄さまを好きになってよかった……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12603 ; "ぬいぐるみやお菓子の似合う、細く長い指先が" + CALLFUNC R + MSG 0x12604 ; "醜悪な造型の雄器官を愛撫する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12605 ; "「り、莉々子……やめて! 出ちゃうよ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24350 + CALLFUNC VOICE + MSG 0x12606 ; "「あ、そ、そんな……。まだ、よしよししてるだけですよ?" + CALLFUNC R + MSG 0x12607 ; " ……んもぅ……。おちんちんって敏感なのですね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12608 ; "  くに……、くにくに、くに……うにぃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12609 ; "親指の腹で茎幹を擦り、人差し指でカリ首をくすぐりながら" + CALLFUNC R + MSG 0x1260a ; "莉々子は悪戯っぽくくすくすと笑う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1260b ; "その笑顔には嘘がなく、本気で護のモノを愛しく、" + CALLFUNC R + MSG 0x1260c ; "可愛く思っていることが見て取れた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24351 + CALLFUNC VOICE + MSG 0x1260d ; "「兄さまも、この子もだぁい好き……♀" + CALLFUNC R + MSG 0x1260e ; " 莉々子の気持ちが、伝わりますように……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1260f ; "手のひらで肉棒を固定しながら、陰部で扱くように" + CALLFUNC R + MSG 0x12610 ; "こすりたてていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12611 ; "透明なカウパーで濡れた護の股間に、" + CALLFUNC R + MSG 0x12612 ; "ねっとりと満ちた愛液の雫が重なり、一つになっていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24352 + CALLFUNC VOICE + MSG 0x12613 ; "「んっ……、ん、ん、ん、んん……っ!" + CALLFUNC R + MSG 0x12614 ; " こ、こうかしら……? それとも……、ぁ、こう……?」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12615 ; "  くちゅっ……ぬちゅ、ぬりゅ、ぬぷ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12616 ; "ペニスの裏筋に花弁を擦りつけ、愛液を塗りつけていく" + CALLFUNC R + MSG 0x12617 ; "莉々子は、まるでままごと遊びをしているかのように" + CALLFUNC R + MSG 0x12618 ; "奔放だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24353 + CALLFUNC VOICE + MSG 0x12619 ; "「あぁっ……あっ、あぁン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1261a ; "力をこめて肉茎の上を前後しているせいか、" + CALLFUNC R + MSG 0x1261b ; "莉々子のお腹に力がこもり、窪みが出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1261c ; "むっちりとした尻の圧力が股間にかかり、" + CALLFUNC R + MSG 0x1261d ; "ぬらつく花弁で性感マッサージされていると" + CALLFUNC R + MSG 0x1261e ; "護は頭がクラクラしてきた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1261f ; "「はぁ、はぁ……莉々子、莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12620 ; "護の方が年上なのに、こうして押し倒されていると" + CALLFUNC R + MSG 0x12621 ; "主導権を握られたかのようで、じれったい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12622 ; "(触れることは出来る……、ぬくもりに溺れることも" + CALLFUNC R + MSG 0x12623 ; " できる……だけど、身動きを封じられてるのが……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12624 ; "(う、うう……。" + CALLFUNC R + MSG 0x12625 ; " 払いのけて抱き締めるわけにもいかないし……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12626 ; "莉々子を抱くと決めた時から、護のモノはこれ以上なく" + CALLFUNC R + MSG 0x12627 ; "はちきれんばかりに膨張している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12628 ; "今すぐに挿入したいくらいなのに、莉々子は愛撫に夢中で" + CALLFUNC R + MSG 0x12629 ; "快感は精管に蓄積されていくばかりだ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1262a ; "「ん、うぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1262b ; "長すぎるおあずけ時間に、苦悶の表情を浮かべると" + CALLFUNC R + MSG 0x1262c ; "それに気付いた莉々子がギュッと陰茎を握り締めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24354 + CALLFUNC VOICE + MSG 0x1262d ; "「こんなにおちんちんをおっきさせて……。" + CALLFUNC R + MSG 0x1262e ; " ガマンなさらずに、早く、莉々子のところへ" + CALLFUNC R + MSG 0x1262f ; " 来て下さればいいのに♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12630 ; "雄器官に触れる膣口からは大量の蜜が流れ、" + CALLFUNC R + MSG 0x12631 ; "陰嚢の上にまで愛液が広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12632 ; "護はようやく、自分だけでなく莉々子もまた" + CALLFUNC R + MSG 0x12633 ; "我慢に我慢を重ねていたことに気が付いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12634 ; "(莉々子様、すごく濡れてる……。" + CALLFUNC R + MSG 0x12635 ; " 感じているのかな……?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24355 + CALLFUNC VOICE + MSG 0x12636 ; "「はぁっ……はぁ、はぁっ……♀" + CALLFUNC R + MSG 0x12637 ; " そうです、信じられないくらい……感じています♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12638 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12639 ; "心の中で考えたことを読み取られ、" + CALLFUNC R + MSG 0x1263a ; "護はカーッと頬を赤くする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1263b ; "莉々子はヌチヌチと手のひらで亀頭を揉み込み、" + CALLFUNC R + MSG 0x1263c ; "海綿体全体に雫をまぶす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1263d ; "すると、ぽーっと、見惚れるように" + CALLFUNC R + MSG 0x1263e ; "赤黒く変色したペニスを凝視した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24356 + CALLFUNC VOICE + MSG 0x1263f ; "(これ……欲しい……欲しい……っ、" + CALLFUNC R + MSG 0x12640 ; " おじさまにされたように、おちんちんを" + CALLFUNC R + MSG 0x12641 ; " 膣内に入れて欲しいのっ♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24357 + CALLFUNC VOICE + MSG 0x12642 ; "(兄さまとなら、もっともっと気持ち良くなれるはず♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12643 ; "莉々子の色っぽい視線を浴びているだけで、" + CALLFUNC R + MSG 0x12644 ; "男根は刺激を受けたようにビクビク頭を上下させた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24358 + CALLFUNC VOICE + MSG 0x12645 ; "「はぁぁぁっ……あっ、はぁン、あはっ、あぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12646 ; "手のひらから手首、腕に伝わる膨大な熱の源を" + CALLFUNC R + MSG 0x12647 ; "じっくり視姦した後、莉々子は護に囁く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24359 + CALLFUNC VOICE + MSG 0x12648 ; "「ねえ、兄さま……もう、この子を挿入れても" + CALLFUNC R + MSG 0x12649 ; " かまいませんよね……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1264a ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1264b ; "二人の体液でドロドロになった股間をもぞつかせ、" + CALLFUNC R + MSG 0x1264c ; "答えると莉々子もまた満足げにうなずく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1264d ; "そして、うきうきとした表情で感謝の言葉を口にした。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24360 + CALLFUNC VOICE + MSG 0x1264e ; "「うれしいっ……♀" + CALLFUNC R + MSG 0x1264f ; " おじさまが、莉々子にして下さったように、" + CALLFUNC R + MSG 0x12650 ; " おちんちんでヌルヌルを掻き出してくださいね♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12651 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12652 ; "  ドクン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12653 ; "嫌な音を立てて、心臓が軋み脂汗が皮膚から噴き出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12654 ; "「おじさま、のように……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24361 + CALLFUNC VOICE + MSG 0x12655 ; "「はいっ。治療の一環だと聞いております。" + CALLFUNC R + MSG 0x12656 ; " でも、莉々子は、おじさまではなく、兄さまに" + CALLFUNC R + MSG 0x12657 ; " して欲しいんです♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24362 + CALLFUNC VOICE + MSG 0x12658 ; "「この、硬くておっきなおちんちんで……ふふっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12659 ; "花が咲くような無邪気な笑顔が、" + CALLFUNC R + MSG 0x1265a ; "罪の無い純真な笑顔が、護の心を掻き乱す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1265b ; "「それはっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1265c ; "何かを言いかけた護は、ペニスが膣口にあてがわるのを" + CALLFUNC R + MSG 0x1265d ; "知った瞬間、あまりの心地良さに言葉を失ってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1265e ; "「ちょ、ちょっと待って……くださ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24363 + CALLFUNC VOICE + MSG 0x1265f ; "「自分でも良く分からないの。" + CALLFUNC R + MSG 0x12660 ; " どうして、あれを兄さまにして欲しいのか……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24364 + CALLFUNC VOICE + MSG 0x12661 ; "「でも、あの治療を受けてからは、兄さまのことしか" + CALLFUNC R + MSG 0x12662 ; " 頭に浮かんでこないんです。" + CALLFUNC R + MSG 0x12663 ; " 夢にまで見るようになって……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12664 ; "  くちゅ……ぬちゅ、にっちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12665 ; "泥をかき混ぜるような濃い水音の中、" + CALLFUNC R + MSG 0x12666 ; "莉々子の息が弾み、二人の粘膜が近づいていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12667 ; "  くぷッ……くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12668 ; "精気を吸われる感覚が鈴口から迸り、" + CALLFUNC R + MSG 0x12669 ; "女陰の溝にめり込む亀頭の先に護の神経は集中する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1266a ; "「っく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1266b ; "入りそうで入らないもどかしさに腰をくねらせていると、" + CALLFUNC R + MSG 0x1266c ; "莉々子は愛の告白のように呟き続ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24365 + CALLFUNC VOICE + MSG 0x1266d ; "「兄さまと1つに繋がって、おじさまがしてくれたように、" + CALLFUNC R + MSG 0x1266e ; " 莉々子の膣内で、おちんちんを出し入れするの♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24366 + CALLFUNC VOICE + MSG 0x1266f ; "「そしたら、おじさまのときよりも、" + CALLFUNC R + MSG 0x12670 ; " ずっと気持ち良くなれる……。" + CALLFUNC R + MSG 0x12671 ; " そんな気がして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12672 ; "その時、護の感情に混じった憎しみの色に" + CALLFUNC R + MSG 0x12673 ; "莉々子はわずかも気付かなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12674 ; "ただ、慕う護のモノを胎内に導けるその悦びに酔い、" + CALLFUNC R + MSG 0x12675 ; "男の嫉妬という感情も知らず、腰を落としていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24367 + CALLFUNC VOICE + MSG 0x12676 ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12677 ; "  ぬぷッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12678 ; "ようやく挿入のとっかかりを見つけたのか、" + CALLFUNC R + MSG 0x12679 ; "莉々子は大きく息を吸い込み、一気に肉棒を咥えこむ。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24368 + CALLFUNC VOICE + MSG 0x1267a ; "「あ……♀ あ、あ、あぁッ、あはぁぁっ……♀" + CALLFUNC R + MSG 0x1267b ; " 莉々子……もう、ガマンできないのっ♀" + CALLFUNC R + MSG 0x1267c ; " 兄さまが欲しくて欲しくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1267d ; "  ヌチッ……グチグチグチィッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1267e ; "わずかに肉ヒダの弾力が抵抗を示したものの、" + CALLFUNC R + MSG 0x1267f ; "思ったよりずっとスムーズに、男根が膣内へと消える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24369 + CALLFUNC VOICE + MSG 0x12680 ; "「あ……! 気が……気がヘンになりそう……っ、" + CALLFUNC R + MSG 0x12681 ; " これが、うぁ……ふぁあっ、兄さまの……兄さまのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12682 ; "柔らかな生き物に捕食されたかのような、" + CALLFUNC R + MSG 0x12683 ; "強烈な締め付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12684 ; "ドロドロのスライムにまとわりつかれるような" + CALLFUNC R + MSG 0x12685 ; "濃密な絡みつきで、莉々子の内部が護を引き絞る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12686 ; "「莉々子……、莉々子、うぁ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12687 ; "護は腰を跳ね上げ、モチモチとした膣粘膜に" + CALLFUNC R + MSG 0x12688 ; "蹂躙されていく自分の男根を見上げていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12689 ; "たっぷりと愛液を含んだ襞は、" + CALLFUNC R + MSG 0x1268a ; "意思でももっているかのようにぐねぐねと蠢き、" + CALLFUNC R + MSG 0x1268b ; "護のペニスを弄ぶ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1268c ; "(これが、莉々子様の膣内……。" + CALLFUNC R + MSG 0x1268d ; " キツ……! 胸が苦しいくらいだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1268e ; "  ぬるぬるぬるぅうっ……ぬるぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1268f ; "休む暇さえなく刺激される陰茎が、" + CALLFUNC R + MSG 0x12690 ; "既に音を上げ、莉々子の言うことならば何でも" + CALLFUNC R + MSG 0x12691 ; "聞いてやるとばかりにわななく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12692 ; "すると、昂ぶりを直に感じた雌肉も" + CALLFUNC R + MSG 0x12693 ; "望むものを手に入れた感激でキュンと縮こまり" + CALLFUNC R + MSG 0x12694 ; "護の興奮に呼応した。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24370 + CALLFUNC VOICE + MSG 0x12695 ; "「んっ……あっ、あっ、いいっ♀" + CALLFUNC R + MSG 0x12696 ; " はぁ、はぁ、兄さまの……すごくいいですっ♀」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12697 ; "  くちゅっ……ぷちゅっ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12698 ; "慣れない腰使いながらに、丹念にペニスを沈め、" + CALLFUNC R + MSG 0x12699 ; "ありとあらゆる場所へ粘膜をこすりつける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24371 + CALLFUNC VOICE + MSG 0x1269a ; "「あっ……、ぁ、ああ、こ、このあたりならまだ" + CALLFUNC R + MSG 0x1269b ; " ……莉々子にだって、ちゃんと……あン、" + CALLFUNC R + MSG 0x1269c ; " 出来ます……あんっ、ぁッ、あぁあぁっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1269d ; "「あ゛……っ、ぁっ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1269e ; "莉々子は腰を浮かせて、浅い挿入で愉しんでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1269f ; "まだこの位置なら、自分に余裕があると判断しての" + CALLFUNC R + MSG 0x126a0 ; "前後運動は、護には生殺しだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126a1 ; "「お、お願いだから、" + CALLFUNC R + MSG 0x126a2 ; " もう少しだけ、っ……深く……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24372 + CALLFUNC VOICE + MSG 0x126a3 ; "「えっ……? こ、これ以上深くなると……ぅぁっ♀" + CALLFUNC R + MSG 0x126a4 ; " 気持ち良さをおさえられなく……なるの……あぁ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24373 + CALLFUNC VOICE + MSG 0x126a5 ; "「だから……、っぁ、す、少しだけ……、" + CALLFUNC R + MSG 0x126a6 ; " もう少しだけ……、んッ……このまま……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126a7 ; "「そ、そんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126a8 ; "本能的に最奥部での繋がりを拒否する莉々子に" + CALLFUNC R + MSG 0x126a9 ; "護が強く歯噛みした。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126aa ; "(入れたい……っ、全部、一番奥まで……!" + CALLFUNC R + MSG 0x126ab ; " あ、あぁ……苦しい……! けど、気持ちいい……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126ac ; "最後の願いが叶えられない辛さは、逆に" + CALLFUNC R + MSG 0x126ad ; "護の中の性感を高め、劣情の火であぶる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126ae ; "「ああっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x126af ; "護が渾身の力で腰を突き上げると、" + CALLFUNC R + MSG 0x126b0 ; "莉々子は驚いたように目を丸くし、甘く鳴く。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24374 + CALLFUNC VOICE + MSG 0x126b1 ; "「や……、ぁ……っ♀ 何っ……なにっ?" + CALLFUNC R + MSG 0x126b2 ; " これ……すごいっ、こんなの知らない……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126b3 ; "藪井に弄ばれたことを知っていながら、" + CALLFUNC R + MSG 0x126b4 ; "その莉々子を更に穢し、貫き、犯していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126b5 ; "深い挿入はダメと言いつけられておきながら、" + CALLFUNC R + MSG 0x126b6 ; "それを無視してピストンを開始する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126b7 ; "……禁忌を破れば破るほど、護の中の背徳感は" + CALLFUNC R + MSG 0x126b8 ; "炎のように下腹部を燃やし、ペニスの密度が増していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24375 + CALLFUNC VOICE + MSG 0x126b9 ; "「はぁン……あっ、ん、はぁ……あっ、いいっ……♀" + CALLFUNC R + MSG 0x126ba ; " おじさまよりも、ずっと……いいのっ♀" + CALLFUNC R + MSG 0x126bb ; " はぁ、はぁ、すごく……気持ちいいっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24376 + CALLFUNC VOICE + MSG 0x126bc ; "「莉々子、こっちが好きっ♂" + CALLFUNC R + MSG 0x126bd ; " 兄さまのおちんちんの方が好きっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126be ; "「うっ……あぁっ……」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126bf ; "  ぐちゅっ!! ぐちゅっ! ぐちゅっ!" + CALLFUNC R + MSG 0x126c0 ; "  ズチュッ……! ずちゅっ! ぐちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126c1 ; "愛液の多さをいいことに、無理やり挿入の幅を" + CALLFUNC R + MSG 0x126c2 ; "大きくしていくと、莉々子の身体がガクガク揺れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24377 + CALLFUNC VOICE + MSG 0x126c3 ; "(え……、こんなに奥まで……!?" + CALLFUNC R + MSG 0x126c4 ; " こ、こんなのおじさまと全然違う……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126c5 ; "初めての相手を物差しに、護のペニスを想像していた" + CALLFUNC R + MSG 0x126c6 ; "莉々子は荒々しく、逞しい肉茎に予想を覆される。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24378 + CALLFUNC VOICE + MSG 0x126c7 ; "「あっ、ダメ……。兄さまの、おっきすぎて……ぁ……。" + CALLFUNC R + MSG 0x126c8 ; " 一番奥まで入ってくるのっ♀ あっ……コンコンされてるっ♀" + CALLFUNC R + MSG 0x126c9 ; " 莉々子の一番奥を、コンコンしてるっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126ca ; "気付けば莉々子もまた、護の動きに合わせて" + CALLFUNC R + MSG 0x126cb ; "腰をくねらせ始めていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24379 + CALLFUNC VOICE + MSG 0x126cc ; "(あ……、腰が勝手に……動いちゃうっ♀" + CALLFUNC R + MSG 0x126cd ; " ……ふぁっ♀ あぁ♀ 兄さまがお相手だと、" + CALLFUNC R + MSG 0x126ce ; " 自分から欲しくなっちゃうっ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126cf ; "  ぐちゅっ!! ぱじゅっ、ぐちゅっ、じゅぷっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126d0 ; "体重の軽い莉々子は、護のピストンで簡単に" + CALLFUNC R + MSG 0x126d1 ; "腰を回され、全身を突き動かされてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126d2 ; "  ぐちゅううっ……ぐちゅぅうっ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24380 + CALLFUNC VOICE + MSG 0x126d3 ; "「す、すごいっ♂" + CALLFUNC R + MSG 0x126d4 ; " 莉々子のヌルヌルが、どんどん溢れてきますっ♂" + CALLFUNC R + MSG 0x126d5 ; " はぁあぁぁっ……気持ち良くて、全然、とまらないのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126d6 ; "肉と肉がぶつかり、爆ぜる音が膣内に響き、" + CALLFUNC R + MSG 0x126d7 ; "その音が染み込む度に快感が迸る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24381 + CALLFUNC VOICE + MSG 0x126d8 ; "「あーっ!! あぁっ、あぁーっ!!" + CALLFUNC R + MSG 0x126d9 ; " ダメっ……ダメ……。" + CALLFUNC R + MSG 0x126da ; " おじさまと全然違うっ……! これ、すごくいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126db ; "莉々子の腰が逃げようとするのを無理やり押さえると、" + CALLFUNC R + MSG 0x126dc ; "護は勢いをつけて腰を落とし、肉棒を引きずり出すと" + CALLFUNC R + MSG 0x126dd ; "……反動のままに莉々子の膣奥をえぐった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126de ; "  ぐちゅっ!! ずちゅっ、ぐちゅっ、ズチュッ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24382 + CALLFUNC VOICE + MSG 0x126df ; "「あぁあああああぁあっ!? " + CALLFUNC R + MSG 0x126e0 ; " いや、いや、いや、気持ちいい……!" + CALLFUNC R + MSG 0x126e1 ; " 気持ちよすぎて……あっ、あぁ、ダメになるのぉっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24383 + CALLFUNC VOICE + MSG 0x126e2 ; "「こんなに気持ちいいこと、信じられないっ……!" + CALLFUNC R + MSG 0x126e3 ; " 莉々子、おかしくなっちゃったのっ?" + CALLFUNC R + MSG 0x126e4 ; " 怖い……、怖いの、兄さまぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126e5 ; "嫌がっているというよりは、快楽への戸惑いだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126e6 ; "「平気だよ、莉々子!" + CALLFUNC R + MSG 0x126e7 ; " 僕がいるから!」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24384 + CALLFUNC VOICE + MSG 0x126e8 ; "「ああっ、兄さまぁ♀♀" + CALLFUNC R + MSG 0x126e9 ; " ちゃんと莉々子を捕まえていてください♀" + CALLFUNC R + MSG 0x126ea ; " どこかへ飛んでいかないようにっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126eb ; "小さな身体で受け止めるにはあまりに膨大な快楽は" + CALLFUNC R + MSG 0x126ec ; "莉々子の心を混乱させる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126ed ; "  ぐちゅぐちゅぐちゅぐちゅぅうっ!!" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24385 + CALLFUNC VOICE + MSG 0x126ee ; "「ひぁあああん♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126ef ; "喘ぎ声をあげ、のけぞる莉々子の隙を突いて" + CALLFUNC R + MSG 0x126f0 ; "護は亀頭を奥へ奥へと進め続けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24386 + CALLFUNC VOICE + MSG 0x126f1 ; "「んっ……あはぁっ! あっ、そんな奥まで入れちゃ……、" + CALLFUNC R + MSG 0x126f2 ; " ああんっ、そこいいっ♀ すごく気持ちいいのっ♀" + CALLFUNC R + MSG 0x126f3 ; " もっとしてっ♀ 兄さま、もっとぉ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126f4 ; "長く艶やかな髪を振り乱して、莉々子は肉の交わりに酔いしれた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126f5 ; "みちみちと責め返してくる膣奥に扱かれながら、" + CALLFUNC R + MSG 0x126f6 ; "護もまた、莉々子の媚肉に酔っていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x126f7 ; "「うぅ……僕のに絡み付いてくる……!" + CALLFUNC R + MSG 0x126f8 ; " こんなに強く扱かれたら……うあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126f9 ; "護が、渾身の力で莉々子の中を攪拌していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24387 + CALLFUNC VOICE + MSG 0x126fa ; "「んっ、はぁっ、あっ、ンッ……あはぁっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x126fb ; "  ぬちゅっ、ぶちゅっ、ぐちゅっ、ぶちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126fc ; "完全に藪井の洗脳を解かれた莉々子は、" + CALLFUNC R + MSG 0x126fd ; "解放感のままに腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x126fe ; "下から突き上げる護の動きと、" + CALLFUNC R + MSG 0x126ff ; "上から降りる莉々子の動きが交じり合って" + CALLFUNC R + MSG 0x12700 ; "強烈な快感が結合部に集まっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24388 + CALLFUNC VOICE + MSG 0x12701 ; "「莉々子の知らないこと……兄さまは何でも知ってるっ♀" + CALLFUNC R + MSG 0x12702 ; " 兄さまは莉々子に……っくっ、なんでも教えてくれるっ、" + CALLFUNC R + MSG 0x12703 ; " ……あ、ああ……心が、晴れていくようですっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12704 ; "痛いほどに全身に、莉々子の愛情を受けて" + CALLFUNC R + MSG 0x12705 ; "護はなぜか微笑んでしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12706 ; "自分の腰の上で身体をくねらせ、同じ快楽を" + CALLFUNC R + MSG 0x12707 ; "分け合っていること、まっすぐ好意をぶつけられること。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12708 ; "それは、親もなく生きてきた護にとっては" + CALLFUNC R + MSG 0x12709 ; "性的悦びであり、また、人としての幸福でもある。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24389 + CALLFUNC VOICE + MSG 0x1270a ; "「兄さまっ……好きです、お慕いしているの……♀" + CALLFUNC R + MSG 0x1270b ; " 莉々子は……莉々子は、ずっと兄さまのことが……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24390 + CALLFUNC VOICE + MSG 0x1270c ; "「あっ……♀ 今、すごく幸せです……♀" + CALLFUNC R + MSG 0x1270d ; " 兄さまに愛されて……莉々子は、幸せです♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1270e ; "  にちゅ、ぐちゅ、ぬちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1270f ; "素股から軽い手コキ、そして挿入されてからの焦らしも" + CALLFUNC R + MSG 0x12710 ; "あって、護の男根は許容以上に膨張していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12711 ; "射精準備を終えているにも関わらず、" + CALLFUNC R + MSG 0x12712 ; "莉々子の欲望に応えていたそれは、" + CALLFUNC R + MSG 0x12713 ; "ついに……堰が切れたように激しく痙攣する。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12714 ; "「これから白いのを出すよ!" + CALLFUNC R + MSG 0x12715 ; " 莉々子の膣内に、僕の精子を!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12716 ; "護が射精宣言をすると、莉々子はこくこくと" + CALLFUNC R + MSG 0x12717 ; "何度も小さく首を縦に振る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24391 + CALLFUNC VOICE + MSG 0x12718 ; "「はいっ……♀ はい、くださいっ……!" + CALLFUNC R + MSG 0x12719 ; " 赤ちゃんの素……精子、くださぁいっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1271a ; "「ん……う、ああっ……莉々子……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24392 + CALLFUNC VOICE + MSG 0x1271b ; "「きてきてっ♀ 莉々子の赤ちゃん……♀" + CALLFUNC R + MSG 0x1271c ; " はぁ、はぁ……あっ、くぅん……はぁっ、あっ、く、くるぅ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1271d ; "護は気力で封じていた精管を解き放ち、" + CALLFUNC R + MSG 0x1271e ; "大量の精液を莉々子の子宮に注ぎ込む。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1271f ; "  びゅるびゅるびゅるッ!! びゅるるるっ!!" + CALLFUNC R + MSG 0x12720 ; "  どびゅるるるる……! びゅくっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24393 + CALLFUNC VOICE + MSG 0x12721 ; "「あっ……あぁっ♀ ああっ、あーっ♀ あーあーっ♀" + CALLFUNC R + MSG 0x12722 ; " 気持ちいい……っ、赤ちゃん気持ちいいぃっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12723 ; "ドクドクと膣奥を叩き、満たしていく精液。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12724 ; "初めての場所に注がれる熱いミルクは、" + CALLFUNC R + MSG 0x12725 ; "勢いだけで肉襞を割り開き、まだ幼い子宮口にぶつかる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24394 + CALLFUNC VOICE + MSG 0x12726 ; "「あっ♀ ……あぁ♀ やぁっ……熱いっ……♀" + CALLFUNC R + MSG 0x12727 ; " 莉々子の奥が火傷しちゃう……ぅっ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12728 ; "「っ……!! っっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12729 ; "最後の一滴まで打ち尽くすと、" + CALLFUNC R + MSG 0x1272a ; "そのままぐったり横たわる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1272b ; "そんな護の上ではぁはぁと息を荒げて、" + CALLFUNC R + MSG 0x1272c ; "莉々子は夢見るような声を出す。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/中出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24395 + CALLFUNC VOICE + MSG 0x1272d ; "「はぁっ、はぁっ……やっぱり、莉々子が想像してた" + CALLFUNC R + MSG 0x1272e ; " とおりです……。" + CALLFUNC R + MSG 0x1272f ; " 兄さまの方が、ずっと気持ちよかった♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12730 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12731 ; "藪井との行為をうっかり想像してしまい、" + CALLFUNC R + MSG 0x12732 ; "護は強く胸を痛める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12733 ; "無言になった護に寄り添うと、" + CALLFUNC R + MSG 0x12734 ; "莉々子は少女漫画のヒロインのように" + CALLFUNC R + MSG 0x12735 ; "優美に微笑み、目を細めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24396 + CALLFUNC VOICE + MSG 0x12736 ; "「これが、男と女が愛し合うということなのですね……。" + CALLFUNC R + MSG 0x12737 ; " こんなにもステキなことがあるのに、黙ってらしたなんて" + CALLFUNC R + MSG 0x12738 ; " 兄さまもイジワルですわ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12739 ; "「い、いや、これは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1273a ; "莉々子がそんな基礎知識も教わっていなかったということに" + CALLFUNC R + MSG 0x1273b ; "驚いて教えてしまっただけだと護が言いかけると、" + CALLFUNC R + MSG 0x1273c ; "それを遮り、莉々子の体温が重なってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24397 + CALLFUNC VOICE + MSG 0x1273d ; "「また……莉々子と仲良くして下さいますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1273e ; "甘え、自分を頼りにしている莉々子を見ていると" + CALLFUNC R + MSG 0x1273f ; "護は複雑な気持ちになって、何の文句も言えなくなった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12740 ; "「も、もちろんだよ。" + CALLFUNC R + MSG 0x12741 ; " それに、僕には、莉々子が必要だから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12742 ; "夥しい精液が撒き散らされたまま、" + CALLFUNC R + MSG 0x12743 ; "裸と裸をくっつけあって囁き合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12744 ; "性臭の中、時々ふわりと莉々子の香りが鼻をくすぐり、" + CALLFUNC R + MSG 0x12745 ; "護はなんだか心の中がぐちゃぐちゃになってしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12746 ; "莉々子が愛しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12747 ; "だからこそ、自分が初めての男になりたかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12748 ; "(なんて……、使用人の僕が" + CALLFUNC R + MSG 0x12749 ; " 思っちゃいけないことなんだろうけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1274a ; "眉を八の字にしている護を見下ろすと、" + CALLFUNC R + MSG 0x1274b ; "莉々子は満面の笑みでまなざしを送ってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1274c ; "……ハートマークが、鈍感な護にすら見えるくらいに。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24398 + CALLFUNC VOICE + MSG 0x1274d ; "「莉々子も……兄さまがいてくれないとダメなんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24399 + CALLFUNC VOICE + MSG 0x1274e ; "「だって、莉々子をこんなに気持ち良くしてくださるのは、" + CALLFUNC R + MSG 0x1274f ; " 兄さまだけなんですから♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12750 ; "(気持ち良く、かぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12751 ; "大事な部分がまだズレている。" + CALLFUNC R + MSG 0x12752 ; "そう思いながら、護はそれでもときめいてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24400 + CALLFUNC VOICE + MSG 0x12753 ; "「もう……離しませんよ?" + CALLFUNC R + MSG 0x12754 ; " 莉々子は、兄さまだけのモノですから……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12755 ; "(今は、まだこれで……いい、かな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12756 ; "莉々子と護は重なり合ったまま、" + CALLFUNC R + MSG 0x12757 ; "しばらくそこでそうして睦み合っていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/11/非処女 + +; 莉々子/護/12 +; RETURN: void +FUNC 5838 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12758 ; "  トン、トン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12759 ; "控え目に戸を叩く音に、お人形遊びをしていた" + CALLFUNC R + MSG 0x1275a ; "莉々子が顔を上げる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24401 + CALLFUNC VOICE + MSG 0x1275b ; "「ど、どなた……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1275c ; "今晩、護は雪乃に言いつけられて" + CALLFUNC R + MSG 0x1275d ; "中庭の見回りをしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1275e ; "懐中電灯を手に頭を下げ、夜の庭に出かけた護を" + CALLFUNC R + MSG 0x1275f ; "見送った莉々子には、部屋を訪ねて来る人間が" + CALLFUNC R + MSG 0x12760 ; "まったく想像出来ない。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24402 + CALLFUNC VOICE + MSG 0x12761 ; "「まぁ……篠原様。" + CALLFUNC R + MSG 0x12762 ; " 私に、何か……?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12763 ; "「夜分、失礼します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12764 ; "人形をぎゅっと胸に抱き、警戒する莉々子に" + CALLFUNC R + MSG 0x12765 ; "篠原は動じることもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12766 ; "後ろ手に扉を閉めて、静かに口を開く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12767 ; "「……何もしませんよ。" + CALLFUNC R + MSG 0x12768 ; " 私にはそういう趣味はありません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24403 + CALLFUNC VOICE + MSG 0x12769 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1276a ; "篠原の一挙一動に莉々子は" + CALLFUNC R + MSG 0x1276b ; "ビクッ、ビクッ、と肩を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1276c ; "  キィ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1276d ; "溜め息をつき、わずかに戸を開けると篠原は" + CALLFUNC R + MSG 0x1276e ; "その場で目を伏せ、語り出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1276f ; "「あの使用人……護くんのことについて、" + CALLFUNC R + MSG 0x12770 ; " お話しておきたいことがあります」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24404 + CALLFUNC VOICE + MSG 0x12771 ; "「兄さまについて……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12772 ; "莉々子はしばらく迷ったあげく、" + CALLFUNC R + MSG 0x12773 ; "小さく手のひらで椅子を指し示す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24405 + CALLFUNC VOICE + MSG 0x12774 ; "「……どうぞ、おかけになってください……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12775 ; "「どうも」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24406 + CALLFUNC VOICE + MSG 0x12776 ; "「姉さまが……、兄さまを苦しめている?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12777 ; "他に誰もいない部屋で向かい合い、" + CALLFUNC R + MSG 0x12778 ; "篠原と莉々子は真剣な面持ちで言葉を交わす。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12779 ; "「そうです。" + CALLFUNC R + MSG 0x1277a ; " 琴音様と彼が仲良くするほど、" + CALLFUNC R + MSG 0x1277b ; " 彼の肉体は蝕まれていく……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24407 + CALLFUNC VOICE + MSG 0x1277c ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1277d ; "篠原の言うことに青ざめ、" + CALLFUNC R + MSG 0x1277e ; "着物の袖で口を押える莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1277f ; "莉々子を見つめると、篠原は声を一段低くし、" + CALLFUNC R + MSG 0x12780 ; "真面目な顔で言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12781 ; "「彼を救えるのは、莉々子様だけなのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24408 + CALLFUNC VOICE + MSG 0x12782 ; "「私が……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12783 ; "篠原をチラリと見上げ、" + CALLFUNC R + MSG 0x12784 ; "すぐに目をそらす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12785 ; "人見知りする莉々子の返答を待ちながら、" + CALLFUNC R + MSG 0x12786 ; "篠原は緊張した空気を崩さなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24409 + CALLFUNC VOICE + MSG 0x12787 ; "(……怖いくらいに真剣なお顔……。" + CALLFUNC R + MSG 0x12788 ; " 本当に、姉さまが兄さまを……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12789 ; "顔色を操作するくらい、篠原には簡単なことだが、" + CALLFUNC R + MSG 0x1278a ; "素直な性格の莉々子が、それを見破るのは難しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1278b ; "そっと手を下ろし、自分もまっすぐ篠原を見返す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24410 + CALLFUNC VOICE + MSG 0x1278c ; "「詳しく聞かせていただけませんか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1278d ; "「琴音様と仲良くすることで、異常な行動を" + CALLFUNC R + MSG 0x1278e ; " 引き起こしてしまうのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24411 + CALLFUNC VOICE + MSG 0x1278f ; "「異常な行動……?" + CALLFUNC R + MSG 0x12790 ; " それは、どのようなことですの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12791 ; "唾を飲み、食い入るように自分を見つめる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12792 ; "そんな莉々子の危機感を煽るように、" + CALLFUNC R + MSG 0x12793 ; "篠原は言葉を続ける。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12794 ; "「見境無く、女性と仲良くするということです。" + CALLFUNC R + MSG 0x12795 ; " それこそ莉々子様以外の誰とでも、" + CALLFUNC R + MSG 0x12796 ; " そうなる可能性を秘めている……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24412 + CALLFUNC VOICE + MSG 0x12797 ; "「っ!? 兄さまが、他の女性と……!?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12798 ; "「そうなる前に、彼を救って欲しいのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24413 + CALLFUNC VOICE + MSG 0x12799 ; "(そんな……。兄さまが莉々子以外の女性と……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/怒り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24414 + CALLFUNC VOICE + MSG 0x1279a ; "「わかりました……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24415 + CALLFUNC VOICE + MSG 0x1279b ; "「兄さまは、私が助けてみせます。" + CALLFUNC R + MSG 0x1279c ; " 姉さまから救い出します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1279d ; "篠原一人に怯え、すくんでいた莉々子は" + CALLFUNC R + MSG 0x1279e ; "まるで別人のようにハッキリとそう告げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24416 + CALLFUNC VOICE + MSG 0x1279f ; "「兄さまが、莉々子以外の女性に触れるなんて、" + CALLFUNC R + MSG 0x127a0 ; " 考えただけでもおぞましいことです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/怒り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127a1 ; "「……よろしくお願いしますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x127a2 ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127a3 ; "莉々子の頭上へ篠原が手を伸ばし" + CALLFUNC R + MSG 0x127a4 ; "長い髪を撫でてくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24417 + CALLFUNC VOICE + MSG 0x127a5 ; "「あ、あの……篠原様?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127a6 ; "護以外の男に触れられたにも関わらず、" + CALLFUNC R + MSG 0x127a7 ; "莉々子はただ不思議そうに顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127a8 ; "すると、すぐにその手は離れて" + CALLFUNC R + MSG 0x127a9 ; "篠原自身も後ずさる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127aa ; "「これは失礼しました。" + CALLFUNC R + MSG 0x127ab ; " あまりにも美しい髪でしたので、つい……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24418 + CALLFUNC VOICE + MSG 0x127ac ; "「い、いえ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127ad ; "(莉々子様……。" + CALLFUNC R + MSG 0x127ae ; " できれば関わらせたくはないが、" + CALLFUNC R + MSG 0x127af ; " そうも言っていられない状況だ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127b0 ; "篠原は部屋を出ると、" + CALLFUNC R + MSG 0x127b1 ; "一人、虚空を見つめる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127b2 ; "(上手くいけば、あの使用人は莉々子様と恋仲になるだろう)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127b3 ; "(琴音様を宴に引き入れる切っ掛けとして利用したが、" + CALLFUNC R + MSG 0x127b4 ; " これ以上、彼には深入りされたくありませんからね。" + CALLFUNC R + MSG 0x127b5 ; " お嬢様には、宴に集中して頂かなくては……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x127b6 ; "庭の見回りの直後、莉々子に呼び出された護は" + CALLFUNC R + MSG 0x127b7 ; "いきなりフェラチオをされていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24419 + CALLFUNC VOICE + MSG 0x127b8 ; "「くちゅ、ちゅぷ、ちゅ、ちゅぷ。" + CALLFUNC R + MSG 0x127b9 ; " んっ、ぬちゅ、ぬぷっ、くちっ、はぁん、あっ。" + CALLFUNC R + MSG 0x127ba ; " ちゅくっ、ちゅ、ちゅく……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127bb ; "「うぅ……り、莉々子……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24420 + CALLFUNC VOICE + MSG 0x127bc ; "「んっ……ちゅっ、ぴちゅっ、ちゅぷ、ぷちゅっ……!" + CALLFUNC R + MSG 0x127bd ; " ちゅぷっ……ちゅぷ、ちゅぷ、ぷちゅ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127be ; "半ば、護をベッドに押し倒すようにして覆いかぶさった" + CALLFUNC R + MSG 0x127bf ; "莉々子は、屹立する男性器に臆することなく舌を伸ばす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127c0 ; "「ど、どうしたの……?" + CALLFUNC R + MSG 0x127c1 ; " それに、まだ僕、お風呂に入っていないから……" + CALLFUNC R + MSG 0x127c2 ; " 汚い……、う、うぅ……!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24421 + CALLFUNC VOICE + MSG 0x127c3 ; "「くちゅっ……ちゅっ、ぷちゅっ、ちゅぷっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127c4 ; "まるで親の仇でも取ろうかという勢いで、顔を前後させ" + CALLFUNC R + MSG 0x127c5 ; "ペニスに唾液をまぶし、舐め取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127c6 ; "莉々子の小さな舌が亀頭の窪みに押し込まれる度、" + CALLFUNC R + MSG 0x127c7 ; "護は女の子のような悲鳴を上げてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24422 + CALLFUNC VOICE + MSG 0x127c8 ; "「気持ちいい……れすかっ……、莉々子は……" + CALLFUNC R + MSG 0x127c9 ; " 兄さまのこと……、気持ち良くして、あげられて" + CALLFUNC R + MSG 0x127ca ; " ますか……? ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127cb ; "息をする時間さえ惜しいとばかりに食らいついてくる" + CALLFUNC R + MSG 0x127cc ; "その姿は、必死で、いつもの莉々子らしくない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127cd ; "好物のアイスキャンディーを頬張るように、" + CALLFUNC R + MSG 0x127ce ; "張り出した肉傘もカリ首の段差もいっしょくたに" + CALLFUNC R + MSG 0x127cf ; "咥え、ねぶるその表情は何かと戦ってさえいるようだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127d0 ; "「り、莉々子……! そんなに吸ったら……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24423 + CALLFUNC VOICE + MSG 0x127d1 ; "「い、いいんです……! 兄さまは楽にしていてください。" + CALLFUNC R + MSG 0x127d2 ; " 何回出しても、莉々子、軽蔑なんてしないから……。" + CALLFUNC R + MSG 0x127d3 ; " はむっ……ちゅっ、ちゅッ、ちゅるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127d4 ; "肉茎の表皮を隈なく味わい、1日の汚れがこってりと" + CALLFUNC R + MSG 0x127d5 ; "こびりついているであろう場所にも躊躇しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127d6 ; "れるれると舌を回しては護の恥垢をこそげおとし、" + CALLFUNC R + MSG 0x127d7 ; "そこに透明な唾を塗りたくる莉々子は、" + CALLFUNC R + MSG 0x127d8 ; "熱心すぎるほどペニスに夢中になっていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24424 + CALLFUNC VOICE + MSG 0x127d9 ; "「ちゅむ……、ん、ンン……♀ ここ、味が濃い……♀" + CALLFUNC R + MSG 0x127da ; " ちゅッ……! ちゅっ……ぷちゅ……、兄さま……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24425 + CALLFUNC VOICE + MSG 0x127db ; "「莉々子……なんでもしてあげるっ……、" + CALLFUNC R + MSG 0x127dc ; " お胸はまだ、ちっちゃくて、おちんちんを挟めないけど" + CALLFUNC R + MSG 0x127dd ; " ……それでも、したいと仰るなら頑張りますからっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x127de ; "  くにゅぅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127df ; "すくめた両肩の間で潰れ、柔らかな谷間を作る乳房は" + CALLFUNC R + MSG 0x127e0 ; "発展途上にしては十分な大きさを保持している。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24426 + CALLFUNC VOICE + MSG 0x127e1 ; "「莉々子のどこだって……、兄さまの好きにしていいの♀" + CALLFUNC R + MSG 0x127e2 ; " 兄さまにだったら、どんなことをされても構わない♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24427 + CALLFUNC VOICE + MSG 0x127e3 ; "「兄さまのいけないおちんちんは……莉々子が毎日" + CALLFUNC R + MSG 0x127e4 ; " 消毒して、素敵な兄さまに戻してあげる……んちゅっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127e5 ; "「ど……毒って……まだそれ、信じてるの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127e6 ; "喉を詰まらせ、身体を反らして感じている護の独り言は、" + CALLFUNC R + MSG 0x127e7 ; "フェラチオに集中している莉々子には届かない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24428 + CALLFUNC VOICE + MSG 0x127e8 ; "(んっ……この子が、他の女性の膣内に入って、" + CALLFUNC R + MSG 0x127e9 ; " 仲良くするなんて……絶対にイヤ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24429 + CALLFUNC VOICE + MSG 0x127ea ; "(だから、頑張らなくちゃ……んっ、まだ、舐めるのは" + CALLFUNC R + MSG 0x127eb ; " 上手じゃないけれど……それでも、んん……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127ec ; "愛情たっぷりの舌使いに加えて、添えられた十本の" + CALLFUNC R + MSG 0x127ed ; "細い指はくにくにとペニスの凹凸を刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127ee ; "爪の先で幹の盛り上がりをなぞり、小指で感じるポイントを" + CALLFUNC R + MSG 0x127ef ; "突きながら莉々子は口内いっぱいに雄茎を頬張っていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24430 + CALLFUNC VOICE + MSG 0x127f0 ; "「ん……むぅうっ♀ おいしいです、兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127f1 ; "小さなほっぺたが、裏側から膨らみ" + CALLFUNC R + MSG 0x127f2 ; "ジュワリと熱い唾液が亀頭全体を包み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127f3 ; "それだけでは満足できないのか、莉々子は" + CALLFUNC R + MSG 0x127f4 ; "華奢な全身を押し付けるようにして護の両脚に入り込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127f5 ; "「ちょっ、ちょっと待って……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127f6 ; "ベッドの上で身をよじる護のためらいごと、丸飲みにして" + CALLFUNC R + MSG 0x127f7 ; "莉々子はずいっ……と頭を進める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24431 + CALLFUNC VOICE + MSG 0x127f8 ; "「ぢゅっ……! ぢゅっ、ぷぢゅっ、ぢゅっ、" + CALLFUNC R + MSG 0x127f9 ; " ん……、んん゛っ……! ん、んぅ、んん゛……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127fa ; "「あ゛っ……ぁ、あ、あぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127fb ; "護の腰が浮き、その分莉々子の喉奥にペニスの先が滑り入る。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24432 + CALLFUNC VOICE + MSG 0x127fc ; "「んんんん゛……ッ!? けほっ、けほっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x127fd ; "先走りを滲ませた鈴口が柔らかな喉粘膜に突き刺さり、" + CALLFUNC R + MSG 0x127fe ; "思わず咳き込む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x127ff ; "「あっ……ご、ごめんなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12800 ; "慌てて男根を引き抜こうとした護は、" + CALLFUNC R + MSG 0x12801 ; "莉々子がギュッと目を閉じて更に陰茎を" + CALLFUNC R + MSG 0x12802 ; "頬張ってくるのに驚いた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12803 ; "「り、莉々子……あっ! あぁ、ダメだよ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24433 + CALLFUNC VOICE + MSG 0x12804 ; "「い……、いいの……んぢゅっ……!" + CALLFUNC R + MSG 0x12805 ; " 莉々子のお口は、もう莉々子のモノじゃない……っ、" + CALLFUNC R + MSG 0x12806 ; " ぢゅっ……ちゅっ、ちゅっ、ぷちゅっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24434 + CALLFUNC VOICE + MSG 0x12807 ; "「兄さまのモノ……、だから、んッ……、" + CALLFUNC R + MSG 0x12808 ; " 例え壊されても……っ、あン、殺されてもいい……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24435 + CALLFUNC VOICE + MSG 0x12809 ; "「ぢゅるぢゅるぢゅるぢゅるっ……好きっ♀" + CALLFUNC R + MSG 0x1280a ; " 好き、好きなの、兄さま……、ぢゅるぢゅるぢゅるっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1280b ; "長いホースを一度に啜るような激しいバキュームフェラに" + CALLFUNC R + MSG 0x1280c ; "護の腰がガクガクとわななく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1280d ; "(こ、これじゃ僕が好きに犯されてるみたいだよ……。" + CALLFUNC R + MSG 0x1280e ; " 今日の莉々子様、何だかおかしい……?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1280f ; "(懸命すぎて……必死すぎて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12810 ; "てろてろと唾液塗れになった亀頭が外気に晒される頃には、" + CALLFUNC R + MSG 0x12811 ; "莉々子はハァハァと息を荒げ、霞んだ瞳でペニスを見ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12812 ; "そして、護自身の存在すら忘れたように" + CALLFUNC R + MSG 0x12813 ; "ねるねると舌全体で粘膜を摩擦し、しゃぶり尽くしていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24436 + CALLFUNC VOICE + MSG 0x12814 ; "「んっ……こ、これじゃダメ……ん、ちゅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12815 ; "  そっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12816 ; "ヒリヒリと表面が傷むほどに愛撫されたペニスを" + CALLFUNC R + MSG 0x12817 ; "撫でおろしながら、莉々子は切なげに目を細める。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24437 + CALLFUNC VOICE + MSG 0x12818 ; "「莉々子にはわかります……。" + CALLFUNC R + MSG 0x12819 ; " この子が、莉々子の奥で、びゅるびゅるしたいって" + CALLFUNC R + MSG 0x1281a ; " 告げているのが……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1281b ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1281c ; "完全に勃起してしまったペニスを抱えたまま、" + CALLFUNC R + MSG 0x1281d ; "屋根裏部屋まで帰ることは難しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1281e ; "ほんの少し逡巡したものの、護は身体をシーツに投げ出し、" + CALLFUNC R + MSG 0x1281f ; "莉々子のしたいようにさせてやることにした。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24438 + CALLFUNC VOICE + MSG 0x12820 ; "「ふふ……、大丈夫ですよ……。" + CALLFUNC R + MSG 0x12821 ; " あとは莉々子におまかせください……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24439 + CALLFUNC VOICE + MSG 0x12822 ; "「んっ……♀ んッ……こうやって……、" + CALLFUNC R + MSG 0x12823 ; " おっきさせたおちんちんに蜜を塗りつけて……ンッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12824 ; "  ぬちゅ……、ぬちゅ、ぬちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12825 ; "莉々子は、倒れた護の身体にまたがり両足を大きく開くと" + CALLFUNC R + MSG 0x12826 ; "割れ目でペニスを扱き始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24440 + CALLFUNC VOICE + MSG 0x12827 ; "「あぁっ……こんなに硬くされて……。" + CALLFUNC R + MSG 0x12828 ; " 兄さま、お辛いのですね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12829 ; "「う、うん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1282a ; "辛さよりも、莉々子の身体の重み、密着する太腿と" + CALLFUNC R + MSG 0x1282b ; "女性器の温かさの方が護の意識を埋めている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1282c ; "それでも、一応は会話をしようと努力する護に" + CALLFUNC R + MSG 0x1282d ; "莉々子は天使のような微笑みで応えた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24441 + CALLFUNC VOICE + MSG 0x1282e ; "「すぐに……白蜜を出させてさしあげますわ。" + CALLFUNC R + MSG 0x1282f ; " ……今日の莉々子は、本気なんですからっ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12830 ; "「ッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12831 ; "白いワンピースを纏い、清楚に笑う莉々子は" + CALLFUNC R + MSG 0x12832 ; "どこから見ても愛らしい女の子なのに、" + CALLFUNC R + MSG 0x12833 ; "時折妖艶な雰囲気を滲み出させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12834 ; "精の全てを搾り取られてしまいそうな予感にすくみ、" + CALLFUNC R + MSG 0x12835 ; "護が身体を硬くすると莉々子の指先がつつ……と胸を撫でた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24442 + CALLFUNC VOICE + MSG 0x12836 ; "「んふふっ……♀ 我慢なさらないで、好きなときに" + CALLFUNC R + MSG 0x12837 ; " ぴゅっぴゅして下さいね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12838 ; "護の目にも鈴口が映るほど、天を仰いで勃ち上がっている" + CALLFUNC R + MSG 0x12839 ; "男根はあまり見ていて気分のいいものではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1283a ; "なのに、莉々子はそれが大きくなればなるほど、" + CALLFUNC R + MSG 0x1283b ; "色味を増せばますほど愛しさが増えるとでも言いたげに" + CALLFUNC R + MSG 0x1283c ; "悩ましげに腰を動かしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1283d ; "  ぬちゅ……、くちゅ、ちゅぷ、くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1283e ; "膣口の浅い場所で蜜が混ぜられ、甘い水音を立てると" + CALLFUNC R + MSG 0x1283f ; "莉々子は半円を描くように尻を回していく。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/素股/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24443 + CALLFUNC VOICE + MSG 0x12840 ; "「あっ……はぁ、はぁ、はぁあっ……♀" + CALLFUNC R + MSG 0x12841 ; " あッ、んぁっ……あぁ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24444 + CALLFUNC VOICE + MSG 0x12842 ; "「に、兄さまの……とっても硬いです……。" + CALLFUNC R + MSG 0x12843 ; " 莉々子、もう……大分感じているから……ぁンっ、" + CALLFUNC R + MSG 0x12844 ; " 上手に出来なかったら……ごめんなさい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12845 ; "夢見るような表情で護を見下ろし、" + CALLFUNC R + MSG 0x12846 ; "莉々子はそっと陰茎の根元を握る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12847 ; "「んん!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24445 + CALLFUNC VOICE + MSG 0x12848 ; "「あんっ……! 動かないで、ジッとしていてください……。" + CALLFUNC R + MSG 0x12849 ; " 莉々子の穴はちっちゃいですから、動かれると" + CALLFUNC R + MSG 0x1284a ; " 上手く入らないんです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1284b ; "身体を起こそうとした護をたしなめるように、" + CALLFUNC R + MSG 0x1284c ; "体重のかけ方を変えると莉々子は花弁に亀頭を押し当てる。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24446 + CALLFUNC VOICE + MSG 0x1284d ; "「は……っ、ぁ、あ、あ、ぁあぁっ……あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1284e ; "胸に吸い込んだ空気をゆっくりと吐き出しながら、" + CALLFUNC R + MSG 0x1284f ; "莉々子が肉路を広げてペニスを挿入していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12850 ; "(莉々子様のヌルヌルが絡みついてきて、" + CALLFUNC R + MSG 0x12851 ; " すごく、気持ちいい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12852 ; "亀頭粘膜を覆う熱い蜜に、陰茎を溶かされているような" + CALLFUNC R + MSG 0x12853 ; "錯覚に陥った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12854 ; "「り、莉々子……、うぁ、あぁ……蕩けるよ……!" + CALLFUNC R + MSG 0x12855 ; " こんな、こんないやらしい事……すごい……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24447 + CALLFUNC VOICE + MSG 0x12856 ; "「あ……ん、入ってきたっ……あぁ、あぁンン……♀" + CALLFUNC R + MSG 0x12857 ; " 兄さまのおちんちんが、莉々子の膣内に……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12858 ; "腰に力を込め、背をのけぞらせながら男根に貫かれていく" + CALLFUNC R + MSG 0x12859 ; "襞肉はまだ弾力を失っておらず、ミチミチと肉茎を圧迫する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24448 + CALLFUNC VOICE + MSG 0x1285a ; "「あぁ……♂ 逞しい、立派なおちんちんが……、" + CALLFUNC R + MSG 0x1285b ; " 莉々子の奥に、ぁンっ……ズブズブぅって……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1285c ; "莉々子の申告通り、肉穴はきちんと濡れそぼっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1285d ; "それでも指や舌でほぐした後の膣道ではないせいか、" + CALLFUNC R + MSG 0x1285e ; "護の亀頭は膣襞に阻まれ、侵入が止まった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1285f ; "「っぅ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24449 + CALLFUNC VOICE + MSG 0x12860 ; "「あはぁあっ♀♀」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12861 ; "  ぬちぃっ……ぐちゅうぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12862 ; "莉々子の不安定な腰の動きにリードされると、" + CALLFUNC R + MSG 0x12863 ; "当たるはずのない場所を擦り上げて、" + CALLFUNC R + MSG 0x12864 ; "二人は同時に嬌声を上げてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12865 ; "「うぅ……! あ、うあっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24450 + CALLFUNC VOICE + MSG 0x12866 ; "「はぁン♀ あっ、ダ、ダメっ♀" + CALLFUNC R + MSG 0x12867 ; " そこは……初めてなのっ……! あっ、そこっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12868 ; "莉々子は護のモノが埋まった自分の下腹をなぞり、" + CALLFUNC R + MSG 0x12869 ; "薄い肉のすぐ下にペニスが突き刺さっていることを教えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1286a ; "そして、今度はリズミカルに、深度を変えずに" + CALLFUNC R + MSG 0x1286b ; "その場所でぐちゅくちゅと蜜を混ぜ合わせていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24451 + CALLFUNC VOICE + MSG 0x1286c ; "「ぁ……、すごい……、ボコってなってる……♀" + CALLFUNC R + MSG 0x1286d ; " 莉々子と兄さまが一つに繋がって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1286e ; "少しずつ馴染み、体重で下りていく膣内が" + CALLFUNC R + MSG 0x1286f ; "プチュプチュと男根全体をねぶりたてていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24452 + CALLFUNC VOICE + MSG 0x12870 ; "「う……んぅ……。く……兄さまの……硬くておっきいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12871 ; "喜悦を含んだ声を上げながらも、眉を八の字にしている" + CALLFUNC R + MSG 0x12872 ; "莉々子を、護が下から腕で支えた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12873 ; "「い……痛くない?" + CALLFUNC R + MSG 0x12874 ; " かなり挿入っちゃってる……けど……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12875 ; "  ぐちゅっ……ぬちゅッ、にちゅぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12876 ; "様々な角度を試し、探るように腰を落とす莉々子は" + CALLFUNC R + MSG 0x12877 ; "額に汗をかきながら、それでもにっこり笑ってみせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24453 + CALLFUNC VOICE + MSG 0x12878 ; "「平気……ですよ♂" + CALLFUNC R + MSG 0x12879 ; " 初めてでは、ありませんし……。" + CALLFUNC R + MSG 0x1287a ; " 何より、兄さまのおちんちんですもの♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1287b ; "  ぐちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1287c ; "肉棒が見えなくなるくらい膣に入ると、" + CALLFUNC R + MSG 0x1287d ; "莉々子の全身が小さく震えていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24454 + CALLFUNC VOICE + MSG 0x1287e ; "「んっ……ん、んん、もう、すこ……し……あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1287f ; "護は空いた手で莉々子の足を掴むと、" + CALLFUNC R + MSG 0x12880 ; "動きやすいように自分自身の腰を押し上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12881 ; "  ぐちゅぅうっ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24455 + CALLFUNC VOICE + MSG 0x12882 ; "「ひっ……あ♀ あぁあああぁっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12883 ; "「あっ、ご、ごめん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12884 ; "手伝おうとして逆に莉々子を追い詰めることになった" + CALLFUNC R + MSG 0x12885 ; "護は、それきり何の手出しも出来なくなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24456 + CALLFUNC VOICE + MSG 0x12886 ; "「ふふ……おいたはいけませんよ?" + CALLFUNC R + MSG 0x12887 ; " 兄さまはジッとしてて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12888 ; "莉々子は乳房を左右に揺らし、一気にペニスを咥えこんだ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12889 ; "  ぐちゅぐちゅぐちゅぅううっ……!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1288a ; "「うぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1288b ; "全身が莉々子の膣内の温度に満たされ、" + CALLFUNC R + MSG 0x1288c ; "弾け飛ぶ強烈な快感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1288d ; "それは護に伝わるそれ以上の衝撃を莉々子にも与え、" + CALLFUNC R + MSG 0x1288e ; "二人の喉から甘い喘ぎを解き放つ。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24457 + CALLFUNC VOICE + MSG 0x1288f ; "「くぅっ……ん、あはっ……あっ、はぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12890 ; "  ぐちゅ、ぐぷっ、ぬぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12891 ; "膣内が十分に潤い、抽送がスムーズになると" + CALLFUNC R + MSG 0x12892 ; "莉々子の粘膜から強い快感が生まれ始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24458 + CALLFUNC VOICE + MSG 0x12893 ; "「んっ……あっ、い……♂" + CALLFUNC R + MSG 0x12894 ; " はぁ、はぁ、あっ、あぁン……はぁ、あっ、いいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12895 ; "自分の気持ちの良さを護に増幅して跳ね返すように、" + CALLFUNC R + MSG 0x12896 ; "健気に腰を上下させていく莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12897 ; "莉々子がトンッ、トンッ、トンッ、と規則正しく" + CALLFUNC R + MSG 0x12898 ; "股間を持ち上げると、つられて襞肉が収縮する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12899 ; "「うぅ……し、締まるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1289a ; "情けない声を上げ、尻をもぞつかせる護を" + CALLFUNC R + MSG 0x1289b ; "莉々子は果敢に愛撫していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24459 + CALLFUNC VOICE + MSG 0x1289c ; "「はぁっ……はぁっ、全部……挿入ったぁ……♀" + CALLFUNC R + MSG 0x1289d ; " 莉々子のおまんこ……、兄さまをだっこしてるの……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1289e ; "蜜壷でしっかりと肉棒を捕らえながら、" + CALLFUNC R + MSG 0x1289f ; "全身、あらゆる場所で護の視界を、感覚を楽しませた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24460 + CALLFUNC VOICE + MSG 0x128a0 ; "「あっ、あっ、兄さまぁ♂" + CALLFUNC R + MSG 0x128a1 ; " 大好きなのっ♂ 莉々子、兄さまのことが、大好きっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128a2 ; "莉々子が跳ねる度に、汗の雫さえ弾く瑞々しい太腿が" + CALLFUNC R + MSG 0x128a3 ; "護の腰に触れてぷるんっ……と肉を揺らす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128a4 ; "(す、すごい……!" + CALLFUNC R + MSG 0x128a5 ; " 莉々子様のが、僕のを締め付けてきて……。" + CALLFUNC R + MSG 0x128a6 ; " もう、射精しそうだ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24461 + CALLFUNC VOICE + MSG 0x128a7 ; "「あ……あぁ、あぁっ……莉々子だけを見てっ♀" + CALLFUNC R + MSG 0x128a8 ; " 莉々子だけを愛してっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128a9 ; "  ずちゅっ……! ぐちゅっ! ぶちゅっ……!" + CALLFUNC R + MSG 0x128aa ; "  ぐにゅっ……ズッ、ズッ、ズッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128ab ; "休み無く護の精管を押し潰し、" + CALLFUNC R + MSG 0x128ac ; "潤んだ膣口で護の股間をマッサージしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128ad ; "可憐なワンピースの生地が、部屋の明かりを反射して" + CALLFUNC R + MSG 0x128ae ; "キラキラと光を帯び……はためく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128af ; "身体の上で女体が跳ねる光景が珍しく、" + CALLFUNC R + MSG 0x128b0 ; "護はじっとそれに魅入ってしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128b1 ; "(……莉々子様の美しいお姿を拝見しながら、" + CALLFUNC R + MSG 0x128b2 ; " 気持ち良く扱かれるなんて……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128b3 ; "女性主導の騎乗スタイルは、" + CALLFUNC R + MSG 0x128b4 ; "とにかく護にとっては楽な体勢だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128b5 ; "自分で動く必要がなく、ただ肉の喜びを享受して" + CALLFUNC R + MSG 0x128b6 ; "精を搾り取られることに集中する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128b7 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128b8 ; "  ぐちゅぐちゅぐちゅぅうっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128b9 ; "油断するとすぐに、ぬめった膣襞がペニスの表皮を" + CALLFUNC R + MSG 0x128ba ; "根こそぎ吸い込もうと蠕動する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128bb ; "陰茎の根元から太幹、肉端に至るまで" + CALLFUNC R + MSG 0x128bc ; "男性器の全てを一度にしゃぶり倒され、" + CALLFUNC R + MSG 0x128bd ; "護はベッドに膝を立てて、歯噛みする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128be ; "「うぅっ……!? で、射精る……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128bf ; "「莉々子、ダメだよ……抜いて!" + CALLFUNC R + MSG 0x128c0 ; " あ、う、うぁ、は、早く……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128c1 ; "このままでは盛大に膣内へ精子を飛び散らしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128c2 ; "呻き、腰をよじる護を逃がすまいと莉々子の下腹が" + CALLFUNC R + MSG 0x128c3 ; "きゅううぅうっ……とへこみ、圧迫力が強くなる。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24462 + CALLFUNC VOICE + MSG 0x128c4 ; "「んんっ、ま、まだいけません……。" + CALLFUNC R + MSG 0x128c5 ; " これだけでは、全然……足りませんからぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128c6 ; "「そ、そんなこと言ったって……ッ!?" + CALLFUNC R + MSG 0x128c7 ; " あっ……、ぁッ、ああ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128c8 ; "  びゅっ……、びゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128c9 ; "少しずつ精液が漏れ始めることに気付く護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128ca ; "それを胎内に感じ取り、莉々子は繊細な動きで" + CALLFUNC R + MSG 0x128cb ; "腰を回して逃げ道を奪っていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128cc ; "「り、莉々子……もう、ダメだよ!" + CALLFUNC R + MSG 0x128cd ; " 精液、漏れちゃってる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128ce ; "悲鳴をあげて逃げる護を見下ろし、" + CALLFUNC R + MSG 0x128cf ; "莉々子はくすくすと静かに笑った。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24463 + CALLFUNC VOICE + MSG 0x128d0 ; "「あんっ♂ お漏らし……されたのですか?" + CALLFUNC R + MSG 0x128d1 ; " んんっ……もう少し、堪えて下さい……。" + CALLFUNC R + MSG 0x128d2 ; " あと少しだけ……はぁ、はぁ、あぁン……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128d3 ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128d4 ; "  ぐっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128d5 ; "身動きの取れない護を両手で押さえつけ、" + CALLFUNC R + MSG 0x128d6 ; "深く深く腰を沈める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128d7 ; "リズミカルに腰を揺らし、護の勃起を膣肉で扱く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24464 + CALLFUNC VOICE + MSG 0x128d8 ; "「ぁ……はぁっ♀ 可愛い……兄さま……っ♀" + CALLFUNC R + MSG 0x128d9 ; " 怯えることなんて、ないんですよ……、ん、んんっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24465 + CALLFUNC VOICE + MSG 0x128da ; "「言ったじゃないですか……、ぁ、あぁ……っ、" + CALLFUNC R + MSG 0x128db ; " 莉々子の全ては兄さまのモノだって……ぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128dc ; "  ぢゅぷっ……ぢゅぷっ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128dd ; "シーソーを漕いでいるかのように、護を遊具に見立てて" + CALLFUNC R + MSG 0x128de ; "激しく身体を揺すりたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128df ; "莉々子の熱烈な拘束、" + CALLFUNC R + MSG 0x128e0 ; "そしてペニス全体を絡め取る蜜の甘い抱擁。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24466 + CALLFUNC VOICE + MSG 0x128e1 ; "「膣内に出してはいけないだなんて……、" + CALLFUNC R + MSG 0x128e2 ; " そんなこと、莉々子は知りませんよ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128e3 ; "(だ、ダメだ……! 脳味噌が、溶け……るぅ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128e4 ; "護の思考が薄まり、" + CALLFUNC R + MSG 0x128e5 ; "燃え立つような快感に倫理や常識が破壊されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128e6 ; "……それほどまでに、莉々子の膣内は複雑に蠢き、" + CALLFUNC R + MSG 0x128e7 ; "全ての細胞をフル稼動させて護へと奉仕していた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24467 + CALLFUNC VOICE + MSG 0x128e8 ; "「兄さまの精液が、莉々子の膣に染み込んでるっ♂" + CALLFUNC R + MSG 0x128e9 ; " はぁ、はぁ、はぁ……これ、すごくいいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24468 + CALLFUNC VOICE + MSG 0x128ea ; "「おちんちん、気持ちいいっ♂" + CALLFUNC R + MSG 0x128eb ; " あっ、あっ、あぁっ、はぁん、あっ、あはぁっ♂" + CALLFUNC R + MSG 0x128ec ; " 兄さまっ♂ はぁ、はぁ、兄さまぁ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128ed ; "「んぐぅ……くぅ………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128ee ; "髪先をはためかせ、翼のようにたわませながら" + CALLFUNC R + MSG 0x128ef ; "腰を振りたてる莉々子は、見ようによっては" + CALLFUNC R + MSG 0x128f0 ; "護を犯しているようにも見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x128f1 ; "  ぐちゅッ……ぢゅぷっ! ぢゅぷッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128f2 ; "莉々子が動けば、遅れて護が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128f3 ; "莉々子がもどかしそうに強く護をシーツに押し付ければ、" + CALLFUNC R + MSG 0x128f4 ; "二人の結合部が掻き乱される。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24469 + CALLFUNC VOICE + MSG 0x128f5 ; "「あっ……あぁああああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128f6 ; "恍惚とした表情の莉々子は、ゾッとするほど美しく" + CALLFUNC R + MSG 0x128f7 ; "……射精の危険を忘れるほどに護を溺れさせていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128f8 ; "(出したい……、出したいよ、最奥に……子宮にっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128f9 ; "僅かに得た精液で、より結合部の摩擦が滑らかになると" + CALLFUNC R + MSG 0x128fa ; "護も莉々子の動きに合わせ、腰を揺らし始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x128fb ; "「莉々子……、莉々子ぉ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128fc ; "神代の女が本気を出して男を貪れば、" + CALLFUNC R + MSG 0x128fd ; "後には、狂いながら性に溺れるケダモノしか残らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x128fe ; "それほどまでに莉々子の膣内は甘美で、" + CALLFUNC R + MSG 0x128ff ; "強い麻薬性を持っていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12900 ; "「ぁ……、あ、あ、うぁ……ぁ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12901 ; "呼吸も忘れて腰を突き上げる護を抱くと、" + CALLFUNC R + MSG 0x12902 ; "莉々子は交わりのスピードを緩め、ペニスを引き抜く。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24470 + CALLFUNC VOICE + MSG 0x12903 ; "「さぁ、思いっきり出してくださいな……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12904 ; "  くちゅっ……くちゅくちゅくちゅぅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12905 ; "膣内の亀頭を解き放つ瞬間、" + CALLFUNC R + MSG 0x12906 ; "蜜壷全体が護の敏感な場所を擦りたてる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12907 ; "「うあああああぁああっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24471 + CALLFUNC VOICE + MSG 0x12908 ; "「きゃぁあああぁっ……♀ あはぁあっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/外出し/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12909 ; "  ビュクビュクビュクッ……! ビュルゥウッ!" + CALLFUNC R + MSG 0x1290a ; "  ドクドクドクドクッ……! ドクッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1290b ; "素早く腰を引き、ペニスを莉々子が解放すると同時に" + CALLFUNC R + MSG 0x1290c ; "護の射精が許可される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1290d ; "莉々子は大きくのけぞって花弁を護の目に晒すと、" + CALLFUNC R + MSG 0x1290e ; "共に果てていることをそのまま視線に見せ付ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24472 + CALLFUNC VOICE + MSG 0x1290f ; "「あぁあっ……子種が……っ、赤ちゃんの素が……!" + CALLFUNC R + MSG 0x12910 ; " あ、あぁ……はぁあああぁあっ……♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12911 ; "  しゅっ……、しゅっ、しゅにっ、しゅにッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12912 ; "ペニスをさすり、尿道に残った精液までもを" + CALLFUNC R + MSG 0x12913 ; "絞り出すと莉々子はうっとりとミルクの匂いを堪能する。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24473 + CALLFUNC VOICE + MSG 0x12914 ; "「うふふっ……♀" + CALLFUNC R + MSG 0x12915 ; " 赤ちゃんの素が、こんなにたくさん……♀" + CALLFUNC R + MSG 0x12916 ; " そんなに気持ち良かったですか?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12917 ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12918 ; "もはや言葉もまともに言えない状況の護に比べ、" + CALLFUNC R + MSG 0x12919 ; "莉々子にはまだまだ余裕があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1291a ; "肌の上にもったりと広がる雄臭い精液を手のひらで掬うと、" + CALLFUNC R + MSG 0x1291b ; "それをゆっくり開いて見せる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24474 + CALLFUNC VOICE + MSG 0x1291c ; "「すごいです……♀ こんなに広がっても糸が切れない、" + CALLFUNC R + MSG 0x1291d ; " 濃い精液を出してくださるなんて……♀" + CALLFUNC R + MSG 0x1291e ; " 莉々子、嬉しい……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1291f ; "(はぁ、はぁ、我慢した分、気持ち良さも段違いだったな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12920 ; "握られたままのペニスが勢いをなくし、" + CALLFUNC R + MSG 0x12921 ; "精巣が空になっても二人の身体は重なり合ったままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12922 ; "莉々子は護の体温を感じながら、" + CALLFUNC R + MSG 0x12923 ; "興味津々といった様子で精液を弄んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24475 + CALLFUNC VOICE + MSG 0x12924 ; "(これが莉々子の子宮に入ったら、" + CALLFUNC R + MSG 0x12925 ; " 赤ちゃんができるのね……。" + CALLFUNC R + MSG 0x12926 ; " 兄さまと莉々子の赤ちゃんが……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12927 ; "精液を見ているだけで、莉々子の子宮の疼きが高まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12928 ; "赤ん坊を抱く自分、それを見守る護を想像するだけで" + CALLFUNC R + MSG 0x12929 ; "今終わったばかりの交尾をすぐに再開したくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24476 + CALLFUNC VOICE + MSG 0x1292a ; "(兄さまは、膣外に出してと仰ったけど……。" + CALLFUNC R + MSG 0x1292b ; " やっぱり、莉々子は膣内がいい♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1292c ; "鼻腔をかすめる子種の匂いに、" + CALLFUNC R + MSG 0x1292d ; "莉々子の頭がくらくらしてしまう。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24477 + CALLFUNC VOICE + MSG 0x1292e ; "「ねぇ、兄さま……♀" + CALLFUNC R + MSG 0x1292f ; " 莉々子……兄さまの赤ちゃんが欲しいですっ" + CALLFUNC R + MSG 0x12930 ; " 本当に欲しいの……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12931 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12932 ; "ようやく身体が動くようになった護の上で、" + CALLFUNC R + MSG 0x12933 ; "莉々子が無邪気におねだりする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12934 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12935 ; "口ごもり、なんと言っていいか迷う護の胸を" + CALLFUNC R + MSG 0x12936 ; "莉々子の指先がするするとなぞり下ろしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12937 ; "すると、白蜜に濡れたペニスが莉々子の手に触れ、" + CALLFUNC R + MSG 0x12938 ; "くちゅりと卑猥な音を奏でた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/外出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24478 + CALLFUNC VOICE + MSG 0x12939 ; "「だって、可哀相なんですもの。" + CALLFUNC R + MSG 0x1293a ; " こんなに沢山の精子が、行く宛もなく彷徨うなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24479 + CALLFUNC VOICE + MSG 0x1293b ; "「兄さまのカワイイ精子は、全部莉々子のモノ……♂" + CALLFUNC R + MSG 0x1293c ; " だから、私の子宮で迎えてあげたいんです♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1293d ; "ねっ、と駄目押しをする莉々子に" + CALLFUNC R + MSG 0x1293e ; "護はほとほと困り果ててしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1293f ; "(そう言っていただけるのは、" + CALLFUNC R + MSG 0x12940 ; " とても嬉しいけれど……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24480 + CALLFUNC VOICE + MSG 0x12941 ; "「兄さまは欲しくはありませんの?" + CALLFUNC R + MSG 0x12942 ; " 莉々子の赤ちゃん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12943 ; "ぷくぅ、と片頬を膨らませてすねる莉々子に" + CALLFUNC R + MSG 0x12944 ; "護の胸が高鳴る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12945 ; "護はドキドキしながら莉々子の手に手を重ねると" + CALLFUNC R + MSG 0x12946 ; "軽く咳払いし、言葉を濁した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12947 ; "「そ、そういう問題ではなくてですね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24481 + CALLFUNC VOICE + MSG 0x12948 ; "「くすっ……約束ですよ?" + CALLFUNC R + MSG 0x12949 ; " 次から、エッチなミルクは全部莉々子が頂きますわ。" + CALLFUNC R + MSG 0x1294a ; " 膣外になんて出させませんから……♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1294b ; "「あ……ぅ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1294c ; "(ホント、莉々子様には弱いんだよなあ……僕……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1294d ; "苦笑している護を慈愛の瞳で見下ろしながら、" + CALLFUNC R + MSG 0x1294e ; "莉々子は一人、心を決めていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24482 + CALLFUNC VOICE + MSG 0x1294f ; "(兄さまと絆ができれば、きっと兄さまは" + CALLFUNC R + MSG 0x12950 ; " 莉々子だけを見てくれるはず……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24483 + CALLFUNC VOICE + MSG 0x12951 ; "(兄さまが他の女性と仲良くするところなんて、" + CALLFUNC R + MSG 0x12952 ; " 見たくない……。" + CALLFUNC R + MSG 0x12953 ; " そんなこと、絶対に許さないから……)" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/12 +EOF シナリオ\莉々子/護/11−12.jaf + +; 莉々子/護/13 +; RETURN: void +FUNC 5839 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24484 + CALLFUNC VOICE + MSG 0x12954 ; "「んっ……ぁ……あはっ……♀" + CALLFUNC R + MSG 0x12955 ; " はっ……ん、はぁン……あっ、あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12956 ; "一人では余りに広すぎる、豪奢なベッド。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12957 ; "その上で、几帳面に枕に頭を置きながら" + CALLFUNC R + MSG 0x12958 ; "莉々子は自らの乳房をつまみ、ショーツに指を差し入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12959 ; "真夜中の自慰はすっかり莉々子のお気に入りの" + CALLFUNC R + MSG 0x1295a ; "遊びになっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24485 + CALLFUNC VOICE + MSG 0x1295b ; "「兄さま……、ぁっ……兄さまぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1295c ; "護という男を知ってしまったせいで、肉体が目覚め" + CALLFUNC R + MSG 0x1295d ; "一人では落ち着いて眠れない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24486 + CALLFUNC VOICE + MSG 0x1295e ; "(どうせ、お部屋でこうしていたって……、" + CALLFUNC R + MSG 0x1295f ; " 声は廊下に聞こえない……あぁ♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24487 + CALLFUNC VOICE + MSG 0x12960 ; "(ううん……、わかってるの……本当は莉々子、" + CALLFUNC R + MSG 0x12961 ; " 兄さまに気付いて欲しい……知って欲しい……っ)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24488 + CALLFUNC VOICE + MSG 0x12962 ; "(兄さまを思ってこんな遊びをしている莉々子を" + CALLFUNC R + MSG 0x12963 ; " ……ダメだよって、優しく叱って欲しいのぉ……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12964 ; "  くちゅっ……ちゅぷ、ぷちゅ……くぷぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12965 ; "莉々子は愛液が漏れる膣口に、" + CALLFUNC R + MSG 0x12966 ; "少しだけ指を入れている。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24489 + CALLFUNC VOICE + MSG 0x12967 ; "(ふ……深い場所は一人じゃ怖い……、" + CALLFUNC R + MSG 0x12968 ; " 兄さまと一緒じゃないと……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12969 ; "くにくにと、柔らかに円を描く乳房を揉み広げ、" + CALLFUNC R + MSG 0x1296a ; "成長途中の乳首の先にタッチする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1296b ; "ヌルヌルに蜜を滴らせた莉々子は、" + CALLFUNC R + MSG 0x1296c ; "「あぁ♀」と小さく鳴いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24490 + CALLFUNC VOICE + MSG 0x1296d ; "「あはぁっ……あっ、ん、兄さま……♀" + CALLFUNC R + MSG 0x1296e ; " はぁ、はぁ、莉々子……切ないのっ……。" + CALLFUNC R + MSG 0x1296f ; " 兄さまが欲しくて、欲しくて……ああっ……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24491 + CALLFUNC VOICE + MSG 0x12970 ; "「兄さまと1つになりたい……。" + CALLFUNC R + MSG 0x12971 ; " 繋がりたいの……♀" + CALLFUNC R + MSG 0x12972 ; " 一緒に、気持ち良くなりたいぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12973 ; "莉々子の脳裏に浮かぶのは、護の甘い指先、" + CALLFUNC R + MSG 0x12974 ; "逞しい胸板……そして健康なペニスのことだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24492 + CALLFUNC VOICE + MSG 0x12975 ; "(こんなことばっかり考えてるって知られたら、" + CALLFUNC R + MSG 0x12976 ; " きっと……、きっと「悪い子」って言われちゃう……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24493 + CALLFUNC VOICE + MSG 0x12977 ; "(でもいいのっ……。" + CALLFUNC R + MSG 0x12978 ; " 莉々子、悪い子だから……。" + CALLFUNC R + MSG 0x12979 ; " 兄さまだけの悪い子だから……っ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1297a ; "  くちっ……にちッ、ちゅぷ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1297b ; "決定的な場所には触れられない莉々子の指先は、" + CALLFUNC R + MSG 0x1297c ; "虚しく水音を膣口に添わせ、一層肉体を追い詰める。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24494 + CALLFUNC VOICE + MSG 0x1297d ; "「あぁ……はぁ……、はぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1297e ; "ショーツがぐしょぐしょに濡れ、シーツやワンピースが" + CALLFUNC R + MSG 0x1297f ; "汗で汚れても、全然満たされない。埋まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12980 ; "焦れに焦れて大きく頭を反らした莉々子は、" + CALLFUNC R + MSG 0x12981 ; "閉じた片目の裏で、少しでも妄想の護に触れようとした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24495 + CALLFUNC VOICE + MSG 0x12982 ; "「あぁっ……ん、ダ、ダメ……。" + CALLFUNC R + MSG 0x12983 ; " もう、ガマンできないっ……。" + CALLFUNC R + MSG 0x12984 ; " 頭がおかしくなっちゃうっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24496 + CALLFUNC VOICE + MSG 0x12985 ; "「莉々子は、もう……兄さましか……あはぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12986 ; "  ぎゅううぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12987 ; "掴んだ乳房のラインから、" + CALLFUNC R + MSG 0x12988 ; "桜色の乳頭がはみ出して健気に自己主張を始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12989 ; "硬く尖った先端を、中指と人差し指の間で" + CALLFUNC R + MSG 0x1298a ; "引っ張りながら、莉々子はついに敏感な膣中へと" + CALLFUNC R + MSG 0x1298b ; "指を侵入させてみようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1298c ; "その瞬間、扉の向こうで誰かが戸をノックした。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1298d ; "  コンコンッ……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24497 + CALLFUNC VOICE + MSG 0x1298e ; "「ひぅっ!? えっ……えッ!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1298f ; "「莉々子様? 護です」" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24498 + CALLFUNC VOICE + MSG 0x12990 ; "「あっ……、に、兄さま……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12991 ; "護の声に慌てて莉々子が飛び起きる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12992 ; "ショーツを履き直し、ワンピースの乱れを直すと" + CALLFUNC R + MSG 0x12993 ; "莉々子はいそいそと扉へ向かった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24499 + CALLFUNC VOICE + MSG 0x12994 ; "「……お、お待たせしました。" + CALLFUNC R + MSG 0x12995 ; " ごめんなさい、眠っていて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12996 ; "まだ肌の上気している莉々子は、" + CALLFUNC R + MSG 0x12997 ; "それをなんとか隠そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12998 ; "しかし、護もまた同じように頬を火照らせ、" + CALLFUNC R + MSG 0x12999 ; "苦しそうに汗をかいて立ち尽くしていた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1299a ; "「夜分遅くに申し訳ございません……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24500 + CALLFUNC VOICE + MSG 0x1299b ; "(あ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1299c ; "莉々子は護の様子から何かを察して、" + CALLFUNC R + MSG 0x1299d ; "すぐに部屋の中へと招く。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24501 + CALLFUNC VOICE + MSG 0x1299e ; "「兄さまでしたらいつでも歓迎いたしますわ" + CALLFUNC R + MSG 0x1299f ; " ……さあ、お入りになって♀」" + CALLFUNC A + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x129a0 ; "部屋に入ってからも、護はどこか落ち着かずに" + CALLFUNC R + MSG 0x129a1 ; "ソワソワキョロキョロと周囲を見回していた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129a2 ; "「莉々子様……。あ、あの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129a3 ; "挙動不審な護をベッドに座らせ、" + CALLFUNC R + MSG 0x129a4 ; "自分もそのすぐ隣に腰掛ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129a5 ; "莉々子は護の震える手を握ると、" + CALLFUNC R + MSG 0x129a6 ; "そっと胸元に顔を埋めていった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24502 + CALLFUNC VOICE + MSG 0x129a7 ; "「言わないで、兄さま。" + CALLFUNC R + MSG 0x129a8 ; " 莉々子は全てわかっております」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129a9 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129aa ; "何度かこうして逢瀬を重ねていても、" + CALLFUNC R + MSG 0x129ab ; "なかなか、護からは媚香の効果を" + CALLFUNC R + MSG 0x129ac ; "鎮めて欲しいとは言い出せない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129ad ; "そんな気持ちを汲んだのか、" + CALLFUNC R + MSG 0x129ae ; "莉々子は護の指先に自分の指先を絡めると" + CALLFUNC R + MSG 0x129af ; "すりすりと胸板に額を擦りつけた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129b0 ; "「う、うわ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24503 + CALLFUNC VOICE + MSG 0x129b1 ; "「嬉しい。兄さまには、" + CALLFUNC R + MSG 0x129b2 ; " やっぱり莉々子が必要なのですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129b3 ; "全身を護へと投げ出し、深く息を吸い込む" + CALLFUNC R + MSG 0x129b4 ; "莉々子を護は切なげな瞳で見つめる。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129b5 ; "「こんなことを莉々子様にお願いするなんて、" + CALLFUNC R + MSG 0x129b6 ; " 使用人として、僕は……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129b7 ; "口ごもり、うなだれる護を慰めるように" + CALLFUNC R + MSG 0x129b8 ; "莉々子はそのままじっとしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129b9 ; "そして、儚げに微笑み、重なる手を" + CALLFUNC R + MSG 0x129ba ; "少しずつ下へとずらしていく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24504 + CALLFUNC VOICE + MSG 0x129bb ; "「いいんですよ?" + CALLFUNC R + MSG 0x129bc ; " 莉々子は、兄さまのお役に立てて" + CALLFUNC R + MSG 0x129bd ; " とてもうれしいです♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24505 + CALLFUNC VOICE + MSG 0x129be ; "「それに……兄さまとは、もっともっと" + CALLFUNC R + MSG 0x129bf ; " 仲良くしたいですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x129c0 ; "  すりっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129c1 ; "護の腰、下腹、足の付け根を通った" + CALLFUNC R + MSG 0x129c2 ; "手のひらがズボンの上からペニスに触れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129c3 ; "莉々子の指先がこちょこちょと亀頭の膨らみを" + CALLFUNC R + MSG 0x129c4 ; "くすぐると、それだけで護の全身が強ばった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24506 + CALLFUNC VOICE + MSG 0x129c5 ; "「くすっ……もうこんなにされて……" + CALLFUNC R + MSG 0x129c6 ; " 兄さまったらエッチなんですね♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129c7 ; "「う、うぅ……、も、申し訳ございません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x129c8 ; "  すりっ……するっ、しゅに、クシュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129c9 ; "薄いズボン生地の下で跳ねる男根を" + CALLFUNC R + MSG 0x129ca ; "いたずらに刺激し、更に勃起させていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129cb ; "文字通り莉々子の手のひらの上で弄ばれながら" + CALLFUNC R + MSG 0x129cc ; "護がピクン、ピクンと肩を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129cd ; "すると、莉々子はチロリと小さく舌を出してみせ、" + CALLFUNC R + MSG 0x129ce ; "自らのワンピースの裾を持ち上げた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24507 + CALLFUNC VOICE + MSG 0x129cf ; "「謝ることなんてありませんわ。" + CALLFUNC R + MSG 0x129d0 ; " だって……莉々子も兄さまを想って、" + CALLFUNC R + MSG 0x129d1 ; " こんなにお漏らしをしてしまいましたから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129d2 ; "莉々子の手に誘われ、秘所に触れると" + CALLFUNC R + MSG 0x129d3 ; "そこは既に濡れて溢れかえっていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129d4 ; "「莉々子様……も?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129d5 ; "指が自由に泳ぐほどに湿った花弁は" + CALLFUNC R + MSG 0x129d6 ; "護の手へと何度も何度も吸い付いてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129d7 ; "莉々子は静かにうなずくと、" + CALLFUNC R + MSG 0x129d8 ; "肩にかかった布地をずらし、肌を露出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24508 + CALLFUNC VOICE + MSG 0x129d9 ; "「また、莉々子と仲良くして下さいますか?" + CALLFUNC R + MSG 0x129da ; " この前みたいに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129db ; "莉々子の唇が護の胸元から首筋、" + CALLFUNC R + MSG 0x129dc ; "そして頬へと擦り上がってくる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24509 + CALLFUNC VOICE + MSG 0x129dd ; "「チュッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129de ; "唇と唇が重なった瞬間、" + CALLFUNC R + MSG 0x129df ; "護はビクンと腰を浮かせてしまった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/08/挿入中/感じる" + S_PUSH "断面図/汎用/02/射精前" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 10 + CALLFUNC ■音楽 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24510 + CALLFUNC VOICE + MSG 0x129e0 ; "「はぁっ、はぁっ、あぁっ、ん、あっ……あぁ♀" + CALLFUNC R + MSG 0x129e1 ; " あッ、あっ……あっ、ふ……ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129e2 ; "規則正しく、莉々子の髪が、乳房が、ウエストが揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129e3 ; "純白のワンピースが乱れることも厭わず、" + CALLFUNC R + MSG 0x129e4 ; "莉々子はひたすらに護の男根へと愛情を注ぎ続けた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129e5 ; "「うっ……く……はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129e6 ; "腹部の下に、生温かい愛液の感覚が広がる度に" + CALLFUNC R + MSG 0x129e7 ; "護は気を失いそうなほどに感じてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129e8 ; "(こんな……華奢なお腹の中に、僕のモノを……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24511 + CALLFUNC VOICE + MSG 0x129e9 ; "「んッ♀ んん……んふ……っ♀" + CALLFUNC R + MSG 0x129ea ; " ヌルヌルしてますね……、お腹の中が気持ちいいっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24512 + CALLFUNC VOICE + MSG 0x129eb ; "「くちゅッ……くちゅうって内側、くすぐられて……" + CALLFUNC R + MSG 0x129ec ; " ふぁっ……、兄さまのおちんちんの形、わかります♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129ed ; "ユサユサと莉々子が両脚を上下させる度に、" + CALLFUNC R + MSG 0x129ee ; "ペニスに吸い付く強さが変化する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129ef ; "莉々子の身体が浮上すれば、キツく。" + CALLFUNC R + MSG 0x129f0 ; "下りて来て股間同士が繋がれば、柔らかく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129f1 ; "牛の乳房を搾るかのように、リズミカルに愛液を鳴らし" + CALLFUNC R + MSG 0x129f2 ; "膣粘膜をまとわりつかせる技巧は護を容易く征服する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x129f3 ; "  ズンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129f4 ; "護の亀頭にぶつかり、響く膣奥がうねり" + CALLFUNC R + MSG 0x129f5 ; "ディープに肉茎全体をしゃぶりたてる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129f6 ; "「い……痛くない?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129f7 ; "媚香でいつもより膨張しているペニスを全て収めて、" + CALLFUNC R + MSG 0x129f8 ; "その上ゴンゴンと子宮をノックされながら動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129f9 ; "男の自分なら気絶してしまいそうなくらい、" + CALLFUNC R + MSG 0x129fa ; "身体の奥に突き刺さったペニスに莉々子はただはにかむ。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24513 + CALLFUNC VOICE + MSG 0x129fb ; "「少し……だけ……んっ♀ で、でも……、" + CALLFUNC R + MSG 0x129fc ; " それよりも……あっ……♀" + CALLFUNC R + MSG 0x129fd ; " こうして、兄さまと繋がっていることがうれしくて……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x129fe ; "「莉々子……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x129ff ; "よく見れば、長いまつげにはキラキラと、" + CALLFUNC R + MSG 0x12a00 ; "小さな涙の雫が付着している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a01 ; "それを指先でぬぐってやりながら、" + CALLFUNC R + MSG 0x12a02 ; "護はぐっと奥歯を強く噛み締めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a03 ; "(そうしないと……吸い込まれそうだ……、" + CALLFUNC R + MSG 0x12a04 ; " すごい締め付け……千切れちゃいそうだよ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a05 ; "深い場所をえぐられている莉々子だけでなく、" + CALLFUNC R + MSG 0x12a06 ; "護の方まで痛みを感じそうなほどの締め付け。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a07 ; "それなのにただ、甘い快感しか伝わってこないのは" + CALLFUNC R + MSG 0x12a08 ; "莉々子が分泌する大量の蜜のおかげだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24514 + CALLFUNC VOICE + MSG 0x12a09 ; "「は……ぁ♀ あぁああ……、あぁんん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a0a ; "  ヌチュ……プチュッ、ぐちゅ……ヌチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a0b ; "莉々子の喉奥から漏れる声の粘り気と同じくらいに" + CALLFUNC R + MSG 0x12a0c ; "ねとつき、摩擦の痺れを緩和する愛液。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24515 + CALLFUNC VOICE + MSG 0x12a0d ; "「んんんーっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a0e ; "少々無茶な動きをしても大丈夫だと判断したのか、" + CALLFUNC R + MSG 0x12a0f ; "グリグリと、カリ首の段差を膣襞の隙間に捻じ込むように" + CALLFUNC R + MSG 0x12a10 ; "莉々子が腰を回転させていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24516 + CALLFUNC VOICE + MSG 0x12a11 ; "「あ……あぁあっ、い、いいんです、莉々子のことは" + CALLFUNC R + MSG 0x12a12 ; " ……兄さまの好きなようにしてくださっていいんですっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24517 + CALLFUNC VOICE + MSG 0x12a13 ; "「ぁ……はぁっ、はぁ、はぁ、はぁっ……♀" + CALLFUNC R + MSG 0x12a14 ; " グチュグチュして……莉々子で気持ちよくなって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a15 ; "  ぬちゅっ……ぐちゅっ、ぬちゅッ、ぬちゅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a16 ; "半円の動きに、前後の動きを加えると" + CALLFUNC R + MSG 0x12a17 ; "二人の性器の隙間に入り込んでいた空気が" + CALLFUNC R + MSG 0x12a18 ; "プチュプチュと弾け、むず痒いような小さな刺激が走った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24518 + CALLFUNC VOICE + MSG 0x12a19 ; "「莉々子、どこをどんな風に使われたって構わないのっ" + CALLFUNC R + MSG 0x12a1a ; " ……あっ、兄さま……お体あったかくて……、はぁあっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24519 + CALLFUNC VOICE + MSG 0x12a1b ; "「兄さま……、兄さま……恥知らずな女の子だって" + CALLFUNC R + MSG 0x12a1c ; " 思わないで……、莉々子がこうなるのは兄さまにだけ" + CALLFUNC R + MSG 0x12a1d ; " ……あっ、兄さまのおちんちんにだけなのっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a1e ; "ほとんど前戯も行っていないのに、莉々子の肉路は" + CALLFUNC R + MSG 0x12a1f ; "スムーズに護のモノを受け入れる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a20 ; "「莉々子は本当におちんちんが好きなんだね……、くっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a21 ; "  ズンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a22 ; "一方的に責められていた護が腰を浮かすと、" + CALLFUNC R + MSG 0x12a23 ; "それだけで莉々子の最奥がグチュリと貫かれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24520 + CALLFUNC VOICE + MSG 0x12a24 ; "「ふぁあっ♀ んッ……んん、違う、違うのっ……!" + CALLFUNC R + MSG 0x12a25 ; " おちんちんは二番目……一番好きなのは、兄さま……!" + CALLFUNC R + MSG 0x12a26 ; " あっ……あぁ、あっんン……! んあぁあっ……♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a27 ; "「それでも十分エッチだよ……。お菓子やぬいぐるみよりも" + CALLFUNC R + MSG 0x12a28 ; " 男のペニスが好きだなんて……莉々子はいけない子だ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a29 ; "肉の重なり合う膣道が、ペニスで割り開かれて" + CALLFUNC R + MSG 0x12a2a ; "雌器官として機能する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a2b ; "貪欲に男根をしゃぶる花弁の奥に翻弄されながら、" + CALLFUNC R + MSG 0x12a2c ; "護は莉々子の重みを股間にまとわりつかせていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a2d ; "(まるで口で吸い出されてるみたいだ" + CALLFUNC R + MSG 0x12a2e ; " ……ぐにゃぐにゃなのに、ふわっふわで……!)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a2f ; "(自分の右手じゃ考えられないほど、" + CALLFUNC R + MSG 0x12a30 ; " 僕のにぴったりすがりついてきて……っうぅっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a31 ; "自慰では考えもつかないほどの密着感が" + CALLFUNC R + MSG 0x12a32 ; "護を覆い、ねぶり尽くしていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24521 + CALLFUNC VOICE + MSG 0x12a33 ; "「んんっ……悪い子……悪い子になってもいいっ……!" + CALLFUNC R + MSG 0x12a34 ; " 莉々子、兄さまと一緒なら……地獄に堕ちてもいいっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24522 + CALLFUNC VOICE + MSG 0x12a35 ; "「地獄でも……っぁ……、て、天国でもエッチしてっ♀" + CALLFUNC R + MSG 0x12a36 ; " 莉々子のこと、めちゃくちゃに……して、あっ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a37 ; "薄暗い照明の下でくねり動く莉々子の身体は、" + CALLFUNC R + MSG 0x12a38 ; "肌の産毛が煌き、躍ってこの世のものとは思えないほど" + CALLFUNC R + MSG 0x12a39 ; "か弱く……輝く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a3a ; "(こんな……、世界に十人といないレベルの可愛い子に" + CALLFUNC R + MSG 0x12a3b ; " おちんちんをシゴかれるなんて……)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a3c ; "(呪われるよ……! あ、ああ、でもイイ……!" + CALLFUNC R + MSG 0x12a3d ; " 今死んでも……悔いが無いくらい気持ちいい……!)" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24523 + CALLFUNC VOICE + MSG 0x12a3e ; "「あ……あぁっ、やぁっ……!?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a3f ; "「く……、ああぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a40 ; "  ドクンッ……ドクンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a41 ; "莉々子のリードで、ぬかるむ愛液で磨かれたペニスが" + CALLFUNC R + MSG 0x12a42 ; "膣内で一回り大きくなった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a43 ; "すると、元々狭い蜜壷が拡張され、" + CALLFUNC R + MSG 0x12a44 ; "身体に穿たれた肉槍に莉々子が目を白黒させた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24524 + CALLFUNC VOICE + MSG 0x12a45 ; "「く……るしい……、で、でも……、" + CALLFUNC R + MSG 0x12a46 ; " あ……っ、わかる……兄さまの、おっきい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24525 + CALLFUNC VOICE + MSG 0x12a47 ; "「血管が震えて……、や、いや……ぁ♀ スゴいっ" + CALLFUNC R + MSG 0x12a48 ; " ……頭の上まで入っちゃってるみたいぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a49 ; "薄い下腹部を押し上げる亀頭の影に、" + CALLFUNC R + MSG 0x12a4a ; "莉々子がふるふると頭を左右に振りたくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24526 + CALLFUNC VOICE + MSG 0x12a4b ; "「ぁ……ンン♀ やっ……これ、嬉しい……っ♀" + CALLFUNC R + MSG 0x12a4c ; " 莉々子の膣内……あん、いや、いやぁ……、" + CALLFUNC R + MSG 0x12a4d ; " 兄さまでいっぱい……ぃ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24527 + CALLFUNC VOICE + MSG 0x12a4e ; "「苦し……、熱い、気持ちイイ……っ、" + CALLFUNC R + MSG 0x12a4f ; " こんなの……こんなの初めて……ぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a50 ; "  ぬ゛ぢゅっ……ぐちゅっ、ぢゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a51 ; "濁り始めた水音に肌を震わせ、莉々子が腰を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a52 ; "すると、愛液でてらてらにぬめり光った肉幹が" + CALLFUNC R + MSG 0x12a53 ; "ズルリと膣内から引き出され、卑猥な光景に息を呑む。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a54 ; "「っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24528 + CALLFUNC VOICE + MSG 0x12a55 ; "「あ……あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a56 ; "二人が同時に動きを止めると、結合部がドキドキと" + CALLFUNC R + MSG 0x12a57 ; "脈打ち、ときめいているのが感じ取れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24529 + CALLFUNC VOICE + MSG 0x12a58 ; "「兄さまのおちんちんも……、莉々子のアソコも" + CALLFUNC R + MSG 0x12a59 ; " ……好き好き、大好きって言ってます……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a5a ; "「そ、そういうこと言わないで……。" + CALLFUNC R + MSG 0x12a5b ; " うっかり精液出そうになる……から……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a5c ; "  ぐっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a5d ; "身動きしづらいせいで不利になりやすい護が" + CALLFUNC R + MSG 0x12a5e ; "身体を揺すると、細かな震動がペニスの芯から" + CALLFUNC R + MSG 0x12a5f ; "莉々子の四肢の先端にまで広がった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24530 + CALLFUNC VOICE + MSG 0x12a60 ; "「やっ……も、もう……兄さま好きっ……♀" + CALLFUNC R + MSG 0x12a61 ; " 兄さまの男の子も逞しくて好き……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a62 ; "  ずちゅ……、にちゅ、ぐちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a63 ; "人間一人を腰に乗せているせいか、護の動きは" + CALLFUNC R + MSG 0x12a64 ; "緩慢だったが、それで莉々子は充分だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a65 ; "さらっ、しゃらっ……と髪筋がはためく度に" + CALLFUNC R + MSG 0x12a66 ; "異常なほどの一体感が股間から胸の奥へと突き上がってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24531 + CALLFUNC VOICE + MSG 0x12a67 ; "「あ……っはぁっ♀ だんだん莉々子も良くなってますっ♀" + CALLFUNC R + MSG 0x12a68 ; " 兄さまのおちんちんが馴染んできて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24532 + CALLFUNC VOICE + MSG 0x12a69 ; "「莉々子のアソコが、兄さまを覚えてしまったのかも" + CALLFUNC R + MSG 0x12a6a ; " しれませんわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a6b ; "  ぐちゅっ、にちゅ、ぷちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a6c ; "激しく腰を揺すりたてると、莉々子は「はぁっ♀」と" + CALLFUNC R + MSG 0x12a6d ; "感嘆の溜め息をつき、目元を悦びにほころばせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24533 + CALLFUNC VOICE + MSG 0x12a6e ; "「これが……、ぁ、莉々子の大好きな人のモノ♀" + CALLFUNC R + MSG 0x12a6f ; " あっ……、これじゃなくちゃダメだって……、はぁっ、" + CALLFUNC R + MSG 0x12a70 ; " はぁっ、あぁ……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24534 + CALLFUNC VOICE + MSG 0x12a71 ; "「莉々子の大切な人の形はこれだって……、ぁンンっ♀" + CALLFUNC R + MSG 0x12a72 ; " 刻み付けるの……ッ、絶対忘れないよう……に♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24535 + CALLFUNC VOICE + MSG 0x12a73 ; "「莉々子のアソコは兄さまの形に合うように" + CALLFUNC R + MSG 0x12a74 ; " ……なりたいのっ……! なってくの……ぉっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a75 ; "「ドキッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a76 ; "護の心臓が一際大きく鳴り響くと、" + CALLFUNC R + MSG 0x12a77 ; "それに呼応として莉々子の内側もぎゅうっと狭くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12a78 ; "  にちゅにちゅにちゅぅううっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a79 ; "愛情で固くホールドされた男根は、全ての粘膜を、" + CALLFUNC R + MSG 0x12a7a ; "海綿体を莉々子の膣壁に揉みほぐされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a7b ; "鈴口が緩み、カウパーがドッと滲み出しても" + CALLFUNC R + MSG 0x12a7c ; "莉々子はその熱いお漏らしから逃げようとすらしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a7d ; "むしろウエストを引き締め、力を込めて" + CALLFUNC R + MSG 0x12a7e ; "吸収しようとすらしてみせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24536 + CALLFUNC VOICE + MSG 0x12a7f ; "「兄さまのお汁……、嬉しいっ……♀" + CALLFUNC R + MSG 0x12a80 ; " もっともっとお漏らしして……莉々子に塗って……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24537 + CALLFUNC VOICE + MSG 0x12a81 ; "「体中……っ、んッ……兄さまの色にして……、" + CALLFUNC R + MSG 0x12a82 ; " あっ……あぁ、あぁ、あぁああ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a83 ; "吐息をつくことすら我慢して、" + CALLFUNC R + MSG 0x12a84 ; "護の全てを味わいつくそうとしてくる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a85 ; "くちゅ、くちゅ、ぐちゅ、にちゅ、と小さく上下する" + CALLFUNC R + MSG 0x12a86 ; "膣内にペニスが埋もれていくのは、不思議な光景だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a87 ; "(すごく広がってる………小陰唇も花弁も、" + CALLFUNC R + MSG 0x12a88 ; " 真っ赤に腫れて……それでも僕のを咥えて……る)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a89 ; "護が繋がりあう場所を凝視していると、" + CALLFUNC R + MSG 0x12a8a ; "莉々子の頬がポッ、と赤くなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24538 + CALLFUNC VOICE + MSG 0x12a8b ; "「やぁっ……見ちゃダメです……っ、あ、あぁっ♀" + CALLFUNC R + MSG 0x12a8c ; " 莉々子のアソコ……今、エッチな色だから……!" + CALLFUNC R + MSG 0x12a8d ; " あっ、あンンっ……兄さまに軽蔑されちゃ……うぅ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a8e ; "「そんなことないよ……キレイだ、" + CALLFUNC R + MSG 0x12a8f ; " っ……莉々子のアソコ、宝石みたいに輝いて" + CALLFUNC R + MSG 0x12a90 ; " ……僕の先走りでキラキラしてる……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24539 + CALLFUNC VOICE + MSG 0x12a91 ; "「やぁあぁ♀ い、言わないでください……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a92 ; "限界まで抉じ開けられている膣口の真上で、" + CALLFUNC R + MSG 0x12a93 ; "ざくろの実のようにツンとそそり立つ赤い肉の芽。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a94 ; "「えい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a95 ; "護がクリトリスを摘む仕草をすると、" + CALLFUNC R + MSG 0x12a96 ; "それだけで莉々子の中は複雑に変化し、蠕動する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24540 + CALLFUNC VOICE + MSG 0x12a97 ; "「きゃ……っ、あ、あぁ、ダメ、悪戯はダメですっ……♀" + CALLFUNC R + MSG 0x12a98 ; " か、感じてしまうから……っ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a99 ; "「はは……、これだけ僕にイタズラしといて、" + CALLFUNC R + MSG 0x12a9a ; " 自分だけ涼しい顔なんてダメだよ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12a9b ; "「莉々子の乱れるところ……見たい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24541 + CALLFUNC VOICE + MSG 0x12a9c ; "「……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12a9d ; "今にも泣き出しそうな瞳で、言葉に詰まると" + CALLFUNC R + MSG 0x12a9e ; "莉々子は護の胸板に指を這わせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24542 + CALLFUNC VOICE + MSG 0x12a9f ; "「意地悪……、兄さまの意地悪、好き……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aa0 ; "上半身を撫でる優しい指先とは裏腹に" + CALLFUNC R + MSG 0x12aa1 ; "莉々子の膣内は娼婦のように淫らにくねり蠢く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24543 + CALLFUNC VOICE + MSG 0x12aa2 ; "「んっ……す、すごいっ♀" + CALLFUNC R + MSG 0x12aa3 ; " 自分でするよりも、ずっと……いいっ♀" + CALLFUNC R + MSG 0x12aa4 ; " あぁっ……き、気持ちいいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aa5 ; "初めて挿入した時には、硬く痛いほどだった花壷も" + CALLFUNC R + MSG 0x12aa6 ; "何度か交わりを続けることで、薔薇の花びらのように" + CALLFUNC R + MSG 0x12aa7 ; "開いて雫を垂らし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aa8 ; "大分伸びるようになった花びらの一枚一枚を" + CALLFUNC R + MSG 0x12aa9 ; "擦り立て、発育させながら護もまた息を荒げた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12aaa ; "(莉々子様は僕が開発してるんだ……、" + CALLFUNC R + MSG 0x12aab ; " 僕だけが知っている莉々子、" + CALLFUNC R + MSG 0x12aac ; " 僕だけの……はぁっ、はぁっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aad ; "自分のすることを全て受け入れ、自分の色に染まっていく" + CALLFUNC R + MSG 0x12aae ; "莉々子を護が愛しく感じないわけがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aaf ; "自分だけを見つめ、愛し、求めてくれる小さな女体を" + CALLFUNC R + MSG 0x12ab0 ; "護は思わずきつく抱き締めてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/妖しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24544 + CALLFUNC VOICE + MSG 0x12ab1 ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ab2 ; "  ぶるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ab3 ; "濡れた子犬のように、快感に身震いした莉々子が" + CALLFUNC R + MSG 0x12ab4 ; "上半身を倒し、護に重なる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ab5 ; "すると、触れ合う肌と肌からぬくもりが行き来し、" + CALLFUNC R + MSG 0x12ab6 ; "信じられないほどの多幸感が二人を包み込んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24545 + CALLFUNC VOICE + MSG 0x12ab7 ; "「兄さまと仲良くすることが、こんなにも" + CALLFUNC R + MSG 0x12ab8 ; " 気持ちのいいことだったなんて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24546 + CALLFUNC VOICE + MSG 0x12ab9 ; "「はぁ、あっ、ん……♀" + CALLFUNC R + MSG 0x12aba ; " もっと早く教えて下さればよかったのにっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12abb ; "八つ当たりするように「えいっ」「えいっ」と" + CALLFUNC R + MSG 0x12abc ; "膣内が前後に動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12abd ; "積極的に精液を引き出そうとする雌壁に" + CALLFUNC R + MSG 0x12abe ; "護はたまらず大量の先走りを吐き出してしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24547 + CALLFUNC VOICE + MSG 0x12abf ; "「は……ぁん♀ 仲良くするの、好きっ" + CALLFUNC R + MSG 0x12ac0 ; " ……もっともっとするの、ずっと……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ac1 ; "「ですが、これは本来……うっ……。" + CALLFUNC R + MSG 0x12ac2 ; " 恋人や夫婦が営む行為で……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ac3 ; "このままでは快楽に溺れ、" + CALLFUNC R + MSG 0x12ac4 ; "膣内の奥に精子をドプドプと放ってしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ac5 ; "苦し紛れに放った台詞を拾い上げると、" + CALLFUNC R + MSG 0x12ac6 ; "莉々子は当然のように、口端を上げて笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24548 + CALLFUNC VOICE + MSG 0x12ac7 ; "「はぁ、はぁ、でしたら、なおさらですわ♀" + CALLFUNC R + MSG 0x12ac8 ; " 莉々子は、兄さまの恋人やお嫁さんになりたいのっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24549 + CALLFUNC VOICE + MSG 0x12ac9 ; "「だから……だからこうして、交尾を教えていただいて" + CALLFUNC R + MSG 0x12aca ; " ……恋のお勉強をしているんですっ……♀ ちゅっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12acb ; "「んむ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12acc ; "体勢的に、長く折り重なってはいられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12acd ; "それでも、莉々子は護の唇を奪い、" + CALLFUNC R + MSG 0x12ace ; "すぐに離れたそれを何度も心で反芻した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24550 + CALLFUNC VOICE + MSG 0x12acf ; "「莉々子……、兄さまが恋しくて……、ん、んふっ、" + CALLFUNC R + MSG 0x12ad0 ; " あっ……! 愛しくて、いつも一人で……あ、あぁ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ad1 ; "「えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ad2 ; "直前まで自慰をしていたこともあり、" + CALLFUNC R + MSG 0x12ad3 ; "莉々子の性感は護よりずっと先に高まっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ad4 ; "臍下に溜め込んだ快感が、重い玉のようにゴロゴロと" + CALLFUNC R + MSG 0x12ad5 ; "膣内を、子宮を転がりもどかしい。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24551 + CALLFUNC VOICE + MSG 0x12ad6 ; "「あっ……ま、また……♀" + CALLFUNC R + MSG 0x12ad7 ; " 兄さま、莉々子の膣内が、また熱くなってますっ♀" + CALLFUNC R + MSG 0x12ad8 ; " ジンジン痺れてきて……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24552 + CALLFUNC VOICE + MSG 0x12ad9 ; "「あ、ち、違うっ? もっと上……。" + CALLFUNC R + MSG 0x12ada ; " あぁっ……お腹が……。" + CALLFUNC R + MSG 0x12adb ; " んっ……あっ、いやっ……あっ、熱いっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12adc ; "  ぞくぞくぞくぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12add ; "莉々子の子宮がザワめき、少しずつ柔らかく蕩けていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24553 + CALLFUNC VOICE + MSG 0x12ade ; "「あ……あぁ♀ もう……だめぇ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12adf ; "溶けて垂れ下がった子宮は、膣道へと接近し、" + CALLFUNC R + MSG 0x12ae0 ; "護の亀頭の先めがけて移動しはじめた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24554 + CALLFUNC VOICE + MSG 0x12ae1 ; "「や……、なにっ……?" + CALLFUNC R + MSG 0x12ae2 ; " 莉々子の赤ちゃんのお部屋が……あ、あぁ♀" + CALLFUNC R + MSG 0x12ae3 ; " 寂しい、寂しい、欲しいって……泣いてますっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ae4 ; "  じゅわぁ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ae5 ; "生殖活動を始めた子宮につられるようにして、" + CALLFUNC R + MSG 0x12ae6 ; "新しい蜜が湧き出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ae7 ; "カウパーと愛液とでヌチャヌチャに濡れた亀頭が" + CALLFUNC R + MSG 0x12ae8 ; "子宮の入り口をノックすると、莉々子はたまらず" + CALLFUNC R + MSG 0x12ae9 ; "仰け反り、黒髪をはためかせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24555 + CALLFUNC VOICE + MSG 0x12aea ; "「あ……あぁ♀ 身体の奥でキュンキュンして……はぁっ、" + CALLFUNC R + MSG 0x12aeb ; " 兄さまの子が欲しいって……叫んでるっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24556 + CALLFUNC VOICE + MSG 0x12aec ; "「あ、欲しい、欲しい、欲しいの……っ♀" + CALLFUNC R + MSG 0x12aed ; " 兄さまの赤ちゃんが欲しい……ぃっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aee ; "今の今まで、漠然としていた莉々子の恋心が見つけた答え。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aef ; "それは雌としての本能、" + CALLFUNC R + MSG 0x12af0 ; "愛する人の子が欲しいという単純すぎる願望だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24557 + CALLFUNC VOICE + MSG 0x12af1 ; "(これが……人を愛するということ……?" + CALLFUNC R + MSG 0x12af2 ; " わからない、でも……欲しい……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24558 + CALLFUNC VOICE + MSG 0x12af3 ; "(兄さまと莉々子が一つになって、新しい生命が" + CALLFUNC R + MSG 0x12af4 ; " 生まれるのっ……素敵……! ん、んんんっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12af5 ; "護の子を孕むことを想像するだけで、" + CALLFUNC R + MSG 0x12af6 ; "莉々子の感度は桁違いに上昇していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12af7 ; "子宮口に濃厚な口付けを迫る鈴口に、" + CALLFUNC R + MSG 0x12af8 ; "自ら腰を落として莉々子は願った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24559 + CALLFUNC VOICE + MSG 0x12af9 ; "「来てっ……コウノトリさんっ♀♀" + CALLFUNC R + MSG 0x12afa ; " 莉々子の赤ちゃんルームにビュッビュしてっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24560 + CALLFUNC VOICE + MSG 0x12afb ; "「あ……あぁ……、今、今すぐお口をあけますから" + CALLFUNC R + MSG 0x12afc ; " ……兄さまの精子を、全部飲み込めるように……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12afd ; "子宮を解放し、そこに精子をもらいたい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12afe ; "受精卵を作りたい、愛する人の白濁液で受精したい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12aff ; "莉々子は正しく、雌の願望を理解して" + CALLFUNC R + MSG 0x12b00 ; "勢い良く腰を使い始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24561 + CALLFUNC VOICE + MSG 0x12b01 ; "「兄さまの子種、いっぱい注いでください……!" + CALLFUNC R + MSG 0x12b02 ; " それで死んでも、あ、あぁ、構わないからぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b03 ; "  グチュッ!! グチュッ!! ズヌゥッ!!" + CALLFUNC R + MSG 0x12b04 ; "  ズチュッ……ズブッ、ぐちゅっ、ズブゥッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b05 ; "処女の時なら悲鳴を上げて気絶するような快楽も" + CALLFUNC R + MSG 0x12b06 ; "護の手によって成長を遂げた現在、心地良い。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12b07 ; "  ぷるっ……ぷる、ぷるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b08 ; "尖りきった乳房の先で桃色の軌跡を描き、" + CALLFUNC R + MSG 0x12b09 ; "真っ白な乳房を鼓動でほんのり染めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b0a ; "両腕に力をこめてペニスを出し入れしていく莉々子に" + CALLFUNC R + MSG 0x12b0b ; "護はもう、抵抗の意思さえ折られてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b0c ; "「く……、ぁ、あ、あ、拷問だ……っ!" + CALLFUNC R + MSG 0x12b0d ; " こんなに気持ちいいなんて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b0e ; "もちろん、莉々子に種付けなど許される行為ではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b0f ; "自分の毒を抜いてもらうことすら禁忌なのに、" + CALLFUNC R + MSG 0x12b10 ; "その聖なる膣内に……無垢な子宮のその中に" + CALLFUNC R + MSG 0x12b11 ; "汚れきった体液を注ぐわけにはいかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b12 ; "……いけないと思うほど、護の睾丸は重く、" + CALLFUNC R + MSG 0x12b13 ; "熱く、痛みを発するほどに精液を作り出していく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b14 ; "「い、いけません、莉々子様……!" + CALLFUNC R + MSG 0x12b15 ; " 僕の子どもなんて…うぅ……あっ、ああっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24562 + CALLFUNC VOICE + MSG 0x12b16 ; "「莉々子、ガマンできないのっ♀" + CALLFUNC R + MSG 0x12b17 ; " 兄さまの熱い子種を、子宮にいただきたいんですっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b18 ; "緩んだ子宮口が護の亀頭を受け入れ始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b19 ; "軽いキス程度の接触ではなく、半ば子宮の中へと" + CALLFUNC R + MSG 0x12b1a ; "尖った亀頭が嵌りこみ、完全に照準を定める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b1b ; "「うぅ!! あっ、で、でちゃうっ!" + CALLFUNC R + MSG 0x12b1c ; " 莉々子様、もうっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24563 + CALLFUNC VOICE + MSG 0x12b1d ; "「あぁーーーーっ!" + CALLFUNC R + MSG 0x12b1e ; " に、兄さま! 兄さまっ……兄さまぁあっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b1f ; "腰を引こうとする護を押さえ付け、" + CALLFUNC R + MSG 0x12b20 ; "全体重を腰に乗せる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b21 ; "全力を出せば、莉々子をはね除けることが出来たはずの" + CALLFUNC R + MSG 0x12b22 ; "護も快感を優先し、まったく抵抗できずに果てた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/08/中出し/絶頂" + S_PUSH "断面図/汎用/02/射精中" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 3 + PUSH 7 + PUSH 40 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x12b23 ; "  ビュルルルルッ……!! びゅるっ、ぶびゅっ!!" + CALLFUNC R + MSG 0x12b24 ; "  びゅるるるるッ……! ビュッ……ビュゥッ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b25 ; "「あっ……あっ、あ、あぁああっ!?" + CALLFUNC R + MSG 0x12b26 ; " 駄目だ……、っぁ、子宮に……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b27 ; "莉々子に子宮口を押し付けられたまま、" + CALLFUNC R + MSG 0x12b28 ; "盛大な射精を行う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b29 ; "熱い樹液が子宮に注がれると同時に、" + CALLFUNC R + MSG 0x12b2a ; "莉々子は眩暈を伴う強烈な絶頂を迎えた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24564 + CALLFUNC VOICE + MSG 0x12b2b ; "「あはぁああっ……兄さま、兄さま、すごいぃっ♀" + CALLFUNC R + MSG 0x12b2c ; " 来てる……、いっぱい、いっぱい莉々子に来てるぅっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24565 + CALLFUNC VOICE + MSG 0x12b2d ; "「はぁああっ……あっ、あぁっ、ああぁああっ……!" + CALLFUNC R + MSG 0x12b2e ; " どぴゅどぴゅ音がして……あ、あぁ、焼けちゃう……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24566 + CALLFUNC VOICE + MSG 0x12b2f ; "「ああーッ!! あーッ! あぁーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b30 ; "普段、護にしか聞こえないような小さな声で囀る莉々子が、" + CALLFUNC R + MSG 0x12b31 ; "狂ったように声を裏返し、アクメの波に溺れ、浸される。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24567 + CALLFUNC VOICE + MSG 0x12b32 ; "「あ゛っ……、ぁっ、あっ、あぁッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b33 ; "護の精液を子宮に浴びて迎える絶頂は、" + CALLFUNC R + MSG 0x12b34 ; "莉々子にとって、言葉を失うほどの悦びだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b35 ; "真っ白な身体に膣内射精の快感が刻印され、" + CALLFUNC R + MSG 0x12b36 ; "莉々子はぶるぶると両手足を震わせ続ける。" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12b37 ; "  ヒクッ……! ヒク、ヒクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b38 ; "白濁が体中を満たしていくと同時に、" + CALLFUNC R + MSG 0x12b39 ; "莉々子は子宮の中へと小さな卵が排出されるのを感じた。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24568 + CALLFUNC VOICE + MSG 0x12b3a ; "「え……? こ、これは……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24569 + CALLFUNC VOICE + MSG 0x12b3b ; "「あ……、嘘……これが、排卵……?" + CALLFUNC R + MSG 0x12b3c ; " あ、あ、あぁ……ふぁああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b3d ; "子種のプールになっている子宮に放たれた卵子を" + CALLFUNC R + MSG 0x12b3e ; "守るように、莉々子は無意識にお腹に力を込めていた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/客室/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + CALLFUNC ■ホワイトイン + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24570 + CALLFUNC VOICE + MSG 0x12b3f ; "「ハイラン、ですか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b40 ; "言葉の意味を理解していないのか、" + CALLFUNC R + MSG 0x12b41 ; "莉々子は藪井の言葉を鸚鵡返しにする。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b42 ; "「そうです。" + CALLFUNC R + MSG 0x12b43 ; " 莉々子様が、相手の男性を認めた時にのみ、" + CALLFUNC R + MSG 0x12b44 ; " 排卵という現象が起こります」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24571 + CALLFUNC VOICE + MSG 0x12b45 ; "「……それは、どういったことですの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b46 ; "聞きなれない言葉に怯えている莉々子を" + CALLFUNC R + MSG 0x12b47 ; "安心させるように、藪井は肉をたるませ笑った。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b48 ; "「何も恐ろしいことではございません。" + CALLFUNC R + MSG 0x12b49 ; " 精子を受け入れるための卵子を" + CALLFUNC R + MSG 0x12b4a ; " 作り、子作りをするための行為です」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b4b ; "「莉々子様の身体にある、" + CALLFUNC R + MSG 0x12b4c ; " 卵巣と呼ばれる器官から卵が生まれ" + CALLFUNC R + MSG 0x12b4d ; " ……その時初めて、子どもが出来るのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24572 + CALLFUNC VOICE + MSG 0x12b4e ; "「まぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b4f ; "いつか、好きな相手と子どもを作ることは" + CALLFUNC R + MSG 0x12b50 ; "莉々子にはとてもロマンチックなことに思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b51 ; "しかし、藪井は突然顔つきを厳しくすると、" + CALLFUNC R + MSG 0x12b52 ; "とろんとした瞳の莉々子に言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b53 ; "「ですが、お気を付け下さい。" + CALLFUNC R + MSG 0x12b54 ; " 卵子は、思い人の精子でなくても、" + CALLFUNC R + MSG 0x12b55 ; " 1つになることがございますゆえ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24573 + CALLFUNC VOICE + MSG 0x12b56 ; "「それは……私の意志では、" + CALLFUNC R + MSG 0x12b57 ; " どうにもなりませんの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b58 ; "莉々子が着物の袖を口元にあて、青ざめると" + CALLFUNC R + MSG 0x12b59 ; "藪井は静かにうなずいた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b5a ; "「はい。一番先に卵に辿り着いたものが、" + CALLFUNC R + MSG 0x12b5b ; " 勝利を収めるのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24574 + CALLFUNC VOICE + MSG 0x12b5c ; "「そんな不思議なことが……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ホワイトアウト + S_PUSH "イベント/莉々子/08/中出し/感じる" + CALLFUNC ■イベント絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + CALLFUNC ■ホワイトイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24575 + CALLFUNC VOICE + MSG 0x12b5d ; "「排……卵……、ぁ……あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b5e ; "藪井に聞いた、知識だけの受精の儀式。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b5f ; "射精、排卵、子宮口、受精。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b60 ; "莉々子の脳裏に次々に性的用語が浮かんでは消え、" + CALLFUNC R + MSG 0x12b61 ; "ドロドロと結合部から零れる精液の匂いと共に香り立つ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24576 + CALLFUNC VOICE + MSG 0x12b62 ; "(今……私、排卵したの……?" + CALLFUNC R + MSG 0x12b63 ; " 兄さまの精子を受け入れるために、" + CALLFUNC R + MSG 0x12b64 ; " 卵子を作ったのかしら?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24577 + CALLFUNC VOICE + MSG 0x12b65 ; "(子宮の辺りが、とても熱くて痺れてる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b66 ; "思わず涙ぐんでしまうような放熱の心地良さに" + CALLFUNC R + MSG 0x12b67 ; "あわせるようにして、ダポダポと精子が逆流してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b68 ; "それでも、子宮に入った分の種汁はしっかりと" + CALLFUNC R + MSG 0x12b69 ; "閉じた子宮口に阻まれて、そのまま莉々子の中に留まった。" + CALLFUNC A + S_PUSH "イベント/莉々子/08/中出し/満足" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24578 + CALLFUNC VOICE + MSG 0x12b6a ; "「あ……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b6b ; "「も、申し訳ございません……莉々子様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b6c ; "しでかしてしまったことの大きさに慄く護に" + CALLFUNC R + MSG 0x12b6d ; "のしかかりなおすと、莉々子はどこか母性を" + CALLFUNC R + MSG 0x12b6e ; "感じさせる優しい表情で囁く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24579 + CALLFUNC VOICE + MSG 0x12b6f ; "「はぁ、はぁ……謝らないで下さい……。" + CALLFUNC R + MSG 0x12b70 ; " そんなことをされたら、莉々子……悲しくなります……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b71 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b72 ; "莉々子は、汗ばむ身体に張りつく髪筋を感じ、" + CALLFUNC R + MSG 0x12b73 ; "敏感になった身体を外気に晒しながら、" + CALLFUNC R + MSG 0x12b74 ; "まだドキドキズキズキと疼く膣内に目を細めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24580 + CALLFUNC VOICE + MSG 0x12b75 ; "「莉々子は、兄さまの赤ちゃんでしたら、" + CALLFUNC R + MSG 0x12b76 ; " 何人でも産みたいと思っておりますのに……ちゅっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b77 ; "「んむっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b78 ; "莉々子の純情たっぷりの口付けを受けながら、" + CALLFUNC R + MSG 0x12b79 ; "護は喜んでいいのか、恐れるべきなのか迷い" + CALLFUNC R + MSG 0x12b7a ; "……結局莉々子を抱き締めてしまった。" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/13 + +; 莉々子/護/14 +; RETURN: void +FUNC 5840 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24581 + CALLFUNC VOICE + MSG 0x12b7b ; "「〜♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b7c ; "大広間の方向からやってきた莉々子が、" + CALLFUNC R + MSG 0x12b7d ; "階段を上がっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b7e ; "途中まで何の危なげもなかったはずの" + CALLFUNC R + MSG 0x12b7f ; "莉々子は、ふいに途中で貧血を起こした。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24582 + CALLFUNC VOICE + MSG 0x12b80 ; "「ぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b81 ; "そのまま後ろへ倒れそうになり、" + CALLFUNC R + MSG 0x12b82 ; "意識を失いかけた莉々子は、その途中で" + CALLFUNC R + MSG 0x12b83 ; "ふわり……と誰かに抱きとめられた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24583 + CALLFUNC VOICE + MSG 0x12b84 ; "(何……? あった、かい……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b85 ; "「大丈夫ですか、莉々子様?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24584 + CALLFUNC VOICE + MSG 0x12b86 ; "「あ……、篠原……さま?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12b87 ; "心のどこかで護が助けてくれたのではないかと" + CALLFUNC R + MSG 0x12b88 ; "考えていた莉々子は、少しがっかりする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b89 ; "しかし、篠原から離れようとしても" + CALLFUNC R + MSG 0x12b8a ; "足元がふらついて立つことさえ出来ない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b8b ; "「無理に動かないでください。" + CALLFUNC R + MSG 0x12b8c ; " ……お部屋まで私がお送りしましょう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24585 + CALLFUNC VOICE + MSG 0x12b8d ; "「そ、そんな……平気、ですから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b8e ; "声を詰まらせ、逃げようとする莉々子を" + CALLFUNC R + MSG 0x12b8f ; "篠原は軽々と抱え上げてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24586 + CALLFUNC VOICE + MSG 0x12b90 ; "「ぁ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b91 ; "「どうせ通り道です。" + CALLFUNC R + MSG 0x12b92 ; " そのまま掴まっていてください」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24587 + CALLFUNC VOICE + MSG 0x12b93 ; "「す……すみません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b94 ; "恐縮する莉々子を一瞥すると、" + CALLFUNC R + MSG 0x12b95 ; "篠原は莉々子の部屋へと歩き出す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b96 ; "「ベッドでよろしいですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12b97 ; "  トサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b98 ; "篠原は莉々子の言葉を待たずに、" + CALLFUNC R + MSG 0x12b99 ; "そのままベッドへと寝かせる。" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24588 + CALLFUNC VOICE + MSG 0x12b9a ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12b9b ; "不意に2人の目が合うと、" + CALLFUNC R + MSG 0x12b9c ; "莉々子は驚いたようにきょとんとしてみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24589 + CALLFUNC VOICE + MSG 0x12b9d ; "「……あ……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12b9e ; "「……私の顔に、何か?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24590 + CALLFUNC VOICE + MSG 0x12b9f ; "「あ、いえ。篠原様の目が……、" + CALLFUNC R + MSG 0x12ba0 ; " 私の目に似ていると……思って……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ba1 ; "「……さて。" + CALLFUNC R + MSG 0x12ba2 ; " それは、どう受け止めたら" + CALLFUNC R + MSG 0x12ba3 ; " よろしいのでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ba4 ; "すぐに莉々子から離れ、篠原は" + CALLFUNC R + MSG 0x12ba5 ; "何の興味もなさそうに部屋を見回す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ba6 ; "「藪井を呼んできますので、" + CALLFUNC R + MSG 0x12ba7 ; " しばらく、横になっていて下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24591 + CALLFUNC VOICE + MSG 0x12ba8 ; "「ありがとうございます……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ba9 ; "「おや……これは折り鶴ですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12baa ; "篠原は足元に落ちている色紙に気付くと、" + CALLFUNC R + MSG 0x12bab ; "それを拾い上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bac ; "そして、それをポン、と" + CALLFUNC R + MSG 0x12bad ; "莉々子の枕元のテーブルに置いてやる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bae ; "放たれた言葉に、急に莉々子は" + CALLFUNC R + MSG 0x12baf ; "もじもじと恥じらい始める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24592 + CALLFUNC VOICE + MSG 0x12bb0 ; "「はい……。" + CALLFUNC R + MSG 0x12bb1 ; " 良いことがあったときに、" + CALLFUNC R + MSG 0x12bb2 ; " 1つ折ることに決めているんです」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bb3 ; "「ほぅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24593 + CALLFUNC VOICE + MSG 0x12bb4 ; "「千羽になる頃には、きっと……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bb5 ; "「きっと?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bb6 ; "そこまで話して、莉々子はカァッ……と" + CALLFUNC R + MSG 0x12bb7 ; "顔を真っ赤にして、顔を伏せる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24594 + CALLFUNC VOICE + MSG 0x12bb8 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bb9 ; "それ以上何も言わなくなった莉々子に苦笑し、" + CALLFUNC R + MSG 0x12bba ; "篠原は軽く一礼した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bbb ; "「では、私はこれで」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24595 + CALLFUNC VOICE + MSG 0x12bbc ; "「はい……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bbd ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bbe ; "部屋を出た篠原は、" + CALLFUNC R + MSG 0x12bbf ; "珍しく複雑そうな表情を浮かべていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bc0 ; "(目が似ている、か……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bc1 ; "一度だけ後ろを振り返り、手のひらで顔を覆う。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bc2 ; "(勘の良い子だ。" + CALLFUNC R + MSG 0x12bc3 ; " 誰に似たのやら……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/14 + +; 莉々子/護/16 +; RETURN: void +FUNC 5841 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x12bc4 ; "莉々子の話し相手になるために" + CALLFUNC R + MSG 0x12bc5 ; "護は時々、部屋を訪ねることにしていた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bc6 ; "(随分顔色も良くなられて……。" + CALLFUNC R + MSG 0x12bc7 ; " 今のところは心配もないかな?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bc8 ; "一応は仕事という名目で来ているだけに、" + CALLFUNC R + MSG 0x12bc9 ; "きょろきょろと出来ることを探していると" + CALLFUNC R + MSG 0x12bca ; "莉々子が「ふふっ」と歓声を上げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24596 + CALLFUNC VOICE + MSG 0x12bcb ; "「……できました……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bcc ; "「?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12bcd ; "ベッドの上にぺたんと座り込み、" + CALLFUNC R + MSG 0x12bce ; "色紙を折っていた莉々子は" + CALLFUNC R + MSG 0x12bcf ; "それを護に差し出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24597 + CALLFUNC VOICE + MSG 0x12bd0 ; "「はい、どうぞ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bd1 ; "「あ……鶴ですね。" + CALLFUNC R + MSG 0x12bd2 ; " とてもお上手です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24598 + CALLFUNC VOICE + MSG 0x12bd3 ; "「うふふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bd4 ; "部屋で過ごすことが多いせいか、" + CALLFUNC R + MSG 0x12bd5 ; "莉々子は室内で出来る遊びが好きだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bd6 ; "綺麗に折られ、翼を広げた折り鶴を" + CALLFUNC R + MSG 0x12bd7 ; "手のひらに乗せると……" + CALLFUNC R + MSG 0x12bd8 ; "護はつい微笑んでしまう。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24599 + CALLFUNC VOICE + MSG 0x12bd9 ; "「よろしければ、兄さまもご一緒にどうぞ?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bda ; "「い、いえ! 僕は不器用なので" + CALLFUNC R + MSG 0x12bdb ; " こういうのは苦手なんです……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24600 + CALLFUNC VOICE + MSG 0x12bdc ; "「遠慮なさらないで?" + CALLFUNC R + MSG 0x12bdd ; " まだまだ色紙はたくさんありますの。" + CALLFUNC R + MSG 0x12bde ; " 折り方でしたら、莉々子が教えられますし……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bdf ; "「では、少しだけ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12be0 ; "ご機嫌な莉々子を見ていると、" + CALLFUNC R + MSG 0x12be1 ; "護の方まで楽しくなってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12be2 ; "折り鶴を慎重に莉々子に返すと、" + CALLFUNC R + MSG 0x12be3 ; "壁に綴られていた別の折り鶴に気付く。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12be4 ; "「これは……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24601 + CALLFUNC VOICE + MSG 0x12be5 ; "「あっ……、それは、折った鶴を" + CALLFUNC R + MSG 0x12be6 ; " 飾っているんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24602 + CALLFUNC VOICE + MSG 0x12be7 ; "「糸を通して……、千羽になるまで" + CALLFUNC R + MSG 0x12be8 ; " 綴っていくものです……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12be9 ; "「ああ、なるほど。" + CALLFUNC R + MSG 0x12bea ; " 千羽鶴ですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12beb ; "千羽鶴というには全然数の足りない" + CALLFUNC R + MSG 0x12bec ; "それを見て、護は疑問符を頭に浮かべた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bed ; "「もう、今日は折らないのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bee ; "「千羽鶴でしたら、もっと" + CALLFUNC R + MSG 0x12bef ; " 数が多い方がいいと思うのですが……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24603 + CALLFUNC VOICE + MSG 0x12bf0 ; "「ふふ……♀ これは、兄さまと愛し合ったときに" + CALLFUNC R + MSG 0x12bf1 ; " 1つだけ折ることに決めておりますの」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bf2 ; "「なるほどなるほど……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bf3 ; "「はぅっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bf4 ; "莉々子の台詞に赤面し、ブルブル震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bf5 ; "そんな護を莉々子は甘い微笑みで" + CALLFUNC R + MSG 0x12bf6 ; "そっと見上げていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24604 + CALLFUNC VOICE + MSG 0x12bf7 ; "「ですから、まだ、これだけしか" + CALLFUNC R + MSG 0x12bf8 ; " 折り鶴はありません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24605 + CALLFUNC VOICE + MSG 0x12bf9 ; "「たくさん増やすには、兄さまに" + CALLFUNC R + MSG 0x12bfa ; " もっと愛して頂かないと……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12bfb ; "「あ……ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bfc ; "絶句する護の反応を見て、" + CALLFUNC R + MSG 0x12bfd ; "莉々子は口元に着物の袖を当てて笑う。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24606 + CALLFUNC VOICE + MSG 0x12bfe ; "「くすくすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12bff ; "ベッドから降りると、莉々子は今折ったばかりの" + CALLFUNC R + MSG 0x12c00 ; "鶴を紐に通し、シャラリと鳴らしてみせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24607 + CALLFUNC VOICE + MSG 0x12c01 ; "「莉々子は、これが千になったとき、" + CALLFUNC R + MSG 0x12c02 ; " 願いが叶うと信じています」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c03 ; "「莉々子様のお願いってなんでしょう……。" + CALLFUNC R + MSG 0x12c04 ; " お聞きしてもよろしいですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24608 + CALLFUNC VOICE + MSG 0x12c05 ; "「構いませんわ。" + CALLFUNC R + MSG 0x12c06 ; " だって、それには、兄さまのお力も" + CALLFUNC R + MSG 0x12c07 ; " 必要ですもの」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c08 ; "「僕の?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c09 ; "並び立った二人が、視線を交わす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c0a ; "莉々子は護を見上げ、" + CALLFUNC R + MSG 0x12c0b ; "静かに目を細めた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24609 + CALLFUNC VOICE + MSG 0x12c0c ; "「はい。" + CALLFUNC R + MSG 0x12c0d ; " 莉々子の願いは、兄さまの子を産むことです」" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c0e ; "「…………!?" + CALLFUNC R + MSG 0x12c0f ; " ご、ご冗談が過ぎますよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c10 ; "他に人がいないことを確かめ、" + CALLFUNC R + MSG 0x12c11 ; "ついつい護は声をひそめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c12 ; "すると、二人きりの空間の中で" + CALLFUNC R + MSG 0x12c13 ; "莉々子が恥ずかしそうにうつむいた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24610 + CALLFUNC VOICE + MSG 0x12c14 ; "「莉々子は、本気ですよ。" + CALLFUNC R + MSG 0x12c15 ; " 兄さまから、赤ちゃんのお話をお聞きして、" + CALLFUNC R + MSG 0x12c16 ; " 願い事を決めました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24611 + CALLFUNC VOICE + MSG 0x12c17 ; "「兄さまに気持ち良くして頂いて、" + CALLFUNC R + MSG 0x12c18 ; " その上、赤ちゃんまで授かれるなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24612 + CALLFUNC VOICE + MSG 0x12c19 ; "「これほど素晴らしい願いはありませんわ♂」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c1a ; "「り、莉々子様。" + CALLFUNC R + MSG 0x12c1b ; " もう一度、良くお考えになられた方が……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c1c ; "(お気持ちはすごく嬉しいけど" + CALLFUNC R + MSG 0x12c1d ; " ……さ、さすがに動揺するよ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c1e ; "いつも儚げで、目を離せば消えてしまいそうな" + CALLFUNC R + MSG 0x12c1f ; "莉々子は、稀に強い表情を見せる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c20 ; "莉々子は今も、護がドキリとするほど" + CALLFUNC R + MSG 0x12c21 ; "真摯な瞳で護をじっと見つめていた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24613 + CALLFUNC VOICE + MSG 0x12c22 ; "「……兄さまは、莉々子のことが" + CALLFUNC R + MSG 0x12c23 ; " お嫌いなのですか?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c24 ; "「い、いえ、好きですよ!?" + CALLFUNC R + MSG 0x12c25 ; " ですが、それとこれとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c26 ; "護が慌てて後ずさると、" + CALLFUNC R + MSG 0x12c27 ; "莉々子もそれについてくる。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12c28 ; "  ……ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c29 ; "二人はもつれあうようにベッドに倒れ、" + CALLFUNC R + MSG 0x12c2a ; "莉々子が護の耳元に囁く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24614 + CALLFUNC VOICE + MSG 0x12c2b ; "「莉々子の気持ちが変わることはありません。" + CALLFUNC R + MSG 0x12c2c ; " それが、例え、父さまや母さまのご命令" + CALLFUNC R + MSG 0x12c2d ; " だとしても……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c2e ; "「あ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c2f ; "抱きつかれ、莉々子の指先が股間に這うと" + CALLFUNC R + MSG 0x12c30 ; "護はゾクゾクと背筋を震わせ、感じ入る。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c31 ; "「うっ……ぁ……、" + CALLFUNC R + MSG 0x12c32 ; " ダ、ダメですよ……人が来ます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c33 ; "まだ、外は明るく1日は始まったばかり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c34 ; "健全な時間帯に、こうして莉々子ともつれて" + CALLFUNC R + MSG 0x12c35 ; "いるとなんとなく護は気恥ずかしくなる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c36 ; "(ああ……この、腕にすっぽり収まるサイズ" + CALLFUNC R + MSG 0x12c37 ; " ……可愛いよ、莉々子様ぁ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c38 ; "小動物的可愛さにつられて、護が莉々子を" + CALLFUNC R + MSG 0x12c39 ; "抱き締めると「きゃぁっ」と小さく声が上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c3a ; "そして、護の股間をさする手つきに" + CALLFUNC R + MSG 0x12c3b ; "一層熱がこもりはじめた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24615 + CALLFUNC VOICE + MSG 0x12c3c ; "「兄さまのここも、莉々子と仲良くしたいって" + CALLFUNC R + MSG 0x12c3d ; " 言ってます♀ 白くてネバネバしたものを" + CALLFUNC R + MSG 0x12c3e ; " 莉々子の膣内に吐き出したいって……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c3f ; "「り……莉々子さ……ま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c40 ; "指先が男根に絡み、" + CALLFUNC R + MSG 0x12c41 ; "やわやわと睾丸が揉みほぐされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c42 ; "快感に流されながら、莉々子を抱く手に" + CALLFUNC R + MSG 0x12c43 ; "護が力を込めていった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24616 + CALLFUNC VOICE + MSG 0x12c44 ; "「……好きにされていいんですよ?" + CALLFUNC R + MSG 0x12c45 ; " 莉々子のこと……♀ ちゅっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c46 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c47 ; "頬に、胸元にキスされてしまうと" + CALLFUNC R + MSG 0x12c48 ; "護はすぐに前後不覚になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c49 ; "それをいいことに、莉々子は護の身体を" + CALLFUNC R + MSG 0x12c4a ; "さわさわと愛撫し続けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24617 + CALLFUNC VOICE + MSG 0x12c4b ; "「ふふ……莉々子も、兄さまと一緒に" + CALLFUNC R + MSG 0x12c4c ; " 気持ち良くなりたい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24618 + CALLFUNC VOICE + MSG 0x12c4d ; "「ここに入ってる赤ちゃんの素を、" + CALLFUNC R + MSG 0x12c4e ; " 子宮に頂きたいの……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24619 + CALLFUNC VOICE + MSG 0x12c4f ; "「おちんちんで直接……ドクドクって……♂」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12c50 ; "「っ……はぁっ、はあっ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c51 ; "ズボン越しに触れられているだけだというのに、" + CALLFUNC R + MSG 0x12c52 ; "条件反射的に先走りを漏らす護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c53 ; "ぬちゅりと指腹の下で水音がたつのを" + CALLFUNC R + MSG 0x12c54 ; "確認すると、莉々子はパッと手を離す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c55 ; "そして、その手で再び護の首元にしがみついた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24620 + CALLFUNC VOICE + MSG 0x12c56 ; "「くすっ……。" + CALLFUNC R + MSG 0x12c57 ; " 今夜も、お待ちしておりますわ♂" + CALLFUNC R + MSG 0x12c58 ; " 兄さまが来て下さるのを……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24621 + CALLFUNC VOICE + MSG 0x12c59 ; "「今日の続きをしてくださることを……♀" + CALLFUNC R + MSG 0x12c5a ; " ちゅっ、ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c5b ; "護の首筋に口付けをし、そのまま" + CALLFUNC R + MSG 0x12c5c ; "身体全体を預けてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c5d ; "護の前髪をかきあげると、莉々子はその頬に" + CALLFUNC R + MSG 0x12c5e ; "自分の頬をくっつけた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12c5f ; "そしてスリスリと感触を堪能し、" + CALLFUNC R + MSG 0x12c60 ; "自分も動かず、目を閉じる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24622 + CALLFUNC VOICE + MSG 0x12c61 ; "「愛してます、兄さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c62 ; "莉々子の想いに応えるように、" + CALLFUNC R + MSG 0x12c63 ; "護は彼女を抱き寄せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c64 ; "結局、雪乃が部屋に来るまで、" + CALLFUNC R + MSG 0x12c65 ; "2人は抱き合ったままだった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/16 + +; 莉々子/護/17 +; RETURN: void +FUNC 5842 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12c66 ; "  くるっ……くるくる……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c67 ; "紗夜は澄んだ音を立てながら、" + CALLFUNC R + MSG 0x12c68 ; "紅茶にさした細いティースプーンを回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c69 ; "向かい合って座っている莉々子は" + CALLFUNC R + MSG 0x12c6a ; "湯飲みの中の玉露を味わっているところだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24623 + CALLFUNC VOICE + MSG 0x12c6b ; "「最近、顔色が良くなってきたのね。" + CALLFUNC R + MSG 0x12c6c ; " ……安心したわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c6d ; "久しぶりの母娘の会話に、" + CALLFUNC R + MSG 0x12c6e ; "紗夜も莉々子も笑顔が絶えない。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24624 + CALLFUNC VOICE + MSG 0x12c6f ; "「莉々子の顔色……" + CALLFUNC R + MSG 0x12c70 ; " そんなに変わりましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c71 ; "きょとんとする愛娘を見つめ、" + CALLFUNC R + MSG 0x12c72 ; "紗夜は嬉しそうに微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24625 + CALLFUNC VOICE + MSG 0x12c73 ; "「ええ。うっすらと頬も薔薇色になって……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24626 + CALLFUNC VOICE + MSG 0x12c74 ; "「お昼に散歩もしているんですって?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24627 + CALLFUNC VOICE + MSG 0x12c75 ; "「元気になった莉々子と、こうしてお茶ができるなんて、" + CALLFUNC R + MSG 0x12c76 ; " とても嬉しいわ……♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24628 + CALLFUNC VOICE + MSG 0x12c77 ; "「はいっ……。全て、兄さまのおかげです♀" + CALLFUNC R + MSG 0x12c78 ; " 莉々子も感謝の気持ちでいっぱいです」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12c79 ; "  コトン……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c7a ; "湯飲みをテーブルに置いた莉々子が" + CALLFUNC R + MSG 0x12c7b ; "微笑み返すと、紗夜は不思議そうな顔をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24629 + CALLFUNC VOICE + MSG 0x12c7c ; "「護さんに感謝するの?" + CALLFUNC R + MSG 0x12c7d ; " 先生ではなくて?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24630 + CALLFUNC VOICE + MSG 0x12c7e ; "「私の元気の源は、兄さまですから♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24631 + CALLFUNC VOICE + MSG 0x12c7f ; "「まぁ……うふふっ。" + CALLFUNC R + MSG 0x12c80 ; " 妬けちゃうわね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c81 ; "莉々子の言葉を冗談だと思ったのか、" + CALLFUNC R + MSG 0x12c82 ; "紗夜はそれを軽く流した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c83 ; "それを見た莉々子は、透明な笑みを浮かべ" + CALLFUNC R + MSG 0x12c84 ; "目の前の美しい母親を見据える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24632 + CALLFUNC VOICE + MSG 0x12c85 ; "「母さまは、兄さまのことを" + CALLFUNC R + MSG 0x12c86 ; " どう思ってらっしゃいますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/考え中" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24633 + CALLFUNC VOICE + MSG 0x12c87 ; "「どうって……。" + CALLFUNC R + MSG 0x12c88 ; " とてもいい子よ。素直で優しくて……。" + CALLFUNC R + MSG 0x12c89 ; " 息子みたいな存在かしら?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24634 + CALLFUNC VOICE + MSG 0x12c8a ; "「……そう、ですか」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x12c8b ; "莉々子の声のトーンが下がり、" + CALLFUNC R + MSG 0x12c8c ; "うつむくのを見て、紗夜が異変を察した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24635 + CALLFUNC VOICE + MSG 0x12c8d ; "「どうかしたの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c8e ; "莉々子は湯飲みを見つめたまま、" + CALLFUNC R + MSG 0x12c8f ; "紗夜の言葉に言葉を重ねた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24636 + CALLFUNC VOICE + MSG 0x12c90 ; "「母さまのお気持ちは……、姉さまのお気持ちとは" + CALLFUNC R + MSG 0x12c91 ; " 違いますよね?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24637 + CALLFUNC VOICE + MSG 0x12c92 ; "「琴音の気持ちと……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c93 ; "話の脈絡がつかめず、戸惑い気味の紗夜に" + CALLFUNC R + MSG 0x12c94 ; "莉々子は真っ向から言い放つ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24638 + CALLFUNC VOICE + MSG 0x12c95 ; "「身体を1つに繋げて、" + CALLFUNC R + MSG 0x12c96 ; " 仲良くしたいと思う気持ちです」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24639 + CALLFUNC VOICE + MSG 0x12c97 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12c98 ; "純真な莉々子の口から、セックスまがいの言葉が" + CALLFUNC R + MSG 0x12c99 ; "出たショックで、目を見開く紗夜。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24640 + CALLFUNC VOICE + MSG 0x12c9a ; "「莉々子……あなた……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24641 + CALLFUNC VOICE + MSG 0x12c9b ; "「訳あって、莉々子は今……" + CALLFUNC R + MSG 0x12c9c ; " 兄さまのお相手をしております」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24642 + CALLFUNC VOICE + MSG 0x12c9d ; "「!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24643 + CALLFUNC VOICE + MSG 0x12c9e ; "「あっ……父さまからは、" + CALLFUNC R + MSG 0x12c9f ; " ちゃんと許可を頂いておりますので、" + CALLFUNC R + MSG 0x12ca0 ; " 心配はいりません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ca1 ; "母の動揺をなだめるように、おだやかな口調で" + CALLFUNC R + MSG 0x12ca2 ; "莉々子は淡々と事実を伝える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ca3 ; "しかし、それは紗夜にとってはまさに" + CALLFUNC R + MSG 0x12ca4 ; "寝耳に水。驚きを増すだけだった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24644 + CALLFUNC VOICE + MSG 0x12ca5 ; "(あの人が、そんな許可を?" + CALLFUNC R + MSG 0x12ca6 ; " 一体、どういうこと……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ca7 ; "ほの暗い笑みを浮かべていた莉々子は、" + CALLFUNC R + MSG 0x12ca8 ; "ぱっといつもの表情に戻り、明るい声で言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24645 + CALLFUNC VOICE + MSG 0x12ca9 ; "「母さまも、父さまと愛し合っているのですよね?" + CALLFUNC R + MSG 0x12caa ; " だから、莉々子が生まれてきたのですし……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24646 + CALLFUNC VOICE + MSG 0x12cab ; "「ぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24647 + CALLFUNC VOICE + MSG 0x12cac ; "「莉々子は、お2人の子どもで" + CALLFUNC R + MSG 0x12cad ; " 本当に良かったと思います。" + CALLFUNC R + MSG 0x12cae ; " こんなに優しくされて……愛されて……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24648 + CALLFUNC VOICE + MSG 0x12caf ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cb0 ; "恋に恋する表情で父母のことを褒める莉々子は" + CALLFUNC R + MSG 0x12cb1 ; "愛らしく、小さな花のように可憐だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cb2 ; "紗夜はホッとして、" + CALLFUNC R + MSG 0x12cb3 ; "もう一度紅茶に手を伸ばそうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cb4 ; "すると、衝撃的な台詞が" + CALLFUNC R + MSG 0x12cb5 ; "愛娘の小さな唇から飛び出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24649 + CALLFUNC VOICE + MSG 0x12cb6 ; "「私も、兄さまと愛し合って" + CALLFUNC R + MSG 0x12cb7 ; " 赤ちゃんが欲しいの……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24650 + CALLFUNC VOICE + MSG 0x12cb8 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cb9 ; "……伸ばした指先をひっこめて、" + CALLFUNC R + MSG 0x12cba ; "それきり紗夜は何も言えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cbb ; "湯飲みの縁を人差し指の先でなぞりながら、" + CALLFUNC R + MSG 0x12cbc ; "莉々子は天使のような微笑を振り撒く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24651 + CALLFUNC VOICE + MSG 0x12cbd ; "「母さまは、父さまというお相手がいるのに、" + CALLFUNC R + MSG 0x12cbe ; " 兄さまにとても優しくされてますよね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24652 + CALLFUNC VOICE + MSG 0x12cbf ; "「莉々子……それがイヤなんです。" + CALLFUNC R + MSG 0x12cc0 ; " 胸の奥がモヤモヤしてくるの……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24653 + CALLFUNC VOICE + MSG 0x12cc1 ; "「くすくすっ……おかしいですよね。" + CALLFUNC R + MSG 0x12cc2 ; " そんな風に思ってしまうなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cc3 ; "紗夜は思わず莉々子の目から視線を逸らし、" + CALLFUNC R + MSG 0x12cc4 ; "震える指先をぎゅっと握った。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24654 + CALLFUNC VOICE + MSG 0x12cc5 ; "「りり……こ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24655 + CALLFUNC VOICE + MSG 0x12cc6 ; "「これ以上、兄さまと仲良くしないで下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24656 + CALLFUNC VOICE + MSG 0x12cc7 ; "「でないと……いくら母さまでも、私……" + CALLFUNC R + MSG 0x12cc8 ; " 嫌いになってしまいますわ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24657 + CALLFUNC VOICE + MSG 0x12cc9 ; "「兄さまを気持ち良くしてあげるのは、" + CALLFUNC R + MSG 0x12cca ; " 莉々子だけでいいの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24658 + CALLFUNC VOICE + MSG 0x12ccb ; "「……他の誰でも……ないから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ccc ; "  タンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ccd ; "テーブルの上に手を置くと、そのまま莉々子が" + CALLFUNC R + MSG 0x12cce ; "湯飲みを持ち上げ、再びお茶に口をつける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24659 + CALLFUNC VOICE + MSG 0x12ccf ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cd0 ; "沈黙したままの美母の前で、" + CALLFUNC R + MSG 0x12cd1 ; "莉々子はほうっ……と熱い吐息をついた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24660 + CALLFUNC VOICE + MSG 0x12cd2 ; "「兄さまが淹れて下さるお茶は、" + CALLFUNC R + MSG 0x12cd3 ; " 本当に美味しいです……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cd4 ; "紗夜は震える手を悟られないように……" + CALLFUNC R + MSG 0x12cd5 ; "身じろぎもせず、座っていることしか出来ない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24661 + CALLFUNC VOICE + MSG 0x12cd6 ; "(莉々子が、護さんとセックスを……?" + CALLFUNC R + MSG 0x12cd7 ; " それをあの人が許している……?)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24662 + CALLFUNC VOICE + MSG 0x12cd8 ; "「……訳を聞かせて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cd9 ; "莉々子の雰囲気にのまれながらも、" + CALLFUNC R + MSG 0x12cda ; "紗夜は気丈に事態を把握しようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cdb ; "するとそれはぴしゃりと" + CALLFUNC R + MSG 0x12cdc ; "跳ね除けられてしまった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24663 + CALLFUNC VOICE + MSG 0x12cdd ; "「どうしてもお知りになりたければ" + CALLFUNC R + MSG 0x12cde ; " 直接、父さまにお聞き下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24664 + CALLFUNC VOICE + MSG 0x12cdf ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ce0 ; "冷たく突き放された紗夜は、" + CALLFUNC R + MSG 0x12ce1 ; "心の奥を覗き込むような莉々子の" + CALLFUNC R + MSG 0x12ce2 ; "深い眼差しに怯える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24665 + CALLFUNC VOICE + MSG 0x12ce3 ; "「莉々子は……母さまが好きです。" + CALLFUNC R + MSG 0x12ce4 ; " でも、兄さまのことはもっと好きなの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24666 + CALLFUNC VOICE + MSG 0x12ce5 ; "「だから、2人が繋がるのは許さない……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24667 + CALLFUNC VOICE + MSG 0x12ce6 ; "(この子……本当に、莉々子なの?" + CALLFUNC R + MSG 0x12ce7 ; " 優しくて愛らしい、私の娘が……こんな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ce8 ; "凍りついたように動けないまま、" + CALLFUNC R + MSG 0x12ce9 ; "紗夜は何度もまばたきをした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cea ; "しかし、それでも莉々子の瞳は" + CALLFUNC R + MSG 0x12ceb ; "紗夜を物のように無慈悲に見つめる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24668 + CALLFUNC VOICE + MSG 0x12cec ; "(一体、誰が莉々子を変えてしまったの?" + CALLFUNC R + MSG 0x12ced ; " こんなの……私の娘じゃないわっ……。" + CALLFUNC R + MSG 0x12cee ; " こんな恐ろしい目をして……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12cef ; "ビクリと後ろに下がろうとした紗夜の手に、" + CALLFUNC R + MSG 0x12cf0 ; "莉々子がそっと自分の手を重ねた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24669 + CALLFUNC VOICE + MSG 0x12cf1 ; "「ひっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cf2 ; "温かな手のひらから熱が伝い、" + CALLFUNC R + MSG 0x12cf3 ; "滑らかな指先から親愛の情が溢れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cf4 ; "それでも、紗夜は手を引っ込めそうになり" + CALLFUNC R + MSG 0x12cf5 ; "ガクガクと膝を笑わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24670 + CALLFUNC VOICE + MSG 0x12cf6 ; "「母さまの手……震えていますわ。" + CALLFUNC R + MSG 0x12cf7 ; " 莉々子が温めてあげる」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24671 + CALLFUNC VOICE + MSG 0x12cf8 ; "「…………!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24672 + CALLFUNC VOICE + MSG 0x12cf9 ; "「母さま?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cfa ; "青ざめた紗夜の顔を覗き込むと、" + CALLFUNC R + MSG 0x12cfb ; "莉々子は呟いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12cfc ; "それにハッとして、紗夜は無理に口元を緩める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24673 + CALLFUNC VOICE + MSG 0x12cfd ; "「あっ……ご、ごめんなさい。" + CALLFUNC R + MSG 0x12cfe ; " 急に気分が悪くなって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24674 + CALLFUNC VOICE + MSG 0x12cff ; "「そうでしたの。ご自愛くださいませ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d00 ; "紗夜は立ち上がると、莉々子の手から" + CALLFUNC R + MSG 0x12d01 ; "逃れるように背を向けた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24675 + CALLFUNC VOICE + MSG 0x12d02 ; "「わ、わ……私、部屋で休むことにするわね。" + CALLFUNC R + MSG 0x12d03 ; " 莉々子はここでゆっくりしていきなさい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24676 + CALLFUNC VOICE + MSG 0x12d04 ; "「わかりました……♀」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12d05 ; "そそくさと部屋を出て行く紗夜を見届け、" + CALLFUNC R + MSG 0x12d06 ; "莉々子は優雅にカステラを手に取る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d07 ; "そして、そっとそれを口内に押し込んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24677 + CALLFUNC VOICE + MSG 0x12d08 ; "「ふふ……っ」" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24678 + CALLFUNC VOICE + MSG 0x12d09 ; "(さっきの莉々子は夢?" + CALLFUNC R + MSG 0x12d0a ; " それとも……現実なの?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d0b ; "ドキドキと高鳴る鼓動を抑えながら、" + CALLFUNC R + MSG 0x12d0c ; "紗夜は足早にホールを通り過ぎていく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24679 + CALLFUNC VOICE + MSG 0x12d0d ; "(確かめなきゃ……。" + CALLFUNC R + MSG 0x12d0e ; " あの人に……)" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24680 + CALLFUNC VOICE + MSG 0x12d0f ; "(私の莉々子を返してもらうためにも……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/17 + +; 莉々子/護/18 +; RETURN: void +FUNC 5843 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24681 + CALLFUNC VOICE + MSG 0x12d10 ; "「あなたっ……!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12d11 ; "息せき切って現れた紗夜を見つめ、" + CALLFUNC R + MSG 0x12d12 ; "一騎は落ち着いた様子だった。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d13 ; "「紗夜か……。" + CALLFUNC R + MSG 0x12d14 ; " ノックもしないとは、お前らしくないな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24682 + CALLFUNC VOICE + MSG 0x12d15 ; "「それどころではありません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d16 ; "深夜に突然訪ねて来て" + CALLFUNC R + MSG 0x12d17 ; "慌てる紗夜をいぶかしむ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d18 ; "そんな一騎のベッドに詰め寄ると、" + CALLFUNC R + MSG 0x12d19 ; "紗夜はバン!と布団を掴んだ。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24683 + CALLFUNC VOICE + MSG 0x12d1a ; "「はぁっ……、はぁっ、はぁっ……!」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d1b ; "「……何かあったのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d1c ; "一騎が静かに問いただすと、" + CALLFUNC R + MSG 0x12d1d ; "紗夜は一度口ごもり……息を整える。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24684 + CALLFUNC VOICE + MSG 0x12d1e ; "「あの子の……" + CALLFUNC R + MSG 0x12d1f ; " 莉々子のことで、お話があります」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d20 ; "「莉々子の?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d21 ; "思い当たる節が無いとばかりに顔をしかめる" + CALLFUNC R + MSG 0x12d22 ; "一騎に、紗夜はとうとうと状況を述べた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d23 ; "「莉々子が、そんなことを口にしたのか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24685 + CALLFUNC VOICE + MSG 0x12d24 ; "「ええ。……莉々子と護さんを" + CALLFUNC R + MSG 0x12d25 ; " セックスさせたのは、あなたなの?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d26 ; "「……そうだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24686 + CALLFUNC VOICE + MSG 0x12d27 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d28 ; "紗夜は、たじろぐどころかまったく" + CALLFUNC R + MSG 0x12d29 ; "悪びれもせずに答える一騎に驚く。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24687 + CALLFUNC VOICE + MSG 0x12d2a ; "「あ……あなたという人は……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d2b ; "思わず睨みつけても、" + CALLFUNC R + MSG 0x12d2c ; "一騎は動揺の欠片すら見せなかった。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24688 + CALLFUNC VOICE + MSG 0x12d2d ; "(なら、これは本当の事……なのね)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d2e ; "紗夜が絶望に眩暈を覚えていると、" + CALLFUNC R + MSG 0x12d2f ; "一騎は溜め息と共に口走る。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d30 ; "「これは、護のためだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24689 + CALLFUNC VOICE + MSG 0x12d31 ; "「いい加減なことをおっしゃらないで!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d32 ; "柄にもない大声を出す紗夜を、" + CALLFUNC R + MSG 0x12d33 ; "一騎は無表情のまま観察していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d34 ; "乱れる長い髪、そして苦しそうな紗夜の顔を。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d35 ; "「詳しく話すことはできないが、" + CALLFUNC R + MSG 0x12d36 ; " 護の身体は毒に冒されている」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d37 ; "「その毒気を抜くために、" + CALLFUNC R + MSG 0x12d38 ; " 莉々子をあてがっているだけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d39 ; "淡々と語る一騎を、紗夜は信じられない思いで" + CALLFUNC R + MSG 0x12d3a ; "見下ろすことしか出来なかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d3b ; "ただ、声を震わせ、指を震わせ、" + CALLFUNC R + MSG 0x12d3c ; "受け入れがたい事実に慄くことしか出来ない。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24690 + CALLFUNC VOICE + MSG 0x12d3d ; "「どうして、護さんがそんなことに……?" + CALLFUNC R + MSG 0x12d3e ; " もしそれが本当だとしても、" + CALLFUNC R + MSG 0x12d3f ; " 莉々子をあてがうだなんて絶対におかしいわ!」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d40 ; "「なら、お前が護の相手をするとでも?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24691 + CALLFUNC VOICE + MSG 0x12d41 ; "「そ、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d42 ; "一騎の提案に鼻白む紗夜だったが、" + CALLFUNC R + MSG 0x12d43 ; "言われた意味を理解するごとに頬が熱くなり、" + CALLFUNC R + MSG 0x12d44 ; "顔がカッカと火照ってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24692 + CALLFUNC VOICE + MSG 0x12d45 ; "「私は護さんと、歳も離れていますし……。" + CALLFUNC R + MSG 0x12d46 ; " でも、このまま莉々子に続けさせると" + CALLFUNC R + MSG 0x12d47 ; " おっしゃるのなら……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24693 + CALLFUNC VOICE + MSG 0x12d48 ; "「っ……私が代わりになっても構いません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d49 ; "言い終える頃には顔中真っ赤になっている" + CALLFUNC R + MSG 0x12d4a ; "紗夜を一瞥し、一騎は嘲るように笑った。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d4b ; "「やれやれ。お前も、満更では無さそうだな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24694 + CALLFUNC VOICE + MSG 0x12d4c ; "「えっ……!?" + CALLFUNC R + MSG 0x12d4d ; " ち、違いますっ!" + CALLFUNC R + MSG 0x12d4e ; " 私は、莉々子のために……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d4f ; "しどろもどろになる紗夜に再び目を移すと" + CALLFUNC R + MSG 0x12d50 ; "一騎はつまらなそうに眉をひそめた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d51 ; "「紗夜……。正直に言うが、私は、" + CALLFUNC R + MSG 0x12d52 ; " 莉々子のことを大事には思っていない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24695 + CALLFUNC VOICE + MSG 0x12d53 ; "「っ……!? 今、何て……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d54 ; "莉々子のこと、護のこと、そして一騎のこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d55 ; "驚き続けたせいで喉がカラカラに渇き、" + CALLFUNC R + MSG 0x12d56 ; "紗夜は無意識に唾を呑む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d57 ; "すると、一騎は何度か咳払いし、" + CALLFUNC R + MSG 0x12d58 ; "鬱陶しそうに返答した。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d59 ; "「あの娘は、お前の子だが" + CALLFUNC R + MSG 0x12d5a ; " 私の子ではないのだ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24696 + CALLFUNC VOICE + MSG 0x12d5b ; "「仰ってる意味が……分からない、わ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d5c ; "へなへなとその場にへたりこみそうになり、" + CALLFUNC R + MSG 0x12d5d ; "紗夜はなんとか気力を振り絞る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d5e ; "フラフラしている紗夜にトドメとばかりに" + CALLFUNC R + MSG 0x12d5f ; "一騎の声が降って来た。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d60 ; "「……そうか。" + CALLFUNC R + MSG 0x12d61 ; " なら、ハッキリ言おう」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d62 ; "「あの娘は、私の子ではない」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24697 + CALLFUNC VOICE + MSG 0x12d63 ; "「あ、あなた……何を言ってるの?" + CALLFUNC R + MSG 0x12d64 ; " 自分の子に、そんな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d65 ; "さすがに、温厚な紗夜でもここまでの" + CALLFUNC R + MSG 0x12d66 ; "侮辱と屈辱に黙って耐えていられるはずがない。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24698 + CALLFUNC VOICE + MSG 0x12d67 ; "「莉々子は、私が浮気してもうけた子" + CALLFUNC R + MSG 0x12d68 ; " だとでも仰りたいのですかっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d69 ; "怒りを露わにし、床のカーペットを" + CALLFUNC R + MSG 0x12d6a ; "踏みしめて立つ紗夜を見る一騎は" + CALLFUNC R + MSG 0x12d6b ; "やはり顔色一つ変えていなかった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d6c ; "「そうは言っていない」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d6d ; "「ただ、お前に使われた子種が" + CALLFUNC R + MSG 0x12d6e ; " 私のものではなかった。" + CALLFUNC R + MSG 0x12d6f ; " それだけのことだ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24699 + CALLFUNC VOICE + MSG 0x12d70 ; "「あっ……ああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d71 ; "立っていられないほどの衝撃に" + CALLFUNC R + MSG 0x12d72 ; "紗夜は前後不覚になり、大きくよろける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24700 + CALLFUNC VOICE + MSG 0x12d73 ; "「嘘……。そんなの、嘘よね?" + CALLFUNC R + MSG 0x12d74 ; " あなた……冗談が過ぎますわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d75 ; "その場にへたりこむと、" + CALLFUNC R + MSG 0x12d76 ; "両手で顔を覆い、声を震わせる。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d77 ; "「事実だ。" + CALLFUNC R + MSG 0x12d78 ; " 疑うのなら、DNA鑑定でもするといい」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24701 + CALLFUNC VOICE + MSG 0x12d79 ; "「いやっ……いやぁあぁぁぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d7a ; "もはや紗夜は気を失ってしまった方が" + CALLFUNC R + MSG 0x12d7b ; "マシなほどに精神を揺さぶられてしまっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d7c ; "顔に当てた手のひらの間から" + CALLFUNC R + MSG 0x12d7d ; "ぱたぱたと何粒か涙が流れ落ちる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24702 + CALLFUNC VOICE + MSG 0x12d7e ; "「どうして、そんなことを……。" + CALLFUNC R + MSG 0x12d7f ; " それじゃ……私は、誰の子を生んだの?" + CALLFUNC R + MSG 0x12d80 ; " あの子種は、一体誰のモノだったの!?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d81 ; "「……篠原だ。" + CALLFUNC R + MSG 0x12d82 ; " お前に目隠しをさせ、交尾をさせたのだ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d83 ; "「お前も憶えているだろう?" + CALLFUNC R + MSG 0x12d84 ; " アレほど、よがり狂って、篠原に腰を振り立てて" + CALLFUNC R + MSG 0x12d85 ; " いたのだからな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24703 + CALLFUNC VOICE + MSG 0x12d86 ; "「っ……!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12d87 ; "  パァアアンンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d88 ; "全力で腕を振り上げ、一騎の頬を打ち抜く紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d89 ; "その瞳からはボロボロと涙が溢れ、" + CALLFUNC R + MSG 0x12d8a ; "高価なカーペットに吸い込まれていく。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24704 + CALLFUNC VOICE + MSG 0x12d8b ; "「人でなしっ!!" + CALLFUNC R + MSG 0x12d8c ; " あなたは人間ではないわっ!!」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d8d ; "「……そう思ってくれて構わないよ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24705 + CALLFUNC VOICE + MSG 0x12d8e ; "「あ……あぁああ……わぁああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d8f ; "紗夜は泣き崩れ、次々に脳裏に蘇る" + CALLFUNC R + MSG 0x12d90 ; "莉々子出生の時の思い出にその身を浸す。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24706 + CALLFUNC VOICE + MSG 0x12d91 ; "「初めての赤ちゃん……。" + CALLFUNC R + MSG 0x12d92 ; " 私と一緒に、あんなに喜んでくれたのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d93 ; "莉々子が生まれるまで、重たいもの一つ" + CALLFUNC R + MSG 0x12d94 ; "紗夜にもたせなかった一騎が" + CALLFUNC R + MSG 0x12d95 ; "今は別人のように怜悧な表情をしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d96 ; "それを見たくなくて、紗夜はうなだれ、" + CALLFUNC R + MSG 0x12d97 ; "ぶんぶんと左右に首を振るしかない。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12d98 ; "「娘ではなく、息子が生まれてくれれば、" + CALLFUNC R + MSG 0x12d99 ; " 全てうまくいったのだがな……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24707 + CALLFUNC VOICE + MSG 0x12d9a ; "「生まれてくる子に、" + CALLFUNC R + MSG 0x12d9b ; " 性別なんて関係ありません……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24708 + CALLFUNC VOICE + MSG 0x12d9c ; "「皆、愛すべき子どもたちなのですから……。" + CALLFUNC R + MSG 0x12d9d ; " う、うう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12d9e ; "自分の妻が嘆きにくれているのに、" + CALLFUNC R + MSG 0x12d9f ; "一騎はまったく気にもとめない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12da0 ; "ただ、真っ暗闇の窓の外を見つめ、" + CALLFUNC R + MSG 0x12da1 ; "この時間が過ぎるのを待っているようだった。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12da2 ; "「お前の心が美しいことは知っている。" + CALLFUNC R + MSG 0x12da3 ; " どんな子が生まれようと全身全霊で" + CALLFUNC R + MSG 0x12da4 ; " 愛する女だということも」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12da5 ; "「しかし、性別は私にとっては大問題だ。" + CALLFUNC R + MSG 0x12da6 ; " 私がここに居続けるためには、" + CALLFUNC R + MSG 0x12da7 ; " 男の子を望むしかない……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12da8 ; "珍しく声を荒げた一騎に打ちひしがれ、" + CALLFUNC R + MSG 0x12da9 ; "紗夜はさめざめと悲しみ続ける。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24709 + CALLFUNC VOICE + MSG 0x12daa ; "「うぅ……あなたのことを信じてきたのに……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dab ; "「…………」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24710 + CALLFUNC VOICE + MSG 0x12dac ; "「こんな卑劣なことをする人が、" + CALLFUNC R + MSG 0x12dad ; " 私の夫だなんて……。" + CALLFUNC R + MSG 0x12dae ; " そんなの有り得ない……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12daf ; "「好きに思えばいい。" + CALLFUNC R + MSG 0x12db0 ; " 事実は今更変えられない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12db1 ; "長く、沈痛な沈黙が部屋に広がり、" + CALLFUNC R + MSG 0x12db2 ; "紗夜は途切れ途切れに夫に問うた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24711 + CALLFUNC VOICE + MSG 0x12db3 ; "「どうしてなの、あなた……?" + CALLFUNC R + MSG 0x12db4 ; " どうして、そんなことをされたのです?」" + CALLFUNC A + S_PUSH "紗夜/護/16" + PUSH -2147483648 + CALLFUNC EV + IFZ 0x2d2ed2 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12db5 ; "「私には子種がないことは知っているだろう」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24712 + CALLFUNC VOICE + MSG 0x12db6 ; "「それは、病が原因だと聞きました」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12db7 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12db8 ; "一騎の変わらぬ表情を見て、紗夜はハッとした。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24713 + CALLFUNC VOICE + MSG 0x12db9 ; "「あなた……もしかして……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dba ; "「私は、生まれつき子種がないのだ。" + CALLFUNC R + MSG 0x12dbb ; " お前と結婚するよりも前からな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24714 + CALLFUNC VOICE + MSG 0x12dbc ; "「そんな……」" + CALLFUNC A + JUMP 0x2d2fe6 +0x2d2ed2: + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dbd ; "「私の精液には、精子が存在しない。" + CALLFUNC R + MSG 0x12dbe ; " 無精子症なんだよ」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24715 + CALLFUNC VOICE + MSG 0x12dbf ; "「!!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dc0 ; "「篠原に頼んだのは、それが理由だ。" + CALLFUNC R + MSG 0x12dc1 ; " 血液型も私と同じ……そして、" + CALLFUNC R + MSG 0x12dc2 ; " 若くて健康な男だ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24716 + CALLFUNC VOICE + MSG 0x12dc3 ; "「……莉々子は、私と篠原くんの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dc4 ; "最後まで言ってしまえば、もう戻れなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dc5 ; "そう思い、途中で言葉を切ったものの、" + CALLFUNC R + MSG 0x12dc6 ; "紗夜はどこかで既に崩壊は止められないことを" + CALLFUNC R + MSG 0x12dc7 ; "知っていた。" + CALLFUNC A +0x2d2fe6: + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24717 + CALLFUNC VOICE + MSG 0x12dc8 ; "「私は、これからどうすれば……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dc9 ; "打ちひしがれ、うなだれる紗夜に" + CALLFUNC R + MSG 0x12dca ; "一騎は深く頭を下げた。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dcb ; "「頼む……紗夜。" + CALLFUNC R + MSG 0x12dcc ; " 篠原と子どもを作ってくれ。" + CALLFUNC R + MSG 0x12dcd ; " でないと、私は……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24718 + CALLFUNC VOICE + MSG 0x12dce ; "「もう一度、彼の子を産めと仰るのですね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dcf ; "紗夜は涙で赤く腫らした目で、一騎を見る。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dd0 ; "「私がここに居続けるには、それしかない」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24719 + CALLFUNC VOICE + MSG 0x12dd1 ; "「ぅ……、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dd2 ; "きっぱりと言い放つ一騎に愕然として、" + CALLFUNC R + MSG 0x12dd3 ; "紗夜はその場に頽れた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dd4 ; "嗚咽の涙が紗夜の頬を伝い、" + CALLFUNC R + MSG 0x12dd5 ; "絨毯へ零れ落ちる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dd6 ; "2人の間に入った亀裂は、とてつもなく深く、" + CALLFUNC R + MSG 0x12dd7 ; "悲しいものとなった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/18 +EOF シナリオ\莉々子/護/13―18.jaf + +; 莉々子/護/19−1 +; RETURN: void +FUNC 5844 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24720 + CALLFUNC VOICE + MSG 0x12dd8 ; "「…………っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dd9 ; "紗夜と一騎の話を盗み聞きしていた莉々子は、" + CALLFUNC R + MSG 0x12dda ; "ふらふらと廊下にしゃがみこんでしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24721 + CALLFUNC VOICE + MSG 0x12ddb ; "(私の本当の父さまは……篠原、さま……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ddc ; "口元に手をあて、ガクガク震えながら" + CALLFUNC R + MSG 0x12ddd ; "莉々子は二人の言葉を思い出す。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24722 + CALLFUNC VOICE + MSG 0x12dde ; "(父さまと母さまが愛し合って" + CALLFUNC R + MSG 0x12ddf ; " 生まれてきたのが、私だと思っていた……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24723 + CALLFUNC VOICE + MSG 0x12de0 ; "(私は……望まれた子ではなかったの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12de1 ; "  ぐらっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12de2 ; "眩暈を感じ、その場に倒れこんだ莉々子は" + CALLFUNC R + MSG 0x12de3 ; "自分を自分できつく抱き締め、うなだれる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24724 + CALLFUNC VOICE + MSG 0x12de4 ; "(私は誰からも愛されない……子ども、なの?)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24725 + CALLFUNC VOICE + MSG 0x12de5 ; "「はぁっ……はぁっ、はぁっ、ああぁっ……♀" + CALLFUNC R + MSG 0x12de6 ; " もっと、もっと兄さまぁ……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24726 + CALLFUNC VOICE + MSG 0x12de7 ; "「んんぅ、んっ、くぁ、はぁ、あっ、ああっ♂" + CALLFUNC R + MSG 0x12de8 ; " 兄さま、もっと強くしてっ!" + CALLFUNC R + MSG 0x12de9 ; " 莉々子を滅茶苦茶にして下さい!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12dea ; "「はぁ、はぁ、莉々子っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12deb ; "莉々子は、部屋に戻るなり護を呼び出すと" + CALLFUNC R + MSG 0x12dec ; "忌まわしい記憶を消すためだけに獣欲に溺れていた。" + CALLFUNC A + S_PUSH "カットイン/莉々子/09/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24727 + CALLFUNC VOICE + MSG 0x12ded ; "「あ゛ッ……、うっ、くぅっ……痛ッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12dee ; "  ずちゅッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12def ; "ろくに準備をせずに挿入したせいで、莉々子の膣内は狭く" + CALLFUNC R + MSG 0x12df0 ; "硬い亀頭で傷つけられる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12df1 ; "「り、莉々子……もっとゆっくりした方が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12df2 ; "自分を気遣う護の言葉も、いつものように嬉しく思えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12df3 ; "莉々子は自ら腰を乱暴に振りたてると、" + CALLFUNC R + MSG 0x12df4 ; "無理やり護のモノを扱き抜いた。" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12df5 ; "  グチュッ……!! ぷちゅっ、ぐちゅッ、ぐちゅっ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24728 + CALLFUNC VOICE + MSG 0x12df6 ; "「いいのっ……、痛くして、何も考えられなくなるくらい" + CALLFUNC R + MSG 0x12df7 ; " ……っぁ、あ、あ、あぁっ、ふぁあッ、っくぅっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24729 + CALLFUNC VOICE + MSG 0x12df8 ; "「いや……っ、もう、もういや、なにもかも" + CALLFUNC R + MSG 0x12df9 ; " ……莉々子は兄さまとこうしている他には、何も……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dfa ; "莉々子の瞳から大粒の涙がこぼれ、" + CALLFUNC R + MSG 0x12dfb ; "ワンピース生地に吸い込まれていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12dfc ; "華奢な身体を丸ごと護に抱きかかえさせたまま、" + CALLFUNC R + MSG 0x12dfd ; "莉々子はむずがる子どものように激しいピストンを望んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24730 + CALLFUNC VOICE + MSG 0x12dfe ; "(嘘つき……、嘘つき、うそつき……!" + CALLFUNC R + MSG 0x12dff ; " 父さまも母さまも、莉々子に嘘をついてた……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24731 + CALLFUNC VOICE + MSG 0x12e00 ; "(莉々子……どうしていいか……ぐすっ、わかんない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e01 ; "莉々子は胸の奥が苦しくなる度、護の背中を掻き抱いて" + CALLFUNC R + MSG 0x12e02 ; "まだピストンの威力が足りないとねだる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e03 ; "「く、ぅうっ……締まって……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24732 + CALLFUNC VOICE + MSG 0x12e04 ; "「まだ……まだ足りないのっ……!" + CALLFUNC R + MSG 0x12e05 ; " 奥に来て……っ、あっ、うう……気持ちいい……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e06 ; "愛する護と、粘膜同士を擦りつけ合いながら感じているのに" + CALLFUNC R + MSG 0x12e07 ; "莉々子の表情は痛々しいものだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24733 + CALLFUNC VOICE + MSG 0x12e08 ; "(こんなに気持ちが良くて淫らなこと……、" + CALLFUNC R + MSG 0x12e09 ; " 母さまと、篠原さんが……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e0a ; "男女の営みすらよく理解していなかった莉々子に、" + CALLFUNC R + MSG 0x12e0b ; "人工授精の細かな様子などわかるはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e0c ; "浮かんで消えるのは父の言葉と、" + CALLFUNC R + MSG 0x12e0d ; "抱き合う男女の妄想だけ……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e0e ; "『あの娘は、お前の子だが" + CALLFUNC R + MSG 0x12e0f ; " 私の子ではないのだ』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e10 ; "『あの娘は、私の子ではない』" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e11 ; "一騎の突き放すような声が莉々子の脳内に響き、" + CALLFUNC R + MSG 0x12e12 ; "両脚にこもる力が強くなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24734 + CALLFUNC VOICE + MSG 0x12e13 ; "「んぁあああっ……うあああぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e14 ; "涙を堪え、下唇を噛み締めて呻く莉々子を" + CALLFUNC R + MSG 0x12e15 ; "護はひたすら抱きとめてくれる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e16 ; "「り、莉々子……? 苦しいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e17 ; "自分を労わる声が、一騎の声に掻き消されて" + CALLFUNC R + MSG 0x12e18 ; "莉々子の視界はぼんやり霞む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24735 + CALLFUNC VOICE + MSG 0x12e19 ; "「兄さま……、兄さま、兄さまぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e1a ; "莉々子の爪が護の背に食い込み、" + CALLFUNC R + MSG 0x12e1b ; "幾筋も赤い跡をつける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e1c ; "それでも、護は莉々子を手放さなかった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e1d ; "「っ、莉々子……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/涙" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24736 + CALLFUNC VOICE + MSG 0x12e1e ; "「ごめんなさい……、でも、今は……。" + CALLFUNC R + MSG 0x12e1f ; " 何も聞かずに莉々子を抱いていてください……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e20 ; "  じわ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e21 ; "溢れても溢れても、まだ収まらない涙をぬぐう暇さえ" + CALLFUNC R + MSG 0x12e22 ; "惜しんで、莉々子は拙く腰を蠢かせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24737 + CALLFUNC VOICE + MSG 0x12e23 ; "「ンッ……、ん、ぁ、あ、あぁ、はぁああっ……!" + CALLFUNC R + MSG 0x12e24 ; " っ……い、痛ッ……うぁ、あ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e25 ; "  ずちゅっ……ぐちゅっ、ぢゅぷっ、ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e26 ; "ずっしりと重い護の股間を押し上げると、" + CALLFUNC R + MSG 0x12e27 ; "恥ずかしいほど多くの粘液が糸を引く。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e28 ; "「う、あ……熱……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e29 ; "膣粘膜から滲み出す愛液は、膨張した男根に絡みつき" + CALLFUNC R + MSG 0x12e2a ; "それが出し入れされる度に水音をたてる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24738 + CALLFUNC VOICE + MSG 0x12e2b ; "「はぁっ……はぁ、はぁ……気持ちいい……!" + CALLFUNC R + MSG 0x12e2c ; " 気持ちいい、気持ちいいっ……うっ、ぐすっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e2d ; "泣きじゃくる肩を引き寄せると、" + CALLFUNC R + MSG 0x12e2e ; "護は静かに……莉々子のこめかみに、髪に口付ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e2f ; "「ほら。もう泣かないで。" + CALLFUNC R + MSG 0x12e30 ; " 一体、どうしたの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24739 + CALLFUNC VOICE + MSG 0x12e31 ; "「ひっく……、っく、ぐしゅっ……うう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e32 ; "莉々子は護の肩に顔を押し当て、" + CALLFUNC R + MSG 0x12e33 ; "それからなんとか笑ってみせようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e34 ; "しかし、それがうまく出来ずに" + CALLFUNC R + MSG 0x12e35 ; "ひたすら体液の交換を進めていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24740 + CALLFUNC VOICE + MSG 0x12e36 ; "「ふぅん、んっ、あはっ、もっときてぇ♂" + CALLFUNC R + MSG 0x12e37 ; " 莉々子が壊れるくらい愛して下さいっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e38 ; "両親の裏切りは、莉々子の小さな胸の中に隠しておくには" + CALLFUNC R + MSG 0x12e39 ; "大きすぎる傷だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24741 + CALLFUNC VOICE + MSG 0x12e3a ; "「っふぅっ……! んっ♀ んッ、ん、んんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e3b ; "ようやく濡れそぼりはじめた膣奥を、ゆっくり開いて" + CALLFUNC R + MSG 0x12e3c ; "男根を呑み込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e3d ; "太すぎる肉傘が柔らかな膣壁を抉じ開け、" + CALLFUNC R + MSG 0x12e3e ; "莉々子の隙間を埋めるように抽送される。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24742 + CALLFUNC VOICE + MSG 0x12e3f ; "「っあああぁああっ……んぁああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e40 ; "自分の身体の中に確かな異物が存在すること、" + CALLFUNC R + MSG 0x12e41 ; "そしてそれが恋い慕っていた護であること。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e42 ; "それだけが今の莉々子の全てで、" + CALLFUNC R + MSG 0x12e43 ; "その他には何もなかった。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24743 + CALLFUNC VOICE + MSG 0x12e44 ; "「兄さま、お願いです……!" + CALLFUNC R + MSG 0x12e45 ; " 手加減なんてしないで……。" + CALLFUNC R + MSG 0x12e46 ; " 莉々子は、ちゃんと受け止めますから……っ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e47 ; "「う、うん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e48 ; "  ズッ……! ずっ、ぐちゅっ、ぐちゅぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e49 ; "莉々子に言われた通り、護は肉棒を最奥まで突き入れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e4a ; "すると、強いストロークに膣粘膜が歓喜し、" + CALLFUNC R + MSG 0x12e4b ; "子宮口ががっちりと亀頭の先端を受け止めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24744 + CALLFUNC VOICE + MSG 0x12e4c ; "「っはぁあああっ……ううっ、あっ、あぁっ、あぁっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24745 + CALLFUNC VOICE + MSG 0x12e4d ; "「あっ……♀ ああぁっ♀ あっ、刺さってるっ" + CALLFUNC R + MSG 0x12e4e ; " ……兄さまが莉々子を串刺しにしてるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e4f ; "黒髪がシーツの上で乱れ、" + CALLFUNC R + MSG 0x12e50 ; "夜の湿った空気が莉々子の肌を重くする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e51 ; "莉々子は護の体を膣口と両腕とできつく抱き締め、" + CALLFUNC R + MSG 0x12e52 ; "何度も何度も叫ぶように告げた。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24746 + CALLFUNC VOICE + MSG 0x12e53 ; "「兄……さま……! 兄さま、好きなのっ……!" + CALLFUNC R + MSG 0x12e54 ; " 好きッ……、好き、好きっ……!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e55 ; "「うんっ……、好きだよ莉々子!" + CALLFUNC R + MSG 0x12e56 ; " あ、愛してる!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e57 ; "  ぎゅうぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e58 ; "莉々子が何より欲しかったものが、" + CALLFUNC R + MSG 0x12e59 ; "唐突に目の前に投げ出された。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24747 + CALLFUNC VOICE + MSG 0x12e5a ; "「……♀♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/涙" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24748 + CALLFUNC VOICE + MSG 0x12e5b ; "「……っ……兄さま……、ああ、わ、私もです" + CALLFUNC R + MSG 0x12e5c ; " ……兄さまのことを、愛してます……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e5d ; "莉々子は前髪を揺らし、震える指で護の身体をなぞると" + CALLFUNC R + MSG 0x12e5e ; "そのまま膣内を引き絞る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e5f ; "  ぐちゅぐちゅぐちゅぅううっ……!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e60 ; "「くぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e61 ; "突然の吸引力に股間全体を引き上げられ、呻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e62 ; "護が身震いし、離れようとすると" + CALLFUNC R + MSG 0x12e63 ; "莉々子の太腿がウエストをぐっと捕まえた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24749 + CALLFUNC VOICE + MSG 0x12e64 ; "「いいんですよ……莉々子の膣内に出したって。" + CALLFUNC R + MSG 0x12e65 ; " ……だって、二人は両思いなんですから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24750 + CALLFUNC VOICE + MSG 0x12e66 ; "「っ……もう、莉々子は苦しくなんてありません。" + CALLFUNC R + MSG 0x12e67 ; " ……だから、奥にたくさん注いでください……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x12e68 ; "きらきらと輝く涙をぬぐいながら、" + CALLFUNC R + MSG 0x12e69 ; "莉々子はぐぬぐぬと花弁を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e6a ; "  ぢゅぷっ……ぶちゅ、ぐちゅ、ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e6b ; "泣いているせいか、莉々子の膣内はしゃくりあげるように" + CALLFUNC R + MSG 0x12e6c ; "護のペニス全体を刺激し、奥へ奥へ導いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e6d ; "  くちゅっ……ちゅくっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24751 + CALLFUNC VOICE + MSG 0x12e6e ; "「んっ、あぁあああっ、あぁん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e6f ; "少し困ったように微笑むと、莉々子はそっと" + CALLFUNC R + MSG 0x12e70 ; "その頬を護の頬へ擦り寄せた。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24752 + CALLFUNC VOICE + MSG 0x12e71 ; "「あっ……、あ、あ、あぁっ……♀" + CALLFUNC R + MSG 0x12e72 ; " ……莉々子の子宮……おまんこが……" + CALLFUNC R + MSG 0x12e73 ; " 兄さまのおちんちんの形に変わっていきます……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24753 + CALLFUNC VOICE + MSG 0x12e74 ; "「ああっ……ああ、早く、早く莉々子を" + CALLFUNC R + MSG 0x12e75 ; " 兄さまのものにして!" + CALLFUNC R + MSG 0x12e76 ; " ……兄さまの色に染め直して……っ♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24754 + CALLFUNC VOICE + MSG 0x12e77 ; "「いいでしょう兄さま……っ、んんっ……♀" + CALLFUNC R + MSG 0x12e78 ; " 莉々子の我侭な子宮に、兄さまの精子をちょうだいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e79 ; "ふぅっ……と甘い吐息を耳元に吹かれて、" + CALLFUNC R + MSG 0x12e7a ; "護は我慢していた射精のトリガーを引かれてしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e7b ; "「い、イくよ、莉々子……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24755 + CALLFUNC VOICE + MSG 0x12e7c ; "「はいっ……待ってます、" + CALLFUNC R + MSG 0x12e7d ; " ずっと莉々子は待ってますからっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e7e ; "  ぐぐぐぐっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e7f ; "莉々子の膝裏が痙攣し、強く膣内が収縮する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e80 ; "それに合わせて護がグッと腰を押し込むと、" + CALLFUNC R + MSG 0x12e81 ; "子宮と鈴口の境目は無くなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24756 + CALLFUNC VOICE + MSG 0x12e82 ; "「んっ……はぁっ、はぁっ、はぁっ、来て!!" + CALLFUNC R + MSG 0x12e83 ; " 来て、来てぇえっ……!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e84 ; "「う、ぐ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/09/中出し/絶頂" + S_PUSH "カットイン/莉々子/09/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 3 + PUSH 7 + PUSH 30 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24757 + CALLFUNC VOICE + MSG 0x12e85 ; "「きゃああああぁあっ……ああっ、あああぁ゛っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e86 ; "のんびりとした普段の声からは想像もつかないような" + CALLFUNC R + MSG 0x12e87 ; "臍下からの絶叫が、真夜中の部屋に響き渡る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24758 + CALLFUNC VOICE + MSG 0x12e88 ; "「出て、る……ッ! 兄さまの精液っ、ドクドクッ……!" + CALLFUNC R + MSG 0x12e89 ; " ひっあぁッ、ああ、あああぁあっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e8a ; "  ビュビュビュビュッ……ビュルルルッ!" + CALLFUNC R + MSG 0x12e8b ; "  ドプドプドピュッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e8c ; "護の睾丸から放たれた精液は、" + CALLFUNC R + MSG 0x12e8d ; "精管で凝縮されて勢い良く射出口から放たれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24759 + CALLFUNC VOICE + MSG 0x12e8e ; "「んっ……、ん゛ッ、んん……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e8f ; "濃縮された精子は全て、一滴残らず" + CALLFUNC R + MSG 0x12e90 ; "莉々子の小さな子宮口に飲み尽くされる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e91 ; "  ちゅっ……ちゅっ、ちゅううぅっ……" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12e92 ; "「うぁあ……莉々子のお口、僕の精子を吸い取ってる……" + CALLFUNC R + MSG 0x12e93 ; " 美味しい、美味しいって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24760 + CALLFUNC VOICE + MSG 0x12e94 ; "「あっ……♀ んん、入って、きてる……!" + CALLFUNC R + MSG 0x12e95 ; " 莉々子の子宮がタプタプして……るぅっ♀♀" + CALLFUNC R + MSG 0x12e96 ; " あッ、あぁ、ああ、ああぁああ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e97 ; "汗ばむ二人の肌が溶け合い、莉々子の子宮いっぱいに" + CALLFUNC R + MSG 0x12e98 ; "幸福感が広がっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24761 + CALLFUNC VOICE + MSG 0x12e99 ; "「兄さまっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e9a ; "のけぞり離れそうになる身体を無理やり繋ぎとめ、" + CALLFUNC R + MSG 0x12e9b ; "二人はしばらくそのまま抱き合い続ける。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + S_PUSH "イベント/莉々子/09/中出し/涙" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12e9c ; "  ごぽ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e9d ; "卵管から子宮へ、子宮口から膣内へと逆流してきた" + CALLFUNC R + MSG 0x12e9e ; "精液が結合部から溢れ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12e9f ; "熱く迸り、全て莉々子の胎内に吸収されるかと思われた" + CALLFUNC R + MSG 0x12ea0 ; "精液は外に出ると、段々冷たく乾き始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ea1 ; "「り、莉々子……そろそろ……離れないと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24762 + CALLFUNC VOICE + MSG 0x12ea2 ; "「いやっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ea3 ; "求め合う行為が終われば、すぐにまた現実へ引き戻される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ea4 ; "莉々子はそれが恐ろしいのか、ぎゅっと護の腰を" + CALLFUNC R + MSG 0x12ea5 ; "足で挟み込み、引き剥がそうとする力に反発する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ea6 ; "「どうしたの?" + CALLFUNC R + MSG 0x12ea7 ; " 今日はいつもより激しかったけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ea8 ; "ダラダラとシーツに体液が流れ、大きな染みになっても" + CALLFUNC R + MSG 0x12ea9 ; "莉々子は何も言わず、護の体温に陶酔していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24763 + CALLFUNC VOICE + MSG 0x12eaa ; "「……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eab ; "護といくら抱き合ったところで、" + CALLFUNC R + MSG 0x12eac ; "それは一時的な逃避でしかない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24764 + CALLFUNC VOICE + MSG 0x12ead ; "(わかってる……でも、離れたくないの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eae ; "後戯と呼ぶには長すぎる抱擁にも、護はおとなしく従う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eaf ; "それどころか、手持ち無沙汰になったのか" + CALLFUNC R + MSG 0x12eb0 ; "莉々子の頭の後ろを優しく撫でさすってみせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24765 + CALLFUNC VOICE + MSG 0x12eb1 ; "「……莉々子と兄さまのこれが……" + CALLFUNC R + MSG 0x12eb2 ; " 愛し合うという意味なのですよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12eb3 ; "「え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eb4 ; "莉々子が涙ぐんでいるような気がして、" + CALLFUNC R + MSG 0x12eb5 ; "護がギクリと身体を浮かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eb6 ; "すると、持てる力の全てで護にしがみつき、" + CALLFUNC R + MSG 0x12eb7 ; "莉々子は濡れた囁きを続けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24766 + CALLFUNC VOICE + MSG 0x12eb8 ; "「こうして、二人の絆を育んで……、" + CALLFUNC R + MSG 0x12eb9 ; " いつか結晶として子どもが産まれる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12eba ; "「莉々子? やっぱりどうかした?" + CALLFUNC R + MSG 0x12ebb ; " どこか痛いならすぐに先生を呼んでくるけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ebc ; "いぶかしげな護の疑問に答えないまま、" + CALLFUNC R + MSG 0x12ebd ; "莉々子は小さく左右に首を振り、黙り込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ebe ; "そして、やがてぽつりと護にちょうど" + CALLFUNC R + MSG 0x12ebf ; "聞こえないだけの声量で呟いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24767 + CALLFUNC VOICE + MSG 0x12ec0 ; "「今日は、兄さまに強く愛されたかったんです。" + CALLFUNC R + MSG 0x12ec1 ; " 愛し合うのがどういう意味かを知りたかったの……」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24768 + CALLFUNC VOICE + MSG 0x12ec2 ; "「我侭を言ってごめんなさい。" + CALLFUNC R + MSG 0x12ec3 ; " 莉々子は幸せです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ec4 ; "にっこりと微笑み、静かに腕の力を抜いた莉々子は" + CALLFUNC R + MSG 0x12ec5 ; "いつも以上に繊細な硝子の壊れ物のように思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ec6 ; "護は最後にもう一度莉々子を強く抱き締めると、" + CALLFUNC R + MSG 0x12ec7 ; "その首筋の甘い香りを胸いっぱいに吸い込んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ec8 ; "(莉々子様……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/19−1 + +; 莉々子/護/19−2 +; RETURN: void +FUNC 5845 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 501 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ec9 ; "  チチ、チチチ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eca ; "翌朝。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ecb ; "雪乃は着替えを届けるために、" + CALLFUNC R + MSG 0x12ecc ; "莉々子の部屋にやってきた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24769 + CALLFUNC VOICE + MSG 0x12ecd ; "「莉々子様。お着替えをお持ちしました」" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12ece ; "  コンコンッ……コンコンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ecf ; "雪乃はドアノブに手をかけて" + CALLFUNC R + MSG 0x12ed0 ; "莉々子の返事を待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ed1 ; "しかし、部屋の中からは、物音一つ聞こえない。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24770 + CALLFUNC VOICE + MSG 0x12ed2 ; "「莉々子様? 入りますよ?」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/次女の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24771 + CALLFUNC VOICE + MSG 0x12ed3 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ed4 ; "誰もいない部屋を見回すと、" + CALLFUNC R + MSG 0x12ed5 ; "雪乃はすぐさまベッドの上に手を置いた。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24772 + CALLFUNC VOICE + MSG 0x12ed6 ; "「冷たい……。この時間にお部屋に" + CALLFUNC R + MSG 0x12ed7 ; " いらっしゃらないなんて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12ed8 ; "雪乃は踵を返すと、そのまま護達のいる" + CALLFUNC R + MSG 0x12ed9 ; "玄関ホールへと駆け出していった。" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12eda ; "「えええっ!? り、莉々子様がいない!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24773 + CALLFUNC VOICE + MSG 0x12edb ; "「旦那様と奥様にはご報告しておきました。" + CALLFUNC R + MSG 0x12edc ; " 舟木さんにも屋敷周辺を探してもらっています」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12edd ; "一番最初に護に伝えようと考えていたものの、" + CALLFUNC R + MSG 0x12ede ; "玄関にいたのは舟木と紗夜だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12edf ; "二人に事情を説明し、一騎にも念のため" + CALLFUNC R + MSG 0x12ee0 ; "報告を入れた後、ひょっこり戻ってきた護にも" + CALLFUNC R + MSG 0x12ee1 ; "莉々子の不在を教える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ee2 ; "すると、護は顔色を変え、" + CALLFUNC R + MSG 0x12ee3 ; "その場に掃除道具を投げ出すと" + CALLFUNC R + MSG 0x12ee4 ; "そのまま表へ飛び出そうとした。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ee5 ; "「悪いけど、掃除は後でっ……!!」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24774 + CALLFUNC VOICE + MSG 0x12ee6 ; "「待ってください。皆で同じ場所を" + CALLFUNC R + MSG 0x12ee7 ; " 探しても意味がありません!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ee8 ; "「あ……あ、ああ、そうだね。" + CALLFUNC R + MSG 0x12ee9 ; " じゃあ、僕は屋敷の外を探してみる!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eea ; "雪乃の言葉で少し冷静さを取り戻した護は、" + CALLFUNC R + MSG 0x12eeb ; "バチンと自分の頬を手で叩き、気合を入れなおす。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24775 + CALLFUNC VOICE + MSG 0x12eec ; "「では、私はここで莉々子様を待ちます。" + CALLFUNC R + MSG 0x12eed ; " 見つかり次第、すぐに連絡を」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12eee ; "「了解!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eef ; "重い戸を開け、明るい外へ走っていった護を" + CALLFUNC R + MSG 0x12ef0 ; "雪乃は心配そうにじっと見つめていた……。" + CALLFUNC A + S_PUSH "背景/曇り空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ef1 ; "「莉々子さまぁああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ef2 ; "大声で呼び続けても、返事は無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ef3 ; "あれだけ晴れていた空も、護の心が不安に" + CALLFUNC R + MSG 0x12ef4 ; "塗りつぶされていくごとに曇り始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ef5 ; "空に広がる暗雲を睨み、護は思いつくだけの" + CALLFUNC R + MSG 0x12ef6 ; "場所を一つ一つ丁寧に捜索する。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12ef7 ; "(まだそんなに遠くには行っていないはずだ。" + CALLFUNC R + MSG 0x12ef8 ; " ……着物じゃ行動も制限されるだろうし)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ef9 ; "必死で楽観的な展望を想像し、走り回っても" + CALLFUNC R + MSG 0x12efa ; "莉々子に続く手がかりは一つも見つからない。" + CALLFUNC A + PUSH 5037 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12efb ; "  ザアアアアアアァ……ッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12efc ; "湿った風に身体を撫でられ、護は眉をひそめる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12efd ; "(こんな時に天気が悪くなるなんて……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12efe ; "「どうだ、護! 莉々子様は見つかったか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12eff ; "中庭から森の方へと捜索範囲を広げていたのか、" + CALLFUNC R + MSG 0x12f00 ; "葉っぱだらけで舟木がやってくる。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f01 ; "「いいえ、まだです。" + CALLFUNC R + MSG 0x12f02 ; " もう少し範囲を広げてみます」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f03 ; "「頼んだぞ。屋敷の外周は大体潰した。" + CALLFUNC R + MSG 0x12f04 ; " 後は外を探すしかないが、俺は屋敷を" + CALLFUNC R + MSG 0x12f05 ; " 離れるわけにはいかん」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f06 ; "「構いません。" + CALLFUNC R + MSG 0x12f07 ; " 外は、僕が探しに行きます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f08 ; "中庭も森にもいない、正門前にはいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f09 ; "舟木が探索した範囲よりもっと外、" + CALLFUNC R + MSG 0x12f0a ; "それこそ山の全てを探そう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f0b ; "……そう決め、護は正門を出ると" + CALLFUNC R + MSG 0x12f0c ; "山道を下っていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f0d ; "「ハァッ……ハァッ、ハァッ、どこだ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f0e ; "もう半日は、山を駆けずり回っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f0f ; "深い木々に阻まれ、光の届かない暗がりをのぞき、" + CALLFUNC R + MSG 0x12f10 ; "暴きながら護は荒い息をついた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f11 ; "「舟木さんに鍛えてもらって良かったよ……。" + CALLFUNC R + MSG 0x12f12 ; " じゃなきゃとっくにヘバってる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f13 ; "泥だらけの顔を手の甲でぬぐい、" + CALLFUNC R + MSG 0x12f14 ; "口の中に入り込んだ砂利を吐き捨てる。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f15 ; "「……?」" + CALLFUNC A + S_PUSH "背景/雨空" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x12f16 ; "何かに気付いた護が顔を上げると、" + CALLFUNC R + MSG 0x12f17 ; "パラパラと雨まで降り始めていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f18 ; "「うわっ!? こ、こんな時に……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f19 ; "一粒二粒だった雨は勢いを増し、" + CALLFUNC R + MSG 0x12f1a ; "すぐにざあざあ降りへと変わっていく。" + CALLFUNC A + S_PUSH "背景/山道/雨" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f1b ; "(もし、莉々子様が外に出られていたら、" + CALLFUNC R + MSG 0x12f1c ; " この雨はマズイ!)" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f1d ; "「りりこさまぁぁぁーーーーーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f1e ; "ありったけの声で莉々子の名前を叫ぶ護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f1f ; "しかし、その声もすぐに" + CALLFUNC R + MSG 0x12f20 ; "大雨に掻き消されてしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f21 ; "(くっそぉ!!" + CALLFUNC R + MSG 0x12f22 ; " こんなんじゃ、声も届きやしない……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f23 ; "護は苛立ちを隠しもせずに、" + CALLFUNC R + MSG 0x12f24 ; "再び山を探索し始める……。" + CALLFUNC A + S_PUSH "背景/雨空" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24776 + CALLFUNC VOICE + MSG 0x12f25 ; "「はぁ、はぁ、莉々子ーーーーーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f26 ; "護が屋敷を出てすぐに、琴音もまた" + CALLFUNC R + MSG 0x12f27 ; "莉々子を探して周辺を巡っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f28 ; "「い、いけません、琴音様!" + CALLFUNC R + MSG 0x12f29 ; " あとは、自分たちにお任せ下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f2a ; "引き止める舟木に腕を捕まれ、" + CALLFUNC R + MSG 0x12f2b ; "それでようやく琴音が足を止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f2c ; "その横顔は濡れ、" + CALLFUNC R + MSG 0x12f2d ; "衣服にまで雨水が染み込んでいた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f2e ; "「……傘も持たずに探してらしたんですね。" + CALLFUNC R + MSG 0x12f2f ; " すぐに屋敷に戻りましょう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f30 ; "舟木は琴音に上着をかけ、帰館を促す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f31 ; "それでも、なかなか琴音は" + CALLFUNC R + MSG 0x12f32 ; "その場を動こうとしなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/琴音/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24777 + CALLFUNC VOICE + MSG 0x12f33 ; "「でも……、莉々子がまだ……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f34 ; "「大丈夫です。" + CALLFUNC R + MSG 0x12f35 ; " 護がきっと見つけてくれます」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24778 + CALLFUNC VOICE + MSG 0x12f36 ; "「護が……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f37 ; "雨足は強くなり、まともに目を開けていられない。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f38 ; "「さあ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f39 ; "舟木の声に従い、琴音は屋敷へ戻った。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 504 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f3a ; "「莉々子がいなくなったというのは、" + CALLFUNC R + MSG 0x12f3b ; " 本当か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f3c ; "雪乃からの報告を聞き、一騎の部屋を訪ねてきた" + CALLFUNC R + MSG 0x12f3d ; "紗夜は悲痛な面持ちで外を見つめた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24779 + CALLFUNC VOICE + MSG 0x12f3e ; "「ええ。もしかすると、私達の話を" + CALLFUNC R + MSG 0x12f3f ; " 聞いていたのかもしれません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f40 ; "窓ガラスを叩く雨粒の量は増し、" + CALLFUNC R + MSG 0x12f41 ; "ベランダは水浸しになっている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24780 + CALLFUNC VOICE + MSG 0x12f42 ; "「あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f43 ; "思いつめた様子の紗夜を一瞥すると、" + CALLFUNC R + MSG 0x12f44 ; "一騎は「ふう……」と溜め息をついた。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f45 ; "「あの程度のことで、出て行ったというのか」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24781 + CALLFUNC VOICE + MSG 0x12f46 ; "「あの程度ですって!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24782 + CALLFUNC VOICE + MSG 0x12f47 ; "「あの娘は、私たちのことを" + CALLFUNC R + MSG 0x12f48 ; " 本当に愛してくれていました……!" + CALLFUNC R + MSG 0x12f49 ; " それを裏切ったのですよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f4a ; "紗夜は顔面蒼白になり、一騎に詰め寄る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f4b ; "しかし、それでも一騎は取り乱す様子も無い。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f4c ; "「だからといって、私に出来ることは無い。" + CALLFUNC R + MSG 0x12f4d ; " 皆で捜索しているのだろう?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24783 + CALLFUNC VOICE + MSG 0x12f4e ; "「元気になったとはいえ、あの娘の身体が" + CALLFUNC R + MSG 0x12f4f ; " 弱いことには変わりありません!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24784 + CALLFUNC VOICE + MSG 0x12f50 ; "「半日以上も雨の中に晒されたら、" + CALLFUNC R + MSG 0x12f51 ; " 何が起こるかわからないわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f52 ; "顔色一つ変えずに黙り込む一騎を見かねたのか、" + CALLFUNC R + MSG 0x12f53 ; "紗夜はうつむき……そして背を向ける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f54 ; "「紗夜? どうした」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24785 + CALLFUNC VOICE + MSG 0x12f55 ; "「私も莉々子を探しに行きます。" + CALLFUNC R + MSG 0x12f56 ; " ここでジッとしているなんて、たえられません」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f57 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f58 ; "外へ出て行く紗夜を見送り、" + CALLFUNC R + MSG 0x12f59 ; "一騎はそのまま窓の外に目を向けた。" + CALLFUNC A + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "立ち絵/篠原/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f5a ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f5b ; "一騎と紗夜のやり取りを耳にした篠原は" + CALLFUNC R + MSG 0x12f5c ; "天を仰ぎ、額に手を当てた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f5d ; "(莉々子……)" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f5e ; "「舟木さん。" + CALLFUNC R + MSG 0x12f5f ; " 護くんは今どのあたりか分かるかい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f60 ; "階段を下りるなり声を荒げる篠原に、" + CALLFUNC R + MSG 0x12f61 ; "舟木はぎょっとした顔をした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f62 ; "「は……?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f63 ; "「護くんだよ。" + CALLFUNC R + MSG 0x12f64 ; " さっきまで一緒だったんだろう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f65 ; "いつにない剣幕の篠原に押されるようにして、" + CALLFUNC R + MSG 0x12f66 ; "舟木はつい、道を開けてしまう。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f67 ; "「あ、ああ。おそらく、道を下っているはずなので、" + CALLFUNC R + MSG 0x12f68 ; " ……そろそろ村に着く頃かと」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f69 ; "答えを聞くなり、篠原は車のキーを取り出し" + CALLFUNC R + MSG 0x12f6a ; "玄関の戸を開く。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f6b ; "「少し車を借りるよ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f6c ; "「い、いけませんっ!?" + CALLFUNC R + MSG 0x12f6d ; " 今、外へ出られるのは危険です!」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f6e ; "「チッ……責任は私が取る。" + CALLFUNC R + MSG 0x12f6f ; " それで構わないだろう?」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f70 ; "「ですが……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12f71 ; "もてなすべき客人である篠原にもしものことが" + CALLFUNC R + MSG 0x12f72 ; "あったら、と無理やり押し返す舟木。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f73 ; "二人が争っていると、再び二階から" + CALLFUNC R + MSG 0x12f74 ; "誰かが下りて来る足音が聞こえた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f75 ; "「……?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24786 + CALLFUNC VOICE + MSG 0x12f76 ; "「私も行きます」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f77 ; "「お、奥様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x12f78 ; "  トン、トン、トン……" + CALLFUNC A + MSG 0x12f79 ; "階段を下りきった紗夜は篠原を見上げ、" + CALLFUNC R + MSG 0x12f7a ; "それからはっきりと告げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24787 + CALLFUNC VOICE + MSG 0x12f7b ; "「お願い、篠原くん。" + CALLFUNC R + MSG 0x12f7c ; " 私も護さんのところへ連れて行って」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f7d ; "「……よろしいのですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24788 + CALLFUNC VOICE + MSG 0x12f7e ; "「娘の命に関わることです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f7f ; "舟木の問いかけには答えず、" + CALLFUNC R + MSG 0x12f80 ; "ただまっすぐに篠原を見つめる紗夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f81 ; "そんな紗夜に苦笑いを浮かべると、" + CALLFUNC R + MSG 0x12f82 ; "篠原はやれやれとばかりに肩をすくめる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f83 ; "「……わかりました。" + CALLFUNC R + MSG 0x12f84 ; " 舟木さん、旦那様への連絡をお願いしますよ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f85 ; "「お、お待ち下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f86 ; "舟木の制止に、紗夜は静かに微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24789 + CALLFUNC VOICE + MSG 0x12f87 ; "「舟木さん……。" + CALLFUNC R + MSG 0x12f88 ; " 子どもを救いたいという親の気持ち。" + CALLFUNC R + MSG 0x12f89 ; " あなたにはわかるはずよ」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f8a ; "「……奥様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x12f8b ; "篠原と紗夜が外へ出て行くのを見ていた舟木は、" + CALLFUNC R + MSG 0x12f8c ; "自らもまた飛び出していった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f8d ; "「せめて車体の事前チェックを!!" + CALLFUNC R + MSG 0x12f8e ; " すぐに済ませます!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/山道/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 503 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f8f ; "(くそ……、目が、霞んできた……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f90 ; "よろけ、豪雨に打たれながらも前に進む護を" + CALLFUNC R + MSG 0x12f91 ; "車のヘッドライトが照らす。" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + S_PUSH "顔/護/正装/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f92 ; "「うぐっ……!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24790 + CALLFUNC VOICE + MSG 0x12f93 ; "「護さん!!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f94 ; "「お、奥様……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f95 ; "その場に現れるはずのない紗夜を連れて来たのは、" + CALLFUNC R + MSG 0x12f96 ; "運転席に座った篠原だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f97 ; "二人の組み合わせが意外だったのか、" + CALLFUNC R + MSG 0x12f98 ; "ぽかんと護が口を開けていると……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12f99 ; "紗夜は護の手をとり、自分の手で温める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24791 + CALLFUNC VOICE + MSG 0x12f9a ; "「こんなに身体が冷えて……。" + CALLFUNC R + MSG 0x12f9b ; " あなたまで倒れてしまったら、私は……」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f9c ; "「ぼ、僕は平気ですから。" + CALLFUNC R + MSG 0x12f9d ; " それよりも、莉々子様を……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24792 + CALLFUNC VOICE + MSG 0x12f9e ; "「まだ、見つかっていないのね?」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12f9f ; "「はいっ……。" + CALLFUNC R + MSG 0x12fa0 ; " 少なくとも、この道の近辺には" + CALLFUNC R + MSG 0x12fa1 ; " お姿はありません……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fa2 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fa3 ; "しょげる二人を見かね、篠原が車のウィンドウを" + CALLFUNC R + MSG 0x12fa4 ; "開けて言い放つ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fa5 ; "「川沿いに行きたまえ!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fa6 ; "「川……ですか?" + CALLFUNC R + MSG 0x12fa7 ; " 確かにそこは探していませんが……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fa8 ; "「胸騒ぎがする。" + CALLFUNC R + MSG 0x12fa9 ; " 根拠は無いが信じて欲しい」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12faa ; "「……わかりました。行きます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fab ; "篠原の助言にうなずく護を紗夜が引き止めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24793 + CALLFUNC VOICE + MSG 0x12fac ; "「だめよ!!" + CALLFUNC R + MSG 0x12fad ; " 増水した川に近づくなんて自殺行為だわ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fae ; "「危険だからこそ、莉々子様が" + CALLFUNC R + MSG 0x12faf ; " 迷い込まれたら命を落としかねない……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24794 + CALLFUNC VOICE + MSG 0x12fb0 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fb1 ; "篠原は、何か確信があるのか護を見つめ、" + CALLFUNC R + MSG 0x12fb2 ; "一度だけうなずいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fb3 ; "それを見た護はごくりと唾を飲み込んで、" + CALLFUNC R + MSG 0x12fb4 ; "自分の残りの体力について考える。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fb5 ; "(……このまま、当てずっぽうに探しても" + CALLFUNC R + MSG 0x12fb6 ; " 僕の方が先にダメになる……)" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fb7 ; "(だったら、最後の力で篠原さんの言う通り、" + CALLFUNC R + MSG 0x12fb8 ; " 一か八かに賭けてみた方が……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fb9 ; "迷っている間にも、冷たい雨で体温が奪われ、" + CALLFUNC R + MSG 0x12fba ; "護の歯の根が合わなくなっていく。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fbb ; "「僕が見てきます。" + CALLFUNC R + MSG 0x12fbc ; " ですからお二人は早く避難を」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24795 + CALLFUNC VOICE + MSG 0x12fbd ; "「護さん!?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fbe ; "「大丈夫です、奥様。" + CALLFUNC R + MSG 0x12fbf ; " このあたりは知り尽くしております。" + CALLFUNC R + MSG 0x12fc0 ; " ……まあ、庭みたいなものですから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fc1 ; "紗夜の温かな手を押し戻し、篠原に頭を下げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fc2 ; "護がそのまま出発しようとした時、" + CALLFUNC R + MSG 0x12fc3 ; "不意に背中を抱き締められた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24796 + CALLFUNC VOICE + MSG 0x12fc4 ; "「待って……! 私も同行します!" + CALLFUNC R + MSG 0x12fc5 ; " そんな危険な場所へ、護さん1人を" + CALLFUNC R + MSG 0x12fc6 ; " 行かせるなんてできないわ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fc7 ; "抱き締めてきたのが紗夜自身だと知った護は、" + CALLFUNC R + MSG 0x12fc8 ; "慌てふためく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fc9 ; "それでも紗夜は離れず、きつく護にしがみついた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fca ; "「い、いけません、奥様っ……」" + CALLFUNC A + PUSH 5016 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x12fcb ; "篠原は、しばらく何かを思案した後、" + CALLFUNC R + MSG 0x12fcc ; "心を決めたかのようにエンジンを吹かした。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fcd ; "「……いいでしょう。" + CALLFUNC R + MSG 0x12fce ; " 旦那様には、私から報告しておきます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24797 + CALLFUNC VOICE + MSG 0x12fcf ; "「お願い。私達は、必ず莉々子を" + CALLFUNC R + MSG 0x12fd0 ; " 連れて戻ります……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fd1 ; "「……ええ」" + CALLFUNC A + PUSH 5017 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x12fd2 ; "ウィンドウを閉じ、車で引き返していく篠原とは" + CALLFUNC R + MSG 0x12fd3 ; "正反対の方向を指差し、紗夜が護の背を押した。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24798 + CALLFUNC VOICE + MSG 0x12fd4 ; "「行きましょう、護さん。" + CALLFUNC R + MSG 0x12fd5 ; " あと少しだけがんばって」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x12fd6 ; "「は、はいっ!" + CALLFUNC R + MSG 0x12fd7 ; " 奥様は、川から少し離れてついてきて下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fd8 ; "紗夜の手を取ると、護は川辺目指して歩き出す。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24799 + CALLFUNC VOICE + MSG 0x12fd9 ; "「…………ここ、は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fda ; "気が付けば、莉々子は河畔に立ち尽くしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fdb ; "両親のことを考え続け、気分を紛らわせようと" + CALLFUNC R + MSG 0x12fdc ; "明け方の庭へ出てからの記憶がない。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24800 + CALLFUNC VOICE + MSG 0x12fdd ; "「っ、冷たい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fde ; "どれくらいそうしていたのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fdf ; "着物に染み込んだ水滴は、油のように重く" + CALLFUNC R + MSG 0x12fe0 ; "満足に手足も動かせない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24801 + CALLFUNC VOICE + MSG 0x12fe1 ; "「……あ、め……。雨……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fe2 ; "天候が変わったことさえ、" + CALLFUNC R + MSG 0x12fe3 ; "ぼんやりとしか認識出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fe4 ; "莉々子が考えているよりずっと、この雨風は" + CALLFUNC R + MSG 0x12fe5 ; "凶暴で……あっという間に生きる気力を" + CALLFUNC R + MSG 0x12fe6 ; "奪い去ってしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24802 + CALLFUNC VOICE + MSG 0x12fe7 ; "「早く……屋敷へ戻らないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fe8 ; "頭ではわかっているのに、莉々子はもう" + CALLFUNC R + MSG 0x12fe9 ; "指一本動かす気持ちになれなかった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24803 + CALLFUNC VOICE + MSG 0x12fea ; "「ふふ……、もう、いいかな……。" + CALLFUNC R + MSG 0x12feb ; " 諦めてしまっても……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24804 + CALLFUNC VOICE + MSG 0x12fec ; "(父さまにも母さまにも、" + CALLFUNC R + MSG 0x12fed ; " 莉々子は愛されていない……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24805 + CALLFUNC VOICE + MSG 0x12fee ; "(私の生きる価値はもう、ないのだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fef ; "そっと両腕を下ろし、目を閉じると" + CALLFUNC R + MSG 0x12ff0 ; "護の顔だけが浮かぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ff1 ; "莉々子の中にしまいこまれていた楽しい記憶は" + CALLFUNC R + MSG 0x12ff2 ; "いつだって護とのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ff3 ; "二人で庭を散歩したこと、" + CALLFUNC R + MSG 0x12ff4 ; "お部屋で内緒の話をしたこと。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ff5 ; "仕事中の護を遠くから見つめていた日々、" + CALLFUNC R + MSG 0x12ff6 ; "もう寂しがらせないと言ってくれた護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ff7 ; "そして、二人が愛し合ったこと……。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24806 + CALLFUNC VOICE + MSG 0x12ff8 ; "(兄さま……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12ff9 ; "自然と頬がほころび、莉々子は自分が" + CALLFUNC R + MSG 0x12ffa ; "泣いているのに気付いた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24807 + CALLFUNC VOICE + MSG 0x12ffb ; "(兄さまには、父さまも母さまも" + CALLFUNC R + MSG 0x12ffc ; " いらっしゃらない……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24808 + CALLFUNC VOICE + MSG 0x12ffd ; "(なのに、あんなにも強く……" + CALLFUNC R + MSG 0x12ffe ; " 優しく生きてらっしゃる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x12fff ; "護に何度も打ち明けようとして、" + CALLFUNC R + MSG 0x13000 ; "自分を恥じて言葉をつぐんだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13001 ; "護の絶望に対して、自分の悩みは小さく" + CALLFUNC R + MSG 0x13002 ; "くだらないような気がして、言えなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24809 + CALLFUNC VOICE + MSG 0x13003 ; "(でも、これは私には……" + CALLFUNC R + MSG 0x13004 ; " すごく、すごく大切なことなの……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24810 + CALLFUNC VOICE + MSG 0x13005 ; "(だから……ごめんなさい……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13006 ; "  ズルッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13007 ; "川へと一歩踏み出した莉々子は、" + CALLFUNC R + MSG 0x13008 ; "雨にぬかるんだ地面に足をとられた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24811 + CALLFUNC VOICE + MSG 0x13009 ; "「きゃぁああっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1300a ; "急いで足を戻しても、崩れた川岸が" + CALLFUNC R + MSG 0x1300b ; "膨大な水量に流される速度の方が速い。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24812 + CALLFUNC VOICE + MSG 0x1300c ; "「っ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1300d ; "莉々子は声にならない悲鳴と共に、" + CALLFUNC R + MSG 0x1300e ; "あっという間に水面へと投げ出された。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + PUSH 12 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1300f ; "かすかに聞こえた莉々子の悲鳴に、" + CALLFUNC R + MSG 0x13010 ; "紗夜が足を止める。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24813 + CALLFUNC VOICE + MSG 0x13011 ; "「護さん! い、今、莉々子の声が!!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13012 ; "「えっ!? ぼ、僕には聞こえませんでしたが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13013 ; "横凪ぎに叩きつけるような風に、" + CALLFUNC R + MSG 0x13014 ; "ボタボタと落下してくる雨の音。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13015 ; "ほとんど耳が麻痺した状態にも関わらず、" + CALLFUNC R + MSG 0x13016 ; "紗夜ははっきりと莉々子の声を認識する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24814 + CALLFUNC VOICE + MSG 0x13017 ; "「私には聞こえたの! あの子の……莉々子の声が!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13018 ; "紗夜が護の服の袖を引くと、" + CALLFUNC R + MSG 0x13019 ; "護も立ち止まり、耳を澄ます。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1301a ; "……だが、やはり何も聞こえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1301b ; "それでも、護は紗夜の言葉を信じた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1301c ; "「どの方向から聞こえましたか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1301d ; "大声を上げないと至近距離の二人でさえ" + CALLFUNC R + MSG 0x1301e ; "まともに会話が出来ない距離。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1301f ; "護が声を張り上げると、紗夜は懸命に" + CALLFUNC R + MSG 0x13020 ; "声が聞こえた方角を指差した。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24815 + CALLFUNC VOICE + MSG 0x13021 ; "「ここよりもっと上……!" + CALLFUNC R + MSG 0x13022 ; " 上流の方から……っ」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13023 ; "「僕が見て来ます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13024 ; "ここから先は、紗夜を連れて行くには厳しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13025 ; "濡れた土砂の上を、水溜りを踏みながら" + CALLFUNC R + MSG 0x13026 ; "護はひたすらに莉々子のいる上流を目指した。" + CALLFUNC A + S_PUSH "背景/雨空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24816 + CALLFUNC VOICE + MSG 0x13027 ; "「お願い……! 護さん!" + CALLFUNC R + MSG 0x13028 ; " 莉々子を……莉々子を助けて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13029 ; "遠く、背中に聞こえてくる紗夜の声は" + CALLFUNC R + MSG 0x1302a ; "潤んで震えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1302b ; "護は紗夜を安心させようと、大きく手を振って応えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1302c ; "護は痺れ、たっぷりと水を吸った両足を" + CALLFUNC R + MSG 0x1302d ; "力ずくで持ち上げると岩づたいに走る。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1302e ; "(莉々子様……、" + CALLFUNC R + MSG 0x1302f ; " どうかご無事で……!)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/河畔/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24817 + CALLFUNC VOICE + MSG 0x13030 ; "「わぷっ……、う、うぅっ……がぽっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13031 ; "唇のすぐそばを、濁った水が通り過ぎていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13032 ; "莉々子は川に半分浸かり、今にも水の勢いで" + CALLFUNC R + MSG 0x13033 ; "木の葉のように流されようとしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24818 + CALLFUNC VOICE + MSG 0x13034 ; "「た……たすけ、て……!" + CALLFUNC R + MSG 0x13035 ; " 兄さま……にいさまぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13036 ; "大声で助けを呼びたくても、" + CALLFUNC R + MSG 0x13037 ; "必要以上に口を開けば濁流を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13038 ; "着物の袖が岩に引っかかったおかげで、" + CALLFUNC R + MSG 0x13039 ; "なんとか身体は沈まずにいるものの、" + CALLFUNC R + MSG 0x1303a ; "それも長くはもたない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24819 + CALLFUNC VOICE + MSG 0x1303b ; "「ぁっ……うぁ、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1303c ; "長い髪に、着物に、ゾクリとするほど" + CALLFUNC R + MSG 0x1303d ; "冷たい水が絡み付いて離れてくれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1303e ; "これで死ぬのだ、と理解した瞬間" + CALLFUNC R + MSG 0x1303f ; "莉々子はあがこうとして……" + CALLFUNC R + MSG 0x13040 ; "逆に腕を水底へ引きずり込まれた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13041 ; "  ザパァアアアァッ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24820 + CALLFUNC VOICE + MSG 0x13042 ; "「いやぁあっ……!!」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13043 ; "「莉々子様の声……、間違いない!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13044 ; "護はぬめる岩場を次々と飛び移り、" + CALLFUNC R + MSG 0x13045 ; "時に足をもつれさせ、盛大に転ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13046 ; "それでもすぐに立ち上がり、" + CALLFUNC R + MSG 0x13047 ; "転げるように声のする場所へ急ぐ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24821 + CALLFUNC VOICE + MSG 0x13048 ; "「はぁっ……あっ、もう……力が……。" + CALLFUNC R + MSG 0x13049 ; " ごめんなさい……父さま……母さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1304a ; "莉々子はぐらりと意識を失い、奔流に沈む。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1304b ; "  バシャンッ! ザザァァァッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1304c ; "無慈悲な波が莉々子を呑み込もうとした瞬間、" + CALLFUNC R + MSG 0x1304d ; "護が莉々子の腕を掴んだ。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1304e ; "「莉々子さまぁあああああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1304f ; "流される直前だったものの、激しい濁流が、" + CALLFUNC R + MSG 0x13050 ; "尚も莉々子を引きずり込もうとしている。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13051 ; "「なんだよ、このっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13052 ; "水の勢いに、莉々子を掴んでいる手が離れようとしたが、" + CALLFUNC R + MSG 0x13053 ; "護は渾身の力で引き上げようとする。" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13054 ; "「僕の……一番大切な人を……、" + CALLFUNC R + MSG 0x13055 ; " 莉々子様を……連れて行かせるものかぁぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13056 ; "水中から上半身だけ引きずり出された莉々子は、" + CALLFUNC R + MSG 0x13057 ; "護にきつく抱きすくめられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13058 ; "莉々子は何度も咳き込みながら、" + CALLFUNC R + MSG 0x13059 ; "ぼんやりとした視界の中……、" + CALLFUNC R + MSG 0x1305a ; "自分を救い上げた男の顔を見た。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24822 + CALLFUNC VOICE + MSG 0x1305b ; "(にい……さま……?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24823 + CALLFUNC VOICE + MSG 0x1305c ; "(そうなの……。神さまって……兄さまみたいな" + CALLFUNC R + MSG 0x1305d ; " お顔をしていらっしゃるのね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1305e ; "フッ、と全身の力を抜いた莉々子は" + CALLFUNC R + MSG 0x1305f ; "自分を抱く護の腕の力強さが妄想でないことに" + CALLFUNC R + MSG 0x13060 ; "気が付いて、はっきりと目を開けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24824 + CALLFUNC VOICE + MSG 0x13061 ; "「兄さま……! 兄さまぁあっ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13062 ; "「絶対助けます……!" + CALLFUNC R + MSG 0x13063 ; " 僕を信じて、捕まっていてください……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24825 + CALLFUNC VOICE + MSG 0x13064 ; "「っ……ダメ、兄さま……!" + CALLFUNC R + MSG 0x13065 ; " 兄さまも一緒に引きずり込まれちゃう!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13066 ; "莉々子を地面へ上げようと、歯を食いしばり" + CALLFUNC R + MSG 0x13067 ; "全力で尽くす護を、莉々子自身が叫んで止める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24826 + CALLFUNC VOICE + MSG 0x13068 ; "「兄さま! もういいのっ、もう充分です!" + CALLFUNC R + MSG 0x13069 ; " 莉々子は兄さまが来てくれただけで……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24827 + CALLFUNC VOICE + MSG 0x1306a ; "「だから……、ごほっ!!" + CALLFUNC R + MSG 0x1306b ; " 手を離してくださいっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1306c ; "  ゴポォッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1306d ; "二人のすぐそばで、水面に気泡が現れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1306e ; "弾けたそれが莉々子を押し流し、" + CALLFUNC R + MSG 0x1306f ; "同時に護の腕に、身体に負担をかける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24828 + CALLFUNC VOICE + MSG 0x13070 ; "「兄さまが死ぬくらいなら、莉々子が……!" + CALLFUNC R + MSG 0x13071 ; " こんな命……兄さまの代わりになるのでしたら、" + CALLFUNC R + MSG 0x13072 ; " いくらでも差し上げます……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24829 + CALLFUNC VOICE + MSG 0x13073 ; "「だから……!」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13074 ; "「莉々子!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24830 + CALLFUNC VOICE + MSG 0x13075 ; "「ひっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13076 ; "見たことのない厳しい表情で叱りつけられ、" + CALLFUNC R + MSG 0x13077 ; "身をすくませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13078 ; "莉々子が大人しくなると、護はずりずりと" + CALLFUNC R + MSG 0x13079 ; "着物をたぐりよせ、再び莉々子を抱き締める。" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1307a ; "「僕も同じです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24831 + CALLFUNC VOICE + MSG 0x1307b ; "「え……?」" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1307c ; "「莉々子様と、まったく同じ気持ちなんです!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1000 + CALLFUNC ■時間経過 + PUSH 19 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24832 + CALLFUNC VOICE + MSG 0x1307d ; "「かはっ……! げほっ、げほげほっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1307e ; "しばらく時間はかかったものの、" + CALLFUNC R + MSG 0x1307f ; "護と莉々子はなんとか岸まで辿り着いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13080 ; "衰弱し、岸辺に身体を横たえて" + CALLFUNC R + MSG 0x13081 ; "はぁはぁと息をつく莉々子の隣に" + CALLFUNC R + MSG 0x13082 ; "身体を投げ出すと、護もどっと疲労を感じる。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13083 ; "「よく……頑張ってくださいました。" + CALLFUNC R + MSG 0x13084 ; " もう大丈夫ですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24833 + CALLFUNC VOICE + MSG 0x13085 ; "「兄さま……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13086 ; "「何も心配いりませんからね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13087 ; "護が優しく頭を撫でると、莉々子は安心して" + CALLFUNC R + MSG 0x13088 ; "ゆっくりと目を閉じた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/小屋/夜/雨" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 504 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24834 + CALLFUNC VOICE + MSG 0x13089 ; "「………………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24835 + CALLFUNC VOICE + MSG 0x1308a ; "「…………ん、んん……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1308b ; "莉々子が目覚めると、はじめに紗夜が見えた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24836 + CALLFUNC VOICE + MSG 0x1308c ; "「あら……やっと起きた」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24837 + CALLFUNC VOICE + MSG 0x1308d ; "「かあ……さま……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24838 + CALLFUNC VOICE + MSG 0x1308e ; "「莉々子……。本当に、良かったわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1308f ; "紗夜の優しい瞳からぽたぽたと涙が溢れ、" + CALLFUNC R + MSG 0x13090 ; "莉々子はふんわりと柔らかな胸に抱かれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24839 + CALLFUNC VOICE + MSG 0x13091 ; "「……どうして……泣いているのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13092 ; "心底不思議そうに目を丸くする莉々子に、" + CALLFUNC R + MSG 0x13093 ; "紗夜は泣き笑いの表情になる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24840 + CALLFUNC VOICE + MSG 0x13094 ; "「もうっ……何言ってるの?" + CALLFUNC R + MSG 0x13095 ; " 娘の無事がわかったからでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24841 + CALLFUNC VOICE + MSG 0x13096 ; "「母さまは、莉々子のことを" + CALLFUNC R + MSG 0x13097 ; " 愛してらっしゃるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13098 ; "震える莉々子の唇をその豊満な乳房で塞ぎ、" + CALLFUNC R + MSG 0x13099 ; "紗夜は莉々子の額に額をくっつけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1309a ; "そして、「よしよし」と赤ん坊にするように" + CALLFUNC R + MSG 0x1309b ; "背中を何度もさすってやる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24842 + CALLFUNC VOICE + MSG 0x1309c ; "「当たり前のことを聞かないの。" + CALLFUNC R + MSG 0x1309d ; " 子どもを愛さない親なんていないわよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24843 + CALLFUNC VOICE + MSG 0x1309e ; "「母さま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24844 + CALLFUNC VOICE + MSG 0x1309f ; "「過去がどうであろうと、" + CALLFUNC R + MSG 0x130a0 ; " あなたは私の娘であることに" + CALLFUNC R + MSG 0x130a1 ; " 変わりはありません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24845 + CALLFUNC VOICE + MSG 0x130a2 ; "「ごめんなさい……無茶ばかりして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130a3 ; "莉々子の耳に、火が燃えるパチパチという音" + CALLFUNC R + MSG 0x130a4 ; "……そして、ぬるい空気が触れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24846 + CALLFUNC VOICE + MSG 0x130a5 ; "(母さまの腕の中……とても温かい……。" + CALLFUNC R + MSG 0x130a6 ; " まるで身体から悪いものが抜けていくみたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130a7 ; "悩みが消え、身体が温まると莉々子の中の" + CALLFUNC R + MSG 0x130a8 ; "硬く凍えていた心も溶け出していく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24847 + CALLFUNC VOICE + MSG 0x130a9 ; "「そ、そうだわ、兄さまは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130aa ; "紗夜の胸元から顔を上げた莉々子があたりを" + CALLFUNC R + MSG 0x130ab ; "見回すと、少し離れた場所に護がいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130ac ; "濡れた服を脱ぎ、毛布を羽織った護は" + CALLFUNC R + MSG 0x130ad ; "莉々子の無事を確かめると、にっこり笑う。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130ae ; "「ここにいますよ、莉々子様」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24848 + CALLFUNC VOICE + MSG 0x130af ; "「ああ……よかった……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130b0 ; "胸のつかえがおり、涙ぐむ莉々子の前まで来ると" + CALLFUNC R + MSG 0x130b1 ; "護は子どもに言い聞かせるように囁く。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130b2 ; "「奥様も……琴音様も。" + CALLFUNC R + MSG 0x130b3 ; " 舟木さんや雪乃さんだって、" + CALLFUNC R + MSG 0x130b4 ; " 莉々子様のことを心配されてます」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130b5 ; "「もちろん、僕も……旦那さまも。" + CALLFUNC R + MSG 0x130b6 ; " それをわかって欲しいんです……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24849 + CALLFUNC VOICE + MSG 0x130b7 ; "「はい……兄さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130b8 ; "莉々子は何度もうなずくと、" + CALLFUNC R + MSG 0x130b9 ; "護を上目遣いで見上げた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■時間経過 + CALLFUNC ◎ト書き + MSG 0x130ba ; "………………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130bb ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130bc ; "数時間後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130bd ; "時間の経過と共に雨足は弱くなってきたものの、" + CALLFUNC R + MSG 0x130be ; "まだ下山するには準備も気持ちも整わない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130bf ; "護と紗夜、そして莉々子は途切れ途切れに" + CALLFUNC R + MSG 0x130c0 ; "様々な話をしながら、冷え込む山の空気に" + CALLFUNC R + MSG 0x130c1 ; "身震いした。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130c2 ; "「さすがに寒いですね。" + CALLFUNC R + MSG 0x130c3 ; " 火を焚いたとはいえ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24850 + CALLFUNC VOICE + MSG 0x130c4 ; "「もう少し3人で寄り添いましょう。" + CALLFUNC R + MSG 0x130c5 ; " その方が温かいわ」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130c6 ; "「そ、そんな恐れ多いこと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130c7 ; "恐縮する護の手を引き、" + CALLFUNC R + MSG 0x130c8 ; "莉々子は自分と紗夜との間に隙間を作る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130c9 ; "そこに護を招き入れ、" + CALLFUNC R + MSG 0x130ca ; "そっと肌と肌とを擦り合わせた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130cb ; "「……い、いいんですか? こんな……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24851 + CALLFUNC VOICE + MSG 0x130cc ; "「兄さまは莉々子の命の恩人なのですよ。" + CALLFUNC R + MSG 0x130cd ; " これくらい……お礼にもなりませんわ」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24852 + CALLFUNC VOICE + MSG 0x130ce ; "「むしろ私達が、甘えちゃってるの。" + CALLFUNC R + MSG 0x130cf ; " だから……ね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130d0 ; "母と娘に両側から抱きつかれ、" + CALLFUNC R + MSG 0x130d1 ; "異なる匂いにしどろもどろになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130d2 ; "そんな護をからかいながら、" + CALLFUNC R + MSG 0x130d3 ; "やがて紗夜と莉々子はぽつりぽつりと語り出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24853 + CALLFUNC VOICE + MSG 0x130d4 ; "「……莉々子。" + CALLFUNC R + MSG 0x130d5 ; " あなた、私とあの人の話を聞いていたのね?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24854 + CALLFUNC VOICE + MSG 0x130d6 ; "「だから驚いて、屋敷を飛び出した……" + CALLFUNC R + MSG 0x130d7 ; " そうでしょう?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24855 + CALLFUNC VOICE + MSG 0x130d8 ; "「ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130d9 ; "やっぱり、と呟くと紗夜は護を一度だけ見て、" + CALLFUNC R + MSG 0x130da ; "苦しげに長い溜め息をついた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130db ; "そして、莉々子に向き直り、" + CALLFUNC R + MSG 0x130dc ; "真摯な表情で謝罪する。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24856 + CALLFUNC VOICE + MSG 0x130dd ; "「いいえ。謝るのは私の方だわ。" + CALLFUNC R + MSG 0x130de ; " こんな形で、あなたに真実を告げてしまったなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24857 + CALLFUNC VOICE + MSG 0x130df ; "「母さま、謝らないで……!" + CALLFUNC R + MSG 0x130e0 ; " だって、母さまは何も悪くありませんもの」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130e1 ; "(な、何の話だろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130e2 ; "護は口を挟もうとしたものの、使用人の身分を" + CALLFUNC R + MSG 0x130e3 ; "思い出して、黙って二人の話を聞くことにした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24858 + CALLFUNC VOICE + MSG 0x130e4 ; "「あ、あの……莉々子は……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24859 + CALLFUNC VOICE + MSG 0x130e5 ; "「ん?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24860 + CALLFUNC VOICE + MSG 0x130e6 ; "「莉々子は……父さまに、愛されてはいな……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x130e7 ; "そこまで言いかけた莉々子の唇に、" + CALLFUNC R + MSG 0x130e8 ; "紗夜の人差し指がチョンと当たった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24861 + CALLFUNC VOICE + MSG 0x130e9 ; "「っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24862 + CALLFUNC VOICE + MSG 0x130ea ; "「ねえ、莉々子。" + CALLFUNC R + MSG 0x130eb ; " こうしていると、私達3人って" + CALLFUNC R + MSG 0x130ec ; " 家族みたいだと思わない?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き+頬染め" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24863 + CALLFUNC VOICE + MSG 0x130ed ; "「えっ!? あ、そ、そうですね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130ee ; "思わず同意してしまった莉々子の隣で、" + CALLFUNC R + MSG 0x130ef ; "護は激しくむせていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130f0 ; "「お、奥様! ご冗談が過ぎます!" + CALLFUNC R + MSG 0x130f1 ; " よりにもよって僕が家族だなんて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/紗夜/私服/ウインク" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24864 + CALLFUNC VOICE + MSG 0x130f2 ; "「あら、そんなこと言わないで。" + CALLFUNC R + MSG 0x130f3 ; " くすっ……、護さんは、パパかしら?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130f4 ; "「息子ではなくて……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130f5 ; "紗夜のとんでもない発想に、" + CALLFUNC R + MSG 0x130f6 ; "護も莉々子も噴き出してしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130f7 ; "場を和ませる冗談だと思っていた護は" + CALLFUNC R + MSG 0x130f8 ; "ふいに、紗夜の濡れた唇が、そっと自分の頬に" + CALLFUNC R + MSG 0x130f9 ; "押し当てられるのを感じた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24865 + CALLFUNC VOICE + MSG 0x130fa ; "「ちゅっ……♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x130fb ; "「お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x130fc ; "カァッ……と赤面する護に微笑みかけると、" + CALLFUNC R + MSG 0x130fd ; "紗夜は今度は莉々子の頬にキスをする。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24866 + CALLFUNC VOICE + MSG 0x130fe ; "「ちゅっ♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24867 + CALLFUNC VOICE + MSG 0x130ff ; "「ぁ、んん……っ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "立ち絵/紗夜/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24868 + CALLFUNC VOICE + MSG 0x13100 ; "「ねぇ、パパ?" + CALLFUNC R + MSG 0x13101 ; " 私たちが、娘のことをどれだけ愛しているか、" + CALLFUNC R + MSG 0x13102 ; " 教えてあげましょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13103 ; "  とさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13104 ; "莉々子の手を取り、そのまま床に倒すと" + CALLFUNC R + MSG 0x13105 ; "紗夜は護を目で誘う。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13106 ; "「そ、それって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24869 + CALLFUNC VOICE + MSG 0x13107 ; "「あ、か、母さま? 何を……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13108 ; "戸惑う若い二人を眼下におさめ、" + CALLFUNC R + MSG 0x13109 ; "紗夜は妖艶に口元を緩めた。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/19−2 + +; 莉々子/護/19−H +; RETURN: void +FUNC 5846 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/11/挿入前/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1310a ; "  カサカサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1310b ; "床に直接敷かれた藁の上に、美しすぎる二つの裸身が" + CALLFUNC R + MSG 0x1310c ; "仲良く重なり合っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1310d ; "外ではまださめざめと小雨が降り続いており、" + CALLFUNC R + MSG 0x1310e ; "まるで世界に三人しかいないように空間は隔離されている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1310f ; "(うわ、うわ……もう、どこからどう見ていいのか" + CALLFUNC R + MSG 0x13110 ; " 迷っちゃうくらいなんだけど……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13111 ; "大分見慣れてきたとはいえ、莉々子の裸はいつ見ても" + CALLFUNC R + MSG 0x13112 ; "護の心をドキッとさせる魅力に溢れていたし……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13113 ; "娘を支えて持ち上げる、慈愛に満ちた紗夜の陰部が" + CALLFUNC R + MSG 0x13114 ; "惜しげもなく目の前に晒されているのも心臓に悪い。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24870 + CALLFUNC VOICE + MSG 0x13115 ; "「か、母さま……、ぁんっ、これじゃ丸見えで……、" + CALLFUNC R + MSG 0x13116 ; " は、恥ずかしい……です……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13117 ; "莉々子はじたばた暴れてみせるものの、" + CALLFUNC R + MSG 0x13118 ; "紗夜には逆らえないのか抵抗はとても弱い。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24871 + CALLFUNC VOICE + MSG 0x13119 ; "「くすくすっ……恥ずかしい場所だから、見せ合うの。" + CALLFUNC R + MSG 0x1311a ; " それが家族というものよ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24872 + CALLFUNC VOICE + MSG 0x1311b ; "「そ、そんな……莉々子は恥ずかしくて" + CALLFUNC R + MSG 0x1311c ; " 死んでしまいそう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24873 + CALLFUNC VOICE + MSG 0x1311d ; "「まあ♀ せっかく護さんに助けてもらったのに、" + CALLFUNC R + MSG 0x1311e ; " 命を無駄にしてはいけないわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1311f ; "ふざけてじゃれあう母娘は、目の前に突然名画を" + CALLFUNC R + MSG 0x13120 ; "広げられたかのように護の視界を歓喜で染めた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13121 ; "「こ、困ったなあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13122 ; "思わず漏れた本音を逃さず、紗夜がいたずらに目を細める。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24874 + CALLFUNC VOICE + MSG 0x13123 ; "「さあ、パパも一緒に家族で団欒しましょ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13124 ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13125 ; "空気中に満ちた湿気でしっとりと濡れた肌色と、" + CALLFUNC R + MSG 0x13126 ; "二人から香る芳香で、立っているのも辛くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13127 ; "ギンギンに漲り勃起したペニスを振りかざし、" + CALLFUNC R + MSG 0x13128 ; "護は猛然と二人に覆いかぶさっていった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13129 ; "  ギシギシッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1312a ; "三人の重みで軋む床板、そして鼻をつく藁の匂い。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24875 + CALLFUNC VOICE + MSG 0x1312b ; "「見てくださいな……。莉々子ったら、もうこんなに" + CALLFUNC R + MSG 0x1312c ; " 濡らしてますよ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1312d ; "紗夜は護を夫と仮定して、娘である莉々子の花弁を差し出す。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1312e ; "「ほんとだ……、キラキラ雫が垂れて……、" + CALLFUNC R + MSG 0x1312f ; " 甘酸っぱい匂いがするよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13130 ; "自分では止められないのか、大量の愛液を産み出しながら" + CALLFUNC R + MSG 0x13131 ; "莉々子は頬を真っ赤に染めていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24876 + CALLFUNC VOICE + MSG 0x13132 ; "「ひゃんッ……! そ、そんなこと言わないで……っ、" + CALLFUNC R + MSG 0x13133 ; " ち、違うんです……これは、兄さまが……、" + CALLFUNC R + MSG 0x13134 ; " 兄さまが近くにいるから……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24877 + CALLFUNC VOICE + MSG 0x13135 ; "「全然言い訳になってないわよ、莉々子♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13136 ; "くにくにと実娘の乳房を下からすくいあげ、" + CALLFUNC R + MSG 0x13137 ; "揉みしだく紗夜。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24878 + CALLFUNC VOICE + MSG 0x13138 ; "「あぁぁんっ……いや、いやぁっ……母さまのエッチっ" + CALLFUNC R + MSG 0x13139 ; " ……そんなに胸をいじめないでぇっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1313a ; "誰が聞いても喜んでいるとしか思えない嬌声を上げ、" + CALLFUNC R + MSG 0x1313b ; "莉々子はぐちゃぐちゃに濡れそぼる膣口を隠そうとする。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1313c ; "「ダメだよ。もっと見せて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24879 + CALLFUNC VOICE + MSG 0x1313d ; "「そんなっ……やん、兄さまもエッチですっ……♀" + CALLFUNC R + MSG 0x1313e ; " り、莉々子のアソコが見たいだなんて……! んんッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1313f ; "股間に当てた指先を護に剥がされてしまうと、" + CALLFUNC R + MSG 0x13140 ; "莉々子はそれ以上抗ってはこなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13141 ; "調子に乗って護が鼻先を花弁に近づけると、" + CALLFUNC R + MSG 0x13142 ; "吐息を感じて粘膜がヒクヒク蠢く。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24880 + CALLFUNC VOICE + MSG 0x13143 ; "「はぁっ……はぁっ、はぁッ……、" + CALLFUNC R + MSG 0x13144 ; " お風呂にも入ってないのに……いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13145 ; "「いやいや」をしてみせながらも、" + CALLFUNC R + MSG 0x13146 ; "強引に責められるのは嫌いではないらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13147 ; "護の身体が身体に重なると、それだけで莉々子の鼓動が" + CALLFUNC R + MSG 0x13148 ; "トクントクンと脈打っていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24881 + CALLFUNC VOICE + MSG 0x13149 ; "「だ、だめ……ッ、莉々子、おかしくなりそう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1314a ; "紗夜に広げられた両脚は、紗夜自身の足で割り開かれて" + CALLFUNC R + MSG 0x1314b ; "蜜を含んだ陰部を更に抉じ開ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1314c ; "  とろぉっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1314d ; "粘度の高い本気汁が莉々子の控えめな割れ目から、" + CALLFUNC R + MSG 0x1314e ; "紗夜の膣口へと伝い落ちていく様が淫靡すぎた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1314f ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13150 ; "うっかりその光景だけで射精しそうになり、" + CALLFUNC R + MSG 0x13151 ; "護は一度視線を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13152 ; "すると、その隙を突いて紗夜がいたずらな笑みを浮かべた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24882 + CALLFUNC VOICE + MSG 0x13153 ; "「うふふっ……。" + CALLFUNC R + MSG 0x13154 ; " 隠してもダメよ?" + CALLFUNC R + MSG 0x13155 ; " あなたたち、もう何度か愛し合っているのでしょう?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13156 ; "「うっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13157 ; "動揺する護を見上げ、紗夜は咎めるでもなく" + CALLFUNC R + MSG 0x13158 ; "むしろ温かな祝福のまなざしを送ってくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24883 + CALLFUNC VOICE + MSG 0x13159 ; "「ママはなんでもお見通しです♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1315a ; "  ぶるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1315b ; "笑うと同時に、莉々子の下で左右に振れる乳房の先端が" + CALLFUNC R + MSG 0x1315c ; "硬くしこり勃っている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1315d ; "(奥様も興奮してらっしゃるんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1315e ; "娘の愛液に濡れた花弁と、丸く大きな胸先を見せ付けて" + CALLFUNC R + MSG 0x1315f ; "紗夜はくいっ……と莉々子の背を反らした。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24884 + CALLFUNC VOICE + MSG 0x13160 ; "「さあ、パパ……いらっしゃい♀" + CALLFUNC R + MSG 0x13161 ; " いつものように莉々子をたくさん愛してあげて♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24885 + CALLFUNC VOICE + MSG 0x13162 ; "「あ……♀ か、母さま……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13163 ; "女として、人として憧れずにいられない美母の紗夜に" + CALLFUNC R + MSG 0x13164 ; "自分を抱く許可を出されては、もう逆らえない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13165 ; "莉々子は「はぁっ、あぁっ」と息を弾ませながら" + CALLFUNC R + MSG 0x13166 ; "自分も目の前の護にお願いする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24886 + CALLFUNC VOICE + MSG 0x13167 ; "「ママがいいって言うから……、パパ……。" + CALLFUNC R + MSG 0x13168 ; " お願いです……莉々子を抱いて、莉々子のアソコを" + CALLFUNC R + MSG 0x13169 ; " おちんちんで、ぐちゅぐちゅしてぇ……♀♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24887 + CALLFUNC VOICE + MSG 0x1316a ; "「よくできました♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1316b ; "  くにっ、くにくにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1316c ; "莉々子の乳頭を指先で転がし、性感を高めると" + CALLFUNC R + MSG 0x1316d ; "紗夜は護の動きを見守る。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24888 + CALLFUNC VOICE + MSG 0x1316e ; "「何も心配しなくていいのよ、莉々子……。" + CALLFUNC R + MSG 0x1316f ; " 私たちが新しい家族になればいいわ。" + CALLFUNC R + MSG 0x13170 ; " あなたのことを愛することができる家族に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24889 + CALLFUNC VOICE + MSG 0x13171 ; "「……ぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13172 ; "紗夜と莉々子の決意は、護の下半身に直接伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13173 ; "母娘どんぶりをじっくりと目で堪能した護は、" + CALLFUNC R + MSG 0x13174 ; "我慢できずに莉々子の穴にペニスをあてがった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24890 + CALLFUNC VOICE + MSG 0x13175 ; "「あッんんっ……! 兄さまのおちんちん、熱ぅいっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24891 + CALLFUNC VOICE + MSG 0x13176 ; "「兄さまも……、兄さまも莉々子を愛してくれるの……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13177 ; "「もちろんだよ、莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13178 ; "唇を震わせる莉々子に、" + CALLFUNC R + MSG 0x13179 ; "護がしっかりと口付ける。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24892 + CALLFUNC VOICE + MSG 0x1317a ; "「あ、んむ……っ、んっ、ん、んん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1317b ; "唇と唇が触れ、口内に護の舌先が侵入するだけで" + CALLFUNC R + MSG 0x1317c ; "亀頭がぐしょ濡れになるほど感じる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1317d ; "莉々子の反応が、存在が愛しくなって" + CALLFUNC R + MSG 0x1317e ; "護は容赦なくペニスの先を捻じ込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1317f ; "  ぐちゅっ……ぐちゅぐちゅぐちゅぅううっ……!" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24893 + CALLFUNC VOICE + MSG 0x13180 ; "「んむっ……ちゅっ、くちゅっ、ぷはっ……♀" + CALLFUNC R + MSG 0x13181 ; " は、挿入ってるっ……パパの……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13182 ; "莉々子は大きく息を吐き出し、護が狭い膣道に入りやすいよう" + CALLFUNC R + MSG 0x13183 ; "身体全てを弛緩して、ゆだねる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13184 ; "既に湯気が立つほどあたたまっていた肉路は" + CALLFUNC R + MSG 0x13185 ; "すぐさま護の肉棒を見つけ、きゅうきゅうと閉じていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24894 + CALLFUNC VOICE + MSG 0x13186 ; "「ああっ、ああんんっ♀ あっ、あぁ、パパ大好きっ!!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13187 ; "「はぁっ……はぁ、はぁ、こんなに柔らかくなって" + CALLFUNC R + MSG 0x13188 ; " ……莉々子のおまんこはもう立派な大人だね……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24895 + CALLFUNC VOICE + MSG 0x13189 ; "「っ……!! あッ、あっ、あぁっ……嬉しい♀" + CALLFUNC R + MSG 0x1318a ; " 莉々子のおまんこ、大人になれて嬉しい……っ♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1318b ; "歌うようにさえずると、腰をもじつかせ、よじる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1318c ; "淫らに尻を動かす莉々子に応えるように" + CALLFUNC R + MSG 0x1318d ; "護もまた鈴口を膣奥へ進めていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24896 + CALLFUNC VOICE + MSG 0x1318e ; "「っあぁあああぁっ……!! 大きいっ……!!" + CALLFUNC R + MSG 0x1318f ; " パパのおちんちん、おっきくて硬いのっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13190 ; "挿入の最中にも結合部から蜜をこぼす莉々子を見て、" + CALLFUNC R + MSG 0x13191 ; "紗夜の方が照れてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24897 + CALLFUNC VOICE + MSG 0x13192 ; "「莉々子ったら、こんなおっきなパパのおちんちんを" + CALLFUNC R + MSG 0x13193 ; " 簡単にくわえこんで……。" + CALLFUNC R + MSG 0x13194 ; " そんなにエッチしてたのかしら?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24898 + CALLFUNC VOICE + MSG 0x13195 ; "「んもう……妬けちゃうわ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13196 ; "  ぐちゅぐちゅっ、ぐちゅぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13197 ; "もうこれ以上は進めないという場所まで亀頭を刺し、" + CALLFUNC R + MSG 0x13198 ; "そこで目を閉じ、膣粘膜の揺らぎを感じる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13199 ; "  くちゅ……、ちゅっ、くちゅぅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1319a ; "護が身じろぎしなくても、勝手に吸い付いてくる" + CALLFUNC R + MSG 0x1319b ; "膣壁は甘えん坊な莉々子そのままだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24899 + CALLFUNC VOICE + MSG 0x1319c ; "「ん……、アソコが、いっぱい……、" + CALLFUNC R + MSG 0x1319d ; " パパ……パパの、愛を感じるのぉ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1319e ; "遊んで遊んでとペニスに絡みつく襞はまろやかに" + CALLFUNC R + MSG 0x1319f ; "護の肉を握り締めてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131a0 ; "  ぐちッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131a1 ; "一度限界まで腰を引くと、護は鋼のように硬直化した" + CALLFUNC R + MSG 0x131a2 ; "ペニスを一気に莉々子に串刺していった。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24900 + CALLFUNC VOICE + MSG 0x131a3 ; "「はぁあぁぁン♂ あっ、ママ、ダメっ♂" + CALLFUNC R + MSG 0x131a4 ; " 一緒にされたら、莉々子……おかしくなっちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131a5 ; "大砲のように打ち込まれた亀頭が、" + CALLFUNC R + MSG 0x131a6 ; "莉々子の子宮口から全身を隈なく揺らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24901 + CALLFUNC VOICE + MSG 0x131a7 ; "「パパっ……!! 愛してる、愛してますっ……!" + CALLFUNC R + MSG 0x131a8 ; " 莉々子はパパを愛してるのっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131a9 ; "莉々子がくねくねと腰をねじる度、肉路の変化が" + CALLFUNC R + MSG 0x131aa ; "護の雄器官を容赦なく刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131ab ; "一番感じる亀頭だけでなく、感覚が鈍いはずの竿筒や" + CALLFUNC R + MSG 0x131ac ; "睾丸近くの根元にいたるまで、ねっちりと弄ぶ粘膜。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/11/莉々子/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24902 + CALLFUNC VOICE + MSG 0x131ad ; "「あ、ああ……っ! 莉々子にもわかるっ……、" + CALLFUNC R + MSG 0x131ae ; " パパに愛されてるのが……、子宮に伝わってくるのっ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131af ; "「もっと感じて、莉々子! 子宮の奥で!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131b0 ; "  ずちゅっ!! ぐちゅぐちゅっ! ぬ゛ぢゅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131b1 ; "本心からの叫びと共に、お返しとばかりにピストンすると" + CALLFUNC R + MSG 0x131b2 ; "それだけで莉々子の全身から汗と痺れが噴き出した。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131b3 ; "  ビリビリビリッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131b4 ; "女にしかわからない、身体の底からの酩酊が" + CALLFUNC R + MSG 0x131b5 ; "性器を介して莉々子の頭に伝う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24903 + CALLFUNC VOICE + MSG 0x131b6 ; "「あっ……だ、だめぇぇぇっ……♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131b7 ; "男なら一撃で失神するという強烈な快感が" + CALLFUNC R + MSG 0x131b8 ; "莉々子に絶え間なく流れ込む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24904 + CALLFUNC VOICE + MSG 0x131b9 ; "「はぁっ、あぁ……♂ あぁッ、苦しい……っ、" + CALLFUNC R + MSG 0x131ba ; " パパの愛で、莉々子、こわれちゃうっ……♂" + CALLFUNC R + MSG 0x131bb ; " いっぱいになっちゃうぅぅぅっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131bc ; "莉々子の肌が痙攣し、体温が上昇する度、" + CALLFUNC R + MSG 0x131bd ; "護と紗夜は興奮していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24905 + CALLFUNC VOICE + MSG 0x131be ; "「……っ、そんなに激しく交じり合って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131bf ; "拗ねたように自分も腰を揺すった紗夜は、" + CALLFUNC R + MSG 0x131c0 ; "莉々子の蜜以外にも自分の愛液で入り口を湿らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131c1 ; "  くちゅ……、ちゅっくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131c2 ; "娘の交尾を見せ付けられて、それだけで感じている" + CALLFUNC R + MSG 0x131c3 ; "紗夜を置き去りにして、護と莉々子のセックスは続く。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24906 + CALLFUNC VOICE + MSG 0x131c4 ; "「あっ!! あッ! あっ! あっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131c5 ; "抽送の一回ごとに短く鳴く莉々子を" + CALLFUNC R + MSG 0x131c6 ; "これでもかと抱き締め、腰を使う。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131c7 ; "「もう離さない……、ずっと一緒だよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131c8 ; "ねちゃねちゃと糸を引く愛液を混ぜながら断言すると、" + CALLFUNC R + MSG 0x131c9 ; "すぐに莉々子は「あはぁっ♀」とのけぞった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24907 + CALLFUNC VOICE + MSG 0x131ca ; "「そ、そんなこと言われたら……、あっ……♂" + CALLFUNC R + MSG 0x131cb ; " その言葉だけで莉々子、イッちゃいそうなの……♂" + CALLFUNC R + MSG 0x131cc ; " ああっ、はぁっ、い、いいっ♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24908 + CALLFUNC VOICE + MSG 0x131cd ; "「イっちゃう……! パパのお顔を見みながら……、" + CALLFUNC R + MSG 0x131ce ; " パパの言葉でイっちゃうぅ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131cf ; "だだをこねるように甘えた声を上げる莉々子は" + CALLFUNC R + MSG 0x131d0 ; "生命力に溢れ、川べりに立ちすくんでいた娘とは" + CALLFUNC R + MSG 0x131d1 ; "まるで別人のように見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131d2 ; "熱い血潮を肌の下に持ち、生と性の喜びに喘ぐ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24909 + CALLFUNC VOICE + MSG 0x131d3 ; "「パパ……! あっ、あぁっ、パパもママも好きっ!" + CALLFUNC R + MSG 0x131d4 ; " 莉々子……2人に愛されて幸せなのっ……♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131d5 ; "  ビクビクビクゥッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131d6 ; "髪を振り乱し、絶頂に至る莉々子に引きずられ" + CALLFUNC R + MSG 0x131d7 ; "紗夜は膣口を、護は陰嚢をギュンと収縮させる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24910 + CALLFUNC VOICE + MSG 0x131d8 ; "「あっ……私も幸せよ、莉々子……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131d9 ; "「ぼ、僕もっ……くっ、うあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131da ; "三つの身体が一つに連動し、増幅されていく快楽は" + CALLFUNC R + MSG 0x131db ; "三人の誰にとっても未知の世界だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131dc ; "「う……っあっ、ダメだ、出ちゃう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131dd ; "唐突な射精欲に護の脳が対応できず、" + CALLFUNC R + MSG 0x131de ; "ほぼノーガードで性感が突き刺さる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131df ; "「う゛……っ、うう゛、ううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131e0 ; "一瞬、ペニスが消失したかと思うほどの爆発的な" + CALLFUNC R + MSG 0x131e1 ; "快感が脳髄を駆け巡り、護の目の前が真っ白になった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131e2 ; "「うぅ、り、莉々子っ! 僕もっ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/11/莉々子/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24911 + CALLFUNC VOICE + MSG 0x131e3 ; "「あはぁあぁぁぁーーーっ♂♂" + CALLFUNC R + MSG 0x131e4 ; " あっ、あっ、イクイクぅ♂ パパのおちんちんで" + CALLFUNC R + MSG 0x131e5 ; " 莉々子イッちゃいますっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131e6 ; "頂点を極めようとした二人を見ていた紗夜は、" + CALLFUNC R + MSG 0x131e7 ; "そこで護のペニスを摘んだ。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131e8 ; "「ひっうっ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24912 + CALLFUNC VOICE + MSG 0x131e9 ; "「ダメよ、パパ♂ その精液は溜めておいて♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x131ea ; "「そ、そんな……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131eb ; "鈴口寸前で止められた射精は空撃ちになり、" + CALLFUNC R + MSG 0x131ec ; "ペニスはジンジン火照るのに、精液が出ない。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/挿入前/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x131ed ; "  ず……っ、ずにゅ……ぐちゅぅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131ee ; "莉々子の膣内からまだまだ硬度を保つペニスを取り出すと、" + CALLFUNC R + MSG 0x131ef ; "紗夜はその矛先を自分のヴァギナに擦り付ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24913 + CALLFUNC VOICE + MSG 0x131f0 ; "「マ、ママぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131f1 ; "自分一人がイキっぱなしになっていた罪悪感からか、" + CALLFUNC R + MSG 0x131f2 ; "寸前で精子を取り上げられた残念からか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131f3 ; "可愛い顔でむくれてみせる莉々子に、" + CALLFUNC R + MSG 0x131f4 ; "ぜえぜえと息をつく護に紗夜がウインクする。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24914 + CALLFUNC VOICE + MSG 0x131f5 ; "「莉々子には、まだ早いわ。" + CALLFUNC R + MSG 0x131f6 ; " パパのミルクは、ママが受け止めてあげる♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24915 + CALLFUNC VOICE + MSG 0x131f7 ; "「えっ? あ、ママ、ずるいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131f8 ; "まだヒクつきの収まらない花弁を抱えたまま、" + CALLFUNC R + MSG 0x131f9 ; "莉々子は護のペニスを熱心に見つめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x131fa ; "それでも、護は新しく差し出された紗夜の膣口の" + CALLFUNC R + MSG 0x131fb ; "プリプリとした弾力に抗えず、吸い寄せられてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24916 + CALLFUNC VOICE + MSG 0x131fc ; "「ガマンしてね、莉々子。" + CALLFUNC R + MSG 0x131fd ; " パパから種をもらわないと、新しい家族になれないから」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24917 + CALLFUNC VOICE + MSG 0x131fe ; "「きて、パパ……♂" + CALLFUNC R + MSG 0x131ff ; " 今度は、ママを愛してくれる?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13200 ; "「ぅ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13201 ; "射精間際で引き抜いた状態で破裂寸前のペニスは" + CALLFUNC R + MSG 0x13202 ; "空腹の獣が獲物を見つけたように、紗夜に襲いかかっていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/紗夜/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13203 ; "  グチュグチュグチュッ……グチュウウッ……!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24918 + CALLFUNC VOICE + MSG 0x13204 ; "「んはあぁあぁぁっ♂" + CALLFUNC R + MSG 0x13205 ; " ああっ、パパ、すごぉい♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13206 ; "「はぁ、はぁ……ママも……ママもすごいよっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13207 ; "莉々子の膣内とは違う感触、違う水音が" + CALLFUNC R + MSG 0x13208 ; "護の性感を一旦リセットし、新しい波を作る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13209 ; "(莉々子に射精しようとした感覚が残ってる……。" + CALLFUNC R + MSG 0x1320a ; " これ……2倍気持ちいいよ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1320b ; "背筋をゾワゾワさせながら、それでも強引に前に進むと" + CALLFUNC R + MSG 0x1320c ; "莉々子の青い果実とは違った……包み込む肉襞を感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24919 + CALLFUNC VOICE + MSG 0x1320d ; "「んんっ……♀ ああ……、パパのおちんちん、" + CALLFUNC R + MSG 0x1320e ; " ママの奥までみっちり入ってるっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1320f ; "  ぐちゅっ!! ぐちゅっ、ぐちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13210 ; "感じあう二人に挟み込まれた莉々子は、" + CALLFUNC R + MSG 0x13211 ; "上から下から迸る淫らな熱に炙られ、呼吸困難になる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24920 + CALLFUNC VOICE + MSG 0x13212 ; "「も、もぉ……っ、娘の前で赤ちゃん作るの禁止ぃ……!" + CALLFUNC R + MSG 0x13213 ; " はぁっ、ああ、あぁ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13214 ; "  ジョリッ……ジョリッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13215 ; "そう多くはない護の陰毛が、莉々子の肉豆に擦れ" + CALLFUNC R + MSG 0x13216 ; "体感したことのないじれったさを味わわせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/紗夜/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24921 + CALLFUNC VOICE + MSG 0x13217 ; "「んっ、あっ、はっ、あぁっ♂" + CALLFUNC R + MSG 0x13218 ; " ママに種が付いたら……あっ、私たち3人は……、" + CALLFUNC R + MSG 0x13219 ; " 家族になるわ……だから、もう少しだけ……あぁっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24922 + CALLFUNC VOICE + MSG 0x1321a ; "「だめっ……だめなのっ……エッチな気持ちが" + CALLFUNC R + MSG 0x1321b ; " おさまらないの……っぁっ、あぁッ……♀" + CALLFUNC R + MSG 0x1321c ; " 早く、莉々子にも欲しいっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1321d ; "高まっていく三人の欲望を掻き回すように、" + CALLFUNC R + MSG 0x1321e ; "肉と肉がぶつかり、ねじれ、男根は絞り上げられる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1321f ; "「うっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13220 ; "先走りが大量に紗夜の膣内に漏れ、護が身体を硬くすると" + CALLFUNC R + MSG 0x13221 ; "それを見て紗夜は甘く息をつく。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/紗夜/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24923 + CALLFUNC VOICE + MSG 0x13222 ; "「あっ……♀ あぁ……いいのよ、パパ……♀" + CALLFUNC R + MSG 0x13223 ; " 我慢しないで、膣内に射精しても……。" + CALLFUNC R + MSG 0x13224 ; " 私達は本気だから……っ、はぁ、はぁあんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13225 ; "精管を引き締めたところを、やわやわと心地良い膣内で" + CALLFUNC R + MSG 0x13226 ; "マッサージされ、護は気を失いそうになる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13227 ; "「て、手加減してください……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24924 + CALLFUNC VOICE + MSG 0x13228 ; "「くすっ……それは私も厳しいわ♀" + CALLFUNC R + MSG 0x13229 ; " だって……、ん、あんッ……、" + CALLFUNC R + MSG 0x1322a ; " 勝手に膣内が動いてるんですもの♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24925 + CALLFUNC VOICE + MSG 0x1322b ; "「あっ……ママのドキドキが莉々子にも" + CALLFUNC R + MSG 0x1322c ; " 伝わってくるっ♀" + CALLFUNC R + MSG 0x1322d ; " パパのこと……好きだって♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1322e ; "「〜っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1322f ; "母娘の台詞攻撃に、くらくら立ち眩む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13230 ; "護はこの最高の愉悦を少しでも長引かせようと、" + CALLFUNC R + MSG 0x13231 ; "必死で堪える。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/11/紗夜/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24926 + CALLFUNC VOICE + MSG 0x13232 ; "「あ、ああんッ! 新しい絆を……私達にくださいっ!" + CALLFUNC R + MSG 0x13233 ; " 私と莉々子……そして、琴音が家族になるために!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24927 + CALLFUNC VOICE + MSG 0x13234 ; "「それには、パパの……護さんの子種が必要だからっ♂" + CALLFUNC R + MSG 0x13235 ; " あの人ではない、あなたの子どもが欲しいのっ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13236 ; "「お、奥様ぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13237 ; "そこまで言われて、黙っていられる護ではなかった。" + CALLFUNC A + MSG 0x13238 ; "護は猛然とピストンを再開し、" + CALLFUNC R + MSG 0x13239 ; "紗夜を壊す勢いで柔肉を犯していく。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24928 + CALLFUNC VOICE + MSG 0x1323a ; "「んっ、はぁっ、はぁっ……はぁっ♂" + CALLFUNC R + MSG 0x1323b ; " 素敵っ♂ 素敵よ、パパ……♂ 硬くて……野性的で……♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24929 + CALLFUNC VOICE + MSG 0x1323c ; "「あっ♀ あぁッ……あぁっ、イきますっ……!" + CALLFUNC R + MSG 0x1323d ; " だからパパも私にくださいっ……!" + CALLFUNC R + MSG 0x1323e ; " あなたの子種を……、精子を……、あ、溢れるほど……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1323f ; "  ずちゅ!! ぐちゅ!! にちゅっ、にちゅっ、" + CALLFUNC R + MSG 0x13240 ; "  にちゅにちゅにちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13241 ; "日常生活で聞くことのない、淫靡な肉の水音に" + CALLFUNC R + MSG 0x13242 ; "護の意識が取り込まれていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13243 ; "「あっ、うあっ、あああっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13244 ; "紗夜の子宮口がチュッ!!と護の鈴口にキスした瞬間、" + CALLFUNC R + MSG 0x13245 ; "壊れた水道管のように亀頭の先が爆発する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/11/紗夜2/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x13246 ; "  ビュルビュルビュルッ!! ビュルルルッ!!" + CALLFUNC R + MSG 0x13247 ; "  ぶびゅるるるるっ……! びゅっ……!!" + CALLFUNC A + PUSH 2 + PUSH 7 + PUSH 999 + CALLFUNC ■中出し + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24930 + CALLFUNC VOICE + MSG 0x13248 ; "「あああああぁっ!! と、届いてますっ……!" + CALLFUNC R + MSG 0x13249 ; " たくさん……っ、赤ちゃんの素が、子宮に……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1324a ; "口を潰されたホースの先から、大量の精子が降り注ぎ" + CALLFUNC R + MSG 0x1324b ; "紗夜の膣内も子宮も……卵管までもが白く濁った。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1324c ; "(ああ……、奥様に中出ししてしまった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1324d ; "眩暈がするほど気持ちのいい射精を行いながら、" + CALLFUNC R + MSG 0x1324e ; "護はぐいっ……と莉々子に身体を抱き寄せられる。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1324f ; "「えっ、えっ……!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/11/紗夜2/莉々子/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24931 + CALLFUNC VOICE + MSG 0x13250 ; "「まだ休んじゃだめぇっ……莉々子もパパの種が欲しいっ!" + CALLFUNC R + MSG 0x13251 ; " パパを好きなのはママだけじゃないのっ……!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24932 + CALLFUNC VOICE + MSG 0x13252 ; "「うふふっ……もう、莉々子はワガママなんだからっ。" + CALLFUNC R + MSG 0x13253 ; " 少しだけよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13254 ; "自分の膣穴からゴポゴポと精液を逆流させながら" + CALLFUNC R + MSG 0x13255 ; "紗夜は莉々子の花弁をぴらりと広げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24933 + CALLFUNC VOICE + MSG 0x13256 ; "「はぁっ……♀ やっ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24934 + CALLFUNC VOICE + MSG 0x13257 ; "「パパ……もう一度お願いできるかしら?" + CALLFUNC R + MSG 0x13258 ; " 莉々子にも、絆を作ってあげて♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24935 + CALLFUNC VOICE + MSG 0x13259 ; "「この子は、あなたの愛を欲しがっているわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1325a ; "ちらりと莉々子を見下ろすと、その瞳は期待で潤み、" + CALLFUNC R + MSG 0x1325b ; "愛らしい表情全体で護への愛を伝えていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1325c ; "「い、いいんだね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1325d ; "父親らしく威厳を、と思ったものの、そんなことで" + CALLFUNC R + MSG 0x1325e ; "心を動かす二人でないこともわかっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24936 + CALLFUNC VOICE + MSG 0x1325f ; "「早く……パパ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13260 ; "甘えて唇を尖らせる莉々子の顔に顔を重ね、" + CALLFUNC R + MSG 0x13261 ; "そのままゆっくり口付ける。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子2/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/02/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24937 + CALLFUNC VOICE + MSG 0x13262 ; "「あぁっ……パパぁ……莉々子、蕩けちゃう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13263 ; "  ぐ、ぬ……ぐちゅぐちゅぐちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13264 ; "再び莉々子に侵入するペニスは、" + CALLFUNC R + MSG 0x13265 ; "既に硬さを取り戻し射精前よりも太くなっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24938 + CALLFUNC VOICE + MSG 0x13266 ; "「あっんんッ……キツい、です……っ、" + CALLFUNC R + MSG 0x13267 ; " パパのおちんちん……んっあぁっ、おっきすぎて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13268 ; "にちゅにちゅと沈み込んでいく男性器は、" + CALLFUNC R + MSG 0x13269 ; "ガッチリと莉々子の膣内に穿たれ離れない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24939 + CALLFUNC VOICE + MSG 0x1326a ; "「はあっ、あっ、あぁん、いいっ♂" + CALLFUNC R + MSG 0x1326b ; " 莉々子もパパの赤ちゃん欲しいのっ♂」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24940 + CALLFUNC VOICE + MSG 0x1326c ; "「うふふっ。いいわよ。" + CALLFUNC R + MSG 0x1326d ; " ママと一緒に作りましょう♂" + CALLFUNC R + MSG 0x1326e ; " パパの赤ちゃんを……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1326f ; "  ずちゅっ、にちゅ、にちゅ、にちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13270 ; "護が一度目の射精の余韻を振り切る前に、" + CALLFUNC R + MSG 0x13271 ; "莉々子は自分で腰を動かし始めていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24941 + CALLFUNC VOICE + MSG 0x13272 ; "「パパ……好き♀ 好き♀ ずっと好きだったの" + CALLFUNC R + MSG 0x13273 ; " ……好きっ……あっ、あぁ、ずっと好き……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13274 ; "二人の繋がり場所を、" + CALLFUNC R + MSG 0x13275 ; "紗夜の指先が広げて抽送をスムーズにする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13276 ; "すると、もう腰を動かしていない方がおかしいくらいに" + CALLFUNC R + MSG 0x13277 ; "莉々子と護は全身……淫らな気持ちでいっぱいになった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24942 + CALLFUNC VOICE + MSG 0x13278 ; "「ああああぁっ!! こんな……こんなにいいのっ?" + CALLFUNC R + MSG 0x13279 ; " 今日の莉々子……どうか、してるぅ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24943 + CALLFUNC VOICE + MSG 0x1327a ; "「おちんちんっ……あっ、あぁ♀ " + CALLFUNC R + MSG 0x1327b ; " おちんちんで頭、いっぱいになってるぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1327c ; "  パァンッ!! パァンッ、パァンッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1327d ; "紗夜の蜜で濡れた護の股間が、" + CALLFUNC R + MSG 0x1327e ; "莉々子の蜜まみれの割れ目にぶつかる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1327f ; "そのリズムが加速すればするほど、" + CALLFUNC R + MSG 0x13280 ; "小屋には水音が鳴り響き、跳ね返ってきた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13281 ; "護はぎゅううっ……と莉々子の膣奥に竿肉を握られ、" + CALLFUNC R + MSG 0x13282 ; "上下に強く振り回された。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13283 ; "  ぐちゅっ……ぐちゅっ、ぐちゅっ、じゅぷ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24944 + CALLFUNC VOICE + MSG 0x13284 ; "「あああああああぁあはぁあっ……♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13285 ; "ズンズンと最奥を小突かれて、女の本能が目覚める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13286 ; "莉々子は自分が知らない自分へ……一人前の女へと" + CALLFUNC R + MSG 0x13287 ; "花開いていくのを感じ、大きくぶるるるっと身震いした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24945 + CALLFUNC VOICE + MSG 0x13288 ; "「あっ、あっ、すごいのきてるっ♂" + CALLFUNC R + MSG 0x13289 ; " お口がすごく開いて、パパの精子を" + CALLFUNC R + MSG 0x1328a ; " ごっくんしたがってるううっっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1328b ; "「いくよ、莉々子……!" + CALLFUNC R + MSG 0x1328c ; " パパの精子で、妊娠するんだ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24946 + CALLFUNC VOICE + MSG 0x1328d ; "「あっ、赤ちゃん、くるぅ♂" + CALLFUNC R + MSG 0x1328e ; " パパの赤ちゃんが、莉々子の子宮で形になるのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1328f ; "子宮口も、卵管もはじめから護の精子だけを待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13290 ; "長い片思いの終わり、そして新しい家族の誕生に" + CALLFUNC R + MSG 0x13291 ; "莉々子は全身を悦びに染める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24947 + CALLFUNC VOICE + MSG 0x13292 ; "「赤ちゃんっ!! 赤ちゃんくださいっ!" + CALLFUNC R + MSG 0x13293 ; " 産みますっ……ちゃんと産みますからぁっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/11/莉々子3/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/02/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 3 + PUSH 7 + PUSH 200 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x13294 ; "  びゅっ……! びゅるるるっ、びゅぶっ!!" + CALLFUNC R + MSG 0x13295 ; "  ぶびゅびゅびゅびゅびゅくっ、びゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13296 ; "一度目よりは薄いはずの子種は、最初に莉々子の子宮口を" + CALLFUNC R + MSG 0x13297 ; "通った時には片栗粉を水に溶かした程度の濃度しかなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13298 ; "しかし、莉々子の下腹部全体がペニスを抱きとめ、" + CALLFUNC R + MSG 0x13299 ; "うねうねと複雑に搾取を始めると再び特濃の白濁に戻る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24948 + CALLFUNC VOICE + MSG 0x1329a ; "「やぁ……す、すごいのっ♂ パパの射精、すごいっ♂" + CALLFUNC R + MSG 0x1329b ; " こんなの……耐えきれないっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1329c ; "二度目だからと油断していた莉々子は、" + CALLFUNC R + MSG 0x1329d ; "あまりにも強い射精の勢いに腰を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1329e ; "するとそれを紗夜の両手が阻み、" + CALLFUNC R + MSG 0x1329f ; "二人の器官をぴったりとくっつけてしまう。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24949 + CALLFUNC VOICE + MSG 0x132a0 ; "「逃げてはダメよ、莉々子。" + CALLFUNC R + MSG 0x132a1 ; " パパの愛をちゃんと受け止めなさい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24950 + CALLFUNC VOICE + MSG 0x132a2 ; "「きゃっ……!? だ、だめだめ、パパぁっ!" + CALLFUNC R + MSG 0x132a3 ; " 莉々子の子宮にびゅくびゅくって……入ってきてるぅうっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24951 + CALLFUNC VOICE + MSG 0x132a4 ; "「あっ、あっ、イクっ♂ イッちゃうっ♂" + CALLFUNC R + MSG 0x132a5 ; " イクイクッ♂ あはああぁぁぁーーーっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132a6 ; "莉々子の薄い腹が盛り上がり、護自身のペニスも" + CALLFUNC R + MSG 0x132a7 ; "溢れかえる精液を感じた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132a8 ; "「っとと……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132a9 ; "自分の精子に触れないように膣内から男根を引き抜くと、" + CALLFUNC R + MSG 0x132aa ; "すぐに注ぎすぎた樹液が雫となって紗夜の陰部に降りかかる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24952 + CALLFUNC VOICE + MSG 0x132ab ; "「まあっ……。良かったわね、莉々子。" + CALLFUNC R + MSG 0x132ac ; " こんなに濃い精液をもらえて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132ad ; "うっとりと二人を見つめる紗夜の上で" + CALLFUNC R + MSG 0x132ae ; "若い二人ははぁはぁと息をつき、声も出せない。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子3/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24953 + CALLFUNC VOICE + MSG 0x132af ; "「っ……♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + MSG 0x132b0 ; "許容以上の精液に溺れながら、" + CALLFUNC R + MSG 0x132b1 ; "莉々子は痺れた下腹部にそっと触れる。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子3/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24954 + CALLFUNC VOICE + MSG 0x132b2 ; "「んはぁっ……♂ す、すごいっ……♂" + CALLFUNC R + MSG 0x132b3 ; " 子宮が悦んでるっ……♂" + CALLFUNC R + MSG 0x132b4 ; " パパの精子を歓迎してる……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24955 + CALLFUNC VOICE + MSG 0x132b5 ; "「あぁっ……莉々子、幸せです……♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132b6 ; "「どきっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132b7 ; "ふいに莉々子が見せた大人の横顔に" + CALLFUNC R + MSG 0x132b8 ; "心臓を鷲掴みにされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132b9 ; "護は全身がカーっと熱くなるのをごまかそうとして" + CALLFUNC R + MSG 0x132ba ; "莉々子の髪を撫でた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132bb ; "「き、気持ちよかった?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132bc ; "莉々子はこくこくと何度もうなずき、" + CALLFUNC R + MSG 0x132bd ; "最後に指先でそっと膣口を押さえた。" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子3/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24956 + CALLFUNC VOICE + MSG 0x132be ; "「はい……♂ とてもよかったですっ♂" + CALLFUNC R + MSG 0x132bf ; " パパの精子が、卵管まで入ってきたのがわかります♂" + CALLFUNC R + MSG 0x132c0 ; " 今、莉々子の卵子を一生懸命探してるの……♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/11/莉々子3/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24957 + CALLFUNC VOICE + MSG 0x132c1 ; "「キスして……パパ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132c2 ; "「んっ……、愛してるよ、莉々子」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24958 + CALLFUNC VOICE + MSG 0x132c3 ; "「まぁっ。ママを差し置いてパパとキスなんて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132c4 ; "二人をからかう紗夜の頬に、莉々子が軽く口をつける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24959 + CALLFUNC VOICE + MSG 0x132c5 ; "「ママにも……ちゅっ♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24960 + CALLFUNC VOICE + MSG 0x132c6 ; "「ふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132c7 ; "紗夜に後ろから、護に前から抱き締められて" + CALLFUNC R + MSG 0x132c8 ; "莉々子は幸せいっぱいにくすくすと笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24961 + CALLFUNC VOICE + MSG 0x132c9 ; "「パパもママも愛しています……。" + CALLFUNC R + MSG 0x132ca ; " 姉さまも、雪乃も、みんなみんな大好き……♀」" + CALLFUNC A + PUSH 3 + CALLFUNC ■貞操ガード1UP + PUSH 3 + CALLFUNC ■貞操ガード全回復 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/19−H + +; 莉々子/護/20 +; RETURN: void +FUNC 5847 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/小屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132cb ; "「ぅ……、う、うーん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132cc ; "寝返りを打ち、柔らかなモノに" + CALLFUNC R + MSG 0x132cd ; "顔が当たって目が覚める。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132ce ; "「こ、これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x132cf ; "  むにっ、むにっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132d0 ; "鼻先で柔らかいモノをつついていると、" + CALLFUNC R + MSG 0x132d1 ; "それが隣で寝ている莉々子の胸だと気付き、" + CALLFUNC R + MSG 0x132d2 ; "護は慌てて飛び起きた。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132d3 ; "(ちょ、ちょっとだけ……" + CALLFUNC R + MSG 0x132d4 ; " おっぱい大きくなってる……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24962 + CALLFUNC VOICE + MSG 0x132d5 ; "「すぅ……すぅ……パパ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132d6 ; "良い夢を見ているのか、手をぎゅっと握り" + CALLFUNC R + MSG 0x132d7 ; "安らかな寝息をたてている莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132d8 ; "莉々子の白い肌に差す光は、朝日だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132d9 ; "護は顔を上げ、外がすっかり晴れている事を" + CALLFUNC R + MSG 0x132da ; "知って……ほっと安堵する。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132db ; "「なんだ……、雨、止んでるじゃないか。" + CALLFUNC R + MSG 0x132dc ; " って、イタタっ、腰が痛い……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132dd ; "昨晩の痴態を思い出し、護は一人赤くなると" + CALLFUNC R + MSG 0x132de ; "そっと莉々子に自分の毛布をかけてやる。" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132df ; "「……さて、後は奥様か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132e0 ; "きょろきょろと周囲を見回すと、" + CALLFUNC R + MSG 0x132e1 ; "ちょうど紗夜が外から戻ってくるところだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24963 + CALLFUNC VOICE + MSG 0x132e2 ; "「おはよう、護さん。" + CALLFUNC R + MSG 0x132e3 ; " 外はとても良いお天気よ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132e4 ; "「昨夜の嵐が嘘みたいですね……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24964 + CALLFUNC VOICE + MSG 0x132e5 ; "「ええ。あんまり気持ちいいから、" + CALLFUNC R + MSG 0x132e6 ; " その辺をお散歩してきちゃったわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132e7 ; "にっこり笑みを交わす二人の声に気付いたのか" + CALLFUNC R + MSG 0x132e8 ; "足元の莉々子がうっすらと目を開ける。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24965 + CALLFUNC VOICE + MSG 0x132e9 ; "「んっ……、兄さま、母さま……?」" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132ea ; "「おはようございます、莉々子様。" + CALLFUNC R + MSG 0x132eb ; " 立てますか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24966 + CALLFUNC VOICE + MSG 0x132ec ; "「……はい。大丈夫です……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132ed ; "濡れた服もすっかり乾き、" + CALLFUNC R + MSG 0x132ee ; "袖を通す莉々子を紗夜と見守る。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x132ef ; "和やかな空気の中、まったりしていると" + CALLFUNC R + MSG 0x132f0 ; "外から舟木の声がした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132f1 ; "「おおおおおくさまぁぁああああぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132f2 ; "砂利を蹴散らし走ってきた舟木は、" + CALLFUNC R + MSG 0x132f3 ; "迷わず小屋の戸を開け、三人を見つける。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132f4 ; "「奥様! 莉々子様! ご無事でしたか!?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132f5 ; "(あ、危なかった……。" + CALLFUNC R + MSG 0x132f6 ; " あと少し舟木さんが早く来てたら" + CALLFUNC R + MSG 0x132f7 ; " 裸の僕と莉々子様を目撃されてたよ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24967 + CALLFUNC VOICE + MSG 0x132f8 ; "「ええ、無事です。兄さまが莉々子を" + CALLFUNC R + MSG 0x132f9 ; " 助けてくださったから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132fa ; "ぽっ、と頬を染め護を見つめる莉々子に" + CALLFUNC R + MSG 0x132fb ; "紗夜もまた嬉しそうな表情になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x132fc ; "それを見た舟木はブルブル巨体を震わせると" + CALLFUNC R + MSG 0x132fd ; "「良くやった!」と護の肩に手を置いた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x132fe ; "「でかしたぞ、護っ!" + CALLFUNC R + MSG 0x132ff ; " お前は使用人として務めを、立派に果たしたんだっ!」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13300 ; "「は……はは……」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13301 ; "(その後、2人とエッチして寝入ってたなんて、" + CALLFUNC R + MSG 0x13302 ; " とてもじゃないけど言えない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13303 ; "すぐにも屋敷へ戻ろうと、四人は火の元を" + CALLFUNC R + MSG 0x13304 ; "確認し、広げた藁を隅に追いやる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24968 + CALLFUNC VOICE + MSG 0x13305 ; "「兄さま……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13306 ; "莉々子は後片づけをしている護の傍に寄ると、" + CALLFUNC R + MSG 0x13307 ; "誇らしげに顔を見上げてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13308 ; "「さあ、帰りましょう。" + CALLFUNC R + MSG 0x13309 ; " 皆さんのところへ……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24969 + CALLFUNC VOICE + MSG 0x1330a ; "「はいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1330b ; "寄り添う莉々子の髪を、護は優しく撫でた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/正門/午前" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24970 + CALLFUNC VOICE + MSG 0x1330c ; "「莉々子っ……、莉々子!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24971 + CALLFUNC VOICE + MSG 0x1330d ; "「莉々子様!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1330e ; "屋敷の門が見えるなり、待ちかねていた" + CALLFUNC R + MSG 0x1330f ; "琴音と雪乃が飛び出してくる。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24972 + CALLFUNC VOICE + MSG 0x13310 ; "「良かった……、莉々子、莉々子……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13311 ; "四人の姿を見つけた琴音は、迷うことなく" + CALLFUNC R + MSG 0x13312 ; "駆け寄って、強く莉々子を抱き締める。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24973 + CALLFUNC VOICE + MSG 0x13313 ; "「あ……、ねえさま……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24974 + CALLFUNC VOICE + MSG 0x13314 ; "「もうっ……心配させないで!" + CALLFUNC R + MSG 0x13315 ; " ずっと、ずっと待ってたんだから……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24975 + CALLFUNC VOICE + MSG 0x13316 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13317 ; "硬さを残していた莉々子の表情がゆるみ、" + CALLFUNC R + MSG 0x13318 ; "じわりと涙が滲み出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24976 + CALLFUNC VOICE + MSG 0x13319 ; "(姉さまに嫉妬したりして、嫌な子だった莉々子を……、" + CALLFUNC R + MSG 0x1331a ; " 姉さまは愛してくれていた)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24977 + CALLFUNC VOICE + MSG 0x1331b ; "(莉々子はこんなにお優しい姉さまを" + CALLFUNC R + MSG 0x1331c ; " 疑っていたなんて……)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24978 + CALLFUNC VOICE + MSG 0x1331d ; "「ごめんなさい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1331e ; "抱き返された琴音は、莉々子の言葉の意味は" + CALLFUNC R + MSG 0x1331f ; "わからないままに、ぶんぶんと首を横に振る。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24979 + CALLFUNC VOICE + MSG 0x13320 ; "「いいの……。" + CALLFUNC R + MSG 0x13321 ; " あなたが無事でいてくれたら、それで……」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24980 + CALLFUNC VOICE + MSG 0x13322 ; "「お風呂の準備が、出来てます……。" + CALLFUNC R + MSG 0x13323 ; " すぐにお身体を……あ、温めて……くださぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13324 ; "抱き合う姉妹の傍で、雪乃がいつものように" + CALLFUNC R + MSG 0x13325 ; "淡々と告げようとしたが、その強がりも長くはもたなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13326 ; "莉々子の目を見た途端、言葉を詰まらせ、" + CALLFUNC R + MSG 0x13327 ; "泣きじゃくってしまう。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24981 + CALLFUNC VOICE + MSG 0x13328 ; "「ひっく……一晩中……、" + CALLFUNC R + MSG 0x13329 ; " お風呂の準備を……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24982 + CALLFUNC VOICE + MSG 0x1332a ; "「雪乃……ありがとう。" + CALLFUNC R + MSG 0x1332b ; " 心配かけてごめんなさい」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24983 + CALLFUNC VOICE + MSG 0x1332c ; "「いえ……。" + CALLFUNC R + MSG 0x1332d ; " 私も……、莉々子様がご無事なら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1332e ; "莉々子が琴音ごと雪乃を抱き締めると、" + CALLFUNC R + MSG 0x1332f ; "驚きながらもそれに従う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24984 + CALLFUNC VOICE + MSG 0x13330 ; "「旦那様も心配されています。" + CALLFUNC R + MSG 0x13331 ; " 早く、お顔を見せてあげてください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13332 ; "涙をぬぐいながら言う雪乃に、" + CALLFUNC R + MSG 0x13333 ; "莉々子がしっかりとうなずいた。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13334 ; "(良かったですね、莉々子様……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13335 ; "護は紗夜と舟木を促しながら、" + CALLFUNC R + MSG 0x13336 ; "自分も屋敷へ戻っていった。" + CALLFUNC A + S_PUSH "背景/主の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24985 + CALLFUNC VOICE + MSG 0x13337 ; "「……只今、戻りました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13338 ; "一騎の部屋の中には莉々子と紗夜、そして" + CALLFUNC R + MSG 0x13339 ; "莉々子についてきた雪乃がいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1333a ; "一騎は全員の顔を見回すと、" + CALLFUNC R + MSG 0x1333b ; "特に感情を動かさず目を伏せる。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1333c ; "「無事で何よりだ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1333d ; "無表情のまま、膝の上で仕事の書類を" + CALLFUNC R + MSG 0x1333e ; "めくりはじめた一騎に近づくと、莉々子は" + CALLFUNC R + MSG 0x1333f ; "はっきりと口を開く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24986 + CALLFUNC VOICE + MSG 0x13340 ; "「父さま。" + CALLFUNC R + MSG 0x13341 ; " たとえ血の繋がりがどうであれ、" + CALLFUNC R + MSG 0x13342 ; " 莉々子は、父さまと母さまの娘です」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13343 ; "「…………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24987 + CALLFUNC VOICE + MSG 0x13344 ; "「それだけは、ずっと変わりません」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13345 ; "  ……パラ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13346 ; "紙をめくるのをやめ、顔は上げずに" + CALLFUNC R + MSG 0x13347 ; "一騎は呟く。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13348 ; "「……強くなったな、莉々子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13349 ; "莉々子は自分と目を合わせない父親に、" + CALLFUNC R + MSG 0x1334a ; "それでも優しい目で応える。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24988 + CALLFUNC VOICE + MSG 0x1334b ; "「兄さまが……いえ。" + CALLFUNC R + MSG 0x1334c ; " 母さまや姉さまが……みんなが私を" + CALLFUNC R + MSG 0x1334d ; " 愛して下さったお陰です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24989 + CALLFUNC VOICE + MSG 0x1334e ; "「そしてその中には、" + CALLFUNC R + MSG 0x1334f ; " もちろん、父さまもいます……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13350 ; "「……そうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13351 ; "途切れ途切れの会話は、確かに莉々子が" + CALLFUNC R + MSG 0x13352 ; "真実を知る前とは異なる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13353 ; "それでも、莉々子は気にした様子もなく" + CALLFUNC R + MSG 0x13354 ; "ぺこりと頭を下げて後ろへと下がった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24990 + CALLFUNC VOICE + MSG 0x13355 ; "「それをお伝えしたかっただけです」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24991 + CALLFUNC VOICE + MSG 0x13356 ; "「あなた。莉々子は疲れています。" + CALLFUNC R + MSG 0x13357 ; " 話はまた、今度……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13358 ; "莉々子を気遣う紗夜にうなずき、" + CALLFUNC R + MSG 0x13359 ; "一騎はようやく顔を上げる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1335a ; "「ああ。ゆっくりしなさい」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24992 + CALLFUNC VOICE + MSG 0x1335b ; "「それでは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1335c ; "部屋を出ようとする紗夜に、" + CALLFUNC R + MSG 0x1335d ; "一騎はふいに声をかけた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1335e ; "「紗夜。お前には少し話がある」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24993 + CALLFUNC VOICE + MSG 0x1335f ; "「……わかりました。" + CALLFUNC R + MSG 0x13360 ; " 雪乃、莉々子を部屋までお願いね」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24994 + CALLFUNC VOICE + MSG 0x13361 ; "「かしこまりました、奥様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13362 ; "……二人が出て行くのを見計らい、" + CALLFUNC R + MSG 0x13363 ; "夫婦は再び正面から向かい合う。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24995 + CALLFUNC VOICE + MSG 0x13364 ; "「……どのようなお話ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13365 ; "莉々子と同じく、紗夜の目にも迷いはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13366 ; "それを知ってなお、一騎は当たり前のことと" + CALLFUNC R + MSG 0x13367 ; "言わんばかりに昔の話を蒸し返した。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13368 ; "「篠原と跡取りを作る話だが、" + CALLFUNC R + MSG 0x13369 ; " 決心はついたのか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24996 + CALLFUNC VOICE + MSG 0x1336a ; "「……ええ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1336b ; "紗夜は小さくうなずくと、" + CALLFUNC R + MSG 0x1336c ; "そっと一騎を見据え、答える。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24997 + CALLFUNC VOICE + MSG 0x1336d ; "「私は篠原くんとは、子供を作りません」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1336e ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1336f ; "絶句すら予想していたのか、" + CALLFUNC R + MSG 0x13370 ; "紗夜は真剣な表情で言葉を続けた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24998 + CALLFUNC VOICE + MSG 0x13371 ; "「私は篠原くんを愛していません。" + CALLFUNC R + MSG 0x13372 ; " それが理由です」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13373 ; "「この期に及んで、愛など……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 24999 + CALLFUNC VOICE + MSG 0x13374 ; "「私にとっては一番大切なことです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13375 ; "失笑する一騎とは対照的に、" + CALLFUNC R + MSG 0x13376 ; "紗夜は微笑まず、一度目を閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13377 ; "そして、静かに決意を告げた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25000 + CALLFUNC VOICE + MSG 0x13378 ; "「跡取りは作ります。" + CALLFUNC R + MSG 0x13379 ; " 私が愛する男性と一緒に……」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1337a ; "「……私には出来ないと言ったはずだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1337b ; "紗夜の言葉は、一騎にとってはまったく" + CALLFUNC R + MSG 0x1337c ; "予想していないものだった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25001 + CALLFUNC VOICE + MSG 0x1337d ; "「くすっ……。" + CALLFUNC R + MSG 0x1337e ; " ご自分が、私に愛されているとお思いなのですか?」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1337f ; "「紗夜っ!」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25002 + CALLFUNC VOICE + MSG 0x13380 ; "「失礼します……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13381 ; "今度こそ部屋を出て行く紗夜を呼び止められず、" + CALLFUNC R + MSG 0x13382 ; "一騎は呆然とそれを見送る。" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13383 ; "「………………」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13384 ; "「篠原以外の男だと……?" + CALLFUNC R + MSG 0x13385 ; " 何を考えている、紗夜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13386 ; "一騎の顔には、苦渋が滲んでいた。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/2階廊下/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25003 + CALLFUNC VOICE + MSG 0x13387 ; "「ふふ、結構緊張しちゃった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13388 ; "雪乃と二人で部屋へと戻っていた莉々子は" + CALLFUNC R + MSG 0x13389 ; "前を歩いていた篠原とすれ違った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25004 + CALLFUNC VOICE + MSG 0x1338a ; "「……篠原さん」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1338b ; "「ご無事で何よりです、莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1338c ; "そらぞらしい挨拶を交わし、" + CALLFUNC R + MSG 0x1338d ; "莉々子は深々と篠原にお辞儀をする。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1338e ; "「っ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25005 + CALLFUNC VOICE + MSG 0x1338f ; "「ご心配をおかけしました。" + CALLFUNC R + MSG 0x13390 ; " 篠原さんも莉々子を探してくださったと、" + CALLFUNC R + MSG 0x13391 ; " 兄さまから聞いております」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13392 ; "「いえ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13393 ; "どこかバツの悪そうな篠原に、" + CALLFUNC R + MSG 0x13394 ; "莉々子は甘く笑いかけ、小首をかしげる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25006 + CALLFUNC VOICE + MSG 0x13395 ; "「篠原さん。莉々子は思うんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25007 + CALLFUNC VOICE + MSG 0x13396 ; "「血の繋がりよりも、人の繋がり……。" + CALLFUNC R + MSG 0x13397 ; " 生まれてから築き上げた絆こそ、大切なのではないかと」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13398 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13399 ; "何かを言いかけ、やめると篠原は" + CALLFUNC R + MSG 0x1339a ; "すっかりいつものキザったらしい顔に戻った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1339b ; "そして肩をすくめ、皮肉げに言い放つ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1339c ; "「フッ……。" + CALLFUNC R + MSG 0x1339d ; " 莉々子様は、どちらに似てらっしゃるのやら」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25008 + CALLFUNC VOICE + MSG 0x1339e ; "「私は私です。" + CALLFUNC R + MSG 0x1339f ; " これから、何者にもなれるのですから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133a0 ; "篠原の瞳の色と、莉々子の瞳の色は" + CALLFUNC R + MSG 0x133a1 ; "とてもよく似ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133a2 ; "それを知っていて、2人はそれ以上" + CALLFUNC R + MSG 0x133a3 ; "何も言わずに別々の方向へ歩き出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25009 + CALLFUNC VOICE + MSG 0x133a4 ; "「それでね、雪乃……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133a5 ; "女同士の雑談に興じる莉々子の背を見つめ、" + CALLFUNC R + MSG 0x133a6 ; "篠原は一人、笑い出しそうになる。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133a7 ; "(私との関係に気付いたのか……)" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133a8 ; "(まあ、知れたところで……" + CALLFUNC R + MSG 0x133a9 ; " 何がどう変わるわけでもないがね)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/20 +EOF シナリオ\莉々子/護/19−20.jaf + +; 莉々子/護/エンディング +; RETURN: void +FUNC 5848 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x133aa ; "  しゅっ…… しゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133ab ; "色とりどりの折り紙を並べ、その中から" + CALLFUNC R + MSG 0x133ac ; "一枚を選ぶと慣れた手つきで鶴を折る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25010 + CALLFUNC VOICE + MSG 0x133ad ; "「できた……♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x133ae ; "莉々子のベッドシーツを取り替えながら" + CALLFUNC R + MSG 0x133af ; "雪乃が目線を鶴に動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133b0 ; "すると、莉々子は「はい」とばかりに" + CALLFUNC R + MSG 0x133b1 ; "出来たばかりの鶴を差し出した。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25011 + CALLFUNC VOICE + MSG 0x133b2 ; "「今日はピンクですね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25012 + CALLFUNC VOICE + MSG 0x133b3 ; "「ええ。これも一緒に綴って" + CALLFUNC R + MSG 0x133b4 ; " もらえるかしら?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25013 + CALLFUNC VOICE + MSG 0x133b5 ; "「かしこまりました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133b6 ; "今までに折った鶴を綴った紐に、" + CALLFUNC R + MSG 0x133b7 ; "雪乃が新しい鶴を通す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25014 + CALLFUNC VOICE + MSG 0x133b8 ; "「これで、ちょうど千羽になりました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25015 + CALLFUNC VOICE + MSG 0x133b9 ; "「くすくすっ……うれしい。" + CALLFUNC R + MSG 0x133ba ; " 本当に願い事が叶うなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133bb ; "莉々子が立ち上がろうとすると、" + CALLFUNC R + MSG 0x133bc ; "雪乃がそれをそっと止めた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25016 + CALLFUNC VOICE + MSG 0x133bd ; "「お腹の赤ちゃんに障ります。" + CALLFUNC R + MSG 0x133be ; " どうか、莉々子様は安静に」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25017 + CALLFUNC VOICE + MSG 0x133bf ; "「ありがとう、雪乃……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133c0 ; "まだ膨らんでいない腹を撫でながら、" + CALLFUNC R + MSG 0x133c1 ; "幸せそうに微笑む莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133c2 ; "莉々子を見て、雪乃もまたささやかに笑う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25018 + CALLFUNC VOICE + MSG 0x133c3 ; "「莉々子様の願い事。" + CALLFUNC R + MSG 0x133c4 ; " 今ならお聞きしてもよろしいですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25019 + CALLFUNC VOICE + MSG 0x133c5 ; "「ふふ……そうね。でももう、雪乃は" + CALLFUNC R + MSG 0x133c6 ; " 知ってると思うけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133c7 ; "莉々子は壁に掛かった千羽鶴を見つめ、" + CALLFUNC R + MSG 0x133c8 ; "少しだけ遠い目をした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本2" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25020 + CALLFUNC VOICE + MSG 0x133c9 ; "「雪乃は莉々子のお友達だから、" + CALLFUNC R + MSG 0x133ca ; " 特別に教えてあげる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25021 + CALLFUNC VOICE + MSG 0x133cb ; "「莉々子が鶴にお願いしたのは……」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/主の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x133cc ; "莉々子と雪乃が鶴を飾ったちょうどその頃、" + CALLFUNC R + MSG 0x133cd ; "一騎と紗夜も二人きりで会話を交わしていた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25022 + CALLFUNC VOICE + MSG 0x133ce ; "「あなた……。今日からは、護さんが" + CALLFUNC R + MSG 0x133cf ; " 神代家の主となります」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25023 + CALLFUNC VOICE + MSG 0x133d0 ; "「そして、その妻は莉々子に」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133d1 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133d2 ; "突然の紗夜の言葉に、一騎は心底驚愕した。" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133d3 ; "「何を言っているのだ、紗夜?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133d4 ; "言葉の真意を測ろうとする一騎に、" + CALLFUNC R + MSG 0x133d5 ; "紗夜はとつとつと事実だけを伝えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133d6 ; "……その顔はひどく落ち着いていて、" + CALLFUNC R + MSG 0x133d7 ; "どことなく誇らしげですらあった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25024 + CALLFUNC VOICE + MSG 0x133d8 ; "「既に、継承の儀式は済んでおります。" + CALLFUNC R + MSG 0x133d9 ; " 私と莉々子は……護さんに子種を頂きました」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133da ; "「何、だとッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133db ; "身を乗り出そうとした一騎を制して" + CALLFUNC R + MSG 0x133dc ; "紗夜はそっと、自分の腹に手を当てる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25025 + CALLFUNC VOICE + MSG 0x133dd ; "「莉々子は既に護さんの子を身籠もっています。" + CALLFUNC R + MSG 0x133de ; " 私のお腹にも彼の子が宿りました……」" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133df ; "「護は村の人間だぞ!" + CALLFUNC R + MSG 0x133e0 ; " それに、血筋も明らかではない……!」" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133e1 ; "「身元さえ分からない男の子種を、" + CALLFUNC R + MSG 0x133e2 ; " お前は受け入れるというのか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133e3 ; "一騎が声を荒げれば荒げるほど、" + CALLFUNC R + MSG 0x133e4 ; "紗夜の耳には遠く聞こえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133e5 ; "紗夜は一騎の言い分を聞き届けた後、" + CALLFUNC R + MSG 0x133e6 ; "優しい笑みを浮かべて言った。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25026 + CALLFUNC VOICE + MSG 0x133e7 ; "「私は莉々子に神代家の全てを委ねました。" + CALLFUNC R + MSG 0x133e8 ; " あの娘が愛した男性が、神代家の主となる。" + CALLFUNC R + MSG 0x133e9 ; " それは当然のこと……」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133ea ; "「紗夜……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x133eb ; "すがるような一騎の声と同時に、" + CALLFUNC R + MSG 0x133ec ; "ノック無しで莉々子が戸を開ける。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25027 + CALLFUNC VOICE + MSG 0x133ed ; "「失礼します、父さま」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x133ee ; "莉々子の前には篠原が立ち、" + CALLFUNC R + MSG 0x133ef ; "二人はまるで親しい間柄かのように" + CALLFUNC R + MSG 0x133f0 ; "共に一騎の前に現れる。" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133f1 ; "「突然なんだ、篠原。それに莉々子」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133f2 ; "紗夜との話し合いを中断されて" + CALLFUNC R + MSG 0x133f3 ; "苛立つ一騎に、篠原が深い礼をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133f4 ; "二人の登場にいぶかしげな顔をしながらも、" + CALLFUNC R + MSG 0x133f5 ; "一騎はそれを気にしている余裕はなかった。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133f6 ; "「……莉々子。" + CALLFUNC R + MSG 0x133f7 ; " 護の子を身籠ったというのは本当か」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25028 + CALLFUNC VOICE + MSG 0x133f8 ; "「はい……間違いのない事です」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133f9 ; "「……そうか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133fa ; "溜め息をつき、一騎は背もたれによりかかると" + CALLFUNC R + MSG 0x133fb ; "莉々子をまっすぐに見つめる。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x133fc ; "「それが事実なら、その子はお前の" + CALLFUNC R + MSG 0x133fd ; " 好きにするがいい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25029 + CALLFUNC VOICE + MSG 0x133fe ; "「本当ですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x133ff ; "ぱっ、と表情を明るくした莉々子に" + CALLFUNC R + MSG 0x13400 ; "一騎は低い声で囁く。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13401 ; "「だが、交換に……。" + CALLFUNC R + MSG 0x13402 ; " 神代家の権利は紗夜に返してもらうぞ。" + CALLFUNC R + MSG 0x13403 ; " でなければ、私はここから追放される」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25030 + CALLFUNC VOICE + MSG 0x13404 ; "「神代家の……権利、ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13405 ; "一騎の言葉の意味がわからず、" + CALLFUNC R + MSG 0x13406 ; "莉々子がきょとんとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13407 ; "すると、隣に立っていた篠原が" + CALLFUNC R + MSG 0x13408 ; "二人の会話に割って入った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13409 ; "「それは出来ませんよ、旦那様」" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1340a ; "「これは神代家の問題だ。" + CALLFUNC R + MSG 0x1340b ; " お前が口を挟むようなことではない」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1340c ; "「いいえ。" + CALLFUNC R + MSG 0x1340d ; " 莉々子様は、私と無関係ではありません。" + CALLFUNC R + MSG 0x1340e ; " 寧ろ、旦那様よりも近い関係かと……」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1340f ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13410 ; "篠原の指摘に、一騎が鼻白む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13411 ; "「儀式を終えているのであれば、" + CALLFUNC R + MSG 0x13412 ; " 莉々子様は正統な後継者です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13413 ; "「そして、あなたは、この屋敷に住む" + CALLFUNC R + MSG 0x13414 ; " ただの居候だ」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13415 ; "「篠原……。口を慎め」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x13416 ; "怒りを露わにした一騎を嘲笑すると、" + CALLFUNC R + MSG 0x13417 ; "篠原は可笑しそうに口元を歪ませた。" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13418 ; "「フッ……。" + CALLFUNC R + MSG 0x13419 ; " 私が、莉々子様の父親であることを名乗り出れば、" + CALLFUNC R + MSG 0x1341a ; " 神代家の一部は私が引き継ぐことになる」" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1341b ; "「っ!?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25031 + CALLFUNC VOICE + MSG 0x1341c ; "「し、篠原くん!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1341d ; "「私と莉々子様が血縁関係であることを、" + CALLFUNC R + MSG 0x1341e ; " 兼田に伝えてくれませんか?」" + CALLFUNC A + S_PUSH "顔/一騎/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1341f ; "「篠原……。貴様ッ……!」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13420 ; "「あの女は、何かと面倒だ。" + CALLFUNC R + MSG 0x13421 ; " あなたから伝えてもらうのが一番です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13422 ; "ベッドの縁に手をかけ、上体を起こそうとした" + CALLFUNC R + MSG 0x13423 ; "一騎を見下ろすと、篠原はすぐに銃を抜く。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25032 + CALLFUNC VOICE + MSG 0x13424 ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13425 ; "「大人しくしていれば危害は加えません」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13426 ; "  ガチッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13427 ; "安全装置を解除し、銃口を一騎に向ける。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13428 ; "「あなたには随分と世話になりましたから、" + CALLFUNC R + MSG 0x13429 ; " 殺しはしませんよ。" + CALLFUNC R + MSG 0x1342a ; " これは、単なる脅しです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1342b ; "篠原はベッドに手を掛けたままの一騎に" + CALLFUNC R + MSG 0x1342c ; "狙いを定め、乾いた笑いを見せた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1342d ; "口元は微笑んでいても、篠原の目は笑っていない。" + CALLFUNC A + S_PUSH "顔/一騎/苦悶" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1342e ; "「し……篠原……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1342f ; "緊迫した空気が流れる中、莉々子が2人の間に立った。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13430 ; "そして、両手を広げ一騎を身体で隠す。" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13431 ; "「りり……こ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25033 + CALLFUNC VOICE + MSG 0x13432 ; "「いけない、莉々子!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25034 + CALLFUNC VOICE + MSG 0x13433 ; "「もう……おやめになってください……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13434 ; "「どきなさい。" + CALLFUNC R + MSG 0x13435 ; " 今、あなたが彼をかばう理由はありません」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13436 ; "「……彼は他人だ。" + CALLFUNC R + MSG 0x13437 ; " あなたの父親でもなんでもないのですよ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/怒り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25035 + CALLFUNC VOICE + MSG 0x13438 ; "「いいえ。父さまは父さまです。" + CALLFUNC R + MSG 0x13439 ; " 私の……父親です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1343a ; "「………………」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1343b ; "「莉々子……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25036 + CALLFUNC VOICE + MSG 0x1343c ; "「父さまを傷付けることは許しません。" + CALLFUNC R + MSG 0x1343d ; " もし、撃つとおっしゃるのなら、" + CALLFUNC R + MSG 0x1343e ; " 私を先に撃ちなさい」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1343f ; "「っ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25037 + CALLFUNC VOICE + MSG 0x13440 ; "「莉々子!」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13441 ; "  パァン!!!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13442 ; "莉々子に近づこうとした紗夜の足元に、" + CALLFUNC R + MSG 0x13443 ; "鋭い銃声が響いた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25038 + CALLFUNC VOICE + MSG 0x13444 ; "「きゃああああぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13445 ; "カーペットに焦げた穴が開き、" + CALLFUNC R + MSG 0x13446 ; "その穴は紗夜の足元スレスレを貫いていた。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13447 ; "「奥様はじっとしていてください」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25039 + CALLFUNC VOICE + MSG 0x13448 ; "「っ……篠原くん、あなた……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13449 ; "篠原の覚悟と銃の威力が冗談では済まない" + CALLFUNC R + MSG 0x1344a ; "領域に達しているのを、この場にいる全員が自覚する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1344b ; "しかし、莉々子だけは篠原にひるむことなく" + CALLFUNC R + MSG 0x1344c ; "……また、一騎をかばうのもやめない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25040 + CALLFUNC VOICE + MSG 0x1344d ; "「母さまにも父さまにも手を出さないで!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1344e ; "叫ぶ莉々子に目を向けたまま、" + CALLFUNC R + MSG 0x1344f ; "篠原は「ハッ……」と顔をしかめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/怒り" + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13450 ; "「そこにいるんだろう?」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13451 ; "「キミもいい加減、出てきたらどうだい?" + CALLFUNC R + MSG 0x13452 ; " 護くん……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13453 ; "篠原の声に、ベランダがギシリと軋んだ。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13454 ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13455 ; "ベランダに銃を向けた篠原は、" + CALLFUNC R + MSG 0x13456 ; "そこから出てきた人影に目を奪われた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25041 + CALLFUNC VOICE + MSG 0x13457 ; "「残念。私です」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13458 ; "「……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 14 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25042 + CALLFUNC VOICE + MSG 0x13459 ; "「……っ! 兄さまああああぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1345a ; "莉々子の呼ぶ声と同時に、バッと後ろに" + CALLFUNC R + MSG 0x1345b ; "振り向く篠原。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1345c ; "だが、その反応は遅すぎた。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1345d ; "「はぁぁぁぁッ!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1345e ; "  ドス、ンッッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1345f ; "篠原の後ろに迫っていた護が" + CALLFUNC R + MSG 0x13460 ; "腰をかがめ、鋭い拳を脇腹へと叩き込む。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13461 ; "「ぐぉあああぁあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13462 ; "長身の篠原の身体がくの字に折れ、" + CALLFUNC R + MSG 0x13463 ; "かすかに足元が宙に浮く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13464 ; "落ちてきた頭部に合わせ、" + CALLFUNC R + MSG 0x13465 ; "護は間髪入れずに回し蹴りを放つ。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13466 ; "  ズガァッッ!!" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13467 ; "「っ、あッ、あぁ゛ッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13468 ; "自分の身に何が起こったかわからず、" + CALLFUNC R + MSG 0x13469 ; "篠原がえづく。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1346a ; "「やはり、キミ……か……っ。" + CALLFUNC R + MSG 0x1346b ; " 最後に私の邪魔を、する、のは……ッ!」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1346c ; "「………………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x1346d ; "気を失い、床に昏倒した篠原から銃を奪うと" + CALLFUNC R + MSG 0x1346e ; "素早く後ろに下がる雪乃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1346f ; "雪乃は銃を隠してしまうと、" + CALLFUNC R + MSG 0x13470 ; "篠原へと吐き捨てるように呟く。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25043 + CALLFUNC VOICE + MSG 0x13471 ; "「やっぱり私……、貴方が嫌いです……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x13472 ; "そんな雪乃の言葉には気付かず、" + CALLFUNC R + MSG 0x13473 ; "護は莉々子へと駆け寄って行く。" + CALLFUNC A + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13474 ; "「お怪我はありませんでしたか、莉々子様!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25044 + CALLFUNC VOICE + MSG 0x13475 ; "「はい、莉々子は無事です……!" + CALLFUNC R + MSG 0x13476 ; " ああ……っ、兄さま……!」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13477 ; "「……良かった……本当に良かったっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13478 ; "ぎゅっ、と莉々子の身体を抱く護に" + CALLFUNC R + MSG 0x13479 ; "紗夜がおずおずと問いかける。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25045 + CALLFUNC VOICE + MSG 0x1347a ; "「護……さん、どうしてここに……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1347b ; "まだ恐怖のぬけていない紗夜に会釈すると" + CALLFUNC R + MSG 0x1347c ; "護は恥ずかしそうに答えた。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1347d ; "「その……。莉々子様に頼まれまして、" + CALLFUNC R + MSG 0x1347e ; " 少し前から旦那様のお部屋に……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1347f ; "「なるほど、な……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13480 ; "全てを理解し、息をついた一騎に" + CALLFUNC R + MSG 0x13481 ; "護は慌てて頭を下げる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13482 ; "「だ、騙すようなことをしてしまって……" + CALLFUNC R + MSG 0x13483 ; " 申し訳ございませんでした」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13484 ; "護の謝罪を無視して、一騎は莉々子に向き直る。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13485 ; "「莉々子。……護に、私を守るように" + CALLFUNC R + MSG 0x13486 ; " 依頼したのか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13487 ; "ベッドに座りなおして問う一騎に、" + CALLFUNC R + MSG 0x13488 ; "莉々子はうっすらはにかんでみせた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25046 + CALLFUNC VOICE + MSG 0x13489 ; "「はいっ……。" + CALLFUNC R + MSG 0x1348a ; " 篠原さんが、素直に引いてくれるとは" + CALLFUNC R + MSG 0x1348b ; " 思いませんでしたので……」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1348c ; "「ははっ……。" + CALLFUNC R + MSG 0x1348d ; " お前は、私よりも策士なのかもしれんな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1348e ; "「だ、だ、だ、旦那様!" + CALLFUNC R + MSG 0x1348f ; " 今とんでもない音が……!!」" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13490 ; "  バタンッ……" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13491 ; "銃声をききつけてやってきた舟木が、" + CALLFUNC R + MSG 0x13492 ; "床に倒れ伏す篠原に悲鳴を上げる。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13493 ; "「み、皆さんおそろいで……?" + CALLFUNC R + MSG 0x13494 ; " こりゃ一体……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13495 ; "すると雪乃に腕を縛られていた篠原が" + CALLFUNC R + MSG 0x13496 ; "呻き、ゆっくりと身体を起こした。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13497 ; "「ぐ……、かはっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13498 ; "地に伏せたまま、莉々子を見上げた篠原は" + CALLFUNC R + MSG 0x13499 ; "歯を噛み、信じられないといった表情をした。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1349a ; "「どうし、て……?" + CALLFUNC R + MSG 0x1349b ; " 莉々子は、私と奥様の……」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1349c ; "「何故……一騎の味方をする?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1349d ; "震える篠原の声に、莉々子は迷いなく答える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25047 + CALLFUNC VOICE + MSG 0x1349e ; "「あなたとは、血の繋がり以外……何もないから」" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1349f ; "「っ……!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x134a0 ; "莉々子が篠原から目を離すと、" + CALLFUNC R + MSG 0x134a1 ; "一騎は舟木にすぐさま命令した。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134a2 ; "「……地下牢へ連れて行け。" + CALLFUNC R + MSG 0x134a3 ; " 兼田に連絡して、引き取ってもらう」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134a4 ; "「か、かしこまりました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134a5 ; "舟木は篠原の腕を取り、担ぎ上げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25048 + CALLFUNC VOICE + MSG 0x134a6 ; "「さようなら、篠原さん」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134a7 ; "莉々子の声に……篠原は薄く笑って答えてみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "立ち絵/篠原/私服/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134a8 ; "「……ええ、さようなら。" + CALLFUNC R + MSG 0x134a9 ; " もう二度と、お会いすることもないでしょう……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25049 + CALLFUNC VOICE + MSG 0x134aa ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x134ab ; "連れて行かれる篠原と入れ違いに、" + CALLFUNC R + MSG 0x134ac ; "今度は琴音が戸を開けた。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134ad ; "「琴音様?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25050 + CALLFUNC VOICE + MSG 0x134ae ; "「今の……篠原さん?" + CALLFUNC R + MSG 0x134af ; " 彼はどこに……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134b0 ; "戸が閉まる直前、篠原は琴音を最後に一目見て、" + CALLFUNC R + MSG 0x134b1 ; "そのままうなだれる。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134b2 ; "「琴音様……。" + CALLFUNC R + MSG 0x134b3 ; " あなたを堕とせなくて、残念ですよ」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25051 + CALLFUNC VOICE + MSG 0x134b4 ; "「…………?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25052 + CALLFUNC VOICE + MSG 0x134b5 ; "「……護。一体何があったの?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134b6 ; "「ええっと……、僕も詳しいことは……」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134b7 ; "「私が話そう。" + CALLFUNC R + MSG 0x134b8 ; " これは、琴音にも……" + CALLFUNC R + MSG 0x134b9 ; " 皆にも関わることだからな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x134ba ; "一騎の言葉に、全員がわずかに緊張する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134bb ; "……こうして、屋敷を支配し続けた一騎の、" + CALLFUNC R + MSG 0x134bc ; "主としての最後の話が始まった。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/中庭/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 502 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x134bd ; "リー、リー、とどこかで虫が鳴いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134be ; "二人連れ添って散歩をしていた護と琴音は" + CALLFUNC R + MSG 0x134bf ; "ぽつぽつと言葉を交わすだけで、先程聞いた" + CALLFUNC R + MSG 0x134c0 ; "一騎の話を避けていた。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134c1 ; "「……姉さん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25053 + CALLFUNC VOICE + MSG 0x134c2 ; "「なあに? 護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134c3 ; "護はぐっ、と拳を作って琴音に謝罪する。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134c4 ; "「ごめんなさい。" + CALLFUNC R + MSG 0x134c5 ; " 篠原様を殴ったりして……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25054 + CALLFUNC VOICE + MSG 0x134c6 ; "「えっ? し、篠原さんを!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134c7 ; "護の言葉の意味がわからなかったのか、" + CALLFUNC R + MSG 0x134c8 ; "琴音はぽかーんとしてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134c9 ; "護が不思議そうな顔をしていると、" + CALLFUNC R + MSG 0x134ca ; "琴音はくすくす笑い出す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25055 + CALLFUNC VOICE + MSG 0x134cb ; "「どうして謝るの?" + CALLFUNC R + MSG 0x134cc ; " 私、彼のことは何とも思ってないのに」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134cd ; "「そ、そうなの!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134ce ; "今度は護がびっくりして、立ち止まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134cf ; "すると琴音も足を止め、背中で指先をいじりながら" + CALLFUNC R + MSG 0x134d0 ; "くるりと振り返った。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25056 + CALLFUNC VOICE + MSG 0x134d1 ; "「やっぱり、誤解してたのね?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25057 + CALLFUNC VOICE + MSG 0x134d2 ; "「だから、莉々子に取られちゃったのかな……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134d3 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134d4 ; "小声で呟いた言葉を聞き取れず、" + CALLFUNC R + MSG 0x134d5 ; "目を丸くする護に琴音は苦笑した。" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25058 + CALLFUNC VOICE + MSG 0x134d6 ; "「ううん。なんでもない」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25059 + CALLFUNC VOICE + MSG 0x134d7 ; "「莉々子のこと……お願いね。" + CALLFUNC R + MSG 0x134d8 ; " あの子、夢中になるとそれしか" + CALLFUNC R + MSG 0x134d9 ; " 見えなくなるから……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134da ; "「う、うんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134db ; "夜の闇で、護からは琴音の表情はあまり見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134dc ; "しかし、少し寂しげに見えて" + CALLFUNC R + MSG 0x134dd ; "護は思わず明るい声を出す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134de ; "「あの! 姉さん!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25060 + CALLFUNC VOICE + MSG 0x134df ; "「なぁに?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134e0 ; "「宴……無くなって、良かったね」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25061 + CALLFUNC VOICE + MSG 0x134e1 ; "「ふふ……無くすと決めてくれたのは、" + CALLFUNC R + MSG 0x134e2 ; " 護でしょ?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25062 + CALLFUNC VOICE + MSG 0x134e3 ; "「篠原さんがいなくなって、莉々子が……。" + CALLFUNC R + MSG 0x134e4 ; " いえ、あなたが当主になったのだから……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25063 + CALLFUNC VOICE + MSG 0x134e5 ; "「でも……本当にいいの?」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134e6 ; "「もちろんだよ」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134e7 ; "「経済的に神代家は苦しくなるけど、" + CALLFUNC R + MSG 0x134e8 ; " 暫くは響子さんの家からの援助もあるし」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134e9 ; "「ううん、それ以上に僕が、" + CALLFUNC R + MSG 0x134ea ; " 二度と宴のいらない神代家にしてみせる」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134eb ; "「だから安心して……姉さん」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25064 + CALLFUNC VOICE + MSG 0x134ec ; "「護……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134ed ; "琴音は護に一歩近づくと、" + CALLFUNC R + MSG 0x134ee ; "そっと手のひらで髪に触れ……囁く。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25065 + CALLFUNC VOICE + MSG 0x134ef ; "「ありがとう、護……んっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134f0 ; "頬にキスされて、護はすぐに真っ赤になる。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134f1 ; "「わ、わわわ……!」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25066 + CALLFUNC VOICE + MSG 0x134f2 ; "「子どもたちが産まれたら、お屋敷も賑やかになりそうね」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134f3 ; "「そ、そうだね……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25067 + CALLFUNC VOICE + MSG 0x134f4 ; "「私も頑張って面倒見なきゃ♪」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x134f5 ; "「よろしくお願いします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134f6 ; "微笑み合う二人は、" + CALLFUNC R + MSG 0x134f7 ; "しばらく散歩を続けた……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/次女の部屋/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25068 + CALLFUNC VOICE + MSG 0x134f8 ; "「ふぅっ……いい風ね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x134f9 ; "ベランダから二人の様子を見つめていた莉々子は" + CALLFUNC R + MSG 0x134fa ; "そこでパタンと窓を閉じ、部屋に戻ってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25069 + CALLFUNC VOICE + MSG 0x134fb ; "「雪乃も色々疲れたでしょ?" + CALLFUNC R + MSG 0x134fc ; " 今夜くらい、ゆっくりすればいいのに」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25070 + CALLFUNC VOICE + MSG 0x134fd ; "「私のことはお気になさらず。でも……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25071 + CALLFUNC VOICE + MSG 0x134fe ; "「よろしいのですか?" + CALLFUNC R + MSG 0x134ff ; " 護さんを琴音様と二人きりにさせて……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25072 + CALLFUNC VOICE + MSG 0x13500 ; "「ふふっ♀ いいのよ。" + CALLFUNC R + MSG 0x13501 ; " 2人には、積もる話もあるでしょうし」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25073 + CALLFUNC VOICE + MSG 0x13502 ; "「そうですか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13503 ; "テキパキと作業に戻る雪乃の向こうで" + CALLFUNC R + MSG 0x13504 ; "壁に垂れ下がる折鶴を眺め、莉々子はご機嫌だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25074 + CALLFUNC VOICE + MSG 0x13505 ; "(莉々子は、姉さまのことも大好き……♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25075 + CALLFUNC VOICE + MSG 0x13506 ; "(だから、いつかは私と……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/エンディング + +; 莉々子/護/エピローグ +; RETURN: void +FUNC 5849 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 27 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x13507 ; "……篠原による発砲事件から、3年が経った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13508 ; "莉々子の計らいで、一騎は神代家に残ることができた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13509 ; "跡継ぎである男の子を産み、兼田家の同意を得られたからだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1350a ; "病が完治した一騎は、紗夜に任せていた仕事を" + CALLFUNC R + MSG 0x1350b ; "全て引き戻し、自らが行うようになり、" + CALLFUNC R + MSG 0x1350c ; "ほとんど屋敷には戻らない。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1350d ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1350e ; "舟木は正門前で、大きく伸びをすると" + CALLFUNC R + MSG 0x1350f ; "抜けるような青空の下で溜め息をつく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13510 ; "(一騎様がお元気になられたのはいいが……。" + CALLFUNC R + MSG 0x13511 ; " 神代家の女性たちは、子作りばかりに" + CALLFUNC R + MSG 0x13512 ; " 専念されて……)" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13513 ; "(う、うらやまし過ぎるぞ、護ぅぅぅぅっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13514 ; "心の中で吼えた後、舟木は屋敷を振り返り、" + CALLFUNC R + MSG 0x13515 ; "すぐにガレージへと歩き出す。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13516 ; "「ま、俺は洗車だ洗車。" + CALLFUNC R + MSG 0x13517 ; " 余計なことは考えない……」" + CALLFUNC A + S_PUSH "背景/奥様の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/笑い" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25076 + CALLFUNC VOICE + MSG 0x13518 ; "「よしよし。" + CALLFUNC R + MSG 0x13519 ; " ああもう、なんて可愛いのかしら♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1351a ; "紗夜は赤ちゃんを胸に抱き、" + CALLFUNC R + MSG 0x1351b ; "よだれでベタベタの口元を拭っている。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25077 + CALLFUNC VOICE + MSG 0x1351c ; "「男の子と女の子。ふふ……。" + CALLFUNC R + MSG 0x1351d ; " 男の子は莉々子に、女の子は護に似てる」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1351e ; "二人の赤ん坊をあやしながら、" + CALLFUNC R + MSG 0x1351f ; "母娘は思わず目尻を下げる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/ウインク" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25078 + CALLFUNC VOICE + MSG 0x13520 ; "「はいはい、ミルクが欲しいのね♀" + CALLFUNC R + MSG 0x13521 ; " ママのおっぱいは、ここでちゅよ♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/ウインク" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25079 + CALLFUNC VOICE + MSG 0x13522 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13523 ; "紗夜は莉々子の赤ちゃんを抱え、自分の母乳を与える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13524 ; "紗夜のお腹もまた、ぽっこりと膨らみ、" + CALLFUNC R + MSG 0x13525 ; "その中に新しい生命がいることを主張していた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25080 + CALLFUNC VOICE + MSG 0x13526 ; "「やっぱり、赤ちゃんはいいわね。" + CALLFUNC R + MSG 0x13527 ; " 何人いても、もっと欲しくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25081 + CALLFUNC VOICE + MSG 0x13528 ; "「お母様も、莉々子も幸せそう……。" + CALLFUNC R + MSG 0x13529 ; " 私も欲しいな、赤ちゃん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1352a ; "羨ましそうな琴音の隣に腰掛けなおすと、" + CALLFUNC R + MSG 0x1352b ; "紗夜は悪戯な微笑を見せる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25082 + CALLFUNC VOICE + MSG 0x1352c ; "「くすくすっ……。" + CALLFUNC R + MSG 0x1352d ; " だったら、琴音も護さんと作ったら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/目閉じ" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25083 + CALLFUNC VOICE + MSG 0x1352e ; "「! そ、そんなことをしたら" + CALLFUNC R + MSG 0x1352f ; " 莉々子に叱られちゃうわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13530 ; "ぷいっとそっぽをむいた琴音の肩に" + CALLFUNC R + MSG 0x13531 ; "紗夜はぴったりと肩をくっつける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13532 ; "そして、誘導するようにそっと囁いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/考え中" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25084 + CALLFUNC VOICE + MSG 0x13533 ; "「……そうかしら。" + CALLFUNC R + MSG 0x13534 ; " それは、あなた次第じゃないかしら?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/考え中" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25085 + CALLFUNC VOICE + MSG 0x13535 ; "「私……次第?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13536 ; "視線だけで紗夜と子ども達を見つめた琴音は" + CALLFUNC R + MSG 0x13537 ; "紗夜のなごやかな視線にぶつかる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25086 + CALLFUNC VOICE + MSG 0x13538 ; "「お母様……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25087 + CALLFUNC VOICE + MSG 0x13539 ; "「あなたの気持ちがちゃんと莉々子に伝われば、" + CALLFUNC R + MSG 0x1353a ; " ……きっと、分かり合えると思うわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25088 + CALLFUNC VOICE + MSG 0x1353b ; "「私の……気持ち……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1353c ; "あー、と赤ん坊が琴音の膝に頬擦りする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1353d ; "その頬をつつき、撫でながら琴音は" + CALLFUNC R + MSG 0x1353e ; "言われた言葉の意味を悩み始めた……。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/18/挿入中/感じる/目閉じ" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x1353f ; "紗夜と琴音が赤ん坊達を" + CALLFUNC R + MSG 0x13540 ; "あやしているのと同じ頃……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13541 ; "別室では、三人の男女が肌と肌とを擦り合わせていた。" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25089 + CALLFUNC VOICE + MSG 0x13542 ; "「ん……はぁ、あっ、あはっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13543 ; "神代家の主にのみ与えられる部屋の中、" + CALLFUNC R + MSG 0x13544 ; "護の上で絡み合う二人は雪乃と莉々子だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25090 + CALLFUNC VOICE + MSG 0x13545 ; "「あっ……、ゆ、雪乃……そこ……。" + CALLFUNC R + MSG 0x13546 ; " 優しく噛んで、んッ、んんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13547 ; "受精し、妊婦となった莉々子の乳房は重く、" + CALLFUNC R + MSG 0x13548 ; "また大きく張り詰めている。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25091 + CALLFUNC VOICE + MSG 0x13549 ; "「ちゅっ、んっ、ちゅるっ、はぁん、ちゅ、ちゅくっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1354a ; "じっとしているだけでポタポタと落ちてきてしまう母乳を" + CALLFUNC R + MSG 0x1354b ; "舌先ですくい、飲んでいる雪乃の表情はまるで子どもの" + CALLFUNC R + MSG 0x1354c ; "ように穏やかだった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25092 + CALLFUNC VOICE + MSG 0x1354d ; "「乳首、痛く……ないですか、ちゅっ……、ちゅぅうっ、" + CALLFUNC R + MSG 0x1354e ; " はぁっ、はぁ、ちゅく、ちゅく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1354f ; "母体に傷をつけないよう、敏感になっている乳頭を" + CALLFUNC R + MSG 0x13550 ; "必要以上に刺激しないよう、雪乃は細やかな配慮をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13551 ; "それと引き換え、護の方はといえば、" + CALLFUNC R + MSG 0x13552 ; "二人一度にのしかかられても重くないのをいいことに、" + CALLFUNC R + MSG 0x13553 ; "女体の前でおろおろしている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13554 ; "「っ……あ、あんまりカリ首しめつけないで……っ、うっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25093 + CALLFUNC VOICE + MSG 0x13555 ; "「ごめんなさい……、っ、で、でも、勝手に……。" + CALLFUNC R + MSG 0x13556 ; " おっぱい吸われると、アソコがきゅうって……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25094 + CALLFUNC VOICE + MSG 0x13557 ; "「んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13558 ; "  ぐいぃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13559 ; "護の腰が逃げると、陰嚢を手のひらでやわやわと" + CALLFUNC R + MSG 0x1355a ; "掴んだ雪乃が、ペニスを莉々子に寄せ上げる。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/目閉じ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25095 + CALLFUNC VOICE + MSG 0x1355b ; "「あぁああんっ……♀ 雪乃、もう無理よ……♀" + CALLFUNC R + MSG 0x1355c ; " これ以上奥に入れたら……おっぱいもっと出ちゃうぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1355d ; "本気で困っているわけではなく、護の上で恥じらいながら" + CALLFUNC R + MSG 0x1355e ; "自分に尽くす友人を見つめる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1355f ; "莉々子は息を弾ませ、幸せで仕方ないというように" + CALLFUNC R + MSG 0x13560 ; "雪乃と護とを交互に見回した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25096 + CALLFUNC VOICE + MSG 0x13561 ; "「ふふ……、あの子たちだけじゃ、飲みきれないから……。" + CALLFUNC R + MSG 0x13562 ; " はぁ、はぁ、もっと吸って、雪乃……。" + CALLFUNC R + MSG 0x13563 ; " あっ、そうよ……もっと……ああっ、もっとぉ♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25097 + CALLFUNC VOICE + MSG 0x13564 ; "「んちゅ……莉々子様、うらやましいです……。" + CALLFUNC R + MSG 0x13565 ; " こんなにミルクを出されて……。" + CALLFUNC R + MSG 0x13566 ; " はぁん……くちゅ、んっ、じゅるるるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13567 ; "ほのかに甘く、コクのある母乳がトクトクと雪乃の喉を" + CALLFUNC R + MSG 0x13568 ; "駆け下り、じんわりとぬくもりを放つ。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25098 + CALLFUNC VOICE + MSG 0x13569 ; "「んん……、美味しい……っ、健康な証です、ちゅっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25099 + CALLFUNC VOICE + MSG 0x1356a ; "「やんっ、くすぐったいわ♀ ちゃんとしっかり" + CALLFUNC R + MSG 0x1356b ; " 吸ってくれないと、おっぱいの中に残っちゃうからぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1356c ; "莉々子と護の子作りに、時々雪乃が混ざるようになって" + CALLFUNC R + MSG 0x1356d ; "大分時間がたっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1356e ; "決してでしゃばらず、常に莉々子を第一に考える雪乃の" + CALLFUNC R + MSG 0x1356f ; "存在は、莉々子にとっても安心できる要素なのだろう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13570 ; "二人はくすくすと目を合わせては笑い、" + CALLFUNC R + MSG 0x13571 ; "護のペニスに触れ、くすぐり、弄んでいる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13572 ; "(これはこれで究極の贅沢かもしれないな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13573 ; "若く、美しい女が二人、隠す布一枚なく戯れる" + CALLFUNC R + MSG 0x13574 ; "……その愛欲の世界に一緒に横たわることの出来る悦び。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13575 ; "誘われる度に付き合っていた護のペニスは、" + CALLFUNC R + MSG 0x13576 ; "すっかり赤黒く変色し、童貞の時とは別物になっている。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13577 ; "「はぁっ、はぁっ……り、莉々子……。" + CALLFUNC R + MSG 0x13578 ; " お腹に赤ちゃんもいることだし、そろそろ身体を" + CALLFUNC R + MSG 0x13579 ; " 休めた方がいいと思うけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1357a ; "ペニスの裏筋までをぐっぷりと膣口に咥えられたまま" + CALLFUNC R + MSG 0x1357b ; "進言すると、莉々子は甘い照れ笑いを浮かべる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1357c ; "そして、腰を上下させ、大きくなった腹部を揺らして" + CALLFUNC R + MSG 0x1357d ; "亀頭を圧迫してみせた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1357e ; "  ぐちゅッ、ぐちゅ、ぐっちゅううっ……♀" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/優しい/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25100 + CALLFUNC VOICE + MSG 0x1357f ; "「莉々子、ずっと旦那様に愛されていたいんです♂" + CALLFUNC R + MSG 0x13580 ; " こうして1つに繋がっていないと、安心できないのっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13581 ; "「うっ、ううっ、でも……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13582 ; "莉々子の身体は日に日に豊満になり、" + CALLFUNC R + MSG 0x13583 ; "今にも子どもが生まれてきそうだった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13584 ; "(絶対安静にしてた方がいいんだけどな……、" + CALLFUNC R + MSG 0x13585 ; " あ、あぁもう、気持ちいい……!)" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25101 + CALLFUNC VOICE + MSG 0x13586 ; "「ふふ、さすがの旦那様も莉々子様には" + CALLFUNC R + MSG 0x13587 ; " タジタジみたいですね……ちゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13588 ; "乳の出が悪くなると、乳頭を噛み、桃色の輪を舐め" + CALLFUNC R + MSG 0x13589 ; "莉々子の乳房を刺激する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1358a ; "雪乃の愛撫は、丁寧で愛情深く……。" + CALLFUNC R + MSG 0x1358b ; "そんな二人を見ているだけで、護の興奮は強くなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25102 + CALLFUNC VOICE + MSG 0x1358c ; "「はぁああっ……♀ 上手、上手よ雪乃ッ……。" + CALLFUNC R + MSG 0x1358d ; " 莉々子のお乳、どんどん飲んで……、ん、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1358e ; "護のものとは違い、柔らかく艶やかな唇が" + CALLFUNC R + MSG 0x1358f ; "カプカプと莉々子の胸突起を挟み込む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25103 + CALLFUNC VOICE + MSG 0x13590 ; "「あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13591 ; "乳房と膣口、両方から一度に快感が伝わり、" + CALLFUNC R + MSG 0x13592 ; "のけぞる莉々子を抱きとめる雪乃と護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13593 ; "二人に両側から包み込まれ、うっとりしながら" + CALLFUNC R + MSG 0x13594 ; "莉々子はふいに、雪乃の身体を指先でなぞった。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25104 + CALLFUNC VOICE + MSG 0x13595 ; "「は、んんっ……? な、なんでしょうか……あっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25105 + CALLFUNC VOICE + MSG 0x13596 ; "「はぁっ、あっ、ぁ、ねえ雪乃……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25106 + CALLFUNC VOICE + MSG 0x13597 ; "「あなた……随分、女らしい身体になってきたじゃない?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/18/挿入中/優しい/逸らし" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25107 + CALLFUNC VOICE + MSG 0x13598 ; "「ぁ……。い、いえ、そのようなことは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13599 ; "一瞬唇を離し、雪乃が莉々子から目を逸らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1359a ; "すると、莉々子は妖しく口元をほころばせ、静かに指摘する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25108 + CALLFUNC VOICE + MSG 0x1359b ; "「あなた、お腹に赤ちゃんがいるのでしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25109 + CALLFUNC VOICE + MSG 0x1359c ; "「っ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25110 + CALLFUNC VOICE + MSG 0x1359d ; "「少しお腹が膨らんできてるわ……。それにこの肌、" + CALLFUNC R + MSG 0x1359e ; " 前よりずっとしっとりしてて……、たまらない……ふふ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1359f ; "  するするっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135a0 ; "護の手に手を重ね、雪乃の背を撫で下ろす莉々子の" + CALLFUNC R + MSG 0x135a1 ; "表情はとても優しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135a2 ; "しかし、雪乃は二人から離れると、" + CALLFUNC R + MSG 0x135a3 ; "そのまま床に土下座する。" + CALLFUNC A + S_PUSH "背景/主の部屋/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25111 + CALLFUNC VOICE + MSG 0x135a4 ; "「も、申し訳ございませんっ!" + CALLFUNC R + MSG 0x135a5 ; " 莉々子様……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25112 + CALLFUNC VOICE + MSG 0x135a6 ; "「くすっ……謝るのね。" + CALLFUNC R + MSG 0x135a7 ; " だとしたら、お腹の子は、兄さまの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135a8 ; "足元に頭を垂れた雪乃を見下ろし、" + CALLFUNC R + MSG 0x135a9 ; "莉々子が真実を告げようとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135aa ; "と、雪乃はバッと頭を跳ね上げ、" + CALLFUNC R + MSG 0x135ab ; "潤んだ瞳で夫婦を見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25113 + CALLFUNC VOICE + MSG 0x135ac ; "「だ、旦那様のせいではございません!" + CALLFUNC R + MSG 0x135ad ; " 私が、無理矢理旦那様をお誘いしたのです!」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135ae ; "「ゆ、雪乃!" + CALLFUNC R + MSG 0x135af ; " それは違うよ!」" + CALLFUNC A + S_PUSH "顔/護/裸/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135b0 ; "「僕がどうしても鎮まらなかったときに、" + CALLFUNC R + MSG 0x135b1 ; " 雪乃に相手をしてもらったんだ!" + CALLFUNC R + MSG 0x135b2 ; " そのときに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135b3 ; "かばい合う二人を観察していた莉々子は、" + CALLFUNC R + MSG 0x135b4 ; "くすくすとおしとやかに笑い出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25114 + CALLFUNC VOICE + MSG 0x135b5 ; "「あらあらっ……。" + CALLFUNC R + MSG 0x135b6 ; " どうして二人とも慌てているのですか?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135b7 ; "「!?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25115 + CALLFUNC VOICE + MSG 0x135b8 ; "「!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135b9 ; "困惑する二人の肩に細い指を置き、" + CALLFUNC R + MSG 0x135ba ; "莉々子は邪気の無い笑みを浮かべる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25116 + CALLFUNC VOICE + MSG 0x135bb ; "「雪乃は、私の大切なお友達。" + CALLFUNC R + MSG 0x135bc ; " もし、雪乃が子を宿すのであれば、" + CALLFUNC R + MSG 0x135bd ; " 私が認めた男性以外は許さない」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25117 + CALLFUNC VOICE + MSG 0x135be ; "「でも、その相手は、兄さま。" + CALLFUNC R + MSG 0x135bf ; " 私の旦那様です。" + CALLFUNC R + MSG 0x135c0 ; " 何の問題もありませんわ」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135c1 ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135c2 ; "「ね♀」とウインクして護を安心させた莉々子は" + CALLFUNC R + MSG 0x135c3 ; "次に、雪乃の前でしゃがんでみせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135c4 ; "そして、視線を合わせ、小さくうなずく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25118 + CALLFUNC VOICE + MSG 0x135c5 ; "「本当のことを教えて。" + CALLFUNC R + MSG 0x135c6 ; " 雪乃も兄さまのことを、" + CALLFUNC R + MSG 0x135c7 ; " 愛しているのでしょう?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25119 + CALLFUNC VOICE + MSG 0x135c8 ; "「そ、それは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25120 + CALLFUNC VOICE + MSG 0x135c9 ; "「いいのよ。" + CALLFUNC R + MSG 0x135ca ; " あなたの本当の気持ちを言って」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25121 + CALLFUNC VOICE + MSG 0x135cb ; "「っ……はい……。あ、愛しております。" + CALLFUNC R + MSG 0x135cc ; " 私は、旦那様の事を……愛して……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25122 + CALLFUNC VOICE + MSG 0x135cd ; "「良かった♀ それでいいの。" + CALLFUNC R + MSG 0x135ce ; " さあ……、三人で愛し合いましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135cf ; "莉々子は雪乃をベッドに招き入れると、" + CALLFUNC R + MSG 0x135d0 ; "三人は再び絡み合い、喜びを共有しはじめる。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25123 + CALLFUNC VOICE + MSG 0x135d1 ; "「あ……、ぁっ、あ、あぁっ……。" + CALLFUNC R + MSG 0x135d2 ; " 旦那様の袋……こんなに腫れて……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x135d3 ; "  むに、むにっ……むにゅっ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135d4 ; "雪乃は護の陰嚢を揉みほぐしながら、" + CALLFUNC R + MSG 0x135d5 ; "莉々子の愛液で湿ったペニスの裏筋まで指先を這わす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25124 + CALLFUNC VOICE + MSG 0x135d6 ; "「こんなに赤ちゃんが生まれたのに、" + CALLFUNC R + MSG 0x135d7 ; " もっと作ろうとしてるなんて……エッチな袋ね♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25125 + CALLFUNC VOICE + MSG 0x135d8 ; "「本当に……。ん、んん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135d9 ; "巧みな五本の指先で護の精子袋を蠢かせ、" + CALLFUNC R + MSG 0x135da ; "中の睾丸をジャンピングさせる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135db ; "「う、くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135dc ; "陰嚢の動きに合わせて、莉々子の膣内に" + CALLFUNC R + MSG 0x135dd ; "ぴゅっ、ぴゅっ、と先走りが射出され、" + CALLFUNC R + MSG 0x135de ; "護は情けない呻き声をあげた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25126 + CALLFUNC VOICE + MSG 0x135df ; "「ああっ……、兄さまの、熱くて、硬くて……。" + CALLFUNC R + MSG 0x135e0 ; " これと繋がることが出来るだなんて……っんッ、" + CALLFUNC R + MSG 0x135e1 ; " 今でも、あっ♀ 今でも夢みたい……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135e2 ; "莉々子は自分と子どもの体重でミッチリと" + CALLFUNC R + MSG 0x135e3 ; "肉棒を捕まえ、好きなように快楽を貪っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x135e4 ; "  ぐちゅっ、ぢゅぐっ、ぐちゅ、ぢゅぶっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135e5 ; "前後左右に跳ねる腰を護が支え、" + CALLFUNC R + MSG 0x135e6 ; "のけぞる肩を雪乃が支える。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25127 + CALLFUNC VOICE + MSG 0x135e7 ; "「はぁ、はぁ、きっと母さまも、赤ちゃんが産まれたら" + CALLFUNC R + MSG 0x135e8 ; " また兄さまの子種を欲しがりますわ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25128 + CALLFUNC VOICE + MSG 0x135e9 ; "「そして、いずれは姉さま、も……っ、はぁっ、あぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135ea ; "「えっ? ……こ、琴音が……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135eb ; "予想しない名前の登場に、護が身体を引くと" + CALLFUNC R + MSG 0x135ec ; "それだけで莉々子の花弁がめくれあがる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135ed ; "真っ赤に充血した割れ目でしっかりと" + CALLFUNC R + MSG 0x135ee ; "男根をしゃぶりながら、莉々子は悪戯な表情になった。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/優しい/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25129 + CALLFUNC VOICE + MSG 0x135ef ; "「くすっ……。兄さまったら、今も姉さまを" + CALLFUNC R + MSG 0x135f0 ; " 呼び捨てにする時、緊張なさるのね……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25130 + CALLFUNC VOICE + MSG 0x135f1 ; "「ほらっ……、ぁ、あ、ん、んん……♀" + CALLFUNC R + MSG 0x135f2 ; " おちんちんまで硬くそそり勃って……あぁあっ♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135f3 ; "「ご、ごめん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135f4 ; "深く膣奥に突き刺さる亀頭を感じながら、" + CALLFUNC R + MSG 0x135f5 ; "莉々子はゆさゆさと尻をふりたくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135f6 ; "すると、護の肉棒全体に強烈な圧迫が加わり、" + CALLFUNC R + MSG 0x135f7 ; "気を失いそうなほどの快感が迸る。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x135f8 ; "「っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25131 + CALLFUNC VOICE + MSG 0x135f9 ; "「姉さま以外は、みんな、兄さまの子を宿したわ。" + CALLFUNC R + MSG 0x135fa ; " はぁ、はぁ、姉さまだって、もう我慢できないはず……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x135fb ; "莉々子は自分で自分の膣内を動かし、" + CALLFUNC R + MSG 0x135fc ; "欲しいだけの快楽を自分で得ていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/目閉じ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25132 + CALLFUNC VOICE + MSG 0x135fd ; "「兄さまのことが好きなくせに、莉々子には黙って……!" + CALLFUNC R + MSG 0x135fe ; " あっ、あっ、そんなの、ズルイです!" + CALLFUNC R + MSG 0x135ff ; " そんなのっ……あっ、ぁっ♀ 優しさじゃ……ない♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13600 ; "途切れ途切れに聞こえてくる莉々子の声に、" + CALLFUNC R + MSG 0x13601 ; "思わず悩んでしまう護。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13602 ; "(琴音は、莉々子に気を遣って……?" + CALLFUNC R + MSG 0x13603 ; " それで、身を引いた?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13604 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13605 ; "都合のいい妄想に、素直に男根が反応し" + CALLFUNC R + MSG 0x13606 ; "莉々子の狭い膣内ははちきれそうになっていた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/18/挿入中/絶頂/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25133 + CALLFUNC VOICE + MSG 0x13607 ; "「あああぁああっ……♀ もう♀ もうっ♀" + CALLFUNC R + MSG 0x13608 ; " 莉々子はコレが大好き♀ 大好きっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13609 ; "  ぐちゅっ、ぢゅぷ、ぶちゅ、ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1360a ; "一番奥を嫌というほど突き上げさせた後、" + CALLFUNC R + MSG 0x1360b ; "ブリッジのように腰を上げ、ペニスを引き抜く。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1360c ; "  ぬ゛……っ、ぬるぬるぬるぬるぅう゛……ッ♀" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25134 + CALLFUNC VOICE + MSG 0x1360d ; "「あはぁああっ♀ あっ、あぁっ、兄さま、聞いて" + CALLFUNC R + MSG 0x1360e ; " ……雪乃も……、んっ、二人、で……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1360f ; "もう、あと少しでも腰を上げればペニスが抜け落ちる" + CALLFUNC R + MSG 0x13610 ; "という場所で動きを止め、莉々子はゆっくり腰を落とす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13611 ; "  ぬぶっ、ぬぶぬぶぬぶぬぶぅうっ" + CALLFUNC R + MSG 0x13612 ; "  ……ぐちゅぐちゅうっ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25135 + CALLFUNC VOICE + MSG 0x13613 ; "「莉々子は二人が大好きだけど……っ、あっ、" + CALLFUNC R + MSG 0x13614 ; " 姉さまのことも大好きっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25136 + CALLFUNC VOICE + MSG 0x13615 ; "「だから姉さまにはもっと素直になって欲しいっ……♀" + CALLFUNC R + MSG 0x13616 ; " 莉々子と一緒に……、あっ、今の雪乃みたいにっ♀" + CALLFUNC R + MSG 0x13617 ; " あっ……兄さまだけを見て欲しい……ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13618 ; "溢れる蜜でぐちゃぐちゃに濡れた護の股間に、" + CALLFUNC R + MSG 0x13619 ; "ツユだくの莉々子の股間が下りて来る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1361a ; "二人の粘膜は何度もキスを繰り返し、" + CALLFUNC R + MSG 0x1361b ; "淫猥な水音を立て続けていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1361c ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1361d ; "妻の強い愛情を感じ、護のイチモツが隆起する。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25137 + CALLFUNC VOICE + MSG 0x1361e ; "「んぅ、く……あっ、はぁン、あっ、あはっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25138 + CALLFUNC VOICE + MSG 0x1361f ; "「そんなに激しくされたら、赤ちゃんが起きちゃいますっ♂" + CALLFUNC R + MSG 0x13620 ; " あっ、あっ、す、すごいのっ♂" + CALLFUNC R + MSG 0x13621 ; " 奥まで届いて……あっ、当たってますっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13622 ; "胎児に占領された子宮口は、自然に下がって" + CALLFUNC R + MSG 0x13623 ; "簡単にペニスの先端に小突かれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13624 ; "莉々子はビクビクと小刻みに震え、" + CALLFUNC R + MSG 0x13625 ; "子猫が甘えるような声を出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25139 + CALLFUNC VOICE + MSG 0x13626 ; "「も……もう、ダメっ♂" + CALLFUNC R + MSG 0x13627 ; " 旦那様、莉々子は……もうっ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13628 ; "「う、うん。" + CALLFUNC R + MSG 0x13629 ; " 僕も一緒に……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25140 + CALLFUNC VOICE + MSG 0x1362a ; "「……では、私はそのお手伝いを……んっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1362b ; "  するするっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1362c ; "雪乃の愛撫にも力が入り、" + CALLFUNC R + MSG 0x1362d ; "指先、口元が熱心に動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1362e ; "すると、乳首を雪乃に噛まれた莉々子が" + CALLFUNC R + MSG 0x1362f ; "泣き笑いのような表情になり、首を振る。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/挿入中/感じる/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25141 + CALLFUNC VOICE + MSG 0x13630 ; "「あっ、そんなに乳首を責められたら……っ!?" + CALLFUNC R + MSG 0x13631 ; " はぁ、はぁ、あはぁ、あっ、か、感じちゃうっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25142 + CALLFUNC VOICE + MSG 0x13632 ; "「あっ……、イくっ、イく、イきますっ♀" + CALLFUNC R + MSG 0x13633 ; " あ、赤ちゃんにミルクをください♂" + CALLFUNC R + MSG 0x13634 ; " 兄さまの熱いミルクを……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13635 ; "頂点に上り詰めようとしている莉々子に合わせて、" + CALLFUNC R + MSG 0x13636 ; "護のペニスも準備完了する。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13637 ; "「い、いくよ、莉々子っ!" + CALLFUNC R + MSG 0x13638 ; " いっぱい出すから!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25143 + CALLFUNC VOICE + MSG 0x13639 ; "「あっ、あっ、うれしいっ! 莉々子イッちゃうっ♂" + CALLFUNC R + MSG 0x1363a ; " はぁあぁぁぁっ、あっ、イクイクイクっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25144 + CALLFUNC VOICE + MSG 0x1363b ; "「あはぁ、あっ、イックぅぅぅぅぅん♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/18/中出し/絶頂/逸らし" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x1363c ; "  ビュルルルルッ!! ビュブブブッ、ビュルッ!!" + CALLFUNC R + MSG 0x1363d ; "  びゅぐぐっ……! ドプッ! どぷどぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1363e ; "莉々子の膣奥に、子宮に注がれる精子が" + CALLFUNC R + MSG 0x1363f ; "精管を通り抜け、発射されていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25145 + CALLFUNC VOICE + MSG 0x13640 ; "「失礼します、旦那様……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13641 ; "「ぇ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13642 ; "雪乃は陰嚢を握り、射精中の護を刺激し" + CALLFUNC R + MSG 0x13643 ; "更なる強い発射を促す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13644 ; "  ふにふにっ……! ふにゅぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13645 ; "これにはたまらず、護は大量に樹液を吐き出してしまう。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13646 ; "「あああっ、ゆ、雪乃っ!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25146 + CALLFUNC VOICE + MSG 0x13647 ; "「袋を空っぽにして下さい♀" + CALLFUNC R + MSG 0x13648 ; " でないと、旦那様は余所の女性に種をつけます……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13649 ; "「そ、そんなこと……しないって!" + CALLFUNC R + MSG 0x1364a ; " や、やめて……! う、ううっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1364b ; "  ビュルビュルビュルッ……! ビュルッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1364c ; "いつもより長い射精時間に莉々子も満悦し、" + CALLFUNC R + MSG 0x1364d ; "全ての精子が吸い取られていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/18/中出し/優しい/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25147 + CALLFUNC VOICE + MSG 0x1364e ; "「はぁああっ……♀ あっ、あっ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1364f ; "まだ夢見がちな表情のまま、目を霞ませている莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13650 ; "莉々子の膣内から逆流してきた精液が" + CALLFUNC R + MSG 0x13651 ; "雪乃の手に当たり、雪乃はそれをじっと見つめる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25148 + CALLFUNC VOICE + MSG 0x13652 ; "(旦那様の……、精液……っ)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25149 + CALLFUNC VOICE + MSG 0x13653 ; "「くすっ。いいのよ、雪乃。" + CALLFUNC R + MSG 0x13654 ; " 口にしても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13655 ; "こってりと脂の乗った精液を見つめていた雪乃は、" + CALLFUNC R + MSG 0x13656 ; "心の声を聞かれ、体中が熱くなる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25150 + CALLFUNC VOICE + MSG 0x13657 ; "(でも……、ん、んん……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13658 ; "  くちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13659 ; "潤む膣内の音に従い、雪乃は舌先で精液を舐め取っていく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25151 + CALLFUNC VOICE + MSG 0x1365a ; "「ちゅっ、ちゅく、んっ、んちゅ、ちゅぷっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25152 + CALLFUNC VOICE + MSG 0x1365b ; "「どう? 美味しい?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1365c ; "神々しいまでに慈愛に満ちた莉々子の視線に、" + CALLFUNC R + MSG 0x1365d ; "雪乃は小さく頷き、頬を染めた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25153 + CALLFUNC VOICE + MSG 0x1365e ; "「んはっ……、お、美味しい……です」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25154 + CALLFUNC VOICE + MSG 0x1365f ; "(初めて口にしたときは、苦いだけだったのに……。" + CALLFUNC R + MSG 0x13660 ; " 今は、全然違う……。" + CALLFUNC R + MSG 0x13661 ; " 旦那様と莉々子様が愛おしくて……)" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25155 + CALLFUNC VOICE + MSG 0x13662 ; "(ああ……っ、もっとお2人に愛されたい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13663 ; "雪乃が探していた主は、莉々子と護、二人だったのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13664 ; "そう確信し、しなだれかかる雪乃を" + CALLFUNC R + MSG 0x13665 ; "莉々子は高貴な手つきで撫でてやる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25156 + CALLFUNC VOICE + MSG 0x13666 ; "「ふふっ、本当にカワイイわ、あなたは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13667 ; "それは、飼い猫と、主の新しい契約だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13668 ; "雪乃は二人を心から愛し、" + CALLFUNC R + MSG 0x13669 ; "二人もまた雪乃を全力で愛し返す。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25157 + CALLFUNC VOICE + MSG 0x1366a ; "(幸せ……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1366b ; "とろんと蕩けた雪乃の目に、莉々子の優しい笑みが映った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25158 + CALLFUNC VOICE + MSG 0x1366c ; "「今度は、私たち2人で、あなたを気持ち良くしてあげる♂」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25159 + CALLFUNC VOICE + MSG 0x1366d ; "「ありがとう……ございます……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/治療室" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1366e ; "その夜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1366f ; "治療室で莉々子と藪井は、妊婦検診を行っていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13670 ; "「クヒヒッ……。" + CALLFUNC R + MSG 0x13671 ; " お腹の子は、順調に成長しておりますよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13672 ; "聴診器を外し、卑しい笑みを撒く藪井に" + CALLFUNC R + MSG 0x13673 ; "莉々子はにっこり微笑み、礼を述べる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25160 + CALLFUNC VOICE + MSG 0x13674 ; "「あなたがいてくれて助かるわ。" + CALLFUNC R + MSG 0x13675 ; " これからもよろしくね♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13676 ; "「この藪井。莉々子様のお役に立てるのであれば、" + CALLFUNC R + MSG 0x13677 ; " 何でもいたします」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13678 ; "藪井の言葉に、莉々子は唇を尖らせると" + CALLFUNC R + MSG 0x13679 ; "愛らしくそこに手を添え、肩をすくめる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25161 + CALLFUNC VOICE + MSG 0x1367a ; "「それじゃ、母さまの診察もお願いね。" + CALLFUNC R + MSG 0x1367b ; " あと、雪乃も……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1367c ; "「これはこれは。" + CALLFUNC R + MSG 0x1367d ; " 大盛況でございますな」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25162 + CALLFUNC VOICE + MSG 0x1367e ; "「うふふっ。 そうね……" + CALLFUNC R + MSG 0x1367f ; " もう一人増えちゃうかもしれないわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13680 ; "意味深な莉々子の台詞にピンときたのか、" + CALLFUNC R + MSG 0x13681 ; "藪井は「ホホホッ」と頬をたるませ笑う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13682 ; "「ほぉ。では、いよいよ琴音様も……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25163 + CALLFUNC VOICE + MSG 0x13683 ; "「お屋敷も増築する必要があるわね。" + CALLFUNC R + MSG 0x13684 ; " その時に、この治療室も改築してあげる」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13685 ; "「有り難き幸せに存じます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13686 ; "莉々子に頭を下げると藪井は診察を再開した。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25164 + CALLFUNC VOICE + MSG 0x13687 ; "「……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13688 ; "藪井の診察を終え、ホールをトコトコ歩いていた" + CALLFUNC R + MSG 0x13689 ; "莉々子は、ふいに琴音に呼び止められる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25165 + CALLFUNC VOICE + MSG 0x1368a ; "「あ、あの、莉々子……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25166 + CALLFUNC VOICE + MSG 0x1368b ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1368c ; "琴音と対峙した莉々子は、" + CALLFUNC R + MSG 0x1368d ; "何かを言いかけている姉をじっと見つめる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25167 + CALLFUNC VOICE + MSG 0x1368e ; "「どうかなさいまして? 姉さま……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1368f ; "硝子玉のような澄んだ瞳に見つめられ、" + CALLFUNC R + MSG 0x13690 ; "琴音はもじもじと言葉を紡いだ。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25168 + CALLFUNC VOICE + MSG 0x13691 ; "「あ、あのね……。" + CALLFUNC R + MSG 0x13692 ; " あなたに話したいことがあるの。" + CALLFUNC R + MSG 0x13693 ; " 護の……あ、あなたの旦那様のことで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13694 ; "ふっ、と肩の力を抜くと莉々子はうなずいた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25169 + CALLFUNC VOICE + MSG 0x13695 ; "「お話は、旦那様のお部屋で伺いますわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25170 + CALLFUNC VOICE + MSG 0x13696 ; "「あ……ちょっと待って。" + CALLFUNC R + MSG 0x13697 ; " 私は、あなたと2人で……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25171 + CALLFUNC VOICE + MSG 0x13698 ; "「いいえ。" + CALLFUNC R + MSG 0x13699 ; " これは、旦那様がいないとお話になりません。" + CALLFUNC R + MSG 0x1369a ; " 違いますか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25172 + CALLFUNC VOICE + MSG 0x1369b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1369c ; "素直に言葉を止めた琴音をちらりと見やり、" + CALLFUNC R + MSG 0x1369d ; "莉々子は静かに手招く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25173 + CALLFUNC VOICE + MSG 0x1369e ; "「さあ。一緒に参りましょう♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/2階廊下/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25174 + CALLFUNC VOICE + MSG 0x1369f ; "「初めてですね。" + CALLFUNC R + MSG 0x136a0 ; " 私たち夫婦の部屋へ入られるのは」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136a1 ; "無邪気に言うと、莉々子はぎゅっ……と" + CALLFUNC R + MSG 0x136a2 ; "琴音の手を握ってみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25175 + CALLFUNC VOICE + MSG 0x136a3 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136a4 ; "ぽっ、と頬を赤らめ、既に出産を二度も" + CALLFUNC R + MSG 0x136a5 ; "経験している妹相手に恥じらう琴音。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25176 + CALLFUNC VOICE + MSG 0x136a6 ; "「莉々子、ずっと、ずっとお待ちしておりました。" + CALLFUNC R + MSG 0x136a7 ; " 姉さまのことを……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25177 + CALLFUNC VOICE + MSG 0x136a8 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136a9 ; "莉々子は琴音の腕に腕を絡ませると、" + CALLFUNC R + MSG 0x136aa ; "少女のままの横顔をほころばせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/琴音/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25178 + CALLFUNC VOICE + MSG 0x136ab ; "「欲しいのでしょう?" + CALLFUNC R + MSG 0x136ac ; " 兄さまの子が……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25179 + CALLFUNC VOICE + MSG 0x136ad ; "「ぁ……そ、それは……っ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/琴音/私服/悶え" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25180 + CALLFUNC VOICE + MSG 0x136ae ; "「責めているわけではありません。" + CALLFUNC R + MSG 0x136af ; " ようやく……姉さまが素直になってくれた。" + CALLFUNC R + MSG 0x136b0 ; " 莉々子は、それだけでうれしいのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136b1 ; "何年たっても変わらない莉々子の顔立ちに" + CALLFUNC R + MSG 0x136b2 ; "ホッとする琴音。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25181 + CALLFUNC VOICE + MSG 0x136b3 ; "(あったかい……)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25182 + CALLFUNC VOICE + MSG 0x136b4 ; "(時々、ドキリとさせられるけど……、" + CALLFUNC R + MSG 0x136b5 ; " 莉々子は莉々子だわ。変わってるはずがない……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 10 + CALLFUNC ■音楽 + PUSH 5028 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x136b6 ; "  ギシッ!! ギシッ、ギシッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136b7 ; "護の部屋……、元は一騎の部屋だった場所で" + CALLFUNC R + MSG 0x136b8 ; "琴音は思うがまま、莉々子夫婦に抱かれていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25183 + CALLFUNC VOICE + MSG 0x136b9 ; "「はぁあぁぁっ♂ あっ、あっ、イクっ♂" + CALLFUNC R + MSG 0x136ba ; " いやぁ、イッちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136bb ; "歓喜の声と激しいピストンが、部屋全体を軋ませ" + CALLFUNC R + MSG 0x136bc ; "廊下にまで卑猥な音を響かせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25184 + CALLFUNC VOICE + MSG 0x136bd ; "「くすくすっ……。" + CALLFUNC R + MSG 0x136be ; " 存分に子種を注いでやって、兄さま♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25185 + CALLFUNC VOICE + MSG 0x136bf ; "「こんなにも子宮が乾いているんですもの。" + CALLFUNC R + MSG 0x136c0 ; " 兄さまの精子が入ってきたら、すぐに受精して" + CALLFUNC R + MSG 0x136c1 ; " 妊娠できるわ♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25186 + CALLFUNC VOICE + MSG 0x136c2 ; "「ほ、欲しいのっ♂" + CALLFUNC R + MSG 0x136c3 ; " あっ、護の赤ちゃん、欲しいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136c4 ; "淫らな喘ぎと、三人の体臭とで" + CALLFUNC R + MSG 0x136c5 ; "部屋の中の温度は上昇し続ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136c6 ; "「こ、琴音! 僕もキミとの子が欲しかったんだ!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25187 + CALLFUNC VOICE + MSG 0x136c7 ; "「ああっ、きてきてっ♂" + CALLFUNC R + MSG 0x136c8 ; " 一番奥で、ビューって出して♂" + CALLFUNC R + MSG 0x136c9 ; " おまんこに中出ししてっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25188 + CALLFUNC VOICE + MSG 0x136ca ; "「まぁ、清楚な姉さまが、そんなはしたない言葉を" + CALLFUNC R + MSG 0x136cb ; " 口にするなんて……♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25189 + CALLFUNC VOICE + MSG 0x136cc ; "「いやぁ、またイクぅ♂♂" + CALLFUNC R + MSG 0x136cd ; " はぁ、はぁ、護……私ぃ……♂」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25190 + CALLFUNC VOICE + MSG 0x136ce ; "「ああっ、こんなの……" + CALLFUNC R + MSG 0x136cf ; " あっ、もう……イクぅ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136d0 ; "ぬちゅぬちゅと濡れた肌が擦れ合う音は" + CALLFUNC R + MSG 0x136d1 ; "琴音が気を失うまで続く……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/主の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25191 + CALLFUNC VOICE + MSG 0x136d2 ; "「っ……、ぁ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136d3 ; "あまりの快感に気絶している琴音と、" + CALLFUNC R + MSG 0x136d4 ; "疲れ果てて眠っている護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136d5 ; "まだ性臭を残した裸で横たわる二人を見下ろし、" + CALLFUNC R + MSG 0x136d6 ; "莉々子は小指を唇に這わせた。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25192 + CALLFUNC VOICE + MSG 0x136d7 ; "「うふふっ……。" + CALLFUNC R + MSG 0x136d8 ; " どう、姉さま?" + CALLFUNC R + MSG 0x136d9 ; " 兄さまとの子作りは、気持ち良かったかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136da ; "琴音の髪を撫でると、莉々子は陶酔しきった" + CALLFUNC R + MSG 0x136db ; "様子で「はぁっ……♀」と息をつく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25193 + CALLFUNC VOICE + MSG 0x136dc ; "「二人の相性は、すごくいいのですね。" + CALLFUNC R + MSG 0x136dd ; " 嫉妬しちゃいます……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136de ; "「莉々子様、お呼びでしょうか」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x136df ; "姿を現した藪井を見上げると、" + CALLFUNC R + MSG 0x136e0 ; "莉々子は琴音の腕を差し出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25194 + CALLFUNC VOICE + MSG 0x136e1 ; "「兄さまと姉さまにお薬を♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136e2 ; "「……かしこまりました。" + CALLFUNC R + MSG 0x136e3 ; " ええと、種類は……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25195 + CALLFUNC VOICE + MSG 0x136e4 ; "「精力増強剤と、排卵誘発剤。" + CALLFUNC R + MSG 0x136e5 ; " くすっ……これでまた、絆が増えるわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136e6 ; "琴音と護に打ち込まれる注射針を見つめる" + CALLFUNC R + MSG 0x136e7 ; "莉々子の表情は穏やかで、安定している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136e8 ; "しかしそれはどこか暗く、淫靡なもので" + CALLFUNC R + MSG 0x136e9 ; "藪井をひどくゾクリとさせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25196 + CALLFUNC VOICE + MSG 0x136ea ; "「もっともっと兄さまとの絆を増やすの♀" + CALLFUNC R + MSG 0x136eb ; " 兄さまがお屋敷から出て行かないように♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25197 + CALLFUNC VOICE + MSG 0x136ec ; "「だから、姉さまも兄さまの子をたくさん" + CALLFUNC R + MSG 0x136ed ; " 産んでね……。莉々子も母さまも、" + CALLFUNC R + MSG 0x136ee ; " 負けないくらい作るから……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136ef ; "莉々子の視線は、既に人間を見るものではなく" + CALLFUNC R + MSG 0x136f0 ; "おもちゃ箱の大切なお人形を愛でるものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136f1 ; "藪井は、豹変した莉々子を盗み見て" + CALLFUNC R + MSG 0x136f2 ; "その……神秘的で怜悧な表情に溺れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136f3 ; "(元々、神代家は子を産むことだけに" + CALLFUNC R + MSG 0x136f4 ; " 特化した一族じゃ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136f5 ; "(その娘らは、要人たちの子を産み、" + CALLFUNC R + MSG 0x136f6 ; " それを自らが生きるための手段としてきた)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136f7 ; "(ゆえに、莉々子さまが着床、妊娠で" + CALLFUNC R + MSG 0x136f8 ; " 覚醒なさったことは不思議でもなんでもない)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136f9 ; "男を喰い、美しく咲く毒花。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136fa ; "莉々子は早まっていく琴音と護の吐息に" + CALLFUNC R + MSG 0x136fb ; "愛しさを堪えきれない顔をする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136fc ; "子を二人も産んだとは思えない幼い容貌。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x136fd ; "それは、数年前よりも艶を帯び、それなのに" + CALLFUNC R + MSG 0x136fe ; "少しも年を取っていないかのように見える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x136ff ; "(ここ何代かで薄まった『神代の血』" + CALLFUNC R + MSG 0x13700 ; " ……まさかここで目撃することになるとは……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13701 ; "(ああ、ああ莉々子様っ……!" + CALLFUNC R + MSG 0x13702 ; " いずれは藪井の子も、どうか……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25198 + CALLFUNC VOICE + MSG 0x13703 ; "「もういいわ。下がりなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13704 ; "絶対の女神を崇めるかのように莉々子を扱う" + CALLFUNC R + MSG 0x13705 ; "藪井に、莉々子は冷たいあしらいを続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13706 ; "それでも藪井は、莉々子を裏切ることなく" + CALLFUNC R + MSG 0x13707 ; "この数年尽くし続けてきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25199 + CALLFUNC VOICE + MSG 0x13708 ; "「なあに? 莉々子の顔をじっと見て。" + CALLFUNC R + MSG 0x13709 ; " ……下がりなさいと言ったのよ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1370a ; "「は、ははっ……失礼しました!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1370b ; "部屋を出て行く藪井が、どうせその場で" + CALLFUNC R + MSG 0x1370c ; "莉々子と琴音の嬌声を聞いていることは知っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1370d ; "それでも莉々子は気にした風もなく" + CALLFUNC R + MSG 0x1370e ; "薬で無理やり勃起した護のペニスを頬張る。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25200 + CALLFUNC VOICE + MSG 0x1370f ; "「ちゅっ、くちゅ……んふっ♂" + CALLFUNC R + MSG 0x13710 ; " ステキです……♂" + CALLFUNC R + MSG 0x13711 ; " 少し、姉さまの味がしますわ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13712 ; "「ぅ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13713 ; "意識が朦朧としている護を気に留めることなく、" + CALLFUNC R + MSG 0x13714 ; "頬裏で亀頭を刺激し、肉幹を肥大させていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25201 + CALLFUNC VOICE + MSG 0x13715 ; "「んむっ……ちゅっ、ちゅるッ、んは……ッ♀" + CALLFUNC R + MSG 0x13716 ; " 大好きよ……兄さま……。" + CALLFUNC R + MSG 0x13717 ; " あなたは誰にも渡さないわ……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25202 + CALLFUNC VOICE + MSG 0x13718 ; "「子種が尽きてしまうまで……、んっ♀" + CALLFUNC R + MSG 0x13719 ; " ん……ッ、莉々子が、吸いだしてあげる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1371a ; "唾で満遍なくペニスが濡れると、" + CALLFUNC R + MSG 0x1371b ; "莉々子はそのまま護に跨る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1371c ; "  クチッ……くちゅっ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1371d ; "莉々子が腰を振れば、" + CALLFUNC R + MSG 0x1371e ; "自動的に蜜の匂いと音が部屋中に満ちていく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25203 + CALLFUNC VOICE + MSG 0x1371f ; "「んっ、あっ、はぁ、あっ、いいっ♂" + CALLFUNC R + MSG 0x13720 ; " はぁっ、あっ、あはっ、ああン……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13721 ; "馴染んだ男根を少しずつ膣内に導きながら" + CALLFUNC R + MSG 0x13722 ; "莉々子は妖しく口元を歪める。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25204 + CALLFUNC VOICE + MSG 0x13723 ; "「うふふっ……♂" + CALLFUNC R + MSG 0x13724 ; " 種を吸い尽くしたあとは、どうなると思う?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13725 ; "「ぅ……うぁ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13726 ; "過度の性交の後、時間をおかずに" + CALLFUNC R + MSG 0x13727 ; "挿入しているせいで、ペニスに痛みが走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13728 ; "護が顔をしかめると、指先でこめかみを撫で" + CALLFUNC R + MSG 0x13729 ; "莉々子は甘い吐息をかける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25205 + CALLFUNC VOICE + MSG 0x1372a ; "「んぁ……あっ、はっ……ン……♂" + CALLFUNC R + MSG 0x1372b ; " 心配、しないで……。" + CALLFUNC R + MSG 0x1372c ; " 莉々子、浮気なんてしないから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25206 + CALLFUNC VOICE + MSG 0x1372d ; "「種がなくなってもこうして、1日中、" + CALLFUNC R + MSG 0x1372e ; " 愛し合うの……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25207 + CALLFUNC VOICE + MSG 0x1372f ; "「絆が出来なくなっても、……っ、ぁあん♀" + CALLFUNC R + MSG 0x13730 ; " 愛し合うことはできるでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13731 ; "  くちゅっ……くちゅっ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13732 ; "子作りの果てに、精子が枯れてもまだ" + CALLFUNC R + MSG 0x13733 ; "愛し合う、仲良くする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13734 ; "莉々子は蕩けた瞳で護だけを見つめ、" + CALLFUNC R + MSG 0x13735 ; "変わらぬ愛を囁き続ける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25208 + CALLFUNC VOICE + MSG 0x13736 ; "「莉々子は、ずぅっと兄さまと一緒……♀" + CALLFUNC R + MSG 0x13737 ; " もう二度と離れたりしないからっ」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13738 ; "「あ……ああ、り、りりこ……、" + CALLFUNC R + MSG 0x13739 ; " り……りこぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1373a ; "苦痛半分、快楽半分の喘ぎを漏らす護に" + CALLFUNC R + MSG 0x1373b ; "莉々子はしっかりしがみついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25209 + CALLFUNC VOICE + MSG 0x1373c ; "「ああああぁっ……兄さまぁっ♀ 兄さま♀" + CALLFUNC R + MSG 0x1373d ; " 大好きです……兄さまぁっ♀」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x1373e ; "条件反射で射精する護の脈動を感じ、" + CALLFUNC R + MSG 0x1373f ; "莉々子の子宮がきゅうきゅうと締まる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25210 + CALLFUNC VOICE + MSG 0x13740 ; "「あぁ……まだ、こんなに出るなんて……♂" + CALLFUNC R + MSG 0x13741 ; " やっぱり、兄さまはステキですわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13742 ; "お腹に子どもがいる状態の子宮は、" + CALLFUNC R + MSG 0x13743 ; "貪欲に精子を飲み干し、吸い上げていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25211 + CALLFUNC VOICE + MSG 0x13744 ; "「あ……♀ あ、あぁ……っ♀" + CALLFUNC R + MSG 0x13745 ; " お腹の子も幸せを感じていますっ……、" + CALLFUNC R + MSG 0x13746 ; " 兄さまの熱い精を受けて……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13747 ; "ビクビクと全身を震わせながら悦に入る" + CALLFUNC R + MSG 0x13748 ; "莉々子を、護はぼんやりと見上げていた。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13749 ; "(う……うう……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/夢の中" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1374a ; "(今……何時だ?)" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1374b ; "(いや……。" + CALLFUNC R + MSG 0x1374c ; " 一体、いつなんだ?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1374d ; "(もう、考えることさえ……できない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1374e ; "視界が真っ黒に塗りつぶされ、" + CALLFUNC R + MSG 0x1374f ; "周囲が一切認識出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13750 ; "護はぐらぐら揺れる頭を押さえ、" + CALLFUNC R + MSG 0x13751 ; "なんとか状況を把握しようとした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25212 + CALLFUNC VOICE + MSG 0x13752 ; "「兄さま。子作りの時間ですわ♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13753 ; "「りり……こ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13754 ; "耳元で聞こえる莉々子の声が、" + CALLFUNC R + MSG 0x13755 ; "今日何度目のものかも思い出せない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25213 + CALLFUNC VOICE + MSG 0x13756 ; "「ふふっ……、さすがの兄さまも、" + CALLFUNC R + MSG 0x13757 ; " 大分弱っているようですね……。" + CALLFUNC R + MSG 0x13758 ; " 射精の量も減ってきたみたいです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25214 + CALLFUNC VOICE + MSG 0x13759 ; "「でも、莉々子は兄さまを離したりしませんよ。" + CALLFUNC R + MSG 0x1375a ; " こうして、たっぷり刺激して……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1375b ; "「ぁ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1375c ; "  ちゅこっ、ちゅこっ、ちゅこっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1375d ; "肉棒の根元に莉々子が指の輪を作り、" + CALLFUNC R + MSG 0x1375e ; "それを上下させている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1375f ; "それだけではなく、しきりに亀頭の周囲に、" + CALLFUNC R + MSG 0x13760 ; "張り詰めた雄器官に、冷たい薬が塗りつけられる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13761 ; "「う……、ぁ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13762 ; "みるみるうちにいきり勃つ肉棒に" + CALLFUNC R + MSG 0x13763 ; "莉々子がすりすりと頬擦りをした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25215 + CALLFUNC VOICE + MSG 0x13764 ; "「あはっ……元気になりました♀♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13765 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13766 ; "はしゃぐ莉々子とは別に、護はなんだか" + CALLFUNC R + MSG 0x13767 ; "身体が重く、すぐに意識が遠くなる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13768 ; "(まるで、何日も……何ヶ月も、" + CALLFUNC R + MSG 0x13769 ; " ずっとこうしていたみたいに……。" + CALLFUNC R + MSG 0x1376a ; " 身体が、重いよ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25216 + CALLFUNC VOICE + MSG 0x1376b ; "「もう、お腹の子は産まれましたから、" + CALLFUNC R + MSG 0x1376c ; " 莉々子の子宮が空いていますわ。" + CALLFUNC R + MSG 0x1376d ; " また、兄さまの子種で孕ませて下さい♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1376e ; "嬉しそうにはしゃぐ莉々子の声に、" + CALLFUNC R + MSG 0x1376f ; "護の肩がビクンと跳ねる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13770 ; "「えっ……子ども……生まれたの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25217 + CALLFUNC VOICE + MSG 0x13771 ; "「ええっ。元気な男の子が♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13772 ; "「あぁ……、そう、なんだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13773 ; "護の頭の後ろで、ドロリとぬるい泥のような" + CALLFUNC R + MSG 0x13774 ; "眠気が循環し、まともに目を開けていられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13775 ; "今何をされているのか、しているのかすら" + CALLFUNC R + MSG 0x13776 ; "わからないまま、護は目だけは開け続ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13777 ; "(なのに、何も見え……ない……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25218 + CALLFUNC VOICE + MSG 0x13778 ; "「莉々子、次は女の子が欲しいのっ♂" + CALLFUNC R + MSG 0x13779 ; " だから……お願いね、兄さま♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1377a ; "顔をわずかに左右に動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1377b ; "……護の全身は痺れ切り、" + CALLFUNC R + MSG 0x1377c ; "熱いか冷たいか以外の感覚を遮断していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1377d ; "莉々子の蜜に包まれて、下腹部が熱い。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25219 + CALLFUNC VOICE + MSG 0x1377e ; "「ん……、あっ、あっ……♀ はぁっ、あっ、いいっ♀" + CALLFUNC R + MSG 0x1377f ; " はぁはぁ、赤ちゃん、欲しいのっ♀" + CALLFUNC R + MSG 0x13780 ; " 兄さまと莉々子の絆が……もっと……もっとぉ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13781 ; "すっかり冷え切って、指先と額が冷たい。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13782 ; "(僕は……誰だ?)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13783 ; "(何のために、ここに……いる?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13784 ; "豪華な主のベッドに大の字になったまま、" + CALLFUNC R + MSG 0x13785 ; "護は再び、ゆっくりと気を失う……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/主の部屋/夜" + CALLFUNC ■背景登録 + PUSH 500 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 27 + CALLFUNC ■音楽 + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13786 ; "「………………」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13787 ; "(あ……)" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13788 ; "(あれ……? 莉々子は……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13789 ; "ズキズキと痛む頭を手で支え、" + CALLFUNC R + MSG 0x1378a ; "周囲を見渡すとそこに莉々子の姿が無い。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1378b ; "「莉々子?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1378c ; "よろけながらベッドを降りようとすると、" + CALLFUNC R + MSG 0x1378d ; "それを誰かに止められる。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1378e ; "「……えっと……?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1378f ; "「大丈夫か、護」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13790 ; "「だ、だんなさま……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13791 ; "驚きと同時に、護の視界が澄み渡る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13792 ; "慌てて畏まる護の目の前に、" + CALLFUNC R + MSG 0x13793 ; "一騎が佇んでいた。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13794 ; "「ふっ。今はお前が旦那様だぞ?」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13795 ; "「そ、そうでしたね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13796 ; "昔の習慣が抜けず、" + CALLFUNC R + MSG 0x13797 ; "怯えてしまった自分を恥じる護。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13798 ; "「何にせよ、間に合って良かった。" + CALLFUNC R + MSG 0x13799 ; " 死んでいるかと思ったぞ」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1379a ; "「あははは……。そ、そういえば" + CALLFUNC R + MSG 0x1379b ; " 莉々子を見かけませんでしたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1379c ; "なんとなく気まずい空気を変えようと、" + CALLFUNC R + MSG 0x1379d ; "明るく言い放つ護に、一騎は小さく首を振る。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1379e ; "「自分の部屋で眠っている。" + CALLFUNC R + MSG 0x1379f ; " あと少し、私が戻るのが遅ければ、" + CALLFUNC R + MSG 0x137a0 ; " お前たちの命はなかったかもしれん」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137a1 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137a2 ; "一騎の言葉に驚く護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137a3 ; "一騎は難しい顔をして、護に低く忠告する。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137a4 ; "「藪井が莉々子を治療していたことは" + CALLFUNC R + MSG 0x137a5 ; " 知っているな」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137a6 ; "「は、はい。もちろん」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137a7 ; "「藪井を通じて莉々子に投与していた薬は、" + CALLFUNC R + MSG 0x137a8 ; " 莉々子の発情を抑えるためのものだ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137a9 ; "「っ!? 媚薬では……なかったのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137aa ; "護は青ざめ、妊娠してから変貌してしまった" + CALLFUNC R + MSG 0x137ab ; "莉々子の底なしの性欲を思い出した。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137ac ; "(あれで、治療された状態" + CALLFUNC R + MSG 0x137ad ; " だったっていうのか……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137ae ; "いつまでもまとわりつき、甘えてくる莉々子の" + CALLFUNC R + MSG 0x137af ; "腕を、足の感触がまだ身体に残っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137b0 ; "護がごくりと唾を飲むと、" + CALLFUNC R + MSG 0x137b1 ; "一騎は「やれやれ」と悲痛な表情になる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137b2 ; "「篠原は、神代家とそう遠くない関係でな。" + CALLFUNC R + MSG 0x137b3 ; " 紗夜と交わったことで、血が濃くなって" + CALLFUNC R + MSG 0x137b4 ; " しまったのだろう」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137b5 ; "「莉々子は、神代家が引き継いできたものを" + CALLFUNC R + MSG 0x137b6 ; " 持ち合わせてしまった」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137b7 ; "「子を産み続けるという宿命をな」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137b8 ; "「そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137b9 ; "一騎の目は嘘をついていない。" + CALLFUNC R + MSG 0x137ba ; "わかっていても、護は愕然とした。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137bb ; "「元々、身体が丈夫ではない子だ。" + CALLFUNC R + MSG 0x137bc ; " このまま出産を続けていれば、" + CALLFUNC R + MSG 0x137bd ; " いずれは壊れてしまうかもしれん」" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137be ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137bf ; "どう答えていいかわからなくなっている護に、" + CALLFUNC R + MSG 0x137c0 ; "一騎は懐から出した小瓶を手渡す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137c1 ; "「これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137c2 ; "透明な小瓶の中で揺れる、とろりとした液体。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137c3 ; "護がそれを明かりに透かし、" + CALLFUNC R + MSG 0x137c4 ; "観察していると一騎は重々しく言い放つ。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137c5 ; "「私は、これを探すために外へ出ていた。" + CALLFUNC R + MSG 0x137c6 ; " お前に渡すためにな」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137c7 ; "「勿論、これを使うかどうかは、お前次第だ。" + CALLFUNC R + MSG 0x137c8 ; " 強制はしない」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137c9 ; "「これを莉々子に飲ませるのですか?」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137ca ; "「いや、お前が使う薬だ。" + CALLFUNC R + MSG 0x137cb ; " 精液が媚薬になるためのな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137cc ; "一騎の台詞に、護の目が丸くなる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137cd ; "「そ、そんなことをしたら、莉々子がまた……!」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137ce ; "「……誤解するな。" + CALLFUNC R + MSG 0x137cf ; " 媚薬と言っても、瞬間的な快楽を" + CALLFUNC R + MSG 0x137d0 ; " 得るためのものだ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137d1 ; "「絶頂時に子宮が精液を浴びたとき、" + CALLFUNC R + MSG 0x137d2 ; " 女性のオーガズムを数倍に高める効果がある」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137d3 ; "「これなら、一度の性交で" + CALLFUNC R + MSG 0x137d4 ; " 莉々子を満足させることができるだろう」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137d5 ; "「これで……莉々子が元に戻るのですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137d6 ; "希望を得た護に、一騎は冷たく" + CALLFUNC R + MSG 0x137d7 ; "「いいや」とすぐさま否定を重ねる。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137d8 ; "「あくまでそれは、莉々子の発情を" + CALLFUNC R + MSG 0x137d9 ; " 一度で鎮められるだけだ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137da ; "「血筋そのものを治すことはできんよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137db ; "わずかに心苦しそうな一騎の目の前で、" + CALLFUNC R + MSG 0x137dc ; "護はぎゅっと手のひらの小瓶を握った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137dd ; "そして、一騎に向き直ると深く礼をする。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137de ; "「それでも使います!" + CALLFUNC R + MSG 0x137df ; " ありがとうございます!」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137e0 ; "「そうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137e1 ; "一騎は護から離れると、" + CALLFUNC R + MSG 0x137e2 ; "部屋を出る前に急に振り返った。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137e3 ; "「最後に、一つだけ忠告しておこう」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137e4 ; "「これを使い続ければ、お前の体に負担がかかる。" + CALLFUNC R + MSG 0x137e5 ; " 命を削ることになるかもしれんぞ。" + CALLFUNC R + MSG 0x137e6 ; " それでも、これを使うか?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137e7 ; "「……はい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137e8 ; "護は迷わずうなずいてみせ、" + CALLFUNC R + MSG 0x137e9 ; "今度は一騎が驚く番だった。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137ea ; "「……僕の考えは変わりません。" + CALLFUNC R + MSG 0x137eb ; " 莉々子を救うことが出来るのなら、" + CALLFUNC R + MSG 0x137ec ; " 僕は何だってやります」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137ed ; "「そう、か……。" + CALLFUNC R + MSG 0x137ee ; " 莉々子のこと、頼んだぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x137ef ; "戸を過ぎ、姿を消した一騎の背中に" + CALLFUNC R + MSG 0x137f0 ; "護は一人……呟く。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137f1 ; "「大丈夫です。" + CALLFUNC R + MSG 0x137f2 ; " 僕は……莉々子の、夫ですから」" + CALLFUNC A + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x137f3 ; "護の部屋を出た一騎は、どっと疲れた顔をすると" + CALLFUNC R + MSG 0x137f4 ; "一人、うなだれ廊下を進んでいた。" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137f5 ; "(莉々子を救うため……か)" + CALLFUNC A + S_PUSH "顔/一騎/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137f6 ; "(私とは、目的が違うな)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137f7 ; "「おやおや、旦那様。" + CALLFUNC R + MSG 0x137f8 ; " どうやら無事に薬を届けられたようですな」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x137f9 ; "部屋の外で待っていた藪井は、" + CALLFUNC R + MSG 0x137fa ; "好色な笑みを浮かべ、近づいてくる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137fb ; "「ヒヒッ……。" + CALLFUNC R + MSG 0x137fc ; " 旦那様がお使いのものと同じでしたら、" + CALLFUNC R + MSG 0x137fd ; " わざわざ外へ出向かれることもないでしょうに」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x137fe ; "「アレは違う薬だ。" + CALLFUNC R + MSG 0x137ff ; " 後遺症の出ない特注品だよ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13800 ; "「莉々子の欲望が空っぽになれば、" + CALLFUNC R + MSG 0x13801 ; " いずれ回復に向かうだろう」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13802 ; "「ほぉ……。" + CALLFUNC R + MSG 0x13803 ; " では、何故あのようなことを……」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13804 ; "「護の決意を知りたかったのさ。" + CALLFUNC R + MSG 0x13805 ; " 一生をかけて、莉々子を守り続けるという" + CALLFUNC R + MSG 0x13806 ; " 決意をな」" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13807 ; "「護には、無意味な問いだったようだがね」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13808 ; "「なるほどなるほど。そういうことでしたか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13809 ; "藪井はたるんだ頬肉をたるませ笑うと" + CALLFUNC R + MSG 0x1380a ; "急に真剣な顔になり、呟く。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1380b ; "「まさか、私にも媚薬と偽って、" + CALLFUNC R + MSG 0x1380c ; " 抑制剤を渡してらしたとは……驚きですよ」" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1380d ; "「貴様のことは信用しておらんよ。" + CALLFUNC R + MSG 0x1380e ; " 全くと言っていいくらいにな」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1380f ; "「それはそれは」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13810 ; "廊下の端まで来ると、一騎は藪井に振り返る。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13811 ; "「金なら口座に振り込んでおく。" + CALLFUNC R + MSG 0x13812 ; " 今すぐにでも、屋敷から立ち去ってくれ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13813 ; "「多少の額では動きませんぞ?」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13814 ; "「善処するよ」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13815 ; "「ヒヒッ……わかりました。" + CALLFUNC R + MSG 0x13816 ; " では後日、請求させていただきます」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/2階廊下/夜" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13817 ; "「それにしても、こんな薬があったなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13818 ; "手の中の小瓶を確かめながら、" + CALLFUNC R + MSG 0x13819 ; "護は莉々子の部屋を目指していた。" + CALLFUNC A + S_PUSH "顔/護/正装/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1381a ; "「莉々子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1381b ; "扉の前でノブに手をかけると、" + CALLFUNC R + MSG 0x1381c ; "中から甘く切なげな声が漏れてくる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25220 + CALLFUNC VOICE + MSG 0x1381d ; "「んんっ……あっ、はぁぁぁっ♂" + CALLFUNC R + MSG 0x1381e ; " あっ、くぅん、はぁ、あっ、ほ、欲しいのっ♂" + CALLFUNC R + MSG 0x1381f ; " 兄さまの子種……子宮が寂しがってるっ……」" + CALLFUNC A + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x13820 ; "深く指先を膣内に挿入し、浅い場所を掻き回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13821 ; "莉々子の細い指が届く場所は限られており、" + CALLFUNC R + MSG 0x13822 ; "いくらベッドのスプリングを軋ませても" + CALLFUNC R + MSG 0x13823 ; "護の亀頭のようには弱点を刺激しない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25221 + CALLFUNC VOICE + MSG 0x13824 ; "「はぁっ……あぁっ、やぁあっ……、もうっ!" + CALLFUNC R + MSG 0x13825 ; " どうしてこんなに、不器用なの……!?" + CALLFUNC R + MSG 0x13826 ; " やっ……、ぁ、あ、あぁんっ、あぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13827 ; "  くちっ、ちゅく、くちっ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13828 ; "花芯の先を剥き上げ、ピンク色の小粒を" + CALLFUNC R + MSG 0x13829 ; "くりくりと指腹で弄び、転がす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1382a ; "莉々子は顔をしかめ、乳房をこねくり回しながら" + CALLFUNC R + MSG 0x1382b ; "護の名を呼び、苦しげに中途半端な享楽に耽る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25222 + CALLFUNC VOICE + MSG 0x1382c ; "「兄さまっ……あぁ、んんんっ……苦しい" + CALLFUNC R + MSG 0x1382d ; " ……っぁ、エッチなことで頭がいっぱいでっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25223 + CALLFUNC VOICE + MSG 0x1382e ; "「このままじゃ、莉々子……莉々子は♀" + CALLFUNC R + MSG 0x1382f ; " あッ♀ あぁ、やぁ、濡れ過ぎなの……っ♀」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13830 ; "  カチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13831 ; "護が部屋に入室した瞬間、淫らな香りが" + CALLFUNC R + MSG 0x13832 ; "顔中にむわりとぶつかり……広がる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13833 ; "「莉々子……大丈夫かい?」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25224 + CALLFUNC VOICE + MSG 0x13834 ; "「に、兄さまっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13835 ; "手のひらがふやけるほどの自慰に集中していた" + CALLFUNC R + MSG 0x13836 ; "莉々子は、護の来訪に気付いていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13837 ; "ショーツに指を差し入れたまま、" + CALLFUNC R + MSG 0x13838 ; "恥ずかしそうに身をよじり、股間を" + CALLFUNC R + MSG 0x13839 ; "ぎゅっと手で掴む。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1383a ; "  じゅわ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1383b ; "溢れた蜜がクロッチを伝い、そのまま" + CALLFUNC R + MSG 0x1383c ; "莉々子の足の付け根に蜜垂れを作る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25225 + CALLFUNC VOICE + MSG 0x1383d ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1383e ; "  ビクンビクンッ……♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1383f ; "護に見られていることを察しただけで、" + CALLFUNC R + MSG 0x13840 ; "莉々子は簡単に軽い絶頂を迎えた。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25226 + CALLFUNC VOICE + MSG 0x13841 ; "「あっ、あぁああっ、あぁっ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25227 + CALLFUNC VOICE + MSG 0x13842 ; "「はぁ……あぁ……、兄さま……。" + CALLFUNC R + MSG 0x13843 ; " 嬉しい……。わざわざ莉々子の部屋へ" + CALLFUNC R + MSG 0x13844 ; " 来てくださるなんて……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13845 ; "潮を吹いてベッドシーツをぬちょぬちょに" + CALLFUNC R + MSG 0x13846 ; "しながらも、なんとか歓迎の笑みを浮かべる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13847 ; "そんな健気な莉々子を抱き起こそうと、" + CALLFUNC R + MSG 0x13848 ; "護が手を伸ばし肩に触れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13849 ; "すると、また莉々子は大きく膣口を痙攣させ" + CALLFUNC R + MSG 0x1384a ; "それを必死に人差し指で押さえようとする。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/おもらし/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25228 + CALLFUNC VOICE + MSG 0x1384b ; "「ひっ!? あッ♀ あっ、あっイくっ♀" + CALLFUNC R + MSG 0x1384c ; " 兄さまの手のひらでイくぅうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1384d ; "  ぷしゅっ……ぷしゅっ、プシュウッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1384e ; "霧吹き状に愛液を撒き、ますます莉々子は" + CALLFUNC R + MSG 0x1384f ; "真っ赤になって首を左右に振る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25229 + CALLFUNC VOICE + MSG 0x13850 ; "「ち、違うんですっ……あっ、ぅぁっ、あっ♀" + CALLFUNC R + MSG 0x13851 ; " これは……、あっ、やっ、やぁあ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25230 + CALLFUNC VOICE + MSG 0x13852 ; "「兄さまのお顔を見ているだけで、何度も、" + CALLFUNC R + MSG 0x13853 ; " あッ、ぁっ、あぁあああぁっ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13854 ; "(これは本当に危険な状態だな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13855 ; "一騎に聞かされた神代家の娘の宿命は" + CALLFUNC R + MSG 0x13856 ; "いつの間にか、こんなにも莉々子を蝕んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13857 ; "護は自分のペニスをズボンから引き出すと、" + CALLFUNC R + MSG 0x13858 ; "同時に一騎からもらった薬を飲み干す。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/おもらし/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25231 + CALLFUNC VOICE + MSG 0x13859 ; "「きゃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1385a ; "突然、眼前にボロリと飛び出した男根の" + CALLFUNC R + MSG 0x1385b ; "強い雄の香りと、存在感に慄く莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1385c ; "「ん、ん、んぐっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1385d ; "妙に喉に絡まる粘液は、すぐに護の全身の血管を" + CALLFUNC R + MSG 0x1385e ; "開き、異常な興奮状態をもたらす。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1385f ; "(熱い……、身体が、全身がペニスに" + CALLFUNC R + MSG 0x13860 ; " なったみたいに……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25232 + CALLFUNC VOICE + MSG 0x13861 ; "「に、兄さまの……もうそんなになってる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13862 ; "いつもより、一回り……、いや、二回りは" + CALLFUNC R + MSG 0x13863 ; "太く膨張した肉棒に、莉々子が瞳を潤ませる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25233 + CALLFUNC VOICE + MSG 0x13864 ; "「ほ、しい……、それっ、莉々子欲しいの……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13865 ; "「だったら、莉々子の膣内に入るように" + CALLFUNC R + MSG 0x13866 ; " よーく舐めてくれ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13867 ; "ズキズキと痛む睾丸、そしてずっしりと" + CALLFUNC R + MSG 0x13868 ; "重みを増していく肉竿。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13869 ; "護はぽたぽたと溢れる先走りごと、" + CALLFUNC R + MSG 0x1386a ; "鈴口を莉々子の濡れた唇に押し付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1386b ; "  くちゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25234 + CALLFUNC VOICE + MSG 0x1386c ; "「ぁ、んん……おちんぽ汁……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25235 + CALLFUNC VOICE + MSG 0x1386d ; "「わかりました、いっぱいいっぱい" + CALLFUNC R + MSG 0x1386e ; " 舐め舐めしますね……っ、旦那様……」" + CALLFUNC A + S_PUSH "イベント/莉々子/07/薄ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25236 + CALLFUNC VOICE + MSG 0x1386f ; "「んむ……ッ♀ ちゅっ、ちゅぷ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25237 + CALLFUNC VOICE + MSG 0x13870 ; "「くちゅ、くちゅ、んっ、はぁん♂" + CALLFUNC R + MSG 0x13871 ; " ぴちゃぴちゃ、あむっ、んっ、んふっ、" + CALLFUNC R + MSG 0x13872 ; " ちゅっ、ちゅく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13873 ; "ベッドに膝を付き、護のモノを手に取ったかと思うと" + CALLFUNC R + MSG 0x13874 ; "莉々子は夢中でむしゃぶりついていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25238 + CALLFUNC VOICE + MSG 0x13875 ; "「あっあぁ……、美味し……、ん、んちゅ、ちゅっ" + CALLFUNC R + MSG 0x13876 ; " ……すごく味が濃くて……っ、んん゛、苦いぃ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13877 ; "甘いお菓子やあたためられたミルクばかり舐めてきたはずの" + CALLFUNC R + MSG 0x13878 ; "莉々子の舌は、尿道もカウパーも満遍なく舐め啜る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13879 ; "てろんと伸びた赤い舌先が亀頭を這い回るだけで、" + CALLFUNC R + MSG 0x1387a ; "護は盛大に精子をぶちまけたくなる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1387b ; "「ん、うぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1387c ; "莉々子の舌が粘膜のどこを通り、どんな強さで進んでいるか" + CALLFUNC R + MSG 0x1387d ; "がはっきりと護の脳裏に刻み込まれていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1387e ; "(こ、これはまずいよ……!" + CALLFUNC R + MSG 0x1387f ; " 唾液の音ですら……き、気持ちいい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13880 ; "一騎の取り寄せた薬は、精液を強力な媚薬に変える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13881 ; "その変換の過程で、イチモツにも直接変化が起こっている" + CALLFUNC R + MSG 0x13882 ; "のか、護の下半身にはビリビリと電流が蓄積されていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/瞑ぺ/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25239 + CALLFUNC VOICE + MSG 0x13883 ; "「ステキ……♂" + CALLFUNC R + MSG 0x13884 ; " いつもより、少し大きく感じます♂" + CALLFUNC R + MSG 0x13885 ; " これで、莉々子のことを愛して下さるのですね♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25240 + CALLFUNC VOICE + MSG 0x13886 ; "「ちゅっ……♀♀ れるっ、くちゅ、ちゅっぱっ……♀" + CALLFUNC R + MSG 0x13887 ; " ちゅぷッ、ちゅぷ、ちゅぷっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13888 ; "次第に喉の奥へ奥へと導かれていく肉棒を引きずり出し、" + CALLFUNC R + MSG 0x13889 ; "護はハァハァと獣ような息をつく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1388a ; "「欲しいだけあげるよ。だから口には出さない」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25241 + CALLFUNC VOICE + MSG 0x1388b ; "「あぁあん……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1388c ; "「莉々子だって、子宮の方がイイんだろ?" + CALLFUNC R + MSG 0x1388d ; " 違った?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1388e ; "イきそうになったことを誤魔化すためにキザな言い回しを" + CALLFUNC R + MSG 0x1388f ; "護がすると、莉々子は何故かカーッと頬を赤く染めた。" + CALLFUNC A + S_PUSH "イベント/莉々子/07/う/汁" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25242 + CALLFUNC VOICE + MSG 0x13890 ; "「まぁ……♂" + CALLFUNC R + MSG 0x13891 ; " どうしたの、兄さま?" + CALLFUNC R + MSG 0x13892 ; " いつになく積極的ですのね♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25243 + CALLFUNC VOICE + MSG 0x13893 ; "「そんなこと兄さまに言われたら……っぁん、" + CALLFUNC R + MSG 0x13894 ; " それだけでアソコがヌルヌルしてきちゃいました……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13895 ; "「ごくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13896 ; "膝頭同士をもじもじと擦り合わせ、" + CALLFUNC R + MSG 0x13897 ; "発言どおりに割れ目から大量の愛液を垂らす莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13898 ; "莉々子の肩を掴むと、護はそのまま莉々子ごと" + CALLFUNC R + MSG 0x13899 ; "一緒にベッドに倒れこんでいく。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/莉々子/09/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1389a ; "  ズッ……! ずずずずッ……、ぐちゅッ!" + CALLFUNC R + MSG 0x1389b ; "  ぐちゅぐちゅぐちゅぅううっ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25244 + CALLFUNC VOICE + MSG 0x1389c ; "「んぅ、うぅ、あっ、くぅ……ん!" + CALLFUNC R + MSG 0x1389d ; " はぁ、はぁ、あぅ、はっ、あっ、ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1389e ; "莉々子の小さなお尻ごと、華奢な身体ごと" + CALLFUNC R + MSG 0x1389f ; "シーツに人型の窪みが出来ていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25245 + CALLFUNC VOICE + MSG 0x138a0 ; "「あぁあっ、ふぁあああぁ……ッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138a1 ; "長い睫毛を震わせ、ミチミチと膣肉を掻き分けていく" + CALLFUNC R + MSG 0x138a2 ; "亀頭の硬さに腰を揺する莉々子。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25246 + CALLFUNC VOICE + MSG 0x138a3 ; "「あっ、や……拳みたいにゴリゴリして、る……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25247 + CALLFUNC VOICE + MSG 0x138a4 ; "「ふぅっ、んっ、くぅぁ……あっ、す、すごいっ♂" + CALLFUNC R + MSG 0x138a5 ; " 兄さまのおちんちん、いつもよりおっきくてっ……。" + CALLFUNC R + MSG 0x138a6 ; " 莉々子のおまんこ、裂けちゃいそうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138a7 ; "膣口どころか足の付け根まで割り開く肉棒の質量と密度に" + CALLFUNC R + MSG 0x138a8 ; "さすがの神代の後継者も「あぁああっ♀」と長く鳴く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25248 + CALLFUNC VOICE + MSG 0x138a9 ; "「あっ……し、信じられないところまで広がってます、" + CALLFUNC R + MSG 0x138aa ; " 兄さま……っ、こ、こんなの腕が入ってる、みたいで♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138ab ; "「三人も子どもを産んだとは思えないよ……っ、" + CALLFUNC R + MSG 0x138ac ; " 莉々子のアソコ、処女みたいにぐいぐい締め付けてくる!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25249 + CALLFUNC VOICE + MSG 0x138ad ; "「んんっ……だって、兄さまのことを愛してるから……♂" + CALLFUNC R + MSG 0x138ae ; " 兄さまの子種が欲しいから……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25250 + CALLFUNC VOICE + MSG 0x138af ; "「アソコが……っ♀ アソコがめいっぱい伝えてるのっ♀" + CALLFUNC R + MSG 0x138b0 ; " 兄さまが……っ、ふぁっ♀ 兄さまが好きって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x138b1 ; "  ぐちゅっ……ぬ゛ぢゅっ、ぐちゅぶっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138b2 ; "二人で一つの揺りかごになって、前後左右に大きく揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138b3 ; "すると愛液がペニスにほど良く絡まり、" + CALLFUNC R + MSG 0x138b4 ; "ぬちゅちゅちゅっ……と抽送がスムーズになっていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25251 + CALLFUNC VOICE + MSG 0x138b5 ; "「あっ……♀ 乱暴です、このおチンポ……っ、" + CALLFUNC R + MSG 0x138b6 ; " んあっ、あぁああんっ、無理やり子宮を叩いてるっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25252 + CALLFUNC VOICE + MSG 0x138b7 ; "「だめっ……、莉々子の子宮、兄さまが大好きなのっ、" + CALLFUNC R + MSG 0x138b8 ; " だから……あっ♀♀ すぐ開いちゃう、だめぇえっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138b9 ; "護が何度も莉々子のこめかみにキスして、" + CALLFUNC R + MSG 0x138ba ; "軽い身体を抱き寄せると莉々子は無条件で降参してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138bb ; "子宮が勝手に下り、護の鈴口に密着すると" + CALLFUNC R + MSG 0x138bc ; "ちゅうちゅう吸引を始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138bd ; "「はぁはぁ……、そんなに僕の精子が欲しいのかい?」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25253 + CALLFUNC VOICE + MSG 0x138be ; "「はぁっ……あぁっ、あぁ、ほ、欲しいです……っ♀" + CALLFUNC R + MSG 0x138bf ; " んっ……ぁ、兄さまの精子、大好きなのっ♀" + CALLFUNC R + MSG 0x138c0 ; " だから、子宮のお口が勝手に開いちゃうんですっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138c1 ; "  ちゅっ……ぐちゅっ、くちゅぅっ、ずにゅうっ!" + CALLFUNC R + MSG 0x138c2 ; "  ちゅぷっ、ぐちゅっ、グチュッ、ズニュッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138c3 ; "莉々子の子宮と肉路がバラバラにペニスにしゃぶりつき、" + CALLFUNC R + MSG 0x138c4 ; "護のモノは休む暇無く引き絞られる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138c5 ; "「きゅうきゅうくっついてきて……っ、" + CALLFUNC R + MSG 0x138c6 ; " いつまでも甘えん坊だねっ、莉々子……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25254 + CALLFUNC VOICE + MSG 0x138c7 ; "「ッ……!! あっ、や、やだぁ、言わないでください" + CALLFUNC R + MSG 0x138c8 ; " ……あっ、り、莉々子は今も、兄さまに恋してるのっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25255 + CALLFUNC VOICE + MSG 0x138c9 ; "「だから……っぁっ、おまんこの奥を撫で撫でして" + CALLFUNC R + MSG 0x138ca ; " 欲しいっ、いい子いい子って、褒めて欲しいのっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x138cb ; "  ぐちゅううぅうっ……! ぢゅっ、ぢゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138cc ; "ついさっきまで唇で行っていたフェラチオを、" + CALLFUNC R + MSG 0x138cd ; "今度は子宮口が小さな唇で繰り返している。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25256 + CALLFUNC VOICE + MSG 0x138ce ; "「兄さま専用の、赤ちゃんホールです……っ、" + CALLFUNC R + MSG 0x138cf ; " 兄さまのおちんちんの形に合わせて、上手に開くの……、ん、" + CALLFUNC R + MSG 0x138d0 ; " ああぁああっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25257 + CALLFUNC VOICE + MSG 0x138d1 ; "「はぁ、はぁ、ダ、ダメ……!" + CALLFUNC R + MSG 0x138d2 ; " 兄さま、莉々子は……もう、先にイッちゃいますっ♂" + CALLFUNC R + MSG 0x138d3 ; " ああっ、ゆ、許してっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138d4 ; "自慰の直後に愛する護の肉棒を舐め、" + CALLFUNC R + MSG 0x138d5 ; "莉々子の膣内はとっくに熱くなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138d6 ; "待ち焦がれ、欲しい欲しいと毎日願い続けたペニスに" + CALLFUNC R + MSG 0x138d7 ; "陥落した莉々子は、自ら腰を振り、激しく上り詰めていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25258 + CALLFUNC VOICE + MSG 0x138d8 ; "「イクっ……イクっ♂♂ イっちゃうぅっ……!" + CALLFUNC R + MSG 0x138d9 ; " あっ、あぁ、飛んじゃう、真っ白になるぅっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138da ; "身を捩って達する莉々子の最奥に捻じ込まれる鈴口。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25259 + CALLFUNC VOICE + MSG 0x138db ; "「ああぁあああああぁああッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138dc ; "間髪いれずに二度イキした莉々子の子宮口を" + CALLFUNC R + MSG 0x138dd ; "これでもかと強引に開き、そこにダラダラと" + CALLFUNC R + MSG 0x138de ; "先走り汁を塗りつける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25260 + CALLFUNC VOICE + MSG 0x138df ; "「あああぁっ、いやぁっ、イクの止まらないぃっ、" + CALLFUNC R + MSG 0x138e0 ; " 兄さま、兄さま、ゆるしてっ、莉々子ヘンなのぉ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138e1 ; "精液だけでなくカウパー腺液にも微量の媚薬が" + CALLFUNC R + MSG 0x138e2 ; "抽出されてきているらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138e3 ; "髪飾りを揺らし、整った前髪を乱してイき狂う莉々子の" + CALLFUNC R + MSG 0x138e4 ; "膣圧は痛いほどになった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x138e5 ; "すると、護はあえてそこから太い男根を引きずり出し、" + CALLFUNC R + MSG 0x138e6 ; "容赦なく莉々子全体を突き上げる。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25261 + CALLFUNC VOICE + MSG 0x138e7 ; "「ひっ、うっ、うっ、ううぅうっ! もう、ダメっ!" + CALLFUNC R + MSG 0x138e8 ; " 兄さま、莉々子こわれちゃうっ! あっ、あっ、あはぁ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138e9 ; "感極まって叫ぶ莉々子を逃さずに、" + CALLFUNC R + MSG 0x138ea ; "護はグチグチと肉の塊を捻じ込んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x138eb ; "  ぐちぐちぐちぃいいっ……ズンッ!!" + CALLFUNC R + MSG 0x138ec ; "  ぐちゅぐちゅぐちゅぅうっ……ズンッ!!" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x138ed ; "「もっと子宮のお口を開けてごらん、莉々子……。" + CALLFUNC R + MSG 0x138ee ; " 僕の子種を、たくさん飲ませてあげるよ」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25262 + CALLFUNC VOICE + MSG 0x138ef ; "「……ッッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138f0 ; "ブルブルブルッ、と濡れた子犬のように身体を震わせ、" + CALLFUNC R + MSG 0x138f1 ; "莉々子は護の言う通り膣奥を絞める力を抜いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138f2 ; "すると、ふわぁっ……と子宮口が開き、" + CALLFUNC R + MSG 0x138f3 ; "二人の間に隔てるものはなくなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25263 + CALLFUNC VOICE + MSG 0x138f4 ; "「んっ……はぁっ♀ はぁっ♀ はぁああんんっ♀" + CALLFUNC R + MSG 0x138f5 ; " 旦那様の子種、子宮にいっぱいください♂" + CALLFUNC R + MSG 0x138f6 ; " ドクドクって注いでくださぁい♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138f7 ; "いつまでも愛らしい姿のまま、妻、嫁という" + CALLFUNC R + MSG 0x138f8 ; "雰囲気にはならなかった莉々子が護を「旦那様」と" + CALLFUNC R + MSG 0x138f9 ; "呼んで射精をねだる。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25264 + CALLFUNC VOICE + MSG 0x138fa ; "「やっ……は、入っちゃうっ♂" + CALLFUNC R + MSG 0x138fb ; " 旦那様の白いどぴゅどぴゅが、" + CALLFUNC R + MSG 0x138fc ; " 赤ちゃんのお部屋に入ってきちゃうのぉおっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x138fd ; "  ぎゅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x138fe ; "両脚で腰を挟み込まれ、護もまた我慢する理由が" + CALLFUNC R + MSG 0x138ff ; "無くなり……二人の理性は弾け飛ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13900 ; "  ちゅぷ、ちゅぷっ……ちゅぷんッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13901 ; "熱い愛液が掻き混ぜられ、粘膜と粘膜の引力で" + CALLFUNC R + MSG 0x13902 ; "二人の腰はガッチリと組み合わされる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13903 ; "「莉々子! 莉々子っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13904 ; "ユサユサと護がシーツを乱すと、" + CALLFUNC R + MSG 0x13905 ; "巨根に溺れ、莉々子の息が出来なくなる。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25265 + CALLFUNC VOICE + MSG 0x13906 ; "「あぁっ、あぁ、あぁン♂♂ だ、旦那様ぁぁぁっ♂♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/09/中出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x13907 ; "同時に絶頂に達した二人は、射精と潮吹きとで" + CALLFUNC R + MSG 0x13908 ; "互いの股間をびしょ濡れにする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25266 + CALLFUNC VOICE + MSG 0x13909 ; "「きゃあぁあああぁっ、あぁっ、あぁ…………」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1390a ; "「ん゛っ……! んんんッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1390b ; "護の精液が莉々子の子宮に精子を注ぎ、" + CALLFUNC R + MSG 0x1390c ; "二人は今、まったく一つの生命になった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25267 + CALLFUNC VOICE + MSG 0x1390d ; "「ぁ……ぇ……?" + CALLFUNC R + MSG 0x1390e ; " ああっ!? あっ、な、なにっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1390f ; "今まで味わったことのない、子宮が灼けるような感覚が" + CALLFUNC R + MSG 0x13910 ; "莉々子を貫き、脳天に花が咲いたかのような快感が迸る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13911 ; "快感が卵管を伝い、卵巣まで届くと" + CALLFUNC R + MSG 0x13912 ; "莉々子の全身がビクビクと痙攣を始め、" + CALLFUNC R + MSG 0x13913 ; "完全に受精の時間に突入する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25268 + CALLFUNC VOICE + MSG 0x13914 ; "「い、いやあぁぁああぁぁぁーーーーーっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25269 + CALLFUNC VOICE + MSG 0x13915 ; "「これ、知らないっ!!" + CALLFUNC R + MSG 0x13916 ; " ああっ、兄さま、莉々子こわいっ!!" + CALLFUNC R + MSG 0x13917 ; " こんなのっ……あ、あはぁぁぁーーーーッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13918 ; "衝撃的な快感に抵抗する莉々子だったが、" + CALLFUNC R + MSG 0x13919 ; "それを護が押さえ込んで射精を続ける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1391a ; "「ほらっ……莉々子の好きな精子だよ!!" + CALLFUNC R + MSG 0x1391b ; " 全部子宮で飲むんだ……いいねっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25270 + CALLFUNC VOICE + MSG 0x1391c ; "「はいっ……は、はいっ、はいぃっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1391d ; "  ビューッ!! ビュルッ!! ビュブブブッ!!" + CALLFUNC R + MSG 0x1391e ; "  びゅるるうっ……びゅるっ、びゅるるるッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1391f ; "膣内を、胎内を、子宮を卵管を平等に満たしていく" + CALLFUNC R + MSG 0x13920 ; "白濁の勢いに負けないよう、莉々子は護にしがみつく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25271 + CALLFUNC VOICE + MSG 0x13921 ; "「んっ、んふぅ、んっ、イ、イクっ……!" + CALLFUNC R + MSG 0x13922 ; " あぁぁぁん、あっ、あはぁあぁぁっ……!" + CALLFUNC R + MSG 0x13923 ; " イクイクぅっ……ああっ、イッちゃうの、とまらないっ♂♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25272 + CALLFUNC VOICE + MSG 0x13924 ; "「はぁ、はぁ、これ……すごいっ♂♂" + CALLFUNC R + MSG 0x13925 ; " ああっ……兄さまの精液、すごくいいっ♂" + CALLFUNC R + MSG 0x13926 ; " 美味しいのぉおっ……♂ あはっ、これ好きぃ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13927 ; "射精の律動がアクメと呼応するようにやってきて" + CALLFUNC R + MSG 0x13928 ; "莉々子は人生の価値観が変わるほどの絶頂を体感する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25273 + CALLFUNC VOICE + MSG 0x13929 ; "(ああ……、やっぱり莉々子には、兄さまがいなくちゃダメッ♀" + CALLFUNC R + MSG 0x1392a ; " ずっとずっと、こうしてくれなきゃダメなのっ♀♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1392b ; "心臓がうるさいほどに脈打つ中、" + CALLFUNC R + MSG 0x1392c ; "莉々子は快楽を飛ばそうと大きく首を振る。" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25274 + CALLFUNC VOICE + MSG 0x1392d ; "「もっと……♂ もっとくださいっ♂" + CALLFUNC R + MSG 0x1392e ; " 兄さまの精液を、莉々子の子宮にぃ♂♂」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1392f ; "「ぅ……、いいよ。" + CALLFUNC R + MSG 0x13930 ; " まだ、出し切ってないからね」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13931 ; "  ビュクン……ビュクッ、ビュルルルッ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25275 + CALLFUNC VOICE + MSG 0x13932 ; "「はぁう、くぅぅぅん、あっ、もうっ……!" + CALLFUNC R + MSG 0x13933 ; " ああっ、莉々子……ダメになるぅ♂" + CALLFUNC R + MSG 0x13934 ; " もう、全然ダメになるぅぅぅっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13935 ; "護の精液が子宮に染み渡ると、莉々子の快感が" + CALLFUNC R + MSG 0x13936 ; "少しずつ増幅されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13937 ; "そして、感じたことのない絶頂感が湧き上がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25276 + CALLFUNC VOICE + MSG 0x13938 ; "「は……ん、あっ、いやっ……。 な、なに……?" + CALLFUNC R + MSG 0x13939 ; " あっ、なにか……ヘンなの……! あっ、子宮の奥が……!" + CALLFUNC R + MSG 0x1393a ; " んん……くぅん、はぁっ、やぁ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25277 + CALLFUNC VOICE + MSG 0x1393b ; "「はぁっ、はぁっ……莉々子の子宮に、すごいのがきてるっ♂" + CALLFUNC R + MSG 0x1393c ; " ダ、ダメ……あっ、これすごいのっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1393d ; "その快感は大きな塊となり、一気に子宮で爆発する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25278 + CALLFUNC VOICE + MSG 0x1393e ; "「――――ッ♂♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25279 + CALLFUNC VOICE + MSG 0x1393f ; "「あぁああああぁあっ、頭が真っ白になっちゃうっ♂" + CALLFUNC R + MSG 0x13940 ; " 莉々子……飛んでっちゃうぅぅぅぅっ♂♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x13941 ; "……長く、しつこく続いた射精の後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13942 ; "満足して四肢の力が抜け、「ふぅ……、ふぅ……」と" + CALLFUNC R + MSG 0x13943 ; "火照った吐息をつく莉々子。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13944 ; "「はぁっ……、はぁっ、" + CALLFUNC R + MSG 0x13945 ; " 良かったかい……莉々子?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13946 ; "汗で粘つく体同士を、それでも繋げて離さないまま" + CALLFUNC R + MSG 0x13947 ; "二人はめくるめく子作りの儀式の余韻に浸る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25280 + CALLFUNC VOICE + MSG 0x13948 ; "「はい……、はぁっ……とても……、はぁっ、" + CALLFUNC R + MSG 0x13949 ; " ……すごく、すごく良かったです……。" + CALLFUNC R + MSG 0x1394a ; " こんなにすごいの初めて……♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/09/中出し/嬉しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25281 + CALLFUNC VOICE + MSG 0x1394b ; "「ふふ……、なんだか、莉々子はもう……。" + CALLFUNC R + MSG 0x1394c ; " 充分です……、お腹も心もいっぱいなの……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1394d ; "莉々子の満足そうな笑みを見て、" + CALLFUNC R + MSG 0x1394e ; "護は一騎の薬の効果を実感した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1394f ; "(良かった……、本当に効いたみたいだ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25282 + CALLFUNC VOICE + MSG 0x13950 ; "「うふふっ……♂" + CALLFUNC R + MSG 0x13951 ; " こんなに兄さまに愛されるなんて、" + CALLFUNC R + MSG 0x13952 ; " 莉々子は幸せ者です♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13953 ; "嬉しそうにはにかむ莉々子の表情が、" + CALLFUNC R + MSG 0x13954 ; "護はずっと好きだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13955 ; "自分を見るまではいつも不安そうで、弱々しい莉々子が" + CALLFUNC R + MSG 0x13956 ; "頑張って微笑んでくれる、その表情が。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13957 ; "(あ、やば……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13958 ; "涙ぐみそうになり、顔をそらした護は" + CALLFUNC R + MSG 0x13959 ; "壁にかかった千羽鶴を見つけ、つい笑ってしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25283 + CALLFUNC VOICE + MSG 0x1395a ; "「えっ? えっ? な、なんですか、兄さま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1395b ; "護を覗き込み、赤い顔できょとんとしている莉々子に" + CALLFUNC R + MSG 0x1395c ; "口付け、すぐに問いかける。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1395d ; "「また、鶴にお願いごとしてるの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25284 + CALLFUNC VOICE + MSG 0x1395e ; "「ええ。" + CALLFUNC R + MSG 0x1395f ; " 父さまや母さま、それに姉さまと雪乃。" + CALLFUNC R + MSG 0x13960 ; " もちろん舟木さんも……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25285 + CALLFUNC VOICE + MSG 0x13961 ; "「そして、愛する旦那様と子どもたちみんなで、" + CALLFUNC R + MSG 0x13962 ; " いつまでも幸せに暮らせますようにと……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13963 ; "「そう、か……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13964 ; "莉々子を抱く手に力がこもり、今度こそ護は" + CALLFUNC R + MSG 0x13965 ; "シーツに幾滴か涙をこぼしてしまった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13966 ; "(血筋も、家柄も、何も関係ない。" + CALLFUNC R + MSG 0x13967 ; " やっぱり……莉々子は莉々子だ)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13968 ; "(僕は、一生、莉々子を守り続ける……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13969 ; "  ぎゅううううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1396a ; "まだ結合部からペニスも抜いていないのに、" + CALLFUNC R + MSG 0x1396b ; "きつくきつく莉々子を抱き上げる護。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1396c ; "莉々子は膣内を移動する大量のザーメンと" + CALLFUNC R + MSG 0x1396d ; "小さくなっていく男根にくすぐったそうな笑い声を上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25286 + CALLFUNC VOICE + MSG 0x1396e ; "「ふふっ……♀ ちっちゃくてもカワイイ♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1396f ; "「莉々子」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25287 + CALLFUNC VOICE + MSG 0x13970 ; "「……はい、なんでしょう?" + CALLFUNC R + MSG 0x13971 ; " 旦那さま……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13972 ; "「愛してるよ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25288 + CALLFUNC VOICE + MSG 0x13973 ; "「……♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13974 ; "男として情けないくらいに、涙が溢れて落ちた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13975 ; "それを抱きとめるように、そっと莉々子は" + CALLFUNC R + MSG 0x13976 ; "護の背を撫で続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13977 ; "……そして、すうっ……と息を吸い込み、" + CALLFUNC R + MSG 0x13978 ; "護の顔を胸に押し当て、くすくす笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25289 + CALLFUNC VOICE + MSG 0x13979 ; "「莉々子もですよ。" + CALLFUNC R + MSG 0x1397a ; " 兄さまを……愛しています♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25290 + CALLFUNC VOICE + MSG 0x1397b ; "「これからも、……ずっと……♂」" + CALLFUNC A + S_PUSH "エンド/莉々子" + CALLFUNC ■エンド1枚絵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/護/エピローグ +EOF シナリオ\莉々子/護/エンド.jaf + +; 莉々子/村人/01 +; RETURN: void +FUNC 5850 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1397c ; "その少し前――。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1397d ; "広間が懇親会で賑わう頃、" + CALLFUNC R + MSG 0x1397e ; "2人の村人がトイレから出てきた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1397f ; "「ったく……奥様と話したくても" + CALLFUNC R + MSG 0x13980 ; " こう人数が多くちゃ厳しいな」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13981 ; "「まァな。でも、こうして懇親会に" + CALLFUNC R + MSG 0x13982 ; " 参加できるだけでもまだマシだろ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13983 ; "ハンカチを持っていないのか、水滴を" + CALLFUNC R + MSG 0x13984 ; "パッパッと散らす男を、もう一人が睨む。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13985 ; "「ハンカチくらい持っとけって」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13986 ; "「お、サンキュ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13987 ; "くしゃくしゃのハンカチを受け取り、" + CALLFUNC R + MSG 0x13988 ; "それで手を拭っていると一人が顔を上げた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13989 ; "「おっ……あれは莉々子様……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25291 + CALLFUNC VOICE + MSG 0x1398a ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1398b ; "ワンピース姿で歩いている莉々子を見つけ、" + CALLFUNC R + MSG 0x1398c ; "近づいていく男達。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1398d ; "男の気配に気付くと莉々子はビクッ!!と" + CALLFUNC R + MSG 0x1398e ; "肩を震わせ、その場に硬直してしまった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25292 + CALLFUNC VOICE + MSG 0x1398f ; "「あ……、あ、あの……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13990 ; "「こんばんは、莉々子様」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25293 + CALLFUNC VOICE + MSG 0x13991 ; "「あ……こ、こんばんは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13992 ; "予想外に優しい男の声色に、" + CALLFUNC R + MSG 0x13993 ; "莉々子の表情から恐怖が消え……" + CALLFUNC R + MSG 0x13994 ; "代わりに気恥ずかしそうになる。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13995 ; "もう一人にも同じように挨拶し、" + CALLFUNC R + MSG 0x13996 ; "ぺこりと頭を下げると莉々子が去る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13997 ; "すると、弾かれたように男達は" + CALLFUNC R + MSG 0x13998 ; "目と目を合わせ、ひそひそと声を交わした。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13999 ; "「オイ……見たかよ、カッワイイ〜♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1399a ; "「天使だな……。奥様の大人の色香もいいけど、" + CALLFUNC R + MSG 0x1399b ; " あの清純そのものって姿も、たまんねえ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1399c ; "「普段、着物姿だからな。" + CALLFUNC R + MSG 0x1399d ; " 全く違うイメージだったぜ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1399e ; "頬を紅潮させ、口々に莉々子を褒め称えていた" + CALLFUNC R + MSG 0x1399f ; "二人は、同時にごくり……と唾を呑む。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139a0 ; "「お、俺らは莉々子様を狙ってみるか?" + CALLFUNC R + MSG 0x139a1 ; " あのぷにぷにした肌が忘れられねぇ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139a2 ; "「そんなチャンスがあれば、な。" + CALLFUNC R + MSG 0x139a3 ; " でも難しいんじゃないか? 超箱入りだぞ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139a4 ; "「そうか?" + CALLFUNC R + MSG 0x139a5 ; " ぜひともお相手願いたいんだがな〜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139a6 ; "名残惜しそうに莉々子が消えていった方角を" + CALLFUNC R + MSG 0x139a7 ; "眺める男。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139a8 ; "「おいおい、最初の目的を忘れてるぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139a9 ; "もう一人が肩を叩くまで、" + CALLFUNC R + MSG 0x139aa ; "男はそこから動かなかった。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/01 + +; 莉々子/村人/02 +; RETURN: void +FUNC 5851 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25294 + CALLFUNC VOICE + MSG 0x139ab ; "「兄さま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139ac ; "莉々子は護を探して、河畔までやってきていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25295 + CALLFUNC VOICE + MSG 0x139ad ; "(舟木さんにお聞きしたら、" + CALLFUNC R + MSG 0x139ae ; " お水を汲みに行かれたと……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25296 + CALLFUNC VOICE + MSG 0x139af ; "「こっちかしら?" + CALLFUNC R + MSG 0x139b0 ; " んっ、んしょっ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139b1 ; "石の散らばる河畔は、着物の莉々子には歩き辛い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139b2 ; "それでも、なんとか歩みを進める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139b3 ; "……しかし、莉々子はいくら歩いても" + CALLFUNC R + MSG 0x139b4 ; "護らしい影すら見つけられなかった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25297 + CALLFUNC VOICE + MSG 0x139b5 ; "(兄さま……。" + CALLFUNC R + MSG 0x139b6 ; " どちらに行かれたのかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139b7 ; "莉々子は手のひらに握り締めた傷薬を" + CALLFUNC R + MSG 0x139b8 ; "見下ろし、しゅんとしてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25298 + CALLFUNC VOICE + MSG 0x139b9 ; "(今朝、お掃除中に指を切られたと" + CALLFUNC R + MSG 0x139ba ; " 仰っていたから……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25299 + CALLFUNC VOICE + MSG 0x139bb ; "(莉々子が手当てをして差し上げたいのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139bc ; "しばらくそこに立ち止まり、きょろきょろと" + CALLFUNC R + MSG 0x139bd ; "周囲を見回していた莉々子だったが、" + CALLFUNC R + MSG 0x139be ; "尿意を感じて、ふるっ……と震える。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25300 + CALLFUNC VOICE + MSG 0x139bf ; "(ぁ……。" + CALLFUNC R + MSG 0x139c0 ; " 早く、お屋敷に戻りましょう……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x139c1 ; "  ざっ、ざっ、ざっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139c2 ; "履物で小石を避けながら歩く莉々子は" + CALLFUNC R + MSG 0x139c3 ; "突然誰かに呼び止められた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139c4 ; "「おおっ!? り、莉々子様っ!?" + CALLFUNC R + MSG 0x139c5 ; " どうしてこんな場所に……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25301 + CALLFUNC VOICE + MSG 0x139c6 ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139c7 ; "振り返ると、前に玄関で挨拶を交わした" + CALLFUNC R + MSG 0x139c8 ; "二人組がちょうど木材を運んでいるところだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139c9 ; "どうやら、仕事の途中で河畔まで来たらしい。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25302 + CALLFUNC VOICE + MSG 0x139ca ; "「こ、こんにちは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139cb ; "消え入りそうな言葉で会釈をすると、" + CALLFUNC R + MSG 0x139cc ; "荷物を置いて、男達が近づいてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139cd ; "そして一人がうやうやしい仕草で" + CALLFUNC R + MSG 0x139ce ; "莉々子の前にしゃがみこんだ。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139cf ; "「これはこれは、莉々子様。" + CALLFUNC R + MSG 0x139d0 ; " このような場所でお会いするとは……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139d1 ; "「お急ぎのようですが、何かございましたか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139d2 ; "目線をあわせ、優しい口調で話しかけてくる男に" + CALLFUNC R + MSG 0x139d3 ; "莉々子は真っ赤になりながら……うつむいて答える。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25303 + CALLFUNC VOICE + MSG 0x139d4 ; "「ぁの……。" + CALLFUNC R + MSG 0x139d5 ; " おトイレへ……行きたくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139d6 ; "着物の裾で口元を隠し、もじもじしている" + CALLFUNC R + MSG 0x139d7 ; "その姿に男の一人が目を見開く。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139d8 ; "「ほぉ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139d9 ; "「ここは自然の中です。" + CALLFUNC R + MSG 0x139da ; " 排泄など、その場で済ませられては" + CALLFUNC R + MSG 0x139db ; " いかがですか?」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25304 + CALLFUNC VOICE + MSG 0x139dc ; "「えっ? そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139dd ; "莉々子が一歩下がると、逃げ道を覆うように" + CALLFUNC R + MSG 0x139de ; "もう一人が立ち塞がる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139df ; "「何でしたら、俺たちがお手伝いしますよ。" + CALLFUNC R + MSG 0x139e0 ; " 莉々子様がしやすいように……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139e1 ; "莉々子との距離を縮める二人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139e2 ; "二人に前後から挟まれるような位置になり、" + CALLFUNC R + MSG 0x139e3 ; "莉々子はふるふると肩を震わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25305 + CALLFUNC VOICE + MSG 0x139e4 ; "「あ、あの……莉々子、" + CALLFUNC R + MSG 0x139e5 ; " 急いでますから、これで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139e6 ; "男の横をすり抜けようとした莉々子は" + CALLFUNC R + MSG 0x139e7 ; "男に腕を取られ、バランスを失う。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25306 + CALLFUNC VOICE + MSG 0x139e8 ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139e9 ; "薬瓶を落とし、履物も脱げてしまい、" + CALLFUNC R + MSG 0x139ea ; "どちらを追うべきか一瞬迷う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139eb ; "その隙に、莉々子は二人の男に密着され" + CALLFUNC R + MSG 0x139ec ; "退路を見失ってしまった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139ed ; "「もう少しだけ、お話いただけませんか?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139ee ; "「そうそう。俺ら、莉々子様とお話する機会なんて" + CALLFUNC R + MSG 0x139ef ; " ほとんどありませんからね。" + CALLFUNC R + MSG 0x139f0 ; " もっと莉々子様のことを知りたいっす」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25307 + CALLFUNC VOICE + MSG 0x139f1 ; "「あぁっ……お、お願いですから、" + CALLFUNC R + MSG 0x139f2 ; " 手を離して下さい……。" + CALLFUNC R + MSG 0x139f3 ; " 莉々子、すごく我慢してるんです……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139f4 ; "先程の接触で、尿口が刺激され" + CALLFUNC R + MSG 0x139f5 ; "莉々子の尿意は高まりつつある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139f6 ; "必死に逃げ出そうとしているその姿が" + CALLFUNC R + MSG 0x139f7 ; "ますます男達を昂ぶらせた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139f8 ; "「……だってさ。お前、手伝ってやりなよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139f9 ; "からかう言葉に、莉々子はゾクリと" + CALLFUNC R + MSG 0x139fa ; "嫌な予感を感じた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x139fb ; "「では、莉々子様。" + CALLFUNC R + MSG 0x139fc ; " 私にお任せ下さい」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25308 + CALLFUNC VOICE + MSG 0x139fd ; "「い……いやっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139fe ; "大きく頭を振り、髪をたなびかせる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x139ff ; "その髪をすくい、匂いを嗅ぎながら" + CALLFUNC R + MSG 0x13a00 ; "男は莉々子の腰に手を添わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25309 + CALLFUNC VOICE + MSG 0x13a01 ; "「あっ、兄さまぁ!" + CALLFUNC R + MSG 0x13a02 ; " は、離してっ!! あぁっ、イヤですっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a03 ; "莉々子の叫びは木々に阻まれ、" + CALLFUNC R + MSG 0x13a04 ; "どこかにいる護には届くことはなかった。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2e797a + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2e797a +0x2e797a: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a05 ; "「クックッ……。" + CALLFUNC R + MSG 0x13a06 ; " こりゃ、イイ眺めだぜ」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/汁なし/驚き" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25310 + CALLFUNC VOICE + MSG 0x13a07 ; "「あ……っ、いやっ……嫌ぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a08 ; "男の一人に抱え上げられ、両脚を高く広げられた莉々子は" + CALLFUNC R + MSG 0x13a09 ; "自分の身に起きたことが理解できず、呆然としていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a0a ; "「意外とおっぱいもありますね、莉々子様。" + CALLFUNC R + MSG 0x13a0b ; " それに、乳首も美しい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25311 + CALLFUNC VOICE + MSG 0x13a0c ; "「えっ……? あ、あの……これは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a0d ; "普段、誰かから傷つけられたり、" + CALLFUNC R + MSG 0x13a0e ; "敵意を向けられたことは一切無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a0f ; "ましてや男と会話することすら稀な莉々子には" + CALLFUNC R + MSG 0x13a10 ; "現状がまったく把握出来なかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a11 ; "持ち前の優しさから『もしかしたらこれは善意で?』" + CALLFUNC R + MSG 0x13a12 ; "と考えて、それから小さく震え出す。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a13 ; "「なんて美しい女性器なんだ……。" + CALLFUNC R + MSG 0x13a14 ; " 色も形も……まるで、何も知らない生娘のように……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25312 + CALLFUNC VOICE + MSG 0x13a15 ; "「や……やだ、こんなの……。" + CALLFUNC R + MSG 0x13a16 ; " あぁっ、見ないでっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a17 ; "しゃらしゃらと髪飾りが風に揺れ、長い黒髪がばらけた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a18 ; "着物の襟元を開かれ、さらには何もつけていない下半身を" + CALLFUNC R + MSG 0x13a19 ; "強制的に露出させられ、莉々子はこれ以上無く真っ赤になる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25313 + CALLFUNC VOICE + MSG 0x13a1a ; "「離して……っ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a1b ; "「うひょー、なんだこの軽さ。" + CALLFUNC R + MSG 0x13a1c ; " 羽根でも生えてるみたいだぜ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a1d ; "  ゆさっ……、ゆさっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a1e ; "莉々子を後ろ抱きにしている男が両腕を揺らすと、" + CALLFUNC R + MSG 0x13a1f ; "つられて莉々子のお尻も揺れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25314 + CALLFUNC VOICE + MSG 0x13a20 ; "「っ……やッ……、ぁ……で、出ちゃう……!" + CALLFUNC R + MSG 0x13a21 ; " 漏れちゃいます、から……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a22 ; "か細い抵抗の声が聞こえても、" + CALLFUNC R + MSG 0x13a23 ; "男達は莉々子を解放しようとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a24 ; "莉々子はもじもじと腰を揺すり、手のひらで" + CALLFUNC R + MSG 0x13a25 ; "着物の乱れを直そうとしてはそれを止められた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a26 ; "「はぁー……はぁっ……すぅうううっ……。" + CALLFUNC R + MSG 0x13a27 ; " いーい香りだ……。まだ、熟しきっていない" + CALLFUNC R + MSG 0x13a28 ; " 青い果実のような……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25315 + CALLFUNC VOICE + MSG 0x13a29 ; "「きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a2a ; "気付けば、莉々子の花弁に顔を近づけ、" + CALLFUNC R + MSG 0x13a2b ; "男がスンスンと匂いを嗅いでいた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25316 + CALLFUNC VOICE + MSG 0x13a2c ; "(あ、あたたかい息がかかって……イヤ、イヤ……っ、" + CALLFUNC R + MSG 0x13a2d ; " ますますおしっこしたくなっちゃう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a2e ; "尿意を我慢しているせいか、莉々子の拒絶は" + CALLFUNC R + MSG 0x13a2f ; "どんどん小さくなっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a30 ; "それをいいことに、男の指先が未成熟な花弁を" + CALLFUNC R + MSG 0x13a31 ; "ぴらりと広げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25317 + CALLFUNC VOICE + MSG 0x13a32 ; "「っ……、な、何をするのですかっ……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a33 ; "「うぉおっ……強烈なアンモニア臭……!" + CALLFUNC R + MSG 0x13a34 ; " 本当に小便を我慢してらしたのですね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25318 + CALLFUNC VOICE + MSG 0x13a35 ; "「ぁ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a36 ; "「さて……性器の色艶は、生娘のようですが" + CALLFUNC R + MSG 0x13a37 ; " 経験はお有りなのですか?」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a38 ; "  くちゅっ……にちっ、すりっ……くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a39 ; "薄い小陰唇を掻き分け、鮮やかな桜色の膣口を" + CALLFUNC R + MSG 0x13a3a ; "指腹でなぞりながら問う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a3b ; "男の頭を眼下に、莉々子は萎縮して" + CALLFUNC R + MSG 0x13a3c ; "泣き出しそうな顔になった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25319 + CALLFUNC VOICE + MSG 0x13a3d ; "「ダメぇ……ああっ、おしっこでちゃうっ……。" + CALLFUNC R + MSG 0x13a3e ; " はぁっ、はぁっ、ガマンできないっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a3f ; "女の子の秘密の場所を、じっくりと覗き見られた上に" + CALLFUNC R + MSG 0x13a40 ; "敏感な粘膜を指先で弄られる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a41 ; "普通の女の子なら気絶してしまいそうな羞恥より、" + CALLFUNC R + MSG 0x13a42 ; "今の莉々子には激しい尿意の方が問題だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25320 + CALLFUNC VOICE + MSG 0x13a43 ; "(ど、どうしてこの人は莉々子のアソコを" + CALLFUNC R + MSG 0x13a44 ; " くちゅくちゅするのかしら……?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25321 + CALLFUNC VOICE + MSG 0x13a45 ; "(そんなところを触って楽しいの?" + CALLFUNC R + MSG 0x13a46 ; " 莉々子は、よくわかりません……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a47 ; "性知識の無い莉々子には、女性器に執着する" + CALLFUNC R + MSG 0x13a48 ; "男の視線の意味が伝わらない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25322 + CALLFUNC VOICE + MSG 0x13a49 ; "(でも……どいていただかないと、" + CALLFUNC R + MSG 0x13a4a ; " おしっこが……おしっこがこの方に掛かっちゃう……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25323 + CALLFUNC VOICE + MSG 0x13a4b ; "(それは駄目……きっと父さまもお叱りになるわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a4c ; "  きゅんっ……きゅぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a4d ; "頑張って尿道を締め、込みあがる排泄欲を我慢していると" + CALLFUNC R + MSG 0x13a4e ; "男の手の感触がわずらわしくなってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25324 + CALLFUNC VOICE + MSG 0x13a4f ; "「さ、触らないで……ください。" + CALLFUNC R + MSG 0x13a50 ; " ムズムズして……あっ……我慢出来なくなる、から……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a51 ; "「かまいませんよ。存分にお出し下さい。" + CALLFUNC R + MSG 0x13a52 ; " 後始末もちゃんとして差し上げますから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a53 ; "男は立ち上がり、一度莉々子から距離を取ると" + CALLFUNC R + MSG 0x13a54 ; "再び手を伸ばし……包皮に隠れた花芯を剥いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25325 + CALLFUNC VOICE + MSG 0x13a55 ; "「やっ……!? あ、あ、あ、あはっ……あぁっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a56 ; "背中に、肩に当たる分厚い男の胸板。" + CALLFUNC R + MSG 0x13a57 ; "そして性器を蹂躙する、不快な電流。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a58 ; "男の親指がニチニチとクリトリスをこね回すと、" + CALLFUNC R + MSG 0x13a59 ; "莉々子の性器粘膜がヒクヒクとヒクついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25326 + CALLFUNC VOICE + MSG 0x13a5a ; "「だめ……だめ、だめ……あ、あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a5b ; "膣口から尻穴の窄まりまでをビリビリと這い回る" + CALLFUNC R + MSG 0x13a5c ; "快感の余波で、莉々子の両脚が痙攣する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25327 + CALLFUNC VOICE + MSG 0x13a5d ; "「ご、ごめんなさい……!" + CALLFUNC R + MSG 0x13a5e ; " ごめんなさい、出ちゃうぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a5f ; "  くちゅうぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a60 ; "男の指がクリトリスを摘み、引くと" + CALLFUNC R + MSG 0x13a61 ; "莉々子の膣内に甘い痺れが広がり、排泄が始まった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/17/放尿/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a62 ; "  ショォオオオオオッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a63 ; "黄金色の雫が、放物線上に土へと落ちる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25328 + CALLFUNC VOICE + MSG 0x13a64 ; "「あ、あ、あ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a65 ; "一度開放されてしまった尿口は閉じることなく、" + CALLFUNC R + MSG 0x13a66 ; "莉々子が身体をすくませている間にも淫臭を振りまいた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/放尿/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25329 + CALLFUNC VOICE + MSG 0x13a67 ; "「あぁっ……!" + CALLFUNC R + MSG 0x13a68 ; " はぁぁぁーーーーっ……い、いやぁ……!" + CALLFUNC R + MSG 0x13a69 ; " お願いだから、見ないでっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a6a ; "恥じらい、着物の袖で顔を隠そうとする莉々子の" + CALLFUNC R + MSG 0x13a6b ; "懇願には二人とも耳を貸さない。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a6c ; "「おーおー、こりゃまた大量に噴出させて。" + CALLFUNC R + MSG 0x13a6d ; " すげぇ気持ち良さそうですね」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a6e ; "「溜めに溜めてらっしゃったんだろう。" + CALLFUNC R + MSG 0x13a6f ; " 見ろよ、この勢い。こっちが恥ずかしくなるぜ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25330 + CALLFUNC VOICE + MSG 0x13a70 ; "「……!! 見ないでと頼んでますのにっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a71 ; "太陽の光に反射して、キラキラと粒子と共に" + CALLFUNC R + MSG 0x13a72 ; "排出されていくおしっこ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a73 ; "瞬きさえ出来ず、莉々子は恥ずかしさで" + CALLFUNC R + MSG 0x13a74 ; "死んでしまいたい気持ちになる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25331 + CALLFUNC VOICE + MSG 0x13a75 ; "(おしっこ……見られてるっ……。" + CALLFUNC R + MSG 0x13a76 ; " はしたないところを、全部……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a77 ; "  チョロロロロロ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a78 ; "普段、トイレでする時よりも長い放出に" + CALLFUNC R + MSG 0x13a79 ; "莉々子の胸がぴく、ぴく、と上下する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a7a ; "色づきの薄い乳首が震え、尿が舞っている間" + CALLFUNC R + MSG 0x13a7b ; "男達は下品な笑みでそれを凝視し続けた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿垂れ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25332 + CALLFUNC VOICE + MSG 0x13a7c ; "「ひ、ひどい……ひどいです……。" + CALLFUNC R + MSG 0x13a7d ; " あなたたち……嫌いです……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a7e ; "野外で肌を晒され、しかも放尿まで観察されてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a7f ; "莉々子は小さな胸を痛め、目に涙を浮かべて" + CALLFUNC R + MSG 0x13a80 ; "男達をなじる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25333 + CALLFUNC VOICE + MSG 0x13a81 ; "(アソコがおしっこでびちゃびちゃ……。" + CALLFUNC R + MSG 0x13a82 ; " あったかい……んッ、んん……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a83 ; "花弁が小水で濡れ、体温と同じ熱さのほとばしりが" + CALLFUNC R + MSG 0x13a84 ; "たらたらと尻に流れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a85 ; "莉々子が膝を閉じ、それを隠そうとすると" + CALLFUNC R + MSG 0x13a86 ; "ぐいっ……と両脚が割り開かれる。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿垂れ/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25334 + CALLFUNC VOICE + MSG 0x13a87 ; "「あっ!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a88 ; "「はしたないお嬢様だ。" + CALLFUNC R + MSG 0x13a89 ; " こんなに濡らして……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a8a ; "ズボンからハンカチを引き出し、男は莉々子の秘部に" + CALLFUNC R + MSG 0x13a8b ; "それを無理やり押し当てた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a8c ; "「このままお嬢様をお返しするわけにはいきません。" + CALLFUNC R + MSG 0x13a8d ; " ちゃんと、拭いて差し上げないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a8e ; "男の顔は卑しく歪み、莉々子は妙な圧迫感を感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25335 + CALLFUNC VOICE + MSG 0x13a8f ; "「け、結構ですから!" + CALLFUNC R + MSG 0x13a90 ; " や……っ、い、いやぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a91 ; "身の危険を感じて暴れる莉々子を、" + CALLFUNC R + MSG 0x13a92 ; "もう一人がきつく抱き締める。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13a93 ; "「大丈夫です、痛いことなんて" + CALLFUNC R + MSG 0x13a94 ; " 何もありませんから……はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25336 + CALLFUNC VOICE + MSG 0x13a95 ; "「いやあぁああっ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a96 ; "  カサッ……カサカサっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a97 ; "乾いた布地が水滴を吸い、尿垂れを拭い取る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25337 + CALLFUNC VOICE + MSG 0x13a98 ; "「あっ……な、何をなさるのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25338 + CALLFUNC VOICE + MSG 0x13a99 ; "「そ、そこは、ダメです!" + CALLFUNC R + MSG 0x13a9a ; " あっ、触らないで!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a9b ; "小水を拭き取っていた男は最初は尻の部分を拭いていたものの、" + CALLFUNC R + MSG 0x13a9c ; "徐々に、花弁へと近付いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13a9d ; "  シュ……シュルッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13a9e ; "男は小陰唇を開き、膣口からクリトリスに向け" + CALLFUNC R + MSG 0x13a9f ; "何度も擦り上げ始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25339 + CALLFUNC VOICE + MSG 0x13aa0 ; "「あっ……ダメ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13aa1 ; "拭いても拭いても濡れている性器。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13aa2 ; "やがて膣口からは愛液が溢れ始め、" + CALLFUNC R + MSG 0x13aa3 ; "莉々子の声が甘く変わっていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25340 + CALLFUNC VOICE + MSG 0x13aa4 ; "「あぁ……、あ、あぁ、あぁっ……、" + CALLFUNC R + MSG 0x13aa5 ; " やめて……。やめてくださいぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13aa6 ; "  クチュ、クチュ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13aa7 ; "自分の身体の変化に驚いている莉々子に、" + CALLFUNC R + MSG 0x13aa8 ; "男たちは容赦の無い言葉を浴びせた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aa9 ; "「おや? お嬢様は、まだ尿意がお有りなのですね?" + CALLFUNC R + MSG 0x13aaa ; " ホラ、お前。もっとちゃんと拭いてやれよ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aab ; "「ハァー、ハァ、ハァ……そうなんだ?" + CALLFUNC R + MSG 0x13aac ; " 莉々子様はまだまだおしっこを我慢なさっているんですか」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25341 + CALLFUNC VOICE + MSG 0x13aad ; "「はぁ、はぁ……ち、違います……。" + CALLFUNC R + MSG 0x13aae ; " これは……あっ……ん、あっ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13aaf ; "ぐっしょりと濡れるハンカチに、湧き出す愛液が付着する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25342 + CALLFUNC VOICE + MSG 0x13ab0 ; "「んんっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ab1 ; "薄い布越しに、男の指の硬さを感じると" + CALLFUNC R + MSG 0x13ab2 ; "莉々子は何故か身体の奥が熱くなるのを感じた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ab3 ; "「あぁ……莉々子様のおしっこがこんなに……。" + CALLFUNC R + MSG 0x13ab4 ; " 俺、このハンカチ絶対洗濯しませんよ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25343 + CALLFUNC VOICE + MSG 0x13ab5 ; "「そ、それは……汚い、です……からぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ab6 ; "男がクリトリスを刺激しながら、少しずつ" + CALLFUNC R + MSG 0x13ab7 ; "膣口に指先を入れていくと莉々子は甘い声を上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25344 + CALLFUNC VOICE + MSG 0x13ab8 ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ab9 ; "  くちゅ、くちゅ……くちゅり……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25345 + CALLFUNC VOICE + MSG 0x13aba ; "「あっ、あぁん……はぁ、あ、あはっ……♀" + CALLFUNC R + MSG 0x13abb ; " あっ♀ あっ♀ あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13abc ; "布が膣口に触れる度に、辛さ半分、快感半分の刺激が" + CALLFUNC R + MSG 0x13abd ; "莉々子の膣を疼かせた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/17/尿拭き/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25346 + CALLFUNC VOICE + MSG 0x13abe ; "「あはぁあああぁっ……♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13abf ; "「出来ました、莉々子様」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/拭き終え/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25347 + CALLFUNC VOICE + MSG 0x13ac0 ; "「えっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ac1 ; "莉々子が感じ始めたところで、男が手を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ac2 ; "すると急に快楽の波が引き、莉々子は虚を突かれてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25348 + CALLFUNC VOICE + MSG 0x13ac3 ; "「あ……あ、あのっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ac4 ; "綺麗になった股間と、まだ今も膣奥で生まれて来る愛液とを" + CALLFUNC R + MSG 0x13ac5 ; "どうしていいかわからず、莉々子が顔を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ac6 ; "すると、最後にゆすゆすと莉々子の尻を上下させ、" + CALLFUNC R + MSG 0x13ac7 ; "尿切れをさせた真後ろの男が囁きかけてくる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ac8 ; "「どうしました?" + CALLFUNC R + MSG 0x13ac9 ; " まだ汚れが残っていますか?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aca ; "「続きをして欲しいのでしたら、今すぐにでも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13acb ; "ニヤニヤしている2人の意図に気付いた莉々子は" + CALLFUNC R + MSG 0x13acc ; "必死で足を閉じ、叫ぶ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25349 + CALLFUNC VOICE + MSG 0x13acd ; "「ち、違います!" + CALLFUNC R + MSG 0x13ace ; " とにかく私を下ろして下さい!」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/河畔/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25350 + CALLFUNC VOICE + MSG 0x13acf ; "「……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ad0 ; "男達から解放されると、すぐに莉々子は" + CALLFUNC R + MSG 0x13ad1 ; "乱れた服を整えた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13ad2 ; "そして数歩下がり、哀しげに二人を見上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25351 + CALLFUNC VOICE + MSG 0x13ad3 ; "「こ……このことは、父さまに言いつけますっ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ad4 ; "「ご冗談を。" + CALLFUNC R + MSG 0x13ad5 ; " 俺らは、莉々子様のお手伝いをしただけですよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25352 + CALLFUNC VOICE + MSG 0x13ad6 ; "「こんなの……" + CALLFUNC R + MSG 0x13ad7 ; " お手伝いでも何でもありませんわ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ad8 ; "両手で顔を覆い、羞恥に打ち震えている莉々子へ" + CALLFUNC R + MSG 0x13ad9 ; "男が気安く声をかけた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ada ; "「寂しくなったら、ここへ足を運んで下さい。" + CALLFUNC R + MSG 0x13adb ; " 俺らは、いつでも待ってますから」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25353 + CALLFUNC VOICE + MSG 0x13adc ; "「っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13add ; "莉々子は着物の裾を翻し、" + CALLFUNC R + MSG 0x13ade ; "村人に背を向け歩き出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x13adf ; "それを見送りながら、" + CALLFUNC R + MSG 0x13ae0 ; "二人は今後について語り始めた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ae1 ; "「おいっ、本当に大丈夫か?" + CALLFUNC R + MSG 0x13ae2 ; " こんなことが旦那様に知れたら、" + CALLFUNC R + MSG 0x13ae3 ; " 村を出て行くだけじゃ済まないぞ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ae4 ; "「大丈夫。……莉々子様は何も言わないさ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ae5 ; "「随分自信があるんだな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ae6 ; "怪訝そうな顔をする男に、" + CALLFUNC R + MSG 0x13ae7 ; "ハンカチを手渡す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ae8 ; "莉々子の股間を拭いていた方の男は、" + CALLFUNC R + MSG 0x13ae9 ; "不安げなもう一人に得意げに言った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aea ; "「さっきの反応を見て思ったのさ。" + CALLFUNC R + MSG 0x13aeb ; " まあ、これを見てみろ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aec ; "「うわ、すげぇ濡れてるじゃねぇか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13aed ; "ぐちょ濡れのハンカチを開いた一人が" + CALLFUNC R + MSG 0x13aee ; "滴る雫をまじまじと見つめる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13aef ; "「小便だけじゃない。" + CALLFUNC R + MSG 0x13af0 ; " 愛液でこうなったんだ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13af1 ; "「ホントか?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13af2 ; "「生娘かと思っていたが、どうやら" + CALLFUNC R + MSG 0x13af3 ; " そうではないらしい」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13af4 ; "「あれは、男を知っている反応だった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13af5 ; "二人は目を見合わせ、ハンカチを閉じると" + CALLFUNC R + MSG 0x13af6 ; "安心しきった表情で囁き合った。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13af7 ; "「なるほどね。" + CALLFUNC R + MSG 0x13af8 ; " 俺らにも可能性が出てきたってことか」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13af9 ; "「ああっ。" + CALLFUNC R + MSG 0x13afa ; " 莉々子様は、もう一度ここへ来る」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13afb ; "「必ずな……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13afc ; "「そりゃ楽しみだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13afd ; "男達は期待に胸を膨らませながら、" + CALLFUNC R + MSG 0x13afe ; "屋敷とは反対の方向へ消えていった――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/02 + +; 莉々子/村人/03 +; RETURN: void +FUNC 5852 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/河畔/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25354 + CALLFUNC VOICE + MSG 0x13aff ; "「兄さま? 兄さまぁ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b00 ; "莉々子は今日も、河畔に護を探しに来ていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25355 + CALLFUNC VOICE + MSG 0x13b01 ; "(いつもなら、この辺りで" + CALLFUNC R + MSG 0x13b02 ; " お仕事されてるのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b03 ; "今度こそ話しかけようと、" + CALLFUNC R + MSG 0x13b04 ; "護を追いかけたものの……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b05 ; "すぐに護の姿は消え、" + CALLFUNC R + MSG 0x13b06 ; "莉々子は途方にくれてしまう。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25356 + CALLFUNC VOICE + MSG 0x13b07 ; "(………………)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b08 ; "着物の袖をぐじぐじと合わせ、" + CALLFUNC R + MSG 0x13b09 ; "しょげている莉々子に知っている声が聞こえた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b0a ; "「やっぱり来てくれたんですねっ!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25357 + CALLFUNC VOICE + MSG 0x13b0b ; "「あ、あなた方は……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13b0c ; "  ザッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b0d ; "浅黒く日焼けした二人組が、再び莉々子を取り囲む。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25358 + CALLFUNC VOICE + MSG 0x13b0e ; "「……わ、私、用がありますので……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b0f ; "怯え、後ずさる莉々子に紳士的な笑顔を向ける" + CALLFUNC R + MSG 0x13b10 ; "男達だったが、さすがにそれではごまかされない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b11 ; "莉々子に不安げに睨まれると、" + CALLFUNC R + MSG 0x13b12 ; "男達はやれやれと手を広げる。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b13 ; "「そう恐い顔をされないで下さいよ。" + CALLFUNC R + MSG 0x13b14 ; " 別に莉々子様に乱暴をするわけではありません」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b15 ; "「そうそう。俺らは、莉々子様と" + CALLFUNC R + MSG 0x13b16 ; " 仲良くしたいだけなんですから……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b17 ; "莉々子に近づく二人のうち、" + CALLFUNC R + MSG 0x13b18 ; "一人は完全に性的興味だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b19 ; "しかし、もう一人……青いジーンズの男は" + CALLFUNC R + MSG 0x13b1a ; "莉々子への恋に落ちてしまっていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b1b ; "(莉々子様……、本物の莉々子様だっ♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25359 + CALLFUNC VOICE + MSG 0x13b1c ; "「ひっ……!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b1d ; "(ああっ……なんだこれっ……。" + CALLFUNC R + MSG 0x13b1e ; " 透き通るような百合の香りだ……。" + CALLFUNC R + MSG 0x13b1f ; " まさに清純そのものっ……♀)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b20 ; "(せっかくきたチャンスだ……。" + CALLFUNC R + MSG 0x13b21 ; " 絶対モノにしてやるぜ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b22 ; "スンスンと鼻を鳴らし、欲望が駄々漏れに" + CALLFUNC R + MSG 0x13b23 ; "なっている男を見上げ……莉々子は不思議そうだった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25360 + CALLFUNC VOICE + MSG 0x13b24 ; "「私と仲良くしたいとは……" + CALLFUNC R + MSG 0x13b25 ; " どういう……意味なのですか……?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b26 ; "「聞いてくださいよ、莉々子様!" + CALLFUNC R + MSG 0x13b27 ; " コイツ……この前ここで莉々子様にお会いしてから、" + CALLFUNC R + MSG 0x13b28 ; " 毎日、莉々子様のことばかりで……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b29 ; "「仲良くしたくてしたくて、" + CALLFUNC R + MSG 0x13b2a ; " 頭がヘンになりそうらしいんです」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25361 + CALLFUNC VOICE + MSG 0x13b2b ; "「まぁ……そうでしたの……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b2c ; "前回されたことを考えると、" + CALLFUNC R + MSG 0x13b2d ; "莉々子は逃げ出したくてたまらなくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b2e ; "しかし、『仲良くしたい』という男の言葉に" + CALLFUNC R + MSG 0x13b2f ; "引っ掛かりを感じ、動けなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25362 + CALLFUNC VOICE + MSG 0x13b30 ; "(殿方と仲良くするのは良いことだと、" + CALLFUNC R + MSG 0x13b31 ; " おじさまは仰っていたけれど……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25363 + CALLFUNC VOICE + MSG 0x13b32 ; "(莉々子はこの人たちと" + CALLFUNC R + MSG 0x13b33 ; " 仲良くした方がいいのかしら……?)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b34 ; "「ヘヘヘッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b35 ; "まだ年若い2人の男は、興奮で頬を染め、" + CALLFUNC R + MSG 0x13b36 ; "そして大きく莉々子に近づく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25364 + CALLFUNC VOICE + MSG 0x13b37 ; "「!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b38 ; "「俺、知ってますよ。" + CALLFUNC R + MSG 0x13b39 ; " 莉々子様が、経験されていることをね」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25365 + CALLFUNC VOICE + MSG 0x13b3a ; "「経験……?" + CALLFUNC R + MSG 0x13b3b ; " 何をですの?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b3c ; "「おい……。" + CALLFUNC R + MSG 0x13b3d ; " すっとぼけてるのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b3e ; "怖い顔になる村人を、" + CALLFUNC R + MSG 0x13b3f ; "もう一人がかばうようになだめる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b40 ; "「いや。このご様子じゃ……" + CALLFUNC R + MSG 0x13b41 ; " 本気で分かっていないんだろう」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b42 ; "「そんなこと、ありえるのかよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25366 + CALLFUNC VOICE + MSG 0x13b43 ; "「あ、あの……。お話の内容がよく、" + CALLFUNC R + MSG 0x13b44 ; " わからないのですけど……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b45 ; "「ああ、いえいえ。怒っているのでは" + CALLFUNC R + MSG 0x13b46 ; " ないのです。ただ……大事な質問を" + CALLFUNC R + MSG 0x13b47 ; " させていただきたくて!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25367 + CALLFUNC VOICE + MSG 0x13b48 ; "「は、はい……。なんでしょう……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b49 ; "男は莉々子の戸惑いを愛しそうに見つめ、" + CALLFUNC R + MSG 0x13b4a ; "目を細めながら囁く。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b4b ; "「莉々子様、ご自身の穴で男性を受け入れたことが" + CALLFUNC R + MSG 0x13b4c ; " お有りですか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25368 + CALLFUNC VOICE + MSG 0x13b4d ; "「穴……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b4e ; "話し掛けた男の方が自分に優しいと気付いたのか、" + CALLFUNC R + MSG 0x13b4f ; "莉々子が少し心を許す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b50 ; "すると、後ろで不機嫌な舌打ちが聞こえた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b51 ; "「チッ……まどろっこしいな。" + CALLFUNC R + MSG 0x13b52 ; " とっととイタズラしちまおうぜ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b53 ; "「……そう、だな。" + CALLFUNC R + MSG 0x13b54 ; " 俺も我慢ができなくなってきた」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b55 ; "憧れの莉々子に、猥褻な質問をしているだけで、" + CALLFUNC R + MSG 0x13b56 ; "男達の肉棒はギンギンに勃起していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b57 ; "もう少し親密に話をしたいという願望と" + CALLFUNC R + MSG 0x13b58 ; "性欲を天秤にかけて……男達は後者を選んでしまう。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b59 ; "「おっ、じゃあ始めるか」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b5a ; "「ああ。" + CALLFUNC R + MSG 0x13b5b ; " この前と同じことをして差し上げろ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b5c ; "「今日は絶対に、莉々子様を逃がさないぜ……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25369 + CALLFUNC VOICE + MSG 0x13b5d ; "「えっ?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/青空" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13b5e ; "  がばっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b5f ; "男の逞しく焼けた両腕に抱きつかれ、" + CALLFUNC R + MSG 0x13b60 ; "無理に両脚を広げられる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25370 + CALLFUNC VOICE + MSG 0x13b61 ; "「あっ、い、いや!?" + CALLFUNC R + MSG 0x13b62 ; " 助けて……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b63 ; "莉々子が首を振り、目の前の男に救いを求めると" + CALLFUNC R + MSG 0x13b64 ; "優しく慈悲に満ちた村人の目は、劣情に変わり" + CALLFUNC R + MSG 0x13b65 ; "莉々子の陰部に釘付けになっていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b66 ; "「さあ、おしっこのお時間ですよ、莉々子様」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25371 + CALLFUNC VOICE + MSG 0x13b67 ; "「そ、そんなの無理です! 出ません!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b68 ; "「出さないと、屋敷には戻れませんよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25372 + CALLFUNC VOICE + MSG 0x13b69 ; "「あぁっ……そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b6a ; "押し問答をすればするほど、" + CALLFUNC R + MSG 0x13b6b ; "着物の襟が乱れ、裾が開かれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25373 + CALLFUNC VOICE + MSG 0x13b6c ; "「あ……あ、あ、いや……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b6d ; "がっちりと抱えられ、身じろぎすら出来なくなると" + CALLFUNC R + MSG 0x13b6e ; "男達の股間が盛り上がっているのが見えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25374 + CALLFUNC VOICE + MSG 0x13b6f ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b70 ; "排尿を期待して勃起する男達の" + CALLFUNC R + MSG 0x13b71 ; "生温かい吐息を感じながら、莉々子は" + CALLFUNC R + MSG 0x13b72 ; "一人で恐怖と戦っていた……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2e9e54 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2e9e54 +0x2e9e54: + S_PUSH "イベント/莉々子/17/汁なし/驚き" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25375 + CALLFUNC VOICE + MSG 0x13b73 ; "「はぁっ、はぁっ……おしっこしたくないのにっ!" + CALLFUNC R + MSG 0x13b74 ; " あぁっ……絶対に無理です!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b75 ; "これ以上は開かないというほど両膝を広げられ、" + CALLFUNC R + MSG 0x13b76 ; "子どもが排泄する時のようなポーズに固定される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b77 ; "莉々子は前髪を揺らし、着物をたわませながら" + CALLFUNC R + MSG 0x13b78 ; "小声で男を制止していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25376 + CALLFUNC VOICE + MSG 0x13b79 ; "「お願いですから、やめてくださいっ! あっ、やだぁ……!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b7a ; "「意地でも出してもらうぜぇ?" + CALLFUNC R + MSG 0x13b7b ; " 莉々子様の放尿姿をバッチリと撮らないとな」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25377 + CALLFUNC VOICE + MSG 0x13b7c ; "「は、離して下さい!" + CALLFUNC R + MSG 0x13b7d ; " あぁっ、兄さま! 兄さまぁ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b7e ; "陰部を全て晒し、ぷくんと尖った乳首を揺らしながら" + CALLFUNC R + MSG 0x13b7f ; "莉々子は子兎のように逃げ出そうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b80 ; "しかし、力仕事で鍛え上げている男の手からは" + CALLFUNC R + MSG 0x13b81 ; "どうしても逃れられない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25378 + CALLFUNC VOICE + MSG 0x13b82 ; "「やぁっ……こ、怖い……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b83 ; "莉々子が暴れようとおかまいなしに、" + CALLFUNC R + MSG 0x13b84 ; "2人の男はまじまじと割れ目や尻穴を観察する。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b85 ; "「ほう……アソコも小さくて可愛らしいが……、" + CALLFUNC R + MSG 0x13b86 ; " ケツ穴も綺麗な色をしてやがる」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b87 ; "「はははっ……まだクリの皮は自然に剥けてないんですね。" + CALLFUNC R + MSG 0x13b88 ; " この前いじったから、剥けたかと思いましたけど」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25379 + CALLFUNC VOICE + MSG 0x13b89 ; "「っ……、く、くり……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b8a ; "男達は同時に爆笑し、白い太腿を日に当てている" + CALLFUNC R + MSG 0x13b8b ; "莉々子を戦利品のように高く掲げた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b8c ; "「莉々子様のおまんこの上に、ピンと尖った" + CALLFUNC R + MSG 0x13b8d ; " いやらしい肉豆があるでしょう?" + CALLFUNC R + MSG 0x13b8e ; " それがクリトリスです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25380 + CALLFUNC VOICE + MSG 0x13b8f ; "「クリ……トリス……?" + CALLFUNC R + MSG 0x13b90 ; " は、初めて聞きました……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b91 ; "「ぷるんぷるんしてる、生意気なおっぱいの" + CALLFUNC R + MSG 0x13b92 ; " 先っちょにある乳首と同じです。" + CALLFUNC R + MSG 0x13b93 ; " そこをイジられると女は気持ち良くなります」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25381 + CALLFUNC VOICE + MSG 0x13b94 ; "「っ……り、莉々子は気持ちよくなんかなりたく" + CALLFUNC R + MSG 0x13b95 ; " ありません……。離して欲しいんです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b96 ; "爪先をピンと上げ、肩を縮めて萎縮している莉々子は" + CALLFUNC R + MSG 0x13b97 ; "まるで人形のように軽く、両脚のぷにぷにとした感触で" + CALLFUNC R + MSG 0x13b98 ; "男の指を楽しませる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b99 ; "「お……おお、この手触り……絹のようだな」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b9a ; "「毛もあんまり生えてませんね。" + CALLFUNC R + MSG 0x13b9b ; " 足もアソコもツルツルだ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13b9c ; "「良い写真が撮れそうだろ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25382 + CALLFUNC VOICE + MSG 0x13b9d ; "「写真……? 撮る……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13b9e ; "わけのわからない言葉ばかり羅列する男達に" + CALLFUNC R + MSG 0x13b9f ; "莉々子は軽く混乱してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ba0 ; "すると、ジーンズの男が携帯のカメラを" + CALLFUNC R + MSG 0x13ba1 ; "莉々子の割れ目に近づけてくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25383 + CALLFUNC VOICE + MSG 0x13ba2 ; "「しゃ、写真……を!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ba3 ; "「ええ……。" + CALLFUNC R + MSG 0x13ba4 ; " 莉々子様の聖水をお見せ下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25384 + CALLFUNC VOICE + MSG 0x13ba5 ; "「で、出ません……出ませんからっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ba6 ; "  ぐしゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ba7 ; "涙声になる莉々子の耳元に、悪魔の囁きが放たれる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ba8 ; "「おしっこをすれば、下ろしてさしあげます。" + CALLFUNC R + MSG 0x13ba9 ; " ですがしないなら……ずっとこのままですよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25385 + CALLFUNC VOICE + MSG 0x13baa ; "「えっ……!? そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bab ; "自分よりも遥かに屈強な男達に挟まれて、" + CALLFUNC R + MSG 0x13bac ; "莉々子は観念するしかなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25386 + CALLFUNC VOICE + MSG 0x13bad ; "「……わ、わかりました……。します……。" + CALLFUNC R + MSG 0x13bae ; " おしっこ……おしっこを、だします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13baf ; "莉々子は少しだけ迷うと、指先で着物の端を摘み、" + CALLFUNC R + MSG 0x13bb0 ; "「んん……」と力みはじめる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bb1 ; "(よっぽどの箱入りだな。" + CALLFUNC R + MSG 0x13bb2 ; " 言われるままに尿をひり出そうとしてるぜ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bb3 ; "無垢な莉々子を騙し、弄ぶ喜びに背後の男の" + CALLFUNC R + MSG 0x13bb4 ; "イチモツが硬く隆起する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bb5 ; "すると、莉々子が「?」と後ろを振り返り" + CALLFUNC R + MSG 0x13bb6 ; "……尻の谷間を押し上げるペニスを見下ろす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25387 + CALLFUNC VOICE + MSG 0x13bb7 ; "「んんっ……あはぁぁっ……。" + CALLFUNC R + MSG 0x13bb8 ; " はぁぁぁっ……あぁっ、んぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bb9 ; "力を振り絞り、何とかして排尿しようとする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bba ; "すると、膀胱に力がこもり、" + CALLFUNC R + MSG 0x13bbb ; "ヒクヒクと花弁がヒクつき始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25388 + CALLFUNC VOICE + MSG 0x13bbc ; "「あ……、出そう、です……あっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/放尿/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25389 + CALLFUNC VOICE + MSG 0x13bbd ; "「あっ♀ あッ……っあはぁぁぁぁん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bbe ; "前回無理やり排泄させられた時とは異なる、" + CALLFUNC R + MSG 0x13bbf ; "甘美な快感が莉々子の肉壁の中を駆け巡る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13bc0 ; "  ショォオオオオオオッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bc1 ; "春の小川の清流を思わせる、金の迸りが日差しを受けて煌く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25390 + CALLFUNC VOICE + MSG 0x13bc2 ; "「んっ……あ、あぁ……いっぱい出てる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bc3 ; "莉々子の小水姿を目の当たりにした男達は、" + CALLFUNC R + MSG 0x13bc4 ; "その美しさに瞳を輝かせ、ときめきすら感じていた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bc5 ; "「す、すげぇ……! お嬢様の小便で虹ができてるぜ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bc6 ; "「っ……り、莉々子……さま……」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/放尿/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25391 + CALLFUNC VOICE + MSG 0x13bc7 ; "(どうしよう……ドキドキして……。" + CALLFUNC R + MSG 0x13bc8 ; " ほんのちょっと出すだけでよかったのに……っぁ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25392 + CALLFUNC VOICE + MSG 0x13bc9 ; "(莉々子の中のおしっこ……、全部でちゃった……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bca ; "男達に凝視されながら、尿を外へ排出する瞬間、" + CALLFUNC R + MSG 0x13bcb ; "セックスや愛撫とは違う、独りよがりな開放感が広がった。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/放尿/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25393 + CALLFUNC VOICE + MSG 0x13bcc ; "「やっ……やぁっ、クセになっちゃいますっ……♀" + CALLFUNC R + MSG 0x13bcd ; " これ、気持ちいい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bce ; "動物のように雫を飛ばし、他人のリズムに合わせることなく" + CALLFUNC R + MSG 0x13bcf ; "自分勝手な開放感を貪る莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bd0 ; "排泄の愉悦に浸りきっている莉々子の股間を、" + CALLFUNC R + MSG 0x13bd1 ; "ズーム機能付きのカメラがとらえた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bd2 ; "「莉々子様の性器……撮らせて頂きますよ」" + CALLFUNC A + PUSH 5026 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13bd3 ; "  パシャッ……! パシャ、パシャッ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25394 + CALLFUNC VOICE + MSG 0x13bd4 ; "「はぁああんッ♀ ま、まぶしいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bd5 ; "黄金水にもフラッシュが当たり、局部が白い光で照らされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bd6 ; "莉々子は陰部を激写されながら目を細め、" + CALLFUNC R + MSG 0x13bd7 ; "最後まできちんと小水を放出する。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13bd8 ; "  じょぼ……じょぼじょぼじょぼ……" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿垂れ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bd9 ; "「しーしー上手だね、莉々子ちゃん♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bda ; "「美しく撮れましたよ……莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bdb ; "口々に自分を褒め称える二人の言葉は、" + CALLFUNC R + MSG 0x13bdc ; "夢に酔っていた莉々子を目覚めさせ、" + CALLFUNC R + MSG 0x13bdd ; "真っ赤に顔色を染めさせる。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿垂れ/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25395 + CALLFUNC VOICE + MSG 0x13bde ; "「い、いやです……いやぁぁぁっ……" + CALLFUNC R + MSG 0x13bdf ; " 恥ずかしい……っ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13be0 ; "「おしっこしてる時のエッチな顔も、" + CALLFUNC R + MSG 0x13be1 ; " ちゃーんと記録したからね♪」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25396 + CALLFUNC VOICE + MSG 0x13be2 ; "「け、消してください、そんな写真……!" + CALLFUNC R + MSG 0x13be3 ; " 誰にも見せないでっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13be4 ; "男達の四つの目、そしてカメラの目が一つ。" + CALLFUNC R + MSG 0x13be5 ; "五つの目に視線で犯され、莉々子の雌芯がぴくぴくと動いた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/拭き終え/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25397 + CALLFUNC VOICE + MSG 0x13be6 ; "「はぁっ、はぁっ、あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13be7 ; "ぱたぱたと地面にお漏らしをし、足の付け根から" + CALLFUNC R + MSG 0x13be8 ; "お尻までありとあらゆる秘部を尿で濡らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13be9 ; "莉々子は濡れそぼる割れ目の奥で、聖水ではない" + CALLFUNC R + MSG 0x13bea ; "何かヌルヌルとした液体が湧き出してくるのに気付いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25398 + CALLFUNC VOICE + MSG 0x13beb ; "(どうして、蜜が溢れてくるの……?" + CALLFUNC R + MSG 0x13bec ; " 兄さまのことを考えていたわけじゃないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bed ; "2つの体液にまみれ、赤味を増した花弁は" + CALLFUNC R + MSG 0x13bee ; "いつもよりも少し熱を持っているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bef ; "戸惑い、ジンジンと火照る赤貝を震わせている" + CALLFUNC R + MSG 0x13bf0 ; "莉々子の姿に満足したのか、男が耳元で囁く。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bf1 ; "「ものすごく感じていますね、お嬢様」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25399 + CALLFUNC VOICE + MSG 0x13bf2 ; "「私……。か、感じてなんていません……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bf3 ; "なんとか誤解を解こうと莉々子が後ろに首を回そうとした瞬間" + CALLFUNC R + MSG 0x13bf4 ; "……ヌルリと何かが膣口に触れた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25400 + CALLFUNC VOICE + MSG 0x13bf5 ; "「あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bf6 ; "ハンカチが膣口から膣内に押し当てられ、" + CALLFUNC R + MSG 0x13bf7 ; "莉々子の全身がびくんと震える。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13bf8 ; "「わかっておりますよ、莉々子様。" + CALLFUNC R + MSG 0x13bf9 ; " 私が言いたかったのは、ここで男の人と" + CALLFUNC R + MSG 0x13bfa ; " 仲良くしたことがあるのかと言うことです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25401 + CALLFUNC VOICE + MSG 0x13bfb ; "「仲良く……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13bfc ; "戸惑う莉々子の秘部に布が触れ、" + CALLFUNC R + MSG 0x13bfd ; "ニチャニチャと愛液が糸を引く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25402 + CALLFUNC VOICE + MSG 0x13bfe ; "「あっ、い、いけません……。" + CALLFUNC R + MSG 0x13bff ; " そこは、兄さましか触れてはいけない" + CALLFUNC R + MSG 0x13c00 ; " ところなのに……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c01 ; "ハンカチを濡らすヌルヌルとした雫は" + CALLFUNC R + MSG 0x13c02 ; "男の手が往復する度に増え、量を増していく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c03 ; "「おしっこが出る穴の近くに、男と仲良くするための" + CALLFUNC R + MSG 0x13c04 ; " エッチな穴がございます」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c05 ; "言いながら布越しに、男が指を差し入れていく。" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c06 ; "  くちゅっ……くち……ッ" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25403 + CALLFUNC VOICE + MSG 0x13c07 ; "「はぁぅ……あっ、や……。あっ、あっ、はぁん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c08 ; "すると莉々子は身悶えし、身体を硬くするだけで" + CALLFUNC R + MSG 0x13c09 ; "抵抗らしい抵抗が出来なくなってしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25404 + CALLFUNC VOICE + MSG 0x13c0a ; "「やっ……。あっ、ダメ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c0b ; "唇の先で弾む吐息は、男達の目から見ても" + CALLFUNC R + MSG 0x13c0c ; "戸惑いより興奮の色が強い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c0d ; "強気に出れば莉々子が言うことを聞くとを学んだ男達は" + CALLFUNC R + MSG 0x13c0e ; "激しく布で膣口を擦り、ぬらつく愛液を楽しんだ。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c0f ; "「さあ、どうなんですか。お嬢様。" + CALLFUNC R + MSG 0x13c10 ; " この穴を使って男と仲良くしたことはございますか?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c11 ; "  にちゅ……、ぬちゅ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c12 ; "割れ目の入り口だけでなく膣内粘膜まで伸びた指先に、" + CALLFUNC R + MSG 0x13c13 ; "莉々子は息をつき、答える。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/尿拭き/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25405 + CALLFUNC VOICE + MSG 0x13c14 ; "「あぁっ……そ、それでしたら、あります……。" + CALLFUNC R + MSG 0x13c15 ; " 兄さまには仲良くしていただいていますから……っ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c16 ; "「ほぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c17 ; "嫉妬混じりの嘲笑が二人の男から漏れ、" + CALLFUNC R + MSG 0x13c18 ; "男達は目を合わせ、ニヤついた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c19 ; "「可愛い顔してとんでもねぇお嬢様だな。" + CALLFUNC R + MSG 0x13c1a ; " 清楚で清純ですって顔で、男のモノを" + CALLFUNC R + MSG 0x13c1b ; " しっかり穴に咥えこんでるんじゃねぇか」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c1c ; "「兄さまとはどなたのことですか?" + CALLFUNC R + MSG 0x13c1d ; " 神代家の男性は、旦那様しかいらっしゃらないはずですが" + CALLFUNC R + MSG 0x13c1e ; " ……まさか、隠し子がいるわけでもないでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c1f ; "問われたことには答えなければと、" + CALLFUNC R + MSG 0x13c20 ; "必死に記憶をたどり、護との逢瀬を思い出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25406 + CALLFUNC VOICE + MSG 0x13c21 ; "(でも……兄さまのことをこの方たちに" + CALLFUNC R + MSG 0x13c22 ; " お話ししても……いいのかしら?)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c23 ; "  きゅぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c24 ; "答える間に、莉々子の淡い尻穴がすぼまり、" + CALLFUNC R + MSG 0x13c25 ; "それにつられて膣口もくにゅくにゅと蠢き出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25407 + CALLFUNC VOICE + MSG 0x13c26 ; "(あ……、兄さまのことを考えると、" + CALLFUNC R + MSG 0x13c27 ; " 莉々子の中のぬるぬるが溢れてしまいます……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c28 ; "心当たりがありながらなかなか答えない莉々子に、" + CALLFUNC R + MSG 0x13c29 ; "男達は勝手な勘繰りをする。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c2a ; "「あの使用人のガキじゃねぇのか?" + CALLFUNC R + MSG 0x13c2b ; " 懇親会の時に、たまに出てくる……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c2c ; "「クソッ……!" + CALLFUNC R + MSG 0x13c2d ; " アイツだったのか……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c2e ; "優しかった拭き取りの仕草が、" + CALLFUNC R + MSG 0x13c2f ; "どんどん乱雑で卑猥な動きに変わっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c30 ; "  ぐちゅ! ぐちゅ! じゅぷぅ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25408 + CALLFUNC VOICE + MSG 0x13c31 ; "「きゃっ!? い、痛っ……、あっ、やめて……。" + CALLFUNC R + MSG 0x13c32 ; " あっ、あぁ……、乱暴に、しないでっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c33 ; "下手をすれば敏感な膣襞にまで食い込みそうな指を" + CALLFUNC R + MSG 0x13c34 ; "避けるために、莉々子が尻を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c35 ; "すると拒絶された若い男は執拗に莉々子の縦筋を" + CALLFUNC R + MSG 0x13c36 ; "弄ぶのをやめ、濡れたハンカチを投げ捨てた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/17/汁なし/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25409 + CALLFUNC VOICE + MSG 0x13c37 ; "「あ……、ありがとうございます……。" + CALLFUNC R + MSG 0x13c38 ; " もう、ちゃんと綺麗になりましたから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c39 ; "小水の汚れが消えたことで、ホッと安堵する莉々子は" + CALLFUNC R + MSG 0x13c3a ; "男がベルトを外し、イチモツを取り出した瞬間に" + CALLFUNC R + MSG 0x13c3b ; "ビクリと両脚を震え上がらせた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c3c ; "  ぴとぉっ……" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25410 + CALLFUNC VOICE + MSG 0x13c3d ; "「んっ、やぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c3e ; "生温かい感触が膣口に添い、莉々子はそれが" + CALLFUNC R + MSG 0x13c3f ; "男のペニスであることに気がついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25411 + CALLFUNC VOICE + MSG 0x13c40 ; "「あ、あの……これは……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c41 ; "「チンポですよ。見たことくらいございましょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c42 ; "陰茎は昂ぶり、赤黒い亀頭を上下させながら" + CALLFUNC R + MSG 0x13c43 ; "ぴったりと莉々子の割れ目にくっついている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c44 ; "毛むくじゃらの股間は、護のつるりとしたそれとは" + CALLFUNC R + MSG 0x13c45 ; "まるで違って、野獣のモノのようにすら見えて" + CALLFUNC R + MSG 0x13c46 ; "莉々子を心から慄かせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25412 + CALLFUNC VOICE + MSG 0x13c47 ; "「いけません! 莉々子は兄さまとしか" + CALLFUNC R + MSG 0x13c48 ; " 仲良くしたくないの……ですからっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25413 + CALLFUNC VOICE + MSG 0x13c49 ; "「あっ……兄さまに聞いてからでないと……んんっ、" + CALLFUNC R + MSG 0x13c4a ; " 他の方とは仲良くできません……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c4b ; "「そんなことおっしゃらず……。" + CALLFUNC R + MSG 0x13c4c ; " 使用人だけが莉々子様を独り占めなんて、" + CALLFUNC R + MSG 0x13c4d ; " 許せませんよ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c4e ; "莉々子の割れ目に沿うように、荒ぶる肉棒を" + CALLFUNC R + MSG 0x13c4f ; "擦り付けられると、愛液と小水が混じった体液が、" + CALLFUNC R + MSG 0x13c50 ; "くちゅくちゅと音を立てる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25414 + CALLFUNC VOICE + MSG 0x13c51 ; "(はあっ……はぁ、はぁ、はぁ……っ、" + CALLFUNC R + MSG 0x13c52 ; " この方たちは、どうしてこんなことをなさるの……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c53 ; "無理やり肉棒を膣へと押し付けてくる男を見上げ、" + CALLFUNC R + MSG 0x13c54 ; "莉々子ははっと我に返った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c55 ; "そして、恐る恐る……グロテスクな肉茎に語りかけた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25415 + CALLFUNC VOICE + MSG 0x13c56 ; "「もしかして……あなたの袋にも、" + CALLFUNC R + MSG 0x13c57 ; " 精子が溜まっているのですか?" + CALLFUNC R + MSG 0x13c58 ; " だから、それを吐き出したくて……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c59 ; "「は?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c5a ; "キラキラと慈悲で煌く、莉々子の美しい瞳は" + CALLFUNC R + MSG 0x13c5b ; "どう見てもふざけているようには見えなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c5c ; "男達は莉々子の発言に度肝を抜かれた後、" + CALLFUNC R + MSG 0x13c5d ; "大きな疑問符を頭の上に浮かべた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c5e ; "「何を仰ってるんですか、お嬢様?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25416 + CALLFUNC VOICE + MSG 0x13c5f ; "「こんなに大きく腫れてらっしゃるんですもの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25417 + CALLFUNC VOICE + MSG 0x13c60 ; "「おちんちんの中にある、白くてネバネバしたものを、" + CALLFUNC R + MSG 0x13c61 ; " お外に吐き出したいから、このようなことをされて" + CALLFUNC R + MSG 0x13c62 ; " いるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c63 ; "莉々子の言葉の意味がわからないまま、" + CALLFUNC R + MSG 0x13c64 ; "2人の男は目を見合わせた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c65 ; "「まあ、白くてネバネバしたものは出したいですが……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c66 ; "「一体、神代家の教育はどうなってんだよ……?" + CALLFUNC R + MSG 0x13c67 ; " 使用人にヤらせたり、こんなことを言わせたり……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c68 ; "「ちょうどいいじゃねぇか。" + CALLFUNC R + MSG 0x13c69 ; " 神様がくれたチャンスだと思おうぜ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c6a ; "「そうだな。" + CALLFUNC R + MSG 0x13c6b ; " 使用人のガキに、先を越されちまったんだ。" + CALLFUNC R + MSG 0x13c6c ; " 俺たちが遠慮することはない」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c6d ; "莉々子に聞こえないよう、ひそひそと会話していた2人は、" + CALLFUNC R + MSG 0x13c6e ; "彼女を騙すために、男達は芝居がかった口調で" + CALLFUNC R + MSG 0x13c6f ; "大嘘を並べ立て始める。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c70 ; "「そうなのです、お嬢様!" + CALLFUNC R + MSG 0x13c71 ; " 私の醜い性器は、セーシが溜まりまくっているのです!" + CALLFUNC R + MSG 0x13c72 ; " ハハッ……! だから、外に出させてください!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c73 ; "「おいおい、途中笑ってんじゃねえか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c74 ; "どうせ、この状況で莉々子に逃げる道はない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c75 ; "わかった上で、男達は莉々子が自ら村人の陰茎を" + CALLFUNC R + MSG 0x13c76 ; "受け入れてくれるように願い出る。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c77 ; "「ああ! このままではチンポが爆発して死にます!" + CALLFUNC R + MSG 0x13c78 ; " その前にどうか……莉々子様の膣内で、私のモノを" + CALLFUNC R + MSG 0x13c79 ; " 浄化してくださいませ……ぷっ」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c7a ; "「早くしないと、取り返しのつかないことに……!" + CALLFUNC R + MSG 0x13c7b ; " お嬢様、チンポをおまんこに挿入しても" + CALLFUNC R + MSG 0x13c7c ; " よろしいですかっ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25418 + CALLFUNC VOICE + MSG 0x13c7d ; "「ぁ……、あっ、あぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c7e ; "護の顔が浮かび、本当は嫌だという表情になる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c7f ; "しかし、膣口をいじくる熱い男根と、それから伝わる" + CALLFUNC R + MSG 0x13c80 ; "肉の心地良さに正しい判断が出来なくなっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25419 + CALLFUNC VOICE + MSG 0x13c81 ; "「そんなに……お辛いのですか?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c82 ; "「ええっ。莉々子様もお分かりになるでしょう?" + CALLFUNC R + MSG 0x13c83 ; " この熱と硬さが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c84 ; "男は腰を揺すり、ペニスの状態を伝えるために、" + CALLFUNC R + MSG 0x13c85 ; "莉々子の花弁に擦り付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c86 ; "  ぬるっ、ぬるっ、ぬりゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25420 + CALLFUNC VOICE + MSG 0x13c87 ; "「あっ……感じますっ♀" + CALLFUNC R + MSG 0x13c88 ; " あなたのおちんちん……とても熱いです……。" + CALLFUNC R + MSG 0x13c89 ; " 兄さまよりも腫れてるみたい……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c8a ; "「うぅ……、早く、このまんこで" + CALLFUNC R + MSG 0x13c8b ; " 精子を出させて下さいッ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25421 + CALLFUNC VOICE + MSG 0x13c8c ; "「す、少しだけ……ですよ?" + CALLFUNC R + MSG 0x13c8d ; " 精子を吐き出したら、終わりですから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c8e ; "「……ありがとうございますっ。" + CALLFUNC R + MSG 0x13c8f ; " 莉々子様……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c90 ; "ぺこりと頭を下げた男に、" + CALLFUNC R + MSG 0x13c91 ; "莉々子が注ぐのは憐憫のまなざしだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c92 ; "莉々子は純粋に男を心配し、前戯などしている場合では" + CALLFUNC R + MSG 0x13c93 ; "ないとばかりに腰をくねらせてみせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25422 + CALLFUNC VOICE + MSG 0x13c94 ; "「苦しいのですよね……?" + CALLFUNC R + MSG 0x13c95 ; " あっ、でしたら……早くっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25423 + CALLFUNC VOICE + MSG 0x13c96 ; "「早く、莉々子の膣内に、おちんちんを" + CALLFUNC R + MSG 0x13c97 ; " 挿れてください……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c98 ; "(おいおいおいっ! 成功しちまったじゃねぇか!)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13c99 ; "(ハァハァ……俺が頂くぜッ……!" + CALLFUNC R + MSG 0x13c9a ; " 莉々子様のお慈悲は、俺のモノだッ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13c9b ; "  ぬちゅ……ぬちゅ、ぷちゅ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c9c ; "言質を取るやいなや、すぐに花弁に亀頭を擦りつける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13c9d ; "男の大胆な腰の動きに、莉々子は小さく悲鳴を上げ、" + CALLFUNC R + MSG 0x13c9e ; "大きく仰け反った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25424 + CALLFUNC VOICE + MSG 0x13c9f ; "「あっ……♀ い……あぁン♀" + CALLFUNC R + MSG 0x13ca0 ; " はぁっ、あっ、あっ、ああっ♀" + CALLFUNC R + MSG 0x13ca1 ; " こ、擦っちゃダメ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25425 + CALLFUNC VOICE + MSG 0x13ca2 ; "「精子を出すだけなのに……あっ、あぁ……っ♀" + CALLFUNC R + MSG 0x13ca3 ; " こんなの……、ぁっンン……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ca4 ; "大人顔負けに淫らに喘ぐ莉々子に、" + CALLFUNC R + MSG 0x13ca5 ; "男達の我慢は限界を突破する。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ca6 ; "「り、莉々子様!! 莉々子様ぁっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25426 + CALLFUNC VOICE + MSG 0x13ca7 ; "「ぁ……っ、い、いやです、乱暴はダメです……っ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ca8 ; "  ぬぶ……ッ、ずぬぬぬぬぬッ……ぐちゅううぅうっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ca9 ; "粗野な人格を曝け出すような自分勝手な挿入に、" + CALLFUNC R + MSG 0x13caa ; "莉々子はつまさきをビクビクと震わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25427 + CALLFUNC VOICE + MSG 0x13cab ; "「あっ!? あぁ、あ、あぁ……強すぎ、ますぅっ……。" + CALLFUNC R + MSG 0x13cac ; " あッ……あぁ、こ、壊れちゃう……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cad ; "男の亀頭は莉々子への劣情で凝り固まり、" + CALLFUNC R + MSG 0x13cae ; "石のように硬い。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25428 + CALLFUNC VOICE + MSG 0x13caf ; "「い……いやっ、これ以上挿入れないで……ください、" + CALLFUNC R + MSG 0x13cb0 ; " 莉々子のアソコが、拡がってますっ……!" + CALLFUNC R + MSG 0x13cb1 ; " ダメ……っぁ、はっ、……ふぁあぁッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cb2 ; "ゆっくりと膣口の感触を味わいながら亀頭を押し込むと、" + CALLFUNC R + MSG 0x13cb3 ; "男は窮屈な入り口を掻き分け、奥へ奥へと突き進む。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25429 + CALLFUNC VOICE + MSG 0x13cb4 ; "「っはぁっ……!? はぁっ、あぁ、はぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cb5 ; "男が深く侵入してくると、あまりの苦しさに、" + CALLFUNC R + MSG 0x13cb6 ; "莉々子は悲鳴すらあげられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cb7 ; "ただ、信じられない密度で膣肉を割り開くソレに" + CALLFUNC R + MSG 0x13cb8 ; "翻弄され……じゅわりと愛液を染み出すだけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13cb9 ; "  ぐちゅっ……ぐちゅッ、じゅぽっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cba ; "口でペニスをしゃぶっているかのような、" + CALLFUNC R + MSG 0x13cbb ; "はしたなく恥を知らない粘液音が立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cbc ; "そしてそのまま、莉々子の大切な場所は" + CALLFUNC R + MSG 0x13cbd ; "名前も知らない男のペニスに蹂躙されていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25430 + CALLFUNC VOICE + MSG 0x13cbe ; "(あ……ぁあ……っ、違うおちんちんが……" + CALLFUNC R + MSG 0x13cbf ; " 莉々子の中に……。兄さま以外のおちんちんが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cc0 ; "おちんちんが、と思う度に何故か心が火照り、" + CALLFUNC R + MSG 0x13cc1 ; "お腹の奥までジリジリと疼くのか、理由がわからない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cc2 ; "莉々子はふるふるっ、と頭を左右に振って" + CALLFUNC R + MSG 0x13cc3 ; "汚い陰茎に支配されていく胎内を否定する。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25431 + CALLFUNC VOICE + MSG 0x13cc4 ; "「あっ……、ん、あまり動かさないで……。" + CALLFUNC R + MSG 0x13cc5 ; " 精子だけびゅって出して……ください……、ぁ、あぁ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cc6 ; "「どうだ、やっぱり処女か?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cc7 ; "全力で突いてもじりじりとしか進まないペニスに、" + CALLFUNC R + MSG 0x13cc8 ; "希望を持ってもう一人が問う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cc9 ; "すると、うねうねと隙間無く肉幹に密着してくる" + CALLFUNC R + MSG 0x13cca ; "粘膜に片目を閉じ、男はやけくそのように吐き捨てる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ccb ; "「く……ぅぅう、キツいが中古だ……!" + CALLFUNC R + MSG 0x13ccc ; " この膣内は、男を知ってる……。からみついてきやがる!" + CALLFUNC R + MSG 0x13ccd ; " くそ、くそぉっ!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cce ; "「好きだったのに……! " + CALLFUNC R + MSG 0x13ccf ; " 莉々子様は処女だと信じて、お慕いしていたのに……!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13cd0 ; "   じゅぶじゅぶじゅぶっ!! ぐじゅぶっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cd1 ; "一度とっかかりを見つけると、後は挿入もスムーズだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cd2 ; "莉々子のことはまるで考えず、叩きつけるように" + CALLFUNC R + MSG 0x13cd3 ; "亀頭の先端で肉壁を抉じ開けながら、男は猛った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cd4 ; "「くそっ……くそ、なんだこれ……!" + CALLFUNC R + MSG 0x13cd5 ; " 勝手に使用人の専用になってんじゃねぇよ、このまんこっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13cd6 ; "  ずぶんッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cd7 ; "最奥まで鈴口をねじり込むと、涙目で莉々子の両脚を" + CALLFUNC R + MSG 0x13cd8 ; "掴み、グチグチと揺すり始める。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25432 + CALLFUNC VOICE + MSG 0x13cd9 ; "「……っ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cda ; "いきなり最もウブな膣奥を責められ、" + CALLFUNC R + MSG 0x13cdb ; "莉々子の吐息が裏返る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25433 + CALLFUNC VOICE + MSG 0x13cdc ; "「あぁっ……あはぁぁぁっ……♀" + CALLFUNC R + MSG 0x13cdd ; " あっ、か、硬いのが奥に来てます……♀" + CALLFUNC R + MSG 0x13cde ; " こんなにも精子を溜め込んで……あぁン♀♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cdf ; "「よ、悦んでんじゃねぇよ!!" + CALLFUNC R + MSG 0x13ce0 ; " 俺の気持ちを傷つけやがって……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ce1 ; "「なあっ……、兄さまとやらにもこんなことを" + CALLFUNC R + MSG 0x13ce2 ; " させたんだな!? してやったんだなっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25434 + CALLFUNC VOICE + MSG 0x13ce3 ; "「は……はい♀ それが何か……あっ♀ あぁっ!?" + CALLFUNC R + MSG 0x13ce4 ; " いやっ……、激しいのはイヤです……、んっ、あぁんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ce5 ; "莉々子が口を開く度に、腹部の下で膣口も開閉する。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ce6 ; "「ぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ce7 ; "まだ青い莉々子の肉は決してまろやかではないが" + CALLFUNC R + MSG 0x13ce8 ; "だからこそ強い締め付けを持っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ce9 ; "膣奥、膣口と二箇所でギュッと締め付けられ" + CALLFUNC R + MSG 0x13cea ; "とろとろふわふわの膣内が愛液と共に循環する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ceb ; "プリプリとしたヒダの一枚一枚が弾力で" + CALLFUNC R + MSG 0x13cec ; "ペニスを押し潰すのが男にとってはたまらない刺激だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25435 + CALLFUNC VOICE + MSG 0x13ced ; "「あ……、はぁっ……き、気持ちいい……っ、" + CALLFUNC R + MSG 0x13cee ; " アソコがヒクヒクして……蜜が止まりません……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cef ; "「好きなんだろ……これがっ!" + CALLFUNC R + MSG 0x13cf0 ; " 淫乱お嬢様め……! 可愛きゃ許されると思うなよっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25436 + CALLFUNC VOICE + MSG 0x13cf1 ; "「あぁっ……♀ ど、どうなさったの……!?" + CALLFUNC R + MSG 0x13cf2 ; " とても怖い顔……、ん、あぁ、こ、怖い……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cf3 ; "心と連動する膣内がきゅきゅぅっ……とすくむと" + CALLFUNC R + MSG 0x13cf4 ; "その分だけ肉路は狭くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cf5 ; "あまりの快感に目を閉じ、動けなくなる男を" + CALLFUNC R + MSG 0x13cf6 ; "フォローするように、莉々子の背でもう一人が囁いた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cf7 ; "「ごめんなぁ、お嬢様。コイツの頭にまで" + CALLFUNC R + MSG 0x13cf8 ; " 精子が回っちまってるらしいんだ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25437 + CALLFUNC VOICE + MSG 0x13cf9 ; "「せい……しが……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13cfa ; "「そうだっ……だからシゴけよ!" + CALLFUNC R + MSG 0x13cfb ; " お前のお嬢様マンコで、俺の精子をねぶり出せっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cfc ; "苦しげにハァハァと息をつく男を見て、" + CALLFUNC R + MSG 0x13cfd ; "莉々子の中にかすかに母性本能が芽生えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13cfe ; "そして、容量以上に拡張された花弁に力を込め、" + CALLFUNC R + MSG 0x13cff ; "ドキドキと胸を高鳴らせながら言うことを聞く。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25438 + CALLFUNC VOICE + MSG 0x13d00 ; "「はぁっ、はぁっ……いい、ですよ……。" + CALLFUNC R + MSG 0x13d01 ; " 莉々子と仲良くして、精子を吐き出して下さい……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d02 ; "「くそおおぉおっ!!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13d03 ; "  ずっちゅッ!! ぐちゅぅッ! ぐぽぉっ!" + CALLFUNC R + MSG 0x13d04 ; "  ずちゅッ……! ズチュッ、ズチュ、ブチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d05 ; "狂ったように蜜ヒダを掻き回し、" + CALLFUNC R + MSG 0x13d06 ; "亀頭で膣内にスタンプされ、莉々子も思わず甘い声を上げた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25439 + CALLFUNC VOICE + MSG 0x13d07 ; "(兄さまのモノとは全然違う……、違うのに……っ、" + CALLFUNC R + MSG 0x13d08 ; " おちんちんでアソコをじゅぷじゅぷされると気持ちいいっ)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25440 + CALLFUNC VOICE + MSG 0x13d09 ; "「んぅぅっ、あはぁ、あっ、す、すごいっ♀" + CALLFUNC R + MSG 0x13d0a ; " 莉々子、気持ち良くなっちゃうっ♀" + CALLFUNC R + MSG 0x13d0b ; " あはぁン、あっ、あぁン、あっ、あはぁぁン♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d0c ; "小水を漏らした時と同じく、莉々子の膣内からは" + CALLFUNC R + MSG 0x13d0d ; "またたく間に蜜が溢れ、滴る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25441 + CALLFUNC VOICE + MSG 0x13d0e ; "(兄さま、ごめんなさい……。" + CALLFUNC R + MSG 0x13d0f ; " 黙って他の人と仲良くして……。" + CALLFUNC R + MSG 0x13d10 ; " でも……この方も精子を溜めてらっしゃるから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d11 ; "まだ経験の少ない綺麗なラヴィアが、濡れ光る愛液に" + CALLFUNC R + MSG 0x13d12 ; "まみれながらめくれあがり、すぐに押し戻される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d13 ; "突き上げられ、ヌロヌロと蜜にまみれたペニスが" + CALLFUNC R + MSG 0x13d14 ; "引き出され、また潜り込んでくるのを莉々子は" + CALLFUNC R + MSG 0x13d15 ; "不思議な恍惚と共に受け入れていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d16 ; "「うぅ、く……ああっ! 何だよ、このまんこっ!" + CALLFUNC R + MSG 0x13d17 ; " 俺のチンポに吸い付いてきて……ううっ……、" + CALLFUNC R + MSG 0x13d18 ; " 気持ちよすぎるっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25442 + CALLFUNC VOICE + MSG 0x13d19 ; "「んんっ! あっ、ダメっ! あっ、あン、あはぁ♀" + CALLFUNC R + MSG 0x13d1a ; " こ、これ以上仲良くなったら……私……♀" + CALLFUNC R + MSG 0x13d1b ; " ああっ、すごくイイッ♀♀」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d1c ; "「すげぇ……、俺の足にまで愛液が垂れてきてるぜ!" + CALLFUNC R + MSG 0x13d1d ; " それにこの音……、完全に悦んでんじゃねぇか!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d1e ; "  ぬちゃっ……ぬちゃっ、ぬぷぷぷぷ……っ!" + CALLFUNC R + MSG 0x13d1f ; "  ぐちゅっ、ぐっちゅッ、くぷぷぷぷぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d20 ; "男の腰が大きく前後する度に、肉と肉の隙間から" + CALLFUNC R + MSG 0x13d21 ; "細かな空気音が聞こえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d22 ; "それをこね、混ぜ合わせながら男は股間に走る" + CALLFUNC R + MSG 0x13d23 ; "甘い電流に呻き、雷に打たれたかのように痙攣した。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d24 ; "「村の緩い女とはまるで違うぜ……。" + CALLFUNC R + MSG 0x13d25 ; " キュウキュウに締め付けて……ううっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d26 ; "男の海綿体にまとわりつき、もっと遊んで、いたずらして" + CALLFUNC R + MSG 0x13d27 ; "とおねだりする膣内。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d28 ; "サラサラと莉々子の髪が揺れる度、" + CALLFUNC R + MSG 0x13d29 ; "いけないことをしている実感が二人の男を喜ばせた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d2a ; "「お人形さんみたいなキレイな顔して……、" + CALLFUNC R + MSG 0x13d2b ; " ここだけは立派な大人だな……はしたねぇ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d2c ; "「もっと感じてくださいよ……!" + CALLFUNC R + MSG 0x13d2d ; " ここには他に誰もいません、さあ、さあっ!" + CALLFUNC R + MSG 0x13d2e ; " 本当の莉々子様を見せて、俺を幻滅させてくださいっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d2f ; "打ち砕かれた恋心の八つ当たりをするように、" + CALLFUNC R + MSG 0x13d30 ; "男のピストンは過酷でスピーディだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d31 ; "グチュグチュと淫らな水音を身体の内側で鳴らされ、" + CALLFUNC R + MSG 0x13d32 ; "莉々子は「あぁっ♀」と一際大きな声で叫んだ。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25443 + CALLFUNC VOICE + MSG 0x13d33 ; "「げ……幻滅されるようなことは、な、なにも……、" + CALLFUNC R + MSG 0x13d34 ; " 私は……。莉々子は……、っ!? ぁ、ふぁぁんッ?" + CALLFUNC R + MSG 0x13d35 ; " あッ♀ あ、硬い……硬いですぅ♀ いやぁっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25444 + CALLFUNC VOICE + MSG 0x13d36 ; "「は、早く出して下さい! 出して……出してぇっ♀" + CALLFUNC R + MSG 0x13d37 ; " ああっ、私……もうっ……。" + CALLFUNC R + MSG 0x13d38 ; " ガマンできなくなっちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d39 ; "精液をねだりながら、それでもどこか無垢な莉々子を" + CALLFUNC R + MSG 0x13d3a ; "丸ごと汚そうと男ががむしゃらに肉砲を発射する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d3b ; "その、どすんっ……ぐちゅぅっ! という響きが" + CALLFUNC R + MSG 0x13d3c ; "莉々子の膣全体に広がり、強烈な快感を迸らせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25445 + CALLFUNC VOICE + MSG 0x13d3d ; "「んっ……んんんっ♀ やだ……っ、こんな気持ちっ……。" + CALLFUNC R + MSG 0x13d3e ; " 兄さまじゃないのに、私……、はぁっ、あっ、いやぁ……。" + CALLFUNC R + MSG 0x13d3f ; " あッ……あぁっ、あはぁあっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d40 ; "いやいやをするように指先で唇を覆い、" + CALLFUNC R + MSG 0x13d41 ; "首を横に振りたくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d42 ; "可憐な莉々子の着物が乱れ、白い肌が露わになれば" + CALLFUNC R + MSG 0x13d43 ; "なるほど男は汚く、莉々子は美しく見える。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d44 ; "「莉々子様ッ……! 莉々子様ァァァ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d45 ; "大きく着物の袂が分かれ、丸いお尻が全て" + CALLFUNC R + MSG 0x13d46 ; "日の下に曝け出された瞬間、莉々子の身体の芯を" + CALLFUNC R + MSG 0x13d47 ; "野太い電流が駆け上がっていった。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25446 + CALLFUNC VOICE + MSG 0x13d48 ; "「あっ……♂ あ、あ、あぁああああぁああっ♂♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25447 + CALLFUNC VOICE + MSG 0x13d49 ; "「莉々子、もうダメですっ♂♂" + CALLFUNC R + MSG 0x13d4a ; " あっ♀ ああっ♀ イ、イクぅ♂" + CALLFUNC R + MSG 0x13d4b ; " 莉々子、イッちゃいますっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d4c ; "放出を待たずに、自分の方が果ててしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d4d ; "莉々子は精一杯快感を堪えようとするが、" + CALLFUNC R + MSG 0x13d4e ; "股間に力を入れると逆に摩擦部分は多くなり" + CALLFUNC R + MSG 0x13d4f ; "二人で泥沼の悦楽地獄に堕ちてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25448 + CALLFUNC VOICE + MSG 0x13d50 ; "「イ……く♀ ごめんな……さい、" + CALLFUNC R + MSG 0x13d51 ; " 莉々子、先に、先にイっちゃうぅううっ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d52 ; "「だ、大丈夫ですっ、お嬢様……!" + CALLFUNC R + MSG 0x13d53 ; " 一緒にいきましょう! 一緒に!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d54 ; "  ずにゅうううっ!! ぐちゅっ、ぐちゅううっ!" + CALLFUNC R + MSG 0x13d55 ; "  ぐちゅぐちゅぐちゅぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d56 ; "これ以上入らない、と莉々子が腰を引いてなお" + CALLFUNC R + MSG 0x13d57 ; "深い場所に入り込んでくる亀頭。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d58 ; "亀頭の先から精子が飛び出す瞬間、" + CALLFUNC R + MSG 0x13d59 ; "莉々子の視界が真っ白に点滅した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25449 + CALLFUNC VOICE + MSG 0x13d5a ; "「いやぁぁっ、イクイクイクっ♂♂" + CALLFUNC R + MSG 0x13d5b ; " あはぁぁぁーーーーっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/17/外出し/感じる" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x13d5c ; "  びゅるるるるッ……ばちゅっ!" + CALLFUNC R + MSG 0x13d5d ; "  ばちゅるるるっ……! ビュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d5e ; "射精直前で引き抜かれたペニスから、" + CALLFUNC R + MSG 0x13d5f ; "大量の白濁液が莉々子へ降り注ぐ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25450 + CALLFUNC VOICE + MSG 0x13d60 ; "「あっ……♀ あッ、はっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d61 ; "絶頂と同時に全身に白濁を浴びせかけられ、" + CALLFUNC R + MSG 0x13d62 ; "莉々子は精子が着弾する度にビクビクと身体を震わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25451 + CALLFUNC VOICE + MSG 0x13d63 ; "「あっ、ぁッ……やっ、やぁんんっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d64 ; "  ビチャビチャッ……! ビチャッ!" + CALLFUNC R + MSG 0x13d65 ; "  どびゅどびゅどびゅ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d66 ; "膣口から両脚、小振りな乳房から顔の輪郭、" + CALLFUNC R + MSG 0x13d67 ; "高価な着物の繊維にいたるまで男の精子が" + CALLFUNC R + MSG 0x13d68 ; "染み込んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25452 + CALLFUNC VOICE + MSG 0x13d69 ; "「……っ……! っ……ぅ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d6a ; "その濁流のあまりの勢いに、莉々子の意識が吹き飛ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d6b ; "霞んだ瞳で精液を受けた莉々子は、" + CALLFUNC R + MSG 0x13d6c ; "薄く唇を開き、涎を垂らしたままずるずると体勢を崩した。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d6d ; "「ふぅ、ふぅ……清楚なお顔をされてるのに、" + CALLFUNC R + MSG 0x13d6e ; " なんて淫らなマンコなんだ……。" + CALLFUNC R + MSG 0x13d6f ; " これほどの上物は、味わったことがないぜ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d70 ; "「さすがは、神代家の女ってことだな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d71 ; "その淫靡な姿に見惚れながら、" + CALLFUNC R + MSG 0x13d72 ; "男はやはり莉々子を嫌いになれない自分を自覚した。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d73 ; "(くそ……やっぱり最高に可愛いぜ、くそっ……)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d74 ; "(あんなクソ使用人に寝取られるくらいなら、" + CALLFUNC R + MSG 0x13d75 ; " とっととレイプでもなんでもしておけば良かった……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d76 ; "舌打ちし、ズボンを履こうとしてまだ両手両脚が" + CALLFUNC R + MSG 0x13d77 ; "ビリビリ痺れていることを知り、中断する。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d78 ; "「まさか、莉々子様でここまで" + CALLFUNC R + MSG 0x13d79 ; " セックスが愉しめるとは……。" + CALLFUNC R + MSG 0x13d7a ; " 神代家は、一体、どうなってんだ?」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/外出し/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25453 + CALLFUNC VOICE + MSG 0x13d7b ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d7c ; "気を失っていた莉々子が目を覚ます。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d7d ; "一瞬、この暴行をとがめられるのかと身をすくめた男は" + CALLFUNC R + MSG 0x13d7e ; "莉々子の優しい微笑みに、己の罪を知った。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25454 + CALLFUNC VOICE + MSG 0x13d7f ; "「はぁっ、はぁっ……たくさん……出ましたね♀" + CALLFUNC R + MSG 0x13d80 ; " これなら、もう大丈夫ですよ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d81 ; "「本当に何も知らないんですね……。" + CALLFUNC R + MSG 0x13d82 ; " こんなことをされても、俺の心配をしてくれるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d83 ; "莉々子の本心からの奉仕に、若い男の股間に" + CALLFUNC R + MSG 0x13d84 ; "再び精子が満ちてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d85 ; "かすかにむせ、呼吸を整えている莉々子に" + CALLFUNC R + MSG 0x13d86 ; "詰め寄ると、男は猛然と言い放つ。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d87 ; "「こ、これからも、私と仲良くして頂けますか!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25455 + CALLFUNC VOICE + MSG 0x13d88 ; "「えっ……?" + CALLFUNC R + MSG 0x13d89 ; " あ……兄さまに聞いておきます」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13d8a ; "  トロトロ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d8b ; "体液を交換し、全身に白濁を流しながらも" + CALLFUNC R + MSG 0x13d8c ; "莉々子の意思は変わることがない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d8d ; "しかし、男もここで引き下がるわけにはいかなかった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d8e ; "「私は、莉々子様にお聞きしております」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d8f ; "「おい、もうこれ以上望むなって。" + CALLFUNC R + MSG 0x13d90 ; " 相手はあの神代のお姫様なんだぞ。" + CALLFUNC R + MSG 0x13d91 ; " お前が傷つくだけだ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d92 ; "「ううううう、うるせぇ!" + CALLFUNC R + MSG 0x13d93 ; " しょうがねぇだろ! 惚れちまったんだからっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d94 ; "頭上で交わされる怒声に罵声も莉々子にとっては" + CALLFUNC R + MSG 0x13d95 ; "まったく興味を引くものではない。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/外出し/放心" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25456 + CALLFUNC VOICE + MSG 0x13d96 ; "「ぁ……。" + CALLFUNC R + MSG 0x13d97 ; " でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13d98 ; "と、困惑した表情を浮かべるだけだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25457 + CALLFUNC VOICE + MSG 0x13d99 ; "「わ、私はあなたの精子を抜いてさしあげた" + CALLFUNC R + MSG 0x13d9a ; " だけですし……、んっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25458 + CALLFUNC VOICE + MSG 0x13d9b ; "「良く分からないのですが、兄さま以外の方と" + CALLFUNC R + MSG 0x13d9c ; " こんな気持ちになるのは、いけない気がして……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13d9d ; "「き、きき気持ち良くありませんでしたか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25459 + CALLFUNC VOICE + MSG 0x13d9e ; "「あ、いえ……。" + CALLFUNC R + MSG 0x13d9f ; " 寧ろ、その逆でしたけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13da0 ; "莉々子は自分が半裸で足を広げていることを思い出し、" + CALLFUNC R + MSG 0x13da1 ; "サッと手で割れ目を隠そうとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13da2 ; "その手を掴み、男が迫ると……今度ははっきりと" + CALLFUNC R + MSG 0x13da3 ; "男の恋情を打ち砕く。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/外出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25460 + CALLFUNC VOICE + MSG 0x13da4 ; "「私、やっぱり兄さまがいいです。" + CALLFUNC R + MSG 0x13da5 ; " 兄さまとなら、一緒に気持ち良くなりたいって" + CALLFUNC R + MSG 0x13da6 ; " 思えるのですが……あなたとはそうなりたくないの」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13da7 ; "「ぎゃははははは!!" + CALLFUNC R + MSG 0x13da8 ; " こりゃあ完全に脈無しだなっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13da9 ; "あどけない表情でトドメを刺した莉々子が、" + CALLFUNC R + MSG 0x13daa ; "下ろして欲しそうにきょろきょろと二人を見交わす。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/河畔/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dab ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dac ; "意気消沈し、陰部丸出しでうなだれている男に" + CALLFUNC R + MSG 0x13dad ; "莉々子は一歩近づいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dae ; "そして、服を急いで直し、" + CALLFUNC R + MSG 0x13daf ; "それから小さな声で囁く。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25461 + CALLFUNC VOICE + MSG 0x13db0 ; "「あ、あの……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13db1 ; "「………………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25462 + CALLFUNC VOICE + MSG 0x13db2 ; "「仲良くは出来ませんけれど、" + CALLFUNC R + MSG 0x13db3 ; " また精子が溜まったら……おっしゃってください」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13db4 ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13db5 ; "莉々子はその場にしゃがみこみ、" + CALLFUNC R + MSG 0x13db6 ; "萎びた男のペニスを手に取ると" + CALLFUNC R + MSG 0x13db7 ; "それをやわやわと刺激しはじめる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13db8 ; "「り、莉々子様……?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25463 + CALLFUNC VOICE + MSG 0x13db9 ; "「身体の中に精子があるのは辛いことです……。" + CALLFUNC R + MSG 0x13dba ; " ほら♀ まだ、中に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25464 + CALLFUNC VOICE + MSG 0x13dbb ; "「んちゅっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dbc ; "「うあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dbd ; "髪をかきあげながら、真心を込めて" + CALLFUNC R + MSG 0x13dbe ; "ペニスを頬張り、舐め尽くす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25465 + CALLFUNC VOICE + MSG 0x13dbf ; "「んっ……ちゅるるるっ……。" + CALLFUNC R + MSG 0x13dc0 ; " くちゅ、くぷっ……んっ、んちゅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dc1 ; "莉々子の気遣いに、すぐに男は" + CALLFUNC R + MSG 0x13dc2 ; "尿道に残した精を吐き出してしまう。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dc3 ; "「う、うぉ!? おおっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25466 + CALLFUNC VOICE + MSG 0x13dc4 ; "「ぬちゅっ……。んっ、ほら……。" + CALLFUNC R + MSG 0x13dc5 ; " まだ、こんなに残ってましたよ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dc6 ; "口の中から、白濁液を吐き出し" + CALLFUNC R + MSG 0x13dc7 ; "手のひらに乗せる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dc8 ; "それを男に見せると、莉々子は" + CALLFUNC R + MSG 0x13dc9 ; "感激した男に抱きすくめられてしまった。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25467 + CALLFUNC VOICE + MSG 0x13dca ; "「やっ……、な、なんですかっ?" + CALLFUNC R + MSG 0x13dcb ; " 困ります……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dcc ; "「莉々子様!" + CALLFUNC R + MSG 0x13dcd ; " 俺っ、俺ッ、一生あなたについていきます!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dce ; "「こ、今度は俺の精子も抜いてください!!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25468 + CALLFUNC VOICE + MSG 0x13dcf ; "「?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dd0 ; "よくわからない様子ながら、感謝されていることを" + CALLFUNC R + MSG 0x13dd1 ; "知った莉々子が小さくうなずく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dd2 ; "すると、男二人は子どものようにはしゃぎ、" + CALLFUNC R + MSG 0x13dd3 ; "しばらく興奮は冷めやらなかった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dd4 ; "(これが、神代家の女か……。" + CALLFUNC R + MSG 0x13dd5 ; " 一度、味わったら、離れられないわけだ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25469 + CALLFUNC VOICE + MSG 0x13dd6 ; "(困ったわ……、そんなにたくさんの精子を、" + CALLFUNC R + MSG 0x13dd7 ; " 莉々子一人で処理できるかしら……?)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/03 +EOF シナリオ\莉々子/村人/01−03.jaf + +; 莉々子/村人/04 +; RETURN: void +FUNC 5853 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2ed630 + CALLFUNC ■寝取られスキップ + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 3 + PUSH 23 + PUSH 60 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2ed630 +0x2ed630: + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/17/挿入前/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dd8 ; "「それじゃあ、次は俺の番ですね……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25470 + CALLFUNC VOICE + MSG 0x13dd9 ; "「あっ……は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dda ; "河畔での二度の接触の後、莉々子は度々男達に呼び出され" + CALLFUNC R + MSG 0x13ddb ; "精液の処理を行っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ddc ; "あまり長い間外出していると、誰かに詮索されるかも" + CALLFUNC R + MSG 0x13ddd ; "しれないとごく短期間やってきては、指や口で素早く" + CALLFUNC R + MSG 0x13dde ; "処理をしてきた莉々子だったが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ddf ; "今日はちょうど、屋敷に人が少ないと聞き、" + CALLFUNC R + MSG 0x13de0 ; "男達は二度目の挿入をねだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25471 + CALLFUNC VOICE + MSG 0x13de1 ; "「あ……あの……乱暴にはしないでください。" + CALLFUNC R + MSG 0x13de2 ; " この前……少し怖かったんです……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13de3 ; "着物を土や草で汚せば、いずれこの悪戯が、" + CALLFUNC R + MSG 0x13de4 ; "莉々子を騙していたことが神代家に知れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13de5 ; "男達は考えに考えた挙句、交代で莉々子を抱え上げ" + CALLFUNC R + MSG 0x13de6 ; "じっくりと犯す方法を選択した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25472 + CALLFUNC VOICE + MSG 0x13de7 ; "(この格好……、すごく恥ずかしい……。" + CALLFUNC R + MSG 0x13de8 ; " まるで赤ちゃんみたいだし……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25473 + CALLFUNC VOICE + MSG 0x13de9 ; "(でも我慢しなくちゃ……。" + CALLFUNC R + MSG 0x13dea ; " これが一番、精子を出せるっておっしゃるんだから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13deb ; "着物の奥の、秘められた場所をさんざん" + CALLFUNC R + MSG 0x13dec ; "指や口で愛撫され、火照った体を持ち上げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ded ; "すると、蜜と唾液とで湿った割れ目に" + CALLFUNC R + MSG 0x13dee ; "そよ風が当たってすぅすぅと涼しい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25474 + CALLFUNC VOICE + MSG 0x13def ; "「ぁ、ん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13df0 ; "産毛程度に生えた恥毛がそよぎ、" + CALLFUNC R + MSG 0x13df1 ; "それがクリトリスの先にこすれてくすぐったい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25475 + CALLFUNC VOICE + MSG 0x13df2 ; "(莉々子のお豆……ピンって立っちゃってる" + CALLFUNC R + MSG 0x13df3 ; " ……いっぱいいっぱい、いじられたから……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13df4 ; "今、莉々子を抱え上げている男はなかなかの技巧派で" + CALLFUNC R + MSG 0x13df5 ; "豆粒を覆う包皮を剥き上げるのが上手かった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13df6 ; "「小柄な身体とそっくりな、愛らしい肉豆ですね。" + CALLFUNC R + MSG 0x13df7 ; " 1日中でも舐めてさしあげたいくらいです♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25476 + CALLFUNC VOICE + MSG 0x13df8 ; "「いやぁっ、そんなこと言わないで……。" + CALLFUNC R + MSG 0x13df9 ; " お豆は弱いんです……、刺激が強すぎて……ぁっ……、" + CALLFUNC R + MSG 0x13dfa ; " 気を失いそうに、なるから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13dfb ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dfc ; "村人と莉々子は少し打ち解け、処置の後には" + CALLFUNC R + MSG 0x13dfd ; "互いの身体をまさぐり合うこともあった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13dfe ; "認識が出来てしまったせいか、" + CALLFUNC R + MSG 0x13dff ; "莉々子の警戒心は緩み、薄れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e00 ; "それでも、「兄さまに聞いていないから」と" + CALLFUNC R + MSG 0x13e01 ; "膣穴を許さなかった莉々子に、若い男は焦れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e02 ; "だからこそ、性急にペニスを取り出し、" + CALLFUNC R + MSG 0x13e03 ; "息を荒げながら膣口へとあてがっていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入前/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e04 ; "「ハァッ……ハァ、ハァ……おまんこっ……!" + CALLFUNC R + MSG 0x13e05 ; " 莉々子様のおまんこっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25477 + CALLFUNC VOICE + MSG 0x13e06 ; "「あん……っ♀ そんなに辛かったのですか?" + CALLFUNC R + MSG 0x13e07 ; " とても興奮されてるようですけど……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e08 ; "「限界ですよ、莉々子様!" + CALLFUNC R + MSG 0x13e09 ; " 俺の精子は、そこまで来てるんです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25478 + CALLFUNC VOICE + MSG 0x13e0a ; "「でしたら、早くしないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e0b ; "汗ばみ、蒸れた亀頭は水分に満ちた花弁に触れると" + CALLFUNC R + MSG 0x13e0c ; "吸い付くようにぴったりと重なる。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e0d ; "「一回終わったら俺にもヤらせろよ……!" + CALLFUNC R + MSG 0x13e0e ; " 忘れんなよ、いいな!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e0f ; "念を押す男の存在すら目に映っていないのか、" + CALLFUNC R + MSG 0x13e10 ; "若い男はひたすら自分の雄器官に接する莉々子の" + CALLFUNC R + MSG 0x13e11 ; "花弁だけに集中していた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e12 ; "「ったく……。まぁ、しょうがねぇか。" + CALLFUNC R + MSG 0x13e13 ; " ほれっ、我慢した分楽しみな!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e14 ; "  ぐい……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e15 ; "莉々子の尻を持ち上げ、" + CALLFUNC R + MSG 0x13e16 ; "ペニスが挿入しやすいように操作してやる男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e17 ; "若い男は軽く会釈をして「ありがとうござい……ます」" + CALLFUNC R + MSG 0x13e18 ; "と乾いた声で呟いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25479 + CALLFUNC VOICE + MSG 0x13e19 ; "(っ……すごく腫れてる……痛そうなくらい……。" + CALLFUNC R + MSG 0x13e1a ; " 早く精子抜いて差し上げないと……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e1b ; "赤黒く変色し、青筋を纏わりつかせた男根は" + CALLFUNC R + MSG 0x13e1c ; "少しつつけば破裂してしまいそうに肥大している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e1d ; "莉々子は自分の膣口よりもずっと大きく見えるそれが" + CALLFUNC R + MSG 0x13e1e ; "本当に膣内に入るのかどうか不安になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e1f ; "しかし、そんな気持ちはよそに、男は腰を引き" + CALLFUNC R + MSG 0x13e20 ; "一直線に亀頭を花弁へと突き立ててきた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精前" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e21 ; "  ぐぬぬぬ゛……ぬ゛ぶぶぶぶ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e22 ; "カウパーが潤滑油になり、まだ硬い膣肉へと" + CALLFUNC R + MSG 0x13e23 ; "男根が挟み込まれていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25480 + CALLFUNC VOICE + MSG 0x13e24 ; "「ふぁっ……あ、あ、あぁ……ゆ、ゆっくり……っ、" + CALLFUNC R + MSG 0x13e25 ; " ゆっくりしてください……ふぁ、あぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e26 ; "一度ひっかかり、肉路を戻ると、収縮する膣内を" + CALLFUNC R + MSG 0x13e27 ; "今度こそ竿幹で抉じ開けていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25481 + CALLFUNC VOICE + MSG 0x13e28 ; "「あ……っ♀ あ……、あぁ……っ、苦しい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e29 ; "貫かれているのは膣襞なのに、何故か胸の奥がつかえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e2a ; "莉々子は肩を丸め、自分で結合部を覗き込むと" + CALLFUNC R + MSG 0x13e2b ; "「はぁ……♀」と感嘆の溜め息をついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25482 + CALLFUNC VOICE + MSG 0x13e2c ; "(挿入っちゃってる……。兄さま以外のおちんちんが、" + CALLFUNC R + MSG 0x13e2d ; " 莉々子の膣内に……。ぐちゅぐちゅぐちゅ……って)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e2e ; "「ん゛っ……、ぅ、お゛……相変わらずキツイ……!" + CALLFUNC R + MSG 0x13e2f ; " うまくいかない、な……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e30 ; "久しぶりの挿入に手間取っている男を見て、" + CALLFUNC R + MSG 0x13e31 ; "莉々子は股間の力を抜いた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25483 + CALLFUNC VOICE + MSG 0x13e32 ; "「はぁっ……はぁっ、こ、これで……、んッ……♀" + CALLFUNC R + MSG 0x13e33 ; " 少し……楽になりました、か……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e34 ; "  ぐちゅにちゅっ……くちゅぷちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e35 ; "莉々子の計らいでほぐれ、柔らかく拡がっていく膣穴は" + CALLFUNC R + MSG 0x13e36 ; "戸惑う男のペニスを包み込み、締め付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e37 ; "きゅうきゅうと遠慮がちに蠕動する襞の間に" + CALLFUNC R + MSG 0x13e38 ; "蜜が湧き出し、肉竿の表皮に伝わっていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e39 ; "「あ、ありがとうございます……莉々子様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25484 + CALLFUNC VOICE + MSG 0x13e3a ; "「さあ……いらしてください♀" + CALLFUNC R + MSG 0x13e3b ; " あなたの方が、たくさん精子をお持ちのようですから" + CALLFUNC R + MSG 0x13e3c ; " 早く出さないと……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e3d ; "「は、はいっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e3e ; "男は莉々子の言葉が嬉しくて、子供のように" + CALLFUNC R + MSG 0x13e3f ; "元気な返事をしてしまう。" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e40 ; "  ずっ……グチュッ! ブチュッ、にちゅっ……!" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25485 + CALLFUNC VOICE + MSG 0x13e41 ; "「はぁ、はぁ、あっ……あぁン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e42 ; "男のモノがより元気に、膣内で暴れ出し" + CALLFUNC R + MSG 0x13e43 ; "粘膜同士が触れ合う箇所が多くなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e44 ; "そうなってしまうと、経験の少ない莉々子は" + CALLFUNC R + MSG 0x13e45 ; "男と女の秘密の遊びにすぐに夢中になった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25486 + CALLFUNC VOICE + MSG 0x13e46 ; "「はぁっ……あぁ♀ これ……、これ、気持ちいい……♀" + CALLFUNC R + MSG 0x13e47 ; " 莉々子……あなたと仲良くなっちゃうっ……♀" + CALLFUNC R + MSG 0x13e48 ; " あっ、あぁん……はぅ♀ あっ、いいっ……♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e49 ; "(莉々子様の膣が、俺のに馴染んできてるのか?" + CALLFUNC R + MSG 0x13e4a ; " 前よりも、フィットして……ううっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e4b ; "  くちゅっ……ぶちゅっ、ぐちゅっ、ぶちゅっ……!" + CALLFUNC A + MSG 0x13e4c ; "絡みつく肉襞の一枚一枚に、汚いカウパーを" + CALLFUNC R + MSG 0x13e4d ; "塗りつけるように自在に亀頭が動き出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25487 + CALLFUNC VOICE + MSG 0x13e4e ; "「あっ♀ あっ♀ 挿入ってる……挿入ってますっ♀" + CALLFUNC R + MSG 0x13e4f ; " ぐちゅぐちゅって、莉々子のおまんこに……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e50 ; "膣内をこねられ、押し突かれ、ついには膣奥を" + CALLFUNC R + MSG 0x13e51 ; "ぐちゅぐちゅとノックされる莉々子。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e52 ; "「はぁはぁ、莉々子様との交尾は最高ですよ……。" + CALLFUNC R + MSG 0x13e53 ; " 病み付きになりそうだ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e54 ; "股関節を摺り寄せるように股間に当てながら、" + CALLFUNC R + MSG 0x13e55 ; "男は莉々子を串刺しにしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e56 ; "  ずぷぷぷぷっ……ぢゅっぷっ、ぐちゅっ、ぢゅっ!" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e57 ; "「おーおー、二人ともヤバいくらいにキマった顔して……。" + CALLFUNC R + MSG 0x13e58 ; " 見てるこっちが恥ずかしくなるぜ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25488 + CALLFUNC VOICE + MSG 0x13e59 ; "「あっ……ん、す、すごいっ♀ はぁ、はぁ、ん、んぁ……♀" + CALLFUNC R + MSG 0x13e5a ; " これ以上仲良くされたら、莉々子……" + CALLFUNC R + MSG 0x13e5b ; " もっとお友達が欲しくなっちゃうっ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e5c ; "「い、いけません、莉々子様!" + CALLFUNC R + MSG 0x13e5d ; " あなたとお友達になれるのは、俺達だけなんです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25489 + CALLFUNC VOICE + MSG 0x13e5e ; "「あんっ♀ わ、わかりました……。" + CALLFUNC R + MSG 0x13e5f ; " 莉々子のお友達は、あなた方だけ……です」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e60 ; "「かぁ〜〜〜〜っ、どこまで従順なお嬢様なんだよ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e61 ; "「だったら、もっとふかぁ〜いお付き合いをしないとな!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e62 ; "元より狭く浅い莉々子の女陰は、" + CALLFUNC R + MSG 0x13e63 ; "ペニスの半分も収めることが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e64 ; "行き止まりまでを強く突かれ、莉々子の腰が浮き" + CALLFUNC R + MSG 0x13e65 ; "少しずつ肉路の奥が広がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25490 + CALLFUNC VOICE + MSG 0x13e66 ; "「い……っ、イイ……っ、気持ちいい……♀" + CALLFUNC R + MSG 0x13e67 ; " もっと……もっとコンコンしてください……あ、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e68 ; "ペニスで支えられた状態で、宙ぶらりんになった莉々子は" + CALLFUNC R + MSG 0x13e69 ; "自分の女の中を満たす逞しい男根に酔いしれていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13e6a ; "  くちゅ、じゅぷ、ぐちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e6b ; "体重を全て持ち上げるように攪拌するペニスの形、大きさ、" + CALLFUNC R + MSG 0x13e6c ; "熱さを敏感に感じ取る膣壁。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e6d ; "莉々子が顔を赤くし、「あぁあっ……」と身体を震わせると" + CALLFUNC R + MSG 0x13e6e ; "男は空いた手でクリトリスをつねってみせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25491 + CALLFUNC VOICE + MSG 0x13e6f ; "「あ……ッ♀♀ あああぁあああぁっ……やぁっ!" + CALLFUNC R + MSG 0x13e70 ; " そ、そこは……! あぁああぁっ、あはぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e71 ; "甲高く嬌声を上げ、腰をぐねぐねと捩る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e72 ; "莉々子が直接的な刺激に身を躍らせていると、" + CALLFUNC R + MSG 0x13e73 ; "いよいよ抽送がスムーズに運ぶようになってきた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e74 ; "「くぅ……だいぶ、奥も馴染んできたな。" + CALLFUNC R + MSG 0x13e75 ; " イイ具合ですよ、莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e76 ; "なめらかに膣内を出入りするペニスは、" + CALLFUNC R + MSG 0x13e77 ; "愛液に濡れててらてらと輝いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25492 + CALLFUNC VOICE + MSG 0x13e78 ; "「あっ、あっ、早く精子を出して下さい……。" + CALLFUNC R + MSG 0x13e79 ; " 莉々子、長くはもちそうにありません……ぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25493 + CALLFUNC VOICE + MSG 0x13e7a ; "「あっ……♀ そ、そんなところまで……。" + CALLFUNC R + MSG 0x13e7b ; " そこは、兄さましか……あっ、あっ、はぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e7c ; "想定よりずっと奥まで押し入ってくる男根に" + CALLFUNC R + MSG 0x13e7d ; "戸惑う莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e7e ; "しかし、莉々子が艶っぽく頭を振り、尻を揺らす度" + CALLFUNC R + MSG 0x13e7f ; "男のテンションはうなぎのぼりになるだけだった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e80 ; "「もっと楽しませて下さいよ……っ! うぅ、ううっ!" + CALLFUNC R + MSG 0x13e81 ; " 折角、村から足を運んでいるのに……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e82 ; "  ぐちゅっ!! ぐちゅっ! ぢゅぷっ、ずにゅっ!" + CALLFUNC R + MSG 0x13e83 ; "  ぐちゅッ……! ぐちゅっ、ぐちゅぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e84 ; "男の剛直が強い摩擦で膣粘膜を擦り上げていくと" + CALLFUNC R + MSG 0x13e85 ; "うっとりするような快感が莉々子に込み上げてきた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25494 + CALLFUNC VOICE + MSG 0x13e86 ; "「あっ、いや……!" + CALLFUNC R + MSG 0x13e87 ; " はっ、あっ、す、すごくいいっ♀" + CALLFUNC R + MSG 0x13e88 ; " 莉々子、ヘンな気持ちになっちゃうっ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e89 ; "「はぁ、はぁ、そうやって女になっていくのですよ。" + CALLFUNC R + MSG 0x13e8a ; " もっともっと気持ち良くなって下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25495 + CALLFUNC VOICE + MSG 0x13e8b ; "「ダ、ダメ……!" + CALLFUNC R + MSG 0x13e8c ; " おかしくなっちゃうっ……♀" + CALLFUNC R + MSG 0x13e8d ; " あっ、気持ちよくて、おかしくなるのっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e8e ; "出会った頃からは考えられないほどに親しくなった" + CALLFUNC R + MSG 0x13e8f ; "女性器と雄器官。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e90 ; "莉々子の太腿に指を食い込ませ、" + CALLFUNC R + MSG 0x13e91 ; "無理に身体を上下させながら男はどんどん" + CALLFUNC R + MSG 0x13e92 ; "挿入、引き抜きの速度を上げていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25496 + CALLFUNC VOICE + MSG 0x13e93 ; "「あっ……♀ あっ、あっも、もうっ♀" + CALLFUNC R + MSG 0x13e94 ; " もう……だめ、だめぇ、そんなに来ちゃだめぇっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e95 ; "グプグプと蜜をかき混ぜ、一心不乱に腰を使っていた男は" + CALLFUNC R + MSG 0x13e96 ; "やがて、莉々子の子宮が下りてきたのを感じ取った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e97 ; "「っ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25497 + CALLFUNC VOICE + MSG 0x13e98 ; "「あはぁんンンっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e99 ; "雌肉全てに火がついて、お腹の奥がカァッと熱くなる感覚。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e9a ; "その後、臍の下でムズムズザワザワと疼き始める子宮が" + CALLFUNC R + MSG 0x13e9b ; "ついにクニィッ……と鈴口に接触する。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13e9c ; "「こ、ここが莉々子様の子宮!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25498 + CALLFUNC VOICE + MSG 0x13e9d ; "「あはぁっ!? あっ……はぁ、な、何ですか……っ?" + CALLFUNC R + MSG 0x13e9e ; " これ……? いっ……いやっ、いやぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13e9f ; "恐怖を感じ、腰を引こうとする莉々子を" + CALLFUNC R + MSG 0x13ea0 ; "がっしりと男二人が捕まえる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25499 + CALLFUNC VOICE + MSG 0x13ea1 ; "「っ!?」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ea2 ; "「ほぅ……。" + CALLFUNC R + MSG 0x13ea3 ; " ようやく、莉々子様も素直になってきましたね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ea4 ; "背後の男に指摘されるだけで、素直に全身の毛穴が開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ea5 ; "莉々子は自分の身体が自分のものでなくなっていく感覚に" + CALLFUNC R + MSG 0x13ea6 ; "不思議な痺れを感じ取っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25500 + CALLFUNC VOICE + MSG 0x13ea7 ; "「えっ……? あ、なに……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ea8 ; "男の身体に満ちる白濁液は、スキン無しで繋がり合っている" + CALLFUNC R + MSG 0x13ea9 ; "莉々子の膣内に漏れ出している。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eaa ; "麻痺し、それでもグポグポと水音を鳴らして" + CALLFUNC R + MSG 0x13eab ; "ペニスをねめしゃぶる花弁から更にドッと蜜が溢れた。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25501 + CALLFUNC VOICE + MSG 0x13eac ; "「あっ……♀ 兄さましか触れちゃダメ……なのにっ、" + CALLFUNC R + MSG 0x13ead ; " んぅ……あ、い、いや……。さっきから、ずっと触れてますっ♀" + CALLFUNC R + MSG 0x13eae ; " 莉々子の奥をコンコンって……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eaf ; "ぬちゃぬちゃと粘度の強い愛液を弾きながら" + CALLFUNC R + MSG 0x13eb0 ; "男は角度を変え、莉々子の子宮口に亀頭をぶつける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25502 + CALLFUNC VOICE + MSG 0x13eb1 ; "「ひぃっ……やめ、っ……ぁ、やめて、くださ……、" + CALLFUNC R + MSG 0x13eb2 ; " あぁっ♀ あぁ、あぁッ!? はぁああぁっ……♀♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13eb3 ; "「莉々子様! 莉々子様っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25503 + CALLFUNC VOICE + MSG 0x13eb4 ; "「あっ! い、いやっ!" + CALLFUNC R + MSG 0x13eb5 ; " そこは、ダメなのっ! それ以上、触らないで下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13eb6 ; "  コツッ! コツッ、コンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eb7 ; "執拗に鈴口を子宮に当てる男を、両手で押し戻そうとした" + CALLFUNC R + MSG 0x13eb8 ; "莉々子は……その指がじわじわと垂れ下がっていくのに" + CALLFUNC R + MSG 0x13eb9 ; "気付いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25504 + CALLFUNC VOICE + MSG 0x13eba ; "「あっ、ん……力が……入らないっ。" + CALLFUNC R + MSG 0x13ebb ; " はぁ、はぁ、いやぁ……いやいやぁ……。" + CALLFUNC R + MSG 0x13ebc ; " 兄さま……たすけ……て……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ebd ; "嫌だ嫌だと口先で叫びながらも、莉々子自身が" + CALLFUNC R + MSG 0x13ebe ; "男のイチモツを喜び受け入れる生殖器官に気付いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25505 + CALLFUNC VOICE + MSG 0x13ebf ; "「だめ……だめですっ……!」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ec0 ; "「欲しがっているのは、莉々子様の方なのですよ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25506 + CALLFUNC VOICE + MSG 0x13ec1 ; "「な……何を欲しがるのですか? あ……、はぁっ♀" + CALLFUNC R + MSG 0x13ec2 ; " 私は、何もっ……欲しくはありませんっ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ec3 ; "「子種ですよ。" + CALLFUNC R + MSG 0x13ec4 ; " 俺の子どもが欲しいと、莉々子様の子宮が" + CALLFUNC R + MSG 0x13ec5 ; " 告げているのです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ec6 ; "意思とは無関係にうねり、男根を扱く柔らかな媚襞が" + CALLFUNC R + MSG 0x13ec7 ; "男達の一言一言に狭まっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25507 + CALLFUNC VOICE + MSG 0x13ec8 ; "(私が欲しがっている?" + CALLFUNC R + MSG 0x13ec9 ; " 子種……、こ、この人の赤ちゃん……を?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eca ; "見透かすような二人の視線に真っ赤になった莉々子は" + CALLFUNC R + MSG 0x13ecb ; "ハッと目を見開き、泣き出しそうな声で叫んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25508 + CALLFUNC VOICE + MSG 0x13ecc ; "「えっ? そ、そんなことありません!" + CALLFUNC R + MSG 0x13ecd ; " 莉々子が欲しいのは、兄さまの赤ちゃんだけです!" + CALLFUNC R + MSG 0x13ece ; " あなたのではありません!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25509 + CALLFUNC VOICE + MSG 0x13ecf ; "「仲良くするのは構いませんけれど、" + CALLFUNC R + MSG 0x13ed0 ; " それだけはいけません!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ed1 ; "「くっくっ……莉々子様はおかしなことを仰いますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ed2 ; "わざとぬかるみの中、カリ首で莉々子の性感を" + CALLFUNC R + MSG 0x13ed3 ; "刺激しながら、男が顔を歪めた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ed4 ; "「全くだ。ここまでしておきながら、" + CALLFUNC R + MSG 0x13ed5 ; " それは無いでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25510 + CALLFUNC VOICE + MSG 0x13ed6 ; "「ぇ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ed7 ; "か細い声を切らす莉々子に、男達は満足げな" + CALLFUNC R + MSG 0x13ed8 ; "卑しい笑みを向けてきた。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ed9 ; "「神代家の娘は、元々は村の女だ。" + CALLFUNC R + MSG 0x13eda ; " 俺たちの子を産むための存在なのですよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25511 + CALLFUNC VOICE + MSG 0x13edb ; "「あっ……な、何を仰っているのですか?" + CALLFUNC R + MSG 0x13edc ; " はぁ、はぁ……あっ、いやぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13edd ; "ただ、何も分からないまま女陰の奥をほじられ、" + CALLFUNC R + MSG 0x13ede ; "有無を言わさず屈服させられていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13edf ; "「莉々子様……。" + CALLFUNC R + MSG 0x13ee0 ; " 俺、あなたのことを孕ませたいんです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25512 + CALLFUNC VOICE + MSG 0x13ee1 ; "「ぁ……そ、そんなことを仰っても、" + CALLFUNC R + MSG 0x13ee2 ; " 私には兄さまが……あっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ee3 ; "莉々子の下半身全体を揺り動かしながら、" + CALLFUNC R + MSG 0x13ee4 ; "男は全神経をペニスの先に集中させていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ee5 ; "それが莉々子にも伝わり、ぐつぐつと煮えた鼓動を" + CALLFUNC R + MSG 0x13ee6 ; "響かせる男性器が膨張する。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25513 + CALLFUNC VOICE + MSG 0x13ee7 ; "「あっ……ま、待って下さい!" + CALLFUNC R + MSG 0x13ee8 ; " 孕ませるって、どういう……あっ、そんな奥まで!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ee9 ; "「莉々子様に種付けするんですよ!" + CALLFUNC R + MSG 0x13eea ; " 俺の子を孕んで下さい!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25514 + CALLFUNC VOICE + MSG 0x13eeb ; "「そ、そんなこと、無理です!" + CALLFUNC R + MSG 0x13eec ; " はぁぁぁっ、あっ、ん、ダメぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eed ; "膣口から喉奥まで、莉々子の身体の感覚は" + CALLFUNC R + MSG 0x13eee ; "丸ごとペニスの力強い震動に遮断される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13eef ; "まともに息も出来ないほどに粘膜を擦りたてられ、" + CALLFUNC R + MSG 0x13ef0 ; "莉々子は「ダメ」「やめて」と声を詰まらせた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ef1 ; "「やめるもんかっ……孕めっ!" + CALLFUNC R + MSG 0x13ef2 ; " どうせ、神代家の女は俺たちに捧げられるんだ!" + CALLFUNC R + MSG 0x13ef3 ; " いつ種付けしたって問題ないだろう!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ef4 ; "  ビクッ! ビクビクビクゥッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ef5 ; "理屈はわからなくても、男が自分の人生を変えるほどの" + CALLFUNC R + MSG 0x13ef6 ; "何かを行おうとしていることは理解する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25515 + CALLFUNC VOICE + MSG 0x13ef7 ; "「んんんんーっ……!" + CALLFUNC R + MSG 0x13ef8 ; " も、もうやめますっ……あぁっ!" + CALLFUNC R + MSG 0x13ef9 ; " 莉々子の膣内から……あっ、出て、行って……ぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13efa ; "莉々子は膣内を痙攣させ、男のモノを排出しようと" + CALLFUNC R + MSG 0x13efb ; "いきむが……遅い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13efc ; "男のモノは莉々子の子宮口にしっかりと食い込み、" + CALLFUNC R + MSG 0x13efd ; "小刻みに連打を浴びせ続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13efe ; "  ぐちゅ……! ぐちゅ、ゴツッ……ゴツンッ!" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25516 + CALLFUNC VOICE + MSG 0x13eff ; "「あはぁぁぁぁン♂ あっ、あっ、す、すごいっ♂" + CALLFUNC R + MSG 0x13f00 ; " 奥まで届いてますっ♂ あぁっ、一番奥まで、" + CALLFUNC R + MSG 0x13f01 ; " おちんちん来てる……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f02 ; "心が危険を告げているのに、どうしても肉体が抗わない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f03 ; "男の前後運動に合わせ、うねり乱れる膣内に" + CALLFUNC R + MSG 0x13f04 ; "莉々子の精神はずぶずぶと蝕まれ始めていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f05 ; "「俺、知ってますよ。" + CALLFUNC R + MSG 0x13f06 ; " 莉々子様、今日、危険日なんですよね?" + CALLFUNC R + MSG 0x13f07 ; " 卵子をお持ちなんですよね?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25517 + CALLFUNC VOICE + MSG 0x13f08 ; "「あっ、危険日って……?" + CALLFUNC R + MSG 0x13f09 ; " はぁ、はぁ、私……知らないっ……」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f0a ; "「精子を受け入れるための、卵ですよ。" + CALLFUNC R + MSG 0x13f0b ; " それが1つになることで、赤ちゃんができるのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25518 + CALLFUNC VOICE + MSG 0x13f0c ; "「あン♂ あっ、あぁン♂ そんなの……" + CALLFUNC R + MSG 0x13f0d ; " 作り方知りませんから……あっ、できませんから……ぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f0e ; "新しい知識を与えられても、それを脳が認識しない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f0f ; "快感でぼうっと霞む思考の中、卵、精子、と" + CALLFUNC R + MSG 0x13f10 ; "ぐるぐるといやらしい単語が巡り、莉々子は混乱する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25519 + CALLFUNC VOICE + MSG 0x13f11 ; "「お願い……ぃっ、離して、離してくださ……いっ、" + CALLFUNC R + MSG 0x13f12 ; " 莉々子、赤ちゃんいや……、いやなの、あっ、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f13 ; "必死で膣壁を締めれば締めるほど、" + CALLFUNC R + MSG 0x13f14 ; "男の睾丸には煮沸された精子が溜まる。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/特殊" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25520 + CALLFUNC VOICE + MSG 0x13f15 ; "「あ、あぁあ、はぁああぁっ……♂♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f16 ; "「赤ちゃんの作り方を、俺が……ははっ、俺が!" + CALLFUNC R + MSG 0x13f17 ; " 教えてあげますよ……! せっかくの危険日ですからね!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25521 + CALLFUNC VOICE + MSG 0x13f18 ; "「い、いいですっ……いらないっ!" + CALLFUNC R + MSG 0x13f19 ; " いらないの……ぉ、あっ、ふぁ……ッ、いらないぃっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13f1a ; "  ずにゅぅううっ……くぷくぷくぷ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f1b ; "子宮から卵管、そして開いた両脚へと" + CALLFUNC R + MSG 0x13f1c ; "一瞬で快感がつたわり、弾ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25522 + CALLFUNC VOICE + MSG 0x13f1d ; "(あっ……うぁ……、あ、あぁ……♂" + CALLFUNC R + MSG 0x13f1e ; " これ、すごいぃ……っ♂)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f1f ; "膣内に送られる甘い感覚とは別の、" + CALLFUNC R + MSG 0x13f20 ; "どす黒く重い衝撃。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f21 ; "太鼓のバチで叩かれたかと思うほど強烈な重みが" + CALLFUNC R + MSG 0x13f22 ; "卵管に圧し掛かり、次々に破裂した。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25523 + CALLFUNC VOICE + MSG 0x13f23 ; "「あぁっ、何かヘンですっ♂" + CALLFUNC R + MSG 0x13f24 ; " 莉々子のお腹、すごく熱くなってますっ♂" + CALLFUNC R + MSG 0x13f25 ; " はぁ、はぁ、何……? ああっ、莉々子、恐いっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f26 ; "莉々子の卵巣が男を繁殖の相手と認識し、" + CALLFUNC R + MSG 0x13f27 ; "卵子をじわじわと卵管へ送る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25524 + CALLFUNC VOICE + MSG 0x13f28 ; "「な……に? 莉々子のアソコの奥……、" + CALLFUNC R + MSG 0x13f29 ; " ジクジク熱くて……、ぁ、変、変です……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f2a ; "爪先を蠢かせ、もがく莉々子は目の前の男が" + CALLFUNC R + MSG 0x13f2b ; "するりと太腿を撫でることにすら激しく反応した。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25525 + CALLFUNC VOICE + MSG 0x13f2c ; "「いやっ……いやぁっ!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f2d ; "「怖くなんてありません。それが排卵ですよ。" + CALLFUNC R + MSG 0x13f2e ; " 莉々子様は俺のために、卵を作っているのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25526 + CALLFUNC VOICE + MSG 0x13f2f ; "「そんな……そんな…っ、ふぁ、あっ、嘘……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f30 ; "莉々子は鼻先から耳の奥まで真っ赤に顔を染めると" + CALLFUNC R + MSG 0x13f31 ; "涙ぐみ、絞り出すような声で鳴いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25527 + CALLFUNC VOICE + MSG 0x13f32 ; "「あぁ……兄さま、ごめんなさい……。" + CALLFUNC R + MSG 0x13f33 ; " 莉々子、兄さま以外の人のために、" + CALLFUNC R + MSG 0x13f34 ; " 卵子を作ってるっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f35 ; "ようやく自分が何をしているかを悟った時には、" + CALLFUNC R + MSG 0x13f36 ; "卵は丸々と形づくられ、すぐにも飛び出しそうだった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f37 ; "「さあっ……一気に、卵管まで吐き出して下さい。" + CALLFUNC R + MSG 0x13f38 ; " すぐに受精させてあげますから」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25528 + CALLFUNC VOICE + MSG 0x13f39 ; "「い、いやぁっ!! はぁ、はぁ、ダメです!" + CALLFUNC R + MSG 0x13f3a ; " 莉々子の卵子は、兄さまのモノなの!" + CALLFUNC R + MSG 0x13f3b ; " はぁ、はぁ、あなたじゃないの!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f3c ; "言葉でいくら拒絶したところで、" + CALLFUNC R + MSG 0x13f3d ; "しっかりと粘膜同士が結合している。" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25529 + CALLFUNC VOICE + MSG 0x13f3e ; "「っ……♀ っ♀ んぅうっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f3f ; "極限まで高められた快感を、更に散らして埋め込む男に" + CALLFUNC R + MSG 0x13f40 ; "莉々子はなすがまま、絶頂へと追いやられていった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13f41 ; "  ドクン…… ドクン、ドクン、ドクン……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f42 ; "心臓の高鳴りと同時に、身体が、卵管が疼く。" + CALLFUNC R + MSG 0x13f43 ; "掻き乱される。全細胞が、心が、侵食されていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25530 + CALLFUNC VOICE + MSG 0x13f44 ; "「いやいやいやぁ!! はぁ、はぁ、排卵しちゃうっ♂" + CALLFUNC R + MSG 0x13f45 ; " ああっ、気持ち良くて、排卵しちゃうのっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25531 + CALLFUNC VOICE + MSG 0x13f46 ; "「お願いしますっ……イかせないでぇっ!" + CALLFUNC R + MSG 0x13f47 ; " 莉々子を滅茶苦茶にしないで……っ! あはっ……!" + CALLFUNC R + MSG 0x13f48 ; " あッ……あ、あぁ、変わっちゃう……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25532 + CALLFUNC VOICE + MSG 0x13f49 ; "「兄さまを好きだった、大好きだった莉々子から……、" + CALLFUNC R + MSG 0x13f4a ; " エッチな子に変わっちゃう……っ、やぁっ、いやぁっ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f4b ; "「イッてください、莉々子様!" + CALLFUNC R + MSG 0x13f4c ; " 俺の子を孕むために!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25533 + CALLFUNC VOICE + MSG 0x13f4d ; "「やっ……イっ……イきますっ!" + CALLFUNC R + MSG 0x13f4e ; " 兄さま……っ、兄さま……ぁ♀」" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + MSG 0x13f4f ; "護を呼びながら、ついに絶頂の頂点を超えた莉々子が" + CALLFUNC R + MSG 0x13f50 ; "排卵と同時に強く膣奥を引き絞る。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f51 ; "「ぐ……ぅ、キツ……っ」" + CALLFUNC A + S_PUSH "イベント/莉々子/17/挿入中/感じる" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25534 + CALLFUNC VOICE + MSG 0x13f52 ; "「あっ……は……ぁ♂♂" + CALLFUNC R + MSG 0x13f53 ; " 卵子……でき、ちゃった……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f54 ; "完全に放心状態の莉々子が蕩けた花弁を半開きにしていると" + CALLFUNC R + MSG 0x13f55 ; "そこに情け容赦の無いピストンが襲いかかる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25535 + CALLFUNC VOICE + MSG 0x13f56 ; "「あ……は♀ きもち……い……い♀" + CALLFUNC R + MSG 0x13f57 ; " きもちい……、ふふ……うふふ……っ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f58 ; "絶頂直後の女性器はまろやかに愛液でふやけ、" + CALLFUNC R + MSG 0x13f59 ; "隙間なく男根にフイットする。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f5a ; "「うぁ……♂ あぁあっ……チンポがとろけそうだぜ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f5b ; "だらしない顔になる若い男に、" + CALLFUNC R + MSG 0x13f5c ; "ついに痺れを切らし向かいの男が叱咤する。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f5d ; "「お、おいっ、早く代われよ!" + CALLFUNC R + MSG 0x13f5e ; " 俺も莉々子様に種付けするんだからよ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25536 + CALLFUNC VOICE + MSG 0x13f5f ; "「はぁ……♀ はぁあ……っ、種付け……♀" + CALLFUNC R + MSG 0x13f60 ; " 赤ちゃん……つくる……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f61 ; "愛液をたっぷりと含んだ膣粘膜がペニスに絡み付き" + CALLFUNC R + MSG 0x13f62 ; "それに呼応するように、莉々子にも再び悦びが" + CALLFUNC R + MSG 0x13f63 ; "湧き上がってくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25537 + CALLFUNC VOICE + MSG 0x13f64 ; "「いやぁ……あっ、これ、すごいのっ♂" + CALLFUNC R + MSG 0x13f65 ; " あぁぁぁっ……はぁ、あっ、んっ、ン……♂" + CALLFUNC R + MSG 0x13f66 ; " や……あはっ、あっ、い……あっ、いいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25538 + CALLFUNC VOICE + MSG 0x13f67 ; "「はぁ、はぁ……ダメなのに……。" + CALLFUNC R + MSG 0x13f68 ; " あっ、ダメなのに、すごくいいっ♂♂" + CALLFUNC R + MSG 0x13f69 ; " あはぁぁぁぁン♂ あっ、ん、またイクぅ……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25539 + CALLFUNC VOICE + MSG 0x13f6a ; "「あっ、イク♂ ああっ、莉々子、またイッちゃうっ♂" + CALLFUNC R + MSG 0x13f6b ; " 兄さまに内緒で……! あぁああああぁ゛ぁ゛……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f6c ; "莉々子が着物の袖を口にねじりこみ、" + CALLFUNC R + MSG 0x13f6d ; "それをきつく噛み締める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f6e ; "すると、二度目の絶頂を狙って、" + CALLFUNC R + MSG 0x13f6f ; "小さな子宮口いっぱいに精子が射出されはじめた。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/17/中出し/特殊" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "断面図/汎用/01/射精中" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + PUSH 3 + PUSH 23 + PUSH 60 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x13f70 ; "  どびゅびゅびゅびゅッ……びゅるるるっ!" + CALLFUNC R + MSG 0x13f71 ; "  びゅるびゅるびゅるっ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25540 + CALLFUNC VOICE + MSG 0x13f72 ; "「……ッッ♂ ッッ……♂♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f73 ; "莉々子の膣内を跳ね回り、襞と襞との間を" + CALLFUNC R + MSG 0x13f74 ; "満遍なく白に染めていく精子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f75 ; "射精を予感して股間を硬直させた莉々子は" + CALLFUNC R + MSG 0x13f76 ; "知らず知らずのうちに最後の一搾りを行ってしまっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25541 + CALLFUNC VOICE + MSG 0x13f77 ; "「いやっ……精子がッ♀ 精子が出て……ます……♀" + CALLFUNC R + MSG 0x13f78 ; " いっぱい……! あっ、あぁッ♀ あぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13f79 ; "  ビクッ……! ビクビクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f7a ; "膣口からクリトリスの上にまで逆流してきた" + CALLFUNC R + MSG 0x13f7b ; "ぬるあたたかい濁液が愛液の雫の上に重なる。" + CALLFUNC A + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13f7c ; "  ぐ……ちゅぅうっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25542 + CALLFUNC VOICE + MSG 0x13f7d ; "「ぁっ……んんんッ♀ ぁ……あぁ……♀」" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f7e ; "「うぉ……すげぇいっぱい入ってんじゃねぇか。" + CALLFUNC R + MSG 0x13f7f ; " ドポドポ溢れてくるぜ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25543 + CALLFUNC VOICE + MSG 0x13f80 ; "「あっ……み、見ちゃ、だめ……。" + CALLFUNC R + MSG 0x13f81 ; " 今、莉々子の……ぐちゅぐちゅだから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f82 ; "「ああ……! 俺の子種が、こんなちっちゃな" + CALLFUNC R + MSG 0x13f83 ; " まんこにたっぷり……。最高だ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f84 ; "普段は一本の縦筋でしかない割れ目が、" + CALLFUNC R + MSG 0x13f85 ; "ピストンと射精のせいでわずかに歪み……" + CALLFUNC R + MSG 0x13f86 ; "隙間からこれでもかと泡立つ精子をこぼす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25544 + CALLFUNC VOICE + MSG 0x13f87 ; "「ひっ……! かはっ……あっ、灼けちゃうっ……!" + CALLFUNC R + MSG 0x13f88 ; " はぁっ、あっ、熱いっ……!" + CALLFUNC R + MSG 0x13f89 ; " 子宮が熱くて……ああっ、おかしくなっちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f8a ; "自由の身になってなお、身じろぎすら出来ずに" + CALLFUNC R + MSG 0x13f8b ; "白濁の海に溺れる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f8c ; "そんな莉々子に唇を重ねると、" + CALLFUNC R + MSG 0x13f8d ; "男は口端から垂れた唾液を啜り取る。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13f8e ; "「莉々子様……♀ 莉々子様……っ、" + CALLFUNC R + MSG 0x13f8f ; " 俺の……俺のものだ、莉々子……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/17/中出し/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25545 + CALLFUNC VOICE + MSG 0x13f90 ; "「ちゅ……ん、ちゅる、ちゅぷ……。" + CALLFUNC R + MSG 0x13f91 ; " ダメ……あっ、んむっ……くちゅ、ちゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f92 ; "唇を割り、口内を犯す舌先に舌先で応え、" + CALLFUNC R + MSG 0x13f93 ; "莉々子はぼんやりと護のことを考えていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25546 + CALLFUNC VOICE + MSG 0x13f94 ; "(兄さま……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25547 + CALLFUNC VOICE + MSG 0x13f95 ; "(莉々子、いけないことしちゃったから、" + CALLFUNC R + MSG 0x13f96 ; " 兄さまに叱って頂かないと……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25548 + CALLFUNC VOICE + MSG 0x13f97 ; "(いっぱい、いっぱい……叱って欲しい……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/04 + +; 莉々子/村人/05 +; RETURN: void +FUNC 5854 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2efe74 + CALLFUNC ■寝取られスキップ + JUMP 0x2f024c + JUMP 0x2efe74 +0x2efe74: + S_PUSH "イベント/莉々子/14/挿入前/汁なし" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25549 + CALLFUNC VOICE + MSG 0x13f98 ; "「んっ……はぁ……、はぁ、はぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f99 ; "大きく膝を割り開かれて、" + CALLFUNC R + MSG 0x13f9a ; "今日も莉々子は藪井の診察を受けていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25550 + CALLFUNC VOICE + MSG 0x13f9b ; "「ふぁ……んんっ……、" + CALLFUNC R + MSG 0x13f9c ; " くすぐったい、おじさま……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13f9d ; "下腹部を這い回るプニプニと肥えた指先が" + CALLFUNC R + MSG 0x13f9e ; "莉々子の性器まで下りて、花弁を広げる。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/挿入前/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25551 + CALLFUNC VOICE + MSG 0x13f9f ; "「あぁあああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fa0 ; "処女の頃は鈍かった反応も、莉々子が経験を" + CALLFUNC R + MSG 0x13fa1 ; "重ねることによって改良されていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fa2 ; "研ぎ澄まされた性感に身悶えし、" + CALLFUNC R + MSG 0x13fa3 ; "嬌声を上げると莉々子は尻をもじもじさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fa4 ; "すると、直接触れてもいないのに膣奥から" + CALLFUNC R + MSG 0x13fa5 ; "じゅわりと愛液が垂れ、染み出してきた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fa6 ; "(こ、これは……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fa7 ; "わずかに少量、藪井の鼻息でそよぐ恥毛の下" + CALLFUNC R + MSG 0x13fa8 ; "……ピンク粘膜が潤み、次々に蜜をこぼす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25552 + CALLFUNC VOICE + MSG 0x13fa9 ; "「い、いや……いやぁ……、" + CALLFUNC R + MSG 0x13faa ; " エッチな触り方……っぁ、あぁん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fab ; "物欲しそうにヒクつく膣口のその奥では" + CALLFUNC R + MSG 0x13fac ; "複雑にぬめり、肉襞が絡み合う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fad ; "藪井は興奮し、前のめりになりながら" + CALLFUNC R + MSG 0x13fae ; "花弁に口付けるかのように顔を迫り出した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13faf ; "「し……信じられん……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fb0 ; "(莉々子様の愛らしい肉穴が、ヒクヒクして" + CALLFUNC R + MSG 0x13fb1 ; " 男を求めておるではないか……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25553 + CALLFUNC VOICE + MSG 0x13fb2 ; "「え……? ぁっ……強く開かないで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fb3 ; "親指の先をめりこませ、もっと奥へ、内側へと" + CALLFUNC R + MSG 0x13fb4 ; "視線を潜り込ませていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fb5 ; "すると、藪井のペニスには血液が集中し、" + CALLFUNC R + MSG 0x13fb6 ; "呼吸は浅く早くなっていった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fb7 ; "(男を知って、すっかり女の性器へと" + CALLFUNC R + MSG 0x13fb8 ; " 成長されてしまったが……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fb9 ; "(それはそれ。この肉棒で、直接" + CALLFUNC R + MSG 0x13fba ; " 蜜をしゃぶってくれるわ!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25554 + CALLFUNC VOICE + MSG 0x13fbb ; "「んんん……、もぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fbc ; "拗ねたように身悶えする莉々子には気付かず、" + CALLFUNC R + MSG 0x13fbd ; "藪井は素早く注射器を用意する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fbe ; "(クヒヒッ……。" + CALLFUNC R + MSG 0x13fbf ; " 一騎様から渡された薬では、効きが今一つのようなので、" + CALLFUNC R + MSG 0x13fc0 ; " 今回からは、自前で用意させて頂きましたよ)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fc1 ; "(媚香の素材を用いて調合したので、" + CALLFUNC R + MSG 0x13fc2 ; " その効果は計り知れませんぞ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fc3 ; "(これさえあれば、莉々子様と夢のような" + CALLFUNC R + MSG 0x13fc4 ; " まぐわいが……)" + CALLFUNC A +0x2f024c: + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/治療室" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x13fc5 ; "藪井が妄想に耽っている間に、莉々子は分娩台から下りていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fc6 ; "そして、そっと藪井に寄り添う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25555 + CALLFUNC VOICE + MSG 0x13fc7 ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fc8 ; "「そこから下りてはいけませんぞ、莉々子様。" + CALLFUNC R + MSG 0x13fc9 ; " 今からお注射を……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25556 + CALLFUNC VOICE + MSG 0x13fca ; "「あの……、おじさま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fcb ; "ワンピースの前をサッと閉じて" + CALLFUNC R + MSG 0x13fcc ; "上目遣いで腕に指を添わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fcd ; "いつもとは違う莉々子の様子に驚きながらも、" + CALLFUNC R + MSG 0x13fce ; "藪井にはまだ余裕があった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fcf ; "「お注射の時間です。" + CALLFUNC R + MSG 0x13fd0 ; " どうか、台にお戻りください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25557 + CALLFUNC VOICE + MSG 0x13fd1 ; "「それは……何のお薬なんですの?" + CALLFUNC R + MSG 0x13fd2 ; " 急に気になってしまって……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fd3 ; "「えっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fd4 ; "まさか、莉々子の方から治療に興味を示すとは" + CALLFUNC R + MSG 0x13fd5 ; "思っていなかった藪井は、挙動不審になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fd6 ; "が、なんとか体裁を整え、毅然とした表情で" + CALLFUNC R + MSG 0x13fd7 ; "莉々子に今入れたばかりの薬を見せてやる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fd8 ; "「ヒヒッ……こ、これはですね……。" + CALLFUNC R + MSG 0x13fd9 ; " ええっと、気持ちが楽になるお薬ですぞ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fda ; "「光を反射してキレイでしょう……。" + CALLFUNC R + MSG 0x13fdb ; " これはとてもとても、良いお薬なのです」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25558 + CALLFUNC VOICE + MSG 0x13fdc ; "「うふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fdd ; "にこっと天使の微笑を見せた莉々子に" + CALLFUNC R + MSG 0x13fde ; "つられて藪井が笑うと、二人の手と手が重なる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fdf ; "「おほぉっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fe0 ; "冷たい指先に触れられて、性的興奮に鼻息を" + CALLFUNC R + MSG 0x13fe1 ; "荒くした藪井は、その指が手のひらごと" + CALLFUNC R + MSG 0x13fe2 ; "注射器を握るのに気付かなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25559 + CALLFUNC VOICE + MSG 0x13fe3 ; "「そんなに良いお薬なら……、" + CALLFUNC R + MSG 0x13fe4 ; " 先生で試してみましょうか♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fe5 ; "「な……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13fe6 ; "  ちゅううぅうううっ……" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x13fe7 ; "注射針はいつの間にか、藪井の血管に刺さり" + CALLFUNC R + MSG 0x13fe8 ; "ぐいぐいと押し込まれていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fe9 ; "「はっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fea ; "莉々子の笑顔と、みるみるうちに減少していく" + CALLFUNC R + MSG 0x13feb ; "針の中の液体を交互に見返し、藪井は何かを" + CALLFUNC R + MSG 0x13fec ; "口にしようとした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fed ; "その瞬間、藪井は強い眩暈と火照りに襲われ、" + CALLFUNC R + MSG 0x13fee ; "足元をフラつかせてしまう。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13fef ; "「お……、おぅ? お、おぉお……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25560 + CALLFUNC VOICE + MSG 0x13ff0 ; "「ふふ……。" + CALLFUNC R + MSG 0x13ff1 ; " いかがですか?" + CALLFUNC R + MSG 0x13ff2 ; " お気持ち、楽になりまして?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ff3 ; "  キラッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ff4 ; "針を抜き、注射器を照明に透かしてみせると" + CALLFUNC R + MSG 0x13ff5 ; "莉々子は藪井をあどけなく見上げる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25561 + CALLFUNC VOICE + MSG 0x13ff6 ; "「おじさま、足元がふらついてますわ。" + CALLFUNC R + MSG 0x13ff7 ; " こちらにお座り下さい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ff8 ; "藪井の手を引き、分娩台に座らせる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ff9 ; "それでも藪井の朦朧とした視界は歪み、" + CALLFUNC R + MSG 0x13ffa ; "グルグルと頭上を回り始めた。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x13ffb ; "  ドサッ" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x13ffc ; "「あひぃっ……お、お、お、うひっ、うひッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13ffd ; "小さな分娩台に収まりきらず、藪井の" + CALLFUNC R + MSG 0x13ffe ; "醜い身体はところどころはみ出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x13fff ; "座ったことで更に広がる太腿の肉、" + CALLFUNC R + MSG 0x14000 ; "そしてたるんだ腹肉。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14001 ; "顎肉にうずもれるようにして顔を下げた藪井は" + CALLFUNC R + MSG 0x14002 ; "莉々子が鞄から残りの薬を入手するのを見た。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25562 + CALLFUNC VOICE + MSG 0x14003 ; "「こんな物騒なお薬は、" + CALLFUNC R + MSG 0x14004 ; " 莉々子が頂いておきますわね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14005 ; "  さら……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14006 ; "無風のはずの室内で、莉々子の髪が怪しく揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14007 ; "藪井は夢うつつの状態で、艶やかに自分を" + CALLFUNC R + MSG 0x14008 ; "見下す莉々子の美しさに酔いしれた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25563 + CALLFUNC VOICE + MSG 0x14009 ; "「さあ……おじさま?" + CALLFUNC R + MSG 0x1400a ; " 莉々子にどうしてほしいの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1400b ; "藪井が答える前にズボンを下ろし、" + CALLFUNC R + MSG 0x1400c ; "下半身を裸にする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1400d ; "莉々子の目の前で、半分だけ勃起した" + CALLFUNC R + MSG 0x1400e ; "小さなペニスがポロンと顔を出した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1400f ; "「ぉう……!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25564 + CALLFUNC VOICE + MSG 0x14010 ; "「くすっ……♀ やだ……、" + CALLFUNC R + MSG 0x14011 ; " おじさまの、カワイイ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14012 ; "藪井の鞄には注射器の他にも様々な" + CALLFUNC R + MSG 0x14013 ; "大人の医療器具が詰め込まれている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14014 ; "それを一つ一つ検分しながら、" + CALLFUNC R + MSG 0x14015 ; "莉々子が最後に手に取ったのは軟膏だった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14016 ; "  キュポッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14017 ; "器の蓋を外し、それを指ですくってみせる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25565 + CALLFUNC VOICE + MSG 0x14018 ; "「これは、いつもおじさまが莉々子に" + CALLFUNC R + MSG 0x14019 ; " 塗って下さっているお薬ですよね?" + CALLFUNC R + MSG 0x1401a ; " 今度は莉々子が塗って差し上げますわ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1401b ; "「うひッ……うひぃいぃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1401c ; "  ぬちゅ……ぬりゅ、ぬりゅ、ぬち……ッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1401d ; "藪井の、皮をかぶったペニスを摘み上げると" + CALLFUNC R + MSG 0x1401e ; "根元から丁寧に媚薬を塗りこむ莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1401f ; "莉々子は汚物を持つかのように、" + CALLFUNC R + MSG 0x14020 ; "親指と人差し指とで包皮を引き上げ、" + CALLFUNC R + MSG 0x14021 ; "空いた手でたるんだ肉茎に軟膏を擦り付ける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25566 + CALLFUNC VOICE + MSG 0x14022 ; "「はい……塗り、塗り♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14023 ; "小さな手のひらに陰茎をもみくちゃにされると" + CALLFUNC R + MSG 0x14024 ; "たまらず藪井は鳴き声を上げる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14025 ; "「いひぃひぃ……うひぃあぁぁ……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25567 + CALLFUNC VOICE + MSG 0x14026 ; "「どんなお気持ちですか?" + CALLFUNC R + MSG 0x14027 ; " 莉々子は、これを塗られると" + CALLFUNC R + MSG 0x14028 ; " すごく切なくなってガマンできなくなるの♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25568 + CALLFUNC VOICE + MSG 0x14029 ; "「自分でエッチなことを" + CALLFUNC R + MSG 0x1402a ; " しちゃいたくなるんです……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1402b ; "  ぬちゅ、ぬりゅ、ぬるぅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1402c ; "手首のスナップをきかせて、ソフトタッチで" + CALLFUNC R + MSG 0x1402d ; "莉々子は藪井の粗末なモノを撫で回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1402e ; "すると、藪井のペニスはみるみる勃起し" + CALLFUNC R + MSG 0x1402f ; "情けなくもピンと天井を向いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14030 ; "「うひぃっ! あひぃっ……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25569 + CALLFUNC VOICE + MSG 0x14031 ; "「これでおっきくなってるんですか?" + CALLFUNC R + MSG 0x14032 ; " ……くすくす、やっぱりちっちゃい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14033 ; "莉々子の手でも握り潰せる程度の膨張しか" + CALLFUNC R + MSG 0x14034 ; "できない藪井だったが、それが彼の限界だった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14035 ; "「り、りりこ……さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14036 ; "フゴフゴと鼻を鳴らして、更なる愛撫を求める" + CALLFUNC R + MSG 0x14037 ; "ものの莉々子はそれに答えてくれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14038 ; "こちょこちょと先端を指先で苛め、" + CALLFUNC R + MSG 0x14039 ; "射精出来ないように根元をぎゅっと押し潰される。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1403a ; "  ぎゅううぅう……" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1403b ; "「ふぐっ……ぐ、ぐむぅっ……!" + CALLFUNC R + MSG 0x1403c ; " ふひぃっ……ふひっ、うぐぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1403d ; "無邪気にペニスを嬲りながら、" + CALLFUNC R + MSG 0x1403e ; "絶対に射精は許さない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1403f ; "そんな莉々子の手の中で踊らされ、" + CALLFUNC R + MSG 0x14040 ; "藪井は太い両脚を痙攣させながら感じ出していた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25570 + CALLFUNC VOICE + MSG 0x14041 ; "「きゃっ……、動かないでください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14042 ; "ジタバタ暴れる藪井を椅子に押し戻し、" + CALLFUNC R + MSG 0x14043 ; "莉々子はそっと、その耳元に意地悪く囁く。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25571 + CALLFUNC VOICE + MSG 0x14044 ; "「苦しいですか? おじさま……。" + CALLFUNC R + MSG 0x14045 ; " エッチなお汁が出せなくて……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14046 ; "「苦しいですっ! 苦しいですぅう!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25572 + CALLFUNC VOICE + MSG 0x14047 ; "「あはっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14048 ; "きつく男根全体を掴んだかと思えば、" + CALLFUNC R + MSG 0x14049 ; "次の瞬間、陰嚢から亀頭の先まで" + CALLFUNC R + MSG 0x1404a ; "撫で上げられている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1404b ; "クチュグチュと藪井の股間に水音をたてながら、" + CALLFUNC R + MSG 0x1404c ; "莉々子は先走りで濡れた手を冷酷に見下ろした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25573 + CALLFUNC VOICE + MSG 0x1404d ; "「兄さまのでしたら、お口でして" + CALLFUNC R + MSG 0x1404e ; " 差し上げますけど……おじさまはダメなの。" + CALLFUNC R + MSG 0x1404f ; " とても臭くて、汚いから……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14050 ; "「そ、そんな! このままでは……ぶひっ、" + CALLFUNC R + MSG 0x14051 ; " 辛すぎて死んでしまいます……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14052 ; "「どうか、どうか一度だけでも、" + CALLFUNC R + MSG 0x14053 ; " 射精させてくださ……ぐひぃいいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14054 ; "  ぐちぃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14055 ; "哀願する藪井のモノが、莉々子の指圧で潰され、" + CALLFUNC R + MSG 0x14056 ; "精管が詰まり、カウパーが漏れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14057 ; "いくら莉々子の腕力が小さいとはいえ、" + CALLFUNC R + MSG 0x14058 ; "全力で握られれば汚物は抵抗し、更に硬さを増す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14059 ; "……目を白黒させて暴れる藪井を" + CALLFUNC R + MSG 0x1405a ; "たしなめるように、莉々子は低い声で呟く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25574 + CALLFUNC VOICE + MSG 0x1405b ; "「おしゃべりしていいって、" + CALLFUNC R + MSG 0x1405c ; " 莉々子、一度も言っていないわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25575 + CALLFUNC VOICE + MSG 0x1405d ; "「莉々子、嘘つきは嫌いよ。" + CALLFUNC R + MSG 0x1405e ; " おじさまは嘘をついたでしょう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1405f ; "「なっ、なんのことでございましょう!?" + CALLFUNC R + MSG 0x14060 ; " わ、私は莉々子様に嘘など……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14061 ; "「ぎひっ!! いひぃいいッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14062 ; "睾丸が膨らみ、何度も何度も射精を望む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14063 ; "それでも莉々子は、優しい手つきで" + CALLFUNC R + MSG 0x14064 ; "ペニスを扱き、ギリギリのところで指を止める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14065 ; "射精の直前まで性感を高め、やめ。" + CALLFUNC R + MSG 0x14066 ; "精子が煮詰まるまで弄び、やめ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14067 ; "絶頂と待機とを繰り返し行き来させられた" + CALLFUNC R + MSG 0x14068 ; "藪井は次第に、自分で腰を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14069 ; "するとカウパーがぴゅっぴゅっと飛び、" + CALLFUNC R + MSG 0x1406a ; "その青臭い匂いに、飛沫に莉々子が眉をしかめる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25576 + CALLFUNC VOICE + MSG 0x1406b ; "「なんて浅ましいおちんちんなのかしら?" + CALLFUNC R + MSG 0x1406c ; " 兄さまとは……まるで違うわ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1406d ; "  ゾワァッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1406e ; "今までの莉々子とは違う、死んだ虫でも見る" + CALLFUNC R + MSG 0x1406f ; "かのような視線に、藪井の陰嚢が縮こまる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14070 ; "しかし、いくら恐怖を感じようと" + CALLFUNC R + MSG 0x14071 ; "媚薬の染みた肉茎は萎えることも許されない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14072 ; "(む、むしろ冷たい視線が気持ちよく" + CALLFUNC R + MSG 0x14073 ; " ……あ、ああ゛、ああああ゛……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14074 ; "肉茎には血管が浮き出し、" + CALLFUNC R + MSG 0x14075 ; "ペニス全体が変色していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14076 ; "それでも莉々子はその手を休めず、" + CALLFUNC R + MSG 0x14077 ; "痛めつけるように藪井の雄器官をねぶり抜いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14078 ; "「ぐひぃっ! ぶひぃっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14079 ; "果てには涙を流し、涎を垂らして" + CALLFUNC R + MSG 0x1407a ; "莉々子の支配に歓喜する藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1407b ; "そんな藪井の目の前で、小首を傾げて" + CALLFUNC R + MSG 0x1407c ; "莉々子は愛らしい笑みを浮かべた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25577 + CALLFUNC VOICE + MSG 0x1407d ; "「うふふっ……♀" + CALLFUNC R + MSG 0x1407e ; " まるでブタね、おじさま♀" + CALLFUNC R + MSG 0x1407f ; " いいわ……出させてあげる♀」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25578 + CALLFUNC VOICE + MSG 0x14080 ; "「たっぷりと吐き出しなさい。" + CALLFUNC R + MSG 0x14081 ; " あなたの汚らしい体液を……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25579 + CALLFUNC VOICE + MSG 0x14082 ; "「莉々子が全部、絞り出してあげる♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14083 ; "  くちゅっ! くちゅ、ぬちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14084 ; "最後の一扱きを終えると、" + CALLFUNC R + MSG 0x14085 ; "根元を押さえていた指を外す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14086 ; "解放されたペニスは戸惑うようにビクビクと" + CALLFUNC R + MSG 0x14087 ; "数回大きく跳ねると……鈴口から大量に" + CALLFUNC R + MSG 0x14088 ; "精子を撒き散らし始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14089 ; "  ブシュッ! ビュルルルッ!" + CALLFUNC R + MSG 0x1408a ; "  ブシャアァァァッ!" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25580 + CALLFUNC VOICE + MSG 0x1408b ; "「いやぁんっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1408c ; "莉々子の鼻筋に、頬にかかった精液は" + CALLFUNC R + MSG 0x1408d ; "生臭い魚のような悪臭がした。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1408e ; "「ぶひッ……、ひぃ、うひ……うひぃいい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1408f ; "床に、分娩台のその上に思うがままに" + CALLFUNC R + MSG 0x14090 ; "精子を飛ばした藪井は、全てを放ち終えると" + CALLFUNC R + MSG 0x14091 ; "ぐったりと横たわる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14092 ; "普通の男よりはずっと量が少なく、それでも" + CALLFUNC R + MSG 0x14093 ; "勢い良くほとばしった白濁を顔から拭い取ると" + CALLFUNC R + MSG 0x14094 ; "……莉々子は藪井の頬肉に触れた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25581 + CALLFUNC VOICE + MSG 0x14095 ; "「どう? おじさま?" + CALLFUNC R + MSG 0x14096 ; " 私の気持ち……少しは" + CALLFUNC R + MSG 0x14097 ; " わかってもらえたかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14098 ; "何も言えずにただ、贅肉の塊として" + CALLFUNC R + MSG 0x14099 ; "気を失っている藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1409a ; "莉々子はまるで本物の家畜のような" + CALLFUNC R + MSG 0x1409b ; "その肉体を支える分娩台に手を寄せた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25582 + CALLFUNC VOICE + MSG 0x1409c ; "「でも、感謝してますわ。" + CALLFUNC R + MSG 0x1409d ; " このお薬のお陰で……、兄さまと" + CALLFUNC R + MSG 0x1409e ; " とっても仲良くなれたんですもの」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25583 + CALLFUNC VOICE + MSG 0x1409f ; "「そして、莉々子の心の奥に眠っていた" + CALLFUNC R + MSG 0x140a0 ; " ものまで解放してくれた……ふふっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25584 + CALLFUNC VOICE + MSG 0x140a1 ; "「ありがとう、おじさま♀" + CALLFUNC R + MSG 0x140a2 ; " ちゅっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140a3 ; "  ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140a4 ; "軋む椅子の上で、藪井の頬に莉々子がキスをする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25585 + CALLFUNC VOICE + MSG 0x140a5 ; "「あはっ……、では、また……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140a6 ; "意識の無い藪井をそのままに、" + CALLFUNC R + MSG 0x140a7 ; "莉々子はその場から立ち去っていった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/05 + +; 莉々子/村人/06 +; RETURN: void +FUNC 5855 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/大広間/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140a8 ; "  がやがや……ザワザワザワ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140a9 ; "今夜も、紗夜の開いた懇親会は満員で" + CALLFUNC R + MSG 0x140aa ; "賑やかな村人達の声が大広間に響き渡っていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140ab ; "「チッ……、やっぱり紗夜様に話しかけられるのは" + CALLFUNC R + MSG 0x140ac ; " 選ばれたメンバーばっかりだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140ad ; "ようやく巡ってきた懇親会への参加権も、" + CALLFUNC R + MSG 0x140ae ; "ただの村人にとってはあまり意味がない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140af ; "紗夜を取り囲んでいる男達は、みな地区ごとの" + CALLFUNC R + MSG 0x140b0 ; "リーダー級ばかりで……残りの村人はみな" + CALLFUNC R + MSG 0x140b1 ; "悔しそうにそれを眺めているだけだった。" + CALLFUNC A + S_PUSH "村人1" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140b2 ; "「まぁいいじゃねぇか。" + CALLFUNC R + MSG 0x140b3 ; " お前には莉々子様がいるんだし」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140b4 ; "「だけど……あれから、莉々子様、" + CALLFUNC R + MSG 0x140b5 ; " なかなか河畔にいらっしゃらないじゃないか」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140b6 ; "もちろん、この場にいる誰も男が" + CALLFUNC R + MSG 0x140b7 ; "莉々子を手篭めにしているとは知らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140b8 ; "それでも、目の前に紗夜がいて何も出来ない事は" + CALLFUNC R + MSG 0x140b9 ; "男にとって最高の苦痛だった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140ba ; "「つまらないな……、" + CALLFUNC R + MSG 0x140bb ; " ちょっと便所に行ってくる……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140bc ; "一人が広間を出ると、残されたもう一人は" + CALLFUNC R + MSG 0x140bd ; "やれやれとばかりに溜め息をつく。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140be ; "(極上の女を見せ付けるだけ見せ付けて、" + CALLFUNC R + MSG 0x140bf ; " 指一本触れさせない……)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140c0 ; "(……生殺しだよ、これじゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140c1 ; "男がトイレへと歩いていると、" + CALLFUNC R + MSG 0x140c2 ; "ふいに小さな影とすれ違う。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25586 + CALLFUNC VOICE + MSG 0x140c3 ; "「………………」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140c4 ; "「おっ? り、莉々子様?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25587 + CALLFUNC VOICE + MSG 0x140c5 ; "「………………」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x140c6 ; "莉々子は村人には気付かず、" + CALLFUNC R + MSG 0x140c7 ; "そのまま廊下を曲がっていった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140c8 ; "(こんな夜遅くまで起きてらっしゃるのか?" + CALLFUNC R + MSG 0x140c9 ; " ……と、そんなことより……)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140ca ; "(これはチャンスだ!" + CALLFUNC R + MSG 0x140cb ; " また、この前みたいに莉々子様と……)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140cc ; "  ごくっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140cd ; "唾を飲み、期待に胸をときめかせて" + CALLFUNC R + MSG 0x140ce ; "男は莉々子の後ろを付いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140cf ; "すると薄暗い階段が見え、そこを下りていくと" + CALLFUNC R + MSG 0x140d0 ; "すぐにきな臭い匂いが男の鼻腔を突く。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140d1 ; "「……っ、これは……?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x140d2 ; "ひんやりと冷気が足元をくすぐり、" + CALLFUNC R + MSG 0x140d3 ; "背筋へ抜けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140d4 ; "男は奥歯を鳴らし、大きく身震いすると" + CALLFUNC R + MSG 0x140d5 ; "きょろきょろと地下牢を見渡した。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140d6 ; "「なんだこりゃ!?" + CALLFUNC R + MSG 0x140d7 ; " 屋敷の地下に牢屋って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140d8 ; "怯え、思わず引き返そうとした村人は" + CALLFUNC R + MSG 0x140d9 ; "視界の隅で暗いシルエットが動くのを見た。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140da ; "「うぇっ……?」" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5031 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140db ; "  ドスッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140dc ; "背後から何かがぶつかり、男の身体に痛みが走る。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140dd ; "「おっ……あ、な、何が……起きた?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140de ; "振り返り、痛みの源を探そうとして" + CALLFUNC R + MSG 0x140df ; "……男は背に刺さった注射器に目を見開く。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25588 + CALLFUNC VOICE + MSG 0x140e0 ; "「くすっ……こんばんは。" + CALLFUNC R + MSG 0x140e1 ; " 兄さまの所有物を盗み味わった" + CALLFUNC R + MSG 0x140e2 ; " ……愚かな村人さん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140e3 ; "忍び寄った莉々子の指が注射器を" + CALLFUNC R + MSG 0x140e4 ; "押し込むと、男の体内に何かが注入されていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140e5 ; "「う……うぁ、うぁあああっ……!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140e6 ; "  ドシャアアッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140e7 ; "手足の力が抜け、男が地面に転がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140e8 ; "すると莉々子は、男の顔に影を作るようにして" + CALLFUNC R + MSG 0x140e9 ; "その場にすっくと立ち塞がっていた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25589 + CALLFUNC VOICE + MSG 0x140ea ; "「莉々子は、兄さまのモノ。" + CALLFUNC R + MSG 0x140eb ; " 自由にしていいのは兄さまだけ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25590 + CALLFUNC VOICE + MSG 0x140ec ; "「呪うなら、自分の罪を呪いなさい……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x140ed ; "  ピュッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140ee ; "莉々子が手にした注射器から最後の一滴が飛ぶ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140ef ; "ジュッ……と床で音を立てて蒸発したそれが" + CALLFUNC R + MSG 0x140f0 ; "血管の中を巡るのを、男は呆然と待っていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140f1 ; "(身体が……、身体が動かない!" + CALLFUNC R + MSG 0x140f2 ; " これが莉々子様だっていうのか……!?)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140f3 ; "(あの、天使のような……可憐な……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140f4 ; "愕然として目を見開くと、" + CALLFUNC R + MSG 0x140f5 ; "莉々子は変わらずあどけなく微笑んでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140f6 ; "男がホッとしたのも束の間、" + CALLFUNC R + MSG 0x140f7 ; "投げ出された男の手首を莉々子の足が踏みつける。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140f8 ; "「っぎゃあああっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25591 + CALLFUNC VOICE + MSG 0x140f9 ; "「お薬のおかげで、全身が敏感になって" + CALLFUNC R + MSG 0x140fa ; " いるでしょう? だから痛みも鋭いの……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x140fb ; "「うぁっ……あっ、あっ、あぁ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25592 + CALLFUNC VOICE + MSG 0x140fc ; "「あなたの汚らしい体液を、兄さまと莉々子が" + CALLFUNC R + MSG 0x140fd ; " 愛し合うところへ吐き出すなんて……。" + CALLFUNC R + MSG 0x140fe ; " 許されることではなかったのよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x140ff ; "莉々子は男を見下ろし、" + CALLFUNC R + MSG 0x14100 ; "曇り硝子のように濁った瞳を細めた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25593 + CALLFUNC VOICE + MSG 0x14101 ; "「野良犬のように、コソコソと莉々子を" + CALLFUNC R + MSG 0x14102 ; " 追いかけて……そんな悪い子には" + CALLFUNC R + MSG 0x14103 ; " お仕置きが必要ね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25594 + CALLFUNC VOICE + MSG 0x14104 ; "「どんな罰がお望みかしら?" + CALLFUNC R + MSG 0x14105 ; " 熱いの? 冷たいの?" + CALLFUNC R + MSG 0x14106 ; " それとも、痛いのかしら?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14107 ; "「ひっ……う、うぅ゛……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14108 ; "神経が麻痺しているのか、声が出せず、" + CALLFUNC R + MSG 0x14109 ; "顔も動かず、目を逸らすことも出来ない。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25595 + CALLFUNC VOICE + MSG 0x1410a ; "「うふふっ♀" + CALLFUNC R + MSG 0x1410b ; " 痛いのはイヤ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1410c ; "「う゛ーッ!! うーっうーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1410d ; "恐怖に引き攣る男の顔を嘲笑すると、" + CALLFUNC R + MSG 0x1410e ; "莉々子は着物の袖で口元を覆った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1410f ; "そして、ちょこんと小首を傾げてみせる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25596 + CALLFUNC VOICE + MSG 0x14110 ; "「わかったわ♂" + CALLFUNC R + MSG 0x14111 ; " それじゃあ……うんと気持ち良くしてあげる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25597 + CALLFUNC VOICE + MSG 0x14112 ; "「産まれて来たことを後悔するくらい、" + CALLFUNC R + MSG 0x14113 ; " ……白くてばっちいのを、いっぱいいっぱい" + CALLFUNC R + MSG 0x14114 ; " 搾り取って……くすくすっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25598 + CALLFUNC VOICE + MSG 0x14115 ; "「悪い袋の中身を空っぽにしてあげます♀」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2f23f0 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 23 + PUSH 80 + CALLFUNC ■中出し + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2f23f0 +0x2f23f0: + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + CALLFUNC ■フィルタオフ + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14116 ; "  しゅる……しゅるっ……" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 51 + PUSH -3 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x14117 ; "着物の帯を解き、それを床板に垂れ落とすと" + CALLFUNC R + MSG 0x14118 ; "莉々子は男の上に馬乗りになった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25599 + CALLFUNC VOICE + MSG 0x14119 ; "「ん……ゴツゴツした身体……、" + CALLFUNC R + MSG 0x1411a ; " この腕で、この足で……莉々子を好きになさったのですね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25600 + CALLFUNC VOICE + MSG 0x1411b ; "「己の身分もわきまえず……、" + CALLFUNC R + MSG 0x1411c ; " 嫌がる莉々子を無理やり……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1411d ; "  さら……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1411e ; "たおやかな仕草で、肩を流れ落ちていく髪を" + CALLFUNC R + MSG 0x1411f ; "かきあげまとめると、莉々子は侮蔑を隠しもせずに微笑む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25601 + CALLFUNC VOICE + MSG 0x14120 ; "「兄さま以外の男の人ってイヤ……。" + CALLFUNC R + MSG 0x14121 ; " フフ、薬を打たれて……こんなに冷たい場所に" + CALLFUNC R + MSG 0x14122 ; " 閉じ込められたのに、もう興奮しているの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25602 + CALLFUNC VOICE + MSG 0x14123 ; "「莉々子のお股の下で、ピクピクしてるわ……、" + CALLFUNC R + MSG 0x14124 ; " あなたの汚らしいおちんちんが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14125 ; "莉々子の瞳の奥で揺らめく光は、地下牢の暗い明かりに" + CALLFUNC R + MSG 0x14126 ; "照らし出され、まるで松明のように煌いていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14127 ; "「ふぐぅうっ……うぐ、ぐむぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14128 ; "上半身を拘束されただけでなく、" + CALLFUNC R + MSG 0x14129 ; "瞳には目隠し、口にはボールギャグ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1412a ; "奴隷じみた顔面以外にも、下半身を隠す布さえ与えられず" + CALLFUNC R + MSG 0x1412b ; "自分より二回りは小柄な莉々子にのしかかられる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1412c ; "(お、俺はこれからどうなるんだ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1412d ; "霞む思考で悩んだところで、与えられた情報が少なすぎる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1412e ; "男は次第に、蕩けるような薬の効果に意識を絡め取られ" + CALLFUNC R + MSG 0x1412f ; "ビクン、ビクンと痙攣する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25603 + CALLFUNC VOICE + MSG 0x14130 ; "「あなたの顔なんて見たくもないわ。" + CALLFUNC R + MSG 0x14131 ; " イくまでそうしてなさい」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14132 ; "「ふごぉぉおッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14133 ; "投げつけられる罵声すら、今の男には快楽だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14134 ; "地下牢の空気が少しでも震えれば、" + CALLFUNC R + MSG 0x14135 ; "それが何十倍にも増幅されて肌に染み込む。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14136 ; "「うぐぅうう……ふごぉおお……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14137 ; "革製のベルト紐で結わえられたボールギャグを" + CALLFUNC R + MSG 0x14138 ; "噛まされてしまうと、口を閉じることは敵わず、" + CALLFUNC R + MSG 0x14139 ; "飲み込めない唾液がダラダラと喉元へ流れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25604 + CALLFUNC VOICE + MSG 0x1413a ; "「やだ……赤ちゃんみたい。" + CALLFUNC R + MSG 0x1413b ; " 莉々子の着物を汚さないでね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1413c ; "はだけた着物の中から、莉々子の素肌が露わになっても、" + CALLFUNC R + MSG 0x1413d ; "それを男は視認出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1413e ; "わかっていて、莉々子はあえてそうしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25605 + CALLFUNC VOICE + MSG 0x1413f ; "「ふふっ……わかるでしょう? 莉々子も今、裸なの。" + CALLFUNC R + MSG 0x14140 ; " 裸であなたの上にいるの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25606 + CALLFUNC VOICE + MSG 0x14141 ; "「おっぱいもアソコも……お尻だって全部見えるわ。" + CALLFUNC R + MSG 0x14142 ; " でもダメ……見せてあげない」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25607 + CALLFUNC VOICE + MSG 0x14143 ; "「あなたは、莉々子の裸を想像して……" + CALLFUNC R + MSG 0x14144 ; " 一人で情けなくイくのよ。感触だけ楽しんで♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14145 ; "囁く声と、漏れる吐息とが石牢にこだまする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14146 ; "わずかな音でさえ、この場所ではとても大きく聞こえた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25608 + CALLFUNC VOICE + MSG 0x14147 ; "「くすくす……くすくすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14148 ; "はにかむ莉々子の表情は、既に男を人と認識していない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14149 ; "無邪気に虫を解体する子どものような、" + CALLFUNC R + MSG 0x1414a ; "好奇心に満ち溢れた視線が男を射抜いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25609 + CALLFUNC VOICE + MSG 0x1414b ; "(良かった……。やっぱり、兄さま以外の誰かと" + CALLFUNC R + MSG 0x1414c ; " 肌を重ねても、少しも幸せな気持ちにならない……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25610 + CALLFUNC VOICE + MSG 0x1414d ; "(莉々子の気持ちは本物でした……。" + CALLFUNC R + MSG 0x1414e ; " ああっ、早く兄さまにお教えしたい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1414f ; "護のことを考えるだけで、莉々子の花弁は潤み、" + CALLFUNC R + MSG 0x14150 ; "小さな乳房の頂点で桜色の乳首が尖り出す。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14151 ; "「っぐぅ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14152 ; "男は、自分の股間の上で割れ目を湿らせている" + CALLFUNC R + MSG 0x14153 ; "莉々子に気付き……嬉しそうな声を上げた。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25611 + CALLFUNC VOICE + MSG 0x14154 ; "「っ……立場をわきまえて!" + CALLFUNC R + MSG 0x14155 ; " 汚いっ……本当に汚い、信じられないっ……」" + CALLFUNC A + PUSH 5012 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14156 ; "  パァンッ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14157 ; "脇腹を家畜のように叩かれても、莉々子の力はとてもか弱い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14158 ; "ちょうどいい性感を男に与えるだけの結果に終わり、" + CALLFUNC R + MSG 0x14159 ; "ますます男は肉棒を硬く勃起させていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25612 + CALLFUNC VOICE + MSG 0x1415a ; "「いやぁ……、ムクムクおっきくなってく……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25613 + CALLFUNC VOICE + MSG 0x1415b ; "「こんなに硬くさせて……。" + CALLFUNC R + MSG 0x1415c ; " この浅ましいチンコは、何を期待しているのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1415d ; "莉々子は自分の身体の下で肥大していく男の劣情を" + CALLFUNC R + MSG 0x1415e ; "細くしなやかな指先ですくい上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1415f ; "そして、見ているだけで痛いほどに張り詰め、" + CALLFUNC R + MSG 0x14160 ; "血管を浮かせたガチガチの一物をさすり出す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14161 ; "  くちゅ……くにゅっ、くちゅ……" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25614 + CALLFUNC VOICE + MSG 0x14162 ; "「おじさまからもらった、秘密の軟膏……。" + CALLFUNC R + MSG 0x14163 ; " あなたにも分けてさしあげます」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14164 ; "「!? うごっ……うごぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14165 ; "ひんやりと冷たい軟膏が、ペニスの根元からカリ首へと" + CALLFUNC R + MSG 0x14166 ; "綿密に塗り広げられていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14167 ; "(うおっ……熱っ、熱……! 熱い……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14168 ; "肉傘の周辺を莉々子の指先が撫でると、" + CALLFUNC R + MSG 0x14169 ; "股間の冷気が反転し、驚くほどの熱が放たれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1416a ; "「ふごぉおっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1416b ; "自らのモノが疼き、強烈な炎に包まれたかのような感覚は" + CALLFUNC R + MSG 0x1416c ; "男を恐慌状態に陥らせた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1416d ; "(何をされている!? 畜生……わからない!" + CALLFUNC R + MSG 0x1416e ; " 耳は聞こえるのに……、何も見えない、わからないっ)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1416f ; "(怖い……、怖い、怖い……!" + CALLFUNC R + MSG 0x14170 ; " 今、俺は何をされても逆らえないのか……!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14171 ; "それは、河畔で莉々子が男達に感じた恐怖そのものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14172 ; "逃げ道を塞がれ、じわりじわりと追い詰められ、" + CALLFUNC R + MSG 0x14173 ; "性的な快楽で無理やり感覚を研ぎ澄まされる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14174 ; "そして、その後一体何をされるのか……" + CALLFUNC R + MSG 0x14175 ; "生殺与奪の権利さえ、相手に握られ、弄ばれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14176 ; "「ぶがぁああっ、ふぐがぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14177 ; "『嫌だ』と、発熱するペニスごと大きく身体を揺する男。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14178 ; "しかし、いくら軽い莉々子とはいえ、人一人を乗せた状態で" + CALLFUNC R + MSG 0x14179 ; "満足に動けるはずもなく……間もなく静かになっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25615 + CALLFUNC VOICE + MSG 0x1417a ; "「あら……、そんなに怖がらないでくださいな。" + CALLFUNC R + MSG 0x1417b ; " 莉々子はあなたたちより、ずうっと優しいの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25616 + CALLFUNC VOICE + MSG 0x1417c ; "「悪いおちんちんを苛めたり、切り取ったりなんて" + CALLFUNC R + MSG 0x1417d ; " しないわ……。気持ち良くしてあげるだけ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1417e ; "「……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1417f ; "  つぅうう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14180 ; "ぬめる手のひらで『よしよし』と男の弱点を撫で回されると" + CALLFUNC R + MSG 0x14181 ; "男の恐怖は天井知らずに上昇していく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14182 ; "(な、なんとかしないと……!" + CALLFUNC R + MSG 0x14183 ; " こ、このままじゃ殺されるかもしれない……!)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14184 ; "(萎えろよ……、クソォ! なんでこんな時に" + CALLFUNC R + MSG 0x14185 ; " バッキバキに勃起してんだよ、俺ぇ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14186 ; "感情に逆らい、莉々子の成すがままに昂ぶる剛直は" + CALLFUNC R + MSG 0x14187 ; "もはや男の制御下を離れていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25617 + CALLFUNC VOICE + MSG 0x14188 ; "「うふふっ♂ もっと硬くしてあげる♂" + CALLFUNC R + MSG 0x14189 ; " ここに血液が沢山集まるように……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1418a ; "  ドクンッ……ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1418b ; "男が脈を打つたびに、ペニスが膨らんでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25618 + CALLFUNC VOICE + MSG 0x1418c ; "「もう、このおちんちんはあなたのものじゃないの。" + CALLFUNC R + MSG 0x1418d ; " 莉々子のモノ。莉々子のオモチャ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1418e ; "「っ……ううぅ゛……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1418f ; "ヌルヌルと亀頭を濡らしているのは、軟膏ではなく" + CALLFUNC R + MSG 0x14190 ; "男の先走り汁だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14191 ; "鈴口からトロリと雫が垂れると、それがつたった場所が" + CALLFUNC R + MSG 0x14192 ; "むず痒いような、甘い快感が発生する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14193 ; "男の身体で女の性感を目覚めさせられたかのような" + CALLFUNC R + MSG 0x14194 ; "新しい刺激に、男はほとんど半狂乱だった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14195 ; "「ぐぅおぉぉぉっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14196 ; "暴れれば暴れるほど、ペニスは隆起し膨張する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14197 ; "莉々子の着物の裾が肌に触れるだけで、" + CALLFUNC R + MSG 0x14198 ; "男は全身が爆発しそうなほど痙攣した。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25619 + CALLFUNC VOICE + MSG 0x14199 ; "「あぁっ……これ、すごいわっ♂" + CALLFUNC R + MSG 0x1419a ; " 莉々子も濡れてきちゃうっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1419b ; "  くちゅ、くぷっ、ぬぷっ……ヌチッ!" + CALLFUNC R + MSG 0x1419c ; "  ぬち、ぬち、ぬちゅ……くちゅ…っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1419d ; "男の勃起と自分の膣口とを同時にいじり出す莉々子は" + CALLFUNC R + MSG 0x1419e ; "その顔立ちには似合わない妖艶な笑みを浮かべている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25620 + CALLFUNC VOICE + MSG 0x1419f ; "「あっ……あ、あ、あぁ……いやぁ……♀" + CALLFUNC R + MSG 0x141a0 ; " こんなみすぼらしいおちんちんで……濡れる、なんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141a1 ; "醜いことは間違いないが、男のモノは" + CALLFUNC R + MSG 0x141a2 ; "そうそう卑下したモノでもなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141a3 ; "莉々子の手のひらよりは大きく、" + CALLFUNC R + MSG 0x141a4 ; "太さ、長さも生殖に充分すぎるほどに膨張している。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25621 + CALLFUNC VOICE + MSG 0x141a5 ; "「あぁん……っ♀ あっ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141a6 ; "自分の膣内でその男根を味わったことのある莉々子は、" + CALLFUNC R + MSG 0x141a7 ; "記憶のフラッシュバックだけで膣内を蠢かせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25622 + CALLFUNC VOICE + MSG 0x141a8 ; "「わ、私を汚した……、はぁっ……いけないモノが" + CALLFUNC R + MSG 0x141a9 ; " ……チンポが勃起して……あっ、あ、あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141aa ; "不快なほどに巨大な肉棒への嫌悪、そして憎悪。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141ab ; "それが膨らむほどに、なぜか莉々子は興奮してしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25623 + CALLFUNC VOICE + MSG 0x141ac ; "(だけどそんなことは許されないの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141ad ; "莉々子の肉体は、隅から隅まで護一人のモノ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141ae ; "莉々子自身がそう信じるからには、" + CALLFUNC R + MSG 0x141af ; "こんな男で悦ぶわけにはいかない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25624 + CALLFUNC VOICE + MSG 0x141b0 ; "「はぁっ、はぁっ……うふふっ。" + CALLFUNC R + MSG 0x141b1 ; " そろそろお仕置きの時間ね♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141b2 ; "素早く莉々子は勃起の根元を紐で縛ると" + CALLFUNC R + MSG 0x141b3 ; "改めて男の腰に腰かける。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141b4 ; "「ぐぅおっ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "カットイン/莉々子/12/02" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25625 + CALLFUNC VOICE + MSG 0x141b5 ; "「ふふ……、射精なんてさせませんよ♂" + CALLFUNC R + MSG 0x141b6 ; " どんなに気持ち良くなっても、" + CALLFUNC R + MSG 0x141b7 ; " あなたはイクことができないの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25626 + CALLFUNC VOICE + MSG 0x141b8 ; "「ずっと切ない気持ちで居続けなさい……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141b9 ; "根元を縛られたせいで、海綿体の血流が阻まれ" + CALLFUNC R + MSG 0x141ba ; "莉々子の手が添えていなくても勃起は天を向く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141bb ; "激しく頭を上下させるそれを捕まえ直すと、" + CALLFUNC R + MSG 0x141bc ; "莉々子はその上に腰をゆっくり落としていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25627 + CALLFUNC VOICE + MSG 0x141bd ; "「さあ……、はじめましょう♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141be ; "優しくさえ聞こえる掛け声と共に、亀頭が膣口に" + CALLFUNC R + MSG 0x141bf ; "ヌプヌプと入り込んでいく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141c0 ; "「んん゛ーッ! んん゛ー!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141c1 ; "首をコクコクと横に振り、男が抗うと" + CALLFUNC R + MSG 0x141c2 ; "莉々子は満足そうに目を細めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141c3 ; "そしてわざと時間をかけて、" + CALLFUNC R + MSG 0x141c4 ; "丁寧にペニスをヴァギナに導いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x141c5 ; "  くぷ……ぐちゅ……、ぐちゅ、ぐぬ……" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141c6 ; "「んごっ!! んごぉおっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141c7 ; "指技だけで極限まで高まっていた肉棒は、" + CALLFUNC R + MSG 0x141c8 ; "何度も絶頂を空打ちし、射精出来ずに快楽だけを" + CALLFUNC R + MSG 0x141c9 ; "莉々子の膣内に放ち続けた。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25628 + CALLFUNC VOICE + MSG 0x141ca ; "「んんっ……♂ あっ♂ いいっ♂" + CALLFUNC R + MSG 0x141cb ; " こんなの……こんなの初めて……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25629 + CALLFUNC VOICE + MSG 0x141cc ; "「あ……は♀ あなたのチンポに塗ったお薬" + CALLFUNC R + MSG 0x141cd ; " ……私の膣内にも塗り広げられちゃう……ぅ♀" + CALLFUNC R + MSG 0x141ce ; " あっ……あぁ、あぁ、ああ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141cf ; "自分が主導権を握っていることもあって、まだ余裕のある" + CALLFUNC R + MSG 0x141d0 ; "莉々子とは真逆に男はのたうち、苦しみもがく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x141d1 ; "「ん゛んんんん゛ッ!! んんん゛ーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x141d2 ; "  じゅぷ……っ、ぎゅぷっ、じゅぷ、ぬぷぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141d3 ; "莉々子は、窮屈な肉孔で激しく勃起したペニスを扱く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141d4 ; "それだけで、男は極楽と地獄とを同時に味わい、" + CALLFUNC R + MSG 0x141d5 ; "ペニスがもげそうなほどの締め付けに翻弄された。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25630 + CALLFUNC VOICE + MSG 0x141d6 ; "「すごいわっ♂ こんなの初めて……♂" + CALLFUNC R + MSG 0x141d7 ; " はぁンッ……あっ、いいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141d8 ; "男の身体の上で尻を揺らしながら" + CALLFUNC R + MSG 0x141d9 ; "莉々子もまた快感に酔いしれていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25631 + CALLFUNC VOICE + MSG 0x141da ; "「んっ……はぁ、はぁ……♀" + CALLFUNC R + MSG 0x141db ; " いや……、これ、クセになっちゃいそう……っ、" + CALLFUNC R + MSG 0x141dc ; " はぁっ♀ はぁっ……はぁっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25632 + CALLFUNC VOICE + MSG 0x141dd ; "「あっ、か、硬いわっ♂ 兄さまよりも……硬いのっ♂" + CALLFUNC R + MSG 0x141de ; " んぅぅ、あっ、はっ……ん、んはぁ……はっ、あはぁ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141df ; "男の男根と膣内とが混ぜ合わせ、互いに塗り合う軟膏が" + CALLFUNC R + MSG 0x141e0 ; "ついに膣奥にまで到達すると……莉々子の表情が緩んでいく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25633 + CALLFUNC VOICE + MSG 0x141e1 ; "「いやぁああっ♀ 気持ちいいっ……なにこれぇっ♀" + CALLFUNC R + MSG 0x141e2 ; " 莉々子、莉々子夢中になっちゃう……あっ、あっ、あぁ♀" + CALLFUNC R + MSG 0x141e3 ; " 腰、止まらない……ああぁあっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25634 + CALLFUNC VOICE + MSG 0x141e4 ; "「はぁ、はぁ、兄さま以外の男で、" + CALLFUNC R + MSG 0x141e5 ; " こんな気持ちになるなんて……♂" + CALLFUNC R + MSG 0x141e6 ; " やっぱり、もっとお仕置きしないと……はぁぁぁん♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141e7 ; "  ぐちゅっ……ぐちゅッ、ぐちゅっ、ぐちゅっ……!" + CALLFUNC R + MSG 0x141e8 ; "  にちゅっ! ぐちゅっ、ぐちゅッ、ぐちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141e9 ; "ペニスに股間を押し付けて、自分勝手に快感を貪っていた" + CALLFUNC R + MSG 0x141ea ; "莉々子は男が喉を引き攣らせ、苦しんでいるのを見下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141eb ; "男は目隠しの裏で泣いているのか、うう゛、うぅ゛と" + CALLFUNC R + MSG 0x141ec ; "情けない声を出して呻く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141ed ; "そのくせ、莉々子の内側に突き刺さった肉筒は" + CALLFUNC R + MSG 0x141ee ; "勢いを失わず、むしろ粘膜に擦り寄り、密着してくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25635 + CALLFUNC VOICE + MSG 0x141ef ; "「あ……あぁ……っ♀ んもぉぉっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141f0 ; "男の亀頭が膣奥を抉じ開け、莉々子の弱い場所をほじくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141f1 ; "その度にぷしゅっ……ぷちゅっ……と結合部から" + CALLFUNC R + MSG 0x141f2 ; "湧き出す愛液で結合部はぐちゃぐちゃだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25636 + CALLFUNC VOICE + MSG 0x141f3 ; "「あ……♀ あ、は、はぁ……はぁあぁっ……♀" + CALLFUNC R + MSG 0x141f4 ; " 突き刺さってる……あ、あっ、元気なおチンポ……♀」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25637 + CALLFUNC VOICE + MSG 0x141f5 ; "「くすっ……あなたのこと、気に入ったわ♂" + CALLFUNC R + MSG 0x141f6 ; " 莉々子の下僕にしてあげる♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141f7 ; "身じろぐだけで、濡れた肉と肉とが絡み合い" + CALLFUNC R + MSG 0x141f8 ; "互いに強い快感が伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141f9 ; "莉々子は両脚の間に太い陰茎を咥え込んだまま" + CALLFUNC R + MSG 0x141fa ; "小瓶に入れた液体を取り出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25638 + CALLFUNC VOICE + MSG 0x141fb ; "「んふふふっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141fc ; "ぺろっ……と自らの唇に舌を這わせ、口内を濡らすと" + CALLFUNC R + MSG 0x141fd ; "莉々子は小瓶を傾けて、液体を舌の上で転がす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25639 + CALLFUNC VOICE + MSG 0x141fe ; "「んーっ……んん−……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x141ff ; "口に含んだ液体は唾液と混じってトロみを増し、" + CALLFUNC R + MSG 0x14200 ; "前屈みになった莉々子の口から流れ落ちる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/唾液" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25640 + CALLFUNC VOICE + MSG 0x14201 ; "「んふっ……ん、んぁ……。" + CALLFUNC R + MSG 0x14202 ; " はぁ……ン、ちゅ、あっ、ん……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14203 ; "「んぐぅ!? んんーーーっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14204 ; "  トロ……トロトロ……っ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14205 ; "細い糸となって男の口内に注がれた液体は甘く、" + CALLFUNC R + MSG 0x14206 ; "心の準備をしていなかった男は溺れそうになる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14207 ; "しかし、ボールギャグを咥えている今、" + CALLFUNC R + MSG 0x14208 ; "降り注ぐそれをごくごくと飲み干すしかない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14209 ; "「んむぅぅぅっ……ん、んく、んくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1420a ; "目隠しさえなければ、その液体の色や見た目が" + CALLFUNC R + MSG 0x1420b ; "自分の背に打ち込まれた注射器の中の液体と同じだと" + CALLFUNC R + MSG 0x1420c ; "気付いたのかもしれない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1420d ; "「んんん゛ぅうう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1420e ; "口元に巻かれた強制拘束具の穴から流れ込む" + CALLFUNC R + MSG 0x1420f ; "液体を胃に送りながら、男は莉々子の膣粘膜が" + CALLFUNC R + MSG 0x14210 ; "喜びに震えていることに慄いた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14211 ; "「ふぐぅっ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25641 + CALLFUNC VOICE + MSG 0x14212 ; "「私に忠誠を誓いなさい……。" + CALLFUNC R + MSG 0x14213 ; " そうすれば、もっとよくしてあげるわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14214 ; "喉を過ぎた甘い液体は、気管を鳴らして" + CALLFUNC R + MSG 0x14215 ; "唾を飲んでも飲んでもそこにへばりついたままだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14216 ; "カァッ……と発火する性感と、" + CALLFUNC R + MSG 0x14217 ; "うねうねと蠕動し、ペニスを搾り抜く膣内とで" + CALLFUNC R + MSG 0x14218 ; "男は軽く気が狂ってしまいそうになった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14219 ; "(イかせてくれ……っ、イかせ、てくれイかせてくれ……!" + CALLFUNC R + MSG 0x1421a ; " チンポが破裂するっ……精液が睾丸に逆流するうっ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1421b ; "自慰でも、セックスでも今まで感じたことの無かった" + CALLFUNC R + MSG 0x1421c ; "精管への強い閉塞感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1421d ; "行き場を失った精子がぐるぐるとペニスの中を巡回し、" + CALLFUNC R + MSG 0x1421e ; "その度射精時に似た衝撃が男の陰部から放たれる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1421f ; "「うごぉおっ!! ふごっ、ふごぉおおっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25642 + CALLFUNC VOICE + MSG 0x14220 ; "「うふふっ……♂ いい子ね♂" + CALLFUNC R + MSG 0x14221 ; " これで、あなたは私のモノ。" + CALLFUNC R + MSG 0x14222 ; " もう、私なしには生きられないわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14223 ; "局部に直接薬を塗りこまれた上、体内という防御の" + CALLFUNC R + MSG 0x14224 ; "しようのない場所にまでその毒が満ちている。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14225 ; "  ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14226 ; "男の心臓が大きく弾み、そして異様なほどに" + CALLFUNC R + MSG 0x14227 ; "ペニス全体の感覚が鋭くなっていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14228 ; "「……!! ……っごぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14229 ; "声も無く叫び、頭の後ろをゴリゴリと地に擦り付けながら" + CALLFUNC R + MSG 0x1422a ; "飛び跳ねる男の両脚を、莉々子の片足が制止する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25643 + CALLFUNC VOICE + MSG 0x1422b ; "「ごめんなさい……効き過ぎちゃったかしら?" + CALLFUNC R + MSG 0x1422c ; " まあ、壊れていないなら聞いてくださいな」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25644 + CALLFUNC VOICE + MSG 0x1422d ; "「これはね……性器の感度を高くするお薬なの。" + CALLFUNC R + MSG 0x1422e ; " こうして繋がっているだけでも、すごくイイでしょう?" + CALLFUNC R + MSG 0x1422f ; " 私が動きだしたら、もっと良くなるわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14230 ; "  ずっ……ずちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14231 ; "言葉と共に、ほんの少しずつ腰を回し始める莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14232 ; "すると、男に犯される生娘のように莉々子の下で" + CALLFUNC R + MSG 0x14233 ; "男がビクビクと肌を震わせ、感じ始めた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14234 ; "「うぐぅおぉぉぉぉっ! ぐっ、ぐおっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25645 + CALLFUNC VOICE + MSG 0x14235 ; "「あはっ♂ そんなにいいんだ♂" + CALLFUNC R + MSG 0x14236 ; " でも、縛られている間は射精できないの。" + CALLFUNC R + MSG 0x14237 ; " 莉々子が解かない限りは……ね♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14238 ; "男が先走りを漏らせば漏らすほど、" + CALLFUNC R + MSG 0x14239 ; "ペニスにくくりつけられた紐に体液が染み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1423a ; "すると、ギチギチと、濡れた紐が引き絞られて" + CALLFUNC R + MSG 0x1423b ; "快楽中枢を締め上げるのだ。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1423c ; "「ふごおおおぉおおっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1423d ; "この世のものとは思えない快楽と、" + CALLFUNC R + MSG 0x1423e ; "それを何度も何度も腰に穿たれ、" + CALLFUNC R + MSG 0x1423f ; "それでも射精出来ない苦しみ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14240 ; "莉々子の与える相反する感覚に男の腰が痺れ、麻痺する。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25646 + CALLFUNC VOICE + MSG 0x14241 ; "「行くわよ……♀ 気絶したら、また最初から。" + CALLFUNC R + MSG 0x14242 ; " 莉々子がいいって言うまで……腰を振りなさい♀」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14243 ; "  ずぷっ……ずっ、ずちゅっ、ぬぶっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14244 ; "ピストンというにはあまりに浅い腰の動きに焦れて、" + CALLFUNC R + MSG 0x14245 ; "全力全霊で男が尻を突き上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14246 ; "  ぐちゅううぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14247 ; "肉棒が莉々子の中に根元まで収まりきると、" + CALLFUNC R + MSG 0x14248 ; "一瞬男の精神にフッ……と静寂が訪れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14249 ; "しかし、莉々子が遅れて腰を引くと" + CALLFUNC R + MSG 0x1424a ; "灼熱で焼かれた方がマシなくらいの鋭い快感が" + CALLFUNC R + MSG 0x1424b ; "ペニス中でスパークした。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25647 + CALLFUNC VOICE + MSG 0x1424c ; "「んっ……あっ、はぁっ、あっ、すごいっ♂" + CALLFUNC R + MSG 0x1424d ; " 下僕のくせに……すごく……いいっ♂" + CALLFUNC R + MSG 0x1424e ; " はぁ、はぁ、兄さまと同じところまで、届いてるっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1424f ; "馬乗り遊びをしているかのように、" + CALLFUNC R + MSG 0x14250 ; "莉々子の身体が大きく揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14251 ; "無邪気な仕草が、何故か莉々子の美しさを引き立て" + CALLFUNC R + MSG 0x14252 ; "大人の女性のような色気を醸し出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25648 + CALLFUNC VOICE + MSG 0x14253 ; "「あ……、あ、あ、気持ちいい……っ、" + CALLFUNC R + MSG 0x14254 ; " 兄さま……、兄さま、兄さま……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14255 ; "あくまで、男は莉々子の独り遊びの道具でしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14256 ; "完全に男の人権を認めず、護を思いながら自慰に耽る" + CALLFUNC R + MSG 0x14257 ; "莉々子は恐ろしいほどの美貌を薄い明かりに照らし出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25649 + CALLFUNC VOICE + MSG 0x14258 ; "「ひゃ……、ぁんっ♀ ぁんッ♀ あはぁんんッ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25650 + CALLFUNC VOICE + MSG 0x14259 ; "「あんっ♀ あぁ……、あぁ、あぁ……!" + CALLFUNC R + MSG 0x1425a ; " いやっ……いやあっ……嫌っ……イイ、イイっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1425b ; "ふるん、ふるんと左右の乳房を小さく揺らして" + CALLFUNC R + MSG 0x1425c ; "莉々子は激しく腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1425d ; "  ぐちぃっ……ぐちゅっ、ぬ゛ぢゅっ、ぬぢゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1425e ; "泥を手のひらでこねるような濁った水音が立ち、" + CALLFUNC R + MSG 0x1425f ; "莉々子のピストンが加速していく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25651 + CALLFUNC VOICE + MSG 0x14260 ; "「あっ……♀ あぁっ、あぁ、これすごいっ……!" + CALLFUNC R + MSG 0x14261 ; " 自分で動かすの、気持ちイイっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25652 + CALLFUNC VOICE + MSG 0x14262 ; "「莉々子の気持ちいいところだけ……こするのっ♀" + CALLFUNC R + MSG 0x14263 ; " あっ……ふぁっ、ふぁ……っ、いい、いいのっ、" + CALLFUNC R + MSG 0x14264 ; " これ……すごい、ふふっ……ふふふっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14265 ; "誰かに何かをされるのを、ただ待っているだけだった" + CALLFUNC R + MSG 0x14266 ; "莉々子は今、自分から誰かを振り回し……" + CALLFUNC R + MSG 0x14267 ; "支配する喜びを知った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14268 ; "「うがぁあぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14269 ; "いななく男を眼下に、莉々子はどんどん太さを増してくる" + CALLFUNC R + MSG 0x1426a ; "ペニスを扱くのに夢中だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1426b ; "単純作業だけに、それでどんどん大きくなる快感が" + CALLFUNC R + MSG 0x1426c ; "面白くて、つい、もっともっとと求めてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25653 + CALLFUNC VOICE + MSG 0x1426d ; "「あン……♀ あん、あん、コンコンしてる……っ、" + CALLFUNC R + MSG 0x1426e ; " 莉々子の赤ちゃんのお部屋をコンコンしてる……ぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1426f ; "  ビクンビクンッ!! ビクビクッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14270 ; "精子を出すことも出来ずに、空鉄砲を打ち続ける男は" + CALLFUNC R + MSG 0x14271 ; "しかし、莉々子の下でどんどん態度を改めていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14272 ; "……支配する側から、される側へ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14273 ; "莉々子を犯す側から、犯される側へ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25654 + CALLFUNC VOICE + MSG 0x14274 ; "「あんっ……あッ……あぁ♀" + CALLFUNC R + MSG 0x14275 ; " やだ……お口が下りてきてるっ……。" + CALLFUNC R + MSG 0x14276 ; " はぁ、はぁ、あなたの……せいよっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25655 + CALLFUNC VOICE + MSG 0x14277 ; "「勝手に兄さまの場所に入ってきて" + CALLFUNC R + MSG 0x14278 ; " ……ぁ……あぁっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14279 ; "ずちゅりッ、ずちゅるッ、と盛大に水音を鳴らして" + CALLFUNC R + MSG 0x1427a ; "莉々子の花弁へ出入りする太い肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1427b ; "赤く腫れ上がった肉茎は、根元から少し上の部分が" + CALLFUNC R + MSG 0x1427c ; "ボッコリと膨らみ、カリ首以上に太くなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1427d ; "その丸太のような陰茎で莉々子の狭い膣道が広げられ、" + CALLFUNC R + MSG 0x1427e ; "股間から両脚へ、臍へ、胸へと快楽が伝播する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25656 + CALLFUNC VOICE + MSG 0x1427f ; "「んあぁぁっ……はぁう、あっ、んはぁ……♂" + CALLFUNC R + MSG 0x14280 ; " お口が……欲しがってるっ♂" + CALLFUNC R + MSG 0x14281 ; " 兄さまじゃないのに……はぁン、あっ、いやぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14282 ; "セックスを楽しみ、純粋に自分の欲望だけを発散させていた" + CALLFUNC R + MSG 0x14283 ; "莉々子は、気が付くと自ら亀頭に子宮口を押し付けていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25657 + CALLFUNC VOICE + MSG 0x14284 ; "「あ……あぁっ……、これっ、これ……信じられないっ" + CALLFUNC R + MSG 0x14285 ; " ……莉々子のアソコ、浮いてるぅう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14286 ; "あまりに肥大したペニスは、軽々と莉々子を持ち上げ" + CALLFUNC R + MSG 0x14287 ; "宙吊り状態で容赦なく突き上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25658 + CALLFUNC VOICE + MSG 0x14288 ; "「あっ……あぁ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14289 ; "……しばらく、莉々子の嬌声と、男の苦悶の声だけが" + CALLFUNC R + MSG 0x1428a ; "地下牢の中に響き渡る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25659 + CALLFUNC VOICE + MSG 0x1428b ; "「あはっ……ダメよ、あなたは" + CALLFUNC R + MSG 0x1428c ; " 莉々子のお馬さんなんだからっ、ちゃんと鳴くの!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25660 + CALLFUNC VOICE + MSG 0x1428d ; "「ちゃんと莉々子を乗せて動いて……!" + CALLFUNC R + MSG 0x1428e ; " あっ♀ あぁっ♀ あぁ、あぁあ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1428f ; "薬で感度が増したペニスを繊細な膣襞で扱かれて" + CALLFUNC R + MSG 0x14290 ; "男は何度もの絶頂を迎えている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14291 ; "死にもの狂いで腰を動かし、莉々子に奉仕するものの" + CALLFUNC R + MSG 0x14292 ; "終わりのないお遊戯は男の精神を追い詰めていく。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14293 ; "「ぐむぅ!! ん、ぐおおおぅ、んがぅ、うっ、おぅ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14294 ; "神代家の娘、神代莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14295 ; "男の誰もが夢想する愛らしい妹、完璧な大和撫子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14296 ; "気弱で、庇護欲をそそられて、とても一人では" + CALLFUNC R + MSG 0x14297 ; "生きていけないように見える莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14298 ; "その中に住んでいたのは妖だった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14299 ; "(許して……ください、許してください、" + CALLFUNC R + MSG 0x1429a ; " 莉々子様、汚してすみませんでした……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1429b ; "顔をガクガクと震わせ、泣き咽ぶ男の声さえ" + CALLFUNC R + MSG 0x1429c ; "搾り抜くように莉々子はリズムをつけて男を乗りこなす。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25661 + CALLFUNC VOICE + MSG 0x1429d ; "「あはっ……あはっ、いいわ!" + CALLFUNC R + MSG 0x1429e ; " 良いコにするならご褒美をあげるっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1429f ; "  ぎゅちぎゅちぎゅちぎゅち……ッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142a0 ; "一際大きな締め付けが、過敏なペニスの根元から先端を" + CALLFUNC R + MSG 0x142a1 ; "一度に揉み上げ、捕まえた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x142a2 ; "「ふッ……、う、ぐ、うぐぅうっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142a3 ; "それでも力づくで腰を引くと、莉々子の濡れた" + CALLFUNC R + MSG 0x142a4 ; "柔らかな膣粘膜がめくれあがり、生々しい色を覗かせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25662 + CALLFUNC VOICE + MSG 0x142a5 ; "「きゃはっ……、まだ大きくなるの?" + CALLFUNC R + MSG 0x142a6 ; " たくさん精子を溜め込んでいたのね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25663 + CALLFUNC VOICE + MSG 0x142a7 ; "「ふふっ……、あなたも我慢できないみたい♀" + CALLFUNC R + MSG 0x142a8 ; " はぁっ……はぁっ、い、いいわ……。" + CALLFUNC R + MSG 0x142a9 ; " そろそろ解放してあげる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25664 + CALLFUNC VOICE + MSG 0x142aa ; "「ちゃあんと、莉々子の言うことを聞いて……" + CALLFUNC R + MSG 0x142ab ; " んっ……はぁっ、はぁっ、はぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142ac ; "解放する、と言ってからも莉々子はもう少し、" + CALLFUNC R + MSG 0x142ad ; "あと少し、とペニスを味わい続ける。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25665 + CALLFUNC VOICE + MSG 0x142ae ; "「んんんぅ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142af ; "喉を鳴らし、自ら指先で乳房を弄り、" + CALLFUNC R + MSG 0x142b0 ; "男の紐に手をかけたまま、おしとやかに首を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142b1 ; "莉々子の下で喘いでいた男が、" + CALLFUNC R + MSG 0x142b2 ; "たまらず何十回目かの空打ちにのたうつと、" + CALLFUNC R + MSG 0x142b3 ; "莉々子が「あんっ……!」と怒りの声を上げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25666 + CALLFUNC VOICE + MSG 0x142b4 ; "「もう! 大人しくなさい!" + CALLFUNC R + MSG 0x142b5 ; " ジッとしてくれないと……愉しめないわっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25667 + CALLFUNC VOICE + MSG 0x142b6 ; "「……はぁむっ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x142b7 ; "「ぐぅおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142b8 ; "男の肩に噛み付き、そのショックでペニスの熱を冷ますと" + CALLFUNC R + MSG 0x142b9 ; "再び腰を揺らし直す。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142ba ; "  ぐちゅっ……ぐちゅっ!! ずちゅっ!!" + CALLFUNC R + MSG 0x142bb ; "  ずちゅっ! ずちゅっ! ずにゅぅうっ!!" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25668 + CALLFUNC VOICE + MSG 0x142bc ; "「んっ……大人しくなったわね♀ それでいいの……♂" + CALLFUNC R + MSG 0x142bd ; " あなたは私の下僕なのだから、もっと愉しませて♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142be ; "歯型にうっすら血が滲むほど強く莉々子が噛むと、" + CALLFUNC R + MSG 0x142bf ; "男はひゅうひゅうと鼻息を漏らし、動かなくなった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142c0 ; "莉々子はそれに気を良くして、自分本位のピストンを" + CALLFUNC R + MSG 0x142c1 ; "思う存分堪能することにした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25669 + CALLFUNC VOICE + MSG 0x142c2 ; "「はぁあぁン……あっ、あっ、あぁっ……♂" + CALLFUNC R + MSG 0x142c3 ; " あっ、あっ、兄さま、ごめんなさいっ……!" + CALLFUNC R + MSG 0x142c4 ; " 莉々子……兄さま以外で、気持ち良くなってるっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25670 + CALLFUNC VOICE + MSG 0x142c5 ; "「はぁ、はぁ、すごくっ……いいのっ♂" + CALLFUNC R + MSG 0x142c6 ; " チンコ、いいっ♂ あっ、チンコ気持ちいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142c7 ; "もう、莉々子の中には快楽のことしか無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142c8 ; "はしたない言葉を口走りながら、摩擦熱で" + CALLFUNC R + MSG 0x142c9 ; "女性器が赤くなるほど、腰の動きを激しくしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142ca ; "  ぐちゅっ……! ぐちゅっ、ぐちゅ、ぐちゅぅっ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25671 + CALLFUNC VOICE + MSG 0x142cb ; "「はっ、はっ、ダメ……♂" + CALLFUNC R + MSG 0x142cc ; " 子宮に欲しいのっ……熱いミルクが……♂" + CALLFUNC R + MSG 0x142cd ; " たくさん呑みたがってるっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142ce ; "夥しい量の愛液と先走り汁が混ざり、" + CALLFUNC R + MSG 0x142cf ; "地下牢に淫らな匂いがこもる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142d0 ; "結合部をドロドロに蕩けさせながら、" + CALLFUNC R + MSG 0x142d1 ; "莉々子がようやく紐をほどいた。" + CALLFUNC A + S_PUSH "カットイン/莉々子/12/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25672 + CALLFUNC VOICE + MSG 0x142d2 ; "「だ、だしなさいっ……!" + CALLFUNC R + MSG 0x142d3 ; " 莉々子の膣内に、いっぱいっ……だしてぇ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x142d4 ; "「ふぐぅううううッ!! うぐぅう……ッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/ギャグ射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/莉々子/12/03" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + PUSH 3 + PUSH 23 + PUSH 60 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142d5 ; "  ゴプゴプゴプゥウッ!! ビュッ、ビュルルルッ!" + CALLFUNC R + MSG 0x142d6 ; "  ビュルッ……ビュルルルルッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142d7 ; "塞き止められ、貯蓄を繰り返していた精液が" + CALLFUNC R + MSG 0x142d8 ; "一度に莉々子の子宮口を打つ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25673 + CALLFUNC VOICE + MSG 0x142d9 ; "「やっ……あっ、イクイクぅ♂" + CALLFUNC R + MSG 0x142da ; " はぁぁぁーーーーっ、あはぁ、イックうぅぅぅっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142db ; "子宮を押し上げる子種は、それこそ想像の数倍の量で" + CALLFUNC R + MSG 0x142dc ; "莉々子は一瞬で膣内を蹂躙する高熱を感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25674 + CALLFUNC VOICE + MSG 0x142dd ; "「あっ……は……♂ これ、すごいっ……♂" + CALLFUNC R + MSG 0x142de ; " 子宮が押し上げられて……はぁぁぁっ……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x142df ; "「んぶぅ……んっ、おぐぉぉっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142e0 ; "自分の涎で溺れながら、深く捕らえられたペニスを" + CALLFUNC R + MSG 0x142e1 ; "引き抜くこともできず、男がなおも腰を突き上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25675 + CALLFUNC VOICE + MSG 0x142e2 ; "「あぁあんっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142e3 ; "すると、莉々子もまた、鈴口に子宮口を押し付けて" + CALLFUNC R + MSG 0x142e4 ; "何度も何度も熱烈なキスをさせた。" + CALLFUNC A + PUSH 3 + PUSH 23 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142e5 ; "  ドクッ……どくっ、びゅくっ、どぷっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142e6 ; "射精は一向に止む気配もなく、" + CALLFUNC R + MSG 0x142e7 ; "濁流はそのまま莉々子の子宮へと注がれていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25676 + CALLFUNC VOICE + MSG 0x142e8 ; "「兄さま以外の精子が、子宮の中に入ってくるっ♂" + CALLFUNC R + MSG 0x142e9 ; " ああっ……すごく熱くて……気持ちいいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25677 + CALLFUNC VOICE + MSG 0x142ea ; "「はっ……あっ、卵巣がムズムズしちゃうっ……♂" + CALLFUNC R + MSG 0x142eb ; " ああっ、やだ……莉々子、排卵してるっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25678 + CALLFUNC VOICE + MSG 0x142ec ; "「排卵で……イっちゃう、また……っ♀♀ あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142ed ; "  ドクンッ……ドクン、ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142ee ; "恋のときめきに似た鼓動が莉々子の心臓を打ち、" + CALLFUNC R + MSG 0x142ef ; "強い快感に卵子が卵巣から送られてくる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25679 + CALLFUNC VOICE + MSG 0x142f0 ; "「あっ……で、でちゃうっ♂" + CALLFUNC R + MSG 0x142f1 ; " 莉々子の卵子……はぁっ……あっ、またイクっ♂」" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142f2 ; "  ……ぽんっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142f3 ; "卵管へと送られた卵子めがけて、幾億の精子が突撃する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25680 + CALLFUNC VOICE + MSG 0x142f4 ; "「ダメ……そっちへ行っちゃ……♂" + CALLFUNC R + MSG 0x142f5 ; " 赤ちゃんになるから……あっ、ダメ……だめっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142f6 ; "全身をぞわぞわと震わせて、" + CALLFUNC R + MSG 0x142f7 ; "莉々子は真っ赤な顔で恥じらった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142f8 ; "  びゅっ……びゅるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142f9 ; "男の射精が終わると、ようやく二人の性器が離れた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x142fa ; "  ぬるッ……ちゅぽん……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x142fb ; "ネトつく白濁汁が莉々子の割れ目を伝い、" + CALLFUNC R + MSG 0x142fc ; "ダラダラと太腿へ、男の腹へと落ちていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/ギャグ射精/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25681 + CALLFUNC VOICE + MSG 0x142fd ; "「っは……、ぁん……♀" + CALLFUNC R + MSG 0x142fe ; " 下僕の分際で、こんなに膣内で出すなんて……。" + CALLFUNC R + MSG 0x142ff ; " 私の卵子に勝手に受精させたら、あなた……死ぬわよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14300 ; "ぺち、ぺち、と弱く手の甲で男の頬を撫でると" + CALLFUNC R + MSG 0x14301 ; "莉々子はわざと、よく聞こえるように耳元で囁く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25682 + CALLFUNC VOICE + MSG 0x14302 ; "「兄さま以外の精子が、莉々子の卵子に受精するなんて、" + CALLFUNC R + MSG 0x14303 ; " 気持ち悪くて吐き気がするわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14304 ; "莉々子の膣内から出てもなお、元気にそそり勃っている" + CALLFUNC R + MSG 0x14305 ; "肉棒は醜悪で、とても莉々子に似合うものではない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14306 ; "「うっ……ぅ……うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14307 ; "いっそ殺してくれと思うほどの快感と、屈辱と、快感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14308 ; "射精直後の余韻を初めて体感している男の上で、" + CALLFUNC R + MSG 0x14309 ; "莉々子はくすくすと微笑んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25683 + CALLFUNC VOICE + MSG 0x1430a ; "「ふふっ……わかってくれたらいいわ♂" + CALLFUNC R + MSG 0x1430b ; " また、可愛がってあげる♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25684 + CALLFUNC VOICE + MSG 0x1430c ; "「このことは2人だけの秘密よ♂" + CALLFUNC R + MSG 0x1430d ; " もし、他の人に話したりしたら、あなた……" + CALLFUNC R + MSG 0x1430e ; " あの村から消されると思ってね♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1430f ; "見事なまでの飴と鞭を操る莉々子に、" + CALLFUNC R + MSG 0x14310 ; "男は完全に屈服していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14311 ; "世間知らずで可愛い莉々子にはなかった、" + CALLFUNC R + MSG 0x14312 ; "不思議な暗い魅力が今の莉々子には香り立っている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25685 + CALLFUNC VOICE + MSG 0x14313 ; "「くすくす……♀」" + CALLFUNC A + S_PUSH "背景/地下牢" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ◎ト書き + MSG 0x14314 ; "拘束を解かれ、莉々子が去った後にも" + CALLFUNC R + MSG 0x14315 ; "男は痺れて動けない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14316 ; "「……莉々子、様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14317 ; "呟く男の瞳は虚ろだったが……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14318 ; "男は、それからも莉々子にされたことを" + CALLFUNC R + MSG 0x14319 ; "口外することは無かった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/06 +EOF シナリオ\莉々子/村人/04−06.jaf + +; 莉々子/村人/07 +; RETURN: void +FUNC 5856 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2f526c + CALLFUNC ■寝取られスキップ + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 3 + PUSH 23 + PUSH 90 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2f526c +0x2f526c: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25686 + CALLFUNC VOICE + MSG 0x1431a ; "「はぁ……あっ、あぁン……あっ、はあぁ……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1431b ; "「り……莉々子様……! 莉々子様ぁ……ッ」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + CALLFUNC ■イベント絵初回 + CALLFUNC ◎ト書き + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC R + MSG 0x1431c ; "  ギッ……ギシッ、ギシッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1431d ; "剥き出しの冷たい床に横たえられたまま、" + CALLFUNC R + MSG 0x1431e ; "男が今夜も莉々子に組み敷かれていた。" + CALLFUNC A + S_PUSH "カットイン/莉々子/12/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25687 + CALLFUNC VOICE + MSG 0x1431f ; "「あっ♀ あっ♀ あはっ♀ うふふふっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14320 ; "肩からずり落ち、たわんだ着物をまとった莉々子は" + CALLFUNC R + MSG 0x14321 ; "暗い地下牢では男にしがみついているようにしか見えない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14322 ; "しかし、ヌルヌルと光る愛液が男の股間と、" + CALLFUNC R + MSG 0x14323 ; "それに貫かれた小さな花弁とにまとわりつき、" + CALLFUNC R + MSG 0x14324 ; "あきらかに二人はセックスをしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25688 + CALLFUNC VOICE + MSG 0x14325 ; "「あっん……もう、莉々子の膣内で暴れすぎ、なの。" + CALLFUNC R + MSG 0x14326 ; " ……好きにしていいなんて、言ってないでしょっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14327 ; "  キリ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14328 ; "莉々子の爪が男の乳首を潰し、" + CALLFUNC R + MSG 0x14329 ; "鋭い痛みを胸板に走らせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1432a ; "浅黒く日焼けした肉体に相応しく、" + CALLFUNC R + MSG 0x1432b ; "粗野でただ大きいだけのペニスが震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1432c ; "それを見て莉々子は「ふふっ……」と、" + CALLFUNC R + MSG 0x1432d ; "自分の臍下が盛り上がっているのを感じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25689 + CALLFUNC VOICE + MSG 0x1432e ; "「あなたのおチンポ、莉々子のことが好きなのかしら?" + CALLFUNC R + MSG 0x1432f ; " だって、こんなに硬くさせてるんですもの♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14330 ; "「う、ううっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14331 ; "今日はもう、ボールギャグは外してもらっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14332 ; "それなのに、男の口からは官能の呻きしか出ず、" + CALLFUNC R + MSG 0x14333 ; "全力で射精欲と戦っていることがよくわかった。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14334 ; "「莉々子様の膣内は、キュウキュウに締まってて……。" + CALLFUNC R + MSG 0x14335 ; " 本当に気持ち、いい、です……! うぁあっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14336 ; "体格差もあり、年齢も大分違うはずの二人は" + CALLFUNC R + MSG 0x14337 ; "小柄な莉々子のペースで貪り合う。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14338 ; "「こんなっ……ああっ、こんなマンコを知ってしまったら" + CALLFUNC R + MSG 0x14339 ; " ……俺、俺、……仕事なんて出来ませんっ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1433a ; "「それどころか……、うっ……生活も、" + CALLFUNC R + MSG 0x1433b ; " 何をしていても……遊んで、いただき、たくて……!" + CALLFUNC R + MSG 0x1433c ; " 莉々子様に構って、いただき、たくて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25690 + CALLFUNC VOICE + MSG 0x1433d ; "「……あらそう」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1433e ; "「俺は……、俺は一生莉々子様の……っ、" + CALLFUNC R + MSG 0x1433f ; " 莉々子様のマンコ奴隷ですぅ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25691 + CALLFUNC VOICE + MSG 0x14340 ; "「やだ……、そんな、汚い言葉ばっかり……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14341 ; "ふぅっ……、と呆れた溜め息をつきながら、" + CALLFUNC R + MSG 0x14342 ; "莉々子は落ちてくる髪の一筋を耳へとかけなおす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25692 + CALLFUNC VOICE + MSG 0x14343 ; "「猿ぐつわを外した途端にお喋りなのね。" + CALLFUNC R + MSG 0x14344 ; " 付け直そうかしら?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14345 ; "「も、申し訳ございません!」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25693 + CALLFUNC VOICE + MSG 0x14346 ; "「うふふっ♂" + CALLFUNC R + MSG 0x14347 ; " あなたは黙って莉々子を気持ち良くしてくれたらいいの。" + CALLFUNC R + MSG 0x14348 ; " 私の下僕なんだから♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14349 ; "莉々子の、我侭とも言える言葉を聞いて、" + CALLFUNC R + MSG 0x1434a ; "男はうっとりと目尻を濡らす。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1434b ; "「承知っ……んぐっ……しております……っ。" + CALLFUNC R + MSG 0x1434c ; " 自分は、莉々子様のモノでございますから……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1434d ; "ぬめぬめとうねり、亀頭もカリ首も搾り抜く名器は" + CALLFUNC R + MSG 0x1434e ; "男の魂まで、雄器官から引きずり出すように蠢く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25694 + CALLFUNC VOICE + MSG 0x1434f ; "「そうよ。だから……無駄口はおやめなさい」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14350 ; "「はいっ……、あ、あぁ、あぁ、クソ……!" + CALLFUNC R + MSG 0x14351 ; " 気持ちいい……、クソぉ……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25695 + CALLFUNC VOICE + MSG 0x14352 ; "「もう、やだぁ……。あんまりカウパー出さないで。" + CALLFUNC R + MSG 0x14353 ; " 莉々子のアソコがビチャビチャじゃないっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14354 ; "  ギッ、ギッ、ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14355 ; "男の両腕は、やはり手錠で拘束されている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14356 ; "それでも男は幸せだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14357 ; "莉々子がその全身で、自分の汚いイチモツを扱いてくれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14358 ; "狭い肉路いっぱいにペニスを咥えて、" + CALLFUNC R + MSG 0x14359 ; "自ら細腰を動かし、性感を共有してくださる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1435a ; "「ああ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1435b ; "男は股間で蠢き、肉茎全体から迸る性の喜びに" + CALLFUNC R + MSG 0x1435c ; "今にも泣き出しそうになっていた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1435d ; "「り、莉々子様、莉々子様……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25696 + CALLFUNC VOICE + MSG 0x1435e ; "「だから、うるさいの……!" + CALLFUNC R + MSG 0x1435f ; " 私の名前を、勝手に呼ばないで……。" + CALLFUNC R + MSG 0x14360 ; " 兄さま以外に呼ばれると、虫唾が走るわっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14361 ; "  キュウゥウッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14362 ; "蔑む視線と同じだけ、たっぷりと陰茎をいたぶりつくす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14363 ; "今日はペニスの根元に紐は結わえられていないものの、" + CALLFUNC R + MSG 0x14364 ; "やはり、無駄な射精は禁じられていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25697 + CALLFUNC VOICE + MSG 0x14365 ; "「下僕のくせにっ……あんっ♀ あっ、生意気なのっ" + CALLFUNC R + MSG 0x14366 ; " ……莉々子と仲良くしたいだなんて……ふぁっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25698 + CALLFUNC VOICE + MSG 0x14367 ; "「絶対あなたとなんか……んっ、仲良くしてあげないわ……。" + CALLFUNC R + MSG 0x14368 ; " ……仲良くするのは、アソコだけ、だから……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14369 ; "「光栄ですっ……うぐっ、光栄です……ぅう゛っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1436a ; "体格の劣る自分が、大の男を好きに弄び、" + CALLFUNC R + MSG 0x1436b ; "夜のオモチャにする遊びを覚えてから" + CALLFUNC R + MSG 0x1436c ; "……莉々子はぐっすりと朝まで眠れるようになった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1436d ; "男のモノは、ちょうど莉々子の蜜を掻き出すのに" + CALLFUNC R + MSG 0x1436e ; "都合が良く……少し肌を晒すだけで何度も大きくなる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25699 + CALLFUNC VOICE + MSG 0x1436f ; "(硬さも足りないし……、大きいだけのバカチンポ" + CALLFUNC R + MSG 0x14370 ; " だけど……くすっ、いいわ。素直なところは好き♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14371 ; "莉々子に胸を撫でられただけで、" + CALLFUNC R + MSG 0x14372 ; "男の身体がビクンと跳ねた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25700 + CALLFUNC VOICE + MSG 0x14373 ; "「あぁ、あ、も、もうヤダぁ……!" + CALLFUNC R + MSG 0x14374 ; " これ以上は大きくしちゃだめぇっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25701 + CALLFUNC VOICE + MSG 0x14375 ; "「んっ……ふぁっ♀ おっきすぎて、動きにくいわっ……。" + CALLFUNC R + MSG 0x14376 ; " あなたのチンポ、最低ね……。はっ……ぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14377 ; "  ぎゅちっ……! ぐちっ、ぎちゅっ、ぐちっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25702 + CALLFUNC VOICE + MSG 0x14378 ; "「あっ……、あっ、あっ……♀" + CALLFUNC R + MSG 0x14379 ; " は……ん、ぁ……い、いいっ……♀ あっ、ああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1437a ; "心赴くままに罵りながらも、莉々子の両眼は" + CALLFUNC R + MSG 0x1437b ; "キラキラと好奇心に輝いていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1437c ; "今まで亀頭が触れたことのない場所、" + CALLFUNC R + MSG 0x1437d ; "一番カリ首がしっくり嵌る場所……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1437e ; "いくらでも試してみたい挿入はある。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25703 + CALLFUNC VOICE + MSG 0x1437f ; "「ふぁあああぁあ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14380 ; "気の抜けた声を上げ、膣奥に刺したペニスに舌鼓を打つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14381 ; "莉々子は手首が痺れ、体中にビリビリと快感の電流が" + CALLFUNC R + MSG 0x14382 ; "広がっていくのを無条件で受け入れていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25704 + CALLFUNC VOICE + MSG 0x14383 ; "「っあぁんッ……♀ 美味しいっ……♀" + CALLFUNC R + MSG 0x14384 ; " チンコっ……チンコ美味しいのっ…♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25705 + CALLFUNC VOICE + MSG 0x14385 ; "「おやつの時間じゃないのに……っ、ぁ、あぁっ、" + CALLFUNC R + MSG 0x14386 ; " つまみ食いが止まらないぃ……! ああん、イイっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14387 ; "  くちゅ、ぐぷっ、ぬぷっ、ずちゅ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14388 ; "莉々子自身が喜んでいると、どこか水音も弾んで聞こえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14389 ; "男の肉棒が出入りする度、莉々子の臍下の盛り上がりが" + CALLFUNC R + MSG 0x1438a ; "くびれ、グロテスクな陰茎が現れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1438b ; "莉々子のシロップにまみれた雄筒は、" + CALLFUNC R + MSG 0x1438c ; "再び莉々子が腰を沈めると、簡単に膣内に戻っていった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1438d ; "  ぬ゛……っ、ぬ゛るぅっ……ぬぬぬぬ゛ッ……!" + CALLFUNC R + MSG 0x1438e ; "  ぬちぬちぬちぃいっ……♀" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25706 + CALLFUNC VOICE + MSG 0x1438f ; "「はっ……あっ、あンッ……あっ、いいっ♂" + CALLFUNC R + MSG 0x14390 ; " ん……んっ、はぁっ、ああっ……あっ、あはっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14391 ; "「ぐぅ……お、おおおおおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14392 ; "若い膣肉が、男のペニスを狂おしいほど締め付ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14393 ; "蕩けるような膣粘膜に絡まれて、男は快楽に酔っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25707 + CALLFUNC VOICE + MSG 0x14394 ; "「どう……? 莉々子の膣内は……?" + CALLFUNC R + MSG 0x14395 ; " 気持ちいい? ふふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14396 ; "  ぬぷぅうっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14397 ; "きつく膣口を締められてしまうと、" + CALLFUNC R + MSG 0x14398 ; "無防備なペニスは莉々子の肉襞に嬲られ、痙攣する。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14399 ; "「は、はいっ!" + CALLFUNC R + MSG 0x1439a ; " この上なく……気持ちいいです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1439b ; "全身を硬くし、腰をカクカクと振りたてる男は" + CALLFUNC R + MSG 0x1439c ; "股間を襲う快楽の波間に、息をするのも惜しくなる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1439d ; "(可愛いお顔をされてるのに……っぐ……!" + CALLFUNC R + MSG 0x1439e ; " とんでもないスケベマンコだ……!)" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1439f ; "(もう……こんなの、ガキをつくる儀式じゃねぇよ" + CALLFUNC R + MSG 0x143a0 ; " ……ミチミチ絡み付いて……これは、もう、" + CALLFUNC R + MSG 0x143a1 ; " チンポ専用のとんでもない雌穴じゃないか……!)" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25708 + CALLFUNC VOICE + MSG 0x143a2 ; "「なあに? 今、いやらしいことを考えていたでしょう」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143a3 ; "「も、申し訳……あがっ、くぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x143a4 ; "  きゅ、きゅきゅ……ッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143a5 ; "自由自在に男根を搾られ、手コキの要領で" + CALLFUNC R + MSG 0x143a6 ; "ずにゅずにゅと搾り上げていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143a7 ; "繊細に、そして複雑にチンポの表面をくすぐり、" + CALLFUNC R + MSG 0x143a8 ; "突然痛いほど締め付ける莉々子の内側。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143a9 ; "それは食虫植物が獲物を捕食する瞬間のように、" + CALLFUNC R + MSG 0x143aa ; "ぐちゅぐちゅとペニスを頬張り始める。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143ab ; "「あ……! うぁ、うぁ、うあああ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143ac ; "あまりの気持ち良さに、混乱して震える男を" + CALLFUNC R + MSG 0x143ad ; "がっちりと膣口で捕まえ、莉々子は頭を傾けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25709 + CALLFUNC VOICE + MSG 0x143ae ; "「口を開けなさい♀ あなたが欲しいものをあげるから」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143af ; "「あ……。い……いただきます!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143b0 ; "何かを察し、口を開いた男の上に" + CALLFUNC R + MSG 0x143b1 ; "莉々子が幾筋か唾液を落とした。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/唾液" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25710 + CALLFUNC VOICE + MSG 0x143b2 ; "「ん……、んっ、んン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143b3 ; "深い場所で繋がりあいながら、口付けの代わりに" + CALLFUNC R + MSG 0x143b4 ; "唾液を垂らす。" + CALLFUNC A + MSG 0x143b5 ; "その合間に、莉々子は小瓶を取り出すと" + CALLFUNC R + MSG 0x143b6 ; "それを含んで更に注ぎ出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25711 + CALLFUNC VOICE + MSG 0x143b7 ; "「ぷぁ……っ、ぁ、あぁ……♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143b8 ; "「あぁ……、ぁ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143b9 ; "男が舌を伸ばし、一滴残らず唾を嚥下する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143ba ; "それを満足そうに見下ろしていた莉々子は、" + CALLFUNC R + MSG 0x143bb ; "ふいに男に懇願される。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143bc ; "「はぁ、はぁ、莉々子様も……" + CALLFUNC R + MSG 0x143bd ; " 飲んで頂けないでしょうか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25712 + CALLFUNC VOICE + MSG 0x143be ; "「ふぅん……? " + CALLFUNC R + MSG 0x143bf ; " そんなことさせて、何をするつもりかしら?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143c0 ; "「莉々子様と一緒に……もっと気持ち良くなりたいんです。" + CALLFUNC R + MSG 0x143c1 ; " 自分だけではなく、莉々子様も……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25713 + CALLFUNC VOICE + MSG 0x143c2 ; "「……下僕のくせに、私に命令するなんて」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143c3 ; "柔らかな太腿で、男の腰を挟み込むと" + CALLFUNC R + MSG 0x143c4 ; "莉々子はぷぅっ……と頬を膨らませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143c5 ; "匂い立つような色気の中に、ほのかな愛らしさを" + CALLFUNC R + MSG 0x143c6 ; "混ぜ込まれ……男の股間が鋼のように硬くなる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25714 + CALLFUNC VOICE + MSG 0x143c7 ; "「……いいわ。" + CALLFUNC R + MSG 0x143c8 ; " 少しなら飲んであげる」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143c9 ; "「ほ、本当ですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143ca ; "目を細め、意地悪な笑みを浮かべた莉々子は" + CALLFUNC R + MSG 0x143cb ; "更に身体を倒し、唇を寄せる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25715 + CALLFUNC VOICE + MSG 0x143cc ; "「さっきあげたの、お口に残ってるでしょう?" + CALLFUNC R + MSG 0x143cd ; " それをもらうから」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143ce ; "「えっ? ど、どうやって……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143cf ; "慌てる男の唇の端をちろりと小さな逆三角形の舌で" + CALLFUNC R + MSG 0x143d0 ; "舐め取ると……莉々子は甘い吐息を吹きかけた。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143d1 ; "「うう!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25716 + CALLFUNC VOICE + MSG 0x143d2 ; "「舌を出しなさい」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143d3 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143d4 ; "ドキドキと胸をときめかせ、言われた通りに" + CALLFUNC R + MSG 0x143d5 ; "厚い舌を出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143d6 ; "従順な男の舌に舌を絡めると、" + CALLFUNC R + MSG 0x143d7 ; "莉々子は無邪気にそれを啜り取り始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25717 + CALLFUNC VOICE + MSG 0x143d8 ; "「ん……ちゅっ……ちゅるるっ……はむっ……、" + CALLFUNC R + MSG 0x143d9 ; " ちゅっ……ちゅ、ちゅっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143da ; "「ん……、んっ、んん゛……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25718 + CALLFUNC VOICE + MSG 0x143db ; "「んふっ……ちゅ、ちゅくっ……。" + CALLFUNC R + MSG 0x143dc ; " あふっ、んっ、ちゅるっ……ん、もっと唾をだして♂" + CALLFUNC R + MSG 0x143dd ; " んっ、ちゅ、じゅるるるっ……ちゅぷっ、ん、んっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25719 + CALLFUNC VOICE + MSG 0x143de ; "「あっ、ん、ちゅ、ちゅるっ♂" + CALLFUNC R + MSG 0x143df ; " んふっ、んっ、んぁ、ちゅぷっ、ん、あふっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143e0 ; "膨らみかけの乳房を押し付けながらのディープキスは" + CALLFUNC R + MSG 0x143e1 ; "長々と続き、男の口の中に水分が無くなると、" + CALLFUNC R + MSG 0x143e2 ; "やっと身体を離して微笑む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25720 + CALLFUNC VOICE + MSG 0x143e3 ; "「こく……ん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143e4 ; "唾液の糸で繋がった二人の唇の奥で、" + CALLFUNC R + MSG 0x143e5 ; "確かに莉々子が媚薬を飲み干す。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25721 + CALLFUNC VOICE + MSG 0x143e6 ; "「んっ……ほとんど残ってないじゃない。" + CALLFUNC R + MSG 0x143e7 ; " 役に立たないわね……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x143e8 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143e9 ; "莉々子の黒い着物の裾が男の身体を滑り降りると" + CALLFUNC R + MSG 0x143ea ; "ジワジワと薬の効果が現れ始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25722 + CALLFUNC VOICE + MSG 0x143eb ; "「んっ……んッ、どう……かしら……あぁ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143ec ; "腰を使っていくうちに、膣粘膜の感度が上がって" + CALLFUNC R + MSG 0x143ed ; "いくのがわかって、莉々子は思わず唇を舐めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25723 + CALLFUNC VOICE + MSG 0x143ee ; "「さあ……、これで、いいでしょ……?" + CALLFUNC R + MSG 0x143ef ; " あ……あ、あ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143f0 ; "快感を貪るように、夢中になって腰を動かすと" + CALLFUNC R + MSG 0x143f1 ; "莉々子は肉棒の硬さを膣襞で堪能する。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25724 + CALLFUNC VOICE + MSG 0x143f2 ; "「はぁ、はぁ、おまんこ……いいっ♂" + CALLFUNC R + MSG 0x143f3 ; " ああっ、すごく……気持ちいいのっ♂" + CALLFUNC R + MSG 0x143f4 ; " んはぁっ、あっ、ダメ……これ、すごすぎるっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x143f5 ; "  ぐちゅ、ぐぷっ、ずちゅ、ずりゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143f6 ; "大量の愛液が結合部に溢れ、淫らな音を立て、" + CALLFUNC R + MSG 0x143f7 ; "気が付けば、莉々子は自分から男に口づけをしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25725 + CALLFUNC VOICE + MSG 0x143f8 ; "「ちゅっ……♀ ちゅっ、あむ……くちゅっ、" + CALLFUNC R + MSG 0x143f9 ; " ちゅっ、ちゅっ、ちゅぷっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x143fa ; "口と膣の粘膜で、男を篭絡しながら" + CALLFUNC R + MSG 0x143fb ; "莉々子は心の底からの笑みを滲ませる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25726 + CALLFUNC VOICE + MSG 0x143fc ; "「あっ、すごいのっ♂" + CALLFUNC R + MSG 0x143fd ; " はぁっ、あっ、おまんこ溶けちゃうっ♂" + CALLFUNC R + MSG 0x143fe ; " チンコに擦られて、おまんこ溶けちゃうのっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25727 + CALLFUNC VOICE + MSG 0x143ff ; "「どんどん硬くなってる……♂ ああんっ、すごくいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14400 ; "膣粘膜の感覚が鋭くなり、一擦りされるたびに" + CALLFUNC R + MSG 0x14401 ; "莉々子の膣内に解放感が弾けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14402 ; "胎内が開いていく感覚に酔い、" + CALLFUNC R + MSG 0x14403 ; "莉々子は歓喜の喘ぎに溺れた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25728 + CALLFUNC VOICE + MSG 0x14404 ; "「やっ……あっ、こ、壊れちゃうっ♂" + CALLFUNC R + MSG 0x14405 ; " おまんこ壊れちゃうっ……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14406 ; "「り、莉々子様ぁ! も、もう、射精します!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14407 ; "莉々子の快感に引きずられ、自分も限界に" + CALLFUNC R + MSG 0x14408 ; "達した男が陰嚢をきゅううっ……と収縮させる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14409 ; "すると、莉々子は男の首元にしがみつき、" + CALLFUNC R + MSG 0x1440a ; "揺りかごのように揺らして興奮を散らした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25729 + CALLFUNC VOICE + MSG 0x1440b ; "「はぁ、はぁ、まだダメ……!" + CALLFUNC R + MSG 0x1440c ; " もっと莉々子を愉しませて……♂" + CALLFUNC R + MSG 0x1440d ; " 射精したら、下僕を辞めさせちゃうんだからっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1440e ; "「い、嫌です!" + CALLFUNC R + MSG 0x1440f ; " 自分は、一生、莉々子様の下僕がいいです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25730 + CALLFUNC VOICE + MSG 0x14410 ; "「あっ、ああン、だったらガマンするのっ!" + CALLFUNC R + MSG 0x14411 ; " 私の命令なしに、勝手に射精するなんて、" + CALLFUNC R + MSG 0x14412 ; " 許さないからっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14413 ; "もはや、男の莉々子への恋心は、ただの悪戯心や" + CALLFUNC R + MSG 0x14414 ; "性的興味を超えた……崇拝へと昇華していた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14415 ; "「うぅ……、うぐぅ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14416 ; "奥歯を噛み締め、射精を堪える男を煽るように" + CALLFUNC R + MSG 0x14417 ; "莉々子は一番熱い子宮で責め立ててきた。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25731 + CALLFUNC VOICE + MSG 0x14418 ; "「くすくすっ……ほら……、ほらほらぁ……♀" + CALLFUNC R + MSG 0x14419 ; " これでどう? 気絶しちゃう? どうなの……?" + CALLFUNC R + MSG 0x1441a ; " くすくすっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1441b ; "  ギリギリ……ッ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1441c ; "男は更に歯を食いしばり、甘えて精液をねだる" + CALLFUNC R + MSG 0x1441d ; "子宮口のその甘美な感触に頭が沸騰した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25732 + CALLFUNC VOICE + MSG 0x1441e ; "「ほうら……あなたのチンコにチュッチュって♀" + CALLFUNC R + MSG 0x1441f ; " その粗末なモノを、死ぬほど甘やかしてあげる♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14420 ; "「はぁ、はぁ、莉々子様のお口が自分の先に当たって……!" + CALLFUNC R + MSG 0x14421 ; " ああっ、し、幸せでございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14422 ; "  ちゅっ……クチュッ、クチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14423 ; "濡れた唇と子宮口が同時に潤んだ音をたて、" + CALLFUNC R + MSG 0x14424 ; "男の全身に心地良い痺れが伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14425 ; "プリプリと弾力のある子宮口が斜めに亀頭に吸い付くと、" + CALLFUNC R + MSG 0x14426 ; "遅れてぐにゅぐにゅと膣壁が肉筒へとまとわりつく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25733 + CALLFUNC VOICE + MSG 0x14427 ; "「んっ……あっ、下僕のくせに……。" + CALLFUNC R + MSG 0x14428 ; " 莉々子の大切なところに触れるなんて……っ♀" + CALLFUNC R + MSG 0x14429 ; " あっ、あっ……子どもができたら、どうするつもり?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1442a ; "眉を下げ、男を軽く睨みつけると、" + CALLFUNC R + MSG 0x1442b ; "莉々子は大きく腰を揺さぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1442c ; "するとぐちゅっ……! ぐちゅぅうっ……!と" + CALLFUNC R + MSG 0x1442d ; "二人の下腹部が大きく上下し、密着度合いが強くなる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1442e ; "「こ……子ども? 自分と莉々子様の……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1442f ; "  ゾクゾクゾクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14430 ; "男の生殖本能が開花し、莉々子の胎に子種を植えつける事を" + CALLFUNC R + MSG 0x14431 ; "想像するだけで、ペニスの硬度が跳ね上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14432 ; "  ぐちゅぐちゅぐちゅぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14433 ; "膣内で肥大する男根を感じた莉々子は、" + CALLFUNC R + MSG 0x14434 ; "それに下腹を持ち上げられ、苦しげに喘いだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25734 + CALLFUNC VOICE + MSG 0x14435 ; "「い、いやっ……。意識させないでっ……!" + CALLFUNC R + MSG 0x14436 ; " あっ……あぁ、あぁっ……!" + CALLFUNC R + MSG 0x14437 ; " 子宮が反応しちゃうからっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25735 + CALLFUNC VOICE + MSG 0x14438 ; "「か、勘違いしちゃうっ! " + CALLFUNC R + MSG 0x14439 ; " あなたのことが好きだと、思われたら困るの…っ、" + CALLFUNC R + MSG 0x1443a ; " あっ♀ あっ……あっぁあ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1443b ; "完全にとろけきった膣襞は、男の海綿体と同化したかと" + CALLFUNC R + MSG 0x1443c ; "思うほどに密着し、きつい痙攣を続ける。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25736 + CALLFUNC VOICE + MSG 0x1443d ; "「あ……あぁ、いやぁ……!" + CALLFUNC R + MSG 0x1443e ; " あっ、は……ン、あぁン……♂" + CALLFUNC R + MSG 0x1443f ; " はぁぁぁっ……あっ、んぅ……ダメ……ぇ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25737 + CALLFUNC VOICE + MSG 0x14440 ; "「エッチなお口が開いちゃってる……、あっ、あッ♀" + CALLFUNC R + MSG 0x14441 ; " だめっ……だめじゃないっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25738 + CALLFUNC VOICE + MSG 0x14442 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x14443 ; " キスして、勘違いしちゃってるぅうっっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14444 ; "男の肉棒で小突かれる度、莉々子の子宮口は" + CALLFUNC R + MSG 0x14445 ; "敏感に快感を感じ取り、小さな唇を開く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14446 ; "ちゅうちゅうと鈴口を舐めるその感覚に、" + CALLFUNC R + MSG 0x14447 ; "男は理性がガラガラと崩れ落ちていくのを感じた。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14448 ; "「あ……あ、あぁ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14449 ; "「あっ、じ、自分は莉々子様の子どもが欲しいです!" + CALLFUNC R + MSG 0x1444a ; " 莉々子様を孕ませたい! 莉々子様のお腹に自分の子を!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25739 + CALLFUNC VOICE + MSG 0x1444b ; "「はぁ、はぁ、調子に乗らないで……。" + CALLFUNC R + MSG 0x1444c ; " 莉々子の子宮は、兄さまのモノなの……。" + CALLFUNC R + MSG 0x1444d ; " 下僕のあなたに譲るわけが……あっ、ん……はぁン♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1444e ; "男の腰を太腿で挟み、器用に雄器官を弄ぶ莉々子は" + CALLFUNC R + MSG 0x1444f ; "小さな花弁には不似合いな太い男根に貫かれている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14450 ; "拡張された割れ目がO字型に円柱を扱き、" + CALLFUNC R + MSG 0x14451 ; "ヒダの隙間から愛液が垂れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14452 ; "淫靡で、とてもいけないことをしているかのような" + CALLFUNC R + MSG 0x14453 ; "背徳感に男は感激で声を失った。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14454 ; "「に……、妊娠してください! 莉々子様!" + CALLFUNC R + MSG 0x14455 ; " 私めの薄汚いザーメンでっ……聖なる御子を" + CALLFUNC R + MSG 0x14456 ; " 孕んでくださ……、うぁ、ああ……ッ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25740 + CALLFUNC VOICE + MSG 0x14457 ; "「イヤよ……、んっ♀ 絶対にイヤ……あっ、" + CALLFUNC R + MSG 0x14458 ; " あっ、イヤ……。はぁ、はぁ、いやぁあっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14459 ; "言葉とは裏腹に、止まることのない蠕動は、" + CALLFUNC R + MSG 0x1445a ; "純粋に精子をねだる女の仕草だった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1445b ; "  ぐちゅっ……ぢゅぷっ、ぷぢゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1445c ; "媚びるように回転する腰に、溢れる花蜜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1445d ; "男は莉々子に翻弄されて、" + CALLFUNC R + MSG 0x1445e ; "少しずつ精液を漏らし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1445f ; "  びゅっ……、びゅぷっ……" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14460 ; "「うぁ……、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14461 ; "莉々子に気付かれれば、叱咤され、身体を離され、" + CALLFUNC R + MSG 0x14462 ; "もういたぶってもらえないかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14463 ; "それを想像しながら、ばれないように、しかし確実に" + CALLFUNC R + MSG 0x14464 ; "精子を漏らすのは最高の裏切りであり、快感だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25741 + CALLFUNC VOICE + MSG 0x14465 ; "「はぁっ……、はぁっ、ぁあっ、あぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14466 ; "  びゅっ……、びゅッ……びゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14467 ; "ほんの少量ずつ、白濁を送り込みながら、" + CALLFUNC R + MSG 0x14468 ; "素知らぬ顔でペニスを動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14469 ; "何度も何度も媚薬を飲まされているうちに、" + CALLFUNC R + MSG 0x1446a ; "男の精液にも、その成分が残るようになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1446b ; "白くぬめる粘りが膣内に塗り広げられると、" + CALLFUNC R + MSG 0x1446c ; "莉々子の艶声は一層甘みを帯び、よく伸びた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25742 + CALLFUNC VOICE + MSG 0x1446d ; "「は……っ、あぁあああぁんん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1446e ; "徐々に理性が薄れ、無意識に莉々子が受精をねだると" + CALLFUNC R + MSG 0x1446f ; "男はここぞとばかりに腰を突き上げた。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25743 + CALLFUNC VOICE + MSG 0x14470 ; "「はぁ、はぁ……赤ちゃん♂ あっ……赤ちゃん♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14471 ; "(莉々子様……もしかして、俺の気持ちに" + CALLFUNC R + MSG 0x14472 ; " 応えてくれているのか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14473 ; "ただ、体の反応だけでよがっている莉々子を知らない" + CALLFUNC R + MSG 0x14474 ; "男は、嬉しくなってニヤついた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25744 + CALLFUNC VOICE + MSG 0x14475 ; "「あぁっ……兄さま、私っ……♂" + CALLFUNC R + MSG 0x14476 ; " すごく赤ちゃんが欲しいっ♂ 今、すごく欲しいのっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25745 + CALLFUNC VOICE + MSG 0x14477 ; "「ダメ……どうしよう……?" + CALLFUNC R + MSG 0x14478 ; " 莉々子、ガマンできないっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14479 ; "混ぜ合わせた体液が熱くなるまで腰をゆすると、" + CALLFUNC R + MSG 0x1447a ; "莉々子は切ない願望を告げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25746 + CALLFUNC VOICE + MSG 0x1447b ; "「莉々子の卵巣が、卵子をつくりたがってるのっ♂" + CALLFUNC R + MSG 0x1447c ; " 赤ちゃんが欲しくて、勝手につくってるっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25747 + CALLFUNC VOICE + MSG 0x1447d ; "「兄さま、ごめんなさいっ!" + CALLFUNC R + MSG 0x1447e ; " 莉々子は、悪い子になっちゃいますっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25748 + CALLFUNC VOICE + MSG 0x1447f ; "「あっ……イクっ♂ 排卵アクメ、きちゃうっ♂" + CALLFUNC R + MSG 0x14480 ; " あああああぁああっ……♀♀」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■鼓動 + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14481 ; "  ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14482 ; "軽い絶頂を迎えると、莉々子の卵巣から卵子が排出される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14483 ; "小さく身震いし、四肢をわなつかせると" + CALLFUNC R + MSG 0x14484 ; "莉々子はそのまま動けなくなる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/通常/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25749 + CALLFUNC VOICE + MSG 0x14485 ; "「やぁ……で、でちゃってるっ……♂" + CALLFUNC R + MSG 0x14486 ; " 卵子、つくっちゃったっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14487 ; "(莉々子様が、俺のために卵子を……?" + CALLFUNC R + MSG 0x14488 ; " うあぁぁぁっ……だとしたら、俺は……俺は……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14489 ; "男に子種を求めるように、腰を振る莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1448a ; "その行為は、誰の目から見ても合意の上で、" + CALLFUNC R + MSG 0x1448b ; "男の胸は愛しさに張り裂けそうになった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25750 + CALLFUNC VOICE + MSG 0x1448c ; "「だしてっ♂ だしてっ♂" + CALLFUNC R + MSG 0x1448d ; " 莉々子の子宮に、ビューッてだしてっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1448e ; "「うあああっ、り、莉々子様ぁぁぁっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25751 + CALLFUNC VOICE + MSG 0x1448f ; "「莉々子の卵子……あなたにあげるわ♂" + CALLFUNC R + MSG 0x14490 ; " だから、受精させて……♂" + CALLFUNC R + MSG 0x14491 ; " 莉々子を孕ませてぇ♂♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14492 ; "「莉々子様ぁぁぁっ!! 愛しておりますっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/通常射精/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/莉々子/12/03" + PUSH 0 + PUSH 0 + CALLFUNC ■カットイン + PUSH 3 + PUSH 23 + PUSH 70 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14493 ; "  ブシュッ! ブシュルルルルッ! ドビュ! ドプッ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25752 + CALLFUNC VOICE + MSG 0x14494 ; "「あぁーーーーっ♂ イクイクぅ♂" + CALLFUNC R + MSG 0x14495 ; " 莉々子、イクぅぅぅっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14496 ; "柔らかな子宮口の形が変わるほどの勢いで" + CALLFUNC R + MSG 0x14497 ; "精液が浴びせられていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14498 ; "莉々子は最奥で放たれた媚薬によって、" + CALLFUNC R + MSG 0x14499 ; "絶頂の波に飲み込まれてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25753 + CALLFUNC VOICE + MSG 0x1449a ; "「んぁぁぁっ……あっ、すごい……でてるっ♂" + CALLFUNC R + MSG 0x1449b ; " 赤ちゃんのお部屋まで、ちゃんと精子が届いてるっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1449c ; "莉々子は夢の中にいるかのように、ゆっくりと" + CALLFUNC R + MSG 0x1449d ; "腰を前後に揺すり、男の射精を止めさせなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25754 + CALLFUNC VOICE + MSG 0x1449e ; "「あん……♀ もっとよっ♂ もっとだしてっ♂" + CALLFUNC R + MSG 0x1449f ; " はぁ、あっ……あぁン……♂" + CALLFUNC R + MSG 0x144a0 ; " 袋の中身を、全部吐き出すのよっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144a1 ; "「うはぁぁぁっ……! ああっ、す、吸い取られるっ!" + CALLFUNC R + MSG 0x144a2 ; " 莉々子様に、自分の子種が全てぇぇぇっ!」" + CALLFUNC A + PUSH 3 + PUSH 23 + PUSH 20 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x144a3 ; "  ドクッ……ドクッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144a4 ; "放出しても放出しても、なおも射精が止まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144a5 ; "莉々子のための精子を放ち続けた男は、" + CALLFUNC R + MSG 0x144a6 ; "絶妙な柔肉に包まれ、至福の瞬間を続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144a7 ; "男性器を締め付ける膣圧、心地良い快感を与える粘膜、" + CALLFUNC R + MSG 0x144a8 ; "亀頭に吸い付くような子宮口。" + CALLFUNC R + MSG 0x144a9 ; "男を酔わせる腰の動き。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144aa ; "何もかもが、男を狂わせ、征服するための" + CALLFUNC R + MSG 0x144ab ; "最高の器官。最上の女性器だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25755 + CALLFUNC VOICE + MSG 0x144ac ; "「はぁっ……はぁああっ……あぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144ad ; "莉々子もまた、男の熱い精を子宮に受けて" + CALLFUNC R + MSG 0x144ae ; "うっとりと甘い受精の余韻に浸りきる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25756 + CALLFUNC VOICE + MSG 0x144af ; "「はぁぁぁぁーーーーっ♂" + CALLFUNC R + MSG 0x144b0 ; " あはぁ……あっ、兄さま……わたし……" + CALLFUNC R + MSG 0x144b1 ; " この男に、卵子をあげちゃいました……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25757 + CALLFUNC VOICE + MSG 0x144b2 ; "「兄さまのために、大切にとっておいた卵子を……。" + CALLFUNC R + MSG 0x144b3 ; " 名前も知らない……村の男に……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144b4 ; "ほこほこと湯気を立てて、泡だった精液が" + CALLFUNC R + MSG 0x144b5 ; "莉々子の膣内から逆流してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144b6 ; "大事な卵子を奪われたショックと、" + CALLFUNC R + MSG 0x144b7 ; "それと同じくらいの快感に思考を支配され" + CALLFUNC R + MSG 0x144b8 ; "莉々子はうまく言葉を喋れなくなる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25758 + CALLFUNC VOICE + MSG 0x144b9 ; "(もう……逃げられない……わよね。" + CALLFUNC R + MSG 0x144ba ; " このまま、この男の精子が受精して、受精卵が着床したら……" + CALLFUNC R + MSG 0x144bb ; " 私……ママになっちゃうっ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25759 + CALLFUNC VOICE + MSG 0x144bc ; "(兄さまではない、この下僕の子を宿して……。" + CALLFUNC R + MSG 0x144bd ; " ああ、そんな、そんな……っ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144be ; "絶望を感じれば感じるほど、子宮はキュンキュンと疼き" + CALLFUNC R + MSG 0x144bf ; "卵子へと数億の精子を運んでしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144c0 ; "体と心がバラバラになっていくのを感じ、" + CALLFUNC R + MSG 0x144c1 ; "おびえる莉々子に男が囁く。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144c2 ; "「はぁ、はぁ、莉々子様……。" + CALLFUNC R + MSG 0x144c3 ; " 自分と一生を共にして下さい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25760 + CALLFUNC VOICE + MSG 0x144c4 ; "「えっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144c5 ; "……それは、莉々子が想像もしていなかった言葉だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144c6 ; "男は、まだ萎えることのないペニスから" + CALLFUNC R + MSG 0x144c7 ; "白いゼリーを溢れさせ、それでもはっきりと思いを口にする。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144c8 ; "「河畔で、莉々子様を抱いた時から私は……!" + CALLFUNC R + MSG 0x144c9 ; " 莉々子様のことが……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144ca ; "「もしも、自分の子種で身籠もられたのなら" + CALLFUNC R + MSG 0x144cb ; " そのときは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144cc ; "つっかえつっかえ、息苦しさを堪えながら" + CALLFUNC R + MSG 0x144cd ; "真摯に伝えてくる男に……莉々子がフッ、と微笑む。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25761 + CALLFUNC VOICE + MSG 0x144ce ; "「くすっ……。" + CALLFUNC R + MSG 0x144cf ; " 下僕のくせに、随分と生意気な口をきくのね」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144d0 ; "「も、申し訳ございません……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25762 + CALLFUNC VOICE + MSG 0x144d1 ; "「……考えておきます」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144d2 ; "「っ!?」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + CALLFUNC ■カットイン登録 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/地下牢" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x144d3 ; "莉々子は男から離れ、着物を着直すと" + CALLFUNC R + MSG 0x144d4 ; "背を向けたまま言い放つ。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25763 + CALLFUNC VOICE + MSG 0x144d5 ; "「そうね。あなたごときが莉々子の兄さまに" + CALLFUNC R + MSG 0x144d6 ; " 勝てるとは思えないけれど……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25764 + CALLFUNC VOICE + MSG 0x144d7 ; "「もし、あなたが先に私を孕ませることが" + CALLFUNC R + MSG 0x144d8 ; " できたのなら……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25765 + CALLFUNC VOICE + MSG 0x144d9 ; "「あなたを認めてもいいわ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144da ; "「あ、ありがとうございますッッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144db ; "あれだけ尊大にふるまい、男を玩具にしていた" + CALLFUNC R + MSG 0x144dc ; "莉々子は……ほんの少しの間だけ、元の、" + CALLFUNC R + MSG 0x144dd ; "見知りの莉々子に戻っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144de ; "しかし、男が莉々子に抱きつこうとすると、" + CALLFUNC R + MSG 0x144df ; "すぐにその表情を押し込める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25766 + CALLFUNC VOICE + MSG 0x144e0 ; "「くすっ……あなたが莉々子の卵子を射止めるなんて、" + CALLFUNC R + MSG 0x144e1 ; " そんなこと、絶対にないけれど♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144e2 ; "「そ、それでもがんばります!" + CALLFUNC R + MSG 0x144e3 ; " 何度でもここに来ます!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144e4 ; "「それで莉々子様が俺のものになって" + CALLFUNC R + MSG 0x144e5 ; " くれるかもしれないのなら……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25767 + CALLFUNC VOICE + MSG 0x144e6 ; "「違うわ。あなたが莉々子のモノになるのよ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144e7 ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144e8 ; "恋焦がれ、おあずけを食らった子犬のように" + CALLFUNC R + MSG 0x144e9 ; "自分にまとわりつく男を両手で押し戻し、" + CALLFUNC R + MSG 0x144ea ; "莉々子は地下牢の机に腰掛けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144eb ; "そして、片足を上げ……肉穴を見せつけ、" + CALLFUNC R + MSG 0x144ec ; "静かに命じる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25768 + CALLFUNC VOICE + MSG 0x144ed ; "「……あなたの精液で、アソコが汚れてしまったわ。" + CALLFUNC R + MSG 0x144ee ; " 嘗め取りなさい」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144ef ; "「あ、ありがとうございますっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144f0 ; "  ぷちゅっ……ぬりゅっ……" + CALLFUNC R + MSG 0x144f1 ; "  くちゅっ、ぷちゅ、ちゅぷ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144f2 ; "男は目隠しを取り、莉々子の両脚の間に" + CALLFUNC R + MSG 0x144f3 ; "そっと顔を寄せ……汚れを舐め取っていく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25769 + CALLFUNC VOICE + MSG 0x144f4 ; "「あっ……♂ ふふっ……いいわよっ♂" + CALLFUNC R + MSG 0x144f5 ; " もっと嘗めて……♂ 舌を入れて……あぁっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144f6 ; "「莉々子様、莉々子様……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25770 + CALLFUNC VOICE + MSG 0x144f7 ; "「や……、ぁ、くすぐったいわ……、あっ……♀" + CALLFUNC R + MSG 0x144f8 ; " あんッ……気持ちいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x144f9 ; "莉々子の肉穴から漏れる体液を、男は子犬のように" + CALLFUNC R + MSG 0x144fa ; "舐めしゃぶる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25771 + CALLFUNC VOICE + MSG 0x144fb ; "「くすっ……どう? 自分のザーメンの味は?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x144fc ; "「美味しい、です……。" + CALLFUNC R + MSG 0x144fd ; " 自分と莉々子様の体液が混じって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25772 + CALLFUNC VOICE + MSG 0x144fe ; "「そう。" + CALLFUNC R + MSG 0x144ff ; " これからは、ちゃんと後始末もお願いね。" + CALLFUNC R + MSG 0x14500 ; " 汚れた身体では、兄さまと愛し合えないから」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14501 ; "「かしこまりました。莉々子様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14502 ; "男は莉々子の忠実な従僕として、生きていくことを決めた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/07 + +; 莉々子/村人/エンディング +; RETURN: void +FUNC 5857 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25773 + CALLFUNC VOICE + MSG 0x14503 ; "「兄さま……♀" + CALLFUNC R + MSG 0x14504 ; " 莉々子の部屋へ、ようこそ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14505 ; "莉々子の部屋を訪ねた護は、日に日に大きく" + CALLFUNC R + MSG 0x14506 ; "育っていく……莉々子のお腹に見惚れていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14507 ; "「た、立ち上がらないでください。" + CALLFUNC R + MSG 0x14508 ; " 僕がそちらへ行きますから」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25774 + CALLFUNC VOICE + MSG 0x14509 ; "「まあ……、やっぱり、兄さまは変わらず" + CALLFUNC R + MSG 0x1450a ; " お優しいのですね……。嬉しいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1450b ; "護に制され、おとなしくベッドに腰かけた" + CALLFUNC R + MSG 0x1450c ; "莉々子は腹をさすりながら甘い微笑を浮かべる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25775 + CALLFUNC VOICE + MSG 0x1450d ; "「ふふ……、近頃元気にお腹を蹴るようになって……。" + CALLFUNC R + MSG 0x1450e ; " それで目が覚めることもあるんですよ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/笑い" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1450f ; "「藪井先生からお聞きしました。" + CALLFUNC R + MSG 0x14510 ; " 順調に成長しているようですね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14511 ; "莉々子の妊娠が発覚してから、" + CALLFUNC R + MSG 0x14512 ; "もう随分と長い時間が過ぎていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14513 ; "護の隣に座る莉々子は" + CALLFUNC R + MSG 0x14514 ; "満たされた笑みを崩さない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14515 ; "そっと護は莉々子に手を握られ、" + CALLFUNC R + MSG 0x14516 ; "照れたように微笑み返した。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14517 ; "「お腹が大きくなってきて、" + CALLFUNC R + MSG 0x14518 ; " ようやく実感が湧いてきました」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14519 ; "「莉々子様のお腹に、僕の子どもが……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1451a ; "まだ信じられないのか、恐る恐る腹に触れる" + CALLFUNC R + MSG 0x1451b ; "護を莉々子は幸せそうに見つめる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25776 + CALLFUNC VOICE + MSG 0x1451c ; "「もう……、兄さまったら、いつまでも" + CALLFUNC R + MSG 0x1451d ; " その呼び方はお止めくださいな」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25777 + CALLFUNC VOICE + MSG 0x1451e ; "「私はママ。兄さまはパパです。" + CALLFUNC R + MSG 0x1451f ; " 私たちは、夫婦なのですよ?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14520 ; "「そうだね……。り、莉々子……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25778 + CALLFUNC VOICE + MSG 0x14521 ; "「あ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14522 ; "二人の顔が近づき、唇がそっと重なる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25779 + CALLFUNC VOICE + MSG 0x14523 ; "「ちゅっ……、ちゅっ、くちゅっ……」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14524 ; "「ん、んん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14525 ; "子どもを驚かせないように、軽い口付けを" + CALLFUNC R + MSG 0x14526 ; "交わしていた二人は同時に噴き出した。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25780 + CALLFUNC VOICE + MSG 0x14527 ; "「兄さま……。ずっと、ずっと、" + CALLFUNC R + MSG 0x14528 ; " 莉々子の傍にいて下さいまし……」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14529 ; "「莉々子こそ、いつまでも『兄さま』呼びじゃ" + CALLFUNC R + MSG 0x1452a ; " 不公平だろ?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25781 + CALLFUNC VOICE + MSG 0x1452b ; "「ぁ……、『あなた』……?」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1452c ; "「……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1452d ; "ちゅっ、ちゅっ、とキスを交わし" + CALLFUNC R + MSG 0x1452e ; "二人はそのまま抱き合い、目を閉じる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25782 + CALLFUNC VOICE + MSG 0x1452f ; "「あなた……莉々子は幸せです♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x14530 ; "ホーホーと、遠く、森でフクロウが鳴いている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14531 ; "莉々子は一人、地下牢へ下りると" + CALLFUNC R + MSG 0x14532 ; "そこに繋がれた男の前に立った。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25783 + CALLFUNC VOICE + MSG 0x14533 ; "「……元気そうね」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14534 ; "「莉々子様っ……莉々子様っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14535 ; "飼い犬のように莉々子を呼び続ける男を" + CALLFUNC R + MSG 0x14536 ; "冷たく蔑んだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14537 ; "その表情は、昼間に護へ見せた柔らかなものとは" + CALLFUNC R + MSG 0x14538 ; "真逆なものだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14539 ; "莉々子は檻の鍵を開ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25784 + CALLFUNC VOICE + MSG 0x1453a ; "「静かにして。誰かに気付かれたらどうするの」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1453b ; "「ああ……莉々子様、今夜もお美しい……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25785 + CALLFUNC VOICE + MSG 0x1453c ; "「………………」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x1453d ; "莉々子は、忌々しげに腹を抱えると" + CALLFUNC R + MSG 0x1453e ; "無言で男の上にまたがった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1453f ; "そして、するすると着物の前を開けていく。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2f87f0 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2f87f0 +0x2f87f0: + S_PUSH "イベント/莉々子/12/妊娠/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25786 + CALLFUNC VOICE + MSG 0x14540 ; "「ああ……、お腹が重たい……。んっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14541 ; "  ギシッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14542 ; "産道に負担をかけないように、ゆっくりと" + CALLFUNC R + MSG 0x14543 ; "男の屹立した一物に腰を下ろす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25787 + CALLFUNC VOICE + MSG 0x14544 ; "「はっ……ん、あっ、あはっ……♂」" + CALLFUNC A + S_PUSH "カットイン/莉々子/12/01" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + CALLFUNC ◎ト書き + MSG 0x14545 ; "ぐちゅぐちゅぐちゅっ……と慣れた男根に適合するように" + CALLFUNC R + MSG 0x14546 ; "花弁が開き、そのまま二つの生殖器が交わる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25788 + CALLFUNC VOICE + MSG 0x14547 ; "「くすっ……ずっとチンポを勃起させていたの?" + CALLFUNC R + MSG 0x14548 ; " 相変わらず、恥知らずなのね……、っぁ、ふぁッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14549 ; "ゆっくりと襞を掻き分け、下りた子宮口へと" + CALLFUNC R + MSG 0x1454a ; "深く侵入を始めるペニス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1454b ; "男は莉々子のまろやかな膣内に肉棒全体を蕩けさせ、" + CALLFUNC R + MSG 0x1454c ; "熱い愛液が亀頭に絡みつくのをただ待っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1454d ; "すると、莉々子の腹を赤ん坊が蹴り、" + CALLFUNC R + MSG 0x1454e ; "唐突に膣内がきつくなる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25789 + CALLFUNC VOICE + MSG 0x1454f ; "「あっ……やぁああっ、だめよ、起きちゃ……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25790 + CALLFUNC VOICE + MSG 0x14550 ; "「ママ、今から悪いおじちゃんにお仕置きするんだから♀" + CALLFUNC R + MSG 0x14551 ; " ……っぁ、あッ、おとなしくしてて……ね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14552 ; "  ぬぷぬぷぬぷ……ちゅぷちゅぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14553 ; "狭い膣壁と、下りた子宮とにがっちりと男根を" + CALLFUNC R + MSG 0x14554 ; "挟み込まれ……男はビクビクと体を震わせる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14555 ; "「うぉおおっ……ま、ますますキツく……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25791 + CALLFUNC VOICE + MSG 0x14556 ; "「はぁっ……はぁ、はぁっ、はぁっ……、" + CALLFUNC R + MSG 0x14557 ; " 仕方が無いでしょう? 赤ちゃんがいるんですもの」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14558 ; "「赤ちゃん……、っぐッ、莉々子様の赤ちゃん……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25792 + CALLFUNC VOICE + MSG 0x14559 ; "「あっ……、な、何……?" + CALLFUNC R + MSG 0x1455a ; " ますます大きくするなんて……変態ねっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1455b ; "全ての器官は濡れそぼり、容赦なく男を責め立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1455c ; "しかし、潤んだ粘膜で扱き上げれば上げるほど、" + CALLFUNC R + MSG 0x1455d ; "男は喜びにくぐもった声を漏らした。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1455e ; "「……自分と、莉々子様の……子ども……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1455f ; "ヌチヌチと腰を上げ、粘膜を擦り上げていた男が" + CALLFUNC R + MSG 0x14560 ; "問いかけると、莉々子の微笑が妖しくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14561 ; "  ぬちゅぬちゅぬちゅぅううっ……!" + CALLFUNC R + MSG 0x14562 ; "  じゅぷっ、じゅぷ、ぷじゅ、くちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14563 ; "激しく腰を振りたてながら、莉々子はあっさり男に告げる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25793 + CALLFUNC VOICE + MSG 0x14564 ; "「ええっ……そうよ……。" + CALLFUNC R + MSG 0x14565 ; " あなたの子種が実ったの……っ。莉々子の子宮に……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25794 + CALLFUNC VOICE + MSG 0x14566 ; "「ぁっ……汚らわしい、下僕の種が……、んンっ♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14567 ; "「お、おおおおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14568 ; "引き締まって、浅黒く日焼けしていた男の肌は" + CALLFUNC R + MSG 0x14569 ; "どことなくくすみ、色を失っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1456a ; "初めてここで莉々子に仕置きされてから、" + CALLFUNC R + MSG 0x1456b ; "随分男は痩せてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1456c ; "それでも力の限りに腰を引き、" + CALLFUNC R + MSG 0x1456d ; "莉々子を突き立てるペニスだけが異常に大きい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25795 + CALLFUNC VOICE + MSG 0x1456e ; "(また……お薬の補充をしておかないとね♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1456f ; "藪井から薬を受け取っては、男と密会し、" + CALLFUNC R + MSG 0x14570 ; "こうしてひたすら交わり続けた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14571 ; "結果、こうして女の子を孕み、" + CALLFUNC R + MSG 0x14572 ; "それを護の子だと偽って育てている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25796 + CALLFUNC VOICE + MSG 0x14573 ; "(兄さまに嘘をつくのは心苦しいけれど……、" + CALLFUNC R + MSG 0x14574 ; " だからといって、この人のお嫁さんになるのはイヤ……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25797 + CALLFUNC VOICE + MSG 0x14575 ; "(莉々子は兄さまと一緒にいたい……。" + CALLFUNC R + MSG 0x14576 ; " だから、こうするしかないのっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14577 ; "莉々子はぶるんと揺れる下腹を男の腹に" + CALLFUNC R + MSG 0x14578 ; "押し当てながら、全力で快楽を貪った。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25798 + CALLFUNC VOICE + MSG 0x14579 ; "「んっ……んっ、んんっ……、あぁっ……♀" + CALLFUNC R + MSG 0x1457a ; " ああっ……本当に、コレだけは立派だこと……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1457b ; "  ぐちゅぐちゅぐちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1457c ; "挿入が深くなればなるほど、子宮口が押し上げられて" + CALLFUNC R + MSG 0x1457d ; "莉々子の下腹に快感が走る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1457e ; "すると、子宮も男根の到着が理解出来るのか" + CALLFUNC R + MSG 0x1457f ; "嬉しそうにキュウキュウと締まり、その唇が" + CALLFUNC R + MSG 0x14580 ; "亀頭を吸いたてる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25799 + CALLFUNC VOICE + MSG 0x14581 ; "「あっあぁああああぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14582 ; "すっかり男のペニスは、莉々子のお気に入りになっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14583 ; "護のモノよりもしっくり馴染み、" + CALLFUNC R + MSG 0x14584 ; "良い場所だけを刺激してくるそれに胸を弾ませ、" + CALLFUNC R + MSG 0x14585 ; "莉々子は攪拌される肉路を楽しみ尽くす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25800 + CALLFUNC VOICE + MSG 0x14586 ; "「ああっ……兄さま以外の子が、お腹の中にできるなんて……♂" + CALLFUNC R + MSG 0x14587 ; " はぁ、はぁ、責任……取ってもらうわよ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14588 ; "「っ……、と、申しますと……? うぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14589 ; "莉々子一人の重みに、羊水とふくらみの分の重量。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1458a ; "腰を軋ませながらピストンする男を見下ろし、" + CALLFUNC R + MSG 0x1458b ; "莉々子は「ふぅ……」と重い溜め息をつく。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25801 + CALLFUNC VOICE + MSG 0x1458c ; "「この子の父親は、あなたなのよ。" + CALLFUNC R + MSG 0x1458d ; " ずっと傍に居てもらうから……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1458e ; "「し、しかし、自分は村の人間ですし……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25802 + CALLFUNC VOICE + MSG 0x1458f ; "「そんなの関係ないわ。" + CALLFUNC R + MSG 0x14590 ; " あなたは本当の下僕になって、" + CALLFUNC R + MSG 0x14591 ; " ここで一生を過ごすの」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14592 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14593 ; "男がのけぞり、逃げ出そうとすると" + CALLFUNC R + MSG 0x14594 ; "それを莉々子の膣口がしっかりと捕まえる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14595 ; "すると、あまりに甘美な感覚が下半身中を駆け巡り、" + CALLFUNC R + MSG 0x14596 ; "男はぐうの音も出なくなり、ただ横たわる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14597 ; "「うぅうっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25803 + CALLFUNC VOICE + MSG 0x14598 ; "「それくらい、当然の報いでしょう?" + CALLFUNC R + MSG 0x14599 ; " 私と兄さまの仲を邪魔したのだから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1459a ; "黒い着物をはだけ、白い肌を薄明かりに晒して乱れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1459b ; "長い髪を躍らせ、男の身体を下敷きに跳ねる" + CALLFUNC R + MSG 0x1459c ; "莉々子は凄みのある色気を振りまき、喘ぐ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/妊娠/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25804 + CALLFUNC VOICE + MSG 0x1459d ; "「あぁっ……あっ、あはぁあっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25805 + CALLFUNC VOICE + MSG 0x1459e ; "「どうして、私が兄さまに嘘を付かないといけないの?" + CALLFUNC R + MSG 0x1459f ; " 純粋な兄さまを騙すようなことを……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25806 + CALLFUNC VOICE + MSG 0x145a0 ; "「兄さまの子種より先に、私の卵子に辿り着くなんて……。" + CALLFUNC R + MSG 0x145a1 ; " そんなことが許されると思って!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145a2 ; "激昂していても、莉々子の横顔は美しく" + CALLFUNC R + MSG 0x145a3 ; "長い睫毛は煌きを放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145a4 ; "男は莉々子の怒りを察し、身を強張らせるが" + CALLFUNC R + MSG 0x145a5 ; "莉々子はお構いなしに腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x145a6 ; "  ぐちゅっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25807 + CALLFUNC VOICE + MSG 0x145a7 ; "「はぁはぁ、この子は、ちゃんと産みます。" + CALLFUNC R + MSG 0x145a8 ; " だけど、あなたはこれでお終い。" + CALLFUNC R + MSG 0x145a9 ; " 二度と子種が出ないように、去勢してもらいますっ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145aa ; "「そ……それは、一体っ!?」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25808 + CALLFUNC VOICE + MSG 0x145ab ; "「だから、これがあなたにとって最後の射精♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145ac ; "「ひぃ……っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145ad ; "キュンと縮こまる男根と陰嚢を、指先を駆使して" + CALLFUNC R + MSG 0x145ae ; "勃ち直らせると莉々子は器用に腰をひねり、圧迫する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25809 + CALLFUNC VOICE + MSG 0x145af ; "「ほぉら……いっぱい出しなさい♀" + CALLFUNC R + MSG 0x145b0 ; " 最後なんだから……莉々子に全て注ぐ事を許すわ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145b1 ; "小柄な少女に組み敷かれ、弄ばれて射精する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145b2 ; "それは男にとってもう、最高の至福になっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145b3 ; "何度も何度も莉々子に抱かれたおかげで、" + CALLFUNC R + MSG 0x145b4 ; "男のモノは調教され、すぐに射精を始めようとする。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145b5 ; "「ぐぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145b6 ; "唇を噛み、背筋を反らして快楽から逃げようとしても" + CALLFUNC R + MSG 0x145b7 ; "ぺニスはおかまいなしに、柔らかい感触に溺れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25810 + CALLFUNC VOICE + MSG 0x145b8 ; "「ほらほらぁ♀ 気持ちがいいんでしょう?" + CALLFUNC R + MSG 0x145b9 ; " ザーメンぴゅっぴゅしたいんでしょう……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25811 + CALLFUNC VOICE + MSG 0x145ba ; "「莉々子がいいって言ってるの……、" + CALLFUNC R + MSG 0x145bb ; " そのだらしないおちんちんから、汚い精子を" + CALLFUNC R + MSG 0x145bc ; " どぴゅどぴゅなさい♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145bd ; "莉々子が感じている以上に、男の性感は高まっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145be ; "媚薬を投与されてのセックスを重ねた肉体は、" + CALLFUNC R + MSG 0x145bf ; "もはや莉々子の思うがままに反応し、我慢など出来ない。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145c0 ; "「ああああああぁあ゛ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145c1 ; "射精をすれば去勢される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145c2 ; "恐怖に悲鳴をあげながらも、" + CALLFUNC R + MSG 0x145c3 ; "男の限界はすぐそこまで来ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145c4 ; "ビクンビクンと身悶えし、硬いペニスを逃がそうとする" + CALLFUNC R + MSG 0x145c5 ; "男の腰を挟み込み、無理やり搾り抜く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25812 + CALLFUNC VOICE + MSG 0x145c6 ; "「あはっ……、楽しくなってきたわ♀" + CALLFUNC R + MSG 0x145c7 ; " 哀しい気持ちもどこかへ行ったみたい……っ、" + CALLFUNC R + MSG 0x145c8 ; " あっ、あっ、あぁ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25813 + CALLFUNC VOICE + MSG 0x145c9 ; "「莉々子ね、これをしている時だけ……、" + CALLFUNC R + MSG 0x145ca ; " 悲しいことも、苦しいことも忘れられるのっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145cb ; "現実逃避の手段として、莉々子が考えた精一杯の手段。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145cc ; "男は眉を八の字にして腰を使い、ペニスを愛撫する" + CALLFUNC R + MSG 0x145cd ; "莉々子を愛しく思った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145ce ; "その瞬間、精管が緩んで全ての白濁が放たれる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/妊娠射精/微笑み" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/莉々子/12/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145cf ; "「うおぁああぁっ!! あぁっ! ああああっ!!" + CALLFUNC R + MSG 0x145d0 ; " イヤだ……いやだぁッ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25814 + CALLFUNC VOICE + MSG 0x145d1 ; "「きゃはああぁっ♀ 出たッ……出たぁっ♀" + CALLFUNC R + MSG 0x145d2 ; " それそれそれぇ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145d3 ; "  ビュルルルルルッ!! ビュルッ!" + CALLFUNC R + MSG 0x145d4 ; "  ビュルルドプドプッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145d5 ; "一度放たれてしまった精液は、男がどれだけ" + CALLFUNC R + MSG 0x145d6 ; "踏ん張っても止めることが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145d7 ; "莉々子の子宮口に熱いスペルマがぶつかり、" + CALLFUNC R + MSG 0x145d8 ; "下腹部が揺れる。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25815 + CALLFUNC VOICE + MSG 0x145d9 ; "「あん、も、もう……やだぁ♂" + CALLFUNC R + MSG 0x145da ; " ばっちいの出てる……、赤ちゃんにかかっちゃう……っ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145db ; "「あっ……う、うぁあ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145dc ; "最後の一滴が出終わると、男はそのまま失神してしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145dd ; "莉々子は精子が溢れる膣口に手を伸ばすと、" + CALLFUNC R + MSG 0x145de ; "寒天状に濁ったそれを指先でクチクチといじくった。" + CALLFUNC A + S_PUSH "イベント/莉々子/12/妊娠射精/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25816 + CALLFUNC VOICE + MSG 0x145df ; "「くすっ……。" + CALLFUNC R + MSG 0x145e0 ; " お腹の赤ちゃんがビックリするくらい" + CALLFUNC R + MSG 0x145e1 ; " 出したわね……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25817 + CALLFUNC VOICE + MSG 0x145e2 ; "「気を失ってしまうなんて、おちんちんが切られるとでも" + CALLFUNC R + MSG 0x145e3 ; " 思ったのかしら?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145e4 ; "指先に絡みつく白濁をちろりと舐め取ると" + CALLFUNC R + MSG 0x145e5 ; "莉々子はいそいそと着物の裾を合わせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25818 + CALLFUNC VOICE + MSG 0x145e6 ; "「愚かな男……でもいいわ。" + CALLFUNC R + MSG 0x145e7 ; " ずっとずぅっと、莉々子が飼ってあげる♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25819 + CALLFUNC VOICE + MSG 0x145e8 ; "「ふぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145e9 ; "莉々子が股間に滴る精液を拭い、" + CALLFUNC R + MSG 0x145ea ; "身支度を整えていると……そこに" + CALLFUNC R + MSG 0x145eb ; "藪井が顔を出した。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ■消灯フィルタ + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145ec ; "「終わりましたか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25820 + CALLFUNC VOICE + MSG 0x145ed ; "「ごめんなさい、おじさま。" + CALLFUNC R + MSG 0x145ee ; " 随分、待たせてしまって」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145ef ; "「いえいえ、お気になさらず。" + CALLFUNC R + MSG 0x145f0 ; " 私は莉々子様の主治医……、" + CALLFUNC R + MSG 0x145f1 ; " 主の命令を聞くのは下僕の務めです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145f2 ; "太った医者と莉々子とが視線を合わせ、" + CALLFUNC R + MSG 0x145f3 ; "次に寝そべる男を見下ろす。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x145f4 ; "「この男で、よろしいのですね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145f5 ; "ペニスを丸出しにしたまま倒れている男を" + CALLFUNC R + MSG 0x145f6 ; "顎で示すと、莉々子は小さく頷いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145f7 ; "着物の袖で口元を隠し、" + CALLFUNC R + MSG 0x145f8 ; "くすくすとあどけなく笑ってみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25821 + CALLFUNC VOICE + MSG 0x145f9 ; "「ええ。" + CALLFUNC R + MSG 0x145fa ; " 精子が出ないように処置してくれる?" + CALLFUNC R + MSG 0x145fb ; " 次からは、気兼ねなく愉しみたいの」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25822 + CALLFUNC VOICE + MSG 0x145fc ; "「兄さま以外の子種で妊娠するなんて、" + CALLFUNC R + MSG 0x145fd ; " これっきりにしたいから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x145fe ; "潰れた虫を見るような莉々子の視線に" + CALLFUNC R + MSG 0x145ff ; "背筋を凍らせながらも、藪井は卑屈に顔色を伺う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14600 ; "「わざわざ、そのような処置をせずとも、" + CALLFUNC R + MSG 0x14601 ; " この藪井が莉々子様のお相手を……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14602 ; "肥えた豚の生意気な台詞に" + CALLFUNC R + MSG 0x14603 ; "莉々子はぴくりとも動じなかった。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25823 + CALLFUNC VOICE + MSG 0x14604 ; "「もちろん、手術代として" + CALLFUNC R + MSG 0x14605 ; " それはお支払いしますわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25824 + CALLFUNC VOICE + MSG 0x14606 ; "「でも、おじさまは" + CALLFUNC R + MSG 0x14607 ; " ちゃんとゴムを着けて下さらないと♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14608 ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14609 ; "莉々子は無邪気に一歩近づくと、" + CALLFUNC R + MSG 0x1460a ; "藪井の鼻先をちょんちょん、と撫でた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1460b ; "そして満面の笑みを咲かせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25825 + CALLFUNC VOICE + MSG 0x1460c ; "「言うことを聞いてくださらないのなら" + CALLFUNC R + MSG 0x1460d ; " ……おじさまも、去勢しなくては" + CALLFUNC R + MSG 0x1460e ; " いけなくなりますわ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1460f ; "「ぶひぃっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25826 + CALLFUNC VOICE + MSG 0x14610 ; "「ふふ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14611 ; "莉々子は男の腹を撫で、胸をさすりながら" + CALLFUNC R + MSG 0x14612 ; "うっとりと呟く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25827 + CALLFUNC VOICE + MSG 0x14613 ; "「莉々子、気に入ってるの。" + CALLFUNC R + MSG 0x14614 ; " このおちんちんが……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25828 + CALLFUNC VOICE + MSG 0x14615 ; "「まあ、兄さまとは比べモノにならないけれど、" + CALLFUNC R + MSG 0x14616 ; " 退屈しのぎにはなるでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14617 ; "くしゃくしゃと男の髪を掻き混ぜ、" + CALLFUNC R + MSG 0x14618 ; "全身にくまなく触れた後……" + CALLFUNC R + MSG 0x14619 ; "莉々子はペニスを弄び始める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25829 + CALLFUNC VOICE + MSG 0x1461a ; "「勃たせた方がやりやすいかしら?" + CALLFUNC R + MSG 0x1461b ; " 莉々子も、お手伝いいたしますわ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25830 + CALLFUNC VOICE + MSG 0x1461c ; "「……これからもよろしくね、おじさま……♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1461d ; "「か、かしこまりました……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1461e ; "一人の姫君と、二人の下僕。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1461f ; "三人の姿は地下牢に浮かび上がり、" + CALLFUNC R + MSG 0x14620 ; "不気味な宴は永遠に続く――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/エンディング + +; 莉々子/村人/07/ループ2 +; RETURN: void +FUNC 5858 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2f9f74 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 23 + PUSH 50 + CALLFUNC ■中出し + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 3 + PUSH 23 + PUSH 30 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2f9f74 +0x2f9f74: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25831 + CALLFUNC VOICE + MSG 0x14621 ; "「ん……んっ……くちゅ、くちゅ……。" + CALLFUNC R + MSG 0x14622 ; " はぁん……ちゅっ、ちゅるぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14623 ; "男を犯しながら、莉々子は自分の唾液を男に飲ませていた。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/莉々子/12/通常/唾液" + CALLFUNC ■イベント絵登録 + S_PUSH "カットイン/莉々子/12/01" + CALLFUNC ■カットイン登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25832 + CALLFUNC VOICE + MSG 0x14624 ; "「ん……どう? 美味しい?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14625 ; "「は、はいっ!" + CALLFUNC R + MSG 0x14626 ; " 莉々子様の唾液は、甘くて美味しゅうございます!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25833 + CALLFUNC VOICE + MSG 0x14627 ; "「そう……よかったわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14628 ; "  ちゅ……ぬちゅ、ぬぷっ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25834 + CALLFUNC VOICE + MSG 0x14629 ; "「あん……♂ 唾を飲んだら、途端に硬くさせて……。" + CALLFUNC R + MSG 0x1462a ; " ホント、イヤらしい男……。" + CALLFUNC R + MSG 0x1462b ; " 兄さまとは、比べモノにならないわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25835 + CALLFUNC VOICE + MSG 0x1462c ; "「はぁ、はぁ、下僕のくせに……んんっ、こんな……。" + CALLFUNC R + MSG 0x1462d ; " あっ、ああっ、ふぅん……。" + CALLFUNC R + MSG 0x1462e ; " 莉々子を……気持ち良くさせるなんて……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1462f ; "「う、ああ……! 莉々子様っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25836 + CALLFUNC VOICE + MSG 0x14630 ; "「なぁに? もう射精しちゃうつもり?" + CALLFUNC R + MSG 0x14631 ; " 堪え性のない男は、嫌いよ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25837 + CALLFUNC VOICE + MSG 0x14632 ; "「もっと莉々子を感じさせなさい……。" + CALLFUNC R + MSG 0x14633 ; " はぁ、はぁ、あなたは、下僕……なんだから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25838 + CALLFUNC VOICE + MSG 0x14634 ; "「ん、んっ……いいわ……♂ すごく、いい感じよ……♂" + CALLFUNC R + MSG 0x14635 ; " はぁん、あっ、気持ちいいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25839 + CALLFUNC VOICE + MSG 0x14636 ; "「あっ、どうしよう……。" + CALLFUNC R + MSG 0x14637 ; " これ……兄さまより、相性がいいかも……♂" + CALLFUNC R + MSG 0x14638 ; " はぁっ、あっ、どうして兄さまよりいいのっ?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14639 ; "「り、莉々子様! も、もっと……もっとください!" + CALLFUNC R + MSG 0x1463a ; " 莉々子様の甘い蜜を!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25840 + CALLFUNC VOICE + MSG 0x1463b ; "「もう……何なのよ……。図々しい男……。" + CALLFUNC R + MSG 0x1463c ; " はぁ、はぁ、そんなに欲しいのなら、口を開けなさい?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1463d ; "「あ……あああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25841 + CALLFUNC VOICE + MSG 0x1463e ; "「くすっ……情け無い顔ね♂" + CALLFUNC R + MSG 0x1463f ; " いいわ。好きなだけ飲ませてあげる♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/キス" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25842 + CALLFUNC VOICE + MSG 0x14640 ; "「ぁ……ん、くちゅ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/唾液" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25843 + CALLFUNC VOICE + MSG 0x14641 ; "「ちゅる……ん、くちゅ、くちゅ……。" + CALLFUNC R + MSG 0x14642 ; " んん……んふっ、ちゅる、ちゅるるるっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14643 ; "「う、おおおおっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14644 ; "  ビクンッ! ビクンッ!" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/絶頂唾液" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25844 + CALLFUNC VOICE + MSG 0x14645 ; "「はああああああん♂ あっ、い、いやっ!" + CALLFUNC R + MSG 0x14646 ; " 急に大きくしないでったら!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14647 ; "「も、申し訳ございません!」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25845 + CALLFUNC VOICE + MSG 0x14648 ; "「はぁ、はぁ、はぁ……。" + CALLFUNC R + MSG 0x14649 ; " もう……今ので、スイッチ入ったじゃない……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25846 + CALLFUNC VOICE + MSG 0x1464a ; "「それじゃ、今日もがんばってみる?" + CALLFUNC R + MSG 0x1464b ; " 兄さまより先に、莉々子を孕ませることができたら、" + CALLFUNC R + MSG 0x1464c ; " あなたのモノになってあげるわ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1464d ; "「よ……よろしいのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25847 + CALLFUNC VOICE + MSG 0x1464e ; "「くすっ……なぁに、そのにやけた顔は?" + CALLFUNC R + MSG 0x1464f ; " 兄さまの精子に勝てるとでも、思っているのかしら?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14650 ; "「っ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25848 + CALLFUNC VOICE + MSG 0x14651 ; "「だって、そうでしょう?" + CALLFUNC R + MSG 0x14652 ; " 兄さまと莉々子の相性はピッタリなんですもの♂" + CALLFUNC R + MSG 0x14653 ; " 兄さまの精子を最初に見つけるに決まってるじゃない」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25849 + CALLFUNC VOICE + MSG 0x14654 ; "「だから、莉々子は兄さまの精子で受精するの。" + CALLFUNC R + MSG 0x14655 ; " あなたの精子は、私の卵管に来ることさえ" + CALLFUNC R + MSG 0x14656 ; " できないわ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14657 ; "「うぅ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25850 + CALLFUNC VOICE + MSG 0x14658 ; "「ふふ……泣いてるの?" + CALLFUNC R + MSG 0x14659 ; " そんなに悔しいのなら、私を孕ませてみたら?" + CALLFUNC R + MSG 0x1465a ; " その汚いチンコに詰まっている、臭いザーメンで……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25851 + CALLFUNC VOICE + MSG 0x1465b ; "「子宮の入り口は、開けておいてア・ゲ・ル♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25852 + CALLFUNC VOICE + MSG 0x1465c ; "「これで、兄さまと同じ条件になるでしょう?" + CALLFUNC R + MSG 0x1465d ; " いいかしら?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1465e ; "「は……はいっ!" + CALLFUNC R + MSG 0x1465f ; " 俺……絶対に、莉々子様を孕ませてみせます!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25853 + CALLFUNC VOICE + MSG 0x14660 ; "「うふふ……がんばってね♂ 下僕さん♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14661 ; "莉々子は、男を射精に導くために、腰を動かし始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14662 ; "それは、自分自身がセックスを愉しむためでもあった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25854 + CALLFUNC VOICE + MSG 0x14663 ; "「はぁう……あっ、ううん……♂ あっ、いいわ……♂" + CALLFUNC R + MSG 0x14664 ; " ああんっ、あなたのチンコ、硬くて気持ちいい……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14665 ; "「うぅ……り、莉々子様!」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "イベント/莉々子/12/通常/目閉じ唾液" + CALLFUNC ■イベント絵登録 + S_PUSH "カットイン/莉々子/12/01" + CALLFUNC ■カットイン登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 51 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25855 + CALLFUNC VOICE + MSG 0x14666 ; "「ちゅっ……んふっ、ちゅ、ちゅぷ……。" + CALLFUNC R + MSG 0x14667 ; " はぁん、ちゅるっ、ちゅくちゅくっ、んはぁ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14668 ; "莉々子は、何の躊躇いもなく、" + CALLFUNC R + MSG 0x14669 ; "男と唇を重ねた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25856 + CALLFUNC VOICE + MSG 0x1466a ; "「あ……すごいわ……♂" + CALLFUNC R + MSG 0x1466b ; " 莉々子の膣内で、ビクビクしてる……♂" + CALLFUNC R + MSG 0x1466c ; " キスするたびに大きくなって……んっ、あっ、はぁん♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25857 + CALLFUNC VOICE + MSG 0x1466d ; "「はぁ、はぁ、あっ、ああ……。" + CALLFUNC R + MSG 0x1466e ; " チンコかたぁい……♂ あっ、うぅん……はぁっ……。" + CALLFUNC R + MSG 0x1466f ; " これ好きなの……あっ、これ大好きっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25858 + CALLFUNC VOICE + MSG 0x14670 ; "「んっ、くちゅ、くちゅ……。んっ、はぁん、ちゅるっ、ちゅぷ。" + CALLFUNC R + MSG 0x14671 ; " ん……舌をもっと出して……あっ、そうよ……。" + CALLFUNC R + MSG 0x14672 ; " ちゅる、くちゅくちゅ……んっ、ちゅるっ、ちゅぱっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25859 + CALLFUNC VOICE + MSG 0x14673 ; "「ん……あなた、タバコを吸ってるの?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14674 ; "「ち、ちゃんと歯磨きはしているのですが……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25860 + CALLFUNC VOICE + MSG 0x14675 ; "「いいのよ。父さまも吸っているから、" + CALLFUNC R + MSG 0x14676 ; " 嫌いじゃないわ。" + CALLFUNC R + MSG 0x14677 ; " ただ、兄さまとは違うと思っただけよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25861 + CALLFUNC VOICE + MSG 0x14678 ; "(はぁ、はぁ、兄さまよりも大人の男……。" + CALLFUNC R + MSG 0x14679 ; " 汚くて……図々しくて……。" + CALLFUNC R + MSG 0x1467a ; " 全然違うはずなのに……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25862 + CALLFUNC VOICE + MSG 0x1467b ; "「あっ、あっ、どう……?" + CALLFUNC R + MSG 0x1467c ; " 気持ち……いい?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1467d ; "「す、すごく……いいです!" + CALLFUNC R + MSG 0x1467e ; " 莉々子様にしてもらえるなんて……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25863 + CALLFUNC VOICE + MSG 0x1467f ; "「は……早く、射精して……。" + CALLFUNC R + MSG 0x14680 ; " だんだん気持ち良くなってきたから……。" + CALLFUNC R + MSG 0x14681 ; " はぁ、はぁ、腰が勝手に……動いちゃうのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14682 ; "  くちゅ、くちゅ、くちゅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25864 + CALLFUNC VOICE + MSG 0x14683 ; "「はっ……ん、はぁ……ああん……あっ、いい……♂" + CALLFUNC R + MSG 0x14684 ; " あっ、あっ、大人のおちんちん……♂" + CALLFUNC R + MSG 0x14685 ; " 硬くて……太くて……ああん、気持ちいいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25865 + CALLFUNC VOICE + MSG 0x14686 ; "「こ……これ以上、兄さまより気持ち良くしたら、" + CALLFUNC R + MSG 0x14687 ; " 承知しないから……。" + CALLFUNC R + MSG 0x14688 ; " はぁ、はぁ、早く射精なさい……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14689 ; "「ああ……で、でしたら、もう少しだけ、" + CALLFUNC R + MSG 0x1468a ; " 莉々子様の子宮口を、俺に近付けて下さい!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25866 + CALLFUNC VOICE + MSG 0x1468b ; "「あ……げ、下僕の分際で、私に命令するなんて……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1468c ; "「も、申し訳ございません!" + CALLFUNC R + MSG 0x1468d ; " ですが、もう……う、ああああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25867 + CALLFUNC VOICE + MSG 0x1468e ; "「ま、待って!" + CALLFUNC R + MSG 0x1468f ; " 子宮口にくっつけてあげるから、" + CALLFUNC R + MSG 0x14690 ; " もう少しだけ我慢して……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14691 ; "「ああ……ありがとうございます!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25868 + CALLFUNC VOICE + MSG 0x14692 ; "「んん……ぁ……はぁん、そんなに動いたら、" + CALLFUNC R + MSG 0x14693 ; " ちゃんと合わせられないじゃない……。" + CALLFUNC R + MSG 0x14694 ; " ジッとするの……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14695 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14696 ; "  クチュ……クチュ、クチュ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25869 + CALLFUNC VOICE + MSG 0x14697 ; "「あっ……ん、はぁ……すごい……♂" + CALLFUNC R + MSG 0x14698 ; " 莉々子の入り口……あなたのに馴染んでる……。" + CALLFUNC R + MSG 0x14699 ; " ん……チンコと同じ形になってるの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25870 + CALLFUNC VOICE + MSG 0x1469a ; "「はぁ、はぁ、いいわよ……。" + CALLFUNC R + MSG 0x1469b ; " 好きなだけ射精なさい。" + CALLFUNC R + MSG 0x1469c ; " 莉々子が扱いてあげるから……♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1469d ; "「ハァアアアア……!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1469e ; "  ヌチュ、ヌプッ、ズチュ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25871 + CALLFUNC VOICE + MSG 0x1469f ; "「ん……気持ちいい……♂ あっ、いいわ……♂" + CALLFUNC R + MSG 0x146a0 ; " はぁ、はぁ、あっ、ん……はっ……はっ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146a1 ; "「オオオオッ! 気持ちよすぎます!" + CALLFUNC R + MSG 0x146a2 ; " 莉々子様の膣内は、最高です!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25872 + CALLFUNC VOICE + MSG 0x146a3 ; "「そんなことはいいから、さっさと射精しなさい……。" + CALLFUNC R + MSG 0x146a4 ; " 私も……あ……我慢、してるのに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25873 + CALLFUNC VOICE + MSG 0x146a5 ; "「んっ、んっ……あっ、いい……♂" + CALLFUNC R + MSG 0x146a6 ; " はぁ、はぁ、ああん……はぁ、あっ、すごい……♂" + CALLFUNC R + MSG 0x146a7 ; " はぁん……あっ、ん、い、いや……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25874 + CALLFUNC VOICE + MSG 0x146a8 ; "「はぁ、はぁ、兄さま以外の男と、" + CALLFUNC R + MSG 0x146a9 ; " こんなに仲良くするなんて……。" + CALLFUNC R + MSG 0x146aa ; " 莉々子は、また悪い子になっちゃいそうです……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25875 + CALLFUNC VOICE + MSG 0x146ab ; "「ああ……ごめんなさい、兄さま……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25876 + CALLFUNC VOICE + MSG 0x146ac ; "「莉々子……いけない気持ちになってるの……。" + CALLFUNC R + MSG 0x146ad ; " 子宮が切なくなって、赤ちゃんが欲しいって……。" + CALLFUNC R + MSG 0x146ae ; " 兄さま以外の子種なんて、欲しくないのに……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25877 + CALLFUNC VOICE + MSG 0x146af ; "「あ……あっ、うぅん……はぁっ、ああん……♂" + CALLFUNC R + MSG 0x146b0 ; " だって、この人のおちんちん、すごく気持ちいいからっ♂" + CALLFUNC R + MSG 0x146b1 ; " 兄さまより、太くて……長くて……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25878 + CALLFUNC VOICE + MSG 0x146b2 ; "「はぁ、はぁ、だから……許せないのっ。" + CALLFUNC R + MSG 0x146b3 ; " 兄さまより気持ちよくしてくれるおちんちんは、" + CALLFUNC R + MSG 0x146b4 ; " 莉々子が懲らしめてあげないと……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25879 + CALLFUNC VOICE + MSG 0x146b5 ; "「いっぱい扱いて、この汚らわしい肉の塊を、" + CALLFUNC R + MSG 0x146b6 ; " へにゃへにゃにしてあげるんだから……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146b7 ; "「ううううっ、おあああっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25880 + CALLFUNC VOICE + MSG 0x146b8 ; "「はぁ、はぁ、な、何なの……これ?" + CALLFUNC R + MSG 0x146b9 ; " んもぅ、どんどんおっきくなってるじゃない……。" + CALLFUNC R + MSG 0x146ba ; " ああん、どうしよう……。すごく、良くなってきた♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25881 + CALLFUNC VOICE + MSG 0x146bb ; "「んっ、あっ、はぁ……あっ、いい……♂" + CALLFUNC R + MSG 0x146bc ; " 莉々子……気持ち良くて、好きになっちゃう♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146bd ; "「り、莉々子様……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25882 + CALLFUNC VOICE + MSG 0x146be ; "「あ……ん、でちゃう……の?" + CALLFUNC R + MSG 0x146bf ; " 莉々子の子宮に、臭いザーメンをビューって" + CALLFUNC R + MSG 0x146c0 ; " だしちゃうの?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146c1 ; "「だ、だします! 俺の汚らわしいザーメンを、" + CALLFUNC R + MSG 0x146c2 ; " 莉々子様の神聖な子宮にっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25883 + CALLFUNC VOICE + MSG 0x146c3 ; "「はぁはぁ……下僕のくせに、莉々子のおまんこに、" + CALLFUNC R + MSG 0x146c4 ; " どぴゅどぴゅしたいなんて……。" + CALLFUNC R + MSG 0x146c5 ; " はぁ……ん、ホント、どこまで図々しいのかしら……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25884 + CALLFUNC VOICE + MSG 0x146c6 ; "「くすっ……いらっしゃい、私の子宮に……♂" + CALLFUNC R + MSG 0x146c7 ; " それが、お前の望みなのでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25885 + CALLFUNC VOICE + MSG 0x146c8 ; "「運が良かったら受精してあげる……♂" + CALLFUNC R + MSG 0x146c9 ; " 莉々子の大切な卵子と、1つにしてあげてもいいわ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146ca ; "「が、がんばりますから……!" + CALLFUNC R + MSG 0x146cb ; " 俺……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25886 + CALLFUNC VOICE + MSG 0x146cc ; "「んん……あっ、ザーメン欲しい……♂" + CALLFUNC R + MSG 0x146cd ; " はぁ、はぁ、莉々子の子宮に呑ませて……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146ce ; "「ううっ! う、おおおおおっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25887 + CALLFUNC VOICE + MSG 0x146cf ; "「ああん、イクっ♂ はああああっ、イッちゃうぅぅぅっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/12/通常/絶頂" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + S_PUSH "カットイン/莉々子/12/03" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + PUSH 3 + PUSH 23 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x146d0 ; "  ドクッ……! ドクッ、ドクッ! ビュグッ、ビュルルッ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25888 + CALLFUNC VOICE + MSG 0x146d1 ; "「はぁうぅぅぅっ♂ ああっ、卵巣が熱い……!" + CALLFUNC R + MSG 0x146d2 ; " いやぁん、排卵しちゃうっ♂ タマゴでちゃうのっ♂」" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x146d3 ; "  ピュクン……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25889 + CALLFUNC VOICE + MSG 0x146d4 ; "「あぁん……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146d5 ; "「おあああっ、莉々子様の卵子がっ!" + CALLFUNC R + MSG 0x146d6 ; " それは、俺のモンだあああっ!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + PUSH 3 + PUSH 23 + PUSH 30 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x146d7 ; "  ドビュウッ! ドプッ! ドプッ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25890 + CALLFUNC VOICE + MSG 0x146d8 ; "「ちょ、ちょっと! あっ、まだ……射精してるの?" + CALLFUNC R + MSG 0x146d9 ; " いやあああん♂ ああっ、や、やめなさい!" + CALLFUNC R + MSG 0x146da ; " はぁ、はぁ、赤ちゃんできちゃうっ♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146db ; "「うぅ……くぅおおおおっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25891 + CALLFUNC VOICE + MSG 0x146dc ; "「ああ……子宮が熱い……♂" + CALLFUNC R + MSG 0x146dd ; " 兄さまじゃない子種が、莉々子の子宮に" + CALLFUNC R + MSG 0x146de ; " びゅるびゅる入ってくる……♂」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25892 + CALLFUNC VOICE + MSG 0x146df ; "「はぅぅぅぅん……すごく、気持ちいいよぉ♂" + CALLFUNC R + MSG 0x146e0 ; " 受精したくなっちゃう……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25893 + CALLFUNC VOICE + MSG 0x146e1 ; "「あっ、ああ……許して、兄さま……。" + CALLFUNC R + MSG 0x146e2 ; " 今だけは、この人の精子を受精したいの……♂" + CALLFUNC R + MSG 0x146e3 ; " 次は、絶対に兄さまとしますから……今だけは……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146e4 ; "「ぉ……う、おぁ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25894 + CALLFUNC VOICE + MSG 0x146e5 ; "「んぅ……うっ、はぁく……。" + CALLFUNC R + MSG 0x146e6 ; " す、すごい……♂ 卵子が犯されているのがわかる……♂" + CALLFUNC R + MSG 0x146e7 ; " あなたの精子たちに、メチャクチャにされてる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25895 + CALLFUNC VOICE + MSG 0x146e8 ; "「ああ……受精卵に……なってる……♂」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146e9 ; "「りり……こ……さま……」" + CALLFUNC A + S_PUSH "イベント/莉々子/12/通常射精/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■カットイン + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25896 + CALLFUNC VOICE + MSG 0x146ea ; "「はぁ、はぁ……うふふっ♂" + CALLFUNC R + MSG 0x146eb ; " あなたを玩具にしてよかったわ。" + CALLFUNC R + MSG 0x146ec ; " こんなにも愉しめるなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25897 + CALLFUNC VOICE + MSG 0x146ed ; "「もっともっと、莉々子を愉しませてね……♂」" + CALLFUNC A + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25898 + CALLFUNC VOICE + MSG 0x146ee ; "「はぁ、はぁ、はぁ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x146ef ; "「ぅ……おぁぁぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x146f0 ; "男の精を絞り尽くした莉々子は、男から離れると、" + CALLFUNC R + MSG 0x146f1 ; "ゆっくりと立ち上がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x146f2 ; "乱れた着物と髪を正し、男を見下ろす。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25899 + CALLFUNC VOICE + MSG 0x146f3 ; "「くすっ……いっぱい射精したのね。" + CALLFUNC R + MSG 0x146f4 ; " 兄さまには遠く及ばないけれど、良かったわよ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25900 + CALLFUNC VOICE + MSG 0x146f5 ; "「気が向いたら、また遊んであげる♂" + CALLFUNC R + MSG 0x146f6 ; " それまで、あなたが生きていたらの話だけど……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x146f7 ; "莉々子は気絶している男を一瞥して、" + CALLFUNC R + MSG 0x146f8 ; "静かに立ち去った。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/村人/07/ループ2 +EOF シナリオ\莉々子/村人/07−エンド.jaf + +; 莉々子/藪井/01 +; RETURN: void +FUNC 5859 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25901 + CALLFUNC VOICE + MSG 0x146f9 ; "「んんっ……ぁ、あぁ……っ、" + CALLFUNC R + MSG 0x146fa ; " にいさま……兄さまぁ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x146fb ; "夜の帳のその最中……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x146fc ; "ベッドに横たわり、細かに肩を震わせながら" + CALLFUNC R + MSG 0x146fd ; "莉々子は甘えるような声を上げていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25902 + CALLFUNC VOICE + MSG 0x146fe ; "「はぁ、はぁ、はぁ……" + CALLFUNC R + MSG 0x146ff ; " あぁん、あっ、あぁっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25903 + CALLFUNC VOICE + MSG 0x14700 ; "「どうして……?" + CALLFUNC R + MSG 0x14701 ; " ここを触ると……、ぬるぬるして……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25904 + CALLFUNC VOICE + MSG 0x14702 ; "「ヘンな気分に……なってしまいます" + CALLFUNC R + MSG 0x14703 ; " ……っ、ぁ、あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14704 ; "それがどういう事かは知らなくとも、" + CALLFUNC R + MSG 0x14705 ; "本能が莉々子の指を動かしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25905 + CALLFUNC VOICE + MSG 0x14706 ; "「こ、こわい……でも、莉々子、" + CALLFUNC R + MSG 0x14707 ; " これ……好き……です♀ あぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14708 ; "白く細い足がシーツをすべり、" + CALLFUNC R + MSG 0x14709 ; "可憐な爪先がその波を歪ませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1470a ; "かすかに上下するベッドがキシキシと音を立て、" + CALLFUNC R + MSG 0x1470b ; "淫靡な水音が旋律を刻む。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1470c ; "  ちゅくッ……くちっ、くちゅうぅ……" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25906 + CALLFUNC VOICE + MSG 0x1470d ; "「んんっ……あっ、あは……ぁっ……。" + CALLFUNC R + MSG 0x1470e ; " あっ、兄さま……。こんなに兄さまのことを" + CALLFUNC R + MSG 0x1470f ; " お慕いしているのに……ふぁぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14710 ; "護のことを考えるたびに、" + CALLFUNC R + MSG 0x14711 ; "莉々子の指先は淫らな動きを止められなくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25907 + CALLFUNC VOICE + MSG 0x14712 ; "「んはぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14713 ; "目を閉じ、長い睫毛を濡らしながら莉々子が" + CALLFUNC R + MSG 0x14714 ; "想うのはいつだって兄さま――護の事だった。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/片目" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25908 + CALLFUNC VOICE + MSG 0x14715 ; "「兄さまの事を考えると……、んッ……" + CALLFUNC R + MSG 0x14716 ; " ジンジンして、熱くて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25909 + CALLFUNC VOICE + MSG 0x14717 ; "「ぁっ……莉々子は、兄さまと……、" + CALLFUNC R + MSG 0x14718 ; " もっとお近づきになりたい……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25910 + CALLFUNC VOICE + MSG 0x14719 ; "「兄さま……、兄さま……、" + CALLFUNC R + MSG 0x1471a ; " っふ……、あっ……あぁあんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1471b ; "華奢な身体をもどかしそうにくねらせ、" + CALLFUNC R + MSG 0x1471c ; "小さな指先で敏感な花弁をなぞり、狂わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1471d ; "性知識の無い莉々子には、膣口を撫で、" + CALLFUNC R + MSG 0x1471e ; "湧き出る蜜を塗り広げる幼稚な自慰しか" + CALLFUNC R + MSG 0x1471f ; "出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14720 ; "それでも、不器用ながらに粘膜を擦る" + CALLFUNC R + MSG 0x14721 ; "人差し指は快楽のツボを丁寧に押さえていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/01/通常/ぼんやり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25911 + CALLFUNC VOICE + MSG 0x14722 ; "「ぁ……あ、あぁああ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25912 + CALLFUNC VOICE + MSG 0x14723 ; "「もっと……もっと、お傍で莉々子を" + CALLFUNC R + MSG 0x14724 ; " 見て下さい……兄さまぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14725 ; "普段は誰の目にも晒される事の無い" + CALLFUNC R + MSG 0x14726 ; "莉々子のいたいけな部分は、すっかり" + CALLFUNC R + MSG 0x14727 ; "ほころんで小さな蕾を花開かせていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25913 + CALLFUNC VOICE + MSG 0x14728 ; "「んっ……ん、んん……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14729 ; "唇を軽く噛み、甘い酩酊に揺らされていると" + CALLFUNC R + MSG 0x1472a ; "ふいに扉の開く音がした。" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1472b ; "  カチャ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1472c ; "しかし、独り遊びに夢中な莉々子は" + CALLFUNC R + MSG 0x1472d ; "その音に気づく事なくうっとりと" + CALLFUNC R + MSG 0x1472e ; "夢の世界をまぶたの裏に描いていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25914 + CALLFUNC VOICE + MSG 0x1472f ; "「ぁあ……っ、あんっ、止まりません……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14730 ; "「おおっと、莉々子様。" + CALLFUNC R + MSG 0x14731 ; " そのように乱暴になさっては、" + CALLFUNC R + MSG 0x14732 ; " 大切な膜に傷がついてしまいますぞ?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/次女の部屋/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25915 + CALLFUNC VOICE + MSG 0x14733 ; "「きゃっ……、お、おじさま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14734 ; "突然目の前に現れた巨体の影に目を開くと、" + CALLFUNC R + MSG 0x14735 ; "莉々子は少し驚いてみせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14736 ; "そして、肌を隠すでもなくきょとんとする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25916 + CALLFUNC VOICE + MSG 0x14737 ; "「いらしていたんですね……はぁっ……。" + CALLFUNC R + MSG 0x14738 ; " ごめんなさい、気づきませんでした」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14739 ; "「おっと。指先に蜜がついておりますぞ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25917 + CALLFUNC VOICE + MSG 0x1473a ; "「……蜜……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1473b ; "藪井は莉々子が下ろそうとした指先を奪うと、" + CALLFUNC R + MSG 0x1473c ; "そのままそれを自らの舌先に近づけていった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1473d ; "「ぴちゃ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25918 + CALLFUNC VOICE + MSG 0x1473e ; "「んっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1473f ; "「ほう、これはこれは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14740 ; "上質なワインを味わうかのように、舌先で" + CALLFUNC R + MSG 0x14741 ; "莉々子の愛液を舐め取ると、それを口内で転がし、" + CALLFUNC R + MSG 0x14742 ; "喉を鳴らして嚥下する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14743 ; "そして、指と指の間に残る少量の雫すらをも" + CALLFUNC R + MSG 0x14744 ; "卑屈な笑顔でこそぎとっていった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14745 ; "「ぴちゃっ……れるれる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25919 + CALLFUNC VOICE + MSG 0x14746 ; "「ふぁっ……? おじさま、" + CALLFUNC R + MSG 0x14747 ; " くすぐったい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14748 ; "消え入りそうな声を上げる莉々子を、" + CALLFUNC R + MSG 0x14749 ; "ねっとりと劣情を抱いた視線で眺め回す藪井。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1474a ; "(そろそろ、こちらも限界だな)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1474b ; "白衣の下でイチモツが隆起する感覚に、" + CALLFUNC R + MSG 0x1474c ; "藪井の中の薄暗い欲望がふつふつと" + CALLFUNC R + MSG 0x1474d ; "湧き上がって来る。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1474e ; "「じゅるるるっ……。" + CALLFUNC R + MSG 0x1474f ; " フヒヒッ……おいしゅうございますよ、" + CALLFUNC R + MSG 0x14750 ; " 莉々子様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25920 + CALLFUNC VOICE + MSG 0x14751 ; "「あぁっ………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25921 + CALLFUNC VOICE + MSG 0x14752 ; "「も、もう綺麗になりましたから、" + CALLFUNC R + MSG 0x14753 ; " 手を……お離しください……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14754 ; "「おやおや。もう少し我慢なさってください。" + CALLFUNC R + MSG 0x14755 ; " これは莉々子様の体調を知る上で" + CALLFUNC R + MSG 0x14756 ; " とても重要なことなのですよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25922 + CALLFUNC VOICE + MSG 0x14757 ; "「そうなのですか……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14758 ; "「それより、蜜を勝手に出されては" + CALLFUNC R + MSG 0x14759 ; " 困りますよ。私のいないところで" + CALLFUNC R + MSG 0x1475a ; " こんな事をなさっては……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25923 + CALLFUNC VOICE + MSG 0x1475b ; "「ん……それが、我慢ができなくて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1475c ; "まだ体の火照りが抜けないのか、もじもじと" + CALLFUNC R + MSG 0x1475d ; "裸のままの膝を擦り合わせる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1475e ; "香水を纏わずとも自然と香る、涼しげで" + CALLFUNC R + MSG 0x1475f ; "可憐な香りに藪井は口元をニヤつかせる。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14760 ; "「では、私が直接採取いたしましょう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25924 + CALLFUNC VOICE + MSG 0x14761 ; "「採取……?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14762 ; "「莉々子様のなさっていたことを、" + CALLFUNC R + MSG 0x14763 ; " 代わりに私が行うのです」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14764 ; "「そうすれば、蜜は無駄にならず、" + CALLFUNC R + MSG 0x14765 ; " 莉々子様も手を汚さずに済む」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14766 ; "「さあ……四つん這いになって、" + CALLFUNC R + MSG 0x14767 ; " 蜜の出る箇所を私めにお見せください」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2fc3f4 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2fc3f4 +0x2fc3f4: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/15/汁なし/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x14768 ; "突拍子もない藪井の提案に、" + CALLFUNC R + MSG 0x14769 ; "莉々子は静かに従った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25925 + CALLFUNC VOICE + MSG 0x1476a ; "「こう……ですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25926 + CALLFUNC VOICE + MSG 0x1476b ; "「なんだか、お股がすーすーして、" + CALLFUNC R + MSG 0x1476c ; " 落ち着きません……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1476d ; "(素直に言う事を聞く……。" + CALLFUNC R + MSG 0x1476e ; " ほほう、未熟ながらもヒクついて)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1476f ; "(これは最高の蜜を味わう事が" + CALLFUNC R + MSG 0x14770 ; " 出来そうだな……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14771 ; "「ぺろり……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14772 ; "藪井は肉厚な舌で薄い唇を舐めると、" + CALLFUNC R + MSG 0x14773 ; "自らの裸体を露わにしていった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14774 ; "「おほぉっ……! おおおぉっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14775 ; "藪井は飢えた獣のように吼え、" + CALLFUNC R + MSG 0x14776 ; "歓喜で醜い腹肉を揺らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25927 + CALLFUNC VOICE + MSG 0x14777 ; "「どう……ですか?" + CALLFUNC R + MSG 0x14778 ; " 莉々子の身体に、おかしなところは" + CALLFUNC R + MSG 0x14779 ; " ありまして……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1477a ; "まさか信頼する医者が、自分の肉体を目当てに" + CALLFUNC R + MSG 0x1477b ; "日々いやらしい診察を行っていたとは夢にも思わないのか、" + CALLFUNC R + MSG 0x1477c ; "莉々子の瞳に疑惑の色は無い。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1477d ; "「今、じっくりと観察させていただきますよ。" + CALLFUNC R + MSG 0x1477e ; " そう……じっくりとね、ヒヒヒッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1477f ; "すぐにもむしゃぶりつき、唾液を撒き散らして処女肉を" + CALLFUNC R + MSG 0x14780 ; "ねぶり回したいところだが、一応の名目は診察なのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14781 ; "藪井は、仰向けになった状態で" + CALLFUNC R + MSG 0x14782 ; "莉々子の秘部をまじまじと見つめた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14783 ; "(視界いっぱいに広がる、清楚な莉々子様の花弁……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14784 ; "(男を知らぬ、清らかな縦筋がついに目の前に……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14785 ; "獲物を見つめる藪井の視線には自然と熱がこもり、" + CALLFUNC R + MSG 0x14786 ; "その熱量が莉々子の両脚の付け根に注がれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25928 + CALLFUNC VOICE + MSG 0x14787 ; "「んっ……おじさま……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14788 ; "あどけない莉々子の言葉の一つ一つに、肉棒が" + CALLFUNC R + MSG 0x14789 ; "ビクビクと上下し、褒美を受けた雄犬のように振りたくられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1478a ; "先走りを飛ばしながらも、藪井は自らの劣情に" + CALLFUNC R + MSG 0x1478b ; "かまってなどいられなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1478c ; "そう。肉棒を擦り立て、射精をすることよりも" + CALLFUNC R + MSG 0x1478d ; "もっともっと大切なことが、藪井の目の前にあるのだから。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25929 + CALLFUNC VOICE + MSG 0x1478e ; "「……ぁ……おじさまの吐息が、かかって……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1478f ; "「大事な場所ですからな、間近でゆっくりと診るのですよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25930 + CALLFUNC VOICE + MSG 0x14790 ; "「そう……なのですね、お願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14791 ; "藪井の上にまたがりながら、純白のショーツを" + CALLFUNC R + MSG 0x14792 ; "自分の手でずらすように命令される。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14793 ; "「胸も見せてください。いつも診察では" + CALLFUNC R + MSG 0x14794 ; " そうなさっているでしょう?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25931 + CALLFUNC VOICE + MSG 0x14795 ; "「は、はい……そうですよね。" + CALLFUNC R + MSG 0x14796 ; " 莉々子、すっかり忘れていました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14797 ; "本当ならこの診察には関係ないはずの胸部の露出。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14798 ; "それすらも素直に、言われた通りに従って" + CALLFUNC R + MSG 0x14799 ; "小ぶりながらもしっかりと膨らんだ乳房を見せ付ける。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/汁あり/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1479a ; "「……ハァッ、ハァッ、莉々子様、" + CALLFUNC R + MSG 0x1479b ; " もうこんなにも淫蜜をしたたらせて……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1479c ; "生温かい藪井の息が、白い肌に、" + CALLFUNC R + MSG 0x1479d ; "桜色の割れ目に当たってくすぐったい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1479e ; "莉々子はもじもじとお尻を揺らして、無意識に" + CALLFUNC R + MSG 0x1479f ; "スケベ医師の魔の手から逃れようと身をよじった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25932 + CALLFUNC VOICE + MSG 0x147a0 ; "「ん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147a1 ; "しかしそうすればするほど、濡れた花弁と小さなお尻" + CALLFUNC R + MSG 0x147a2 ; "……その奥に潜む最も恥ずかしいお尻の穴までもが" + CALLFUNC R + MSG 0x147a3 ; "ふるふると震えて藪井の目を楽しませる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25933 + CALLFUNC VOICE + MSG 0x147a4 ; "「あぁ……、おツユがいっぱい……。" + CALLFUNC R + MSG 0x147a5 ; " ちゃんと見えています、か……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147a6 ; "莉々子が息をする度に、次々に愛液が溢れ出し" + CALLFUNC R + MSG 0x147a7 ; "無駄な肉の無いすっきりとした太腿に滴り落ちていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147a8 ; "(おっと、もったいない……。" + CALLFUNC R + MSG 0x147a9 ; " 莉々子様の淫蜜は、一滴たりとも無駄にするものか)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147aa ; "藪井は興奮混じりの焦りを感じ、莉々子の下腹部に" + CALLFUNC R + MSG 0x147ab ; "猛然とその二重顎を近づけた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147ac ; "「それではたっ……ぷりと楽しむとしますか」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25934 + CALLFUNC VOICE + MSG 0x147ad ; "「たのしむ……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147ae ; "「いやいや、仕事に『勤しむ』と言ったのです。" + CALLFUNC R + MSG 0x147af ; " さあ、ご自分で患部をよく見せて」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25935 + CALLFUNC VOICE + MSG 0x147b0 ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147b1 ; "疑いもせずに、やや子供っぽいショーツを持ち上げ、" + CALLFUNC R + MSG 0x147b2 ; "色素沈殿の兆しも見えないすべすべとした陰部を" + CALLFUNC R + MSG 0x147b3 ; "露出する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147b4 ; "莉々子のそれは大量の愛液に濡れそぼっていたものの、" + CALLFUNC R + MSG 0x147b5 ; "陶器で出来た花器のようになめらかで良い匂いがした。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147b6 ; "「くんくん……。朝露に濡れる、鈴蘭のような香り……。" + CALLFUNC R + MSG 0x147b7 ; " 匂いは異常ございませんな」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/汁あり/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25936 + CALLFUNC VOICE + MSG 0x147b8 ; "「良かった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147b9 ; "安堵して溜め息をつく莉々子の胸部で、" + CALLFUNC R + MSG 0x147ba ; "ぷっくりと小粒の乳首が上下していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147bb ; "それはけして勃ち上がり、硬くしこってはいなかったが" + CALLFUNC R + MSG 0x147bc ; "むしろそのまま、ありのままの柔らかな乳頭と乳輪の" + CALLFUNC R + MSG 0x147bd ; "無防備さが藪井の心をひどく喜ばせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147be ; "藪井の中の莉々子は、こうでなくてはいけない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147bf ; "淫らな姿を晒しながらも、世俗の穢れなど" + CALLFUNC R + MSG 0x147c0 ; "何も知らない清浄なものでなくてはならない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147c1 ; "「では、診察を始めさせていただきましょう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147c2 ; "「ぺろぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147c3 ; "舌先を限界まで伸ばし、藪井の口内粘膜が莉々子の" + CALLFUNC R + MSG 0x147c4 ; "処女花肉に接触する。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25937 + CALLFUNC VOICE + MSG 0x147c5 ; "「っ……? や、やぁ……っ!" + CALLFUNC R + MSG 0x147c6 ; " ふぁ……あ、あ、あぁっ……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147c7 ; "「れるぅ……にゅるにゅるっ、にゅりゅうううっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147c8 ; "まずは唇に最も近い、花弁の上方に舌を乗せ、" + CALLFUNC R + MSG 0x147c9 ; "それからゆっくりと輪郭をなぞり上げるように上昇していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147ca ; "それだけで藪井の舌先にはとろりと莉々子の愛液が" + CALLFUNC R + MSG 0x147cb ; "滴り落ち、長い渇きを癒してくれる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147cc ; "(甘露甘露……、まだ味は薄いものの、" + CALLFUNC R + MSG 0x147cd ; " 粘り気は充分……おほっ、極上の水飴のようだ)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147ce ; "(これだから乙女の蜜を啜るのはやめられん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147cf ; "藪井はねるねると自在に舌を泳がせ、" + CALLFUNC R + MSG 0x147d0 ; "莉々子の肉ヒダに水音をたてていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147d1 ; "「ぷちゃっ……ぴちゃっ、くちゅ、ちゅぱッ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25938 + CALLFUNC VOICE + MSG 0x147d2 ; "「ひっ……ぁ、あああぁっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25939 + CALLFUNC VOICE + MSG 0x147d3 ; "「こ、これ……おかしいです……莉々子のお股、" + CALLFUNC R + MSG 0x147d4 ; " もっと……もっと濡れて……っ、あはぁンっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147d5 ; "本来ならば、絶対に藪井が味わう事の出来ないおこぼれ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147d6 ; "純粋で素直な莉々子だからこそ、こうして" + CALLFUNC R + MSG 0x147d7 ; "騙して顔面騎乗の格好をさせる事が出来た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147d8 ; "神代家の次女。" + CALLFUNC R + MSG 0x147d9 ; "病弱で、線の細い儚げな天使。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147da ; "普段、藪井が見ることの出来る莉々子のあどけなさが" + CALLFUNC R + MSG 0x147db ; "大胆なポーズをとってなお、消えずにそこにある。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147dc ; "(千載一遇のチャンスを、一秒でも長く、" + CALLFUNC R + MSG 0x147dd ; " 永遠のように長く……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147de ; "全身を突っ張らせ、激しく興奮しながら" + CALLFUNC R + MSG 0x147df ; "藪井は莉々子の秘密の花園の虜だった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147e0 ; "「おや。舐めても舐めても新しい蜜が出てきますぞ。" + CALLFUNC R + MSG 0x147e1 ; " これは治療が必要ですかな?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25940 + CALLFUNC VOICE + MSG 0x147e2 ; "「んッ……、ぁ、あぁ……っ、" + CALLFUNC R + MSG 0x147e3 ; " なんだか莉々子、おかしな気持ちに……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147e4 ; "「それは莉々子様が女であることの証です。" + CALLFUNC R + MSG 0x147e5 ; " おかしなことではありません」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25941 + CALLFUNC VOICE + MSG 0x147e6 ; "「でも……でも……、んんん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147e7 ; "ぴくん、ぴくんと震える莉々子の肌に気を良くして" + CALLFUNC R + MSG 0x147e8 ; "藪井の粘膜診療は続く。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147e9 ; "「ぴちゃ……ぴちゃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147ea ; "でっぷりと肥えた身体にふさわしく、" + CALLFUNC R + MSG 0x147eb ; "藪井の舌は全体的に分厚くしつこい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147ec ; "発情した犬のように莉々子の秘部をしゃぶりながら、" + CALLFUNC R + MSG 0x147ed ; "莉々子が我に帰ることの無いよう、" + CALLFUNC R + MSG 0x147ee ; "何度も何度も巧みに言葉で縛る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147ef ; "莉々子自身が気づかぬうちに、" + CALLFUNC R + MSG 0x147f0 ; "藪井の可愛い愛欲人形と成す為に……。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147f1 ; "「それに、莉々子様が女性として成熟されれば" + CALLFUNC R + MSG 0x147f2 ; " 彼も喜ぶのではないですかな」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25942 + CALLFUNC VOICE + MSG 0x147f3 ; "「……んっ、か、彼……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x147f4 ; "「好きなのでしょう、あの使用人が」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25943 + CALLFUNC VOICE + MSG 0x147f5 ; "「あ……兄さま……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147f6 ; "藪井に秘部を舐めたくられながら、莉々子はぽっと" + CALLFUNC R + MSG 0x147f7 ; "頬を赤くした。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25944 + CALLFUNC VOICE + MSG 0x147f8 ; "「本当に兄さまが喜び……ますか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25945 + CALLFUNC VOICE + MSG 0x147f9 ; "「これで……莉々子、兄さまにふさわしい……、" + CALLFUNC R + MSG 0x147fa ; " ん、んんっ……大人の、女性に……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147fb ; "声が小さくなったのは、藪井の行いのおぞましさに" + CALLFUNC R + MSG 0x147fc ; "気づいたからではなく……ただ一途に護を慕う、" + CALLFUNC R + MSG 0x147fd ; "莉々子の淡い恋心からだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x147fe ; "他の男の名前を恥ずかしそうに告げる莉々子に" + CALLFUNC R + MSG 0x147ff ; "多少苛立ち、藪井は唇全体で割れ目を吸いたてた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14800 ; "「ぢゅるっ……ぢゅるぢゅるぢゅるっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25946 + CALLFUNC VOICE + MSG 0x14801 ; "「あっ……? ふぁ、ぁ、ああぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14802 ; "ビクビクと全身を震わせ、長い黒髪を揺らす莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14803 ; "シルク地の衣服にこすれ、乱れる髪束が" + CALLFUNC R + MSG 0x14804 ; "ミルク色の素肌との対比で美しかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14805 ; "(発展途上だからこそ、美しく咲く蕾……" + CALLFUNC R + MSG 0x14806 ; " こりゃあ、たまらん……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14807 ; "れるれると巧みに舌先を蠢かせ、藪井は鼻息も荒く" + CALLFUNC R + MSG 0x14808 ; "莉々子の両脚を割り開いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14809 ; "『兄さま』という言葉を呟くだけで、" + CALLFUNC R + MSG 0x1480a ; "純情な莉々子からは無限に蜜が湧き出してくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1480b ; "それこそ藪井が望むことではあったのだが、" + CALLFUNC R + MSG 0x1480c ; "それでもなんとなく釈然としない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1480d ; "……藪井は、自らが莉々子をここまで花咲かせたのだと" + CALLFUNC R + MSG 0x1480e ; "誇るように、両太腿を撫で回した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25947 + CALLFUNC VOICE + MSG 0x1480f ; "「ん、ぁ、ぁあ……っ、お、おじさまの手……、" + CALLFUNC R + MSG 0x14810 ; " どうして莉々子の足を撫でるのですか……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14811 ; "「こうすることで……じゅるっ……、" + CALLFUNC R + MSG 0x14812 ; " 莉々子様の患部の形を目に焼き付けているのですよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25948 + CALLFUNC VOICE + MSG 0x14813 ; "「ん、んん……っ、はい……感じます、" + CALLFUNC R + MSG 0x14814 ; " おじさまの目が……莉々子のそこを見て" + CALLFUNC R + MSG 0x14815 ; " くださっているのが……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14816 ; "「これだけ足をお開きになっても、ココの形は" + CALLFUNC R + MSG 0x14817 ; " 少しも崩れていませんな……、じゅるっ、" + CALLFUNC R + MSG 0x14818 ; " 大変に良い事です」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25949 + CALLFUNC VOICE + MSG 0x14819 ; "「っ……、あ、ぁ、ありがとうございます、" + CALLFUNC R + MSG 0x1481a ; " おじさま……んんっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1481b ; "小首をかしげ、無邪気な瞳で藪井を見下ろす莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1481c ; "その表情は幼いが、大の男を組み敷くことに疑問も" + CALLFUNC R + MSG 0x1481d ; "感じていない様子で妙な気高さも滲ませていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1481e ; "穢れという穢れから隔離され、藪井の手で徐々に" + CALLFUNC R + MSG 0x1481f ; "開花していく莉々子という小さな花びら。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14820 ; "摘み取らぬように、花弁の上に染み出す露のみを" + CALLFUNC R + MSG 0x14821 ; "ねっとりと舐め取り、ささやかな刺激を加えていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14822 ; "「ひひっ……素晴らしい、素晴らしいですぞ" + CALLFUNC R + MSG 0x14823 ; " 莉々子様……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25950 + CALLFUNC VOICE + MSG 0x14824 ; "「ひぅッ……、そ、そんな場所を舐めるだなんて……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25951 + CALLFUNC VOICE + MSG 0x14825 ; "「あっ……ぁ、ヘンです……!" + CALLFUNC R + MSG 0x14826 ; " お股がジンジンして……熱い……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14827 ; "羞恥と未知の感覚への恐れとで、" + CALLFUNC R + MSG 0x14828 ; "複雑な表情を浮かべる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14829 ; "ねろねろと股間を這い回る舌に、薄い嫌悪を" + CALLFUNC R + MSG 0x1482a ; "示した莉々子の気を逸らすために……" + CALLFUNC R + MSG 0x1482b ; "藪井は一度、蜜口から顔を外した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1482c ; "そして、女体の弱点……陰部の上方……、" + CALLFUNC R + MSG 0x1482d ; "無毛の割れ目に息づく小さな豆粒をねぶりはじめる。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25952 + CALLFUNC VOICE + MSG 0x1482e ; "「んっ……? んん、ふぁあああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1482f ; "初めて莉々子の反応が変わり、" + CALLFUNC R + MSG 0x14830 ; "「いやいや」をするように髪束が振られる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25953 + CALLFUNC VOICE + MSG 0x14831 ; "「おじさま……っ、おじさま、これ、これ……っ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14832 ; "「ほう。自分でも、ここで遊んだことは" + CALLFUNC R + MSG 0x14833 ; " ございませんでしたか……ヒヒヒッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14834 ; "ただ、蜜を吐き出す膣口を指でいじったところで" + CALLFUNC R + MSG 0x14835 ; "女陰の快楽の全てを引き出すことは難しい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14836 ; "医師ならではの的確な舌遣いで、藪井は莉々子の" + CALLFUNC R + MSG 0x14837 ; "肉豆の先端をチュルチュルと吸い、転がす。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14838 ; "「さすがにまだ、包皮が剥ける事はございませんか……。" + CALLFUNC R + MSG 0x14839 ; " なんとささやかな真珠でしょう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1483a ; "「ぐふッ……! 私めの舌の上で躍りながら、" + CALLFUNC R + MSG 0x1483b ; " 柔らかな包皮に包まれている蜜豆の、" + CALLFUNC R + MSG 0x1483c ; " このコリコリとした愛らしい硬さ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25954 + CALLFUNC VOICE + MSG 0x1483d ; "「んんっ……んーっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1483e ; "自分が感じていることすら理解していないのに、" + CALLFUNC R + MSG 0x1483f ; "莉々子の声が長く余韻を響かせ、甘みを帯びる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25955 + CALLFUNC VOICE + MSG 0x14840 ; "「く、苦しいです……、おじさま……!" + CALLFUNC R + MSG 0x14841 ; " 莉々子、もう、もう診察はやめます……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14842 ; "目を細めるだけで、薄灯りしか無い部屋の照明に" + CALLFUNC R + MSG 0x14843 ; "照らし出された莉々子の横顔はぐっと大人びる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14844 ; "くびれを揺らし、ベッドを鳴らしながら身悶える" + CALLFUNC R + MSG 0x14845 ; "莉々子の下半身はしかし藪井の支配下にある。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14846 ; "ぐっと両脚を握られてしまえば、" + CALLFUNC R + MSG 0x14847 ; "か細いその体に逃げ道などすぐになくなって" + CALLFUNC R + MSG 0x14848 ; "しまうのだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25956 + CALLFUNC VOICE + MSG 0x14849 ; "「あぁっ……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1484a ; "「いけません。ここでやめてしまっては、" + CALLFUNC R + MSG 0x1484b ; " 正確な情報が揃いませんので」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25957 + CALLFUNC VOICE + MSG 0x1484c ; "「いやです……っ、莉々子、なんだかこわい……っ、" + CALLFUNC R + MSG 0x1484d ; " んふッ……ひっ、ひぁああっ、あぁンっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1484e ; "「もう少しの辛抱ですよ。それに、いいのですか?" + CALLFUNC R + MSG 0x1484f ; " 大人の女性になれなくても……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14850 ; "「彼を他の女性に奪われてしまっても……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25958 + CALLFUNC VOICE + MSG 0x14851 ; "「んっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25959 + CALLFUNC VOICE + MSG 0x14852 ; "「そ、それは……ん、ぁ、あぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14853 ; "莉々子は藪井の執拗な舌技と、流れるような戯言に" + CALLFUNC R + MSG 0x14854 ; "すっかり抵抗する気力を失くしてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25960 + CALLFUNC VOICE + MSG 0x14855 ; "(兄さまが……他の女性に……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14856 ; "大好きな護の事を考えながら、" + CALLFUNC R + MSG 0x14857 ; "藪井のねちっこい愛撫に身を委ねていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14858 ; "体の力を抜いてしまうと、不快感は次第に薄れ、" + CALLFUNC R + MSG 0x14859 ; "まるでそこを舐めてくれているのが慕う護の" + CALLFUNC R + MSG 0x1485a ; "舌先であるようにさえ、莉々子には感じられた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25961 + CALLFUNC VOICE + MSG 0x1485b ; "(あぁ……もし兄さまが、莉々子のここを" + CALLFUNC R + MSG 0x1485c ; " こんな風に……舐めてくださったら、" + CALLFUNC R + MSG 0x1485d ; " どんな気持ちがするのかしら……?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25962 + CALLFUNC VOICE + MSG 0x1485e ; "「んぅうっ……♀ あっ、ああぁああっ……♀" + CALLFUNC R + MSG 0x1485f ; " あっ、あっ、ああぁああンっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14860 ; "乙女小説のような、罪のない妄想で莉々子の股間は" + CALLFUNC R + MSG 0x14861 ; "ぬちゃぬちゃと水音をたて、藪井を歓喜させた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25963 + CALLFUNC VOICE + MSG 0x14862 ; "「あっ、あっ……何か……あっ、く、くる……。" + CALLFUNC R + MSG 0x14863 ; " い、いや……おじさま、こ、これは……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14864 ; "くびれをくねらせ、薄い肢体をなまめかしく揺さぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14865 ; "莉々子が苦悶まじりの悦びの声を洩らすと、" + CALLFUNC R + MSG 0x14866 ; "藪井は大きく口を開き、小さな女陰の全体を" + CALLFUNC R + MSG 0x14867 ; "まるごとしゃぶりはじめる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14868 ; "「ぢゅっ……ぢゅるぢゅるぢゅるッ……!" + CALLFUNC R + MSG 0x14869 ; " ぺちゃぺちゃぺちゃぁっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25964 + CALLFUNC VOICE + MSG 0x1486a ; "「あぁっ……あっ、あっ……んっ、あはぁぁぁっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25965 + CALLFUNC VOICE + MSG 0x1486b ; "「莉々子、莉々子、どうにかなってしま……います、" + CALLFUNC R + MSG 0x1486c ; " おじさま……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1486d ; "「恐れることはありませんよ。" + CALLFUNC R + MSG 0x1486e ; " それは、正常な肉体の反応なのです。" + CALLFUNC R + MSG 0x1486f ; " 素直に受け止め、受け入れるのです」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25966 + CALLFUNC VOICE + MSG 0x14870 ; "「でも……身体がっ……、" + CALLFUNC R + MSG 0x14871 ; " 身体がフワフワして、あぁあああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14872 ; "  ぷしゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14873 ; "かすかに愛液を撒き、莉々子は無意識に藪井の鼻先に" + CALLFUNC R + MSG 0x14874 ; "ぐりぐりと敏感な場所を押し当てていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14875 ; "(これはこれは……! 我慢してきたかいがあった!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14876 ; "幼稚な自慰の延長上として、主治医の鼻先で" + CALLFUNC R + MSG 0x14877 ; "貪欲に悦楽を貪る莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14878 ; "未発達な肉体の芳香を肺いっぱいに吸い込みながら、" + CALLFUNC R + MSG 0x14879 ; "藪井もまた、貧相な男根をヒクつかせていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25967 + CALLFUNC VOICE + MSG 0x1487a ; "「ひぁああン……、こわ、こわい……、" + CALLFUNC R + MSG 0x1487b ; " こわいです……っ、お、おじさまぁあっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1487c ; "「さあ、お見せください……!" + CALLFUNC R + MSG 0x1487d ; " 莉々子様の聖なる露を、存分に滴らせるのです……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1487e ; "天使に跪く敬遠な神父のように、藪井はたるんだ身体を" + CALLFUNC R + MSG 0x1487f ; "揺らしながら興奮の一声を上げる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14880 ; "「莉々子様っ……莉々子様、莉々子様……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25968 + CALLFUNC VOICE + MSG 0x14881 ; "「あっ、ああぁっ、おじさま……おじさまっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 0 + PUSH 1 + CALLFUNC ■絶頂 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25969 + CALLFUNC VOICE + MSG 0x14882 ; "「あ、あ、あ、あぁあ、あああああぁっ……♀♀" + CALLFUNC R + MSG 0x14883 ; " いやッ……いや、いやぁあぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14884 ; "本能的な拒絶、藪井の診察への信頼、そして" + CALLFUNC R + MSG 0x14885 ; "初めて体の奥底から湧き出し、溢れ出す愛液と解放感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14886 ; "莉々子は両脚をヒクヒク震わせ、両腕をベッドのシーツに" + CALLFUNC R + MSG 0x14887 ; "沈ませながら……襲い来る単純な悦楽に跳ねた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25970 + CALLFUNC VOICE + MSG 0x14888 ; "「あっ……ぁ……、だめぇ……♀" + CALLFUNC R + MSG 0x14889 ; " お汁止まらない……全然、止まりません……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1488a ; "藪井の顔面、そしてシーツのところどころを濡らしながら" + CALLFUNC R + MSG 0x1488b ; "不器用な絶頂感にもじもじと尻を揺らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25971 + CALLFUNC VOICE + MSG 0x1488c ; "「っぁ……あ、あぁああ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1488d ; "それが女の絶頂であることを教えられていない莉々子は、" + CALLFUNC R + MSG 0x1488e ; "放心状態でベッドの上に投げ出されていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25972 + CALLFUNC VOICE + MSG 0x1488f ; "(莉々子のぬるぬる……とまらない……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14890 ; "ドキドキと早鐘を打つ胸の奥も、熱を持って痺れる割れ目も" + CALLFUNC R + MSG 0x14891 ; "藪井の診療ではすっきりと治まることはなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14892 ; "しかし、少しだけ身体が軽くなった気がする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14893 ; "莉々子は藪井の上にぺったりとうずくまり、" + CALLFUNC R + MSG 0x14894 ; "はぁはぁとかすかな吐息を洩らす。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/汁あり/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25973 + CALLFUNC VOICE + MSG 0x14895 ; "(兄……さま……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14896 ; "一方、糸の切れた人形のような莉々子とは真逆に、" + CALLFUNC R + MSG 0x14897 ; "藪井は満足しきった顔をしていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14898 ; "(素晴らしいエキスじゃ……。" + CALLFUNC R + MSG 0x14899 ; " これほどの上物を口に出来るとは、" + CALLFUNC R + MSG 0x1489a ; " 待ち続けた甲斐があったわい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1489b ; "濃厚ながらに、媚を感じさせない処女特有の甘酸っぱさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1489c ; "口の中にじゅわりと広がり、そうかと思えばすぐに" + CALLFUNC R + MSG 0x1489d ; "甘みを残して消えてしまう味わい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1489e ; "どんな酒でも味わうことの出来ない妙味に、舌鼓を打つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1489f ; "何度も何度も、口の中で反芻し、記憶に刻み込む" + CALLFUNC R + MSG 0x148a0 ; "優しく刺激的な莉々子の蜜の残り香。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25974 + CALLFUNC VOICE + MSG 0x148a1 ; "「ん……、ん、んん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148a2 ; "呆け、蕩けた虚ろな瞳をしばたかせ、" + CALLFUNC R + MSG 0x148a3 ; "シーツに横たわる莉々子は無垢な天使そのものだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148a4 ; "本来ならば触れることすら出来ぬ、高貴な血筋と" + CALLFUNC R + MSG 0x148a5 ; "成長前のいたいけな肉体。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148a6 ; "純白のワンピースを乱し、自らに起こったことの" + CALLFUNC R + MSG 0x148a7 ; "本当の意味も知らずうっとりしている莉々子を" + CALLFUNC R + MSG 0x148a8 ; "見ているだけで藪井は若返るような気持ちになった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148a9 ; "(ぐひひひ……莉々子様は、わしのモノじゃ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148aa ; "(誰にも、誰にも汚させるものか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148ab ; "粘着質な笑みを浮かべながら、藪井は恍惚の中、" + CALLFUNC R + MSG 0x148ac ; "ひとりでに射精に至った肉棒をさすった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/01 + +; 莉々子/藪井/02 +; RETURN: void +FUNC 5860 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25975 + CALLFUNC VOICE + MSG 0x148ad ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148ae ; "ひんやりと冷えた治療室で、" + CALLFUNC R + MSG 0x148af ; "莉々子は藪井と二人きりだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25976 + CALLFUNC VOICE + MSG 0x148b0 ; "(寒い……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148b1 ; "隙間風は吹いてこないものの、" + CALLFUNC R + MSG 0x148b2 ; "露出部分が多いせいで身体が温まらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148b3 ; "自然と藪井に寄り添い、" + CALLFUNC R + MSG 0x148b4 ; "莉々子は自分で自分を抱き締める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148b5 ; "(おほぉっ……♀" + CALLFUNC R + MSG 0x148b6 ; " 着物姿もいいが、こういった格好も素晴らしい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148b7 ; "藪井はデレッと鼻の下を伸ばし、" + CALLFUNC R + MSG 0x148b8 ; "膨らみかけの乳房や華奢な体つきを眺め回す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25977 + CALLFUNC VOICE + MSG 0x148b9 ; "「おじさま?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148ba ; "不思議そうに顔を覗き込まれて、" + CALLFUNC R + MSG 0x148bb ; "藪井は慌てて咳払いをした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/驚き" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148bc ; "「うぉおっほんッ……。" + CALLFUNC R + MSG 0x148bd ; " 今日はこちらで診察をいたします」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25978 + CALLFUNC VOICE + MSG 0x148be ; "「は、はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148bf ; "震える莉々子の肩を抱くと、" + CALLFUNC R + MSG 0x148c0 ; "藪井はにんまりと微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148c1 ; "「これからは本格的な治療をしていきますよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25979 + CALLFUNC VOICE + MSG 0x148c2 ; "「本格的……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148c3 ; "見たことのない器具、どこか冷たい部屋の雰囲気。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148c4 ; "怯える莉々子を肉腹に引き寄せ、" + CALLFUNC R + MSG 0x148c5 ; "藪井は分娩台を指差した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148c6 ; "「とりあえず、あそこへお座りください」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25980 + CALLFUNC VOICE + MSG 0x148c7 ; "「……あ、あの……。" + CALLFUNC R + MSG 0x148c8 ; " これは、どう座ればよろしいのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148c9 ; "戸惑い、未知の器具を目の前にして" + CALLFUNC R + MSG 0x148ca ; "おどおどする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148cb ; "莉々子を台の側まで引っ張っていくと、" + CALLFUNC R + MSG 0x148cc ; "藪井はただ淡々と使用方法を説明する。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148cd ; "「下着をお脱ぎになり、こちらに両脚を" + CALLFUNC R + MSG 0x148ce ; " 乗せるのです。莉々子様の性器が、" + CALLFUNC R + MSG 0x148cf ; " 私に良く見えるように広げて下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25981 + CALLFUNC VOICE + MSG 0x148d0 ; "「ぁ……それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148d1 ; "想像するだけで恐ろしいのか、後ずさる莉々子の" + CALLFUNC R + MSG 0x148d2 ; "退路を塞ぎ、藪井は意地悪く口端を上げた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148d3 ; "「怖いのですか?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25982 + CALLFUNC VOICE + MSG 0x148d4 ; "「は……、はぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148d5 ; "うつむき、そこから動けなくなる莉々子を" + CALLFUNC R + MSG 0x148d6 ; "元気付けるように藪井が大きくうなずく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148d7 ; "「わかりました! では私めも裸になりましょう」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/驚き+頬染め" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25983 + CALLFUNC VOICE + MSG 0x148d8 ; "「えっ……!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148d9 ; "「秘部をさらけ出すことは、恐ろしいことでは" + CALLFUNC R + MSG 0x148da ; " ないと、この藪井めが示してみせましょう!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25984 + CALLFUNC VOICE + MSG 0x148db ; "「あっ……は、はい……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5038 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x148dc ; "莉々子は勢いでうなずいてしまい、" + CALLFUNC R + MSG 0x148dd ; "ゆっくりとショーツを足から抜き" + CALLFUNC R + MSG 0x148de ; "……乳房を晒していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148df ; "藪井はそれを観察しながら、" + CALLFUNC R + MSG 0x148e0 ; "自らも服を脱ぎ捨てて分娩台を撫で回す。" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148e1 ; "「さあ……ここに」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25985 + CALLFUNC VOICE + MSG 0x148e2 ; "「わかりました。" + CALLFUNC R + MSG 0x148e3 ; " ん……、んん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148e4 ; "裸の藪井の前で、秘部を晒しながら" + CALLFUNC R + MSG 0x148e5 ; "慣れない器具にまたがる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148e6 ; "分娩台に乗り、足を広げると莉々子の小陰唇が" + CALLFUNC R + MSG 0x148e7 ; "広がり、膣口の奥から愛液が垂れてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x148e8 ; "  とろ……ぉ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148e9 ; "透明な愛液を滴らせる果肉に、思わず藪井は" + CALLFUNC R + MSG 0x148ea ; "欲望を垂れ流しで感嘆の声を上げてしまった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148eb ; "「ほぉぉぉぉおぅぅーーー!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25986 + CALLFUNC VOICE + MSG 0x148ec ; "「? ……何か?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148ed ; "「い、いえ、とても美味そうなお汁が" + CALLFUNC R + MSG 0x148ee ; " 溢れておりましたので、つい……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x148ef ; "  とろ……、とろ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148f0 ; "瑞々しく弾力のある膣口から垂れ落ち" + CALLFUNC R + MSG 0x148f1 ; "椅子の上に愛液溜まりを作る蜜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148f2 ; "それを啜り、野獣と化そうとして藪井は" + CALLFUNC R + MSG 0x148f3 ; "今度は大きく咳払いをする。" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148f4 ; "(待て待て。ここで不審がられてしまっては" + CALLFUNC R + MSG 0x148f5 ; " 今までの苦労が報われん……)" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148f6 ; "(ここはじっくりと気を許させた後で" + CALLFUNC R + MSG 0x148f7 ; " ……フヒヒヒ……ヒヒッ、ブヒヒッ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148f8 ; "脳内をピンク一色に染めながら" + CALLFUNC R + MSG 0x148f9 ; "妖しく目元を緩める藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148fa ; "藪井は口から溢れそうになった涎を" + CALLFUNC R + MSG 0x148fb ; "ごしごしと拭うと、分娩台の前にしゃがみこむ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/裸白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x148fc ; "「まずは性器を調べさせていただきます……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x148fd ; "  くにゅうぅ……っ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x148fe ; "藪井の太い指先が花弁を開くと、膣穴が" + CALLFUNC R + MSG 0x148ff ; "丸く暗い穴を広げ、ますます蜜が染み出してくる。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/02 + +; 莉々子/藪井/02/処女 +; RETURN: void +FUNC 5861 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x2fea88 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 60 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x2fea88 +0x2fea88: + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "イベント/莉々子/14/挿入前/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25987 + CALLFUNC VOICE + MSG 0x14900 ; "「ふぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14901 ; "外気に敏感な膣口が触れ、莉々子が息を飲む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14902 ; "構わず奥を覗き込み、" + CALLFUNC R + MSG 0x14903 ; "藪井は安堵の溜め息をついた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14904 ; "(実に見事な処女膜のヒダヒダじゃ。" + CALLFUNC R + MSG 0x14905 ; " 何も知らない、無垢な性器……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14906 ; "(この処女の蜜が味わえなくなるのは、実に惜しいが……。" + CALLFUNC R + MSG 0x14907 ; " 次のステップへ進むためには、致し方あるまい)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14908 ; "幼い花弁はまだ人の手に触れられるのに" + CALLFUNC R + MSG 0x14909 ; "慣れていないのか、ヒクッ……ヒクッ、と" + CALLFUNC R + MSG 0x1490a ; "細かくヒクつき震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1490b ; "藪井は興奮と感激とで射精しそうになりながら" + CALLFUNC R + MSG 0x1490c ; "それでも更に奥を診る。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1490d ; "(狭い膣道……なんと愛らしく、幼い女性器" + CALLFUNC R + MSG 0x1490e ; " ……これこそ私の求めた究極……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1490f ; "(莉々子様……いや、莉々子!" + CALLFUNC R + MSG 0x14910 ; " これからはたっぷりと……この藪井が!" + CALLFUNC R + MSG 0x14911 ; " ここに快楽を教え込んでさしあげます!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14912 ; "まじまじと陰部に視線を注ぎ、舐めるように" + CALLFUNC R + MSG 0x14913 ; "指を這わせていた藪井は、自分の頭上で" + CALLFUNC R + MSG 0x14914 ; "莉々子がはぁはぁと息を荒げているのに気付いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14915 ; "「り、莉々子様……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25988 + CALLFUNC VOICE + MSG 0x14916 ; "「ぁ……そんなに見つめられると、莉々子……" + CALLFUNC R + MSG 0x14917 ; " ヘンな気持ちになりそうです……。ぁン……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14918 ; "  ぶるるるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14919 ; "莉々子は身震いをすると、" + CALLFUNC R + MSG 0x1491a ; "また一筋、二筋と煌く甘露を生み出していく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1491b ; "「ほぉぉぉぉっ! こ、これはっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1491c ; "大好物の処女の蜜が目の前にあるのに、" + CALLFUNC R + MSG 0x1491d ; "手を出すわけにいかないじれったさ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1491e ; "藪井は醜い腹肉をたわませ、豚のように鳴きながら" + CALLFUNC R + MSG 0x1491f ; "それでも頭を強く振り、邪念をリセットする。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14920 ; "(ほぉおお……あ、危ないところじゃった。" + CALLFUNC R + MSG 0x14921 ; " 理性が吹き飛ぶところでしたぞ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14922 ; "愛液でぬらつき、真珠の光沢を放つ粘膜を" + CALLFUNC R + MSG 0x14923 ; "弄りながら、藪井は戦闘状態のペニスを見下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14924 ; "……最大勃起したところで、親指ほどの太さ" + CALLFUNC R + MSG 0x14925 ; "にしかならない男根はピコピコと情けなく" + CALLFUNC R + MSG 0x14926 ; "包皮に覆われた先端を動かすだけだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14927 ; "(情けない話じゃが、私の一物では" + CALLFUNC R + MSG 0x14928 ; " 処女膜を完全に破ることはできん)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14929 ; "(ここは一つ、薬の力を借りなくては……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1492a ; "己の小さなイチモツに注射をし、短い間、目を閉じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1492b ; "すると、みるみるうちに藪井の肉棒が" + CALLFUNC R + MSG 0x1492c ; "硬く、巨大化していった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1492d ; "「くぅおぉぉぉっ!!" + CALLFUNC R + MSG 0x1492e ; " み、みなぎってきおったわぁぁぁっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25989 + CALLFUNC VOICE + MSG 0x1492f ; "「お、おじさま? ……きゃっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14930 ; "莉々子の両脚の間に近づけられたペニスは、" + CALLFUNC R + MSG 0x14931 ; "恐ろしいほどいきり勃っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14932 ; "激怒しているかのように全ての血管を浮き立たせ" + CALLFUNC R + MSG 0x14933 ; "グロテスクに隆起する男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14934 ; "子どものようにツルリとしていた男性器が" + CALLFUNC R + MSG 0x14935 ; "化け物のようにリアルな質感を持ち、" + CALLFUNC R + MSG 0x14936 ; "莉々子の花弁に迫っていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14937 ; "「ご安心ください! 今から、莉々子様の" + CALLFUNC R + MSG 0x14938 ; " ヌルヌルは全て、この藪井が掻き出して" + CALLFUNC R + MSG 0x14939 ; " 差し上げますぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25990 + CALLFUNC VOICE + MSG 0x1493a ; "「まぁ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1493b ; "自分の治療のために性器に注射をし、" + CALLFUNC R + MSG 0x1493c ; "その身を犠牲にする藪井に莉々子は感動する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25991 + CALLFUNC VOICE + MSG 0x1493d ; "「ごめんなさい……おじさま。" + CALLFUNC R + MSG 0x1493e ; " 怖いだなんて思ってしまって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25992 + CALLFUNC VOICE + MSG 0x1493f ; "「おじさまは、莉々子のために……" + CALLFUNC R + MSG 0x14940 ; " おちんちんをそんな風に……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14941 ; "「なあに、構いません!" + CALLFUNC R + MSG 0x14942 ; " このカリ首のくびれが深ければ深いほど、" + CALLFUNC R + MSG 0x14943 ; " たくさんの蜜を一度に掻き出せるのですから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14944 ; "多少、精神が浮かれる成分も" + CALLFUNC R + MSG 0x14945 ; "薬に含まれているらしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14946 ; "陽気になった藪井は別な注射器を取り出すと、" + CALLFUNC R + MSG 0x14947 ; "それを莉々子の腕へとあてがった。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/挿入前/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25993 + CALLFUNC VOICE + MSG 0x14948 ; "「ふぁ……っ。" + CALLFUNC R + MSG 0x14949 ; " こちらは……何のお薬ですの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1494a ; "鋭く尖った針先を当てられても、" + CALLFUNC R + MSG 0x1494b ; "藪井を信じきっている莉々子は平然としている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1494c ; "それをいいことに、藪井は勃起ペニスを" + CALLFUNC R + MSG 0x1494d ; "ピクピク揺らしながら満面の笑顔で答えた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1494e ; "「莉々子様に私と同じ、" + CALLFUNC R + MSG 0x1494f ; " 辛く苦しい思いをさせるわけには参りません」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14950 ; "「これは痛みを和らげ、気持ちよくしてくれる薬です。" + CALLFUNC R + MSG 0x14951 ; " ……では、行きますぞ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25994 + CALLFUNC VOICE + MSG 0x14952 ; "「お願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14953 ; "  ぷつっ……ちゅー……ちゅううぅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14954 ; "莉々子に注射しながら、藪井は途端に重たくなった" + CALLFUNC R + MSG 0x14955 ; "自分の睾丸、ペニスに笑いが止まらなくなった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14956 ; "(なんと純粋な方じゃ……、今注入した薬は" + CALLFUNC R + MSG 0x14957 ; " 私とまったく同じもの。薄めた媚香とも知らず)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14958 ; "(くひひっ……、薄めているとはいえ、" + CALLFUNC R + MSG 0x14959 ; " 直接血液に投与すればどうなるか……ブヒッ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1495a ; "薬の投与より前に、大分ほぐれていた膣肉は" + CALLFUNC R + MSG 0x1495b ; "しばらく時間が経過すると、今度は自ら" + CALLFUNC R + MSG 0x1495c ; "ペニスを捜してうねりはじめた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25995 + CALLFUNC VOICE + MSG 0x1495d ; "「っぁ……ッ? あ……あぁ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1495e ; "膣内粘膜全てが火照り、じゅわじゅわと" + CALLFUNC R + MSG 0x1495f ; "新しい蜜に濡れそぼっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14960 ; "処女でありながら淫乱そのものの膣内へと" + CALLFUNC R + MSG 0x14961 ; "変化した莉々子の花弁は、ほの痒く、甘く、" + CALLFUNC R + MSG 0x14962 ; "未熟な肉体を責め立てる。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25996 + CALLFUNC VOICE + MSG 0x14963 ; "「おじさま……っ、" + CALLFUNC R + MSG 0x14964 ; " 身体が……はぁっ……からだが熱いの……。" + CALLFUNC R + MSG 0x14965 ; " はぁっ、はぁ、はぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14966 ; "腰をくねらせ、淫蕩な表情を浮かべる莉々子の" + CALLFUNC R + MSG 0x14967 ; "普段の可憐さとのギャップが藪井の下腹部を" + CALLFUNC R + MSG 0x14968 ; "直撃した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14969 ; "(処女喪失と同時に、女の悦びに目覚めて" + CALLFUNC R + MSG 0x1496a ; " 頂きますぞ……莉々子様)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1496b ; "頃合いだと感じた藪井は、莉々子の愛液を手に取り" + CALLFUNC R + MSG 0x1496c ; "念入りにペニスに塗りつけていく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1496d ; "  ぬちゅ……ぺちょ、ぷちゅ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1496e ; "照り光るペニスを目にした莉々子は、" + CALLFUNC R + MSG 0x1496f ; "涙ぐみながら熱い息をつく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25997 + CALLFUNC VOICE + MSG 0x14970 ; "「お……じさま……お気持ちは嬉しい、けれど" + CALLFUNC R + MSG 0x14971 ; " ……そんなに大きなもの、入りません……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14972 ; "「大丈夫ですぞ。" + CALLFUNC R + MSG 0x14973 ; " そのためのお薬なのですから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25998 + CALLFUNC VOICE + MSG 0x14974 ; "「ぁ……、あ、ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14975 ; "大きな音を立て、莉々子の両足首を固定すると" + CALLFUNC R + MSG 0x14976 ; "藪井はゆっくりと肉棒を処女穴に沈める。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14977 ; "  ぐ……ぷ、ぐぷぷぷぷぷ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 25999 + CALLFUNC VOICE + MSG 0x14978 ; "「んっ……ぁ……っ、あ、あ、あぁあ……っ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14979 ; "薬の効果で痛みはほとんど無いものの、" + CALLFUNC R + MSG 0x1497a ; "異物で少しずつ未開の粘膜を割り開かれる感覚に、" + CALLFUNC R + MSG 0x1497b ; "莉々子は苦悶してしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26000 + CALLFUNC VOICE + MSG 0x1497c ; "「お……おじさまの……っ、あっ、あぅっ……!" + CALLFUNC R + MSG 0x1497d ; " 入って……、う、うぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1497e ; "激痛が無いかわりに、本来なら処女が感じるはずもない" + CALLFUNC R + MSG 0x1497f ; "初めての肉棒の感覚が莉々子の膣内にゆっくりと広がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26001 + CALLFUNC VOICE + MSG 0x14980 ; "「あ……っ、ぁ、あぁ……ッ……!" + CALLFUNC R + MSG 0x14981 ; " い、いやぁ……! おじさま、怖い……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14982 ; "女体にはない、ブラブラと揺れる巨大なイチモツ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14983 ; "その浅黒くズル剥けた亀頭が膣口にめりこんだだけで、" + CALLFUNC R + MSG 0x14984 ; "莉々子は臍下がゾワゾワする違和感を覚えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26002 + CALLFUNC VOICE + MSG 0x14985 ; "「お、おじさま……い、一度抜いてくださ……、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14986 ; "藪井を押し戻そうとした莉々子は、藪井の手のひらが" + CALLFUNC R + MSG 0x14987 ; "両膝にかかった瞬間、大きくのけぞる。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26003 + CALLFUNC VOICE + MSG 0x14988 ; "「あっ……あああああぁああ……っ!?♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14989 ; "糸の切れた人形のように全身の力が抜け、" + CALLFUNC R + MSG 0x1498a ; "ぐったりと分娩台に背を倒す。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1498b ; "「どうなさいましたかな?" + CALLFUNC R + MSG 0x1498c ; " まだまだ、ペニスは残っておりますぞ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1498d ; "ぐにぐにと体重をかけながら、莉々子の内側を" + CALLFUNC R + MSG 0x1498e ; "蹂躙していく藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1498f ; "藪井の亀頭がずりゅりと襞肉を一枚一枚超えていく度、" + CALLFUNC R + MSG 0x14990 ; "莉々子はビクンビクンと跳ねた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26004 + CALLFUNC VOICE + MSG 0x14991 ; "「わ、かりません……わからないのにっ、" + CALLFUNC R + MSG 0x14992 ; " お、おじさまのが触れた場所が、ビリビリして……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26005 + CALLFUNC VOICE + MSG 0x14993 ; "「あっ……あぁ、おかしくなってしまいました……!" + CALLFUNC R + MSG 0x14994 ; " 莉々子の膣内……、ぅ、ふぁ……っ、痺れて……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14995 ; "「お……おおお……。" + CALLFUNC R + MSG 0x14996 ; " 莉々子様が……私のモノで感じていらっしゃる……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26006 + CALLFUNC VOICE + MSG 0x14997 ; "「っんぅっ……♀ こ、これが『感じる』と、" + CALLFUNC R + MSG 0x14998 ; " いうこと、なの……? あッ、ふぁ、あぁあっ♀ あぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14999 ; "媚香の効き目は、処女であろうと容赦無く絶頂に導く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1499a ; "血液に打って数分、そのまま何もせず放っておいただけで" + CALLFUNC R + MSG 0x1499b ; "イき狂ってしまう可能性さえある薬を打たれ、" + CALLFUNC R + MSG 0x1499c ; "その上、巨大化ペニスで抉られているのだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1499d ; "莉々子の粘膜は、藪井のモノを主と認め" + CALLFUNC R + MSG 0x1499e ; "甘えるように擦り寄っていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26007 + CALLFUNC VOICE + MSG 0x1499f ; "「う……ぁ、あ、あぁ……っ、あぁ……っ、" + CALLFUNC R + MSG 0x149a0 ; " おじさま……ッ、私……、ああっ……だめぇ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149a1 ; "肩を上げ、不規則に痙攣しながら" + CALLFUNC R + MSG 0x149a2 ; "それでも確実に開かれていく肉路。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149a3 ; "  プチ……プチッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149a4 ; "処女膜が裂けているこの瞬間に、" + CALLFUNC R + MSG 0x149a5 ; "莉々子の心は痛みよりも快感へと振り切れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26008 + CALLFUNC VOICE + MSG 0x149a6 ; "「あ゛……ッ♀ あぁああああぁああ゛……っ♀" + CALLFUNC R + MSG 0x149a7 ; " おしっこっ……おしっこ出そうなの……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149a8 ; "実際には、排尿時に感じるかすかな快感を" + CALLFUNC R + MSG 0x149a9 ; "何十倍にも増幅されたような強大な快感。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149aa ; "それが膣口を、初心なクリトリスを、" + CALLFUNC R + MSG 0x149ab ; "色のくすみもない生娘の膣内を駆け巡っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149ac ; "  ぐちゅうぅうう……ッ……ぐちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149ad ; "  ズ、プンッ……!!" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26009 + CALLFUNC VOICE + MSG 0x149ae ; "「ひああぁああッッ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149af ; "ついに肉茎が全て入り込んでしまうと、" + CALLFUNC R + MSG 0x149b0 ; "ガンッ、と莉々子の肩が背もたれにぶつかり、台全体が軋む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149b1 ; "しかし、どれほど暴れようとしても両脚は固められ" + CALLFUNC R + MSG 0x149b2 ; "腰を自由に上げることも出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149b3 ; "黒髪を散らし、髪飾りのリボンがその上を流れるだけで" + CALLFUNC R + MSG 0x149b4 ; "性感が走るほどに、莉々子の身体は開花させられていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26010 + CALLFUNC VOICE + MSG 0x149b5 ; "「ぃ……いや……、いや、いやぁぁ……っ!" + CALLFUNC R + MSG 0x149b6 ; " な、なんですの、これ……っ? 莉々子知らない……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26011 + CALLFUNC VOICE + MSG 0x149b7 ; "「お腹の奥に……、っぁ……ッ、おっきなものが……!" + CALLFUNC R + MSG 0x149b8 ; " いやぁ……っ、膣内でビクビクしてる……ぅっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149b9 ; "長い睫毛を震わせながら上半身をくねらせると、" + CALLFUNC R + MSG 0x149ba ; "ミルクプリンのような乳房と、桜色の乳首が揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149bb ; "結合部から破瓜の血が滴ると、" + CALLFUNC R + MSG 0x149bc ; "藪井は身体の芯から狂喜に満たされた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149bd ; "「や……やったぞ!" + CALLFUNC R + MSG 0x149be ; " 莉々子様の初めては、この藪井が頂きましたぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26012 + CALLFUNC VOICE + MSG 0x149bf ; "「ぅ……は、はじめて……? 何が……ですのっ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149c0 ; "「ああっ……莉々子様! 莉々子様!" + CALLFUNC R + MSG 0x149c1 ; " 私と莉々子様は運命の赤い糸で繋がっておったのじゃ!」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149c2 ; "  ぐちゅ……っ、ぬぐぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149c3 ; "薬物投与で肥大化したペニスは、藪井が身じろぎ" + CALLFUNC R + MSG 0x149c4 ; "少し腰を引くだけで莉々子の蜜肉を掻き回す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26013 + CALLFUNC VOICE + MSG 0x149c5 ; "「あぁっ……な、なに、この感じ?" + CALLFUNC R + MSG 0x149c6 ; " おじさま……莉々子のアソコ、すごく苦しいです……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26014 + CALLFUNC VOICE + MSG 0x149c7 ; "「あぁっ……、っひッ……、アソコ、拡がって……!" + CALLFUNC R + MSG 0x149c8 ; " も……、元に戻らなくなっちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149c9 ; "愛液を掻き出す治療と言い張っておきながら、" + CALLFUNC R + MSG 0x149ca ; "藪井の肉棒は心地の良い膣内から出て行こうとしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149cb ; "がっちりと釘のように打ち込まれた亀頭は" + CALLFUNC R + MSG 0x149cc ; "狭い莉々子の肉路いっぱいに刺さり、脈動する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26015 + CALLFUNC VOICE + MSG 0x149cd ; "「あっ♀ ……あっ♀ あぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149ce ; "ビクビクと痙攣する男根は、処女を失ったばかりの" + CALLFUNC R + MSG 0x149cf ; "莉々子にはちょうどいい刺激だった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26016 + CALLFUNC VOICE + MSG 0x149d0 ; "「んん……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149d1 ; "もし『治療』がこの行為を示しているのならば" + CALLFUNC R + MSG 0x149d2 ; "もう少し頑張ろう……と莉々子が健気に考えた時……" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149d3 ; "  ずりゅずりゅずりゅうぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149d4 ; "派手な水音をたてて、藪井のペニスが後退していく。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26017 + CALLFUNC VOICE + MSG 0x149d5 ; "「いっ……いやぁああっ!? う、動かさないで……ッ!" + CALLFUNC R + MSG 0x149d6 ; " あっ、ぁ、あ、アソコ壊れちゃうっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149d7 ; "大量の愛液と一緒に、膣粘膜まで全てペニスに" + CALLFUNC R + MSG 0x149d8 ; "もっていかれそうになり、莉々子が悲鳴を上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149d9 ; "莉々子が腹部に力を込めると、それだけで" + CALLFUNC R + MSG 0x149da ; "ペニスは小さな肉穴に締め付けられ、愛液にまみれる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149db ; "「じきに良くなりますよ。" + CALLFUNC R + MSG 0x149dc ; " もうしばらくの辛抱です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149dd ; "叫ぶ莉々子の尻に敷かれて、ワンピースの裾が" + CALLFUNC R + MSG 0x149de ; "よじれ、皺くちゃになっていく。" + CALLFUNC A + MSG 0x149df ; "それすら気にすることも出来ずに、" + CALLFUNC R + MSG 0x149e0 ; "莉々子は乳房を揺らして祈るだけだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26018 + CALLFUNC VOICE + MSG 0x149e1 ; "「あ……あぁ……、おじさま……、おじさまぁ……!" + CALLFUNC R + MSG 0x149e2 ; " お願いです……、もっと優しく……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149e3 ; "哀願し、瞳を潤ませ、小さな唇をぱくぱくさせながら" + CALLFUNC R + MSG 0x149e4 ; "目の前の藪井を見上げる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149e5 ; "その両眼はまだ、藪井を妄信しており" + CALLFUNC R + MSG 0x149e6 ; "この淫らな儀式への疑問も持っていなかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26019 + CALLFUNC VOICE + MSG 0x149e7 ; "(おじさまが莉々子のこと、大事に思ってくださって" + CALLFUNC R + MSG 0x149e8 ; " いるのはわかってる……。" + CALLFUNC R + MSG 0x149e9 ; " でも、これ……ヘンなの……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26020 + CALLFUNC VOICE + MSG 0x149ea ; "(おじさまの……、熱くて、硬くて……、はぁっ……♀" + CALLFUNC R + MSG 0x149eb ; " おちんちんがアソコと繋がっているだけで……、" + CALLFUNC R + MSG 0x149ec ; " 莉々子、どうにかなりそう……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149ed ; "膣内にモノが入ることなど想像もしたことのなかった" + CALLFUNC R + MSG 0x149ee ; "莉々子に、今ぐっぷりとねじり込まれている男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149ef ; "偽りの巨根の持ち主である藪井は、自分の腹の下で" + CALLFUNC R + MSG 0x149f0 ; "莉々子が「優しく」と途切れがちに呟く度に" + CALLFUNC R + MSG 0x149f1 ; "想像を超えた劣情を感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149f2 ; "  ぐぷっ……ぐぷっ! ぐぷっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149f3 ; "処女でも比較的簡単に快感を得られる浅い場所を" + CALLFUNC R + MSG 0x149f4 ; "小突きながら、豚のように鼻を鳴らす。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x149f5 ; "「ふごっ……!!" + CALLFUNC R + MSG 0x149f6 ; " おやおや。そんなに愛らしいことをお願いされたら、" + CALLFUNC R + MSG 0x149f7 ; " 私のモノははちきれんばかりに昂ぶりますぞ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26021 + CALLFUNC VOICE + MSG 0x149f8 ; "「やぁあああっ……、だめっ……!" + CALLFUNC R + MSG 0x149f9 ; " これ以上おっきくしたら、いやぁっ……! あぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x149fa ; "  どくんっ、どくんっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149fb ; "膣口付近まで下がったカリ首が鼓動を刻み、" + CALLFUNC R + MSG 0x149fc ; "膣内で膨張していくのが莉々子に伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x149fd ; "それは強制的に興奮状態に置かれた莉々子にですら" + CALLFUNC R + MSG 0x149fe ; "わずかな痛みを感じさせるほどのボリュームに育った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26022 + CALLFUNC VOICE + MSG 0x149ff ; "「ん、うぅ……ッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a00 ; "限界まで割り開かれた膣口がしっかりと藪井のペニスを" + CALLFUNC R + MSG 0x14a01 ; "包み込んでいるのが、莉々子自身にも見下ろせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26023 + CALLFUNC VOICE + MSG 0x14a02 ; "(あんなに深く繋がっているの……?" + CALLFUNC R + MSG 0x14a03 ; " あぁ……、おじさまのが……膨らんで……、んうっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a04 ; "ヌルヌルとぬめりながら男性器と女性器が絡み合う様は" + CALLFUNC R + MSG 0x14a05 ; "無知な莉々子にも、どこか背徳的に感じられた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a06 ; "「では、掻き出していきますぞ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14a07 ; "  ぐぷッ……! ぐぷぐぷぐぷ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a08 ; "無限に湧き出してくる愛液を目指すため、" + CALLFUNC R + MSG 0x14a09 ; "大きく男根が前進してくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26024 + CALLFUNC VOICE + MSG 0x14a0a ; "「ひっ♀ あぁあああぁっ♀" + CALLFUNC R + MSG 0x14a0b ; " だめです……っ、" + CALLFUNC R + MSG 0x14a0c ; " これ以上、莉々子の奥にきちゃダメぇっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14a0d ; "   ズンッ!! ズン、ズブンッ……ズンッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a0e ; "すべすべした膝小僧を撫でながら、" + CALLFUNC R + MSG 0x14a0f ; "莉々子の膣奥を穿ち、えぐる藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a10 ; "ビクンビクンと開閉する太腿の中心で男根が" + CALLFUNC R + MSG 0x14a11 ; "莉々子の最奥へと到達した。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26025 + CALLFUNC VOICE + MSG 0x14a12 ; "「っ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a13 ; "いつの間にか、処女血は蜜に上塗りされて" + CALLFUNC R + MSG 0x14a14 ; "莉々子の股間には透明な糸が垂れている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26026 + CALLFUNC VOICE + MSG 0x14a15 ; "「ぁ……あぁあああぁ……、あっ、あぁああ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a16 ; "莉々子の媚肉と男根とががっちりと繋がり合い、" + CALLFUNC R + MSG 0x14a17 ; "ヌゴヌゴと音を立てて擦れはじめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a18 ; "すると、女の悦びを教え込まれた莉々子は" + CALLFUNC R + MSG 0x14a19 ; "素直にそれを享受し、白い肌の下で増幅させていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26027 + CALLFUNC VOICE + MSG 0x14a1a ; "「あっ……あぁっ! 莉々子の奥におじさまのが" + CALLFUNC R + MSG 0x14a1b ; " 入ってるっ……はぁっ、はぁっ、はぁっ……!" + CALLFUNC R + MSG 0x14a1c ; " 苦しい……。苦しいのに、熱いの……ぉ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a1d ; "莉々子の肉襞を味わうように、" + CALLFUNC R + MSG 0x14a1e ; "藪井はゆっくりと肉槍を出し入れしていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a1f ; "そのねちっこいピストンは、一擦りごとに" + CALLFUNC R + MSG 0x14a20 ; "莉々子の雌を目覚めさせていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26028 + CALLFUNC VOICE + MSG 0x14a21 ; "「はぁんンっ……♀ いやぁ、声が……、あっ、はぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a22 ; "膣奥をまっすぐに貫き、そうかと思えば肉芽のすぐ裏を" + CALLFUNC R + MSG 0x14a23 ; "カリ首でくすぐり、柔らかなヒダを幹全体で割り開き……。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a24 ; "長い間莉々子だけを狙い、研ぎ澄ましていたペニスは" + CALLFUNC R + MSG 0x14a25 ; "今、その真価を解き放つように回転する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26029 + CALLFUNC VOICE + MSG 0x14a26 ; "「あっ? な、なんでしょう………これっ!?" + CALLFUNC R + MSG 0x14a27 ; " お腹の奥が、ざわざわするのぉ……はぁっ、あぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a28 ; "薄い肉付きのせいか、腹にうっすらと浮かび上がる" + CALLFUNC R + MSG 0x14a29 ; "ペニスに攪拌されながら、莉々子は初めての感覚に" + CALLFUNC R + MSG 0x14a2a ; "戸惑う。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26030 + CALLFUNC VOICE + MSG 0x14a2b ; "「っ……♀ ぁ……はっ、こんなっ……♀" + CALLFUNC R + MSG 0x14a2c ; " いけない気持ちになっちゃうっ……♀" + CALLFUNC R + MSG 0x14a2d ; " おじさま、早く治療を終わらせて……、あ……はぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a2e ; "絶頂より前に、無防備な子宮が藪井の肉幹に反応する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a2f ; "卵管がザワつく感覚にウエスト全体を痺れさせ、" + CALLFUNC R + MSG 0x14a30 ; "莉々子は自分でも小さく腰を揺すった。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26031 + CALLFUNC VOICE + MSG 0x14a31 ; "「ふぁ……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14a32 ; "  トロトロトロォ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a33 ; "腰を振れば振るほど、蜜が滲み出し" + CALLFUNC R + MSG 0x14a34 ; "治療は上手く進んでいるように思えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a35 ; "莉々子はカクカクと細かく陰部を上下させながら、" + CALLFUNC R + MSG 0x14a36 ; "藪井の精管に微弱な電流を流す。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a37 ; "「うぉおっ、ふぉおおおっ……!" + CALLFUNC R + MSG 0x14a38 ; " なんという名器……、ペニスが" + CALLFUNC R + MSG 0x14a39 ; " 空を飛んでいるようですぞっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a3a ; "「こんなにあどけない顔をして……、" + CALLFUNC R + MSG 0x14a3b ; " 膣内はねっとりと、亀頭を愛撫してくるとはぁあっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a3c ; "  ずちゅッ……ぐにゅっ、じゅぷっ……!" + CALLFUNC R + MSG 0x14a3d ; "  ぐちゅッ、ぐちゅっ、ずちゅうぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a3e ; "興奮しすぎて、何度も言葉に詰まりながら" + CALLFUNC R + MSG 0x14a3f ; "それでも藪井は莉々子を讃えずにはいられなかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a40 ; "(待ちに待ったかいがありました……っ、" + CALLFUNC R + MSG 0x14a41 ; " このキツさ、あたたかさ……蜜の量、全て理想的!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a42 ; "(たるんだ年増の女の肌とは違う!" + CALLFUNC R + MSG 0x14a43 ; " この瑞々しき肉! まさに発展途上の一瞬の輝きッ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a44 ; "サラサラと莉々子の肌をワンピースの白が滑り、" + CALLFUNC R + MSG 0x14a45 ; "神々しいほどの愛らしさがほの光る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26032 + CALLFUNC VOICE + MSG 0x14a46 ; "「あぁっ……おじさま、私……おかしいのっ……♀" + CALLFUNC R + MSG 0x14a47 ; " だんだん、ヘンになってるっ……あっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26033 + CALLFUNC VOICE + MSG 0x14a48 ; "「気持ち……いい♀ あっ……あぁ♀" + CALLFUNC R + MSG 0x14a49 ; " 莉々子、一人でしてる時みたいに……、んっ、" + CALLFUNC R + MSG 0x14a4a ; " あっ……身体の奥がクチュクチュしてます……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a4b ; "莉々子は恥ずかしそうにもじもじと肩を揺らし、" + CALLFUNC R + MSG 0x14a4c ; "身体の中を行き来する肉棒に奉仕する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a4d ; "すると、疑いを持たない女体は、" + CALLFUNC R + MSG 0x14a4e ; "藪井のイチモツを生殖の相手と認識してしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26034 + CALLFUNC VOICE + MSG 0x14a4f ; "「ぁ……っ、治療されてるのに、すごく気持ちいいのっ♀" + CALLFUNC R + MSG 0x14a50 ; " あっ、あン、あはっ♀ んっ、い、いいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a51 ; "身体を、腰をくねらせる度に子宮が下りて" + CALLFUNC R + MSG 0x14a52 ; "藪井の先端にチュッチュと吸い付き始めた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a53 ; "「藪井も、最高に気持ちいいですぞ!" + CALLFUNC R + MSG 0x14a54 ; " 処女マンコ、最高でございます!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a55 ; "反り返り、ペニスだけを莉々子に何度も突き立てていた" + CALLFUNC R + MSG 0x14a56 ; "藪井は電撃に撃たれたようになり、制止する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a57 ; "そして、はぁはぁと息を乱す莉々子の膣内で、" + CALLFUNC R + MSG 0x14a58 ; "亀頭が子宮口に触れているのに気がついた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a59 ; "(なんとぉっ……!? り、莉々子様の方から……!" + CALLFUNC R + MSG 0x14a5a ; " 私の性器に口付けをぉおおっ……!?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26035 + CALLFUNC VOICE + MSG 0x14a5b ; "「やぁああ……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a5c ; "「か、感じますぞ……莉々子様の子宮を……。" + CALLFUNC R + MSG 0x14a5d ; " 藪井が初めて触れたのですよ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a5e ; "悲願を遂げた藪井の下で、" + CALLFUNC R + MSG 0x14a5f ; "莉々子は急に護のことを思い出した。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26036 + CALLFUNC VOICE + MSG 0x14a60 ; "(……? どうして、莉々子は兄さまのことを……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a61 ; "気持ち良くなればなるほど、藪井に粘膜を擦られれば" + CALLFUNC R + MSG 0x14a62 ; "擦られるほど、脳裏に愛しい人の笑顔が浮かぶ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26037 + CALLFUNC VOICE + MSG 0x14a63 ; "「っ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a64 ; "莉々子の胸が痛み、理由無くわなないた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26038 + CALLFUNC VOICE + MSG 0x14a65 ; "(兄……さま……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a66 ; "護を想うと、さざ波のように寄せては返す" + CALLFUNC R + MSG 0x14a67 ; "強烈な快感の中に、悲しみが混じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a68 ; "するとそれが一滴加わったことで、" + CALLFUNC R + MSG 0x14a69 ; "ますます莉々子の肉体を狂わせていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26039 + CALLFUNC VOICE + MSG 0x14a6a ; "「ンッ……!! あっ、あぁン!! あっ、いやぁ……!" + CALLFUNC R + MSG 0x14a6b ; " おじさま、抜いて……! あぁっ、抜いて下さい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a6c ; "唐突に感じた不快感に叫ぶ莉々子だったが、" + CALLFUNC R + MSG 0x14a6d ; "その小さな身体はまるごと藪井に抱き締められる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14a6e ; "   ぎゅうううううううう……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26040 + CALLFUNC VOICE + MSG 0x14a6f ; "「ぁっ……!?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a70 ; "「治療はこれからですぞ、莉々子様。" + CALLFUNC R + MSG 0x14a71 ; " ヌルヌルを掻き出しますから、力を抜いて下さい!」" + CALLFUNC A + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x14a72 ; "藪井は汚い肌を莉々子の肌へとびちゃびちゃ擦りつけ、" + CALLFUNC R + MSG 0x14a73 ; "汗まみれ、カウパーまみれの股間を叩きつける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a74 ; "すると、莉々子はあまりの快楽に" + CALLFUNC R + MSG 0x14a75 ; "一瞬、全ての疑念を吹き飛ばされた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26041 + CALLFUNC VOICE + MSG 0x14a76 ; "(あ……っ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a77 ; "たっぷりと精子を溜め込んだ陰嚢が尻の窄まりに触れ、" + CALLFUNC R + MSG 0x14a78 ; "ピタピタと当たる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a79 ; "謎の罪悪感にうちひしがれながら、" + CALLFUNC R + MSG 0x14a7a ; "莉々子は最後に護の名前を呼んだ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26042 + CALLFUNC VOICE + MSG 0x14a7b ; "「いやっ……いや、いや……あっ♀" + CALLFUNC R + MSG 0x14a7c ; " 兄さま……兄さまごめんなさい、ごめんなさぁいぃっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a7d ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a7e ; "莉々子の中で快楽を嫌悪が超えそうになった瞬間、" + CALLFUNC R + MSG 0x14a7f ; "藪井は乱暴に莉々子の奥を犯していた。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26043 + CALLFUNC VOICE + MSG 0x14a80 ; "「!! あ゛っ……? あ、あぁ、おじさまっ……、" + CALLFUNC R + MSG 0x14a81 ; " だめえ、激しく突いちゃ……だめ、だめぇえっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a82 ; "「く……そっ、ここまできて……!" + CALLFUNC R + MSG 0x14a83 ; " ここまで来て、莉々子様の子宮を上げてたまるかぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a84 ; "もし、万が一悦楽を想いが凌駕してしまえば、" + CALLFUNC R + MSG 0x14a85 ; "せっかく下りた子宮口は閉じ、また肉壁の奥へ隠れてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a86 ; "膣内で射精するつもりはなくとも、抜群の感度を誇り、" + CALLFUNC R + MSG 0x14a87 ; "また誰にも触れさせたことのない場所への接触を" + CALLFUNC R + MSG 0x14a88 ; "諦めるつもりは藪井にはなかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a89 ; "「ああああっ!! プリプリコリコリと亀頭に触れて!" + CALLFUNC R + MSG 0x14a8a ; " 莉々子様の子宮口は、この藪井のモノですぞ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26044 + CALLFUNC VOICE + MSG 0x14a8b ; "「あっ……あぁ、はぁ、はぁっ……!" + CALLFUNC R + MSG 0x14a8c ; " どうしてっ……、切ないの、兄さまぁっ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a8d ; "「ええいっ……まだあの男の事を……!" + CALLFUNC R + MSG 0x14a8e ; " 少しお仕置きが必要ですな……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a8f ; "  ぐちゅッ! どちゅっ! ぐちゅグチュッ!!" + CALLFUNC R + MSG 0x14a90 ; "  ぐちゅ、ぐちゅ、ずちゅッ……ぐちゅうぅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a91 ; "肥満体の藪井が、体重の全てで放つ連続ピストンは" + CALLFUNC R + MSG 0x14a92 ; "芽生えたばかりの快楽の芽を無理やり咲かせ、散らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a93 ; "莉々子は目の前が真っ白になり、" + CALLFUNC R + MSG 0x14a94 ; "ただ人形のように藪井にされるがままだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26045 + CALLFUNC VOICE + MSG 0x14a95 ; "「あっ♀ あぁ、あぁ、あぁあああぁあっ♀" + CALLFUNC R + MSG 0x14a96 ; " いいっ……♀ これ……これ、いいのぉっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26046 + CALLFUNC VOICE + MSG 0x14a97 ; "「おじ……さま、莉々子苦しいっ……!" + CALLFUNC R + MSG 0x14a98 ; " 掻き出して……いらない蜜は掻き出してぇ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a99 ; "今ここでペニスを抜いてしまえば、" + CALLFUNC R + MSG 0x14a9a ; "最後の処女蜜は失われる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a9b ; "それが惜しくて、藪井はグチグチといつまでも" + CALLFUNC R + MSG 0x14a9c ; "亀頭を抜けずにいた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14a9d ; "(あと少しだけ……少しだけじゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14a9e ; "神代家の次女である莉々子に手を出したどころか、" + CALLFUNC R + MSG 0x14a9f ; "妊娠させてしまったら、医者としての藪井はおそらく" + CALLFUNC R + MSG 0x14aa0 ; "社会的に葬られる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aa1 ; "(じゃから……膣内出しは許されん……!" + CALLFUNC R + MSG 0x14aa2 ; " そう、わかっておるのに……くひぃっ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14aa3 ; "まるで、投与した媚香が脳髄にまで回ってしまったかと" + CALLFUNC R + MSG 0x14aa4 ; "錯覚するほどの快感が、次々に莉々子の奥から送られてくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14aa5 ; "しかも、それは処女独特の青くささと、" + CALLFUNC R + MSG 0x14aa6 ; "神代家の女にしかないなめらかさとでペニスを包み、" + CALLFUNC R + MSG 0x14aa7 ; "けして離そうとしてくれないのだ。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26047 + CALLFUNC VOICE + MSG 0x14aa8 ; "「ぁ……っ、おじさま、莉々子、飛んじゃう……っ!" + CALLFUNC R + MSG 0x14aa9 ; " フワフワして……あ、あぁ、あぁああぁっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aaa ; "「ぬぉおっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14aab ; "  ぎゅうぅうううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14aac ; "予期しない締め付けに、藪井の睾丸が飛び上がる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aad ; "「おおおおおぉっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26048 + CALLFUNC VOICE + MSG 0x14aae ; "「あっ……あぁああああぁあ゛っ……♀♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/14/処女射精/苦悶" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x14aaf ; "  どびゅるるッ!! ブビュッ、ブビュウウッ!" + CALLFUNC R + MSG 0x14ab0 ; "  ブビュルルルルルッ……!!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 60 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x14ab1 ; "絶頂を迎えた莉々子に、強制的にペニスを搾られ" + CALLFUNC R + MSG 0x14ab2 ; "藪井は膣内射精を行った。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ab3 ; "「おおぉおっ、おほぉおおっ!?" + CALLFUNC R + MSG 0x14ab4 ; " し、しまった……ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ab5 ; "イチモツに注射を施しているせいで、" + CALLFUNC R + MSG 0x14ab6 ; "射精の勢いが強すぎる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ab7 ; "抜くに抜けない状態のまま、藪井はこの世のものとは" + CALLFUNC R + MSG 0x14ab8 ; "思えない恍惚を、莉々子によって教えられていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ab9 ; "「なん……と、この私をも翻弄するとは……!" + CALLFUNC R + MSG 0x14aba ; " 百年に一度の名器じゃぁああっ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女射精/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26049 + CALLFUNC VOICE + MSG 0x14abb ; "「あぁああッ……! 気持ちいいいいぃっ♀" + CALLFUNC R + MSG 0x14abc ; " 気持ちいいぃっ、兄さまぁああぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14abd ; "絶頂の余韻で意識が朦朧としている莉々子は、" + CALLFUNC R + MSG 0x14abe ; "ただひたすらに護のことを考える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14abf ; "心が完全にすれ違いながら、同時に快感を極める二人。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ac0 ; "「ふぉおおおッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ac1 ; "  ビュッ……! ビュルゥッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ac2 ; "子宮口に精液が降り注ぎ、着弾する。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女射精/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26050 + CALLFUNC VOICE + MSG 0x14ac3 ; "「ふぁっ……あ、熱ッ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ac4 ; "(子宮はまだ開いていない……おそらくは、" + CALLFUNC R + MSG 0x14ac5 ; " 大丈夫だったとは思うんじゃが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ac6 ; "一騎や篠原に制裁を受ける自分を想像すると、" + CALLFUNC R + MSG 0x14ac7 ; "ようやくペニスが萎み始める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ac8 ; "あれだけ好き勝手に莉々子を蹂躙しておいて、" + CALLFUNC R + MSG 0x14ac9 ; "藪井は最後に自己保身を考える。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26051 + CALLFUNC VOICE + MSG 0x14aca ; "「ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14acb ; "  ずるぅううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14acc ; "硬さを無くした雄器官を引き抜かれると、" + CALLFUNC R + MSG 0x14acd ; "莉々子の膣内から精液が溢れ出す。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ace ; "(くぅうッ……私の大好きな処女蜜が……" + CALLFUNC R + MSG 0x14acf ; " もうこれで味わえなくなるとは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ad0 ; "名残惜しそうに奥歯を噛み、その後すぐに" + CALLFUNC R + MSG 0x14ad1 ; "藪井は気持ちを切り替えた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ad2 ; "(しかし、私の精液だけならば、まだ処女同然……!" + CALLFUNC R + MSG 0x14ad3 ; " あの使用人にさえ触れさせなければ、キレイな蜜は" + CALLFUNC R + MSG 0x14ad4 ; " まだまだ採取可能じゃ……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26052 + CALLFUNC VOICE + MSG 0x14ad5 ; "「はぁっ……はぁっ……。" + CALLFUNC R + MSG 0x14ad6 ; " おじさま……?" + CALLFUNC R + MSG 0x14ad7 ; " 莉々子のぬるぬるは、全部出ましたか……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ad8 ; "「ええっ。たっぷりと掻き出しましたよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ad9 ; "今にも泣き出しそうな目で、治療終了の合図を" + CALLFUNC R + MSG 0x14ada ; "待っている莉々子は破瓜の直後だというのに、" + CALLFUNC R + MSG 0x14adb ; "変わらず美しかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14adc ; "藪井は思わず莉々子への恋情に身震いし、" + CALLFUNC R + MSG 0x14add ; "切り揃えられた前髪をそっと撫でてやる。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/処女引き抜き/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26053 + CALLFUNC VOICE + MSG 0x14ade ; "「ん、んん……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14adf ; "「これでしばらくは、治療の必要はありません。" + CALLFUNC R + MSG 0x14ae0 ; " ですが気を抜いてはなりませんよ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ae1 ; "「継続的な治療……それだけが、莉々子様を" + CALLFUNC R + MSG 0x14ae2 ; " お救いする手段なのですから……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26054 + CALLFUNC VOICE + MSG 0x14ae3 ; "「は……はい……、また、よろしくお願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ae4 ; "わけもわからず、藪井の慰み者となった莉々子は" + CALLFUNC R + MSG 0x14ae5 ; "身体から薬が抜けていくと、強く護のことを思った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26055 + CALLFUNC VOICE + MSG 0x14ae6 ; "(兄さま……莉々子、治療をがんばりました……。" + CALLFUNC R + MSG 0x14ae7 ; " だから、いっぱい褒めてください……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/02/処女 + +; 莉々子/藪井/02/非処女 +; RETURN: void +FUNC 5862 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/白" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x301490 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 50 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x301490 +0x301490: + S_PUSH "イベント/莉々子/14/挿入前/感じる" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ae8 ; "  くっちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ae9 ; "莉々子の花弁を押し広げた藪井は、不思議そうな顔をして" + CALLFUNC R + MSG 0x14aea ; "……それからビクリと身体を震わせる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aeb ; "「こ、これは……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14aec ; "どれだけ覗き込んでも、莉々子の処女膜はキレイに裂け、" + CALLFUNC R + MSG 0x14aed ; "何者かを受け入れた痕になっている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14aee ; "「ぅ……ごぉ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14aef ; "悪夢のような現実にたぷたぷ頬肉を揺らすと、" + CALLFUNC R + MSG 0x14af0 ; "藪井は猛然と莉々子に向き直る。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14af1 ; "「り、莉々子様っ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26056 + CALLFUNC VOICE + MSG 0x14af2 ; "「きゃっ!? な、何かありました……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14af3 ; "莉々子は今までにない藪井の剣幕に怯え、台の上で震える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14af4 ; "すると藪井はプルプルと首を横に振った。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14af5 ; "「何かあった、のではありませんっ!" + CALLFUNC R + MSG 0x14af6 ; " 無いのです! どこにも……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26057 + CALLFUNC VOICE + MSG 0x14af7 ; "「え……ええと……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14af8 ; "「こここここここ、これは一体……" + CALLFUNC R + MSG 0x14af9 ; " ど、どういうことですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14afa ; "  ギシッ……ギシッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14afb ; "分娩台をこれでもかと軋ませながら、" + CALLFUNC R + MSG 0x14afc ; "藪井は頭がどうにかなりそうなのを堪えていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26058 + CALLFUNC VOICE + MSG 0x14afd ; "「これ、って……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14afe ; "呆けた声を出す莉々子の顔立ちは愛らしく、" + CALLFUNC R + MSG 0x14aff ; "だからこそ藪井の胸は嫉妬で満ち満ちていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b00 ; "「莉々子様のマンコ……いえ、性器が……ッ!!" + CALLFUNC R + MSG 0x14b01 ; " だ、だ、誰かをここに受け入れたのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b02 ; "大切に大切に育て、愛でて来た果実を、熟れ頃になって" + CALLFUNC R + MSG 0x14b03 ; "誰かに横から掻っ攫われた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b04 ; "藪井の絶望に気付きもせず、莉々子は「あぁ♀」と" + CALLFUNC R + MSG 0x14b05 ; "恥ずかしそうに頬を赤く染める。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/挿入前/優しい" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26059 + CALLFUNC VOICE + MSG 0x14b06 ; "「莉々子……。兄さまと仲良くしました♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b07 ; "「あんぎゃああぁあああっ!!?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5030 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b08 ; "  ドサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b09 ; "のけぞり、そのまま無様に尻餅をついた藪井は、" + CALLFUNC R + MSG 0x14b0a ; "フラつきながらもなんとか莉々子の側へ戻っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b0b ; "そして、顔をぐしゃぐしゃにしながら問う。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b0c ; "「な、仲良くしても良いとは言いました……。" + CALLFUNC R + MSG 0x14b0d ; " ですが! 私はあくまでこするだけだと" + CALLFUNC R + MSG 0x14b0e ; " 申し上げたはずですよっ……! ぉおおお゛っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b0f ; "短い足を折り、膝をついて苦悶する。" + CALLFUNC R + MSG 0x14b10 ; "そんな藪井を莉々子は怪訝そうに見下ろしていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b11 ; "傷つき、呻く藪井に莉々子は優しく言葉をかける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26060 + CALLFUNC VOICE + MSG 0x14b12 ; "「ごめんなさい、おじさま……。" + CALLFUNC R + MSG 0x14b13 ; " 正確には、仲良くしたのではありません」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b14 ; "「!? そ、それは本当ですか!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26061 + CALLFUNC VOICE + MSG 0x14b15 ; "「愛し合ったんです。兄さまと……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b16 ; "「ぎゃあああああああ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26062 + CALLFUNC VOICE + MSG 0x14b17 ; "「兄さまが教えてくださったの。" + CALLFUNC R + MSG 0x14b18 ; " 成熟した男と女は、1つになることで" + CALLFUNC R + MSG 0x14b19 ; " 愛を確かめ合うのだと……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b1a ; "「許せませんな……」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/挿入前/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26063 + CALLFUNC VOICE + MSG 0x14b1b ; "「お、おじさま?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b1c ; "「この藪井を差し置いて、莉々子様と愛し合うなど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b1d ; "藪井は、鞄から注射器を出すと、" + CALLFUNC R + MSG 0x14b1e ; "その針を股間のイチモツへと刺し、" + CALLFUNC R + MSG 0x14b1f ; "液体を注入していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26064 + CALLFUNC VOICE + MSG 0x14b20 ; "「ぁ……、あ、ああ……!? それは……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b21 ; "藪井のモノは、豆粒大からみるみるうちに肥大して" + CALLFUNC R + MSG 0x14b22 ; "平均以上、いや巨大と表現すべきサイズまで成長していく。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b23 ; "  ビクンッ……! ビクンビクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b24 ; "変貌を遂げた肉棒は、普段のサイズのおよそ十倍。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b25 ; "全ての神経が脈動し、ペニスと睾丸の重さに喘ぎながらも" + CALLFUNC R + MSG 0x14b26 ; "藪井は憎しみに身を委ねた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b27 ; "(私の愉しみを奪いおって……。" + CALLFUNC R + MSG 0x14b28 ; " もう、勘弁ならんわ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b29 ; "護のひ弱そうな姿、お人良しな性格から、まさか" + CALLFUNC R + MSG 0x14b2a ; "本番行為に及ぶとは考えていなかった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b2b ; "それこそが間違いだったのだ、と" + CALLFUNC R + MSG 0x14b2c ; "今の藪井は確信していた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b2d ; "「あんな小僧とは比べモノにならない快感を" + CALLFUNC R + MSG 0x14b2e ; " 与えて差し上げましょう……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26065 + CALLFUNC VOICE + MSG 0x14b2f ; "「えっ……い、いやっ……!" + CALLFUNC R + MSG 0x14b30 ; " おじさまっ……それをどうなさるんですっ!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b31 ; "「知れた事です……! あやつの体液を掻き出し、" + CALLFUNC R + MSG 0x14b32 ; " 私こそが莉々子様に相応しい事を" + CALLFUNC R + MSG 0x14b33 ; " お教えするのです!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b34 ; "無理やり膣口に亀頭をねじり込もうとして、" + CALLFUNC R + MSG 0x14b35 ; "小陰唇の弾力に押し戻される。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b36 ; "まだ濡れが十分ではない花弁に触れる、" + CALLFUNC R + MSG 0x14b37 ; "ドロドロヌトヌトと汚れたペニスに、" + CALLFUNC R + MSG 0x14b38 ; "莉々子は両脚をバタつかせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26066 + CALLFUNC VOICE + MSG 0x14b39 ; "「それ……、ぁっ、お、おちんちんですっ……!" + CALLFUNC R + MSG 0x14b3a ; " それを入れたら……、莉々子とおじさま、" + CALLFUNC R + MSG 0x14b3b ; " 愛し合うことに……っ! いやぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b3c ; "恐ろしいほどの先走りを鈴口から噴出させ、" + CALLFUNC R + MSG 0x14b3d ; "合意無く性交に及ぼうとする藪井を、" + CALLFUNC R + MSG 0x14b3e ; "一瞬……莉々子の視線が射抜く。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b3f ; "「ぬぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b40 ; "その瞳のあまりの無垢さに、藪井はたじろぎ" + CALLFUNC R + MSG 0x14b41 ; "また、同じくらい悔しさに狂った。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b42 ; "(あ……あああ、処女を失ってなお、これほどの" + CALLFUNC R + MSG 0x14b43 ; " 輝きを放つ莉々子様が……! こんなことなら、" + CALLFUNC R + MSG 0x14b44 ; " 眠らせてでも犯しておくべきじゃったわい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b45 ; "肉棒を女性器で刺激しながら、挿入のチャンスを狙う" + CALLFUNC R + MSG 0x14b46 ; "藪井に、莉々子は小さな声で聞いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26067 + CALLFUNC VOICE + MSG 0x14b47 ; "「もしかして……、おじさまも、" + CALLFUNC R + MSG 0x14b48 ; " 莉々子のことがお好きなのですか……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b49 ; "「当然でございます!" + CALLFUNC R + MSG 0x14b4a ; " 私は、莉々子様のことを愛しております!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26068 + CALLFUNC VOICE + MSG 0x14b4b ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b4c ; "迷う間も無く放たれた告白に、ぎょっとする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b4d ; "注がれた愛の言葉に戸惑いながら、莉々子は" + CALLFUNC R + MSG 0x14b4e ; "急に藪井に肌を晒しているのが恥ずかしくなってきた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26069 + CALLFUNC VOICE + MSG 0x14b4f ; "「あっ……ですが、兄さまは……愛し合う行為は……" + CALLFUNC R + MSG 0x14b50 ; " 想いの通じた2人でするものと仰っていました……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26070 + CALLFUNC VOICE + MSG 0x14b51 ; "「ですから……莉々子は、おじさまとは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b52 ; "断りの言葉にも、藪井はめげることなく食らいついていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b53 ; "「こうすることで伝えられる愛もあるのです!" + CALLFUNC R + MSG 0x14b54 ; " 莉々子様、藪井を受け入れて下さい!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b55 ; "藪井の中には、莉々子から注がれる愛はなくとも" + CALLFUNC R + MSG 0x14b56 ; "護にはない知識があった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b57 ; "どうすれば莉々子が言うことを聞くのか、" + CALLFUNC R + MSG 0x14b58 ; "莉々子にとって断りにくい言葉とはどれか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b59 ; "医者として莉々子を診続けてきた藪井にとっては、" + CALLFUNC R + MSG 0x14b5a ; "まだ成熟していない莉々子の心を誘導することなど容易い。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b5b ; "「莉々子様は私めがお嫌いですか!?" + CALLFUNC R + MSG 0x14b5c ; " 二度と顔も見たくないほどに" + CALLFUNC R + MSG 0x14b5d ; " 憎んでおられるのですかっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b5e ; "強く問い続けると、莉々子は目に見えて狼狽していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26071 + CALLFUNC VOICE + MSG 0x14b5f ; "「憎んでなんか……いません。" + CALLFUNC R + MSG 0x14b60 ; " おじさまにはとても良くしていただいていますし、" + CALLFUNC R + MSG 0x14b61 ; " ……好きと嫌いで言えば、好きの方……だと思います」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26072 + CALLFUNC VOICE + MSG 0x14b62 ; "「ですが……、その気持ちは兄さまへの" + CALLFUNC R + MSG 0x14b63 ; " 『好き』とはちが……あっ!? いやっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b64 ; "  ぐぃいいいっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b65 ; "莉々子は大きく膝を割り開かれ、" + CALLFUNC R + MSG 0x14b66 ; "言葉を途中で切られてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b67 ; "膝頭を閉じようと苦心していると、" + CALLFUNC R + MSG 0x14b68 ; "藪井の身体がそこへねじこまれてきた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b69 ; "「莉々子様も私のことが好きなのですねっ!" + CALLFUNC R + MSG 0x14b6a ; " なら、問題はありますまい! いきますぞ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b6b ; "ピトピトと亀頭の先走りを膣口に塗布すると、" + CALLFUNC R + MSG 0x14b6c ; "藪井はそのまま狭い肉穴に照準を定める。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26073 + CALLFUNC VOICE + MSG 0x14b6d ; "「あっ!? お、おじさま……だめぇッ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b6e ; "  ぐちゅぐちゅぐちゅぅううっ……ずにゅうぅっ……!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26074 + CALLFUNC VOICE + MSG 0x14b6f ; "「やっ……あっ、はぁッ、はぁ……っ♀" + CALLFUNC R + MSG 0x14b70 ; " ダメです! ダメなの、おじさまぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b71 ; "どれだけ本気で逃げようとしても、" + CALLFUNC R + MSG 0x14b72 ; "治療のために拘束された両足首が動かない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b73 ; "ゆっくりと、ゆっくりと膣壁の感触を愉しむかのように" + CALLFUNC R + MSG 0x14b74 ; "侵入してくる男根は、莉々子の花弁には大きすぎた。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26075 + CALLFUNC VOICE + MSG 0x14b75 ; "「っ……! いや……いやです、おじさまっ……!" + CALLFUNC R + MSG 0x14b76 ; " 乱暴なのはいやぁっ……! あッ……あはぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b77 ; "莉々子の身体の内側で、心臓が狂ったように鼓動を鳴らし、" + CALLFUNC R + MSG 0x14b78 ; "身体のサイズに合わない異物を押し戻そうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b79 ; "必死に腰を引き上げ、膣口に力を込めても" + CALLFUNC R + MSG 0x14b7a ; "既に入り込んでしまっている亀頭を拒むことは出来ない。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26076 + CALLFUNC VOICE + MSG 0x14b7b ; "「ひっ……ぁっ、あッ、あぁっ……!?" + CALLFUNC R + MSG 0x14b7c ; " ダメって言った……のにぃっ、あぁあっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b7d ; "  ズッ……! ずっ、ずぶ……っ、ズッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b7e ; "莉々子の桃色の粘膜が恐怖ですくみ、狭まる度に" + CALLFUNC R + MSG 0x14b7f ; "藪井は腰を引き、ペニスの角度を変えて腰を進める。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b80 ; "「私がどれだけ莉々子様のことを愛しているか" + CALLFUNC R + MSG 0x14b81 ; " これで分かるはずです!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b82 ; "  ぐちゅぐちゅぐちゅぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b83 ; "嫌がる莉々子を叱るように、極太のペニスが" + CALLFUNC R + MSG 0x14b84 ; "狭い肉路を抉じ開けていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26077 + CALLFUNC VOICE + MSG 0x14b85 ; "「いやぁっ……! おじさま……そこは、" + CALLFUNC R + MSG 0x14b86 ; " 莉々子と兄さまの大切な場所なのっ……やぁっ、" + CALLFUNC R + MSG 0x14b87 ; " よ、汚さないで……入って、来ないでぇええっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b88 ; "頭を振りかぶり、艶めく黒髪をはためかせて否定する" + CALLFUNC R + MSG 0x14b89 ; "莉々子だったが、藪井はもちろん、止まるつもりもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b8a ; "強引に莉々子の膣道へと肉筒を押し入れ、" + CALLFUNC R + MSG 0x14b8b ; "プチュプチュとペニスの表面に絡むヒダ粒を味わう。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b8c ; "「ぐぅううっ……!! こ、この感触を、" + CALLFUNC R + MSG 0x14b8d ; " 私よりも先にあの小僧が味わったとは……っ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26078 + CALLFUNC VOICE + MSG 0x14b8e ; "「ぅ……あっ、ふぁっ……あぁああっ……、" + CALLFUNC R + MSG 0x14b8f ; " 入っちゃってる……莉々子の膣内に……あッ、あぁ……!" + CALLFUNC R + MSG 0x14b90 ; " 兄さまじゃない、おちんちんが……、ぅうっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b91 ; "いくら処女で無いとはいえ、そう経験豊富でもない莉々子には" + CALLFUNC R + MSG 0x14b92 ; "薬で肥大化した藪井のペニスは受け止めきれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b93 ; "太幹の半分を咥えるだけで精いっぱいの小さな膣穴に" + CALLFUNC R + MSG 0x14b94 ; "それでも藪井はゴリゴリとペニスをねじ込んでいく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26079 + CALLFUNC VOICE + MSG 0x14b95 ; "「いたぁいっ……! いやっ、いやぁっ、おじさま嫌いッ!" + CALLFUNC R + MSG 0x14b96 ; " 兄さま……! 兄さまぁっ……助けてぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b97 ; "本気で逃げ出そうとしていた莉々子は" + CALLFUNC R + MSG 0x14b98 ; "藪井が自分を強く抱きしめたのに気が付いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14b99 ; "「莉々子様! 莉々子様……莉々子っ!" + CALLFUNC R + MSG 0x14b9a ; " 愛しております……! 愛しております……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26080 + CALLFUNC VOICE + MSG 0x14b9b ; "「あ……いや……イヤっ、いやぁああああっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14b9c ; "  ずっ……ぐちゅううぅううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b9d ; "護に愛された体が、護に優しく抱いてもらった花弁が、" + CALLFUNC R + MSG 0x14b9e ; "藪井の汚物で染め変えられていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14b9f ; "巨大なペニスの粘膜が、自分の粘膜の中を通る度" + CALLFUNC R + MSG 0x14ba0 ; "莉々子は大事な思い出をバラバラに叩き壊されていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26081 + CALLFUNC VOICE + MSG 0x14ba1 ; "「駄目っ……、奥に来ちゃだめですっ……!" + CALLFUNC R + MSG 0x14ba2 ; " そこは兄さましか、お許ししてないの!" + CALLFUNC R + MSG 0x14ba3 ; " ああ……っ、おじさまは来ちゃだめぇぇぇえっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ba4 ; "「嫌だ嫌だと言いながら、さすが経験済みの雌壺ですな" + CALLFUNC R + MSG 0x14ba5 ; " ……このサイズでも軽々と呑み込んで……うぅっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ba6 ; "メリメリと粘膜同士が擦れ合い、少しずつ広がっては" + CALLFUNC R + MSG 0x14ba7 ; "生殖に必要な分だけ襞に隙間を開けていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ba8 ; "しかし、それは藪井にとっては究極の心地よさをもたらし、" + CALLFUNC R + MSG 0x14ba9 ; "まだ若い莉々子には信じられないほどの苦痛をもたらす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26082 + CALLFUNC VOICE + MSG 0x14baa ; "「く、苦しいですっ……。" + CALLFUNC R + MSG 0x14bab ; " アソコが、アソコが裂けてしまいます……っ、" + CALLFUNC R + MSG 0x14bac ; " 抜いて……くださ……ぃ、ぐすっ、うぅっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bad ; "大粒の涙を浮かべ、懇願するも、" + CALLFUNC R + MSG 0x14bae ; "莉々子の願いは聞き届けられない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14baf ; "  ぐちゅ……ぷっ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26083 + CALLFUNC VOICE + MSG 0x14bb0 ; "「あっ……あぁああああぁ゛ッ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bb1 ; "最奥を容赦なくえぐられ、突かれ、大きくのけぞる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bb2 ; "莉々子は汗だくになって身悶えし、" + CALLFUNC R + MSG 0x14bb3 ; "乳房に滲む雫さえ藪井の動きに流されていった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bb4 ; "「くぅおぉぉぉっ!!" + CALLFUNC R + MSG 0x14bb5 ; " 悔しいですが、これは気持ち良いぞ!!" + CALLFUNC R + MSG 0x14bb6 ; " 良すぎて……泣けてくるっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bb7 ; "小さな乳頭を揺らし、自分で自分を強く抱きしめて" + CALLFUNC R + MSG 0x14bb8 ; "身体を硬くする莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bb9 ; "その脂汗、嫌悪の表情、困惑に震える睫毛までもが" + CALLFUNC R + MSG 0x14bba ; "藪井の嗜虐欲をそそり……また一回り、ペニスが膨らむ。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26084 + CALLFUNC VOICE + MSG 0x14bbb ; "「!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bbc ; "「非処女となってもこの締め付けの甘さ……キツさ……っ、" + CALLFUNC R + MSG 0x14bbd ; " 花蜜が勃起に絡みつくようですっ……ぐひぃっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26085 + CALLFUNC VOICE + MSG 0x14bbe ; "「っ……! ッ……っっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bbf ; "莉々子は言葉を発することも出来ず、下唇を強く噛み" + CALLFUNC R + MSG 0x14bc0 ; "恥辱の分娩台レイプを耐えるしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bc1 ; "どこまでも頑なな莉々子の反応とは別に、" + CALLFUNC R + MSG 0x14bc2 ; "膣内はじわじわと蠢き始め、ペニスを歓迎する。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26086 + CALLFUNC VOICE + MSG 0x14bc3 ; "(あ……あぁああ、ダメ……!" + CALLFUNC R + MSG 0x14bc4 ; " これは兄さまのモノではないのに! ……っくぅっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bc5 ; "ペニス自体は、護のモノも藪井のモノもそう変わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bc6 ; "同じ海綿体、同じ雄器官、同じ生殖器だ。" + CALLFUNC R + MSG 0x14bc7 ; "わずかにたるんだ包皮の中の、丸々と太った肉の実" + CALLFUNC R + MSG 0x14bc8 ; "……亀頭ですら似たような形をしている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bc9 ; "……そうわかっていても、莉々子の全身に怖気が走った。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26087 + CALLFUNC VOICE + MSG 0x14bca ; "「全然……違いますっ……! 莉々子は……莉々子はっ" + CALLFUNC R + MSG 0x14bcb ; " ……兄さまのがいい……そうじゃなきゃイヤぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bcc ; "絶叫し、暴れる莉々子の腕に、藪井が新しく取り出した" + CALLFUNC R + MSG 0x14bcd ; "注射針があてがわれ、中の薬物が注入されていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26088 + CALLFUNC VOICE + MSG 0x14bce ; "「そ、それは……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bcf ; "藪井のイチモツに打っただけで、" + CALLFUNC R + MSG 0x14bd0 ; "肉茎を何倍もの大きさに膨張させた媚薬。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bd1 ; "そんなものを血管に打ち込まれたら、" + CALLFUNC R + MSG 0x14bd2 ; "女体はどうなってしまうのか。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bd3 ; "恐怖で震えあがる莉々子の耳元で、" + CALLFUNC R + MSG 0x14bd4 ; "藪井はハァハァと息を荒げる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bd5 ; "「なあに……案ずることはございません。" + CALLFUNC R + MSG 0x14bd6 ; " これは莉々子様を素直に、いつもの愛らしい莉々子様に" + CALLFUNC R + MSG 0x14bd7 ; " 戻してくださる素晴らしいお薬なのですよ……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26089 + CALLFUNC VOICE + MSG 0x14bd8 ; "「ひっ……やっ、やぁっ、いやぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14bd9 ; "  ぐちゅっ……にちゅっ、にぢゅっ……ぶちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bda ; "莉々子の血管がカッと熱くなり、毒のように広がっていく" + CALLFUNC R + MSG 0x14bdb ; "薬の効果が出ると同時に、藪井が前後運動を始める。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26090 + CALLFUNC VOICE + MSG 0x14bdc ; "「え……っ? あ……ッ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14bdd ; "  ドクンッ……ドクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bde ; "莉々子の子宮付近が疼き、" + CALLFUNC R + MSG 0x14bdf ; "そこからドッと大量の花蜜が垂れ落ちてくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26091 + CALLFUNC VOICE + MSG 0x14be0 ; "「ぁ……熱いっ……熱い、熱いぃっ……!?♀♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14be1 ; "「おお……、可愛い乳首がツンと勃って……。" + CALLFUNC R + MSG 0x14be2 ; " この藪井めを心から受け入れてくださるのですな……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14be3 ; "変質的に、ねちっこく囁きながら藪井の唇が" + CALLFUNC R + MSG 0x14be4 ; "軽く莉々子の頬に触れる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26092 + CALLFUNC VOICE + MSG 0x14be5 ; "「っ♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26093 + CALLFUNC VOICE + MSG 0x14be6 ; "(……な、何……!? おじさまのことなんて" + CALLFUNC R + MSG 0x14be7 ; " 好きじゃないのに……、兄さまにキスされたみたいに♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26094 + CALLFUNC VOICE + MSG 0x14be8 ; "(違う……、莉々子はそんなにエッチな娘じゃない……、" + CALLFUNC R + MSG 0x14be9 ; " ちが……、ぁ……♀ あっ、ぁっ、あぁああぁ……♀)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bea ; "「良く覚えていてください……。莉々子様がなさったのは" + CALLFUNC R + MSG 0x14beb ; " 浮気……! 浮気というものです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26095 + CALLFUNC VOICE + MSG 0x14bec ; "「ぇ……? で、でも……莉々子は……、" + CALLFUNC R + MSG 0x14bed ; " ぁっ……いやっ、チュウしないで……キスはいやぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bee ; "接吻を許さない莉々子に苛立ちながら、" + CALLFUNC R + MSG 0x14bef ; "それでも膣内と頬の輪郭は好きに出来る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14bf0 ; "  ちゅっ……♀ ちゅっ、ちゅぱっ……♀" + CALLFUNC A + MSG 0x14bf1 ; "藪井は興奮し、莉々子の顎からうなじをベロベロと" + CALLFUNC R + MSG 0x14bf2 ; "粘り気を帯びた舌で舐めまわしながら呟く。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bf3 ; "「莉々子様が、心も体も結ばれるべきは私! 藪井です!" + CALLFUNC R + MSG 0x14bf4 ; " それなのに……、それなのにあんなクソガキに" + CALLFUNC R + MSG 0x14bf5 ; " 身体を許すなど……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26096 + CALLFUNC VOICE + MSG 0x14bf6 ; "「っひっ……! な、舐めないで、汚いぃっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bf7 ; "藪井に吸い付かれる度、口が触れた場所がゾワリと泡立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bf8 ; "それでも、巡り巡る媚薬の効果で、次第に口内……膣壁、" + CALLFUNC R + MSG 0x14bf9 ; "子宮と体内の粘膜が全て緩んでいくのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14bfa ; "どれほど力を込めて拒んでも、軟体動物のような" + CALLFUNC R + MSG 0x14bfb ; "藪井の四肢が、自分を捕らえて離さない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14bfc ; "「ひひっ……、ひひッ、莉々子様……! 莉々子様!" + CALLFUNC R + MSG 0x14bfd ; " ご記憶ください……あなたの恋人はこの藪井なのです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26097 + CALLFUNC VOICE + MSG 0x14bfe ; "「いやぁっ!! やぁ、ぺろぺろしないで……いやぁっ!" + CALLFUNC R + MSG 0x14bff ; " 気持ち悪い……あったかいの、いや、いやぁっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c00 ; "「私どもは深く、深く愛し合っている!!" + CALLFUNC R + MSG 0x14c01 ; " だからこうして愛の行為をしているのですよっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26098 + CALLFUNC VOICE + MSG 0x14c02 ; "「いやぁあああああぁあっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c03 ; "  ぐちゅっ……、ぢゅぷっ! ぢゅぷっ、ぢゅぷッ!" + CALLFUNC R + MSG 0x14c04 ; "  ぢゅっぷっ! ぶちゅっ! ぐちゅっ、ぐちゅぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c05 ; "護の痕に上書きするように、カリ首で膣粘膜を撫で回す藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c06 ; "激しく苛烈にヴァギナの中心を貫くペニスに、" + CALLFUNC R + MSG 0x14c07 ; "莉々子の快楽中枢が破壊されていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26099 + CALLFUNC VOICE + MSG 0x14c08 ; "「……ぁ……っ♀ はッ……、はっ……はぁああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c09 ; "途切れがちに吐息を詰まらせた莉々子は、" + CALLFUNC R + MSG 0x14c0a ; "下腹部に押し当てられるカリ首に錯覚の恋を覚える。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c0b ; "「ああ……、なんというスムーズな抽送……!" + CALLFUNC R + MSG 0x14c0c ; " それもこれも、処女膜が無いせいだというのに……、" + CALLFUNC R + MSG 0x14c0d ; " し、しかし、気持ち良ぅございます……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14c0e ; "  ごりゅっ……! ゴリュッ! ごりゅぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c0f ; "加減を忘れ、夢中で腰を擦り寄せる藪井に" + CALLFUNC R + MSG 0x14c10 ; "少しずつ莉々子の理性が崩されていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26100 + CALLFUNC VOICE + MSG 0x14c11 ; "「あ……あぁ、おじさま……おじさまぁ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c12 ; "砂糖を煮詰め、溶かし込んだような甘い声で" + CALLFUNC R + MSG 0x14c13 ; "莉々子は藪井を見上げる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c14 ; "すると、汗と淫臭の混じり混じった乳臭い香りが" + CALLFUNC R + MSG 0x14c15 ; "ふんわりと治療室に広がった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c16 ; "(いいぞ……、莉々子様が発情なさった……!" + CALLFUNC R + MSG 0x14c17 ; " こうなってしまえばこちらのものじゃ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14c18 ; "  ぐちゅぅうううっ!! ずちゅッ! ずりゅうぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c19 ; "ここぞとばかりに攻め立ててくる、傍若無人な男根に" + CALLFUNC R + MSG 0x14c1a ; "莉々子の膣内はぐちゃぐちゃに掻き乱される。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26101 + CALLFUNC VOICE + MSG 0x14c1b ; "「んんんん゛ッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c1c ; "泣きじゃくるように喉を震わせ、瞳を潤ませ、" + CALLFUNC R + MSG 0x14c1d ; "莉々子は身体を上昇してくる快感に身を委ねる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26102 + CALLFUNC VOICE + MSG 0x14c1e ; "「はぁ、あっ、おじさまのいいっ♂" + CALLFUNC R + MSG 0x14c1f ; " あン、あぁ……ン、はぁ、あっ、す、すごいっ♂" + CALLFUNC R + MSG 0x14c20 ; " おちんちん、すごくいいっ♂♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c21 ; "「うおぉぉぉぉっ!!" + CALLFUNC R + MSG 0x14c22 ; " あの莉々子様が、おちんちん、いいっなどと!!" + CALLFUNC R + MSG 0x14c23 ; " 私は……わたしはぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14c24 ; "  ぐじゅっ!! グジュッ! ジュプジュブッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c25 ; "哀しみをぶつけるように腰をグラインドさせ、" + CALLFUNC R + MSG 0x14c26 ; "莉々子の最奥を突き立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c27 ; "藪井の淀みないピストンに痺れ、" + CALLFUNC R + MSG 0x14c28 ; "莉々子は舌ったらずに喘ぎ始めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26103 + CALLFUNC VOICE + MSG 0x14c29 ; "「あっ、あぁン、はぁ、あはぁン♂" + CALLFUNC R + MSG 0x14c2a ; " おじさま……莉々子、いいのっ♂" + CALLFUNC R + MSG 0x14c2b ; " はぁ、はぁ、おじさまの気持ち……すごく伝わってます♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26104 + CALLFUNC VOICE + MSG 0x14c2c ; "「莉々子のこと、愛してるって……♂" + CALLFUNC R + MSG 0x14c2d ; " はぁ、はぁ、私……あぁっ……ダメぇぇぇ♂♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26105 + CALLFUNC VOICE + MSG 0x14c2e ; "「あぁ……♀♀ いやっ、いやぁあっ♀" + CALLFUNC R + MSG 0x14c2f ; " 莉々子とおじさま、ラブラブになっちゃう……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14c30 ; "  ぷしゅうぅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c31 ; "これでもかと愛液を噴きながら、莉々子は自分でも" + CALLFUNC R + MSG 0x14c32 ; "くにゅくにゅと膣壁を動かし、藪井のモノを引き絞る。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c33 ; "「ふぉおおっ……! おおおぉおっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c34 ; "小粒でザラつく膣内にたっぷりと亀頭をしゃぶられ、" + CALLFUNC R + MSG 0x14c35 ; "藪井が思わず身体を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c36 ; "すると、それを許さず強く膣奥が収縮し、" + CALLFUNC R + MSG 0x14c37 ; "藪井の全身を痙攣させた。" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/苦悶" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26106 + CALLFUNC VOICE + MSG 0x14c38 ; "「あぁああっ……♀ だめぇ♀ だめぇ……♀" + CALLFUNC R + MSG 0x14c39 ; " 莉々子から逃げるなんて許さないんだからぁ……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26107 + CALLFUNC VOICE + MSG 0x14c3a ; "「おじさまは莉々子を、うんと、うんと気持ちよくして" + CALLFUNC R + MSG 0x14c3b ; " くれなきゃダメなんだからぁ……、あっ、あぁ、あぁ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c3c ; "「で、ですがあまりにキツすぎて……うぉ、おぉ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c3d ; "いつの間にか主従が逆転していることにも気付かず、" + CALLFUNC R + MSG 0x14c3e ; "藪井はただ、ひたすら莉々子を愛する奴隷玩具と化した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c3f ; "狂ったように巨大ペニスを動かし、" + CALLFUNC R + MSG 0x14c40 ; "莉々子の雌の蕾を花開かせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c41 ; "己の欲望でそうしているはずなのに、藪井はいつしか" + CALLFUNC R + MSG 0x14c42 ; "自分が莉々子に操られている、醜く哀しい豚のような" + CALLFUNC R + MSG 0x14c43 ; "気持ちになった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c44 ; "「ぶひっ……ぶひぃいっ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26108 + CALLFUNC VOICE + MSG 0x14c45 ; "「あ……ふぁっ♀ すごく気持ちいい……いいのっ♀" + CALLFUNC R + MSG 0x14c46 ; " おじさまのなのに、気持ちいい……ぃっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26109 + CALLFUNC VOICE + MSG 0x14c47 ; "「もっと……もっとしてくださいぃっ♀" + CALLFUNC R + MSG 0x14c48 ; " 兄さまにはお願いできないこと、もっと……ぉおっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c49 ; "  ぐちゅっ!! ぢゅぶっ! ぶちゅぢゅぷっ!" + CALLFUNC R + MSG 0x14c4a ; "  ぢゅぷッ! ぢゅぷっ……ぐちゅぢゅぷっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c4b ; "ビクビクと脈を打ち始めるペニスを" + CALLFUNC R + MSG 0x14c4c ; "ねっとりと絡めとる膣壁。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c4d ; "ヒダがうねり、濡れた粘膜がペニスを刺激する度に" + CALLFUNC R + MSG 0x14c4e ; "はちきれてしまいそうに血管が跳ねる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c4f ; "(射精が近い……!" + CALLFUNC R + MSG 0x14c50 ; " もう、これまでか……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c51 ; "藪井は汁だくの身体に気合を込め、" + CALLFUNC R + MSG 0x14c52 ; "両目を閉じると宣言する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c53 ; "「莉々子様、出しますぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26110 + CALLFUNC VOICE + MSG 0x14c54 ; "「あ、おじさま、膣外にお願いっ!" + CALLFUNC R + MSG 0x14c55 ; " 膣内はダメです! はぁ、はぁ、赤ちゃんダメっ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26111 + CALLFUNC VOICE + MSG 0x14c56 ; "「赤ちゃんは……、んっ♀ 好きな人としか作れないのっ!" + CALLFUNC R + MSG 0x14c57 ; " 作っちゃ……あ、あん、ぁんっ♀ " + CALLFUNC R + MSG 0x14c58 ; " 莉々子はおじさまが好きじゃないからダメっ……ふぁっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c59 ; "莉々子はめくるめく快楽に全身浸りきりながら、" + CALLFUNC R + MSG 0x14c5a ; "それでも最後の一線を守ろうとする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26112 + CALLFUNC VOICE + MSG 0x14c5b ; "「莉々子は、おじさまよりも兄さまが好きなのっ♂" + CALLFUNC R + MSG 0x14c5c ; " 兄さまを愛しているのっ♂♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26113 + CALLFUNC VOICE + MSG 0x14c5d ; "「だから、おじさまは膣外にして!" + CALLFUNC R + MSG 0x14c5e ; " 膣内はいけないのっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c5f ; "叩きつけられた、幼い姫君の命令は" + CALLFUNC R + MSG 0x14c60 ; "卑しい豚を悦ばせるだけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c61 ; "フゴフゴと鼻を鳴らし、藪井はなおも莉々子の膣内を犯し、" + CALLFUNC R + MSG 0x14c62 ; "何度も何度もしつこく蹂躙しながらいななく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c63 ; "「おおおおおっ、莉々子様ぁぁぁっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26114 + CALLFUNC VOICE + MSG 0x14c64 ; "「ダメッ……あぁああっン♀ ダメ、だめぇっ♀" + CALLFUNC R + MSG 0x14c65 ; " あっ……あぁっ、気持ちいいぃいっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c66 ; "莉々子の薄い肉体を藪井の分厚い身体が押し潰し、" + CALLFUNC R + MSG 0x14c67 ; "怒涛の射精が放たれる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/14/非処女射精/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26115 + CALLFUNC VOICE + MSG 0x14c68 ; "「あぁあああぁああっ……いやっ、いやぁああっ!" + CALLFUNC R + MSG 0x14c69 ; " ばかぁっ……! おじさまのばかぁっ……!!」" + CALLFUNC A + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x14c6a ; "  びゅるるるるッ……どぷどぷどぷッ!!" + CALLFUNC R + MSG 0x14c6b ; "  びゅッ……! びゅるっ……びゅッ……!!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x14c6c ; "こってりとした白濁液が莉々子の中に放出され、" + CALLFUNC R + MSG 0x14c6d ; "慌てて藪井は子宮口に鈴口をあてがう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c6e ; "しかしそれでは遅すぎたのか、中年の黄色く濁った精液は" + CALLFUNC R + MSG 0x14c6f ; "空しく莉々子の大切な場所をかすめ、膣内を満たすだけだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26116 + CALLFUNC VOICE + MSG 0x14c70 ; "「いや……。 いや、いや……。" + CALLFUNC R + MSG 0x14c71 ; " おじさま、ひどい……ひどいぃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c72 ; "淫らに身体をくねらせながら、それでもしっかりと" + CALLFUNC R + MSG 0x14c73 ; "精子を受け取り、ヒダ肉で吸収する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c74 ; "「うぅおぅぅぅぅ!!" + CALLFUNC R + MSG 0x14c75 ; " 私の精子で、使用人の精子を抹消してくれるわ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14c76 ; "  ごぽ……ぉっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c77 ; "結合部から精子が逆流してなお、物足りないのか" + CALLFUNC R + MSG 0x14c78 ; "莉々子はカクカクと腰を上下させていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c79 ; "「い、いいですね……莉々子様っ……!" + CALLFUNC R + MSG 0x14c7a ; " 私の立場が、使用人よりも下など" + CALLFUNC R + MSG 0x14c7b ; " あってはならないのです……おっ、おぉおッ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女引き抜き/眠り" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x14c7c ; "ダラダラと無意味に射精を続けた藪井は、ようやく" + CALLFUNC R + MSG 0x14c7d ; "しなびたペニスを引き抜き、ハァハァと肩で息をつく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c7e ; "すると、莉々子の花弁の奥から雑音を立てながら" + CALLFUNC R + MSG 0x14c7f ; "愛液と精液の混合液がビュッ……ビュルッ、と噴き出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26117 + CALLFUNC VOICE + MSG 0x14c80 ; "「っ……、あぁ……、あっ……ぁあ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c81 ; "快楽の余韻に酔いながら、ぐったりと身体を横たえる莉々子に" + CALLFUNC R + MSG 0x14c82 ; "蒸れたペニスを見せつけながら、優しく言い聞かせる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c83 ; "「アヤツの言葉に惑わされてはいけませんぞ。" + CALLFUNC R + MSG 0x14c84 ; " 莉々子様と愛し合って良いのは、藪井だけです」" + CALLFUNC A + S_PUSH "イベント/莉々子/14/非処女引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26118 + CALLFUNC VOICE + MSG 0x14c85 ; "「おじさま……だけ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c86 ; "「そう……。そうです!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26119 + CALLFUNC VOICE + MSG 0x14c87 ; "「……わ、かりました……はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c88 ; "うなずく藪井を、莉々子はぼんやりとただ見つめていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26120 + CALLFUNC VOICE + MSG 0x14c89 ; "(莉々子……間違っていたの?" + CALLFUNC R + MSG 0x14c8a ; " でも……兄さまとは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c8b ; "混乱する莉々子にトドメをさすように、" + CALLFUNC R + MSG 0x14c8c ; "藪井は医者らしく、高圧的に告げた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c8d ; "「男女の営みがお知りになりたければ、" + CALLFUNC R + MSG 0x14c8e ; " 今度からは、藪井がお教えしましょう」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c8f ; "「ずっと気持ち良くして差し上げますよ」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/02/非処女 +EOF シナリオ\莉々子/藪井/01−02.jaf + +; 莉々子/藪井/03 +; RETURN: void +FUNC 5863 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい+頬染め" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26121 + CALLFUNC VOICE + MSG 0x14c90 ; "「んっ……、ん、ん……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c91 ; "莉々子が切れ切れに甘い吐息を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c92 ; "定期検診を行いながら、藪井は莉々子の雰囲気が" + CALLFUNC R + MSG 0x14c93 ; "一層雅やかに、色づき始めている事に気がついた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c94 ; "(……この前は、勢いで膣内に出してしもうたが、" + CALLFUNC R + MSG 0x14c95 ; " これからは注意せねばいかんな)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c96 ; "(主に雇われておる間に、" + CALLFUNC R + MSG 0x14c97 ; " 莉々子様が妊娠するようなことがあっては" + CALLFUNC R + MSG 0x14c98 ; " ……自分の命に関わってしまう)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c99 ; "難しい顔をしながら自分の腰を撫でている藪井を" + CALLFUNC R + MSG 0x14c9a ; "莉々子の視線がいぶかしむ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26122 + CALLFUNC VOICE + MSG 0x14c9b ; "「あの……、おじさま……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14c9c ; "「おっ……おぅ……失礼いたしました。" + CALLFUNC R + MSG 0x14c9d ; " そうですな、お体は問題ございません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c9e ; "ぱっ、ぱっ、と疑われる前に手を離す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14c9f ; "藪井は莉々子のすべすべとした腹の感触を" + CALLFUNC R + MSG 0x14ca0 ; "反芻しながら、ふいに振り返った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ca1 ; "そして、厳しい口調で言う。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ca2 ; "「そういえば、あまり河畔へ行かれるのは" + CALLFUNC R + MSG 0x14ca3 ; " 感心しませんな。……あそこは莉々子様に" + CALLFUNC R + MSG 0x14ca4 ; " とっては、危険な場所ですぞ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26123 + CALLFUNC VOICE + MSG 0x14ca5 ; "「あ……。あそこには兄さまが" + CALLFUNC R + MSG 0x14ca6 ; " よくいらっしゃるから……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ca7 ; "「何かあったら大変でございます。" + CALLFUNC R + MSG 0x14ca8 ; " なるべく近付かないようにお願いしますよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26124 + CALLFUNC VOICE + MSG 0x14ca9 ; "「…………で、でも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14caa ; "反論しようとした莉々子を制し、" + CALLFUNC R + MSG 0x14cab ; "藪井はカルテにさらさらと状態を書き記す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26125 + CALLFUNC VOICE + MSG 0x14cac ; "「…………」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cad ; "「ふむ、体調はよろしいようですな。" + CALLFUNC R + MSG 0x14cae ; " では、今日も味見を……もとい、" + CALLFUNC R + MSG 0x14caf ; " 蜜の状態を見てみましょうか」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14cb0 ; "  ぽんっ、ぽん……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cb1 ; "ベッドを叩く藪井に莉々子は黙って従う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cb2 ; "そしてプチプチとワンピースの前を開けると、" + CALLFUNC R + MSG 0x14cb3 ; "小さく頭を下げてみせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/悲しい+頬染め" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26126 + CALLFUNC VOICE + MSG 0x14cb4 ; "「……よろしく、お願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cb5 ; "藪井の待つベッドに腰かけ、四つん這いになり" + CALLFUNC R + MSG 0x14cb6 ; "莉々子はふいに護のことを思い出した。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26127 + CALLFUNC VOICE + MSG 0x14cb7 ; "(……兄さまに会いたいな……。" + CALLFUNC R + MSG 0x14cb8 ; " 診療が終わったら、会いに行っても" + CALLFUNC R + MSG 0x14cb9 ; " いいかしら……?)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26128 + CALLFUNC VOICE + MSG 0x14cba ; "(うん。そうしましょう……♀)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x14cbb ; "微笑む莉々子の背後に立って、" + CALLFUNC R + MSG 0x14cbc ; "藪井はハァハァと息を荒げる……。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x303fa0 + CALLFUNC ■寝取られスキップ + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x303fa0 +0x303fa0: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 13 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cbd ; "「てろっ……てろっ、ちゅっ、ちゅぷ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26129 + CALLFUNC VOICE + MSG 0x14cbe ; "「っはぁっ……はぁ、はぁ……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cbf ; "護と藪井、二人の男に抱かれたせいで莉々子の秘部は" + CALLFUNC R + MSG 0x14cc0 ; "ささいな刺激にも大きく反応するように変化していた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cc1 ; "(処女を失ってもなお、この味を醸し出すとは" + CALLFUNC R + MSG 0x14cc2 ; " さすが莉々子様じゃ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cc3 ; "(ひひっ……たまらんわい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cc4 ; "薄い土手肉を割り開くと見える、桜色の粘膜は" + CALLFUNC R + MSG 0x14cc5 ; "藪井の唾液でキラキラと濡れ光っている。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26130 + CALLFUNC VOICE + MSG 0x14cc6 ; "「はぁ……あぁン……♀" + CALLFUNC R + MSG 0x14cc7 ; " あっ、ン……ぁ……あはっ、ン……ぁ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14cc8 ; "  ゆすっ……ゆすっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cc9 ; "藪井の舌先のリズムに合わせ、自然と尻をくねらせながら" + CALLFUNC R + MSG 0x14cca ; "莉々子はもどかしい、じれったい感覚に震える。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26131 + CALLFUNC VOICE + MSG 0x14ccb ; "(あ……あぁ……っ、おじさまにこうされていると" + CALLFUNC R + MSG 0x14ccc ; " ……兄さまのことを思い出してしまう……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26132 + CALLFUNC VOICE + MSG 0x14ccd ; "(んっ……、早く兄さまのところへ行きたい……。" + CALLFUNC R + MSG 0x14cce ; " うんと、うんと仲良くして欲しい……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ccf ; "藪井の奉仕すら、護への一途な想いに変えながら" + CALLFUNC R + MSG 0x14cd0 ; "ヌルヌルと膣口を往復する粘膜に感じ入る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26133 + CALLFUNC VOICE + MSG 0x14cd1 ; "(ああっ……兄さまっ♀" + CALLFUNC R + MSG 0x14cd2 ; " 兄さまのことを想うと……莉々子は……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cd3 ; "トロトロと藪井の舌に絡みつき、粘り気を帯びた透明な蜜。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cd4 ; "莉々子の愛液の量は日に日に増していき、" + CALLFUNC R + MSG 0x14cd5 ; "時には藪井を溺れさせてしまいそうになるほどだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26134 + CALLFUNC VOICE + MSG 0x14cd6 ; "「んッ……ん、んん……っ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26135 + CALLFUNC VOICE + MSG 0x14cd7 ; "(くすぐったい……。あっ、あぁ……!" + CALLFUNC R + MSG 0x14cd8 ; " おじさまのお口、エッチな動き……、いやぁ♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cd9 ; "たっぷりと唾液で滑りを良くされ、複雑に込み入った" + CALLFUNC R + MSG 0x14cda ; "女性器の表面をがむしゃらに舐め上げられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cdb ; "すると、今まで感じたことの無い、やり場の無い痺れが" + CALLFUNC R + MSG 0x14cdc ; "莉々子の両脚に伝わり、お尻まで落ち着かなくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26136 + CALLFUNC VOICE + MSG 0x14cdd ; "(早く……早く終わって……、" + CALLFUNC R + MSG 0x14cde ; " でないと、莉々子、ヘンになっちゃう……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cdf ; "サラサラとしたショーツの生地が股間に触れるだけで、" + CALLFUNC R + MSG 0x14ce0 ; "淫靡な感覚が広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ce1 ; "それを避けようとして指先で下着をめくると、" + CALLFUNC R + MSG 0x14ce2 ; "それを待っていたかのように、藪井の舌が花弁を責めた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ce3 ; "「ずちゅるるるっ……ぢゅっ、ぢゅっ、ぢゅぅっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26137 + CALLFUNC VOICE + MSG 0x14ce4 ; "「く……ぅぅうん……っ♀ っふぅっ、ふぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ce5 ; "莉々子が鳴いて、背を反らすと藪井の口が" + CALLFUNC R + MSG 0x14ce6 ; "ちゅぶちゅぶと万遍なく膣口を含み始めた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ce7 ; "そしてちゅっ! ちゅっ! と上唇と下唇で" + CALLFUNC R + MSG 0x14ce8 ; "粘膜をつまみ、引っ張るようにして刺激してくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26138 + CALLFUNC VOICE + MSG 0x14ce9 ; "「っやぁあああぁっ……み、蜜が出ちゃう……っ、" + CALLFUNC R + MSG 0x14cea ; " また、身体がおかしくなっちゃうぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ceb ; "  ヒクヒクッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cec ; "ヒクつく肉豆を逃さず弾く藪井の技巧に、" + CALLFUNC R + MSG 0x14ced ; "莉々子は「あぁっ♀」ときつく目を閉じた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26139 + CALLFUNC VOICE + MSG 0x14cee ; "「ぁ……、あ、あぁ……♀" + CALLFUNC R + MSG 0x14cef ; " あンっ……舌がぬるぬるって……っ、やぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cf0 ; "恥ずかしがりやのクリトリスにかぶさる包皮を" + CALLFUNC R + MSG 0x14cf1 ; "藪井の歯先が丁寧に剥いていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cf2 ; "すると莉々子が細い肩を震わせ、藪井の方へと振り返る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26140 + CALLFUNC VOICE + MSG 0x14cf3 ; "「お、おじさま、私……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cf4 ; "絹のような黒髪がしゃらりとシーツに広がり、" + CALLFUNC R + MSG 0x14cf5 ; "黄色いリボンがひらひら揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cf6 ; "暗い照明の下、白い肌を熱くしながら莉々子は" + CALLFUNC R + MSG 0x14cf7 ; "自分に奉仕する藪井を見下ろした。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14cf8 ; "「ぢゅるっ……ぢゅるっ、なんですかな?" + CALLFUNC R + MSG 0x14cf9 ; " 今……ちょうど濃い蜜が下りてきたところで……、ぢゅっ」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26141 + CALLFUNC VOICE + MSG 0x14cfa ; "「はぁ、はぁ……今までと違うような感覚がするの……。" + CALLFUNC R + MSG 0x14cfb ; " すごく切ない気持ちがして……。" + CALLFUNC R + MSG 0x14cfc ; " 兄さまのことばかりを考えてしまいます……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cfd ; "今までは、蜜を採取されていても、与えられる快楽に" + CALLFUNC R + MSG 0x14cfe ; "ひたすら流されているだけだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14cff ; "莉々子は護と愛し合ってからというものの、" + CALLFUNC R + MSG 0x14d00 ; "収まるどころか強くなるばかりの想いを藪井に告白する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26142 + CALLFUNC VOICE + MSG 0x14d01 ; "「気持ちよくなればなるほど……んっ、あぁっ……、" + CALLFUNC R + MSG 0x14d02 ; " 兄さまと一つになりたい、兄さまにだっこしてほしい、" + CALLFUNC R + MSG 0x14d03 ; " 褒めて欲しい、いっぱいエッチして欲しいって……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26143 + CALLFUNC VOICE + MSG 0x14d04 ; "「アソコの奥が疼いて……、んっ、" + CALLFUNC R + MSG 0x14d05 ; " 苦しくなって……あぁあぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d06 ; "  くにゅっ……くにゅ、ちゅぴっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d07 ; "幼稚な恋の悩みを聞きながらも、" + CALLFUNC R + MSG 0x14d08 ; "藪井は莉々子の粘膜から舌を離そうとはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d09 ; "狂ったように蜜をねぶり、それを口内に蓄えると" + CALLFUNC R + MSG 0x14d0a ; "ごくごくと飲み干し、喉を潤す。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26144 + CALLFUNC VOICE + MSG 0x14d0b ; "「おじさまぁ……っ! あっ、あぁっ、" + CALLFUNC R + MSG 0x14d0c ; " 莉々子は……、ぁ、あはぁっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d0d ; "露出したクリトリスと、興奮でぽってり腫れた小陰唇とを" + CALLFUNC R + MSG 0x14d0e ; "広げられ、嫌というほど舐められる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d0f ; "のけぞり、乳房をふるふると揺らす莉々子が" + CALLFUNC R + MSG 0x14d10 ; "「兄さまぁ……」と蕩けた声で言うと、さすがに" + CALLFUNC R + MSG 0x14d11 ; "藪井も面白くなくなる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d12 ; "(チッ……また、あの小僧のことか。" + CALLFUNC R + MSG 0x14d13 ; " 鬱陶しい存在じゃのぅ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d14 ; "何かあるごとに「兄さま」「兄さま」と言う莉々子は" + CALLFUNC R + MSG 0x14d15 ; "刷り込み直後の子雛のようで可愛らしい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d16 ; "しかし、自分以外の男を思って腰を揺すられては" + CALLFUNC R + MSG 0x14d17 ; "藪井のプライドも傷つき、苛立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d18 ; "  くにぃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d19 ; "強引に親指で太腿を広げ、膣口の穴を歪めると" + CALLFUNC R + MSG 0x14d1a ; "藪井はその奥から滴る蜜を見つめた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d1b ; "それはダイヤの雫のように、なまめかしく煌きながら" + CALLFUNC R + MSG 0x14d1c ; "ぽたぽたと藪井の口元へ落ちてくる。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26145 + CALLFUNC VOICE + MSG 0x14d1d ; "「ぁっ、ンン……♀ いっぱい……でてます……。" + CALLFUNC R + MSG 0x14d1e ; " 莉々子の蜜が……ぁ……ン、ンン……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d1f ; "ヒダの一枚一枚を濡らす愛液に再び舌を伸ばしながら" + CALLFUNC R + MSG 0x14d20 ; "藪井は莉々子に言い聞かせた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d21 ; "「とにかく、今は、蜜を出すことだけをお考え下さい。" + CALLFUNC R + MSG 0x14d22 ; " 莉々子様のヌルヌルは、この藪井が全部啜って" + CALLFUNC R + MSG 0x14d23 ; " 差し上げますぞ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26146 + CALLFUNC VOICE + MSG 0x14d24 ; "「あ……はい……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d25 ; "「ぢゅるっ……ぢゅるぢゅるぢゅるっ……!" + CALLFUNC R + MSG 0x14d26 ; " れるっ……ぴちゅっ! ちゅぷっ、くちゅぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d27 ; "熱烈な大人のクンニに、莉々子も段々と護の事を忘れていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26147 + CALLFUNC VOICE + MSG 0x14d28 ; "「はぁぅ……はぁぁぁっ……あぁン、あっ、い……♀" + CALLFUNC R + MSG 0x14d29 ; " あぁっ、あっ、ん、はぁっ、あっ、くぅん……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d2a ; "膣口の半分が、藪井の舌一枚で容易に隠れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d2b ; "小さな入り口を切なく疼かせながら、" + CALLFUNC R + MSG 0x14d2c ; "莉々子は執拗な愛撫に身も心も支配されていった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26148 + CALLFUNC VOICE + MSG 0x14d2d ; "「おじさまの舌……すごくいいっ♂" + CALLFUNC R + MSG 0x14d2e ; " あぁっ♂ 気持ちいいのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d2f ; "  ブルブルッ……ブルッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d30 ; "両脚を震わせ、お尻をツンと突き出しながら" + CALLFUNC R + MSG 0x14d31 ; "痙攣する莉々子の秘部に、生温かい感触が伝わる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26149 + CALLFUNC VOICE + MSG 0x14d32 ; "「ふぅうぅっ……♀♀" + CALLFUNC R + MSG 0x14d33 ; " おじさまのお口……やらしすぎるのっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26150 + CALLFUNC VOICE + MSG 0x14d34 ; "「ぁっ……溶けちゃう、莉々子のアソコ溶けちゃうぅっ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d35 ; "  ぎゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d36 ; "シーツを握り、下半身をガクガクさせている莉々子を" + CALLFUNC R + MSG 0x14d37 ; "持ち上げるようにして藪井は勢い良く舐め上げる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d38 ; "「くちゅくちゅくちゅぅううっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26151 + CALLFUNC VOICE + MSG 0x14d39 ; "「っきゃぁああぁあっ……♀♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d3a ; "「ぢゅっ……ぢゅっ、ぢゅっ……!" + CALLFUNC R + MSG 0x14d3b ; " 堪えることはありませんぞ?" + CALLFUNC R + MSG 0x14d3c ; " 存分に感じて、蜜をお出しなさい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d3d ; "老獪なテクニックに陥落した莉々子は、" + CALLFUNC R + MSG 0x14d3e ; "ベッドの上に膝を擦りつけ、「はい♀」「はい♀」" + CALLFUNC R + MSG 0x14d3f ; "と良い子のお返事をした。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26152 + CALLFUNC VOICE + MSG 0x14d40 ; "「は、はいっ♂ 莉々子、おじさまのために" + CALLFUNC R + MSG 0x14d41 ; " 蜜をいっぱい作りますぅうっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d42 ; "莉々子の背筋に走る、イけそうでイけない快楽の波。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d43 ; "それを自在に操りながら、藪井の舌愛撫は長い間続いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26153 + CALLFUNC VOICE + MSG 0x14d44 ; "「あぁんン♀ あんっ♀ あぁんん……っ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d45 ; "「クヒヒッ……いい娘ですなぁ……莉々子様は」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d46 ; "二人の間に濃密な甘い空気が漂いはじめると、" + CALLFUNC R + MSG 0x14d47 ; "莉々子は我慢出来ずに自分から陰部を藪井に押し付ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26154 + CALLFUNC VOICE + MSG 0x14d48 ; "「はぁっ、はぁっ、もう……ダメ……♂" + CALLFUNC R + MSG 0x14d49 ; " あっ、く、くるっ……♂ おじさま、何かきちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d4a ; "愛液と唾とでだだ濡れになった股間を揺すり、" + CALLFUNC R + MSG 0x14d4b ; "軽い絶頂を迎えようとしている莉々子の足を、" + CALLFUNC R + MSG 0x14d4c ; "褒めるように藪井が撫でさする。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d4d ; "「ホッホッ……!" + CALLFUNC R + MSG 0x14d4e ; " 排卵ですな? 作られても構いませんぞ。" + CALLFUNC R + MSG 0x14d4f ; " 私には、まだ不要なモノですがね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26155 + CALLFUNC VOICE + MSG 0x14d50 ; "「あぁっ……は、はいらんって……?" + CALLFUNC R + MSG 0x14d51 ; " あっ……もうっ……私ッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d52 ; "  ビクンッ……! ビクンビクンッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d53 ; "排卵と同時に体感したことのない淫らなアクメに" + CALLFUNC R + MSG 0x14d54 ; "陥った莉々子は大きく目を見開き、すぐにだらしない" + CALLFUNC R + MSG 0x14d55 ; "表情になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d56 ; "はぁはぁと小さく息をこぼしながら、" + CALLFUNC R + MSG 0x14d57 ; "藪井のくれる奥深い快感で頭をいっぱいにする。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26156 + CALLFUNC VOICE + MSG 0x14d58 ; "「いやぁぁぁっ、お腹が熱いのっ!" + CALLFUNC R + MSG 0x14d59 ; " ジンジン痺れて、おかしくなっちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d5a ; "卵管を勘違いさせ、強制的に排卵させるほど長く" + CALLFUNC R + MSG 0x14d5b ; "丹念に行われていたクンニリングス。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d5c ; "膣の浅い場所だけを舐められていたのに、" + CALLFUNC R + MSG 0x14d5d ; "すっかり莉々子の肉路は藪井に開発されてしまっていた。" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26157 + CALLFUNC VOICE + MSG 0x14d5e ; "「あぁああっ……♀ 今、ぴゅこんって……!" + CALLFUNC R + MSG 0x14d5f ; " ぴゅぅって、卵でちゃったぁ……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d60 ; "ずるずるとベッドに崩れ落ちようとする莉々子の" + CALLFUNC R + MSG 0x14d61 ; "足の付け根から顔を外すと、藪井はニヤリと笑みを浮かべた。" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d62 ; "「では、十分に潤った莉々子様の媚肉を" + CALLFUNC R + MSG 0x14d63 ; " 味わうとしましょう」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26158 + CALLFUNC VOICE + MSG 0x14d64 ; "「えっ……?」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入前/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26159 + CALLFUNC VOICE + MSG 0x14d65 ; "「きゃっ……、お、おじさま……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d66 ; "莉々子を裸に剥くと、シーツの上に押し倒し、" + CALLFUNC R + MSG 0x14d67 ; "後ろから掴みかかっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d68 ; "小振りな臀部を鷲掴みにされ、身動きを封じられた莉々子は" + CALLFUNC R + MSG 0x14d69 ; "藪井の勃起したペニスが入り口に触れるのに気付いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26160 + CALLFUNC VOICE + MSG 0x14d6a ; "(んっ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d6b ; "不思議そうな顔をして、藪井を見上げる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d6c ; "それもそのはず、藪井のモノは最大限に勃起していても" + CALLFUNC R + MSG 0x14d6d ; "指二本にすら満たないくらいに小さい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26161 + CALLFUNC VOICE + MSG 0x14d6e ; "「お、おじさま……それをどうされるのですか……?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d6f ; "「掻き出すのですよ。" + CALLFUNC R + MSG 0x14d70 ; " 今度は、痛くありませんから気を楽にして下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26162 + CALLFUNC VOICE + MSG 0x14d71 ; "「あ……でも……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d72 ; "「力を抜いてください……、きっと、" + CALLFUNC R + MSG 0x14d73 ; " 莉々子様の膣内にはこれくらいが合うでしょう……」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "断面図/莉々子/16/02" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26163 + CALLFUNC VOICE + MSG 0x14d74 ; "「ぁ……あぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d75 ; "  ぬるっ……にゅるっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d76 ; "じっとりと湿った膣口にヌチュヌチョと男根を" + CALLFUNC R + MSG 0x14d77 ; "滑らされているというのに、莉々子には大分余裕があった。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26164 + CALLFUNC VOICE + MSG 0x14d78 ; "(おじさまの……すごくビクビクして……、んっ……、" + CALLFUNC R + MSG 0x14d79 ; " でも怖くない……ちょうどいい感じ……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d7a ; "護のペニスや、薬を使って膨張させた藪井の肉棒は" + CALLFUNC R + MSG 0x14d7b ; "狭い莉々子の肉路には大きすぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d7c ; "痛みすら感じるほどだった男性器と違い、" + CALLFUNC R + MSG 0x14d7d ; "ぬるりと入り込んでくるソレは大した圧迫感も与えて来ない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d7e ; "「そうです……、そのままジッとなさっていてください。" + CALLFUNC R + MSG 0x14d7f ; " 今、藪井が気持ち良くしてさしあげますからね……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26165 + CALLFUNC VOICE + MSG 0x14d80 ; "「あぁっ、そ、そんな……あぁんンっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d81 ; "藪井は粗末なモノを必死にそそり勃たせながら" + CALLFUNC R + MSG 0x14d82 ; "莉々子の蜜を掻き混ぜていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d83 ; "「ほおぉぉぉっ! 潤ってますぞ!" + CALLFUNC R + MSG 0x14d84 ; " ヌルヌルですな!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d85 ; "  ぬりゅうっ……ぬるるるっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d86 ; "細い肉棒が莉々子の膣孔に侵入していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26166 + CALLFUNC VOICE + MSG 0x14d87 ; "「あはぁぁぁ……♂ はぁン、あっ、あぁン♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d88 ; "高い声で鳴いたものの、莉々子は本当に" + CALLFUNC R + MSG 0x14d89 ; "何の不快感も与えない藪井のペニスに安堵していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26168 + CALLFUNC VOICE + MSG 0x14d8a ; "(あ……っ、お、おじさまの……可愛いっ♀" + CALLFUNC R + MSG 0x14d8b ; " プルプルして……ウィンナーみたいにツルツルで……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26169 + CALLFUNC VOICE + MSG 0x14d8c ; "(それに、この前とは全然違う……。" + CALLFUNC R + MSG 0x14d8d ; " 莉々子に……すごく優しくしてくれてるの……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14d8e ; "  ぬちゅっ……ぷちゅっ、ぬちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d8f ; "ありのままの膣口のサイズに、ぴったりと寄り添い" + CALLFUNC R + MSG 0x14d90 ; "少しずつ進んでくる男根。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d91 ; "それは、指先で膣粘膜をクプクプと愛撫され続けている" + CALLFUNC R + MSG 0x14d92 ; "に等しく……甘やかな快感をもたらすだけだ。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26170 + CALLFUNC VOICE + MSG 0x14d93 ; "「も、もう入っている……のですよね?" + CALLFUNC R + MSG 0x14d94 ; " あ……あぁ、心地良いです……怖く、ありません……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d95 ; "藪井のペニスは経験豊富な女性にとっては、" + CALLFUNC R + MSG 0x14d96 ; "とても満足出来る大きさではない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d97 ; "それでも、莉々子にとっては青い粘膜に寄り添い、" + CALLFUNC R + MSG 0x14d98 ; "滑り込んでくるその肉塊は随分素敵な物体に思えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26171 + CALLFUNC VOICE + MSG 0x14d99 ; "「あ……あぁ、おじさまの、莉々子にちょうどいいっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d9a ; "アクメに達したばかりの莉々子の粘膜は" + CALLFUNC R + MSG 0x14d9b ; "蜜をたっぷりと含んで藪井の勃起を包み込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14d9c ; "自然に蠕動する膣内に導かれ、" + CALLFUNC R + MSG 0x14d9d ; "藪井はたまらず腰を動かし始めた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14d9e ; "「動きますぞ……! おおっ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26172 + CALLFUNC VOICE + MSG 0x14d9f ; "「あん♀ っ……あッ、あっ……あぁ♀ あぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14da0 ; "莉々子の腰を持ち、前後左右に動かす藪井は" + CALLFUNC R + MSG 0x14da1 ; "初めて自分自身の分身で味わう膣壁に感動していた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14da2 ; "「あああぁあ……、これが、これが莉々子様の膣内……!" + CALLFUNC R + MSG 0x14da3 ; " 誰もが嘲り、笑ったコイツと私を……、こんなにも" + CALLFUNC R + MSG 0x14da4 ; " あたたかく受け入れてくださるなんて……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14da5 ; "「ああっ……天使じゃぁ! 莉々子様は天使じゃああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14da6 ; "  ぐぷっ……! くぷっ! くぷっ! ぎゅぷっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14da7 ; "どれだけ力を込めて前進しても、莉々子の膣奥には" + CALLFUNC R + MSG 0x14da8 ; "軽く鈴口が触れるだけで、さしたる影響は与えて来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14da9 ; "かすかにくびれたカリ首で愛液を掻き出し、" + CALLFUNC R + MSG 0x14daa ; "シーツに染みを作りながら藪井は腹をブルブル揺らした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26173 + CALLFUNC VOICE + MSG 0x14dab ; "「ん、んんっ……はぁ、あっ、い……、いい……♀" + CALLFUNC R + MSG 0x14dac ; " はあぁっ、あっ、ああん……♀ すごく……いいっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14dad ; "「あああ……! 莉々子様……!" + CALLFUNC R + MSG 0x14dae ; " 莉々子様の花壷と私めの汚いモノが一つになって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14daf ; "パンッ、パンッ、と藪井の股間と莉々子の股間が当たり" + CALLFUNC R + MSG 0x14db0 ; "乾いた音が部屋中を満たす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14db1 ; "そんな中、あまりに情けない藪井の表情に" + CALLFUNC R + MSG 0x14db2 ; "莉々子は憐憫すら感じてしまった。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26174 + CALLFUNC VOICE + MSG 0x14db3 ; "(おじさま……あんなに腰を揺すって……。" + CALLFUNC R + MSG 0x14db4 ; " そんなにも莉々子と仲良くしたかったのかしら……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14db5 ; "自分よりもずっと年上で、しかも、主治医という" + CALLFUNC R + MSG 0x14db6 ; "高い身分でありながら年下の莉々子に甘える。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14db7 ; "醜い雄豚の肉体が、興奮で軋む度に" + CALLFUNC R + MSG 0x14db8 ; "莉々子の中で母性本能がくすぐられていった。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26175 + CALLFUNC VOICE + MSG 0x14db9 ; "「お、おじさま……そんな、泣きそうな顔をしないで" + CALLFUNC R + MSG 0x14dba ; " ……、わかりました……っ、ぁ……ふぁ……っ!" + CALLFUNC R + MSG 0x14dbb ; " 莉々子と仲良くしたいのですね……んっ♀」 " + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26176 + CALLFUNC VOICE + MSG 0x14dbc ; "「一つになって……、あっ……♀" + CALLFUNC R + MSG 0x14dbd ; " 擦り合って……、んぁっ、あっ、あぁ……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14dbe ; "「ハッ、ハッ、私は、莉々子様を愛しておりますからな!" + CALLFUNC R + MSG 0x14dbf ; " まさに今……思いが遂げられ、幸福ですぞ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26177 + CALLFUNC VOICE + MSG 0x14dc0 ; "「んんんっ……♀ そ、そんな……!" + CALLFUNC R + MSG 0x14dc1 ; " ち、違います……おじさまと莉々子は……あぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dc2 ; "太いモノで突き上げられている時には無い、" + CALLFUNC R + MSG 0x14dc3 ; "間延びした喘ぎが莉々子の唇から放たれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dc4 ; "それは華奢な身体ながらに、妖艶な雰囲気を滲ませて" + CALLFUNC R + MSG 0x14dc5 ; "藪井の視界を美しく染め上げていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14dc6 ; "(ほのかに染まった肌が、一面ピンク色に……!" + CALLFUNC R + MSG 0x14dc7 ; " ああ……っ、極楽で小鳥を抱いているようだ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dc8 ; "少し強く掴めば、パキンと骨が折れてしまいそうな" + CALLFUNC R + MSG 0x14dc9 ; "か細い莉々子のその奥をつつき、イタズラする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dca ; "クチュクチュと膣と肉幹とが音をたてると、" + CALLFUNC R + MSG 0x14dcb ; "まるでディープキスをしているようで莉々子は" + CALLFUNC R + MSG 0x14dcc ; "ぽっと頬を染めてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26178 + CALLFUNC VOICE + MSG 0x14dcd ; "(お、おじさまのおちんちん……莉々子とキスしてる♀" + CALLFUNC R + MSG 0x14dce ; " そんなに……そんなに好きって伝えないで……♀)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26179 + CALLFUNC VOICE + MSG 0x14dcf ; "「ダメなの……っ、いっぱいキスされても……っ、" + CALLFUNC R + MSG 0x14dd0 ; " 莉々子のアソコは兄さま専用だから……っ、んんっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26180 + CALLFUNC VOICE + MSG 0x14dd1 ; "「んんっ……んんッ♀ だからおじさまの好き好きは" + CALLFUNC R + MSG 0x14dd2 ; " ……莉々子、受け止めてあげられないのっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14dd3 ; "  キシッ……キシッ、キシッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dd4 ; "父娘ほどにも年の差のある二人が、スローに陰部を" + CALLFUNC R + MSG 0x14dd5 ; "重ね合わせ、糸引くペニスを抜き差しし続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dd6 ; "息を潜め、重なり合う不似合いな肉体は" + CALLFUNC R + MSG 0x14dd7 ; "同じだけの熱量を帯びて、絡み合っていた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14dd8 ; "  にちゅ……っ、ぐちゅっ……くちゅっ……!" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26181 + CALLFUNC VOICE + MSG 0x14dd9 ; "「はぁああぁっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dda ; "重い溜め息が口を突き、莉々子はぎゅっと枕を抱き寄せる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26182 + CALLFUNC VOICE + MSG 0x14ddb ; "「仲良くするのに、こんなやり方があるなんて……、はぁっ♀" + CALLFUNC R + MSG 0x14ddc ; " 莉々子……何にも知りませんでした……、あっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ddd ; "「くぅうっ……この、愛らしい膣内に種付けできれば" + CALLFUNC R + MSG 0x14dde ; " どれほど良いか……! 悔しくてなりません!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26183 + CALLFUNC VOICE + MSG 0x14ddf ; "「た、種付け……? あっ……あ、あっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14de0 ; "ゆっくりと胎内で回転する生殖器に、" + CALLFUNC R + MSG 0x14de1 ; "物足りなさよりも充足感を感じる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14de2 ; "莉々子は懸命に腰を振る藪井を慰めようと、" + CALLFUNC R + MSG 0x14de3 ; "なんとか褒め言葉をさがしてやった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26184 + CALLFUNC VOICE + MSG 0x14de4 ; "「はぁ、はぁ、おじさまの……っ、" + CALLFUNC R + MSG 0x14de5 ; " 莉々子にちょうどいい大きさです……っ♀" + CALLFUNC R + MSG 0x14de6 ; " 兄さまの、おっきすぎて、莉々子おかしくなるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14de7 ; "莉々子の、よく考えれば失礼な言葉にも" + CALLFUNC R + MSG 0x14de8 ; "藪井はニコニコとたるみきった笑顔で答える。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14de9 ; "「そうでしょう、そうでしょう。" + CALLFUNC R + MSG 0x14dea ; " 藪井のチンポは、莉々子様のためのものですからなっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14deb ; "「私の粗チンは……ふぅっ、ふぅっ……!" + CALLFUNC R + MSG 0x14dec ; " 莉々子様を悦ばせるために小さいのですよ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26185 + CALLFUNC VOICE + MSG 0x14ded ; "「まぁ……! そうだったのですね……!" + CALLFUNC R + MSG 0x14dee ; " あっ……あぁ、ありがとう……ございます……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14def ; "騙されやすい無垢そのものの少女の内側を、" + CALLFUNC R + MSG 0x14df0 ; "薄汚れた藪井の肉が往復していく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14df1 ; "その度、二人の身体は同時に揺れて、" + CALLFUNC R + MSG 0x14df2 ; "まるで愛し合ってでもいるかのように見えた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14df3 ; "  ぎゅぷ……ッ、ぷぢゅっ……ぢゅぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14df4 ; "擦り合う度に少なくなる水音に、" + CALLFUNC R + MSG 0x14df5 ; "藪井が得意げな顔になる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14df6 ; "「聞こえていますか……?" + CALLFUNC R + MSG 0x14df7 ; " これは、莉々子様の花園と藪井めのペニスが" + CALLFUNC R + MSG 0x14df8 ; " ぴったりくっついている証拠でございます」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14df9 ; "「ふひぃっ……、少しの隙間も無く……ぶひぃっ!" + CALLFUNC R + MSG 0x14dfa ; " 二人の性器が密着しているからこそ……、" + CALLFUNC R + MSG 0x14dfb ; " 蜜は最小限で済むのですよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14dfc ; "  ぐっぷ……ッ、ぎゅぷ、ぎゅぷ……っ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dfd ; "狭い肉路をぴったりと埋め、出入りする肉棒は" + CALLFUNC R + MSG 0x14dfe ; "莉々子の肉穴にフィットする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14dff ; "二人は摩擦だけで抽送を行い、ズリズリと" + CALLFUNC R + MSG 0x14e00 ; "捻じ込まれていくミニペニスに感応しあった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26186 + CALLFUNC VOICE + MSG 0x14e01 ; "「んんっ……! い、いやぁ……!" + CALLFUNC R + MSG 0x14e02 ; " はぁ、はぁ、おじさまのが少しずつ、莉々子の奥に" + CALLFUNC R + MSG 0x14e03 ; " 入ってきてるぅ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e04 ; "尻を左右に揺らし、体勢を低くして藪井のモノを" + CALLFUNC R + MSG 0x14e05 ; "ぐちゅぐちゅとねぶっていた莉々子の膣内。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e06 ; "蕩けるような柔らかな挿入感の奥で、" + CALLFUNC R + MSG 0x14e07 ; "亀頭がクニクニと子宮口をノックする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e08 ; "その度ピクンッ……とうなじを震わせていた莉々子は、" + CALLFUNC R + MSG 0x14e09 ; "急に膣奥がざわめき、指先が痺れるのを感じる。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26187 + CALLFUNC VOICE + MSG 0x14e0a ; "「あ……、これは……?" + CALLFUNC R + MSG 0x14e0b ; " おじさまがしてくれているの……? あぁ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e0c ; "長い髪をシーツに散らし、乳房をシーツにこすりつけながら" + CALLFUNC R + MSG 0x14e0d ; "膣内マッサージに浸る莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e0e ; "すると、藪井はだらしのない口元をキリリと引き締め、" + CALLFUNC R + MSG 0x14e0f ; "威厳たっぷりの声で高らかに宣言した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e10 ; "「それは、私ではなく、莉々子様の子宮が" + CALLFUNC R + MSG 0x14e11 ; " お迎えに来ているのですぞ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26188 + CALLFUNC VOICE + MSG 0x14e12 ; "「お迎え……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e13 ; "言われてみれば、確かに莉々子の子宮は" + CALLFUNC R + MSG 0x14e14 ; "藪井の動きによって、活発に自ら下りていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e15 ; "莉々子が下ろした子宮口と熱烈な口付けを交わす鈴口。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e16 ; "莉々子の肉体は、ちゅぷちゅことおままごとのような" + CALLFUNC R + MSG 0x14e17 ; "キスをする二つの性器を恋人同士と認めたようだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26189 + CALLFUNC VOICE + MSG 0x14e18 ; "「ぁ……あっ♀ あっ、チュッチュしちゃだめぇ……♀" + CALLFUNC R + MSG 0x14e19 ; " そこはよくわからないのっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26190 + CALLFUNC VOICE + MSG 0x14e1a ; "「莉々子も知らない秘密のお部屋……、" + CALLFUNC R + MSG 0x14e1b ; " くちゅくちゅしちゃいけないのぉ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e1c ; "「藪井の精子が欲しいと、望んでいるのでしょうな。" + CALLFUNC R + MSG 0x14e1d ; " 先程卵子も作られたことですし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e1e ; "心の底から嬉しそうに藪井が言えば、" + CALLFUNC R + MSG 0x14e1f ; "莉々子は大きく頭を振りかぶり、枕に顔を押し当てる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26191 + CALLFUNC VOICE + MSG 0x14e20 ; "「卵子……、お迎え……あっ、あぁ……、" + CALLFUNC R + MSG 0x14e21 ; " おじさまが言うことは、莉々子の知らないことばかり……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e22 ; "莉々子は戸惑い……さざめく胎内に翻弄されていった。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26192 + CALLFUNC VOICE + MSG 0x14e23 ; "「ぁっ……♀ あっ、あはっ……あぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e24 ; "子作りの儀式というよりは、" + CALLFUNC R + MSG 0x14e25 ; "真似事めいたお遊戯でしかないこの交わりが、" + CALLFUNC R + MSG 0x14e26 ; "莉々子には負担も無く楽しい。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26193 + CALLFUNC VOICE + MSG 0x14e27 ; "「あはぁっ、あっ、ああっ……♂" + CALLFUNC R + MSG 0x14e28 ; " 仲良くするの……すごく気持ちいいっ♂" + CALLFUNC R + MSG 0x14e29 ; " おじさまともっと仲良くなりたいのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e2a ; "身体の声に素直に従い、藪井の律動に酔う莉々子は" + CALLFUNC R + MSG 0x14e2b ; "自分が何を口走っているかもわかっていないようだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26194 + CALLFUNC VOICE + MSG 0x14e2c ; "「仲良く……っぁ、あぁっ、仲良くしたいっ♀" + CALLFUNC R + MSG 0x14e2d ; " 仲良くすることはいいことなのっ……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e2e ; "「私もですぞ、莉々子様!" + CALLFUNC R + MSG 0x14e2f ; " もっともっと深い仲になりましょう!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26195 + CALLFUNC VOICE + MSG 0x14e30 ; "「はぁ、あっ、おちんちん、好きっ♂" + CALLFUNC R + MSG 0x14e31 ; " もっと莉々子と仲良くしてぇ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e32 ; "  ぎゅぅううううっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e33 ; "ねだるように収縮し、ペニスを搾る内壁。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e34 ; "オイルまみれのペニスを膣襞に握られたせいで、" + CALLFUNC R + MSG 0x14e35 ; "急に藪井の精管に射精欲が込み上げてきた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e36 ; "「おっ……おっ、おっ、危ないッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/16/外出し/絶頂" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x14e37 ; "  どくどくどくっ……ぶびゅッ! びゅるっ!" + CALLFUNC R + MSG 0x14e38 ; "  びゅるびゅるびゅくッ……! ぶびゅぅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e39 ; "尻の谷間に挟み込む形で、精液を発射する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e3a ; "藪井の鈴口から放たれた特濃ミルクは、勢い余って" + CALLFUNC R + MSG 0x14e3b ; "そのまま莉々子のウエストに、背に降りかかっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26196 + CALLFUNC VOICE + MSG 0x14e3c ; "「あっ♀ いやっ……! 熱ッ……熱いぃっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e3d ; "臀部に直接擦りつけられたせいで、" + CALLFUNC R + MSG 0x14e3e ; "射精するペニスの動きが全て莉々子の肌に伝わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e3f ; "精子が陰嚢から発射され、肉幹の中を上昇し" + CALLFUNC R + MSG 0x14e40 ; "汚らしい鈴口から飛び散り、痙攣する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e41 ; "ぐいぐいと腰をベッドに押し付けられながら、" + CALLFUNC R + MSG 0x14e42 ; "莉々子は藪井の想いを全身で受け止めていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/外出し/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26197 + CALLFUNC VOICE + MSG 0x14e43 ; "「ぁ……ん……♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e44 ; "「ふぅ……ふぅ……。" + CALLFUNC R + MSG 0x14e45 ; " 素晴らしい……。実に素晴らしいですぞ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e46 ; "藪井が自分を褒め称え、なでなでと尻肉を弄ぶ間" + CALLFUNC R + MSG 0x14e47 ; "……半分陶酔していた莉々子が静かに息を吐く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26198 + CALLFUNC VOICE + MSG 0x14e48 ; "「はぁぁぁっ……あはぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e49 ; "満足というには程遠く、快感もずっと護より小さい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e4a ; "莉々子は一抹の空しさを感じながら、" + CALLFUNC R + MSG 0x14e4b ; "いつまでもどいてくれない藪井に困り果てていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26199 + CALLFUNC VOICE + MSG 0x14e4c ; "(おじさま……、自分だけ満足なさって……。" + CALLFUNC R + MSG 0x14e4d ; " 莉々子、つまらないわ……兄さまならこんなこと、" + CALLFUNC R + MSG 0x14e4e ; " 無かったのに……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e4f ; "(ヒヒヒッ……まだじゃ……。" + CALLFUNC R + MSG 0x14e50 ; " まだまだ愉しませてもらうぞ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e51 ; "藪井だけが愉快で痛快な空気の中、" + CALLFUNC R + MSG 0x14e52 ; "二人はバラバラなことを考え、思い馳せていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26200 + CALLFUNC VOICE + MSG 0x14e53 ; "(兄さま……今、何をしてらっしゃるの……?)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26201 + CALLFUNC VOICE + MSG 0x14e54 ; "(また、兄さまと愛し合いたい……♀" + CALLFUNC R + MSG 0x14e55 ; " 兄さまなら、莉々子をもっと気持ちよくしてくれるから……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e56 ; "(いつか、この屋敷を出る時こそ" + CALLFUNC R + MSG 0x14e57 ; " この娘に種を付ける時……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e58 ; "(莉々子様は私のモノじゃ、誰にも渡さん……!)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/03 + +; 莉々子/藪井/04 +; RETURN: void +FUNC 5864 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26202 + CALLFUNC VOICE + MSG 0x14e59 ; "「〜♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e5a ; "莉々子はご機嫌で、机の上を片付け、" + CALLFUNC R + MSG 0x14e5b ; "花瓶の花を交換していた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26203 + CALLFUNC VOICE + MSG 0x14e5c ; "(いつもは雪乃が替えてくれるけど……、" + CALLFUNC R + MSG 0x14e5d ; " 今日はとっても調子がいいの)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26204 + CALLFUNC VOICE + MSG 0x14e5e ; "(最近はずっと……。" + CALLFUNC R + MSG 0x14e5f ; " 身体が苦しくなくて嬉しい……♀)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e60 ; "花瓶に挿した花をながめ、うっとりしていると" + CALLFUNC R + MSG 0x14e61 ; "軽いノックが聞こえてくる。" + CALLFUNC A + PUSH 5006 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e62 ; "  コン、コンッ……" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26205 + CALLFUNC VOICE + MSG 0x14e63 ; "「兄さまっ♀」" + CALLFUNC A + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x14e64 ; "ノックの音だけで、訪ねてきたのが護だと" + CALLFUNC R + MSG 0x14e65 ; "確信し、戸を開ける。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e66 ; "「り、莉々子様……。" + CALLFUNC R + MSG 0x14e67 ; " どうして僕だと?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26206 + CALLFUNC VOICE + MSG 0x14e68 ; "「兄さまのノックは、他の方と少し違います……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26207 + CALLFUNC VOICE + MSG 0x14e69 ; "「莉々子はそれをずうっと" + CALLFUNC R + MSG 0x14e6a ; " 聞いていましたから」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e6b ; "(そうだったんだ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e6c ; "護は莉々子をベッドに座らせると、" + CALLFUNC R + MSG 0x14e6d ; "運んできたお茶を手渡す。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e6e ; "「今日はよく晴れていますが、" + CALLFUNC R + MSG 0x14e6f ; " 冷たい風が吹いています」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e70 ; "「お部屋にいらした方がいいかもしれません」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26208 + CALLFUNC VOICE + MSG 0x14e71 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e72 ; "ぽーっと自分の横顔を見ている莉々子に気付き、" + CALLFUNC R + MSG 0x14e73 ; "なんとなく護まで気恥ずかしくなる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26209 + CALLFUNC VOICE + MSG 0x14e74 ; "「莉々子……お散歩がしたいです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e75 ; "「えっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26210 + CALLFUNC VOICE + MSG 0x14e76 ; "「なぜだか、兄さまを見ていると胸が" + CALLFUNC R + MSG 0x14e77 ; " ぽかぽかして……じっとしていられません♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e78 ; "熱い湯のみをくるくる回しながら" + CALLFUNC R + MSG 0x14e79 ; "莉々子は無邪気に護を誘う。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26211 + CALLFUNC VOICE + MSG 0x14e7a ; "「兄さまもご一緒していただけると……、" + CALLFUNC R + MSG 0x14e7b ; " 莉々子はうれしいです♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e7c ; "「そ、それは雪乃さんに聞いてみないと……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e7d ; "少したじろぐ護を見上げ、" + CALLFUNC R + MSG 0x14e7e ; "莉々子は得意げな表情になった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26212 + CALLFUNC VOICE + MSG 0x14e7f ; "「雪乃には私が言っておきます」" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e80 ; "「……わかりました。" + CALLFUNC R + MSG 0x14e81 ; " でしたら、構いませんよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26213 + CALLFUNC VOICE + MSG 0x14e82 ; "「ありがとうございます、兄さま♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e83 ; "莉々子はお茶を飲み終わると、そのまま" + CALLFUNC R + MSG 0x14e84 ; "護を部屋の外へ連れ出した……。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/客室/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e85 ; "「ふむ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e86 ; "滞在用の鞄から、おやつを取り出し" + CALLFUNC R + MSG 0x14e87 ; "食べようとしていた藪井は" + CALLFUNC R + MSG 0x14e88 ; "ふいに、窓の外に映る景色を目撃してしまった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e89 ; "「あれは……、使用人と莉々子様ではないか!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e8a ; "  ぎゅうううううっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e8b ; "揚げドーナツを握り、中のあんこを噴出させながら" + CALLFUNC R + MSG 0x14e8c ; "藪井は下唇を噛み締める。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e8d ; "「こうしておれるか……っ、莉々子様!" + CALLFUNC R + MSG 0x14e8e ; " 今、私が助けてさしあげますぞっ!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14e8f ; "  どすっ どすッ どすっ " + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e90 ; "藪井は猛然と、腹肉を揺らしながら" + CALLFUNC R + MSG 0x14e91 ; "中庭へと駆けていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/中庭/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 4 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x14e92 ; "藪井の怒りも知らず、莉々子と護は" + CALLFUNC R + MSG 0x14e93 ; "のんびりと中庭を散歩していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e94 ; "何かを見つける度、はしゃいだ声を上げる" + CALLFUNC R + MSG 0x14e95 ; "莉々子に護は驚き、笑ってしまう。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e96 ; "「おっと、転びますよ」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26214 + CALLFUNC VOICE + MSG 0x14e97 ; "「きゃっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e98 ; "護は階段の段差につまづいた莉々子を受け止め、" + CALLFUNC R + MSG 0x14e99 ; "「よいしょ」と体勢を立て直してやる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/悲しい+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26215 + CALLFUNC VOICE + MSG 0x14e9a ; "「あ……ありがとう、ございます……」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e9b ; "(随分と今日はお元気だな……。" + CALLFUNC R + MSG 0x14e9c ; " ご病気、治ってきたのかな……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14e9d ; "顔色のいい莉々子を見つめ、" + CALLFUNC R + MSG 0x14e9e ; "護はぽっと頬を染める。" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14e9f ; "(……って、ジロジロ見てたら失礼か)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26216 + CALLFUNC VOICE + MSG 0x14ea0 ; "「あっ、兄さま! 見てください!" + CALLFUNC R + MSG 0x14ea1 ; " あそこに小鳥が……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ea2 ; "切り揃えられた芝生の上を、" + CALLFUNC R + MSG 0x14ea3 ; "ちゅいちゅいと鳴きながら歩いている" + CALLFUNC R + MSG 0x14ea4 ; "小鳥がいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ea5 ; "真っ白な羽根を開いたり閉じたりしている" + CALLFUNC R + MSG 0x14ea6 ; "小鳥に莉々子がそっと近づいていく。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ea7 ; "「あれは舟木さんが餌付けしている" + CALLFUNC R + MSG 0x14ea8 ; " 小鳥ですね……パンくずをもらいに" + CALLFUNC R + MSG 0x14ea9 ; " きたんでしょう」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26217 + CALLFUNC VOICE + MSG 0x14eaa ; "「まあ……可愛いっ♀」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26218 + CALLFUNC VOICE + MSG 0x14eab ; "「見て見て兄さまっ♀" + CALLFUNC R + MSG 0x14eac ; " この子、兄さまにとてもそっくり♀」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ead ; "「そ、そうですか?" + CALLFUNC R + MSG 0x14eae ; " 嬉しいような嬉しくないような……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26219 + CALLFUNC VOICE + MSG 0x14eaf ; "「もっと近くに来て下さいな。" + CALLFUNC R + MSG 0x14eb0 ; " よーく見ればわかります……♀」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14eb1 ; "「ぐぬぬぬぬぬ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14eb2 ; "仲睦まじく語らい、時には接触する二人を" + CALLFUNC R + MSG 0x14eb3 ; "藪井は木陰からじっと睨みつけていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14eb4 ; "(も……もう、勘弁ならん!" + CALLFUNC R + MSG 0x14eb5 ; " 莉々子様は、この藪井しか触れては" + CALLFUNC R + MSG 0x14eb6 ; " ならん聖なる存在なのだ!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14eb7 ; "(それを、使用人ごときが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14eb8 ; "太い足で草花を踏みにじり、" + CALLFUNC R + MSG 0x14eb9 ; "ミシミシと木の幹に爪を立てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14eba ; "その間も護が莉々子の前髪についた葉っぱを" + CALLFUNC R + MSG 0x14ebb ; "とってあげたり……" + CALLFUNC A + MSG 0x14ebc ; "それを喜んだ莉々子に抱きつかれたりと、" + CALLFUNC R + MSG 0x14ebd ; "藪井を苦しめる光景が続く。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26220 + CALLFUNC VOICE + MSG 0x14ebe ; "「もうっ……、兄さま大好きっ♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ebf ; "「う、うわ、こんなところで……。" + CALLFUNC R + MSG 0x14ec0 ; " もう少し小さな声でお願いします……!」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ec1 ; "「……!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + MSG 0x14ec2 ; "嫉妬心が爆発し、木に頭を叩きつけると" + CALLFUNC R + MSG 0x14ec3 ; "藪井は必死に頭をフル回転させた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ec4 ; "(どうすればよい?" + CALLFUNC R + MSG 0x14ec5 ; " どうすれば莉々子様を取り戻せる……!?)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ec6 ; "「ぐぬぅうぅぅぅ……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ec7 ; "そのとき、屋敷に身を置く以上、犯してはならない" + CALLFUNC R + MSG 0x14ec8 ; "禁断の行為が、藪井の脳裏に浮かんだ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ec9 ; "(……こ、これじゃ……。" + CALLFUNC R + MSG 0x14eca ; " もはや、これしか残っておらん……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ecb ; "(莉々子様に私の種を……、" + CALLFUNC R + MSG 0x14ecc ; " この藪井の子を孕ませるしかない……!)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ecd ; "(そうすれば、莉々子様は" + CALLFUNC R + MSG 0x14ece ; " 私だけのモノになる……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ecf ; "(莉々子様は、私だけの天使なのだ……。" + CALLFUNC R + MSG 0x14ed0 ; " 誰にも渡さんぞ……。誰にもな……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ed1 ; "  バキバキッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ed2 ; "木の枝が折られ、「フンッ」と藪井は" + CALLFUNC R + MSG 0x14ed3 ; "それを投げ捨て、去っていく。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ed4 ; "「……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ed5 ; "護だけがその音に振り返ったが、" + CALLFUNC R + MSG 0x14ed6 ; "藪井の姿は見つけられなかった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/04 + +; 莉々子/藪井/05 +; RETURN: void +FUNC 5865 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/次女の部屋/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x3074e6 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 30 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x3074e6 +0x3074e6: + PUSH 13 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ed7 ; "  ちゅぷぅ、ぬぷっ、ぬちゅぬちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ed8 ; "……莉々子の部屋の中に、淫猥な水音が立つ。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + CALLFUNC ■イベント絵初回 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26221 + CALLFUNC VOICE + MSG 0x14ed9 ; "「いやっ……いや、あ、あ、あぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14eda ; "裸になった藪井にそそのかされ、" + CALLFUNC R + MSG 0x14edb ; "莉々子はワンピース姿のまま、" + CALLFUNC R + MSG 0x14edc ; "大事な場所を舐め尽くされていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26222 + CALLFUNC VOICE + MSG 0x14edd ; "「そ、そんなに足を広げないで……痛い、痛いのっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ede ; "「はぁっ、はぁ、ハァッ……!" + CALLFUNC R + MSG 0x14edf ; " 莉々子様!! 莉々子様っ……ハァッ、ハァッ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26223 + CALLFUNC VOICE + MSG 0x14ee0 ; "「っ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ee1 ; "濃厚なクンニは、蜜を味わうためだけが目的だった頃とは" + CALLFUNC R + MSG 0x14ee2 ; "違い、乱暴で……藪井は莉々子の制止も聞かない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ee3 ; "(くそッ……あの忌々しい使用人め!" + CALLFUNC R + MSG 0x14ee4 ; " ヤツの事を考えるだけで、イライラしてくるわい!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14ee5 ; "  ぎゅううう……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ee6 ; "すらりとした太腿を限界まで割り開き、" + CALLFUNC R + MSG 0x14ee7 ; "わざと陰部を大きく露出させ、ねぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ee8 ; "藪井は護への嫉妬から、莉々子に羞恥を与え" + CALLFUNC R + MSG 0x14ee9 ; "その花弁へと八つ当たりのように恥辱を強いた。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26224 + CALLFUNC VOICE + MSG 0x14eea ; "「あ……ふぁっ……そんなに激しく……、" + CALLFUNC R + MSG 0x14eeb ; " いやっ……、蜜が溢れちゃう……ぅっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14eec ; "クンニの回数を重ねるごとに、藪井の舌は" + CALLFUNC R + MSG 0x14eed ; "花弁粘膜になじみ簡単に愛液を滴らせることが" + CALLFUNC R + MSG 0x14eee ; "出来るようになっていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14eef ; "「ちゅぱっ!! ちゅぱ、ちゅぷ" + CALLFUNC R + MSG 0x14ef0 ; " ……ぢゅるぢゅるぢゅるっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26225 + CALLFUNC VOICE + MSG 0x14ef1 ; "「やぁああああぁっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ef2 ; "ビクン、ビクンと莉々子の尻が跳ね、" + CALLFUNC R + MSG 0x14ef3 ; "強すぎる快感を避けようと動く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ef4 ; "するとそれすら許さず、藪井の指が" + CALLFUNC R + MSG 0x14ef5 ; "莉々子の両脚をがっちりと握り締めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26226 + CALLFUNC VOICE + MSG 0x14ef6 ; "「ふぁ……!! お、おじさまっ……!?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ef7 ; "(莉々子様は、私だけのモノなのだ!" + CALLFUNC R + MSG 0x14ef8 ; " 私以外が触れることは許されない!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ef9 ; "莉々子の処女がなくなってしまえば、" + CALLFUNC R + MSG 0x14efa ; "自然と興味もなくなると、藪井はどこかで考えていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14efb ; "しかし、護と一緒にいる莉々子を見る度に" + CALLFUNC R + MSG 0x14efc ; "嫉妬に狂っている自分に気付いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14efd ; "(ああ、そうじゃ……私は莉々子様を愛しておる!" + CALLFUNC R + MSG 0x14efe ; " 誰よりも……誰よりも、その身を欲しておるのだ!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14eff ; "  くちゅっ……にちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f00 ; "花弁の下方から上方へ舌を這わせ、" + CALLFUNC R + MSG 0x14f01 ; "溢れる蜜は一滴たりとも見逃さない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f02 ; "ぷちゅくちゅと、小さな膣口から湧き出す蜜は" + CALLFUNC R + MSG 0x14f03 ; "垂れ落ちる前に全て藪井が啜り取っていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26227 + CALLFUNC VOICE + MSG 0x14f04 ; "「っひぃっ……あ、あぁ、おじさま……!" + CALLFUNC R + MSG 0x14f05 ; " そんなに嘗められたら、お汁が止まらなくなって" + CALLFUNC R + MSG 0x14f06 ; " しまいますわ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f07 ; "やんわりと『やめて下さい』のサインを送る" + CALLFUNC R + MSG 0x14f08 ; "莉々子を見てみぬふりし、藪井は目を閉じ" + CALLFUNC R + MSG 0x14f09 ; "……喉を過ぎる莉々子の愛液の味を記憶していく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f0a ; "「どこまでもまろやかで、甘酸っぱくて……、" + CALLFUNC R + MSG 0x14f0b ; " ああ、出来ることなら永遠にこうしていたい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f0c ; "陶酔する藪井のその表情は、年頃の莉々子には" + CALLFUNC R + MSG 0x14f0d ; "ひどく不気味なものに映った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26228 + CALLFUNC VOICE + MSG 0x14f0e ; "「ああ……っ、いや、いやぁ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f0f ; "指先でショーツを戻そうとしながら、" + CALLFUNC R + MSG 0x14f10 ; "莉々子は今にも泣き出しそうな声を漏らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26229 + CALLFUNC VOICE + MSG 0x14f11 ; "「莉々子、どこにも行きません……ですからっ、" + CALLFUNC R + MSG 0x14f12 ; " や、優しくして……! あっ、ふぁっ、痛ッ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26230 + CALLFUNC VOICE + MSG 0x14f13 ; "「な……、っお、おじさまっ!!" + CALLFUNC R + MSG 0x14f14 ; " そこはダメ……クリトリスは噛んじゃだめぇっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f15 ; "敏感で、傷つきやすい花弁に歯を立て、" + CALLFUNC R + MSG 0x14f16 ; "その上最も弱い肉豆までを襲う。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14f17 ; "  カリッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f18 ; "上下の歯で軽くクリトリスを甘噛みされて、" + CALLFUNC R + MSG 0x14f19 ; "莉々子は必死にシーツを掴んだ。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26231 + CALLFUNC VOICE + MSG 0x14f1a ; "「っぁ……っ、あっ、あッ……あはぁあっ……♀♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f1b ; "「莉々子様は、クリを責められるのがお好きですな" + CALLFUNC R + MSG 0x14f1c ; " ……ヒヒッ、淫乱の素質がおありかもしれませんぞ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26232 + CALLFUNC VOICE + MSG 0x14f1d ; "「い、んらん……? わかりません……、" + CALLFUNC R + MSG 0x14f1e ; " だから、だから許し……あっ♀ あぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14f1f ; "  カリッ……コリッ、くちゅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f20 ; "時に弱く、急に強く、自在に" + CALLFUNC R + MSG 0x14f21 ; "莉々子の女性器を愛撫する藪井の口先。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f22 ; "人体を学んだ医者らしく、技巧としては最上級の" + CALLFUNC R + MSG 0x14f23 ; "藪井の責めを受けながら、それでも莉々子は辛かった。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26233 + CALLFUNC VOICE + MSG 0x14f24 ; "(どうして……? 気持ちいいはずなのに、" + CALLFUNC R + MSG 0x14f25 ; " 気持ちわるい……、おじさまの息、お顔、体……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26234 + CALLFUNC VOICE + MSG 0x14f26 ; "(いつもより汚く見える……、醜い大きな豚みたいに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f27 ; "主治医である藪井にそんな感情を抱いてはいけないと" + CALLFUNC R + MSG 0x14f28 ; "心で否定すればするほど、鳥肌が立つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f29 ; "莉々子は涙がこぼれないように、" + CALLFUNC R + MSG 0x14f2a ; "せめて愛撫を直視しないようにした。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f2b ; "「ふぉっ……、おふっ……、まだまだ出ますぞ……、" + CALLFUNC R + MSG 0x14f2c ; " まったく、この淫乱マンコときたら……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f2d ; "「こんな名器を、ほかの男に使わせてたまるかっ" + CALLFUNC R + MSG 0x14f2e ; " ……ヒヒヒッ……奥の奥まで桜色ですね……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14f2f ; "  ぬるっ、ぬるっ、ぬっぷ、ぬっぷ" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f30 ; "藪井の長い舌が莉々子の花弁を這い回ると、" + CALLFUNC R + MSG 0x14f31 ; "条件反射で蜜は流れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f32 ; "しかし、それはサラサラとしていて" + CALLFUNC R + MSG 0x14f33 ; "莉々子が本気で感じていないことを示してもいた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26235 + CALLFUNC VOICE + MSG 0x14f34 ; "(兄さまのことを考えている時には……、" + CALLFUNC R + MSG 0x14f35 ; " もっと、ねっとりした蜜が出るのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f36 ; "藪井に、護への想いを唾液で薄められているような" + CALLFUNC R + MSG 0x14f37 ; "不快感に、腰をもぞつかせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f38 ; "莉々子は困惑した表情で、藪井の愛を押し付けられていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26236 + CALLFUNC VOICE + MSG 0x14f39 ; "「はぁん、あっ、お、おじさまっ♂" + CALLFUNC R + MSG 0x14f3a ; " 後……どれくらいで、治療は終わりですの……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26237 + CALLFUNC VOICE + MSG 0x14f3b ; "「早く……、早く終わらせてっ……も、もうイヤぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f3c ; "ぐいぐいと藪井の顎を股間に押し付けられ、" + CALLFUNC R + MSG 0x14f3d ; "まともに姿勢を保つ事も出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f3e ; "今までとは違う必死さは、" + CALLFUNC R + MSG 0x14f3f ; "ますます莉々子を怯えさせるだけだった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26238 + CALLFUNC VOICE + MSG 0x14f40 ; "「ああぁ……っ、ああッ、ふああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f41 ; "波打つ小さな声は、無理やり舌を膣穴に捻じ込まれると" + CALLFUNC R + MSG 0x14f42 ; "せっぱつまったものに変化する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26239 + CALLFUNC VOICE + MSG 0x14f43 ; "「……! はぁあああぁあっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26240 + CALLFUNC VOICE + MSG 0x14f44 ; "「あっ、ダ、ダメですっ! そんなのっ……!" + CALLFUNC R + MSG 0x14f45 ; " ああっ、いけない気持ちになっちゃうっ♂" + CALLFUNC R + MSG 0x14f46 ; " いやっ、いや、やぁあっ、やぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f47 ; "ぷるぷると揺れるミルク色の乳房の先で、" + CALLFUNC R + MSG 0x14f48 ; "嫌でも乳頭がしこり出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f49 ; "それを隠そうとして莉々子が体勢を低くすると、" + CALLFUNC R + MSG 0x14f4a ; "藪井の唇が陰部を持ち上げた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26241 + CALLFUNC VOICE + MSG 0x14f4b ; "「いやぁああっ……! そ、そんな、べちゃって……。" + CALLFUNC R + MSG 0x14f4c ; " ……唇でしないでぇ……っ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f4d ; "「何をおっしゃいますやら……恋い慕う者同士は" + CALLFUNC R + MSG 0x14f4e ; " こうして甘い口付けを交わすのです……むちゅううっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26242 + CALLFUNC VOICE + MSG 0x14f4f ; "「あっ……ふぁ、あっ、はぁっ……はぁっ……!" + CALLFUNC R + MSG 0x14f50 ; " こ、恋なんて……そんな……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f51 ; "執念にも似た、藪井の執拗な愛撫で、" + CALLFUNC R + MSG 0x14f52 ; "莉々子はズブズブと闇の中に堕ちていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/切ない" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26243 + CALLFUNC VOICE + MSG 0x14f53 ; "(どうして……? 気持ち悪いのに……っ、" + CALLFUNC R + MSG 0x14f54 ; " それが、なんだか、ヘンな気持ちに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f55 ; "愛し愛されるセックス以外の、おぞましい何か。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f56 ; "莉々子は藪井に愛液を注ぎながら、" + CALLFUNC R + MSG 0x14f57 ; "歪んだ快感に唇を噛む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26244 + CALLFUNC VOICE + MSG 0x14f58 ; "「んっ……あっ、はぁっ、ダメ……!" + CALLFUNC R + MSG 0x14f59 ; " これはいけない気持ちなの……っ、ふぁっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26245 + CALLFUNC VOICE + MSG 0x14f5a ; "「莉々子、今悪いことしてる……いけないことしてるっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f5b ; "治療の一言では、もはや説明がつかない執拗な愛撫。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f5c ; "藪井は顔中をベタつかせながら、にんまりとほくそ笑む。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f5d ; "「いけないことをして、こんなに感じるのですから" + CALLFUNC R + MSG 0x14f5e ; " ……莉々子様はとんでもないお嬢様ですな……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f5f ; "「今に、この藪井のことしか考えられなく" + CALLFUNC R + MSG 0x14f60 ; " してさしあげます……この、愛の力で……ぢゅるるっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26246 + CALLFUNC VOICE + MSG 0x14f61 ; "「あ、愛だなんて……! はぁっ、はぁっ、いやっ、" + CALLFUNC R + MSG 0x14f62 ; " はぁああぁっ……♂ 濡れてるぅっ……!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x14f63 ; "股間だけではなく、足の付け根に、太腿、アナル。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f64 ; "ありとあらゆる場所を藪井にしゃぶられながら、" + CALLFUNC R + MSG 0x14f65 ; "莉々子はすぐにぐったりとしてしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26247 + CALLFUNC VOICE + MSG 0x14f66 ; "「はぁ……はぁ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f67 ; "熱を帯びた吐息を確認し、莉々子が弱ったのを見届けて" + CALLFUNC R + MSG 0x14f68 ; "藪井はゴソゴソとペニスを取り出した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f69 ; "そして、それをわかりやすくブルブル前後させる。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26248 + CALLFUNC VOICE + MSG 0x14f6a ; "「きゃっ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26249 + CALLFUNC VOICE + MSG 0x14f6b ; "「お、おじさまの……それは……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f6c ; "「ええ。莉々子様と共に楽しもうと、" + CALLFUNC R + MSG 0x14f6d ; " 事前に注射を打っておきました」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26250 + CALLFUNC VOICE + MSG 0x14f6e ; "「そ、んな……。いや……いやなの、" + CALLFUNC R + MSG 0x14f6f ; " 大きいのはいやなの……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f70 ; "恐怖に逃げ出そうとする莉々子を羽交い絞めにし、" + CALLFUNC R + MSG 0x14f71 ; "藪井は柔らかな枕へと莉々子の頭を押し付けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26251 + CALLFUNC VOICE + MSG 0x14f72 ; "「いやっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入前/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/莉々子/16/01" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26252 + CALLFUNC VOICE + MSG 0x14f73 ; "「お、おじさま、やめて……、やめてぇ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f74 ; "本気で抵抗し、膝でシーツを掻き乱して" + CALLFUNC R + MSG 0x14f75 ; "逃げる莉々子は陰部も尻も丸出しだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f76 ; "すぐに藪井に腰を掴まれ、充分な前戯もなく" + CALLFUNC R + MSG 0x14f77 ; "巨大なペニスを突きこまれていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/莉々子/16/03" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14f78 ; "  ぬ゛っ……ぬ゛ッ、ずぬぬぬっ、ぬぬ゛っ……!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26253 + CALLFUNC VOICE + MSG 0x14f79 ; "「いやっ……いや、いやいやっ……開いてるっ!" + CALLFUNC R + MSG 0x14f7a ; " 莉々子の膣内……すっごく開いてるぅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f7b ; "強引に膣襞を拡張され、莉々子は不快感に顔をしかめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f7c ; "しかし、それでも、男である藪井に捕まってしまえば" + CALLFUNC R + MSG 0x14f7d ; "力の点で莉々子は不利すぎた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26254 + CALLFUNC VOICE + MSG 0x14f7e ; "「いやあぁっ……おちんちんしないでっ……、" + CALLFUNC R + MSG 0x14f7f ; " 入れないで、やぁああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f80 ; "仰け反り、極限まで挿入を拒否した莉々子だったが、" + CALLFUNC R + MSG 0x14f81 ; "藪井の調教を受けすぎていたせいで、女である部分は" + CALLFUNC R + MSG 0x14f82 ; "真逆の反応を示していた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f83 ; "莉々子の意思がいくら藪井を嫌っても、" + CALLFUNC R + MSG 0x14f84 ; "逞しいペニスには逆らえず、膣穴が歓喜してしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26255 + CALLFUNC VOICE + MSG 0x14f85 ; "「っ……!? あ、あ、あぁ……体が、" + CALLFUNC R + MSG 0x14f86 ; " 勝手に開いて……、あぁああぁーっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f87 ; "  じゅぷじゅぷじゅぷっ……ぐちゅぐちゅぐちゅうっ!" + CALLFUNC R + MSG 0x14f88 ; "  にぢゅにぢゅにぢゅにぢゅううう……ぐちゅぅうっ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26256 + CALLFUNC VOICE + MSG 0x14f89 ; "「っあぁはぁ……っ!! お、おなか、苦し……いっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f8a ; "はっ、はっ、と短く息つぎをしながら莉々子が肘を突く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f8b ; "すると、柔らかな枕に莉々子の全身を押し込むようにして" + CALLFUNC R + MSG 0x14f8c ; "剛直は膣奥を貫いていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26257 + CALLFUNC VOICE + MSG 0x14f8d ; "「あぁああっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26258 + CALLFUNC VOICE + MSG 0x14f8e ; "「こ、困ります……っぅっ!" + CALLFUNC R + MSG 0x14f8f ; " こんなに……、こんなにおっきいなんて……っ!" + CALLFUNC R + MSG 0x14f90 ; " あっ、あっ、ひっ、ひぃっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f91 ; "莉々子の喉奥にまで、異物の感覚が迫り上がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f92 ; "最も弱い膣奥を突かれ、息もたえだえに呻く莉々子を" + CALLFUNC R + MSG 0x14f93 ; "藪井は卑しい笑みで見下ろしている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f94 ; "「淫らな莉々子様の蜜を掻き出すには、" + CALLFUNC R + MSG 0x14f95 ; " このくらいの大きさは必要なのですよ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26259 + CALLFUNC VOICE + MSG 0x14f96 ; "「はぁっ……はぁ、そ、そんな……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14f97 ; "「何も、藪井は莉々子様を苦しめたいのではございません。" + CALLFUNC R + MSG 0x14f98 ; " ただ、お救いしたい一心でこうしておるのですっ……" + CALLFUNC R + MSG 0x14f99 ; " ぶひひっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14f9a ; "  ぐちゅ……、ぬっちゅぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f9b ; "膣奥から膣口の浅い場所までを貫いた太い肉棒が" + CALLFUNC R + MSG 0x14f9c ; "具合を確かめようと前後する。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26260 + CALLFUNC VOICE + MSG 0x14f9d ; "「あぁっ……!? やっ、中……莉々子の中、動いてる" + CALLFUNC R + MSG 0x14f9e ; " ……あっ♀ め、めくれちゃう……ぅっ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14f9f ; "それだけで、莉々子は強烈な快感をおぼえ、" + CALLFUNC R + MSG 0x14fa0 ; "両膝をがくがく笑わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26261 + CALLFUNC VOICE + MSG 0x14fa1 ; "「あっ……あっ、あっ、やっ……!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fa2 ; "「今はお辛いでしょう。しかし、そのうち良くなりますよ。" + CALLFUNC R + MSG 0x14fa3 ; " 既に、莉々子様のお身体は出来あがっております」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fa4 ; "「ささ、もっと腰を上げて尻を向けて下さい」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26262 + CALLFUNC VOICE + MSG 0x14fa5 ; "「そんなの、無理……無理です……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fa6 ; "限界まで広げられた花弁が熱を持ち、" + CALLFUNC R + MSG 0x14fa7 ; "莉々子を中から炙り焼く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26263 + CALLFUNC VOICE + MSG 0x14fa8 ; "(おじさまのおちんちん……すごく熱いっ。" + CALLFUNC R + MSG 0x14fa9 ; " ……っ、火傷をしてしまいそうなくらい……んんっ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14faa ; "じっとしていればなんとかやり過ごせる熱も、" + CALLFUNC R + MSG 0x14fab ; "次々に重ねられ、塗りたくられてはたまらない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fac ; "「おほぉぉぉっ!" + CALLFUNC R + MSG 0x14fad ; " た、たまりませんよ、これは!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26264 + CALLFUNC VOICE + MSG 0x14fae ; "「う……動かないで、くださ……いっ、" + CALLFUNC R + MSG 0x14faf ; " あっ……あぁ、あぁッ……! 裂けちゃうぅっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fb0 ; "  ぐち……ッ、ぐちゅ、ぐち……っ、ぐちッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fb1 ; "興奮し、腰を蠢かす藪井も、動きにくいのか" + CALLFUNC R + MSG 0x14fb2 ; "少しずつ亀頭で膣壁をこするだけで、大きくピストンはしない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fb3 ; "それでも、莉々子には充分すぎるほどだった。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26265 + CALLFUNC VOICE + MSG 0x14fb4 ; "「あ……ッ!? 蜜が……、蜜が溢れてますっ、" + CALLFUNC R + MSG 0x14fb5 ; " おじさま……! 莉々子の蜜、外に出てますっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26266 + CALLFUNC VOICE + MSG 0x14fb6 ; "「あ……ぁっ、ですからもう……あはぁあっ♀" + CALLFUNC R + MSG 0x14fb7 ; " おっきいのダメっ……莉々子、おかしくなっちゃう……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fb8 ; "  ギッ、ギッ、ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fb9 ; "藪井の重みと莉々子の重みとが、合わさりベッドを鳴らす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26267 + CALLFUNC VOICE + MSG 0x14fba ; "「んっ……んッ、んんぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fbb ; "莉々子が一歩前進すれば、藪井も一歩踏み込んでくる。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fbc ; "  ぐちぐちぐちぃっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fbd ; "濡れた肉と肉がぶつかり合い、濁った音を立てると" + CALLFUNC R + MSG 0x14fbe ; "莉々子はぎゅっと目を閉じて堪える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26268 + CALLFUNC VOICE + MSG 0x14fbf ; "「おじさまの、熱いです……はぁっ、ふぁ、はぁあっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fc0 ; "「そうでしょうそうでしょう。" + CALLFUNC R + MSG 0x14fc1 ; " これが私の、莉々子様への真心なのです!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fc2 ; "ねっとりと汗を帯びた三段腹が莉々子の尻を潰し、" + CALLFUNC R + MSG 0x14fc3 ; "そのせいで膣壁が歪む。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26269 + CALLFUNC VOICE + MSG 0x14fc4 ; "「あぁあああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fc5 ; "莉々子の手首より太い男根を襞が上下から挟み込み、" + CALLFUNC R + MSG 0x14fc6 ; "二人の密着度合いは上がっていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fc7 ; "(ああ……なんと、なんと素晴らしい光景じゃ!!" + CALLFUNC R + MSG 0x14fc8 ; " 使用人ごときに莉々子様は渡しはせん!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fc9 ; "「このマンコに……神聖な莉々子さまのオマンコに" + CALLFUNC R + MSG 0x14fca ; " 挿入していいのは……この藪井一人……っ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fcb ; "  ぎゅううぅうっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fcc ; "強く腰を掴まれ、莉々子がハッと息を飲む。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26271 + CALLFUNC VOICE + MSG 0x14fcd ; "「い、いや……いや……、莉々子怖い……っ。" + CALLFUNC R + MSG 0x14fce ; " 怒らないで……ぐすっ、優しくして、おじさま……ぐすっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fcf ; "「このペニスは、一度経験されているでしょう。" + CALLFUNC R + MSG 0x14fd0 ; " 心配はご無用」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26272 + CALLFUNC VOICE + MSG 0x14fd1 ; "「……っ、ひっく……うぅ……ぐすっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fd2 ; "莉々子が嫌がれば嫌がるほど、藪井の劣情は昂ぶっていく。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fd3 ; "「あああ……なんとお可愛らしい……!" + CALLFUNC R + MSG 0x14fd4 ; " 藪井が今、この肉棒で楽にしてさしあげます……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26273 + CALLFUNC VOICE + MSG 0x14fd5 ; "「兄さまぁっ……ううっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fd6 ; "  ずぶうぅううっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fd7 ; "今度こそ、莉々子の膣奥をこじあけて子宮口まで" + CALLFUNC R + MSG 0x14fd8 ; "ペニスをねじり込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fd9 ; "莉々子の小さな膣口、膣道、最奥が一本の杭に犯され、" + CALLFUNC R + MSG 0x14fda ; "満足に身動きも出来なくなった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26274 + CALLFUNC VOICE + MSG 0x14fdb ; "「んんぅぅぅっ……! あくっ……はぁあぁぁぁっ!!" + CALLFUNC R + MSG 0x14fdc ; " 硬すぎるのっ! いやあぁぁぁぁっ、" + CALLFUNC R + MSG 0x14fdd ; " こ、壊れちゃうっ! いやあぁああっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fde ; "藪井本来のミニペニスなら、我慢していればやり過ごせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fdf ; "それなのに、棍棒のような男根は無理やり" + CALLFUNC R + MSG 0x14fe0 ; "莉々子の眠った性感を目覚めさせ、酷使する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fe1 ; "「莉々子様のまんこに、誰が所有者であるかを" + CALLFUNC R + MSG 0x14fe2 ; " 覚えていただきますぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x14fe3 ; "  ぐぢゅぶっ!! ぢゅぶぶぶっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fe4 ; "空気が結合部に混じり、恥ずかしい音が鳴ると" + CALLFUNC R + MSG 0x14fe5 ; "莉々子は本格的に動揺してしまった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26275 + CALLFUNC VOICE + MSG 0x14fe6 ; "「いやぁ、いやぁぁぁっ! 莉々子は兄さまのモノです!" + CALLFUNC R + MSG 0x14fe7 ; " おじさまではありません!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fe8 ; "「いいや、莉々子様は藪井のモノでございます!" + CALLFUNC R + MSG 0x14fe9 ; " それだけは譲ることができません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fea ; "いくらカウパーと愛液で湿っていても、" + CALLFUNC R + MSG 0x14feb ; "モノの直径が大きすぎた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fec ; "莉々子の可憐な肉穴は、無理に引き伸ばされ、" + CALLFUNC R + MSG 0x14fed ; "真っ赤に腫れている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14fee ; "「そりゃあッ! そりゃあッッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14fef ; "  ぐちゅうううっ!! ぬぼっ……ぐちゅうううっ!" + CALLFUNC R + MSG 0x14ff0 ; "  ぬぼッ、ぬぼ……っ、ぐっちゅううぅうっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ff1 ; "派手な水音と、空気が潰れて響く度、" + CALLFUNC R + MSG 0x14ff2 ; "莉々子の頭が揺れ、黒髪がシーツを叩く。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26276 + CALLFUNC VOICE + MSG 0x14ff3 ; "「ゃ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ff4 ; "排泄音に似た、恥ずかしすぎるピストン音に" + CALLFUNC R + MSG 0x14ff5 ; "莉々子は枕で顔を隠す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ff6 ; "しかし、それがすぐに外れるほどに" + CALLFUNC R + MSG 0x14ff7 ; "藪井の抽送は激しかった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26277 + CALLFUNC VOICE + MSG 0x14ff8 ; "「ん、んんんッ、んんッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x14ff9 ; "莉々子は瞳に溜まった涙すら弾き飛ばされて、" + CALLFUNC R + MSG 0x14ffa ; "ぎゅうっ……と枕を掻き抱く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26278 + CALLFUNC VOICE + MSG 0x14ffb ; "「兄さま……! 兄さま、たすけて……っ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x14ffc ; "「ええいっ、まだあやつを呼ぶとは……!" + CALLFUNC R + MSG 0x14ffd ; " まだまだチンポが足りないようですなっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26279 + CALLFUNC VOICE + MSG 0x14ffe ; "「……ふえっ、ふえええっ、やだぁっ、" + CALLFUNC R + MSG 0x14fff ; " おじさまのおチンポやだぁ、抜いてぇえ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15000 ; "身体をよじり、暴れる莉々子に突き刺さる肉棒。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15001 ; "何度も肉路を往復させていくうちに、莉々子の膣粘膜は解れ、" + CALLFUNC R + MSG 0x15002 ; "痛みから快感へと変化していく。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26280 + CALLFUNC VOICE + MSG 0x15003 ; "「ぅぁ……っ♀ あっ……♀ あっあぁっ……♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15004 ; "散々、クンニされて高ぶっていた莉々子の膣内は" + CALLFUNC R + MSG 0x15005 ; "藪井の肉棒に擦られ、強い快感に意識を保てない。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15006 ; "  ずぢゅっ……! ぢゅぼっ! ぢゅぼぢゅぼっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15007 ; "何度もペニスを出し入れされると、押し寄せる快感の波に、" + CALLFUNC R + MSG 0x15008 ; "莉々子の心が挫けそうになる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26281 + CALLFUNC VOICE + MSG 0x15009 ; "「やぁ、す、すごいっ♂" + CALLFUNC R + MSG 0x1500a ; " これ、すごいのっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1500b ; "うわごとのような甘い声が漏れ、" + CALLFUNC R + MSG 0x1500c ; "再びブビュッ、と汚い空気音が弾ける。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1500d ; "「ああっ! まんこ! まんこ!!" + CALLFUNC R + MSG 0x1500e ; " 莉々子様の生マンコが私のチンポに絡み付いて!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1500f ; "「おじさまもっと、おじさま気持ちいいと" + CALLFUNC R + MSG 0x15010 ; " おっしゃっていますぞっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26282 + CALLFUNC VOICE + MSG 0x15011 ; "「はあっ、あっ、あはぁ、あっ、ん、はぁぁぁっ♂" + CALLFUNC R + MSG 0x15012 ; " んっ、んんっ……っ、く……ダメ……♂" + CALLFUNC R + MSG 0x15013 ; " おじさま、ダメ……♂ はぁ、はぁ、ダメぇぇぇっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15014 ; "  ぐぢゅっ! ぐぢゅっ、ぐぢゅっ、ぐぢゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15015 ; "藪井のいやらしい腰使いに、莉々子の腰もつられて揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15016 ; "すると、いやでも膣内に力がこもり、" + CALLFUNC R + MSG 0x15017 ; "いい塩梅に藪井のモノを締め付けてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26283 + CALLFUNC VOICE + MSG 0x15018 ; "「あ……あああぁっ……おっきいチンポ入ってる" + CALLFUNC R + MSG 0x15019 ; " ……莉々子のおまんこ、おかしくなってる……ぅっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1501a ; "「この大きさのペニスに馴染んでくるとは、" + CALLFUNC R + MSG 0x1501b ; " 一体、あの使用人とは何回まぐわったのですか!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1501c ; "  ブビュビュビュゥッ、ぐちゅうッ!!" + CALLFUNC R + MSG 0x1501d ; "  ぐちゅうっ! ブチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1501e ; "淫猥な音を聞かされながら頬を赤らめ、" + CALLFUNC R + MSG 0x1501f ; "莉々子はうるうると瞳を潤ませる。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26284 + CALLFUNC VOICE + MSG 0x15020 ; "「そ、そんなこと……言えませんっ。" + CALLFUNC R + MSG 0x15021 ; " でも……莉々子は兄さまが好きだからっ……あぁっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26285 + CALLFUNC VOICE + MSG 0x15022 ; "「だからおじさまのおチンポより……いっぱいいっぱい" + CALLFUNC R + MSG 0x15023 ; " まぐわりたい……仲良くしたいのっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15024 ; "「許しません! 許しませんぞ!" + CALLFUNC R + MSG 0x15025 ; " 莉々子様が宿すのは、藪井の子どもなのです!" + CALLFUNC R + MSG 0x15026 ; " あのような輩の種など認めません!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15027 ; "『宿す』。『子ども』。" + CALLFUNC R + MSG 0x15028 ; "その単語を聞いた瞬間、莉々子の子宮がキュンとする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26286 + CALLFUNC VOICE + MSG 0x15029 ; "「な、なに……なにこれぇっ……いやぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1502a ; "藪井本人を望んでいなくても、女性器に男性器が" + CALLFUNC R + MSG 0x1502b ; "入ってしまえば、あとは動物の交尾と変わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1502c ; "莉々子の子宮は藪井を相手と認め、" + CALLFUNC R + MSG 0x1502d ; "嬉しそうに吸い付き始める。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26287 + CALLFUNC VOICE + MSG 0x1502e ; "「んはぁ、んっ、あっ、や……♂" + CALLFUNC R + MSG 0x1502f ; " あっ、はっ、これ……いいっ♂ あっ、気持ち、いいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26288 + CALLFUNC VOICE + MSG 0x15030 ; "「兄さまじゃないのに……あっ、こんな気持ち……♂" + CALLFUNC R + MSG 0x15031 ; " はぁ、はぁ、莉々子、ヘンになってるっ♂" + CALLFUNC R + MSG 0x15032 ; " おじさま、私……おかしくなっちゃうっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15033 ; "「この肉棒の味を覚えるのです!" + CALLFUNC R + MSG 0x15034 ; " そうすれば、使用人のことなど" + CALLFUNC R + MSG 0x15035 ; " スッキリと忘れることができますぞ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26289 + CALLFUNC VOICE + MSG 0x15036 ; "「そんなの、無理ですっ! 兄さまのことを" + CALLFUNC R + MSG 0x15037 ; " 忘れるなんて……莉々子には、できないの……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15038 ; "  ぐちゅっ、ぐちゅぐちゅっ、ぐちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15039 ; "ほぐれ、こなれていく膣内の奥で" + CALLFUNC R + MSG 0x1503a ; "莉々子の女が、雌が目覚めていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26290 + CALLFUNC VOICE + MSG 0x1503b ; "(っ……嫌なのに、なのに……!" + CALLFUNC R + MSG 0x1503c ; " 受け入れてる、莉々子のおまんこ……!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26291 + CALLFUNC VOICE + MSG 0x1503d ; "(おじさまの精子が欲しいって……あっ、あっ、" + CALLFUNC R + MSG 0x1503e ; " 精液飲みたいって鳴いてるぅっ……!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1503f ; "  きゅんっ……きゅん、きゅん、きゅぅんっ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15040 ; "護にしか感じたことのない、鋭いときめきが" + CALLFUNC R + MSG 0x15041 ; "ズプッ、ズプッ、と莉々子の子宮に突き刺さる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15042 ; "すると膣襞は一枚一枚がぬめり蠢き、" + CALLFUNC R + MSG 0x15043 ; "藪井の性感を高めようと努力する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26292 + CALLFUNC VOICE + MSG 0x15044 ; "「だめっ……おとなしくしていてっ……あっ、" + CALLFUNC R + MSG 0x15045 ; " り、莉々子を裏切らないで……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15046 ; "「何をぶつぶつ言っておられるのですか?" + CALLFUNC R + MSG 0x15047 ; " ほら……おほっ♂ 来ておりますぞ♂" + CALLFUNC R + MSG 0x15048 ; " 莉々子様のエッチなお口が……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26293 + CALLFUNC VOICE + MSG 0x15049 ; "「!! そ、そんなっ、う、嘘です……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1504a ; "「嘘なものですか……! おじさまの精子が大好き、" + CALLFUNC R + MSG 0x1504b ; " おじさまのザーメンが欲しいと口付けてきますぞ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26294 + CALLFUNC VOICE + MSG 0x1504c ; "「……っ……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1504d ; "  グリグリグリッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1504e ; "ペニスの挿入角度を変化させ、直接亀頭を子宮口に" + CALLFUNC R + MSG 0x1504f ; "押し当てると……藪井はたまらず先走りを出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15050 ; "それが莉々子の粘膜に染み、じゅわぁっ……と" + CALLFUNC R + MSG 0x15051 ; "膣奥から愛液が新しく排出される。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15052 ; "「なんという熱い歓迎ッ……感じますでしょう?" + CALLFUNC R + MSG 0x15053 ; " 藪井のペニスは、莉々子様のアソコでしっかり" + CALLFUNC R + MSG 0x15054 ; " 抱擁されておるのですっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26295 + CALLFUNC VOICE + MSG 0x15055 ; "「はあぁぁぁっ、あっ、ち、違いますっ!" + CALLFUNC R + MSG 0x15056 ; " そこは、兄さましか触れてはいけないところなの!" + CALLFUNC R + MSG 0x15057 ; " おじさまが来ちゃいけないの!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15058 ; "「そんなに邪険になさらず……はぁっ、ふぅっ!" + CALLFUNC R + MSG 0x15059 ; " それともこれは照れてらっしゃるのですかな?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26296 + CALLFUNC VOICE + MSG 0x1505a ; "「そんなわけないっ……あっ♀ あ、あ、あ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1505b ; "莉々子自身も、表情と言動が一致しないのはわかっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26297 + CALLFUNC VOICE + MSG 0x1505c ; "「ひぁあぁん♀ やぁああんんっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1505d ; "  ぷちゅ、くぷっ、ぬちっ、ぬちっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1505e ; "ドロドロぐちゃぐちゃな膣内とは別に、" + CALLFUNC R + MSG 0x1505f ; "子宮口はまだ確かな感触を持っている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15060 ; "「おほっ♂ おほっ♂" + CALLFUNC R + MSG 0x15061 ; " 莉々子様の子宮口を感じますぞっ♂" + CALLFUNC R + MSG 0x15062 ; " もうすぐ、子種を差し上げますからね♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15063 ; "夢中で腰を振り続ける藪井がトプンとカウパーを" + CALLFUNC R + MSG 0x15064 ; "子宮口にぶつけると、莉々子は耐え切れずに叫ぶ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26298 + CALLFUNC VOICE + MSG 0x15065 ; "「いやいやぁ! ああっ、それだけは許してっ!" + CALLFUNC R + MSG 0x15066 ; " おじさまの言うことなら、何でも聞きますから、" + CALLFUNC R + MSG 0x15067 ; " それだけはっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15068 ; "「でしたら、藪井の子を孕んで下さい!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26299 + CALLFUNC VOICE + MSG 0x15069 ; "「んんぅ、いやあぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1506a ; "莉々子はガリガリと爪でベッドを引っ掻きながら、" + CALLFUNC R + MSG 0x1506b ; "死に物狂いで藪井のモノを引き抜こうとする。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1506c ; "  ぢゅぷぅっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1506d ; "すると、藪井も腰を引き……ペニスが外れる前に" + CALLFUNC R + MSG 0x1506e ; "再びキツく押し込んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1506f ; "  ぢゅぼっ! ぢゅぼっ、ぢゅぼっ、ぢゅぽぉっ!!" + CALLFUNC R + MSG 0x15070 ; "  ぢゅぷぐちゅっ!! ぐぢゅっ! ぢゅぽぉっ!!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26300 + CALLFUNC VOICE + MSG 0x15071 ; "「〜っっ!!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15072 ; "「さあ……藪井の子種で、受精して下さい!!" + CALLFUNC R + MSG 0x15073 ; " そして二人で幸せになりましょう!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15074 ; "  ずちゅんっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15075 ; "子宮口を跳ね上げる一撃に、莉々子はヘナヘナと" + CALLFUNC R + MSG 0x15076 ; "へたりこみ、そのままそこを狙い穿たれる。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/怯え" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26301 + CALLFUNC VOICE + MSG 0x15077 ; "「はぁ、はぁ、お汁を掻き出すだけって" + CALLFUNC R + MSG 0x15078 ; " 仰ったのに……ぁ……おじさま、莉々子に" + CALLFUNC R + MSG 0x15079 ; " 嘘をつかれたのですね!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1507a ; "「ハァハァ、嘘ではございません!" + CALLFUNC R + MSG 0x1507b ; " こうして、掻き出しているではありませんか!」" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26302 + CALLFUNC VOICE + MSG 0x1507c ; "「ああン♂ あっ、でも、これは……っ!" + CALLFUNC R + MSG 0x1507d ; " はぁ、あっあっ、ん、い……いいっ♂" + CALLFUNC R + MSG 0x1507e ; " ああっ、ダメ……気持ちいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1507f ; "鈍い快楽は莉々子の下腹に蓄積されていき" + CALLFUNC R + MSG 0x15080 ; "……今にも弾けてしまいそうだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15081 ; "快楽の大きな袋が破け、快感が流れ出してしまえば" + CALLFUNC R + MSG 0x15082 ; "もう……莉々子には、子宮の反乱が止められない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15083 ; "卵子を排出し、藪井の精子で受精することを" + CALLFUNC R + MSG 0x15084 ; "本能で想像すると、莉々子はブルブル恐怖で震えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26303 + CALLFUNC VOICE + MSG 0x15085 ; "(我慢しなくちゃ……、我慢しなくちゃ、我慢して、" + CALLFUNC R + MSG 0x15086 ; " 早く終わってもらわなくっちゃ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15087 ; "  ずっ……ズズッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15088 ; "子宮の扉が開く前に射精させてしまおうとばかりに" + CALLFUNC R + MSG 0x15089 ; "莉々子が腰を動かすと、その反動は莉々子自身に当たった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26304 + CALLFUNC VOICE + MSG 0x1508a ; "「きゃぁああぁっ……♀ ダメダメ、だめなのっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26305 + CALLFUNC VOICE + MSG 0x1508b ; "「あ……、あぁ、はぁ、はぁ……っ、このままじゃっ……、" + CALLFUNC R + MSG 0x1508c ; " おじさまのミルク、欲しくなっちゃうっ♂" + CALLFUNC R + MSG 0x1508d ; " エッチなお口で、飲みたくなってきちゃう……っ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1508e ; "「それは自然なことです。" + CALLFUNC R + MSG 0x1508f ; " 何も抗うことはありません。" + CALLFUNC R + MSG 0x15090 ; " お口を開いて、私の子種を飲み干しなさい!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15091 ; "年上の藪井に命令されて、莉々子は理屈でなく屈服する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15092 ; "その瞬間、鋭い亀頭で莉々子の子宮口をこじ開ける藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15093 ; "すると莉々子の目の前が、ぼうっと白く霞んできた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15094 ; "……体が熱く火照り、たらたらと汗が染み出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26306 + CALLFUNC VOICE + MSG 0x15095 ; "「も……もうダメ……。だめ、だめぇっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15096 ; "塗りつけられるカウパーに最奥が痺れ、" + CALLFUNC R + MSG 0x15097 ; "制御不可能になった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15098 ; "莉々子は目を細め、藪井のペニスに心を折られる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26307 + CALLFUNC VOICE + MSG 0x15099 ; "「は……、ぁ、あうぅ……、うぅ……っ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26308 + CALLFUNC VOICE + MSG 0x1509a ; "「はぁうっ、あっ、ああっ……♂" + CALLFUNC R + MSG 0x1509b ; " 兄さまじゃないのに、こんな気持ちになってる♂" + CALLFUNC R + MSG 0x1509c ; " 莉々子……いけない子になっちゃうっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26309 + CALLFUNC VOICE + MSG 0x1509d ; "「ダメダメ……!" + CALLFUNC R + MSG 0x1509e ; " このままじゃ、兄さまに嫌われちゃうっ!" + CALLFUNC R + MSG 0x1509f ; " 莉々子、そんなのイヤぁぁぁっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x150a0 ; "  ぐちぐちぐちぃいいいっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150a1 ; "子宮の奥へと男根をめり込ませ、" + CALLFUNC R + MSG 0x150a2 ; "藪井は勝利の雄叫びを上げる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150a3 ; "「見ておれ、使用人ッ……!!" + CALLFUNC R + MSG 0x150a4 ; " 莉々子様は私のものだっ……!" + CALLFUNC R + MSG 0x150a5 ; " 誰にも……貴様にも渡さんぞ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26310 + CALLFUNC VOICE + MSG 0x150a6 ; "「いやああああぁあっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/16/挿入中/絶頂" + S_PUSH "断面図/莉々子/16/04" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x150a7 ; "プチン、と莉々子の中で理性の糸が千切れた。" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 20 + CALLFUNC ■中出し + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150a8 ; "「お゛っ……お゛ッ、おっ、おおおおぉっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150a9 ; "吼える藪井のその下で、莉々子は逃げ場なく精子を注がれる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26311 + CALLFUNC VOICE + MSG 0x150aa ; "「あはぁあぁぁぁぁぁっ♂♂ あっ、す、すごいっ♂" + CALLFUNC R + MSG 0x150ab ; " おじさまの精子が、びゅるびゅるって入ってくるっ♂" + CALLFUNC R + MSG 0x150ac ; " あっ、あっ、あつぅいっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150ad ; "射精の勢いで逃げる細腰を鷲掴みにし、" + CALLFUNC R + MSG 0x150ae ; "藪井はペニスの照準を外さない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150af ; "「おっと……!" + CALLFUNC R + MSG 0x150b0 ; " 逃しませんぞ、莉々子様。" + CALLFUNC R + MSG 0x150b1 ; " まだまだ、藪井の射精は続いておりますからね」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x150b2 ; "  ビューッ!! ビューッ!! ビュルッ……!!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 10 + CALLFUNC ■中出し + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26312 + CALLFUNC VOICE + MSG 0x150b3 ; "「あぁんっ……♂ あっ、ああっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150b4 ; "子宮口に放たれる精子の迸りは、" + CALLFUNC R + MSG 0x150b5 ; "油断していた莉々子を無理やり絶頂に放り出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26313 + CALLFUNC VOICE + MSG 0x150b6 ; "「ああああっ!! イっちゃう!!" + CALLFUNC R + MSG 0x150b7 ; " 莉々子、おじさまに種付けされてイッちゃうっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26314 + CALLFUNC VOICE + MSG 0x150b8 ; "「あっ……♀♀ 兄さま……兄さまっ、許して!" + CALLFUNC R + MSG 0x150b9 ; " 莉々子を許してぇっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150ba ; "ドクドクと注がれる藪井の子種が子宮を侵略していく" + CALLFUNC R + MSG 0x150bb ; "その感覚に、禁断の快感を味わう莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150bc ; "莉々子の中の護への想いが、白く濁って覆われていく……。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/ぐったり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26315 + CALLFUNC VOICE + MSG 0x150bd ; "「に……い、さま……、ぐすっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150be ; "「覚えましたな? これが莉々子様のためのザーメンです。" + CALLFUNC R + MSG 0x150bf ; " これ以外を受け入れてはなりませんぞ、おっ、おほっ」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26316 + CALLFUNC VOICE + MSG 0x150c0 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150c1 ; "虚ろな目でうつむいた莉々子は、" + CALLFUNC R + MSG 0x150c2 ; "細胞が一つ一つ、藪井に塗りつぶされていくのを感じた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150c3 ; "はらはらと涙をこぼし、それでも抗えない" + CALLFUNC R + MSG 0x150c4 ; "快感の余韻にゾクリと全身を痙攣させる。" + CALLFUNC A + S_PUSH "イベント/莉々子/16/挿入中/くすり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26317 + CALLFUNC VOICE + MSG 0x150c5 ; "(子宮に……染み込んでいく……。" + CALLFUNC R + MSG 0x150c6 ; " おじさまの熱い子種が……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26318 + CALLFUNC VOICE + MSG 0x150c7 ; "(莉々子が欲しいのは、これじゃないのに……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150c8 ; "枕を抱く莉々子の手に力がこもる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150c9 ; "藪井はそんな莉々子の乙女心には気づかず、" + CALLFUNC R + MSG 0x150ca ; "明るい未来を思い描き、獣のように笑った。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150cb ; "(もはや、一騎など関係ないわ。" + CALLFUNC R + MSG 0x150cc ; " 一刻も早く、莉々子様を孕ませて、" + CALLFUNC R + MSG 0x150cd ; " ここから連れ去ってくれる……!!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150ce ; "(ははははっ、愉快、痛快じゃっ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150cf ; "そんな藪井を、莉々子は虚ろな目で見ていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150d0 ; "その目が、ゆっくり狂気を孕んでいく……。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26319 + CALLFUNC VOICE + MSG 0x150d1 ; "(……許さない……。" + CALLFUNC R + MSG 0x150d2 ; " 兄さまと莉々子を引き裂こうだなんて……)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26320 + CALLFUNC VOICE + MSG 0x150d3 ; "(絶対に……)" + CALLFUNC A + PUSH 3 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/05 +EOF シナリオ\莉々子/藪井/03−05.jaf + +; 莉々子/藪井/06 +; RETURN: void +FUNC 5866 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x150d4 ; "夜の客室で、藪井は一人" + CALLFUNC R + MSG 0x150d5 ; "莉々子のことを考え……ほくそ笑んでいた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150d6 ; "(クククッ……。" + CALLFUNC R + MSG 0x150d7 ; " ようやく、莉々子様の未成熟な性器にも、" + CALLFUNC R + MSG 0x150d8 ; " 私の極太ペニスが馴染んできたようじゃ)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150d9 ; "(まあ、薬を使わねば、" + CALLFUNC R + MSG 0x150da ; " 極太ではないがの……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150db ; "莉々子をさんざん弄び、犯し、" + CALLFUNC R + MSG 0x150dc ; "薬によって快楽漬けにした" + CALLFUNC R + MSG 0x150dd ; "藪井にはもう、恐れるものは何も無い。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150de ; "(旦那様から頂いた媚薬の効果も、" + CALLFUNC R + MSG 0x150df ; " 絶大のようじゃし)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150e0 ; "(……しかし、媚薬なら私に依頼すれば" + CALLFUNC R + MSG 0x150e1 ; " 簡単に用意できるものを、わざわざ" + CALLFUNC R + MSG 0x150e2 ; " 専用のモノを渡されるとは……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150e3 ; "(まだ、私のことを" + CALLFUNC R + MSG 0x150e4 ; " 信用しておらんということか?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150e5 ; "思い悩んだ顔をしてみるものの、" + CALLFUNC R + MSG 0x150e6 ; "莉々子の裸身や喘ぎを想像するだけですぐ、" + CALLFUNC R + MSG 0x150e7 ; "藪井の頬と身体は緩む。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150e8 ; "「ほっほッ! さぁて、そろそろ莉々子様と" + CALLFUNC R + MSG 0x150e9 ; " お約束した時間じゃな……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150ea ; "「莉々子様の方から、私に用があるとは" + CALLFUNC R + MSG 0x150eb ; " ……珍しいことだが」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150ec ; "もしかしたら、二人の間に" + CALLFUNC R + MSG 0x150ed ; "愛が芽生えたのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150ee ; "莉々子は藪井のものに" + CALLFUNC R + MSG 0x150ef ; "なってくれるのかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150f0 ; "妄想に照れ、しきりに重い身体を揺すりながら" + CALLFUNC R + MSG 0x150f1 ; "藪井はドスドスと自分の部屋を出て行った。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150f2 ; "(待ち合わせは、地下牢じゃったか……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150f3 ; "(また、変わった場所を指定されたものだ)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150f4 ; "藪井は人の目を避け、" + CALLFUNC R + MSG 0x150f5 ; "地下牢へ続く階段を降りていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150f6 ; "「莉々子様。お待たせしました」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150f7 ; "意気揚々と周囲を見回しても、" + CALLFUNC R + MSG 0x150f8 ; "牢屋の近くには人影一つ無い。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150f9 ; "「おや? 早く来てしまったか……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x150fa ; "  ガシャンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150fb ; "戯れに檻に手をかけ、揺すっていると" + CALLFUNC R + MSG 0x150fc ; "藪井の背後で声がする。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26321 + CALLFUNC VOICE + MSG 0x150fd ; "「こんばんは、おじさま」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x150fe ; "「ひぃいっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x150ff ; "足音一つたてずに藪井の後ろへと回りこんでいた" + CALLFUNC R + MSG 0x15100 ; "莉々子が、着物の袖を口元にあてる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26322 + CALLFUNC VOICE + MSG 0x15101 ; "「わざわざ来てくださって、" + CALLFUNC R + MSG 0x15102 ; " ありがとうございます♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15103 ; "しゃらっ……と長い髪が揺れ、" + CALLFUNC R + MSG 0x15104 ; "嗅いだことのない香りが鼻腔を突く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15105 ; "藪井は莉々子の着物がいつもと違うことに" + CALLFUNC R + MSG 0x15106 ; "気付き、ヘコヘコとそれを褒め称える。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15107 ; "「きょ、今日はまた一段とお美しいですな。" + CALLFUNC R + MSG 0x15108 ; " それで……そ、そのお着物は……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26323 + CALLFUNC VOICE + MSG 0x15109 ; "「くすくすっ……、大人になったら着ようと、" + CALLFUNC R + MSG 0x1510a ; " 用意していたものです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1510b ; "闇の中で映える漆黒の着物に、" + CALLFUNC R + MSG 0x1510c ; "ほのかな灯りで火照った頬。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1510d ; "莉々子の色気にゾクリとした藪井は" + CALLFUNC R + MSG 0x1510e ; "目を奪われながら呟く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1510f ; "「大人になったら、ですか。" + CALLFUNC R + MSG 0x15110 ; " それはそれは……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26324 + CALLFUNC VOICE + MSG 0x15111 ; "「莉々子を大人にしてくださったのはおじさま" + CALLFUNC R + MSG 0x15112 ; " ですから、一番にお見せしたかったの♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15113 ; "(なんということだ……!" + CALLFUNC R + MSG 0x15114 ; " あの莉々子様が、私を見て目を潤ませておる)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15115 ; "幼い容姿に妖艶な黒い和服の色気。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15116 ; "アンバランスな魅力にやられた藪井の股間は" + CALLFUNC R + MSG 0x15117 ; "既にガチガチに盛り上がっていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26325 + CALLFUNC VOICE + MSG 0x15118 ; "「今日はおじさまにお願いがあって、" + CALLFUNC R + MSG 0x15119 ; " ここまで来ていただきました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1511a ; "濡れた唇で囁かれる度、" + CALLFUNC R + MSG 0x1511b ; "藪井のペニスは破裂しそうになる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1511c ; "「こ、この藪井でよろしければ、" + CALLFUNC R + MSG 0x1511d ; " 何なりとお申し付けください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1511e ; "魅入られたようにフラフラ近づくと、" + CALLFUNC R + MSG 0x1511f ; "その手をとって莉々子が微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26326 + CALLFUNC VOICE + MSG 0x15120 ; "「莉々子ね、おじさまとお医者様ごっこが" + CALLFUNC R + MSG 0x15121 ; " したくて……お呼びしたんです」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15122 ; "「ほう!" + CALLFUNC R + MSG 0x15123 ; " ……し、しかし、私は実際に医者ですが」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26327 + CALLFUNC VOICE + MSG 0x15124 ; "「ですから……。今日は、莉々子がお医者様に" + CALLFUNC R + MSG 0x15125 ; " なって、おじさまを診てあげる」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26328 + CALLFUNC VOICE + MSG 0x15126 ; "「……ね、いいでしょう……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15127 ; "上目遣いで見上げてくる莉々子に" + CALLFUNC R + MSG 0x15128 ; "藪井が抗えるわけもなかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15129 ; "「構いませんぞ!!" + CALLFUNC R + MSG 0x1512a ; " では、藪井は患者ということで……!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26329 + CALLFUNC VOICE + MSG 0x1512b ; "「よろしくお願いしますね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1512c ; "莉々子は藪井の手を取り、" + CALLFUNC R + MSG 0x1512d ; "そっと檻の戸を開いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26330 + CALLFUNC VOICE + MSG 0x1512e ; "「ささ、お入りください」" + CALLFUNC A + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + CALLFUNC ◎ト書き + MSG 0x1512f ; "莉々子は牢の隅に置かれた椅子を引き、" + CALLFUNC R + MSG 0x15130 ; "そこに藪井を座らせるとすぐに指示を出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26331 + CALLFUNC VOICE + MSG 0x15131 ; "「まずは、お洋服を脱いでください」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15132 ; "「これはこれは、いきなりですな」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15133 ; "通気孔はあるものの、ぬるく淀んだ空気に満ちた" + CALLFUNC R + MSG 0x15134 ; "牢屋の中で二人きり。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15135 ; "これ以上ない淫靡な状況に酔い、" + CALLFUNC R + MSG 0x15136 ; "藪井はにやつきながら服を脱いでいく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/裸白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15137 ; "「これで……よろしいですかな?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/裸白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26332 + CALLFUNC VOICE + MSG 0x15138 ; "「ええ。……ふふっ、やぁだ……。" + CALLFUNC R + MSG 0x15139 ; " おじさまのおニク、ぷにぷにしてて" + CALLFUNC R + MSG 0x1513a ; " とっても気持ちいいですわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1513b ; "莉々子は手のひら全体で藪井の胸部、" + CALLFUNC R + MSG 0x1513c ; "そして腹部、二の腕に触れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1513d ; "すると藪井は首をすくめ、" + CALLFUNC R + MSG 0x1513e ; "無邪気な診察に笑い声を上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/裸白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1513f ; "「ほっ、ほっ、くすぐったいですぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/裸白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26333 + CALLFUNC VOICE + MSG 0x15140 ; "「莉々子を見てドキドキなさってるのね" + CALLFUNC R + MSG 0x15141 ; " ……心臓の音、うるさいくらいです」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15142 ; "「こんなに愛らしいお医者様に診られていたら、" + CALLFUNC R + MSG 0x15143 ; " 男はみんなそうなりますぞ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "立ち絵/藪井/裸白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15144 ; "「おぅっ、そ、そんな場所まで……!" + CALLFUNC R + MSG 0x15145 ; " おっ、おっ、おおっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15146 ; "たるんだ腰肉を摘み、揺らすと莉々子は" + CALLFUNC R + MSG 0x15147 ; "最後に藪井の腕をそっと撫でた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/裸白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26334 + CALLFUNC VOICE + MSG 0x15148 ; "「では、今からお注射をしますから" + CALLFUNC R + MSG 0x15149 ; " そのまま楽にしていてくださいな♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1514a ; "そして、それを持ち上げ、" + CALLFUNC R + MSG 0x1514b ; "注射器を取り出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/裸白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1514c ; "「随分と本格的ですな。" + CALLFUNC R + MSG 0x1514d ; " その注射器は、どこかで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1514e ; "藪井が何かに気付く直前、" + CALLFUNC R + MSG 0x1514f ; "莉々子は針を血管に刺していた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15150 ; "  ……プスッ" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/裸白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15151 ; "「おっ?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26335 + CALLFUNC VOICE + MSG 0x15152 ; "「くすくす……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15153 ; "藪井が目を落とすと、注射器の中には" + CALLFUNC R + MSG 0x15154 ; "しっかりと見慣れた液体が入っていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15155 ; "「り、莉々子様……?" + CALLFUNC R + MSG 0x15156 ; " これは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26336 + CALLFUNC VOICE + MSG 0x15157 ; "「筋弛緩剤ですわ。" + CALLFUNC R + MSG 0x15158 ; " じきに、身体が動かなくなります」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15159 ; "「は……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1515a ; "藪井が青ざめると同時に、針を抜くと" + CALLFUNC R + MSG 0x1515b ; "莉々子は注射器を片付ける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26337 + CALLFUNC VOICE + MSG 0x1515c ; "「莉々子の治療は、これからが本番ですわよ♂」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5030 + CALLFUNC ■効果音 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1515d ; "「うぐっ!? うぐぐぐぅうっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1515e ; "藪井の目の焦点が合わなくなり、" + CALLFUNC R + MSG 0x1515f ; "だらりと手足が垂れていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15160 ; "莉々子はぺろりと唇を舐めると、" + CALLFUNC R + MSG 0x15161 ; "可笑しくてたまらないという風に目を細める。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26338 + CALLFUNC VOICE + MSG 0x15162 ; "「どうしてこうなったのか、おわかりですか?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26339 + CALLFUNC VOICE + MSG 0x15163 ; "「莉々子の身体は兄さまだけのモノだったのに、" + CALLFUNC R + MSG 0x15164 ; " ……おじさまが私を汚したから……。" + CALLFUNC R + MSG 0x15165 ; " お仕置きをしなくちゃいけないの♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15166 ; "  つつつ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15167 ; "藪井の顎を人差し指の爪でなぞると、" + CALLFUNC R + MSG 0x15168 ; "莉々子は汚物を見る目で主治医を見下ろす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26340 + CALLFUNC VOICE + MSG 0x15169 ; "「悪いおじさまは、" + CALLFUNC R + MSG 0x1516a ; " 莉々子がきちんと躾けてあげる……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1516b ; "「ぃ……ぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1516c ; "かすれ、震える声は莉々子には届かず、" + CALLFUNC R + MSG 0x1516d ; "ガシャリと重い音が聞こえた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26341 + CALLFUNC VOICE + MSG 0x1516e ; "「嬉しいでしょう?" + CALLFUNC R + MSG 0x1516f ; " 大好きな莉々子の診察です。" + CALLFUNC R + MSG 0x15170 ; " ……たっぷり、楽しんでくださいね♀」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x30b6a6 + CALLFUNC ■寝取られスキップ + PUSH 3 + CALLFUNC ■強制排卵 + PUSH 3 + PUSH 22 + PUSH 50 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x30b6a6 +0x30b6a6: + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26342 + CALLFUNC VOICE + MSG 0x15171 ; "「さ、おじさま……起きてください」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15172 ; "ゆさゆさと身体を揺らされ、藪井が薄く目を開く。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15173 ; "「ぅ……うひぃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15174 ; "藪井の身体は重く、両手首がギリギリと痛む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15175 ; "藪井は自分の身体を見下ろし、" + CALLFUNC R + MSG 0x15176 ; "状況の異常さに気が付いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15177 ; "「っ……、す、素っ裸で吊り下げられているっ?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15178 ; "腕には手錠がはめられ、身体を隠す布は無い。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15179 ; "藪井は目の前で萎縮したペニスを視姦している" + CALLFUNC R + MSG 0x1517a ; "莉々子の存在に飛び上がる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1517b ; "「うひぃ、ぶ……、ひひぃ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26343 + CALLFUNC VOICE + MSG 0x1517c ; "「醜い格好ね、ブタさん♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1517d ; "「ぶっ……ぶぃっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1517e ; "上手く舌が回らず、次第に言語中枢が麻痺する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1517f ; "藪井は何も喋ることが出来なくなり、" + CALLFUNC R + MSG 0x15180 ; "視線だけで莉々子に救いを求めた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26344 + CALLFUNC VOICE + MSG 0x15181 ; "「あら? 不服なの?" + CALLFUNC R + MSG 0x15182 ; " あなたにはそれで十分じゃない」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26345 + CALLFUNC VOICE + MSG 0x15183 ; "「あなたには人間の言葉を話す必要なんて" + CALLFUNC R + MSG 0x15184 ; " ないの……違う?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15185 ; "莉々子は意地の悪い笑みを浮かべ、" + CALLFUNC R + MSG 0x15186 ; "サディスティックな目で藪井を見下ろす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15187 ; "そして、その手で藪井のモノをつまむと、" + CALLFUNC R + MSG 0x15188 ; "それをもう片方の手にちょこんと乗せた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15189 ; "「ぶひっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1518a ; "すべすべした手のひらの感触だけで、" + CALLFUNC R + MSG 0x1518b ; "半勃起してしまう藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1518c ; "そんな藪井を軽蔑した様子で眺め、" + CALLFUNC R + MSG 0x1518d ; "莉々子は「ふふっ♀」と口元を歪ませた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26346 + CALLFUNC VOICE + MSG 0x1518e ; "「カワイイおちんちん♀" + CALLFUNC R + MSG 0x1518f ; " これから、おっきくしてあげるわね♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15190 ; "長い髪を掻き上げ、形のいい耳にかけると" + CALLFUNC R + MSG 0x15191 ; "莉々子はしゃがみ……目の前のペニスを" + CALLFUNC R + MSG 0x15192 ; "迷わず口に含んで見せる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26347 + CALLFUNC VOICE + MSG 0x15193 ; "「ん……ちゅっ、じゅぷっ……くちゅっ……、" + CALLFUNC R + MSG 0x15194 ; " じゅるっ、ちゅくちゅくっ……ぬちゅうっ……!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26348 + CALLFUNC VOICE + MSG 0x15195 ; "「あは……♀ やだ……すっごく" + CALLFUNC R + MSG 0x15196 ; " 舐めやすい……そのくせ元気なんだから♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26349 + CALLFUNC VOICE + MSG 0x15197 ; "「信じられないくらい、貧相なおちんちんね♀" + CALLFUNC R + MSG 0x15198 ; " ……莉々子のお口で泳いでるみたい……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15199 ; "  てろぉ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1519a ; "莉々子の舌先には薬が塗られ、" + CALLFUNC R + MSG 0x1519b ; "唾液とは違うしっかりとした粘液が" + CALLFUNC R + MSG 0x1519c ; "藪井の股間いっぱいに塗り広げられていく。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26350 + CALLFUNC VOICE + MSG 0x1519d ; "「んふっ……、ちゅっ、ぷちゅ、ちゅぱっ" + CALLFUNC R + MSG 0x1519e ; " ……早くおっきくしてよ……ちゅっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26351 + CALLFUNC VOICE + MSG 0x1519f ; "「ちっちゃなまま硬くされても……、んっ、" + CALLFUNC R + MSG 0x151a0 ; " 莉々子ちっとも面白くないの……、んんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151a1 ; "丁寧に、たるみ余りきった包皮の皺の奥まで" + CALLFUNC R + MSG 0x151a2 ; "舌を這わせて満遍なく薬を行き渡らせる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26352 + CALLFUNC VOICE + MSG 0x151a3 ; "「あ……、ンもう……♀ ちゅっ、くちゅ" + CALLFUNC R + MSG 0x151a4 ; " ……みすぼらしいおちんちん……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26353 + CALLFUNC VOICE + MSG 0x151a5 ; "「暗いお部屋じゃ、見失いそうなくらい" + CALLFUNC R + MSG 0x151a6 ; " 貧弱だわ……、ん、くちゅ、ちゅぱっ……。" + CALLFUNC R + MSG 0x151a7 ; " ちゅっ、ちゅッ……ん、んふぅっ……くちゅっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151a8 ; "「っ……ぅ、ぅぅ゛……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151a9 ; "激しく身悶えし、足の付け根をつっぱらせながら" + CALLFUNC R + MSG 0x151aa ; "莉々子の唇に股間を押し当てる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151ab ; "ギロリと睨まれ、玉袋をキュンと縮めながら" + CALLFUNC R + MSG 0x151ac ; "それでも藪井は鼻息をブヒブヒ鳴らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151ad ; "すると、莉々子は眉をしかめて本当に" + CALLFUNC R + MSG 0x151ae ; "嫌そうに鼻をつまみ、肉棒を吐き出す。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26354 + CALLFUNC VOICE + MSG 0x151af ; "「うるさいわね……。" + CALLFUNC R + MSG 0x151b0 ; " 誰が鳴いていいって言ったの?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26355 + CALLFUNC VOICE + MSG 0x151b1 ; "「お口もアレも臭くて我慢できないわ……。" + CALLFUNC R + MSG 0x151b2 ; " 莉々子、あなたみたいなブタは嫌いよ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151b3 ; "「ぶひいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151b4 ; "愛する莉々子に罵られながら、" + CALLFUNC R + MSG 0x151b5 ; "藪井は必死に身をすくませる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151b6 ; "それでも逃れられるはずはなく、" + CALLFUNC R + MSG 0x151b7 ; "醜いペニスを手で扱かれてしまう。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151b8 ; "  しゅっ……しゅっ、しゅっ……クチュッ" + CALLFUNC R + MSG 0x151b9 ; "  くちゅっ、ちゅっ、くちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151ba ; "手首を上下に動かしながら、時折舌で" + CALLFUNC R + MSG 0x151bb ; "お情け程度に亀頭を舐める莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151bc ; "そんな莉々子から、藪井はもう目が離せない。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26356 + CALLFUNC VOICE + MSG 0x151bd ; "「くすっ……貧相なおちんこでもちゃあんと" + CALLFUNC R + MSG 0x151be ; " 感じているのね……おじさまったら最低♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26357 + CALLFUNC VOICE + MSG 0x151bf ; "「ほら。自分でちゃんと御覧なさい♀" + CALLFUNC R + MSG 0x151c0 ; " 汚いチンポがムクムク大きくなってきたわ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151c1 ; "(い、一体、どうしたと言うんじゃ……?" + CALLFUNC R + MSG 0x151c2 ; " 卑しいブタと蔑まれておるのに……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151c3 ; "(少し嬉しい……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151c4 ; "日本人形以上に整い、欠点が一つも見つけられない" + CALLFUNC R + MSG 0x151c5 ; "莉々子に口で弄ばれる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151c6 ; "莉々子のうなじから漂う香りが媚香のものと" + CALLFUNC R + MSG 0x151c7 ; "酷似していて、藪井はドキリとしてしまう。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26358 + CALLFUNC VOICE + MSG 0x151c8 ; "「たぁっぷりお薬を塗ってあげる……。" + CALLFUNC R + MSG 0x151c9 ; " おちんちんが破裂しちゃうくらい♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151ca ; "「ぶぃいっ……うぐぅうっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26359 + CALLFUNC VOICE + MSG 0x151cb ; "「莉々子は構わないの。" + CALLFUNC R + MSG 0x151cc ; " おじさまの、ここがどうなっても……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151cd ; "暗い微笑こそ、莉々子の真の美しさだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151ce ; "透き通る肌を彩る、支配者のための黒い装束" + CALLFUNC R + MSG 0x151cf ; "……黒い着物の存在感に負けない造形美。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151d0 ; "莉々子は藪井を何の感情も篭っていない" + CALLFUNC R + MSG 0x151d1 ; "冷たい瞳で見つめ、きつく男根を握る。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x151d2 ; "  ぎゅうううぅう……" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151d3 ; "「っ!? ッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151d4 ; "のけぞり、金属器を鳴らす藪井の海綿体が" + CALLFUNC R + MSG 0x151d5 ; "一目で異常とわかるほどに膨張し、左右に揺れる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26360 + CALLFUNC VOICE + MSG 0x151d6 ; "「きゃはっ……暴れてますわ、おじさまの♀" + CALLFUNC R + MSG 0x151d7 ; " ちょっと……お汁を飛ばさないで、汚いっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151d8 ; "血液が急激に一ヶ所に集まると、" + CALLFUNC R + MSG 0x151d9 ; "ペニスの表面には血管が浮き出し、" + CALLFUNC R + MSG 0x151da ; "強く脈を打ち始める。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26361 + CALLFUNC VOICE + MSG 0x151db ; "「あ……ン♀ ご立派ですわ♀" + CALLFUNC R + MSG 0x151dc ; " 多少苦しいとは思いますけど……" + CALLFUNC R + MSG 0x151dd ; " 罰ですから、我慢なさってくださいね♀」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151de ; "「ブヒヒヒーっ! ブヒヒィーっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151df ; "人語を話すことも出来ず、思考は完全に" + CALLFUNC R + MSG 0x151e0 ; "肉欲に乗っ取られてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151e1 ; "藪井は本物のブタのように腰をふりたて、" + CALLFUNC R + MSG 0x151e2 ; "莉々子に媚び続ける。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151e3 ; "「うひっ、ひっ、ひッ、ぅひィッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151e4 ; "莉々子が何もしなくても、" + CALLFUNC R + MSG 0x151e5 ; "薬の威力だけで射精が可能になる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151e6 ; "ブピピッ、と先走りを石の床に飛ばし" + CALLFUNC R + MSG 0x151e7 ; "精子を出そうとすると……莉々子は" + CALLFUNC R + MSG 0x151e8 ; "容赦なく肉棒の幹を握る。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151e9 ; "「ぶっ……ぶひぃっ!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26362 + CALLFUNC VOICE + MSG 0x151ea ; "「勝手に出さないで。" + CALLFUNC R + MSG 0x151eb ; " 莉々子の命令があるまで、射精するのは禁止♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151ec ; "「ブゥッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151ed ; "莉々子は身体を硬くし、快楽に堪える藪井の" + CALLFUNC R + MSG 0x151ee ; "イチモツを指先でなぞりながら、その下で" + CALLFUNC R + MSG 0x151ef ; "肥大していた陰嚢を揉みほぐす。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26363 + CALLFUNC VOICE + MSG 0x151f0 ; "「家畜のくせに、こんなに袋を腫らして" + CALLFUNC R + MSG 0x151f1 ; " ……なんて厭らしいブタなのかしら」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26364 + CALLFUNC VOICE + MSG 0x151f2 ; "「あらあら♂ もうお漏らしして。" + CALLFUNC R + MSG 0x151f3 ; " 誰の許可を得て、勝手に漏らしてるの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x151f4 ; "  ギュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151f5 ; "莉々子が睾丸を握り締めると、" + CALLFUNC R + MSG 0x151f6 ; "藪井は何度も何度も跳ね上がる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151f7 ; "「ブピィイイッ!! ピギィィイイッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151f8 ; "弱点を握られ、莉々子のきまぐれ一つで" + CALLFUNC R + MSG 0x151f9 ; "雄としての大事な場所を潰されるかもしれない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x151fa ; "恐怖でのたうちまわる藪井に、" + CALLFUNC R + MSG 0x151fb ; "莉々子は抱腹絶倒した。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26365 + CALLFUNC VOICE + MSG 0x151fc ; "「あはははっ、いい鳴き声よ! ブタさんっ!" + CALLFUNC R + MSG 0x151fd ; " もっともっとお鳴きなさいっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x151fe ; "「ぶひぃ! ぶひぃ! ぶひぃぃぃっ!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26366 + CALLFUNC VOICE + MSG 0x151ff ; "「……こんなものじゃなかったわ。" + CALLFUNC R + MSG 0x15200 ; " 莉々子の悲しみ、苦しみは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26367 + CALLFUNC VOICE + MSG 0x15201 ; "「兄さま以外の性器が莉々子の膣内に入ってきて、" + CALLFUNC R + MSG 0x15202 ; " 同じ感覚を与えられるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15203 ; "底冷えする声で囁きかけると、" + CALLFUNC R + MSG 0x15204 ; "莉々子は玉同士をコツコツとぶつけ、楽しむ。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26368 + CALLFUNC VOICE + MSG 0x15205 ; "「許して欲しい? みっともなく射精したい?" + CALLFUNC R + MSG 0x15206 ; " ……だったら言うことを聞くの♂」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26369 + CALLFUNC VOICE + MSG 0x15207 ; "「……犯される気持ちがどんなものか、" + CALLFUNC R + MSG 0x15208 ; " イヤというほど教えてあげる……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15209 ; "莉々子は藪井の太腿で先走り汁を拭くと、" + CALLFUNC R + MSG 0x1520a ; "すっくと立ち上がり、瞳に影を宿す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26370 + CALLFUNC VOICE + MSG 0x1520b ; "「絶望と快楽の狭間を、" + CALLFUNC R + MSG 0x1520c ; " 永遠に彷徨うといいわ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + S_PUSH "断面図/莉々子/16/02" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26371 + CALLFUNC VOICE + MSG 0x1520d ; "「あっ……♀ はぁ、はぁっ……あぁ、あぁんんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1520e ; "牢屋どころか、莉々子の喘ぎ声は地下室全体に反響する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1520f ; "「ぶ、ぶぃ……っ、ぶひっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15210 ; "苦しげに呻きながらも、藪井は恍惚の悦びの中にいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15211 ; "はだけた着物を更に乱して、" + CALLFUNC R + MSG 0x15212 ; "藪井の上に馬乗りになり狂ったように腰を振りたくる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26372 + CALLFUNC VOICE + MSG 0x15213 ; "「あぁあぁっ……、はぁああぁっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15214 ; "愛の無い、一方的な交わりは藪井のペニスが搾取される" + CALLFUNC R + MSG 0x15215 ; "……男として屈辱的な格好で行われていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26373 + CALLFUNC VOICE + MSG 0x15216 ; "「うふふっ……どう? んッ……、んぅうんっ♀" + CALLFUNC R + MSG 0x15217 ; " か弱い女に犯されるのは? どんな気持ちかしら?」" + CALLFUNC A + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15218 ; "  グチュッ……ヂュブッ、ブチュッ、ブチュッ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15219 ; "手加減なく莉々子が動くせいで、" + CALLFUNC R + MSG 0x1521a ; "下品な水音はどんどん大きくなっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1521b ; "藪井の足首を持ち、手押し車のようにこき使いながら" + CALLFUNC R + MSG 0x1521c ; "勃起ペニスだけはしっかり膣内で味わい尽くす。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26374 + CALLFUNC VOICE + MSG 0x1521d ; "「あ、は……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1521e ; "藪井を人とも思わない、怜悧な視線は" + CALLFUNC R + MSG 0x1521f ; "莉々子の中に潜んでいたもう一人の莉々子だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15220 ; "莉々子は唇を舐め、身体の下で身を捩る家畜に" + CALLFUNC R + MSG 0x15221 ; "褒美と罰とを同時に与える。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15222 ; "「ブヒッ……ひっ、ブヒィイッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15223 ; "陰嚢が膣口に触れるほど、藪井のモノは深く" + CALLFUNC R + MSG 0x15224 ; "莉々子の奥へと突き刺さっている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15225 ; "それでも、当然射精は許されず、もう数十分も" + CALLFUNC R + MSG 0x15226 ; "こうして揺り椅子代わりに嬲られていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26375 + CALLFUNC VOICE + MSG 0x15227 ; "「はぁ、はぁ、そんなにブヒブヒ言わせて、" + CALLFUNC R + MSG 0x15228 ; " よっぽど気持ちいいのねっ♂" + CALLFUNC R + MSG 0x15229 ; " とんだ豚だわっ……うふふふっ……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1522a ; "藪井が感じていることは、直接膣粘膜で感じ取っている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1522b ; "それでも、莉々子は卑猥な言葉責めを止めることなく" + CALLFUNC R + MSG 0x1522c ; "様々な角度から、巨大な男根を苛め倒していく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26376 + CALLFUNC VOICE + MSG 0x1522d ; "「んっ、あっ、はぁん♂ あっ、い……いいっ♂" + CALLFUNC R + MSG 0x1522e ; " ブタの情けない顔を見ながら、ひとりエッチするの" + CALLFUNC R + MSG 0x1522f ; " 楽しいわっ……♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26377 + CALLFUNC VOICE + MSG 0x15230 ; "「莉々子の役に立てることを、光栄に思いなさいっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26378 + CALLFUNC VOICE + MSG 0x15231 ; "「本当ならあなたの、恥垢たっぷりの汚いおちんちんなんて、" + CALLFUNC R + MSG 0x15232 ; " 指で触るのもイヤなんだから……っ、あぁっ、はぁっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15233 ; "護には絶対見せられない痴情が、莉々子の可憐な胸の奥で" + CALLFUNC R + MSG 0x15234 ; "じゅくじゅくと湧き上がってくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15235 ; "藪井が嫌い。藪井が憎い。" + CALLFUNC R + MSG 0x15236 ; "……そう思い、玉袋が尻を打つほどに" + CALLFUNC R + MSG 0x15237 ; "激しく交尾しながら、新しい愉悦に震える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26379 + CALLFUNC VOICE + MSG 0x15238 ; "「あはっ……♂ みっともないおじさまを見ていると、" + CALLFUNC R + MSG 0x15239 ; " もっともっとイジメたくなっちゃう……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1523a ; "天性の支配者として、裸で男にまたがり搾る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1523b ; "自由自在に小さな花弁を蠢かし、" + CALLFUNC R + MSG 0x1523c ; "莉々子は藪井をいたぶることだけに集中する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1523d ; "「ブヒッ! ブヒッ! ブヒィィィィッ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26380 + CALLFUNC VOICE + MSG 0x1523e ; "「あはっ……カワイイ♂ ……でもね、おじさま。" + CALLFUNC R + MSG 0x1523f ; " ブタの分際で、莉々子を手にかけるなんて、" + CALLFUNC R + MSG 0x15240 ; " 絶対に許されないことなの……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26381 + CALLFUNC VOICE + MSG 0x15241 ; "「だって莉々子は、兄さまのモノだから……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15242 ; "  ガッチャッ、ガチャッ、ガチャッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15243 ; "精管を解放出来ない苦痛を訴えるために、" + CALLFUNC R + MSG 0x15244 ; "藪井は唯一自由になる腕を振る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15245 ; "それでも莉々子はそれを無視して、" + CALLFUNC R + MSG 0x15246 ; "膨れた亀頭で膣奥オナニーを続けるだけだ。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26382 + CALLFUNC VOICE + MSG 0x15247 ; "「あっ、はぁっ、あっ、こんなっ……♂" + CALLFUNC R + MSG 0x15248 ; " 豚と交尾して、こんな気持ちになるなんて……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26383 + CALLFUNC VOICE + MSG 0x15249 ; "「許せない、わ……!" + CALLFUNC R + MSG 0x1524a ; " はぁ、はぁ、兄さまじゃないのに、" + CALLFUNC R + MSG 0x1524b ; " このブタ……私を気持ち良くさせるなんて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1524c ; "ぶた、ぶた、とうわ言のように小さく呟きながら、" + CALLFUNC R + MSG 0x1524d ; "腰を大きく回転させる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1524e ; "「ぅううあぁあ゛」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1524f ; "潰れた蛙のような声が、莉々子の肌を撫で" + CALLFUNC R + MSG 0x15250 ; "目の前が明滅するほどの優越感に変わった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26384 + CALLFUNC VOICE + MSG 0x15251 ; "「ぶた……可愛いブタさん♀" + CALLFUNC R + MSG 0x15252 ; " 莉々子の醜いブタさんっ……うふふふっ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26385 + CALLFUNC VOICE + MSG 0x15253 ; "「お前は莉々子のモノよっ……。" + CALLFUNC R + MSG 0x15254 ; " お前のチンコは、お前のモノじゃないわ。" + CALLFUNC R + MSG 0x15255 ; " 莉々子のモノ……! いいわねっ……、あっ、あはッ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15256 ; "「ぶぃいっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15257 ; "柔らかで熱い藪井の肉の上で、莉々子が微笑むと" + CALLFUNC R + MSG 0x15258 ; "藪井もまた、泣き笑いになりながら微笑み返す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15259 ; "……二人の間にあった、犯される莉々子と犯す藪井の" + CALLFUNC R + MSG 0x1525a ; "公式はひっくり返り、それが強烈な背徳感を放つ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1525b ; "  ギュプッ……! ぐちゅっ、ぐちゅっ、ぐちゅぅうっ!" + CALLFUNC R + MSG 0x1525c ; "  ぐちゅっ……ブチュッ、ぶちゅっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1525d ; "精巣の中の子種を吸い出すように腰をくねらせ、" + CALLFUNC R + MSG 0x1525e ; "藪井の生殖器を挑発する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1525f ; "莉々子の淫靡な笑みの下、鎖で繋がれ犯される藪井は" + CALLFUNC R + MSG 0x15260 ; "瞳孔を揺らしながら、禁断の快感一色に染め上げられる。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26386 + CALLFUNC VOICE + MSG 0x15261 ; "「はぁ、はぁ、もっと鳴くのよ!" + CALLFUNC R + MSG 0x15262 ; " もっとはしたない声で!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15263 ; "「ブヒィイイイイッ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26387 + CALLFUNC VOICE + MSG 0x15264 ; "「お前が人だったことすら忘れさせてあげるっ!" + CALLFUNC R + MSG 0x15265 ; " お前はブタっ、生まれた時から死ぬまでブタよっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15266 ; "「ブヒッ、ブヒイイィイッ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15267 ; "莉々子の鼓膜をつんざくような悲鳴すら、" + CALLFUNC R + MSG 0x15268 ; "官能のBGMだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15269 ; "イかせてくれ、精子が爆発する前に発射させてくれ、と" + CALLFUNC R + MSG 0x1526a ; "藪井は何度も莉々子に懇願する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1526b ; "その動きを封じるように、育ち盛りの胸を揺らすと" + CALLFUNC R + MSG 0x1526c ; "莉々子は「っふ……♀」と蔑みの表情を浮かべた。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x1526d ; "ざらぁっ……と莉々子の黒髪の先が翻り、" + CALLFUNC R + MSG 0x1526e ; "汗の雫を撒き散らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1526f ; "それを藪井は呆然と……しかし、はっきりと見上げ、" + CALLFUNC R + MSG 0x15270 ; "今までに感じたことのない高揚で声を裏返らせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26388 + CALLFUNC VOICE + MSG 0x15271 ; "「ん、っあぁああぁっ♀ そんなに硬くして!" + CALLFUNC R + MSG 0x15272 ; " そんなに莉々子の家畜になれて嬉しいのっ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15273 ; "「……! ブ、ブヒッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15274 ; "コクコクと首が壊れそうなほどうなずく藪井の" + CALLFUNC R + MSG 0x15275 ; "肉棒がビキビキと軋み、痙攣する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15276 ; "膝に力を込め、腰を大きく上下にゆらめかせると" + CALLFUNC R + MSG 0x15277 ; "莉々子は藪井の血管の一本一本までを陵辱する。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26389 + CALLFUNC VOICE + MSG 0x15278 ; "「おじさまは私が許可しない限り、射精できないのっ。" + CALLFUNC R + MSG 0x15279 ; " 絶頂に達することすら出来ずに、快楽を彷徨うのよっ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1527a ; "「ヒッ……ヒィィィィッ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1527b ; "いまや、藪井の快楽は苦痛と表裏一体……。" + CALLFUNC R + MSG 0x1527c ; "五感の全ては莉々子の思惑一つだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1527d ; "莉々子は処女だった頃には自分でも想像したことさえ" + CALLFUNC R + MSG 0x1527e ; "ないような……淫らな動きで藪井の性感を高め、嬲る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1527f ; "  ぐちゅっ、にち゛ゅっ……ぢゅぷっ!" + CALLFUNC R + MSG 0x15280 ; "  ぶちゅっ、ぶちゅっ、ブチュっ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15281 ; "隙間無く埋まる肉棒を膣圧だけでしゃぶりながら" + CALLFUNC R + MSG 0x15282 ; "莉々子は「はっ♀」「はぁっ♀」と息を乱す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26390 + CALLFUNC VOICE + MSG 0x15283 ; "「こうしている間にも、おじさまのおちんちんには" + CALLFUNC R + MSG 0x15284 ; " 快感が蓄積されて、どんどん膨らんでいくわ!" + CALLFUNC R + MSG 0x15285 ; " 最後には、破裂しちゃうかも……♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15286 ; "「ブヒヒヒーーーーーッ!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26391 + CALLFUNC VOICE + MSG 0x15287 ; "「あはははははっ!" + CALLFUNC R + MSG 0x15288 ; " 言ったでしょう?" + CALLFUNC R + MSG 0x15289 ; " 豚チンポを躾けてあげるって♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1528a ; "家畜と主の関係とはいえ、莉々子に自ら男根を" + CALLFUNC R + MSG 0x1528b ; "シゴいてもらえるのはたまらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1528c ; "藪井は大量の先走りを垂れ流しながら、" + CALLFUNC R + MSG 0x1528d ; "ひたすら亀頭の先を襲う射精欲と戦っていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1528e ; "(地獄じゃぁああっ……、これほどまろやかな膣内に" + CALLFUNC R + MSG 0x1528f ; " いながら……、ザーメンがひり出せんとはぁああっ)" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26392 + CALLFUNC VOICE + MSG 0x15290 ; "「はぁっ……、はぁ、はぁ、はぁああっ……♂" + CALLFUNC R + MSG 0x15291 ; " こうしていると……イヤな事が吹き飛んじゃうっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26393 + CALLFUNC VOICE + MSG 0x15292 ; "「だからね、もっと気持ち良くしてあげるのっ♂" + CALLFUNC R + MSG 0x15293 ; " もっともっと良くして……あっ、あぁ、もっとぉおっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15294 ; "露わになった肩を、うなじを、背を震わせて" + CALLFUNC R + MSG 0x15295 ; "究極の悦楽に溺れる莉々子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15296 ; "護とは共有出来ない、薄暗い悦びは" + CALLFUNC R + MSG 0x15297 ; "虚しさと一緒に肉欲を歓喜させる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26394 + CALLFUNC VOICE + MSG 0x15298 ; "「あっ、んんっ、はぁ、あっ、いいっ♂" + CALLFUNC R + MSG 0x15299 ; " おまんこ、いっぱいで裂けちゃいそうっ!" + CALLFUNC R + MSG 0x1529a ; " ああンっ、ダメ……ッ! 排卵しちゃうぅぅぅ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26395 + CALLFUNC VOICE + MSG 0x1529b ; "「すごい、すごいぃいっ♂" + CALLFUNC R + MSG 0x1529c ; " この豚チンポ、最高に気持ちいいっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1529d ; "大人しい莉々子からは想像もつかない腰の動きで、" + CALLFUNC R + MSG 0x1529e ; "藪井は激しく責め立てられる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1529f ; "狭く窮屈な莉々子の膣肉に扱かれて、藪井のペニスは" + CALLFUNC R + MSG 0x152a0 ; "幾度となく絶頂を迎えていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26396 + CALLFUNC VOICE + MSG 0x152a1 ; "「はぁはぁ、どう? もう、何回くらいイッたの?" + CALLFUNC R + MSG 0x152a2 ; " ブタさんは、どれくらい射精したつもりなのかしら?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26397 + CALLFUNC VOICE + MSG 0x152a3 ; "「さっきからおちんちん、ビクビクさせて……。" + CALLFUNC R + MSG 0x152a4 ; " うふふっ……射精したくてたまらないのでしょう?" + CALLFUNC R + MSG 0x152a5 ; " 汚らしい精液をぶちまけたいって……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152a6 ; "自分の言葉で昂ぶりながら、莉々子はぐりんぐりんと" + CALLFUNC R + MSG 0x152a7 ; "下腹部を回し、結合部を乱した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152a8 ; "(ぐ、おおおおおおっ! もう、辛抱たまらん!" + CALLFUNC R + MSG 0x152a9 ; " チンポがおかしくなってしまうっ!" + CALLFUNC R + MSG 0x152aa ; " 本当に破裂してしまいそうじゃあぁあぁぁっ!)" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26398 + CALLFUNC VOICE + MSG 0x152ab ; "「あっ、あぁっ、イイ♀" + CALLFUNC R + MSG 0x152ac ; " 躾って楽しい……、あぁあぁっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152ad ; "欲望にまみれた肉棒は、隔てることなく" + CALLFUNC R + MSG 0x152ae ; "莉々子の濡れた襞に劣情を伝え、張り詰める。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152af ; "好きなリズムでペニスを犯しながら、" + CALLFUNC R + MSG 0x152b0 ; "莉々子はガクガクと意識を攪拌する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152b1 ; "「ブッ、ブヒッ、ブヒィ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152b2 ; "藪井の嬌声の感覚が短くなり、波打つ腹肉の隙間に" + CALLFUNC R + MSG 0x152b3 ; "汗が溜まっても莉々子の責めは終わらない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152b4 ; "……それこそ、永遠を想像させるほどに。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26399 + CALLFUNC VOICE + MSG 0x152b5 ; "「んっ、あっ、はぁん、あ……あぁン♂" + CALLFUNC R + MSG 0x152b6 ; " くぅん、はぁ、あっ、ダメ、排卵アクメきちゃうっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26400 + CALLFUNC VOICE + MSG 0x152b7 ; "「豚チンポに排卵させられちゃうっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26401 + CALLFUNC VOICE + MSG 0x152b8 ; "「あはぁぁぁっ、あっ、で、でちゃうのっ♂" + CALLFUNC R + MSG 0x152b9 ; " 卵子、できちゃうっ♂" + CALLFUNC R + MSG 0x152ba ; " あっ、あっ、卵子、イクぅぅぅぅぅっ♂♂」" + CALLFUNC A + PUSH 3 + CALLFUNC ■強制排卵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x152bb ; "  きゅうううぅうっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152bc ; "収縮した卵管が卵子を生み、排卵と共に膣壁が締まる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152bd ; "それでも射精出来ず、藪井は肩を床にぶつけ、" + CALLFUNC R + MSG 0x152be ; "悶絶して目を白黒させた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152bf ; "「ぶひゃああぁあああっ!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26402 + CALLFUNC VOICE + MSG 0x152c0 ; "「はぁっ、はぁっ、もう、限界みたいね?" + CALLFUNC R + MSG 0x152c1 ; " そろそろ、許してあげようかしら♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152c2 ; "藪井の足首を握り直すと、莉々子はそれを前に倒して" + CALLFUNC R + MSG 0x152c3 ; "藪井の耳元に吐息をかける。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26403 + CALLFUNC VOICE + MSG 0x152c4 ; "「溜まりに溜まったザーメンを吐き出させてあげる♂" + CALLFUNC R + MSG 0x152c5 ; " ……でも、それには条件があるわ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26404 + CALLFUNC VOICE + MSG 0x152c6 ; "「はぁ、はぁ、いい?" + CALLFUNC R + MSG 0x152c7 ; " イクときは、ちゃんと言いなさい?" + CALLFUNC R + MSG 0x152c8 ; " 膣内に射精したら承知しないわよ?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152c9 ; "「ブッ、ブブッ、ブブブゥッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152ca ; "まともな返事すら出来ない状態の藪井を犯しながら" + CALLFUNC R + MSG 0x152cb ; "莉々子は自分の子宮まで燃えてくるのを感じた。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26405 + CALLFUNC VOICE + MSG 0x152cc ; "「あっ、あぁン、はぁ、あはぁん♂" + CALLFUNC R + MSG 0x152cd ; " どうしようっ……。" + CALLFUNC R + MSG 0x152ce ; " さっきの卵子、卵管まで行ってるかも……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26406 + CALLFUNC VOICE + MSG 0x152cf ; "「はぁはぁ、莉々子、危険日になってる……♂" + CALLFUNC R + MSG 0x152d0 ; " このまま中出しされたら、子どもできちゃうっ♂" + CALLFUNC R + MSG 0x152d1 ; " この豚の赤ちゃんを孕んでしまうわっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x152d2 ; "  ぐっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152d3 ; "藪井の顔から顔を反らすと、" + CALLFUNC R + MSG 0x152d4 ; "莉々子はわざと聞こえる声量でころころと哄笑する。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26407 + CALLFUNC VOICE + MSG 0x152d5 ; "「なぁんて……っ、ん、んんッ♀ そうよね……っ♀" + CALLFUNC R + MSG 0x152d6 ; " 豚と人間の間に、子どもなんて出来ないんだし……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26408 + CALLFUNC VOICE + MSG 0x152d7 ; "「膣内に出させてあげてもいいわよ♂" + CALLFUNC R + MSG 0x152d8 ; " あなたのくっさいザーメン……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26409 + CALLFUNC VOICE + MSG 0x152d9 ; "「あなたもそうしたいでしょう?" + CALLFUNC R + MSG 0x152da ; " 莉々子の子宮にびゅーってだしたいんでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x152db ; "  ギッ……ギッ、ギッ、ギッ♀" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152dc ; "莉々子が藪井の足を前後させ、ペニスを打ち出すと" + CALLFUNC R + MSG 0x152dd ; "それは容易く子宮に刺さり、射精に最適な環境を作り出す。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152de ; "「ブヒヒッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152df ; "藪井が鼻を鳴らして答えると、莉々子の瞳が優しくなる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152e0 ; "そして、すぐにそれは高飛車なものに変わった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26410 + CALLFUNC VOICE + MSG 0x152e1 ; "「あははははっ! 良い返事だわ!" + CALLFUNC R + MSG 0x152e2 ; " なら、好きにさせてあげる!" + CALLFUNC R + MSG 0x152e3 ; " 思いっきり膣内で射精なさい!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152e4 ; "「ッッ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152e5 ; "常人ならば五回は射精していておかしくない快感を" + CALLFUNC R + MSG 0x152e6 ; "浴びせられていた藪井は、許可と共に精子を解き放つ。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/13/中出し/感じる" + S_PUSH "断面図/莉々子/16/05" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152e7 ; "「ブヒィィィィィーーーーッ!!」" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 50 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x152e8 ; "高らかに鳴きながら、" + CALLFUNC R + MSG 0x152e9 ; "藪井がゴプゴプと純白の体液を吐き出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152ea ; "すると、莉々子は舌を出し、年上の男を征服する" + CALLFUNC R + MSG 0x152eb ; "最高の遊びに終止符を打った。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/中出し/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26411 + CALLFUNC VOICE + MSG 0x152ec ; "「あっ、ああっ、い、いいわっ♂" + CALLFUNC R + MSG 0x152ed ; " 射精いいっ♂♂" + CALLFUNC R + MSG 0x152ee ; " 莉々子の子宮を、汚らわしい体液で満たしなさい!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26412 + CALLFUNC VOICE + MSG 0x152ef ; "「く、くるぅぅぅぅっ! 来てるのぉおっ!!" + CALLFUNC R + MSG 0x152f0 ; " 家畜ザーメンが莉々子の子宮にぃ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152f1 ; "ドクドクと藪井の精液が子宮に流れ込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152f2 ; "その熱に、子宮内部が灼かれる感覚に" + CALLFUNC R + MSG 0x152f3 ; "うっとりと莉々子が顔を緩ませる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26413 + CALLFUNC VOICE + MSG 0x152f4 ; "「あはぁぁぁっ♂ す、すごいのっ♂" + CALLFUNC R + MSG 0x152f5 ; " これ、すごすぎるっ♂♂" + CALLFUNC R + MSG 0x152f6 ; " 卵管まで精子きちゃってるっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26414 + CALLFUNC VOICE + MSG 0x152f7 ; "「莉々子の卵子……犯されて……る……ぅ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152f8 ; "ビクビクと身体を奮わせ、子宮の中に入ってきた精子が" + CALLFUNC R + MSG 0x152f9 ; "我先にと卵子を犯しに来るのを体感する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x152fa ; "溜まった欲望が一気に噴き出す極大の快感に、" + CALLFUNC R + MSG 0x152fb ; "藪井は泡を吹き、白目を剥いて気絶した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x152fc ; "「っぉ……ッ、おごっ、おごぉっ……!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/中出し/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26415 + CALLFUNC VOICE + MSG 0x152fd ; "「はあぁあぁぁぁーーーーーっ♂♂" + CALLFUNC R + MSG 0x152fe ; " ああっ……あはっ……ん、ぁ………♂" + CALLFUNC R + MSG 0x152ff ; " これ、すごく……いいっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15300 ; "莉々子は膣口から藪井の精子をぽたぽたと垂らし、" + CALLFUNC R + MSG 0x15301 ; "興奮のままに呟いた。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/引き抜き/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26416 + CALLFUNC VOICE + MSG 0x15302 ; "「はぁっ……、あぁっ、あぁ、あぁっ……♀♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26417 + CALLFUNC VOICE + MSG 0x15303 ; "「兄さま、ごめんなさい……♂" + CALLFUNC R + MSG 0x15304 ; " 莉々子は……いけない子になってしまいました……♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15305 ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15306 ; "ベッドで眠っていた藪井は、" + CALLFUNC R + MSG 0x15307 ; "唐突に身体をわなつかせ、咆哮する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15308 ; "「ぃ……っ……」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15309 ; "「ブヒィィィィィーーーーッ!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26418 + CALLFUNC VOICE + MSG 0x1530a ; "「きゃあっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1530b ; "飛び起き、ブンブンと頭を振った藪井は" + CALLFUNC R + MSG 0x1530c ; "目を丸くしている莉々子と顔を見合わせた。" + CALLFUNC A + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/驚き" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26419 + CALLFUNC VOICE + MSG 0x1530d ; "「お、おじさま?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1530e ; "「ブッ……ひ?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26420 + CALLFUNC VOICE + MSG 0x1530f ; "「大丈夫……です、か……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15310 ; "おずおずと顔を覗き込んでくる莉々子は" + CALLFUNC R + MSG 0x15311 ; "もう黒い着物を来てはいない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15312 ; "藪井は目をしばたかせ、" + CALLFUNC R + MSG 0x15313 ; "何度も何度も莉々子を見つめ……口を開く。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15314 ; "「あ……莉々子……さま?" + CALLFUNC R + MSG 0x15315 ; " ここは……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26421 + CALLFUNC VOICE + MSG 0x15316 ; "「おじさまの部屋ですよ。" + CALLFUNC R + MSG 0x15317 ; " ホールに倒れてらしたので、" + CALLFUNC R + MSG 0x15318 ; " 舟木さんにここまで運んでいただきました」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15319 ; "「私が……?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26422 + CALLFUNC VOICE + MSG 0x1531a ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1531b ; "静かにうなずく莉々子に、" + CALLFUNC R + MSG 0x1531c ; "変わったところは見受けられない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1531d ; "藪井は狐につままれた気分で" + CALLFUNC R + MSG 0x1531e ; "自分の頬肉を引っ張ってみた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1531f ; "(夢を……見ていたのか?)" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15320 ; "(それにしては、リアル過ぎる夢だったが……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15321 ; "混乱する藪井の胸に手を当てると、" + CALLFUNC R + MSG 0x15322 ; "莉々子は儚げな笑みをたたえ、小首をかしげる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26423 + CALLFUNC VOICE + MSG 0x15323 ; "「お薬を差し上げますから、" + CALLFUNC R + MSG 0x15324 ; " 仰向けになられて下さい」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15325 ; "「仰向け……ですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15326 ; "いぶかしむ藪井の上にまたがると、" + CALLFUNC R + MSG 0x15327 ; "莉々子はくすくすと甘く微笑む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26424 + CALLFUNC VOICE + MSG 0x15328 ; "「液体ですから、零さないように……。" + CALLFUNC R + MSG 0x15329 ; " 口を開けて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1532a ; "莉々子は薬を自分の口に含むと、" + CALLFUNC R + MSG 0x1532b ; "それを藪井の口へ落とした。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1532c ; "「おおぉおお……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1532d ; "藪井の口の中に、" + CALLFUNC R + MSG 0x1532e ; "莉々子の唾液と混じった薬が入っていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26425 + CALLFUNC VOICE + MSG 0x1532f ; "「んっ……ちゅ……。" + CALLFUNC R + MSG 0x15330 ; " どう、おじさま? おいしい?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/基本+頬染め" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15331 ; "「ぁ……あぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15332 ; "藪井の視界が再びぼやけ、" + CALLFUNC R + MSG 0x15333 ; "考えが散漫になっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15334 ; "すると、莉々子は藪井の頬を撫で、" + CALLFUNC R + MSG 0x15335 ; "嬉しそうに言い放つ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26426 + CALLFUNC VOICE + MSG 0x15336 ; "「……あなたは何も考えなくていいの。" + CALLFUNC R + MSG 0x15337 ; " 私の言うことだけを聞く、" + CALLFUNC R + MSG 0x15338 ; " ……ただの家畜なのだから」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15339 ; "「かち……く……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26427 + CALLFUNC VOICE + MSG 0x1533a ; "「そう……。" + CALLFUNC R + MSG 0x1533b ; " 莉々子の前では、ただの豚……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1533c ; "手の甲で藪井の汗をぬぐってやると、" + CALLFUNC R + MSG 0x1533d ; "莉々子は暗示を重ねがけした。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26428 + CALLFUNC VOICE + MSG 0x1533e ; "「さあ、鳴いてごらんなさい?" + CALLFUNC R + MSG 0x1533f ; " さっきのように……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/妖しい" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15340 ; "「ブ……ブヒィ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物/笑い" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26429 + CALLFUNC VOICE + MSG 0x15341 ; "「うふふふっ……それでいいわ♂" + CALLFUNC R + MSG 0x15342 ; " 豚は豚らしくしないと……ね♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15343 ; "「ブヒッ! ブヒッ!」" + CALLFUNC A + PUSH 3 + PUSH 3 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/06 + +; 莉々子/藪井/07 +; RETURN: void +FUNC 5867 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/客室/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15344 ; "「ううむぅう〜……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15345 ; "藪井は、一人で思い悩んでいた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15346 ; "(やはり、あの時の事が思い出せん……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15347 ; "(ホールで倒れていたと莉々子様は" + CALLFUNC R + MSG 0x15348 ; " おっしゃったが……そんな記憶はない)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15349 ; "(何か、とても大事な事を" + CALLFUNC R + MSG 0x1534a ; " 忘れているような……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1534b ; "頭を抱え、ぶんぶんと首を振ってみても" + CALLFUNC R + MSG 0x1534c ; "記憶の残滓も見つからない。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1534d ; "(まあ、あれからは何故か気分も良いし" + CALLFUNC R + MSG 0x1534e ; " 気にすることでもないのじゃろうか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1534f ; "藪井はなんとなく居心地が悪くなり、" + CALLFUNC R + MSG 0x15350 ; "外に散歩に出かけることにした。" + CALLFUNC A + S_PUSH "背景/ホール/夜" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15351 ; "「やれやれ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15352 ; "藪井の身体は軽くなり、" + CALLFUNC R + MSG 0x15353 ; "心もウキウキしてくる。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x15354 ; "不思議な高揚感に浮かれて歩いてると" + CALLFUNC R + MSG 0x15355 ; "背後で小さな音が聞こえた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26430 + CALLFUNC VOICE + MSG 0x15356 ; "「お・じ・さま……♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15357 ; "「おおっ! これはこれは莉々子様」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15358 ; "たたたっ、と自分を見つけて駆けてくる" + CALLFUNC R + MSG 0x15359 ; "莉々子を見て藪井は鼻の下を伸ばす。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/基本" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1535a ; "「むふぅ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1535b ; "「そのお着物は初めてお目に掛かりますが" + CALLFUNC R + MSG 0x1535c ; " ……今夜は客人でも来られるのですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1535d ; "弾んだ声で問う藪井に、きょとんとしてみせ" + CALLFUNC R + MSG 0x1535e ; "莉々子は着物の袖を摘む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26431 + CALLFUNC VOICE + MSG 0x1535f ; "「これは、おじさまのための着物ですわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15360 ; "「な、な、なんですと……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15361 ; "瞳を輝かせる藪井を見上げると、" + CALLFUNC R + MSG 0x15362 ; "莉々子は妖しく微笑み……人差し指を咥え、" + CALLFUNC R + MSG 0x15363 ; "唾液をしっかり絡みつかせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26432 + CALLFUNC VOICE + MSG 0x15364 ; "「さあっ……。" + CALLFUNC R + MSG 0x15365 ; " 躾の時間ですわ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26433 + CALLFUNC VOICE + MSG 0x15366 ; "「おじさま、お口を開けてくださいな。" + CALLFUNC R + MSG 0x15367 ; " 莉々子の蜜をあげる」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15368 ; "「は? い、今なんと……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15369 ; "呆気に取られて、少しだけ開いた藪井の口に" + CALLFUNC R + MSG 0x1536a ; "そっと指を差し入れる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1536b ; "「じゅぷっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1536c ; "指先が熱い口腔に沈むと、莉々子は" + CALLFUNC R + MSG 0x1536d ; "くすくすと無邪気に笑った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26434 + CALLFUNC VOICE + MSG 0x1536e ; "「全部舐めて……飲み干して♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1536f ; "「んぶぅっ……、ん、んぶ……ッ」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15370 ; "  ぬちゅ……ぬっぷっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15371 ; "藪井の舌の上で指を動かし、" + CALLFUNC R + MSG 0x15372 ; "唾液をしみこませると腕を引く。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15373 ; "莉々子は藪井の目が濁り、催眠状態に" + CALLFUNC R + MSG 0x15374 ; "陥ったのを確かめて着物の袖を口元に当てた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26435 + CALLFUNC VOICE + MSG 0x15375 ; "「うふふっ……。" + CALLFUNC R + MSG 0x15376 ; " さあ、行きましょう♂" + CALLFUNC R + MSG 0x15377 ; " ……私のカワイイ子豚さん……♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15378 ; "「ブヒッ!!」" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x30ebe8 + CALLFUNC ■寝取られスキップ + PUSH 3 + PUSH 22 + PUSH 70 + CALLFUNC ■中出し + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x30ebe8 +0x30ebe8: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 13 + CALLFUNC ■音楽 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26436 + CALLFUNC VOICE + MSG 0x15379 ; "「あっ、あぁン、はぁっ、あっ、ああっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1537a ; "「ヒィ、ヒィ……ブヒィ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + S_PUSH "断面図/莉々子/16/02" + PUSH 1 + CALLFUNC ■イベント絵初回断面図込み + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26437 + CALLFUNC VOICE + MSG 0x1537b ; "「はぁ、はぁ、まだよっ……!" + CALLFUNC R + MSG 0x1537c ; " んっ、く……はぁん、あっ、まだガマンしてっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1537d ; "「っヒィィィィッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1537e ; "地下牢にこだまする藪井の声を掻き消すように、" + CALLFUNC R + MSG 0x1537f ; "莉々子の身体が前に倒れる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15380 ; "「ブッヒッ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15381 ; "すっかり立場が逆転した二人は、" + CALLFUNC R + MSG 0x15382 ; "今夜も秘密の躾を行っていた。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26438 + CALLFUNC VOICE + MSG 0x15383 ; "「うふふっ……だらしない顔して……っ、あ、んんっ♂" + CALLFUNC R + MSG 0x15384 ; " そんなに莉々子の膣内がいいのっ……あんっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15385 ; "慣れた腰使いで、剛直を扱き抜いていく莉々子のペースに" + CALLFUNC R + MSG 0x15386 ; "藪井は翻弄されるばかりだった。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15387 ; "  ぐりゅっ、ずぷっ……ぐちゅっずぷっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15388 ; "締まりの良い莉々子の肉穴でペニス全体を責め立てられて" + CALLFUNC R + MSG 0x15389 ; "藪井は快感に屈してしまっている。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1538a ; "「ふご……っ、うぅっごぉっ……」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26439 + CALLFUNC VOICE + MSG 0x1538b ; "「あっ……いやっ、いやぁんっ……!" + CALLFUNC R + MSG 0x1538c ; " 許可なく膣内でおっきくしないで……、ケダモノっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1538d ; "低くいななき、鼻を鳴らす藪井を見下ろしながら" + CALLFUNC R + MSG 0x1538e ; "神々しいまでに輝く莉々子が腰を動かす。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1538f ; "  ぢゅぷっ……ぶちゅッ、ぐちゅっ、ぐちゅっ!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15390 ; "滴る蜜に濡れ、照り光る男根は今日も裏筋まで" + CALLFUNC R + MSG 0x15391 ; "パンパンに勃起させられていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15392 ; "「ぶっひッ、ぶひぃいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15393 ; "血液が、必要以上に股間に集まり、" + CALLFUNC R + MSG 0x15394 ; "藪井の頭が冷えていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15395 ; "すると、人間の言葉を紡げなくなり、" + CALLFUNC R + MSG 0x15396 ; "藪井はブタに成り下がるしかない。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26440 + CALLFUNC VOICE + MSG 0x15397 ; "「若い娘に犯されるの、好きなんでしょう?" + CALLFUNC R + MSG 0x15398 ; " あっ、あっ♂ だって、こんなに勃起してるんですもの♂" + CALLFUNC R + MSG 0x15399 ; " すごく硬くてっ……あっ、いいっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26441 + CALLFUNC VOICE + MSG 0x1539a ; "「んぁ、はぁっ、あっ、チンコいいっ♂" + CALLFUNC R + MSG 0x1539b ; " チンコ、気持ちいいのっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1539c ; "「ブヒィ! ブヒィィィッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1539d ; "帯だけを腰に残し、着物はほとんどはだけている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1539e ; "汗ばんだ肩と両腕が、ぼうっと照明に照らし出されて" + CALLFUNC R + MSG 0x1539f ; "幻想的な雰囲気を醸し出していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26442 + CALLFUNC VOICE + MSG 0x153a0 ; "「はぁっ、はぁっ……あなたもいいのね?" + CALLFUNC R + MSG 0x153a1 ; " 莉々子のキツキツおマンコ、気に入った?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26443 + CALLFUNC VOICE + MSG 0x153a2 ; "「私の蜜を嘗めるより、ずっといいでしょう?" + CALLFUNC R + MSG 0x153a3 ; " この方が、んっ、2人で気持ち良くなれるしっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153a4 ; "莉々子は藪井を家畜として、" + CALLFUNC R + MSG 0x153a5 ; "一人エッチのための愛玩道具として扱い続ける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153a6 ; "……それなのに、藪井にはそれが" + CALLFUNC R + MSG 0x153a7 ; "たまらなく甘美な事のように思えた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26444 + CALLFUNC VOICE + MSG 0x153a8 ; "「ほぉら……、ブタさんも腰を使って?" + CALLFUNC R + MSG 0x153a9 ; " 莉々子一人じゃ疲れちゃうでしょう?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153aa ; "莉々子が指示を飛ばすと、藪井は両脚に力を込めて" + CALLFUNC R + MSG 0x153ab ; "ズクズクとペニスを上下させ始める。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26445 + CALLFUNC VOICE + MSG 0x153ac ; "「うぅっ……あっ♀ あっ♀ あはぁああっ……♀" + CALLFUNC R + MSG 0x153ad ; " そうよ、出来るじゃないっ……。" + CALLFUNC R + MSG 0x153ae ; " もっと……もっとしてっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153af ; "必死の奉仕が気に入った様子で、莉々子は" + CALLFUNC R + MSG 0x153b0 ; "腕を前後に動かしたり、腰を細かく揺らしたりと" + CALLFUNC R + MSG 0x153b1 ; "藪井の性感を弄んでいく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153b2 ; "パンパンに膨れ上がった亀頭の先から、" + CALLFUNC R + MSG 0x153b3 ; "大量の先走りが溢れ出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26446 + CALLFUNC VOICE + MSG 0x153b4 ; "「んんッ……あぁあんっ、もう、やだぁ……♂♂" + CALLFUNC R + MSG 0x153b5 ; " 汚い先走りを、赤ちゃんのお部屋に付けないでっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153b6 ; "莉々子の膣奥から分泌される愛液と混ぜ合わされた粘液は" + CALLFUNC R + MSG 0x153b7 ; "二人の粘膜を平等にドロドロと汚していった。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26447 + CALLFUNC VOICE + MSG 0x153b8 ; "「んっ……あぁ……♂ ブタのチンコ気持ちいいっ♂" + CALLFUNC R + MSG 0x153b9 ; " 莉々子の奥で、くちゅくちゅって♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153ba ; "目を閉じ、舌なめずりをしながら" + CALLFUNC R + MSG 0x153bb ; "藪井の精を奪い取っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153bc ; "莉々子は小悪魔な表情のまま、顔を、肌を赤く火照らせ" + CALLFUNC R + MSG 0x153bd ; "倒錯した自慰に興じる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153be ; "  ずちゅぶっ……! グチュッ、ズチュッ!!" + CALLFUNC R + MSG 0x153bf ; "  ぶちゅっ、ぐちゅ、ぶっちゅっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153c0 ; "恥を捨て、一つの肉塊となって貪り合う二人は" + CALLFUNC R + MSG 0x153c1 ; "同時に腰を引き、同時に腰を突き出す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153c2 ; "子宮に突き刺さるようにして穿たれた男根に" + CALLFUNC R + MSG 0x153c3 ; "莉々子の唇から感嘆の溜め息が漏れた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26448 + CALLFUNC VOICE + MSG 0x153c4 ; "「あぁあぁぁぁっ……♂ す、すごいっ♂" + CALLFUNC R + MSG 0x153c5 ; " このチンコ、莉々子に馴染んできてるっ♂" + CALLFUNC R + MSG 0x153c6 ; " 前よりも……ずっとイイ♂ あっ、これ好きぃ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153c7 ; "「うっぎっ……ブッ、ブッ、ブゥッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153c8 ; "頭上で鎖が揺れる音を聞きながら、" + CALLFUNC R + MSG 0x153c9 ; "藪井はついに笑い出してしまった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153ca ; "(うおおおぉぉぉっ!" + CALLFUNC R + MSG 0x153cb ; " こ、これは、夢の中なのかっ!?)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153cc ; "(私が莉々子様に犯されているではないかっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153cd ; "莉々子が自ら尻を開き、その奥の花弁でイチモツをねぶる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153ce ; "柔らかな膣襞で肉竿をしゃぶり抜き、" + CALLFUNC R + MSG 0x153cf ; "全身でペニス一本を味わい尽くす。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26449 + CALLFUNC VOICE + MSG 0x153d0 ; "「はぁ、はぁっ……弱いところに届いてるのっ♂" + CALLFUNC R + MSG 0x153d1 ; " そこには兄さまにしか、教えてないのに……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153d2 ; "陰嚢が跳ね、莉々子の体重が直接股間にかかると" + CALLFUNC R + MSG 0x153d3 ; "藪井は暗い本性を隠しもせず、歪んだ笑みを浮かべた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153d4 ; "(莉々子様……! 莉々子様!" + CALLFUNC R + MSG 0x153d5 ; " 気高く美しい……、私の天使っ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153d6 ; "崇拝の気持ちが膨らむほど、肉傘の太さも増して" + CALLFUNC R + MSG 0x153d7 ; "莉々子の最奥を割り広げていく。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26450 + CALLFUNC VOICE + MSG 0x153d8 ; "「はぁああっ♀ ひろがっちゃう……ぁ♀" + CALLFUNC R + MSG 0x153d9 ; " 莉々子のエッチな穴が……、あっ、ぁっ、あぁ、はぁあっ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26451 + CALLFUNC VOICE + MSG 0x153da ; "「お、おしおき、しなきゃっ♂" + CALLFUNC R + MSG 0x153db ; " あっ、あっ、豚のくせに、莉々子と兄さまが愛し合う" + CALLFUNC R + MSG 0x153dc ; " 神聖な場所に、入ってくるなんてっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153dd ; "口端から涎を垂らし、欲望だけで膣口を回す莉々子に" + CALLFUNC R + MSG 0x153de ; "情け容赦などあるはずもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153df ; "藪井のペニスが折れそうなほど、深く、強く、きつく" + CALLFUNC R + MSG 0x153e0 ; "襞全体を狭め、快楽の波を搾り取る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26452 + CALLFUNC VOICE + MSG 0x153e1 ; "「やぁああああぁあっ……チンコっ、チンコッ……♀" + CALLFUNC R + MSG 0x153e2 ; " みっともないわ……ッ、こんなに太くして……っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x153e3 ; "  じゅぷっ……! ぐちゅっ、ぐちゅっ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153e4 ; "藪井の上で身体をくねらせ、小さな乳房を揺らす莉々子は" + CALLFUNC R + MSG 0x153e5 ; "まるで大きなぬいぐるみの上で乱れているように見える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26453 + CALLFUNC VOICE + MSG 0x153e6 ; "「はぁあっ、いやっ、いやぁっ……赤ちゃん出来ちゃう♀" + CALLFUNC R + MSG 0x153e7 ; " 莉々子……、はぁっ、あぁ、きけんび……っ♀" + CALLFUNC R + MSG 0x153e8 ; " 危険日なのにぃいっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153e9 ; "  ずにゅうううぅっ……!" + CALLFUNC R + MSG 0x153ea ; "  ぐちゅううぅうっ、ずにゅううううっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153eb ; "肉棒の根元からカリ首まで、満遍なく愛液を塗りたくり" + CALLFUNC R + MSG 0x153ec ; "一秒も休ませずに酷使する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153ed ; "愛の無い交わりだからこそ出来る、" + CALLFUNC R + MSG 0x153ee ; "相手のことを考えないピストンが" + CALLFUNC R + MSG 0x153ef ; "莉々子は楽しくて仕方なかった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153f0 ; "「う、うおぅ、おおおおぅ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153f1 ; "莉々子の中で、何度も絶頂を迎える藪井。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153f2 ; "しかし、莉々子の暗示と命令によって" + CALLFUNC R + MSG 0x153f3 ; "完全な射精は許可されていない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153f4 ; "「ぶっ、ぶひっ、ぶひいぃいっ!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26454 + CALLFUNC VOICE + MSG 0x153f5 ; "「あはぁあっ♀ すごい、すごいすごいぃっ♀" + CALLFUNC R + MSG 0x153f6 ; " いいわ、ケダモノ……っ、けだものぉっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153f7 ; "藪井がいななく度に、莉々子もまた、" + CALLFUNC R + MSG 0x153f8 ; "膣から脳天に放たれる強烈な悦楽に酔いしれる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x153f9 ; "(な、何だ!? で、出ないぞっ!" + CALLFUNC R + MSG 0x153fa ; " 出したいのに、出ないっ!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153fb ; "驚愕と、裸に剥かれた羞恥心と、絶大なる莉々子への思慕と。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x153fc ; "何もかもがグチャグチャに藪井の中で混ぜ合わされ、" + CALLFUNC R + MSG 0x153fd ; "精管はビクビク痙攣している。" + CALLFUNC A + MSG 0x153fe ; "……精子だけが出ない空打ちの射精が繰り返されると、" + CALLFUNC R + MSG 0x153ff ; "藪井はいよいよ頭が狂いそうになった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15400 ; "「ブヒィ! ブヒィィィィィーーーーッ!」" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + MSG 0x15401 ; "天井を貫く咆哮に目を開き、莉々子が噴き出す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26455 + CALLFUNC VOICE + MSG 0x15402 ; "「あはははははっ! いいわ、その鳴き声!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26456 + CALLFUNC VOICE + MSG 0x15403 ; "「でも、そう簡単にはイカせないわよっ?" + CALLFUNC R + MSG 0x15404 ; " はぁはぁ、私よりも先にイクなんて……" + CALLFUNC R + MSG 0x15405 ; " いけないことだもの……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15406 ; "快楽を与えられながら、いつまでも射精出来ない苦痛に" + CALLFUNC R + MSG 0x15407 ; "何故かペニスは勃起する一方だった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15408 ; "肉矛は莉々子のありとあらゆる膣壁を擦り、" + CALLFUNC R + MSG 0x15409 ; "重く鈍い快感を刻み込む。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26457 + CALLFUNC VOICE + MSG 0x1540a ; "「んぅっ……! あっ、す、すごいわっ♂" + CALLFUNC R + MSG 0x1540b ; " さっきより硬くなってるっ♂" + CALLFUNC R + MSG 0x1540c ; " チンコ硬いのっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1540d ; "(こ、この快感は……ッ!?" + CALLFUNC R + MSG 0x1540e ; " ああっ……莉々子様に支配されることが、" + CALLFUNC R + MSG 0x1540f ; " これほど心地良いとはッ!!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15410 ; "「ブヒッ! ブヒッ! ブヒィーーーーッ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15411 ; "(い、いかんっ!" + CALLFUNC R + MSG 0x15412 ; " このままでは、自分の中の何かが目覚めてしまう!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15413 ; "マゾの悦びを知ってしまった藪井は、" + CALLFUNC R + MSG 0x15414 ; "自分が気持ち良くなることよりも" + CALLFUNC R + MSG 0x15415 ; "莉々子を悦ばせることを望んでいた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26458 + CALLFUNC VOICE + MSG 0x15416 ; "「あぁぁぁン、これ、いいっ♂" + CALLFUNC R + MSG 0x15417 ; " 気持ちよすぎて、腰がとまらないのっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15418 ; "莉々子にまたがられ、罵られ、いじめられ" + CALLFUNC R + MSG 0x15419 ; "……ただの肉バイブとして腰を使う。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1541a ; "ピストンごとにうっとりと目を細め、感じ入る莉々子が" + CALLFUNC R + MSG 0x1541b ; "藪井は愛しくてたまらなくなった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1541c ; "「ヒィッ! ヒィッ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1541d ; "今、ペニスが爆発して死んでも構わないとまで" + CALLFUNC R + MSG 0x1541e ; "思ってしまうほどの肉圧に浸り、全身をうねらせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1541f ; "すると莉々子自身が無意識にセーブし、" + CALLFUNC R + MSG 0x15420 ; "触れさせまいとしていた子宮口に亀頭の先がヒットした。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/挿入中/目閉じ" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26459 + CALLFUNC VOICE + MSG 0x15421 ; "「あはぁあああぁっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26460 + CALLFUNC VOICE + MSG 0x15422 ; "「あぁっ、兄さま、ごめんなさいっ!" + CALLFUNC R + MSG 0x15423 ; " 豚と交尾して感じちゃう莉々子を許してっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15424 ; "(わ、私の理性が……!" + CALLFUNC R + MSG 0x15425 ; " うぅおぅぅぅぅっ、もう、限界だぁ!" + CALLFUNC R + MSG 0x15426 ; " 私は……私はぁぁぁぁっ!)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15427 ; "「ヒギィィィィッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15428 ; "藪井の新しい性癖の目覚めと共に、" + CALLFUNC R + MSG 0x15429 ; "太幹がわななき、震える。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26461 + CALLFUNC VOICE + MSG 0x1542a ; "「い、いいわっ! もう、出しなさいっ!" + CALLFUNC R + MSG 0x1542b ; " 莉々子の危険日マンコに、あなたの" + CALLFUNC R + MSG 0x1542c ; " 汚らしいザーメンをぶちまけてっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1542d ; "身体に肉茎を打ち込まれていた莉々子が叫ぶと、" + CALLFUNC R + MSG 0x1542e ; "藪井の射精感が一気に込み上がる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1542f ; "「ブヒャアァァァーーーーーッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/莉々子/13/中出し/目閉じ" + S_PUSH "断面図/莉々子/16/05" + PUSH 1 + PUSH 0 + CALLFUNC ■射精断面図込み + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x15430 ; "  ブビュルルルルルッ!! ビュルッ! ビュゥッ!" + CALLFUNC R + MSG 0x15431 ; "  びゅるるるるっ……、ぶびゅうぅうっ!!" + CALLFUNC A + PUSH 3 + PUSH 22 + PUSH 70 + CALLFUNC ■中出し + CALLFUNC ◎ト書き + MSG 0x15432 ; "凄まじい精液が鈴口から放出され、" + CALLFUNC R + MSG 0x15433 ; "莉々子の下腹が宙に浮き上がる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26462 + CALLFUNC VOICE + MSG 0x15434 ; "「あっ……♀♀ あっ、あ、あぁああっ……♀" + CALLFUNC R + MSG 0x15435 ; " はぁあああぁっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15436 ; "莉々子は藪井の足首を握り締め、" + CALLFUNC R + MSG 0x15437 ; "跳ねる両脚で踏ん張った。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26463 + CALLFUNC VOICE + MSG 0x15438 ; "「んはぁぁぁ……あっ、これ、すごいのっ♂" + CALLFUNC R + MSG 0x15439 ; " あっ、ああっ、あはぁぁん……♂" + CALLFUNC R + MSG 0x1543a ; " 豚の精子が、莉々子の卵子に入ってくるぅ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1543b ; "子宮の中に注がれる幾億の精子に足腰までやられ、" + CALLFUNC R + MSG 0x1543c ; "男根を抜くことが出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1543d ; "莉々子は互いの性器が密着したまま、" + CALLFUNC R + MSG 0x1543e ; "藪井の射精を受け止めることになった。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26464 + CALLFUNC VOICE + MSG 0x1543f ; "「いやぁあっ、あぁああっ♀♀ あぁっ♀" + CALLFUNC R + MSG 0x15440 ; " どうしようっ……受精しちゃうっ……、" + CALLFUNC R + MSG 0x15441 ; " 赤ちゃんできちゃうっ♂♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15442 ; "背を反らし、藪井の手錠を鳴らしながら" + CALLFUNC R + MSG 0x15443 ; "ガクガクと絶頂の震動に揺れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15444 ; "……莉々子が落ち着き、ようやくペニスが解放されると" + CALLFUNC R + MSG 0x15445 ; "膣口からは大量の白濁液が溢れ出してきた。" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 0 + CALLFUNC ■断面図 + S_PUSH "イベント/莉々子/13/引き抜き/感じる" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15446 ; "  ゴポッ……こぽこぽぉっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15447 ; "子宮粘膜に染み込んだ分は定着し、" + CALLFUNC R + MSG 0x15448 ; "外に出てくることはない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15449 ; "莉々子は汚された膣内を想像して" + CALLFUNC R + MSG 0x1544a ; "ぶるぶるっ……と背を震わせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26465 + CALLFUNC VOICE + MSG 0x1544b ; "「はぁっ、はぁっ、どう……?" + CALLFUNC R + MSG 0x1544c ; " これでわかったでしょう?" + CALLFUNC R + MSG 0x1544d ; " あなたが莉々子の何なのか……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1544e ; "「う……ひぃ……、ひぃぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1544f ; "精子を無限に貯蓄され、莉々子の指示で発射する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15450 ; "男としての尊厳を完全に破壊された時、" + CALLFUNC R + MSG 0x15451 ; "藪井は莉々子の性奴としての己をはっきり自覚した。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15452 ; "(ああっ……莉々子様にお仕えし、" + CALLFUNC R + MSG 0x15453 ; " 莉々子様の言うがままに射精する……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15454 ; "(これこそ、私の求めていたブタの人生じゃ……!!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15455 ; "見えない首輪をガッチリと嵌めこまれ、" + CALLFUNC R + MSG 0x15456 ; "藪井はもはや抵抗の意思すら見せない。" + CALLFUNC A + S_PUSH "イベント/莉々子/13/引き抜き/微笑み" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26466 + CALLFUNC VOICE + MSG 0x15457 ; "「ふふふっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15458 ; "虚ろに笑う莉々子の横顔は、どこか物悲しげだった……。" + CALLFUNC A + S_PUSH "背景/地下牢" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x15459 ; "精子溜まりが出来た床を見下ろし、" + CALLFUNC R + MSG 0x1545a ; "莉々子は蒸れた臭いに顔をしかめる。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26467 + CALLFUNC VOICE + MSG 0x1545b ; "「まったく、こんなに膣内で出すなんて……。" + CALLFUNC R + MSG 0x1545c ; " ブタのくせに生意気だわ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1545d ; "「ヒィ……ひぃっ、ヒィ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1545e ; "陸に打ち上げられた魚のように" + CALLFUNC R + MSG 0x1545f ; "藪井はぐったりと横たわっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15460 ; "莉々子は立ち上がり、片膝を突くと" + CALLFUNC R + MSG 0x15461 ; "藪井の顔の上にまたがる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26468 + CALLFUNC VOICE + MSG 0x15462 ; "「嘗めなさい。" + CALLFUNC R + MSG 0x15463 ; " こんなに汚くしてたら、兄さまに嫌われてしまうわ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15464 ; "「ひ……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15465 ; "藪井は眼前に広がる、" + CALLFUNC R + MSG 0x15466 ; "精子まみれの膣口に怯えて声を漏らす。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15467 ; "するとぐいぐいと手加減なしで" + CALLFUNC R + MSG 0x15468 ; "藪井の鼻先に花弁が食い込んできた。" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15469 ; "  べちゃっ……ぬちゃっ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1546a ; "自分の体液を口元に塗り広げられ、" + CALLFUNC R + MSG 0x1546b ; "藪井が「ふごっ、うごっ」と鳴く。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26469 + CALLFUNC VOICE + MSG 0x1546c ; "「全部吸い出すのよ。" + CALLFUNC R + MSG 0x1546d ; " 自分の精液なんだから、平気でしょう?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1546e ; "「ぶっ……んぐ、んぶぁ……!" + CALLFUNC R + MSG 0x1546f ; " ぢゅっ……れる、れる、れるぅうっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15470 ; "涙を流しながら自分の排泄物を舐める藪井の" + CALLFUNC R + MSG 0x15471 ; "額に手を当て、ぐりぐりと頭を回す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15472 ; "莉々子は淀んだ瞳のまま、" + CALLFUNC R + MSG 0x15473 ; "膣粘膜を清める下僕を見下ろしていた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26470 + CALLFUNC VOICE + MSG 0x15474 ; "「あっ……ちゃんと、舌を奥まで入れるのよ。" + CALLFUNC R + MSG 0x15475 ; " そう……。あっ、いいわっ♂" + CALLFUNC R + MSG 0x15476 ; " あっ、あっ、もっと奥まで入れて……♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26471 + CALLFUNC VOICE + MSG 0x15477 ; "「はぁん、あっ、いいっ……♂" + CALLFUNC R + MSG 0x15478 ; " はぁ、はぁ、クリトリスには触れないで……。" + CALLFUNC R + MSG 0x15479 ; " そこは兄さましか触れてはいけない所だからっ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1547a ; "「ぐちゅっ、ぐぷっ、ぬるぅ、ぬぷっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1547b ; "絶対君主として藪井の上にのしかかる莉々子は" + CALLFUNC R + MSG 0x1547c ; "年頃の娘とは思えない傲慢な光を目に灯す。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26472 + CALLFUNC VOICE + MSG 0x1547d ; "「あっ……ふふっ……。" + CALLFUNC R + MSG 0x1547e ; " 相変わらず、嘗めるのが上手なのね♂" + CALLFUNC R + MSG 0x1547f ; " すごくいい感じ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15480 ; "必要以上に体重をかけ、藪井が窒息しそうになると" + CALLFUNC R + MSG 0x15481 ; "ふっと圧力をゆるめ、またかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15482 ; "莉々子は確かな憎しみをもって" + CALLFUNC R + MSG 0x15483 ; "陵辱者だった藪井を支配していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26473 + CALLFUNC VOICE + MSG 0x15484 ; "「どう? 美味しい?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15485 ; "「ふぁ、ふぁいっ。" + CALLFUNC R + MSG 0x15486 ; " ふごく、おいひいれふっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15487 ; "精液を嘗め尽くすと、やがて莉々子本来の" + CALLFUNC R + MSG 0x15488 ; "甘酸っぱい味が口内に広がる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15489 ; "甘い果実の味に蕩けた藪井の表情を" + CALLFUNC R + MSG 0x1548a ; "観察していた莉々子が、ふいに身体を震わせた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26474 + CALLFUNC VOICE + MSG 0x1548b ; "「ふぁ……っ。" + CALLFUNC R + MSG 0x1548c ; " どうしよう……。" + CALLFUNC R + MSG 0x1548d ; " 莉々子、おしっこしたくなってるっ♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1548e ; "「ぶはぁっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1548f ; "さすがに尿は範囲外なのか、暴れ始めた" + CALLFUNC R + MSG 0x15490 ; "藪井の顔をがっちりと両膝で固定する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15491 ; "莉々子は性交後の余韻もそのままに、" + CALLFUNC R + MSG 0x15492 ; "ブルブルと全身をヒクつかせた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26475 + CALLFUNC VOICE + MSG 0x15493 ; "「はぁ、はぁ……あぁっ……。" + CALLFUNC R + MSG 0x15494 ; " しーしー……でちゃうっ……♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15495 ; "「んぶぁ、んぶぶぶぶっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15496 ; "顔を左右に振り、顔を剥がそうとする藪井を" + CALLFUNC R + MSG 0x15497 ; "今の莉々子が逃がすわけもない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15498 ; "薄く嘲笑すると、そのまましっかり" + CALLFUNC R + MSG 0x15499 ; "照準を定め、排泄を始める。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26476 + CALLFUNC VOICE + MSG 0x1549a ; "「ちょうどいいわ……。" + CALLFUNC R + MSG 0x1549b ; " ここに便器があるから……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1549c ; "  ショォオオオオッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1549d ; "黄金色の雫が迸ると、" + CALLFUNC R + MSG 0x1549e ; "藪井の喉に熱い奔流が流れ込んでくる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1549f ; "「ぶばっ! ぶばぁあっ!!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/感じている" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26477 + CALLFUNC VOICE + MSG 0x154a0 ; "「飲んで……、んっ♀" + CALLFUNC R + MSG 0x154a1 ; " 一滴も残さず……ぜん、ぶ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26478 + CALLFUNC VOICE + MSG 0x154a2 ; "「んんっ……あはぁ♂♂」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154a3 ; "「ゴボゴボゴボォっ……ゴクッ……!" + CALLFUNC R + MSG 0x154a4 ; " ゴクッ、ごぎゅっ……ごくっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154a5 ; "強く押さえつけられているせいで、" + CALLFUNC R + MSG 0x154a6 ; "鼻から息をすることも出来ない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154a7 ; "藪井は大きく口を開けたまま、" + CALLFUNC R + MSG 0x154a8 ; "莉々子の小水を残らず飲み干していった。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物黒/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26479 + CALLFUNC VOICE + MSG 0x154a9 ; "「あははっ、すごいお顔♀" + CALLFUNC R + MSG 0x154aa ; " 本当にブタさんね……あはははっ」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/地下牢" + CALLFUNC ■背景登録 + PUSH 1000 + CALLFUNC ■待機時間 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154ab ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154ac ; "莉々子が離れると、藪井は放心状態で" + CALLFUNC R + MSG 0x154ad ; "何かを喋ることも出来なくなっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154ae ; "着物の裾を合わせ、髪を整えながら" + CALLFUNC R + MSG 0x154af ; "莉々子は檻の外に出た。" + CALLFUNC A + CALLFUNC ■消灯フィルタ + S_PUSH "立ち絵/莉々子/着物黒/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26480 + CALLFUNC VOICE + MSG 0x154b0 ; "「うふふっ……。" + CALLFUNC R + MSG 0x154b1 ; " 楽しかったわ、おじさま♂" + CALLFUNC R + MSG 0x154b2 ; " また遊んでくれる?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154b3 ; "「…………」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26481 + CALLFUNC VOICE + MSG 0x154b4 ; "「後始末はお願いね♂" + CALLFUNC R + MSG 0x154b5 ; " それじゃ、おやすみなさい♂」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x154b6 ; "カランコロンと遠ざかる足音を聞きながら、" + CALLFUNC R + MSG 0x154b7 ; "藪井は頭の中で何度も同じ言葉を反芻する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154b8 ; "(わたしは……莉々子様の……家畜……。" + CALLFUNC R + MSG 0x154b9 ; " 莉々子様のモノ……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154ba ; "(莉々子様に逆らうことなぞ……、" + CALLFUNC R + MSG 0x154bb ; " もう、考えられん……)" + CALLFUNC A + PUSH 3 + PUSH 5 + CALLFUNC ■性格ゲージダウン + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/07 + +; 莉々子/藪井/エンディング +; RETURN: void +FUNC 5868 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 4 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26482 + CALLFUNC VOICE + MSG 0x154bc ; "「……お腹の子は、大丈夫でしょうか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154bd ; "すっかり膨らんだお腹を抱きかかえ、" + CALLFUNC R + MSG 0x154be ; "莉々子が藪井の顔を覗き込む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154bf ; "すると、カルテを書いていた藪井は" + CALLFUNC R + MSG 0x154c0 ; "トントンとペンの頭で板を叩き、うなずいた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154c1 ; "「まったく問題ありませんな。" + CALLFUNC R + MSG 0x154c2 ; " 順調に育っておりますぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26483 + CALLFUNC VOICE + MSG 0x154c3 ; "「本当? 良かった……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154c4 ; "あと半月ほどで臨月になる莉々子は、" + CALLFUNC R + MSG 0x154c5 ; "少し動くだけでよろめく。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154c6 ; "「おっと!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154c7 ; "莉々子の手を取り、治療室の外へと" + CALLFUNC R + MSG 0x154c8 ; "エスコートしていた藪井は、ふいに" + CALLFUNC R + MSG 0x154c9 ; "背筋にゾワリと冷気を感じた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154ca ; "「なんですかな?" + CALLFUNC R + MSG 0x154cb ; " ご気分でも優れませんか……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26484 + CALLFUNC VOICE + MSG 0x154cc ; "「いいえ。とってもいい気分よ。" + CALLFUNC R + MSG 0x154cd ; " でも、この子は本当に" + CALLFUNC R + MSG 0x154ce ; " ……兄さまの子、なのですよね?」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154cf ; "「ええっ。間違いございません」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154d0 ; "藪井の手をぎゅっと握り返すと、" + CALLFUNC R + MSG 0x154d1 ; "莉々子はほっと表情を和ませた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154d2 ; "そして、嬉しそうに何度も" + CALLFUNC R + MSG 0x154d3 ; "お腹をさすり、その体温を確かめる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26485 + CALLFUNC VOICE + MSG 0x154d4 ; "「……兄さま……♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154d5 ; "(クックッ……。" + CALLFUNC R + MSG 0x154d6 ; " 私の子どもなどと明かしたら、" + CALLFUNC R + MSG 0x154d7 ; " 莉々子様に殺されかねませんからね)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154d8 ; "(あの使用人の子どもということにしておけば、" + CALLFUNC R + MSG 0x154d9 ; " 全てが上手くおさまる……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154da ; "藪井の手を離すと、莉々子は会釈し" + CALLFUNC R + MSG 0x154db ; "そのまま護の待つ玄関へと歩いていく。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26486 + CALLFUNC VOICE + MSG 0x154dc ; "「兄さま〜♀」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154dd ; "「フッヒヒッ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154de ; "藪井は笑いを抑えきれず、" + CALLFUNC R + MSG 0x154df ; "自分の部屋へと戻っていった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/午前" + PUSH 8 + PUSH -2 + PUSH 1 + CALLFUNC ■背景 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x154e0 ; "それから更に一週間後。" + CALLFUNC A + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26487 + CALLFUNC VOICE + MSG 0x154e1 ; "「……今日の定期健診は" + CALLFUNC R + MSG 0x154e2 ; " 午後二時からでしたよね……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154e3 ; "莉々子は雪乃に連れられて、ホールまで来ると" + CALLFUNC R + MSG 0x154e4 ; "藪井が治療室を開けるのを待っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26488 + CALLFUNC VOICE + MSG 0x154e5 ; "「……では、私は仕事に戻ります」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26489 + CALLFUNC VOICE + MSG 0x154e6 ; "「ええ。ありがとう、雪乃」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x154e7 ; "日に日に大きくなってくる子どもは、" + CALLFUNC R + MSG 0x154e8 ; "元気に莉々子のお腹を蹴る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26490 + CALLFUNC VOICE + MSG 0x154e9 ; "「きゃっ、もう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154ea ; "片目を閉じて微笑む莉々子の顔に" + CALLFUNC R + MSG 0x154eb ; "サッと黒い影が差した。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26491 + CALLFUNC VOICE + MSG 0x154ec ; "「……?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154ed ; "「莉々子様、莉々子様ですよね!" + CALLFUNC R + MSG 0x154ee ; " お久しぶりでございます!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26492 + CALLFUNC VOICE + MSG 0x154ef ; "「あ……あなたは……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154f0 ; "「ちょうど今、奥様との懇親会を" + CALLFUNC R + MSG 0x154f1 ; " 終えたところです……」" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x154f2 ; "村人はうやうやしく頭を下げ、" + CALLFUNC R + MSG 0x154f3 ; "それから不躾に莉々子のお腹を見た。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154f4 ; "そして、曖昧な笑みを口元に浮かべ" + CALLFUNC R + MSG 0x154f5 ; "……ニヤついた顔で近づいてくる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154f6 ; "「おやおや……これは随分と" + CALLFUNC R + MSG 0x154f7 ; " お腹が大きくなられて……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154f8 ; "「失礼ですが、父親はどなたですか?" + CALLFUNC R + MSG 0x154f9 ; " 莉々子様がご結婚されたという話は、聞いておりませんし」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26493 + CALLFUNC VOICE + MSG 0x154fa ; "「…………っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x154fb ; "馴れ馴れしく腹に触れようとする男を避け、" + CALLFUNC R + MSG 0x154fc ; "莉々子は不機嫌を隠さずに言い返す。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26494 + CALLFUNC VOICE + MSG 0x154fd ; "「そのような不躾な質問には、" + CALLFUNC R + MSG 0x154fe ; " お答え出来ません」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x154ff ; "「!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15500 ; "男が顔を歪めた瞬間、藪井がホールに現れた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15501 ; "「さあさあ、莉々子様。" + CALLFUNC R + MSG 0x15502 ; " 治療室の準備が整いましたぞ!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15503 ; "「……誰だ、アンタ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15504 ; "邪魔をされてムッとした村人と" + CALLFUNC R + MSG 0x15505 ; "莉々子の間に藪井が割り込む。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15506 ; "「私は、この屋敷の専属医じゃ」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15507 ; "「莉々子様は、お前ごときが会話していい" + CALLFUNC R + MSG 0x15508 ; " 存在ではないぞ。とっとと出て行ってくれ」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15509 ; "「ンだとぉ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1550a ; "野良犬を追い払うような仕草を取った藪井に" + CALLFUNC R + MSG 0x1550b ; "男の目の色が変わる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/困り" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26495 + CALLFUNC VOICE + MSG 0x1550c ; "「お、おじさま……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1550d ; "「いいのです。身の程知らずには" + CALLFUNC R + MSG 0x1550e ; " 思い知らせておく必要がある」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1550f ; "「莉々子様は、今、とても大切な時期なのだ。" + CALLFUNC R + MSG 0x15510 ; " お身体に障るようなことは……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15511 ; "「へぇ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15512 ; "男は莉々子を見下ろし、" + CALLFUNC R + MSG 0x15513 ; "その手を取ると自分の方へと引き寄せる。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15514 ; "「だったら、転んだだけでヤバイよなぁ?」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26496 + CALLFUNC VOICE + MSG 0x15515 ; "「ひっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15516 ; "怯え、顔を引き攣らせる莉々子の前に" + CALLFUNC R + MSG 0x15517 ; "猛然と立ちふさがったのは藪井だった。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15518 ; "「よ、よさんかっ!!" + CALLFUNC R + MSG 0x15519 ; " ……莉々子様、今のうちにお部屋へ!」" + CALLFUNC A + PUSH 12 + CALLFUNC ■音楽 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1551a ; "「今のうち、だとぉ?" + CALLFUNC R + MSG 0x1551b ; " ハッ、どこに逃げるつもりだよッ!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5010 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1551c ; "  ドスッ!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1551d ; "男の靴の先が藪井の肥満体にめりこむ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1551e ; "「ぶひゃあぁぁぁっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1551f ; "簡単に吹き飛び、床に倒れる藪井の腹に" + CALLFUNC R + MSG 0x15520 ; "もう一度靴を蹴りこむと、男は再び" + CALLFUNC R + MSG 0x15521 ; "莉々子へと手を伸ばした。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15522 ; "「やめ……ろと言っておろう……っ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15523 ; "「り、莉々子様……!" + CALLFUNC R + MSG 0x15524 ; " 早く、お逃げ下さい……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15525 ; "藪井が男の足にすがりつき、" + CALLFUNC R + MSG 0x15526 ; "その肉で重みをかける。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15527 ; "しかし男は気にすることなく、" + CALLFUNC R + MSG 0x15528 ; "莉々子の肩を乱暴に揺すりたてた。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26497 + CALLFUNC VOICE + MSG 0x15529 ; "「いやぁああああああっ!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1552a ; "「ねえ、莉々子様。" + CALLFUNC R + MSG 0x1552b ; " 俺は奥様よりも、お嬢様の方が好み" + CALLFUNC R + MSG 0x1552c ; " だったんですよ……」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1552d ; "「だから、お嬢様がこのようなお姿に" + CALLFUNC R + MSG 0x1552e ; " なられて、とても残念です……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1552f ; "莉々子が腹をかばい、しゃがみこむと" + CALLFUNC R + MSG 0x15530 ; "男はそれを無理やり立たせる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26498 + CALLFUNC VOICE + MSG 0x15531 ; "「は……、離して……!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15532 ; "「それは出来ません。" + CALLFUNC R + MSG 0x15533 ; " ほら、もっと良く見せてください……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15534 ; "男の手が莉々子の腹をまさぐろうとした瞬間、" + CALLFUNC R + MSG 0x15535 ; "藪井が男の足に噛み付いていた。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15536 ; "「ぐむうううっ!!」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15537 ; "「痛ェ!! 何しやがるっ!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15538 ; "「よ、よせっ!" + CALLFUNC R + MSG 0x15539 ; " 莉々子様のお腹には、私の子がっ!」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26499 + CALLFUNC VOICE + MSG 0x1553a ; "「えっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1553b ; "驚いた莉々子が飛びのくと、" + CALLFUNC R + MSG 0x1553c ; "三人の間に沈黙が流れた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26500 + CALLFUNC VOICE + MSG 0x1553d ; "「おじさま……。" + CALLFUNC R + MSG 0x1553e ; " それは、本当のことなのですか……?」" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1553f ; "「あ、あぁ、……いえ、その……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15540 ; "声を詰まらせた藪井を振り払うと、" + CALLFUNC R + MSG 0x15541 ; "男はその顔に唾を吐く。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15542 ; "「うぶぅっ!?」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15543 ; "「だったら、堕ろした方がいいでしょう?" + CALLFUNC R + MSG 0x15544 ; " そうですよね、莉々子様……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ妊婦/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26501 + CALLFUNC VOICE + MSG 0x15545 ; "「い、いやああぁああっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + CALLFUNC ◎ト書き + MSG 0x15546 ; "莉々子の腹へと拳が落ちそうになった瞬間。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15547 ; "フッ……と、男の顔が後ろにズレた。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15548 ; "「っ、な……!」" + CALLFUNC A + PUSH 40 + PUSH -1 + CALLFUNC ■画面表示 + CALLFUNC ■点滅 + PUSH 5010 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■画面揺れ + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15549 ; "  ドシィッ……!!" + CALLFUNC A + PUSH 14 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x1554a ; "遅れて衝撃が男の胸を襲い、" + CALLFUNC R + MSG 0x1554b ; "その次に下半身が滑り、足が宙を掻く。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1554c ; "「うっおおおおおおぉおっ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1554d ; "男は吹き飛び、そのまま壁に叩きつけられ" + CALLFUNC R + MSG 0x1554e ; "そうになったところを、腕をとられて" + CALLFUNC R + MSG 0x1554f ; "床に激突する。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15550 ; "「……莉々子様に手を上げるというのなら、" + CALLFUNC R + MSG 0x15551 ; " 容赦はしませんよ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15552 ; "いつの間にか村人の上にまたがっていた" + CALLFUNC R + MSG 0x15553 ; "護が、奥歯を噛み締め怒りに満ちた目で" + CALLFUNC R + MSG 0x15554 ; "男を見下ろしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26502 + CALLFUNC VOICE + MSG 0x15555 ; "「兄さまっ♀♀」" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15556 ; "「あっ、がっ、ぐぁああっ……。" + CALLFUNC R + MSG 0x15557 ; " こ、このガキ……ッ、" + CALLFUNC R + MSG 0x15558 ; " 不意打ちしやがった……っ」" + CALLFUNC A + S_PUSH "顔/護/正装/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15559 ; "「では、次は正面からいきますよ。" + CALLFUNC R + MSG 0x1555a ; " 立って下さい。何度でもお相手します」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1555b ; "キレのある動きで立ち上がり、" + CALLFUNC R + MSG 0x1555c ; "護はすぐさま構えを取った。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1555d ; "明らかに素人の構えではないその気迫、" + CALLFUNC R + MSG 0x1555e ; "威圧感に男がひるむ。" + CALLFUNC A + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1555f ; "「こ、こ、こ、こいつッッ!" + CALLFUNC R + MSG 0x15560 ; " ナメてんじゃねぇえっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15561 ; "力任せに振り抜かれた拳を手のひらで払うと、" + CALLFUNC R + MSG 0x15562 ; "護の身体が沈み、ドンッと地を蹴る。" + CALLFUNC A + S_PUSH "顔/護/正装/叫び" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15563 ; "「ハァッ……!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15564 ; "  ドスッ!! ガシィィィッ……!!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15565 ; "みぞおちにめり込んだ拳を折り返し、" + CALLFUNC R + MSG 0x15566 ; "護の肘が男の顎をすくいあげた。" + CALLFUNC A + CALLFUNC ■点滅 + PUSH 5011 + CALLFUNC ■効果音待ち + PUSH 5010 + CALLFUNC ■効果音待ち + PUSH 5011 + CALLFUNC ■効果音待ち + CALLFUNC ◎ト書き + MSG 0x15567 ; "  バキッ! ガシッ! ドスドスッ!" + CALLFUNC R + MSG 0x15568 ; "  ドガシッ! ビシッ! ドビシィッ!" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + S_PUSH "村人2" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15569 ; "「うぎゃあああああああっ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/ホール/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1556a ; "「あのな、護……。" + CALLFUNC R + MSG 0x1556b ; " 手加減という言葉があってだな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1556c ; "舟木が、気絶している男を肩に担ぎ" + CALLFUNC R + MSG 0x1556d ; "床に撒かれた吐瀉物を片付け終わる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1556e ; "すると、同じく掃除をしていた護が" + CALLFUNC R + MSG 0x1556f ; "「あはは……」と照れ笑いした。" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15570 ; "「すみません……。" + CALLFUNC R + MSG 0x15571 ; " 莉々子様に乱暴したのが許せなくて……」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15572 ; "「まあ、気持ちは分かるがな。" + CALLFUNC R + MSG 0x15573 ; " 取り敢えず、莉々子様がご無事でよかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15574 ; "掃除用具を護に手渡し、舟木は自分の背で" + CALLFUNC R + MSG 0x15575 ; "目を回している男を顎で示した。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15576 ; "「こいつは、村に返しておくぜ」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15577 ; "「よろしくお願いします……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15578 ; "すっかり大人しくなった護を見つめ、" + CALLFUNC R + MSG 0x15579 ; "舟木は大きく溜め息をついた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/照れ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1557a ; "(末恐ろしい男だな、護……)" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/客室/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26503 + CALLFUNC VOICE + MSG 0x1557b ; "「………………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1557c ; "傷だらけでいびきをかいている藪井を、" + CALLFUNC R + MSG 0x1557d ; "莉々子はじっと見下ろしていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26504 + CALLFUNC VOICE + MSG 0x1557e ; "「おじさま、ご気分はいかがですか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1557f ; "ベッドの隅に腰掛け、藪井からは距離を" + CALLFUNC R + MSG 0x15580 ; "取った場所に莉々子が座る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15581 ; "すると、その揺れで藪井の小さな目が" + CALLFUNC R + MSG 0x15582 ; "ぱちくりと開いた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15583 ; "「こ、こは……、うぅ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15584 ; "「っ!? り、莉々子様っ!" + CALLFUNC R + MSG 0x15585 ; " お腹の子はっ……!! イタタタタっ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15586 ; "身体を弾ませ起き上がった藪井は、" + CALLFUNC R + MSG 0x15587 ; "傷一つない莉々子を見て胸を撫で下ろす。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26505 + CALLFUNC VOICE + MSG 0x15588 ; "「うふふっ……大丈夫ですよ。" + CALLFUNC R + MSG 0x15589 ; " 兄さまが助けてくださいました」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1558a ; "「そ、そうでしたか……」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1558b ; "  ギッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1558c ; "莉々子が足をぶらつかせると、" + CALLFUNC R + MSG 0x1558d ; "ベッドが軋んだ音をたてる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1558e ; "髪をかき上げながら、莉々子はそっと、" + CALLFUNC R + MSG 0x1558f ; "藪井を見据えて口を開いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "立ち絵/藪井/白衣/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26506 + CALLFUNC VOICE + MSG 0x15590 ; "「おじさま……。" + CALLFUNC R + MSG 0x15591 ; " 莉々子を騙してらしたのね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15592 ; "「……申し訳ございません。" + CALLFUNC R + MSG 0x15593 ; " その……お腹の子は……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26507 + CALLFUNC VOICE + MSG 0x15594 ; "「もちろん、産みますわ。" + CALLFUNC R + MSG 0x15595 ; " 莉々子の子宮に授かった、大切な生命ですから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15596 ; "きっぱりと言い切った後、" + CALLFUNC R + MSG 0x15597 ; "莉々子はそっと藪井の方に近づく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26508 + CALLFUNC VOICE + MSG 0x15598 ; "「でも、主に嘘をついたことは許しません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/怒り" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15599 ; "「は……?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26509 + CALLFUNC VOICE + MSG 0x1559a ; "「くすくすっ……。" + CALLFUNC R + MSG 0x1559b ; " 罰はちゃあんと受けていただきますから」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1559c ; "受精したことで、母性が出てきたのか" + CALLFUNC R + MSG 0x1559d ; "莉々子の笑みは煌くようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1559e ; "藪井はポーッと見惚れてしまい、" + CALLFUNC R + MSG 0x1559f ; "思わずふざけた台詞を口走る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155a0 ; "「ははっ……。" + CALLFUNC R + MSG 0x155a1 ; " 莉々子様のおしおきでしたら、" + CALLFUNC R + MSG 0x155a2 ; " この藪井……いくらでも受けてみせますぞ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/眼鏡キラリ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26510 + CALLFUNC VOICE + MSG 0x155a3 ; "「あら? やけにうれしそうじゃない。" + CALLFUNC R + MSG 0x155a4 ; " 莉々子のペットのくせに♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/妖しい" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155a5 ; "「家畜から昇格しましたな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155a6 ; "ニヤける藪井の頬を手の甲で撫でると、" + CALLFUNC R + MSG 0x155a7 ; "莉々子は小さく呟いた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26511 + CALLFUNC VOICE + MSG 0x155a8 ; "「……私とお腹の子を庇ってくれたから」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155a9 ; "「お役には立ちませんでしたがね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155aa ; "ところどころ擦り切れた藪井の顔をながめ、" + CALLFUNC R + MSG 0x155ab ; "莉々子は静かに微笑んだ。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26512 + CALLFUNC VOICE + MSG 0x155ac ; "「うふふっ……♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/青空" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + CALLFUNC ◎ト書き + MSG 0x155ad ; "……1年後。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155ae ; "莉々子は無事に女の子を出産しており、" + CALLFUNC R + MSG 0x155af ; "身体もしっかり丈夫になっていた。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x3126f4 + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x3126f4 +0x3126f4: + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + PUSH 506 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155b0 ; "「ぷっちゅっ……くちゅっ、くちゅっ、ずぞぞッ……。" + CALLFUNC R + MSG 0x155b1 ; " ぢゅるぢゅるぢゅるぅっ……くちっ、ちゅっくっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155b2 ; "藪井は飽きもせず、もう一時間ほど莉々子の割れ目や" + CALLFUNC R + MSG 0x155b3 ; "アナルを舌先でベロベロと舐め回していた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26513 + CALLFUNC VOICE + MSG 0x155b4 ; "「あっ……あぁ、もう、いやっ……いやぁあんっ……♂" + CALLFUNC R + MSG 0x155b5 ; " しつこいのぉっ……藪井のクンニ、しつこぉいっ……♂" + CALLFUNC R + MSG 0x155b6 ; " はぁっ、あっ、あっ、あぁああっ……♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155b7 ; "莉々子の性器の皺の一本一本、" + CALLFUNC R + MSG 0x155b8 ; "足の付け根の細かな窪みですら見逃さない。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155b9 ; "「あぁあ……あぁ、舌先に伝わる甘い蜜……。" + CALLFUNC R + MSG 0x155ba ; " なんとかぐわしく、なめらかな喉ごし……ぃっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155bb ; "雫の一滴一滴を口内でしゃぶりつくし、" + CALLFUNC R + MSG 0x155bc ; "極上のワインのように転がす藪井を莉々子が叱る。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26514 + CALLFUNC VOICE + MSG 0x155bd ; "「もう……いい加減になさい、藪井。" + CALLFUNC R + MSG 0x155be ; " もうじき、兄さまが来るんだから……っぁ、" + CALLFUNC R + MSG 0x155bf ; " あっ……あぁ、こんなにぐちょぐちょに……っ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155c0 ; "藪井の唾液にまみれた股間に、空気が触れて冷たい。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155c1 ; "莉々子はショーツを無理やり戻して藪井をどけようとし、" + CALLFUNC R + MSG 0x155c2 ; "小犬のように瞳を潤ませた藪井と目が合った。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26515 + CALLFUNC VOICE + MSG 0x155c3 ; "「な、なんなのよ……その顔……ッ、気持ち悪い!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155c4 ; "「あ、あと少しだけでいいのです……。" + CALLFUNC R + MSG 0x155c5 ; " 藪井が、藪井が手を使わずにイくまで……ああ!" + CALLFUNC R + MSG 0x155c6 ; " 莉々子様の聖なる蜜をくださいませぇえっ……!!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26516 + CALLFUNC VOICE + MSG 0x155c7 ; "「変態ッ……、いやぁっ、ちっちゃなおちんちんが" + CALLFUNC R + MSG 0x155c8 ; " ピクピクしてる……っ、そんなモノ見せないでっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155c9 ; "白衣だけを着用し、裸を大胆に露出した藪井は" + CALLFUNC R + MSG 0x155ca ; "莉々子に粗末なイチモツを見られている喜びと、" + CALLFUNC R + MSG 0x155cb ; "蜜のまろやかな芳香とに夢心地だった。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155cc ; "「ぷはっ……、ちゅぷ、ぷっちゅ、ぐちゅ、ちゅっ……、" + CALLFUNC R + MSG 0x155cd ; " ちゅぱ……んぐ、んぐ、んぐぅ……っ、ぷちゅッ……!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155ce ; "「んぢゅっ……ぢゅっ、れる、ぢゅっ、ぢゅっ、ぢゅぅっ」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26517 + CALLFUNC VOICE + MSG 0x155cf ; "「っは……ッ、ひ、響くの……!" + CALLFUNC R + MSG 0x155d0 ; " お前のクンニは、子宮を直接舐められてるみたいで……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155d1 ; "莉々子の罵りすら、藪井にとっては褒美でしかない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155d2 ; "透明な先走り汁を自らの股間に垂れ流しながら、" + CALLFUNC R + MSG 0x155d3 ; "太腿を割り開き丹念にツユをすする。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26518 + CALLFUNC VOICE + MSG 0x155d4 ; "「い、やぁ……! 吸わないで……ッ、" + CALLFUNC R + MSG 0x155d5 ; " おまんこの中はダメ……っ、ばか、ばかばかぁっ……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155d6 ; "(あの事件以来、2人目の仕込みはおろか、" + CALLFUNC R + MSG 0x155d7 ; " 私に蜜を与えることさえ拒んでいらしたのに……)" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155d8 ; "(今夜はきまぐれで私に蜜を……、" + CALLFUNC R + MSG 0x155d9 ; " あっ、あぁ……藪井は幸せでございます……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155da ; "ブヨブヨとたわむ肉腹を見下ろし、" + CALLFUNC R + MSG 0x155db ; "莉々子はカッと頬を赤くした。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26519 + CALLFUNC VOICE + MSG 0x155dc ; "「あっ……ンンッ……!" + CALLFUNC R + MSG 0x155dd ; " 私の蜜を口に出来るだけでも有り難く思いなさい……、" + CALLFUNC R + MSG 0x155de ; " ん、んん、んふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155df ; "声を押し殺し、感じてなどいないとばかりに" + CALLFUNC R + MSG 0x155e0 ; "キツイ目つきで藪井を睨む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155e1 ; "拗ねた莉々子が尻を突き出すと、" + CALLFUNC R + MSG 0x155e2 ; "藪井の顔面いっぱいに秘所が広がる。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155e3 ; "「あ、あぁ……。莉々子様のお怒りになった顔" + CALLFUNC R + MSG 0x155e4 ; " ……なんと、なんと愛らしい……ブヒッ……!!」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26520 + CALLFUNC VOICE + MSG 0x155e5 ; "「やだやだやだぁっ……、離れなさいったら……ッ!" + CALLFUNC R + MSG 0x155e6 ; " 優しくなんてするんじゃなかったわっ……あっ、あぁ♀」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155e7 ; "「お、おぉ……。今、かすかに感じておられたような!?」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26521 + CALLFUNC VOICE + MSG 0x155e8 ; "「〜ッ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155e9 ; "ぷいっ、と莉々子がそっぽをむきかけた瞬間" + CALLFUNC R + MSG 0x155ea ; "藪井が大きく舌を這わせた。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26522 + CALLFUNC VOICE + MSG 0x155eb ; "「ひっ……んんんッ……♀ い、いいわ……、" + CALLFUNC R + MSG 0x155ec ; " もっと濡らして……、あっ、あぁ、あっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155ed ; "背筋を反らし、大きくのけぞった莉々子は" + CALLFUNC R + MSG 0x155ee ; "黒髪をベッドに散らし、甘い声を上げ続けた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26523 + CALLFUNC VOICE + MSG 0x155ef ; "「兄さまがいらしたら……ん、あはぁっ♀" + CALLFUNC R + MSG 0x155f0 ; " すぐに子種を仕込んでもらうんだからっ……、" + CALLFUNC R + MSG 0x155f1 ; " あなたは一人でシゴいていればいいのっ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26524 + CALLFUNC VOICE + MSG 0x155f2 ; "「でも、同じ部屋にはいさせてあげない……、んん♀" + CALLFUNC R + MSG 0x155f3 ; " お前はブタだから……、んふっ♀ 醜いブタだから♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155f4 ; "莉々子の言葉と同時に、ぐいぐいと押し付けられる臀部。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155f5 ; "甘酸っぱい汗の香りを鼻腔に満たしながら" + CALLFUNC R + MSG 0x155f6 ; "藪井はハァハァと家畜らしく懇願する。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155f7 ; "「ふ、2人目も藪井に仕込みを……」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/驚き" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26525 + CALLFUNC VOICE + MSG 0x155f8 ; "「イヤよ! 次は兄さまなの!" + CALLFUNC R + MSG 0x155f9 ; " 3人目も4人目も、これから先はぜーんぶ" + CALLFUNC R + MSG 0x155fa ; " 兄さまと莉々子の赤ちゃんなの!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x155fb ; "「そ、そんな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x155fc ; "絶望に打ちひしがれれば打ちひしがれるほど、" + CALLFUNC R + MSG 0x155fd ; "藪井の陰茎は膨らみっぱなしになる。" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/絶頂" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26526 + CALLFUNC VOICE + MSG 0x155fe ; "「やっ……、早く排卵させて……っ。" + CALLFUNC R + MSG 0x155ff ; " はぁっ、はあ、あぁ、あぁッ、兄さまがきちゃうわ……。" + CALLFUNC R + MSG 0x15600 ; " ちゃんと用意して、お迎えしたいのにっ♂」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x15601 ; "藪井の顎の上で腰をくねらせていた莉々子は" + CALLFUNC R + MSG 0x15602 ; "部屋の戸が小さくノックされるのに気付いた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26527 + CALLFUNC VOICE + MSG 0x15603 ; "「!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15604 ; "「護です……。莉々子様、お呼びですか?」" + CALLFUNC A + S_PUSH "イベント/莉々子/15/舐め/うっとり" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26528 + CALLFUNC VOICE + MSG 0x15605 ; "「あんっ♀ 兄さまぁっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15606 ; "莉々子は声を弾ませ、さっと藪井の上から飛び降りると……" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/次女の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 4 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x15607 ; "服を正し、扉を開けて護の腕にしがみつく。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/基本+頬染め" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26529 + CALLFUNC VOICE + MSG 0x15608 ; "「兄さま、兄さまっ♀" + CALLFUNC R + MSG 0x15609 ; " お待ちしておりましたのよ……!」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1560a ; "「はは、そ、そう……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1560b ; "「う、うぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1560c ; "鮮やかに莉々子を奪われてしまった藪井もまた、" + CALLFUNC R + MSG 0x1560d ; "護にはクンニの痕跡を見せないように" + CALLFUNC R + MSG 0x1560e ; "素早く着替え、ベッドを整えていた。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1560f ; "(そうせねば、また莉々子様は" + CALLFUNC R + MSG 0x15610 ; " 何ヶ月もおあずけを食らわせるからのぉ……)" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15611 ; "「あ、藪井先生もいらしていたんですね……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/基本+頬染め" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15612 ; "複雑そうな声とすれ違いながら、" + CALLFUNC R + MSG 0x15613 ; "藪井はギロリと護を睨んだ。" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15614 ; "「いいか、使用人。" + CALLFUNC R + MSG 0x15615 ; " あの子は莉々子様と私の子だ。" + CALLFUNC R + MSG 0x15616 ; " その事実は、何があっても変えられん……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15617 ; "負け惜しみを言う藪井を横目で見ると、" + CALLFUNC R + MSG 0x15618 ; "莉々子はあっさりとそれを切り捨ててみせる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26530 + CALLFUNC VOICE + MSG 0x15619 ; "「あら。あの子、藪井より兄さまの方に" + CALLFUNC R + MSG 0x1561a ; " 懐いているわよ」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1561b ; "「先生が抱かれると、大泣きされますからね……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1561c ; "「ぐぬぅっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1561d ; "護への憎しみに震える藪井を、" + CALLFUNC R + MSG 0x1561e ; "莉々子はぐいぐいと外へ押し出す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/怒り" + S_PUSH "立ち絵/藪井/白衣/苦しみ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26531 + CALLFUNC VOICE + MSG 0x1561f ; "「そんなことはいいから、早く出て行って!" + CALLFUNC R + MSG 0x15620 ; " 兄さまと子作り出来ないじゃないっ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/怒り" + S_PUSH "立ち絵/藪井/白衣/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15621 ; "「あ、あ、ちょ、ちょっと莉々子様!」" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15622 ; "  バタンッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15623 ; "股間を隆起させたままの藪井を追い出すと、" + CALLFUNC R + MSG 0x15624 ; "後ろ手でノブを回す。" + CALLFUNC A + PUSH 5008 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x15625 ; "丁寧に鍵までかけた莉々子は、" + CALLFUNC R + MSG 0x15626 ; "護と二人きりになると天使のように微笑んだ。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/悶え" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26532 + CALLFUNC VOICE + MSG 0x15627 ; "「さあ、兄さま……♀" + CALLFUNC R + MSG 0x15628 ; " 莉々子と一緒に、赤ちゃんを作りましょう♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26533 + CALLFUNC VOICE + MSG 0x15629 ; "「私の子宮も、ようやく空きました。" + CALLFUNC R + MSG 0x1562a ; " 今度こそ……兄さまの子種を仕込んで下さいな♀」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1562b ; "「い……いいの……?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1562c ; "藪井の恨みがましい視線を思い出し、" + CALLFUNC R + MSG 0x1562d ; "かすかに護は怯える。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26534 + CALLFUNC VOICE + MSG 0x1562e ; "「もちろんですわ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1562f ; "莉々子はワンピースの裾をひるがえして回る。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15630 ; "つい先程まで藪井に愛撫させていた割れ目が" + CALLFUNC R + MSG 0x15631 ; "チラリとのぞき、護は目が離せなくなる。" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/基本+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26535 + CALLFUNC VOICE + MSG 0x15632 ; "「兄さまはなーんにも心配することは" + CALLFUNC R + MSG 0x15633 ; " ありません……っ♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26536 + CALLFUNC VOICE + MSG 0x15634 ; "「父さまにも、ちゃんと許可を頂いております。" + CALLFUNC R + MSG 0x15635 ; " 但し、姉さまや母さまには内緒ですけど♀」" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15636 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15637 ; "莉々子の香りは、昔嗅いだ清純な百合の香りから" + CALLFUNC R + MSG 0x15638 ; "濃密な雌の香りへと変化していた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15639 ; "(なんの香りだろう、これ……。" + CALLFUNC R + MSG 0x1563a ; " くらくらして、莉々子様をすぐにでも" + CALLFUNC R + MSG 0x1563b ; " 抱きたくなるような……)" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26537 + CALLFUNC VOICE + MSG 0x1563c ; "「男の子を産むようにと言われております。" + CALLFUNC R + MSG 0x1563d ; " 神代家の跡取りとなるように……」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/ワンピ/妖しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26538 + CALLFUNC VOICE + MSG 0x1563e ; "「兄さまなら、きっと出来ますわ。" + CALLFUNC R + MSG 0x1563f ; " 莉々子に男の子を宿すことが……ふふ♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15640 ; "腕に莉々子の肢体が絡みつくと、" + CALLFUNC R + MSG 0x15641 ; "護の目がぼんやりと濁る。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15642 ; "(ああ……食虫植物、だ……。" + CALLFUNC R + MSG 0x15643 ; " 甘く腐った、この香りは……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15644 ; "ねっとりと潤んだ視線が護に注がれ、" + CALLFUNC R + MSG 0x15645 ; "二人の唇が重なっていく……。" + CALLFUNC A + S_PUSH "背景/夜空" + PUSH 51 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26539 + CALLFUNC VOICE + MSG 0x15646 ; "「あぁーーーーっ♂" + CALLFUNC R + MSG 0x15647 ; " あっ、あっ、莉々子" + CALLFUNC R + MSG 0x15648 ; " ……もう、イッちゃいますっ♂」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26540 + CALLFUNC VOICE + MSG 0x15649 ; "「あっ、イ、イクッ……♂" + CALLFUNC R + MSG 0x1564a ; " はぁはぁ、兄さまの子種を、莉々子の子宮に注いでっ♂" + CALLFUNC R + MSG 0x1564b ; " 今度こそ、莉々子を孕ませてくださいっ♂」" + CALLFUNC A + S_PUSH "" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1564c ; "  ドクッ……ドクッ……ドクンッ!" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26541 + CALLFUNC VOICE + MSG 0x1564d ; "「あはぁぁぁぁン♂ 赤ちゃんできちゃうっ♂」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1564e ; "莉々子の嬌声は毎晩続き……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1564f ; "こうして、莉々子は2人目の子どもを妊娠した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15650 ; "念願通り、男の子を護との間に" + CALLFUNC R + MSG 0x15651 ; "もうけることが出来たのだ。" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15652 ; "(だが、私は諦めんぞ……!" + CALLFUNC R + MSG 0x15653 ; " 次こそは、藪井の子を莉々子様の子宮に……!)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15654 ; "虎視眈々と機会を狙う藪井であったが、" + CALLFUNC R + MSG 0x15655 ; "その出番が回ってくることは、もう二度となかった――。" + CALLFUNC A + PUSH 1 + PUSH -4 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/エンディング + +; 莉々子/藪井/治療室/初回 +; RETURN: void +FUNC 5869 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/治療室" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 16 + CALLFUNC ■音楽 + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ■別視点 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15656 ; "「さあさあ、莉々子様。" + CALLFUNC R + MSG 0x15657 ; " こちらへ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15658 ; "藪井に手を引かれ、莉々子が治療室へと入る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26542 + CALLFUNC VOICE + MSG 0x15659 ; "「あの……おじさま?" + CALLFUNC R + MSG 0x1565a ; " どうして、ここに……」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1565b ; "「今日から、この治療室で診察を行います。" + CALLFUNC R + MSG 0x1565c ; " その方が、細かな検査もできますからね」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26543 + CALLFUNC VOICE + MSG 0x1565d ; "「そう……なのですか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/困り" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1565e ; "「ご心配はいりません。" + CALLFUNC R + MSG 0x1565f ; " 莉々子様のお身体は、回復へと向かっております」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15660 ; "「全ては、この藪井にお任せ下さい」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 26544 + CALLFUNC VOICE + MSG 0x15661 ; "「よかった……。" + CALLFUNC R + MSG 0x15662 ; " 莉々子、おじさまを信じております」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ/微笑み" + S_PUSH "立ち絵/藪井/白衣/厭らしく舌なめずり" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15663 ; "「くひひっ……。" + CALLFUNC R + MSG 0x15664 ; " では、始めましょう」" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/藪井/治療室/初回 +EOF シナリオ\莉々子/藪井/06−エンド.jaf + +; 響子/真人/01 +; RETURN: void +FUNC 5870 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 10 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x15665 ; "宴の間……そこでは、一組の男女がベッドの上で" + CALLFUNC R + MSG 0x15666 ; "深く繋がっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15667 ; "その行為も、もう終盤だったようで……大きく身体を" + CALLFUNC R + MSG 0x15668 ; "震えさせた後、繋がっていた二人はベッドに" + CALLFUNC R + MSG 0x15669 ; "その身を倒し、ゆっくりと離れた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10943 + CALLFUNC VOICE + MSG 0x1566a ; "「はぁっ……はぁっ……あぁン……♀」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1566b ; "「ふぅ、はぁ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1566c ; "二人は肩や胸を大きく動かし、息を継ぎながら、" + CALLFUNC R + MSG 0x1566d ; "心地よい気だるさを味わう。" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1566e ; "「はぁ、はぁ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10944 + CALLFUNC VOICE + MSG 0x1566f ; "「んんっ……ふぅ、ん、ふはぁっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15670 ; "そして大きく息を吐いた響子が、護の方を見て、" + CALLFUNC R + MSG 0x15671 ; "その身体を撫でながら微笑んだ。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10945 + CALLFUNC VOICE + MSG 0x15672 ; "「くすっ……。" + CALLFUNC R + MSG 0x15673 ; " 今日も凄かったわよ、護くん♀」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15674 ; "「いえ……僕の方こそ、" + CALLFUNC R + MSG 0x15675 ; " 色々と無理を言ってしまって……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15676 ; "護が少し俯くと、響子が額をつついてきた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10946 + CALLFUNC VOICE + MSG 0x15677 ; "「それはいいっこなしでしょ?" + CALLFUNC R + MSG 0x15678 ; " ギブアンドテイクなんだから」" + CALLFUNC A + S_PUSH "顔/護/裸/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15679 ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1567a ; "言われた護は起き上がり、服を着る。" + CALLFUNC R + MSG 0x1567b ; "響子は寝転んだままそれを眺めていた。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1567c ; "「……響子さん?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10947 + CALLFUNC VOICE + MSG 0x1567d ; "「私、少し休んでいくから、先に出てていいわよ」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10948 + CALLFUNC VOICE + MSG 0x1567e ; "「あはは……。まだ腰が震えちゃってて……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1567f ; "響子は苦笑いを浮かべながら、自分の足腰を撫でる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15680 ; "「……何かお飲物でも、お持ちしましょうか?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10949 + CALLFUNC VOICE + MSG 0x15681 ; "「うふふっ、やさしいのね♀" + CALLFUNC R + MSG 0x15682 ; " 大丈夫だからお構いなく」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15683 ; "「そうですか。" + CALLFUNC R + MSG 0x15684 ; " しばらくしたら戻ってきますので……" + CALLFUNC R + MSG 0x15685 ; " それまで、ごゆっくりされて下さい」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10950 + CALLFUNC VOICE + MSG 0x15686 ; "「ありがとう」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15687 ; "少しだけ頭を下げてから、宴の間を出る護。" + CALLFUNC R + MSG 0x15688 ; "扉を閉めて姿が見えなくなったところで、" + CALLFUNC R + MSG 0x15689 ; "響子は息を吐いた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10951 + CALLFUNC VOICE + MSG 0x1568a ; "「ふぅ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10952 + CALLFUNC VOICE + MSG 0x1568b ; "「やっぱり若いってスゴイのね……。" + CALLFUNC R + MSG 0x1568c ; " 私……おかしくなりそう……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1568d ; "響子は自分の下腹部をそっと押さえた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1568e ; "精液を大量に受けたそこはまだじんわりと熱く、" + CALLFUNC R + MSG 0x1568f ; "まだ余韻が残っていて小さく震える。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10953 + CALLFUNC VOICE + MSG 0x15690 ; "「んっ……。あと、もう少しかしら……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15691 ; "そう呟いてため息をついたときだった。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + PUSH 5002 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15692 ; "  ギィッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15693 ; "部屋のドアの開く音がしたので、" + CALLFUNC R + MSG 0x15694 ; "響子はそちらに振り返る。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10954 + CALLFUNC VOICE + MSG 0x15695 ; "「護くん?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15696 ; "しかし、入ってきたのは全然違う人物だった。" + CALLFUNC R + MSG 0x15697 ; "その姿を見て響子は驚きの声を上げる。" + CALLFUNC A + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10955 + CALLFUNC VOICE + MSG 0x15698 ; "「えっ? ま、まさ……と?」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15699 ; "「お母さん、何してたの?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10956 + CALLFUNC VOICE + MSG 0x1569a ; "「何って……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1569b ; "答えられない響子。" + CALLFUNC R + MSG 0x1569c ; "わざとらしく視線を逸らしながら、着崩れて露出している" + CALLFUNC R + MSG 0x1569d ; "肌をそっと隠す。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1569e ; "しかし真人はためらいも無く近付くと、母親である" + CALLFUNC R + MSG 0x1569f ; "響子のことを真っ直ぐ見つめながら尋ねる。" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156a0 ; "「……アイツとセックスしてたの?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10957 + CALLFUNC VOICE + MSG 0x156a1 ; "「……そうよ」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156a2 ; "「っ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156a3 ; "正直に答えられた真人は、唇を噛み、拳を握り締めた。" + CALLFUNC A + S_PUSH "顔/真人/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156a4 ; "「どうしてさ!?" + CALLFUNC R + MSG 0x156a5 ; " そんなに若い男とセックスしたかったの?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10958 + CALLFUNC VOICE + MSG 0x156a6 ; "「もう……何を怒ってるの?" + CALLFUNC R + MSG 0x156a7 ; " そんなんじゃないったら……」" + CALLFUNC A + S_PUSH "顔/真人/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156a8 ; "「それじゃ……なに!?" + CALLFUNC R + MSG 0x156a9 ; " どうして……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156aa ; "真人の質問に、響子は面倒そうにため息をついて見せた。" + CALLFUNC R + MSG 0x156ab ; "それを見て真人はまたピクリと眉を動かす。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10959 + CALLFUNC VOICE + MSG 0x156ac ; "「もう1人、子どもが欲しかったの。" + CALLFUNC R + MSG 0x156ad ; " パパは仕事で忙しいから、" + CALLFUNC R + MSG 0x156ae ; " それどころじゃないでしょう?」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156af ; "「だからって、あんなヤツと……!?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10960 + CALLFUNC VOICE + MSG 0x156b0 ; "「あら、カワイイじゃない。" + CALLFUNC R + MSG 0x156b1 ; " 護くん」" + CALLFUNC A + S_PUSH "顔/真人/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156b2 ; "「くっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156b3 ; "真人はその場で足を踏みしめた後、ベッドの上の響子の" + CALLFUNC R + MSG 0x156b4 ; "傍へと近付いていく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10961 + CALLFUNC VOICE + MSG 0x156b5 ; "「ちょ……な、何よ」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156b6 ; "「ボク……あんなヤツの兄弟なんて" + CALLFUNC R + MSG 0x156b7 ; " 欲しくないからね……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10962 + CALLFUNC VOICE + MSG 0x156b8 ; "「さっきからどうしたの、真人?" + CALLFUNC R + MSG 0x156b9 ; " そんなに恐い顔して……」" + CALLFUNC A + S_PUSH "顔/真人/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156ba ; "「………っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156bb ; "しかし真人は何も答えずベッドに上がると、" + CALLFUNC R + MSG 0x156bc ; "目の前にいる母親のことをいきなり押し倒した。" + CALLFUNC A + CALLFUNC ■寝取られシーン判定 + NOT + IFZ 0x31445e + CALLFUNC ■寝取られスキップ + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN + JUMP 0x31445e +0x31445e: + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10963 + CALLFUNC VOICE + MSG 0x156bd ; "「きゃあっ!?」" + CALLFUNC A + S_PUSH "イベント/響子/真人/01" + PUSH 1 + CALLFUNC ■イベント絵初回 + PUSH 15 + CALLFUNC ■音楽 + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156be ; "「あんなヤツの子どもを作るくらいなら、" + CALLFUNC R + MSG 0x156bf ; " ボクの子どもを産んでよ!!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10964 + CALLFUNC VOICE + MSG 0x156c0 ; "「な、何を言ってるの!?" + CALLFUNC R + MSG 0x156c1 ; " ちょっと……離しなさい!!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156c2 ; "「イ、イヤだ!" + CALLFUNC R + MSG 0x156c3 ; " アイツとお母さんが子作りするなんて!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156c4 ; "「アイツの兄弟なんて、要らないからね!" + CALLFUNC R + MSG 0x156c5 ; " ボク、絶対にそんなのイヤだ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156c6 ; "響子を押し倒した真人は、その大きな胸を鷲掴みにしながら、" + CALLFUNC R + MSG 0x156c7 ; "彼女の身体をまさぐっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156c8 ; "普段なら取り押さえられるような力では無いのだが、" + CALLFUNC R + MSG 0x156c9 ; "今は先程のエッチの余韻が残っているため、" + CALLFUNC R + MSG 0x156ca ; "身体に上手く力が入らない。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156cb ; "響子は抵抗虚しく、真人にいいように弄ばれる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10965 + CALLFUNC VOICE + MSG 0x156cc ; "「あぁっ、ダ、ダメ!!" + CALLFUNC R + MSG 0x156cd ; " 私たち、親子なのよ!!" + CALLFUNC R + MSG 0x156ce ; " やだ……あ、ダメ!!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156cf ; "「アイツよりも先に、お母さんに種を付けてやる!" + CALLFUNC R + MSG 0x156d0 ; " ボクの子どもを孕ませてやるんだ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156d1 ; "逃げようとする響子。" + CALLFUNC R + MSG 0x156d2 ; "その腰をしっかり掴んだ真人は、取り出したペニスを" + CALLFUNC R + MSG 0x156d3 ; "彼女の中へと捻じ込んだ。" + CALLFUNC A + S_PUSH "イベント/響子/真人/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "断面図/汎用/01/射精後" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10966 + CALLFUNC VOICE + MSG 0x156d4 ; "「んぁっ、あ、あぁああああっ……!!" + CALLFUNC R + MSG 0x156d5 ; " ダメ……ぇええっっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156d6 ; "濡れた膣内にペニスを突っ込まれる響子。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156d7 ; "先ほど、護に種付けされた直後なので、" + CALLFUNC R + MSG 0x156d8 ; "結合部分からは精液が溢れ出してきた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156d9 ; "「っ……、ア、アイツの精子がこんなに……!" + CALLFUNC R + MSG 0x156da ; " ボクが全部、掻き出してやる!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156db ; "真人は腰を動かし、カリ首を使って中にある精液を" + CALLFUNC R + MSG 0x156dc ; "外へと掻き出してきた。" + CALLFUNC A + S_PUSH "イベント/響子/真人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10967 + CALLFUNC VOICE + MSG 0x156dd ; "「や、やめて!" + CALLFUNC R + MSG 0x156de ; " 折角、いっぱいもらったのに……ああッ、ダメよ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10968 + CALLFUNC VOICE + MSG 0x156df ; "「んぁっ、く、んんっ、あ、あぁっ!" + CALLFUNC R + MSG 0x156e0 ; " ダメっ……ダメぇえっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156e1 ; "「くっ、ううっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10969 + CALLFUNC VOICE + MSG 0x156e2 ; "「あぁあっ、んんっ、ひ、引っかかれて……" + CALLFUNC R + MSG 0x156e3 ; " 全部……出ちゃう……うぅっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156e4 ; "膣内に残った精液をペニスで必死に掻き出す真人。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156e5 ; "腰を出し入れし、ぐちゅっ、ぐちゅっと音が鳴るたびに、" + CALLFUNC R + MSG 0x156e6 ; "精液が滝のようにこぼれ出してくる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10970 + CALLFUNC VOICE + MSG 0x156e7 ; "「んぁああっ、あ、あぁあっ! く、うううっ!" + CALLFUNC R + MSG 0x156e8 ; " ひぁああああっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156e9 ; "「アイツの精子なんて……" + CALLFUNC R + MSG 0x156ea ; " 1匹たりとも……残すもんか!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156eb ; "「お母さんは……ボクだけのモノなんだ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10971 + CALLFUNC VOICE + MSG 0x156ec ; "「んくっ、うぁ、あ、あああっ! やめっ、" + CALLFUNC R + MSG 0x156ed ; " 激しっ……ひぁ、あぁああんっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156ee ; "真人は腰を掴んで、勢いに任せて腰を突き入れる。" + CALLFUNC R + MSG 0x156ef ; "その必死さから来る力強さに、響子の身体はすぐに" + CALLFUNC R + MSG 0x156f0 ; "反応してしまう。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10972 + CALLFUNC VOICE + MSG 0x156f1 ; "(……あ、ああっ、こ、こんなに掻き出されたら……" + CALLFUNC R + MSG 0x156f2 ; " あぁああぁんっ!)" + CALLFUNC A + S_PUSH "イベント/響子/真人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10973 + CALLFUNC VOICE + MSG 0x156f3 ; "「はぁっ、はぁっ……お、お願い、真人……。" + CALLFUNC R + MSG 0x156f4 ; " 膣内には射精しないで……。" + CALLFUNC R + MSG 0x156f5 ; " 赤ちゃんできたら、大変だから……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x156f6 ; "「そんなの関係ないよ!" + CALLFUNC R + MSG 0x156f7 ; " 全部、ボクが面倒見るから!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156f8 ; "叫びながら、また腰を思い切り突き入れてくる真人。" + CALLFUNC R + MSG 0x156f9 ; "膣壁が亀頭によって擦られ、無理矢理拡げられる。" + CALLFUNC A + S_PUSH "イベント/響子/真人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10974 + CALLFUNC VOICE + MSG 0x156fa ; "「んふっ、う、んううううっ、くふっ、うぁああっ!" + CALLFUNC R + MSG 0x156fb ; " あはぁあんっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10975 + CALLFUNC VOICE + MSG 0x156fc ; "「ああっ、く、んふっ、ふぁぁっ、あ、ああああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156fd ; "響子の腹筋が痙攣し、ビクビクッと力が込められるたびに" + CALLFUNC R + MSG 0x156fe ; "背中が丸まり、声が漏れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x156ff ; "そして同時に膣内が反応して収縮を行い、内部にある" + CALLFUNC R + MSG 0x15700 ; "真人のペニスを締め上げた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15701 ; "「ああっ、く、うううっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10976 + CALLFUNC VOICE + MSG 0x15702 ; "「あはっ、あ、あああっ! んくっ、ふっ……" + CALLFUNC R + MSG 0x15703 ; " うぁああっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15704 ; "「ま、まだ、膣内にっ……いっぱいっ……!" + CALLFUNC R + MSG 0x15705 ; " いやだ……母さんはボクの……なんだから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15706 ; "腰を掴んで懸命に抽送……いや掻き出しを行う真人。" + CALLFUNC R + MSG 0x15707 ; "内部を引っ掻かれ、響子は何度も身悶えする。" + CALLFUNC A + S_PUSH "イベント/響子/真人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10977 + CALLFUNC VOICE + MSG 0x15708 ; "「ああっ、く、ふうっ、んんっ!" + CALLFUNC R + MSG 0x15709 ; " あ、あああっ……や、ダメっ……ッ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10978 + CALLFUNC VOICE + MSG 0x1570a ; "「もうっ……この子ったら、母親にまで" + CALLFUNC R + MSG 0x1570b ; " ヤキモチやいて……あ、ああああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1570c ; "突き入れられるたびに、大きな乳房がぶるんと揺れる。" + CALLFUNC R + MSG 0x1570d ; "真人はそれを必死に掴み、握りつぶした。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10979 + CALLFUNC VOICE + MSG 0x1570e ; "「んぁあぁぁああんっ……や、あ、ああっ……♀" + CALLFUNC R + MSG 0x1570f ; " 一緒にしちゃ……あ、あううっ……♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10980 + CALLFUNC VOICE + MSG 0x15710 ; "「あ、ああっ、感じ、すぎちゃう……から……、" + CALLFUNC R + MSG 0x15711 ; " あはぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15712 ; "乳房を掴まれた途端、膣内がまた蠢き、真人のモノを" + CALLFUNC R + MSG 0x15713 ; "捻るように締め上げた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15714 ; "しかしきつく押し潰すのではなく、全体を手でマッサージ" + CALLFUNC R + MSG 0x15715 ; "しているかのような味わいだった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15716 ; "「うぅ……お、お母さんの膣内、" + CALLFUNC R + MSG 0x15717 ; " 琴音お姉ちゃんと違う……」" + CALLFUNC A + S_PUSH "イベント/響子/真人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10981 + CALLFUNC VOICE + MSG 0x15718 ; "「んんぅ……あ、あら……どう違うの……かしら?" + CALLFUNC R + MSG 0x15719 ; " はぁ、はぁ……あ、あぁあっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1571a ; "「な、なんか……優しく包み込んでくる感じ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1571b ; "真人は抽送を遅くして、内部の様子を確かめる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1571c ; "勝手にざわつく襞……それらが波打って、真人のモノ全体を" + CALLFUNC R + MSG 0x1571d ; "扱いているようだった。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1571e ; "「くうっ……や、やっぱり……や、柔らかくて……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10982 + CALLFUNC VOICE + MSG 0x1571f ; "「まぁ……それって、琴音ちゃんの方が" + CALLFUNC R + MSG 0x15720 ; " 締まりがイイってことかしら?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15721 ; "「ち、違うよ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15722 ; "真人は否定すると、ゆっくりと腰を前に押し込んでいく。" + CALLFUNC R + MSG 0x15723 ; "すると柔肉がぞわぞわと自分から拡がって、ペニスを" + CALLFUNC R + MSG 0x15724 ; "包み込んでいくように動いた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10983 + CALLFUNC VOICE + MSG 0x15725 ; "「んはぁ、あ、ああぁああ……っ♀" + CALLFUNC R + MSG 0x15726 ; " ち、違う……の……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15727 ; "「うん……すごく落ち着く感じなんだ……。" + CALLFUNC R + MSG 0x15728 ; " やっぱり、ボクが生まれたところだからかな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15729 ; "さっきまでの激情がかなり収まり、" + CALLFUNC R + MSG 0x1572a ; "耳元で甘く囁くように言う真人。" + CALLFUNC R + MSG 0x1572b ; "その声を聞いて響子は微笑んだ。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10984 + CALLFUNC VOICE + MSG 0x1572c ; "「くすっ……また、お母さんの子宮に戻りたいの?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1572d ; "「はぁ、はぁ……ボ、ボクが生まれた場所なんだ。" + CALLFUNC R + MSG 0x1572e ; " その権利はあるでしょ?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10985 + CALLFUNC VOICE + MSG 0x1572f ; "「もう、メチャクチャよ、その考え……" + CALLFUNC R + MSG 0x15730 ; " んふっ、う、うううっ……ふぁああっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15731 ; "「な、なんだっていいじゃないか!" + CALLFUNC R + MSG 0x15732 ; " 母さんだって……ボクのなんだ……っ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15733 ; "真人はそう言うと、また抽送を開始した。" + CALLFUNC R + MSG 0x15734 ; "背後から抱き締めるようにしながら乳房を掴み、" + CALLFUNC R + MSG 0x15735 ; "腰を動かしていく。" + CALLFUNC A + S_PUSH "イベント/響子/真人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10986 + CALLFUNC VOICE + MSG 0x15736 ; "「んはっ、あ、あああっ、く、ううっ、んあああっ、" + CALLFUNC R + MSG 0x15737 ; " か、硬いのがっ……あちこち……んんっ、こ、" + CALLFUNC R + MSG 0x15738 ; " 擦って……ひああぁっ」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10987 + CALLFUNC VOICE + MSG 0x15739 ; "「あぁあっ……こ、こんな……や、あああっ……、" + CALLFUNC R + MSG 0x1573a ; " 感じちゃう……っっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1573b ; "膣壁を擦られ、響子はまた甘い声を漏らした。" + CALLFUNC R + MSG 0x1573c ; "硬く逞しいペニスが内部を何度も往復し、快感を" + CALLFUNC R + MSG 0x1573d ; "引き出していく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10988 + CALLFUNC VOICE + MSG 0x1573e ; "(こ、こんな……護くんのおちんちんと、" + CALLFUNC R + MSG 0x1573f ; " そんなに大差ない……感じ……っ)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10989 + CALLFUNC VOICE + MSG 0x15740 ; "(真人が……こんなのを持ってたなんて……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10990 + CALLFUNC VOICE + MSG 0x15741 ; "「あっ、あっ、ああっ、あああっ! んくっ、" + CALLFUNC R + MSG 0x15742 ; " ふぁあっ、あ、あはぁああんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15743 ; "膣内にあった精液は、もうほとんどがカリ首で" + CALLFUNC R + MSG 0x15744 ; "掻き出されてしまっていた。" + CALLFUNC R + MSG 0x15745 ; "その証拠に、股下に精液の水溜りが出来ている。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15746 ; "そして膣内は新たに染み出してきた愛液で満たされており、" + CALLFUNC R + MSG 0x15747 ; "真人がその大きく硬いペニスを突き入れるたびに、" + CALLFUNC R + MSG 0x15748 ; "にちゅにちゅといやらしい音を立てる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10991 + CALLFUNC VOICE + MSG 0x15749 ; "「ああぁっ……お、音っ……出ちゃってるぅ……、" + CALLFUNC R + MSG 0x1574a ; " んふっ、うぁ、あ、あああっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1574b ; "「母さんの膣内……もうぐちょぐちょで……、" + CALLFUNC R + MSG 0x1574c ; " 気持ちいい……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10992 + CALLFUNC VOICE + MSG 0x1574d ; "「ああぁああっ、い、いっぱい……垂れて……、" + CALLFUNC R + MSG 0x1574e ; " ひあ、ああぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1574f ; "結合部分からは、粘度の高い愛液が長い糸を引きながら" + CALLFUNC R + MSG 0x15750 ; "ぽたぽたと垂れていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15751 ; "それは真人の腰の動きに合わせて大きく揺れて、" + CALLFUNC R + MSG 0x15752 ; "あちこちに付着していく。" + CALLFUNC R + MSG 0x15753 ; "そしてまた、結合部分から新たな愛液が滴った。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10993 + CALLFUNC VOICE + MSG 0x15754 ; "「あふっ、う、うんんっ、んぁっ、あはぁあっ♀" + CALLFUNC R + MSG 0x15755 ; " ひっ、あ、あぁあああっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10994 + CALLFUNC VOICE + MSG 0x15756 ; "「あああっ……だ、ダメっ……さっきから……、" + CALLFUNC R + MSG 0x15757 ; " ビクビク止まらないっ……んふっ、うううっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15758 ; "「うん……な、膣内……ずっと震えてる……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10995 + CALLFUNC VOICE + MSG 0x15759 ; "「あうぅぅっ、く、んんっ……ど、どうして、" + CALLFUNC R + MSG 0x1575a ; " こんなに感じて……ひぁ、あぁ、あああっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1575b ; "言いながらも、響子には分かっていた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1575c ; "こうして息子に犯されているという事実が、自分の身体を" + CALLFUNC R + MSG 0x1575d ; "火照らせ、敏感にしているのだということを。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1575e ; "おまけに先程、護としていたのも原因だ。" + CALLFUNC R + MSG 0x1575f ; "身体が快感に晒されていたため、反応が早く、大きい。" + CALLFUNC A + S_PUSH "イベント/響子/真人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10996 + CALLFUNC VOICE + MSG 0x15760 ; "「あぁっ、く、うううっ、ふぁっ、あはあっ……" + CALLFUNC R + MSG 0x15761 ; " あ、や、やっ……あ、あああっ……?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10997 + CALLFUNC VOICE + MSG 0x15762 ; "「あぁあっ、んくっ、ふぁっ、あ、あああっ、" + CALLFUNC R + MSG 0x15763 ; " お、奥っ……? あ、当たって……きて……、" + CALLFUNC R + MSG 0x15764 ; " んぅぅうっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15765 ; "「あ、ああっ……これ……もしかして……、" + CALLFUNC R + MSG 0x15766 ; " 母さんの……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10998 + CALLFUNC VOICE + MSG 0x15767 ; "「あっ、あっ、ああっ、そこっ、そこはっ……、" + CALLFUNC R + MSG 0x15768 ; " 苛めちゃダメっ……あ、あはああっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 10999 + CALLFUNC VOICE + MSG 0x15769 ; "「ひっ……ひ、子宮っ……当たってる……、" + CALLFUNC R + MSG 0x1576a ; " んぁっ、あ、ああああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1576b ; "ペニスの先端がコツコツと子宮口に触れ始める。" + CALLFUNC R + MSG 0x1576c ; "快感で内部が緩み、護の精液を溜め込んだ子宮が" + CALLFUNC R + MSG 0x1576d ; "重さで下がってきたようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1576e ; "そして真人はその子宮口に狙いを定めたらしく、" + CALLFUNC R + MSG 0x1576f ; "腰を押し込んだときに大きく揺らし、亀頭の先端で" + CALLFUNC R + MSG 0x15770 ; "子宮口をゴリゴリと刺激する。" + CALLFUNC A + S_PUSH "イベント/響子/真人/03" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11000 + CALLFUNC VOICE + MSG 0x15771 ; "「あひっ、あ、あううっ……んんっ、や、ああっ!" + CALLFUNC R + MSG 0x15772 ; " 子宮ッ……ダメっ……そんなにしたら……、" + CALLFUNC R + MSG 0x15773 ; " また開いちゃうっ……うぁ、あああっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15774 ; "「またって……じゃあ、さっきも……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11001 + CALLFUNC VOICE + MSG 0x15775 ; "「んんっ、だ、だって、護くん、ずっと子宮口に、" + CALLFUNC R + MSG 0x15776 ; " キスっ……してたからっ……♀" + CALLFUNC R + MSG 0x15777 ; " あ、あはっ、あああっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11002 + CALLFUNC VOICE + MSG 0x15778 ; "「そのままっ……開いちゃった子宮に直接っ……、" + CALLFUNC R + MSG 0x15779 ; " 注ぎ込まれて……んんぅ、ふぁっ、あはぁああっ♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1577a ; "「クッ……!" + CALLFUNC R + MSG 0x1577b ; " ぼ、ボクだって……!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1577c ; "  ごちゅんッ!" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11003 + CALLFUNC VOICE + MSG 0x1577d ; "「ひぁ、ああ、あはぁあぁあああぁんっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1577e ; "真人は力強く腰を突き入れ、子宮口を叩く。" + CALLFUNC R + MSG 0x1577f ; "その振動は奥にある内臓にまで響き、響子は鈍痛を覚えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15780 ; "しかしその鈍い痛みも、子宮口を激しく擦られる快感により、" + CALLFUNC R + MSG 0x15781 ; "全て気持ちよさへと変化していく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11004 + CALLFUNC VOICE + MSG 0x15782 ; "「あ、あぁあぅ、く、ふぁっ、あはぁあっ♀" + CALLFUNC R + MSG 0x15783 ; " ひっ、響くっ……んふっ、ううううっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11005 + CALLFUNC VOICE + MSG 0x15784 ; "「んぁぁっ、ひ、開いちゃうっ……また、子宮が……、" + CALLFUNC R + MSG 0x15785 ; " あ、あぁあああっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15786 ; "「んんっ、ふんっ! んんっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11006 + CALLFUNC VOICE + MSG 0x15787 ; "「あぁああっ、そんなっ、激しいのだめぇえっ♀" + CALLFUNC R + MSG 0x15788 ; " お、おなかっ……突き抜けちゃうっ……う、んんっ、" + CALLFUNC R + MSG 0x15789 ; " うぁああぁああっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1578a ; "腹に力を入れ、何度も腰を打ちつける真人。" + CALLFUNC R + MSG 0x1578b ; "その度に亀頭が子宮口の小さな穴を抉り、" + CALLFUNC R + MSG 0x1578c ; "少しずつその身をめり込ませていく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11007 + CALLFUNC VOICE + MSG 0x1578d ; "「あぁあっ、ムリヤリ……開かれちゃってるっ……、" + CALLFUNC R + MSG 0x1578e ; " ふぁっ、あ、あああっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11008 + CALLFUNC VOICE + MSG 0x1578f ; "「む、息子に……子宮口えぐられて……あ、あああっ、" + CALLFUNC R + MSG 0x15790 ; " く、うっ、ふぁああぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15791 ; "子宮口が少し開かれ、突き上げで押し潰されたため、" + CALLFUNC R + MSG 0x15792 ; "中を満たしていた精液が膣内に出てくる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15793 ; "そして抽送により、それがまた結合部分から" + CALLFUNC R + MSG 0x15794 ; "糸を引きながら滴ってきた。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15795 ; "「ま、まだ膣内にこんなに……!" + CALLFUNC R + MSG 0x15796 ; " アイツ、どれだけ母さんに注いだんだよ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11009 + CALLFUNC VOICE + MSG 0x15797 ; "「ああぁあっ……ま、護くん……量も……、" + CALLFUNC R + MSG 0x15798 ; " すっごく多くて……ぇっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15799 ; "「ボクだって負けてないっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11010 + CALLFUNC VOICE + MSG 0x1579a ; "「あはっ、あ、あぁあああっ♀" + CALLFUNC R + MSG 0x1579b ; " ひぁ、あ、ぁあぁあんっ、ああぁあああっ♀♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1579c ; "真人はさらに腰を動かして子宮口を擦り上げ、" + CALLFUNC R + MSG 0x1579d ; "奥の子宮を押して精液を吐き出させる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11011 + CALLFUNC VOICE + MSG 0x1579e ; "「んはぁあっ……お、押し上げられて……っく、" + CALLFUNC R + MSG 0x1579f ; " う、ううううっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11012 + CALLFUNC VOICE + MSG 0x157a0 ; "「んぁっ、あ、あああっ、く、ふっ、うぁあっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157a1 ; "「ああっ……か、母さんっ……そんなに吸い付いたら……、" + CALLFUNC R + MSG 0x157a2 ; " アイツのが出てこない……っ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11013 + CALLFUNC VOICE + MSG 0x157a3 ; "「いいからっ……そのままあなたのも膣内にっ……" + CALLFUNC R + MSG 0x157a4 ; " んっ、うぁ、あ、ああぁあっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157a5 ; "子宮口を刺激され、膣内が断続的に痙攣を繰り返す。" + CALLFUNC R + MSG 0x157a6 ; "さすがにこの状態ではお互い長くはもたない。" + CALLFUNC R + MSG 0x157a7 ; "それを見た真人はスパートとばかりに腰を動かしていく。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/真人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 510 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11014 + CALLFUNC VOICE + MSG 0x157a8 ; "「あッ……あぁン♀ あっ、はっ、ん……ぁ……あぁっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11015 + CALLFUNC VOICE + MSG 0x157a9 ; "「す、すごい……♀ 上手よ、真人……んぁあっ……♀" + CALLFUNC R + MSG 0x157aa ; " これも……こ、琴音ちゃんのお陰かしら……?" + CALLFUNC R + MSG 0x157ab ; " あ、く、ふあぁっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157ac ; "「そ、そんなんじゃないよっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11016 + CALLFUNC VOICE + MSG 0x157ad ; "「そうなの……? す、すごく上手……んうっ、" + CALLFUNC R + MSG 0x157ae ; " う、うぁ、あ、ああああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157af ; "こつんこつんと子宮口をノックする真人。" + CALLFUNC R + MSG 0x157b0 ; "しかしそこは吸い付くばかりで開かない。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157b1 ; "「も、もっと開いてよ……!" + CALLFUNC R + MSG 0x157b2 ; " 子宮のお口……母さんに種付けするから……」" + CALLFUNC A + S_PUSH "イベント/響子/真人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11017 + CALLFUNC VOICE + MSG 0x157b3 ; "「だ、だって……勝手に吸い付いちゃうから……、" + CALLFUNC R + MSG 0x157b4 ; " あ、あああっ……あなたの精液も欲しいって……、" + CALLFUNC R + MSG 0x157b5 ; " んふっ、う、んくううっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11018 + CALLFUNC VOICE + MSG 0x157b6 ; "「んぁっ、あ、ああっ……ま、護くんの精子と、" + CALLFUNC R + MSG 0x157b7 ; " どちらが先に……お母さんの卵子に辿り着くのかしら?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157b8 ; "「ボ、ボクに決まってるじゃないか!" + CALLFUNC R + MSG 0x157b9 ; " お母さんとの相性だって、親子であるボクの方が、" + CALLFUNC R + MSG 0x157ba ; " 絶対に上だよ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11019 + CALLFUNC VOICE + MSG 0x157bb ; "「あああっ、は、激しいっ……ひっ、あっ、ああっ!" + CALLFUNC R + MSG 0x157bc ; " あああぁあああっ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157bd ; "響子はもう全身を小刻みに震えさせている。" + CALLFUNC R + MSG 0x157be ; "限界が来そうなのをなんとか堪えている状態のようだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157bf ; "なので真人は母の身体をしっかりと抱き締め、" + CALLFUNC R + MSG 0x157c0 ; "力強く腰を突き入れていく。" + CALLFUNC A + S_PUSH "イベント/響子/真人/05" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11020 + CALLFUNC VOICE + MSG 0x157c1 ; "「んぁあっ、あ、く、ふぁっ、あ、ああああっ!" + CALLFUNC R + MSG 0x157c2 ; " ひあっ、あ、くふっ、ううぁああっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11021 + CALLFUNC VOICE + MSG 0x157c3 ; "「あ、ああっ、イッ、イッちゃうっ……早くしないと、" + CALLFUNC R + MSG 0x157c4 ; " 護くんの精子……受精しちゃうわよっ……!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157c5 ; "「だ、ダメだよっ……!" + CALLFUNC R + MSG 0x157c6 ; " ボクの弟妹は、ボクが作るんだ!" + CALLFUNC R + MSG 0x157c7 ; " だからッ……!!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11022 + CALLFUNC VOICE + MSG 0x157c8 ; "「くふぁぁあっ……あ、あぁああっ……は、はやく……、" + CALLFUNC R + MSG 0x157c9 ; " あなたの精子も頂戴っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157ca ; "真人は乳房をぐねぐねと揉み、押し潰しながら" + CALLFUNC R + MSG 0x157cb ; "膣内を擦り上げ、最奥を抉っていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157cc ; "その快感に、響子は全身を大きく震わせながら" + CALLFUNC R + MSG 0x157cd ; "気持ち良さそうな嬌声を上げ続けた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11023 + CALLFUNC VOICE + MSG 0x157ce ; "「あっ、あはぁン♀ はぁっ、あっ、いいっ♀" + CALLFUNC R + MSG 0x157cf ; " パパよりも……ずっと……スゴイわっ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11024 + CALLFUNC VOICE + MSG 0x157d0 ; "「ああっ、お、お母さん、いきそうっ……♀" + CALLFUNC R + MSG 0x157d1 ; " んんっ、いっ、イクっ……ううううっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157d2 ; "「ボ、ボクもイクよ!" + CALLFUNC R + MSG 0x157d3 ; " お母さんと一緒に……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11025 + CALLFUNC VOICE + MSG 0x157d4 ; "「ああっ、き、来て真人っ……!" + CALLFUNC R + MSG 0x157d5 ; " あなたの精液っ……お母さんの中にいっぱい出してっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11026 + CALLFUNC VOICE + MSG 0x157d6 ; "「あ、あぁああっ、くふっ、うぁ、あぁああぁあっ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157d7 ; "粘膜同士が擦れ合う音もさらに激しくなっていく。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157d8 ; "そしてその音の源である膣内はさらに窄まり、" + CALLFUNC R + MSG 0x157d9 ; "ペニスを締め付け、吸い付いて離れようとしない。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157da ; "「ああああっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11027 + CALLFUNC VOICE + MSG 0x157db ; "「んんっ、く、ふっ、うぁっ、あ、ああっ!" + CALLFUNC R + MSG 0x157dc ; " ダメっ……母さんっ……もうダメっ……" + CALLFUNC R + MSG 0x157dd ; " 我慢できな……あああぁあっ!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157de ; "「ボクもっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11028 + CALLFUNC VOICE + MSG 0x157df ; "「ああああっ、ダメっ、もうイッ……ひぁ、ああ、" + CALLFUNC R + MSG 0x157e0 ; " あぁああああっ!!」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157e1 ; "「あっ、い、イクっ……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157e2 ; "真人は勢い良く腰を突き上げると、捉えた子宮口を" + CALLFUNC R + MSG 0x157e3 ; "激しく擦り上げ、その穴に亀頭をめり込ませた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11029 + CALLFUNC VOICE + MSG 0x157e4 ; "「あ、ぁああっ、イクっ、イッ……ひぁ、" + CALLFUNC R + MSG 0x157e5 ; " あはぁあぁあああぁあああああ――ッッ!!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/響子/真人/03" + PUSH 1 + PUSH 0 + CALLFUNC ■射精 + PUSH 1 + CALLFUNC ■射精ムービー + CALLFUNC ◎ト書き + MSG 0x157e6 ; "すごい嬌声と共に、響子が堪えていたものを一気に" + CALLFUNC R + MSG 0x157e7 ; "弾けさせた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157e8 ; "それと同時に真人も大量の精液を放出する。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11030 + CALLFUNC VOICE + MSG 0x157e9 ; "「あひっ、あ、あぁあああっ!!" + CALLFUNC R + MSG 0x157ea ; " く、ううっ、すごっ……はいって……、" + CALLFUNC R + MSG 0x157eb ; " んくっ、ううううううっ!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11031 + CALLFUNC VOICE + MSG 0x157ec ; "「あぁあっ……どくんっ、どくんって……!" + CALLFUNC R + MSG 0x157ed ; " わ、私っ……息子にっ……息子に中出しされ……" + CALLFUNC R + MSG 0x157ee ; " ちゃって……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11032 + CALLFUNC VOICE + MSG 0x157ef ; "「あ、はっ、あ、あぁああああっ……!!" + CALLFUNC R + MSG 0x157f0 ; " くっ、またイクっ……んんんんんっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157f1 ; "響子は息子に出されるという背徳感に、" + CALLFUNC R + MSG 0x157f2 ; "また全身を大きく戦慄かせて果てた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157f3 ; "強烈な締め付けがペニスに襲いかかり、" + CALLFUNC R + MSG 0x157f4 ; "真人が眉を寄せる。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157f5 ; "「あ、あああっ……!」" + CALLFUNC A + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■鼓動 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x157f6 ; "  どくっ、どくっ……!" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x157f7 ; "まだ放出の続くペニス。" + CALLFUNC R + MSG 0x157f8 ; "子宮はもう完全に満たされており、大きく膨らんでいく。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11033 + CALLFUNC VOICE + MSG 0x157f9 ; "「あああっ、も、もうっ……もうっ……一杯だから……、" + CALLFUNC R + MSG 0x157fa ; " 出さないで……あ、あぁああっ……」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x157fb ; "「そんなこと言われても無理だよっ……!」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11034 + CALLFUNC VOICE + MSG 0x157fc ; "「あ、ぁああっ、く、ふっ、うううっ、うんんっ、" + CALLFUNC R + MSG 0x157fd ; " んぁああぁあああっ……♀♀」" + CALLFUNC A + S_PUSH "イベント/響子/真人/05" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x157fe ; "そして中に出される感覚で、響子はさらにもう一度" + CALLFUNC R + MSG 0x157ff ; "頂点に押し上げられてしまった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15800 ; "その少し後に、ようやく精液の放出も収まる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11035 + CALLFUNC VOICE + MSG 0x15801 ; "「んぁあっ……あ、あああっ……、" + CALLFUNC R + MSG 0x15802 ; " はぁーっ……♀ はぁーっ……♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11036 + CALLFUNC VOICE + MSG 0x15803 ; "「ああああっ……お、お腹……息子の精液で……、" + CALLFUNC R + MSG 0x15804 ; " いっぱい……ひぁ、あ、あああっ……♀」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15805 ; "「はぁっ、はぁっ……く、うううっ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11037 + CALLFUNC VOICE + MSG 0x15806 ; "「あぁっ……あっ、あはっ……♀" + CALLFUNC R + MSG 0x15807 ; " パパ……ごめんなさい……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11038 + CALLFUNC VOICE + MSG 0x15808 ; "「私……真人に……息子に" + CALLFUNC R + MSG 0x15809 ; " 種付けされちゃった……ぁあっ……♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11039 + CALLFUNC VOICE + MSG 0x1580a ; "「おなかのなか……護くんと真人ので……混ざって……。" + CALLFUNC R + MSG 0x1580b ; " あはっ……あ、あああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1580c ; "口元から唾液を零しつつ、うっとりと蕩けた表情で喋る響子。" + CALLFUNC R + MSG 0x1580d ; "全身を小刻みに震えさせ、ペニスをまだ搾り続ける。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1580e ; "「はっ、はっ……も、もう……アイツとしちゃダメだよ?」" + CALLFUNC A + S_PUSH "イベント/響子/真人/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11040 + CALLFUNC VOICE + MSG 0x1580f ; "「はぁっ……はぁっ……ど、どう、して……?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15810 ; "「これからは……はぁ、はぁ……" + CALLFUNC R + MSG 0x15811 ; " ボクがお母さんの相手をしてあげるから……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15812 ; "背後からしっかりと母親を抱き締める真人。" + CALLFUNC R + MSG 0x15813 ; "最後の一滴まで、彼女の子宮内に注ぎ込む。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11041 + CALLFUNC VOICE + MSG 0x15814 ; "「んふっ……ん、んんん〜〜〜っ♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15815 ; "全身を震わせ、余韻に浸る響子。" + CALLFUNC R + MSG 0x15816 ; "そしてまた身体を弛緩させると、真人のことを見つめる。" + CALLFUNC A + S_PUSH "イベント/響子/真人/06" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11042 + CALLFUNC VOICE + MSG 0x15817 ; "「ふふっ……調子に乗らないの……♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11043 + CALLFUNC VOICE + MSG 0x15818 ; "「たった一度抱いたくらいで女がモノになるなんて……、" + CALLFUNC R + MSG 0x15819 ; " そんな簡単なことだと思わないことね……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1581a ; "響子は人差し指を軽く舐めた後、その指で真人の唇に触れる。" + CALLFUNC R + MSG 0x1581b ; "そして優しく微笑んだ。" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1581c ; "「か、母さん……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11044 + CALLFUNC VOICE + MSG 0x1581d ; "「……パパには内緒にしておいてあげる。" + CALLFUNC R + MSG 0x1581e ; " だから、もうこれっきりよ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1581f ; "「え……?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11045 + CALLFUNC VOICE + MSG 0x15820 ; "「……実の子に孕まされるなんて……、" + CALLFUNC R + MSG 0x15821 ; " バレたら離婚じゃ済まないわ」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15822 ; "「ぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15823 ; "さすがにシュンとしてしまう真人。" + CALLFUNC R + MSG 0x15824 ; "そんな顔を見たら、もう何も言えなくなってしまう。" + CALLFUNC R + MSG 0x15825 ; "なので響子は苦笑いだけ浮かべた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11046 + CALLFUNC VOICE + MSG 0x15826 ; "「……もうじき、護くんが戻ってくるはずだから……、" + CALLFUNC R + MSG 0x15827 ; " その前にここから出ていきなさい」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11047 + CALLFUNC VOICE + MSG 0x15828 ; "「お母さんのお願い……聞いてくれるわよね?」" + CALLFUNC A + S_PUSH "真人" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15829 ; "「……わかったよ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1582a ; "真人は渋々納得すると、ゆっくりとペニスを引き抜いた。" + CALLFUNC A + S_PUSH "イベント/響子/真人/07" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 0 + CALLFUNC ■イベント絵 + S_PUSH "" + PUSH 0 + PUSH 1 + CALLFUNC ■断面図 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11048 + CALLFUNC VOICE + MSG 0x1582b ; "「んぅ、あ、はぁああっ……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1582c ; "ペニスが抜け落ちた後、開いたままの膣口から" + CALLFUNC R + MSG 0x1582d ; "大量の精液がボトボトっと零れる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1582e ; "真人がそれを見て響子の顔色を窺ってきたので、" + CALLFUNC R + MSG 0x1582f ; "彼女は微笑んで、早く行きなさいと伝えた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15830 ; "真人は頷くと、自分のモノを拭いて服を正してから" + CALLFUNC R + MSG 0x15831 ; "宴の間を出て行く。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "背景/宴の間" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 17 + CALLFUNC ■音楽 + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11049 + CALLFUNC VOICE + MSG 0x15832 ; "(全く……あの子ったら……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15833 ; "響子はその姿を見送った後、自分の股間を指で撫で、" + CALLFUNC R + MSG 0x15834 ; "中に溜まった精液を外に掻き出した。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11050 + CALLFUNC VOICE + MSG 0x15835 ; "「んっ……くふっ……ぅあ……っ♀」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11051 + CALLFUNC VOICE + MSG 0x15836 ; "(んん……早く処置しないと、" + CALLFUNC R + MSG 0x15837 ; " 本当に赤ちゃんできちゃうわ……)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11052 + CALLFUNC VOICE + MSG 0x15838 ; "(それに、護くんからもらった分はこれでチャラね……。" + CALLFUNC R + MSG 0x15839 ; " あぁン……損しちゃったわ……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1583a ; "響子はそんなことを呟きながらも、指に付着した" + CALLFUNC R + MSG 0x1583b ; "息子の精液を舐めて、頬を緩めるのだった。" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11053 + CALLFUNC VOICE + MSG 0x1583c ; "(これで妊娠したら、どっちの子か分からないわ)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 11054 + CALLFUNC VOICE + MSG 0x1583d ; "(次の生理が来るまで、" + CALLFUNC R + MSG 0x1583e ; " 護くんとの子作りはお預けね……)" + CALLFUNC A + CALLFUNC 回想モード実行中確認 + NOT + IFZ 0x316998 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x1583f ; "      響子への依頼ができなくなりました。" + CALLFUNC A + JUMP 0x316998 +0x316998: + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 響子/真人/01 +EOF シナリオ\響子/真人.jaf + +; ハーレム/エンディング +; RETURN: void +FUNC 5871 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/奥様の部屋/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + PUSH 6 + CALLFUNC ■音楽 + PUSH 5006 + CALLFUNC ■効果音待ち + PUSH 5007 + CALLFUNC ■効果音 + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22874 + CALLFUNC VOICE + MSG 0x15840 ; "「失礼します」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22875 + CALLFUNC VOICE + MSG 0x15841 ; "「失礼しますね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15842 ; "琴音と莉々子は、二人して紗夜の部屋にやってきた。" + CALLFUNC R + MSG 0x15843 ; "おまけに少し神妙な顔つきをしている。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22876 + CALLFUNC VOICE + MSG 0x15844 ; "「まぁ……どうしたの?" + CALLFUNC R + MSG 0x15845 ; " そんなに真面目な顔をして」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15846 ; "さすがにこんなことはそうそう無いので、" + CALLFUNC R + MSG 0x15847 ; "紗夜も目を丸くする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15848 ; "だが、二人の顔を見て、何かを感じたらしい。" + CALLFUNC R + MSG 0x15849 ; "優しげな笑みを見せる。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22877 + CALLFUNC VOICE + MSG 0x1584a ; "「……どうしたの?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/真剣" + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22878 + CALLFUNC VOICE + MSG 0x1584b ; "「お母様……。" + CALLFUNC R + MSG 0x1584c ; " 大切なお話があって、こうして莉々子と" + CALLFUNC R + MSG 0x1584d ; " 参りました」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22879 + CALLFUNC VOICE + MSG 0x1584e ; "「大切な……。" + CALLFUNC R + MSG 0x1584f ; " とにかく、そこへお座りなさい」" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "背景/主の部屋/午前" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x15850 ; "琴音と莉々子が何かの報告を済ませた後……" + CALLFUNC R + MSG 0x15851 ; "しばらくしてから、屋敷の全員が、一騎の部屋へと" + CALLFUNC R + MSG 0x15852 ; "集められた。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15853 ; "「どうした、紗夜。" + CALLFUNC R + MSG 0x15854 ; " 皆を集めて話とは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15855 ; "ベッドにいつもの体勢で座っている一騎が口を開く。" + CALLFUNC R + MSG 0x15856 ; "すると、紗夜が一歩前に出た。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22880 + CALLFUNC VOICE + MSG 0x15857 ; "「一騎さん」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15858 ; "「なんだ?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22881 + CALLFUNC VOICE + MSG 0x15859 ; "「あなたには、この神代家から出て行って" + CALLFUNC R + MSG 0x1585a ; " もらわなくてはなりません」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1585b ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1585c ; "いきなりのことに、唖然とする一騎。" + CALLFUNC R + MSG 0x1585d ; "ぽかんと口を開けたまま、しばらく停止する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1585e ; "そしてようやく我に返ると、今度は笑い始めた。" + CALLFUNC A + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1585f ; "「クックッ……何の冗談だ、紗夜?" + CALLFUNC R + MSG 0x15860 ; " まあ、それにしては度が過ぎているがな」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22882 + CALLFUNC VOICE + MSG 0x15861 ; "「冗談ではありません。" + CALLFUNC R + MSG 0x15862 ; " これは、神代家の意思です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15863 ; "紗夜の目は真剣そのものだった。" + CALLFUNC R + MSG 0x15864 ; "なので、事情を知らないと思われる人物たちが" + CALLFUNC R + MSG 0x15865 ; "どよめき出す。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15866 ; "(一体、何を言っておられるのだ、奥様は……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15867 ; "篠原も同じように動揺しているらしく、" + CALLFUNC R + MSG 0x15868 ; "少し様子が落ち着かない。" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15869 ; "「……まずは話を聞こう。" + CALLFUNC R + MSG 0x1586a ; " どうするかは、それからだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1586b ; "一騎がそう言ったところで、面々の動揺が一旦収まる。" + CALLFUNC R + MSG 0x1586c ; "そして静かになったところで、紗夜が口を開いた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22883 + CALLFUNC VOICE + MSG 0x1586d ; "「私のお腹に、新しい生命が宿りました」" + CALLFUNC A + S_PUSH "顔/一騎/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1586e ; "「…………」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22884 + CALLFUNC VOICE + MSG 0x1586f ; "「一騎さん。" + CALLFUNC R + MSG 0x15870 ; " あなたの子ではありません」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15871 ; "「そうか……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15872 ; "一騎はそれだけ言うと、黙ってしまった。" + CALLFUNC R + MSG 0x15873 ; "それよりも舟木の方が驚いているようだ。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15874 ; "「お、奥様!?" + CALLFUNC R + MSG 0x15875 ; " それは本当ですか?!」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22885 + CALLFUNC VOICE + MSG 0x15876 ; "「本当です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15877 ; "紗夜が答えたので、舟木はその場に膝をついて" + CALLFUNC R + MSG 0x15878 ; "落ち込んでしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22886 + CALLFUNC VOICE + MSG 0x15879 ; "「そして、琴音と莉々子にも、" + CALLFUNC R + MSG 0x1587a ; " 私と同じように、新しい生命が……」" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1587b ; "「な、何だと?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1587c ; "自分は種無しだと分かっていたが、これには驚く一騎。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1587d ; "(相手は誰だ……。" + CALLFUNC R + MSG 0x1587e ; " 大野か? それとも……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1587f ; "とりあえず篠原が藪井を睨む。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15880 ; "すると、藪井は首を左右に振って、" + CALLFUNC R + MSG 0x15881 ; "違うことをアピールした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15882 ; "そんなやりとりが一瞬のうちに行われた後、" + CALLFUNC R + MSG 0x15883 ; "雪乃がちょこんと手を上げた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22887 + CALLFUNC VOICE + MSG 0x15884 ; "「あの……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22888 + CALLFUNC VOICE + MSG 0x15885 ; "「あら、どうしたの、雪乃」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22889 + CALLFUNC VOICE + MSG 0x15886 ; "「実は、私のお腹にも……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15887 ; "それを聞いて、男性陣はまたどよめいた。" + CALLFUNC R + MSG 0x15888 ; "女性の方は笑みを零す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22890 + CALLFUNC VOICE + MSG 0x15889 ; "「まあ……雪乃もそうだったの?" + CALLFUNC R + MSG 0x1588a ; " それじゃ、相手は……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/雪乃/メイド/視線逸らし" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22891 + CALLFUNC VOICE + MSG 0x1588b ; "「はい……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1588c ; "小さく頷く雪乃。" + CALLFUNC R + MSG 0x1588d ; "その頬は少し赤く、珍しく恥ずかしそうだ。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1588e ; "「チ、チビちゃんまでもか!?" + CALLFUNC R + MSG 0x1588f ; " 何だ何だ、このおめでたラッシュは!?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22892 + CALLFUNC VOICE + MSG 0x15890 ; "「私たちに宿った種は、全て同じ人から" + CALLFUNC R + MSG 0x15891 ; " 頂いたものです」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15892 ; "「っ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15893 ; "琴音の言葉と……女性みんなのチラ見の視線を受けて、" + CALLFUNC R + MSG 0x15894 ; "冷や汗がダラダラこぼれる護。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15895 ; "「同じ……種……?" + CALLFUNC R + MSG 0x15896 ; " 一体、誰だ、その鬼畜野郎はっ!?」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22893 + CALLFUNC VOICE + MSG 0x15897 ; "「くすくすっ。" + CALLFUNC R + MSG 0x15898 ; " 単純に言ってしまうと、神代家が1人の男性を" + CALLFUNC R + MSG 0x15899 ; " 認めたということですわ」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1589a ; "「同時に4人か……。" + CALLFUNC R + MSG 0x1589b ; " にわかには信じがたい事実だが……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22894 + CALLFUNC VOICE + MSG 0x1589c ; "「私は、その方を新しい主として、" + CALLFUNC R + MSG 0x1589d ; " 神代家に迎え入れたいと考えています」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1589e ; "「なっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1589f ; "この言葉には、篠原が一番驚いていた。" + CALLFUNC R + MSG 0x158a0 ; "よろけながらもすぐさま紗夜に詰め寄る。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158a1 ; "「奥様! お待ち下さい!" + CALLFUNC R + MSG 0x158a2 ; " そんなことをされては、神代家の存続が……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22895 + CALLFUNC VOICE + MSG 0x158a3 ; "「うふふっ……。" + CALLFUNC R + MSG 0x158a4 ; " こんなに跡取りが出来たんですもの。" + CALLFUNC R + MSG 0x158a5 ; " 安泰ですわ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158a6 ; "「しかし、同時に4人を孕ませるような男など、" + CALLFUNC R + MSG 0x158a7 ; " この屋敷に居るはずが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158a8 ; "「っ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158a9 ; "自分で言って、ようやく気付いた篠原。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158aa ; "(この4人と、何の疑いもなく" + CALLFUNC R + MSG 0x158ab ; " 交わることができる男を……私は知っている!)" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x158ac ; "篠原は護のことをキッと睨んだ。" + CALLFUNC R + MSG 0x158ad ; "さっきから冷や汗ダラダラの護は、" + CALLFUNC R + MSG 0x158ae ; "それだけでビクッと身体を竦める。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158af ; "「ぅ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158b0 ; "「き……貴様か……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158b1 ; "すぐさま掴みかかろうとする篠原。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22896 + CALLFUNC VOICE + MSG 0x158b2 ; "「おやめなさい!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158b3 ; "「くっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x158b4 ; "だが、紗夜に強く制止させ、仕方なく手を止める。" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158b5 ; "「護……。" + CALLFUNC R + MSG 0x158b6 ; " 本当に、お前なのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158b7 ; "一騎は、未だに信じられないといった表情で" + CALLFUNC R + MSG 0x158b8 ; "護のことを見つめていた。" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158b9 ; "「た、たぶん……僕です」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158ba ; "生きた心地のしない護は、それでもちゃんと答えないと" + CALLFUNC R + MSG 0x158bb ; "いけないと考え、返事する。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158bc ; "「たぶんじゃねぇだろ、護よぉぉぉぉっ!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158bd ; "今度は舟木が掴みかかってきた。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158be ; "「俺の奥様に種を付けるとは、どういう了見だっ!!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22897 + CALLFUNC VOICE + MSG 0x158bf ; "「舟木さん、無礼です!" + CALLFUNC R + MSG 0x158c0 ; " この子は、主となる方なのですよ!」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "立ち絵/紗夜/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158c1 ; "「うぅ……お、奥様……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158c2 ; "しかしこれも紗夜に止められ、舟木もしぶしぶ手を離して" + CALLFUNC R + MSG 0x158c3 ; "護を解放する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22898 + CALLFUNC VOICE + MSG 0x158c4 ; "「護さんは、ここに居る女性全員に、" + CALLFUNC R + MSG 0x158c5 ; " あなた以上の愛を持って、接してくれます」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22899 + CALLFUNC VOICE + MSG 0x158c6 ; "「彼が主になることに、反対する者など" + CALLFUNC R + MSG 0x158c7 ; " 誰もいません」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5007 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + MSG 0x158c8 ; "紗夜がそう言ったところで、待ち構えていたかのように、" + CALLFUNC R + MSG 0x158c9 ; "琴音と莉々子が部屋の扉を開いた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158ca ; "すると、その向こうから響子が姿を現す。" + CALLFUNC A + S_PUSH "顔/一騎/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158cb ; "「か、兼田……!」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22900 + CALLFUNC VOICE + MSG 0x158cc ; "「年貢の納め時ね。" + CALLFUNC R + MSG 0x158cd ; " これで、ようやくあなたから紗夜を" + CALLFUNC R + MSG 0x158ce ; " 引き離すことができるわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158cf ; "入ってきた響子に呆気に取られていた一騎だったが、" + CALLFUNC R + MSG 0x158d0 ; "すぐに自嘲じみた笑みを零す。" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158d1 ; "「フッ……そうだったな。" + CALLFUNC R + MSG 0x158d2 ; " お前は、結婚当初から、私のことが嫌いだった」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22901 + CALLFUNC VOICE + MSG 0x158d3 ; "「裏でコソコソされるのって嫌いなのよね。" + CALLFUNC R + MSG 0x158d4 ; " そこの誰かさんもそうだけど」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158d5 ; "篠原を横目で見る響子。" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158d6 ; "「っ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158d7 ; "「こ……こんな馬鹿げた話などあるか!?" + CALLFUNC R + MSG 0x158d8 ; " 神代家の主は、一騎様以外、認めるものか!」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22902 + CALLFUNC VOICE + MSG 0x158d9 ; "「何を言ったって、あなたにはなぁんの権限も" + CALLFUNC R + MSG 0x158da ; " なくってよ?」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x158db ; "涼しい顔で聞き流す響子。" + CALLFUNC R + MSG 0x158dc ; "篠原は拳を震わせながら唇を噛む。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/一騎/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158dd ; "「……フ……フハハッ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158de ; "そして、全て吹っ切れてしまったのか、" + CALLFUNC R + MSG 0x158df ; "一騎が突然笑い出した。" + CALLFUNC A + S_PUSH "顔/一騎/怒り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158e0 ; "「もう、演技の必要はない……!!」" + CALLFUNC A + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x158e1 ; "  バサッ……" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158e2 ; "一騎はシーツをめくると、大きな二本の足を" + CALLFUNC R + MSG 0x158e3 ; "床へと下ろした。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158e4 ; "「だ……旦那様!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158e5 ; "舟木は慌てて駆け寄ろうとするが、それより先に、" + CALLFUNC R + MSG 0x158e6 ; "一騎が自分の両足で立つ。" + CALLFUNC A + PUSH 19 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/一騎/真剣" + S_PUSH "立ち絵/篠原/私服/驚き" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158e7 ; "「あっ……ああっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158e8 ; "それを見て驚く篠原。" + CALLFUNC R + MSG 0x158e9 ; "立ったことに驚いたのではなく、全てを明かしたことへの" + CALLFUNC R + MSG 0x158ea ; "驚きだった。" + CALLFUNC A + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158eb ; "「な、なぜ……?」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158ec ; "「今更、どうあがいても無駄だ。" + CALLFUNC R + MSG 0x158ed ; " お前も屋敷を出る準備をしてくれ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/真剣" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158ee ; "「で、ですが……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158ef ; "「私もお前も、ここに居場所などない。" + CALLFUNC R + MSG 0x158f0 ; " それが、まだ分からないのか?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158f1 ; "「くっ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x158f2 ; "俯く篠原。" + CALLFUNC R + MSG 0x158f3 ; "その横を悠然と歩き、一騎が琴音に近付く。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22903 + CALLFUNC VOICE + MSG 0x158f4 ; "「お父様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/基本" + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158f5 ; "「琴音……。" + CALLFUNC R + MSG 0x158f6 ; " お前には、色々と辛い思いをさせてしまったな。" + CALLFUNC R + MSG 0x158f7 ; " 本当にすまなかった」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/基本" + S_PUSH "立ち絵/琴音/私服/悲しい" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22904 + CALLFUNC VOICE + MSG 0x158f8 ; "「いえ……」" + CALLFUNC A + S_PUSH "立ち絵/篠原/私服/苦悶" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158f9 ; "(このまま、私は……全てを失ってしまうのか……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x158fa ; "小さく震える篠原は、ジャケットの内ポケットに" + CALLFUNC R + MSG 0x158fb ; "手をそっと忍ばせた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "立ち絵/篠原/私服/怒り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x158fc ; "それを目撃した一騎は、物凄いスピードで" + CALLFUNC R + MSG 0x158fd ; "篠原のことを殴った。" + CALLFUNC A + PUSH 500 + CALLFUNC ■画面揺れ + PUSH 5011 + CALLFUNC ■効果音 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x158fe ; "  バキィィッッ!" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/怒り" + S_PUSH "立ち絵/篠原/私服/叫び" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "篠原" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x158ff ; "「うぐぁあぁぁっ!?」" + CALLFUNC A + PUSH 5030 + CALLFUNC ■効果音 + S_PUSH "立ち絵/一騎/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15900 ; "殴られ、倒れた拍子に、手から拳銃が零れる。" + CALLFUNC A + S_PUSH "立ち絵/一騎/叫び" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15901 ; "「ここを出て行くまでは、私が主だ!" + CALLFUNC R + MSG 0x15902 ; " 妻や娘たちを傷つけるような真似は許さんぞ!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15903 ; "足元に転がってきた拳銃を拾い上げる響子。" + CALLFUNC R + MSG 0x15904 ; "まじまじと見つめた後、篠原を睨む。" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22905 + CALLFUNC VOICE + MSG 0x15905 ; "「やぁねぇ、こんな物騒なモノまで" + CALLFUNC R + MSG 0x15906 ; " 持ってるなんて」" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22906 + CALLFUNC VOICE + MSG 0x15907 ; "「どうやら、あなたの行き先は別な所みたいね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15908 ; "響子はため息をつくと、拳銃をくるりと回した。" + CALLFUNC A + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22907 + CALLFUNC VOICE + MSG 0x15909 ; "「舟木さん、彼を地下牢に入れておいて。" + CALLFUNC R + MSG 0x1590a ; " あとで、ウチの者を引き取りに来させるわ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1590b ; "「か、かしこまりました!」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1590c ; "篠原の腕を取り、部屋から連れ出す舟木。" + CALLFUNC R + MSG 0x1590d ; "それを見て、面々が胸を撫で下ろす。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/基本" + S_PUSH "立ち絵/莉々子/着物/困り" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1590e ; "そして今度は、莉々子の頭に手を乗せる一騎。" + CALLFUNC R + MSG 0x1590f ; "莉々子は、彼のことを見上げる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22908 + CALLFUNC VOICE + MSG 0x15910 ; "「父さま……」" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15911 ; "「莉々子。" + CALLFUNC R + MSG 0x15912 ; " 護のことが、好きかい?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/基本" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22909 + CALLFUNC VOICE + MSG 0x15913 ; "「はい……。兄さまのことを愛しております」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15914 ; "莉々子の目には、一点の曇りもなかった。" + CALLFUNC R + MSG 0x15915 ; "その瞳がまぶしすぎるので、一騎は目を細める。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "立ち絵/莉々子/着物/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15916 ; "「そうか。" + CALLFUNC R + MSG 0x15917 ; " それは良かったな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22910 + CALLFUNC VOICE + MSG 0x15918 ; "「あなた……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/真剣" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15919 ; "「紗夜……。" + CALLFUNC R + MSG 0x1591a ; " 私は、裏でお前に言えないようなことを" + CALLFUNC R + MSG 0x1591b ; " 沢山してきた……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/一騎/目閉じ" + S_PUSH "立ち絵/莉々子/着物/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1591c ; "「こうなるのは、必然だったかもしれない」" + CALLFUNC A + S_PUSH "立ち絵/一騎/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1591d ; "一騎はためいき混じりにそういうと、" + CALLFUNC R + MSG 0x1591e ; "莉々子の頭から手を下ろした。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1591f ; "そして最後に、護のことを見つめる。" + CALLFUNC A + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15920 ; "「護……」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15921 ; "「は、はい!」" + CALLFUNC A + S_PUSH "立ち絵/一騎/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "一騎" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15922 ; "「私の大切な家族を……頼んだよ」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■音楽停止 + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15923 ; "そう言い残し、一騎はゆっくりと自分の足で" + CALLFUNC R + MSG 0x15924 ; "部屋を出て行った……。" + CALLFUNC R + MSG 0x15925 ; "藪井もそれに続く。" + CALLFUNC A + PUSH 5004 + CALLFUNC ■効果音 + S_PUSH "立ち絵/雪乃/メイド/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22911 + CALLFUNC VOICE + MSG 0x15926 ; "「旦那様……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22912 + CALLFUNC VOICE + MSG 0x15927 ; "「紗夜……。" + CALLFUNC R + MSG 0x15928 ; " 本当に未練はないのね?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22913 + CALLFUNC VOICE + MSG 0x15929 ; "「……ない……といえば、嘘になるけど、" + CALLFUNC R + MSG 0x1592a ; " 後悔はしていないわ」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22914 + CALLFUNC VOICE + MSG 0x1592b ; "「そう……。" + CALLFUNC R + MSG 0x1592c ; " それを聞いて安心したわ」" + CALLFUNC A + PUSH 18 + CALLFUNC ■音楽 + S_PUSH "顔/響子/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22915 + CALLFUNC VOICE + MSG 0x1592d ; "「さて、これから大変だと思うけど、" + CALLFUNC R + MSG 0x1592e ; " しっかり頑張るのよ、護くん!!」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1592f ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15930 ; "響子は護に近付くと、いつもの調子で背中を" + CALLFUNC R + MSG 0x15931 ; "バンッと叩いてきた。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22916 + CALLFUNC VOICE + MSG 0x15932 ; "「さてと……最後に護さんね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15933 ; "紗夜は護の方を向くと、妙にニコニコしながら" + CALLFUNC R + MSG 0x15934 ; "顔を見つめてくる。" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15935 ; "「ぼ、僕、ですか?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22917 + CALLFUNC VOICE + MSG 0x15936 ; "「ええ、色々と聞きたいことがあるの。" + CALLFUNC R + MSG 0x15937 ; " これって、全員と浮気してたってことに" + CALLFUNC R + MSG 0x15938 ; " なるでしょう?」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15939 ; "「ぎくっ!?」" + CALLFUNC A + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1593a ; "「い、いや、それは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1593b ; "後ずさりした護だったが、片方の手を琴音、" + CALLFUNC R + MSG 0x1593c ; "そしてもう片方を莉々子と雪乃に固められる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + PUSH 5039 + CALLFUNC ■効果音 + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1593d ; "「はうっ!?」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22918 + CALLFUNC VOICE + MSG 0x1593e ; "「逃げようったってそうはいかないわよ」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "立ち絵/雪乃/メイド/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22919 + CALLFUNC VOICE + MSG 0x1593f ; "「詳しい話を聞かせていただきます」" + CALLFUNC A + S_PUSH "立ち絵/莉々子/着物/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22920 + CALLFUNC VOICE + MSG 0x15940 ; "「まさか兄さまが、雪乃にも……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15941 ; "「ひいいっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22921 + CALLFUNC VOICE + MSG 0x15942 ; "「ベッドの上で、たっぷりと尋問してあげるわ。" + CALLFUNC R + MSG 0x15943 ; " 私たち4人でね……♀」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15944 ; "そうして護は、4人に連れられていった……。" + CALLFUNC A + S_PUSH "顔/響子/フフン" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22922 + CALLFUNC VOICE + MSG 0x15945 ; "(私を含めたら5人だけど、" + CALLFUNC R + MSG 0x15946 ; " それは言わない方がいいわね……)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15947 ; "そんな様子を後ろから眺めつつ、響子はぺろっと" + CALLFUNC R + MSG 0x15948 ; "舌を出しながら、心の中でツッコむのだった……。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC ハーレム/エンディング + +; ハーレム/エピローグ +; RETURN: void +FUNC 5872 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/黒" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x15949 ; "あれから数ヶ月……全員のお腹は完全に大きくなり、" + CALLFUNC R + MSG 0x1594a ; "もう安定期に入っているようだった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1594b ; "今日は、そんな皆が、新たな主である護の元に" + CALLFUNC R + MSG 0x1594c ; "揃っていた……。" + CALLFUNC A + S_PUSH "背景/主の部屋/夜" + PUSH 1 + PUSH -3 + PUSH 1 + CALLFUNC ■背景 + PUSH 27 + CALLFUNC ■音楽 + S_PUSH "" + S_PUSH "立ち絵/琴音/下着妊婦/基本" + S_PUSH "立ち絵/雪乃/下着妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1594d ; "「うぁ……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着妊婦/基本" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x1594e ; "ベッドにいる護の周りには、大きなお腹を抱えた" + CALLFUNC R + MSG 0x1594f ; "四人……琴音、紗夜、莉々子、雪乃が立っていた。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22923 + CALLFUNC VOICE + MSG 0x15950 ; "「うふふっ……。" + CALLFUNC R + MSG 0x15951 ; " みんなも、すっかりお腹が大きくなったわね」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22924 + CALLFUNC VOICE + MSG 0x15952 ; "「これが、新しい生命なのですね……。" + CALLFUNC R + MSG 0x15953 ; " 兄さまと莉々子の愛の結晶……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15954 ; "二人は大きなお腹を撫でながら、うっとりと微笑んだ。" + CALLFUNC R + MSG 0x15955 ; "それを見て護は汗を流す。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15956 ; "「あの……ど、どうして皆さん、" + CALLFUNC R + MSG 0x15957 ; " そんな格好で……」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/紗夜/寝間着妊婦/微笑み" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22925 + CALLFUNC VOICE + MSG 0x15958 ; "「あら、決まってるじゃない。" + CALLFUNC R + MSG 0x15959 ; " うふふふっ……♪」" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1595a ; "「はは……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1595b ; "大体予想はついてはいるので、" + CALLFUNC R + MSG 0x1595c ; "護は引きつった笑みを返す。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着妊婦/嫉妬" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22926 + CALLFUNC VOICE + MSG 0x1595d ; "「それにしても……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1595e ; "「……?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22927 + CALLFUNC VOICE + MSG 0x1595f ; "「お腹の子が大きくなるのはうれしいけれど、" + CALLFUNC R + MSG 0x15960 ; " まさか、私以外にも種を付けてたなんて、" + CALLFUNC R + MSG 0x15961 ; " ホント驚きだわ……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15962 ; "「うっ!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15963 ; "琴音にジト目で見られ、護はあたふたと手を動かす。" + CALLFUNC A + S_PUSH "立ち絵/琴音/下着妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22928 + CALLFUNC VOICE + MSG 0x15964 ; "「ううん、別に怒ってるわけじゃないけど。" + CALLFUNC R + MSG 0x15965 ; " それに、こうなったら笑うしかないわけだし」" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/下着妊婦/目閉じ" + S_PUSH "立ち絵/雪乃/下着妊婦/基本" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15966 ; "琴音は、近くにいる雪乃を眺める。" + CALLFUNC R + MSG 0x15967 ; "そのお腹もやはりぽっこりと膨らんでいた。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15968 ; "雪乃も手を上げたときは何かの冗談かと思ったが、" + CALLFUNC R + MSG 0x15969 ; "これを見ると事実だったのだと思い知らされる。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/琴音/下着妊婦/目閉じ" + S_PUSH "立ち絵/雪乃/下着妊婦/目閉じ" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22929 + CALLFUNC VOICE + MSG 0x1596a ; "「ええ、私も悪い冗談かと思いました」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1596b ; "「心を読まれたっ!?」" + CALLFUNC A + S_PUSH "立ち絵/雪乃/下着妊婦/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22930 + CALLFUNC VOICE + MSG 0x1596c ; "「護さん……いえ、ご主人様のお考えくらい、" + CALLFUNC R + MSG 0x1596d ; " お見通しです」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1596e ; "微笑みながら言われ、護は苦笑いを返す。" + CALLFUNC A + S_PUSH "" + S_PUSH "立ち絵/莉々子/ワンピ妊婦/笑い" + S_PUSH "立ち絵/雪乃/下着妊婦/微笑み" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22931 + CALLFUNC VOICE + MSG 0x1596f ; "「くすくすっ。" + CALLFUNC R + MSG 0x15970 ; " 生まれたら、一緒に遊ばせましょうね、雪乃」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22932 + CALLFUNC VOICE + MSG 0x15971 ; "「はい、莉々子様……」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15972 ; "そして下着姿の4人は、ベッドに上がると" + CALLFUNC R + MSG 0x15973 ; "護ににじり寄ってきた。" + CALLFUNC A + S_PUSH "顔/護/裸/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15974 ; "「え、えと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22933 + CALLFUNC VOICE + MSG 0x15975 ; "「ふふ……今宵は満月……。" + CALLFUNC R + MSG 0x15976 ; " 私たち4人で、主様のお相手をさせて頂きます」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15977 ; "「あ、ちょ、ちょっと、奥様……。" + CALLFUNC R + MSG 0x15978 ; " じゃなくて、紗夜……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22934 + CALLFUNC VOICE + MSG 0x15979 ; "「何でございましょう?」" + CALLFUNC A + S_PUSH "顔/護/裸/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1597a ; "「別に四人同時じゃなくていいと思うんだ。" + CALLFUNC R + MSG 0x1597b ; " それに、みんなお腹も大きくて大変な時期だし……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1597c ; "護は言うが、四人は全然聞いていないらしく、" + CALLFUNC R + MSG 0x1597d ; "身体にしなだれかかってきた。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22935 + CALLFUNC VOICE + MSG 0x1597e ; "「適度な運動は身体に良いのですよ。" + CALLFUNC R + MSG 0x1597f ; " それに、お腹の中の子らにも、主様の愛を" + CALLFUNC R + MSG 0x15980 ; " 注いで頂きたいのです」" + CALLFUNC A + S_PUSH "顔/護/裸/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15981 ; "「うぅ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22936 + CALLFUNC VOICE + MSG 0x15982 ; "「さあ……始めましょう♀」" + CALLFUNC A + PUSH 5005 + CALLFUNC ■効果音 + S_PUSH "顔/響子/真剣" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22937 + CALLFUNC VOICE + MSG 0x15983 ; "「ちょっと待って!!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15984 ; "その瞬間、部屋のドアが勢いよく開かれ、" + CALLFUNC R + MSG 0x15985 ; "もう一人乱入してくる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22938 + CALLFUNC VOICE + MSG 0x15986 ; "「あら、響子」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/裸/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15987 ; "「ええっ!?」" + CALLFUNC A + S_PUSH "顔/響子/舌ペロリ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22939 + CALLFUNC VOICE + MSG 0x15988 ; "「私だけのけ者なんてイヤよ? 護くん♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15989 ; "響子はそう言うといそいそと服を脱ぎ、" + CALLFUNC R + MSG 0x1598a ; "護を取り囲む輪に無理矢理入ってきた――。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x1598b ; "…………。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1598c ; "……。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22940 + CALLFUNC VOICE + MSG 0x1598d ; "「んぁっ……はぁ、はぁ、あ、あぁんっ……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22941 + CALLFUNC VOICE + MSG 0x1598e ; "「んちゅ……ぢゅる……ちゅ……んっふ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22942 + CALLFUNC VOICE + MSG 0x1598f ; "「ちゅぷ……れろぉ……っ" + CALLFUNC R + MSG 0x15990 ; " ちゅ、ずちゅる……んむぅ……」" + CALLFUNC A + S_PUSH "イベント/ハーレム/01" + PUSH 51 + PUSH -2 + PUSH 1 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22943 + CALLFUNC VOICE + MSG 0x15991 ; "「あぁあっ……護っ、そこ、イイッ……♀" + CALLFUNC R + MSG 0x15992 ; " もっとぉお……♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15993 ; "「んぅぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15994 ; "護の顔にまたがっている琴音が腰をくねらせ、" + CALLFUNC R + MSG 0x15995 ; "艶かしい声を上げる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22944 + CALLFUNC VOICE + MSG 0x15996 ; "「あはっ、あ、あぁああっ……舌、気持ちいぃ……" + CALLFUNC R + MSG 0x15997 ; " ひゃ、あぁあんっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22945 + CALLFUNC VOICE + MSG 0x15998 ; "「んんっ……お、お腹……反応しちゃうぅ……" + CALLFUNC R + MSG 0x15999 ; " ふぁっ、あはぁっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x1599a ; "「んむ……ちゅ、じゅる……" + CALLFUNC R + MSG 0x1599b ; " うわっ、あ、ああっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x1599c ; "護は琴音の性器を舌で舐め上げるが、" + CALLFUNC R + MSG 0x1599d ; "他の女性が色んな部分を責めてくるため、" + CALLFUNC R + MSG 0x1599e ; "時おり阻まれてしまう。" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22946 + CALLFUNC VOICE + MSG 0x1599f ; "「んんっ……ちょっと、あんまり邪魔しちゃダメぇ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22947 + CALLFUNC VOICE + MSG 0x159a0 ; "「あら、あなた一人だけしてもらってるんだから、" + CALLFUNC R + MSG 0x159a1 ; " それくらい我慢なさい」" + CALLFUNC A + S_PUSH "イベント/ハーレム/02" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22948 + CALLFUNC VOICE + MSG 0x159a2 ; "「そんなぁ……あ、あはっ、またっ……♀" + CALLFUNC R + MSG 0x159a3 ; " んぅ、くふぅうぅんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159a4 ; "琴音が腰を揺らしているそのすぐ近くでは、" + CALLFUNC R + MSG 0x159a5 ; "紗夜と響子が護の乳首を苛めていた。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22949 + CALLFUNC VOICE + MSG 0x159a6 ; "「んちゅっ、ぢゅる、れろ……んふふっ、" + CALLFUNC R + MSG 0x159a7 ; " 護くん、気持ちいい? ちぅぅう……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22950 + CALLFUNC VOICE + MSG 0x159a8 ; "「んぁ……響子ったら、いつも狙ったように" + CALLFUNC R + MSG 0x159a9 ; " 満月の夜に来るのね」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159aa ; "紗夜は唾液にまみれた乳首を軽く指先で撫でながら言う。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22951 + CALLFUNC VOICE + MSG 0x159ab ; "「だって、こんな愉しいことをしてるのに、" + CALLFUNC R + MSG 0x159ac ; " 参加しないわけないじゃない?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22952 + CALLFUNC VOICE + MSG 0x159ad ; "「んぁっ……くふっ……んんっ……こ、これは、" + CALLFUNC R + MSG 0x159ae ; " 神代家だけの儀式なのにぃ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22953 + CALLFUNC VOICE + MSG 0x159af ; "「堅いこと言いっこなしよ?" + CALLFUNC R + MSG 0x159b0 ; " 同じ種を宿す女として……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22954 + CALLFUNC VOICE + MSG 0x159b1 ; "「えっ? なに?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22955 + CALLFUNC VOICE + MSG 0x159b2 ; "「あ、ううん、何でもないわ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159b3 ; "響子は笑って誤魔化すと、護の乳首への愛撫に戻る。" + CALLFUNC R + MSG 0x159b4 ; "そんな彼女を莉々子が眺めていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22956 + CALLFUNC VOICE + MSG 0x159b5 ; "「んっ、ちゅるっ、ちゅくっ……んふ……。" + CALLFUNC R + MSG 0x159b6 ; " 響子様のお腹、大きいですわね……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22957 + CALLFUNC VOICE + MSG 0x159b7 ; "「んふ……ちゅ……。" + CALLFUNC R + MSG 0x159b8 ; " あら、莉々子ちゃんもね♪」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22958 + CALLFUNC VOICE + MSG 0x159b9 ; "「同じ時期に大きいなんて偶然ですね……" + CALLFUNC R + MSG 0x159ba ; " んふっ、ずぢゅる……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159bb ; "「っっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159bc ; "雪乃はそう言いながらペニスをきゅっと抓む。" + CALLFUNC R + MSG 0x159bd ; "勘のいい彼女のことだから、もう気付いているのかも" + CALLFUNC R + MSG 0x159be ; "しれない。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22959 + CALLFUNC VOICE + MSG 0x159bf ; "「まぁ、こっちにも色々あってね♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159c0 ; "微笑みを返したあと、響子は少し身体を伸ばし、" + CALLFUNC R + MSG 0x159c1 ; "護に耳打ちする。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22960 + CALLFUNC VOICE + MSG 0x159c2 ; "(ね、護くん)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159c3 ; "(は、はい……?)" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22961 + CALLFUNC VOICE + MSG 0x159c4 ; "(お腹の子が生まれたら、すぐに、" + CALLFUNC R + MSG 0x159c5 ; " 次の仕込みもお願いね♀)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159c6 ; "(ええっ!?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159c7 ; "護は驚いて身体を跳ねさせてしまった。" + CALLFUNC R + MSG 0x159c8 ; "それを『感じている』と勘違いした面々が、" + CALLFUNC R + MSG 0x159c9 ; "さらに愛撫をしかけてくる。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22962 + CALLFUNC VOICE + MSG 0x159ca ; "「んちゅ、ちゅる……れろれろ……ちゅぷ、" + CALLFUNC R + MSG 0x159cb ; " んふぅ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22963 + CALLFUNC VOICE + MSG 0x159cc ; "「んちゅ、ちゅっ……んぁ、はむ……じゅぷ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159cd ; "フェラの勢いが増す。" + CALLFUNC R + MSG 0x159ce ; "それを見て、紗夜と響子が微笑んだ。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22964 + CALLFUNC VOICE + MSG 0x159cf ; "「二人とも、あんなに懸命に……♪」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22965 + CALLFUNC VOICE + MSG 0x159d0 ; "「愛されてるわね〜。" + CALLFUNC R + MSG 0x159d1 ; " ね〜、護くん♀」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + CALLFUNC ◎ト書き + MSG 0x159d2 ; "乳首を抓られ、護はまたビクッと身を硬くした。" + CALLFUNC R + MSG 0x159d3 ; "そしてまた耳打ちしてくる。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22966 + CALLFUNC VOICE + MSG 0x159d4 ; "(私もあれくらい愛して欲しいな〜♪)" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159d5 ; "(ちょ、今はまずいですって……!)" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22967 + CALLFUNC VOICE + MSG 0x159d6 ; "「あぁん護……なに話してるの?" + CALLFUNC R + MSG 0x159d7 ; " もっとぉ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x159d8 ; "「あっ、は、はいっ」" + CALLFUNC A + PUSH 508 + PUSH 1000 + CALLFUNC ■ループ効果音 + CALLFUNC ◎ト書き + MSG 0x159d9 ; "催促され、護は琴音の花弁へと舌を伸ばした。" + CALLFUNC R + MSG 0x159da ; "垂れてくる蜜を吸いながら、クリトリスを優しくこねる。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22968 + CALLFUNC VOICE + MSG 0x159db ; "「んぁっ、あ、ぁあっ……それイイッ……♀" + CALLFUNC R + MSG 0x159dc ; " クリトリス……気持ちいい……ひぁぁ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22969 + CALLFUNC VOICE + MSG 0x159dd ; "「ぁぁ……いいなぁ琴音ちゃん……んちゅ、れろ……" + CALLFUNC R + MSG 0x159de ; " んぅ……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22970 + CALLFUNC VOICE + MSG 0x159df ; "「こうして愛撫するのも楽しいわよ?" + CALLFUNC R + MSG 0x159e0 ; " 反応してくれるし……♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159e1 ; "紗夜が乳首を抓ると、護の身体がビクンと動く。" + CALLFUNC R + MSG 0x159e2 ; "それを見て彼女は微笑んだ。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22971 + CALLFUNC VOICE + MSG 0x159e3 ; "「まぁ……そうだけどね。" + CALLFUNC R + MSG 0x159e4 ; " んふっ……ちゅ、ぢゅる……れろ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22972 + CALLFUNC VOICE + MSG 0x159e5 ; "「でも、舐めるならどっちかって言うと……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22973 + CALLFUNC VOICE + MSG 0x159e6 ; "「んぅ……んふっ……んちゅ、ちゅむ……" + CALLFUNC R + MSG 0x159e7 ; " 私も……できればあっちがいいんだけど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159e8 ; "二人は、一緒にペニスをしゃぶっている莉々子と" + CALLFUNC R + MSG 0x159e9 ; "雪乃のことを羨ましそうに眺めた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22974 + CALLFUNC VOICE + MSG 0x159ea ; "「あら、ここは私たちに任せておいて下さい。" + CALLFUNC R + MSG 0x159eb ; " ね、雪乃」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22975 + CALLFUNC VOICE + MSG 0x159ec ; "「んは……ちゅ、んむぅ……ちゅぷっ。" + CALLFUNC R + MSG 0x159ed ; " はい……莉々子様」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159ee ; "二人はガチガチに反り返ったペニスに手を添え、" + CALLFUNC R + MSG 0x159ef ; "時おり頬擦りしつつ舌で愛撫を行っていた。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22976 + CALLFUNC VOICE + MSG 0x159f0 ; "「んは……ちゅ、れりゅ……ちゅぷ、ちゅ、" + CALLFUNC R + MSG 0x159f1 ; " ぢゅる……んふ……ぅ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22977 + CALLFUNC VOICE + MSG 0x159f2 ; "「んっ……ちゅ、ぷぁ……はぁ……あ、ああ……" + CALLFUNC R + MSG 0x159f3 ; " 兄さまの……大きい……♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22978 + CALLFUNC VOICE + MSG 0x159f4 ; "「んちゅ、じゅる……ちぅ、ちぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22979 + CALLFUNC VOICE + MSG 0x159f5 ; "「あ、莉々子様のが……れろ……ぉ……ちゅ、" + CALLFUNC R + MSG 0x159f6 ; " んふっ……ぴちゃ、ぴちゃ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159f7 ; "音を立てながら舌を絡める二人。" + CALLFUNC R + MSG 0x159f8 ; "護のモノはもう唾液まみれになっており、" + CALLFUNC R + MSG 0x159f9 ; "妖しく黒光りする。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x159fa ; "そして先端からは大量にカウパーも漏れ出してきており、" + CALLFUNC R + MSG 0x159fb ; "雪乃と莉々子はそれを奪い合うように舐め取っていた。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22980 + CALLFUNC VOICE + MSG 0x159fc ; "「ちゅ、れろ……んぁ……ちゅぷ……しょっぱい……" + CALLFUNC R + MSG 0x159fd ; " んふっ、んっ……れりゅぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22981 + CALLFUNC VOICE + MSG 0x159fe ; "「んんっ……ちゅぷ、ちゅぷ……じゅる……んっ、" + CALLFUNC R + MSG 0x159ff ; " ふはぁ……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22982 + CALLFUNC VOICE + MSG 0x15a00 ; "「兄さまの……ずっと震えてて……あぁ……♪" + CALLFUNC R + MSG 0x15a01 ; " んは、ぁ……れろ……ずちゅう……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22983 + CALLFUNC VOICE + MSG 0x15a02 ; "「ぁ……ここ……だんだん溜まってきました……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a03 ; "雪乃がさわさわと陰嚢を柔らかく揉む。" + CALLFUNC R + MSG 0x15a04 ; "二人の愛撫に、護はもう爆発寸前だった。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a05 ; "「あぁあっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22984 + CALLFUNC VOICE + MSG 0x15a06 ; "「あはぁっ……んんっ、切ない顔してる……♀" + CALLFUNC R + MSG 0x15a07 ; " もうそろそろイッちゃいそう……?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a08 ; "「んんっ……は、はいっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22985 + CALLFUNC VOICE + MSG 0x15a09 ; "「んぁ、あ、ぁっ……二人とも……もう少しだって」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22986 + CALLFUNC VOICE + MSG 0x15a0a ; "「分かりましたわ♀" + CALLFUNC R + MSG 0x15a0b ; " んちゅっ、れろ、ちゅ、ちゅぷ……んふぅ……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22987 + CALLFUNC VOICE + MSG 0x15a0c ; "「たくさん搾り取ってあげます。" + CALLFUNC R + MSG 0x15a0d ; " んふっ、ずぢゅるる……んっ、ちゅうぅう……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a0e ; "ペニスをしゃぶっている二人がさらに愛撫を強めてくる。" + CALLFUNC R + MSG 0x15a0f ; "なので、我慢している肉棒がビクビクと何度も痙攣した。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a10 ; "先端からさらに先走り汁を垂れ流す。" + CALLFUNC R + MSG 0x15a11 ; "それを指先で弄られ、尿道口を舌で穿られる。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22988 + CALLFUNC VOICE + MSG 0x15a12 ; "「んれろ……れろ、んふっ、んにゅっ……ちゅ、" + CALLFUNC R + MSG 0x15a13 ; " ちゅううっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22989 + CALLFUNC VOICE + MSG 0x15a14 ; "「んふ……ずじゅ、ぢゅる、ちゅうううっ……」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a15 ; "「うあ、あああっ……!」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22990 + CALLFUNC VOICE + MSG 0x15a16 ; "「んふっ、れろ、ちゅる、じゅるるるるっ……!」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22991 + CALLFUNC VOICE + MSG 0x15a17 ; "「んっ……はむ、ちぅうぅうううっ……!」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/ハーレム/04" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + MSG 0x15a18 ; "二人の責めに堪えきれず、護は大量の精液を放出した。" + CALLFUNC R + MSG 0x15a19 ; "宙を舞ったそれは、近くにいる二人へと降りかかっていく。" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22992 + CALLFUNC VOICE + MSG 0x15a1a ; "「きゃっ……兄さまっ……あ、ああっ……♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22993 + CALLFUNC VOICE + MSG 0x15a1b ; "「あ……ちゅ、れろ……ちゅぷ……ちぅ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a1c ; "雪乃と莉々子の二人は、付着した白い液体を舌で掬い、" + CALLFUNC R + MSG 0x15a1d ; "飲み込んでいく。" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22994 + CALLFUNC VOICE + MSG 0x15a1e ; "「ちゅぷ、ぢゅる……んく、んくっ……ごく……」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22995 + CALLFUNC VOICE + MSG 0x15a1f ; "「相変わらず、すごく濃いですわね……兄さま……" + CALLFUNC R + MSG 0x15a20 ; " ごく……んっ、んんっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a21 ; "喉を鳴らしながら満足げに微笑む二人。" + CALLFUNC R + MSG 0x15a22 ; "口元から垂れる精液をお互いに舐め取り、" + CALLFUNC R + MSG 0x15a23 ; "キスで交換し合った。" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22996 + CALLFUNC VOICE + MSG 0x15a24 ; "「あぁん……いいなぁ……。" + CALLFUNC R + MSG 0x15a25 ; " 次は私でいいかな?」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22997 + CALLFUNC VOICE + MSG 0x15a26 ; "「順番よ、響子」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22998 + CALLFUNC VOICE + MSG 0x15a27 ; "「わ、私も……私も護の欲しいっ……!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a28 ; "護を取り囲んでいる女性たちは、言い合いながら" + CALLFUNC R + MSG 0x15a29 ; "位置を入れ替えていく。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a2a ; "「はぁっ、はぁっ……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 22999 + CALLFUNC VOICE + MSG 0x15a2b ; "「ん……どうしたの、護?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a2c ; "「はぁ、はぁ、もしかして……" + CALLFUNC R + MSG 0x15a2d ; " 赤ちゃんが生まれたら、僕は、全員とエッチを" + CALLFUNC R + MSG 0x15a2e ; " することになるの?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a2f ; "護の言葉に、その場にいる全員が微笑む。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23000 + CALLFUNC VOICE + MSG 0x15a30 ; "「もちろんですよ。" + CALLFUNC R + MSG 0x15a31 ; " こんな愛撫ではない、本当の交わりを" + CALLFUNC R + MSG 0x15a32 ; " ここにいる全員と……」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23001 + CALLFUNC VOICE + MSG 0x15a33 ; "「あ、響子は除いてだけど」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23002 + CALLFUNC VOICE + MSG 0x15a34 ; "「うふふっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a35 ; "紗夜の言葉を聞いて、少し不気味に微笑む響子。" + CALLFUNC R + MSG 0x15a36 ; "護の陰嚢を手で握り、柔らかく転がしてくる。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a37 ; "「あ、あの……響子さん?" + CALLFUNC R + MSG 0x15a38 ; " 変なことしないでくださいね……?」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23003 + CALLFUNC VOICE + MSG 0x15a39 ; "「大丈夫だってぇ、心配しないで♪」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a3a ; "そして……五人はまたゆっくりと愛撫を始める。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a3b ; "「うぅ……子作りと子育ての両立……。" + CALLFUNC R + MSG 0x15a3c ; " 僕にできるかな……?」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23004 + CALLFUNC VOICE + MSG 0x15a3d ; "「ご主人様の場合、メイドを増やしても、" + CALLFUNC R + MSG 0x15a3e ; " きっとその方たちにも、" + CALLFUNC R + MSG 0x15a3f ; " 種を付けてしまうかと思われます」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a40 ; "「冷静にそんなことを言わないでよ……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23005 + CALLFUNC VOICE + MSG 0x15a41 ; "「そうねぇ……。" + CALLFUNC R + MSG 0x15a42 ; " カワイイ顔して、底なしだものね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a43 ; "「響子さんまで……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a44 ; "ペニスを弄りながら言ってくる響子。" + CALLFUNC R + MSG 0x15a45 ; "その横では、紗夜も同じように笑っていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23006 + CALLFUNC VOICE + MSG 0x15a46 ; "「ねぇ、旦那様?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a47 ; "「な、なに、琴音?」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23007 + CALLFUNC VOICE + MSG 0x15a48 ; "「これ以上、妻を増やしたら、どうなるか……。" + CALLFUNC R + MSG 0x15a49 ; " わかってるわよね?」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a4a ; "「そ、そんなことしないって!」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a4b ; "琴音が少し怖い顔をしたので、護は慌てて否定する。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a4c ; "というか、これ以上は確実に身体がもたない。" + CALLFUNC R + MSG 0x15a4d ; "それは護自身が一番よく分かっていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23008 + CALLFUNC VOICE + MSG 0x15a4e ; "「赤ちゃんが生まれたら、私が毎晩、" + CALLFUNC R + MSG 0x15a4f ; " 吸い出してあげるわ♀」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23009 + CALLFUNC VOICE + MSG 0x15a50 ; "「他の女に種を付けられないように、" + CALLFUNC R + MSG 0x15a51 ; " 袋の中が、空っぽになるまで……ね♀」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a52 ; "「ひぃ……!?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a53 ; "琴音の言葉に、大きくなっているペニスが少し" + CALLFUNC R + MSG 0x15a54 ; "しおれてしまいそうになる。" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23010 + CALLFUNC VOICE + MSG 0x15a55 ; "「まぁ……。" + CALLFUNC R + MSG 0x15a56 ; " 私は、もっと旦那様の子どもが欲しいから、" + CALLFUNC R + MSG 0x15a57 ; " そうなると困っちゃうわ」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23011 + CALLFUNC VOICE + MSG 0x15a58 ; "「莉々子も、欲しいです♀」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23012 + CALLFUNC VOICE + MSG 0x15a59 ; "「私も……♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a5a ; "紗夜の言葉に、他のみんなも同意し、" + CALLFUNC R + MSG 0x15a5b ; "護に頬を摺り寄せてきた。" + CALLFUNC R + MSG 0x15a5c ; "柔らかな肌が気持ちいい。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23013 + CALLFUNC VOICE + MSG 0x15a5d ; "「あぁん、みんなしてズルイわ!" + CALLFUNC R + MSG 0x15a5e ; " 私だって、旦那様の子どもが欲しいに" + CALLFUNC R + MSG 0x15a5f ; " 決まってるじゃない!」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23014 + CALLFUNC VOICE + MSG 0x15a60 ; "「だから……み、みんな産まれたら、また全員、" + CALLFUNC R + MSG 0x15a61 ; " 種付けしてもらうんだからね……!」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a62 ; "(この過酷な子作りは、いつまで続くんだろう……?)" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a63 ; "身体中、気持ちよさに包まれながらも、" + CALLFUNC R + MSG 0x15a64 ; "護は少し意識が遠くなるのを感じた……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "背景/大広間/夜" + CALLFUNC ■背景登録 + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x15a65 ; "その頃……大広間では、舟木が車のカタログを開き、" + CALLFUNC R + MSG 0x15a66 ; "頭を悩ませていた。" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a67 ; "「これから子どもが増えるとなれば" + CALLFUNC R + MSG 0x15a68 ; " 今の車じゃ乗せきれんからな……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a69 ; "開いているカタログは、大きなタイプの車種ばかりだ。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a6a ; "だが、こういうのも運転してみたいと思っていただけに、" + CALLFUNC R + MSG 0x15a6b ; "内心、少し嬉しくもあった。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a6c ; "「あと……食事の準備も大変だな。" + CALLFUNC R + MSG 0x15a6d ; " おチビちゃんが使えないとなれば、" + CALLFUNC R + MSG 0x15a6e ; " また雇うしかねぇかな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a6f ; "「奥様方は、暇さえあれば、まも……、" + CALLFUNC R + MSG 0x15a70 ; " 旦那様と子作りに励んでらっしゃるからなぁ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a71 ; "舟木はソファに身体を倒すと、大きなため息をつく。" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a72 ; "「……うらやましい」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a73 ; "呟いていると、部屋のドアが開き、大野が入ってきた。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a74 ; "「失礼するよ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a75 ; "「なんだ、まだ居たのか?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a76 ; "入ってきた大野は、そのまま、舟木の向かいの" + CALLFUNC R + MSG 0x15a77 ; "ソファに腰掛ける。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a78 ; "「まさか、こんなことになるとはな……」" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a79 ; "「アンタも、もうここには用はないだろう」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a7a ; "「響子様に頼まれたのだ。" + CALLFUNC R + MSG 0x15a7b ; " 出産を控えているので、治療室の薬と器具を" + CALLFUNC R + MSG 0x15a7c ; " いつでも使えるようにして欲しいとな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/怒り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a7d ; "「まさか、あんたが立ち会うんじゃねぇだろうな?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a7e ; "舟木は身を起こして乗り出し、大野を睨む。" + CALLFUNC R + MSG 0x15a7f ; "だが、彼は苦々しい顔で否定した。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a80 ; "「個人の出産に立ち会うほど、村長は暇ではないよ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/真剣" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a81 ; "「どうだかな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a82 ; "舟木は立ち上がると、近くにあったポットから" + CALLFUNC R + MSG 0x15a83 ; "コーヒーを二人分入れた。" + CALLFUNC R + MSG 0x15a84 ; "それを大野にも手渡す。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a85 ; "「それに……村との掟も、無理やり" + CALLFUNC R + MSG 0x15a86 ; " 白紙に戻されてしまったからな。" + CALLFUNC R + MSG 0x15a87 ; " もはや、神代家に手出しなど出来んよ」" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a88 ; "(まさか、あんな若造が兼田の家を" + CALLFUNC R + MSG 0x15a89 ; " 動かすことの出来る権力を得るとは……)" + CALLFUNC A + S_PUSH "顔/大野/眼鏡の反射で目が見えない" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a8a ; "(完全に、死角から足元をすくわれた……。" + CALLFUNC R + MSG 0x15a8b ; " あやつだけは無害と信じていたからな)" + CALLFUNC A + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a8c ; "「それで、村は大丈夫なのか?」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a8d ; "「奥様と響子様のお二人で全面的に" + CALLFUNC R + MSG 0x15a8e ; " 村を支援して下さるそうだ。" + CALLFUNC R + MSG 0x15a8f ; " 無論、新しい子は生まれんが……」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a90 ; "「援助の中で、出来ることをやるしかない。" + CALLFUNC R + MSG 0x15a91 ; " おかげで大忙しだ」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a92 ; "「そりゃよかったな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a93 ; "二人はコーヒーを啜った後、背もたれに身体を倒す。" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a94 ; "「しかし、神代家の新しい当主も、" + CALLFUNC R + MSG 0x15a95 ; " しばらくは休む暇がないな」" + CALLFUNC A + S_PUSH "立ち絵/舟木/正装/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "舟木" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a96 ; "「俺が代わってやりたいくらいだっての」" + CALLFUNC A + S_PUSH "顔/大野/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a97 ; "「……本当にな」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a98 ; "悔しそうに言う舟木を見て、" + CALLFUNC R + MSG 0x15a99 ; "大野はうつむき、溜め息をつくばかりだった……。" + CALLFUNC A + PUSH 1 + PUSH -2 + CALLFUNC ■ブラックアウト + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵登録 + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + PUSH 509 + PUSH 1000 + CALLFUNC ■ループ効果音 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23015 + CALLFUNC VOICE + MSG 0x15a9a ; "「んっ、あぁっ……あはぁン……♀」" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23016 + CALLFUNC VOICE + MSG 0x15a9b ; "「ちゅるっ、ぬちゅ、ぬりゅ……ん、んふっ……」" + CALLFUNC A + S_PUSH "イベント/ハーレム/04" + PUSH 1 + PUSH -2 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント絵 + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15a9c ; "「も……もうダメ……。" + CALLFUNC R + MSG 0x15a9d ; " みんな、許して……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15a9e ; "あれから……代わる代わるペニスを舐められ、" + CALLFUNC R + MSG 0x15a9f ; "5〜6回は射精させられていた。" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23017 + CALLFUNC VOICE + MSG 0x15aa0 ; "「ダメよ、こんなんでへばってちゃ。" + CALLFUNC R + MSG 0x15aa1 ; " 主たる者、これくらいの人数は同時に愛せないと」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aa2 ; "「はぁ、はぁ、そんなの……無理……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23018 + CALLFUNC VOICE + MSG 0x15aa3 ; "「くちゅ、くちゅ、んちゅ……んっ、んぷぁ、" + CALLFUNC R + MSG 0x15aa4 ; " はぁん、ちゅぷ……ちゅく」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15aa5 ; "紗夜と一緒に、雪乃が亀頭を強く吸い上げてくる。" + CALLFUNC R + MSG 0x15aa6 ; "もう何回も出して敏感なペニスは、それだけで" + CALLFUNC R + MSG 0x15aa7 ; "ビクビクと痙攣を繰り返した。" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aa8 ; "「うぅ……で、でちゃうっ……」" + CALLFUNC A + PUSH 1000 + CALLFUNC ■ループ効果音停止 + S_PUSH "イベント/ハーレム/03" + PUSH 1 + PUSH 1 + CALLFUNC ■射精 + CALLFUNC ◎ト書き + CALLFUNC R + MSG 0x15aa9 ; "  びゅるるるぅ! びゅびゅ、びゅくん!!" + CALLFUNC A + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23019 + CALLFUNC VOICE + MSG 0x15aaa ; "「ああぁあっ……まだこんなに……♀" + CALLFUNC R + MSG 0x15aab ; " んんっ、ちゅ、ぢゅる……」" + CALLFUNC A + S_PUSH "雪乃" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23020 + CALLFUNC VOICE + MSG 0x15aac ; "「んふっ……ちゅうぅぅ……ごく、んくっ……" + CALLFUNC R + MSG 0x15aad ; " けふっ……お腹……精液でいっぱいです……」" + CALLFUNC A + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23021 + CALLFUNC VOICE + MSG 0x15aae ; "「これならまだまだ大丈夫ね♀」" + CALLFUNC A + S_PUSH "莉々子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23022 + CALLFUNC VOICE + MSG 0x15aaf ; "「ああっ……次、莉々子の番……」" + CALLFUNC A + S_PUSH "響子" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23023 + CALLFUNC VOICE + MSG 0x15ab0 ; "「それじゃ私は、護くんにお口でしてもらおうかしら♪」" + CALLFUNC A + S_PUSH "護" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ab1 ; "「ああああっ……!」" + CALLFUNC A + PUSH 51 + PUSH -3 + CALLFUNC ■ブラックアウト + S_PUSH "背景/黒" + CALLFUNC ■背景登録 + PUSH 1 + PUSH 0 + PUSH 0 + PUSH 1 + CALLFUNC ■ブラックイン + CALLFUNC ◎ト書き + MSG 0x15ab2 ; "こうして、神代家の満月の夜は更けていくのだった――。" + CALLFUNC A + S_PUSH "エンド/ハーレム" + CALLFUNC ■エンド1枚絵 + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC ハーレム/エピローグ + +; バッド/エンディング +; RETURN: void +FUNC 5873 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/正門/午前" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x15ab3 ; "早朝から屋敷にやってきた響子は、" + CALLFUNC R + MSG 0x15ab4 ; "真っ先に一騎の部屋に向かった。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ab5 ; "跡取りを儲ける期日を過ぎたからだ。" + CALLFUNC A + S_PUSH "背景/主の部屋/午前" + PUSH 1 + PUSH -3 + PUSH 1000 + CALLFUNC ■場面転換 + PUSH 6 + CALLFUNC ■音楽 + CALLFUNC ◎ト書き + MSG 0x15ab6 ; "部屋の中には、一騎、紗夜。" + CALLFUNC R + MSG 0x15ab7 ; "そして、響子の3人がいた。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23024 + CALLFUNC VOICE + MSG 0x15ab8 ; "「妊娠は……していないのね?」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ab9 ; "横目で紗夜を見て、響子が結論だけを要求する。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23025 + CALLFUNC VOICE + MSG 0x15aba ; "「……ええ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15abb ; "弱々しい声で、紗夜が小さく頷く。" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23026 + CALLFUNC VOICE + MSG 0x15abc ; "「はぁ……。" + CALLFUNC R + MSG 0x15abd ; " 私としては、紗夜が悲しむようなことは" + CALLFUNC R + MSG 0x15abe ; " したくないのだけれど……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15abf ; "響子は大きく溜め息をついて、一騎に向き直る。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23027 + CALLFUNC VOICE + MSG 0x15ac0 ; "「何か言いたいことはあるかしら?" + CALLFUNC R + MSG 0x15ac1 ; " 聞くだけは聞いておくわ」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ac2 ; "「異論はない。" + CALLFUNC R + MSG 0x15ac3 ; " そちらの指示に従うだけだ」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ac4 ; "一騎は、いつもと変わらない表情で答える。" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23028 + CALLFUNC VOICE + MSG 0x15ac5 ; "「神代家の地位に縋り付いてた割には、" + CALLFUNC R + MSG 0x15ac6 ; " 意外と物分かりがいいのね?」" + CALLFUNC A + S_PUSH "顔/一騎/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ac7 ; "「跡取りを作れなかったのは、" + CALLFUNC R + MSG 0x15ac8 ; " 私の責任だからな」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23029 + CALLFUNC VOICE + MSG 0x15ac9 ; "「あなた……」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23030 + CALLFUNC VOICE + MSG 0x15aca ; "「ここを出たあとの面倒は、兼田家で見てあげるわ。" + CALLFUNC R + MSG 0x15acb ; " 但し、1年間限定だけどね」" + CALLFUNC A + S_PUSH "顔/響子/目閉じ" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23031 + CALLFUNC VOICE + MSG 0x15acc ; "「生活に困らない程度の仕事は紹介してあげる」" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15acd ; "「助かるよ」" + CALLFUNC A + S_PUSH "顔/響子/基本" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23032 + CALLFUNC VOICE + MSG 0x15ace ; "「それでいいわね、紗夜?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23033 + CALLFUNC VOICE + MSG 0x15acf ; "「ありがとう……響子……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ad0 ; "ぎこちない笑みを返すのが、紗夜には精一杯だった。" + CALLFUNC A + S_PUSH "顔/一騎/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ad1 ; "「お前には色々と苦労を掛けたな。" + CALLFUNC R + MSG 0x15ad2 ; " すまなかった」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ad3 ; "一騎に手を握られると、堪えていた涙が溢れ出し、" + CALLFUNC R + MSG 0x15ad4 ; "紗夜はその場に蹲ってしまった。" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/泣き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 23034 + CALLFUNC VOICE + MSG 0x15ad5 ; "「……ぅ……あなたっ……」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ad6 ; "夫の手を握りかえし、細い肩を震わせる。" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15ad7 ; "その様子を、響子は黙って見つめていた――。" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC バッド/エンディング +EOF シナリオ\特殊エンド.jaf + +; 琴音/侵入不可/一騎の部屋 +; RETURN: void +FUNC 5874 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x15ad8 ; "階段を上ると、琴音と出会った。" + CALLFUNC A + PUSH 2 + CALLFUNC ■音楽 + S_PUSH "立ち絵/琴音/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21327 + CALLFUNC VOICE + MSG 0x15ad9 ; "「あら、護。" + CALLFUNC R + MSG 0x15ada ; " もしかして、私に会いに来てくれたの?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15adb ; "「うん。何か手伝うことある?」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21328 + CALLFUNC VOICE + MSG 0x15adc ; "「ごめんなさい。" + CALLFUNC R + MSG 0x15add ; " 今から、お父様のお世話をしなくちゃいけないの」" + CALLFUNC A + S_PUSH "顔/護/正装/困り" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ade ; "「あ、そうだったんだ。" + CALLFUNC R + MSG 0x15adf ; " 僕の方こそ、気付かなくてごめん……」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21329 + CALLFUNC VOICE + MSG 0x15ae0 ; "「くすっ……。" + CALLFUNC R + MSG 0x15ae1 ; " 別な時間なら空いてるから、そのときに来てくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ae2 ; "「わかったよ」" + CALLFUNC A + S_PUSH "立ち絵/琴音/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "琴音" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21330 + CALLFUNC VOICE + MSG 0x15ae3 ; "「それじゃ、またね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/悲しい" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ae4 ; "(この時間に姉さんと会うのは、" + CALLFUNC R + MSG 0x15ae5 ; " 無理そうだな……)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 琴音/侵入不可/一騎の部屋 + +; 紗夜/侵入不可/一騎の部屋 +; RETURN: void +FUNC 5875 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + S_PUSH "背景/2階廊下/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + CALLFUNC ◎ト書き + MSG 0x15ae6 ; "階段を上ると、紗夜と出会った。" + CALLFUNC A + PUSH 3 + CALLFUNC ■音楽 + S_PUSH "立ち絵/紗夜/私服/驚き" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21331 + CALLFUNC VOICE + MSG 0x15ae7 ; "「護さん?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15ae8 ; "「奥様、こんばんは」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15ae9 ; "どこか急いでいるように見えたので、" + CALLFUNC R + MSG 0x15aea ; "護は手伝いを申し出てみる。" + CALLFUNC A + S_PUSH "顔/護/正装/微笑み" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aeb ; "「何かお手伝いできることは、" + CALLFUNC R + MSG 0x15aec ; " ございませんか?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21332 + CALLFUNC VOICE + MSG 0x15aed ; "「ありがとう。" + CALLFUNC R + MSG 0x15aee ; " でも、主人の世話をするだけだから大丈夫よ」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aef ; "「旦那様の……お世話……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/驚き+頬染め" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21333 + CALLFUNC VOICE + MSG 0x15af0 ; "「あ……そ、そういう意味じゃないのよ?" + CALLFUNC R + MSG 0x15af1 ; " 本当に、身の回りの世話をするだけだから……」" + CALLFUNC A + PUSH 500 + CALLFUNC ■顔揺れ + S_PUSH "顔/護/正装/苦悶+頬染め" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15af2 ; "「も、申し訳ございません!" + CALLFUNC R + MSG 0x15af3 ; " 決して、そのようなつもりで" + CALLFUNC R + MSG 0x15af4 ; " 言ったわけではなくて……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/困り" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21334 + CALLFUNC VOICE + MSG 0x15af5 ; "「…………」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15af6 ; "紗夜は護の手を引くと、優しく抱き締めた。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15af7 ; "「ぁ……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/目閉じ" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21335 + CALLFUNC VOICE + MSG 0x15af8 ; "「ごめんなさいね。" + CALLFUNC R + MSG 0x15af9 ; " 折角、あなたの方から会いに来てくれたのに……」" + CALLFUNC A + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15afa ; "「奥様……」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/微笑み" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21336 + CALLFUNC VOICE + MSG 0x15afb ; "「他の時間なら空いてるから、次からはそうしてくれる?」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15afc ; "「はい、わかりました」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21337 + CALLFUNC VOICE + MSG 0x15afd ; "「ん……、いい子♀」" + CALLFUNC A + CALLFUNC ◎ト書き + MSG 0x15afe ; "紗夜は護に頬ずりをした。" + CALLFUNC A + S_PUSH "顔/護/正装/悶え" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15aff ; "「わ、わわっ!?」" + CALLFUNC A + S_PUSH "立ち絵/紗夜/私服/笑い" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "紗夜" + S_PUSH "" + CALLFUNC ◎台詞 + PUSH 21338 + CALLFUNC VOICE + MSG 0x15b00 ; "「くすくすっ。それじゃね」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/照れ" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b01 ; "(びっくりした……)" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b02 ; "(この時間に奥様とお会いするのは、" + CALLFUNC R + MSG 0x15b03 ; " 無理そうだな)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 紗夜/侵入不可/一騎の部屋 + +; 莉々子/侵入不可/治療室 +; RETURN: void +FUNC 5876 + S_PUSH "" + PUSH -2147483648 + CALLFUNC EV + POP + PUSH -2147483648 + PUSH 0 + PUSH 1 + CALLFUNC ■イベント + PUSH 6 + CALLFUNC ■音楽 + S_PUSH "背景/ホール/夜" + PUSH 1 + PUSH -2 + CALLFUNC ■ADVモード + S_PUSH "立ち絵/莉々子/ワンピ/悲しい" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b04 ; "(あれ? 莉々子様だ……)" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b05 ; "(こんな時間に……)" + CALLFUNC A + S_PUSH "立ち絵/藪井/白衣/基本" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b06 ; "「何をボサッと突っ立っておる?」" + CALLFUNC A + S_PUSH "顔/護/正装/驚き" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b07 ; "「えっ!? あ、申し訳ございません!」" + CALLFUNC A + S_PUSH "藪井" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b08 ; "「莉々子様は、これから診察の時間じゃ。" + CALLFUNC R + MSG 0x15b09 ; " それが済めば、私がお部屋までお連れする」" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b0a ; "「そ、そうでしたか。" + CALLFUNC R + MSG 0x15b0b ; " 失礼しました」" + CALLFUNC A + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + S_PUSH "" + CALLFUNC ■立ち絵 + CALLFUNC ◎ト書き + MSG 0x15b0c ; "護が頭を下げたが、藪井はそれを見ることもなく、" + CALLFUNC R + MSG 0x15b0d ; "背を向けて治療室へと向かった。" + CALLFUNC A + S_PUSH "顔/護/正装/基本" + S_PUSH "" + CALLFUNC ◎台詞 + MSG 0x15b0e ; "(診察中の莉々子様にお会いすることは、" + CALLFUNC R + MSG 0x15b0f ; " 無理そうだな)" + CALLFUNC A + PUSH 1 + PUSH -3 + CALLFUNC ■イベントクリア + RETURN +ENDFUNC 莉々子/侵入不可/治療室 +EOF シナリオ\侵入不可.jaf + +; game_main +; VAR 0: nDebug_Flag : int +; RETURN: void +FUNC 5877 + PUSHLOCALPAGE + PUSH 0 + CALLSYS system.IsDebugMode + ASSIGN + POP +0x31c3e2: + SH_LOCALREF nDebug_Flag + NOT + IFZ 0x31c408 + CALLFUNC △初期化 + CALLFUNC 初期設定 + CALLFUNC △タイトル画面 + JUMP 0x31c41a +0x31c408: + CALLFUNC △初期化 + CALLFUNC 初期設定 + CALLFUNC シナリオテスト +0x31c41a: + CALLFUNC ゲーム終了 + JUMP 0x31c3e2 + RETURN +ENDFUNC game_main + +; 0 +; RETURN: void +FUNC 6074 + RETURN +ENDFUNC 0 + +; sact_text_metrics_t@2 +; RETURN: void +FUNC 5878 + RETURN +ENDFUNC sact_text_metrics_t@2 + +; cg_metrics_t@2 +; RETURN: void +FUNC 5879 + RETURN +ENDFUNC cg_metrics_t@2 + +; 文字入力エリア_t@2 +; RETURN: void +FUNC 5880 + RETURN +ENDFUNC 文字入力エリア_t@2 + +; 選択エリア_t@2 +; RETURN: void +FUNC 5881 + RETURN +ENDFUNC 選択エリア_t@2 + +; CASCGSprite@2 +; RETURN: void +FUNC 5882 + RETURN +ENDFUNC CASCGSprite@2 + +; CASCGStateSprite@2 +; RETURN: void +FUNC 5883 + RETURN +ENDFUNC CASCGStateSprite@2 + +; CASCGSpriteImp@2 +; RETURN: void +FUNC 5884 + RETURN +ENDFUNC CASCGSpriteImp@2 + +; CASCGSpriteManager@2 +; RETURN: void +FUNC 5885 + RETURN +ENDFUNC CASCGSpriteManager@2 + +; CASConstructionData@2 +; RETURN: void +FUNC 5886 + RETURN +ENDFUNC CASConstructionData@2 + +; CASConstructionSprite@2 +; RETURN: void +FUNC 5887 + RETURN +ENDFUNC CASConstructionSprite@2 + +; CASConstructionStateSprite@2 +; RETURN: void +FUNC 5888 + RETURN +ENDFUNC CASConstructionStateSprite@2 + +; CASConstructionSpriteImp@2 +; RETURN: void +FUNC 5889 + RETURN +ENDFUNC CASConstructionSpriteImp@2 + +; CASConstructionSpriteManager@2 +; RETURN: void +FUNC 5890 + RETURN +ENDFUNC CASConstructionSpriteManager@2 + +; CASFreeSprite@2 +; RETURN: void +FUNC 5891 + RETURN +ENDFUNC CASFreeSprite@2 + +; CASFreeSpriteImp@2 +; RETURN: void +FUNC 5892 + RETURN +ENDFUNC CASFreeSpriteImp@2 + +; CASFreeSpriteManager@2 +; RETURN: void +FUNC 5893 + RETURN +ENDFUNC CASFreeSpriteManager@2 + +; CASCharSpriteProperty@2 +; RETURN: void +FUNC 5894 + RETURN +ENDFUNC CASCharSpriteProperty@2 + +; CASCharSprite@2 +; RETURN: void +FUNC 5895 + RETURN +ENDFUNC CASCharSprite@2 + +; CASTextSprite@2 +; RETURN: void +FUNC 5896 + RETURN +ENDFUNC CASTextSprite@2 + +; CASMultiLineTextSprite@2 +; RETURN: void +FUNC 5897 + RETURN +ENDFUNC CASMultiLineTextSprite@2 + +; CASVersatileSprite@2 +; RETURN: void +FUNC 5898 + RETURN +ENDFUNC CASVersatileSprite@2 + +; CASButtonSprite@2 +; RETURN: void +FUNC 5899 + RETURN +ENDFUNC CASButtonSprite@2 + +; CASHorizonSlider@2 +; RETURN: void +FUNC 5900 + RETURN +ENDFUNC CASHorizonSlider@2 + +; CASVerticalSlider@2 +; RETURN: void +FUNC 5901 + RETURN +ENDFUNC CASVerticalSlider@2 + +; CASClick@2 +; RETURN: void +FUNC 5902 + RETURN +ENDFUNC CASClick@2 + +; CASJoyClick@2 +; RETURN: void +FUNC 5903 + RETURN +ENDFUNC CASJoyClick@2 + +; CASJoyClickAssignedKey@2 +; RETURN: void +FUNC 5904 + RETURN +ENDFUNC CASJoyClickAssignedKey@2 + +; CASTimer@2 +; RETURN: void +FUNC 5905 + RETURN +ENDFUNC CASTimer@2 + +; CASTimerManager@2 +; RETURN: void +FUNC 5906 + RETURN +ENDFUNC CASTimerManager@2 + +; _CCgInfo@2 +; RETURN: void +FUNC 5907 + RETURN +ENDFUNC _CCgInfo@2 + +; _CButtonCgInfo@2 +; RETURN: void +FUNC 5908 + RETURN +ENDFUNC _CButtonCgInfo@2 + +; CASParts@2 +; RETURN: void +FUNC 5909 + RETURN +ENDFUNC CASParts@2 + +; CGUIMessageManager@2 +; RETURN: void +FUNC 5910 + RETURN +ENDFUNC CGUIMessageManager@2 + +; CGUIFunctionSet@2 +; RETURN: void +FUNC 5911 + RETURN +ENDFUNC CGUIFunctionSet@2 + +; CGUIButton@2 +; RETURN: void +FUNC 5912 + RETURN +ENDFUNC CGUIButton@2 + +; CGUIComboBox@2 +; RETURN: void +FUNC 5913 + RETURN +ENDFUNC CGUIComboBox@2 + +; CGUIRadioButton@2 +; RETURN: void +FUNC 5914 + RETURN +ENDFUNC CGUIRadioButton@2 + +; CAS3DInstance@2 +; RETURN: void +FUNC 5915 + RETURN +ENDFUNC CAS3DInstance@2 + +; CAS3DLayer@2 +; RETURN: void +FUNC 5916 + RETURN +ENDFUNC CAS3DLayer@2 + +; CASMatrix@0 +; RETURN: void +FUNC 6075 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 4 + PUSH 4 + PUSH 2 + A_ALLOC + RETURN +ENDFUNC CASMatrix@0 + +; CASGameNetService@2 +; RETURN: void +FUNC 5917 + RETURN +ENDFUNC CASGameNetService@2 + +; CDrawMovie@2 +; RETURN: void +FUNC 5918 + RETURN +ENDFUNC CDrawMovie@2 + +; CMessageTextModel@2 +; RETURN: void +FUNC 5919 + RETURN +ENDFUNC CMessageTextModel@2 + +; CMessageDrawParts@2 +; RETURN: void +FUNC 5920 + RETURN +ENDFUNC CMessageDrawParts@2 + +; CMessageTextView@2 +; RETURN: void +FUNC 5921 + RETURN +ENDFUNC CMessageTextView@2 + +; _CMsgKeyWait@2 +; RETURN: void +FUNC 5922 + RETURN +ENDFUNC _CMsgKeyWait@2 + +; CSystemButtonModel@2 +; RETURN: void +FUNC 5923 + RETURN +ENDFUNC CSystemButtonModel@2 + +; CSystemButtonViewList@2 +; RETURN: void +FUNC 5924 + RETURN +ENDFUNC CSystemButtonViewList@2 + +; CSystemButtonView@2 +; RETURN: void +FUNC 5925 + RETURN +ENDFUNC CSystemButtonView@2 + +; CMessageWindowModel@2 +; RETURN: void +FUNC 5926 + RETURN +ENDFUNC CMessageWindowModel@2 + +; CMessageWindowModelManager@2 +; RETURN: void +FUNC 5927 + RETURN +ENDFUNC CMessageWindowModelManager@2 + +; CMessageWindowStatusManager@2 +; RETURN: void +FUNC 5928 + RETURN +ENDFUNC CMessageWindowStatusManager@2 + +; CMessageWindow@2 +; RETURN: void +FUNC 5929 + RETURN +ENDFUNC CMessageWindow@2 + +; CMessageWindowManager@2 +; RETURN: void +FUNC 5930 + RETURN +ENDFUNC CMessageWindowManager@2 + +; CModeCGModel@2 +; RETURN: void +FUNC 5931 + RETURN +ENDFUNC CModeCGModel@2 + +; CModeCGView@2 +; RETURN: void +FUNC 5932 + RETURN +ENDFUNC CModeCGView@2 + +; CBackLogModel@2 +; RETURN: void +FUNC 5933 + RETURN +ENDFUNC CBackLogModel@2 + +; CBackLogView@2 +; RETURN: void +FUNC 5934 + RETURN +ENDFUNC CBackLogView@2 + +; CBackSceneDocument@2 +; RETURN: void +FUNC 5935 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC CBackSceneDocument@2 + +; CBackSceneView@2 +; RETURN: void +FUNC 5936 + RETURN +ENDFUNC CBackSceneView@2 + +; CConfigModeDocument@2 +; RETURN: void +FUNC 5937 + RETURN +ENDFUNC CConfigModeDocument@2 + +; CAS3DSetting@2 +; RETURN: void +FUNC 5938 + RETURN +ENDFUNC CAS3DSetting@2 + +; CRootConfigView@2 +; RETURN: void +FUNC 5939 + RETURN +ENDFUNC CRootConfigView@2 + +; CConfigCommonViewCreater@2 +; RETURN: void +FUNC 5940 + RETURN +ENDFUNC CConfigCommonViewCreater@2 + +; CMessageConfigView@2 +; RETURN: void +FUNC 5941 + RETURN +ENDFUNC CMessageConfigView@2 + +; CMessageSpeedConfigView@2 +; RETURN: void +FUNC 5942 + RETURN +ENDFUNC CMessageSpeedConfigView@2 + +; CInputConfigView@2 +; RETURN: void +FUNC 5943 + RETURN +ENDFUNC CInputConfigView@2 + +; CWindowConfigView@2 +; RETURN: void +FUNC 5944 + RETURN +ENDFUNC CWindowConfigView@2 + +; CNetworkConfigView@2 +; RETURN: void +FUNC 5945 + RETURN +ENDFUNC CNetworkConfigView@2 + +; C3DConfigView@2 +; RETURN: void +FUNC 5946 + RETURN +ENDFUNC C3DConfigView@2 + +; CDebugConfigView@2 +; RETURN: void +FUNC 5947 + RETURN +ENDFUNC CDebugConfigView@2 + +; CConfigTabView@2 +; RETURN: void +FUNC 5948 + RETURN +ENDFUNC CConfigTabView@2 + +; CConfigTabButton@2 +; RETURN: void +FUNC 5949 + RETURN +ENDFUNC CConfigTabButton@2 + +; CConfigBaseSprite@2 +; RETURN: void +FUNC 5950 + RETURN +ENDFUNC CConfigBaseSprite@2 + +; CConfigExitBar@2 +; RETURN: void +FUNC 5951 + RETURN +ENDFUNC CConfigExitBar@2 + +; CConfigPullDownMenu@2 +; RETURN: void +FUNC 5952 + RETURN +ENDFUNC CConfigPullDownMenu@2 + +; CVolumeElement@2 +; RETURN: void +FUNC 5953 + RETURN +ENDFUNC CVolumeElement@2 + +; CVolumeConfigModel@2 +; RETURN: void +FUNC 5954 + RETURN +ENDFUNC CVolumeConfigModel@2 + +; CVolumeConfigView@2 +; RETURN: void +FUNC 5955 + RETURN +ENDFUNC CVolumeConfigView@2 + +; CMenuViewItem@2 +; RETURN: void +FUNC 5956 + RETURN +ENDFUNC CMenuViewItem@2 + +; CMenuView@2 +; RETURN: void +FUNC 5957 + RETURN +ENDFUNC CMenuView@2 + +; CASCGMenuModel@2 +; RETURN: void +FUNC 5958 + RETURN +ENDFUNC CASCGMenuModel@2 + +; _CSystemSound@2 +; RETURN: void +FUNC 5959 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC _CSystemSound@2 + +; _CSystemSoundChannel@2 +; RETURN: void +FUNC 5960 + RETURN +ENDFUNC _CSystemSoundChannel@2 + +; CVolumeCap@2 +; RETURN: void +FUNC 5961 + RETURN +ENDFUNC CVolumeCap@2 + +; CBGMVolumeCapManager@2 +; RETURN: void +FUNC 5962 + RETURN +ENDFUNC CBGMVolumeCapManager@2 + +; CSoundVolumeCapManager@2 +; RETURN: void +FUNC 5963 + RETURN +ENDFUNC CSoundVolumeCapManager@2 + +; _CMouseCursorPos@2 +; RETURN: void +FUNC 5964 + RETURN +ENDFUNC _CMouseCursorPos@2 + +; _CMouseWheel@2 +; RETURN: void +FUNC 5965 + RETURN +ENDFUNC _CMouseWheel@2 + +; CASEffectKeyCancelKey@2 +; RETURN: void +FUNC 5966 + RETURN +ENDFUNC CASEffectKeyCancelKey@2 + +; CASEffectKeyCancelChecker@2 +; RETURN: void +FUNC 5967 + RETURN +ENDFUNC CASEffectKeyCancelChecker@2 + +; CASDebugFPS@2 +; RETURN: void +FUNC 5968 + RETURN +ENDFUNC CASDebugFPS@2 + +; CASDebugMemorySize@2 +; RETURN: void +FUNC 5969 + RETURN +ENDFUNC CASDebugMemorySize@2 + +; CASDebugFillRate@2 +; RETURN: void +FUNC 5970 + RETURN +ENDFUNC CASDebugFillRate@2 + +; CASDebugVoicePlaying@2 +; RETURN: void +FUNC 5971 + RETURN +ENDFUNC CASDebugVoicePlaying@2 + +; CASDebugVideoMemorySize@2 +; RETURN: void +FUNC 5972 + RETURN +ENDFUNC CASDebugVideoMemorySize@2 + +; C_DATA_BASE@0 +; RETURN: void +FUNC 6076 + PUSHSTRUCTPAGE + PUSH 14 + PUSH 7 + PUSH 6 + PUSH 2 + A_ALLOC + RETURN +ENDFUNC C_DATA_BASE@0 + +; E_DATA_BASE@0 +; RETURN: void +FUNC 6077 + PUSHSTRUCTPAGE + PUSH 12 + PUSH 7 + PUSH 6 + PUSH 2 + A_ALLOC + RETURN +ENDFUNC E_DATA_BASE@0 + +; C_SCENARIO_DEBUG@2 +; RETURN: void +FUNC 5973 + RETURN +ENDFUNC C_SCENARIO_DEBUG@2 + +; C_SCENARIO_DEBUG_DATA@2 +; RETURN: void +FUNC 5974 + RETURN +ENDFUNC C_SCENARIO_DEBUG_DATA@2 + +; C_SCENARIO_DEBUG_PAGE@2 +; RETURN: void +FUNC 5975 + RETURN +ENDFUNC C_SCENARIO_DEBUG_PAGE@2 + +; KeyInput@2 +; RETURN: void +FUNC 5976 + RETURN +ENDFUNC KeyInput@2 + +; RepeatKeyState@2 +; RETURN: void +FUNC 5977 + RETURN +ENDFUNC RepeatKeyState@2 + +; ButtonState@2 +; RETURN: void +FUNC 5978 + RETURN +ENDFUNC ButtonState@2 + +; MouseInput@2 +; RETURN: void +FUNC 5979 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC MouseInput@2 + +; ObjectRegionManager@2 +; RETURN: void +FUNC 5980 + RETURN +ENDFUNC ObjectRegionManager@2 + +; Parts@2 +; RETURN: void +FUNC 5981 + RETURN +ENDFUNC Parts@2 + +; PartsNumberProvider@2 +; RETURN: void +FUNC 5982 + RETURN +ENDFUNC PartsNumberProvider@2 + +; NumberPartsInfomation@2 +; RETURN: void +FUNC 5983 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 12 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC NumberPartsInfomation@2 + +; MotionInfomation@2 +; RETURN: void +FUNC 5985 + RETURN +ENDFUNC MotionInfomation@2 + +; MotionKey@2 +; RETURN: void +FUNC 5984 + RETURN +ENDFUNC MotionKey@2 + +; LoopMotionInfomation@0 +; RETURN: void +FUNC 6078 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC LoopMotionInfomation@0 + +; LoopMotionKey@2 +; RETURN: void +FUNC 5986 + RETURN +ENDFUNC LoopMotionKey@2 + +; Music@2 +; RETURN: void +FUNC 5987 + RETURN +ENDFUNC Music@2 + +; SystemSound@2 +; RETURN: void +FUNC 5989 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SystemSound@2 + +; SoundInfomation@2 +; RETURN: void +FUNC 5988 + RETURN +ENDFUNC SoundInfomation@2 + +; GlobalGameTimer@2 +; RETURN: void +FUNC 5990 + RETURN +ENDFUNC GlobalGameTimer@2 + +; LocalTimer@2 +; RETURN: void +FUNC 5991 + RETURN +ENDFUNC LocalTimer@2 + +; ConstantFrameController@2 +; RETURN: void +FUNC 5992 + RETURN +ENDFUNC ConstantFrameController@2 + +; Fader@2 +; RETURN: void +FUNC 5993 + RETURN +ENDFUNC Fader@2 + +; FaderChain@2 +; RETURN: void +FUNC 5994 + RETURN +ENDFUNC FaderChain@2 + +; AutoModeTimer@2 +; RETURN: void +FUNC 5995 + RETURN +ENDFUNC AutoModeTimer@2 + +; LoveLevelGauge@2 +; RETURN: void +FUNC 5996 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC LoveLevelGauge@2 + +; LoveGuardGauge@2 +; RETURN: void +FUNC 5997 + RETURN +ENDFUNC LoveGuardGauge@2 + +; NormalButton@2 +; RETURN: void +FUNC 5998 + PUSHSTRUCTPAGE + PUSH 11 + PUSH 5 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC NormalButton@2 + +; HeroineIcon@2 +; RETURN: void +FUNC 5999 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC HeroineIcon@2 + +; ConceptionGauge@2 +; RETURN: void +FUNC 6000 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConceptionGauge@2 + +; AnimationUnit@2 +; RETURN: void +FUNC 6001 + RETURN +ENDFUNC AnimationUnit@2 + +; Background@2 +; RETURN: void +FUNC 6002 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC Background@2 + +; MouseCursor@2 +; RETURN: void +FUNC 6003 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC MouseCursor@2 + +; PopupWindow@2 +; RETURN: void +FUNC 6004 + RETURN +ENDFUNC PopupWindow@2 + +; CheckBox@2 +; RETURN: void +FUNC 6005 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC CheckBox@2 + +; SceneAdvEvent@2 +; RETURN: void +FUNC 6006 + RETURN +ENDFUNC SceneAdvEvent@2 + +; SceneStatus@2 +; RETURN: void +FUNC 6007 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneStatus@2 + +; BoyConceptionGauge@2 +; RETURN: void +FUNC 6008 + RETURN +ENDFUNC BoyConceptionGauge@2 + +; StatusSubObjects@2 +; RETURN: void +FUNC 6009 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC StatusSubObjects@2 + +; StatusHeroineInfomation@2 +; RETURN: void +FUNC 6010 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC StatusHeroineInfomation@2 + +; TimeBlockView@2 +; RETURN: void +FUNC 6011 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC TimeBlockView@2 + +; EnergyGauge@2 +; RETURN: void +FUNC 6012 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC EnergyGauge@2 + +; PlaceButton@2 +; RETURN: void +FUNC 6013 + PUSHSTRUCTPAGE + PUSH 12 + PUSH 12 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC PlaceButton@2 + +; HeroineMapIcon@2 +; RETURN: void +FUNC 6014 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 12 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC HeroineMapIcon@2 + +; BoyIcon@2 +; RETURN: void +FUNC 6015 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC BoyIcon@2 + +; PhaseBar@2 +; RETURN: void +FUNC 6016 + PUSHSTRUCTPAGE + PUSH 3 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC PhaseBar@2 + +; ActionLog@2 +; RETURN: void +FUNC 6017 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ActionLog@2 + +; CommandAnimation@2 +; RETURN: void +FUNC 6018 + PUSHSTRUCTPAGE + PUSH 10 + PUSH 2 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 12 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC CommandAnimation@2 + +; YukinoIcon@2 +; RETURN: void +FUNC 6019 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 7 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC YukinoIcon@2 + +; DayCaption@2 +; RETURN: void +FUNC 6020 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC DayCaption@2 + +; BlockStartCaption@2 +; RETURN: void +FUNC 6021 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 11 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC BlockStartCaption@2 + +; DayInfo@2 +; RETURN: void +FUNC 6022 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC DayInfo@2 + +; CommandResult@2 +; RETURN: void +FUNC 6023 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC CommandResult@2 + +; CommandButton@2 +; RETURN: void +FUNC 6024 + RETURN +ENDFUNC CommandButton@2 + +; SaveLoadButton@2 +; RETURN: void +FUNC 6025 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 5 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SaveLoadButton@2 + +; SceneMap@2 +; RETURN: void +FUNC 6026 + PUSHSTRUCTPAGE + PUSH 14 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 17 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneMap@2 + +; SceneBattle@2 +; RETURN: void +FUNC 6027 + PUSHSTRUCTPAGE + PUSH 19 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneBattle@2 + +; Curtain@2 +; RETURN: void +FUNC 6028 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC Curtain@2 + +; LoveGuardCaption@2 +; RETURN: void +FUNC 6029 + RETURN +ENDFUNC LoveGuardCaption@2 + +; DeffenceStartCaption@2 +; RETURN: void +FUNC 6030 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC DeffenceStartCaption@2 + +; BattleLoveGuard@2 +; RETURN: void +FUNC 6031 + RETURN +ENDFUNC BattleLoveGuard@2 + +; SceneConceptionResult@2 +; RETURN: void +FUNC 6032 + RETURN +ENDFUNC SceneConceptionResult@2 + +; SceneEnergyResult@2 +; RETURN: void +FUNC 6033 + RETURN +ENDFUNC SceneEnergyResult@2 + +; SceneLoveLevelResult@2 +; RETURN: void +FUNC 6034 + RETURN +ENDFUNC SceneLoveLevelResult@2 + +; SceneLoveGuardResult@2 +; RETURN: void +FUNC 6035 + RETURN +ENDFUNC SceneLoveGuardResult@2 + +; SceneEvGaugeResult@2 +; RETURN: void +FUNC 6036 + RETURN +ENDFUNC SceneEvGaugeResult@2 + +; ResultConceptionGauge@2 +; RETURN: void +FUNC 6037 + PUSHSTRUCTPAGE + PUSH 8 + PUSH 5 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ResultConceptionGauge@2 + +; ConceptionEgg@2 +; RETURN: void +FUNC 6038 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConceptionEgg@2 + +; ResultMessage@2 +; RETURN: void +FUNC 6039 + RETURN +ENDFUNC ResultMessage@2 + +; ResultEnergyGauge@2 +; RETURN: void +FUNC 6040 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ResultEnergyGauge@2 + +; SceneSaveLoad@2 +; RETURN: void +FUNC 6041 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 8 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 8 + PUSH 2 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 9 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 10 + PUSH 10 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneSaveLoad@2 + +; SaveLoadConfirm@2 +; RETURN: void +FUNC 6042 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 2 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SaveLoadConfirm@2 + +; SaveDataButton@2 +; RETURN: void +FUNC 6043 + RETURN +ENDFUNC SaveDataButton@2 + +; SceneMusicMode@2 +; RETURN: void +FUNC 6044 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 14 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 7 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneMusicMode@2 + +; MusicModeButton@2 +; RETURN: void +FUNC 6045 + PUSHSTRUCTPAGE + PUSH 7 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC MusicModeButton@2 + +; MusicInfomationPanel@2 +; RETURN: void +FUNC 6046 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC MusicInfomationPanel@2 + +; SceneCgMode@2 +; RETURN: void +FUNC 6047 + PUSHSTRUCTPAGE + PUSH 5 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 6 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 8 + PUSH 12 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneCgMode@2 + +; CgModeButton@2 +; RETURN: void +FUNC 6048 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC CgModeButton@2 + +; SceneReplayMode@2 +; RETURN: void +FUNC 6049 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 4 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 7 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneReplayMode@2 + +; ReplayModeButton@2 +; RETURN: void +FUNC 6050 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ReplayModeButton@2 + +; CgModeInfo@2 +; RETURN: void +FUNC 6051 + RETURN +ENDFUNC CgModeInfo@2 + +; ReplayModeInfo@2 +; RETURN: void +FUNC 6052 + RETURN +ENDFUNC ReplayModeInfo@2 + +; MusicModeInfo@2 +; RETURN: void +FUNC 6053 + RETURN +ENDFUNC MusicModeInfo@2 + +; SceneConfig@2 +; RETURN: void +FUNC 6054 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 6 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 1 + PUSH 3 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + PUSH 6 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneConfig@2 + +; ConfigPageMessageSpeed@2 +; RETURN: void +FUNC 6055 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 4 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 1 + PUSH 4 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageMessageSpeed@2 + +; ConfigPageMessage@2 +; RETURN: void +FUNC 6056 + PUSHSTRUCTPAGE + PUSH 1 + PUSH 6 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + PUSH 13 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 13 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 4 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageMessage@2 + +; ConfigPageSound@2 +; RETURN: void +FUNC 6057 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 9 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 1 + PUSH 9 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 2 + PUSH 3 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageSound@2 + +; ConfigPageWindow@2 +; RETURN: void +FUNC 6058 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 11 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageWindow@2 + +; ConfigPageInput@2 +; RETURN: void +FUNC 6059 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 9 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageInput@2 + +; ConfigPageEtc@2 +; RETURN: void +FUNC 6060 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 8 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigPageEtc@2 + +; ConfigColorSelecter@2 +; RETURN: void +FUNC 6061 + PUSHSTRUCTPAGE + PUSH 6 + PUSH 5 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigColorSelecter@2 + +; ConfigCheckBox@2 +; RETURN: void +FUNC 6062 + PUSHSTRUCTPAGE + PUSH 15 + PUSH 4 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigCheckBox@2 + +; ConfigSlider@2 +; RETURN: void +FUNC 6063 + PUSHSTRUCTPAGE + PUSH 2 + PUSH 2 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC ConfigSlider@2 + +; ConfigHelpText@2 +; RETURN: void +FUNC 6064 + RETURN +ENDFUNC ConfigHelpText@2 + +; SceneTitle@2 +; RETURN: void +FUNC 6065 + PUSHSTRUCTPAGE + PUSH 4 + PUSH 5 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 5 + PUSH 12 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC SceneTitle@2 + +; HeroineInfo@2 +; RETURN: void +FUNC 6066 + RETURN +ENDFUNC HeroineInfo@2 + +; BoyInfo@2 +; RETURN: void +FUNC 6067 + RETURN +ENDFUNC BoyInfo@2 + +; PlaceInfo@2 +; RETURN: void +FUNC 6068 + RETURN +ENDFUNC PlaceInfo@2 + +; CallbackInfomation@2 +; RETURN: void +FUNC 6069 + RETURN +ENDFUNC CallbackInfomation@2 + +; UserEnquiteManager@2 +; RETURN: void +FUNC 6070 + PUSHSTRUCTPAGE + PUSH 0 + PUSH 105 + PUSH 1 + A_ALLOC + PUSHSTRUCTPAGE + PUSH 3 + PUSH 5 + PUSH 1 + A_ALLOC + RETURN +ENDFUNC UserEnquiteManager@2 + +; RegisteredObjectMethod@2 +; RETURN: void +FUNC 6071 + RETURN +ENDFUNC RegisteredObjectMethod@2 + +; UserEnquiteDialog@2 +; RETURN: void +FUNC 6072 + RETURN +ENDFUNC UserEnquiteDialog@2 + +; SceneTest@2 +; RETURN: void +FUNC 6073 + RETURN +ENDFUNC SceneTest@2 + +; NULL +; RETURN: void +FUNC 0 +EOF game_main.jaf diff --git a/母娘乱館Font.fnl b/母娘乱館Font.fnl index df2f1e4..323e563 100644 Binary files a/母娘乱館Font.fnl and b/母娘乱館Font.fnl differ